w~j Player: gmalak Game: DCSS trunk Server: crawl.nemelex.cards Filename: 2026-08-14.02:05:26.ttyrec Time: (1786673126) Fri Aug 14 02:05:26 2026 w~j] [?1051l[?1052l[?1060l[?1061hw~j_C)0[?7hw~jB_[?25l[?1cw~jdw~jcmWelcome, gmalak. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Humans - Gale Centaur b - Minotaurk - Revenantt - Vine Stalker c - Merfolkl - Koboldu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw~jnw - Formicid f - Draconiano - Onix - Naga g - Trollp - Spriggany - Octopode h - Deep Elfq - Tenguz - Felid i - Barachir - CoglinA - Mummy Formicids are humanoid ants adept at digging. Their limbs are exceptionally strong and they live in a state of permanent stasis. + - Recommended speciesw~jn * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Formicid Hexslingerw~jsw~j<w~j'$w~jL_Welcome, gmalak the Formicid. Please select your background. w~ji)WarriorAdventurerw~j-Mage a - Fighterw~j&i - Artificerw~jq - Hedge Wizard w~jԄ+b - Gladiatorj - Shapeshifterw~j/3r - Conjurer c - Monkk - Wandererw~j>s - Summoner d - Hunterw~j#l - Delverw~jt - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperw~jv - Fire Elementalist w~j4f - Berserkerw~jOfn - Hexslinger  w - Ice Elementalist w~ji/g - Cinder Acolyteo - Enchanterw~jx - Air Elementalist w~j*h - Chaos Knightp - Reaverw~jՆ:y - Earth Elementalistw~jz - Alchemist w~j UHexslingers carry a sling, and use hex magic to make their foes more vulnerable w~j2to attacks from afar. w~jM4+ - Recommended backgroundw~jf * - Random background w~j!# - Recommended characterw~j ! - Random character w~j6% - List aptitudesSpace - Change species w~jه+? - Help Tab - Formicid Hexslingerw~jw~jw~jT w~j kgmalak the VexingFormicidw~j Health: 15/15 ========================Magic: 2/2========================w~j 5AC: 2w~j: Str: 12EV: 11Int: 12SH: 0w~jV Dex: 16XL:  1 Next:  0% Place: Dungeon:1w~j Noise: ---------  Time: 0.0 (0.0)a) +1 slingAbil: Digw~j DGem (9000) w~j ♣.♣♣.♣♣.♣w~j. n♣.♣♣.♣w~jJ .♣.♣w~je e♣.♣♣@♣w~j /♣.♣w~j 9♣.♣w~j ♣.♣♣.♣w~j ^♣.♣♣.♣w~j N♣.♣w~j w~j Welcome, gmalak the Formicid Hexslinger.They say the Orb of Zot lies within this dungeon, but they say a lot of things.w~j w~jO Press ? for a list of commands and other information.w~j R w~jS [ _Found a staircase leading out of the dungeon.w~j_w~j.@  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting1.1   1.7  +1   g + Spellcasting 1.1   2.0   0      w~jrk     b - Unarmed Combat   0.0   1.0   0   h + Hexes3.6   2.8  +2      i + Fire Magicw~jʛ21.0   2.0   0  c + Ranged Weapons 2.0   3.0   0          w~jN     d - Armour   0.0   0.8  +1      e + Dodging1.7   2.4  -1      w~jڜ f - Stealth   0.0   0.6  +3                          w~jY                                w~j            The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Helpw~j *[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsw~j[ gmalak the Vexing♣.♣Formicid♣.♣Health: 15/15 ========================♣.♣Magic: 2/2========================♣.♣AC: 2Str: 12♣.♣EV: 11Int: 12♣.♣SH: 0Dex: 16♣.♣XL:  1 Next:  0% Place: Dungeon:1♣@♣Noise: ---------  Time: 0.0 (0.0)♣.♣a) +1 sling♣.♣Abil: Dig♣.♣Gem (9000) ♣.♣♣.♣♣.♣♣.♣Welcome, gmalak the Formicid Hexslinger.They say the Orb of Zot lies within this dungeon, but they say a w~j 6lot of things.Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon.w~j%zGear: 2/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +1 sling (weapon) Armour (go to first with [)  b - a +0 robe (worn)w~j7@ w~jJ w~jU \gmalak the Vexingw~jNV c♣.♣Formicidw~jV B♣.♣w~jV Health: 15/15 ========================♣.♣w~jV 8Magic: 2/2w~j$W ========================♣.♣AC: 2w~j\W Str: 12♣.♣EV: 11w~jdX Int: 12♣.♣SH: 0Dex: 16♣.♣XL:  1 Next:  0% Place: Dungeon:1♣@♣w~jIY Noise: ---------  Time: 0.0 (0.0)♣.♣a) +1 sling♣.♣Abil: Dig♣.♣Gem (9000) w~jY ♣.♣♣.♣♣.♣w~j>Z ♣.♣Welcome, gmalak the Formicid Hexslinger.They say the Orb of Zot lies within this dungeon, but they say a lot of things.w~jZ Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon.w~j c w~j0d w~jv w~ji w~jk l  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fightingw~j?l 1.1   1.7  +1   g + Spellcasting 1.1   2.0   0           b - Unarmed Combat   0.0   1.0   0   h + Hexesw~jl .3.6   2.8  +2      i + Fire Magicw~jl 1.0   2.0   0  c + Ranged Weapons 2.0   3.0   0      w~jl          d - Armour   0.0   0.8  +1  w~j1m |    e + Dodging1.7   2.4  -1      w~jm  f - Stealth   0.0   0.6  +3                      w~jn             w~j;n !            w~jun             w~jn         w~jn X    The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Helpw~jo G[=] set a skill target  w~jXo [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsw~jt  g * Spellcasting   1.1w~j^p g - Spellcasting   1.1w~j>> i * Fire Magic   1.0w~jw~ji i - Fire Magic   1.0w~jw~jPw~jgmalak the Vexing♣.♣Formicid♣.♣Health: 15/15 ========================♣.♣w~jnMagic: 2/2========================♣.♣AC: 2Str: 12♣.♣EV: 11Int: 12♣.♣SH: 0Dex: 16♣.♣w~jXL:  1 Next:  0% Place: Dungeon:1♣@♣Noise: ---------  Time: 0.0 (0.0)♣.♣a) +1 sling♣.♣Abil: Dig♣.♣Gem (9000) w~j&h♣.♣♣.♣♣.♣♣.♣Welcome, gmalak the Formicid Hexslinger.They say the Orb of Zot lies within this dungeon, but they say a lot of things.w~jPress ? for a list of commands and other information. _Found a staircase leading out of the dungeon.w~jlw~jw~j w~jp"w~j ♣.♣♣.♣♣.♣w~j {♣♣<♣♣w~j h♣.♣♣w~j) J♣♣...w~j w~jg o1.0 (18999 _w~jl w~j w~j}w~j+  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting1.1   1.7  +1   g - Spellcasting   1.1   2.0   0  w~j6i         b - Unarmed Combat   0.0   1.0   0   h + Hexes3.6   2.8  +2       i - Fire Magic   1.0   2.0   0  w~jc + Ranged Weapons 2.0   3.0   0               d - Armour   0.0   0.8  +1      e + Dodging1.7   2.4  -1       f - Stealth   0.0   0.6  +3          w~j@                        w~j'                            w~j        The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  w~j[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsw~j h * Hexes   3.6w~jx p h - Hexes   3.6w~j%  c * Ranged Weapons   2.0w~j"  a * Fighting   1.1w~jW o a - Fighting   1.1w~j e * Dodging   1.7w~jC2o e - Dodging   1.7w~jDX> f + Stealth 0.0w~jSWTargetTarget--  --  w~j{S--  --  --  --  --  --  --  w~jTa-z] set[-] clear selected targetcost|targetsw~jg [?25h[?0cw~jg0 w~j♣<♣w~jXL:  1 Next:  0% Place: Dungeon:1♣@♣Noise: ---------  Time: 1.0 (0.0)♣.♣a) +1 sling♣.♣Abil: Dig♣.♣Gem (8999) ♣.♣♣.♣w~jY♣.♣...  w~j-JWelcome, gmalak the Formicid Hexslinger.They say the Orb of Zot lies within this dungeon, but they say a lot of things.Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon.w~jKw~jw~jw~j=w~jU?w~j?w~jy@w~jBw~jcDX8w~jEw~jzFw~jGw~jHB7w~jIw~jiJw~jKw~jLB6w~jAMw~jxNw~jOw~jPB5w~jQ,w~jFSw~jSB4w~j+Tw~jUw~j$Vw~jcVB3w~jVw~jYw~j4[HYou encounter a jackal.w~jr^<♣.♣♣..♣.♣w~j^D♣.♣.#♣.♣##.@.##..........h########....w~j^V ... .. .w~j1_lh   jackal (asleep) w~job+7.0 (6w~j(cl8.0 (72 _w~jew~jfw~j w~j w~j" w~j$ U _A jackal is nearby!w~j5N ♣<♣ ♣.♣ w~jH♣.♣ ♣.♣ ♣.♣ w~jJ♣.♣ ♣.♣ #♣.♣# w~j#.@.# #..........h  ########....  ...  ..  . w~jG*w~jr(n ♣<♣ ♣.♣ ♣.♣ ♣.♣ w~j(♣.♣ ♣.♣ ♣.♣ w~j(#♣.♣# #.@.# w~j)#..........h  ########....  ...  w~j')a.. . w~jH)w~jn1w~j1w~j64w~j5 w~j6O_A jackal is nearby!w~jj' w~jНO))))))h  w~j   w~jSYou shoot a sling bullet. The sling bullet hits the jackal.  The jackal barks!w~j""1hw~jD# h.  The jackal is severely wounded.w~j=$-h.w~j$0h.w~jA(p....h 2 jackals (1 wandering)w~j(q===9.3 (1.31w~jX+w~j,W _You encounter a jackal.w~jm' w~j))))))w~j)You shoot a sling bullet.  The sling bullet closely misses the jackal.w~j0 hThe sling bullet barely misses the jackal.w~j;1H .  The jackal barks!w~j!2-h.w~jw2*h.w~j3]h.hw~jdE.# {..hh 3 jackals (1 wandering)w~jE10.6 (1.3)0 _You encounter a jackal. x2x~j.<.♣.♣x~j/♣.♣.♣♣. ♣.♣ #♣@♣#  #...# { x~jf#......h..hh########........x~j<   jackal.x~j&2h.x~jV{ {x~jB q---1089x~j| x~j x~j :♣.x~j 3<♣x~j ♣x~j[ >♣.♣x~j ♣x~j ♣x~jŅ [ ♣@♣ x~j x#♣.♣# x~j6 ^ #...#{ x~jW \#.....h..{hhx~j (########....x~j ...x~jچ &...x~j hx~jG .x~j+ x~jT /h.x~j #{x~j {..x~j x~jo #---x~j C28x~j x~j x~j x~jkm♣♣.<x~jl♣♣♣.♣♣x~jFm♣ ♣.♣ ♣h♣# {x~jm #...#{ ......{..hhx~jwn(########..x~jo$..x~j*q5h.x~j7w!{x~jwO  {x~jx`37x~jr}x~jx~jI r .  You shoot a sling bullet. The sling bullet hits the jackal.x~j )x~j.hx~j/hx~j>6h.x~jk...hh 2 jackalsx~jEd22===4.9 (1.36x~jx~jx~jJ _You kill the jackal!x~jE} )))You shoot a sling bullet.  x~jKThe sling bullet closely misses the jackal.x~j`8h.x~jax~ja0h.x~jdhx~je.x~jtY  The sling bullet hits the jackal but does no damage.x~jdu(6.2x~ju:4x~jYx~jh x~jF_The jackal misses you.x~jp /M. _The jackal misses you.  You shoot a sling bullet.  The sling bullet barely misses the jackal.The sling bullet hits the jackal.x~j' i)   jackalx~j? {h♣ †You kill the jackal!x~jt k447.53x~j< x~j _The jackal misses you. The jackal closely misses you.x~jOt' x~jtV))))You shoot a sling bullet.x~jS& x~j?{ hx~j †x~j.x~j=.  The sling bullet closely misses the jackal.x~j9x~jA(8.8x~j{$2x~jx~jx~j _The jackal misses you. The jackal closely misses you.x~jN' x~jNc You shoot a sling bullet. The sling bullet hits the jackal.x~j  {The jackal is severely wounded.x~j|c20.10x~jCx~j> _The jackal bites you but does no damage.x~jF )))x~j7)You shoot a sling bullet.x~jc h†..  The sling bullet barely misses the jackal.1.479x~j;fx~jg _The jackal closely misses you. The jackal barely misses you.x~j v  You shoot a sling bullet. The sling bullet hits the jackal.x~j6  {The jackal is almost dead.x~j4--2.78x~jx~jL x~j~\_The jackal closely misses you. The jackal bites you.x~j9 .x~j9YYou shoot a sling bullet. The sling bullet hits the jackal!x~j)x~j8N {x~jt5==664.06x~jx~jx~jǚJ _You kill the jackal!x~jУx~j.x~jfx~jH _No target in view!x~jx~jx~jx~j x~j8B_No target in view!x~jx~jx~jkx~jU x~j:_No target in view!x~j(x~jr)x~j*x~j,x~j/ x~j0N You sense a monster nearby.x~j0x~j54 x~j^6f♣♣<.x~j6♣x~j6g♣♣.♣x~j671.♣♣x~j~7x#♣†♣#...x~j7#.........hh#######.{x~j<,50x~j>h---5 _x~jBx~j*Ex~j'3x~jG(x~j6)x~j+h  A jackal comes into view.x~j. ♣<.♣x~jE.♣♣.♣♣♣.#♣@♣#---x~jf.u#...##.........hhx~j.########.h.......h   jackal (wandering)x~j. .x~j/Q0.hx~j2x~j3l6.0 (14 _x~j5x~j7s _You see here a jackal corpse.x~j ♣.♣ ♣<♣ ♣.♣ ♣.♣ ♣.♣ ♣.♣ ♣.♣ ♣.♣ #♣@♣# #...# #.........hh  ########....  h..  ..  . x~jY*x~j~ ♣.♣ ♣<♣ x~j~X♣.♣ x~j ♣.♣ ♣.♣ x~jJ♣.♣ ♣.♣ x~jiG♣.♣x~jz #♣@♣# x~jW#...# x~j#.........hh  ########....  x~j3h.. x~j"..  . x~j x~jx~jx~jx~j] _A jackal is nearby!x~jK z ))))h  x~jK b  You shoot a sling bullet. The sling bullet hits the jackal.  x~jK The jackal barks!x~j .x~j< .hx~j ....x~j q===7.3 (1.33x~j/ x~j Z _The jackal is almost dead.x~j+D' x~j]DK.  You shoot a sling bullet. The sling bullet hits the jackal.x~jFK)))x~j N...†x~j==888.62x~jGx~jJ _You kill the jackal!x~jx~jYx~jx~jH _No target in view!x~j?x~jc?x~j~Ax~jYH _No target in view!x~jrSx~jSx~j:Vx~jK[H _No target in view!x~jx~jNx~jx~jH _No target in view!x~j<~x~j~x~j!x~jPx~j]x~j_1 _x~jwx~jKx~jB0x~j-x~j̆x~j?♣.♣ x~jn♣.♣ ..♣.♣ ..♣.♣ .#♣.♣ )#♣.♣ .# #x~j݋. #♣†♣#.#.####....#...#.......#.....@.......---30.6 (2.0x~jO########†..... ..... x~j....#x~j5&##x~jx~j---1.6 (369x~jx~j& _Found a trident.x~j% x~j x~j x~jS H _No target in view!x~j x~j_ x~jH x~j x~j x~j I8 _x~j x~j0 x~j x~j B7x~j* x~j x~j* x~jj B6x~j~ x~j6 b  You see here a jackal corpse.x~j x~j9 x~j A5 _x~j x~jC x~j X4x~j6 x~j x~jx~jx~j:3x~jx~jvx~jx~jp:2x~jx~j x~j %  x~j EYou sense a monster nearby.x~j♣.♣#.#.#♣.♣#)#.# x~j♣.♣#.#.# ##x~j 7. #♣†♣#.#.####.##{....#...#.........###x~j(C#..................x~jD########†.........######....x~j_U#.......#.#x~jyw..########.# x~jk.# .◊.≈x~j^#.≈≈x~j2.≈≈≈x~jm+9.6 (8x~jI1 _x~jBx~jTx~j>dx~jdx~jex~jqgx~jjx~jjB0x~j^kx~jlx~jznj  You sense a monster nearby.x~jr♣.♣#.#.# ##. #♣†♣#.#.####.##{....#...#.........#### #................... ########†..#. ######............x~jr #.................#.#######..######  x~jrU##@#  x~jsQ#.# x~j4s◊.◊ #≈.≈≈≈.≈≈x~jos≈≈≈.≈≈≈....... {◊≈≈≈.≈≈≈◊x~jv,41.6 (2x~jw,59 x~jw_x~jXx~jx~j[x~jx~jx~jjx~jx~jB8x~jRx~jӤx~jj  You sense a monster nearby.x~jߪK♣.♣#.#.#  ♣.♣#)#.#  ♣.♣#.#.# ##  . #♣†♣#.#.####.##{ {  x~jP....#...#...#####x~j'#.............########†.........#.#######............#x~jCZ#..........@.......x~j^#.#######..##########.# x~j{~.# ◊.◊x~jT#≈.≈#x~j≈≈.≈≈≈≈≈.≈x~jګR....... {x~j6&3x~jI7 _x~jx~jx~j x~j~ x~j x~jY x~j x~j B6x~j x~jz x~j j  You sense a monster nearby.x~j\ ]♣.♣#.... ♣.♣#.... ♣.♣#.#.# {  ♣.♣#)#.# #  ♣.♣#.#.# .## . #♣†♣#.#.####.##{ { ....#...#...######.........########†#.# ######............# #...................#.#######..###########.##.#◊.◊#≈.≈#≈≈.≈≈55 _x~j{ x~j x~j x~j x~j ,x~j! B4x~j;" x~j# x~j% x~jq% B3x~jF& x~j' x~j9) x~jz) B2x~jW* x~j[+ x~j, x~jC- B1x~jK. x~j/ x~j1 %  x~j1 >You encounter a bat.x~j5  ♣.♣  ♣.♣  ♣.♣ x~j5 ♣<♣#  ♣.♣#.##  x~j5 >♣.♣#....  x~j5 ♣.♣#....######  ♣.♣#.#.#....b#  x~j6 w♣.♣#)#.##@## x~j36 v ♣.♣#.#.###.## . #♣†♣#.#.####.##{ {....#...#.........######x~jV6 #.....................########†.........#.##x~ju6 b   bat (asleep)######............#x~j6 m#...................#.#######..#########x~j ; 9.6 (450.6 (50 _x~j'> x~jF? x~j"b ))b  x~jbYou shoot a sling bullet. The sling bullet hits the bat.x~jLb.b. .b  The bat is heavily wounded.x~j x~j& r===1.8 (1.249x~j> x~j; _The bat closely misses you.x~jx~jm .  You shoot a sling bullet. The sling bullet hits the bat!x~jc=)x~j.†x~jx~j{ 6♣.♣gmalak the Vexing♣.♣Formicid♣.♣Health: 15/15 ========================x~j ♣<♣#Magic: 2/2========================♣.♣#.##AC: 2Str: 12♣.♣#....EV: 11Int: 12♣.♣#....######x~j' zSH: 0Dex: 16♣.♣#.#.#...†.#XL:  1 Next: 100% Place: Dungeon:1♣.♣#)#.##@##x~jn ]Noise: ===------  Time: 53.1 (1.3)♣.♣#.#.###.##a) +1 sling. #♣†♣#.#.####.##{ {Abil: Dig....#...#.........######x~j Gem (8947) #.....................x~j <########†.........#.########............##...................#.#######..######### _You encounter a bat.x~j SYou shoot a sling bullet. The sling bullet hits the bat.  The bat is heavily wounded. _The bat closely misses you.You shoot a sling bullet. The sling bullet hits the bat! _You kill the bat!x~j   The bat is heavily wounded. _The bat closely misses you.  You shoot a sling bullet. The sling bullet hits the bat! _You kill the bat!x~j. oYour Stealth skill increases to level 1!You have reached level 2!x~j,/  --more--x~jǰ 321/213/3x~j( 2 0% x~j x~j$ 4 _x~jQ'x~jv(x~j*x~j2x~j5x~j6I6 _x~j'7x~j8x~jg:x~j:B5x~j;x~j>%  x~jAYou see here a bat corpse.4 _x~jH♣.♣  ♣.♣  ♣.♣  ♣<♣#  ♣.♣#.## x~j ♣.♣#....  ♣.♣#....######  ♣.♣#.#.#...†.#  ♣.♣#)#.##.##@#  x~j!---♣.♣#.#.###.###   #♣†♣#.#.####.##{ {  x~jq...#...#...######  #........  ########†.........#.## x~ju  ######....#  x~j #......   #.#######..###  x~j9E x~j-6.1 (3.0x~jw---7.1 (43x~j x~j ` _c - a scroll labelled VUHETU JOIx~jx~jsx~j&x~jKx~jGx~jZX2x~jV%  x~j:You see here a bat corpse.x~jrx~jI1 _x~jx~jx~jXx~jB0x~jcx~jx~jӨx~jeC39x~jZx~jmx~jzx~j B8x~jx~jhx~jx~j/B7x~jOx~jZx~jAx~jB6x~jx~j ♣.♣  ♣.♣  x~j♣.♣#  ♣.♣#. ###  ♣.♣#. #.. #x~jPH  ♣.♣#....## .#  ♣.♣#..#.. ..#  x~j♣<♣#...)##..#  ♣.♣#.##@....###  ♣.♣#..........#  ♣.♣#....######.  ♣.♣#.#.#...†.  ♣.♣#)#.##.##.# x~jR♣.♣#.#.###.### . #♣†♣#.#.####.##{ { ....#...#...###### #.....................x~jM#. #..### ..#.. ...###..♣#..#...<♣#...@##..# ##.....####..........#x~j" #....######.♣.♣#.#.#...†.#..x~j,64.1 (7x~jme5.1 (85x~jx~j _You see here a +1 short sword of freezing.x~jx~jݏx~jBx~j x~j:_No target in view!x~jx~jx~jrx~jx~jx~jΊ_4 _x~j$x~jlx~jB3x~j,x~jn2x~jx~jx~jԕX1x~jؖx~jMX0x~jx~jtx~jx~jޛC29x~jmx~jx~j6x~j3## $..#  #...#######x~jX♣.♣#.......>♣.♣#.####@# 71.1 (6x~jp♣.♣#......# x~jȢ♣.♣#..###.# ♣.♣#..#...# # ♣.♣#....###.#♣.♣#..#.....#x~j♣<♣#...)##..# ♣.♣#.##.....### ♣.♣#..#x~jx~je2.1 (78x~jx~j; _Found a stone staircase leading down.x~j x~j3 x~j ,x~j x~jݓ B7x~j9 x~j x~j x~j B6x~jӗ x~j x~j+ x~j B5x~jO x~jg x~jQ x~j B4x~j@ x~jB x~j; x~j B3x~j, x~j' x~j x~j^ B2x~j x~j x~j x~jL B1x~j x~j x~j x~j> B0x~j x~j x~j x~j ;19x~j x~j @ _You now have 4 gold pieces.x~j x~j B8x~j x~jb x~j7 x~j B7x~j+ x~j x~j x~j B6x~jx x~jb x~j; x~j B5x~j x~j x~j B4x~j x~jB x~jӼ x~j x~jʽ B3x~j& x~jؿ x~j x~j B2x~jv x~j= x~j j  You sense a monster nearby.x~j^  ########## {+....@....# #########.#x~j  ......#.# ........#### x~j _...........### .#####x~j ...#...####### #♣.♣#.......>..x~jW  ♣.♣#.####.#.## ♣.♣#......#x~j 089.1 (17.0)x~je I1 _x~j x~j x~jx~jx~j)x~j{x~jx~jx~jB0x~jpx~jx~jݨx~j7-09x~jmx~j֩x~jѪx~jx~jB8x~jgx~j8x~jex~jQB7x~jx~j 'x~j x~j]z You open the door.  You encounter a quokka.x~j4$####x~jl#....#.....####x~j+....r'@........#x~j#.....#########.#..... ......#.#.... ........####x~jiH##. ...........###x~j# .#####...#...r   quokka (asleep)x~js #♣.♣#.... ♣.♣#.####.x~jCP ♣.♣#......x~j293.1 (4.0)x~jX+4.1 (5x~j#6 x~j_x~jx~jx~j%X!x~jiXx~jPY #### #.... #.....###########  +....r'@........# x~jYG #.....#########.#  .....  x~j Z5 ....   ##. x~jNZ  # x~jZ  x~jZ*x~j: #### #.... #.....###########  +....r'@........#  #.....#########.#  .....   ....   ##.  #   _A quokka is nearby!x~jJ9 )x~jJXr  x~jKQYou shoot a sling bullet. The sling bullet hits the quokka.x~jR.rx~j;p  The quokka is moderately wounded.x~jF16------===5.3 (1.25x~jSx~j+ _The quokka bites you.x~jJ p '  You shoot a sling bullet. The sling bullet hits the quokka.x~jyM Rx~j 6†x~j j16.54x~j} x~j  x~j4 D_You kill the quokka!x~j x~j x~jO x~j  x~j :_No target in view!x~j& 3x~j) x~j* H _No target in view!x~j x~j x~j x~j  H _No target in view!x~j x~jr x~j x~j  x~j B_No target in view!x~j 3x~j x~j6 H _No target in view!x~jY x~j x~j x~j x~j 7=-----3 _x~j x~j) x~j B2x~j x~j x~j< B1x~j5 x~j x~jV B0x~j- x~jo x~j S8==x~jd <899x~jQ x~j x~j B8x~j x~js x~j B7x~j x~j x~jOB6x~jvPx~jQx~jQS9==x~j"R:5x~jRx~j:TX4x~jWx~jWB2x~jXx~jXx~jCYT=1x~jYx~j"[x~jn[q20=0x~j\x~j\x~j+]C89x~j]x~j^x~j_B8x~j_x~j:`x~je`,7x~j`x~j`x~j#c1===6x~jd_ _No target in view! _HP restored.x~jex~jeB5x~jfx~jh*  There is an open door here.x~jEib  You see here a quokka corpse.x~jgjx~jjI4 _x~jkx~jlx~jmx~jmB3x~jqnx~j px~jpx~jEqU==2x~jqx~jsx~jtx~juB1x~j vx~jyx~jyx~jzB0x~j{x~j|x~j~C79x~jb~x~j=x~jx~jX8x~jx~jPx~jvx~jхB7x~jx~j.x~jgx~j-B6x~jЋx~j3-#.....###########+.....†.........###.....#########.#................#.#......##.#........####x~j]####.# #.............####. #.#.#####...#...#######x~jl# #......##♣.♣#.......>.. #.....@# ♣.♣#.####.#.##---x~jɏ #......# ♣.♣#......# #......# ♣.♣#..###.# #......# ♣.♣#..#...# #x~j>/ #......# ♣.♣#....###.#......# ♣.♣#..#.....# #......# ♣<♣#...)##..# .......# ♣.♣#.##.....##♣.♣#....x~jp1124.5 (28.0)x~j“---5.5 (295x~jx~j3 _c - a +6 ring of intelligence x~j˝ x~j= x~j x~jD x~jO x~jIB4 x~j x~j x~ju x~jǤB3 x~j x~j9 x~j x~jߧB2 x~jy x~j x~jQX1 x~j) x~j x~jɱ x~j B0 x~jβ x~j x~j x~jKC69 x~j x~j x~j x~jmB8 x~j x~jU x~j x~jiB7 x~j x~j x~jľ x~jB6 x~j x~jJ' x~j! x~jlB5 x~j x~j= _You open the large door. x~j x~jB4 x~j x~j x~j x~jB3 x~jf x~jE  There is a large open door here. x~j x~jgI2 _ x~j x~jE  There is a large open door here. x~j x~j}I1 _ x~jO x~jg x~j2 x~jB0 x~j! x~j x~j x~jC59 x~j x~j x~j x~j:B8 x~j x~j x~j x~j^B7 x~j x~j x~j  x~jVB6 x~j x~j x~j  x~jYB5 x~j x~j x~j x~jB4 x~j x~j5 x~jB3 x~j x~jM _You now have 17 gold pieces (gained 13). x~j x~jjB2 x~j x~j6 x~j5 x~jB1 x~j x~j+ x~jQ x~jB0 x~j  x~j! x~j  x~jtC49 x~j x~j x~j x~j9B8 x~j x~j x~j x~jB7 x~j x~j x~j x~jB6 x~jk x~jt x~jp x~jB5 x~jM x~j< x~j! x~jtB4 x~j x~j x~jT  ...........# ♣. x~j #..........# ♣. #..........# ♣. x~j ##.##......##♣† #.####.....#.. x~j e##......###.... x~j # ###.......#  #.##...####### ### x~j  #.$@.### #..56.5 (31.### #.# x~jD #.#.. # #.# x~jm  #. #> { #  x~j   x~j x~jf7.5 (323 x~j x~j  x~j-5_Found a stone staircase leading down. x~jV x~j1W x~jW x~j4Y x~jZ x~j\B2 x~j:\ x~j^ x~jB_B1 x~j_ x~jaL _You now have 23 gold pieces (gained 6). x~jTc x~jcB0 x~jd x~j~gY39 x~jg x~jh x~ji x~jk x~jTkB8 x~j2l x~jm x~jn x~jnB7 x~jo x~jHt* #..........#  #######'####  .#....##'####  ...........#  #..........#  x~jt #..........#  #+# ##.##...... #.# #.####..... #@# ##......## #.####.......# ## x~jt#.##...####### # #....#####.....#### x~juT##.#..##.#.### #.##>#{ x~jw63.5 (6.0)4.5 (76 x~jIz x~j{O _d - a scroll labelled LAYSTR SIOPHUOL x~j{ x~j  x~j  x~jͷ  x~j  x~jA  x~j X5 x~j ' x~j  x~jо B4 x~jz  x~j .  x~j hM....#....###.......... x~j ._....######.....#....##'####...... x~j? o#.$..... #.... x~jv  ##.##......# #.####.....#6.5 (2 ## x~j ##...####.......# ##.##...####### x~j U#....######.#  x~j 1_You open the door. x~jc \ _Found a faded altar of an unknown god. x~j  x~j  x~j3  x~j  x~j  x~j _3 _ x~jT @  There is an open door here. x~j  x~jO I2 _ x~j9  x~jO  x~jI  x~j B1 x~jN  x~j  x~j B0 x~jh  x~jY L _You now have 31 gold pieces (gained 8). x~j  x~j C29 x~j  x~j  x~j  x~j B8 x~j  x~j|  x~jM  x~j B7 x~j9  x~jb , x~j B6 x~jO  x~j  x~j  x~j B5 x~j  x~j  x~jk  x~j B4 x~jF  x~j}  x~j  x~j B3 x~j}  x~j  x~j`  x~j B2 x~j  x~j  x~j"  x~j :1 x~j  x~j  x~j X0 x~j  x~j  x~j  x~j C19 x~j  x~j  x~j  x~j4 B8 x~j|  x~j  x~j X7 x~j  x~j`  x~j6  x~j B6 x~j1  x~j  x~j B5 x~jO  x~j L _You now have 39 gold pieces (gained 8). x~j  x~j# B4 x~j  x~j  x~jk  x~j B3 x~jt  x~j n2 x~j  x~j   x~j  x~j\ B1 x~j  x~j  x~j X0 x~j  x~j  x~j Y09 x~j  x~j  x~j  x~j* B8 x~j  x~j  x~j X7 x~j! B x~j " B6 x~j"  x~j#  x~j;$  x~j$ B5 x~j%  x~j%  x~j&  x~j& B4 x~j;'  x~j(  x~j(  x~j#) B3 x~jh)  x~j8*  x~j*  x~jP+ B2 x~j+  x~jI-  x~j.  x~jh. B1 x~j.  x~j/  x~j0  x~j 1 ,0 x~jT1  x~j1  x~j2  x~jl3  x~j3 D799 x~j4  x~j4  x~j5  x~j5 B8 x~j/6  x~j)7  x~j7  x~j48 B7 x~j8  x~j9  x~jw:  x~jI B6 x~jJ  x~jK  x~j.....#.#.# #........  x~jOX  #...## #.....#..  x~jZ  x~j7[ f8.5 (422 x~jq^  x~j|_ 9 _Found an escape hatch in the floor. x~j x~j x~j x~j  x~j:_No target in view! x~j[ x~j x~j> x~j x~ji .>.  x~j -####.. x~j7E ####.#...... x~j`B #.#...... x~j # x~j#......#......#......# x~jj#...........#0.0) x~ja#+#.#.# x~j: ...# #.# .. x~ja ##... #.#  .... #.........### x~j ....#.#.####._.... .....#.#.# ##.....# x~j >.....#.#.# # #...## #.....# x~j x~je9.5 (11 x~j x~jL; _Found a stone staircase leading down. x~j'  x~j(  x~j  x~j  x~j  x~j B0 x~ji  x~j1  x~j  x~j C89 x~j  x~j  x~jF  x~j< B8 x~j|  x~jS  x~j ####  .>.# x~j P  #####... x~j  ### x~j Q #......# x~j?   x~jb ; #......# x~j   x~j #......# #......# x~j c #......## x~jB : #. x~jg ..# x~j h #####+#. x~j ##.# x~j 5 ...# x~j D #.#  x~j; Z ##... ##.#  x~j` # .....#..## x~j < ....#.#.####._.... x~j \ .....#.#.# ##.... x~j c >.....#.#.# # x~j? m #...## #.... x~jV ,12.5 (3 x~j ' x~j +#.. x~j +##.. x~j ... x~j. ,..#. x~jq 7..#.# x~j W..#.# x~jh  x~jP (====== x~j ^3.5 (47 x~j  x~j   x~jT /_As you open the door, it creaks loudly! x~jzn  x~j4o  x~jp  x~jLs  x~j3u  x~jv B6 x~jw  x~j{   x~j{ : There is an open door here. x~j}  x~j~ I5 _ x~j  x~j  x~j  x~jm ,4 x~j  x~j  x~j)  x~j  x~j B3 x~j  x~j  x~jF  x~jʐ ,2 x~j  x~jۑ  x~j  x~j  x~j ,1 x~jŕ  x~jϖ  x~jz  x~j  x~j B0 x~j)  x~jS  x~j  x~jC C79 x~j  x~jb  x~jJ  x~jŦ ,8 x~j  x~j  x~jƪ  x~j  x~j B7 x~jv  x~j5  x~j %  x~j* EYou sense a monster nearby. x~j% V #......#  x~j #......#  { #......#  #......######### x~jڹ ###+#####...............#.......#####'#.######## x~j #.......# #...####.......######....###### x~j0 #......@##........#.....------ x~jw ###+####........#.#.#### #........#.#.# # x~j  #..>.....#.#.#  x~jȺ n###.######...## x~j d #.# ##...### x~j W #.#  x~j8 ..# ###.##### #.## x~j 024.5 (11.0) x~jh h------6 _ x~j`  x~j  x~j4 x~j>5 x~j7 x~j=9H _No target in view! x~j x~j x~j= x~jH _No target in view! x~j2y3 x~jt| x~j:H _No target in view! x~j x~j x~j x~j  x~j x~j*_5 _ x~j x~j x~j*B4 x~j x~j x~j x~jB3 x~jV x~j' x~j x~jB2 x~jy x~jy7 _You open the door. x~j x~j B1 x~j x~jY x~j< x~jB0 x~j* x~j@  There is an open door here. x~j  x~jy J69 _ x~j  x~j/  x~j  x~j B8 x~j  x~j x~ja x~jB7 x~j) x~j! x~j^ x~jB6 x~j2 x~j, x~j x~j{B5 x~j x~j x~j x~jB4 x~j x~j  x~j  x~jC!B3 x~j! x~j1# x~j $ x~j:' x~j-  #.......##........#....  ###'###..#.#.###  x~j2-: #.#..#.#.#   x~j]--#.# #..>.....#.#.#   #.# ###.######...##   x~j-: #.######.# ##...   #......#.# ##....   x~j- #........# ###.   x~j. ##..@..### #.#   #....$# #.  #.....# #.  x~j;. #.....# #..  #.....# ###  x~ja.h #.....#   x~j.v #.....#   x~j.\#######   x~j@0 38.5 (14  A malevolent force fills the Dungeon... x~j</  --more-- x~jB2 x~j x~jt  x~jM_Your tunneler's instincts keep you from falling into a shaft! x~jy x~j x~j x~jм  x~j+8_Unknown command. x~j x~j$ x~jN x~j# x~j x~jI1 _ x~j x~j x~j% x~jB0 x~j x~j x~jC59 x~j x~j  x~j&F_You now have 47 gold pieces (gained 8). x~j x~jk,8 x~j x~j x~j7 x~j x~jyB7 x~j x~j x~jd x~jB6 x~j x~j x~j8 x~jB5 x~j x~j| x~j  x~j B4 x~j  x~j  x~j  x~jB3 x~j x~j x~j x~j3B2 x~j x~j x~js x~jB1 x~j x~j x~j x~jB0 x~j x~jR! x~j" x~j#C49 x~j# x~j% x~j=' x~j'B8 x~ja( x~j* x~jS+ x~j+B7 x~j, x~j=/' x~j02&  x~ji2]You open the door.  You encounter a hobgoblin. x~j#8A  x~jT8n.>.#   x~j{8f #####...   x~j8b #......#   x~j8 ## #......#   x~j9 #. #......#   x~jn9{ #g #......#  x~j9w  #. #......######   x~j9W##'#####............   x~j9y#...@...#####'#.####   x~j:#.......# #...###   x~j:#.......######....##  #.......##........   x~j:y###'####........#.#.   x~j:, #.# #........#.#.# g   hobgoblin (asleep)   x~j ; #.# #..>.....#.#.#   x~j1; #.# ###.######...#   x~jX;e#.######.# ##... x~jB-53.5 (15 x~jD,4.5 (16 x~jADA6 _ x~juI x~j8K x~jC. .>.#  x~jC$    x~j D  ##  x~j6D  x~jaD#.   x~jEY #g   #.  ###'##### x~jME/ #...@...# x~j~E#.......#  x~jE  x~jE'#.......# #.......# x~jF ###'####.. x~j. x~jF#.# ###.# x~jF0 .#  x~j .>.#    ##   x~jZ  #.   #g   #.  ###'##### #...@...# x~j _ #.......#   #.......# #.......# x~j i ###'####.. #.# #... #.# #..>. #.# ###.# .#  x~j  x~jk  x~j5  x~j ` _A hobgoblin is nearby! x~j K .>.#    x~j; C  ##   #.  x~j >  #g   x~j  #.  x~j ###'##### #...@...# #.......#   #.......# #.......# ###'####.. #.# #... #.# #..>. #.# ###.#  x~j( #.#  x~j ( x~jg S.>.#    ##   #.   #g  x~jĢ   #.  ###'##### #...@...# #.......#   x~j @ #.......# #.......# ###'####.. x~ji  #.# #... #.# #..>. #.# ###.# .#  x~jz  x~j  x~j  x~j6   x~jw R_A hobgoblin is nearby! x~jC ))g  You shoot a sling bullet. The sling bullet hits the hobgoblin. x~jUz G.g x~j} ' x~j~ '=== x~j~ N5.8 (1.3)5 x~j  x~j   x~jJ [_The hobgoblin is heavily wounded. x~js .  You shoot a sling bullet. The sling bullet hits the hobgoblin. x~jX) x~jG5†' x~jJj27.13 x~jLR x~j*TM _You kill the hobgoblin! x~jb x~jb x~jg x~j;m  x~jm:_No target in view! x~j x~j x~jP x~jH _No target in view! x~j, x~jq- x~j/ x~jw1  x~j1:_No target in view! x~j x~j4 x~j  x~j  x~j:_No target in view! x~j= x~j> x~j@ x~jBB  x~jsB:_No target in view! x~j x~j x~ji x~jC _No target in view! x~j{83 x~j9 x~jy: x~j; x~j;I2 _ x~j= x~j > x~j> x~jr?B1 x~j? x~jA? _ There is an open door here. x~jB x~jqCI0 _ x~j!D x~jgF%  x~jF@You see here a hobgoblin corpse. x~j*H x~jH,39  x~jH_ x~jI x~jJ x~j%L x~jLB8 x~jhM x~jN x~jO x~jBPB7 x~jP x~jR x~j/S x~jbSB6 x~jT x~jU x~jV x~j@VB5 x~jW x~jZM       x~jZ   x~j&[] ## ####   x~jP[ .. .>.#   .#####...   x~j|[ .#......#  ##.#......#   x~j[y...@.#......# ---  x~j[.#####......#  #†# #......#####   ###'#####... x~j\.  x~j=\  x~jg\X#.......#####'#.######    x~j\e#.......# #...###   x~j\D#.......######....####    x~j ](#.......##........#....  x~jE]  x~j]?###'####........#.#.### x~jD`.65.1 (8.0 x~j`G---6.1 (9 x~ja:4 x~jGc x~jdP _f - a red potion x~jsT x~j.U x~jU x~jV x~jcW x~jLYX3 x~jY x~j\Z x~jZB2 x~j)[ x~j[ x~j\ x~j ]B1 x~jq] x~jg^ x~j_ x~jc_B0 x~j_ x~ja x~ja x~jbC29 x~jgb x~jvc x~j,d x~j|d:8 x~jd x~je x~jfX7 x~jf x~jg x~jh x~jhB6 x~j>i x~j6j x~jj x~j9kB5 x~jk x~jl x~jm x~jmB4 x~jrn x~j_o x~jHp x~jpB3 x~j q x~jq x~jr x~jsB2 x~js x~jt x~jxu x~juB1 x~jv x~jv x~jw x~j7xB0 x~jx x~jy x~jzY19 x~jP{ x~j }n8 x~j} x~j* x~jҀ7 x~jn x~jB6 x~j  x~j< x~j x~jdB5 x~j„ x~jޅ x~jކX4 x~j x~jɈ x~j? x~jB3 x~j x~j x~j4 x~jB2 x~j x~j x~j x~jՎB1 x~jx x~j x~j x~jB0 x~jH x~j x~j x~jC09 x~jW x~j) x~jX8 x~j x~j\ x~j  x~jZB7 x~j x~jۘ x~j{ x~j̙B6 x~j x~j  x~j x~jB5 x~jM x~jKn4 x~j x~jp x~j7 x~jB3 x~j x~j x~j x~jB2 x~jc x~jc x~j x~jQB1 x~jƪ x~j x~j x~jB0 x~j x~jx x~j x~jeD699 x~jB x~j_B8 x~j x~j x~jC x~jB7 x~j޴ x~jŵ x~j x~jB6 x~j2 x~j x~j x~j x~j4:5 x~j x~jǺ x~j x~jB4 x~jI x~j x~jt x~jƾB3 x~j x~j x~j x~jB2 x~j x~j x~j x~jB1 x~j2 x~j: x~jA x~jB0 x~j x~j x~j x~jC89 x~jK x~j x~j x~j?X8 x~j7 x~jI x~j x~jCB6 x~j x~jx x~j' x~jyB5 x~j x~j x~j] x~jB4 x~j x~j x~j x~jB3 x~j x~j x~j x~jB2 x~j, x~j x~jf x~jB1 x~j x~j3 x~j x~j:B0 x~j x~jt x~j x~jNC79 x~j x~j x~j7 x~jB8 x~j x~j8' x~j x~jQB7 x~j x~j^7 _You open the door. x~jZ x~jB6 x~jO x~j@  There is an open door here. x~j x~jFI5 _ x~j x~j x~j x~jBB4 x~j x~jd x~j x~j+B3 x~j, x~j x~jm x~jB2 x~j x~j x~j x~jB1 x~jH x~jK  x~j  x~jB B0 x~j  x~jm  x~j  x~jd C69 x~j  x~j  x~j  x~j B8 x~jL  x~j  x~j  x~j B7 x~j=  x~je ' x~j  x~jq B6 x~j  x~j) 7 _You open the door. x~j  x~ja B5 x~j  x~j @  There is an open door here. x~jX 4 _3 x~j * 210598 x~j+ E  There is a large open door here. x~j-  x~js- I7 _ x~j+.  x~j>0 E  There is a large open door here. x~jM1  x~j1 I6 _ x~je2  x~j3  x~j4  x~j4 B5 x~j5  x~j6  x~jC8  x~j8 B4 x~jg9  x~j:  x~j;  x~j< B3 x~j<  x~j>  x~j?  x~jg? B2 x~j+@  x~jTA  x~j3B  x~jB B1 x~jnC  x~jD  x~jkE  x~jE B0 x~jlF  x~jG  x~jH Y49 x~jI  x~j J  x~jJ  x~jK  x~j0K :8 x~jK  x~jlL  x~jQM  x~jM B7 x~jN  x~jO  x~jO  x~j#P B6 x~jP  x~jQ  x~jS  x~jaS ,5 x~jS  x~j#T  x~jjU  x~jV X4 x~j-W  x~j"X  x~jY  x~jRY B3 x~jY  x~jZ  x~j[  x~j[ B2 x~j{\  x~j]  x~j^  x~j^ B1 x~j_  x~j+`  x~ja  x~jNa B0 x~ja  x~jb  x~jEd There is an open door here. _You open the door. _There is an open door here. large open door here.  x~jud E You encounter a jackal. x~jg w.####.##.#.# ##......### .# x~jg #.##.#.####.......# # .##.##.#.##...####### .# x~j#h #....#....### .####.....### .###.#..# .#{ #.#.## ## x~jUh  #.#.#  #@#># { x~jh ..h.....###  ....##### x~jh ..  x~jh h   jackal (asleep)  x~jl T3604.0).h x~jn 9.h x~jn +h x~jr  {hh 2 jackals (1 w x~jr Iandering)The jackal barks! You hear a shout! x~jfs q===1.1 (9539 x~j5v  x~jw W _You encounter a jackal. x~j ))You shoot a sling bullet. The sling bullet hits the jackal. x~jj .hThe jackal is heavily wounded..h x~j >.h x~j! s {h x~jp" k2.4 (1.3)8 x~jM%  x~j ' ' _The jackal barks! x~j\/ .  x~jCYou shoot a sling bullet. The sling bullet hits the jackal! x~jr   jackal x~j2=.h x~jG3*K x~j6: .h x~j6<You kill the jackal! x~j> , x~jX>†K   koboldx~jr033.7x~j:7x~jx~j x _You encounter a kobold. It is wielding a +0 short sword.x~jr/r .  You shoot a sling bullet. The sling bullet hits the jackal!x~jTW )x~j'<.Kx~jY4††x~jo44.9 (1.26x~jٶx~jlJ _You kill the jackal!x~j: ))x~j-/You shoot a sling bullet.x~j6@A.Kx~j@-†Kx~jDx~jDg6.2 (1.34x~jHx~jIJ _The sling bullet hits the kobold but does no damage.x~jU  You shoot a sling bullet. The sling bullet hits the kobold.x~j  The kobold is severely wounded.17-----7.4 (1.23x~j#x~jx~j{@ _The kobold hits you with a +0 short sword.x~j; †x~jYYou shoot a sling bullet. The sling bullet hits the kobold.x~j9' x~jzs*)x~jvo58.7 (1.32x~jyx~j` _You kill the kobold!x~jx~jx~j x~jB_No target in view!x~jx~jx~jx~jH _No target in view!x~j_x~jx~jx~jH _No target in view!x~j1x~j1x~j^9x~j:H _No target in view!x~j\x~jоx~j9x~jx~jI1 _x~j|x~jx~je~8=----0x~jx~jx~jTC29x~jx~j,x~jzB8x~jRx~jyx~jB7x~jx~j=j=6x~j)x~j#x~jmp9=5x~jx~jx~jB4x~jx~jx~jTB3x~jx~j?x~jB2x~jBx~jZx~j20==1x~jx~jx~jB0x~jx~j%x~jXC19x~j0x~jkB8x~jx~jzx~j|x~jT=7x~jx~jx~jq1==6x~j-x~jx~jx~jB5x~jx~jx~j!x~jtB4x~jx~j$  Things that are here:x~jw%  x~jra +0 short sword; a kobold corpse; a jackal corpsex~jx~jxI3 _x~jSx~j_b  You see here a jackal corpse.x~jx~j2\==2 _x~j'x~jx~jx~j5B1x~jx~jux~j x~j^,0x~j}x~j_x~jBx~j[ x~j C09x~j= x~jx~jx~jHB8x~jgx~j|x~j?,x~ju,B7x~jR.x~j0x~j3x~jB3B6x~j/5x~j7x~j<x~j=x~j#=:5x~j?x~j Lx~j5Nx~j~NB4x~jPx~j\ ###.....###  ###########.#..#  ........# #.#.##  ........# #.#.# x~j` ........###.#># {  .........†).###  ........##########  .................######.##.....@...# x~j---#. #.....?...##. #.........#x~js# +.........##.........#x~j5#?.........=#.......#.#.#x~jWU#...........#x~j096.7 (28.0)x~js---7.7 (293x~jVx~jƚ\ _j - 2 fuming emerald potionsx~j x~j= x~j˰ x~jE x~j x~j) B2x~jŷ x~j  ###########.#..#  ........# #.#.# x~jk @##.#>{...†).## ..##########..........#####.##......x~j  #. #...... + #x~j" ##.......#.#..x~j 18.7 (1.0)x~j e9.7 (21x~j4 x~j b _e - a scroll labelled YNOBLU FUOSYx~jCz x~jz x~j~| x~j x~jH x~j? B0x~j} x~j9 x~jg x~j D599x~j x~jn x~j& x~j B8x~j x~jX x~jÕ x~j ,7x~j| x~j x~j x~jؚ x~j B6x~jX x~jg n5x~jۢ  x~j z_d - 2 scrolls labelled LAYSTR SIOPHUOL (gained 1)x~j x~j# B4x~jߥ x~j x~jѨ x~j B3x~jU x~j x~j X2x~jE x~j< ,x~j B1x~j` x~j_ x~j  x~j c You encounter a hobgoblin.x~j, .........†).### ..##########...........######.##.........#  #. #.........#x~j{ C #. #......... # +.... #.........####x~jͿ C #.....@....=.g #.#.## #x~ji ..##.#...#####......## #######g   hobgoblin (asleep) x~jq 1409.7 (10.0)x~j n10.7 (110 _x~j[ x~j +x~jՌ †).###  ..##########  ...........#  #.........#  x~jp#. #.........#  #. #.........#  # +.........#  x~j-##.........####  x~jI#.....@....=.g  #.......#.#.##  #...........# x~j{e #.......#.#...  ######......##  ######## x~j3x~j †).###  ..##########  ...........#  #.........#  #. #.........#  x~j#. #.........#  # +.........#  #.........####  x~j*#.....@....=.g  x~jJ#.......#.#.##  #...........#  x~jy#.......#.#...  ######......## x~jH######## x~j x~j#3x~j'x~j( x~j(R_A hobgoblin is nearby!x~j g ))))))g  You shoot a sling bullet. The sling bullet hits the hobgoblin.  The hobgoblin shouts!g.g.....===2.0 (1.3)88 _The hobgoblin is heavily wounded.x~j8 =You shoot a sling bullet. The sling bullet hits the hobgoblin.x~jx C))))x~j}U "....x~jW o53.2 (1.27x~jA[ x~j\ M _You kill the hobgoblin!x~jf x~jf x~ji x~jj H _No target in view!x~ju x~j x~jEx~j x~j:_No target in view!x~j}+x~j+x~j=/x~j0 x~j0:_No target in view!x~j^x~jӝx~jx~j x~jx~jآ:_No target in view!x~jtx~jYx~jx~jjx~j x~jI6 _x~jx~jx~j% x~j B5x~ja%x~j),x~j3%  x~jL4EYou sense a monster nearby.x~ja...†).### x~jB........### x~j0=...# x~j~Z#####.##...# x~j#. #.........# {x~j#. #.........# {x~j# +.........# #.........####...x~j#........@.=...---x~jC#.......#.#.##...#...x~j+# x~j#.......#.#.... ######......#x~j'!## x~jr x~jO5 6.2 (3.0x~j#---x~jA4 _x~j#x~jT'x~jx~j%x~j!x~jx~jx~jB3x~jEx~jx~jGx~jxc  You encounter a rat.x~j"†).### ########## .....# x~jr.##.........# #. #.........# #. #.........# ## +..x~j.# { ..##..####r...##..........@......#x~j#.......#.#.##....##..# ..##.......#.#.... #x~j?######......#####x~j^ r   rat (wandering)x~j ^ 7.2 (1x~jK N8.2 (22 x~jl _x~j x~j x~jU_You see here a +4 ring of protection.x~j : ))x~jl ` You shoot a sling bullet. The sling bullet hits the rat.x~jb, K.rx~j'8 %.x~j8 q===9.5 (1.31x~jqE x~jF [ _The rat is heavily wounded.x~j$\l ))))))You shoot a sling bullet.x~j1r.x~j....x~j2)20.8x~jV:0x~jx~jJ ^ _The sling bullet closely misses the rat.x~j<6))))))x~j r.....  You shoot a sling bullet. The sling bullet barely misses the rat.x~jc2.178x~j)x~ja x~jh_The rat barely misses you. The rat bites you but does no damage.x~jm .  You shoot a sling bullet. The sling bullet hits the rat.x~j(x~j kx~jlp603.3 (1.27x~jox~jt] _You kill the rat!x~jux~jwx~jOyH _No target in view!x~j_x~jx~jx~j x~jˆ:_No target in view!x~jx~jZx~j~x~jH _No target in view!x~jx~j!p---406x~jG#x~j$1 _d - a +4 ring of protectionx~j x~j Gear: 4/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with )) x~j 1 a - a +1 sling (weapon) x~j hArmour (go to first with [) x~j  b - a +0 robe (worn) Jewellery (go to first with "=)x~j! 9c - a +6 ring of intelligence  x~j9! d - a +4 ring of protectionx~jL d - a +4 ring of protection. A ring that protects its wearer from most sources of damage. It affects your AC (+4). You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {AC+4} {jewellery} Menu/colouring prefixes: identified jewellery _________________ “A ring of gold and a milk-white dove  Are goodly gifts for thee,  And a hempen rope for your own love  To hang upon a tree.”  -Oscar Wilde, “Chanson”. 1881. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.x~jvx~j{x~j.......†).###gmalak the Vexing ......##########Formicid ...............#Health: 21/21 ======================== ###.##.........#x~jbMagic: 3/3========================x~j00#. #.........#AC: 6Str: 12#. #.........##x~j]PEV: 11Int: 12x~j{# +.........# ..#SH: 0x~jDex: 16#.........####....#x~jVXL:  2 Next: 60% Place: Dungeon:1#..........@......#Noise: ---------  Time: 424.3 (0.0)x~jw#.......#.#.##....#a) +1 sling#...........# ..#Abil: Digx~j-#.......#.#.... #x~jGem (8576) ######......###########You shoot a sling bullet. The sling bullet hits the rat. _You kill the rat! x~j9_No target in view! x~j r_No target in view! _No target in view! x~j(_d - a +4 ring of protectionx~jHx~j*8 (0.5x~jx~j' x~jL*_d - a +4 ring of protection (worn)x~jwGear: 4/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +1 sling (weapon) Armour (go to first with [)  b - a +0 robe (worn) Jewellery (go to first with "=)  d - a +4 ring of protection (worn)c - a +6 ring of intelligencex~j c - a +6 ring of intelligence. A ring that increases the intelligence of its wearer. It affects your intelligence (+6). You found it on level 1 of the Dungeon. x~j( Stash search prefixes: {inventory} {Int+6} {jewellery} Menu/colouring prefixes: identified jewellery _________________ “Hobbes: Did it work?  Calvin: I think so.x~jK % I feel smarter already.” x~jn -Bill Watterson, _Calvin and Hobbes_. November 19, 1993. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.x~jM x~jQ x~jWU .......†).###gmalak the Vexing ......##########Formicid ...............#Health: 21/21 ======================== ###.##.........#Magic: 3/3x~jU \========================#. #.........#AC: 6Str: 12#. #.........##EV: 11Int: 18# +.........# ..#SH: 0x~jJV Dex: 16#.........####....#XL:  2 Next: 60% Place: Dungeon:1#..........@......#Noise: ---------  Time: 424.8 (0.0)#.......#.#.##....#x~jV a) +1 sling#...........# ..#Abil: Dig#.......#.#.... #Gem (8576) x~jV ######......########### _No target in view! _No target in view! _No target in view! _d - a +4 ring of protection _d - a +4 ring of protection (worn)  You feel clever.x~jEW x~jZ x~jZ g5.3 (0.55x~jw] x~j^  x~j^ z_No target in view! _d - a +4 ring of protection (worn)  x~j^ bYou feel clever. _c - a +6 ring of intelligence (worn)x~j~3x~j$x~jx~jsx~jzX4x~j{x~jx~jB3x~jKx~jx~jEx~jB2x~jx~jx~jx~j>B1x~j)x~jx~jx~j,0x~jHx~jx~jx~jx~jC69x~jx~jx~jx~jB8x~j~x~jx~j}x~jB7x~jx~jx~jX6x~jx~jrx~j`x~jB5x~jx~jx~jx~jB4x~jx~jx~jx~j3B3x~jDx~jx~jx~jWB2x~j x~j,x~juX1x~jx~jx~j$x~jnB0x~j,x~j'x~jx~jC59x~jTx~j7 _You open the door.x~j'x~jsB8x~jKx~jx~jx~j[B7x~jx~jx~j|x~jB6x~jcx~jx~jx~j4B5x~jx~jLx~jx~jtB4x~jx~j|x~j@x~jkB3x~j x~jx~j~x~jB2x~j[x~jx~jx~jB1x~jix~jx~j_ n0x~j x~j x~jZ C49x~j x~jx~jmx~jB8x~j x~j]x~jx~j6:7x~jx~jx~jx~jPB6x~jMx~jx~j.x~jB5x~jx~jx~jJ x~j B4x~j!x~j(#x~jO$x~j$B3x~j%x~j&x~j=(X2x~jo)x~j*x~j+x~j%,B1x~j$-x~j_.x~j/x~j0B0x~j$1x~j2'x~j3x~j+4C39x~j5x~j{77 _You open the door.x~j8x~jO9B8x~j:x~j;@  There is an open door here.x~j*=x~j=I7 _x~jh>x~j?x~j@x~j@B6x~jAx~jCx~jDx~jEB5x~jEx~jFx~jHx~j\HB4x~jIx~j\Jx~jsKx~jKB3x~jUx~j^Xx~j^X2x~jbx~j{x~jx~jB1x~jx~jx~j"x~j|B0x~jx~jx~j2x~jC29x~jx~jx~j>x~j,8x~jx~jvx~jBx~jx~ji,7x~jx~jx~j x~j x~j9=You see here a jackal corpse.x~jx~jI6 _x~jx~jb$  Things that are here:x~j*  a +0 short sword; a kobold corpse; a jackal corpsex~jox~jI5 _x~jx~jAx~jOx~jB4x~jx~j" x~j n3x~jx~jx~jQB2x~j6x~jx~jx~j`B1x~j-x~jjx~jx~jB0x~jx~jx~jx~jC19x~jx~j x~j!x~j"B8x~j"x~j$x~j%x~j%B7x~j&x~jM(x~jA)x~j)B6x~jH*x~j+x~je,x~j,B5x~j4-x~j.x~j/x~j/B4x~je0x~jz2x~jc3x~j3B3x~j4x~j5x~j[6x~j6B2x~j?7x~js8x~j,9x~jz9B1x~j9x~jP;x~j<x~j^<B0x~j<x~jm>x~jH?x~j?C09x~j0@x~jAx~j~Bx~jBB8x~jXCx~jDx~jEx~jEB7x~jkFx~jGx~jHx~jBIB6x~jJx~jKx~jLx~jLB5x~jMx~jNx~jOx~jLPB4x~j Qx~jmRx~jmSx~jSB3x~jTx~jUx~jVx~j4WB2x~jWx~j*Yx~jJZx~jZB1x~jM[x~j\x~j&^x~jv^B0x~je_x~jax~jbx~jbD499x~jcx~jex~jgx~jlgB8x~jhx~jjd  You see here a jackal skeleton.x~jslx~jmI7 _x~jnx~j#ox~j$px~jpB6x~jCqx~jUrx~jEsx~jsB5x~j?tx~jcux~jKvx~jvB4x~jHwx~j\xx~jFyx~jyB3x~jfzx~jh{x~jO|x~j|B2x~jR}x~jx~jڀx~j*B1x~jȁx~jx~jڃx~j9B0x~j҄x~jօx~jĆx~jC89x~jЇx~jx~jx~jHB8x~jx~jx~jōx~jB7x~jx~j^x~jx~jB6x~jx~jix~j֕x~j,B5x~jMx~jx~jx~jB4x~j˚x~j%x~jAx~jB3x~jix~jx~jڡx~j/B2x~jx~jex~jx~jB1x~jx~jx~joc  You encounter a bat.x~jخ..###.....................# ##÷.........#.## x~j,### ######............### #................... ....# #.#######..######### ....# #.# ##.# x~j....# #.# ##.## ....# ### #◊.◊# ....# #≈@≈# x~j....### #≈≈.≈≈# x~jʯ....'.# .◊≈≈≈.≈≈≈◊# x~j....### ß............b. ..### ...◊≈≈≈.≈≈≈◊##. ..#x~j .♣.##≈≈.≈≈###b   bat (asleep) x~j/..#..# ##≈.≈## ..#x~jM## #◊.◊# ..#x~jE3519.3 (94.0)b.x~jb.x~jN#b.x~jObx~jn20.3 (950 _x~jx~jrx~j`..###.......  ÷.....  x~j q......  #...........  ..#  #.# ##.#x~jEh #.# ##.## ### #◊.◊# #≈@≈#x~ji #≈≈.≈≈# ....'.# .◊≈≈≈.≈≈b◊# ..### ß.............. .x~jh.### ...◊≈≈≈.≈≈≈◊##. ..# .♣.##≈≈.≈≈### x~jk ..# ##≈.≈##  ## #◊.◊#x~j8g..###.......  x~j9M÷.....  x~jk9c......  #...........  ..#  #.# ##.#x~j9D #.# ##.## ### #◊.◊# #≈@≈#x~j: #≈≈.≈≈# ....'.# .◊≈≈≈.≈≈b◊# ..### ß.............. x~j1:.### ...◊≈≈≈.≈≈≈◊##. x~jV:W..# .♣.##≈≈.≈≈###  ..# ##≈.≈##x~j: ## #◊.◊#x~j+>x~j>x~j(Bx~j DZ _A bat is nearby!x~jpM)))))))x~j7Gb≈x~jFb≈x~j}O ≈◊x~j...  You shoot a sling bullet. The sling bullet barely misses the bat.The bat hits you.x~jc0--===1.5 (1.2)79x~jx~j~? _The bat hits the bush but does no damage.x~j_.)x~j8 ≈x~jb  You shoot a sling bullet. The sling bullet barely misses the bat.x~jA ≈x~jmbx~jbx~j.#≈x~jx~jt1==2.8 (1.38x~jx~j%x~j x~j,_The bat hits you but does no damage.x~jC )))x~jI7)You shoot a sling bullet.x~j}u b≈The sling bullet closely misses the bat.x~ju#.bx~jzi≈.◊x~j{0--4.0 (1.26x~jx~jc _The bat closely misses you. The bat hits you.x~j~L))))x~j Db≈x~j & x~jAyb.  You shoot a sling bullet. The sling bullet barely misses the bat.x~jKa≈.≈x~jb5.25x~jx~jT _The bat completely misses you.x~j. ≈You shoot a sling bullet. The sling bullet hits the bat.x~jO1(x~j&x~jqo56.5 (1.34x~jx~j 1 _You kill the bat!x~jBx~jkx~jx~jx~j x~jL:_No target in view!x~jp) x~j) x~j, x~j. H _No target in view!x~jY x~jXZ x~j^ x~jv` H _No target in view!x~jx~j% Spells (Memorise)TypeFailure Level  a - JinxbiteHexesx~jT7% 2  b - Sigil of BindingHexes14% 3  c - Inner FlameHexes/Firex~jr22% 3  d - Cause FearHexes41% 4 x~j e - Dimensional Bullseye Hexes/Translocation 67% 4 3 spell levels left x~j][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitx~jx~jgx~j$..###.....................gmalak the Vexing ..# ########÷.........#.##x~j Formicid ### ######............#Health: 20/21 ======================-- ##### #...................Magic: 3/3======================== ....# #.#######..#########AC: 6x~jStr: 12 ....# #.# ##.#EV: 11Int: 18 ....# #.# ##.##SH: 0Dex: 16 ....# ### #◊.◊#XL:  2 Next: 65% Place: Dungeon:1 ....#x~j#≈@≈#Noise: ===------  Time: 526.5 (0.0) ....####≈≈.≈≈#a) +1 sling ....'.# .◊≈≈≈.≈≈≈◊#x~jeBAbil: Dig ....### ß..............Gem (8474) ..### ...◊≈≈≈.≈≈≈◊##. ..#.♣.##≈≈.≈≈### ..#x~jF..# ##≈.≈## ..### #◊.◊# ..# _The bat completely misses you.x~jYou shoot a sling bullet. The sling bullet hits the bat. _You kill the bat! _No target in view! _No target in view! _No target in view!x~j6x~jJMemorise Jinxbite, consuming 2 spell levels and leaving 1? Y - Yes  N - Nox~jT< x~jJ ..###.....................gmalak the Vexing ..# ########÷.........#.##Formicid ### ######............#Health: 20/21 ======================-- ##### #...................x~j(L Magic: 3/3======================== ....# #.#######..#########AC: 6Str: 12 ....# #.# ##.#EV: 11Int: 18 ....# #.# ##.##SH: 0Dex: 16 ....# ### #◊.◊#XL:  2 Next: 65% Place: Dungeon:1 ....##≈@≈#Noise: ===------  Time: 526.5 (0.0) ....####≈≈.≈≈#a) +1 sling ....'.# .◊≈≈≈.≈≈≈◊#Abil: Dig ....### ß..............Gem (8474) ..### ...◊≈≈≈.≈≈≈◊##. ..#.♣.##≈≈.[34x~jlL m≈≈### ..#..# ##≈.≈## ..### #◊.◊# ..# _The bat completely misses you.You shoot a sling bullet. The sling bullet hits the bat. _You kill the bat! x~jL _No target in view! _No target in view! _No target in view!x~jwM V1==---x~jM O7.5 (13 _x~jQ x~jWU x~jW ---8.5 (22x~jgY x~j7] x~j] e9.5 (31x~j` x~j b _You start memorising the spell. You continue memorising. x2x~j6d x~je x~jf  x~j)g U_You finish memorising. Spell assigned to 'a'.x~jmx~j*Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Fire: a) +1 sling x~j)Spells ([,] to cycle)x~jSCast: Jinxbite Abilities ([,] to cycle)Abil: Digx~jxAbil: Shaft Self x~jG[*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onx~jx~j..###.....................gmalak the Vexing ..# ########÷.........#.##Formicid ### ######............#Health: 21/21 ======================== ##### #...................Magic: 3/3x~j|======================== ....# #.#######..#########AC: 6Str: 12 x~jk....# #.# ##.#EV: 11Int: 18 ....# #.# ##.##SH: 0x~j!Dex: 16 ....# ### #◊.◊#x~jXL:  2 Next: 65% Place: Dungeon:1 ....##≈@≈#Noise: ---------  Time: 529.5 (0.0) ....####≈≈.≈≈#x~ja) +1 sling ....'.# .◊≈≈≈.≈≈≈◊#x~jc*Cast: Jinxbite x~j....### ß..............x~j-Gem (8471) x~jV..### ...◊≈≈≈.≈≈≈◊##. x~j..#.♣.##≈≈.≈≈### ..#x~jF..# ##≈.≈## ..#x~j^## #◊.◊# x~jK..# _You kill the bat! x~jr_No target in view! _No target in view! x~j{_No target in view! x~j_You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'a'.x~jE:x~jwx~jx~jx~j>x~j@0 _69876543210598765x~j4321049876543210[3x~j 7m398765432102987654x~jF321019876543x~jNx~jtx~jkx~jB2x~jjx~jx~jx~jB1x~jx~jx~jx~jB0x~jx~jx~j%  x~jAEYou sense a monster nearby.x~j ♣.♣#.#.#...†.# x~jA[ ♣.♣#)#.##.##.#  ♣.♣#.#.###.### #  #x~jh♣÷♣#.#.####.##{ { .#  x~j#...#.........######..  ................ x~j######÷.........#.## { x~j######............###.##  x~j#...............@......#  #.#######..###########.#  x~j$#.# ##.#  #.# ##.##x~jH| ###### #◊.◊#x~jk #....####≈.≈##  x~j  #.♣.♣.##≈≈.≈≈###  x~j  #.....◊≈≈≈.≈≈≈◊#### x~j  #..ß..............#  x~jL091.5 (62.0)x~jJ09 _x~j-x~j3x~jZx~jݢx~jǥx~jx~j@ x~j x~jЎ x~jӏ x~jx~jSx~jmx~jG x~j8_Unknown command.x~jYx~jaZx~j`x~jRc x~jc8_Unknown command.!x~jm!x~jb!x~j !!x~jj)!x~j*!x~j,_8 _!x~j -!x~j.!x~ji.,7!x~j.!x~j7/!x~jO3c .♣#.#.#...†.# !x~j~3S .♣#)#.##.##.# !x~j3 .♣#.#.###.### #  !x~j3/÷♣#.#.####.##{ { .#  ..#..######..  !x~j4.....  ÷..#.## {  ..!x~jH4###.##  ....#  3.5 (!x~jo42.0)######..##.#  #!x~j4 ##.#  # ##.##  !x~j4] #◊.◊#  !x~j4...####≈.≈##  ♣.♣.##≈≈.≈≈###  !x~j5....◊≈≈≈.≈≈≈◊####  .ß..............#  !x~j5!x~jt8!x~jA9"x~j "x~j% "x~jr "x~j "x~j c  You encounter a rat."x~j E♣#.#.#...†.#  ♣#)#.##.##.#  ♣#.#.###.### #  ♣#.#.####.##{ { .#  .#..######..  ..... #  ÷.#.## r#  .###.##  "x~jd C..@...#  ..#.#   ##.#   "x~j ##.##   #◊.◊#  ####≈.≈## "x~j  r   rat (asleep) .♣.##≈≈.≈≈### "x~j r◊≈≈≈.≈≈≈◊####  ß."x~j  -# "x~j1 T.r0"x~j  { {r"x~jh ====4.5 (16"x~jT "x~j E _The rat squeaks loudly. You hear an angry hiss.#x~jm .  You shoot a sling bullet. The sling bullet hits the rat!#x~jY)#x~jo]P {.{#x~j]$..#x~jV`E70===-#x~j``5.7 (1.25#x~j c#x~jWd #x~jd9_You kill the rat!#x~j3#x~je#x~j#x~jo%  #x~j>You encounter a bat.#x~jg#.#.#...†.#  #)#.##.##.# #x~j #.#.###.### ##  #.#.####.## { .##  #.#x~j.######...#  ...... ..#  ÷.#x~j|#.## b.#  .#x~j###.##  #  -..##x~j8r.#  ##.# #x~j^#  ##.##   #◊.◊# #x~jQ .####≈.≈##  #x~jb   bat (wandering) ♣.##≈≈.≈≈### #x~j◊≈≈≈.≈≈≈◊####  .# #x~j7Gb.0.0#x~j].#x~j {b{#x~j---6.7 (14#x~j0 _The bat leaves your sight.#x~j#x~j9---#x~j؈#x~jdH _No target in view!#x~jS` #x~j` #x~ja #x~jxd #x~jsg  #x~jg e You encounter a ball python.#x~jxn #x~jo .#.#...†.#  )#.##.##.#  .#.###.### ####  .#.####.## S..##  .#x~jHo ######...#  .....{...#  ##x~jo (÷.#x~jo .#.###..#  #.###.##  #x~jo C#  ..##x~jp R.#  ##.# .#  ##.## .#  # #◊.◊# #x~jp .#  ####≈.≈## ##  S   ball python (constriction, wandering) #x~jq .##≈≈.≈≈### ◊≈≈≈.≈≈≈◊#### # #x~jq #x~j&t R.S0#x~jz P{...)#x~ji~ l7.7 (13 _#x~j7 #x~j #x~jy . .  #x~jy GYou shoot a sling bullet. The sling bullet hits the ball python!#x~j } C)))#x~jM} #x~j 0b#x~j e†.......#x~j0 b   bat (wandering)#x~jg /5===#x~j J8.9 (1.22#x~j #x~ja  #x~j A_You kill the ball python!$x~jjm .  You shoot a sling bullet. The sling bullet hits the bat!$x~j7m`))))))$x~j_.......$x~jkr80600.2 (1.30$x~j$x~jVG _You kill the bat!$x~jE'$x~j)$x~j},$x~j2$x~j 7$x~j8$x~j8&399$x~j8$x~j^:$x~j`>$x~j>$x~jJ?B8$x~j?$x~j@$x~j:A$x~jAB7$x~jB$x~jC$x~j'D$x~jzDB6$x~jD$x~jE$x~jF$x~jFB5$x~j5G$x~jG$x~jH$x~jHB4$x~jGI$x~jtJ$x~jK$x~jZKB3$x~jK$x~j M$x~jM$x~jNB2$x~jN$x~j\O$x~jP$x~juPB1$x~jP$x~jQ$x~jWR$x~jRB0$x~jS$x~jS$x~jbT$x~jTC89$x~j[U$x~jV$x~jV$x~j$WB8$x~jW$x~jYX$x~jݻ$x~j]B7$x~j¼$x~j2MM...######. $x~jrH.#.#...† )#.##.##.# # .### .#### #.####.## ...#######† $x~j...........#÷..#.###.. $x~j|#....###@##---13.2 (13.0) $x~j.................. ####..###########. $x~j##.##.###########.#  #......... $x~j&.#######$x~j9---$x~j$x~j $x~j5F_Key pressed, stopping explore.$x~jk$x~j$x~j$x~j $x~jB_No target in view!$x~j3$x~jV$x~j#$x~j$x~j_6 _$x~j,$x~jtB5$x~j5$x~j$x~j. #...)##..#  #.##.....### #..........#  $x~jg#....######.#  $x~j#.#.#...†.##.# #)#.##.##.# #.# $x~j|#.#.###.###[##.### .#.####.##.......## $x~j~######@..# 5.2 (2.0)$x~j/..# $x~jY÷.........#.###..# $x~js##............###.## $x~j...................# $x~j |####..###########.# $x~jb ##.# #.# $x~j_ ##.###########.# $x~je## #◊.◊##.........# $x~j$x~je6.2 (34$x~j$x~jy _Found a robe.$x~jVx _You see here a ball python corpse.$x~jj $x~j $x~j $x~j $x~j $x~jl _3 _$x~j $x~jF $x~j B2$x~ja $x~j8 $x~j4 $x~j B1$x~jK $x~jU $x~j $x~j :0$x~ju $x~j& $x~j $x~jj C79$x~j  $x~jA $x~jk $x~j B8$x~j $x~jd $x~j $x~j B7$x~j! $x~j# $x~j$ $x~j% B6$x~j& $x~j' $x~j ) $x~jr) B5$x~j* $x~j58 c ...##♣.♣#.......>..# ...# ♣.♣#.####.#.### ...# ♣.♣#......#.# ...# ♣.♣#..###.#.# $x~j8 ...# ♣.♣#..#...#.# ...# ♣.♣#....###.# ...# ♣.♣#..#.....#  $x~j8 ...# ♣<♣#...)##..# ...# ♣.♣#.##....@### 25.2 (9 #### ♣.♣#$x~j69 ...## ## ♣.♣#....######.## ...# ♣.♣#.#.#...†.##.## # ♣.♣#)#.##.##.###.## $x~j9 ...# ♣.♣#.#.###.###[##.#### ...##♣÷♣#.#.####.##.......## ....#...#.........######†..##...............#$x~j2: $x~j> $x~jH? E _Done exploring.$x~j $x~j $x~j $x~j@ H _No target in view!&x~jl#####...#...########.##♣.♣#.......>..#.# ♣.♣#.####.#.###.# ♣.♣#......#.#.# ♣.♣#..###.#.#.# ♣.♣#..#...#.#.# ♣.♣#....###.#.# ♣.♣#..#.....#&x~j.# ♣<♣#...)##@.# ....# ♣.♣#.##.....## '#### ♣.♣#..........# '#### ♣.♣#....######..# ♣.♣#.#.#...†.##..# ♣.♣#)#.##.##.###.#.# ♣.♣#.#.#[##.###♣÷♣#.#.####.##.......## &x~jO.....#...#######†..#&x~j&x~j+6.2 (1&x~jA4 _&x~j &x~j!&x~jG...........### &x~jp#.#####...#...########.##♣.♣#.......>..#&x~jGv.# ♣.♣#.####.#.###.# ♣.♣#......#.#&x~jyd.# ♣.♣#..###.#.#&x~j.# ♣.♣#..#...#.#.# ♣.♣#....###.#&x~j .# ♣.♣#..#..@..#&x~jL.# ♣<♣#...)##..# &x~jz.....# ♣.♣#.##.....# &x~jj#'#### ♣.♣#..........# &x~j#'#### ♣.♣#....######.#.# ♣.♣#.#.#...†.&x~j0N.# ♣.♣#)#.##.##.#&x~jn_##.# ♣.♣#.#.&x~j|#[##.###♣÷♣#.#.####.##.......##&x~j&x~j&7&x~j:3&x~j.&x~j1&x~j .### .#.#####...#...#.##♣.♣#.>..#.# ♣.♣#.####.#.###.# ♣.♣#......#.#.# ♣.♣#..###.#.#.# ♣.♣#..#...#.#&x~j/.# ♣.♣#....###.#.# ♣.♣#..#.@...#.# ♣<♣#...)##..#.# ♣.♣#.##.....### #&x~j_##'#### ♣.♣#..........## ##'#### ♣.♣#....######.##&x~j.# ♣.♣#.#.#...†.##.##.# ♣.♣#)#.##.##.###.##.# ♣.♣#.#&x~j.###.###[##.#### ......##♣÷♣#.#.####.##.##&x~j1&x~j`82&x~j&x~j&x~j #.#.#####...#...######## #......##♣.♣#.......>..# &x~jF #......# ♣.♣#.####.#.### #......# ♣.♣#......#.# #......# ♣.♣#..###.#.# #......# ♣.♣#..#...#.# &x~j| <#......# ♣.♣#....###.# #......# ♣.♣#..#.....# &x~j ?#......# ♣<♣#...@##..#.# ♣.♣#.##.....### &x~j ###'#### ♣.♣#..........## .##'#### ♣.♣#....######.## .......# ♣.♣#.#.#...†.##.##&x~j .# ♣.♣#)#.##.##.###.##.# ♣.♣#.#.###.###[##.#### #......##♣÷♣#.#.####.##.......## ###.....#...#.........######†..#&x~j &x~j `91&x~j &x~jv  &x~j r_You see here a +1 short sword of freezing.'x~jL 'x~jQM 'x~jO 'x~jh &0'x~j`j 'x~jo 'x~jq E _Done exploring.'x~j$N 3'x~jP 'x~ji 'x~jjl 'x~jp 'x~jr  'x~jVs ?_Done exploring.(x~j_(x~j(x~jG(x~j7(x~j(x~jD(x~jE _Done exploring.)x~j&|30.2 (10)x~j#)x~j˓V _e - a +1 short sword of freezing)x~jA )x~j=B )x~jC )x~jQ &0)x~jS )x~jU )x~jSW  )x~jW 7_Done exploring.)x~jy )x~j )x~jխ )x~j )x~jS )x~j= )x~j$  )x~j ?_Done exploring.)x~j)x~j)x~j#)x~j)x~j?)x~j)x~j )x~j'?_Done exploring.*x~jl*x~jgWhere to? (Tab - D:1 @ (x,y), ? - help)  D - Dungeon *x~j|*x~jz [?25h[?0c*x~jG#.#.#####...#...########gmalak the Vexing #......##♣.♣#.......>..#Formicid #......# ♣.♣#.####.#.###Health: 21/21 ======================== #......# ♣.♣#......#.#Magic: 3/3======================== #......# ♣.♣#..###.#.#AC: 6Str: 12 #......# ♣.♣#..#...#.#EV: 11Int: 18 *x~j#......# ♣.♣#....###.#SH: 0Dex: 16 #......# ♣.♣#..#.....#XL:  2 Next: 80% Place: Dungeon:1 #......# ♣<♣#...@##..#*x~j݊SNoise: ---------  Time: 630.2 (0.0) .......# ♣.♣#.##.....###a) +1 sling *x~j r###'#### ♣.♣#..........##Cast: Jinxbite .##'#### ♣.♣#....######.##Gem (8370) *x~j@.......# ♣.♣#.#.#...†.##.## *x~jo.......# ♣.♣#)#.##.##.###.## .......# ♣.♣#.#.###.###[##.#### #......##♣÷♣#.#.####.##.......## ###.....#...#.........######†..# *x~j_Done exploring. _e - a +1 short sword of freezing _Done exploring. _Done exploring. *x~jۋ_Done exploring.  What level of the Dungeon? (default 1, ? - help) +x~j: [?25l[?1c+x~j _e - a +1 short sword of freezing _Done exploring.  What level of the Dungeon? (default 1, ? - help) Okay, then.+x~j+x~j+x~j. _+x~j[?25h[?0c +x~jG Search for what [? for help]? ,x~jH: [?25l[?1c,x~jDthrow,x~jE,x~jJ,x~jJX _Can't find anything matching that.,x~je,x~j3f,x~jm,x~jpF _Unknown command.-x~j-x~j-x~j-x~j/-x~j-x~jp-x~jE _Done exploring.-x~j0 -x~j -x~j-x~j!-x~j$-x~jL&-x~jM'E _Done exploring.-x~jUO-x~jPmWhere to? (Tab - D:1 @ (x,y), ? - help) -x~jP6 D - Dungeon -x~j-x~ji-x~j9[?25h[?0c#.#.#####...#...########gmalak the Vexing #......##♣.♣#.......>..#Formicid #......# ♣.♣#.####.#.###-x~jHealth: 21/21 ======================== #......# ♣.♣#......#.#Magic: 3/3======================== #......# ♣.♣#..###.#.#AC: 6Str: 12 -x~j4#......# ♣.♣#..#...#.#EV: 11Int: 18 #......# ♣.♣#....###.#SH: 0Dex: 16 #......# ♣.♣#..#.....#XL:  2 Next: 80% Place: Dungeon:1 -x~jt#......# ♣<♣#...@##..#Noise: ---------  Time: 630.2 (0.0) .......# ♣.♣#.##.....###a) +1 sling ###'#### ♣.♣#..........##Cast: Jinxbite .##'#### ♣.♣#....######.##Gem (8370) -x~j!.......# ♣.♣#.#.#...†.##.## .......# ♣.♣#)#.##.##.###.## .......# ♣.♣#.#.###.###[##.#### #......##♣÷♣#.#.####.##.......## ###.....#...#.........######†..#Search for what [? for help]? throw _Can't find anything matching that. _Unknown command. _Done exploring. _Done exploring.  -x~jQWhat level of the Dungeon? (default 1, ? - help) -x~j, [?25l[?1c-x~j# 2-x~j$ -x~jO% -x~j* -x~jD+ -x~j, U69 _-x~j(- -x~j>. -x~j X2-x~j? Can't find anything matching that.Unknown command. _Done exploring.  There is a stone staircase leading down here.-x~j@ -x~jXA I1 _-x~jA -x~j%2-x~j  You climb downwards.  You sense a monster nearby.-x~jb-x~j8 ###  #@#  #.#  #.#  -x~jc#.#  ... ### { -x~j -x~ja040.7 (10.5)-x~j)I0 _-x~j-x~ja _There is a stone staircase leading up here..x~jT.x~j.x~j.x~j .x~j8_Unknown command..x~j.x~j)3.x~j.x~j.x~jJv59 _.x~j.x~jB8.x~j.x~j.x~j.x~jXX7.x~j:.x~jS.x~j,6.x~j.x~j0.x~j .x~jE.x~jvB5.x~j.x~j.x~j.x~j2B4.x~j.x~jV.x~j.x~jJB3.x~j.x~j.x~j.x~jB2.x~jw.x~j.x~j.x~jB1.x~j6.x~j.x~j.x~jAB0.x~j*.x~j#.x~j.x~jC49.x~jp.x~j'.x~j?.x~jB8.x~j.x~j.x~jn7.x~j.x~jf  You encounter an adder..x~j #<# #.# ...x~j  #.# .# ###.##.# .x~j?g#....#.##.####:##.# S##.####.#.x~js#....@.######..#.#...#.x~j#...{ .....S   adder (asleep).x~jq[.....#######.x~j'/53.7 (13.0.x~jf4.7 (146.x~j[ _Found a parchment of Ignition and a scale mail..x~j0J )S  You shoot a sling bullet. The sling bullet hits the adder..x~j .S  The adder is severely wounded.0--===5.9 (1.2)5 _The adder bites you.0x~j0x~j CFire/throw/use which item? 0x~j Hand Weapons (go to first with ))  a - a +1 sling (weapon) 0x~jU hScrolls (go to first with ?) 0x~j 7 p - a scroll of poison0x~j 0x~j C#<#gmalak the Vexing#.# ..Formicid#.# .#0x~j Health: 20/21 ======================--###.##.#Magic: 3/3========================#....#.#AC: 60x~j$ Str: 12#.####:#EV: 11Int: 180x~jU #.# .#SH: 0Dex: 16#.####S#0x~j XL:  2 Next: 80% Place: Dungeon:2#....@.#Noise: ===------  Time: 655.9 (0.0)#####..#0x~j a) +1 sling#..#Cast: Jinxbite...#0x~j Gem (8345) #...{ .....0x~j) S   adder[.....#######You encounter an adder. 0x~jc _Found a parchment of Ignition and a scale mail.  You shoot a sling bullet. The sling bullet hits the adder.  The adder is severely wounded. _The adder bites you.  0x~j +Okay, then.0x~j 0x~j 0x~j . _1x~j^71x~j6_K. _Found a parchment of Ignition and a scale mail.  1x~j_@You shoot a sling bullet. The sling bullet hits the adder. 1x~j_ The adder is severely wounded. _The adder bites you.  You shoot a sling bullet. The sling bullet hits the adder.1x~jVc(1x~j1x~j1x~jC#<#gmalak the Vexing#.# ..Formicid#.# .#1x~jCHealth: 20/21 ======================--###.##.#Magic: 3/3========================#....#.#AC: 6Str: 121x~jQ#.####:#EV: 11Int: 18#.# .#SH: 0Dex: 16#.####.#XL:  2 Next: 140% Place: Dungeon:2#....@.#1x~jFNoise: ===------  Time: 657.2 (1.3)#####..#a) +1 sling#..#Cast: Jinxbite...#Gem (8343) #...{ .....[.....1x~ju#######You shoot a sling bullet. The sling bullet hits the adder.  The adder is severely wounded. _The adder bites you. _Okay, then.You shoot a sling bullet. The sling bullet hits the adder. _You kill the adder!1x~j= _The adder bites you. _Okay, then.  You shoot a sling bullet. The sling bullet hits the adder. 1x~jx_You kill the adder!Your Ranged Weapons skill increases to level 3!You have reached level 3!1x~jz/  --more--1x~j|  Your experience leads to an increase in your attributes!Your base attributes are Str 12, Int 12, Dex 16.Increase (S)trength, (I)ntelligence, or (D)exterity? 2x~jv q5/26=4/48320% 2x~j_ 2x~j R _You feel agile. x22x~j%4 ### #<#### #.##..  #.##.# 2x~j4 ###.##.# #....#.# #.####:# #.# #.# #.####@# #......# #####..# #..# ...#2x~j4  ##...{ .....[.....#######2x~j8 2x~j9 6==---802 _2x~j< 2x~j&> 2x~jQ -M## <####. ##.#...#.###:2x~jR  #.#####....#####..##...2x~j'V 2x~jV |---912x~jY 2x~j[ 3x~j9M## <####. 3x~j:##.#...#.## ####....#####..#....3x~je=3x~j>a6003x~jc@3x~jC]  You pick up a parchment of Ignition and begin reading...3x~jtDf1.2 (2393x~jF3x~jHA _You add the spell Ignition to your library.3x~jC  _Unknown command.4x~ja4x~jb Spells (Memorise)TypeFailure Level  a - Sigil of BindingHexes4x~jc14% 3  b - Inner FlameHexes/Fire22% 3  c - Cause FearHexes41% 4  d - Dimensional Bullseye Hexes/Translocation 67% 4  e - IgnitionFire100% 8 2 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help4x~j4d<[Esc] exit4x~j+j 4x~jm 4x~jp Ogmalak the VexingFormicid###Health: 26/26 ========================#<####Magic: 4/44x~jp _========================#.##..AC: 6Str: 12#.##.#EV: 11Int: 184x~jp V###.##.#SH: 0Dex: 18#....#.#XL:  3 Next: 20% Place: Dungeon:24x~jNq #.####@#Noise: ---------  Time: 661.2 (0.0)#.# #.#a) +1 sling#.####.#Cast: Jinxbite#......#Gem (8339) 4x~j~q #####..##..#...###...4x~jq { .....Your base attributes are Str 12, Int 12, Dex 16.Increase (S)trength, (I)ntelligence, or (D)exterity? _You feel agile. x2  You pick up a parchment of Ignition and begin reading... _You add the spell Ignition to your library. _Unknown command.4x~jit P  Okay, then.4x~ju 4x~jv 4x~jgx . _4x~j| 4x~j 4x~j@ 4x~j~ 4x~j 4x~j _8 _4x~j 4x~j 4x~j X74x~j3 4x~j 4x~j B64x~ja 4x~j, 4x~jA 4x~j B54x~jB 4x~j0 4x~j 4x~jb B44x~j 4x~j 4x~jz 4x~j B34x~jI 4x~j 4x~j 4x~j B24x~js 4x~j, 4x~j 4x~j9 ,14x~jh 4x~j 4x~jv 4x~j` 4x~j B04x~j 4x~j 4x~j 4x~j. C294x~j 4x~j 4x~ja 4x~j B84x~j 4x~j 4x~j% X74x~j 4x~jG 4x~j: 4x~j B64x~j 4x~j 4x~j 4x~j B54x~j 4x~jT 4x~j X44x~j) 4x~j 4x~j 4x~j B34x~jm 4x~ja 4x~j 4x~j B24x~j' 4x~j| '4x~j &  4x~j ]You open the door.  You encounter a dart slug.4x~j ?### 4x~j& #<########## #.##.......# #.##.#####.#  4x~jU ###.##.# #.####....#.# #....#.####.#  4x~j #.# #.#  #.####.# ...  #......# .....  4x~j Q#####..# .w....[#..# #........w   dart slug (asleep)...# ..........4x~j e##... #........... 4x~j 078.2 (17.0)4x~j m9.2 (181 _4x~j4x~j 4x~j@_Found a buckler.5x~j7* 5x~j<8? ###  #<  #.##.......# 5x~jt8 #.##.#####.#  5x~j8.# #.####  5x~j8.# #....#  5x~j9*.# ####@# 5x~j19: #.# #.# #'#   ... 5x~jc9'  .....  5x~j9 .w....[  #..# #........  ...# .......... 5x~j9S ##... #...........  { .....5x~j  ###  #<  #.##.......# 5x~j` #.##.#####.#  .# #.####  .# #....#  5x~j,_.# ####@#  #.# #.# #'#   ...   .....  5x~jc .w....[ #..# #........  5x~j...# ..........  ##... #...........  { 5x~j 5x~j5x~jf5x~j^5x~j 5x~jZ_A dart slug is nearby!5x~jL )))w    You shoot a sling bullet. The sling bullet hits the dart slug!5x~jv ^'..w5x~j v===80.5 (1.3)05x~j 5x~j  5x~j F_The dart slug is severely wounded.5x~jI 5x~jb' 5x~j")))5x~j 5x~jTYou shoot a sling bullet. The sling bullet hits the dart slug.6x~jZ' 6x~jZ['..  6x~j[1The dart slug is almost dead.6x~j[6x~jd' 6x~j+e`6x~j_e`6x~jeA`The dart slug launches a dart at you.6x~je6x~j6'..6x~jh1.7 (1.2196x~j6x~j@ _The slug dart hits you but does no damage.6x~j?/ .  6x~jFYou shoot a sling bullet. The sling bullet hits the dart slug.6x~j-)))6x~je*)6x~j)4'..6x~j,j32.986x~jz06x~j1 6x~j1?_You kill the dart slug!6x~j 6x~jb 6x~jG 6x~j6x~jf  You encounter a quokka.6x~j(V###<##########.##.......6x~jv.#####.###.##.# #.####....#.# #....####.# #### #.# ###...........6x~j8.....##..........)...####..##.##......[....  #......6x~j|X....r   quokka (asleep)##... #.r{ ..... .6x~jU. [.....6x~j (0.06x~j[#o---3.9 (176x~j=&6x~j[' _Found a hand axe.6x~j4)Q _There is an open door here.6x~j(p  ###  #<       #.####   #....#   ####.# 6x~jp #.# #.# #@#   #...........  #..........)...  #.##......[....  #..# #...........  ...# ............  ##... #...........r  { ..... .............  [.....7x~j<v  ###  #<7x~j       #.####  7x~j #....#   ####.# 7x~j #.# #.# #@#   #...........  7x~j#..........)...  #.##......[....  7x~jO#..# #........... ...# ............  ##... #........... 7x~j { ..... ............. [7x~js7x~j9---7x~j7x~ji] _A quokka is nearby!7x~j֠r .  You shoot a sling bullet. The sling bullet hits the quokka!7x~jyS)))))).7x~jX*$.7x~j*:.[....7x~j18 5===7x~jj135.1 (1.25 7x~j1R_You kill the quokka!7x~j%97x~j< 7x~j<Z_Your Stealth skill increases to level 2!7x~jf|7x~j|7x~j77x~jH _No target in view!7x~jm   You encounter an endoplasm.7x~j 3 7x~j H###<##########.##.......7x~j #####7x~j֤ ##7x~j N #.####....7x~j> ...7x~jY ###7x~js ###7x~j  7x~j 0####'#######7x~j ##7x~j S#...@.......7x~j 9.....##...7x~j' )7x~js m####..##.##[.  7x~j 0 #..# 7x~jǦ .#7x~j nj   endoplasm (wandering)7x~j K.......j......7x~j; /#######7x~jʩ J0.0j.7x~jG 7x~j v---6.1 (14 _7x~j 7x~j- 8x~j:' 8x~j%;))8x~jX;)8x~jz;))8x~j;@j  8x~j<\)You shoot a sling bullet. The sling bullet hits the endoplasm.8x~j&j.8x~j;>.....8x~j"q===7.3 (1.238x~jP8x~jh 8x~jS_The endoplasm is heavily wounded.8x~jwu .  You shoot a sling bullet. The sling bullet hits the endoplasm!8x~jA{[)))))8x~j8....8x~j4.8x~j&408x~jE8.528x~j{8x~j 8x~jG_You kill the endoplasm!8x~jC 8x~j 8x~j8 8x~j  8x~j :_No target in view!8x~jq 8x~j]q 8x~jq 8x~js 8x~jWv 8x~jx 8x~jy I1 _8x~jtz 8x~jK| 8x~jy~ 8x~j~ ,08x~j~ 8x~jU 8x~jS 8x~j 8x~jD C098x~j 8x~j# 8x~j 8x~j 8x~j" :88x~j1 8x~j 8x~jz  #<########## #.##.......# 8x~j #.##.#####.# ###.##.# #.#### 8x~j #....#.# #....# #.####.# ####.# 8x~j #.# #.# ####'####### 8x~j 2#.####.#####........... #......##.@........)...---8x~j9 92.5 (4.0 8x~jS #####..##.##......[.... 8x~jn #..#.. #........... 8x~j n...#).#............8x~j  ##.....#............8x~j  { ................... 8x~jՒ [.................. 8x~j M#######........... 8x~j' 8x~j #---8x~j ^3.5 (578x~j 8x~j # _Found a mace.:x~j:x~j:x~j:x~j:x~j:x~j^B6:x~j:x~jP:x~j:x~j B5:x~j:x~j:x~j!:x~j="B4:x~jW(:x~j21:x~j8:x~j9B3:x~js:x~j:x~j:x~jB2:x~j:x~js:x~j:x~j,1:x~j3:x~js:x~jd:x~j:x~ji,0:x~j:x~jϥ:x~j :x~jA#.##.......#  :x~jB8#.##.#####.# :x~jum##.##.# #.#### :x~jپ....#.# #....# .####.# ####.# :x~j:.# #.# ####'######### :x~jZl.####.#####............# :x~j......##..........)....# :x~j####..##.##.....@[.....# 700.5 (7:x~j #..#.. #............# ...#).#.............# :x~jk##.....#.............# :x~jb{ .....................:x~j^{[...................#:x~jj#######.............#:x~j:......#########:x~j%:x~j:x~jS _Key pressed, stopping travel.:x~j:x~j:x~j:x~jN _There are no items here.;x~j^;x~j;;x~j;x~j ;x~jl@_There are no items here.;x~jo#.##.# #.##.#####.# ;x~jZ.##.# #.#### #.# #....# ####.# ####.# ;x~jx# #.# ####'# ####.#####.# ##....)....# ..##.##......@.....# #..#.. #.# ;x~jL...#).#.#  ##.....#.;x~j=#  .;x~jJ>[.;x~j )#.;x~j?;#.;x~jr!;x~j;x~jg1.5 (1299;x~j ;x~j\ 4 _Found a stone staircase leading down.;x~jT ;x~jB_You see here a +0 buckler. 11.0). Your SH would increase by 4.5 (0.0 -> 4.5). Your spell failure would worsen by up to 3% (press '!' for details). Your attack delay would increase by 0.1 (1.2 -> 1.3). You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {offhand armour} {offhand armor} {auxiliary armor} {auxiliary armour} {shield} Menu/colouring prefixes: identified armour =x~jyeI(w)ear, (d)rop, (=)adjust, or (i)nscribe.@x~j@x~j@x~j@x~jDA#.##.......#@x~j/gmalak the Vexing @x~j%#.##.#####.#@x~j!Formicid @x~j \#.##.# #.####@x~jIcHealth: 26/26 ======================== @x~jih...#.# #....#@x~j0Magic: 4/4@x~j1======================== @x~j# r####.# ####.#@x~jt 0AC: 6Str: 12 # #.# ####'#########EV: 11Int: 18 @x~j u####.#####............#SH: 0@x~j !Dex: 18 .....##..........)....#XL:  3 Next: 40% Place: Dungeon:2 @x~jF!r###..##.##......@.....#@x~j!tNoise: ---------  Time: 702.5 (0.0)@x~j!g#..#.. #............#@x~j!+a) +1 sling@x~j"o...#).#.............#@x~jY"sCast: Jinxbite  ##.....#.............#@x~j"Gem (8298) .....................>@x~j(#[...................#.#######.............#@x~jr#......######### _Key pressed, stopping travel. @x~j#~_There are no items here. _There are no items here. @x~j;$~_Found a stone staircase leading down. _You see here a +0 buckler. _f - a +0 buckler@x~j+@x~j1,@x~j0@x~j7 @x~j98` You start putting on your armour.@x~j;e3.5 (17@x~j<@x~j@@x~j4A+4.5 (2@x~jWA:6@x~jD@x~jH@x~jIe5.5 (35@x~jL@x~jP@x~j'Qe6.5 (44@x~jYU@x~jX@x~j9Ye7.5 (53@x~jd\@x~j] 4 _You continue putting on your +0 buckler. x5@x~j^@x~ja@x~jLc\ _You finish putting on your +0 buckler.@x~jY You continue putting on your +0 buckler. x5finish putting on your +0 buckler.  Your movement speed is average.  Your attack delay is about 1.3 (and is slowed by your shield).  Your damage rating with your +1 sling is about 10 (Base 7 x 120% (Dex) x 107%  (Skill) + 1 (Ench)). _Your base attributes are Str 12, Int 12, Dex 18.Ax~jlAx~jAx~jAx~j.F _Unknown command.Bx~jG5Bx~j6Bx~jDBx~jKF _Unknown command.Bx~jrBx~jt  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   1.1   1.7  +1   i - Spellcasting   1.1   2.0   0          Bx~jt b - Unarmed Combat   0.0   1.0   0   j - Hexes   3.6   2.8  +2       k - Fire Magic   1.0   2.0   0  Bx~j%u6 c - Short Blades   0.0   1.0   0      Bx~j\ux d * Ranged Weapons   3.1   4.0   0      Bx~ju        Bx~ju- e - Armour   0.0   0.8  +1      Bx~jv3 f - Dodging   1.7   2.4  -1       g - Shields   0.0   0.6  +3      h + Stealth2.0   1.8  +3  Bx~j$v        Bx~jTvT    Bx~jrvl    Bx~jv        Bx~jva    Bx~jv        Bx~jv_    Bx~jw        Bx~j=wT    Bx~jZwThe relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] HelpBx~jwwG[=] set a skill target  Bx~jw[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsCx~j*> g + Shields 0.0Dx~jE1{TargetTarget--  --  --  --  Dx~j1o--  --  --  --  --  --  Dx~j1I3.0  Dx~j1a-z] set[-] clear selected targetcost|targetsDx~jh [?25h[?0cDx~ji20 Dx~jz [?25l[?1cDx~j 5.0  +3 current training targets, if any.=] set aDx~jH all targetsDx~j{ Dx~j{ Dx~j Dx~j #.##.......#gmalak the Vexing #.##.#####.#Formicid #.##.# #.####Dx~jӊ ,Health: 26/26 ======================== ...#.# #....#Magic: 4/4======================== Dx~j ####.# ####.#AC: 6Str: 12 Dx~j )# #.# ####'#########EV: 11Int: 18 ####.#####............#Dx~jQ SH: 4Dex: 18 .....##..........)....#Dx~jn }XL:  3 Next: 40% Place: Dungeon:2 Dx~j x###..##.##......@.....#Noise: ---------  Time: 707.5 (0.0)#..#.. #............#a) +1 slingDx~j܋ ...#).#.............#Cast: Jinxbite  ##.....#.............#Gem (8293) Dx~j .....................>[...................#.#######.............#Dx~j1 ......#########Your attack delay is about 1.3 (and is slowed by your shield).  Your damage rating with your +1 sling is about 10 (Base 7 x 120% (Dex) x 107%  (Skill) + 1 (Ench)). Dx~jp _Your base attributes are Str 12, Int 12, Dex 18. _Unknown command. _Unknown command.Dx~j Dx~j[ Dx~j Dx~j Dx~j Dx~jDx~jDx~jDx~j]+Dx~j1Dx~j24I2 _Dx~j4Dx~j6Dx~j9Dx~j:B1Dx~j=Dx~j?Dx~jLADx~jBB0Ex~jaEx~jNEx~j)Ex~jnC89Ex~j Ex~j8Ex~jEx~j2B8Ex~j2Ex~jEx~j4Ex~jB7Ex~jqEx~jEx~jEx~jGB6Ex~jtEx~j!Ex~jN&Ex~j&B5Ex~j'Ex~j*Ex~j-Ex~j.B4Ex~j=0Ex~je7Ex~jq:Ex~jL;B3Ex~j<Ex~j.AEx~j{DEx~jREB2Ex~jGEx~jLEx~jeREx~j+SB1Ex~jVEx~j:\Ex~jaEx~jbbB0Ex~j4fEx~jpjEx~jnEx~jZK7987Ex~jXEx~jUEx~jEx~jB6Ex~jEx~j:Ex~j;Ex~j2<B5Ex~j/=Ex~j>Ex~j?Ex~j7@B4Ex~j AEx~jDBEx~jrCEx~jCB3Ex~jDEx~jFEx~jBGEx~jGB2Ex~jHEx~jL #.#.#..# # Ex~jM#..# #..# Ex~j _You now have 60 gold pieces (gained 13).Ex~jv3Ex~jwEx~jzyEx~j~%  Ex~j.IYou encounter a frilled lizard.Ex~j҇ #.#..# #.# ####...#### #.####.........#Ex~j  # #.......###..####.#.####.## ..#  #.#......# ..# #....#.### ..#Ex~j#...#..#.# ... ### #@.### ..## #......# #$...#.# #........ ##.#.#.....Ex~jΈ ......:...l   frilled lizard (asleep))..... .... l.. #####Ex~j6&0Ex~jl6.5 (14 _Ex~j,Ex~j .  You shoot a sling bullet.  The sling bullet hits the frilled lizard.Ex~j ))))))Ex~j &.Ex~j ...Ex~j 2..†Ex~j y2===7.7 (1.23Ex~j Ex~j< R _You kill the frilled lizard!Ex~j 3Ex~j} Ex~j Ex~j* Ex~jR B2Ex~j Ex~j Ex~jT Ex~j B1Ex~j Ex~jG Ex~j Ex~j} B0Ex~jG Ex~jI Ex~j -59Ex~j Ex~j Ex~jO M _You now have 70 gold pieces (gained 10).Ex~j j  You sense a monster nearby.Ex~j #.#.......###..#### #.#.####.## ..# #.#.#......# ..# #.#....#.### ..# #...#..#.# ...###.#..### ..## #......#  #....#.###  #.@....... --- ##.#.#..... ......:... )....†...#####....##..# ..... #..# {..#Ex~j, D[39;49m #..Ex~j .42.7 (5.0Ex~j d---8 _Ex~j Ex~j% Ex~j  _No target in view!Fx~jo|Fx~j|Fx~j~Fx~jUFx~jEFx~jI7 _Fx~jۄFx~jFx~jB6Fx~jPFx~jFx~jFx~jfFx~jB5Fx~jFx~jΑFx~jFx~jB4Fx~j]Fx~jFx~jݘFx~j*B3Fx~jFx~j #.#.#......# ..# #.#....#.### ..# Fx~j#...#..#.# ... ###.#..### ..## Fx~j]#......# .. #....#.#####..# #..............####.#.#..................Fx~jd...).............# Fx~j ....†...#####.....# ##..##..# .....# Fx~j֠).... #..# { .......# #..# #####...Fx~jt##  You pick up a parchment of Static Discharge and begin reading...Fx~jϤP7{ Fx~jGe8.7 (62Fx~jiFx~j۩ Fx~jC_You add the spell Static Discharge to your library.Fx~jB _No target in view!Fx~jV _No target in view!Fx~j<Fx~jFx~jFx~jFx~jh%  Fx~jEYou encounter an endoplasm.Fx~j#.#....#.### ..# #...#..#.# ... ###.#..### ..##Fx~jo #......# .... Fx~j6#....#.#####..#Fx~j#...............####.#.###Fx~j:...........Fx~j.Fx~j:...).......Fx~jO)# Fx~js....†...#####.....# Fx~j[##..##..# .....# Fx~j.... #..# { ......jFx~j4e..# #..# .######Fx~jYq ... .# Fx~j}jj   endoplasm (asleep)Fx~j.## .. Fx~j ..Fx~jP0{ Fx~jl9.7 (11 _Fx~jJ Fx~j Fx~j% C  ..#  #...#..#.# ...  ###.#..### ..##  #......# ....  #....#.#####..#.  #...............  ####.#.#........##  ...................  Fx~j U...).......@.....#  ....†...#####.....#   .....#  .... #..#{ ......j  ..# #..# .######  ... .# ## .. ..Fx~jԝ   ..#  #...#..#.# ...  ###.#..### ..##  #......# .... Fx~jk #....#.#####..#.  #............... Fx~j ####.#.#........##  ...................  Fx~jǞ+...).......@.....#  ....†...#####.....#  Fx~jR .....#  .... #..#{ ......j  ..# #..# .###### Fx~j+... .# ## .. Fx~jS.. Fx~jFx~jZFx~jzFx~j Fx~j)[_An endoplasm is nearby!Gx~jZ| )))))))You shoot a sling bullet.Gx~j2j.Gx~jy.....jwandering)Gx~j)r===50.9 (1.20Gx~jXGx~j g _The sling bullet completely misses the endoplasm.Gx~j )))))j  You shoot a sling bullet. The sling bullet hits the endoplasm.Gx~jz%j.Gx~j.......Gx~jAh2.2 (1.348Gx~j8Gx~ja _The endoplasm is heavily wounded.Gx~j-F ))))Gx~jmYou shoot a sling bullet.  The sling bullet hits the endoplasm but does no damage.Gx~jEq%j.Gx~ju].... {Gx~jvg3.6 (1.47Gx~jyGx~j{a _The endoplasm is heavily wounded.Gx~j )))You shoot a sling bullet. The sling bullet hits the endoplasm.Gx~jo j.  The endoplasm is heavily wounded.Gx~j-p j.Gx~jt S... {Gx~jeu g4.9 (1.36Gx~jx Gx~j$z ' _You hear a shout!Gx~j s .  You shoot a sling bullet. The sling bullet hits the endoplasm.Gx~j =)Gx~jH2 0KGx~j; A .,Gx~j; K   kobold (missile)You kill the endoplasm!Gx~j> j76.24Gx~jnF Gx~jI  Gx~j.J _You encounter a kobold. It is wielding a +0 dagger and quivering stones.Hx~j.r .  You shoot a sling bullet. The sling bullet hits the kobold!Hx~j2@)Hx~jB.)Hx~jp507.6 (1.43Hx~j Hx~jJ _You kill the kobold!Hx~jHx~j(Hx~jHx~jHx~jHx~j-X2Hx~jqHx~jHx~jMB1Hx~j7Hx~jlHx~jLX0Hx~jͿHx~j Hx~jHx~jC39Hx~jHx~jHx~jHx~j~B8Hx~j Hx~j8Hx~jX7Hx~jHx~j%Hx~j"Hx~jB6Hx~jZHx~j=Hx~j+T  You sense a monster nearby.Hx~j^Hx~j-#.####.........#  #.#.......###..###  #.#.####.## #..# Hx~jCw.#.#......# #..# .#....#.### ##..## ...#..#.# #.... Hx~j##.#..### #...#####  #......# #....?..#  #....#.#####..#@####.#---  #............... Hx~j###.#.#........###### ..................... { .).............##.### Hx~j.†...#####.....# # .##..# #)....# Hx~jT. #..# ..........#..# ##.#######Hx~jZ.65.6 (8.0Ix~j---5 _Ix~jz' 3Ix~ji( Ix~jT0 | _You sense a monster nearby. _Unknown command.  Your movement speed is average.r attack delay is about 1.3 (and is slowed by your shield).  Your damage rating with your +1 sling is about 10 (Base 7 x 120% (Dex) x 107%  (Skill) + 1 (Ench)).Ix~j1 Ix~jQ; Ix~j?  Ix~j$@ X_Your base attributes are Str 12, Int 12, Dex 18.Kx~j1XKx~jXKx~jX]Kx~j^ Kx~j^@_Unknown command.Kx~j݄3Kx~j-Kx~jIKx~jOKx~jI4 _Kx~jKx~jБ#.# ####...####   #.####.........#  #.#.......###..###Kx~j #.#.####.## #..#  #.#......# #..#  #....#.### ##..##Kx~j/  ..#..#.# #....  #.#..### #...#####  Kx~jW#......# #....@..#  Kx~j#....#.#####..#.####.#  #....................#  Kx~j##.#.#........######.#  ............. { Kx~jڒ).............##.###   †...#####.....# #Kx~j   ##..# #)....#  Kx~j* #..# ..........   Kx~j+6.6 (1Kx~jje7.6 (23Kx~jKx~j@ Kx~jnS_k - 2 scrolls labelled DIGOURIMITKx~jKx~jZKx~jKx~j!Kx~jKx~jB2Kx~jƕKx~jKx~jKx~j8B1Kx~jԘKx~j͙Kx~jKx~j.B0Kx~jKx~jKx~jўKx~j%C29Kx~jKx~jKx~jKx~jB8Kx~j8Kx~jKx~jKx~jB7Kx~jvKx~jKx~j5%  Kx~j`>You encounter a rat.Kx~j̪v. #..#  Kx~j. ##..#  .# ####...####  .####.........#  .......###..###  .####.## #..#  ....# #..#  ..#.### ##..#######  ..#.# #.......@.#  ..### #...#####.#  ....# #.......#.#  ..#.#####..#.####.#  .........#  #.#..######.#   r   rat (asleep) ..................r  ...........##.###.#  .#####.....# #  73.6 (64.6 (76 x~j&m_Kx~jQ M #..# . ##..# Kx~j@ > #..# #..#Kx~j n ##..#######  #.......@.#  #...#####.# Kx~j \ #.......#.# .# .# .# Kx~j a.r .#  #Kx~j.  #..# ##..# Kx~j Z #..# #..# ##..#######  #.......@.# Kx~j 0 #...#####.#  #.......#.# .# .# .# .r .#  #Kx~jˤ Kx~j_ Kx~j Kx~jN Z _A rat is nearby!Kx~jp )))))r  Kx~j lYou shoot a sling bullet. The sling bullet hits the rat.  The rat squeaks loudly.Kx~jB7r.Kx~jtB7r.Kx~j F0...Kx~jFq===5.8 (1.25Kx~j*IKx~jJ[ _The rat is heavily wounded.Lx~j\o .  You shoot a sling bullet. The sling bullet hits the rat!Lx~j~_G)))Lx~j_!Lx~jc0...Lx~jo27.1 (1.33Lx~j{Lx~j_G _You kill the rat!Lx~jLx~jLx~j_Lx~j Lx~j:_No target in view!Lx~jް3Lx~jLx~jLx~jLx~j_2 _Lx~jLx~jLx~jUB1Lx~jXLx~jLx~jLx~jB0Lx~jXLx~jLx~jELx~jC19Lx~jLx~j7Lx~jLx~jB8Lx~jLx~jLx~jLx~jJ,7Lx~jvLx~jgLx~jLx~jLx~j:6Lx~jLx~j'Lx~jX5Lx~jLx~jLx~joLx~jB4Lx~j{Lx~jLx~jLx~jPB3Lx~jLx~j&Lx~jLx~j,2Lx~juLx~jLx~j:Lx~jLx~j*B1Lx~jLx~jLx~jj  You sense a monster nearby.Lx~j% #.......#.# ####..#.####.# .............# ### ......######.###.# .......##.# ......##.###.###.# # #.....# #)....# #####.#  ....... #@#  --- #.########.......#  Lx~j: #.# #.#####.#  #.. #.#   #.#  ### #..  Lx~jx ### {   Lx~jI   Lx~j Lx~j090.1 (13.0)Lx~jF---0 Lx~j_Lx~jWLx~jLx~j Lx~jH Lx~j Lx~j Lx~j o09Lx~j Lx~j n8Lx~j Lx~j Lx~j B7Lx~j Lx~j Lx~j} f  You encounter an adder.Lx~jG *.......##.# Lx~j A......##.###.###.# Lx~j v#.....# # #..... Lx~j! Q#)....# ##Lx~jp `#####. #.########.......Lx~j H# #.#####Lx~j ..  ## #....# Lx~jt X####S# Lx~j ?# Lx~j S   adder (asleep) Lx~jR Lx~j 13.1 (3.0)Lx~j l4.1 (46 _Lx~j Lx~j Lx~jg #.#  # #.....# #)....# #####.# #.# ..#  #.#  #.#  #@#  #....#  ####S#  # Mx~jI #.#  # #.....# )....# #####.# #.# ..#  #.#  #.#  #@#  #....#  ####S#  #  _An adder is nearby!Mx~j6{ ))S  You shoot a sling bullet. The sling bullet hits the adder.  The adder hisses angrily.Mx~j hS.S.===5.5 (1.45 _The adder is moderately wounded.Nx~jZD' Nx~jDA)You shoot a sling bullet.Nx~jr' Nx~jmSThe sling bullet barely misses the adder.Nx~j-6.8 (1.3Nx~j:4Nx~jNx~j Nx~j;_The adder misses you. The adder barely misses you.Nx~j ^  You beckon some vexing sprites to accompany your attacks.Nx~j u2-------------70Nx~j dWill/2 Jinx Gem (8203) Nx~j Nx~j$ q _You feel your willpower being sapped. The adder misses you.Nx~jܶh )You shoot a sling bullet.Nx~j5;*Ox~j E SOx~j(very drained)The sling bullet closely misses the adder.A giggling sprite leaps out and ties the adder's tail in a knot.  The adder is heavily wounded.Ox~jo=9.2 (1.41Ox~j{Ox~jz _The adder barely misses you. The adder bites you but does no damage.Ox~jYU' Ox~jUA)You shoot a sling bullet.Ox~jx;*Ox~j-< S The sling bullet barely misses the adder.A giggling sprite leaps out and smacks the adder with its own tail.  The adder is almost dead.Ox~jd800.60Ox~j Ox~jS _The adder closely misses you.Ox~jbh )You shoot a sling bullet.Ox~j:;*Ox~j .  The sling bullet barely misses the adder.A giggling sprite leaps out and ties the adder's tail in a knot.Ox~jrI Ox~j=You kill the adder!Ox~jxx852.0Gem (8198) Ox~jOx~j7i _The jinxing sprites lose interest in you.Ox~jY  _No target in view!Px~j------------7 _65433======21089======87654321x~jW39;49m4======0 _Magic restored.7987======Gem (8176)  _You feel your willpower return.54321069876x~j~ H5432105987654321Px~j 0498765  ... #.####  ### .# #....#  .####.#  ##. ########.#  #.. .........#  #.# #######..#  #.###### #..#  #......## #..#  #@....... #..# --- #......## Px~j #.## .###### #.# #.##########.# #............###############  You pick up a parchment of Shock and begin reading...55.0 (53.0)---6.0 (544 _You add the spell Shock to your library.Qx~j6H Qx~jI Qx~jI Qx~j.K Qx~jdL Qx~j O X3Qx~jP Qx~jQ Qx~jwQ B2Qx~jjR Qx~jS Qx~jT Qx~jT B1Qx~jU Qx~jW Qx~jX Qx~jX B0Qx~jVY Qx~jZ Qx~j[ Qx~j[ C39Qx~j\ Qx~j?^ Qx~jE_ Qx~j_ B8Qx~jy` Qx~jb Qx~jJc Qx~jc B7Qx~jd Qx~jg Qx~j0h Qx~jh B6Qx~jj Qx~jVk Qx~jl Qx~jl B5Qx~j n Qx~jeo Qx~jp Qx~jq B4Qx~jq Qx~j]t Qx~ju Qx~j v B3Qx~jw Qx~j|x Qx~jy Qx~j z B2Qx~jz Qx~j>| Qx~j} Qx~j} B1Qx~j~ Qx~j ,Qx~j} B0Qx~j 2987Qx~j Qx~j Qx~jq B6Qx~j Qx~j, Qx~j[ Qx~j B5Qx~j Qx~j} Qx~j Qx~j% B4Qx~j Qx~j Qx~j Qx~jѴ B3Qx~j Qx~j{ Qx~j# Qx~jf B2Qx~j Qx~j Qx~jq Qx~j B1Qx~j Qx~j Qx~j X0Qx~jH Qx~j Qx~j Qx~jq C19Qx~jO Qx~j Qx~j Qx~j B8Qx~j Qx~j Qx~j Qx~j: B7Qx~j Qx~j Qx~j# Qx~j B6Qx~j3 Qx~j Qx~j  #............... ####.#.#........##...................Qx~j5 ...).............### ....†...#####.....##.####..##..#####)....###....... #..#...........#.....####..#.###.######Qx~j #......@......# #.######84.0 (28...#...##########.......##.. #.....#####.( #####.####... #......... ###### .#..<#. #.#...#. #.Qx~jM E Qx~j? |5.0 (295Qx~j Qx~j` K _Found 6 javelins. Found a stone staircase leading up.Rx~jRx~j/Rx~jRx~jVRx~jRx~jX4Rx~jRx~jai  You encounter a hobgoblin.Rx~jS####.#.##.......... ...)##.†...#####..... #.####..##..#####)....#Rx~jS. #....... #..#.......... #.....####..#.###.##### #.............# #.#...#..@##########......# ##..# #.....### #.(# #####.Rx~j ...# #...... ######..<. # g   hobgoblin (asleep)#.#.... #Rx~j # #....g # #Rx~jU16.0 (1.0)Rx~jRl7.0 (23 _Rx~jD Rx~j Rx~jd p ...) # ....† #.####) Rx~je #....... #..# #.....####..#. #.............#  #...#..@# # ##..#  #.(#  ...#  Rx~je .....  .#..<. #.#.... # #....g Rx~j  ...) # ....† Rx~j #.####) #....... #..# #.....####..#. #.............#  Rx~j[ #...#..@# # ##..#  Rx~j i#.(#  ...#  .....  .#..<. #.#.... Rx~j! # #....g Rx~jO Rx~j Rx~j Rx~j ` _A hobgoblin is nearby!Rx~j'^  You beckon some vexing sprites to accompany your attacks.Rx~jm(2------------==8.0 (1Will/2 Jinx Gem (8112) Rx~j(Rx~j-Rx~jQ/; _You feel your willpower being sapped.Rx~jc> )))))g  )You shoot a sling bullet. The sling bullet hits the hobgoblin.  Rx~j>The hobgoblin shouts!Sx~jz;*Sx~j* .  The hobgoblin is severely wounded.A giggling sprite leaps out and smacks the hobgoblin with its own hand.Sx~ji.(.... † Sx~j!Sx~jx90=9.4 (1.41Sx~jSx~jM _You kill the hobgoblin!Sx~jY Sx~j Sx~j<Sx~jH _No target in view!Sx~j(Sx~jSx~j$Sx~j Sx~j:_No target in view!Sx~jM4Sx~j4Sx~j6Sx~j8Sx~j9I0 _Sx~j=:Sx~j<Sx~jl=-Gem (8109Sx~j=") Sx~jASx~jI Sx~jCIu_The sprites lose interest in your situation.Sx~j.Jg------------8Sx~jKSx~jrNSx~jNB7Sx~jQSx~jRSx~jRB6Sx~jTSx~j*WSx~jxWB5Sx~jXSx~jKZSx~jZB4Sx~j\Sx~jI^3======3Sx~j_Sx~j@aX2Sx~jbSx~j[dX1Sx~jeSx~jthn0Sx~j{jq======099Sx~jlSx~j9nX8Sx~jnSx~jpX7Sx~jqSx~j1sSx~jsB6Sx~jvSx~j{Sx~j|B5Sx~j4Sx~jڃSx~jӄB4Sx~jSx~jWSx~jB3Sx~jɋSx~j-Sx~j;4======Sx~jЍ:2Sx~jSx~j;Sx~jmB1Sx~jSx~jtSx~j˓B0Sx~jݔSx~j}Sx~jC89Sx~jSx~jݙSx~jIY======8Sx~jfSx~j Sx~jbOGem (8087) Sx~jSx~j+$ Sx~j\J_You feel your willpower return.Sx~jSx~jIB6Sx~jSx~jvSx~jЭa. ...)....Sx~j.#. ....†...#####Sx~jH{#.####..##..#####)....Sx~jc #....... #..#......... #.....####..#.###.### #.............# #.####Sx~jR#...#...##########.....Sx~j# ##..# #..... Sx~j>#@(# #####.##---Sx~jg914.4 (25.0)Sx~j #.<...# #.............. #Sx~j.#.#.#..<....Sx~j# >. #.#.........# #....†....Sx~j #......... #..####### Sx~j Sx~jSx~j{---5.4 (265Sx~j Sx~ja _Found a stone staircase leading down. Found an escape hatch in the ceiling.Sx~jSx~jSx~jSx~jdSx~jSx~j9 #. ....†...#####Sx~j#.####..##)#....... #..#..........####..#.###.####Sx~j............# #...#...##########.....Sx~j5 ##..# #.....## #[##.(####Sx~j#.<.@. #...0.0)Sx~j...............####.#.#..<...... Sx~j@>. #.#.........#...#Sx~jSx~je6.4 (14Sx~j/Sx~j Sx~j'_Found a leather armour.Tx~jTx~j&Tx~jTx~jTx~jmTx~jB3Tx~jTx~jTx~jTx~jB2Tx~jWTx~jcTx~jTx~jdB1Tx~j/Tx~jTx~j|Tx~j Tx~j]:0Tx~jTx~j_ Tx~jTx~jC79Tx~jTx~jiTx~jTx~j9B8Tx~jTx~j  Tx~j L There is an escape hatch in the ceiling here.Tx~j$Tx~j&+7 Tx~j&_Tx~j9)Tx~j4F  You see here a +0 leather armour.Tx~j8Tx~j9+6 Tx~j9_Tx~jB<Tx~j @Tx~jCTx~jHDB5Tx~jpGTx~jJTx~jvNTx~jNB4Tx~jnTx~jzTx~j}Tx~jN}B3Tx~jTx~jTx~jTx~jdB2Tx~jITx~jTx~j'Tx~jB1Tx~j|Tx~jTx~j*Tx~jB0Tx~jTx~jTx~jkTx~jC69Tx~j Tx~jTx~jTx~jbB8Tx~j!Tx~ja#Tx~jo%Tx~j%B7Tx~j['Tx~j{)Tx~j+Tx~j,B6Tx~j-Tx~jh1Tx~ju3Tx~j4B5Tx~j5Tx~j7Tx~j9Tx~jV:B4Tx~j;Tx~j?Tx~j}ATx~jAB3Tx~jOCTx~jmZTx~jC[Tx~j[B2Tx~jV\Tx~ja]Tx~j`^Tx~j^B1Tx~jv_Tx~jaTx~jBcTx~jcB0Tx~jgdTx~jfTx~jgTx~jgC59Tx~jhTx~jgjTx~jkTx~j3lB8Tx~jmTx~jdpTx~jqTx~j7rB7Tx~j2sTx~jtTx~jNvTx~jvB6Tx~jwTx~jyTx~j{zTx~j{B5Tx~j{Tx~j}Tx~j%Tx~jB4Tx~jTx~jTx~jЃTx~j?B3Tx~j9Tx~jLTx~jTx~jCB2Tx~j#Tx~jTx~jTx~jB1Tx~j[Tx~jFTx~jTx~j B0Tx~jΔTx~jTx~jTx~jfY49Tx~jTx~jX8Tx~jMTx~jn7Tx~jTx~jTx~jTx~jeB6Tx~j!Tx~jTx~jTx~j+X5Tx~jɫTx~j>Tx~jŭB4Tx~jpTx~jTx~j<Tx~jB3Tx~jiTx~jTx~j Tx~jB2Tx~jOTx~jظTx~jTx~jB1Tx~j\Tx~j*Tx~jTx~jB0Tx~jTx~jTx~jTx~jlC39Tx~j&Tx~jTx~jTx~j^B8Tx~j(Tx~jTx~jTx~jqB7Tx~j?Tx~jTx~jTx~jcB6Tx~jTx~jTx~j)Tx~jB5Tx~j_Tx~jTx~jWTx~jB4Tx~jTx~j_Tx~jTx~jVB3Tx~jWTx~jhTx~jTx~jcB2Tx~jTx~j&Tx~jX1Tx~jZTx~j^Tx~jTx~jwB0Tx~jTx~j\Tx~j Tx~j -29Tx~j Tx~j Tx~j Tx~jTx~j7B8Tx~j`Tx~jTx~j ATx~jjAB7Tx~jBTx~jDTx~jFTx~jF,6Tx~jFTx~jGTx~jHITx~jJTx~jIKB5Tx~j5LTx~jMTx~jOTx~jOB4Tx~jPTx~jrVTx~jWTx~jvXB3Tx~jeYTx~j[Tx~j[\Tx~jl]B2Tx~j]Tx~j_Tx~j`Tx~j`aB1Tx~jbTx~j*dTx~jfTx~j$B0Tx~j.&Tx~j0 Tx~j0.......#.##.##.#.<...######## # Tx~j1.......#.##.................# # Tx~jZ1.........##..#.#.#..<.......# Tx~j}1............>..#.#..........# Tx~j1#######.####.###.#....†.....# Tx~j1#.####.# #.#..........# Tx~j2#######......###.#..######### Tx~j72.......#####........# Tx~jS2######.#####.###@...# 80.4 (6Tx~j2 4.0)Tx~j2#.....#.# #..####### Tx~j2n#####.#.###.........Tx~j2T#.#...#.########Tx~j3f#.###.#.#Tx~j=3#.......######.#Tx~jf3"#Tx~j36#.###.#Tx~jf4Tx~jhTx~j*k Tx~jNkN_Key pressed, stopping explore.Tx~j8ITx~jTx~jCTx~j4`19 _Tx~jTx~jTx~jYB8Tx~jTx~jTx~joTx~jB7Tx~j6Tx~jTx~jTx~jB6Tx~jYTx~jPTx~jTx~j4B5Tx~jTx~jMTx~jTx~j9B4Tx~jTx~jkTx~jTx~jSB3Tx~jTx~jdTx~jTx~jJB2Tx~jTx~jTx~jVTx~jB1Tx~j Tx~jTx~jTx~jB0Tx~j:,Tx~jlTx~jC09Tx~jTx~jTx~jTx~jB8Tx~jXTx~jATx~jTx~jB7Tx~jmTx~jtTx~j Tx~jRB6Tx~jTx~jn5Tx~jTx~jTx~jCX4Tx~jTx~jrTx~jTx~j=B3Tx~jTx~ja Tx~j. X2Tx~j Tx~j Tx~j2 B1Tx~jt Tx~j Tx~j>4 Tx~j5 Tx~j\5 B0Tx~j5 Tx~j6 Tx~j:7 Tx~je7 E7999Tx~j7 Tx~j8 Tx~j09 Tx~jq9 B8Tx~j9 Tx~j: Tx~j9; Tx~j; B7Tx~j; Tx~j< Tx~j> 6Tx~j_? Tx~j? B5Tx~j? Tx~j@ Tx~jtA Tx~jA B4Tx~jB Tx~jB Tx~jzC Tx~jC B3Tx~j$D Tx~jD Tx~jF n2Tx~j3G ,Tx~jG B1Tx~jG Tx~jK Tx~jK Tx~j L B0Tx~j\L Tx~jM Tx~j@N Tx~jN C89Tx~jN Tx~j"P Tx~jP Tx~j&Q B8Tx~jQ Tx~jR Tx~jOS Tx~jS B7Tx~jT Tx~jU Tx~jU Tx~j.V B6Tx~jV Tx~jyW Tx~jFX B5Tx~jX Tx~jX Tx~jY Tx~jZZ Tx~jZ B4Tx~j<[ Tx~j\ Tx~j\ Tx~j] B3Tx~jV] Tx~j^ Tx~j^ Tx~j_ B2Tx~jV_ Tx~j_ Tx~j` Tx~j` B1Tx~j/a Tx~ja Tx~jb Tx~jb B0Tx~jEc Tx~je 79Tx~jf B8Tx~jhg ,Tx~jh n7Tx~j2i Tx~ji Tx~jj X6Tx~jk Tx~jl X5Tx~jl Tx~jm Tx~j,n B4Tx~jyn Tx~jn Tx~jo Tx~jVp X3Tx~jp Tx~jq Tx~jr X2Tx~jr Tx~js Tx~jWt Tx~jt B1Tx~ju Tx~jv Tx~jv Tx~jw B0Tx~jsw Tx~jy 69Tx~jz Tx~j{ Tx~j{ B8Tx~j,| Tx~j| Tx~j} Tx~j} B7Tx~jU~ Tx~j  Tx~j Tx~j# B6Tx~j Tx~j Tx~j c  You encounter a rat.Tx~j9 Y .... Tx~ja r. .......#.##. .. .......#.##.Tx~j z #. .........##. Tx~j _#. ............ Tx~j #. #######.#### #. #.#### Tx~jن i#.############..... Tx~j t#.@...........##### Tx~j #############.##### #.....# Tx~j- H#####.# Tx~jJ D#.# Tx~jj #.# r   rat (asleep) Tx~j n#.. ### Tx~j 21034.4 (54.0)Tx~jf O5.4 (555 Tx~j _Tx~j Tx~j Ux~jH ))))Ux~j))r  You shoot a sling bullet. The sling bullet hits the rat.  The rat squeaks loudly.Ux~j|G.rUx~j8.....Ux~ju===6.6 (1.2)4Ux~jUx~jT^ _The rat is moderately wounded.Ux~jm .  You shoot a sling bullet. The sling bullet hits the rat.Ux~jB7)))))Ux~j Ux~jwu8.....Ux~j?xo28.0 (1.42Ux~jzUx~j{G _You kill the rat!Ux~j' Ux~j Ux~j Ux~jJ H _No target in view!Ux~j'` Ux~j` Ux~j` Ux~ja Ux~jb Ux~jrd _1 _Ux~jd Ux~je Ux~jf B0Ux~jMf Ux~jkg Ux~jvh Ux~ji %  Ux~jj AYou encounter an adder.Ux~jQm  #S$# #### ..# ########..Ux~j{m  ..# #.## ..# Ux~jm #.## #.# ......... #.# ...........Ux~jm  #.# #######.### #@# #.---Ux~jm #.############....#.............################.####.....Ux~jCn #####. S   adder (wandering) #. #.#.Ux~jpq .40.0 (2.0Ux~j r G---1.0 (3Ux~j3r B59 _Ux~jt Ux~ju Vx~j() Vx~jb.S$#  ..#  ..# Vx~j+ ..#  #.#  Vx~j?O#.#  #.#  #@# Vx~jy #.# #.. ####Vx~j - Vx~j>.S$#  ..#  Vx~jwf..#  ..#  Vx~j#.#  #.#  Vx~jǬ#.#  #@#  Vx~j#.# #.. ####Vx~jVx~jVx~jeVx~j;Vx~j.] _An adder is nearby!Vx~jX<))))))Vx~j4Y)Vx~j+ .Vx~jSYou shoot a sling bullet. The sling bullet misses the adder.Vx~j .Vx~j.SVx~j$..Vx~jB....Vx~juGSVx~j [===2.2 (1.28Vx~j0Vx~jVx~jd/ _The adder hisses angrily.Vx~j & Vx~j& "))))Vx~jw ))Vx~j 7)You shoot a sling bullet.Vx~j Q.SVx~j] O.SVx~jà F$...Vx~j g3.5 (1.37Vx~ja Vx~j ` _The sling bullet closely misses the adder.Vx~jO .SYou beckon some vexing sprites to accompany your attacks.Vx~jU 2-------------40Will/2 Jinx Gem (7956) Vx~jxV Vx~jX ; _You feel your willpower being sapped.Wx~jW& Wx~j2X)Wx~jYXb You shoot a sling bullet. The sling bullet hits the adder.Wx~j:*Wx~jP .SThe adder is heavily wounded.A giggling sprite leaps out and ties the adder's tail in a knot.Wx~j  (very drained)The adder is severely wounded.Wx~jWx~jo=5.8 (1.35Wx~jٯWx~jj= _The adder bites you but does no damage.Wx~j_B )))Wx~jI))))You shoot a sling bullet.Wx~j[,:*Wx~j .  The sling bullet barely misses the adder.A giggling sprite leaps out and makes the adder trip over its own tail.Wx~jN $.....†Wx~j (Wx~jE Wx~j"# gmalak the Vexing..$##### Formicid..# ########... Health: 26/26 ========================..# .......#.## Magic: 2/4============------------..# .......#.## AC: 6Str: 12#.# .........## EV: 11Int: 18#.# ........... SH: 4Dex: 18#†# #######.### XL:  3 Next: 125% Place: Dungeon:2#@##.### Noise: ===------  Time: 1047.2 (1.4)#.############.... a) +1 sling#.............#### Wx~j/#Cast: Jinxbite#############.#### Will/2 Jinx Gem (7953) #.....#####. #. #. #. A giggling sprite leaps out and ties the adder's tail in a knot.  The adder is severely wounded. _The adder bites you but does no damage.  You shoot a sling bullet.  The sling bullet barely misses the adder.A giggling sprite leaps out and makes the adder trip over its own tail. _You kill the adder!You have reached level 4!  --more--Wx~j: u32/325---344% Wx~jI> Wx~jB  Wx~j3B D_You feel stronger.Xx~j.Xx~j/Xx~j0Xx~j?2Xx~jb4I2 _Xx~j4Xx~j7Xx~jA8OGem (7951) Xx~j;9Xx~j;$ Xx~j<W_The sprites lose interest in your situation.Xx~j<,0Xx~j<Xx~j>Xx~j?Xx~jo@_---49Xx~jAXx~jBXx~jBB8Xx~jBCXx~jDXx~jVDB7Xx~jDXx~jEXx~jEB6Xx~jFXx~jdGXx~jGv3=====5Xx~jGHXx~j IXx~jIB4Xx~jJXx~jKXx~jxKB3Xx~j7LXx~jMXx~j5MB2Xx~jMXx~jlOn=====1Xx~jOXx~jPXx~j"QB0Xx~j}QXx~jmRXx~jRC39Xx~j3SXx~jSXx~j8TB8Xx~jTXx~jUXx~j4VB7Xx~jVXx~jWXx~jXB6Xx~jXXx~jZXx~jBZ,5Xx~j|ZXx~j[Xx~j\Xx~jC\v4=====4Xx~j\Xx~j]Xx~j]B3Xx~j^Xx~j `X2Xx~j`Xx~jaXx~jaB1Xx~jbXx~jcXx~jcX=====0Xx~jdXx~jhfXx~jfOGem (7929) Xx~jqgXx~jhX _You feel your willpower return.Xx~j"iXx~jiB8Xx~j6jXx~jkXx~jIkB7Xx~jkXx~jlXx~jlB6Xx~jmXx~jDnXx~jnB5Xx~jGoXx~j0pXx~jqpB4Xx~j@qXx~j7rXx~jr:5=====Xx~js:3Xx~jTsXx~jhtXx~j'uXx~jyuB2Xx~juXx~jwb  You see here an adder corpse.Xx~jxXx~jgy+1 Xx~jy_Xx~j-zXx~jj{Xx~j|Xx~j|,0Xx~j}Xx~j}Xx~j$Xx~j?Xx~jހ(=====Xx~j119Xx~jXx~jȂXx~jXx~jB8Xx~jXx~jXx~j=Xx~jB7Xx~jdXx~jmXx~jdXx~jB6Xx~jXx~jʍXx~j0B5Xx~jXx~jאL _You now have 76 gold pieces (gained 6).Xx~jXx~j@B4Xx~jߒXx~jXx~jXx~j4Xx~jS:3Xx~jXx~jXx~jߗXx~j0B2Xx~jؘXx~jXx~jXx~jB1Xx~jXx~jXx~jrXx~jB0Xx~jMXx~j'Xx~j Y09Xx~jzXx~j7 _You open the door.Xx~jXx~jgB8Xx~jXx~j4@  There is an open door here.Xx~j/Xx~jI7 _Xx~jXXx~jXx~jrXx~jB6Xx~jiXx~joXx~jHXx~jB5Xx~j1Xx~j'Xx~jXx~jBB4Xx~jXx~jeXx~j7Xx~jB3Xx~j$Xx~j;Xx~jXx~jfB2Xx~jXx~jиXx~jXx~jйB1Xx~jbXx~j2Xx~jҼXx~jB0Xx~jXx~jXx~jSXx~jD899Xx~jXx~jXx~j#Xx~jV,8Xx~jXx~jt,Xx~jXx~jB7Xx~jXx~jXx~j?Xx~jyB6Xx~j&Xx~jXx~jhXx~jB5Xx~jSXx~jrXx~jsXx~j,4Xx~j3Xx~jXx~jXx~jXx~jIB3Xx~jXx~jYXx~jYXx~jB2Xx~j1Xx~jG Xx~j| Xx~j B1Xx~jk Xx~jV Xx~j B0Xx~jjXx~jcL _You now have 84 gold pieces (gained 8).Xx~j...... ...... { ..... ..... # .... .... <. ... ... ... .....#.... #.......# ###.###.#....# .......@# ---110.2 (63.Xx~j80)###.###..#.........#.....#...##.....#....#+#.....#.#Xx~j_#.###.#.## ###.#...#.###.#.......#..Xx~jXx~j---1.2 (6489Xx~jXx~j]9 _Found a stone staircase leading up.Xx~j-3Xx~jXx~jXx~jA.......## ##........ { ............. ##[........... <#.......... .......#..... Xx~j1#...###.###.#@...#0.0)........##.>####.###..# .............# ####.....#...##.....#....#+#.....#.Xx~j# #.###.#.# ###.#...#.#Xx~jHXx~je2.2 (18Xx~jXx~j,9 _Found an escape hatch in the floor.Xx~j Xx~jXx~jXx~jXx~jϺXx~jn7Xx~jX6Xx~jYXx~jjXx~jQXx~jB5Xx~jXx~jfXx~jOXx~jB4Xx~jXx~jXx~jX3Xx~jXx~jn2Xx~j[Xx~jn1Xx~jXx~jeXx~jVXx~jB0Xx~jwXx~jXx~jC79Xx~jAXx~j _h - 2 scrolls labelled WAOVOI EQOXZUG (gained 1)Xx~j&Xx~jpB8Xx~jXx~jXx~jXx~jB7Xx~j:Xx~jvXx~jj  You encounter an endoplasm.Xx~j...#).#.. ............## ..####.....#... ............. ..j ......... Xx~jD............######..# [......... ............<.......# #######... ....................# ............#...... ...#Xx~j#.#.......#####....... #.###.#....##...@.# .......##.>##.##### #.###..##......# Xx~j.......##..##### ...#...##..# #. ...#....##.# Xx~j# #. j   endoplasm (asleep) #.....#.##.# #.#. #.###.#.##.# #.#. #.#...#.##.# #...Xx~jH023.2 (11.0)Xx~jm4.2 (126 _Xx~j>Xx~j]Xx~jj 9 ...#) ..##Xx~jۨ E ..j #..# [<.......# Xx~j0 8...# .   ...#...  Xx~j _#####....... ....##...@.#.>##.#####Xx~j .....#Xx~j? !# Xx~j 6Yx~jt ...#) ..## ..j #..# [<.......# Yx~j...# .   ...#...  #####....... ....##...@.#.>##.#####.....#Yx~jYa# Yx~j! Yx~jv Yx~j[Yx~j Yx~jS_An endoplasm is nearby!Yx~jQ ...#) ..## ..j #..# [<.......# ...# . Yx~j  ...#...  #####....... ....##...@.#.>##.#####.....## Yx~j2"Yx~j; ...#) ..## ..j #..# [Yx~j;<.......# ...# .   ...#...  #####....... Yx~j <T....##...@.#.>##.#####.....#Yx~jE<># Yx~j< Yx~j@Yx~j@Yx~j`DYx~jEa _An endoplasm is nearby!Yx~jG Yx~j0)Yx~j)Yx~jɄ)Yx~j))Yx~j+j  Yx~jDYx~jhTYou shoot a sling bullet. The sling bullet hits the endoplasm.Yx~jnI.j.....===5.5 (1.3)5 _The endoplasm is almost dead.Yx~jTs .  You shoot a sling bullet. The sling bullet hits the endoplasm.Yx~jD))))Yx~j(Yx~ji6......Yx~j&m 56.7 (1.24 _You kill the endoplasm!Yx~j`mYx~jWpYx~jq Yx~jqZ_Your Shields skill increases to level 1!Yx~j[ Yx~j Yx~j Yx~jU H _No target in view!Yx~j IYx~j Yx~j] Yx~j W3 _Yx~j Yx~j Yx~jQ B2Yx~j: Yx~j+ Yx~j; Yx~j B1Yx~j Yx~j Yx~j Yx~j B0Yx~j2 Yx~jo Yx~jt Yx~j C69Yx~j Yx~j Yx~j Yx~j1 B8Yx~j Yx~jZ Yx~j Yx~j B7Yx~j Yx~j Yx~jb Yx~j B6Yx~j@ Yx~j} Yx~j Yx~j@ B5Yx~jl Yx~j* Yx~j Yx~j B4Yx~j" Yx~j Yx~j Yx~j B3Yx~j Yx~jX Yx~j Yx~j! B2Yx~jR! Yx~j$ Yx~j& Yx~jQ& B1Yx~j' Yx~jc) Yx~j+ Yx~jQ+ B0Yx~j, Yx~jX. Yx~j/ Yx~j'0 C59Yx~jq1 Yx~j#3 Yx~j4 Yx~j5 B8Yx~jp6 Yx~jL8 Yx~j= Yx~j4> B7Yx~j@ Yx~j&B Yx~jC Yx~j,D ,6Yx~jQD Yx~jE Yx~jwG Yx~jH Yx~j9I B5Yx~jJ Yx~j0M Yx~jN Yx~jN B4Yx~jO Yx~jR Yx~j4T Yx~jT B3Yx~jU Yx~jUW Yx~jX Yx~jX B2Yx~jZ Yx~j\ Yx~jb^ Yx~j^ B1Yx~j_ Yx~jHa Yx~jb Yx~jb B0Yx~jd Yx~jge Yx~jf Yx~jf -49Yx~jg Yx~jh Yx~ji Yx~jj Yx~jbk B8Yx~jl Yx~jm Yx~jn Yx~jo B7Yx~jo Yx~jUq Yx~jzr Yx~jr B6Yx~js Yx~jBv Yx~j\w Yx~jw B5Yx~jx Yx~jz Yx~jD{ Yx~j{ B4Yx~j| Yx~j׀ Yx~j Yx~jG B3Yx~jw Yx~j Yx~jo Yx~j͆ B2Yx~j Yx~j: Yx~jQ Yx~j B1Yx~jy Yx~j Yx~j^ Yx~j B0Yx~j Yx~jS Yx~j Yx~j C39Yx~j Yx~j6 Yx~j n8Yx~j Yx~j Yx~j? :7Yx~jŚ Yx~j Yx~j Yx~j_ B6Yx~j& Yx~j+ Yx~jx Yx~j B5Yx~j~ Yx~j Yx~j Yx~jZ B4Yx~j$ Yx~j Yx~j Yx~j. B3Yx~j. Yx~j Yx~j Yx~j B2Yx~j Yx~j Yx~j+ Yx~j B1Yx~jd Yx~j# Yx~jر Yx~j" B0Yx~j Yx~j Yx~jW Yx~j C29Yx~j Yx~j Yx~jַ Yx~j/ B8Yx~j Yx~j Yx~ju Yx~j B7Yx~j@ Yx~jr Yx~jJ Yx~j B6Yx~j; Yx~j~ Yx~jv Yx~j B5Yx~jw Yx~j Yx~j Yx~j B4Yx~j Yx~j Yx~j Yx~j? B3Yx~j Yx~j Yx~j Yx~j ,2Yx~j! Yx~j Yx~j Yx~j Yx~j B1Yx~j Yx~j Yx~j Yx~j B0Yx~jl Yx~j Yx~j Yx~j C19Yx~j{ Yx~j Yx~j Yx~j B8Yx~jh Yx~jI Yx~j Yx~j9 B7Yx~j Yx~jw Yx~j' Yx~ju B6Yx~j Yx~j Yx~j Yx~j B5Yx~je Yx~jJ Yx~j Yx~j+ B4Yx~j Yx~j3 Yx~j Yx~j B3Yx~j~ Yx~j( Yx~j Yx~j B2Yx~jl Yx~j Yx~j Yx~j B1Yx~j Yx~j> Yx~j9 n0Yx~j Yx~j Yx~jD C09Yx~j Yx~j Yx~j Yx~j B8Yx~j Yx~j Yx~j] Yx~j B7Yx~j Yx~j? Yx~j Yx~j B6Yx~j Yx~j Yx~j_ Yx~j B5Yx~j Yx~j Yx~j Yx~j B4Yx~j Yx~j Yx~j Yx~j B3Yx~jM Yx~jL Yx~j? Yx~j B2Yx~j. Yx~j$ Yx~j Yx~j*B1Yx~jYx~jYx~jYx~jB0Yx~jaYx~jUYx~jYx~jhD799Yx~jYx~j Yx~jYx~j:B8Yx~jYx~j Yx~j= Yx~j B7Yx~j8 Yx~jR Yx~jQYx~jB6Yx~jSYx~jbYx~jRYx~jB5Yx~jFYx~jYx~jYx~jB4Yx~jYx~jYx~jYx~jB3Yx~jYx~jGYx~jMi  You encounter a dart slug.Yx~j!n#.#####.#  Yx~jL!########.......#  #.........######  Yx~jr!#####.####.#..###  Yx~j! ###.............#.#  w.......####.##.#.#  Yx~j!........# #.#..#.###### Yx~j!........####.#.......... .......@..........######--- Yx~jX"........................ ..##..............###### #..............<..... #................... Yx~j"#...........#........ w   dart slug (asleep) ####.###.......#####. ###.###.#....##..... ........##.>##.####Yx~j$].w207.7 (81.0)Yx~j(MwYx~j)---8.7 (822 _Yx~j,Yx~j^-Zx~ju Zx~j0#.#####.#  ########.......# Zx~j Zx~j #......... Zx~j1! #####.####.#..### Zx~jU Zx~jy###.............#.# Zx~j# ........####.##.#.# Zx~j Zx~j*.w......# #.#..Zx~j( ........####.#.......... Zx~j2f.......@....... ............... ..##........... Zx~jU6#..............< #........... Zx~jy-#........... ####.###....Zx~j5. ###.###.#.... Zx~j>Zx~js' #.#####.#  ########.......#  Zx~j'q#.........  #####.####.#..###  ###.............#.#  Zx~j'........####.##.#.#  .w......# #.#.. Zx~j(........####.#.......... .......@....... Zx~j=(W............... ..##........... Zx~jd(#..............< #........... #........... Zx~j(g####.###.....Zx~j( ###.###.#....Zx~j(K >Zx~j9,Zx~j,Zx~j/Zx~jq1 Zx~j1Z_A dart slug is nearby!Zx~jGE #.#####.#  ########.......#  #.........  #####.####.#..###  ###.............#.#  ........####.##.#.#  .w......# #.#.. ........####.#.......... .......@....... ............... ..##........... #..............< #........... #........... ####.###..... ###.###.#.... >Zx~jpql #.#####.#  ########.......#  #.........  Zx~jqk#####.####.#..###  ###.............#.#  ........####.##.#.#  Zx~jq.w......# #.#.. ........####.#.......... Zx~jr;.......@....... Zx~jEr............... ..##........... #..............< #...........Zx~jkr #........... ####.###....Zx~jr.. Zx~jr###.###.#.... >Zx~jrZx~jFvZx~jvZx~jyZx~j\{ Zx~j{R_A dart slug is nearby!Zx~j ))))) You shoot a sling bullet. The sling bullet hits the dart slug.Zx~j$@.wZx~j)....===9.9 (1.2)1Zx~j,Zx~j;. Zx~jd.[_The dart slug is heavily wounded.Zx~j9 s .  You shoot a sling bullet. The sling bullet hits the dart slug!Zx~jӿ )Zx~j )))Zx~j2 Zx~j] Zx~jD ?†....Zx~jF m2111.189Zx~jnI Zx~jJ M _You kill the dart slug!Zx~j 3Zx~j_ Zx~j H _No target in view![x~j[x~j[x~j[x~j[x~j\  You encounter a goblin. It is wielding a +0 club.[x~j%########.......# #.........###########.####.#..### ####.............#.#...####.##.#.#†.....# #.#..#.#####.......####.#.........g...........#####................####### #[x~jL.<.... #. ## ####.###.......##### g   goblin (asleep) ###.###.#[x~j.... ........##.>##.######.###..##......#[x~j(0.0[x~j!v---2.1 (18 _[x~jH$[x~j'[x~js   #..  #####.#  ####......  .........#  ...†.....#  .........####.#[x~js g.............. .......@....... ...##.......... #..............< #.......... [x~j,t0#.......... ####.###... [x~jtV###.###.#. ........##.>  [x~j%   #..  #####.#  ####......  .........#[x~j   ...†.....#  .........####.# g.............. .......@....... ...##.......... #..............< #.......... #.......... [x~jcn####.###... ###.###.#. ........##.> [x~j [x~ja 9---[x~j [x~j,] _A goblin is nearby![x~j-  [x~jJ #..  #####.#  ####......[x~j  [x~j .........#  [x~jZ3...†.....#  .........####.# [x~j]g.............. .......@....... [x~j9...##.......... #..............< [x~ju0#.......... #.......... [x~jڅH####.###... ###.###.#. ........##.> [x~j7& [x~ji   #..  #####.#  ####...... [x~j .........#  ...†.....#  .........####.# [x~jg.............. .......@....... [x~j...##.......... #..............< #..........[x~j8= #.......... [x~j_####.###... ###.###.#. [x~j........##.> [x~j [x~j[x~j[x~jY ] _A goblin is nearby![x~jM. ))))))g  You shoot a sling bullet. The sling bullet hits the goblin.  The goblin shouts![x~j'.g[x~j'......[x~jIq===3.4 (1.37[x~j[x~j#H _The goblin is heavily wounded.[x~jT[x~jXx m )))))))You shoot a sling bullet.[x~jN .g[x~j $..g....[x~j g4.6 (1.26[x~j [x~j? a _The sling bullet closely misses the goblin.[x~j & [x~j J.  You shoot a sling bullet. The sling bullet hits the goblin.[x~jI >))))[x~j/2)....[x~j:525.9 (1.3[x~j;:5[x~jjC[x~j5F [x~jhF._You kill the goblin![x~jF\x~j7\x~j"8\x~j9\x~j>\x~j?\x~jAX4\x~jD\x~jG\x~jTGB3\x~jH\x~jJ\x~jJM\x~jMB2\x~j^O\x~j0Q\x~jV\x~jWW,1\x~jW\x~j\\x~jbd\x~jj\x~jkB0\x~j!q\x~j@x \x~jx Things that are here:\x~jb \x~jC a +0 club; a goblin corpse\x~j\x~j\x~j,79 \x~j_\x~j\x~j\x~j*\x~j B8\x~jA\x~j\x~j\x~jWB7\x~j,\x~jb #. \x~j&] ##. \x~ji#........  #####.####.#.  #######............ \x~j #...........####.  #.....†.....# #.#  #...####.#.  #%@..---\x~j  ##...)............. \x~j o #....##. \x~j2f #....##.. \x~jZ #....##....  #...###...........\x~j   #...# ####.#\x~j  ##+## ###.###.#..\x~j8  \x~jv ..# \x~jw  #  # \x~j #  #####.####.#  \x~jf#  #.####. \x~jW #.....†.....# #.#  #.####.#  #@...  ##...)..... \x~j #....##  #....## \x~j_ #....## \x~j #...###  #...# ####.### \x~j ##+## ###.###.#  .\x~j"\x~j.23.9 (8.0\x~j---4.9 (96\x~j\x~jW _You see here a talisman of death.\x~jn\x~j o\x~j9p\x~j?s\x~j5 _432\x~j"\x~j\x~jf\x~jB1\x~j\x~j͎\x~j\x~j[B0\x~jC\x~j+'\x~jq\x~jC69\x~j#\x~j  #.....†.....# #.#.. #...........####.#.. #%........... ##...).............. #....##... #....##............ #....##............ #...###.......... #.@.# ####.###31.9 (7 ##'## ###.###.# #>. ..## #.## ###.###..## #.. ..## #.. .....#...## #.. .....#....## #.## +#.....#.## #.###.#.# \x~j>$[37m_You open the door.\x~j \x~j%M_Found a stone staircase leading down.\x~j? \x~j@ \x~j@ \x~jF \x~jN \x~jS \x~jU I8 _\x~j[ \x~jUa %  \x~ja There is an open door here.\x~je \x~jf \x~jf A7 _\x~ji \x~j%r \x~j@u \x~ju B6\x~jPx \x~j; \x~j1 \x~j B5\x~j \x~j \x~jЅ \x~j B4\x~j \x~jۇ \x~jL \x~j B3\x~j! \x~j \x~jˊ \x~j B2\x~j \x~j \x~jU \x~j \x~j4 P1\x~jZ \x~j! \x~j B0\x~jH \x~jݛ \x~j \x~js C59\x~jԠ \x~j{ \x~j~ \x~j֦ B8\x~jH \x~j2 \x~jߨ \x~j \x~j8 :7\x~j \x~j@ \x~j \x~j B6\x~j \x~j? \x~j \x~j: B5\x~j \x~jz \x~jY \x~j1 B4\x~j \x~j \x~jú \x~jb \x~j :3\x~j \x~jl \x~j \x~j ,2\x~j \x~j \x~j \x~jD \x~j ,1\x~j \x~j \x~j^ \x~j{ \x~j B0\x~j '49876\x~jT \x~j \x~j4 B5\x~j5 \x~jm; \x~j= \x~jt> ,4\x~j> \x~j? \x~jE \x~j?G \x~j"H B3\x~jWI \x~jO '\x~j6S \x~jqS :2\x~j;U \x~j\  \x~j\ \x~j] _You open the door.\x~j | 1  There is an open door here.0 _398\x~j| \x~jF \x~j} \x~j> B7\x~j \x~jp \x~jp \x~j \x~j :6\x~j \x~j \x~j` \x~j/ ,5\x~j] \x~jF \x~j \x~j, \x~j B4\x~ja \x~j @  There is an open door here.\x~j \x~j2 +3 \x~ja _\x~j \x~j] \x~jr \x~j/ B2\x~jִ \x~jQ \x~j0 \x~j B1\x~j \x~j \x~j j  You sense a monster nearby.\x~jj e#####.#.......#..... \x~j ............#.##### .####.......#.# .. { \x~j .# ###....##.# .# \x~jW .# #####.##.# .## \x~j Y.#####......#.. .. # \x~j .....'......#.# .# { \x~jK ######......#####.# . .##. \x~j  #.......'...@.# .#.##  #.......####### ...## \x~j a #.......## \x~j+  #.......#  #.......##..#. \x~jt g #.......# ####..#.# \x~j f #.......# ########.....#. \x~j  ##......# .......#.##.##. \x~jK d#......# .......#.##.....\x~jH 070.9 (39.0)\x~j$ I0 _\x~j \x~j ]x~j1 ]x~j ]x~jX ]x~j! ]x~j" ]x~j# Y29]x~j$ ]x~jz% ]x~j% B8]x~jG& ]x~j' ]x~je( ]x~j( B7]x~j:) ]x~j + ]x~j+ ]x~j, ,6]x~j., ]x~j, ]x~j. ]x~js/ ]x~j/ B5]x~jW0 ]x~j"3 ]x~j\5 j  You encounter a goblin. It is wielding a +0 club.]x~j5 ]x~j,9 +#+#.....#.##.# .....#.###.#.##.# ## ##.###.#...#.##.######.. ]x~j]9 ##.#.......#........... .........#.##### ....# ]x~j9 ##.......#.# #.. g...###  ###....##.# #.# ....... ]x~j9 ! #####.##.###.##....... ###......#......@....... #.. ]x~j9 D..'......#.###.#.######.{ ... ###......#####.#.#]x~j: . .##..  #.......'.....#.#.#.##.###]x~j-: #.......#######.....##..#.......# #..]x~jW: ..##.... g   goblin (asleep)#.......# .... #..##....  ]x~j: #.......# #### #..#...#.  #.......# ####..#.#.##]x~j> 15.9 (5.0)]x~j> N6.9 (64 ]x~j ? _]x~ju ]x~j p .  You shoot a sling bullet. The sling bullet hits the goblin.]x~j ^))]x~j2Z:)..]x~j\y4===8.1 (1.22]x~j_]x~j!a ]x~jRaD_You kill the goblin!^x~jPc3^x~jZd^x~jf^x~jhi  You encounter a hobgoblin.^x~jm+#+#.....#.##.# #.###.#.##.# ## .###.#...#.##.######.. .#.^x~jlm#........... #.######....# .#.# #...)...# ###....##.# #.##.  ^x~jm#####.##.###.##.#......#......#.. . .^x~jm'......#.###.#.######.g ... .......#####.#.# . .##.. . #.^x~jml'.....#.# .#.##.# #.^x~j nT#######.. ...##. #.# #.. #..##.g   hobgoblin (asleep) #.^x~jJn# .... #..##..... #.^x~jrn# #### #..#...#.. #.# ^x~jn8####..#.#.##.^x~jw(0.0^x~j|yv---9.1 (11 _^x~j|^x~jq}^x~jC ## ######.. ....... #....#  #...)...####  #.##........  .###.##.......# .......@....... #.. ^x~jC.###.#.######.g ... #.# . .##.. #.# #..  #..  ....  ####  ^x~j{  ## ######.. ....... #....#  #...)...####  #.##........  .###.##.......# .......@....... #.. .###.#.######.g ... #.# . .##.. #.# #..  #..  ....  ####  --- _A hobgoblin is nearby!^x~j^  ^x~j^ ))))))g  ^x~j^ pYou shoot a sling bullet. The sling bullet hits the hobgoblin.  The hobgoblin shouts!^x~j Hg........===80.4 (1.30 _The hobgoblin is heavily wounded.^x~j; & ^x~jw G)))))))You shoot a sling bullet.^x~jwV1g.^x~jCW-g.^x~j2_D...g...^x~j.`(1.7^x~jd`;19^x~jf^x~ji ^x~jiY_The sling bullet completely misses the hobgoblin._x~j )))You shoot a sling bullet. The sling bullet hits the hobgoblin._x~j+g...3.07 _The hobgoblin is heavily wounded._x~j_& _x~j_G)))))))You shoot a sling bullet._x~j[1g._x~jCD.g....._x~jg4.4 (1.46_x~j?_x~j _x~jU_The sling bullet barely misses the hobgoblin._x~j ) You shoot a sling bullet. The sling bullet hits the hobgoblin._x~jn 1g._x~jZt l  The hobgoblin is almost dead._x~j u g5.7 (1.35_x~jyx _x~j1z V _The hobgoblin barely misses you.`x~j's .  You shoot a sling bullet. The sling bullet hits the hobgoblin.`x~j*R`x~j,†`x~jA077.0`x~j:3`x~j9`x~j  `x~jf?_You kill the hobgoblin!`x~j.`x~j/`x~j0`x~j2`x~j4`x~jV6X2`x~j8`x~j9`x~j9B1`x~j::`x~jj;`x~j<`x~j<B0`x~j=`x~j ?`x~jBY09`x~j^C`x~jD`x~jE`x~j0FB8`x~jF`x~jHH`x~jI`x~jIJB7`x~jJ`x~jL`x~jNX6`x~jO`x~j"Q`x~jRj  You sense a monster nearby.`x~jBW.......#...........##..#.######....# ......#.# #...)...#### ...##.# #.##........{ ####.##.###.##.......### ......#........†......# #.. ... `x~jW......#.###.#.######..# ... ... ......#####.#.##.##.. .... ......'.....#.##@###..#.##.####.---.....#######...........##...... ......# #..#.#####..##.....## ......# .......# #..##....... ......# ######### #..#...#...# `x~j\......# ####..#.#.##..# ......# ########.....#.#[##.(# ......# .......#.##.##.#.<...# ......# .......#.##..........95.0 (8.0`x~j]d---5 _`x~ja`x~jb`x~jZY g43`x~j;] 2`x~j^ n1`x~j 069987654321089876[3`x~jO o9;49m5`x~j 43210798`x~jv 7  You encounter a rat.##.#.##.# ## #.#... #...#.##.######.. #...#.#........... ###.#. ..#.######....# #... ..#.# #...)...#### #... .##.# #.##.....r.. # .##.###.##.......## ####.##........†......# #.. ...#.###.#.######@.# ... ...).#####.#.##......#.##.. ....†'.....#.##.###..#.##.####..##..#######...........##.......#########..#.#####..##.....####..#..........# #..##........... r[39;`x~j> 49m   rat (wandering)#.########## #..#...#...######.# ####..#.#.##..##.###########.....#.#[##.(#.r323.0 (28.0)4.0 (296 _`x~j P ## ######.. ....... #....# #...)...####  #.##......r. #.......## ..†......# #.. #@.# ... ...)#......#.##.. ....†#.###..#`x~jN ...........#.#####............# #..#. #..#.# ####..# .[##.(# ax~j1q ## ######.. ....... #....# #...)...####  #.##......r. #.......## ..†......# #.. #@.# ... ...)ax~jm1#......#.##.. ....†#.###..#...........#.#####............# #..#. #..#.# ####..#ax~j1y.[##.(ax~j6ax~j6ax~j9;ax~j<Z _A rat is nearby!ax~j@f .  You shoot a sling bullet. The sling bullet hits the rat.))ax~j<†..ax~j}8===5.2 (1.2)5ax~j]ax~j ax~j9_You kill the rat!ax~j>ax~jax~jax~jH _No target in view!ax~j] ax~j ax~j ax~j ax~j̍ ax~j֏ _4 _ax~j ax~j ax~j B3ax~j- ax~jƕ ax~j ax~jC B2ax~ju ax~j\ ax~j\ ax~j B1ax~j] ax~jӝ ax~j ax~jG B0ax~j2 ax~j ax~jU ` .##..# #.#.#.. ..##.# #...## #.#.#.#### #.##.# #....# #.#.#.... ax~jΧ #.##.# ## #....# #.#....#.# #.##.######.. ....# #...#..#.# #........... [...# ###.#..### ######....# #...# #..... # #...)...######...# #....#.# # #.##......†...@..# #....---30.2 (5.0 ax~j ###.##.......##....# ####.#.#ax~jL .....†......#.##............. ###.#.######..#.#........)..... ###.#.##......#.##.......†...####ax~j d..#.##.###..#.##.####..##..#### #####...........##.......##..#... #####..#.#####..##.....####..#.##.......# #..##.............#ax~j̬ ax~jT ---1.2 (669ax~jD ax~jc 2 _Found a robe.ax~j e2.2 (78ax~j ax~j n _e - 2 scrolls labelled YNOBLU FUOSY (gained 1)ax~j ax~j[ 3ax~j ax~j\ ax~j X7ax~jA ax~j X6ax~j ax~j ax~j ax~jw B5ax~j ax~j ax~jX ax~j B4ax~j ax~j[ ax~j ax~j B3ax~j ax~j ax~j ax~j5B2ax~jax~jax~j'ax~jtB1ax~j ax~jZax~jax~jL B0ax~j ax~jax~jax~jMC59ax~jax~jax~j`ax~jB8ax~jax~jKax~j'ax~jB7ax~jax~j!ax~j#ax~jR#B6ax~jX$ax~js&ax~j'ax~j'B5ax~j(ax~j-4ax~j/ax~j20ax~j0B3ax~jW1ax~jH3ax~j4ax~j4B2ax~j5ax~j7ax~jn9ax~j9B1ax~j;ax~j=ax~jS>ax~j>B0ax~j?ax~jAax~jCax~jVC-49ax~jCax~jDax~jFax~jGax~j"HB8ax~joIax~jJax~jXLax~jLB7ax~jMax~jOax~jQax~jQB6ax~jPSax~jOUax~jVax~j.WB5ax~jrXax~j^ax~j `ax~j\`B4ax~jbax~j7dax~jeax~jfB3ax~jygax~jiax~jjax~jjB2ax~jLlax~jmax~joax~joax~jo:1ax~jqax~jrax~j~tax~jtB0ax~jvax~jxax~jmyax~jyC39ax~jzax~j{|ax~j}ax~j}B8ax~j@ax~jax~jax~j/B7ax~jdax~jvax~jax~jB6ax~j9ax~j̊ax~j2ax~jhB5ax~jax~jnax~jax~j,4ax~j8ax~jax~jax~jnax~j•B3ax~jax~jax~jOX2ax~jax~jax~jwax~jB1ax~jʟax~j:ax~jax~jB0ax~jax~jeax~jæax~jC29ax~jax~jax~jhax~jB8ax~j"ax~jͳax~j|ax~jB7ax~jcax~j'ax~jeax~j,6ax~jƺax~jax~jax~jϾax~j2B5ax~j.ax~j4ax~jeax~jB4ax~jax~jax~jDax~juB3ax~jax~jax~j#ax~j`B2ax~jax~jeax~jax~jB1ax~j\ax~jNax~jax~j/B0ax~j9ax~jax~jax~jAC19ax~j|ax~jax~j/ax~jaB8ax~jax~jax~jnax~jB7ax~jZax~jzax~jCax~jtB6ax~j.ax~jCax~j#ax~jTB5ax~jax~jax~jax~jB4ax~jax~jax~jIax~jyB3ax~j"ax~jax~jax~jB2ax~jax~jax~jX1ax~jax~jax~jX0ax~jax~j,ax~ja0987ax~jax~jn6ax~j #.....####.#.# #.####   #####.####.### #....#  ###### #......# ####.#  .....# ######.##########.#  .....# #.............#  .....# #.##########..#  .....# #.###### #..#  .....# #......#####..#  ###### #..@......ß#..#  94.2 (62.0) #......#####.##   #.###### #.#  ## #.##########.#  ....# #............#  ###.# ##############   .#x~j*a;49m   ....#   #####  ax~jE _Done exploring.bx~jbx~jbx~jdbx~j@5p...........0.0) bx~j9bx~j:bx~j<E _Done exploring.cx~j{cx~jR|cx~j}cx~jucx~j_cx~jcx~j@ cx~jz?_Done exploring.cx~jkKcx~jJMsRead which item? Scrolls cx~jM p - a scroll of poison  c - a scroll labelled VUHETU JOI  d - 2 scrolls labelled LAYSTR SIOPHUOL  e - 2 scrolls labelled YNOBLU FUOSY  h - 2 scrolls labelled WAOVOI EQOXZUG cx~jM k - 2 scrolls labelled DIGOURIMIT [!] read|quaff[?] describe selecteddx~jA dx~j dx~j' dx~jX #.....####.#.# #.####   gmalak the Vexing#####.####.### #....#   Formicid ###### #......# ####.#   Health: 32/32 ======================== .....# ######.##########.#   Magic: 5/5======================== .....##.............#   AC: 6Str: 13 .....##.##########..#   EV: 11Int: 18 .....##.###### #..#   SH: 4Dex: 18 .....##......#####..#   XL:  4 Next: 28% Place: Dungeon:2 #######..@......ß#..#  x~j m Noise: ---------  Time: 1394.2 (0.0)#......#####.##   a) +1 sling#.###### #.#   Cast: Jinxbite ######.##########.#   Gem (7606) ....##............#  ###.###############    ###.#   ....#   #####   _No target in view! _Found a robe. _e - 2 scrolls labelled YNOBLU FUOSY (gained 1) dx~j$ _Done exploring. _Done exploring. _Done exploring.dx~j P  Okay, then.dx~j dx~j dx~j . _dx~j dx~j1 Gear: 6/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +1 sling (weapon)  e - a +1 short sword of freezing Armour (go to first with [)  b - a +0 robe (worn)  f - a +0 buckler (worn) Jewellery (go to first with "=)  c - a +6 ring of intelligence (worn)  d - a +4 ring of protection (worn)fx~jfx~jsfx~j +#.....####.#.# #.####   gmalak the Vexing#####.####.### #....#   Formicid ###### #......# ####.#   Health: 32/32 ======================== .....# ######.##########.#   Magic: 5/5======================== .....##.............#   AC: 6fx~j| dStr: 13 .....##.##########..#   EV: 11Int: 18 .....##.###### #..#   SH: 4Dex: 18 .....##......#####..#   XL:  4 Next: 28% Place: Dungeon:2 #######..@......ß#..#   Noise: ---------  Time: 1394.2 (0.0)fx~j #......#####.##   a) +1 sling#.###### #.#   Cast: Jinxbite ######.##########.#   Gem (7606) ....##............#  ###.###############  fx~jG   ###.#   ....#   ##### fx~j{   _Found a robe. _e - 2 scrolls labelled YNOBLU FUOSY (gained 1) _Done exploring. fx~j _Done exploring. _Done exploring. _Okay, then.fx~j fx~j}fx~jfx~jfx~j{\ fx~j] Drink which item? Potions  f - a red potion fx~j]  j - 2 fuming emerald potions [!] read|quaff[?] describe selectedgx~jgx~j$gx~j#.....####.#.# #.####   gmalak the Vexinggx~j #####.####.### #....#   Formicid ###### #......# ####.#   Health: 32/32 ======================== gx~js.....# ######.##########.#   Magic: 5/5gx~j======================== .....##.............#   AC: 6gx~jStr: 13 .....##.##########..#   EV: 11Int: 18 gx~jL.....##.###### #..#   SH: 4Dex: 18 gx~j.....##......#####..#   XL:  4 Next: 28% Place: Dungeon:2 gx~j######gx~jz#..@......ß#..#   Noise: ---------  Time: 1394.2 (0.0)#......#####.##   a) +1 slinggx~j#.###### #.#   Cast: Jinxbite #####gx~j#.##########.#   Gem (7606) ....#gx~j#............#  ###.###############    ###.# gx~jO<  ....# gx~ji  #####   gx~j_Found a robe. _e - 2 scrolls labelled YNOBLU FUOSY (gained 1) gx~jVl_Done exploring. _Done exploring. gx~jl_Done exploring. _Okay, then.gx~j:  Okay, then.gx~jh3gx~jgx~j. _gx~jĦgx~jmWhere to? (Tab - D:2 @ (x,y), ? - help) gx~j6 D - Dungeon gx~j[ gx~j [?25h[?0cgx~jѺ gx~j #.....####.#.# #.####   gmalak the Vexinggx~j? #####.####.### #....#   Formicid gx~j ###### #......# ####.#   Health: 32/32 ======================== .....# ######.##########.#   Magic: 5/5gx~j^ ======================== .....##.............#   AC: 6Str: 13 .....#gx~jԼ #.##########..#   EV: 11Int: 18 .....#gx~jG #.###### #..#   SH: 4Dex: 18 .....#gx~j 7#......#####..#   XL:  4 Next: 28% Place: Dungeon:2 #######..@......ß#..#   Noise: ---------  Time: 1394.2 (0.0)gx~j. #......#####.##   a) +1 sling#.###### #.#   Cast: Jinxbite #####gx~j S#.##########.#   Gem (7606) ....##............#  ###.###############  gx~j x  ###.#   ....# gx~j   #####   _Done exploring. _Done exploring. gx~j _Done exploring. _Okay, then. _Okay, then.What level of the Dungeon? (default 2, ? - help) hx~j' [?25l[?1chx~j܎3hx~j'hx~jhx~jJhx~jhx~jj5 _hx~jhx~jhx~jB4hx~jthx~jxhx~jhx~jTB3hx~jhx~j82hx~j֫X1hx~jahx~jhx~jhx~jgB0hx~jhx~jhx~jkhx~jD599hx~jHhx~jdhx~j!hx~joB8hx~jhx~jhx~jVhx~jB7hx~j8hx~jhx~jhx~jB6hx~jhx~jhx~j"hx~jsB5hx~j~hx~jhx~jhx~jB4hx~j5hx~j,hx~jhx~jB3hx~jhx~jhx~jX2hx~jhx~jhx~jB1hx~jhx~jhx~jQhx~jX0hx~j;hx~jhx~j0hx~jC89hx~jhx~j9hx~jB8hx~johx~j{hx~jhx~jB7hx~jghx~j?hx~jhx~jB6hx~jhx~jhx~jJhx~jihx~jB5hx~jhx~jdhx~jX4hx~j hx~jhx~jB3hx~jqhx~jhx~jhx~jw B2hx~j hx~j hx~j hx~j@hx~jB1hx~jhx~jhx~jhx~jv:0hx~jhx~jhx~jhx~jC79hx~jhx~j!hx~jd#hx~j#B8hx~j%hx~j&hx~jx(hx~j(B7hx~j%*hx~j+hx~j-hx~j-,6hx~j .hx~j6/hx~j01hx~j2hx~j3B5hx~jN4hx~j+6hx~j7hx~j7B4hx~jX9hx~j;hx~j=X3hx~jB>hx~j?hx~j@hx~j@hx~jA:2hx~jAhx~jCVDone exploring. hx~jCq_Okay, then.There is a stone staircase leading down here.hx~jDhx~jEhx~jF+1 hx~jOF_hx~jJGhx~jI 3  You climb downwards.hx~j  You encounter a hobgoblin and a frilled lizard.You sense a monster nearby.hx~jj5 hx~j### #.. ..# ###.. hx~j+#..l## ###.#....###...  .....g# hx~jE####.#...#####  ##.## #.# #.# hx~jx#..g   hobgoblin (asleep) ### l   frilled lizard (asleep) hx~jK{430.7 (36.5)hx~j.I0 _hx~j1hx~j3a _There is a stone staircase leading up here.hx~jX _Unknown command.jx~j .gYou beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.jx~jG.ljx~j^ugljx~j 3----------====1.7 (1.0)Will/2 Jijx~j=nx Gem (7569) jx~j.jx~jN _The hobgoblin shouts! The frilled lizard hisses angrily.jx~jdCm )))))))You shoot a sling bullet.jx~j { ......gThe sling bullet completely misses the hobgoblin.The hobgoblin closely misses you.jx~j$===-3.0 (1.37jx~jjx~jF _The frilled lizard bites you but does no damage.jx~jm )))))))You shoot a sling bullet.jx~j  {......gThe sling bullet completely misses the hobgoblin.The frilled lizard completely misses you.jx~j|-4.36jx~jjx~jOW _The hobgoblin closely misses you.jx~j >  You shoot a sling bullet.jx~jB' :*jx~jp .  The sling bullet hits the hobgoblin but does no damage.  A giggling sprite leaps out and makes the hobgoblin trip over its own feet.jx~jx rYou kill the hobgoblin!jx~j ,†r   quokkaThe frilled lizard barely misses you.jx~j k315.65jx~jo jx~jA W _You encounter a quokka.kx~jYX###,#..kx~jgYi r.## ###.... #...## ####.#..l.###.........†<.....# ####.#.@.##### kx~jY##.##  #.# .##kx~jZW.rkx~jG[D.lkx~j[W.rkx~jg_8{kx~j_-------------604kx~jckx~jdkx~j###,#..# ..##. ###.. .. #..r## ####.#....###...kx~j_......†l.....# ####.#...##### ##@##  #.# .##{ kx~j6<lkx~jW.rkx~jkx~j|---73kx~jkx~jkx~jK,#..# ..##. ###.. .. #...## ####.#..r.###.........†<.....# ####.#.l.#### ##.##  #@# .###{kx~jD.lkx~jW.rkx~jA{ kx~j`82kx~jkx~jkx~jQ O )))))kx~j ))You shoot a sling bullet.  The sling bullet barely misses the frilled lizard.kx~j :*kx~j^ <rYou shoot a sling bullet.  The sling bullet barely misses the frilled lizard.sling bullet closely misses the quokka.  A giggling sprite leaps out and smacks the quokka with its own front foot.  The quokka is moderately wounded.The jinxing sprites lose interest in you.kx~jd ....l{  (very drained)The frilled lizard bites you but does no damage.kx~jZe ~===9.9 (1.3Gem (7561) kx~j|h kx~jjj [ _The frilled lizard barely misses you.lx~j] .  You shoot a sling bullet.  The sling bullet hits the frilled lizard! lx~jV.rlx~j'%' lx~jt%{lx~j%Z  You kill the frilled lizard!lx~j(l241.259lx~js,lx~j. lx~j.0_The quokka bites you but does no damage.lx~jr< ))lx~jO)))))You shoot a sling bullet.lx~jj ....<.lx~jr{ The sling bullet barely misses the quokka.lx~j4=====2.58lx~j[lx~j lx~j?e_The quokka seems less drained. The quokka closely misses you.lx~j& lx~j$)))lx~j[)lx~j ))lx~j)lx~j/You shoot a sling bullet.lx~j,l ....<.lx~j-{##r  The sling bullet closely misses the quokka.lx~j-28---3.87lx~jm0lx~j!2i _The quokka bites you. The quokka barely misses you.lx~j{rH ))))lx~jrC)))You shoot a sling bullet.lx~jR2 ..lx~jS..<{#..lx~j ##rThe sling bullet closely misses the quokka.lx~jj]9---5.2 (1.4lx~j:5lx~j,lx~j _The quokka closely misses you. The quokka barely misses you.lx~j\ B )))lx~j^ I))))You shoot a sling bullet.lx~j & lx~j *....<lx~j3 +.#..lx~j {##rThe sling bullet closely misses the quokka.lx~jW g6.5 (1.34lx~j lx~jI  lx~j F_The quokka closely misses you.mx~j(`9  mx~j`QYou shoot a sling bullet. The sling bullet hits the quokka.mx~jn  The quokka is severely wounded.mx~jmE8=====mx~j[7.83mx~jmx~jMj _The quokka bites you. The quokka closely misses you.mx~j\ )))))))mx~j]/You shoot a sling bullet.mx~jh  ....<. ##r{The sling bullet closely misses the quokka.mx~j6--9.2 (1.41mx~j0mx~j+ _The quokka bites you.mx~jC & mx~jC l†You shoot a sling bullet. The sling bullet hits the quokka.mx~jF & mx~j ,†mx~j p550.5 (1.30mx~j mx~j J _You kill the quokka!nx~j ### ,#..# ..##. ###..  .. #...## ####.#....###.........†<.....####.#...##### ##@##nx~j"{ #.#.. ####nx~j9M {nx~j6---10nx~j;49nx~jnx~j$  Things that are here:nx~jC nx~j|p_a quokka corpse; a frilled lizard corpsenx~j F nx~jhF nx~j G nx~j9I nx~jrK 5=====8nx~jZL 4 _Magic restored.nx~jL {7=-7nx~jNM nx~jN nx~jO B6nx~jO nx~jP nx~jP B5nx~jtQ nx~jvR nx~jR X=====4nx~j]S nx~jT nx~jT #8nx~jU j==3nx~jU nx~jV nx~jV B2nx~jW nx~jOY nx~jY OGem (7541) nx~j)Z nx~j[ n _You feel your willpower return.nx~jt\ B0nx~j\ nx~j#^ nx~j`^ @9=nx~j^ 139nx~j_ nx~j` nx~jK` B8nx~j` nx~jVb nx~jc i  You encounter a dart slug.nx~jRg ew{--- nx~jg w   dart slug (wandering)nx~jj J.62.5 (11.0)nx~jBk O3.5 (127 nx~j~k _nx~jn nx~j2o nx~jpl [ ### ,#.. # ..# #. ###.. .. #...## #  ###w#....###...  ......†<.....#  ####.#...#####  ##@## #.# nx~j`m w#.# #.. ####nx~jG ### ,#.. # ..# #. ###.. nx~j.. #...## #  ###w#....###...  ......†<.....#  ####.#...#####  ##@## #.# #.# nx~j=#.. #### nx~jnx~jznx~jnx~j` _A dart slug is nearby!ox~j A5  You beckon some vexing sprites to accompany your attacks.3----------==4.0)Will/2 Jinx Gem (7536) ox~jDQ _You feel your willpower being sapped.ox~jqJ )))wYou shoot a sling bullet. The sling bullet hits the dart slug.ox~jo:*ox~jn .wThe dart slug is lightly wounded.  A giggling sprite leaps out and smacks the dart slug with its own eye-stalk.ox~js.. (very drained)ox~jv30==5.8 (1.35ox~jox~j7ox~j ox~j;V_The dart slug is moderately wounded.ox~j2s .  You shoot a sling bullet. The sling bullet hits the dart slug!ox~j>)) ox~j!..ox~jX1417.1ox~j:3ox~j!ox~j#M _You kill the dart slug!ox~jr ox~j ox~jV ox~j H _No target in view!ox~j 3ox~j ox~j9 ox~jo2 _1==----------ox~ju]Gem (7531) ox~j _The sprites lose interest in your situation.0ox~jj  You sense a monster nearby.ox~j B{---ox~j_ .71.1 (4.0ox~jf---29 _ox~j]ox~jpx~j~ px~j px~jP!px~j"px~j{$X8px~jK%px~j%w2==7px~j%px~j?&px~j$(1 _HP restored.px~j(B6px~j(px~j&*px~j*v4=====5px~j+px~ji,px~j,B4px~jV-px~jG.px~j.T=3px~j02px~j'2px~j2X=====1px~j2px~jW4px~j4B0px~j)5px~j6px~j7C19px~ja7px~j8px~j8B8px~j9px~j}:px~j ;X7px~j<px~j<B6px~jS=px~j>X5px~j?px~jA5=====4px~jBpx~jCX3px~jEpx~jFOGem (7512) px~j~Fpx~j'Hn _You feel your willpower return.px~jIpx~jJB1px~jJJpx~jVKpx~jNLpx~jLX=====0px~j%Mpx~jMpx~j0Opx~jtOC09px~jOpx~jPpx~jQpx~jQB8px~jmRpx~jSpx~jTpx~jUB7px~jUpx~j]Vpx~j}Wpx~jWB6px~j5Xpx~jXpx~jYpx~j)ZB5px~jZpx~jO\$  Things that are here:px~jr]  a quokka corpse; a frilled lizard corpsepx~j _px~j|_I4 _px~j`px~j2apx~jbpx~jbB3px~jRcpx~j4dpx~jeX2px~jpfpx~jgpx~jj1px~jmpx~jmB0px~jnpx~jopx~jppx~jpD499px~jjqpx~j5rpx~jspx~jsB8px~jEtpx~j\upx~jvpx~jvB7px~jiwpx~j;xpx~jOypx~jy:6px~j%zpx~j{px~j |px~jN|B5px~j|px~j}px~j px~jB4px~jpx~jxpx~jrj  You sense a monster nearby.px~j]##. px~j: { ...  ###..  ..#.#  .....  #.#.#  #.#.### #.#.@.#### .#.#.#.#.. ..#...#...##.px~j:#.#####...#...#...### #.######.#....###...px~j ..........†<.....#.#######.#...#####px~j;#.##†##px~j51507.1 (36.0)px~jI3 _px~j?px~jpx~jU 3px~jξ px~j7 px~jw px~j* X2px~jS px~jl k  You encounter a ball python.px~j6 s .#.### px~jr #. ...# ##.......{ ... ....##.#####.......#px~j #.....#.#.....S........# #.#@#  #.#.###  #.#...#### . #.#.#.#.. ..px~j  #...#...##. #.#####... S   ball python (constriction, wandering) px~j5 #...#...### # .px~jj .#....###.............†<.....#px~j QS.8.1 (1.0)px~j ]{S)px~j l9.1 (21 _px~j px~j/ qx~ju .  You shoot a sling bullet. The sling bullet hits the ball python!qx~jB))))qx~j;†....qx~jq/2===qx~jK10.3 (1.20qx~jqx~j qx~j A_You kill the ball python!rx~jus rx~jt rx~jst rx~ju rx~jw rx~jjy 89rx~jy B8rx~jnz rx~j{ rx~j| rx~j| B7rx~jP} rx~jO~ rx~j rx~j B6rx~j rx~j rx~jւ rx~j B5rx~j rx~j rx~j rx~j. B4rx~j rx~j݇ rx~j rx~j" B3rx~jÉ rx~j rx~j rx~j6 rx~jo :2rx~jЌ rx~j rx~jΎ rx~j B1rx~j rx~j{ rx~j rx~j B0rx~ja rx~jٕ >#.#.###rx~j #.#.### ...# #.#...####.#.# ## #.#.#.#.......^. rx~jq #...#...##.#.#. #.#####.......# rx~j #...#...####..###.#.######.#....###.......  ..........†<...@.#---rx~j 20.0)  .#######.#...##### #.##†## rx~j" #.##.# #.##.#########.##.........#.############.#rx~j[ .#.#rx~jŗ 9---rx~jR rx~jh sx~ji3sx~jsx~jsx~jsx~jY79sx~jsx~jVsx~jB8sx~jsx~j~7 _Found a ring mail.sx~j?sx~jB7sx~j~sx~jsx~j+sx~jB6sx~jysx~j_ .......#   #.#.# ..##  #.#.### ##...##  sx~j#.#...####.#.#.##  #.#.#.#.......^.  sx~j#...#...##.#.#.  #.#####.......# #  sx~j#...#...####..###.#..## ####.#....###...@....[..4.3 (4.0) sx~j.......†<.....####.#..## #####.#...#####.##†## #.##.##.##.########sx~jv#.##.........#.########### sx~j3sx~jsx~jsx~j 5sx~jN ,sx~j sx~j :4sx~j sx~j 6 _Found a hand axe.sx~jP sx~jʴ :3sx~jV sx~jH sx~jٻ sx~jI B2sx~j sx~j @ # ..## .# .### ##...## #.## ...####.#.#.####..## .sx~jH ....^...#... .#...##.#.#. #.#..# ####.......# #.#..# .#...####..###.#..###### .#....###........[...... ...†<.##.#@.##### 8 sx~j #.#...##### #.#.)# .##†## #.#..# #.##.# #.#..# #.##.#########.#..# #.##...........#... #.##############.## #.# #.# sx~jA .#.#sx~j} sx~j sx~j tx~jputx~jutx~j\ytx~jztx~j/tx~jtx~jktx~jtx~j%tx~j B1tx~jtx~jFtx~jtx~j8B0tx~j~tx~jtx~jdtx~jC69tx~jtx~jYtx~jtx~j:B8tx~jZtx~jtx~j]tx~jB7tx~jtx~j ####.......# #.#..#...####..###.#..###### .tx~jB#....###........[...... ...†<.....####.#..##### #.#...##### #.#.).##†## #.#. tx~j{M#.##.# #.#..# #.##.#########.#..###### #.##...........#@.......33.3 (5tx~j#############.#######  #.#  tx~j #.#  #.# #.# #.tx~je# #.. tx~jtx~jtx~jux~jJux~jJux~jsKux~jMux~jTux~jWn6ux~jYux~j*ZB5ux~jZux~j[ux~j!]ux~j]B4ux~j^ux~j^ux~j`ux~j{`B3ux~jaux~jsaux~j;bux~jybB2ux~jbux~jg* .##†## #.##.# #.#..# #.##.#########.#..###### ux~jh#.##...........#........#############.#######  #.#   #.#  #.#  ux~jhd#@# 8 #.#  #.. ###. .# # ux~jh ux~j5iux~jVkux~jlux~j ux~jux~jux~jux~j ux~jr ux~j ux~j+ ux~ja ux~j n1ux~jP ux~j B0ux~j ux~j ux~j ux~j C59ux~j ux~j  .##.#########.#..###### .##...........#........ .#####.####### .# #.# .# #.#  #.##### #.#...#.#.###...#.@.......41.3 (3###.###... .# .# ##ux~j ux~j3 vx~j`vx~j`vx~j{avx~jevx~j+i%  vx~jiFYou encounter a ball python.vx~jo##.#.#..###### ##.#.. #.# vx~j p# #.# # #.# vx~jIpC#.##### vx~jp#.#... .#.#.###.vx~jp<#.Svx~jp###.###.#.# .vx~j8qM#.# .vx~jsqY.#### vx~jqS   ball python (constriction, asleep)vx~jMy&0vx~j{e2.3 (18vx~jvx~j vx~jӁU_Found a scroll labelled DIGOURIMIT.vx~jS..........#........############.####### # #.#  #.######.#... ...#.###...........S###@###.... #.# . .##vx~j~v37vx~j8vx~jvx~jAWU.#########.#..###### ...........#........ ############.####### #.# #.# #.##### #.#... #.#.###.....#...@.....S.###.###....)#.# ...vx~jW#.# ...####vx~j\vx~j\`46vx~j`vx~ja+ _Found a quarterstaff.wx~js )))))S  wx~j)You shoot a sling bullet. The sling bullet hits the ball python.  The ball python hisses angrily.wx~ja-ES?wx~j--S.wx~j<2#...wx~j2[===5.6 (1.35wx~j2wx~j=6wx~j7 wx~j)8U_The ball python is heavily wounded.wx~jEJ& wx~jJG)))))))You shoot a sling bullet.wx~jW1S.wx~jAn..S..?.wx~jOb6.94wx~jwx~je _The sling bullet barely misses the ball python.wx~jXE ))You shoot a sling bullet.  The sling bullet hits the ball python but does no damage.wx~jK 1S.wx~j -S.wx~j wx~j b8.22wx~j wx~j c _The ball python is heavily wounded.xx~j`s> )))))))xx~js/You shoot a sling bullet.xx~j  S....?.  The sling bullet closely misses the ball python.The ball python misses you. The ball python grabs you.xx~jQ  1  9.6 (1.4Constr Gem (7451) xx~j#xx~jb xx~jQ_The ball python constricts you.xx~ju .  You shoot a sling bullet. The sling bullet hits the ball python.xx~j(xx~jxx~j$111 xx~jj4xx~jX50.9 (1.3Gem (7450) xx~j xx~j19 _You kill the ball python!xx~jyx~jyx~j0yx~j\yx~jyx~jryx~jC49yx~j,yx~jyx~j&B8yx~jRyx~jȦyx~jsyx~jB7yx~jcyx~jȫyx~jgyx~jB6yx~j?yx~jyx~jyx~jYB5yx~jȴyx~jyx~jByx~jB4yx~jyx~j yx~jB3yx~jyx~j} ####.#..###### ......#........ .####### yx~jQ#.# #.# ####### ##.#######........#.#.........##.yx~j #.#.###........###..........---7.9 (7.0yx~jG###.###....)...##.#.# ###...##.# #.# #........ ..# ####### ###yx~j"#yx~j 9---yx~jyx~jl _k - 3 scrolls labelled DIGOURIMIT (gained 1)yx~j yx~jw URead which item? yx~j ~Scrolls  p - a scroll of poison  c - a scroll labelled VUHETU JOI yx~j d - 2 scrolls labelled LAYSTR SIOPHUOL  e - 2 scrolls labelled YNOBLU FUOSY  h - 2 scrolls labelled WAOVOI EQOXZUG yx~j> ( k - 3 scrolls labelled DIGOURIMIT yx~jz [!] read|quaff[?] describe selectedzx~jz#####.#..######gmalak the Vexing ......#........Formicid #######.#######Health: 32/32 ========================#.#Magic: 5/5========================#.# ####### #AC: 6Str: 13#.#######.........EV: 11Int: 18#.#.........##....SH: 4Dex: 18#.#.###........##.XL:  4 Next: 44% Place: Dungeon:3#.........@.......Noise: ---------  Time: 1557.9 (0.0)###.###....)...##.a) +1 sling#.# ###...##.#Cast: Jinxbite#.# #........Gem (7443) zx~j..# ####### ####The sling bullet closely misses the ball python.The ball python misses you. The ball python grabs you. _The ball python constricts you.You shoot a sling bullet. The sling bullet hits the ball python. _You kill the ball python! _k - 3 scrolls labelled DIGOURIMIT (gained 1)  Okay, then. _zx~jP zx~jfQ zx~j1f zx~jgUzx~jVzx~jWzx~jnZzx~j\zx~js_I2 _zx~jdzx~jgfzx~jMhzx~jhB1zx~jjzx~jylzx~jnzx~jboB0zx~jpzx~jerzx~j tzx~jtC39zx~juzx~jmwzx~jxzx~juyB8zx~jzzx~j5|zx~j}zx~jS~B7zx~jzx~jzx~jWzx~jȁB6zx~j0zx~jzx~jzx~jSn5zx~jzx~jB4zx~jzx~jzx~jsX3zx~j zx~j  #.# ####### # #.#######......... #.#.........##.... #.#.###........##. zx~jF#................. ###.###....)...##. #.# ###...##.# #######.# #........ .......@# ####### #610.0) #########  zx~jzx~jzx~j0zx~j{x~jf{x~j{x~jI{x~j{x~j?{x~j;n2{x~j%{x~jlB1{x~j{x~j{x~j{x~jB0{x~jf{x~j'{x~j{x~j6C29{x~j{x~j{x~jy{x~jB8{x~j* {x~j|#  #.# #.# ####### {x~j##.#######...... #.#.........##. #.#.###........ #.......{x~j$ ###.###....)... #.# ###...##.{x~j@$#####.# #...........# #######72.9 (5.0)#####{x~j${x~j'{x~j7({x~jA {x~j {x~j {x~j- {x~j T  You encounter an endoplasm.{x~j {x~jY w #.# #.# {x~j V #.# #.#.## #.#.### # ###.###....) #.# ###...##.{x~j #.# #j.....# #{x~j j   endoplasm (asleep){x~j &0{x~j l3.9 (17 _{x~je {x~j~ {x~j #.# #.#  #.# #.#{x~j. #.#.### # ###.###....) #.# ###...#.#.# ##j.......# #{x~j{x~ju{x~j8`46{x~j{x~jb|x~js .  You shoot a sling bullet. The sling bullet hits the endoplasm!|x~jڻ=))))) |x~j; .....|x~j>y7===6.1 (1.24|x~jm@|x~jA7 _You kill the endoplasm!|x~jB|x~jY |x~j |x~j |x~j H _No target in view!}x~jV}x~j3}x~j}x~j}x~jI3 _}x~jʎ2}x~j}x~j}}x~jX1}x~j}x~j}x~jB0}x~j=}x~j}x~jA}x~jؗC19}x~jU}x~j ? _Found a rimehorn talisman.}x~j}x~j$B8}x~j}x~j}x~j }x~jB7}x~j#}x~j̣ #.# #.# #.#}x~jQ #.# ### #.####..# #.##.# #.#.####.# #.....#.# ###.## #%# #.# # }x~jͤ#@############.# ---83.1 (7.0 #..............#################}x~jF9---}x~jʧ}x~j~x~j,~x~jj,~x~j-~x~j7/~x~jh0~x~j 3X6~x~jB5%  ~x~j5!You see here a rimehorn talisman.~x~j6~x~j7I5 _~x~j7~x~j.;#...........#......#############.######.#  #.#  #~x~j;z#.#..#...... ###.###5.1 (2%# #.# #.############.~x~j;#..............#################~x~jA<~x~j>~x~j?~x~j9M#########.#..####...........#......#############.######.#  ###~x~j9####....#.###.......###.##%# #.# ##############..............#~x~j=~x~j=e6.1 (14~x~j@~x~jDAx~j6Zx~jZx~j[x~j#]x~j^x~j`X3x~jAax~j+bx~jbB2x~j!cx~j$dx~jLex~jeB1x~jEfx~jj5 #.##†## #.#..#  #.##.# #.#..#  #.##..#.. #.##...........#..... #.##############.#####.#  #.# #.#  #.# x~jj#.##### #.##...@.# #.#9.1 (3#####.# #.#. #.##..... #.# ###.##x~jkY #%# #.# #.#.##..............#################x~jpkx~j?nx~jaox~j+x~j+x~j4,x~jW.x~jb/x~j0X0x~j1x~jr2x~j2C09x~jj3x~j6 #.##†## #.#..# #.##.# #.#..#x~j7Q #.##.##.#.. #.##..# #.##. #.#x~jc7 #.# #.# #.# #.##### #.x~j7% #.@...# #.#91.1 (2 #####.# #.#.x~j7U #.# #x~j8* #.#x~jO8 ###. #%#x~j8c #. #.##.x~j: #.. ##x~j:x~j Bx~jcCx~j`Q87x~jbx~jex~je,6x~jex~j9gx~jix~jlx~jl,5x~jlx~j!nx~jqx~jrx~j_s,4x~jsx~jtx~jVwx~jyx~jyx~jy:3x~jyzx~j|F  You see here a rimehorn talisman.x~j@~x~j~I2 _x~jsx~jˀx~jāx~j"B1x~jԂx~jރx~j x~jJB0x~jx~jx~j x~jKD399x~jx~jx~j֋x~j,8x~jrx~jx~jڍx~jގx~jB7x~jx~jĐx~jx~j0B6x~jԒx~jx~j֔x~jB5x~jڕx~jx~jx~j̗B4x~j)x~jx~j x~jPB3x~jx~jx~jyx~jB2x~jx~jާx~jx~j,1x~jLx~jx~jAx~jx~jFB0x~jx~jx~jx~jC89x~j2x~jx~jɯx~jB8x~jrx~j>x~j.x~jkB7x~jx~j x~jX6x~jx~jx~jx~joB5x~jx~j,x~jdx~j B4x~jx~jx~jx~jVB3x~jmx~jx~jx~j7B2x~jUx~j #.#..#  #######.#..######  x~jf........#........ #########.########.##.# ######## # #.#######......... x~j#.#.........##.... #.#.###.@......##. 6187.0)x~j#................. ###.###....)...##. #.# ###...##.# x~jDp###########.# #........ ............# #######  ############# x~jx~jx~jx~jX x~jĠ x~j x~jt x~j$ n1x~j x~j x~j B0x~j" x~j} x~j x~jٽ C79x~j x~jN x~j x~j7 B8x~j x~jc x~j x~j x~jY :7x~j x~j x~j x~j B6x~j x~j? x~j x~j x~j :5x~j x~jk | .#..###### .#........ # x~j q##.####### .#  #.# .##.# ########.###.#######.........###  x~j w#.#.........##......  #.#.###........##.###  #.............# 25.1 (x~jI 7.0)  ###.###....)...##.#.# #.# ###...##.# # x~j R####.# #........ .....# ########## ###### x~j x~j x~j x~jx~jx~j¥x~jx~jx~juX4x~jix~jx~jB3x~jx~j x~jx~jB2x~jQx~jzx~jx~jڴB1x~jx~jx~jx~jB0x~jx~jQ #.# .# #.# ########.##.#.........### #.#.........##...... x~jo0#.#.###........##.### #...................# ###.###....)...##.#.# #.# ###...##.##.# x~jT###.# #.......@.# 30.1 (5 ....# ########### ##### x~j x~jDx~jx~jx~jLX x~jX x~jPY x~j\[ x~j\ x~j^ o69x~j_ x~jb` B8x~ja x~j*b x~jdc x~jc B7x~jd x~jxh  .###### ....... #.# ###### #.#  #.# x~jh \ ########.## ######.........### .........##...... #.###........##.## ................3.1 (3 #.###....)...##.#.x~ji .# ###...##.##.#... #.# #.........##### ..# ########### ###x~j+j x~jl x~jm x~j]'x~j'x~jy(x~jP*x~j+x~ja-n6x~j-x~jP.B5x~j.x~j/x~j^0x~j0,4x~j0x~j1x~j4 ##### #.# #.# x~j4Q ########.## ####.........### ........##...... ........##.### .x~j58.......# ##....)...##.#.######## # ###...##.##.#.@.......6x~jR5 #.........########## ########### x~j5x~jU8x~je9x~jhx~j3x~j6x~j=x~jX3x~j2x~j*X1x~jh,x~j!B0x~j,x~jM  #.# #.# ########.## .........### ##...... .......##.### x~jy# ...)...##.#.####....##.##.#....40.1 (4.........####### x~j x~jox~jJx~jl x~jɎ x~j x~j x~jʑ x~j o59x~jy x~j P8x~j x~jF X7x~jԗ x~j x~jt x~j B6x~jd x~jk 4  #.# #.# .## ......### ##...... ##.### x~j @# ##.#.####.# #.##.#....# 4 ......####  x~jY x~jM x~jˡ x~jx~jx~jx~jx~jx~jx~j/x~jx~jx~jn5x~j|x~jB4x~j9x~j x~j'!x~jh!B3x~j!x~j$ #.#  #.# #.#x~j$5 #.## #.# ### #.# ..... #.#x~j>% ##.### #.# # #.#x~j% ##.#.###.#  ............@#  7.1 (3x~j%###       x~j&      x~jR&E x~j&x~j(x~j)x~j x~j x~j x~j x~j+ 3x~j} x~j˖ x~js x~j X2x~jL x~j1  x~jq z You encounter a goblin. It is wielding a +0 club.x~jE pg #.# #.## .. ## .....# # ##.#.###########..#.............# ...############### ####g   goblin (asleep)x~j 1x~j +8.1 (1x~jh l9.1 (21 _x~jީ x~j x~j6 ))))))g  You shoot a sling bullet. The sling bullet hits the goblin.  The goblin shouts!x~j'.gx~j\!.x~j...x~j.x~j'===x~jK50.3 (1.20x~jNx~j x~j1L_The goblin is almost dead.x~j p .  You shoot a sling bullet. The sling bullet hits the goblin.x~j 8)))))x~jC 8x~j :).....x~j p81.6 (1.349x~j x~jN  x~j D_You kill the goblin!x~jx+x~j,x~jr8x~j2>H _No target in view!x~jlIx~j5mx~jfnx~joI8 _x~jr7x~j-v6x~jLx,x~j[yx~jyB5x~jIzx~j{x~j|x~j[}B4x~j}x~j%x~j>r #. #.# x~j.# ) #.# ---6.6 (5.0.## ...### #.. #..####.# .....#x~jف#.# ##.#.###########.# ##.#.............# ...###############x~je9---x~jx~jx~jx~jx~jx~jx~jo"x~j%X3x~j})%  x~j*You see here a +0 club.x~j+x~j8,I2 _x~j,x~j-x~j4/x~j|/B1x~j_0x~j1x~j2x~j3B0x~j4x~jF5x~jq6x~j6C39x~j7x~j:S.. #. x~j3;g#. .#. x~j;?#. 61x~j; x~j<Y#.# .# x~jR<>) #.# x~j<4.## x~j<...### #.. #.x~jm=x~j @x~j>Ax~j x~jm x~jx~jx~j 8765 ### { .. #..  # .# 5.6 (4#.#  #.#  #.#  x~j #.# #.#  #. #.#  #.#  #)#  #.#  #.#x~j x~j x~j3x~jx~jnx~jwx~j/n4x~jAx~jB3x~jx~jx~jx~jB2x~j@x~jx~j x~jNB1x~jx~j t..####### ##.##......@##....#9..#####....##.##....#x~j F#.## ##.##..###.# #.# x~j 6#.x~j x~jax~jzx~j, x~j x~j x~j(x~j%  x~jIYou encounter a frilled lizard.x~jt7l..x~jU# ##.# #x~j.##....#.#####....#x~j6r #.##....#x~jt #.## ##.# #..#x~j ##.#l   frilled lizard (wandering)x~jR #.# x~j0R #.# x~jnB #.#x~j` 0.lx~j 0x~jU x~j~m70.6 (10 _x~jx~j!x~jBIq )))))))You shoot a sling bullet.x~j[1l.x~j.x~j4.....x~jXr===1.8 (1.229x~jx~ji _The sling bullet closely misses the frilled lizard.x~jx~jRx~jsx~jx~jd2...# ##.# x~j?3#.##....# ...#####....# #.##....# #.## ##.# x~j3#..###.#x~jb4`#.# x~j_9x~j96---20x~jh::8x~j<x~j=x~jt x~jiu 3x~jw x~j| 76x~jo} X5x~j~ x~j      # ...###########.#x~jG  #.......##....#  ...#####...@#  ---5.8 (3 #. #.#####.#  #..# #  ##.#  x~j #.#   #.#   #.#   #.#   x~j= x~j x~jw x~jB.x~j/x~j5x~j7x~j Sx~jSx~jDTx~jVx~j$Xx~jZX4x~jT[x~jo\x~j]B3x~j]x~j^x~j[`x~j`B2x~jax~j2e .# .# x~je.# #.# ..   x~jgf.#  ...###########.#  #.......##..@.# x~jf8...#####....####  #.##....# x~jcg #.#####.#  #..# # ##.#  #.# x~jg #.#  #.#  x~jhx~jkx~jlx~jU x~j x~j1 x~j1 x~ja x~ja n1x~j x~j& B0x~j x~j/ x~j x~jQ C19x~j x~j x~j\ x~j B8x~j$ x~j x~j x~j B7x~jP x~j x~j5 x~j B6x~j x~j4 [.# #.#  x~j ..  .#  ...###########.#  x~j #.......##....#  ...#####....####   #.##....#   #.#####@#  x~j@ )84.8 (6 x~j #..# #.#  ##.# #.. x~j   #### #  .#  #.#  #.# x~j ~ #)#  x~j x~j x~jU x~jD x~j|D x~jD x~jF x~j H x~jI X5x~jXJ x~jK x~jK B4x~jL x~jNN x~jO x~jP B3x~jP x~jQ x~jR x~j;S ,2x~jzS x~jT x~j U x~jV x~jfV B1x~jV x~jVW x~jX x~j[X B0x~jX x~jY x~joZ x~jZ C09x~je <8765x~jg n4x~jg x~jh x~jh B3x~jti x~ji x~jj x~jk B2x~jk x~jal x~j,m x~j|m B1x~jm x~jn x~jq n0x~jr x~jr x~jDs D299x~js x~jt x~ju x~ju ,8x~jv x~jXv x~jw x~jw x~j3x B7x~jy x~jy x~jwz x~jz B6x~j-{ x~j{ x~j| x~j<} B5x~j~} x~j]~ x~j- x~jo B4x~j x~j x~j x~jՁ B3x~jB x~j? x~j x~jQ B2x~j x~j x~j x~jֆ B1x~jC x~j x~j. x~j B0x~j x~jӘ x~j x~jٙ C89x~j x~j x~jÛ x~j B8x~j x~jƝ x~j x~jS B7x~j˞ x~j x~jl x~j B6x~j' x~j x~j x~j B5x~j x~j¤ x~j x~jޥ B4x~jP x~j: x~j- x~j B3x~j x~j x~jk n2x~j x~jN x~j B1x~j x~j x~j x~j1 B0x~j x~j x~jR x~j C79x~j x~jƳ x~j x~j B8x~jM x~j? x~j x~jR B7x~jҷ x~j x~j x~jԹ B6x~j: x~j+ x~j x~jJ B5x~j x~jy x~j x~jѾ B4x~j9 x~j x~j x~j7 B3x~j x~j x~j\ x~j B2x~jR x~j7 x~j! x~j B1x~j x~j x~j{ x~j B0x~j, x~j x~j x~j) x~jl ;69x~j x~j x~j /x~j  {  ...############### .......@.........# x~jg 731.8 (47.0).....###########.# ..> .........# . ########.#  ########.# .........#  x~j .#######.####### #........ #########x~j x~j] f2.8 (488x~j5 x~j ; _Found a stone staircase leading down.x~jm3x~jnx~jKox~jpx~j8qB7x~js,x~jtX6x~jux~jvx~j]xj  You sense a monster nearby.x~j{{##.. {#.x~j|~#$. #...### #.........##.......###.##....>... .........#.......## ########.####..#.## ########.#x~j|/#..#. .........### #. .#######.#. #..... x~j~15.8 (3.0)x~jI5 _x~j(x~jJx~j)x~jb*x~j+x~j[-x~j/j  You sense a monster nearby.x~j3"##x~j4d {. ###. ... { #.. #$.# #...#x~j4 #...@....# #.#.#x~j/5 #....>.... .#.####.#####..#.## #.# #..#.# .#x~j5 ####.# .#. #.# #x~j6 x~j 9+6.8 (1x~j;I4 _x~j=x~j?x~jo* x~j^+ x~j- x~jj/ x~j0 x~j3 X3x~j7 x~jx9 x~j9 B2x~j; x~j8< x~j> x~j? B1x~jA x~jIE n0x~jG N _You now have 100 gold pieces (gained 16).x~jHI f  You encounter an adder.x~jL  ### ..# #.# ##.##x~jL 7 {...# ##.####..##.##<........S#  #@.#  #..##  x~jM #...############## #................. #.......####. #....>....... S   adder (asleep)..........###########.#####..#.## ########.#..#.# .........x~jAP HS.40.8 (4x~jeR S1.8 (559x~jU x~jW 9 _Found a stone staircase leading up.x~jx~j,S.x~j.x~j_1Sx~jx~j3----------Contam: 10% 2.8 (18x~jx~jXF _You miscast Jinxbite. Nothing appears to happen.x~ja>  You shoot a sling bullet.x~jOM SThe sling bullet hits the adder but does no damage.x~j0O' x~jO.SYou hear an angry hiss.  You encounter a ball python.x~jS,S   ball python (constriction)x~jNTq===4.1 (1.36x~j0Wx~jX x~jX/_The adder bites you but does no damage.x~jf.)x~j& .SYou shoot a sling bullet. The sling bullet misses the adder. SThe adder misses you. The adder bites you.  The ball python bites you but does no damage.1-5.45x~j"Y _The ball python closely misses you.x~j6  You shoot a sling bullet. The sling bullet hits the ball python.x~jA9   The ball python is severely wounded.The adder bites you but does no damage. The ball python misses you.6.74 _The ball python closely misses you. The adder closely misses you.x~jҡ 6 )x~jK ))))x~j 7)You shoot a sling bullet.x~jf%5....x~j%.SThe adder closely misses you.  The sling bullet barely misses the ball python.x~j&&The ball python misses you. The ball python closely  The adder bar  The ball python bites you but does no damage.x~j&o----------8.02x~j'x~j)x~j+Y _The ball python closely misses you.x~j!u .  You shoot a sling bullet. The sling bullet hits the ball python.x~ja$(x~jJ^  You kill the ball python!x~jWx2=8% 509.4 (1.4x~j«:1x~jQx~jO[ _The adder bites you but does no damage. You block the adder's attack.x~jFa' ### ..# #. ##.##  x~jaW,...# # #.####..##.##<...@.....#######.S#### #..##  #...############# #............... #.......########### #....>............ ..........########..#.## ########x~jbx~jc4S.x~j7fx~jf6---5000x~jvix~jjx~j ### ..# #.# ##.## ,...# # #.####..##.# #<..@.S....# ######..#### #..## #...# #..... #.......# #....>.. ..........# #####..#.## S.  The adder attacks as it pursues you! The adder barely misses you.1-4=--149 _The adder bites you.x~j*  You shoot a sling bullet. The sling bullet hits the adder.x~jk x~jkf The adder is heavily wounded.x~jm@4=====1x~jSmi==2.8 (1.48x~jox~jq6 _You block the adder's attack. x2x~j-o .  You shoot a sling bullet. The sling bullet hits the adder.x~jƲRx~j2 †You kill the adder!x~j62=674.0 (1.26x~j9x~j;K _Your magical contamination has completely faded away.x~j͍6))))))x~j:†.....x~jeb5.25x~jx~j/ _You shoot a sling bullet.x~j0x~jl13x~j3x~j25n4x~j5n=====3x~jU7x~j7T=2x~j(8x~jG9x~j9B1x~j9x~j;X0x~j=x~j[=x~j=C39x~j=x~j>x~jb?B8x~j1@x~j@x~jWAB7x~jAx~jBx~jBt5=====6x~jCx~jDx~j Fx~jUFB5x~jFx~jEIb  You see here an adder corpse.x~juJx~jJ+4 x~jCK_x~jKx~jLx~jMx~jNB3x~jpNx~jOx~jPx~jAQ(=====x~jQ02x~jQx~j:Sx~jTx~j3UB1x~jUx~jVx~jXx~jwXB0x~jYx~jZx~j[x~ji[C29x~j\x~j]x~jL^x~j^,8x~j^x~jF_x~jj`x~jaX7x~jabx~jcx~jgD###> {#. #. #. ##.## x~j]hR#####...##### .....$.@....# ---73.2 (18.0)#####...###.# ###.####.###.........# # #.#.####..##.##.#<...†.....# x~jh# ######..####  #..##  #...###x~jkx~jl---4.2 (196x~jnx~jp; _Found a stone staircase leading down.x~jox~jx~jmx~jx~jx~jX5x~jx~jx~jB4x~jx~jx~jUB3x~jx~j$ x~j*_You now have 110 gold pieces (gained 10).x~jx~jeB2x~jx~jx~jx~jAB1x~jx~jx~jx~j&B0x~jx~jx~j2x~jzC19x~jx~jx~jx~jc,8x~jx~jx~jx~jx~jB7x~jx~j x~jx~jqB6x~jx~jx~jjx~jB5x~j=x~jx~jx~j<B4x~jx~jx~jx~jB3x~j`x~j0x~j x~jd You sense a monster nearby.x~j###.####.## #.........# # #.#.####..##.#x~j6 #.#<...†.....# #.######..####{ #.# #..## #.# #...######x~j/.######.# #.........#......@.# #.......####.....##### #....>......... ..........####. #####..#.## # x~j<#..#.# . ####.# . .####.# ...# x~j/....x~j-88.2 (14x~j_I2 _x~jx~jx~j 3x~j x~j x~j x~j 10x~j x~j Y09x~jI x~j x~j X8x~j x~j x~j( f  You encounter an adder.x~j\  #.#.####..##. #.#<...†.....# #.######..####S #.# #..###. #.# #...##x~j! K # #.######.# #.....#.#........# #.......##......###### #....>.................###......##########..#.# #.#...## #..#. # ##.## ####..#.####. #.##. ...##.x~j S   adder (asleep) #.......## .. ....#...#x~j 292.2 (4.0)x~j l3.2 (57 _x~jG x~j x~j> #.#<...† #  #S #.# #..## x~j? #. #.#  # #.######.#  #.#........#  ###......###### #....> .......@....... ###......###### #.#...##  # ##.## x~j?{  #.  #. ...# #. ## ....#x~jߍO #.#<...† #  #S #.# #..##  x~j#. #.#  # #.######.#  #.#........#  ###......###### #....> .......@....... ###......###### #.#...##  # ##.##  x~j" #.  #. ...# #. ## x~jx~jx~jTx~j] _An adder is nearby!x~j ))))S    x~jZYou shoot a sling bullet. The sling bullet hits the adder.  The adder hisses angrily.x~j*Q.Sx~j,O.Sx~j2&..x~jJ4[===4.5 (1.36x~j4x~j:x~j=` _The adder is moderately wounded.x~j> ))x~j=PYou shoot a sling bullet. The sling bullet hits the adder.x~jLM.Sx~jp8{.x~j'b5.85x~jx~j7"] _The adder is heavily wounded.x~j  .SYou beckon some vexing sprites to accompany your attacks.@  You feel your willpower being sapped. The adder closely misses you. ,3----------@   Sigmund (polearm, wandering)S   adder  You encounter Sigmund the Dreaded. He is wielding a +0 scythe.x~j /  --more--x~j 7x~j7) -x~j7z60Will/2 Jinx Gem (7204) _x~jO;x~jC>x~jX8#.........# ##.#.####..##.# #.#<...†.....#, #.######..#####@ #.# #..##  #. #.# #...#### #.######.# # #.#........# #.......####....S@###### #....>.................###......##########..#.##.#..#..#.#  # ##.######.#  .#.### #. #.# S   adder ...# #...... ## ....#x~j\7{x~j_]O--7x~j]:3x~jf`x~j%b x~jub-_You block the adder's attack.x~j###.####.## #.........# # x~jef#.#.####..##.#  #.#<...†.....# #, #.######..#####@ #.# #..## x~j  #{ #.# #...##### #.######.# #. #.#....@...# #.......##x~j###....S.###### #....>...........................###......##########..#.##.#..x~j5#..#.# # ##.######.# .#.### #. x~j#.# . ...# #...... ##x~jD4S.x~j0@x~j.x~jv@   Sigmund (polearm, wandering)S   adderx~jo--82x~jx~jx~jX ###.####.## #.# # #.#.####..##.# #.#<...†.....# #, #.######..#### x~jX #@ #.# #..## #. #.# #...#x~jX # #@######.# #.x~j#Y #.#...S.@..# #.#x~jlY ###......###### #....>.x~jY ...#x~jY V###......#..#.## x~j9Z r#.#...#x~j{Z # ##.## ####.# x~jZ V#.### #. x~j[ #.#  ...# #. x~j] /.Sx~jM] x~j*_ x~j_ <.@x~j{   The adder bites you.  You are poisoned.1==-----------=9Pois Will/2 Jinx Gem (7201) x~j x~j  x~j _The adder poisons you!x~j ###.####.## #..# # #.#.####..##.# x~jU #.#<...†.....# #, #.######..#### x~j #@ #.# #..## #. #.# #...## #.######.# #.x~jE @#.#.@..S.@.# #.####......###### #....>....####......#..#.## ##.#...## #..#.# .x~j # ##.## ####.# . x~j u.### #. #.# x~jD x~j n .SYou feel sick.x~j o .@Sigmund shouts!x~jE P@)x~j _0--==x~jN E8000x~jy x~j  x~jT \_The adder attacks as it pursues you! The adder bites you but does no damage.x~jNcb#######...###.# ###.####.## #.........# # #.#.####..##.#  #.#<...†.....# #, #.######..####x~j!d#@ #.# #..##  #. #.# #...######## #.######@# #.... #.#..@..S..# #.......########......###### #....>...............................#######......##########..#.## ###.#..#..#.# . # ##.######.# .# ### #. #.#x~jdI# #.x~jeJ.Sx~jfG.@x~jix~jLjA----x~jjE1199x~jmx~jo x~jo_You feel sick.x~jZ.............#######...###.# x~jG##.####.## ........# .####..## x~j#.#<...†.....,#####..####@x~jWl##  #. #######x~j #.######.# #..........x~ji #.#...@..S.# ...########......###### #....>.......x~j!..................###x~j###......#########x~jA# ## S   adder.#...##x~j..x~j&. x~jf=# ##.######x~j7.# .# ##x~j #.#x~j7x~jx~j#Sx~j.x~j,1{x~j.$29x~jS.Y=-=--x~j.Y28x~j4x~j#7L _You feel sick. The adder bites you but does no damage.x~jM#######...####.............#######...###.# ##.####.## ........# x~j.####..## #.#<...†.....,#####..####@x~jx##  #. #.x~j(#######x~jw #.######S# #.......... #.#...@{...# x~j...########......###### #....>.......x~jReS   adderx~jv S.  You feel sick.x~jCD.{x~j#8x~jn=--3Will/2 Jinx Gem (7197) x~j?x~j[ _You are no longer poisoned.x~j.qM ##.## #######...####.............x~jq #######...###.# ##.####.## ........# .####..## #.#<...†.....,#####..####@.##  #. #Sx~jq}####### #.######.# #..........#.#...@.{..# #.......#####S   adderx~jr7S.x~j=t@x~jtx~jw.@   Sigmund (polearm)S   adderx~jxh=46x~j|x~j} x~j}q_The adder attacks as it pursues you! The adder barely misses you.x~j7e  #.#  ##.## #######...####.............x~je #######...###.# ##.####.## ........# .####..## x~jIf #@#<...†.....,.######..####@x~jf S##  #. x~jf ####### #.######.# #..........x~j6g  #.#...@..@.# ...#####x~jg ######### #....>.......x~jg 8..................######......#########x~jh B# ##x~ji x~ji Sx~j$j .x~j5k "@x~jk .x~jn x~j]o p9-55x~jr x~js x~jl; #.#  ##.## #######...####.............#######...###.# ##.####.## ........# x~jm<e.####..## #.#<...†.....,S######..####@##  #. #.####### #.######@# #.......... #.#...@....# ...############## #....>.........................###x~j@=7S.x~jF *The adder bites you but does no damage.x~j , invisible)Sigmund mumbles some strange words.x~jaM.@4=======64 _Sigmund flickers and vanishes for a moment.x~jE:#.# x~jf#.# .#  ##.## #######...##### ..............# #######...###.# ###.####.## x~j#.@.......# # #.#.####..##.#  #S#<...†.....# x~jC #, #.######..#####@ #.# #..##x~j #. #.# #...######### #.######.# #..... #.#...@..@.# #.......#########x~j###### #....>........x~j8S.x~j`9@.x~jx~jh-73x~jBx~jb _The adder attacks as it pursues you! The adder bites you but does no damage.x~j#.# #.# x~j~##.########...#####..............# #######...###.#  ###.####.###.........# ##S#@####..##.# #.#<...†.....# x~jz#, #.######..#### #@ #.# #..## #. #.# #...#########x~j+# #.######@# #............#.#...@....# #.......####### ###......###### #....>......... ..................####### x~je/Sx~j.S   adderx~j--82x~j%x~jx~j #.# #.# ##.## #...#####  .......#  ...###.#  ###.####.##  x~jv@#.S.......# #  #.#@#  #.#<...†.....#  #, #.######..####  #@ #.# #..##  #. #.#  #      #....> x~j x~jOV #.# #.# x~jW##.## #...#####  .......#  ...###.#  ###.####.##  #.S.......# #  #.#@# x~jW #.#<...†.....#  #, #.######..####  #@ #.# #..##  #. #.#  #      #....>  x~jE[x~j[7-x~jq^x~j`] _An adder is nearby!x~jxiX ##.#########...#####..............#######...### ###.####.###.S.......# ##.#.####..##....†....#,#####..###@# #..## .x~j}j.#########S   adder###......##########..#.## ####x~jjO.Sx~jo7{x~jp30==91x~j sx~jt6 _The adder bites you but does no damage.x~j[ua _There is a stone staircase leading up here.x~j[Ix~j^I{.x~ja=====100x~jlx~jJ_ =.2 _The adder closely misses you.x~j_ x~jd  x~j8d R ####.# x~jcd ####'######### ###............# x~jd ..........)....# .##............# .##............# .#.............# x~jd `.#.............### x~jd ...............S@# x~jd ...............#.# ##.............#.# x~j e {.......#########.# x~j8e ...#.#.# #..# .#.#.#.# #..# x~jte ;##.#.#.# #..#  #.#.#.# ##..#  #.#.#.# ####...x~je 6####  You climb upwards.x~j |-2.3 (2.5Gem (7188) x~j x~j b _The jinxing sprites lose interest in you.x~j  x~j U_There is a stone staircase leading down here.x~j x~jn 7-x~j x~j F _Unknown command.x~j  You shoot a sling bullet. The sling bullet hits the adder.x~jJu"  The adder is severely wounded.1====3.5 (1.27x~ju x~jHvM_The adder closely misses you.x~jm )))))))You shoot a sling bullet.x~jFT ......SThe sling bullet closely misses the adder.x~j6U29--4.8 (1.36x~jXx~jYR _The adder bites you but does no damage. The adder bites you.x~j6 4)))))))x~j ......SYou shoot a sling bullet. The sling bullet misses the adder.x~jY b6.14x~jӿ x~j'  x~jH u_The adder closely misses you. The adder bites you but does no damage.x~j<m )))))))You shoot a sling bullet.x~jXH ......Sx~jRThe sling bullet closely misses the adder.x~j(b30=-7.4x~jO:3x~jdx~j R _The adder barely misses you.x~j=)m )))))))You shoot a sling bullet.x~jH ......Sx~j QThe sling bullet barely misses the adder.x~j5=====8.6 (1.22x~j7x~jU _The adder barely misses you. x2x~jQ  You shoot a sling bullet. The sling bullet hits the adder.x~j%  x~jCThe adder is almost dead.x~jg9.9 (1.31x~jx~j x~j#{_The adder closely misses you. The adder misses you.x~j ^  You beckon some vexing sprites to accompany your attacks.x~j 3-----------200Jinx Gem x~jݪ $(7180) x~j x~j c _You feel your willpower being sapped. The adder bites you but does no damage.x~j x~ji.  You shoot a sling bullet. The sling bullet hits the adder.x~j(x~jQ.†x~jSShooter1==85=2.1 (1.278x~jVx~jJXI _You kill the adder!x~j.x~j$0x~jD<x~jAH _No target in view!x~j:3 x~j3 x~j|4 x~j6 x~j 7 I7 _x~j!9 x~j9 x~j): OGem (7176) x~j: x~j< $ x~j< A_The sprites lose interest in your situation.x~j< x~jc= #2x~j= ==----------5x~jq> x~jpB s _HP restored.4x~jB x~j;D x~jD B3x~jE x~jK X2x~jL x~j{N x~jN T=1x~jO x~jQ x~j]R v4=====0x~jXS x~jjT x~jT C69x~j*W ,x~jhW B8x~jX x~jZ x~j~Z B7x~j[ x~j^ =====6x~j_ x~jG` B5x~j;a x~job x~jb B4x~jc x~jd x~je B3x~je x~jg x~j]g B2x~j`h x~j~i x~ji B1x~jl x~jp x~j# .....#.# #####.@.#.#9.1 (3x~j.0)###########.# ......#.#.# #..##.#.#.# #..# .####.#.#.# #..# #.#.#.# ##..# #.#.#.# ####...####x~j #.#.#.####.........# #.#.#.......###..###x~j_x~jx~jx~jx~jn%Level 2 of the Dungeon<<<<>>>>(Press ? for help)#.#####.# #....#.# #....#########.......# #.####.# ####.##.........###### #.# #.# ####'##############.####.#..####.####.#####............########.............#.##......##..........)....#x~j% #...........####.##.#.######..##.##............##.....†.....# #.#..#.############..#..##............##...........####.#..................#).#.............#x~j&#%....................######..####.....#.............#####...)...............................................†>##....##..............######..##.[...................#.##....##..............<.......##########...........@.#.##....##......................#.....##.......#########.##...###...........#..........#..........#.#.##..##...# ####.###.......#####............#.#.#.##..###'#######.###.#....##.....###.....####.#.#.##..#x~j'2#>.............##.>##.##### #.....# #.#.#.# ##..##.#######.###..##......# ####### #.#.#.# ####...#####..............##..##### ##### #.#.#.####.........##..........#...##..##...# #.#.#.......###..####..........#....##.##...## #.#.#.####.## #..##.###+#+#.....#.##.##....# #.#.#......# #..##.......#.###.#.##.# #####....# #.#....#.### ##..#######x~jA stone staircase leading down (D:2) >@x~jw n escape hatch in the floor (D:2) >>x~j: stone staircase leading down (D:2)#####.###.#...#.##.######........# #...#..#.# #.........#######.#.......#.......[...# ###.#..### #...#####.##............#.######....######...# #......# #.......#.##.####.......#.# #...)...######...# #....#.#####..#.####.# #.# ###....##.# #.##......†......# #..............# ###x~j!; #.# #####.##.###.##.......##....########.#.#..######.###.####.#####......#........†......#.##.................##.#x~jC;h#.'......#.###.#.######..#.#........)..##.###.###.##########x~jc;#####.#.##......#.x~j;..÷...#####.....##.# #.....# #x~j;'.....#.##.###..#.##.####..##..#####)....##########.# #.#######...........####..#........#####.# x~j;#.#######..#.#####..##.....####..#.###.########.......# #.#x~j <# #..##......# #.########.#####.# #.x~j,<#.########## #..#...#...##########........#.# #.# x~jK<#.......#.# ####..#.#.##..# #.....####.#.# #.#### x~jj<#.......#.###########.....#.#[##.(# #####.####.### #....# ##x~j<#...........#.##.##.#.<...######## #......# ####.# #......#....x~j<.#.##.................# ######.##########.# ######.#.............##..#.#.#..<.......# #.............# #.#................>..#.#..........# #.##########..# x~j=#†############.####.###.#....÷.....# #.###### #..# x~jK=J#.# #.####.# #.#..........# #......#####..# #.############......###.#..######### #.........ß#..#x~j1 #...###...........#..........#..........#.#.##..##...# ####.###.......#####............#.#.#.##..###'#######.###.#....##.....###.....####.#.#.##..#x~j#>.............##.>##.##### #.....# #.#.#.# ##..##.#######.###..##......# ####### #.#.#.# ####...#####..............##..##### ##### #.#.#.####.........##..........#...##..##...# #.#.#.......###..####..........#....##.##...## #.#.#.####.## #..##.###+#+#.....#.##.##....# #.#.#......# #..##.......#.###.#.##.# #####....# #.#....#.### ##..#######x~j:x~j.#####............#gmalak the Shooter .##..........)....#Formicid .##.##............#Health: 32/32 ======================== .#..##............#Magic: 5/5======================== .#).#.............#x~jAC: 6Str: 13 ....#.............###EV: 11Int: 18 x~j3..................†>#SH: 4x~jX}Dex: 18 ..................#.#XL:  4 Next: 85% Place: Dungeon:2 #####...........@.#.#x~jz~Noise: ---------  Time: 1849.1 (0.0) x~j.##.......#########.#a) +1 sling ......#.#.##..#Cast: Jinxbite ....#.#.#.#x~je#..#Gem (7151) .####.#.#.##..# x~j .# #.#.#.# ##..# ## #.#.#.# ####...####x~j+a#.#.#.####.........##.#.#.......###..### _Magic restored. x~jJf_You feel your willpower return. _Done exploring. x~jg_You see here an adder corpse.  Press: ? - help, v - describe, . - travelA stone staircase leading down.x~jsx~jx~jnx~jx~ja 0x~j$x~jx~jVY49x~jx~j5x~jx~jB8x~jJx~jx~jx~jmB7x~jx~jx~jIx~jB6x~jx~j- x~jx~jB5x~j?x~jRx~jx~jB4x~jx~jx~j x~jhB3x~jx~j!x~j"x~jA#B2x~j)x~j,x~j:.x~j.B1x~jQ0x~j3x~j4x~j"5x~jB5:0x~j6x~j>:x~ja;x~j;C39x~j<x~j?x~j Ax~jaAB8x~jiBx~jEx~jFx~j.GB7x~jGx~jJx~jLx~j@LB6x~j/Mx~jiPx~jkQx~jQB5x~jRx~jUx~jVx~jVB4x~jWx~jZx~j[x~j5\B3x~j]x~j_x~jax~jbaB2x~jFbx~j$ex~j fx~j6fB1x~jgx~jjx~jjkX0x~jWlx~jox~j px~jYpC29x~jRqx~jsx~jtx~jtB8x~jux~j}xx~jmyx~jyB7x~jzx~j }x~j}x~j~B6x~jx~jx~jɁx~jB5x~jx~jx~jyx~jB4x~j~x~j_x~j)x~jmB3x~jx~j x~j،x~jB2x~jƍx~jȏx~jx~jB1x~jx~jox~jcx~jB0x~jKx~j'x~jx~j<C19x~jx~jx~j̛x~jB8x~jŜx~jx~j}x~jB7x~jzx~j0x~jx~jVB6x~jx~jx~j`x~jB5x~j\x~jx~jx~jB4x~jWx~j~x~j#x~jqB3x~jx~j?x~jvx~jٯB2x~jx~jMx~j1009876543x~jL  #%..................  ##...).............. x~j #....##............  #....##............ x~jf #....##............ x~jp #...###...........# x~j #...# ####.###.....  ##'#######.###.#... x~jp= #@.............##.97.1 (48.0)  #.#######.###..##.  #..............##.  #..........#...##.  #..........#....## x~j  #.###+#+#.....#.##   #.......#.###.#.##x~jx   #####.###.#...#.##x~j   ######.#.......#... x~jxx~jx~j[ _There is a stone staircase leading down here.x~j*x~jx~j x~jx~jtr8.1 (1.0)2 _x~jx~j. 3  x~jeYou climb downwards.  Level annotation: Sigmundx~j^  #.#  x~j..### ##.##  ....#######...#### x~j\...!.. x~j#...#######...### #...# ###.####. x~j~#######...# #... x~j5j....S...•# #.#.####. x~jT#@# #.#<...† x~jv#.#, #.#### x~j#.#@ #{#  ..#. #.#  x~j#.#.######@# #. x~j#.#...@....# #... S   adder ##x~j ###### #... j   endoplasm (asleep) .............x~j0& x~jPw###......##########.You encounter an adder and an endoplasm.x~j%(p==9.6 (2.51x~jz-x~j6/ _The adder hisses angrily.  Found 3 flux baubles and an emerald potion.x~j1a _There is a stone staircase leading up here.x~j@ _Unknown command.x~j! #.# .# #. ..### ##.##  ....#######...### ...!............ #...#######...### #...# ###.############...# #.......j....S@..•# #.#.####x~j!z.>...###<#.# #.#<...†### #.#, #.######x~j" #.#@ #{# # ..#. #.# # #.#.######@# #x~jw" #.#...@....# # ###......###### #x~j"O ............x~j2]  Found an escape hatch in the floor. The adder bites you.x~jT30---900.6 (1.00x~j7x~j9= _The adder bites you but does no damage.x~j%x~jv&#1x~j&=-3----------Contam: 10% -x~j&[1099x~j*x~j, x~j,v_You miscast Jinxbite. Nothing appears to happen. The adder closely misses you.x~jJ%  x~jJYou shoot a sling bullet.x~jNX  The sling bullet hits the adder but does no damage.x~jp==2.9 (1.38x~jx~j[ _The adder bites you but does no damage. You block the adder's attack.x~juW  You shoot a sling bullet. The sling bullet hits the adder.x~j~o  The adder is moderately wounded.x~jb4.26x~jux~j, x~jex~j=_The adder misses you.x~j^ )))))jYou shoot a sling bullet.  The sling bullet closely misses the adder.x~j :The sling bullet hits the endoplasm.x~j|1 W .j  The endoplasm is lightly wounded.x~jK2 .jx~j7 J..Sx~j,8 2==5.55x~j^< x~j>  x~j=> f_You block the adder's attack. The adder completely misses you.x~j& x~j5I.j  You beckon some vexing sprites to accompany your attacks.x~jx~j~!1x~j{---------------------60Jinxbitex~j-dWill/2 Jinx Gem (7094) x~jx~j x~j$]_You feel your willpower being sapped. The adder closely misses you.x~jPx~j3  You shoot a sling bullet. The sling bullet hits the adder.x~jY/ .j  x~j8ZOThe adder is severely wounded.x~j`x~j`u8% =7.7 (1.23x~j$ax~j fx~jg x~jhM_The adder bites you but does no damage. You block the adder's attack.x~jN o .  You shoot a sling bullet. The sling bullet hits the adder!x~jH j   endoplasmx~j .jx~j x~jn x~j" o#.#gmalak the Shooterx~jR" ).##.#Formicid..### ##.##Health: 32/32 ========================x~j{" ....#######...### Magic: 1/5====--------------------x~j" ...!............. AC: 6Str: 13x~j" #...#######...### EV: 11Int: 18 Contam: 5% #...# ###.#### SH: 5Dex: 18x~j# ########...# #....... XL:  4 Next: 104% Place: Dungeon:3......j@..•# #.#.#### Noise: ===------  Time: 1909.0 (1.3)x~jB# .>...###<#.# #.#<...† a) +1 slingx~jh# ### #.#, #.###### Cast: Jinxbitex~j# #.#@ #{# # Will/2 Jinx Gem (7091) ..#. #.# #x~j# #.#.######@# # j   endoplasm#.#...@....# #..###......###### #.....................You beckon some vexing sprites to accompany your attacks. x~j# _You feel your willpower being sapped. The adder closely misses you.You shoot a sling bullet. The sling bullet hits the adder.  The adder is severely wounded. x~j!$ _The adder bites you but does no damage. You block the adder's attack.  You shoot a sling bullet. The sling bullet hits the adder!x~j% J _You kill the adder!x~jJ% @You have reached level 5!x~j+ /  --more--x~jAA7/3765 2% x~jHx~jJ4 _x~j!6 }  You shoot a sling bullet.  The sling bullet hits the endoplasm but does no damage.x~j :*x~j Wj (very drained) x~j  The sling bullet hits the endoplasm but does no damage.  The endoplasm is lightly wounded. x~j b A giggling sprite leaps out and makes the endoplasm trip over its own  pseudopods.  x~j= <The endoplasm is heavily wounded.x~jc =The endoplasm freezes you.x~j/ #3x~jZ &---3x~j} a10.2 (1.20x~j x~j  x~j; _You are frozen.x~j-s .  You shoot a sling bullet. The sling bullet hits the endoplasm!x~j0Rx~jx~j4#2x~jC====13x~j1.5 (1.3Jinxbite89 _You kill the endoplasm!x~j. .##.# ..### ##.#x~j)/ ....#######...####...!..............#...#######...###x~ju/ #...# ###.####.########...# #........x~j/ ..........•# #.#.####.>...###@#.# #.#<...†.### #.#, #.######.x~j0  #.#@ #{# #.x~je0 ..#. #.# #.x~j0 n#.#.######@# #.x~j0 n#.#...@....# #...x~j 1 d###......###### #.x~j:1 B..................###x~jm1 '##########x~jr> x~j? 7---2x~j@ C08x~jH x~jK D _Your magical contamination has completely faded away.x~jN a _There is a stone staircase leading up here.x~j x~jD x~j x~jM  x~j ; You start resting.x~j x~j #4x~j )=-----x~j x~j$ &0x~j r3.5 (1Gem (7087) x~j x~j  x~j ^_The sprites lose interest in your situation.x~jx~j?x~jlx~jx~j\B6x~jx~jx~jW====5x~j<x~jx~jT=4x~jx~jrx~j&5x~j:3x~j(x~jvx~jB2x~j\x~jx~jB1x~jx~jx~jep6=0x~jx~j_x~jf3====79x~jx~jx~j*x~jB8x~jx~jx~jB7x~j" x~j k _You start resting.HP restored.x~jx~j/20.0)x~j7==4.5 (116 _x~jEx~j^x~jx~jGx~j%x~jZx~j+W====5x~jlx~jKx~jB4x~jx~jx~jɼB3x~jx~jx~jCT=2x~jtx~jkx~jB1x~jx~jx~jB0x~j!x~jx~j9v4====69x~jvx~jx~jaB8x~jx~jA _You start resting.x~jx~jx~j>232.5 (8.0)x~j r3.5 (9Gem (7067) x~j:x~j x~jQ_You feel your willpower return.x~ju 6x~j x~jՉ x~j} '====x~j 05x~jS x~j x~j֑ B4x~j x~j x~j6 B3x~j x~jT x~j B2x~j x~j n1x~j{ x~j B0x~j x~j x~jY %5x~j ====x~j ;59x~j/ x~j x~j B8x~j x~j x~j B7x~jm x~je x~j x~jR :6x~j x~jp x~j A====5x~j- x~j x~jK x~j B4x~jd x~jf x~j B3x~j` x~j x~j B2x~j x~j x~j B1x~ji x~j x~j B0x~jc x~j n _You start resting.Magic restored.x~j  50.5 (17.0)6====1.5 (1849 _x~j #.# #..# .# #..### ##.## #....#######...#####x~j...!..............##...#######...###.# #...# ###.####.#########...# #........x~j0\.........@•# #.#.####..>...###<#.# #.#<...†.x~j^Y### #.#.# #.######.#.#.# #{# #.x~j..#.# #.# #.#.#.######@# # #.#...@....# #.x~j###......###### #..............x~j9x~jk2.0)8x~j6 x~j x~jٜ'#.# #..# #.# #..### ##.## x~j1#....#######...##### ...!..# #...#######...###.# #...# ###.####.##x~j...# #.#.# #.#.####..#.>...###<#.# #.#<...†.x~j### #.#.# #.######..##.#.# #{# #..#..#.# #.# #.x~j#.#.######@# #.#.#...@....# #.x~j ###......###### #....>.x~j7x~j`37x~jRx~jfR _You see here 3 flux baubles.x~jzx~j$`46x~jCx~j( _g - 3 flux baublesx~j x~jc Gear: 6/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with )) x~j  a - a +1 sling (weapon)  e - a +1 short sword of freezing Armour (go to first with [)  b - a +0 robe (worn)  f - a +0 buckler (worn) x~j Jewellery (go to first with "=)  c - a +6 ring of intelligence (worn) x~j 9 d - a +4 ring of protection (worn)x~jip  x~j~ x~j x~j ?#.#x~jH gmalak the Shooter#..##.#Formicidx~jr i#..### ##.##x~j eHealth: 37/37 ========================x~j‹ #....#######...##### Magic: 6/6========================x~j ...!..............# AC: 6Str: 13x~j #...#######...###.# EV: 11Int: 18x~jf #...# ###.####.## SH: 5Dex: 18x~j ########...# #.........# XL:  5 Next:  3% Place: Dungeon:3x~j ..........@# #.#.####..# Noise: ---------  Time: 1954.5 (0.0)x~jU .>...###<#.# #.#<...†... a) +1 sling### #.#.# #.######..# Cast: Jinxbite#.#.# #{# #..# Gem (7046) x~j ..#.# #.# #...#.#.######@# #... #.#...@....# #..... x~j ###......###### #....> ......................  _You start resting. _You feel your willpower return. _You start resting. x~j _Magic restored. _You see here 3 flux baubles. _g - 3 flux baublesx~j x~j( x~j x~j x~jx~jfGear: 6/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +1 sling (weapon)  e - a +1 short sword of freezing Armour (go to first with [)  b - a +0 robe (worn)  f - a +0 buckler (worn) Jewellery (go to first with "=) x~j"x c - a +6 ring of intelligence (worn)  d - a +4 ring of protection (worn)x~j! x~jEPotions:  x~j?Potions ! x~j)9 f - a red potion x~jP@ j - 2 fuming emerald potionsx~j IScroll Scrollx~jo ?  p - a scroll of poisonc - a scroll labelled VUHETU JOI  d - 2 scrolls labelled LAYSTR SIOPHUOL  e - 2 scrolls labelled YNOBLU FUOSY x~j c h - 2 scrolls labelled WAOVOI EQOXZUG  k - 3 scrolls labelled DIGOURIMITx~jy Evocable Items: (Left/Right/Tab to switch category) x~jlmBaubles  g - 3 flux baublesx~j5g - 3 flux baubles. A small glass bauble containing an ominously glowing substance. Crushing it willflood you with transmutational energy, leaving your physical form unstable at a fundamental level. In this state of flux, your melee attacks are much weaker, but each strike will contaminate whatever you hit with transmutational energy - growing so intense x~jgupon the third strike that it will cause their body to twist and deform, inflicting significant damage. The lack of certainty in your physical form also makes you much harder to hit, though you glow in a way that hinders stealth. The power contained in each bauble is finite, and once it is exhausted by spreading it to enemies, you will return to your previous form. ____________________________________________________________Skill HPEV Contam Dmg ------------------------------------------ Min 5+0% +6.02d15 Max 14 +0% +16.0x~j2d33 Cur 0.0 -90% +0.4 2d5 e(v)oke, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.x~j!x~j%x~j)#.#gmalak the Shooter#..##.#Formicid#..### ##.##Health: 37/37 ========================x~j *0#....#######...##### Magic: 6/6========================...!..............# AC: 6Str: 13#...#######...###.# EV: 11Int: 18#...# ###.####.## SH: 5Dex: 18x~j~*Q########...# #.........# XL:  5 Next:  3% Place: Dungeon:3..........@# #.#.####..# Noise: ---------  Time: 1954.5 (0.0).>...###<#.# #.#<...†... a) +1 slingx~j+### #.#.# #.######..# Cast: Jinxbite#.#.# #{# #..# Gem (7046) ..#.# #.# #...#.#.######@# #... #.#...@....# #..... ###......###### #....> ......................  _You start resting. x~j+ _You feel your willpower return. _You start resting. _Magic restored. _You see here 3 flux baubles. _g - 3 flux baublesx~j55.5 (15 _You drop 3 flux baubles.x~j >M... x~j # #.# ### ##.## x~j N#....#######...####x~jC #...!.............######...###.# x~jl  x~j 2##.####.#########x~j A...............•x~j .####..#x~jF O.>...###<x~jk A<...†...x~j G### #.x~j .#####x~j #.#.# #{# #..#x~j+ $x~jQ x~ju ...x~j <x~j x~j\ `64x~j x~j8 x~j"HM>. {###... # #.# ### ##.## .#######...#####...!.............######...###.#  ##.####.#########..................•.####..#.>...###<<...†...### #.#.# #.######..#. .##..73x~j+x~j/x~jh5Mx~j1##  x~je#>. {x~j###.x~j&... x~jKT# #.# x~jp### ##.## .#######...####x~j#...!.............######...###.# x~j  x~j##.####.#x~j 0########...x~jEA...............•x~jj.####..#x~j.>...###<#.# #.#<...†...x~jJ.#.#.#x~jx~jJ82x~jx~jx~jRx~j6M##  #>. {####..... x~j# #.# ### ##.## .#######...#####...@.............##...#######...###.#  ##.####.#x~ja########...................•# #.#.####..## ..#.#x~jOx~j`91x~jx~j x~j f60.5 (20x~jVx~jU _l - an emerald potionx~jaZ x~jZ x~jV[ x~j] x~jA_ x~ja Y39x~jb x~jnd x~jd B8x~jpe x~j|f x~j|{ m76543 _f - 2 red potions (gained 1)2x~j| X1x~j| x~jN~ %  x~j~ EYou sense a monster nearby.x~j_ Jx~jʁ  ######## ### #.@....# #>. ##.####.# #.#x~j$ ........# #. ###.###..# # { .. #..### ## x~jz S## #....####### #.............. ##...#######... #...# ###.#x~j% 070.5 (10.0)x~jÅ I0 _x~j x~j# x~j x~jj Gear: 6/52 gear slots (Left/Right/Tab to switch category) x~j Hand Weapons (go to first with ))  a - a +1 sling (weapon) x~j  e - a +1 short sword of freezing Armour (go to first with [) x~j+ K b - a +0 robe (worn)  f - a +0 buckler (worn) x~j Jewellery (go to first with "=)  c - a +6 ring of intelligence (worn)  d - a +4 ring of protection (worn)x~jNyx~jlx~j: x~jd gmalak the ShooterFormicidHealth: 37/37 ========================x~jkMagic: 6/6========================x~jˑAC: 6Str: 13EV: 11Int: 18SH: 5Dex: 18########### XL:  5 Next:  3% Place: Dungeon:3x~j .#.@....##>. Noise: ---------  Time: 1970.5 (0.0)x~j9N##.####.##.# a) +1 sling........##.# Cast: Jinxbitex~je!###.###..##.# Gem (7030) { .. #..### ##.#x~j## #....#######... #..............x~j ##...#######... #...# ###.#  x~j_You see here 3 flux baubles. _g - 3 flux baubles _You drop 3 flux baubles. _l - an emerald potion x~j _f - 2 red potions (gained 1) _You sense a monster nearby.x~j.x~jx~jx~jƘx~jx~jx~jGx~jkx~jx~jo29x~jx~jB8x~jhx~jx~j x~j] You encounter a bat.x~jT##########x~jw#......##>...####.####.##.x~j#...........# #.######@###..#x~j #..b.....# #..####.x~j3e######### #....#######.. x~j\;#............. x~j ##...#######..x~j x~jӘ#...# ###. b   bat (asleep)########...# #...x~j!x~j!..........•# #.#.x~jk.>...###<#.# #.#<x~j˟+2.5 (2x~j +3.5 (3x~j?A7 _x~jx~jx~j = ))))x~j b  You shoot a sling bullet. The sling bullet hits the bat.x~j}t S.b.b.bx~jt .bx~j$y x~jy q===4.7 (1.26x~jr| x~j]~ ^ _The bat is moderately wounded.x~j)X ######## x~j #......# #> ...####.####.#  #...........#  ######@###..#  ......b.#  x~j> #########   #...# x~j&   x~j<E•#  .><#.# #.#<x~j ########  #......# #> ...####.####.#  #...........#  ######@###..#  ......b.#   #########   #...#    •#  .><#.# #.#< _A bat is nearby!x~j2)x~jO b  You shoot a sling bullet. The sling bullet barely misses the bat.The bat barely misses you. You block the bat's attack.x~jPg6.0 (1.34x~jSx~jUm _The bat closely misses you. You block the bat's attack.x~j6B .  You shoot a sling bullet. The sling bullet hits the bat.x~jx~j 547.2 (1.2x~jO:3x~j0x~j x~j9_You kill the bat!x~j 3x~jr x~j x~j x~j 2x~jK B1x~j x~je x~j X0x~j x~j x~j x~j C19x~jE x~j" x~j x~j' B8x~j x~jI x~j* x~jy B7x~j x~j^ x~j M  You encounter a rat.x~j x~j@  ######## ########## #......# r......@.####.####.# ---#######...........#  x~jr ######.###..# ........# #..### ######### #....### x~j #....... r   rat (asleep) x~j m##...### #...# x~j 7########...#x~j .83.2 (6.0x~j j---4.2 (76 x~j _x~jK x~jj x~j#   ##########   r......@.#  .#######...........#  ######.###..#   x~jq     #...#   x~jh_=x~j_.   x~j`B##########   x~jM`fr......@.# x~j`o .#######...........# x~j` x~j`f######.###..#  x~ja x~j/a  x~jVa x~j}a x~ja  x~ja0#...#x~ja  x~jb x~j-gx~jgx~jzlx~jo x~jpT_A rat is nearby!x~jqO ))))))rx~j{You shoot a sling bullet.  The sling bullet hits the rat but does no damage.x~j5*.rx~jx~jW#.....x~jM'===x~j}5.4 (1.2x~j:5x~j x~j6 x~jx~j_The rat squeaks loudly.x~jm )))))))You shoot a sling bullet.x~j @.rx~j D..r....x~j1! b6.64x~j# x~jL&  x~j& X_The sling bullet closely misses the rat.x~j Lx~j    ##########   ..r....@.#  x~j" Q.#######...........#  ######.###..#   x~jJ    x~jr =  #...#   x~j x~jWz =x~jz    ##########   ..r....@.#  .#######...........#  ######.###..#   x~jm{ }     #...# x~j'~ x~j~ x~j x~jւ Z _A rat is nearby!x~jˍ & x~j$ D))))You shoot a sling bullet.x~jQ @.rx~j ...x~j9 b7.83x~jV x~j G _The sling bullet hits the rat but does no damage.x~jIm )))))))You shoot a sling bullet.x~j2@.rx~j9.rx~jDžD.....r.x~j7b9.01x~jڈx~j֊^ _The sling bullet closely misses the rat.x~jQ x~j  ##########   .....r.@.#  .#######...........# x~j@ X ######.###..#      x~jk J  #...#   x~j   ##########   .....r.@.#  .#######...........#  ######.###..#        #...#  _A rat is nearby!x~j> )))))))x~j/You shoot a sling bullet.x~jߖ@.rx~j!......x~j)c90.20x~jx~j-^ _The sling bullet closely misses the rat.x~jdm )))))))You shoot a sling bullet.x~j ......rThe sling bullet closely misses the rat.x~jh1.5 (1.309x~jx~jP _The rat barely misses you.x~j m )))))))You shoot a sling bullet.x~jH ......rThe sling bullet closely misses the rat.x~jXJ b2.88x~jL x~jM Q _The rat closely misses you.x~j x~jX You beckon some vexing sprites to accompany your attacks.x~j\4---------x~jR]30Will/2 Jinx Gem (7007) x~jx~jGx~jo _You feel your willpower being sapped. The rat misses you.x~j>  You shoot a sling bullet.x~jzV  The sling bullet hits the rat but does no damage.x~j+{o=5.0 (1.25x~j~x~jqw _The rat closely misses you. The rat bites you but does no damage.x~jW!4)))))))x~j  ......rYou shoot a sling bullet. The sling bullet barely misses the rat.x~jg6.3 (1.34x~jx~j: _The rat barely misses you.x~jx~j~ m )))))))You shoot a sling bullet.x~jk :*x~j( ' x~j .  The sling bullet completely misses the rat.A giggling sprite leaps out and makes the rat trip over its own feet.x~j( V......†x~j j57.63x~j x~j  x~j 9_You kill the rat!x~jr x~j@s x~ju x~jYw  x~jw :_No target in view!x~jRx~jUGear: 6/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +1 sling (weapon) x~j e - a +1 short sword of freezing Armour (go to first with [)  b - a +0 robe (worn) x~j f - a +0 buckler (worn) Jewellery (go to first with "=)  c - a +6 ring of intelligence (worn)  d - a +4 ring of protection (worn)x~j7 x~j; x~j> ]gmalak the Shooterx~j ? |FormicidHealth: 37/37 ========================x~jc? Magic: 4/6================--------AC: 6x~j? Str: 13EV: 11Int: 18########x~j@ SH: 5Dex: 18########## #......#x~j@ XL:  5 Next:  5% Place: Dungeon:3......†@.####.####.#Noise: ===------  Time: 1997.6 (0.0).#######...........#x~jhA a) +1 sling######.###..#Cast: Jinxbite........# #..###Will/2 Jinx Gem (7003) ######### #....####.......##...####...#x~jA ########...# _The rat barely misses you.You shoot a sling bullet.  x~jWB The sling bullet completely misses the rat.A giggling sprite leaps out and makes the rat trip over its own feet. _You kill the rat! x~jB 3_No target in view!x~jI x~jJ x~jP x~jQ x~j 92 _Gem (7001) x~j\  _The sprites lose interest in your situation.069998x~jw 5====7x~jK n6x~j7 x~j1 X5x~j³ x~j] X4x~j x~j m====3x~j( x~j B2x~j x~j x~j 10x~j ,x~j x~j C89x~j x~j[ 86====7x~j2 x~jV X6x~j x~j B5x~jH ,x~ja x~j B4x~j= x~j* x~j W====3x~j x~j x~j B2x~j3 x~ja x~j OGem (6981) x~j x~j n _You feel your willpower return.x~jo x~j B0x~j x~j _  You see here a rat corpse.x~j x~j J79 _x~j x~j x~j x~j8 B8x~j x~jR x~j n7x~jw x~jG x~j B6x~j x~j x~j x~j B5x~j9 x~j x~j x~jO ,4x~j} x~j x~j x~j x~j4 B3x~j x~j x~j x~j B2x~jR x~j x~j x~j B1x~j x~ji x~j@ x~jq B0x~j x~j x~j x~j C69x~jv x~j x~j x~j B8x~jb x~j* x~j8 x~j B7x~j x~j x~j x~jE B6x~j x~j x~j x~j B5x~j2 x~j% x~j; x~jl B4x~j x~j x~j x~j B3x~j S21059x~jb B8x~j ,x~j x~j B7x~j} x~j x~j B6x~j1 x~j x~j x~j x~jA B5x~j x~j x~j %  x~j. EYou sense a monster nearby.x~jR S #.#######...........#  x~j ^#.############.###..#  #.##...........# #..#  #.##.########### #...  #.##.##x~j g#...  ##...#.###..  #.....## #..   #...#.# ########..  x~jw  #...#@# ..........---   #...#........>...###<#  #...######.#### #.#  #...##.#  x~j #...# { ..  #...# #.#x~j; ^    #.#x~j     ###..    .....x~j E x~j" 22046.6 (49.0)x~jK# d---4 _x~j% x~j& x~jx~jsx~jӶx~jݷx~j1x~jûn3x~jx~jqB2x~jx~jx~jx~jB1x~jx~jwx~jx~jB0x~jax~jx~jJ%  x~jzAYou encounter an adder.x~jW6 #.####x~j#.###..#  #.##...........# #..###  x~j(#.##.########### #....## #.##.## #.... ##...#.# ##...### x~j#.....## #...#  #...#.# ##########...#  x~j1#...#.####............•#  x~j[#...#....@...>...###<#.#  x~j#...######.#####. #.#.#  #...# .# #.#.#  x~j#...# S#..#.#  x~j.#...# .# #.#.## .##.#...@ S   adder (asleep) x~j`## ###...... x~j1m......... ###.x~j250.0)x~j+1.6 (5x~jB49 _x~jx~jFx~j6e        x~j7     #...#   #######  #...#.####............•#  #...#....@...>...###<#.#  #...######.#####. #.#.# x~j7 #...# .# #.#.#  #...# S# ..#.#  #...# .#  .#  ## x~j`             #...# x~j  #######  #...#.####............•#  #...#....@...>...###<#.#  x~jCN#...######.#####. #.#.#  #...# .# #.#.#  #...# S# ..#.#  #...# .#  .#  x~jA## x~j`x~jx~jx~j4] _An adder is nearby!x~j #.#.###..# #.##.# #..###x~jA= #.##.# #.... #.##.## # ##...#.# ##... #.....##x~ju #...# #...#.# ##...# #...#.####x~j.•# #...#...@....>...###<#.# #...######.#####. #.#.#x~j #...# .# #.#.# #...# S# ..#.#x~j #...# .# #.#. .# #.#... x~j0 ## ###   x~j[m ### x~jsx~jl2.6 (18 _x~jx~jx~j x~j Gear: 6/52 gear slots (Left/Right/Tab to switch category) x~j9 ]Hand Weapons (go to first with ))  a - a +1 sling (weapon)  e - a +1 short sword of freezing Armour (go to first with [)  b - a +0 robe (worn)  f - a +0 buckler (worn) Jewellery (go to first with "=)  c - a +6 ring of intelligence (worn)  d - a +4 ring of protection (worn)x~j>oe - a +1 short sword of freezing. A personal stabbing weapon with a short grip. Base accuracy: +4 Base damage: 5 Base attack delay: 1.0 This weapon's minimum attack delay (0.5) is reached at skill level 10.  Your skill: 0.0; use (s) to set 10.0 as a target for Short Blades.  At 100% training you would reach 10.0 in about 4.1 XLs. Your +0 buckler slightly slows your attacks with this weapon.  Current attack delay: 1.0. Damage rating: 7 (Base 5 x 120% (Dex) x 101% (Skill) + 1 (Ench)). Freeze: It freezes victims, dealing an additional one-quarter of any damagethat pierces defenders' armour. It may also slow down cold-bloodedcreatures. This weapon falls into the 'Short Blades' category. It is good for stabbing helpless or unaware enemies. It is a weapon for one hand-pair. It can be maximally enchanted to +9. You found it on level 1 of the Dungeon. (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.x~jx~jx~jmx~jD#.############.###..#gmalak the Shooterx~j|#.##...........# #..### Formicidx~j:#.##.########### #....## Health: 37/37 ========================#.##.###...... Magic: 6/6x~j========================##...#.###...## AC: 6x~jStr: 13#.....###...# EV: 11Int: 18x~j4#...#.# ##########...# SH: 5Dex: 18x~ja1#...#.####............•# XL:  5 Next:  5% Place: Dungeon:3x~j:#...#...@....>...###<#.# Noise: ---------  Time: 2052.6 (0.0)x~jba#...######.#####. #.#.# e) +1 short sword (freeze)#...# .##.#.# Cast: Jinxbite#...# S#..#.# Gem (6948) #...# .##.#.##.##.#... ## ###..... ........ ###.....  x~jQ_You see here a rat corpse. _You sense a monster nearby. _You encounter an adder. _An adder is nearby!You unwield your +1 sling.  x~j =Your +1 short sword of freezing glows with a cold blue light!x~jx~je3.6 (17x~j*x~jp _You sense a monster nearby.encounter an adder. _x~j/An adder is nearby!  You unwield your +1 sling.r +1 short sword of freezing glows with a cold blue light! _e - a +1 short sword of freezing (weapon)x~j5#.#.###..# #.##.# #..### #.##.# #....##.##.## #.##...#.# ##...##.....## #...# #...#.# ##...# #...#.####.•# x~j~6#...#.>...###<#.# #...######.#####. #.#.# #...# .# #.#.# #...# S# ..#.# #...# .# #.#.#.# #.#...@ S   adder (asleep)## ###..###.x~j"7 x~j9:x~j:`46x~js=x~j>x~j{ g#.##...........# #..####.##.########### #....#####.##.## #........##...#.# ##...#####.....## ...# x~j #...#.# ###########...# #...#.####............•# #...#........>...###<#.# #...######@#####. #.#.# #...# #.# #.#.# x~ju E#...# #S# ..#.# #...# #.# #.#.#### ..# #.#...@.### ###......# ....#### #.#...##x~j x~j! v55x~j$ x~j/& x~j*C########### #....#### ....##...#.#...####.....#x~jC #...# #.# #############............•#........>...###<#.######.#####. #. #@# S..#.#.####x~jD% ...@.#####......# ....#### #.#...# ##.##x~jTLM SSx~jL9  The adder hisses angrily.x~j]MU6-===x~jMC64x~jPx~j^RR _The adder bites you but does no damage. The adder bites you.x~jCx~jݸ/--7x~j:3x~jtx~jr _You completely miss the adder. You block the adder's attack.x~jҋ x~j_ {--82x~j x~j q _You miss the adder. The adder bites you but does no damage.x~jx~jU#7x~jr=9.7 (1.11x~jW x~j-  _You miss the adder. The adder barely misses you. x2x~j( x~j6 You hit the adder. You freeze the adder.  The adder is moderately wounded.x~jىc60.80x~jx~jK= _The adder bites you but does no damage.x~ji   You barely miss the adder.The adder is moderately wounded.5--1.939 _The adder bites you. The adder closely misses you.x~j+  You miss the adder.The adder is moderately wounded.x~jX,6=-208x~j1/x~j03 _You block the adder's attack.x~jo  You hit the adder. You freeze the adder.  The adder is heavily wounded.4.0 (1.16 _The adder completely misses you.x~j=s x~js You closely miss the adder.The adder is heavily wounded.x~jtf505x~jwx~j0y@ _The adder bites you but does no damage. x2x~jIl .You hit the adder. The adder seems to slow down. You freeze the adder.x~j[q A†x~js R164x~jt x~jBw x~jx  x~jy C_You kill the adder!x~jD  ....##...#.#...####.....# #...# #.# #############............•.......>...###<#.x~j ######.#####. #. #.#  ..#.#.#### ...@.?#####......#.. ....#.####x~jL #. #.#...#. ##.##.#.### x~j x~j% y7==-7x~j :3x~j x~j a _Found a scroll labelled LAYSTR SIOPHUOL.x~j s _You see here an adder corpse.x~j$ x~jx x~jT x~j x~j^ x~jm _2 _x~jH x~j x~j ,1x~j x~j x~j x~j x~j B0x~j x~j x~jF x~j U=29x~j x~j x~j% / #...#.# ###########...#  #...#.####............•#  #...#........>...###<#.#x~j%  #...######.#####. #.#.# #...# #.# #.#.# #...######†# ..#.# #...##...#.# #.#.## ...##.#...# #.#... .......@### ###.....-71.0 (4 ..##..........< ........x~jg& ###.####.### ###....#. #.#... .. # ##.#{ #.# .#.### #.x~j& { #. #. ...# #. #.##....... { ... ....#x~jq* x~j* e2.0 (58x~j- x~j2 J _Found an escape hatch in the ceiling.x~j2 e3.0 (67x~jp5 x~j 7 q _d - 3 scrolls labelled LAYSTR SIOPHUOL (gained 1)x~j-x~jx~j$x~jx~jn6x~jx~j%  x~j6EYou sense a monster nearby.x~j #...#........>...###<#.# #...######.#####. #.#.#x~j #...# #.# #.#.# #...######†# ..#.# #...##...#.#x~j8 #.#.# #...##.#...# #.#.. .........###### ###.... ..##..........< .... ###@####.### ###x~jsj #.# #.# ... # ##{ #.###.#.### #x~j0{ #. #. ...# #. #.##....... ## {..... ....##.######.†...#.#....x~j!x~j+5.0 (2x~jI5 _x~j5x~jDx~j{3x~ju|x~j~x~j  You encounter a gnoll. It is wielding a +0 whip.x~ju #####.#####. #.x~jA #.# #...######†#.#...##...#.###...##.#.............###### ###.. ..##..........< ... ###.####.### ###x~jy #@# #.#...........# ##x~jʅ.#ğ.##.###.#.### # { #. #..........x~j9ğ   gnoll (asleep)...........#x~ji&0x~jl6.0 (14 _x~jx~jx~j J   #...# #.# x~j > #...######†#  #...##...#.# x~j # #...##.#...#  x~j .........######  x~j7 -..##....<  ###.# x~jP 2 #@#  x~jh !...........# #  x~j g.#ğ.##.###.#.###  # { #. #.....# x~j O #.##.......  {..... ....#  #.####x~j 6.#  #.† x~j  x~j ) x~jV    #...# #.#  x~jW #...######†#  x~j?W #...##...#.#  x~jW #...##.#...#  x~jW g.........######  x~jW ..##....<  ###.#x~jW p  #@#  x~j X a...........# #  x~j+X .#ğ.##.###.#.###  # { #. #.....# x~jPX  #.##.......  x~jX 9{..... ....#  #.####. #.† x~jX x~jS\ x~j\ x~j_ x~jla \ _A gnoll is nearby!x~jk........>...###<#####.#####.#...# #.##x~j#...######†#.x~jd#...##...#.#x~jɖ#...##.#...# #.#x~j[.........###### ###x~jd..##..........< ...x~j9b###@####.### ###..x~jX x~jxN#.# x~j.#.x~j~...........# # #x~j L.#ğ.##.###.#.##x~jV}# { #. #.....#.x~j{t #.##.......##x~jԘ {..... ....#####.......#x~j*#.†...#.#....x~jx~jx~j!&7x~jFA3 _x~jx~jx~j,x~j,Gear: 6/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  e - a +1 short sword of freezing (weapon) x~j" a - a +1 sling Armour (go to first with [)  b - a +0 robe (worn)  f - a +0 buckler (worn) x~j|Jewellery (go to first with "=)  c - a +6 ring of intelligence (worn)  d - a +4 ring of protection (worn)x~j$a - a +1 sling. A piece of cloth and leather for launching stones, adequate for hunting small game like rabbits or goblins. Base accuracy: +0 Base damage: 7 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.  Your skill: 3.9; use (s) to set 14.0 as a target for Ranged Weapons. x~jc4 At 100% training you would reach 14.0 in about 5.2 XLs.  At current training (50%) you reach 14.0 in about 7.4 XLs. Your +0 buckler slightly slows your attacks with this weapon. Wearing heavy armour would reduce your attack speed with this weapon.Current attack delay: 1.3. x~jDamage rating: 10 (Base 7 x 120% (Dex) x 108% (Skill) + 1 (Ench)). This weapon falls into the 'Ranged Weapons' category. It is a weapon for one hand-pair. x~jIt can be maximally enchanted to +9. Stash search prefixes: {inventory} {Ranged Weapons} {one-handed} {ranged weapon}(w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.x~jkx~jgkx~j=rx~jy#...#........>...###<#.# gmalak the Shooterx~jyl#...######.#####. #.#.# Formicid#...# #.##.#.# Health: 37/37 ========================x~j\z#...######†#x~jz9..#.# Magic: 6/6========================#...##...#.#x~jzz#.#.# AC: 6Str: 13x~j>{#...##.#...##.#.. EV: 11x~j{Int: 18.........###### ###.... SH: 5x~j{<Dex: 18..##..........< ....... XL:  5 Next: 15% Place: Dungeon:3x~j|###@####.### ###.... Noise: ---------  Time: 2077.0 (0.0)x~jh|#.##.#.. a) +1 sling...........#x~j|# ##. Fire: a) +1 sling.#ğ.##.###.#.###x~j|K#. Gem (6923) x~j}# { #. #.....##.x~ja}D#.##.......##x~j}{..... ....##.#####.......#x~j}#.†...#.#.... _d - 3 scrolls labelled LAYSTR SIOPHUOL (gained 1) _You sense a monster nearby. x~j}_You encounter a gnoll. It is wielding a +0 whip. _A gnoll is nearby!x~j}wYou unwield your +1 short sword of freezing.  Your +1 short sword of freezing stops glowing.x~jāx~j,O8.0 (12x~jx~j/x~j _You sense a monster nearby.encounter a gnoll. It x~jNis wielding a +0 whip.A gnoll is nearby! x~j You unwield your +1 short sword of freezing.r +1 short sword of freezing stops glowing. _a - a +1 sling (weapon)x~j Z #...#.####............• #...#........>...###<#. #...######.#####. #.#. #...# #.# #.#. #...######†# ..#.x~j  #...##...#.# #.#x~j5 ##...##.#...# #.#..........###### ###x~j ..##.@........< ..###.####.### ###.x~jӷ z #.#  #.x~j#  ...........# # ##.#ğ.##.###.#.### ## { #. #.....# x~jt Y #.##.......# {.....x~j { ....# #.#####.......#x~jy x~j `91x~j x~j& x~j5f   #...#.# ###########..   #...#.####...........   #...#........>...###<#   #...######.#####. #.#   #...# #.# #.#   #...######†# ..#   #...##...#.# #.#  ###...##.#...# #.#  .......@...###### ###  ###..##..........< ..  # ###.####.### ###.   #.#  #.   ...........# #  .#ğ.##.###.#.###  # { #. ##~jg dm   #.##.......   {..... ....#800x~jKc  #...#.# #   #...#.####   #...#.>...###< x~j #...######.#####. #.   #...# #.# #.   #...######†# ..  x~jY #...##...#.# #.  #...##.#...# #.  x~jd.###### ###  .###..##.<   #. ###.####.### ###  # #.#x~j #.   ....# #  .#ğ.##.###.#.###   # { #. #.....#  x~j" #.##.   {..... ....#x~jx~jMa119x~jx~j@ x~ju  #...#.# #  #...#.#### x~j  #...#.>...###  #...######.#####. # x~jԂ #...# #.# # x~j #...######†#  x~j #...##...#.# #x~j3 #...##.#...# # x~jOu#.###### ### x~jj#.###..##.<  x~j #.. ###.####.### ###  ##. #.# #  ...x~jӃ.# #  .#ğ.##.###.#.###x~j"ğ   gnoll (asleep)  #.{ #. #.....# #x~j;. #.##.   {..... ....#x~j)x~j&2x~jˈ:8x~j+x~jMx~j S"..##  ###############..................>...#######.#####. #.#####†. #...##...#.#####..@##.#...# ...........###### ####.###..##..........< ..... ###.####.### ####. #.# ..........# #.#ğ.##.###.#.##{ #. #.....##. #.##.......x~jD\v37x~j_x~j?bx~j  ##...#.#  #.....##   #...#.# ##########  #...#.####.........  #...#........>...#  #...######.#####.   #...# #.#   #...######†#   #.@.##...#.#   #####...##.#...#   #............###### ## #.###..##..........< ..  #...###.####.### #  ##.. #.#    .~jT39;49m..........# .#ğ.##.###.#.###  #.{ #. #.....#ğ.ğ46x~jN#8 )x~j#Z))))))You shoot a sling bullet.x~j;ğ.x~j58....x~j`.x~jq===5.2 (1.25x~jx~j x~jR_The sling bullet closely misses the gnoll.x~j' x~j)))x~j*))x~jJ))x~jh/You shoot a sling bullet.x~jG;ğ.x~jy>.....x~j@b6.44x~jQx~j _ _The sling bullet barely misses the gnoll.x~j[ ? ))x~jv[ )))x~j[ ))x~j \ /You shoot a sling bullet.x~jd ;ğ.x~jcr #.x~jr ..x~jr ..x~jt g7.7 (1.33x~j x~jz _ _The sling bullet barely misses the gnoll.x~j"vx~j&w'Quiver which action? ([-] to clear) Items ([,] to cycle)Fire: a) +1 sling (quivered) x~jXwESpells ([,] to cycle)  a - Cast: Jinxbite Abilities ([,] to cycle)Abil: Digx~j{wAbil: Shaft Self x~jwG[*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onx~j4Dx~juL ##...#.## gmalak the Shooter  x~jL%#.....##Formicid  #...#.# ########## Health: 37/37 ========================  #...#.####......... Magic: 6/6========================  #...#........>...## AC: 6Str: 13 x~j.M #...######.#####.EV: 11Int: 18  #...# #.#SH: 5Dex: 18 x~jVM  #...######†#XL:  5 Next: 15% Place: Dungeon:3  x~jyMg#.@.##...#.#x~jMNoise: ===------  Time: 2087.7 (0.0) x~jM x~jML#####...##.#...#x~jNOa) +1 sling  x~jvN#............###### ## Cast: Jinxbite  x~jN #.###.ğ##..........< .. Gem (6913)  x~jlO#...###.####.### ##  x~jOE##.. #.#x~jOpğ   gnoll  x~jO>...........#  x~jAPV.#..##.###.#.###  x~jP`#.{ #. #.....#x~jP5You shoot a sling bullet. x~jP<_The sling bullet closely misses the gnoll.x~jP5You shoot a sling bullet. x~jQ_The sling bullet barely misses the gnoll.You shoot a sling bullet. _The sling bullet barely misses the gnoll.x~j;Qx~jRx~j2\x~j]x~jC ğx~j _.  You beckon some vexing sprites to accompany your attacks.x~jx~jyj4---------8.7 (1x~jdWill/2 Jinx Gem (6912) x~jx~j9; _You feel your willpower being sapped.x~jcT )))))x~j>))You shoot a sling bullet.x~j ;ğ.x~jAK .....  x~jIThe sling bullet barely misses the gnoll.x~j82----x~j8i=90.0 (1.30x~j-x~j8 _The gnoll hits you with a +0 whip.x~jZD  You shoot a sling bullet. The sling bullet hits the gnoll!x~j l  The gnoll is heavily wounded.x~j d0-----1.3x~j ;09x~j x~jy 8 _The gnoll hits you with a +0 whip.x~j' x~j/J.  You shoot a sling bullet. The sling bullet hits the gnoll!x~j)x~ju*)x~j 262.5 (1.28 _You kill the gnoll!Training target 3.0 for Stealth reached!  x~jۉVYour Ranged Weapons skill increases to level 4!x~jx~jh _Your Stealth skill increases to level 3!x~j9 M #.##.##...#.#..##  ##############.................>...#######.#####. #.####† #...##...#####.).##.#...# ...........###### ##  #.###..##..........< ...###..#-----------307 _x~j9 5Mx~j9 #########x~j9 n #.##.#x~j: ?#...#.#x~jd: i..##  ##########x~j: ####.........x~j: <........>...#######.#####.x~j: . #.x~j: Q..######†x~j-;  #...##...#x~jj; ####.).##.#...# x~j;  #............###### ###...x~j; x~jA x~jB I1=---x~jB f4Gem (6906) x~jE x~jG  x~jG ^_The sprites lose interest in your situation.x~jZ M..........#.###########x~j  #.##.##...#.#..## x~j n ##############.................>...#######.#####.x~j߷ . #.x~j ..######† #...##...#  x~j #####.).##.#...###..##.###..x~j> x~j x~j `55x~j x~j x~jM##########.##..........x~j#.########### #.##.##...#.#x~j<..##  ##############.................>...##x~j^B#####.#####. #.x~j~..######†  #...##...#.#x~j˟c#... x~jۣx~j`64x~jx~jOM.........x~j##########.##...........#.###########x~j% #.##.###...#.##..## x~jp ##############.................>...#######.#####.x~j#8 #.  x~jP#...######†##..##x~jx~j5====73x~jx~jDx~jx~jx~jx~j{2=2x~jB1x~jx~jox~jB0x~jx~jx~j<#3x~jwd=====899x~jnx~jx~jIB8x~j4x~jix~jB7x~jx~jx~jsB6x~j7x~jx~j4==5x~jx~jSx~jB4x~jx~jn _You start resting.Magic restored.x~jx~j-106.5 (9x~jT6====7.5 (1x~jM0.0)3 _x~jx~jMx~j  x~j  #......†..####.##  #.#######........  #.############.#  #.##...........#  x~j  #.##.###########   #.##.##x~j5    ##...#.# x~jW  #.....##  x~j|  #@..#.# ######### x~j m #...#.####........ x~j  #...#........>...# x~j l #...######.#####. x~j k #...# #x~j9 .# x~j  #...######†#  #...##...#.#x~jU 2  #####.).##.#...#   #............###### #x~jV x~j 18.0)x~j :2x~j x~jl x~jx~jKx~jWx~jx~j5=1x~j֟x~j4B0x~j{x~jx~jX====89x~jx~jdx~jƦ,8x~jx~jx~jݩx~jO66=x~jy:7x~jyx~j$ x~j3_You start resting.x~jZx~j,13.5 (5x~jٸr4.5 (6Gem (6886) x~jx~j_ _You feel your willpower return.x~j d #.#######......... x~jX #.############.### #.##...........#  x~j #.##.########### # x~jƈ #.##.## # x~j ##...#.# # x~j0 W#.....##  x~jY #...#.# ########## x~j| #.@.#.####......... x~jlj #...#........>...## x~j m#...######.#####.  x~j #...# #.#  #...######†# x~j] #...##...#.#  #####.).##.#...#  #............###### ## #.###..##..........< ..x~j x~j e5.5 (15x~j x~j x~j  #####.###...........# .###########.## ##...#.#.....## x~jT #.# #############................>...#######.#####.  #.# x~j #####†#..##  #...###.####.### ## x~j܉ x~jN `64x~j x~jc x~j6 ...........# ###########.## ##...#......# #.# #############.........x~j.......>...#######.#####.  #.# #####†..##...#.#...  x~jF##.. #.#x~jx~j.7==73x~jPx~jx~j1x~jx~jx~jx~j74 210  You encounter a gnoll. It is wielding a +0 halberd.#.....## #...#.# ##...#.####............#........>...#..######.#####...# #.# ..######†# ..##...#.# ####.#...# #............###### ###.###..##..........< ....###.####.### ## ##.. #.# ...# ğ  x~jD  gnoll (polearm, asleep) .#..##.###.#.### #.ğ##. #.....# #. #.##.......20.5 (3=1.5 (479 _  Things that are here: _a +0 whip; a gnoll corpsex~jx~jc4--------Contam: 10% 2.5 (1x~j:8x~jx~j x~jΥ8_You miscast Jinxbite. Nothing appears to happen.x~jd9 )x~j))))x~jbğ  )x~jz)You shoot a sling bullet. The sling bullet hits the gnoll!  The gnoll shouts!x~je;ğ.x~j#.....===3.8 (1.37 _The gnoll is heavily wounded.x~jdL )))))You shoot a sling bullet.  The sling bullet hits the gnoll but does no damage.x~jP2ğx~j6B ğx~jZm.  The gnoll is heavily wounded.x~j.x~jD:ğ.x~j; ...x~jj..  You encounter a gnoll. It is wielding a +0 spear.x~jg5.0 (1.25x~jx~j2 _The gnoll leaves your sight.x~j%wq .  You shoot a sling bullet. The sling bullet hits the gnoll!x~j zP)))x~j_#.x~j/..)x~j)J+ 36.24 _You kill the gnoll! _Your Shields skill increases to level 2!x~jS 3x~j-"x~jO$x~j%j--------3 _x~j)n2x~j-x~j0x~j91^8% 1x~j3x~j6x~j 7"6x~j-7:0x~j8x~jl;x~j[<A5====4x~j<;69x~j%Ax~jCx~jrC\28x~j*Ex~jFx~j3G\17x~jMx~jSx~jT(x~jT$6x~jTx~jWx~jyc$ x~jc6_Your magical contamination has completely faded away.x~jdA====5x~jdx~jix~jsx~jztB4x~j9yx~jcx~j[B3x~j21x~jءx~jߧx~jB0x~jѭx~jx~j&  x~jeXMagic restored.  A gnoll comes into view.x~j9#6x~jk====x~j.x~j.x~j.x~j.x~j !---x~jRgğ   gnoll (polearm, wandering)x~jt*ğx~j040.2 (14.0)x~jH---1.2 (15x~j$59 x~j_x~j^x~jDx~jA ğ.  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.x~jEHğ)x~jFc4--------==2x~jFr.0)Will/2 Jinx Gem (6858) x~jJx~j5L' _The gnoll shouts!x~js L ))))x~j X)You shoot a sling bullet. The sling bullet hits the gnoll.x~j :ğ.x~jÏ >.....x~j@ o=3.5 (1.37x~jn x~j 3 _The gnoll is lightly wounded.x~j- )))) You shoot a sling bullet. The sling bullet hits the gnoll.x~jˡ;ğ.x~jS0...x~jg4.7 (1.26x~jx~j x~j۹x~jO_The gnoll is heavily wounded.x~j )))You shoot a sling bullet.  The sling bullet hits the gnoll but does no damage.x~jSMğ)x~jT"ğx~j;T.x~j\".x~j]-6.0 (1.3x~j]$4x~j ^x~jFs _The gnoll is heavily wounded.x~j2 : )x~j2 b You shoot a sling bullet. The sling bullet hits the gnoll.x~j ;*x~j .  The gnoll is almost dead.A giggling sprite leaps out and makes the gnoll trip over its own feet.x~j U.)x~jQ --------47.2 (1.23x~j x~j  x~jȓ ;_You kill the gnoll!x~jidx~jdx~j fx~jckn2x~jmx~jmOGem (6851) x~jEox~jr$ x~j3rW_The sprites lose interest in your situation.x~jrB0x~jtx~jbvx~jv;5====x~jv;49x~jxx~jzx~jzB8x~j||x~j~x~j~B7x~j@x~jax~jB6x~jx~jx~jW====5x~jٌx~jx~jB4x~jlx~jx~jB3x~jx~jїX2x~jVx~jx~jB1x~j6x~jx~jB0x~jx~jƢx~j96====x~j:;39x~jx~jx~jB8x~jȨx~jx~jB7x~jx~jx~jB6x~jx~jx~jɲW====5x~jmx~jux~jB4x~j=x~jlx~jB3x~j+x~jBx~j~B2x~jx~j:eGem (6831) x~jx~jn _You feel your willpower return.x~j0x~jB0x~j_x~jx~jx~jC29x~jGx~j=  You see here a +0 spear.x~jmx~jI8 _x~jFx~jx~jx~jB7x~jax~j*x~jx~j B6x~jx~jx~jx~jB5x~j}x~j x~jx~j:B4x~jx~jx~jx~jB3x~jx~j-x~j#x~jwB2x~jx~jx~jvx~jB1x~jx~j#x~jx~jB0x~jx~j@ x~jr x~j C19x~jP x~js x~jx~jB8x~jx~jx~jx~j4B7x~jx~jx~jx~jB6x~jx~jx~jx~j?B5x~jx~jx~jx~jB4x~jox~jx~jzx~jB3x~jix~j' x~j!x~j!X2x~j"x~jz#x~j#B1x~jB$x~jQ%x~j_&x~j&B0x~j.'x~j:(x~jL)x~j)C09x~jU*x~jD+x~je,x~j,B8x~jB-x~j.x~j/x~ja/B7x~j 0x~j2x~j3x~jV3B6x~j3x~j5x~j5x~jF6B5x~j6x~j8x~j9x~jC:B4x~j:x~j;x~j<x~j<B3x~jg=x~j3>x~j>x~j:?B2x~j?x~jBx~jBx~j/CB1x~jCx~jDx~jEx~jEB0x~jFx~jtGx~jYHx~jHD799x~j"Ix~jJx~j Kx~jVK,8x~jxKx~jKx~jLx~jMx~jNB7x~jNx~jOx~jPx~jPB6x~jrQx~jSx~jTx~jTB5x~jmUx~j_Vx~jpWx~jWB4x~j)Xx~jXx~jYx~jZB3x~j~Zx~j][x~jJ\x~jl\B2x~j\x~j]x~j^x~j^B1x~jz_x~jI`x~j1ax~j{aB0x~jax~jcx~jdx~jdC89x~jex~jfx~jgB8x~jhx~jmhx~jwix~jmjx~jjB7x~j+kx~j6lx~j6mx~jmB6x~jmx~jox~jvb ........>...###<#.# #.#<...†.. #####.#####. #.#.# #... x~jw #.##.# #{# # #####†#..#.# #.# #.. #...#.##.######@# #.. #.#...##........# #.... ....###########......###### #.... ..........<?..................... ##.####.### ...##########..---x~jow214.2 (67.0) ##.####.# #.#...## #.. ......#.# #.##.## ### #.###.#.### #.##.# x~jw#.###.....#####.##.. #.##............###># ..........####### {# ###.......# ..#.#.....#x~j4|x~j|---5.2 (685x~j\x~j݁; _Found a stone staircase leading down.x~jS x~j &........>...###<#.# #.#<...†.. gmalak the Shooter #####.#####. #.#.# #.######.. Formicid#.#x~j #.#.# #{# #.. Health: 37/37 ======================== #####†#..#.# #.# #.. Magic: 6/6======================== #...#.##.#.######@# #.. AC: 6Str: 13 #.#...#x~j #.#........# #.... EV: 11Int: 18 ....###########......###### #.... SH: 5Dex: 18 ..........<?..................... XL:  5 Next: 46% Place: Dungeon:3 ##.####.### ###.@....##########.. Noise: ---------  Time: 2215.2 (0.0) ##.####.# #.#...##x~j J#.. a) +1 sling ......#.# #.##.##### Cast: Jinxbite #.###.#.### #.##.#Gem (6785) #.###.....#####.##.. x~jk #.##............###[40m># ..........####### {# ###.......# ..#.#.....#A giggling sprite leaps out and makes the gnoll trip over its own feet. _You kill the gnoll! _The sprites lose interest in your situation. _You feel your willpower return. _You see here a +0 spear. x~j &_Found a stone staircase leading down.x~jY x~j x~jj x~j p _There is nobody nearby that the sprites are interested in.x~jx~jx~j 4 _x~jx~jx~jB3x~j6x~jx~jx~jB2x~jx~jx~jlx~j,1x~jx~jx~jx~jx~jB0x~jWx~j  #...#.####............•# #.#.# #x~j ...#........>...###<#.# #.#< #...######.#####. #.#.# #.### #x~j ...# #.# #.#.# #{# x~j #####†# ..#.# #.# ..##...#.# #.#.######@# x~j #.).##.#...# #.#........# ################# x~j3 .)##..........<@.............. #x~jP ...###.####.#######......####### x~jn ##).###.####.# #.#...## ...........#.# #.##.## .#..##.###.#.### #.##.# x~j u.#..##.###.....#####.##.. .#..##.##............###># .#.x~j B......####### {# .x~j #.#####.x~j e......#m - a scroll labelled UNLY RYDOIHYRPHx~j,20.2 (5x~jf1.2 (679x~jx~j# x~j/#'_You see here a +0 club.x~j x~jOGear: 6/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with )) x~j a - a +1 sling (weapon)  e - a +1 short sword of freezing Armour (go to first with [)  b - a +0 robe (worn)  f - a +0 buckler (worn) x~jJewellery (go to first with "=)  c - a +6 ring of intelligence (worn) x~j9 d - a +4 ring of protection (worn)x~jg x~jQn x~j'u #...#.####............•# #.#.# gmalak the Shooter #...#........>...###<#.# #.#<. Formicid #...######.#####. #.#.# #.### Health: 37/37 ======================== #...# #.##.#.# #{#Magic: 6/6======================== #...######†#..#.# #.#AC: 6Str: 13 #...##...#.##.#.######@#EV: 11Int: 18 #.).##.#...##.#........#SH: 5Dex: 18 .........###########......###### XL:  5 Next: 46% Place: Dungeon:3 #.)##..........<@................ Noise: ---------  Time: 2221.2 (0.0) #...###.####.#######~ju ?m......####### a) +1 sling ##).###.####.# #.#...##Cast: Jinxbite ...........#.# #.##.##Gem (6779) .#..##.###.#.### #.##.# .#..##.###.....#####.##.. .#..##.##............###># .#.............####### {# .#.#####.......# _You feel your willpower return. _You see here a +0 spear. _Found a stone staircase leading down. _There is nobody nearby that the sprites are interested in.  m - a scroll labelled UNLY RYDOIHYRPH _You see here a +0 club.x~jy x~jy x~j} x~j~ x~jS x~j x~ju x~jH x~j x~jo X8x~j x~jS x~j B7x~j G6543210698765x~j x~je x~j ,4x~j x~jw x~j x~j x~j ,3x~j9 x~j x~jj x~j x~j; B2x~j: x~j% x~j* %  x~jP DYou encounter a hobgoblin.x~j3 O###......•# #.#.####. .......>...###<#.# #.#<...†.. ####.x~je  #.#.# #.######..  #.#x~j ##.#.# #{# #..# ####†# #.....#.# #.# #... x~j S...#.# #####.#.######.# #... .#...# #.#........# #.....x~j ###########......###### #....> x~j .........<).....@....####.#######......##########.. #x~j& .####.# #.#...## #..#x~jm #.# #.##.## ######.#.### #.##.# ###.....#####.##.. g   hobgoblin (asleep)#......x~j m###>#.x~j `####### g# x~j 038.2 (17.0)x~jR ,9.2 (18x~jx A1 _x~jT x~j x~jSsx•# ><#.# #.#<...† #.#.#  #.# #.###.#.# #{# x~js†# #.....#.# #.#  #####.#.######.#  #.#........# #####......###### #....><).....@.......#####......####x~jt #.#...##  #.##.##  #.##.# ..#>#  g# x~j4•# ><#.# #.#<...† #.#.#  #.# #.###.#.# #{# x~jK&†# #.....#.# #.#  #####.#.######.#  #.#........# #####......###### #....><).....@.......#####......####x~j} #.#...## x~j #.##.##  #.##.# ..x~j#># g#x~j x~j~ x~jox~jPJ _A hobgoblin is nearby!x~jx~j* ^  You beckon some vexing sprites to accompany your attacks.x~jP+ >4--------x~j+ &==40x~j+ \.0)Will/2 Jinx Gem (6760) x~j+ x~j`3 x~j56  x~j6 -_You feel your willpower being sapped.x~j. ? ))x~j/ i)))g  )x~jZ/ pYou shoot a sling bullet. The sling bullet hits the hobgoblin.  The hobgoblin shouts!x~jϮ ;*x~j+ .  The hobgoblin is severely wounded.A giggling sprite leaps out and makes the hobgoblin trip over its own feet.x~j^ ......>†x~jn x8=1.4 (1.259x~j x~j( M _You kill the hobgoblin!x~j4x~j 5x~j8x~jW:H _No target in view!x~jx~jx~jIx~jѵx~jҸ_8 _x~jx~jNOGem (6757) x~jx~je _The sprites lose interest in your situation.x~jMx~j׿c--------6x~jx~jx~jB5x~jx~jMx~jB4x~jx~jcx~jB3x~jx~j;x~jyB2x~jx~jYx~j_5====1x~jx~jx~j[x~jB0x~jx~jKx~jC49x~jx~j3x~jgB8x~j{x~jVx~jW====7x~jx~j7x~jB6x~jx~jx~jB5x~jxx~jx~j2B4x~jYx~j.x~jxB3x~jx~jx~jB2x~jx~jx~j<#6x~jP====1x~jx~jx~jB0x~jx~jx~jC39x~j&x~jx~jB8x~jx~jsx~jW====7x~jx~jX6x~jx~jx~j:-Gem (6735x~je") x~jfx~j^ n _You feel your willpower return.x~j x~jQ B4x~j x~jx~j}x~jB3x~jx~jx~jx~jB2x~jqx~jx~jx~jiB1x~j(x~j5x~jNx~jB0x~j~x~jtx~jcx~jC29x~j4x~j"x~j#x~j^#B8x~j#x~j&R  There is a stone staircase leading down here.x~j'x~j2(I7 _x~j(x~jA+ x~jq+_ You see here a hobgoblin corpse.x~j /x~j0x~j 1A6 _x~j1x~j2x~j3x~j 4B5x~j4x~jq5x~j9x~j&:B4x~j:x~jR<x~j=x~j+>B3x~j,@x~jEx~j*Hx~j\HB2x~jXIx~jKx~jXX .....#####.##..#.....###># x~jX......####### #†# ......# #.#x~jXo.....# #.#x~j+Ym#.###### #.# x~jYo###......## #.# x~jY#######...## #.######.#.#.####.@##---x~jZ78.4 (37.0)x~jZu.......^...#........) x~jZo..##.#.#.##.#..#####.. x~j[p###.......###.#..#  x~j.[T#...####..###.#..#####x~jX[ # x~j[r#....###........[...... .x~j[f.†<.....####.#..##x~j[d### .#...##### #.#.)x~j"\*# x~jS\=.##†## x~j}\3 #.#..#x~jbx~jb---9.4 (381x~jjx~j7l* _Found a morningstar.x~jx~j-x~jx~jS x~j@_Unknown command.x~jTx~j1x~jx~jlx~j_0 _x~jx~jex~jx~j#C19x~jJx~jx~jx~j{,8x~jx~jx~jx~j x~jV ,7x~j x~j x~jx~jx~jB6x~jx~jx~jax~jB5x~jx~jYx~j x~j4!B4x~je"x~j=%x~j'V  You encounter 2 ribbon worms.x~j'(x~j.J###.##..# ###># ###### #†#  #.#  x~j`.#.# . ### #.# .# ..## #.# #..# ...## #.## ####...# x~j.x#.#.####..#####.@..###....# x~j....^...#........)⌠#..#x~j..#####....###.w ...# ...###.#..# ####...####.x~j.### ##......[...... #.#x~j'/ww 2 ribbon worms (asleep)####.#..##### ..# x~jK/### #.#.)# w# x~j686.4 (7.0)w1 asleep)wx~j6e7.4 (83x~j:x~jm< x~j<_Found a shortbow.x~js- x~j- x~j2 x~j3  x~j3 8_Unknown command.x~jX S......###># x~j ####### #†# # #.# # #.#x~j X. #### #.#x~j .# ...## #.##..# x~j z#...## #.## ####.x~jC n#.#.####..#####....###.... x~j ....^...#.......@)......⌠ #. .x~j #.#.##.#..#####....###.w . ....###.#..# ####...# x~j i##..###.#..###### ##..#x~j3 #........[...... #.# ...####.#..##### ..# x~j #### #.#.)#  w# #.#..# x~j 3 #.#..#x~j˫ 8{x~j l8.4 (12 _x~j1 x~j[ x~jx~jɟ.###># .# #†# x~j.#x~j / #.# .#x~jq #.# .# #.#x~jY .#.## #.#x~jޠK #..# #x~j|#...## #.## ####...# x~j'#.#.#.####..#####....###. x~jNE.^...#x~jqX.)......⌠ # x~j#.#.#.##.#..#####....###.w x~je.###.#..# ####...#x~j x#..###.#..###### ##..##x~jP.[...... #.#.####.#..##### {x~jz.# x~jI##### #.#.)#x~j¢) w# x~j7# #.#..# x~j. #.#..#x~jCx~j 3wx~j!.x~j[w   ribbon wormx~j\`91x~jx~jx~jPx~jL.###># ..# #†# ..# #.# ..# #.# .# #.#x~jɗ .#.## #.# #..#x~j #...## #.## ####...# ##.#.#.####..#####....###. x~j.^...#.)......⌠ x~j^e#.#.#.##.#..#####....###.w .###.#..# ####...##..###.#..###### ##..# .###x~j.[...... #w#.####.#..##### ..# x~j.##### #.#.)# w# ## #.#..# #x~jΘD #.#..#x~jʙ3wx~j3.w   ribbon wormx~j=a900x~jx~jAx~j[ m.###>#.# #†#.# #.#.# #.# . .###### #.# .#.## #.# #..##...## #.## ####...#x~j[ P#.#.#.####..#####....###. .^...#.)......⌠ .##.#.#.##.#..#####....###.w .###.#..# ####...# .####..###.#..###### ##w.# ..###x~j[ .[...... #.# <.....####.#..##### ..# ..##### #.#.)# w# †## #.#..# .# #.#..#x~j2] 3wx~ja .w   ribbon wormx~jib a109x~jpf x~jg x~ju.###>#.# #†#x~ju.# #.#.# #.# . x~jjv#.###### #.# .# #......## #.#x~jv #..##...## #.## ####...#x~jwm#.#.#.####..#####....###. #x~j0w;.^...#x~j[w.)......⌠ ..##.#.#.##.#..#####....###.w #x~jw.###.#..# ####.w.# ..####..###.#..###### ##..# ...###x~jx-.[...... #.# †<.....####.#..##### ..# ...##### #.#.)#x~jx w# #†## #.#..# #.# #.#..#x~j.x~j!&2x~jQ:8x~jqx~j_x~jH3wx~jÅ.w   ribbon wormx~j!`37x~jՐx~j֑x~j _ w.  x~j AYou beckon some vexing sprites to accompany your attacks.x~j x~j f4--------==4x~j֑ dWill/2 Jinx Gem (6706) x~jW x~j ; _You feel your willpower being sapped.x~j x~j4<)))))x~j`h You shoot a sling bullet. The sling bullet hits the ribbon worm.x~j74w.x~j@%...x~jW@2. x~jyA5=5.7 (1.3x~jA:5x~jx~j) x~jY`_The ribbon worm is moderately wounded.x~jRA ))))x~j x~jVYou shoot a sling bullet. The sling bullet hits the ribbon worm.x~j. ...x~j* .x~jT\(catching breath)The ribbon worm is moderately wounded.x~jx~j' x~jݚ$```x~j`x~j(CThe ribbon worm expels a string of sticky webbing.x~jLHThe stream of webbing hits you but does no damage.x~j#C....x~j#x~j$  5   0 7.0Held Gem x~j%$(6703) x~j)x~j+. _You are caught in a web!x~jvx~j&x~jx x~jx~jN _You are caught in a web!x~j8 x~j x~j x~jD N _You are caught in a web!x~j: (catching breath)You struggle to detach yourself from the web.x~jJ ```x~j Z`The ribbon worm expels a string of sticky webbing.x~j=.....x~jƊp---802x~jx~jmH _The stream of webbing hits you but does no damage.x~jA4w.x~j^H --------11  5 ---9Gem (6701) x~jLx~jN/ _You disentangle yourself.x~j .###>#.# #†#x~j J.# #.#.# #.# . .#.###### #.# .# ##......## #.#x~j # #..##...## #.## ####...# .####.#.#.####..#####....###. .#x~j] .^...#.)......⌠.##.#.#.##.#..#####w...###.w ##x~j >.###.#..# ####...#.####..###.#..###### ##..#.###..[...... #.# .†<.....####.#..##### ..# #...##### #.#x~j ,.)# w# ##†## #.#..# ##.# #.#..#x~j 6w.x~j x~jr b3000x~j x~j x~j~; )))x~joYou shoot a sling bullet.  The sling bullet hits the ribbon worm but does no damage.x~j:*x~j w.  The ribbon worm is lightly wounded.  x~jۜMA giggling sprite leaps out and ties the ribbon worm's tail in a knot.x~jIk.. , very dr…)x~js===1.3 (1.3699x~jtx~j x~jX_The ribbon worm is moderately wounded.x~j> )))))))x~j</You shoot a sling bullet.x~jw..w...).very drained)2.68 _The sling bullet barely misses the ribbon worm.x~jd 8 )x~j VYou shoot a sling bullet. The sling bullet hits the ribbon worm.x~j :*x~j w.w catching breath, very dr…)_The sling bullet barely misses the ribbon worm.You shoot a sling bullet. The sling bullet hits the ribbon worm.  heavi  A giggling sprite leaps out and ties the ribbon worm's tail in a knot.  The ribbon worm is severely wounded.  The jinxing sprites lose interest in you.x~j K `x~j The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.x~j U.very drained)5====  5   0 3.9Held 7x~j): D _You are caught in a web!x~j' x~jU g11  5 ---40x~j GGem (6696) x~j x~j / _You disentangle yourself.x~jY Y.###>#.x~j ]# #†#.# #.# #.....# #.# . ..#.###### #.#x~j; ' .##......## #.# #..##...## #.## ####...# .x~j t.####.#.#.####..#####....###. #.#x~j, .^...#.@..w...)......⌠ #...##.#.#.##.#..#####....###.w#.###.#..# ####...# x~j #...####..###.#..###### ##..# #....###........[...... #.# .x~j .†<.....####.#..##### ..# x~j .#...##### #.#.)# w# x~jc .##†## #.#..# .##.# #.#..#x~j 1w.x~j x~jy |---55x~j x~jS x~j!u .  You shoot a sling bullet. The sling bullet hits the ribbon worm!x~j$=)x~j..x~jح051===x~j>47.1 (1.23x~jx~jx~jA x~jv+_You kill the ribbon worm!x~jx~jX)###># # #†# # #.# .....# #.# . #.###### #.# .# x~j......## #.# #..# ...## #.## ####...# ####.#.#.####..#####....###. .#.x~j^...#.)......⌠ x~j<...##.#.#.##.#..#####....###.w .x~jkz###.#..# ####...# x~j...####..###.#..###### ##..# ....###........[.x~j †<.....####.#..# #...##### #.#.)#x~j ##†## #.#..# x~jx~jPU====---80x~j:2x~jϏx~jx~jL !###># # #†# # #.# x~jM # #.# . #.###### #.# .# ......## #.# #..# x~jGM ...## #.## ####...# x~j{M ####.#.#.####..#####....###. x~jM #.x~jM Q^...#.x~jN 2)......⌠ x~j[N ##.#.#.##.#..#####....###.w .x~jN ###.#..# ####...# x~jN v####..###.#..###### ##..# x~j-O 4###.. x~j[O /†<.....####.#..x~jO  x~jO 8...##### #.#.x~jO e†## #.#..x~jP # x~jOP x~j] x~jS^ |---91x~jPc x~jd x~j ###># # #†# x~j8 Q# #.# x~j # #.# . .###### #.# .# ......## #.# #..# ...## #.## ####...# .#.#.####..#####....###. .^...#.)......⌠ ##.#.#.##.#..#####....###.w .###.#..# ####...# ####..###.#..###### ##..# x~j x~j a100x~j9 x~ji x~j:###># # #†# # #.# # #.# . ###### #.# .# ## #.# #..# ...## #.## ####...# .#.#.####..#####....###. .^...#.)......⌠ ##.#.#.##.#..#####....###.w .###.#..# ####...# ####..###.#..###### ##..# x~jHw189x~jA"x~j#x~j###># # #†# # #.# # #.# .  #.# x~j5.# ## #.# #..# ...## #.## ####...# .#.#.####..#####....###. .^...#.x~jc)......⌠ # #.#.#.##.#..#####....###.w .###.#..# ####...# ..###.#..###### ##..# ###.[...... #.# x~jk$ x~jx~jL`28x~jx~jx~j ###># # #†# # #.# x~j^ # #.# .  #.# .# ## #.# x~j ]#..# ...## #.## ####...# .#.#.####..#####....###. .^...#.x~j B)......⌠ #. x~jO f.#.#.##.#..#####....###.w .###.#..# ####...# ..###.#..###### ##..# .[...... #.#####.#..##### ..#  x~jqx~jW6====3x~j:7x~j x~j7x~j x~j$ ###>#  #†# x~jR 0 #.# x~j} #x~j 0 #.# x~j .#x~j 8 #.# .# x~jT N## #.# x~j +##..# x~j |...## #.## ####...# x~j \#.#.####..#####....###.x~j G...#^...#.x~jc ......⌠ #. #.#.##.#..#####....###.w ...#x~j Q###.#..# ####...# x~j ]..###.#..###### ##..# x~j x~j _####.#..##### ..# x~jH vw   ribbon worm (asleep)x~js [ #.#.)# x~j +w# x~j x~jn x~j `46x~j x~j T _You see here a +0 morningstar.x~j[^  You beckon some vexing sprites to accompany your attacks.x~j4--------==5Jinx Gem (6685) x~j*x~j; _You feel your willpower being sapped.x~jЂ ))))))w  You shoot a sling bullet. The sling bullet hits the ribbon worm.x~j0jx~j' x~jUw.  The ribbon worm is moderately wounded.x~j .....j   endoplasm (wandering)x~j o=6.3 (1.24x~jSx~j( x~j]M_You encounter an endoplasm.x~j6 )))))You shoot a sling bullet. The sling bullet hits the ribbon worm.x~j5 ;*x~j? j⌠  The ribbon worm is heavily wounded.A giggling sprite leaps out and smacks the ribbon worm with its own tail.x~j 4w.x~jq _....(very drained)x~j2 b7.53x~j x~j& d _The ribbon worm is severely wounded.x~j )))) You shoot a sling bullet. The sling bullet hits the ribbon worm.x~jc3w.x~j8j...w.j jx~jjx~jlb8.72x~j rx~js x~jPtQ_The ribbon worm is almost dead.x~j` ))) You shoot a sling bullet. The sling bullet hits the ribbon worm.x~jhj.w...--------9.91 _The ribbon worm is almost dead.x~j  .  You shoot a sling bullet. The sling bullet hits the ribbon worm.))j   endoplasmx~j0 j.x~j0 j.x~j7 ..j.x~j: q321.2 (1.379x~j? x~jjA :  You shoot a sling bullet. The sling bullet hits the ribbon worm. _The ribbon worm is almost dead.  You shoot a sling bullet. The sling bullet hits the ribbon worm. _The ribbon worm is almost dead. x~jA You shoot a sling bullet. The sling bullet hits the ribbon worm. _You kill the ribbon worm!x~jW )) You shoot a sling bullet. The sling bullet hits the endoplasm.x~j2:*x~jmn †The endoplasm is severely wounded.x~jiA giggling sprite leaps out and smacks the endoplasm with its own pseudopod.x~j0 ..x~jA  You kill the endoplasm!x~j|52.4 (1.2Gem (6678) x~jx~j;S _The jinxing sprites lose interest in you.x~jrx~jx~jxx~jx~jpH _No target in view!x~j% x~j x~j3 x~j  x~j :_No target in view!x~jx~j x~jx~jx~j_7 _x~jx~j;5====x~jA:6x~jx~jlx~jB5x~jx~jx~jB4x~jLx~jx~jHB3x~jx~j"x~jW====2x~jx~jx~j#,1x~jOx~jx~jx~j,0x~j.x~jpx~jx~jiC69x~jx~jex~jB8x~jx~jx~jB7x~j-x~jx~j1s6====6x~jx~j7x~jB5x~jx~jx~jB4x~jox~jx~jSB3x~jx~jx~jW====2x~jJx~j x~jE B1x~jx~j_x~jB0x~j'x~jx~jNC59x~jx~j{Gem (6658) x~j; x~jhh_You feel your willpower return.x~jq!j  You sense a monster nearby.x~j&0###.##..# ....###># ##### #†#  #.# x~j&#  #.# ## #.#  .# x~j&r## #.# ## ..## #.## ####...# { #.####..#####..@.###.. ...##--- ..^...#........)..†...⌠x~j&#... .#.##.#..#####....###... ...## ..###.#..# ####...# # x~jF'..###.#..###### ##..#......[...... #.# .####.#..#####..# ## #.#.)# )# x~j' x~j+043.4 (21.0)x~j%,d---7 _x~j$0x~j+1x~j|R.....###># x~j|###### #†# #.## #.#x~j}.# x~j3}j### #.# ..## #.#x~j_}+##..#x~j}..## #.## ####...# { x~j}q#.#.####..#####....###.. ...# .x~j~..^...#........@..†...⌠. #.. x~j1~#.#.##.#..#####....###... ...# .x~jk~|..###.#..# ####...# # x~j~^#..###.#..###### ##..# x~j~#........[...... #.#####.#..##### ..# x~jg### #.#.)# x~jI0 )# x~jta#.#..#  #.#..#x~j;x~jׄk4.4 (1.0)6x~jňx~j  x~j=N_You see here a +0 morningstar.x~j###>#  #†# ##.# x~j1.# #.# ).#  #.# #.# ## #.# ##..# ## #.## ####...# { .#.####..#####....###.x~j...#^...#.)@.†...⌠. #. x~j.#.##.#..#####....###... ...####.#..# ####...# # ..###.#..###### ##..# .[...... #x~j6.#####.#..##### ..# #.#..# # x~jx~j`55x~j x~j & _Found a war axe.x~j$###>#  #†# # #.# .# #.# ).#  #.# #.# ## #.# ###..# ## #.## ####...# { # #.####..#####....###...# ...# .^...#.).@†...⌠.. #. #.##.#..#####....###...# ...# .###.#..# ####...# #####.#..###### ###..# [...... #.# ####.#..##### ..# 64x~je ###>#  #†# x~j |# #.# .# x~j +#.# x~j b).#  #.# x~j> *#.# x~jh , #.# x~j 6###..# x~j ## #.## ####...# {## x~j W.####..#####....###...## ...# x~j 1^...#.x~j8 )..@...⌠..[ #. x~ja N.##.#..#####....###...## ...# x~j t###.#..# ####...# ## x~j ###.#..###### ###..# [...... #.x~j \#.#..##### ..x~j' e#  #.#.)# x~jg [)##.#..# x~j 5# x~jw x~j &7x~j :3x~j x~j| Z _Found a transparent robe.x~j x _You see here a ribbon worm corpse.x~j'###>#  #†# # #.# x~j'.# #.# ).# #.# x~j(U#.#  #.# x~jJ(.###..# #x~j( #.## ####...# b## x~j(`####..#####....###...### ...# ...#.x~j()..†@..⌠..[# #. x~j )N##.#..#####....###...### ...#x~jL)o.#..# ####...# .## #x~jx)Q.#..###### ###..# #x~j)f#[...... #.#x~j)1 #x~j)Q.#..##### ..# x~j)*# b   bat (asleep) x~jU* x~j* x~j<v82x~jCx~j8ET _You encounter a bat.x~jg . .  x~j5h ?You shoot a sling bullet. The sling bullet hits the bat.x~jn H))x~j *.. .x~j[ y6===9.7 (1.31x~j x~j+ 1 _You kill the bat!x~jd x~j$###>#  #†# # #.# .# #.# ).# x~jq#.# #.# ##.# ###..#(#  #.## ####...##.## ..#####....###...### ...#x~j#.)..†.@.⌠..[# #. #.#..#####....###...### ...#####. #.#..# ####...##.## #. #.#..###### ###..#$# #.x~j[...... #.# ##. #.#..##### ..# ##x~j+  #.#.)# )# #x~jY  #.#..# # #  #.#..# #x~jD x~j x~j1 [---5000x~jc x~jE"x~j7#@ _Found 15 gold pieces and 5 poisoned darts.x~jF>#  #†# #  #.# .#  #.# ).#  #.# x~jF^#.###  #.# ###..#(#  #.## ####...##.## ..#####....###...### ...# .#.x~jG)..†..@⌠..[# #.# .#..#####....###...### ...#####. .#..# ####...##.## #.# .#..###### ###..#$# #.#[...... #.### #. .#..##### ..# ##. .#.)# )# #. .#..# # #. .#..# #.x~jMx~j?N}---149x~j2Sx~jZTx~jk-x~j-># #†# x~jX..# #.# .# #.# ).# #.# #.### x~j.#.# ###..#(# x~j.#.## ####...##.## ..#####....###...### ...# #.x~jC/)..†...@..[# #.# x~jr/#..#####....###...### ...#####. #..# ####...##.## x~j/#.# x~j/#..###### ###..#$# #.#x~j$0[...... #.### #..# #..##### ..# x~jz0##.# #.)# )# #.# x~j0M#..# # x~j0`#.# #..# #.#x~jf;x~jO<`28x~j:Fx~jkJ,  There is a dry fountain here.x~jK  x~jLYou see graffiti of poppy red characters that are unreadable except for a _signature by Æðelind on the fountain.x~j-x~j}># †# # .# x~j.# .# ).# .# x~jM#.### .# ###..#(# .## ####...##.## ..#####....###...### ...# .x~j)..†...⌠@.[# #.##. ..#####....###...### ...#####. ..# ####...##.## #.##. ..###### ###..#$# #.# .[...... #.### ..##### ..# ##.# .)# )# x~j>#.# ..# # #.# ..# #.#x~j`x~jEg37 _x~jSx~jx~j1# # # # .# # x~j1).# # #.### # x~j121###..#(# ## ####...##.## #####....###...### ...#x~ja2)..†...⌠.@[# #.##. .x~j2V#####....###...### ...#####....# .# ####...##.## #.##. .###### ###..#$# x~j2#.# [...... #.## x~j2&x~j8x~j8`46x~j<x~j=x~j  #  .#  x~j).#  #.### # ###..#(# x~j~# # ####...##.## x~joM# #####....###...### ...#x~j)..†...⌠..@# #.##. x~j2#####....###...### ...#####....# # ####...##.## x~j#.##. x~j###### ###..#$# #.# ...... #.### #..# # ##### ..# ##.# # # )# #.# # 55x~jx~jv _You see here the +2 robe of Ashenzari's Fury {Harm rPois Int-3}.x~j(Jx~jJx~jSx~jUx~j3x~j9x~jWx~j v64x~j^ x~j  x~j x_g - the +2 robe of Ashenzari's Fury {Harm rPois Int-3}x~jxx~jzGear: 7/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +1 sling (weapon) x~jsz1 e - a +1 short sword of freezing Armour (go to first with [)  b - a +0 robe (worn)  f - a +0 buckler (worn)  g - the +2 robe of Ashenzari's Fury {Harm rPois Int-3} x~jzJewellery (go to first with "=)  c - a +6 ring of intelligence (worn)  d - a +4 ring of protection (worn)y~j\T  d - a +4 ring of protection (worn) y~j! y~jm y~jx wgmalak the Shooter#y~j Formicid.#Health: 37/37 ========================).#y~jۖ Magic: 6/6========================#.#### AC: 6y~j Str: 13###..#(## EV: 11Int: 18 y~j4 # ####...##.### SH: 5Dex: 18 y~j` #####....###...### ...########### XL:  5 Next: 56% Place: Dungeon:3 y~j >......)..†...⌠..@# #.......##... Noise: ---------  Time: 2356.7 (0.0) #####....###...### ...#####....## a) +1 sling # ####...##.##y~j #.##... Cast: Jinxbite ###### ###..#$##.##### Gem (6644) y~j ...... #.####..# # #####..#y~j ~##.# # #)##.# # ##y~j #.# ##.# _Found 15 gold pieces and 5 poisoned darts.  There is a dry fountain here.  You see graffiti of poppy red characters that are unreadable except for a _signature by Æðelind on the fountain. _You see here the +2 robe of Ashenzari's Fury {Harm rPois Int-3}. y~j i_g - the +2 robe of Ashenzari's Fury {Harm rPois Int-3}y~j$ y~j y~jߟ y~j y~jy~jܔy~jϕy~jy~j֛y~jX3y~j՞y~jy~jB2y~j y~j|y~jHy~jB1y~jy~jXy~jly~jدB0y~j_y~jy~j;39y~j״y~j #.#).# #.#.### #.####..#(# y~jr#.## ####...##.## #..#####....###...### ...####### #........)..†...⌠...# #.......# #..#.###...### ...#####... #..# ####...##.## #. y~j#..###### ###..#@# #.##61.7 (5 ..[...... #.### #.. #..##### ..# ##.# #y~j.)# )# #. #..# # #. #y~ji..#   #.#  #y~jJ..######  #.#  #........ #.#y~jwl #.#  #.########.#y~j #)# y~j*y~jy~j|? _You now have 125 gold pieces (gained 15).y~j'3y~jby~jy~jCy~jX8y~jϥy~jʧy~jB7y~jy~j\y~jNy~jy~j:6y~jy~j,  There is a dry fountain here.y~jε&  y~jYou see graffiti of pulsating ivy green letters that are unreadable except fora signature by Nebetia on the fountain.y~j y~jI5 _y~jy~jy~jy~j`B4y~jy~jy~jy~jB3y~jy~jV .#####.# .#######.### y~j3l.# #.##.... . y~j`f##### #>#y~j}†# ## .## ).## #.### y~jO #  7.7 (6 y~j#.## ####...##.## y~jX....###...### ...#######.......)..†...⌠...# #.......#y~jC)####....###...### ...#####...####...##.###.####..#.#y~jpz#.# ..[#.####.y~jy.##### ..# ##.y~jy~j!y~j T _You see here 5 poisoned darts.y~j y~j e8.7 (12y~j y~jP * _h - 5 poisoned dartsy~jy~jGear: 8/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +1 sling (weapon) y~jV e - a +1 short sword of freezing Missiles (go to first with ()h - 5 poisoned darts Armour (go to first with [)  b - a +0 robe (worn) y~jrO f - a +0 buckler (worn)  g - the +2 robe of Ashenzari's Fury {Harm rPois Int-3} Jewellery (go to first with "=)  c - a +6 ring of intelligence (worn)  d - a +4 ring of protection (worn)y~j| y~jay~jy~j.######.# .#######.### gmalak the Shooter .###.#y~j#.... Formicid ..###### Health: 37/37 ======================== y~j:z#>#Magic: 6/6y~ji1======================== y~j:#†##y~jċ-AC: 6y~jIStr: 13 #.#.#y~j-EV: 11y~jK@Int: 18 #.#y~jyK).#SH: 5y~jbDex: 18 #.##.###y~jXL:  5 Next: 56% Place: Dungeon:3 #.#y~jCE###..#@#y~j~Noise: ---------  Time: 2368.7 (0.0) y~j΍#.## ####...##.##y~j4a) +1 sling y~jL#..#####....###...### ...######## Cast: Jinxbite y~j#........)..†...⌠...# #.......## Gem (6632) y~j#..#####....###...### ...#####... y~j"#..# ####...##.###.##y~jO-  y~j{~#..###### ###..#.##.##y~j-  y~jӏ..[...... #.####..#y~j -  y~j;#..#####..###.#y~j-  y~jk_You now have 125 gold pieces (gained 15).  There is a dry fountain here.  y~j^You see graffiti of pulsating ivy green letters that are unreadable except for y~j__a signature by Nebetia on the fountain. _You see here 5 poisoned darts. _h - 5 poisoned dartsy~jy~jy~jy~j y~jy` y~j` y~jf y~jh F _Unknown command.y~j y~j y~j y~j y~j- y~j` _1 _y~jz y~j y~j B0y~j3 y~j y~j y~j C29y~j2 y~j y~j= y~j B8y~j y~j y~j y~j B7y~j y~j" g  You see here a ribbon worm corpse.y~jh y~j I6 _y~j y~j y~j y~j B5y~j2 y~j y~jc y~j B4y~j y~j. y~j_ y~j B3y~j y~j y~j y~j B2y~j y~j y~j y~j  B1y~j y~j= y~j y~j B0y~j! y~jc& @  You see here a +0 shortbow.y~j( y~j( J19 _y~jl) y~j* y~j+ y~j, B8y~j, y~j- y~jJ/ y~j/ B7y~jj0 y~ja2 y~j3 y~j3 B6y~ji4 y~jz5 y~j6 y~j6 B5y~j7 y~j8 y~j: n4y~j< y~j= y~j= B3y~j> y~j/? y~j7@ y~j@ B2y~jA y~jB y~jC y~jD B1y~jD y~jLF y~juG y~jG B0y~jxH y~jI y~jJ y~jK C09y~jK y~j"M y~jN y~jeN B8y~jO y~jO y~jP y~jQ B7y~jQ y~jaR y~jRS y~jS B6y~jT y~j]U y~j@V y~jV B5y~jV y~jX y~j*Y y~jY B4y~j8Z y~j[ y~jg  ###. # #y~jbg q #. .#.#. ).#.[ #. #.###.# ##.y~jg  ###..#.#..####..  ####...##.##...#####.# #y~jg ##....###...###@...###########.#96.7 (28.0) y~jh ....)..†...⌠...####.......##....# ###....###...###....#####....  ####...##.##...#### #.##.... #y~jEh ### ###..#.#..### #.#####.# .... ##.###.## #..# #.### #..#..# y~jyh ##.# #.. ##)#.## #.# ###y~jh  #.#.# #.#y~jl y~j(m f7.7 (293y~j|p y~jq K _Found a runed helmet. y~jx#.# #.......#.######### . # #. # .#. # ).#.[ # #.###.#  ## ###..#.#..###  #.  y~jy ####...##.##.@.#### #. ####....###...###....###########. .....)..†...⌠...####.......##.... ####....###...###....#####....##  ####...##.##...#### #.##.... ##### ###..#.#..### #.#####.  ..... ##.###.## #..# #.  #### #..#..##.# #. #)#.## #.# ##  y~j} y~j,~k8.7 (1.0)2 y~j y~j y~jG####.# .#######.###### #.# #.......#.####### ..  #. y~jYJ  .#.#  ).#.[  #.###.##  # ###..#.#.@###  # # ####...##.##...#### #  y~jy#####....###...###....########### ......)..†...⌠...####.......##... #####....###...###....#####....## # ####...##.##...#### #.##..  y~jG###### ###..#.#..### #.##### ...... ##.###.## #..# # ##### #..#..##.#  y~j y~jl`91 y~j y~j y~j?Z## #..#.# .........# #####.# .#######.##### # #.# y~j? #...... ##.######## # .. # #. # y~j? .#.## # ).#.[ # #.###@##   ###..#.#..###   y~j?@ ####...##.##...#### #####....###...###....########## .......)..†...⌠...####.......##.. .#####....###...###....#####....#  y~j@.# ####...##.##...#### #.##..###### ###..#.#..### #.#### [...... ##.###.## #..# y~jVE y~jEb4000 y~jCJ y~jM.########## ######## ## y~j?..........# ###.#######.######......#.########. y~jpB #.  .#.# y~j ).#.@#  #.###.## ####..#.#..### y~jGCast: Jinxbite.Gem (6600) ..#.. #  y~j9  y~j y~j[b1599 y~j y~jo _You see here a +1 helmet. y~jP y~jFQ y~jR y~jS y~j-U y~jW_8 _ y~jY y~j|Z y~jZB7 y~j \ y~j] y~j _ y~jQ_ y~j_:6 y~jo` y~ja y~jkc y~jcB5 y~jd y~jg y~jJi y~jiB4 y~jj y~jgl y~jm y~jnB3 y~j9o y~j*q y~jr y~jr y~jr:2 y~js y~ju y~jkw y~jwB1 y~j.y y~j{ y~j8X0 y~j5 y~j] y~j9 y~j-89 y~j y~j y~jݍ y~j y~jُB8 y~j) y~j  y~j{ y~jB7 y~j y~j y~j< y~jB6 y~j y~jg y~jMX5 y~jD y~j  y~j| y~jB4 y~jޣ y~jS y~jզ y~j"B3 y~j= y~j y~j y~j y~j:2 y~j߬ y~jr y~jٯ y~j!B1 y~j y~j y~j y~jB0 y~jN y~j y~je y~jC79 y~j^ y~jS y~jX8 y~jG y~js y~jK y~jB7 y~j y~j y~j y~jB6 y~j y~j y~j y~jB5 y~j y~j y~j/ 432106987 y~j y~j y~j,,6 y~j] y~j y~j y~j y~j,5 y~j' y~j y~jz y~j y~jB4 y~j y~j y~j y~jB,3 y~jv y~j y~j y~j y~jB2 y~jr y~ja y~jr y~jB1 y~jB y~j y~j y~j y~j!:0 y~j y~j y~j  y~j] You encounter a rat. y~jp= y~jX ############ y~j#>...r..... #.# # y~j #.# #.#  #.# #.#  y~jK##.## #.# ###### #.#......# #.#r   rat (asleep) # y~j###.# #.#  ###.####.###.#  #.........##.# y~j040.7 (39.0) y~j,1.7 (40 y~jB59 _ y~jn y~j y~ju ############ #>...r.....# #.# #@# #.# #.# #.# #.# ##.## #.# #.# #.# #.#  #.#  .# y~jO y~jZC ############ #>...r.....# #.# #@# #.# #.# #.# #.# y~j ##.## #.# #.# #.# #.#  #.#  . y~j 3 y~jq  y~j/Z _A rat is nearby! y~jO k )))))You shoot a sling bullet. y~j{ .rThe sling bullet completely misses the rat. y~jgd  .rThe rat squeaks loudly...r===3.0 (1.3)7 _The rat twitches its whiskers. y~j{ m .  You shoot a sling bullet. The sling bullet hits the rat. y~j <)) y~j?0†.. y~j)C(4.3 y~j~C:6 y~j=G y~jI  y~jJ9_You kill the rat! y~j y~j2 y~jl y~jH _No target in view! y~jn8 y~j9 y~j-: y~j; y~j= y~j A_5 _ y~jF y~jF y~j2GB4 y~jG y~jI y~jI y~jiB3 y~jj y~jEl y~jsm y~jmX2 y~jo y~jo y~j>pB1 y~jp y~jq y~jqr y~jrB0 y~j2s y~j v49 y~jw y~jx y~jmxB8 y~jx y~jy y~jFz y~jzB7 y~jz y~j{ y~j| y~j|B6 y~jB} y~j>~ y~jmX5 y~j/ y~j y~j  y~jqB4 y~jׂ y~j y~j y~jӄB3 y~jh y~j} y~jX2 y~j y~j| y~jt y~jB1 y~j y~ju y~j y~j؍B0 y~j y~j y~j y~jߐC39 y~j y~jɒ y~j y~jSB8 y~j y~j y~jGX7 y~j y~j y~jl y~jB6 y~j7 y~j y~j-X5 y~j y~j y~jX4 y~j y~j y~j y~jB3 y~j] y~j5 y~j y~jXB2 y~j y~jz y~j3 y~jh,1 y~j , y~j y~j y~jB0 y~j y~j y~j y~jC29 y~j9 y~j y~j y~jB8 y~j] y~j y~j7 y~j y~j6B6 y~jf, y~j y~j1,5 y~jb y~j y~j y~jJ y~jB4 y~j, y~j y~jB3 y~jK y~j y~j y~jB2 y~j^ y~j y~j y~jB1 y~j y~jU y~j y~jB0 y~j y~j y~j  y~j C19 y~jo  y~jA y~j[ y~jB8 y~jQ y~j y~j y~j}B7 y~jO y~j y~jgX6 y~j y~j2 y~j* y~jB5 y~j; y~j] y~j!X4 y~j! y~j" y~j2$ y~j~$B3 y~j2% y~j6& y~j+ y~j',B2 y~j, y~j\. y~j0 y~j0B1 y~jj1 y~j2 y~j3 y~j3B0 y~j4 y~j5 y~j,7 y~jv7C09 y~jC8 y~j59 y~jk: y~j:B8 y~jm; y~jv< y~j= y~j=B7 y~js> y~j? y~jA y~jOAB6 y~jA y~jB y~jC y~jDB5 y~jD y~jE y~jF y~jFB4 y~jG y~jMH y~j8I y~jIB3 y~jJ y~jJ y~jK y~jKB2 y~j?L y~jT y~jT y~jUB1 y~jU y~jX y~jY y~jZB0 y~jZ y~j] y~j_ y~ju_D499 y~j"` y~jc y~jd y~jdB8 y~je y~j2i y~jj y~jjB7 y~jk y~jo y~jp y~jWpB6 y~jq y~jt y~ju y~jv,5 y~jMv y~j"w y~jz y~jC| y~j|B4 y~j} y~j& y~ji y~jB3 y~j y~jp y~j y~j,2 y~jF y~j y~j} y~j y~j,1 y~j y~jُ y~jS y~j y~jB0 y~j 89876543210798765 y~j& y4321069876 y~j* n5 y~j*  y~j,  y~j#.  y~j^. ,4 y~j.  y~j/  y~j1  y~jD3  y~j4 B3 y~j_5  y~jK7  y~j8  y~j9 ,2 y~j:9  y~j:  y~jh=  y~j=  y~j> B1 y~j ?  y~jA  y~j*C X0 y~jD  y~j)J  y~j.L  y~jqL C59 y~jM  y~jS %  y~j  y~j@@  y~jA  y~jA B7 y~jB  y~jED  y~jE  y~jE B6 y~jF  y~j$H  y~jI  y~jI B5 y~jJ  y~jL  y~jP  y~jQ B4 y~jQ  y~j^S  y~j/U  y~jiU B3 y~jyV  y~jX  y~jBY  y~j|Y B2 y~jMZ  y~j`[  y~j\  y~j\ B1 y~j]  y~jy^  y~j_ X0 y~j'`  y~ja  y~jb  y~jb D399 y~jmc  y~j]d  y~je  y~jWe B8 y~je  y~jf  y~j?g  y~j|g B7 y~jg  y~jh  y~jei  y~ji B6 y~jj  y~j k  y~jl  y~jOl B5 y~jl  y~jm  y~jn  y~j:o B4 y~jo  y~jp  y~jq  y~jr B3 y~jr  y~js  y~jt  y~j)u B2 y~ju  y~jv  y~jw  y~j  y~j> B4 y~j\?  y~jA  y~j C  y~j]C B3 y~jGD  y~j7H @  You see here a +0 shortbow. y~jI  y~j'J I2 _ y~j K  y~jM  y~j-O  y~jsO B1 y~jtP  y~jR  y~jjT  y~jT B0 y~jU  y~jX  y~jgZ  y~jZ C59 y~j\  y~j^  y~jp`  y~j` B8 y~jRb  y~ji  y~j/k  y~jhk B7 y~jpm  y~jp  y~jq  y~j%r B6 y~jps  y~j'w C  You see here a +0 morningstar. y~jx  y~jDy I5 _ y~jz  y~j|  y~jx~  y~j~ B4 y~j  y~j  y~jc  y~jӃ B3 y~j  y~j  y~j=  y~j B2 y~j  y~j  y~j  y~j# B1 y~j3  y~j^  y~j#  y~j[ B0 y~j  y~jB  y~j  y~j C49 y~jt  y~jw  y~j  y~jH B8 y~je  y~j  y~j  y~jC B7 y~j~  y~j  y~j.  y~jg ,6 y~j  y~j  y~j  y~jv  y~j B5 y~j  y~jѯ  y~j  y~jZ B4 y~jt  y~j`  y~j  y~j B3 y~j  y~j}  y~j̽  y~j B2 y~jz  y~j  y~j@  y~jz B1 y~j  y~j  y~j?  y~j| B0 y~j  y~j  y~j  y~j. C39 y~j  y~j  y~j  y~j B8 y~j  y~j  y~j  y~j  y~j :7 y~jr  y~j  y~j~  y~j B6 y~j`  y~jc  y~jq  y~j B5 y~jI  y~j P  There is a stone staircase leading up here. y~j3  y~j I4 _ y~jX  y~jk g  You see here a hobgoblin skeleton. y~j  y~j+ I3 _ y~j  y~j  y~j  y~j7 B2 y~j  y~jK  y~j  y~j* B1 y~j  y~j  y~j  y~j B0 y~jy  y~jM  y~j2  y~jj C29 y~j  y~j  y~j  y~j B8 y~je  y~jA  y~j  y~jI B7 y~j  y~j  y~jk  y~j B6 y~j  y~j  y~j  y~j B5 y~jg  y~j  y~j  y~j9 B4 y~j  y~j  y~j  y~j B3 y~jk  y~j  y~j  y~j B2 y~j  y~j%  y~j X1 y~j  y~jy  y~jF  y~j B0 y~j  y~j  y~jf  y~j C19 y~j  y~j  y~j  y~j B8 y~j6  y~j  y~j  y~j B7 y~ju  y~j@  y~j  y~j*  y~j^ :6 y~j  y~jm  y~jr  y~j  y~j :5 y~j  y~j  y~j  y~j  y~j :4 y~j:  y~j  y~j  y~j B3 y~j  y~j  y~j%  y~jh ,2 y~j  y~j  y~j  y~j*  y~je B1 y~j#  y~j6  y~j  y~jU  y~j :0 y~j  y~j( X #.###.)##.........  y~jZ( "#.# #...###.####.# #.####).###.####.# #.##...........#.# y~j(  #.##.#..##.###.#.# #.##.#..##.###.... y~j(   #.##.#..##.##.....  #.##.#............ #.#.#####......--- y~j) o690.3 (246.0) #.#.÷...#.#....  y~jk) #...........#.#  #######.#.###..  #....# #.#.#####  ####.# #.#...###  y~j)   #.# #.#.#.#..  y~j) P #.# #...#...#   #.# #.#####..  y~je* 9--- y~jL-  y~j.   y~j. 7_Done exploring. y~j96 y~j6 y~j7 y~jEc0.0)......... y~jVE&.. y~jG y~jH y~jIE _Done exploring. y~j[  y~j  y~j  y~j; y~j y~j4  y~jo?_Done exploring. y~jW  y~jY RGear: 8/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +1 sling (weapon)  e - a +1 short sword of freezing  y~j2Z Missiles (go to first with ()h - 5 poisoned darts Armour (go to first with [)  b - a +0 robe (worn)  f - a +0 buckler (worn)  g - the +2 robe of Ashenzari's Fury {Harm rPois Int-3} Jewellery (go to first with "=)  y~jZ x c - a +6 ring of intelligence (worn)  d - a +4 ring of protection (worn)y~j3 y~j7 y~jN;  #.###.)##......... gmalak the Shooter y~j; #.# #...###.####.# Formicid y~j; #.####).###.####.# Health: 37/37 ======================== #.##...........#.# Magic: 6/6========================y~j<  #.##.#..##.###.#.# AC: 6Str: 13 #.##.#..##.###.... EV: 11Int: 18y~j[<  #.##.#..##.##..... SH: 5Dex: 18 #.##.#............ XL:  5 Next: 56% Place: Dungeon:3 y~j< #@##.#.#####...... Noise: ---------  Time: 2690.3 (0.0) y~j< {#.##.#.÷...#.#.... a) +1 sling #.##...........#.# Cast: Jinxbite y~j= ]#.########.#.###.. Gem (6310)  #....# #.#.##### ####.# #.#...###y~jA=   #.# #.#.#.#..  #.# #...#...# y~jx=  #.# #.#####..  _You see here a +0 morningstar. y~j= _There is a stone staircase leading up here. _You see here a hobgoblin skeleton. _Done exploring. _Done exploring. _Done exploring.y~j@ y~jA y~jC y~jD y~jy~jRGear: 8/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +1 sling (weapon)  e - a +1 short sword of freezing y~jS4Missiles (go to first with ()h - 5 poisoned darts Armour (go to first with [)  b - a +0 robe (worn)  f - a +0 buckler (worn)  g - the +2 robe of Ashenzari's Fury {Harm rPois Int-3} Jewellery (go to first with "=)  c - a +6 ring of intelligence (worn) y~j9 d - a +4 ring of protection (worn)y~jDT g - the +2 robe of Ashenzari's Fury {Harm rPois Int-3}. A large, loose-fitting, wide-sleeved outer garment made of light cloth. It offers little protection against physical harm, but does not hinder evasion or y~jT }spellcasting. Base armour rating: 2 Encumbrance rating: 0 Harm: It increases damage dealt and taken. rPois: It protects you from poison. Int-3: It affects your intelligence (-3). It cannot be enchanted further. If you switch to wearing this armour: Your AC would increase by 2.0 (6.0 -> 8.0). y~jU \Your EV would remain unchanged. Your spell failure would worsen by up to 2% (press '!' for details). Your attack delay would remain unchanged. This ancient artefact cannot be changed by magic or mundane means. You found it on level 3 of the Dungeon. (w)ear, (d)rop, (=)adjust, or (i)nscribe.y~jIy~jpMy~jP #.###.)##......... gmalak the Shooter y~jbQ#.# #...###.####.# Formicid #.####).###.####.# Health: 37/37 ======================== #.##...........#.# Magic: 6/6======================== y~jQ#.##.#..##.###.#.# AC: 6Str: 13 #.##.#..##.###.... EV: 11Int: 18 y~jNR#.##.#..##.##..... SH: 5Dex: 18 #.##.#............ XL:  5 Next: 56% Place: Dungeon:3 #@##.#.#####...... Noise: ---------  Time: 2690.3 (0.0) y~jR#.##.#.÷...#.#.... a) +1 sling #.##...........#.# Cast: Jinxbite #.########.#.###.. Gem (6310)  #....# #.#.#####y~jUS$ ####.# #.#...###  #.# #.#.#.#..  #.# #...#...#y~jSM  #.# #.#####..  _You see here a +0 morningstar. _There is a stone staircase leading up here. _You see here a hobgoblin skeleton. y~jS_Done exploring. _Done exploring. _Done exploring.y~jy~j B7y~jy~jy~jy~jƱB6y~jy~jy~jy~j¸B5y~jiy~j=y~j y~j^B4y~jy~jy~jXy~jy~jҿ:3y~jy~jH y~jS There is a stone staircase leading down here.y~jy~jy~jI2 _y~jy~jVX%4y~jYy~j@ZB1y~jZy~j7^ _You climb downwards.  Found 13 gold pieces.  Found a stone staircase leading up and a stone staircase leading down.y~jAb .. .. #.y~jb #.# .## .. ....##. .......## .......@#39.8 (39.5) .........# .........# .........# y~j|c).....<.... ..........# ......>.... .....$.##... y~jcy~jfy~jha _There is a stone staircase leading up here.y~j* y~j y~jа y~j F _Unknown command.y~jy~j2y~jy~jy~j  You encounter an orc. It is wielding a +0 morningstar.y~jL"l.. .. #.y~j"T# #.##..### ..#o....##.#....##.<##..#.#.#<....#......#y~jI#8>....o   orc (asleep)$.##......# ....y~jr',0.0)y~j[qm40.8 (10 _y~jsy~jvy~j ))))))o  y~j9 dYou shoot a sling bullet. The sling bullet hits the orc.  The orc shouts!y~jl J.oy~ji 1.....y~j9 r===2.0 (1.258y~jL y~j  y~jm I_The orc is almost dead.y~j/`y )))))))You shoot a sling bullet.y~jLJ.oy~j1.......y~jg3.27 _The sling bullet closely misses the orc.y~jN*)))))y~j))y~j o.o.......4.46 _You shoot a sling bullet. The sling bullet barely misses the orc.y~jzE))))))y~j>Q.oy~j1......y~jpg5.7 (1.35y~jy~jn y~jq_You shoot a sling bullet. The sling bullet barely misses the orc.y~jly )))))))You shoot a sling bullet.y~j<Q.oy~jN.oy~j1.......y~jL7.03y~jy~jy~j y~j4[_The sling bullet completely misses the orc.y~jd m .  You shoot a sling bullet. The sling bullet hits the orc.y~j@ (y~j )88.2 (1.22 _You kill the orc!y~jy~jC  Skill  Level Cost  Apt Skill  Level Cost  Apt y~j$  a - Fighting   1.1   1.7  +1   j - Spellcasting   1.1   2.0   0           b - Unarmed Combat   0.0   1.0   0   k - Hexes   3.6   2.8  +2  y~jk  c - Throwing   0.0   1.0   0   l - Fire Magic   1.0   2.0   0      y~j      d - Short Blades   0.0   1.0   0       e * Ranged Weapons   4.3   5.0   0      y~j!         f - Armour   0.0   0.8  +1  y~jV!     g - Dodging   1.7   2.4  -1      h + Shieldsy~j!=2.2   1.8  +3       i - Stealth   3.0   2.4  +3      y~j!            y~j-"!            y~jo"            y~j"    The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  y~j #[/] auto|manual mode [*] useful|all skills [!] training|cost|targets y~j y~j y~jP..gmalak the Shooter..Formicid#.Health: 37/37 ========================# #.##Magic: 6/6======================== y~j..### ..#AC: 8Str: 13.....##.#EV: 11Int: 15........##SH: 5Dex: 18........<##XL:  5 Next: 58% Place: Dungeon:4......)@..#Noise: ===------  Time: 2748.2 (0.0)..........#a) +1 sling..........#Cast: Jinxbite......<....#Gem (6252) ...........#.......>..........$.##...........# .... _You shoot a sling bullet. The sling bullet barely misses the orc.  y~j/a_You shoot a sling bullet. The sling bullet barely misses the orc.You shoot a sling bullet. _The sling bullet completely misses the orc.You shoot a sling bullet. The sling bullet hits the orc. _You kill the orc! y~j y~j y~jź y~jI!y~j%  Casting: Jinxbite (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.!y~j#b Your spells (cast)TypeFailure Level  a + JinxbiteHexes12% 2 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit!y~jo!y~jT!y~je..gmalak the Shooter..!y~jrFormicid#.Health: 37/37 ========================# #.##Magic: 6/6========================..### ..#AC: 8Str: 13.....##.#EV: 11!y~jZInt: 15........##SH: 5Dex: 18........<##XL:  5 Next: 58% Place: Dungeon:4......)@..#Noise: ===------  Time: 2748.2 (0.0)..........#a) +1 sling..........#Cast: Jinxbite......<....#Gem (6252) !y~j...........#.......>....!y~j......$.##...........# ....  You shoot a sling bullet. _The sling bullet completely misses the orc.You shoot a sling bullet. The sling bullet hits the orc. _You kill the orc!Casting: Jinxbite (safe; 12% risk of failure)  !y~je\Confirm with . or Enter, or press ? or * to list all spells.!y~j!y~j>..!y~jgmalak the Shooter..Formicid#.!y~jTHealth: 37/37 ========================# #.##Magic: 6/6========================..### ..#AC: 8Str: 13!y~j].....##.#EV: 11!y~jlInt: 15........##SH: 5!y~j Dex: 18........<##XL:  5 Next: 58% Place: Dungeon:4!y~jE......)@..#Noise: ===------  Time: 2748.2 (0.0)..........#a) +1 sling!y~j..........#Cast: Jinxbite......<....#!y~jcGem (6252) ...........#!y~j .......>..........$.##...!y~j........# ....  You shoot a sling bullet. _The sling bullet completely misses the orc.You shoot a sling bullet. The sling bullet hits the orc. !y~j#_You kill the orc!!y~j)Casting: Jinxbite (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.!y~j` !y~jJ Okay, then.!y~j[!y~j!y~jP. _"y~jW."y~j0C  Skill  Level Cost  Apt Skill  Level Cost  Apt "y~j1 a - Fighting   1.1   1.7  +1   j - Spellcasting   1.1   2.0   0           b - Unarmed Combat   0.0   1.0   0   k - Hexes   3.6   2.8  +2  "y~j`1 c - Throwing   0.0   1.0   0   l - Fire Magic   1.0   2.0   0      "y~j1     d - Short Blades   0.0   1.0   0      "y~j1 e * Ranged Weapons   4.3   5.0   0          "y~j12     f - Armour   0.0   0.8  +1      "y~j23 g - Dodging   1.7   2.4  -1      h + Shields2.2   1.8  +3       i - Stealth   3.0   2.4  +3  "y~j2                "y~jK3@                        "y~j3X    The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help"y~j3G[=] set a skill target  "y~j4[/] auto|manual mode [*] useful|all skills [!] training|cost|targets"y~j> k + Hexes 3.6"y~j" `TargetTarget--  --  -- "y~j w --  --  --  --  --  --  "y~jG --  5.0  --  a-z] set"y~j [-] clear selected targetcost|targets#y~jHn<[?25h[?0c0 #y~jW [?25l[?1c#y~jW 4.0 current training targets, if any.=] set aall targets#y~j #y~ji #y~j ..gmalak the Shooter..#y~j~ AFormicid#.Health: 37/37 ========================# #.##Magic: 6/6#y~j _========================..### ..#AC: 8Str: 13.....##.#EV: 11Int: 15#y~j M........##SH: 5Dex: 18........<##XL:  5 Next: 58% Place: Dungeon:4......)@..##y~j rNoise: ===------  Time: 2748.2 (0.0)..........#a) +1 sling..........#Cast: Jinxbite......<....##y~j RGem (6252) ...........#.......>..........$.##...........# .... #y~j, 6_The sling bullet completely misses the orc.You shoot a sling bullet. The sling bullet hits the orc. _You kill the orc!Casting: Jinxbite (safe; 12% risk of failure)  #y~j Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.#y~j #y~ja #y~j} #y~jn #y~j #y~jq #y~j~ #y~j #y~jE$  .. #.### #.##...### ..#....##.#....###y~j$ .<##)...#.@...#.#<....#......#>.....)$#y~jT% .##.......# ...... ...#y~j) #y~j/ ---9.2 (11#y~jX0 # _Found a mace.$y~j$y~j)$y~jz$y~jb$y~j $y~j B0$y~j% $y~jO$y~j$y~j1C49$y~j<$y~j_P  There is a stone staircase leading up here.$y~j$y~jI8 _$y~j$y~jg $y~j#X7$y~jv%$y~j'$y~jQ*B6$y~j*$y~j,$y~j-0$y~j 1B5$y~j2$y~jh6N _You now have 138 gold pieces (gained 13).$y~j8$y~jJ9B4$y~j+;$y~j=$y~j?$y~jF@B3$y~jA$y~j(D$y~j G%  $y~j^G]You encounter a goblin. It is wielding a +0 dagger.$y~j L.............#..............##..........<....#$y~j[L............#.......>......)........##.......#.....g$y~jLy........... #..?.......---###..#..####### .## .$y~jL### .#  g   goblin (asleep) $y~jQ,57.2 (8$y~jRl8.2 (92 _$y~j.]$y~jb$y~jH  ....#  ..............##  ..........<....#  ...............#..  $y~jH P...........>......  ...)........##....  ............#.....  g.................  #..?..@..........  ..........###..#..  ....####### .## .  ### .# $y~jQI 3$y~j  ....#  ..............##  ..........<....#  ...............#..  ...........>......  $y~j_ ...)........##....  ............#.....  $y~j g.................  #..?..@..........  ..........###..#..  $y~j ....####### .## .  $y~j ### .#  $y~jX $y~j $y~j $y~jd ] _A goblin is nearby!$y~jW}p .  You shoot a sling bullet. The sling bullet hits the goblin.$y~jB)))))) $y~jUe)...?..$y~jy9===9.4 (1.21$y~j$y~jr J _You kill the goblin!%y~jv%y~jե%y~j%y~j%y~jկn0%y~j%y~ju%y~jC39%y~j%y~jӹ%y~jļ%y~j2B8%y~jo%y~jn .......#.......##%y~jE...<....#........#......>......#.....)........##.... #%y~js......#..... #)........ #..@......---...###..#..#......####### .## ...#### .##.#%y~j.62.4 (3.0%y~j@k---3.4 (47%y~j%y~j%y~je _n - a scroll labelled FIAMASE KEROXKU%y~j %y~jv %y~j %y~j %y~j  %y~j d You sense a monster nearby.%y~j ~....##<....#......#..%y~j\ S#>...... #.....)..##.... #.....#..... #).......%y~j ..####....#......@......###..#..##%y~j u####### .## . #..##### .#  #.   # {%y~jg +4.4 (1%y~j I6 _%y~j %y~jD! %y~jm%y~jm%y~jn%y~jWq%y~jNtj  You sense a monster nearby.%y~jx<....# .........#.. #...>...... #.....)..##.... #.....#.....%y~jdy. #).......#..####. #....###..#.. ######### .## . #..##### .# {#.   # { %y~j}o55 _%y~j%y~j&y~jO&y~j&y~jͳ&y~j&y~jj  You sense a monster nearby.&y~j .<....# .......#.. #......>......&y~jQ #.....).##....# #....#.....#.. #).. #..####.{#.......###..#.. ##...@..####### .## . #..##### .# {#. #  {&y~jN&6&y~jI4 _&y~j&y~j&y~jU&y~jϛ&y~j&y~j,&y~j%  &y~jAYou encounter a jackal.&y~j1 .<....# .........#. #........>&y~j#. #.....).## #. #.....# #.. #). #..#### {#.###..# ##..@...####### .## &y~j| #..##### .# {#.. #.. h......h   jackal (asleep)&y~jo.##..## ###&y~j&0&y~jl7.4 (13 _&y~j0&y~j'y~j[5A ))'y~j5f)hYou shoot a sling bullet.  'y~j64The sling bullet hits the jackal but does no damage.'y~jy9h.'y~j*h'y~j9 h'y~j K.  The jackal barks! You hear a bark! x2'y~j { #.. h 2 jackals (1 wandering)'y~jq===8.7 (1.32'y~jo'y~jW _You encounter a jackal.(y~jKZ X h.  (y~jZ mYou beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.(y~j![ 8h.(y~j_ 7 {(y~j$` >h(y~j` c4--------90(y~j` dWill/2 Jinx Gem (6231) (y~j}d (y~jf ' _The jackal barks!(y~j6" ))You shoot a sling bullet.  The sling bullet barely misses the jackal.(y~j" 7The sling bullet hits the jackal.(y~jf ;*(y~j{ .  The jackal is lightly wounded.  A giggling sprite leaps out and makes the jackal trip over its own paws.(y~j***(y~jBj   jackal)y~jU .  You kill the jackal!)y~j\fA giggling sprite leaps out and makes the jackal trip over its own paws.)y~j1h)y~j  #...  You kill the jackal!)y~ji$q6270.9 (1.20)y~jB()y~jR*W _You encounter a jackal.)y~jvH ))))y~jvw>))You shoot a sling bullet.)y~jrh.h.)y~jE+...)y~jHh2.2 (1.328)y~j)y~j  )y~j S_The sling bullet closely misses the jackal.)y~j* / .  )y~j CYou shoot a sling bullet. The sling bullet hits the jackal!)y~j @))y~jH/ D.†)y~j1 o33.4 (1.27)y~j"5 )y~j6  )y~j 7 D_You kill the jackal!)y~j3)y~j)y~jH _No target in view!*y~jM*y~jiN*y~jUO*y~j#Q*y~jS--------6 _*y~jVx  The jinxing sprites lose interest in you.*y~j)WOGem (6225) *y~j*X*y~jpZ$ *y~jZW_The sprites lose interest in your situation.*y~j%[B4*y~j\*y~je^X3*y~j/_*y~j>a*y~jau5====2*y~jd*y~jd*y~jeB1*y~jqf*y~j'h*y~jhB0*y~ji*y~jUk*y~jkC19*y~jl*y~jn*y~joW====8*y~j*p*y~jprX7*y~jzs*y~j%u*y~jquB6*y~jv*y~j]x*y~jx:5*y~jy*y~jX{*y~j{B4*y~j|*y~j~*y~j~B3*y~j*y~j0*y~jx]6====2*y~j*y~j*y~j4 _Magic restored.*y~jIB1*y~jk*y~j5*y~j~B0*y~j*y~j*y~j݌C09*y~jˍ*y~j*y~jW====8*y~j*y~j*y~jB7*y~jD*y~j*y~j OGem (6206) *y~j*y~j$ *y~jJ_You feel your willpower return.*y~j*y~jۜB5*y~j*y~j*y~j*y~j B4*y~j*y~jQ*y~j*y~jlB3*y~j;*y~j*y~j}*y~jȯB2*y~j*y~j7*y~j*y~j0B1*y~jC*y~j^*y~j+X0*y~jh*y~j*y~j*y~jCD199*y~j"*y~j*y~j$*y~joB8*y~j6*y~j*y~j^n7*y~j*y~j*y~jxB6*y~j*y~j*y~j*y~jIB5*y~j*y~jh*y~jqX4*y~j *y~j*y~j*y~jUB3*y~j*y~j*y~j*y~jX2*y~j*y~j*y~j8B1*y~j*y~j*y~j*y~jB0*y~j~*y~j*y~j*y~jLC89*y~j*y~j*y~j*y~j3B8*y~j*y~ji*y~jT*y~jB7*y~j1*y~j*y~j*y~j5B6*y~j*y~j*y~jVn5*y~j*y~jv*y~jB4*y~jP*y~j*y~jX3*y~j*y~j*y~j6*y~jB2*y~j*y~j*y~j"X1*y~j*y~jU*y~jX0*y~j*y~jT*y~j*y~j+C79*y~jn*y~j\*y~j8*y~j*y~j_X7*y~j6*y~j X5*y~j" *y~jY X4*y~j *y~j~ *y~j X3*y~j*y~j6*y~jC*y~jB2*y~j*y~j*y~j*y~jB1*y~jd*y~jt*y~j *y~jd You sense a monster nearby.*y~j1    #{ *y~jm .  .##  #.#  #.#  #.#  #@#--- *y~j4T #.#    #.##  #..#  ##.#  #.#  #.#  #.## *y~j[ #..#*y~j1830.4 (57.0)*y~j2d---0 _*y~j *y~j"*y~j'P *y~jP *y~jP *y~jQ *y~jR *y~jIU o69*y~jU *y~jU B8*y~jVV *y~jW *y~jX *y~jbX B7*y~jX *y~j\Z *y~j] %  *y~jV] rYou encounter a kobold. It is wielding a +0 dagger and quivering stones.*y~j` D  *y~j=a   #..#..  ...#.  [...  ...  ..{ {  ##K  #*y~j~a 6  ##.#  #.#  #.#   #.*y~ja K   kobold (missile, asleep)  #.  #..*y~ja  *y~ja F ##.#*y~je 13.4 (3.0)*y~jf e4.4 (46*y~j`i *y~jm - _Found a pair of gloves.+y~j )K)You shoot a sling bullet.  The sling bullet hits the kobold but does no damage.+y~j K.K+y~j ,g+y~j- g, {g   hobgoblin+y~j K   kobold (missile)The kobold shouts! You hear a shout!  You encounter a hobgoblin.+y~ju ====5.7 (1.35+y~j +y~j# * _You hear a shout! x2,y~jt? .g,y~j;uVYou beckon some vexing sprites to accompany your attacks.,y~jz{,y~j4{ ,y~j|s4--------==--,y~jB|60Will/2 Jinx Gem (6164) ,y~jD,y~jr _You feel your willpower being sapped. The kobold misses you.,y~j' ,y~j"c You shoot a sling bullet. The sling bullet hits the kobold.,y~jXy   The kobold is moderately wounded.,y~jY0=-,y~jY`8.0 (1.32,y~j_,y~jc\ _You block the kobold's attack. The kobold hits you but does no damage.,y~j*9  ,y~jQYou shoot a sling bullet. The sling bullet hits the kobold.,y~jL SThe kobold is severely wounded.,y~j  S   adder (wandering)g   hobgoblin,y~j!K   kobold (missile)You block the kobold's attack.,y~jt!g9.2 (1.21,y~jv%,y~j6'W _You encounter an adder.,y~jFp .  You shoot a sling bullet. The sling bullet hits the kobold!,y~jT(,y~jV Q.S,y~jX K.g,y~j\ 7{,y~j~_ p440.3 (1.10,y~jc ,y~jd  ,y~jd <_You kill the kobold!,y~jY )You shoot a sling bullet. The sling bullet hits the hobgoblin.,y~j (,y~j[[ Q.S,y~j\ .,y~j` k{ {,y~jc --------61.6 (1.359,y~jf ,y~jRh 7 _You kill the hobgoblin!,y~jvh -y~jh-y~j-y~j?-y~j-y~jsX8-y~jH-y~jOGem (6157) -y~j -y~jC { _The sprites lose interest in your situation.-y~j B6-y~j-y~jR-y~j;5====-y~j:5-y~j-y~j-y~jB4-y~j-y~j-y~jB3-y~j]!-y~jm#-y~j2&%  -y~jU&`You encounter an ogre. It is wielding a +0 giant club.-y~j+_O{  ----y~j+d.# {...-y~j/,O   ogre (wandering)-y~jk0f {7.6 (6.0 -y~j05-y~j`1---8.6 (72 _-y~jT-y~j-y~jO-y~j-y~j\F _Unknown command..y~jЖ #..#.O ...#.  [...  ...  ..,  ##.  #)# .y~jT #.## { ##@#  #.#  #.#  #.#  #.# #.## #..#.y~j ##.# #.#.y~j={ .y~jr====9.6 (11 _.y~jm.y~j.y~jka ...#. .y~j[... ... ,##. )# {#.## ##. ..y~jT  #.#.y~jz<{ .y~jba500.y~j.y~j.y~j  [... ... {##. #)#.y~j #.###. #.#.y~j U  #.##.y~j 7,.y~jx &1.y~j ;49.y~j .y~jM .y~jj 4 .y~jJk <... ,.y~jk 6##. .y~jk '#)#.y~jl *.##.y~j/l #..y~jHl .y~jl #.y~jl ..y~jl #.y~jm 9.# .y~j5m F #..#.y~j .y~j `28.y~j .y~j .y~jS  ,##. )#.y~j d.###. #.y~j r.#.#...y~j U  ##.#.y~j' .y~j J37.y~j .y~j .y~j! .y~j%  ##. )#.###. #.y~j U.##.#.y~j  ##. #.#.y~j_ v46.y~jя .y~j; /y~j4 /y~jF)#.##/y~jX'#. /y~j;#.#/y~j#/y~jG ##./y~j: /y~jS%#.#/y~j/y~j~86====/y~jC55/y~j/y~j_/y~j "/y~j{4 #.#/y~j{ ##.#  #.# /y~j| #.#  #.# /y~j| #.#  #.# #..#  ##@#  #.#  #.#  #.## #..# #/y~j| ##.# .  /y~j|9.# .  #.# .  ###.#./y~j}D /y~jY/y~jǂ`64/y~j/y~j/y~jx #. ##/y~j#..## #.##.#/y~j6  #^...##.. /y~j/y~j`73/y~jh/y~j/y~j3  #.###..#/y~jg #.##.#/y~j./y~j+../y~jF  ####..##.../y~j.D /y~j/y~jp`82/y~jR/y~j/y~jƻ N ##.##.# #.###.#. ##. ##..## ....... /y~j ====91/y~j$ /y~jP  You aren't carrying any items that you can evoke./y~jS /y~jV . _0y~j:0y~j0y~jA0y~j$F _Unknown command.0y~jL #.# 0y~jO #.# 0y~jP8 #.#0y~j #..#  ##.#  #.# 0y~j #.#  #.# #.@# ## ##.# .. .# . #.# . ###.##0y~j;o. #^...#..0y~j\f ####....0y~jo ##...... 0y~j)..0y~j0y~jv'600y~jA0 _0y~j0y~j0y~jy  ##.# ##.####0y~j .. ###.## ##..# .........0y~j D 0y~j 0y~j, m1Gem (6139) 0y~j 0y~j _ _You feel your willpower return.0y~j  #.# ###..####.. ###.##^...##0y~j ..# ##.###........ 0y~j 0y~j `280y~j 0y~jn 2y~jD2y~j{D2y~jD2y~j;I2y~jtK2y~j2On72y~jQ2y~jaRB62y~j+S2y~jOV2y~jMX2y~jXB52y~jjY2y~j[2y~j^X42y~j_2y~jdb2y~je2y~jCfB32y~j/g2y~ji2y~jDmn22y~jn2y~jp2y~jLqB12y~jq2y~js2y~j&v2y~jxvB02y~jw2y~jx2y~j{o292y~j1}2y~jD2y~jB82y~jP2y~j2y~jՃ2y~j$B72y~j72y~jɆ2y~jXn62y~jċ2y~j\2y~jB52y~j|2y~j\2y~j2y~jB42y~j2y~j2y~jט2y~j'B32y~j 2y~jכ2y~j@2y~jB22y~j2y~j|2y~j2y~jB12y~jc2y~j'2y~j32y~jB02y~j޳2y~j2y~jY192y~j׺2y~j̼2y~j52y~jB82y~j2y~j2y~jX72y~j 2y~j 2y~j*X62y~j2y~jS2y~jC2y~jB52y~j2y~j]  #..# ### #.##  ##.# ##.......### ..#  #.# ##...........##.# 2y~j #.# ##...............##  ###.## #................<##  #^...## ##..............)...#  ####..## #...................#  2y~jA##..###...................## ##..##....@..........<....#85.6 (23.0) ##..##...................# ##.###..............>.. 2y~j##.###.....)........## ##.###.............# #..###)....... 2y~j4#...#..####..... #....#.............###..# #....##......####### .##2y~j2y~jY2y~j2y~j 2y~j 2y~j 2y~j 2y~j n42y~j 2y~j 2y~jٯ ,32y~j 2y~j 2y~jj 2y~jv 2y~jƶ B22y~j 2y~j 2y~j 2y~j. ,12y~jO 2y~j 2y~j 2y~jT 2y~j B02y~j 2y~j 2y~j 2y~j_ C092y~j: 2y~j .##  ..#  #.#  2y~j #.#.. #.#2y~jR .. #.## ### #. #..# ####.#### #.## ##.# ##2y~j ####..#  #.# ##.# 91.6 (6.0)  #.# ##..2y~j -## 2y~j V##.## #....2y~j 7<## 2y~jm 5^...## ##..............)...# ###..## #.........2y~j ###..###..........2y~j ,##2y~jG ##..##...............<....#2y~jk P##..##...........#..2y~j 9##.###....2y~j' Z....>......2y~j 2y~j\ 2y~j 3y~j'3y~j(3y~jc)3y~j,3y~j7/3y~j1X83y~j23y~j53y~j|5B73y~j63y~j83y~j<3y~jP<B63y~j=3y~j?3y~jB3y~j)CB53y~jD3y~jF3y~jrI3y~jIB43y~j!K3y~jOP .. 3y~jO.. ### #. 3y~jWPS####.#### #.##  ##.......####..#  ##...........##.#  ##...............##  #..........<## # ##...........@..)...# 6.6 (5 3y~jP## #.............# .###.......## ..##......3y~jP,...<....# ..##.....#.. ##.###..............>  3y~jQQ<##.###.....).##....##.###..#.....#..###).3y~jQ3y~jU3y~jV3y~j] 3y~jv] 3y~j_ 3y~jc 3y~jXe 3y~jh X33y~jMi 3y~j:l 3y~jl B23y~js 3y~ju 3y~jy 3y~jz B13y~jY| 3y~j} 3y~j X03y~j| 3y~jW 3y~j Z0993y~jć 3y~jD ..  .. ### #. 3y~j C####.#### #.##  ##.......####..# ##.....##.# #.......## .........@## 901 3y~j .......)...# ...# ..## .....3y~jB b<....# ......#.. #..............>.. ##.....)##3y~j j. ###.......#.....3y~j 3y~j) 3y~jޔ a _There is a stone staircase leading up here.4y~j24y~jo4y~j~4y~j4y~j%  4y~jBAn ogre comes into view.4y~j .... ### #.  4y~jv####.#### #.## ##.......####..# #....##.# ....# .<.)..@# 4y~j......# ##<....# 4y~j....#..>...... O   ogre (wandering))##4y~j.......O....#.....)4y~j;0.....4y~jbI0.O4y~j4y~jvl2.6 (18 _4y~j4y~j4y~j6 4y~j< 4y~j 4y~j F _Unknown command.5y~jM %  5y~jM QYou aren't carrying any items that you can evoke.5y~jBN 5y~jQ 5y~jKS . _6y~jϕ6y~jN6y~j96y~jX 6y~j8_Unknown command.6y~j=6 Fire/throw/use which item? Hand Weapons (go to first with ))  a - a +1 sling (weapon) Missiles (go to first with ()h - 5 poisoned darts Scrolls (go to first with ?)p - a scroll of poison8y~jh8y~jv..gmalak the Shooter..8y~jwFormicid### #.Health: 37/37 ========================8y~jXw&####.#### #.##Magic: 6/6======================== ##.......####..#8y~jwAC: 8Str: 13 #...........##.#EV: 118y~j$xInt: 15 ...............##SH: 5Dex: 18 8y~j}x...............<##XL:  5 Next: 66% Place: Dungeon:4 8y~j y.............)..@#Noise: ---------  Time: 2902.6 (0.0) .................#a) +1 sling .................##8y~jeyCast: Jinxbite .............<....#8y~jyGem (6098) ..................#.. ..............>......8y~jzO   ogre (wandering) #.....)........##.... 8y~jlz##.........O...#..... ###)................. 8y~jz_There is a stone staircase leading up here. _An ogre comes into view. _Unknown command. 8y~j{_You aren't carrying any items that you can evoke. _Unknown command.Okay, then.8y~jA|8y~jY8y~j,. _8y~j 8y~jo Fire/throw/use which item? Hand Weapons (go to first with ))  a - a +1 sling (weapon) 8y~j Missiles (go to first with ()h - 5 poisoned darts Scrolls (go to first with ?)8y~jw ,p - a scroll of poison9y~j9y~j`9p..gmalak the Shooter9y~j9..9y~j9"Formicid9y~j$:### #.Health: 37/37 ========================9y~jh:h####.#### #.##9y~j:0Magic: 6/69y~j:1======================== 9y~j:]##.......####..#9y~j:-AC: 89y~j(;,Str: 13 9y~jH;a#...........##.#9y~jh;-EV: 119y~j;xInt: 15 ...............##9y~j;-SH: 59y~j<,Dex: 18 9y~jM<M...............<##9y~jm<}XL:  5 Next: 66% Place: Dungeon:4 9y~j<M.............)..@#9y~j<tNoise: ---------  Time: 2902.6 (0.0) 9y~j=...............*.#a) +1 sling 9y~j]=...............*.##Cast: Jinxbite 9y~j~=o.............<*...#9y~j=-Gem (6098) 9y~j=m.............*....#.. 9y~jJ>.............*>......O   ogre (wandering) 9y~jl>#.....).....*..##.... 9y~j>##.........O...#..... ###)................. 9y~j>4_Unknown command. _Okay, then.9y~j(?OThrow: 5 darts (poison)Press: ? - help, Shift-Dir - straight line9y~j?vAim: an ogre, wielding a +0 giant club (wandering, hasn't noticed you, 73% to  hit):y~j..gmalak the Shooter..:y~jH"Formicid:y~jkM### #.:y~jdHealth: 37/37 ========================:y~jh####.#### #.##:y~j 0Magic: 6/6:y~j-1======================== :y~jn##.......####..#AC: 8:y~j,Str: 13 :y~j#...........##.#EV: 11:y~j!xInt: 15 ...............##:y~j`-SH: 5:y~jyDex: 18 ...............<##:y~jXL:  5 Next: 66% Place: Dungeon:4 .............)..@#:y~j}Noise: ---------  Time: 2902.6 (0.0) ...............(.#:y~ja) +1 sling ...............(.##Cast: Jinxbite :y~j,.............<(...#Gem (6098) .............(....#.. .............(>......O   ogre (poisoned) #.....).....(..##.... ##.........O...#..... ###).................Throw: 5 darts (poison)Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (wandering, hasn't noticed you, 73% to  hit)  You throw a dart. The dart hits the ogre. The ogre is poisoned.  The ogre shouts!:y~j9O.:y~jlx.....(:y~ju==3.6 (17 _:y~j:y~j:y~jV`  .. ..  ### #. :y~j`  ####.#### #.##  ######..# ####. #....@##)...#:y~j\a .#.....##<....#:y~ja #.....#..:y~ja S.........>.:y~ja .....:y~ja j).....O..#:y~jb W#.....(:y~jfb 5#.....:y~jd !O:y~j e .:y~j+n :y~jOo /--4:y~jpo :6:y~jv :y~j5y a _There is a stone staircase leading up here.;y~j}> 9 O;y~j$? _.  You beckon some vexing sprites to accompany your attacks.;y~jD ;y~jFE 4--------==5Will/2 Jinx Gem (6095) ;y~j3I ;y~jJ ; _You feel your willpower being sapped... =y~j.......<)........................ ####.#######......##########..#.# ####.# #.#...###..#.# ...#.# #.##.######.#=y~j8#.### #.##.###.# ##.....#####.##..##.# #=y~j[Z....###@# #...=y~j}####### #÷# #.#.# #.# ##.#. .=y~j#.....# #.# #).#.=y~jÉ#.###### #.# ##.### .###......## #.# ###..#.# =y~j.#######...## #.## ####...##.#  =y~j...####.#.#.####..#####....###...  .#.#^...#........)......⌠.=y~j'D =y~jh10.6 (2.50=y~jm=y~jR _Level annotation: Sigmund=y~j =y~j6U_There is a stone staircase leading down here.=y~jTK=y~jK=y~jN=y~jP =y~jEP8_Unknown command.=y~jG=y~j=y~j#=y~j3=y~j/ Y89=y~j W _You start resting.=y~j =y~j-1.6 (1.0=y~j+2.6 (2=y~j8GGem (6088) =y~jV=y~j =y~j^_The sprites lose interest in your situation.>y~jn3 >y~j8###########......########....>>y~jw......<)...................... >y~jG####.#######......##########..#.#>y~jX #.#...## ...>y~jxL#.## >y~j3## ##.#.#####>y~jT ....#####.##..>y~j3<# #............###>>y~jR... >y~j.####### # #.>y~j-# .#)>y~j..#.######>y~j8##.###>y~jlJ#.. >y~j+.#...##.#.#.##.#..#####....###...>y~jD >y~j>y~j+3.6 (1>y~j :7>y~j?>y~j >y~j j_You see here a hobgoblin skeleton.>y~j>y~j>y~jQ>y~j>y~j5====6>y~jX5>y~jK>y~jhn4>y~j#X3>y~j>y~j>y~jW====2>y~jE>y~j4>y~jP:1>y~j>y~j>y~jB0>y~j>y~j>y~jC79>y~jP>y~j>y~jUB8>y~jG>y~j>y~j:B7>y~j>y~jn _You start resting.Magic restored.>y~j>y~j/20.0)>y~j]6====4.6 (11>y~jA6 _>y~jA>y~j?y~j?y~j?y~j?y~j?y~j?y~jX5?y~j%  ?y~j-There is a stone staircase leading down here.?y~j ?y~jI4 _?y~j?y~jh?y~j?y~jB3?y~j?y~j?y~j?y~jd====Gem (6072) ?y~j?y~j$ ?y~jJ_You feel your willpower return.?y~j>?y~jcB1?y~j?y~j?y~j ?y~jx....>...###<#.# #.#<...÷.....# gmalak the Shooter ?y~j#.#####.# #.#.# #.######..#### Formicid ?y~jf#.# #.###.#.# #.# #..##Health: 37/37 ======================== #÷# #.....#.# #.# #...### Magic: 6/6======================== ?y~j'4#.# #####.#.######.# ###...... AC: 8Str: 13 ..#?y~jc#.#........# #.......# EV: 11Int: 15 ###########......########....>... SH: 5Dex: 18 ?y~j6......<)..............@.........# XL:  5 Next: 66% Place: Dungeon:3 ?y~j###.#######.....@##########..#.## Noise: ---------  Time: 2929.6 (5.0) ?y~ja###.# #.#...###..#.# a) +1 sling ..#.# #.##.######.# Cast: Jinxbite #.#.### #.##.###.# Gem (6071) ?y~j3#.....#####.##..###.## ............###>#?y~jO#...# @   Sigmund (polearm, wandering) ......####### #÷##.#.# ......#?y~jj.#.###.#.# #.....##.#?y~j*#).#.[ ?y~jI_You see here a hobgoblin skeleton. _You start resting. _Magic restored. _There is a stone staircase leading down here. _You feel your willpower return.Sigmund comes into view.?y~j?y~j/  --more--?y~j ?y~j ?y~jg 1@.?y~j ?y~j v 30.6 (60 _?y~j ?y~j By~jz##.#####.# #.#.# #.######..## By~jM #.# #.###.#.# #.# #..## By~ju#÷# #.....#.# #.# #...## By~j.#.# #####.#.######.# ###..... By~j...# #.#........# #. .By~j/m###########......########....>.. By~jS0.......<)..By~jz.....@....... By~j####.#######By~j##########..#By~j)#.# #.#..@## #..#. ...#.# #.##.By~jr ####.# By~jd##.#.### #.##.##By~j. #.# #By~j9#.....#####.##..##.#.......###># #...####### #÷# #.#..# #.##.#.  .#.....# #.#By~j #).#.  ...#.###### #.##.###By~jD By~j7{By~jWf1.6 (169By~jwBy~jxBy~j#  #.# #.###.#.# #.# #.. By~jj ###÷# #.....#.# #.# #...# ..#.# #####.#.######.# ###.... By~j #...# #.#........# #.###########......########....>.......<)......{@....... .####.#######By~j ##########..# .####.# #.#...## #..#. ....#.# #.##By~j!  ####. ###.#.### #.##.## #.#.....#####.##..#By~jQ!j#........###># #.. .By~j!####### #÷# #.# #.# #.##.# By~j!#.#.....# #.# #).# ....#.###### #.#By~j!p#.## #.###......## #.####..#.By~j,B{.By~j\-`28By~j1By~j2Cy~jCy~jHCy~jʛCy~jCy~j% ###÷.... ..#.# #####.#.######.# ###.... Cy~j#...# #.#........# #.. ..###########......########....>......<).....{.@........ .Cy~j.2####.#######......##########..# #.#...## ...##.## ## Cy~jY###.#.### ....#####.##..##............###>#Cy~j{B.Gem (6068) Cy~j3.# Cy~j#.#######...## #.## ####...##. Cy~jďB{.Cy~jp`37Cy~jCy~jCy~jy .#.# #####.#.######.# ###......# #.#........# #... .###########......########....>.....<)..........{..@......... ####.#######......##########..#.# ####.# #.#...## #..#.# ...#.# #.##.## ####.# ##.#.### #.##.##  #.#.....#####.##.@# ##.# #............###># #.. .......####### #÷# #.## #.# ##.#. .#.....# #.# #).#. ...#.###### #.# ##.## .###......## #.# ###..#. .########.## ####...##.# ...####.#.#.####..#####....##Cy~jF b#..{.Cy~js `46Cy~j " Cy~j# Cy~j 3 Cy~j k..# #.#........# #.. .Cy~j N###########......########....>Cy~j> ......<).........{...@........ ####.#######......##########..#.#Cy~ju p #.#...## Cy~j ...Cy~j͉ L#.## Cy~j ## ##.#.###Cy~j ##Cy~j.  Cy~j p....#####.##..# #............###Cy~j ... .Cy~j [####### #÷#Cy~j- G #.Cy~jI # .#Cy~j ])#.. Cy~j݋ .#.#.......^...#........)......⌠. Cy~j Cy~j- .{55Cy~j Cy~jp  Cy~j Cy~j U_There is a stone staircase leading down here.Cy~j=k ###########......########....>Cy~j=B......<).............@........ ####.#######.....{##########..#.# #.#...## Cy~j>...#.## ## ##.#.#####Cy~j#>T ....#####.##..Cy~j=><# #............###>Cy~jX>N... .####### #Cy~j>u #.# .#)Cy~j>yGem (6065) #.. Cy~j>o.#...##.#.#.##.#..#####....###... Dy~jy?{.Dy~jLg64 _Dy~jcDy~jjx _You see here a hobgoblin skeleton.Dy~jB ......<).......@........ Dy~jB2####.#######....{.##########..#.# #.#...## ...#.## ## Dy~jC8##.#.####.##Dy~j4CT ....#####.##..Dy~j^CS# #............###>... .Dy~j{C####### #÷# # .Dy~jCE#)..#.########.###Dy~jCPGem (6064) Dy~jC#.. ####.......###.#..# ####...##.# Dy~j#E0@Dy~j(I.@   Sigmund (polearm, wandering)Dy~jKI Dy~jJg73 _Dy~jMDy~jNDy~jJ  ####.#######...@..##########..#.# #.#...## Dy~jJ t...#.## ## ##.#.###Dy~j-K #.## ....#####.##..Dy~jcK # #Dy~jK =............###>... Dy~jK M.####### #÷Dy~jK W# #.Dy~j-L # .#Dy~jdL .)..#.######Dy~jL .##.### .###......#####..#.Dy~jL ####...## #.## ####...# ...####.#.#.####..#####....###...Dy~jL #..#  .#...####..###.#..##########..#.# Dy~jP Dy~jUQ `82Dy~jLT Dy~jlU Ey~j  #.#...## ...Ey~j#.## ## ##.#.##### ....#####.##..Ey~jS# #............###>... .Ey~jY####### #÷#Ey~j _ #.# .#Ey~j&,)..#.######Ey~j?.##.### .###......#####..#.Ey~jh####...## #.## ####...#Gem (6062) Ey~j=##..# Ey~j.#....###........[.........##.### Ey~jEy~j>`91Ey~jEy~jEEy~jO ...#.## ## ##.#.##### ....#####.##..Ey~j.# #............###>... .####### #÷# #.# .#)..#.########.### .###......#####..#.####...## #.## ####...#Cast: Jinxbite.Ey~j]9Gem (6061) #..[. ...÷<.....####.#..###########..#. Ey~j4Ey~ja400Ey~jmEy~jEy~jk ##.#.### Ey~j....#####.##..# #............###>... .####### #÷# #.# .#)..#.########.### .###......#####..#.####...## #@## ####...# ...####.#.#.####..#####....###....Cast: Jinxbite#Ey~jGem (6060) #..# Ey~j#.#...##### #.#.)###)#. Ey~jEy~ja159Ey~jEy~jEy~jP.....#####.##..# ##.# ............###># #.. Ey~jP......####### #÷# #.#.#Ey~jP# #.# ##.#.# #.....# Ey~jPK#.# Ey~jQ#).#.[.#.###### #.# ##.## Ey~j!Qm###......## #.# Ey~j>>>Fy~j (Press ? for help)#.####).###.####.# #.#...##Fy~j 3#..#.# #.........#Fy~j> O#.##...........#.# #.##.##Fy~jZ E####.# #.#######.#########Fy~j #.##.#..##.###.#.### #.##.###.# #.# #.........##.##.#..##.###.....#####.##..#Fy~j c##.## #.# #########.#Fy~j2 v#.##.#..##.##............###>##...# #.##.#Fy~jl #.##.#.............####### #÷##.#.# #.##.#Fy~jſ >#.##.#.#####.......##.###.#.###.#Fy~j #.#Fy~j2 #.##.#.÷...#.#.....##.##).#.[##.#########.#Fy~jn #.##...........#.###### #.###.###.##........# ##.##Fy~j N#.########.#.###......## #.#Fy~j ,###..#.#..########.# #...##....# #.#.#######...## #.## ####...##.##...#### #.# #.#.#Fy~j% ####.# #.#...####.#.#.####.@#####....###...###....###########.#.#### Fy~jv j#.# #.#.#.#.......^...#........)......⌠...####.......##....#....# #.# #...#...##.#.#.##.#..#####....###...###....#####....#######.# Fy~j #.# #.#####.......###.#..# ####...##.##...#### #.#.##....#....# Fy~j( C##.## #...#...####..###.#..##########..#.#..### #.#.#####.#.#### #...######.#....###........[.........##.###.###.#..# #.#.#Fy~jl 2#............÷<.....####.#..###########..#..##.##.# #...##...#######.#...##### #.#.)###)#.###.##.# #####Fy~j ##### #.##÷###.#..##.#.##.##.##.##.##.#..##...##.##.#Fy~j #.##.#########.#..#############.#####.##.##.##...........#..............#.##...##.#Gy~j{XA stone staircase leading down (D:3) >@Gy~jӛ& Gy~j3#...######÷# #.....#.# #.# #...###############Gy~j#...##...#.# #####.#.######.# ###.................######.).##.#...##.#........# #.......###########.#Gy~j2 Gy~j՝`#............###########......########....>..............##.###.)##..........<).............@..........###########.##.# #...###.####.#######...@..##########..#.## #########.#Gy~j(>Gy~jN n escape hatch in the floor (D:3) #.....##Gy~j%O .#...# ###.####.###.##...#.# ###########...# #.........##.##...#.####............•# #.#.####..##.#Gy~jO '#...#........>...###<#.# #.#<...÷.....##...######.#####.# #.#.# #.######..####Gy~jP #...# #.# #.###.#.# #.# #..##>Gy~j   stone staircase leading down (D:3)############################### #......##>.....†...#Gy~j {#......†..####.####.##.########.##.#######...........##.##.#Gy~j =#.############.###..##.##.#Gy~j #.##...........# #..### ##.## #.##.##.########### #....#######...##### #.#Gy~j# R#.##.###..................# #.#Gy~j= H##...#.###...#######...###.# #.#Gy~jX Gy~j (>Gy~jz Gy~jּq#.##.#..##.###.#.### #.##.##Gy~j X#.# #.# #.........#Gy~jU1#.##.#..##.###.....#####.##..#Gy~jwY##.## #.# #########.#Gy~j Gy~jȽn#.##.#..##.##............###>##...# #.##.#Gy~j Gy~j6#.##.#.............####### #÷##.#.# #.##.#Gy~jS Gy~jq9#.##.#.#####.......##.###.#.###.##.#Gy~jƿ#.##.#.÷...#.#.....##.##).#.[##.#########.#Hy~j3L>>Hy~j#Iy~j8Iy~jB#.....#####.##..###.## gmalak the Shooter ............###>##...# Formicid ......####### #÷#Iy~j%C#.#.# Health: 37/37 ======================== ......##.###.#.# Magic: 6/6======================== #.....##.##).#.[ AC: 8Str: 13 ..#.###### #.#Iy~jCV##.###. EV: 11Int: 15 ###......## #.####..#.#. SH: 5Dex: 18 Iy~j,D#######...## #.## ####...##.## XL:  5 Next: 66% Place: Dungeon:3 ..####.#.#.####.@#####....###...# Noise: ---------  Time: 2942.6 (0.0) #.#.......^...#........)......⌠.. a) +1 sling Iy~jyD_#...##.#.#.##.#..#####....###...# Cast: Jinxbite ###.......###.#..# ####...##.## Gem (6058) #...####..###.#..##########..#.#. #....###........[.........##.###.Iy~jDX  ..÷<.....####.#..###########..#..  .#...##### #.#.)###)#.#Iy~j?E0  .##÷###.#..##.#.#  _You feel your willpower return. _Sigmund comes into view. _There is a stone staircase leading down here. _You see here a hobgoblin skeleton.  Press: ? - help, v - describe, . - travelA stone staircase leading down.Iy~jEIy~jJIy~jAL4 _Jy~j3Jy~j[Jy~jJy~j& Jy~j_7 _Jy~jvJy~jJy~jB6Jy~j$Jy~jJy~jJy~jB5Jy~j Jy~jJy~j Jy~j1!B4Jy~jq"Jy~jm$Jy~j?&Jy~j&B3Jy~j'Jy~jI/Jy~j2Jy~j3B2Jy~j5Jy~j7Jy~j:Jy~j:B1Jy~jA<Jy~j>Jy~j@Jy~jv@B0Jy~jAJy~jYCJy~jEJy~jEC49Jy~jFJy~jPHJy~j'JJy~jnJB8Jy~jKJy~jUMJy~jOJy~jrOB7Jy~jPJy~jARJy~jSJy~j5TB6Jy~jUJy~j?WJy~j+YJy~jYB5Jy~jZJy~j\Jy~j]Jy~j^B4Jy~j^Jy~j}`Jy~jHbJy~jbB3Jy~jcJy~j#eJy~jfJy~jfB2Jy~jgJy~jXm .......# #.......###########.# ########....>..............# Jy~jm.@..........###########.# @..##########..#.## #########.# ..## #..#.# #.........# Jy~jm## ####.# #.#######.### .## #.# #.# #... ..# ##.## #.# ### Jy~jn#># #.@.# #.# 58.6 (16.0)Jy~jLn`÷# #.#.# #.# # ##.#.###.# Jy~jnns.# #).#.[##.######## # ##.###.##........#Jy~jn# ###..#.#..########.# #.## ####...##.##...#### #.# Jy~jn#..#####....###...###....####### Jy~jnt#........)......⌠...####.......#Jy~jvoJy~j sJy~j8tKy~j,3Ky~j-Ky~jO6Ky~jx8Ky~j"<n1Ky~j=Ky~j7>B0Ky~jY?Ky~j@Ky~jfBKy~jBC39Ky~jCKy~jIEKy~jFKy~jGB8Ky~j=HKy~j0IKy~j[JKy~jJB7Ky~jIKKy~j@LKy~jvMKy~jMB6Ky~jhNKy~j\OKy~j`PKy~jPB5Ky~jxQKy~j[]k # #.........##.# •# #.#.####..##.# # #.#<...÷.....# .# #.######..#### # #.# #..##  #.# #...######### ####.# ###.................# ......# #.......###########.# Ky~j]....########....@..............#65.6 (7.0) ........@..........###########.# .@..##########..#.## #########.# ...###..#.# #.........## ####.# #.#######.###Ky~j:^0 #.# #.# #....# ##.## #.# #####># #...# #.# Ky~jv^ #÷# #.#.# #.#Ky~j_Ky~j:cKy~jd[ _There is a stone staircase leading down here.Ly~j $ILy~j'Ly~j+l6.6 (14 _Ly~j,Ly~jX%4Ly~j9Ly~jcp  ####.#### #.## Ly~j? ##.......####..#  ##...........##.#  ##...............## Ly~jN #................<## ##..............)...# #................O..# Ly~j#.....## #...........# ##.Ly~j35.....#.. ###..............>...... ###.....)........##.... Ly~j#.........(...#......###)................. O   ogre .#..####................ Ly~j..#.............###..#.. ..##......####### .## .Ly~j Rg8.1 (2.52Ly~jVLy~jW _You climb downwards.Ly~jYa _There is a stone staircase leading up here.Ly~j  _Unknown command.Ny~j##.......####..#  ##....##.# ##..Ny~j..# #..< #.)...# ..O..# .Ny~j8..# .<....# #..>.......)Ny~j##....(...#.. ..###)Ny~j0g.....#.....###..# .Ny~j######## .## . #..##### .#Ny~jD.ONy~j3Ny~jn9.1 (1.01 _Ny~jNy~jTNy~ja*##....## ##....##.<##)... ..O..##<.... #.....#...#....#.....).## .###.........(...#... ..###).......... #..####... .#.....###..#...######## .##  #..##### .#†#Ny~jD.ONy~jtNy~j[a700Ny~j^Ny~j Ny~j]_There is a stone staircase leading down here.Ny~je 3Ny~j; Ny~j 0 _Unknown command.Ny~j$ Oy~jT Oy~jT Oy~jX Oy~j*[ G.OOy~j ` Oy~jc h129 _Oy~jd Py~jW 5  You climb downwards. ######  #.@.h#  #....#  ......#  ...#....#  ..###....!# # ......# h   hound (asleep) ####### Py~j`g2.6 (2.58Py~jPy~j} _You encounter a hound.Found a fizzy pink potion.Py~ja _There is a stone staircase leading up here.Py~j _Unknown command.Py~j l h ))You shoot a sling bullet.Py~j h.  The sling bullet completely misses the hound.Py~j EhPy~j ====3.8 (1.27Py~j Py~j] & _The hound barks!Qy~j' Qy~j_ Qy~jPYou shoot a sling bullet. The sling bullet hits the hound!Qy~j6 Qy~jng The hound is severely wounded.Qy~j<===-Qy~jy[5.05Qy~jfQy~j Qy~j#m_The hound closely misses you. The hound bites you but does no damage.Qy~j}0))Qy~j! ' Qy~jp sYou shoot a sling bullet. The sling bullet misses the hound.Qy~j Z h.Qy~j ts   scorpion (wandering)Qy~jJ h   houndThe hound bites you. The hound bites you but does no damage.Qy~j Qy~ja a6--6.2Qy~j :4Qy~j Qy~j  Qy~j0 S_You encounter a scorpion.Qy~jy  You shoot a sling bullet.  The sling bullet hits the hound but does no damage.Qy~j s.  The hound is severely wounded.Qy~j_s{Qy~jfb7.43Qy~jQy~jpV _The hound closely misses you. x2Sy~jh/###### #.<h.# #@...##......#Sy~jߖ....#....#...###s...!## ......# {#######Sy~j8s.Sy~jĘ$.Sy~j-1hSy~j0@{ Sy~jo--802Sy~jSy~jx _The hound attacks as it pursues you! The hound closely misses you.Sy~j, s###### #.<..####.h..##.@....##....#s...#....###....!## {.....## #######.h {.The hound attacks as it pursues you! The hound bites you but does no damage.  The scorpion closely misses you. The hound completely misses you.7=--91 _The scorpion misses you.Ty~j=M###### #.<..####....#####..h...##...@#s...#F....###@...!## ......## ####### @   Eustachio (wandering)F   marrowcuda (dormant)  You encounter Eustachio the Magnificent and a marrowcuda.Ty~j3B  --more--Ty~jBUy~j3h.Uy~j sEustachio gestures wildly while chanting.Uy~j8X.5Uy~js   scorpionh   houndUy~j4(…)Uy~j4--=800Uy~j Uy~jUy~jM Uy~jA_The hound attacks as it pursues you! The hound bites you.Wy~j& ###### #.<..# ###....# ####.hs...# #..@.#....#.F....###@5..!#Wy~j.# ......#.# #######.Wy~jU.hWy~j.Wy~j1s.Wy~j;5.Wy~jiWy~j9 @Wy~jW 5   white imp (summoned)Wy~jA3---Wy~jGb-119Wy~j Wy~j Wy~j$_The hound bites you.Xy~j ###### #.<..# ###....#Xy~jN} ####.s....#Xy~jm #.@.h#....#Xy~j#.F....###5...!#.## @.....#Xy~j.# #######..Xy~j3s.Xy~j9Eh.Xy~j>{{Xy~jc}4=--2Xy~j:8Xy~j/ Xy~j Xy~jLJM-Xy~jMXy~jBO Xy~jeO8_Unknown command.Zy~jZy~jFire/throw/use which item? Hand Weapons (go to first with ))  a - a +1 sling (weapon) Zy~j Missiles (go to first with ()  h - 4 poisoned darts Scrolls (go to first with ?)Zy~jB,p - a scroll of poisonZy~jZy~jB%lgmalak the ShooterFormicidZy~j%Health: 34/37 ======================--Magic: 6/6========================######AC: 8Str: 13#.<..#Zy~j%EV: 11Int: 15###....#Zy~jB&[SH: 5Dex: 18Zy~j&P####s.....#Zy~j&XL:  5 Next: 66% Place: Dungeon:5Zy~j'{ #.@h.#....#Zy~jN'Noise: ---------  Time: 2982.4 (0.0)Zy~jo'..F....###5...!#Zy~j'6a) +1 slingZy~j'.....## @{....#Zy~j'6Cast: JinxbiteZy~j(V...# #######Zy~j.(/Gem (6018) Zy~j`((...Zy~j(F   marrowcuda (dormant)s   scorpionZy~j)^h   houndZy~j5)g5   white imp (summoned)  Zy~jj)TYou encounter Eustachio the Magnificent and a marrowcuda.Zy~j)9Eustachio gestures wildly while chanting. Zy~j)V_The hound attacks as it pursues you! The hound bites you. Zy~j)_The hound bites you. Zy~j*"_Unknown command.Zy~j#*+Okay, then.Zy~j+Zy~j99Zy~j> _Zy~j!?\y~jT 7\y~jT  Eustachio gestures wildly while chanting. _attacks as it pursues you! The hound bites you. _The hound bites you. \y~j%U s_Unknown command.You aren't carrying any items that you can evoke.\y~jU \y~jZZ \y~jD^ . _]y~j}]y~j}]y~j܁]y~jwF _Unknown command.^y~j[Q^y~juR Ability - do what?CostFailure  f - DigInstant, Drain0% ^y~jR7g - Shaft SelfDelay^y~jRo0% [?] toggle between ability selection and description.^y~j gmalak the ShooterFormicidHealth: 34/37 ======================--Magic: 6/6========================######AC: 8Str: 13#.<..#EV: 11Int: 15###....#SH: 5Dex: 18####s.....#XL:  5 Next: 66% Place: Dungeon:5{ #.@h.#....#Noise: ---------  Time: 2982.4 (0.0)..F....###5...!#a) +1 sling.....## @{....#Cast: Jinxbite...# #######Gem (6018) ...F   marrowcuda (dormant)s  ^y~j [40m scorpionh   hound5   white imp (summoned) _The hound attacks as it pursues you! The hound bites you. _The hound bites you. _Unknown command. _Okay, then. _You aren't carrying any items that you can evoke. _Unknown command.Are you sure you want to shaft yourself? Y - Yes  N - No_y~j_y~j8gmalak the ShooterFormicidHealth: 34/37 ======================--Magic: 6/6========================######AC: 8Str: 13#.<..#EV: 11Int: 15###....#SH: 5Dex: 18####s.....#XL:  5 Next: 66% Place: Dungeon:5{ #.@h5#....#Noise: ---------  Time: 2982.4 (0.0)_y~j..F....###....!#a) +1 sling.....## @{....#Cast: Jinxbite...# #######Gem (6018) ...F   marrowcuda (dormant)s   scorpionh   hound5   white imp (summoned) _The hound attacks as it pursues you! The hound bites you. _y~j_The hound bites you. _Unknown command. _Okay, then. _You aren't carrying any items that you can evoke. _Unknown command.@_y~jIM._y~j.@   Eustachio_y~jR-(…)_y~j3=3.4 (1_y~j:7_y~j_y~j . _The hound closely misses you. The hound bites you but does no damage._y~j 5sYou begin to dig a shaft. You continue digging a shaft._y~jl_y~jA .5   white imp (summoned)_y~je4.4 (26_y~j[_y~jL _The hound misses you._y~jhA shaft appears beneath you!  You fall into a shaft and drop 3 floors!_y~j/  --more--_y~j& Generating dungeon...o\\_y~j( m/o/ building the Dungeon_y~j* < \o\_y~j< /o/`y~jG< \o\`y~j`y~jZPgmalak the ShooterFormicidHealth: 34/37 ======================--Magic: 6/6========================AC: 8Str: 13EV: 11Int: 15SH: 5Dex: 18XL:  5 Next: 66% Place: Dungeon:8Noise: =--------  Time: 2984.4 (2.0)a) +1 slingCast: JinxbiteGem (6016) _Unknown command. `y~j_The hound closely misses you. The hound bites you but does no damage.  You begin to dig a shaft. You continue digging a shaft. _The hound misses you.A shaft appears beneath you!  You fall into a shaft and drop 3 floors!`y~j w##.## .#`y~j #.##.##..@.##.....#.#`y~j #.###. ...#. .#.##+ +#.#`y~j #`y~j1Oo-5.9 (3.55`y~jR`y~jIU7 _The shaft crumbles and collapses.`y~jwc-`y~jwF _Unknown command.`y~j"`y~j#`y~j%`y~j'F _Unknown command.`y~jr`y~js`y~j;u`y~j=wF _Unknown command.`y~j `y~j `y~j `y~j  `y~j `y~j3 8_Unknown command.ay~j}###..# # #.# ay~jӴ#.##.# #....# #.....#@# #.###.#...# #.#.#.#ay~jR#+#+#.#  # ay~j}ay~jE556.9 (1.0ay~jA4 _ay~jay~jby~je5 by~j5 by~j#6 by~j 7 by~j8 by~j: n3by~j; by~j; B2by~j~< by~j= by~jf? by~j? B1by~j@ by~j C "###by~j+C 6.... . by~jGC ## #. ....#.###..by~jbC ; # 9.9 (3by~j}C #.##.# #....# by~jC #.....#.# #.###.#...#by~jC #.#.#.##+#+#.##by~jD by~jF by~j"H cy~j,cy~jcy~jҮcy~j0cy~jbcy~j cy~ja"cy~jr&cy~j-cy~j/p6=0cy~j1cy~j4cy~j;cy~j`<-09cy~j<cy~je>cy~j+Bcy~jJcy~jAK,8cy~jxKcy~jMMcy~j+Qcy~j Vcy~j*WB7cy~jYZcy~jeF#######cy~jew.... .... ..#.### #cy~jQf#.....#@###93.9 (4#......##.#.##.# .. #.##.#cy~jf ## #....##.....##.###.#cy~jf...##.#.#.#cy~j"g%#+#+#.#cy~j icy~jqcy~jxcy~j,^ cy~j^ cy~j7_ cy~j` cy~jb cy~jId 7==6cy~j|d 1 _HP restored.cy~jf cy~j g B5cy~jg cy~ji J _Found a stone staircase leading down.cy~jj cy~j!k B4cy~jk cy~jn U..############cy~j*o .............#.......@....>#6.9 (3cy~j~o .........###.#.#.###.#.# #.....#.### ##......# #.#.##.# ...#.##.cy~jo ######....##.....#.#cy~jp cy~jcr cy~j9t dy~j$8dy~jn8dy~j9dy~jI:dy~j;dy~j>n3dy~j?dy~jS@T=2dy~j@dy~jAdy~j10..#### ....# ...........@># 3000.9 (4.........###.# .#.###.#.# .#.....#.###.# ##......#.##.#.##.#....#.##.#.######....#.# dy~jdy~jdy~jdy~j"dy~jdy~j[5999dy~jR  There is a stone staircase leading down here.dy~jdy~jLI8 _dy~jdy~jdy~jdy~jQB7dy~jdy~jdy~jdy~j;B6dy~jdy~jxdy~jX5dy~j?dy~j dy~jD7 ..############ dy~jbo.............# ............>#dy~jD .........###.#dy~j .#.###.#.# #.#  #.....#.###.# dy~jz  ##......#@# dy~j dy~j5.9 (5 #.#.##.#.# dy~j1T  ...#.##.#.#  ####....#.#  #.....#.#.# dy~jQg #.###.#...#  dy~jn  #.#.#.#  dy~j  #+#+#.#  dy~j/ dy~j. #dy~j dy~jAE dy~jdy~jdy~jey~jey~jey~jey~j3ey~j\4ey~j ey~jhB3ey~jey~jDJ _Found a stone staircase leading down.ey~jey~jB2ey~jey~jey~j%  ey~jZYou encounter an orc. It is wielding a +0 flail.ey~jZ............>#ey~j.........###.##.###.#.# #. #.....#.###ey~j3w ###. #.#.##.ey~jPn ...#.##. #####.........#ey~jmj#.###.#.. #.#.ey~j> #+#+ ey~j3. .>ey~jo   orc (asleep) .#  o. ey~j\   ey~jb+8.9 (3ey~j(l9.9 (41 _ey~jey~jSey~jjv ey~jv ey~jy ey~j\{  ey~j{ 8_Unknown command.fy~j  )))))o  )You shoot a sling bullet. The sling bullet hits the orc.  The orc shouts!fy~j]o......===11.0 (1.189 _The orc is almost dead.fy~j"( o .  You shoot a sling bullet. The sling bullet hits the orc.fy~j* =)))))fy~j* fy~j+ )fy~j `.....)fy~j o82.3 (1.38fy~j fy~jij G _You kill the orc!gy~j+gy~jgy~j!gy~jG$gy~jy'gy~j)X7gy~j+gy~j/gy~j/gy~j/:6gy~jW1gy~j3gy~jD7X5gy~jL8gy~j7= #.....#.###. ##...... #.#.##.gy~j~= ...#.##.#####....#.#.....#.gy~j=#.###.#.. #.# #+#+---5.3 (3.0gy~j=u ............>......)#gy~j2>....... ....... ....#.# ##..#. gy~j>9---gy~j~Bgy~jDhy~j;Bhy~j>Chy~jEhy~jCLhy~jOhy~j>QX4hy~jRhy~jtThy~jTB3hy~jUhy~jWWhy~jqYhy~jYB2hy~j[hy~j\$  Things that are here:hy~j}` .#.# ###....#.# ....#.#.# hy~j`C #.###.#...#  #.#.#.#  .###+#+#.# hy~j a .........# ........># .......@## hy~j_a8 . #. ##..#hy~ja  #..# .. #. ## #. hy~jXbhy~jdhy~jgo _a +0 flail; an orc corpsehy~jihy~jhy~jhy~jhy~jhy~j,_1 _hy~jhy~jj  You sense a monster nearby.hy~j #.....#.#.# #.###.#...#hy~j*W # #.#.#.# #.###+#+#.##.........#hy~jJ#........>##.)##hy~jn>#.#hy~jn.##.###.##..## #..#. .. #.#hy~j## #.# { ..# ###hy~j,20.3 (2hy~jI0 _hy~jhy~j iy~jfiy~jziiy~joiy~j#}iy~jւiy~jo79iy~jiy~jB8iy~jQiy~jHiy~j@iy~jB7iy~jiy~jiy~jiy~jِB6iy~jґiy~jÕk..........>##.......)###........# #........# ......#.## #.##..#.# # #..#.#  .. #@# 4.3 (4 ## #.# iy~jm { . ### iy~jiy~jiy~jEiy~jiy~jhx >...)#.# iy~jx Q......#.##.##..#.#  #..#. .. #.## iy~jx ....a..######## a   black bear (asleep)iy~j}~ iy~j e5.3 (15iy~jʆ iy~j E _You encounter a black bear.iy~jU jy~j!jy~jjy~jYjy~jF _Unknown command.jy~jD .....>)###........jy~jvD ......#.##.## #..jy~jD z .. ## #jy~j E s....a...######### jy~j6L jy~jOM g64 _jy~jiP jy~jER ky~j3ky~jky~j ky~jky~jX3ky~jky~jky~jB2ky~j ky~j+ ky~jky~jB1ky~jPky~jky~jky~j3B0ky~jJky~j ky~jC'ky~j'C69ky~j(ky~j *ky~j,ky~j-B8ky~j1ky~j5P...#.##.######....#.#.#.#ky~j*F###.#...##. #.#.#.##.###+#+#.##.........##........>##......@)##32.3 (6ky~j^F#........##........#......#.##ky~jF#.##..#.## #..#.#ky~jF.. #.#### #.#....a...#ky~jbGky~j^Jky~jKky~j_ ky~j ky~j ky~j\ ky~j ky~j X7ky~jH H _Found a stone staircase leading up.ky~j ky~j B6ky~j ky~j 'ky~j} ky~j B5ky~j ky~j 7 _You open the door.ky~j ky~j B4ky~j ky~jg R#.....#.## ##......# #.#.##.#.#...#.##.#.#####....#ky~j A#.....#.#.##.###.#...##. #.#.#.##.###+#@#.ky~j 6.3 (4.#>##.......)##......ky~j .#........#......#.##ky~jx #.##..#. #..#ky~j ky~j ky~j Q _There is an open door here.ly~j^Vly~j:Wly~j\ly~j`ly~j\ly~j:]ly~j,^ly~j?`ly~j8bly~jzeu3 _ly~j$gly~jgB2ly~jThly~jily~jIkly~jkB1ly~jrlly~jmly~joly~j/pB0ly~jply~jqly~jrly~jGsC59ly~jsly~jtly~july~j]vB8ly~jvly~jwly~jxly~jayX7ly~jzly~j{ly~j<|B6ly~j|ly~ji}ly~j~ly~j B5ly~jly~july~jly~j*B4ly~jly~jly~jԄly~jTB3ly~jͅly~jBly~ji. ..############.............#.......@....>#47.3 (11.0).###.#.#.###.#.# #.#ly~j #.....#.###.# ##......#.# #.#.##.#.# ...#.##.#.# #####....#.# ...#.#.#ly~jly~jly~jxly~j ly~jӹly~jZly~jly~jly~jWn2ly~j]ly~j,1ly~jly~joly~jly~jV  You encounter a kobold. It is wielding a +0 dagger.ly~j}.... ############ly~j8K........#Kly~jY........>#...........###.#ly~jyd#...#.###.#.# #.##.. #.....#.###.#ly~j #. ####......#.#K   kobold (asleep)# #.#.ly~j##.#.# ...#.#.#.# #####....#.#ly~j19.3 (2.0)ly~jm50.3 (30 _ly~jdly~j5my~j|my~j<my~j~my~j0 _Unknown command.my~j2my~jt y ))))))K  my~jt ~You shoot a sling bullet. The sling bullet hits the kobold.  The kobold shouts!my~j A.Kmy~j Y.....{my~jZ r===1.5 (1.249my~jk my~j a _The kobold is moderately wounded.ny~j...........############................# .K......># ....###.# #...#.###.#.# #.# #.. #.....#.###.# #. ####......#.##{ #.#.##.#.#  ..ny~j#####....#.#.....#.#.#ny~j7>.Kny~j5ny~j"6---20ny~jM:8ny~jeny~jDny~j .. .... .....# .# ..K.># .ny~j n###.# #...#.###.#.# #.# #.. #.....#.###.# #. ####......#.#ny~j #{ #.#.##.#.# ...#.##.#.######....#.# ny~j  >.Kny~j ny~j |---37ny~j ny~jB" oy~j ..oy~jga.........############oy~jX................# oy~j...Koy~jM># oy~j%*.....oy~jG7###.# oy~j#...#.###.#.# #.# oy~jtF#.. #.....#.###.# #. ####......#.# oy~j#{ #.#.###.# oy~j...#.##.#.# #####....oy~jJ#.#.....#.#oy~j?#.#oy~j`5#.###.#...#oy~jl".oy~j%Koy~j(oy~j?`46oy~jJoy~jQoy~j|'oy~j|Z.. ....oy~j|j.....############ .oy~j}(# oy~j?}+......oy~ja}P..># oy~j}....K.......###.# oy~j}#...#.###.#.# #.# oy~j~%#.. #.....#.###.# #. ####......oy~j#~##.#oy~jS~#{ #.#.##.#.# oy~j|~v...#.##.#.#oy~j~x#####..#.#oy~j~5#.....#.#.#oy~jA.Koy~jCoy~j4J55oy~j_oy~jsoy~joy~j; .. .... .....# .# .># .....K......###.# oy~j #...#.###.#.# #.# #.. #.....#.###.# #. ####......#.##{ #.#.##.#.# ...#oy~j Z### oy~j9 A.Koy~j oy~jQ `64oy~j  oy~jp py~jHy.. .... .....#py~j: .# .># ......K.....###.# py~j#...#.###.#.# #.# #.. #.....#.###.# #. ####......#.##{ #.#.##.#.# ...#.py~j\#####. py~j6A.Kpy~j:#py~jx$`73py~jq*py~j+py~jקr .  You shoot a sling bullet. The sling bullet hits the kobold.py~jO)))))py~jf9M...)..py~j=?9===8.8 (1.3py~j=:2py~jHpy~jP py~jP<_You kill the kobold!qy~j<qy~jS=qy~j.@qy~jIBN _There are no items here.qy~jWqy~j9C  Skill  Level Cost  Apt Skill  Level Cost  Apt qy~jϐ  a - Fighting   1.1   1.7  +1   j - Spellcasting   1.1   2.0   0      qy~j9=     b - Unarmed Combat   0.0   1.0   0   k + Hexesqy~j3.6   2.8  +2  qy~j g c - Throwing   0.0   1.0   0   l - Fire Magic   1.0   2.0   0          qy~j, d - Short Blades   0.0   1.0   0      qy~jx e * Ranged Weapons   4.3   5.0   0      qy~jm         f - Armour   0.0   0.8  +1      qy~j g - Dodging   1.7   2.4  -1      h + Shields2.3   1.8  +3  qy~jg.     i - Stealth   3.0   2.4  +3  qy~j                qy~j!            qy~j        qy~jp#        The relative cost of raising each skill is in cyan.  qy~jThe species aptitude is in white.  [?] Help[=] set a skill target  qy~j[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsqy~j2qy~jܸqy~jSgmalak the ShooterFormicidHealth: 37/37 ========================Magic: 6/6========================..AC: 8Str: 13....EV: 11Int: 15.....############qy~jSH: 5Dex: 18................#XL:  5 Next: 69% Place: Dungeon:8qy~jsb.............@.>#Noise: ===------  Time: 3058.8 (0.0).......)....###.#a) +1 sling#...#.###.#.# #.#Cast: Jinxbite#.. #.....#.###.#Gem (5942) #. ####......#.#qy~j½#{ #.#.##.#.#...#.##.#.######....#.##.....#.#.#You shoot a sling bullet. The sling bullet hits the kobold.  The kobold shouts! _The kobold is moderately wounded.You shoot a sling bullet. The sling bullet hits the kobold. qy~j^_You kill the kobold! _There are no items here.qy~jqy~j@qy~jqy~j|ry~jry~jUry~jry~jVry~j   You encounter a kobold brigand and a steam dragon.The kobold brigand is quivering curare-tipped darts.ry~jW ..  ....  .....############ ..#ry~j .....D.........># .......)....###.# #...#K###.#.# #.#ry~j@ #.. #.....#.###.# #. ####......#.#D   steam dragon (wandering)#{ #.#.##.#.#ry~j> K   kobold brigand (missile, wandering) ...#.##.#.#####....#.#ry~j+I.Dry~j-Kry~jA6K.ry~jK   kobold (missile, wandering)ry~jko---9.8 (11ry~jry~j _You encounter a kobold. It is wielding a +0 club and quivering stones.ry~jO---ry~jry~jry~j ry~jV ry~jM ry~j] 0 _Unknown command.ry~j sy~jӏ...........############.....K..........# .......sy~jc7># .....DK)....###.# #...#.###.#.# #.# #.. #.....#.###.# #. ####......sy~j#.##{ #.#.##.#.# K   kobold brigand (missile, wandering) ...#.##.#.######....#.#.....#.#.#sy~j.Ksy~jR?.Ksy~j3.K   kobold (missile, wandering)sy~jNh600 _sy~jHsy~jsy~j sy~j sy~j sy~j ty~j$.. .... .....# .# ty~j......K.># .....D.K....###.# #...#.###.#.# #.# #.. #.....#.###.# #. ####......#.#ty~jw8#{ #.#.##.#.# ...#.##.#.######....#.# ty~j@K)ty~j/ty~j a139ty~j+ty~jty~js;   .. .... .....############ ................#  ......K.K>#  .....D.)....###@#  #...#.###.#.# #.# ty~js #.. #.....#.###.#  #. ####......#.#  #{ #.#.##.#.#   ...#.##.#.#  #####....#.#  .....#.#.#  ty~j)tR#.###.#...#  ty~jCv@.Kty~jyty~jhz`28ty~j8}ty~j~uy~j .....############...........uy~j'K..K.....>D.)....###.  #...#.###.#.#  #.....#.## ####......uy~j l{ #.#.## ..uy~j&>..#uy~jb #. #.#.#.# uy~jD uy~jR7{uy~jJ37uy~j7uy~juy~j}%uy~j<^3uy~j^uy~j`uy~j7euy~jLhX6uy~jiuy~jluy~jmB5uy~j443uy~juy~j[B2uy~juy~j;uy~juy~j܎B1uy~jҏuy~juy~jauy~jB0uy~juy~jۘ .....D.)....###.##...#.###.#.# #.##.. #.....#.###.##. ####...{..#.##{ #.#.##.#. uy~j...#.##.#. #####....#. uy~jh#.....#.#. #.###.#..70.8 (7 #. #.#. uy~jϙo#.###+#' #........#........> #.......)#...# uy~j+.......# ......#.## uy~j9uy~juy~jvy~jHT vy~jT vy~jU vy~jW vy~j\ o29vy~jN^ vy~j` vy~jOa B8vy~j?b vy~jc vy~jf vy~jf B7vy~jg vy~jki vy~jl X6vy~jSm vy~jn vy~jBq vy~jlq B5vy~jxr vy~jTv  ...#.##.#.#  #####....#.#  vy~jxv #.....#.#.#  #.###.#...# vy~jv  #. #.#.#.#vy~jv  vy~jv #.###+#'#.# vy~jv } #.........# vy~jw 1 #........>#  #.....@.)## vy~jNw 5.8 (5 #........#  #........#vy~jw   .......#.##  .#.##..#.# #. #..#.# vy~jw ..<#.# #####.#vy~jw 7 ....a...#vy~jux vy~je{ vy~j wy~jwy~jlwy~jwwy~j3 n4wy~jmwy~jwy~j$wy~j%,3wy~j&wy~j)wy~j1wy~j J21wy~j6Jwy~jJ,0wy~jJwy~jLwy~jjOwy~jAUY19wy~jRVwy~j3b #.........# #........># #.......)## #........#wy~jtb###........##.......#.##wy~j҉j#.#.##..#.# . #.##..#.#  #....@#.# 81.8 (6 #######.# ....a...# ######### wy~jdwy~jB wy~jfS_There is a stone staircase leading up here.xy~jkxy~jxy~jexy~jxy~jl2.8 (18 _xy~jLxy~jS%7xy~j$ #.#...  #..... # xy~jN #....#.#  ....#.# xy~j ...#.#  #....# xy~j#....# #.@.# xy~jʤ #.###  #. xy~j #. #.#+xy~jb4.3 (2.56 _You climb upwards. _There is a stone staircase leading down here.xy~jֽ xy~j xy~j xy~jK F _Unknown command.yy~jyy~jyy~jpyy~jyy~jIyy~j5 _4yy~j9yy~jxyy~jyy~jpB3yy~jFyy~jw#..... # #....#.# ....#.# ...#.# #....#yy~jJ #....# #.>.# #.### #@# 7.3 (3.0yy~j #.#  #.#yy~j]s #+# yy~jyy~jyy~jyy~j yy~jS yy~j yy~j yy~j yy~j 2yy~jY X1yy~j n ....#. ...#.#yy~j'  #....##....#>.# yy~jO g### #  yy~j 9.3 (2+yy~j yy~j. yy~jz yy~j4 zy~ja T'..............#zy~j ####+#.#.#.#zy~j zy~jf90.3 (10zy~jzy~j( _You open the door.zy~j>Vzy~jVzy~jVzy~jXzy~jxYzy~j$\~09  zy~j_\There is an open door here.zy~je]zy~j]I8 _zy~jj^zy~jb #...#...>.# ### zy~j^br#  ###...####'#...#.......@..#2.3 (2..........#..........#zy~jbr#######+#.#zy~jb . zy~jb!zy~j1czy~jIezy~jf{y~jcK{y~jL{y~joM{y~j,P{y~j`R{y~jVn7{y~jX{y~jYB6{y~jZ{y~j^'{y~ja{y~jlbB5{y~j;d{y~jg {y~j h_You open the door.{y~jqk {y~jke Found a short glowing staff.{y~jo{y~jp+4 {y~j[p_{y~jCr{y~jz:### {y~jzU# # {y~j {0######{y~j{t...####'#...#{y~j{..........#..........# {y~j|.......# #######@#.#{y~jE|)6.3 (4 {y~j|#.#.# #.#.# {y~j|#.#.##.##.##|{y~j=}##.#{y~j}{y~jg{y~jQ _There is an open door here.{y~j] 3{y~j~ {y~j {y~j {y~jn# _3 _{y~j# {y~j% {y~jh% B2{y~jz& {y~j' {y~j( {y~jF) B1{y~j * {y~jC+ {y~j, {y~j, B0{y~j. {y~j. {y~jF0 {y~jr0 D899{y~jv1 {y~j2 {y~j3 {y~j4 B8{y~j4 {y~jmC ....................########'#.# #.#.#  #.#.#  #.#.# #.#  #.#  #@# 102.3 (6 . ##.  ##  _You see here a staff of air.|y~jB|y~jC|y~jD|y~jE|y~jG|y~jHI7 _|y~jN6|y~jKPX5|y~jw432  There is an open door here.1 _0 #.###   #.#   #.#  ## #.#### ...####'#.. ..........#  .......... .......... #######' 10.3 (8#. #.#.# #.#.#  #.#.#  #.#.# |y~jFx #|#.#  #.#.#  #..  }y~je}y~j}y~j }y~j"}y~jm#}y~jC'89}y~j'B8}y~j=(}y~j)}y~j *}y~j[*,7}y~j~*}y~j*}y~j+}y~j,}y~j2-B6}y~j-}y~j.}y~j/}y~j/B5}y~jT0}y~j&1}y~j2}y~jO2B4}y~j2}y~j5s...#.#  #....# #....#}y~j5x  #.>.#  }y~j6\ #.###  }y~j 6 #.#   #.# }y~jm6 ## #.#### ...####'#.. 6.3 (6..........}y~j6~ ......... .........}y~j67 #######' }y~j6@#.#. #.#. #. }y~j6-#.#.# }y~j7}y~j{9}y~j:~y~j~y~j~y~jz~y~jN~y~j ~y~j^ ~y~j ~y~j ~y~j ~y~j 32~y~j^ ~y~j B1~y~j ~y~jw ~y~j ~y~j B0~y~j ~y~j ~y~j ~y~j C79~y~j ~y~j ~y~j ~y~jg ,8~y~j ~y~jj ~y~j L#.# ##~y~j #####...####'#...#..........#.#..........#.#..........#.#~y~jP W#######'#.#.# ~y~jr F#.#.#. ~y~j E#.#.#22 ~y~j G#.#. #.#.~y~j  #.#. #|#.. #~y~j B #~y~jX ~y~j ~y~jR ~y~j9~y~j~y~jb~y~j~y~jS~y~jX7~y~jp~y~j{~y~j$,6~y~jN~y~je~y~jo~y~js ~y~j ,5~y~jK ~y~jf ~y~jF~y~j>~y~jB4~y~j9~y~j~y~j~y~jWB3~y~j~y~jr ~y~j#~y~j@$B2~y~j %~y~ji)I#######'#.#.# #.#.#. #.#.# #.# #.# #.# ~y~j)#|. 8# # . ##~y~j)(~y~j*~y~j*~y~jp-~y~jY/y~j@ y~j y~jy~jy~jy~jy~jy~j+y~jd!n1y~j}$X0y~j$y~jP%y~jx'H _Found a stone staircase leading up.y~j (y~jS(C69y~jR)y~jd,X #.#.#.# y~j, #.#.#.#  #.#.#.#  #|#.#.# y~j, #.#.#.#  #.. #.# y~j, ###.#.# #..#####.# y~j -#......@.# 31.3 (3y~j1-#.<.###### #  y~jU-  y~jy-  y~j-y~jM0y~j2y~j0 y~j 3 3y~jw5 y~j7 y~jZ: X8y~j< y~j'> y~j> ,7y~j> y~jt? y~j@ y~j7B y~jB B6y~jC y~jE y~jF y~jF B5y~jG y~jSI y~jJ y~jK B4y~jL y~jP W #..#.#.#.# y~jP d #..#.#.#.# y~jQ d #..#|#.#.# y~j=Q #..#.#.#.#  #..#.. #.#y~jaQ   #..###.#.# y~jQ  #..#####.#  y~jQ }#........#  y~jQ #.@.###### 6.3 (5y~jQ  #.#.  ...#.#y~jR  #####.# y~j8R .#..y~j[R F### y~j}R y~jS y~jV y~jbX a _There is a stone staircase leading up here.y~joy~jCpy~jqy~jty~jwy~jNz_3 _y~jq{y~j}y~j}B2y~j~y~jGy~jy~jB1y~jwy~jzA#..#.#.#.# y~j҈#..#.. #.# #..###.#.# y~j\#..#####.# y~j#........# #.<.###### y~jYP#.#.# y~j~...#.# #####@# 9.3 (3y~jщo #........ ######### y~j y~j8" y~jy   y~j*y~jsy~j*y~j* y~j y~j y~j y~j X0y~j 5987y~jp 65#..#.. #.#  #..###.#.#  #..#####.#  #........#  #.<.######  #.#.#  ...#.#  #####.############ #.....@....... 45.3 (6##############      y~jy~jy~jpy~jJy~j_y~jWX4y~jy~j y~j B3y~j< y~jy~jMy~j^B2y~jy~jy~jy~jB1y~j,y~jy~jy~jB0y~jhy~j;y~jy~jGC49y~jy~jl!#..#.. #.#  #..###.#.#  y~j!#..#####.#  #........#  y~j!#.<.######  #.#.# y~j!T ...#.#  y~j!#####.######.#  #......y~j"|#  51######y~j>"[     y~j_"$ y~j"y~j%y~jk&y~j0y~jy~jy~jy~j87y~jy~jy~jy~jtB6y~jy~jy~jTy~jB5y~j-y~j+ ..#.#.#.#  ..#.. #.# #.#  ..###.#.# #.#  ..#####.# #.#  y~jw5........# #.#  .<.#######.#  .#.# y~jU#.#  .#.# #.#  ##.#############@#  5.3 (4  y~j#...............#  #################     y~j1"y~jy~jRy~jy~jk@y~j@y~j:Ay~jBy~jDy~jTH43y~jHy~j{Iy~jJy~jKB2y~jcKy~jFLy~j5My~jMB1y~j1Ny~jNy~jOy~j[PB0y~jPy~jRy~j^Sy~jSC39y~jTy~jXp   #.#.  #..#.#.#.# .y~jGY.#|#.#. ..#.#.#.# ..#.. #.# ..###.#.# 61.3 (6 ..#####.# # y~jY ........# #. .<.#######.# .#.##.# .#.#y~jY'#.# y~jY##.#############.#  #...............# y~jDZ= ################# y~jZy~jx]y~j;_y~jПy~j;y~jy~jy~jy~jr8y~jB7y~jEy~jy~jŧy~jB6y~jpy~j,y~j y~j?B5y~jy~jby~j'y~jiB4y~jy~jy~jqy~jɮB3y~j!y~j45### ###'#.. .....y~jg7...... ###'  y~jr #.#.  #.7.#.y~j=#.#.# ..#|#.#. ..#.#.#.# .y~jY.#.. #.# ..###.#.# y~j@..#####.# # y~jHY........# #.y~jy~jy~jsy~jy~jYy~jy~jy~j#y~j 2y~jB1y~jy~jy~jty~jB0y~jy~jy~jy~jC29y~jEy~jy~jy~jB8y~jy~jVy~j$y~jcB7y~jy~jr...#  #....#  #.>.# y~j #.###  #.#  #.# ### y~j7###'#.. .....73y~jE...... ###'  y~jQm #.#.  #..#.#.#.#y~jy~jy~jy~j3& y~j& y~j' y~j`* y~jS, y~j. X6y~j/ y~j,1 y~j1 ,5y~j2 y~j2 y~j 4 y~j5 y~j6 B4y~j6 y~j8 y~j9 y~j,: ,3y~jV: y~j; y~j< y~j= y~jh> B2y~ji? y~j@ y~jA y~jyB B1y~jcC y~j+H S #.#... y~jH ~#..... # #....#.#....#.#...#.#...# y~jH y #....#  #.>.# 9 y~jdI #.###  #.#  #.# ### ###'#.. y~jI 7...........y~jJ y~jM y~jP y~j y~j y~j y~jJ y~j5 y~jC X0y~j: y~j y~jP -19y~j y~j? y~j y~j1 y~j ,8y~j y~j y~jD y~j y~j6 ,7y~ja y~j y~j y~j y~j' B6y~j y~j] y~j  y~jd B5y~j y~j g ## .y~j w #.#... #..... #y~j R85 #....#.#....#.#...#.#y~j' ...#  #....#  #.>.# y~jM ` #.###  #.# y~j y~j y~j y~j߉y~jy~jy~jy~jy~j<X4y~jy~jy~j"B3y~jy~j6y~jҗj  You sense a monster nearby.y~j{  #. y~j#.#... #..... #....#.  ....#.y~j;m...#.#....#...#y~j#+8.3 (3y~jߝI2 _y~jy~jy~j Iy~j} y~ji y~j% 10y~j! y~jB y~j C09y~jv y~j $ y~j N_Found a scroll labelled DIGOURIMIT.y~j y~jF B8y~jX y~jԢ # y~j  y~j'  y~jJ y~jn 7{ y~jͣ ###.###### .......@.# y~j 92.3 (4...?####.#  # #.#  #.#  #.#  #.#...  #.#  y~j( 7#..... #y~j] { #.#  #....#.#y~j z #.# ....#.#y~jӥ E #.# y~j[ y~j0 y~j y~ji Iy~j ,y~j 76 y~j-! _Found an escape hatch in the ceiling.5y~j{" y~j" y~j$ y~j% B4y~j% y~j-' y~j( y~j( B3y~j) y~j+ y~jl, B2y~j+- y~j1 ..# ..# #.# #.# #.# { # #.# y~j2 #..####.###### .............# y~j+2 <....@####.# 8.3 (6###### #.# .y~jM2 y #.#  #.# y~jt2 #.#... #.#  #..... # #.#  y~j2 #....#.# #.#  ....#.# #.#  y~j2 [...#.# #.# y~ja3 y~j5 y~ji7 l _k - 4 scrolls labelled DIGOURIMIT (gained 1)y~j5y~jy~joy~j6y~j١y~jؤX1y~j¥y~jy~jgB0y~jky~jH _Found a stone staircase leading up.y~j[p799y~jUy~jy~j3B8y~j y~j<y~jմy~j3B7y~j y~jMy~jy~jB6y~jy~j_##. ....## ....#. y~jþ2......###  #.....<.#>.....# .# y~j #@# 204 #.#  y~jl#.# { # #.# y~j #..####.##### ............y~j/ ..<.....### ...###### .. y~j%y~jy~j; _Found a stone staircase leading down.y~jgy~j hy~jhy~j6jy~jky~jnn5y~joy~j?oB4y~joy~jpy~jqy~j!rB3y~jry~jv0y~jv # ##. ....## y~jw...#. ###.....7.3 (3.#>............# y~j-w##...# #..# #.# y~jSw, #.# #.# { #.. #.# y~j}w#..####.#####..........y~jwy~j"zy~j{ y~j)|S_There is a stone staircase leading up here.y~j1 y~jd3 URead which item? y~j3 Scrolls  p - a scroll of poison  c - a scroll labelled VUHETU JOI  d - 3 scrolls labelled LAYSTR SIOPHUOL  e - 2 scrolls labelled YNOBLU FUOSY  h - 2 scrolls labelled WAOVOI EQOXZUG y~j3 S k - 4 scrolls labelled DIGOURIMIT  m - a scroll labelled UNLY RYDOIHYRPH y~j3  n - a scroll labelled FIAMASE KEROXKU [!] read|quaff[?] describe selectedy~jUy~j9y~jپ  gmalak the Shootery~j-  Formicid  Health: 37/37 ========================#  Magic: 6/6========================y~jV##.  AC: 8Str: 13....##  EV: 11Int: 15....#.y~j  SH: 5Dex: 18......###y~jԿ  XL:  5 Next: 69% Place: Dungeon:7#.....@#y~j  Noise: ---------  Time: 3207.3 (0.0).#>.....#  a) +1 sling........#y~j&  Cast: Jinxbite##...##.#y~jL  Gem (5793) #..# #.# y~j#.# #.# {  y~j`#.. #.#  #..####.######   y~je.............#    y~j_Found a scroll labelled DIGOURIMIT. _Found an escape hatch in the ceiling. y~j_k - 4 scrolls labelled DIGOURIMIT (gained 1) _Found a stone staircase leading up. _Found a stone staircase leading down. _There is a stone staircase leading up here.y~jm  As you read the scroll labelled DIGOURIMIT, it crumbles to dust.  y~j"It is a scroll of identify.y~j/  --more--y~jr y~j Identify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled VUHETU JOI y~j  d - 3 scrolls labelled LAYSTR SIOPHUOL  e - 2 scrolls labelled YNOBLU FUOSY  h - 2 scrolls labelled WAOVOI EQOXZUG  m - a scroll labelled UNLY RYDOIHYRPH  n - a scroll labelled FIAMASE KEROXKU y~j9 Potions (select first with !)  f - 2 red potions  j - 2 fuming emerald potions y~j { l - an emerald potion[?] describe selectedy~j y~jJ y~jY   gmalak the Shooter  Formicidy~j 6  Health: 37/37 ========================#  Magic: 6/6========================y~j ##.  AC: 8Str: 13....##  EV: 11y~jߩ Int: 15....#.  SH: 5Dex: 18......###y~j   XL:  5 Next: 69% Place: Dungeon:7#.....@#y~j,   Noise: ---------  Time: 3207.3 (0.0).#>.....#  a) +1 sling........#y~jR   Cast: Jinxbite##...##.#y~j|   Gem (5793) #..# #.# y~j #.# #.# { y~jު  #.. #.#  y~j #..####.######   .............#  y~j(   _k - 4 scrolls labelled DIGOURIMIT (gained 1) _Found a stone staircase leading up. y~jK _Found a stone staircase leading down. _There is a stone staircase leading up here.  y~ju bAs you read the scroll labelled DIGOURIMIT, it crumbles to dust.  It is a scroll of identify.y~j? y~jñ e8.3 (12y~j y~j  y~jֵ s_d -> t - 3 scrolls of teleportation; k -> i - 3 scrolls of identifyy~jey~jsRead which item? Scrolls y~jC i - 3 scrolls of identifyp - a scroll of poison  t - 3 scrolls of teleportation  c - a scroll labelled VUHETU JOI  e - 2 scrolls labelled YNOBLU FUOSY  h - 2 scrolls labelled WAOVOI EQOXZUG  m - a scroll labelled UNLY RYDOIHYRPH y~j n - a scroll labelled FIAMASE KEROXKU [!] read|quaff[?] describe selectedy~jy~jy~j  gmalak the Shooter  Formicidy~jW\  Health: 37/37 ========================#  Magic: 6/6========================##.y~j  AC: 8Str: 13....##  EV: 11Int: 15....#.  SH: 5Dex: 18......###y~j  XL:  5 Next: 69% Place: Dungeon:7#.....@#  Noise: ---------  Time: 3208.3 (0.0)y~j#h.#>.....#  a) +1 sling........#  Cast: Jinxbitey~jSD##...##.#  Gem (5792) #..# #.# y~j#.# #.# { y~j #.. #.#  #..####.######   .............#    y~j-_Found a stone staircase leading up. _Found a stone staircase leading down. _There is a stone staircase leading up here.  As you read the scroll labelled DIGOURIMIT, it crumbles to dust.  It is a scroll of identify. _d -> t - 3 scrolls of teleportation; k -> i - 3 scrolls of identifyy~j"y~jFIdentify which item? (\ to view known items) Scrolls (select first with ?) y~jW c - a scroll labelled VUHETU JOI  e - 2 scrolls labelled YNOBLU FUOSY  h - 2 scrolls labelled WAOVOI EQOXZUG  m - a scroll labelled UNLY RYDOIHYRPH  n - a scroll labelled FIAMASE KEROXKU Potions (select first with !) y~j f - 2 red potions  j - 2 fuming emerald potions  l - an emerald potion[?] describe selectedy~jny~jny~jsy~jw  gmalak the Shooter  Formicid  Health: 37/37 ========================#  Magic: 6/6y~jdx========================##.  AC: 8Str: 13....##  EV: 11Int: 15....#.  SH: 5Dex: 18......###y~jxn  XL:  5 Next: 69% Place: Dungeon:7#.....@#  Noise: ---------  Time: 3208.3 (0.0).#>.....#  a) +1 slingy~j/y........#  Cast: Jinxbite##...##.#  Gem (5792) #..# #.# y~jyq#.# #.# {  #.. #.#  #..####.######   .............#  y~jz  _Found a stone staircase leading up. _Found a stone staircase leading down. _There is a stone staircase leading up here.  As you read the scroll labelled DIGOURIMIT, it crumbles to dust.  It is a scroll of identify. _d -> t - 3 scrolls of teleportation; k -> i - 3 scrolls of identifyy~j]  As you read the scroll of identify, it crumbles to dust.y~je9.3 (11y~jy~jZ9 _n -> a - a scroll of enchant armoury~jS y~jZ URead which item? y~j[ MScrolls  a - a scroll of enchant armoury~j+[ Pi - 2 scrolls of identify  p - a scroll of poison y~jQ[ . t - 3 scrolls of teleportation y~jv[ c c - a scroll labelled VUHETU JOI  e - 2 scrolls labelled YNOBLU FUOSY y~j[ , h - 2 scrolls labelled WAOVOI EQOXZUG y~j[ , m - a scroll labelled UNLY RYDOIHYRPH y~j[ [!] read|quaffy~j!\ G[?] describe selectedy~ji y~j y~j   gmalak the Shooter  Formicid  Health: 37/37 ========================#y~j$   Magic: 6/6========================##.  AC: 8Str: 13....##  EV: 11y~jS Int: 15....#.  SH: 5Dex: 18......###y~j   XL:  5 Next: 69% Place: Dungeon:7#.....@#y~j w  Noise: ---------  Time: 3209.3 (0.0).#>.....#  a) +1 slingy~j ........#  Cast: Jinxbite##...##.#y~j   Gem (5791) #..# #.# y~j5 E#.# #.# {  #.. #.# y~j  #..####.######   .............#    _There is a stone staircase leading up here.  As you read the scroll labelled DIGOURIMIT, it crumbles to dust.  y~j It is a scroll of identify. _d -> t - 3 scrolls of teleportation; k -> i - 3 scrolls of identify  As you read the scroll of identify, it crumbles to dust. _n -> a - a scroll of enchant armoury~j y~j Identify which item? (\ to view known items) Scrolls (select first with ?) y~j  c - a scroll labelled VUHETU JOI  e - 2 scrolls labelled YNOBLU FUOSY  h - 2 scrolls labelled WAOVOI EQOXZUG  m - a scroll labelled UNLY RYDOIHYRPH y~j! Potions (select first with !)  f - 2 red potions  j - 2 fuming emerald potions y~jA! { l - an emerald potion[?] describe selectedy~j y~j= y~jn   gmalak the Shootery~j   Formicid  Health: 37/37 ========================#  Magic: 6/6========================##.  AC: 8y~j xStr: 13....##  EV: 11Int: 15....#.  SH: 5Dex: 18......###y~jC   XL:  5 Next: 69% Place: Dungeon:7#.....@#  Noise: ---------  Time: 3209.3 (0.0).#>.....#  a) +1 sling........#y~j   Cast: Jinxbite##...##.#  Gem (5791) #..# #.# #.# #.# {  #.. #.# y~jg  #..####.######   .............#    _There is a stone staircase leading up here.  As you read the scroll labelled DIGOURIMIT, it crumbles to dust.  It is a scroll of identify. _d -> t - 3 scrolls of teleportation; k -> i - 3 scrolls of identify  As you read the scroll of identify, it crumbles to dust. _n -> a - a scroll of enchant armoury~j ]  As you read the scroll of identify, it crumbles to dust.y~j f10.3 (10y~j y~jm \ _f -> c - 2 potions of curingy~jy~jsRead which item? Scrolls y~jt a - a scroll of enchant armouri - a scroll of identify  p - a scroll of poison  t - 3 scrolls of teleportation y~j c - a scroll labelled VUHETU JOI  e - 2 scrolls labelled YNOBLU FUOSY  h - 2 scrolls labelled WAOVOI EQOXZUG y~j m - a scroll labelled UNLY RYDOIHYRPH [!] read|quaffy~j]G[?] describe selectedy~j&y~jy~j+y~j  gmalak the Shootery~j  Formicid  Health: 37/37 ========================#y~jB  Magic: 6/6========================##.  AC: 8Str: 13....##  EV: 11y~jpOInt: 15....#.y~j  SH: 5Dex: 18......###y~j  XL:  5 Next: 69% Place: Dungeon:7#.....@#y~j  Noise: ---------  Time: 3210.3 (0.0)y~j[.#>.....#  a) +1 sling........#y~j  Cast: Jinxbite##...##.#y~jZ  Gem (5790) y~j#..# #.# y~jd#.# #.# { y~j #.. #.# y~j/ y~j#..####.######  y~jg .............#  y~j*. y~jO7It is a scroll of identify. y~juk_d -> t - 3 scrolls of teleportation; k -> i - 3 scrolls of identify  y~j>As you read the scroll of identify, it crumbles to dust. y~j+_n -> a - a scroll of enchant armour  y~j>As you read the scroll of identify, it crumbles to dust. y~j G_f -> c - 2 potions of curingy~jy~jqIdentify which item? (\ to view known items) y~jiScrolls (select first with ?) y~j+0 c - a scroll labelled VUHETU JOI y~jQ= e - 2 scrolls labelled YNOBLU FUOSY y~jyV h - 2 scrolls labelled WAOVOI EQOXZUG  m - a scroll labelled UNLY RYDOIHYRPH y~jPotions (select first with !)  j - 2 fuming emerald potions y~j{ l - an emerald potion[?] describe selectedy~jy~j6y~jY  gmalak the Shooter  Formicid  Health: 37/37 ========================#y~j  Magic: 6/6========================##.y~j׮N  AC: 8y~jEStr: 13....##y~j/|  EV: 11Int: 15y~ji!....#.y~j  SH: 5Dex: 18......###y~j߯  XL:  5 Next: 69% Place: Dungeon:7#.....@#y~j9  Noise: ---------  Time: 3210.3 (0.0).#>.....#y~jg  a) +1 sling........#y~jѰ  Cast: Jinxbite##...##.#  Gem (5790) #..# #.# y~jE#.# #.# {  #.. #.# y~j. #..####.######   y~jX.............#   It is a scroll of identify. _d -> t - 3 scrolls of teleportation; k -> i - 3 scrolls of identify  y~jAs you read the scroll of identify, it crumbles to dust. _n -> a - a scroll of enchant armour  As you read the scroll of identify, it crumbles to dust. _f -> c - 2 potions of curingy~j]  As you read the scroll of identify, it crumbles to dust.y~jf1.3 (189y~jMy~jZ _j - 2 potions of moonshiney~j1    # .##. ..##y~j .#. #......###  #....@<#  .#>.....# y~jY"#..# #...##.#  #..# #.#  #.# #.# {  #.. #.#  #..####.######  y~j,.# y~jxy~j`28y~jy~jy~jy~j݉`Drop what? (Left/Right/Tab to switch category) 8/52 gear slots (_ for help) Hand Weapons (select all with ))  a - a +1 sling (weapon)  e - a +1 short sword of freezing y~j>Missiles (select all with ()h - 4 poisoned darts Armour (select all with [)  f - a +0 buckler (worn)  g - the +2 robe of Ashenzari's Fury (worn) {Harm rPois Int-3}b - a +0 robe Jewellery (select all with "=) y~jh c - a +6 ring of intelligence (worn)  d - a +4 ring of protection (worn) y~j[Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]y~jE Potions !  c - 2 potions of curing  j - 2 potions of moonshine  l - an emerald potion y~jAF%y~jFy~j&\U 1 it c - 2 potions of curing y~j\ j + 2 potions of moonshine[Enter] accept (1 chosen)y~j7Wy~jc  gmalak the Shootery~jcU  Formicidy~j!d  Health: 37/37 ========================#y~jJd  Magic: 6/6========================y~jtd.##.  AC: 8y~jdPStr: 13.....##y~jdW  EV: 11y~jd\Int: 15.....#.y~je  SH: 5Dex: 18y~jAe;#......###y~jje  XL:  5 Next: 69% Place: Dungeon:7y~jeg#....@<#y~je   Noise: ---------  Time: 3212.3 (0.0).#>.....#y~jf  a) +1 sling#........#  Cast: Jinxbitey~jf###...##.#  Gem (5788) y~jf#..# #.# y~jf#.# #.# {  y~jg#.. #.#  y~jkg#..####.######   .............#  y~jgn  _n -> a - a scroll of enchant armour  y~jgvAs you read the scroll of identify, it crumbles to dust. _f -> c - 2 potions of curingy~jgAs you read the scroll of identify, it crumbles to dust. _j - 2 potions of moonshiney~j+hCAutopickup disabled for potions of moonshine.y~j-iO3.3 (17y~jYiy~jwmy~jp y~jpC As you read the scroll of identify, it crumbles to dust. y~j%q_f -> c - 2 potions of curing  As you read the scroll of identify, it crumbles to dust. _j - 2 potions of moonshine  y~joq[Autopickup disabled for potions of moonshine. _You drop 2 potions of moonshine.y~j   #  .##.  y~j%.....##  .....#.  #......###  #....!@#  y~jX.#>.....#  #.#  y~j###...##.#  y~j#..# #.#  #.# #.# {  #.. #.# y~j #..####.######  .#  y~j!y~j`46y~j."y~jk$a _There is a stone staircase leading up here.y~jTMy~jNy~jOy~jRy~jTy~j5W_5 _y~j[s  You see here 2 potions of moonshine.y~j\y~jb]I4 _y~j^y~j2_y~ji`y~j`B3y~jay~jby~jcy~j:dB2y~jdy~jBh] #.##y~jxh #...  #..#  #..#y~jh  .## #..#  ....##..# y~jh ###.....######.# .......@#......# 8.3 (4y~j.i####......###  #.#....!<#  #.#>.....# y~jbi #........#  ###...##.#  y~ji)#..###.#  #.## #.# { y~ji] #.. #.# y~j&jy~jly~jmy~jTy~jy~j,y~jFy~j y~j"n1y~j$y~j%B0y~j%y~j0' y~jb'B_Found a stone staircase leading up.y~j)y~j*Y79y~j+y~jo,y~j,B8y~jA-y~j.y~j1n7y~jn5%y~j5# <  #.  #.########y~j5w #.......:. y~j6a #.@# y~j@623.3 (5 y~jm6Z#..# y~j6.## #..# y~j6i....##..# y~j 7V###.....######.#y~j87........#......#####......###y~j7#.#....!<# y~j7^#.#>....y~jV8y~j;y~j<D _Found a parchment of Construct Spike Launcher.y~j y~j4 y~j y~j5y~j"*X6y~j-y~j3y~jG8y~j,9B5y~j;y~jBy~jGy~jHB4y~jKy~jPy~jUy~jVB3y~jXy~j^y~jnby~jcB2y~jey~jFjy~jny~j:oB1y~jfpy~jYqy~jrB0y~jsy~jsy~jrvm  You pick up a parchment of Construct Spike Launcher and begin reading...y~jvC69y~j>wy~j|     ##  #< y~j2} #. #.#########  #.......@.#  31.3 (8#..######.#  #..# .#  .## #..# .#  ....##..# .#  y~j}###.....######.#  ........#......#  ####......### .#  #.#....!<#  y~j5~y~jy~jQ _You add the spell Construct Spike Launcher to your library.y~jsy~j! Spells (Memorise)TypeFailure Level  a - Sigil of BindingHexes22% 3b - Shocky~jConjuration/Air32%1  c - Inner FlameHexes/Fire36% 3  d - Construct Spike LauncherForgecraft45% 2  e - Static DischargeConjuration/Air45% 2  f - Cause FearHexesy~j58% 4  g - Dimensional BullseyeHexes/Translocation83% 4  h - IgnitionFire100% 8 4 spell levels left y~jb][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exity~jy~jmy~j y~j |  gmalak the Shooter  Formicid  Health: 37/37 ========================y~jN }  Magic: 6/6========================##  AC: 8Str: 13#<  EV: 11Int: 15#.  SH: 5Dex: 18y~j #.#########   XL:  5 Next: 69% Place: Dungeon:7#.......@.#   Noise: ---------  Time: 3231.3 (0.0)#..######.#   a) +1 sling#..# .#   Cast: Jinxbitey~jq^.## #..# .#   Gem (5769) ....##..# .#  ###.....######.#   ........#......#   ####......### .#   #.#....!<#   _There is a stone staircase leading up here. _You see here 2 potions of moonshine. _Found a stone staircase leading up. _Found a parchment of Construct Spike Launcher.  y~jYou pick up a parchment of Construct Spike Launcher and begin reading... _You add the spell Construct Spike Launcher to your library.y~j%y~j5Memorise Dimensional Bullseye, consuming 4 spell levels and leaving 0? Y - Yes  N - Noy~jZy~jn  gmalak the Shooter  Formicidy~jL  Health: 37/37 ========================  Magic: 6/6========================##y~jN  AC: 8Str: 13#<  EV: 11Int: 15#.y~j}  SH: 5Dex: 18y~j0!#.#########   XL:  5 Next: 69% Place: Dungeon:7#.......@.#   Noise: ---------  Time: 3231.3 (0.0)y~jyf#..######.#   a) +1 sling#..# .#   Cast: Jinxbite.## #..# .#   Gem (5769) y~ja....##..# .#  ###.....######.#   ........#......#  y~j ####......### .#   #.#....!<#y~j   _There is a stone staircase leading up here. _You see here 2 potions of moonshine. _Found a stone staircase leading up. y~j3_Found a parchment of Construct Spike Launcher.  You pick up a parchment of Construct Spike Launcher and begin reading... _You add the spell Construct Spike Launcher to your library.y~je2.3 (18y~jy~jag _This spell is astonishingly dangerous to cast!y~jy~j){3.3 (27y~j{4.3 (36y~j)y~jy~jOe5.3 (45y~jy~jy~je6.3 (54y~jy~j$ y~j_You start memorising the spell. You continue memorising. x4y~jvy~jy~j y~jU_You finish memorising. Spell assigned to 'b'.y~j z  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? y~jy~jS  Your spells (adjust)TypeFailure Level  a - JinxbiteHexes11% 2 b - Dimensional Bullseyey~j+Hexes/Translocation83%4 Select a spell to adjust [?] help [!] toggle spell headers[Esc] exity~jy~jXy~jg<  gmalak the Shooter  Formicid  Health: 37/37 ========================  Magic: 6/6========================##  AC: 8Str: 13#<  EV: 11y~jInt: 15#.  SH: 5Dex: 18#.#########   XL:  5 Next: 69% Place: Dungeon:7#.......@.#   Noise: ---------  Time: 3236.3 (0.0)y~jc#..######.#   a) +1 sling#..# .#   Cast: Jinxbite.## #..# .#   Gem (5764) ....##..# .#  ###.....######.#   ........#......#   ####......### .#   #.#....!<#   y~j_You add the spell Construct Spike Launcher to your library. _This spell is astonishingly dangerous to cast! _You start memorising the spell. You continue memorising. x4 _You finish memorising. Spell assigned to 'b'.  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell? y~j8 _You start memorising the spell. You continue memorising. x4 _You finish memorising. Spell assigned to 'b'.(g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell? b - Dimensional Bullseye  Adjust to which letter? y~j y~j y~j y~j# N _d - Dimensional Bullseyey~j 5Iy~j6y~j8y~j;3 _y~j?=X2y~j=y~j>y~j?B1y~j?y~j@y~jAy~jaBX0y~jCy~jDy~j)EC59y~jpEy~jFy~jGX8y~jrHy~j$Jy~j6Lm  You encounter a howler monkey.y~j_P#. #.#########  #.........#  #..######.#  #..# #.#  .## #..# #.#  ....##..# #.#  ###.....y~jP.#  ........#.....@#  ####......###..#  #.#....!<#..#  y~j4QC #.#>.....#..#   #........#..#   ###...##.#..#  a   howler monkey (asleep)y~jQt #..###.#..#  #.## #.#)a# . #.# y~jW42.3 (63.3 (77y~jYy~j\& _Found a war axe.y~j _Unknown command.y~jvW )))))y~jva  )You shoot a sling bullet.  The sling bullet hits the howler monkey!y~j:a.y~j8a.y~j#7....y~jq===4.4 (1.16y~jPy~j y~jI_The howler monkey is heavily wounded.y~jHy~jP a.  You beckon some vexing sprites to accompany your attacks.y~jy~j;\4---------y~js50Will/2 Jinx Gem (5755) y~jy~j_ y~j5_You feel your willpower being sapped.y~jV[ ))) y~j^You shoot a sling bullet.  The sling bullet hits the howler monkey.y~jV ...(catching breath)The howler monkey is severely wounded.y~jeW========6.7 (1.34y~jZy~j\y _The howler monkey hoots and howls with incredible vigour!y~jԤ .  You shoot a sling bullet.  The sling bullet hits the howler monkey.y~jR)))y~jDy~j'R....y~j(y~j,#.  gmalak the Shooter#.#########   Formicid#.........#   Health: 37/37 ========================#..######.#   Magic: 4/6================--------y~j-#..# #.#   AC: 8Str: 13.## #..# #.#   EV: 11Int: 15....##..# #.#   SH: 5Dex: 18y~j-###.....######.#   XL:  5 Next: 110% Place: Dungeon:7........#.....@#   Noise: ===------  Time: 3247.9 (1.2)####......###..#   a) +1 sling#.#....!<#..#   Cast: Jinxbite#.#>.....#..#   Will/2 Jinx Gem (5753) y~j.k#........#..#  ###...##.#..#   #..###.#..#   #.## #.#).#   y~j.y#.. #.#  You shoot a sling bullet.  The sling bullet hits the howler monkey.  The howler monkey is severely wounded. _The howler monkey hoots and howls with incredible vigour!y~j/^You shoot a sling bullet.  The sling bullet hits the howler monkey.y~j0 ----- _You kill the howler monkey!You have reached level 6!y~j6/  --more--y~jl43/437---6 5% y~jy~j^ _y~j"y~j5 y~j- y~jT y~jl _2 _y~j y~jq y~j8 -Gem (5751y~j{ ") y~j y~j!  y~j" u_The sprites lose interest in your situation.y~j) B0y~j y~jg u---49y~j y~j y~jn B8y~j y~jry~jHB7y~jy~j> y~j< u5====6y~j* y~j5&y~jH'B5y~j*y~j0y~j~1B4y~j4y~j:y~j;B3y~j>y~jDy~jEA====2y~jEy~jIy~jy~jB1y~jy~j y~j"B0y~jSy~jy~jKC39y~jy~j~y~jB8y~jy~j3y~j2B7y~ja y~j"y~j=y~jxU6===6y~jy~jy~jy~j,5y~jVy~jy~j%y~j&B4y~j*y~j?y~jw@y~j@:3y~j|y~j===2y~jy~j,1y~jy~j$y~jKy~j:B0y~j y~j&y~j]C29y~j`y~jiy~jj-Gem (5728y~jj") y~j:ny~jv$ y~j\vJ_You feel your willpower return.y~jKwB7y~j{y~jŁy~js7====6y~jy~j.4 _Magic restored.y~jX5y~j6y~jy~jy~j,4y~jy~jby~jy~j0y~j-B3y~jy~jy~jy~j '====y~jE02y~jLy~jy~jy~jB1y~jy~jy~jp y~j B0y~jy~j+y~j]y~jC19y~jy~j&y~j+y~j,,8y~j,y~j/y~j5y~jP:y~j9;B7y~j>y~jBy~j Hy~jHB6y~jKy~jPy~jUy~jVB5y~jXy~j\y~jay~j)bB4y~jdy~j%hy~jSly~j/m,3y~jfmy~jFoy~juy~jyy~jz,2y~j&{y~j|y~jy~jy~j5B1y~jy~jy~j8y~j0B0y~jy~j%y~jy~jC09y~jy~jy~j(y~jB8y~jy~jy~jy~jB7y~jy~jy~jy~jy~jN$6y~jy~jLy~jy~jy~jB5y~jy~j6y~jy~j,4y~j y~j/y~j)y~jy~j|,3y~jy~jy~jBy~j y~jh ,2y~j y~jy~juy~jy~jCB1y~jy~jy~jqy~j:0y~jgy~j#y~jFy~jy.699y~jy~j y~j y~j"y~j?"B8y~j"y~j#y~j$y~j$B7y~j%y~j1(y~j*)y~j)B6y~j*y~j+y~j,y~jH,B5y~j,y~j-y~j.y~j/B4y~jz/y~jK0y~jR1y~j1B3y~j2y~j2y~j3y~j54B2y~j4y~j5y~j6y~j6y~j7:1y~jy7y~j)8y~j,9y~jq9B0y~j9y~j:y~j%<y~jd<C89y~j<y~j=y~j?y~jp?B8y~j?y~j@y~jhBy~jBB7y~jGCy~jCy~jEy~jEB6y~jFy~jGy~j/Hy~jHB5y~jHy~j Jy~j$Ky~jKB4y~jKy~jLy~jNj  You sense a monster nearby.y~j #.# ###...##.#..#  #.# #..###.#..#  #.## #.## #.#).#  #..## #.. #.#..#  ##..## #..####.###### ##..# .............# ##.# ..<.....####.# #.# ...###### #.# { #@# .. #.#--- { { #' #.# { #.#.#... #.# #..#..... # #.# #.. #....#.# #.#~j=%39;49m #..# .....#.# #.# #..# .....#.# #.# +## #.#....# #.# #....# #.#317.9 (70.0)---3 _y~j>y~jy~j/y~j<F _Unknown command.y~jw y~jJx y~jx y~j{ y~jP| y~j~ u2 _y~j j  You sense a monster nearby.y~j x #.# #..###.#..# #.## #.## #.#).#+###..## #.. #.#..#y~j; #..##..## #..####.######..##..# .............#..##.# ..<.....####.y~jV J#..#.# ...###### #.{ #.#.# .. #.{ #@.#  #. .#.#... #. #..#..... # #.#....#.# #.# .....#.# #. .....#.# #. +## #.#....# #. ..#....# #. #.> #.9.9 (2.0)1 _ _There is an open door here.y~jl y~jl y~jl y~jFo y~jq j  You sense a monster nearby.y~j!u  #.# ###...##.#..# #.# #..###.#..# #.## #.## #.#).# +###..## #.. #.#...## #..####.####y~j^u ..# ...........##.# ..<.....#### #..#.# ...###### # #.# .. #y~ju H{#..#'.#  #{#..#.#.#...  #y~jv _#..#..#..... # #...#..##....#.# #.#.#..# .....#.# #..#..# .....#.# ###+## #.#....# #..#....#y~jpv @ #y~j.y ,20.9 (1y~j{ I0 _y~j| y~j~ y~jZ3y~jdy~jy~j"  You encounter an iguana, a kobold geomancer and an orc.y~jM.......###... .###.#. #.## #.## #.#)y~j?+###..## #.. #.#..#..##..## #..####.#####..##..# ............#..#<.....### #..######y~jyF {#..#.#.# ..l)K#..#'.# y~jU.#o#..#.#.#... #..#..#..... ##...y~j.K   kobold geomancer (asleep).##l   iguana (asleep).y~jo   orc (asleep)##...y~j&0y~j=f1.9 (179y~jRy~j&# _Found a whip.y~j޷ y~j y~jݽ y~jZ  y~j 8_Unknown command.y~j ##...## #..##y~j## #.#)+###..## #.. #.#.#..##..## #..####.### #..##..# ............ #..##.# ..<.....#### #..y~j<.###### {#..# l)K#..#'.# .#o#..#.#.#...y~jY? #..#..#..... #...#..##....#..##y~js4.y~jc##... y~jR..#....## y~jy~jb&2y~jA8 _y~jny~jƨy~jD #.# #..###.#..# #.## #.## #.#).# +###..## #.. #.#..# y~j #..##..## #..####.####.# ..............# ..<.....#####.# ...###### #.y~j {#..#.#.# .. #.y~jl)K#..#@.# #.y~jRt.#o#..#.#.#...#.y~j #..#..#..... ##.y~j...#..##....#.# y~j#.y~jq.#.#..# .....#.# #.y~j..#..# .....#.# #.y~j##+## #.#....# #. y~j..#....# #.y~j #.>.# #.y~jUy~j`37y~jy~j!Q _There is an open door here.y~jj#.# #..###.#..# #.## #.## #.#).# y~j+###..## #.. #.#..# y~j#..##..## #..####.#y~j{#..##..# .y~j#y~jC#..##.# ..<.....####.#y~jb#..#.# ...###### #.#y~j{#..#.#.# .. #.#y~j|l)K#..#'@# y~j#.#y~j.#o#..#.#.#... y~j#.#y~jj#..#..#..... # #.#y~j...#..##....#.# y~j#.#y~jv.#.#..# .....#.# y~j#.#y~j+..#..# .....#.# #.#y~jz##+## #.#....# #.#y~jy..#....# #.#y~j5#.>.# y~j*#.#y~jy~jz&4y~jA6 _y~jy~jy~j b+#.#.#.#.#.#+y~j 2#.#.#.#.y~jC '#.+y~jH `55y~jQ y~j  y~j _You close the door.y~jjy~jy~jy~jdy~jy~jX4y~jy~jby~j,3y~jy~jy~joy~jy~jeB2y~j<y~jy~jy~jC,1y~jby~j'y~jy~jLy~jB0y~jy~jy~jy~jy~j;69y~jy~jy~j y~j^B8y~jGy~jy~jy~jEB7y~jy~jy~jX6y~jy~jWy~jy~jB5y~jmy~jy~jy~j^B4y~jy~jy~jAy~jB3y~j*y~j{y~jy~joB2y~jy~jKy~j y~j B1y~jY y~jv y~j y~j! B0y~j y~jy~jy~jC59y~j|y~jy~jy~j9B8y~jy~jy~j y~jqB7y~jy~jy~jxy~jB6y~jWy~j]y~jy~jB5y~jYy~jMy~j[y~jB4y~j" y~j*y~j,y~j},B3y~j-y~j}.y~j80y~j0B2y~jz1y~jD3y~j4y~j5y~j35:1y~j5y~je7y~jV9y~j9y~j9:0y~j:y~j<y~j=y~j=C49y~j>y~j#@y~jAy~jAB8y~jBy~jCy~jEy~jPEB7y~jFy~j7Hy~jvHy~jHB6y~jgIy~jJy~jKy~jULB5y~jMy~jAQ#.# #........#..#  #.# ###...##.#..#  #.# #..###.#..#  y~juQ#.## ##.## #.#).#  y~jQ+###..## #..# #.#..#  y~jQS#..##..####..####.######  #..##..##.............#  y~jQ#..##.#...<.....####.#  y~jR#..#.#..@.###### #.#  55.9 (30.0)y~j6Rc{#..#.#.#....# #.#  l)K#..#+.#....# #.#  y~jdR.#o#..#.#.#....# #.#  #..#..#......# #.#  y~jR...#..##....#.# #.#  y~jR.#.#..# .....#.# #.#  y~jRA..#..# ......#.# #.#  ##+## #.#....# #.#  y~jSy~jVy~jEXy~j/y~jy~j?y~jWy~jy~jݠB4y~jey~jp y~jL There is an escape hatch in the ceiling here.y~jy~jI3 _y~jQy~jڬy~j_y~jB2y~jly~jٰy~j"y~jB1y~jOy~jwy~jy~jjB0y~j(y~jsy~jĹy~jC39y~jy~j<y~jy~j@B8y~j y~j\y~jy~jQB7y~jy~jry~j y~jdB6y~j8y~jb #..######.#  ###### #..# #.#  y~j.#####....#####..# #.#  .......##....##..# #.#  ..###..#####.....######.#  .................#......#  ........#####......###..#  y~j2#######.# #.#....!<#..#  #.# #.#>@....#..#  64.9 (9.0)y~j #.# #........#..#   #.# ###...##.#..#   #.# #..###.#..#   #.## ##.## #.#).#  +###..## #..# #.#..#  y~j#..##..####..####.######   #..##..##.............#   #..##.#...<.....####.#  y~jiy~jly~jy~jy~jy~jyy~j(y~jݑy~j֔n5y~jy~jB4y~jȗy~jy~jy~j֚B3y~jy~j˜y~j!y~jtB2y~jy~jy~j y~jYB1y~jy~jy~jAy~jB0y~j y~jƥy~jæy~jC29y~jy~j5y~j-y~j}B8y~jy~j-o ## y~jg #<  #.# y~j #.######## #.........y~jS #.@######y~jƭ!72.9 (8###### #..# # .#####....#####..# # y~j.......##....##..# # ..###..#####.....###### y~j!P.................#.... y~jdw........#####......###..# y~j#######.# #.#....!<#..#  #.# #.#>.....#..# y~j߮y~j)y~jزy~j6\y~j\y~j ]y~j_y~j`y~jcn7y~j-dy~j}dB6y~jdy~jey~jgy~j}gB5y~jgy~jphy~jiy~j jB4y~jjy~jny~j     ###  #@# 6.9 (4y~j9A #  y~j(#.#########  #.........#  #..######.#  y~j###### #..# #.# #####....#####..# #.# ........##....##..# #.# ...###..#####.....######.# y~jy~jy~ja _There is a stone staircase leading up here.y~j2uy~juy~juy~j5xy~jyy~j|3 _y~j[}X2y~j?n1y~j݀y~jy~jy~j:,0y~j_y~jy~jy~j:y~jC19y~j'y~jKy~jHy~jB8y~j y~jQy~jX7y~jly~jy~j y~juB6y~jy~j:y~jX5y~jKy~jWy~jy~jB4y~jqy~juy~jy~jB3y~j;y~jy~j6y~jB2y~jy~jy~jyy~jǞB1y~jqy~jjy~jQy~jB0y~jy~jy~jӣy~jC09y~jy~jjy~j{y~jB8y~jy~j,### #<# #.# #.########........y~jZ#..############ #..# #.....#####@...#####..# #92.9 (16.0)...........##....##..# ##....###..#####.....#######..........#.....##........#####......###. ########.# #.#....!<#. y~j#.# #.#>.....#. #.# #........#. #.# ###...##.#.y~j(y~jy~jy~j y~j y~jE y~j y~jWy~j`y~j<y~jy~jIy~jrX7y~jy~j+y~j,6y~j=y~j&y~j"y~j7y~jB5y~j y~jy~jy~j[B4y~j-y~jwy~jy~jB3y~jy~j0y~j%y~j,2y~jy~j%y~jgy~jy~jB1y~jy~jy~jy~jsy~j:0y~jy~j y~jy~jD599y~jy~jq+y~jy~jF############ ######  ...........#####....###y~j .......@.........##....401.9 (9.0)y~j .###+###....###..#####.. ##...............y~jaf ##........#####y~jd ########.# y~j ; #.# y~jQ ; #.# y~j  #.# ## #.#y~jL!y~j#y~j*%y~jey~jy~j7y~jy~jy~jn8y~jy~jB7y~jy~jy~jy~jaB6y~jזy~jȗy~jۘy~j.B5y~jy~jy~jޛy~jB4y~jy~j' y~j͟##### ########.....#####............#6.9 (5y~j#....###+###....###..##y~j..... ##..... ##........#### ########.#y~j^ #.#  #.#  #.# y~jW #.# y~jy~jy~j)y~jy~j[ y~j[ y~j#\ y~j^ y~j_ y~jb n3y~jd y~je B2y~je y~jg 2 _Found a club.y~ji j  You sense a monster nearby.y~j;m { ###  #####...##### #..y~jhm .....#....###+###....###.y~jm .......## ##).....## ##......#### ###### y~jm .y~jm y~jp +9.9 (3y~jq I1 _y~j1t y~ju y~j'y~jʰy~j;y~jy~jy~j X0y~j(y~jQy~jC89y~j0y~jy~jMX8y~jky~jl _Found an encrusted gold wand.y~jy~j:B7y~jfy~j]####..#...#...{ ################....#####............#y~je#.....#.........................#....###+###....#/...## ##13.9 (4#..).....## ##. #.######## ### # y~jd { {y~j>y~jy~jy~j! ###....l ################....#####.................#.............#....###+####/y~j ....## ##..#..).@...## ## #.########  ####  y~j+ l   iguana (asleep)y~j#y~j5$e4.9 (16y~j(y~j,X _You encounter an iguana.y~j^  You beckon some vexing sprites to accompany your attacks.y~jPc5-------==5y~jxdWill/2 Jinx Gem (5585) y~j2y~j; _You feel your willpower being sapped.y~j| ))))lYou shoot a sling bullet.  The sling bullet hits the iguana but does no damage.y~j4 :*y~j .lThe iguana hisses angrily.  A giggling sprite leaps out and smacks the iguana with its own front foot.y~jjn...(very drained)y~jY=7.0 (1.13y~j y~j y~j4 _The iguana is lightly wounded.y~jQ ))))))y~j7)You shoot a sling bullet.y~j:yG.ly~j~:......y~jg8.2 (1.22y~jy~ja _The sling bullet closely misses the iguana.y~je & y~jƏ ))y~j c You shoot a sling bullet. The sling bullet hits the iguana.y~jn :*y~j  .lThe iguana is moderately wounded.A giggling sprite leaps out and smacks the iguana with its own front foot..l.9.3 (1.11y~j y~j  y~j+ P_The iguana is heavily wounded.y~jFXp .  You shoot a sling bullet. The sling bullet hits the iguana!y~j\& y~jy~j-------2020.5 (1.20y~jy~jJ _You kill the iguana!y~j~H y~j0I y~jJ y~jN y~j?R Y79y~jU y~jiV y~j?Z x  The jinxing sprites lose interest in you.y~jZ OGem (5578) y~j\ y~j~_ { _The sprites lose interest in your situation.y~j4b y~jb B7y~jd y~j.f y~jzi j  You sense a monster nearby.y~jan  ###### #....#y~jn  #....# 6=== #....# #########y~jo a ##....##### #.##.....#......... ##....###+###y~jko r #/.@........## #--- #..#..).....## y~jo .... #.########.#.# #.## #.##.# { {y~j^ /#.##.#4.5 (4.0---6 _y~j y~jw y~j y~j y~j X5y~j y~j y~j y~j B4y~j y~j y~j l===3y~jN @ ######y~j{  #....# #....#y~j  #....# # ##....#####y~j  #.##.....# #y~j5 ..#....###+ #@..........## y~jo p7.5 (3 #..#..).....##y~j b ....##.##y~j  #.#.## #.# #. #.#y~j 0# #y~j1 N.# { {y~jN - #.#y~jw C #.#y~jm y~j y~j(  y~jJ y~je _b - a wand of acid (10)y~jV3y~j†y~jȉy~jy~jďn2y~jy~jB1y~jy~jy~j\X0y~jvy~jy~j؞Y69y~jПy~jy~jxy~jףB8y~j+y~j ######### #....# y~jP ..# #....#  #.# #....# ##### #.###....#####....##.....#........32.5 (5 #.........##y~jt..........#...........###.###.#.#..#..).....##.......y~j:##.#########.##.#.####.## #.#.# #.#y~j# #.# #.# { {#.# #.#y~jvy~j1y~jy~jq y~js y~ju y~jzx y~jz y~j| n7y~j} y~j~ y~jd~ l7====6y~jȀ y~j y~jo y~j B5y~j& y~j/ y~j y~j ,4y~j y~j y~j #y~j٥  y~j 4###### y~jE _...####### #....# y~jg w.......@.# #....# 6.5 (4y~j ..######.# #....# ## y~j A#.###....#####...y~j&  y~jN A#.##.....#.......y~jw ] #..........#....#y~j ?.........#...........##y~j }.###.#.#..#..).....##y~j5 C.......##.#########.##.#.##y~j^ "##.#y~j˩ y~j y~j y~j<y~jM  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   1.1   1.7  +1   j - Spellcasting   1.1   2.0   0      y~j     b - Unarmed Combat   0.0   1.0   0   k + Hexes3.9   2.8  +2   c - Throwing   0.0   1.0   0   l - Translocations   0.0   0.7  +2       m - Fire Magic   1.0   2.0   0   d - Short Blades   0.0   1.0   0      y~j x e * Ranged Weapons   4.7   5.0   0   n - Evocations   0.0   0.8  +1           f - Armour   0.0   0.8  +1  y~jj     g - Dodging   1.7   2.4  -1      h + Shields2.8   1.8  +3      y~jZ i - Stealth   3.0   2.4  +3                  y~jG@                        y~jX    The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Helpy~j*[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsy~jZ > n + Evocations 0.0y~j$TargetTarget--  --  --  4.0 y~je$--  --  --  --  --  -- y~j$y --  --  5.0  y~j$--  y~j%a-z] set[-] clear selected targetcost|targetsy~j0 [?25h[?0cy~j_ 10 y~jx [?25l[?1cy~jU{3.0 current training targets, if any.=] set aall targetsy~jn y~j y~jy~j_lgmalak the ShooterFormicidy~j Health: 43/43 ========================Magic: 7/7========================AC: 8y~j^Str: 13EV: 11Int: 15######SH: 5y~jDex: 18...####### #....#XL:  6 Next: 20% Place: Dungeon:7y~j.......@.# #....#Noise: ---------  Time: 3436.5 (0.0)..######.# #....# #### a) +1 sling#.###....#####... Cast: Jinxbite#.##.....#....... Will/2 Gem (5564) #..........#....#y~j4  .........#...........###.###.#.#..#..).....##.......##.#########.##.#.####.#y~j You shoot a sling bullet. The sling bullet hits the iguana! _You kill the iguana!The jinxing sprites lose interest in you. y~j _The sprites lose interest in your situation. _You sense a monster nearby. y~j>!._b - a wand of acid (10)y~j%y~j&y~j(y~j*y~j3y~j)y~juy~jC32y~jX1y~j}y~jy~jPOGem (5560) y~j@y~jn _You feel your willpower return.y~jy~jC59y~jy~jy~jny~jB8y~j 7y~jd!y~j"y~jd#y~j#B6y~jE$y~j%y~jR+^..^^## ##....... .#...^...#.##...^.^....#^^.^...^.....^..... ######^.....####### #....#).....# #....#44.5 (8^.....######.# #....# ^...... #.###....###y~j+.....^. #.##.....#^...... #.....................#......###.###.#.#..#..)...#### .......##.##### y~j,5#.##.#.####.#y~j/y~jh0e5.5 (95y~j3y~j5* _Found a short sword.y~jbby~j2cy~jhy~j3ty~j|y~jv~B4y~jy~jy~jy~jJ.[.## .^..^^####y~jr..........# y~jΥ{....^...#.#y~j #....^.^....#.^^.^...^..# y~jV^...^......# #####...^....@#######6.5 (1y~j\.)..............^.....######.#  .^......##....###......^.+##.....#...^# #...# ................#........ .....###.###.#.#..#..)... ##### . .......##.##### y~jɧy~jWy~j̮e7.5 (23y~jdy~j( _Found a ring mail.y~jy~jiy~jNy~jky~jy~jB2y~jy~jy~jy~jIB1y~jy~jy~j..........#...^...#.## ....^.^....#y~j  .^^.^...^..# ^...^......# ###### ...^.....####### #....#y~jZ .).............# #....#y~j ..^.....######.# #....# .^. #.###....##9y~j ......^.+ #.##.....#. .# #.......... .y~j/.........#....... .....###.###.#.#..#..)y~j} ##### .>.......##.#### y~j]#.##.#.####.# y~j#.##.#.# #.# y~jL# #.# #.# {y~jy~jf50.5 (30y~jy~j ; _Found a stone staircase leading down.y~j y~j y~jV y~j 'y~jD y~j Y49y~j1 7 _You open the door.y~j$ y~j_ B8y~j y~j y~j! y~j B7y~j y~j< @  There is an open door here.y~j7 y~j I6 _y~j y~j y~j y~j. B5y~j y~j y~j y~j) B4y~j y~j y~j X3y~jj y~j y~jY y~j B2y~j y~j y~j y~j+ B1y~j y~j y~j} y~j B0y~j y~jv y~j y~j C39y~je y~jU y~j y~j B8y~jl y~j y~j X7y~j y~j y~j y~jB B6y~j y~j R  There is a stone staircase leading down here.y~j1 y~j _5 _y~jU y~j y~j B4y~j y~j y~j y~ji B3y~j y~j, y~jz y~j B2y~jP y~j; y~j y~j B1y~j^ y~j8 y~j j  You sense a monster nearby.y~jQ! m......^.'.##.#.##.....#......y~jy! .^......####.#..........#....................#...........#y~j! .....###.###.#.#..#..).....####### #.>.......##.## ##.##.#.####.#  #.##.#.# #.# y~j! N #.##.#.# #.# { {  #.##@#.# #.# y~j " #.##$#  #.## y~j," n #.#..# ... y~jO" ~#...{ ###.y~j" .. y~j% 070.5 (20.0)y~j0& I0 _y~j( y~jB* y~jIy~jy~jz  You encounter a howler monkey and 2 gnolls.y~j!:^......####.#..........#.........#....####.###.#.#..#..).....###### #.>.......##.######## y~j_: ##.##.#.####.#  #.##.#.# .y~j:{ {  .# .y~j:" .....#y~j:ğ.###..a   howler monkey (asleep)ğ. ..y~j:Pğğ 2 gnolls (asleep)..y~j;4a.y~jfC0.0)a...ğy~jC,ğy~j5K {ağğ1 polearm, 1 wandering)  y~jyKThe howler monkey howls! The gnoll shouts!  You encounter a gnoll. It is wielding a +0 halberd.You hear a bark!y~jMo==1.5 (129y~jPy~jR+ _The gnoll leaves your sight.y~jTR _You see here 10 gold pieces.y~jX93y~j<y~j}> y~j>8_Unknown command.y~j8 .ğYou now have 148 gold pieces (gained 10).y~j3ğy~jm3ğ.y~j' y~j@,(catching breath)y~j#;ğğ 3 gnolls (1 polearm)y~j}vğThe howler monkey hoots and howls with incredible vigour!y~j(========y~jY28y~jiy~jb' _You hear a shout!y~jc J.....^.'.##.#.##.....#..y~jd ^####.#...#...............#...........y~jd A.....###.###.#.#..#..).....####### #.>.......##.########### .y~je S{ {.##.#y~jie $##.#..# . ğ#... ,ğ.###..y~jSh .. .a.ğ ...a.y~jua.{{--------37y~jf^......#....#.###....#####.....^.'.##.#.##.....#..^####.#...#...............#................###.###.#.#..#..).....####### #.>.......##.###########y~jJ { {.##.###.#..# {...y~jt {ğ#..a,ğ.###.. ....y~j ay~j- .y~j 4ğy~j. ğ   gnoll (polearm)y~jVG--------4y~j:6y~jy~j^y~j*vI.^#####.#  ###^......#....#.###....#####.....^.'.##.#.##.....#..^####.#...#...............#...........y~jv.....###.###.#.#..#..).....####### #.>.......##.########### { {.##.##y~jv#.#ğ.# ..ay~jww ğ#...,ğ.###y~jx7a.y~jz:ğ.y~j}V{y~jU~`55y~jy~jςy~jp)............ .^y~j#####.# #....# ###^......#....#.###....#####.....^.'.##.#.##.....#..^y~jy####.#....#....y~jT>...........#................###.###.#.#..#..).....##y~j##### #.>.......##.########### { {.#y~j.# #.##ğ#.#.a# {y~jH ğ#...y~jğy~jy~j8ğ.y~j#{ğ 2 gnolls (1 polearm).y~j`64y~jy~j a.  You beckon some vexing sprites to accompany your attacks.y~jۦ9ğ.y~jK.ğy~jOy5-------==7y~jdWill/2 Jinx Gem (5523) y~jEy~j; _You feel your willpower being sapped.y~j( ( y~j] p)))) You shoot a sling bullet.  y~jҷ yThe sling bullet closely misses the gnoll.The sling bullet hits the howler monkey!y~j7 ;*y~j ( y~j5 ay~j .  y~j The howler monkey is heavily wounded.A giggling sprite leaps out and bonks the gnoll with its +0 halberd.y~j 9ğ.y~j 9ğ.y~j! .ğy~j% 7a.y~j; .ğ 3 gnolls (1 polearm, 1 very drained)=8.7 (1.22y~jN y~jmW  y~jX Z_The gnoll is moderately wounded.y~jAi' y~jiJ.  You shoot a sling bullet. The sling bullet hits the gnoll!y~jBmJ) 2 gnollsy~jC ğy~jjY.  You kill the gnoll!y~jH5ğ.y~j A .)y~jH (catching breath)The howler monkey hoots and howls with incredible vigour!y~jH 5========y~j&9.8 (1.1y~j8x1 _You hear a shout! You hear a howl! You hear a shout! x4  y~j_-Training target 4.0 for Hexes reached!y~j*y~jn- y~j-`_Your Hexes skill increases to level 4!y~j+! @ ))y~j! )You shoot a sling bullet.  The sling bullet closely misses the howler monkey.The sling bullet hits the gnoll!y~j@ ;*y~jx .  The gnoll is severely wounded.A giggling sprite leaps out and bonks the gnoll with its +0 club.y~j;{ 8a.y~j| 9ğ.y~j B ay~jΊ \)You kill the gnoll!   gnoll31===-----81.0 (1.219y~jq y~j@ 8 _You hear a distant slurping noise.y~jc0 .  y~j;PYou shoot a sling bullet.  The sling bullet hits the howler monkey!y~j@rğ   gnolly~jYKğ)y~jΉ3ğy~jU ğ.  You kill the howler monkey!y~jY†ğ 2 gnollsy~jƗ? -------y~j0>52-----2.3 (1.38 _You encounter a gnoll. It is wielding a +0 whip.Your Ranged Weapons skill increases to level 5!y~j-y~jh _Your Shields skill increases to level 3!y~j  )You shoot a sling bullet. The sling bullet hits the gnoll.y~j ;*y~jb 9 ğ.  The gnoll is heavily wounded.A giggling sprite leaps out and makes the gnoll trip over its own feet.  The gnoll is severely wounded.y~jb y~jzc Jğ)y~jq _(1 very drained){y~j1r t3.5 (1.2Gem (5517) y~jt~ y~j i _The jinxing sprites lose interest in you.y~j ))))You shoot a sling bullet.  The sling bullet barely misses the gnoll.The sling bullet hits the gnoll.y~jN;ğ.y~jO;ğy~jK,D ğy~j,).ğ   gnoll bouda y~j(-tğğ 2 gnolls (1 very drained)  The gnoll is lightly wounded.  y~j-`You encounter a gnoll bouda. It is wielding a +0 club.y~j.L4.76y~j.y~j7y~j<S _The gnoll closely misses you.y~j' y~jXğy~j)You miscast Jinxbite. Nothing appears to happen. The gnoll seems less drained.y~j{, swifty~j()  You block the gnoll's attack.y~jj3-------Contam: 10% y~jY-y~jI505y~jy~j \ _The gnolls pick up the pace!y~j_A y~jAP)))))y~jBYou shoot a sling bullet.  The sling bullet barely misses the gnoll. x2y~ja ğ.  y~jAThe sling bullet hits the gnoll bouda but does no damage.y~jmBğ.y~j?Pğ)y~j\35-----4===----=6.9 (1.24y~jy~jd8 _The gnoll hits you with a +0 whip!y~jn- †You shoot a sling bullet. The sling bullet hits the gnoll.y~ja1R   gnolly~jFğ)y~jbAğ.y~j#X  You kill the gnoll!y~jj88.12y~j@y~j< _The gnoll hits you but does no damage.y~j )))You shoot a sling bullet.  The sling bullet closely misses the gnoll.y~j/ y~j ,ğy~j6 ))y~jq ' y~j ğy~j )y~j OThe sling bullet hits the gnoll bouda but does no damage.y~j %-----y~j) `9.2 (1.11y~j" y~jY*  y~j* 2_The gnoll hits you with a +0 whip.y~jG )))y~j))))y~jXYou shoot a sling bullet.  The sling bullet barely misses the gnoll.y~jX0Cğ.y~j@ ğğThe sling bullet barely misses the gnoll bouda.y~jGAy~j/I)...y~j4-90.4 (1.20y~j y~j 8 _The gnoll hits you with a +0 whip.y~j) The sling bullet barely misses the gnoll.  The sling bullet barely misses the gnoll bouda. _The gnoll hits you with a +0 whip.  y~jYou shoot a sling bullet.closely misses the gnoll bouda.  The sling bullet hits the gnoll.y~j2 ğThe gnoll is moderately wounded.y~j2===1.609y~j,7y~j8Y _The gnoll bouda closely misses you.y~js  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.y~jti25------2y~jt-------8% -20Jinx Gem (5508) y~jNyy~jH{> _The gnoll bouda hits you with a +0 club!y~jm"d )))))))y~j,#You shoot a sling bullet.  The sling bullet barely misses the gnoll bouda.y~j;*y~j( y~j8* y~j8, very drained)  The sling bullet barely misses the gnoll.A giggling sprite leaps out and makes the gnoll trip over its own feet.y~jX5 ğğ.). (very drained)..  The gnoll is severely wounded.A giggling sprite leaps out and bonks the gnoll bouda with its +0 club.  The gnoll bouda is moderately wounded.*y~j1  The gnoll bouda calls upon its god to heal the gnoll.y~j<ğy~j/5====3.7 (1.17y~jsy~j3 _The gnoll is healed somewhat.y~j0Ry~jMS$y~jSNEvoke which item? Wands y~jS b - a wand of acid (10) [!] read|quaff|evokey~jS][?] describe selectedy~j2y~jBy~jI .).............# #....#gmalak the Shootery~j]J..^.....######.# #....# ### Formicid.^......#....#.###....#####.. Health: 25/43 =============-----------......^.'.##.#.##.....#...... Magic: 2/7y~jJE======------------------.^......####.#..........#.... AC: 8Str: 13................#...........# EV: 11Int: 15 Contam: 5% y~j.......##.######## XL:  6 Next: 58% Place: Dungeon:7##.##@#.####.#Noise: ====-----  Time: 3493.7 (0.0)y~jK#.##ğ#.# #.#a) +1 sling#.##ğ#.# #.# { {Cast: Jinxbitey~jK_#.##.#.# #.#Will/2 Jinx Gem (5507) #.##)# #.##.##.#y~jLğ   gnoll bouda (very drained)#.#..#ğ   gnoll (swift, very drained)....ğ#...A giggling sprite leaps out and makes the gnoll trip over its own feet.  y~j^LWThe gnoll is severely wounded.A giggling sprite leaps out and bonks the gnoll bouda with its +0 club.  The gnoll bouda is moderately wounded.The gnoll bouda calls upon its god to heal the gnoll. _The gnoll is healed somewhat.y~ja .).............# #....#  gmalak the Shooter  ..^.....######.# #....# ### Formicid  .^......#....#.###....#####.. Health: 25/43 =============----------- y~jb ......^.'.##.#.##.....#...... Magic: 2/7======------------------  .^......####.#..........#.... AC: 8Str: 13  ................#...........# EV: 11Int: 15 Contam: 5%  .....###.###.#.#..#..).....## SH: 5Dex: 18 y~jb ##### #.>.......##.########  XL:  6 Next: 58% Place: Dungeon:7 ##.##@#.####.#  Noise: ====-----  Time: 3493.7 (0.0) #.##ğ#.# #.#  a) +1 sling #.##ğ#.# #.# { {  Cast: Jinxbitey~jb= #.##.#.# #.#  Will/2 Jinx Gem (5507)  #.##)# #.#  #.##.# ğ   gnoll bouda (very drained) #.#..#y~jc ğ   gnoll (swift, very drained) .... ğ#...The gnoll bouda calls upon its god to heal the gnoll. _The gnoll is healed somewhat.  Aiming: Corrosive BoltPress: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 whip (heavily wounded, covering ground quickly,  heavily drained, chance to call a sprite on attack: 59%, 84% to hit)y~jA [ ğ*y~j  .).............# #....#  gmalak the Shooter  ..^.....######.# #....# ### Formicid y~j@  .^......#....#.###....#####.. Health: 25/43 =============-----------  ......^.'.##.#.##.....#...... Magic: 2/7y~j C======------------------ y~j/  .^......####.#..........#.... AC: 8Str: 13  ................#...........# EV: 11y~j4 mInt: 15 Contam: 5%  .....###.###.#.#..#..).....## SH: 5Dex: 18 y~j C ##### #.>.......##.########  XL:  6 Next: 58% Place: Dungeon:7 y~jԱ ##.##@#.####.#  Noise: ====-----  Time: 3493.7 (0.0) y~j> #.##ğ#.# #.#  a) +1 sling y~j #.##)#.# #.# { {  Cast: Jinxbite y~j #.##.#.# #.#  Will/2 Jinx Gem (5507)  y~jl #.##)# #.#  #.##.#y~j޳  ğ   gnoll bouda (very drained) #.#..#y~j7  ğ   gnoll (swift, very drained) y~j '.... ğ#... y~j ~_The gnoll is healed somewhat.  Aiming: Corrosive Bolty~jR Press: ? - help, Shift-Dir - straight lineThe bolt of acid hits the gnoll bouda.  y~j The gnoll bouda is moderately wounded.The bolt of acid hits the gnoll! The acid corrodes the gnoll!y~j V .) y~j -  ..^y~j ###.# #....#  .^y~jg s..#.###..  ^y~j . y~j @ .^  y~j ..  y~jJ e#..)  ##### y~j   y~j   y~j #.##*#.# #.#  y~jf #.##*#.# #.# { {  y~j #.##*#.# #.#  y~j o#.##*#  y~jO c#.##*#y~jw  y~j Q#.#..#y~j  y~j 4.... y~j, /ğ#...y~jU ;ğ).).  Aiming: Corrosive Bolt  Press: ? - help, Shift-Dir - straight lineThe bolt of acid hits the gnoll bouda.  The gnoll bouda is moderately wounded.The bolt of acid hits the gnoll! The acid corrodes the gnoll!  You kill the gnoll!y~j;B 4y~jz3644.7 (16 _The gnoll bouda hits you with a +0 club.y~jJy~j2 y~jr]_Your Evocations skill increases to level 1!y~j e  You shoot a sling bullet. The sling bullet hits the gnoll bouda.y~jo r  The gnoll bouda is heavily wounded.y~j 1===-5.8 (1.15y~j y~j X _The gnoll bouda barely misses you.y~j:P y~jP_ You shoot a sling bullet. The sling bullet hits the gnoll bouda.y~j;*y~jR+ğ The gnoll bouda barely misses you.  You shoot a sling bullet. The sling bullet hits the gnoll bouda.  The gnoll bouda is heavily wounded.  A giggling sprite leaps out and smacks the gnoll bouda with its own hand.  The gnoll bouda is almost dead.  The jinxing sprites lose interest in you.y~j;*y~j  The gnoll bouda utters an invocation to its god.y~j ğThe gnoll bouda is healed somewhat.y~jg53====y~jz-6.9Gem (5504) y~j! y~j"K _Your magical contamination has completely faded away.y~jc  You shoot a sling bullet. The sling bullet hits the gnoll bouda.y~j3 The gnoll bouda is healed somewhat. _Your magical contamination has completely faded away.  You shoot a sling bullet. The sling bullet hits the gnoll bouda.  The gnoll bouda is almost dead.  The gnoll bouda gazes fiercely through you!  You feel your attacks grow feeble.y~jQ4 8.1 (1.2Weak Gem (5502) y~j9 y~j:  y~j: J_The gnoll bouda barely misses you.y~j' y~jF)y~j^You shoot a sling bullet. The sling bullet hits the gnoll bouda.y~jE)y~j y~jp809.2 (1.11y~j`y~jI y~jA_You kill the gnoll bouda!y~j<3y~j>y~j(AW  You start resting.y~jvFT6=y~jU(0.0y~jXW~---500.2 (1Gem (5500) y~j|Zy~j]\f _Your attacks no longer feel as feeble.y~jF,y~j,y~j.y~j2=====y~j42499y~jR5y~jC9y~j9B8y~jY;y~j>y~j>T=7y~j@y~jDy~jDx7=6y~jFy~joJy~jJB5y~jLy~jePy~jPB4y~jORy~jUy~j_V8=4===3y~j>Xy~j~]W _You start resting.y~j]B2y~j_y~jcy~jGdB1y~jey~jjy~jjB0y~jly~jty~ju\9====y~jCu189y~jwy~j|X8y~j~y~j:y~jB7y~j/y~jUy~jB6y~j^y~jy~jg30=5y~jّy~jy~j֕B4y~jy~jSy~j;5====y~jכ:3y~jy~jy~jus31=2y~j+y~jy~jǧB1y~jy~j$ y~j:#_You hear a distant slurping noise.y~jt:---y~jݸ0199.0)y~j͹t20.2 (20Gem (5480) y~j<y~jX_ _You feel your willpower return.y~jy~j'y~j7y~jn====79y~jy~juy~jB2=y~j08y~jy~jy~jGB7y~j4y~jqy~jB6y~jy~j) y~j B5y~j y~jy~jp3=4y~jy~jy~jA86===y~jx:3y~j#y~jSy~jB2y~jT y~j$y~j%B1y~j&y~j*y~je+p4=0y~j-y~j1y~j1W===69y~j3y~j8y~j:8B8y~j :y~j>y~j?p5=7y~j@y~jEy~jfEB6y~jJy~jOy~jOB5y~jQy~j Vy~j_VB4y~j%Xy~jZ% y~jZI_You start resting.Magic restored.y~j`f6==y~jXg-36.2 (16y~jh]7====7.2 (17y~j]hA3 _y~jly~jmy~j y~j y~j y~j 21=07====59878=65439=2104940=876y~j 5y~j; 1=4y~j> y~j B3y~j[ y~j X2y~jG y~j y~j p2=1y~j y~jX y~j y~j :0y~j? ~398 _You start resting.HP restored.62.2 (253==3.2 (267 _y~j> .^.....#########^.....#.###....#####..y~j>.....^.'.##.#.##.....#....^......####.#..........#.y~j ?........#.....####.###.#.#..#..).....#y~j_?###### #.>.......##.########  ##.##.#.####.#   y~j?{ {. )# ...y~j?0,ğ.###..y~jHy~jI14.2 (1.0)y~jJ:6y~jgQy~jfX y~jXy~jXc_Items here: )) [ †††.y~j2y~jy~jIy~jy~j_5 _y~j=y~j$  Things that are here:y~j<  a +0 whip; a +0 halberdy~jy~j +4 y~j-_y~j/y~jy~j!y~j!T=3y~j#y~j:%$  Things that are here:y~jB)^  a +0 club; a gnoll corpsey~j-y~j`1  Found a club. Found Ziej Lan's Self-Published Books.  You encounter a howler monkey.y~j6..............#...............###.###.#.#..#..).....##y~j6##### #.>.......##.########  ##.##.#.####.#  #.##)#.# #.#  y~j/7#.##)#.# #.# { {  y~jP7#.##.#.# #.#  #.##)#  y~jm7W#..# y~j7 ..... ...#.... #)..###....... ....y~j7a   howler monkey (wandering)... ....'y~j7∩.. ...a## y~jE=+7.2 (3y~j >l8.2 (42 _y~jBy~j:Dy~jLy~jKMy~jlRy~jX y~j.......##.##########.##.#.### y~j){ {.#.##.#y~jL###.#..#y~j .....  ...#....y~jJ #)..###.......y~jfc....'y~js∩.. ...a##y~jy~jl9.2 (11 _y~jy~j$  Things that are here:y~j y~ja_a +0 club; a gnoll corpsey~j| 3y~j y~jŢ y~j y~jЩ I0 _y~jI y~jv y~jڳ y~jd y~j ;29y~j u  Things that are here:  a +0 whip; a +0 halberd8 _You hear a distant slurping noise.  Items here: )) [ †††.y~j{ j  You sense a monster nearby.y~j @).......# #....# ^.....######.# #....# ##^......#....#.###....#####........^.'.##.#.##.....#......y~j .^......####.#..........#..........{.........#...........#y~j |.....###.###.#.#..#..).....####### #.>.......##.#########y~j* .###y~jV O)#.# #.#y~js #)#.# #.# { {#.##.#.# #.#y~j t #.##)# #.#y~j s #.##.#y~j T #.#..#y~j1 4 .....y~ju  ...#....y~j !y~j ,73.2 (4y~j I7 _y~j y~jT y~jy~jy~jcy~j!y~j$y~j&B6y~j,y~j.y~j0%  y~j1AYou encounter 2 gnolls.y~j7, ...^.....####### #....# .).............# #....#  ..^ğ..{.######.# #....# # .^.ğ....#....#.###....##### ......^.'.##.#.##. .^......####.#....#..y~jH8 .....{..........#.......... .....###.###.#.#..#..).....##### #.>@......##.####### ##.##.#.####.# #.##)#.# #.#  #.##)#.# #.# { { #.##.#.# #.#y~j8 #.##)# #.#ğğ 2 gnolls (wandering) #.##.# #.#..# .....y~jC;X.ğ4.2 (1y~jg;.y~j;3ğy~jB] .{ğ...y~jBğ   gnoll bouda (wandering)y~jCğ   gnoll (wandering)  You encounter a gnoll bouda. It is wielding a +0 whip.y~jCe5.2 (25y~jGy~juK2 _The gnoll leaves your sight.y~j3y~jy~jF _Unknown command.y~j...^.....# #....# .).# #....# y~j<..^....{######.# #....# #.^ğ.....#....#.###....#####.y~j ....ğ.^.'.##.#.##.....#..^...ğ..####.#....#..y~jY.........#......###.###.#.#..#..).....###### #.>.@.....##.#y~jz##.##.#.####.# y~jf#.##)#.# #.# #.##)#.# #.# { { #.##.#y~j"y~jB#.##)# #.##.##.##.#..# y~jO.{{y~j{l6.2 (14 _y~jy~jIy~jZy~jZy~j^y~jey~jg1ğy~jig  A gnoll comes into view.y~jp^.# ###### ...^.....####### #....# .).............# #....# ..^.....######.# #....# ###.^ğ...{.#....#.###....#####....ğ{^.'.##.#.##.....#....^......####.#..........#.....ğ..........#...........###.###@#.#..#..).....y~jp##### #.>.......##.##########.##.#.####.# #.##)#.# #.# #.##)#.# #.# { {#.##.#.# #.# ğ   gnoll (wandering)y~j?q#.##)# #.##.##.##.#..#y~jx@.0y~j{l7.2 (13 _y~jZ~y~jy~jgy~j.^^.^...^..# ^y~j.# ###### ...^.....####### #....# .).............# #....# ..^.....######.# #....# ####.^ğ.....#....#.###....#####y~j>....ğ{^.'.##.#.##.....#....^......####.#..........#.....ğ.......@..#...........###.###.#.#..#..).....##### #.>.......##.##########.##.#.####.# #.##)#.# #.##.##)#.# #.# { {y~jE#.##.#.# #.##.##)#.# #.##.##.#y~j v82y~jy~jy~ja#y~j#y~jM*y~jb.y~j1y~j4B1y~jZ4y~j5y~j~<n0y~jVA....^...#.## ....^.^....# .^^.^...^..# ^...^# ###### .y~jA##### #....# .).............# #....# ..^.....######.# #....# #####y~jAn.^ğ.....#....#.###....#####....y~jA....ğ{^.'.##.#@##.....#..80.2 (2y~jB.^......####.#..........#....##.....ğ..........#...........##y~j B.....###.###.#.#..#..).....##y~j@B##### #.>.......##.########y~j^B##.##.#.####.##.##)#y~j~B#.##)#.# #.# { {#.##y~jBG.#.# #.#y~jTCy~jFy~jGy~jy~jy~j4y~jF*y~j9Y19y~j:y~j>y~j.Iy~j JB8y~jBLy~j[6y~j[}^..^^##### ......# y~j%\Z...^...#.#....^.^y~js\" y~j\^^.^...^..# ^...^y~j]# #####.^.....######y~jb]! y~j]_).............# y~j] y~j]^.....######@# #....# #####y~j]2y~j7^ğy~jY^E....#.###....#####....y~j^iğ{^.'.##.#.##.....#........y~j^c^......####.#..........#....##y~j _F.....ğ..........#...........##y~j/_.....###.###.#.#..#..).....##y~jO_=......##.####y~j_!#.#y~jay~jImy~j\sy~j y~jl y~j y~jV y~j %  y~j HA gnoll bouda comes into view.y~jB  .[.##  .^..^^#####y~jd x .......... ....^...#.##y~j  ....^.^....# .^^.^...^..#  ^...^......# ###### ...^..ğ..####### #....#y~j  .)...........@.# #....# y~jH N ..^....ğ######.# #....# #### .^ğ.....#....#.###....##### ....ğ{^.'.##.#.##.....#....... .^......####.#..#....#y~ji  .....ğ..........#...........## ğ   gnoll bouda (wandering)y~j  .....###.###.#.#..#..).....## ğ   gnoll (wandering)##### #.>.......##.#########.##.#.####.#y~j` Bğ0.y~j R.ğy~j\ Xğy~j l3.2 (17 _y~j3 y~j y~j4y~j#5y~j9y~jJ;F _Unknown command.y~jwEy~jE.[.## .^..^^##### y~jF0.# y~jJFG....^...#.## y~jF[....^.^....# y~j$GU.^^.^...^..# ^...^......# ###### ...^...ğ.#y~j]GD #....# y~jG.)......ğ.....@# #....# y~jH..^.....######.# #....# #y~jLHl.^ğ.....#....#.###....#####.y~jHr....ğ{^.'.##.#.##.....#.y~jHT.^......####.#...y~jH #....#y~jI .....ğ.y~j#I-...#.y~jAI ## y~jI.....###.###.#.#..#..).....## y~jI##### #.>.......y~jI  y~jJ y~j#L ğy~jKL.y~j[' y~j[U, swift)  The gnoll picks up the pace!y~j\h=46y~j`y~jc y~j8cy~jWc_You hear a shout!y~j .ğYou beckon some vexing sprites to accompany your attacks.y~j oğğy~j 3ğy~j !.y~j %ğy~ja Zğ 2 gnolls (1 wandering, swift)y~jC 5-------=5Will/2 Jinx Gem (5415) y~j y~jO ; _You feel your willpower being sapped.y~j )))))You shoot a sling bullet. The sling bullet hits the gnoll bouda.y~j:*y~j=8 .ğThe gnoll bouda is lightly wounded.  A giggling sprite leaps out and makes the gnoll bouda trip over its own feet.  The gnoll bouda is moderately wounded.y~jeF.ğy~j4ğ.y~jER.ğy~j8ğ.y~jwD.ğy~jB... (very drained)ğy~jo=6.4 (1.24y~j]y~jE' _The gnoll shouts!y~j  .[.## .^..^^##### .# ....^...#.## ....^.^....#y~jT  .^^.^...^..# ^...^......# ###### ...^....ğ# #....# .)y~j .ğğ..@.# #....# ..^.....######.# #....#  .^ğ.....#....#.###....#####y~jذ Y ....ğ{^.'.##.#.##.....# .^......####.#...#.... .....ğ....#y~j .## .....###.###.#.#..#..).....##y~j!  ##### #.>.......##.#  ##.##.#.####.#y~jB y~jٲ .y~j 2ğy~j@ S.ğy~j fğğ1 wandering, swift)y~ju p---703y~j y~j]  y~j c_You encounter a gnoll. It is wielding a +0 flail.y~jz )You shoot a sling bullet. The sling bullet hits the gnoll bouda.y~j0L ğThe gnoll bouda is heavily wounded.y~jL!ğy~jL.y~jMK.ğy~jNO.ğy~jP?.ğy~jPQ.ğy~jrV.ğğ 3 gnolls (1 wandering, swift)y~jW[===8.5 (1.12y~j:Wy~j.[y~j ]9 _The gnoll bouda seems less drained.y~jf=e  You shoot a sling bullet. The sling bullet hits the gnoll bouda.y~j:*y~j ) .ğThe gnoll bouda is heavily wounded.A giggling sprite leaps out and makes the gnoll bouda trip over its own feet.  The gnoll bouda is almost dead.y~jŋ F.ğy~jV =.ğy~j %ğ.ğğğ (very drained)ğ  A giggling sprite leaps out and makes the gnoll bouda trip over its own feet. y~j  The gnoll bouda is almost dead.  The jinxing sprites lose interest in you.  The gnoll bouda gazes fiercely through you!You feel your attacks grow feeble.  The gnoll bouda closely misses you.y~jޙ -------9.6Weak 1y~j y~j ' _The gnoll shouts!y~jj. .  y~jGYou shoot a sling bullet. The sling bullet hits the gnoll bouda.y~jh_ğğğ 3 gnolls (swift)y~jq| .ğYou kill the gnoll bouda!y~j~I.ğy~jy~jy9690.7Gem (5410) y~j y~j% y~jI`_Your attacks no longer feel as feeble.y~j& y~jt.ğYou beckon some vexing sprites to accompany your attacks.y~jy~j؅D.ğy~jy~jy~jg<3-------y~j$-1y~j 0y~j SJinx Gem (5409) y~j+y~jy _You feel your willpower being sapped. The gnoll closely misses you.y~j _  You shoot a sling bullet. The sling bullet hits the gnoll.y~j;:*y~j1X ~ ğThe gnoll is lightly wounded.  y~j^X A giggling sprite leaps out and insults the gnoll's ancestors.  The gnoll is heavily wounded.y~jX y~j^ 6, 1 very drained)y~j_ %=y~j_ J2.9 (1.28y~jc y~je R _The gnoll barely misses you.y~j %  y~j5 :You shoot a sling bullet. The sling bullet hits the gnoll.y~j :*y~jBP J  The gnoll is lightly wounded.  y~jP NA giggling sprite leaps out and makes the gnoll trip over its own feet.y~j%R y~j[ ğThe gnoll is severely wounded.y~j] y~jgo &2y~j{q 4===----4.16y~j y~jG  y~jx y~j E_The gnoll closely misses you.y~jRz_  You shoot a sling bullet. The sling bullet hits the gnoll.y~j:*y~jEğ y~j7_The gnoll closely misses you.  You shoot a sling bullet. The sling bullet hits the gnoll.  y~j\QThe gnoll is heavily wounded.  y~j}A giggling sprite leaps out and bonks the gnoll with its +0 flail.  The gnoll is almost dead.  The jinxing sprites lose interest in you.y~jMt5.2 (1.1Gem (5405) y~jy~jW3 _You block the gnoll's attack.y~j[^/ .  y~j^ You shoot a sling bullet.  y~j^:The sling bullet barely misses the gnoll.y~j^=The sling bullet hits the gnoll.y~j=k?) 2y~j& y~j.ğy~j,You kill the gnoll!y~j*y~j Nğ 1 very drained)y~jy~jO .[.##gmalak the Shooter.^..^^#####y~jFormicid..........#Health: 37/43 ====================----....^...#.##y~jMagic: 4/7=============-----------....^.^....#AC: 8Str: 13.^^.^...^..#EV: 11y~jInt: 15^...^......# ######SH: 5Dex: 18y~jT|...^.....####### #....#y~jyXL:  6 Next: 101% Place: Dungeon:7y~jO.).........ğğ@.# #....#Noise: ===------  Time: 3596.5 (1.3)y~j..^.....######.# #....# #### a) +1 sling.^ğ.....#....#.###....#####... Cast: Jinxbitey~j:....ğ{^.'.##.#.##.....#....... Will/2 Gem (5404) .^......####.#..........#....#.....ğ..........#...........## ğğ 2 gnolls (swift, 1 very drained).....###.###.#.#..#..).....####### #.>.......##.########y~jd##.##.#.####.#The jinxing sprites lose interest in you. _You block the gnoll's attack.  y~jYou shoot a sling bullet.  The sling bullet barely misses the gnoll.The sling bullet hits the gnoll.  y~j3You kill the gnoll!y~j% y~j_The gnoll seems less drained. The gnoll hits you with a +0 flail.  You have reached level 7!y~js!/  --more--y~j[p41/48----4/8y~j9-7 0% y~jIy~j4 _y~j '3 )  y~j'You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped. The gnoll seems less drained.y~j(32----2--------70y~j=)SJinx Gem (5403) y~j.y~j19 _The gnoll hits you with a +0 flail!y~j& y~ji)You shoot a sling bullet. The sling bullet hits the gnoll.y~jQ   gnolly~j F)ğy~j"X  You kill the gnoll!y~jO&3----3=8.7 (1.22y~j{*y~jR, y~j,%_You block the gnoll's attack.y~j )You shoot a sling bullet. The sling bullet hits the gnoll!y~j(y~jV y~jY o69.8 (1.11y~j` y~jc  y~jc ;_You kill the gnoll!y~j-( y~j( y~j- y~j`/ H _No target in view!y~jv) .[.## .^..^^##### .# ....^...#.##y~j ....^.^....# .^^.^...^..#y~j- ^...^......# ######y~j[Y ...^.....y~j8# #....#y~j4 .)y~j~.)@..# #....#y~jL ..^.....######.# #....# y~j .^ğ.....#....#.###....##### ....ğ{^.'.##.#.##.....#y~jL .^......####.#.y~j  .#....y~j,9 .....ğ...#y~j[.y~j1 .....###.###.#.#y~j4..#..).....##y~j ##### #.>.......##.y~j# y~j4L ##.##.#.####.#y~j+y~j.8---6000y~jU/A0 _y~j?y~jR y~j]Rd_Items here: ))) [ †††.y~jy~jy~jy~jy~j7------Gem (5399) y~jGe _The sprites lose interest in your situation.y~jy~j=4=y~j"93===y~jl:8y~jxy~jy~jB7y~jy~jby~jB6y~jLy~j'y~js35=5y~jay~jl===4y~jVy~jTX3y~jPy~jty~jB2y~jXy~j6=1y~j1y~jy~jB0y~jhy~jy~jI{4===89y~jy~j y~j|p7=8y~jy~j~y~jB7y~j}y~jK n6y~j===5y~jT8=4y~jy~jFy~jB3y~j6y~jy~jh B2y~j#y~j%X1y~ja'y~j*9=0y~j,y~j.y~j/u5===79y~j0y~jU3y~j3B8y~j5y~j840=7y~j!:y~j<y~j=OGem (5376) y~j>y~jj _You feel your willpower return.===5y~j\y~jB4y~jpy~jy~j 1=3y~j y~jhX2y~j%y~jy~jB1y~jy~jCy~jh2=6===y~j:0y~jNy~jy~j5C69y~jy~jU!y~j!B8y~j#y~j%X7y~j}'y~jb/3====6y~jz0y~j3X5y~j65y~j98X4y~j9y~j<y~j8=p4=3y~ju?y~jAX2y~jBy~jFy~jFr7===1y~jGy~j[X0y~j]y~j`y~jSaq5=59y~jby~jJeX8y~j2gy~jiy~jhjV===7y~jky~jTny~jnB6y~j py~jry~jHsp6=5y~jty~j[wy~jw:4y~jyy~j{X3y~j}y~jˀy~jׁ7=8===2y~jy~j64 _Magic restored.y~jB1y~jίy~jųy~j5B0y~jy~j;Y49y~jy~jy~j8====8y~j}y~jy~jX7y~j1y~j<  You see here a +0 whip.y~jy~jKI6 _y~jy~jMy~jiB5y~jy~jHy~jy~j"j=4y~jy~jy~jmX3y~jy~jXy~j y~jGB2y~jy~jy~jy~j<B1y~jy~j;y~jOy~jB0y~jy~jy~j y~j C39y~j y~j: y~j7X8y~j<y~jTy~jly~jB7y~j8y~jOy~j !y~jP!B6y~j"y~j'%y~j(y~j`(B5y~j@*y~jh,y~j/y~j/B4y~j1y~j4y~j7y~jK8B3y~j9y~jR<y~j?y~j?B2y~j!Ay~jCy~jFX1y~jvHy~jCN  #####  ..# ###..[.### y~jN .. ##.$.^..^^#####  #.##.............#  #.#..^.....^...#.##  #..........^.^....# y~j0O #.^....^^.^...^..#  #.....^...^......#  .#@.......^.....###---  #..^.....).........) y~jO ##....^...^.....####  ##......^......#  #.#.........^.'.##  #......^......####   ###...............   ###......###.###  y~j+P ######## #.>.. y~jT069.8 (69.0)y~jlUg70.8 (700y~jYy~jZ y~jN[D_d - a green potiony~j, y~jx y~j y~jS y~jU y~j0 Y29y~jL y~j y~j B8y~j( y~j? y~j y~j: B7y~j y~j y~j y~jg B6y~j y~j y~j y~j B5y~j y~j8 y~j y~jR B4y~j y~j 3 ### #####  ..# ###..[.###  .. ##.@.^..^^##### 7.0) #.##.............#  #.#..^.....^...#.##  #..........^.^....#  #..#.^....^^.^...^..# # #.....^...^......#  .#........^.....####### #..^.....)...)).. y~j^ ##....^...^.....######.# _You now have 155 gold pieces (gained 7).y~j?ty~jAuy~j{y~jn~y~j2y~jy~jyy~jy~jm y~j_n y~jo y~jt y~jw y~jy X2y~j#{ y~j~ X1y~j y~j y~jE y~j B0y~j y~j y~j y~j C19y~j< y~j~ y~j y~jϐ B8y~j y~j y~jl y~j B7y~jR y~j$ y~jŘ y~j B6y~j y~j y~j X5y~j y~j   ##### ##### y~j w #...## ###..[.###  #@.###...^..^^####85.8 (8  #..#.##.............  ##.#.#..^.....^...#.  #.#..........^.^... y~j  #..#.^....^^.^...^.  ##.#.....^...^.....  #.#........^.....  #..^.....)........  ##....^...^.....#y~j y~jѤ y~j% y~j]y~j&^y~j^y~jay~jdy~jfn4y~jhy~j"iX3y~jiy~jrky~jkB2y~jly~joa     ##### ##  #@..## ###..[.### 8.8 (3  #.#..###...^..^^##  #..#.##..........  ##.#.#..^....  #.#..........^  #..#.^....^^.^  ##.#.....^...^...  #.#........^y~jp  #..^.....)......y~jpy~j&sy~j1ty~j y~j- y~jk y~j y~jb 1y~j. 0y~j 098y~j y~j B7y~jR y~j# /y~j$ 0 ##### #####  #...## ###..[.### y~j>$ 2 #.#..###...^..^^### #..#.##............y~jf$ Z ##.#.#..^.....^...# #.#..........^.^..y~j$  #@.#.^....^^.^...^93.8 (5y~j$ ] ##.#.....^...^.... #.#........^ #..^.....)....y~j$  ##....^...^.....# ##......^......#y~j%  #.#.........^.' #......^......#y~j:% M ###......y~j% y~j( y~j) y~j y~j 3y~ju y~jk y~j n6y~jӍ n5y~j y~j y~jr B4y~jd y~j y~j y~jd B3y~j y~j y~j y~jb B2y~j* y~j y~j1 y~j B1y~j y~j5 y~jT y~j B0y~jٱ y~jt j ##.#.#..^.....^...#.##y~j  #.#..........^.^....# #..#.^....^^.^...^..# ##.#.....^...^......#  #.#........^.....###y~j  #..^.....).))y~j ^ ##....^...^.....######. ##......^#....#y~j6  #.#.@.......^.'.##.#.700.8 (7y~j] #......^......####.# ###.............y~j  ###......###.###.# y~j ###### #.>.....##.##.#.  #.##)#. y~j #.##)#.  #.##.#y~j y~j y~j+ y~js3y~jy~j,y~j p299y~jn8y~j#y~jy~joX7y~jy~jy~jy~jB6y~jy~j!y~j#$X5y~j%y~jT(y~j*y~j+B4y~j,y~j70y~j6n3y~j]7y~jS<X2y~j<y~ju?y~jBy~jDCB1y~jDy~j~Hy~jONX0y~jPy~j?U #.#.....^...^......# ###### #.#........^.....####### #....# #..^.....).........))..# #....# y~jUa##....^...^.....######.# #....#  ##......^......#....#.###....  #.#.........^.'.##.#.##.....#  #......^......####.#..........# y~jgV ###...................#.......  ###......###@###.#.#..#..)..10.8 (10.0) ######## #.>.......##.##### ##.##.#.####.#  #.##)#.# #.#  #.##)#.# #.# { { #.##.#.#  #.##)#.# y~jX#.##.# #.#..#y~j[y~jj^y~jaY 3y~j] y~jo^ y~jby~jcy~jcdy~jhy~jGqy~jZtY89y~jvR  There is a stone staircase leading down here.y~jyy~jyI8 _y~jzy~jT}y~j X7y~j'y~jey~jWy~j܃B6y~j0y~j y~j 543y~j y~jCB2y~jwy~j=y~jX1y~jϢy~j7 ######## #.>.......##.###### ##.##.#.####.#  y~js#.##)#.# #.#  #.##)#.# #.# { { #.##.#.# #.#  #.##)#.# #.#  y~j #.##.#  #.#..#+##  +@....... 9.8 (9.0) #...# #)..###.... y~jrh...... .... ....##. ....'#..∩.. .# ....###..... ......  y~j y~jy~jy~jEy~j 3y~j y~j y~j y~j X0y~j H _Found an escape hatch in the floor.y~j y~j C79y~j/ y~j y~j y~j: B8y~j y~jɯ y~jD y~j B7y~j y~j) y~jӹ X6y~j y~j  ########.##)#.# #.# y~j C.......#.##.# .>....#.#..#+## y~j ......+........  #...#...... #####)..###.... #.........'....y~j $#.....##.##....'#..∩@.# .# ....##24.8 (5#.....# .# #........# .# #....##### .. #....y~j #...#...#..y~j y~j y~j y~j #.##)#.# #.# .......#.##.#y~jBI .>....#.#..#+## ......+........ #...#......y~juA #####)..###....y~jo #.........'.... #.....##.##....'y~jz #..@..# .# ....##y~j3 #.....# .#y~j)T #.# .#y~jT\ #....##### .. y~j~D #....y~j. #....y~j. #... y~j+#...y~jN3{y~j(e5.8 (15y~jy~j8s _There is an entrance to Ziej Lan's Self-Published Books here.y~jIy~j&Welcome to Ziej Lan's Self-Published Books! What would you like to do?  a -  470 gold the Compendium of Modern Magic, Vol. 20b -  553 gold the Encyclopedia of Cookery  c -  520 gold the Grimoire of Ranged Poking  y~jnd - 1558 gold Haaphill's Handbook of Servitor Tips and Tricks  e -  348 gold Muexzujy's Atlas of Scholastic Tactics  f - 1400 gold Mytoeppa's Cyclopedia of Modern Magic, Vol. 27  g -  995 gold the Papyrus of Modern Magic, Vol. 28  y~jYh -  936 gold the Precepts of Modern Magic, Vol. 25  i -  504 gold the Spellbook of Optical Phenomena  j -  492 gold the Tome of Modern Magic, Vol. 19  k - 1654 gold Ydwowof's Grimoire of Legendary Spells, Part II  l -  568 gold Zin's Encyclopedia of Uncleanliness You have 155 gold pieces. [Esc] exity~j[!] buy|examine items[a-l] mark item for purchase [/] sort (type)[A-L] put item on shopping listy~jbbuy|examineexamine item[Enter] describey~jE " y~jE ?Haaphill's Handbook of Servitor Tips and Tricks. y~jMytoeppa's Cyclopedia of Modern Magic, Vol. 27. A book of magic spells. It is an ancient artefact. Stash search prefixes: {in_shop} {artefact} {artifact} {book} Menu/colouring prefixes: identified spellbook book  SpellsType y~j\ LevelKnown  a - Awaken ArmourEarth/Forgecraft4no  b - Manifold AssaultTranslocation7no  c - Maxwell's Capacitive Coupling Air 8y~jI\ 4no  d - Polar VortexIce9noy~je Welcome to Ziej Lan's Self-Published Books! What would you like to do?a -  470 gold the Compendium of Modern Magic, Vol. 20 y~je  b -  553 gold the Encyclopedia of Cookery  c -  520 gold the Grimoire of Ranged Poking  d - 1558 gold Haaphill's Handbook of Servitor Tips and Tricks  e -  348 gold Muexzujy's Atlas of Scholastic Tactics  f - 1400 gold Mytoeppa's Cyclopedia of Modern Magic, Vol. 27  g -  995 gold the Papyrus of Modern Magic, Vol. 28  h -  936 gold the Precepts of Modern Magic, Vol. 25  y~jLf i -  504 gold the Spellbook of Optical Phenomena  j -  492 gold the Tome of Modern Magic, Vol. 19  k - 1654 gold Ydwowof's Grimoire of Legendary Spells, Part II  l -  568 gold Zin's Encyclopedia of Uncleanliness y~jf You have 155 gold pieces. [Esc] exit[!] buy|examine items[a-l] examine item [/] sort (type) [Enter] describe[A-L] put item on shopping listy~j  y~jC SMytoeppa's Cyclopedia of Modern Magic, Vol. 27. y~jz &A book of magic spells. y~jՐ )It is an ancient artefact. y~j LStash search prefixes: {in_shop} {artefact} {artifact} {book} y~j> CMenu/colouring prefixes: identified spellbook book  y~je 3SpellsType Levely~j BKnown  a - Awaken ArmourEarth/Forgecrafty~jʑ 4y~j *no  b - Manifold Assaulty~j Translocationy~j@ 7no  y~jg ;c - Maxwell's Capacitive Coupling Air y~j 8no  y~jŒ )d - Polar VortexIce9y~j noy~jsWelcome to Ziej Lan's Self-Published Books! What would you like to do?a -  470 gold the Compendium of Modern Magic, Vol. 20  b -  553 gold the Encyclopedia of Cookery  c -  520 gold the Grimoire of Ranged Poking y~jr d - 1558 gold Haaphill's Handbook of Servitor Tips and Tricks  e -  348 gold Muexzujy's Atlas of Scholastic Tactics  f - 1400 gold Mytoeppa's Cyclopedia of Modern Magic, Vol. 27  g -  995 gold the Papyrus of Modern Magic, Vol. 28  y~jh -  936 gold the Precepts of Modern Magic, Vol. 25  i -  504 gold the Spellbook of Optical Phenomena  j -  492 gold the Tome of Modern Magic, Vol. 19  k - 1654 gold Ydwowof's Grimoire of Legendary Spells, Part II  l -  568 gold Zin's Encyclopedia of Uncleanliness You have 155 gold pieces. [Esc] exit[!] buy|examine itemsy~ji[a-l] examine item [/] sort (type) [Enter] describe[A-L] put item on shopping listy~j6y~jSy~jN########.##)#.# #.# gmalak the Shooter.......#.##.#Formicid.>....#.#..#+##y~jHealth: 48/48 ========================......+........Magic: 8/8y~j3========================#...#......AC: 8Str: 13#####)..###....EV: 11y~j{Int: 15#.........'....SH: 5y~jPODex: 18#.....##.##....'y~jXL:  7 Next:  6% Place: Dungeon:7#..@..# .# ....##y~jNoise: ---------  Time: 3725.8 (0.0)#.....# .#y~j6a) +1 slingy~j)#........# .#Cast: Jinxbite#....##### ..y~jY/Gem (5275) y~j#....#....#... {#... _You see here a +0 whip. y~j._d - a green potion _You now have 155 gold pieces (gained 7). _There is a stone staircase leading down here. _Found an escape hatch in the floor. _There is an entrance to Ziej Lan's Self-Published Books here.y~jzy~j y~jGy~jy~j֯[?25h[?0c y~j&] Search for what [Enter for "throw", or ? for help]? y~j0 [?25l[?1cy~j-y~j'/$y~j/ 1 match: travel [toggle: !], by type [/], hide useless & duplicates [=]  a - [right here] Mytoeppa's Cyclopedia of Modern Magic, Vol. 27 (1400 gold)y~jzy~j~y~j########.##)#.# #.# gmalak the Shooter.......#.##.#y~j؂VFormicid.>....#.#..#+##Health: 48/48 ========================......+........y~j6Magic: 8/8========================#...#......AC: 8Str: 13#####)..###....y~jPEV: 11Int: 15#.........'....SH: 5Dex: 18#.....##.##....'y~jXL:  7 Next:  6% Place: Dungeon:7#..@..# .# ....##Noise: ---------  Time: 3725.8 (0.0)#.....# .#y~ja) +1 sling#........# .#Cast: Jinxbite#....##### ..y~jڃdGem (5275) #....y~j#....#... {#... _d - a green potion _You now have 155 gold pieces (gained 7). y~j-^_There is a stone staircase leading down here. _Found an escape hatch in the floor. y~jV_There is an entrance to Ziej Lan's Self-Published Books here.  Search for what [Enter for "throw", or ? for help]? polary~jyy~jy~jy~jR. _y~jط y~j y~j y~j/ F _Unknown command.y~jo y~jp y~jq y~jt y~ju 1yy~jw f  You encounter a hornet.y~j{  .......#.##.#  .>....#.#..#+## ......+........ #...#......#####)..###.... #.........'.... #.....##.##....' #..∩..# .# ....## #.@...# .# y~j{ B#........# .# #....##### .. #....  # #....,y~j| y   hornet (wandering) #.... #....y~j 6.8 (14 _y~jN y~j y~jRA y~jA y~j)F y~jH  y~jH 8_Unknown command.y~j{.#.##.# .>....#.#..#+## ......+........ #...#...... y~jƦ#####)..###.... #...'.... #.....##.##....' #..∩..# .# ....## #..@..# .# y~j#.# .# #....##### .. #.... y~j"#...y#....,y~jO#....#....y~j1yy~j4y.y~j&.y   hornet (wandering)y~jg73 _y~jwy~jy~jh########.##)#.# #.#y~j69.......#.##.# .>....#.#..#+## y~jc......+........  #...#...... #####)..###.... y~jq#.........'.... #.....##.##....' y~j#..∩@.# .# ....## #.....# .# y~j#........# .# #..y.##### ..y~j#....#.... y~j:#...., #....y~j8y.y~j y~jE`82y~jy~jZy~j( #.##.#.# #.# ########.##)#.# #.#.......#.##.# .>....#.#..#+## ......+........  #...#...... #####)..###.... #.........'.... y~j(#....@##.##....' #..∩..# .# ....## #.....# .# #..y.....# .# #....##### ..#.... #....#...., y~j9y.y~j9y.y~jߟy~j͠`91y~jy~j$y~j%#.##)#.# #.# { { #.##.#.# #.# ########.##)#.# #.#.......#.##.# .>....#.#..#+## ......+........ y~j&  #...#...... #####)..###.... #.....@...'.... #.....##.##....' #.y∩..# .# ....## #.....# .# #........# .##....##### ..#....#....#....,y~j'9y.y~j-y~j-a300y~j1y~j2z~jI#.##)#.# #.# { { #.##.#.# #.# ########.##)#.# #.# .......#.##.# .>....#.#..#+## ......+........ #...#...... z~j J#####)..###.... #.'.... #..y..##.##....' #..∩..# .# ....## #.....# .# z~jBJ #........# .##....##### .. #.... ..z~jqJ^#.... .# z~j@K4y.z~jKM=.yz~jQz~jRa169z~j"Vz~jaWz~jƳ #.##)#.# #.# { { z~j #.##.#.# #.# ########.##)#.# #.# .......#.##.# z~j< .>....#.#..#+## ......+.........#...#......######)..###....#z~jp #...y...@.'....##.....##.##....' z~j̴ E#..∩..##.# ....## #.....##.# ##........##.##....######.. #.... #..z~j a#.... ..# z~j G.yz~j Oyz~jJ `28z~j z~j` z~jU#.##)#.# #.# { { #.##.#.# #.# ########.##)#.# #.# z~jhU.......#.##.# ..>....#.#..#+##........+.........##...#......# #####)..###....# z~jU$#....y...@'....# #.....##.##....'#z~jU#..∩..##.# ....## z~jAV#.....##.# ..# #.##.# .##....######.. .##.... #.. .#.... ..# z~j0WG.yz~jsXC.yz~j\z~j]`37z~jhz~jiz~jXz~jYrEvoke which item? Wands z~j Z b - a wand of acid (9) [!] read|quaff|evoke[?] describe selectedz~j z~j z~j Y#.##)#.# #.# { {gmalak the Shooter#.##.#.# #.#Formicidz~j_ j########.##)#.# #.#Health: 48/48 ========================.......#.##.# .Magic: 8/8z~jT t========================.>....#.#..#+##..AC: 8Str: 13......+.........#EV: 11Int: 15#...#......#SH: 5Dex: 18z~j v#####)..###....#XL:  7 Next:  6% Place: Dungeon:7#......y.@'....#Noise: ---------  Time: 3733.8 (0.0)#.....##.##....'#z~jϪ 3a) +1 sling#..∩..##.# ....##Cast: Jinxbitez~j b#.....##.# ..#Gem (5267) #........##.# .##....######.. .#z~jX >y   hornet#.... #...#.... ..##...., z~j w_Found an escape hatch in the floor. _There is an entrance to Ziej Lan's Self-Published Books here. _Search for what [Enter for "throw", or ? for help]? polar _Unknown command. _You encounter a hornet. z~j G_Unknown command.z~jİ P  Okay, then.z~jc z~jݴ z~j . _z~j:z~jW<Fire/throw/use which item? Hand Weapons (go to first with )) z~j< a - a +1 sling (weapon) Missiles (go to first with ()  h - 4 poisoned darts Wands (go to first with /)z~j<b - a wand of acid (9) Scrolls (go to first with ?)p - a scroll of poisonz~jK< z~jD R#.##)#.# #.# { {gmalak the Shooter#.##.#.# #.#Formicid########.##)#.# #.#Health: 48/48 ========================.......#.##.# .Magic: 8/8========================.>....#.#..#+##..AC: 8Str: 13......+.........#EV: 11z~jcE YInt: 15#...#......#SH: 5Dex: 18#####)..###....#XL:  7 Next:  6% Place: Dungeon:7#......y.@'....#Noise: ---------  Time: 3733.8 (0.0)#.....##.##....'#a) +1 sling#..∩..##.# ....##z~jE Cast: Jinxbite#.....##.# ..#Gem (5267) #........##.# .##....######.. .#z~jE y   hornet#.... #...z~jF #.... ..##...., _Search for what [Enter for "throw", or ? for help]? polar z~jAF _Unknown command. _You encounter a hornet. _Unknown command. _Okay, then.Okay, then.z~j&G z~jJ z~jEL . _z~jk Read which item? Scrolls  a - a scroll of enchant armourp - a scroll of poison  t - 3 scrolls of teleportation  c - a scroll labelled VUHETU JOI  e - 2 scrolls labelled YNOBLU FUOSY  h - 2 scrolls labelled WAOVOI EQOXZUG  m - a scroll labelled UNLY RYDOIHYRPH [!] read|quaff|evoke[?] describe selectedz~jߑz~jqz~j#.##)#.# #.# { {gmalak the Shooter#.##.#.# #.#Formicid########.##)#.# #.#Health: 48/48 ========================.......#.##.# .Magic: 8/8========================.>....#.#..#+##..AC: 8Str: 13......+.........#EV: 11Int: 15#...#......#SH: 5Dex: 18#####)..###....#XL:  7 Next:  6% Place: Dungeon:7#......y.@'....#Noise: ---------  Time: 3733.8 (0.0)#.....##.##....'#a) +1 sling#.[39;4z~jѮ49m.∩..##.# ....##Cast: Jinxbite#.....##.# ..#Gem (5267) #........##.# .##....######.. .#y   hornet#.... #...#.... ..##...., _Search for what [Enter for "throw", or ? for help]? polar _Unknown command. _You encounter a hornet. _Unknown command. _Okay, then. _Okay, then. _Unknown command. _You encounter a hornet. _Unknown command. _Okay, then.Okay, then. _z~jo#.##)#.# #.# { { #.##.#.# #.# ########.##)#.# #.# .......#.##.# .z~j]pe.>....#.#..#+##..#......+.........# #...#......# #####)..###....# #......y..@....# z~jpr#.....##.##....'# #..∩..##.# ....## #.....##.# ....# z~jq#.##.# ....##....######.. .....# #.... #.. ...#..##.... ..# ##..... z~jsF.yz~j{z~j|l4.8 (16 _z~jz~jU z~jȅC_There is an open door here. z~j D z~joD#.##)#.# #.# { {  z~jD#.##.#.# #.# # z~jE.##)#.# #.# . z~jJE}#.##.# #..# z~jE.>....#.#..#+##..#  z~jEY......+.........#  z~jFS#...#......#  z~j@Fw#####)..###....#  z~jmF#. z~jFzy.'@...#  z~jF#.....##.##....'#  z~jiG#..∩..##.##....## #.....##.##....#  z~jG #.##.## z~jGE....# z~jH\#....######........#  z~jcH#.... #..#...#..# z~jHB#.... ..## z~jH+  z~jaJ z~jJC.y z~jPC.y z~jr z~jt&5 z~jouA5 _ z~jm z~j z~j(  z~jE rEvoke which item? Wands  z~j  b - a wand of acid (9) [!] read|quaff|evoke[?] describe selected z~j z~jN z~j#.##)#.# #.# { {gmalak the Shooter#.##.#.# #.# z~jFormicid########.##)#.# #.#Health: 48/48 ======================== z~j.......#.##.# #..#Magic: 8/8========================.>....#.#..#+##..#AC: 8 z~jStr: 13......+.........#EV: 11Int: 15 z~jU#...#......#SH: 5Dex: 18#####)..###....# z~jXL:  7 Next:  6% Place: Dungeon:7#.........y@...#Noise: ---------  Time: 3735.8 (0.0)#.....##.##....'# z~j3a) +1 sling#..∩..##.##....##Cast: Jinxbite#.....##.##....# z~jė<Gem (5265) #........##.##....##....######........#y   hornet z~j%R#.... #..#...#..##.... ..####.....#...., _You encounter a hornet.  z~j~_Unknown command. _Okay, then. _Okay, then. _Okay, then. _There is an open door here. z~jk #.##)#.# #.# { {  gmalak the Shooter z~j׫#.##.#.# #.#  Formicid  ########.##)#.# #.#  Health: 48/48 ========================  z~j# .......#.##.# #..#  Magic: 8/8======================== .>....#.#..#+##..#  AC: 8Str: 13 z~j......+.........#  EV: 11Int: 15 #...#......#  SH: 5Dex: 18 z~jV#####)..###....#  XL:  7 Next:  6% Place: Dungeon:7 z~j#.........y@...#  Noise: ---------  Time: 3735.8 (0.0) z~j#.....##.##....'#  a) +1 sling #..∩..##.##....##  Cast: Jinxbite z~ju#.....##.##....#  Gem (5265)  #........##.##....#  z~jܮ[ #....######........#  y   hornet  #.... #..#...#..#  #.... ..####.....  #...., _Okay, then.  z~jT(_Okay, then. _There is an open door here.  Aiming: Corrosive BoltPress: ? - help, Shift-Dir - straight lineAim: a hornet (72% to hit) z~jHv #.##)#.# #.# { {gmalak the Shooter#.##.#.# #.#Formicid########.##)#.# #.#Health: 48/48 ========================.......#.##.# #..#Magic: 8/8========================.>....#.#..#+##..#AC: 8Str: 13......+.........#EV: 11Int: 15#...#......#SH: 5Dex: 18#####)..###....#XL:  7 Next:  6% Place: Dungeon:7#.....*****@...#Noise: ---------  Time: 3735.8 (0.0)#.....##.##[ z~jw m....'#a) +1 sling#..∩..##.##....##Cast: Jinxbite#.....##.##....#Gem (5265) #........##.##....##....######........#y   hornet (corroded)#.... #..#...#..##.... ..####.....#...., _Okay, then. _There is an open door here.  Aiming: Corrosive BoltPress: ? - help, Shift-Dir - straight lineAim: a hornet (72% to hit)  The bolt of acid hits the hornet. The acid corrodes the hornet! z~jG'....y  Aiming: Corrosive Bolt  Press: ? - help, Shift-Dir - straight line: a hornet (72% to hit)  The bolt of acid hits the hornet. The acid corrodes the hornet!  The hornet is moderately wounded.hornet stings you.1----====6.8 (14 _Your stasis prevents you from being slowed.z~j z~jk Read which item? Scrolls  a - a scroll of enchant armourp - a scroll of poison  t - 3 scrolls of teleportation z~j˷  c - a scroll labelled VUHETU JOI  e - 2 scrolls labelled YNOBLU FUOSY  h - 2 scrolls labelled WAOVOI EQOXZUG  m - a scroll labelled UNLY RYDOIHYRPH [!] read|quaff|evoke[?] describe selectedz~j^z~jz~j#.##)#.# #.# { {z~jgmalak the Shooter#.##.#.# #.#Formicidz~j########.##)#.# #.#Health: 41/48 ====================----.......#.##.# #..#Magic: 8/8z~j2w========================.>....#.#..#+##..#AC: 8Str: 13......+.........#z~jhEV: 11Int: 15#...#......#SH: 5z~jw+Dex: 18#####)..###....#XL:  7 Next:  6% Place: Dungeon:7#.........y@...#Noise: ====-----  Time: 3736.8 (0.0)#.....##.##....'#a) +1 sling#..∩..##.##....##Cast: Jinxbite#.....##.##....#Gem (5264) #........##.##....##....######........#y   hornet (corroded)z~j]#.... #..#...#..##.... ..####.....#....,Press: ? - help, Shift-Dir - straight lineAim: a hornet (72% to hit)  The bolt of acid hits the hornet. The acid corrodes the hornet!  The hornet is moderately wounded.The hornet stings you. _Your stasis prevents you from being slowed.z~jP  Okay, then.z~j z~j z~jM. _z~j z~j gmalak the Shooter (Formicid Hexslinger) Turns: 3676, Time: 00:09:07 Health: 41/48z~jC tAC:  8 Str: 13 XL: 7 Next: 6% Magic: 8/8EV: 11 Int: 15 God: Gold: 155z~j| SH:  5 Dex: 18 Spells: 2/8 levels left rFire . . . (100%) a - +1 sling z~j rCold . . . (100%) f - +0 buckler rNeg . . . (100%) g - +2 robe of Ashenzari's Fury {Harm rPois Int-3} rPois + (33%) (no cloak) rElec .z~j (100%) (no gloves) rCorr .(100%) (no gloves) SInv + (no boots) Will .....z~jM (no amulet) Stlth ++d - +4 ring of protection HPRegen 0.28/turnz~j >c - +6 ring of intelligence MPRegen 0.11/turn %: harm (+30% outgoing, +20% incoming) @: no status effects z~j {A: permanent stasis, dig shafts and tunnels, antennae 3, four strong armsz~j z~j#.##)#.# #.# { {gmalak the Shooterz~jh#.##.#.# #.#Formicid########.##)#.# #.#Health: 41/48 ====================----.......#.##.# #..#Magic: 8/8z~j2========================z~j.>....#.#..#+##..#AC: 8Str: 13......+.........#EV: 11Int: 15#...#......#SH: 5Dex: 18#####)..###....#XL:  7 Next:  6% Place: Dungeon:7#.........y@...#Noise: ====-----  Time: 3736.8 (0.0)#.....##.##....'#a) +1 sling#..∩..##.##....##Cast: Jinxbite#.....##.##....#Gem (5264) #........##.##....##....######........#z~jKy   hornet (corroded)#.... #..#...#..#z~j\#.... ..####.....z~jX#....,Aim: a hornet (72% to hit)  z~jFThe bolt of acid hits the hornet. The acid corrodes the hornet!  z~jThe hornet is moderately wounded.The hornet stings you. _Your stasis prevents you from being slowed. _Okay, then.z~jz~jz~j%z~j{  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped. The hornet barely misses you.z~j|638-z~j|6------==--7.8 (1Will/2 Jinx Gem (5263) z~jz~jR z~j&_The hornet stings you.z~j 4)))))))z~j f 8 {z~jdf ......yYou shoot a sling bullet. The sling bullet misses the hornet.z~j+g =-9.0 (1.21z~j1  _The hornet barely misses you. The hornet closely misses you.z~jŠ%  z~j;You shoot a sling bullet. The sling bullet hits the hornet.z~j  {The hornet is moderately wounded.z~j}c40.20z~joz~jr _You block the hornet's attack. The hornet barely misses you.z~jP ' z~jҖ c You shoot a sling bullet. The sling bullet hits the hornet!z~j04 :*z~j /  z~j7 Yy@...#{ed, drained)The hornet is severely wounded.A giggling sprite leaps out and smacks the hornet with its own antenna.  The hornet is severely wounded.z~j6 9-1.3 (1.159z~jz~j z~j._You block the hornet's attack.z~jm )))))))You shoot a sling bullet.z~jf:*z~j8rI{z~jr......y@...#  z~jrU very drained)almost dead. z~jt The jinxing sprites lose interest in you.The hornet stings you.  You are poisoned.r stasis prevents you from being slowed.z~jt6==-------2.4Pois Will/2 8z~jtz~jxz~jz z~j{>_The hornet misses you.z~j m )))))))You shoot a sling bullet.z~jlg ......yThe sling bullet closely misses the hornet.34--3.7 (1.37 _You feel sick. You block the hornet's attack. The hornet barely misses you.z~jp<p '  You shoot a sling bullet. The sling bullet hits the hornet.z~j @(z~j)  †@...#{You kill the hornet!You feel sick.z~jZu =-64z~jg4.9 (1.2Will/2 Gem (5256)  z~jx_You are no longer poisoned.Your Shields skill increases to level 4!z~jz~jz~jk _Your Evocations skill increases to level 2!z~j  #.##)#.# #.# { { #.##.#.# #.# #.##)#.# #.# z~j .#.##.# #..# .>....#.#..#+##..# ......+.........# #...#......# #####)..###....# #.@....#{ #.....##.##....'# #..∩..##.##....##z~j V #.....##.##....# #.##.##....# #....######........# #.... #..#...#..# #.... ..####.....  #....,z~j 3jz~j ,j   jelly (wandering)z~j} f7===---50z~j :5z~jo z~j r _You encounter a jelly.There is an open door here.z~j s _You see here a hornet corpse.z~j #.##)#.# #.# { { #.##.#.# #.#z~j7 ########.##)#.# #.# .......#.##.# #..# .>....#.#..#+##..# ......+.........# #...#......# #####)..###....# #z~jW†....#, #.....##.##....j# #..∩..##.##....##z~jm #.....##.##....# #.##.##....# #....######........#z~j@ #.... #..#...#..# #.... ..####.....  #....,z~j&'z~j1jz~jz~j ---64 _z~j_$z~j%z~j_M.#.....#...#....#z~j+....#..{.'#..j##..#.#.#.z~jJ73z~j˹z~jdz~j  z~jM>_You close the door, pushing everything out of the way.z~jq z~jۘ z~j z~j[ z~j w352z~j z~jN V===1z~jQ z~jŤ z~j B0z~j z~j z~j+ C49z~jo z~j z~j4 p6=8z~j z~j8 z~j B7z~jZ z~jU n _You start resting.Magic restored.z~j 9.z~j( ,53.9 (6z~j [8===4.9 (7z~j2 A6 _z~j z~j z~j>z~j>z~j@z~jF7=5z~jKz~jQz~jQ,4z~jZRz~jUz~j]z~j^,3z~jc_z~jaz~jg$ z~j%h3_You start resting.z~jlz~jq+7.9 (3z~jqI===8.9 (4z~jfrGGem (5242) z~j4uz~jDw_ _You feel your willpower return.z~jz~jz~jtz~jz~jp8=1z~j/z~jz~j{B0z~j|z~jz~j-39z~jz~jz~jz~jCp9=8z~jbz~jz~jB7z~jz~jFz~jB6z~jyz~jz~jB5z~jz~j)z~jg$40z~jM=4z~jz~jz~jB3z~jCz~j7z~jB2z~jiz~jM z~j i1=1z~j z~jOz~jB0z~j>z~j+z~jeC29z~j`z~jz~j)B8z~jz~j z~jkp2=7z~j7z~jz~jB6z~j(z~j\ z~j B5z~j!z~j#z~j#B4z~j$z~j<'z~j'Z3=3z~j'z~j(z~j*z~j*B2z~j,z~j-z~j5.B1z~jp/z~j1z~j2Z4=0z~jI2z~j3z~j5z~j5C19z~j6z~j9z~jP9B8z~j>:z~jo<z~j<B7z~j=z~j?z~j@Z5=6z~jJ@z~j$Az~jCz~j DB5z~j@Ez~jGz~jCGB4z~jHHz~jJz~jJp6=3z~jLz~jMz~jNB2z~j=Oz~jQz~jQB1z~jRz~jTz~jUB0z~jVz~jXz~jXq7=09z~j[z~j\z~j]B8z~j]z~jD`X7z~jaz~j)ck _You start resting.HP restored.z~jfz~jk93.9 (35.0)8=4.9 (366 _z~joz~japz~j .#.....#...#z~j c....#'....#†...'#...##..#.#.#.z~jz~juk5.9 (1.0)5z~jz~j ( _You open the door.z~j~#.##)#.# #.# { { #.##.#.# #.# ########.##)#.# #.# z~jܗ.......#.##.# #..# .>....#.#..#+##..# z~jV......+.........# #...#......# #####)..###....# #.z~jL....#, #.....##.##†...'# z~j#..∩..##.##....## #.....##.##....# #.z~j##.##....##....######........#z~j#.... #..#...#..##.... ..####..... z~jVz~j`64z~jfz~jJQ _There is an open door here.z~jKs j#.##)#.# #.# { { #.##.#.# #.# #z~js .##)#.# #.# .#.##.# #..# .>....#.#..#+##..# ......+.........# #...#......# z~j!t #####)..###....# #.'@...#, #.....##.##†...'# #..∩..##.##....## #.....##.##....# #.z~j_t ##.##....##....######........#z~jt #.... #..#...#..##.... ..## z~j_z z~j { g73 _z~j~ z~j z~jz~j>z~j>z~jz~jj=2z~jz~j@  There is an open door here.z~jz~j'I1 _z~jz~j"z~jz~j=B0z~jQz~jUz~j z~jaD199z~jz~jz~j\z~jB8z~jz~jz~j765###......###.###.#.#..#..)######## #.>.......##.## ##.##.#.####.# #.##)#.# #.# #.##)#.# #.# #.##.#.# #.# #########.##)#.# #.# #.......#.##.# #..# #..>.@..#.#..#+##..#805.9 (8 #........+.........# #.######...#......# #####)..###....# #.........'....#, #.....##.##†[0z~jy;10m...'# #..∩..####....## #.....##.##....# #........##.##....#z~jYz~jz~jz~j)z~jn4z~jz~jVX3z~j/z~jJz~jz~jB2z~jz~jz~jz~jB1z~jz~ja   ###...................#.  z~j  ###......###.###.#.#..  ######## #.>.......#   ##.##.#.###  z~jE #.##)#.#   #.##)#.#  z~j #.##.#.#   #########.##)#.#   #@......#.##.# #9.9 (4 z~j  #..>....#.#..#+##.   #........+.........   #.######...#......#  z~j2 #. #####)..###....#   #. #.........'....#   z~jk #. #.....##.##†...'   z~j- #. #..∩..##.##....#    #.....##.##....# z~j.z~j z~j z~jb z~j z~jH z~jzz~jz~jz~j|z~joz~jqpz~jqz~juz~jwz~jzX0z~j{z~j~z~jKC89z~jz~jz~jz~jB8z~jz~jz~jz~jB7z~j(z~jz~jz~jB6z~j*z~joz~jʓz~j8B5z~j9z~jz~jz~jfB4z~jfz~jz #.##.#.#   #########.##)#.#   #.......#.##.#  z~jٞ]##..>....#.#..#+ #........+........ #.######...#...... #.######)..###.... .##.........'.... z~j##.....##.##†...16.9 (7 ##..∩..##.##... z~jq #.##.....##.##  #........##.##....  #....######.......  #.... #..#...#  #.... ..####.. z~j #...., #....z~jtz~j4z~jz~jz~jz~j!"z~jwz~j̾z~j!z~jz~jz~jz~jX3z~jz~jEz~j,2z~jz~j\z~jz~jz~jB1z~jz~j]z~jz~j8B0z~jKz~jz~jz~j5C79z~j7z~jz~jj  You encounter a marrowcuda.z~j #.######)..###....# #.##.........'....# z~j#.##.....##.##†...' #.##..∩..##.##.... #.##.....##.##....# z~j,~#........##.##....# #....######.... #....######..#...# z~j#.@.........#### #......#'#  #.........  #.........  z~j2+......... #......... F   marrowcuda (wandering) #......... z~j`f.....F.#..z~j_21.9 (5F.z~jhz~jl2.9 (68 _z~j@z~jz~jK 1 #.##.........'....#, #.##.....##.##†...' #.##..∩..##.##....## #.##.....##.##....#  z~j 5#........##.##....#  #....######.... #....######..#...# #...........####... #..@...#'#  #.z~j ... #. +. #. z~j; #.....F .......# ...##.....## z~j 9F.z~j PFz~j e3.9 (17z~j z~j' z~jK  #.######)..###....#  #.##.........'....  #.##.....##.##†...'  #.##..∩..##.##....#  #.##.....##.##....#  #........##.##  #....######......  #....######..#...#  #.@.........####...  ##'#  #.  #.  +..........  #....F.....  #..........  .......#... ...##.....##F.z~j!8F.z~j z~j`46z~jz~j8 z~j+ :  #.######...#......  #.######)..###....  #.##.........'....  #.##.....##.##†...  #.##..∩..##.##....  #.##.....##.##.... z~jC  #........##.##  #....######......  #@...######..#...#  #...........####..  ##'#  #....  #...F..  +.  #..  #..........z~jް S  .......#...z~j :F.z~j v55z~j* z~jb z~j;3z~j?z~jAz~j}M .......+..##...#..####)..###........'....†z~jM #..∩##.....##.###.....######..#...#.....####.....#'# F#z~jN K+#.z~jO :F.z~jT z~jT `64z~jW z~jAY "z~j[#..>....#.#..#+##.......+.....#.."z~j####)..###.......'....†#..∩##.....##.########.......######..#...#........####..F..#'##"z~jV+"z~jQ9F."z~jG9F."z~j"z~jp`73"z~j"z~jw"z~jTP  #...#.# #..>....#.#..#+##.......+.....#..####)..###.....'....##.##†#..∩..##.........##.##...######.......F..######..#...#.....####..#'# #+"z~jdR 6F."z~jW v82"z~j[ "z~jq ########.##)#.# #...#.# "z~j #..>....#.#..#+##.......+.....#..####)..###....'..†∩##.............##.##F........"z~j- }######..#...#......####..#'#.#"z~jS 7F."z~jU "z~j v91"z~jZ #z~j?@ 3 #.##.########.##)#.# #...#.# #..>....#.#..#+##.......+.....#..####)..###....'..†∩.##F.......##.##........######..#...#........####....#'#F.F.#z~jB w300#z~jE #z~jiF #z~j ) #.##.########.##)#.##z~j  #...#.# #..>....#.#..#+##.......+.....#..#z~j. ####)..###....'..##...†F##..∩##.#z~j w....##.##........######..#...#........####..#'##z~j 7F.#z~j #z~jg a169#z~j #z~j+ $z~jX) #.##.########.##)#.# #...#.# #..>....#.#..#+##.......+.....#..####)..###.$z~j....'.F##...†∩##.....##.##.......######..#...#.....####..$z~j7F.$z~j$z~j]`28$z~j!$z~j$$z~j##.##.#.##) #.##.########.##)#.# #.......#.##.# #..>....#.#..#+##.......+..$z~j-...#...######)..###F....'..†∩##.....##.##.....######..#...#$z~j7F.$z~j$z~j `37$z~jp$z~jħ$z~j ######## #.>.......##.##.#.##)$z~j A #.##.########.##)#.# #...#.# #..>....#.#..#+##$z~jb.......+......#..F######)..###....'.$z~jJ.†∩##.$z~jd1....##.##.....$z~j.7F.$z~j$z~js.=4$z~j:6$z~j$z~j W _The marrowcuda barely misses you.$z~jx $z~jy o Ability - do what?Cost$z~j`y Failure  f - DigInstant, Drain0% g - Shaft SelfDelay$z~jy o0% [?] toggle between ability selection and description.%z~j+%z~j~0%z~j4 ######## #.>....... gmalak the Shooter  %z~j4##.##.#.## Formicid  #.##)#.# Health: 48/48 ========================  #.##)#.# Magic: 8/8%z~j"5========================  #.##.#.# AC: 8Str: 13  %z~jl5b#########.##)#.# EV: 11Int: 15  #.......#.##.#SH: 5Dex: 18  %z~j5##..>....#.#..#+## XL:  7 Next: 64% Place: Dungeon:7  %z~j5#@.......+........ Noise: =--------  Time: 3834.9 (0.0)  #F######...#...... a) +1 sling  %z~j6a#.######)..###.... Cast: Jinxbite  #.##.........'.... Gem (5166)  %z~j|6;#.##.....##.##†...  #.##..∩..##.##.... F   marrowcuda  #.##.....##.##....  #........##.##....  #....######....... %z~j6_HP restored. _You open the door. _There is an open door here. _There is an open door here. _You encounter a marrowcuda. _The marrowcuda barely misses you.%z~j6%z~j:%z~j;MDig Gem (5166) %z~jM>%z~j @ %z~jH@B_You extend your mandibles.%z~joB ###......###.###.#.# %z~j[pY######## #.>...... #.##.#.#  #.##)#.#  #.##)#.#  #.##.#.# %z~jp #########.##)#.# #.......#.##.#  #..>....#.#..#+# %z~jp(#........+.  #F######...#.  #.######)..### %z~jq #.##.........'  #.##.....##.##† %z~jJq2 #.##..∩..##.##  #.##.....##.##  #........##.##%z~js:F.%z~jZzE F%z~jzF 2 marrowcudas (1 summoned)You dig through the rock wall. You feel drained.The marrowcuda attacks as it pursues you!  The marrowcuda bites you.%z~j{%z~j{P: 45/46 (48)-====5.9 (1%z~j|JDrain Gem (5165) %z~j,%z~j %z~jY9_Another marrowcuda is drawn to the feast!%z~j %z~j" %z~j %z~jx  %z~j 8_Unknown command.&z~j9 )&z~j/You shoot a sling bullet.&z~j~C F&z~j]u.  The sling bullet closely misses the marrowcuda.&z~j4F&z~jY===-7.1 (1.23&z~j&z~jl &z~j<_The marrowcuda bites you but does no damage.&z~j d  You shoot a sling bullet. The sling bullet hits the marrowcuda.&z~jq .  The marrowcuda is moderately damaged.&z~jt FThe marrowcuda bites you but does no damage.&z~jy &z~jz 6=-8.32&z~jez &z~jp} &z~jA 8 _You block the marrowcuda's attack.&z~jYh )You shoot a sling bullet.&z~jI &z~j).  &z~jWThe sling bullet closely misses the marrowcuda.&z~jU FF&z~j+a   marrowcuda&z~jeBThe marrowcuda bites you but does no damage.&z~jj(9.5&z~j:1&z~je&z~jD8 _You block the marrowcuda's attack.'z~j FYou beckon some vexing sprites to accompany your attacks.'z~j ' 'z~jB 5.  You feel your willpower being sapped.'z~j0  'z~jr K The marrowcuda bites you but does no damage.'z~j; >P: 6/8 'z~j -------400Will/2 Jinx Dig Dra'z~jԚ Gin Gem (5160) 'z~jɠ 'z~jq 7 _The marrowcuda leaves your sight.(z~jQ  )You shoot a sling bullet. FThe sling bullet barely misses the marrowcuda..FF 2 marrowcudas (1 summoned)=1.7 (1.259 _The marrowcuda closely misses you.  You shoot a sling bullet. The sling bullet hits the marrowcuda.(z~j ' (z~j' F.  The marrowcuda is heavily damaged.(z~jg (z~j & (z~j -FF(z~jS cThe marrowcuda barely misses you. The marrowcuda bites you.(z~jr #5(z~j \-2.8 (1.18(z~j) (z~j (z~j ? _Another marrowcuda is drawn to the feast!)z~j" h )You shoot a sling bullet.)z~j; ;*)z~jcnI FThe sling bullet barely misses the marrowcuda.A giggling sprite leaps out and makes the marrowcuda trip over its own tail.  The marrowcuda is severely damaged.)z~jo)z~jo)z~jp)z~jqP.F)z~j`zJ, 1 very dra…))z~j{g4.0 (1.26)z~j)z~j; )z~jT_You block the marrowcuda's attack. The marrowcuda leaves your sight.)z~jyd  You shoot a sling bullet. The sling bullet hits the marrowcuda!)z~j, FThe marrowcuda is heavily damaged.)z~j3.F 3 marrowcudas (2 summoned, 1 very dr)z~ji4M4--------)z~j4`5.1 (1.15)z~j,9)z~j;u _The marrowcuda completely misses you. The marrowcuda bites you.+z~j> +z~j}###......###.###.#.# gmalak the Shooter +z~j######## #.>...... Formicid +z~j ##.##.#.# HP: 44/46 (48) ======================-- #.##)#.# MP: 6/8+z~j==================------ #.##)#.# AC: 8+z~jStr: 13 #.##.#.# EV: 11+z~j;Int: 15 #########.##)#.# SH: 5Dex: 18 +z~j###.......#.##.#XL:  7 Next: 64% Place: Dungeon:7 +z~j#@#..>....#.#..#+# Noise: ===------  Time: 3845.1 (0.0) ##FF......+....... a) +1 sling #F######...#..... Cast: Jinxbite #.######)..###... Will/2 Jinx Dig Drain Gem (5155)  #.##.........'... #.##.....##.##†.. FFF 3 marrowcudas (2 summoned, 1 very dr…) #.##..∩..##.##... #.##.....##.##... #........##.##...The marrowcuda is heavily damaged. +z~j_The marrowcuda completely misses you. The marrowcuda bites you.  Fire: a) +1 slingPress: ? - help, Shift-Dir - straight lineAim: a marrowcuda (severely damaged, heavily drained, chance to call a sprite  on attack: 59%, 58% to hit)+z~j  ###......###.###.#.# gmalak the Shooter +z~jB v######## #.>...... Formicid ##.##.#.# HP: 44/46 (48) ======================-- #.##)#.# MP: 6/8==================------ #.##)#.# AC: 8+z~j Str: 13 #.##.#.# EV: 11Int: 15 +z~j #########.##)#.# SH: 5Dex: 18 ###.......#.##.#+z~j XL:  7 Next: 64% Place: Dungeon:7 #@#..>....#.#..#+# Noise: ===------  Time: 3845.1 (0.0) +z~j [##FF......+....... a) +1 sling #F######...#..... Cast: Jinxbite +z~j Q#.######)..###... Will/2 Jinx Dig Drain Gem (5155)  #.##.........'... +z~j y#.##.....##.##†.. FFF 3 marrowcudas (2 summoned, 1 very dr…) #.##..∩..##.##... +z~j #.##.....##.##... #........##.##...The marrowcuda is heavily damaged. +z~j _The marrowcuda completely misses you. The marrowcuda bites you.  Fire: a) +1 slingPress: ? - help, Shift-Dir - straight line+z~jT Aim: a marrowcuda (severely damaged, heavily drained, chance to call a sprite  on attack: 59%, 58% to hit)+z~j +z~j +z~j . _,z~jy  Casting: Jinxbite (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,z~jr ,z~j o Your spells (cast)Type,z~j QFailure Level  a + JinxbiteHexes,z~jP u10% 2 d - Dimensional BullseyeHexes/Translocation80%,z~j 4 ,z~j9 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit-z~js-z~j -z~jm1 ###......###.###.#.# gmalak the Shooter ######## #.>...... Formicid ##.##.#.# HP: 44/46 (48) ======================-- #.##)#.# MP: 6/8==================------ #.##)#.# AC: 8-z~j@Str: 13 #.##.#.# EV: 11Int: 15 #########.##)#.# SH: 5-z~jlDex: 18 ###.......#.##.#-z~jqXL:  7 Next: 64% Place: Dungeon:7 -z~j#@#..>....#.#..#+# Noise: ===------  Time: 3845.1 (0.0) ##FF......+....... a) +1 sling -z~j#F######...#..... Cast: Jinxbite #.######)..###... Will/2 Jinx Dig Drain Gem (5155)  -z~jq*#.##.........'... #.##.....##.##†.. FFF 3 marrowcudas (2 summoned, 1 very dr…)-z~jX #.##..∩..##.##... #.##.....##.##...-z~j#x #........##.##...Fire: a) +1 slingPress: ? - help, Shift-Dir - straight line-z~jAim: a marrowcuda (severely damaged, heavily drained, chance to call a sprite _on attack: 59%, 58% to hit)  -z~jCasting: Jinxbite (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.-z~jJ ###......###.###.#.# gmalak the Shooter -z~j.######## #.>...... Formicid ##.##.#.# HP: 44/46 (48) ======================-- #.##)#.# MP: 6/8-z~j==================------ #.##)#.# AC: 8Str: 13 #.##.#.# EV: 11Int: 15 #########.##)#.# SH: 5Dex: 18 ###.......#.##.#XL:  7 Next: 64% Place: Dungeon:7 -z~j#@#..>....#.#..#+# Noise: ===------  Time: 3845.1 (0.0) -z~js##FF......+....... a) +1 sling -z~j#F######...#..... Cast: Jinxbite #.######)..###... Will/2 Jinx Dig Drain Gem (5155) -z~jI #.##.........'... #.##.....##.##†.. FFF 3 marrowcudas (2 summoned, 1 very dr…)-z~j #.##..∩..##.##... -z~jS]#.##.....##.##... #........##.##...-z~jFire: a) +1 slingPress: ? - help, Shift-Dir - straight lineAim: a marrowcuda (severely damaged, heavily drained, chance to call a sprite -z~jG!_on attack: 59%, 58% to hit)  Casting: Jinxbite (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.-z~jP  Okay, then.-z~jN-z~j--z~j . _.z~j`(.z~j` .z~j`v###......###.###.#.# gmalak the Shooter .z~j8a######## #.>...... Formicid.z~jua .z~ja##.##.#.# HP: 44/46 (48) ======================-- .z~ja#.##)#.# MP: 6/8==================------.z~j+bo #.##)#.# AC: 8.z~jhbCStr: 13 .z~jb|#.##.#.# EV: 11Int: 15.z~jb .z~j,c#########.##)#.# SH: 5Dex: 18.z~jgc? ###.......#.##.#.z~jcXL:  7 Next: 64% Place: Dungeon:7.z~jc .z~jd#@#..>....#.#..#+# Noise: ===------  Time: 3845.1 (0.0) .z~jXd##FF......+....... a) +1 sling .z~jd|#F######...#..... Cast: Jinxbite.z~jd .z~j e #.######)..###... Will/2 Jinx Dig Drain Gem (5155)  .z~jdeM#.##.........'... .z~je#.##.....##.##†.. FFF 3 marrowcudas (2 summoned, 1 very dr…).z~je #.##..∩..##.##....z~jfE #.##.....##.##....z~jXf% #........##.##....z~jfLConfirm with . or Enter, or press ? or * to list all spells. .z~jf'_Okay, then..z~jgFire: a) +1 slingPress: ? - help, Shift-Dir - straight lineAim: a marrowcuda (severely damaged, heavily drained, chance to call a sprite  .z~jWg#on attack: 59%, 58% to hit).z~j~Z> .z~j-[7###......###.###.#.# gmalak the Shooter ######## #.>...... Formicid .z~j[Y##.##.#.# HP: 44/46 (48) ======================-- #.##)#.# MP: 6/8==================------ .z~j\#.##)#.# AC: 8Str: 13 #.##.#.# EV: 11.z~j\Int: 15 #########.##)#.# SH: 5Dex: 18 ###.......#.##.#XL:  7 Next: 64% Place: Dungeon:7 .z~jz]#@#..>....#.#..#+# Noise: ===------  Time: 3845.1 (0.0) ##FF......+....... a) +1 sling .z~j]#F######...#..... Cast: Jinxbite #.######)..###... Will/2 Jinx Dig Drain Gem (5155)  .z~jt^E#.##.........'... .z~j^#.##.....##.##†.. FFF 3 marrowcudas (2 summoned, 1 very dr…) .z~j _#.##..∩..##.##... #.##.....##.##... .z~ju_<#........##.##... _Okay, then..z~j_IFire: a) +1 slingPress: ? - help, Shift-Dir - straight line.z~j_Aim: a marrowcuda (severely damaged, heavily drained, chance to call a sprite  on attack: 59%, 58% to hit)  .z~j5`?You shoot a sling bullet. The sling bullet hits the marrowcuda..z~j;*.z~j{F  Press: ? - help, Shift-Dir - straight lineAim: a marrowcuda (severely damaged, heavily drained, chance to call a sprite  on attack: 59%, 58% to hit)  You shoot a sling bullet. The sling bullet hits the marrowcuda.  The marrowcuda is heavily damaged.A giggling sprite leaps out and makes the marrowcuda trip over its own tail..z~j.z~jR..z~j6C F.z~jys.  The marrowcuda is almost destroyed..z~jHF 2 marrowcudas (1 summoned, 1 very dra.z~j55=.z~jY`6.3 (1.24.z~j.z~j˻X _The marrowcuda closely misses you.0z~jQu ###......###.###.#.# gmalak the Shooter ######## #.>...... Formicid 0z~jmR##.##.#.# HP: 45/46 (48) =======================- #.##)#.# MP: 6/8==================------ #.##)#.# AC: 80z~jRCStr: 13 #.##.#.# EV: 11Int: 15 #########.##)#.# SH: 5Dex: 18 ###.......#.##.#XL:  7 Next: 64% Place: Dungeon:7 0z~j`Sh#@#F.>....#.#..#+# Noise: ===------  Time: 3846.3 (0.0) ##FF......+....... a) +1 sling #.######...#..... Cast: Jinxbite 0z~jSe#.######)..###... Will/2 Jinx Dig Drain Gem (5154)  #.##.........'... #.##.....##.##†.. FF 2 marrowcudas (1 summoned, 1 very dra…) 0z~j~T[#.##..∩..##.##... #.##.....##.##... #........##.##...The marrowcuda is almost destroyed. _The marrowcuda closely misses you.Fire: a) +1 slingPress: ? - help, Shift-Dir - straight lineAim: a marrowcuda (severely damaged, heavily drained, chance to call a sprite  on attack: 59%, 58% to hit)0z~jd ###......###.###.#.# gmalak the Shooter ######## #.>...... Formicid ##.##.#.# HP: 45/46 (48) =======================- 0z~j#.##)#.# MP: 6/8==================------ #.##)#.# AC: 8Str: 13 #.##.#.# EV: 11Int: 15 0z~j #########.##)#.# SH: 5Dex: 18 ###.......#.##.#0z~jLXL:  7 Next: 64% Place: Dungeon:7 #@#F.>....#.#..#+# Noise: ===------  Time: 3846.3 (0.0) 0z~j##FF......+....... a) +1 sling 0z~j#.######...#..... Cast: Jinxbite #.######)..###... Will/2 Jinx Dig Drain Gem (5154)  0z~jQ#.##.........'... #.##.....##.##†.. FF 2 marrowcudas (1 summoned, 1 very dra…) 0z~jD#.##..∩..##.##... #.##.....##.##... 0z~j#........##.##... _The marrowcuda closely misses you.Fire: a) +1 slingPress: ? - help, Shift-Dir - straight lineAim: a marrowcuda (severely damaged, heavily drained, chance to call a sprite  on attack: 59%, 58% to hit)  You shoot a sling bullet. The sling bullet hits the marrowcuda!0z~juPress: ? - help, Shift-Dir - straight lineAim: a marrowcuda (severely damaged, heavily drained, chance to call a sprite  on attack: 59%, 58% to hit)  You shoot a sling bullet. The sling bullet hits the marrowcuda!  The marrowcuda is heavily damaged.  The marrowcuda seems less drained. The marrowcuda bites you.0z~jf0z~j FF 3 marrowcudas (summoned, 1 very draiAnother marrowcuda is drawn to the feast!0z~ja3-7.4 (1.130z~j0z~j8 _You block the marrowcuda's attack.0z~j. ###......###.###.#.# gmalak the Shooter ######## #.>...... Formicid ##.##.#.# HP: 43/46 (48) ======================-- 0z~j~.#.##)#.# MP: 6/8==================------ #.##)#.# AC: 8Str: 13 #.##.#.# EV: 11Int: 15 0z~j.u#########.##)#.# SH: 5Dex: 18 ###.......#.##.#XL:  7 Next: 64% Place: Dungeon:7 0z~j/#@#F.>....#.#..#+# Noise: ===------  Time: 3847.4 (0.0) 0z~jD/[##FF......+....... a) +1 sling #F######...#..... Cast: Jinxbite 0z~j/Y#.######)..###... Will/2 Jinx Dig Drain Gem (5153)  #.##.........'... 0z~j/=#.##.....##.##†.. FFF 3 marrowcudas (summoned, 1 very drai…) #.##..∩..##.##... #.##.....##.##... #........##.##...Another marrowcuda is drawn to the feast! _You block the marrowcuda's attack.  0z~j$0Fire: a) +1 slingPress: ? - help, Shift-Dir - straight lineAim: a marrowcuda (almost destroyed, summoned, heavily drained, chance to call  a sprite on attack: 59%, 58% to hit)0z~j ###......###.###.#.# gmalak the Shooter 0z~jC######## #.>...... Formicid ##.##.#.# HP: 43/46 (48) ======================-- #.##)#.# MP: 6/8==================------ 0z~j)#.##)#.# AC: 8Str: 13 #.##.#.# EV: 11Int: 150z~j #########.##)#.# SH: 5Dex: 18 ###.......#.##.#0z~jXL:  7 Next: 64% Place: Dungeon:7 #@#F.>....#.#..#+# Noise: ===------  Time: 3847.4 (0.0) 0z~jF[##FF......+....... a) +1 sling #F######...#..... Cast: Jinxbite 0z~jY#.######)..###... Will/2 Jinx Dig Drain Gem (5153)  #.##.........'... 0z~jq#.##.....##.##†.. FFF 3 marrowcudas (summoned, 1 very drai…) #.##..∩..##.##... 0z~j#.##.....##.##... #........##.##... _You block the marrowcuda's attack.  Fire: a) +1 slingPress: ? - help, Shift-Dir - straight line0z~jAim: a marrowcuda (almost destroyed, summoned, heavily drained, chance to call  a sprite on attack: 59%, 58% to hit)  You shoot a sling bullet. The sling bullet hits the marrowcuda.0z~j X  Fire: a) +1 sling  0z~jf ;Press: ? - help, Shift-Dir - straight line0z~j Aim: a marrowcuda (almost destroyed, summoned, heavily drained, chance to call  0z~j .a sprite on attack: 59%, 58% to hit)  0z~jF FYou shoot a sling bullet. The sling bullet hits the marrowcuda.  0z~j XThe marrowcuda is severely damaged.0z~jk 0z~j ' 0z~jd 2 summoned0z~j T)The jinxing sprites lose interest in you.0z~j' 0z~jt 236----0z~j 70z~j :===8.6 (1.20z~jD aDig Drain Gem (51520z~j ") 0z~j( 0z~jȾ  0z~j' !_The marrowcuda bites you.1z~j: ###......###.###.#.# gmalak the Shooter 1z~j######## #.>...... Formicid ##.##.#.# HP: 36/46 (48) ==================------ #.##)#.# MP: 7/8=====================--- #.##)#.# AC: 8Str: 13 1z~ji#.##.#.# EV: 11Int: 15 #########.##)#.# SH: 5Dex: 18 ###.......#.##.#1z~joXL:  7 Next: 64% Place: Dungeon:7 #@#F.>....#.#..#+# Noise: ===------  Time: 3848.6 (0.0) 1z~jS##FF......+....... a) +1 sling #F######...#..... Cast: Jinxbite 1z~jR#.######)..###... Will/2 Dig Drain Gem (5152)  #.##.........'... 1z~j^#.##.....##.##†.. FFF 3 marrowcudas (2 summoned) #.##..∩..##.##... #.##.....##.##... #........##.##...1z~jThe marrowcuda is severely damaged.The jinxing sprites lose interest in you. _The marrowcuda bites you.  1z~jFire: a) +1 slingPress: ? - help, Shift-Dir - straight lineAim: a marrowcuda (severely damaged, 58% to hit)1z~j ###......###.###.#.# gmalak the Shooter 1z~j*######## #.>...... Formicid ##.##.#.# HP: 36/46 (48) ==================------ #.##)#.# MP: 7/8=====================--- #.##)#.# AC: 8Str: 13 #.##.#.# EV: 11Int: 15 #########.##)#.# SH: 51z~j~ Dex: 18 ###.......#.##.#XL:  7 Next: 64% Place: Dungeon:7 1z~j#@#F.>....#.#..#+# Noise: ===------  Time: 3848.6 (0.0) ##FF......+....... a) +1 sling 1z~j#F######...#..... Cast: Jinxbite #.######)..###... Will/2 Dig Drain Gem (5152)  1z~jX#.##.........'... #.##.....##.##†.. FFF 3 marrowcudas (2 summoned) #.##..∩..##.##...1z~j #.##.....##.##... #........##.##...The jinxing sprites lose interest in you. _The marrowcuda bites you.  Fire: a) +1 slingPress: ? - help, Shift-Dir - straight lineAim: a marrowcuda (severely damaged, 58% to hit)  1z~j6?You shoot a sling bullet. The sling bullet hits the marrowcuda.1z~j\1z~j6]1z~j]1z~j^1z~jc{ _The marrowcuda bites you.  Fire: a) +1 sling  1z~jGdPPress: ? - help, Shift-Dir - straight lineAim: a marrowcuda (severely damaged, 58% to hit)  You shoot a sling bullet. The sling bullet hits the marrowcuda.  The marrowcuda is almost destroyed.1z~j*e1z~j~ summoned, 1 very drai…)The marrowcuda bites you but does no damage.1z~jD7=9.8 (1.211z~j1z~jW _The marrowcuda barely misses you.1z~j> u ###......###.###.#.# gmalak the Shooter ######## #.>...... Formicid 1z~j? ##.##.#.# HP: 37/46 (48) ===================----- #.##)#.# MP: 7/8=====================--- #.##)#.# AC: 8Str: 13 #.##.#.# EV: 11Int: 15 1z~jF? #########.##)#.# SH: 5Dex: 18 ###.......#.##.#1z~j? XL:  7 Next: 64% Place: Dungeon:7 #@#F.>....#.#..#+# Noise: ===------  Time: 3849.8 (0.0) 1z~j? [##FF......+....... a) +1 sling #F######...#..... Cast: Jinxbite 1z~j@ J#.######)..###... Will/2 Dig Drain Gem (5151)  #.##.........'... 1z~jY@ #.##.....##.##†.. FFF 3 marrowcudas (summoned, 1 very drai…) #.##..∩..##.##... #.##.....##.##... 1z~j@ $#........##.##...The marrowcuda is almost destroyed.The marrowcuda bites you but does no damage. _The marrowcuda barely misses you.Fire: a) +1 slingPress: ? - help, Shift-Dir - straight line1z~jA Aim: a marrowcuda (almost destroyed, summoned, heavily drained, 58% to hit)1z~j.D  ###......###.###.#.# gmalak the Shooter 1z~jD _######## #.>...... Formicid ##.##.#.# HP: 37/46 (48) ===================----- 1z~jVE #.##)#.# MP: 7/8=====================--- 1z~jE #.##)#.# AC: 8Str: 13 #.##.#.# EV: 111z~jF CInt: 15 1z~jF #########.##)#.# SH: 5Dex: 18 1z~jF ###.......#.##.#XL:  7 Next: 64% Place: Dungeon:7 #@#F.>....#.#..#+# Noise: ===------  Time: 3849.8 (0.0) 1z~jgG ##FF......+....... a) +1 sling #F######...#..... Cast: Jinxbite #.######)..###... Will/2 Dig Drain Gem (5151)  #.##.........'...1z~jG # #.##.....##.##†.. FFF 3 marrowcudas (summoned, 1 very drai…) #.##..∩..##.##... #.##.....##.##... #........##.##... _The marrowcuda barely misses you.1z~j6H =Fire: a) +1 slingPress: ? - help, Shift-Dir - straight lineAim: a marrowcuda (almost destroyed, summoned, heavily drained, 58% to hit)  You shoot a sling bullet.  The sling bullet hits the marrowcuda but does no damage.1z~j M§Fire: a) +1 sling  Press: ? - help, Shift-Dir - straight lineAim: a marrowcuda (almost destroyed, summoned, heavily drained, 58% to hit)  You shoot a sling bullet.  The sling bullet hits the marrowcuda but does no damage.  The marrowcuda is almost destroyed.1z~ja ,F1z~j .2 summoned)The marrowcuda disappears in a puff of smoke!1z~j 6-50.9 (1.101z~j` 1z~j / _The marrowcuda bites you.2z~ja9n ###......###.###.#.# gmalak the Shooter ######## #.>...... Formicid 2z~j:##.##.#.# HP: 36/46 (48) ==================------ #.##)#.# MP: 7/8=====================--- #.##)#.# AC: 8Str: 13 #.##.#.# EV: 11Int: 15 2z~j:#########.##)#.# SH: 5Dex: 18 ###.......#.##.#XL:  7 Next: 64% Place: Dungeon:7 #@#..>....#.#..#+# Noise: ===------  Time: 3850.9 (0.0) 2z~j%;##FF......+....... a) +1 sling #F######...#..... Cast: Jinxbite #.######)..###... Will/2 Dig Drain Gem (5150)  #.##.........'... 2z~j;H#.##.....##.##†.. FFF 3 marrowcudas (2 summoned) #.##..∩..##.##... #.##.....##.##... #........##.##...The marrowcuda is almost destroyed.The marrowcuda disappears in a puff of smoke! _The marrowcuda bites you.  Fire: a) +1 slingPress: ? - help, Shift-Dir - straight lineAim: a marrowcuda (severely damaged, 58% to hit)2z~j ###......###.###.#.# gmalak the Shooter ######## #.>...... Formicid ##.##.#.# HP: 36/46 (48) ==================------ 2z~ja#.##)#.# MP: 7/8=====================--- #.##)#.# AC: 8Str: 13 #.##.#.# EV: 11Int: 15 #########.##)#.# SH: 5Dex: 18 ###.......#.##.#XL:  7 Next: 64% Place: Dungeon:7 2z~jie#@#..>....#.#..#+# Noise: ===------  Time: 3850.9 (0.0) ##))......+....... a) +1 sling #F######...#..... Cast: Jinxbite 2z~j #.######)..###... Will/2 Dig Drain Gem (5150)  #.##.........'... #.##.....##.##†.. FFF 3 marrowcudas (2 summoned) #.##..∩..##.##... #.##.....##.##... #........##.##... 2z~jis_The marrowcuda bites you.  Fire: a) +1 slingPress: ? - help, Shift-Dir - straight lineAim: a marrowcuda (severely damaged, 58% to hit)  You shoot a sling bullet.  The sling bullet completely misses the marrowcuda.2z~jo|.2z~jA82z~jF.  Fire: a) +1 slingPress: ? - help, Shift-Dir - straight line 2z~j Aim: a marrowcuda (severely damaged, 58% to hit)  You shoot a sling bullet.  2z~jUiThe sling bullet completely misses the marrowcuda.bar2z~j!.2z~j1F2z~jyFF 2 marrowcudas (2z~j&h2.1 (1.2482z~j2z~j^; _You block the marrowcuda's attack. x22z~j W ###......###.###.#.# gmalak the Shooter ######## #.>...... Formicid2z~jx  ##.##.#.# HP: 36/46 (48) ==================------ #.##)#.# MP: 7/8=====================--- #.##)#.# AC: 8Str: 13 2z~j 9#.##.#.# EV: 11Int: 15 #########.##)#.# SH: 5Dex: 18 2z~j ###.......#.##.#XL:  7 Next: 64% Place: Dungeon:7 2z~jN <#@#F.>....#.#..#+# Noise: ===------  Time: 3852.1 (0.0) ##F.......+....... a) +1 sling #F######...#..... Cast: Jinxbite2z~j a #.######)..###... Will/2 Dig Drain Gem (5148)  #.##.........'... 2z~j c#.##.....##.##†.. FF 2 marrowcudas (summoned) #.##..∩..##.##... 2z~j `#.##.....##.##... #........##.##...The sling bullet completely misses the marrowcuda.The sling bullet barely misses the marrowcuda. _You block the marrowcuda's attack. x2  Fire: a) +1 slingPress: ? - help, Shift-Dir - straight line2z~j FAim: a marrowcuda (summoned, 58% to hit)2z~jP  ###......###.###.#.# gmalak the Shooter2z~j'Q  ######## #.>...... Formicid 2z~jlQ ##.##.#.# HP: 36/46 (48) ==================------ 2z~jQ #.##)#.# MP: 7/8=====================--- 2z~j R #.##)#.# AC: 8Str: 13 #.##.#.# EV: 112z~jeR CInt: 15 2z~jR #########.##)#.# SH: 5Dex: 18 2z~jR ###.......#.##.#XL:  7 Next: 64% Place: Dungeon:7 2z~jbS #@#F.>....#.#..#+# Noise: ===------  Time: 3852.1 (0.0) 2z~jT [##F.......+....... a) +1 sling #F######...#..... Cast: Jinxbite 2z~jQT =#.######)..###... Will/2 Dig Drain Gem (5148)  #.##.........'...2z~jT  2z~jT c#.##.....##.##†.. FF 2 marrowcudas (summoned) #.##..∩..##.##... 2z~jOU ]#.##.....##.##... #........##.##...2z~jU The sling bullet barely misses the marrowcuda. _You block the marrowcuda's attack. x2  Fire: a) +1 sling2z~jU vPress: ? - help, Shift-Dir - straight lineAim: a marrowcuda (summoned, 58% to hit)  2z~jV ?You shoot a sling bullet. The sling bullet hits the marrowcuda.2z~j 3F2z~j .F 3 marrowcudas (2 summoned) 2z~j` _You block the marrowcuda's attack. x2  Fire: a) +1 slingPress: ? - help, Shift-Dir - straight line 2z~j Aim: a marrowcuda (summoned, 58% to hit)  You shoot a sling bullet. The sling bullet hits the marrowcuda.  The marrowcuda is almost destroyed.2z~j [7=3.3 (1.22z~jA :72z~j 2z~j  2z~jk <_The marrowcuda bites you but does no damage.3z~jDW ###......###.###.#.# gmalak the Shooter ######## #.>...... Formicid3z~j ##.##.#.# HP: 37/46 (48) ===================----- #.##)#.# MP: 7/8=====================--- #.##)#.# AC: 8Str: 13 #.##.#.# EV: 11Int: 15 3z~j#########.##)#.# SH: 5Dex: 18 ###.......#.##.#XL:  7 Next: 64% Place: Dungeon:7 #@#..>....#.#..#+# Noise: ===------  Time: 3853.3 (0.0) 3z~jN##FF......+....... a) +1 sling #F######...#..... Cast: Jinxbite #.######)..###... Will/2 Dig Drain Gem (5147)  3z~jd>#.##.........'... #.##.....##.##†.. FFF 3 marrowcudas (2 summoned) 3z~j#.##..∩..##.##... #.##.....##.##... #........##.##...3z~jYou shoot a sling bullet. The sling bullet hits the marrowcuda.  The marrowcuda is almost destroyed. _The marrowcuda bites you but does no damage.  Fire: a) +1 sling3z~j:wPress: ? - help, Shift-Dir - straight lineAim: a marrowcuda (summoned, 58% to hit)3z~j'd  3z~jd hFF#3z~jF#Aim: a marrowcuda (severely damaged, 58% to hit)4z~ju ###......###.###.#.# gmalak the Shooter ######## #.>...... Formicid 4z~j##.##.#.# HP: 37/46 (48) ===================----- #.##)#.# MP: 7/8=====================--- #.##)#.# AC: 8Str: 13 #.##.#.# EV: 11Int: 15 #########.##)#.# SH: 5Dex: 18 ###.......#.##.#XL:  7 Next: 64% Place: Dungeon:7 4z~j&o#@#..>....#.#..#+# Noise: ===------  Time: 3853.3 (0.0) ##FF......+....... a) +1 sling #F######...#..... Cast: Jinxbite 4z~j|C#.######)..###... Will/2 Dig Drain Gem (5147)  #.##.........'... #.##.....##.##†.. FFF 3 marrowcudas (2 summoned) 4z~jͫc#.##..∩..##.##... #.##.....##.##... #........##.##...You shoot a sling bullet. The sling bullet hits the marrowcuda.  The marrowcuda is almost destroyed. 4z~j _The marrowcuda bites you but does no damage.  Fire: a) +1 slingPress: ? - help, Shift-Dir - straight lineAim: a marrowcuda (severely damaged, 58% to hit)4z~j4z~j64z~jڱ. _4z~j|.  The marrowcuda is almost destroyed. 4z~jqv_The marrowcuda bites you but does no damage.  Fire: a) +1 sling  Press: ? - help, Shift-Dir - straight line _Aim: a marrowcuda (severely damaged, 58% to hit)  You beckon some vexing sprites to accompany your attacks.4z~j' 4z~jJgF.  You feel your willpower being sapped.4z~j|F 2 marrowcudas (4z~jZ5-------4z~j4.3 (1Jinx Dig Drain Gem (5146) 4z~jR4z~j(B _The marrowcuda bites you but does no damage.5z~jI> 5z~jI###......###.###.#.# gmalak the Shooter ######## #.>...... Formicid ##.##.#.# HP: 37/46 (48) ===================-----5z~jJ_ #.##)#.# MP: 5/8===============--------- #.##)#.# AC: 8Str: 13 5z~jTJG#.##.#.# EV: 11Int: 15 #########.##)#.# SH: 5Dex: 18 5z~jJ###.......#.##.#XL:  7 Next: 64% Place: Dungeon:7 #@#F.>....#.#..#+# Noise: ==-------  Time: 3854.3 (0.0) 5z~jJU##FF......+....... a) +1 sling #.######...#..... Cast: Jinxbite 5z~jCKa#.######)..###... Will/2 Jinx Dig Drain Gem (5146)  #.##.........'... 5z~jK#.##.....##.##†.. FF 2 marrowcudas (summoned) #.##..∩..##.##... #.##.....##.##... 5z~jK#........##.##...You feel your willpower being sapped. _The marrowcuda bites you but does no damage.  Fire: a) +1 slingPress: ? - help, Shift-Dir - straight line5z~jYLtAim: a marrowcuda (summoned, chance to call a sprite on attack: 54%, 58% to  hit)5z~j 7 5z~jc G###......###.###.#.# gmalak the Shooter ######## #.>...... Formicid ##.##.#.# HP: 37/46 (48) ===================----- #.##)#.# MP: 5/85z~jײ ===============--------- #.##)#.# AC: 8Str: 13 #.##.#.# EV: 11Int: 15 #########.##)#.# SH: 55z~j; Dex: 18 ###.......#.##.#XL:  7 Next: 64% Place: Dungeon:7 #@#F.>....#.#..#+# Noise: ==-------  Time: 3854.3 (0.0) 5z~j U##FF......+....... a) +1 sling #.######...#..... Cast: Jinxbite 5z~j O#.######)..###... Will/2 Jinx Dig Drain Gem (5146)  #.##.........'... #.##.....##.##†.. FF 2 marrowcudas (summoned) 5z~j< #.##..∩..##.##... #.##.....##.##... #........##.##... 5z~j O_The marrowcuda bites you but does no damage.  Fire: a) +1 slingPress: ? - help, Shift-Dir - straight lineAim: a marrowcuda (summoned, chance to call a sprite on attack: 54%, 58% to  hit)  You shoot a sling bullet. The sling bullet hits the marrowcuda.5z~jCA;*5z~j%§  Aim: a marrowcuda (summoned, chance to call a sprite on attack: 54%, 58% to  hit)  You shoot a sling bullet. The sling bullet hits the marrowcuda.  The marrowcuda is almost destroyed.  A giggling sprite leaps out and makes the marrowcuda trip over its own tail.  You destroy the marrowcuda!5z~j'-F.5z~j(,F5z~j. .1 summoned)The marrowcuda disappears in a puff of smoke!5z~j/o=5.5 (1.255z~j<35z~j95P _The marrowcuda misses you.6z~j[ ~ ###......###.###.#.# gmalak the Shooter ######## #.>...... Formicid ##.##.#.# HP: 37/46 (48) ===================----- #.##)#.# MP: 5/86z~j ===============--------- #.##)#.# AC: 8Str: 13 #.##.#.# EV: 11Int: 15 #########.##)#.# SH: 5Dex: 18 ###.......#.##.#XL:  7 Next: 64% Place: Dungeon:7 6z~j }#@#..>....#.#..#+# Noise: ===------  Time: 3855.5 (0.0) ##FF......+....... a) +1 sling #.######...#..... Cast: Jinxbite #.######)..###... Will/2 Jinx Dig Drain Gem (5145)  6z~jP |#.##.........'... #.##.....##.##†.. FF 2 marrowcudas (1 summoned) #.##..∩..##.##... #.##.....##.##... #........##.##...The marrowcuda disappears in a puff of smoke! _The marrowcuda misses you.6z~j Fire: a) +1 slingPress: ? - help, Shift-Dir - straight lineAim: a marrowcuda (severely damaged, chance to call a sprite on attack: 54%,  58% to hit)6z~j> 6z~j\###......###.###.#.# gmalak the Shooter ######## #.>...... Formicid ##.##.#.# HP: 37/46 (48) ===================----- 6z~j#.##)#.# MP: 5/8===============--------- #.##)#.# AC: 86z~jStr: 13 #.##.#.# EV: 11Int: 15 #########.##)#.# SH: 5Dex: 18 ###.......#.##.#XL:  7 Next: 64% Place: Dungeon:7 #@#..>....#.#..#+# Noise: ===------  Time: 3855.5 (0.0) ##FF......+....... a) +1 sling #.######...#..... Cast: Jinxbite #.######)..###... Will/2 Jinx Dig Drain Gem (5145)  6z~j9#.##.........'... #.##.....##.##†.. FF 2 marrowcudas (1 summoned) #.##..∩..##.##... #.##.....##.##... #........##.##... _The marrowcuda misses you.Fire: a) +1 slingPress: ? - help, Shift-Dir - straight line6z~jAim: a marrowcuda (severely damaged, chance to call a sprite on attack: 54%,  58% to hit)  You shoot a sling bullet. The sling bullet hits the marrowcuda.6z~jZ;*7z~j3F  Press: ? - help, Shift-Dir - straight lineAim: a marrowcuda (severely damaged, chance to call a sprite on attack: 54%,  58% to hit)  7z~jW4You shoot a sling bullet. The sling bullet hits the marrowcuda.  The marrowcuda is lightly damaged.  A giggling sprite leaps out and smacks the marrowcuda with its own tail.7z~j67z~j6.7z~j;C F7z~j;@The marrowcuda is lightly damaged.7z~j@J, 1 very dra…)7z~j@o86.7 (1.247z~jD7z~j(FW _The marrowcuda barely misses you.7z~j ###......###.###.#.# gmalak the Shooter 7z~j,######## #.>...... Formicid ##.##.#.# HP: 38/46 (48) ===================----- #.##)#.# MP: 5/8===============--------- #.##)#.# AC: 8Str: 13 7z~ji#.##.#.# EV: 11Int: 15 #########.##)#.# SH: 5Dex: 18 ###.......#.##.#7z~jϏXL:  7 Next: 64% Place: Dungeon:7 7z~ji#@#..>....#.#..#+# Noise: ===------  Time: 3856.7 (0.0) ##FF......+....... a) +1 sling #.######...#..... Cast: Jinxbite 7z~j^Y#.######)..###... Will/2 Jinx Dig Drain Gem (5144)  #.##.........'... 7z~jq#.##.....##.##†.. FF 2 marrowcudas (1 summoned, 1 very dra…) #.##..∩..##.##... 7z~j!#.##.....##.##... #........##.##...The marrowcuda is lightly damaged. _The marrowcuda barely misses you.Fire: a) +1 slingPress: ? - help, Shift-Dir - straight line7z~j-Aim: a marrowcuda (lightly damaged, summoned, heavily drained, chance to call asprite on attack: 59%, 58% to hit)7z~j/s> 7z~js7###......###.###.#.# gmalak the Shooter ######## #.>...... Formicid 7z~jt##.##.#.# HP: 38/46 (48) ===================----- #.##)#.# MP: 5/8===============--------- #.##)#.# AC: 8Str: 137z~j:u #.##.#.# EV: 11Int: 15 7z~ju#########.##)#.# SH: 5Dex: 18 ###.......#.##.#7z~jvXL:  7 Next: 64% Place: Dungeon:7 #@#..>....#.#..#+# Noise: ===------  Time: 3856.7 (0.0) 7z~jw>##FF......+....... a) +1 sling #.######...#..... Cast: Jinxbite7z~jw+ #.######)..###... Will/2 Jinx Dig Drain Gem (5144)  7z~j$xA#.##.........'... #.##.....##.##†.. FF 2 marrowcudas (1 summoned, 1 very dra…) 7z~jx#.##..∩..##.##... #.##.....##.##...7z~jyx #........##.##...Fire: a) +1 slingPress: ? - help, Shift-Dir - straight line7z~jyAim: a marrowcuda (lightly damaged, summoned, heavily drained, chance to call asprite on attack: 59%, 58% to hit)  You shoot a sling bullet.  The sling bullet hits the marrowcuda but does no damage.7z~j;*7z~j?.  You shoot a sling bullet.  The sling bullet hits the marrowcuda but does no damage.  The marrowcuda is severely damaged.  A giggling sprite leaps out and makes the marrowcuda trip over its own tail.  The marrowcuda is almost destroyed.The jinxing sprites lose interest in you.7z~j+FF   marrowcuda (very drained)7z~j._6===7.8 (1.17z~jDig Drain Gem (5143) 7z~j7z~j 7z~j*_You block the marrowcuda's attack.8z~j' 8z~jEO.  You shoot a sling bullet. The sling bullet hits the marrowcuda.8z~j=8z~j8z~jV5+§8z~jDr ealth: 38/48 799.0 (1.28z~jEsGem (5141)  _You destroy the marrowcuda!8z~jpEPYour life force feels restored.8z~jQ8z~j>Y 8z~jYi_Your Ranged Weapons skill increases to level 6!8z~j 8z~j 8z~j 8z~j 8z~jP v908z~j 8z~j C398z~j 8z~j 8z~j agic: 6/8===88z~j. 8z~j 8z~j B78z~j 8z~j 8z~j 740=8z~j :68z~j] 8z~j 8z~j B58z~jY 8z~jd 8z~j B48z~ja 8z~jE 8z~j r7===38z~jQ 8z~js 8z~j Z1=28z~j% 8z~jr 8z~jY 8z~j B18z~jC 8z~jp 8z~j B08z~jh 8z~j 8z~j_ T2====8z~j 1298z~j 8z~j 8z~jh B88z~j 8z~jS 8z~j X78z~j? 8z~j B68z~j 8z~j 8z~jY #38z~j M=58z~j 8z~j % 8z~j I_You start resting.Magic restored.8z~jr 1---.8z~jG,075.0 (16.0)8z~j -8===---6.0 (174 _8z~j08z~j29z~j9z~j9z~j=9z~j3 9z~j2n_You start resting.A howler monkey comes into view.9z~j4=aa   howler monkey (wandering)9z~j17.0)9z~j] l8.0 (22 _9z~j{#9z~j$9z~j  ######## #.>....... 9z~j ##.##.#.## .##)#.#  9z~jY#.##)#.#  #.##.#.#  9z~jg#########.##)#.#  9z~j###.......#.##.#  #.#..>....#.#..#+## ##@.....a.+........ 9z~j<8.######...# #.######)..### #.##.........'. 9z~j\#.##.....##.##† #.##..∩..##.##.. #.##.....##.##. 9z~j˄#........##.##. #....######....9z~jY1a.9z~jOa9z~jA9z~jR==9.0 (1Gem (51219z~jҗ") 9z~j9z~j. _The howler monkey howls!:z~jD )))) You shoot a sling bullet.  The sling bullet hits the howler monkey!:z~j a.  The howler monkey is heavily wounded.:z~j ...(catching breath)The howler monkey hoots and howls with incredible vigour!:z~j]===========80.2 (1.20:z~j:z~j& _You hear a bark!:z~j} ))) You shoot a sling bullet.  The sling bullet hits the howler monkey.:z~j& :z~jXa.  The howler monkey is almost dead.:z~j!..:z~j:#=:z~j===-----1.3 (1.1Gem (5119) :z~jU:z~j_ _You feel your willpower return.:z~jW m )))))))You shoot a sling bullet.:z~jy 3a.:z~j~ N.a.....:z~j! 5-----2.48:z~j :z~jl  :z~jÄ Z_The sling bullet closely misses the howler monkey.:z~j m )))))))You shoot a sling bullet.:z~j‡3a.:z~j .....  The sling bullet closely misses the howler monkey.:z~jE=========3.57:z~j͙:z~j  :z~j~k_The howler monkey hoots and howls with incredible vigour!;z~jB~ .  You shoot a sling bullet.  The sling bullet hits the howler monkey!;z~jR;z~j l.†;z~j@n90===------4.66;z~jDr;z~jdt ;z~jtC_You kill the howler monkey!;z~j!  ###......###.###.#.# ######## #.>...... #.##.#.# ;z~jq"  #.##)#.#  #.##)#.#  #.##.#.#  #########.##)#.#  ###.......#.##.#  ;z~j #  #@#..>....#.#..#+# #.†......+. ;z~j]#  #.######...#.  #.######)..###  #.##.........'  #.##.....##.##† ;z~j# 2 #.##..∩..##.##  #.##.....##.##  #........##.##;z~j4* ;z~j* #6;z~jM+ =---------505;z~jA/ ;z~j43 .......  ##.##.#.## ....#.#..#+## z~j >z~jb >z~j >z~j >z~j~ >z~jb n6>z~j >z~j( B5>z~j >z~j >z~j >z~j[ T=4>z~j >z~j >z~j >z~jJ B3>z~j# >z~jw >z~jF >z~j B2>z~jJ >z~j >z~j >z~j B1>z~j* >z~j >z~j >z~j B0>z~jh >z~j >z~j >z~j D099>z~j >z~jP  ##.†......+.. >z~j #.######...#...... #.######)..###....# >z~jZ u#.##.........'....# >z~j >#.##.....##.##†...' #.##..∩..##.##....# >z~jV %.##.....##.##....# ........##.##.... #.@..######>z~j 901.6 (8 #....######..#...# #...........#### #......#'#  #.......... >z~jU 0#.......... +.......... #.......... #..........>z~j0 >z~j >z~j ?z~j~?z~j>?z~j?z~j?z~js?z~jMX8?z~j?z~jS?z~j B7?z~j?z~j ?z~j"?z~je#B6?z~j#?z~j %?z~j&X5?z~j'?z~j(?z~jY+X4?z~j,?z~j@-?z~j1/X3?z~j/?z~jG1?z~j2?z~jw3B2?z~j3?z~j7  #..##.##  #....#####.  #....######..#  #...####..  #......#'#   #..........   #..........   +... ?z~jq8J  #@......... 8.6 (7  #..........   #...  ...##.....## ..... ..##. ?z~j8...... #..# ....##. # #.##. #. ... ?z~jm9?z~j;?z~j;=?z~jD ?z~j :######....'?z~j9 ?z~j٫ e9.6 (11?z~j ?z~j` ( _You open the door.@z~j,@z~j@z~j<@z~j@z~j@z~j@z~jrX0@z~j? @z~js @z~j C89@z~j@z~j@  There is an open door here.@z~j@z~jI8 _@z~j@z~jf@z~j@z~j,7@z~j@z~j@z~j@z~j @z~jH!@z~j!:6@z~jM"@z~j' @z~j' #.##.....##.##  #........##.##  #....######... @z~j(A #....######..# @z~j[(  #...........##  #......#'#  #..........  ######@z~j(.... #.@..'..........14.6 (5@z~j() #.####.......... #. #.......... @z~jo)!#. .......#...  #. ...##.....##  #. ..... ..##.@z~j)  #....... #..#  #....##. #... @z~j)l#.##. #. ...@z~j*@z~jz.@z~j0@z~j @z~j@z~j/@z~j`@z~jӼ@z~jn5@z~j@z~jB4@z~jY@z~jR@z~jX3@z~j @z~j@z~j@z~j1B2@z~j@z~j@z~j9@z~jB1@z~j(@z~jH  #...........  #@z~j#'#   #..........  ######..........  @z~j'#....'  #.####.......... #.####...  #....#...  #@.....##.....##9@z~jtn  #..........##.   #.......##..#   #....##.. #...   #.##..##. ...  #.. .##@z~j;  #.. ..  #.# ## @z~j\@z~j@z~j@z~j @z~j @z~j @z~j/ @z~ju @z~j n0@z~j @z~j C79@z~j @z~j @z~jޣ X8@z~j[ @z~j  ######...  #....'.......... @z~j : #.####....  #.####...  #...........#... @z~j2  #......##.....##  #..........##.  #.......##..#  #...@##..##... 22.6 (3@z~j  #.##..##.. ...  #....##  #.....  #.##### #. #@z~jʨ @z~j @z~jf @z~j Az~j& Az~j Az~j"Az~j9$Az~jKBAz~jBAz~jCAz~jHAz~jJAz~jKB7Az~jM,Az~jOAz~jOB6Az~jPAz~jQAz~j@TAz~jTB5Az~jBUAz~jYS  #.####..Az~jeY`  #...........#...  #......##.....##  #....##Az~jY"  #.......##..#   #....##..##...Az~j Z  #.##..##.. ...  #....##..#   #.@.....# 5Az~jjZ|  #.#####....   #. ##.  #.   ..Az~jZ1  ..Az~j [  #..  #..Az~jX[* Az~j[Az~jV^Az~j_Az~juP Az~jjQ 3Az~jV Az~jX Az~j] n4Az~j] X3Az~j^ Az~j_ Az~ja X2Az~jb Az~jc Az~je X1Az~j[f Az~jg Az~j!j X0Az~jj Az~jn   #.......##..#   #....##..##...   #.##..##.. ...   #....##..#   #.......#   #.#####.... Az~jo   #.# ##.  #.#  # 30.6 (5 ....#  .##..#  .. ....  #... ###  #####   Az~j_p Az~jr Az~jt Bz~jXnBz~jmoBz~jqBz~j sBz~j;Bz~jBz~jzBz~jCz~j~Cz~jRGear: 8/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +1 sling (weapon)  e - a +1 short sword of freezing Cz~jjiMissiles (go to first with ()h - 4 poisoned darts Armour (go to first with [)  f - a +0 buckler (worn)  g - the +2 robe of Ashenzari's Fury (worn) {Harm rPois Int-3}b - a +0 robe Jewellery (go to first with "=)  c - a +6 ring of intelligence (worn)  d - a +4 ring of protection (worn)Cz~j Cz~j Cz~j 9 Cz~j4 a#.......##..#gmalak the Shooter Cz~j }#....##..##...Formicid Cz~j d#.##..##.. ...Cz~j. Health: 48/48 ======================== #....##..#Cz~j bMagic: 8/8========================Cz~j w #.......#AC: 8Cz~j AStr: 13 Cz~j[ #.#####....EV: 11Int: 15Cz~j  Cz~j9 Y#.# ##.SH: 5Dex: 18  ##.#XL:  7 Next: 90% Place: Dungeon:7  #.@#Noise: ---------  Time: 3930.6 (0.0)Cz~j   #.....#a) +1 sling Cz~j  #..##..#Cast: Jinxbite Cz~jN  #... ....Gem (5070)  Cz~j  #... ###  #####Cz~j Cz~j9 {The sling bullet hits the howler monkey! _You kill the howler monkey! Cz~j b_You start resting. _HP restored. Cz~j 5_You open the door. _There is an open door here.Cz~j Cz~j| Cz~j Cz~j Cz~j{( Cz~j( Cz~jI) Cz~j) Cz~j* Cz~jW, Cz~j. o69Cz~j"0 Cz~j~0 B8Cz~j1 Cz~j$2 Cz~jE4 j  You sense a monster nearby.Cz~jO7  #....##..##...  #.##..##.. ...  #....##..# Cz~j7  #.......#  #.#####.... #.# ##.  ##.# ###....  #..##....#Cz~j7  #...@.# #..##..# { #... #.... #.... .####  #######Cz~j<8 Cz~jR: +3.6 (3Cz~j ; I7 _Cz~j = Cz~jv> Cz~jCz~j4Cz~jwCz~j Cz~j?@_Unknown command.Dz~j0Dz~jDz~jKDz~j<6 _  You encounter an orc. It is wielding a +0 club. #.......##..#  #....##..##...  #.## ... #....## #.......#  #.#####....  #.# ## ##.#####....# #..##@...# #.....##..#  #..##..# o.. #...##.... # #.... .#### ########o   orc (asleep)   Dz~j+4.6 (1Dz~jl5.6 (25 _Dz~j^Dz~jDz~j ^  You beckon some vexing sprites to accompany your attacks.Dz~jU 6------==6.6 (1Will/2 Jinx Gem (5064) Dz~j~ Dz~j8 ; _You feel your willpower being sapped.Dz~j ))))oYou shoot a sling bullet. The sling bullet hits the orc.  The orc shouts!Dz~jY&;*Dz~j .  The orc is lightly wounded.  A giggling sprite leaps out and makes the orc trip over its own feet.Dz~j`....{Dz~jTo=7.7 (1.13Dz~jDz~j}\ _The orc is severely wounded.Ez~j3Ez~jEz~j H _No target in view!Ez~j~/ Ez~jR0 Ez~j0 Ez~j4 3oEz~j7 %  Ez~j8 AAn orc comes into view.Ez~j> (..Ez~j? ,o   orc (very drained)Ez~jYF (0.0Ez~jI v---8.7 (12 _Ez~jN Ez~jP Ez~jjF %))))Ez~jF Ez~j` :*Ez~j .  You shoot a sling bullet. The sling bullet barely misses the orc.Ez~j;]A giggling sprite leaps out and bonks the orc with its +0 club.Ez~j X..).Ez~jѭq===9.8 (1.11Ez~jEz~jW1 _You kill the orc!Ez~jFz~jFz~jFz~jFz~j7H _No target in view!Fz~jrFz~j(sFz~j-tFz~jwFz~jy~------0 _Fz~jk}Fz~j~OGem (5059) Fz~jgFz~jÂ$ Fz~jW_The sprites lose interest in your situation.Fz~jB8Fz~jFz~jIFz~jB7Fz~j#Fz~jFz~j_87===Fz~j:6Fz~jFz~jFz~j|B5Fz~jFz~jFz~j4B4Fz~jAFz~j5Fz~jB3Fz~jFz~jFFz~jƞV===2Fz~jFz~jFz~j`B1Fz~juFz~jnFz~jB0Fz~jFz~jѫFz~jQC49Fz~j~Fz~jFz~j(B8Fz~j;Fz~jFz~jr8===7Fz~jFz~j4 _Magic restored.Fz~j B6Fz~jFz~jFz~jB5Fz~jFz~jFz~jhB4Fz~jFz~jFz~jDV===3Fz~jFz~jFz~jbB2Fz~jFz~jWFz~jB1Fz~jGFz~jFz~j B0Fz~j@Fz~jFz~j9-39Fz~jFz~jyFz~jFz~j#B8Fz~jFz~jFz~j-OGem (5037) Fz~jFz~jX _You feel your willpower return.Fz~jFz~jFz~j9B6Fz~jFz~jgFz~j.Fz~jB5Fz~jFz~jFz~jFz~j=B4Fz~jFz~j,Fz~jFz~jD B3Fz~j| Fz~jv Fz~j=Fz~jB2Fz~jFz~jFz~jFz~jGB1Fz~jQFz~jkFz~jFz~j,0Fz~j;Fz~jFz~j3Fz~j{!Fz~j!C29Fz~j"Fz~j+$Fz~jy&Fz~j&B8Fz~j'Fz~j*Fz~j7,Fz~j,,7Fz~j,Fz~j.Fz~j.Fz~jB1Fz~j1B6Fz~j2Fz~j3Fz~j5Fz~j$6B5Fz~j6Fz~j9Fz~j:Fz~j!;B4Fz~j;Fz~j<Fz~j>Fz~j1?B3Fz~j?Fz~j@Fz~jzBFz~jBB2Fz~jCFz~jfDFz~jGFz~j^GB1Fz~j HFz~jwJFz~jLFz~jLB0Fz~jMFz~jNFz~jQFz~jRC19Fz~jRFz~jUFz~jXFz~jQXFz~jX:8Fz~jDYFz~jZFz~j)]Fz~j{]B7Fz~jO^Fz~j}_Fz~jbFz~jbbB6Fz~j(cFz~jdFz~jeFz~jLfB5Fz~jfFz~jiFz~jlFz~jglB4Fz~j;mFz~jnFz~jqFz~jcqB3Fz~jPrFz~jsFz~juFz~juB2Fz~jvFz~jxFz~j[zFz~jzB1Fz~j{Fz~j|Fz~j~Fz~jyB0Fz~jFz~jIFz~jFz~j5C09Fz~jфFz~jFz~jFz~j/B8Fz~jFz~jԊFz~j\Fz~jčB7Fz~jvFz~jtFz~jFz~j*B6Fz~j˓Fz~jFz~jtFz~jۗB5Fz~jwFz~jFz~jaFz~jƛB4Fz~j^Fz~j`Fz~j j  You sense a monster nearby.Fz~jФH'#  Fz~j*...  ...  ... Fz~j` ...  { ... . #### ....# .. ...## Fz~j.##..##.# #######....# ..##....###.....@..# --- #..................# Fz~j.F...................# ............######## ............# Fz~j3#...........# ..##........# .##..##.....# ..##....#####Fz~j097.8 (58.0)Fz~j#---Fz~jA3 _Fz~jyFz~jFz~jF Fz~jUG 3Fz~jH Fz~jaK Fz~jN n2Fz~jP n1Fz~jQ Fz~jmS Fz~jS B0Fz~jzT Fz~jU Fz~jW Fz~jX [4999Fz~jIY Fz~jb[ Fz~j[ B8Fz~jS\ Fz~j.] Fz~j_ Fz~jh_ B7Fz~j_ Fz~j-a Fz~jZb Fz~jb B6Fz~jc Fz~jd Fz~jf Fz~jGg B5Fz~jg Fz~ji Fz~j#j Fz~jqj B4Fz~jj Fz~jk Fz~jm Fz~jn B3Fz~j_n Fz~jao Fz~jq X2Fz~jHz~j?M _The sling bullet hits the rock fish but does no damage.Hz~j\ 6 )Hz~jA I))))You shoot a sling bullet.Hz~jw E⌠FHz~jK .FHz~j ? .FHz~j? TThe sling bullet hits the rock fish but does no damage.Hz~j 6....Hz~j F   bullfrog (wandering)F   rock fishHz~jr h2.1 (1.288Hz~j Hz~j Y _You encounter a bullfrog.Iz~j zF..  .⌠.{Iz~j a ... F.##.######## ##.#### #........####...##Iz~j. q ...## # #######....##.....# ..... ###........#..###'###..# Iz~jͩ N...........##...@.....# .############ #############.# ....#Iz~jZ .##..# # ##### #.Iz~j   #  #. Iz~j6 2{Iz~j p---307Iz~jZ Iz~j Jz~j2 F..Jz~j .⌠.{ ... F.#Jz~jԦ #.######## #{.## ## Jz~j%. #........####...## ... Jz~jz.# #....##.....#Jz~jߧ/ .###Jz~j-.#..###'###..# .##Jz~j|.# .## Jz~jȨ.#Jz~j.# .....#.#Jz~jc[ #.# # Jz~j@.##### # .#Jz~j? #Jz~jqJz~j?#{Jz~j0#---Jz~jY46Jz~jJz~jEJz~j2 F..Jz~j/ .⌠.{ ... F.#Jz~jk #.######## ##.##Jz~j ## .. #.####.{.## ... #.# #....##.....# .###.#..###'###..# .##Jz~jY.# .#Jz~j,;# .#Jz~jx.# ......#Jz~jR.# #.....#Jz~j\.##### #.#Jz~jG.{Jz~ja`55Jz~j Jz~jJz~jm 0FJz~jش .F   rock fishJz~j `64Jz~j Jz~jn Kz~j1F'Kz~j73Kz~j:F#Kz~j&Kz~j &8Kz~jb:2Kz~j-Kz~jKz~jD" >  You shoot a sling bullet.Kz~jٳ \  The sling bullet hits the rock fish but does no damage.Kz~jp X0----===Kz~jL J9.2 (1.11Kz~j Kz~j . _The rock fish bites you!Kz~jg )You shoot a sling bullet.Lz~j> FThe sling bullet closely misses the rock fish.The rock fish bites you but does no damage.Lz~j ?$32Lz~jf?--------20.30Lz~jALz~jiC. _The rock fish bites you!Lz~jm6& Lz~j6A)You shoot a sling bullet.Lz~j {FThe sling bullet barely misses the rock fish.Lz~j@3----Lz~ja1.5 (1.279Lz~jLz~j Lz~j5H_The rock fish barely misses you.Mz~j[+  Mz~jЇa{You beckon some vexing sprites to accompany your attacks.Mz~j Mz~jn6-------20Will/2 Jinx Gem (4978) Mz~jMz~jMz~j} _You feel your willpower being sapped. The rock fish closely misses you.Oz~j6  You shoot a sling bullet. The sling bullet hits the rock fish.*Oz~j } { F Oz~j (very drained)The rock fish is lightly wounded.  A giggling sprite leaps out and makes the rock fish trip over its own tail.  The rock fish is moderately wounded.Oz~j? 26---=3.6 (1.17Oz~j Oz~j _The rock fish bites you.  You shoot a sling bullet. The sling bullet hits the rock fish.Oz~j?B :*Oz~j .{F The rock fish is heavily wounded.Oz~jBA giggling sprite leaps out and smacks the rock fish with its own tail.  The rock fish is severely wounded.Oz~j4----4.76Oz~jSOz~jE. _The rock fish bites you.Qz~j  You shoot a sling bullet. The sling bullet hits the rock fish.Qz~jb .#{The rock fish is almost dead.Qz~j]cg5.9 (1.25Qz~jeQz~jg7 _You block the rock fish's attack.Rz~jE}  You shoot a sling bullet.  The sling bullet hits the rock fish but does no damage.Rz~j:*Rz~j! #The rock fish is almost dead.A giggling sprite leaps out and smacks the rock fish with its own tail.Rz~j  {  You kill the rock fish!Rz~jRz~jf7F..gmalak the Shooter.⌠.{Formicid...Health: 24/48 ============------------F.#Magic: 6/8==================------#.######## ##.##{Rz~jL## AC: 8Str: 13 .. #........####...##... EV: 11Int: 15 #.# #######....##.....#... SH: 5Dex: 18 Rz~jQ%..###........#..###'###..# ... XL:  7 Next: 105% Place: Dungeon:7 .............##.@.......# ... Noise: ===------  Time: 4027.0 (1.1) .............############ ### a) +1 sling ......########Cast: Jinxbite ......#Will/2 Gem (4973) ......# ......# Rz~jĩ#.....# ..##### #.# _You block the rock fish's attack.  You shoot a sling bullet.  The sling bullet hits the rock fish but does no damage.  The rock fish is almost dead.A giggling sprite leaps out and smacks the rock fish with its own tail.  You kill the rock fish!Rz~j _The jinxing sprites lose interest in you.You have reached level 8!Rz~j/  --more--Uz~j7/549--68 2% Uz~jUz~j[P _You feel clever.Vz~jsVz~jtVz~j=uVz~jz82Vz~j{Vz~j{B1Vz~j{Vz~j}Vz~j1~s7==0Vz~j~Vz~jVz~jU969Vz~jVz~jVz~jFB8Vz~jVz~jKVz~jB7Vz~jߒVz~j _You start resting.You sense a monster nearby.Vz~jZ{{##.## ---Vz~jH.34.0 (7.0Vz~j?==---6 _Vz~jVz~jKWz~j3Wz~jDWz~jI  You start resting.Wz~jEYou sense a monster nearby.Wz~jg30={Wz~j+5.0 (1Wz~jAI5 _Wz~j Wz~j F.. .⌠.{ ... { F.Wz~j  #.######## {## ##  .. #....##...## ##.# #######....##.....# ###.#.@###'###..# .##.........# ..Wz~j ........############ ##.######## .# .# .......# ##.....# ...#####Wz~j3d{ { Wz~j`64Wz~jWz~jeWz~j g####.....##+## F..Wz~j  .⌠.{ ... { {F. Wz~j #.######## ## # # .. #....##...##Wz~jI  ##.# #######...@##.....# Wz~j !###........#..###'###..# ......##.........# .Wz~j ........############ #.######## .# Wz~j2 '.# ........# .##.....#Wz~j Wz~j& F{{  Wz~j `73Wz~j$ Wz~j! Wz~j ..#...#..# ..#. .####.....##+# F..Wz~j  .⌠.{ {.. { F.  . #.######## ##  .. #....##...## ##.# #######....##.....# Wz~j #....###........#..###'###..# ...##.........# ........############.######## .# .# #........#Wz~j J.{ Wz~j 1=82Wz~j Wz~j Xz~jCXz~j3Xz~j8===10Xz~jXz~jXz~jC59Xz~jJXz~j2=8Xz~jXz~jV===7Xz~jXz~jPXz~jB6Xz~jXz~jXz~jIf3=5Xz~jXz~jXz~j#B4Xz~jXz~j@Xz~jB3Xz~jXz~jXz~jB2Xz~jXz~jcn _You start resting.Magic restored.Xz~jy{4=Xz~jb{40.0)Xz~j\9===9.0 (11Xz~jGGem (4951) Xz~jXz~j_ _You feel your willpower return.Xz~jMXz~j3Xz~jXz~jfB0Xz~jXz~jXz~jwC49Xz~jXz~j@% Xz~ji_You start resting.You sense a monster nearby.Xz~j5=.{ {{ {Xz~j=52.0 (3.0)Xz~jI8 _Xz~jXz~jXz~j Xz~j Xz~j Xz~j Xz~j" l===7Xz~jq Xz~jy B6Xz~jz Xz~jN Xz~j ,5Xz~jB Xz~j Xz~j Xz~j| #6Xz~j U=4Xz~j= Xz~jU Xz~j B3Xz~j Xz~j Xz~j@ B2Xz~j Xz~jG Xz~j f7=1Xz~j< Xz~j Xz~j_ B0Xz~j Xz~j Xz~jN C39Xz~j Xz~j Xz~j T88Xz~j Xz~j< Xz~j Xz~j :7Xz~j/ Xz~jR Xz~j B6Xz~jU Xz~ju! Xz~j! B5Xz~jb" Xz~j$ Xz~j0% s39=4Xz~j% Xz~j' Xz~jF( B3Xz~j) Xz~j>+ Xz~j+ B2Xz~j$, Xz~j- Xz~j5. s40=1Xz~j. Xz~j0 Xz~j1 B0Xz~j1 Xz~j4 o29Xz~j6 Xz~j87 B8Xz~j7 Xz~j9 Xz~j: Xz~j: i1=7Xz~j/; Xz~j= Xz~j/> B6Xz~j ? Xz~jD@ Xz~j@ B5Xz~j'A Xz~jB Xz~jJC Xz~jC i2=4Xz~jD Xz~jF X3Xz~j#G Xz~jI n2Xz~jK Xz~j?L B1Xz~jL Xz~jqO Xz~jO p3=0Xz~j\P Xz~jR Xz~jS Y19Xz~jU Xz~jDV B8Xz~jV Xz~jX Xz~jY p4=7Xz~jZ Xz~j\ Xz~jH] B6Xz~j] Xz~jb n5Xz~jd Xz~jd B4Xz~jye Xz~jg Xz~jkh p5=3Xz~j9i Xz~jl Xz~jl B2Xz~jl Xz~jo Xz~jo B1Xz~jo Xz~jur Xz~jr p6=0Xz~js Xz~ju Xz~jv C09Xz~jv Xz~jx Xz~jy B8Xz~joy Xz~j+| Xz~j} `77Xz~j} Xz~j' Xz~j B6Xz~j6 Xz~j Xz~j$ B5Xz~j Xz~jƆ Xz~j  Xz~j߈ Q_You start resting.Xz~j  .{{hh   hound (wandering)Xz~jӎ Q95.0 (43.0)cXz~j ' Xz~jM xh.  You encounter a hound.Xz~j̗ +..Xz~j. c   centaur (wand, polearm, launcher, wan…)h   hound (wandering)Xz~j͘ f6.0 (444Xz~jܝ Xz~jţ  Xz~j  You encounter a centaur. It is wielding the +8 partisan of Vintain {freeze,rPois Str+3}, wearing an amulet of dissipation, quivering poisoned darts and Xz~jr t_carrying a +0 orcbow and a wand of iceblast.Yz~jYz~j5Yz~jwYz~j!0 _Unknown command.Yz~j[z~j[z~jLOVisible Monsters (select to target/travel, [!] to examine) Monsters  a - (c) a centaur (wandering), wielding the +8 partisan of Vintain {freeze,[z~jrPois Str+3}, wearing a +0 scale mail and an amulet of dissipation,quivering poisoned darts and carrying a +0 orcbow and a wand oficeblast  b - (h) a hound (wandering)az~jaz~jaz~j..#...#..#..#. gmalak the Shooter .####.....##+# Formicidaz~jp Health: 47/54 ====================----...Magic: 9/9========================.⌠.{AC: 8Str: 13...EV: 11Int: 16F.#SH: 5az~j Dex: 18. #.######## ##.##XL:  8 Next:  2% Place: Dungeon:7 .# .. #.......@####...##Noise: ---------  Time: 4096.0 (0.0) ..##.# #######....##.....#a) +1 sling az~jY#....###........#..###'###..#Cast: Jinxbite ..........h.....##..c......#Gem (4904) ................############ .........########c   centaur (wand, polearm, launcher, wan…).........#h   hound (wandering) .........# #........# _You start resting.You encounter a hound.You encounter a centaur. It is wielding the +8 partisan of Vintain {freeze,rPois Str+3}, wearing an amulet of dissipation, quivering poisoned darts and _carrying a +0 orcbow and a wand of iceblast. _Unknown command.az~jraz~jaz~jDaz~j(az~j} az~j az~j az~j F _Unknown command.bz~jobz~jAtVEvoke which item? bz~jtWands bz~j u b - a wand of acid (8) [!] read|quaff|evoke[?] describe selectedcz~jGcz~jLcz~j..#...#..#..#. gmalak the Shooter .####.....##+# Formicidcz~j#MHealth: 47/54 ====================----...Magic: 9/9========================.⌠.{AC: 8Str: 13...EV: 11Int: 16F.#SH: 5Dex: 18cz~j. #.######## ##.##XL:  8 Next:  2% Place: Dungeon:7 .# .. #.......@####...##Noise: ---------  Time: 4096.0 (0.0) ..##.# #######....##.....#a) +1 sling #....###........#..###'###..#Cast: Jinxbite cz~j^A..........h.....##..c......#Gem (4904) ................############ .........########c   centaur (wand, polearm, launcher, wan…).........#h   hound (wandering) .........# #........#You encounter a hound.You encounter a centaur. It is wielding the +8 partisan of Vintain {freeze,rPois Str+3}, wearing an amulet of dissipation, quivering poisoned darts and _carrying a +0 orcbow and a wand of iceblast. _Unknown command. _Unknown command.cz~j0m  Okay, then.cz~jcz~j. _dz~jL'###.....dz~j[M ##+ .... . .⌠.{ .dz~jM1 ... .dz~jM) F.# dz~jkN). . #.######## ##.## ..# .. #........####...## dz~jN#..##.# #######.@..##.....# ##....###........#..###'###..# dz~j7O...........h.....##..c....dz~jO.......####################.# .# #dz~j0P4#.###.....#dz~jT2c.dz~jUA.hdz~j[9c.dz~jWkdz~jm58=dz~jgne7.0 (13 _dz~j|dz~jdz~jf =  dz~j ^....⌠.{.. F.#. #.######## ##.## ..# .. #........####...## dz~jw #..##.# #######....##..... ##....###.......@#..###'###..# dz~j ............h....##c........# .#########dz~j f######## .# dz~j 2##....#####dz~j 4h.dz~j .h.dz~j5 3{dz~j} &8dz~j :2dz~j dz~j[ gz~j7 cYou beckon some vexing sprites to accompany your attacks.gz~jL.hgz~j' gz~j;c.c   centaur (wand, polearm, launcher)gz~j]{h   hound (wandering)gz~j~wYou feel your willpower being sapped.  The centaur hits you with the +8 partisan of Vintain.gz~jn55-gz~j[7------==9gz~jdWill/2 Jinx Gem (4901) gz~jgz~j  gz~j2@_The centaur freezes you. You block the centaur's attack.hz~j(phz~jtvEvoke which item? Wands  b - a wand of acid (8) [!] read|quaff|evoke[?] describe selectedhz~jMhz~juhz~jdhz~j[gmalak the Shooter hz~j$....hz~j];Formicid .hz~j.⌠.{hz~jHealth: 45/54 ====================---- ....hz~j 0Magic: 7/9hz~j[U==================------ .F.#hz~jy-AC: 8hz~j,Str: 13 hz~j. . #.######## ##.##EV: 11hz~j,Int: 16 hz~jV..# .. #........####...##SH: 5hz~j,Dex: 18 hz~j#..##.# #######..c.##.....#hz~j:XL:  8 Next:  2% Place: Dungeon:7 hz~ja##....###.......@#..###'###..#hz~jNoise: ==-------  Time: 4099.0 (0.0) hz~jy...........h.....##c........#hz~j4a) +1 sling hz~jUa.................############hz~jr4Cast: Jinxbite hz~jD..........########hz~jMWill/2 Jinx Gem (4901) hz~jr..........# ..........#c   centaur (wand, polearm, launcher) ##........#h   hound (wandering) #..##.....# hz~j[##....##### _Unknown command. _Okay, then.hz~j,VYou beckon some vexing sprites to accompany your attacks.  hz~jd,You feel your willpower being sapped.  hz~j;The centaur hits you with the +8 partisan of Vintain. hz~j9_The centaur freezes you. You block the centaur's attack.hz~j#  gmalak the Shooter .hz~j $e...  Formicid .hz~j$.⌠.{  Health: 45/54 ====================---- ....  Magic: 7/9hz~j$==================------ .F.#  AC: 8hz~j%,Str: 13 hz~jS%. . #.######## ##.##  EV: 11hz~jt%,Int: 16 hz~j%..# .. #........####...##  SH: 5hz~j%,Dex: 18 hz~jU& #..##.# #######..c.##.....#  XL:  8 Next:  2% Place: Dungeon:7 hz~j& ##....###.......@#..###'###..#  Noise: ==-------  Time: 4099.0 (0.0) hz~j'...........h.....##c........#  a) +1 sling hz~jX'.................############  Cast: Jinxbite ..........########hz~j' Will/2 Jinx Gem (4901) ..........# ..........#hz~jE( c   centaur (wand, polearm, launcher) ##........#hz~j( h   hound (wandering) #..##.....# hz~j(##....#####hz~j)CAiming: Corrosive Bolthz~j&)CPress: ? - help, Shift-Dir - straight linehz~ju)gAim: a centaur, wielding the +8 partisan of Vintain {freeze, rPois Str+3},  hz~j)Uwearing a +0 scale mail and an amulet of dissipation, quivering poisoned darts  hz~j)qand carrying a +0 orcbow and a wand of iceblast (chance to call a sprite on  attack: 46%, 92% to hit)hz~jo [gmalak the Shooter hz~jp $....hz~j`p RFormicid ..⌠.{hz~jp Health: 45/54 ====================---- ....hz~jq 0Magic: 7/9hz~j:q U==================------ .F.#hz~jXq -AC: 8hz~jq ,Str: 13 hz~jq . . #.######## ##.##EV: 11hz~jr ,Int: 16 hz~jsr ..# .. #........####...##hz~jr -SH: 5hz~jr ,Dex: 18 hz~js #..##.# #######..*.##.....#hz~jEs XL:  8 Next:  2% Place: Dungeon:7 hz~js a##....###.......@#..###'###..#hz~js Noise: ==-------  Time: 4099.0 (0.0) ...........h.....##c........#hz~j(t 4a) +1 sling hz~jHt a.................############hz~jt xCast: Jinxbite ..........########hz~jt MWill/2 Jinx Gem (4901) hz~j(u 6..........# ..........#hz~jqu c   centaur (wand, polearm, launcher, cor…)##........#hz~ju rh   hound (wandering) hz~ju ##..##.....# hz~ju ##....#####hz~j;v ;Press: ? - help, Shift-Dir - straight linehz~juv gAim: a centaur, wielding the +8 partisan of Vintain {freeze, rPois Str+3},  hz~jv Uwearing a +0 scale mail and an amulet of dissipation, quivering poisoned darts  hz~jv Rand carrying a +0 orcbow and a wand of iceblast (chance to call a sprite on  hz~j w attack: 46%, 92% to hit)  hz~j&w AThe bolt of acid hits the centaur! The acid corrodes the centaur!hz~j ;.hhz~j yAim: a centaur, wielding the +8 partisan of Vintain {freeze, rPois Str+3},  hz~j wearing a +0 scale mail and an amulet of dissipation, quivering poisoned darts  and carrying a +0 orcbow and a wand of iceblast (chance to call a sprite onttack: 46%, 92% to hit)  hz~j The bolt of acid hits the centaur! The acid corrodes the centaur!  The centaur is heavily wounded.hz~jq h.  The hound barks!  The centaur hits you with the +8 partisan of Vintain!hz~jM `chhz~j 25---------====100.0 (10hz~j hz~j f _The centaur freezes you. The centaur misses you.jz~jvEvoke which item? Wands jz~j b - a wand of acid (7) [!] read|quaff|evoke[?] describe selectedjz~jpjz~jjz~jgmalak the Shooter ....jz~jHRFormicid ..⌠.{jz~jHealth: 25/54 ===========------------- ....Magic: 7/9jz~j==================------ .F.#AC: 8Str: 13 jz~j . . #.######## ##.##EV: 11Int: 16 jz~j/..# .. #........####...##SH: 5jz~jMDex: 18 #..##.# #######..c.##.....#jz~jXL:  8 Next:  2% Place: Dungeon:7 ##....###....h..@#..###'###..#jz~jNoise: ====-----  Time: 4100.0 (0.0) .................##c........#jz~jۧa) +1 sling .................############jz~jxCast: Jinxbite ..........########jz~jWill/2 Jinx Gem (4900) ..........# ..........#jz~j1c   centaur (wand, polearm, launcher, cor…)##........#jz~jMph   hound jz~jjj#..##.....# ##....#####attack: 46%, 92% to hit)  jz~jHThe bolt of acid hits the centaur! The acid corrodes the centaur!  jz~jThe centaur is heavily wounded.The hound barks!  The centaur hits you with the +8 partisan of Vintain! jz~jQ_The centaur freezes you. The centaur misses you.jz~jt  gmalak the Shooter ....  Formicid .jz~j&.⌠.{  Health: 25/54 ===========------------- ....  Magic: 7/9jz~j==================------ .F.#  AC: 8jz~j,Str: 13 jz~j . . #.######## ##.##  EV: 11Int: 16 jz~j+..# .. #........####...##  SH: 5Dex: 18 jz~jm #..##.# #######..c.##.....#  XL:  8 Next:  2% Place: Dungeon:7 jz~j##....###....h..@#..###'###..#  Noise: ====-----  Time: 4100.0 (0.0) .................##c........#  a) +1 sling jz~j.................############  Cast: Jinxbite ..........########jz~js Will/2 Jinx Gem (4900) ..........# ..........# c   centaur (wand, polearm, launcher, cor…)##........#jz~j_ h   hound #..##.....# ##....#####jz~jAiming: Corrosive BoltPress: ? - help, Shift-Dir - straight lineAim: a centaur, wielding the +8 partisan of Vintain {freeze, rPois Str+3},  jz~j wearing a +0 scale mail and an amulet of dissipation, quivering poisoned darts  and carrying a +0 orcbow and a wand of iceblast (heavily wounded, corroded,  chance to call a sprite on attack: 46%, 92% to hit)jz~j[  gmalak the Shooter .jz~j[6...  Formicid ..⌠.{  Health: 25/54 ===========------------- .jz~j<\...  Magic: 7/9==================------ .F.#  AC: 8Str: 13 . . #.######## ##.##  EV: 11Int: 16 jz~j\..# .. #........####...##  SH: 5Dex: 18 #..##.# #######....##.....#  XL:  8 Next:  2% Place: Dungeon:7 jz~j\##....###....h..@#..###'###..#  Noise: ====-----  Time: 4100.0 (0.0) .................##c........#  a) +1 sling jz~j)].................############  Cast: Jinxbite ..........######## Will/2 Jinx Gem (4900) ..........# ..........#jz~jf] c   centaur (wand, polearm, launcher, cor…)##........# h   hound #..##.....# ##....#####Press: ? - help, Shift-Dir - straight linejz~j]Aim: a centaur, wielding the +8 partisan of Vintain {freeze, rPois Str+3},  wearing a +0 scale mail and an amulet of dissipation, quivering poisoned darts  and carrying a +0 orcbow and a wand of iceblast (heavily wounded, corroded,  chance to call a sprite on attack: 46%, 92% to hit)  The bolt of acid hits the centaur!jz~j7f3jz~jf... .⌠.{ jz~jf... F.#  . jz~jg ##.##  ..   ###jz~jWg]* .. ..jz~jgV .. .#jz~jgjz~jFhh   houndjz~jhjz~jAJ.hjz~j7(jz~j141.0 (1899chance to call a sprite on attack: 46%, 92% to hit)  The bolt of acid hits the centaur! jz~j_You kill the centaur!  Training target 3.0 for Evocations reached!  Training target 5.0 for Shields reached!  jz~j3OYour Shields skill increases to level 5!jz~jjz~jk _Your Evocations skill increases to level 3!kz~jK ) kz~j%PYou shoot a sling bullet. The sling bullet hits the hound.kz~jO:*kz~jZ .hThe hound is moderately wounded.A giggling sprite leaps out and smacks the hound with its own front paw.kz~jpb' kz~jb\(very drained)The hound is heavily wounded.kz~jEc===-2.1 (1.18kz~jjckz~jtkz~j{ kz~j|%_You block the hound's attack.kz~ji 4)))))))kz~jY ,*kz~j5 >......hkz~j5   The hound is heavily wounded. _You block the hound's attack.  kz~j5 You shoot a sling bullet. The sling bullet misses the hound.makes the hound trip over its own pawskz~j5 .  kz~jZ6 The hound is severely wounded.  The jinxing sprites lose interest in you.kz~j>7 F-30kz~jx7 GGem (4897) kz~j< kz~jl? e _The hound bites you but does no damage. The hound closely misses you.kz~j? lz~jHy  You shoot a sling bullet.  The sling bullet hits the hound but does no damage.lz~jU {The hound is severely wounded.64.2 (1.16lz~jYlz~jr]3 _You block the hound's attack.lz~j. .  lz~j;AYou shoot a sling bullet. The sling bullet hits the hound!lz~j8(lz~j45F {lz~j:j85.35lz~j?lz~jAI _You kill the hound!lz~je 1.####.....##+#lz~j  ...  .⌠.{ lz~j< ...  { F.# lz~j . #.######## ##.## lz~j .# .. #........####...## lz~jל ..##.# #######..@.##.....# #....###lz~j F#..###'###lz~j/ u##.........# lz~jQ C......#############lz~jq #######lz~j +# .lz~j ,.lz~j T ..##.....#lz~j B{lz~j 8===---604lz~j lz~j lz~j {The sling bullet hits the hound! _You kill the hound!  lz~j+ h - 6 poisoned darts (gained 2); c - a wand of iceblast (5)  i - an amulet of dissipationnow have 193 gold pieces (gained 38).  Things that are here:lz~j u7=---7.3 (2lz~j :3lz~je lz~j/ _the +8 partisan of Vintain {freeze, rPois Str+3}; a +0 orcbow; a +0 scale mailoz~jcoz~j $oz~jO Gear: 9/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +1 sling (weapon) oz~j 8 e - a +1 short sword of freezing oz~j Missiles (go to first with ()h - 6 poisoned darts oz~j Armour (go to first with [)  f - a +0 buckler (worn) oz~j> n g - the +2 robe of Ashenzari's Fury (worn) {Harm rPois Int-3}b - a +0 robe oz~jd bJewellery (go to first with "=) oz~j ? c - a +6 ring of intelligence (worn) oz~j * d - a +4 ring of protection (worn)oz~j 2i - an amulet of dissipationpz~j) pz~jX. pz~j2 \.####.....##+# gmalak the ShooterFormicid...Health: 27/54 ============------------.⌠.{pz~j2 0Magic: 8/9pz~j2 =====================---...AC: 8Str: 13{pz~j3 AF.#EV: 11pz~j*3 Int: 16. #.######## ##.##SH: 5Dex: 18 pz~j3 .# .. #........####...##pz~j3 XL:  8 Next: 18% Place: Dungeon:7 pz~j3 ..##.# #######..@.##.....#pz~j4 Noise: ---------  Time: 4107.3 (0.0) #....###........#..###'###..#pz~jW4 4a) +1 sling pz~j4 ................##.........#Cast: Jinxbite pz~j5 ................############Will/2 Gem (4893) .........######## .........# .........# pz~j5 #........# ..##.....# _You kill the hound!h - 6 poisoned darts (gained 2); c - a wand of iceblast (5)  i - an amulet of dissipation  pz~j6 0You now have 193 gold pieces (gained 38).  pz~jx6 Things that are here: _the +8 partisan of Vintain {freeze, rPois Str+3}; a +0 orcbow; a +0 scale mailpz~j: pz~j: pz~j= pz~j1? pz~jh pz~js $pz~js Pick up what? 9/52 gear slots (_ for help) Hand Weapons (select all with ))pz~jDt a - a +0 orcbow  b - the +8 partisan of Vintain {freeze, rPois Str+3} pz~jt hArmour (select all with [)pz~jt /c - a +0 scale mail pz~j/u [Up|Down] select[Esc] exit pz~ju Letters toggle [.|Space] toggle selected[top]qz~j3rz~j11  a + a +0 orcbowrz~j1f[Enter] accept (1 chosen)rz~j }  a + a +0 orcbow  b + the +8 partisan of Vintain {freeze, rPois Str+3}rz~j 2sz~j߅sz~jsz~jN.####.....##+# gmalak the ShooterFormicid...sz~j|Health: 27/54 ============------------.⌠.{Magic: 8/9sz~j=====================---...AC: 8Str: 13{F.#EV: 11sz~jInt: 16. #.######## ##.##SH: 5Dex: 18 .# .. #........####...##sz~j&XL:  8 Next: 18% Place: Dungeon:7 ..##.# #######..@.##.....#sz~j<+Noise: ---------  Time: 4107.3 (0.0) #....###........#..###'###..#a) +1 sling sz~ja................##.........#Cast: Jinxbite sz~j................############Will/2 Gem (4893) sz~j].........######## .........# .........# sz~jÏ#........# ..##.....# _You kill the hound!h - 6 poisoned darts (gained 2); c - a wand of iceblast (5)  sz~jni - an amulet of dissipation  You now have 193 gold pieces (gained 38).  Things that are here: sz~j_the +8 partisan of Vintain {freeze, rPois Str+3}; a +0 orcbow; a +0 scale mailsz~j͕h {  j - a +0 orcbowsz~jDO8.3 (12sz~jisz~jsz~j| _k - the +8 partisan of Vintain {freeze, rPois Str+3}sz~j${sz~j~Gear: 11/52 gear slots (Left/Right/Tab to switch category) sz~j~RHand Weapons (go to first with ))  a - a +1 sling (weapon)  e - a +1 short sword of freezingj - a +0 orcbow  k - the +8 partisan of Vintain {freeze, rPois Str+3} sz~jMissiles (go to first with ()h - 6 poisoned darts Armour (go to first with [) sz~j[A f - a +0 buckler (worn)  g - the +2 robe of Ashenzari's Fury (worn) {Harm rPois Int-3}b - a +0 robe Jewellery (go to first with "=)  c - a +6 ring of intelligence (worn) sz~j\ d - a +4 ring of protection (worn)i - an amulet of dissipationtz~jtz~jFZk - the +8 partisan of Vintain {freeze, rPois Str+3}. tz~jRA long polearm with sharp protrusions on either side of the spearhead. tz~j?Base accuracy: +1 Base damage: 14 Base attack delay: 1.7 tz~jKThis weapon's minimum attack delay (0.7) is reached at skill level 20. tz~j*z Your skill: 0.0; use (s) to set 20.0 as a target for Polearms.  tz~jR? At 100% training you would reach 20.0 in about 5.5 XLs. tz~juCYour +0 buckler slightly slows your attacks with this weapon. tz~j$ Current attack delay: 1.7. tz~jQDamage rating: 23 (Base 14 x 107% (Str) x 101% (Skill) + 8 (Ench)). tz~j[Freeze: It freezes victims, dealing an additional one-quarter of any damage tz~jNOthat pierces defenders' armour. It may also slow down cold-blooded tz~jxcreatures. tz~j-rPois: It protects you from poison. tz~j/Str+3: It affects your strength (+3). tz~j,If you switch to wielding this weapon: tz~j0~Your EV would increase by 0.1 (11.1 -> 11.2). Your spell failure would improve by up to 1% (press '!' for details). tz~jZ(w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.vz~j5vz~jN vz~j.####.....##+# gmalak the ShooterFormicid...vz~j)Health: 27/54 ============------------.⌠.{Magic: 8/9=====================---{vz~j>...AC: 8Str: 13F.#EV: 11vz~jInt: 16. #.######## ##.##SH: 5vz~jDex: 18 .# .. #........####...##vz~jbXL:  8 Next: 18% Place: Dungeon:7 ..##.# #######..@.##.....#Noise: ---------  Time: 4108.3 (0.0) vz~j#....###........#..###'###..#a) +1 sling vz~j6................##.........#Cast: Jinxbite ................############vz~jWill/2 Gem (4892) .........######## .........# .........# #........# ..##.....#vz~ji - an amulet of dissipation  You now have 193 gold pieces (gained 38).  Things that are here: vz~j_the +8 partisan of Vintain {freeze, rPois Str+3}; a +0 orcbow; a +0 scale mail  j - a +0 orcbow vz~j[g_k - the +8 partisan of Vintain {freeze, rPois Str+3}vz~jvz~jke9.3 (11vz~j}vz~jP _You drop the +8 partisan of Vintain {freeze, rPois Str+3}.wz~jjwz~jmGear: 10/52 gear slots (Left/Right/Tab to switch category) wz~jnHand Weapons (go to first with ))  a - a +1 sling (weapon)  e - a +1 short sword of freezingj - a +0 orcbow wz~j7nMissiles (go to first with ()h - 6 poisoned darts wz~jcnArmour (go to first with [)  f - a +0 buckler (worn)  g - the +2 robe of Ashenzari's Fury (worn) {Harm rPois Int-3}wz~jnb - a +0 robe Jewellery (go to first with "=) wz~jni c - a +6 ring of intelligence (worn)  d - a +4 ring of protection (worn)wz~jn2i - an amulet of dissipationxz~jRj - a +0 orcbow. A recurved bow, crudely crafted from troll-bone and warg hair. The cave orcs' use of archery, so unlike their surface-dwelling ancestors, shows the influence of their elvish allies. xz~jBase accuracy: -3 Base damage: 11 Base attack delay: 1.5 This weapon's minimum attack delay (0.7) is reached at skill level 16.  Your skill: 6.7; use (s) to set 16.0 as a target for Ranged Weapons.  At 100% training you reach 16.0 in about 3.4 XLs. Your +0 buckler slightly slows your attacks with this weapon. xz~jҘrWearing heavy armour would reduce your attack speed with this weapon.  Current attack delay: 1.2. xz~jDamage rating: 15 (Base 11 x 120% (Dex) x 115% (Skill)). This weapon falls into the 'Ranged Weapons' category. It is a weapon for one hand-pair. xz~jQIt can be maximally enchanted to +9. You took it off a centaur on level 7 of the Dungeon. (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.xz~j ^ xz~j<^ xz~jb xz~je .####.....##+# gmalak the ShooterFormicid...xz~je Health: 27/54 ============------------.⌠.{Magic: 8/9=====================---{...AC: 8Str: 13F.#xz~j*f ;EV: 11Int: 16. #.######## ##.##SH: 5Dex: 18 xz~jUf .# .. #........####...##xz~jf XL:  8 Next: 18% Place: Dungeon:7 ..##.# #######..@.##.....#Noise: ---------  Time: 4109.3 (0.0) xz~jf N#....###........#..###'###..#j) +0 orcbow ................##.........#xz~jf 0Fire: j) +0 orcbow ................############Will/2 Gem (4891) .........######## .........# xz~jg b.........# #........# ..##.....#Things that are here: xz~j1g _the +8 partisan of Vintain {freeze, rPois Str+3}; a +0 orcbow; a +0 scale mail  j - a +0 orcbow xz~jZg _k - the +8 partisan of Vintain {freeze, rPois Str+3} _You drop the +8 partisan of Vintain {freeze, rPois Str+3}.  You unwield your +1 sling.xz~jl C{xz~jl 810.3 (10xz~jo xz~jPq  _the +8 partisan of Vintain {freeze, rPois Str+3}; a +0 orcbow; a +0 scale mail  j - a +0 orcbow _k - the +8 partisan of Vintain {freeze, rPois Str+3} _You drop the +8 partisan of Vintain {freeze, rPois Str+3}.  You unwield your +1 sling. _j - a +0 orcbow (weapon)xz~jxz~jx $xz~j Gear: 10/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with )) xz~j 2 j - a +0 orcbow (weapon) xz~j!L a - a +1 sling  e - a +1 short sword of freezing xz~jB!Missiles (go to first with ()h - 6 poisoned darts xz~j{!`Armour (go to first with [) xz~j!2 f - a +0 buckler (worn) xz~j!n g - the +2 robe of Ashenzari's Fury (worn) {Harm rPois Int-3}b - a +0 robe xz~j"Jewellery (go to first with "=)  c - a +6 ring of intelligence (worn) xz~jB"* d - a +4 ring of protection (worn)xz~jd"2i - an amulet of dissipationyz~j j - a +0 orcbow (weapon). A recurved bow, crudely crafted from troll-bone and warg hair. The cave orcs' use of archery, so unlike their surface-dwelling ancestors, shows the influence yz~j aof their elvish allies. Base accuracy: -3 Base damage: 11 Base attack delay: 1.5 This weapon's minimum attack delay (0.7) is reached at skill level 16.  Your skill: 6.7; use (s) to set 16.0 as a target for Ranged Weapons.  At 100% training you reach 16.0 in about 3.4 XLs. Your +0 buckler slightly slows your attacks with this weapon. Wearing heavy armour would reduce your attack speed with this weapon.  Current attack delay: 1.2. Damage rating: 15 (Base 11 x 120% (Dex) x 115% (Skill)). yz~j 4This weapon falls into the 'Ranged Weapons' category. It is a weapon for one hand-pair. It can be maximally enchanted to +9. You took it off a centaur on level 7 of the Dungeon. (q)uiver, (u)nwield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.zz~j, zz~j{zGear: 10/52 gear slots (Left/Right/Tab to switch category) zz~jHand Weapons (go to first with ))  j - a +0 orcbow (weapon) zz~j7 a - a +1 sling zz~j0 e - a +1 short sword of freezing zz~j*Missiles (go to first with ()  h - 6 poisoned darts zz~jArmour (go to first with [)  f - a +0 buckler (worn) zz~jX g - the +2 robe of Ashenzari's Fury (worn) {Harm rPois Int-3} zz~j- b - a +0 robe zz~j{Jewellery (go to first with "=) zz~jE? c - a +6 ring of intelligence (worn) zz~jo_ d - a +4 ring of protection (worn)  i - an amulet of dissipation{z~jCX 7a - a +1 sling. {z~jX OA piece of cloth and leather for launching stones, adequate for hunting small game like rabbits or goblins. Base accuracy: +0 Base damage: 7 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.  Your skill: 6.7; use (s) to set 14.0 as a target for Ranged Weapons.  At 100% training you reach 14.0 in about 2.6 XLs. Your +0 buckler slightly slows your attacks with this weapon. Wearing heavy armour would reduce your attack speed with this weapon. {z~jX  Current attack delay: 1.1. Damage rating: 10 (Base 7 x 120% (Dex) x 115% (Skill) + 1 (Ench)). This weapon falls into the 'Ranged Weapons' category. It is a weapon for one hand-pair. It can be maximally enchanted to +9. {z~jVY Stash search prefixes: {inventory} {Ranged Weapons} {one-handed} {ranged weapon}Menu/colouring prefixes: identified enchanted ranged weapon (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.|z~jW Gear: 10/52 gear slots (Left/Right/Tab to switch category) |z~jHand Weapons (go to first with ))  j - a +0 orcbow (weapon)  a - a +1 sling  e - a +1 short sword of freezing Missiles (go to first with ()  h - 6 poisoned darts |z~jIArmour (go to first with [)  f - a +0 buckler (worn)  g - the +2 robe of Ashenzari's Fury (worn) {Harm rPois Int-3}  b - a +0 robe |z~jbJewellery (go to first with "=) |z~j( c - a +6 ring of intelligence (worn)  d - a +4 ring of protection (worn)  i - an amulet of dissipation~z~jY~z~j]~z~j@a.####.....##+# gmalak the ShooterFormicid...~z~jmaHealth: 28/54 ============------------{.⌠.{Magic: 8/9~z~ja=====================---...AC: 8Str: 13F.#EV: 11~z~jaInt: 16. #.######## ##.##SH: 5~z~jaDex: 18 .# .. #........####...##~z~jb&XL:  8 Next: 18% Place: Dungeon:7 ..##.# #######..@.##.....#~z~j)b,Noise: ---------  Time: 4110.3 (0.0) #....###........#..###'###..#j) +0 orcbow ~z~jSb................##.........#~z~jvb0Fire: j) +0 orcbow ................############Will/2 Gem (4890) .........######## .........# ~z~jb0.........# #........# ..##.....# ~z~jb_the +8 partisan of Vintain {freeze, rPois Str+3}; a +0 orcbow; a +0 scale mail  j - a +0 orcbow _k - the +8 partisan of Vintain {freeze, rPois Str+3} _You drop the +8 partisan of Vintain {freeze, rPois Str+3}.  You unwield your +1 sling. _j - a +0 orcbow (weapon)~z~je~z~j[f~z~j3i~z~jj~z~j ~z~j % ~z~j  Skill  Level Cost  Apt Skill  Level Cost  Apt ~z~jp  a - Fighting   1.1   1.7  +1   j - Spellcasting   1.1   2.0   0  ~z~j ^    ~z~j S    ~z~j-  b - Unarmed Combat   0.0   1.0   0   k - Hexes   4.0   3.5  +2  ~z~j  c - Throwing   0.0   1.0   0   l - Translocations   0.0   0.7  +2  ~z~j R    ~z~j m - Fire Magic   1.0   2.0   0  ~z~j*  d - Short Blades   0.0   1.0   0  ~z~jS S    ~z~j  e * Ranged Weapons   6.7   7.0   0   n - Evocations   3.0   3.4  +1  ~z~j ^    ~z~j T    ~z~jR f - Armour   0.0   0.8  +1  ~z~j{ T    ~z~j . g - Dodging   1.7   2.4  -1      ~z~j h - Shields   5.0   3.6  +3  ~z~j T    ~z~jE i - Stealth   3.0   2.4  +3  ~z~jl a    ~z~j _    ~z~j a    ~z~j _    ~z~j' a    ~z~jY _    ~z~j a    ~z~j         ~z~j0 l    ~z~jv T    ~z~j pThe relative cost of raising each skill is in cyan.  ~z~j The species aptitude is in white.  [?] Help~z~j G[=] set a skill target  ~z~jb [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsz~jkz~joz~jPs.####.....##+# gmalak the ShooterFormicidz~js...Health: 28/54 ============------------{.⌠.{z~jsMagic: 8/9=====================---...AC: 8Str: 13z~jsnF.#EV: 11Int: 16z~js. #.######## ##.##SH: 5Dex: 18 z~jt.# .. #........####...##XL:  8 Next: 18% Place: Dungeon:7 z~jt..##.# #######..@.##.....#Noise: ---------  Time: 4110.3 (0.0) #....###........#..###'###..#j) +0 orcbow ................##.........#Fire: j) +0 orcbow ................############Will/2 Gem (4890) .........######## .........# .........# #........# z~jtr..##.....# _the +8 partisan of Vintain {freeze, rPois Str+3}; a +0 orcbow; a +0 scale mail  j - a +0 orcbow _k - the +8 partisan of Vintain {freeze, rPois Str+3} _You drop the +8 partisan of Vintain {freeze, rPois Str+3}.  z~ju9You unwield your +1 sling. _j - a +0 orcbow (weapon)z~jwz~j(xz~jzz~j}z~j!Xz~jeGear: 10/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  j - a +0 orcbow (weapon)  a - a +1 sling  e - a +1 short sword of freezing Missiles (go to first with ()h - 6 poisoned darts Armour (go to first with [)  f - a +0 buckler (worn)  g - the +2 robe of Ashenzari's Fury (worn) {Harm rPois Int-3}b - a +0 robe z~jsfJewellery (go to first with "=)  c - a +6 ring of intelligence (worn)  d - a +4 ring of protection (worn)i - an amulet of dissipationz~j9  z~j i - an amulet of dissipation. An amulet which causes magic contamination and negative status effects upon the wearer to expire twice as quickly with time. You took it off a centaur on level 7 of the Dungeon. Stash search prefixes: {inventory} {Dissipate} {jewellery} Menu/colouring prefixes: identified jewellery z~j S(p)ut on, (d)rop, (=)adjust, or (i)nscribe.z~jZz~j [z~j_z~jmc.####.....##+# gmalak the ShooterFormicid...z~jcHealth: 28/54 ============------------{.⌠.{Magic: 8/9=====================---...AC: 8Str: 13z~jcF.#EV: 11Int: 16. #.######## ##.##z~j.dSH: 5Dex: 18 .# .. #........####...##XL:  8 Next: 18% Place: Dungeon:7 ..##.# #######..@.##.....#z~jWdNoise: ---------  Time: 4110.3 (0.0) #....###........#..###'###..#z~j|dj) +0 orcbow ................##.........#z~jd Fire: j) +0 orcbow ................############Will/2 Gem (4890) .........######## z~jd@.........# .........# #........# ..##.....# z~je _the +8 partisan of Vintain {freeze, rPois Str+3}; a +0 orcbow; a +0 scale mail  j - a +0 orcbow _k - the +8 partisan of Vintain {freeze, rPois Str+3} z~jDe_You drop the +8 partisan of Vintain {freeze, rPois Str+3}.  You unwield your +1 sling. _j - a +0 orcbow (weapon)z~jbhz~jiz~jkz~jZp {.......############Will/2 Gem (4890) z~jp######## .#... ..##.....#  You start putting on your amulet.z~jsf1.3 (189z~jtz~jdxM{. z~jx({z~j:ye2.3 (28z~j|z~j^ .{z~je3.3 (37z~jz~jH.{z~j:94.3 (46z~jz~jǐ@  { _You continue putting on your amulet of dissipation. x59===5.3 (55z~j z~j _Magic restored.  You finish putting on your amulet of dissipation.  You feel as though your troubles will go away faster.z~jCz~jz~j Y _i - an amulet of dissipation (worn)z~jz~j z~juz~jԪz~jʮ_4 _z~jgz~j?30=z~jL:3z~j8z~j:z~jB2z~jz~jz~jA===Gem (4881z~j+") z~jz~j n _You feel your willpower return.z~jB0z~j{z~jz~jx#1z~jD=79z~jz~jz~jB8z~jz~jz~jB7z~jz~jz~jEb2=6z~joz~jcz~jz~jB5z~jz~jz~jkB4z~jqz~j-z~jB3z~jz~jz~jiP3=2z~jz~jz~j:z~jB1z~jjz~jz~j@B0z~jz~jxz~j>4=z~j;69z~jkz~jz~j;B8z~jGz~jqz~jB7z~j\z~jrz~jB6z~jAz~jz~j(P5=5z~jTz~jz~j z~j B4z~j+ z~jz~jB3z~j1z~jz~j6#6z~jaU=2z~jvz~jz~jQB1z~jKz~jJz~jB0z~jz~jBz~jg7=59z~j z~j#z~j$B8z~j"%z~j'z~jH(B7z~jM)z~j+z~j+B6z~j,z~j)/z~j/T85z~j0z~j.3z~j3B4z~j4z~j6z~j@7B3z~jM8z~j:z~j;s39=2z~j <z~j>z~j>B1z~j?z~j Bz~jpBB0z~jCz~jFz~jqFC49z~jGz~jIz~jcJ]40=8z~jJz~jKz~jNX7z~jOz~jQz~jMRB6z~jwSz~jUz~j@V61=z~jjV:5z~jqWz~jYz~j/ZB4z~j8[z~j]z~j^,3z~j:^z~j,_z~jaz~jbB2z~jcz~jyez~jeZ2=1z~j8fz~jgz~jiz~jiB0z~jjz~jlz~jUmC39z~jpnz~jpz~jLq63=z~jxq:8z~jrz~jtz~j/uB7z~j)vz~j~xz~jxB6z~jyz~j|z~jr|B5z~j}z~jz~jzp4=4z~jz~jz~j B3z~jz~jz~jˇ,2z~j-z~jz~j0z~jZ5=1z~jz~jz~jz~jvB0z~jzz~jz~jC29z~jz~jz~jtB8z~jz~jz~j*Z6=7z~jVz~jTz~jz~jB6z~jz~jz~jB5z~jz~jMz~j`74z~jz~j1z~jB3z~jz~jz~jB2z~jz~j]z~jZ8=1z~j$z~jz~jz~jB0z~jz~jz~jOC19z~jZz~jnz~jػB8z~jz~jpz~jp9=7z~jz~jz~jtB6z~jkz~jz~j B5z~jz~jz~jq50=4z~jz~jz~jbB3z~j~z~jaz~jB2z~jz~jz~jqB1z~jz~jz~j}p1=0z~jz~jz~jC09z~jz~j z~jB8z~jz~jz~jf62=z~j:7z~jz~jz~jB6z~jz~j?z~jB5z~jz~jz~j=B4z~jSz~j{z~jp3=3z~jz~jz~j^B2z~jiz~jz~jB1z~jz~jz~j'64=z~jV:0z~jBz~jW1 _HP restored.z~j~ z~j D799z~j z~j z~jmz~jB8z~jz~jz~jNz~jB7z~jz~jz~jLz~jT=6z~jz~jz~j!z~j!B5z~jY"z~j#z~j&X4z~j'z~j(z~j*z~jA+B3z~j),z~js-z~jE/z~j/B2z~j0z~jY2z~j4z~jz4B1z~j5z~j/6z~j7z~jd8B0z~j8z~j9z~j;z~j;C89z~j<z~j=z~j?z~j?B8z~j@z~j8Bz~jCz~j DB7z~jDz~jEz~j)Gz~jnGB6z~jGz~jIz~jKz~j]KB5z~jKz~jOz~jPz~jPB4z~jfQz~jRz~jTz~j`TB3z~jUz~jVz~jWz~jXB2z~jXz~jYz~j^\j  You sense a monster nearby.z~jG`#########.##)#.# #.# #.......#.##.# #..###' z~j`#..>....#.#..#+##..##... .†......+.........##..# .######...#......# ..# .######)..###....#..# { z~j`.##.........'....#.# #.....##.##....'# ##..∩..##.##...@## .##.....##.##....# z~ja##.##....## ######........## ######..#...#..##..####.....#z~jla#'## ##..#.# .. ##...#..z~ja ........###.#.⌠ z~jd[219.3 (104.0){z~jeI1 _z~jhz~jjz~j z~jLevel 7 of the Dungeon <<<<>>>>^^^^^^^^^^^^^^^^^^^^^∩(Press ? for help) z~j#.##)#.# #.##.# #........#..#  #.##)#.# #.# { {#.# ###...##.#..#  #.##.#.# #.##.# #..###.#..#  #########.##)#.#  #.#    #.## ##.## #.#).# z~jv ###.......#.##.# #..###'  +###..## #..# #.#..#  #.#..>....#.#..#+##..##...  #..##..####..####.######  ##.†......+.........##..#  #..##..##.............#  #.######...#......# ..#  #..##.#...<.....####.#  #.######)..###....#..# {z~j #..#.#....###### #.#  #.##.........'....#.#  {#..#.#.#....##.#  #.##.....##.##....'#  l)K#..#+.#....##.#  z~j#.##..∩..##.##...@## .#o#..#.#.#....##.#  #.##.....##.##....# #..#..#......#z~jD#.#  #........##.##....## ...#..##....#.##.#  #....######........## .#.#..# .....#.##.# z~j #....######..#...#..##{ ..#..# ......#.##.#  #...........####.....# ##+## #.#....#z~j3#.#  #......#'##  ##..#.#     ..#....##.#  #..........  ##...# ... z~j #.>.# #.#  ######..........  ###.# .⌠.{#.####.#  z~j@#....'.......... #.# ... #.##.#  #.####..........  #.# F.# z~ji#.##.#  z~j#.####.......... .  #.######## ##.## ##  #.######.#z~j@bA stone staircase leading up (D:7)z~jS#......^......####.#..........#....###+###....###..#####.....#########...................#...........##   ##..................#....###......###.#..#..).....####........#####......##z~j<## #.>.......##.################.# #.#....!<#.z~j #.####.#  #.# #.#>.... #.##)#.# #.#  #.# #........#..# #.##)#.# #.# { { #.# ###...##.#..# #.##.#.# #.#  #.# #..###.#..# ###.##)#.#  #.#    #.## ##.## #.#)z~j.####.......#.##.# #..###'   +###..## #..# #.#..##.#..>....#.#..#+##..##...   #..##..####..####.#######.†......+.........##..#   #..##..##............####...#......# ..# z~j$  #..##.#...<.....#########)..###....#..# {  #..#.#....########.........'....#.# z~j  {#..#.#.#...##.....##.##....'#   l)K#..#+.#...z~j##..∩..##.##...@## .#o#..#.##.....##.##....# z~j\  #..#..#..##.##....##   ...#..##....#.# #....######........## z~j  .#.#..# .....#.# #....######..#...#..##{  ..#..# ......#.#z~j .####.....  ##+## #.#....#z~jv  #'##  ##..#.#      ..#....# z~j8z~jK#########.##)#.# #.#gmalak the Shooter #.......#.##.# #..###'Formicid #..>....#.#..#+##..##...Health: 54/54 ======================== .†......+.........##..#Magic: 9/9======================== .######...#......# ..#AC: 8Str: 13 .######)..###....#..# {EV: 11Int: 16 .##.........'....#.#SH: 5Dex: 18 .##.....##.##....'#XL:  8 Next: 18% Place: Dungeon:7 .##..∩..##.##...@##Noise: --------- z~j- Time: 4219.3 (0.0) .##.....##.##....#j) +0 orcbow ........##.##....##Fire: j) +0 orcbow ....######........##Gem (4781) ....######..#...#..##{ ...........####.....# ......#'## ##..#.# .......... ##...#..  ..........###.#.⌠  _i - an amulet of dissipation (worn) _You feel your willpower return. _HP restored. _You sense a monster nearby.Press: ? - help, v - describe, . - travelA stone staircase leading up.z~jz~ji4 _z~jaz~jb3z~jzhz~jjz~j_kI0 _z~jp79z~j"s,z~jjtX8z~juz~j:wz~jKzX7z~j{z~jm|z~j~z~j~B6z~jz~jz~jPX5z~j z~jz~j4z~jB4z~jDz~j ....###.###.#.#..#..).....## ##### #.>.......##.######## ##.##.#.####.#  z~j,#.##)#.# #.#  #.##)#.# #.# { #.##.#.# #.# ########.##)#.# #......#.##.# ##..###' ..>....#.#..#+##@.##...z~j26.3 (7 †......+.........##..# ######...#......##..# { ######)..###....#.. ##.........'....#.# ##.....##.##....'# ##..∩..##.##....## z~jD##.....##.##....#{##.##....##z~jz~j*z~jz~jjz~jkz~joz~j}z~jRz~jނX3z~jzz~jz~j܅B2z~jz~jgz~jz~jB1z~jz~jQz~jNz~jB0z~j@z~jz~j/z~ju;69z~jTz~jz~jz~jB8z~jz~j̟z~j z~j=B7z~jz~jz~jz~j B6z~jfz~j# ^.....####### #....# ........))..# #....# z~jZn.....######.# #....# ########## .....#....#.###....#####......... ...^.'.##.#.##.....#............. z~j.....####.#..........#....###+### .............#...........## ####.###.#.#..#..).....## z~j### #.>.......##@########z~j34.3 (8  ##.##.#.####.#  z~j #.##)#.# #.#  #.##)#.# #.#  z~jMV#.##.#.# #.#####.##)#.# ##.# .....#.##.# ##..###' z~j|>....#.#..#+##..##...+.........##..#z~jz~jʹz~jz~jnz~jnz~j"pz~juz~jIxz~jVzX5z~ja{z~jl}z~j}B4z~j~z~j z~jz~jCB3z~jZz~jz~joz~jņB2z~jz~j z~j݊z~j6B1z~jz~jCz~jTz~jB0z~j~z~j .####z~j# ###### ####### #....#))..# #....# z~jq#####.# #....# ############## .....#####............### .##.#.##.....#..@................40.3 (6 z~jE###.#..........#....###'###....## .......#...........## ##..... ###.#.#..#..).....####.... z~jt>.......##.############# .##.#.####.#z~j(##)#.# #.# .##)#.# #.###.#.# #.#z~j`z~jz~jz~j1z~jĚz~jz~jz~jfz~j$gz~j hz~jmz~jUs59z~jvn8z~jwz~jyz~j zB7z~jzz~j |z~j}JYou encounter a bullfrog.z~j%z~jD  ######  #....# # #....# z~j7.# #....# ###### ### #.###....#####....#####.. #.##.....#....# #....z~j#....###'###F...###..#...........## ##.... #z~j.#..#..).....## ##.... ....##.######## ########. #.####.# z~j #. F   bullfrog (wandering) #.# #.# #. z~jC#.# #.# #. #.# #.# #.z~j>,3.3 (3.z~jȆi{##Fz~jse4.3 (46z~jz~jË- _The bullfrog leaves your sight.z~jk z~j z~j z~j$ z~jǒ %  z~j xYou encounter a wight. It is wielding a +4 flail and carrying a wand of flame.z~jӖ ######  #....# # #....# z~j .# #....# # # .###....#####.#####. .##.....#......z~j7 # .#....###'###....###..##.z~jb ## .U##F. .#..#..).....## ..##.#z~j ##.######## ..#.# .####.# ..z~j #.# U   wight (wand, wandering) .# #.# .z~j #.# .# #.# #.# z~j ~.# #.# #.#z~jO Q0.Uz~j z~j͟ l5.3 (15 _z~jq z~j1 z~jEh######  #....# z~j# #....# # #....# #z~jМ] # ###....#####.z~j#####. z~j(,##.....#..z~jR##.z~j#....###'###....###..# .#.z~j2.## ...##F. z~ja#..#..).....## ...U##.###.######## ... z~j####.# :.....# #.# z~j# #.# ......# z~jXk# #.# ......' z~jƥ2U.z~jYU)z~j`64z~j·z~j9 _Found a parchment of Dispel Undead.z~j +###FAs you close the door, it creaks loudly!z~j{e.{.##...U.#.....#.....#z~jF   bullfrog......#......'z~jk======73z~jz~jz~jޤ z~j!_You hear a croak.z~jD ######  #....#  #....#  #....# # #....#####.#####....# #.....#.##.#....###+###F...###..# #...## .{.##... ..#..).....## ..U.##.# .# :.....# #.# z~j F 4F.z~jJ '..U................:...............z~j#K U   wight (wand)'...........'z~jP z~jtQ ------82z~jU z~j - _A wight opens the door.z~jʡ<####z~j1   ############## ##### ##....#####z~j....#####....# #.....#............F.........##.. .z~j#....###'###....###..#### #...........## ..U.##...... .z~j;.#..).....## ......##........### z~j.##.######## ........####### ## ....:..... ..z~j5..#'...........'z~jFz~j.z~jAz~j*F.z~j Uz~j<.z~jbz~j ------91z~jz~jCz~jbz~jco Ability - do what?Costz~jcLFailure  f - DigInstant, Drainz~jd50% g - Shaft Selfz~jKd Delayz~jvd0% z~jdg[?] toggle between ability selection and description.z~j z~j z~j gmalak the ShooterFormicidHealth: 54/54 ========================Magic: 9/9z~j 3========================######AC: 8Str: 13  #....#EV: 11Int: 16  #....#z~j -SH: 5z~j -Dex: 18  z~jJ #....# ############## ###### XL:  8 Next: 18% Place: Dungeon:7 z~jx ##....#####.....@F.....#####....# Noise: ---------  Time: 4249.3 (0.0) #.....#......................##.. j) +0 orcbow z~j ........#....###U###....###..#### Fire: j) +0 orcbow z~j #...........## ....##............ Gem (4751) ..#..).....## ......##........### .##.######## ........########.#z~j F   bullfrog ###.#....:.....# #.#z~j. U   wight (wand)#.#...........# #.#z~j[ I#.# '...........' #.# _The bullfrog leaves your sight. _You encounter a wight. It is wielding a +4 flail and carrying a wand of flame. _Found a parchment of Dispel Undead.  z~j ^As you close the door, it creaks loudly! _You hear a croak. _A wight opens the door.z~j z~j MDig Gem (4751) z~j z~jv P _You extend your mandibles.z~jJ#### ###   ######@####### ##### ##....#####F.....#####....# #.....#......................##.. .z~jS#....###U###....###..#### #...........## ....##..... ..#..).....## ......##........### .##.######## ........####### ##z~j ....:... #z~j  You dig through the rock wall. You feel drained.The bullfrog hits you but does no damage.z~jי@**z~j...z~juP: 43/51 (54)----====z~jo50.3 (1Drain Gem (4750) z~j!z~j#H _The wight zaps a wand. The puff of flame hits you!z~jD#### #@#   ######.####### ##### #z~jBE #....#####......F.....#####....# #.....#......................##.. .#....###U###....###..#### #...........## ....##...z~jEo... ..#..).....## ##........### z~j F.##.######## ........####### ## ....:z~jG4F.z~jJW U'  z~jJYou dig through the rock wall. You feel drained.The bullfrog attacks as it pursues you! The bullfrog completely misses you.z~jOz~jqPb49=---1z~jP;49z~jTz~j1W? _The bullfrog hits you but does no damage.z~jz~jz~jQz~jV F _Unknown command.z~jBjz~jjz~jmz~joF _Unknown command.z~j% z~j' Gear: 10/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  j - a +0 orcbow (weapon)  a - a +1 sling  e - a +1 short sword of freezing Missiles (go to first with ()z~jM( h - 6 poisoned darts Armour (go to first with [)  f - a +0 buckler (worn)  g - the +2 robe of Ashenzari's Fury (worn) {Harm rPois Int-3}b - a +0 robe Jewellery (go to first with "=)  c - a +6 ring of intelligence (worn)  d - a +4 ring of protection (worn) z~j( : i - an amulet of dissipation (worn)z~jO z~j z~j\ Mgmalak the ShooterFormicidHP: 43/49 (54) =====================---MP: 9/9========================AC: 8Str: 13EV: 11Int: 16  ######SH: 5z~j Dex: 18  #....####XL:  8 Next: 18% Place: Dungeon:7  #....##@#z~j Noise: ====-----  Time: 4251.3 (0.0)  #....# ######F####### ###### j) +0 orcbow ##....#####............#####....# Fire: j) +0 orcbow z~j c#.....#.........U............##.. Dig Drain Gem (4749) ........#....###'###....###..#### z~j* #...........## ....##............ F   bullfrog z~jY ..#..).....## ......##........### U   wight (wand) .##.######## ........########.# ###.#....:.....# #.# z~j _The wight zaps a wand. The puff of flame hits you!  You dig through the rock wall. You feel drained.The bullfrog attacks as it pursues you! The bullfrog completely misses you. z~j _The bullfrog hits you but does no damage. _Unknown command. _Unknown command.z~jfz~jz~jz~jNz~jz~j)Quiver which action? ([-] to clear) Items ([,] to cycle)Fire: j) +0 orcbow (quivered)z~jThrow: 6 darts (poison)Zap: wand of acid (6)Zap: wand of iceblast (5) Spells ([,] to cycle)  a - Cast: Jinxbite Abilities ([,] to cycle)Abil: DigAbil: Shaft Self [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onz~jz~jz~jMgmalak the ShooterFormicidHP: 43/49 (54) =====================---MP: 9/9========================AC: 8Str: 13EV: 11Int: 16  ######SH: 5z~jN(Dex: 18  #....####XL:  8 Next: 18% Place: Dungeon:7  #....##@#Noise: ====-----  Time: 4251.3 (0.0)  #....# ######F####### ###### j) +0 orcbow ##....#####............#####....# Cast: Jinxbite z~ja#.....#.........U............##.. Dig Drain Gem (4749) ........#....###'###....###..#### #...........## ....##............ F   bullfrog ..#..).....## ......##........### U   wight (wand) .##.######## ........########.# ###.#....:.....# #.# _The wight zaps a wand. The puff of flame hits you!  You dig through the rock wall. You feel drained.The bullfrog attacks as it pursues you! The bullfrog completely misses you. _The bullfrog hits you but does no damage. _Unknown command. _Unknown command.z~jz~jz~j%z~jW ^  You beckon some vexing sprites to accompany your attacks.z~j $4z~j 7------==--2.3 (1Will/2 Jinx Dig Drain Gem (4748) z~j z~j  z~j/ V_You feel your willpower being sapped. You block the bullfrog's attack.z~j )) You shoot an arrow. The arrow closely misses the bullfrog.The arrow hits the wight. U.  The wight is heavily damaged.F=-3.5 (1.27 _You block the bullfrog's attack. x2z~j  You shoot an arrow. The arrow hits the bullfrog.z~jv;*z~j3 F(very drained)The bullfrog is moderately wounded.A giggling sprite leaps out and smacks the bullfrog with its own front foot.  The bullfrog is heavily wounded.34.6 (1.16 _The bullfrog hits you. The bullfrog closely misses you.z~j 0   You shoot an arrow. The arrow hits the bullfrog.z~j"  The bullfrog is severely wounded.45.8 (1.25z~j z~jx w _You block the bullfrog's attack. The bullfrog closely misses you.z~j8 )z~j))))z~j))You shoot an arrow. The arrow closely misses the bullfrog.z~j0;*z~jJ FUz~jMq.'...  The arrow completely misses the wight.z~jA giggling sprite leaps out and makes the bullfrog trip over its own feet.  The bullfrog is severely wounded.z~j~------7.03z~j z~j? _The bullfrog hits you but does no damage.z~j \9 .z~j|\NYou shoot an arrow. The arrow hits the bullfrog.z~jm`U   wight (wand)z~j †You kill the bullfrog!The jinxing sprites lose interest in you.z~j9*z~jo;†z~j@tm 52-28.1 (1.1z~jtDig Drain Gem (4742)  _The wight zaps a wand. You block the puff of flame.z~jxz~jz z~j{a_Your Ranged Weapons skill increases to level 7!z~j\I)))))))z~jz~jd:z~j:0U.z~jAC .'..z~jB^.  You shoot an arrow. The arrow barely misses the wight.z~j\5-9.4 (1.31z~j:z~j_S _The wight closely misses you.z~j|  You shoot an arrow. The arrow hits the wight.z~j%  z~jHThe wight is almost destroyed.z~jÀ8===60.6 (1.20z~jz~jwz~j3 _You block the wight's attack.z~jZ l  You shoot an arrow.  The arrow hits the wight but does no damage.z~j`W  The wight is almost destroyed.z~jDaz~ja30/50------1.839z~jSez~jygu _The wight hits you with a +4 flail! You feel drained.z~jZ< ^  You beckon some vexing sprites to accompany your attacks.z~j@ a  You feel your willpower being sapped. The wight zaps a wand.z~j z~jY l29-------6z~j C------20z~j Jinx Dig Drain Gem (4738) z~j z~j  z~j> +_The puff of flame hits you.z~jul  You shoot an arrow.  The arrow hits the wight but does no damage.z~j;*z~j †The wight is almost destroyed.A giggling sprite leaps out and bonks the wight with its +4 flail.z~jr=/z~j2-35=4.0 (1.26z~j.z~jL _You destroy the wight!z~jk y ######....###.z~j ######@####### ###### #####............#####.... #.....#......................##.. ........#....###'###....###..####..........##..:..#.#...........# #.#z~j z~j '---z~j \50Drain Gem (4735) z~jh z~j  A giggling sprite leaps out and bonks the wight with its +4 flail. _You destroy the wight!a - a wand of flame (14)  z~j9 0You now have 213 gold pieces (gained 20).  z~jT qThings that are here:  a +4 flail; a +0 robe; a bullfrog corpsez~jp z~jW 30---6.0 (2Drain Gem (4734) z~jc z~j  z~j ^_The sprites lose interest in your situation.z~jz~jXUnequip which item? z~jHand Weapons (go to first with ))  j - a +0 orcbow (weapon) z~jOArmour (go to first with [)  f - a +0 buckler (worn) z~jC g - the +2 robe of Ashenzari's Fury (worn) {Harm rPois Int-3} z~jiJewellery (go to first with "=) z~j g c - a +6 ring of intelligence (worn)  d - a +4 ring of protection (worn) z~j5, i - an amulet of dissipation (worn)z~j~[?] describe selected [!] unequip|take off|removez~j|[tab] equip|unequipz~j/.z~j_w7  j - a +0 orcbow (weapon) z~jw@ f - a +0 buckler (worn)z~j z~j z~j gmalak the ShooterFormicidHP: 30/52 (54) =============-----------MP: 6/9================--------AC: 8z~j Str: 13  ######EV: 11Int: 16  #....####SH: 5z~j Dex: 18  #....##.#XL:  8 Next: 35% Place: Dungeon:7  z~j] y#....# ######@####### ###### Noise: ---------  Time: 4266.0 (0.0) ##....#####............#####....# j) +0 orcbow #.....#......................##.. Cast: Jinxbite z~j _........#....###'###....###..#### Will/2 Drain Gem (4734) #...........## ....##............ ..#..).....## ......##........### z~j .##.######## ........########.# ###.#....:.....# #.##.#z~j ...........# #.# _You destroy the wight!a - a wand of flame (14)  z~j LYou now have 213 gold pieces (gained 20).  Things that are here:  z~j a +4 flail; a +0 robe; a bullfrog corpse _The sprites lose interest in your situation.z~jg P  Okay, then.z~jd z~jh z~jv . _z~jI  ######....###.######)####### ###### #z~j ####.....@......#####.... #.....#..........##.. z~j2!........#....###'###....###..#### #....## ....##..............z~j!{### ........###.......z~j!#.# '...........' #.#z~j4z~jA8l7.0 (13 _z~j>z~j@z~j&gmalak the ShooterFormicidHP: 30/52 (54) =============-----------MP: 6/9================--------######AC: 8Str: 13  #....####EV: 11z~jlInt: 16  #....##.#z~jPSH: 5Dex: 18  z~j(#....# ######)####### ###### XL:  8 Next: 35% Place: Dungeon:7 z~jI##....#####.....@......#####....# Noise: ---------  Time: 4267.0 (0.0) #.....#......................##.. j) +0 orcbow z~je........#....###'###....###..#### Cast: Jinxbite z~j#...........## ....##............ Will/2 Drain Gem (4733) z~j..#..).....## ......##........### z~jo.##.######## ........########.# ###.#z~j....:.....# #.##.#z~j...........# #.##.# '...........' #.#Things that are here:  z~ja +4 flail; a +0 robe; a bullfrog corpse _The sprites lose interest in your situation. z~j53_Okay, then.z~jOWPress: ? - help, v - describe, . - travelThe floor.z~jW1@.z~jB`Z.'An open door.z~jGZ'.The floor.z~j-O ?..z~j ?..z~j!.:a +4 flail; a +0 robe; a bullfrog corpse _The sprites lose interest in your situation.Okay, then. z~j% Press: ? - help, v - describe, . - travel, g - get itemItem here: a parchment of Dispel Undead.z~j lgmalak the ShooterFormicidz~j HP: 30/52 (54) =============-----------MP: 6/9================--------z~jw ######AC: 8Str: 13  #....####EV: 11z~j Int: 16  #....##.#SH: 5Dex: 18  z~j #....# ######)####### ###### XL:  8 Next: 35% Place: Dungeon:7 z~j ##....#####.....@......#####....# Noise: ---------  Time: 4267.0 (0.0) #.....#......................##.. j) +0 orcbow ........#....###'###....###..#### Cast: Jinxbite z~j G#...........## ....##............ Will/2 Drain Gem (4733) ..#..).....## ......##........### .##.######## ........########.# ###.#z~jv ....:.....# #.##.#z~j ...........# #.##.# '...........' #.#a +4 flail; a +0 robe; a bullfrog corpse z~j _The sprites lose interest in your situation. _Okay, then.Press: ? - help, v - describe, . - travel, g - get itemz~jU OItem here: a parchment of Dispel Undead.  The floor.z~j1 z~j" z~j}$ . _z~jJ l ######....###.######)####### ###### #####............#####.... #.....#..........##.. z~jK #........#....###'###....###..#### #....## ....##............ ..#..).....## ......##..###...........:........'...........'#.##.#z~j.Q z~jBR l8.0 (12 _z~j8V z~j|W {~j!{~j0"{~j#{~j){~j,{~j>/X1{~j\1@  There is an open door here.{~jm4{~j41=7==0 _{~j6{~j8{~j\;{~j;C29{~j=={~j;?{~jA{~jAB8{~joC{~jE{~jG{~jG{~jeH:7{~jI{~jMb  You pick up a parchment of Dispel Undead and begin reading...{~jMy2===6{~jO{~jS #....##.##....# ######)####### ###### ##....#####............#####....# {~jS#.....#......................##.. ........#....###'###....###..#### {~jSz#...........##.....##............ {~jSc..#..).....##.......##........ .##.########.........########.# ##.# #{~jTU# #.# 74.0 (6 {~j=T #.# #...........# #.#  #.# .'...........'. #.# {~j[T #.# ##...........#. #.#  ##.# #..{~jTK..# ##..###' ##.........## +###..##  #..##... #### #..##..#{~jT4  ..##..# ##.....## #..##..  .##..##..##. {~jSV{~jY{~jZF _You add the spell Dispel Undead to your library.{~j{~j]{~jՇ{~j{~jLn5{~jV{~j]{~jIDrain Gem (4724{~j") {~j${~jQn _You feel your willpower return.{~jy93{~j՜U=3{~j{~j{~j{~j B2{~jN{~j@  There is an open door here.{~jt{~j[8===1 {~j_{~jF{~j{~j{~jDB0{~j{~j{~j{~jg4=19{~ji{~j#### ### ...# #.#{~j1.# ######)####### ###### ..#####............#####....#### ...#............{~jU....##....#81.0 (7 {~j5.....#....###'###....###..#####.. .........##.....##............... {~jR..).....##.......##........#####. .########.........########.# #. {~jo.# #...........# #.# #. {~j.# #...........# #.# #.# .'...........'. #.# ## ##...........#. #.#{~jF{~jȼ{~j/{~j߳{~j{~jp{~jc{~jn8{~j{~j{~jV===7{~jV{~j{~j{~jex5=6{~j{~j  ######  #....# ###  #....# #.# {~j@ #....# ######)####### ###### ##....#####...#####.... #.....#..@......##..{~j4.0 (3...#....###'###....###..#### {~j7^#...##.....##..{~jS#..).....##.......##........###.########.........########.# {~jP###.# #...........# #.#  #.# #...........# #.# {~j/ #.# .'...........'. #.#  #.# ##...#. #.#{~jC{~j{~j{~j+BT+...............{~jfBO....................'...........'{~jCe5.0 (15{~jBJ{~jM {~jM#_You close the door.{~j 3{~j {~j n4{~j {~j ,3{~j {~j0 {~j n _You start resting.Magic restored.{~j\ V6=...{~jp +7.0 (2{~jD [9===8.0 (3{~jf A2 _{~j {~j {~j{~j{~j{~jD{~jJX1{~j{~jB0{~j{~j{~jt37=09{~jZ{~jN{~jV===8{~j{~j {~j B7{~j {~j {~jE B6{~jR{~j{~jr8=5{~jH{~j{~jB4{~j){~j6X3{~j{~j{~jB2{~j{~j{~jR#9{~j{M=1{~j {~jQ#{~j#B0{~j${~j'{~j'D699{~j({~j*{~j"+A40={~jx+08{~j,{~j.{~jU/B7{~jh0{~jf2{~j2B6{~j3{~j5{~j$6B5{~j7{~j%9{~j9`14{~j:{~j<{~j9=B3{~j>{~j@{~jAB2{~j{~j2=1{~j {~j^ {~j B0{~j {~j<{~jC89{~j{~j{~jWB8{~j{~j{~j {~jri3=7{~j{~j{~jsB6{~j{~j{~jB5{~j!{~j$#{~jx#{~j#i4=4{~j${~j'{~j]'B3{~j({~j*{~j+B2{~jc,{~j.{~j.B1{~j0{~ju2{~j2{~j!3S5=0{~jr3{~jp4{~j:798{~j:{~j <{~j{>{~j>B7{~j@{~j}B{~jB{~j&Ci6=6{~jD{~jF{~jFGB5{~jH{~jJ{~jJB4{~jL{~jPN{~jN{~jNi7=3{~j7P{~jnR{~jRB2{~jS{~j9V{~jtV,1{~jV{~jW{~jY{~j8ZB0{~j[{~j]{~j#^{~jV^/8={~j^;69{~j_{~ja{~j;bB8{~jc{~je{~jfB7{~jcg{~ji{~jjp9=6{~jk{~jm{~jnB5{~j9o{~jq{~jqB4{~j!s{~ju{~juB3{~jv{~jx{~jFy{~jyj50=2{~jz{~j*}{~j}B1{~j~{~j){~jB0{~jƂ{~jDŽ{~j?[1=59{~j{~j{~j̈{~j7B8{~jA{~j{~j8B7{~jƓ{~j{~jNB6{~j{~jk _You start resting.HP restored.{~j{~j1344.0 (56.0){~jϤ2=5.0 (575 _{~j%{~jƨ{~j{~jl{~jA{~jQ{~j{~j4{~jB3{~jO{~j{~j{~j=,2{~j\{~j{~j{~j{~jT=1{~jN{~j{~j{~jIB0{~jV{~j{~j{~jC49{~j{~j{~jX{~jB8{~j{~j{~j{~jUB7{~j{~j{~j{~jXB6{~j{~j{~j{~joB5{~j{~j{~j4{~jB4{~j{~j{~j{~jWB3{~j"{~j####<##.# #.#######{~j0V ###  #........ #.#  #..###### ####)####### ###### #..# {~jX............#####....#####..# ................@##....##..# #57.0 (12{~jz###+###....###..#####.....## ##.....##..................# {~jQ#.......##........########. .{~jM........########.# #.#....!<#. ..........# #.# #.#>.....#.{~j  ..........# #.# #........#.{~j  ..........'. #.# ###...##.#.  {~j8..........#. #.# #..###.#. {~j{~jy{~j{~j{~j3{~j{~j{~j521{~jR{~jX0{~jm{~jK{~jY39{~jL{~jg{~j{~jB8{~jL{~j]{~j{~j B7{~j {~j {~jM {~j B6{~jT {~j{~j{~jB5{~j{~j{~jX4{~j{~jQ{~jnn3{~jr{~jy{~jB2{~ja{~j{~j{~jB1{~j0{~j{~j({~jB0{~j{~j{~j-!Y29{~j!{~jP'           ###   #<#   #.#   #@#########  71.0 (14 #.........#   #..######.#  ### ###### #..# #.#  #####....#####..# #.#  .##....##..# #.#  ###..#####.....######.#  ........#......#  ######......###..#  {~j({~j){~jm{~jm{~jzn{~jt{~j:v{~jzn8{~j|{~j|,7{~j|{~j}{~j{~j{~jGB6{~j{~j.{~jD{~jB5{~jR{~j"{~jߊ{~jTB4{~j{~j-{~j{~jB3{~j!{~j{~jϕ{~j$B2{~j{~j:{~jS{~jޜB1{~j!{~jr{~j{~j?:0{~j{~j{~jY19{~j\{~jR  There is a stone staircase leading down here.{~j8{~jI8 _{~j<{~j+{~jO{~jB7{~j{~j{~jB6{~jR{~jk{~jI{~j1{~jB5{~j{~j{~j{~jB4{~j{~jl{~j0{~j,3{~j{~j{~j{~j:X2{~j{~j{~j{~j{B1{~j{~j#{~j{~j#B0{~j{~j/{~j{~jgC09{~j4{~j{~j{~jB8{~j{~j{~j{~jVB7{~j${~j{~j{~j1,6{~jY{~j-{~j6{~jl{~jB5{~jJ{~j{~j.{~jB4{~j {~j {~j{~jVB3{~jg{~j{~j{~j B2{~j1{~j{~j{~jB1{~j{~j{~j!{~jA"B0{~j"{~jY${~j%{~j3&D599{~j&{~j'{~j){~j),8{~j*{~j*{~j+{~j-{~j).B7{~j.{~j/{~jb2j  You sense a monster nearby.{~j[6.#.#..##.....#.# ..#..##......#.# ##+###..#.#....# #....#....# ...{~j6#.####.>.## .⌠.{{~j6{ #.# #.### ...{~j6k#.# #.# {~j6F.# { { #.# #.#  {~j7##.####@# #.##### {~j<7q##...## ........####'#...# {~j_7#.....# ....#..........#.# '###..## ............#.# {~j7......# ###..........#.# ######### ########'#.#.#{~j77 #.#.#.#{~j7n #.#.#.# #.#.#.#{~j+;.404.0 (33{~j<I6 _{~j>{~j@{~j > .......#.#{~j s ##+###..#.#....# {~j8 E#....#....#...{~j  #.####.>.## .⌠.{{~j q{ #.# #.#{~jh ) ...{~j  #.# #.# {~j F.# { { #.# #.#{~jL ##.## ####'###.# #.##### {~j ###...## #......@.####'#...#..#{~j >#..........#.# {~jY b.###'###..## ............#.# {~j b.........# ###..........#.# {~j M########## ########'{~j !#.#.#{~j ' #.{~j '#.#.# {~js 6 #.#.#.# {~j W #.#.#.##..#.#.#.#{~j {~j #5.0 (1{~j 2.0)5{~j {~j {~jg {~j C.##.# {~jn b..#..##......#.# {~j ##+###..#.#....#  #....#....# {~j ...  #.####.>.{~j4 .⌠.{{ #.# #.###{~jo ... #.# #.# {~j F.# { { #.# #.# {~j ( ##.## ####'###@# #.##### ## #........####'#...# {~j$ #.....# .....#..........#.# {~jb ###'###..## ............#.# ........# ###.........{~j .#.# ######### ########'#.#.# {~jF " {~j {~jЋ J64{~j {~j {~j {~jM ...#..###.#..##...#..##......###+###..#{~j #....#......  #.####.>.##⌠.{{~j{##{~j...  F.# { {  {~j4 ##.## ####'###.# #.#### #{~jUi#...## #........####'#.. #{~ju.....# .....#..... ###'###..## ............#.##{~j&.##{~jO!{~j!`73{~j${~jW&{~jV &M #..#..#..... ...#..##.#.#..##...#..##......#{~j ##+###..# #....#......  #.####.>.##⌠.{{~j {##...  F.# { { {~j   ##.## ####'###.# #.#### #{~j #...## #........####'#.. #.....# .....#..........#.#.{~j- D##.....{~j{~j{`82{~j{~jd{~jQM.#o#..#.#.#{~j #..#..#..... ...#..##.{~jc:#.#..##..{~jI..#..##......#{~j:##+###..#{~j {~j:#....#....{~j.. {~j3 #.####.>.##⌠.{{##...  F.# { {  {~j ##.## ####'###.# #.#### {~j##...## #........####'#...#.######{~j{~j`91{~j?{~j {~j# {~j$ {~j$ {~j* {~j+ {~j/n0 {~j0 {~j0C89 {~j2 {~j3 {~j6 {~j"7B8 {~j8 {~j9 {~j; {~j:=B7 {~j= {~jL? {~jKA {~jAB6 {~j$C {~jtD {~jF {~jF {~jF:5 {~jG {~jxI {~j\L {~jLB4 {~jQM {~jR {~jR...## +###..## #..# #.#..#  {~j Sx..## #..##..####..####.######  {~j4Sp.## #..##..##.............# {~j[Sg#..##.#...<.....####.# {~jSo#..#.#....###### #.# {~jS|{#..#.#.#....# #.# {~jFTl)K#..#+.#....# #.# {~jvT .#o#..#.#.#....# #.# {~jT #..#..#..@...# #.# {~jU16.0 (7 ...#..##....#.# #.# .#.#..##.....#.# #.# {~jV ..#..##......#.# #.# ##+###..#.#....# #.# #....#....# #.# #.####.>.## {~jWW #.# { { #.# #.### {~jW #.# #.# #.# {~jX/ #.# {~jyY {~j_ {~j` {~j  {~ji  {~j  {~j  {~j  {~jI X3 {~j  {~j X2 {~j\  {~j  {~j  {~j B1 {~jǡ  {~j'  {~jG  {~j B0 {~jƦ  {~j  {~j  {~jש C79 {~jŪ  {~j R  There is an escape hatch in the ceiling here. {~jf  {~j I8 _ {~jG  {~j۳  {~jo  {~jV B7 {~j  {~j<  {~jA  {~j B6 {~j  {~jl ...............#......#  #........#####......###..#   {~j ########.# #.#....!<#..#   {~j .# #.# #.#>.....#..#   {~j .# #.# #........#..#   {~jc .'. #.# ###...##.#..#   {~j .#. #.# #..###.#..#   {~j .# #.## ##.## #.#).#   {~jH ## +###..## #.@# #.#..#  24.0 (8  {~j # #..##..####..####.######   {~j :#..##..##.............#   #..##.#...<.....####.#   {~j4 f #..#.#....###### #.#  {#..#.#.#....# #.#  {~j  l)K#..#+.#....# #.#  {~j &   .#o#..#.#.#....# #.#    {~jE #..#..#.....#.#    {~j*  {~jd  {~j  {~j  {~j3  {~j=  {~j  {~j  {~j n5 {~j n4 {~j)  {~j  {~j B3 {~j$  {~jt  {~j  {~jd B2 {~jn  {~j  {~j  {~j% B1 {~j%  {~j  {~jR  {~j B0 {~j  {~j#  {~j"  {~j C69 {~j  {~j  {~j,  {~j B8 {~j  {~jF"  #.#   {~jl" #.#########   {~j" }#.........#   {~j" /#..######.#  ## ###### #..# #.#  . {~j" #####....#####..# #.#  . {~j# ......##....##..# #.#  ..###..#####.....######.#   {~j3# ................@#......#  32  {~j# ........#####......###..#  #######.# #.#....!<#..#   {~j# ## #.#>.....#..#   {~j$ # #.# #........#..#  '. #.# ###...##.#..#  #. #.# #..###.#..#   {~jV$ # #.## ##.## #.#).#  # +###..## #..# #.#..#   {~j%  {~j/  {~j,1  {~jƅ {~j {~j {~j7 {~j5 {~jđX7 {~j {~j {~jB6 {~j {~j {~jқ {~jB5 {~j {~j {~j {~jbB4 {~j {~jޠ {~j {~jB3 {~j {~jO {~jҪ {~jB2 {~j {~j {~jT {~jB1 {~j {~j {~jw {~jDZB0 {~j  {~j {~j {~j\C59 {~j {~j<+ {~jl ###  {~j͸ #@# 41.0 (9 #.#  #.#########  {~j/#.........#  #..######.# ### ###### #..# #.# ..#####....#####..# #.#  {~j^........##....##..# #.# ...###..#####.....######.#  {~j {~jػ {~ja _There is a stone staircase leading up here. {~j3 {~j {~j {~j2.0 (18 _ {~jk%6 {~j .# .# .# {~j #.# ..  {~j%##.# ..#   {~jR#.. .......#####.  {~j## .#  #  {~j {~jөg3.5 (2.57 {~j2 {~j! _You climb upwards. {~js  {~j˰U_There is a stone staircase leading down here. {~j* {~j {~jE {~j-F _Unknown command. {~j  {~jI  {~j  {~j  {~j{  {~j 6 _ {~j' B5 {~j  {~j  {~jY  {~j B4 {~j5  {~j  {~j  {~jD B3 {~j  {~j}  {~jQ  {~j B2 {~j  {~j  {~jw  {~j B1 {~j(  {~j  {~j  {~j B0 {~jR  {~j  {~j  {~j C49 {~jT  {~jA R  There is a stone staircase leading down here. {~j4  {~j I8 _ {~j=  {~j6  {~j  {~jL B7 {~j  {~j  {~jz  {~j B6 {~jG  {~jB  {~j  {~j9 B5 {~j  {~j  {~jd  {~j B4 {~j*  {~j  {~j  {~j B3 {~j^  {~j&  {~j  {~j  B2 {~ji  {~jV  {~j  {~jv B1 {~j  {~j  {~j  {~j B0 {~jQ  {~j<  {~j  {~j0 C39 {~j  {~j\  {~j  {~jo B8 {~j  {~j  {~j  {~j B7 {~j'  {~j  {~j  {~j B6 {~j{  {~jU  {~j  {~jc B5 {~j  {~j  {~jO  {~j B4 {~jb  {~j  {~j  {~j B3 {~jN  {~jA  {~j  {~jK B2 {~j  {~jv  {~j  {~j_ B1 {~j  {~j  {~jK  {~j B0 {~j  {~j  {~jZ  {~j C29 {~j,!  {~j"  {~j"  {~j# B8 {~jw#  {~j?$  {~jF%  {~j 76 {~j' 543  You sense a monster nearby.#.#  #.# #############.# #.............# #.############# #.#  .#  .#    #  #.#  #.#   #.##.##..{### 78.5 (35.0)2 _ {~jdI {~j {~jʊX1 {~j$019 {~j{, {~j+n8 {~j&j  You encounter an ice beast. {~jٗ]#.# #.# .# #  .Y.....######## {~j  Y   ice beast (asleep)  {~jZ282.5 (4.0) {~jVl3.5 (57 _ {~jc{~jE8 {~jA ${~jA hgmalak the Shooter (Formicid Hexslinger) Turns: 4415, Time: 00:12:17 {~jY   ice beast (asleep) _You climb upwards. _There is a stone staircase leading down here. {~jk_Unknown command. _There is a stone staircase leading down here. _You sense a monster nearby. _You encounter an ice beast.{~j{~jO{~jr{~j############.....# ..Y.....######### {~j{~je4.5 (16{~j{~j{~j>,............{~j]############# ..Y.....{~j:#########{~j{~jrJ55{~j{~j {~jH"{~j{~j@Fire/throw/use which item? Hand Weapons (go to first with ))  j - a +0 orcbow (weapon) {~jpMissiles (go to first with ()  h - 6 poisoned darts Wands (go to first with /){~ja - a wand of flame (14)  b - a wand of acid (6)  c - a wand of iceblast (5) Scrolls (go to first with ?){~j,p - a scroll of poison{~j{~j{#.............#gmalak the Shooter{~jQ#.#############Formicid#.#{~j*HP: 52/52 (54) ========================#.#MP: 9/9========================#.#{~j AC: 8Str: 13#.#{~jd EV: 11Int: 16#.#SH: 5{~j  Dex: 18#.#XL:  8 Next: 35% Place: Dungeon:6#@#{~j$!Noise: ---------  Time: 4485.5 (0.0)#.#j) +0 orcbow{~j~!#.#Cast: Jinxbite#..Y.....{~j!Drain Gem (4515) ######### _There is a stone staircase leading down here. {~j1"k_Unknown command. _There is a stone staircase leading down here. {~j"_You sense a monster nearby. _You encounter an ice beast.Okay, then.{~j[#{~j9%{~j&. _{~j*CM############............############{~jC# #..Y.....{~jDH{~jIN6.5 (14 {~jJ_{~jM{~jO{~jM############............#############.#{~j{~j*`73{~jd{~j{~j/7 {~jv7 XM############{~j7 G............############{~j"8 I#.#{~jl< {~j< `82{~j? {~j@ {~j M###############............{~j1 s#############.####{~j {~j `91{~j^ {~jb {~j3{~jx{~j{~j~{~j n0{~j|{~jC09{~j7{~j{~j{~jVB8{~j{~j{~jn7{~j6{~j' {~j {~jW B5{~j {~j {~j {~j B4{~jQ{~jD{~j{~j=B3{~j{~j{~j{~jB2{~j{~j{~jG{~jB1{~jN{~j{~j{~jOB0{~j{~j{~ji{~jD499{~j({~j{~j{~jB8{~jv{~j\{~j&{~jdB7{~j{~j {~j!{~j!B6{~j~"{~j#{~j#{~j$B5{~j${~jM%{~j$&{~j&B4{~j&{~j'{~jb({~j(B3{~j8){~j *{~j*{~jL+B2{~j+{~j,{~j_-{~j-B1{~jN.{~j /{~j/{~j40B0{~j0{~j4#.#  #.#  ##.#   #..#  #.##  {~j54.#  ##>## ####..### #....@..# 510.5 (21.0)#...#####.# ### #.#{~j5,  #.#  #.# #############.#  #.............# {~j5? #.#############   #.#   {~j6{~j9{~j;:{~jO {~jS {~jY {~j_ *_{~jS` Unknown command. _There is a stone staircase leading down here.sense a monster nearby {~j` _You encounter an ice beast. _There are no items here.{~j^{~j_{~ja{~j {~jh {~ji {~jCk {~jl  {~jm 8_Unknown command.{~jM{~jT% {~j U Skill  Level Cost  Apt Skill  Level Cost  Apt {~jU a - Fighting   1.1   1.7  +1   j - Spellcasting   1.1   2.0   0  {~jV^    {~jtVS    {~jV b - Unarmed Combat   0.0   1.0   0   k - Hexes   4.0   3.5  +2  {~jW c - Throwing   0.0   1.0   0   l - Translocations   0.0   0.7  +2  {~jWR    {~jkX m - Fire Magic   1.0   2.0   0  {~jX6 d - Short Blades   0.0   1.0   0      {~jYJ e * Ranged Weapons   7.2   8.0   0   n - Evocations   3.0   3.4  +1      {~joY.     f - Armour   0.0   0.8  +1  {~jYT    {~jY g - Dodging   1.7   2.4  -1  {~jZT    {~jQZ. h - Shields   5.0   3.6  +3      {~jZ i - Stealth   3.0   2.4  +3  {~jM[a    {~j[_    {~j\a    {~j\\_    {~j\a    {~j]_    {~jh]T    {~j] {~j]_    {~jV^a    {~j^_    {~j*_T    {~j_pThe relative cost of raising each skill is in cyan.  {~j_ZThe species aptitude is in white.  {~j_:[?] Help{~jR`G[=] set a skill target  {~j*a[/] auto|manual mode [*] useful|all skills [!] training|cost|targets{~j( > n + Evocations 3.0{~jH8ETargetTarget--  {~j8Z--  --  --  --  --  {~j86--  --  --  {~j89--  --  --  {~j9&--  --  {~jJ9a-z] set[-] clear selected targetcost|targets{~jl [?25h[?0c{~jZl10 {~j [?25l[?1c{~j J5.0 {~jܝ fcurrent training targets, if any.=] set a{~j all targets{~j{~j7{~jW#.#  gmalak the Shooter#.#  Formicid##.#{~jf  HP: 52/52 (54) ========================#..#  MP: 9/9========================##.##  AC: 8Str: 13#..#  EV: 11Int: 16##>##{~j   SH: 5Dex: 18####..###  XL:  8 Next: 35% Place: Dungeon:6#....@..#  Noise: ---------  Time: 4510.5 (0.0)#...#####.#  j) +0 orcbow### #.#  Cast: Jinxbite#.#{~jq  Drain Gem (4490) #.# #############.#  #.............#  #.#############  {~j#.#   _There is a stone staircase leading down here. _You sense a monster nearby. {~j _You encounter an ice beast. _Okay, then. _There are no items here. _Unknown command.{~j{~j+{~j{~j{~j]?{~j?{~jQ@{~jQA{~j*B{~jZDv89 _{~jE{~jOE,8{~jE{~jE{~jF{~jYG{~jGB7{~j9H{~jH{~jI{~jIB6{~j]J{~jK{~jK{~j2LB5{~jL{~jM{~j^432107987{~ju^{~jW_{~j`{~j@`B6{~j`{~ja{~jZb{~jbB5{~j-c{~j%d{~jd{~jfX4{~jf{~j7in3{~j;j{~jk{~j\kB2{~jk{~jl{~jam{~jmB1{~j/n{~jLo{~jp{~jspX0{~jeq{~j.r{~jnrC69{~jr{~js{~jzt{~jtB8{~j5u{~j[v{~jRw{~jwB7{~jx{~jx{~jy{~jSzB6{~jz{~j{{~j|{~j|B5{~ji}{~j~{~jy{~jB4{~jD{~jF{~j{~jQ{~jz:3{~j{~j{~jg{~jB2{~j-{~jވ{~j{~jA,1{~jj{~j{~j{~jL{~jB0{~j{~j{~jې{~j0C59{~j){~ja{~j{~jהB8{~jݕ{~j{~j{~jiB7{~jU{~j{~j{~jBB6{~j-{~j{~jן{~jMB5{~j/{~jk{~jۣX4{~jؤ{~jT ...  {~j)## ...  ###. .###. .##  .#. .#.###.## # ..# #...#...## #...#####...#...#{~j#. #...#...#...#...#{~j{ #.###.#.....#.###.##..###.@.###...###...##. #.........###.............#######.....########### ####### #. #. #. {~j#. #. #.{~j046.5 (36.0){~jsf7.5 (373{~jx _j - a scroll labelled SUUHYE ANUAM{~j. {~j {~j {~j {~j {~j2{~jB1{~jD{~j{~j{~jB0{~j{~j{~j_{~jC49{~j{~j{~jO{~jB8{~j<{~jP{~j0{~joB7{~j{~j{~j{~jB6{~j{~jp{~jS {~j B5{~j!{~j"{~j"{~j#B4{~j#{~j%{~j%B3{~jC&{~j'M _You now have 220 gold pieces (gained 7).{~j({~j(B2{~j){~jP10398765432102987[39{~j;T4;49m654{~jU,{~jU{~jVB3{~jV{~jdX{~jr]## ##.#.[{~j]#.[ #  .. .#  .###.#  ##...##  ##.@...# {~j^Y70 #.#...#...#  #.##### ..# ###  #.#...#...# .. ##.....# ### ..{~jH^X##...###. .###. ####.###.#. .#.## .##...#...# #...# .{~j{^E#...#...#####...#..{~ja{~j;bf8.5 (312{~je{~jf< _Found a plate armour and a scale mail.{~jY{~j{~jʅ{~jF _Unknown command.{~jM {~j/ {~j {~ji$ {~j' {~j`+ I1 _{~jN- {~j4 {~jH6 {~j6 B0{~j^8 {~j(; {~j= {~j@> C19{~j? {~jA {~jD {~jOE B8{~jF {~j6I {~jO {~jO B7{~jQ {~j-Y D  You see here a +0 plate armour.{~j?[ {~j[ I6 _{~jQ] {~j m B  You see here a +0 scale mail.{~j&o {~jo I5 _{~jMq {~j8s {~j`u {~ju B4{~jiw {~jwy {~j{ T  You sense a monster nearby.{~j{ {~j" ^ {{~jV ## ### ..# #{~j ...##### ..##.#...#...#{~j!  #@....# ##...##  ##.###.#  #.[.# .#  #.[.# ...# .# ##.###.#{~jP f ##...## ##..{~j !{~j9 287.5 (9.0){~j0 I3 _{~j: {~j {~j{~j{~j{~j{~j7{{~j #.>## ###. {~jBA.....#..# #........##### ..##...#...#0##.....#{~j ##...## ##.###{~jw #.[.# .# #.[.# # #...# .#.###.# ##...{~j ##{~j{~je8.5 (12{~ja{~j {~jP5_Found a stone staircase leading down.{~jܷ{~j#{~j{~j{~jv{~jVn1{~j{~jB0{~j{~jW{~j~  You encounter an orc. It is wielding a +0 mace.{~jc . {###.###. #...#>######... #..# #{~j.......@..##### ..#o......##.#...#...#....... ##.....#....... ##...##{~j~....... ##.###.#....... #.[.# .#o   orc (asleep).....## #.[.# #....^ #...# .#{~jG ##.###.#{~j=,90.5 (2{~jm1.5 (309 _{~j{~j{~j"{~j&${~j+{~jT,F _Unknown command.{~jĵb .  You shoot an arrow. The arrow hits the orc.{~jiP)))))){~j& O...)...{~jq===2.6 (1.18{~j&{~j-G _You kill the orc!{~jf *## ... {###.##. #...#$...>######....#..# #...##### ..#{~j. W.)......##.#...#...#.###.....#.# ##...###.###.###.##.##.[.# .##.....####.[.# ##....^ #...# .#  ##.###.#{~j% {~j p---307{~j {~j + _Found 14 gold pieces.{~jc3 ####{~jc . ... {###.##.. #...#{~jd.$...>######...{~jhd.#..# #.##### ..#{~jd.)......##.#...#...#{~jd<.###.....#{~jdc.# ##...####{~jeB.###.###.# {~jGe' #{~jre.##.[.# .# {~je #.....####.[.# # {~je #....^ #...# .# {~j(fF ##.###.#{~jn{~jp#---{~j5pY46{~jw{~jGy{~j##### . .... {###.######.. #...##.$...>######... #{~j7#..# ##......##### ..#{~jj#..)......##.#...#...##{~jX.###.....#.{~jƳ<.# ##...##{~jL###.###.###{~j= #.......##.[.#.#{~jo #.....####.[.# #{~jc#....^ #...# .#{~jǴ{~j7{{~j@`55{~j{~j{~jy O# .#{~jݲ a{ .. #. {~j ######. . ..... {###.#{~jX z #####..# #...#{~j  #.$...@######...  #{~j˳ }#..# # #..{~j4 ....##### ..# #..)......##.#...#...# #{~jo z.###.....# #.{~j <.# ##...##{~jߴ L###.###.###{~j  #.......##.[.#.#{~jN  #.....####.[.# #{~j {~j̽ {~j J64{~j/ {~j[ {~jO c _There is a stone staircase leading down here.{~j@3 # .# { ..# #..# ######..# . ...... {###.# #####..# #...#{~jsA #.$..@>######... #.#..# # #.##### ..# #..)......##.#...#...#  #.###.....#  #{~j4B .# ##...##  ###.###.###.#  #.##.[.# .#  #.....####.[.# #{~jF{~j#Gg73 _{~jL{~ji,R   #  {~j, .#   { ..#  {~j(- #..#   ######..#{~jX-/ .  {~j- ......# {###.#  {~j- #####..# #...#  {~j.v #.$.@.>######...   #.#..#   #{~j.B.##### ..  {~j / #..)......##.#...#...   #{~j9/m.###.....#   #{~je/.# ##...##   ###{~j/:.###.###.# {~j/0  #{~j/.##.[.# .#  {~j0 #.....####.[.# #{~jD0{~jA6{~j6&8{~j/7:2{~jp;{~j<{~j   #   .#   { ..#  {~j #..#   ######..# .   ......# {###.#   #####..# #...#  {~j #.$@..>######...   #.#..#  {~jFt  #.#####  {~jv% #..)......##.#...#   #.###.....#   #{~j.# ##...##    ###.###.###.#{~jԡ    #.##.[.# .#{~j    #.....####.[.# # {~j{~j@`91{~j{~jE{~jV   # {~j[1 .#  { ..#  #..#  ######..# .{~j {~j  ......# {###.#  #####..# #...# {~j%F #.@...>######...  #.#..#  #.#####   #..)......##.#...#  #.###.....# {~j #.# ##...##  ###.###.###.#  #.##.[.# .{~j   #.....####.[.#{~j{~jGb6000{~j!{~j%{~j9&g1.6 (2399{~j){~j*? _You now have 234 gold pieces (gained 14).{~j1{~j{~j{~j{~jX8{~j,{~j{~jB7{~jT{~j {~jN X6{~jv {~j^ {~j^X5{~j{~j  #..#   ######..# .   {~jR......# {###.#   #####..# #...#   #.....>######...   {~j#.........#..#  #............##### ..   #..)......##.#...#...   #...@.....###.....#5.6 (4 #..# ##...##  {~jt #####.###.#  .....##.[.# .#  ####.[.# # ^# #...# # ......  #....... ##...##  ##...{~j!..#{~j{~j{~j{~j'W 3{~jX {~jf\ {~j^ {~jb X4{~jnc {~jf X3{~jh {~jk C _Found a parchment of Passwall.{~jdn {~jn {~jn :2{~jp {~jr {~jv {~jv B1{~j>z {~j<~ {~j {~j B0{~j {~jz {~j {~j C89{~j {~j #............##### ..#..)......##.#...#...#.........###....#.........# ##...##{~ju ###.......###.###.# #.......##.[.# .# #.....####.[.# #  #....^####...# .# {~j #.##.###11.6 (6 #:# ##{~jD .##.... #.#.#...#... ###.....#.##### .. .....#.#...#... .....##.....# #{~j g .....##.###.#.{~jg {~j {~j^ {~jVO{~j##{~j#. #.#.##...#...#####. #. .#{~j̴...# #. .###.###.#.....# #. ..###...###...##{~j #. #.........####..########......#{~j{~j{~j {~j {~jt Spells (Memorise)TypeFailure Level  a - Sigil of BindingHexes17% 3b - ShockConjuration/Air30%1  c - Inner FlameHexes/Fire32% 3  d - Construct Spike LauncherForgecraft41% 2  e - Static DischargeConjuration/Air41% 2  f - PasswallEarth65% 3  g - Cause FearHexes50% 4  h - Dispel UndeadNecromancy96% 4  i - IgnitionFire100% 8 3 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit${~je ${~j ${~j #....^####...# .#gmalak the Shooter${~j #........##.###.#Formicid#........###...##${~j HP: 52/52 (54) ========================##.......##.....#MP: 9/9${~jE 3========================${~jx #.......#.#...#...#AC: 8${~j .Str: 13${~j ###.....#.##### ..#EV: 11${~j .Int: 16${~j: #.....#.#...#...#SH: 5Dex: 18${~jj k#.....##.....# ###${~j XL:  8 Next: 35% Place: Dungeon:6${~j8 #..@..###...###. .## Noise: ---------  Time: 4624.6 (0.0)${~j g#.....##.###.#. .# j) +0 orcbow##..>##...#...# #. Cast: Jinxbite${~j #.#.##...#...#####. Drain Gem (4376) #. .##...#...#...#.${~j #. .###.###.#.....# #. ..###...###...##${~jq  #. #.........####.. #########......#  ${~j z_There is a stone staircase leading down here. _You now have 234 gold pieces (gained 14). ${~j &_Found a parchment of Passwall.  ${~j You pick up a parchment of Passwall and begin reading... _You add the spell Passwall to your library. _Found an escape hatch in the floor.${~j ${~j Memorise Sigil of Binding, consuming 3 spell levels and leaving 0? Y - Yes  N - No%{~jbT%{~je#....^####...# .#gmalak the Shooter#........##.###.#Formicid#........###...##HP: 52/52 (54) ========================%{~jf##.......##.....#MP: 9/9========================#.......#.#...#...#AC: 8Str: 13###.....#.##### ..#EV: 11Int: 16#.....#.#...#...#SH: 5Dex: 18#.....##.....# ###%{~jf$XL:  8 Next: 35% Place: Dungeon:6#..@..###...###. .## Noise: ---------  Time: 4624.6 (0.0)#.....##.###.#. .# j) +0 orcbow%{~jg##..>##...#...# #. Cast: Jinxbite#.#.##...#...#####. Drain Gem (4376) #. .##...#...#...#.#. .###.###.#.....# #. ..###...###...## #. #.........####.. #########......#  %{~jug4_There is a stone staircase leading down here. _You now have 234 gold pieces (gained 14). _Found a parchment of Passwall.  You pick up a parchment of Passwall and begin reading... _You add the spell Passwall to your library. _Found an escape hatch in the floor.%{~j!he5.6 (15%{~jj%{~j(no _This spell is dangerous to cast!%{~jpe6.6 (24%{~jxq%{~jRt%{~jte7.6 (33%{~jJw%{~jz%{~jze8.6 (42%{~j}%{~j;~ _You start memorising the spell. You continue memorising. x3%{~j~%{~j0%{~jƂc _You finish memorising. Spell assigned to 'b'.%{~jxz  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? %{~j%{~j Your spells (adjust)TypeFailure Level  a - JinxbiteHexes%{~j 9% 2 b - Sigil of BindingHexes17%3  d - Dimensional BullseyeHexes/Translocation78%4 %{~jdSelect a spell to adjust [?] help [!] toggle spell headers[Esc] exit'{~j!'{~jZ.'{~jx;#....^####...# .#gmalak the Shooter'{~j;#........##.###.#Formicid#........###...##'{~jU<eHP: 52/52 (54) ========================'{~j<##.......##.....#MP: 9/9========================'{~j=#.......#.#...#...#AC: 8Str: 13'{~j_=###.....#.##### ..#EV: 11'{~j=Int: 16#.....#.#...#...#SH: 5'{~j >Dex: 18#.....##.....# ###'{~jc>XL:  8 Next: 35% Place: Dungeon:6'{~j>#..@..###...###. .## Noise: ---------  Time: 4628.6 (0.0)'{~jS?#.....##.###.#. .# j) +0 orcbow##..>##...#...# #. Cast: Jinxbite#.#.##...#...#####. Drain Gem (4372) '{~j?#. .##...#...#...#.#. .###.###.#.....#'{~j@ #. ..###...###...## '{~jt@#. #.........####.. #########......#'{~j@m  _Found an escape hatch in the floor. '{~j!A_This spell is dangerous to cast! _You start memorising the spell. You continue memorising. x3 '{~jwAU_You finish memorising. Spell assigned to 'b'.  '{~jAAdjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell? '{~j1Nt _This spell is dangerous to cast! '{~jN_You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'b'.(g)ear, (s)'{~j5Ofpells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell? Okay, then.'{~jO'{~jP'{~j['{~j `. _'{~j{ '{~j C  Skill  Level Cost  Apt Skill  Level Cost  Apt '{~jJ  a - Fighting   1.1   1.7  +1   j - Spellcasting   1.1   2.0   0           b - Unarmed Combat   0.0   1.0   0   k - Hexes   4.0   3.5  +2   c - Throwing   0.0   1.0   0   l - Translocations   0.0   0.7  +2  '{~j$      m - Fire Magic   1.0   2.0   0   d - Short Blades   0.0   1.0   0       e * Ranged Weapons   7.2   8.0   0   n + Evocations3.0   3.4  +1          '{~j  f - Armour   0.0   0.8  +1       g - Dodging   1.7   2.4  -1       h - Shields   5.0   3.6  +3      '{~jI  i - Stealth   3.0   2.4  +3                          '{~j4                     The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  '{~j [/] auto|manual mode [*] useful|all skills [!] training|cost|targets+{~jf+{~j+{~j+{~jC#....^####...# .#gmalak the Shooter#........##.###.#Formicid#........###...##+{~j HP: 52/52 (54) ========================##.......##.....#MP: 9/9========================#.......#.#...#...#AC: 8Str: 13+{~j^###.....#.##### ..#EV: 11Int: 16#.....#.#...#...#SH: 5+{~j"Dex: 18#.....##.....# ###XL:  8 Next: 35% Place: Dungeon:6+{~jKi#..@..###...###. .## Noise: ---------  Time: 4628.6 (0.0)#.....##.###.#. .# j) +0 orcbow##..>##...#...# #. Cast: Jinxbite+{~j#.#.##...#...#####. Drain Gem (4372) #. .##...#...#...#.#. .###.###.#.....# #. ..###...###...## #. #.........####.. #########......#+{~jk  _This spell is dangerous to cast! _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'b'.  +{~jAdjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell? _Okay, then.+{~j+{~j+{~jg+{~jf+{~j+{~j\+{~j+{~j6F _Unknown command.+{~j8+{~j9+{~jZ;+{~j<F _Unknown command.+{~j +{~j C  Skill  Level Cost  Apt Skill  Level Cost  Apt +{~ji  a - Fighting   1.1   1.7  +1   j - Spellcasting   1.1   2.0   0           b - Unarmed Combat   0.0   1.0   0   k - Hexes   4.0   3.5  +2  +{~j  c - Throwing   0.0   1.0   0   l - Translocations   0.0   0.7  +2      +{~jA = m - Fire Magic   1.0   2.0   0   d - Short Blades   0.0   1.0   0       e * Ranged Weapons   7.2   8.0   0   n + Evocations3.0   3.4  +1      +{~j \     f - Armour   0.0   0.8  +1       g - Dodging   1.7   2.4  -1  +{~j \     h - Shields   5.0   3.6  +3       i - Stealth   3.0   2.4  +3  +{~j0                 +{~j{                 +{~jȟ             +{~j KThe relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  +{~j [/] auto|manual mode [*] useful|all skills [!] training|cost|targets,{~jk ,{~ja%,{~j)#....^####...# .#,{~j*lgmalak the Shooter#........##.###.#Formicid#........###...##HP: 52/52 (54) ========================,{~j>*v##.......##.....#MP: 9/9========================#.......#.#...#...#AC: 8,{~jx*Str: 13###.....#.##### ..#EV: 11,{~j*Int: 16#.....#.#...#...#SH: 5Dex: 18,{~j*#.....##.....# ###XL:  8 Next: 35% Place: Dungeon:6,{~j+#..@..###...###. .## Noise: ---------  Time: 4628.6 (0.0)#.....##.###.#. .# j) +0 orcbow,{~jR+##..>##...#...# #. Cast: Jinxbite#.#.##...#...#####. Drain Gem (4372) ,{~j+ #. .##...#...#...#.#. .###.###.#.....# #. ..###...###...##,{~j+ #. #.........####.. #########......#,{~j+  _You finish memorising. Spell assigned to 'b'.  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell? _Okay, then. ,{~j.,H_Unknown command. _Unknown command.,{~j/,{~j0,{~j3,{~j4,{~j ,{~j: ,{~j ,{~j ,{~j _1 _,{~jj ,,{~jl ,{~j B0,{~jK ,{~jU ,{~j ,{~jb C69,{~j ,{~j ,{~jf ,{~j B8,{~j= ,{~j ,{~j ,{~j B7,{~j ,{~j: ,{~j ,{~j X6,{~j, ,{~j+ X5,{~j ,{~j ,{~j ,{~je B4,{~j ,{~j ,{~j@ ,{~j B3,{~j ,{~j- ,{~j ,{~j B2,{~j ,{~jU ,{~j" ,{~j\ B1,{~j ,{~j  ,{~jI ,{~j B0,{~j ,{~j ,{~j ,{~j C59,{~j ,{~jM ,{~j X8,{~j ,{~j ,{~j= ,{~j B7,{~j ,{~j ,{~jL ,{~j B6,{~j ,{~jW" ,{~j3' ^ #.....##..  #..._.#.....###.  ##......#.....##.#  ##.......##..>##...  #.......# #.#.##... ,{~j'  #......# #.#.##...  #.....# #.#.###.#  ###$...# #.#..###. ,{~j'  #.).@.#######.##.....44.6 (16.0)  .....##..........######  .## #...##########  ,{~j(  .....###  .####,{~jQ(    ,{~j( 0 ,{~j+ ,{~jY, f5.6 (175,{~jf/ ,{~j 1 ? _Found a sparkling altar of Nemelex Xobeh.-{~j= y  #.....##  #..._.#.....###  ##......#.....##.-{~jC>   ##.......##..>##  #.......# #.#.##  #......# #.#.## -{~j>  #.....# #.#.###.  ###$...# #.#..###-{~j>  #.)@..#######.##-{~j?  #.....##..........  ..####...#-{~jH?  .....###  .####    -{~j|? -{~j.C -{~jC k6.0)4-{~jL -{~jN -{~jcq  #.....##  #..._.#.....  ##......#.....## -{~j" ##.......##..>##  #.......# #.#.##  #......# #.#.##  #.....# #.#.###  ###$...# #.#..  #.@...#######.##  #.....##. #..####...# # .....###   .#### -{~j,   -{~jF-{~j`73-{~j-{~js _You see here the +8 sling of Kiwinoush {heavy, rN+}..{~jg.{~jug`82.{~jn.{~jvx\ _k - the +8 sling of Kiwinoush {heavy, rN+}.{~jx.{~jN #.....#. ....#.....##. .{~jN #..._.#.....# ......#..... ##.......##..>##. .{~jbO-#.......# #.#.##. #......# #.#.##...{~jO{ #.....# #.#.###. ###@...# #.#..### #.....#######.##.....{~j/P+ #.....##..........#######..####...########### .....###.{~jP[ .####   .{~jS.{~jdT`91.{~jV.{~j\Z.{~jZf50.6 (20.{~j/].{~j^> _You now have 237 gold pieces (gained 3)./{~jd/{~j.gGear: 11/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  j - a +0 orcbow (weapon)  a - a +1 sling  e - a +1 short sword of freezing  k - the +8 sling of Kiwinoush {heavy, rN+} /{~jgcMissiles (go to first with ()h - 6 poisoned darts Armour (go to first with [)  f - a +0 buckler (worn)  g - the +2 robe of Ashenzari's Fury (worn) {Harm rPois Int-3}b - a +0 robe Jewellery (go to first with "=)  c - a +6 ring of intelligence (worn)  d - a +4 ring of protection (worn) /{~j9h: i - an amulet of dissipation (worn)/{~j Sk - the +8 sling of Kiwinoush {heavy, rN+}. /{~j A piece of cloth and leather for launching stones, adequate for hunting small game like rabbits or goblins. Base accuracy: +0 Base damage: 7 Base attack delay: 1.4 /{~j4 This weapon's minimum attack delay (1.0) is reached at skill level 14.  Your skill: 7.2; use (s) to set 14.0 as a target for Ranged Weapons.  At 100% training you would reach 14.0 in about 2.4 XLs. /{~j At current training (66%) you reach 14.0 in about 3.3 XLs. Your +0 buckler slightly slows your attacks with this weapon. Wearing heavy armour would reduce your attack speed with this weapon. /{~j Current attack delay: 1.6. Damage rating: 24 (Base [7 + 5 (Hvy)] x 120% (Dex) x 116% (Skill) + 8 (Ench)). Heavy: Any ammunition fired from it deals dramatically more damage, but/{~j` Zattacks with it are much slower. rN+:It protects you from negative energy. /{~j This weapon falls into the 'Ranged Weapons' category. It is a weapon for one hand-pair. (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.2{~j+@ " 2{~j@ HGear: 11/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  j - a +0 orcbow (weapon)  a - a +1 sling 2{~jPA  e - a +1 short sword of freezing  k - the +8 sling of Kiwinoush {heavy, rN+} Missiles (go to first with ()  h - 6 poisoned darts Armour (go to first with [) 2{~jA  f - a +0 buckler (worn)  g - the +2 robe of Ashenzari's Fury (worn) {Harm rPois Int-3}  b - a +0 robe 2{~jA Jewellery (go to first with "=)  c - a +6 ring of intelligence (worn) 2{~jnB z d - a +4 ring of protection (worn)  i - an amulet of dissipation (worn)3{~jXj - a +0 orcbow (weapon). A recurved bow, crudely crafted from troll-bone and warg hair. The cave orcs' use of archery, so unlike their surface-dwelling ancestors, shows the influence of their elvish allies. Base accuracy: -3 Base damage: 11 Base attack delay: 1.5 This weapon's minimum attack delay (0.7) is reached at skill level 16.  Your skill: 7.2; use (s) to set 16.0 as a target for Ranged Weapons.  At 100% training you would reach 16.0 in about 3.2 XLs. 3{~jk At current training (66%) you reach 16.0 in about 4.4 XLs. Your +0 buckler slightly slows your attacks with this weapon. Wearing heavy armour would reduce your attack speed with this weapon.  Current attack delay: 1.2. Damage rating: 15 (Base 11 x 120% (Dex) x 116% (Skill)). This weapon falls into the 'Ranged Weapons' category. It is a weapon for one hand-pair. It can be maximally enchanted to +9. You took it off a centaur on level 7 of the Dungeon. (q)uiver, (u)nwield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.4{~j.T Gear: 11/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with )) 4{~jTa j - a +0 orcbow (weapon)  a - a +1 sling  e - a +1 short sword of freezing  k - the +8 sling of Kiwinoush {heavy, rN+} Missiles (go to first with ()  h - 6 poisoned darts Armour (go to first with [)  f - a +0 buckler (worn)  g - the +2 robe of Ashenzari's Fury (worn) {Harm rPois Int-3}  b - a +0 robe Jewellery (go to first with "=) 4{~jyW c - a +6 ring of intelligence (worn)  d - a +4 ring of protection (worn)  i - an amulet of dissipation (worn)4{~j-k - the +8 sling of Kiwinoush {heavy, rN+}. A piece of cloth and leather for launching stones, adequate for hunting small game like rabbits or goblins. 4{~j}-IBase accuracy: +0 Base damage: 7 Base attack delay: 1.4 This weapon's minimum attack delay (1.0) is reached at skill level 14.  Your skill: 7.2; use (s) to set 14.0 as a target for Ranged Weapons.  At 100% training you would reach 14.0 in about 2.4 XLs. 4{~j- At current training (66%) you reach 14.0 in about 3.3 XLs. Your +0 buckler slightly slows your attacks with this weapon. Wearing heavy armour would reduce your attack speed with this weapon.  Current attack delay: 1.6. Damage rating: 24 (Base [7 + 5 (Hvy)] x 120% (Dex) x 116% (Skill) + 8 (Ench)). Heavy: Any ammunition fired from it deals dramatically more damage, but4{~j.attacks with it are much slower. rN+:It protects you from negative energy. This weapon falls into the 'Ranged Weapons' category. It is a weapon for one hand-pair. (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.4{~jl.4{~jw Gear: 11/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with )) 4{~j  j - a +0 orcbow (weapon)  a - a +1 sling  e - a +1 short sword of freezing  k - the +8 sling of Kiwinoush {heavy, rN+} Missiles (go to first with ()  h - 6 poisoned darts Armour (go to first with [) 4{~j% 2 f - a +0 buckler (worn)  g - the +2 robe of Ashenzari's Fury (worn) {Harm rPois Int-3}  b - a +0 robe Jewellery (go to first with "=) 4{~js  c - a +6 ring of intelligence (worn)  d - a +4 ring of protection (worn)  i - an amulet of dissipation (worn)5{~jj - a +0 orcbow (weapon). A recurved bow, crudely crafted from troll-bone and warg hair. The cave orcs' use of archery, so unlike their surface-dwelling ancestors, shows the influence of their elvish allies. Base accuracy: -3 Base damage: 11 Base attack delay: 1.5 This weapon's minimum attack delay (0.7) is reached at skill level 16. 5{~j'b Your skill: 7.2; use (s) to set 16.0 as a target for Ranged Weapons.  At 100% training you would reach 16.0 in about 3.2 XLs.  At current training (66%) you reach 16.0 in about 4.4 XLs. Your +0 buckler slightly slows your attacks with this weapon. Wearing heavy armour would reduce your attack speed with this weapon.  Current attack delay: 1.2. Damage rating: 15 (Base 11 x 120% (Dex) x 116% (Skill)). This weapon falls into the 'Ranged Weapons' category. It is a weapon for one hand-pair. 5{~jIt can be maximally enchanted to +9. You took it off a centaur on level 7 of the Dungeon. (q)uiver, (u)nwield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.6{~jev j Gear: 11/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  j - a +0 orcbow (weapon)  a - a +1 sling 6{~jv [ e - a +1 short sword of freezing  k - the +8 sling of Kiwinoush {heavy, rN+} Missiles (go to first with ()  h - 6 poisoned darts Armour (go to first with [)  f - a +0 buckler (worn)  g - the +2 robe of Ashenzari's Fury (worn) {Harm rPois Int-3}  b - a +0 robe6{~jw S Jewellery (go to first with "=)  c - a +6 ring of intelligence (worn)  d - a +4 ring of protection (worn)  i - an amulet of dissipation (worn)7{~j/Aj - a +0 orcbow (weapon). 7{~j0A recurved bow, crudely crafted from troll-bone and warg hair. The cave orcs' use of archery, so unlike their surface-dwelling ancestors, shows the influence of their elvish allies. Base accuracy: -3 Base damage: 11 Base attack delay: 1.5 This weapon's minimum attack delay (0.7) is reached at skill level 16.  Your skill: 7.2; use (s) to set 16.0 as a target for Ranged Weapons. 7{~jH0 At 100% training you would reach 16.0 in about 3.2 XLs.  At current training (66%) you reach 16.0 in about 4.4 XLs. Your +0 buckler slightly slows your attacks with this weapon. Wearing heavy armour would reduce your attack speed with this weapon. 7{~j0 Current attack delay: 1.2. Damage rating: 15 (Base 11 x 120% (Dex) x 116% (Skill)). This weapon falls into the 'Ranged Weapons' category. It is a weapon for one hand-pair. 7{~j0It can be maximally enchanted to +9. You took it off a centaur on level 7 of the Dungeon. (q)uiver, (u)nwield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.9{~j Gear: 11/52 gear slots (Left/Right/Tab to switch category) 9{~jAHand Weapons (go to first with ))  j - a +0 orcbow (weapon)  a - a +1 sling  e - a +1 short sword of freezing  k - the +8 sling of Kiwinoush {heavy, rN+} Missiles (go to first with ()  h - 6 poisoned darts 9{~jArmour (go to first with [)  f - a +0 buckler (worn)  g - the +2 robe of Ashenzari's Fury (worn) {Harm rPois Int-3} 9{~jw b - a +0 robe Jewellery (go to first with "=)  c - a +6 ring of intelligence (worn)  d - a +4 ring of protection (worn)  i - an amulet of dissipation (worn)9{~jSk - the +8 sling of Kiwinoush {heavy, rN+}. 9{~jOtA piece of cloth and leather for launching stones, adequate for hunting small game like rabbits or goblins. 9{~j9{~j>Base accuracy: +0 Base damage: 7 Base attack delay: 1.4 9{~jThis weapon's minimum attack delay (1.0) is reached at skill level 14.  Your skill: 7.2; use (s) to set 14.0 as a target for Ranged Weapons. 9{~j6A At 100% training you would reach 14.0 in about 2.4 XLs. 9{~jD At current training (66%) you reach 14.0 in about 3.3 XLs. 9{~jYour +0 buckler slightly slows your attacks with this weapon. Wearing heavy armour would reduce your attack speed with this weapon.  Current attack delay: 1.6. 9{~jQDamage rating: 24 (Base [7 + 5 (Hvy)] x 120% (Dex) x 116% (Skill) + 8 (Ench)). Heavy: Any ammunition fired from it deals dramatically more damage, but9{~jZattacks with it are much slower. rN+:It protects you from negative energy. 9{~jYThis weapon falls into the 'Ranged Weapons' category. It is a weapon for one hand-pair. (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.;{~j Gear: 11/52 gear slots (Left/Right/Tab to switch category) ;{~j Hand Weapons (go to first with ))  j - a +0 orcbow (weapon)  a - a +1 sling  e - a +1 short sword of freezing  k - the +8 sling of Kiwinoush {heavy, rN+} Missiles (go to first with ()  h - 6 poisoned darts ;{~jF Armour (go to first with [)  f - a +0 buckler (worn)  g - the +2 robe of Ashenzari's Fury (worn) {Harm rPois Int-3}  b - a +0 robe Jewellery (go to first with "=) ;{~j  c - a +6 ring of intelligence (worn)  d - a +4 ring of protection (worn)  i - an amulet of dissipation (worn)={~jq a - a +1 sling. A piece of cloth and leather for launching stones, adequate for hunting small game like rabbits or goblins. ={~j;r Base accuracy: +0 Base damage: 7 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.  Your skill: 7.2; use (s) to set 14.0 as a target for Ranged Weapons.  At 100% training you would reach 14.0 in about 2.4 XLs.  At current training (66%) you reach 14.0 in about 3.3 XLs. Your +0 buckler slightly slows your attacks with this weapon. ={~jr NWearing heavy armour would reduce your attack speed with this weapon.  Current attack delay: 1.1. Damage rating: 10 (Base 7 x 120% (Dex) x 116% (Skill) + 1 (Ench)). This weapon falls into the 'Ranged Weapons' category. It is a weapon for one hand-pair. It can be maximally enchanted to +9. ={~jr Stash search prefixes: {inventory} {Ranged Weapons} {one-handed} {ranged weapon}(w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.>{~j( >{~j, >{~jm/ > >{~j/ (#.....#.# gmalak the Shooter #....#.....##. Formicid >{~j/ #..._.#.....### HP: 52/52 (54) ======================== >{~j'0 ##......#.....##. MP: 9/9======================== >{~je0 ##.......##..>##.. AC: 8Str: 13 #.......# #.#.##.. EV: 11>{~j0 >Int: 16 #......# #.#.##.. SH: 5Dex: 18 >{~j1 >{~jH1 #.....# #.#.###. XL:  8 Next: 35% Place: Dungeon:6>{~j1  >{~j1 ) ###@...# #.#..### Noise: ---------  Time: 4650.6 (0.0) >{~j1  #.....#######.##.... j) +0 orcbow>{~j%2  >{~jj2  #.....##..........###### Cast: Jinxbite >{~j2 p#..####...##########>{~j2 aDrain Gem (4350)  >{~j3 K# .....### >{~jS3 / .####>{~j3  >{~j3 _Unknown command. _Unknown command. _Found a sparkling altar of Nemelex Xobeh. >{~j3 _You see here the +8 sling of Kiwinoush {heavy, rN+}. _k - the +8 sling of Kiwinoush {heavy, rN+} _You now have 237 gold pieces (gained 3).>{~j6 >{~jZ7 f1.6 (149>{~j9 >{~j'; * _You drop a +1 sling.?{~j?{~jGear: 10/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with )) ?{~j߱ j - a +0 orcbow (weapon)  e - a +1 short sword of freezing  k - the +8 sling of Kiwinoush {heavy, rN+} Missiles (go to first with ()h - 6 poisoned darts Armour (go to first with [) ?{~j f - a +0 buckler (worn)  g - the +2 robe of Ashenzari's Fury (worn) {Harm rPois Int-3}b - a +0 robe Jewellery (go to first with "=) ?{~j[ c - a +6 ring of intelligence (worn)  d - a +4 ring of protection (worn)  i - an amulet of dissipation (worn)A{~jLb - a +0 robe. A large, loose-fitting, wide-sleeved outer garment made of light cloth. It offers little protection against physical harm, but does not hinder evasion or spellcasting. Base armour rating: 2Encumbrance rating: 0 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would decrease by 2.0 (8.0 -> 6.0). Your EV would remain unchanged. Your spell failure would improve by up to 7% (press '!' for details). Your attack delay would remain unchanged. Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified armour A{~j_________________ “CLEOPATRA: Give me my robe, put on my crown; I have (w)ear, (d)rop, (=)adjust, or (i)nscribe.A{~jxA{~j0A{~j5f #.....#.# gmalak the Shooter #....#.....##. Formicid A{~j?#..._.#.....### HP: 52/52 (54) ======================== ##......#.....##. MP: 9/9======================== ##.......##..>##.. AC: 8Str: 13 A{~j6#.......# #.#.##.. EV: 11Int: 16 #......# #.#.##.. SH: 5Dex: 18 A{~j#.....# #.#.###. XL:  8 Next: 35% Place: Dungeon:6  ###@...# #.#..### Noise: ---------  Time: 4651.6 (0.0)  #.....#######.##.... j) +0 orcbow  #.....##..........###### Cast: Jinxbite A{~j'g#..####...##########Drain Gem (4349)  # .....###  .#### A{~j_Unknown command. _Found a sparkling altar of Nemelex Xobeh. _You see here the +8 sling of Kiwinoush {heavy, rN+}. _k - the +8 sling of Kiwinoush {heavy, rN+} _You now have 237 gold pieces (gained 3). _You drop a +1 sling.A{~jz A{~j e2.6 (18A{~j#A{~j$) _You drop a +0 robe.A{~jn3 A{~j+8 Gear: 9/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with )) A{~jn8 j j - a +0 orcbow (weapon)  e - a +1 short sword of freezing A{~j8  k - the +8 sling of Kiwinoush {heavy, rN+} Missiles (go to first with ()A{~j8 h - 6 poisoned darts Armour (go to first with [)  f - a +0 buckler (worn) A{~j.9 g - the +2 robe of Ashenzari's Fury (worn) {Harm rPois Int-3} Jewellery (go to first with "=) A{~jk9 h c - a +6 ring of intelligence (worn)  d - a +4 ring of protection (worn) A{~j9 : i - an amulet of dissipation (worn)C{~j] k - the +8 sling of Kiwinoush {heavy, rN+}. C{~j[A piece of cloth and leather for launching stones, adequate for hunting small game like rabbits or goblins. Base accuracy: +0 Base damage: 7 Base attack delay: 1.4 C{~j This weapon's minimum attack delay (1.0) is reached at skill level 14.  Your skill: 7.2; use (s) to set 14.0 as a target for Ranged Weapons.  At 100% training you would reach 14.0 in about 2.4 XLs. C{~jz At current training (66%) you reach 14.0 in about 3.3 XLs. Your +0 buckler slightly slows your attacks with this weapon. Wearing heavy armour would reduce your attack speed with this weapon. C{~j Current attack delay: 1.6. Damage rating: 24 (Base [7 + 5 (Hvy)] x 120% (Dex) x 116% (Skill) + 8 (Ench)). Heavy: Any ammunition fired from it deals dramatically more damage, butattacks with it are much slower. C{~jrN+:It protects you from negative energy. This weapon falls into the 'Ranged Weapons' category. It is a weapon for one hand-pair. (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.M{~j" M{~j7Gear: 9/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  j - a +0 orcbow (weapon)  e - a +1 short sword of freezing  k - the +8 sling of Kiwinoush {heavy, rN+} Missiles (go to first with ()  h - 6 poisoned darts Armour (go to first with [)  f - a +0 buckler (worn)  g - the +2 robe of Ashenzari's Fury (worn) {Harm rPois Int-3} Jewellery (go to first with "=)  c - a +6 ring of intelligence (worn)  d - a +4 ring of protection (worn)  i - an amulet of dissipation (worn)M{~j9] j - a +0 orcbow (weapon). A recurved bow, crudely crafted from troll-bone and warg hair. The cave orcs' use of archery, so unlike their surface-dwelling ancestors, shows the influence M{~j] of their elvish allies. Base accuracy: -3 Base damage: 11 Base attack delay: 1.5 This weapon's minimum attack delay (0.7) is reached at skill level 16.  Your skill: 7.2; use (s) to set 16.0 as a target for Ranged Weapons.  At 100% training you would reach 16.0 in about 3.2 XLs.  At current training (66%) you reach 16.0 in about 4.4 XLs. Your +0 buckler slightly slows your attacks with this weapon. M{~jP^ Wearing heavy armour would reduce your attack speed with this weapon.  Current attack delay: 1.2. Damage rating: 15 (Base 11 x 120% (Dex) x 116% (Skill)). This weapon falls into the 'Ranged Weapons' category. It is a weapon for one hand-pair. It can be maximally enchanted to +9. You took it off a centaur on level 7 of the Dungeon. (q)uiver, (u)nwield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.N{~jG " N{~j Gear: 9/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with )) N{~j { j - a +0 orcbow (weapon)  e - a +1 short sword of freezing  k - the +8 sling of Kiwinoush {heavy, rN+} Missiles (go to first with ()  h - 6 poisoned darts N{~j7 yArmour (go to first with [) N{~ju  f - a +0 buckler (worn)  g - the +2 robe of Ashenzari's Fury (worn) {Harm rPois Int-3} N{~j 1Jewellery (go to first with "=)  c - a +6 ring of intelligence (worn)  d - a +4 ring of protection (worn) N{~j N i - an amulet of dissipation (worn)N{~j(k - the +8 sling of Kiwinoush {heavy, rN+}. A piece of cloth and leather for launching stones, adequate for hunting small game like rabbits or goblins. N{~jBase accuracy: +0 Base damage: 7 Base attack delay: 1.4 This weapon's minimum attack delay (1.0) is reached at skill level 14.  Your skill: 7.2; use (s) to set 14.0 as a target for Ranged Weapons.  At 100% training you would reach 14.0 in about 2.4 XLs.  At current training (66%) you reach 14.0 in about 3.3 XLs. Your +0 buckler slightly slows your attacks with this weapon. N{~j^/Wearing heavy armour would reduce your attack speed with this weapon.  Current attack delay: 1.6. Damage rating: 24 (Base [7 + 5 (Hvy)] x 120% (Dex) x 116% (Skill) + 8 (Ench)). Heavy: Any ammunition fired from it deals dramatically more damage, butattacks with it are much slower. rN+:It protects you from negative energy. This weapon falls into the 'Ranged Weapons' category. It is a weapon for one hand-pair. (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.O{~jEO{~jYIO{~j,M #.....#.# gmalak the Shooter O{~jM#....#.....##. Formicid O{~jM #..._.#.....### HP: 52/52 (54) ======================== ##......#.....##. MP: 9/9======================== O{~jN##.......##..>##.. AC: 8Str: 13 O{~j=NO{~jwN#.......# #.#.##.. EV: 11O{~jN-Int: 16O{~jO O{~j>O#......# #.#.##.. SH: 5Dex: 18 O{~jyO!#.....# #.#.###. XL:  8 Next: 35% Place: Dungeon:6 O{~jO) ###@...# #.#..### Noise: ---------  Time: 4652.6 (0.0) O{~jP #.....#######.##.... k) +8 sling of Kiwinoush {heavy, rN+}  O{~jSPe #.....##..........###### Fire: k) +8 sling of Kiwinoush {heavy, #..####...##########O{~jPaDrain Gem (4348)  O{~jQK# .....### O{~jQA .####O{~j(R  O{~jaR_You see here the +8 sling of Kiwinoush {heavy, rN+}. O{~jRM_k - the +8 sling of Kiwinoush {heavy, rN+} O{~jR`_You now have 237 gold pieces (gained 3). _You drop a +1 sling. O{~jS6_You drop a +0 robe.  You unwield your +0 orcbow.O{~jPVO{~j8We3.6 (17O{~jYO{~j[ O{~j\_k - the +8 sling of Kiwinoush {heavy, rN+}now have 237 gold pieces (gained 3).1 sling. O{~j9\z_You drop a +0 robe.  You unwield your +0 orcbow. _k - the +8 sling of Kiwinoush (weapon) {heavy, rN+}O{~jdm O{~jn O{~jp O{~ju O{~jVy O{~j| B6O{~j} O{~jo O{~jv O{~jO B5O{~j O{~jo O{~jk O{~j: B4O{~j O{~j O{~j O{~jl B3O{~j O{~j O{~j O{~jȣ B2O{~j5 O{~j O{~j- O{~j B1O{~j O{~j O{~jM O{~j. B0O{~j O{~jx O{~j۽ O{~j C39O{~j$ O{~j O{~jI O{~j B8O{~jt O{~j O{~j O{~j` B7O{~j O{~j~ O{~jp O{~jT B6O{~jC O{~j O{~j O{~j B5O{~j3 O{~j O{~jh O{~j7 B4O{~j O{~jP O{~j O{~j B3O{~j O{~j O{~jL O{~j_ B2O{~j O{~jA O{~j O{~j B1O{~jw O{~j- O{~j O{~j B0O{~j O{~j2' O{~j* O{~jr+ C29O{~j. O{~j{2 O{~j6 O{~j6 B8O{~jS9 O{~jX? O{~jB O{~jC B7O{~jF O{~jL O{~jOP O{~j'Q B6O{~jjS O{~jk O{~j o O{~jo B5O{~j*r O{~j} O{~ju O{~j B4O{~j O{~jo O{~j O{~j“ B3O{~j O{~jI O{~j] O{~jw B2O{~jŧ O{~j~ O{~j O{~j B1O{~j O{~j O{~j O{~ja B0O{~j O{~j O{~j O{~j C19O{~j O{~j O{~j n8O{~j O{~jK O{~j ,7O{~j* O{~j O{~js O{~j O{~jK B6O{~j- O{~j O{~j O{~jn ,5O{~j O{~jO O{~j O{~j+ O{~j ,4O{~j# O{~j O{~j O{~jK O{~j B3O{~j O{~j O{~jO O{~j B2O{~j2 O{~j O{~j O{~jB B1O{~j O{~j O{~j2 O{~j B0O{~j O{~j) O{~j O{~jc C09O{~j O{~j O{~j O{~j B8O{~j O{~j O{~jF O{~j B7O{~j% O{~jV O{~j O{~ju B6O{~j O{~j O{~j O{~j B5O{~jv O{~jQ O{~j O{~jk B4O{~j O{~j O{~jl O{~j B3O{~jN O{~j= O{~j O{~jQ B2O{~j O{~j O{~j3 O{~j B1O{~j O{~j O{~j O{~j& B0O{~j O{~j(! O{~j! O{~jD" D299O{~j" O{~j3# O{~j$ O{~ju$ B8O{~j$ O{~jR% O{~j#& O{~j& B7O{~j;' O{~j' O{~jc( O{~j( B6O{~jI) O{~j) O{~j* O{~j"+ B5O{~j+ O{~jV, O{~j - O{~j}- B4O{~j- O{~j. O{~jn/ O{~j/ B3O{~jP0 O{~jt1 O{~j32 O{~j2 B2O{~j43 O{~j5 O{~j5 O{~j?6 B1O{~j6 O{~j7 O{~jm8 O{~j8 B0O{~jR9 O{~j: O{~j: O{~j+; C89O{~j; O{~j< O{~j= O{~j= B8O{~j> O{~j? O{~jJ@ O{~j@ B7O{~j/A O{~jB O{~jC O{~jC B6O{~j]D O{~j.E O{~jE O{~jpF B5O{~jG O{~jG O{~jH O{~j I B4O{~j}I O{~jJ O{~jK O{~jK B3O{~jdL O{~j(M O{~jM O{~jbN B2O{~jO O{~jP O{~jQ O{~jqQ B1O{~jQ O{~jS O{~j T O{~jT B0O{~jT O{~jU O{~jV O{~jBW C79O{~jW O{~j^Y O{~jZ j  You sense a monster nearby.O{~j^ #####... ..#..# # O{~j^ ?.....##### ..# { #### ..##.#...#...# ... ..###.....# ## .. ..# ##...## .###. ..###.###.# .#.## ..##.[.# .# #...# O{~jm_ r####.[.# . #####@..# # ####...# ..#...#...# .# ...##.###.#.....#.###.# ...###...###...###...## ...##.....#.###.#.....# O{~j_ a...#.#...#...#...#...#...# ...#.#####...#...##### ..# ###  ...#.#...#...#...#.. # ...  ...##.....#.###.#.....# ## ... O{~j;d {722.6 (69.0)8 _O{~jf O{~j!h P{~j 3P{~j P{~j P{~jZ 9M P{~jԼ o#...# #####... #..# # ...##### ..#{ { #### ..#...#...# ...#..##.....#.### ....P{~j  ##...###...###.:#.###.#.....#.## .. .# # 0.0)[.# . #####...# ####...# ..#...#...# .#.###.#.....#.###. ...###...###...###...##P{~j> ##.#...#....#####..P{~j Z{ {P{~jT e3.6 (17P{~j( j _Found a parchment of Jinxbite.R{~j_3R{~j]eR{~j:g0 _Unknown command.R{~jgR{~jb=L# {### R{~j= #...# ####... #..# #{ { R{~j>F..##### ..#{ { #### ##.#...#...# ...#...###.....#.### ....#R{~jD># ##...###...###.:.####.###.#.....#@## R{~j>.##.[.# .# #...# .[.# . #####...# # ###...# ..#...#...# ##.###.#.....#.###.R{~j?1####...###...###...####.....#.###.#.....#R{~j>?#.#...#...#...#...#...##.#####...#...##### ..# ###R{~jDR{~jE&4R{~jDEA6 _R{~jIR{~j]JR{~jD H . R{~jqE {###.# ..  #...# . ###... ##. R{~jE m#..# #ğ.{ #..##### ..#ğ.ğ##### ..# R{~jgF a##.#...#...# ..#...#...# ###.....#.### #.... # ##...###...###@:.# R{~jF R###.###.#.....#.###.#.[.# .# #...# R{~jG f.[.# . #####...# # ##...# ..#...#...# R{~jMG }##.###.#.....#.###.# R{~jG ğğğ 3 gnolls (2 polearms, asleep)###...###...###...#R{~jG O###.....#.###.#..R{~jH D...##.#...#...#...#...#...R{~jTH !#R{~jT R{~jQU `55R{~j*Y R{~jZ  You encounter 3 gnolls. _A gnoll is wielding a +1 heavy spear.S{~jg3S{~jnS{~j?sF _Unknown command.T{~j$ {###.# .. #...# . ####... ##. T{~j% s.#..# #ğ.{# ....##### ..#ğ.ğ##### ..# .##.#...#...# ..#...#...# .###.....#.### #.....# .# ##...###...###.: .###.###.#.....#@###.# T{~jW% .##.[.# .# #...# #.[.# . #####...# #T{~j% #...# ..#...#...# .# ..##.###.#.....#.### ..###...###...###...##.##.....#.###.#.....# .T{~j% .#.#...#...#...#...#...# ..#.#####...#...##### .# ###T{~j{* T{~j* g64 _T{~j. T{~jv/ T{~jcT{~jоT{~jT{~jT{~j^3T{~j.T{~jB2T{~jWT{~jy ##... ## #..# #ğ.{# ...##### ..#ğ.ğ##### ..# T{~j3##.#...#...# ..#...#...# ###.....#.### #.....# # ##...###...###.:.# ###.###.#.....#.###.# T{~jjW##.[.# .# #...# ##.[.# . #####..@# 8.6 (2 ##...# ..#...#...# .# .##.###.#.....#.###.# .###...###...###...## T{~j%##.....#.###.#.....##.#...#...#...#...#...# .#.#####...#...##### ..# ### .#.#...#...#...#.. # ... .##.....#.###.#.....# ## ...T{~jT{~jT{~jU{~j!U{~jU{~j1U{~jV{~jV{~jwV{~jV{~jV{~jV{~jB1V{~jBV{~jB0V{~jV{~jV{~j V{~j C69V{~j V{~j.#...#...# ..#...#...# ###.....#.### #.....# V{~j# ##...###...###.:.# #.###.#.....#.###.# .[.# .# #...# V{~j##.[.# . #####...# #...# ..#...#...# .# .##.###.#.....#.###.# V{~jjv.###...###...###@..## 31.6 (3 .##.....#.###.#.....# .#...#...#...#...#...#V{~jN.#####...#...##### ..# ###.#...#...#...#.. # ...#.....#.###.#.....# ## ...##...###...###...###. .###. .##V{~j*` #.###.#.....#.###.#. .#.###.#  ##...#...#...#...# ..# #...#... V{~jV{~jV{~jV{~jh V{~j V{~j V{~j| 876### ..#ğ.ğ##### ..# ...#...# ..#...# .....#.### #.....# #...###...###.:.###. .###.#.....#.###.#. [.# .# #...#...# [.# . #####...#...# .# ..#...#...#...# #.....#.###@# 4 #...###...###...## ....#.###.#.....# #...#...#...#...#...# #####...#...#####...# ###{~j 9;49m #...#...#...#.. ..# .......#.###.#.....#.### ... #...###...###...###. .###.  .###.#.....#.###.#... .#.###.##W{~j W{~j W{~j!W{~j%W{~jp(W{~j*X5W{~j-h _Found a thin runed staff.W{~j;5W{~j5B4W{~j7W{~j9W{~jU;W{~j;B3W{~j<W{~jRD ...# . ... ##. W{~jDh# #ğ.{ # ##### ..#ğ.ğ##### ..# #...#...# ..#...#...# . W{~jD.....#.### #.....# ###.# #...###...###.:.###...#####.#.....#.###.#.....# W{~j,E[.# .# #...#.@.#7 W{~jpE[.# . #####...#...## ..#...#...#...# .###.#.....#.###.#.....# #W{~jE7...###...###...###...## .....#.###.#.....# ###.# W{~jF#...#...#...#...#...# |####...#...#####...# ### W{~jOF#...#...#...#.. ..# ...W{~jFW{~j8KW{~jXLW{~j 4MW{~j; {###.# . #...# . ...#. W{~j K  #ğ.{ W{~j #### ..#ğ.ğ##### ..# W{~js #...#...#...#...#...# . .....#.### #.....# ###.# #...###...###.:.###...## .###.#.....#.###@#.....# .# ..# [.# . ####..#.# ..#...#...#...# .###.#.....#.###.#.....#W{~j ğ   gnoll (polearm, asleep)###W{~j5 3ğW{~j + .W{~j `ğThe gnoll shouts! You hear a shout! x2W{~j< & W{~j l{,ğğ 2 gnolls (1 polearm)  W{~j ZYou encounter a gnoll. It is wielding a +0 whip.W{~j 4==8.6 (1W{~jF :2W{~j W{~j ' _You hear a shout!Y{~j )))))))You shoot a sling bullet.Y{~jR.ğY{~j.ğY{~jCY{~jY{~j..:.ğ 3 gnolls (2 polearms)Y{~jp=40.3 (1.70Y{~jY{~j` _The sling bullet closely misses the gnoll.Y{~jH @ ))Y{~j}J Y))You shoot a sling bullet. The sling bullet hits the gnoll.Y{~jV ..ğ.ğY{~j Fğ.Y{~jz R.ğY{~j .{#..:. 2 gnolls (1 polearm)Y{~j h1.9 (1.659Y{~j Y{~j ` _The gnoll is moderately wounded.Z{~jZ{~j$Z{~jQuiver which action? ([-] to clear) Items ([,] to cycle)Fire: k) +8 sling of Kiwinoush {heavy, rN+} (quivered)Z{~jTWThrow: 6 darts (poison)Zap: wand of acid (6)Zap: wand of iceblast (5)Z{~jZap: wand of flame (14) Spells ([,] to cycle)  a - Cast: Jinxbite  b - Cast: Sigil of Binding (17%) Z{~jAbilities ([,] to cycle)Abil: DigZ{~jdAbil: Shaft Self Z{~jG[*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|on\{~j ]{~j  ]{~j ;_You kill the gnoll!^{~jY )You shoot a sling bullet. The sling bullet hits the gnoll!^{~jx^E) 2^{~jN.ğ^{~jAP.ğ^{~j%.^{~jto86.0 (1.54^{~j^{~jI _You kill the gnoll!`{~j o .  You shoot a sling bullet. The sling bullet hits the gnoll!`{~jE i))   gnoll (`{~jU I.ğ`{~j K.ğ`{~j N)ğ.`{~j! T3-40`{~j! J7.7 (1.73`{~jv& `{~j'   You shoot a sling bullet. The sling bullet hits the gnoll! _You kill the gnoll!  You shoot a sling bullet. The sling bullet hits the gnoll! _You kill the gnoll!  You shoot a sling bullet. The sling bullet hits the gnoll! _You kill the gnoll!a{~jf: _You kill the gnoll!  You shoot a sling bullet. The sling bullet hits the gnoll! _You kill the gnoll!  You shoot a sling bullet. The sling bullet hits the gnoll! _You kill the gnoll!  You shoot a sling bullet. The sling bullet hits the gnoll!a{~jj=)a{~j|,).a{~j3=------19.2 (1.51a{~ja{~j|  You shoot a sling bullet. The sling bullet hits the gnoll! _You kill the gnoll!  You shoot a sling bullet. The sling bullet hits the gnoll! a{~j_You kill the gnoll!  You shoot a sling bullet. The sling bullet hits the gnoll! _You kill the gnoll!a{~jp a{~j a{~jV a{~j a{~j X0a{~j a{~j a{~j 8===Drain Gem (4249) a{~jM a{~j} _You kill the gnoll!  You shoot a sling bullet. The sling bullet hits the gnoll! _You kill the gnoll! a{~j You shoot a sling bullet. The sling bullet hits the gnoll! _You kill the gnoll! _The sprites lose interest in your situation.a{~j B8a{~j a{~j a{~j T=7a{~j a{~jS X6a{~jg a{~j a{~j g===Drain Gem (4245a{~j< ") a{~j a{~j $ a{~j_ J_You feel your willpower return.a{~j B4a{~j a{~j a{~j` B3a{~j} a{~j a{~ja B2a{~jv a{~j a{~j B1a{~j a{~j a{~j9 r9===0a{~j< a{~j 4 _Magic restored.a{~j a{~jI C39a{~j\ a{~j  .  {###.# ..a{~jW $.  #...# .... ##..## a{~j .# #ğ., ..# .##### ..#...#####...# #...#...#...#...#...# ...#.###,#..)..# ###.# ##...###...###))@###...##--- a{~ju #.###.#.....#.###.#.....# .[.# .# #...#...#[.# . #####...#...#..# ..#...#...#...####.#.....#.###.#....a{~j .# ##...###...###...###...##..#.###.#.....# ###.# .#...#...#...#...#...# |a{~j o#  .   a{~j  {###.# .. $.  #...#  . a{~jX ##... ##. .## ..# #ğ., ..# .a{~j .##### ..#...#####...# #...#...#...#...#...# ...#.###,#..@..# ###.# a{~j < ##...###...###)).###...## ##.###.#.....#.###.#.....# a{~j2 #.[.# .# #...#...# #.[.# . #####...#...#a{~jz z..# ..#...#...#...####.#.....#.###.#.....# ###...###...###...###...a{~j `## ##.....#.###.#.....# ###.#a{~j) 061.2 (12.0)a{~j ---2.2 (138a{~j a{~j!  a{~jf! _Items here: )) ††.b{~jb{~j&b{~jb{~j=b{~j1 b{~jh#_7 _b{~jW%b{~j'b{~j'V===6b{~j*b{~j),b{~j<.B5b{~j.b{~j0b{~j1b{~j{3b{~j3B4b{~j 5b{~j6b{~j*8b{~j8B3b{~js9b{~j,;b{~j<b{~j<B2b{~j>b{~jt?b{~j@b{~j?AB1b{~jIBb{~jCb{~jEb{~jhEB0b{~jzFb{~jHb{~jIC29b{~jIb{~j QM _You now have 245 gold pieces (gained 8).b{~j{Rb{~jRB8b{~jrTb{~jUb{~jVb{~jWB7b{~jWb{~jYb{~jZb{~jZB6b{~jF[b{~j\b{~j\]b{~j]B5b{~j,^b{~j^b{~j_b{~j `B4b{~jl`b{~jab{~j{bb{~jbB3b{~j cb{~jNdb{~j!eb{~jxeB2b{~jfb{~j|ib{~jjb{~jkB1b{~jlb{~jmb{~jnb{~jVoB0b{~jYpb{~jqb{~jrb{~jWsC19b{~jItb{~j x ######  #....# b{~j~x  #....#  #....#  #....#  b{~jx# #....####  ..####....@%.####  ........###......  b{~j'y##...###...###...  #.###.#.....# # #...#...#...# #...##### ..#  . . #...#...#...# b{~jzy.# .. #.###.#.....# . ##...###...##b{~jM|^###### #....# #....# #....# #....# b{~j|h# #....#### ..####.....@.#### ..###.b{~j|G##...###...###...##.###.#.....# ##. b{~j/-81.2 (19b{~j̀f2.2 (208b{~jb{~j b{~j_You see here the quill talisman of Fortitude {Fly rPois rN+}.f{~jE f{~jF k3.2 (1.0)7f{~jH f{~jI  f{~j-J m_a - the quill talisman of Fortitude {Fly rPois rN+}g{~j-g{~j7Gear: 10/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  k - the +8 sling of Kiwinoush (weapon) {heavy, rN+} g{~j e - a +1 short sword of freezingj - a +0 orcbow Missiles (go to first with ()h - 6 poisoned darts Armour (go to first with [)  f - a +0 buckler (worn)  g - the +2 robe of Ashenzari's Fury (worn) {Harm rPois Int-3} Jewellery (go to first with "=)  c - a +6 ring of intelligence (worn)  d - a +4 ring of protection (worn)  i - an amulet of dissipation (worn) Talismans (go to first with %)  a - the quill talisman of Fortitude {Fly rPois rN+}g{~j \a - the quill talisman of Fortitude {Fly rPois rN+}. g{~jP A spiny trinket reminiscent of a cactus. Causes sharp quills to grow all over the wearer's body which may cause injury to anyone unwise enough to attack them in melee. ____________________________________________________________  Skill Quill Dmg g{~jѕ -------------------------- Min 0 1d2 Max 7 1d8 Cur 0.0 1d2  Melds: Helmet, Gloves, Boots, Barding, Cloak ____________________________________________________________ Fly:It grants you flight. rPois: It protects you from poison. rN+:It protects you from negative energy. g{~jP Your skill: 0.0; use (s) to set 7.0 as a target for Shapeshifting.At 100% training you would reach 7.0 in about 0.9 XLs. (p)ut on, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.k{~jo k{~jr k{~j7v xgmalak the ShooterFormicid######HP: 53/53 (54) ========================#....#MP: 9/9========================#....#AC: 8Str: 13#....#EV: 11k{~jv Int: 16#....#SH: 5Dex: 18# #....####XL:  8 Next: 41% Place: Dungeon:6..####.....@.####Noise: ---------  Time: 4783.2 (0.0)........###.......k{~jv k) +8 sling of Kiwinoush {heavy, rN+} ##...###...###...#Cast: Jinxbite#.###.#.....# ##.Drain Gem (4217) k{~j|w #...#...#...##...##### ..# . . #...#...#...# # .. #.###.#.....#. ##...###...## _You feel your willpower return. _Magic restored. _Items here: )) ††. _You now have 245 gold pieces (gained 8). k{~jw _You see here the quill talisman of Fortitude {Fly rPois rN+}. _a - the quill talisman of Fortitude {Fly rPois rN+}k{~jz k{~j { e4.2 (16k{~jS} k{~j~  k{~j A_You drop the quill talisman of Fortitude {Fly rPois rN+}.k{~j k{~j" k{~j2 k{~j k{~j k{~j B5k{~j k{~jH k{~j k{~j# B4k{~jYk{~jk{~jk{~j@B3k{~j1k{~jzk{~jk{~jB2k{~jk{~j k{~j k{~j6 B1k{~j& k{~j k{~jk{~jB0k{~j k{~jk{~jY09k{~jk{~juk{~jk{~j,8k{~jTk{~jak{~j#######....# #....# k{~jaI#....# #....# #....#### ###.....%.##### ......###.......@.# k{~j...###...###...##).# ###.#.....#.###.##!...  #...#...#...# ..##....  #...#####...# ..# ..$..  #...#...#...# ..# #... k{~jH###.#.....#. .#. .#. ...###...### ##.. # ....#.###.#k{~j"G#######....#  k{~j#Z#....#  #....#  k{~jL#z#....#  #....#### ##.....%.######### k{~j#C.....###.........###...###...## ##.#.....#.###.##!.........#...#...# ..##...... k{~j##...#####...# ..# ..$ #...#...#...# ..# #...# ##.#.....#. .#. .#.# k{~j$..###...### ##.. # #.###.##...# k{~j(,92.2 (8k{~j(e3.2 (97k{~jR,k{~j1x _You see here a +0 dagger of venom.l{~j% l{~jՅ l{~jv l{~jc l{~j l{~j I6 _l{~j ,l{~jj B5l{~j l{~j q _c - 3 potions of curing (gained 1)l{~jI l{~jޓ B4l{~j l{~j l{~jɚ  ...# ...# ...# ...### ....%.######### ..###.........##l{~jd V###...##).########. #.....#.###.##..........#...#...# ..##.@.......6.2 (3 .#####...# ..##..$...### .#...#...# ..##+#...## ..#. .#. .#.# #...### ##.. .#.#.###.# <##l{~j3 .# .# ## #.# .l{~j& l{~j e7.2 (43l{~j l{~j 9 _Found a stone staircase leading up.m{~jC m{~j m{~jZ m{~j m{~jL m{~je B2m{~j m{~j m{~jO B1m{~j] m{~j N _You now have 262 gold pieces (gained 17).m{~j m{~j B0m{~j m{~jr m{~j Z199m{~j: m{~j@ m{~j m{~j B8m{~j m{~j m{~j~ I # ####m{~j r%.######### ###.........######...##).########.#...#.###.##...........> m{~j ...#...# ..##.........# ###...# ..##......### ..#...#...##+#.@.## m{~jQ s802.2 (5...#. .#.....#.# ..### ##.....#.# m{~j ##.# #....<#.# .# .# #.....##.# .# # #...... .m{~j M## . #.....# ###.# .#....## .###..##m{~j m{~j3 e3.2 (67m{~j; m{~j ; _Found a stone staircase leading down.n{~j #.#### .n{~j ..%.######### .###.........###...###...##).########.#.n{~j ..#.###.##...........> #...#...# ..##.# n{~j. #####...# ..##......## #...#...#...##+#...## n{~j~ ~..#. .#....@#. n{~j #...### ##.....#.# .###.# #....<#.# n{~j e..# .#.##.# .n{~jJ z.# # #...... .# .n{~j .# . #.....# ####.# ..#....#...## .#####..#n{~j n{~j e4.2 (16n{~j n{~j n{~j]  .%.######### .###.........### #...###...##).########.#. .....#.###.##...........> #...#...# ..##.........# n{~j l####...#...##......### ...#...#...##+#...## .....#. .#.....#.# #...### ## .###.# #....<n{~j- .# .# #.....# # #...... n{~jc #n{~j )#.. n{~j .#...#..n{~j n{~j &5n{~jD :5n{~jQ n{~j n{~jxR ###.........##n{~j# n{~j٢F#...###...##).########.#. n{~jH.....#.###.##...........> n{~j#...#...#...##.........# n{~j9/####...#..n{~jt>..### ...n{~j..##+#...## n{~j.....#. .#.....#.# n{~jQ#...### ## n{~j"=.###.# #n{~jb.# .# #.....#n{~jj # #...... n{~j. #.....# #n{~jŤ)#.. n{~jY##### .#.#n{~jn{~j&6n{~jV:4n{~j#n{~j n{~jn{~j=S_There is a stone staircase leading up here.o{~j o{~jN o{~j o{~ji o{~j g73 _o{~j o{~jV 5  You climb upwards.  Level annotation: Eustachioo{~j N o{~j ###### ########## #.<..# #......... o{~j ~ ###....# #.@....... o{~j; ####5.....# #..>...... #..hs#....# #.........o{~jz ##....!# #...l..... ## @.....# .......... o{~j ####### .##f.....##f   sleepcap (dormant) o{~j . ##....##l   iguana (asleep)o{~j ? . #..## o{~j o{~j^ g8.7 (2.52o{~jGc o{~je _You encounter a sleepcap and an iguana.Found a stone staircase leading down.o{~jg  o{~jg U_There is a stone staircase leading down here.p{~jp{~jp{~j$p{~j+)F _Unknown command.q{~jL^  You beckon some vexing sprites to accompany your attacks.q{~jNM7------==9.7 (1.0Will/2 Jinx Drain Gem (4191) q{~jPq{~jR; _You feel your willpower being sapped.q{~j7C )q{~jC7C)l  q{~jb7   q{~j7\You shoot a sling bullet. The sling bullet hits the iguana.  The iguana hisses angrily.q{~j;*q{~j f.  The iguana is moderately wounded.A giggling sprite leaps out and smacks the iguana with its own front foot.q{~j 4l.q{~j 7l.q{~jY 7f.q{~jܓ >f (very drained)q{~j q=11.2 (1.589q{~j q{~j _ _The iguana is severely wounded.r{~je9  r{~jQYou shoot a sling bullet. The sling bullet hits the iguana.r{~j#u8f.r{~j'|i  The iguana is almost dead.r{~j|g2.8 (1.68r{~jr{~j܂4 _You block the iguana's attack.r{~jD )You shoot a sling bullet.  The sling bullet barely misses the iguana.The sling bullet hits the sleepcap.r{~j;*r{~jٓ f.  The sleepcap is lightly damaged.  A giggling sprite leaps out and smacks the sleepcap with its own body.  The sleepcap is lightly damaged.r{~jǚ l(very drained)  The iguana seems less drained. The iguana barely misses you.The iguana bites you but does no damage.r{~j g4.3 (1.56r{~j r{~jĠ 6 _You block the sleepcap's attack.t{~j`t{~jrEvoke which item? Wands t{~jK[ a - a wand of flame (14)b - a wand of acid (6)  t{~jĞc - a wand of iceblast (5) [!] read|quaff|evoket{~j][?] describe selectedu{~j3u{~j8u{~j(=lgmalak the ShooterFormicidu{~j=HP: 53/53 (54) ========================MP: 7/9==================------AC: 8u{~j=Str: 13EV: 11Int: 16###### ##########u{~j>ZSH: 5Dex: 18u{~jW>#.<..# #.........XL:  8 Next: 41% Place: Dungeon:5u{~j>###....# #.@.......Noise: ===------  Time: 4814.3 (0.0) u{~j>####5.....# #.lf......k) +8 sling of Kiwinoush {heavy, rN+} u{~j?#..hs#....# #.........Cast: Jinxbite u{~jV?..###....!# #.........Will/2 Jinx Drain Gem (4186) u{~j?## @.....# ..........####### .##......##u{~j?f   sleepcap (very drained). ##....##u{~j@l   iguana. #..##u{~jS@The sleepcap is lightly damaged.  A giggling sprite leaps out and smacks the sleepcap with its own body.  u{~j@The sleepcap is lightly damaged.  The iguana seems less drained. The iguana barely misses you.The iguana bites you but does no damage. _You block the sleepcap's attack.u{~jQQ  gmalak the Shooter u{~jQT Formicid u{~jQ HP: 53/53 (54) ========================  MP: 7/9u{~j(R==================------  AC: 8u{~jkRStr: 13  EV: 11u{~jR<Int: 16 u{~jR###### ##########  SH: 5Dex: 18 u{~j$S#.<..# #.........  XL:  8 Next: 41% Place: Dungeon:5 u{~j_S# ###....# #.@.......  Noise: ===------  Time: 4814.3 (0.0) u{~jS####5.....# #*lf......  k) +8 sling of Kiwinoush {heavy, rN+} u{~jS#..hs#....# #**.......  Cast: Jinxbite u{~jTO..###....!# #**.......  Will/2 Jinx Drain Gem (4186) ## @.....# .......... u{~j{T ####### .##......##  f   sleepcap (very drained) u{~jT. ##....##  l   iguana . #..## u{~j UHThe sleepcap is lightly damaged.  u{~jKUThe iguana seems less drained. The iguana barely misses you.The iguana bites you but does no damage. u{~jU_You block the sleepcap's attack.  Aiming: IceblastPress: ? - help, Shift-Dir - straight lineu{~j:%*@*f***u{~jl%..v{~jev{~jgThat beam is likely to hit you. Continue anyway? Y - Yes v{~jg N - Nov{~j]hw{~jw{~j7zgmalak the ShooterFormicidHP: 53/53 (54) ========================MP: 7/9==================------AC: 8Str: 13EV: 11Int: 16###### ##########SH: 5w{~jg8Dex: 18#.<..# #.........w{~j8XL:  8 Next: 41% Place: Dungeon:5###....# #.@.......Noise: ===------  Time: 4814.3 (0.0) ####5.....# #..f......w{~j8k) +8 sling of Kiwinoush {heavy, rN+} #..hs#....# #.........Cast: Jinxbite w{~j8..###....!# #.........Will/2 Jinx Drain Gem (4186) ## @.....# ..........####### .##......##w{~j9f   sleepcap (very drained). ##....##w{~j)94l   iguana. #..##The iguana seems less drained. The iguana barely misses you.The iguana bites you but does no damage. w{~j9e_You block the sleepcap's attack.  Aiming: Iceblastw{~j9Press: ? - help, Shift-Dir - straight lineThe mass of ice explodes! The iceblast engulfs the iguana!!w{~j=b#########  w{~j>Aiming: Iceblast  Press: ? - help, Shift-Dir - straight line w{~jF>Y The mass of ice explodes! The iceblast engulfs the iguana!!  w{~jc>%You kill the iguana!w{~j>aThe iceblast engulfs the sleepcap.sleepcap is lightly damaged.w{~jzw{~jH.@.w{~jC8.†f...w{~j! w{~j! w{~j"cealth: 32/54 ----------w{~j"5=======5.3 (1Gem (4185)  w{~j"C_The iceblast engulfs you!! You block the sleepcap's attack.w{~j(w{~j+ w{~j+c_Your life force feels restored.w{~j5w{~jw{~j8w{~j{0 _Unknown command.w{~jx{~j' x{~je You shoot a sling bullet. The sling bullet hits the sleepcap!x{~j;*x{~jXf You shoot a sling bullet. The sling bullet hits the sleepcap!  The sleepcap is heavily damaged.  A giggling sprite leaps out and makes the sleepcap trip over its own stem.  The sleepcap is severely damaged.  The jinxing sprites lose interest in you.The sleepcap closely misses you.x{~j`Y3----------===----7.0 (1.7Gem (4183) x{~j\x{~j^M _The sleepcap releases spores at you but does no damage.x{~j) >You shoot a sling bullet. The sling bullet hits the sleepcap!x{~j,)x{~jx{~jӳRagic: 8/9===x{~j9----8.6 (1.62x{~jx{~juO _You destroy the sleepcap!x{~j'x{~j'x{~j(x{~j&-4=1x{~jj-x{~j/x{~j/0B0x{~j1x{~j3x{~j3C79x{~j4x{~j6x{~j 7V===8x{~j7x{~j:W _You start resting.x{~j=55=x{~j=!---x{~jZB.22.6 (4.0x{~jBG---3.6 (5x{~jCGGem (4177) x{~jEx{~jG_ _You feel your willpower return.y{~j3y{~jqy{~jXX6y{~jAn5y{~jy{~j^y{~jx6=4y{~jy{~jy{~j֑89===y{~j :3y{~j!y{~j4 _Magic restored.y{~jB2y{~jy{~jy{~jB1y{~jy{~jOy{~jP7=0y{~jΝy{~jy{~jy{~jW===69y{~jۡy{~j1y{~joB8y{~jqy{~jby{~jT87y{~jϨy{~j$y{~jbB6y{~j}y{~j}y{~jB5y{~jy{~jy{~jWB4y{~jsy{~jty{~j׵s39=3y{~jy{~j=y{~jB2y{~jzy{~jy{~jɼB1y{~jy{~jy{~jV&40y{~jM=0y{~jy{~jy{~jC59y{~jy{~jy{~jB8y{~j*y{~jy{~jw61=y{~j:7y{~jy{~jy{~jB6y{~jy{~j_y{~jB5y{~j|y{~jy{~jB4y{~jy{~jy{~jbp2=3y{~j"y{~jpy{~jB2y{~jfy{~jX1y{~jy{~jy{~jp3=0y{~j?y{~jyy{~jC49y{~jy{~j\y{~jB8y{~jzy{~jy{~jB7y{~jy{~jy{~jp4=6y{~jy{~jy{~jB5y{~jy{~jy{~j5B4y{~j!y{~j y{~jp5=3y{~jy{~j7y{~juB2y{~j~y{~jy{~j B1y{~jy{~jy{~jcB0y{~j1 y{~jD y{~j q6=39y{~j y{~jy{~j B8y{~jy{~jy{~jB7y{~jDy{~jly{~j`76y{~jy{~j\y{~jB5y{~jy{~jy{~j B4y{~jy{~juX3y{~j y{~j"p8=2y{~jL#y{~j#y{~j.&X1y{~j>v09=298750=654y{~j?X3y{~j@y{~jBy{~jDJy{~jNgmalak the ShooterFormicidHealth: 51/54 ======================--Magic: 9/9========================AC: 8Str: 13EV: 11y{~jNInt: 16###### ##########SH: 5Dex: 18#.<..# #.........XL:  8 Next: 49% Place: Dungeon:5y{~jO###....# #.@.......Noise: ---------  Time: 4877.6 (54.0) y{~jHO####5.....# #.†>......k) +8 sling of Kiwinoush {heavy, rN+} #..hs#....# #.........Cast: Jinxbite y{~joO..###....!# #.........Gem (4122) ## @.....# ..........y{~jO0####### .##......##@   Eustachio (wandering). ##....##y{~jO@ #..##You shoot a sling bullet. The sling bullet hits the sleepcap! _You destroy the sleepcap! _You start resting. y{~jO_You feel your willpower return. _Magic restored.  Eustachio comes into view.y{~jU/  --more--z{~jz{~jصz{~jz{~j; 8.6 (55 _z{~jz{~jk{{~j6{{~j{{~j{{~jr.{{~jO{{{~j\k9.6 (1.0)1{{~j{{~j d%6{{~ji .###.........### #...###...##).########.#. .....#.###.##...........> #...#...#...##.........# #####...#...##......### {{~ji#...#...#...##+#...## .....#. .#.....#.# #...### ##.....#.# .###.# #....@#.# {{~jj..# .# #.....##.# ..# # #...... .#  . #.....# ## .###.# ..#....# #...## .###..## .....#{{~jLj#.. #...#.. #.. ##### .#.#{{~ji81.1 (2.519{{~j,{{~j>!{{~jfo_You destroy the sleepcap!You start resting. _{{~j9You feel your willpower return. {{~jA_Magic restored. _You climb downwards.{{~jL {{~jrS_There is a stone staircase leading up here.{{~j`-{{~j-{{~j)1{{~j2F _Unknown command.|{~jKv|{~jA stone staircase leading up (D:6)(Press ? for help)|{~j#" #....#|{~jz~  #  #....####  ..####.....%.#########|{~j)  ........###.........##|{~j #  |{~j%F # ##...###...###...##).########.#. |{~jc  .#|{~jG#.###.#.....#.###.##...........>  |{~j΅_{  ..# #...#...#...#...##.........# |{~j  |{~j, #..#     #...#####...#...##......###  |{~jPa######..#   . . #...#...#...#...##+#...##|{~jo |{~jj ......#  {###.# .. #.###.#.....#. .#.....#.#|{~j  |{~j#####..#   #...#   . ##...###...###   ##.....#.# |{~j |{~j-#.....>######...  ##.#.....#.###.#   #....@#.#|{~jO  |{~j#.........#..#   #ğ..#...#...# .# #.....##.# |{~j͇#............##### ..#...#####...#  # #...... .# |{~j |{~j.s#..)......##.#...#...#...#...#...# .   #.....# ## |{~jN|{~jx#.........###.....#.###,#..)..#.###.#   ..#....# |{~j̈#.........# ##...###...###)).###...##  .###..## |{~j[###.......###.###.#.....#.###.#.....#  #..  |{~j#.......##.[.# .# #...#...#...#..  #..  |{~j1 #.....####.[.# . #####...#...##### .   #.#|{~jOX #....^####...# ..#...#...#...# #.#|{~jnB #........##.###.#.....#.###.#.....##.#|{~jY #........###...###...###...###...###.#|{~j'down (D:6)>@|{~j |{~j9 '.###.........###gmalak the Shooter #...###...##).########.#.Formicid .....#.###.##...........>Health: 51/54 ======================-- #...#...#...##.........#|{~jĽ JMagic: 9/9======================== #####...#...##......###AC: 8Str: 13 #...#...#...##+#...##EV: 11Int: 16 .....#. .#.....#.#SH: 5Dex: 18 #...### ##.....#.#|{~j? XL:  8 Next: 49% Place: Dungeon:6 .###.# #....@#.#Noise: ---------  Time: 4881.1 (0.0) ..# .# #.....##.#k) +8 sling of Kiwinoush {heavy, rN+} ..# # #...... .#Cast: Jinxbite |{~j ..# . #.....# ##Gem (4119) .###.# ..#....# #...## .###..## .....##.. #...#.. #.. ##### .#.# _Eustachio comes into view. _You climb downwards. |{~j _There is a stone staircase leading up here. _Unknown command.Press: ? - help, v - describe, . - travelA stone staircase leading down.|{~j |{~jP  }{~jƎ}{~j }{~j}{~j^}{~jÓ2=8 _}{~j}{~jB7}{~j}{~j}{~jgB6}{~je}{~j}{~jp3=5}{~jĚ}{~j}{~jIB4}{~j}{~jD}{~jB3}{~j}{~j}{~jB2}{~jס}{~j5}{~jZ4=1}{~jأ}{~j}{~j) _HP restored.}{~jبLYou encounter an ice beast.}{~jI##...###...##).########.#.}{~jЬ=..#.###.##...........>#...#...#...##.........# .#####...#...##......## }{~j.#...#...#...##+#...## }{~j..#. .#.....#. ##...### ##.....#.#}{~j;###.# ...#....<#.# ...# .##.#}{~j^.# # #........#.# . #.....#### }{~j#.###.# Y..#....# }{~j##...## ..###..##..# # #.. }{~jY   ice beast (asleep)#...#.. #.. .##### . ##.#.# .# }{~j,, #.#}{~jC+9.1 (8}{~jm90.1 (90 _}{~j'}{~jA}{~js  ))))))Y  You shoot a sling bullet. The sling bullet hits the ice beast!}{~j K.Y}{~j 5.....}{~js r===1.7 (1.609}{~jl }{~j a _The ice beast is heavily wounded.~{~jD .Y~{~j"WYou beckon some vexing sprites to accompany your attacks.~{~j~{~jjg7-------20~{~jdWill/2 Jinx Gem (4108) ~{~ja ~{~j# ; _You feel your willpower being sapped.~{~jx E ))~{~jx ]))You shoot a sling bullet. The sling bullet hits the ice beast.~{~jH ;Y.~{~j F.Y~{~j &..~{~j ==4.3 (1.66~{~j ~{~j K _The ice beast is heavily wounded.~{~j* {~j4' {~jz5N.  You shoot a sling bullet. The sling bullet hits the ice beast!{~j ;B)){~j"..{~jp625.8 (1.55{~jV{~jM _You kill the ice beast!{~j#{~j{~j{~j8{~jX4{~j{~jL------Gem (4103{~j") {~j%{~jl{ _The sprites lose interest in your situation.{~jJB2{~j{~j&{~jB1{~ja{~jv{~jr8===0{~j{~jx{~jD099{~j]{~jfX8{~j>{~j+{~j^B7{~j{~j{~jc===Gem (4096) {~j\{~jn _You feel your willpower return.{~jB5{~j{~j{~jB4{~j{~j{~jB3{~j{~j{~jB2{~j{~j{~j-r9===1{~j{~j4 _Magic restored.{~j{~jB0{~j{~j{~j{~jNC89{~j {~j{~j{~jiB8{~j{~j{~j{~j-V===7{~j{~j({~j{~jB6{~j{~j{~j{~jB5{~jW{~j5{~j{~j(B4{~j{~jp {~j$ {~j\ B3{~j {~j {~j {~j B2{~j` {~j6 {~j {~j B1{~j {~j {~j {~j B0{~j {~j {~j {~jK C79{~j {~j {~j {~j X8{~j {~j v765{~jB 4{~j X3{~j! {~j # {~jA$ {~jv$ B2{~j[% {~j) -,#..)..#.###.# ....#....# ..###)).###...###...###..## ...#.###.#.....#.## .##..# {~j*  #...#...#...#.. ..#..# ###...#...#####.. ..##.# {~jD* ..#...#...# #.. ..#..# ...#.###.#.....#.###.##.## {~jo* ..###...###...###...##..# ##.#.....# ###.#@....#.##--- {~j* (#...#...#...#..|#...#..# #...#####...#...#####.###{~j* ..#.. ..#... ...#.###.....#.###.# ....#### {~j* j..###...###. .###. .###.{~j+   ...#.###.#.....#.###.####>  ..#...# ..# ..#...#...#########..  ###...#...#####...#...##...#..... {~j. ...###)).###...###...###..##..#.###.#.....#.## .##..  #...#...#...#.. ..#..# ####...#...#####.. ..##.# {~j/ ...#...#...#.. #.. ..#..#..#.###.#.....#.###.##.####...###...###...##.. {~je/ j###.#.....# ###.#.....#.## .#...#...#...#..@#...#.. .#...#####...#...#####.## {~j/ .#...#.. ..#...#...#. ##.#.....#.###.#.....## {~j/ ...###...###. .###.  ..#.###.#.....#.###.##{~j/ #..# ..# ..#...#...#########. ####...#...#####...#...##...#.. ...#...#...#...#...#...##.#...###{~j 0 {~j3 1928.8 (33.0){~j4 ---9.8 (341{~j7 {~j B z _You see here a staff of conjuration.{~jl I{~j {~jU {~j I0 _{~j {~j {~j( {~j C69{~j {~j {~jM {~j B8{~ji {~j` {~j {~j B7{~j {~jM {~jw {~j B6{~j {~jx {~j {~j B5{~j {~jN {~jm {~j B4{~j {~j {~j6 {~j B3{~j {~j {~j {~jG B2{~j {~jH {~j/ {~j B1{~j {~j {~j {~j B0{~jy {~j {~j {~j% C59{~j {~j& {~j {~j B8{~jV {~j {~j X7{~j {~j {~j! X6{~j {~j% {~j+ {~j B5{~jC {~j{ {~jr {~j B4{~j {~j {~j! {~j" B3{~j# {~jd$ {~j% {~j% B2{~j& {~j+ {~j, {~j, B1{~j:- {~j/ {~j0 {~j1 B0{~j2 {~j4 {~j8 {~j9 -49{~j9 {~j= {~jD {~juF {~jF B8{~jG {~jI {~jK {~jhK B7{~jL {~jT {~j [ {~jj[ B6{~j\ {~jR_ {~jc {~jd B5{~jj {~j r {~jw {~jnw B4{~jx {~jz {~jI {~jQ ,3{~j {~jY {~j\ {~ja {~j͋ B2{~j {~jÍ {~j {~j! B1{~j3 {~j1 {~j {~j ,0{~jƚ {~jY {~jd {~jA {~j C39{~j` {~j {~j {~j ,8{~j6 {~jک {~j {~j {~jZ B7{~j- {~j, {~j {~j| B6{~j {~j͹ {~j {~j ,5{~j {~j׼ {~jj {~j< {~jA B4{~j {~j n3{~jQ {~jH {~j4 {~j B2{~j {~j {~j {~j ,1{~j {~j {~jn {~jb {~j] B0{~j" {~j {~j9 {~j C29{~jY {~j {~j% {~js B8{~jo {~jD {~j {~j5 B7{~js{~jQ{~j{~jhB6{~j {~jh{~j{~jB5{~jg{~j3 {~j {~j B4{~j{~j{~j{~jB3{~j({~j2{~j{~jB2{~j {~jw!{~j]"{~j"B1{~j"{~j${~j${~j|%B0{~j&{~j&{~j'{~j-(C19{~j({~j){~j*{~j+B8{~ju-{~jI1{~j3{~j4B7{~jS6{~j?{~jB{~jBB6{~j=E{~jML{~jL{~jNMB5{~jM{~jwR{~jVX4{~jX{~j],{~j.^B3{~j_{~ja{~jBbX2{~jb{~jQn{~j`o{~joB1{~j3p{~jHs{~jt{~juB0{~jw{~j{~j6{~jC09{~j {~jv{~jb{~j3,8{~j_{~j:{~j{~j{~j,7{~jҘ{~j{~jƤ{~j:{~j,6{~jߧ{~jU{~jڭ{~j${~j,5{~j"{~j{~j{~j {~j,4{~j${~jP{~j{~j{~j,B3{~j{~j|{~j{~jB2{~j/{~j@{~jG{~jB1{~jG{~ja{~j{~j],0{~j{~jL{~jd{~j<{~jsE3999{~j{~jM{~j*{~jYB8{~j{~j8{~j{~j#B7{~j{~j{~j{~jB6{~jT{~jK{~j{~j,B5{~j{~j{~jl{~jB4{~j!{~j{~j{~jB3{~jD{~j{~j{~jB2{~j{~j{~j{~j B1{~j{~j{~jj{~jB0{~j\{~jL{~j{~j]C89{~j {~j {~j {~j B8{~j{~j{~j{~jB7{~j{~j{~j{~j7B6{~jM{~j{~j{~j,5{~jD{~j{~jY{~jd{~j,4{~j{~j{~j {~j!{~jn!B3{~jV"{~j#{~ja%X2{~jC&{~j'{~j({~jO)B1{~ji*{~j+{~j7-{~j-B0{~j.{~j0{~j1{~jW2C79{~jv3{~j5{~jd6{~j6,8{~j6{~j7{~ju9{~j:{~j ;B7{~j;{~jm={~j>{~j|?B6{~jQ@{~j#{~jK{~jB5{~j{~j{~j{~j4B4{~j{~j{~j{~jyB3{~j {~j {~j ,2{~j {~j {~jN _You now have 281 gold pieces (gained 19).{~j{~jB1{~j{~jr{~jK{~jB0{~j{~jB{~j{~j-C69{~j{~j{~j{~jB8{~jh{~j{~j6{~j|B7{~j{~j6{~j{~jG B6{~j {~j"{~j"{~jb#B5{~j#{~j${~j%{~j%{~j%:4{~jd&{~j'{~j({~j)B3{~j*{~j,{~j-{~j(.B2{~j/{~j1{~j02{~j.3B1{~js3{~j 5{~j6{~j7B0{~j8{~j:{~jd;{~j;C59{~j<{~j?{~jA{~jFAB8{~j7B{~jC{~jD{~jEB7{~j!F{~jG{~jH{~j7IB6{~jCJ{~jK{~jM{~jBMB5{~jN{~jQ{~j[W{~jWB4{~j[{~j\{~j^^{~j^B3{~j_{~jaa{~j8cj  You sense a monster nearby.{~jh { ..##...#...# {~jXhk#..# ## #...##### {~jh#####..# . . . #...#...# {~jh......# {###.# ... #.###.#..... {~jh##..# #...###. . ##...###...#{~jPi>######... .#.###.#.....#.###.....#..# #...#ğ..#...#...#.. {~jwi .....{~jiE####...#...#####...#.. {~ji)......##.#...#.@.#...#...#...#.. .{~ji......###.....#.###.#..)..#.###. .{~j&j......# ##...###...###)).###...# {~jQj.......###.###.#.....#.###.#.....{~j{j....##.[.#...#...#...#...#...{~jj.####.[.#...#####...#...###{~jjL.^####...#...#...#...#...#...# {~jjF........##.###.#.....#.###.#.....{~j"kY.....###...###...###...###...{~jo35048.8 (119.0){~jp+2 {~jp_{~j!u{~j6v{~jII 3{~jJ {~juM {~jN {~j'S n1{~jT h  You encounter a scorpion.{~jY B ###...###... .# #.###.#....  { ..##...#... {~j[Z #..# #### / #...########..##. . ...#.. #...#...  ......# #s###.# ....#.###.#... ###..# ##...###... ##...###.{~jZ >######.....#.###.#.....#.### ..#..# #@..#ğ..#...#...#....#####...#...#####... .{~jZ )......##.#...#...#...#...#...#..###.....#.###.#..)..#.###.# ##...###...###)).###... #.......###.###.#.....#.###.#.... s   scorpion (asleep) {~j[ |#.......##.[.#...#...#...#...#... #.....####.[.#...#####...#...#### #....^####...#...#...#...#...#...{~j3a 19.0){~ja f50.8 (20{~j*f {~jg [ _Found a twisted brass wand.{~jr .  You shoot a sling bullet. The sling bullet hits the scorpion!{~jr)))){~jZRA†....{~jHW@71===2.3 (1.5{~jW;48{~je{~j1h6 _You kill the scorpion!{~jh{~jt {~j {~jh {~j {~jr {~j X7{~j {~j Z ..####.....%.# .<........### # .##...###...##.# ##. #.###.#..... {~j2  { ..# #.. #...#...# #..# #...##### /.#...######..##. ..#...#...#...#...#{~j Q.# #†###.#.....#.###.#..... #..# ##...###@..###...###...##---30{~j, >######.....#.###.#.....#.###.# ......#..# #...#ğ..#...#...#..{~j .#####...#...#####...#...##.#...#...#...#...#... ......###.....#.###.#..)..#.###.# {~j& Y......# ##...###...###)).###...## ..###.#.....#.###.#..... ......##.[.#...#...#...#...#...#{~j ---4.3 (26{~j; {~j! ; _Found an escape hatch in the ceiling.{~j3{~j<{~j{~j{~j X5{~j{~j{~jB4{~j{~j{~j{~jB3{~j{~j{~jX2{~jS{~j{~jD{~jxB1{~j_{~j#....#  #....#  {~j# #....####  # ..####.....%.##### {~j'.< ..### ........###......# . ...###...###...###...#  .# {~jM>###.#.....#.##{~jt # #.. #...#...#...#...#.. ..# #...#####.@.#...#####...#.. .{~j##. #...#...#...#...#...#...#.. {~j}# #†###.#.....#.###.#.....#.###  ##...###...###...###...###...# {~jU####.....#.###.#.....#.###.#.. .#..# #...#ğ..#...#...#...#..#####...#...#####...#...### .{~jt##.#...#...#...#...#...#...# .###.....#.###.#..)..#.###.#....{~j+9.3 (5{~jf60.3 (60{~j {~j0 _e - a wand of charming (3){~j|h{~jh{~jMk{~jo{~jp{~jso39{~jOt{~jtB8{~ju{~jw{~jx{~jyB7{~jy{~jz{~j{{~j|B6{~j|{~jr{~j{{~j̀B5{~jj{~j{~j{~jB4{~j{~j{~j{~jB3{~j{~j{~j{~jߌB2{~j{~j{~j{~jB1{~j{~j{~j{~jB0{~j{~j{~ju{~jǕC29{~jq{~j{~j˜{~jB8{~j{~j{~j{~jB7{~j{~j{~j{~jB6{~j{~j {~jj  You encounter an ice beast.{~j; ## #. #.{~j .# Y..#. ....### ########  {~jΨ.......######......#### #.@..<...#.{~jDo ###...###...###...# .##.###.#..... {~j{ ..#...#...#...#...#.. #..#...#...#####...# ######..##...#...#...#...#.. Y   ice beast (asleep) {~j E......# ##†###.#.....#.###.  #####..# ##...###...##  >######...{~jW074.3 (14.0){~jam5.3 (155 _{~j{~j{~j{r{~jr{~jOv{~jw {~jx@_Unknown command.{~j^  You beckon some vexing sprites to accompany your attacks.{~j8:7------{~j==6.0)Will/2 Jinx Gem (3924) {~j{~j ; _You feel your willpower being sapped.{~j^? ){~jk_<)))))Y{~j_/You shoot a sling bullet.{~j:*{~jԲ .YThe sling bullet hits the ice beast but does no damage.  A giggling sprite leaps out and smacks the ice beast with its own front foot.{~j@ J.Y{~jH p....(very drained){~j o=7.9 (1.63{~j {~j 7 _The ice beast is lightly wounded.{~j@vN )))){~jvn You shoot a sling bullet. The sling bullet hits the ice beast!{~jJ.Y{~j+...{~jg9.4 (1.51{~j{~jQb _The ice beast is severely wounded.{~j7 .  You shoot a sling bullet. The sling bullet hits the ice beast!))){~j2(...{~j6. kirmisher8480.90 _You kill the ice beast!Your Ranged Weapons skill increases to level 8!{~jk;{~jc=k _Your Evocations skill increases to level 4!{~j3 {~j {~j {~j {~jC" ------19 _{~j$ {~j% OGem (3918) {~je& {~j(  {~j) u_The sprites lose interest in your situation.{~j) 88==={~j* :7{~j+ {~j, {~j%- B6{~j- {~j. {~j/ B5{~j/ {~jx0 {~j0 B4{~jl1 {~jq2 {~j2 V===3{~jR3 {~j4 {~jR5 OGem (3912) {~j5 {~j}7 n _You feel your willpower return.{~j7 B1{~jp8 {~jP9 {~j9 B0{~jB: {~j; {~ju; C09{~j; {~j< {~jA= 89==={~j|= :8{~j= {~j? {~jo@ {~j@ B7{~jaA {~jB {~jD %  {~jE IYou encounter a water moccasin.{~j=I l # #+#{~jrI  #.. #.##### ######## #{~jI t.......@######......####---{~jI ......#....<...####.......... ###...###...###..{~j)J  .... .##.###.#.....#.###S.. ..#...#...#...#...#{~jZJ < .# #..#...#...#####...#. S   water moccasin (asleep)######..##...#...#...#...#.{~jJ ......# ##†###.#.....#.### #####..# ##...###...###...{~jN 093.9 (13.0){~jO ---4.9 (146 _{~jS {~jGT {~je {~jj ${~jj Gear: 9/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  k - the +8 sling of Kiwinoush (weapon) {heavy, rN+}  e - a +1 short sword of freezingj - a +0 orcbow Missiles (go to first with (){~j4k h - 6 poisoned darts Armour (go to first with [) {~jgk v f - a +0 buckler (worn)  g - the +2 robe of Ashenzari's Fury (worn) {Harm rPois Int-3} {~jk jJewellery (go to first with "=) {~jk h c - a +6 ring of intelligence (worn)  d - a +4 ring of protection (worn) {~jl : i - an amulet of dissipation (worn){~j{yk - the +8 sling of Kiwinoush (weapon) {heavy, rN+}. A piece of cloth and leather for launching stones, adequate for hunting small {~jygame like rabbits or goblins. Base accuracy: +0 Base damage: 7 Base attack delay: 1.4 This weapon's minimum attack delay (1.0) is reached at skill level 14. {~j|z Your skill: 8.1; use (s) to set 14.0 as a target for Ranged Weapons.  At 100% training you would reach 14.0 in about 2.0 XLs.  At current training (66%) you reach 14.0 in about 2.8 XLs. Your +0 buckler slightly slows your attacks with this weapon. Wearing heavy armour would reduce your attack speed with this weapon. {~j{' Current attack delay: 1.5. {~j{Damage rating: 25 (Base [7 + 5 (Hvy)] x 120% (Dex) x 118% (Skill) + 8 (Ench)). Heavy: Any ammunition fired from it deals dramatically more damage, butattacks with it are much slower. rN+:It protects you from negative energy. This weapon falls into the 'Ranged Weapons' category. It is a weapon for one hand-pair. (q)uiver, (u)nwield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.{~jp Gear: 9/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with )) {~jnjW k - the +8 sling of Kiwinoush (weapon) {heavy, rN+}  e - a +1 short sword of freezingj - a +0 orcbow Missiles (go to first with ()  h - 6 poisoned darts {~jArmour (go to first with [)  f - a +0 buckler (worn) {~j3 g - the +2 robe of Ashenzari's Fury (worn) {Harm rPois Int-3} Jewellery (go to first with "=) {~jc c - a +6 ring of intelligence (worn)  d - a +4 ring of protection (worn)  i - an amulet of dissipation (worn){~jM{~j*{~j `gmalak the Skirmisher{~j Formicid# Health: 54/54 ========================{~j # Magic: 9/9========================+## AC: 8{~j* Str: 13...# EV: 11Int: 16....{~j[ v# SH: 5Dex: 18{~j .....#### ######## # XL:  8 Next: 84% Place: Dungeon:6{~j .......@######......#### Noise: ---------  Time: 5094.9 (0.0)......#....<...####..... k) +8 sling of Kiwinoush {heavy, rN+} {~j ..... ###...###...###... Cast: Jinxbite.... .##.###.#.....#.### Gem (3906) {~j3 |S.. ..#...#...#...#...#.{~jd .# #..#...#...#####...#. S   water moccasin (asleep)######..##...#...#...#...#.{~j *......# ##†###.#.....#.########..# ##...###...###... _You kill the ice beast!Your Ranged Weapons skill increases to level 8! {~j _Your Evocations skill increases to level 4! _The sprites lose interest in your situation. {~j _You feel your willpower return. _You encounter a water moccasin.{~jx{~j{~jJ{~jq{~j{~j:7------{~jContam: 11% 5.9 (15{~j|{~jF _You miscast Jinxbite. Nothing appears to happen.{~j[ ))))))S  {~j\ You shoot a sling bullet.  The sling bullet hits the water moccasin!  The water moccasin hisses angrily.{~j% x.SS.{~jQ 8....{~j 7===7.3 (1.4{~j; :3{~j {~js f _The water moccasin is heavily wounded.{~j )))) You shoot a sling bullet.  The sling bullet hits the water moccasin!{~j1^rS.S.{~j^8S.{~jb0...{~jncg8.9 (1.62{~jf{~jgb _The water moccasin is almost dead.{~j0w )))))))You shoot a sling bullet.{~ji*.S{~ji{~jo& {~jBo_.....  The sling bullet closely misses the water moccasin.{~jo#0{~jpu--100.4 (1.50{~j9s{~jt {~jt%_The water moccasin bites you.{~jS  .  You shoot a sling bullet.  The sling bullet hits the water moccasin.{~jU R{~j ,†{~j v------991.9899{~j {~j {~jH R _You kill the water moccasin!{~j{~jf{~jV{~j@{~j61--{~j[7% 8{~jD{~jMy8===37{~j{~j{~j=b6{~jy{~j"$ {~jr6_Your magical contamination has completely faded away.{~j]Z2=5{~j{~j\{~jP{~jB4{~jR{~jc{~jV===3{~jx{~j\{~jB2{~j[{~jz{~jp3=1{~j{~jv{~j*B0{~j{~j{~jC89{~j {~j {~j Q4=9{~jG O===8{~j {~j {~j{~jPB7{~j{~jj  You see here a water moccasin corpse.{~j){~jI6 _{~j}{~j){~jx{~jB5{~j{~jd{~j6~====4{~j{~j9!{~j>"{~j"B3{~jh#{~j %{~j%B2{~j/&{~j&{~j('{~j*{~j +B1{~jZ,{~j/ {~j 01_You open the door.{~j2X0{~j4{~j&6{~j8Y79{~j:{~j= {~j=: There is an open door here.{~jWA_8 _{~jB{~jC{~j E{~jcEB7{~jF{~jH{~j J{~jqJB6{~jK{~jP'{~joR{~jSB5{~jT{~j[\     {~j\ ###   ..#  {~jR\#### #.#  .. #.#{~j\  ß..##.#  {~j]>...'@.#---25.9 (24.0)  ß....##.#  ##'#####  ##+# ##......# {~jl]%  #.......#   #.......#### ### {~j]  #........†.######.   +........#....<... {~j]w  #.......####...### _You open the door.{~j^_ {~j_S_Found a staircase to the Ecumenical Temple.{~j 2    {~jj  ###   ..#  ### #.#  {~j .. #.# .ß..##.#{~j? .>...@..# {~jh.ß....##.# ..##'#####  #+####......#   #.......#  {~j_ #.......####   #........†.######   +........#....<...   #.####...###{~j {~j---6.9 (1.0)4 _{~j{~jGQ _There is an open door here.{~j#     ###  ..# ###.# #{~j.##.# #....ß..##.# #...>..@'..# #..ß....##.# #.##'##### #+####......#   #.# {~jT #.####   #.†.######  +.#....<  #.####...{~j:{~j?g73 _{~j*{~jy{~j=2     ###  ..#  ##.#  #.##.#{~jR>R  #....ß..##.#  #...>.@.'..#{~j>  #..ß....##.#  #.##'#####  ####+####......#   #.# {~j? #.####   #{~j?.†.  +.#....<  #.####...{~jC{~jC`82{~jF{~j-H{~j*   {~j/  ###  ..#  {~jf##.#  #.##.#{~j  #....ß..##.#{~jѯ  #...>@..'..#{~j   #..ß....##.#{~j9q  #.##'#####{~jdt  ####+####......#  {~j9 #.# {~jܰ< #.#### {~j' #{~j0).†. {~jY' +{~j+.#....< {~jL #.####...{~j{~j?J91{~j{~j{~jӾ{~jH%d     ### {~j% ..#  ##.#  #.##.#{~j&  #....ß..##.#  #...@...'..#  #..ß....##.#  #{~jg'$.##'#####  ####+####......#   #.#  #.#### {~j) #.†.  +.#....  #.####{~jY.{~j/a300{~j3{~jU7i _There is a staircase to the Ecumenical Temple here.{~j<{~jŒ{~j9{~j{~jy~169 _{~j 8Temple{~j% ♣~~~........._....~≈≈~~~~....~.≈≈ ♣♣~............~~~...≈~.♣♣.._..~≈  ♣~~_..♣♣♣♣♣..~~~~....~..♣♣~...~~  ♣♣......♣♣.....~~~._...♣...~..~~ {~jT ♣♣....~♣♣♣.._~~~~.....♣...♣.~~~  ♣♣............§~..........♣.~~♣  ♣♣~..~..~..~...~~.......~..♣♣~~♣  ♣≈~~.♣♣.♣..~...§....~.......~~♣♣ {~j ♣≈≈~.~~...._.~.@......♣.~~~.~~♣  ♣≈≈~....~...........♣....~~.~♣♣  ♣≈≈~~........♣♣♣§.§.♣♣♣..~~.♣♣ {~j{ ♣≈≈≈~.♣.♣♣♣~..♣♣~......♣♣.~.♣ {~j♣♣≈≈≈~.~.♣ ♣.....~~.....♣♣._.♣♣ ♣≈≈≈≈≈~..♣ ♣.♣....~§♣.♣.~..~.~♣♣ ♣≈≈≈~~~..♣♣♣........♣..~.....~~♣ ♣≈≈≈≈~~......~...♣.♣♣.......♣.≈♣♣ ♣≈≈~~.~~._.............~._.~..~≈♣{~j-3.4 (2.5{~js__§_{~j'Y _You climb downwards. Welcome to the Ecumenical Temple! Found three altars.{~jbd _There is a staircase back to the Dungeon here.{~j@  _Found a shimmering altar of Xom.{~jH {~jJ {~j*K {~jK {~jyM {~jN {~jN {~jO {~j&Q {~jS ,{~jT {~jV D _Found an iron altar of Okawaru.{~jX {~jX {~jY {~j^[ E _Found an opulent altar of Gozag.{~j\ {~jDrink which item? Potions  c - 3 potions of curing  d - a green potion  l - an emerald potion {~j?[!] read|quaff|evoke[?] describe selected{~j {~j {~j3% Jgmalak the SkirmisherFormicid of Okawaru ......Health: 54/54 ========================♣♣♣♣♣♣♣♣♣♣{~j% Magic: 9/9========================♣♣≈≈♣♣♣♣♣≈≈≈≈♣AC: 8Str: 13♣≈≈≈~~♣♣♣ ♣≈≈≈≈≈♣♣♣{~j% EV: 11Int: 16♣≈≈~~~.~♣♣ ♣♣~≈≈≈≈≈≈♣♣ SH: 5Dex: 18♣≈≈~~..~.♣♣♣♣..≈~~≈≈≈≈♣♣ XL:  8 Next: 99% Place: Temple{~jX& ♣≈~~...@..♣♣.....≈~≈≈≈~≈ Noise: ---------  Time: 5145.4 (0.0)♣~~~........._....~≈≈~~~ k) +8 sling of Kiwinoush {heavy, rN+} {~j& M♣♣~§...........~~~...≈~. Cast: Jinxbite♣~~_..♣♣♣♣♣..~~~~....~.♣♣......♣♣.....~~~._...♣♣....~♣♣♣.._~~~~.....{~j#' f ♣♣............~~...... ♣♣~..~..~..~...~~...... ♣≈~~.♣♣.♣..~....§...~..{~j}' .  _Found a shimmering altar of Xom. _Found an iron altar of Okawaru. _Found an opulent altar of Gozag. _There is an iron altar of Okawaru here.  You kneel at the altar of Okawaru. {~j' 6_Okawaru welcomes you!{~j+ P  Okay, then.{~j{, {~jy/ {~j0 . _{~j2{~j5dRead which item? Scrolls  a - a scroll of enchant armourp - a scroll of poison  t - 3 scrolls of teleportation  c - a scroll labelled VUHETU JOI  e - 2 scrolls labelled YNOBLU FUOSY {~j6] h - 2 scrolls labelled WAOVOI EQOXZUG  j - a scroll labelled SUUHYE ANUAM  m - a scroll labelled UNLY RYDOIHYRPH [!] read|quaff|evoke[?] describe selected{~j n + Invocations 0.0{~j rTargetTarget--  --  --  -- {~j u --  --  --  --  --  --  {~j 5.0 --  --  --  -- {~jS ! a-z] set[-] clear selected targetcost|targets{~j\<[?25h[?0c0 {~j [?25l[?1c{~j 12.0 current training targets, if any.=] set a{~j( all targets{~j׮> l + Translocations 0.0{~jz> k + Hexes 4.0{~j={~j'>za-z] setselected target {~j۩<[?25h[?0c0 {~j [?25l[?1c{~j 5.0 =] set aall targets{~j{~j{~jiJgmalak the SkirmisherFormicid of Okawaru ......Health: 54/54 ========================♣♣♣♣♣♣♣♣♣♣{~jMagic: 9/9========================♣♣≈≈♣♣♣♣♣≈≈≈≈♣{~jAC: 8Str: 13♣≈≈≈~~♣♣♣ ♣≈≈≈≈≈♣♣♣EV: 11{~j.Int: 16{~jI♣≈≈~~~.~♣♣ ♣♣~≈≈≈≈≈≈♣♣ SH: 5Dex: 18{~j~8♣≈≈~~..~.♣♣♣♣..≈~~≈≈≈≈♣♣ XL:  8 Next: 99% Place: Temple♣≈~~...@..♣♣.....≈~≈≈≈~≈ Noise: ---------  Time: 5145.4 (0.0){~j♣~~~........._....~≈≈~~~ k) +8 sling of Kiwinoush {heavy, rN+} {~jޓ♣♣~§...........~~~...≈~. Cast: Jinxbite♣~~_..♣♣♣♣♣..~~~~....~.♣♣......♣♣.....~~~._...{~j"♣♣....~♣♣♣.._~~~~..... ♣♣............~~...... {~jJ♣♣~..~..~..~...~~...... ♣≈~~.♣♣.♣..~....§...~..  {~jym_There is an iron altar of Okawaru here.  You kneel at the altar of Okawaru. {~j_Okawaru welcomes you! _Okay, then. _Okay, then. _Okay, then.{~j{~j0{~j{~jЛ{~j͜{~jQ  _Okawaru welcomes you! _Okay, then. _Okay, then.  Casting: Jinxbite (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.{~j{~j Your spells (cast)TypeFailure Level  a + JinxbiteHexes9% 2 b - Sigil of Binding{~j0Hexes17%3  d - Dimensional Bullseye Hexes/Translocation 78% 4 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit{~j1{~jP6{~j:gmalak the SkirmisherFormicid of Okawaru ......{~j#;Health: 54/54 ========================♣♣♣♣{~j^;♣♣♣♣♣♣{~j;cMagic: 9/9========================{~j;p♣♣≈≈♣♣♣♣♣≈≈≈≈♣{~j<[AC: 8Str: 13{~ji<♣≈≈≈~~♣♣♣ ♣≈≈≈≈≈♣♣♣{~j<-EV: 11{~j<.Int: 16{~j=5♣≈≈~~~.~♣♣ ♣♣~≈≈≈≈≈≈♣♣ SH: 5Dex: 18♣≈≈~~..~.♣♣♣♣..≈~~≈≈≈≈♣♣ XL:  8 Next: 99% Place: Temple{~jO=♣≈~~...@..♣♣.....≈~≈≈≈~≈ Noise: ---------  Time: 5145.4 (0.0)♣~~~........._....~≈≈~~~ k) +8 sling of Kiwinoush {heavy, rN+} {~j=♣♣~§...........~~~...≈~. Cast: Jinxbite♣~~_..♣♣♣♣♣..~~~~....~.♣♣......♣♣.....~~~._...{~j=y♣♣....~♣♣♣.._~~~~..... ♣♣............~~...... ♣♣~..~..~..~...~~......{~j,>A ♣≈~~.♣♣.♣..~....§...~..  _Okawaru welcomes you! _Okay, then. _Okay, then. _Okay, then.{~jf>Casting: Jinxbite (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.{~j>{~jC`gmalak the Skirmisher{~jXCFormicid of Okawaru ......Health: 54/54 ========================♣♣♣♣♣♣♣♣♣♣{~jCMagic: 9/9========================♣♣≈≈♣♣♣{~jC1♣♣≈≈≈≈♣AC: 8Str: 13♣≈≈≈~~♣♣♣ ♣≈≈≈≈≈♣♣♣EV: 11{~j D?Int: 16♣≈≈~~~.~♣♣ ♣♣~≈≈≈≈≈≈♣♣ SH: 5Dex: 18{~jD$♣≈≈~~..~.♣♣♣♣..≈~~≈≈≈≈♣♣ XL:  8 Next: 99% Place: Temple{~jD♣≈~~...@..♣♣.....≈~≈≈≈~≈ Noise: ---------  Time: 5145.4 (0.0){~jE♣~~~........._....~≈≈~~~ k) +8 sling of Kiwinoush {heavy, rN+} {~jAE♣♣~§...........~~~...≈~. Cast: Jinxbite{~jyE♣~~_..♣♣♣♣♣..~~~~....~.{~jEw♣♣......♣♣.....~~~._...{~jE♣♣....~♣♣♣.._~~~~..... {~j(F{♣♣............~~...... {~j`FW♣♣~..~..~..~...~~......{~jFe ♣≈~~.♣♣.♣..~....§...~..{~jF-  {~j&Gb_Okawaru welcomes you! _Okay, then. {~j{GM_Okay, then. _Okay, then.{~jGwCasting: Jinxbite (safe; 9% risk of failure)  {~jH\Confirm with . or Enter, or press ? or * to list all spells.{~j LP  Okay, then.{~jL{~jO{~jQ. _{~j {~j C  Skill  Level Cost  Apt Skill  Level Cost  Apt {~j  a - Fighting   1.1   1.7  +1   j - Spellcasting   1.1   2.0   0           b - Unarmed Combat   0.0   1.0   0   k + Hexes4.0   3.5  +2  {~j  c - Throwing   0.0   1.0   0   l + Translocations 0.0   0.7  +2       m - Fire Magic   1.0   2.0   0  {~j\ i d - Short Blades   0.0   1.0   0       e * Ranged Weapons   8.3   9.0   0   n + Invocations0.0   0.7  +2      {~j o + Evocations4.3   4.2  +1   f - Armour   0.0   0.8  +1       g - Dodging   1.7   2.4  -1  {~j] }     h - Shields   5.0   3.6  +3       i - Stealth   3.0   2.4  +3              {~j                     {~j,             The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help{~j *[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets{~j{~jL{~jgmalak the SkirmisherFormicid of Okawaru ......Health: 54/54 ========================{~j?♣♣♣♣♣♣♣♣♣♣Magic: 9/9========================♣♣≈≈♣♣♣{~jx1♣♣≈≈≈≈♣AC: 8Str: 13♣≈≈≈~~♣♣♣ ♣≈≈≈≈≈♣♣♣EV: 11{~jcInt: 16♣≈≈~~~.~♣♣ ♣♣~≈≈≈≈≈≈♣♣ SH: 5Dex: 18♣≈≈~~..~.♣♣♣♣..≈~~≈≈≈≈♣♣ XL:  8 Next: 99% Place: Temple{~j!♣≈~~...@..♣♣.....≈~≈≈≈~≈ Noise: ---------  Time: 5145.4 (0.0)♣~~~........._....~≈≈~~~ k) +8 sling of Kiwinoush {heavy, rN+} ♣♣~§...........~~~...≈~. Cast: Jinxbite{~jY♣~~_..♣♣♣♣♣..~~~~....~.♣♣......♣♣.....~~~._...♣♣....~♣♣♣.._~~~~.....{~j ♣♣............~~...... ♣♣~..~..~..~...~~...... ♣≈~~.♣♣.♣..~....§...~..  {~j,_Okay, then. _Okay, then. _Okay, then.Casting: Jinxbite (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. {~jX6_Okay, then.{~j{~jl{~j{~j{~jU  Unknown command.{~jH{~j{~j {~je_Press < or > to pray at altars.{~jj{~jwk{~jjl{~jn|u..........{~j׀q _Done exploring.{~j {~j An iron altar of Okawaru (Temple)(Press ? for help){~jK  ♣♣♣♣♣♣♣♣♣♣♣♣♣♣  ♣♣≈≈♣♣♣♣♣≈≈≈≈♣♣♣♣≈≈♣♣♣  ♣≈≈≈~~♣♣♣ ♣≈≈≈≈≈♣♣♣ ♣♣≈≈≈≈≈≈♣  ♣≈≈~~~.~♣♣ ♣♣~≈≈≈≈≈≈♣♣ ♣♣≈≈≈≈≈≈≈♣♣ {~j  ♣≈≈~~..~.♣♣♣♣..≈~~≈≈≈≈♣♣♣≈≈≈~~≈≈≈≈♣  ♣≈~~...@..♣♣.....≈~≈≈≈~≈≈≈~...~~≈≈♣  ♣~~~........._....~≈≈~~~~....~.≈≈≈♣  {~j ♣♣~§...........~~~...≈~.♣♣.._..~≈♣♣  ♣~~_..♣♣♣♣♣..~~~~....~..♣♣~...~~♣  {~j ♣♣......♣♣.....~~~._...♣...~..~~♣  ♣♣....~♣♣♣.._~~~~.....♣...♣.~~~♣  ♣♣............~~..........♣.~~♣♣ {~jL ♣♣~..~..~..~...~~.......~..♣♣~~♣  ♣≈~~.♣♣.♣..~....§...~.......~~♣♣  {~j $♣≈≈~.~~...._.~.<..§...♣.~~~.~~♣  ♣≈≈~....~.........§.♣....~~.~♣♣  ♣≈≈~~........♣♣♣~...♣♣♣..~~.♣♣ {~j d ♣≈≈≈~.♣.♣♣♣~..♣♣~§.....♣♣.~.♣  {~j K♣♣≈≈≈~.~.♣ ♣.....~~.....♣♣._.♣♣  ♣≈≈≈≈≈~..♣ ♣.♣....~§♣.♣.~..~.~♣♣  ♣≈≈≈~~~..♣♣♣........♣..~.....~~♣  {~j3 p♣≈≈≈≈~~......~...♣.♣♣.......♣.≈♣♣  {~jg ♣≈≈~~.~~._.............~._.~..~≈♣{~j- staircase back to the Dungeon (Temple)@<{~jQD {~jD {~j=U `gmalak the Skirmisher{~jU Formicid of Okawaru ......Health: 54/54 ========================♣♣♣♣{~jU I♣♣♣♣♣♣Magic: 9/9{~j#V ========================♣♣≈≈♣♣♣{~j[V w♣♣≈≈≈≈♣AC: 8Str: 13{~jV ♣≈≈≈~~♣♣♣ ♣≈≈≈≈≈♣♣♣{~jV [EV: 11Int: 16{~jV ♣≈≈~~~.~♣♣ ♣♣~≈≈≈≈≈≈♣♣ SH: 5{~j_W RDex: 18♣≈≈~~..~.♣♣♣♣..≈~~≈≈≈≈♣♣ XL:  8 Next: 99% Place: Temple{~jW ♣≈~~...@..♣♣.....≈~≈≈≈~≈ Noise: ---------  Time: 5145.4 (0.0){~jW ♣~~~........._....~≈≈~~~ k) +8 sling of Kiwinoush {heavy, rN+} {~jX ♣♣~§...........~~~...≈~. Cast: Jinxbite{~j8X ♣~~_..♣♣♣♣♣..~~~~....~.{~jnX ♣♣......♣♣.....~~~._...♣♣....~♣♣♣.._~~~~.....{~jX g ♣♣............~~......{~jX / {~j Y r♣♣~..~..~..~...~~...... {~j=Y O♣≈~~.♣♣.♣..~....§...~..  {~jqY =_Okay, then.Unknown command. {~jY _Press < or > to pray at altars. {~jY q_Done exploring.  Press: ? - help, v - describe, . - travel{~j1Z =A staircase back to the Dungeon.{~jZ {~jB\ {~jc {~j*h V _{~jj {~j:k ,{~jk {~j}m {~jn {~jo {~jo {~jfq {~js {~jBs {~js {~jeu {~jv {~jw {~jw {~j]y {~jz {~j/{ {~j{ {~j} {~js {~j {~j {~j- GThere is a broken altar of Ashenzari here.{~j {~j:  _{~j1 {~j {~j {~j {~j {~jb {~jҍ {~j! {~j {~jB {~j {~j {~j˒ {~j> ♣~~~........._....~≈≈~~~~....~.≈≈ ♣♣~....§.......~~~...≈~.♣♣.._..~≈{~j (♣~~_..♣♣♣♣♣..~~~~....~..♣♣~...~~♣♣......♣♣.....~~~._...♣...~..~~♣♣....~♣♣♣.._~~~~.....♣...♣.~~~♣♣............~~.§........♣.~~♣♣♣~..~..~..~...~~§......~..♣♣~~♣♣≈~~.♣♣.♣..~........~.......~~♣≈≈~.~~...._.~.@......♣.~~~.~~♣ 56.4 (11.0)  ♣≈≈~....~...♣....~~.~♣♣  {~je v♣≈≈~~.....§..♣♣♣~...♣♣♣..~~.♣♣  ♣≈≈≈~.♣.♣♣♣~..♣♣~.§....♣♣.~.♣ ♣♣≈≈≈~.~.♣ ♣.....~~.....♣♣._.♣♣ ♣≈≈≈≈≈~..♣ ♣.♣....~§♣.♣.~..~.~♣♣ ♣≈≈≈~~~..♣♣♣........♣..~.....~~♣ {~j ♣≈≈≈≈~~......~...♣.♣♣.......♣.≈♣♣ ♣≈≈~~.~~._.............~._.~..~≈♣{~j {~jH {~j \ _There is a staircase back to the Dungeon here.{~j{~j{~j{~j8§.§§§..§{~j7.4 (1.0) __§§__§{~j' {~jrDungeon:6Gem (3869) {~jJ  {~j*  ### {~ji ..#   ##########.#  {~ja #.......##.#   #....ß..##.#  {~j= #...@...'..#   #..ß....##.#   #.......##'#####  {~jtY ####+####......#   #.......#  #.......####  {~j #........†.###  +........#.... {~jX #.......####..{~jug8.9 (2.57{~j{~j> _You climb upwards. Welcome back to the Dungeon!{~j|i _There is a staircase to the Ecumenical Temple here.{~j{~j{~j{~j {~jܳ8_Unknown command.{~jqN {~jN {~jO {~jP {~jeQ {~jT _6 _{~juT {~jIU {~jU B5{~j1V {~jW '{~jX {~jX B4{~jY {~j [ 7 _You open the door.{~j\ {~jB\ B3{~j\ {~j2_ @  There is an open door here.{~j-` {~j` I2 _{~jda {~jb {~j]c {~jc B1{~j:d {~j#e {~jf {~j9f B0{~jf {~jg {~jh {~jh C59{~ji {~jIk {~jk {~jEl B8{~jl {~jm {~jn X7{~j`o {~jp '{~jHq {~jq B6{~j0r {~js 7 _You open the door.{~jZt {~jt B5{~j;u {~jkw @  There is an open door here.{~jXx {~jx I4 _{~jpy {~jBz {~jz {~j{ B3{~j{ {~j} {~j} {~j} B2{~jl~ {~jG {~j: X1{~j܀ {~j\ @  There is an open door here.{~j} {~jك I0 _{~ju 4987{~j {~j {~j1 B6{~j {~jP {~jG {~j B5{~j {~jڜ {~j {~j B4{~j {~j {~j` {~jۣ B3{~j {~jG {~jZ B2{~j {~jB {~j9 {~j {~j B1{~j {~j̯ {~jk {~j {~jڱ :0{~j {~j/ GYou open the door. _There is an open {~ji zdoor here. _You open the door. _There is an open door here.   stone staircase leading down here.{~jq {~j J39 _{~j {~j {~jz {~j B8{~j {~j {~j {~j8 B7{~jk {~jo {~j {~jS B6{~j {~jG {~jf {~j B5{~j {~j {~j {~jm B4{~j_ {~j` {~jH {~j B3{~jG {~j {~j {~j B2{~j {~jD {~jH {~j B1{~j, {~j d  You see here a scorpion corpse.{~j[ {~j I0 _{~jE {~j {~jp {~j C29{~j[ {~j {~j% {~j B8{~j {~j3 {~j {~j B7{~j {~j3 {~j {~jh B6{~j {~j {~j {~je B5{~j {~j {~j {~jA B4{~j {~j {~j {~j? B3{~j {~j> j  You see here a water moccasin corpse.{~jS {~j I2 _{~j {~j {~j {~j0 B1{~j {~j {~j {~j< B0{~j {~j {~j {~j> C19{~j {~j {~j {~j B8{~ju {~j {~j {~j :7{~jm {~j @  There is an open door here.{~j {~j I6 _{~j4 {~j4 {~j {~jr B5{~j {~j {~j {~j B4{~je {~j {~j {~jI X3{~jB {~j {~jC B2{~j {~jT {~j {~jo B1{~j {~j {~j` {~j B0{~j5 {~j {~j(%       ##  #####< {~j% Z #.....#####   #.@...# 215.9 (57.0) ##########.#  #.......##.#  #....ß..##.#  #...>...'..#{~j*&  #..ß....##.# ###.......##'##### #.####'####......# #.##...# #.......#{~j* }6.9 (5809{~j + {~j, 9 _Found a stone staircase leading up.{~jU{~j{~j{~j{~j{~jn8{~j{~jB7{~j{~jx{~j>{~jB6{~j{~ji{~j{~jB5{~jk{~j{~j{~jB4{~jm{~j{~ja{~jB3{~jf{~j   ###  #####<#  #.....#####  #@###.....#  ##########.#  #.......##.#  #....ß..##.#  #...>...'..#  #..ß....##.#  ###.......##'#####  #.####'####......#{~jy  #.##...# #.......#You pick up a parchment of Magic Dart and begin reading...{~j222.9 (6.0){~j e3.9 (72{~j{~j=C _You add the spell Magic Dart to your library.{~jbt{~jt{~jNu{~jM{~j={~jX1{~j{~j{~jB0{~j{~jv{~j{~jgD799{~j{~j{~j{~jB8{~jz{~jC{~j{~jB7{~j{~j{~j{~jGX6{~j{~j{~jݯB5{~jZ{~jH{~j۵{~j?B4{~j{~j{~j,{~jB3{~j+{~j{~j{~j"B2{~j{~jk{~j=n1{~j{~j{~jBB0{~j{~j {~j{~j5C89{~j{~j@  There is an open door here.{~j{~j{I8 _{~jI{~j{~j,{~jB7{~jO{~j){~j{~jB6{~j{~j{~j{~j B5{~j{~j{~j{~j%B4{~jG{~j{~ju{~jB3{~j{~j j  You see here a water moccasin corpse.{~j {~j I2 _{~j {~j{~j{~jB1{~j{~j{~j{~jB0{~j{~j{~j{~jC79{~j{~j"{~j#{~j#B8{~j${~j({~j){~j$*B7{~j*{~j /{~j0{~j0B6{~j1{~j$5{~j5{~j 6B5{~j6{~j:{~j;{~j;B4{~j<{~j@{~jB{~jBB3{~jC{~jH{~jtJ{~jJB2{~j^L{~jP{~jQ{~j8RB1{~jS{~jW{~jY{~jZB0{~j[{~j_{~j#a{~jpa-69{~ja{~jb{~jf{~j+h{~jhB8{~ji{~jm{~jo{~joB7{~jp{~j u{~j]w{~jwB6{~jy{~j"~{~j!X5{~jY{~j!n4{~j{~j<  You see here a +0 club.{~jG{~jI3 _{~j{~jٖ$  Things that are here:{~jĚh  a parchment of Jinxbite; a +0 spear{~j{~jI2 _{~j{~j{~ja{~jB1{~jΨ{~jQ{~j{~j)B0{~j{~j~{~j{~j}C59{~j9{~j{~j{~jNB8{~j{~j{~j{~jB7{~j{~j{~j{~jB6{~j{~js{~j={~jB5{~j{~j{~jL{~jB4{~j#{~jB{~j{~jB3{~j{~j{~jn{~jB2{~j{~j^i  You see here a staff of conjuration.{~j{~jI1 _{~j{~j{~j{~jiB0{~jz{~j{~j{~j*C49{~j4{~j{~j4{~jB8{~j{~j8{~jN{~jB7{~j{~j6{~jJ{~jB6{~j{~j6 {~j {~j B5{~j {~j {~j {~jgB4{~j{~j7{~j{~jB3{~j{~j}{~jN{~jB2{~jC{~j{~jx{~jB1{~jq{~j{~j{~jB0{~j{~j{~jl{~jC39{~ji{~j{~jG {~j B8{~j !{~jR"{~j#{~je#B7{~j#{~j${~j%{~j&B6{~j&{~j'{~j^({~j(B5{~j!){~jC*{~j*{~jP+B4{~j+{~j,{~jv-{~j-B3{~j<.{~jm/{~j0{~jf0B2{~j0{~j2{~j2{~j3B1{~j3{~j4{~jp5{~j5B0{~jM6{~jb7{~j 8{~ji8C29{~j9{~j*:{~j+;{~j;B8{~j#<{~jO={~j'>{~jv>B7{~j?{~j@{~j@{~j:AB6{~jA{~jB{~jC{~jDB5{~jD{~jE{~jF{~jFB4{~jG{~jH{~jiI{~jIB3{~jGJ{~j8K{~jK{~j/LB2{~jL{~jM{~j\N{~jNB1{~jO{~j$P{~jP{~j/QB0{~jQ{~jR{~jS{~jSC19{~jWT{~jsU{~jV{~jgVB8{~jV{~jW{~jX{~jXB7{~jsY{~jmZ{~j#[{~jl[B6{~j[{~j\{~j]{~j^B5{~j^{~j_{~jj`{~j`B4{~jGa{~jBb{~jb{~jFcB3{~jc{~jd{~je{~jeB2{~jdf{~jWg{~jh{~jehB1{~jh{~ji{~jj{~jjB0{~jjk{~jl{~j9m{~jmC09{~j n{~j o{~jo{~jpB8{~jp{~jq{~jEr{~jrB7{~js{~jt{~jt{~j-uB6{~ju{~jv{~jw{~jxB5{~jx{~j~y{~jUz{~jzB4{~j+{{~j8|{~j}{~jM}B3{~j}{~j~{~j{~jB2{~jw{~j_{~j7{~jB1{~j{~j{~j̈́{~jB0{~j{~j{~j%  {~jۈGAn ice beast comes into view.{~j< #.# #.# {~j<#.# #.# #.# #.#  #.#  #.#  #@#  #..Y.....  #########   Y   ice beast (asleep) {~j32325.9 (102.0){~j$Q63699 {~jt_{~jB{~j{{~j-v .#############.......# ..Y.....{~jv C######### {~jy {~jy k7.0)8{~jB| {~jG} {~jX8#######............############# ..Y.....#########{~j`={~j->`87{~jA{~jC{~j}M####.....##########################............{~j############# #..Y.....{~j{~j}J96{~j{~j{~j{~jM.....###.........### ####.....##########################............############{~jAI#.#{~j{~j a305{~j&{~j& {~jMM###...###...##... .....###.........### {~j<####.....##########################............#############.#{~jØ{~j`14{~j{~jD{~j;M##.#.....#.###.###.########...###...##... .....###.........### ####.....##########################............############{~j_#.####{~j{~j`23{~jO {~j= {~j 6  What are your orders?{~jp 9t - Shout! Anything else - Cancel.{~j"3Y{~j%Y   ice beast.{~j&======32{~j){~j+. _You shout for attention!{~j' 6Y.{~j* {~j+ 7------Contam: 10% ------41{~j. {~j/ F _You miscast Jinxbite. Nothing appears to happen.{~j5;e )))))){~j;7)You shoot a sling bullet.{~ju:Y.{~j)v8Y.{~jxy7....{~j(z===---6.5 (1.689{~j|{~j!~d _The sling bullet closely misses the ice beast.{~j P ))){~jdL))))You shoot a sling bullet.{~j:Y.{~j1...{~j6 ..{~jX-8.0 (1.5{~j:8{~j#{~jE&g _The sling bullet completely misses the ice beast.{~jMz ' {~jz R))You shoot a sling bullet.{~j {~j! 2Y.{~j 8Y.{~jW {~j b9.56{~jn {~j M _The sling bullet hits the ice beast but does no damage.{~jx>9  {~j>TYou shoot a sling bullet. The sling bullet hits the ice beast!{~jտq  The ice beast is severely wounded.{~jd------3% 41.1 (1.65{~jD{~j7 _You block the ice beast's attack.{~j[C .  You shoot a sling bullet. The sling bullet hits the ice beast!!  You kill the ice beast!{~jD ){~j _  Okawaru accepts your kill.{~jk {~j ##.#.....#.###.###.##### #.#gmalak the Skirmisher ..###...###...##...#{~j1 #.#Formicid of Okawaru ...... .....###.........####.#Health: 54/54 ======================== {~j J####.....###################.#Magic: 7/9==================------####### #.............#AC: 8{~j! Str: 13#.#############EV: 11Int: 16#.#SH: 5Dex: 18#.#{~j XL:  8 Next: 113% Place: Dungeon:6#@#Noise: ===------  Time: 5342.6 (1.5)#.#k) +8 sling of Kiwinoush {heavy, rN+} {~j #.#Cast: Jinxbite#.#Gem (3683) #.#{~j .#.##.##........#########You shoot a sling bullet. The sling bullet hits the ice beast!  The ice beast is severely wounded. {~j _You block the ice beast's attack.  You shoot a sling bullet. The sling bullet hits the ice beast!!  You kill the ice beast!Okawaru accepts your kill.{~j| b _Your magical contamination has completely faded away.  {~j @You have reached level 9!{~j /  --more--{~jY  Your experience leads to an increase in your attributes!{~jmYour base attributes are Str 13, Int 13, Dex 18.Increase (S)trength, (I)ntelligence, or (D)exterity? {~jcc9/5910--20{~jd9 6% {~jj{~jk {~jlD_You feel agile. x2{~j{~jE{~j{~j{~jW8===2 _10{~j{~j{~jPC79{~j{~j2{~jV===8{~j{~j{~jB7{~j:{~j{~jB6{~jL{~j{~jMB5{~j{~jG{~jq9==4{~j{~j{~jB3{~jE{~jۧ{~j3B2{~j{~jE{~jB1{~j{~j{~j٪U==0{~j<{~j{~j:C69{~j{~jX8{~j{~je{~jB7{~j{~j{~j6<10/10==={~js:6{~jܰ{~j4 _Magic restored.{~j{~j(B5{~j{~j4{~j״{~jB4{~j{~j9{~j{~jB3{~jm{~j{~j{~jV===2{~j\{~j{~jq{~jB1{~j{~j{~jI{~j,0{~jļ{~j{~jƽ{~jp{~jC59{~j{~jǿ{~j^{~jB8{~j{~j{~jo{~jB7{~j{~j{~j{~jB6{~jI{~j {~j{~jB5{~jM{~j){~j{~jB4{~j{{~j@{~j{~jB3{~j{~jS{~j{~j$B2{~j{~jW{~jR #.# {~ja#.#   #.# ##   {~j#.# <#  #. .# {~j#.# .# # #.# .#.##.########...##........@..#---73.6 (31.{~j0)###########.# # {~jY#{~j{~j---4.6 (321{~jK{~j9 _Found a stone staircase leading up.{~jc {~jAd {~jd {~je {~jai n0{~ji {~jj {~jj C49{~jHk {~jHl {~jl {~j,m B8{~jm {~jn {~jo {~jo B7{~jAp {~jq {~jq {~j r B6{~jr {~j>s {~js {~j,t B5{~jt {~j2u {~ju {~jv B4{~jv {~jiw {~jw {~j!x B3{~jx {~jz {~j{ X2{~j3| {~j} ,{~j} B1{~j&~ {~j {~j {~j B0{~ji {~jM {~j {~j+ C39{~j {~j_ {~j {~j) B8{~j {~j {~j֋ #.############# #.# .[#{~j " #.# #.#  #.# .#.#  {~jR H#.# ###.#.#  #.# #<#.#.#  {~j #.# #.#.#.#  #.# #.#.#.#  #.# #.#.#@#  {~j׌ 87.6 (13#.########...#.#  #...........##.#  {~j ###########.##.# #.##.#{~jM  #....#  ###### {~j      {~j {~j f8.6 (147{~j {~j ( _Found a ring mail.{~j*}{~j}{~j~{~j;{~j{~je6{~jB5{~j{~j{~jG{~jB4{~j{~j-{~j{~jB3{~j{~j^{~j{~jB2{~jϗ{~jQ{~jʚX1{~j{~j̜{~j"{~jB0{~jr{~jA  You see here a +0 ring mail.{~j{~j,29 {~j_{~j{~j[{~j{~jB8{~j{~j\{~j{~jB7{~j{~jT{~jq{~jB6{~j{~j{~j{~jWB5{~jZ{~j޹{~j{~jlB4{~jn{~j{~jݾ{~jJB3{~jJ{~jE{~j{~jvB2{~j{~j{~j{~jB1{~j{~j{~jX{~j,0{~j{~jT{~j2{~j{~jC19{~j{~j7{~j{~jB8{~j{~j{~jO{~jB7{~j{~j{~ji{~jB6{~j{~j.{~j{~jB5{~jx{~jV{~j{~j B4{~j{~jF{~j{~j,3{~jJ{~j{~j{~jn{~jB2{~jv{~jc{~j{~jB1{~j"{~j{~j{~j)B0{~j{~j{~j{~j)C09{~j{~jC{~j){~jB8{~j\{~j .###...##...# #.# #.........### #.# ..###################.# {~j-### #.............#  #.##############  #.#...........[#  {~jp#.#.##########.#  #.#.####.....#.#  #.#....#@###.#.# {~j417.6 (29 #.####.#.#<#.#.#  {~j#.# #...#.#.#.#  #.# #####.#.#.# #.# #.#.#.##.########...#.#{~j+u#...........##.############.##.#{~je1#.##.#{~j{~j {~j E _Done exploring.{~jI,&  {~j,Your movement speed is average. Your attack delay is about 1.5.  Your damage rating with the +8 sling of Kiwinoush {heavy, rN+} is about 25  (Base [7 + 5 (Hvy)] x 125% (Dex) x 119% (Skill) + 8 (Ench)).{~j-{~j03{~j5 {~jx6X_Your base attributes are Str 13, Int 13, Dex 20.{~jT{~j{~jl{~jF _Unknown command.{~j{~j{~j{~jr...........[....{~j%.....0.0).#.#<#.#.{~j>.....{~j{~j3{~jE _Done exploring.{~j{~j"{~j{~jF{~j3{~jE _Done exploring.{~j{~jLevel 6 of the Dungeon<<<<>>>>>_(Press ? for help) ##.......##..>##...#...#...#...#...#...#...#...#########..###{~jL #.......###.#.##...#...#####...#...#####...#...##...#.......# #......## #.#.##...#...#...#...#...#...#...#...##.#...#####.# #.....## #.#.###.###.#.....#.###.#.....#.###.###.##### #.# {~j ###)...## #.#..###...###...###...###...###...##...##.#  #####.....#######.##.........####.........###.........####.# ##.....##..........##########......#######.....###################.# #..####...################## ####### #.............# #.#.....###{~jF#.############## #...######.#...........[# ######.#.##########.# #.#.####.....#.# #.#....#@###.#.# #.####.#.#<#.#.# {~j #.# #...#.#.#.# #.# #####.#.#.# #.##.#.#.# #.########...#.# #...........##.# {~j|###########.##.# #.##.# #....# ######{~jXiA stone staircase leading up (D:6) {~jO@<{~j {~jr{~j{.###...##...##.#gmalak the Skirmisher #.........####.#Formicid of Okawaru ...... ..###################.#Health: 59/59 ======================== ### #.............#Magic: 10/10 ========================#.##############AC: 8{~jiStr: 13#.#...........[#EV: 11Int: 16#.#.##########.#SH: 6Dex: 20#.#.####.....#.#XL:  9 Next:  6% Place: Dungeon:6#.#....#@###.#.#Noise: ---------  Time: 5417.6 (0.0)#.####.#.#<#.#.#k) +8 sling of Kiwinoush {heavy, rN+} #.# #...#.#.#.#Cast: Jinxbite#.# #####.#.#.#{~j<Gem (3608) #.##.#.#.##.########...#.##...........##.############.##.##.##.# _Your base attributes are Str 13, Int 13, Dex 20. _Unknown command. _Done exploring. _Done exploring.  Press: ? - help, v - describe, . - travelA stone staircase leading up.{~j۳{~j{~jM{~j{~jh 7 _{~j_6{~j}{~jn{~jB5{~j_{~j{~ja{~jB4{~j{~jr{~j8{~j{B3{~j&{~jE{~j{~jGB2{~j{~j{~j{~jB1{~j{~j{~j{~jaB0{~j{~j{~j{~j$599{~jB8{~jN{~jy{~jV{~jB7{~jG{~jI{~jB{~jB6{~j1{~j1{~j{~j&B5{~j {~j(< .......### #.# ##################.# # #.............#  #.############## {~jp#.#...........[# #.#.##########.# #.#.####.....#.# #.#....#.###.#.# #.####.#.#@#.#.# 30.6 (13.0){~j#.# #...#.#.#.# #.# #####.#.#.# {~j#.# #.#.#.# #.########...#.##...........##.############.##.#{~j) #.##.##....#{~j{~j^{~jY _There is a stone staircase leading up here.{~j/ {~j0 {~j5 {~jP; {~jl? r1.0)4 _{~jaB {~j6 5  You climb upwards.  Level annotation: Eustachio{~j @ ###. ......... ####5.. .......a. #..hs#. ........F....###.. {~jb ~#..........## @.. ##........# ### #......... ##.###.....o... #......@....... ...###......... #......... {~j ##)....... ......... ########.F   marrowcuda (dormant) a   howler monkey (asleep) {~jP o   orc (polearm, asleep) {~j} g3.1 (2.53{~jڂ {~j( w _You encounter an orc and a howler monkey.Found a whip.{~jш c _There is a stone staircase leading down here.{~j {~j{~j#{~jkF _Unknown command.{~jUD .  You shoot a sling bullet. The sling bullet hits the orc!!  You kill the orc!{~jGF))) {~jJ.)..{~jo===4.6 (11{~j{~jP _Okawaru accepts your kill.{~j4[^  You beckon some vexing sprites to accompany your attacks.{~jo][8/10 ------{~j]650Will/2 Ji{~jg^=nx Gem (3590) {~j.o{~j[v; _You feel your willpower being sapped.{~j / .  {~j You shoot a sling bullet.  The sling bullet hits the howler monkey!!  You kill the howler monkey!{~j ]))))) {~j 1F.{~j /F.{~j .....F{~j F 9=7.2 (1.6{~j" |89 _Okawaru accepts your kill.{~j {~j o _Your Translocations skill increases to level 1!{~jX )))){~j o You shoot a sling bullet. The sling bullet hits the marrowcuda!{~js:*{~jC .FThe marrowcuda is heavily damaged.A giggling sprite leaps out and makes the marrowcuda trip over its own tail.{~j ET.F{~jM.. (very drained){~jGNg8.7 (1.57{~jS{~jUc _The marrowcuda is almost destroyed.{~j# O ))){~j L))))You shoot a sling bullet.{~jf U.F{~joi #.{~j>j 1F{~j|t Y....{~jDu c40.26{~j~ {~j9  {~j V_The sling bullet barely misses the marrowcuda.{~jx .  You shoot a sling bullet. The sling bullet hits the marrowcuda!  You destroy the marrowcuda!{~j ({~j{~jި -----131.74 {~jiX_Okawaru accepts your kill.{~j{~jwl _Your Invocations skill increases to level 1!{~jL {~j {~j  {~j F _Unknown command.{~jj {~j}k {~j+m {~juq {~jQu _3 _{~jy {~jy ~9==Gem (3582) {~j{ {~j { _The sprites lose interest in your situation.{~j B1{~j {~jT {~jӅ B0{~j {~j {~j -Gem (3579{~j ") {~jS {~j X _You feel your willpower return.{~j {~j U==8{~j؝ {~j {~j B7{~jP {~j {~j ,6{~j: {~j {~j {~j B5{~j< {~j {~j o10/10===4{~j {~j| 4 _Magic restored.{~j {~j B3{~j {~j1 {~jZ {~j B2{~jb {~j {~j\ {~j B1{~j {~j <  You see here a +0 whip.{~j} {~jn ]===0 _{~j {~j {~j {~j C69{~j {~j! 8  You sense a monster nearby.#......... ##.###.....)... #......>....... ...###......... # #......... #.####)....... #..#.....................########.##.####.@.# --- ###.#  ...  ##...  ###{58.7 (17.0)---7 _{~j}{~j~{~j{~jӃ{~j{~j,n6{~j{~jB5{~jS{~j{~jw{~jB4{~jv{~j{~j+{~jB3{~j[{~j'{~jԦ%  {~j]CYou encounter a scorpion.{~j}#......>. ...###......... # #......... {~j5#.####)....... #..#............. ........########. {~jˬP##.####...#  ###.###  #..@# ###....#{.###....<.. .###... ..s. s   scorpion (asleep)#....##.##{~j=62.7 (4.0)s{~j{~j9s.{~j,ss 2 scorpions (1 wandering){~j0{~je3.7 (52{~j{~j^ {~j3_Found a stone staircase leading up.{~j1 E >  {~jM2 7  #   {~j2 #.####){~j2 $  #..#...{~j53 %  ........{~j3  ...# ###.### #..@# ###....#  {~j3 T,.###....<  .s .###  {~j24 .s. #  .... #.... ##.##{~jo4 !{~j T >    #   #.####)  #..#...  ........  ...# ###.###{~j  #..@# ###....#  ,.###....<  .s .###  {~jY .s. # .... #.... ##.## {~j" {~j {~j {~jB d _There are monsters nearby!{~j%J .sYou beckon some vexing sprites to accompany your attacks.{~jJ4s.{~jONss{~jP8/10 -----==4.7 (1Will/2 Jinx Gem (3561) {~jS{~j0V; _You feel your willpower being sapped.{~j;K )){~j<SYou shoot a sling bullet. The sling bullet hits the scorpion!{~j;*{~j ( {~j.  {~j7The scorpion is almost dead.{~jA giggling sprite leaps out and smacks the scorpion with its own pincer.  You kill the scorpion!{~jB{~jش{~j2s.{~j-8s.{~ju#.{~j †   scorpion{~jw7=6.3 (1.60{~j{~jP _Okawaru accepts your kill.{~jD ){~jm You shoot a sling bullet. The sling bullet hits the scorpion!{~jɅ;*{~jY^ .  The scorpion is severely wounded.A giggling sprite leaps out and makes the scorpion trip over its own legs.  You kill the scorpion!{~jd-.{~j3gl227.958{~jCj{~jkP _Okawaru accepts your kill.{~j\0 {~j61 {~j6 {~j9  {~j: :_No target in view!{~j% {~j {~j| {~ja {~j I7 _{~j^ {~je {~j m-----Gem (3556) {~jڟ {~jP { _The sprites lose interest in your situation.{~j٢ B5{~j {~j4 {~jw 79=={~j :4{~jv {~jO {~j B3{~jW {~j {~jD B2{~j {~j {~j :1{~j {~jW {~j U==0{~j {~j4 {~jw OGem (3549) {~j9 {~jL n _You feel your willpower return.{~jз B8{~j {~jc {~j B7{~jU {~j {~j( v10/10===6{~j {~j; {~j X5{~j {~j {~j {~j' B4{~j {~j= {~j {~j/ B3{~j {~jV {~j; {~j V===2{~j {~j {~jx {~j B1{~j {~j  # #.. #.####).......#..#............########. ##.####...#  ###.###  #...#### #####....#{~j ..@.###....<.---...†# .#####....# #......# {~jA h..##.....# ##.##.# #. .# #. ..{~jA 084.9 (17.0){~j ---5.9 (180{~j {~jP . _i - a scroll of identify{~jC{~jI{~j{~j{~j^o39{~j{~jt{~jB8{~jN{~j>{~j{~j B7{~j {~j!{~j_#{~j#B6{~jx${~j &{~j(j  You sense a monster nearby.{~j, ..{.....########. ##{####...# {~jP, ###.### #...#### { #####....#{ #....###....<.{~j, #...†# .#### ####..# #.@.....# {~j -#....##.......# #...## ##.##.###.... #.# .#... #.. ..## ###. #. .# {~jV-)#{~j/: 90.9 (5.0){~j0I5 _{~jZ3{~j4{~j? {~j? {~j@ {~jB {~j E {~jyG X4{~jG {~jI {~jJ B3{~jJ {~jL {~jqN %  {~jN BA hound comes into view.{~jS 3 ##{####...#  #. ###.####h #...#####. #####....#{~jTS K#. #....###....<. #. #...†# .####{~jS <#.####....# # ##.#.......# #..@.##.......# #...#####.##.####...... #.# .{~jS #...... #.. ..<.##... ###. #.. #... .#h   hound (wandering)##.. #{~j5T .#..{~jY +2.9 (2{~jcZ e3.9 (32{~j] {~j_ 9 _Found a stone staircase leading up.{~jZ ##{  #.   {~j#h   #.   #. #....< #. #...†#  #.####....# #  ##.#.......#  #..@.#  #...###  #...... #.# .#  #...... #.. ..  <.##... ###. #.  . #... .#  {~jS##.. #  #..{~jh ##{  #.   #h   {~ji#.   #. #....< #. #...†#  #.####....# #  ##.#.......#  #..@.#  #...###  #...... #.# .#  #...... #.. ..  <.##... ###. {~jj . #... .#  ##..  #.. {~jt{~jlu{~jy{~j{\ _A hound is nearby!{~j;, .{~j+<hhYou beckon some vexing sprites to accompany your attacks.{~jP{~jS{~jRT 8/10 {~jpU-----==4.9 (1Will/2 Jinx Gem (3531) {~j^{~ja; _You feel your willpower being sapped.{~jR .  You shoot a sling bullet. The sling bullet hits the hound!!  You kill the hound!{~jC4)))){~j {~j H.#....{~jvw4=6.4 (1.50{~j{~jP _Okawaru accepts your kill.{~j(' ..{.....########.##.####...#  #.# ###.### {~j #.# #...#### #.# #####....#  #.# #....###....< #.# #...†# .### #.####....# # ##@#.......#  #....##.......# #...#####.##.###{~j  #....... #.# .# #....... #.. .$<.##..... ###. #.... #......#{~j\.. ##....# ##..{~j;{~jq---7029{~j{~j+ _Found 12 gold pieces.{~j5M{~j'#..#....................########.##.####...# ###.### .# #...####.# #####....# #.###....< #...†# .### #@#######.#.......#  #....##....... #...#####.##.####....... #.# .#...{~jH.. ##....#{~jS{~j---8Gem (3528) {~j{~j*l _The sprites lose interest in your situation.{~j{~j3{~j{~jv-----7{~j{~j6B6{~j5{~j{~j},5{~j{~j{~j0{~j{~jj9==4{~j{~j8{~jB3{~j{~j{~j:B2{~jf{~j{~j,1{~j{~j{~j4{~jU==0{~j{~j{~jJOGem (3519) {~j{~j$ {~jJ_You feel your willpower return.{~jw,8{~j{~j{~j{~jB7{~j{~j.{~jB6{~j{~j{~j<10/10==={~j:5{~j{~jj{~j {~jB4{~j{~j {~jb  You encounter a gnoll. It is wielding a +0 whip.{~j ##.####...#  #.# ###.### {~jE #.# #...#### #.# #####....# #.# #.....{~j~x #.# #...†# .## #.####....# # {~j#.#.......# ...##.......# #...#####.##.###{~jA #........ #.# .# #........# #.. .. {~j$<.##.....# ###. #.ğ... #.....# .#ğ   gnoll (asleep){~j ... ##....# .. #....# {~je5124.0)ğ.{~j'Yğ{~j(5==3.4 (15{~j):3{~jI/{~j7' _The gnoll shouts!{~jAj   #.#   #.#  {~j #.#   #.#  #.# #...†#  #.####....# #  ##.#.......#  #@...#  #...### {~j #........ #.# .#  #........# #.. ..  ğ<.##.....# ###. #.  .... #.....# .#  ... ##....# #  .. #....# {~j   #.#   #.#   #.#   #.#  {~j#.# #...†#  #.####....# #  ##.#.......#  #@...#  #...###  #........ #.# .#  #........# #.. ..  ğ<.##.....# ###.  .... #.....# .#  ... ##....#  .. #....# {~j{~jN{~j{~j\ _A gnoll is nearby!{~j $ğYou beckon some vexing sprites to accompany your attacks.{~j2 1ğ{~j ' {~j VğYou feel your willpower being sapped.{~j {~j  ğ   gnoll sergeant (polearm, wandering)ğ   gnollYou encounter a gnoll. It is wielding a +0 spear.You encounter a gnoll sergeant. It is wielding a +0 spear.{~j {~j 8/10 -----4.0)Will/2 Jinx Gem (3512) {~jR {~j 2 _The gnoll leaves your sight.{~j0 <You shoot a sling bullet. The sling bullet hits the gnoll!  You kill the gnoll!{~jܮ Y)))){~j2  {~j,3 4ğ{~j3 `.  Okawaru accepts your kill.{~jP? a....<{~j\E o=5.9 (1.50{~jTJ {~jK ' _You hear a shout!{~j}| )))))ğ{~j~)You shoot a sling bullet.  The gnoll sergeant blocks the sling bullet.{~jSH$ğ{~j-ğ{~j7$ğ{~j6<ğ{~j'.{~j...ğ   gnoll (polearm){~jh7.5 (1.608{~j{~j  {~j~"_The gnoll sergeant shouts!{~j ))) You shoot a sling bullet.  The sling bullet hits the gnoll sergeant!!{~juZ;*{~jE  .  The gnoll sergeant is almost dead.A giggling sprite leaps out and bonks the gnoll sergeant with its +0 spear.  You kill the gnoll sergeant!{~jI ğOkawaru accepts your kill.{~j L v ğYou hear a shout! x2{~jM ğ.  You encounter a gnoll. It is wielding a +0 whip.{~jS ...ğğğ 3 gnolls (1 polearm, 1 missile){~jaW o99.0 (1.57{~jt[ {~j_ _You encounter a gnoll. It is wielding a +0 whip and quivering a throwing net.{~j]/ )You shoot a sling bullet. The sling bullet hits the gnoll!  You kill the gnoll!{~j3)))ğğ 2 gnolls (1 missile){~j;$ğ{~jğ{~j>.{~j̶9$ğ{~j,Lğ<{~j6...{~jC -----3020.55 _Okawaru accepts your kill.{~j;{~jo _Your Translocations skill increases to level 2!{~j .  You shoot a sling bullet. The sling bullet hits the gnoll!!  You kill the gnoll!{~j5)))ğ   gnoll{~jms4ğ{~jt ğ.  Okawaru accepts your kill.{~j8{...(ğ 2 gnolls{~jQ~9==1.8 (1.34{~jފ{~j>p _You encounter a gnoll. It is wielding a +0 club.{~jq )))))))You shoot a sling bullet.{~jX Nğ){~jkZ 1$ğ{~ji /..{~j4j ...{~j3k g3.2 (1.43{~ju {~j{  {~jJ| R_The sling bullet closely misses the gnoll.{~ja ))You shoot a sling bullet. The sling bullet hits the gnoll.{~jZ;*{~j6  <ğThe gnoll is lightly wounded.  A giggling sprite leaps out and smacks the gnoll with its own hand.  The gnoll is heavily wounded.{~j{~j<ğ.{~jܹGğ){~j<ğ.{~jH(1 very drained){~jo4.6Gem (3501) {~jC{~ji _The jinxing sprites lose interest in you.{~j ........########.##.####...# #.# ###.### #.# #...#### #.# #####....# #.# #....###....<#.# #...†# .###{~j .####....# ###@#.......# ....##.......#  #ğ..#####.##.####........ #.# .# #(ğ......# #.. .$<)##.....# ###. #..... #.....# .#... ##....# #.. #....#{~j <ğ.{~j <ğ.{~j" ---500{~j)( {~j( {~j0 #..#....................########.##.####...# {~j ###.### .# #...####.# #####....# #.###....< #...†# .### #@#####{~jh c##.#.......#  #ğ...##....... #...#####.##.###..ğ..... #.# .# #(.......# #.. .. {~j z $<)##.....# ###. #.... #.....# .. ##{~j 9ğ.{~j` ;ğ.{~j {~j) @==---{~j [6499{~j {~j {~jS #.####)#..#....................########.##.####...# ###.### .# #...####.# #####....# #.###....<{~j #...†# .### #.######ğ#.......#  #....##.......{~jPf #ğ..#####.##.###{~j........ #.# .#   gnoll ({~jq #(.... .{~j8 . $<)##.....# ###. #.. #.{~j|.{~ji' {~jğ{~jo.  You feel your willpower return.{~jm3ğ{~jo ".{~j ağ 2 gnolls{~jO{~jD7Gem (3498{~j") {~j{~j$3 _The gnoll seems less drained.{~jV #.. .##.####)#..#....................########.##.####...# ###.### .# #...####.# #####....# #.###....<{~j!.# #...†# .### #ğ######.#.......#  #ğ...##....... #...#####.##.###........ #.# .# #(.... .. $<)####. #.{~j}8ğ.{~j:ğ.{~j{~jLh=87{~j{~j! {~j!S_The gnoll attacks as it pursues you! The gnoll hits you but does no damage.{~j4 a ğ.  {~jz5 AYou beckon some vexing sprites to accompany your attacks.{~j: {~j: 8--=9Will/2 Jinx Gem (3496) {~j> {~jl@ b _You feel your willpower being sapped. The gnoll hits you but does no damage.{~j4C .  You shoot a sling bullet. The sling bullet hits the gnoll!  You kill the gnoll!{~jF q   gnoll{~j 4ğ.{~j {~j x1=31.0 (1.45{~j {~jU P _Okawaru accepts your kill.{~j )  You shoot a sling bullet. The sling bullet hits the gnoll!!  You kill the gnoll!{~j){~jU*){~j\ 22.44 {~j<X_Okawaru accepts your kill.{~jn{~jA {~jf_Your Invocations skill increases to level 2!{~jb{~jc{~je{~jGj{~jm_3 _{~js{~jtj--Gem (3492) {~jv{~j;{ {~j{u_The sprites lose interest in your situation.{~js|B1{~j~{~j{~jiB0{~jӅ{~j{~jC89{~jR{~j{{~jq9==8{~j/{~j${~jB7{~jƑ{~j{~jB6{~j{~j{~jqOGem (3485) {~j{~j _You feel your willpower return.==4{~j{~jB3{~jo{~j|{~jB2{~j{~jԦ{~jDB1{~jC{~j{~jfv10/10===0{~jܫ{~j{~j{~jC79{~j{~jγ$  Things that are here:{~j:i  a +0 club; a +0 whip; a gnoll corpse{~j%{~jI8 _{~j{~jy{~jMX7{~j{~jw{~j{~jJV===6{~jd{~j7{~j?{~jB5{~j{~j{~j {~jyB4{~j{~j{~j{~j^B3{~j7{~j{~j{~jB2{~jB{~j{~jy{~j B1{~j{~j~  a - a throwing netThings that are here:{~jB0{~jY {~j ^ _a +0 whip; a gnoll corpse{~jY69{~j{~jN[  Items here: )) [[ †.{~j{~jI8 _{~j}{~j8:  There is a stone staircase leading up here.{~j<  You see here a +0 whip.{~j #{~jm#I7 _{~j%{~j^){~j)B6{~j+{~j/N _You now have 293 gold pieces (gained 12).{~jT2{~j2B5{~j[  There is a stone staircase leading up here.  You see here a +0 whip.4 _  Things that are here:  a +0 whip; a gnoll corpse3 _21{~j^\{~j"^{~j^B0{~j_{~j a{~jb{~jEcC59{~j6d{~je{~jg{~jhB8{~jh{~jj{~jl{~jlnX7{~joX6{~j-q{~j+tM _You now have 300 gold pieces (gained 7).{~jvX5{~j}w{~jx{~jz{~jzB4{~j{{~j}{~j~{~jLB3{~j%{~jA{~j{~jׄB2{~jd{~jk{~j${~joB1{~j{~j{~j{~jB0{~j {~jj{~j8{~jC49{~j}{~j{~j{~jNB8{~j{~j{~jP{~jB7{~j{~j<{~j{~jxB6{~j{~j2{~j{~j=B5{~j:{~jݻ{~j4{~j8X3{~j!{~jq{~j{~j'B2{~j{~j?{~j%  {~jEYou sense a monster nearby.{~jZ >.... ...###...... { ## #......# .##.####)....###.## ##..#..........#.#.#.# #.........######{~j:Z.#.#.#.# ..##.####...#.#.#.#.#..##.# ###.###.#.#.#.#@.# #.# #...##---#.#.#.#.### #.# #####...#.#.#.#.# #.# #....####.#.#.## #)# #...†##.#.#.# #.##{~j##....##.#.#.## ##.#.......##.#.#.#.###....##.......#.#.#.#.###...#####.##.##{~j.#.#.#.#........# #.# .#{~jJ{85.4 (53.0){~jd---1 _{~j{~jK{~j{~j{~jK{~j{~j{~jX0{~j{~j{~j5-39{~j{~j{~j&87654  You encounter 2 wights. ......... .# .... .. #...# #. # ##........# ##. #. .#   U... #.###.###.....)...  .....#..#......>....... ..U........###.........{ { #@## #......... # #.##.####)....... {~js'[40m###.#### ###..#............. #.#.#.#.##.........########..#.#.#.#...##.####...##.#.#.#.#..##.# ###.### UU 2 wights (dormant).#.#.#.#..###.# #...#####.#.#.#.### #.# #####....##.# #.# #....###....{~j,)^.U92.4 (7.0){~j,^U1 dormant){~j-l3.4 (83 _{~jg1{~jR5{~j   .#  ..  # #. #  ##. #. .#   .... #.###.###.....)...  .U...#..#......> {~j4 ..U........#  { { #@##   # #.#)   ###..  ....  .##.##  ..##.#   ..###.# {~j/\   #.#    #.# {~jea{   .#  .. {~j@b # #. #  ##. #. .#   .... #.###.###.....)...  .U...#..#......>  ..U........#{~jb  { { #@##   # #.#)   ###..  .... {~jOcV .##.##  ..##.#   ..###.#   {~jc #.#   #.# {~jh{~jh{~jl{~jnd _There are monsters nearby!{~jr.  . .# ..{~js$ .. #..# #. # ####. #. .# #......... .... #.###.###.....)... .U...#..#......>  ..U.....@..###. { .U..##.##.# #...  # . #.##.####) ###.#### ###..#............. ##.........########..{~jt..##.####...# UU 3 wights (1 polearm, 2 dormant)#..##.# ###.###..###.# #...#####.## #.# #####....#{~j{~jǁe4.4 (12{~j({~js _You encounter a wight. It is wielding a +0 halberd.{~j& . #. #.# ... #.## #. ## ##.# ##. #. .# #... .... #.###.###.....)... .U...#..#......>. ..U.###. {~j_ { .U..##.##.# #. # . #.##.####). ###.#### ###..#.. #.#.#.#.##.........#.#.#.#...##.####...#  2 wights (1 polearm,#.#.#.#.#..##.# ###.### {~j >.U{~j/ *U{~j* .UUU 3 wights (1 polearm, 1 dormant){~j `51{~j {~jF {~je  You beckon some vexing sprites to accompany your attacks.{~j{~j4U.{~jy{~j8/10 -----==6Will/2 Jinx Gem (3430) {~jX{~j{~j; _You feel your willpower being sapped.{~j%. # ## . #.##. ... ..#.# #..## #. ..## ##........#{~j##. #. ..# #......... .... #.###.###.....)... ...U.#..#.@....>.......  ...U.......###......... { .U..##.##.# #.........  # . #.##.####)  ###.#### ###..#.............  #{~j#.........########.   wight...##.####...#  #.# ###.###  ..###.# #...####{~jA.U{~je2{{~j8j--729{~jm {~j {~j~w. ### . #..##. .#..#.# #.## {~jfb# #.#..## ##........# ##. #. #..# #......... .... #.###.###.....)... {~j...U{#..#..@...>. ....U......###. {~jC{ .U..##.##.# #......... # . #.##.####)....... ###.#### ###..#.. #.#.#.#.##.........#. .#.#.#.#...##.####...# {~jA.U{~jb*U{~j|.U 2 wights{~jS{--88{~j,{~j {~j#. ### ......... #..h{~jS.##. ......#..#.# #..........## # #.#..## ##........# {~jo##. #. #..# #... .... #.###.###.....)... {~j2 ...U.#..#...@..>. ....UU.....###. {~j V{ .U..##.##.# #...  # . #.##.####)....... {~j .#### ###..#............. .#.#.#.##.........########. {~j,!   wight #.#.#.#...##.## {~j#A.U{~j$*U{~j.z.U 2 wights{~jj/&9{~j/:7{~j7{~j9{~j~#......... ####5## ......... #..hs.##. .....#..#.# #...{~j(## @# #.#..## ##..# ###. #. #..# #.. .... #.###.###.....)... ...U.#..#....@.>. {~j.....UU....###.  { .U..##.##.# #.. # . #.##.####). {~jQ.#### ###..#............. #.#.#.##.########.    wight {~jA.U{~js*U{~jz.U 2 wights{~jx-----6006{~j*{~j%{~j N ))))){~j PYou shoot a sling bullet. The sling bullet hits the wight!{~j#i A.U{~joj ;.U{~jk <.U{~jyu '...{~jv 7===2.0 (1.6{~j w :4{~j {~j  {~jC W_The wight is heavily damaged.{~j .  You shoot a sling bullet. The sling bullet hits the wight!  You destroy the wight!{~j)))   wight{~j,<.U{~jOC(...{~jC#){~jI9==63.3 (1.33{~jS{~jVP _Okawaru accepts your kill.{~j0 .  {~juYou shoot a sling bullet. The sling bullet hits the wight!  You destroy the wight!{~jQP)))){~jыV..)).{~jo94.8 (1.51{~j~{~je {~jƝ You shoot a sling bullet. The sling bullet hits the wight!  You destroy the wight! _Okawaru accepts your kill. {~j You shoot a sling bullet. The sling bullet hits the wight!  You destroy the wight! {~joB_Okawaru accepts your kill.{~jC {~j {~j\ {~j p  You destroy the wight! _Okawaru accepts your kill.  You shoot a sling bullet. The sling bullet hits the wight!  You destroy the wight! _Okawaru accepts your kill. _No target in view!{~j{~j|{~j}{~j{~jSI0 _{~j{~j{~jOGem (3419) {~j4{~j% {~jvu_The sprites lose interest in your situation.{~jU==8{~j{~j{~j'B7{~j>{~j{~j6OGem (3416) {~j{~jw _You feel your willpower return.5{~j{~j{~jv10/10===4{~jr{~jM{~j)X3{~j{~j {~j X2{~j{~j{~jX1{~j3{~j{~j{~j`V===0{~j,{~jY09{~j{~j!{~j#{~jQ$B8{~j:%{~j&{~j({~j)B7{~j*{~j=-{~j.{~jK/B6{~j/{~j[1{~j3e  You encounter a drude.{~j8.5..≈.≈.≈≈≈.≈  ...≈.≈.....≈  ..≈.≈≈≈≈≈≈≈  .≈........  ≈≈≈≈≈≈≈  {~jD9w.... ......... ## ###.# ......... #. .##..@# .............--- ..#.### #..........## # #.#..## ##........# ##. #.##..# #......... {~j9.... #.###.###.....)... ...U.#..#......>.......5   drude (asleep) ........)).###.........  { .U..##.##.# #.........  # . #.##.####).......{~jR?019.8 (15.0){~j?---20.8 (165 _{~jC{~jD{~j ~ .5..≈.≈.≈≈≈.≈  {~jA p...≈.≈.....≈  ..≈.  .≈........  {~j @  ....   ###.# {~j 8  .##..@#  {~j9 )..#.###  # #.#..## {~j /  ##. #.##..#  {~jΙ 4 .... #.###.)...  {~j( ,....>  )){~j ,  {   {~j  # . ){~j, ! {~j7  .5..≈.≈.≈≈≈.≈  {~j8 H...≈.≈.....≈  ..≈.  .≈........    {~j\9 S....   ###.#   .##..@#  ..#.###  {~j9 Q# #.#..##   ##. #.##..#   .... #.###.){~ja:  ....>  )){~j:   {    # . ){~j @ {~j@ {~jTE {~jZG \ _A drude is nearby!{~js' {~j.  You shoot a sling bullet. The sling bullet hits the drude!!  You kill the drude!{~ja ())){~j 3))){~j\.{~j?..≈..{~jA 41===2.4 (1.6{~j)4 _Okawaru accepts your kill.{~ju{~j. {~ja_Your Ranged Weapons skill increases to level 9!{~jn{~j8o{~jMp{~js{~jgzHM##{~jz∩≈.≈...≈≈≈.≈......≈.≈.....≈......≈.≈≈≈≈≈≈≈.{~j{0.!...≈..............≈≈≈≈≈≈≈≈≈≈ #...........# ###{~jd{8 #0.0##...# ... ..#.### {~j{1..## # #.#..## #####. #.##..# #.........{~j |'....{~j{~jo---3.4 (13{~j@{~jt= _Found Quwnit's Antique Armour Emporium.{~jF {~jԦ {~j] {~jN {~jZ {~j X2{~j {~j{ {~j״ B1{~jp {~jR {~jq {~j B0{~j {~j| {~j " {~j #. .≈.≈.. #.#.≈.≈.≈≈≈ #.#.≈.≈.≈...≈ ####...≈.≈.≈∩≈.≈. #......≈.≈.≈≈≈.≈. #......≈.≈.....≈.#......≈.≈≈≈≈≈≈≈. #..!.@.≈......... ---6.4 (3#......≈≈≈≈≈≈≈≈≈≈ {~j s##..##......... #.. ####.##.......... #. .##..{~j6 .# ......... .[ ..#.### #........  {~j ]#. #.#..## ##........  ##. #.##..# #.........  {~j .... #.###.###.....)... {~j {~j +7.4 (4{~j <399{~jQ {~j  {~ji "_Found a ring mail.{~jy{~j{~j{~jƒ{~jĘn8{~j {~jX7{~j{~jܧ #.#.≈.≈... #.#.≈.≈.≈≈≈ #.#.≈.≈.≈...≈ ####...≈.≈.≈∩≈.≈.{~jp #......≈.≈.≈≈≈.≈. #......≈.≈.....≈. #......≈.≈≈≈≈≈≈≈.{~jA #..@...≈.. #......≈≈ ##..##.{~j  #...####.## #.#.##...# {~j# .[ ..#.### # #.# #.#..## ##{~j* ##. #.##..# # .... #.###.###.....){~j/+9.4 (2{~jf30.4 (36{~j>{~jW _f - a fizzy pink potion{~j+ {~jt {~j {~ja /..0{~j {~j4 {~j?  {~j W_Sorry, I don't know how to traverse that place.{~jP+{~j+{~jF.{~j:{~j={~jZ?{~j@ {~jaAM_Sorry, I don't know how to get there.{~jO{~j{~j{~j{~j {~j {~j[ _Sorry, I don't know how to get there.{~j 3{~j {~j| {~j {~jФ _5 _{~j {~jj {~j B4{~j {~j {~j {~j֬ B3{~j {~j #.#.≈.≈≈≈≈≈ {~jN #.#.≈.≈.... #.#.≈.≈.≈≈≈ .#.≈.≈.≈...≈ {~j ####...≈.≈.≈∩≈.≈. #......≈.≈.≈≈≈.≈. #......≈.≈.....≈. #.....@≈.≈≈≈≈≈≈≈. 3.4 (3{~j 2#......≈......... #......≈≈≈≈≈≈≈≈≈≈ ##..##......... #...####.##...{~j4 4#.#.##...# .....[ ..#.### #...{~j ##.# #.#..## ##..###. #.##..# #.........{~j! {~jx {~jA {~jB {~j {~j {~j0 8..0.{~j {~j {~j  {~j W_Sorry, I don't know how to traverse that place.{~j{~jx{~ji{~j{~j{~ju_2 _{~j{~j{~j,B1{~j2{~j{~jYh  You encounter a bullfrog.{~j 7{~j  ....F.... ..≈≈≈≈≈≈≈ #.≈......#.#.≈.≈≈≈≈≈  #.#.≈.≈....  #.#{~ja   #.#.≈.≈.≈...≈ {~j U####.≈∩≈..≈.≈.≈≈≈.≈.≈.≈.....≈.{~j p#......≈.≈≈≈≈≈≈≈.Gem (3391) #......≈.........#......≈≈≈≈≈≈≈≈≈≈{~j~ F   bullfrog (asleep)#..# #.{~js+5.4 (2{~j0+6.4 (3{~jA0 _{~j{~j{~j,...##..F......≈≈≈≈≈≈≈ #.≈......≈≈≈≈#{~j...#.≈≈  #.#...≈ ####...≈.≈.≈∩#......≈.≈.≈≈≈.≈.≈.....≈≈≈≈≈≈≈...............≈≈≈≈≈≈≈≈≈≈##..##........####.#{~j{~j/f7.4 (189{~jG{~j{~jr ^ ))))){~j#s [F  {~js nYou shoot a sling bullet. The sling bullet hits the bullfrog!  The bullfrog croaks.{~j K.F{~j H≈F{~j .≈F{~j9 {~j 1≈F{~j> {~j {~jL ≈{~j #..{~j /≈≈{~j 7===9.0 (1.6{~ji :7{~j  {~j  {~j9 R_The bullfrog is heavily wounded.{~j ) You shoot a sling bullet. The sling bullet hits the bullfrog!{~j#.{~jJ$F{~j[ {~jȨe The bullfrog is almost dead.{~j.40.5 (1.5{~j:5{~j_{~j {~j,9_The bullfrog hits you but does no damage.{~jR4 .  You shoot a sling bullet. The sling bullet hits the bullfrog!  You kill the bullfrog!{~j6({~j,†{~j? 61.9 (1.4{~j34 _Okawaru accepts your kill.Training target 5.0 for Evocations reached!{~j{~j {~j@]_Your Evocations skill increases to level 5!{~j)9 {~j9 {~j;< {~j= H _No target in view!{~jvS {~j"T {~jU {~juX {~jY {~j9] I3 _{~j^ {~jf d  You see here a bullfrog corpse.{~jh {~jNi I2 _{~jj {~jLk {~jm {~jn B1{~jp {~ju {~j{y {~jy B0{~j{z {~j~ #########  #.......####.....{~j #...≈≈≈≈ #@≈...... ---5.9 (4.0 #.#.≈.≈≈≈≈≈  #.#.≈.≈.... {~jx  #.#†≈.≈.≈≈≈  #.#.≈.≈.≈...####...≈.≈.≈∩≈.≈#......≈.≈.≈≈≈.≈.{~j #......≈.≈.....≈.#......≈.≈≈≈≈≈≈≈.{~jg 9---{~jϋ {~j& {~j{~js{~j{~jL{~jY79{~j,{~j{~j`B8{~j7{~jF _Found a scroll of enchant armour.{~j{~j7{~j:7{~jP{~j{~j{~jmB6{~j{~j~ ######### #....@..### 9##............#...≈≈≈≈≈≈≈≈≈≈#.#.≈......?..#.#.≈.≈≈≈≈≈≈≈≈.#.≈.≈.......#†≈.≈.≈≈≈≈≈.{~j>K#.≈.≈.≈...≈####...≈.≈.≈∩≈.≈.{~j# {~j8 {~jy{~j{~jo{~j{~j {~jL {~j {~j F.0...{~j {~j {~j [ _Sorry, I don't know how to get there.{~j~{~jM {~j {~j>{~j{~j${~j  {~jqU_Sorry, I don't know how to get there.{~jGu{~jv{~jv{~jy{~j{{~jq|I5 _{~j<{~j{~j\{~jB4{~j{~j1{~jK{~jB3{~j{~j{~jӊ{~jWB2{~j{~jr{~j7{~jB1{~jz{~j~######### #####.......####....###.........@.....#54.9 (5{~j֔#...≈≈≈≈≈≈≈≈≈≈≈..# #.#.≈......?.....# #.#.≈.≈≈≈≈≈≈≈≈≈..# #.#.≈.≈.......≈...#{~j% #.#†≈.≈.≈≈≈≈≈.≈.#.##.#.≈.≈.≈...≈.≈.# #####...≈.≈.≈∩≈.≈.≈.##......≈.≈.≈{~j)≈.≈.{~j {~j{~j{~js{~j0{~j{~jW{~jT{~jn0{~jj{~jC69{~j{~j&{~j{~j,B8{~j{~jV{~jš{~jB7{~j.{~jj{~j{~jB6{~jB{~j+f  ######### ######{~j#.......####....# ##...............# #...≈≈≈≈≈≈≈≈≈≈≈.@# 9 #.#.≈......?.....# #.#.≈.≈≈≈≈≈≈≈≈≈..# #.#.≈.≈.......≈...# {~jΫx#.#†≈.≈.≈≈≈≈≈.≈.#.# #.#.≈.≈.≈...≈.≈.#.# #...≈.≈.≈∩≈.≈.≈.#.# {~j ....≈.≈.≈≈≈.≈.≈.#.# ....≈.≈.....≈.{~jǬ{~jį{~j{~jr{~j{~j{~j{~j{~j@B5{~j{~j{~jT{~jB4{~j{~j{~j {~j,3{~j{~jy{~jY{~jr{~jB2{~j{~j {~j* {~j B1{~j{~j{~jB0{~j{~j:######### ###### {~jU#.......####....# ##...............# #...≈≈≈≈≈≈≈≈≈≈≈..# {~j #.#.≈......@.....#65.9 (6 #.#.≈.≈≈≈≈≈≈≈≈≈..# {~jc#.#.≈.≈.......≈...# #.#†≈.≈.≈≈≈≈≈.≈.#.# {~j#.#.≈.≈.≈...≈.≈.#.#  ####...≈.≈.≈∩≈.≈.≈.#.# {~j #......≈.≈.≈≈≈.≈.≈.#.#  #......≈.≈.....≈.≈..  #......≈.≈≈≈≈≈≈≈.{~jLG## {~j{~j2{~j%  {~jt :_a - 2 scrolls of enchant armour (gained 1){~jN {~j {~jg {~j= {~jQ o59{~jc {~j\ {~j B8{~jC {~j. {~j- {~j B7{~j {~j {~j  {~j B6{~j {~j {~j {~jC B5{~jm {~jX {~jN {~j B4{~j  {~j {~j7 X3{~j {~j {~j {~j B2{~j {~j" {~j$ {~j% B1{~j& {~j( {~j + {~j+ B0{~j, {~j. {~j0 {~j1 C49{~j2 {~jS5 {~j7 X8{~j9 {~j; {~j> X7{~js@ {~jwA {~jsC {~j#D B6{~jE {~j=F {~jG {~jrH B5{~jH {~jJ {~jWL {~jL B4{~jEM {~jN {~jP {~jP B3{~jQ {~j2T {~j-U {~jU B2{~jwV {~jW {~jlY {~jY B1{~jZ {~j/\ {~j] {~j^ B0{~j^ {~jE` {~ja {~jmb C39{~jCc {~jd {~j*f {~jf B8{~jSg {~jh {~jlj {~jj B7{~jk {~j m {~jn {~jn B6{~jo {~jq {~jr {~j+s B5{~js {~jEu {~jv {~jkw B4{~jx {~jy {~j{ {~j{ B3{~j.| {~j ~ {~j {~j B2{~j= {~j݁ {~j {~j B1{~jDŽ {~ju {~j {~j B0{~jq {~j {~j {~j C29{~j {~jD {~j3 {~j B8{~jG {~j {~jR {~j B7{~j? {~j {~jԙ {~j B6{~j {~j {~j^ {~jM X5{~j {~j {~j B4{~j4 {~j  #...≈≈≈≈≈≈≈≈≈≈≈..# #.#.≈............##.#.≈.≈≈≈≈≈≈≈≈≈..##{~j p#.#.≈.≈.......≈...# #.#†≈.≈.≈≈≈≈≈.≈.#.# #.#.≈.≈.≈...≈.≈.#.###...≈.≈.≈∩≈.≈.≈.#.#{~j J...≈.≈.≈≈≈.≈.≈.#.#.....≈.≈.@...≈.≈...##701.9 (36.0).....≈.≈.≈....#{~j .....≈.........≈.....#.....≈≈≈≈≈≈≈≈≈≈≈.....# ##..##................^##### #...####.##...........##..h #.#.##...###.............##{~jL u .[ ..#.### ##..........## #.# #.#..## ##........##{~j {~j {~j* {~j[ {~j'\ {~j|] {~jWg {~jl X3{~jml {~jGo {~jq {~j|q B2{~jXr {~j8u {~jv {~j w B1{~jx {~jz {~j| {~j } B0{~j0~ {~j) {~j {~j {~jS ;19{~j# {~j; {~j9 {~j {~j׉ :8{~j {~j {~j% {~ju {~jď :7{~j {~jē {~jG {~j B6{~j {~j8 {~j {~j B5{~jʛ {~j {~j {~j? B4{~j {~jȣ {~j` {~j B3{~j {~jO {~j {~j B2{~j {~j {~jJ {~j B1{~jK {~j {~jk {~jҵ B0{~j {~jN {~j {~j C09{~jD {~j {~j {~j B8{~j {~j {~j {~j[ B7{~j. {~j {~j {~j B6{~j {~jm {~j9 {~j B5{~jn {~j$ {~j {~j B4{~j {~jw {~j: {~j B3{~ja {~ji {~j {~j B2{~j {~jl {~j {~j B1{~j {~j {~j {~j B0{~j {~j {~j{ {~j D299{~j {~j {~j {~jg B8{~j {~j {~j9 {~j B7{~jo{~j,{~j}{~jB6{~j{~j3{~j {~jP B5{~j {~j} {~j{~jX4{~j{{~j{~jrB3{~j{~j{~j{~jB2{~j{~j/{~j{~jFB1{~j{~jj!{~j"{~j#B0{~j#{~j&{~j'{~jc(C89{~jn){~j+{~j,{~j,B8{~j-{~j/{~j1{~jk1B7{~j02{~j4{~jR5{~j5B6{~jN6{~jG8{~j9{~j9B5{~j:{~j<{~j>X4{~j?{~j@{~j B{~jhBB3{~jC{~jD{~j?F{~jFB2{~j?G{~j(I{~jJ{~jJB1{~jK{~jxM{~jN{~j$OB0{~jO{~jQ{~j&S{~jSC79{~j@T{~jU{~jW{~jHXB8{~jX{~jZ{~j*\{~j\B7{~jO]{~j^{~ja`{~j`B6{~j}a{~jc{~je{~j/fB5{~jg{~ji{~jk{~j7lB4{~jm{~jo{~jq{~jOrB3{~js{~jv{~jwX2{~jy{~j{{~j}{~j-~B1{~jF{~j{~j{~j`B0{~j{~j{~j{~jC69{~jK{~j%{~j6{~jB8{~j{~ji{~j{~jB7{~j{~j){~j{~j\B6{~j{~j= #.#.≈.≈.≈...≈.≈.#.#{~je####...≈.≈.≈∩≈.≈.≈.#.##......≈.≈.≈≈≈.≈.≈.#.##......≈.≈.....≈.≈...##{~j#......≈≈.≈....###......≈.........≈.....# #......≈≈≈≈≈≈≈≈≈≈≈.....# ##..##................^### #...####@##...........##.{~jw 59.9 (58 #.#.##...###............. .[ ..#.### ##..........## #.# #.#..## ##........### {~j̞ ##. #.##..# #..........#.... #.###.###.....).........U.#..#......>........)).###....{~j>{ .U..##.##.# #..{~j{~jT{~j{~jq {~j}r {~js {~jx {~jIz {~j| X5{~j~ {~j\ {~j B4{~jk {~j5 {~j {~j B3{~j {~j {~j {~jY B2{~jX {~j {~j {~jߗ B1{~j {~jڜ {~j {~jy B0{~jD {~j£ {~j {~j C59{~j {~jð {~jͳ {~jS B8{~j {~jB {~jһ {~js B7{~j) {~j {~j {~jA B6{~jB {~j {~j {~j B5{~j> {~j {~j {~j. 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B1{~j2 {~j {~j {~j B0{~j {~j {~j {~j  C39{~j+ {~j {~jq {~j B8{~j {~jY {~j1 {~j ,7{~j {~j {~j  {~jY {~j ,6{~j {~j {~jy" {~j$ {~jL% B5{~jP) {~j+ {~j- {~j}. {~j. :4{~j/ {~j7 {~j; {~j< B3{~j= {~j? {~jA {~j\B B2{~jC {~jE {~jH {~j I B1{~jJ {~jL {~jmO {~jO ,0{~jeP {~jQ {~jRS {~jKU {~jU -29{~jU {~jW {~jX {~j[ {~j[ B8{~j] {~j^ {~j` {~j` {~j&a :7{~j b {~jc {~je {~j:f B6{~jcg {~jh {~j5k {~jk {~jk :5{~jl {~jNn {~jRp {~jp {~jp :4{~jr {~js {~ju {~jLv B3{~jw {~jy {~jz {~jF{ B2{~jc| {~j} {~j {~j, {~jz :1{~jf {~jJ {~j {~jy B0{~j {~j {~jމ {~j< {~j ;19{~j {~j {~j {~jm B8{~jc {~jƑ {~j͓ {~j4 B7{~j4 {~j {~jz {~j B6{~j {~jޛ {~j {~j B5{~j {~j {~j {~j B4{~j {~j, {~j {~j B3{~jz {~j {~j X2{~j {~j3 {~jf {~j {~j :1{~j {~jz {~j {~j B0{~j2 {~jܺ {~j {~j C09{~jU {~jݿ {~j {~jI {~j :8{~j {~j* {~j {~j B7{~j {~jt {~j^ {~j {~j :6{~j8 {~j {~j {~jf ,5{~j {~j {~j| {~jY {~j B4{~j4 {~j {~jz {~j B3{~j {~j {~j7 X2{~jg {~ja #.......####....# ...............# {~j ≈≈≈≈≈≈≈≈≈≈≈..# #.≈............# #.≈.≈≈≈..## {~j #.≈.≈.......≈...# #†≈.≈.≈≈≈≈≈.≈.#.# {~jd .#.≈.≈.≈...≈.≈.#.# ####...≈.≈.≈@≈.≈.≈.#.# 823.9 (64{~j #......≈.≈.≈≈≈.≈.≈.#.# #......≈.≈.....≈.≈...## {~j #......≈.≈≈≈≈≈≈≈.≈....## #......≈.........≈.....#{~jV #......≈≈≈≈≈≈≈≈≈≈≈.....# ## ##..##................^#####5 #...####.##...........##..hs{~j   #.#.##...###....### {~j: {~j` {~jb  {~j n_There is an entrance to Quwnit's Antique Armour Emporium here.{~j{~j+Welcome to Quwnit's Antique Armour Emporium! What would you like to do? {~j a - 1485 gold the +3 fungal fisticloak {Shroompunch Gloves+ HP-10 Str-2 Int-2 b -  135 gold a dyed leather armourc -  121 gold a pair of gloves  d -  108 gold a ring mail  e -  108 gold a ring mail {~j> f -  189 gold a shiny ring mailg -  24 gold a robe  h -  24 gold a robe  i -  108 gold a scale mail You have 300 gold pieces. [Esc] exit{~j[!] buy|examine items[a-i] mark item for purchase [/] sort (type)[A-I] put item on shopping list{~j{~j{~j1#.......####....#gmalak the Skirmisher##...............#Formicid of Okawaru ......#...≈≈≈≈≈≈≈≈≈≈≈..#{~jhHealth: 59/59 ========================#.#.≈............#Magic: 10/10 ========================#.#.≈.≈≈≈≈≈≈≈≈≈..##AC: 8Str: 13#.#.≈.≈.......≈...#EV: 11Int: 16#.#†≈.≈.≈≈≈≈≈.≈.#.#SH: 6{~jxDex: 20#.#.≈.≈.≈...≈.≈.#.#XL:  9 Next: 46% Place: Dungeon:5####...≈.≈.≈@≈.≈.≈.#.#Noise: ---------  Time: 5823.9 (0.0)#......≈.≈.≈≈≈.≈.≈.#.#k) +8 sling of Kiwinoush {heavy, rN+} {~j.#......≈.≈.....≈.≈...##Cast: Jinxbite#......≈.≈≈≈≈≈≈≈.≈....##Gem (3202) #......≈.........≈.....##......≈≈≈≈≈≈≈≈≈≈≈.....# ## ##..##................^#####5 #...####.##...........##..hs #.#.##...###.............###{~j  _You see here a bullfrog corpse. _Found a scroll of enchant armour. _Sorry, I don't know how to get there. _Sorry, I don't know how to get there. _a - 2 scrolls of enchant armour (gained 1) _There is an entrance to Quwnit's Antique Armour Emporium here.{~j-{~j{~j{~j:{~j3{~j{~j-{~j{~j_1 _{~j{~j`{~jB0{~j{~ju{~jwZ199{~jP{~jt{~jl{~jB8{~j{~j{~jI{~jB7{~j{~j{~j"{~j~B6{~jn{~j{~j{~jyB5{~j{~j|{~j{~jzB4{~jo{~jH{~j{~j6B3{~j{~j{~j{~jB2{~j{~j{~j/{~jB1{~jL{~j3{~j X0{~jH {~j {~jo{~j6C89{~j{~j{~j{~jB8{~jX{~j{~juX7{~j+{~j {~jyX6{~j{~j%"{~j#{~j#B5{~jK%{~j({~j)X4{~j*{~j-{~j/{~j/B3{~j0{~j2{~j4{~jN5B2{~j5{~jQ9{~jm:X1{~j;{~j4>{~jU@X0{~j/A{~jC{~jFY79{~jF{~jI{~jLX8{~jL{~j]O{~jP{~j-QB7{~jSS{~jT{~jVX6{~jW{~j*Z{~j[{~j \B5{~j\{~j_{~jPbX4{~jb{~je{~jgX3{~jh{~jk{~jmX2{~jo{~jgq{~jr{~j sB1{~jt{~jv{~jw{~j%xB[0;10;1m0{~jy{~j>{{~j,}{~j}C69{~j9~{~j{~j{~jh:8{~j{{~jH{~j{~jyB7{~j{~j{~jX6{~j{~j5{~jď{~jB5{~jݐ{~jْ{~j${~jB4{~jG{~j+{~jX3{~jf{~jU{~j{~jB2{~j{~jȟ{~j{~jrB1{~j5{~j{~jn{~j˥B0{~jצ{~j;{~j|{~j۩C59{~j{~j{~jX{~jB8{~ju{~jn7{~j'{~jr{~j{~jB6{~j{~j4{~jT{~jB5{~jE{~j{~jϻ{~j,B4{~j{~j{~j{~j_B3{~j{~j{~j3{~jB2{~j{~jJ{~jd{~jB1{~jZ{~j{~j{~jKB0{~j{~ju{~j{~j6C49{~j{~jS{~j{~j#B8{~j{~j{~j{~jaB7{~j{~j{~j{~jB6{~j.{~j;  There is a shaft here.{~jA{~jI5 _{~j({~j%{~j {~j{B4{~j{~j{~j{~jB3{~j{~j{~jg{~jB2{~j{~jM{~j{~j;B1{~j{~j{~j{~jnB0{~j\{~j{~j;{~jC39{~j {~j {~jQ {~j B8{~j {~j {~j> {~j B7{~jm {~j {~j {~jg B6{~j4 {~j} {~j {~jZ X5{~j  4{~j d3 _f - 2 fizzy pink potions (gained 1)2{~j n1{~j& {~j> {~j B0{~j {~j! {~j-# {~j# C29{~j$ {~j% {~j#& {~j& B8{~jN' {~jL( {~j) {~j) B7{~j;* {~j+ {~j', {~j, B6{~j, {~j. {~j/ {~jJ0 B5{~j0 {~jo2 {~jw3 {~j3 B4{~j+4 {~j5 {~j5 {~jB6 B3{~j6 {~jw8 {~jv9 {~j9 B2{~j,: {~j< {~jz= {~j= B1{~j/> {~j? {~j@A {~jA B0{~jB {~jC {~jE {~jE C19{~jF {~jkH {~jI {~jNJ B8{~jlK {~j M {~jN {~j1O B7{~jT {~jU {~jX {~juX B6{~jY {~j\ {~j^ {~j_ B5{~jy` {~jJd {~jWf {~jf B4{~jh {~ji {~jk {~j-l B3{~jvm {~jMo {~jRq {~jq B2{~jr {~jyt {~jPv {~jv B1{~jw {~jx {~jy {~jDz B0{~jz {~j{ {~j} {~j} C09{~j'~ {~j3 {~jW {~j B8{~jv {~j {~jǃ {~j# B7{~jք {~j {~j {~j? B6{~j {~j {~j {~j B5{~js {~j {~jd {~jŽ B4{~j {~j {~j< X3{~j {~j {~j {~jm X2{~jx {~j {~jM B1{~j {~j {~j {~j: X0{~jR {~jY {~j Z099{~j {~jA X8{~jb {~j ,{~j X7{~j" {~jg n6{~j{ {~jx k  You encounter a ribbon worm.{~j ## #)# #....# ##.##### .# #.####....###..# ## ##.#.......##..## .###....##.......## ###...#####.##.### ........# #.#..### {~j: C).......# #......# )##.....# ###.##.####### .##.....# #.##@....... .###....# #.#.....#### .# #....# #.#.##...... .# #....# .... #####. .# ###### .... .# .~..{~jԲ ]w   ribbon worm (wandering) ## ..~~. ##!.~w {~j 929.9 (106.0)ww{~j{ g3075{~j9 {~j Y _Found a potion of curing.{~j[ #)#  ##.  ...###..#  ..##..## {~j[....###.### #.#..### ) #......# ) ###.##.#######  #.##@.......  #.#.....####   #.#.##......   .... #####. {~j]  .... .~.. ..~~. ##!.~w{~jj  #)#  ##.  ...###..#  ..##..## ....###.### #.#..### ) #......# ){~j F ###.##.#######  #.##@.......  #.#.....####   #.#.##......   .... #####.   .... .~.. ..~~. ##!.~ {~jH {~j {~jt {~j! b _A ribbon worm is nearby!{~j w~You beckon some vexing sprites to accompany your attacks.{~j8{~j\8/10 -----=={~j*x1.0)Will/2 Jinx Gem (3094) {~j{~j( {~j5_You feel your willpower being sapped.{~ja ))))){~jp You shoot a sling bullet. The sling bullet hits the ribbon worm!{~j;*{~j*C w{~j.The ribbon worm is severely wounded.A giggling sprite leaps out and ties the ribbon worm's tail in a knot.{~j.... (very drained){~jo=3.3 (1.43{~j{~j {~jQ_The ribbon worm is almost dead.{~j} ))))You shoot a sling bullet. The sling bullet hits the ribbon worm.{~jo6 ..{~j..catching breath, very dr…)The ribbon worm is almost dead.{~j Z ```{~j `The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.{~j =....{~j  5   0 4.8 (1.5Held Gem {~j$(3091) {~j{~j,. _You are caught in a web!{~j {~j 0{~j {~j  {~j> @_You are caught in a web!{~j{~jt{~jH{~j {~jv@_You are caught in a web!{~jx Jw.{~jψ {~j D11  6 ---{~jU V50Gem (3090) {~j1 {~jӏ / _You disentangle yourself.{~j: ~.# #.##....<.. {~j; M## #)# #....# ##.###### .# #.####....###.. ## ##.#.......##..## .###....##.......## ###...#####.##.### .#.#..## )..#......# )###.##@#######.##........##.....#####.#.##..........# .... #####.{~j(< s###### ...w . .~. ## ..~~.##!.~~{~j> 8w.{~jA O ){~jB --------689{~jF {~jG 9 _The ribbon worm seems less drained.{~j3' {~j 4))) You shoot a sling bullet. The sling bullet hits the ribbon worm.{~j;*{~j .  The ribbon worm is almost dead.A giggling sprite leaps out and ties the ribbon worm's tail in a knot.  You kill the ribbon worm!{~j| ...  Okawaru accepts your kill.{~j ~===8.2 (1.4Gem (3088) {~j{~jii _The jinxing sprites lose interest in you.{~jOkawaru accepts your kill. _The jinxing sprites lose interest in you.{~jYou are weak-willed. Your movement speed is average.  Your attack delay is about 1.5.  Your damage rating with the +8 sling of Kiwinoush {heavy, rN+} is about 26  (Base [7 + 5 (Hvy)] x 125% (Dex) x 120% (Skill) + 8 (Ench)).{~j{~j{~j( {~jX_Your base attributes are Str 13, Int 13, Dex 20.{~j{~jj {~j {~j- {~j 9==7 _{~jfX6{~jw{~j{~jB5{~jZ{~j{~j9X4{~j{~j{~j|N==3{~j7{~j {~j!OGem (3082) {~j#{~jm) {~j)h_You feel your willpower return.{~jO,B1{~j,{~j 1{~j1B0{~j4{~j7{~j8C79{~j:{~j??{~jk@{~j@Y10/10===8{~jA{~jB{~jI{~jO{~jPB7{~j3T{~jI\{~je{~jeB6{~jk{~j~s{~j|{~j~}B5{~jk{~jC{~jE{~jV===4{~ji{~j{~j>{~j,3{~j{~j{~j!{~jdn2{~j{~j{~j,1{~j{~j{~j{~j{~jfB0{~j{~j{~jC69{~j {~j$ {~j@M_c - 4 potions of curing (gained 1){~j"A  You enter the shallow water.{~jt#\Water Gem (3067) {~j${~j 'N _Moving in this stuff is going to be slow.{~j*eGem (3066) {~j*{~j6,{~j.{~j.B5{~jj/{~j5{~j7{~j8B4{~j9{~jE@ .......# #.#..### ).......# #......# {~j@)##.....# ###.##.####### .##.....# #.##........ #.#.....#### .# #....# ###.#.##...... .# #....#######. .# ###### #........# {~j#A.# #..~..@..# --- ## #..~~.~..#  ##..~~~~...#  #...~.~!#.#  {~jA #.......#. ####...... ######## {~jA){~jE061.8 (23.6){~jvF---2.8 (243{~jI{~j-K {~jKH_k - an amethyst potion{~jl{~j-m{~jn{~jlp{~jr{~juX2{~jYv{~jx{~jxB1{~j z{~j{{~j}{~ju~B0{~j{~j #.....# #.##........ ##....# #.#.....#####  #....# ###.#.##......# {~j- #....# #.....#######.#  ###### #........# ...  #..~.....##.#  {~jQ#..~~.~..#..#  ##..~~~~. {~j#...~.~@#.# #.......#.#####......  ######## {~j{~j15.8 (3.0){~j<f6.8 (459{~j{~j {~jFH_n - a murky red potion{~jk {~j5n sRead which item? Scrolls {~jn n a - 2 scrolls of enchant armouri - a scroll of identify  p - a scroll of poison  t - 3 scrolls of teleportation  c - a scroll labelled VUHETU JOI  e - 2 scrolls labelled YNOBLU FUOSY  h - 2 scrolls labelled WAOVOI EQOXZUG  j - a scroll labelled SUUHYE ANUAM  m - a scroll labelled UNLY RYDOIHYRPH [!] read|quaff|evoke[?] describe selected{~jb {~jע {~j ,#.....# #.##........gmalak the Skirmisher ##....# #.#.....#####Formicid of Okawaru ......#....# ###.#.##......#Health: 59/59 ========================#....# #.....#######.#{~jO Magic: 10/10 ========================###### #........# ...AC: 8Str: 13#..~.....##.#EV: 11Int: 16#..~~.~..#..#SH: 6Dex: 20##..~~~~...#XL:  9 Next: 46% Place: Dungeon:5#...~.~@#.#Noise: ---------  Time: 5966.8 (0.0)#.......#.#k) +8 sling of Kiwinoush {heavy, rN+} ####......Cast: Jinxbite########Gem (3059) _You feel your willpower return. _c - 4 potions of curing (gained 1)  You enter the shallow water. _Moving in this stuff is going to be slow. {~jh _k - an amethyst potion _n - a murky red potion{~jX {~j Identify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled VUHETU JOI  e - 2 scrolls labelled YNOBLU FUOSY  h - 2 scrolls labelled WAOVOI EQOXZUG  j - a scroll labelled SUUHYE ANUAM  m - a scroll labelled UNLY RYDOIHYRPH {~j jPotions (select first with !)  d - a green potion  f - 2 fizzy pink potions  k - an amethyst potion  l - an emerald potion  n - a murky red potion[?] describe selected{~jb{~jf{~jik#.....# #.##........{~jWjgmalak the Skirmisher ##....# #.#.....#####Formicid of Okawaru ......#....# ###.#.##......#Health: 59/59 ========================#....# #.....#######.#Magic: 10/10 ========================###### #........# ...{~jjAC: 8Str: 13#..~.....##.#EV: 11Int: 16#..~~.~..#..#SH: 6Dex: 20##..~~~~...#{~jBkXL:  9 Next: 46% Place: Dungeon:5#...~.~@#.#{~jkNoise: ---------  Time: 5966.8 (0.0)#.......#.#{~jl'k) +8 sling of Kiwinoush {heavy, rN+} ####......Cast: Jinxbite########Gem (3059) _You feel your willpower return. _c - 4 potions of curing (gained 1)  You enter the shallow water. _Moving in this stuff is going to be slow. {~jl_k - an amethyst potion _n - a murky red potion{~js]  As you read the scroll of identify, it crumbles to dust.{~jpte7.8 (18{~jv{~jVxR _m -> T - a scroll of torment{~j {~jE {~j {~j {~j {~j+ X7{~j {~j {~j, B6{~j {~j {~j {~j> B5{~j {~j {~j {~j B4{~j\ {~j {~j` {~j B3{~j {~j+ {~j+ {~j B2{~j% {~j {~j' .#####.##.### ...# #.#..### {~j ?...# #......# ...# ###.##.####### ...# #.##........ ...# #.#.....##### ...# ###.#.##......# ...# #.....#######.## {~j #### #........##@...#73.8 (6#..~.....##.##..!..#..~~.~..#..# #####..~~~~...## #...~.~.#.#{~j>#.......#.#####......#########{~j{{~je4.8 (71{~j{~j] _Found 2 potions of moonshine.{~j#{~j{~jŢ{~jߣ{~j{~j5049{~j{~jŪ{~j1{~jB8{~j\{~jz{~j # #.#..### # #......# # ###.##.####### {~jU# #.##........ # #.#.....##### # ###.#.##......# # #.....#######.## # #...#....####:..  #..~.....##.##@.!.....7.8 (3{~jF#..~~.~..#..############..~~~~...## #...~.~.#.# #.......#.####.##### {~j{~je8.8 (47{~j{~j {~jHC_Found a parchment of Shock.{~j {~j {~j {~j_ {~j {~jf B6{~j {~j {~j0 {~j# B5{~ji {~j&  {~j m You see here 2 potions of moonshine.{~jf {~jg {~j A4 _{~j {~j! {~j|' {~ja( B3{~j* {~j. {~jQ3 {~j!4 B2{~j}6 {~j: {~j? {~j? B1{~jB {~jF g  You see here a parchment of Shock.{~jH {~jH I0 _{~jI {~jWJ {~jkL {~j M C39{~jM {~jhN {~jP {~jP B8{~jbQ {~jR {~jS {~jT B7{~j T - a scroll of torment _Found 2 potions of moonshine. {~jV&_Found a parchment of Shock. _You see here 2 potions of moonshine. _You see here a parchment of Shock. _You sense a monster nearby.{~j %  {~j +Okay, then.{~j^ {~j{~j+. _{~jf{~j{~j{~j{~jš{~j{~j|...#.#####gmalak the Skirmisher ##....<..#Formicid of Okawaru ......##.######Health: 59/59 ======================== {~j##..###Magic: 10/10 ======================== #..##o..AC: 8Str: 13 ..##..#.EV: 11Int: 16 ### ##....SH: 6Dex: 20 {~j### ...##########!.#XL:  9 Next: 46% Place: Dungeon:5 ..# .....#....@.#Noise: ---------  Time: 5993.8 (0.0) #.########......#.#k) +8 sling of Kiwinoush {heavy, rN+} #.............#.#.#Cast: Jinxbite .....########.#...#Gem (3032) .##......# #....## .#######.## ##..##o   Blorkula the orcula (dormant) {~jgy....##....####:..# ....##.##..!.....# .~..#..########### _Found a parchment of Shock. _You see here 2 potions of moonshine. _You see here a parchment of Shock. _You sense a monster nearby. _Okay, then.You encounter Blorkula the orcula. He is wielding a +0 mace.{~j/  --more--{~j{~j{~j7K.o{~jpWo{~ju 4.8 (11 _{~j${~j$*{~j ###....<..# # ##.###### ###..# ###{~j ... .o.#. .### ##... .### ...##########!.# ...# .....#......# ##.########.....@#.# ##.............#.#.#########.#...# #.##......# #....## ..#######.## ##..{~j-7....##....####:..#.##.##..!.....# ~.~..#..########### ~~~~...##.o{~j$v50{~j{~j{~j[.###....<..# .# ##.###### .###..# ## .##..## ....## ..#. #.### ## o... ..### ...####!.#{~j.# .....#......# .##.##....@.#.# .##.#.#.# .#.....#.#...# .#.##......# #....##.#.## ##..##.##....####:..# ~.....##.##..!.....# ~~.~..#..########### .~~~~...##{~j{~jf***{~js***2 potions of moonshine. _You see here a parchment of Shock. {~j_You sense a monster nearby. _Okay, then.Blorkula the orcula casts a spell at you.{~j7{#!{~j{R..@..{~j|57-{~jJ}b=629{~j{~j' _The zap hits you.{~jX.###....<..# .{~j6.# ##.###### ..###..# ## ..##..## ....## ..#. ##.### ## o... #..### ...####!.#.# .....#......# #.##.##...@..#.# #.##.#.#.# #.#.....#.#...# #.#.##......# #....##.#.## ##..##.##....####:..# {~jR{.~.....##.##..!.# .~~.~..#..#### ..~~~~...##{~jМ0o{~j.o   Blorkula the orcula{~jh-78{~j{~j{~jHc .# ##.######.###..# ##.##..##.....#. .##.### ##{~j#d 9... .#..### ...##########o.# ......# .....#......# ##.##.########......#.#  #.##...........@.#.#.#  #.########.#...# ##.#.##......# #....## .....#######.## ##..##....##....####:..#~.....##.##..!.....#.~~.~..#..########### #..~~~~...#{~jd Q# #...~.~.#.{~jHf Q!o{~jj {~jk 8--87{~jo {~jp {~j.# ##.######.###..# ##.##..## ....## ..#. #.##.### ## .... #.#..### ...##########!.# #......# .....#.....o##.##.#......#.# #.##{~j.#.#.# #.#.....#.#...##.#.##......# #....## #.....#.## ##..## #.##....####:..# #..~.....##.##..!.....# #..~~.~..#..#### ##..~~~~...##  #...~.~.#.#{~j1o.{~j{~jM`96{~jc{~j{~jIJ#....# ##.###### {~j#....###..# ##.##..## ... #.## ..#. ##.##.### ##{~j ....  #.#..### ...####!.#  #......# .....#....o.#  ###.##.{~j#......#.# #.##.#.#.# #.#.....#.#...#  ###.#.##......# #....##  #.....#.## ##..## {~jZ #.##....####:..#  #..~.....##.##..!.....#  #..~~.~..#..#  ##..~~~~...##  #...~.~.#.#{~j{~j$U *****{~jaBlorkula the orcula points at you and mumbles some strange words.{~je1.....{~jfU4--=={~j]gF60005{~jn{~j1q {~jq+_The puff of frost hits you.{~j #....# ##.###### ##....###..# ##.##..## ... #{~jԭ=#.## ..#.#.##.### ## .... # #.#..### ...##########!.# # #......# .....#....o.# # ###.##.#......#.# # #.##.#.#.# # #.#.....#.#...# # ###.#.##......# #....## # #.....#.## ##..## # #{~j7.##....####:..# #..~.....##.##..!.....#  #..~~.~..#..#  ##..~~~~...##  #...~.~.#.#{~j̯1o.{~j{~jSi--14{~j{~jK{~j<  #....# ##.#######....###..# ##.##..##{~j  ... .##.## ..#.#.##.### ## .... .# #.#..### ...##########!.# .# #......# .....#...o..# .# ###.##.#......#.# .# #.##.#.#.# {~j .# #.#.....#.#...# .# ###.#.##......# #....## .# #.....#.## ##..## ## #.##....####:..# #..~.....##.##..!.....#  #..~~.~..#..#  ##..~~~~...##  #...~.~.#.#{~j 1o.{~j {~j9 @5=-{~j b--23{~j= {~jh {~j{~jF # #....# ##.#######....###..# ## #.##..##{~j  ... ..##.## ..#.#.##.### ##{~j  .... ..# #.#..### ...##########!.# ..# #......# .....#..o...# ..# ###.##.{~jb 5#......#.# ..# #.##.#.#.# ..# #.#.....#.#...# .{~j Q.# ###.#.##......# #....## ..# #.....#.## ##..## ### #.##....####:..#{~j  #..~.....##.##..!.....#  #..~~.~..#..#  ##..~~~~...## {~jJ M #...~.~.#.#{~j1o.{~j{~j`32{~j{~jF {~jh .oYou beckon some vexing sprites to accompany your attacks.{~jn{~jn8/10 -----==4Will/2 Ji{~jio=nx Gem (3021) {~jr{~jwt; _You feel your willpower being sapped.{~jv )))))))You shoot a sling bullet.{~j! :*{~j ....o..(very drained)The sling bullet closely misses Blorkula the orcula.  {~jr tA giggling sprite leaps out and doodles on Blorkula the orcula's face.  Blorkula the orcula is lightly damaged.{~j *****Blorkula the orcula casts a spell at you.{~j8j Q..@..{~jk 6==6.3 (1.50{~j~n {~jp  {~jhp E_The puff of frost misses you.{~j )))) You shoot a sling bullet.  The sling bullet hits Blorkula the orcula!{~j p;o.{~jr& {~jsc...  Blorkula the orcula is severely damaged.{~jv:*{~jF fast, very drain…)Blorkula the orcula mumbles some strange words.{~j8o{~jc7.818{~j1{~j< _Blorkula the orcula seems to speed up.{~j .  You shoot a sling bullet.  The sling bullet hits Blorkula the orcula!{~j)))bb 2 vampire bats (wandering){~j4n4{{#b....b7=9.4 (1.67  Blorkula the orcula avoids the killing blow by scattering into a rainbow of _bats!{~j)# #....# ##.###### .####....###..# .#.##..## .##.## ..# .#####.##.### ## ....{~j8.# #.#..### ...##########!.#.# #......# ...{{#b.....#.# ###.##.#......#.#.# #.##.#.#.#.# #.#.....#b#...#.# ###.#.##......# #....##.# #.....#######.## ##..## #### #.##....####:..# #..~.....##.##..!.....#   vampire bat  #..~~.~..#..#  ##..~~~~...##  #...~.~.#.#{~j[bb{~jafb.b.{~j.b.bb.{~jeb..b{~jL.{#.bb 3 vampire bats (1 wandering)--------10{~jC06{~j{~j_ _You encounter a vampire bat. x2{~j )))You shoot a sling bullet.  The sling bullet barely misses the vampire bat.The sling bullet hits the vampire bat!{~j :*{~ji n .  The vampire bat is almost destroyed.{~j@j A giggling sprite leaps out and makes the vampire bat trip over its own claws.  You destroy the vampire bat!{~jyn s** 2{~j+T  b.  That felt strangely unrewarding.  A giggling sprite leaps out and smacks the vampire bat with its own wing.  The vampire bat is lightly damaged.b.b.. bThe jinxing sprites lose interest in you.{..b, 1 very d…)9=====1.7 (1.3Gem (3014)  _The vampire bat bites you but does no damage.{~jEN .  You shoot a sling bullet. The sling bullet hits the vampire bat!!  You destroy the vampire bat!{~jORb   vampire bat (wandering){~j;b.{~j}s.bb.{~j-b.{~jv{...b{~j=3.2 (1.53{~j{~jqQ _That felt strangely unrewarding. The vampire bat bites you.{~j/ .  {~jYou shoot a sling bullet. The sling bullet hits the vampire bat!  You destroy the vampire bat!{~j({~je {.4.8 (1.61{~j]i {~jWk  {~jk (_That felt strangely unrewarding.{~j{~j{~jz{~j`{~j-{~jv80{~j{~j %  {~j FYou encounter a vampire bat.{~j-..{{~jb---b   vampire bat (wandering){~j!.{~j%50{~j$=={~jd---6.8 (209 {~jX_{~j!{~j#{~j8. _That felt strangely unrewarding. _You encounter a vampire bat.!Blorkula the or{~jcula!  Okawaru accepts your kill.  You can now gain great but temporary skills.{~jF))){~ji8 ){~jj...  A faint prismatic mist rises from Blorkula's broken form and then dissipates.{~jArC *{~jr1--58===8.4 (1.6Gem (3008{~js)  _You feel your willpower return.Training target 5.0 for Hexes reached!{~jz{~j} {~jn~X_Your Hexes skill increases to level 5!{~jޭ {~j {~j {~j^ {~j$ p9=7{~j {~j  {~jV +_HP restored.{~jI {~j n10/11==6{~j {~j {~j ,5{~jb {~jN 4=3==2{~j {~j B1{~j {~j{~jB0{~jf{~j {~jJ E2999{~j4{~j{~j{~jk1===8{~jI{~j%{~jF){~j)B7{~j+{~j.{~j2{~jP3B6{~jh4{~j16{~j7{~jQ8:5{~j 9{~jx:{~j<{~j%=V===4{~jC>{~j@$  Things that are here:{~j[B9  a +0 mace; a +0 robe{~jD{~jEI3 _{~jF{~j=H{~jeJ{~jJB2{~jL{~jM{~jO{~j=PB1{~jU{~jX{~j&Z{~jZB0{~j[{~jw]{~j_{~j,`C89{~jia{~jb{~jd{~j_eB8{~jf{~j\h{~jTj{~jjB7{~jl{~j:m{~jo{~jtoB6{~jNp{~ju ##.#.#####  ...<..#  #.###### {~jMvp# .####.. ###... . ###..#... {~jv# ### ##.....# # #...##########@.# --- # #......#......### ########).....#.# .........#.#.# ...########.#...# #......# #....#{~j7wW# ######.## ##..## ..##....####:.# ..##.##..!.....#{~jz040.4 (22.0){~jt{---1.4 (235{~jA~{~jY _o - 2 viscous red potions{~j {~j {~jv {~j {~j {~j 43{~jż {~jϽ {~j X2{~jn {~j B1{~j+ B{~js X0{~j {~j {~j C79{~j ,{~j {~j {~jN B8{~j {~jk {~j` {~j B7{~jI {~j {~j {~j X6{~jP {~j {~jZ B5{~j {~jU {~j {~j6 ,4{~j {~j. {~j {~ju {~j" B3{~j {~j {~j {~j B2{~j {~j {~j {~j B1{~j {~j$ {~jM {~j B0{~j% {~j9 {~j9 {~j C69{~j8 {~j? {~j X8{~j {~j {~j {~j3 B7{~j {~j {~j {~jf B6{~j {~js {~j {~j[ B5{~j {~j{ {~j {~jH X4{~jT {~jw {~j B3{~jS {~j {~j {~j B2{~j {~j  {~jL X1{~j  {~j( {~jT {~j B0{~j, {~j {~j; {~j C59{~j {~j {~jN {~j X8{~j {~j {~j_ B7{~j {~j9 {~j {~j B6{~j {~j {~j {~j B5{~j {~j {~j {~j B4{~j {~j, {~j X3{~jZ! {~j1# {~j$ {~j$ B2{~jc% {~j& {~je( {~j( B1{~jE) {~je* {~j+ {~j, B0{~j'- {~j3. {~j / {~j/ C49{~jX0 {~j:1 {~j2 {~j"3 B8{~j3 {~j4 {~j5 {~j'6 B7{~jb7 {~j7 {~j9 {~j9 B6{~j9 {~j#; {~j@< X5{~j= {~jl> {~j@ {~j@ B4{~j|A {~jOC {~jD {~j)E B3{~jE {~jH {~jN  # ###### ############ #.<..# #.........# ..# ###....# #.>.......# .^#####......# #.÷>......## ..##....#....# #..........## .....###.....#####...........# {~jN Y...###.......##..............# .#####.#.@##......##..#83.4 (42 ..##...########..###....###..# .....#............ ##..###...#####.########.... #####...##....# #{~jO ?... #....# ..###### .....)# #....# .## #...######...# .# #..###..###..# .# # ##....###.#{~jjS {~jS f4.4 (432{~jW {~jY * _Found a +0 falchion.{~je{~j?{~j{~j"{~j&{~jh)B1{~j8+{~jo.{~jS2{~j2B0{~j5{~j8{~j ={~j=-39{~j>{~j)@{~jC{~jF{~jG,8{~j,H{~j;J{~j2Q .^#####......# #.÷>......## ..##....#....# #..........##...###.....#####...........#{~jQ.###.......##..............# .#####.########..##......##..#########..###....###..............###..###.####.########....######...# .......# #.@...# #....# {~jR#### #.........)# #....# ## ...####...######...# # . #..###..###..# #  #.###....###. .# {~jgR% #.##......##.  #............##.....######### ###..##{~jV18.0){~jVe9.4 (57{~jL`{~ja {~jbW_m - a scroll labelled GEUNEH NEWUERPH{~j~{~j){~j{~j{~j{~jX6{~jg{~j9{~jB5{~j{~jq{~j{~j,4{~jJ{~j{~j{~j{~jrB3{~j7{~j {~j6{~jB2{~j {~j{~j{~jIB1{~j{~j{~j{~j B0{~j{~j{~j{~j? C29{~j {~j {~j {~j B8{~j {~j{~jq{~jB7{~j{~jJ{~jX6{~jg{~j~{~j{~jcB5{~j]{~jE{~jr{~jB4{~j{~j%{~j/'{~j'B3{~j({~j,{~j-{~j-B2{~j.{~j`1{~j2{~j63B1{~j3{~j6{~j7{~jA8B0{~j*:{~j`;{~j{<{~j=C19{~j={~j?{~j1A{~jAB8{~j:B{~jDD{~jE{~jFB7{~jF{~j%I{~jJ{~j'KB6{~jL{~jtN{~jP{~jPB5{~jQ{~jS{~jOU{~jUB4{~jjV{~jX{~jZ{~jZB3{~jH[{~j]{~j_X2{~j~`{~jJb{~jen1{~jf{~jh{~j5iB0{~ji{~j'l{~jm{~jmC09{~jXn{~jp{~jCq{~jqB8{~jQr{~js{~ju{~juB7{~j:v{~jx{~jy{~j$zB6{~jz{~j|{~j]~X5{~j~{~jT{~j{~jB4{~j{~j{~j{~jB3{~j{~j{~j({~jB2{~j{~j{~j{~jB1{~j{~j{~j{~jqB0{~jލ{~j-{~j{~j\D899{~jȐ{~js{~jt{~jB8{~j^{~j{~j{{~j B7{~j{~j{~j{~j_B6{~jݙ{~j{~jm{~jB5{~j{~jb{~jF{~jעB4{~j{~jt{~jn{~jاB3{~jڨ{~j\{~je{~jϬB2{~j˭{~j`{~j8{~jB1{~j̲{~jL{~j3{~jB0{~j{~j!{~j{~jeC89{~j{~j{~j{~j B8{~j{~jr{~j{~jmB7{~j-{~j{~j7{~jB6{~j{~j{~jD{~jB5{~j{~j{~j{~jB4{~j3{~j){~jX3{~jH{~j{~j{~jB2{~j{~j{~j#{~jB1{~j{~jT{~j}{~jB0{~j{~j{~j@{~jC79{~j{~j {~jX8{~j{~j{~jX7{~j, {~j: {~j> X6{~j {~j $  Things that are here:{~j 9  a +0 mace; a +0 robe{~j {~jO _5 _{~j 4{~j-# 32{~j$ {~jh& B1{~j& {~j' {~j(* {~j+ {~jV, B0{~jP- {~j/ {~j91 {~j1 C69{~j2 {~j4 {~j5 {~j6 B8{~j6 {~j8 {~j9 {~j\: B7{~j: {~je< {~j > {~j> B6{~j? {~j@ {~jA {~j  You encounter a wight. It is wielding a +0 long sword.{~jD ##. #.##..# #.. #. .... #.###.###..{~jSEJ .. ...U.#..#......> #. ........)).### #U .U..##.##.# #.. #. . #.##.####) #######.########..#......{~jEp #.#.#.#.#.#.#..## ##.#.#.#@#.#...##.####... #.#.#.#.#.#.#..##.# ## ##.#.#.#.#.#..###.#  {~jSF#.#.#.#.#.#.### #.#  ###.#.#.#.#.#.# #.# # #..#.#.#.#.#.## #)# #... U   wight (dormant) #.#.#.#.#.#.#.# #.## #..#.#.#.#.#.## ##.#......{~jF #.#.#.#.#.#.#.###....##...{~j K1220.8 (42.0){~jKm1.8 (434 _{~j\P{~jKT{~j )))U  {~j nYou shoot a sling bullet. The sling bullet hits the wight.{~jB G.U{~jdC E.U{~j9H .{~jI u===3.4 (1.6)3{~j M {~jJO ` _The wight is moderately damaged.{~jC .  You shoot a sling bullet. The sling bullet hits the wight!  You destroy the wight!{~j<){~j0{~j@3).{~j*Ep724.9 (1.51{~juP{~jRP _Okawaru accepts your kill.{~jK{~j{~j{~j-{~j<{~jB0{~jp{~j{~jȽg  A wight comes into view.{~jr {~j .[ ..#.### ##   ### #.# #.#..## ##   #.###.###.##..# #. {~jq  #.......#.###.###  {~j §.......#..#....   #..........)).###.  {~jW #....U..##.##.# #  {~j #.......##.##.##   #######@########..#..{~j:---   #.#.#.#.#.#.##.........# {~j|  ##.#.#.#.#.#...##.####.  {~j #.#.#.#.#.#.#..##.#  {~jz ##.#.#.#.#.#..###.# #  {~jx #.#.#.#.#.#.### #.# ### U   wight (polearm, dormant)  {~jk ###.#.#.#.#.#.# #.# #..  {~j #..#.#.#.#.#.## #)# #.. {~j5i  #.#.#.#.#.#.#.# #.####..{~j!{~j38U.{~j50{~jXU){~j---6.9 (2799 _{~j{~jW$  Things that are here:{~jP _a +0 long sword; a +0 robe{~j .  You shoot a sling bullet. The sling bullet hits the wight!  You destroy the wight!{~j Y)){~j {~jl9)..{~jmy5===8.4 (1.58{~jt{~j0w {~jwB_Okawaru accepts your kill.{~j44{~j4{~j7{~jG{~jMLX7{~j+M{~jO{~jR{~j)SB6{~jOU{~jW{~jZ{~j-[B5{~j\{~jo_{~j'b{~jbB4{~jKd{~jh{~jJk{~jkB3{~jm{~jo{~juv   #......≈....   #......≈≈≈≈≈  ##### ##..##.....  {~j1w#...# #...####.##  ._. #.#.##...##  ... .[ ..#.###  #.### #.# #.#..##  #§#.###.###.##..#   #@#.......#.###.##---{~jx=33.4 (5.0  #.........#..#....   ###..........)).##   #...)...##.##.#   #.......##.##.#   #######)########..#...   #.#.#.#.#.#.##......   ##.#.#.#.#.#...##.####  {~jx~  #.#.#.#.#.#.#..##.# #{~jd}{~j~---4.4 (62{~j{~j9 _Found a hazy altar of Hepliaklqana.{~j {~j {~j= {~j {~j {~j B1{~j {~j %  {~jU -There is an empty arch of ancient stone here.{~j/ {~j I0 _{~j {~j {~jl {~j C89{~j {~j {~ja {~j B8{~j {~jE {~j {~j B7{~j {~j R  There is an empty arch of ancient stone here.{~j {~j I6 _{~jx {~j {~j {~j B5{~j {~j {~j X4{~j {~j {~j {~j B3{~j {~j {~j3 {~j B2{~j {~jc {~j {~j B1{~jw" {~j( {~j+ X0{~j- {~j0 {~jt2 {~j2 C79{~j4 {~j)8 {~jU: {~j: B8{~j< {~jP n #......≈.≈.≈≈≈.≈.≈ {~jP #......≈.≈.....≈. #......≈.≈≈≈≈≈≈≈.≈ #......≈.........≈ #......≈≈≈≈≈≈≈≈≈≈≈ ##### ##..##............{~jP ; #...# #...####.##...... #._.# ##.#.##...###..... #§§§# #@[#..#.### ##....48.4 (14.0) {~jnQ ##§### #.###.#..## # #§#.###.###.##..# #..... #§#.......#.###.###..... #§§.......#..#......>... ###..........)).###.. {~jQ #...)...##.##.# # #.......##.##.####)... #######)########..#.........{~jJR {~jVV {~jW E _Done exploring.{~j3{~j{~j+*§0.0)§### #.§#.###.§#....§{~j^,{~j1{~j}2E _Done exploring.{~jYY{~j\Gear: 10/52 gear slots (Left/Right/Tab to switch category) {~j]Hand Weapons (go to first with ))  k - the +8 sling of Kiwinoush (weapon) {heavy, rN+}  e - a +1 short sword of freezingj - a +0 orcbow Missiles (go to first with ()  a - a throwing neth - 6 poisoned darts Armour (go to first with [)  f - a +0 buckler (worn)  g - the +2 robe of Ashenzari's Fury (worn) {Harm rPois Int-3} Jewellery (go to first with "=) {~j!^ c - a +6 ring of intelligence (worn)  d - a +4 ring of protection (worn)  i - an amulet of dissipation (worn){~j{e - a +1 short sword of freezing. A personal stabbing weapon with a short grip. Base accuracy: +4 Base damage: 5 Base attack delay: 1.0 This weapon's minimum attack delay (0.5) is reached at skill level 10. {~j[v Your skill: 0.0; use (s) to set 10.0 as a target for Short Blades.  At 100% training you would reach 10.0 in about 1.3 XLs. Your +0 buckler slightly slows your attacks with this weapon.  Current attack delay: 1.0. Damage rating: 7 (Base 5 x 125% (Dex) x 101% (Skill) + 1 (Ench)). Freeze: It freezes victims, dealing an additional one-quarter of any damage that pierces defenders' armour. It may also slow down cold-blooded creatures. This weapon falls into the 'Short Blades' category. It is good for stabbing helpless or unaware enemies. It is a weapon for one hand-pair. It can be maximally enchanted to +9. You found it on level 1 of the Dungeon. (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.{~jj{~j7k{~j`s{~j}#......≈.≈.≈≈≈.≈.≈ gmalak the Skirmisher{~jX~#......≈.≈.....≈.≈ Formicid of Okawaru *.....#......≈.≈≈≈≈≈≈≈.≈ Health: 59/59 ========================#......≈.........≈ Magic: 11/11 ========================#......≈≈≈≈≈≈≈≈≈≈≈ AC: 8{~j~Str: 13##### ##..##............ EV: 11Int: 16{~j/ #...# #...####.##...... SH: 6Dex: 20#._.# ##.#.##...###..... XL:  9 Next: 75% Place: Dungeon:5{~j1#§§§# #@[#..#.### ##.... Noise: ---------  Time: 6248.4 (0.0)##§### #.###.#..## ##.... k) +8 sling of Kiwinoush {heavy, rN+} {~j"H#§#.###.###.##..# #..... Cast: Jinxbite#§#.......#.###.###..... Gem (2778) #§§.......#..#......>...###..........)).###..... {~j3#...)...##.##.# #..... #.......##.##.####)... {~j#######)########..#.........  _Okawaru accepts your kill. _Found a hazy altar of Hepliaklqana. {~jK_There is an empty arch of ancient stone here. _There is an empty arch of ancient stone here. _Done exploring. _Done exploring.{~j{~jȋ+9.4 (1{~j/:7{~j<{~j̖1 _Found a hazy altar of Hepliaklqana. _{~j7There is an empty arch of ancient stone here. _Done exploring. _You drop a +1 short sword of freezing.{~jd{~jbe{~jf{~jj{&0{~j~{~j{~j1E _Done exploring.{~jE{~jP50.4 (16{~j{~j{~j {~jP_e - a +1 short sword of freezing{~jz {~j{ {~jm| {~j &0{~j {~j~ {~jn E _Done exploring.|~j=_|~j_|~ja|~j;|~jN|~jE _Done exploring.|~j |~j mWhere to? (Tab - D:5 @ (x,y), ? - help) |~j D D - Dungeon  T - Temple |~j \|~jg[?25h[?0c#......≈.≈.≈≈≈.≈.≈ gmalak the Skirmisher#......≈.≈.....≈.≈ Formicid of Okawaru *.....#......≈.≈≈≈≈≈≈≈.≈ Health: 59/59 ========================#......≈.........≈ Magic: 11/11 ========================#......≈≈≈≈≈≈≈≈≈≈≈ AC: 8Str: 13|~j[h##### ##..##............ EV: 11Int: 16#...# #...####.##...... SH: 6Dex: 20#._.# ##.#.##...###..... XL:  9 Next: 75% Place: Dungeon:5#§§§# #@[#..#.### ##.... Noise: ---------  Time: 6250.4 (0.0)##§### #.###.#..## ##.... k) +8 sling of Kiwinoush {heavy, rN+} #§#.###.###.##..# #..... Cast: Jinxbite#§#.......#.###.###..... Gem (2776) #§§.......#..#......>...###..........)).###..... #...)...##.##.# #.....|~jh #.......##.##.####)... #######)########..#.........  _You drop a +1 short sword of freezing. _Done exploring. _e - a +1 short sword of freezing _Done exploring. _Done exploring.  What level of the Dungeon? (default 5, ? - help) |~jL [?25l[?1c|~j4T _Done exploring. _e - a +1 short sword of freezing _Done exploring. |~j?V What level of the Dungeon? (default 5, ? - help) Okay, then.|~jY|~jZ. _|~j%|~j!cLevel 5 of the Dungeon<<<>>>^∩_∩(Press ? for help) |~j{" #.#÷≈.≈.≈≈≈≈≈.≈.#.#  #.#.≈.≈.≈...≈.≈.#.#  ####...≈.≈.≈∩≈.≈.≈.#.#  #......≈.≈.≈≈≈.≈.≈.#.#  #......≈.≈.....≈.≈...##  #......≈.≈≈≈≈≈≈≈.≈....## ###### ###########  #......≈.........≈.....# #.<..# #.........#  #......≈≈≈≈≈≈≈≈≈≈≈.....# ###....# #.>.......#  ##### ##..##................^#####......# #.÷>......##  |~j"#...# #...####.##...........##....#....# #..........##  #._.# ##.#.##...###.............###.....#####...........#  #§§§# #@[#..#.### ##..........###.......##..............#  ##§### #.###.#..## ##........#####.########..##......##..#  #§#.###.###.##..# #..........##...########..###....###..#  #§#.......#.###.###.....).......#............###..###...#  #§§.......#..#......>........####.########....######...## |~j# ###..........)).###...............# ######.....# #....#  #...)...##.##.# #..........########.........)# #....#  #.......##.##.####).......## #...####...######...#  #######)########..#.............##...# #..###..###..#  #.#.#.#.#.#.##.........########.##...# #.###....###.#  |~j1$f##.#.#.#.#.#...##.####...# #.# ##...## #.##......##.#  #.#.#.#.#.#.#..##.# ###.### #.# ##.....###............#|~jWA stone staircase leading up (…) (D:5) #§#.......#.###.###.....).......#............###..###...##§§.......#..#......>........####.########....######...#####..........)).###.......|~jS........# ######.....# #....##...)...##.##.# #..........########.........)# #....##.......##.##.####).......## #...####...######...########)########..#.............# ...# #..###..###..##.#.#.#.#.#.##.........########.# ..# #.###....###.###.#.#.#.#.#...##.####...# #.# ##...## #.##......##.##.#.#.#.#.#.#..##.# ###.### #.# ####......##.#.#.#.#.#..###.# #...####.# #.......##########.#.#.#.#.#.### #.# #####....#.######.......## ###..##|~j###.#.#.#.#.#.# #.# #....###....<..#~~..~....# #.###..#.#.#.#.#.## #)# #....# ##.######~≈≈~.~~~≈# #.###.#.#.#.#.#.#.# #.####....###..# ###≈≈~≈~≈~~~###..#.#.#.#.#.## ##.#.......##..## ##.##≈≈≈≈≈≈≈###.....#|~j_#.#.#.#.#.#.#.###....##.......## #..##≈≈≈≈≈≈≈##..#...##..#.#.#.#.#.###.).#####.##.### ###.####≈≈≈≈≈###.#.#.#.#.#.#........# #.#..### #...####..######.######.####).......# #......# #......#......####...........<)##.....# ###.##.########).....#.#|~jw####..........##.....# #.##.............#.#.# #..........###....# #.#.....########.#...# #..........# #....# ###.#.##......# ##|~ji |~j |~j* #......≈.≈.≈≈≈.≈.≈ gmalak the Skirmisher|~j #......≈.≈.....≈.≈ Formicid of Okawaru *.....#......≈.≈≈≈≈≈≈≈.≈ Health: 59/59 ========================#......≈.........≈ Magic: 11/11 ========================#......≈≈≈≈≈≈≈≈≈≈≈ AC: 8Str: 13##### ##..##............ EV: 11Int: 16#...# #...####.##...... SH: 6Dex: 20|~jL #._.# ##.#.##...###..... XL:  9 Next: 75% Place: Dungeon:5#§§§# #@[#..#.### ##.... Noise: ---------  Time: 6250.4 (0.0)##§### #.###.#..## ##.... k) +8 sling of Kiwinoush {heavy, rN+} #§#.###.###.##..# #..... Cast: Jinxbite#§#.......#.###.###..... Gem (2776) |~j P#§§.......#..#......>...###..........)).###..... #...)...##.##.# #..... #.......##.##.####)... #######)########..#.........|~j H  _Done exploring.  What level of the Dungeon? (default 5, ? - help) _Okay, then.Press: ? - help, v - describe, . - travelItem here: a +0 whip.  A stone staircase leading up.|~j~ |~j1 |~j |~j |~j~ 5 _|~j|~j|~j5B4|~j| |~j |~j|~jMB3|~j#|~jb|~j|~jvB2|~j|~j"|~jS%|~j%B1|~jd'|~jY*|~j,|~jO-B0|~j.|~j1|~j3|~jq4C69|~j5|~j\8|~j8:|~j:B8|~j;|~j>  Things that are here:|~je@7a +0 long sword; a +0 robe|~j8B|~jBI7 _|~jD|~j&F|~jH|~jHB6|~jwI|~jK|~j1M|~jMB5|~jvN|~jP|~j"S|~jSB4|~jU|~jW|~j YX3|~j^|~j`|~jb|~jcB2|~jd|~jf|~j{hX1|~ji|~jk|~j5nX0|~j%o|~jcp|~jr|~jrC59|~js|~ju|~jv|~jwB8|~j-x|~jHz|~j||~j2}B7|~j~|~j4|~j|~jۅB6|~jň|~jߋ|~jX5|~j|~j  Things that are here:|~jז`  a +0 whip; a gnoll skeleton|~j|~jI4 _|~jb|~j :  There is a stone staircase leading up here.|~j ###.#.#.#.#.#.# #.# #....###..#.#.#.#.#.## #)# #....# #.#.#.#.#.#.#.# #.####....###..#.#.#.#.#.## ##.####.#.#.#.#.#.#.###....##......#..#.#.#.#.#.###.).#####.##.##.#.#.#.#.#.#........# #.#..##.######.####).......# #...........@)##.....# ###.##72.4 (22.0)####..........##.....# #.###..........###....# #.##..........# #....# ###.##..........# #....# #..#..........# ###### #..........# #..~############ #..~~ ##..~~[|~j11;76H _You see here a +0 whip.|~j~3|~j|~j|~j-r3.4 (1.0)3 _|~j|~jG 4  You climb upwards.|~j^V |~j&######### ## #...$....# ## h. .. $....#h   hound (asleep) ..!... ............# |~jg4.9 (2.51|~jf|~jlA _You encounter a hound.|~jsFound 25 gold pieces and a metallic coppery potion.|~j |~jpU_There is a stone staircase leading down here.|~jb|~j|~j|~jF _Unknown command.|~j7 .  You shoot a sling bullet. The sling bullet hits the hound!  You kill the hound!|~j b))))))|~j&.|~jm$...†.|~j/8===|~jPK6.5 (1.649|~jՌ|~j |~j}J_Okawaru accepts your kill.|~j3|~j 5|~j<|~jAH _No target in view!|~j#3|~jV|~j|~j>|~j&I8 _|~j,|~jV|~j'B7|~j|~jU|~jX6|~jl|~j[|~j<B5|~j]|~jN _You now have 321 gold pieces (gained 11).|~jGX4|~ja|~jr|~j|~jB3|~j|~jP|~j|~j1B2|~jc|~j|~j|~joB1|~j|~j[!|~j "B0|~j"|~jn%N _You now have 335 gold pieces (gained 14).|~j0)|~j)C39|~j*|~j,|~j70|~j0B8|~j1|~jk3|~j7|~j{7B7|~j8|~j%:|~j/=|~j=B6|~j?|~jwE#. #########. #......>###.#........##.#........##|~jE#†.........###...........# #...........## #..@.........#--- #............# #.............# #.............# #|~jnF.......# #............... ##......# ###..........#### #.|~jJ089.5 (13.0)|~jUKm---90.5 (145|~jK|~jN|~jO] _p - a metallic coppery potion|~j)|~j*|~j-|~j1|~jb7|~j'8,4|~j:,|~j;|~jb?|~j?B3|~jP@|~jZA|~j|~j:B2|~j|~j%  |~jE<You see here a hound corpse.|~j-|~jI1 _|~jD|~j |~j |~j B0|~j |~j |~j|~jgC29|~j|~j|~j4|~jB8|~j!|~jU|~j|~jB7|~jw|~j6|~je|~jB6|~jK|~j|~j |~j!B5|~j!|~j"|~j$%|~j%B4|~j &|~j '|~j)|~jc*B3|~j*|~j+|~jz.|~j.B2|~ja/|~j0|~j2|~j3B1|~j3|~j4|~j^7|~j7B0|~j@8|~j8|~jj;|~j;C19|~j=,|~jj?|~j?B8|~j\@|~j@|~jiC|~j DP7|~jE|~jG|~j/HB6|~jH|~jI|~jL|~jLB5|~jL|~jM|~jbO|~jPR  An adder comes into view.|~jQ|~jT#..#|~jU #.## #.. #. ###.#  ###...#  ####.....# |~jU #..#...###....###.## ...#.......@### #..# [...S....#### ##.# ... .... #.#########.., ... #..#......>|~j$V##. .. ##.#.......#)# . #.#....... S   adder (wandering)#.####†.......##.# #........#.# #........|~j(Z.310.5 (20|~jZ,1.5 (21|~jP[A4 _|~j|~j|~jM |~jQ..#  #.##  #..  #.#  ###.#  ###...#  |~j%####.....#  #..#...###....###.##  ...#.......@### #..#  [...S....#### ##.#  ... .... #. .., ... #..> |~j  ##. .. ##.  #)# . #.  #.####†  ##.##.  #.##..|~j}5 ..#  #.##  |~jJ6#..  #.#  ###.#  ###...#  ####.....#  #..#...###....###.##  ...#.......@### #..#  [...S....#### ##.#  |~j6... .... #. .., ... #..>  ##. .. ##.  #)# . #.  #.####†  ##.##. |~jP7~ #.##..|~jm:|~j:|~j=|~j?] _An adder is nearby!|~j9 .  You shoot a sling bullet. The sling bullet hits the adder!  You kill the adder!|~j< |))))))|~jT *h|~j | .hOkawaru accepts your kill.|~j\ E.h|~j/ .....h   hound (wandering)|~j |~j& u===3.0 (1.5)3|~jN |~j V _You encounter a hound.|~j́ E ))|~j ))))h    You shoot a sling bullet. The sling bullet hits the hound.  The hound barks!|~j,;h.|~j}F.h|~j5.....|~jX b4.51|~j; |~j  |~jaR_The hound is moderately wounded.|~j\0 .  |~j*|You shoot a sling bullet. The sling bullet hits the hound!  You kill the hound!|~jI))))|~jx1|~j+X..†..|~j0k806.00|~j)3|~j4P _Okawaru accepts your kill.|~j|~j|~j|~j |~j:_No target in view!|~j<&|~j&|~j'|~j+|~j.|~j0J09 _|~j1|~j57|~jH=|~j=B8|~j&>|~j6?|~jAA|~jAB7|~jB|~jC|~j/Q  |~jQo #.##   #..  |~jR #.#  ## ###.#  #.# ###...#  ##.: ####.....# |~jR  #..#...###....###.##   ...#........### #..#   [.....†@.#### ##.#---9.0 (3.0   ........## #.#####   ........# #..#... |~jR_  ##.##....## ##.#...   #)# #.... #.#   #.###...# ##†   ##.###.. # |~jZS  #.# #.# #   #.# #|~juX|~jX---20.0 (46|~j3^|~jd |~jQeO_Found a parchment of Swiftness.|~j|~j|~j'|~j|~j|~jRB5|~j|~j5a  You see here a hound corpse.|~j|~jNI4 _|~j|~j|~jũ|~jTB3|~j|~j̭|~jʰ|~jYB2|~j|~j?|~jн|~jJB1|~j̿|~j|~jW|~jB0|~j+|~j |~j|~jD699|~j|~jY  # |~j  #..# #  #..# #  #..#### ###  #..##.## ###..  #..##.:# ####.... |~j ##..#...###....###  #...#........### #  #@.....†..#### #  #........##   #........#  |~j ##.##....##   #(###....#  #.###...##  ##.###..# |~j #.# #.##  #.#|~j+7.0 (7|~je8.0 (88|~j|~ja- _b - a +0 pair of gloves|~j|~j~Gear: 11/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  k - the +8 sling of Kiwinoush (weapon) {heavy, rN+}  e - a +1 short sword of freezingj - a +0 orcbow |~j_Missiles (go to first with ()  a - a throwing neth - 6 poisoned darts Armour (go to first with [)  f - a +0 buckler (worn)  g - the +2 robe of Ashenzari's Fury (worn) {Harm rPois Int-3}b - a +0 pair of gloves Jewellery (go to first with "=)  c - a +6 ring of intelligence (worn)  d - a +4 ring of protection (worn)  i - an amulet of dissipation (worn) |~jDib - a +0 pair of gloves. A pair of gloves. They are worn on the hands, and cover all but the largest claws. Base armour rating: 1 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would increase by 1.0 (8.0 -> 9.0). Your EV would remain unchanged.  |~jjYou found it on level 4 of the Dungeon. Stash search prefixes: {inventory} {gloves armour} {gloves armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified armour (w)ear, (d)rop, (=)adjust, or (i)nscribe. |~j  |~j  |~j  |~j A  |~jv # gmalak the Skirmisher  #..## Formicid of Okawaru *..... |~j=   #..## Health: 59/59 ======================== |~j  #..####### Magic: 11/11 ========================  #..##.## ###.. AC: 8 |~j gStr: 13  #..##.:# ####.... EV: 11Int: 16 |~j @ ##..#...###....### SH: 6Dex: 20  #...#........### # XL:  9 Next: 80% Place: Dungeon:4 |~j  #@.....†..#### # Noise: ---------  Time: 6328.0 (0.0)  #........##k) +8 sling of Kiwinoush {heavy, rN+}  |~j k  #........#Cast: Jinxbite  ##.##....##Gem (2698)  |~jp   #(###....#  #.###...## |~jB   ##.###..#  #.# #.## |~j  #.#You kill the hound! _Okawaru accepts your kill.  |~jԔ _No target in view! _Found a parchment of Swiftness. _You see here a hound corpse. _b - a +0 pair of gloves |~j͚  |~j  |~j1  |~j- f  You start putting on your armour. |~j) {9.0 (17 |~j |30.0 (26 |~j  |~jp {1.0 (35 |~j  |~j  |~j e2.0 (44 |~j  |~j {3.0 (53 |~j  |~j &  |~jp b9 _You continue putting on your +0 pair of gloves. x5 |~j  |~j  |~jW c _You finish putting on your +0 pair of gloves. |~jH [?25h[?0c |~jXc  Search for what [Enter for "polar", or ? for help]?  |~j [?25l[?1c |~j% 19 matches: travel [toggle: !], by type [/], hide useless & duplicates [=]  a - [carried] b - a +0 pair of gloves (worn)  b - [carried] f - a +0 buckler (worn)  c - [carried] g - the +2 robe of Ashenzari's Fury (worn) {Harm rPois Int-3}d - [D:6] a +0 chain mail  e - [D:5] a +0 kite shield  f - [D:5] a +0 leather armour (2 further duplicates)  g - [D:5] a dyed leather armour (135 gold)h - [D:5] a pair of gloves (121 gold)  i - [D:6] a +0 plate armour  j - [D:5] a +0 ring mail (2 further duplicates)  k - [D:5] a ring mail (2 further duplicates)  l - [D:5] a ring mail (108 gold) (1 further duplicate)  m - [D:5] a shiny ring mail (189 gold)n - [D:5] a +0 robe (7 further duplicates)  o - [D:2] a robe (1 further duplicate)  p - [D:5] a robe (24 gold) (1 further duplicate)  q - [D:5] a +0 scale mail (3 further duplicates)  r - [D:2] a scale mail  s - [D:5] a scale mail (108 gold) |~j |~j |~j@ # gmalak the Skirmisher |~j  #..## Formicid of Okawaru *.....  #..## Health: 59/59 ========================  #..####### Magic: 11/11 ======================== |~jN=  #..##.## ###.. AC: 9Str: 13  #..##.:# ####.... EV: 11Int: 16  ##..#...###....### SH: 6Dex: 20 |~j #...#........### # XL:  9 Next: 80% Place: Dungeon:4  #@.....†..#### # Noise: ---------  Time: 6333.0 (0.0)  #........##k) +8 sling of Kiwinoush {heavy, rN+}   #........#Cast: Jinxbite |~j ##.##....##Gem (2693)   #(###....#  #.###...##  ##.###..#  #.# #.##  #.# _You see here a hound corpse. _b - a +0 pair of gloves  You start putting on your armour. _You continue putting on your +0 pair of gloves. x5 _You finish putting on your +0 pair of gloves.  Search for what [Enter for "polar", or ? for help]? armor |~j |~j |~j |~j. _ |~j]  |~j  |~jv  |~j  |~j  |~j I2 _ |~j  , |~j  |~j B1 |~j|  |~j  |~j!  |~j" B0 |~jt#  |~j$  |~jb&  |~j-' Y89 |~j(  |~ji*  |~j+ B8 |~j+  |~jh,  |~j.  |~j / B7 |~j/  |~jn0  |~jn2  |~j2 B6 |~j3  |~j5  |~j7  |~j/8 B5 |~j8  |~j9  |~j;  |~j#< B4 |~jA  |~jB  |~j*E X3 |~jF  |~jdG  |~jH  |~jHI B2 |~jI  |~jJ  |~jL  |~jAM B1 |~jM  |~jN  |~jP  |~j1Q B0 |~jQ  |~jR  |~jT Y79 |~jU  |~jV  |~jY X8 |~j8[ , |~jL]  |~j^ X7 |~jea  |~j)b X6 |~jc M _You now have 340 gold pieces (gained 5). |~je  |~jwf X5 |~jg  |~jWj  |~j k X4 |~jl  |~jn X3 |~j=o  |~jKp  |~jq  |~j\r X2 |~jks  |~ju  |~ju X1 |~jv  |~jw  |~jx X0 |~jty  |~jC{  |~j| Y69 |~j}  |~j~  |~ja X8 |~jɀ  |~j  |~jc X7 |~j  |~j  |~j X6 |~j  |~j  |~jˊ X5 |~jË  |~j  |~jg X4 |~jI  |~jߐ  |~j X3 |~jԒ  |~j  |~j X2 |~j  |~j 1 |~jx n0 |~jZ  |~j C59 |~j  |~j  |~j£  |~j X8 |~j  |~jۧ  |~j B7 |~jV  |~j-  |~jѫ  |~j X6 |~j  |~j  |~jI X5 |~j  |~jH  |~j X4 |~j  |~j  |~j B3 |~j  |~jC  |~jm  |~jJ X2 |~jE  |~jd  |~j8 B1 |~j  |~jT  |~j  |~j B0 |~jP  |~je  |~j  |~j$ C49 |~j  |~j`  |~j  |~jz B8 |~j  |~j  |~j  |~j# B7 |~j  |~j  |~j9  |~j B6 |~j3  |~j  |~j  |~jg B5 |~j  |~j3  |~j  |~j. B4 |~j  |~j  |~jF  |~j B3 |~j`  |~j  |~j  |~j& B2 |~j  |~j  |~j  |~jr B1 |~j  |~j  |~j,  |~j B0 |~j+  |~j  |~j  |~j C39 |~j  |~ju  |~j  |~j B8 |~j  |~j  |~j  |~j X7 |~j  |~j  |~j$ B6 |~j  |~j  |~j  |~j* B5 |~j  |~j?  |~j  |~j= B4 |~j  |~jS  |~j*  |~j B3 |~j0  |~j  |~j/  |~j B2 |~j0  |~j  |~j  |~j1 B1 |~j  |~j'  |~jG  |~j B0 |~jG  |~j  |~j  |~j+ C29 |~j  |~j  |~jH  |~j B8 |~j"  |~j#!  |~jW#  |~j# B7 |~j.$  |~j$  |~j$&  |~j& B6 |~j'  |~j'  |~j)  |~j2* B5 |~j*  |~jU+  |~j,  |~jX- B4 |~j-  |~j.  |~jJ1 X3 |~j1  |~j2  |~j|4  |~j4 B2 |~jR5  |~j(6  |~j8  |~j9 B1 |~j9  |~j+:  |~jG<  |~j< B0 |~j=  |~j0>  |~j@  |~jIA C19 |~jA  |~jB  |~jE  |~jbF X8 |~jG  |~jI n7 |~jI  |~jOM  |~jM B6 |~j]N  |~jP  |~jZ  |~jZ B5 |~j_\  |~j+`  |~jb  |~j c B4 |~jc  |~jd  |~jl  |~jm B3 |~jo  |~jhr  |~j3t  |~jt B2 |~jUu  |~jZv  |~j x  |~jx B1 |~jy  |~j6z  |~j{  |~j| B0 |~j}  |~j}  |~j  |~jh C09 |~j  |~j  |~j  |~j2 B8 |~j  |~jW  |~j  |~j B7 |~jk  |~j@  |~j  |~j B6 |~jJ  |~jՍ  |~j  |~j` B5 |~j  |~j  |~jȓ  |~jA B4 |~jÔ  |~j  |~jr  |~j B3 |~jn  |~j  |~jd  |~j B2 |~j  |~j  |~j  |~j B1 |~j  |~jʠ  |~j  |~j B0 |~j;  |~j  |~j  |~j D599 |~jl  |~j  |~j  |~j B8 |~j  |~j  |~j  |~j| B7 |~j  |~jȯ  |~j  |~j# B6 |~j  |~j  |~j  |~jg B5 |~j۶  |~ji  |~j  |~j X4 |~j  |~j n3 |~ju  |~j  |~j} B2 |~j  |~j  |~j  |~jE B1 |~j  |~j  |~jc  |~j B0 |~j  |~jc  |~j  |~j C89 |~j  |~jB  |~j d  You encounter 2 orcs. |~j  #..##   ##..#   |~jX " #..##.  #..# ##### .o  ##..###...## ..o  ###..###.....## .... ##.....##......####..#  |~j ..####..........#...# ### ###........@..#  #..........##  ##.........#  ##.......##  |~jP ##......# ###....# oo 2 orcs (wandering) ##..#. ##....  |~j No.437.0 (104.0) |~j 0o |~j H .o |~j ,The orc shouts! |~jf {oo 3 orcs (2 wandering) |~j o==858 |~j  |~j q _You encounter an orc. It is wielding a +0 dagger.|~jN .  You shoot a sling bullet. The sling bullet hits the orc!  You kill the orc!|~jc)))))o 2 orcs (|~j o.  Okawaru accepts your kill.|~j |~jG |~j ,o.|~j 6o.|~j5 2o.|~j )....o1 wandering)|~j e1=9.6 (1.6)6|~j |~j$ |~jy' % _The orc shouts!|~j.8 .  You shoot a sling bullet. The sling bullet hits the orc!!  You kill the orc!|~j; ))))o   orc (|~j U.o|~j .)...o|~j h41.0 (1.45|~j |~j P _Okawaru accepts your kill.|~j )You shoot a sling bullet. The sling bullet hits the orc!  You kill the orc!|~jV)))))|~jL-o|~j& |~j.)...o   orc priest (wandering)  Okawaru accepts your kill.|~jfb2.44|~j:|~j) |~jh_You encounter an orc priest. It is wielding a +0 club.|~jM )))))|~j8))You shoot a sling bullet.|~j_L.).....3.82 _The sling bullet closely misses the orc priest.|~j|~j|~j$|~j% |~j:_No target in view!|~j |~j |~js |~j |~j m  An orc priest comes into view.|~j ##..###..###..# #..## ..# ##### .o ##..###...## .)#..###.....## .).. |~j, #.....##......#### .####..........# ## ###..#..###.. ##.......###......# o   orc priest (wandering)|~j ###....###..#.##....|~j Go.0.0|~j |~jw v---4.8 (11 _|~j |~j |~jt` ))))))|~jt7)You shoot a sling bullet.|~j.|~j{..)...|~j)q===6.2 (1.40|~jV|~j%d _The sling bullet barely misses the orc priest.|~j|~j|~j) |~jf H _No target in view!|~jW|~jX|~jh[|~j{a|~jbfm  An orc priest comes into view.|~jo##..### #..## ..##..# o.|~jp#..## #..>#..# ##### #.  ##..###...## #.)...###.....## #.).. .....##......####..# ####.#.@.#  ###.|~jfq..## #.## ##.# ##.####......# o   orc priest (wandering)# |~j'r|~jut/.0.0|~j}(|~jp---7.2 (179|~j|~js] _Found a stone staircase leading down. The orc priest leaves your sight.|~jO|~j89---|~jD |~j  |~j :_No target in view!|~je |~jkf |~jg |~jj |~jm |~jkn I8 _|~jyq |~jVr |~ju |~j0v B7|~jw |~jz |~j#} |~j} B6|~jM |~j. |~jF |~jτ B5|~j |~jF |~j |~j$ B4|~j |~j >  You see here a +0 dagger.|~j m  An orc priest comes into view.|~j m#......# ##.....o.  #....##.. ##..#..... #..## .. #..#|~j ... ..## #..>...# ##### ##....... ..###...## ##@)...... .###.....## ##.)....... ..##......####..#....... #..........#...##....... ###...........## .......#..........## .......o   orc priest (wandering)##.........# .......##.......## .......##......#|~j1 I .......|~j T.o52.2 (5|~j" |~jު l3.2 (63 _|~j |~j |~j3 .oYou beckon some vexing sprites to accompany your attacks.|~j|~j|~j^9/11 -----==4.2 (1Will/2 Jinx Gem (2572) |~j|~j|~j ; _You feel your willpower being sapped.|~jH ))|~j))))o    You shoot a sling bullet. The sling bullet hits the orc priest.|~jC:*|~jG- .|~joThe orc priest is heavily wounded.A giggling sprite leaps out and bonks the orc priest with its +0 club.|~jI.o|~j&..|~jV[.... (very drained)|~j5=5.7 (1.5|~jW:0|~jj|~j  |~j!P_The orc priest is almost dead.|~j;: O )))|~j: L))))You shoot a sling bullet.|~js :*|~j .  The sling bullet closely misses the orc priest.A giggling sprite leaps out and smacks the orc priest with its own hand.  |~j ?You kill the orc priest!|~j z..)....|~jz p37.1 (1.469|~jӦ |~jl P _Okawaru accepts your kill.|~j<|~j|~j|~j* |~j:_No target in view!|~j3|~j|~j|~jgI8 _|~j|~j|~jHm-----Gem (2567) |~j|~j{ _The sprites lose interest in your situation.|~jB6|~j|~jX5|~j|~jS|~ju10/11==4|~j|~jL|~jB3|~j@|~j|~jHB2|~j|~ju|~j.B1|~j|~j8|~jb==Gem (2560) |~j|~jn _You feel your willpower return.|~jK C59|~j |~j |~jRB8|~j|~j|~jdB7|~j|~j?r1===6|~j|~jf|~j4 _Magic restored.|~j4!|~j!B5|~j#|~j"(]  Items here: )) [ ††.|~j,+|~j+I4 _|~j-|~jD6|~j9|~j9B3|~jl;|~j=|~j@|~jAV===2|~jC|~jF|~jI|~jIB1|~jJ|~j@N|~j3PX0|~jQ|~jS|~jUY49|~jW|~jZ|~jX\|~j]B8|~j@^|~ja|~jc|~jdB7|~jf|~jg|~j]j|~j4kB6|~j#l|~jn|~jqh  You encounter a scorpion.|~j+w##  |~jw#### #############...# #............# #.......## #....@......s---.### ##......)## ##... .# #...|~jBx: ###..> # ##### ##..s   scorpion (wandering) ###...## ##.). ##.....## ##.).. ##......####..#..|~j'y7.80.1 (23.0)|~j}(|~j~---1.1 (245|~jN|~j5 _The scorpion leaves your sight.|~j|~jA|~jY|~jx|~jj  A scorpion comes into view.|~ju{ .#### #.|~jk# #.# #.## #....### ##......)....s ## ##.. # #... ###..>.  ##### ##...s   scorpion (wandering)...## ##.)......## ##.). |~j.W0.0).s|~jO|~jl2.1 (14 _|~j|~j)|~j  #############.  #............. |~j  #.............  #.....@.......  ##......).....  ##..........s # #........... # ###..>......  ##### ##..........  ##.).........  ##.)..........  |~jSi | #############.  #.............  #.............  #.....@.......  ##......).....  ##..........s  #........... |~j|j Z ###..>......  ##### ##..........  ##.)......... ##.)..........|~jAn |~jn |~j%s |~jt  |~jMu Q_A scorpion is nearby!|~j:s |~jMt))))))s  You shoot a sling bullet. The sling bullet hits the scorpion.|~j4s.|~j7s.|~j-......|~jS[===3.6 (1.52|~j|~j$|~j* |~j+U_The scorpion is moderately wounded.|~je )))) You shoot a sling bullet. The sling bullet hits the scorpion!|~jf4s.|~j-7s.|~j&....|~jkb5.11|~j|~j\ _The scorpion is almost dead.|~j/ .  |~jkYou shoot a sling bullet. The sling bullet hits the scorpion!!  You kill the scorpion!|~j A))|~jơ...|~jZ76.5 (1.439|~j*|~j |~jg: _Okawaru accepts your kill.|~jժ|~j |~jN |~j |~j |~j  # #### #.#|~j< # #.# #.## #.0.0 |~j ### ##......).....: ##. #. |~j ###..>. ##### ##....## ##.). |~j .....## ##.). |~jj |~j o---7.5 (18|~j |~j _ _Found a parchment of Summon Small Mammal.|~jU|~jV|~jFw,|~j4||~j~B7|~j*|~j|~j4|~jB6|~j`|~j|~jĩ|~jB5|~j|~jK|~jc|~j;B4|~j{|~j+|~j|~jB3|~j|~j||~j|~jB2|~j$|~j|~j |~j B1|~j|~jw|~j!|~j"B0|~j'|~j0|~j2|~j3C29|~j7|~jE<|~jC|~j GB8|~jJ|~jX|~j^|~j_B7|~jb|~jt|~jy|~jzzB6|~j~|~j|~j̊|~jB5|~j||~j:|~j|~jB4|~j.|~j|~jX3|~jL|~j|~j6|~jB2|~jֱ|~jײ|~jw|~j_B1|~j,|~j|~j|~jƹB0|~j|~jR|~j|~jvC19|~jF|~jY|~jBB8|~j |~jM _You now have 344 gold pieces (gained 4).|~jXX7|~jj|~j|~jA|~jB6|~j|~j|~jX5|~j|~j,|~j|~jLX4|~j|~j|~jB3|~j}|~jI|~j|~jyX2|~j:|~jX1|~jz|~j,|~j|0|~jG|~jEY09|~j|~j |~jX8|~j|~jX7|~j,|~jn6|~j|~j|~jX5|~j|~j|~jP4|~jh|~jX3|~jl,|~jn2|~j|~j:X1|~j,|~j|~jX0|~j|~j|~jZ499|~j|~jX8|~j,|~j|~jX7|~j|~j n6|~j |~j X5|~j |~jc |~jn4|~j.|~jkk  You encounter a ball python.|~j ##.# #..#  S#.##  |~jsb.. ##.#   ... #.##   .... ##.#   ..... #.##   ......#.#  |~j .......@#  --- .......##   .......  .....#.  |~jUD.....#.   .... ##   S   ball python (constriction, asleep) #''#   ...    |~jo1531.5 (44.0)|~jm2.5 (453 _|~j |~j!|~jc ##.#  #..#  S #.##  .. ##.# |~jn ... #.##  .... ##.#  ..... #.##  ......#.#  .......@#  .......##  .......  .....#.  .....#.  .... ##  #''#  ... |~jf ##.#  #..#  |~jiS #.##  .. ##.#  ... #.##  .... ##.#  ..... #.##  ......#.#  .......@#  .......##  .......  .....#.  .....#.  .... ##  #''#  ... |~j["|~j+#|~j^%|~j/'b _A ball python is nearby!|~jũ v .  You shoot a sling bullet. The sling bullet hits the ball python!  |~j @You kill the ball python!|~j "))|~j 2))))|~j 0|~j@ {†......§|~jD u===3.9 (1.4)2|~jG |~jH P _Okawaru accepts your kill.|~j|~j3|~j|~j  You encounter a hobgoblin. It is wielding a +0 hand axe.|~jZ ##.# ## #..# .†# #.## .# ##.# .## #.## ..###.# g......#.## .#.# .# .## .# .#.# .#.# .###. |~jzg   hobgoblin (wandering)#''# .  ..§ .  |~j4Hg.0.0|~jL&.|~j[v---4.9 (11 _|~j|~jo|~j  )))))))You shoot a sling bullet.|~jҏ .gThe sling bullet closely misses the hobgoblin.|~jJs.......g|~jq===6.2 (1.30|~j|~j+ _The hobgoblin shouts!|~jd & |~je &))))))|~j'f 7)You shoot a sling bullet.|~j .g.g|~j 3....|~j h7.6 (1.488|~j3 |~j| g _The sling bullet completely misses the hobgoblin.|~j ' |~j.  You shoot a sling bullet. The sling bullet hits the hobgoblin!  You kill the hobgoblin!|~jD))|~j(|~j)..9.07 _Okawaru accepts your kill.|~jLW|~jGX|~jX|~jZ|~j_n6|~ja|~jd|~jfi  You encounter a hobgoblin.|~jOl.. #.#  #.# |~jlM  ##.# ## #..# †# #.## :...# ##.# ### #.## ....###.# ?.#.## ---|~jTms)..#.# g...# ....## ....# ...#.# g   hobgoblin (wandering)........#.# |~jm .......###.  ###''# .  |~js-400|~jt---1.0 (25 _|~jqx|~jy|~j3 )))))))You shoot a sling bullet.|~j .|~j ;......|~j׺ C|~j q===2.6 (1.63|~j |~j  |~j V_The sling bullet closely misses the hobgoblin.|~jv|~jw|~jz|~j^| |~j|B_No target in view!|~j|~j|~j|~j|~j7|~jQ I2 _|~jh |~j|~j5 #. #.# .... .. #.# ..|~j #.# . ##.# .## #..# ....†# #.## :...## ##.# # #.## |~jh A...###.# ---30?........#.## )..#.# |~jD!...# ..## ....# )..#.# ...#.#  .......###. |~j"1g|~j,g   hobgoblin (wandering)|~j*-|~j----4.6 (21|~j 7|~j9# _Found a mace.|~j .  You shoot a sling bullet. The sling bullet hits the hobgoblin!  You kill the hobgoblin!|~jU9))))))|~jK|~jMW..?..†.|~j Qy8===5.9 (1.30|~jU|~j.WP _Okawaru accepts your kill.|~j |~j |~jع |~j  |~j^ :_No target in view!|~j|~j|~jS|~j@|~jK|~jJ79 _|~jl|~j|~j5X8|~ja|~j|~j ....# .........# ##.## |~j[#....# ..... .# ##.# ##..#... #.#  ##.... ...... #.# .. #.# . ##.# ....### #..# †## #.## |~j:@..## ##.# ---7.9 (2.0.## #.## ......###.# ?.#.## †|~jrO)..#.#....#<.....##.....#).........#.#|~j|~jT#---|~j^8.9 (37|~j|~j9 _Found a stone staircase leading up.|~j|~j|~j,|~jD|~jUX6|~j* .# .# ##.## ##....#.. .# ##.#  ##..#.|~j+.. #.# ##..... #.#. #.#.## ##.#.### #..#.†## #.##.@...## ##.#...### #.##....###.##.....?.#.###...†.)..#.##..##<.###.#  .).#.#You pick up a parchment of Gloom and begin reading...|~j1+9.9 (1|~j1f50.9 (25|~j5|~j6> _You add the spell Gloom to your library.|~j͆|~j|~j|~j|~j|~jB4|~j1|~j(|~j|~jCB3|~j-|~j]|~j7|~jB2|~jq|~j}e  ##......# #.#|~j~ .#  #.# |~jlp.###.# ..###.#|~jk...†###.....##......### #.#........###.# ##........#.# #...†.)..#.#  #|~jT... #<..... #....... ##..)# ##. #..%###. ###''# .|~jB+3.9 (3|~jO4.9 (41|~j-|~j|~j |~j _i - a scroll of identify|~jq|~jsRead which item? Scrolls |~j) a - 2 scrolls of enchant armouri - a scroll of identify  p - a scroll of poison  T - a scroll of torment  t - 3 scrolls of teleportation  c - a scroll labelled VUHETU JOI  e - 2 scrolls labelled YNOBLU FUOSY  h - 2 scrolls labelled WAOVOI EQOXZUG  j - a scroll labelled SUUHYE ANUAM  m - a scroll labelled GEUNEH NEWUERPH |~j[!] read|quaff|evoke[?] describe selected|~j |~j |~j |~j O ##............##.#|~j gmalak the Skirmisher........##.#Formicid of Okawaru *.............####.#|~j Health: 59/59 ========================.........####..#Magic: 11/11 ========================|~j &..........†## #.##AC: 9Str: 13............## ##.#|~j EV: 11Int: 16.............### #.##SH: 6|~j kDex: 20...............###.#XL:  9 Next: 88% Place: Dungeon:4##.....@........#.##|~j VNoise: ---------  Time: 6554.9 (0.0)#...†.......)..#.#k) +8 sling of Kiwinoush {heavy, rN+} |~j@ #................#Cast: Jinxbite#<..............##Gem (2471) #...............###..).........#.##............#.#|~j #..%........###.###''# . _Okawaru accepts your kill. |~j5 _No target in view! _Found a stone staircase leading up.  You pick up a parchment of Gloom and begin reading... _You add the spell Gloom to your library. _i - a scroll of identify|~j, |~j Identify which item? (\ to view known items) Scrolls (select first with ?) |~j&  c - a scroll labelled VUHETU JOI  e - 2 scrolls labelled YNOBLU FUOSY  h - 2 scrolls labelled WAOVOI EQOXZUG  j - a scroll labelled SUUHYE ANUAM  m - a scroll labelled GEUNEH NEWUERPH Potions (select first with !)  d - a green potion  f - 2 fizzy pink potions  k - an amethyst potion  l - an emerald potion  n - a murky red potion  o - 2 viscous red potions |~j p - a metallic coppery potion[?] describe selected|~j!|~j#|~j(|~j. ##............##.#gmalak the Skirmisher........#|~j /[#.#Formicid of Okawaru *.............####.#Health: 59/59 ========================.........####..#Magic: 11/11 ========================..........†## #.##AC: 9Str: 13|~j/............## ##.#EV: 11Int: 16.............### #.##SH: 6Dex: 20...............###.#XL:  9 Next: 88% Place: Dungeon:4##.....@........#.##|~j0Noise: ---------  Time: 6554.9 (0.0)#...†.......)..#.#k) +8 sling of Kiwinoush {heavy, rN+} #................#Cast: Jinxbite#<..............##Gem (2471) #...............###..).........#.##............#.##..%........###.|~j0N###''# . _Okawaru accepts your kill. _No target in view! _Found a stone staircase leading up.  You pick up a parchment of Gloom and begin reading... _You add the spell Gloom to your library. _i - a scroll of identify|~jm@]  As you read the scroll of identify, it crumbles to dust.|~jAe5.9 (10|~jE|~jhG |~jGJ_m -> V - a scroll of vulnerability|~j|~j|~j3|~j|~jU|~jY69|~j|~j|~j2B8|~j|~j|~j5|~jB7|~j |~j |~j |~j~ B6|~j |~j |~j |~j B5|~j |~j}  You see here a +0 mace.  You sense a monster nearby.|~j]" n .......### #.## #...............## ##..............#.# #...†.......)..#.#  #................# |~j"  #<..............# #......#  ##..).. #.#. #..%........###. ##....###''# . #....# .§. .|~j#  ##...# ##.$# ### { |~j( ,61.9 (6|~j( I4 _|~jb- |~j. |~j= I|~jB =.....|~jC )|~jG l  #..###.# |~jG  ##.#.# #...†)..#.# .....<#. ##..)# #...###.#....###''#   .§. #...# |~jL &0|~j?N e2.9 (13|~jfP |~jU U _You see here a medusa talisman.|~j |~j |~ja |~j) ,|~j9! I2 _|~j% |~j + |~j%. |~j. B1|~j60 |~jJ2 |~j5 |~j5 B0|~j8 |~jW? |~j2G |~jG C59|~jH |~jL |~jTL B8|~jM |~j&Q N _You now have 357 gold pieces (gained 13).|~j*S |~jS B7|~jT |~j] |~j_ |~j` B6|~jb |~j!k |~jp |~jp B5|~jr |~jt |~jpz |~jk{ B4|~jp} |~j |~jR |~j B3|~j |~jۆ |~jZ |~jb B2|~j |~jΒ |~j  |~j: e You encounter a ball python.|~j< @##....#.##  #...†.......)..#.#  #..........|~jj #  #<.....##  #.......|~j #  ##..)..#.#  |~j j#............#.#  |~jƥ _#..%........###.  ##....###@'## .  |~j #....#......# .  ##...#.ß..ß.#  ##..#..≈≈..# ####.S≈§..#|~j? D #.ß..ß.#   S   ball python (constriction, asleep)#......#|~jt m ########  |~j 073.9 (11.0)|~jn m4.9 (121 _|~j{ |~j? V _There is a large open door here.|~j .  You shoot a sling bullet. The sling bullet hits the ball python!  You kill the ball python!|~jq|)))|~ji...†§§§..##|~j$mu===6.3 (1.4)0|~jr|~j0t: _Okawaru accepts your kill.|~j]t|~jps |~js |~ju |~j+x |~jz |~jv} Y49|~j5 |~jρ |~j B8|~j |~jV E  There is a large open door here.|~j |~j I7 _|~j |~jk |~j |~jٍ B6|~j |~jʑ |~j" |~jm B5|~j˘ |~j@ |~jۛ |~j* B4|~j |~j |~j |~j B3|~j, |~js |~jX |~j B2|~j |~j |~j@ |~j} B1|~jU |~jT |~jN |~j B0|~jr |~jq |~j |~j C39|~j |~jh |~j |~jδ B8|~j |~j' |~jX |~j B7|~j( |~j |~jٺ |~j, B6|~j |~j |~jV |~j B5|~j( |~jֿ |~j |~j B4|~j |~j |~j |~j B3|~j |~jl |~jb |~j B2|~j: |~j2 |~j |~jJ B1|~j |~j |~jr |~j B0|~j` |~j\ |~jB |~j C29|~j |~j |~j |~j B8|~j_ |~j |~j |~j B7|~j |~j] |~j |~j B6|~j: |~j |~j |~j B5|~jb |~j! |~j |~jg B4|~j |~j# |~j |~jZ B3|~j |~j |~j |~j B2|~jF |~j |~j |~jO B1|~j |~jp |~jz |~j B0|~j) |~j |~j |~j C19|~jh |~j- |~j |~j9 B8|~j |~jp |~jR |~j B7|~j |~j |~j |~j B6|~j |~jH |~j^ |~j B5|~j= |~j& |~j |~jL B4|~j |~j |~jo |~j B3|~j} |~j |~j |~jW B2|~j |~jS |~j |~j! ,1|~j@ |~j |~j  |~j |~jH B0|~j |~j |~j* |~jN C09|~j# |~j |~jF/ =876 ##.#  #.#  #.##  ###..#  ####...##  #####......#  ####.......####  ####.......####  #.....@..###  --- .......####   .......  .......  .......  .....##  #####   620.3 (44.0)---1.3 (455 _l - a +5 ring of evasion|~j|~j|~jv|~j|~j |~jKn4|~jq|~j:3|~j=|~jt|~j^|~jB2|~j|~j|~j|~jϜB1|~j||~jݞ|~j|~j?B0|~j۠|~j|~j"|~jsD399|~j|~j|~jȦ|~jB8|~jէ|~j|~j>|~jX7|~j|~jDZ #..... #.#... ###.|~jA#...# ####...#.... #####......#....# ####.......###|~j##.....####.......#### .......#........### |~jT)......#### 9.3 (8.0)##...........###|~jr/ #|~j........## .........# |~j##.........###### ########### |~jӲ|~j[|~jֶf30.3 (96|~j߹|~jV( _Found a broad axe. |~jGear: 12/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  k - the +8 sling of Kiwinoush (weapon) {heavy, rN+}  e - a +1 short sword of freezingj - a +0 orcbow Missiles (go to first with ()  a - a throwing neth - 6 poisoned darts Armour (go to first with [)  b - a +0 pair of gloves (worn)  f - a +0 buckler (worn)  g - the +2 robe of Ashenzari's Fury (worn) {Harm rPois Int-3} Jewellery (go to first with "=)  c - a +6 ring of intelligence (worn)  d - a +4 ring of protection (worn)  i - an amulet of dissipation (worn)l - a +5 ring of evasion |~j l - a +5 ring of evasion. A ring that makes its wearer more capable of avoiding attacks. It affects your evasion (+5). You found it on level 4 of the Dungeon.  |~j 5Stash search prefixes: {inventory} {EV+5} {jewellery} Menu/colouring prefixes: identified jewellery _________________ “A ring of gold and a milk-white dove  Are goodly gifts for thee,  And a hempen rope for your own love  |~j* To hang upon a tree.”  -Oscar Wilde, “Chanson”. 1881. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.!|~j  To do this, you must remove one of the following items: Jewellery (go to first with "=)  c - a +6 ring of intelligence (worn)  d - a +4 ring of protection (worn)#|~j* #|~j #|~jI #. gmalak the Skirmisher....#. Formicid of Okawaru *.....#...###. Health: 59/59 ========================#...#####... Magic: 11/11 ========================#....#####...... AC: 9Str: 13#....# ####.......### EV: 16Int: 10##.....####.......####SH: 6Dex: 20#|~j .......#........###XL:  9 Next: 88% Place: Dungeon:4)......@.....####Noise: ---------  Time: 6630.3 (0.0)##...........###k) +8 sling of Kiwinoush {heavy, rN+} #..............##Cast: Jinxbite................#Gem (2396) ##.........################# _Okawaru accepts your kill. _There is a large open door here. _l - a +5 ring of evasion #|~j _Found a broad axe.  You remove your +6 ring of intelligence.  You feel stupid.#|~j #|~j e1.3 (15#|~j' #|~j S _There is a large open door here. _l - a +5 ring of evasion #|~j I_Found a broad axe.  You remove your +6 ring of intelligence.  #|~j gYou feel stupid. _l - a +5 ring of evasion (worn)$|~jil  Your movement speed is average. Your attack delay is about 1.4.  $|~jiYour damage rating with the +8 sling of Kiwinoush {heavy, rN+} is about 26  (Base [7 + 5 (Hvy)] x 125% (Dex) x 121% (Skill) + 8 (Ench)).$|~jDj$|~j8m$|~jn $|~jn`_Your base attributes are Str 13, Int 13, Dex 20.$|~jK $|~jUK $|~jN $|~j?P  $|~jhP 8_Unknown command.$|~j}Z  Casting: Jinxbite (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%|~jN%|~jO Your spells (cast)TypeFailure Level  a + JinxbiteHexes%|~j+P9% 2 b - Sigil of BindingHexes17%3 %|~jP d - Dimensional Bullseye Hexes/Translocation 58% 4 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit&|~j%c&|~jp&|~j#. gmalak the Skirmisher....#. Formicid of Okawaru *.....#...###. Health: 59/59 ========================#...#&|~j####... Magic: 11/11 ========================#....&|~j4#####...... AC: 9Str: 13&|~j#....# ####.......### EV: 16Int: 10##.....####.......####SH: 6Dex: 20&|~jȂ.......#........###XL:  9 Next: 88% Place: Dungeon:4)......@.....####Noise: ---------  Time: 6631.3 (0.0)&|~j##...........###k) +8 sling of Kiwinoush {heavy, rN+} #..............##Cast: Jinxbite&|~jD................#Gem (2395) ##.........#################Your damage rating with the +8 sling of Kiwinoush {heavy, rN+} is about 26  (Base [7 + 5 (Hvy)] x 125% (Dex) x 121% (Skill) + 8 (Ench)). _Your base attributes are Str 13, Int 13, Dex 20. _Unknown command.Casting: Jinxbite (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&|~jՎ#. gmalak the Skirmisher....#. Formicid of Okawaru *.....#...###. Health: 59/59 ========================#...#####... Magic: 11/11 ========================#....#####...... AC: 9&|~jOStr: 13#....# ####.......### EV: 16Int: 10##.....####.......####SH: 6Dex: 20.......#........###XL:  9 Next: 88% Place: Dungeon:4)......@.....####Noise: ---------  Time: 6631.3 (0.0)&|~jj##...........###k) +8 sling of Kiwinoush {heavy, rN+} #..............##Cast: Jinxbite................#Gem (2395) ##.........#################Your damage rating with the +8 sling of Kiwinoush {heavy, rN+} is about 26  (Base [7 + 5 (Hvy)] x 125% (Dex) x 121% (Skill) + 8 (Ench)). _Your base attributes are Str 13, Int 13, Dex 20. &|~jx_Unknown command.Casting: Jinxbite (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&|~jeP  Okay, then.&|~j&|~jO&|~jX. _&|~jwU 3&|~jW &|~jNY &|~j9[ &|~j-_ _4 _&|~j_ &|~ja &|~ja B3&|~jGc &|~jie &|~jf X2&|~j'h &|~ji &|~jal  &|~jl z You encounter an orc. It is wielding a +0 dagger.&|~jfr - # #.o. # #... # #...#  #....  #... #...## ####. #....# #####.... #...@## ####.......# ###.....####.......####..#........#####)......#### ###....### #..............##o   orc (asleep)#................####.........#################&|~jv +4.3 (3&|~jw l5.3 (41 _&|~jkz &|~j; '|~j/ .  '|~jxYou shoot a sling bullet. The sling bullet hits the orc!!  You kill the orc!'|~j'|~jB*))))'|~j.))'|~j  oOkawaru accepts your kill.'|~jA & '|~j ".o'|~j .You hear a shout!'|~j:M).....'|~jq{o   orc'|~j<r===6.8 (1.589'|~j'|~j%v _You encounter an orc. It is wielding a +0 short sword.'|~jc@ )))))You shoot a sling bullet. The sling bullet hits the orc.'|~jc Q.o'|~j +...'|~j0 .'|~j g8.1 (1.38'|~jˡ '|~jN 1 _The orc is lightly wounded.'|~j +)))'|~j! )))'|~jR )'|~jW2o'|~j9Y .oYou shoot a sling bullet. The sling bullet barely misses the orc.'|~j]+...'|~j^w..o 2 orcs (1 wandering)'|~j^b9.47'|~jb'|~j?ns _You encounter an orc. It is wielding a +0 hand axe.(|~jYX' (|~jXz)You shoot a sling bullet. The sling bullet barely misses the orc.(|~j.YsThe sling bullet hits the orc!  You kill the orc!(|~jc(|~j&c)(|~jEc)(|~jcc)(|~jc)(|~jc))(|~jcf   orc(|~j,o(|~j .oOkawaru accepts your kill.(|~j/)(|~jN.o(|~jj5 ...(|~ja.  You encounter an orc. It is wielding a +0 whip.(|~jh40.8 (1.45(|~j(|~j0 _The orc leaves your sight.(|~jbT .  You shoot a sling bullet. The sling bullet hits the orc!  You kill the orc!(|~jWB)(|~j83).(|~jg2.1 (1.34(|~j(|~j& (|~jYJ_Okawaru accepts your kill.(|~jNX(|~jX(|~ji\(|~j] (|~j^:_No target in view!(|~jP (|~jS   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   1.1   1.7  +1   j - Spellcasting   1.1   2.0   0  (|~jS         (|~jkT B b - Unarmed Combat   0.0   1.0   0   k - Hexes   5.0   4.2  +2   c - Throwing   0.0   1.0   0   l + Translocations 3.6   2.8  +2  (|~j U      m - Fire Magic   1.0   2.0   0   d - Short Blades   0.0   1.0   0       e * Ranged Weapons   9.6  10.5   0   n + Invocations3.6   2.8  +2       o - Evocations   5.0   5.0  +1   f - Armour   0.0   0.8  +1      (|~jhU  g - Dodging   1.7   2.4  -1       h - Shields   5.0   3.6  +3       i - Stealth   3.0   2.4  +3      (|~jU                     (|~jV !            (|~j~V         The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help(|~jV *[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets*|~jk{*|~j*|~j̄e# gmalak the Skirmisher#.).# Formicid of Okawaru *.....#...*|~j1# Health: 59/59 ========================#...#Magic: 11/11 ========================#....AC: 9Str: 13#...## EV: 16Int: 10#..)######. SH: 6Dex: 20#....######.... XL:  9 Next: 88% Place: Dungeon:4#...@## ####.......# Noise: ===------  Time: 6642.1 (0.0)*|~jH###.....####.......#### k) +8 sling of Kiwinoush {heavy, rN+} .........#........###Cast: Jinxbite##)............####Gem (2384) ###...........####..............###................####.........#################You encounter an orc. It is wielding a +0 whip. _The orc leaves your sight.  You shoot a sling bullet. The sling bullet hits the orc!  You kill the orc! _Okawaru accepts your kill. _No target in view!*|~j*|~j*|~j*|~j<3*|~j*D*|~jdR*|~j[*|~j^I3 _*|~je*|~jn*|~jw*|~jyB2*|~j|*|~jhC  You see here a +0 short sword.*|~jf*|~j3f  An orc comes into view.*|~j|########  #.o.  #...  ...##*|~j #.).# #...#  #...##  #....# #.@.#--- #..)##  #....# #####.. *|~j&#....## ####...... ###.....####.......##...*|~jN#........### o   orc (wandering) ##).....#*|~j### ###....### #..............##*|~jb+4.1 (2*|~jG---5.1 (3*|~jޡ#1 *|~j_*|~j *|~j*|~jR    #.o. #... *|~j S p...## #.).# #...# #...## #....# *|~jwS #.@.# #..)##  #....#  #....##  ###..... .........#  ##).......  ###....... *|~jS -  *|~j    #.o. #... ...## *|~j #.).# #...# #...## #....# #.@.# *|~jO #..)##  #....#  #....##  ###..... *|~j .........#  ##)....... *|~j [###....... *|~j *|~j *|~j0 *|~j [ _An orc is nearby!+|~jG  Skill  Level Cost  Apt Skill  Level Cost  Apt +|~jb a - Fighting   1.1   1.7  +1   j - Spellcasting   1.1   2.0   0           b - Unarmed Combat   0.0   1.0   0   k - Hexes   5.0   4.2  +2   c - Throwing   0.0   1.0   0   l + Translocations 3.6   2.8  +2      +|~j m - Fire Magic   1.0   2.0   0   d - Short Blades   0.0   1.0   0       e * Ranged Weapons   9.6  10.5   0   n + Invocations3.6   2.8  +2       o - Evocations   5.0   5.0  +1  +|~j1 f - Armour   0.0   0.8  +1       g - Dodging   1.7   2.4  -1       h - Shields   5.0   3.6  +3       i - Stealth   3.0   2.4  +3                                        [39;49+|~jm      The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets+|~j3> j + Spellcasting 1.1,|~jB `TargetTarget--  --  -- ,|~jB u --  --  --  --  --  --  ,|~jB 12.0--  --  --  --  -- ,|~j@C a-z] set[-] clear selected target,|~jC ccost|targets,|~j [?25h[?0c,|~j ,|~j8 0 ,|~j\ -|~jd [?25l[?1c-|~jiJ2.0 -|~j)j current training targets, if any-|~jQj .-|~jj:=] set a-|~jjall targets-|~j3Y-|~jY-|~jh^-|~jc######## gmalak the Skirmisher#.o.Formicid of Okawaru *.....-|~jc}#...Health: 59/59 ========================...##Magic: 11/11 ========================#.).#-|~j(dAC: 9Str: 13#...#EV: 16Int: 10-|~jzd#...##SH: 6Dex: 20#....#XL:  9 Next: 88% Place: Dungeon:4#.@.#-|~jdNoise: ---------  Time: 6645.1 (0.0)#..)##-|~jd>### k) +8 sling of Kiwinoush {heavy, rN+} #....######.. Cast: Jinxbite#....## ####...... Gem (2381) ###.....####.......##-|~j*e.........#........### o   orc (wandering)##)............#######...........####..............##You kill the orc! -|~jOe_Okawaru accepts your kill. _No target in view!  You see here a +0 short sword. -|~jre_An orc comes into view. _An orc is nearby!-|~ji-|~jj-|~jun-|~j%q-|~j -|~j -|~j -|~j6#.o.-|~jE -|~jj#...-|~j -|~j...##-|~j -|~j#.).#-|~j5 #...#-|~jY -|~j}#...##-|~j -|~j#....#-|~j -|~j=&#.@.#-|~jw -|~j#..)## -|~j #....# -|~j -|~jF#....## -|~jn -|~j###.....-|~j -|~j.........#-|~j -|~j9 -|~j]##).......-|~j -|~j -|~j###.......-|~j -|~j- -|~jS-|~jv -|~j-|~j%w 6   -|~jfw #.o. #... -|~jw ...## #.).# -|~jw #...# #...## -|~jw W#....# -|~jx #.@.# #..)##  -|~j*x y#....#  -|~jPx #....##  ###..... -|~jvx .........#  ##).......-|~jx  -|~jx D###.......-|~jx  -|~j~ 3-|~j -|~j  -|~j M_An orc is nearby!-|~j    #.o. #... ...##-|~j C #.).# #...# #...##-|~j 2 #....# #.@.# #..)##  #....#  #....##  ###..... .........#  ##).......  ###.......   -|~j& v   #.o. #... ...## #.).# -|~j| {#...# #...## #....# #.@.# -|~j q#..)##  -|~j "#....#  #....##  ###..... -|~j .........#  ##).......-|~j>  -|~jd [###....... -|~j -|~j= -|~j -|~jf [ _An orc is nearby!-|~jP .  You shoot a sling bullet. The sling bullet hits the orc!!  You kill the orc!-|~j *)))-|~j2 4)))-|~jO+ )-|~j+ Z..)...-|~j. r===6.5 (1.479-|~j2 -|~j?4 P _Okawaru accepts your kill.-|~j=-|~j>.|~j.|~j .|~j:_No target in view!.|~j,.|~j¿.|~j.|~j  .|~j<:_No target in view!.|~j3.|~j.|~j.|~j?.|~j_8 _.|~j.|~j.|~j5B7.|~j#.|~jm.|~j.|~j*B6.|~j.|~j .|~jY.|~jB5.|~j.|~j.|~j .|~jB4.|~jj.|~j .|~j X3.|~j.|~j.|~jX2.|~jS.|~j .|~j&!X1.|~j^".|~j~%.|~j'.|~j(B0.|~j).|~j%-.|~jR/.|~j/C69.|~j;1.|~j4.|~j5.|~j5B8.|~j7.|~j9.|~j <.|~j~<B7.|~jQ>.|~j1@.|~j BX6.|~jC.|~jF.|~jnI.|~jIB5.|~jXK.|~j]N.|~j9Q  You encounter a kobold. It is wielding a +0 dagger..|~jV<....##........... ....#.|~jV #K.## ##..)....... ..... ...# #.......... ....#.|~j#W ...# #..%....... ...#.|~jHW #.##....###'' #..## #....#.....|~jlW #...# ##...#.ß.. ###..#..≈≈.|~jWC #@.## ####.†≈≈--- #...#### #.ß...|~jW #......## #.. ##......# ##### #.)...## # #...###K   kobold (asleep) .|~jcX# #...## #... ##.)# .... #.#.|~j'c060.5 (14.0).|~jc---1.5 (154 _.|~j l7%.|~jXn.|~j# !.|~j$ a #K.## ##..) ...#  ...# #..%.|~jI$  #..# .|~jp$  #..## .|~j$  #...# .|~j$  #..# .|~j$ g #@.## ####.† #...####  #......## .|~j%  ##......#  .|~j*% J#.)...## ##...### #.|~jN% v#...##  ##.).#  #...# .|~j 0 #K.## ##..) ...#  ...# #..%.|~ja  #..#  #..##  #...#  .|~j #..#  #@.## ####.† .|~j #...####  #......##  .|~j۷ z##......#  .|~j #.)...###...### .|~j1 #...# ##.)..|~jt H #..|~j} .|~jڽ .|~jE .|~j  .|~j O_A kobold is nearby!/|~j-r .  You shoot a sling bullet. The sling bullet hits the kobold!!  /|~j;You kill the kobold!/|~j4^))))))/|~jcS)....../|~ju===3.0 (1.5)3/|~j9%/|~j_P _Okawaru accepts your kill./|~j z/|~jSz/|~j~/|~j)H _No target in view!/|~j3/|~jA/|~j޽/|~j/|~j1_2 _/|~j/|~j/|~j0B1/|~j/|~j/|~jzX0/|~jr/|~j//|~j /|~j`C59/|~j/|~jY/|~j/|~jBB8/|~j{/|~j/|~j/|~jB7/|~j/|~j/|~j /|~jB6/|~j}/|~j/|~j /|~jlB5/|~j!/|~j/|~j/|~j B4/|~j/|~j/|~jT/|~jB3/|~j/|~j/|~j/|~jB2/|~j/|~j:/|~j/|~jB1/|~j/|~j/|~j/|~j:B0/|~j/|~jE/|~j/|~jC49/|~j/|~j/|~j/|~jB8/|~j/|~jE /|~j /|~j B7/|~j /|~j /|~j_/|~jB6/|~jC/|~j/|~j /|~jtB5/|~j"/|~jP/|~j^/|~jB4/|~jP/|~j/|~j/|~jB3/|~jh/|~j,/|~jFB2/|~j/|~j/|~j g  You encounter an iguana./|~j&# #.##..###..## /|~j'#### #.## ####..## #...# ####..# ##....## ##..# /|~j'..##.# #.....# #..## ......## #....## #...## .........<## ##..## #. .......)...# ##..## ##.. ...........# ##..## #.).. ...........## #.@.# #...#--- .......<....##.$.## /|~j4(i..# ........O...#..... ##.) ........>.......... #... )........##......... #... .....(...#........... #... l   iguana (asleep) ....................../|~jv(##.. ..................l....#.....###..#... #../|~j,084.0 (21.0)/|~j----5.0 (221 _/|~jL1/|~ji2/|~j( b #. ##..###..##  #.## ####..## #...# /|~jk S ##....## ##..#  #.....# #..##  #....## /|~j <## ##..## )...# ##..##  ##..## #.) #.@.# <....##.$.## #..... ##.)>.......... )/|~j #......... (...#........... ............. .........l.... /|~jˊ ` #. ##..###..##  #.## ####..## #...# /|~j y ##....## ##..#  #.....# #..##  #....## <## ##..## /|~jj )...# ##..##  ##..## #.) #.@.# /|~j 8<....##.$.## #..... ##.)>.......... )/|~j #......... (...#........... ............. .........l.... /|~jݏ /|~jD /|~j /|~j  /|~j, X_An iguana is nearby!0|~jZDI )))))l  )You shoot a sling bullet. The sling bullet hits the iguana!  The iguana hisses angrily.0|~j"Al.0|~jE......0|~jv===6.5 (1.5)390|~j(0|~jH^ _The iguana is heavily wounded.0|~jO )))0|~jzL))))You shoot a sling bullet.0|~jR8l.0|~jR6l.0|~jW>.....0|~jXg7.9 (1.480|~j\0|~j]` _The sling bullet barely misses the iguana.0|~j .  You shoot a sling bullet. The sling bullet hits the iguana!  You kill the iguana!0|~j 1)))0|~j K0|~j>z T...†0|~j{} k909.370|~jQ 0|~j P _Okawaru accepts your kill.1|~j(1|~j21|~j1|~jJ65 _You now have 372 gold pieces (gained 15).4321|~jP11|~jgQ1|~jR1|~j]T1|~jTB01|~jU1|~jW1|~jX1|~jXC291|~jsZ1|~j[1|~j]1|~jw]1|~j]:81|~j^1|~j`1|~jb1|~jbB71|~jd1|~jUf1|~jCh1|~jhB61|~jo1|~jq1|~j54 _h - 7 poisoned darts (gained 1)32101987654 _You now have 381 gold pieces (gained 9).321[39;41|~j-9m00987651|~j*1|~j B41|~j 1|~j1|~jB31|~j1|~j 1|~jn1|~jl1|~j6X21|~jL1|~j1|~jnB11|~j1|~j1|~jn01|~j1|~jf1|~jD2991|~j1|~j1|~j1|~jB81|~jG1|~j1|~j1|~j$B71|~j1|~jF1|~j1|~jQB61|~j:1|~jo1|~j1|~j$B51|~j,1|~j1|~jB41|~j1|~j1|~j1|~jsB31|~j 1|~j1|~j1|~jbB21|~j1|~jC1|~jV1|~jB11|~j1|~j$1|~j1|~jwB01|~j1|~j1|~j1|~jCC891|~j1|~j1|~j1|~j,81|~j1|~jc1|~j?1|~j1|~j]B71|~j1|~j 1|~j 1|~j] B61|~j 1|~j 1|~j1|~jB51|~jB1|~j01|~j1|~j~B41|~j1|~j1|~j1|~jB31|~j1|~j<1|~jC1|~jB21|~j1|~j1|~j1|~jB11|~jr1|~j!1|~j"1|~jJ"B01|~j"1|~j$1|~j}%1|~j%C791|~j1&1|~j)1|~j*1|~j+B81|~jk+1|~j/1|~j31|~j3,71|~j41|~j41|~j61|~ja:1|~je;,61|~j;1|~j=1|~j@1|~jqA1|~jAB51|~jlB1|~jF1|~jWh432101|~jY1|~j[1|~jZ\1|~j\C691|~j;]1|~j'^1|~j^1|~j_B81|~j`1|~ja1|~jc1|~jcB71|~j~d1|~jce1|~jg1|~jh,61|~jh1|~jHj1|~j5n1|~jnq1|~j]rB51|~js1|~jw1|~jx1|~jyxB41|~jx1|~jz1|~j(}1|~j}B31|~j}1|~j~1|~j1|~jB21|~j1|~jm1|~j]1|~jfB11|~j 1|~j1|~j1|~jB01|~j,1|~jҒ1|~jC591|~j1|~j1|~j876543210491|~j1|~j#1|~jB81|~j1|~j1|~j21|~jB71|~jO1|~j1|~j)1|~jWB61|~j1|~jB1|~jm1|~jB51|~j1|~j1|~j=1|~jB41|~jN1|~j1|~j1|~jB31|~j1|~j1|~jc1|~jB21|~j,1|~j1|~j[B11|~j1|~jV1|~j1|~jB01|~j1|~j1|~j1|~jDC391|~j1|~j31|~j51|~jB81|~j,1|~j1|~j1|~j3B71|~j 1|~j)1|~j1|~jB61|~j1|~j51|~j\1|~jB51|~jo1|~j1|~jw1|~jB41|~j1|~jM1|~j1|~jB31|~j1|~j 1|~jE 1|~j B21|~j 1|~j/1|~jz1|~jB11|~jy01|~j 1|~j1|~jn1|~jC291|~j1|~j%  You see here a +0 broad axe.8 _1|~j&1|~j\(1|~j(B71|~j)1|~j+1|~jI-1|~j-B61|~j.1|~j/1|~j1X51|~j<21|~jh81|~j:X41|~j];1|~j=1|~j?1|~j?B31|~jF1|~jPI1|~jK1|~jLB21|~jM1|~jP1|~jQ1|~jKRB11|~jS1|~jU1|~jW1|~jWB01|~jIY1|~j[1|~j6^1|~j^C191|~j`1|~jb1|~jd1|~j;eB81|~jf1|~ji1|~jzlX71|~jm1|~j p1|~j~r1|~jrB61|~jt1|~jew1|~jz1|~jXzB51|~jS|1|~j~1|~j61|~j,41|~jف1|~j}1|~jӅ1|~j'1|~jB31|~jW1|~j1|~jX21|~jƖ1|~j1|~jX11|~j1|~j1|~j<1|~jB01|~jp1|~jt1|~jΨ1|~j<C091|~j-1|~j1|~j1|~jB81|~j1|~j1|~j1|~j^B71|~j1|~j1|~jX61|~j1|~jɾ1|~j31|~jB51|~j1|~j1|~j1|~jB41|~jL1|~j1|~j1|~j,31|~j;1|~jn1|~j1|~j1|~jB21|~j`1|~j1|~jw1|~jB11|~j1|~j-1|~j1|~jE,01|~js1|~j`1|~jz1|~j1|~jjD1991|~jP1|~j1|~j 1|~j]B81|~j@1|~j1|~jZ1|~jB71|~j1|~j1|~j]1|~jB61|~jK51|~j1|~jy1|~jj  You sense a monster nearby.1|~jnY ........#  1|~jM..## ...........## # ...# ............### # ...# .............†## ## ...#............... .## { ..............# ... #.........1|~j\## #.# ##.........# ##@# #...†.......---# #.## #...........# ##.# #<.........# #..# #........ 1|~j....# ##).## ##..).... ##....# #.......# ##.....# #..%.....# ##..##..# ##....###'' ##..###..## #....#..1|~j,1|~j2832.3 (143.0)1|~jd---4 _1|~jc 1|~j 1|~jN1|~jdO1|~j5Q1|~jV1|~j\%  1|~jO\bYou encounter a kobold. It is wielding a +0 short sword.1|~j{eLM##....1|~jeB..# 1|~je2.....#  1|~jKf...## ......## .....# ............### 1|~jfW ......# .......†# 1|~j7g## .......#.....# .#...K.......1|~jh} .........##..# #@# ##....##.†#  #.## #.#.1|~jh< ....##..# #............1|~j2|~j?,52|~j@2|~jF2|~jNbO ..####### #..2|~jbK### ### ###..2|~j cd ####... ##2|~jSc ##...2|~jc ###....#.... ###### ##..#..... # 2|~jcw ##....#### ##....... #  #........## #....... ########## #...@.....#####2|~j:d---#......>## ##....†.....### .#........# #...........## .#........## ##...........# 2|~jlds#†.........## #.......).... #...........# ##............## #...........## #.........#.##### 2|~jd#............# ##......###.# # #............# ##...####.## #2|~jq.61.1 (9.02|~js?---2.1 (12|~jsF0.0)42|~jV{2|~j7* _m - a ring of flight3|~j3|~j3|~j< 3|~j 3|~jCX33|~j,3|~j3|~j,B23|~j?3|~j'3|~j3|~jB13|~j3|~j!3|~j#3|~j,$B03|~jQ%3|~j(3|~jA*Y593|~j+3|~j.3|~jl03|~j0B83|~j 23|~j53|~jz63|~j6B73|~j93|~j/:$  Things that are here:3|~j >f  a +0 short sword; a kobold corpse3|~j?3|~jE@I6 _3|~jA3|~j(D3|~jLFX53|~jG3|~jI3|~jKK3|~jKB43|~jL3|~jTO3|~jP3|~jHQB33|~jR3|~jyT3|~jU3|~jQVB23|~jjW3|~je|104987653|~j3|~j߁X43|~j 3|~j3|~jX33|~jO3|~j)3|~jb3|~j˛B23|~ja3|~jҟ3|~j3|~jB13|~j3|~j3|~jhX03|~j63|~j$3|~j3|~jC393|~j43|~jz3|~j3|~jB83|~j3|~j3|~j/3|~jB73|~jt3|~j3|~j3|~j=B63|~j3|~j3|~j'3|~jB53|~jX3|~jC3|~j3|~jB43|~j3|~j3|~jX33|~j3|~j3|~j^n23|~j3|~jY3|~jB13|~j3|~j3|~jTX03|~j?3|~j3|~j3|~jC293|~jo3|~jj3|~j X83|~j 3|~j 3|~j+ 3|~j B73|~j3|~jy3|~j3|~j\B63|~j3|~jP3|~j3|~jB53|~j3|~j3|~j)X43|~j 3|~j#3|~j$X33|~j%3|~jz'$  Things that are here:3|~j*c  a +0 dagger; a kobold skeleton3|~j",3|~j,I2 _3|~ji-3|~jG03|~jf13|~j1B13|~j23|~j 53|~jA63|~ju6B03|~jU73|~j93|~j;3|~jF;3|~jt;;193|~j6<3|~j>3|~j?3|~j2@B83|~jA3|~jC3|~jD3|~j*EB73|~j'F3|~jH3|~jI3|~jIJB63|~j5K3|~jCM3|~jN3|~j_NB53|~jO3|~jP3|~jQ3|~jQB43|~jyR3|~j5|~j5|~jB85|~j=5|~j5|~j5|~jOB75|~j5|~j5|~j5|~jB65|~jS5|~jQ5|~jd5|~j5|~j:55|~j5|~jy5|~j5|~jB45|~j5|~jf5|~ja5|~jB35|~jR5|~j5|~j5|~j15|~j`:25|~j5|~j5|~jX15|~ju5|~j5|~j5|~jB05|~j5|~jlc  You see here a hound skeleton.5|~j5|~j?J59 _5|~j5|~j{5|~j5|~jyB85|~j 5|~j5|~j{5|~j5|~j:75|~jJ5|~j25|~j5|~jB65|~j{5|~j^5|~jn55|~j5|~j(X45|~jd5|~jX5|~j5|~j8B35|~j5|~j5|~jI5|~jB25|~j5|~j,5|~jB15|~ja5|~j,5|~j5|~j B05|~j5|~j5|~j[5|~jC495|~je5|~ji5|~jA5|~jwB85|~j"5|~j5|~j5|~j4B75|~j5|~j5|~j5|~j5B65|~j5|~j5|~jn55|~jl5|~jg X45|~j2 5|~j 5|~jw 5|~j 5|~j :35|~j 5|~j5|~j35|~jB25|~jp5|~jO5|~j 5|~j!B15|~j"5|~j#5|~j$5|~j%B05|~j&5|~j> 5|~j> #..##.## ###...#   #..##.:# ####.....#  5|~j\? ##..#...###....###.##  #...#........### #..#  #......÷..#### ##.#   #........## #. 5|~j?l #........# #..#  ##.##....## #5|~j?   #(###.@..# #.---86.1 (53.0) 5|~j? #.###...## ##÷ 5|~j@n ##.###.. #. 5|~jO@, #.# #.## #.  #.# ### #. 5|~j@ #.##.   #.##.5|~j@   #.####.  5|~j@ #..##.. 5|~jcA9---5|~jD5|~jE 5|~j3F?_Done exploring.6|~j6|~j6|~j6|~j0Y.....###....### #..........0.0)÷6|~jg_$ 6|~j_7_Done exploring.6|~j6|~j6|~j6|~jc:6|~jx=6|~j@6|~jC 6|~jMC?_Done exploring.6|~jj6|~j6|~j6|~j;6|~j6|~jE _Done exploring.7|~jY7|~jZWhere to? (Tab - D:5 @ (x,y), ? - help)  D - Dungeon  T - Temple 8|~jxI8|~jJ8|~jZ7 8|~jZ #..##.## ###...#gmalak the Skirmisher8|~jZ 8|~jQ[ #..##.:# ####.....#Formicid of Okawaru *..... 8|~j]K ##..#...###....###.## Health: 59/59 ========================  #...#........### #..# Magic: 11/11 ========================  #......÷..#### ##.# AC: 9Str: 13  #........###.## EV: 16Int: 10 8|~j5^ #........##..# SH: 68|~j^Dex: 20  ##.##....##8|~j _##.# XL:  9 Next: 99% Place: Dungeon:4 8|~jm_ #(###.@..#8|~j_#.# Noise: ---------  Time: 6986.1 (0.0)  #.###...##8|~j7`##÷ k) +8 sling of Kiwinoush {heavy, rN+}  8|~j` ##.###..##. Cast: Jinxbite8|~ja  #.# #.##8|~jwa#. Gem (2040)   #.# ###8|~jaI#.  #.##.8|~jub   #.##.  8|~jb #.####.   #..##..8|~jFc  _You see here a hound skeleton. 8|~jcl_Done exploring. _Done exploring. 8|~jd_Done exploring. _Done exploring.  Okay, then.8|~j;e8|~jl8|~j;q. _8|~j 8|~j4) ]Level 4 of the Dungeon8|~jq) 4<<<>>>^8|~j) (Press ? for help)#..##....#######8|~j) *#..........###..............#..#8|~j* 9#..##.######.........##..............###.##8|~j*  #..#######.###.......##.............### #..#8|~j+  #..##.## ###...###......##............## ##.##8|~ja+ - 8|~j+ #..##.:# ####.....####....#............## ##.#8|~j+ I ##..#...###....###.##8|~j%, ###### ##..#...........####.# #...#........### #..#8|~j], ##....#### ##............###.# #......÷..#### ##.#8|~j, #........## #............##.# #........###.########## #.........#####...........####.#8|~j,  #........##..#......>## ##....†.....###............####..# ##.##....##8|~j, s##.#........# #...........##.............÷## #.## #(###.@..##.#........## ##...........#...............## ##.#8|~j0- * #.###...####÷.........## #.......)....................### #.## ##.###..#8|~jc- #...........# ##............##...............###.##.# #.##8|~j- 2#...........## #.........#.#####..............#.###.# ####............# ##......###.# #...÷.......)..#.#8|~jR. 6#.##............## ##...####.## #................##### #.##.............# #.### ##.# #<..............###..# #.####.............# ### #..# #...............##...# #..##..............####).## ##..).........#.##...# ##.#8|~j. H#...............# ##....# #............#.#....# #.###.............## ##.....# #..%........###.....## #.####..).......## ##..##..# ##....###''####......# 8|~j;A stone staircase leading up (D:4) #........# #..#......>## ##....†.....###.....### #..###.##....## ##.#........# #...........##....÷## #.###(###.@..# #.#........## ##...........#...## ###.###.. ##÷.........## #.......)........### #.## ##.###..# #...........# ##............##....###.# .# #.## #...........## #.........#.#####.......#.## # ### #............# ##......###.# #...÷.......)..#.# #8|~j#............## ##...####.## #..........######  #.............# #.### ##.# #<..............###..###  ##.......# ### #..# #........##...# #..#  #..8|~j$....## ##).## ##..).........#.##...# ##.# ......# ##....# #...#.#....# #.# ....## ##.....# #..%.###.....## #.# ##..)8|~j^.## ##..##..# ##....###''####......# #.## 8|~j### ###.# ##..###..## #....###......# #..# 8|~j####.#### #.##....## ####..## #...# ##...#.ß..ß.##......# ##.#8|~j##.......####..###### ##....## ##..# ##..#..≈≈..###.#.### #.#8|~j+##...........##.# #.....# #..## ####.†≈≈..# #.###  #.# ##.........## #....## #...#### #.ß..ß.# #.## 8|~j]##.## #.........<## ##..## #......## # #..# 8|~j^...## ##..............)...# ##..## ##......# ######## #..# ####..## #...........8|~jm# ##..## #.)...## ##.##  ##..###...................####...# #...####..# 9|~j=m9|~jm9|~j˛  #..##.## ###...#gmalak the Skirmisher  #..##.:# ####.....#Formicid of Okawaru *.....  ##..#...###....###.## Health: 59/59 ========================  #...#........### #..# Magic: 11/11 ========================  #......÷..#### ##.# AC: 9Str: 13  #........###.## EV: 16Int: 10  #........#9|~jœ#..# SH: 6Dex: 20  ##.##....####.# XL:  9 Next: 99% Place: Dungeon:4  #(###.@..##.# Noise: ---------  Time: 6986.1 (0.0)  #.###...####÷ k) +8 sling of Kiwinoush {heavy, rN+}   ##.###..##. Cast: Jinxbite9|~jN  #.# #.###. Gem (2040)   #.# ####.  #.##.9|~j]   #.##.   #.####.   #..##..  9|~jO)_Done exploring. _Done exploring. _Done exploring. _Okay, then.Press: ? - help, v - describe, . - travelA stone staircase leading up.9|~j 9|~jO9|~jʩ9|~j 39 _9|~j19|~jE9|~jB89|~j9|~j9|~j 9|~jB79|~j39|~jx9|~j9|~jB69|~j9|~j9|~j9|~j&B59|~j9|~j9|~j79|~jB49|~j&9|~j9|~j9|~jeB39|~j9|~j9|~j9|~jB29|~j\9|~jI9|~j9|~jB19|~jP9|~jn09|~j9|~j9|~jV9|~jC299|~j89|~j9|~jY9|~jB89|~j9|~jl9|~j29|~jB79|~j]9|~j9|~jHX69|~j9|~j&9|~j9|~j#B59|~j[9|~j9|~jD9|~j~B49|~j9|~j9|~jX39|~jz9|~j9|~jC9|~j|B29|~j9|~j9|~jX19|~j9|~j9|~j9|~jB09|~j9|~j[You see here a hound skeleton.9|~j9|~jsJ19 _9|~jE9|~j 9|~j, 9|~j B89|~j[ 9|~j 9|~j9|~jB79|~j9|~j9|~j9|~jB69|~j9|~j_9|~j#cn59|~je9|~jNgX49|~jh9|~jj9|~jlX39|~jm9|~jo9|~j8q9|~jqB29|~jr9|~jt9|~jv9|~j\vB19|~jw9|~jQy9|~jF{X09|~j|9|~j~:You see here a +0 giant club.9|~jĀ9|~j?J09 _9|~jg9|~jZ9|~j9|~jB89|~j 9|~jd9|~jB79|~je9|~jW9|~j9|~jX69|~j 9|~jk9|~j9|~jyB59|~j9|~jC9|~j9|~jB49|~jE9|~j #...............# ##. ##.............## ##.. ###..).......## ##..# 9|~jS+### ###........# ##..##  ####.#### #.##....## ####..# 9|~j ##.......####..###### ##....## ##...........##.# #.....# #...............## #....## ................@## ##..## 7022.1 (39|~j6.0) ..............)...# ##..## ..................# ##..## 9|~jf..................####...# ..............<....##...### ...................#......### 9|~jKx#..............>............### ##.....)........##.....÷......### ###.............#...............#9|~j9|~j~9|~j 9|~jNS_There is a stone staircase leading up here.9|~j 9|~jq 9|~j! 9|~jT 9|~jؐ r3.1 (1.0)3 _9|~j 9|~jv G 3  You climb upwards.9|~ji 9|~j 9|~j v ...# #.#.# #...... 9|~j .###########......########....> .......<)......@@.......... ####.#######......##########..#. 9|~j/ ####.# #.#...## #..#.# ...#.# #.##.## ####.##.### #.##.## #.# #9|~je #.....#####.##.. ##.# #....###@# #...9|~j ####### #÷# #.#.# #.# ##.#. .#.....# #.# #).#.9|~j #.###### #.# ##.### .###......## #.# ###..#.# @   Sigmund (polearm, wandering) 9|~j C.#######...## #.## ####...##.# ...####.#.#.####..#####....###... .#.#9|~j= {^...#.)⌠.9|~j g4.6 (2.519|~j# 9|~j% R _Level annotation: Sigmund9|~jn& c _There is a stone staircase leading down here.;|~j8;|~j;|~jA;|~j ;|~j@_Unknown command.;|~j )))))@  ;|~j)You shoot a sling bullet. The sling bullet hits Sigmund!!  Sigmund shouts!;|~jAM.@;|~j:F2....;|~jG7===6.0 (1.4;|~jIG:0;|~jJ;|~j,LW _Sigmund is almost dead.;|~j O.@;|~j ;|~j/ =9/11 -----;|~jo Contam: 11% ---701999;|~j+ ;|~j{  ;|~j @_You miscast Jinxbite. Nothing appears to happen.<|~j+ .  You shoot a sling bullet. The sling bullet hits Sigmund!  You kill Sigmund!<|~j/w)))<|~j:)..<|~j.<|~j<|~jv...##.#........# #....... gmalak the Skirmisher <|~jMV.###########......########....>.. Formicid of Okawaru *..... .......<).............@.......... Health: 59/59 ======================== ####.#######......##########..#.# Magic: 9/12<|~jd==================------ ####.# #.#.).###..#.# AC: 9Str: 13 ...#.# #.##.######.# EV: 16Int: 10 Contam: 11% ##.#.### #.##.###.# SH: 6Dex: 20 ##.....#####.##..#<|~j##.# XL:  9 Next: 111% Place: Dungeon:3 #............###@##... Noise: ===------  Time: 7028.4 (1.4) <|~jC.......####### #÷##.#. k) +8 sling of Kiwinoush {heavy, rN+} <|~j.......##.###.#. Cast: Jinxbite <|~jL.#.....##.#<|~j.#).#. Gem (1998) ...#.###### #.#<|~jw##.### .###......## #.####..#.#<|~j  .#######...## #.## ####...##.#<|~j)x  ...####.#.#.####..#####....###...<|~je  .#.#.......^...#........)......⌠.<|~ju  _Sigmund is almost dead. <|~jN_You miscast Jinxbite. Nothing appears to happen.  <|~j`You shoot a sling bullet. The sling bullet hits Sigmund!  You kill Sigmund! <|~jG{_Okawaru accepts your kill.Your Translocations skill increases to level 4!<|~j~<|~j <|~j You shoot a sling bullet. The sling bullet hits Sigmund!  You kill Sigmund! <|~j>_Okawaru accepts your kill.  Your Translocations skill increases to level 4! <|~jj Your Invocations skill increases to level 4! have reached level 10<|~j!!<|~j  --more--<|~j'<|~j v65/653---10 5% <|~j <|~je 4 _=|~jޅ ...##.#........# #....... gmalak the Skirmisher .###########......########....>.. Formicid of Okawaru *..... .......<).............@.......... Health: 65/65 ======================== ####.#######......##########..#.# Magic: 9/13================-------- ####.# #.#.).###..#.# AC: 9Str: 13 ...#.# #.##.######.# EV: 16Int: 10 Contam: 11% ##.#.### #.##.###.# SH: 6Dex: 20 =|~j ##.....#####.##..###.# XL: 10 Next:  5% Place: Dungeon:3 #............###@##... Noise: ===------  Time: 7028.4 (0.0) .......####### #÷##.#. k) +8 sling of Kiwinoush {heavy, rN+} .......##.###.#. Cast: Jinxbite .#.....#=|~j #.##).#. Gem (1998) ...#.###### #.###.### .###......## #.####..#.#  =|~j 0.#######...## #.## ####...##.#  ...####.#.#.####..#####....###...  =|~jO .#.#.......^...#........)......⌠.  =|~j _Okawaru accepts your kill.Your Translocations skill increases to level 4!Your Invocations skill increases to level 4! _You have reached level 10!=|~j vPress: ? - help, v - describe, . - travelA stone staircase leading down.=|~j M.@The floor.=|~j 6..=|~j6..>|~jt)>|~j.  Your Translocations skill increases to level 4!Inv >|~j0_You have reached level 10!  Press: ? - help, v - describe, . - travel, g - get item>|~jobItems here: a +0 scythe; a +0 robe., spattered with blood.>|~j2 ...##.#........# #....... gmalak the Skirmisher >|~j .###########......########....>.. Formicid of Okawaru *..... .......<).............@.......... Health: 65/65 ======================== ####.#######......##########..#.# Magic: 9/13================-------- ####.# #.#.).###..#.# AC: 9Str: 13 ...#.# #.##.######.# EV: 16Int: 10 Contam: 11% >|~jB ##.#.### #.##.###.# SH: 6Dex: 20 ##.....#####.##..###.# XL: 10 Next:  5% Place: Dungeon:3 #............###@##... Noise: ===------  Time: 7028.4 (0.0) .......####### #÷##.#. k) +8 sling of Kiwinoush {heavy, rN+} .......#>|~j #.###.#. Cast: Jinxbite .#.....##.##).#. Gem (1998) ...#.###### #.###.### .###......## #.####..#.#  .#######...## #.## ####...##.#>|~j   ...####.#.#.####..#####....###...  .#.#.......^...#........)......⌠. Your Translocations skill increases to level 4!Your Invocations skill increases to level 4! >|~j[ _You have reached level 10!Press: ? - help, v - describe, . - travel, g - get itemItems here: a +0 scythe; a +0 robe.  The floor, spattered with blood.>|~j >|~j >|~j . _?|~j6 ?|~j6 ?|~jA ?|~jE ?|~j.H v---9.4 (17 _?|~j............### ?|~j ##.....)........##.....÷......### ###......#..#?|~j+y R30.9 (2.55?|~jy ?|~j ?|~jz # _You climb downwards.?|~jk a _There is a stone staircase leading up here.@|~jx>@|~j/?@|~jB@|~jeDF _Unknown command.@|~j@|~jS@|~j@|~j?@|~jR_4 _@|~j@|~j B3@|~j>@|~j@|~j.10/13==7% 2@|~jv@|~j@|~j]\31@|~j@|~j @|~jQb0@|~j@|~jZ _Your magical contamination has completely faded away.@|~j@C89@|~jo@|~j@|~j6U==8@|~j@|~j@|~jYB7@|~j@|~j9@|~jwB6@|~j@|~jb@|~jB5@|~j@|~jM@|~j71==@|~j:4@|~j2@|~j@|~j@B3@|~j@|~j@|~jXB2@|~j@|~j @|~jG B1@|~jt @|~j@|~jLU==0@|~j@|~j@|~jBC79@|~j@|~jO@|~jB8@|~j@|~j<@|~j72==@|~j:7@|~j@|~jD@|~jB6@|~j @|~jM"@|~j"B5@|~j#@|~jj%@|~j%B4@|~j'@|~js(@|~j(U==3@|~j)@|~j+@|~j+B2@|~j-@|~j~.@|~j.B1@|~j/0@|~j2X0@|~j3@|~j4@|~j!5r3==69@|~j}6@|~jOO 56.9 (26.0) _Magic restored.@|~jP@|~jS@|~j#UE _Done exploring.@|~j>@|~j............### A|~j:##.....)........##.....÷......###A|~j:N  ###.............#...............#A|~j:-  A|~jb;_Unknown command. _Your magical contamination has completely faded away. _Magic restored. A|~j;_Done exploring. _Done exploring.  What level of the Dungeon? (default 4, ? - help) A|~j <A|~j` [?25l[?1cA|~j 5A|~j A|~j A|~jr A|~j A|~jj8 _A|~jA|~jA|~jBB7A|~jA|~j]A|~jA|~jM B6A|~j A|~j A|~j&A|~jB5A|~jA|~jA|~jA|~jR,4A|~jA|~jA|~jA|~j"A|~jhB3A|~jA|~j_Your magical contamination has completely faded away. _Magic restored A|~j k_Done exploring.  There is a stone staircase leading down here.A|~j[ A|~j"A|~jl#I2 _A|~j$A|~j~%5A|~j A|~j_!B1A|~j!A|~j## _You climb downwards.A|~jw*≈≈≈..## ..≈...# ≈.≈.#.# ≈.≈.#.# ≈.≈.#.# ≈.≈.#.# ≈.≈...##  ≈.≈....## ###### ##########≈.....# #.@..# #.........A|~j*u65.4 (8.5 ≈≈≈.....# ###....# #.>.......^#####......# #.÷>......##....#....# #.........###.....#####.........###.A|~j:+##............ .#####.########..##......## ........##...########..### ...)#.....###..###.A|~j+A|~j.A|~j/ A|~j.0S_There is a stone staircase leading up here.B|~jB|~jB|~jB|~jh B|~jG_You can't go down here!C|~jSIC|~j(0.0C|~j C|~j C|~j E _Done exploring.C|~j= C|~j C|~j C|~jg ;C|~j C|~j E _Done exploring.C|~jWhere to? (Tab - D:5, ? - help)  D - Dungeon  T - Temple D|~j,D|~jZ= [?25h[?0cD|~j=i≈≈≈..##gmalak the Skirmisher ..≈...#Formicid of Okawaru *..... ≈.≈.#.#Health: 65/65 ======================== ≈.≈.#.#D|~j>Magic: 13/13 ======================== ≈.≈.#.#AC: 9Str: 13 ≈.≈.#.#EV: 16Int: 10 ≈.≈...##SH: 6Dex: 20 ≈.≈....## ###### ########## XL: 10 Next:  5% Place: Dungeon:5 D|~j?G..≈.....# #.@..# #......... Noise: ---------  Time: 7065.4 (0.0) ≈≈≈.....# ###....# #.>....... k) +8 sling of Kiwinoush {heavy, rN+} .......^#####......# #.÷>...... Cast: Jinxbite ........##....#....# #......... Gem (1961) ...........###.....#####......... .........###.......##............  D|~j?.......#####.########..##......##  ........##...########..###....###  ...).......#............###..###.  _You climb downwards. _There is a stone staircase leading up here. _You can't go down here! _Done exploring. _Done exploring.  What level of the Dungeon? (default 5, ? - help) D|~jP [?25l[?1cD|~j 6D|~j D|~j D|~j D|~j D|~j 0 _D|~j D|~j. C59D|~j D|~jc D|~jA D|~j B8D|~j D|~j D|~j D|~j B7D|~j^ D|~j D|~jw n6D|~j D|~jM D|~j B5D|~jx D|~j D|~j- D|~j B4D|~j D|~j+ D|~j D|~j B3D|~j D|~jk D|~j D|~j B2D|~j D|~j D|~jE D|~j B1D|~j D|~j D|~j D|~j B0D|~j} D|~j D|~j D|~jc C49D|~j D|~j& D|~jZ" D|~j" B8D|~jB$ D|~j& D|~j( D|~j') B7D|~j* D|~j, D|~j/ D|~j/ B6D|~j81 D|~j3 D|~j5 D|~j|6 B5D|~j98 D|~j: D|~j= D|~j8> B4D|~j@ D|~jYB There is a stone staircase leading up here.You can't go down here! _Done exploring.  There is a stone staircase leading down here.D|~jD D|~jK D|~jL I3 _D|~jXO D|~jS %6D|~je D|~j= B1D|~j0 D|~j  D|~jI _You climb downwards.D|~j %........###D|~j x#.# ###################.# # #.............# D|~j #.############## #.#...........[#D|~j V #.#.##########.# D|~jw #.#.####.....#.# #.#....#.###.#.# D|~jO ! #.####.#.#@#.#.# 84.9 (19.5) #.# #...#.#.#.#  D|~j p#.# #####.#.#.#  #.# #.#.#.#  #.########...#.#D|~j N #...........##.# ###########.##.# #.##.# D|~j 1#....#D|~j D|~j D|~j  D|~ji S_There is a stone staircase leading up here.E|~jUE|~jTVE|~jYE|~jjZF _Unknown command.E|~jtE|~jbuE|~juE|~jq+0.0) E|~jE|~jjE|~j҉E _Done exploring.E|~jkE|~jZmE|~jnE|~jQE|~jݏE _Done exploring.E|~j< E|~jg= E|~j= E|~jAR E|~jV x _Done exploring.E|~jKE|~jeWhere to? (Tab - D:6, ? - help) E|~jaD D - Dungeon  T - Temple F|~j*F|~j~7#[?25h[?0cF|~j.8........####.#gmalak the Skirmisher ###################.#Formicid of Okawaru *..... # #.............#F|~j8@Health: 65/65 ========================#.##############Magic: 13/13 ========================#.#...........[#F|~j9#AC: 9Str: 13#.#.##########.#EV: 16Int: 10#.#.####.....#.#SH: 6F|~jz;*Dex: 20#.#....#.###.#.#XL: 10 Next:  5% Place: Dungeon:6#.####.#.#@#.#.#Noise: ---------  Time: 7084.9 (0.0)#.# #...#.#.#.#k) +8 sling of Kiwinoush {heavy, rN+} #.# #####.#.#.#Cast: JinxbiteF|~j<#.##.#.#.#Gem (1941) #.########...#.#F|~j<#...........##.############.##.##.##.#F|~j(=u#....# _There is a stone staircase leading up here. _Unknown command. F|~j=_Done exploring. _Done exploring. _Done exploring.  What level of the Dungeon? (default 6, ? - help) F|~j* [?25l[?1cF|~jD 7F|~j{D F|~j#E F|~jK F|~jM F|~jO j0 _F|~jQ F|~jR F|~j0S C39F|~jS F|~jjW ,F|~jW B8F|~jX F|~jZ F|~j[ F|~j[ B7F|~j>\ F|~jX^ F|~j^ F|~j:_ B6F|~j_ F|~ja F|~jab B5F|~jb F|~jc F|~je F|~je F|~j0f B4F|~jf F|~jh F|~j$i F|~jki B3F|~ji F|~juk F|~jl F|~jIl B2F|~jl F|~jPn F|~jn F|~jo B1F|~jo F|~jp F|~jq F|~jq B0F|~j`r F|~js F|~jt F|~jt F|~j5u ;29F|~ju F|~jw F|~jw F|~jx ,8F|~jRx F|~jx F|~jHz F|~jz F|~j{ B7F|~j{ F|~j| F|~jU} F|~j} B6F|~j} F|~j, F|~j F|~j) B5F|~j F|~jw F|~j F|~jK B4F|~j F|~j F|~ju F|~j B3F|~j( F|~j- F|~j F|~j B2F|~jk F|~jt F|~j F|~j; B1F|~j F|~j F|~jW F|~j B0F|~j׌ F|~j F|~jw F|~j C19F|~j+ F|~j F|~j F|~j^ B8F|~jۖ F|~j` F|~j F|~jw B7F|~j F|~jm F|~j F|~jC B6F|~j F|~j F|~jb F|~j+ ,5F|~jm F|~j F|~j F|~jw F|~j B4F|~j F|~j F|~j X3F|~jl F|~j F|~ja F|~jL B2F|~j$ F|~j F|~j F|~j B1F|~j F|~j F|~j F|~jr B0F|~j F|~j F|~j F|~j C09F|~jw F|~j F|~j} F|~j2 B8F|~j F|~j4 F|~j F|~jk ,7F|~j F|~j! F|~j! F|~j F|~j B6F|~j! F|~j F|~j F|~j B5F|~j F|~j F|~j F|~j B4F|~jK F|~j F|~j F|~j B3F|~j F|~j F|~j F|~j B2F|~j F|~jn F|~j F|~jY B1F|~j F|~j F|~jE n0F|~j2  F|~jx S There is a stone staircase leading down here.F|~j& F|~jF|~j<K899 _F|~jG|~j%7G|~j G|~j X8G|~j # _You climb downwards.G|~jdP   G|~j        G|~j    ###   #@# G|~j 128.4 (43.5) #.#   G|~jX#.#########   #.........#   #..######.#  ### ###### #..# #.#    G|~j..#####....#####..# #.#    ........##....##..# #.#    ...###..#####.....######.#   G|~jKG|~jG|~jyG|~j- G|~jjS_There is a stone staircase leading up here.G|~jyGG|~jGG|~jJG|~jK G|~jK@_Unknown command.G|~j%3G|~jͥG|~jIG|~jxG|~j I7 _G|~j,G|~jG|~jB6G|~jG|~jgG|~jG|~jB5G|~jG|~j˸G|~jG|~jjB4G|~jG|~jG|~jG|~jbB3G|~jվG|~jG|~jMG|~jB2G|~j G|~j G|~jG|~jB1G|~jG|~jXG|~jG|~jB0G|~jG|~jG|~jG|~j%C89G|~j&G|~jG|~j^G|~jB8G|~jG|~jG|~jTG|~jB7G|~jG|~jG|~jG|~jNB6G|~jG|~jR  There is a stone staircase leading down here.G|~j-G|~jI5 _G|~jG|~jXG|~j'G|~jB4G|~jG|~j{G|~jG|~j B3G|~jG|~jVG|~jG|~jB2G|~jG|~j>G|~jQG|~jB1G|~jG|~j%G|~js G|~jd You sense a monster nearby.G|~jd##........#####......###..# G|~j.########.# #.#....!<#..# G|~j5..# #.# #.#>.....#..# G|~j^..# #.# #........#..# ..'. #.# ###...##.#..# G|~j..#. #.# #..###.#..# G|~j..# #.## ##.## #.#).# G|~jB.## +###..## #..# #.#..# G|~jz## #..##..####@.####.###### G|~j# #..##..##.............# G|~j#..##.#...<.....####.# G|~j$#..#.#....###### #.# G|~j|{#..#.#.#....# #.# G|~j l)K#..#{.#.. #.# G|~j2  .#o#..#.#.#.. #.#  #..#..#.... #.# G|~jo h ...#..##....#.# #.# G|~j/46.4 (18.0G|~jsI0 _G|~j"G|~jG|~jQ* G|~j+ G|~j- G|~j6 G|~j; 79G|~j= G|~j,> B8G|~j> G|~j? G|~jA G|~jaB B7G|~jB G|~j D G|~jE G|~jF B6G|~jF G|~jG G|~jI G|~jJ B5G|~jJ G|~jK G|~j(N G|~jN B4G|~j)O G|~jP G|~jR g  You encounter a phantom.G|~jeW ....## +###..## #..# #.#..# ..## #..##..####..####.###### # #..##..##.............# G|~jX  #..##W#...<.....####.#  #..#.#....###### #.#  {#..#.#.#....# #.#  l)K#..#'.#....# #.#  .#o#..#.#.#....# #.#  G|~jX [#..#..#.@....# #.#  ...#..##....#.# #.# .#.#..##.....#.# #.# ..#..##......#.# #.#  ##+###..#.#....# #.# G|~jY #....#....# #.# W   phantom (wandering) . #.####.>.## #.# .{ { #.# #.### #.# . #.#  #.#G|~j4Z PW.52.4 (6.0)G|~j^ G|~j2_ l3.4 (73 _G|~jb G|~j7d G|~j| X  #..#   #..##..####..### G|~j!} #..##W.##......  #..##.#...<..  #..#.#....###### #.#  {#..#.#.#....# #.#  l)K#..#'.#....# #.#  #.#....# #.# G|~j}  #.@....# #.#  #....#.# #.#  #.....#.# #.#  G|~j} #......#.# #.#  ##+###..#.#....# #.#  #....#....# #.# . #.####.>.## #.# .{ { #.# #.### #.# .G|~j~ = #.# #.# #.# G|~jf6  #..#   #..##..####..###  #..##W.##......  #..##.#...<..  #..#.#....###### #.#  {#..#.#.#....# #.#  G|~jl)K#..#'.#....# #.#  #.#....# #.#  #.@....# #.#  #....#.# #.#  #.....#.# #.#  #......#.# #.# G|~j ##+###..#.#....#  #....#....# #.#  #.####.>.## G|~j(V{ { #.# #.###  #.# #.# G|~jG|~jSG|~jeG|~jW^ _A phantom is nearby!H|~jK )))H|~jDI))))You shoot a sling bullet.H|~jsG.WH|~j|:.....H|~j_}GWH|~jGq===5.0 (1.61H|~jH|~jLb _The sling bullet closely misses the phantom.H|~j % & H|~jz% &)))H|~j% )H|~j% l You shoot a sling bullet. The sling bullet hits the phantom!H|~jM G.WH|~j% E.WH|~j &..H|~ja h6.5 (1.569H|~jӼ H|~j۾  H|~j Y_The phantom is heavily damaged.I|~j@ .  You shoot a sling bullet. The sling bullet hits the phantom!!  You destroy the phantom!I|~jzH))I|~jY&..I|~jh]j88.08I|~jEaI|~j,c: _Okawaru accepts your kill.I|~jcI|~j I|~j1 I|~j& I|~j I|~j I|~j n7I|~jk j  You sense a monster nearby.I|~j ...#. #.# #..###.#..#....# .. #.## ##.## #.#).....## #'###..## #..# #.# .....##I|~j{ ##..####..####.##### ....###..##............. #..##.#...<.....####. #..#.#....###### #. {#..#.#.#....# #.I|~j  l)K#..#@.#....# #.---I|~jK _ .#o#..#.#.#....# #. #..#..#......# #.I|~j  ...#..##....#.# #.I|~j? W .#.#..##.....#.# #...#..##......#.# #.I|~j I  I|~j ##'###..#.#....# #.I|~j/ I  I|~jn .. #....#....# #.I|~j   ... #.####.>.## #.I|~jH E I|~j .60.0 (2.0I|~j d---6 _I|~j* I|~j Q _There is an open door here.J|~j/J|~j/J|~j0J|~j3J|~j7 J|~jQ7 You encounter an orc wizard. It is wielding a +3 mace of draining and carryinga +2 sling of flaming.J|~j,<.'. #.# ###...##.#..#.#.ß #.# #..###.#..#J|~j<..#... #.## ##.## #.#).#..## #'###..## #..# #.#....##.####..####.#### .....##..##...........##.#...<.....#### #..#.#....###### # {#..#@#.#....# #J|~j< l)K#..#'.#....# #.#o#..#.#.#....# #J|~jk=O #..#..#......# # ...#..##....#.# # o#.#..##.....#.# # o   orc wizard (launcher, wandering) ..#..##......#.# ###'###..#.#....#J|~j> # .. #....#....# #J|~jOL 0ooJ|~jO>)  The orc wizard shouts!  J|~j8PaThe orc wizard unwields a +3 mace of draining.  The orc wizard wields a +2 sling of flaming.J|~jS' J|~jS&))))J|~j;T ))J|~j|TQIt bursts into flame! The orc wizard shoots a sling bullet.J|~j  {K#..{#..{#...  You block the sling bullet.J|~jpn==1.0 (15J|~jJ|~j-' _You hear a shout!J|~j) a ))))))J|~j+ 7)You shoot a sling bullet.J|~jX oThe sling bullet closely misses the orc wizard.J|~j FooJ|~jɬ J|~j R.oJ|~j[ : ...J|~j ,#..o   orcYou hear a shout!J|~j T)))))J|~jD )K#....{#..  The orc wizard shoots a sling bullet. You block the sling bullet.J|~j^Ho=2.5 (1.53J|~jNJ|~jQ' _You hear a shout!K|~j2 ))))) You shoot a sling bullet. The sling bullet hits the orc wizard!K|~j}( o.  The orc wizard is almost dead.K|~jX).KK|~j0*+.K|~j2....K   kobold geomancerK|~j3g3.8 (1.32K|~jP7K|~j<9Q _You hear a shout! You hear an angry hiss. You hear a shout!K|~j lYou beckon some vexing sprites to accompany your attacks.  K|~j -You feel your willpower being sapped.K|~j /FK|~j_ 9 oK|~jW AYou hear a horrible gurgling sound!K|~j C oK|~j j.  You encounter a sky beast.K|~j 6KoK|~j K|~j" {.,F   sky beastl   iguana (wandering)K|~j" o   orc priest(…)K|~j# ]1----40K|~j$ dWill/2 Jinx Gem (1861) K|~jp) K|~j/  K|~j/ j_You encounter an orc priest. It is wielding a +0 dagger.K|~jzw X ))))K|~j?x  You shoot a sling bullet.  The sling bullet completely misses the kobold geomancer.The sling bullet hits the orc priest.K|~j 9 .K|~j/ TThe orc priest is heavily wounded.K|~j 6F.K|~j 0ŋK|~jt C oK|~j @.  The iguana hisses angrily.K|~jl 6K.K|~j K|~jl q.{K#...{ŋ   gargoyle (wandering)F   sky beastK|~jw K|~j `6.1 (1.30K|~j K|~j" s _You encounter a gargoyle. It is wielding a +0 mace.M|~jF M|~jY rEvoke which item? Wands M|~j  a - a wand of flame (14)b - a wand of acid (6)  c - a wand of iceblast (4)  e - a wand of charming (3) M|~jY [!] read|quaff|evoke[?] describe selectedM|~j N|~j N|~j4$ N|~js- ........'. #.# ###...##.#..# gmalak the Skirmisher ........#.ß #.# #..###.#..# Formicid of Okawaru *..... ........#... #.## ##.## #.#).# Health: 65/65 ======================== .......## #'###..## #..# #.#..# Magic: 11/13 ====================---- ......## #..##..####..####.#### AC: 9N|~jK. Str: 13 .....## #..##..##............ EV: 16Int: 10#..##.#...<.....#### SH: 6Dex: 20#..#.#....###### # XL: 10 Next:  8% Place: Dungeon:7#..#@#.#....## Noise: ===------  Time: 7166.1 (0.0).{K#..#'.#....## k) +8 sling of Kiwinoush {heavy, rN+} .#.#K.#.#.#....## Cast: Jinxbite{#.o#..#......## Will/2 Jinx Gem (1860) N|~j. ŋo.#..##....#.##.#F#..##.....#.## K   kobold geomancer..#..##......#.## ŋ   gargoyle (wandering)##'###..#.#....## F   sky beast.. #....#....#N|~j@1 # o   orc priest(…)You shoot a sling bullet.  The sling bullet completely misses the kobold geomancer.The sling bullet hits the orc priest.  The orc priest is heavily wounded.The iguana hisses angrily. _You encounter a gargoyle. It is wielding a +0 mace.N|~jB P  Okay, then.N|~jCC N|~jJ N|~jhL . _O|~j"O|~j#=#.ß #.# #..###.#..# #... #.## ##.## #.#).# O|~j_#T## #'###..## #..# #.#..# ## #..##..####..####.####O|~j#L## .##.............O|~j# #..##.#...<.....####O|~j/$#.#....###### #.#..#.#.#....# #.O|~jq$.{K#..#@.#....# #.O|~j$.#.#K.#.#.#....# O|~j%#.{#.o#..#......# O|~jI%#.O|~j%:ŋo.#..##....#.# #..#F#..##.....#.# #.O|~j%..#..##......#.# #. e   Dowan (wandering)##e###..#.#....# #.O|~j&.. #....#....# #. ...O|~j^& #.####.>.## #.O|~j'O|~j',  You encounter Dowan, Brother of Duvessa. He is wielding a +0 dagger.O|~j3  --more--O|~jb3P|~jQ'P|~j){{#K{{{{{e P|~j)P|~j{Z---7.1 (159P|~jP|~jP|~j' _Dowan leaves your sight.P|~j0 P|~jrC_There is an open door here.W|~j #... #.## ##.## #.#).# ## #'###..## #..# #.#..# ## #..##..####..####.######## ..##............. #..##.#...<.....####.#.#....###### #.##..#.#.#....# #.#.){#..#'.#....# #.#.#{#K{#.#@#....# #.#{#.{#..#......# #.#ŋ{{#..##....#.# #.#.#{#..##.....#.# #.#.e#..##......#.# #.###'###..#.#....# W|~j#.#.. #....#....# #.# .. #.####.>.## #.# ⌠.{{ #.# #.### #.#W|~j_.#.{{{.W|~js---88 _W|~jW|~j X|~juX|~j\## #'###..## #..# #.#..# ## #..##..####..####.######## ##..##.............#  #..##.#...<.....####.# #.#....###### #.# #..#.#.#....# #.# X|~jt .).#.{#'.#....# #.# .#{#{{#.#.#....# #.# {#{.#..#.@....# #.# ŋ{{#..##....#.# #.# .#{#..##.....#.# #.# X|~j .e#..##......#.# #.# ##'###..#.#X|~jx .. #....#....# #.# .X|~j  #.####.>.## #.#X|~j {{ #.# #.### #.# X|~jk z.  #.# #.# X|~j -#.#X|~joX|~jZX|~j {X|~j%..{X|~j{o   orcX|~j#&9X|~jyGGem (1857) X|~j!X|~j# X|~j#f_The sprites lose interest in your situation.Y|~j..#... #.## ##.## #.#).#..## #'###..## #..# #.#..# ..##Y|~ju##..####..####.###### ...####..##.............###.#...<.....####.# #..#.#....###### #.# #..#o#.#....# #.# .).#{{#'.#....# #.#.#{#..#.#@#....# #.#Y|~jh {#{{#..#......# #.# ŋ{{#..##....#.# #.#Y|~j* .#{#..##.....#.# #.# .e#..##......#.# #.#Y|~j##'###..#.#....# #.# .. #....#....# #.# .. #.####.>.## #.# ⌠.{{ #.# #.### #.#Y|~jP.oY|~jN*KY|~j?..{{{Y|~j[K   kobold geomancero   orcY|~ja706Y|~jNY|~jY|~jztß #.# #..###.#.Y|~j{.#... #.## ##.## #.#).## #'###..## #..# #.#..# .## #..##..####..####.##### ...## #..##..##............#..#Y|~j|5<.....### #..##### #..#K# .).#..#oY|~j}.#{#{{#.#.#....#{#{{#..#......# ŋ{{#..##....#Y|~j}G#{#..##.....#.e#ŋ.##......###'###..#.#....Y|~jH~wŋ   gargoyle (wandering) .. #....#....#o   orc Y|~j~g..  #.####.>.##Y|~jÄ(ŋ.Y|~jyR'oY|~j/.KY|~jY|~j}{{...ŋY|~jY|~jV#2Y|~j_l==15Y|~j Y|~jrY|~j8'. Y|~j###...ß #.# #..###.#..#... #.## ##.## #.#)Y|~j.## #'###..## #..# #.#..# .## #..##..####..####.##### ...## #..##..##............Y|~jY#..#<.....### #..Y|~j##### #..#.# .).#{{#K..#{#.{#.#o#{#..#..#..... ŋ{{#..##....#{#ŋ.##.....#Y|~jc.e#..##......###'###..#.#.... .. #....#....Y|~j(ŋ.Y|~j}:o.Y|~j' Y|~jPoThe orc attacks as it pursues you! The orc misses you.Y|~jո9{.{.o   orc wizard (launcher)o   orcY|~j.=2Y|~j:4Y|~jY|~jG _The kobold geomancer hits you but does no damage.Y|~j7 # .......'. #.# ###...ß #.# #..###.#..#... #.## ##.## #.#)Y|~jw7 .## #'###..## #..# #.#..# .## #..##..####..####.##### ...## #..##..##............#..#<.....### #..#####Y|~j7  #..#{#. .).#.{#KoY|~j 8 .#{#.{#.#.#{#{.#..#..... ŋ{.#ŋ.##...#{#o.##....Y|~jJ8 .e#..##......###'###..#Y|~j: (ŋ.Y|~jyF ###The kobold geomancer casts a spell next to you.The wall shatters!Y|~jb :o.Y|~jk 9o.Y|~j .{#@..{The blast of rock fragments hits you but does no damage.Y|~jx =======33Y|~jɭ Y|~jگ ] _You hear a shout! You hear a horrible gurgling sound! You hear a shout!Y|~j7 #># #.......Y|~jj8 '. #.# ###...ß #.# #..###.#..#... #.## ##.## #.#).## #'###..## #..# #.#..# .## #..##..####..####.##### ...## #..##..##............#..#<.....###Y|~j8  #.{#.##### #..#{#o .).#.{#K.#{#..#.#.#Y|~j8 O{#..#ŋ.#..... ŋ{{#o.##o   orc#{#..##....Y|~jD9 `.e#..##......#Y|~j< 7o.Y|~j= 2K'Y|~j? IKoY|~j? Y|~jD B{{#{Y|~jUD ).Y|~jD x==-----42Y|~jE Y|~jFI Y|~jJ Z|~j#######....!<#># #.......Z|~j'. #.# ###...ß #.# #..###.#..#... #.## ##.## #.#).## #'###..## #..# #.#..# .## #..##..####..####.##### Z|~j~...## #..##.@##............#..##.#...<.....### #.{#K##### #..#{#o .).#.{#'.#{#..#{#.#Z|~jN {#.{#{.#..... ŋ{.#o.###{#..##Z|~jŋZ|~j5K.Z|~jS {{.#.ŋ   gargoyleo   orcZ|~j;==-------51Z|~jZ|~jZ|~jT= Z|~jx>  Ability - do what?CostFailure  f - DigInstant, Drain0% Z|~j> g - Shaft SelfDelay0%  Invocations -X - Renounce ReligionNone0%  a - Heroism2 MP, Piety-Z|~j'? o1% [?] toggle between ability selection and description.\|~jH \|~j \|~jY $\|~j .....########.# #.#....!<#..#gmalak the Skirmisher \|~j ......# #.# #.#>.....#..#\|~jH 3Formicid of Okawaru *..... \|~j v......# #.# #........#..#\|~j cHealth: 65/65 ======================== \|~j ......'. #.# ###...##.#..#\|~jQ uMagic: 12/13 ======================-- \|~j ......#.ß #.# #..###.#..#AC: 9\|~j ,Str: 13 \|~j? ......#... #.## ##.## #.#).#EV: 16\|~j ,Int: 10 \|~j .....## #'###..## #..# #.#..#SH: 6Dex: 20 \|~j ....## #..##..####..####.###### XL: 10 Next:  8% Place: Dungeon:7 \|~j #...## #..##.@##.............# Noise: ---------  Time: 7175.1 (0.0)\|~j> {#..##K#...<.....####.# k) +8 sling of Kiwinoush {heavy, rN+} \|~j #.{#.#....###### #.# Cast: Jinxbite\|~j `#..#{#o#....#\|~j \#.# Will/2 Gem (1851) \|~jM .).#.{#ŋ.#....##.#\|~j {.#{#.{#{#.#....#\|~j #.# K   kobold geomancer\|~j" Z{#..#..#......#\|~jf #.# ŋ   gargoyleŋ{.#o.##....#.#\|~j #.# o   orc\|~j 3.#{#..##.....#.##.#\|~j_ \The orc attacks as it pursues you! The orc misses you. \|~j O_The kobold geomancer hits you but does no damage.  \|~j JThe kobold geomancer casts a spell next to you.\|~j# mThe wall shatters!  The blast of rock fragments hits you but does no damage. \|~jc H_You hear a shout! You hear a horrible gurgling sound! You hear a shout!\|~j \|~jp \|~j HDig Gem (1851) \|~j \|~jb P _You extend your mandibles.^|~j x........#####......###..########.# #.#....!<#..#.# #.# #.#>.....#..#.# #.# #........#..#^|~j* j.'. #.# ###...##.#..#.#.ß #.# #..###.#..#..#... #.## ##.## #.#).#..## #'# #..# #.#..# ..####..####.#### ^|~j d....## #..##..##.............{#..##K#...<.....####. #.{#.#....###### #. #..#{#o#....# #. .).#.{#ŋ.#....# #..#{#.{#{#.#....#^|~j  #. o   orc {#..#..#......# #. ŋ{.#o.##....#.# #.^|~j3 :o.^|~jŋ^|~j6K.^|~j  #.{{#..{{.#{^|~j>.#..#.ŋ   gargoyleo   orcThe kobold geomancer attacks as it pursues you!^|~jX=6.1 (1Gem (1850^|~jX") ^|~jc^|~jAV _The kobold geomancer misses you._|~jl _|~j/ % _|~j} VAbility - do what?CostFailure _|~j  f - DigInstant, Drain0% g - Shaft SelfDelay_|~jH (0%  Invocations -_|~j EX - Renounce ReligionNone0%  _|~j %a - Heroism2 MP, Piety-_|~j 1% _|~jP g[?] toggle between ability selection and description._|~j'_|~j_|~j_|~jBP.....##........#####......###..# gmalak the Skirmisher ......########.# #.#....!<#..# Formicid of Okawaru *..... _|~jϐ.......# #.# #.#>.....#..# Health: 65/65 ======================== .......# #.# #........#..# Magic: 12/13 ======================-- .......'. #.# ###...##.#..# AC: 9Str: 13 _|~jp.......#.ß #.# #..###.#..# EV: 16Int: 10 .......#... #.## ##.## #.#).# SH: 6Dex: 20 ......## #'###..## #..# #.#..# XL: 10 Next:  8% Place: Dungeon:7 _|~j *.....## #..##.@####..####.##### Noise: =--------  Time: 7176.1 (0.0) ....## #..##K.##............. k) +8 sling of Kiwinoush {heavy, rN+} _|~j~#.{##.#...<.....####. Cast: Jinxbite{#..#o#....###### #. Will/2 Gem (1850) #.{#{#ŋ#....##._|~jǒ .).#{.#{.#....##. K   kobold geomancer_|~j .#.#..#.#.#....##. ŋ   gargoyle_|~jQ{#..#..#......##. o   orcŋ{.#o.##....#.#_|~jv#.The wall shatters!  The blast of rock fragments hits you but does no damage. _|~jד_You hear a shout! You hear a horrible gurgling sound! You hear a shout! _You extend your mandibles.  The kobold geomancer attacks as it pursues you! _|~jA_The kobold geomancer misses you._|~j_|~j›PDig Gem (1850) _|~j_|~j.P _You extend your mandibles.`|~j4k##..........#......# ##........#####......###..# ########.# #.#....!<#..# # #.# #.#>.....#..# # #.# #........#..# '. #.# ###...##.#..# #.ß #.# #..###.#..# ... #.#### ##.## #.#).# `|~jk#'###..#@# #..# #.#..# #..##..####..####.###### ...## #..##K.##.............##.{##.#...<.....####.#{#..#o#....###### #.# #.{#{#ŋ#....# #.#).#{.#{.#....# #.#.#.#..#.#.#....# #.#{#..#..#......# #.#`|~jrp6K.`|~jMt{.##{ #{.{#'{`|~juP: 63/63 (65)====7.1 (1Drain Gem (1849) `|~jy`|~jzp _You dig through the rock wall. You feel drained.c|~jZ###....###..#####.....######.# ##..........#......# c|~jZe##........#####......###..# ########.# #.#....!<#..# # #.# #.#>.....#..# # #.# #........#..# '. #.# ###...##.#..# c|~jZ]#.ß #.# ### #..###.#..# ... #.###@###.## #.#).# c|~j[#'###..#.###..# #.#..# #..##.K####..####.###### c|~j[N..## #.{##..##.............# #..##{#...<.....####.# #{.#o#....###### #.#  #.{#{#ŋ).#.{#'{.#.#..#.#.#c|~j[!c|~jBgC oc|~jgxYou dig through the rock wall. You feel drained.c|~jy6K.c|~jB~H {.c|~j~{##.{#..#{.#{#{o   orcc|~j~You feel your willpower return.The kobold geomancer attacks as it pursues you!c|~j}1/618Dig Drain Gem (1848) c|~jc|~j@^ _The kobold geomancer closely misses you.d|~jN...............#......# d|~j\'#####......###..# ######.# #.#....!<#..#  #.# #.#>.....#..# # #.# #........#..# '. #.# ###...##.#..# #.ß #.# ### #..###.#..# #... #.###.###.## #.#).# ## #'###..#K#@#..# #.#..# ## #.{##..####..####.###### .## #..##o.##.............# d|~js #.{##.#...<.....####.# {#..#{#....###### #.##..#{#{#....# #.#d|~j.).#.{#'{#....# #.#.#.#..#.#.{#..#..#..d|~j3!d|~jg-Kd|~j)[.{{.##{{d|~js.#.K   kobold geomancer.d|~jM59/59P: 13/13 ==97d|~j d|~j" d|~j"b_You dig through the rock wall. You feel drained.e|~jZe|~jw[e|~j^e|~jf`F _Unknown command.e|~jU/  You shoot a sling bullet.  The sling bullet hits the kobold geomancer.e|~j' e|~jX#The kobold geomancer is moderately wounded.e|~jYThe kobold geomancer gestures next to you while chanting.e|~jNO w {#@{..##.e|~jO k..#{The wall shatters! The blast of rock fragments hits you!e|~jrP n4-----=======80.6 (1.5e|~jP :5e|~jT e|~jU ' _You hear a shout!f|~j  You shoot a sling bullet.  The sling bullet hits the kobold geomancer!f|~jn| {##.{.{#{f|~j|e'The kobold geomancer is severely wounded.f|~jU}===----1.9 (1.34f|~jf|~jG _The kobold geomancer hits you but does no damage.f|~jXV q )You shoot a sling bullet.f|~jV . K{.##..{{.#.{The sling bullet closely misses the kobold geomancer.The kobold geomancer hits you but does no damage.f|~j4 50=--------3.3 (1.43f|~jq f|~j a _The kobold geomancer completely misses you.g|~j ]q )You shoot a sling bullet.g|~jt K.{##{{..{#.#{The sling bullet closely misses the kobold geomancer.g|~jg|~j?E==4.7g|~j:1g|~jg|~jY g|~j8_You block the kobold geomancer's attack.g|~jq )You shoot a sling bullet.g|~j7" M K{g|~j" :.##..#{'g|~j # |The sling bullet barely misses the kobold geomancer.The kobold geomancer completely misses you.g|~j# g6.0 (1.30g|~j7( g|~j * > _You block the kobold geomancer's attack.h|~j4 .bar  The kobold geomancer completely misses you. _You block the kobold geomancer's attack.  You shoot a sling bullet.  h|~jP5 zThe sling bullet hits the kobold geomancer!  You kill the kobold geomancer!h|~j:9 (h|~j y oOkawaru accepts your kill.h|~j ~.{.{.##{.#.h|~jv `o   orc wizard (launcher)h|~j t *1/62-h|~j 7117.4 (1.439 _You hear a shout! You hear an angry hiss. You hear a shout!  Training target 2.0 for Spellcasting reached!  Your Ranged Weapons skill increases to level 10!h|~j h|~j m _Your Spellcasting skill increases to level 2!i|~jq )You shoot a sling bullet.i|~j=,po{##.{.{i|~j,UThe sling bullet closely misses the orc wizard.  The orc wizard unwields a +2 sling of flaming.  It stops flaming.  The orc wizard wields a +3 mace of draining.  You sense an unholy aura. You block the orc wizard's attack.  The orc wizard hits you with a +3 mace of draining.i|~jC-D46/60--i|~j-[8.87i|~j1i|~j 3 i|~jR3a_You partially resist. You feel drained.i|~j# q )You shoot a sling bullet.i|~j! & i|~j! ]o.##{.{{##.i|~j! {{i|~j5" W.The sling bullet closely misses the orc wizard.i|~j$ 57-i|~jx$ a90.1 (1.36i|~j+ i|~j3 P _The orc wizard misses you.j|~jCq )You shoot a sling bullet.j|~jq o.{...#j|~jQ{The sling bullet barely misses the orc wizard.You hear an angry hiss.  The orc wizard misses you.j|~jg1.6 (1.54j|~jFj|~j j|~j=_You hear a shout!j|~j5 9 )j|~jy6 You shoot a sling bullet. The sling bullet hits the orc wizard!!  You kill the orc wizard!j|~j;C (j|~j ŋj|~j/ )..j|~j ..##{{{#{ŋ   gargoylej|~j 0'j|~j@ @8/6123.0 (1.4j|~j :3j|~j| j|~j  j|~jX J_Okawaru accepts your kill.l|~j5(l|~j-Visible Monsters/Items (select to target/travel, [!] to examine) l|~j-cMonsters  a - (ŋ) a gargoyle, wielding a +0 mace Itemsl|~j1.b - ()) a +0 dagger  c - ([) a +0 robe l|~j|.l d - ([) a +1 robe  e - ()) a +2 sling of flaming l|~j.D f - ()) a +3 mace of draining l|~j/N g - (†) a kobold corpsel|~jGtexamine, [!] to target/travell|~j A gargoyle. A granite statue of a hideous winged monster, somehow brought to life. Max HP: ~27 Will: +AC: ++++EV: ++  rF: ... rC: ... rPois: ∞rNeg: ∞l|~j rElec: + Threat: Lethal Class: Nonliv. Size: Medium Int: Human You have about 82% to hit with the +8 sling of Kiwinoush. It has about 43% to hit you. AttackMax Damage Hit: +0 mace 27 It is immune to torment and blinding; and resistant to miasma and drowning. It can fly. It can open doors. It possesses the following natural abilities:  a - Stone Arrowl|~j (3d12) (4) [!]: Description|Quoten|~jn|~joX.##..................#......#gmalak the Skirmisher ..##........#####......###..#Formicid of Okawaru **.... ...########.# #.#....!<#..#n|~j-bHP: 48/61 (65) ==================------ ....# #.# #.#>.....#..#MP: 13/13======================== ....# #.# #........#..#AC: 9Str: 13 ....'. #.# ###...##.#..#EV: 16Int: 10 ....#.ß #.# ### #..###.#..#SH: 6Dex: 20 ....#... #.###ŋ###.## #.#).#XL: 10 Next: 12% Place: Dungeon:7 ...## #'###..#{#@#..# #.#..#Noise: ===------  Time: 7193.0 (0.0) n|~j..## #.{##..####..####.######k) +8 sling of Kiwinoush {heavy, rN+} .## #..##..##.............#Cast: Jinxbite#..##{#...<.....####.#Dig Drain Gem (1833) {#.{#.#....###### #.##..#{#{#....##.#ŋ   gargoyle.).#..#'.#....##.#.#.#..#.#.#....##.#{#..#..#......##.#You hear an angry hiss.  The orc wizard misses you. n|~j_You hear a shout!  You shoot a sling bullet. The sling bullet hits the orc wizard!!  You kill the orc wizard! _Okawaru accepts your kill.n|~j) Visible Monsters/Items (select to examine, [!] to target/travel) n|~jMonsters  a - (ŋ) a gargoyle, wielding a +0 mace Items  b - ()) a +0 dagger  c - ([) a +0 robe  d - ([) a +1 robe  e - ()) a +2 sling of flaming  f - ()) a +3 mace of draining  g - (†) a kobold corpsen|~jT n|~j n|~j*0n|~j{A.##..................#......#gmalak the Skirmisher ..##........#####......###..#Formicid of Okawaru **.... n|~jA...########.# #.#....!<#..#HP: 48/61 (65) ==================------ ....# #.# #.#>.....#..#MP: 13/13======================== ....# #.# #........#..#AC: 9Str: 13 ....'. #.# ###...##.#..#n|~j0BKEV: 16Int: 10 ....#.ß #.# ### #..###.#..#SH: 6Dex: 20 n|~juB....#... #.###ŋ###.## #.#).#XL: 10 Next: 12% Place: Dungeon:7 ...## #'###..#{#@#..# #.#..#n|~jBXNoise: ===------  Time: 7193.0 (0.0) ..## #.{##..####..####.######k) +8 sling of Kiwinoush {heavy, rN+} n|~jC.## #..##..##.............#Cast: Jinxbite#..##{#...<.....####.#n|~jC{Dig Drain Gem (1833) {#.{#.#....###### #.##..#{#{#....##.#ŋ   gargoylen|~jC.).#..#'.#....##.#.#.#..#.#.#....##.#{#..#..#......##.#n|~jDYou hear an angry hiss.  The orc wizard misses you. _You hear a shout!  You shoot a sling bullet. The sling bullet hits the orc wizard!!  n|~jaDyYou kill the orc wizard! _Okawaru accepts your kill.n|~jJn|~jtKn|~j9Qn|~jRn|~j` n|~j_a rEvoke which item? Wands n|~ja % a - a wand of flame (14)b - a wand of acid (6)  c - a wand of iceblast (4)  e - a wand of charming (3) [!] read|quaff|evoken|~ja ][?] describe selectedp|~jF) p|~j2 p|~jx; .##..................#......#gmalak the Skirmisher ..##........#####......###..#p|~j; Formicid of Okawaru **.... ...########.# #.#....!<#..#HP: 48/61 (65) ==================------ p|~jA< ....# #.# #.#>.....#..#MP: 13/13======================== p|~j< ....# #.# #........#..#AC: 9p|~j< Str: 13 ....'. #.# ###...##.#..#EV: 16p|~j= ,Int: 10 p|~j\= ....#.ß #.# ### #..###.#..#SH: 6Dex: 20 p|~j= ....#... #.###ŋ###.## #.#).#p|~j= 'XL: 10 Next: 12% Place: Dungeon:7 ...## #'###..#{#@#..# #.#..#p|~j.> Noise: ===------  Time: 7193.0 (0.0) p|~jI? ..## #.{##..####..####.######k) +8 sling of Kiwinoush {heavy, rN+} .## #..##..##.............#Cast: Jinxbite#..##{#...<.....####.#Dig Drain Gem (1833) {#.{#.#....###### #.##..#{#{#....#p|~j? i#.#ŋ   gargoylep|~j? P.).#..#'.#....##.#p|~j!@ G.#.#..#.#.#....##.#{#..#..#......#p|~jm@ h#.#You hear an angry hiss.  The orc wizard misses you. p|~j@ _You hear a shout!  You shoot a sling bullet. The sling bullet hits the orc wizard!!  You kill the orc wizard! _Okawaru accepts your kill.p|~jvE The orc wizard misses you. _You hear a shout!  You shoot a sling bullet. The sling bullet hits the orc wizard!!  You kill the orc wizard! _Okawaru accepts your kill. p|~jE E Okay, then.p|~jMF p|~j1J p|~jK . _s|~jˢs|~j֤VEvoke which item? s|~j/Wands s|~j[ a - a wand of flame (14)b - a wand of acid (6)  s|~jc - a wand of iceblast (4) s|~jG+ e - a wand of charming (3) s|~j[!] read|quaff|evokes|~j][?] describe selectedt|~j t|~j&t|~jM+.##..................#......#gmalak the Skirmisher ..##........#####......###..#t|~j+Formicid of Okawaru **.... ...########.# #.#....!<#..#HP: 48/61 (65) ==================------ ....# #.# #.#>.....#..#MP: 13/13======================== t|~j,\....# #.# #........#..#AC: 9Str: 13 ....'. #.# ###...##.#..#EV: 16Int: 10 ....#.ß #.# ### #..###.#..#SH: 6t|~jV, Dex: 20 ....#... #.###ŋ###.## #.#).#XL: 10 Next: 12% Place: Dungeon:7 ...## #'###..#{#@#..# #.#..#t|~j,XNoise: ===------  Time: 7193.0 (0.0) ..## #.{##..####..####.######k) +8 sling of Kiwinoush {heavy, rN+} t|~j,.## #..##..##.............#Cast: Jinxbite#..##{#...<.....####.#Dig Drain Gem (1833) {#.{#.#....###### #.##..#{#{#....##.#t|~jC-ŋ   gargoyle.).#..#'.#....##.#t|~j-q.#.#..#.#.#....##.#{#..#..#......##.#The orc wizard misses you. t|~j._You hear a shout!  You shoot a sling bullet. The sling bullet hits the orc wizard!!  You kill the orc wizard! _Okawaru accepts your kill. _Okay, then.t|~j;P  Okay, then.t|~j^<t|~j@t|~jB. _t|~j9 t|~j; { Ability - do what?CostFailure t|~jZ<  f - DigInstant, Drain0% g - Shaft SelfDelay0%  Invocations -X - Renounce ReligionNonet|~j= 0%  a - Heroism2 MP, Piety-1% [?] toggle between ability selection and description.y|~jy|~jy|~j#R.##..................#......#y|~jW#gmalak the Skirmisher ..##........#####......###..#Formicid of Okawaru **.... y|~j#...########.# #.#....!<#..#HP: 48/61 (65) ==================------ y|~j#....# #.# #.#>.....#..#MP: 13/13y|~j9$======================== ....# #.# #........#..#AC: 9y|~j$Str: 13 ....'. #.# ###...##.#..#y|~j$YEV: 16Int: 10 y|~j&%....#.ß #.# ### #..###.#..#SH: 6Dex: 20 y|~jq%>....#... #.###ŋ###.## #.#).#XL: 10 Next: 12% Place: Dungeon:7 y|~j%4...## #'###..#{#@#..# #.#..#Noise: ===------  Time: 7193.0 (0.0) y|~j&v..## #.{##..####..####.######y|~jO&k) +8 sling of Kiwinoush {heavy, rN+} .## #..##..##.............#Cast: Jinxbitey|~j&M#..##{#...<.....####.#y|~j&Dig Drain Gem (1833) {#.{#.#....###### #.#y|~j,'B#..#{#{#....##.#y|~jv'ŋ   gargoyle.).#..#'.#....##.#y|~j'G.#.#..#.#.#....##.#{#..#..#......#y|~j(8#.# _You hear a shout!  y|~ji(oYou shoot a sling bullet. The sling bullet hits the orc wizard!!  You kill the orc wizard! y|~j(_Okawaru accepts your kill. _Okay, then. _Okay, then.y|~j(y|~j-%  y|~jG.+Okay, then.y|~j.y|~j3y|~j4. _y|~jhy|~jiXDrink which item? Potions  c - 4 potions of curing  d - a green potion  f - 2 fizzy pink potions  k - an amethyst potion  l - an emerald potion  n - a murky red potion  o - 2 viscous red potions y|~jj p - a metallic coppery potion [!] read|quaff|evoke[?] describe selectedz|~jGz|~jz|~j.##..................#......#gmalak the Skirmisher ..##........#####......###..#Formicid of Okawaru **.... z|~j;...########.# #.#....!<#..#HP: 48/61 (65) ==================------ ....# #.# #.#>.....#..#MP: 13/13z|~j======================== ....# #.# #........#..#AC: 9Str: 13 ....'. #.# ###...##.#..#EV: 16Int: 10 z|~j....#.ß #.# ### #..###.#..#SH: 6Dex: 20 ....#... #.###ŋ###.## #.#).#z|~jXL: 10 Next: 12% Place: Dungeon:7 ...## #'###..#{#@#..# #.#..#Noise: ===------  Time: 7193.0 (0.0) ..## #.{##..####..####.######k) +8 sling of Kiwinoush {heavy, rN+} z|~jcD.## #..##..##.............#Cast: Jinxbite#..##{#...<.....####.#Dig Drain Gem (1833) z|~jV{#.{#.#....###### #.##..#{#{#....##.#ŋ   gargoyle.).#..#'.#....#z|~j[#.#.#.#..#.#.#....##.#{#..#..#......##.#z|~jHYou shoot a sling bullet. The sling bullet hits the orc wizard!!  You kill the orc wizard! _Okawaru accepts your kill. _Okay, then. _Okay, then. _Okay, then.z|~j z|~j$g Okay, then.z|~jz|~j. _z|~jy z|~j~z  Ability - do what?CostFailure  f - Digz|~jz Instant, Drain0% g - Shaft SelfDelay0%  Invocations -X - Renounce ReligionNone0%  a - Heroismz|~j{ 2 MP, Piety-1% [?] toggle between ability selection and description.{|~j{|~ju{|~j\.##..................#......#gmalak the Skirmisher ..##........#####......###..#Formicid of Okawaru **.... {|~jZ...########.# #.#....!<#..#HP: 48/61 (65) ==================------ ....# #.# #.#>.....#..#MP: 13/13======================== ....# #.# #........#..#AC: 9Str: 13 ....'. #.# ###...##.#..#EV: 16Int: 10 ....#.ß #.# ### #..###.#..#SH: 6Dex: 20 {|~j!....#... #.###ŋ###.## #.#).#XL: 10 Next: 12% Place: Dungeon:7 ...## #'###..#{#@#..# #.#..#Noise: ===------  Time: 7193.0 (0.0) ..## #.{##..####..####.######k) +8 sling of Kiwinoush {heavy, rN+} .## #..##..##.............#Cast: Jinxbite#..##{#...<.....####.#Dig Drain Gem (1833) {#.{#.#....###### #.##..#{#{#....#{|~jB#.#ŋ   gargoyle.).#..#'.#....##.#.#.#..#.#.#....##.#{#..#..#......#{|~jҭ#.#You kill the orc wizard! _Okawaru accepts your kill. _Okay, then. _Okay, then. _Okay, then. _Okay, then.{|~j {.##.{You gain the combat prowess of a mighty hero.{|~j.1----207--4.0 (1{|~jHero Dig Drain Gem (1832) {|~j{|~j {|~jmG_The gargoyle barely misses you.||~jV ||~jY VEvoke which item? ||~jOZ Wands  a - a wand of flame (14)b - a wand of acid (6)  c - a wand of iceblast (4) ||~jZ  e - a wand of charming (3) [!] read|quaff|evoke[?] describe selected}|~jM }|~j }|~j R.##..................#......#}|~j {gmalak the Skirmisher ..##........#####......###..#Formicid of Okawaru *..... ...########.# #.#....!<#..#HP: 48/61 (65) ==================------ }|~j>....# #.# #.#>.....#..#MP: 11/13====================---- }|~j....# #.# #........#..#AC: 9Str: 13 }|~j ....'. #.# ###...##.#..#EV: 20Int: 10 ....#.ß #.# ### #..###.#..#SH: 7Dex: 20 }|~jW>....#... #.###ŋ###.## #.#).#XL: 10 Next: 12% Place: Dungeon:7 }|~j4...## #'###..#{#@#..# #.#..#Noise: =--------  Time: 7194.0 (0.0) }|~j..## #.{##..####..####.######k) +8 sling of Kiwinoush {heavy, rN+} }|~jHS.## #..##..##.............#Cast: Jinxbite#{.##.#...<.....####.#Hero Dig Drain Gem (1832) }|~jt{#.{#{#....###### #.##..#{#{#....##.#ŋ   gargoyle.).#..#'.#....##.#}|~jl.#.#..#.#.#....##.#{#..#..#......##.# _Okay, then. }|~j]s_Okay, then. _Okay, then. _Okay, then.}|~jYou gain the combat prowess of a mighty hero. _The gargoyle barely misses you.}|~jg!$}|~j!.##..................#......#  gmalak the Skirmisher ..##........#####......###..#  Formicid of Okawaru *..... ...########.# #.#....!<#..#  HP: 48/61 (65) ==================------ }|~j)"B....# #.# #.#>.....#..#  MP: 11/13====================---- ....# #.# #........#..#  AC: 9Str: 13 }|~jt"Q....'. #.# ###...##.#..#  EV: 20Int: 10 ....#.ß #.# ### #..###.#..#  SH: 7Dex: 20 }|~j"....#... #.###ŋ###.## #.#).#  XL: 10 Next: 12% Place: Dungeon:7 }|~j@#W...## #'###..#{#@#..# #.#..#  Noise: =--------  Time: 7194.0 (0.0) ..## #.{##..####..####.######  k) +8 sling of Kiwinoush {heavy, rN+} .## #..##..##.............#  Cast: Jinxbite }|~j#6#{.##.#...<.....####.#  Hero Dig Drain Gem (1832)  {#.{#{#....###### #.#  }|~j##..#{#{#....# #.#  ŋ   gargoyle .).#..#'.#....# #.# }|~j$ .#.#..#.#.#....# #.#  {#..#..#......# #.# _Okay, then.}|~jj$You gain the combat prowess of a mighty hero. _The gargoyle barely misses you.Aiming: Corrosive Bolt}|~j$Press: ? - help, Shift-Dir - straight lineAim: a gargoyle, wielding a +0 mace (92% to hit)~|~ji.##..................#......#gmalak the Skirmisher ..##........#####......###..#Formicid of Okawaru *..... ~|~ji...########.# #.#....!<#..#HP: 48/61 (65) ==================------ ....# #.# #.#>.....#..#MP: 11/13====================---- ....# #.# #........#..#AC: 9Str: 13 ....'. #.# ###...##.#..#EV: 20Int: 10 ....#.ß #.# ### #..###.#..#SH: 7Dex: 20 ....#... #.###*###.## #.#).#XL: 10 Next: 12% Place: Dungeon:7 ~|~jpj...## #'###..#{#@#..# #.#..#Noise: =--------  Time: 7194.0 (0.0) ..## #.{##..####..####.######k) +8 sling of Kiwinoush {heavy, rN+} .## #..##..##.............#Cast: Jinxbite#{.##.#...<.....####.#Hero Dig Drain Gem (1832) {#.{#{#....###### #.#~|~jk1#..#{#{#....##.#ŋ   gargoyle.).#..#'.#....##.#.#.#..#.#.#....##.#{#..#..#......##.# _Okay, then.You gain the combat prowess of a mighty hero. _The gargoyle barely misses you.Aiming: Corrosive Bolt~|~jkPress: ? - help, Shift-Dir - straight lineAim: a gargoyle, wielding a +0 mace (92% to hit)~|~jŋ  You gain the combat prowess of a mighty hero. _The gargoyle barely misses you.  Aiming: Corrosive Bolt  Press: ? - help, Shift-Dir - straight lineAim: a gargoyle, wielding a +0 mace (92% to hit)  The bolt of acid hits the gargoyle but does no damage.~|~jw  The gargoyle hurls a stone arrow at you.~|~j>b..##{{.#.~|~j 30-------====5.0 (11~|~j~|~j/ _The stone arrow hits you!~|~j  ~|~j  You shoot a sling bullet. The sling bullet hits the gargoyle!~|~je {{..#..{The gargoyle is severely damaged.~|~jCf===-60~|~jj~|~jkU _The gargoyle barely misses you.|~j9 |~j:)You shoot a sling bullet. The sling bullet hits the gargoyle!  You destroy the gargoyle!|~j?(|~jf,o|~j'{..{o   orc'|~j4 *ealth: 31/65 -------23-|~j7.2 (1.2Gem (1829)  _Okawaru is honoured by your kill.|~j|~jxi _Your life force feels restored.|~j )You shoot a sling bullet. The sling bullet hits the orc!  You kill the orc!|~j(|~jw*l|~j<..{|~jS.l   iguana{.#'{|~jm,80|~j:8|~j|~j  |~j!B_Okawaru accepts your kill.|~jl' |~jmc You shoot a sling bullet. The sling bullet hits the iguana!|~j8 {|~j'Z..#'.The iguana is almost dead.|~jx-9.3 (1.1|~j:7|~j|~j |~j%._You block the iguana's attack.|~j )You shoot a sling bullet. The sling bullet hits the iguana!  You kill the iguana!|~jY (|~jJ *o|~j .{{..o   orc priest|~j= 24200.46|~j " |~j#  |~j$ B_Okawaru accepts your kill.|~j )You shoot a sling bullet. The sling bullet hits the orc priest!!  You kill the orc priest!|~jD(|~jNZ{..{|~jS@agic: 12/13|~jSv==51.54|~j[|~j^P _Okawaru accepts your kill.|~j\8####..#####.....######.#|~j..........#......#........#####......###..########.# #.#....!<#..#.# #.# #.#>.....#..#|~jt.# #.# #........#..#.'. #.# ###...##.#..#.#.ß #.# ### #..###.#..#..#... #.###@###.## #.#).#..## #'###..#.#.#..# #.#..# ..##..####..####.###### ..##{##..##.............#|~j #..##.#...<.....####.# {#.{#.#....###### #.# #..#.#.#....# #.# .).#..#'.#....#|~j #.#.#.#..#.#.#....# #.#|~j53.{|~jA #..|~jm}---20Gem (1823) |~j|~j |~j _Items here: )))))) [[[ †††.|~j2|~j$Pick up what? 13/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 dagger  b - a +0 dagger  |~jo 3c - a +0 mace  d - a +0 morningstar  e - a +2 sling of flaming  f - a +3 mace of draining Armour (select all with [)g - a +0 leather armour  h - a +0 robe  i - a +1 robe Carrion an iguana corpse a kobold corpse an orc corpse [Up|Down] select|~jf! [Esc] exit Letters toggle [.|Space] toggle selected[top]|~j |~j  e + a +2 sling of flaming[Enter] accept (1 chosen)|~j}G A-|~jb|~j|~j$|~j$`###....###..#####.....######.#gmalak the Skirmisher |~joh..##..................#......#Formicid of Okawaru **.... |~j...##........#####......###..#Health: 32/65 ===========------------- |~jLW....########.# #.#....!<#..#|~juMagic: 12/13 ======================-- |~j.....# #.# #.#>.....#..#AC: 9|~jStr: 13 .....# #.# #........#..#EV: 20|~j"Int: 10 .....'. #.# ###...##.#..#SH: 7Dex: 20 |~j.....#.ß #.# ### #..###.#..#|~j)0XL: 10 Next: 25% Place: Dungeon:7 .....#... #.###@###.## #.#).#|~jNoise: ---------  Time: 7202.5 (0.0) ....## #'###..#.#.#..# #.#..#k) +8 sling of Kiwinoush {heavy, rN+} |~jC...## #.{##..####..####.###### Cast: Jinxbite |~j/..## #..##..##.............# Hero Gem (1823) #.{##.#...<.....####.#|~jk#..#.#....###### #.##..#.#.#....##.#.).#..#'.#....#|~jN#.#.#.#..#.#.#....##.# _Okawaru accepts your kill.You shoot a sling bullet. The sling bullet hits the orc priest!!  You kill the orc priest! |~j_Okawaru accepts your kill. _Items here: )))))) [[[ †††.  Okay, then.|~j%|~j|~j.|~j 3. _|~j"|~j"|~jk$|~j(|~j!)>3=|~jc-W2 _|~j/|~j0B1|~j3|~j8;|~j;,0|~j]<|~jD|~jyH|~j Ig4=19|~jJ|~jO|~jOB8|~jUQ|~j U|~jUq3==7|~j\|~jk4 _Magic restored.|~j=lT56|~jn|~jqX5|~js|~j|wX4|~jvy|~j||~jK}U==3|~j~|~j|~jx6=2|~jY|~j̈|~j^B1|~jɊ|~jw|~jB0|~j7|~j-|~jߢg7=09|~j|~j|~jB8|~j |~jJ|~j߳B7|~j!|~jA|~jԿx8=6|~j|~j#|~jt166Gem (1805) |~j[|~j@o _You feel like a meek peon again.|~jB4|~j|~j |~jB3|~j |~j|9=2|~je|~j|~jzB1|~j|~jj  You sense a monster nearby.|~jr[...{{{|~jY25.5 (23.0).|~jI0 _|~j|~j|~j3|~jԞ|~j]|~jW40799|~jԥ|~j|~j'B8|~j|~j|~j B7|~j|~j|~jx1=6|~j|~j|~jԻB5|~j|~jj  You sense a monster nearby.|~jef{{..#{|~j/231.5 (6.0)|~jI4 _|~j|~j|~jW|~j#X|~jY|~j6dX3|~je|~jsi|~ji62=|~jj02|~jk|~jTo|~joB1|~jq|~j`u|~juB0|~jiw|~j{|~jn{$3|~j{189|~jz}|~j|~jAB8|~j |~j |~j]B7|~j-|~j|~j4x4=6|~j|~j|~j B5|~j|~j?|~jB4|~jc|~j|~jL,3|~j|~j|~j|~j_#5|~jC=2|~jL|~jR|~jB1|~ji|~jò|~j"B0|~j|~jY6798|~jX7|~ju|~j|~jZ947=|~j:6|~je|~j.|~jB5|~jG|~j|~jwB4|~j|~jX3|~jH|~j|~j %8|~jM=2|~j|~j)|~jyB1|~jN|~j||~jB0|~j|~j|~jC|~jj9=69|~j?|~j|~jB8|~j|~j5|~jB7|~j6|~j |~j! q50=6|~j|~j|~jlB5|~jZ|~j|~jB4|~j|~j |~j$!B3|~j"|~j'|~jg'`12|~jP)|~j,|~j,B1|~jv.|~j2X0|~j3|~j6|~j\7q2=59|~j9|~j<|~j;=B8|~j?|~jA|~jBB7|~jF|~jK3=6|~jM|~jNQX5|~jS|~jV|~j:WB4|~jY|~j\j  You sense a monster nearby.|~jb{ .{{#.#{|~jfY72.5 (41.0).|~jgI3 _|~jk|~jm|~j) |~j |~ju |~j `42|~j ,|~j; X1|~j |~ju X0|~j |~j |~j q5=49|~j |~jw |~j6 B8|~j |~j |~j B7|~j" |~j |~jf p6=6|~j |~j |~j  You encounter an orc wizard. It is wielding a +0 spear.|~j o{o   orc wizard (polearm, wandering).#.#.|~jD |~j 9.5 (7.0).80.5 (85 _|~j |~j$ |~j3     <#..#  #.# #.#>  #.#   #.# |~jdž  #.# ###   #.###@###.## #.#).#  #.#.#..#   #..##..####  #..##  #..#<   #.#  |~j h #.#  .) #.#   #.# |~j}    <#..# |~jm #.# #.#>  #.#   #.#   #.# ###   #.###@###.## #.#).#  #.#.#..#   #..##..####|~j2~  #..##  #..#<  #.#    .)   |~j4&|~j&|~j8+|~j-b _An orc wizard is nearby!|~j` )))You shoot a sling bullet.|~jB/ .|~j.oo)  The sling bullet closely misses the orc wizard.|~jC *|~jRB*The orc wizard casts a spell at you.|~j~@{.|~j~ .|~j'e2-===1.9 (1.4|~j:4|~j|~j\. _The magic dart hits you.|~jK )))You shoot a sling bullet.|~j[8o.|~jq/  |~jqV.  The sling bullet barely misses the orc wizard.|~jbs@1--|~j|t[3.33|~j|~jH _The orc wizard hits you from afar with a +0 spear.|~j! .  You shoot a sling bullet. The sling bullet hits the orc wizard!  You kill the orc wizard!|~j% A)|~j B.)|~jX 64.5 (1.21 _Okawaru accepts your kill.|~j |~j |~j  |~j a_Your Translocations skill increases to level 5!|~j93|~j%@|~jAH _No target in view!|~jd|~j|~j|~j_|~jn_0 _|~jb|~jq2=39|~j&|~j|~jB8|~j=|~j |~jtB7|~j|~ja |~j Z3=6|~j |~j4|~j|~jB5|~j"|~j|~jB4|~j|~j!|~j-"B3|~j}$|~j'|~j3(&4|~j(:2|~j;+|~jb.|~j.B1|~j0|~jL4|~j4B0|~j6|~j?:|~j2>  You encounter a gargoyle. It is wielding a +0 mace.|~jD55=|~j E---ŋ{ŋ   gargoyle (wandering)|~j*KC95.5 (11.0).|~j~K|~j L---6.5 (1229 _|~jLQ|~jX\|~j |~j< |~j\ |~j F _Unknown command.|~j|~jV{ Ability - do what?CostFailure |~j f - DigInstant, Drain0% g - Shaft SelfDelay0%  Invocations -X - Renounce ReligionNone0%  a - Heroism2 MP, Piety-|~j o0% [?] toggle between ability selection and description.|~j\|~j|~jE###....###..#####.....######.#gmalak the Skirmisher ..##..................#......#Formicid of Okawaru **.... ...##........#####......###..#Health: 55/65 ====================---- ....########.# #.#....!<#..#Magic: 13/13 ======================== .....# #.# #.#>.....#..#|~jAC: 9Str: 13 .....# #.# #........#..#EV: 16Int: 10 .....'. #.# ###...##.#..#SH: 6Dex: 20 .....#.ß #.# ### #..###.#..#XL: 10 Next: 26% Place: Dungeon:7 .....#... #.###@###.## #.#).#Noise: ---------  Time: 7296.5 (0.0) ....## #'###..#.#.#..# #.#..#k) +8 sling of Kiwinoush {heavy, rN+} ...## #..##.)####..####.###### Cast: Jinxbite ..## #..##ŋ.##.............# Gem (1729) |~j#..##.#...<.....####.##..#.#....###### #.# ŋ   gargoyle (wandering)#..#.#.#....##.#.).#..#'.#....##.#.#.#..#.#.#....##.#You kill the orc wizard! _Okawaru accepts your kill. _Your Translocations skill increases to level 5! _No target in view! _You encounter a gargoyle. It is wielding a +0 mace. _Unknown command.|~j*|~j8ŋ.|~j|~jU.1----2077.5 (1|~jSHero Gem (1728) |~j|~j |~jg_You gain the combat prowess of a mighty hero.|~j1|~jY3Evoke which item? Wands  a - a wand of flame (14)b - a wand of acid (5)  c - a wand of iceblast (4) |~j3 e - a wand of charming (3) [!] read|quaff|evoke[?] describe selected|~j1|~jȶ|~j###....###..#####.....######.#gmalak the Skirmisher ..##..................#......#Formicid of Okawaru *..... ...##........#####......###..#Health: 55/65 ====================---- |~j....########.# #.#....!<#..#Magic: 11/13 ====================---- .....# #.# #.#>.....#..#AC: 9Str: 13 .....# #.# #........#..#EV: 20Int: 10 .....'. #.# ###...##.#..#SH: 7Dex: 20 .....#.ß #.# ### #..###.#..#|~jXL: 10 Next: 26% Place: Dungeon:7 .....#... #.###@###.## #.#).#Noise: ---------  Time: 7297.5 (0.0) ....## #'###..#.#.#..# #.#..#k) +8 sling of Kiwinoush {heavy, rN+} ...## #..##ŋ)####..####.###### Cast: Jinxbite ..## #..##..##.............# Hero Gem (1728) #..##.#...<.....####.#|~j2#..#.#....###### #.# ŋ   gargoyle (wandering)#..#.#.#....##.#.).#..#'.#....##.#.#.#..#.#.#....##.# _Okawaru accepts your kill. _Your Translocations skill increases to level 5! _No target in view! _You encounter a gargoyle. It is wielding a +0 mace. _Unknown command. _You gain the combat prowess of a mighty hero.|~j$|~jj###....###..#####.....######.#  gmalak the Skirmisher ..##..................#......#  Formicid of Okawaru *..... ...##........#####......###..#  Health: 55/65 ====================---- ....########.# #.#....!<#..#  Magic: 11/13 ====================---- |~j.....# #.# #.#>.....#..#  AC: 9Str: 13 .....# #.# #........#..#  EV: 20Int: 10 .....'. #.# ###...##.#..#  SH: 7Dex: 20 .....#.ß #.# ### #..###.#..#  XL: 10 Next: 26% Place: Dungeon:7 |~j.....#... #.###@###.## #.#).#  Noise: ---------  Time: 7297.5 (0.0) ....## #'###..#*#.#..# #.#..#  k) +8 sling of Kiwinoush {heavy, rN+} |~ji...## #..##ŋ*####..####.######  Cast: Jinxbite ..## #..##..##.............#  Hero Gem (1728)  #..##.#...<.....####.#  #..#.#....###### #.#  ŋ   gargoyle (wandering) |~j#..#.#.#....# #.#  .).#..#'.#....# #.#  .#.#..#.#.#....# #.# _You encounter a gargoyle. It is wielding a +0 mace. _Unknown command. _You gain the combat prowess of a mighty hero.Aiming: Corrosive Bolt|~jaPress: ? - help, Shift-Dir - straight lineAim: a gargoyle, wielding a +0 mace (wandering, hasn't noticed you, 92% to hit)|~jy !###....###..#####.....######.#gmalak the Skirmisher ..##..................#......#Formicid of Okawaru *..... ...##........#####......###..#|~jNz Health: 55/65 ====================---- ....########.# #.#....!<#..#|~jz _Magic: 11/13 ====================---- .....# #.# #.#>.....#..#AC: 9Str: 13 |~j{ .....# #.# #........#..#EV: 20Int: 10 |~jP{ .....'. #.# ###...##.#..#SH: 7Dex: 20 |~j{ .....#.ß #.# ### #..###.#..#XL: 10 Next: 26% Place: Dungeon:7 |~jD| '.....#... #.###@###.## #.#).#Noise: ---------  Time: 7297.5 (0.0) |~j| ....## #'###..#*#.#..# #.#..#k) +8 sling of Kiwinoush {heavy, rN+} |~jo} ...## #..##**####..####.###### Cast: Jinxbite ..## #..##..##.............# Hero Gem (1728) #..##.#...<.....####.##..#.#....###### #.# ŋ   gargoyle (corroded)|~j~ #..#.#.#....##.#.).#..#'.#....##.#.#.#..#.#.#....##.# _Unknown command. _You gain the combat prowess of a mighty hero.|~j`~ Aiming: Corrosive BoltPress: ? - help, Shift-Dir - straight line|~j~ Aim: a gargoyle, wielding a +0 mace (wandering, hasn't noticed you, 92% to hit)The bolt of acid hits the gargoyle. The acid corrodes the gargoyle!|~jM ".ŋ|~j $.|~j ====8.5 (17|~jk |~jm N _You gain the combat prowess of a mighty hero. |~j  Aiming: Corrosive Bolt  Press: ? - help, Shift-Dir - straight lineAim: a gargoyle, wielding a +0 mace (wandering, hasn't noticed you, 92% to hit)The bolt of acid hits the gargoyle. The acid corrodes the gargoyle! _The gargoyle is lightly damaged.|~j;z ))You shoot a sling bullet.|~j~Hŋ)|~jͿ|~j6===-96|~j|~j`f _The sling bullet completely misses the gargoyle.|~j&  |~jIVYou shoot a sling bullet.  The sling bullet hits the gargoyle but does no damage.|~j~ E  The gargoyle is lightly damaged.|~j 37--------3005|~j. |~j ; _The gargoyle hits you with a +0 mace!|~jz  You shoot a sling bullet. The sling bullet hits the gargoyle.|~jY  The gargoyle is heavily damaged.|~jU|~j%  |~j:RThe gargoyle hurls a stone arrow at you.|~jE|~jSF0---------14|~jML|~j~M/ _The stone arrow hits you.|~jZ|~j|~j|~j |~j P_You are too injured to fight recklessly!|~j&' |~je You shoot a sling bullet. The sling bullet hits the gargoyle!|~j2* |~j*j The gargoyle is almost destroyed.|~j4+921------|~j+Y23|~j 1|~j2 |~j%35_The gargoyle hits you with a +0 mace!|~jlEb  You shoot a sling bullet. The sling bullet hits the gargoyle.|~j#p  The gargoyle is almost destroyed.|~j_2=---3|~j":2|~jN|~jY _The gargoyle completely misses you.|~j!R ( |~jzS .  You shoot a sling bullet. The sling bullet hits the gargoyle!  You destroy the gargoyle!|~jZ[ )|~j )|~j - *2==3741 _Okawaru is honoured by your kill.|~jr |~j l _Your Invocations skill increases to level 5!|~jJ3|~j |~j|~jX0|~jc!|~j!o3=19|~j5$|~j%(X8|~jz*|~j2|~j23U==7|~j6|~j+:|~j:\46|~j<|~jo@|~j@B5|~jC|~jF|~jFB4|~j3I|~jLn _You start resting.Magic restored.|~jlR(---|~jfX,11.5 (7|~j=Yd3==---2.5 (8|~jYA3 _|~j5^|~jh_|~jS|~jT|~jW|~j[|~j]n5=2|~j{^|~jb|~jbB1|~j4e|~ji|~jkiB0|~jk|~jo|~jo6===09|~jbr|~j|~jEB8|~j=|~jEk{7.5 (5{|~jR|~j|~j |~j\F_Key pressed, stopping explore.|~jS|~jxpGear: 13/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  k - the +8 sling of Kiwinoush (weapon) {heavy, rN+}  e - a +1 short sword of freezing|~j޹j - a +0 orcbow Missiles (go to first with ()  a - a throwing neth - 7 poisoned darts Armour (go to first with [)  b - a +0 pair of gloves (worn)  f - a +0 buckler (worn)  g - the +2 robe of Ashenzari's Fury (worn) {Harm rPois Int-3} |~j7FJewellery (go to first with "=)  d - a +4 ring of protection (worn)  i - an amulet of dissipation (worn)  l - a +5 ring of evasion (worn)c - a +6 ring of intelligence  m - a ring of flight|~jD|~j|~j###....###..#####.....######.#gmalak the Skirmisher ..##..................#......#Formicid of Okawaru **.... |~j...##........#####......###..#Health: 26/65 =========--------------- ....########.# #.#....!<#..#Magic: 13/13 ======================== .....# #.# #.#>.....#..#AC: 9Str: 13 .....# #.# #........#..#EV: 20Int: 10 .....'. {#.# ###...##.#..#SH: 7Dex: 20 |~j*H.....#.ß #.# ### #..###.#..#XL: 10 Next: 37% Place: Dungeon:7 .....#... #.###@###.## #.#).#Noise: ---------  Time: 7317.5 (0.0) ....## #'###..#)#.#..# #.#..#k) +8 sling of Kiwinoush {heavy, rN+} ...## #.{##.)####..####.###### Cast: Jinxbite |~jQ..## #..##..##.............# Hero Gem (1708) #..##.#...<.....####.##..#.#....###### #.##..#.#.#....##.#.).#..#'.#....##.#.#.#..#.#.#....##.#You destroy the gargoyle! _Okawaru is honoured by your kill. _Your Invocations skill increases to level 5! _You start resting. _Magic restored. _Key pressed, stopping explore.|~j(|~j[|~j@|~jj|~jE|~j~F|~jH|~j M|~jOI7 _|~j7Q|~jT|~jU?276|~jbU|~jW|~j[|~j \B5|~jb|~jg|~jNhB4|~jk|~jn|~j#oB3|~jTq|~jbu|~jux8=2|~j~x|~j|X1|~j~|~j́|~j#B0|~j|~j|~jJh9=699|~jt|~j|~j B8|~j|~jD|~jt166Gem (1697) |~jM|~jL$ |~jK_You feel like a meek peon again.|~j!y30=6|~jר|~j|~j,5|~jQ|~j|~j|~jB4|~j|~j̹|~jGB3|~j|~j:|~jf1=2|~j|~j|~jB1|~j-|~j|~jLB0|~j|~j=|~jU289|~j9|~j|~jhB8|~j|~j|~j]B7|~j|~ju|~jx3=6|~j|~j|~jDB5|~j|~j|~j-B4|~j|~j|~j{B3|~j|~jA |4=2|~jv|~jcX1|~j|~jX0|~j|~j'|~j(U579|~j*|~j/X8|~j1|~j5|~jN6B7|~jn8|~jx<|~j=x6=6|~j?|~jCX5|~jjF|~jJX4|~j'M|~jP|~j.QB3|~jW|~j[|~j(\f7=2|~j^|~jbX1|~jNe|~ji|~jiB0|~jk|~jo|~jpy8=69|~jWr|~ju|~j7vB8|~jx|~j|B7|~j/}|~j%|~j|~j8f9=6|~j|~j |~j|B5|~j|~j]|~jݕB4|~j|~jX3|~jS|~j|~j`U402|~j|~j|~jB1|~jZ|~jî|~j@B0|~j|~jj  You sense a monster nearby.|~j1= .{|~j066.5 (49.0)|~j!J59 _|~j|~jU|~j-3|~j/|~j4|~j8B8|~j:|~jw>X7|~jA|~j*E|~jFf2=6|~jN|~jQ|~jJRB5|~jU|~jY|~j ZB4|~jb\|~j`|~j`B3|~jB4|~j3A|~jH|~jB3|~j|~j |~ju p2=2|~jR |~jb|~jB1|~j|~j|~jbB0|~j|~j|~j4q3=19|~j#|~js&X8|~j/|~j1X7|~j*5|~j8|~jY9`46|~j@|~joEX5|~jG|~jyJ|~jKB4|~jM|~j!Q|~jQB3|~j9T|~jW|~jW65=|~jKX:2|~jZ|~jtc|~jcB1|~jf|~ji|~j jB0|~jul|~jOp|~jpq6=09|~js|~jw|~jxB8|~j]{|~j|~jsB7|~j|~j|~j~Z7=6|~j|~j"|~j|~jB5|~j_|~jX4|~j|~jX3|~j5|~j|~j8p8=2|~j|~jX1|~j|~j|~j5B0|~j|~j|~jb9599|~jW|~j: |~j0 B8|~j|~j |~j!B7|~j)|~j8W428.5 (62.|~j9|~jr@|~jNCT _Key pressed, stopping explore.|~jY|~j Z|~jk|~jnH _No target in view!|~jT|~j|~jI|~j|~jVx60=6 _|~j±|~j{|~j B5|~jp|~j|~jB4|~j O31=21028987|~j |~j>|~j|~ji3=6|~jx|~ji|~jB5|~j*|~jJ|~jB4|~jc|~jB#|~j#B3|~j*|~j>.|~j.p4=2|~j0|~j4|~jv5B1|~j7|~j;|~j(<B0|~j>|~jB|~j8Cq5=79|~jE|~jQL1 _HP restored.|~jP|~jiPB8|~jW|~j=[<  You see here a +0 mace.|~j _|~j_I7 _|~jb|~jd$  Things that are here:|~jgi  a +0 spear; a +0 robe; an orc corpse|~jbi|~jiI6 _|~juk|~jem|~jo|~jYpT=5|~j&r|~js|~jmv|~jvB4|~jxx|~j_{|~j||~j"}B3|~j~|~j|~jv|~jB2|~j'|~j@  There is an open door here.|~j  You encounter a two-headed ogre. It is wielding a +0 giant club and a +0 giantspiked club.|~j........'. #.# ###...##.#..#......#.ß #.# ### #..###.#..#.....#... #.###)###.## #.#).#...## #'###..#)#.#..# #.#..#.## #..##.)####..####.##### #..##..##............ #..##.#...<.....#### |~j#..#.#....###### # #..#@#.#....# # .).#..#'.#....# # .#.#..#.#.#....# # {#..#..#......# #O..#..##....#.# #|~j*.#.#..##.....#.# # O   two-headed ogre (wandering)..#..##......#.# # ##'###..#.#....# # .. #....#....# #|~jœN53.5 (25.|~j XO|~jf4.5 (261|~j|~jy< _The two-headed ogre leaves your sight.|~j3|~j4|~j8|~j\:H _No target in view!|~j] |~jK^ |~jd_ |~jc |~jxf q  A two-headed ogre comes into view.|~j .# #.# #........#...'. #.# ###...##.#...#.ß #.# ### #..###.#....#... #.###)###.## #.#)...## #'###..#)#.#..# #.#....##)####..####.### #.....##..##...........#.#...<.....## #@.#.#....######  #..#.#.#....#  .).#..#'.#....# ..#.#..#.#.#....# .O#..#..#......#...#..##....#.# O   two-headed ogre (wandering) .#.#..##.....#.# .|~j -.#..##......#.###'###..#.#....#0.0)O.{O===5.5 (10 _The two-headed ogre shouts in stereo!|~j!'. #.# ###...##.#..##.ß{ #.# ### #..###.#..#|~j31#... #.###)###.## #.#).### #'###..#)#.#..# #.#..#|~j## #..##.)####..####.###### .##............ |~j8#...<.....####|~j9.#....###### #..#@#.#....# #|~j.).#..#'.#....# #|~j..#O#..#.#.#....# #|~j..#..#..#......# #.#...#..##....#.#|~j/ #|~j+.#..##.....#.# #|~j..#..##......#.# # |~jk##'###..#.#....# #|~j+ .. #....#....# #|~j|D |~j8{|~jo'---|~jD669|~j'|~j'-|~jq}|~j~&#.ß{ #.# ### #..###.#..# #... #.###)###.## #.#).# ## #'###..#)#.#..# #.#..# |~j ## #..##.)####..####.###### .##............. #..##.#...<.....#####.#....###### #.#..#.#.#....# #..){#..#@.#....# |~j#...#O#..#.#.#....# #.|~jy..#..#......# #.|~jـ.#...#..##....#.# #.|~j;8.#..##.....#.# #...#..##......#.# #.|~j݁Q##'###..#.#....# #... #....#....# #. |~jk... #.####.>.## #.|~j {|~jD&.|~jf---78|~j|~j|~jKQ _There is an open door here.|~jL #... #.###)###.## #.#).# ## #'###..#)#.#..# #.#..# ## #..##.)####..####.######## ..##............. |~j6M V#..##.#...<.....####.#.#....###### #.##{.#.#.#....# #.#.).#..#'.#....# #.#..#O#..#.#@#....# #.#..#..#......# #.#.#...#..##....#.# #.##..##.....#.# #.#..#..##......#.# #.#|~jM ##'###..#.#....# #.#.. #....#....# #.# .. #.####.>.## #.# ⌠.{|~j,N { #.# #.### #.#|~jT B.{|~jT g87 _|~jX |~jNZ |~j(   |~j( Casting: Jinxbite (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|~j)= |~j= K Your spells (cast)TypeFailure Level  a + JinxbiteHexes8% 2 b - Sigil of BindingHexes16%3 |~j>  d - Dimensional Bullseye Hexes/Translocation 45% 4 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit|~jWH|~jM|~jxR$|~jR......#... #.###)###.## #.#).#gmalak the Skirmisher |~jiS.....## #'###..#)#.#..# #.#..#Formicid of Okawaru **.... |~jNV....## #..##.)####..####.###### Health: 65/65 ======================== ...## #..##..##.............# Magic: 13/13 ========================#..##.#...<.....####.# AC: 9Str: 13#..#.#....###### #.# EV: 16Int: 10#.{#.#.#....##.# SH: 6Dex: 20.).#..#'.#....##.# XL: 10 Next: 37% Place: Dungeon:7..#O#..#.#@#....##.# Noise: ---------  Time: 7458.5 (0.0)..#..#..#......##.# k) +8 sling of Kiwinoush {heavy, rN+} .#|~jV...#..##....#.##.# Cast: Jinxbite.#.#..##.....#.##.# Gem (1567) ..#..##......#.##.###'###..#.#....##.# .. #....#....##.#  ..#.####.>.###.#  ⌠.{{ #.# #.####.#  _No target in view!  A two-headed ogre comes into view. _The two-headed ogre shouts in stereo! _There is an open door here.  Casting: Jinxbite (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|~jW|~j^$|~j0_......#... #.###)###.## #.#).#gmalak the Skirmisher |~j_.....## #'###..#)#.#..# #.#..#|~j_3Formicid of Okawaru **.... |~j;`....## #..##.)####..####.###### Health: 65/65 ======================== |~jay...## #..##..##.............# Magic: 13/13 ========================#..##.#...<.....####.# AC: 9Str: 13#..#.#....###### #.# EV: 16Int: 10#.{#.#.#....##.# SH: 6Dex: 20.).#..#'.#....##.# XL: 10 Next: 37% Place: Dungeon:7..#O#..#.#@#....#|~ja#.# Noise: ---------  Time: 7458.5 (0.0)..#..#..#......##.# k) +8 sling of Kiwinoush {heavy, rN+} .#...#..##....#.##.# Cast: Jinxbite.#.#..##.....#.##.# Gem (1567) ..#..##......#.##.#|~jkb##'###..#.#....##.# .. #....#....##.#  ..#.####.>.###.#  ⌠.{|~jb{ #.# #.####.#  _No target in view!  A two-headed ogre comes into view. _The two-headed ogre shouts in stereo! _There is an open door here.  Casting: Jinxbite (safe; 8% risk of failure)  |~jc\Confirm with . or Enter, or press ? or * to list all spells.|~jg |~j;hJ Okay, then.|~jli|~j4n|~jq. _|~j ## #'###..#)#.#..# #.#..# ## #..##.)####..####.######## ##..##.............#  #..##.#...<.....####.# |~j #.#....###### #.# #.{#.#.#....# #.# .).#..#'.#....# #.# ..#O#..#.#.#....# #.# ..#..#.@....# #.# .#...#..##....#.# #.# #..##.....#.# #.# ..#..##......#.# #.# ##'###..#.#|~jؒ G.. #....#....# #.# . #.####.>.## #.#{{ #.# #.### #.# .  #.# #.# #.#|~j 2O|~jə .O   two-headed ogre|~j l9.5 (16 _|~j |~j |~jI   Casting: Jinxbite (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|~j |~j|~j~J.O|~jG=^^|~j0------==605|~j|~j< _You inscribe a pair of binding sigils.|~j9  Casting: Sigil of Binding (dangerous; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|~j.|~jJ c .O.|~j"K W.  Your binding sigils disappear.|~jFa @^^|~jWc o7/13 ------------1|~jc :4|~jt |~j{ < _You inscribe a pair of binding sigils.|~j? ## #..##.)####..####.###### .## ##..##.............#  #..##.#...<.....####.# |~j .#....###### #.# #..#.#.#....# #.# .).#..#O.#....# #.# ..#O#..#.#.#....# #.# ..#..#...^..# #.# .#...#..##.^@.#.# |~jG #.# #..##.....#.# #.# ..#..##......#.# #.# ##'###..#.#....# |~j #.# .. #....#.... #.####.>.## #.# {{ #.# #.### |~j  #.# #.#  { {|~j Q'O|~j4 |~j /--2|~j :3|~j3 |~j |~jF## #..##..##............. #..##.#...<.....####|~j #..#.#....###### #..#.#. .).#..#'...#O#..#.#O ..#..#..#...^..#.#...#..##.^..#.# .#.#..##....#..##.##'###..#.#....|~j} .. #....#....# #.####.>.## {{ #.# #.###   { { |~j]# ####'######|~jP.O|~j|~j{--32|~j|~jM|~j7 #..##.#...<.....####.# #..#.#....###### #.##..#.#.#....# #.#.).#..#'.#....# #.#..#O#..#.#.#....#|~j3 #.# ..#..#..#.O.^..# #.##.#.^..#.# #.# .#....#.# #.# ..#.# #.# ##'###..#.#....# #.# .. #....#....# #.# . #.####.>.## #.# .{{ #.# #.###|~j3 #.# . #.# #.#  #.# # { { #.# #.# #.# ## ####'###.# #.##### #.# .## #........####'#...# #.#.O|~jX@(bound)|~j`41|~ja|~ji _The two-headed ogre moves over the binding sigil and is bound in place!|~jY.#....###### #.# #..#.#.#....# #.# .).#..#'.#....# #.# |~jRZ..#O#..#.#.#....# #.# ..#..#...^..# #.# .#...#..##.O..#.# #.# #..##.....#.# #.# ..#..##......#.# #.# ##'###..#.#@...# |~jZ#.# .. #....#....# #.# |~j[4 #.####.>.## #.# {{ #.# #.### #.#  #.# #.#  { { #.# #.# #.# ####'###.# #.#####|~j|[#........####'#... .....#..........#|~j)b------50|~je|~jf|~j/#..# .).#..#'#..#O#..#.#.#.... ..#..#..#...^..|~j0 .#...#..##.O..# .#.#..##.....#.#.#..##......#.###'###..#.#... .. #... #.####.>.# {{ #.# #.###   { { |~j0U# ####'###### ## #........####'#... .# .....#..........# ##..## ..|~j6|~j68==659|~jy:|~j <|~j(sF.).#..#'|~js..#O#..#.#.#.... ..#..#..#...^.#...#..##.O..#.# .#.#..##.....#.#.#..##......#.##'###..#.#... .. #... #.####@>.## {|~jctY{ #.# #.###   { { # ####'###### ## #........####'#... .# .....#..........# ##..## .. ...# ###|~jy|~j.## {|~j{ #.# #@###   { { # ####'###### ## #........####'#... .# .....#..........# ##..## .. ...# ### #### ########'#|~j v87|~j |~j |~j 0 ..#..#..#...^.#...#..##.O..#.# .#.#..##.....#..#..##.|~j [##'###..#.#....# .. #....#....# #.####.>.## {{ #.# #.###   { { # ####'###### #|~j$ # #........####'#... .# .....#..........# ##..## .. ...# ### #### ########'#. #.|~j Q.O|~j >swift|~j* `96|~jR |~ju B _The two-headed ogre's lost momentum returns!|~j@ )|~j)))) You shoot a sling bullet.  The sling bullet hits the two-headed ogre!|~j M.O|~ji O.O|~j,...|~jy=====71.0 (1.55|~j|~j|~j |~jed_The two-headed ogre is moderately wounded.|~j5 O )))|~j `You shoot a sling bullet.  The sling bullet hits the two-headed ogre!|~jh M.O|~jk O.O|~jqq .|~jr g2.3 (1.34|~jv |~jy g _The two-headed ogre is heavily wounded.|~j/C )|~j`You shoot a sling bullet.  The sling bullet hits the two-headed ogre.|~j{Q.O|~jvv  The two-headed ogre is heavily wounded.|~jg3.8 (1.52|~jv _The two-headed ogre closely misses you. You block the two-headed ogre's attack.|~jM  You shoot a sling bullet.  The sling bullet hits the two-headed ogre!|~j\w  The two-headed ogre is severely wounded.|~jJ]9==5.31|~j`|~ja} _The two-headed ogre misses you. You block the two-headed ogre's attack.|~jI `M. |~j _The two-headed ogre misses you. You block the two-headed ogre's attack.  You shoot a sling bullet.  The sling bullet hits the two-headed ogre!  You kill the two-headed ogre!|~j (|~jMc *)|~jf 4=-586.5 (1.249|~j5i |~j k  |~jmk [_Okawaru is honoured by your kill.|~j|2M..#O#..#.#.#.. ..#..#..#......#.#...#..##....#.#.#..##...|~j43-..#..##......#.###'###..#.#....#.. #....#....# #.####.>.## {{## { {   ####'###.# #.#### ## #........####'#...#|~j3-#.###'#.|~j(8|~j8p---708|~j;|~j/>$  Things that are here:|~j? _a +0 giant club; a +0 giant spiked club; a two-headed ogre corpse|~j7 |~ji8 |~j9 |~j; |~j&? _7 _|~jA |~jA B6|~jrB |~jE |~j~E \-5|~jF |~jiI |~jI w10/14==4|~jJ |~j@M |~jM B3|~jN |~jQ |~j{Q B2|~jwR |~jT |~jU B1|~jU |~j,X |~jX U==0|~jY |~j[ |~j\ C39|~j] |~j(_ |~j_ B8|~j` |~jc |~jc p1=7|~jd |~jf |~jg B6|~jh |~jxj |~jj B5|~jk |~jm |~j=n B4|~jXo |~jq |~j#r T=3|~j's |~ju |~jwu B2|~jNw |~jx |~j@y B1|~j_z |~j~| |~j| B0|~j} |~j4 |~j r2==29|~j |~jr |~jу B8|~j |~j |~ja B7|~jC |~j9 |~j :6|~jH |~j |~j@ U==5|~jC |~j |~j B4|~jϔ |~jv |~jї B3|~jɘ |~j8 |~j [3==2|~j |~j |~jY |~j B1|~j |~j |~j B0|~jH |~j` |~j C19|~j# |~j |~j U==8|~j6 |~jg |~jƴ B7|~j |~j |~jR B6|~j |~jb |~j q4==5|~jҼ |~j> |~j X4|~j |~j |~j |~j B3|~j |~j |~jt |~j B2|~j, |~j |~j |~j} U==1|~j |~j |~jo |~j B0|~j |~j |~jV |~j C09|~j |~j |~j |~j B8|~j |~j |~j |~ju B7|~j |~j |~jM l  You encounter a steam dragon.|~j .......#.ß{ #.# ### #..###.#..# .......#... #.###)###.## #.#).# ......## #'###..#)#.#..# #.#..# |~jJ .....## #..##.)####..####.##### ....## #..##..##............. #..##.#...<.....####. #..#.#....###### #. #..#.#.#....# #. .).#..#@.#....# #.---|~j% ..#O#..#.#.#....# #. ..#..#..#......# #. .#...#..##....#.# #. .#.#.D##.....#.# #. ..#..##......#.# #. D   steam dragon (wandering) ##'###..#.#....# #. .. #....#....# #. ... #.####.>.## #.|~j 518.5 (41.0)DDcatching breath)|~jB ****The steam dragon breathes steam at you.|~j. @§#§§#..##.D##..##'##..|~j$ =====9.5 (426|~j |~j p _The ball of steam misses you. The steam dragon leaves your sight.|~j  |~jݤ C_There is an open door here.|~j|~j|~j|~j |~jX_You are in a cloud of steam!|~jE #... #.###)###.## #.#).# |~jF ## #'###..#)#.#..# #.#..# ## #..##.)####..####.######## ..##............. #..##.#...<.....####.#.#....###### #.##..#.#.#....# #.#.).#..#§.#....# #.#|~jG ..#O#..#§#@#....# #.#..#§§#......# #.#.#...#..##....#.# #.##.D##.....#.# #.#|~jgG ..#..##......#.# #.###'###..#.#....# #.#.. #....#....# #.# ..|~jG y #.####.>.## #.# ⌠.{{ #.# #)### #.#|~jqN 8{|~jO u-----20.5 (1.0)5 |~jO _|~j2T |~j"U |~jS ## #'###..#)#.#..# #.#..# ## #..##.)####..####.######## ##..##.............#  #..##.#...<.....####.# |~jT "#.#....###### #.# #..#.#.#....# #.# .).#..#§.#....# #.# ..#O#..#§#.#....# #.# ..#§§#.@....# #.# .#...#.{##....#.# |~jU #.# #.D##.....#.# #.# ..#..##......#.# #.# ##'###..#.#... #....#....# #.# .|~jpU k #.####.>.## #.#{{ #.# #)### #.# .  #.# #.# #.#|~j\ E{.|~j ] ~-----14|~j9a |~jb |~j/2,## #..##.)####..####.###### .## ##..##.............#  #..##.#...<.....####.# .#....###### #.# |~j2z#..#.#.#....# #.# .).#..#§.#....# #.# ..#O#..#§#.#....# #.# ..#§{#......# #.# .#...#..##..@.#.# #.# |~j3#.D##.....#.# #.# ..#..##......#.# #.# ##'###..#.#....# #.# .. #....#.... #.####.>.## {{ #.# #)###  |~j4#.# #.#  { {|~j!:H{§|~j:`23|~j;>|~j!@|~jx## .##.............#  |~jQ#...<.....####.# .#....###### #.# #..#.#.#....# #.# .).#..#§.#....# #.# ..#O#..#{#.#....# #.# ..#§§#......# #.# |~jNB.#...#..##....#.# #.# #.D##....@#.# #.# ..#..##......#.# #.# ##'###..#.#....# #.# .. #....#....# #.#  #.####.>.##{ #.# #)###  #.# #.# |~j!{ { #.# #.#####'###.# #.#####|~j0D|~jS..#..#§§|~j§#§D   steam dragon|~j_`32|~jf|~j|~j{ 'DYou beckon some vexing sprites to accompany your attacks.|~jw..#..#.'.|~jE`2----==4|~jdWill/2 Jinx Gem (1501) |~j7|~j5; _You feel your willpower being sapped.|~j*& |~j)) You shoot a sling bullet. The sling bullet hits the steam dragon!|~j= ..(catching breath)The steam dragon is heavily wounded.|~j^@ ***  The steam dragon breathes steam at you.|~j[.....§§§|~j8.§@D   steam dragon|~j=====5.8 (1.30|~j|~jrS _The ball of steam misses you.|~jL8 b )) |~j8 WYou shoot a sling bullet. The sling bullet hits the steam dragon.|~j7 6 §.|~j (catching breath)The steam dragon is severely wounded.You are engulfed in a cloud of scalding steam.|~j 9 ***|~jo [  The steam dragon breathes steam at you.|~juB G.D|~jH ..##.#..#..#.#..#.#.#..#'.#...#.§.§§.@D   steam dragon (catching breath)|~jI 47-------7.2 (1.4499|~jtM |~jTO 1 _The ball of steam hits you!|~j6 )You shoot a sling bullet.  The sling bullet hits the steam dragon but does no damage.|~jd:*|~j§DYou shoot a sling bullet.  The sling bullet hits the steam dragon but does no damage.  The steam dragon is severely wounded. |~j A giggling sprite leaps out and makes the steam dragon trip over its own  talons.  The steam dragon is almost dead.|~jT..##.#..#..#.#..#.#.#..#'.#..|~j.#.§.§.§D§ , very d…)|~j40----------===--8.4 (1.28|~jK|~j' |~j6_You are engulfed in a cloud of scalding steam.|~j/ .  |~jYou shoot a sling bullet. The sling bullet hits the steam dragon.  You kill the steam dragon!|~j{(|~j|~j1=------63--9.66|~j|~j8 |~jB_Okawaru accepts your kill.|~j_G[ #..##.#...<.....####.#|~jHA #..#.#....###### #.##..#.#.#....# #.#.).#..#'.#....# #.#..#O#..#§#.#....#|~jH. #.# ..#..#§§#.§.§..# #.##...#..##.§.§#.# #.#|~jHj .#.#.D##.....#.# #.# ..#..##....@.#.# #.#|~jqI ##'###..#.#....# #.# .. #....#....# #.# |~jI7#.####.>.## #.# {{ #.# #)###|~jDJj #.# #.# #.#  #.#{ { #.# #.#|~jJU #.# # ####'###.# #.##### #.# ## #........####'#...# #.#|~j]S#.#....#.#....##....#|~jSA.....§§.§.§§|~jTf3==---300|~jLU:5|~jZ|~j\|~j@ |~j |~j޷ |~j8 |~j? eGem (1494) |~j { _The sprites lose interest in your situation.|~j^ B3|~ji |~j |~jQ f2=2|~j |~j |~j. U==1|~j |~j |~jE B0|~jH |~j |~j U389|~j |~jK |~j ~4==Gem (1488) |~j |~j  |~j h_You feel your willpower return.|~jO B7|~jx |~jt |~j x4=6|~j: |~j |~jb B5|~jN |~j k==4|~j |~j |~j- B3|~jN |~j |~jV f5=2|~j |~j |~j B1|~jt |~j X0|~jK |~j  |~jo U679|~j |~j |~jx B8|~jO |~j1 X7|~j |~jl |~j s47=6|~j |~j[ |~j B5|~j |~j B4|~j |~j n3|~j8 |~j |~j r8=2|~j8 |~j" |~j# B1|~j2$ |~j& |~j& B0|~j( |~j* |~j* q9=69|~j,, |~j/ |~ji/ B8|~jM1 |~j3 |~j3 B7|~j4 |~j 7 |~jl7 q50=6|~j8 |~j0; |~j; B5|~j{= |~j? |~jP@ B4|~jlA |~jbD X3|~jAE |~j H |~joH `12|~jI |~jK |~j-L B1|~jKM |~jO |~jZP B0|~jQ |~jT |~j~T q2=59|~jzU |~jX X8|~jY |~j4\ |~j\ B7|~j] |~j` |~jx` p3=6|~ja |~jd X5|~jUe |~jh |~jeh B4|~jwi |~jHl |~jl B3|~jm |~j3p |~jp `42|~jq |~js |~jYt B1|~ju |~jx |~j}x B0|~jy |~j{ |~jN| 65=|~j| ;49|~j} |~j |~ja B8|~jn |~j |~j~ B7|~j |~j |~jI Z6=6|~j |~j |~j |~jo B5|~j |~jݓ |~j B4|~j_ |~ju |~jԗ B3|~j |~j |~j) p7=2|~jA |~j |~j B1|~j6 |~jw |~jף B0|~j |~jX |~jۧ q8=39|~j( |~j |~j B8|~j |~j1 |~j B7|~j |~jٸ |~j8 `96|~jS |~jN |~j B5|~jD U4360=210|~j, |~j |~jC q1=29|~j |~j X8|~j |~j |~j B7|~j |~jG |~j `26|~jU |~j |~j B5|~js |~j |~jR B4|~jc |~j |~jT B3|~j^ |~j |~ji p3=2|~j |~jz |~j B1|~j |~j |~j B0|~j |~jm |~j q4=19|~j |~j |~j@ B8|~j] |~j |~jA B7|~jZ |~j| |~j Z5=6|~j: |~j |~jC |~jP |~j B5|~j |~j |~jk |~j B4|~j |~j |~j |~j# j  A bullfrog comes into view.|~j) .....## #'###..#)#.#..# #.#. ....## #..##.)####..####.###### ...## #F.##..##.............# |~jd* #..##.#...<.....####.# #..#.#....###### #.# #..#.#.#....# #.# .).#..#'.#....# #.# ..#O#..#§#.#....# #.# ..#..#§§#@.....# #.#--- .#...#..##....#.# #.# .#.#.D##.....#.# #.#..#..##......#.# #.# ##'###..#.#....# #.#.. #....#....# #.# F |~j+   bullfrog (wandering) .. #.####.>.## #.# ⌠.{ { #.# #)### #.# .. #.# #.#  #.#|~j/ 1611.6 (81.0)|~j0 m2.6 (823 _|~j15 |~j6 |~j5 )  |~jp> #..##.)## #F.##..##..... #..##.#...<.. #..#.#....######  #..#.#.#....#  .).#..#'.#....#  #.#....#  #@.....#  #....#.#  |~j'.....#.#  ......#.#  ..#.#....#  .. #....#....#  #.####.>.## { { #.# #)###  #.# #.# |~jH )   #..##.)## #F.##..##..... #..##.#...<.. #..#.#....######  |~jr#..#.#.#....#  .).#..#'.#....#  #.#....#  #@.....#  #....#.#  .....#.#  ......#.#  ..#.#....#  .. #....#....#  #.####.>.## |~jr:{ { #.# #)###  #.# #.# |~j|~jh|~j)|~jc,_ _A bullfrog is nearby!|~j8& |~j83))))))|~j#97)You shoot a sling bullet.|~jF|~jR.|~jh.|~jsqF....'.|~j(|~j====4.0 (1.4)2|~j|~jb _The sling bullet barely misses the bullfrog.|~j|~j|~ja|~j |~jؓj  A bullfrog comes into view.|~j֙|~j:M.#... #.###)###.## #.#)|~j_.## #F###..#)#.#..# #.#..# .## #..##.)####..####.##### |~jI...## #..##..##............#..#<.....### #...###### #..#.#.#....#|~jЛ .).#..#'.#....#..#O#..#§#@#....# ..#..#§§#......#...#..##....#.##.#.D##......#..##......#.##.#..F   bullfrog (wandering)#.|~j1###.# #)###|~jQT'F0.0|~jpWF|~jm-5.0 (11|~j4|~j< _The bullfrog gives a loud, deep croak!|~jP2 )))))))You shoot a sling bullet.|~j0".|~jį%F|~jBD.F|~j27'..'|~jظY=6.3 (1.30|~jA|~jo|~j: |~j\_The sling bullet barely misses the bullfrog.|~j2  |~j)3 a))) |~j3 SYou shoot a sling bullet. The sling bullet hits the bullfrog.|~j G.F|~j_ .|~j %F|~jy $'|~j c7.608|~j |~j? c _The bullfrog is moderately wounded.|~j^)C )|~j)m You shoot a sling bullet. The sling bullet hits the bullfrog!|~jC.F|~j{k  The bullfrog is almost dead.|~jsb8.97|~j|~j? _The bullfrog hits you but does no damage.|~j} '  You shoot a sling bullet. The sling bullet hits the bullfrog!  You kill the bullfrog!|~jR|~j,†|~ji k520.26|~j|~j |~j/J_Okawaru accepts your kill.|~j0|~j|~jT|~j|~j0|~jAX5|~j*  There is an open door here.|~jd  You see here a bullfrog corpse.|~j|~j%I4 _|~j|~jg|~j.|~jB3|~j|~j_|~j|~j8B2|~j{|~j|~j|~j4B1|~jc|~jH|~j #...........#.ß #.# ### #..###. |~jG#...........#... #.###)###.## #. ##.........####'###..#)#.#..# #.  ##.......###..#..##.)####..####.##.....###..#.#..##..##........# ..#...#..##.#...<.....|~j#.. ..#..#..#.#....#### #.)#.#..#.#.#....#  #.)@#..#†.#....# ---5.2 (5.0 #..#.#..#.#.#....# |~j h #.. ..#..#..#......#  # ..#...#..##....#.#  ## .#.#..##.....#.# #..#..##......#.#|~j$ ###'###..#.#....# .. #....#....# ... #.####.>.##|~j|~j---6.2 (60|~j|~j% _Found a dagger.|~j-|~j-|~j/|~jY4|~j[7|~j.:Z399|~j@<  You see here a +0 whip.|~jB|~jCI8 _|~jXD|~jE|~jLX7|~jN|~j _Found a +0 dagger.  Things that are here:|~j |~j~h_a +0 robe; a staff of necromancy|~j# #.# ##.#.ß #.# # ##.# #|~j8.#.... #.#.###' #####'###..... ##..#..##.) .# ###..##. ##'##|~j6..#..## ..{.#.##..#..# ..#.# |~j4|#.#.#.)#.#..#.# ..')#'#..#.).#..#†.##.#.#.#.#..#.#..#.# ..#{|~j ##.#.##..#..# ..## ##'####..#.|~j{# ...## ... ##..# .#..####. ##. .....#|~j ## ###'###..# #..#.#  ....#.. ##...#... ###.##|~j-|~j!m7.2 (189 _|~j|~j}  You pick up a parchment of Fireball and begin reading...  You add the spell Fireball to your library.|~j$e8.2 (28|~j |~j |~j)_You see here a +0 dagger.|~jO|~jD|~j%|~j|~j|~jX7|~j|~j|~jB6|~jf|~j$|~j|~jB5|~j|~j#|~j|~jTB4|~j,|~j!|~jB3|~j|~j|~j|~jaB2|~j ,|~jZ|~jB1|~j|~j;|~j|~j!B0|~jO|~j |~j|~jCC79|~j|~jF|~j |~j B8|~j |~j |~j|~jB7|~j[|~jI|~jL|~jB6|~j"|~j|~jj k  A sky beast comes into view.|~j*)..###....#..# { ##.#.##..#. |~ji+2.....'....#.# ##.#|#.#.#.) .##.##....'# ##.#)#)#' .##|~jL,8.##F ##.#.#.#.#.#.. .##.##....#..# ##..##.#.##.. .##.##....##... ##..####'####.. ###........##..###..## ..... ##.. ###..#...#..##.....## ##. .## ##...####.....###@### ## ## ## '### ##..#.#.....# |~j$-. ##...#.#!#.# ... . ###.#.###... .⌠.{  #.# #.. ..... #.# .## F.# { F   sky beast (wandering) . #.######### ##.## ### ....# .. #........####...## #.. .##..##.# #######..).##.....# ...|~j.^.F50.2 (12.0)|~j3|~j4m1.2 (135 _|~j:|~j4<|~ja ,) { |~j   ##.#|)# ##.#)#)##. ##.#.#F.# ##..##... ##..##..###..## ..... #.....## ##. .## #@### ## ##  #.....#  ##...#.#!#.# ...  ###.#.###... .⌠.{  #.# #.. ...  #.# .## F.# { . # ##.##  ..   |~j ') |~j ) {  ##.#|)|~j # ##.#)#)##. ##.#.#F.# ##..##... ##..##..###..## ..... #.....## ##. .## #@### ## ##  #.....#  ##...#.#!#.# ...  ###.#.###... .⌠.{  #.# #.. |~j  #.# .## F.# { . # ##.##  ..   ) |~jF 3|~j |~j ` _A sky beast is nearby!|~j9 )))))You shoot a sling bullet.|~j9G.F|~j?...F|~jY4|~j߿u===2.4 (1.2)4|~j|~jEc _The sling bullet barely misses the sky beast.|~j | ))))You shoot a sling bullet.|~jh ".|~jh %F|~jn O..{|~jo g3.8 (1.42|~jt |~j v  |~jv V_The sling bullet closely misses the sky beast.|~jG.F|~j>{ |~j2----Contam: 13% ---401|~jO|~jF _You miscast Jinxbite. Nothing appears to happen.|~jw )))You shoot a sling bullet.|~j  oThe sling bullet completely misses the sky beast.|~j"g .FYou hear a shout!|~j(.,o   orc wizard|~j:)q===6.1 (1.30|~j-|~j13x _You encounter an orc wizard. It is wielding a +0 dagger.|~jv2I )))|~j"37)You shoot a sling bullet.|~j2o.|~jҲ o.  The sling bullet closely misses the sky beast.|~j\5 ...|~jλfFThe sky beast hits you. The air twists around and strikes you.|~j759---7.3 (1.269|~j|~j |~j,T_The sky beast completely misses you.|~j; |~j.  You shoot a sling bullet. The sling bullet hits the orc wizard!!  You kill the orc wizard!|~jZC)|~j\' |~jl]R.)Okawaru accepts your kill.|~jBe1------68.6 (1.37|~jRj|~jkT _The sky beast hits you. The air twists around and strikes you!|~j  You shoot a sling bullet. The sling bullet hits the sky beast!|~j|s  The sky beast is moderately wounded.|~jN-------9.96|~j|~jT _The sky beast hits you. The air twists around and strikes you.|~j .  You shoot a sling bullet. The sling bullet hits the sky beast!!  You kill the sky beast!|~jR|~jR,†|~jV, 3|~j6W==8% 961.25 _Okawaru accepts your kill.|~j[|~jv]p _Your Ranged Weapons skill increases to level 11!|~jqJ D .....'# ##.#|#.#.#.)##.##....'# ##.#)#)#'#..###.##.#.#.#.#.#..#..# ##..##.#.##..#|~jK ##... ##..####'####..# ###........##..###..## ..... ##..#...#..##.†...## ##. .## ## ....####.....###.### ## ## ## '### ##..#.#..@..# ... ##...#.#!#)# , ... ###.#.###... .⌠.{ #.# #..# ... .# ..##....###........#..###'###..## |~jQ |~j4R A4---|~jR P204 _|~jLW |~jX |~j3 |~j##.##....'# ##.#)#)#'#..###.##.#.#.#.#.#..|~ja..# ##..##.#.##..##... ##..####'####..# ###........##..###..## ..... ##..|~j\#...#..##.†...## ##. .## ## ....####.....###.### ## ## ## |~jó'### ##..#.#.....# |~jݳ... ##...#.#@#)# , ...|~j  ###.#.###... .⌠.{ #.# #..# ... |~j9 .## F.# {|~jXA #..................##.........#|~jq|~j|~j52=|~jȼ---33|~j|~j{$ |~j6_Your magical contamination has completely faded away.|~jLe4.2 (22|~j|~jc _f - 3 fizzy pink potions (gained 1)|~j |~jV |~jB |~j |~jq k==1|~j8 |~j #3|~j M=0|~j |~jc |~j C59|~j |~jQ |~j [4==8|~j1 |~j |~j |~j[ B7|~jB |~j |~j= `46|~j; |~j |~j B5|~j |~j |~jH U==4|~jA |~j |~jV p5=3|~j |~j |~j B2|~j |~jS |~j> B1|~j7 |~jd |~jw Z6=0|~j |~j |~j |~j C49|~j |~j; |~j B8|~j" |~jR* |~j* B7|~j, |~jH3 |~j3 |~j3 7|~j3 M=6|~j4 |~j7 |~j8 ,5|~j.8 |~jA9 |~j; |~jr; ,4|~j; |~js< |~j> |~j@ 8=3|~jB |~jC B2|~jJ |~jM |~jM B1|~jN |~jP v90|~jQ |~jGS |~jS C39|~jVT |~jU |~j4V B8|~jV |~jX |~j5Y B7|~jY |~j\ |~j\ q60=6|~j2] |~j^ |~jD_ B5|~j'a |~ja |~ja B4|~jc ,|~j:d Z1=3|~j^d |~jd |~j;f |~jf B2|~j+g |~j i |~jPi B1|~ji |~jOk |~jl `20|~jSl |~jm |~j)n C29|~jn |~jIp |~jp ,8|~jp |~jzq |~jes |~js B7|~jt |~j1v |~jv 63=|~jv $6|~jv |~jw |~joy |~jy B5|~jz |~jS| |~j| B4|~jg} |~j |~j p4=3|~j |~j |~j B2|~j |~j' |~jm B1|~ja |~j. |~j #5|~j =|~jى :0|~j |~jU |~j |~j8 C19|~jq |~j |~j |~j B8|~jV |~j~   |~j Things that are here:|~j  |~j; d a +0 dagger; a +0 robe; an orc corpse|~j͜ |~jR +7 |~jr _|~jĞ |~jm |~j |~j >=6|~j# |~j/ |~jx |~j |~jQ B5|~j, |~j |~jt |~jݮ B4|~j |~jb |~j |~jO B3|~j{ |~j |~jݸ |~jC B2|~j 410|~j~ Y09|~j |~jZ $  Things that are here:|~j< %  |~j Ea +0 dagger; a +0 robe; an orc corpse|~j |~j I8 _|~jf |~j |~j |~j4 B7|~jh |~j |~j |~j8 B6|~j |~jJ@ e  You see here a sky beast corpse.|~jB |~jC I5 _|~jD |~jE |~jH |~j(H ,4|~jCH |~jdI |~jK |~jM |~jN B3|~j O |~j6P |~jrR |~jR B2|~jS |~jT |~jV |~joV B1|~j5W |~j$X |~jY |~j$Z B0|~jZ |~j[ |~ji] |~j] D299|~js^ |~j_ |~j>g  #.##)#.# #.# .'...........'  #.##.#.# #.#..........# |~jig ###.##)#.# ##.# #...........# ..#.##.# ##..###' ##.........# |~jg ..#.#..#+##..##... ##.......### ..+.........##..### ##.....# |~jg #...#......##..##?# ##'####.. #)..###....#..##..# ##.#.##..#|~jg ...'....#.##.@.# ##.#|#.#.#.727.2 (6|~j h Q3.0)##.##....'##..#.# ##.#)#)#'#..##.##....##...#...##.#.#.#.#.#.|~j'h ##.##....#..#.#..##..##.#.##..#|~jEh A##.##....##...#[##..####'####.. ####........##..###..## ..... ## |~jh U####..#...#..##.†...## ##. .## ##...####.....###.##### ## ## |~jh v'### ##..#.#.....#.##|~jn |~j1o f8.2 (648|~jSs |~j2u + _Found a plate armour.|~j|~jf|~jZ|~j|~j-n7|~j|~jr|~jB6|~j|~j\|~jB5|~jy|~jn _t - 4 scrolls of teleportation (gained 1)|~j|~jB4|~j|~j7|~j?|~jB3|~jU|~j|~jP|~jxB2|~jv|~j|~j|~jB1|~j|~jV|~j)|~j{B0|~j|~j|~j|~jC89|~j9|~j|~jX8|~j|~j|~j|~j3B7|~j|~j|~j1|~joB6|~j|~j|~jE|~jB5|~j|~j|~j>  .###.#.#..#..).....####... .>.......##.########.### #.##.#.####.# #..# |~jm #.##).### #...# |~j #.##)#.# #.#..# .'....'. |~j #.##.#.# #.##.[ ##...........#.ß|~j ##)#.# ##.##.. #........... #.##.# ##..###'####.........### |~j #.#..#+##..##...@.###.......###.41.2 (13 |~j+.........##..###..###.....###..#|~j%......##..##.#...####'####.|~jA#....#..##..#.#..##.#.##..#..|~j^E..'....#.##...#...##.#|#.#.#.)#.##....'##..#.#..##.#)#)#'#..#.|~j .##....##...#...##.#.#.#.#.#..#|~jb  ##.##....#..#.#..##..##.#.##..#..|~j  ##.##....##...#[##..####'####..#. |~j|~j&P2.2 (144|~jJ|~j|~j@# _Found a robe.|~j|~j|~j|~j|~j |~j X3|~j |~j}|~jB2|~j|~jy |~j: There is an open door here.|~j|~jxI1 _|~jM|~j|~j|~jB0|~j|~j!<  You see here a +0 robe.|~j#|~j$J79 _|~j.%|~jn0|~j2|~j63B8|~jB4|~j^6|~j8|~j9B7|~j6:|~j<%  |~j=There is an open door here.|~jj?|~j?I6 _|~jA|~jB|~jGE|~jEB5|~jF|~jH|~jJ|~jJB4|~j3L|~jM|~jO|~j8PB3|~jNQ|~jR|~jeT|~jTB2|~jdU|~jV|~j*X|~jrXB1|~j'Y|~jKZ|~j[|~j/\B0|~j\|~j ^|~jd ...#####............#####....### ....#...............##.... ......#....###+###....###..#####. ..........##.....##....).....##.......#######|~jd######.........########.# # #..##...........# #.# #|~jd_#..##...........#.ß. #.# ..'.......@...'.._ #.# #56 |~je#.##.[###...........#.ß. #.# ## |~j:e#.##..# #...........#.... #.###)#|~jXe '####.........####'###..#)# .##.....###.......###..#..##.)##|~jzeY.###..###.....###..#.#..##..## #|~je..##.#...####'####..#...#..##.#. ..##..#.#..##.#.##..#..#..#..#.# |~jed.##...#...##.#|#.#.#.)#.#..#.#|~j?j|~jjg7.2 (1569|~jn7_|~jDp5 _Found a stormy altar of Qazlal.|~jUO |~jO |~jP |~j2T |~j'V |~jY n8|~jZ |~jZ B7|~j[ |~j] |~j^ |~j_ B6|~j<` |~ja |~jb X5|~jc |~jk @  There is an open door here.|~jo _4 _|~jp |~j]r |~jgt |~jt B3|~ju |~jw |~j`z |~jz B2|~jC| |~j~ @  There is an open door here.|~j |~j I1 _|~j |~jF |~j X0|~ji |~j |~j` C59|~jÒ |~jǔ |~j |~j |~jh B8|~j |~j |~j |~jE B7|~j |~j |~jC |~j B6|~j٥ |~j @  There is an open door here.|~j |~j« I5 _|~j\ |~j |~j |~j B4|~jв |~jg |~jH |~j B3|~j |~jb @  There is an open door here.|~j@ |~j̼ I2 _|~jI |~j |~j X1|~j, |~j |~jz |~j B0|~j4 |~j |~jL Y49|~j |~j |~j  '##..#.#..##.#)#)#'#..#.).#..#†. .##...#...##.#.#.#.#.#..#.#..#.# .|~jA #..#.#..##..##.#.##..#..#..#.. .##...#[##..####'####..#...#..## |~j ..##..###..###.....###..#.#..##...##.†...#####...#####..#..##... ....###.#####.##.##[# ###'###..#. |~j ..#.#.....#.##.#.#.# ....#....|~j N..#.#.#)#..##.@.# ###.##77.2 (20##.#.⌠.....'. { #.# |~j` ' #.#.#.#.#..##...##..## #.#  #.#.....#.##.#.#. .#{ { #.#  #.#########!##.##. ####'###.#  #........####...####........# |~j q #######..).##.....# .....#..... ##........#..###'###..## ....... ...............# ###.....|~j |~jF f8.2 (218|~jw |~jL & _Found a +0 robe.|~j|~j |~j|~j[|~jV|~jX7|~j |~j |~j B6|~j|~jq|~jr|~jB5|~j|~j|~jG|~jB4|~j|~jA ....##..###..###.....###..#.#..# ...#..##.†...#####...#####..#..## ##.....###.#####.##.##[# ###'## |~jq ##..#.#.....#.##.#.#.# # ....  ##...#.#.#)#..##...##..# ### |~jP ###.#.###.......⌠.....'. { # #.#.#.#.#..##...##..##  |~ja#.#.....#.##.#.#.# .#{ { # #.#########@##.##.#####'###. .. #........####...####........ #.# #######..).##.....# .....#... ..##...#..###'###..## ..... .............##.........# ###... .....############ #### |~j......######## ......##|~jr$282.2 (4.0)|~j$e3.2 (53|~j(|~j*R _q - a brown potion|~j|~jU!Gear: 13/52 gear slots (Left/Right/Tab to switch category) |~j!Hand Weapons (go to first with ))  k - the +8 sling of Kiwinoush (weapon) {heavy, rN+}  e - a +1 short sword of freezingj - a +0 orcbow |~j"VMissiles (go to first with ()  a - a throwing neth - 7 poisoned darts Armour (go to first with [)  b - a +0 pair of gloves (worn) |~jm" f - a +0 buckler (worn)  g - the +2 robe of Ashenzari's Fury (worn) {Harm rPois Int-3} Jewellery (go to first with "=)  d - a +4 ring of protection (worn)  i - an amulet of dissipation (worn)  l - a +5 ring of evasion (worn)c - a +6 ring of intelligence  |~j"m - a ring of flight|~jH|~jFP|~jX5.....##..###..###.....###..#.#..# gmalak the Skirmisher ...#..##.†...#####...#####..#..## Formicid of Okawaru **.... ##.....###.#####.##.##[# ###'###. Health: 65/65 ========================|~jY0##..#.#.....#.##.#.#.# # ....#. Magic: 14/14 ========================|~jY##...#.#.#)#..##...##..# ###. AC: 9Str: 13###.#.###.......⌠.....'. { #. EV: 16|~jZ[Int: 10#.#.#.#.#..##...##..## #. SH: 6Dex: 20#.#.....#.##.#.#.# .#{ { #. XL: 10 Next: 69% Place: Dungeon:7#.#########@##.##.#####'###. Noise: ---------  Time: 7783.2 (0.0) |~je[.. #........####...####........ k) +8 sling of Kiwinoush {heavy, rN+} #.# #######..).##.....# .....#... Cast: Jinxbite ..###........#..###'###..## ..... Gem (1243) .............##.........# ###... .............############ #### ......######## |~j[t......# ......# _There is an open door here. _There is an open door here. |~j\_There is an open door here. _There is an open door here. _Found a +0 robe. _q - a brown potion|~jP|~jh|~jjRead which item? Scrolls  a - 2 scrolls of enchant armourp - a scroll of poison  T - a scroll of torment |~jk V - a scroll of vulnerability  t - 4 scrolls of teleportation  c - a scroll labelled VUHETU JOI  e - 2 scrolls labelled YNOBLU FUOSY |~j@k2 h - 2 scrolls labelled WAOVOI EQOXZUG  j - a scroll labelled SUUHYE ANUAM [!] read|quaff|evoke[?] describe selected|~j|~j|~j.....##..###..###.....###..#.#..# gmalak the Skirmisher |~j+...#..##.†...#####...#####..#..## Formicid of Okawaru **.... ##.....###.#####.##.##[# ###'###. Health: 65/65 ========================|~jb##..#.#.....#.##.#.#.# # ....#. Magic: 14/14 ========================##...#.#.#)#..##...##..# ###. AC: 9|~j-Str: 13###.#.###.......⌠.....'. { #. EV: 16Int: 10#.#.#.#.#..##...##..## #. SH: 6Dex: 20|~jZ#.#.....#.##.#.#.# .#{ { #. XL: 10 Next: 69% Place: Dungeon:7|~j#.#########@##.##.#####'###. Noise: ---------  Time: 7783.2 (0.0) |~j.. #........####...####........ k) +8 sling of Kiwinoush {heavy, rN+} #.# #######..).##.....# .....#... Cast: Jinxbite |~jB..###........#..###'###..## ..... Gem (1243) .............##.........# ###... |~jdu.............############ #### ......######## ......# ......# |~j|_There is an open door here. _There is an open door here. _There is an open door here. |~jv_There is an open door here. _Found a +0 robe. _q - a brown potion|~jP  Okay, then.|~j|~j|~j$. _|~j |~j |~j |~j8 |~j |~ju W2 _|~j  10|~j& ,|~j C39|~j" |~jJ" |~j# |~j $ B8|~j$ |~j% |~j' |~jh' B7|~j ( |~j* |~j<, |~j, B6|~j=- |~jZ. |~j/ |~j30 B5|~j1 |~j 2 |~j3 |~j4 |~j>4 :4|~j5 |~j6 |~jn7 |~j7 B3|~jr8 |~j\9 |~j: |~j`; B2|~j< |~jQ? |~j@ |~j;A B1|~jA |~j=C |~jD |~jD B0|~jE |~jG @  There is an open door here.|~j$I |~jI J29 _|~j{J |~j{K |~jsM |~jM B8|~juN |~jO |~j2Q |~jQ B7|~jXR |~jS |~jlU |~jU B6|~jV |~j'X |~jZ |~j[Z B5|~jU[ |~ja ##..####'####..#...#..##....#.# #..###.....###..#.#..##.....#.# |~j=a p..#####...#####..#..##......#.# |~j^a #####.##.##[#####'###..#.#....# ..#.##|~ja p#.# ....#....#....# |~ja p#)#..##...##..###.###.####.>.## #.......⌠.....'.....#.# #)### |~ja #.#..##...##..###.###.# #.# |~jb ..#.##.#.#.##.#%@...#.# #.# #####.##.##.#####'###.# #.##### |~j-b ...####...####........####'#...# ).##.....# .....#..........#.# |~jTb #..###'###..###............#.### ###..........#.|~jb ###### ########'#.#.# ### #.#.#.# #.#.#.#|~j}f [##..####'####..#...#..##....#.# ##..###.....###..#.#..##.....#.#.#####...#####..#..##......#.# |~jf }.#####.##.##[#####'###..#.#....#.#.##.#.#.##.# ....#....#....# |~jf .#)#..##...##..###.###.####.>.## ##.⌠.....'.....#.# #)### |~jf .#.#..##...##..###.###.# #.#|~jg G.#.##.#.#.##.#@....#.# #.##.##.##.#####'###.# #.#####|~jCg .####...####........####'#...# #..).##.....# .....#...|~jig v.#.#.#..###'###..###.........#.#.##.# ###..|~jg ;.#.# .|~jg # ########'#.#.# # #.#.#.# |~jg W #.#.#.# |~jg |~jl 1801.2 (18.0)|~j n f2.2 (194|~jq |~j{ U _You see here a scarab talisman.|~j3|~j|~j|~j3 _|~j|~j6B2|~j |~j |~j|~j^B1|~j8|~jQ|~j |~jXB0|~j1|~j|~j|~jC19|~jq|~jT|~j X8|~j ,|~j |~jfB7|~j|~j|~j|~j:6|~jR|~j,@  There is an open door here.|~j|~j_5 _|~j|~j|~jB4|~j3|~j:|~j- |~j B3|~jE!|~j!|~jk#|~j#B2|~jZ$|~j+|~j8-|~j-B1|~j.|~jn/|~jB1|~j1B0|~j3,|~j4|~j>5C09|~j5|~j"7|~j8|~j8B8|~j9|~j:|~j*<|~ju<B7|~j+=|~jm?|~jBX6|~j|~jK|~jD|~jB5|~j|~j%|~j, |~js B4|~j |~j|~j|~jB3|~j|~j|~j|~jIB2|~j=|~j{|~j8|~jB1|~j|~jD!|~jl#|~j#B0|~j%|~jW&|~j(|~jV(D199|~jF)|~j<+@  There is an open door here.|~j,|~jj-I8 _|~jO.|~j/|~jb1|~j1B7|~j2|~j3|~j<5|~j5B6|~jb6|~j7|~j8|~j>9B5|~j:|~j$;|~j<|~j<B4|~j=|~j?|~j@|~jAB3|~jA|~jCa  You see here a staff of air.|~jE|~jBFI2 _|~jG|~j O|~jQP|~jPB1|~jbQ|~jSa  You see here a staff of air.|~jU|~jUI0 _|~jV|~jX|~jY|~j ZC89|~jZ|~j\|~j]|~j]B8|~j^|~j`|~ja|~jbB7|~j c|~j>d|~je|~jLfB6|~jg|~j~h|~jDj|~jqjB5|~jik|~j n@  There is an open door here.|~jcp|~jpI4 _|~j]r|~js|~jNu|~juB3|~jUv|~jw|~jy|~jyB2|~jtz|~j{|~jX}|~j}B1|~j\~|~jh|~j|~jPB0|~j|~j|~jx|~jC79|~jr|~j|~j|~j[B8|~j}|~j|~j|~jB7|~jԑ|~jU|~j|~jB6|~j|~j|~j8n5|~jw|~jX4|~jH|~j_|~j|~jB3|~j|~j|~j|~jDB2|~j|~j|~jR|~jB1|~jB|~jd|~j|~jB0|~j}|~j|~j(|~jgC69|~j |~j|~jk|~jB8|~jY|~js|~j|~jFB7|~j|~j|~j|~j:B6|~jݸ|~j|~j|~jݻB5|~j|~j|~j|~jiB4|~j |~j0|~j|~jB3|~j|~j|~j|~jsB2|~j7|~jX|~j|~jB1|~j|~jThere is an open door here. _You see here a staff of air. _There is an open door here.  |~j! stone staircase leading up here.|~j|~j0I0 _|~j|~jw|~j|~jTC59|~j|~j|~j|~jGB8|~j|~j|~j|~j1B7|~j|~j}|~js|~jB6|~jE|~j |~j|~jmB5|~j|~j|~j|~j;B4|~j|~ja|~jz|~jB3|~j.|~j|~j|~jSB2|~j|~j}|~j|~j B1|~j|~j}|~j|~j B0|~j]|~jR|~js|~jC49|~j=|~j |~j6|~jB8|~j|~j|~j|~jgB7|~j|~j|~j|~j B6|~jr|~j1|~jF|~jB5|~j|~jd|~j|~jB4|~jc|~jG|~j*|~j{B3|~j|~j|~j|~j)B2|~j|~jg|~j|~jB1|~j?|~j|~jI|~jB0|~j|~j|~j|~jYC39|~j|~j |~j |~j B8|~jR |~j |~j |~jU B7|~j |~j|~j|~j B6|~jn|~je|~j|~jB5|~j|~jD|~j|~jB4|~j[|~j|~j<|~jB3|~j|~j|~j|~jFB2|~j|~j|~j |~jG!B1|~j!|~j#|~j$|~j %B0|~j%|~j>'|~jv(|~j(C29|~j$)|~j*|~j+|~j6,B8|~j,|~j=.|~jd/|~j/B7|~j0|~j1|~j2|~jP3B6|~j3|~jB5|~jG  You encounter a troll.###....##..##........#  ####....##..##T....# ###....##..##....##### ...##..##....##.###).##....#####.#.##....#### #.#....#### #.# .#### #.# ### #@#  #.########### #................. #################  T   troll (wandering) 900.2 (981.2 (995 _|~jG|~j[H.T|~j3`|~j`82----|~jPaContam: 10% 2.2 (1.0)4|~j d|~jeF _You miscast Jinxbite. Nothing appears to happen.|~j1 ' |~j ))|~j )|~j ))|~j7 XT  |~j} hYou shoot a sling bullet. The sling bullet hits the troll!  The troll shouts!|~j~q C.T|~jrv 2....|~j}w [===3.6 (1.42|~jw |~jz |~j$} ` _The troll is moderately wounded.|~jNcF ))|~jd^))You shoot a sling bullet. The sling bullet hits the troll.|~jG.T|~jx'..|~j.|~jCg4.8 (1.21|~j |~jZ` _The troll is moderately wounded.|~j@ )|~jG))))|~jp)|~j)|~j/You shoot a sling bullet.|~j=_.T.....6.1 (1.30 _The sling bullet completely misses the troll.|~j ))You shoot a sling bullet. The sling bullet hits the troll!|~j .T.T----7.419 _The troll is heavily wounded.|~jK_  You shoot a sling bullet. The sling bullet hits the troll.|~jE  The troll is heavily wounded.The troll closely misses you. The troll barely misses you.3==5% 8.77 _You block the troll's attack.|~j .You shoot a sling bullet. The sling bullet hits the troll!!  You kill the troll!|~jH!& |~jr 1779.9 (1.26 _Okawaru accepts your kill.Your Translocations skill increases to level 6! _Your Invocations skill increases to level 6!|~jr 5 _Your magical contamination has completely faded away.4==3214==00987==65432[3|~j Y7m1009987654  You sense a monster nearby.|~jt  #....######.##..###..## #....######..#...#..##.†...###  #...........####.....###.#####  #......#'########..#.#.....#.#  #...........$..###...#.#.#)#.. ##..........# ###.#.###.... ...'..............## #.#.#.#.#.. ####...............# #.#.....#.##............@..# #.#########--- ..........#....##..# #........ .....##.....##..##.# #######..).# .........##..##....###........#.. ......##..##..................##. ...##..##.{...................### ##..##.. ..............######## ...##..##..............# ......##..##...........#32.9 (23.0)|~jo ---3 _|~j/|~jf|~j|~j|~j|~j*B2|~j|~j |~j(|~jh*B1|~j -|~j1|~j:|~j;B0|~j>|~jB|~jF|~jL |~jL |~j MDYou encounter a manticore.|~j]|~j]C #.##.....##.##....'##..#.#..|~j>^j #.##..∩..##.##....##...#...|~jg^D #.##.....##.##....#..#.#..##.|~j^~ #........##.##...{##...#[##..|~j^C #....######........##..###..# |~j_\ #....######..#...#..##.†...## |~j[_p #...........####.....###.####  #|~j_{#'########..#.#.....#.  #|~j_'##...#.#.#)#. |~j_`#####..............# ###.#.###...|~j`'..............## #.#.#.#.#. .|~j` ####...............# #.#.....# .####...............# #.########|~jNaz........#....##..# #|~ja..# Þ   manticore (wandering) |~ja......##....Þ##..##.# #|~jb..).|~jZb.......##.{##....###........#.|~jb%.##..##{.........|~jb........##|~jb|~jvL.{5.9 (|~jv3.0)|~jy+6.9 (4|~jyB89 _|~jx|~j |~j(C_You see here 7 gold pieces.|~j|~j|~j|~jF _Unknown command.|~j[ ' |~j[ rÞ.  You beckon some vexing sprites to accompany your attacks.|~jh I.{|~j))You shoot a sling bullet.|~j: :Þ.|~j 3{.|~j >.....|~j !2|~j 3=====-4.1 (1.42|~j |~j) |~j c _The sling bullet barely misses the manticore.|~jM )You shoot a sling bullet. The sling bullet hits the manticore.|~jF Þ.The manticore is severely wounded.|~jR .{The manticore seems less drained. The manticore bites you.|~j+39--5.4 (1.31|~jk|~j |~j)_The manticore completely misses you. The manticore misses you.|~j I ))|~jf >))You shoot a sling bullet.|~jZ  Þ...  The sling bullet barely misses the manticore.The manticore closely misses you. The manticore misses you.|~j 4---6.6 (1.279|~j# |~j . _The manticore claws you.|~j1  You shoot a sling bullet. The sling bullet hits the manticore!|~j`S {.The manticore is almost dead.|~jS25-----7.88|~jrX|~j>_ |~j_e_The manticore barely misses you. x2; The manticore claws you!|~j |~j { Ability - do what?CostFailure |~j  f - DigInstant, Drain0% g - Shaft SelfDelay0% |~j  Invocations -X - Renounce ReligionNone0%  a - Heroism2 MP, Piety-|~j> o0% [?] toggle between ability selection and description.|~jwL |~jR |~jV B #.##.....##.##....'##..#.#..# gmalak the Skirmisher#.##..∩..##.##....##...#...## Formicid of Okawaru **....|~j6X #.##.....##.##....#..#.#..##. Health: 25/65 =========---------------#........##.##....##...#[##.. Magic: 13/14 ======================--#....######....{...##..###..# AC: 9Str: 13#....######..#...#..##.†...## EV: 16Int: 10#...........####.....###.#### SH: 6Dex: 20#......#'########..#.#.....#. XL: 10 Next: 77% Place: Dungeon:7#...........@..###...#.#.#)#. Noise: ===------  Time: 7947.8 (0.0) #####...........Þ..# ###.#.###... k) +8 sling of Kiwinoush {heavy, rN+} ....'..............## #.#.#.#.#. Cast: Jinxbite .####............[|~jZY 40m...# #.#.....#. Will/2 Barbs Jinx Gem (1078) .####...............# #.######## ...........#....##..# #........# Þ   manticore ......##.....##..##.# #######..). ..........##.{##....###........#. .......##..##{.................##The sling bullet barely misses the manticore.The manticore closely misses you. The manticore misses you. _The manticore claws you.  You shoot a sling bullet. The sling bullet hits the manticore!  The manticore is almost dead. _The manticore barely misses you. x2; The manticore claws you!|~jN_ 6  |~j_ < ∩   [  { |~j_  †  |~j&`  #......#'#######  #...........@..#).......Þ..# ..........## ...........# ...........# ..#....##..# ....##..##.# |~j` )##.{##....#{You gain the combat prowess of a mighty hero.The jinxing sprites lose interest in you.|~j,/   ∩   [  |~j/ S{  †   #......#'#######  #...........@..#)|~j0 .......Þ..# ..........## ...........# ...........# ..#....##..# ....##..##.# )##.{##....#{|~j0 |~j5 7 {|~j5 .The manticore bites you. The manticore misses you. The manticore claws you!|~j6 8/65 -------1----207-8.8 (1|~j6 sHero Barbs 7|~j: |~j< V _* * * LOW HITPOINT WARNING * * *|~jeP )))|~j7)You shoot a sling bullet.|~j! {.Þ...  The sling bullet barely misses the manticore.You feel your willpower return.You block the manticore's attack. The manticore completely misses you.9=------=|~j$9Hero Barbs Gem (1076) |~jM*|~j-O _The manticore misses you.|~jc|~jEEvoke which item? Wands  a - a wand of flame (14)|~jYb - a wand of acid (3)  c - a wand of iceblast (4)  e - a wand of charming (3) [!] read|quaff|evoke[?] describe selected|~j|~jF|~j #.##.....##.##....'##..#.#..# gmalak the Skirmisher|~j#.##..∩..##.##....##...#...## Formicid of Okawaru **....#.##.....##.##...{#..#.#..##. Health: 9/65===---------------------|~j)d#........##.##....##...#[##.. Magic: 11/14 ==================------#....######........##..###..# AC: 9Str: 13|~jVL#....######..#...#..##.†...## EV: 20Int: 10#...........####.....###.#### SH: 7Dex: 20|~j#......#'########..#.#.....#. XL: 10 Next: 77% Place: Dungeon:7|~j3#...........@..###...#.#.#)#. Noise: ===------  Time: 7949.8 (0.0) |~j#####...........Þ..# ###.#.###... k) +8 sling of Kiwinoush {heavy, rN+} ....'..............## #.#.#.#.#. Cast: Jinxbite |~jO.####...............# #.#.....#. Hero Barbs Gem (1076) .####...............# #.######## ...........#....##..# #........# Þ   manticore |~j^......##.....##..##.# #######..). ..........##.{##....###........#. |~j.......##..##{.................## _* * * LOW HITPOINT WARNING * * *You shoot a sling bullet.  The sling bullet barely misses the manticore.|~jYou feel your willpower return.You block the manticore's attack. The manticore completely misses you. _The manticore misses you.|~jM' #.##.....##.##....'##..#.#..# gmalak the Skirmisher  #.##..∩..##.##....##...#...## Formicid of Okawaru **....  #.##.....##.##...{#..#.#..##. Health: 9/65===---------------------  #........##.##....##...#[##.. Magic: 11/14 ==================------  #....######........##..###..# AC: 9Str: 13  #....######..#...#..##.†...## EV: 20Int: 10  #...........####.....###.#### SH: 7Dex: 20  #......#'########..#.#.....#. XL: 10 Next: 77% Place: Dungeon:7 |~j' #...........@..###...#.#.#)#. Noise: ===------  Time: 7949.8 (0.0) #####...........Þ..# ###.#.###... k) +8 sling of Kiwinoush {heavy, rN+} ....'..............## #.#.#.#.#. Cast: Jinxbite |~j(g.####...............# #.#.....#. Hero Barbs Gem (1076) .####...............# #.######## ...........#....##..# #........# Þ   manticore ......##.....##..##.# #######..). ..........##.{##....###........#. .......##..##{.................##You feel your willpower return.You block the manticore's attack. The manticore completely misses you. _The manticore misses you.Aiming: Corrosive BoltPress: ? - help, Shift-Dir - straight line|~j(rAim: a manticore (almost dead, 89% to hit)|~j:  #.##.....##.##....'##..#.#..# gmalak the Skirmisher#.##..∩..##.##....##...#...## Formicid of Okawaru **....#.##.....##.##...{#..#.#..##. Health: 9/65===---------------------#........##.##....##...#[##.. Magic: 11/14 ==================------#....######........##..###..# AC: 9Str: 13|~j #....######..#...#..##.†...## EV: 20Int: 10#...........####.....###.#### SH: 7Dex: 20#......#'########..#.#.....#. XL: 10 Next: 77% Place: Dungeon:7#...........@..###...#.#.#)#. Noise: ===------  Time: 7949.8 (0.0) #####...........*..# ###.#.###... k) +8 sling of Kiwinoush {heavy, rN+} ....'...........*..## #.#.#.#.#. Cast: Jinxbite |~jg .####...........*...# #.#.....#. Hero Barbs Gem (1076) .####...........*...# #.######## ...........#....##..# #........# Þ   manticore |~j ......##.....##..##.# #######..). ..........##.{##....###........#. .......##..##{.................##|~j You feel your willpower return.You block the manticore's attack. The manticore completely misses you. _The manticore misses you.|~j  Aiming: Corrosive BoltPress: ? - help, Shift-Dir - straight lineAim: a manticore (almost dead, 89% to hit)|~j U.{Þ.|~jг .. _The manticore misses you.  Aiming: Corrosive Bolt  Press: ? - help, Shift-Dir - straight line|~j : a manticore (almost dead, 89% to hit)  The bolt of acid misses the manticore. The manticore closely misses you.|~j. AThe manticore claws you but does no damage.|~j8 U2======|~jv _50.8 (15|~jv |~j  |~j 1_You block the manticore's attack.|~j|~jrEvoke which item? Wands |~jlz a - a wand of flame (14)b - a wand of acid (2)  c - a wand of iceblast (4) |~j e - a wand of charming (3) [!] read|quaff|evoke[?] describe selected|~j |~j| |~j.  #.##.....##.##....'##..#.#..# gmalak the Skirmisher#.##..∩..##.##....##...#...## Formicid of Okawaru **....#.##.....##.##....#..#.#..##. Health: 9/65===---------------------#........##.##...{##...#[##.. Magic: 12/14 ====================----#....######........##..###..# AC: 9Str: 13#....######..#...#..##.†...## EV: 20Int: 10#...........####.....###.#### SH: 7Dex: 20#......#'########..#.#.....#. XL: 10 Next: 77% Place: Dungeon:7#...........@..###...#.#.#)#. Noise: ====-----  Time: 7950.8 (0.0) #####...........Þ..# ###.#.###... k) +8 sling of Kiwinoush {heavy, r|~j; N+} ....'..............## #.#.#.#.#. Cast: Jinxbite .####...............# #.#.....#. Hero Barbs Gem (1075) .####...............# #.######## ...........#....##..# #........# Þ   manticore ......##.....##..##.# #######..). ..........##.{##....###........#. .......##..##{.................##Aiming: Corrosive BoltPress: ? - help, Shift-Dir - straight lineAim: a manticore (almost dead, 89% to hit)  The bolt of acid misses the manticore. The manticore closely misses you.The manticore claws you but does no damage. _You block the manticore's attack.|~ji $|~ji x #.##.....##.##....'##..#.#..# gmalak the Skirmisher |~j-j  #.##..∩..##.##....##...#...## Formicid of Okawaru **.... |~jzj  #.##.....##.##....#..#.#..##. Health: 9/65|~jj C===--------------------- |~jk #........##.##...{##...#[##.. Magic: 12/14 ====================---- |~jPk #....######........##..###..# AC: 9Str: 13 |~jk t #....######..#...#..##.†...## EV: 20|~jk ,Int: 10 |~jl r #...........####.....###.#### SH: 7|~j,l ,Dex: 20 |~jl  #......#'########..#.#.....#. XL: 10 Next: 77% Place: Dungeon:7 |~jm ) #...........@..###...#.#.#)#. Noise: ====-----  Time: 7950.8 (0.0) |~jem #####...........Þ..# ###.#.###... k) +8 sling of Kiwinoush {heavy, rN+} |~jm ....'..............## #.#.#.#.#. Cast: Jinxbite |~jn .####...............# #.#.....#. Hero Barbs Gem (1075) |~j[n .####...............# #.######## |~jn ...........#....##..# #........# Þ   manticore |~jn 9......##.....##..##.# #######..). |~j%o ;..........##.{##....###........#. |~jQo <.......##..##{.................##|~j}o oThe bolt of acid misses the manticore. The manticore closely misses you.|~jo GThe manticore claws you but does no damage. |~jo )_You block the manticore's attack.  |~jp CAiming: Corrosive Bolt|~jYp CPress: ? - help, Shift-Dir - straight line|~jp rAim: a manticore (almost dead, 89% to hit)|~jZ $|~j[  #.##.....##.##....'##..#.#..# gmalak the Skirmisher  #.##..∩..##.##....##...#...## Formicid of Okawaru **....  #.##.....##.##....#..#.#..##. Health: 9/65|~j3\ ===---------------------  #........##.##...{##...#[##.. Magic: 12/14 ====================---- |~jm\  #....######........##..###..# AC: 9Str: 13  #....######..#...#..##.†...## EV: 20|~j\ Int: 10  #...........####.....###.#### SH: 7|~j\ ,Dex: 20 |~jt]  #......#'########..#.#.....#. XL: 10 Next: 77% Place: Dungeon:7 |~j] ) #...........@..###...#.#.#)#. Noise: ====-----  Time: 7950.8 (0.0) |~jq^ #####..............# ###.#.###... k) +8 sling of Kiwinoush {heavy, rN+} |~j^ ....'..............## #.#.#.#.#. Cast: Jinxbite |~j!_ .####...............# #.#.....#. Hero Barbs Gem (1075) |~jR_ .####...............# #.######## |~j_ ...........#....##..# #........# Þ   manticore ......##.....##..##.# #######..). |~j#` ;..........##.{##....###........#. |~jQ` ;.......##..##{.................## |~j` ?_You block the manticore's attack.  |~j` CAiming: Corrosive Bolt|~j` CPress: ? - help, Shift-Dir - straight line|~j(a qAim: a manticore (almost dead, 89% to hit)  |~jYa vThe bolt of acid hits the manticore!! The acid corrodes the manticore!  You kill the manticore!|~ja |~jh " |~jh |~j)i ;∩  |~jTi |~ji 9[  |~ji |~ji 1†  |~jj 0 #...... |~jU==4|~j|~j|~jPr33|~j|~j,B2|~j|~j!I _You start resting.|~j!%Magic restored.|~j6&|~j\*063.8 (10.0)|~j!+~4==4.8 (111 |~jT+_|~j.|~j0|~ji |~j8 |~j |~j~ |~jz X0|~j |~jq Y4=59|~j |~j |~jE |~j ,8|~j* |~jz |~j |~j~ %==|~j 07|~j |~j |~j !5|~j M=6|~j |~j |~jt ,5|~j |~j^ |~jB |~j B4|~jJ |~j3 |~j \63|~jo |~j0 |~j B2|~j! |~j |~j B1|~j |~j1 |~j B0|~jW |~j |~j !7|~jK N=49|~j |~j |~j B8|~j |~j X7|~j |~jp |~j n8=6|~j |~jM |~j B5|~j` |~j $ |~j 3_You start resting.|~j |~j4 -80.8 (16|~jx 1661.8 (17Gem (1044) |~j |~j ` _You feel like a meek peon again.|~jZ|~j)|~j|~j9=3|~j|~jl:2|~j|~j|~jڳB1|~j|~j|~jֶB0|~j|~jK|~jp20=39|~ji|~j|~j`B8|~jd|~j|~j7B7|~j|~j+r16|~j|~j|~jfB5|~jD|~j4|~jmB4|~j|~j|~jn2=3|~j|~j|~j!B2|~j|~j|~jB1|~j|~jx|~jB0|~j|~j2|~jk!3|~jN=29|~jW|~j|~j)X8|~j|~jB7|~j|~j|~j\46|~j|~j|~j B5|~j8|~j<|~jB4|~j|~j|~jn5=3|~j|~ju|~j[X2|~j>|~jB1|~jO|~j|~jAB0|~j|~jO|~jo6=19|~jV|~j|~j]B8|~j'|~j|~jB7|~j|~j|~jU276|~j|~j|~jGB5|~j|~jf|~jB4|~j|~j[|~j>8=|~j:3|~j|~j|~jB2|~j|~j |~jQ B1|~j |~j |~j B0|~j |~j |~jzg9=09|~jJ|~j|~j>B8|~j|~j|~jB7|~j}|~j2|~jy30=6|~jY|~j|~jLB5|~j*|~j|~jB4|~j|~j|~jLf1=3|~j |~j!|~j!B2|~j"|~j $|~j|$B1|~j$%|~j&|~j'B0|~j'|~jX)|~j)[2999) |~j*|~j+|~jF,B8|~j,|~j.|~j.B7|~j/|~j1|~j1x3=6|~j2|~j4|~j`4B5|~j5|~j6|~j6B4|~j7|~j(9|~j9f4=3|~jd:|~j;|~j"<B2|~j<|~j>|~j>B1|~j?|~j A|~jWAB0|~j8B|~jC|~jDU589|~jD|~jlF|~jFB8|~joG|~jH|~jIB7|~jI|~jhK|~jKx6=6|~jL|~j7N|~jmNB5|~j3O|~jP|~jQB4|~j R|~jT|7=3|~jT|~j-V|~jjVB2|~j+W|~jfX|~jXB1|~jY|~j[|~jR[B0|~j \|~j]|~j]y8=79|~j^|~jZ`|~j`B8|~ja|~j6c|~jmcB7|~j:d|~jf|~jTff9=6|~jg|~jh|~jhB5|~ji|~jDk|~jkB4|~jAl|~jm|~jMnU403|~jo|~jp|~jBqB2|~j>r|~jDs|~jsB1|~j:t|~jv|~j_vB0|~j/w|~jox|~jx>1=|~jy;69|~jy|~jF{|~j{B8|~jM||~j~|~jE~,7|~jw~|~j|~j|~j<#2|~jnC=6|~j.|~j|~jB5|~jƄ|~j4|~jB4|~j8|~jĈ|~j>33|~j/|~jΉ|~jV|~jB2|~jj|~jX1|~j|~j|~jB0|~j|~j|~jgy4=59|~jX|~jT|~jB8|~jl|~j|~j#|~jT:7|~j|~j|~jf5=6|~j|~j|~jKB5|~j.|~jI|~jB4|~jԣ|~j|~jT63|~j|~jj|~jDB2|~jy|~j'|~j_B1|~j%|~j|~jB0|~j|~jL|~jt47=49|~jc|~jܵ|~j(B8|~j|~jG|~jB7|~jB|~j|~j r8=6|~j|~j|~jB5|~j|~jY|~jB4|~jF|~j|~jp9=3|~j|~j|~jB2|~j|~jG|~j}B1|~jR|~j|~j% |~jf_You start resting.A jelly comes into view.|~jjj   jelly (wandering)|~j |~j38084.8 (103.0)|~jm540 _|~j|~j|~j^#.##.....##.##....'##..#.#..##.##..∩..##.##....##...#...##.#.##.....##.##....#..#.#..##.#.##.##....##...#[##..##....######.|~jh##..###..##....######..#...#..##.†...##.####.....###.##.....j#'##..#.#.....#.##.$@.###...#.#.#)#..†..# ###.#.###.'.## #.#.#.#.#. ####.# #.#.....#.# ####.|~j# #.##....##..# #.###.....##..##.# #..).###.{##....###.#.##..##{.##.|~jxQ.j|~jj|~jZ$50|~j=6.0)39|~j|~j*|~j'& |~j;()))))j    You shoot a sling bullet. The sling bullet hits the jelly!|~jOiJ.j|~jsL...$|~jt[===8.0 (1.28|~ju|~jy|~jv{] _The jelly is heavily wounded.|~j. )))) You shoot a sling bullet. The sling bullet hits the jelly!|~jDJ.j|~jEC.j|~jKH.$|~jlLo19.4 (1.47|~jP|~jKR |~jRK_The jelly is almost dead.|~j .  You shoot a sling bullet. The sling bullet hits the jelly!!  You kill the jelly!|~jh))|~jTkD.$|~j5nk290.85|~jq|~jds |~jsB_Okawaru accepts your kill.|~j>  #.##.....##.##....'##..#.#.. #.##..∩..##.##....##...#...## #.##.....##.##....#..#.#..## #|~j .##.##....##...#[##.. #....######.##..###.. #....######..#...#..##.†... #.####.....###. #......#'##..#.#.....#. #|~jJ .@..###...#.#.#)##.†..# ###.#.###.'.## #.#.#.#.# .####.# #.#.....#. .####.# #.|~j .#....##..# #..##.....##..##.# #..)..##.{##....###.#.##..##{.##|~j |~j; p---104|~j |~j |~jF 2=---2.8 (23|~j[ |~j > _You now have 388 gold pieces (gained 7).|~j|~j<|~j|~j|~jX2|~j|~jQB1|~j|~jx|~j ,0|~jX|~jD|~j |~j#3|~jN=29|~jl|~j|~jB8|~j|~jp|~jB7|~j=46545=32106=19877=6548=321[3|~jd>7m09098760=6541=321|~j>B0|~j|?|~j@|~j8AL2899|~jwA|~jA|~jC|~jCB8|~jrD|~j)F|~jFB7|~j[G|~jH|~jIp3=6|~jI|~jUK|~jKB5|~jgL|~jM|~j/NB4|~jN|~jO|~jyPp4=3|~j Q|~jRB2|~jR|~jS|~jT|~j.UB1|~jU|~jW|~jXB0|~jX|~jZ5=89|~j[|~jMe1 _HP restored.|~jf|~j*gB8|~jg|~j7i|~jkX7|~jl|~jn|~jp|~jjpB6|~jq|~jr|~jt|~juT=5|~ju|~jw|~jx|~jy:4|~jy|~j{|~jO}|~j}:3|~j~|~j|~j?|~jB2|~j|~j|~j݅|~jsB1|~j|~j|~j;|~jB0|~j |~j|~j|~jޓC79|~j|~j_|~jt|~jB8|~j|~j|~jٝ|~jk:7|~j|~j3|~j|~jB6|~jã|~j3|~j|~j>B5|~jʩ|~j,|~j|~jS:4|~j߮|~j,|~j|~j#:3|~j|~j|~j X2|~j|~j޹|~j?|~jɻ:1|~jh|~j]@  There is an open door here.|~j|~jJI0 _|~j|~j-|~j.|~jC69|~j|~j|~jB8|~j}|~j2|~jn7|~j|~j<|~j|~jX6|~j|~j|~j9B5|~j|~j|~jX4|~j|~j5|~j|~jB3|~j-|~jC|~jmX2|~j|~j|~jX1|~jc|~j3|~j-|~jB0|~j|~j1|~j4|~ja4C59|~j6|~j::|~j=|~jT=B8|~j?|~j5B|~j*D|~jDB7|~jF|~jcH|~jHJ|~jJB6|~jK|~j,N|~jO|~j"PB5|~jvQ|~jS|~jrU|~jUB4|~jV|~jY|~j_|~j3`B3|~ja|~jd|~jfX2|~jg|~ji|~j k|~jTk,1|~jk|~jfl|~jSn|~j7p|~jtpB0|~jq|~jt|~ju|~juC49|~j6w|~jy|~jG|X8|~j}|~jh|~j|~jB7|~j|~jQ|~j|~jɉB6|~jr|~j|~j6|~jB5|~jS|~jl|~jߖ|~jlB4|~j|~jښ|~j|~ji,3|~j|~j|~j|~j|~jUB2|~j|~jT|~j|~jnB1|~j |~j|~j?|~jB0|~jZ|~j%  |~jThere is a shaft here.|~j|~jCJ39 _|~j}|~j|~j|~j#B8|~j|~jI|~j9|~jB7|~j|~j|~j|~jxB6|~j(|~j4|~j|~jEB5|~j |~j|~j] |~j B4|~jc |~j |~j |~j( B3|~j |~j 2|~j n1|~j |~j& |~jk( |~j( B0|~j* |~j0 |~j[4 Y29|~jX6 |~j:= |~j? |~jA@ B8|~jB |~j~H |~j"K |~jK B7|~jS |~jY |~j\ |~j] B6|~j^ |~jd |~j7g |~jg B5|~j@i |~jo |~jr |~js B4|~jt |~joz |~j| |~j| B3|~j~ |~jI |~j |~jȆ B2|~ja |~jэ |~j |~j B1|~j |~j |~j |~j8 B0|~j |~j |~j |~j C19|~j |~j |~jw |~j B8|~j |~jx |~j |~jO B7|~j' |~j |~j X6|~j޺ |~jɿ |~j |~j) B5|~ji |~j |~j |~j B4|~jv |~j |~j |~jy B3|~j |~jn |~j |~j& B2|~j |~j |~j X1|~j1 |~jh |~jD |~j B0|~j |~j |~j n  You encounter a red ugly thing.|~ji %|~j |~j 0###### |~j # #....# ### # #....# #.# |~jV # #....# ######)####### # |~j O###....#####............#####... |~j ##.....#........@.............# .........#....###'###....###..### .|~j #...|~jF .##.....##.......... #..#..).....##.......##...|~j} # .|~j h.##.########.........########.# |~j d####.# #..##.......u...#.....#.# u   red ugly thing (wandering) # #.###..##...........#.ß.ß.#.# # #.#..#..'...........'.._..#.# |~j& # #.##.[###..#.ß.ß.#.#|~jm Z215.8 (123.0)u.|~j |~ju ,64|~j B09 _|~j |~j |~j+.....{.#..u..#......#......#......'|~jk7.0)8|~j8_|~jj) _You close the door.|~jgH |~j"K Gear: 13/52 gear slots (Left/Right/Tab to switch category) |~jK Hand Weapons (go to first with ))  k - the +8 sling of Kiwinoush (weapon) {heavy, rN+}  e - a +1 short sword of freezingj - a +0 orcbow Missiles (go to first with ()  a - a throwing neth - 7 poisoned darts |~jK Armour (go to first with [)  b - a +0 pair of gloves (worn)  f - a +0 buckler (worn) |~jK D g - the +2 robe of Ashenzari's Fury (worn) {Harm rPois Int-3} |~j0L jJewellery (go to first with "=) |~jeL g d - a +4 ring of protection (worn)  i - an amulet of dissipation (worn) |~jL ' l - a +5 ring of evasion (worn)|~jL Nc - a +6 ring of intelligence  m - a ring of flight|~jt|~j\|~jgmalak the SkirmisherFormicid of Okawaru **....|~jU Health: 65/65 ========================######Magic: 14/14 ======================== # #....####AC: 9Str: 13 # #....##.#EV: 16|~jHInt: 10 # #....# ######)####### ##### SH: 6Dex: 20 |~jjz###....#####............#####.... XL: 10 Next: 92% Place: Dungeon:7 ##.....#........@.............##. Noise: ---------  Time: 8217.8 (0.0) .........#....###+###....###..### k) +8 sling of Kiwinoush {heavy, rN+} .#...........##.....##........... Cast: Jinxbite #..#..).....##.....{.##........## Gem (808) ..##.########......u..########.# ####.# #..##...........#.....#.# # #.###..##...........#.ß.ß.#.# # #.#..#..'...........'.._..#.# |~j# #.##.[###...........#.ß.ß.#.# _You now have 388 gold pieces (gained 7). _HP restored. _There is an open door here. _There is a shaft here. |~jd_You encounter a red ugly thing. _You close the door.|~jy|~j|~j`|~j|~jv |~j LRead which item? Scrolls  a - 2 scrolls of enchant armourp - a scroll of poison  T - a scroll of torment  V - a scroll of vulnerability  t - 4 scrolls of teleportation |~j  c - a scroll labelled VUHETU JOI  e - 2 scrolls labelled YNOBLU FUOSY  h - 2 scrolls labelled WAOVOI EQOXZUG |~j,  j - a scroll labelled SUUHYE ANUAM [!] read|quaff|evoke[?] describe selected|~j |~j |~j gmalak the SkirmisherFormicid of Okawaru **....Health: 65/65 ========================######|~j! Magic: 14/14 ======================== # #....####AC: 9Str: 13 # #....##.#EV: 16|~jt HInt: 10 # #....# ######)####### ##### SH: 6Dex: 20 |~j ###....#####............#####.... XL: 10 Next: 92% Place: Dungeon:7 |~j ##.....#........@.............##. Noise: ---------  Time: 8217.8 (0.0) .........#....###+###....###..### k) +8 sling of Kiwinoush {heavy, rN+} .#...........##.....##........... Cast: Jinxbite |~j% C#..#..).....##.....{.##........## Gem (808) ..##.########......u..########.# ####.# #..##...........#.....#.# |~j^ C# #.###..##...........#.ß.ß.#.# # #.#..#..'...........'.._..#.# # #.##.[###...........#.ß.ß.#.# _You now have 388 gold pieces (gained 7). |~j _HP restored. _There is an open door here. _There is a shaft here. _You encounter a red ugly thing. _You close the door.|~j P  Okay, then.|~j |~j |~j= . _|~j |~j  Ability - do what?CostFailure  f - DigInstant, Drain|~j 0% g - Shaft SelfDelay0%  Invocations -X - Renounce ReligionNone0%  a - Heroism2 MP, Piety-0% |~j g[?] toggle between ability selection and description.|~j |~jY |~jq `gmalak the Skirmisher|~j !Formicid of Okawaru **....|~j fHealth: 65/65 ========================######Magic: 14/14 ======================== # #....####AC: 9|~j) Str: 13 # #....##.#|~j^ ?EV: 16Int: 10 # #....# ######)####### ##### SH: 6|~j "Dex: 20 ###....#####............#####.... XL: 10 Next: 92% Place: Dungeon:7 |~jɝ ##.....#........@.............##. Noise: ---------  Time: 8217.8 (0.0) .........#....###+###....###..### k) +8 sling of Kiwinoush {heavy, rN+} |~j f.#...........##.....##........... Cast: Jinxbite #..#..).....##.....{.##........## Gem (808) |~j5 ..##.########......u..########.# ####.# #..##...........#.....#.# # #.###..##...........#.ß.ß.#.# # #.#..#..'...........'.._..#.# |~jy .# #.##.[###...........#.ß.ß.#.# _HP restored. _There is an open door here. _There is a shaft here. _You encounter a red ugly thing. _You close the door. |~j 6_Okay, then.|~j̢ %  |~j +Okay, then.|~j |~ju |~jS . _|~jRN 3 ###### #|~jN # #....# ### .# #....# #.# .# #....# ######)# .###....#####.##### |~j$O .##.....#........## ..........#....###+###....###.. ..#..##.....## .#..#..).....##.....{.##..##.########......u..#.# .####.# #..##|~j]O .#.....#.#  .# #.###..##.#.ß.ß.#.#  .# #.#..#..'|~jO .'.._..#.#  .# #.##.[###.#.ß.ß.#.# |~jT 8.|~jT N8.8 (17 |~j6U _|~jX :_|~jZ |~j"  ####### #....# ### .|~j" .# #....# #.# #.# #....# ######)|~j3# R# #.###....#####|~jp# J.##### #.##.....#. #|~j# .#....###+###....###...#|~j# y.##.....## #.#..#..).....##|~j$$ .##.|~j^$ l.##.########......u..#. #.####.# #..##|~j$ E.#.....#. #.# #.###..##|~j$ G.#.ß.ß.#. #.# #.#..#..'|~j.% .'.._..#. #.# #.##.[###.#.ß.ß.#.|~j) 8{|~j* `96|~jP. |~j/ |~j3 ######|~j=V# #....# ### |~jx)..# #....# #.#|~jm#.# #....# ######)|~jS# .#.###....#####|~jEL.##### .#.##.....#. .#|~j.#....###+###....###...#|~j:.##.....## |~jS.#.#..#..).....##.##.##.|~jP_##......u..# .#.####.# #..##|~j.{...#.....# )#.# #.###..##.#.ß.ß.# )#.# #.#..#..'|~j.'.._..# .#.# #.##.[###.#.ß.ß.#|~jsA._|~ja205|~jA_|~j#### ####### #....# ### ))..# #....# #.##.# #....# ######)# .#.###....#####.##### #.#.##.....# #.#.#....###+###....###.#...........##.....## #.#.#..#..).....##.##.##.##......u.. #.#.####.# #..##.#..... #)#.# #.###..##.#.ß.ß. #)#.# #.#..#..'.'.._.. #.#.# #.##.[###.#.ß.ß.14_|~j # .# .# .# ####### #....#|~j8 ### .))..# #....# #.##.# #....# ######)# .#.###....#####. ##.#.##.....##.#.#....###+###....###|~j.#...........##.....## ##.#.#..#..).....##.##.##.##......u.. ##.#.####.# #..##.# ##)#.# #.###..##.#.ß.ß ##)#.# #.#..#..'|~j}.'.._ ##.#.# #.##.[###.#.ß.ß|~jv23|~j~B_|~j|~ja|~jejqLevel 7 of the Dungeon <<<<>>>>^^^^^^^^^^^^^^^^^^^^^_∩(Press ? for help)|~jjZ  #...## ###..[.###   #.#..###...^..^^#####   #..#.##.............#   ##.#.#..^.....^...#.#####   #.#..........^.^....##<#   #..#.^....^^.^...^..##.#   ##.#.....^...^......# #######.######### |~jKkt  #.#........^.....####### #....#####.........#   #..^.....).........))..# #....##.##..######.# |~jk  ##....^...^.....######.# #....# ######)####### ###### #..# #.#   ##......^......#....#.###....#####............#####....#####..# #.#  #.#.........^.'.##.#.##.....#...@..................##....##..# #.#  |~jk*#......^......####.#..........#....###+###....###..#####.....######.#  ###...................#...........##.....##..................#......#  ###......###.###.#.#..#..).....##.......##........#####......###..#  |~j@l######### #.>.......##.########......u..########.# #.#....!<#..#  ##.##.#.####.# #..##...........#.....#.# #.#>.....#..#  #.##)#.# #.###..##...........#.ß.ß.#.# #........#..#  |~jl#.##)#.# #.#..#..'...........'.._..#.# ###...##.#..#  #.##.#.# #.##.[###...........#.ß.ß.#.# ### #..###.#..#  |~jl#########.##)#.# ##.##..# #...........#.....#.###)###.## #.#).#  ###.......#.##.#.###..###'####.........####'###..#)#.#..# #.#..#  #.#..>....#.#..#'##..##.....###.......###..#..##.)####..####.######|~j M@.|~jx;..|~j;..|~jc;.#|~j\;##|~j;##|~j/N;#'|~j;'#|~j/& |~jʃ##  ##.†......'.........##..###..###.....###..#.#..##..##.............#|~j |~jB2#|~j$#  |~jt#.######...#......##..##.#...####'####..#...#..##.#...<.....####.#|~jb  |~job 2#|~jb $#  |~jb #.######)..###....#..##..#.#..##.#.##..#..#..#..#.#....###### #.#|~j [ #.  |~j~ #.##.........'....#.##...#...##.#|#.#.#.)#.#..#.#.#....##.#|~jZ & |~jZ ..  #.##.....##.##....'##..#.#..##.#)#)#'#..#.).#..#†.#....##.#|~jN H .# |~j  #.##..∩..##.##....##...#...##.#.#.#.#.#..#.#..#.#.#....##.#|~j8 |~jk %##gmalak the Skirmisher .#Formicid of Okawaru **.... .#Health: 65/65 ======================== .# ######Magic: 14/14 ======================== ###### #....#|~j ###AC: 9Str: 13 .))..# #....##.#EV: 16Int: 10 ####.# #....# ######)#######SH: 6Dex: 20 ...#.###....#####............#### XL: 10 Next: 92% Place: Dungeon:7 ##.#.##.....#...@................ Noise: ---------  Time: 8222.8 (0.0) ##.#..........#....###+###....### k) +8 sling of Kiwinoush {heavy, rN+} |~j K......#...........##.....##...... Cast: Jinxbite ##.#.#..#..).....##.......##..... Gem (803) .......##.########......u..###### ##.#.####.# #..##...........#....  ##)#.# #.###..##...........#.ß.ß  ##)#.# #.#..#..'...........'.._.  ##.#.# #.##.[###...........#.ß.ß  [40m_You encounter a red ugly thing. _You close the door. _Okay, then. _Okay, then.Press: ? - help, v - describe, . - travelA crystal wall.|~j |~jq 4 _|~j|~j|~jɎ|~j> _Unknown command.|~j|~j|~j]|~j|~j|~jI2 _|~j$|~jY|~j|~joB1|~ja|~j|~j|~j|~j):0|~jX|~j˺|~j˼|~jD799|~j:|~jſ|~j|~jkB8|~j>|~j|~j|~jB7|~j$|~j|~j |~jTB6|~jW|~j|~j|~j$B5|~jK|~j|~ju|~jB4|~j|~j|~j|~jB3|~j|~jZ|~j|~jo,2|~j|~j|~j|~jX1|~j*|~j|~j|~jB0|~j|~j|~jR|~jC89|~jI|~jQ #.# |~j#.### ####.... #.# #..## |~j^; ######)####### ###### #..# ###............#####....#####..# .....................##....##..# #....###+###....###..#####..... ....##.....##...#36.8 (1|~j4.0) ...##.......##........#####...... ####......u..########.# #.# |~jF.##...........#.....#.# #.#>##{..........#.ß.ß.#.# #...... ..'...........'.._..#.# ###...##...........#.ß.ß.#.# ### #..## #...........#.....#.###)###.##|~jPh##.........####'###..#)#.#..#|~j|~j|~j|~j|~j|~j|~j|~j|~j.|~jqLevel 7 of the Dungeon <<<<>>>>^^^^^^^^^^^^^^^^^^^^^_∩(Press ? for help)|~jP  #..#.##.............#   ##.#.#..^.....^...#.#####   #.#..........^.^....##<#   #..#.^....^^.^...^..##.# |~j  ##.#.....^...^......# #######.######### |~j  #.#........^.....####### #....#####.........#   #..^.....).........))..# #....##.##..######.#   ##....^...^.....######.# #....# ######)####### ###### #..# #.# |~j  ##......^......#....#.###....#####............#####....#####..# #.#  #.#.........^.'.##.#.##.....#......................##....##..# #.#  #......^......####.#..........#....###+###....###..#####.....######.# |~jc ###...................#...........##.....##...@..............#......#  ###......###.###.#.#..#..).....##.......##........#####......###..#  ######## #.>.......##.########......u..########.# #.#....!<#..#  |~jZ##.##.#.####.# #..##...........#.....#.# #.#>.....#..#  |~j#.##)#.# #.###..##{..........#.ß.ß.#.# #........#..#  |~j#.##)#.# #.#..#..'...........'.._..#.# ###...##.#..#  |~j#.##.#.# #.##.[###...........#.ß.ß.#.# ### #..###.#..#  |~j#########.##)#.# ##.##..# #...........#.....#.###)###.## #.#).#  |~j1###.......#.##.#.###..###'####.........####'###..#)#.#..# #.#..#  |~jnz#.#..>....#.#..#'##..##.....###.......###..#..##.)####..####.######  |~jz##.†......'.........##..###..###.....###..#.#..##..##.............#  |~jt#.######...#......##..##.#...####'####..#...#..##.#...<.....####.#|~j;@.|~j ;.#|~jS;#.|~jC<.ß|~jI<ß.|~j]<.ß|~j7i<ß.|~jT;.#|~jT #.  #.######)..###....#..##..#.#..##.#.##..#..#..#..#.#....###### #.#|~jH .# |~jP #.##.........'....#.##...#...##.#|#.#.#.)#.#..#.#.#....##.#|~j<  |~j= 2#|~j== $.  |~jt= #.##.....##.##....'##..#.#..##.#)#)#'#..#.).#..#†.#....##.#|~jP  |~j !|~j .|~j $.  |~j #.##..∩..##.##....##...#...##.#.#.#.#.#..#.#..#.#.#....##.#|~jj  |~jj .#  #.##.....##.##....#..#.#..##..##.#.##..#..#..#..#......##.#|~j?  |~j 2#|~j .  #........##.##....##...#[##..####'####..#...#..##....#.##.#|~j |~j#i & |~ji .#  #....######........##..###..###.....###..#.#..##.....#.##.#|~j & |~j] #.  #....######..#...#..##.†...#####...#####..#..##......#.##.#|~jw 7 .|~jw .  #...........####.....###.#####.##.##[#####'###..#.#....##.#|~j H .# |~j q #......#'########..#.#.....#.##.#.#.##.#.....#....#....##.#|~jh #.  #..............###...#.#.#)#..##...##..###.###.####.>.###.#|~j W .#  |~jL ######...........†..# ###.#.###.......⌠.....'.....#.# #)####.#|~jaW #.  |~j%b#....'..............## #.#.#.#.#..##...##..###.###.# #.##.#|~jI& |~jNJ.#  #.####...............# #.#.....#.##.#.#.##.#%....#.# #.##.#|~j-7 #|~j. .  |~jC.#.####...............# #.#########.##.##.#####'###.# #.######.#|~j8|~j |~jB#|~jw|~j#.#gmalak the Skirmisher#.### Formicid of Okawaru **....####.... Health: 65/65 ========================#.##..## Magic: 14/14 ========================######)####### ###### #..# AC: 9Str: 13 ###............#####....#####..# EV: 16Int: 10 |~j׆.....................##....##..# SH: 6Dex: 20 |~jC!#....###+###....###..#####.....## XL: 10 Next: 92% Place: Dungeon:7 ....##.....##...@..............#. Noise: ---------  Time: 8236.8 (0.0) |~j...##.......##........#####...... k) +8 sling of Kiwinoush {heavy, rN+} |~j####......u..########.# #.#.... Cast: Jinxbite |~j..##...........#.....#.# #.#>... Gem (789) .##{..........#.ß.ß.#.# #...... |~jCu..'...........'.._..#.# ###...# |~j###...........#.ß.ß.#.# ### #..## # #...........#.....#.###)###.## ####.........####'###..#)#.#..# _You close the door. _Okay, then. _Okay, then. _Unknown command.Press: ? - help, v - describe, . - travel|~jd'The floor.|~jj|~j|~j4 _|~jd |~je 3|~jl |~jn _8 _|~j@r ,|~jCs |~js B7|~jst |~jv |~j5x |~jx B6|~jGy |~jV{ |~j%} |~j} B5|~jV~ |~j= |~jՁ |~j |~jȋ |~j #.#gmalak the Skirmisher#.######## Formicid of Okawaru **....####......... Health: 65/65 ========================#.#|~j# q#..######. Magic: 14/14 ======================== ###)####### ###### #..# #. AC: 9Str: 13 ..........#####....#####..# #. EV: 16Int: 10 ................##....##..# #. SH: 6Dex: 20 |~jϑ Y###+###....###..#####.....######. XL: 10 Next: 92% Place: Dungeon:7 #.....##........@.........#...... Noise: ---------  Time: 8240.8 (4.0) .......##........#####e.....###.. k) +8 sling of Kiwinoush {heavy, rN+} .....u..########.# #.#....!<#.. Cast: Jinxbite .........#.....#.# #.#>.....#.. Gem (784) .........#.ß.ß.#.# #........#.. |~j: >.........'.._..#.# ###...##.#.. e   Duvessa (wand, wandering) .........#.ß.ß.#.# ### #..###.#.. .........#.....#.###)###.## #.#). ........####'###..#)#.#..# #.#.. _You close the door. _Okay, then. _Okay, then. |~j _Unknown command.You encounter Duvessa, Sister of Dowan. She is wielding a +3 short sword ofvenom and carrying a wand of flame.|~j /  --more--|~ja |~j |~j |~j : 1.8 (5 _|~j 8_|~j |~j<7 e|~j.  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.|~j-Ye)|~jW2----==|~jRq2.8 (1Will/2 Jinx Gem (783) |~j|~jf% _Duvessa shouts!|~j ` )))) |~je NYou shoot a sling bullet. The sling bullet hits Duvessa!|~jg v ....  Duvessa is heavily wounded.|~j"k >*******|~jV >..@....|~j o=4.0 (1.22|~j4 |~j  |~j Z_Duvessa zaps a wand. The puff of flame misses you.|~j )))) You shoot a sling bullet. The sling bullet hits Duvessa!|~j e.Duvessa is severely wounded.A giggling sprite leaps out and bonks Duvessa with her +3 short sword of venom.|~j(% ... d, very drained)Duvessa is almost dead.|~j")d ***Duvessa zaps a wand.|~ju(...|~jpg5.3 (1.31|~j |~j>_The puff of flame hits you but does no damage.|~j .  You shoot a sling bullet. The sling bullet hits Duvessa!!  You kill Duvessa!Okawaru accepts your kill.|~j9m)))|~jH>.../|~j3p66.5 (1.279|~j8_|~jC9 _You hear a distant wail of despair.|~j+-#.# #.#### #.##.# #..######.#)# ###### #..# #.######....#####..# #.#.....##....##..# #.#|~j+V+###....###..#####.....######.# .....##.........@../.....#......###.#####......###..#u..#.# #.#....!<#..##.....#.# #.#>.....#..##.ß.ß.#.# #.#..#'.._..#.# ###...##.#..#|~jo,#.ß.ß.#.# ### #..###.#..##.....#.###)###.## #.#).#####'###..#)#.#..# #.#..#|~j 1|~j1S-------70|~j1:8|~jL6|~jJ7|~j =#.# #.# ### #.# #.# #..######.# )#|~j  ###### #..# #.# #####....#####..# #.# .....##....##..# #.# +###....###..#####.....######.# ##./.....#......# ##.#####......###..# u..#.# #.#....!<#..# |~j ;#.....#.# #.#>.....#..# #.ß.ß.#.'.._..#.# ###...##.#..#|~j: #.ß.ß.#.# ### #..###.#..##.....#.###)###.## #.#).#####'###..#)#.#..# #.#..#|~j |~j^ ---8Gem (777) |~j 8_|~j l _The sprites lose interest in your situation.|~j;#.# #.#  #.# .# #..######.# )#|~j< ###### #..# #.# #####....#####..# #.# ....##....##..# #.# +###....###..#####.....######.# ##./.....#......# ##.#####......###..# u..#|~jl<E#.# #.#....!<#..# #.....#.# #.#>.....#..# |~j<|~jA|~j4B63==|~jxBY96|~jF|~jH|~j# #.# #.#  #.|~j # # #..######.# # ###### #..# #.# #####....#####..# #.# |~jЙ ##....##..# #.# ###....###..#####.....######.# ##......#......# ##.|~j #####......###..# u..########.# #.#....!<#..# |~jJ #.....#.# #.#>.....#..# #.ß.ß.#.# #...... |~j |~jџ |~j3 '50|~j :5|~jb |~j &  |~j Ha - a wand of flame (40) (gained 26 charges)  Things that are here:|~jҬ e1.5 (24|~j] |~j$  |~jf h_a +3 short sword of venom; a +0 leather armour; a +0 kite shield|~j |~j Pick up what? 13/52 gear slots (_ for help) Hand Weapons (select all with ))  a - a +3 short sword of venom |~j 6Armour (select all with [)b - a +0 kite shield  c - a +0 leather armour [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]|~jZ  b + a +0 kite shield[Enter] accept (1 chosen)|~j |~jw |~ji! |~j0 #.#gmalak the Skirmisher#.#########|~jD1 Formicid of Okawaru **.... ##.........#Health: 65/65 ======================== ##..######.#|~j1 QMagic: 13/14 ======================-- ####### ###### #..# #.#AC: 9Str: 13 |~j1 ......#####....#####..# #.#EV: 16Int: 10 |~j2 g............##....##..# #.#SH: 6Dex: 20 ###....###..#####.....######.#|~jT2 XL: 10 Next: 96% Place: Dungeon:7 ..##............@.....#......#Noise: ---------  Time: 8251.5 (0.0) |~j2 ...##........#####......###..#k) +8 sling of Kiwinoush {heavy, rN+} |~j2 .u..########.# #.#....!<#..#Cast: Jinxbite |~j&3 .....#.....#.# #.#>.....#..#Will/2 Gem (774) .....#.ß.ß.#.# #........#..# .....'.._..#.# ###...##.#..# |~jg3 .....#.ß.ß.#.# ### #..###.#..# .....#.....#.###)###.## #.#).# |~j3 `....####'###..#)#.#..# #.#..#Okawaru accepts your kill. _You hear a distant wail of despair. _The sprites lose interest in your situation.a - a wand of flame (40) (gained 26 charges)  |~j4 |Things that are here: _a +3 short sword of venom; a +0 leather armour; a +0 kite shield|~j: |~je; O2.5 (13|~j; |~jH |~jJ * _n - a +0 kite shield|~j K|~jMGear: 14/52 gear slots (Left/Right/Tab to switch category) |~jSN5Hand Weapons (go to first with ))  k - the +8 sling of Kiwinoush (weapon) {heavy, rN+}  e - a +1 short sword of freezingj - a +0 orcbow Missiles (go to first with ()  a - a throwing neth - 7 poisoned darts Armour (go to first with [) |~jNk b - a +0 pair of gloves (worn)  f - a +0 buckler (worn)  g - the +2 robe of Ashenzari's Fury (worn) {Harm rPois Int-3}n - a +0 kite shield Jewellery (go to first with "=)  d - a +4 ring of protection (worn) |~jN i - an amulet of dissipation (worn)  l - a +5 ring of evasion (worn)c - a +6 ring of intelligence  m - a ring of flight|~j |~jq |~j ?#.#|~jW gmalak the Skirmisher#.#########Formicid of Okawaru **.... ##.........#|~j Health: 65/65 ======================== ##..######.#Magic: 13/14 ======================-- |~j ####### ###### #..# #.#AC: 9Str: 13 |~j0 ......#####....#####..# #.#EV: 16Int: 10 ............##....##..# #.#SH: 6|~jw 4Dex: 20 ###....###..#####.....######.#XL: 10 Next: 96% Place: Dungeon:7 |~j ..##............@.....#......#Noise: ---------  Time: 8252.5 (0.0) |~j b...##........#####......###..#k) +8 sling of Kiwinoush {heavy, rN+} .u..########.# #.#....!<#..#|~jx Cast: Jinxbite .....#.....#.# #.#>.....#..#Will/2 Gem (773) .....#.ß.ß.#.# #........#..# .....'.._..#.# ###...##.#..# |~j 6.....#.ß.ß.#.# ### #..###.#..# .....#.....#.###)###.## #.#).# ....####'###..#)#.#..# #.#..# |~j _You hear a distant wail of despair. _The sprites lose interest in your situation.a - a wand of flame (40) (gained 26 charges)  Things that are here: |~jM |_a +3 short sword of venom; a +0 leather armour; a +0 kite shield _n - a +0 kite shield|~j |~jW |~j |~j+|~j> |~j |~j |~j. |~j B2|~j |~j X1|~j |~js |~j NGem (770) |~j |~j $ |~j J_You feel your willpower return.|~j r4==69|~jk |~j 4 _Magic restored.|~j |~jf B8|~j |~j$ |~jx& |~j*. |~j-4 M#.#########gmalak the Skirmisher#..e{.....#Formicid of Okawaru **....#..######.#|~ju4 {Health: 65/65 ======================== ##### ###### #..# #.#Magic: 14/14 ======================== |~j4 ....#####....#####..# #.#AC: 9Str: 13 ..........##....##..# #.#EV: 16Int: 10 |~j4 g#....###..#####.....######.#SH: 6Dex: 20 ##............).....#......#|~jI5 `XL: 10 Next: 96% Place: Dungeon:7 .##........#####@.....###..#Noise: ---------  Time: 8257.5 (5.0) ..########.# #.#....!<#..#k) +8 sling of Kiwinoush {heavy, rN+} |~j5 ...#.....#.# #.#>.....#..#Cast: Jinxbite ...#.ß.ß.#.# #........#..#Gem (767) ...'.._..#.# ###...##.#..# ...#.ß.ß.#.# ### #..###.#..#|~j5 e   Dowan (wandering, fast) ...#.....#.###)###.## #.#).# ..####'###..#)#.#..# #.#..# .###..#..##.)####..####.######Things that are here: |~j`6 )_a +3 short sword of venom; a +0 leather armour; a +0 kite shield _n - a +0 kite shield _You feel your willpower return. _Magic restored.  Dowan comes into view.|~j7= /  --more--|~jw|~j.|~j) .fast)|~jU : 8.5 (6 _|~jX|~jY|~jhW|~j[$|~jF\NEvoke which item? Wands |~j\[ a - a wand of flame (40)b - a wand of acid (1)  |~j ]Jc - a wand of iceblast (4)  e - a wand of charming (3) |~jQ][!] read|quaff|evoke|~j]][?] describe selected|~j  |~j  |~j #.#########gmalak the Skirmisher#..e{.....#|~j. Formicid of Okawaru **....#..######.#Health: 65/65 ======================== ##### ###### #..# #.#Magic: 14/14 ======================== ....#####....#####..# #.#AC: 9|~j yStr: 13 ..........##....##..# #.#EV: 16Int: 10 #....###..#####.....######.#SH: 6Dex: 20 ##............).....#......#|~j XL: 10 Next: 96% Place: Dungeon:7 |~j .##........#####@.....###..#Noise: ---------  Time: 8258.5 (0.0) ..########.# #.#....!<#..#k) +8 sling of Kiwinoush {heavy, rN+} |~jC ...#.....#.# #.#>.....#..#Cast: Jinxbite ...#.ß.ß.#.# #........#..#Gem (767) |~j ...'.._..#.# ###...##.#..# ...#.ß.ß.#.# ### #..###.#..#e   Dowan (fast) ...#.....#.###)###.## #.#).# |~j N..####'###..#)#.#..# #.#..# .###..#..##.)####..####.######Things that are here: _a +3 short sword of venom; a +0 leather armour; a +0 kite shield _n - a +0 kite shield |~j _You feel your willpower return. _Magic restored. _Dowan comes into view.|~j<$  #.#########  gmalak the Skirmisher |~j$ #..e{.....#  Formicid of Okawaru **.... #..######.#  Health: 65/65 ======================== ##### ###### #..# #.#  Magic: 14/14 ======================== ....#####....#####..# #.#  AC: 9Str: 13 ..........##....##..# #.#  EV: 16Int: 10 #....###..#####.....######.#  SH: 6Dex: 20 |~jl% ##............)***..#......#  XL: 10 Next: 96% Place: Dungeon:7 .##........#####@*....###..#  Noise: ---------  Time: 8258.5 (0.0) ..########.# #*#....!<#..#  k) +8 sling of Kiwinoush {heavy, rN+} ...#.....#.# #.#>.....#..#  Cast: Jinxbite ...#.ß.ß.#.# #........#..#  Gem (767) |~j% ...'.._..#.# ###...##.#..# ...#.ß.ß.#.# ### #..###.#..#  e   Dowan (fast) ...#.....#.###)###.## #.#).# ..####'###..#)#.#..# #.#..# .###..#..##.)####..####.###### _You feel your willpower return. _Magic restored. |~j% _Dowan comes into view.Aiming: IceblastPress: ? - help, Shift-Dir - straight line|~j1#.#########gmalak the Skirmisher#..e{.....#|~j2Formicid of Okawaru **....#..######.#Health: 65/65 ======================== ##### ###### #..# #.#Magic: 14/14 ======================== ....#####....#####..# #.#AC: 9|~j2yStr: 13 ..........##....##..# #.#EV: 16Int: 10 #....###..#####.....######.#SH: 6Dex: 20 ##............).....#......#|~j3XL: 10 Next: 96% Place: Dungeon:7 .##........#####@.....###..#Noise: ---------  Time: 8258.5 (0.0) ..########.# #.#....!<#..#|~jQ3k) +8 sling of Kiwinoush {heavy, rN+} ...#.....#.# #.#>.....#..#Cast: Jinxbite ...#.ß.ß.#.# #........#..#Gem (767) |~j3...'.._..#.# ###...##.#..# ...#.ß.ß.#.# ### #..###.#..#e   Dowan (fast) ...#.....#.###)###.## #.#).# |~j4..####'###..#)#.#..# #.#..# .###..#..##.)####..####.###### _You feel your willpower return. _Magic restored. _Dowan comes into view.Aiming: IceblastPress: ? - help, Shift-Dir - straight lineOkay, then.|~jc4|~j4|~j9|~je;. _|~j*  #.#  #.######### #..e{.....# #..######.# ###### ###### #..# #.######....#####..# #.# |~j ...........##....##..# #.####..#####.....######.#......)@....#......#........#####......###..# |~j u..########.# #.#....!<#..#.#.....#.# #.#>.....#..#.#.ß.ß.#.# #.......|~j: e.#..#.'.._..#.# ###...##.#..#.#.ß.ß.#.# ### #..###.#..#..#.....#.###)###.## #.#|~j ).# ...####'###..#)#.#..# #.#..#|~j I.{|~j l9.5 (16 _|~j 7_|~j |~j\ #.# #.|~jy# # #..e......# # #..######.#|~j# ###### #{.# #.#.#####....#####..# #.#|~j'.##....##..# #.##....###..#####.....######.# ..##|~jur.@.....#......#.##|~jX.#####......###..# |~j4.u..########.# #.#....!<#..#|~j}.#.....#.# #.#>.....#..#|~j8.#.ß.ß.#.# #.....|~jU..#..#.'.._..#.# ###...#|~j #.#..# |~j.....#.ß.ß.#.# ### #..###.#..# .....#.....#.###)###.## #.#).# |~jj {....####'###..#)#.#..# #.#..#|~j.|~j_L{_|~j%a605|~j|~j0$  Things that are here:|~j |~jh_a +3 short sword of venom; a +0 leather armour|~jY>|~jR@Evoke which item? Wands  a - a wand of flame (40)b - a wand of acid (1)  |~jCA'c - a wand of iceblast (4)  e - a wand of charming (3) [!] read|quaff|evoke[?] describe selected|~j: #.#gmalak the Skirmisher#.#########Formicid of Okawaru **.... ##..e......#Health: 65/65 ======================== ##..######.#Magic: 14/14 ======================== ####### ###### #..# #.#AC: 9Str: 13 ......#####....#####{.# #.#EV: 16Int: 10 ............##....##..# #.#SH: 6Dex: 20 ###....###..#####.....######.#XL: 10 Next: 96% Place: Dungeon:7 ..##............@.....#......#Noise: ---------  Time: 8260.5 (0.0) ...##........#####......###..#k) +8 sling of Kiwinoush {heavy, rN+} .u..########.# #.#....!<[3|~j 4m#..#Cast: Jinxbite .....#.....#.# #.#>.....#..#Gem (765) .....#.ß.ß.#.# #........#..# .....'.._..#.# ###...##.#..# .....#.ß.ß.#.# ### #..###.#..# .....#.....#.###)###.## #.#).# ....####'###..#)#.#..# #.#..# _Dowan comes into view.Aiming: IceblastPress: ? - help, Shift-Dir - straight line _Okay, then.Things that are here: _a +3 short sword of venom; a +0 leather armour|~j1 ( #.#  gmalak the Skirmisher #.#########  Formicid of Okawaru **.... #|~j2 #..e......#  Health: 65/65 ======================== ##..######.#  Magic: 14/14 ======================== ####### ###### #..# #.#  AC: 9Str: 13 |~je2 ......#####....#####{.# #.#  EV: 16Int: 10 ............##....##..# #.#  SH: 6Dex: 20 |~j2 &###....###..#####*....######.#  XL: 10 Next: 96% Place: Dungeon:7 ..##...........*@*....#......#  Noise: ---------  Time: 8260.5 (0.0) ...##........#####......###..#  k) +8 sling of Kiwinoush {heavy, rN+} |~j33 .u..########.# #.#....!<#..#  Cast: Jinxbite .....#.....#.# #.#>.....#..#  Gem (765) .....#.ß.ß.#.# #........#..# .....'.._..#.# ###...##.#..#   .....#.ß.ß.#.# ### #..###.#..# |~jz3   .....#.....#.###)###.## #.#).#   ....####'###..#)#.#..# #.#..#   _Okay, then.Things that are here: _a +3 short sword of venom; a +0 leather armour  |~j3 |Aiming: IceblastPress: ? - help, Shift-Dir - straight line|~j y ***.@**|~jz***@***|~j N#*.|~j" >@**.|~j9 ?##*|~j E@***|~jK*.##**.****..|~jx#.#gmalak the Skirmisher#.#########Formicid of Okawaru **.... ##..e......#Health: 65/65 ======================== ##..######.#|~jy7Magic: 14/14 ======================== ####### ###### #..# #.#AC: 9Str: 13 ......#####....#####{## #.#EV: 16Int: 10 ............##....##### #.#SH: 6Dex: 20 |~jz###....###..#####.`#########.#XL: 10 Next: 96% Place: Dungeon:7 ..##............@`....#......#Noise: ---------  Time: 8260.5 (0.0) ...##........#####......###..#k) +8 sling of Kiwinoush {heavy, rN+} .u..########.# #.#....!<#..#Cast: Jinxbite |~j{zq.....#.....#.# #.#>.....#..#Gem (765) .....#.ß.ß.#.# #........#..# .....'.._..#.# ###...##.#..# .....#.ß.ß.#.# ### #..###.#..# .....#.....#.###)###.## #.#).# |~jz....####'###..#)#.#..# #.#..#Things that are here: _a +3 short sword of venom; a +0 leather armour  Aiming: IceblastPress: ? - help, Shift-Dir - straight lineThe mass of ice explodes!  Okawaru accepts your kill.|~j<|~jS t.........|~jV 8======1.5 (14|~j+Z 9_|~j;\  _a +3 short sword of venom; a +0 leather armour  Aiming: Iceblast  Press: ? - help, Shift-Dir - straight lineThe mass of ice explodes!  Okawaru accepts your kill. _You feel a bit more experienced.|~j?q#.# #.#  |~j#..e......#  #..######.#  ###### #..# #.# #####....#####..# #.# ##....##..# #.# ....###..#####.....######.# ##.)@....#......# ##.#####......###..# |~ju..########.# #.#....!<#..# #.....#.# #.#>.....#..# #.ß.ß.#.# #........#..#'.._..#.# ###...##.#..# |~jg|~jD(------|~jY23|~j%_|~j|~jAX#.# #.###|~j #.........# #..######.#  ###### #..# #.# #####....#####|.# #.# ##....##..# #.# |~j....###..#####.....######.# ##.).@...#......# ##.#####......###..# ..#|~jR.# #.#....!<#..# #.....#.# #.#>.....#..# #.ß.ß.#.# #........#..#|~j6'.._..#.# ###...##.#..##.ß.ß.#.# ### #..##|~j4 |~j|~j E------3|~j`:2|~j[7_|~j|~j#<#  #.#  #.#########  |~jo#.........#   #..######.#  #### ###### #..# #.#  #####....#####|.# #.#  |~jKV.........##....##..# #.#  ....###..#####..@..######.#  #..|~j..).....#......#  ##........#####......###..#  .########.# #.#....!<#..#  #.....#.# #.#>.....#..#  |~jѸ#.ß.ß.#.# #........#..#   '.._..#.# ###...##.#..#   |~j#.ß.ß.#.# ### #..###.#..#   .....#.###)###.## #.#).#   |~je|~j`41|~j+_|~j|~j|~jd L###  |~jޖ Q#<#  |~j) b#.#  |~jy l#.#########  |~jė #.........#   #..######.#  |~jV ### ###### #..# #.#  #####....#####|.# #.#  ....##....##@.# #.#  |~j ?...###..#####.....######.#  ....).....#......#  #........#####......###..#  ########.# #.#....!<#..#  .|~j J#.....#.# #.#>.....#..#  .#.ß.ß.#.# #........#..#  .|~jF |'.._..#.# ###...##.#..#  .#.ß.ß.#.# ### #..###.#..#  |~j |~j7 `50|~jQ 7_|~jh |~jy3M#< ########...... #..##### |~j,zC### ###### #.#####....###.....##....##..# ###..#####.....###### ....).....#.... #........#####......###..#  ..###...##.#|~j~|~ja659|~jكA_|~jN$  Things that are here:|~j _a staff of earth; a +0 leather armour; the elf corpse of Dowan}~j }~j}~j}~j(}~j }~j I8 _}~j|,}~j}~jB7}~j}~j4}~j }~j B6}~jY"}~j$}~j'}~j?(B5}~j3*}~j,}~j]/}~j/B4}~j1}~j4}~jt6}~j6B3}~j 9}~j1<R  There is a stone staircase leading down here.}~j>}~js?I2 _}~jAA}~jB}~jD}~j7EB1}~jUF}~jH}~j`J}~jJB0}~jL}~jQ ........##....##..# #.# ...###..#####.....######.# ............).....#......# #........#####......###..# }~j|R########.# #.#....!<#.. .#.....#.# #.#>.....# .#.ß.ß.#.# #........#. .'.._..#.# ###...##.#. .#.ß.ß.#.# ### #@.###.#.75.5 (9#.....#.###)###.## #.#) }~j S ####'###..#)#.#..# #.#. ##..#..##.)####..####.#######.#..##..##.............# ..#...#..##.#...<.....####.##..#..#.#....###### #.# #.)#.#..#.#.#....# #.# ..#.).#..#†.#....# #.#}~jS}~jX}~jY}~j_}~j}~jC49}~jq}~j}~jlX8}~j}~j}~j}~jDB7}~jb}~j}~j}~jBB6}~jt}~jŗ}~j̚}~jB5}~jm}~jR  There is an escape hatch in the ceiling here.}~j͠}~jOI4 _}~jԢ}~j}~j}~j_B3}~jn}~j}~j}~jB2}~j }~j}~j}~jB1}~j}~j; #.....#.###)###.## #.#) }~jw####'###..#)#.#..# #.#. ##..#..##.)####..####.#######.#..##..##.............# }~jj..#...#..##.#...<.....####.##..#..#.#....###### #.# }~j#.)#.#..#.#.#....# #.# .}~jV.#.).#..#†.#....# #.# }~j#..#.#..#.#.#...@# #.#84}~jr#..#..#......# #.# }~jr8..#...#..##....#.# #.# #..#.#..##.....#.# #. #}~j#..#..##......#.# # }~j+####'###..#.#....# }~j...#....#....# .###.###.####.>.#}~jm'.....#.# #)### }~j}~j}~j:}~jI}~j4}~jn0}~j}~jf!}~j"C39}~j #}~j$}~jo&}~j&B8}~j'}~jD)}~j*}~j +B7}~j&,}~j-}~j.}~j7/B6}~jZ0}~j1}~j2}~j>3B5}~jN4}~j5}~j!7}~jg7B4}~jb8}~j= '#..#.).#..#÷.#....# #.# .#..#.#..#.#.#....# #.# ..#..#..#..#......# #.# }~jw>#..#...#..##....#.# #.# ###..#.#..##.....#.# #.# ####..#..##......#.# #.# [#####'###..#.#....# #.# ##.#.....#....#....# #.# }~j>##.###.####.@.## #.# 91.5 (7..'.....#.# #)### #.# #..###.###.# #.# }~j? #.# #.#%....#.# #.#  #.# .#####'###.# #.##### #.#}~jU?........####'#...# #.# #.........#.# #.# #..###............#.# #.#}~j?.## ###..........#.# #.#}~j?}~j|C}~j:E }~jEU_There is a stone staircase leading down here.}~j}~j=}~j}~j}~j_}~j2_3 _}~j }~je Things that are here:}~jW }~j a +0 giant club; a +0 giant spiked club; a two-headed ogre skeleton}~jQ}~jHI2 _}~jl}~j}~jW}~jB1}~j}~j}~j}~j B0}~j}~jW}~j}~j0C29}~j9}~jP@  There is an open door here.}~jR}~jI8 _}~j}~j`}~je}~jB7}~j}~jp ##.#.....#....###.###.####.>.# }~j...'.....#.# #)### ..###.###.# #.# .#%....#.# #.# .#####'###.# #.##### ###........####'#...#....#..........#.#.........@.#.#}~jG8## ###..........#.# ### ########'#.#.# #.#.#.# }~j#.#.#. #.#.# #..#.#.# #..#.#.# }~j B#..#|#}~jr }~j }~j }~jgB 3}~jeC }~jI }~jJ }~jSM n6}~jN }~j O B5}~j=P }~jP }~jQ }~j#R B4}~jR }~jS }~jg }~jg B3}~j`h }~j~i }~jj }~jj B2}~jk }~jl }~jm }~j5n B1}~jn }~jo }~jp }~j"q B0}~jq }~jr }~j!t }~jgt C19}~ju }~jv }~jv }~jiw B8}~j x }~jx }~j6z }~j{z B7}~jN{ }~j<| }~jr} }~j} B6}~jx~ }~ju }~j} }~j€ ,5}~j }~jz }~j\ }~jg }~j B4}~jS }~j1 }~jZ }~j B3}~jS }~j5 }~jc }~j B2}~jL }~jT }~jL }~j B1}~jB }~j+ }~j }~j؏ B0}~j }~jj }~jD }~j C09}~j: }~j }~j X8}~j: }~j? }~j }~ji B7}~j- }~j8 }~jd }~j B6}~j] }~j }~j }~j( B5}~j }~j }~jR }~j B4}~jm }~jx }~j }~j B3}~j }~j }~j }~j B2}~j }~j }~jڬ }~j3 B1}~j }~j '###..###............#.# #. }~jٱ )......## ###..........#.# #. ####### ########'#.#.# #. ####.#.#.# #. #..#.#.#.# #. }~j #..#.#.#.# #. #..#.#.#.# #. #..#.#.#.# #. }~je #@.#|#.#.# #.324.5 (26.0) #..#.#.#.# #. #..#...#.# #.}~j  #..###.#.# #. #..#####.# #. #........# #.}~j   #.<.###### #.  ################.#.#  #.  }~jR .................#.#  #. }~j }~j }~j` }~j }~jJ }~j }~j: }~j n0}~je }~j }~j D699}~j }~j }~j }~j B8}~j }~j }~j) }~j{ B7}~jG }~jv }~j }~j B6}~j }~j }~j }~j B5}~j }~j }~j" }~jv B4}~j2 }~j }~j }~j B3}~j }~j6 }~j2 }~jw B2}~j }~j }~jP }~j B1}~j }~j }~jT }~j B0}~j( }~jP " }~j #..#|#.#.#  #..#.#.#.#  #..#...#.#  #..###.#.#  #..#####.# }~j  #........#  #.<.###### ####################.#.#  ................@....#.#  }~j- 35.5 (11 ######################.########## #.......... ############ }~jq ?}~j ,}~j }~j< }~j }~j }~j}~j-}~jΊ}~jЋY89}~j8}~jX7}~j}~j-}~j;}~jB6}~jG}~j>}~j}~jB5}~j}~jЛ#..#.#.#.# #.##..#.#.#.# #.#}~jS#..#|#.#.# #.##..#.#.#.# #.##..#...#.# #.##..###.#.# #.##..#####.# #.# #........#}~j #.# #.@.######.#40.5 (5.0)######.#.# #. ................#.# #.# #################.###.#...............################## }~j}~j}~jVa _There is a stone staircase leading up here.}~j }~j@ A stone staircase leading up (D:7)(Press ? for help) }~j #.####...............# #.#########.##.##.#####'###.# #.######.#  #...........#....##..# #........####...####........####'#...##.#  #......##.....##..##.# #######..).##.....##.....#..........#.##.#  }~j 0#..........##..##....###........#..###'###..###............#.##.#  #.......##..##..................##.........## ###..........#.##.#  #....##..##.....................############ ########'#.#.##.#  }~j% }#.##..##.................############.#.#.##.#  #....##..##..............##..#.#.#.##.# }~j #.......##..##...........##..#.#.#.##.#  #.#####....##..##........##..#.#.#.##.#  #.# ####....##..##.....##..#.#.#.##.# }~j   ##.#####....##..##....######..#|#.#.##.#   #..##....##..##....##.##..#.#.#.##.#   #.....##).##....#####.##..#...#.##.#   #..##..##....#### #.##..###.#.##.# }~jY (  #...##....#####.##..#####.##.#   #......#####.##........##.#   #########.##.@.######}~j 0#.#  #.################################.#.##.#  #..................................#.##.#  ####################################.#############.#  #...............#  #################}~j }~jO down (D:7) #....######..#...#..##.†...#####...#####..#..##......#.#  #.}~j]P ##.....###.#####.##.##[#####'###..#.#....#  #......#'########..#.#.....#.##.#.#.##.#.....#....#....#  #..............###...#.#.#)#..##...###.####.>.## #####...........†..# ###.#.###.......⌠.....'.....#.# #)### '.....## #.#.#.#.#..##...##..###.###.# #.# ##..# #.#.....#.##.#.#.##.#%....#.# #.# ####.....# #.#########.##.##.#####'###.# #.####....#....##..# #........####...####........####'#.......##.....##..##.# #######..).##.....##.....#..................##..##....###........#..###'###..###...........}~jP  #.......##..##..................##.........## ###......... #....##..##.....................############ ########' #.##..##.................###########.# #....##..##..............#. #.......##..##...........#.#.}~jP  #.#####....##..##........##.#.# #.# ####....##..##.....#.#.#.#.##.#####....##..##...}~j@Q #..#|#.#.##..##....##..##....##.##..#.#.#.##.....##).##....#####.##..#...#.# #..##..##....#### #.##..###.#.# ##...##....#####.#}~jR O#..#####.# #.}~ju}~jϒ#..#.#.#.##.# gmalak the Skirmisher}~j#..#.#.#.##.# Formicid of Okawaru **....#..#|#.#.##.# Health: 65/65 ========================#..#.#.#.##.# Magic: 14/14 ========================#..#...#.##.# AC: 9Str: 13#..###.#.##.# EV: 16Int: 10}~j>%#..#####.##.# SH: 6Dex: 20#........##.# XL: 10 Next: 98% Place: Dungeon:7#.@.#######.# Noise: ---------  Time: 8340.5 (0.0) ###############.#.#}~j 6#.# k) +8 sling of Kiwinoush {heavy, rN+} ................#.##.# Cast: Jinxbite #################.#############.# Gem (685) #...............##################Things that are here: _a +0 giant club; a +0 giant spiked club; a two-headed ogre skeleton _There is an open door here. }~j_There is a stone staircase leading up here.  Press: ? - help, v - describe, . - travelA stone staircase leading down.}~j}~jܖ}~jb}~j8}~jڢh 4 _}~j7,}~jߪn3}~j ,}~j֯B2}~j}~jU}~j}~jVB1}~jw}~j,}~jxX0}~j79}~j}~jY}~j B8}~j}~j}~j4}~j:7}~j}~j,}~jX6}~j}~jX5}~j}~j }~j+X4}~j}~j}~j}~j$B3}~j0}~j}~jX2}~j+}~j}~j"n1}~j}~j}~jB0}~jA}~j&}~j2}~jC69}~jd}~j}~jW}~jB8}~j,}~j4}~jB7}~je}~j}~j}~j:6}~j#}~jI}~j}~j?B5}~j1}~jj}~j}~j[B4}~j(}~j}~j }~jx B3}~j }~j }~j}~j'B2}~j}~jw8There is an open door here.}~j}~jJI1 _}~j}~j}~jX0}~j}~j}~jk!}~j!C59}~jJ#}~js$}~j&X8}~j'}~j*  Things that are here:}~j,  a +0 giant club; a +0 giant spiked club; a two-headed ogre skeleton}~j.}~j.I7 _}~jH0}~ja6 '#..#.).#..#÷.#....# #.# }~j6#.#..#.#..#.#.#....# #.# #..#..#..#..#......# #.# ##..#...#..##....#.# #.# }~jE7###..#.#..##.....#.# #.# ####..#..##......#.# #.# [#####'###..#.#....# #.# ##.#.....#....#....# #.# #..###.###.### #.# 68.5 (28.0) }~j9a...'.....#.# #)###.# #..###.###.# #.# #.# .#%....#.# #.# #.# .#####'###.# #.##### #.# ###........####'#...# #.# ##.....#..........#.##.# #..###............#.##.# ..## ###..........#.##.#}~jr=}~j?c _There is a stone staircase leading down here.}~jg }~j }~j }~j 9.5 (1.0)6 _}~j_ }~j %8}~j}  #.........#  #........>#  #.)##  #........#  ###........#  }~j #..##  #.#.##..#.#  . #.##..#.#  #....@#.  #######.# }~j  ....a...#  ######### }~jLF h71.0 (2.55}~j>J }~j#K # _You climb downwards.}~jYM  }~jM S_There is a stone staircase leading up here.}~j+P}~jP}~joS}~jUF _Unknown command.}~j}~j}~j}~j}~j}~j9I4 _}~j }~j*}~jOX3}~j}~j{}~j}~jnB2}~jY}~j}~j}~j:B1}~j5}~j}~jU}~jB0}~j}~j}~j#}~jC49}~j}~j}~j}~jB8}~j}~jT}~j}~jB7}~j}~j+}~j_X6}~j}~j}~j}~jB5}~j}~jG}~j@%}~j%B4}~j'}~ji*}~jJ1}~j1B3}~j3}~j57}~j A}~juAB2}~j-D}~jG}~jP}~jPB1}~jS}~jW}~jcj  You sense a monster nearby.}~jl #.###.#.. ◊ .◊◊ #.# #.#.#.{ ◊. .... #.###+#'#.. .◊◊◊◊◊◊◊ #........}~jm>..◊ ..◊...◊ #........ .◊.◊◊◊.◊.◊.◊ #.......) ◊...◊.◊.◊.◊# #........ #◊◊◊.◊◊◊.◊◊◊###........}~jfm#◊....@....◊#.......#.##◊.◊◊◊.◊.◊◊◊#.#.##..#.#◊ ◊.◊.◊......#.##..#.# ◊.◊.◊.◊.◊..#....<#.#}~jm...◊.◊.◊.◊#.#######.#◊◊◊◊◊◊◊.◊◊◊#.....a...#.....#.###########..... .#......#.#}~j{s086.0 (15.0)}~j{tI0 _}~jz}~j{ }~jI }~jI }~j L }~jhP }~jWY39 }~jPY }~j\ }~jb }~jcB8 }~je }~jgh }~jl }~j}lB7 }~j\n }~jp }~j&t }~jtB6 }~jv }~jx }~j{ }~j |B5 }~j} }~j }~j }~jB4 }~j }~j }~jĈ }~jB3 }~j* }~j }~j }~jӎn  A steam dragon comes into view. }~j #.###.#...# ◊ .◊◊ #.# #.#.#.#  .{ ◊. .... #.###+#'#.#  }~j.. .◊◊◊◊◊◊◊ #.........#  ..◊ ..◊...◊ #........>#  }~jb.◊.◊◊◊.◊.◊.◊ #.......)##  }~j◊...◊.◊.◊.◊# #........# #◊◊◊.◊◊◊.◊◊◊###........# #◊.........◊#.@.....#.## #◊.◊◊◊.◊.◊◊◊#.#.##..#.#  }~jo◊ ◊.◊.◊......#.##..#.# ◊.◊.◊.◊.◊..#.D{.<#.# ...◊.◊.◊.◊#.#######.# }~jD◊◊◊◊◊◊◊.◊◊◊#.....a...# D   steam dragon (wandering).....#.##..... .#  }~j[93.0 (7.0). }~jl4.0 (82 _ }~ju }~j }~jjL '  }~jL jD.  You beckon some vexing sprites to accompany your attacks. }~jV  }~jX #2 }~jkX h----==5.0 (1Will/2 J }~jX =inx Gem (631)  }~j_  }~jb ; _You feel your willpower being sapped. }~je )))You shoot a sling bullet. }~j'  }~jSD.  The sling bullet barely misses the steam dragon. }~j8.D }~j5 }~j%= }~jJ6.2 (1.20 }~j }~j  }~j(_The steam dragon hisses angrily. }~j )))You shoot a sling bullet. }~jI8D. }~jO . }~jPR7.5 (1.328 }~jQ }~jU }~j@X  }~jXY_The sling bullet closely misses the steam dragon. }~j9   }~jdWYou shoot a sling bullet. The sling bullet hits the steam dragon.}~j$ (catching breath)The steam dragon is moderately wounded.}~jN) *  The steam dragon breathes steam at you.}~j @The ball of steam hits you! You block the steam dragon's attack.}~j46--------======8.87}~j}~jD _The steam dragon claws you but does no damage.}~j  You shoot a sling bullet. The sling bullet hits the steam dragon!}~j~ ;*}~j&z m.!  The steam dragon is almost dead.  A giggling sprite leaps out and smacks the steam dragon with its own front  talon.  You kill the steam dragon!  Okawaru accepts your kill.}~jx §§@§§{  The steam dragon scales are intact enough to wear.}~j, }~j# |#.###.#...#gmalak the Skirmisher◊ .◊◊ #.# #.#.#.#Formicid of Okawaru **.....{ ◊. .... #.###+#'#.#Health: 44/65 ================--------.. .◊◊◊◊◊◊◊ #.........#}~j: SMagic: 12/14 ====================----..◊ ..◊...◊ #........>#AC: 9Str: 13.◊.◊◊◊.◊.◊.◊ #.......)##EV: 16Int: 10◊...◊.◊.◊.◊# #........#SH: 6Dex: 20#◊◊◊.◊◊◊.◊◊◊###§.......#XL: 10 Next: 103% Place: Dungeon:8#◊.........◊#§@§....#.##Noise: ===------  Time: 8400.1 (1.3)#◊.◊◊◊.◊.◊◊◊#.#§##..#.#k) +8 sling of Kiwinoush {heavy, rN+} ◊ ◊.◊.◊......#.##..#.#Cast: Jinxbite}~j= ◊.◊.◊.◊.◊..#....<#.#Will/2 Jinx Gem (626) ...◊.◊.◊.◊#.#######.#◊◊◊◊◊◊◊.◊◊◊#....{a...#.....#.###########..... .#......#.#The steam dragon is almost dead.A giggling sprite leaps out and smacks the steam dragon with its own front  talon.  You kill the steam dragon!Okawaru accepts your kill.The steam dragon scales are intact enough to wear.}~jL --- _You are engulfed in a cloud of scalding steam.  You have reached level 11!}~j /  --more--}~jy7/705-1 1% }~j}~jE4 _}~jj◊ .◊◊ #.# #.#.#.#.{ ◊. .... #.###+#'#.# .. .◊◊◊◊◊◊◊ #.........# ..◊ ..◊...◊ #........>#}~j .◊.◊◊◊.◊.◊.◊ #.......)## ◊...◊.◊.◊.◊# #........#◊◊◊.◊◊◊.◊◊◊###§.......# #◊.........◊#§§§....#.## #◊.◊◊◊.◊.◊◊◊#@#§##..#. ◊ ◊.◊.◊......#.##..#.#}~jI ◊.◊.◊.◊.◊..#....<#.#...◊.◊.◊.◊#.#######.#◊◊◊◊◊◊◊.◊◊◊#....{a...# .....#.########### ..... .}~j~#.#.######## .#}~j}##+#..............}~jEf............§....#{.}~j[3=---1}~jmJ05 _}~j}~j@}~j }~j }~j! }~jH$ W  You start resting.}~j) V8---}~jp0 .'0}~j6 §.....{The sprites lose interest in your situation.}~j~9 q2.1 (1Gem (624) }~jq; }~j= 6 _Something unseen opens the door.}~j"m3}~jn}~jq0K}~js  You start resting.A kobold brigand comes into view.}~j2yK   kobold brigand (missile, wandering)}~j~..0}~jl3.1 (13 _}~j}~j}}~jrD #.###.#...#  ◊ .◊◊ #.# #.#.#.#  }~js.{ ◊. .... #.###K#'#.#  .. .◊◊◊◊◊◊◊ #..#  ..◊ ..◊...◊ #..># .◊.◊◊◊.◊.◊.◊ #.)#◊...◊.◊.◊.◊# #.# }~j#◊◊◊.◊◊◊.◊◊◊###..# #◊.........◊#.@.....#.##◊.◊◊◊.◊.◊◊◊#.#[##..#.# ◊ ◊.◊.◊......#.##..#.# ◊.◊.◊.◊.◊..#....<#.# ...◊.◊.◊.◊#.#######.#}~j~◊◊◊◊◊◊◊.◊◊◊#....{a...# .....#.########### .#......#.#}~j6K'}~j|8.}~jF`42}~j}~jy}~jF }~j }~jn }~j%  }~jy 8_Unknown command.}~j{◊ .◊◊ #.# #K#.#.# .{ ◊. .... #.###'#'#.# .. .◊◊◊◊◊◊◊ #.........# ..◊ ..◊...◊ #.># ◊.◊◊◊.◊.◊.◊ #.}~jp)## ◊...◊.◊.◊.◊# #.#  #◊◊◊.◊◊◊.◊◊◊###.#  #◊.........◊#.......#.##  #◊.◊◊◊.◊.◊◊◊#.#@##..#.# ◊ ◊.◊.◊......#.##..#.#  ◊.◊.◊.◊.◊..#....<#.# ...◊.◊.◊.◊#.#######.# ◊◊◊◊◊◊◊.◊◊◊#.....a...#}~jZ .....#.###########..... .#......#.######## .#}~j}~j9=51 _}~j!}~j:#$  Things that are here:}~j% _+0 steam dragon scales; a steam dragon corpse}~jr0K}~j$L .{}~j$K   kobold (wandering)o - +0 steam dragon scales}~j%`60}~j-}~j'9 }~j9c_You encounter a kobold. It is wielding a +0 club.}~ji - #.###.#...# ◊ .◊◊ #.# #.#.#.#  .{ ◊. .... #.###K#'#.# }~jj  .. .◊◊◊◊◊◊◊ #..#.◊ ..◊...◊ #..>#.◊.◊◊◊.◊.◊.◊ #)## ◊...◊.◊.◊.◊# #.# #◊◊◊.◊◊◊.◊◊◊###........#}~jk  #◊.........◊#.@.....#.###◊.◊◊◊.◊.◊◊◊#.#†##..#.#◊ ◊.◊.◊......#.##..#.# ◊.◊.◊.◊.◊..#....<#.# ...◊.◊.◊.◊#.#######.#◊◊◊◊◊◊◊.◊◊◊#....{a...# .....#}~jk .########### ..... .# ......#.#}~j5m G'K}~jr C{.}~js a719}~jw }~jy }~j◊ .◊◊ #.# #.#.#.#.{ ◊. .... #.###'#'#.# .. .◊◊◊◊◊◊◊ #.....K...#}~jv ..◊ ..◊...◊ #........># .◊.◊◊◊.◊.◊.◊ #.)## ◊...◊.◊.◊.◊# #..#◊◊◊.◊◊◊.◊◊◊###.# #◊.........◊#.#.##}~j #◊.◊◊◊.◊.◊◊◊#@#†##..#. ◊ ◊.◊.◊......#.##..#.# ◊.◊.◊.◊.◊..#....<#.#...◊.◊.◊.◊#.#######.#}~jJ◊◊◊◊◊◊◊.◊◊◊#...{.a...# .....#.########### ..... .#.#.######## .#}~j.}~jSK.{}~jXT50=4}~jx==8Gem (618) }~jA}~j\_ _You feel your willpower return.}~jB .{ ◊. ....##'#'}~jh. .◊◊◊◊◊◊◊ #........◊ ..◊...◊ #......K.> .◊.◊◊◊.◊.◊}~j( ....)#}~j ◊...◊.◊.◊.◊# #........# #◊◊◊.◊◊◊.◊◊◊###...............◊#.......#.#◊◊◊.◊.◊◊◊#.#†##..#.#  ◊ ◊.◊.◊.....@#.}~jb ◊.◊..#....<}~j...◊.◊.◊.◊#.######◊.Gem (618) }~j#...}~jq}~jͻ}~jü`97}~j8}~j}~jj}~jmpGear: 15/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  k - the +8 sling of Kiwinoush (weapon) {heavy, rN+}  e - a +1 short sword of freezing}~jmj - a +0 orcbow Missiles (go to first with () }~jn\ a - a throwing neth - 7 poisoned darts }~j/nArmour (go to first with [)  b - a +0 pair of gloves (worn)  f - a +0 buckler (worn) }~jJn g - the +2 robe of Ashenzari's Fury (worn) {Harm rPois Int-3}n - a +0 kite shield  o - +0 steam dragon scales }~jnJewellery (go to first with "=)  d - a +4 ring of protection (worn)  i - an amulet of dissipation (worn)  l - a +5 ring of evasion (worn)}~jnNc - a +6 ring of intelligence  m - a ring of flight}~j<o - +0 steam dragon scales. }~j}~jMThe scales of a steam-breathing dragon. Unlike the scales of some larger }~jGKdragons, it does not provide its wearer with much protection (beyond a }~j|Iresistance to scalding steam), but it is extremely light and supple. }~j!Base armour rating: 5}~jEncumbrance rating: 0 }~j }~j] 2It can be maximally enchanted to +5. }~j +If you switch to wearing this armour: }~j 5Your AC would increase by 1.0 (9.0 -> 10.0). }~j!%Your EV would remain unchanged. }~jG!KYour spell failure would improve by up to 6% (press '!' for details). }~je!/Your attack delay would remain unchanged. }~j!}~j!5You found it on level 8 of the Dungeon. }~j&"LStash search prefixes: {inventory} {rSteam} {body armour} {body armor} }~jE"0Menu/colouring prefixes: identified armour }~j"_________________ }~j"I(w)ear, (d)rop, (=)adjust, or (i)nscribe.}~j Gear: 15/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with )) }~j5f k - the +8 sling of Kiwinoush (weapon) {heavy, rN+} }~jSI e - a +1 short sword of freezing }~jn j - a +0 orcbow }~jMissiles (go to first with ()  a - a throwing net  }~jh - 7 poisoned darts Armour (go to first with [) }~jp b - a +0 pair of gloves (worn)  f - a +0 buckler (worn) }~j g - the +2 robe of Ashenzari's Fury (worn) {Harm rPois Int-3}  n - a +0 kite shield }~jD o - +0 steam dragon scales }~jT5Jewellery (go to first with "=)  d - a +4 ring of protection (worn)  i - an amulet of dissipation (worn)  l - a +5 ring of evasion (worn) }~jsU c - a +6 ring of intelligence  m - a ring of flight}~j=}~j }~j" .{ ◊. .... #.###'#'#.#}~jR"4gmalak the Skirmisher}~j".. .◊◊◊◊◊◊◊ #.........#Formicid of Okawaru **....}~jB#..◊ ..◊...◊ #......K.>#}~j#Health: 50/70 =================-------.◊.◊◊◊.◊.◊.◊ #.......)##}~j $Magic: 14/15 ======================--◊...◊.◊.◊.◊# #........#AC: 9}~jX$-Str: 13}~j$#◊◊◊.◊◊◊.◊◊◊###........#EV: 16}~j$Int: 10#◊.........◊#.......#.##SH: 6}~j{%Dex: 20#◊.◊◊◊.◊.◊◊◊#.#†##..#.#}~j%XL: 11 Next:  1% Place: Dungeon:8}~j%◊ ◊.◊.◊.....@#.##..#.#}~j=&Noise: ---------  Time: 8409.1 (0.0)}~j&◊.◊.◊.◊.◊..#....<#.#k) +8 sling of Kiwinoush {heavy, rN+} }~j5'...◊.◊.◊.◊#.#######.#Cast: Jinxbite}~j'◊◊◊◊◊◊◊.◊◊◊#....{a...#Gem (617) }~j'~.....#.###########..... .#......#.#}~j:(h####### .# _Unknown command.}~j}(1Things that are here: }~j(_+0 steam dragon scales; a steam dragon corpseo - +0 steam dragon scales }~j!)_You encounter a kobold. It is wielding a +0 club. _You feel your willpower return.}~jk;}~j#=}~jN}~jU}~j!}~j&$}~jO&gmalak the Skirmisher (Formicid Hexslinger) Turns: 8263, Time: 00:21:01 Health: 50/70}~j&AC:  9 Str: 13 XL: 11 Next: 1% Magic: 14/15}~j&EV: 16 Int: 10 God: Okawaru [**....] Gold: 388}~jD'SH:  6 Dex: 20 Spells: 5/14 levels left }~jf'rFire . . . (100%) k - +8 sling of Kiwinoush {heavy, rN+} }~j'rCold . . . (100%) f - +0 buckler }~j'rNeg + . . (50%) g - +2 robe of Ashenzari's Fury {Harm rPois Int-3} rPois + (33%) (no cloak) }~j'$rElec .}~j$((100%) b - +0 pair of gloves rCorr .}~jo(z(100%) (no gloves) SInv + (no boots) }~j(+Will +....}~j(ei - amulet of dissipation }~j()Stlth +++}~j(ed - +4 ring of protection }~j5),HPRegen 0.31/turn}~j)l - +5 ring of evasion MPRegen 0.14/turn }~j)^%: harm (+30% outgoing, +20% incoming) }~j *@: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms}~jf }~j  .{ ◊. .... #.###'#'#.#gmalak the Skirmisher}~j@ .. .◊◊◊◊◊◊◊ #.........#Formicid of Okawaru **......◊ ..◊...◊ #......K.>#Health: 50/70 =================-------}~j~ .◊.◊◊◊.◊.◊.◊ #.......)##Magic: 14/15 ======================--◊...◊.◊.◊.◊# #........#AC: 9}~j Str: 13#◊◊◊.◊◊◊.◊◊◊###........#}~j ZEV: 16Int: 10}~j* #◊.........◊#.......#.##SH: 6Dex: 20}~j` ,#◊.◊◊◊.◊.◊◊◊#.#†##..#.#XL: 11 Next:  1% Place: Dungeon:8}~j "◊ ◊.◊.◊.....@#.##..#.#Noise: ---------  Time: 8409.1 (0.0)}~j ◊.◊.◊.◊.◊..#....<#.#k) +8 sling of Kiwinoush {heavy, rN+} ...◊.◊.◊.◊#.#######.#Cast: Jinxbite}~j ◊◊◊◊◊◊◊.◊◊◊#....{a...#Gem (617) .....#.###########..... .#}~j ......#.######## .# _Unknown command.Things that are here: _+0 steam dragon scales; a steam dragon corpseo - +0 steam dragon scales _You encounter a kobold. It is wielding a +0 club. _You feel your willpower return.}~j }~jP }~j }~j}~j$$}~j%^Gear: 15/52 gear slots (Left/Right/Tab to switch category) }~j:%hHand Weapons (go to first with )) }~jZ%M k - the +8 sling of Kiwinoush (weapon) {heavy, rN+} }~jy%9 e - a +1 short sword of freezing}~j%*j - a +0 orcbow }~j%`Missiles (go to first with () }~j%- a - a throwing net}~j&/h - 7 poisoned darts }~j"&aArmour (go to first with [) }~jS&9 b - a +0 pair of gloves (worn) }~jt& f - a +0 buckler (worn) }~j&E g - the +2 robe of Ashenzari's Fury (worn) {Harm rPois Int-3}}~j&1n - a +0 kite shield  }~j& o - +0 steam dragon scales }~j&bJewellery (go to first with "=) }~j'= d - a +4 ring of protection (worn) }~j7'* i - an amulet of dissipation (worn) }~jU'' l - a +5 ring of evasion (worn)}~jq':c - a +6 ring of intelligence  }~j'm - a ring of flight }~j)o - +0 steam dragon scales. The scales of a steam-breathing dragon. Unlike the scales of some larger dragons, it does not provide its wearer with much protection (beyond a  }~jresistance to scalding steam), but it is extremely light and supple. Base armour rating: 5Encumbrance rating: 0  }~jIt can be maximally enchanted to +5. If you switch to wearing this armour: Your AC would increase by 1.0 (9.0 -> 10.0). Your EV would remain unchanged. Your spell failure would improve by up to 6% (press '!' for details).  }~jHYour attack delay would remain unchanged. You found it on level 8 of the Dungeon. Stash search prefixes: {inventory} {rSteam} {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ (w)ear, (d)rop, (=)adjust, or (i)nscribe.%}~jLN Gear: 15/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  k - the +8 sling of Kiwinoush (weapon) {heavy, rN+} %}~jILa e - a +1 short sword of freezing  j - a +0 orcbow %}~jLMissiles (go to first with ()  a - a throwing net  %}~jLh - 7 poisoned darts %}~jMMArmour (go to first with [)  b - a +0 pair of gloves (worn)  f - a +0 buckler (worn) %}~jM g - the +2 robe of Ashenzari's Fury (worn) {Harm rPois Int-3}  n - a +0 kite shield  o - +0 steam dragon scales %}~jMJewellery (go to first with "=)  d - a +4 ring of protection (worn) %}~jNC i - an amulet of dissipation (worn) %}~jKN: l - a +5 ring of evasion (worn) %}~jlNU c - a +6 ring of intelligence  m - a ring of flight%}~j@  .{ ◊. .... #.###'#'#.#gmalak the Skirmisher.. .◊◊◊◊◊◊◊ #.........#Formicid of Okawaru **......◊ ..◊...◊ #......K.>#Health: 50/70 =================-------.◊.◊◊◊.◊.◊.◊ #.......)##Magic: 14/15 ======================--◊...◊.◊.◊.◊# #........#AC: 9Str: 13#◊◊◊.◊◊◊.◊◊◊###........#EV: 16Int: 10#◊.........◊#.......#.##SH: 6Dex: 20#◊.◊◊◊.◊.◊◊◊#.#†##..#.#XL: 11 Next:  1% Place: Dungeon:8◊ ◊.%}~jB ;.◊.....@#.##..#.#Noise: ---------  Time: 8409.1 (0.0)◊.◊.◊.◊.◊..#....<#.#k) +8 sling of Kiwinoush {heavy, rN+} ...◊.◊.◊.◊#.#######.#Cast: Jinxbite◊◊◊◊◊◊◊.◊◊◊#....{a...#Gem (617) .....#.###########..... .#......#.######## .# _Unknown command.Things that are here: _+0 steam dragon scales; a steam dragon corpseo - +0 steam dragon scales _You encounter a kobold. It is wielding a +0 club. _You feel your willpower return.&}~jq&}~j&}~j&}~j0K&}~jh  A kobold comes into view.&}~jK   kobold (wandering)&}~jL{{.&}~jm10.1 (16 _&}~jZ&}~j'}~jr& ◊ .◊◊ #.#.{ ◊. .... #.###'#'# .◊◊◊◊◊◊◊ #....K......◊ ..◊..'}~j\s.K.K.>.◊.◊◊◊.◊.◊.◊ #.......)## ◊...◊.◊.◊.◊# #......◊◊.◊◊◊.◊◊◊###................◊#.......#.###◊.◊◊◊.◊.◊◊◊#@#†◊.....#.##..'}~jsj ◊.◊.◊.◊.◊..#....< ...◊.◊.◊.◊#.#######◊◊◊◊◊◊◊.◊◊◊#...{.a.......#.###########'}~jsK 2 kobolds (1 missile, wandering) .....  ......######## .#'}~jru1K.'}~jqvD.K'}~j*|C{.'}~j|h115'}~jp'}~jR'}~j՞ V ))))'}~j >))You shoot a sling bullet.'}~jJ! 1a'}~j"" ".'}~j{" %K'}~j# 2K.'}~j* )......a   black bearKK 2 kobolds (1 missile, wandering)'}~j+ [===2.4 (1.34'}~j+ '}~j0 '}~j2  '}~j2 S_The sling bullet closely misses the kobold.)}~je7 a)}~j_.  You beckon some vexing sprites to accompany your attacks.)}~j6K.)}~jF5K.)}~j )}~j< d2----30)}~jb cWill/2 Jinx Gem (613) )}~jU)}~jZ; _You feel your willpower being sapped.*}~j_ ))))You shoot a sling bullet.*}~j78a.*}~j(86K.*}~j8 '*}~j"9%K*}~j5:/K.*}~j:-K.*}~j;8a.*}~jC".*}~jC;2=4.7 (1.3*}~jC:1*}~jH*}~jJO _The sling bullet closely misses the black bear.*}~jJ*}~j1  You shoot a sling bullet. The sling bullet hits the black bear!*}~j9;**}~j ~K.  You shoot a sling bullet. The sling bullet hits the black bear!  *}~j= The black bear is severely wounded.  A giggling sprite leaps out and smacks the black bear with its own front foot.  The black bear is almost dead.  The kobold shouts! You hear a shout!  The black bear bites you but does no damage.'K*}~j ha. (drained)K 1 wandering)3=--5.9 (1.20*}~j S _The black bear misses you. x2*}~j .You shoot a sling bullet. The sling bullet hits the black bear!!  You kill the black bear!*}~jڌKK 2 kobolds (1 missile, 1 wandering)*}~j G.K*}~jl D.K*}~jX†KK*}~j*37.109*}~jW*}~jP _Okawaru accepts your kill.+}~jq .  You shoot a sling bullet. The sling bullet hits the kobold!!+}~ji'))+}~j))+}~jK   kobold (missile,+}~jz .KYou kill the kobold!+}~jmU{)..+}~jN..K)+}~js3=8.38+}~j+}~j" +}~jK"_The kobold shouts!+}~j_ H ))+}~j L))))You shoot a sling bullet.+}~jl K+}~jm +}~j{ ......K.+}~j{ ..K   kobold brigand (missile)+}~jU| K   kobold (missile)The sling bullet closely misses the kobold.+}~j؎ e(((((((+}~jw ...@.◊.+}~jf b9.56+}~j +}~j  +}~j `_The kobold throws a stone. The stone closely misses you.+}~j p .  You shoot a sling bullet. The sling bullet hits the kobold!+}~j ! Q)))+}~jΨ )...  You kill the kobold!The jinxing sprites lose interest in you.+}~jV l(((((((+}~j+Q.K+}~j3s...@†.+}~j7Q4==+}~j7m20.8 (1.3Gem (605) +}~j>+}~j@ +}~j A^_The kobold brigand throws a dart. The dart misses you.,}~j*G )),}~j* )),}~j'+),}~jJ+),}~ji+/You shoot a sling bullet.,}~jLt .)K.,}~jɾZ..  The sling bullet misses the kobold brigand.,}~jO(((,}~jO,}~jO.,}~jO..,}~jP#4,}~jQ4==2.1,}~j-Q$4,}~jOQ,}~jW,}~jaY ,}~jYH_The kobold brigand throws a dart. The dart hits you. You resist.,}~jsG& ,}~jG!)),}~jG )),}~jH>))You shoot a sling bullet.,}~j .)K...  The sling bullet completely misses the kobold brigand.,}~jO(((,}~jT^ 3...,}~j/_ g3.3 (1.23,}~jxd ,}~jf K _The kobold brigand throws a dart. You block the dart.,}~j70& ,}~j0())),}~j0 )),}~j 17)You shoot a sling bullet.,}~jʷ= .),}~jK...  The sling bullet closely misses the kobold brigand.,}~j>,}~j)(,}~j(((,}~jE/(((,}~j<Q.K-}~jA...@-}~jF†.◊-}~j-}~j %5-}~j2 J4.7 (1.41-}~j-}~jns _The kobold brigand throws a dart. The dart barely misses you.-}~j .KYou beckon some vexing sprites to accompany your attacks.-}~jߙ-}~jB2----50Jinx Gem (600) -}~j-}~jZ; _You feel your willpower being sapped.-}~jy ) You shoot a sling bullet.  The sling bullet hits the kobold brigand.-}~j7 :*-}~jt B K-}~j ., very drained)The kobold brigand is moderately wounded.-}~j A giggling sprite leaps out and smacks the kobold brigand with its own hand.  The kobold brigand is moderately wounded.-}~j! 2((-}~j$" 7((((-}~jc .@.◊.◊-}~j q=7.0 (1.3599-}~j -}~j  -}~j8 n_The kobold brigand throws a dart. The dart closely misses you..}~jV )))).}~j>))You shoot a sling bullet..}~j_ :*.}~j&..).K. _The kobold brigand throws a dart. The dart closely misses you.You shoot a sling bullet.  The sling bullet barely misses the kobold brigand.  A giggling sprite leaps out and makes the kobold brigand trip over its own  feet.  The kobold brigand is heavily wounded..}~j)B(.}~jp&..}~js6=8.4 (1.48.}~ĵ.}~jEV _The kobold brigand throws a dart. The dart hits you. You resist..}~jBA ).}~jBS)))))You shoot a sling bullet..}~j:*.}~j..).K. .}~j_The kobold brigand throws a dart. The dart hits you. You resist.  You shoot a sling bullet.closely misses the kobold brigand.The kobold brigand is severely wounded..}~jHi((((((.}~jJ"Q.K.}~j)S@.◊.}~jm*H.◊.}~j*3=--9.6 (1.26.}~j1.}~j3s _The kobold brigand throws a dart. The dart barely misses you..}~j / .  .}~j You shoot a sling bullet.  The sling bullet hits the kobold brigand!  You kill the kobold brigand!.}~j6 (.}~j$ r (Okawaru accepts your kill..}~j[+ .}~j+ g7=430.9 (1.3.}~j=, FGem (595) .}~j8 .}~j< i _The jinxing sprites lose interest in you./}~j{ #.###.#...#  ◊ .◊◊ #.# #.#.#.#  .{ ◊. .... #.###'#'#.#  .. .◊◊◊◊◊◊◊ #.........#  ..◊ ..◊...◊ #..).....># .◊.◊◊◊.◊.◊.◊ #..)....)#◊...◊.◊.◊.◊# #../}~j# #◊◊◊.◊◊◊.◊◊◊###........# #◊.........◊#.@.....#.##◊.◊◊◊.◊.◊◊◊#.#†##..#.# ◊ ◊.◊.◊.....†#.##..#.# ◊.◊.◊.◊.◊..#....<#.# ...◊.◊.◊.◊#.#######.#◊◊◊◊◊◊◊.◊◊◊#.....a...#.....#.###########/}~jv .#......#.#/}~j/}~jp---104/}~jc /}~j=  p - a curare-tipped dart/}~jBG---2.9 (2/}~jn:3/}~j`/}~j8 /}~ja'_You see here a +0 club./}~j/}~j/}~j/}~jt/}~jDr8=2/}~jD/}~j/}~jB1/}~j/}~j/}~jB0/}~j/}~j/}~j 9=4==89/}~j4/}~j/}~jvB8/}~j"/}~j/}~jNGem (587) /}~j* /}~jn _You feel your willpower return./}~jB6/}~j/}~jM/}~j/$60/}~jh-===/}~j05/}~j/}~j(!/}~j!B4/}~j#/}~j&/}~j'B3/}~j)/}~j{,/}~j,=15==/}~j -:2/}~j://}~j24 _Magic restored./}~j3B1/}~j5/}~jW8/}~j8B0/}~j:/}~j=/}~j+>q2=79/}~jY@0}~jp0}~jU==80}~j0}~j0}~jB70}~j 0}~j 0}~j p3=60}~j0}~jW0}~jB50}~j0}~j0}~jUB40}~j{0}~j$X30}~j&0}~j**0}~j*`420}~j,0}~ju/0}~j/B10}~j10}~j5X00}~jc70}~jH:0}~j:q5=690}~j<0}~j?0}~jG@B80}~jYB0}~jD0}~jQEB70}~jG0}~jK0}~jpKp6=60}~jN0}~j Q0}~jkRB50}~jS0}~jVX40}~j3Y0}~j[0}~ju\`730}~j^0}~ja0}~jaB20}~jc0}~jg0}~j[gB10}~ji0}~jl0}~j mp8=00}~jEo0}~jYr0}~jrC590}~jt0}~jw0}~jTxB80}~jz0}~j_}0}~j}B70}~j0}~j0}~jKp9=60}~j`0}~jy5470=30}~j1 _HP restored.0}~j0}~jB20}~j0}~jH0}~j0}~j,10}~j30}~j0}~j 0}~j0}~jB00}~j0}~j0}~j%0}~jU=490}~jR0}~j0}~j50}~jB80}~jq0}~j50}~jX70}~j:0}~j0}~j]0}~jB60}~j0}~j0}~j0}~jB50}~j0}~j0}~j-0}~jB40}~j0}~j0}~jl0}~jB30}~j0}~j5 0}~j0}~jiB20}~j0}~j70}~j0}~jhB10}~j0}~j!0}~j$)0}~j)B00}~j-0}~jQ10}~j7Y390}~j,;0}~jY?0}~jGD~  You encounter an orc. It is wielding a +0 mace.0}~jNt #.###.#. ...◊◊◊◊ .◊◊ #.# #.#. ..o◊.◊. .... #.###'#' ...◊.◊.◊◊◊◊◊◊◊ #.......0}~jO :..◊.....◊...◊ #..).... .◊.◊◊◊.◊.◊.◊ #..).... ◊...◊.◊.◊.◊# #....... #◊◊◊.◊◊◊.◊◊◊###....... 0}~jPa#◊...@.....◊#.).....#. #◊.◊◊◊.◊.◊◊◊#.#†##..#. 0}~j/P...◊.◊.◊.◊.....†#.##..#. # ◊ ◊.◊.◊.◊.◊..#....<#. 0}~jP...◊.◊.◊.◊#.#######. ◊◊◊◊◊◊◊.◊◊◊#.....a... o   orc (asleep) #.......#.########## #.......#.# #.......#.#0}~jN_ o86.9 (54.0)  Found a parchment of Fugue of the Fallen.0}~jbad oThe orc shouts!0}~jc .oYou encounter an orc. It is wielding a +0 whip.0}~jmo   orc priest (wandering)oo 2 orcs (1 wandering)0}~j]no==7.9 (5580}~jw0}~jZ}v _You encounter an orc priest. It is wielding a +0 whip.1}~j&' 1}~jrH.  You shoot a sling bullet. The sling bullet hits the orc!!  1}~j"You kill the orc!1}~j1}~j)1}~j  ))1}~jQ  )1}~jz So   orc (1}~j  1}~j 1}~jiO.o1}~jB.1}~j)1}~j1◊..1}~j~{.o   orc (wandering)1}~j 1}~j1}~j8l=9.2 (1.3)71}~jQ1}~j 1}~j1}~j5,_Okawaru accepts your kill.1}~j[1}~j) .  You shoot a sling bullet. The sling bullet hits the orc!  You kill the orc!1}~j\ ()))1}~j .))1}~j- /o1}~j<0 , .1}~j0 eoOkawaru accepts your kill.1}~j: ◊....o   orc (wandering)1}~jY; 1}~j(> h90.6 (1.451}~jM 1}~jrT  _You encounter an orc. It is wielding a +0 hand axe of freezing.2}~j(' 2}~j))2}~jT)You shoot a sling bullet. The sling bullet hits the orc!  You kill the orc!2}~j4#))2}~jN5)2}~jx5))2}~j5 2}~jfW)◊....2}~jTg1.9 (1.342}~j2}~jP _Okawaru accepts your kill.2}~jk2}~jwl2}~j{p2}~jv2}~j~2}~jB32}~jG2}~j2}~j2}~j":22}~j2}~j2}~j2}~jB12}~j2}~jP _Something hits the bush but does no damage.2}~j2}~j6B02}~j2}~ji2}~j2}~jĭC292}~j֯2}~j 2}~jѴ2}~jXB82}~jж2}~j2}~jŻ2}~jB72}~j2}~j2}~j0j  You sense a monster nearby.2}~j..)◊.◊.. ....  ...)◊.◊.◊◊◊◊◊◊◊  2}~j*.:..◊.....◊...◊ #. { #. .◊.◊◊◊.◊.◊.◊ # 2}~jR#. #◊...◊.◊.◊.◊# # #. #◊◊◊.◊◊◊.◊◊◊### #. #◊.........◊#.)2}~jz; #.##◊.◊◊◊.◊.◊◊◊#.#† #.@.◊.◊.◊.◊.....†---2}~j ###.◊.◊.◊.◊.◊.◊ #.....◊.◊.◊.◊#.## ##◊◊◊◊◊◊◊.◊◊◊#.. ###.......#.#### 2}~j#.......#.# #.......#.2}~j 4# ###2}~j2C######.# 2}~j#G{9.9 (8.02}~je---6 _2}~j2}~jZ3}~j1X3}~j)Y3}~jN\3}~j`3}~jXg3}~jiB53}~jIk3}~jp3}~j>t3}~jtB43}~jtv3}~jx3}~j|3}~j|,33}~j|3}~jT~3}~j3}~j҈3}~j<&  3}~jhYou encounter an orc wizard. It is wielding a +0 dagger and carrying a wand ofcharming.3}~jv ####..... #....◊◊◊◊◊ .◊◊ # ....)◊.◊.. .... #3}~j  ...)◊.◊.◊◊◊◊◊◊◊ #{ .:..◊.....◊...◊ #3}~jӕ #.o{◊.◊◊◊.◊.◊.◊ # #.##◊...◊.◊.◊.◊# # #@##◊◊◊.◊◊◊.◊◊◊### #.##◊.........◊#.)3}~j#.##◊.◊◊◊.◊.◊◊◊#.#...◊.◊.◊.◊.....†####.◊.◊.◊.◊.◊.◊..3}~j#.....◊.◊.◊.◊#.# o   orc wizard (wand, wandering)##◊◊◊◊◊◊◊.◊◊◊#..3}~jD@###.......#.####.......#.#3}~jٜt{ .502.9 (33}~jl3.9 (42 _3}~j 3}~jV3}~jD )))))))You shoot a sling bullet.4}~j&+ .oThe sling bullet closely misses the orc wizard.4}~j5H.◊)4}~j6 ...).o)4}~j 7====5.4 (1.514}~j<4}~jx?> _The orc wizard shouts! You hear a shout!4}~j{L )))4}~j|I))))You shoot a sling bullet.4}~j  ....:.oThe sling bullet completely misses the orc wizard.4}~j}  The orc wizard gestures at you while chanting.4}~j& 4}~j S{The magic dart hits you but does no damage.4}~j_<===-4}~jK6.7 (1.3194}~j4}~j4}~j 4}~jB_The orc wizard misses you.4}~j  You shoot a sling bullet. The sling bullet hits the orc wizard.4}~jʑ & 4}~j# P {The orc wizard is moderately wounded.4}~jP 4}~jœ $684}~j $--4}~j &7.9 (1.24}~jk :84}~ju 4}~j  4}~jM 9_The orc wizard hits you with a +0 dagger.5}~j[  {You beckon some vexing sprites to accompany your attacks.5}~jn\83----5}~j]-80Will/2 Jinx Gem (517) 5}~jc5}~jev _You feel your willpower being sapped. The orc wizard misses you.5}~j$d  You shoot a sling bullet. The sling bullet hits the orc wizard.5}~jE *The orc wizard is heavily wounded.5}~j  , invisible)The orc wizard gestures wildly while chanting.5}~j(j{.o .5}~j====10.2 (1.365}~j5}~jH _The orc wizard flickers and vanishes for a moment.5}~j :You shoot a sling bullet. The sling bullet hits the orc wizard!  You kill the orc wizard!5}~jUH))5}~j+o5}~j@ ,o:..o   orc priest  Okawaru accepts your kill.5}~j5}~j@5}~jCS9-55}~jD===-1.7 (1.545}~jJ5}~jLi _The orc priest looks braver for a moment.5}~jL' 5}~j.  5}~jYou shoot a sling bullet. The sling bullet hits the orc priest!!  You kill the orc priest!5}~j^)5}~j )5}~j 6}~j]!)..-2.9 (1.23 _Okawaru accepts your kill.6}~jМ6}~jŝ6}~j6}~jH _No target in view!6}~jL 6}~jr 6}~j؜ 6}~jݢ 6}~jx f----2 _6}~j٨ 6}~jB 6}~j8 670=6}~j v4==Gem (511) 6}~jd 6}~jڷ { _The sprites lose interest in your situation.6}~ja B06}~j 6}~j3 6}~j C096}~j 6}~j 6}~j B86}~j 6}~j 6}~j Q===76}~j 6}~j 6}~j 6}~jZ ,66}~j 6}~j 6}~j] 6}~j B56}~j 6}~j 6}~j8 }5==Gem (504) 6}~j 6}~j n _You feel your willpower return.6}~j 6}~j8 B36}~j 6}~j+ 6}~j 6}~j B26}~j: 6}~j 6}~j L#{  #.#######. #.......# # #....... ####...... #......◊◊◊◊◊ .◊◊ 6}~jD #.....)◊.◊.. .... #.....)◊.◊.◊◊◊◊◊◊◊ #..)@..◊.....◊...◊ ---23.9 (11.0).....##...◊.◊◊◊.◊.◊.◊ #...6}~j #◊...◊.◊.◊.◊# [ #.##◊◊◊.◊◊◊.◊◊◊### Gem (502) #.##◊.........◊#.)#.##◊.◊◊◊.◊.◊◊◊#.# ..6}~j ? 6}~jZ 6}~j ---4.9 (1216}~j$ 6}~j(/ _You feel your willpower return. _Found a leather armour.  e - a wand of charming (16) (gained 13 charges) 6}~j[/ You pick up a parchment of Fugue of the Fallen and begin reading...  You add the spell Fugue of the Fallen to your library.  Things that are here:6}~j*0 ==5.9 (1306}~jp6 6}~j8 , _a +0 dagger; a +0 robe9}~j%9}~j2Visible Items (select to target/travel, [!] to examine) 9}~j3Items 9}~j+3> a - ()) a +0 dagger (here) 9}~jY3F b - ()) a +0 hand axe of freezing9}~j3c - ()) a +0 mace  d - ([) a +0 robe (here)  e - ()) a +0 whip  9}~j3f - ()) a +0 whip  9}~jj4g - ([) a leather armour  h - (†) an orc corpse  i - (†) an orc corpse 9}~j4T j - (†) an orc corpse9}~j 9}~j$ 9}~jR #{gmalak the Skirmisher#.#######. Formicid of Okawaru ***...#.......### Health: 70/70 ========================#.......# Magic: 15/15 ========================####......# AC: 9Str: 13#......◊◊◊◊◊ .◊◊ # EV: 16Int: 10#.....)◊.◊.. .... # SH: 6Dex: 20#.....)◊.◊.◊◊◊◊◊◊◊ # XL: 11 Next:  5% Place: Dungeon:8#..)@..◊.....◊...◊ # Noise: --------- [49}~jT 0m Time: 8525.9 (0.0).....##...◊.◊◊◊.◊.◊.◊ # k) +8 sling of Kiwinoush {heavy, rN+} ... #.##◊...◊.◊.◊.◊# # Cast: Jinxbite[ #.##◊◊◊.◊◊◊.◊◊◊### Gem (500) #.##◊.........◊#.)#.##◊.◊◊◊.◊.◊◊◊#.# #...◊.◊.◊.◊.....†# ###.◊.◊.◊.◊.◊.◊..# #.....◊.◊.◊.◊#.#  _Found a leather armour.  e - a wand of charming (16) (gained 13 charges)  You pick up a parchment of Fugue of the Fallen and begin reading...  You add the spell Fugue of the Fallen to your library.  Things that are here: _a +0 dagger; a +0 robe:}~j_:}~jʡ:}~j:}~j9:}~j.P#. #####= #{ ##.####### ..#.### #.#.####...... #.#......◊◊◊◊◊ .◊◊ #.#.....)◊.◊.. .... #.#....@)◊.◊.◊◊◊◊◊◊◊ #. #..))..◊.....◊...◊ #......##...◊.◊◊◊.◊.◊.◊ #..... #.##◊...◊.◊.◊.◊# #.:}~jչ=[. #.##◊◊◊.◊◊◊.◊◊◊###.#.##◊.........◊#.).#.##◊.◊◊◊.◊.◊◊◊#.#†#...◊.◊.◊.◊.....†#.###.◊.◊.◊.◊.◊.◊..#.:}~j:}~jf6.9 (1Gem (499) :}~j:}~j- _Found a ring of flight.:}~j:}~jk#. #### gmalak the Skirmisher#=#{ # Formicid of Okawaru ***...#.#######.. Health: 70/70 ========================#.......#### Magic: 15/15 ========================#.......#. AC: 9Str: 13####......#. EV: 16Int: 10:}~j#......◊◊◊◊◊ .◊◊ #. SH: 6Dex: 20#.....)◊.◊.. .... #. XL: 11 Next:  5% Place: Dungeon:8#....@)◊.◊.◊◊◊◊◊◊◊ #. Noise: ---------  Time: 8526.9 (0.0)#..))..◊.....◊...◊ #. k) +8 sling of Kiwinoush {heavy, rN+} :}~j3*.....##...◊.◊◊◊.◊.◊.◊ #. Cast: Jinxbite.... #.##◊...◊.◊.◊.◊# #. Gem (499) [. #.##◊◊◊.◊◊◊.◊◊◊###.#.##◊.........◊#.). #.##◊.◊◊◊.◊.◊◊◊#.#† #...◊.◊.◊.◊.....†#. ###.◊.◊.◊.◊.◊.◊..#. e - a wand of charming (16) (gained 13 charges)  :}~jYou pick up a parchment of Fugue of the Fallen and begin reading...  You add the spell Fugue of the Fallen to your library.  Things that are here: _a +0 dagger; a +0 robe _Found a ring of flight.:}~jQ:}~j:}~jX:}~j8 :}~job_There is nobody nearby that the sprites are interested in.:}~j:}~jz:}~jr:}~j:}~j[#.. #....#. #. ####.:}~j\#= #{ ##.####### ...#.##### #.:}~jm##.####...... #.#:}~j#......◊◊◊◊◊ .◊◊ #.#:}~jAn#.....@◊.◊.. .... #.##.....)◊.◊.◊◊◊◊◊◊◊ #.:}~jQ #..))..◊.....◊...◊ #......##...◊.◊◊◊.◊.◊.◊ #..... #.##◊...◊.◊.◊.◊# #.:}~j [.. #.##◊◊◊.◊◊◊.◊◊◊###.#.##◊.........◊#.)..#.##◊.◊◊◊.◊.◊◊◊#.#†##...◊.◊.◊.◊.....†#.#:}~j7.9 (18 _:}~j:}~j$  Things that are here::}~j\  :}~j _a +0 hand axe of freezing; a +0 whip; an orc corpse:}~j :}~j :}~j ! :}~j' :}~jv+ :}~j- A7 _:}~jE/ :}~j2 :}~j6 :}~j6 :6:}~j9 :}~jr= :}~j*C :}~jC $5:}~jC :}~jF :}~jK :}~jO :}~jO :4:}~jAR :}~jU :}~jY :}~jY :3:}~j\ :}~jH` :}~jd :}~jSe :2:}~jim :}~jp :}~jt :}~ju :1:}~jw :}~j;{ :}~jm~ :}~j~ :0:}~j` :}~j :}~jψ :}~j& ;89:}~j :}~j C  You see here a ring of flight.:}~j :}~j# A8 _:}~j :}~j :}~jP :}~jޕ :7:}~j :}~j :}~j :}~jO :6:}~j] :}~j :}~j :}~j :5:}~j :}~jo :}~j :}~jd :4:}~j :}~j# :}~j| :}~jҧ :3:}~j :}~j :}~j0 :}~j :2:}~jd :}~jڮ :}~j :}~j :1:}~jα :}~j, :}~j :}~js :0:}~jP :}~j :}~j- ;79:}~jѹ :}~jݻ n _t - 5 scrolls of teleportation (gained 1):}~j :}~j :8:}~j :}~j/ :}~j :}~j: :7:}~j :}~j4 :}~j :}~j :6:}~j :}~j :}~j :}~j :5:}~j :}~j. :}~j :4:}~j :}~j M _You now have 397 gold pieces (gained 9).:}~jE :}~j :3:}~j :}~j :}~j :}~j :2:}~j :}~ja :}~j+ :}~j :1:}~j_ :}~j :}~j :}~j :0:}~j :}~j^ :}~jT :}~j ;69:}~j :}~jY :}~jN P8:}~j :}~j :}~j :}~j= :7:}~j- :}~jw :}~jQ:}~j:6:}~j:}~j:}~jK P5:}~jM :}~j[:}~jM:}~j:4:}~j:}~jt:}~jx:}~j :3:}~j:}~j>:}~jA:}~jB:2:}~jD:}~jF:}~j#I:}~jI:1:}~j.K:}~jM:}~jO:}~j}O:0:}~jP:}~jXR:}~jaT:}~jT;59:}~jU:}~jW:}~j]Y:}~jY:8:}~jZ:}~j`7:}~j'b:}~jb:6:}~jNc:}~j}e:}~j?g:}~jg:5:}~jh:}~j j:}~j4l:}~jl:4:}~jm:}~j2o:}~j,q:}~jq:3:}~jr:}~j{t:}~jv:}~jXw:2:}~jPx:}~jz:}~j|:}~j|:1:}~j}:}~j\:}~j:}~j΁:0:}~j:}~j:}~j:}~jO%49:}~j~:}~j:}~j:}~j:}~j P8:}~jG:}~j:}~j P7:}~jp:}~jh:}~jtP6:}~j:}~j›:}~jP5:}~jĝ:}~jw:}~j:4:}~jg:}~jQ:}~j:}~jp:3:}~j:}~j:}~j:}~j[:2:}~j:}~j:}~j:}~jݪ:1:}~j:}~j:}~j:}~j:0:}~j:}~j:}~jƲ:}~j#;39:}~j:}~j^:}~j':}~j:8:}~jY:}~j:}~j2f7:}~jz:}~j@:}~j:6:}~jP:}~j:}~j(:}~j:5:}~j0:}~jO:}~j:}~j#:4:}~j:}~j:}~j:}~j:3:}~j:}~j:}~js:}~j:2:}~j:}~j?:}~j:}~j:1:}~j:}~j:}~j :}~ji:0:}~j:}~j:}~j:}~jt;29:}~j:}~j1:}~j:}~j:8:}~j:}~j:}~j2:}~j:7:}~j:}~j#:}~j:}~j4:6:}~j:}~j:}~j:}~j:5:}~j:}~jm:}~j:}~jJ:4:}~j:}~j:}~j:}~j:3:}~j:}~jA:}~j:}~j$:2:}~j:}~j:}~jj  You sense a monster nearby.:}~j@:}~j ######  #....# #############....######:}~j....................................:}~j##...########....####### #....#  :}~jC{ #....#  { #....# ###### :}~jpD ##:}~j=604.9 (77.0):}~jA1 _:}~jz:}~j';}~j'M_;}~jNP0;}~j:Q,;}~jTU ###### #....###...................>.5.9 (1.0).###...##.... #... #....##... { #....##... #....###.. #######..#.. ;}~jX:{ ;}~jY^6.9 (219;}~j\;}~j]; _Found a stone staircase leading down.;}~j ;}~j= ;}~j ;}~j ;}~j &  ;}~j You encounter an orc warrior and an orc.The orc is wearing an orb of stardust.;}~jl o ###### #....##....;}~j ##>.#.###...#....;}~j  #...# #....# #...o #....# #.... #....# ##.... ######;}~j" -o   orc warrior (wandering) #....o   orc (wandering);}~jX { #..o.. ;}~j~ X0o.;}~j 6o.;}~j6$ ;}~j& d7.9 (18 _;}~jC( ;}~j- =}~jτ V###### =}~j#  #....# ################....######...=}~js #>.......................#.###...########....#####=}~jU H#..o# #....# #....#.... #....# ##.... #######..o.#.....=}~j 6o.=}~j; 4{=}~j X87=}~j? =}~jU >}~jCI#######....# >}~jD################....#######.........................#>>}~jvD#.###..o########....###### #...# #....# >}~jD#.... #....# #...##..{>}~jE_###### #..o.>}~jiE[#.... ##>}~j.H2o.>}~jN/{.>}~jN>}~jPX96>}~jU>}~j Y>}~jq###### #....# #....##.#>.....o.#.###...#....##...# #....# #.... #....# #>}~j##.... ###### #>}~j:>}~ji!.>}~j'o>}~j'D{.>}~jY105>}~jr>}~j/>}~je ###### #....# #....##.#>.#.###.o.#....##...# #....# ##...{ #....# ##.... #....#>}~j_f  ###.... ###### ##..o. ##..... >}~jg 1##>}~jn K.o>}~ju .>}~ju Q{o>}~j-w 0===1>}~jrw 24>}~j} >}~j - _The orc warrior shouts!?}~jT###### #....# #?}~j3....##.?}~j8#>.?}~j*|#.###..o#....#.?}~j#...# #....# #.#.... #....# #.?}~j#....{ #....# #=?}~j9##.... ###### #.#..o. #.#..... ?}~j6#.####.?}~j7o.?}~ji$ ?}~j){?}~j0---2?}~jP23?}~jW?}~jI@}~jt ###### #....# #@}~jt ....##.#>......o.@}~ju u#.###...#....#.#@}~jAu #...# #....# #.##.... #....# #.#@}~jmu ##.... #....# #=###....{ ###### #.##..o. #.@}~ju 9#..... #.@}~ju "####.@}~jw H.o@}~j| >{ @}~j| t---32@}~jk @}~jT A}~j ###### #....# #A}~j3....##.#>.o.A}~jb#.###...#....#A}~j@.##...# #....# #.# #.... #....# #.# #.... { #....#A}~j##.... ###### #.##..o. A}~jL#.#..... #.A}~j6"####.A}~jH.oA}~jq:{ A}~joB41A}~jA}~j!A}~j$A}~jy###### #....#  #....#A}~j~#.#>.o.  #.###...#....#.#A}~j:7#...# #....# #.# #....{ #....# #.# #.... #...##.... ###### #.##..o. A}~jn#.#..... #.####.A}~jH.oA}~jC {A}~jIX50A}~j1A}~j9A}~jBX###### #....# #....# #. #>.o. #.###...#....#.#A}~jXx#...# #....# #.# #.... { #....# #.# #.... ###.... ###### #.##..o. #.#..... A}~jX6#.####.A}~jYH.oA}~j]H {A}~j^Y609A}~j$bA}~jcA}~j8###### #....# ....# .A}~jU>.o. .###...#....#.##...# #....# #.# A}~js#.... #....# #.# ##.... ###### #.##..o. #.#..... A}~j$6#.####.A}~j(H.oA}~j# .A}~j!X78A}~jٰA}~j~A}~j###### #....# ....# .o. ###...#....#.##...# #....# #.# A}~jF#.... #....# #.#  ##.... ###### #.##..o. #.#..... #.####.A}~jH.oA}~j"A}~j7#X87A}~jJ&A}~j(A}~ja########## A}~j_##....# #....#A}~jo....#....#.##...# #....# #.#  #.... #....# #.#  A}~jȎ##.... ###### #.##..o. #.#A}~jg#..... #.#####.#A}~jH.oA}~j;n96A}~jNA}~jA}~j>)#.#.A}~j?#.#.###### #.#....# #.....#.A}~j@o....#....#.# #...# #....# #.# #.... #....# #.# #.... #....# ##.... ###### #.# A}~j@2####.#A}~jYBH.oA}~jGA}~jjIY205A}~jMA}~jbOA}~j$#.#.#.#.###### #.#....# #.....#.A}~jo. ...#....#.# ...# #....# #.# .... #....# #.# .... #........ ###### #.# #..o. A}~jP#.# # #..... #.# #####.#A}~jCH.oA}~jA}~jX14A}~jEA}~jA}~j')#.#.A}~j.(#.#.###### #.#....# #.....#.A}~j`(o.#....#.#A}~j(# #....# #.# # #....# #.# # #....# #=# A}~j(# .... ###### #.# # ..o. A}~j)o#.# # ..... #.A}~je)W# #.####.###.A}~j*H.oA}~j.A}~j/X23A}~j3A}~j4A}~j#.#.#.#.###### #.#....# #.....#.o.#....#.#A}~jh(. .# #....# #.# #. #....# #.# A}~j#. #....# #=# A}~jߟ#.A}~j ###### #.# #. .o. A}~jJ#.A}~j\# ##. #.A}~jB# #.####.###.#A}~jA}~jEH.oA}~jAA}~j;X32A}~jA}~jWA}~j1#.#.#.A}~j#.###### #.#....# #.....#.A}~jo. #....#.#. A}~jT # #....# #.# #. . #....# #.# #. .A}~jI #....# #=# #.# ###### #.# #. o. A}~j#.# ##.# #.# #..#A}~j,####.###.#A}~jH.oA}~j>A}~jX41A}~jA}~jKA}~j1#.#.#.A}~j#.###### #.#....# #.....#.A}~jOo.....#.#. #....# #.# #. #....# #.# #. #....# #=# #.# . ###### #.# #. . #.# ##.# A}~jz6####.###.#A}~j H.oA}~jA}~j)X50A}~jA}~jeA}~j4 1#.#.#.A}~j@ #.###### #.#....# #.....#.o.....#.#...##....# #.# #...##....# #.# #...##....# #=# #.# ###### #.# #. #.# ##.# ####.###.#.o6399A}~jC A}~jD A}~j #.##.##.##.####### #.##....# #.#....#.A}~jq <o.....#.#...#.#....# #.# #...#.#....# #.# #...##....# #=# #.####### #.# #.#.......# ##.# #.. A}~j H.oA}~j!A}~jX78A}~j&A}~jB}~jP#.# #.B}~jL# #.# #######.# B}~jE#....# #.# B}~jU####....################.. .........................o B}~j####....########@##########...#.#  #....# #.# #...#.B}~j'#....# #.# #...####....# #=# B}~j#.######### #.####### #...... B}~jN#.......# ##.######.......# #..# ####.......###.#### #B}~jzf#......◊◊◊◊◊◊◊.◊◊◊# #B}~jJ.oB}~jDB}~j|X87B}~jB}~jB}~jZ ######....# B}~jrw#################.. ........................B}~j4...o........... B}~jx####....########.##########...#.#  B}~jf #@# .##B}~j9=B}~jT######B}~jc.####### #......B}~j B}~jd#.......# ##.#####B}~jB}~jT B}~j.... #.....)◊.◊.......◊# # B}~j7{B}~jX96B}~jB}~jB}~j`I ######B}~ja....# ###B}~jQa)##############B}~jaF.. ........................B}~ja@o{..... B}~j/bx####....########.##########...#.#  B}~jbV #.# B}~jbN.##=##B}~jGcCast: JinxbiteGem (396) ....)◊B}~j~c#.....)◊.◊.◊◊◊◊◊◊◊# # B}~j_jB.{B}~jkY305B}~jpB}~jMrB}~j3 ######....# #################.. ........................o.{ B}~j ####....########.##########...#.#   #.# .########.####### #...... #.......# ##.#####...# .◊◊.◊...)◊.◊#..))..◊.....◊...◊# # B}~j;0oB}~j(.o   orc warriorB}~jX14B}~jB}~j< B}~j[F_You see here a ring of flight.B}~jiU  B}~jU  B}~jU Casting: Jinxbite (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.B}~j' Q.oB}~j 9^^B}~j 92-----B}~j' Z==23B}~j B}~j < _You inscribe a pair of binding sigils.C}~jC .oYou beckon some vexing sprites to accompany your attacks.C}~jM (bound)You feel your willpower being sapped.C}~j+N 0--------3Will/2 Jinx Gem (392) C}~jT C}~jBV _The orc warrior moves over the binding sigil and is bound in place!C}~j& C}~j7)C}~jp You shoot a sling bullet. The sling bullet hits the orc warrior!C}~jf&.C}~jӥg=5.2 (1.31C}~jC}~jc _The orc warrior is heavily wounded.D}~j^& D}~j,))))D}~j7)You shoot a sling bullet.D}~jbh...o.D}~jb`6.6 (1.489D}~jRhD}~jje _The sling bullet barely misses the orc warrior.D}~j5 )))))You shoot a sling bullet.D}~jQ:*D}~jX ' D}~j ..D}~j .D}~jȒ oD}~j .D}~j  D}~jC /very drained, bound)D}~jc HThe sling bullet barely misses the orc warrior.D}~j~ bA giggling sprite leaps out and bonks the orc warrior with its +0 battleaxe.D}~j D}~j B7.9 (1.38D}~j D}~jT D}~j{  D}~j V_The orc warrior is severely wounded.D}~j .You shoot a sling bullet. The sling bullet hits the orc warrior!  You kill the orc warrior!D}~j l)D}~jQ 2).1=--79.3 (1.47 _Okawaru accepts your kill.E}~j"uE}~juE}~jwE}~jY{E}~j+~P6E}~jcw .  Your binding sigil disappears.E}~j!FGem (385) E}~jE}~j0{ _The sprites lose interest in your situation.E}~j:4E}~jVE}~jŐE}~j=L=3E}~jE}~jۖE}~j4:2E}~jǙE}~jME}~jʝ:1E}~j#E}~jE}~ji2==0E}~jE}~jE}~j9FGem (379) E}~jǬE}~jPn _You feel your willpower return.E}~j:8E}~j E}~jEE}~j:7E}~jE}~jj  You sense a monster nearby.E}~jY{.{{---E}~j\`.{.50.3 (11.0)E}~j*z==---6 _E}~jpE}~j'F}~j_U{...{F}~j11.3 (1.0)F}~j25F}~jF}~jF}~jk .oF}~j:! .{.o   orc priest (wandering)F}~j}" B24F}~j" F}~j( F}~j~. y _You encounter an orc priest. It is wielding a +0 war axe.F}~jK' F}~jL))))F}~jcL]o    F}~jL\You shoot a sling bullet. The sling bullet hits the orc priest!  The orc priest shouts!F}~j_C.oF}~j.{).3====3.5 (1.22F}~j*F}~j F}~j]_The orc priest is severely wounded.G}~jF .  You shoot a sling bullet. The sling bullet hits the orc priest!!  You kill the orc priest!G}~jKr))G}~j]{.)).G}~ju6-4.8 (1.31G}~j@G}~j G}~jB_Okawaru accepts your kill.G}~j G}~j' G}~ju G}~j[ H _No target in view!G}~j G}~j G}~j G}~j G}~j2 A0 _G}~ja G}~jO G}~j ;69G}~jR G}~ju G}~j :8G}~j G}~j G}~j T-7G}~j G}~j G}~j 74==G}~j? 26G}~jD G}~jG}~j :5G}~j=G}~j G}~j :4G}~jG}~jf3G}~jG}~j M==2G}~jM#G}~j('G}~j':1G}~j*G}~j.G}~j=/:0G}~j3G}~j6G}~j4765=G}~j_7359G}~j<G}~jkAG}~jA:8G}~jFG}~jLG}~jL:7G}~jOG}~j&TG}~jT$6G}~jTG}~j=ZG}~jbG}~jcL=5G}~jiG}~jmG}~jfn:4G}~jsG}~jvG}~jv:3G}~jF|G}~jG}~j}#6G}~j(F==2G}~jG}~jG}~jG}~jy:1G}~j<G}~j:G}~j G}~j:0G}~jG}~jG}~jkQ49G}~j!G}~j6H}~jH}~jM==8H}~j H}~jeH}~j^H}~j:7H}~jH}~j H}~j"H}~j#:6H}~ju&H}~j*H}~j3H}~j/4:5H}~j9H}~j=H}~jAH}~j!C:4H}~jEH}~j@IH}~jEMH}~jMH}~jIN23H}~jQH}~jmWH}~j\j  You sense a monster nearby.H}~j~e.. #######.####### #.. o. H}~jee#.......# ##. ...#.......# #..# ####.......###.##H}~je #......◊◊◊◊◊◊◊.◊◊ H}~j\fc#####.....)◊.◊....... ...#.....)◊.◊.◊◊◊◊◊◊ ######'#..))..◊.....◊... .......@.##...◊.◊◊◊.◊.◊.--- H}~jf..##.....##.##◊...◊.◊.◊#[....##.##◊◊◊.◊◊◊.◊◊H}~jfA#.....##.##◊.........#.#.####.##◊.◊◊◊.◊.◊◊#.#. #...◊.◊.◊.◊...H}~jf{ # #. ###.◊.◊.◊.◊.◊. #. #.....◊.◊.◊.H}~j ga ##◊◊◊◊◊◊◊.◊◊H}~jhn083.8 (29.0)H}~jYo?---2 H}~j|o_H}~jzwH}~jxH}~j`rH}~jysH}~jH}~j9H _No target in view!H}~jr H}~j\ H}~j H}~jq H}~j W1 _H}~jD H}~j  H}~j : There is an open door here.H}~j H}~j A0 _H}~j2 H}~j H}~j H}~j ;39H}~jQ H}~j H}~j H}~j7 :8H}~jJ H}~j^ H}~j H}~j :7H}~j H}~j H}~j< :6H}~j  H}~je T _c - a wand of iceblast (13) (gained 10 charges)H}~j H}~j 25H}~j H}~j| H}~j&  H}~j7&  #.... #....# #.#  #....H}~jf& #....# #=#  ##.... ###### #.#####..o.H}~j& B #......#.....H}~j& h #...... ####H}~j'  #......)..############.....)◊.◊.....#.....)◊.◊90.8 (7H}~j8' u.0)#############'#..))..◊.H}~je'  ..........##...◊. ...##.....##.##◊ #[....##.##◊H}~j' V #.....##.##◊ H}~j' { #.#.####.##◊.◊ { #.#.# #...◊.◊H}~j' y{ #.#.# ###.◊.H}~jp- 9{H}~jH. G1.8 (84H}~jk. H}~j4 H}~jc; # _Found a club.H}~jH}~j;H}~jNH}~jRf3H}~j,H}~jH}~j :2H}~j2H}~j/H}~jfH}~j:1H}~j%H}~jwH}~j H}~jn:0H}~jH}~jH}~jH}~j;29H}~jH}~j$H}~jH}~j:8H}~jH}~jH}~j[H}~j:7H}~jH}~jH}~jeH}~j:6H}~jH}~jH}~jH}~jZ:5H}~jIH}~jH}~j~H}~j:4H}~jH}~jaH}~jH}~j:3H}~jH}~j^H}~j9 H}~j :2H}~jXH}~j,H}~jo:1H}~jH}~j&H}~jH}~jC:0H}~jRH}~j:H}~jH}~jF ;19H}~j(!H}~j"H}~j$H}~jM$:8H}~jP%H}~j'@  There is an open door here.H}~jn(H}~j(A7 _H}~j)H}~j+f6H}~j:,H}~j-H}~j/H}~jW/:5H}~j!0H}~j0H}~j1H}~j52:4H}~j2H}~j3H}~jt5H}~j5:3H}~j6H}~j8H}~j:l  You encounter a steam dragon.I}~j  #. #.......#   ##.## #.......#   #...# #.......#   #...# #.......#   #...###....)..########  #...'..............  #...##################   #... .....   #....@....... ...##   ##+###......D #   ....... #   ......? { #   ....... { #  ....... { # D   steam dragon (asleep)   ###.###   .. }~jj#m I}~j1712.8 (21.0)I}~j^3.8 (222I}~j% I}~j( V _Found a scroll of teleportation.I}~j6 #.   ##.##   #...#   #...# I}~j[.#  #).. #...'.............. #... I}~j޾#...#########  #....@.......  ##+###......D  .......  ......? {  ....... { I}~jXr ....... {  ###.###  .. I}~jR #.   ##.##  I}~jR #...#   #...# .# I}~jRE #)..I}~jSV #...'.............. #... #...######### I}~jrS #....@.......  ##+###......D ....... I}~jS......? { ....... { ....... { I}~jSk###.###I}~jS..I}~jWI}~jXI}~j[I}~j]c _A steam dragon is nearby!I}~jV  I}~jV !I}~jV '))))))I}~j W =D  I}~j*W I}~jFW 6You shoot a sling bullet.  I}~jbW /The sling bullet hits the steam dragon!!  I}~jW The steam dragon hisses angrily.I}~j D D.I}~j RThe steam dragon is almost dead.I}~j ,.....I}~j ;===5.2 (1.4)I}~j 21I}~j I}~jf * _You hear a shout! x2J}~jtUP .  You shoot a sling bullet.  J}~jUqThe sling bullet hits the steam dragon!!  You kill the steam dragon!J}~jZN)))))J}~jG(......J}~jh106.4 (1.20J}~jJ}~j P _Okawaru accepts your kill.J}~j3J}~jJ}~jJ}~jJ}~j }09J}~j  You encounter an orc. It is wielding a +0 short sword.J}~jB ##.## #.......#  #...# #.......#  J}~j:#...# #.......#  #...###....)..########## #...'................... #...#################### #...#########.. ....... #.............. ...## ##+###.@..... #[.---J}~jX #...#.. #......?.. { #. #..o { #. #..J}~jŵ# { #. ####.##### o   orc (wandering) .. ### J}~jGo70J}~j{oo 2 orcs (1 wandering)J}~j[y---8.4 (28J}~jJ}~ju _You encounter an orc. It is wielding a +0 whip and wearing a ring of wizardry.K}~j .  You shoot a sling bullet. The sling bullet hits the orc!!  You kill the orc!K}~j))))))o   orc (K}~j,oK}~j o.  Okawaru accepts your kill.K}~j2o.K}~jÂ9o.K}~j}.....o=oo 2 orcs (1 wandering)K}~ji===9.7 (1.36K}~j?K}~jp _You encounter an orc. It is wielding a +0 flail.K}~j._ .  You shoot a sling bullet. The sling bullet hits the orc!  You kill the orc!K}~jFc)))))o   orc (K}~j8o.K}~jqR.....)K}~jJ20.9 (1.25K}~jK}~jK}~j@ K}~jjK}~jB_Okawaru accepts your kill.K}~jA .  You shoot a sling bullet. The sling bullet hits the orc!  You kill the orc!K}~jf O))))))K}~js 6......)2.14  You shoot a sling bullet. The sling bullet hits the orc!  You kill the orc! _Okawaru accepts your kill.  You shoot a sling bullet. The sling bullet hits the orc!  You kill the orc! _Okawaru accepts your kill.L}~jL}~jL}~jeL}~j;d  You kill the orc! _Okawaru accepts your kill.  You shoot a sling bullet. The sling bullet hits the orc!  You kill the orc! _Okawaru accepts your kill. _No target in view!L}~j7L}~jL}~jL}~jL}~jaL}~jA3 _L}~j^L}~jL}~j%  L}~j!\You encounter an orc. It is wielding a +0 trident.L}~jNw#...# #.......# #L}~jx#...###....)..#############...'.............##...#############'L}~j#...#########...o#...............!...##....L}~j"##+###.......)=.. #[ #..).. #..L}~j  #...@..?....{ #.#.#---#..L}~j&. { #.#.##..### { #.L}~jG####.##### #.  #..L}~jk< #### L}~j o   orc (polearm, wandering) L}~j3.30L}~j?oL}~j8y---4.1 (22L}~jL}~j$ L}~jOc_Found 2 green potions. The orc leaves your sight.L}~j L}~j~ L}~j L}~j L}~jN L}~jH  L}~j  L}~j AAn orc comes into view.L}~j L}~j ?#...# #.L}~j # L}~j #.L}~jA J#...###....)..#.#...'.L}~j{ #.#...#L}~j #L}~j '#.L}~j ,#...#L}~j .L}~j9 ,#....L}~jn =!o..##.L}~j ##+###.......)=... #[.L}~j #........)... #.#....@.?..... #.#.##.L}~j= { #.#.# #.#### { #.#.# L}~jo P####.##### L}~j +#. L}~j N#..L}~j 7#### L}~j4 {o   orc (polearm, wandering)L}~jX L}~j L}~j .L}~j oL}~j 0L}~j L}~j Po)L}~jc d5.1 (11 _L}~j L}~j M}~j ` .  You shoot a sling bullet. The sling bullet hits the orc!  You kill the orc!M}~jkK)))))M}~j_=.)...M}~ji===6.3 (1.20M}~j M}~j! M}~j""J_Okawaru accepts your kill.M}~j M}~jM}~jM}~jH _No target in view!M}~jRM}~jM}~jM}~j_M}~jM}~j'C299 _M}~jM}~jwM}~jM}~jK:8M}~jCM}~j M}~ji :7M}~j2M}~jan _t - 6 scrolls of teleportation (gained 1)M}~jMP6M}~jEM}~jM}~jT!M}~j!:5M}~j$M}~j/  ##.## #.......# #.#...# #.......# ####.#...# #.......# #....#...###....)..############....#...'....................##...####################'#..))#...#########..............###.........!...##.....##.###+###.......)@.)..[##[....##.---#........).....##.....##.##..............##.#.####.##..............##.#.# #..#........#####.##.#.# #######.## # #. ##..#####q - a ring of wizardry  M}~jC0Things that are here:M}~jF831.3 (5.0---2.3 (64M}~j\=M}~j%?0 _a +0 whip; a +0 chain mailM}~jM}~jM}~j@M}~jb M}~jM}~j:_No target in view!N}~j 3 _21 _d - 3 green potions (gained 2)089 .## #.......# #.... ..# #.......# ####.... ..# #.......# #......◊◊◊ ..###....)..####.....)◊.◊ ..'....#.....)◊.◊ ..#############'#..))..◊. ..#########..............##...◊.◊ ........##{....##.##◊.. +###.......)).).@[##[....##.##◊◊◊#........).....##.....##.##◊..#..............##.#.####.##◊.◊#....##.#.# #...◊.◊#........#####}~j m.##.#.# ###.◊.◊####.##### .# #. #.... #.. ..##◊◊◊ #### ...###. #. ## #.# #. .# #.# ####. .# #.# #......◊ .###....)..#.....)◊.◊. .'.#.....)◊.◊. .####'#..))..◊. .#.......##...◊.◊.....##{....##.##◊. ###.......)).)..@##[....##.##◊◊◊.#.).....##.....##.##◊.#.##.#.####.##◊.◊#.##.#.# #...◊.◊.#.#####.##.#.# ###.◊.◊.####.##### #.# #. #.#.. ... ##◊####}~jw 40m #... ###.#..{7.3 (58.3 (68 _You see here a +2 scale mail of poison resistance.P}~j P}~j P}~j P}~j P}~j P}~jW W7 _P}~j P}~j P}~j :6P}~j P}~j P}~j P}~jD :5P}~j P}~j P}~jE P}~j :4P}~jY P}~j% P}~j f  You encounter 2 wights.P}~j .####################'#..))..◊########..............##...◊.◊◊ ..........##.....##.##◊... ###.......)).)..[##[....##.##◊◊  #P}~j: ).....##.....##.##◊..  #..............##.#.####.##◊.◊◊  #..............##.#.# .  #..#####.##.#.# ###.◊.◊  ####.##### #@# #. #....P}~j  #.. ...........# ##◊◊◊◊ ###########.......# ###.. #.......# #. #.......# #. #.......# ### UU 2 wights (dormant) #.......# #...U..U# P}~j! =42.3 (4UP}~j" .P}~j30 KU1 dormant)P}~j0 d3.3 (53 _P}~j6 P}~j= Q}~j )))))))You shoot a sling bullet.Q}~j UQ}~j.Q}~jמ UQ}~j .Q}~jXQ}~j8{.Q}~j׫ ..Q}~j.Q}~j*.Q}~jO.Q}~j'===Q}~j4.6 (1.3Q}~j^21Q}~jQ}~j2 Q}~jnQ_The sling bullet barely misses the wight.Q}~jd )))))))You shoot a sling bullet.Q}~j8U.Q}~j'Y......Q}~jZ5.90Q}~jQ}~j Q}~jR_The sling bullet closely misses the wight.Q}~j ))You shoot a sling bullet. The sling bullet hits the wight!R}~j7U.R}~jE )..R}~j -7.1 (1.2R}~j# 379R}~jSR}~j~ R}~jP_The wight is severely damaged.R}~j8 0 .  R}~jd8 You shoot a sling bullet. The sling bullet hits the wight!  You destroy the wight!R}~j? )U   wight (R}~j 7U.R}~j K.)UR}~jE !R}~j b18.38R}~j R}~j P _Okawaru accepts your kill.S}~ju U.  You beckon some vexing sprites to accompany your attacks.S}~j} S}~j[~ #4S}~j~ ----90Will/2 Jinx Gem (277) S}~j S}~j  S}~j 5_You feel your willpower being sapped.S}~j! .  You shoot a sling bullet. The sling bullet hits the wight!  You destroy the wight!S}~j!S}~j'Y))))T}~jc/UT}~je{ UOkawaru accepts your kill.T}~jg' T}~jgUYou encounter a wight. It is wielding a +2 hand axe of freezing.T}~ji7 UT}~ji.  You encounter a wight. It is wielding a +0 long sword.T}~jj6U.T}~j]k7U.T}~jDu....)UUU 3 wights (2 wandering)T}~jxp2=50.6 (1.35T}~jT}~j _You encounter a wight. It is wielding a +2 scimitar of flaming.U}~j@...............##...◊.◊ .U}~jK.................##.....##.##◊.. +###)).)..[##[....##.##◊◊◊  #U}~j\..).....##.....##.##◊.U}~jq #.......##.#.####.##◊.◊U}~j) #U}~j8....##.#.# #...◊. #U}~ji#####.##.#.# ###.◊.◊U}~j ####.#########.##.#. #...U}~j #.........@....# ##◊◊◊U}~j ###########)......# ###. #U}~jlx.# # #U}~jQ.# #U}~j #....)..# ##U}~j #...UUU.# U}~ja #.......# .U}~jx7U.U}~jxU}~jU}~j2U.U}~j U}~j R---104U}~j U}~j#0U}~jm^ Y.#.##...◊...##.....##.##◊ #+###U}~j^ .)).)..[##[....##.## #.).....##.....##.##◊U}~j^ ) #U}~j_ A..##.#.####.##◊. #U}~j8_ 8..##.#.# #...◊.U}~j]_ ' #U}~j_ Q.#####.##.#.# ###.◊.U}~j_  ####.#.##.#. #U}~j `  #.# ## U}~j]` l#)......# ###U}~j` y #.......# #U}~j` y #.......# #U}~j`  #...UU..# U}~j` F #....U..#U}~ja 4 #......#U}~j;a / .......U}~j`a U}~j^d .U}~jf A)UU}~j^h .U}~jt UU}~jt WU   wight (U}~jt &UU}~j9v #---U}~jdv ;23U}~jv U}~j U}~j U}~jY ^#...#.##...◊ #.##.....##.##◊ ##+###U}~j .)).)..[##[....##.## #.).....##.....##.##◊ #.##.#.####.##◊ #.##.#.# #...◊ #.#####.##.#.# ###.◊ ####.U}~jy #.##.#. # #.# ## #)......#  #.......#  #.......#  #..U.)..# #.....U.# #...U...#  .U}~j ?{{U}~j t---32U}~j? U}~j U}~jB-} #...#.##...  #.##.....##.## U}~j~-% ##+###.)).)..[##[....##.## #.).....##.....##.## #U}~j-.##.#.####.## #.##.#.# #... #.#####.##.#.# ###.U}~j- ####.#.##.#. # #U}~j. .# ## #)......#  #.......#U}~jb. #..{....#  #..U.)..# U}~j. #.....U.#  #..{U...#  .U}~j5O{..U}~j55=41U}~j:U}~j<V}~j~ #...#.## #.##.....##. ##+###V}~j'/.)).)..[##[....##. #.).....##.....##. #.##.#.####. #V}~jD.##.#.# # #.#####.##.#.# ### ####.#.##.#. #V}~jt #.#  #)......#  #.{.....# #.#  #..U.)..# V}~j #.....U.#  #...U...#  V}~jF(.V}~jĄ1UV}~j%q.U   wightV}~jɐd5Gem (270) V}~jΚV}~jl _The sprites lose interest in your situation.V}~j\i: #...#V}~ji2.## #V}~ji.##.....##.V}~jFj, ##+###V}~jj.)).)..[##[....##. #V}~jjT.).....##.....##. #V}~jk:.##.#.####. #V}~j3k0.##.#.# #V}~jZk' #V}~jkb.#####.##.#.#  ####.V}~jkp#.##.#.  #V}~jk0.# V}~j+l V}~jqll#U......# #.#V}~jl/ #.# V}~jl~ #..U.)..# #.....U.# V}~jm8 #...U...# V}~j_m6 .V}~jmV}~jqUV}~jr!)V}~j|V}~j}Y669V}~jV}~jV}~jk  Casting: Jinxbite (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.V}~j[l V}~j7 e^.@^V}~j}; 2----==78V}~jC V}~jF < _You inscribe a pair of binding sigils.W}~j #...#.## #.##.....## ##+###.)).)..[##[....## #.).....##.....## #W}~juY.##.#.#### #.##.#.# # #.#####.##.#.#  ####.#.##.#. #..^@.^...U....# #)......# #.# #.#  #..U.)..# #.....U.#  #...U...# W}~jD .W}~j/U.W}~j W}~ju a--87W}~jW}~juW}~jJ& W}~j)))) You shoot a sling bullet. The sling bullet hits the wight!W}~jR41U.W}~j6-U.W}~jw>A.^W}~jk?j===60.0 (1.46W}~jDW}~jYG] _The wight is heavily damaged.W}~jl .  You shoot a sling bullet. The sling bullet hits the wight!  You destroy the wight!W}~j9 A))W}~j F.^)W}~j 3=---31.2 (1.25W}~jt* f _Okawaru accepts your kill.Y}~j[DY}~jD6---20Y}~jE>Gem (264) Y}~jBJY}~jvL_ _You feel your willpower return.Y}~j{Y}~jk|t---33Y}~jxY}~jY}~j Y}~j Y}~j Y}~j P2Y}~j Y}~j Y}~j Q  A wight comes into view.Y}~j Y}~jX vUU   wight (wandering)Y}~j &4Y}~j; b=5.2 (21 Y}~j _Y}~ju Y}~j Z}~jT )You shoot a sling bullet. The sling bullet hits the wight!!  You destroy the wight!Z}~j#J))))))Z}~jU.^)...Z}~jr4===6.5 (1.359Z}~j!Z}~j#P _Okawaru accepts your kill.Z}~j Z}~j Z}~j& Z}~j5 P8Z}~jl@ Z}~jD .@..4==7Z}~j[L Z}~jO W _Your binding sigils disappear.Z}~jO Z}~j6P :6Z}~j0S Z}~jbV Z}~jV :5Z}~jX Z}~j[ Z}~j^ g  A wight comes into view.Z}~j-f U---U   wight (wandering)Z}~jl .70.5 (4.0Z}~j/m ---1.5 (54 _Z}~jr Z}~jt [}~jB )[}~j<))))))You shoot a sling bullet.[}~j\}~j A5=---501 _\}~juN\}~j|P\}~jku ,#...#.\}~ju /##.#.##.....##.###+###.\}~jv )).)..[##[....##.##.\}~jLv N).....##.....##.##.##.#.####.##.\}~jv 7##.#.# #.#.\}~jv l#####.##.#.# #####.#\}~jw .##.#. ##.....@).).....# #\}~jtw #\}~jw )......# #.# \}~jw /#.# \}~j&x \}~j^x \}~jU \}~j! t---60\}~j\ \}~j \}~j [#...#.##.#.##.....##.###+###.\}~j )).)..[##[....##.##.).....##.....##.##.##.#.####.##.##.#.# #.#.#####.##.#.# ###.####.#.##.#. #.\}~jA #..).....# ##)......# ##.......# #.# \}~jљ \}~j W7Gem (249) \}~j' \}~j $  Things that are here:\}~j c _a +2 scimitar of flaming; a +0 robe]}~j`#...#.##...◊ #.##.....##.##◊ ##+###.)).)..[##[....##.##◊#.).....##.....##.##◊#.]}~j׶##.#.####.##◊#.##.#.# #...◊#.#####.##.#.# ###.◊####.#.##.#. #.#......)@).....# ##◊#]}~j  )......# ##.......# #.......# ]}~jM]}~j]}~jU88 _]}~j/]}~j]}~jo^...#.##...◊. .##.....##.##◊. #+###.]}~j4p)).)..[##[....##.##◊#.).....##.....##.##◊.#.##.#.####.##◊.#.##.#.# #...◊.#.]}~jsp#####.##.#.# ###.◊.####.#.##.#. #.]}~jp#......).@.....# ##◊#]}~jp)......# ##.......# ##.......# #]}~j q#..U.)..# ##.......#]}~jQq]#...U...# ]}~jz]}~jr{j=97]}~j]}~jc$  Things that are here:]}~jƇd _a +2 hand axe of freezing; a +0 robe]}~jؘl  Your movement speed is average. Your attack delay is about 1.3.  ]}~jYour damage rating with the +8 sling of Kiwinoush {heavy, rN+} is about 26  (Base [7 + 5 (Hvy)] x 125% (Dex) x 125% (Skill) + 8 (Ench)).]}~j]}~j]}~jf _Your base attributes are Str 13, Int 13, Dex 20.^}~jj^}~j^}~j^}~jF _Unknown command.^}~j#.##...◊.◊.##.....##.##◊. +###.)).)..[##[....##.##◊#.^}~j&).....##.....##.##◊.#..##.#.####.##◊.◊#..##.#.# #...◊.◊#.#####.##.#.# ###.◊.◊####.#.##.#. #.^}~j#......).)@....# ##◊#)......# ###.#.......# #.#.......# #.#....)..# ##.......##.......#.......^}~j^}~jV806 _^}~jc^}~jG^}~j%;#.##...◊.◊^}~j%....##.....##.##◊. ###.)).)..[##[....##.##◊◊◊.#.^}~j&c).....##.....##.##◊.#.^}~j=&N..##.#.####.##◊.◊#.^}~ji&..##.#.# #...◊.◊.#.#####.##.#.# ###.◊.◊.####.#^}~j&H.##.#. #.#......).).@...# ##◊#^}~j&&)......# ###.#.# #.#.# #.^}~j'#....)..# ##.##.^}~jQ'{##.#^}~j>^}~jA^}~jA/6==^}~j.B115^}~jzB^}~j L^}~jM_}~jV.........####◊... ###)).)..[##[◊◊  .).....##.........##.#.##◊◊ #...◊.◊._}~jʀ#####.##.#.# ######.#########.##.#. #...._}~jH #......).).....#.## ##◊◊◊◊_}~j##########@......# ###.. _}~jŁ4#. _}~j')##_}~j%E...#_}~jZ.#######_}~j_}~jhN24_}~j5~ _Items here: )) [[._}~jV_}~j4[% _}~j[ Skill  Level Cost  Apt Skill  Level Cost  Apt _}~j[  a - Fighting   1.1   1.7  +1   j - Spellcasting   2.0   3.0   0      _}~j[S    _}~jU\ b - Unarmed Combat   0.0   1.0   0   k - Hexes   5.0   4.2  +2  _}~j\ c - Throwing   0.0   1.0   0   l + Translocations 7.0   5.7  +2  _}~j\R    _}~j\ m - Fire Magic   1.0   2.0   0   d - Short Blades   0.0   1.0   0  _}~j']S    _}~jl]. e * Ranged Weapons  11.8  13.5   0   n + Invocations_}~j]6.9   4.9  +2       o - Evocations   5.0   5.0  +1  _}~jB^ f - Armour   0.0   0.8  +1       g - Dodging   1.7   2.4  -1  _}~jw^T    _}~j^i h - Shields   5.0   3.6  +3       i - Stealth   3.0   2.4  +3      _}~jU_        _}~j_        _}~j_l    _}~j_a    _}~j(`            _}~jZ`a    _}~j`pThe relative cost of raising each skill is in cyan.  _}~j`The species aptitude is in white.  [?] Help_}~j`G[=] set a skill target  _}~j,a[/] auto|manual mode [*] useful|all skills [!] training|cost|targets`}~j8 `}~j `}~j? `}~j׿ .................##.....##.##◊... gmalak the Skirmisher ###.......)).)..[##[....##.##◊◊◊. Formicid of Okawaru ***...`}~j #........).....##.....##.##◊... Health: 70/70 ========================`}~jl #..............##.#.####.##◊.◊◊ Magic: 16/16 ========================#..............##.#.# #...◊.◊. AC: 9Str: 13#........#####.##.#.# ###.◊.◊. EV: 16Int: 10`}~j ####.#########.##.#. #..... SH: 6Dex: 20`}~j #......).).....#.## ##◊◊◊◊ XL: 11 Next: 15% Place: Dungeon:8###########@......# ###.. Noise: ---------  Time: 8782.0 (0.0)#.......#`}~j #.. k) +8 sling of Kiwinoush {heavy, rN+} #.......#`}~jK 3#.. Cast: Jinxbite#....)..#### Gem (244) #.......#`}~jt b#.......##.......#`}~j #########Your movement speed is average. Your attack delay is about 1.3.  Your damage rating with the +8 sling of Kiwinoush {heavy, rN+} is about 26  `}~j (Base [7 + 5 (Hvy)] x 125% (Dex) x 125% (Skill) + 8 (Ench)). _Your base attributes are Str 13, Int 13, Dex 20. `}~j j_Unknown command. _Items here: )) [[.`}~j$ `}~j `}~jH `}~jW `}~j `}~j> `}~j `}~j `}~j `}~j ?3 _`}~j `}~j `}~j `}~j 82`}~j `}~j6 `}~jq `}~j 81`}~j `}~jO C##.#.####.##◊.◊◊◊.◊ ...`}~j p....##.#.# #...◊.◊.◊.◊ ........#####.##.#.# ###.◊.◊.◊.◊ `}~j `###.#########.##.#.# #.....◊.).).....#.## ##◊◊◊◊◊◊◊##########)......# ... #.......# `}~j  #.......# #..... `}~jB I#...@)..# #######.......#  #.......#  `}~jn #.......#  ######### `}~j `}~jU ##.#.####.##◊.◊◊◊.◊...##.#.# #...◊.◊.◊.◊.`}~j o#####.##.#.# ###.◊.◊.◊.◊..#########.##.#.# #.....◊.◊.`}~j #......).).....#.## ##◊.##)......# ###.#.......# #.#.......# #.#....@..# ##.`}~j # #.# #.`}~jE 4# `}~j +5.0 (3`}~jB S6.0 (40`}~j? `}~j $  Things that are here:`}~jz  `}~j K_a +3 battleaxe; a +0 robeb}~jb}~j1Gear: 17/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  k - the +8 sling of Kiwinoush (weapon) {heavy, rN+}  e - a +1 short sword of freezingj - a +0 orcbow b}~jMissiles (go to first with ()  a - a throwing neth - 7 poisoned darts  p - a curare-tipped dart Armour (go to first with [)  b - a +0 pair of gloves (worn)  f - a +0 buckler (worn)  g - the +2 robe of Ashenzari's Fury (worn) {Harm rPois Int-3}b}~jun - a +0 kite shield  o - +0 steam dragon scales Jewellery (go to first with "=)  d - a +4 ring of protection (worn)  i - an amulet of dissipation (worn)  l - a +5 ring of evasion (worn)c - a +6 ring of intelligence  m - a ring of flight  q - a ring of wizardryc}~j/k - the +8 sling of Kiwinoush (weapon) {heavy, rN+}. A piece of cloth and leather for launching stones, adequate for hunting small game like rabbits or goblins. Base accuracy: +0 Base damage: 7 Base attack delay: 1.4 This weapon's minimum attack delay (1.0) is reached at skill level 14.  Your skill: 11.8; use (s) to set 14.0 as a target for Ranged Weapons.  At 100% training you would reach 14.0 in about 0.7 XLs.  At current training (50%) you reach 14.0 in about 1.3 XLs. Your +0 buckler slightly slows your attacks with this weapon. Wearing heavy armour would reduce your attack speed with this weapon.  Current attack delay: 1.3. Damage rating: 26 (Base [7 + 5 (Hvy)] x 125% (Dex) x 125% (Skill) + 8 (Ench)). Heavy: Any ammunition fired from it deals dramatically more damage, but attacks with it are much slower. c}~jrN+: It protects you from negative energy. This weapon falls into the 'Ranged Weapons' category. It is a weapon for one hand-pair. (q)uiver, (u)nwield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.h}~j Gear: 17/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  k - the +8 sling of Kiwinoush (weapon) {heavy, rN+}  e - a +1 short sword of freezingj - a +0 orcbow Missiles (go to first with ()  a - a throwing net  h - 7 poisoned darts  p - a curare-tipped dart Armour (go to first with [) h}~j b - a +0 pair of gloves (worn)  f - a +0 buckler (worn) h}~j g - the +2 robe of Ashenzari's Fury (worn) {Harm rPois Int-3}  n - a +0 kite shield  h}~jJ o - +0 steam dragon scales h}~jv{Jewellery (go to first with "=) h}~jV d - a +4 ring of protection (worn) h}~j~ i - an amulet of dissipation (worn)  l - a +5 ring of evasion (worn)  h}~j!Ac - a +6 ring of intelligence  m - a ring of flight h}~je q - a ring of wizardryh}~jsA h}~jA h}~jJ h}~jnV .............##.#.####.##◊.◊◊◊.◊. gmalak the Skirmisher .............##.#.# #...◊.◊.◊.◊. Formicid of Okawaru ***... h}~j7W .......#####.##.#.# ###.◊.◊.◊.◊. Health: 70/70 ======================== ##.#########.##.#.# #.....◊.◊. Magic: 16/16 ========================#......).).....#.## ##◊◊◊◊◊◊◊. AC: 9h}~jW Str: 13  ###########)......# ###...... EV: 16Int: 10h}~j X #.......##...... SH: 6Dex: 20h}~j_X #.......##...... XL: 11 Next: 15% Place: Dungeon:8h}~jX #....@..######## Noise: ---------  Time: 8786.0 (0.0)h}~jY #.......#k) +8 sling of Kiwinoush {heavy, rN+} h}~jOY #.......#Cast: Jinxbite#.......#h}~jY 6Gem (240) #########h}~jY (Base [7 + 5 (Hvy)] x 125% (Dex) x 125% (Skill) + 8 (Ench)). _Your base attributes are Str 13, Int 13, Dex 20. _Unknown command. h}~j7Z k_Items here: )) [[.  Things that are here: h}~jZ D_a +3 battleaxe; a +0 robeh}~j2d h}~jd h}~jzi h}~jk i}~jwi}~j`xi}~jzi}~ji}~j@i}~jȐV39 _i}~ji}~ji}~j88i}~jޙi}~jZi}~ji}~j%87i}~ji}~jAi}~jN6i}~j&i}~ji}~ji}~jc85i}~ji}~ji}~j%i}~jc84i}~ji}~ji}~ji}~j83i}~j i}~ji}~ji}~j82i}~ji}~ji}~jhi}~j81i}~ji}~jli}~j i}~jb 80i}~jl i}~j i}~j 298i}~j>! i}~j$ i}~j( i}~j( 87i}~j+ i}~j. i}~j2 i}~j2 86i}~j4 i}~j< i}~j$@ i}~jb@ 85i}~jB i}~jE i}~jH i}~jH 84i}~j(K i}~jM i}~jP i}~jRP 83i}~jR i}~jT i}~jmW i}~jW 82i}~jY i}~j][ i}~j2] i}~j] 81i}~j^ i}~j'` i}~jDa i}~ja 80i}~jRb i}~jc i}~jd i}~je 919i}~je i}~jg i}~jh i}~ji 88i}~ji i}~jj 'i}~jk i}~j'l 87i}~jl i}~jBn 7 _You open the door.i}~jo i}~jo 86i}~jyp i}~jQq i}~jcr i}~jr 85i}~jbs i}~jpw @  There is an open door here.i}~jx i}~j y ?4 _i}~j|y i}~j|z i}~j{ i}~j| 83i}~j} ,i}~j~ i}~j~ 82i}~jH i}~j i}~j i}~j} 81i}~j߁ i}~j i}~j i}~j 80i}~jI i}~j i}~j i}~jb 909i}~jʆ i}~j i}~j i}~j 88i}~j{ i}~j i}~j i}~j 87i}~jl i}~jk i}~jc i}~j 86i}~j& i}~j i}~j i}~jW 85i}~j͑ i}~j i}~j i}~j 84i}~jy i}~jS i}~j_ i}~j 83i}~j. i}~jH i}~jW i}~j 82i}~j' i}~j i}~jԛ i}~j> 81i}~j i}~j i}~j^ i}~j 80i}~j7 i}~j i}~j i}~j[ :199i}~j i}~j i}~jq i}~j̣ 88i}~j2 i}~j i}~j i}~jR 87i}~j i}~ju i}~j[ i}~j 86i}~j i}~j i}~j i}~jf 85i}~jǬ i}~j i}~jo i}~jͮ 84i}~j, i}~j i}~j˰ i}~j* 83i}~j i}~jY i}~j i}~jy 82i}~j i}~jѴ i}~j z1i}~jp i}~jʸ 80i}~j1 i}~j i}~j i}~j 989i}~j i}~jw i}~jj i}~jʽ 88i}~j i}~j$ i}~j i}~jK 87i}~j i}~jw i}~j i}~j 86i}~j i}~jL i}~jc i}~j 85i}~j$ i}~j i}~j i}~j[ 84i}~j i}~j i}~j i}~j 83i}~jd i}~j i}~j= i}~j 82i}~j i}~j i}~j i}~jF 81i}~j i}~j i}~jw i}~j 80i}~j6 i}~j i}~j i}~j, O79i}~j i}~j{ i}~j 88i}~j: i}~j i}~j/ i}~j 87i}~j i}~j% i}~j i}~j 86i}~j i}~j' i}~j i}~j 85i}~j i}~jk i}~j@ i}~j 84i}~j+ i}~j i}~j i}~j# 83i}~j i}~jA i}~jB i}~j 82i}~j i}~j i}~j i}~j 81i}~jv i}~j i}~j i}~j{ 80i}~j i}~j i}~j i}~j 969i}~j| i}~j) i}~j i}~jm 88i}~j i}~j i}~j i}~j* 87i}~jt i}~j| i}~j i}~j 86i}~jl i}~j. i}~j i}~jc 85i}~j i}~j i}~j i}~j 84i}~j: i}~j i}~j i}~j0 83i}~j i}~jT i}~j+ i}~jv 82i}~j i}~j i}~j i}~j9 81i}~jx i}~j\ i}~j9 i}~j 80i}~j i}~j i}~j i}~j 959i}~jI i}~j) i}~j i}~jh 88i}~j i}~j i}~j i}~j 87i}~j; i}~j i}~j i}~jK 86i}~j i}~jz i}~j N5i}~jF i}~j i}~jl i}~j i}~j~& 04i}~jY' i}~j( i}~j"* i}~j* 83i}~j\+ i}~j|, i}~j- i}~j,. 82i}~j / i}~jl0 i}~j2 i}~jV2 81i}~j.3 i}~j}8  #....)..# #########.# ## #.#.......# i}~j8 ######### ##########  #..@.....#  #.######.# #.# i}~jG9 2 #.#  #.##.# ##############.# ...............# ################i}~ji< 1875.0 (89.0)i}~j= T6.0 (900i}~j? i}~jA c _m - a scroll labelled YPAOSS UR LORj}~j j}~jj}~j7j}~jCj}~jj}~je49j}~j%j}~j88j}~jj}~jj}~jj}~jf87j}~jj}~jj}~j j}~jx "6j}~j j}~j j}~jC j}~jE j}~j 85j}~j9 j}~j&j}~jnj}~j84j}~jej}~jj}~jfv ...#  ...# j}~je### ##########j}~j#4#........##.######.# #.# #@# 82.0 (6.0)#.# #.# #.# #.##.# #.# j}~jU#########.# #.# ..........# #.#j}~j #.# #<# j}~j!j}~jj}~jO+3.0 (7j}~j(3j}~j4j}~j|!9 _Found a stone staircase leading up.j}~j5j}~j8sRead which item? Scrolls j}~j8a a - 2 scrolls of enchant armourp - a scroll of poison j}~j&9J T - a scroll of torment  V - a scroll of vulnerability j}~jV9. t - 6 scrolls of teleportation j}~j9 c - a scroll labelled VUHETU JOI  e - 2 scrolls labelled YNOBLU FUOSY  h - 2 scrolls labelled WAOVOI EQOXZUG  j - a scroll labelled SUUHYE ANUAM j}~j9* m - a scroll labelled YPAOSS UR LOR j}~j9[!] read|quaff|evoke[?] describe selectedk}~j k}~j k}~j k}~j ...#gmalak the Skirmisher ...#k}~jp WFormicid of Okawaru ***... ####Health: 70/70 ========================Magic: 16/16 ========================AC: 9k}~j Str: 13##########EV: 16Int: 10k}~j3 #........#SH: 6Dex: 20#.######.#XL: 11 Next: 15% Place: Dungeon:8#.# #@#k}~j Noise: ---------  Time: 8883.0 (0.0)#.# #.#k) +8 sling of Kiwinoush {heavy, rN+} #.# #.#Cast: Jinxbite#.# #.#k}~j! Gem (143) #########.# #.# ..........# #.# k}~j! .########### #.##<#Things that are here: _a +3 battleaxe; a +0 robe _You open the door. _There is an open door here. k}~j4" x_m - a scroll labelled YPAOSS UR LOR _Found a stone staircase leading up.k}~j7'  k}~j' J Okay, then.k}~j( k}~j, k}~j30 . _k}~j$ k}~j k}~jف k}~j k}~j% k}~j U2 _k}~j k}~jD k}~j 81k}~j% k}~jW k}~j k}~jW 80k}~j k}~j k}~j k}~j4 939k}~j k}~j k}~j4 k}~j N8k}~j k}~j k}~j5 87k}~j k}~j k}~jI k}~jʹ N6k}~jܷ k}~j k}~jӸ 85k}~ju k}~jE k}~j2 k}~jr 84k}~j k}~j k}~jR k}~j 83k}~jN k}~j k}~j k}~jT 82k}~j k}~j k}~j> k}~j 81k}~j k}~j k}~j k}~jZ 80k}~j k}~j k}~jh k}~j 929k}~j k}~j k}~j k}~j) 88k}~j k}~jY k}~j' k}~jv 87k}~j k}~j k}~j k}~j 86k}~j^ k}~j0 k}~j4 k}~j 85k}~j k}~j k}~j k}~j 84k}~j> k}~j k}~j k}~j 83k}~jR k}~j k}~j k}~j0 82k}~j k}~j k}~j k}~j? 81k}~j k}~j k}~j k}~j 80k}~j k}~j k}~j k}~j 919k}~jP k}~j k}~jt k}~j 88k}~j. k}~jT k}~jt k}~j 87k}~j& k}~jA k}~j k}~js 86k}~j k}~j k}~j k}~j 85k}~j k}~j k}~j k}~j 84k}~j\ k}~jn k}~jb k}~j 83k}~j k}~j k}~j2 k}~jr 82k}~j k}~j k}~j k}~j 81k}~j k}~js k}~j! k}~j1# 80k}~jZ$ k}~j, k}~j. k}~j/ 909k}~j 1 k}~j3 k}~j4 k}~jF5 88k}~j5 k}~j7 k}~j8 k}~j 9 N7k}~jJ; k}~j< k}~j< 86k}~j= k}~j8? k}~jx@ k}~j@ N5k}~jC k}~jC k}~jD N4k}~jF k}~jBG k}~jG 83k}~jH k}~jI k}~jJ k}~jK 82k}~j_K k}~jM k}~jN k}~jZN 81k}~jN k}~jP k}~jQ k}~jQ "0k}~j R k}~jpR k}~j\T k}~j U k}~jtU EGem (99) k}~jU k}~jW k}~jXX k}~jX :8k}~jY k}~jZ k}~j[ k}~j\ :7k}~jv\ k}~j] k}~j^ k}~j _ :6k}~j_ k}~jFa k}~jb f5k}~j@d k}~j>e k}~je :4k}~je k}~jUg k}~jh k}~j5i :3k}~ji k}~jj k}~jk k}~j-l :2k}~jl k}~jn k}~j.o P1k}~jo k}~jp k}~jq k}~j r :0k}~jur k}~js k}~jt k}~ju %89k}~jv k}~jw k}~jB| k}~j~ k}~j :8k}~j k}~j k}~j k}~j! :7k}~j k}~j̇ k}~jD P6k}~jÉ k}~j k}~jދ k}~jL :5k}~j k}~j k}~j k}~j :4k}~j k}~jy k}~jB k}~j :3k}~j k}~j k}~j k}~je :2k}~j k}~j k}~jӖ k}~j :1k}~j k}~jj k}~j= k}~j :0k}~j k}~j k}~jϛ k}~j1 ;79k}~j+ k}~jw k}~j( k}~j :8k}~j k}~jԟ k}~j͠ k}~j, :7k}~j k}~j k}~jc k}~j :6k}~jC k}~j  k}~j : There is an open door here.k}~jt k}~j A5 _k}~j k}~j( k}~j k}~j :4k}~j k}~j k}~j k}~j :3k}~j k}~j k}~j k}~jJ :2k}~j k}~j} k}~j^ k}~j :1k}~jK k}~jL k}~jM k}~j :0k}~j k}~jY k}~jt k}~j ;69k}~jX k}~j )8  There is an open door here.7 _k}~j k}~jz k}~j :6k}~j* k}~jQ k}~jn k}~j :5k}~j k}~jr k}~j P4k}~j k}~jf k}~j k}~jL :3k}~j k}~j k}~j k}~j :2k}~j k}~j k}~j P1k}~j k}~j k}~j k}~j4 :0k}~jw k}~jX k}~j k}~j 359k}~j k}~j k}~j k}~j :8k}~j k}~j k}~j k}~jG :7k}~j k}~j% k}~j,( k}~j( :6k}~j* k}~jd. k}~j1 k}~j1 :5k}~j3 k}~j}7 k}~j9 k}~jQ: :4k}~jH< k}~j? k}~jA k}~jeB :3k}~jD k}~jH k}~jiK k}~jL :2k}~j8N k}~j]Q k}~j%T k}~jT :1k}~jW k}~j<\ k}~j_ k}~j_ :0k}~ja k}~j6e k}~jg k}~jgh ;49k}~j]l k}~jn k}~jp k}~jy  You encounter an orc wizard. It is wielding a +1 antimagic dagger.k}~jQ z...# #....##=##.k}~j ...# #######.####### #. ......##.......# ##. ......##.......# #.. k}~j ......#####.......###.# ......# #......◊◊◊◊◊◊◊.◊ ...)..############.....)◊.◊...... k}~j ~.................#.....)◊.◊.◊◊◊◊◊ ################@#{.))..◊.....◊.. #####............o.##...◊.◊◊◊.◊.◊ k}~j ............##.....##.##◊...◊.◊.◊ .....)).)..[##[....##.##◊◊◊.◊◊◊.◊ ......).....##.....##.##◊........k}~jr ..##.#.####.##◊.◊◊◊.◊.◊ o   orc wizard (wandering) ............##.#.# #...◊.◊.◊.◊.. ......#####.##.#.# ###.◊.◊.◊.◊.◊ #.#########.##.#.# #.....◊.◊.◊k}~jN K.977.0 (94.0)k}~j0 e8.0 (958 _k}~jk k}~jw Q _There is an open door here.k}~jM  #=#          )..############.....) .................#.....)#@#..))........o.#...##.....#)).)..[##[....#)#.....##.#.####.#.# #.#.#  l}~jE  #=#        l}~jE  )..############.....) .................#.....)l}~j7F#@#..))........o.#l}~jjFR...##.....#l}~jF)).)..[##[....#)l}~jF9#.....#l}~jF#.#.####.#.# l}~j-Gn#.#.# l}~j\G l}~jGWl}~jXl}~j!el}~j"gL _An orc wizard is nearby!l}~jYgl}~ju o    You shoot a sling bullet. The sling bullet hits the orc wizard!  The orc wizard shouts!l}~j*' l}~j%+_oThe orc wizard is severely wounded.l}~ju-====9.3 (1.3)7l}~jnl}~jzX _The orc wizard closely misses you.l}~j, .You shoot a sling bullet. The sling bullet hits the orc wizard!  You kill the orc wizard!l}~j 2l}~j !l}~j *)l}~j ===-80.5 (1.25l}~jܓ l}~j P _Okawaru accepts your kill.m}~jT0m}~j;1m}~jS5m}~jsHm ................-m}~jQ~# ###### #.####### #.# #.......# ##.## #.......# #..## ####.......###.### #......◊◊◊◊◊◊◊.◊◊m}~jQ)..############.....)◊.◊....................#.....)◊.◊.◊◊◊◊◊◊ ###############'#..))..◊.....◊...............@.##...◊.◊◊◊.◊.◊ .....##.....##.##◊...◊.◊.◊.m}~jQ)).)..[##[....##.##◊◊◊.◊◊◊.◊).....##.....##.##◊..............##.#.####.##◊.◊◊◊.◊.◊◊m}~j&R##.#.# #...◊.◊.◊.◊...#####.##.#.# ###.◊.◊.◊.◊.◊ .m}~jVR #########.##.#.# #.....◊.◊.◊. ......).).....#.## ##◊◊◊◊◊◊◊.◊m}~jZ(0.0m}~j]g---1.5 (14m}~jcm}~jd$  Things that are here:m}~jf m}~jf_a +1 antimagic dagger; a +0 robe; an orc corpsem}~jQm}~jm}~jm}~jm}~jFm}~jA3 _m}~jm}~jm}~jm}~j:2m}~jrm}~j>m}~jBm}~j:1m}~jm}~j$  Things that are here:m}~j%  m}~jV:a +0 whip; an orc skeletonm}~jlm}~jA0 _m}~j9 m}~j m}~j;m}~j;39m}~jm}~jm}~jm}~j":8m}~jm}~j%!m}~j$m}~jf%:7m}~j'm}~jO+m}~jQ.m}~j.:6m}~ji1m}~j4m}~j;m}~j <:5m}~j?m}~jYBm}~jDm}~joE:4m}~jGm}~jIm}~jNm}~jN:3m}~jjPm}~jkSm}~jWm}~jCW:2m}~jqYm}~j\m}~j|_m}~j_$1m}~j`m}~j`bm}~jem}~jim}~jRj:0m}~jlm}~jpm}~j$um}~ju;29m}~jxm}~j}m}~jm}~j<:8m}~j_m}~jHm}~jm}~j]:7m}~jm}~jm}~jm}~j:6m}~jm}~jim}~jm}~j:5m}~jm}~jm}~jMm}~jm}~j24m}~jxm}~j7m}~jm}~ji:3m}~jm}~jm}~jm}~j:2m}~jgm}~jm}~jom}~j:1m}~jpm}~jm}~jXm}~j:0m}~j m}~j#m}~j&m}~j';19m}~j+m}~jEm}~jHm}~j# ---9012.5 (31.0)m}~jH/).##...◊.◊◊◊.◊.◊.◊# #..)....)## m}~j{}##.##◊...◊.◊.◊.◊# #........# ##.##◊◊◊.◊◊◊.◊◊◊###..# m}~jXF##.##◊.........◊#.).....#.######.##◊.◊◊◊.◊.◊◊◊#.#†##..#.## #...◊.◊.◊.◊.....÷#.##..#.# ###.◊.◊.◊.◊.◊.◊..#....<#.## #.....◊.◊.◊.◊#.#######.#m}~j/m}~j m}~j(Q_Partly explored, can't reach some places.m}~jv% m}~j&& m}~j( m}~joG E..0.0)m}~jG .......##◊.......m}~j1H .##◊.◊◊◊.◊...◊...◊....m}~jJ m}~jO m}~jP  m}~j Q Q_Partly explored, can't reach some places.m}~jpm}~jqm}~jwsm}~jm}~j,m}~jom}~j+ m}~jgQ_Partly explored, can't reach some places.n}~jn}~jn}~j@n}~jln}~j pn}~jtn}~jv_ _Partly explored, can't reach some places.n}~j7n}~jX8n}~j*<n}~jUn}~jXn}~j^n}~ja_ _Partly explored, can't reach some places.n}~jA n}~jԘ n}~j n}~j. ;n}~j n}~jB W _Partly explored, can't reach some places.p}~j5g #.####### #........#.##.#.# #.......# ##.########....#.# #.# #..# #.....#.#.#####.###.#### #.###.#...# #......◊◊◊◊◊◊◊.◊◊◊# #.# #.#.#.# ###.....)◊.◊.......◊# #.###'#'#.# p}~j ?..#.....)◊.◊.◊◊◊◊◊◊◊# #.........# #'#..))..◊.....◊...◊# #..).....># ..).##...◊.◊◊◊.◊@◊.◊# #..)....)## ....##.##◊...◊.◊.◊.◊# #.........##.##◊◊◊.◊◊◊.◊◊◊###.#.##.##◊.........◊#.).....#.## #.####.##◊.◊◊◊.◊.◊◊◊#.#†##..#. #.# #...◊.◊.◊.◊.....÷#.##..#.# #.# ###.◊.◊.◊.◊.◊.◊..#....<#.# p}~jش1#.# #.....◊.◊.◊.◊#.#######.# #.## ##◊◊◊◊◊◊◊.◊◊◊#.....a...#p}~jZp}~j?d3.5 (12 _p}~jp}~jtp}~jp}~jp}~jp}~jKp}~jp}~jP1p}~jp}~j<p}~j:0p}~jp}~jkp}~j`p}~j?9) p}~jp}~jPp}~j p}~j :8p}~jp}~jp}~jp}~j:7p}~jp}~jp}~j5p}~j:6p}~j1"p}~j$p}~j'p}~jS(25p}~j?*p}~j,p}~j.p}~j/:4p}~j@2p}~j4p}~jO7p}~j7:3p}~j9p}~j?0 .....##.##◊...◊.◊.◊.◊# #....... [....##.##◊◊◊.◊◊◊.◊◊◊###....... .....##.##◊.........◊#.).....#.# .#.####.##◊.◊◊◊.◊.◊◊◊#.#†##..#.# p}~j@.#.# #...◊.◊.◊.◊.....÷#.##..#.# .#.# ###.◊.◊.◊.◊.◊.◊..#....<#.# #.# #.....◊.◊.◊.◊#.#######.# .#.## ##◊◊◊◊◊◊◊.◊◊◊#.....a...# ..# ###....@..#.########### 22.5 (9 #.......#.#  #.......#.# )..# #########.# ....#p}~jEA.# ....#.# ....##### p}~jAp}~jFp}~j|Hq}~j:2q}~j2q}~j*7q}~j=q}~jP@q}~jB:2q}~jCq}~j_Fq}~jfIq}~jI:1q}~jLq}~jNq}~jQq}~jJR(q}~jxTq}~j:Wq}~j Zq}~jeZq}~j\q}~j_q}~jmq}~jmq}~jCrq}~jtq}~jMxq}~jxq}~jzq}~jK#..))..◊.....◊...◊# #..).....># ).##...◊.◊◊◊.◊.◊.◊# #..)....)## ##.##◊...◊.◊.◊.◊# #... q}~j .##.##◊◊◊.◊◊◊.◊◊◊###........# .##.##◊.........◊#.).....#.## ####.##◊.◊◊◊.◊.◊◊◊#.#†##..#.# # #...◊.◊.◊.◊.....÷#.##..#.# # ###.◊.◊.◊.◊.◊.◊..#....<#.# # #.....◊.◊.◊@◊#.#.# 8.5 (6 ## ##◊◊◊◊◊◊◊.◊◊◊#.....a...# .q}~j# ###.......#.########### .# #.......#.# #.......#.## #########.## .# .# .# .#q}~j0q}~jVq}~j_r}~j(@ _ You shoot a sling bullet.r}~jr}~j'===r}~j9.8 (1.3r}~jV^ _The sling bullet hits the bush but does no damage.r}~j>  You shoot a sling bullet.r}~j@tr}~jtr}~jt'31.0 (1.2r}~jzr}~je|I _ You shoot a sling bullet. _The sling bullet hits thr}~j|}e bush but does no damage.  You shoot a sling bullet. _The sling bullet hits the bush but does no damage.r}~j # _r}~j1 u You shoot a sling bullet. _The sling bullet hits the bush but does no damage.  You shoot a sling bulletr}~j u. _The sling bullet hits the bush but does no damage.  You shoot a sling bullet. The sling bullet hits tr}~j he bush.r}~j!_ r}~j-` (2.2r}~j{ r}~j}  r}~j ,_The bush is lightly damaged.r}~jwNx  You shoot a sling bullet.  The sling bullet hits the bush but does no damage.r}~jުr}~jc-3.5 (1.3r}~jNr}~j<2 _The bush is lightly damaged.s}~j^  You shoot a sling bullet. The sling bullet hits the bush.s}~jes}~jtf-4.7 (1.2s}~jls}~jo2 _The bush is lightly damaged.s}~j. s}~j/ s}~j34 s}~j; s}~j@ s}~jC s}~jVD s}~jF s}~j3J s}~jJ s}~jL s}~jnO s}~jS s}~j)T s}~jnV s}~jX s}~j[ s}~j[ s}~j^ s}~jg` s}~jb s}~j+c s}~jNe s}~jug s}~ji s}~j7j s}~j#q s}~jIs s}~jdu s}~ju s}~jw s}~jy s}~j{ s}~j{ s}~jh} s}~j .....##.##◊.........◊#.).....#.## .#.####.##◊.◊◊◊.◊.◊◊◊#.#†##..#.# .s}~jф #.# #...◊.◊.◊.◊.....÷#.##..#.# .#.# ###.◊.◊.◊.◊.◊.◊..#....<#.# .#.# #.....◊.◊.◊.◊#.#######.# s}~j .#.## ##◊◊◊◊◊◊◊.◊◊◊#.....a...# ....# ###.......#.########### s}~j? i....# #.......#.# ....# #....@..#.# ---42.7 (8.0 s}~jr .)..# #########.# ...#.# s}~j ...#.# ....# ##### s}~j 7 ##########s}~jp :---s}~j: s}~j t}~jdt}~jdt}~jet}~jjt}~jlt}~jp,t}~jtpt}~jrt}~j`rt}~jst}~jxt##.##◊..◊#.).....#.## t}~jy###.##◊.◊◊◊.◊.◊◊◊#.#†##..#.#  #...◊.◊.◊.◊.....÷#.##..#.#  ###.◊.◊.◊.◊.◊.◊..#....<#.# t}~jZy #.....◊.◊.◊.◊#.#######.# # ##◊◊◊◊◊◊◊.◊◊◊#.....a...# # ###.......#.##t}~jy1 # #.......#.# # #......@#.# t}~jy4.7 (2.# ##.# # .# t}~j!z># t}~jzt}~j~t}~jx}~j$.x}~j/ Ability - do what?CostFailure  f - DigInstant, Drain0% g - Shaft SelfDelayx}~j 00%  Invocations -X - Renounce ReligionNone0%  a - Heroism2 MP, Piety-0% [?] toggle between ability selection and description.x}~j x}~jވ x}~j ...##.##◊.........◊#.).....#.##gmalak the Skirmisher x}~jo .####.##◊.◊◊◊.◊.◊◊◊#.#†##..#.#Formicid of Okawaru ***... .# #...◊.◊.◊.◊.....÷#.##..#.#x}~j cHealth: 70/70 ======================== x}~j v.# ###.◊.◊.◊.◊.◊.◊..#....<#.#Magic: 16/16 ======================== x}~j 6.# #.....◊.◊.◊.◊#.#######.#AC: 9Str: 13 x}~j .## ##◊◊◊◊◊◊◊.◊◊◊#.....a...#EV: 16Int: 10 ..# ###.......#.###########SH: 6Dex: 20 ..##.......#.#x}~jŏ yXL: 11 Next: 15% Place: Dungeon:8 ..##......@#.#Noise: ---------  Time: 9044.7 (0.0) ..#x}~j #########.#k) +8 sling of Kiwinoush {heavy, rN+} ..#.#Cast: Jinxbite x}~j6 ..#.# ..# ############# _The bush is lightly damaged.  You shoot a sling bullet.  x}~jm The sling bullet hits the bush but does no damage. _The bush is lightly damaged.  You shoot a sling bullet. The sling bullet hits the bush. _The bush is lightly damaged.x}~j x}~j BDig x}~j x}~j  x}~j J_You extend your mandibles.x}~jOa####.##◊.◊◊◊.◊.◊◊◊#.#†##..#.# x}~j# #...◊.◊.◊.◊.....÷#.##..#.# # ###.◊.◊.◊.◊.◊.◊..#....<#.# x}~j # #.....◊.◊.◊.◊#.#######.# ## ##◊◊◊◊◊◊◊.◊◊◊#.....a...# x}~j@ ###.......#.########### # #.x}~juT#.# x}~j# #.#.# x}~j߯# ########@.# x}~j'# x}~jG| ##.# # x}~j{T.# # x}~jT.# ## x}~j B.# .#x}~jfz.########### .##........x}~j!#x}~jx}~j޹P: 67/67 (70)====5.7 (1Drainx}~jx}~j4p _You dig through the rock wall. You feel drained.y}~jy}~jy}~j7 y}~j y}~j8_Unknown command.y}~j #...◊.◊.◊.◊.....÷#.##..#.#  ###.◊.◊.◊.◊.◊.◊..#....<#.#  #.....◊.◊.◊.◊#.#######.# ##◊◊◊◊◊◊◊.◊◊◊#.....a...#  ###.......#.########### # #.......#.# y}~jw# #.......#.# # ########..# #  ##@# # .# # #.# # #.#  y}~j#.##.############y}~j.##........##.##.######.#y}~jy}~jjS----6Drain y}~j_y}~jy}~jEz}~jtz}~jkuz}~j"wz}~j{z}~j~z}~j,z}~jz}~jz}~jz}~jz}~jRz}~j؉z}~jjz}~jz}~jҌz}~jmz}~j؎z}~jz}~jUz}~jz}~j-z}~jۓz}~j6z}~jޗz}~jz}~jQz}~jۚz}~jhz}~jz}~jz}~j>z}~jz}~jdz}~jz}~jmz}~jz}~jmz}~jɡz}~jz}~jz}~j֣z}~jCz}~j z}~jz}~j?z}~jz}~jUz}~j1z}~jz}~jz}~jz}~jªz}~jz}~j{z}~j~z}~jWz}~jz}~j z}~jخz}~jz}~j z}~jdz}~j/z}~jz}~jDz}~jz}~jzz}~jCz}~jz}~jz}~jz}~juz}~jȶz}~j!z}~jz}~jz}~jz}~jPz}~j1z}~jz}~j,z}~jz}~jkz}~jz}~jz}~j׾z}~jοz}~jz}~jyz}~j@z}~jz}~j_z}~jz}~jz}~jz}~jz}~jDz}~jz}~j z}~jCz}~jz}~juz}~jPz}~jz}~jz}~jz}~jz}~jz}~jgz}~jCz}~jz}~jIz}~jz}~jz}~j:z}~jz}~jz}~jz}~jz}~jz}~j8z}~jz}~jz}~jz}~jLz}~jz}~jz}~jw,z}~j4z}~j8       z}~js     z}~j)  ####################  ................@..#  ----78.7 (3z}~j2.0)################.##   .#   .#   .#   <#  z}~j<  ##      z}~jru   z}~jz}~jh+9.7 (33z}~jiz}~j[9 _Found a stone staircase leading up.z}~j z}~jez}~jz}~jz}~j z}~j,z}~j          ................@.#  80.7 (1.0)z}~j .##  #.#  #.#  #.#  #<#  z}~j5 ]###    z}~j z}~j z}~j  z}~j 7_Done exploring.z}~j z}~j z}~j z}~jݫ ..0z}~j: z}~j z}~j E _Done exploring.{}~j{}~j{}~j{}~j!;{}~j{}~jE _Done exploring.|}~jz|}~j{mWhere to? (Tab - D:8 @ (x,y), ? - help) |}~j{D D - Dungeon  T - Temple |}~j,|}~j : [?25h[?0c|}~jw:  gmalak the Skirmisher  Formicid of Okawaru ***...  HP: 67/67 (70) ========================|}~j:.  MP: 16/16========================  AC: 9Str: 13|}~jr;   EV: 16Int: 10  SH: 6Dex: 20 ###################   XL: 11 Next: 15% Place: Dungeon:8 |}~j;................@.#   Noise: ---------  Time: 9080.7 (0.0) ################.##   k) +8 sling of Kiwinoush {heavy, rN+} |}~j8<7#.#   Cast: Jinxbite#.#   Drain|}~j<#.#  #<#   |}~j<###        |}~jB=_Unknown command. _Found a stone staircase leading up. _Done exploring. |}~j=_Done exploring. _Done exploring.  What level of the Dungeon? (default 8, ? - help) }}~j? [?25l[?1c}}~jH 9}}~j"I }}~jI }}~jO }}~jQ E _}}~jT ,}}~jU }}~j V }}~jYV }}~jX }}~jY }}~jY }}~jGZ }}~j\ }}~j}] }}~j] }}~j"^ }}~j` }}~jZa }}~ja }}~ja }}~jd }}~jLe }}~je }}~je }}~jVh }}~ji }}~jki }}~ji }}~jl }}~jl }}~jm }}~j`m }}~jo }}~jp }}~jp }}~j(q }}~j.s }}~js }}~jDt }}~jt }}~jv }}~jw }}~jx }}~jLx }}~j8z }}~jJ{ ,}}~j{ }}~j} }}~j~ }}~j  }}~jY }}~jv }}~j }}~jm }}~j }}~jЄ }}~j }}~j }}~jY }}~jc }}~j' }}~j{ }}~j׉ }}~j }}~j }}~j }}~j< }}~j$ }}~jϏ }}~j" }}~jo }}~j@ }}~j? }}~j }}~j }}~j }}~j }}~j̖ }}~j( }}~j }}~j }}~jʙ }}~j+ }}~j }}~jʜ }}~j }}~jy }}~j] }}~j }}~jr }}~j͠ }}~j{ }}~j, }}~j~ }}~jգ }}~jf }}~j$ }}~j }}~jަ }}~j }}~jS }}~j }}~j }}~j }}~jT }}~j }}~j }}~j }}~j^ }}~j }}~j }}~j }}~jx }}~j² }}~j }}~j }}~jX }}~j }}~j }}~j }}~j }}~j[ }}~jܹ }}~j }}~j׼ }}~j@ }}~jҽ }}~jڿ }}~j }}~j }}~jR }}~j_ }}~j }}~jU }}~jH }}~j }}~j- }}~j }}~j; }}~j }}~j9 }}~j }}~jZ }}~j, }}~j }}~j }}~j }}~j }}~j }}~j_ }}~jG }}~j }}~j }}~j }}~j< }}~js }}~j@ }}~j }}~j }}~jV }}~j( }}~jf }}~j }}~j }}~j }}~j| }}~j }}~j }}~j }}~j2 }}~j }}~j }}~jL# }}~j# }}~j& }}~j( }}~j_+ }}~j+ }}~j- }}~j0 }}~j3 ,}}~j6 }}~j: <  You see here a +0 club.}}~j2< }}~j<  _}}~j ? }}~jF }}~j#J }}~j\J }}~jnM }}~jO }}~jR }}~jR }}~jT }}~jhV $  Things that are here:}}~j/Y 8  a +0 club; 3 stones}}~j[ }}~jD\  _}}~j` }}~jWc }}~j6g }}~jg }}~jZk }}~jNo }}~js }}~js }}~j0w }}~j\{ }}~j }}~j) }}~jz }}~jŇ }}~jϊ ,}}~j }}~j }}~j ,}}~j }}~jٓ Y  There is a stone staircase leading down here.}}~j }}~j }}~j $ _}}~j }}~j I 9  You climb downwards.}}~j }}~jI }}~j; }}~j _You encounter a troll.There is a stone staircase leading up here.}}~j}}~j(}}~jcT..#.##..###.### #.....# }}~j#.....#  #.....#  }}~j#..@..# 138.2 (57.5) #.......# }}~jI#.....##.# #...... .# ....... ##......}}~jyT   troll (asleep)##.....##...# }}~j }}~j}}~j}}~j\ _A troll is nearby!}}~jO }}~j@_Unknown command.~}~jG ))~}~jt))))T  You shoot a sling bullet. The sling bullet hits the troll!  The troll shouts!~}~j< {.T.....~}~j= :===9.5 (1.3)~}~j ~}~j ` _The troll is moderately wounded.~}~j & ~}~jr ,))))~}~j #) ~}~j PYou shoot a sling bullet. The sling bullet hits the troll!~}~jQ1.T~}~jVQ~}~jT-...~}~j"U.~}~jU-40.9 (1.4~}~jX~}~jY^ _The troll is severely wounded.}~j .  You shoot a sling bullet. The sling bullet hits the troll!  You kill the troll!Okawaru accepts your kill.}~j}~j4))))}~j }~jRF[....}~jX ealth: 67/70 --92.1 (1.2}~j\X _The troll leather armour is intact enough to wear.  Your life force feels restored.}~j \}~j^ }~jD^f_Your Invocations skill increases to level 7!}~jqiM.....# #[. ##.##}~jiK #..< #......#.....##.#.###...#}~jt}~ju=---30 _}~jy}~jz}~jηdM....}~j-~.# #[. ##.##. #..<#.......#####.....}~j}~j;i8=----4}~jY}~j}~j`5M}~jӞ##.#......##}~j #[. ##.##.#..<..#..}~jџ#..}~j H#...... ##}~j}~jק&5}~jJ}~j}~j M #....##.#.#........ .####.# #[.....####@####.....#...... .#6}~ju }~jg kM##.##}~j؉  #....#.#.###....#........ .#### #@.....####.#######.....#}~j u#.....#..... .#}~j }~j֎ ^9=7}~j }~j $  Things that are here:}~j[  }~j q_a +0 troll leather armour; a troll corpse}~j}~j}~j}~j$}~j:f _}~j}~j#}~jL70=}~j}}~j21 _HP restored.}~j}~j}~j}~jV}~j}~j0}~j}~j}~j}~j}~j?}~jw}~j}~j9=}~jY}~j}~jF}~j}~jo}~j}~j@}~j}~jZ}~j}~j,}~j}~je}~j}~j`}~ju}~j }~jm}~j}~j}~j$}~j}~j}~j}~j}~j}~j}~j}~j##### ...# }~jg###.#####......# ##.#.##@# ##....##.# #.....##.# }~j##...###.###.####.##[.....####.#######.....##....}~j#.#}~j0614.0)}~jo,2.1 (15}~j}~j1 _p - a wand of polymorph (4)}~jT}~j}~jj}~j}~j }~jw"B}~jM#}~j#}~j$}~j%}~jR'}~j'}~j(}~j)}~j+B}~j+}~j,}~j,}~j1-}~j.}~jb/}~j/}~j0}~j1}~j1}~j2}~jW2}~jM3}~j.4}~j{4}~j4}~j5}~j6}~j6}~jA7}~jK8}~j!9}~j9}~j:}~j:}~j;}~j<}~j<}~j=}~j>}~j-?}~j@}~jA}~jYCB}~jD}~jE}~jNE}~jE}~jF}~jG}~jG}~j[H}~jWI}~j.J}~jjJ}~jJ}~jK}~jL}~jL}~jnM}~jN}~joP}~jP}~jQ}~jS}~jXU.).!...}~j0YC.........?. #...# ##...## #..... #... }~jkY#@##80.1 (18 ## ##.##}~jY #.# ##.###..###.##.......#.##}~jY! #..#.########## #.............# ##.#..#######.#### #}~jZb....# #......#}~j3^}~j^,1.1 (19}~ja}~jc$ _Found a flail.}~j"}~j"}~j%}~j +}~j-}~j 0}~j@1}~jQ5}~jC9}~j:}~j<}~j=}~jC7}~j\C #∩..# .... #...# ....###...###....).!....................?}~jC##..3.1 (2.0) #.....#  ##...## #.#.####.###.##}~jD#.# ##.##..###.##....#..#..#.}~jH}~jH+4.1 (3}~jK}~jM; _Found Paoziduyn's Jewellery Emporium.}~j}~j}~j^ }~j}~j}~j#}~ja}~j}~j}~j}~j9}~j}~j2}~je }~j<({ _c - 2 scrolls labelled VUHETU JOI (gained 1)}~j*j  You sense a monster nearby.}~j1 ....#  #...#  }~j1~#...# .. { #∩..# ..... #...# ...}~j22#..###...###.###...).!.......#.......@......##.............#}~jn2##.###...###....##...## #. #..... ##...## }~j2K#.#.# ##.###.## #.# ##.#}~j 6+8.1 (4}~j6% _}~j9}~j";}~j$w}~jw}~jUz}~j~}~jB}~j,}~j/}~js _o - 3 viscous red potions (gained 1)}~j5}~j}~jo}~jnj}~j)}~j}~j&}~jO}~j}~j}~j}~j]}~jښWelcome to Paoziduyn's Jewellery Emporium! What would you like to do?  a -  600 gold an amulet of faith (unknown)b -  450 gold a granite talisman  c -  300 gold a ring of magical power (unknown)  d -  300 gold a ring of poison resistance (unknown)  }~jae -  300 gold a ring of positive energy (unknown)  f -  375 gold a ring of protection from fire (unknown)  g -  300 gold a ring of resist corrosion (unknown)  h -  300 gold a ring of resist corrosion (unknown)  i -  540 gold a +6 ring of strength (unknown) You have 397 gold pieces. [Esc] exit[!] buy|examine items}~jR[a-i] mark item for purchase [/] sort (type)[A-I] put item on shopping list}~j }~j }~jd$ ,gmalak the Skirmisher# #.Formicid of Okawaru ***....###.}~j$ Health: 70/70 ========================##.#.#Magic: 16/16 ========================....#AC: 9Str: 13....#EV: 16}~jh% Int: 10#...#SH: 6Dex: 20#...# ..}~j% XL: 11 Next: 19% Place: Dungeon:9{ #@..# ...Noise: ---------  Time: 9193.1 (5.0)}~j9& x... #...# ...k) +8 sling of Kiwinoush {heavy, rN+} #..###...###.##Cast: Jinxbite}~j& #...).........#...............###.............#}~j' U##.###...###....... ##...## ###.### #.....# _Found a flail. }~jr' +_Found Paoziduyn's Jewellery Emporium. _c - 2 scrolls labelled VUHETU JOI (gained 1) _You sense a monster nearby. _o - 3 viscous red potions (gained 1)  }~j' <There is an entrance to Paoziduyn's Jewellery Emporium here.}~j?, }~j-. }~j/ . _}~jW}~ju}~j1}~j}~j]}~jډ: _}~j}~jI}~jߏ}~j>}~j˓}~j&}~j}~j1gmalak the SkirmisherFormicid of Okawaru ***...###Health: 70/70 ========================#..}~j׼Magic: 16/16 ========================#.### ..AC: 9Str: 13....####.##EV: 16}~j/GInt: 10#........SH: 6Dex: 20# #..## #.#}~jt1XL: 11 Next: 19% Place: Dungeon:9#.#.@.## #.#Noise: ---------  Time: 9201.1 (8.0)#....#.###.#k) +8 sling of Kiwinoush {heavy, rN+} }~j #.#.###.#.#Cast: Jinxbite#.........####.......#....####...#}~j@   Harold (missile, asleep)###. #...# ..#@ #∩..# ...... #...# ... }~j@X_c - 2 scrolls labelled VUHETU JOI (gained 1) _You sense a monster nearby. _o - 3 viscous red potions (gained 1) _There is an entrance to Paoziduyn's Jewellery Emporium here.  }~jYou encounter Harold the Weathered. He is wielding a +0 dire flail andquivering 5 throwing nets.}~j/  --more--}~jK }~jo }~j :@.}~j. }~js I@)}~j֬ ; 2.1 (9 _}~j }~j }~j}~jVisible Monsters (select to target/travel, [!] to examine) Monsters }~jC a - (@) Harold, wielding a +0 dire flail, wearing a +0 scale mail and quivering5 throwing nets}~j8sexamine, [!] to target/travel}~jt;Harold the Weathered A middle-aged bounty hunter, anxious to retire after one final job. He hopes to settle down somewhere and live a quiet life with his family, using the money from his final bounty: you. Max HP: ~76Will: ++AC: ++EV: ++ }~jT]Threat: Lethal Class: Natural Size: Medium Int: Human You have about 80% to hit with the +8 sling of Kiwinoush (at present). He has about 51% to hit you. AttacksMax Damage Range Bonus Hit: +0 dire flail321 Throw: 5 throwing nets 08Ensnare in a net He has an unusual item: 5 throwing nets. He can open doors. He has mastered the following spells, which are affected by silence and antimagic: [!]: Description|Quote}~j^g }~j/n gmalak the SkirmisherFormicid of Okawaru ***...###Health: 70/70 ========================#..Magic: 16/16 ========================#.### ..AC: 9Str: 13....####.##EV: 16Int: 10#........SH: 6Dex: 20# #..## #.#XL: 11 Next: 19% Place: Dungeon:9#.#.@.## #.#Noise: ---------  Time: 9202.1 (0.0)#....#.###.#}~jn k) +8 sling of Kiwinoush {heavy, rN+} #.#.###.#.#Cast: Jinxbite#.........####.......#}~j;o ....####...#@   Harold (missile)###@ #...# ..#. #∩..# ...}~jo ... #...# ... _c - 2 scrolls labelled VUHETU JOI (gained 1) _You sense a monster nearby. }~jp j_o - 3 viscous red potions (gained 1) _There is an entrance to Paoziduyn's Jewellery Emporium here.  You encounter Harold the Weathered. He is wielding a +0 dire flail and _quivering 5 throwing nets.}~jq ! }~jr Visible Monsters (select to examine, [!] to target/travel) Monsters  a - (@) Harold, wielding a +0 dire flail, wearing a +0 scale mail and quivering5 throwing nets}~j}~j`}~jKgmalak the SkirmisherFormicid of Okawaru ***...###Health: 70/70 ========================#..Magic: 16/16 ========================#.### ..AC: 9Str: 13}~j....####.##EV: 16Int: 10#........SH: 6Dex: 20# #..## #.#XL: 11 Next: 19% Place: Dungeon:9#.#.@.## #.#Noise: ---------  Time: 9202.1 (0.0)#....#.###.#k) +8 sling of Kiwinoush {heavy, rN+} #.#.###.#.#Cast: Jinxbite#.........####.......#....####...#@   Harold (missile)}~j)t###@ #...# ..#. #∩..# ...... #...# ... _c - 2 scrolls labelled VUHETU JOI (gained 1) _You sense a monster nearby. _o - 3 viscous red potions (gained 1) _There is an entrance to Paoziduyn's Jewellery Emporium here.  You encounter Harold the Weathered. He is wielding a +0 dire flail and _quivering 5 throwing nets.}~j4}~jn}~j}~jҶ}~j<Fire/throw/use which item? Hand Weapons (go to first with ))  k - the +8 sling of Kiwinoush (weapon) {heavy, rN+} Missiles (go to first with ()  a - a throwing net  h - 7 poisoned dartsp - a curare-tipped dart }~jzWands (go to first with /)a - a wand of flame (40)  b - a wand of acid (1)  c - a wand of iceblast (13)  p - a wand of polymorph (4)  e - a wand of charming (16) Scrolls (go to first with ?)}~jp - a scroll of poison  T - a scroll of torment  V - a scroll of vulnerability}~jZ}~jBs1gmalak the SkirmisherFormicid of Okawaru ***...###Health: 70/70 ========================#..}~jsMagic: 16/16 ========================#.### ..AC: 9Str: 13....####.##EV: 16Int: 10}~jt#........SH: 6Dex: 20# #..## #.#}~jt;XL: 11 Next: 19% Place: Dungeon:9#.#.@.## #.#Noise: ---------  Time: 9202.1 (0.0)#...*#.###.#k) +8 sling of Kiwinoush {heavy, rN+} }~j up#.#*###.#.#Cast: Jinxbite#..*......####*......#...*####...#@   Harold (missile)###@ #...# ..#. #∩..# ...}~jLu`... #...# ...You encounter Harold the Weathered. He is wielding a +0 dire flail and _quivering 5 throwing nets.Throw: dart (curare)Press: ? - help, Shift-Dir - straight line}~juAim: Harold, wielding a +0 dire flail, wearing a +0 scale mail and quivering 5  throwing nets (70% to hit)}~j^Fgmalak the SkirmisherFormicid of Okawaru ***...###Health: 70/70 ========================#..Magic: 16/16 ========================#.### ..AC: 9Str: 13....####.##EV: 16Int: 10#........SH: 6Dex: 20# #..## #.#XL: 11 Next: 19% Place: Dungeon:9#.#.@.## #.#Noise: ---------  Time: 9202.1 (0.0)#...(#.###.#k) +8 sling of Kiwinoush {heavy, rN+} #.#(###.#.#Cast: Jinxbite}~j_#..(......####(......#...(####...#@   Harold (missile, very poisoned, slow)}~j_ ###@ #...# ..#. #∩..# ...}~j0`... #...# ...Aim: Harold, wielding a +0 dire flail, wearing a +0 scale mail and quivering 5  }~jq`cthrowing nets (70% to hit)  You throw a dart. The dart hits Harold. Harold is poisoned.  }~j`^Harold struggles to breathe.  Harold seems to slow down.  Harold is lightly wounded.}~jn..... }~j*(((((throwing nets (70% to hit)  You throw a dart. The dart hits Harold. Harold is poisoned.  Harold struggles to breathe.eems to slow down.is lightly woundedthrows a throwing }~jxnet. The throwing net hits you.}~j fE.....}~jf  8   0 =3.2 (1.1Held }~jf}~jj}~jk6 _You become entangled in the net!}~j7 K@(}~j< 9 }~j= F-40}~jJA }~jC  }~jC +_You tear a large gash into the net.}~j}~jG (((}~j](You shred the net and break free! Harold throws a throwing net.}~j4=....}~j@6* }~j69 =5}~j<}~j<@ }~j@K_The throwing net hits you. You become entangled in the net!}~jq 8 }~j @-6}~j }~j 3 _You struggle against the net.}~jh@.-7 _You struggle against the net.}~j<D  You rip the net and break free!}~j  Harold points at you and mumbles some strange words.}~j}~jV16  6 ==8}~j&}~j( _You barely resist.}~j^3}~j5Evoke which item? Wands  a - a wand of flame (40)b - a wand of acid (1)  c - a wand of iceblast (13)  p - a wand of polymorph (4) }~jk5  e - a wand of charming (16) [!] read|quaff|evoke[?] describe selected}~jS}~jY}~j]gmalak the SkirmisherFormicid of Okawaru ***...###Health: 70/70 ========================}~jU^#..Magic: 16/16 ========================#.### ..AC: 9Str: 13....####.##EV: 16Int: 10#........SH: 6Dex: 20}~j^v# #..## #.#XL: 11 Next: 19% Place: Dungeon:9#.#.@.## #.#Noise: ==-------  Time: 9208.2 (0.0)#....#.###.#}~jk_k) +8 sling of Kiwinoush {heavy, rN+} #.#.###.#.#Cast: Jinxbite#.........####@......#....####...#@   Harold (missile, very poisoned, slow)}~j`~###( #...# ..#. #∩..# ...... #...# ... _The throwing net hits you. You become entangled in the net! _You struggle against the net. _You struggle against the net.  You rip the net and break free!  Harold points at you and mumbles some strange words. }~j~`)_You barely resist.}~j'x  gmalak the Skirmisher  Formicid of Okawaru ***... ###  Health: 70/70 ======================== }~jxi# ..  Magic: 16/16 ======================== #.### ..  AC: 9Str: 13 ....####. ##  EV: 16Int: 10}~jy #..... ...  SH: 6Dex: 20 # #..## #.#  XL: 11 Next: 19% Place: Dungeon:9 }~jZy #.#.@.## #.#  Noise: ==-------  Time: 9208.2 (0.0) #...*#.###.#  k) +8 sling of Kiwinoush {heavy, rN+}  }~jyh#.#*###.#.#  Cast: Jinxbite #.**......#  }~jy`###@......#  }~j%zj...*####...#  @   Harold (missile, very poisoned, slow) ###( #...# ..  #. #∩..# ...  ... #...# ... }~jziHarold points at you and mumbles some strange words. _You barely resist.  Aiming: IceblastPress: ? - help, Shift-Dir - straight lineAim: Harold, wielding a +0 dire flail, wearing a +0 scale mail and quivering 3  }~jzithrowing nets (moderately wounded, very poisoned, slow)}~jgmalak the SkirmisherFormicid of Okawaru ***...###Health: 70/70 ========================}~j#..Magic: 16/16 ========================#.### ..AC: 9Str: 13....####.##EV: 16Int: 10}~j,#........SH: 6Dex: 20}~jj# #..## #.#XL: 11 Next: 19% Place: Dungeon:9#.#.@.## #.#}~jfNoise: ==-------  Time: 9208.2 (0.0)#...`#.###.#k) +8 sling of Kiwinoush {heavy, rN+} }~jP#.#`###.#.#Cast: Jinxbite#.##......#}~j#####......#...#####...#@   Harold (missile, very poisoned, slow)}~j_###( #...# ..#. #∩..# ...}~j... #...# ... _You barely resist.  Aiming: IceblastPress: ? - help, Shift-Dir - straight line}~j Aim: Harold, wielding a +0 dire flail, wearing a +0 scale mail and quivering 3  throwing nets (moderately wounded, very poisoned, slow)  The mass of ice explodes! The iceblast engulfs Harold!!}~j}~j`....@.  Aiming: Iceblast  }~j_Press: ? - help, Shift-Dir - straight lineAim: Harold, wielding a +0 dire flail, wearing a +0 scale mail and quivering 3  throwing nets (moderately wounded, very poisoned, slow)  The mass of ice explodes! The iceblast engulfs Harold!!  Harold is severely wounded.}~jL======9.2 (1}~jd}~j' _You hear a shout!}~j c)))))))}~jNo @.  You shoot a sling bullet. The sling bullet barely misses Harold.}~ju...)(..===---10.4 (1.2}~jy}~j{8 _Harold is no longer moving slowly.}~j&C)))}~jl8@.}~j".}~j%D---1.6}~j}~jWW _You shoot a sling bullet. The sling bullet closely misses Harold.}~jf D )}~jf g You shoot a sling bullet. The sling bullet hits Harold!}~jP M@.}~ju .  Harold is almost dead.2.8}~jE }~j H _Harold misses you.}~j 0 .  }~j}You shoot a sling bullet. The sling bullet hits Harold!  You kill Harold!Okawaru is honoured by your kill.}~j$)}~jn*(}~j }~j304.2 (1.4 _Harold groans, "My... family..." and then collapses, dead.}~j}~j }~jSb_Your Ranged Weapons skill increases to level 12!}~j ####.. #.### ..  ....####. ## #..... ... #..## #.# #.#...## #.# #...@#.###.# #.###.#.# #........###.......#...#.∩}~jU..#..###...###.##}~j}~j4---50 }~j _}~j%}~j&  }~jda - 4 throwing nets (gained 3)  Things that are here:}~j#---}~j$6.2 (2}~j}~jK6 _a +0 dire flail; a +0 scale mail}~j}~jf}~jy}~j}~j:,}~j1}~j}~jxj  You sense a monster nearby.}~j*#..}~j#.### ..  ....####. ## #..... ...}~j!C #.#..## #. #.#...## #.# }~j #...)#.###.#  #.#.###.#.#  #..@......# ###.......#{{....####...####( #...# ..}~j #. #∩..# ... ... #...# . #..###...###.## #...).........#..............}~j .#}~j /8 }~jX % _}~j}~j}~j }~j }~j }~j }~j v  You encounter an orc wizard and an orc.}~j  .### .. }~jx  ....####. ## #..... ...#.#..## #.# .#...## #.# #...)#.###.# .#.###.#.# }~j .......###..o....####o..###( #...# ..#o   orc wizard (wandering)o   orc (wandering)..##.............#}~j r0.o.}~j {o   orc}~j A9.2 (1}~j 7 _The orc wizard leaves your sight.}~j0 .  }~jxYou shoot a sling bullet. The sling bullet hits the orc.  You kill the orc!}~j>@)))}~jO_)... {}~jT8===20.4 (1.2}~jZ}~j\ }~j]}~j4]B_Okawaru accepts your kill.}~jx}~jy}~jL}~j }~jJ:_No target in view!}~j%c}~jc}~jf}~ji}~jn&  }~j,nkYou encounter an orc wizard. It is wielding a +0 rapier and quiveringboomerangs.}~jIn}~jL ....###### #........ #.#..## #.# #.#...## #...)#.## #.#.###.#. #.........#...#####.......#....)..@####...#)...###(# #...# ..o { #.# #∩..# ... ... #...# #..###...###.## #...).........#o   orc wizard (missile, wandering)......# ##.....# ##.###...###....0.0oo.,oo[4}~j`0m 2 orc wizards (1 missile, 1 wandering)---1.4 (1 _Found a dagger.}~jRF )))}~j$)o}~j!)  }~j\You shoot a sling bullet. The sling bullet hits the orc wizard.  The orc wizard shouts!}~j>A.o}~jm?;.o}~j/ :)..}~jU 7===2.7 (1.3}~j*}~j }~jT_The orc wizard is heavily wounded.}~j .  You shoot a sling bullet. The sling bullet hits the orc wizard!  You kill the orc wizard!}~j! s)))   orc wizard (}~jW )..)Okawaru accepts your kill.}~jC((((}~jc)..)}~jP}~jU67--1}~j!3.9 (1.2}~j#}~j%P _The orc wizard throws a boomerang. The boomerang hits you.}~j.h )))) }~jeUYou shoot a sling bullet. The sling bullet hits the orc wizard.}~jF *The orc wizard is heavily wounded.}~j< le, invisible)  }~jTThe orc wizard mumbles some strange words.}~j1p 1o}~j{ _)...)}~j.| -5.2 (1.3}~jJ }~j  }~j# B_The orc wizard flickers and vanishes for a moment.}~jW3 u .  You shoot a sling bullet. The sling bullet hits the orc wizard!  }~j3 ?You kill the orc wizard!}~jK7 @))))}~j R).)..}~ji (6.5}~j }~j P _Okawaru accepts your kill.}~j}~j}~j}~j}~jcl8=-}~j\}~j}~j~}~j}~jQ}~j}~j.}~jg?9=}~j}~jh}~j }~j }~j }~j }~jW}~j}~j"}~jz}~j}~jA"}~j"L70=}~jA%}~j'}~j*}~j+}~js-}~j51}~j1}~j3}~jq6= _p - a curare-tipped dart}~j8}~jA9}~j;}~jo=}~j|D? #.#...## #.# )#.###.# .###.#.# ........# }~jD...#####.......# ..).)...####...)..)###.# #...# ..}~jDL>..###.## #∩..# ........@.# ...}~jE3---37.5 (11.0)}~jE....#$#..###...###.## . #.#...).........# }~jkE................#.###.............#. ##.###...###....# ...###...## ###.#####....}~jEA.# }~jJ}~jDKd=---8.5 (12}~jU}~jW }~jjX5_Found a stone staircase leading down.}~j- 3}~j/ }~j3 }~j{6 }~jE9 }~j9 }~j+= }~j@ }~jA }~jC }~jH }~j"I }~jK }~jAS N _You now have 413 gold pieces (gained 16).}~jV }~jW }~jY }~j[ }~j^ ,}~j_ }~jc }~j3g ,}~jj }~jw }~jۀ #.## #.........#.......#####.......#......).)...####...##...)..)###.# #...#}~j v.....>..###.## #∩..# ..............# #...# ..}~j5 ........#.#..###...###.#.......#.#...)......... #}~jT ^................44.5 (6}~jy .0) #...##.###.............}~j  #) #.# ##.###...###.. #.. ...###...#}~j j# ## ..#######}~jҁ y ### ##...## }~j 1#.#.##}~j F ##.###.## #.#}~j( D ##.#}~ju }~jӉ +5.5 (7}~j }~j $ _Found a spear.}~j2}~jx3}~j8}~jB}~jH}~jM}~jN}~jP}~jS}~jXS}~jT}~j"V}~jW}~j"X}~jX}~jI\}~j],}~j^}~jg_}~j`}~j;a}~ja}~jd}~jf,}~jg}~j.i}~jhp,}~jq}~ju}~jxB}~jy}~j,{}~jY{}~j;|}~j}}~jQ}~j}~j}~j}~j #...)..)###.# #..}~j#... #.....>..###.## #∩._.##.............# #..}~j  .............#.#..###.. #...........#.#...)..}~jEC ##...>#..............#.....#...##.###.......?}~jk}#)...#.####.###..}~jd#.#......###55.5 (10.0)}~j.########.....####### ###.### }~jҌ #.# #. #.# ##.##}~j #.# #.#..# ####..## }~j### .......#  .#..#.}~j9E }~jʑ}~jE,6.5 (11}~j}~j_ _Found a bloodstained altar of Trog. Found a stone staircase leading down.}~j=}~j}~j}~jJ}~j}~j ,}~jh}~j*%  }~jXEYou sense a monster nearby.}~jR< ......).)...#### ##.# ##...)..)###.# # ##... #.....>..###.## #}~j .._.##.............# # .............#.#..###}~j #...........#.#...) ##...>#.......}~j...#.....#...##.###...?#)...#.####.###}~jX##..........#.#......###...########.....##########.### #}~j #.# { #.# ##.}~j/ #.# #. ..# ####..### .....}~jx18.5 (2.0)}~jM% _}~j}~j}~j..###.## .._.##....}~j] ...... .............#.#...... #...........#.#.#./.. ##...>#...#.....#...##.### #..?.@....#)...#.####. ###..........#.#......}~j*^ b .....########.....##### ##### ###.###{ #.# {}~jM^  #.#  #.#  ..# ###}~jj^ G ### }~jpb ,61.5 (3}~j/c % _}~j7g }~jh }~j}~j*}~j}~jp}~j}~j}~jj}~j}~j}~j}~jP}~j  ......).).....# ##.####...)..)##}~j...##...##.....>..####....._.##}~ji:.... ......#.#}~j:... #...#.#}~j..#./..###...>#..#.....#...##.### #..@......#)...#.### ###..#.# .....##..... ###### ###.### }~jJ+ {}~jt- #.#}~jk { #.#{}~j- #.#}~j$F ..# }~jD0 ### }~j!+3.5 (2}~j#}~j#$4.5 (3}~jl0}~j3 }~jc4(_i - a scroll of identify}~jJ}~jQN,Read which item? Scrolls  a - 2 scrolls of enchant armouri - a scroll of identify  p - a scroll of poison  T - a scroll of torment  V - a scroll of vulnerability  t - 6 scrolls of teleportation  c - 2 scrolls labelled VUHETU JOI  e - 2 scrolls labelled YNOBLU FUOSY  h - 2 scrolls labelled WAOVOI EQOXZUG  j - a scroll labelled SUUHYE ANUAM  m - a scroll labelled YPAOSS UR LOR [!] read|quaff|evoke[?] describe selected}~j4 }~ja }~j }~j +}~j. ......).).. gmalak the Skirmisher}~jO ...# ##.####...)..)### Formicid of Okawaru ***...}~j ...##...##.....>..### Health: 70/70 ========================}~j ####....._.##........... Magic: 16/16 ========================}~j' ....... .............#.# AC: 9Str: 13....... #...........#.# EV: 16Int: 10}~j ..#./..###...>#......... SH: 6Dex: 20........#.....#...##.### XL: 11 Next: 31% Place: Dungeon:9}~j #..@......#)...#.### Noise: ---------  Time: 9264.5 (0.0)###..........#.#.... k) +8 sling of Kiwinoush {heavy, rN+} .....########.....### Cast: Jinxbite#########.###{#.#{}~j& G#.#{#.#}~jF '..# #}~j  ### .  }~j \_You now have 413 gold pieces (gained 16). _Found a spear. _Found a bloodstained altar of Trog. Found a stone staircase leading down. _You sense a monster nearby. _You sense a monster nearby. _i - a scroll of identify}~jo }~jN qIdentify which item? (\ to view known items) }~jw iScrolls (select first with ?) }~j 1 c - 2 scrolls labelled VUHETU JOI }~j h e - 2 scrolls labelled YNOBLU FUOSY  h - 2 scrolls labelled WAOVOI EQOXZUG }~j ( j - a scroll labelled SUUHYE ANUAM }~j! ) m - a scroll labelled YPAOSS UR LOR }~jc Potions (select first with !)  d - 3 green potions }~j < f - 3 fizzy pink potions  k - an amethyst potion }~j 9 l - an emerald potion  n - a murky red potion }~j* _ o - 3 viscous red potions  p - a metallic coppery potion  q - a brown potion}~jI ][?] describe selected}~jV#}~j#}~j+}~j24......).).. gmalak the Skirmisher}~j[4...# ##.####...)..)### Formicid of Okawaru ***...}~j4 ...##...##.....>..### Health: 70/70 ========================}~j4####....._.##........... Magic: 16/16 ========================}~j4....... .............#.# AC: 9Str: 13}~j5....... #...........#.# EV: 16Int: 10}~jc5..#./..###...>#......... SH: 6Dex: 20}~j5........#.....#...##.### XL: 11 Next: 31% Place: Dungeon:9}~j5#..@......#)...#.### Noise: ---------  Time: 9264.5 (0.0)###..........#.#.... k) +8 sling of Kiwinoush {heavy, rN+} }~j6.....########.....### Cast: Jinxbite#########.###}~j96U{#.#{#.#}~j6{#.#..# # ### .}~j6-  }~j6[_You now have 413 gold pieces (gained 16). _Found a spear. }~j7_Found a bloodstained altar of Trog. Found a stone staircase leading down. _You sense a monster nearby. _You sense a monster nearby. _i - a scroll of identify}~jJ]  As you read the scroll of identify, it crumbles to dust.}~jK+5.5 (1}~jzR}~jNU }~jvU9_m -> I - a scroll of immolation}~jU}~j }~j   #.##   .. .. .......  ###. .. ......).)   ...####.####...)..)#  # ...##...##.....>.  #.####....._.##...  .......#.....#  #.# #...........  #..#./@.###...>#.......6  #.........#.....#...##.#  ..#...#.........#)...#.  .###..###..........#.#..  ..#.......########.....#  ∩....########.### }~jŮ  ..#. { #.#  }~j .### { #.#  }~j Y{ #.#}~jʹ }~j} +7.5 (2}~j> }~j ; _Found Mifurr's Antique Weapon Shoppe.}~jI}~j}~j}~jw}~j}~jB}~jΒ}~js}~jP _a - a wand of flame (49) (gained 9 charges)}~jFj  You encounter a killer bee.}~jo ... .. .......  ###.# ... ......)  ...####.####...)..  }~j_. # ...##...##.....>.  ..#.####....._.##.......   ..........#...   #........# #.  }~j ##..#....###...>#.....   #....@....#.....#...##  #...#...#.........#)..  ##.###..###.......  #...#.......########..  }~j.∩....###### ###  #...#..{ }~j<a #.# y   killer bee (asleep) ##.###. { #.#  #...#y.  #.#    ..#}~j&9}~j8370.5 (3 _}~jq}~j}~jM ... ..  ###.# ... )}~jԎ@ ...####.#) . # ...##..> }~j%..#.####....._ ..........# #........#  ##..#....###...> #....@....# }~jQQ#...#...#.........#) ##.###..###.... #...#.......###}~jsB ..∩....######  #...#..{ }~jY ##.###. {  #...#y.}~j}~j#  ... ..  ###.# ... )}~j$ S ...####.#) . # ...##..>}~j5$ n ..#.####....._}~jX$ X ..........#}~jy$  #........# }~j$ ( ##..#....###...> #....@....#}~j%  #...#...#.........#) ##.###..###....}~jU% #...#.......###}~jz%  ..∩....###### }~j% #...#..{ }~j% ##.###. { }~j% #...#y.}~j, }~j- }~j3 }~j6  }~j7 S_A killer bee is nearby!}~jn/( }~j/.  You shoot a sling bullet. The sling bullet hits the killer bee!  You kill the killer bee!}~j22)))}~j 3\)) )}~jA3U }~jso,y}~js{ yOkawaru accepts your kill.}~jbv:.y}~jyH.y}~j.....,yy 2 killer bees (wandering)}~j}~jw/2===}~j1.6 (1.1}~j}~jd }~jX_You encounter a killer bee. x2}~jg ))))))}~jm7)You shoot a sling bullet.}~j"e y†The sling bullet closely misses the killer bee.}~jRfjy.y.}~jf.}~j,g6y.}~jlC...{}~jlYy   killer bee}~jm-2.8 (1.2}~jMq}~jr4 _The killer bee buzzes angrily.}~j X ))))}~j 7)You shoot a sling bullet.}~j by.y}~jy 6y.}~j 1y.}~j~ ..,y 2 killer bees{ }~jz -4.1 (1.3}~j }~j e _The sling bullet closely misses the killer bee.}~jj; .  You shoot a sling bullet. The sling bullet hits the killer bee!  You kill the killer bee!}~jpF o)   killer bee}~jb 2y.}~ju 5y.}~j; : †}~jv {}~j   }~j :Okawaru accepts your kill.}~jQ %3}~j 5.4}~j }~ju 8 _You block the killer bee's attack.}~jH' }~jH }~jHUYou shoot a sling bullet. The sling bullet hits the killer bee!}~j( }~j9~cThe killer bee is heavily wounded.You hear a shout!}~j c.  The killer bee completely misses you.You encounter a centaur. It is carrying a +0 shortbow.}~jK,c   centaur (launcher)y   killer bee67--6.7}~j}~jS _The killer bee stings you. You block the killer bee's attack.}~jd  You shoot a sling bullet. The sling bullet hits the killer bee.}~j)A9c.}~jB c†The killer bee is heavily wounded.}~j6H}~jH(8.0}~jtL}~j9P _The killer bee misses you. The killer bee closely misses you.}~jA .  You shoot a sling bullet. The sling bullet hits the killer bee!  You kill the killer bee!}~j> )}~jYE Q  Okawaru accepts your kill.}~jE The centaur misses you. The centaur closely misses you. The centaur misses you.}~jK }~j|K I--49.2 (1.2}~jR }~jU  }~j\V _The centaur kicks you.}~jM .  You shoot a sling bullet. The sling bullet hits the centaur!!  You kill the centaur!}~jS}~j5>).}~j;6580.5 (1.3}~jC}~jsF }~jFB_Okawaru accepts your kill.}~j? z ###.# ...   .# #< ...####.####...).}~j  ..##. ...##...##.....>}~j߽   ..#.####....._.##.....}~j m  ..........#.... }~jh  #........# # }~jݾ  ##..#....###...>#}~j  ...#.........#.....#...#}~j^  .#...#.@.#.........#)... }~j ##.###.†###..........#.}~j y  .#...#.......########...  ...∩....###### ### }~jտ {#...#...  #.}~j  }~j! ##.###.# #.  .#...#†.# #.  ........#}~j r ..  #}~j 7<}~jy 6---10}~jT }~jx 2 _Found a stone staircase leading up.}~j. Q _You see here a +0 shortbow.}~jQ}~j }~jt}~j}~jh8= _}~j,}~jġ}~j]}~j}~j}~j!}~jƬ?9=}~j1}~j}~j*}~j}~jӲ}~j}~j}~jk}~j}~jL70=}~j}~j:}~j}~j}~j@}~j}~j}~ju}~j,}~j(}~j}~j}~j}~j}~ja9=}~j}~j}~jx}~j}~j}~j}~jH Welcome to Mifurr's Antique Weapon Shoppe! What would you like to do?  a -  280 gold an athameb -  14 gold a club  c -  196 gold a bloodstained dagger  d -  168 gold a glowing falchione -  84 gold a mace  }~jf -  168 gold a morningstar  g -  112 gold an orcbow  h -  154 gold a rapier  i -  84 gold a spear  j -  98 gold a war axe You have 413 gold pieces. [Esc] exit[!] buy|examine items[a-j] mark item for purchase [/] sort (type)[A-J] put item on shopping list}~jO }~j }~j  ..#.####....._.##.. gmalak the Skirmisher #..........#....... Formicid of Okawaru ***... #.#........# #..... Health: 70/70 ======================== }~jj  ###.##..#....###...># Magic: 16/16 ========================  ##...#.........#.....# AC: 9Str: 13  #..#...#.).#.........# EV: 16Int: 10 }~j  #.###.###.†###........ SH: 6Dex: 20 }~j.  #..#...#.......####### XL: 11 Next: 35% Place: Dungeon:9  #...@....######Noise: ---------  Time: 9293.5 (12.0)  #..#...#......#k) +8 sling of Kiwinoush {heavy, rN+}  }~j  #.###.###.#.#.#Cast: Jinxbite  #..#...#†.#.#  ##........# . }~j  #######.## . #.# .# ..You shoot a sling bullet. The sling bullet hits the centaur!!  You kill the centaur! _Okawaru accepts your kill. _Found a stone staircase leading up. }~jl __You see here a +0 shortbow.  There is an entrance to Mifurr's Antique Weapon Shoppe here.}~j 4}~jn . _}~jE }~j }~jw }~j }~j }~j P _}~j }~j }~j }~j: }~j }~j }~j }~j }~j }~jB }~j0 }~j }~j }~jx B}~j }~j }~j }~j }~jx }~j }~j }~j\ }~j }~jU }~j3 }~jH }~j }~j }~j6 }~j- }~j }~j }~jD }~j }~j }~j. }~j }~j  }~jB }~j }~j! }~j }~j }~j ,}~j! }~j! }~j*" ,}~j"# }~j$ }~jy$ ,}~j% }~jR& }~j& }~j' }~j_( }~ji) }~j) }~j.* }~j+ }~jf:  #..#...#.).#.........#)...#.##  #.###.###.†###..........#.#  #..#...#.......########.....##  ##...∩....###### ###.###  #..#...#......# #.#  #.###.###.#.#.# #.#  #..#...#†.#.#.###.#.< #.#  ##........#........[. ..#  #######.## #@# ###310.5 (17 #.####.#  #......#  ######## }~j? }~j@ ,1.5 (18}~jC }~jZF 9 You kill the centaur! _Okawaru accepts your kill. _Found a stone staircase leading up. _You see here a +0 shortbow. _Found a plate armour. Found a stone staircase leading up.}~j }~j }~jo }~jw }~j }~j  ,}~j }~j] }~j[ }~j }~j }~j }~jI }~j }~j* }~j t##...#.........#.....#...##.###.. #..#...#.).#.........#)...#.#### }~j #.###.###.†###..........#.#...... #..#...#.......########.....##### ##...∩....###### ###.### }~jX #..#...#......# #### ##.# #.###.###.#.#.# ... ...#.# #..#...#†.#.#.###.#.<.#.#.# ##........#.....@..[......# ###4.5 (3}~j .0)  #######.####.###.#...#.### ...#.####.# .# ##.#......# >.######## ####.##}~j }~j +5.5 (4}~j }~j  }~j -_Found a stone staircase leading down.}~j3}~j3}~js6}~j8}~j:}~jA=,}~j=}~j?}~j@}~jA}~j+D}~jE}~j F}~j4G}~jH}~jJ}~jJ}~jL}~jM}~jO}~jO}~jSP}~j4Q}~jYR}~jS,}~jUX}~jiY}~jY}~j6Z}~j\}~j]}~j^}~j_}~jEa}~jc}~jUc}~jd}~jf}~jh}~jh}~ji}~jk}~jr}~jr}~jzt}~jv}~j&x}~jnx}~j^y}~jz}~j|}~jo|}~j2}}~j~}~j\}~j}~jh}~j8}~j}~j}~jp}~j<}~j}~jb}~jb}~js}~jB}~jE}~j}~j}}~jw}~j.}~j.}~jט}~j}~j}~jX}~j}~j˞}~j}~jʢ}~jF}~jA}~j}~j}~jJ}~jW}~j}~j}~j}~j}~jU}~j#}~ju}~j}~j}~j}~j}~j̷}~j}~j}~j/}~j}~j}~j }~jp}~j?}~j}~j\%  }~jEYou sense a monster nearby.}~jV    ### {   #.+ }~jI  #.#   #.# ... .. }~j! #.# #+###...  #.###<# ...####.## }~j #@.##.# ...##... }~j ##..#.####....._.#  ##..........#... }~j8 #.#........# #..  ###.##..#....###.. }~j5 ##...#.........#...   #..#...#.).#.......}~jZ   #.###.###.†###..... }~j  #..#...#.......#### }~jd043.5 (28.0)}~j }~jH_}~j}~j)}~j }~j }~j }~j }~jr }~jx X}~j }~j+ }~j }~j9 }~jo }~j }~j }~j }~j }~jK }~j  }~j }~j+ }~j_ }~jS '}~j &  }~j zYou open the door.  You encounter a wight. It is wielding a +5 great sword.}~j     +###  ....# ##.U≈..# .≈ß≈.+ }~j .#..≈..# #.# ....#... }~j: #.# #+####.# .#.###<# ...####.##}~jg  #..##.# ...##...# U   wight (dormant) ##..#.####....._.# ##..........#....}~j ^ #.#........# #..}~j c8.5 (5.0)9.5 (6 _}~j! }~j' S _Found a parchment of Silence.}~j,' }~j:You shoot a sling bullet. The sling bullet hits the wight!  You destroy the wight!}~jZ))}~j*}~j;~I.:'}~j@6===50.7 (1.2}~j}~jކP _Okawaru accepts your kill.}~jD }~j|E }~jI }~jK }~jN }~jQ ,}~jV  }~jW : There is an open door here.}~jVZ }~ji[  _}~j] }~jl       ###+### }~jm F #.....#  ###.:≈..#  #.'@≈ß≈.+ ---}~jMm #.#..≈..# }~jm q #.#.....#... ..  #.###+####.# ...  #.###<# ...####.## #..##.# ...##...##. ##..#.####....._.##. ##..}~jm ~#.. #.#..# #..}~j,r @      }~jmr  ###+###  #.....# }~jr ###.@≈..#  #.'.≈ß≈.+ }~jr I #.#..≈..#  #.#.....#... .. .}~jr  #.###+####.# ... ..}~j&s  #.###<# ...####.## #..##.# ...##...##.}~j`s  ##..#.####....._.## ##...#...}~jx -2.7 (2.0}~jmy G---3.7 (3}~j| }~j &  }~j You pick up a parchment of Silence and begin reading...  You add the spell Silence to your library.  Things that are here:}~jc +4.7 (4}~j~ }~jX  }~j K_a +5 great sword; a +0 robe}~j}~j! Spells (Memorise)TypeFailure Level  a - Inner FlameHexes/Fire}~j34% 3b - Magic DartConjuration38%1  c - ShockConjuration/Air38%1  d - GloomHexes/Necromancy41% 3  e - Cause FearHexes45% 4  f - Construct Spike LauncherForgecraft}~j52% 2  g - Static DischargeConjuration/Air52% 2  h - Fugue of the FallenNecromancy}~jSt77% 3  i - PasswallEarth77% 3  j - Dispel UndeadNecromancy99% 4  k - SilenceHexes/Air99% 5  l - FireballConjuration/Fire}~j100% 5  m - IgnitionFire100% 8 5 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit}~j׆}~jǓ}~j gmalak the Skirmisher Formicid of Okawaru ***... Health: 70/70 ======================== Magic: 16/16 ======================== AC: 9Str: 13 EV: 16Int: 10 ###+###SH: 6Dex: 20 #.....#XL: 11 Next: 36% Place: Dungeon:9  ###.@≈..#Noise: ---------  Time: 9354.7 (0.0)  #.'.≈ß≈.+k) +8 sling of Kiwinoush {heavy, rN+}   #.#..≈..#Cast: Jinxbite  #.#.....#... .. ..  #.###+###[34}~j*m#.# ... ..  #.###<# ...####.####.   #..##.# ...##...##..   ##..#.####....._.##..   ##..........#.......  _Okawaru accepts your kill. _There is an open door here.  You pick up a parchment of Silence and begin reading...  You add the spell Silence to your library.  Things that are here: _a +5 great sword; a +0 robe}~jU:  Okay, then.}~j}~jx}~j}~jī. _}~jh}~j}~j}~j }~j"}~j$: _}~j[''}~j)}~j**}~jL+}~j-7 _You open the door.}~j/}~jN/}~jK0}~j3@  There is an open door here.}~j4}~jd5 _}~j7}~j9}~j:,}~j;}~j<}~j=}~j)>}~j>}~j$@}~jgA}~jA}~jBB}~j`C}~jrD}~jD}~jlE}~jdH}~jI}~jI}~jJ}~jK}~jM}~jN}~jN}~jqP}~j3R}~jgR}~j`S}~jLU}~jV}~j7W}~jTY}~jZ}~j \}~j\}~jI]}~j^}~j_}~j1`}~ja}~j>b}~jc}~jc}~jd}~j j # #.### }~j:jt########....# #......##.. }~jej ###'####.# ##.# }~jj  #.....##.#####.#  ###.)≈§§#.....@.#.. }~j!k2 #.'.≈ß≈.+.#####........ #.#  #.#..§.§## .....##.## #..  #.#.....#... ...........#####  #.###+####.# ...#......).).  #.###<# ...####.####...)..) }~jk #..##.# ...##...##.....>..###  ##..#.####....._.##..........  ##..........#....#.#}~j o069.7 (15.0)}~jo-70.7 (16}~jr}~jud _m - a scroll labelled OQAGHA EGOIDID}~jh}~jh}~ji}~j&l}~j~m}~jo,}~j r}~j2s}~j~s}~jt}~j6u}~jov}~jv}~j6w}~jz}~ji|}~j|}~j:}}~jE~}~j]}~j}~j&}~jځ}~j}~j}~j}~j0}~j}~jY}~j}~jF}~ji}~jѸ}~j8}~j}~j}~j}~j}~j}~j}~j}~j}~j;}~jB}~j}~j}~jn}~j}~jA}~j,}~j}~j9}~j}~j&}~j}~j }~j ,}~j}~j}~j}~j}~j }~j}~jt}~j}~j}~j}~j"}~j#}~j<%}~j,}~j,0}~j0}~j2}~j 6}~j 9,}~jCA}~jsD}~jdG,}~jI}~jL}~jQO}~jO}~jQ}~jT}~jW,}~jZ}~jh_[  Items here: ( ) [ †.}~j[b}~jb _}~j0e}~jg}~j%k,}~jm}~jio$  Things that are here:}~jlr_  a +0 dagger; an orc corpse}~jdz}~jz _}~jJ}}~j}~j}~jz}~je}~j}~j,}~jő}~j”}~j,}~jz}~jV}~j}~j}~j,}~j}~j£}~j1}~jH}~jئ}~jǨ}~jQ}~jN}~j$  Things that are here:}~jE  a +0 dire flail; a +0 scale mail}~j }~j _}~jS}~ja}~jg}~jߺ}~j,}~j}~je}~jտ}~j}~j}~j.}~j}~j}~j}~j\}~j}~j&}~j:}~j}~j!}~j}~j}~j}~jV}~j}~jx}~j,}~jr}~j}~j,}~jT}~j>}~jr}~j}~j@}~j}~jj  You sense a monster nearby.}~j{#...#...#.. #..  #.##### }~jA# #.....# #.### #..#..#  #....####.###.#####.##  #.....## ##@....... }~jo #.#..## ##.#####.  #.#...## #.## # #...)#.###.# { # #.#.###.#.# #### #.........# ...#####.......#}~j  ..).)...# )..)###.# #...# }~j W413.7 (43{}~j% _}~j}~j}~jb_}~jYX}~jX}~j,}~j}~jX}~j{,}~j9,}~j}~jo,}~j˳}~j }~j}~j}~j}~jo}~jy}~j}~j%}~jX}~j  You encounter an orc priest. It is wielding a +0 dagger.}~j"#... #... ####.. ...#.. #.. ##.##### #.#.# #.....# ##.#.# }~j## #..#..# .... ..####.###.#####.### }~j&(#.....## ##.....@..# #.#..## ##.#####..# #.#...## ##.## ..#...)#.###.## ..#.#.###.#.## ..#.........# o#o   orc priest (wandering) }~j^###.......# {{ . ... }~j]21.7 (8.0).o}~j&  .}~j22.7 (9 _}~j}~j}~j N #... #... ### }~j #.. ... #.. #.. #   #.#.#   ##.#.# }~j  ....#.#####.###  ##.....@..#  ##.#####..# }~j^ ##.## ..# )#.###.## ..#  ..#  .#  { o  #...# ..}~jCr  #... #... ### #.. ... #.. #.. #   #.#.#   ##.#.#   ....#.#####.###  ##.....@..#  ##.#####..#  ##.## ..# )#.###.## ..# ..# .#  {  #...# }~ju }~jv }~jx }~jz  }~jz T_An orc priest is nearby!}~j~7 .  You shoot a sling bullet. The sling bullet hits the orc priest!!  You kill the orc priest!}~j:k))))))#}~jK;.....}~j'.)}~j?7===4.0 (1.3}~js}~jP _Okawaru accepts your kill.}~jx3}~j}~jx}~jA}~j,}~j }~jl}~j}~j }~j_}~j# ,}~jp }~jV }~jb }~j }~j }~j }~j ,}~j<}~j }~j}~jI}~j}~jp}~j}~j}~j }~j}~j>}~j}~j}~j}~j }~jK!}~j"}~j%}~j='}~j'}~j(}~j;)}~j *}~jb*}~j*}~j+}~j,}~j%-}~j-}~j@.}~j/}~j}/}~j/}~j1}~j2}~jU2}~j2}~j3}~j4}~j85}~j5}~jh6}~j8,}~j^8}~j@9}~j@:}~j:}~j:}~j;}~j<}~j=}~j_=}~jJ>}~j?}~j?}~j?}~j@}~jA}~jA}~j%B}~j C}~j&D}~jhD}~jD}~jxE}~jF}~jF}~j-G}~jG}~jI,}~jkI}~jQJ}~jK}~jK}~jL}~jL}~j(N}~jnN}~jN}~jO}~jP}~jP}~j6Q}~j,R}~j>S}~jS}~jS}~jUB}~jQV}~j+W}~jYX}~jX}~j Y}~jZ}~j%[}~jq[}~j[}~ju\}~jf]}~j#^,}~j_}~j`B}~ja}~jc,}~jd}~je}~jg,}~jh}~jj}~jl,}~jn}~jo}~jr,}~jx}~jz}~j|}~j?|}~j}}~j~}~j2}~jd}~j}~j ### }~j·##### ##.## ##########...### ##.#.## }~jg#.......##.....###.###.# #..###.@##...#.......##.--- }~j'............######.#.#.# #######.##### ##...## }~jQ%#.# ##.## #.# ###.### }~j|J#.# #......  #.# ## #.#.##.}~jJ  }~jΈ#.# #.... #.#....  #.# #... #...... }~j062.0 (38.0)}~j2H---3.0 (39}~jd}~j6 _h - 12 poisoned darts (gained 5)}~j?}~j<@}~j _The orc priest shouts! You hear a shout!}~j% #.# #.....##......# ..# #.....##.####.## #.....##......#}~ju  #.....##.##...# #.######.##.#.# #.....##.##.#.# ## #..#..##......# .####.###.#####.###}~j .## ##......@.# .#..## ##.#####..# .#...## ##.## #...#}~jݲ .)#.###.## .....# .#.###.#.## }~j w......#.# .o◊....##.# .†o.h..).}~ja 1o   orc ..####...# .... #.# #...# ..}~j }~j̵ O.h}~jͶ 1o}~j˸ /o}~jg 8o.}~j& 5.o   orc priesto   orc wizardo   orc}~j[ }~j 5--50}~j }~j   }~jH You encounter an orc wizard. It is wielding a +0 dagger and wearing a +1 robe _of positive energy.}~jr3^#.# #.....##......#.# #.....##.####.## #.....##......# #.....##.##...# #.######.##.#.# #.....##.##.#.#}~j4'# #..#..##......# ..####.###.#####.### #.....## ##.# #.#..## ##.#####..# #.#...## ##.## #...# #...)#.###.## .....# #.#.###.#.## .o....# #}~jc4.# ..◊o...##.# .†.....)..####...# ...oh.....#.# #...# ..}~j:F{{{}~j:P---6}~j>}~j?}~j-Q#.# #.....##......#}~j.# #.....##.####.## #.....##......# # #.....##.##...# }~j # #.######.##.#.# # #.....##.##.#.#}~j0# #..#..##......#.####.###.#####.###}~j`D#.....## ##}~j(.# }~j #.#..## ##.#####..# }~j #.#...## ##.## #...# }~j #...)#.###.## ..{..# }~jD #.#.###.#.## .o{...#  #}~jr7.# ..◊o...# }~j ####}~j.# .†.{...). )...####...# ...oh..... }~j_ o###.# #...# ..}~j}~j+{{.}~j8.{}~jf3.{}~j@-7}~j}~j}~j{#.# #.....##......#.# #.....##.####.# .##### #.....##......# .# #.....##.##...# .# #.######.##.#.# .# #.....##.##.#.# .#### #..#..##......#.####.###.#####.####.....## ##.# #.#..## ##.#####..#}~j  #.#...## ##.## #{..# #...)#.###.## .{...# #.#.###.#.## .o....# # #...# ..◊{...##.......# .†..{..). .)...####...# ...oh..... )###.# #...# ..}~j1o}~jD.{.o   orc priest}~j(.}~jG&8}~j}~j}~j#.# #.....##......#.# #.....##.####.# #.##### #.....##......# }~j#.# #.....##.##...# #.# #.######.##.#.# #.# #.....##.##.#.# }~ju#.#### #..#..##......# #....####.###.#####.####.....## ##}~j).#}~j #.#..## ##.#####o.#}~j #.#...## ##.## #{..#}~jE` #...)#.###.}~jt## .....# #.#.###.#.}~j]## .o{...# #}~j# #.........# ..◊....# .#####.....}~jw..# .†.....). }~j/).)...####...# ...oh..... }~j.)###.# #...# ..}~j?4o.}~j,o}~j.{.o   orc9}~j}~j}~jD?_ ))) }~j?UYou shoot a sling bullet. The sling bullet hits the orc priest!}~j o.  The orc priest is almost dead.The orc priest mumbles some strange prayers to Beogh against you.}~j....{.6----===20.7 (1.2 _Beogh smites you!}~jJ .  You shoot a sling bullet. The sling bullet hits the orc priest!!  You kill the orc priest!}~j3O)))o   orc}~jo-o.}~jo}~j}~j;....}~j\o   orc wizardo   orc}~j}~jif1----92.0 (1.3}~j}~j.P _Okawaru accepts your kill.}~j,r' }~jxrg)You shoot a sling bullet. The sling bullet hits the orc!  }~jr8You kill the orc!}~j\~C)))}~jo}~j.}~j j ...  Okawaru accepts your kill.}~j ***The orc wizard points at you and mumbles some strange words.}~jF (...}~jq \57-3.2 (1.2}~j }~ju  }~jŞ (_The magic dart hits you.}~j5 u )))))You shoot a sling bullet.}~j{ ;o)}~j J..o).}~jF V8-4.4}~j1 }~j؈ d _The sling bullet barely misses the orc wizard.}~j| .  You shoot a sling bullet. The sling bullet hits the orc wizard!  You kill the orc wizard!}~jˀA))}~jX <..[}~j(5.6}~j}~jP _Okawaru accepts your kill.}~j}~jn}~j}!}~jp#H _No target in view!}~j}~j}~j}~j }~j$ _}~jp}~j!}~j!K9=}~jH$}~j(}~jY(}~j*}~jj4}~j4}~j7}~j8;}~j;V60=}~j >}~jNA}~jA}~jC}~jyG}~jG}~jJ}~jM}~jM}~j P}~jBS}~jS%1}~jU}~jY}~jiY}~j[}~j^}~j_}~jha}~jd}~jeK2=}~j1g}~jij}~jj}~jm}~jo}~jFp}~j{r}~j#z}~jnz#3}~jz2=}~jk}}~j}~j}~j}~j$}~j}~jĈ}~j}~jM%4}~j}~j}~j0}~j}~jX}~j}~jљ}~jz}~jK5=}~j;}~j;}~j}~j}~j;}~j|}~jܫ}~j}~jc}~j8}~j}~jU6=}~j}~j}~jɿ}~j}~j}~j`}~jS}~jG}~j%7}~j}~j}~jw}~j}~j}~j}~jE}~j}~j\K8=}~js}~jh}~j}~ja}~j5,}~j }~j}~jU9=}~j}~j3}~j}~j}~j}~jS}~j}~j+}~j|}~j }~j }~j 670=}~j; }~jm}~j}~jD}~j}~j}~jU}~j2,}~j}~j'.# #.....##......# # #.....##.####.# }~j,(#### #.....##......#  #.....##.##...# }~j_( #.######.##.#.#  #.....##.##.#.# }~j(### #..#..##......# ...####.###.#####.### }~j(.....## ##....@[).# ---  }~j(g#.#..## ##.#####..#  #.#...## ##.## #...#  #...)#.###.#}~j0)j  #.#.###.#.#  #...}~j`)f ####........####.}~j), }~j7/*.# #.....##......# # #.....##.####.#  #.....##......# }~j|/o #.....##.##...# }~j/ #.######.##.#.#  }~j/#.....##.##.#.#  #..#..##......# }~j$0####.###.#####.### .....## ##.....@).# #.#..## ##.#####..# }~j]01#.#...## ##.## #...# #...)#.###.## .....# }~j0#.#.###.#.## .o....# #.}~j0# ..◊....# }~j7065.6 (40.0)}~jg8H---6.6 (41}~j=}~j?$  Things that are here:}~jA }~jA_a +0 dagger; a +1 robe of positive energy; an orc corpse}~j 3}~j }~j* }~j0 }~j3 @= _}~j/6 }~j; ^  Items here: )) [[ ††.}~jB B.# #.....##.####.# ## #.....##......#  #.....##.##...# #.######.##.#.# }~jC #.....##.##.#.# # #..#..##......# #.###.#####.### ..## ##.....[).## }~jC ## ##.#####@.# 7.6 (1.0)..## ##.## #...# ..)#.###.## .....# ###.#.## .......# ........# #..◊....#}~jD *# ..†.....) .####...# #..........## #...# .....>.....# .## #∩..# ...}~jjJ }~jK +8.6 (2}~jO }~jQ 4 _Found a staircase to the Lair.}~j3}~j2}~j}~j3h}~j!P  A warg comes into view.}~j0"}~jN.b# #.....##......# }~j. #.....##.##...# #.######.##.#.# }~j.#.....##.##.#.# #..#..##......# }~j^0##.###.#####.### ...## ##.....[).## ##.#####. ...## ##.## #. .)#.###.## #..###.#.## #.. .......# #..◊}~j1....## #..†.....).###...# #..........#h   warg (wandering) # #...# .....> ## #∩..# .....## #...#}~j2F ...}~j(;&0}~jz>29.6 (1 _}~jH}~j?J}~jt3J     #}~j3}  .##.#.#  .....##.### [).## #..##}~j(4 ##.## #.@.# .) #.....#  #.......#  #..◊....#  #..†.....).  #..........# # #...# .....>.....# }~j4{ #∩..# .h.........##  #...# ...}~jbH     }~jL #  .##.#.#  .....##.###}~j [).## #..##}~jY ##.## #.@.#) #.....#  #.......# }~j3 #..◊....# #..†.....). #..........# }~jVr #...# .....>.....# #∩..# .h.........## #...# }~j}~j}~j}~j }~jPM_A warg is nearby!}~ji]     #  }~jxj.##.#.#  .....##.### [).## #..## ##.## #.@.# .)}~jj #.....#  #.......#  #..◊....#  #..†.....).  #..........# # #...# .....>.....# }~j5k{ #∩..# .h.........##  #...# ...}~j H     }~j( #  .##.#.#  .....#}~j^ #.### [).## #..##}~j " ##.## #.@.#) #.....# }~j 2 #.......#  #..◊....# #..†.....).}~j #..........#  #...# .....>.....#}~jF #∩..# .h.........## #...# }~j }~j4 }~j }~j"  }~jX M_A warg is nearby!}~jH Y ))))}~jI G)))You shoot a sling bullet.}~jG h.  The sling bullet barely misses the warg.}~jx :h.}~j .....h===70.8 (1.2}~jW }~j % _The warg howls!}~jI[ ))))}~j-Ji You shoot a sling bullet. The sling bullet hits the warg!}~jUh.}~j?h.}~j4...}~jJ-2.1 (1.3}~jb}~j\ _The warg is heavily wounded.}~j( }~j.  You shoot a sling bullet. The sling bullet hits the warg!!  You kill the warg!}~jgN))}~jn\O...}~j|`1423.4}~jf}~jhP _Okawaru accepts your kill.}~j}~j}~jm}~jiH _No target in view!}~j}~j}~j}~j}~j}~j$ _}~j~}~j}~jR}~j}~j}~j?}~j}~jM}~jM}~j}~j}~jj}~jo}~j}~j9  You encounter a kobold. It is wielding a +0 dagger.}~j& .#..##......# ###.#####.### }~jx # ##.....[).##  ##.#####..## ## }~j q# ##.## ##...## .# K ##.....##.# ...#.## #.......#.##....}~j  .# #..◊....#....... #..†.....---}~jX ..# #..........# ..# #.....>.....# ∩..# ...........#}~j ^## ...........# ...###.##.......## K   kobold (asleep) }~j. ........#.......# ........##.....##.......#}~j; -7.4 (4.0}~ji N---8.4 (5 _}~jH   Things that are here: _a +0 dagger; an orc corpse}~j4 Q.### # [).##  }~j #..## ## # ##.## ##...## .# K  ##.....##.# ...  #.......#.##....  #..◊....#....... }~jȪ f #..†.....@.# #..........# #.....>.....# }~j <∩..# ...........## ...........#}~j. @.......##.......##.....##}~j_ "}~j:K}~jK"}~jK?.### }~j,Lk[).##  }~jL~#..## ##}~jM ##.## ##...## .# K  ##.....##.# ... }~jM #.......#.##.... }~jN #..◊....#....... }~jZN} #..†.....@.#}~jN[ #..........#}~jO #.....>.....# }~j`O∩..# ...........##}~jOY ...........#}~jO6.......##}~jP.......}~jLP4#.....#}~jP+}~jl}~jn}~j}~jl }~jO_A kobold is nearby!}~j & }~jq))))))K  }~jGeYou shoot a sling bullet. The sling bullet hits the kobold.}~j}}~j~D.K}~jQ$.}~j....}~j7===9.6 (1.2}~j}~j_ _The kobold is severely wounded.}~j_C ))}~jI`I)))))You shoot a sling bullet.}~j1K.}~j8......}~j-800}~jG}~j` _The sling bullet barely misses the kobold.}~jeS ))))}~j@)))You shoot a sling bullet.}~j_h .KThe sling bullet closely misses the kobold.h.}~je}~j9f7.....}~jfh   wolf (wandering)K   kobold}~jf}~jg}~jg&1.8 (1.2}~j}m}~joU _You encounter a wolf.}~j/ U ))))))}~j:0 7)You shoot a sling bullet.}~jq M.h}~j K.K}~j| .}~j .....K   kobold}~j -3.1 (1.3}~j }~j\ a _The sling bullet closely misses the kobold.}~jq .  You shoot a sling bullet. The sling bullet hits the kobold!!}~jpF))}~j I.).}~j1(4.4}~j}~jJ _You kill the kobold!}~jo}~j1p}~jr}~jxv}~jx}~j{,}~j}|}~j  You encounter a kobold. It is wielding a +0 dagger and quivering poisoneddarts.}~j}~j/.##.##.#.# ..##......# .#####.### }~j{ ##.....[).## #  ##.#####..## ### .K.## ##...###.# # #.## ##.....##.# ...#}~jQ## #.......#.##..# #..◊....#.@)....#---# #..†.....).##......# #..........# .#### }~j(u.# #.....>.....# ## ..### .....# }~jgK   kobold (missile, asleep) .###.##.......###.......#}~j1##.....##}~j{,50}~jSN---6.4 (2 _}~jǑ}~j}~j)p .  You shoot a sling bullet. The sling bullet hits the kobold!}~j^))))))}~js KYou kill the kobold!}~jE .....}~j)K   kobold demonologistYou hear a shout!}~j'===}~jU7.7 (1.3}~j}~j }~j* r_You encounter a kobold demonologist. It is wielding a +0 athame.}~j6f )))))))You shoot a sling bullet.}~jW .K.}~j...}~jTm)The sling bullet completely misses the kobold demonologist.}~j,(9.0}~j}~j  }~j X_The kobold demonologist casts a spell.}~jU"}~jaU[).## #   ### .K  #.# #...  }~jUu#.# ...#.  #.##......  #.@)....# }~jU #..†.....).##......  #..........# .####  #.....>.....# #  ...........## ...........#}~jV0.....##.....#}~jsV}~j:}~j'[).## #   ### .K  #.# #...  #.# ...#. }~jm #.##......  #.@)....# }~j #..†.....).##......  #..........# .#### }~jp #.....>.....# # ...........# ...........#.....#}~j/;.....}~j}~j}~jS}~j  }~je\_A kobold demonologist is nearby!}~js ))))))You shoot a sling bullet.  The sling bullet hits the kobold demonologist.}~j ;K(}~ji F.K}~j6 U...)}~j .90.2 (1.2}~j }~jY  }~j 3_The kobold demonologist is lightly wounded.}~jʸ[ ))))))}~j(7)You shoot a sling bullet.}~j461h}~j625}~jZ78h.}~j8K.K}~j/9,5.}~jn@e.(..)}~j@h   wolf (wandering)5   drude (summoned)}~jQA(1.4}~jF}~jeHm _The sling bullet barely misses the kobold demonologist.}~j .  You beckon some vexing sprites to accompany your attacks.5.K}~j4 { K.  You feel your willpower being sapped.}~j% hK   kobold brigand (missile, wandering)}~j U4----}~j, V20Will/2 Jinx }~j }~j  You encounter a kobold brigand. It is wielding a +0 club and quivering _curare-tipped darts.}~j )) You shoot a sling bullet.  The sling bullet hits the kobold demonologist!}~j$ :*}~j .5shoot a sling bullet.  The sling bullet hits the kobold demonologist!  }~j3 !The kobold demonologist is severely wounded.  A giggling sprite leaps out and bonks the kobold demonologist with its +0  athame.  The kobold demonologist is severely wounded.}~j 0K.}~j K.)(drained)K)The kobold brigand shouts!}~j }~jwvU.5}~j~J=3.6 (1.2}~j}~jv _The kobold demonologist looks encouraged for a moment.}~j2 ))You shoot a sling bullet.  The sling bullet hits the kobold demonologist but does no damage.}~j6|U.5}~j|S.K}~j4}.K}~j .KThe kobold demonologist is severely wounded.}~j)K   kobold (wandering)}~jć,4.9 (1.3}~j}~jJs _You encounter a kobold. It is wielding a +0 dagger.}~j( §The kobold demonologist is severely wounded.You encounter a kobold. It is wielding a +0 dagger.!  }~j( You kill the kobold demonologist!  Okawaru accepts your kill. You can now speed up your combat..}~j-- )K   kobold brigand (missile)K   kobold (wandering)}~jm- (}~j˫ 9K.}~jJ ,K.}~j} F))}~j P*66.1 (1.2}~jɼ }~jͿ ^ _The drude disappears in a puff of smoke!}~j )))You shoot a sling bullet.  The sling bullet hits the kobold brigand.}~ju6K.}~jKvEK.}~jv/K.}~j1w1K.}~jM~3)}~j C---7.3}~jnj}~jk< _The kobold brigand is lightly wounded.}~j` ) You shoot a sling bullet.  The sling bullet hits the kobold brigand!}~j47 :*}~jL| hThe kobold brigand is severely wounded.}~jA giggling sprite leaps out and bonks the kobold brigand with its +0 club.  The kobold brigand is almost dead.}~j 1K.}~jV )K , very drained)}~j h   wolf (wandering)K   koboldThe kobold shouts!}~jM (The kobold brigand throws a dart. The dart hits you.  }~j`You are poisoned.You have difficulty breathing.}~j.8)}~j$62}~jiN==---5}~j=8.6 (1.3Pois Will/2 Jinx }~j}~jA _Your stasis prevents you from being slowed.}~jZ .You shoot a sling bullet.  The sling bullet hits the kobold brigand!  You kill the kobold brigand!}~jy!)h   wolf (wandering)K   kobold}~j 4 .  Okawaru accepts your kill.The jinxing sprites lose interest in you..K}~jJ-)hK   kobold0----89.8 (1.2}~jV}~jY$ _You feel sick.}~jSX (You shoot a sling bullet. The sling bullet hits the kobold.)}~jI9 h}~j<You kill the kobold!}~j)h   wolf (wandering)}~jw]59-601.1 (1.3}~j}~jW $ _You feel sick.}~j ))))))hYou shoot a sling bullet. The sling bullet hits the wolf.}~j ' }~j -.h  The wolf is lightly wounded.}~jS .h}~j" ".}~jI" =..)}~j($ }~je$ k8=-2.4}~jT }~jX $ _You feel sick.}~jn( }~jܗH.  You shoot a sling bullet. The sling bullet hits the wolf!  }~j$You kill the wolf!}~jR}~j}~j())))}~j1!}~j* .†..)Okawaru accepts your kill.}~jJ-y7-=93.7}~j2}~j4$ _You feel sick.}~j}~j!}~j:}~j@ }~j@:_No target in view!}~j.% }~j% }~j>( }~j, C  Magic restored. You feel sick.}~jq/ t=6==}~j0 }~jx5 _You are no longer poisoned.}~j7 }~j: n _You feel your willpower return.}~jR; }~j C }~jF }~jF }~jpI }~jFM n8==}~jN }~j:R }~jR }~j U }~j1X }~jvX }~jZ }~jV^ }~j^ K9=}~j a }~j;d }~jud }~jf }~jMj ,}~jl }~jo }~jo V60=}~jw }~jEz }~jz }~jQ} }~j }~jY }~jɂ }~j }~j> %1}~j }~j }~jʋ }~j7 }~j }~jۑ }~jL }~j2 }~jw }~j }~j }~j- 52=}~jd }~j }~j ,}~j }~j }~j# }~jl }~j 3=4}~jg }~j }~j: 55=}~jp }~jg }~j }~j }~j }~j }~jC }~j }~j }~j #6}~j. 2=}~j }~jh }~j }~j! }~j }~j] }~j }~j }~j }~j: }~j_ }~j %7}~j  }~j ,}~j }~j }~j }~jc }~j^ }~j K8=}~jB }~j& }~jn }~j }~j! }~j! }~j.$ }~j4' }~j' U9=}~j* }~jz- ,}~j/ }~j2 ,}~jX5 }~j< }~j.= L70=}~j? }~jB }~j F }~jdF }~jH }~jP >##.##.#.# }~jQ _##......# .#####.### .....[).## ## # ##.#####..## ### . .(.}~jCQ .## ##...###.# .#...# .## ##.....##.# #...#.# ## #.#.##). }~jQ # #..◊....#..@(...# --- # #..†..†..).##. # #..# #.# # #...h.>.....# #}~jQ )# # ...## # ....h......# ###.##.......#}~jR _##.......# }~jW Q ##.##.#.# }~jW ##......# #####.### .....[).## #####}~jX .#####..## ### ....(. .## ##...###.# .#...# ## ##.....##.###...#.#. #.}~jYX #.##).  #..◊....#..)@...# }~jX  #..†..†..).##.  #...###.#  #...h.>...  .....## }~jX v ....h......#.##.......## }~jY # You see here a +0 dagger.}~ji^ 047.7 (44.0)}~j5_ O---8.7 (45 _}~jad }~jl f  p - 2 curare-tipped darts (gained 1)  Things that are here:}~j%m ,9.7 (46}~jr }~js  }~js O_a +0 dagger; a +0 club; a kobold corpse}~jZ>}~j>}~jJ}~j4P}~jS}~jV9=}~jW}~jF[}~j$_}~j_}~jb}~jYe}~jh}~jh}~jPl}~jo}~jTr}~jr}~jt}~j|#.# ....# ...# }~jB}#.#.#  .#...#.### }~j}.[).## ############ ###..## ### #...@(......  }~j}##...###.# #.#...#..### ##.....##.###...#.#..# #.......#.##)......... }~j~,#..◊....#..))...###... ..†..†..).##}~jV~..........# ..........###.######..#}~j~h.>.....# ### #.#}~j.#  #  ...#  }~j).#.#  .#.#  #  .### }~jbr [).## # }~j^..## ### #....@. ##...###.# #.#...#..###.}~jպ #.....##.###...#.#..#  .}~j-#.##).......... ..◊....#..))...###..... .}~j}†..†..).##..........###  ###.######..#    .h.>.....# ### #.#   ##  }~jlE }~j253.0)}~j+4.7 (5}~jR}~jE  h - 15 poisoned darts (gained 3)}~jY+5.7 (6}~j}~j/ _You see here a +0 dagger.}~jxF}~jF}~jH}~jfL}~j]O,}~jQ}~jS}~jiT}~jT}~jU}~jV}~jX}~jpX}~j7Y}~jlZ}~j[}~j[}~j\}~j]}~j_}~j<_}~j`}~jvb}~jc}~jd}~jd}~jf}~jFg}~j~g}~jfh}~jwj}~jzk}~jk}~j{l}~jGnB}~jn}~jp}~jq}~jq}~j*r}~js}~js}~j!t}~jt}~jMu}~ju}~j4v}~jv}~jYw}~jAx}~jzx}~jx}~jy}~jMz}~jz}~j{}~jH|}~j}}~jV}}~j}}~j~}~j}~j}~j`}~jU}~jS}~j}~j}~j݄}~j;j  You sense a monster nearby.}~jb.#.##)..........#.## .}~j#..))...###.......# .).##..........###.# .}~j2..###.######..# #.# ...# ### ##.###.# #}~j#.....# ..# ###.### .##  #.#  .# #@#  }~jȊ* #.......#   #.##.##  }~jb# #.# #   ..#   ###  }~j {    }~j.I  }~jӎ073.7 (18.0)}~jΏ% _}~j}}~j}~j/}~j0}~j0}~j2}~j3}~j6B}~jL9%  }~j9gYou encounter a kobold geomancer. It is wielding a +0 dagger.}~j>r#..))...###.......#  }~jD>).##..........###.#  ..###.######..# #.#  }~j>1# ### ##.###.#  .## #.....#  .# }~j>###.###  ##  #.#  # }~j>####.####  # #....@..#  }~j:?S #.##.##.#  # #.# #  }~jA ..#  .###  .K  K   kobold geomancer (asleep)#. ##}~jD14.0)}~jE25.7 (2 _}~jHI}~jGV}~j ( }~jO ))))KYou shoot a sling bullet.  The sling bullet hits the kobold geomancer.  The kobold geomancer shouts!}~j} !K}~j .}~jk 4...}~j 7===6.8 (1.1}~j }~j > _The kobold geomancer is lightly wounded.}~j1 ))))))You shoot a sling bullet.}~j-< ###}~j4.##The sling bullet barely misses the kobold geomancer.The kobold geomancer casts a spell next to you.}~jDI.@...}~jBE@.K..}~jFk66--=======8.1 (1.3}~jI}~jJN _The wall shatters! The blast of rock fragments hits you.}~j#Pa )))))}~jP7)You shoot a sling bullet.}~j9K.}~j #####))The sling bullet closely misses the kobold geomancer.}~jcThe kobold geomancer gestures next to you while chanting.}~j >.@...K...}~j>\5--9.2 (1.1}~jA}~jjCN _The wall shatters! The blast of rock fragments hits you.}~j* .).##..........###.# ...###.######..# #.# .# ### ##.###.# # #.....# .}~j+ @ ###.### # #.#  .####.#### # #.......#  #.##@##.#  # #.# #  K.# .###}~j,  .  #  ##  }~jF- 6K.}~j0 }~jX1 M-------800}~j44 }~j5 }~jz  You shoot a sling bullet.  The sling bullet hits the kobold geomancer!}~j3x  The kobold geomancer is severely wounded.}~j5===----}~j0 &1.4 (1.2}~j}~j }~j9_The kobold geomancer hits you but does no damage.}~jDy ))You shoot a sling bullet.}~jK K.  The sling bullet barely misses the kobold geomancer.}~jgL562.5 (1.1}~jsO}~jQ] _The kobold geomancer barely misses you.}~jo : .}~j You shoot a sling bullet.  The sling bullet hits the kobold geomancer!!  You kill the kobold geomancer!}~j S}~j^i *)}~j2m &51}~jm 3.8 (1.3}~jkq }~jYs  }~js B_Okawaru accepts your kill.}~j ..###.######..#  ### ##.##### #.... ##.## .# #.#  }~jM####.#### ##.......# #.##.##.# #@# #....# #..###  }~jg}~jK6---40}~jN}~jՠ$  Things that are here:}~jL} _a +0 dagger; a +0 robe; a kobold corpse}~j }~j }~j. }~j }~j֍ B7 _}~jk }~j }~j }~jT }~j }~j }~j= }~j K8=}~j }~ji }~j }~j }~j8 }~j }~jh }~j9 }~j U9=}~j }~j }~jC }~jV }~j }~jA }~j* }~j }~je }~j }~j{ }~jܩ 670=}~j }~j }~j }~j }~j }~j }~j* }~j }~jj }~jK }~j }~j| }~jз }~j }~j& }~j }~j 9=}~j }~j }~j }~j }~j }~j }~j }~jS }~j }~j' }~jK }~j }~j }~j }~j }~j, }~j }~j }~j" }~jx }~jI }~ju }~j }~j ~  You encounter an orc. It is wielding a +0 club.}~jg  #.##.##.#  #.##)# # }~j  #....  #..}~j $  }~j /#..####.#  #.......#  ##.###### }~j +#..####.# o......@# ---##.#####}~jR   ##  .# }~j }~j o   orc (wandering) .#   .#   }~j \.#  }~j7 1704.8 (20.0)}~j 35.8 (21 _}~jD }~j }~j   #.##)# #  #....#  #..###  #..####.#  #.......#  ##.######  #..####.#  o......@#  ##.###### }~jȍ1   #.##)# #  #....# }~j s #..###  }~j^n#..####.#  }~jd#.......#  }~jʎa##.######  }~jr#..####.#  }~jTso......@#  }~jb##.###### }~j}~j}~j"}~j}~j!}~j}~j }~jM_An orc is nearby!}~j{ ))))))o  }~j>xYou shoot a sling bullet. The sling bullet hits the orc.  The orc shouts!}~jCSJ.o}~j W#.....}~jtW:===7.1 (1.3) }~jeZ}~jW]\ _The orc is severely wounded.}~j w )))))))You shoot a sling bullet.}~jO |.o.o...o...8.3 (1.2 _The sling bullet closely misses the orc.}~j0z ))) You shoot a sling bullet. The sling bullet hits the orc.}~jE J.o}~j K..9.6 (1.3}~j }~jW _The orc is almost dead.}~j@    #.##)# #  #....#  #..###  #..####.#  #.......#  ##.######  #..####.#  ....o..@#  ##.###### }~jW:   }~j,Xj#.##)# #  #....#  #..###  }~jX#..####.#  #.......#  ##.######  #..####.# }~jX ....o..@#  ##.###### }~j[*}~j\}~j~]}~j`}~jb[ _An orc is nearby!}~jkK   #.##)# # }~jl #....#  #..###  #..####.#  #.......#  ##.######  #..####.#  }~j%lt....o..@#  ##.###### }~jEl}~jbl }~j}l6}~j1   #.##)# #  #....# }~ji #..###  #..####.#  }~jd#.......#  }~ja##.######  }~jr#..####.#  }~j....o..@#  ##.###### }~j}~j-}~j" }~j }~j}~j }~j}~jM_An orc is nearby!}~j'6)))))))}~jwF.o}~jm{.....o.100}~j}~j= }~jai_You shoot a sling bullet. The sling bullet barely misses the orc.}~jn .  You shoot a sling bullet. The sling bullet hits the orc!  }~j8You kill the orc!}~j\ g)}~jˊ,).}~jt-1.9 (1.3}~jې}~jTP _Okawaru accepts your kill.}~jl( }~j( }~j2* }~j- }~j. }~j?1 ,}~jf2 }~j4 }~j|4 }~j5 }~j7 $  Things that are here:}~j: ?  a +0 club; a +0 scale mail}~j; }~j<  _}~j= }~j? }~jFA }~jA }~jB }~jD }~jCF }~jwG }~jH }~jI }~j(K }~jK }~jL }~jP ,}~jPg 4}~jh }~jq ...h......# ###.### ##.......###.....# #.# }~jq _.#.......# #.....# ####.#### .##.....## .[...# #.......# .#}~jq ....# #.##.##.# ...}~j#r &...# #.##)# # ##. ..# #....# }~jor  #.# #..###  #@# #..####.# ---}~jr 20.0) }~jr X#.# #.......# #.## ##.###### #.##.##..####.# }~js #..........)..# ####.###.###### }~j2s #####}~jWs #.....#...######## }~jzs 3###.####}~jw }~jgx H---2.9 (11}~j~| }~j}~ - _Found a leather armour.}~jFq 3}~jUr }~jt }~jv }~jy B}~j{ B}~jd~ }~j ,}~j }~j| }~jƒ }~j }~jل }~j }~j ,}~j }~j F  You see here a +0 leather armour.}~j }~j  _}~j }~jԕ }~j; ,}~jU ,}~j }~j }~j }~j }~jH B}~jH }~jX }~j }~j }~ji }~j }~jޥ }~j }~j }~j }~j }~j }~jQ }~j }~j }~j }~j }~j }~jB }~j }~jͶ }~j }~j߷ }~j }~j }~jg }~j }~je }~j }~j} }~jʿ }~je }~j }~jx ,}~j }~j` }~j ,}~jI }~j }~j }~j, }~j }~jx }~jN ,}~jK }~jY }~j+ ,}~jq }~j$ }~j ,}~j }~jx }~jZ }~j }~j }~jY }~jt }~j }~j^ }~j }~j^ ,}~j }~jR }~jz B}~j }~jH }~j }~j }~j }~j ,}~j }~j6 }~jP }~j }~j }~j }~j }~j` }~jz }~j }~j }~j{ }~j ,}~j }~jb }~jP }~j }~j }~j4 }~j }~j^! }~jR" }~j" }~j# }~jo$ }~jD% }~j% }~j?& }~jd( }~j8) }~j) }~j3* }~j|+ }~j, }~j, }~j- }~j. }~j/ }~j<0 }~j0 }~j1 }~j2 }~j43 }~j3 }~jg5 }~j<6 }~j6 }~j57 }~j<8 }~j9 }~jl9 }~j9 }~j: }~j; }~j+< }~j< }~j= }~jq> }~j> }~jN? }~j&@ }~j@ }~jHA }~jA }~jB }~jC }~j(D }~jD }~jE }~jZF }~jF }~j2G }~jH }~jH }~j3I }~jI }~jJ }~jGK }~jK }~j$L }~jvM }~jN }~jN }~jNO }~j*P }~jP }~j-Q }~jQ }~j~R }~j8S }~jrS }~jS }~jT }~jqU }~jU }~jLV }~jW }~jW }~j(X }~jX }~jPY }~jY }~j?Z }~jZ }~j\ X}~j] }~j ^ }~j4^ }~j^ }~j}_ }~j#` }~jk` }~j` }~ja }~j'b }~jpb }~jb }~jc }~jd }~jbd }~jd }~jde }~jf }~j*g ,}~jdg }~j h }~j?h }~jh }~ji }~jj }~jTj }~jj }~jk }~j*l }~jnl }~jl }~jm }~jbn }~jn }~jo }~jo }~j\p }~jp }~jp }~jq }~jr }~jr }~js }~j'v n}~jv ,}~jw }~jx }~jVy }~j{y }~jy }~jz }~jV{ }~jy{ }~j{ }~j| }~j9} }~j_} }~j} }~js }~j: ,}~j }~j߁ }~j| }~jĂ }~j) }~j' }~j }~j[ }~jօ }~j }~j }~j }~j` }~j_ }~j. }~ju }~j }~jR }~jڎ }~j, }~j< }~j }~j% }~jx }~jv }~j }~js }~j }~j }~jʞ }~j7 }~j }~j }~jz }~jӤ }~j) }~j }~j }~j4 }~j }~j }~jұ }~j }~j8 }~j̴ }~j }~j ,}~j }~jº $  Things that are here:}~jҼ p  a +0 troll leather armour; a troll skeleton}~j) }~j  _}~j ,}~jw }~j }~j }~j }~j ,}~j3 }~j }~j }~j }~j }~jp }~j ,}~jX }~j }~j }~j }~j }~j B}~j }~j* }~j }~j1 }~j }~j\ }~j }~jL }~j }~jt }~j }~j) }~j }~jY }~j- X}~j[ ,}~j }~ja }~j$ }~jN }~j }~j }~jy }~j }~j2 }~jy }~ju }~j }~j }~j }~j }~j }~j }~j }~j }~j/ }~j }~j@ }~jF }~j }~jN }~j }~j: ,}~j }~j }~j }~j= }~j }~jh}~jL}~j}}~jG}~j.}~jR }~j }~jl }~j* }~j:}~j}~j@}~j}~j }~j<}~j}~j}~j}~j}~j}~j*}~j}~j}~j}~j}~j,}~jX }~j+#}~j#}~j#}~jx$}~jg&}~j'}~j4'}~j'}~j)}~jM*}~j|*}~j*}~j,}~jM-}~j-}~j-}~j0}~j:1}~j}1}~jP2}~j4}~j5}~j5}~j6}~j8}~j:}~jI:}~j:;}~jq=}~j>}~j>}~j?}~jB}~jRC}~j}C}~jD}~jF}~j5H}~jqH}~jwI}~jK}~jDM,}~jWN}~jMQ}~j=R}~jR}~jY}~jq\X}~j_B}~j`b,}~jc}~jc}~jd}~jg}~jj,}~jTk}~jm}~jp}~jfp}~jYr}~ju}~jw}~jx}~jz}~j}}~j}~j}~j?}~j}~j9}~jf}~j׎}~j b  You see here a wolf skeleton.}~j}~j| _}~jӞ}~j}~j}~j6}~ja}~j}~jt}~jĸ}~jG}~j$  Things that are here:}~j }~j1[ a +0 dagger; an orc skeleton}~j}~j _}~j9}~j!}~jj}~j}~j}~j}~j}~jm}~jf}~j1>  You see here a +0 dagger.}~jN}~j _}~j}~j}~j}~j'}~j}~j}~j}~jI}~jm}~j}~j$}~j}~j}~j}~j#}~jO}~j }~j}~jr}~j}~jp}~j}~j ,}~j}~j}~j}~j2}~j}~j}~j}~jU}~j}~j]}~j}}~j}~j}~j~}~j }~j!}~j!}~jr#}~j$}~j%}~j&}~jc'}~j(,}~j)}~j*}~jH,}~j,}~j-}~j.}~j/}~jX0}~j;1}~jI2}~j.3}~j}3}~j4}~j5}~j5}~j@6}~j6}~j B.))...###.......#  ..........###.#  ###.######..# #.#  }~j # ### ##.###.#  # #.....#  }~j n####### ###.###  #.....# #.#  #.....# ####.####  }~j ..[...# #......@#  877.9 (155.0) }~j( #.....# #.##.##.#  }~jH #.....# #.##)##.#  }~jl ^......# #....##.#  #####.# #..####.#  }~j 0#####.# #..####.#    ...##.# #.......#    ##.##.## ##.######   .##..####.# }~j E }~jw }~jN}~jE _Done exploring.}~j}~j}~j}~jH _No target in view!}~j7}~jS7}~j8}~jU.)..............[..0}~jU].0)... #.... ........}~j9X}~j`Y}~jZE _Done exploring.}~j}~j }~j}~j$H _No target in view!}~j*4 }~j4 }~jH6 }~j [ }~jB_ ,}~j` E _Done exploring.}~j&' }~j( 3}~jqJ }~jL }~jMN }~jO  }~jP S_Done exploring.No target in view!}~jGP 2Done exploring.No target in view!}~jhP Done exploring.}~je }~jf Where to? (Tab - D:9, ? - help)  D - Dungeon  T - Temple L - Lair}~j}~jAB}~jF}~jG}~jHH}~joI}~jN}~jeP}~jP}~jQ}~jW}~jY}~jZ}~j[}~j`}~ja}~jb}~j9c}~j h}~jKi}~ji}~jj}~jDo}~jtp}~jp}~jq}~jw}~jz}~jDz}~j#|}~j]}~j)}~j]}~j}~j}~j}~jm}~jv}~jJ}~jݟ}~jO}~jr}~j}~j0}~j}~j}~jݵ}~j,}~jk}~jF}~j3}~j}~j}~j}~jV}~j}~j0}~jl$  Things that are here:}~jn  a +0 dagger; a +0 club; a kobold skeleton}~jZ}~j _}~j}~j>  You see here a +0 dagger.}~jr}~j _}~j}~j}~j}~j}~jX}~j}~j }~j }~j}~j`}~jr}~j&}~j}~j)"}~j#%}~j%}~jg)}~j-}~j1,}~j3}~j`8}~jq:}~j:}~j<}~j@}~jB}~jEC}~jD}~j.H}~jI}~jgJ}~jK}~j P}~jQ}~jQ}~jR}~jV}~jW}~jbX}~j:Y}~j[}~j]}~j]}~jk^}~j`}~ja}~jWb}~j)c}~jk}~jnm}~j n}~jo}~jHr}~jSt}~jt}~ju}~jx}~jz}~j{z}~jy{}~j}~j,}~j}~j}~jQ}~j̅}~jц}~jf}~jI,}~j}~je}~j,,}~j}~j{}~j%,}~jə}~j=  You see here a +0 flail.}~j}~j  _}~j}~j}~j }~jy}~j}~j6}~jٱ}~jM}~j`}~j?}~j}~je}~j}~j7}~j}~jK}~jc}~jH}~j}~j}~j}~j}~jL}~j}~j}~j}~j}~jx}~j}~j}~j,}~j#}~jY  There is a stone staircase leading down here.}~jy}~j}~jd$ _}~j2}~jƸ'10}~jX,}~j}~j# _You climb downwards.}~j6 }~jԾ  }~jT#+# }~j#.# #. }~j>U # 927.4 (49.5) }~ja#....# ##..... }~j ##...... ..##.#.# }~jY#.# .. .. }~j̿#.# #. # #.# ..  }~j3There is a stone staircase leading up here.}~j}~j}~j }~jE_Key pressed, stopping travel.}~j}~j#}~jO }~j!F _Unknown command.}~jC}~j{ Ability - do what?CostFailure }~jqn f - DigInstant, Drain0%  g - Shaft Self}~jcDelay0%  Invocations -X - Renounce Religion}~j!%None0%  a - Heroism}~je-2 MP, Piety-0%  b - Finesse}~j5 MP, Piety--}~jo7% [?] toggle between ability selection and description.}~j }~j }~j gmalak the SkirmisherFormicid of Okawaru ****..}~ji GHealth: 70/70 ========================Magic: 16/16 ========================AC: 9Str: 13#+#EV: 16Int: 10#.#SH: 6Dex: 20}~j #.#XL: 11 Next: 51% Place: Dungeon:10#@#Noise: ---------  Time: 9927.4 (0.0)#....#}~j8 k) +8 sling of Kiwinoush {heavy, rN+} ##.....Cast: Jinxbite##......}~j ..##.#.##.# .. ..}~j #.# #. ##.# .. _You see here a +0 flail. _There is a stone staircase leading down here. }~jd M_You climb downwards.  There is a stone staircase leading up here. }~j u_Key pressed, stopping travel. _Unknown command.}~j P  Okay, then.}~j }~jY }~j. . _}~j; }~j }~j }~jb }~j@_Unknown command.}~jK}~jL}~juL}~jM}~jN}~jQP _}~jRB}~jS}~jYWw#+##.#}~jW:# #.# ###.##<## ..#....#.#}~jW##..@..#9.4 (2#......#..##.#.##.#.# ..#..}~j+X #.##.# .#.##.## #.# ...#.# # ###<}~jZ}~jV,30.4 (3}~jL}~j9 _Found a stone staircase leading up.}~jN}~jN}~jOO}~j]P}~jQ}~jTX}~jV,}~jV}~jW}~jW}~j6X}~jY}~j Z,}~jZ}~j[}~j\}~j\}~jF]}~j_}~j_,}~j^`}~j`}~jb}~jib}~jb}~jc}~je,}~je}~jwf}~jYg}~jg}~jh}~ji}~ji}~j:j}~jj}~jl}~jumB}~jn}~jZo}~jo}~jp}~jp}~jq}~jr}~jr}~jtX}~ju}~jv}~jv}~jYw}~j+x}~j-y}~jny}~jy}~jz}~j{}~j|}~j|}~j_}}~jF~}~j~}~j~}~jf}~j}~jX}~jȁ}~jD}~j܄}~jB}~j}~j#}~j}~jՈ}~j}~jȊ}~jq,}~jR}~j}~j`}~j}~j}~j}~jw}~j}~j}~j-}~ja}~j}~j2}~j,}~j}~jTs _e - a wand of charming (23) (gained 7 charges)}~jܦ}~j'}~j}~j}~j.}~j_}~j.}~j}~j6}~j}~jޯn _t - 7 scrolls of teleportation (gained 1)}~j}~ja}~jڱ}~j}~ji,}~j}~j}~j}~j˶}~jg}~jJ}~jD}~j}}~j}~jۺ}~jȻ}~j}~j}~jڽ}~j}~j;}~j}~j}~j}~j%}~j}~js}~j}~j}~j<}~j}~j?j  You sense a monster nearby.}~j#.##... {# #..##.#.}~j ..... .#.# ...##..}~j;v#..###### .......#...#...####.............#....@.......#.......##.#.......}~jy#..#.#..##.##.##.#.#.##.#..##.# .#}~j#.##....##.# #.##..#.#}~j#.##..#.# ######.##.......# }~j@W.............####}~j0688.0)}~j% _}~j}~j}~j}~j}~j}~j}~j?}~j&,}~j}~j }~jV}~j}~j}~j}~j}~j}~j}~j}~je}~j}~jj}~j}~j}~j}~j }~j   You encounter a two-headed ogre. It is wielding two +0 giant clubs.}~j##.###... O# ##..##.##  #.#.......#  #.# #...##..#  #..###### #.......#  #...#...####.......###  ......#..............+  #.......##.#.##  #..#.#..##.##.##.#.#  #.##.#..##.##.# .# #  #.##....##.##.# .#  #.##..#.##.##.. ..  #.##..#.##.#### .#O   two-headed ogre (asleep) ##.##.......# .# .........#### .. #.####.###.O73.4 (5.0)}~j=O}~jT&==}~j4.4 (6}~j}~j,"; _The two-headed ogre shouts in stereo!}~j}~j }~jx#}~jm%F _Unknown command.}~j#... .###..##O# #.}~jSl#.......# #.##...##..# #..###### #.......# }~j#...#...####.### ......#........+ #.##.#.......## #..#.#..##.##.##@#.# #.##.#..##.##.##.# # #.##....##.##.##.# #.##..#.##.##..... }~j)e#.##..#.##.#####.# }~jP#.##.......# #.# ........#### ...####.### ... }~jzQ.# #.#}~jQ.O}~j}~j;--5.4 (1 _}~j}~j}~j##..##.## #......O.###.}~jh.###### #......#...####.## ......#..............+ #.......##.#.......## }~j#.#..##.##.##.#.# # .}~j #....###.##.....# ........#### ...}~j9`####.###  #.# }~jQ.O}~jרW--6}~j}~j}~jr #........##...##O.###### #.......#.#...####.......### ......#..............+ #.......##.#.......## #.#}~jܲ 1#.##.#.# # . #.##.##......#####.###}~j .....# # ........#### ...####.### }~jM [ #.# #....}~j )##}~j }~j &7}~j }~j }~jt   }~j Casting: Jinxbite (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.}~jBQ.O}~jG^^3-----==8}~jZJ}~j-L< _You inscribe a pair of binding sigils.}~jQ~ ###.###### #.....O.#.#...####.......### }~j~ ......#..............+ #.......##.### #.##.##^#.# }~j~ l#.# #.}~j #.##.#.##.##.##...@^.####.##.....# #.# ........#### ...####.###  #.# #....#....##.........}~j Q.O}~jl }~j /--9}~j }~j A )}~j) ))))}~jR z You shoot a sling bullet.  The sling bullet hits the two-headed ogre!}~jQ.O}~j8O.O}~jYk^.. }~j8===80.5 (1.1}~j}~j }~j6\_The two-headed ogre is moderately wounded.}~jP )))}~jz You shoot a sling bullet.  The sling bullet hits the two-headed ogre!}~j kQ.O}~j{ ..(bound)The two-headed ogre is heavily wounded.}~j-1.7 (1.2}~j}~j _The two-headed ogre moves over the binding sigil and is bound in place!}~j*I%  }~jI9You beckon some vexing sprites to accompany your attacks.}~jkL1---------20Will/2 Jinx }~j`Q}~jS }~j&T-_You feel your willpower being sapped.}~jp )) You shoot a sling bullet.  The sling bullet hits the two-headed ogre!}~jx9:*}~j/y O.. }~jdrained, bound)The two-headed ogre is severely wounded.A giggling sprite leaps out and smacks the two-headed ogre with its own hand.}~jf2==-=3.9 (1.2}~j}~jyc _The two-headed ogre is almost dead.}~j# .  You shoot a sling bullet.  The sling bullet hits the two-headed ogre!  You kill the two-headed ogre!}~j'H))}~j:)..}~j) 7--640 _Okawaru is honoured by your kill.Your Translocations skill increases to level 8!}~jԳ}~j,l _Your Invocations skill increases to level 8!}~j }~j }~jo }~ja }~j : _}~j }~j (}~j, }~j - . }~j ^_The sprites lose interest in your situation.}~j0 }~j7 }~j{ m _Your binding sigil disappears.}~j 8--}~j }~j }~j }~j }~jC }~j N3==}~j }~j ,}~j }~j }~j }~j }~j }~j ,}~jB }~j :==}~j }~j }~j3 (}~jg }~j n _You feel your willpower return.}~j }~j }~j }~j\ K4=}~j }~jc }~j }~j }~jw }~j }~j }~j }~jB }~j+ }~j O=}~j4 }~j }~jq }~j }~j% }~j L5==}~j }~j }~j }~j }~j{ }~j }~j }~j }~j }~j }~j> }~j :==}~j }~jc }~j }~j }~j }~j }~j }~j }~j- D6=}~j }~j }~jH }~j }~j" }~jH% f  You encounter a wyvern.}~jC+ Dk---}~jo+ k   wyvern (wandering)}~j%/ 310011.9 (27.0)}~j/ O---2.9 (28 _}~je3 }~j}4 }~j=;  }~j> #...k...# ....### ......+ ....## #)#.# #.# # #.##.#.# #...@..# ####.###  #.# ... ... #.# #.... #.# #.... #..... }~j):   #...k...# ....### ......+ }~j....## #)#.# #.# # }~j#.##.#.# #...@..# }~j####.###  #.# ...}~j+ ...}~jW #.# #.... #.# #....}~jA #.....}~jU}~j}~j}~jz }~jO_A wyvern is nearby!}~j|L &  }~jL Your movement speed is average. Your attack delay is about 1.2.  Your damage rating with the +8 sling of Kiwinoush {heavy, rN+} is about 27  }~j,M <(Base [7 + 5 (Hvy)] x 125% (Dex) x 127% (Skill) + 8 (Ench)).}~jbN }~jV }~jdX  }~jX `_Your base attributes are Str 13, Int 13, Dex 20.}~j}~j-}~j#}~j }~jA@_Unknown command.}~j$7A )}~j7 )))))}~j 8k  You shoot a sling bullet. The sling bullet hits the wyvern!  }~j{8The wyvern hisses angrily.}~jM.k}~jO.k}~j6..)}~jz"..}~j9===4.1 (1.2) }~j}~j/^ _The wyvern is heavily wounded.}~j: .  You shoot a sling bullet. The sling bullet hits the wyvern!  You kill the wyvern!}~j? %))}~j? /))}~j R.)..}~j N=45.4 (1.3 }~j }~j  }~j B_Okawaru accepts your kill.}~j}~j: C  Skill  Level Cost  Apt Skill  Level Cost  Apt }~j  a - Fighting   1.1   1.7  +1   j - Spellcasting   2.0   3.0   0           b - Unarmed Combat   0.0   1.0   0   k - Hexes   5.0   4.2  +2   c - Throwing   0.0   1.0   0   l + Translocations 8.1   6.4  +2       m - Fire Magic   1.0   2.0   0   d - Short Blades   0.0   1.0   0  }~j      e * Ranged Weapons  12.6  15.0   0   n + Invocations8.0   6.4  +2       o - Evocations   5.0   5.0  +1   f - Armour   0.0   0.8  +1      }~j  g - Dodging   1.7   2.4  -1       h - Shields   5.0   3.6  +3       i - Stealth   3.0   2.4  +3      }~jy @                        }~j w                The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help}~j *[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets}~jP}~jP}~jZ}~jg8#.#}~jg#...##..#}~j6h3gmalak the Skirmisher }~jh#..###### #.......#}~jh3Formicid of Okawaru ****.. }~jhO#...#...####.......###}~j#icHealth: 70/70 ======================== }~jMiO......#..............+}~jiuMagic: 16/17 ======================-- }~jiF#.......##.#.......##}~ji-AC: 9}~j$j,Str: 13 }~jKjM#..#.#..##.##.##)#.#}~jrj-EV: 16}~jj,Int: 10 }~jko#.##.#..##.##.##.# #}~j5k#SH: 6}~jkDex: 20 #.##....##.##.##.#.#}~jk~XL: 11 Next: 64% Place: Dungeon:10 }~jlo#.##..#.##.##...@..#}~j~lNoise: ===------  Time: 10015.4 (0.0) }~jlP#.##..#.##.#####.###}~jlDk) +8 sling of Kiwinoush {heavy, rN+} }~jm#.##.......# #.#Cast: Jinxbite ........#### ... .####.###}~j5n... .# #.##.... .# #.#}~jcn+#.... }~jn.####.#}~jn,#..... }~jn......#}~jUoXYou shoot a sling bullet. The sling bullet hits the wyvern!  }~jo The wyvern hisses angrily. }~jo:_The wyvern is heavily wounded.}~joXYou shoot a sling bullet. The sling bullet hits the wyvern!  }~jp$You kill the wyvern! }~j;p;_Okawaru accepts your kill.}~jbp}~jw}~jx}~jo~}~jD}~jr}~jEs}~jGt}~j_v}~jy,}~jz}~j{L7==}~jD|}~j~4 _Magic restored.}~jW}~j}~j}~jÃ}~j}~j}~j}~j}~j_}~j}~j}~j'}~j}~j :==}~j}~jo}~j}~j}~j}~j}~j}~j̘}~j͙}~j}~j<}~jr}~j}~j}~j}~j_}~j}~j}~jC}~j}~jj}~j}~j},}~j}~j}~j }~jp}~j!}~j}}~jͰ}~jQ}~jб}~j<}~j}~j}~j}~jŶ}~j}~j}~j}~j}~jο#.##)#.# ##.##.#.# ##.##.#.# #.##......# +# #####.### .# }~jE..# ##.## .# ## #...### ##.# #...#.#####...##.## #..........@......#---31.4 (16.0) }~j#.......###.:.####. #........###.## #.#.^...## .# #.#....## [# #...#.## .# ####### .# .# }~j#}~jH---2.4 (17}~j}~j# _Found a robe.}~j+t}~jt}~ju}~jw}~jQy}~j{}~jπ}~j" }~jۈ9.##.##.#.# .##.##.#.# .##......# #+# .#####.### #.# }~j.# ##.## #.# ## #...### ##.## .#  #...#.#####...##.##}~jSn#.................# #.......###.@.####. #........###.## }~jo#.#.^...## #.# #.#....## #[##...#.## #.#}~jlj####### #.# #}~jN.##}~j<~.#  You pick up a parchment of Slow and begin reading...}~j`13.0)}~j+4.4 (2}~j}~j= _You add the spell Slow to your library.}~j;}~j>% }~j6? Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   1.1   1.7  +1   j - Spellcasting   2.0   3.0   0           b - Unarmed Combat   0.0   1.0   0   k - Hexes   5.0   4.2  +2   c - Throwing   0.0   1.0   0   l + Translocations 8.1   6.4  +2  }~j?Q     m - Fire Magic   1.0   2.0   0   d - Short Blades   0.0   1.0   0      }~j? e * Ranged Weapons  12.6  15.0   0   n + Invocations8.0   6.4  +2  }~jF@T     o - Evocations   5.0   5.0  +1   f - Armour   0.0   0.8  +1      }~j@\ g - Dodging   1.7   2.4  -1       h - Shields   5.0   3.6  +3      }~jB i - Stealth   3.0   2.4  +3                                              The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|target}~jpCs}~j87  l * Translocations   8.1}~jAp l - Translocations   8.1}~jsTargetTarget--  --  --  --  --  }~jH--  --  --  --  }~jl12.0--  --  --  }~j"&--  --  }~jRa-z] set[-] clear selected target}~j}ccost|targets}~jX=] set aall targets}~j}~jN}~j}~j4.##.##.#.#gmalak the Skirmisher .##.##.#.#Formicid of Okawaru ****.. .##......# #+#Health: 70/70 ======================== .#####.### #.#Magic: 17/17 ======================== .# ##.###.#AC: 9Str: 13 ## #...### ##.## .#EV: 16Int: 10#...#.#####...##.##SH: 6Dex: 20#.................#XL: 11 Next: 64% Place: Dungeon:10#.......###.@.####.Noise: ---------  Time: 10034.4 (0.0)#........###.##k) +8 sling of Kiwinoush {heavy, rN+} #.#.^...## #.#Cast: Jinxbite#.#..}~j`..## #[##...#.## #.######## #.##.##.#You kill the wyvern! _Okawaru accepts your kill. _Magic restored. _Found a robe.  You pick up a parchment of Slow and begin reading... _You add the spell Slow to your library.}~jZ}~j}~jW}~jG }~j  Casting: Jinxbite (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.}~jP }~jr  Your spells (cast)TypeFailure Level }~j  a + JinxbiteHexes8% 2 b - Sigil of BindingHexes16%3 }~j  d - Dimensional Bullseye Hexes/Translocation 28% 4 }~j" -Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit}~j }~jp }~j 3.##.##.#.#gmalak the Skirmisher .##.##.#.#Formicid of Okawaru ****.. .##......# #+#}~j" Health: 70/70 ======================== .#####.### #.#Magic: 17/17 ======================== .# ##.###.#AC: 9Str: 13 ## #...### ##.## .#EV: 16Int: 10}~j` #...#.#####...##.##SH: 6Dex: 20#.................#XL: 11 Next: 64% Place: Dungeon:10}~j #.......###.@.####.Noise: ---------  Time: 10034.4 (0.0)#........###.##k) +8 sling of Kiwinoush {heavy, rN+} }~j #.#.^...## #.#Cast: Jinxbite#.#....## #[#}~j T#...#.## #.######## #.##.##.# _Magic restored. _Found a robe.  }~j" iYou pick up a parchment of Slow and begin reading... _You add the spell Slow to your library.  }~jl Casting: Jinxbite (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.}~j }~j .##.##.#.#gmalak the Skirmisher .##.##.#.#}~j bFormicid of Okawaru ****.. .##......# #+#Health: 70/70 ======================== .#####.### #.#}~j Magic: 17/17 ======================== .# ##.###.#AC: 9Str: 13 ## #...### ##.## .#}~j\ EV: 16Int: 10#...#.#####...##.##SH: 6Dex: 20#.................#XL: 11 Next: 64% Place: Dungeon:10}~j l#.......###.@.####.Noise: ---------  Time: 10034.4 (0.0)#........###.##k) +8 sling of Kiwinoush {heavy, rN+} #.#.^...## #.#Cast: Jinxbite#.#....## #[##...#.## #.######## #.##.#}~jM #.# _Magic restored. _Found a robe.  You pick up a parchment of Slow and begin reading... _You add the spell Slow to your library.  Casting: Jinxbite (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.}~j P  Okay, then.}~jp }~j }~j . _}~jޫ}~jCC  Skill  Level Cost  Apt Skill  Level Cost  Apt }~j] a - Fighting   1.1   1.7  +1   j - Spellcasting   2.0   3.0   0          }~j b - Unarmed Combat   0.0   1.0   0   k - Hexes   5.0   4.2  +2   c - Throwing   0.0   1.0   0   l - Translocations   8.1   6.4  +2      }~jb m - Fire Magic   1.0   2.0   0   d - Short Blades   0.0   1.0   0       e * Ranged Weapons  12.6  15.0   0   n + Invocations8.0   6.4  +2       o - Evocations   5.0   5.0  +1   f - Armour   0.0   0.8  +1       g - Dodging   1.7   2.4  -1      }~j˱i h - Shields   5.0   3.6  +3       i - Stealth   3.0   2.4  +3      }~jF                            }~j            The relative cost of raising each skill is in cyan.  }~jThe species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets}~jm > k + Hexes 5.0}~jiTargetTarget--  --  --  }~jq--  --  --  --  --  --  12.0}~jM--  --  --  }~j&--  --  }~ja-z] set[-] clear selected targetcost|targets}~jF[?25h[?0c}~j*0 }~jH[?25l[?1c8.0 current training targets, if any.=] set aall targets}~j|> j + Spellcasting 2.0}~j5 a-z] setselected target }~j<[?25h[?0c0 }~j [?25l[?1c}~j 5.0 =] set aall targets}~j }~j& }~jN }~j ?.##.##.#.#}~j gmalak the Skirmisher .##.##.#.#Formicid of Okawaru ****.. }~j5 .##......# #+#Health: 70/70 ======================== }~j} .#####.### #.#Magic: 17/17 ======================== }~j .# ##.###.#AC: 9}~j ,Str: 13 }~j ## #...### ##.## .#EV: 16Int: 10}~jP #...#.#####...##.##SH: 6}~j Dex: 20#.................#}~j XL: 11 Next: 64% Place: Dungeon:10#.......###.@.####.}~j Noise: ---------  Time: 10034.4 (0.0)#........###.##}~j[ ?k) +8 sling of Kiwinoush {heavy, rN+} #.#.^...## #.#Cast: Jinxbite#.#....## #[#}~j #...#.## #.######## #.#}~j #.##.# _Found a robe.  }~j iYou pick up a parchment of Slow and begin reading... _You add the spell Slow to your library.  }~j* Casting: Jinxbite (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.}~j\ }~j }~j }~j }~j }~jw}~j"}C  Skill  Level Cost  Apt Skill  Level Cost  Apt }~j} a - Fighting   1.1   1.7  +1   j + Spellcasting 2.0   3.0   0      }~j}S    }~j~ b - Unarmed Combat   0.0   1.0   0   k + Hexes}~j8~5.0   4.2  +2  }~j~ c - Throwing   0.0   1.0   0   l - Translocations   8.1   6.4  +2      }~j m - Fire Magic   1.0   2.0   0  }~j7 d - Short Blades   0.0   1.0   0  }~jgS    }~j. e * Ranged Weapons  12.6  15.0   0   n + Invocations}~j8.0   6.4  +2      }~jd o - Evocations   5.0   5.0  +1  }~j8 f - Armour   0.0   0.8  +1      }~jՀ g - Dodging   1.7   2.4  -1  }~jT    }~j1 h - Shields   5.0   3.6  +3  }~j_T    }~j. i - Stealth   3.0   2.4  +3      }~jl    }~ja    }~jN        }~j|_    }~ja    }~jւR    }~jn    }~j]_    }~j    The relative cost of raising each skill is in cyan.  }~j˃The species aptitude is in white.  [?] Help}~j1G[=] set a skill target  }~jx[/] auto|manual mode [*] useful|all skills [!] training|cost|targets}~j= a + Fighting 1.1}~ji> g + Dodging 1.7}~j-> i + Stealth 3.0}~jMQTargetTarget--  5.0 --  8.0 }~jR--  --  --  --  --  12.0--  --  }~jR9--  --  --  }~jSa-z] set[-] clear selected target}~jSccost|targets}~j [?25h[?0c}~jK20 }~j [?25l[?1c}~j5.0  +3 current training targets, if any.=] set a}~jall targets}~j}~j`}~jr.##.##.#.#gmalak the Skirmisher }~j.##.##.#.#Formicid of Okawaru ****.. .##......# #+#Health: 70/70 ======================== }~j'/.#####.### #.#Magic: 17/17 ======================== .# ##.###.#AC: 9Str: 13 ## #...### ##.## .#}~jcEV: 16Int: 10#...#.#####...##.##SH: 6}~jDex: 20#.................#XL: 11 Next: 64% Place: Dungeon:10#.......###.@.####.}~jNoise: ---------  Time: 10034.4 (0.0)#........###.##k) +8 sling of Kiwinoush {heavy, rN+} }~j4 #.#.^...## #.#Cast: Jinxbite#.#....## #[##...#.## #.######## #.##.##.# }~j_Found a robe.  You pick up a parchment of Slow and begin reading... _You add the spell Slow to your library.  Casting: Jinxbite (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.}~j}~j}~j}~j}~j}~jl  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting}~j#1.1   1.7  +1   j + Spellcasting 2.0   3.0   0      }~jT=     b - Unarmed Combat   0.0   1.0   0   k + Hexes}~j5.0   4.2  +2   c - Throwing   0.0   1.0   0   l - Translocations   8.1   6.4  +2      }~j m - Fire Magic   1.0   2.0   0   d - Short Blades   0.0   1.0   0      }~j e * Ranged Weapons  12.6  15.0   0   n + Invocations8.0   6.4  +2  }~jFR    }~ju o - Evocations   5.0   5.0  +1   f - Armour   0.0   0.8  +1      g + Dodging1.7   2.4  -1  }~j     h - Shields   5.0   3.6  +3      i + Stealth3.0   2.4  +3      }~j                }~jL            }~jy        }~jX    The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help}~j*[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets}~j}~j}~jt}~j?.##.##.#.#}~jVgmalak the Skirmisher .##.##.#.#}~jFormicid of Okawaru ****.. .##......# #+#}~j*YHealth: 70/70 ======================== }~j`k.#####.### #.#}~jMagic: 17/17 ======================== .# ##.##}~jW#.#AC: 9}~jStr: 13 ## #...### ##.## .#EV: 16}~jG-Int: 10}~ju#...#.#####...##.##SH: 6}~jDex: 20#.................#}~j XL: 11 Next: 64% Place: Dungeon:10#.......###.@.####.}~jBNoise: ---------  Time: 10034.4 (0.0)#........###.##}~jqEk) +8 sling of Kiwinoush {heavy, rN+} }~j|#.#.^...## #.#}~j~Cast: Jinxbite#.#....## #[#}~j_#...#.## #.#}~j<`####### #.#}~jiT#.##.# }~j+_Found a robe.  }~j:You pick up a parchment of Slow and begin reading... }~j/_You add the spell Slow to your library.  }~jCasting: Jinxbite (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. }~jK6_Okay, then.}~j}~j}~j}~j}~j}~j}~jA}~jF _Unknown command.}~j}~j}~jͼ}~jʾ}~jp}~j: _}~j}~j}~jn}~j2}~jO}~j}~j}~j}~j}~j}~jA}~j}~j}~j}~jj}~j}~jw}~j}~j}~j}~j}~jj}~j}~jI}~jp}~j}~j}~jI}~jp}~jS}~j}~j}~j2}~j}~jK}~j}~j}~j}~jD}~j}~j}~j}~j}~j<}~je}~j<}~j}~j}~j1}~je}~j}~jL}~j}~j}~j-}~j}~j]}~jn}~j}~jX}~j }~j}~jD}~jx}~j<}~j[}~j}~j}~j}~j}~j}~j0}~j}~j}~j }~jn}~jB}~j:}~j}~j}~j}~j }~jS}~j}~j}~j}~j}~jB}~j{}~j}~j }~jz}~jf}~j\ }~j }~j }~j }~j3 }~j }~j }~j }~j,}~j}~j$}~jr}~j}~j,}~j3}~j}~j}~jb}~j:}~j}~j}~j}~j}~j}~jF}~j}~j}~j}~jN}~j. ,}~j }~j }~j"}~jo#}~j#}~j+$}~j$}~jF'X}~j(}~j(}~jF)}~j<*}~j(+}~j[+}~j+}~j,}~j.B}~j_/}~j]0}~j0}~j1}~j2}~j)3}~j3}~j3}~j6B}~j6}~jo7}~j8,}~j8}~j9}~j:}~j;}~j7<}~j8>,}~jm>}~j>}~jQA}~j$B}~joB}~jB}~jC}~jD}~jD}~jIE}~jF}~jF}~jG}~jH}~jI}~j;I}~j~I}~jI}~jgK,}~j'L,}~j.M}~jN}~j`N}~jN}~j=P}~jP}~jQ}~j{Q}~j3R}~jS,}~jS}~jU}~jV}~jNV}~jW,}~jX}~j4Y}~j[,}~j[}~j8\}~j\}~j]}~jJ`X}~jga}~ja}~jb}~jc}~jd}~jd}~jEe}~jg,}~jg}~j\h}~j9i}~jWj}~jj}~jj}~jk}~j;mB}~jn}~j@o}~jo}~jo}~jp}~jsB}~js}~jeuB}~jIv}~jFw}~jw}~j%x}~jjy}~j,z}~jsz}~jz}~j|}~j}}~j[}}~j}}~j~}~jX}~j}~j5}~jj,}~j}~j˅}~jE}~j}~jPB}~j}~jB}~j{}~jʍ}~j}~js}~jX}~j}~ji}~j}~j}~j}~j}~j4}~j}~j}~j1}~jk}~j}~j}~j4B}~j}~jB}~jT}~j5}~jt}~j؟}~j}~jޡB}~j}~jb}~jͤ}~j }~j;}~j}~j7}~jv}~j}~j}~j0}~ji}~j }~j}~j8}~j}~j6}~jB}~jb}~j?}~j}}~jұ}~j}~jx}~jʳ}~j}~j_n}~jB}~j}~j}~jȺ}~j8}~j}~j}~j$}~j}~j,}~j}~j}~j5}~j}~j}~j}~j}~ji}~j9}~j}~j}~j}~j}~j%}~j.}~j}~jT}~j}~j}~j(}~j}~j}~j}~jG}~jB,}~j}~jg}~je}~j}~j}~j'}~j}~j }~j5}~ju  #.##..####.# ## }~j##.#### #.......# # #.....# ##.######}~j" ##..##.## #+# #.......# ... #...##..# .... ##### #.......# ..... #...####.###...... }~ja..#.............@'......135.4 (101.0) ....##.#.......###......{ }~j.#..##.##.##)#.# ..... .#..##.##.##.#.# .... ....##.##.##.#.# >.. ..#.##.##......# #+# ###}~j ..#.##.#####.### #.# ##.##  .......# ##.## #.# ##.#.##  }~j....#### #...### ##.####.###.#  _You open the door.}~j[ _Found a stone staircase leading down.}~j }~jE }~j }~j }~j }~jI : _}~j @  There is an open door here.}~j8 }~j  _}~jt }~j }~jH }~j ##.## ##...###.####.#.#.# #..####.# ##...}~j b##.#### #.......# ##.#}~j b#.....# ##.###### #.#}~jU o##..##.## #+## }~j #.#}~j o#.......# #...## }~j #.# }~j } #...##..# ##.....##}~jL #.. ## #.......# ##.......#}~jz ### .####.......###.@.#7.4 (2}~j .0)}~j V..........'...}~j/ ##.#.......###........< { #}~j^ #}~j h)#.# ##.......#}~j ## .##}~j) n.# ##.....###. .#}~j #.# #>..## #. .}~j ##.##......# #+## ### #. .}~j ##.#####.### #.# ##.## #.}~ji  ##.## #.# ##.#.## #.}~j }~j +8.4 (3}~j }~j ; _Found an escape hatch in the ceiling.~~jX1~~j1~~jn4~~j/8~~jx:~~jK>,~~j@~~j C~~j~C~~j}D~~j/I~~jYK~~jK~~jM~~j[N~~jO~~jO~~jPP~~jR~~jS~~jS~~jgT~~jU~~jV~~j9W~~jpW~~j{X~~jY~~j)Z~~jZ~~jG]'~~j_?  You open the door.  ~~j`dYou encounter a gargoyle. It is wielding a +0 morningstar.~~jBd.# #..####.# ##...## .#### #.......# ##.## ~~jd....# ##.###### #.# .##.## ##+## #.# .....# ##...## #.### ~~jd.##..# ##.....## #...# .....# ##.......## ###.# ~~je.....###.........####... #.# ......'........@'[~~jbe8#.# ###........<####ŋ.. #.# ##)#.# ##.......## ##.# ##.#.# ##.....## #..# ~~je##.#.# ##>..## #.##....# ##+## ### #.# ŋ   gargoyle (dormant) ~~jeP##.### #.# ##.## #.# ##.## #.# ##.#.## #.# ~~jff#...### ##.####.###.###.#~~jj,45.4 (7~~jZk26.4 (8 _~~jn~~jtH _Found a ring mail.~~jy     ##.##   #.# ~~j2 ##+## #.#  ##...## #.###  ##.....## #...#  ##.......## ###.# ........####... #.# .......@'[..... #.# .......<####ŋ.. #.# )#.# ##.......## ##.# ~~j ##.....## #..#  ##>..## #.##  ##+## ### #.#  #.# ##.## #.#  #.# ~~j[? #.#   ~~j@g     ##.##   #.# ~~jg ##+## #.#  ##...## #.###  ##.....## #...#  ##.......## ###.# ........####... #.# .......@'[..... #.# ~~j%h.......<####ŋ.. #.# )#.# ##.......## ##.#  ##.....##  ##>..## ~~jhb ##+## ### #.#  #.# ##.##  #.#   ~~jwl~~jl~~jTru _A gargoyle is nearby!~~j[ ))))ŋ  You shoot a sling bullet. The sling bullet hits the gargoyle!~~j%ŋ.~~j'[.===7.5 (1.1  _The gargoyle is moderately damaged.~~j  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.~~j#1 ````  ~~j#RThe gargoyle hurls a stone arrow at you.~~j e@'[.~~j!U5----~~jdV80Will/2 Jinx ~~j~~jQ _The stone arrow misses you.~~j  )))You shoot a sling bullet.  The sling bullet hits the gargoyle but does no damage.~~j~M ŋ.~~jRK'[~~jS4=9.7 (1.2~~jW~~jYc _The gargoyle is moderately damaged.~~j )) You shoot a sling bullet. The sling bullet hits the gargoyle!~~j :*~~jI! ' ~~j! .  ~~j# The gargoyle is almost destroyed.A giggling sprite leaps out and bonks the gargoyle with its +0 morningstar.  You destroy the gargoyle!~~j: X'[)~~jG 17050.9~~jY ~~ja P _Okawaru accepts your kill.~~j~~jO~~j~~j  ~~j :_No target in view!~~j~~j~~j'~~j~~j9$ _~~j~~jQ~~jD---~~j?~~j%{ _The sprites lose interest in your situation.~~j~~jL6=~~j~~ji,~~j~~j~~j_~~j~~j< ~~j 9=~~j/ ~~j!~~ji(~~j~~jYn _You feel your willpower return.~~jL7==~~j~~j~~j(~~j|~~j ~~j%  ~~j7 There is an open door here.~~jO"~~j" _~~j$~~j/-A  You see here a +0 ring mail.~~j=/~~j/ _~~j'1~~j4C  You see here a +0 morningstar.~~j6~~j<7A== _~~j8~~j:~~j<~~j=~~jp>~~jF~~jI~~jhI~~jJ~~j`O~~jQ~~jQ~~j=S~~jwU~~jW~~jW~~j7Y~~jB[~~j]~~j]~~j!_~~jbC  You see here a +0 morningstar.~~jd~~je _~~j g~~jEjA  You see here a +0 ring mail.~~j@m~~jm _~~jo~~jr@  There is an open door here.~~jOt~~jt _~~jmv~~j-zYou see here a +0 ring mail.morningstar.ring mail. _There is an open door here.  escape hatch in the ceiling here.~~j}5 _~~j~~~j~~j~~~j{~~j~~j~~jo~~j!~~jD~~j'~~j>~~j*~~j~~jQ ~~j1_You open the door.~~j~~jD~~j~~j%  ~~j5There is an open door here.~~j~~j _~~j~~j$~~j,~~j~~j~~j~~j~~j~~j~~j~~j~~jT~~j~~j(~~j~~j~~j~~j~~j~~jo~~j~~jJ~~j~~jR~~jF~~j~~j~~j~~j~~jO~~j% ~~j ~~j ~~j%<  You see here a +0 robe.~~j~~j _~~j~~j! ~~j!~~j!~~j"~~j\$~~j%~~jW&~~jN'~~j(~~jH*~~j*~~j+~~j-~~j/~~j 0~~j0~~js2~~j@4~~j4~~j{5~~j7~~j8~~j8~~j9~~j:~~j7<~~jt<~~j2=~~je>~~j*@~~jo@~~j,A~~jFB~~jD~~jD~~jE~~jcG~~j%I~~jwI~~j/J~~jUK~~jL~~jL~~j`M~~jgN~~jO~~jO~~jrP~~jwQ~~j@S~~j~S~~jT~~j$U~~j\V~~jV~~jBW~~jX~~jY~~jAZ~~jZ~~j"\~~jr]~~j]~~jZ^~~jK_~~j|`~~j`~~jFa~~j1c~~jd~~jd~~je~~jg~~jyh~~jh~~j!j~~jj~~jQl,~~jm~~jm~~jmo~~j p~~jp~~j>r~~j>t,~~j/u~~jGw~~jy,~~j{~~j}@  There is an open door here.~~jWj  You sense a monster nearby.~~j # #.###.######.  ~~j!#.#.##.........  #........####  ~~j##.##...##  #.....##  #####.#  #.  ##'## ~~j #.@.# --- #..........  #.......#...  #.......## . +......## ~~j)N#....... #....#.# { #...# ## ~~j r211.9 (61.0)--- _~~jǍ~~j-~~j@ ~~j@ ~~jTA ~~j&C ~~jD ~~j^G ,~~jG ~~j0I ~~jI ~~jJ ~~jL ~~j^M ~~jM ~~jN ~~jP ~~jQ ~~jiR ~~jS ~~jT ~~jV ~~jW ~~jW ~~jX ~~jZ ~~j [ ~~j[ ~~jp^ ~~jc #.# #.# # #.###.######. .# ~~j,d #.#.##......... .# #........#### ..~~je (##.##...## .##.....## ###.##########.# ##.......##.# #.......[###'## #.@# 7.0)##...###..##.#.. #............... #.......#.......##.......###..#...#+......## ##......#....... ...#.##....#.# { .#..#.#...#### ###..#~~ji ~~jsj +8.9 (7~~j/n ~~j.p ) _Found a chain mail.~~jp~~jԄ~~jՅ~~j~~jB~~j~~jT,~~j~~j~~j~~j~~j>~~j~~jo,~~j\~~j)~~j_~~jף~~jF~~j,~~j ~~j~~j~~j%~~j~~j~~j~~j-~~j~~j\~~jȱ~~jN~~j~~j~~j~~j۷~~jM~~j~~jt~~j!~~j~~jI~~j˾~~j~~jb~~j~~j~~j~~j~~j~~j~~j*~~j~~jz~~j~~juj  You sense a monster nearby.~~j#.##...## ##.## #.....## ###.#####  #####.# ##.......#  ~~jxN# #.......[#  ##'## #..#..#..#  ##...###..##.#..#  #...............#  #.......#.......##  #.......###..#. +......## ##......#  ~~jC#....... #....#.##  #....#.# {##.#..#.  #...#### ####..#  #..# ##.#    {   ~~jo     ~~j_033.9 (15.0)~~j.% _~~j~~jC~~j~~j~~j2~~j- ~~j, ~~jB~~j~~j~~jH~~jQ~~j~~j ~~jw~~j~~j~~j0~~j~~j~~j~~j{~~j~~j~~j~~ji ~~j ~~j"~~jb#~~j#~~j2$~~jQ%~~j'~~jk'~~j'~~j(~~jl*~~j*~~j=+~~ja,~~j-~~jA.~~j.~~j/~~jW1~~j1~~j*2~~j\3~~j4~~j>5~~j5~~j6~~jU8~~j8~~jE9~~j[:~~j;~~j?<~~j<~~j>~~j8?~~j?~~jAn _t - 8 scrolls of teleportation (gained 1)~~jeB~~jB~~jC~~j`D~~jF,~~jqG~~j+I~~j K%  ~~jVKEYou sense a monster nearby.~~jN; #....#.# {##.#..#.#  #...#### ####..##  ~~jNb#..# { ##.#  #..# {####..#  #..# ##.#..##  #... #.....# ~~jBO #...# ##.##.#  ###....###.....#  .?.....@#..##### ~~jOe ##..##  ~~jOB#..##..##  #......# ########~~jPJ~~jR-51.9 (18~~jS% _~~jV~~jX~~jT~~jܐ~~j~~j~~j~~j,~~j~~jB~~j~~jb~~jѱ~~j~~j~~j~~jߵ~~j~~j~~j~~j~~j=~~j»~~j޾~~jC~~j~~jB~~j$ ~~j;G_I - 2 scrolls of immolation (gained 1)~~jK~~j~~j~~j~~j/~~j~~j~~j~~j~~jT~~j~~j~~j~~j&~~jZ~~jB~~j ,~~j)~~j~~j~~jG~~jG~~j~~j4~~j~~j~~j ~~j~~j~~j~~j7~~j~~j~~j~~jC~~j~~j~~j~~jO~~j~~j"'~~ji~~j~~j>~~j7 _You open the door.~~j%~~jH3~~j~~jB~~jR@  There is an open door here.~~j~~j$ _~~j~~jq~~j[~~j~~j~~j~~jcT  You sense a monster nearby.~~j~~j, #.....## ###. #####.# ##... #.# #.... ~~j##'## #..#. ##...###..## ##...........~~j# ### ##.......#.... #..####.......###..# { #..@..'......## ##..~~jk #..####.......# #... #.# #....#.##{##.# ## #...#### ### ~~j#..## {##..#### {#####..#.## ##.###....+ #... #...## ##.#~~j-75.9 (24~~j% _~~j ~~j9~~j~~j~~jD~~jx~~j~~jX~~jA~~j~~jo~~jL~~j~~j~~j ~~jT"~~j"~~j"~~j#~~j$~~j<%~~j%~~j&~~j(B~~j)~~j*~~j!+~~j+~~jn- ~~j-: There is an open door here.~~j /~~j/ _~~j$0~~jJ1~~j2~~j3~~j3~~j4~~jn6~~j6~~j)7~~jK8~~j69~~j9~~j9~~j;~~jZ<~~j<~~j@=~~j>>~~j5@B~~jA~~j&B~~jrB~~jB~~jC~~j\E~~jE~~jE~~jF~~jH~~jSH~~jH~~jJ'~~jM}  You open the door.  You encounter a yak.~~j%Q#..####.......###..#...## #.....'......## ##......# #..####.......# #....#.## #.## #....#.##{##.#..#.# ~~jQ### #...#### ####..## #..## { .. ##.# ##..#### Y####..# ##..#.##.##.#..## ##...@'.#.....# #...##)##.##.# ...######....###.....# #............#..##~~jR###########.......###..##..##Y   yak (asleep)#......######### ~~jV-91.9 (16~~jV32.9 (17 _~~jZ~~j[K _Found a quarterstaff.~~j ~~j{E))~~j:Y  ~~j~~j*fYou shoot a sling bullet. The sling bullet hits the yak!!  The yak bellows!~~jGG.Y~~j L]  {{'~~jLN====4.1 (1.2) ~~j8P~~jR\ _The yak is severely wounded.~~jEe yYou beckon some vexing sprites to accompany your attacks.~~jh .YYou feel your willpower being sapped..y~~jn, {y   killer bee5---~~j0o==--50Will/2 Jinx ~~jKs~~j^u[ _You encounter a killer bee.~~j#x '  You shoot a sling bullet. The sling bullet hits the yak!!  You kill the yak!~~j{sy   killer bee~~jG.y~~j {  Okawaru accepts your kill.The killer bee stings you but does no damage.~~j]2=-6.4 (1.3~~j~~j& 8 _You block the killer bee's attack.~~jEi r ))You shoot a sling bullet.~~j' d  {y.  ~~j OThe sling bullet closely misses the killer bee.~~j [69-7.6 (1.2~~j7 ~~j& k _The killer bee misses you. The killer bee stings you.~~j"  You shoot a sling bullet. The sling bullet hits the killer bee!~~jB~ ŋ  The killer bee is almost dead.~~j{I ,ŋ   gargoyle~~j Jy   killer bee  The killer bee misses you. You block the killer bee's attack.~~jKV70=8.8~~jIVYou shoot a sling bullet.  The sling bullet hits the gargoyle but does no damage. ~~jXZ  The gargoyle is severely damaged. ~~j ~~j51- ~~j%3.3 (1.2 ~~j ~~j  ~~jL7_You feel sick. You block the gargoyle's attack. ~~jM  You shoot a sling bullet. The sling bullet hits the gargoyle. ~~j}  The gargoyle is almost destroyed.You feel sick. You block the gargoyle's attack.  The gargoyle hits you with a +2 flail of draining! ~~j}P: 37/69 (70)=------4.5Drain ~~j] ~~jg _You partially resist. You feel drained. ~~jtg †You shoot a sling bullet. The sling bullet hits the gargoyle!  You destroy the gargoyle! ~~jg ~~jj( ~~jr )Okawaru accepts your kill. ~~j ealth: 37/71 ----- ~~j=85.7 _You feel sick.  Your life force feels restored. ~~j ~~jgh _Your Dodging skill increases to level 2! ~~jx3 ~~jy ~~j9}x  The jinxing sprites lose interest in you. ~~j%> ~~j; _You feel sick.  ~~j|You feel your willpower return.The sprites lose interest in your situation. ~~jDq67== ~~jF ~~jɑI _You feel sick.  You feel sick. ~~jd^5- ~~jf ~~jZj _You are no longer poisoned. ~~jS6= ~~js ~~jm ~~j ~~j! ~~jQ ~~j:== ~~j+ ~~jm ~~jɣ57= ~~jF ~~j_ ~~j ~~j̧ ~~j? ~~jm ~~j ~~j, ~~j? ~~j ~~j ~~ja ~~j98 ~~j# ~~j?, ~~j ~~j  ~~j[ ~~j̼ ~~j ~~jgS9= ~~j  ~~jv, ~~j ~~j ~~j ~~j ~~j ~~j$40 ~~jF(= ~~j ~~jE, ~~j ~~j} ~~j ~~jp ~~jO1 ~~j= ~~j ~~j ~~jW ~~j ~~j ~~j; ~~ji ~~j ~~j1 ~~ji2= ~~j ~~js ~~j ~~j ~~ja ~~j ~~j ~~j ~~jK3= ~~j/ ~~jQ ~~j ~~j$ ~~j ~~jh ~~j ~~j ~~jY94 ~~j ~~jy ~~j ~~j  ~~j  ~~je  ~~j  ~~j ~~j*S5= ~~j ~~j, ~~je ~~j ~~j ~~j  ~~jG ~~jK6= ~~j ~~jL ~~j ~~j  ~~j# ~~jA# ~~j$ ~~j& ~~j' ~~jb( ~~j* ~~j5+97 ~~j, ~~j. ~~j. ~~j10 ~~ja2 ~~j2 ~~j3 ~~j 6 ~~j`6S8= ~~j7 ~~j: ~~jn: ~~j; ~~j>, ~~j]? ~~jA ~~jBK9= ~~jyC ~~jE ~~jF ~~j]G ~~jI ~~jJ ~~jQK ~~jdM ~~jM:50 ~~j O ~~jtQ ~~jQ ~~jS ~~jU ~~jU ~~j"W ~~jhY ~~jY ~~j[ ~~j] ~~jp]N51= ~~j^ ~~ja ~~ja ~~jb ~~jd ~~jUe ~~jf ~~jh ~~j?iW2= ~~jj ~~jl, ~~jBn ~~jp ~~jp ~~jr ~~jpx ~~jx%3 ~~jz ~~j} ~~j~ ~~j ~~j{ ~~jށ ~~j ~~j_ ~~jɅK4= ~~jA ~~j1 ~~j ~~jȊ ~~j ~~jm ~~j ~~j ~~jv ~~j ~~j ~~jdU5= ~~jϖ ~~jʘ ~~j5 ~~jc ~~j ~~jP ~~jy ~~j ~~j%6 ~~j> ~~j ~~j& ~~jj ~~ju ~~j ~~j  ~~j| ~~jK7= ~~jm ~~jZ ~~jư ~~j ~~jF ~~j ~~j= ~~j? ~~jU8= ~~j' ~~js ~~j ~~j ~~jr ~~j ~~j, ~~jZ ~~j%9 ~~j7 ~~jL ~~j ~~j" ~~j: ~~j ~~j ~~j ~~jP ~~j ~~j ~~j-L60= ~~j ~~j ~~j ~~jU ~~j^ ~~j ~~j ~~j' ~~jU1= ~~j! ~~j ~~j* ~~j ~~jp ~~j ~~jh ~~j ~~j %2 ~~j} ~~j ~~j ~~j4 ~~jO ~~j ~~j' ~~j ~~jK3= ~~j ~~jC  ~~j  ~~j  ~~j  ~~jf  ~~j  ~~j , ~~j~  ~~jd  ~~j #4 ~~j 2= ~~jE  ~~jp  ~~j  ~~j  ~~j 5 ~~jR B ~~j , ~~jT  ~~j0"  ~~j" 56= ~~j"  ~~j$  ~~jC&  ~~j'  ~~j'  ~~j)  ~~j"*  ~~j+  ~~j-  ~~j8. ?7= ~~j{.  ~~j/  ~~j1  ~~j1  ~~j3  ~~j5 , ~~j7  ~~ju9  ~~j9 %8 ~~jO;  ~~j|=  ~~j=  ~~j+?  ~~j[A  ~~jA  ~~jB  ~~jE  ~~j]E  ~~jF  ~~jH  ~~j I #9 ~~jI (= ~~jJ  ~~jL  ~~j*M  ~~jlN  ~~jP  ~~jP  ~~jSR  ~~j(Y  ~~jY V70= ~~j[  ~~j4^  ~~j^  ~~j.`  ~~jb  ~~jb  ~~jd  ~~jpf  ~~jf K1= ~~jNh  ~~j0o 4....'..####.. ~~juo ?......--- ~~jt c  #..####.###..#...##  ~~j u #.....'......##?##......# #..####.#.#....#.##  ~~jJu #.## #....#.##.##.#..#.# ### #...#### ..####..## #..## [... ##.#  ~~ju ##..####,..####..# ##..#.##.##.#..## ##....@.#.....#  ~~ju F#...##)##.##.# ...######....###.....# #.......... ~~j0v ########...#..##..###.. ~~jlv d....######### _HP restored. ~~j| 2422.7 (117.0) ~~jP} #--- ~~j} $38 ~~j  ~~j j _Found a plate armour and a scroll of teleportation.  ~~jW MThere is an open door, spattered with blood here.  Things that are here: ~~j _a +2 flail of draining; a yak corpse ~~j ~~jz ~~j  ~~j ~~j! ~~j`$ _ ~~j( ~~j ~~j ~~j/ ~~jӸ ~~j ~~j ##.........#  #### ## ~~j-.#.......##  #..####.###..#...##  #.....'......##?##......#  ~~jk`#..####.......#.#....#.##  #.## #....#.##.##.#..### #...####...####..# ~~j#..##!...[...)##.# ##..####.@.####5.7 (2.0)##..#.##.##.#..# ##....).#.....#  ~~j#...##)##.##.#...######....###.....##............#..#############. ~~j>?###..##..#......# ~~j\ ~~jG=6.7 (3 ~~jK ~~j  ~~j _Found a sling. ~~jJ ~~jŊ ~~j2 ~~j[ ~~j ~~j} ~~j ~~j0 ~~j, ~~jv ~~j ~~j ~~j1 ~~j ~~j ~~j ~~jӬ ~~j ~~jm ##...###..##.#..# ##........# #### ##.........## ~~j #..####.......###..#...## #.....'......##?##......# ~~j #..####.......#.#....#.## #.## #....#.##.##.#..#.#### #...####...####..## #..##@...[...)##.# ~~j-> ##..####...####..# ##..#.##.##.#..## ##....).#.....# ~~jh#...##)##.##.# ...######....###.....# #.....#..#############.......## ~~jK #..##..## ~~j,30.7 (4 ~~j+1.7 (5 ~~j ~~jZ _s - a lumpy coppery potion ~~j  ~~ji  ~~j  ~~j  ~~j  ~~j]  ~~j'  ~~j  ~~jU , ~~j  ~~jr  ~~j , ~~j  ~~j  ~~j  ~~j\  ~~j  ~~j  ~~jB  ~~j  ~~j  ~~j-  ~~j  ~~j  ~~j$  ~~j  ~~jO  ~~j  ~~je n _t - 9 scrolls of teleportation (gained 1) ~~j}  ~~j  ~~j  ~~jg  ~~j_  ~~j  ~~j1  ~~j>  ~~jU  ~~j  ~~j1  ~~j"  ~~j))  ~~j)  ~~j,  ~~j&4 D  You see here a +0 plate armour. ~~j5  ~~j6  _ ~~j7  ~~j9  ~~j<  ~~jP<  ~~j=  ~~j?  ~~jA  ~~jB  ~~jC  ~~jE   ~~j:F MThere is an open door, spattered with blood here.  Things that are here: ~~jH  a +2 flail of draining; a yak corpse ~~joJ  ~~jJ  _ ~~jL  ~~j}  ~~j}  ~~j~  ~~j~  ~~j~  ~~j  ~~j  ~~jF  ~~j  ~~jc  ~~jO  ~~j  ~~j  ~~j  ~~j  ~~jͅ  ~~j1  ~~j  ~~j  ~~j  ~~jl  ~~jP B ~~jˋ  ~~j_  ~~j+  ~~jm  ~~j  ~~j  ~~j  ~~j  ~~jE  ~~j  ~~j  ~~j  ~~j9  ~~j7  ~~j  ~~j[  ~~jĔ  ~~j  ~~jz  ~~j  ~~j,  ~~j  ~~j  ~~j9  ~~j  ~~j  ~~j  ~~j'  ~~j  ~~jz  ~~j  ~~jڞ  ~~jc  ~~j  ~~j_  You encounter an orc wizard. It is wielding a +0 dagger. ~~j  ##.##...##...≈≈.>o≈≈... #.....## ~~j ...≈≈...≈≈... #####.# ...≈≈≈≈≈...# #.# ~~j/ ...≈≈≈....# ##'## ........# ##...# {......# ##..... #...#### ##...... ~~jk ' #@..#..####....... #...#.....'......# ##.##..####....... ~~j  #.##.## #....#.# #.#### ..#### ~~j #.# #..##... o   orc wizard (asleep) #.# ##..#### #.# ##..#.# ~~j  #.# ##.... ~~j Ic72.7 (41.0) ~~j B ,c   centaur (launcher, wandering)o   orc wizard (asleep)  Found an escape hatch in the floor. ~~j ,3.7 (42 ~~jB  ~~j9  You encounter a centaur. It is wielding a staff of conjuration and carrying a _+0 orcbow.~~j )c  ~~j )You shoot a sling bullet. The sling bullet hits the centaur!  The centaur shouts!~~jPm oc.o~~jXQe  The centaur is almost dead.~~j(U )The centaur wields a +0 orcbow. The centaur shoots an arrow.~~j8.~~jcK))))~~jB# .@..The arrow hits you. The centaur shoots an arrow. The arrow misses you.~~j&S ****~~j+'I**The orc wizard casts a spell at you.~~j&.≈≈...~~j65---====4.9 (1.2) ~~jh~~j. _The magic dart hits you.~~jְV )))))~~jT<))You shoot a sling bullet.~~jz..~~j.%c~~j/~~j/D.o~~j7B ...~~ja8..  The sling bullet closely misses the centaur.The centaur unwields a +0 orcbow.  The centaur wields a staff of conjuration.~~j9a===-6.2 (1.3 ~~j<~~j>m _You block the centaur's attack. The centaur misses you.~~jd3 .You shoot a sling bullet. The sling bullet hits the centaur!  You kill the centaur!~~j6 so   orc wizard~~j\ /o.~~jg 6|~~j+ A6=--~~j{ R80-7.5~~j ~~j P _Okawaru accepts your kill.~~j}X)))))))~~j.o≈≈..|~~j,8.7 (1.2 ~~j~~jYw _You shoot a sling bullet. The sling bullet misses the orc wizard.~~j& ~~jY&)))~~j)))~~j7)You shoot a sling bullet.~~jr.o≈≈..|~~js,9.8 (1.1 ~~jx~~jJ{O _The sling bullet closely misses the orc wizard.~~j{~~jj / .  ~~j You shoot a sling bullet. The sling bullet hits the orc wizard!  You kill the orc wizard!~~j@ \)))))~~j (~~j 3)≈≈~~je G..|~~j e7=81.1 (1.3 ~~j' ~~jƢ P _Okawaru accepts your kill.~~j=~~j~~jl~~j  ~~j+!B_No target in view!~~j I3~~jYK~~j#N~~jP$ _~~jXQ~~jS~~j5T~~jV~~jpX~~jX%8~~jZ~~j&]~~j]~~jP_~~jb~~j\b~~j1d~~jf~~j gK9=~~jHp~~jr~~jXr~~jMt~~jv~~jv~~jx~~j-{~~j{V70=~~j}~~j~~jL~~j~~jW~~j~~jo~~j%~~j~~jA~~j~~j2K1=~~j ~~j---.........~~jlV....~~j78 M.........##.##...#...≈≈.>.....##~~jf#...≈≈)..≈≈... #####...≈≈≈≈≈. #.# #....≈≈≈....# ##'#~~j#.........# ##...##.......# ##### ##...#..####....#.....'###.##..####.......~~j++.#~~j!094.1 (13.0)~~jH---5.1 (14~~j~~j?$  Things that are here:~~j8c _a staff of conjuration; a +0 orcbow~~j?~~j~~j$~~j;~~j~~j: _~~j~~j~~j~~j~~jU~~j~~jM9=~~j~~jH~~j\~~j~~j~~j ~~j,~~j~~j ~~j  ##### ._.# #.... ##...## #.# ##....... #.# # ##......... # #.### #....≈≈≈....#.#.##. ##...≈≈≈≈≈...##.......≈≈...≈≈...##.###..@≈≈.>.≈≈... #500.1 (5.0)#...≈≈)..≈≈... #######...≈≈≈≈≈...# #....≈≈≈....# ####.........# ##.##.......## ##..##|..####  #...#..####.... ~~j![34m#...#.....'....1.1 (6 _Found a shimmering blue altar of Sif Muna.~~jN~~jO~~j"Q~~jS~~j#V~~jY,~~j&Z~~j[~~jB\~~jQ]~~j_~~j:a~~ja~~jb~~jd~~j1f~~jqf~~jg~~j4j~~jk~~j;l~~jm~~jp~~jq~~jq~~jvs~~j4u~~jw~~j]w~~jx~~j~~~jj~~j~~j~~j.~~j~~j`~~j*~~j~~j~~j~~j~~jc~~jK~~j~~j*~~j~~j~~j0~~jۦ~~j~~j~~j߬~~j~~j\~~jc~~j~~j~~j~~jA~~j~~j ~~j~~j~~j~~j|~~j'~~j~~j0~~j~~j~~j~~j~~j~~jS~~j~~j~~j2~~j~~j%~~jh~~j1~~j~~j ~~jH~~j-~~j~~j ~~j~~j~~j~~j ~~jS~~j~~j2~~j~~j0~~jp~~jw~~j5~~jt~~j~~j~~j^~~j~~j~~j~~j}~~j~~j~~j~~j~~j~~j=~~j~~j~~j~~j_~~j~~j~~j#~~jc~~j ~~j B~~j ~~j ~~j ~~j\~~j~~j~~j~~jT~~j~~j~~j~~j.~~j~~j~~j>~~j~~j~~j~~j~~j#~~j~~j ~~j ~~j "~~jZ$~~j',~~j'~~j*~~j+~~j',~~j-~~j/~~j)1~~j1~~j3~~j5~~j8B~~jD:~~j;~~j<~~j=~~j?~~j;@~~j@~~jA~~j`C~~jD,~~jF~~j'I,~~jI~~jJ~~jL~~jN~~jN~~jlO~~jpQ~~jFS,~~jkT~~jjU~~jV~~jW,~~jX~~jZ~~jqZ~~j[~~jb\~~j]~~j]~~j^~~j_~~j`~~j a~~jb~~jb~~jxc~~jc~~j:d~~jf%  ~~jbfThere is an open door here.~~j&g~~jg _~~j h~~j)i~~ji~~j;j~~jj~~jk~~jnl~~jl~~j3m~~j n~~jn~~j o~~jo~~jIp~~j!q~~jeq~~jq~~jr~~jas~~js~~jt~~j>u~~ju~~j"v~~jv~~jBw~~jw~~j=x~~jx~~j9z~~jz~~j*{~~jy{~~j|~~j}~~j}~~jo~~~j`~~jK~~j~~j*~~j~~jG,~~jփ~~j~~jڅ~~j!~~j~~j~~jP,~~j~~j~~jD~~j~~j~~j~~jIB~~j~~jq~~jҞ~~jN~~j~~jf~~j,~~j~~j~~jR,~~jK~~j~~jB~~j~~j~~jj~~j~~j ~~j~~jί~~j~~ju~~je~~j~~jZ~~j~~j~~j~~j/~~j̷~~j~~j~~j+~~j̻~~j~~j޾~~j#~~jp~~j~~j~~j#~~j~~j~~j.~~j~~jW~~j~~j~~j~~j~~j~~j ~~jK~~j~~j@~~jJ~~j~~jH~~je~~ju~~j~~jr~~jv~~j~~j~~j~~j<  You see here a +0 robe.~~j~~jn _~~j2~~j*~~j~~j~~j~~jz~~j~~j[~~j8[37m~~j=~~jG~~j~~j:~~j3~~j;~~j~~~j4~~j.~~jD~~j~~j@~~j6~~jP~~j~~jV~~jB~~jX~~j~~jX~~j~~j~~j~~j~~j;~~j0~~jv~~j~~j ~~jw ~~j ~~j: ~~j~~j~~ja~~jg~~j9~~j~~j~~j~~j~~j(~~jm~~jV~~j?~~j~~j ~~j~~j ~~j!~~jf!~~j!~~j/#~~j:$~~j$~~j#%~~jW&~~jQ'~~j'~~j6(~~j)~~j*~~j*~~j+~~ji-~~j.~~j.~~j/~~j5~~j7~~j\7~~j8~~j:~~j5<~~j<~~j=~~j>~~jC@~~j@~~jdA~~jiB~~j:C~~jC~~jD~~jE~~jE~~j F~~jzF~~jtG~~j8H~~j}H~~jH~~jI~~jJ~~jJ~~jfK~~jL~~jPM~~jM~~j N~~jN~~jO~~jP~~jP~~jtQ~~jGR~~jR~~jS~~jS~~jT~~jT~~j`U~~jV~~jzW~~jW~~j_X~~jPY~~jZ~~jXZ~~jZ~~j\~~jd]~~j]~~j^~~j _~~j_~~j `~~jd`~~j3a~~ja~~j*b~~jb~~jbc~~jd~~jZd~~jd~~je~~jPf~~jf~~jf~~jg~~jh~~jh~~j\i~~jj~~jj~~j1k~~jk~~jl~~jPm~~jm~~jm~~jn~~jo~~jo~~jp~~jp~~jq~~jq~~j+r~~j8s~~js~~j~~j`~~j~~jQ~~j~~jJ~~j~~jG~~j~~j\~~j ~~je~~j~~j~~jd~~j~~j~~j~~jm~~j~~j4~~jw~~jb~~jŔ############# #.........# ##642.1 (141.0)~~j .......##.######.# #.###.#..##.#### #.# #.#...........# #..~~j....###.##.###.# ###...............# ###.########.##### #: #.# # #.# #~~jV~~j+32 ~~je~~jQ _Found a parchment of Shock.~~j* 3~~j ~~j ~~jZ ~~j ,~~j ~~j" c  You encounter a yak.~~j #####################............# ~~j! Y......@.##.######.# ####.#..##.#### #.# ~~jm  #...........# #.#  #.....###.##.###.###...............#~~j a ##.########.##### Y   yak (asleep) #: #.#~~j.  #. #.# #.#~~j; 14.0)~~j 25.1 (2 _~~j ~~j ~~j%9 ~~j%##############  #######............#  Y......@.#  .####.#..#~~j% #.#  #...........# #.#  #.....###.#  ##..........  ##.########.#####  #: #.# ~~j&N #. #.#  #.# ~~jt%~~jqtM ##############  #######............#  Y......@.#  ~~jtF.####.#..# #.#  #...........# #.#  ~~jt #.....###.# ##.......... ~~j:u&##.########.#####  #:  #.  ~~jwu-#.#~~jqx~~jx~~j{~~j}Z _A yak is nearby!~~j@ ))))))Y  You shoot a sling bullet. The sling bullet hits the yak!  The yak bellows!~~j/<.Y~~j_9.Y~~j%+Y~~j ....Y 2 yaks (1 wandering)The yak is moderately wounded.~~j\'===~~j6.4 (1.3 ~~j~~j/  ~~j{ F_You encounter a yak.~~j & ~~j `.YYou miscast Jinxbite. Nothing appears to happen.~~j 8.Y~~ju WY~~j ^5---Contam: 12% ~~j ,-70 ~~j ~~j  ~~j8 _The yak bellows!~~jr )))You shoot a sling bullet. The sling bullet hits the yak!~~jK 0Y~~ja .YThe yak is severely wounded.~~j_ Y.Y..Y 3 yaks=8.7 (1.3  _You encounter a yak.~~jN' ~~j:O))))You shoot a sling bullet. The sling bullet barely misses the yak.The sling bullet hits the yak!~~jS@.Y~~j<.Y~~jr8.Y~~jz!.~~j,9.9 (1.2 ~~j~~j4 ~~jU_The yak is heavily wounded.~~jg .  You shoot a sling bullet. The sling bullet hits the yak!  You kill the yak!~~jo) 2 yaks~~j3>.Y~~je.YY~~j6 ..Y 3 yaksOkawaru accepts your kill.~~j=2/7283500 ~~j1~~jT _You encounter a yak.~~jN & ~~jN k))You shoot a sling bullet. The sling bullet hits the yak!~~j <.Y~~jF <.Y~~j 8.Y~~j .~~j^ #---~~j 1~~jN ~~j2  ~~jv N_The yak is severely wounded.~~jZ )You shoot a sling bullet.  The sling bullet hits the yak but does no damage.~~jj&@.Y~~j'+Y~~j'C .Y~~j4(MThe yak is severely wounded.~~js(8.Y~~j,xY 4 yaks (1 wandering)~~j-.Z6=3.1 (1.2 ~~j0~~j\2 ~~j2F_You encounter a yak.~~j3J ~~jd4############## #######.@..........# #Y.Y.Y.Y..##.######.# #~~j4.####.#..##.#### #.# #......# #.# ##.....###.##.###.# ###...............#  3 yaks##.########.######:~~j5N#.~~jq6A.Y~~j7+Y~~j":r.YY.~~jH>.Y 4 yaks (1 wandering)~~jI?P8% --40 ~~jVC~~jEEt _The yak attacks as it pursues you! The yak closely misses you.~~j$ |# ########Y.~~j # #.Y.Y.Y...##.######.# #..####.#..##.#### #.# #.#...........# #.# #.#.....###.##.###.# #~~j ##.....# # 3 yaks #: #.# ##. #.# #~~j =.Y~~jw 8.Y~~j7 +Y~~j @.Y~~j t.Y 4 yaks (1 wandering)~~j ~~j $65~~j> N---4--5~~j ~~j  ~~j =_The yak attacks as it pursues you! The yak gores you.~~j? # ########.Y.~~j @ v# ##...Y.Y.Y..##.######.# #.#.####.#..##.#### #.# #.##...........# #.# #.##.....###.##.###.# ##.##.........# #~~jw@  3 yaks##.########.##### ##: #.# ##. #.# #.~~j`A A.Y~~jB 8.Y~~jB +Y~~jgC @.Y~~jC 2Y.~~jG .Y 4 yaks (1 wandering)~~jcH 8-6~~jK ~~j M  ~~jQM E_Your magical contamination has completely faded away.~~j%( .You shoot a sling bullet. The sling bullet hits the yak!!  You kill the yak!~~j+iY 3~~j=.Y~~jʨ8.Y~~jG@.Y~~j~~jԱv---=5===7.3 (1.2 ~~jY~~jP _Okawaru accepts your kill.~~jh YYou beckon some vexing sprites to accompany your attacks.~~j3l .YYou feel your willpower being sapped.~~jm 8Y.~~jv ' ~~jv ?Y 4 yaks (~~jx G2 wandering)You encounter a yak.~~jkx #6~~jx =4----80Will/2 Jinx ~~j~ ~~j  ~~j' +_You block the yak's attack.~~j*  ~~j W You shoot a sling bullet. The sling bullet hits the yak!~~jOj D .Y~~j k PThe yak is moderately wounded.~~j|k ~~jk 1Y.~~jzl ~~jl 9.Y~~jCo n Y.  The yak bellows!~~jp @.Y~~jw VY1~~jx d5==-=9.5 (1.2~~j| ~~j( ; _The yak gores you but does no damage.~~j]  You shoot a sling bullet. The sling bullet hits the yak!~~jb:*~~jc Y. _The yak gores you but does no damage.  The yak is severely wounded.  A giggling sprite leaps out and smacks the yak with its own front hoof. ~~jcg The yak is almost dead.  The yak bellows!~~j=dH.Y~~j7icYYdrained)~~jie7=60.8 (1.3~~j?m~~jn ~~jnF_The yak completely misses you.~~j$: )You shoot a sling bullet.  The sling bullet completely misses the yak.The sling bullet hits the yak!~~j:*~~j' ~~j*2The yak is moderately wounded.A giggling sprite leaps out and makes the yak trip over its own hooves.~~j^ †The yak is moderately wounded.A giggling sprite leaps out and smacks the yak with its own front hoof.  ~~j^8You kill the yak!~~j_`8 Y~~j``.  Okawaru accepts your kill.~~j`6Y.~~jexY 3 yaks (1~~ji:82.1~~jal~~jmi _The jinxing sprites lose interest in you.~~jܻ ]  You shoot a sling bullet. The sling bullet hits the yak!~~j8 q  The yak is heavily wounded.~~j)9 ~~js9 C.Y~~j> ~~j[> +30~~jA ~~jC  ~~jSC B_The yak barely misses you.~~j †You shoot a sling bullet. The sling bullet hits the yak!  ~~j58You kill the yak!~~j#V 2~~j'h.YY.~~j,3#~~jh0a8==91~~j04~~j3~~j4 ~~j:5B_Okawaru accepts your kill.~~j5^  You beckon some vexing sprites to accompany your attacks.~~jV6#3~~j6q----5Jinx ~~jE:~~j&<a _You feel your willpower being sapped. The yak gores you but does no damage.~~jP .You shoot a sling bullet. The sling bullet barely misses the yak.~~jڶtThe sling bullet hits the yak!!  You kill the yak!~~jӹ)   yak~~j=r YOkawaru accepts your kill.~~jB 4=--3=6.3 (1.2 _The yak closely misses you.~~jqB~~jE~~jG ~~jG[_Your Fighting skill increases to level 2!~~j"  You shoot a sling bullet. The sling bullet hits the yak!~~j^:*~~j&1 Y(drained)The yak is heavily wounded.~~j1 A giggling sprite leaps out and smacks the yak with its own front hoof.  The yak is heavily wounded.~~j2 #9~~jZ3 7=7.4 (1.1~~jo8 ~~jH;  ~~j; t_The yak gores you but does no damage. The yak completely misses you.~~jP  You shoot a sling bullet. The sling bullet hits the yak!~~j$ ~~j 3*~~j JYvery drained)~~jo The yak is heavily wounded. _The yak gores you but does no damage. The yak completely misses you.You shoot a sling bullet. The sling bullet hits the yak!  The yak is almost dead.  A giggling sprite leaps out and smacks the yak with its own front hoof.  The yak is almost dead.~~j6 ,8.7 (1.3~~j ~~jP  ~~j C_The yak misses you.~~j]  You shoot a sling bullet. The sling bullet hits the yak.~~jv;f  The yak is almost dead.~~jq<,9.9 (1.2~~j?~~jVAI _The yak misses you.~~j† _The yak misses you.  You shoot a sling bullet. The sling bullet hits the yak.  The yak is almost dead. _The yak misses you.  You shoot a sling bullet. The sling bullet hits the yak.  You kill the yak!~~jz~~j~70==671.0 (1.1~~j?~~jmP _Okawaru accepts your kill.~~j ~~js~~j0~~j~~j,~~jl~~jW5==~~j~~j(e _The sprites lose interest in your situation.~~jl~~j%1~~jp~~j~~j~~j~~j~~j~~j~~j~~jN52=~~j3==~~j~~j7~~j~~j"~~j~~jH(~~j~~jn _You feel your willpower return.~~jTK6=~~j~~je~~j9=~~j~~j~~jO~~j~~jX~~j~~j7~~j~~j9=~~j~~j~~j ~~j~~j~~j67==~~jf~~j~~jW~~j~~j:~~j~~j_  You see here a yak corpse.~~j%~~j _~~j~~j~~jL~~j~~jU~~j~~j2~~j:==~~jK~~j~~j~~j~~j~~j~~j~~j~~j~~j ~~j! ~~j ~~j ~~j8 ~~j*~~j~~j~~jg  You see here a parchment of Shock.~~j~~j _~~j*~~j'~~j~~j~~j~~ji  #######..†.........#  ~~jB.........##.######.#  .####.#..##.#### #.#  ##...........# #.# #.....###.##.###.###...............###.########.##### #:# #.#  ~~j?M#@# #.# ---96.0 (25.0) #'# #.#  ... #.#  ~~j..... #.## ....... #..###### ..>......####...#... +......>..+........#.. #.........####....... ~~jJ#..#.#..# _You open the door.~~jB  ~~j P_Found two stone staircases leading down.~~j~~jӼ~~jS~~j ~~jQ~~j: _~~j0@  There is an open door here.~~j~~jn _~~j0~~j=~~j^~~j~~jd~~j~~j~~j~~j~~j~~jB~~j~~j!~~j~~j<~~jR  There is a stone staircase leading down here.~~j-~~j _~~jl~~j ~~jH~~j~~jQ~~j~~j=~~j~~j@~~j~~j~~jt~~jX~~j]~~jv~~j~~j3~~j~~j '~~j~~j~~j~~j>7 _You open the door.~~j~~jK~~j~~j[@  There is an open door here.~~j]j  You sense a monster nearby.~~j ##.########.# #:# #.# #.# #.# ##'## #.#~~j{ ##...## #.# ##.....## #.##.# ##.......## #..#....####..>......####.........@'......>..+.....---#....####.........####...#. ##.......## #..~~jk ##.....## #.# ##...## #. ##+## # #.# #.# # #.#########.##<##........~~j%-711.0 (1~~j% _~~jq ~~j ~~jl}~~j~~~j~~~jr~~j́~~jAn~~j~~j~~jŇ~~jI,~~jf~~jR~~j~~j~~jی~~j%  ~~j^dYou encounter a centaur. It is carrying a +2 heavy orcbow.~~jے   #:#   #.#  #~~jM! ##'##  #c ##...##   #.### ##.....##  #.#.## ##.......##  ~~j[ ##....####..>......##   #........'......>..+  ~~jדJ #.#..@.####.........##   #.#..## ##.......##  ~~j ##.#.# ##.....##  ###.# ##...##  #.# ##+##  ~~j]#.# #.# c   centaur (launcher, asleep)  #.# # #.######  ~~j#.# #.##<##....   #....#.###~~j/15.0 (4.0)~~j26.0 (5 _~~j~~jq~~j' - #:# ~~j(  #.#  # ##'##  #c   #.###  ~~j*) 5 #.#.##   ##....####..>~~j)  #........'......> #.#..@.# #.#..##   ##.#.#   ###.#   #.# ##+##  ~~j+* k#.# #.#  #.# #  #.# #.##<~~j5 H#:# #.#  # ##'##  #c   #.###   #.#.##  ~~j  ##....####..> #........'......> #.#..@.# #.#..##   ##.#.#   ###.#  #.#  #.# #.#  #.# #  #.# #.##<~~jT "~~jz ~~j߿ ~~j ~~jG ^ _A centaur is nearby!~~j .cYou beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.~~j c)The centaur shouts!~~j; ))~~jl)))The centaur wields a +2 heavy orcbow. The centaur shoots an arrow.~~j"]...@.~~j(5---===7.0 (1Will/2 Jinx ~~j~~jR _The arrow barely misses you.~~j8N )))~~j59l You shoot a sling bullet. The sling bullet hits the centaur!~~j ...  The centaur is heavily wounded.~~jaO)))))~~jg?>...@~~jV@K.8.3 (1.3~~j D~~j%Fo _The centaur shoots an arrow. The arrow barely misses you.~~jN )))~~jl You shoot a sling bullet. The sling bullet hits the centaur.~~jfr:*~~jcL .  The centaur is almost dead.A giggling sprite leaps out and doodles on the centaur's face.  You kill the centaur!~~jQ ])...~~jBR (~~jDU 479.5 (1.2~~jvX ~~jY P _Okawaru accepts your kill.~~j^Q~~jR~~jR~~jCT~~jsW,~~jX~~jYD---~~jZ~~jZ\$ ~~j\W_The sprites lose interest in your situation.~~j\~~j:^~~j_~~j`56=~~j[`~~jia~~jb~~j0c~~jd~~jf~~j\f~~jjg~~jh~~j2i~~jj~~jk~~j"l9=~~jAm~~jn~~jn~~jo~~jNr~~jrW7==~~js~~jun _You feel your willpower return.~~jew~~jw~~jx~~jgz~~j{~~jm|~~jf}~~j~~~j+~~j~~j~~jۅw .....## #......  ###~~j0 ##.####  #.. #:  #.# #.#   #.# ##'## ~~j  #.# ##...##   #)### ##.....##  #@#.## ##.---~~j͆  ##....####..>...... ~~jw #........'......>.. #.#....####......... ##.#..## ##.......# ##.#.# ##.....## ~~jw###.# ##...##  #.# ##+## #.# #.#~~js78 M#...........## ##......####.####~~jA.: #.#  ##'## .# ##...## ## ##.....# #.#.## ##.......##....####..>.... ~~j#........'......>...#....######.#~~j032.5 (13.0)~~j3e==---3.5 (14~~j~~j$  Things that are here:~~jݟ _a +2 heavy orcbow; a centaur corpse~~jE4.0) ~~jȜ~~jDK _r - a +2 heavy orcbow~~jS~~j0WGear: 18/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  k - the +8 sling of Kiwinoush (weapon) {heavy, rN+}  e - a +1 short sword of freezingj - a +0 orcbow  r - a +2 heavy orcbow ~~jWMissiles (go to first with ()  a - 4 throwing netsh - 15 poisoned darts  p - 2 curare-tipped darts Armour (go to first with [)  b - a +0 pair of gloves (worn)  f - a +0 buckler (worn)  g - the +2 robe of Ashenzari's Fury (worn) {Harm rPois Int-3}n - a +0 kite shield  o - +0 steam dragon scales Jewellery (go to first with "=)  d - a +4 ring of protection (worn)  i - an amulet of dissipation (worn) ~~jGX l - a +5 ring of evasion (worn)c - a +6 ring of intelligence  m - a ring of flight  q - a ring of wizardry~~j% r - a +2 heavy orcbow. A recurved bow, crudely crafted from troll-bone and warg hair. The cave orcs' use of archery, so unlike their surface-dwelling ancestors, shows the influence of their elvish allies. Base accuracy: -3 Base damage: 11 Base attack delay: 1.5 This weapon's minimum attack delay (1.0) is reached at skill level 16.  Your skill: 12.8; use (s) to set 16.0 as a target for Ranged Weapons.  ~~j% At 100% training you would reach 16.0 in about 1.1 XLs.  At current training (25%) you reach 16.0 in about 3.6 XLs. Your +0 buckler slightly slows your attacks with this weapon. ~~j% rWearing heavy armour would reduce your attack speed with this weapon.  Current attack delay: 1.3. ~~j,& Damage rating: 32 (Base [11 + 8 (Hvy)] x 125% (Dex) x 129% (Skill) + 2 (Ench)). Heavy: Any ammunition fired from it deals dramatically more damage, but ~~js& attacks with it are much slower. This weapon falls into the 'Ranged Weapons' category. It is a weapon for one ~~j& #hand-pair. ~~j& Z(w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe. ~~jK Gear: 18/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  k - the +8 sling of Kiwinoush (weapon) {heavy, rN+}  e - a +1 short sword of freezing  ~~jؠ j - a +0 orcbow  r - a +2 heavy orcbow Missiles (go to first with ()  a - 4 throwing nets  h - 15 poisoned darts  p - 2 curare-tipped darts Armour (go to first with [)  b - a +0 pair of gloves (worn)  f - a +0 buckler (worn)  g - the +2 robe of Ashenzari's Fury (worn) {Harm rPois Int-3}  n - a +0 kite shield  o - +0 steam dragon scales  ~~jAJewellery (go to first with "=)  d - a +4 ring of protection (worn)  i - an amulet of dissipation (worn)  l - a +5 ring of evasion (worn)  c - a +6 ring of intelligence  m - a ring of flight  q - a ring of wizardry!~~j!~~jsk - the +8 sling of Kiwinoush (weapon) {heavy, rN+}. A piece of cloth and leather for launching stones, adequate for hunting small game like rabbits or goblins. !~~jEBase accuracy: +0 Base damage: 7 Base attack delay: 1.4 !~~jThis weapon's minimum attack delay (1.0) is reached at skill level 14.  Your skill: 12.8; use (s) to set 14.0 as a target for Ranged Weapons.  !~~jM At 100% training you would reach 14.0 in about 0.3 XLs.  At current training (25%) you reach 14.0 in about 1.3 XLs. !~~jYour +0 buckler slightly slows your attacks with this weapon. Wearing heavy armour would reduce your attack speed with this weapon. !~~jx Current attack delay: 1.2. Damage rating: 27 (Base [7 + 5 (Hvy)] x 125% (Dex) x 129% (Skill) + 8 (Ench)). !~~jJHeavy: Any ammunition fired from it deals dramatically more damage, but attacks with it are much slower. !~~jcrN+: It protects you from negative energy. This weapon falls into the 'R!~~j%anged Weapons' category. It is a weapon for one hand-pair. (q)uiver, (u)nwield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe."~~j:{ Gear: 18/52 gear slots (Left/Right/Tab to switch category) "~~jR;Hand Weapons (go to first with ))  k - the +8 sling of Kiwinoush (weapon) {heavy, rN+}  e - a +1 short sword of freezing"~~j;hj - a +0 orcbow  r - a +2 heavy orcbow "~~j;Missiles (go to first with ()  a - 4 throwing nets  "~~j*<Ah - 15 poisoned darts  p - 2 curare-tipped darts "~~jx<Armour (go to first with [)  b - a +0 pair of gloves (worn) "~~j<K f - a +0 buckler (worn) "~~j= g - the +2 robe of Ashenzari's Fury (worn) {Harm rPois Int-3}  n - a +0 kite shield  o - +0 steam dragon scales "~~jX=Jewellery (go to first with "=)  d - a +4 ring of protection (worn) "~~j= i - an amulet of dissipation (worn)  l - a +5 ring of evasion (worn)  c - a +6 ring of intelligenc"~~j=&e  m - a ring of flight  "~~j+>q - a ring of wizardry"~~j r - a +2 heavy orcbow. A recurved bow, crudely crafted from troll-bone and warg hair. The cave orcs' use of archery, so unlike their surface-dwelling ancestors, shows the influence of their elvish allies. "~~j Base accuracy: -3 Base damage: 11 Base attack delay: 1.5 This weapon's minimum attack delay (1.0) is reached at skill level 16.  Your skill: 12.8; use (s) to set 16.0 as a target for Ranged Weapons.  At 100% training you would reach 16.0 in about 1.1 XLs.  At current training (25%) you reach 16.0 in about 3.6 XLs. Your +0 buckler slightly slows your attacks with this weapon. Wearing heavy armour would reduce your attack speed with this weapon.  Current attack delay: 1.3. Damage rating: 32 (Base [11 + 8 (Hvy)] x 125% (Dex) x 129% (Skill) + 2 (Ench)). "~~jպ Heavy: Any ammunition fired from it deals dramatically more damage, but attacks with it are much slower. This weapon falls into the 'Ranged Weapons' category. It is a weapon for one hand-pair. "~~j* Z(w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.$~~jA Gear: 18/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with )) $~~j  k - the +8 sling of Kiwinoush (weapon) {heavy, rN+}  e - a +1 short sword of freezing  j - a +0 orcbow  r - a +2 heavy orcbow $~~j@ Missiles (go to first with ()  a - 4 throwing nets  h - 15 poisoned darts  p - 2 curare-tipped darts $~~j zArmour (go to first with [) $~~j  b - a +0 pair of gloves (worn)  f - a +0 buckler (worn)  g - the +2 robe of Ashenzari's Fury (worn) {Harm rPois Int-3} $~~j U n - a +0 kite shield  o - +0 steam dragon scales $~~j` Jewellery (go to first with "=)  d - a +4 ring of protection (worn)  i - an amulet of dissipation (worn) $~~j l - a +5 ring of evasion (worn)  c - a +6 ring of intelligence  m - a ring of flight  q - a ring of wizardry%~~j)ck - the +8 sling of Kiwinoush (weapon) {heavy, rN+}. A piece of cloth and leather for launching stones, adequate for hunting small game like rabbits or goblins. Base accuracy: +0 Base damage: 7 Base attack delay: 1.4 This weapon's minimum attack delay (1.0) is reached at skill level 14. %~~jb* Your skill: 12.8; use (s) to set 14.0 as a target for Ranged Weapons.  At 100% training you would reach 14.0 in about 0.3 XLs.  At current training (25%) you reach 14.0 in about 1.3 XLs. Your +0 buckler slightly slows your attacks with this weapon. Wearing heavy armour would reduce your attack speed with this weapon.  Current attack delay: 1.2. Damage rating: 27 (Base [7 + 5 (Hvy)] x 125% (Dex) x 129% (Skill) + 8 (Ench)). Heavy: Any ammunition fired from it deals dramatically more damage, but attacks with it are much slower. rN+: It protects you from negative energy. This weapon falls into the 'Ranged Weapons' category. It is a weapon for one hand-pair. (q)uiver, (u)nwield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.&~~jt<z Gear: 18/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  k - the +8 sling of Kiwinoush (weapon) {heavy, rN+}  e - a +1 short sword of freezing&~~j =j - a +0 orcbow  r - a +2 heavy orcbow Missiles (go to first with ()  a - 4 throwing nets  h - 15 poisoned darts  p - 2 curare-tipped darts Armour (go to first with [)  b - a +0 pair of gloves (worn)  f - a +0 buckler (worn) &~~j=T g - the +2 robe of Ashenzari's Fury (worn) {Harm rPois Int-3}  n - a +0 kite shield  o - +0 steam dragon scales Jewellery (go to first with "=)  d - a +4 ring of protection (worn)  i - an amulet of dissipation (worn)  l - a +5 ring of evasion (worn)  c - a +6 ring of intelligence  m - a ring of flight  q - a ring of wizardry&~~j(&~~j&~~j&~~j> &~~j-##...... gmalak the Skirmisher #.....## Formicid of Okawaru ****.. &~~jx##...... Health: 72/72 ======================== ###&~~j##.#### Magic: 17/17 ======================== #..&~~j #:#AC: 9Str: 13 #.##.#&~~jUpEV: 16Int: 10 &~~j#.###'##SH: 6Dex: 20 &~~j#.###...## XL: 11 Next: 97% Place: Dungeon:10 &~~j3#@### ##.....## Noise: ---------  Time: 10734.5 (0.0) #.#.## ##.......# k) +8 sling of Kiwinoush {heavy, rN+}  &~~jh##....####..>...... Cast: Jinxbite #........'......>.. &~~j#.#....####......... ##.#..## ##.......# &~~j###.#.# ##.....## ###.# ##...## &~~jn#.###+## _Okawaru accepts your kill. _The sprites lose interest in your situation. &~~j,_You feel your willpower return.Things that are here: _a +2 heavy orcbow; a centaur corpse _r - a +2 heavy orcbow&~~j&~~jR&~~j&~~jQ'~~j'~~jy'~~jV'~~j'~~j'~~j,'~~j'~~j'~~j'~~j'~~j1'~~j'~~j'~~jN'~~j '~~j2'~~j'~~j'~~j'~~j'~~j&'~~j'~~jH'~~j'~~jL'~~j'~~jr'~~j%'~~j,'~~j`'~~j'~~jb'~~j'~~j'~~jU^ ######### #######..†..... .........##.### # ###.####.#..##. '~~j#>#...###........... .#.#.##.....###.##. .... ##........... #######.########. '~~j#.....@# #:# #.42.5 (8 #.###### #.# #. #.# ##'## #'~~jNE #.# ##...## # #†### ##.....## # #.#.## ##.......## #.  ##....####..>......####.'~~jJ  #........'......>..+....  #.#....####.........####. '~~j'~~jG+3.5 (9'~~j*'~~jk _The sprites lose interest in your situation.You feel your willpower retur'~~jn.  Things that are here: _a +2 heavy orcbow; a centaur corpse _r - a +2 heavy orcbow _Found an escape hatch in the floor.'~~jP3'~~j'~~j'~~j,'~~j'~~j'~~j'~~j'~~j'~~j'~~j'~~j'~~j'~~j'~~j'~~jt'~~j'~~j'~~j8'~~j'~~jU'~~j'~~j'~~j,'~~j'~~j'~~j<'~~j'~~j'~~j'~~j'~~j'~~j'~~j,'~~j;'~~jy'~~j'~~j'~~j'~~j'~~j'~~j8'~~j'~~j4'~~jR'~~j'~~js'~~jq'~~jM'~~j'~~j'~~j'~~j'~~j@'~~j'~~jD'~~j'~~ja'~~j'~~j0'~~j'~~j^'~~j'~~j'~~j''~~j'~~j'~~j'~~j'~~j '~~jo'~~jO'~~j]'~~j'~~j'~~j'~~j'~~jA'~~j'~~j<c  You see here a centaur corpse.'~~j'~~jv _'~~jE'~~j%'~~j,'~~jP '~~jj n'~~jq B'~~j '~~j ,'~~j '~~j '~~j[ '~~j '~~jh '~~j '~~j '~~j  ,'~~j  '~~j '~~jY '~~j ,'~~j] '~~j '~~j&! '~~j" '~~j" '~~j# '~~j# '~~j$ '~~j& B'~~j' '~~j' '~~j4( '~~j( '~~j) '~~j* '~~j* '~~j+ '~~j, '~~jX- '~~j- '~~j . '~~j. '~~j/ '~~j&0 '~~j0 '~~j1 '~~jr2 '~~j2 '~~j&3 '~~j4 '~~j4 '~~jf5 '~~j5 '~~j6 '~~j8 B'~~j9 '~~je: '~~j: '~~jP; '~~j*< '~~j[ p'~~jUa  '~~ja N You sense a monster nearby.'~~j5b '~~jLf #.# ##.#....#.####.####.'~~jf #.####.###.....####.# #.# #.....## ##......##.# #.# ######.###..##.#.##.####.# '~~jf ##.#.#.##..# ##.##.##.#.##.###### '~~j*g ####.##......#  #.#########  #'~~jwg -   '~~jg #.#   #.# ... { ...# .#... ## ..... '~~jAh ......# ## #.'~~jOk 097.5 (54.0)'~~jYl % _'~~jo '~~j+q  '~~jq S_There is a stone staircase leading up here.(~~j (~~j (~~j (~~j (~~jn %  (~~j EYou sense a monster nearby.(~~jG *.####.###....(~~j C #.# (~~j8 j.....## ##......(~~j b#####.###..##.#.##.### (~~j ##.#.#.##..#....... ##.##.##.#.##.#####(~~j  ####.##......#  #.########(~~j\ v<# ...{ .....(~~j # #.#...##(~~j #.......{......###(~~j0 j.# .(~~j 18.5 (1.0)(~~j& % _(~~j` (~~j )~~j)~~j3)~~j)~~jy)~~jMd  You encounter 2 yaks.)~~j=!n ....## ##......#####.###..##.#.##.### ##.#.#.##..#....... ##.##.##.#.##.##### ##.....#  #.########<# )~~j;".#......##Y#.....##YY 2 yaks (asleep).Y ##..###..)~~j%O0{)~~j&29.5 (1 _)~~j*)~~j )~~jZ )~~j )~~jQ F _Unknown command.*~~jX )))Y1 asleep)You shoot a sling bullet. The sling bullet hits the yak!!  The yak bellows!*~~j Y.  The yak is severely wounded.*~~j @Y.*~~jc ..{{ Y*~~j  *~~jo 8===800.7 (1.2 *~~j4 *~~j  *~~j 3_You hear a bellow! The yak bellows!+~~jl-####.###.....##+~~jm.....## ##......##.# ######.###..##.#.##.####+~~jPmi##.#.#.##..#........##.#.##.######+~~jmH####.##......+~~jmN.#########<+~~jn #.# #.Y....#  +~~j$n;#.#.....#+~~j>n +~~jXnZ #.#...#+~~jqn#+~~jnR {#...... +~~jn +~~jn   yak{ ......##+~~jo#+~~jYo Y# ...... ##..##+~~j$r9Y.+~~jx#{+~~jy +~~j-y{+~~jPy+~~jz----1+~~j{0 +~~j +~~j"+~~jm& ##.#....####.#######.###.....##.....## ##......##.# ######.###..##.#.##.######.#.#.##..#........+~~j&##.#.##.##########.##.......#########+~~j& #.# Y{...##.#.....#+~~j' #.#...##+~~j:' #......  {{Y.....###+~~j{'e .# ....+~~j%)/Y+~~j*8Y.+~~j1-.Y 2 yaks{+~~j.B---2+~~j0+~~j2 +~~j3S_There is a stone staircase leading up here.+~~jy ##.##<##............. ##.#....####.#######.###.....##.....## ##......##.# ######.###..##.#.##.######.#.#.##..#........##.#.##.##########.##......########+~~jƦ< #.#Y.Y..+~~jf##.#.....+~~j    yak #.#...##+~~j  {#Y.....  {{......##+~~j:#+~~j6Y.+~~jO{#{+~~j$3 +~~jĭ _+~~j0+~~jZ+~~j  ####.########.##..... ##.##<##............. ##.#....####.###+~~jf ####.###.....##.....## ##......##.# ######.###..##.#.##.######.#.#.##..#........##.#.##.##########@##......+~~j #.#########<. #Y#Y....#  #.#..+~~j {#...## {#Y.....  +~~j 5Y.+~~j1 9{+~~j +~~j 4+~~jr +~~j +~~j[T b #.# #.#+~~jT % ####.########.##..... ##.##<##............. ##.#....#+~~j@U ###.#######.###.....##.....## ##......##.# ######.###..##.#.##.####+~~jU ##.#.#.##..#........##.#.##.##########.##......+~~jU M.#########<+~~jU Y+~~jV  #.# Y....+~~jdV l##.#{. +~~j-W @{#...##+~~jY Y+~~j&Z .+~~j[ 0Y+~~jjb Y 2 yaks.+~~jc &5+~~jh +~~jj ,~~j3B ),~~jxV)You shoot a sling bullet. The sling bullet hits the yak!,~~jhBY<,~~j~i7Y.,~~jXm".,~~jm6===6.9 (1.2 ,~~jmp,~~jrA _The yak is almost dead.,~~j+r,~~j) ' ,~~j) Y,~~j) .  ,~~j* AYou beckon some vexing sprites to accompany your attacks.,~~j* Y,~~j* .,~~j2 ,~~jl3 d5----70,~~j3 GWill/2 Jinx ,~~j 6 ,~~j7 ; _You feel your willpower being sapped.,~~jD 0 .  ,~~ju xYou shoot a sling bullet. The sling bullet hits the yak!  You kill the yak!,~~j y   yak,~~j 6Y.,~~jC 6†,~~j ,~~j" B#.##.#,~~jT" W#.##..#.# gmalak the Skirmisher,~~j# n#.# ####.########.##..... Formicid of Okawaru ****..#.# ##.##<##.............# Health: 72/72 ========================#.# ##.#....#.####.####.### Magic: 15/17 =====================---#.####.###.....####.# #.#AC: 9Str: 13#.....## ##......##.# #.#EV: 16Int: 10######.###..##.#.##.####.#SH: 6Dex: 20##.#.#.##..#........#,~~j# XL: 11 Next: 100% Place: Dungeon:10##.##@##.#.##.######Noise: ===------  Time: 10809.2 (1.3)####†##......#k) +8 sling of Kiwinoush {heavy, rN+} #.#########Cast: Jinxbite#Y#Will/2 Jinx #.#,~~j $ #.#Y   yak#.Y....##.#.....##{#{#...###You shoot a sling bullet. The sling bullet hits the yak! ,~~jy% %_The yak is almost dead.You beckon some vexing sprites to accompany your attacks. _You feel your willpower being sapped.  You shoot a sling bullet. The sling bullet hits the yak!  You kill the yak!,~~j% _Okawaru accepts your kill.You have reached level 12!,~~j- /  --more---~~j]-~~j8/78-~~j8-~~j0-4-~~j(2 0% -~~jy-~~j  -~~j -~~j D_You feel stronger.-~~jn )) You shoot a sling bullet. The sling bullet hits the yak!!-~~jcK 9 Y-~~jK NThe yak is severely wounded.-~~jM z Y<You hear a bellow!-~~jR †Y 2 yaks.-~~jS ,100-~~j9V -~~jW T _You encounter a yak..~~j' .~~jGj)You shoot a sling bullet. The sling bullet hits the yak..~~j D;*.~~jv: Y.~~jU.  The yak is severely wounded..~~jeA giggling sprite leaps out and makes the yak trip over its own hooves..~~j.~~j :Y..~~jY.~~j..~~j|# .~~j#!.~~j#&(1 drained).~~j#7The yak is almost dead..~~j,%,1.4 (1.2.~~j{*.~~j-P _The yak barely misses you..~~jH< †.~~j~You shoot a sling bullet. The sling bullet hits the yak.  You kill the yak!.~~jy   yak.~~jLE6Y..~~jE/Y.~~jJ †Y 2 yaks (1 wandering)Okawaru accepts your kill..~~j)N422.5 (1.1.~~j2Q.~~jRT _You encounter a yak..~~j# )))You shoot a sling bullet. The sling bullet hits the yak..~~jn 8Y..~~j@o 6Y..~~j6t G†..~~jt Z6=3.8 (1.3.~~j x .~~jvy  .~~jy +_The yak is lightly wounded..~~jo J )).~~j NYou shoot a sling bullet. The sling bullet hits the yak!.~~j BY<.~~j{ 6Y..~~j K†#.~~j ,4.9 (1.1.~~j .~~j \ _The yak is severely wounded./~~jZ|J ))/~~j|$)))))/~~j }~You shoot a sling bullet.  The sling bullet closely misses the yak./~~jMBY./~~j6Y./~~jcv<Y../~~jR'6.0/~~j /~~j ] _The sling bullet barely misses the yak./~~j< †/~~jpYou shoot a sling bullet. The sling bullet hits the yak!  You kill the yak!/~~jy   yak/~~jπ6Y./~~j/~~j< 37.2 (1.2 /~~jB_Okawaru accepts your kill./~~j/~~jR _Your Stealth skill increases to level 4!/~~j/~~jZ Y<You beckon more vexing sprites to accompany your attacks./~~j/~~j74---/~~j,-80/~~j/~~j; /~~j\5_You feel your willpower being sapped./~~j{ ^ )))))/~~j{ ))/~~j3| /You shoot a sling bullet./~~jh ;*/~~j Y.The sling bullet closely misses the yak./~~j eA giggling sprite leaps out and makes the yak trip over its own hooves./~~j <..(drained)./~~j9 ./~~j' -=9/~~j /~~j 1 _The yak is lightly wounded./~~j. ]  You shoot a sling bullet. The sling bullet hits the yak./~~j_ @  The yak is lightly wounded./~~j_ #5/~~j ` :==-20.5 (1.3/~~jWc /~~jMd o _The yak misses you. The yak gores you but does no damage.0~~jJ  You shoot a sling bullet. The sling bullet hits the yak!0~~jj  The yak is heavily wounded.0~~j'1.80~~jM0~~juI _The yak misses you.0~~jae ))))))0~~j7)You shoot a sling bullet.0~~j Y.<....  The sling bullet closely misses the yak.2--3.0 (1.2 _The yak seems less drained. The yak gores you.0~~jM<  You shoot a sling bullet. The sling bullet hits the yak!0~~jP;*0~~j8FY(drained) 0~~jpK_The yak seems less drained. The yak gores you. 0~~j You shoot a sling bullet. The sling bullet hits the yak!  The yak is almost dead.  0~~jɍA giggling sprite leaps out and smacks the yak with its own front hoof.  The yak is almost dead.  The jinxing sprites lose interest in you.0~~j74.3 (1.30~~j20~~j; _The yak gores you but does no damage.0~~jK 5))))0~~jK ,)))0~~j 5 Y.<....  You shoot a sling bullet. The sling bullet barely misses the yak.The yak snorts and paws the ground.0~~j 68----==5.5 (1.20~~j 0~~jD + _The yak gores you. x21~~je ))))))1~~jO7)You shoot a sling bullet.1~~jso Y.<...1~~joS.  The sling bullet completely misses the yak.1~~jSp9=-6=6.8 (1.31~~js1~~jt 1~~jtB_The yak barely misses you.1~~j  †You shoot a sling bullet. The sling bullet hits the yak!  1~~j 9You kill the yak!1~~j=1~~j1~~jP1~~j(p70/79=58.0 (1.21~~j1~~j: _Okawaru accepts your kill.1~~j:1~~j\ 1~~j 1~~jB 1~~j 1~~jS ,1~~j% 1~~j %11~~j 1~~j 1~~j 9=1~~j 1~~j 1~~j #71~~j 3=1~~ja 1~~jZ $ 1~~j J_You feel your willpower return.1~~j %21~~j 1~~j 1~~je 1~~j 1~~j 1~~jr 1~~j 1~~j 1~~j #31~~j B==1~~jp 1~~j 1~~jj 1~~j 1~~j 1~~j, #81~~jO )==1~~j 1~~jX 1~~jy 84=1~~j 1~~jc 1~~jW 1~~j 1~~jP 1~~j 1~~j: 1~~j 1~~jW 1~~j 1~~j Q5==1~~j 1~~j 1~~j 1~~j 1~~j 1~~j? 1~~j 1~~jF 1~~j K6=1~~j> 1~~j  ,1~~jm X1~~j 1~~j] U7=1~~j&! 1~~j" 1~~j# 1~~j# 1~~jh% 1~~j% 1~~j>& 1~~j' 1~~j ( %81~~j( 1~~jp* 1~~j* 1~~jf+ 1~~j(- 1~~j- 1~~jc. 1~~j0 1~~j0 59=1~~j0 1~~jg1 1~~j2 1~~j_4 1~~j4 1~~jd5 1~~j7 $  Things that are here:1~~jW8  1~~j8 y a yak corpse; a yak corpse1~~j: 1~~j";  _1~~j; 1~~jZ< 1~~j= 1~~j= 1~~ju> 1~~ji@ f  There is a stone staircase leading up, spattered with blood here.1~~jB 1~~j%C @= _1~~jC 1~~jD 1~~j"F 1~~jOF 1~~jF 1~~jG 1~~jI 1~~jJ 1~~jJ 1~~juK 1~~jM 1~~jM 1~~jxN 1~~jO 1~~jQ 1~~jR 1~~jR 1~~jTV 1~~jZ 1~~j8[ 1~~j] 1~~ja 1~~jd 1~~j)e 1~~je 1~~jf 1~~jh 1~~jh 1~~ji 1~~jk 1~~jo  ####†##......#  #.#########  #<# #.# #####.###1~~j}p ^ #......###### ### #.#.....#).. ##..#.#...#.# ##...#.....@.# #....---65.0 (37.0)........### ##...≈#.#.....# #...≈≈...###..## #...≈≈.. ....# 1~~jp #...≈≈###.## ##...≈ #+ #.... 1~~jq ^##... ##..1~~jCu 1~~ju H---6.0 (381~~jx 1~~jnz $ _Found a spear.2~~jmOl  Your movement speed is average. Your attack delay is about 1.2.  2~~jOYour damage rating with the +8 sling of Kiwinoush {heavy, rN+} is about 27  (Base [7 + 5 (Hvy)] x 125% (Dex) x 129% (Skill) + 8 (Ench)).2~~jLP2~~jS2~~jU 2~~jUX_Your base attributes are Str 14, Int 13, Dex 20.4~~j/&4~~j'4~~j,4~~j/ 4~~j 08_Unknown command.4~~j̷34~~jB4~~j4~~jq##.##.##.#.##.##########†##......# #.#########4~~j 4~~j#<# # #.# 4~~jܾP#.#####.##  #.4~~j#......#######<####.#.....#)......##.#...#@# #4~~jr0.0) #.......# .........#####.#.....# #...≈≈....###..##...≈≈... ....# 4~~j˿#...≈≈)###.####...≈≈#+#....≈##..4~~j4~~jz7.0 (1 _Found a stone staircase leading up.4~~j4~~jw4~~jP4~~j4~~j4~~j,4~~j=  You see here a +0 spear.4~~j4~~j _4~~j4~~j4~~jm4~~j4~~j?4~~jp 4~~j 4~~jO 4~~j 4~~j 4~~j4~~j(4~~j4~~jk4~~js4~~j4~~j4~~j4~~jl4~~j4~~j4~~j4~~j4~~j4~~j4~~j!P  There is a stone staircase leading up here.4~~j"4~~j2# _4~~j#4~~j%4~~jV',4~~j'4~~j7)4~~j*4~~j +4~~j+4~~j,4~~j@.4~~jm.4~~j.4~~j/4~~j14~~jz14~~ju24~~jL34~~j4,4~~j54~~j54~~j74~~jF74~~j74~~j494~~j:4~~j:4~~j;4~~jW<4~~j=4~~j >4~~j>4~~j?4~~jA4~~jA4~~jC,4~~jHE4~~jE4~~j>F4~~jXG4~~jI4~~j:I4~~jI4~~j*K4~~jEM4~~jM4~~jvN4~~jO4~~jQ4~~j|Q4~~j,R4~~jR4~~jT,4~~j{U4~~jWV4~~jXj  You sense a monster nearby.4~~j^4~~j_####.## #.####.# #._.# #. ......#######<## #.# ###...### #. .#.....#)......###.###.......###.4~~jO_y#.#...#.###.......##.........##.#.......# #...###.#....≈≈≈.... .......### #......##...≈≈≈≈≈...## 4~~jr_.#.....# #.....##...≈≈...≈≈...# 4~~j_-.###..## #.....##...≈≈.>.≈≈...#....# #....@##...≈≈)..≈≈...#4~~j_{###.## #.....###...≈≈≈≈≈...##4~~j_4#+ #.###.# #....≈≈≈....#  #. ... ##.........## 4~~j_# #.# ##.......## 4~~j8`^#.# ###|..####  { ..# #...#..### ... #...#.....##.##..###4~~jc091.0 (24.0)4~~jNd% _4~~j?g4~~j`h4~~j 4~~j 4~~j 4~~j 4~~jD j  You sense a monster nearby.4~~j 3 4~~jų E......#######<## #.# ###...### .#.....#)......###.###.......##  #.#...#.###.......##..4~~j ......# #...###.#....≈≈≈.... .......##4~~j d...##...≈≈≈≈≈...## .# 4~~j& k##...≈≈...≈≈...##..#.> 4~~j? E ....# 4~~jX ).###.##...≈≈≈≈≈...# #+ 4~~j ###.# #....≈≈≈....#  #. ... ##.........###.##4~~jӴ {..##.##.##4~~jw Z2.0 (1.0){4~~jκ % _4~~j 4~~j 4~~j/4~~j04~~j14~~ju44~~j"9 4~~j9d You sense a monster nearby.4~~jC= #.....#)......###.###.......##  #.#...#.###.......##..4~~jl=......# #...###.#....≈≈≈.... .......##...##...≈≈≈≈≈...## .#4~~j= ##...≈≈...≈≈...##..#>  ....# ).###.##...≈≈≈≈≈...#4~~j>| #+ #.###@# #....≈≈≈....#  #.......##.........######.####### 4~~j->\{.#.#4~~jG>.#.####4~~jA&35~~j% _5~~j 5~~j55~~j5~~j5~~jf5~~j85~~j5~~jt,5~~j5~~j  You encounter an orc wizard. It is wielding a +1 dagger of holy wrath.5~~j5~~j>#.#...#.###.......##...# #.......# #...###.#....≈≈≈....#.# ......### #......##...≈≈# 5~~j]c#.....# #.....##...≈≈... 5~~jz"###..## #.....##...≈≈.>.≈≈...#  ....# #.....##...≈≈)..≈≈...# 5~~j###.## #.....###...≈≈≈≈≈...##  5~~j #+ #.###.#.#.....#  5~~j#.....@.##.........## #####.###### 5~~j  #.# ###|..#### #{ ..# #...#..####{ {.... #...#.....'5~~jZ< o...# ##.##..#### o   orc wizard (asleep)##.#.# .##.## ###.# #.#### ##.# 5~~j, #5~~jYm4oo5~~j ****The orc wizard points at you and mumbles some strange words.5~~ja ....  The puff of flame hits you.5~~j-b7-==5.0 (25~~j5~~jٮ' _You hear a shout!5~~j/ 5~~j 5~~j\ 5~~j F _Unknown command.5~~jc( 5~~j*You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.  You hear a shout!6~~j֬C (invisible)6~~jXThe orc wizard gestures wildly while chanting.6~~j-3o6~~j|8; ,6~~j8|{ {oo.6~~j8o   orcThe orc wizard flickers and vanishes for a moment.  6~~j8`You encounter an orc. It is wielding a +0 short sword.6~~j9Q8-66~~j9---=6.0 (1Will/2 Jinx 6~~j=6~~j@D% _The orc shouts!6~~j= .  You shoot a sling bullet. The sling bullet hits the orc wizard!!  You kill the orc wizard!6~~j5^)))o6~~j!6~~jDo...{ .)67.2 (1.2 _Okawaru accepts your kill.6~~jRUB )6~~jU&)))))6~~jU/You shoot a sling bullet.6~~j;o.6~~j3o6~~j o.  The sling bullet closely misses the orc.6~~j@6~~j:o.6~~jt, o).o   orc warrior (launcher).o   orc6~~j'8.46~~j   You encounter an orc warrior. It is wielding a +2 flail of venom and carrying a_+0 orcbow.6~~j| .  You shoot a sling bullet. The sling bullet hits the orc!  You kill the orc!6~~j^ )6~~j~$:o.6~~j*`) {6~~j!.Z9=9.5 (1.16~~jT36~~j5P _Okawaru accepts your kill.7~~jB )7~~j^)You shoot a sling bullet. The sling bullet hits the orc warrior.7~~jw ).  The orc warrior is lightly wounded.  The orc warrior unwields a +2 flail of venom.  It stops dripping with poison. The orc warrior wields a +0 orcbow.7~~j8|@))7~~jzo ).,o   orc wizardThe orc warrior shoots an arrow. The arrow hits you but does no damage.---900.7 (1.27~~j|7~~j x _You encounter an orc wizard. It is wielding a +0 dagger.7~~j' 7~~j$))7~~j? 7~~j_VYou shoot a sling bullet. The sling bullet hits the orc warrior!7~~j(D 9o.7~~jP ).  The orc warrior is moderately wounded.7~~jT @))7~~j @).7~~j Z7=2.0 (1.37~~j 7~~j  7~~j =_The orc warrior shoots an arrow. You block the arrow.7~~j~}' 7~~j}y))You shoot a sling bullet. The sling bullet hits the orc warrior.7~~jw;*8~~jZ0 .  8~~jThe orc warrior is heavily wounded.A giggling sprite leaps out and bonks the orc warrior with its +0 orcbow.8~~jn;o.8~~jٞ){, very drained)3.38~~jc _The orc warrior is heavily wounded.8~~j oYou beckon more vexing sprites to accompany your attacks.8~~j6,o   orc wizard8~~j< ))You feel your willpower being sapped. The orc warrior shoots an arrow.8~~j{4@)8~~j|8~~jn}#=8~~j}58~~j}--8~~j;~$408~~j8~~j! 8~~jDM_The arrow closely misses you.8~~j1 )You shoot a sling bullet.  The sling bullet hits the orc warrior but does no damage.8~~jA.o8~~j%E )The orc warrior is heavily wounded.))8~~jo@)58~~j#8~~jt _The orc warrior shoots an arrow. The arrow closely misses you.8~~jp )You shoot a sling bullet.  The sling bullet hits the orc warrior but does no damage.8~~jҶ ;*8~~ji W)o 8~~jټ _The orc warrior shoots an arrow. The arrow closely misses you.You shoot a sling bullet8~~j= J.  The sling bullet hits the orc warrior but does no damage. 8~~j The orc warrior is heavily wounded.  A giggling sprite leaps out and smacks the orc warrior with its own hand.  8~~j QThe orc warrior is severely wounded.8~~j @))8~~jOs J@)8~~jt ,6.5 (1.28~~j^ 8~~j ] _The orc warrior shoots an arrow. The arrow barely misses you.8~~j 8~~j} L ))8~~j3~  8~~jV~ 6You shoot a sling bullet.  8~~j~ {The sling bullet barely misses the orc warrior.The sling bullet hits the orc wizard!8~~j(' 8~~jY()8~~j(IoThe orc wizard is severely wounded.8~~j(8~~jW79)8~~j' 8~~j\*The orc warrior shoots an arrow. The arrow hits you.9~~jy (invisible)The orc wizard casts a spell.9~~j(W ).9~~j,)<  The orc wizard flickers and vanishes for a moment.9~~j79)9~~jL){9~~j057-9~~jO6=-7.79~~jM9~~jx 9~~jE_The orc warrior shoots an arrow. You block the arrow.9~~j'-( 9~~jY-)9~~j-6You shoot a sling bullet.  9~~j-9The sling bullet hits the orc warrior but does no damage.9~~jN1o9~~jM ),9~~jEo   orc wizard (invisible)The orc warrior is severely wounded.9~~ja@))9~~j%SJ@)9~~jSZ8-9.0 (1.39~~j/Y9~~jZl _The orc warrior shoots an arrow. The arrow misses you.9~~j/a )))))9~~j0)You shoot a sling bullet.  The sling bullet closely misses the orc warrior.9~~jG;*9~~jd; .o9~~jThe sling bullet barely misses the orc wizard.A giggling sprite leaps out and doodles on the orc warrior's face.  The orc warrior is severely wounded.9~~j6 )o)..  The jinxing sprites lose interest in you.9~~j9~~jNj@))9~~jJ@)9~~ju810.2 (1.29~~jH9~~jw _The orc warrior shoots an arrow. The arrow completely misses you.9~~jڰ ) You shoot a sling bullet. The sling bullet hits the orc warrior.9~~j= )The orc warrior is almost dead.9~~j>A @))9~~j J@)9~~jQ Z9=1.5 (1.39~~j 9~~j8 l _The orc warrior shoots an arrow. The arrow misses you.9~~jt5 .  You shoot a sling bullet. The sling bullet hits the orc warrior.  You kill the orc warrior!9~~jV9 )o   orc wizard (invisible)9~~jض 1o.9~~j 4)9~~jC b==72.7 (1.29~~j 9~~j P _Okawaru accepts your kill.:~~jI )You shoot a sling bullet.  The sling bullet hits the orc wizard but does no damage.:~~jBo):~~j:~~jZ7=3.8 (1.1:~~jl:~~j`c _The orc wizard is severely wounded.:~~jk )You shoot a sling bullet. The sling bullet hits the orc wizard!  You kill the orc wizard!:~~jS:~~j*):~~j,5.0 (1.2:~~j+:~~jP _Okawaru accepts your kill.:~~j$H #.......# #...###.#....≈≈≈....#. .### #......##≈≈...# .#.....# #.....#...≈≈...# :~~jU$7.###..## #.....##...≈≈.>.≈≈...  ....# #.....##...≈≈)..≈≈...:~~j$=###.## #.....###...≈≈≈  #+ #.###.#.#.....:~~j$ #.......##.........## #####@##### :~~j$#)# ###|..####,,..# #...#..##:~~j%f{ , .).. #...#..... ....# ##.##..#####.#.# #.##.##:~~j9%~ ###.# #.####:~~j^% #.# #.# #.#:~~jA,& :~~j-5---60:~~j3:~~j4$  Things that are here::~~j6^ _a +0 dagger; a +0 robe; a +0 short sword;~~j .......##...##...≈≈≈≈≈...## .# #.....##...≈≈...≈≈...;~~ja##..#.>  ....# .).;~~jT###.###...≈≈≈≈≈...# #+ ###.#.#....≈≈≈....#  #.......##.........#;~~jr#####)#######  #@# ###|..###....# #...#..###+.....)..;~~j ...####....##Will/2 #.##.#;~~j2;~~j H---7 _;~~j;~~jX  Things that are here: _a +0 orcbow; a +2 flail of venom; a +0 plate armour<~~j<~~j<~~js<~~jZ=<~~j<~~j _You feel your willpower return.<~~j4<~~j<~~j;L8==<~~j<~~jb<~~jq<~~j<~~j<~~j # ##...≈≈...≈≈...<~~j"##..#.> <~~j ....# ).###.##...≈≈≈≈≈...#<~~j! #+ ###.#.#....≈≈≈....#  <~~jj;#.......##.........#####)#######  ##.#)# ###|..##<~~j#...@# #...#..###+.....)......$#...<~~j####....########.##..####.##.#<~~j&.###..## #.....##...≈≈.>.≈≈... . ....# #.....##...≈≈)..≈≈...<~~j#~###.## #.....###...≈≈≈ #+ #.###.#.#..... #.......##.........## #####)##### ##.#)# ###|..####<~~jI####....#######...#..##+.....@......$#...#....<~~j|  ####....########.##..## ##.#.# #.##.## <~~j ###.# #.## #.# #.<~~j# #.# #.# #.# #.#<~~jZ .# #.#<~~j{ #.###### <~~jF,21.0 (4<~~j+2.0 (5<~~j <~~j $  Things that are here:<~~j <~~j_a +1 dagger of holy wrath; a +0 robe; an orc corpse=~~j*" =~~j" =~~j$ =~~j* =~~j8 =~~j< $ _=~~j= =~~jC =~~jJ P===~~j9N =~~jQ =~~jS =~~j0T =~~j]V =~~jW =~~jZ ,=~~j\ =~~j] =~~j` ,=~~ja =~~jc =~~j`f ,=~~jg =~~ji =~~jxl ,=~~jn =~~jq ,=~~js =~~ji{ N _You now have 426 gold pieces (gained 13).=~~j~ 3=~~j =~~j{ =~~j =~~j =~~jŅ =~~jx =~~j/ ,=~~jz =~~jP =~~j =~~jG =~~j =~~j$ =~~j =~~jg =~~j( =~~j0 =~~j] =~~j =~~j =~~j =~~j =~~jͩ =~~jݯ =~~jɲ =~~j~ ,=~~j =~~j =~~jۼ =~~j0 =~~j =~~j =~~j =~~jd =~~j =~~j =~~j ,=~~j =~~j~ =~~j ,=~~j =~~j =~~jy =~~j =~~j =~~j =~~j =~~j =~~jB =~~j' =~~j =~~j =~~j# =~~j =~~j =~~j =~~j2 =~~j =~~jF =~~j =~~j =~~j =~~j? =~~je =~~j =~~j =~~jG =~~j =~~j =~~j =~~j =~~j? =~~j =~~jY =~~j =~~j =~~j =~~j4 =~~jy =~~j =~~j =~~j =~~j =~~jO =~~j =~~j =~~j =~~j =~~j+ =~~j =~~jZ =~~j =~~j =~~j =~~jH =~~j =~~j =~~j =~~j6 =~~j =~~j =~~j =~~j$ =~~jW =~~j =~~j=~~j=~~j=~~jD=~~jf=~~j=~~j=~~j=~~j=~~j =~~j =~~j =~~j =~~j =~~j =~~j=~~j=~~jV=~~j=~~jP=~~j=~~j_=~~j=~~jY=~~j=~~j=~~j=~~j=~~j=~~j =~~jU=~~j7=~~j|=~~j =~~j&!=~~j!=~~jK#=~~j$,=~~ju%=~~j<'=~~j'=~~j(=~~j(=~~j)=~~j+=~~j+=~~jp,=~~jc-=~~j.=~~j'/=~~j/=~~j2,=~~j2=~~j_4$ =~~j~4O_e - a wand of charming (29) (gained 6 charges)=~~j53=~~jU6=~~j7=~~jx8=~~j8=~~j9=~~j9=~~jl;,=~~j;=~~j'==~~j>,=~~j\?=~~j"@=~~jlA=~~jA=~~j2B=~~jB=~~jtD=~~jD=~~j(E=~~jF=~~jG=~~jsG=~~jG=~~jII=~~jI=~~j5J=~~jJ=~~jfK=~~jM=~~jPM=~~jM=~~jsN=~~jPB=~~jQ=~~jR=~~jS=~~jiS=~~jT=~~jU=~~jV=~~jV=~~jRW=~~jX,=~~jBY=~~jMZ=~~j[=~~j\=~~j\\=~~j=]=~~j^=~~j^=~~jZ_=~~j'`=~~ja,=~~jxb=~~jb=~~jVd=~~jd=~~je=~~j#f=~~jg=~~jg=~~jh=~~ji=~~jj=~~jIk=~~jk=~~jl=~~j(oj  You sense a monster nearby.=~~jr    #.## =~~jXrd  #..##    #...#   ....# { +  =~~jr #... #   #..   #.# {   ###@#  =~~js #...# #+#  ...#  #.#  #...# #######.#  =~~jBsx##.## #.......#####  =~~jxs#.# #.###.......#  ##.## #.###.....#.#  =~~jsx#...####........##.#  =~~jsd#...................=~~j\vJ{92.0 (70.0)=~~jv =~~jv_=~~jy=~~j-z>~~jx>~~jx>~~jy>~~j{>~~j>~~j,>~~j>~~j>~~j'>~~j>~~j>~~j>~~j>~~j>~~jҏ>~~j>~~jP>~~j>~~jԖ>~~jn >~~j >~~jEYou sense a monster nearby.>~~j՟*...###..##>~~j T. .. ....#>~~j,3 ###.##>~~jHW# #+ >~~jdN#.# >~~j ##>~~j >~~j)##>~~jB##...# #>~~j9d #.@..#>~~jW+>~~j ##...# { #>~~jܡa #..## >~~jE #.##>~~j=###.# { {>~~jg|#...# #+# >~~j{...# #.# >~~j{...# #######.# >~~jۢ[#.## #.......#####>~~jZ7.0 (5.0){>~~j% _>~~jf>~~j|>~~jԁ>~~jł3>~~jb>~~j>~~jLB>~~jՉ,>~~j>~~jԋ>~~j>~~jF>~~j>~~j%>~~j>~~j>~~j%>~~j>~~j,>~~jk>~~j>~~jD>~~jʘ>~~jL>~~j>~~j,>~~j>~~j >~~j ,>~~j>~~j0>~~j>~~jR>~~j>~~j>~~j>~~jϧ>~~j>~~j>~~jC>~~j>~~j>~~j,>~~j>~~js _e - a wand of charming (31) (gained 2 charges)>~~j3>~~j&>~~jB>~~j5>~~j>~~j,>~~jܺ>~~j~>~~jB>~~j޽>~~jYB>~~j>~~jp,>~~j>~~jf>~~j,>~~j>~~jc>~~j>~~jM>~~j >~~j7>~~jEB>~~j,>~~j/>~~jc >~~jH_You now have 451 gold pieces (gained 25).>~~jL>~~j>~~j">~~j3>~~j,>~~j>~~j1>~~jE>~~j>~~j>~~jx>~~j,>~~j>~~je>~~j>~~jd>~~j]>~~j>~~j_>~~j>~~j>~~j_>~~j>~~j>~~j>~~j'>~~jB>~~j|>~~j>~~j/7 _You open the door.>~~j>~~j9>~~j>~~j\@  There is an open door here.>~~jj  You sense a monster nearby.>~~jh q #......#.#.#...#.###.......## >~~j  #.####.#.#.......# #...###.#.  #.#............### #......##. >~~j  #.#....#.#.....# #.....##.. >~~j8/ #........###..## #.....##..  #.............# #.....##..  #........###.## #.....###.  #.#.##ß..ß #'## #.###.#.#.  #.#.#⌠.... #@.# #.......##  #.#####.{# #...# #####)### >~~jdq #..## { #....# ##.#)#  ##...# { #.....####....#### >~~jY #....# { { #.....+.....).....  ##...# #.....####....#### >~~j #..## #....## ##.#.# >~~j #.## #...## ###.#  ###.# {#.#>~~j d1029.0 (32.0)  {>~~j% _>~~j>~~j?@~~jT@~~jU@~~jW@~~j]@~~jb@~~jf,@~~j n@~~js@~~jt@~~jv@~~jc@~~jĆj  You sense a monster nearby.@~~j*#.#....#.#.....# #.....##...≈≈#........###..## #.....##...≈≈#.............# #.....##...≈≈@~~j(#........###.## #.....###...≈#.#.##ß..ß #'## #.###.#.#..@~~jK3#.#.#⌠...{ #..## #.......##.#.#####..# #...## #####)#####.@~~jm#..## #....## ##.#)# ### @~~j##...# { #...@.####....##### @~~jE#....# { #.....+.....)....... ##...# #.....####....########..## { #....## ##.#.@~~j #  #.## #...## ###.# ##.# #..## @~~jT# ...# #+# @~~j#.# ...# #.# @~~j,#.# @~~jޒ9...# #######.#@~~j"@~~jp$32@~~jŚ.0)@~~j @~~j-_@~~j@~~j@~~j @~~j@~~j}@~~jA@~~jk@~~j0B@~~j'@~~j@~~j!@~~j@~~jS@~~j@~~j,@~~jڙ@~~j,@~~j]@~~jڞ@~~jd@~~jʡ@~~jL@~~j@~~jq@~~j@~~j:@~~j@~~jE@~~j@~~j=@~~j/@~~j@~~j,@~~jʮ@~~j@  There is an open door here.@~~jxZ  You encounter a vampire mosquito.@~~j@~~jW #......#######<## #.#  @~~j ########.#.....#)......###.## #@~~j|#.#.#...#.###.......##@~~j #.####.#.#.......# #...###.#. #.#............### #......##@~~j P #.#....#.#.....# #.....## #........###..## #.....@~~jD #......y......# #.....##.. @~~jk@ #.....{..###@## #.....###.  #.#.##ß..ß #'## #.###.#.#. @~~j #.#.#⌠.... #..## #.......@~~j #.#####..# #...## #####)####@~~jл #..## #....## ##.#)# @~~ja ##...# #.....####....#### y   vampire mosquito (wandering)  #....# #.....+.....).....  ##...# #.....####....####  #..## #....##@~~j$##.#.#@~~jKy.40.0 (8@~~j*y@~~j.@~~jy.  There is an open door here. _You sense a monster nearby.  There is an open door here.  @~~jPYou encounter a vampire mosquito.@~~jm+1.0 (9@~~ja@~~j)u _You sense a monster nearby.  There is an open door here.  @~~jQYou encounter a vampire mosquito. _The vampire mosquito leaves your sight.A~~jݝ/ .  A~~j1SYou shoot a sling bullet.  The sling bullet hits the vampire mosquito!!  A~~jZHYou destroy the vampire mosquito!A~~j;@))))A~~j$y yOkawaru accepts your kill.A~~jD&u yYou hear an angry buzzing noise.A~~j&@.yA~~jf'F.yA~~j6(.A~~j.u .....{yA~~j/y   vampire mosquito (wandering)You encounter a vampire mosquito.A~~j3Z 80/8079===2.3 (1.3 A~~j30_The vampire mosquito leaves your sight.A~~j68A~~j9 A~~j9b_Your Ranged Weapons skill increases to level 13!A~~j e { )))))))You shoot a sling bullet.A~~j †y  The sling bullet closely misses the vampire mosquito.A~~j *yA~~j0 { .y  The vampire mosquito buzzes angrily. You hear an angry buzzing noise.A~~jE =†yA~~j ..yy...y{yy 2 vampire mosquitoesA~~j AYou encounter a vampire mosquito.A~~j +30 A~~j A~~jm : _The vampire mosquito buzzes angrily.B~~j5o .y  You beckon some vexing sprites to accompany your attacks.B~~j}5.yB~~j5yB~~jm6.yB~~j6.yB~~jH7.yB~~jA=~.y 3 vampire mosquitoesB~~j=6---4Will/2 Jinx B~~jdBB~~jC; _You feel your willpower being sapped.B~~j r  You shoot a sling bullet.  The sling bullet hits the vampire mosquito!!B~~j{ :*B~~j` .  You shoot a sling bullet.  The sling bullet hits the vampire mosquito!!  The vampire mosquito is almost destroyed.  A giggling sprite leaps out and makes the vampire mosquito trip over its own  legs.  You destroy the vampire mosquito!.yB~~j!a .yB~~jQa .yB~~ja .yB~~jg V 2B~~jj 5105.4 (1.1B~~j3o B~~jp  B~~jp J_Okawaru accepts your kill.B~~j & B~~jG K)You shoot a sling bullet.B~~jg/ y  B~~jgThe sling bullet closely misses the vampire mosquito.The vampire mosquito bites you but does no damage.  The vampire mosquito barely misses you. The vampire mosquito bites you.B~~jh\76--6.6 (1.2B~~jlB~~j n B~~j.nO_The vampire mosquito barely misses you.C~~j9########.#.....#)......###.##......#.#.#...#.###......####.#.#.......# #...###.#.............##...##.#.....# C~~j::##........###..#..†...yy.# ..y.###.####.##ß..ß ####.#.⌠.... #..## #.......##C~~j: ####..# #...## #####)##.## #....## ##.#)# ##........####....####......+.....).....#.....####....####C~~j: #..#...## ##.#.### ## ##C~~j;$.yC~~jS<†yC~~j4AC~~jAm7=---70C~~jEC~~jFV _The vampire mosquito barely misses you.C~~j@HQ _There is an open door here.C~~jq  You shoot a sling bullet.  The sling bullet hits the vampire mosquito.C~~jG= C~~jw=t The vampire mosquito is moderately damaged.C~~j`>Q---==8.8 (1.2C~~jDC~~jEa _The vampire mosquito closely misses you. x2C~~j4 }M) _The vampire mosquito closely misses you. x2  You shoot a sling bullet.  The sling bullet closely misses the vampire mosquito.The sling bullet hits the vampire mosquito!C~~jV :*C~~jt y  The sling bullet closely misses the vampire mosquito.The sling bullet hits the vampire mosquito!  The vampire mosquito is severely damaged.  A giggling sprite leaps out and smacks the vampire mosquito with its own  antenna.  The vampire mosquito is moderately damaged.C~~j; C~~jʋ ( C~~j +(1 very drained)C~~jW zThe vampire mosquito completely misses you.The vampire mosquito misses you.C~~j5 #7C~~jy 3=50.0C~~j C~~j ^ _The vampire mosquito closely misses you.C~~j .  You shoot a sling bullet.  The sling bullet hits the vampire mosquito!!  You destroy the vampire mosquito!C~~j    vampire mosquito (C~~ji$.yC~~jp_  Okawaru accepts your kill.C~~j)tk8=210C~~jxC~~j{> _You block the vampire mosquito's attack.D~~jq  You shoot a sling bullet.  The sling bullet hits the vampire mosquito.D~~jPYou shoot a sling bullet.  The sling bullet hits the vampire mosquito.  The vampire mosquito is heavily damaged.  The vampire mosquito bites you.  The vampire mosquito draws vitality from your injuries!vampire mosquito bites you.D~~j2 $69D~~jc 9---2.1 (1.1D~~j[ D~~j D~~j)?_The vampire mosquito draws vitality from your injuries!D~~j*  You shoot a sling bullet.  The sling bullet hits the vampire mosquito!D~~jxYou shoot a sling bullet.sling bullet hits the vampire mosquito!  The vampire mosquito is severely damaged. D~~jĶ The jinxing sprites lose interest in you.  The vampire mosquito seems less drained.vampire mosquito bites you. x2D~~jB4----D~~jD/30D~~jD~~jM _The vampire mosquito draws vitality from your injuries!D~~jnF † _The vampire mosquito draws vitality from your injuries!  You shoot a sling bullet.  The sling bullet hits the vampire mosquito!!  You destroy the vampire mosquito!  D~~j&G Okawaru accepts your kill.  You can now enter into single combat with a foe.D~~jJ (D~~jO D~~j *5-=34.3 (1.2D~~j D~~j  D~~j& e_Okawaru will now gift you throwing weapons as you gain piety.D~~j D~~j3 D~~j D~~j H _No target in view!E~~jE~~jME~~jE~~jE~~jQ E~~j:I_You start resting.Magic restored.E~~j(---E~~j,50E~~jr#8E~~jG==---6.3 (2 _E~~j&E~~jE~~jE~~jE~~jE~~j E~~j+Q You start resting.E~~j&6E~~ji&0E~~j57.3 (1E~~j2E~~j  E~~j2Y_You feel your willpower return.F~~jP M #......#######<## #.# F~~j 1#######.#.....#)......###.....#.#.#...#.###.......#####.#.#.......F~~jz $###.........###.###....#.#.........###..##..†...†..#.F~~j .....y.###....###ß..ß #'## #.###.#.#.F~~j .#⌠.... #..## #.......#.#####..# #...## #####)#####F~~je -##....##F~~jF~~j&8F~~jOF~~j} _You see here a vampire mosquito corpse.F~~jr1 #####.## #.####.# #......#######<## #.F~~j1 ########.#.....#)......###. #......#.#.#...#.###.......# #.####.#.#.......# #...###.#F~~jD2D #.#............### #......## #.#....#.#.....# #.....## #........###..## #.....## #......†...@..# #..... #........###†## #.....###F~~j2Q #.#.##ß..ß #'## #.###.#. #.#.#⌠.... # #....... #.#####..# ####)### #..## # ##.#)F~~j@3 ##...# #.....####....###  #....# #.....+.....).... #...# #.....####....### F~~j7F~~j8-9 _F~~jc<F~~jV>} _You see here a vampire mosquito corpse.F~~j3F~~j0F~~j F~~j"~7===F~~j$F~~jD$F~~jA%F~~jo&F~~j&F~~j'F~~j)F~~jw)U8=F~~j*F~~j+F~~j,F~~j,F~~jJ.F~~j.F~~j/F~~j0F~~j0%9F~~j1F~~j\3F~~j3F~~j4F~~j_6F~~j6F~~j7F~~j9F~~j39670=F~~jZ9F~~j?F~~j1AF~~jAF~~jBF~~j=DF~~jDF~~jEF~~jGk1=F~~jHF~~jIF~~j,JF~~j4KF~~jcLF~~jLF~~jMF~~jNF~~jaO%2F~~jPF~~jQF~~jRF~~jRF~~j0TF~~jTF~~jKUF~~jVF~~jV%3F~~jWF~~j,YF~~jyYF~~j?ZF~~j[,F~~j\F~~j^a4=F~~j_F~~j"aF~~jaF~~jXbF~~jcF~~j2dF~~jeF~~jCfF~~jfU5=F~~jgF~~jhF~~jCiF~~j$jF~~jSkF~~jkF~~jylF~~jmF~~jNn%6F~~j1oF~~jbpF~~jpF~~jqF~~j sF~~jfsF~~j5tF~~j`uF~~juK7=F~~jvF~~j0xF~~jxF~~jWyF~~jzF~~j7{F~~j6|F~~j}F~~j ~U8=F~~j F~~jj,F~~jvF~~jF~~j8F~~jF~~jF~~jЅ%9F~~jɆF~~jE,F~~juF~~jF~~jF~~jɋF~~j.  You feel your willpower return. _You see here a vampire mosquito corpse. _You see here a vampire mosquito corpse. _F~~j!KYou start resting.  HP restored.F~~jԓF~~j098.3 (39.0)F~~jb80=9.3 (40 _F~~j.F~~j@F~~jl  #####.## #.####. #......#######<## #. #.#.....#)......###. #......#.#.#...#.###.F~~jm | #.####.#.#.......# #...###. #.#............### #...... #.#....#.#.....# #.....## #.###..## #.....## #......†..@†..# #.....## #.###†## #..... #.#.##ß..ß #'## #.###.#. #.#.#⌠.... #..## #.F~~jn  #.#####..# #...## #####) #..## #....## ##.#)# ##...# #.....####.... #....# #.....+.....) ##...# #.....####....F~~jt F~~jv 1100.3 (1.0) F~~j F~~j G~~jp! G~~j! G~~j" G~~j$ G~~j( BG~~j( G~~jD. x #......#######<## ########.#.....#)......## #......#.#.#...#.###....G~~j. * #.####.#.#.......# #...## #.#............### #.... #.#....#.#.....# #.....G~~j. O #........###..## #..... #†...†..# #.....G~~j/ g #.......@###†## #.....1 #.#.##ß..ß##'## #.###. #.#.#⌠...._#..## #....G~~jB/  #.#####..###...## #####) #..## .... #....## ##.#)G~~ji/  ##...###..# #.....####.... #....# .... #.....+.....).G~~j/  ##...# #..# #.....####. #..## #....## ##.#.G~~j3 G~~j3 +2.3 (2G~~j7 6_G~~j9 9 _Found a shadowy altar of Dithmenos.H~~ji H~~jJj H~~jj H~~jl H~~jyn H~~jq e=H~~j r ,H~~jr H~~js H~~jt H~~jt H~~ju H~~j_v H~~jY{ ?#.#...... #......#.#....#.#.....# #.....#........###..## #.....#H~~j{ #......†...†..# #.....#........###†## #.....#H~~j{ #.#.##ß..ß##'## #.###.##.#.#⌠...._#..## #.H~~j{ #.#####..###...## #####)#H~~j | #..##....@⌠#....## ##.#)#5.3 (3##...###..###.....####....#H~~j5| #....#..... #.....+.....)##...###..# #.....####....#H~~j[| #..## .... #....## ##.#.#.## ##..# #...## ###.#H~~j| ###.# .... #..## #.##...# _♣# #+## #.##...# #.# #.#H~~jD H~~j H~~jۀ $6.3 (4H~~j U__H~~j 5 _Found a stormy altar of Qazlal.I~~j9XI~~jQY3I~~jZI~~j_ #.#....#.#.....# # #........###..## #..... #......†...†..# #.....I~~j_ #........###†## #..... #.#.##ß..ß##'## #.###. #.#.#⌠...._#..## #.....I~~j_@ #.#####..###...## #####) #..##.....⌠#....## ##.#)I~~j`#...###.@###.....####....0I~~jR`k #....#....._#.....+.....). ##...###..###.....####.. #..## .... # ##.#.I~~j` #.## ##..# # ###.###.# .... #I~~j` #. #...# _♣#_ #+I~~j` #. #...# ## # #. #. #...# #######.#I~~j`A #.I~~j!eI~~jag+7.3 (1I~~jin___I~~jj I~~jjR_Found a burning altar of Makhleb and a snail-covered altar of Cheibriados.I~~jL I~~jM I~~jM I~~jO I~~jU  .......###..#....†...†..# I~~jgU e.....###†##.##ß..ß##'###⌠...._#..## #....####..###...## #####).##.....⌠#....## ##.#)##...###..###.....####....I~~jU ....#...@._#.....+.....)0#...###..######...I~~jU  #..##_.... #....## ##.####..##I~~jU x###.## #.......##### #.I~~jV E I~~jY I~~j[ +8.3 (1I~~jH^ 8_I~~j_ = _Found a white marble altar of Elyvilon.J~~jBJ~~jBJ~~jCJ~~jDJ~~jI †...†..# J~~jI.....###†##.##ß..ß##'###⌠...._#..## #....J~~jJ####..###...## #####).##.....⌠#....## ##.#)J~~j J##...###..###.....####........#....._+.....)J~~j:Ji#...###.@###.....####...J~~jRJ0J~~jmJE #..##_...._#....## ##.######..###...## ##J~~jJl##.# #.###.......# #.J~~jJE J~~jPNJ~~jOP+9.3 (1J~~j.Ym___J~~jy[C _Found an ornate altar of the Wu Jian Council.J~~jJ~~j&J~~jבJ~~jhJ~~jdJ~~j,J~~jJJ~~jJ~~j{J~~j!J~~j J~~jךJ~~j-J~~jJ~~j J~~j۝J~~j;J~~j'J~~jJ~~jo,J~~jJ~~jJ~~jfJ~~jJ~~j3J~~jݾ #.#.#⌠...._#..## # #.#####..###...## #### #..##.....⌠#....##  ##...###..###.....#### #....#....._#.....+.....J~~j-v ##...###..###.....####.. #..##_...._#....## ##J~~jfF #.#####..###...## ## ###.# #@....#..## 15.3 (6J~~j,.# #_♣#_##+## ..# #######.# J~~j #...# #######.# ##.## #.......#####J~~j1E #.# #.###.......#  ##.## #.###.....#.#  #...####........##.###### #................J~~jJ~~jJ~~jE _Done exploring.J~~j J~~j J~~j J~~jx8 C......0J~~j2< ,J~~j=  J~~j= 7_Done exploring.J~~jIJ~~jIJ~~jJJ~~j[k4J~~jkJ~~jm J~~j(m?_Done exploring.K~~jPK~~j]QK~~j+RK~~jZK~~j~K~~jK~~ja K~~j7_Done exploring.K~~j7 #.#.##ß..ß##'## #.####.#.#⌠...._#..## #....K~~jU8 #.#####..###...## #####..##.....⌠#....## ##.#K~~jo: ##...###..###.....#####....#....._#.....+.....)##...###..###.##..#..##_...._#.##. #.#####@.###.######.# #.....#..##...# #_♣#_##+###...# #######.# ##...# #######.# #K~~j: ##.## #.......##### #.# #.###.......# #K~~jF; ##.## #.###.# #...######.#######K~~j? K~~j@ 26.3 (1 _K~~jC J__K~~jE L~~j+#........###†## #.....#.#.##ß..ß##'## #.####.#.#⌠...._#..## #.....#.#####..###...## #####)L~~jq..##.....⌠#....## ##.#)##...###..###.....####....L~~j#....#....._#.....+.....)##...###..###.##....L~~j#..##_..@._#.##.#. #.#####..###.L~~j3C###.###.# #.....#..L~~jP #.L~~j#...# #_♣#_##+##.L~~j#...# #######.# #.L~~j#...# #######.# #.##.## #.......##### #.L~~j@.# #.###.......# #.##.## #.###.# #.L~~jaL~~jL~~j&7L~~j(:_L~~j1L~~jM†...†.........###†L~~j...#ß..ß##'## #.###.#⌠...._#..## #.....L~~ju#####..###...## #####) #..##.....⌠#....## ##.#)#...###..###.....####.......#....._L~~j%+.....)##...###.@###.....####...L~~jc8.##_...._#....## ##. #.#####..###...## ##L~~jj###.# #.....#..###.#L~~j L~~jL~~j&8L~~j( M___L~~jN 1_L~~j\ L~~j'OM..###..##L~~j'...†...†.........###†L~~j (...L~~j(|#ß..ß##'## #.###L~~j(i.#⌠...._#..## #.....L~~j(#####..###...## #####) #..##.....⌠#....## ##.#)L~~j%)0#...###..##L~~jH)####...L~~j{)....#...@._#.....+.....)L~~j)K##...###..###.....####...L~~j).##_...._#....## ##.L~~j)l#.#####..###...## ###.L~~j*#L~~jk1L~~jI2&9L~~j>6\___L~~j7L~~jQZ X)))))))L~~j] G.......L~~j (_L~~j 7===20.5 (1.2 L~~j P__L~~j / _You shoot a sling bullet.L~~j X)))))))L~~jge>......L~~je.L~~j/f(1.7L~~jim___L~~jke _Done exploring. _You shoot a sling bullet.M~~jbM#....#.#...........###..##M~~j...†...†.........###†...#ß..ß##'## #.###.#⌠...._#..## #.....M~~j#####..###...## #####) #..##.....⌠#....## ##.#)M~~j#...###.@###.....####.......#....._M~~j*+.....)M~~j>##...###..###.....####...#..##_...._#....## ##.#.###..##M~~jd#M~~jM~~j3M~~j5---20 M~~j@_M~~j5 M~~j M~~j! M~~j? @---0M~~j{ M~~jk M~~j Z _You shoot a sling bullet. _Done exploringM~~j .N~~j\N~~jN~~jUN~~j.N~~j1N~~jS2N~~j3 _N~~j3YYou shoot a sling bullet. _Done exploring.N~~jLN~~jMfWhere to? (Tab - D:10, ? - help) N~~jNR D - Dungeon  T - Temple L - LairN~~jrN~~j&N [?25h[?0cN~~jNN~~jN#.#....#.#.....# #..... gmalak the SkirmisherN~~j%O#........###..## #..... Formicid of Okawaru *****.N~~jO #......†...†..# #..... Health: 80/80 ========================N~~jO#........###†## #..... Magic: 18/18 ========================N~~jP#.#.##ß..ß##'## #.###. AC: 9N~~j'P-Str: 14N~~jP#.#.#⌠...._#..## #..... EV: 17Int: 10N~~jP#.#####..###...## #####) SH: 6Dex: 20N~~jYQ2#..##.....⌠#....## ##.#) XL: 12 Next: 13% Place: Dungeon:10N~~jQ##...###.@###.....####.... Noise: ---------  Time: 11122.7 (0.0)N~~jR#....#....._#.....+.....). k) +8 sling of Kiwinoush {heavy, rN+} N~~jAR##...###..###.....####.... Cast: JinxbiteN~~jR#..##_...._#....## ##.#.N~~jR`#.#####..###...## ###.N~~j SY###.# #.....#..###.N~~j,S. N~~juS#...# #_♣#_##+###.N~~jS. N~~jSZ#...# #######.##.N~~j Th #...# #######.##.N~~j=T-  N~~jhT,_Done exploring. N~~jT _You shoot a sling bullet. N~~jT _You shoot a sling bullet. N~~jT6_Done exploring. N~~jU7_Done exploring.  N~~j%URWhat level of the Dungeon? (default 10, ? - help) O~~j\ [?25l[?1cO~~jm 511O~~jn O~~j|w O~~jkx O~~jd{ E _O~~j| O~~j} O~~j4~ O~~j~ O~~j< O~~j O~~j_ O~~j O~~j݅ O~~j ,O~~j O~~j O~~j{ O~~j O~~j] O~~j O~~j O~~j O~~j O~~jʒ O~~j O~~jԓ O~~j O~~jޖ O~~j O~~j" O~~j O~~j~ O~~jt O~~j O~~j O~~jb O~~jƢ O~~j O~~j O~~j O~~j0 O~~j O~~jG O~~j O~~j O~~jH O~~jG O~~j O~~jJ ,O~~jdz O~~j O~~j O~~j9 O~~j& O~~j& O~~j# O~~j O~~j O~~j O~~j O~~j O~~j O~~j f  There is a stone staircase leading up, spattered with blood here.O~~j O~~j=  _O~~j O~~j O~~j O~~j O~~j O~~jC $  Things that are here:O~~j  a yak skeleton; a yak skeletonO~~jh O~~j  _O~~j O~~j O~~j O~~j O~~js O~~j O~~j O~~j O~~jK O~~j O~~j O~~j O~~jt O~~j O~~j~ O~~j O~~j O~~jC O~~j O~~j3 O~~j O~~j O~~j O~~j O~~jH O~~j P  There is a stone staircase leading up here.O~~j O~~ja  _O~~j O~~j O~~jC O~~j} O~~j O~~jS 'O~~j# O~~jO O~~j O~~j 7 _You open the door.O~~j O~~j O~~jV O~~j @  There is an open door here.O~~j O~~j  _O~~j3 O~~jC O~~j O~~j5 O~~j O~~j+ O~~j O~~j ,O~~j O~~j O~~j O~~jn O~~j O~~j O~~j O~~j O~~j} Y  There is a stone staircase leading down here.O~~jx O~~jy O~~j $ _O~~j P~~jwJ 1  You climb downwards.P~~j  You encounter a komodo dragon.You sense a monster nearby.P~~j #.## #....######  P~~jf#..@...#  ........##..#  ........# #  ....l...# ........# ........#  l   komodo dragon (asleep)P~~j ........# .......## P~~j{{ { {59.2 (36.5)P~~jn&% _P~~j(+P~~jc,a _There is a stone staircase leading up here.P~~jP~~j$P~~jP~~j~0 _Unknown command.P~~jP~~j P~~j fWhere to? (Tab - D:11, ? - help) P~~j R D - Dungeon  T - Temple L - LairQ~~jBQ~~jIgmalak the SkirmisherFormicid of Okawaru *****.{{ { {Health: 80/80 ========================Magic: 18/18 ========================AC: 9Str: 14Q~~j JEV: 17Int: 10#.##SH: 6Dex: 20#....######XL: 12 Next: 13% Place: Dungeon:11#..@...#Q~~jNJNoise: ---------  Time: 11159.2 (0.0)........##..#k) +8 sling of Kiwinoush {heavy, rN+} ........# #Cast: Jinxbite....l...#........#Q~~jpJ........#l   komodo dragon (asleep)........#Q~~jJa.......##You climb downwards.  Q~~jJ+You encounter a komodo dragon. _You sense a monster nearby. _There is a stone staircase leading up here. _Unknown command.Okay, then.Q~~jKQ~~jNQ~~jO. _Q~~j; {{ { { #.## #....###### #..<@..# .Q~~j ##..# .# .# ....l...# .#.# #.# .Q~~j g#.##Q~~j Q~~js 360.2 (1 _Q~~j Q~~j! Q~~j{{ { { Q~~j"#.## #....###### Q~~jE#..<.@.# .Q~~jh##..# ..# #.# Q~~j....l...# ..#........# .Q~~j#........# ..........# .........## ###Q~~j֧Q~~jWQ~~j&1Q~~jgQ~~jR~~jK) ' R~~j) B))))lR~~j) R~~j) ^You shoot a sling bullet.  The sling bullet hits the komodo dragon.R~~j ;l.R~~jT F.lR~~j -..R~~j« 6===2.4 (1.2 R~~jx R~~j ; _The komodo dragon is lightly wounded.S~~jn]a l.  S~~j]AYou beckon some vexing sprites to accompany your attacks.S~~jncS~~jd#6S~~jdA----30S~~j eGWill/2 Jinx S~~jiS~~jk; _You feel your willpower being sapped.S~~j & S~~jK )S~~jm ))))S~~jԚ 8))You shoot a sling bullet.S~~j&;*S~~j~a l.  S~~jThe sling bullet closely misses the komodo dragon.A giggling sprite leaps out and makes the komodo dragon trip over its own feet.S~~j5.....S~~j N (drained)S~~jB4=4.5 (1.1S~~jS~~jKh _The komodo dragon is moderately wounded.T~~jn  You shoot a sling bullet.  The sling bullet hits the komodo dragon.T~~j_:*T~~juF T~~jF>lT~~j(GMvery drained)The komodo dragon is moderately wounded.T~~jGA giggling sprite leaps out and makes the komodo dragon trip over its own feet.The komodo dragon is heavily wounded.T~~j{I,5.8 (1.3T~~jUT~~j$^ T~~jL^T~~jm^E_The komodo dragon misses you.T~~j)'  You shoot a sling bullet.  The sling bullet hits the komodo dragon!T~~j:*T~~j} \lYou shoot a sling bullet.  T~~j~ rThe sling bullet hits the komodo dragon!  The komodo dragon is severely wounded. T~~jR~  A giggling sprite leaps out and makes the komodo dragon trip over its own feet.The komodo dragon is severely wounded.The jinxing sprites lose interest in you.T~~j 77.0 (1.2T~~j$ T~~jD ^ _The komodo dragon completely misses you.T~~jɦ t ))))You shoot a sling bullet.T~~j' ..<lThe sling bullet barely misses the komodo dragon.T~~j( \7=--8.3 (1.3T~~j.+ T~~j, S _The komodo dragon misses you.U~~j' U~~jШ.U~~j6You shoot a sling bullet.  U~~j.0The sling bullet hits the komodo dragon!!  U~~jpBYou kill the komodo dragon!U~~jf(U~~jHU~~jS469.5 (1.2U~~j[U~~j"b U~~jlbJ_Okawaru accepts your kill.U~~j~ {{ { { #.##U~~j #....###### #..<@..# U~~jA.##..# ..# #.# ........# ..#U~~j ........# .# ........# ..U~~jK ........# .. .......## ###U~~jV U~~j 6---700U~~jAU~~jFU~~jZU~~j[U~~j[U~~j\U~~j_=U~~j`U~~j`U~~jaU~~jbU~~jkcL8==U~~jcU~~jXe4 _Magic restored.U~~jeU~~j;fU~~jhU~~j?h(U~~jhU~~j4j$ U~~jZjJ_You feel your willpower return.U~~jbkU~~jkU~~j lU~~jmU~~jnU~~jHn:==U~~jnU~~joU~~jepU~~jpU~~jrU~~javU~~j%yU~~jyU~~j&{U~~j~U~~jU~~jyU~~jтU~~jU~~j}U~~j̈́U~~j U~~jͅU~~jU~~jU~~jgU~~jՈU~~j4,U~~jU~~jOU~~juU~~jU~~jU~~jU~~j~#.##..##....###### ..#U~~j5#..<...## ..#........##..# ..#........###.##..#........# #..#..####.........# ##.#.......U~~j,........# #.@.......---855.0)........# ##....)##).......## #####.# U~~jb U~~jU~~j,6.5 (16U~~jU~~j$ _Found a spear.V~~jϙV~~j^V~~jeV~~jV~~jV~~jȠ,V~~jV~~jV~~jdV~~jHV~~jV~~j;V~~jV~~jV~~j##.##V~~jx..##....###### #..# V~~j<...###..# ........##..##..# V~~j9........###.##..# # # ........# #..#..####.#.# ........# ##.#.........# V~~j]........# #.....# V~~j........# ##...@)##) V~~jح.......## #####.#  .# .V~~jE4#..V~~j*##V~~jy#.## ..# #....###### #..# #..<...###..# ##..##..# #V~~j###.##..# .# # # #..#..####.#.# # ##.#.V~~j[# # #...# # ##....@##) V~~j## #####.# #.# #V~~j6.##..###V~~j޸19.5 (3.0)V~~j,90.5 (4V~~jV~~j V~~jB`_You see here a +3 flail.W~~jl  Your movement speed is average. Your attack delay is about 1.2.  W~~j|Your damage rating with the +8 sling of Kiwinoush {heavy, rN+} is about 27  (Base [7 + 5 (Hvy)] x 125% (Dex) x 131% (Skill) + 8 (Ench)).W~~jW~~jxW~~jf W~~j`_Your base attributes are Str 14, Int 13, Dex 20.X~~jTX~~jX~~jX~~jF _Unknown command.X~~j?X~~jňX~~jX~~j͎X~~jX~~jɕ: _X~~j՘X~~j X~~jd You sense a monster nearby.X~~j.'X~~jia# ..# .# X~~jb...###### #..# .# X~~j #..<...###..# .# X~~jX##..##..# .# X~~j:###.##..# .# # X~~j/# #..#..####.#.# # ##.#..X~~j)# X~~j# #.......@...#X~~j1# ##....)##)#.# { X~~jV|....## #####.# .##.#X~~j .##.# .##.. X~~jզ.#X~~j7### .#X~~j@.#X~~jL+2.5 (2X~~j% _X~~jcX~~jY~~jC& 3Y~~j( Y~~j&, Y~~j40 j  You sense a monster nearby.Y~~j7  ..# #.# Y~~jw7 ###### #..# #.# #..<...###..# #.# ##..##..# #.# #Y~~j7 ###.##..# #.#.# # #..#..####.#.# # ##.#.Y~~j8 # # #.# Y~~j_8 # ##....)##)#.# { ## #####.##.# .##.##.# ..{Y~~j8 ##.##.# #.#....# ####..#.Y~~j8 -.#Y~~j&? P3.5 (1 _Y~~jB Y~~j =7=840 _Okawaru accepts your kill.\~~jA \~~jC m _Your Spellcasting skill increases to level 3!]~~jLL]~~jL]~~jM]~~jO]~~j#RF8]~~jSb _The jinxing sprites lose interest in you.]~~jT]~~jpT]~~j=U]~~j_W{ _The sprites lose interest in your situation.]~~jW]~~jX]~~jY]~~jvZW9=]~~j[]~~j^B]~~j5`]~~j`W8==]~~ja]~~j1d$ ]~~j^dJ_You feel your willpower return.]~~jdL80=]~~je]~~jvh1 _HP restored.]~~j7j]~~jj]~~jk]~~j7m]~~jn]~~j5o]~~j`p]~~jor]~~js]~~jt:==]~~j}u]~~jw]~~j~b..###..# #.#.. ]~~j"W#..##..# #.#.# ]~~jid##.##..# #.#.# { ]~~ja #..#..####.#.# ]~~jd ##.#.........# { ]~~jm #...........# ]~~j` ##....)##)#.##{ ]~~j #####.##.#..###+# #.##.##..@..#---]~~j 10.0)]~~j`x#.##.#####.## #....# .# ]~~j###..# .+..# .+. { .#ß.{ .##ß$.. ###]~~j9{]~~j`d=---5.1 (11]~~j]~~j; _Found a large runed translucent door.^~~jI ^~~j9M gmalak the Skirmisher (Formicid Hexslinger) Turns: 11020, Time: 00:26:25 Health: 80/80^~~jM ,AC:  9 Str: 14 XL: 12 Next: 18% Magic: 18/18EV: 17 Int: 10 God: Okawaru [*****.] Gold: 451SH:  6 Dex: 20 Spells: 8/17 levels left ^~~jN rFire . . . (100%) k - +8 sling of Kiwinoush {heavy, rN+} rCold . . . (100%) f - +0 buckler rNeg + . . (50%) g - +2 robe of Ashenzari's Fury {Harm rPois Int-3} ^~~jN rPois + (33%) (no cloak) rElec .(100%) b - +0 pair of gloves rCorr .(100%) (no gloves) SInv + ^~~jN d(no boots) Will +....i - amulet of dissipation Stlth +++d - +4 ring of protection HPRegen 0.33/turn^~~jZO l - +5 ring of evasion MPRegen 0.16/turn %: harm (+30% outgoing, +20% incoming) @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong armsd~~jd~~j|d~~j[d..###..# #.#..d~~jՐgmalak the Skirmisher #..##..# #.#.#Formicid of Okawaru *****. ##.##..# #.#.# {d~~jr5Health: 80/80 ========================#..#..####.#.#Magic: 18/18 ========================##.#.........# {AC: 9Str: 14#...........#EV: 17d~~jInt: 10##....)##)#.##{SH: 6d~~jUTDex: 20#####.##.#..###+#XL: 12 Next: 18% Place: Dungeon:11#.##.##..@..#d~~jĒJNoise: ---------  Time: 11215.1 (0.0)#.##.#####.##k) +8 sling of Kiwinoush {heavy, rN+} #....# .#d~~jMLCast: Jinxbite###..# .+ {..# .+. {.#ß.d~~j“{ .##ß$.. ### _Your Spellcasting skill increases to level 3! d~~j6_The jinxing sprites lose interest in you. _The sprites lose interest in your situation. _You feel your willpower return. d~~jO_HP restored. _Found a large runed translucent door.d~~jqd~~jLd~~jRd~~j d~~j d~~j« d~~j|  d~~j 8_Unknown command.f~~jt###..# #.#.. ..##..# #.#.# f~~j.##..# #.#.# { #..#..####.#.# ##.#.........# {  #.f~~jڦ..#  ##....)##)#.##{ f~~j #####.##.#..###+# #.##.##...@.# #.##.#####.## f~~j,j#....# ..# ###..# ..f~~jR..# ....+. {.....#ß. f~~jT   troll (asleep)T.....##ß$........ ###f~~jf~~jm+6.1 (1f~~jFf~~jV _You encounter a troll.f~~j ###..# #.#.. ##..# #.#.# f~~j .##..# #.#.# { ..#..####.#.# .#.# { #.# ##....)##)#.##{  f~~j. #####.##.#..###+# #.##.##....@# #.##.#####.## f~~jY #....# ...# ###..#....#.f~~j .......#ß. .T.....##ß$.f~~j O. ###f~~j 7{f~~j$ &7f~~j f~~j g~~j{.###..# #.#.. ..##..# #.#.# g~~j#.##..# #.#.# { #..#..####.#.# ##.#.# { {  #g~~j.#  ##....)##)#.##{g~~jU  #####.##.#..###+# #.##.##...@.#g~~j  #.##.#####.## #....# ...# ###..#.g~~j!....+ { ..#.....+. {g~~jq! .......#ß. .T.....##ß$g~~j!I .. ###g~~j)g~~j1*&8g~~j-g~~j.g~~j0$ R###..# #.#.. ##..# #.#.# .##..# #.#.# { ..#..####.#.# .#.# { { #.# ##....)##)#.##{  #####.##.#..###+# #.##.##....@# #.##.#####.## #....# ...# ###..#....#........#ß. .T.....##ß$.. ###g~~j( <9g~~jF- g~~j. g~~j  )))))T  You shoot a sling bullet. The sling bullet hits the troll!  g~~j The troll shouts!g~~j:9T.g~~j<9T.g~~jJ...g~~j3K.g~~jL'===g~~jL20.4 (1.3 g~~ji]g~~j^] _The troll is heavily wounded.h~~jm .  You shoot a sling bullet. The sling bullet hits the troll!!  You kill the troll!h~~j,qV)))h~~j...h~~j7)..h~~ju1211.7h~~jkh~~jP _Okawaru accepts your kill.h~~jKh~~jKh~~j9Lh~~j`N'h~~jzP  You open the door.  You sense a monster nearby.h~~j'T###.##..#h~~j"W,20h~~jY/--- _h~~j[h~~j@\i~~j --- _No target in view!j~~j 4Mj~~j7  # j~~jy #.j~~j  j~~j >##..# { j~~j4 O..#..####.#.# #j~~j # ## { {...........#.#.# j~~j ##....)##)#.##Þ..  ####j~~jC -..###@#j~~j ".....j~~j <##.#####.##j~~j ^#....# ...#j~~j7 ..#.j~~jr vÞ   manticore (asleep)j~~j ..j~~j .j~~j $.......j~~j j~~j5 &3j~~j j~~j  j~~jK E_You encounter a manticore.j~~j  j~~j C_There is an open door here.l~~j .ÞYou beckon some vexing sprites to accompany your attacks.l~~j^XÞl~~j2_6---==4l~~jGWill/2 Jinx l~~jl~~jA; _You feel your willpower being sapped.l~~jc  You shoot a sling bullet. The sling bullet hits the manticore.l~~j&  l~~jyThe manticore is lightly wounded.  You block the manticore's attack. The manticore completely misses you.l~~j4=5.8 (1.1l~~jҐl~~j l~~jA_The manticore misses you.l~~j< c  You shoot a sling bullet. The sling bullet hits the manticore.l~~jK &  l~~j YThe manticore is lightly wounded.  The manticore bites you! The manticore claws you.l~~j6 $62l~~js <------7.1 (1.3l~~j~ l~~j_  l~~j L_The manticore completely misses you.m~~j8  You shoot a sling bullet. The sling bullet hits the manticore.m~~j|  The manticore is moderately wounded.The manticore misses you. The manticore barely misses you.m~~j_+80m~~j5m~~j%O _The manticore misses you.m~~jc  You shoot a sling bullet. The sling bullet hits the manticore.m~~j'0completely misses you. The manticore misses you.  The manticore claws you! The manticore barely misses you.The manticore claws you but does no damage.m~~j ~54-----------9.4 (1.3m~~j*m~~jW _The manticore closely misses you.n~~j$  You shoot a sling bullet. The sling bullet hits the manticore!n~~j59 #n~~jȣThe manticore is severely wounded.The manticore bites you. The manticore completely misses you.n~~j֤48----7=30.5 (1.1n~~j n~~jy. _The manticore claws you.n~~j  .You shoot a sling bullet. The sling bullet hits the manticore!  You kill the manticore!n~~jw$(n~~jn~~jO--61.8 (1.3n~~jn~~jLP _Okawaru accepts your kill.o~~j  ..# #.# .# #..# #.##.o~~j# ~#..# #.#.. ..##..# #.#.# o~~j] #.##..# #.#.# {.#..####.#.# ## #.#o~~j {.# ##. { { o~~j  #...........#.#.##o~~j ....)##)#.##.@.######.##.#..###'#o~~j" #.##.##.....# #.##.#####.##o~~jP #....# ...####..#.....+o~~j {#.....+. {o~~j .......#ß. ##ß$o~~jo~~jQ9---20o~~jo~~jo~~j/Ao~~jvAo~~jBo~~jqCA  You start resting.o~~jCo~~juG:---o~~jJ&0o~~jLM53.8 (1o~~jNo~~jOl _The sprites lose interest in your situation.o~~j# o~~j$ o~~j2% o~~j& o~~j) e=o~~j=* T50=o~~j+ o~~j- n _You start resting.Magic restored.o~~j0 o~~j4 +5.8 (2o~~j5 `8==6.8 (3 _o~~j=9 o~~j$: p~~j<..# #.# .#  #..# #.##. ###..# #.#.. ##..# #.#.# .##..# #.#.# { ..#..####.#.# ## .#.# ##. { { #.#.#.## ##....)##)#.##..@#  #####.##.#..###'# p~~j<`#.##.##.....# #.##.#####.## #....# ...####..#.....+ {..#.....+. {.......#ß. p~~j@p~~j^A57.8 (1p~~jDp~~jE_ _You feel your willpower return.p~~j p~~jA p~~jJ p~~jE p~~j 1=p~~j p~~j :==p~~j p~~jѼ p~~j2 92p~~j̽ p~~j; p~~j p~~j p~~j p~~j p~~j p~~j p~~j 93p~~j p~~j p~~j p~~j p~~j p~~j p~~j p~~j p~~j S4=p~~j p~~j p~~j p~~j{ p~~j p~~j p~~jl p~~jw p~~j K5=p~~j p~~j p~~j p~~jj p~~jr p~~j p~~jh p~~jq p~~j 96p~~ja p~~j ,p~~jM p~~j] p~~j p~~j0 p~~j6 p~~j N57=p~~j? p~~jQ p~~j p~~j p~~j) p~~j[ p~~j p~~j p~~jj W8=p~~jW p~~j8 p~~jl p~~j# p~~j p~~jc p~~j p~~j p~~jL %9p~~j p~~j p~~jA p~~j p~~j p~~j p~~j p~~j p~~jt E60=p~~j p~~jI ,p~~j p~~j p~~j p~~j p~~j p~~j U1=p~~j p~~j p~~j p~~j p~~j p~~j p~~j p~~j p~~j %2p~~j p~~j p~~j p~~js p~~j ,p~~jd p~~j p~~j2 %3p~~j p~~j p~~j. p~~j p~~j7 p~~j| p~~j p~~j. p~~j K4=p~~ju p~~jg p~~j p~~j p~~j p~~j p~~j p~~j p~~j+ U5=p~~j p~~j p~~j p~~jU p~~j# Bp~~j p~~ji %6p~~j p~~j p~~ja p~~j p~~j  Bp~~j p~~j K7=p~~j p~~j p~~j0 p~~j p~~j# ,p~~j! p~~j! p~~j" U8=p~~j" p~~j# p~~j# p~~jf$ p~~j% p~~j% p~~jO& p~~jQ' p~~j' %9p~~j.( p~~j3) p~~j) p~~j>* p~~jE+ p~~j+ p~~j, p~~j+- p~~j- L70=p~~j/ Bp~~j70 p~~j1 ,p~~j3 p~~j4 1=p~~j\5 ,p~~j7 Bp~~j8 p~~jb9 ;2p~~j9 p~~j: p~~j/; p~~j; p~~j< p~~j= p~~j= p~~j> p~~j? p~~j? p~~j@ p~~jA %3p~~jA p~~jB p~~j8C p~~jC p~~jD p~~j#E p~~jE p~~jF p~~jF K4=p~~jG p~~jH p~~jH p~~jgI p~~jJ p~~jJ p~~jNK p~~jM 5=p~~jN p~~jN p~~j9O p~~jEP p~~jP p~~j@Q p~~j:R p~~jR %6p~~j2S p~~jT ,p~~j7U p~~j.V p~~j`V p~~jW p~~jX p~~jX K7=p~~jY p~~jZ p~~j]Z p~~jZ p~~j\ p~~j7\ p~~j\ p~~j] p~~jR^ U8=p~~j_ p~~j"` p~~jV` p~~j` p~~ja p~~jNb p~~jb p~~jc p~~jDd %9p~~jd p~~je p~~j%f p~~jf p~~jg p~~jg p~~jh p~~j/j k _You start resting.HP restored.p~~jo p~~jr 1325.8 (88.0)p~~js b80=6.8 (89 _p~~jYv p~~j~w q~~jF  ..# #.# .# #..# #.##.#..# #.#.. .q~~j .##..# #.#.# #.##..# #.#.# {.#..####.#.# ## #.#q~~j.# ##.#{ {  #...........#.#@##....)##)#.##...######.##.#..###'# #.##.##.....# #.##.#####.## #....# ...####..#.....+q~~j+ {#.....+. { q~~jY,.#ß.q~~jq~~jf/7.8 (1.0) q~~jq~~jq~~jM  ..# #.# .# # #..# #.##. ###..# #.#.. .##..# #.#.# q~~jWM.##..# #.#.# ## { ..#..####.#.# #$## #.#q~~jM# ##@#{ { #...........#.#.## q~~j N##....)##)#.##...#  #####.##.#..###'#q~~j;NT#.##.##.....##.##.#####.#q~~jiNL#....# ...#q~~jNI###..#.....+ q~~jNy..#.....+. {q~~jUq~~jV&8q~~jM\q~~j=_ q~~jq__Found 24 gold pieces.r~~jP  ..# #.# .# #..# #.##.#..# #.#.. ..##..# #.#.# #.##..# #.#.# ### {r~~j#Q.#..####.#.# #@## #.#.# ##.#{ {  #...........#.#.##....)##)#.##...######.##.#..###'# #.##.##.....# #.##.#####.## #....# ...####..#.....+ {r~~jUQr~~jTr~~jmU&9r~~j*Xr~~j\r~~j<\H=30.8 (2r~~j^r~~jU`? _You now have 475 gold pieces (gained 24).s~~jt/..# #.# .# # #..# #.##. #..# #.#.. ..# #.#.# ##..# #.#.# ### { ..#..####.#.# #.## #.........# ##@#{ {...#.#.## ##....)##)#.##...# ###.##.#..###'# #.##.##.....##.##.#####.###....# ...####..#.....+ { ..#.....+. {s~~jKs~~j$1.8 (1s~~jɝs~~js~~jO..# #.# .# ## #..# #.##. .###..# #.#.. ..##..# #.#.# #.##..# #.#.# ### { #..#..####.#.# #.## s~~jh##.#.........# ##.#{ {  #..#.#@##  ##....)##)#.##...#  #####.##.#..###'# #.##.##.....#s~~j: #.##.#####.## #....# ... ###..#.....+ {s~~jz ..#.....+. .......#ß.s~~js~~jR&2s~~js~~js~~j ..# #.# .# ## ##. .##. ..s~~jaO# #### {.#..###.## #.#.........# ##.#{ {  #..#.#.## #....)##)#.##.@.#s~~jk #####.##.#..###' s~~jv#.....#.......##ß$s~~j:s~~j&3s~~js~~j}t~~jit~~j+jt~~jjt~~jlt~~jmt~~jp,t~~jqt~~j;rt~~jrt~~jjst~~jut~~jBvt~~jvt~~jZwt~~j|xt~~jyt~~jyt~~jzt~~j{t~~j|t~~jP}t~~j}t~~jft~~j c  You encounter a yak.t~~jc  { t~~j ..# #.# .# t~~j{# #..# #.##. t~~j..###..# #.#..###### #..##..# #.#.##@...# t~~j:##.##..# #.#.#.###.Y##..#..####.#.#.#.## #t~~j6##.#.........#.##.#{ {#...........#.#.####....)##)#.##...# t~~jY   yak (asleep)#####.##.#..###'##.##.##.....#t~~j܅.#.##.#####.##t~~jM8.8 (5Y.t~~jg{Yt~~j29.8 (6 _t~~jȍt~~j7t~~jKf & t~~j~f .Y.  t~~jf AYou beckon some vexing sprites to accompany your attacks.t~~jm t~~jn V6---==t~~j]o V40.8 (1Will/2 Jinx t~~jt t~~jw ; _You feel your willpower being sapped.t~~je ) You shoot a sling bullet. The sling bullet hits the yak!!t~~j-:*u~~jko Y.The yak is severely wounded.A giggling sprite leaps out and smacks the yak with its own front hoof.u~~j uz{ (drained)u~~juK====1.9 (1.1u~~jzu~~jU~\ _The yak is severely wounded.u~~jF .  You shoot a sling bullet. The sling bullet hits the yak!  You kill the yak!u~~jII(u~~j' u~~jO>YOkawaru accepts your kill.u~~ju~~j ,Y   catoblepasYou hear a bellow!u~~jW 1/8127===-u~~j33.1 (1.2 _You encounter a catoblepas.Your Fighting skill increases to level 3!u~~jhu~~j+h _Your Dodging skill increases to level 3!u~~jK2 r ))You shoot a sling bullet.u~~j pY.Y.u~~j u~~j] F-4.2 (1.1u~~j u~~j N _The sling bullet hits the catoblepas but does no damage.w~~jw~~jEvoke which item? Wands  a - a wand of flame (49)b - a wand of acid (1)  c - a wand of iceblast (12)  p - a wand of polymorph (4)  e - a wand of charming (31) [!] read|quaff|evoke[?] describe selectedx~~jx~~jx~~j-gmalak the Skirmisher{Formicid of Okawaru *****.{Health: 81/81 ========================x~~jMagic: 16/18 =====================---AC: 9Str: 14..# #.# .#EV: 17Int: 10 ### #..# #.##.SH: 6x~~jDex: 20 ..###..# #.#..######XL: 12 Next: 27% Place: Dungeon:11 #..##..# #.#.##@Y..#x~~jFNoise: ===------  Time: 11344.2 (0.0) ##.##..# #.#.#.###..#k) +8 sling of Kiwinoush {heavy, rN+} #..#..####.#.#.#.##,#Cast: Jinxbite  x~~jD##.#.........#.##.# {Will/2 Jinx #...........#.#.####....)##)#.##...#x~~jdY   catoblepas#####.##.#..###'##.##.##.....##.##.#####.##You hear a bellow! _You encounter a catoblepas.Your Fighting skill increases to level 3! x~~j<_Your Dodging skill increases to level 3!You shoot a sling bullet. _The sling bullet hits the catoblepas but does no damage.x~~jP  Okay, then.x~~jx~~jx~~j. _y~~j  y~~j)Casting: Jinxbite (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.y~~jfy~~jg Your spells (cast)TypeFailure Level  a + JinxbiteHexes4% 2 b - Sigil of BindingHexesy~~jh10%3  d - Dimensional BullseyeHexes/Translocation21%4 y~~jhSelect a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitz~~jO z~~jW z~~j^ _gmalak the Skirmisherz~~j&_ i{Formicid of Okawaru *****.{z~~jm_ Health: 81/81 ========================Magic: 16/18 =====================---z~~j_ -AC: 9z~~j_ Str: 14..# #.# .#z~~j_ -EV: 17z~~j_ ,Int: 10 z~~j` ### #..# #.##.SH: 6z~~j#` ,Dex: 20 z~~j@` P..###..# #.#..######z~~j[` ~XL: 12 Next: 27% Place: Dungeon:11 z~~j` #..##..# #.#.##@Y..#z~~j` Noise: ===------  Time: 11344.2 (0.0) ##.##..# #.#.#.###..#z~~ja k) +8 sling of Kiwinoush {heavy, rN+} #..#..####.#.#.#.##,#z~~j%a Cast: Jinxbite  ##.#.........#.##.# {z~~j_a pWill/2 Jinx #...........#.#.##z~~ja l##....)##)#.##...#z~~ja Y   catoblepas#####.##.#..###'#z~~j b #.##.##.....#z~~j-b #.##.#####.## z~~jJb o_Your Dodging skill increases to level 3!You shoot a sling bullet. z~~jgb ?_The sling bullet hits the catoblepas but does no damage. z~~jb '_Okay, then.z~~jb Casting: Jinxbite (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.z~~jqc z~~jj _gmalak the Skirmisherz~~jj O{Formicid of Okawaru *****.z~~jk {z~~j0k eHealth: 81/81 ========================z~~jNk Magic: 16/18 =====================---AC: 9z~~jk Str: 14..# #.# .#EV: 17z~~jk Int: 10 ### #..# #.##.SH: 6z~~jl |Dex: 20 ..###..# #.#..######z~~j]l XL: 12 Next: 27% Place: Dungeon:11 #..##..# #.#.##@Y..#z~~jl Noise: ===------  Time: 11344.2 (0.0) ##.##..# #.#.#.###..#z~~jl k) +8 sling of Kiwinoush {heavy, rN+} #..#..####.#.#.#.##,#z~~jm +Cast: Jinxbite  z~~j@m ##.#.........#.##.# {Will/2 Jinx z~~jm #...........#.#.####....)##)#.##...#z~~jm lY   catoblepasz~~jm >#####.##.#..###'##.##.##.....#z~~jn #.##.#####.## z~~j6n o_Your Dodging skill increases to level 3!You shoot a sling bullet. z~~jn f_The sling bullet hits the catoblepas but does no damage. _Okay, then.z~~jn Casting: Jinxbite (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.z~~jn z~~jV P  Okay, then.z~~j z~~j3 z~~j . _{~~j*{~~j/XFire/throw/use which item? Hand Weapons (go to first with ))  k - the +8 sling of Kiwinoush (weapon) {heavy, rN+} Missiles (go to first with () {~~j\ a - 4 throwing netsh - 15 poisoned darts  p - 2 curare-tipped darts Wands (go to first with /)a - a wand of flame (49)  b - a wand of acid (1)  c - a wand of iceblast (12)  {~~j!p - a wand of polymorph (4)  e - a wand of charming (31) Scrolls (go to first with ?)p - a scroll of poison  I - 2 scrolls of immolation  T - a scroll of torment {~~j:4 V - a scroll of vulnerability|~~j|~~jgmalak the Skirmisher{Formicid of Okawaru *****.{|~~j̡Health: 81/81 ========================Magic: 16/18 =====================---AC: 9Str: 14..# #.# .#EV: 17|~~jEAInt: 10 ### #..# #.##.SH: 6Dex: 20 ..###..# #.#..######XL: 12 Next: 27% Place: Dungeon:11 #..##..# #.#.##@Y..#|~~j}Noise: ===------  Time: 11344.2 (0.0) |~~j##.##..# #.#.#.###..#k) +8 sling of Kiwinoush {heavy, rN+} #..#..####.#.#.#.##,#Cast: Jinxbite  ##.#.........#.##.# {|~~jrWill/2 Jinx #...........#.#.####....)##)#.##...#Y   catoblepas#####.##.#..###'#|~~j#.##.##.....##.##.#####.##Casting: Jinxbite (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Throw: 4 throwing netsPress: ? - help, Shift-Dir - straight lineAim: a catoblepas (chance to call a sprite on attack: 1%, 90% to hit)|~~juUgmalak the Skirmisher{Formicid of Okawaru *****.{Health: 81/81 ========================Magic: 16/18 =====================---AC: 9Str: 14|~~jU..# #.# .#EV: 17Int: 10 ### #..# #.##.SH: 6Dex: 20 ..###..# #.#..######|~~jUXL: 12 Next: 27% Place: Dungeon:11 #..##..# #.#.##@Y..#Noise: ===------  Time: 11344.2 (0.0) |~~j;V##.##..# #.#.#.###..#k) +8 sling of Kiwinoush {heavy, rN+} #..#..####.#.#.#.##,#Cast: Jinxbite  ##.#.........#.##.# {Will/2 Jinx |~~jV#...........#.#.####....)##)#.##...#Y   catoblepas (caught)#####.##.#..###'##.##.##.....##.##.#####.## _Okay, then.Throw: 4 throwing netsPress: ? - help, Shift-Dir - straight line|~~jVAim: a catoblepas (chance to call a sprite on attack: 1%, 90% to hit)  You throw a throwing net. The throwing net hits the catoblepas.  The catoblepas is caught in the net!|~~j8Y|~~j*  Throw: 4 throwing netsPress: ? - help, Shift-Dir - straight line|~~j&Aim: a catoblepas (chance to call a sprite on attack: 1%, 90% to hit)  You throw a throwing net. The throwing net hits the catoblepas.  The catoblepas is caught in the net!  |~~jJdThe catoblepas breathes a plume of calcifying dust at you.}~~j.! @The blast of calcifying dust hits you!}~~jq!f73---7=}~~j!+-5.2 (1}~~j8%}~~j'? _The catoblepas struggles against the net.}~~j { {..# #.# .# }~~j> U#### #..# #.##. }~~jý ...###..# #.#..###### ##..##..# #.#.##ξY..###.##..# #.#.#@###..# # #..#..####.#.#.#.##,# # ##.#.........#.##.# { # #..#.#.## }~~jO ## ##....)##)#.##...# # #####.##.#..###'# #.##.##....}~~j .# #.##.#####.## #....# ...}~~j* @ζ}~~j/ O---6}~~j }~~j6 ~~jDK  {~~jD..# #.# .# #### ##. ...##~~jE..###### ##..##ζY..##.###..# # #..#..###.##,#.#.........#.##.# { #..~~j F%.## ~~jfF,#....)##)#.##... #####.##.#..###'###..#.....+ {~~jM~~jN@--7~~jT~~jV~~j ..# #.# .# #### #~~j:#. ...##..###### ##..##ζY..#~~j~p.###..# # #..#..###.##,~~j#.#.........#@##.# { #...## ~~j##....)##)#.##...~~jV #####.##.#..###'..#.....+. {~~jBℓ~~jU4---8~~j~~j~~j)  ..# #.# .# #### ##. ...##..###### ##..##ℓY..#.###..# # #..#..###.##,~~jQ* #.#.........#.##.# { #...## #....)##)#.##...# #####.##.#..###'# ~~j* f#.....#.......#ß.~~j. $.~~j/ L=9~~j2 ~~j#4  ~~jH4 ^_The sprites lose interest in your situation.~~jZ ..# #.# .# ### #..# #.##. ..###..# #.#..###### #..##..# #.#.##.Y..# ##..# #.#.#.###  #..#..####.#.#.#.##,#  ##.#.........#.##.# {  #...#.#.##  ##....)##)#.##@..#  #####.##.#..###'#  #.##.##.....# ~~j #.##.#####.## #....# ...####..#.....+ {~~jr  ..#.....+. {~~jż 4.....#ß.~~j F.##ß$~~j 2{~~j &50~~j# ~~j ~~jZy..# #.# .#  #..# #.##. ###..# #.#..###### ..##..# #.#.##{Y..# ~~jy.##..# #.#.#.###..# #..#..####.#.#.#.##,# ##.#.#.##.# {  #.#.#.##  ~~jy##....)##)#.##.@.# #####.##.#..###'# #.##.##.....# #.##.#####.## ~~jr}&~~ja~F.{~~jbS5=1~~jK~~j~~j # #..# #.##. ~~j^ #..# #.#..######..# #.#.##.Y..# ##..# #.#.#{### ~~j) ..#..####.#.#.#.##,# #.........#.##.# {...~~jd #.#.## ##....)##)#.##...# ###.##.#..###@#  #.##.##.....# #.##.#####.## #....# ...# ###..#.....+ { ..#.....+. {.....#ß........##ß$. ###.{8==2 _There is an open door, spattered with blood here.~~j, .###..# #.#..###### ..##..# #.#.##.Y..# #.##..# #.#.#.###..# #..#..####.#.#{#.##,# ~~j5- ##.#.........#.##.# {  #..#.#.##  ##....)##)#.##...#  #####.##.#..###'#~~j- G #.##.##...@.# #.##.#####.## #....# ... ###..#.....+ { ..#.....+. .......#ß.~~j-  .##ß$ .. ### ~~j2 F.{~~j.3 ,3 _~~jm6 ~~j7 ~~j)w.###..# #.#..###### #..##..# #.#.##.Y..# ##.##..# #.#.#.###..#  #..#..####.#.#.#.##,# ~~j`w ##.#.........#{##.# { #...#.#.## ##....)##)#.##...# #####.##.#..###'#~~jw #.##.##..@..# #.##.#####.##~~jwq #....# ...# ###..#.....+ { ..#.....+. { .......#ß. .......##ß$ ........ ###~~j|B.{~~jc}h6=4~~jj~~jI _You feel your willpower return.~~jA~~jpz.###..# #.#..###### ##..##..# #.#.##.Y..##.##..# #.#.#.###..# # #..#..####.#.#.#.##,# # ##.#.........#.##.# { # #~~jz....#{#.## # ##....)##)#.##...# ~~jz# #####.##.#..###'# #.##.##.@...#~~jz #.##.#####.## #....# ...# ###..#....~~j {.+ { ..#.....+. {~~j*{ .......#ß. .......##ß$ ........ ###~~jG{~~jnB.{~~j2&5~~j7~~jl~~j ##### #..# #.##. <...###..# #.#..###### .##..##..# #.#.##.Y .###.##..# #.#.#.###..# ~~jj 1.# #..#..####.#.#.#.##,# .# ##.#.........#.##.# { .# #...........#.#.## .# ##....)##)#.##{..# ~~j ;## #####.##.#.@###'# #.##.##.....# #.##.#####.## #....# ...####..#.....+ {#.....+. { ~~j/ .#ß. ##ß$........ ###~~j' B.{~~j C==6~~j ~~jY ~~j# ..# #.# .# ###### #..# #.##. <...###..# #.#..###### ..##..##..# #.#.##.Y ..###.##..# #.#.#.###..# ..# #..#..####.#.#.#.##,# .# ##.#.........#.##.# {.# #...........#.#.## ..# ##....)##)#@##.{.# .## #####.##.#..###'# #.##.##.....# #.##.#####.##~~j #....# ...####..#.....+ {#.....+. { .#ß. ##ß$~~j>.{~~jQ.77~~j1~~j~~j ..# #.# .####### #..# #.##. <...###..# #.#..######.##..##..# #.#.##.Y.###.##..# #.#.#.###..#~~j.# #..#..####.#.#.#.##,# .# ##.#.#.##.# {.# #.........@.#.#.## ...# ##....)##)#.##..{# ..## #####.##.#..###'# #.##.##.....# #.##.#####.## #....# ...#~~j8###..#.....+ {..#.....+. { .#ß.~~jI.{~~j&8~~ja~~j~~jz} 6#..# #.# .# ..###### #..# #.##. #..<...###..# #.#..######..##..##..# #.#.##.Y..#~~j} .###.##..# #.#.#.###..#.# #..#..####.#.#.#.##,#.# ##.#.........#.##.# {.# #..#.#.## ~~j ~ /.# ##....)##@#.##...## #####.##.#..###{# ~~jb~ .#.##.##.....# #.##.#####.## #....# ... ###..#.....+ { ..#.....+.~~j~ #........#ß. .##ß$~~j ~~jX &9~~j ~~j N _You see here a +0 spear.~~jC` ..###### ##. #..<...##..###### ....##...##.Y..#.###..# #..#..###.##,#.#.........#.##.# { #...........#.#.## ~~j܀#....)##)#.##...## #####.##@#..###{ #.....###.###........... ###~~jy~~j\8=60 _~~j~~j~~j9O #..<...##..###### ....##...##.Y..##.###..# #..#..####.#.#.#.##,~~j:#.#.........#.##.# { #...........#.#.## #....)##)#.##...## #####.##.#..###{~~j':  ~~jE:#.....###.#...# ...# ~~j_:2##...~~j?<1~~j%B~~jC~~jV L ....##..~~j ##.Y..#.#.###..# #..#..####.#.#.#.##,~~j #.#.........#.##.# { #..~~j .## #....)##)#.##...~~j ## #####.##.#..###{ ~~j $#.....###.#~~jQ u#....# ...# ~~j ###..#.....+ {##...~~j& 7{~~j|' &2~~j* ~~j+ ~~j.###.##..# #.#.#.###..#.# #..#..####.#.#.#.##,#.# ##.#.........#.##.# {.# #...........#.#.## .# ##....)##)#.##.{.## #####.##.#..###{# ~~j #.##.##.....# #.##.#####.## #..@.# ... ###..#.....+ { #..#.....+. #........#ß.~~jW[ #........##ß$ #......... ### ##..... .#....~~j ~~j^9=3~~j~~jh~~j=a~~j b~~jh~~ji~~jN u.###.##..# #.#.#.###..#.# #..#..####.#.#.#.##,#.# ##.#.........#.##.# {.# #...........#.#.##.# ##....)##)#.##.{.#.## #####.##.#..###{# #.##.##.....# #.##.#####.## #.@..# ...# ###..#.....+ { #..#.....+. { #........#ß. #........##ß$ #......... ### ##......  .#....4~~j .##..##..# #.#.##.Y.###.##..# #.#.#.###..#.# #..#..####.#.#.#.##,# .# ##.#.........#.##.# {~~jR .# #...........#.#.##..# ##....)##)#.##.{.# ~~j{ ......## #####.##.#..###{# #.##.##.....#~~j T #@##.#####.##~~j  #....# ...# ###..#.....+ {~~j]  #..#.....+. { #..#ß.~~j k #........##ß$~~j  #......... #####.......#....~~j ~~j+ ~~jB &5~~j ~~j ~~jfdM #..<...#~~jf.#####..###.Y..# ##.##..# ##..~~jg..#..####.#.#.#.##,# ##.#..#.# {...........#.#.#~~j?g.# ##....)##)#.##.{. ......## ####~~jgU..###{.....##.#####.##~~jg....# ...# ###..#.....+ {#~~jg6.......~~jl~~jm/806~~jqq~~jr~~j<M#....###### #.  #..<...#.#####.#.##.Y..# ~~j##.##..# #.#.#.###..#..#..####.#.#.#.##,# ##.#......~~jz#.# {#...........#.#.#~~j  .# ##....)##)#.##.{. ......## ####..###{.....##.#####.##~~jBv#....# ...#.....~~jt*......~~j3 ~~j &7~~j&~~j~~jr #.## ..# #.# .#~~jr#....###### #..# #.##.  #..<...###..# #.#..######.##..##..# #.#.##.Y~~js.###.##..# #.#.#.###..#.# #..#..####.#.#.#.##,# .# ##.#.........#.##.#~~js .# #...........#.#.##..# ##...@)##)#.##.{.# .......## #####.##.#..###{# #.##.##.....# #.##.#####.## #....# ...####..#.....+ { #..#.....+. { #.#ß.~~jt` ###ß$~~j.y~~j`y&8~~j}~~j~~~j3,  #.## #..# #.# .#~~j,#....###### #..# #.##.  #..<...###..# #.#..######  .##..##..# #.#.##.Y  ~~j,X.###.##..# #.#.#.###..#  .# #..#..####.#.#.#.##,#  ~~j-/.# ##.#.#.##.#  .# #...@.......#.#.## ~~j/ ..# ##....)##)#.##.{.#.......## #####.##.#..###{# #.##.##.....# #.##.#####.## #....# ...####..#.....+ { #..#.....+. { #.#ß.~~j+3~~j351=~~j49~~j8~~jh9~~j a #.## #..# #.# .# #....###### #..# #.##.~~j͍  #..<...###..# #.#..###### .##..##..# #.#.##.Y..# .###.##..# #.#.#.###..# .# #..#..####.#.#.#.##,# .# ##.#.#.##.# .# #.#.#.## .# ##....)##)#.##.{.# .## #####.##.#..###{# #.##.##.....# #.##.#####.##  #....# ...# ###..#.....+  #..#.....+. {  #.#ß.~~jܒ =70~~j ~~ju ~~jtu #.## #..# #.# .# #....###### #..# #.##.~~j~ #..<...###..# #.#..###### .##..##..# #.#.##.Y..# ~~j.###.##..# #.#.#.###.. .# #..#..####.#.#.#.##, .# ##.#.#.##.#~~j .# #.#.#.## ~~js8.# ##....)##)#.##.{.# .## #####.##.#..###{# ~~j #.##.##.....#  #.##.#####.## #....# ...#~~jm ###..#.....+~~jR #..#.....+.~~j6W  #~~jR3.#ß. ~~jn~~j& ~~j. &1~~j~~j~~jA #.## #..# #.# .##....###### #..# #.##.  ~~jW"#..<...###..# #.#..#### .##..##..# #.#.##.Y ~~j}.###.##..# #.#.#.###. ~~j.# #..#..####.#.#.#.## ~~j.# ##@#.........#.##.# .# #...........#.#.## ~~j..# ##....)##)#.##.{.#.......## #####.##.#..###{# #.##.##.....# #.##.#####.##~~jb #....# ...####..#.....+ #..#.....+~~j%"~~j"&2~~j '~~j(~~j #.## #..# #.# .#~~j2#....###### #..# #.##.  #..<...###..# #.#..#### ~~jc.##..##..# #.#.##.Y .###.##..# #.#.#.# ~~j.# #@.#..####.#.#. .# ##.#.........#.##. ~~jɽ.# #...........#.# ~~j..# ##....)##)#.##.{........## #####.##.#..###{~~jce #.##.##.....~~jQ #.##.#####.#~~jǾq #....# ...#~~jA###..#.....+~~j~~j~~jB=3~~j~~j~~jV4M~~jV{{ { {## ~~j+W .##....###### #.  #..<...#~~jWE.#####..###.Y.##@##..# #..#..####.#.#.#.###.#.~~jW#.........# #...........#.#.#..#.#~~jWH #~~jX ~~j\<4~~j0`~~ja~~j+{{ { { #.## #..# #.# .#~~j#....###### #..# #.##.  ~~jހs#..<...###..# #.#..### .##@.##..# #.#.##.Y .###.##..# #.#.#.# .# #..#..####.#.#. ~~j .# ##.#.#.# ~~jf#.# #...........#.# ..# ##....)##)#.##.~~j.......## #####.##.#..### #.##.##.... #.##.#####.~~jυ~~jm&5~~j~~j;~~jLZ{{ { { #.## #..# #.# .##....###### #..# #.##.  #..<.@.###..# #.#..## ........##..##..# #.#.##. ........###.##..# #.#.#.# ........# #..#..####.#.#. ........# ##.#.#.# ........# #...........#.# ........# ##....)##)#.##........## #####.##.#..## #.##.##..~~jP<6~~jS~~jV~~j {{ { { #.## #..# #.# .# #....###### #..# #.##. #..<@..###..# #.#.. ~~jl.##..##..# #.#.## ..###.##..# #.#.#. ........# #..#..####.#.#. ........# ##.#.#. ........# #..#.~~j ........# ##....)##)#.## .......## #####.##.#.. #.##.##~~j"~~j&7~~j ~~j ~~j 6 {{ { { #.## #..# #.# .~~j k #....###### #..# #.##. #..@...###..# #.#.. ~~jv .##..##..# #.#. ~~j |.###.##..# #.#.# ~~j B.# #..#..####.#.#~~j  ~~j" B.# ##.#.#~~jJ S .# #~~jq .#~~j  ~~j u.# ##....)##)#.~~j  ~~j .## #####.##.#.. #.##.##~~jM ~~j ~~j 8~~j ~~j  ~~j S_There is a stone staircase leading up here.~~j~~jWhere to? (Tab - D:11, ? - help)  D - Dungeon  T - Temple L - Lair~~j~~jA `gmalak the Skirmisher~~jo Formicid of Okawaru *****.{{ { {~~j eHealth: 81/81 ========================~~j mMagic: 18/18 ========================~~j AC: 9Str: 14EV: 17~~j" .Int: 10~~jI #.###..# #.# . SH: 6Dex: 20~~j %#....###### #..# #.##. XL: 12 Next: 27% Place: Dungeon:11~~j -#..@...###..# #.#.. Noise: ---------  Time: 11378.2 (0.0)~~j ........##..##..# #.#.# k) +8 sling of Kiwinoush {heavy, rN+} ~~j: ........###.##..# #.#.# Cast: Jinxbite~~j ........# #..#..####.#.#........# ##.#.........#........# #...........#~~j / ~~j ........# ##....)##)#.# ~~j .......## #####.##.#.. #.##.##.~~jA   _The sprites lose interest in your situation. ~~ja _There is an open door, spattered with blood here. _You feel your willpower return. ~~j _You see here a +0 spear. _There is a stone staircase leading up here.  Okay, then.~~j6 ~~j% ~~j . _~~j# ~~j ~~jb ~~jE ~~j : _~~j ,~~j x_There is an open door, spattered with blood here. _~~j You feel your willpower return. _You see here a +0 spear. _There is a stone staircase leading up here.  You sense a monster nearby.~~j ~~j% s {{ { {~~jI #~~ji #.~~j #.#### #..# #.#~~j  #....###### #..# #.#~~j  #@.<...###..# #.#~~j` u..##..##..# ~~j ?..###.##..# ~~j ?..# #..#..###~~j M..# ##.#~~j .~~j W..# #.~~jS ..# ##....)##)~~j{ Y..## #####.##.#~~j 0 #.##.#~~j ~~jp ,80.2 (2~~j( % _~~jQ ~~jF ~~jX~~j~~jA~~j~~j~~j~~j~~j*~~j\~~j~~j%~~j~~jd~~jȢ~~j~~j0j  You sense a monster nearby.~~j}#{ #.{{ { { #.~~j #.# #..   #.#### #..# ~~jШA#.@..###### #..#  ########..<...###..# ~~j ...........##..##..# ~~jw ...........###.##..#  ...........# #..#..#### ...........# ##.# ...........# #........~~j> ...........# ##....)#~~jaT..........## #####.#~~j+5.2 (5~~j% _~~j~~j~~jo I~~j/ ~~j Q  You encounter 2 wraiths.~~j ~~j: r#W #W #.{{ { { #. #.## #..# #.#### #..#  #@...###### #..#  ########..<...###..#  .....##..##..#  ..###.##..# .# #..#.. ~~jq .# ##.#WW 2 wraiths (dormant) .# # ~~j .# ##....) .## #####.#~~j &0~~j 26.2 (1 _~~jZ ~~jȼ ~~j-7P.W {{ { { #.##..#  ~~js7####  #....###### ########..<...#..##..###.##..#~~j7W# #..#..#####.#.......~~j7H.# ##....)~~j;~~jD<&7~~j?~~j@~~j9 #.# #.# #W# #W# ~~j #.@{ { { #. #.##.#  #.#### #..# #....###### #..# ########..<...###..# .#~~j..##..# .###.##..# @   Josephine (asleep) .# #..#..## WW 2 wraiths (dormant) ~~jR.# ##.# .# #......~~j~~jN&  ~~jYou encounter Josephine the Decaying Necromancer. She is wielding a +1 daggerof speed.~~j]/  --more--~~j ].@~~jO W@~~j# 6 8 _~~jC ~~jI ~~j%o &.W## ..{ { {@# ##..#  ##.####  #....###### ~~jp ########..<...#.##.###.##..# ..#..####.#~~jXt ~~jt .=9~~jx ~~jy K _Josephine misses you.~~j`g ~~jg ~~j k ~~jl  ~~jl @_Unknown command.~~j͡~~j$~~jmmVisible Monsters (select to target/travel, [!] to examine) Monsters  a - (@) Josephine, wielding a +1 dagger of speed and wearing a +0 robeb - (W) a wraith (dormant)  ~~jc - (W) a wraith (dormant)~~j`sexamine, [!] to target/travel~~jN`Josephine the Decaying Necromancer A formidable necromancer, committed to her craft even after it left her aged, decaying, and half-undead herself. Max HP: ~70Will: ++AC: +EV: ++  rF: ... rC: ... rPois: . rNeg: ∞~~jNxrElec: . Threat: Lethal Class: Natural Size: Medium Int: Human You have about 73% to hit with the +8 sling of Kiwinoush. She has about 51% to hit you. AttackMax Damage Hit: +1 dagger (speed) 15 She can open doors. She has mastered the following spells, which are affected by silence and ~~j>Oantimagic:  a - Vampiric Draining (2d14) (1) b - Ghostly Fireball(3d15) (5)  c - Dispel Undead Range (3d18) (4) To read a description, press the key listed above. (AdB) indicates damage (the~~j~~jgmalak the Skirmisher#.#Formicid of Okawaru *****.~~j-)#.#Health: 81/81 ========================#.#Magic: 18/18 ========================#W#AC: 9Str: 14#W##EV: 17Int: 10~~jh#..{ { {SH: 6Dex: 20#@#~~jXL: 12 Next: 27% Place: Dungeon:11#@##Noise: =--------  Time: 11389.2 (0.0)#..#k) +8 sling of Kiwinoush {heavy, rN+} ##.####~~j-#..# Cast: Jinxbite#....###### #..#########..<...###..#...........##..##..# @   Josephine...........###.##..# WW 2 wraiths (dormant)...........# #..#..##...........# ##.#.... _You sense a monster nearby. ~~jZ_You encounter 2 wraiths.You encounter Josephine the Decaying Necromancer. She is wielding a +1 dagger _of speed. ~~jc_Josephine misses you. _Unknown command.~~jq! ~~jVisible Monsters (select to examine, [!] to target/travel) Monsters ~~j a - (@) Josephine, wielding a +1 dagger of speed and wearing a +0 robe  b - (W) a wraith (dormant)  c - (W) a wraith (dormant)~~jq ~~j ~~j ~~jX `gmalak the Skirmisher~~j q#.#Formicid of Okawaru *****.~~j #.#Health: 81/81 ========================~~j #.#Magic: 18/18 ========================~~j> S#W#AC: 9~~jg zStr: 14#W##EV: 17~~j .Int: 10~~j #..{ { {SH: 6~~j .Dex: 20~~j B#@#~~j@ XL: 12 Next: 27% Place: Dungeon:11#@##~~j Noise: =--------  Time: 11389.2 (0.0)#..#k) +8 sling of Kiwinoush {heavy, rN+} ~~j ##.#####..# Cast: Jinxbite~~jR #....###### #..#########..<...###..#...........##..##..# @   Josephine...........###.##..# WW 2 wraiths (dormant)...........# #..#..##...........# ##.#.... _You sense a monster nearby. _You encounter 2 wraiths.You encounter Josephine the Decaying Necromancer. She is wielding a +1 dagger _of speed. ~~j' c_Josephine misses you. _Unknown command.~~j ~~j ~~j ~~jW ~~j;~~j=gmalak the Skirmisher (Formicid Hexslinger) Turns: 11192, Time: 00:27:18 Health: 81/81AC:  9 Str: 14 XL: 12 Next: 27% Magic: 18/18~~j4>EV: 17 Int: 10 God: Okawaru [*****.] Gold: 475SH:  6 Dex: 20 Spells: 8/17 levels left rFire . . . (100%) k - +8 sling of Kiwinoush {heavy, rN+} rCold . . . (100%) f - +0 buckler ~~j>rNeg + . . (50%) g - +2 robe of Ashenzari's Fury {Harm rPois Int-3} rPois + (33%) (no cloak) rElec .(100%) b - +0 pair of gloves rCorr .(100%) (no gloves) SInv + (no boots) Will +....~~j ?i - amulet of dissipation Stlth +++d - +4 ring of protection HPRegen 0.33/turnl - +5 ring of evasion MPRegen 0.16/turn %: harm (+30% outgoing, +20% incoming) @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms~~j ~~j+`gmalak the Skirmisher~~j+q#.#Formicid of Okawaru *****.~~j,#.#Health: 81/81 ========================~~j,#.#Magic: 18/18 ========================~~j,#W#AC: 9Str: 14#W##EV: 17~~j3-Int: 10#..{ { {SH: 6~~jm-.Dex: 20~~j-#@#XL: 12 Next: 27% Place: Dungeon:11~~j-3#@##~~j.Noise: =--------  Time: 11389.2 (0.0)#..#~~jT.Fk) +8 sling of Kiwinoush {heavy, rN+} ~~j.H##.####~~j.#..# Cast: Jinxbite#....###### #..#~~j.D########..<...###..#~~j(/...........##..##..# @   Josephine~~jw/...........###.##..# WW 2 wraiths (dormant)...........# #..#..##~~j/;...........# ##.#.... ~~j/L_You sense a monster nearby. ~~j0J_You encounter 2 wraiths.~~jU0SYou encounter Josephine the Decaying Necromancer. She is wielding a +1 dagger ~~j0_of speed. _Josephine misses you. _Unknown command.~~jG2~~j>~~jB~~j_vx.Wencounter 2 wraiths.  ~~jvJosephine the Decaying Necromancer. She is wielding a +1 dagger _of speed. _Josephine misses you. _Unknown command. ~~jvA You beckon some vexing sprites to accompany your attacks.~~jF{bW1 dormant)~~j{6---=90.2 (1Will/2 Jinx ~~j!~~jb _You feel your willpower being sapped. Josephine hits you but does no damage.~~js _  You shoot a sling bullet. The sling bullet hits Josephine.~~j\q R W  Josephine is lightly wounded.~~jr h .W  Josephine hits you with a +1 dagger of speed.~~jx [ ,{ ~~jx bWW 3 wraithsYou encounter a wraith.~~jx e72---=1.5 (1.3~~j| ~~j} C _Josephine hits you with a +1 dagger of speed.~~jF ~~jY You shoot a sling bullet. The sling bullet hits Josephine.~~jlt:*~~j{K9 { @(drained)Josephine is lightly wounded.  A giggling sprite leaps out and bonks Josephine with her +1 dagger of speed.  Josephine is lightly wounded.~~jL,2.6 (1.1~~jO~~jP ~~jPL_Josephine hits you but does no damage. You block Josephine's attack.~~jG9  ~~jPYou shoot a sling bullet. The sling bullet hits Josephine!~~jN/ #Josephine is heavily wounded.~~j3' ~~j3####Josephine casts a spell at you.The ghostly flame explodes! The ghostly fireball engulfs you!  ~~j$4You partially resist. You feel drained. The ghostly fireball engulfs Josephine.~~jJ~~j'@@..  Josephine completely resists.~~jP: 63/79 (81)-----=======3.7Drain~~j~~jp- _You hear an angry hiss.~~j  You shoot a sling bullet. The sling bullet hits Josephine!!~~jN  Josephine is almost dead.Josephine grinds her teeth.~~j&59----P: 17/18 =--====---40~~jf~~jC _Josephine hits you with a +1 dagger of speed.~~jm _  You shoot a sling bullet. The sling bullet hits Josephine.~~j]X Josephine is almost dead.Josephine seems less drained.~~j\ ####Josephine gestures at you while chanting.~~je\The ghostly flame explodes! The ghostly fireball engulfs you.  You partially resist. You feel drained. The ghostly fireball engulfs Josephine.~~j,n~~j`@@.. ~~jfv7/77--=======6.0 (1.3~~j~~jWZ _Josephine completely resists. Josephine hits you but does no damage.~~jF .You shoot a sling bullet. The sling bullet hits Josephine!!  You kill Josephine!~~j~~jkWWW 3 wraiths~~jR& ~~jRi.W  Okawaru is honoured by your kill.~~jjS%.W~~jl] ~~j]`,{ {~~j^SThe jinxing sprites lose interest in you.~~j_e ealth: 57/81 -~~jeX35===----7.3~~je  ~~je_The wraith barely misses you.Your life force feels restored.~~j\k~~jm ~~jm`_Your Hexes skill increases to level 6!~~j >  You shoot a sling bullet.~~j_ & ~~j L{ {  ~~j 4The sling bullet hits the wraith but does no damage.~~j/" $----~~j\" $80~~j( ~~j*  ~~j* M_The wraith barely misses you.~~jJ9 )~~j?KYou shoot a sling bullet. The sling bullet hits the wraith!!  You destroy the wraith!~~jNV 2~~j- .~~jIW  Okawaru accepts your kill.~~jW~~jBu , { W ~~jQ3 wraithsYou hear an angry hiss.~~j} 58=agic: 17/18=7====~~jP9 _You encounter a wraith.~~j[ETraining target 5.0 for Stealth reached!~~j~~j ~~jZ_Your Stealth skill increases to level 5!~~jPa  You shoot a sling bullet. The sling bullet hits the wraith!!~~j {  The wraith is severely damaged.~~j.400.5 (1.2~~j~~jT4 _You block the wraith's attack.~~j'  ~~j| 3)~~j You shoot a sling bullet. The sling bullet hits the wraith!!  You destroy the wraith!~~j V 2~~j =.WW.~~jb ,{ ~~j p=8==9~~j C===-10~~j ~~jK P _Okawaru accepts your kill.~~j_ `  You shoot a sling bullet. The sling bullet hits the wraith.~~j3 lThe wraith is lightly damaged.  You feel your willpower return.~~j99 ,~~j?9l   komodo dragonWW 2 wraithsThe wraith closely misses you.~~jh9~~j:d9-2.8 (1.3~~ja=~~j?^ _You encounter a komodo dragon.~~j )You shoot a sling bullet.  The sling bullet barely misses the wraith.The sling bullet hits the wraith!~~j: WlThe wraith is heavily damaged.~~jY:~~jf?~~j?,4.0 (1.2 ~~j;C~~jD4 _You block the wraith's attack.~~jpn  You shoot a sling bullet.  The sling bullet hits the komodo dragon.~~j  The komodo dragon is lightly wounded.56-5.1 (1.1 ~~jH _The komodo dragon bites you.~~j5%  ~~jv9You beckon some vexing sprites to accompany your attacks.~~jf$40~~jE------6~~jA----60~~jGWill/2 Jinx ~~j~~jX _You feel your willpower being sapped. The komodo dragon bites you!~~j$~~jz7-~~j~~j ~~jP_You are too injured to fight recklessly!~~j#} ~~j} ~~j ~~j҂ ^ _You are too injured to fight recklessly!~~j~~j~~j~~j^ _You are too injured to fight recklessly!~~j Ability - do what?CostFailure  f - DigInstant, Drain0% g - Shaft SelfDelay0%  Invocations -X - Renounce ReligionNone0%  a - Heroism2 MP, Piety-0%  b - Finesse~~j5 MP, Piety--3%  c - Duel7 MP, Piety--26% [?] toggle between ability selection and description.~~j~ ~~j ~~j' `gmalak the Skirmisher~~j1( b#.#Formicid of Okawaru *****.#.#Health: 40/81 ===========-------------#.#~~j( Magic: 16/18 =====================---#.#AC: 9Str: 14~~j) #.##EV: 17Int: 10#WW,{SH: 6~~jj) Dex: 20#l#XL: 12 Next: 39% Place: Dungeon:11~~j) #@##Noise: ==-------  Time: 11406.1 (0.0)#..#~~j=* k) +8 sling of Kiwinoush {heavy, rN+} ##.#####..# Cast: Jinxbite~~j* #....###### #..# Will/2 Jinx ########..<...###..#~~j+ e...........##..##..# l   komodo dragon...........###.##..# WW 2 wraiths...........# #..#..##~~j+ L...........# ##.#.... _The komodo dragon bites you.  You beckon some vexing sprites to accompany your attacks. _You feel your willpower being sapped. The komodo dragon bites you! _You are too injured to fight recklessly! ~~j+ _You are too injured to fight recklessly! _You are too injured to fight recklessly!~~jw1 |  You gain the combat prowess of a mighty hero.~~j]2 r4---217-7.1 (1~~j2 ;Hero Jinx ~~j5 ~~j7 ^ _The komodo dragon completely misses you.~~jM )))~~j))))You shoot a sling bullet.  The sling bullet barely misses the komodo dragon.~~j\:*~~j0 *(1 drained)The sling bullet closely misses the wraith.A giggling sprite leaps out and doodles on the wraith's face.~~jG W  The wraith is heavily damaged.A giggling sprite leaps out and smacks the komodo dragon with its own front  foot.~~j~~j@ a .....l~~j U(drained)The komodo dragon is lightly wounded.~~j0 k1===8.3 (1.2~~j~~jY; _You block the komodo dragon's attack.~~jXES ))))~~jE)))You shoot a sling bullet.  The sling bullet closely misses the komodo dragon.~~j:*~~j' ~~j3.....Wlvery drained)The sling bullet barely misses the wraith.A giggling sprite leaps out and makes the komodo dragon trip over its own feet.The komodo dragon is lightly wounded.~~j*+90~~j~~j; _You block the komodo dragon's attack.~~jN ( ~~j p You shoot a sling bullet.  The sling bullet hits the komodo dragon!~~jsI  The komodo dragon is severely wounded.The jinxing sprites lose interest in you.~~jJ 110~~jmM ~~jVO  ~~jO M_The komodo dragon closely misses you.~~jn  You shoot a sling bullet.  The sling bullet hits the komodo dragon.~~jqj The komodo dragon is severely wounded.~~jj2=5==-1.4 (1.1~~jFn~~jo ~~jpd_The wraith seems less drained. The komodo dragon misses you.~~j`M) ~~j _The wraith seems less drained. The komodo dragon misses you.  You shoot a sling bullet.  The sling bullet hits the komodo dragon!!  You kill the komodo dragon!~~jyjWW 2 wraiths~~jLK$.W~~jKW.~~jP~~jvT0422.5~~jW~~j3Y ~~jYB_Okawaru accepts your kill.~~j `  You shoot a sling bullet. The sling bullet hits the wraith!~~j"m  The wraith is heavily damaged.The wraith hits you. The wraith drains your vigour!~~jm _36--3.6~~j"q ~~jr A _Your stasis prevents you from being slowed.~~j< )You shoot a sling bullet. The sling bullet hits the wraith!!  You destroy the wraith!~~j({   wraith~~j$.W~~j~~j)\7--4~~j)40~~j5~~j<P _Okawaru accepts your kill.~~j )You shoot a sling bullet. The sling bullet hits the wraith!!  You destroy the wraith!~~jkR~~jb~~jfQ==65.7 (1.1~~ji~~jkJ  You shoot a sling bullet. The sling bullet hits the wraith!!  ~~jkkYou destroy the wraith! _Okawaru accepts your kill. ~~j lZ You shoot a sling bullet. The sling bullet hits the wraith!!  ~~j7lYou destroy the wraith! _Okawaru accepts your kill.~~jqX)))))))~~j/ud......)~~j6w,6.9 (1.2~~jx~~jezq  You destroy the wraith! _Okawaru accepts your kill.  You shoot a sling bullet. The sling bullet hits the wraith!!  You destroy the wraith! _Okawaru accepts your kill.You shoot a sling bullet.~~j M ####### ........ {#@# #.##..#  ##.#### ~~j #....###### #..#~~j ~~j =8=~~j N6=---~~jN 70~~jy# ~~jm*  ~~j* _Items here: ) [ ††.~~jd~~jcf|Pick up what? 18/52 gear slots (_ for help) ~~jfHand Weapons (select all with ))  a - a +1 dagger of speed Armour (select all with [)~~jfb - a +0 robe Carrion the human corpse of Josephine a komodo dragon corpse [Up|Down] select~~j'gB[Esc] exit ~~jUgLetters toggle [.|Space] toggle selected[top]~~j~~j~~je`gmalak the Skirmisher~~j.#.#Formicid of Okawaru *****.#.#Health: 38/81 ===========-------------~~j#.#Magic: 16/18 =====================---#.#~~jQAC: 9Str: 14~~jW#.#EV: 21~~jFInt: 10#.#######SH: 7~~jnDex: 20#........ {XL: 12 Next: 46% Place: Dungeon:11#@#~~jNoise: ---------  Time: 11417.9 (0.0)#.##~~jk) +8 sling of Kiwinoush {heavy, rN+} #..#~~jCast: Jinxbite##.#####..# Will/2 Hero ~~jL#....###### #..#########..<...###..# ...........##..##..#~~j{ ...........###.##..# ...........# #..#..##~~j. ~~jYou shoot a sling bullet. The sling bullet hits the wraith!!  You destroy the wraith! ~~jw_Okawaru accepts your kill. _You shoot a sling bullet. ~~jL_Items here: ) [ ††.  Okay, then.~~j~~jR~~j~~jH. _~~jX~~j~~jP~~j)~~jK You destroy the wraith! _Okawaru accepts your kill. _You shoot a sling bullet. ~~j_Items here: ) [ ††. _Unknown command.~~j$~~j~~j ~~j! ~~jWHero ~~j ~~jh_You feel your willpower return.~~j~~j~~jt~~j.99~~jD~~j~~j~~j ~~j#~~j$~~j%~~j '~~j'f407=~~j(~~j*~~j8+7176~~j\,~~jE.o _You feel like a meek peon again.~~j.~~j/~~j1~~j1S1=~~j3~~js4~~j49=~~j5~~j7~~j7~~j8~~j:~~j,;z2=8==~~jh<~~jr>4 _Magic restored.~~j>~~j?~~jYA~~jA~~jB~~jV _Found a lumpy coppery potion.~~j?y _You see here a staff of necromancy.~~j 5gmalak the SkirmisherFormicid of Okawaru *****..Health: 81/81 ========================.#############Magic: 18/18 ========================!............AC: 9Str: 14#.........##EV: 17Int: 10#..........#SH: 6Dex: 20~~jc #...........XL: 12 Next: 46% Place: Dungeon:11#...@......#Noise: ---------  Time: 11581.9 (0.0)#..........#k) +8 sling of Kiwinoush {heavy, rN+} #..........#Cast: Jinxbite~~j #......:...######..........##......:.......###.##..........#~~j! #.##..........########...<......... _n - 2 murky red potions (gained 1) _Found a lumpy coppery potion. _You see here a staff of necromancy.  Press: ? - help, v - describe, . - travel, g - get itemItem here: a staff of necromancy.  The floor.~~j t @.  The floor.~~j^hgmalak the SkirmisherFormicid of Okawaru *****..Health: 81/81 ========================.#############Magic: 18/18 ========================!............AC: 9Str: 14#.........##EV: 17Int: 10#..........#SH: 6Dex: 20#...........~~jXL: 12 Next: 46% Place: Dungeon:11#...@......#Noise: ---------  Time: 11581.9 (0.0)#..........#k) +8 sling of Kiwinoush {heavy, rN+} #..........#Cast: Jinxbite~~j#......:...######..........##......:.......###.##..........##.##..........#~~j:n#######...<......... _n - 2 murky red potions (gained 1) _Found a lumpy coppery potion. _You see here a staff of necromancy.  ~~jkZPress: ? - help, v - describe, . - travelThe floor.~~j~~j ~~j . _~~j.##############!............ ### ~~j#.#..#...|# #....~~jU# #....# #......:...# #####..........##......:##.##...~~j.########...<........##.~~jKH2.9 (1 _~~j~~j~~j)#..##############!............ ### #.~~jg# ##...#...|# #..........# #.~~j## #......:...# #####.~~j#...# #......:##.##~~j#.#  #######...<  ~~j$y........##  #######.####~~j!4~~j4&3~~j8~~j;;~~j##############!............ ### #.##.~~j.. #...|# #..........# #.# #.# #####....# ~~j#......:# ##.##.# #######...< ........## #######.#### #.####.#####~~jf~~j&&4~~j~~j#\You pick up a parchment of Confusing Touch and begin reading...~~j#+5.9 (2~~jD'~~j(H _You add the spell Confusing Touch to your library.~~j.n ~~jn ~~jo ~~jvs ~~jv ~~jy B~~j | ~~j>| ~~j} ~~j ~~jɁ ~~j ~~j ~~j҆ h  You see here a staff of necromancy.~~j` 5 _~~j ~~j ~~jՎ ~~j1 ~~j͐ ~~j ~~jL ~~j ~~j ~~j 8 _Found a chain mail.~~j ~~j ~~j| ~~jk ~~jz ~~jϡ ~~jO ~~jF ~~j5 ~~j ~~j ~~j ~~j* ~~j ~~j޹ }.###### . .~~j b ....... . .##############~~jQ ..[....@............95.9 (10.0) .########.........## ~~j #..........### #............. #...|......# #..........# ~~j #..........# #..........# ~~j 8#####..........#~~j ~~j ~~j` f _s - 2 lumpy coppery potions (gained 1)~~jK ~~j ~~j ~~j ~~j ~~jt ~~j p#.#.#######~~j͓ .#.#?.#.#~~j .#.[...@...#.#~~j+ x.## #...### #....~~jf y. #...|......# #.....~~j C.....# #..........#~~j s #..........#  #####.#~~j ~~j , 6~~j f.0)  A malevolent force fills the Dungeon...~~jכ /  --more--~~jN:*~~je c ==========Mark ~~j With a horrendous wail, an alarm goes off!  A sentinel's mark forms upon you.~~j jYou hear a shout! You hear a hideous shriek! You hear an angry buzzing noise.~~j 7@~~j S _You hear a bellow! x2; You hear a roar! You hear a bellow! x3~~jt M. #.######.~~ju ? ....@##############...[........#.########..## ...####...............~~j~ ~~j~ \--------- 7~~j߂ ~~j ~~jM. #.######.? ~~j{`.....##############...[.................#.########.........## ##..........###.....~~j~~jG---------8~~j ~~jA~~j@M~~j>. #.######.?~~jl .....##############...[.................Mark ~~j;#~~j~~jC%9~~jn~~j~~jlM#. #.######.?........#~~jpCast: JinxbiteMark ~~jt~~j'600~~jW~~j~~j@ 3M#. #.######.?........#Mark .~~jvO ;1~~j[ ~~jd ~~jq ~~j_ ~~j ~~j ,~~js ~~j ~~j ~~j ~~j ~~j ~~j ~~j ~~j ~~j> ~~j ~~j ~~j{ ,~~j ~~j B~~j ,~~jA ~~j5 ,~~j ~~j7 ,~~j ~~jF,~~j~~j$  _You start waiting.You sense a monster nearby.~~j9{~~j0132.0)~~j$ _~~j~~j~~ju~~jv~~jw~~jyW  You start waiting.~~j}~~je0.0){.~~j54.9 (1~~j4~~j݈ ~~jZ_The sentinel's mark upon you fades away.~~j ~~j ~~j ~~j 3O~~j` W  You start waiting.~~j .O   Erolcha (wandering)~~j &0~~je  You encounter Erolcha the Cunning. She is wielding a +0 giant club.~~j /  --more--~~j8c=~~j7h6 5.9 (1 _~~jl~~jn~~j ~~jgmalak the Skirmisher (Formicid Hexslinger) Turns: 11416, Time: 00:27:47 Health: 81/81~~jAC:  9 Str: 14 XL: 12 Next: 46% Magic: 18/18~~j JEV: 17 Int: 10 God: Okawaru [*****.] Gold: 493SH:  6 Dex: 20 Spells: 9/18 levels left ~~j9PrFire . . . (100%) k - +8 sling of Kiwinoush {heavy, rN+} rCold . . . (100%) f - +0 buckler ~~jrNeg + . . (50%) g - +2 robe of Ashenzari's Fury {Harm rPois Int-3} rPois + (33%) (no cloak) rElec .(100%) b - +0 pair of gloves rCorr .~~j3(100%) (no gloves) SInv + (no boots) Will +....i - amulet of dissipation Stlth +++~~jd - +4 ring of protection HPRegen 0.33/turnl - +5 ring of evasion ~~j$MPRegen 0.16/turn %: harm (+30% outgoing, +20% incoming) @: no status effects ~~jR{A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms~~j̱ ~~j gmalak the SkirmisherFormicid of Okawaru *****.Health: 81/81 ========================Magic: 18/18 ========================AC: 9Str: 14EV: 17Int: 10#.SH: 6Dex: 20#.#######~~jg XL: 12 Next: 46% Place: Dungeon:11.......@#Noise: ---------  Time: 11615.9 (0.0)........#k) +8 sling of Kiwinoush {heavy, rN+} ?.......#Cast: Jinxbite........#~~j H........##############~~j ...[....O............O   Erolcha~~j #.########.........###.#..........###~~j M#............. _You start waiting. ~~j1 w_You sense a monster nearby.You start waiting. ~~j _The sentinel's mark upon you fades away.You start waiting. _You encounter Erolcha the Cunning. She is wielding a +0 giant club.~~j ~~j ~~jf ~~jo~~jEvoke which item? Wands  a - a wand of flame (49)b - a wand of acid (1)  c - a wand of iceblast (12)  p - a wand of polymorph (4) ~~j  e - a wand of charming (31) [!] read|quaff|evoke[?] describe selected~~j~~j~~jgmalak the SkirmisherFormicid of Okawaru *****.Health: 81/81 ========================Magic: 18/18 ========================AC: 9Str: 14EV: 17Int: 10#.SH: 6Dex: 20#.#######XL: 12 Next: 46% Place: Dungeon:11.......@#Noise: ---------  Time: 11615.9 (0.0)........#k) +8 sling of Kiwinoush {heavy, rN+} ?.......#Cast: Jinxbite........#........##############...[....O............O   Erolcha~~ja#.########.........###.#..........####............. _You start waiting. _You sense a monster nearby.You start waiting. _The sentinel's mark upon you fades away.~~jYou start waiting. _You encounter Erolcha the Cunning. She is wielding a +0 giant club.~~jP  Okay, then.~~jy~~j~~j. _~~j~~j- VEvoke which item? ~~jm EWands  a - a wand of flame (49)~~j 2b - a wand of acid (1)  ~~j Ac - a wand of iceblast (12)  p - a wand of polymorph (4) ~~j  e - a wand of charming (31) [!] read|quaff|evoke~~jb ][?] describe selected~~jg~~j~~jgmalak the SkirmisherFormicid of Okawaru *****.Health: 81/81 ========================Magic: 18/18 ========================AC: 9Str: 14~~jEV: 17Int: 10#.SH: 6Dex: 20#.#######XL: 12 Next: 46% Place: Dungeon:11.......@#Noise: ---------  Time: 11615.9 (0.0)........#k) +8 sling of Kiwinoush {heavy, rN+} ?.......#Cast: Jinxbite........#........##############...[....O............O   Erolcha#.########.........###.#..........###~~j#............. _You sense a monster nearby.You start waiting. _The sentinel's mark upon you fades away.You start waiting. ~~j_You encounter Erolcha the Cunning. She is wielding a +0 giant club. _Okay, then.~~j4P  Okay, then.~~j~~j~~j. _~~jz ~~j} Fire/throw/use which item? Hand Weapons (go to first with ))  k - the +8 sling of Kiwinoush (weapon) {heavy, rN+} Missiles (go to first with ()  a - 3 throwing netsh - 15 poisoned darts  p - 2 curare-tipped darts ~~j$~ Wands (go to first with /)a - a wand of flame (49)  b - a wand of acid (1)  c - a wand of iceblast (12)  p - a wand of polymorph (4)  e - a wand of charming (31) Scrolls (go to first with ?)p - a scroll of poison  I - 2 scrolls of immolation  T - a scroll of torment ~~jZ~ 4 V - a scroll of vulnerability~~jx~~j7gmalak the SkirmisherFormicid of Okawaru *****.Health: 81/81 ========================Magic: 18/18 ========================AC: 9Str: 14EV: 17Int: 10#.SH: 6Dex: 20~~j.#.#######XL: 12 Next: 46% Place: Dungeon:11.......@#Noise: ---------  Time: 11615.9 (0.0)........#k) +8 sling of Kiwinoush {heavy, rN+} ?.......#Cast: Jinxbite........#~~jڕ........##############...[....O............O   Erolcha#.########.........###.~~j #..........####............. _The sentinel's mark upon you fades away.You start waiting. ~~jCt_You encounter Erolcha the Cunning. She is wielding a +0 giant club. ~~j}`_Okay, then. _Okay, then.Okay, then.~~j~~j~~j.~~jƜ. _~~j ~~j Visible Monsters/Items (select to target/travel, [!] to examine) Monsters  a - (O) Erolcha, wielding a +0 giant club and wearing a +0 robe Itemsb - ([) a chain mail  ~~jM c - (?) a scroll of identify~~jsexamine, [!] to target/travel~~jP~~j~~j=gmalak the SkirmisherFormicid of Okawaru *****.Health: 81/81 ========================~~j>Magic: 18/18 ========================AC: 9Str: 14EV: 17Int: 10#.~~j9SH: 6Dex: 20#.#######XL: 12 Next: 46% Place: Dungeon:11.......@#~~jNoise: ---------  Time: 11615.9 (0.0)........#k) +8 sling of Kiwinoush {heavy, rN+} ?.......#Cast: Jinxbite........#........##############...[....O............O   Erolcha#.########.........###.#..........####............. _The sentinel's mark upon you fades away.You start waiting. _You encounter Erolcha the Cunning. She is wielding a +0 giant club. _Okay, then. _Okay, then. _Okay, then.~~j~~j*~~j~~j~~jW4~~j[~~j/]  You start waiting. _You encounter Erolcha the Cunning. She is wielding a +0 giant club. _Okay, then.Unknown command.~~j[Visible Monsters/Items (select to target/travel, [!] to examine) Monsters  a - (O) Erolcha, wielding a +0 giant club and wearing a +0 robe Itemsb - ([) a chain mail  c - (?) a scroll of identify~~j sexamine, [!] to target/travel~~jErolcha the Cunning An especially cunning ogre-mage. Max HP: ~54 Will: ++AC: +~~j; EV: ++ Threat: Lethal Class: Natural Size: Large Int: Human Speed: 100% (attack: 66%) You have about 80% to hit with the +8 sling of Kiwinoush. She has about 24% to hit you. AttackMax Damage Hit: +0 giant club 49 She can see invisible. She can open doors. She has mastered the following spells, which are affected by silence and ~~j} antimagic:  a - Fireball(3d14) (5) b - Phase Shift  c - Banishment(31%) (7) d - Blink To read a description, press the key listed above. (AdB) indicates damage (the sum of A B-sided dice), (x%) indicates the chance to defeat your Will, and (y)~~j~~jOgmalak the SkirmisherFormicid of Okawaru *****.Health: 81/81 ========================Magic: 18/18 ========================AC: 9~~jStr: 14EV: 17Int: 10#.SH: 6Dex: 20#.#######XL: 12 Next: 46% Place: Dungeon:11.......@#~~jNoise: ---------  Time: 11615.9 (0.0)........#k) +8 sling of Kiwinoush {heavy, rN+} ?.......#Cast: Jinxbite........#........##############...[....O............O   Erolcha#.########.........##~~jZ#.#..........####.............You start waiting. _You encounter Erolcha the Cunning. She is wielding a +0 giant club. ~~j_Okay, then. _Okay, then. _Okay, then. _Unknown command.~~j '! ~~jP'Visible Monsters/Items (select to examine, [!] to target/travel) Monsters  a - (O) Erolcha, wielding a +0 giant club and wearing a +0 robe Items  ~~j'fb - ([) a chain mail  c - (?) a scroll of identify~~j~~j~~j+~~jԩVgmalak the SkirmisherFormicid of Okawaru *****.~~jmHealth: 81/81 ========================~~jMagic: 18/18 ========================AC: 9~~j[Str: 14EV: 17~~j$AInt: 10#.~~j[SH: 6Dex: 20~~jԫ:#.#######~~j(XL: 12 Next: 46% Place: Dungeon:11.......@#~~jNoise: ---------  Time: 11615.9 (0.0)........#~~j̬k) +8 sling of Kiwinoush {heavy, rN+} ?.......#Cast: Jinxbite~~jc........#........##############~~jQ...[....O............~~jtO   Erolcha~~jȭ#.########.........###.#..........###~~j2#.............You start waiting. _You encounter Erolcha the Cunning. She is wielding a +0 giant club. ~~jT_Okay, then. _Okay, then. ~~jڮW_Okay, then. _Unknown command.~~jK~~j&~~j~~j~~j~~j?VDrink which item? ~~jrPotions  c - 4 potions of curing  d - 3 green potions ~~j3 f - 3 fizzy pink potions  k - an amethyst potion  l - an emerald potion  n - 2 murky red potions  o - 4 viscous red potions ~~j_ p - a metallic coppery potion  q - a brown potion  s - 2 lumpy coppery potions ~~j[!] read|quaff|evoke[?] describe selected~~j ~~jf ~~j gmalak the SkirmisherFormicid of Okawaru *****.~~jO Health: 81/81 ========================Magic: 18/18 ========================~~j AC: 9Str: 14EV: 17~~j AInt: 10#.~~j4 [SH: 6Dex: 20~~jo :#.#######~~j XL: 12 Next: 46% Place: Dungeon:11.......@#~~j Noise: ---------  Time: 11615.9 (0.0)........#~~j wk) +8 sling of Kiwinoush {heavy, rN+} ?.......#~~jQ GCast: Jinxbite........#~~j ........##############...[....O............~~j tO   Erolcha~~j #.########.........###.~~j3 5#..........####.............~~jk You start waiting. _You encounter Erolcha the Cunning. She is wielding a +0 giant club. ~~j ._Okay, then. ~~j L_Okay, then. _Okay, then. ~~j 1_Unknown command.~~j z _You encounter Erolcha the Cunning. She is wielding a +0 giant club. ~~jO _Okay, then.Unknown command.  Okay, then.~~jq ~~jJ ~~j$ . _~~j6 ~~j9 Read which item? Scrolls  a - 2 scrolls of enchant armourp - a scroll of poison ~~j9 ] I - 2 scrolls of immolation  T - a scroll of torment  V - a scroll of vulnerability  t - 10 scrolls of teleportation  c - 2 scrolls labelled VUHETU JOI  e - 2 scrolls labelled YNOBLU FUOSY  h - 2 scrolls labelled WAOVOI EQOXZUG  j - a scroll labelled SUUHYE ANUAM  m - a scroll labelled OQAGHA EGOIDID [!] read|quaff|evoke[?] describe selected~~j~~jR~~j8~~jώ`gmalak the Skirmisher~~jFormicid of Okawaru *****.Health: 81/81 ========================~~jEmMagic: 18/18 ========================~~jcAC: 9Str: 14~~j-EV: 17~~jAInt: 10#.~~j[SH: 6Dex: 20~~jQ:#.#######~~jXL: 12 Next: 46% Place: Dungeon:11~~j$.......@#~~jNoise: ---------  Time: 11615.9 (0.0)........#~~jwk) +8 sling of Kiwinoush {heavy, rN+} ?.......#~~jH,Cast: Jinxbite~~jzc........#........##############~~jБ...[....O............~~j O   Erolcha#.########.........##~~j:'#.~~jm4#..........####............. ~~jt_You encounter Erolcha the Cunning. She is wielding a +0 giant club. ~~jT_Okay, then. _Okay, then. ~~j!&_Okay, then. ~~j^M_Unknown command. _Okay, then.~~j%  ~~jʘ+Okay, then.~~jk~~j~~j. _~~j~ ~~jp Fire/throw/use which item? Hand Weapons (go to first with )) ~~j 2 k - the +8 sling of Kiwinoush (weapon) {heavy, rN+} Missiles (go to first with ()  a - 3 throwing netsh - 15 poisoned darts  p - 2 curare-tipped darts ~~je Wands (go to first with /)a - a wand of flame (49)  ~~j b - a wand of acid (1)  c - a wand of iceblast (12)  p - a wand of polymorph (4)  e - a wand of charming (31) Scrolls (go to first with ?)p - a scroll of poison ~~jj ~ I - 2 scrolls of immolation  T - a scroll of torment  V - a scroll of vulnerability~~j ~~j%`gmalak the Skirmisher~~j%Formicid of Okawaru *****.Health: 81/81 ========================Magic: 18/18 ========================AC: 9Str: 14EV: 17~~j&Int: 10#.SH: 6Dex: 20#.#######~~jr&XL: 12 Next: 46% Place: Dungeon:11.......@#~~j&Noise: ---------  Time: 11615.9 (0.0).......*#k) +8 sling of Kiwinoush {heavy, rN+} ?......*#Cast: Jinxbite.......*#.......*##############~~j';...[....O............O   Erolcha#.########.........##~~j:'#.#..........####............. _Unknown command. _Okay, then. ~~jl'v_Okay, then.Throw: 2 darts (curare)Press: ? - help, Shift-Dir - straight line~~j'gAim: Erolcha, wielding a +0 giant club and wearing a +0 robe (71% to hit)~~jLgmalak the SkirmisherFormicid of Okawaru *****.~~jHealth: 81/81 ========================Magic: 18/18 ========================AC: 9Str: 14EV: 17Int: 10#.~~j[SH: 6Dex: 20~~j1#.#######XL: 12 Next: 46% Place: Dungeon:11.......@#Noise: ---------  Time: 11615.9 (0.0).......(#k) +8 sling of Kiwinoush {heavy, rN+} ?......(#Cast: Jinxbite.......(#~~jd.......(##############...[....(............~~jƗ[O   Erolcha#.########.........###.#..........####............. _Unknown command. _Okay, then. ~~jv_Okay, then.Throw: 2 darts (curare)Press: ? - help, Shift-Dir - straight line~~j+_Aim: Erolcha, wielding a +0 giant club and wearing a +0 robe (71% to hit)~~jO.Okay, then.  Throw: 2 darts (curare)~~j Press: ? - help, Shift-Dir - straight lineAim: Erolcha, wielding a +0 giant club and wearing a +0 robe (71% to hit)  You throw a dart. The dart barely misses Erolcha.~~j*d...(~~j+47.0 (1.1 _~~jQ0~~j1~~j,~~jCFire/throw/use which item? ~~jK CHand Weapons (go to first with ))  k - the +8 sling of Kiwinoush (weapon) {heavy, rN+} Missiles (go to first with ()  a - 3 throwing nets~~j Nh - 15 poisoned darts  p - a curare-tipped dart Wands (go to first with /)a - a wand of flame (49)  b - a wand of acid (1)  c - a wand of iceblast (12)  p - a wand of polymorph (4) ~~j  e - a wand of charming (31) Scrolls (go to first with ?)p - a scroll of poison  I - 2 scrolls of immolation ~~j R T - a scroll of torment  V - a scroll of vulnerability~~j~~jgmalak the SkirmisherFormicid of Okawaru *****.Health: 81/81 ========================~~jkMagic: 18/18 ========================AC: 9Str: 14EV: 17Int: 10#.SH: 6~~j= Dex: 20#.#######XL: 12 Next: 46% Place: Dungeon:11.......@#~~jxINoise: ---------  Time: 11617.0 (0.0).......*#k) +8 sling of Kiwinoush {heavy, rN+} ?......*#Cast: Jinxbite~~j.......*#.......O##############...[....(............~~j)O   Erolcha#.########.........###.#..........####.............~~jRAim: Erolcha, wielding a +0 giant club and wearing a +0 robe (71% to hit) _You throw a dart. The dart barely misses Erolcha.  Throw: 3 throwing netsPress: ? - help, Shift-Dir - straight line~~j}Aim: Erolcha, wielding a +0 giant club and wearing a +0 robe (71% to hit, can  blink free)~~j'ggmalak the SkirmisherFormicid of Okawaru *****.Health: 81/81 ========================Magic: 18/18 ========================AC: 9Str: 14~~jgEV: 17Int: 10#.SH: 6Dex: 20#.#######XL: 12 Next: 46% Place: Dungeon:11.......@#Noise: ---------  Time: 11617.0 (0.0).......(#k) +8 sling of Kiwinoush {heavy, rN+} ?......(#Cast: Jinxbite~~j@h.......(#.......O##############...[....(............O   Erolcha (caught)#.########.........###.#..........####.............Throw: 3 throwing netsPress: ? - help, Shift-Dir - straight line~~jhAim: Erolcha, wielding a +0 giant club and wearing a +0 robe (71% to hit, can  blink free)  You throw a throwing net. The throwing net hits Erolcha.  Erolcha is caught in the net!~~j}O§Press: ? - help, Shift-Dir - straight lineAim: Erolcha, wielding a +0 giant club and wearing a +0 robe (71% to hit, can  blink free)  You throw a throwing net. The throwing net hits Erolcha.  Erolcha is caught in the net!  Erolcha casts a spell...O..(O8.1 (1.1  _Erolcha blinks!~~j~~jMjFire/throw/use which item? Hand Weapons (go to first with ))  k - the +8 sling of Kiwinoush (weapon) {heavy, rN+} Missiles (go to first with ()  a - 2 throwing netsh - 15 poisoned darts  p - a curare-tipped dart Wands (go to first with /)a - a wand of flame (49)  ~~jb - a wand of acid (1)  c - a wand of iceblast (12)  p - a wand of polymorph (4)  e - a wand of charming (31) Scrolls (go to first with ?)p - a scroll of poison  I - 2 scrolls of immolation  T - a scroll of torment  V - a scroll of vulnerability~~jf- ~~j- ~~jO gmalak the SkirmisherFormicid of Okawaru *****.Health: 81/81 ========================Magic: 18/18 ========================AC: 9Str: 14EV: 17~~j~P Int: 10#.SH: 6Dex: 20#.#######XL: 12 Next: 46% Place: Dungeon:11.......@#Noise: ---------  Time: 11618.1 (0.0)......*.#k) +8 sling of Kiwinoush {heavy, rN+} ?.....*.#Cast: Jinxbite~~jP .....O..#.......(##############...[....(............O   Erolcha#.########.........###.#..........####.............Erolcha is caught in the net!  Erolcha casts a spell. _Erolcha blinks!  Throw: dart (curare)Press: ? - help, Shift-Dir - straight lineAim: Erolcha, wielding a +0 giant club and wearing a +0 robe (71% to hit)~~jr gmalak the SkirmisherFormicid of Okawaru *****.Health: 81/81 ========================~~jӐ kMagic: 18/18 ========================AC: 9Str: 14EV: 17Int: 10#.SH: 6~~j Dex: 20#.#######XL: 12 Next: 46% Place: Dungeon:11~~jq .......@#Noise: ---------  Time: 11618.1 (0.0)......(.#~~j k) +8 sling of Kiwinoush {heavy, rN+} ?.....(.#Cast: Jinxbite~~j .....(..#.....(.(##############...[(...(............O   Erolcha#.########.........###.#..........####.............Erolcha is caught in the net!  Erolcha casts a spell. ~~jF R_Erolcha blinks!  Throw: dart (curare)~~j} 1Press: ? - help, Shift-Dir - straight line~~j _Aim: Erolcha, wielding a +0 giant club and wearing a +0 robe (71% to hit)~~j f..O.  ~~j! SErolcha casts a spell. _Erolcha blinks!  Throw: dart (curare)Press: ? - help, Shift-Dir - straight lineAim: Erolcha, wielding a +0 giant club and wearing a +0 robe (71% to hit)  You throw a dart. The dart barely misses Erolcha.~~j# 29.1 (1 _~~jZ+ ~~j/ ~~jr ~~js Evoke which item? Wands  a - a wand of flame (49)b - a wand of acid (1)  c - a wand of iceblast (12)  p - a wand of polymorph (4) ~~jt  e - a wand of charming (31) [!] read|quaff|evoke[?] describe selected~~j߈~~j~~jgmalak the SkirmisherFormicid of Okawaru *****.Health: 81/81 ========================~~jMagic: 18/18 ========================AC: 9Str: 14EV: 17Int: 10#.SH: 6Dex: 20#.#######XL: 12 Next: 46% Place: Dungeon:11.......@#Noise: ---------  Time: 11619.1 (0.0)........#k) +8 sling of Kiwinoush {heavy, rN+} ?.......#Cast: Jinxbite~~jQ.....O..#.......(##############...[(...(............O   Erolcha#.########.........###.#..........####.............Erolcha casts a spell. _Erolcha blinks!  Throw: dart (curare)Press: ? - help, Shift-Dir - straight lineAim: Erolcha, wielding a +0 giant club and wearing a +0 robe (71% to hit) _You throw a dart. The dart barely misses Erolcha.~~jը  gmalak the Skirmisher  Formicid of Okawaru *****. ~~jg Health: 81/81 ========================  Magic: 18/18 ========================  AC: 9Str: 14  EV: 17Int: 10 #. SH: 6Dex: 20 #.####### XL: 12 Next: 46% Place: Dungeon:11 .......@#~~jө Noise: ---------  Time: 11619.1 (0.0) ......*.# k) +8 sling of Kiwinoush {heavy, rN+}  ?.....*.# Cast: Jinxbite .....O..# ~~j;.......(##############  ...[(...(............  O   Erolcha #.########.........##  #. #..........###  #............. Press: ? - help, Shift-Dir - straight lineAim: Erolcha, wielding a +0 giant club and wearing a +0 robe (71% to hit) ~~jԪ&_You throw a dart. The dart barely misses Erolcha.  Aiming: Corrosive BoltPress: ? - help, Shift-Dir - straight lineAim: Erolcha, wielding a +0 giant club and wearing a +0 robe (89% to hit)~~j{gmalak the SkirmisherFormicid of Okawaru *****.Health: 81/81 ========================Magic: 18/18 ========================AC: 9~~ju|Str: 14EV: 17Int: 10#.SH: 6Dex: 20#.#######XL: 12 Next: 46% Place: Dungeon:11.......@#Noise: ---------  Time: 11619.1 (0.0)......*.#k) +8 sling of Kiwinoush {heavy, rN+} ?.....*.#Cast: Jinxbite.....*..#~~j|.....*.(##############...[*...(............O   Erolcha#.########.........###.#..........####.............Aim: Erolcha, wielding a +0 giant club and wearing a +0 robe (71% to hit) _You throw a dart. The dart barely misses Erolcha.  ~~jZ} Aiming: Corrosive BoltPress: ? - help, Shift-Dir - straight lineAim: Erolcha, wielding a +0 giant club and wearing a +0 robe (89% to hit)  The bolt of acid hits Erolcha!~~j O.  Erolcha is lightly wounded.~~j f..(~~j K====20.1 (1~~j'~~j: _The now-empty wand crumbles to dust.~~jM~~jEvoke which item? Wands  a - a wand of flame (49)c - a wand of iceblast (12)  p - a wand of polymorph (4) ~~j  e - a wand of charming (31) [!] read|quaff|evoke[?] describe selected~~j ~~j ~~jO [gmalak the SkirmisherFormicid of Okawaru *****.Health: 81/81 ========================Magic: 18/18 ========================~~j fAC: 9Str: 14EV: 17Int: 10#.SH: 6Dex: 20#.#######~~j XL: 12 Next: 46% Place: Dungeon:11.......@#Noise: ====-----  Time: 11620.1 (0.0)........#k) +8 sling of Kiwinoush {heavy, rN+} ~~j) ?.....O.#Cast: Jinxbite........#.......(##############...[(...(............~~jb )O   Erolcha#.########.........###.#..........####.............~~j Aiming: Corrosive BoltPress: ? - help, Shift-Dir - straight lineAim: Erolcha, wielding a +0 giant club and wearing a +0 robe (89% to hit)  The bolt of acid hits Erolcha!  ~~j֬ FErolcha is lightly wounded. _The now-empty wand crumbles to dust.~~j   gmalak the Skirmisher ~~j$ { Formicid of Okawaru *****.  Health: 81/81 ========================  Magic: 18/18 ========================~~jd   AC: 9Str: 14  EV: 17Int: 10~~j  #. SH: 6Dex: 20 #.#######~~j  XL: 12 Next: 46% Place: Dungeon:11 .......@# Noise: ====-----  Time: 11620.1 (0.0) ~~j .....***# k) +8 sling of Kiwinoush {heavy, rN+}  ?....*O*# Cast: Jinxbite~~j ' .....***# .......(##############  ...[(...(............  O   Erolcha #.########.........##  ~~j ;#. #..........###  #............. ~~j6 tThe bolt of acid hits Erolcha!  Erolcha is lightly wounded. _The now-empty wand crumbles to dust.  Aiming: IceblastPress: ? - help, Shift-Dir - straight lineAim: Erolcha, wielding a +0 giant club and wearing a +0 robe (lightly wounded)~~j@gmalak the SkirmisherFormicid of Okawaru *****.~~jjHealth: 81/81 ========================Magic: 18/18 ========================AC: 9Str: 14EV: 17~~jnInt: 10#.SH: 6~~jDex: 20#.#######XL: 12 Next: 46% Place: Dungeon:11~~j=.......@#Noise: ====-----  Time: 11620.1 (0.0)~~ju.....####k) +8 sling of Kiwinoush {heavy, rN+} ?....####~~jkCast: Jinxbite.....####~~j.......(##############...[(...(............~~jO   Erolcha#.########.........##~~jN#.#..........####.............Erolcha is lightly wounded. ~~ji_The now-empty wand crumbles to dust.  Aiming: Iceblast~~jPress: ? - help, Shift-Dir - straight lineAim: Erolcha, wielding a +0 giant club and wearing a +0 robe (lightly wounded)  The mass of ice explodes! The iceblast engulfs Erolcha!~~j~~jtw%*Aiming: Iceblast  Press: ? - help, Shift-Dir - straight line: Erolcha, wielding a +0 giant club and wearing a +0 robe (lightly wounded)  ~~j=xThe mass of ice explodes! The iceblast engulfs Erolcha!  Erolcha is heavily wounded.  Erolcha mumbles some strange words.~~jdH....O....(phased)~~jsJK=======1.1 (1~~j-N~~jO9 _Erolcha's form wavers for a moment.~~jN ~~jO rEvoke which item? Wands ~~j P  a - a wand of flame (49)c - a wand of iceblast (11)  p - a wand of polymorph (4)  e - a wand of charming (31) ~~jHP [!] read|quaff|evoke[?] describe selected~~j~~j ~~j'egmalak the SkirmisherFormicid of Okawaru *****.Health: 81/81 ========================Magic: 18/18 ========================AC: 9Str: 14EV: 17Int: 10#.SH: 6Dex: 20#.#######XL: 12 Next: 46% Place: Dungeon:11.......@#~~jNoise: =======--  Time: 11621.1 (0.0)........#k) +8 sling of Kiwinoush {heavy, rN+} ?.....O.#Cast: Jinxbite........#.......(##############...[(...(............O   Erolcha (phased)~~j[#.########.........###.#..........####.............Press: ? - help, Shift-Dir - straight lineAim: Erolcha, wielding a +0 giant club and wearing a +0 robe (lightly wounded)  ~~jThe mass of ice explodes! The iceblast engulfs Erolcha!  Erolcha is heavily wounded.Erolcha mumbles some strange words. _Erolcha's form wavers for a moment.~~jA&  gmalak the Skirmisher ~~j& Formicid of Okawaru *****.  Health: 81/81 ========================  Magic: 18/18 ======================== ~~j& AC: 9Str: 14  EV: 17Int: 10 #. SH: 6Dex: 20 #.#######~~j'' XL: 12 Next: 46% Place: Dungeon:11 .......@# Noise: =======--  Time: 11621.1 (0.0) ~~jc'.....***# k) +8 sling of Kiwinoush {heavy, rN+}  ?....*O*# Cast: Jinxbite .....***#~~j'] .......(##############  ~~j'...[(...(............  O   Erolcha (phased) #.########.........##  #. #..........###  ~~j(#............. Erolcha mumbles some strange words. _Erolcha's form wavers for a moment.  Aiming: Iceblast~~jL(Press: ? - help, Shift-Dir - straight lineAim: Erolcha, wielding a +0 giant club and wearing a +0 robe (heavily wounded,  out of phase)~~jkgmalak the SkirmisherFormicid of Okawaru *****.Health: 81/81 ========================Magic: 18/18 ========================AC: 9Str: 14EV: 17Int: 10#.SH: 6Dex: 20#.#######XL: 12 Next: 46% Place: Dungeon:11.......@#Noise: =======--  Time: 11621.1 (0.0).....####k) +8 sling of Kiwinoush {heavy, rN+} ~~j~?....####Cast: Jinxbite.....####.......(##############...[(...(............O   Erolcha (phased)#.########.........###.#..........####............. _Erolcha's form wavers for a moment.  Aiming: IceblastPress: ? - help, Shift-Dir - straight lineAim: Erolcha, wielding a +0 giant club and wearing a +0 robe (heavily wounded,  out of phase)  The mass of ice explodes! The iceblast engulfs Erolcha!~~j~~j6M~~jX....O....  Aiming: Iceblast  Press: ? - help, Shift-Dir - straight line: Erolcha, wielding a +0 giant club and wearing a +0 robe (heavily wounded,  out of phase)  ~~jThe mass of ice explodes! The iceblast engulfs Erolcha!  Erolcha is almost dead.~~j  Erolcha points at you and mumbles some strange words.~~j?~~jh+2.1 (1~~j/!~~j# ~~jS$"_You easily resist.~~jo~~j}qEvoke which item? Wands  a - a wand of flame (49)c - a wand of iceblast (10)  ~~jq)p - a wand of polymorph (4)  e - a wand of charming (31) [!] read|quaff|evoke[?] describe selected~~jY ~~j ~~j gmalak the SkirmisherFormicid of Okawaru *****.Health: 81/81 ========================Magic: 18/18 ========================AC: 9~~j qStr: 14EV: 17Int: 10#.SH: 6Dex: 20#.#######XL: 12 Next: 46% Place: Dungeon:11.......@#Noise: =======--  Time: 11622.1 (0.0)........#~~j k) +8 sling of Kiwinoush {heavy, rN+} ?.....O.#Cast: Jinxbite........#.......(##############...[(...(............O   Erolcha (phased)#.########.........##~~j #.#..........####.............Aim: Erolcha, wielding a +0 giant club and wearing a +0 robe (heavily wounded,  out of phase)  The mass of ice explodes! The iceblast engulfs Erolcha!  Erolcha is almost dead.Erolcha points at you and mumbles some strange words. _You easily resist.~~j[   gmalak the Skirmisher  Formicid of Okawaru *****.~~j C  Health: 81/81 ========================  Magic: 18/18 ======================== ~~j  AC: 9Str: 14  EV: 17Int: 10 #.~~j  SH: 6Dex: 20 #.#######~~jj  XL: 12 Next: 46% Place: Dungeon:11 .......@# Noise: =======--  Time: 11622.1 (0.0) ~~j .....***# k) +8 sling of Kiwinoush {heavy, rN+}  ?....*O*# Cast: Jinxbite ~~j .....***# .......(##############  ~~j ...[(...(............  O   Erolcha (phased) #.########.........##  #. #..........###  ~~jM #............. Erolcha points at you and mumbles some strange words. _You easily resist.  Aiming: IceblastPress: ? - help, Shift-Dir - straight line~~j Aim: Erolcha, wielding a +0 giant club and wearing a +0 robe (almost dead, out  of phase)~~j   gmalak the Skirmisher ~~j  Formicid of Okawaru *****.  Health: 81/81 ======================== ~~j  Magic: 18/18 ========================  AC: 9Str: 14~~j_ V  EV: 17~~j Int: 10 #. SH: 6~~j* `Dex: 20 #.####### XL: 12 Next: 46% Place: Dungeon:11 .......@#~~j  Noise: =======--  Time: 11622.1 (0.0) ........# k) +8 sling of Kiwinoush {heavy, rN+}  ?.......# Cast: Jinxbite ........# .......(##############  ...[(...(............  O   Erolcha (phased) #.########.........##  #. #..........###  #............. Aiming: IceblastPress: ? - help, Shift-Dir - straight lineAim: Erolcha, wielding a +0 giant club and wearing a +0 robe (almost dead, out  of phase)  The mass of ice explodes! The iceblast engulfs Erolcha!  You kill Erolcha!~~j -~~j^ "~~j 7 #. ~~j 2#. .. .....#### ?....#### .....###~~jv  .. .. #.####### #. ~~jɜ # ~~jy ~~j{&...~~j{2.)....~~j<2/82533.1 (1~~jn~~j0  Press: ? - help, Shift-Dir - straight lineAim: Erolcha, wielding a +0 giant club and wearing a +0 robe (almost dead, out  of phase)  ~~j The mass of ice explodes! The iceblast engulfs Erolcha!  You kill Erolcha! _Okawaru is honoured by your kill.~~jM.]#.##.#######~~j..........#.#?.....).#.........#~~jB/ (##############[(...(............#.##########~~j/` #. #..###~~j/Q # #~~j0A.... #...|~~j>0+#~~jJ=~~j='-------~~j2>4~~jF~~jH~~j 4 ~~j #.##.#######.........?.......Cast: Jinxbite.##..........#~~j \-------5~~j ~~j] $  Things that are here:~~j P _a +0 giant club; a +0 robe~~j$~~j$~~j&~~j*~~j.~~j2: _~~j4~~j8~~j8~~jA~~jKG,~~jI~~jLm _a - 3 throwing nets (gained 1)~~jQj  You sense a monster nearby.~~jX#.##.#######.........#~~jX.........#.?.....).# ...# ..~~j6Y.##############....[(...@.............#.########.........###. #..........### # #...... ~~jY4#...|..# #...{..# #..........##....~~jYR####~~j^+9.1 (4~~j^% _~~jc~~jiI{.~~jqj,30.1 (5~~jn~~j8p. _p - a curare-tipped dart~~ji~~jk~~js~~j~~j~~j~~jШ~~j~~j~~j~~j~~j~~js,~~j*~~j~~j)~~j~~j&~~j6~~j97~~j(@~~jwMI _p - 2 curare-tipped darts (gained 1)~~jAX~~j_Y~~j[`~~jc~~j_i~~ji~~jn~~jD{~~j,~~j~~j~~j~~j~~j~~j #.# #.# ..# #.# ###.####### #.........# ~~jt#.........#  #.@.....).#  #.........#  ~~jF#.........######### #....[.......~~j#.#.########........!.#.# #....... ...##.# #....... ~~jh.... #.# #...|... ... #. #...{... ~~j+9.1 (9~~j-40.1 (10.0)~~j ~~j. _i - a scroll of identify~~jl ~~j Read which item? Scrolls  a - 2 scrolls of enchant armouri - a scroll of identify  ~~j p - a scroll of poison  I - 2 scrolls of immolation  T - a scroll of torment  V - a scroll of vulnerability ~~j.  t - 10 scrolls of teleportation  c - 2 scrolls labelled VUHETU JOI  e - 2 scrolls labelled YNOBLU FUOSY  h - 2 scrolls labelled WAOVOI EQOXZUG ~~jU ) j - a scroll labelled SUUHYE ANUAM ~~j  m - a scroll labelled OQAGHA EGOIDID [!] read|quaff|evoke[?] describe selected~~jէ~~j~~j7`gmalak the Skirmisher~~j[<#.#~~jwqFormicid of Okawaru *****.#.#~~jòHealth: 82/82 ========================..#~~j[Magic: 18/18 ========================~~j_#.#AC: 9~~j..Str: 14~~jWs###.#######EV: 17~~jr.Int: 10~~j#.........#SH: 6Dex: 20~~j<#.........#~~jXL: 12 Next: 53% Place: Dungeon:11#.@.....).#~~j=Noise: ---------  Time: 11640.1 (0.0)~~jo]#.........#~~jPk) +8 sling of Kiwinoush {heavy, rN+} ~~jô#.........######### Cast: Jinxbite~~ju#....[.............~~jF#.#.########........!.#.##.......~~j ...##.##....... .... #.#~~j#...|... ... #.#...{...  _a +0 giant club; a +0 robe _a - 3 throwing nets (gained 1) _You sense a monster nearby. _p - a curare-tipped dart _p - 2 curare-tipped darts (gained 1) _i - a scroll of identify~~j5~~jqIdentify which item? (\ to view known items) ~~jiScrolls (select first with ?) ~~j21 c - 2 scrolls labelled VUHETU JOI ~~j]= e - 2 scrolls labelled YNOBLU FUOSY ~~j|+ h - 2 scrolls labelled WAOVOI EQOXZUG ~~jR j - a scroll labelled SUUHYE ANUAM  m - a scroll labelled OQAGHA EGOIDID ~~jVPotions (select first with !)  d - 3 green potions  f - 3 fizzy pink potions  k - an amethyst potion  l - an emerald potion  n - 2 murky red potions  o - 4 viscous red potions  p - a metallic coppery potion  q - a brown potion  s - 2 lumpy coppery potions[?] describe selected~~jdF ~~jJ ~~jFO gmalak the Skirmisher#.#Formicid of Okawaru *****.~~jkO #.#Health: 82/82 ========================..#~~jO Magic: 18/18 ========================#.#AC: 9~~jO Str: 14###.#######EV: 17~~jO Int: 10#.........#SH: 6~~jO Dex: 20#.........#XL: 12 Next: 53% Place: Dungeon:11~~jP #.@.....).#Noise: ---------  Time: 11640.1 (0.0)~~jP #.........#k) +8 sling of Kiwinoush {heavy, rN+} ~~j:P #.........######### Cast: Jinxbite~~jVP #....[.............#.#.########.......~~juP .!.#.##....... ~~jP ...##.##....... .... #.##...|... ... #.#...{...  _a +0 giant club; a +0 robe ~~jQ _a - 3 throwing nets (gained 1) _You sense a monster nearby. _p - a curare-tipped dart _p - 2 curare-tipped darts (gained 1) _i - a scroll of identify~~j\ ]  As you read the scroll of identify, it crumbles to dust.~~j] +1.1 (1~~ja ~~jb V _m -> A - a scroll of acquirement~~j,~~j1_ Ability - do what?~~j1Cost~~j2 Failure ~~j02@ f - DigInstant, Drain~~jp2B0% g - Shaft SelfDelay~~j20% ~~j2! Invocations -~~j2=X - Renounce ReligionNone~~j-30%  a - Heroism~~jL32 MP, Piety-~~jh30%  ~~j3&b - Finesse5 MP, Piety--~~j33%  c - Duel~~j37 MP, Piety--~~j'4 26% ~~jG4g[?] toggle between ability selection and description.~~jD ~~j ~~j' gmalak the Skirmisher#.#Formicid of Okawaru *****.#.#Health: 82/82 ========================..#Magic: 18/18 ========================#.#AC: 9Str: 14###.#######EV: 17~~j[ Int: 10#.........#SH: 6Dex: 20~~j #.........#XL: 12 Next: 53% Place: Dungeon:11#.@.....).#Noise: ---------  Time: 11641.1 (0.0)~~j #.........#k) +8 sling of Kiwinoush {heavy, rN+} ~~j *#.........######### Cast: Jinxbite#....[.............~~j #.#.########........!.#.##....... ~~jR ...##.##....... .... #.##...|... ... #.#...{...  ~~js _You sense a monster nearby. _p - a curare-tipped dart _p - 2 curare-tipped darts (gained 1) ~~j _i - a scroll of identify  As you read the scroll of identify, it crumbles to dust. _m -> A - a scroll of acquirement~~jw P  Okay, then.~~j ~~j ~~j . _~~jy~~j}7Gear: 18/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  k - the +8 sling of Kiwinoush (weapon) {heavy, rN+} ~~j~H e - a +1 short sword of freezingj - a +0 orcbow  r - a +2 heavy orcbow Missiles (go to first with ()  a - 3 throwing netsh - 15 poisoned darts  ~~jv~p - 2 curare-tipped darts Armour (go to first with [) ~~j~ b - a +0 pair of gloves (worn)  f - a +0 buckler (worn)  g - the +2 robe of Ashenzari's Fury (worn) {Harm rPois Int-3}~~j$Qn - a +0 kite shield  o - +0 steam dragon scales ~~jpJewellery (go to first with "=)  d - a +4 ring of protection (worn)  i - an amulet of dissipation (worn) ~~ja l - a +5 ring of evasion (worn)c - a +6 ring of intelligence  ~~j1m - a ring of flight  q - a ring of wizardry~~j ~~j ~~j gmalak the Skirmisher#.#Formicid of Okawaru *****.#.#Health: 82/82 ========================..#~~jݼ [Magic: 18/18 ========================~~j _#.#AC: 9~~j) .Str: 14~~jG s###.#######EV: 17~~j jInt: 10#.........#~~j -SH: 6~~j½ .Dex: 20~~j߽ <#.........#~~j XL: 12 Next: 53% Place: Dungeon:11~~j0 |#.@.....).#~~j Noise: ---------  Time: 11641.1 (0.0)#.........#~~j Pk) +8 sling of Kiwinoush {heavy, rN+} ~~j #.........######### Cast: Jinxbite~~jݾ u#....[.............~~j o#.#.########.......~~j& q.!.#.##.......~~jg / ~~j h...##.##.......~~j / ~~jۿ .... #.##...|... ~~j u... #.#...{...  ~~jM %_p - a curare-tipped dart _p - 2 curare-tipped darts (gained 1) _i - a scroll of identify  As you read the scroll of identify, it crumbles to dust. _m -> A - a scroll of acquirement _Okay, then.~~j ~~j ~~j ~~j+ ~~j~~j$~~j~~jF _Unknown command.~~j~~jURead which item? ~~jչScrolls  A - a scroll of acquirementa - 2 scrolls of enchant armour  p - a scroll of poison ~~j I - 2 scrolls of immolation  T - a scroll of torment  V - a scroll of vulnerability  t - 10 scrolls of teleportation ~~jf c - 2 scrolls labelled VUHETU JOI  e - 2 scrolls labelled YNOBLU FUOSY ~~j:, h - 2 scrolls labelled WAOVOI EQOXZUG ~~jZ j - a scroll labelled SUUHYE ANUAM [!] read|quaff|evoke[?] describe selected~~j ? ~~jC ~~jH gmalak the Skirmisher#.#Formicid of Okawaru *****.#.#~~jdH Health: 82/82 ========================..#Magic: 18/18 ========================#.#AC: 9Str: 14###.#######~~jH .EV: 17Int: 10#.........#SH: 6Dex: 20#.........#~~jI XL: 12 Next: 53% Place: Dungeon:11#.@.....).#Noise: ---------  Time: 11641.1 (0.0)#.........#k) +8 sling of Kiwinoush {heavy, rN+} #.........######### Cast: Jinxbite#....[.............#.#.########.......~~jSI 7.!.#.##....... ...##.##....... ~~jI .... #.##...|... ... #.#...{...  ~~jI _p - 2 curare-tipped darts (gained 1) _i - a scroll of identify  As you read the scroll of identify, it crumbles to dust. ~~jJ _m -> A - a scroll of acquirement _Okay, then. _Unknown command.~~j(O ~~jQ .Choose an item to acquire.  a - the +1 arbalest of the Endless March {elec, rPois SInv}  b - the +0 pair of boots "Wiapnec" {^Contam rPois rC- Dex+8} ~~jQ  c - the amulet "Aclei" {rC++ RegenMP+ MP-8 Str+3 Stlth+}d - 621 gold pieces (you have 493 gold) [!] acquire|examine items [a-d] select item for acquirement[Esc] exit~~jnv~~j#gmalak the Skirmisher#.#Formicid of Okawaru *****.#.#Health: 82/82 ========================..#Magic: 18/18 ========================#.#AC: 9Str: 14~~jat###.#######EV: 17Int: 10#.........#SH: 6Dex: 20#.........#~~jBXL: 12 Next: 53% Place: Dungeon:11#.@.....).#Noise: ---------  Time: 11641.1 (0.0)#.........#k) +8 sling of Kiwinoush {heavy, rN+} #.........######### Cast: Jinxbite#....[.............#.#.########........!.#.##....... ...##.##....... .... #.##...|... ... #.#...{...  _p - 2 curare-tipped darts (gained 1) _i - a scroll of identify  As you read the scroll of identify, it crumbles to dust. _m -> A - a scroll of acquirement _Okay, then. _Unknown command.~~j^~~j#~~jM~~jj n[?25h[?0c  Search for what [Enter for "armor", or ? for help]? ~~j [?25l[?1c~~j@ ~~jQ }4 matches: travel [toggle: !], by type [/], hide useless & duplicates [=]  a - [D:9] Mifurr's Antique Weapon Shoppeb - [D:9] Paoziduyn's Jewellery Emporium  c - [D:5] Quwnit's Antique Armour Emporium  ~~j )d - [D:7] Ziej Lan's Self-Published Books~~jFview ~~jWelcome to Mifurr's Antique Weapon Shoppe! What would you like to do?a -  280 gold an athame  ~~jb -  14 gold a club  c -  196 gold a bloodstained dagger ~~j4F d -  168 gold a glowing falchion  e -  84 gold a mace  f -  168 gold a morningstar  g -  112 gold an orcbow  ~~jh -  154 gold a rapier  i -  84 gold a spear  j -  98 gold a war axe ~~jYou have 493 gold pieces. [Esc] exit[a-j] examine item [/] sort (type) [Enter] describe[A-J] put item on shopping list~~j! ~~ju4 matches: view  [toggle: !], by type [/], hide useless & duplicates [=]a - [D:9] Mifurr's Antique Weapon Shoppe~~jsb - [D:9] Paoziduyn's Jewellery Emporium  c - [D:5] Quwnit's Antique Armour Emporium ~~j$* d - [D:7] Ziej Lan's Self-Published Books~~jfWelcome to Paoziduyn's Jewellery Emporium! What would you like to do?a -  600 gold an amulet of faith (unknown)b -  450 gold a granite talisman  c -  300 gold a ring of magical power (unknown)  d -  300 gold a ring of poison resistance (unknown)  e -  300 gold a ring of positive energy (unknown)  f -  375 gold a ring of protection from fire (unknown)  g -  300 gold a ring of resist corrosion (unknown)  h -  300 gold a ring of resist corrosion (unknown)  i -  540 gold a +6 ring of strength (unknown) You have 493 gold pieces. [Esc] exit[a-i] examine item [/] sort (type) [Enter] describe~~j[A-I] put item on shopping list~~jgB  4 matches: view  [toggle: !], by type [/], hide useless & duplicates [=]  a - [D:9] Mifurr's Antique Weapon Shoppe ~~jB  b - [D:9] Paoziduyn's Jewellery Emporiumc - [D:5] Quwnit's Antique Armour Emporium  d - [D:7] Ziej Lan's Self-Published Books~~jpCWelcome to Quwnit's Antique Armour Emporium! What would you like to do? ~~jC a - 1485 gold the +3 fungal fisticloak {Shroompunch Gloves+ HP-10 Str-2 Int-2~~jCc b -  135 gold a dyed leather armour  ~~j>Dc -  121 gold a pair of gloves  d -  108 gold a ring mail  e -  108 gold a ring mail ~~jD f -  189 gold a shiny ring mailg -  24 gold a robe  ~~jDGh -  24 gold a robe  ~~jDLi -  108 gold a scale mail ~~j E3You have 493 gold pieces. ~~jAE[Esc] exit[a-i] examine item ~~jE[/] sort (type) [Enter] describe[A-I] put item on shopping list~~j1  ~~jj ~~j 4 matches: view  [toggle: !], by type [/], hide useless & duplicates [=]  a - [D:9] Mifurr's Antique Weapon Shoppe ~~j . b - [D:9] Paoziduyn's Jewellery Emporium ~~j2 z c - [D:5] Quwnit's Antique Armour Emporiumd - [D:7] Ziej Lan's Self-Published Books~~jKWelcome to Ziej Lan's Self-Published Books! What would you like to do?  a -  470 gold the Compendium of Modern Magic, Vol. 20b -  553 gold the Encyclopedia of Cookery  c -  520 gold the Grimoire of Ranged Poking  d - 1558 gold Haaphill's Handbook of Servitor Tips and Tricks  e -  348 gold Muexzujy's Atlas of Scholastic Tactics  f - 1400 gold Mytoeppa's Cyclopedia of Modern Magic, Vol. 27  ~~j|LLg -  995 gold the Papyrus of Modern Magic, Vol. 28  h -  936 gold the Precepts of Modern Magic, Vol. 25  i -  504 gold the Spellbook of Optical Phenomena  j -  492 gold the Tome of Modern Magic, Vol. 19  k - 1654 gold Ydwowof's Grimoire of Legendary Spells, Part II  l -  568 gold Zin's Encyclopedia of Uncleanliness You have 493 gold pieces. [Esc] exit[a-l] examine item [/] sort (type) [Enter] describe[A-L] put item on shopping list~~j_! ~~jU`4 matches: view  [toggle: !], by type [/], hide useless & duplicates [=]  a - [D:9] Mifurr's Antique Weapon Shoppe  ~~j`b - [D:9] Paoziduyn's Jewellery Emporium  c - [D:5] Quwnit's Antique Armour Emporium  d - [D:7] Ziej Lan's Self-Published Books~~j~~j~~jgmalak the Skirmisher#.#Formicid of Okawaru *****.#.#Health: 82/82 ========================..#~~jg\Magic: 18/18 ========================#.#AC: 9Str: 14###.#######EV: 17Int: 10#.........#SH: 6Dex: 20#.........#~~jƸ4XL: 12 Next: 53% Place: Dungeon:11#.@.....).#Noise: ---------  Time: 11641.1 (0.0)#.........#k) +8 sling of Kiwinoush {heavy, rN+} ~~j&#.........######### Cast: Jinxbite#....[.............#.#.########........!.#.##....... ...##.##.......~~j .... #.##...|... ... #.#...{...  _i - a scroll of identify  As you read the scroll of identify, it crumbles to dust. ~~jܹ_m -> A - a scroll of acquirement _Okay, then. _Unknown command.Search for what [Enter for "armor", or ? for help]? shop~~j޽~~jJ~~j;~~j. _~~jk~~j-oGear: 18/52 gear slots (Left/Right/Tab to switch category) ~~j_oHand Weapons (go to first with ))  k - the +8 sling of Kiwinoush (weapon) {heavy, rN+}  e - a +1 short sword of freezingj - a +0 orcbow ~~jo r - a +2 heavy orcbow Missiles (go to first with ()  a - 3 throwing netsh - 15 poisoned darts  p - 2 curare-tipped darts Armour (go to first with [)  b - a +0 pair of gloves (worn) ~~jo f - a +0 buckler (worn)  g - the +2 robe of Ashenzari's Fury (worn) {Harm rPois Int-3}n - a +0 kite shield  ~~joo - +0 steam dragon scales Jewellery (go to first with "=) ~~jp d - a +4 ring of protection (worn)  i - an amulet of dissipation (worn)  l - a +5 ring of evasion (worn)c - a +6 ring of intelligence  ~~jCp1m - a ring of flight  q - a ring of wizardry~~jm^~~jc~~jPh gmalak the Skirmisher#.#Formicid of Okawaru *****.#.#~~jhQHealth: 82/82 ========================..#Magic: 18/18 ========================#.#AC: 9~~jh Str: 14###.#######EV: 17Int: 10#.........#~~jhSH: 6Dex: 20#.........#~~jiXL: 12 Next: 53% Place: Dungeon:11#.@.....).#Noise: ---------  Time: 11641.1 (0.0)#.........#~~j,ik) +8 sling of Kiwinoush {heavy, rN+} #.........######### Cast: Jinxbite~~jPi#....[.............#.#.########.......~~jvi.!.#.##....... ...##.##.......~~ji .... #.##...|... ~~jiu... #.#...{...  ~~ji_i - a scroll of identify  As you read the scroll of identify, it crumbles to dust. _m -> A - a scroll of acquirement ~~j@j_Okay, then. _Unknown command. _Search for what [Enter for "armor", or ? for help]? shop~~ju~~ju~~j{~~j|~~j!~~jsRead which item? Scrolls ~~j A - a scroll of acquirementa - 2 scrolls of enchant armour  p - a scroll of poison  I - 2 scrolls of immolation  T - a scroll of torment ~~j V - a scroll of vulnerability  t - 10 scrolls of teleportation  c - 2 scrolls labelled VUHETU JOI  e - 2 scrolls labelled YNOBLU FUOSY ~~j, h - 2 scrolls labelled WAOVOI EQOXZUG ~~j9 j - a scroll labelled SUUHYE ANUAM [!] read|quaff|evoke[?] describe selected~~j~~j~~j^gmalak the Skirmisher#.#Formicid of Okawaru *****.#.#Health: 82/82 ========================..#Magic: 18/18 ========================#.#AC: 9~~jqStr: 14###.#######EV: 17Int: 10~~j#.........#SH: 6Dex: 20#.........#~~jBXL: 12 Next: 53% Place: Dungeon:11#.@.....).#Noise: ---------  Time: 11641.1 (0.0)~~j#.........#k) +8 sling of Kiwinoush {heavy, rN+} ~~j*#.........######### Cast: Jinxbite#....[.............~~jo#.#.########.......~~j?q.!.#.##.......~~jd/ ~~jh...##.##.......~~j/ ~~js.... #.##...|...~~j/ ~~j;H... #.#...{...~~ja-  ~~jt_i - a scroll of identify  As you read the scroll of identify, it crumbles to dust. ~~jV_m -> A - a scroll of acquirement _Okay, then. _Unknown command. _Search for what [Enter for "armor", or ? for help]? shop~~jH~~j^.Choose an item to acquire.  a - the +1 arbalest of the Endless March {elec, rPois SInv}  b - the +0 pair of boots "Wiapnec" {^Contam rPois rC- Dex+8} ~~j c - the amulet "Aclei" {rC++ RegenMP+ MP-8 Str+3 Stlth+}d - 621 gold pieces (you have 493 gold) ~~jH[!] acquire|examine items [a-d] select item for acquirement[Esc] exit~jyacquire|examineexamine item~j The +1 arbalest of the Endless March {elec, rPois SInv}. A large piece of machinery used for firing bolts, braced with steel and cranked ~jg with a windlass. It takes some time to load and fire. Base accuracy: -2 Base damage: 16 Base attack delay: 1.9 This weapon's minimum attack delay (1.0) is reached at skill level 18.Your skill: 13.4~j At 100% training you would reach 18.0 in about 1.5 XLs.At current training (28%) you reach 18.0 in about 5.0 XLs. Your +0 buckler slightly slows your attacks with this weapon. ~j Wearing heavy armour would reduce your attack speed with this weapon.Current attack delay: 1.3. Damage rating: 27 (Base 16 x 125% (Dex) x 133% (Skill) + 1 (Ench)). Elec:~j oIt sometimes electrocutes victims (1/4 chance, 8-20 damage). rPois: It protects you from poison. ~j |SInv:It lets you see invisible. This weapon falls into the 'Ranged Weapons' category. It is a weapon for one ~j' 2hand-pair. It cannot be enchanted further. ~jChoose an item to acquire.  a - the +1 arbalest of the Endless March {elec, rPois SInv}  b - the +0 pair of boots "Wiapnec" {^Contam rPois rC- Dex+8}  c - the amulet "Aclei" {rC++ RegenMP+ MP-8 Str+3 Stlth+} ~j$d - 621 gold pieces (you have 493 gold)  ~jo ~j9[!] acquire|examine items [a-d] examine item[Esc] exit ~j 17.7). Your attack delay would remain unchanged. You acquired it on level 11 of the Dungeon. Stash search prefixes: {artefact} {artifact} {RegenMP} {jewellery} Menu/colouring prefixes: identified artefact jewellery ~j)_________________ “Gringoire put out his hand for the little bag, but she drew back. ‘Do not  touch it! It is an amulet, and either you will do mischief to the charm, or it  will hurt you.’” ~js)i -Victor Marie Hugo, _Notre Dame de Paris_, Book II, chapter VII “A Wedding~j4 Choose an item to acquire.  a - the +1 arbalest of the Endless March {elec, rPois SInv}  b - the +0 pair of boots "Wiapnec" {^Contam rPois rC- Dex+8}  c - the amulet "Aclei" {rC++ RegenMP+ MP-8 Str+3 Stlth+} ~j4  d - 621 gold pieces (you have 493 gold) ~j%5 ~jX5 >[!] acquire|examine items [a-d] examine item[Esc] exit~jSThe amulet "Aclei" {rC++ RegenMP+ MP-8 Str+3 Stlth+}. ~j{0It is an ancient artefact. ~j΂orC++: It greatly protects you from cold. RegenMP+: It increases your rate of magic regeneration. ~jI3MP-8:It affects your magic capacity (-8). ~jZStr+3: It affects your strength (+3). Stlth+: It makes you more stealthy. ~j+If you switch to wearing this amulet: ~j(bYour EV would decrease by 0.0 (17.7 -> 17.7). Your attack delay would remain unchanged. ~jo1You acquired it on level 11 of the Dungeon. ~jHStash search prefixes: {artefact} {artifact} {RegenMP} {jewellery} ~jSMenu/colouring prefixes: identified artefact jewellery _________________ ~j|^“Gringoire put out his hand for the little bag, but she drew back. ‘Do not ~jȅU touch it! It is an amulet, and either you will do mischief to the charm, or it ~j will hurt you.’”  -Victor Marie Hugo, _Notre Dame de Paris_, Book II, chapter VII “A Wedding~jv.Choose an item to acquire.  a - the +1 arbalest of the Endless March {elec, rPois SInv}  b - the +0 pair of boots "Wiapnec" {^Contam rPois rC- Dex+8} ~jgv c - the amulet "Aclei" {rC++ RegenMP+ MP-8 Str+3 Stlth+}  d - 621 gold pieces (you have 493 gold) ~jv ~jv[!] acquire|examine items [a-d] examine item~jw<[Esc] exit~jwmacquire|examineselect item for acquirement~jX+ Acquire the amulet "Aclei" {rC++ RegenMP+ MP-8 Str+3 Stlth+}? (y/N) ~j  ~j/gmalak the Skirmisher#.#Formicid of Okawaru *****. ~j.#.#Health: 82/82 ========================..#Magic: 18/18 ======================== ~j#.#AC: 9Str: 14 ~jb###.#######EV: 17Int: 10 ~ji#.........#SH: 6 ~j[Dex: 20#.........#XL: 12 Next: 53% Place: Dungeon:11#.@.....).#Noise: ---------  Time: 11641.1 (0.0) ~j #.........#k) +8 sling of Kiwinoush {heavy, rN+} #.........######### Cast: Jinxbite#....[............. ~jR #.#.########........!.#.##....... ~j  ...##.# ~j #....... .... #.# ~j'!U#...|...  ~jm!H... #.#...{... ~j!c  _i - a scroll of identify  ~j!oAs you read the scroll of identify, it crumbles to dust. _m -> A - a scroll of acquirement  ~jz"_Okay, then. _Unknown command. _Search for what [Enter for "armor", or ? for help]? shop ~j#+2.1 (1 ~j+1 ~j4 ......# k) +8 sling of Kiwinoush {heavy, rN+}  ~jS4{.....######### Cast: Jinxbite...[...... #.#.####### ~j}4w .!. ...# ~j4... #.#| ~j 5... #. #...{...  _Something appears at your feet! ~j  ~jS &3 ~j  ~j _s - the amulet "Aclei" {rC++ RegenMP+ MP-8 Str+3 Stlth+}!~jo|!~j]7Gear: 19/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  k - the +8 sling of Kiwinoush (weapon) {heavy, rN+} !~jȀg e - a +1 short sword of freezingj - a +0 orcbow  r - a +2 heavy orcbow Missiles (go to first with ()  a - 3 throwing netsh - 15 poisoned darts  p - 2 curare-tipped darts !~j[>Armour (go to first with [)  b - a +0 pair of gloves (worn)  f - a +0 buckler (worn)  g - the +2 robe of Ashenzari's Fury (worn) {Harm rPois Int-3}n - a +0 kite shield  o - +0 steam dragon scales Jewellery (go to first with "=)  d - a +4 ring of protection (worn)  i - an amulet of dissipation (worn)  l - a +5 ring of evasion (worn)!~jc - a +6 ring of intelligence  m - a ring of flight  q - a ring of wizardry [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit!~j7[top]!~j: s - the amulet "Aclei" {rC++ RegenMP+ MP-8 Str+3 Stlth+}. It is an ancient artefact. !~j; rC++: It greatly protects you from cold. RegenMP+: It increases your rate of magic regeneration. MP-8: It affects your magic capacity (-8). Str+3: It affects your strength (+3). Stlth+: It makes you more stealthy. !~j; If you switch to wearing this amulet: Your EV would decrease by 0.0 (17.7 -> 17.7). Your attack delay would remain unchanged. You acquired it on level 11 of the Dungeon. Stash search prefixes: {inventory} {artefact} {artifact} {RegenMP} {jewellery} Menu/colouring prefixes: identified artefact jewellery _________________ !~j; “Gringoire put out his hand for the little bag, but she drew back. ‘Do not  touch it! It is an amulet, and either you will do mischief to the charm, or it (p)ut on, (d)rop, (=)adjust, or (i)nscribe."~j6"~jN"~j7gmalak the Skirmisher#.#Formicid of Okawaru *****."~jj#.#Health: 82/82 ========================..#"~jMagic: 18/18 ========================#.#AC: 9Str: 14"~jF###.#######"~jEV: 17Int: 10#.........#SH: 6Dex: 20"~j#.........#XL: 12 Next: 53% Place: Dungeon:11"~j/#.@.....).#Noise: ---------  Time: 11643.1 (0.0)"~jxb#.........#k) +8 sling of Kiwinoush {heavy, rN+} #.........######### Cast: Jinxbite"~j#....[.............#.#.########......."~jq.!.#.##......."~j ...##.##....... "~jK .... #.##...|... ... #.#...{..."~j   _m -> A - a scroll of acquirement _Okay, then. _Unknown command. "~j _Search for what [Enter for "armor", or ? for help]? shop _Something appears at your feet! _s - the amulet "Aclei" {rC++ RegenMP+ MP-8 Str+3 Stlth+}"~jl "~j "~j "~j  _Okay, then.Unknown command. _Search for what [Enter for "armor", or ? for help]? shop _Something appears at your feet! _s - the amulet "Aclei" {rC++ RegenMP+ MP-8 Str+3 Stlth+}  You start removing your amulet.4.1 (1"~j(" "~j1# +5.1 (2"~jh' "~j^. "~j. +6.1 (3"~j3 "~j;= A7.1 (4"~jYJ "~jQ "~jR +8.1 (5"~jV "~jX $ "~jWX ]_You continue removing your amulet of dissipation. x5"~jX "~j] "~jf \  You finish removing your amulet of dissipation.  "~jg AYou start putting on your amulet."~jg +9.1 (6"~jl "~js "~j t ,50.1 (7"~jx "~j "~jn +1.1 (8"~j "~jL "~j +2.1 (9"~j "~j "~j ,3.1 (10.0)"~jh "~j a0/107  You start putting on your amulet. "~j+  You continue putting on the amulet "Aclei" {rC++ RegenMP+ MP-8 Str+3 Stlth+}. _x5 "~j} You finish putting on the amulet "Aclei" {rC++ RegenMP+ MP-8 Str+3 Stlth+}.  You feel stronger.  s - the amulet "Aclei" (worn) {rC++ RegenMP+ MP-8 Str+3 Stlth+}"~j "~j "~j  "~jܪ l_The amulet "Aclei" throbs as it attunes itself to your body."~j "~jb Gear: 19/52 gear slots (Left/Right/Tab to switch category) "~j Hand Weapons (go to first with ))  k - the +8 sling of Kiwinoush (weapon) {heavy, rN+}  e - a +1 short sword of freezingj - a +0 orcbow "~j  r - a +2 heavy orcbow Missiles (go to first with () "~j  a - 3 throwing netsh - 15 poisoned darts  p - 2 curare-tipped darts "~jR Armour (go to first with [)  b - a +0 pair of gloves (worn)  f - a +0 buckler (worn) "~j g - the +2 robe of Ashenzari's Fury (worn) {Harm rPois Int-3}n - a +0 kite shield  o - +0 steam dragon scales "~j Jewellery (go to first with "=)  d - a +4 ring of protection (worn)  l - a +5 ring of evasion (worn) "~j̷ s - the amulet "Aclei" (worn) {rC++ RegenMP+ MP-8 Str+3 Stlth+}c - a +6 ring of intelligence  "~j =i - an amulet of dissipation  m - a ring of flight "~j4 [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]%~j%~j>%~j%~jgmalak the Skirmisher#.#%~jqFormicid of Okawaru *****.#.#%~jCHealth: 82/82 ========================..#%~jMagic: 10/10 ========================#.#AC: 9%~jtStr: 17###.#######%~j-EV: 17%~jInt: 10#.........#SH: 6%~jAjDex: 20#.........#%~jXL: 12 Next: 53% Place: Dungeon:11#.@.....).#%~jڰNoise: ---------  Time: 11653.1 (0.0)%~j2b#.........#k) +8 sling of Kiwinoush {heavy, rN+} #.........######### Cast: Jinxbite%~j}u#....[.............%~jo#.#.########.......%~j˱q.!.#.##.......%~j/ %~jh...##.##.......%~j8/ %~j[M.... #.#%~jU#...|... %~jDzH... #.#...{...%~j You continue putting on the amulet "Aclei" {rC++ RegenMP+ MP-8 Str+3 Stlth+}. %~jMr_x5You finish putting on the amulet "Aclei" {rC++ RegenMP+ MP-8 Str+3 Stlth+}.  %~j~You feel stronger.s - the amulet "Aclei" (worn) {rC++ RegenMP+ MP-8 Str+3 Stlth+} %~j]_The amulet "Aclei" throbs as it attunes itself to your body.%~j%~js%~j%~j%~j%%~j%~j#%~j%~j%~j$ _%~jE%~j#%~j@%~jp%~j%~j:%~j%~jI%~j%~j%~jE#.####.########.........#%~jyK#.........##.......).# #.........# #..########%~j  #....[............ #@#.########......6.1 (3%~j#...!.#.# #......#....##.# #......%~j>#.... #.# #...|#.... #. #...{>....#  ##.#...  ##.#### #####...%~j]#.# #......:%~j%~j^+7.1 (4%~jj %~j ; _Found a stone staircase leading down.%~j 3%~j %~jp %~j]" ,%~j" %~j$ %~j) %~jD* %~j0, %~j0 %~j0 %~j,2 %~j4 q _c - 5 potions of curing (gained 1)%~j7 %~jO8 %~j? %~jUA %~jD %~jD %~jF %~jPL i #.# ###.#######%~j{L j #.........# #.........#%~jL ~ #.......).# #.........#%~jM #####.........#...#....[%~j>M h#.@.#.#.########%~jeM  #.....#.# #%~jM  #....##.# #%~jM  #....##.# #.%~jM  #....##. #.%~j~N ! >....## # #.#...# #%~jN  #.##### ##### #.# #......:%~jS ,62.1 (5%~j-T +3.1 (6%~jW %~jX 6 _h - 21 poisoned darts (gained 6)&~j× &~jʙ gmalak the Skirmisher (Formicid Hexslinger) Turns: 11464, Time: 00:29:38 Health: 82/82AC:  9 Str: 17 XL: 12 Next: 53% Magic: 10/10&~jY EV: 17 Int: 10 God: Okawaru [*****.] Gold: 493SH:  6 Dex: 20 Spells: 9/18 levels left rFire . . . (100%) k - +8 sling of Kiwinoush {heavy, rN+} rCold + + . (33%) f - +0 buckler rNeg + . . (50%) g - +2 robe of Ashenzari's Fury {Harm rPois Int-3} rPois + (33%) (no cloak) &~j wrElec .(100%) b - +0 pair of gloves rCorr .(100%) (no gloves) SInv + (no boots) Will +....&~j s - amulet "Aclei" {rC++ RegenMP+ MP-8 Str+3 Stlth+} Stlth ++++d - +4 ring of protection HPRegen 0.33/turnl - +5 ring of evasion MPRegen 0.52/turn &~j+ %%: harm (+30% outgoing, +20% incoming) @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms'~j|'~j|'~j#.#gmalak the Skirmisher###.#######'~jXYFormicid of Okawaru *****.#.........#'~jHealth: 82/82 ========================#.........#'~jeMagic: 10/10 ========================'~je#.......).#AC: 9'~j JStr: 17#.........#'~j3-EV: 17'~j].Int: 10'~j#####.........##### SH: 6Dex: 20'~j#...#....[......... XL: 12 Next: 53% Place: Dungeon:11'~j-#.@.#.#.########... Noise: ---------  Time: 11663.1 (0.0)'~jfL#.....#.#'~jn#... k) +8 sling of Kiwinoush {heavy, rN+} '~jJ#....##.#'~j T#... Cast: Jinxbite'~j6N#....##.##...'~j#....##.#...>....###...'~j/ '~jۚ#.#...##... '~j!v#.##########... #.#'~j\#......:'~j. '~jYou feel stronger.'~jۛ[s - the amulet "Aclei" (worn) {rC++ RegenMP+ MP-8 Str+3 Stlth+} '~jC_The amulet "Aclei" throbs as it attunes itself to your body. '~j,,_Found a stone staircase leading down. '~j~t_c - 5 potions of curing (gained 1) _h - 21 poisoned darts (gained 6)'~j'~j'~j.'~jA'~j'~j'~jq'~jd'~jB'~j)'~j'~j'~j'~j,'~jJ'~jY'~j ,'~j '~j '~j'~jw'~jI'~j'~j'~j8,'~j'~jv,'~j'~j'~j$'~ju'~j'~j '~j/$,'~j$'~j*&'~jt('~j('~j)'~j*'~j-,'~j.'~j1'~j3'~j44'~j4'~jI6'~jh8'~j8'~jY9'~j:'~j=,'~j/>'~jFn'~jpH'~jH'~jI'~jK'~jP'~jQ'~jQ'~jS'~jRV,'~j~W'~j5Y'~j['~jl\'~jS]'~j^'~ja'~ja'~jb'~j_d'~jf'~jg'~jg'~j;i'~j1l'~jl'~jHm'~jzn'~jp'~jQq'~jr'~jt'~j-xB'~j@y'~j{,'~j`|'~jf}'~j'~jA'~jҀ'~j'~j#'~j'~j'~j'~j'~j5'~jÈ'~ja'~j'~j'~jv'~jg'~j'~j'~jM'~j!'~jt'~j'~j'~j'~j*'~jt'~jӘ'~j'~j,'~jA'~j'~j'~jG'~j'~ji'~jpB'~jZ'~jx'~j'~j>'~j'~j'~jݫ'~j8'~j'~j'~jԯ'~j,'~j'~j+'~j'~j̳'~j|'~jk'~jƶ'~j'~j%'~jL'~j'~j'~jĻ'~j'~j'~j/'~j'~j'~j'~j2'~j'~j'~jU'~j'~j1'~j'~jC'~j'~jI'~j'~j'~j,'~j'~j#'~jw'~jY'~j'~jW'~j'~j'~jr'~j'~jP'~j['~j'~j'~j%'~j'~j'~j'~jb'~jT'~j'~j'~j;'~j'~j'~jS'~j'~j'~j'~j~'~j'~j'~j'~j\'~j'~jx'~jZ'~j'~j'~j'~jB'~j'~j'~j'~j'~j '~jb'~j'~j'~j'~jC'~jo'~j'~j'~j/ '~jo '~j '~j '~j'~j'~j2'~j'~j\'~j'~j'~j<'~j'~j'~j'~j'~j'~j]'~j'~j'~j+'~jV'~j'~j* ''~j~"'~j"'~j@#'~j'M  #.#'~j'. ##.####'~j(K#.# #....#######.########## ########..<...##..........# ...........##..'~j( ##########.# ...........###.#.# ...........# #.'~j(#.# ...........# #.####...........# #'~j )#...@'...........# #730.1 (67.0)#.####..........## '~j1)### ..........#  .<.. '~jX)L### '~j)_You open the door.'~j + '~j9+M_Found an escape hatch in the ceiling.(~j(~j(~j(~jc(~j(~j.: _(~j@  There is an open door here.(~j<(~jT _(~j(~j@(~j(~ja(~j(~j(~j/(~j(~jC(~j(~j(~j(~j(~jx(~j(~j7(~j(~ji (~j! (~j (~jN (~j (~j (~jz (~jC (~j\ (~j (~jO ,(~j$ (~j ! (~j! (~j" (~j# (~j% (~j' (~j&( (~j) (~jP* (~j= J(~j2A X(~jC (~jF ,(~j5G (~jH (~jL (~jL (~jbM (~j P (~jQ (~j!R (~jKS (~jT (~jX (~jFX (~jfY (~jZ (~jO^ ,(~j-_ (~j` (~j^c (~jc (~jd (~jEf (~jri (~ji (~jj (~jk (~jyn (~jn (~jGo (~jDp (~jq (~jIs l  You encounter an acid dragon.(~jw V.##.# #.##..........# (~jw *.##.# #######.D.<.........# .##.# ........##..........# (~jDx .##.# #######.####......... .##.####.####.##### (~j y .##..................:... .##)#############.####... { ###.## #........# #..# #@.### ##.#### #..# #.# .# #....###### #..# #.##. #######..<...###..# #.#..###### ..........##..##..# #.#.##.Y..# (~jyy ..........###.##..# #.#.#.###..# D   acid dragon (wandering) ..........# #..#..####.#.#.#.##,# (~jz ..........# ##.#.........#.##.# ..........# #...........#.#.##(~j~ -56.1 (26(~j 37.1 (27 _(~jD (~jV )~jS )))))~jX))D  You shoot a sling bullet. The sling bullet hits the acid dragon!  The acid dragon roars!)~j.D .....(catching breath)The acid dragon is moderately wounded. *****The acid dragon spits acid at you.)~j), .)~j)...)~j)*f.  The splash of acid hits you!! The acid corrodes you!)~j+)~j(,q54--------- 5 ====)~jV,*8.2 (1.1))~j,1Corr (-4) )~j4)~j7 )~j7"_You hear a bellow!*~j & *~j] n.DYou beckon some vexing sprites to accompany your attacks.*~j *~j =8/10 -----*~j ==--90Will/2 Corr (-4) Jinx *~j *~j ; _You feel your willpower being sapped.*~j& V ))))*~j p You shoot a sling bullet. The sling bullet hits the acid dragon!*~j;mG.D*~jq.....*~jr5=--------9==---=-60.3 (1.1*~j)v*~jw_ _The acid dragon is almost dead.+~j+ ))))You shoot a sling bullet.+~j.:*+~jp%. _+~jipnThe acid dragon is almost dead.shoot a sling bullet. +~jp The sling bullet closely misses the acid dragon.A giggling sprite leaps out and smacks the acid dragon with its own front  talon.  +~jp@You kill the acid dragon!+~j y;...+~j}P=51.5 (1.2+~j+~jcP _Okawaru accepts your kill.+~jZ +~j +~j +~jF  +~j~ :_No target in view!+~j{[ +~j[ +~j\ +~jt` +~jb 610/10=====+~jf 4 _Magic restored.+~jg (+~jg +~jCk $ +~juk W_The sprites lose interest in your situation.+~jk +~jl +~j5p +~jcp 97+~jTq +~js +~jAt ;===+~ju +~j'x ,+~jy +~j(| +~j| 98+~jz} +~j7 +~j +~jL +~js +~j҄ +~j +~j ,+~j +~jc T  You sense a monster nearby.+~j +~j {59=---.....###..##..##...###.##...#...#...+~j 072.5 (11.0)+~j "--- +~j4 _+~jy +~jޜ ,~j,~j,~j,~j,~j8,,~j,~jJ ,~j160= 9  _You are no longer corroded.1,~j 4,,~jk5,~j8,~jT8,~j8,~j2;,~j;K2=,~jl<,~j?,~j?,~j@,~jC,~jwC,~jD,~jGk3=,~jG,~j)J,~jlJ(,~jIK,~jO _You feel your willpower return.,~jQ,~jQ%4,~jR,~j^T,~jT,~jU,~jXB,~jQ[,~j[K5=,~ji\,~j]^,~jO_,,~jb,~jtb,~jc,~je,~jYf?6=,~jf,~j*g,~jyi,~ji,~jj,~jm,,~jGn,~jp,~j3q%7,~j-r,~jVu,~ju,~j;v,~jx,~j!y,~jy,~j{,~j/|%8,~j|,~j>,,~j,~j҃,~j<,~j,~jc,~jK9=,~j_,~j,~jc,~jNj,~j,~j,~jV,~j70=,~j,~j,~j,~j,~j!,~jp,~jЛ,~j%%1,~jҜ,~jG,~j,~jK,~j_,,~jۣ,~j,~j:52=,~jn,~j,~j,~jU,~j,~j,~jr,~j,~j],~jб?3=,~j,~jղ,~j,~j,~ji,~j,~j,~j,~j,~j%4,~jJ,~j|B,~jX,~j,~jV,~j,~j%5,~j,~j,~j,~j|,~j@,,~j,~j`,~jK6=,~j,~je,~j,~jT,~j,~j,~j,~j,~jU7=,~j,~jl,~j,~jD,~j,~j;,~j,~j>,~j%8,~je,~j,~j^,~j,~jP,~j,~j2,~j,~jK9=,~j,~ju,~j,~j[,~j,~j?,~j,~j,~jV80=,~j,~j,~j,~j,~j,,~j,~j|,~j%1,~j,~j,~jZ ,~j ,~j ,~j ,~j ,~jj,~jK2=,~j,~j1 _HP restored.,~j 3,~j,~j&,~j,,~j,~j0 ,~j#,,~j$,,~j'O=,~j',~j(,~j*,~j*,~j+,~j,,~j/,~j/,~j0,~j1,~j4,~j`4,~j$5,~je6,~j8,~j8,~j9,~j,<,~jE,~jfE,~jF,~jWG,~jI,~jI,~jJ,~jN,~jP,~jJQ,~jQ,~j_S,~jU,~j>V,~jV,~jW,~j]Z,~jZ,~j=[,~jE\,~j^,~j^,~jn_,~j`,~jb,~jc,~jc,~je,~jgh,~jh,~ji,~jk,~jl%  ,~j m>You encounter a yak.,~jsG #..........#  #.....Y....#  #####..........# ,~jAs- #......:.......#  ##.##..........#  #.##..........# ,~jqsx####...<.........#  ,~js.....##..........###.# ####.####.......@....# ##,~jsM.######.##### ........:....###.#### .####...........# ,~j;t #........##.###.##.....  ##..####.##.# #.# .... Y   yak (wandering)  #..# #.##.# #.# ... ,~jgt# #..# #.##.. ...  ###..# #.#..###### ,~jt,#,~juGY857.5 (85,~jw.,~j{8 Y,~j{>You encounter a yak.,~jj|,8.5 (86,~j,~j0 _The yak leaves your sight.,~jK $ ,~jnK  ,~jK 1#....Y.....#  ,~jK ........#  ,~jK :.......# ,~j+L  ,~jXL ........#  ,~jL ........#,~jL 6<.........#........###.# ,~jL 4.......@....# ,~j M %.######.##### :,~j:M #.#### ,~jgM ,...........#  #.......,~jM #.#,~jM   ##.,~jM  #.# .... ,~jN #..# ,~jXN & #.# ... # #..# ,~jN O ... ..   # ,~j 3 ,~j { #....Y.....# ,~j : ........# ,~jv a :.......#  ,~j ........#  ........#<.........#,~jU ........###.# .......@....# .######.##### ,~j :#.#### ......... ,~j5 #.......#.#  ##.,~j  #.# ....  #..#  #.# ,~j W #..#  ...  ,~j  ,~jZ ,~j; ,~j ,~j&  ,~jh >_A yak is nearby!,~j -~jw )))))))You shoot a sling bullet.-~jO& -~jdYThe sling bullet completely misses the yak.-~j-~jq)Y-~j W.Y....-~jG m..YY 2 yaks-~j 9===9.6 (1.1) -~j-~j) _The yak bellows! x2-~j? .Y-~jYou beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.-~j{B.Y-~j-~j8/10 ------600Will/2 Jinx -~j-~j` -~j"_You hear a bellow!-~jW V)))))))-~j 9*-~j7g ? .Y-~jg You shoot a sling bullet. The sling bullet barely misses the yak.A giggling sprite leaps out and makes the yak trip over its own hooves.-~jg B.Y-~jl u......(1 drained)-~jam f9==---=1.7 (1.1-~jq -~jr 1 _The yak is lightly wounded.-~jl*)))-~j*)))).~jG.Y.~j@.Y.~jC";........~j)#+20.~j&.~jz(w _You shoot a sling bullet. The sling bullet barely misses the yak..~jr" )))You shoot a sling bullet. The sling bullet hits the yak!.~j:*.~j4t- ..~jtIYThe yak is severely wounded..~jtdA giggling sprite leaps out and makes the yak trip over its own hooves..~jv+Y.~jGw.~jVg.. very drained).~j'10/10.~jW=====3.9 (1.2.~j.~j\ _The yak is severely wounded..~j4G )).~j$5NYou shoot a sling bullet. The sling bullet hits the yak..~j2 .YThe yak is almost dead..~jnD.Y.~j $..~j+75.0 (1.1.~j:.~ji _The jinxing sprites lose interest in you..~j2 / .  .~j33 wYou shoot a sling bullet. The sling bullet hits the yak.  You kill the yak!.~j7 )   yak.~jG /Y.~j y YOkawaru accepts your kill..~j G.Y.~j .YY 3 yaks (1 wandering).~j <3/835760.~ju .~j W _You encounter a yak. x2.~jI W))))))).~jr 0Y.~j` .YYou shoot a sling bullet. The sling bullet barely misses the yak..~j! ..~j_ %Y.~j G.Y.~j 0Y.~jn ..~j #..~j $Y.~j "..~j %Y.~jt .~j *.Y.~j .~j .~j @.Y.~j 7 Y.~j c..Y 4 yaks (.~j J2 wandering)You encounter a yak. x2.~j& ,7.2 (1.2.~j} .~j  .~j *_The yak leaves your sight./~j ?#.# /~jQ #.Y.#  #####......Y...#  /~j #......:.Y.Y...#  /~j ##.##..........# #.##./~j" H# ...<./~jV 2# ##./~j dY###.# .####./~j )# /~j d.####.######.##### /~jz :....###.#### .####...........# /~j e#........##.###.# /~j ##..####.##.# #.# ....  /~jM #..# #.##.# #.# /~j #..# #.##.. ... /~j G.Y/~j} & /~j .Y/~j -The yak bellows!/~j *.Y/~j /~j CYYY/~j /~j A===-/~j 80/~jw /~j  /~j B_The yak barely misses you./~js ;#.# #.Y........# #####..........# #......:..YY...# /~j w##.##.......Y..#  #.##...# ...<..# ###.Y###.# .####./~j' # .####.######.##### :....###.#### .####./~j\ ....# .##.###...####.##.# #.# ....  2/~j  yaks #..# #.##.# #. #..# #.##.. .. /~j /~j G.Y/~j 0Y/~j G.Y/~j |{Y 3 yaks/~jj N--9/~j /~j  /~jX F_The yak attacks as it pursues you! You block the yak's attack.0~jJ#.# #.Y.# .#..........# .# ......:...Y...# .#.##......Y{..# .# #.##.......Y..# .#...<...# .# ##.0~jn###.# .####.Y.@.# .####.######.##### :....###.#### .####.# ..####.##.# #.# ....    yak 0~j<;.Y0~j .{Y{{76----700~j1#0~j$K _The yak attacks as it pursues you! The yak gores you.0~j*x 8 Y0~jx VYou beckon some vexing sprites to accompany your attacks.0~j '.Y..{Y 2 yaks9/10 ---=1Jinx 0~j 0~j  0~jބ Q_You feel your willpower being sapped. You block the yak's attack.0~j ]  You shoot a sling bullet. The sling bullet hits the yak!0~j :*0~je .YThe yak is heavily wounded.A giggling sprite leaps out and smacks the yak with its own front hoof.Y0~j {{.YY 3 yaks (1 drained)The yak is severely wounded.3---=2.3 (1.1 _The yak gores you.1~j .You shoot a sling bullet. The sling bullet hits the yak!  1~je8You kill the yak!1~jOZ 2 yaks1~jF.Y1~jx=.Y1~jL.Y.{1~j۪g10/10===8301~j*1~jP _Okawaru accepts your kill.1~j# ))You shoot a sling bullet.  The sling bullet closely misses the yak.The sling bullet hits the yak!!1~j:*1~j?hZ YThe yak is heavily wounded.A giggling sprite leaps out and smacks the yak with its own front hoof.  The yak is severely wounded..Y1~jn .YY 3 yaks (1 drained)You hear a bellow!59----4.4 (1.11~jWr1~j:t 1~jpt_The yak gores you!1~j=k]  You shoot a sling bullet. The sling bullet hits the yak!1~j1~jd1~jE.Y1~jj  The yak is heavily wounded.1~j$----1~j 5.51~j 1~j   1~j? "_The yak gores you.1~jkQ {{You beckon more vexing sprites to accompany your attacks.1~jR t57-8/10 -----1~jRR ,-601~jU 1~jZW  1~jW @_You feel your willpower being sapped. The yak gores you.1~jD †You shoot a sling bullet. The sling bullet hits the yak!!  You kill the yak!1~j!V 21~j*;.Y1~jH+7.Y1~j_,Y1~j,1~j38 {.Y 3 yaks (1 drained)1~jK>=8-1~j>91~j>===---60=1~j>7.7 (1.22~j2~j" 2~jXB_Okawaru accepts your kill.2~j+d]  You shoot a sling bullet. The sling bullet hits the yak!2~j:*2~jͱ9 Y2~jThe yak is moderately wounded.A giggling sprite leaps out and makes the yak trip over its own hooves.  The yak is heavily wounded.2~jh2~j@2~j2~jK {2~j,9.0 (1.32~j2~jƽW _The yak seems less drained. The yak gores you but does no damage.2~j~' 2~jˆ†You shoot a sling bullet. The sling bullet hits the yak!!  You kill the yak!2~jC@ 22~jv2~j F.Y2~j: =.Y2~j 7.Y2~j_x  {Okawaru accepts your kill.2~j10/10=====280.2 (1.22~j~2~j@1 _You block the yak's attack.2~jf )You shoot a sling bullet. The sling bullet barely misses the yak.The sling bullet hits the yak!2~j" :*2~j S  {YY2~jZ  very drained)The yak is almost dead.A giggling sprite leaps out and makes the yak trip over its own hooves.  The yak is almost dead.2~ji ]59=1.3 (1.12~j 2~j Q _The yak closely misses you.2~j{ ]  You shoot a sling bullet. The sling bullet hits the yak!2~j m  The yak is moderately wounded.2~j +202~j) 2~j : _The yak barely misses you.2~j 2~jZ 2~j '9/10 2~j" b---Contam: 11% --32~j 2~jx _You miscast Jinxbite. Nothing appears to happen. The yak closely misses you.2~j]  You shoot a sling bullet. The sling bullet hits the yak!3~jR:*3~j&{ #Y#1 drained, 1 very drained)3~j-'You miscast Jinxbite. Nothing appears to happen. The yak closely misses you.The yak is severely wounded.  A giggling sprite leaps out and makes the yak trip over its own hooves.  The yak is almost dead.  The jinxing sprites lose interest in you.3~j't60===43~j,+3~j,P _The yak barely misses you.3~jw †You shoot a sling bullet. The sling bullet hits the yak!!  You kill the yak!3~jf   yak (3~j3~jt;.Y3~j{={ 3~j0 10/103~j52===43~jh:5.4 (1.1 _Okawaru accepts your kill.3~j3~j3~j 3~jf_Your Invocations skill increases to level 9!3~j †You shoot a sling bullet. The sling bullet hits the yak!  You kill the yak!3~j(3~jGd>{ 3~jg/66.53~ji3~jakP _Okawaru accepts your kill.3~j3~jʯ3~jc3~j H _No target in view!3~j. 3~jN/ 3~j0 3~j3 3~ju7 B1 _3~j7 ,3~j8 3~j: 3~j: W===9% 3~j; 3~j= 3~j= M273~j> 3~j@ 3~j-A 753~jyA 3~jC M33~jD 3~jbF 3~jF ]3=13~jG 3~jJ 3~jJ '3~jK 3~jM Z _Your magical contamination has completely faded away.3~j>N 3~jN 3~jP 3~j Q U4=3~jQ 3~jrS 3~jS 3~j7T 3~jV 3~jwV 3~jV 3~jkX 3~jX %53~jY 3~j[ 3~j[ 3~j[\ 3~j:^ 3~j^ 3~jI_ 3~j` 3~jLa K6=3~jb 3~jJf T3~jh  3~jIh h_You feel your willpower return.3~jh 3~j0i 3~jj 3~jTk U7=3~jk 3~jm 3~jm 3~jn 3~jmp ,3~jp 3~jr 3~js %83~js 3~jXu 3~ju 3~j3v 3~j"x 3~jy ,3~jz ;93~j{ 3~jh} 3~j} 3~jC~ 3~j 3~j 3~j 3~jZ 3~j L70=3~j` 3~jm 3~j ,3~j5 3~jw 3~j 3~j 3~jL U1=3~j 3~j 3~j. 3~j 3~jQ 3~j 3~j 3~jG 3~j ;23~j 3~jJ 3~j 3~jE 3~j 3~j+ 3~j 3~j 53=3~jc 3~j 3~jE 3~j 3~j# 3~j 3~j6 3~jġ 3~jf 3~jң #43~j 2=3~j 3~j/ 3~j 3~j 3~jǨ 3~j ,3~ja 3~j %53~j5 3~j( 3~jh 3~j 3~j 3~j߰ 3~jt 3~j> 3~j %63~jC 3~jε 3~j 3~j 3~j 3~j 3~j3 3~j< 3~j K7=3~j3 3~j 3~j$ 3~j 3~jC 3~j 3~j 3~j 3~j( U8=3~j 3~j 3~j 3~j 3~j 3~j 3~j 3~j 3~jH %93~j 3~j_ 3~j 3~j> 3~j 3~jN 3~j 3~j( 3~j b80=3~j 3~j 3~jH 3~j 3~jD 3~j 3~jJ 3~j 3~j N1=3~jt 3~j{ 3~j 3~j 3~j 3~j 3~j 3~j^ 3~j %23~jX 3~j 3~j( 3~j 3~j 3~j@ ,3~j 3~j_ #33~j (=3~j 3~j, 3~j 3~j5 3~j 3~j 3~ji 3~j 3~j@ 3~j 3~j{ 3~j ,3~jm 3~j 3~j; 9=3~j 3~j 3~jb 3~j 3~j 3~j+ 3~jv 3~j 3~jR 3~j 3~j0 3~jt 3~j 3~j 3~j 3~j 3~ji 3~jH 3~j 3~j 3~jK 3~jz 3~j 3~j 3~j 3~j 3~jd 3~j 3~j. 3~jj 3~j 3~j ,3~jO 3~j 3~j 3~j 3~j 3~j^ 3~j 3~jG 3~j" 3~j % 3~jW% 3~j/- 3~j"/ 3~j2 3~j2 3~j4 3~jE7 3~j): 3~jn: 3~j; 3~j> 3~j@ 3~j5A 3~jB 3~jBD 3~jlF 3~jF 3~j2H 3~jJ 3~jwR w# ...# .).# ...#.##################### .........@...(..>---972.5 (86.0)####.........#########. 3~jMS  #..........#####  #..............#  #...|......###.#  #..........# #.#  #..........# #.#  #..........# #.# #####..........# #.#3~jX ^---3.5 (873~j[ 3~j] ; _Found a stone staircase leading down.4~j4~j 4~j°4~jC4~j"4~j^,4~j4~j$4~j4~j\4~j4~jJ4~j4~j[4~j4~j4~j]4~j4~j34~jf ### ....@..># 4~j.........#########.# #..........##### #.........4~j# #...|......###.# #....# #.4~j# #....# #.# #....# #.4~j:z#....# #.#4~j17.5 (4.0)4~j.+8.5 (54~jf4~j6 _h - 24 poisoned darts (gained 3)4~j 4~j 4~j] 4~j 4~j  ....@.># 0 .#.# .4~jt ##### .. .# ... ...|......###.# ..> .# #.# 4~j x.. .# #.# . 4~j 4~j +9.5 (14~j 4~j  4~jǮ +_Found an escape hatch in the floor.4~jI4~j4~jN4~jK4~jB4~j4~j4~j 4~j4~jR  There is a stone staircase leading down here.4~jZ4~j5 _4~jR4~j4~j)4~j4~j4~j4~j4~j4~jp4~j74~j4~j04~j 4~j4~j4~j4~j4~j ################ ..............># .....#########.######## ......######..........# 4~j..........##..........# ......###.##.......>..## #.##....@.....#86.5 (74~j$ # #.##..........## #.##..........## #.##..........#...# #.##....$.....#4~jc # #.##..........#Y..# #.##..........## #.##......).$.###4~j $#.#4~j 4~j+7.5 (84~j4~jc' _Found a hand axe.5~jS5~j5~jU5~jk5~j5~jɽ,5~j5~j5~j55~j5~j5~j55~j5~j,5~jL5~j 5~j0f A catoblepas comes into view.5~jL.....#########.######## ......######..........# ..........##..........#5~jc###.##.......>..#.# #.##.......... #.##.....# #5~j  .Y).$##.####.#######5~jgI.†..# #. Y   catoblepas (wandering) #####.##### #5~j###.#### #Y...#5~jT90.5 (3Y.5~jH1.5 (4 _5~jn5~jR _You see here 15 gold pieces.6~j6~jG6~j06~jЎF _Unknown command.7~j..........># ####.##############7~j.#.....##....# |......###.##.......>..#7~j.# #.##..........#.# #.##..........#.# #.##..........#.# #.##7~j.#.# #.##....$.....#....# #.##7~j&.#Y..# #.##..........#.# #.##......).$7~j.####.####.######## ........†..# #. 7~j ######.##### #Y###.#### #.7~j.7~jG)7~jVY2.5 (1 _7~j7~j58~j9#########.#########..........# ...##.# ###.##.>..# ......# #.##...# # #.##.# # #.##.# # #.##.# # #.##.8~j# # #.##..........# Y..# #.##.# ..# #.##......).$.####.####.########†..# #. Y   catoblepas (wandering) #####.##### #. 8~jq ..###.#### #Y......#8~j#8Y.8~j(Y==38~ju,8~jo-& _The catoblepas bellows!8~j.R _You see here 15 gold pieces.9~j u..........># ####.##############.#.....##....# |......###.##9~ja >..#.# #.##.#.# #.##.#.# #.##.#.# #.##.#9~j a.# #.##....$.....#....# #.##.#Y..# #.##........9~jт ..#.# #.##......).$.####.####.######## 9~j; ........†..# #. ######.##### #Y###.#### #.9~jބ 6Y.9~j 9~j' ---4 9~jo _9~js 9~j :~j}:~jEvoke which item? Wands  a - a wand of flame (49):~jVc - a wand of iceblast (9)  p - a wand of polymorph (4) :~j e - a wand of charming (31) [!] read|quaff|evoke:~j][?] describe selected;~j!;~jo;~j|;~jd$;~j...............>#gmalak the Skirmisher ;~jG`......#########.########Formicid of Okawaru *****. .......######..........#Health: 83/83 ======================== ...........##..........#Magic: 10/10 ======================== |......###.##.......>..#AC: 9Str: 17 .......# #.##..........#EV: 17;~jܡaInt: 10 .......# #.##..........#SH: 6Dex: 20 .......# #.##..........#;~j!$XL: 12 Next: 66% Place: Dungeon:11 .......# #.##...@......#Noise: ---------  Time: 11994.5 (0.0) .......# #.##....$.....#;~jZ\k) +8 sling of Kiwinoush {heavy, rN+} .......# #.##..........#Cast: Jinxbite ....Y..# #.##..........# ;~j{.......# #.##......).$.# .......###.####.########Y   catoblepas ;~j!........†..# #Y ######.##### #. ...###.#### #. _Found a hand axe. _A catoblepas comes into view. _You see here 15 gold pieces. _Unknown command. _The catoblepas bellows! _You see here 15 gold pieces.;~jP  Okay, then.;~j;~jU;~j". _;~j? ##################..........># ####.##############;~jw@ .# ......##....# .|......###.##;~j@ *>..#;~jA .# #.##.#.# #.##.#.# #.##.#.# #.##..........# :.# #.##....$.....#....# #.##.#Y..# #.##..........#.# #.##......).$.#;~j B ###.####.######## .........†..# #Y#######.##### #.;~j7C 5Y.;~j.H ;~j6I )5.5 (1 ;~jsI _;~jM ;~jN ;~j ;~j Fire/throw/use which item? Hand Weapons (go to first with ))  k - the +8 sling of Kiwinoush (weapon) {heavy, rN+} Missiles (go to first with ()  a - 3 throwing netsh - 24 poisoned darts ;~j  p - 2 curare-tipped darts Wands (go to first with /)a - a wand of flame (49)  c - a wand of iceblast (9)  ;~jJ p - a wand of polymorph (4)  e - a wand of charming (31) Scrolls (go to first with ?)p - a scroll of poison ;~j ~ I - 2 scrolls of immolation  T - a scroll of torment  V - a scroll of vulnerability=~j =~jz##################gmalak the Skirmisher =~j$*................>#Formicid of Okawaru *****. .......#########.########Health: 83/83 ======================== ........######..........#Magic: 10/10 ======================== =~j]=............##..........#AC: 9Str: 17 .|......###.##.......>..#=~jEV: 17Int: 10 ........# #.##..........#SH: 6Dex: 20 ........# #.##..........#=~jXL: 12 Next: 66% Place: Dungeon:11 ........# #.##..@.......#=~jbNoise: ---------  Time: 11995.5 (0.0) ........# #.##..*.......#k) +8 sling of Kiwinoush {heavy, rN+} =~j5:.......# #.##..*.$.....#Cast: Jinxbite ........# #.##..*.......# =~jk.....Y..# #.##..*.......# ........# #.##..*...).$.#Y   catoblepas =~j<........###.####Y######## .........†..# #.# .######.##### #. _The catoblepas bellows! =~j_You see here 15 gold pieces. _Okay, then.Throw: 3 throwing netsPress: ? - help, Shift-Dir - straight line=~j<Aim: a catoblepas (90% to hit)=~jWz##################gmalak the Skirmisher =~j................>#Formicid of Okawaru *****. .......#########.########Health: 83/83 ======================== ........######..........#Magic: 10/10 ======================== ............##..........#AC: 9=~jNStr: 17 .|......###.##.......>..#EV: 17Int: 10 ........# #.##..........#SH: 6Dex: 20 ........# #.##..........#=~jW0XL: 12 Next: 66% Place: Dungeon:11 ........# #.##..@.......#Noise: ---------  Time: 11995.5 (0.0) ........# #.##..(.......#=~jSk) +8 sling of Kiwinoush {heavy, rN+} :.......# #.##..(.$.....#Cast: Jinxbite =~j........# #.##..(.......# .....Y..# #.##..(.......# ........# #.##..(...).$.#=~j|Y   catoblepas (caught) ........###.####Y######## .........†..# #.# .######.##### #. =~jj&_Okay, then.Throw: 3 throwing netsPress: ? - help, Shift-Dir - straight lineAim: a catoblepas (90% to hit)  You throw a throwing net. The throwing net hits the catoblepas.  The catoblepas is caught in the net!>~jm,..>~jn>...Y>~jo,6.6 (1.1 >~j>~j _  Throw: 3 throwing netsPress: ? - help, Shift-Dir - straight line>~jbAim: a catoblepas (90% to hit)  You throw a throwing net. The throwing net hits the catoblepas.  >~jWThe catoblepas is caught in the net! _struggles against the net.?~je& ?~jf#################.........># ###.#######?~jfs#### ......|#> ?~jfx.. :$.?~j>gLY... #.##......).$.###.####Y######## .........†..# #.#?~j~g?~jm?~jn+70 ?~jr?~jt? _The catoblepas struggles against the net.?~j#  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.?~j6( I *?~j( ******The catoblepas breathes a plume of calcifying dust at you.?~jت @§§....Y?~j 2-8/10 -----==8Will/2 Jinx ?~jů ?~j f _The blast of calcifying dust hits you.@~jإ@~ja@~jG@~jF _Unknown command.A~jWD### A~jșD.># #########.# ######.# ##.A~jn# |......###.##.A~jG>..# # #.##.# A~ju# #.##..ξA~j# # #.##..§.A~j# # #.##..§.A~j&7# .A~j^# #.##..ζ.$.....# A~j# #.##..ξ.#A~j͛Y..# #.##..ξ.# A~j,Y   catoblepas (caught)# #.##..§...).$.#A~jyk###.####Y# A~jYζξξζξA~j:53=A~j`9==-----9 _A~jA~j~A~j˂ P )))A~j) F)))You shoot a sling bullet.A~j ) ..ℓ..ζ.ξThe sling bullet hits the catoblepas but does no damage.A~j" 2===2000A~j A~j ? _The catoblepas struggles against the net.B~j< ))))))You shoot a sling bullet. The sling bullet hits the catoblepas!B~jW .....ξThe catoblepas is lightly wounded.B~j/[ ^ ****B~j[ ***The catoblepas breathes a plume of calcifying dust at you.B~j ℓ@ζξζζℓ..ζ.ζ...ξ.###Y#B~j ~10/10=====1.8 (1.2B~j B~j y _The blast of calcifying dust hits you but does no damage.C~j#### .># C~jY#########.# ######.# ##.# ......###.##.>..# C~j# #.##.# # #.##..ℓξ# # #.##..ζξ......# C~jӎM# #.##..ζζ......# # #.##...ξ$.....# C~j8# #.##..ℓξY..# #.##..ζζ# #.##..ξ.###.####Y# C~j#...#..ℓ#..ℓℓC~j.ℓ.#C~jƕ5---20C~jkC~jD~jTgmalak the Skirmisher ################Formicid of Okawaru *****. D~jUm..............>#D~jKUHealth: 83/83 ======================== .....#########.########D~jUYMagic: 10/10 ======================== D~jU}......######..........#AC: 9D~jUStr: 17 ..........##..........#EV: 17D~j?V,Int: 10 D~jvV......###.##.......>..#SH: 6D~jV,Dex: 20 D~jVr......# #.##..........#D~jW~XL: 12 Next: 66% Place: Dungeon:11 D~jIW......# #.##...ξ@.....#D~jWuNoise: ---------  Time: 12002.8 (0.0) D~jX......# #.##..ℓξ......#k) +8 sling of Kiwinoush {heavy, rN+} D~jIX......# #.##..ℓℓ......#Cast: Jinxbite D~jX......# #.##...ξ$.....#Will/2 Jinx D~j Y......# #.##...ξ......# D~jDY...Y..# #.##..ζℓ......# D~jY......# #.##..ξ...).$.# D~jYE......###.####Y######## D~jZW.......†..# #.#D~jFZ\You shoot a sling bullet. The sling bullet hits the catoblepas!  D~jzZ)The catoblepas is lightly wounded.  D~jZTThe catoblepas breathes a plume of calcifying dust at you. D~jZk_The blast of calcifying dust hits you but does no damage.D~j[uFire: k) +8 sling of Kiwinoush {heavy, rN+}Press: ? - help, Shift-Dir - straight lineD~jX[E~jӗQgmalak the Skirmisher ################Formicid of Okawaru *****. ..............>#Health: 83/83 ======================== .....#########.########Magic: 10/10 ======================== E~j^}......######..........#AC: 9Str: 17 ..........##..........#EV: 17Int: 10 ......###.##.......>..#SH: 6Dex: 20 ......# #.##..........#E~j͘eXL: 12 Next: 66% Place: Dungeon:11 ......# #.##...ξ@.....#Noise: ---------  Time: 12002.8 (0.0) ......# #.##..ℓξ......#k) +8 sling of Kiwinoush {heavy, rN+} ......# #.##..ℓℓ......#Cast: Jinxbite E~j*......# #.##...ξ$.....#Will/2 Jinx ......# #.##...ξ......# ...Y..# #.##..ζℓ......# ......# #.##..ξ...).$.# E~j$......###.####Y######## .......†..# #.#You shoot a sling bullet. The sling bullet hits the catoblepas!  The catoblepas is lightly wounded.  The catoblepas breathes a plume of calcifying dust at you. _The blast of calcifying dust hits you but does no damage.Fire: k) +8 sling of Kiwinoush {heavy, rN+}E~jH]Press: ? - help, Shift-Dir - straight lineE~jE~jL. _E~j>#### .># #########.# ######.# ##.# ###.##.>..# # #.##.# E~jx# #.##...ξ.@....# # #.##..ℓξ......# # #.##..ℓℓ......# # #.##...ξ$.....# # #.##.Y..# #.##..ℓℓ......# Y   catoblepas E~j]\###.####Y E~jCY.E~j0ζζE~jζζ.ℓ#E~jq13.8 (1 _E~j'E~jjE~j E~jDK)))E~j))E~j7)You shoot a sling bullet.F~j89Y.F~jZ?F~j?A.ζ..#......#...ζ$#...ζ.F~j?.F~j{@6===4.9 (1.1F~jDF~jF F~jGb_The sling bullet completely misses the catoblepas.G~jZ ################G~j..........># ####.##############.#.....##....#.###.##>..#.# #.##....#G~jeW.# #.##...ζ......#.# #.##...ζ......#.# #.##..........#.# #.##...ζ$.....#G~j2....# #.##...ζ......#Y..# #.##....Y.....#G~j#.# #.##..ℓ...).$.####.####.########G~j"5Y.G~j dℓℓℓℓ...G~j 5---50G~jG~jG~j86 #################..........># ####.##############G~j.#.....##....# |......###.##G~j+>..#G~jl.# #.##....#G~jK.# #.##...ℓ......#G~j.# #.##...ℓ......#.# #.##....G~jH......#.# #.##...ℓ$.....#....# #.##...ℓY.....#Y..# #.##..........#.# #.##......).$.#G~jGG~j & G~jM0***G~j **G~j-**  G~j+dThe catoblepas breathes a plume of calcifying dust at you.G~jcξ@ξ§ℓ§G~jdQξ$Y.G~jdb74---==-G~je6G~jhG~ji G~jiX_The blast of calcifying dust hits you!H~j ##################..........># ####.##############....# ......##..@ξ......# .|......###.##...§...>..#.# #.##...ξ......#.# #.##....#.# #.##...ℓ§.....#.# #.##....ξ.....# :.# #.##...ℓ$.....#....# #.##...ℓY.....#Y..# #.##..........#ζξξ.ξξY   catoblepas.Y..--7H~j0,  #################.........># #H~j, ##.#############..@.....ζ....H~j2- |#>ξ.ξ .ξ. :H~j- :Y.H~j>/ VYξH~j4 CζH~jt5 ^5-----8H~j9 H~jM; I~jx& I~j9y#################.........># I~jzy{#########@#############....I~jyV....ζ....I~jz|#ξ...>ζξ.. I~jyzb.ξY :ξI~jц *******The catoblepas breathes a plume of calcifying dust at you.I~j @ξξζξ.ζ....Y.I~j 64==9I~j I~jl  I~j X_The blast of calcifying dust hits you.I~j & I~j+ s###################.........@># ########§##############...ξ......# ..I~jj .....##...ξ......#|......###.##...ζξ..>..#I~j Z.# #.##...ζ......#.# #.##...ζ......#.# #.##....ξ.....# .I~j P.# #.##....ξY....#I~j SξζℓI~j' /--10I~j I~j J~jX$!#J~j$_.>#.#ξ##.######...ζ......#.##...ξ......#.|......###.##...ζξ..>..#J~j%.# #.##...ℓ......#.# #.##...ζ......#.# #.##....ξ.....# .# #.##....ξY....#J~j)8{J~j*W5--1J~j* J~jW-J~j.l _The sprites lose interest in your situation.J~j#.># #.#ξ## #.######...ζ......# #.##...ξ......# #...|......###.##...ζξ..>..# #.# #.##...ℓ......# #.# #.##...ζ{.....# #.# #.##....ξ.....# #.# #.##....ξY....#J~joζ{.J~jP%2J~j/J~jf J~jI ######J~jT.>##.#ζ##  #.######...ζ......#  #.##...ξ......# J~jY #...|......###.##...ζξ..>..#  #.# #.##...ℓ{.....# J~j #.# #.##...ζ......#  #.# #.##....ξ.....# ##J~jֳP.# #.##....ξY....#J~jPI{.J~j %3J~j J~jnJ~j%# .# J~j>/.# .# .# .#J~j.>##.#ζ##J~jn #.######...ζ......# #J~ja.##...ξ......#  #...|......###.##...ζ{..>..#  #J~j.# #.##...ℓ......#  #.# #.##...ζ......#  #J~j~.# #.##....ξ.....# ###.# #.##....ξY....#J~jJ~jFℓ{J~j5J~j\-64J~j.J~jZJ~joA #.#.# ).#.#.#.>##.J~jA #ℓ## #..........######...ζ......# #.##...{......#  #...|......###.##...ζ{..>..#  #.# #.##...ℓ......#  #.# #.##...ζ......#  #.# #.##....ξ.....# J~jB \####.# #.##....ξY....#J~j'F M.{J~jG %5J~jjI J~jJ J~j .#.#.# J~j .).#.#.#.>##.#.# #..........######..{ζ......# #......##...{......# J~j  #...|......###.##...ζ{..>..#  #.# #.##...ℓ......#  #.# #.##...ζ......#  #.# #.##....ξ.....# #####.# #.##....ξY....#J~jG J~jZ 1YJ~j .Y   catoblepas6J~j J~j4K~jӠ]#.#.# ..).#.#.K~j1I#.>##.#Y# #....######...ζ......# #.......K~j}X.##...{......# #...|......###.##...ζ{..>..# #..........# #.##...ℓ......#K~j  #..........# #.##...ζ......#  #.# #.##....ξ.....#K~j   #####.# #.##....ξY....# K~j.YK~jf.Y   catoblepasK~j K~j+#7K~jg0=7K~jϫK~jK~j*_ #.#.#.).#.#.# [.Y>##.#. #...######...ζ...... #........##...{......K~j,` 3 #...|......###.##...ζ{..>.. #..........# #.##...ℓ...... #..........# #.##...ζ......  #..........# #.##....ξ.....  #####.# #.##....ξY.... K~ja .YK~jg .Y   catoblepas8K~jk K~jcm L~j1###.#L~j,P.#.).#.#.# .[.Y.>##.#. # #..######...ζ L~j# #......##...{ # #...|......###.##...ζ{..> #..# #.##...ℓ #L~j..# #.##...ζ  #..# #.##....ξ....  #####.# #.##....ξY... L~j.YL~j.Y   catoblepasL~j L~jp%9L~jWL~jL~j ))))))You shoot a sling bullet. The sling bullet hits the catoblepas!L~jH ;Y.L~jM %.....L~j"N o8====21.0 (1.1L~jQ L~jTS 8 _The catoblepas is lightly wounded.N~jN~j Evoke which item? Wands  a - a wand of flame (49)c - a wand of iceblast (9)  N~j)p - a wand of polymorph (4)  e - a wand of charming (31) [!] read|quaff|evoke[?] describe selectedN~j) N~j N~jߩ N~j 6#N~jY Mgmalak the Skirmisher #N~j 3Formicid of Okawaru *****. N~j #######N~j5 Health: 78/83 ======================-- ......#N~j cMagic: 10/10 ======================== N~j M......#AC: 9N~j ,Str: 17 N~jL Y....).#EV: 17N~j DInt: 10 ......#N~j -SH: 6N~j ,Dex: 20 N~jG A......######################N~j XL: 12 Next: 66% Place: Dungeon:11 N~j .[..............@.....Y...>#N~j/ Noise: ===------  Time: 12021.0 (0.0) N~j ########.........#########.###### k) +8 sling of Kiwinoush {heavy, rN+} N~j #N~jB #..........######...ζ..... Cast: Jinxbite #N~j #..............##...{..... Will/2 N~j #N~j4 #...|......###.##...ζ{..>.N~j #..........# #.##...ℓ..... Y   catoblepasN~j9 t#..........# #.##...ζ.....N~j{ b#..........# #.##....ξ....N~j E#####..........# #.##....ξY... N~j X_The blast of calcifying dust hits you!N~jE JThe catoblepas breathes a plume of calcifying dust at you. N~j W_The blast of calcifying dust hits you. N~j ^_The sprites lose interest in your situation.N~j [You shoot a sling bullet. The sling bullet hits the catoblepas! N~jP #_The catoblepas is lightly wounded.N~jN  N~j J Okay, then.N~js N~j N~j( . _O~jO~jVisible Monsters/Items (select to target/travel, [!] to examine) O~j0tMonsters  a - (Y) a catoblepas, lightly wounded Items O~jR b - (|) a staff of necromancyO~jsexamine, [!] to target/travelO~jW A catoblepas. A sluggish black buffalo, its hide encrusted with dull scales. It carries its hog-like head just above the ground, protected by a stiff mane of bristles. Its O~j fearsome breath turns flesh into stone. Max HP: ~77Will: +++AC: ++EV: + Threat: Lethal Class: Natural Size: Large Int: Animal You have about 92% to hit with the +8 sling of Kiwinoush. O~j It has about 50% to hit you. Attack Max Damage Gore 36 It possesses the following natural abilities:  a - Petrifying CloudO~j9 (2d6) (7) To read a description, press the key listed above. (AdB) indicates damage (the O~ju sum of A B-sided dice), (x%) indicates the chance to defeat your Will, and (y) [!]: Description|QuoteT~jlK T~jU i#gmalak the Skirmisher T~jFV m#Formicid of Okawaru *****. #######T~jV Health: 78/83 ======================-- ......#Magic: 10/10 ======================== ......#T~jV AC: 9Str: 17 ....).#T~jV EV: 17Int: 10 ......#SH: 6T~j5W mDex: 20 ......######################T~joW XL: 12 Next: 66% Place: Dungeon:11 T~jW .[..............@.....Y...>#T~jW Noise: ===------  Time: 12021.0 (0.0) T~j6X ########.........#########.###### k) +8 sling of Kiwinoush {heavy, rN+} T~jpX #T~jX #..........######...ζ..... Cast: Jinxbite #T~jX #..............##...{..... Will/2 #T~jY #...|......###.##...ζ{..>.T~jWY V#..........# #.##...ℓ..... Y   catoblepas#..........# #.##...ζ.....T~jY #..........# #.##....ξ....#####..........# #.##....ξY...The catoblepas breathes a plume of calcifying dust at you. T~j-Z 9_The blast of calcifying dust hits you. _The sprites lose interest in your situation.You shoot a sling bullet. The sling bullet hits the catoblepas! _The catoblepas is lightly wounded. T~jlZ 6_Okay, then.T~jb] ! T~j] Visible Monsters/Items (select to examine, [!] to target/travel) Monsters T~j]  a - (Y) a catoblepas, lightly wounded Items T~j%^ U b - (|) a staff of necromancyT~j T~j T~j 6#T~j> Mgmalak the Skirmisher #T~j SFormicid of Okawaru *****. #######T~j Health: 78/83 ======================-- ......#Magic: 10/10 ======================== T~j M......#AC: 9T~jK ,Str: 17 T~j Y....).#EV: 17T~j qInt: 10 ......#SH: 6T~j mDex: 20 ......######################T~j@ XL: 12 Next: 66% Place: Dungeon:11 T~j j.[..............@.....Y...>#Noise: ===------  Time: 12021.0 (0.0) T~j" ]########.........#########.###### k) +8 sling of Kiwinoush {heavy, rN+} ##..........######...ζ..... Cast: Jinxbite T~j ##..............##...{..... Will/2 T~jF [##...|......###.##...ζ{..>.#..........# #.##...ℓ..... Y   catoblepas#..........# #.##...ζ.....#..........# #.##....ξ....T~j #####..........# #.##....ξY...The catoblepas breathes a plume of calcifying dust at you. _The blast of calcifying dust hits you. _The sprites lose interest in your situation.You shoot a sling bullet. The sling bullet hits the catoblepas! _The catoblepas is lightly wounded. _Okay, then.T~jy T~j T~j@ T~jK T~j- U~j7U~j=CFire/throw/use which item? U~j=Hand Weapons (go to first with ))  k - the +8 sling of Kiwinoush (weapon) {heavy, rN+} U~j>hMissiles (go to first with () U~jK>_ a - 2 throwing netsh - 24 poisoned darts  U~j>p - 2 curare-tipped darts Wands (go to first with /)U~j>Va - a wand of flame (49)  c - a wand of iceblast (9)  U~j>Mp - a wand of polymorph (4)  e - a wand of charming (31) U~j2?XScrolls (go to first with ?)U~jl?^p - a scroll of poison  I - 2 scrolls of immolation U~j?R T - a scroll of torment  V - a scroll of vulnerabilityV~j=V~j#gmalak the Skirmisher #V~j! Formicid of Okawaru *****. #######Health: 78/83 ======================-- ......#Magic: 10/10 ======================== ......#AC: 9Str: 17 ....).#EV: 17V~jvInt: 10 ......#SH: 6Dex: 20 ......######################V~jXL: 12 Next: 66% Place: Dungeon:11 .[..............@*****Y...>#Noise: ===------  Time: 12021.0 (0.0) ########.........#########.###### k) +8 sling of Kiwinoush {heavy, rN+} V~j##..........######...ζ..... Cast: Jinxbite #V~j #..............##...{..... Will/2 ##...|......###.##...ζ{..>.#..........# #.##...ℓ..... Y   catoblepas#..........# #.##...ζ.....#..........# #.##....ξ....#####..........# #.##....ξY...V~jYou shoot a sling bullet. The sling bullet hits the catoblepas! _The catoblepas is lightly wounded. _Okay, then.Throw: 2 darts (curare)Press: ? - help, Shift-Dir - straight lineV~j"LAim: a catoblepas (lightly wounded, 90% to hit)V~j#gmalak the Skirmisher #Formicid of Okawaru *****. #######V~j>Health: 78/83 ======================-- ......#Magic: 10/10 ======================== ......#AC: 9Str: 17 ....).#EV: 17Int: 10 ......#SH: 6Dex: 20 ......######################XL: 12 Next: 66% Place: Dungeon:11 V~jr.[..............@(((((Y...>#Noise: ===------  Time: 12021.0 (0.0) ########.........#########.###### k) +8 sling of Kiwinoush {heavy, rN+} ##..........######...ζ..... Cast: Jinxbite ##..............##...{..... Will/2 #V~j9#...|......###.##...ζ{..>.#..........# #.##...ℓ..... Y   catoblepas (very poisoned, slow)#..........# #.##...ζ.....#..........# #.##....ξ....#####..........# #.##....ξY...Press: ? - help, Shift-Dir - straight lineAim: a catoblepas (lightly wounded, 90% to hit)  You throw a dart. The dart hits the catoblepas. The catoblepas is poisoned.  The catoblepas struggles to breathe.  The catoblepas seems to slow down.  V~jOThe catoblepas is moderately wounded.V~j,1Y.V~j1]....Y(V~ja2;---2.0 (1 _V~j6V~j7W~j.# .####### .......#.#).#...#.######################[...................Y(...># .#################.##### .# #W~j ..######...ζ.... .# #.....##...{ .# #...|###.##...ζ{..> . #....# #.##...ℓ... #W~je.# #.##...ζ #.# #.##....ξ#####.# #.##....ξY #......:.# #.##....ξW~jW~jW~jA---3W~jW~jW~j c.# #.# #.#######.#W~j ...#).#.#......###################### ...[..........Y(...># #.################.#### W~jG #.# #######...ζ #.# #........##...{... W~j #.# #...|......###.##...ζ{ #. #.# #.##...ℓ #.# #.##...ζ W~j #.# #.##....ξ #####...# #.##....ξYW~j /Y.W~j W~je -94W~j W~j X~jۑ ..#  #.# ##.#.#.#.).#.#X~jG.#.[.Y.(...># .#.#.#. .#.# #.######...ζ ##.# #X~j...##...{#.# #...|......###.##...ζ{#. #.# #.##...ℓ # #X~jҒK.# #.##...ζ #.# #.##....ξ #####.# #.##....ξYX~jHn  You feel your willpower return.X~j s *******X~jPvThe catoblepas breathes a plume of calcifying dust at you.X~j*#####@§ξ....Y###X~j+9==5X~j{/X~j1 X~jS1k_The blast of calcifying dust hits you but does no damage.Y~jwW #.# ###.####### #.........# #Y~jw.# #).# #...# #.###################### Y~j;xL#....[...........ξ§ξ§ξξ.Y.(...># #.#.########....@....#########.## ..#.# #..######...ζ.#.# #.....##...{ Y~jx.##.# #...|###.##...ζ{ .##. #....# #.##...ℓY~jx  #.# #.##...ζ #.# #.##....ξ ######.# #.##....ξ #......:.# #.##....ξY~j}KζξξξξζY~j}~/--6Y~j9Y~jQY~j (###.####### Y~j5  #.........#  #.#  #).#  #Y~ju i...# ##..###################### .#....[...........ζξξξξζ.Y.(...># Y~j :.#.#.########.........#########.# ...#.# #..######...ζ#.# #.....##...{Y~j .##.# #...|###.##...ζ ..##. #....# #.##...ℓ Y~j. #.# #.##...ζ . #.# #.##... ##Y~ji #####.# #.##.... Y~j #......:.# #.##.... ##.##...# #.##....Y~jM& FζξζY~j0' h80=--7Y~jE+ Y~jk, Z~jV #.........# #.# #.).#Z~j= #...# ###...##################### ..#....[...........ζξζξζζ.Y.(...>.#.#.########.........#########. ....#.# #..Z~j)h...#.# #.....##....##.# #...|###.##....##. #....# #.##...Z~j  #.# #.##... .. #.# #.##... ########.# #.## #......:.# #.##Z~j ##.##..........# #.## #.##Y..# #.##Z~jPIℓζζζZ~j&8Z~jZ~j(Z~jK #.# #).# #.........# ####.........#################### ...#....[...........ℓζζζζζ.Y.(...Z~jmL.#.#.########.........#########...#.# #...#.# #.....##.##.# #.@.|###.##.##. #....# #.##  #.# #.##. #.# #.## Z~jL~#########.# #.## #......:.# #.## ##.##..........# #.## #.##..........# #.#########...<.........# #.##Z~jR\.ζℓZ~j3S&9Z~jFWZ~jAX[~j3|#.# #..# #.......).#  #.........# ###.........#####################[~jn#....[............ζℓζℓζ.Y.(...>#.#.########.###.# #.######.##.# #..@.....##.##.##...|###.##..#.# #.##.##.# #.##. ..# [~j׹P #.# #.##. ########....# #.##.#......:.......# #.##.##.##..........# #.##. #.##..# #.##.[~j|0Y[~jℓ.ℓY   catoblepas (poisoned, slow)[~j _1=30[~j[~j-[~jNV [~j[ CFire/throw/use which item? [~jL\ CHand Weapons (go to first with ))  k - the +8 sling of Kiwinoush (weapon) {heavy, rN+} Missiles (go to first with ()  a - 2 throwing nets[~j\ h - 24 poisoned darts  p - a curare-tipped dart Wands (go to first with /)[~j4] a - a wand of flame (49)  c - a wand of iceblast (9)  p - a wand of polymorph (4)  e - a wand of charming (31) [~j] Scrolls (go to first with ?)p - a scroll of poison  I - 2 scrolls of immolation [~j^ R T - a scroll of torment  V - a scroll of vulnerability\~jL\~jsq #.........#gmalak the Skirmisher#.........#Formicid of Okawaru *****.\~j rY#.......).#Health: 81/83 =======================-#.........#Magic: 10/10 ======================== \~jrO###.........##################### AC: 9Str: 17 ..#....[............ℓ.*Yζ.Y.(...> EV: 17Int: 10 ..#.#.########......**.#########. SH: 6Dex: 20 ....#.#\~j3s#....**....######... XL: 12 Next: 66% Place: Dungeon:11 ...##.##..@*..........##... Noise: ---------  Time: 12030.0 (0.0) ...##.##...|......###.##... k) +8 sling of Kiwinoush {heavy, rN+} ...##.#..........# #.##... Cast: Jinxbite ..###..........# #.##... ..##..........# #.##... ###\~js#####..........# #.##... Y   catoblepas (poisoned, slow)#......:.......# #.##...##.##..........# #.##...#.##..........# #.##...You feel your willpower return.The catoblepas breathes a plume of calcifying dust at you. _The blast of calcifying dust hits you but does no damage.Throw: 2 throwing netsPress: ? - help, Shift-Dir - straight line\~juAim: a catoblepas (moderately wounded, poisoned, slow, 90% to hit)\~jv  #.........#gmalak the Skirmisher#.........#Formicid of Okawaru *****.#.......).#\~j Health: 81/83 =======================-#.........#Magic: 10/10 ======================== ###.........##################### AC: 9Str: 17 ..#....[............ℓ.(Yζ.Y.(...> EV: 17Int: 10 ..#.#.########......((.#########. SH: 6\~jf YDex: 20 ....#.##....((....######... XL: 12 Next: 66% Place: Dungeon:11 ...##.##..@(..........##... Noise: ---------  Time: 12030.0 (0.0) \~j ...##.##...|......###.##... k) +8 sling of Kiwinoush {heavy, rN+} ...##.\~j 1#..........# #.##... Cast: Jinxbite ..###..........# #.##... ..#\~j> #..........# #.##... ########..........# #.##... Y   catoblepas (caught, poisoned, slow)#......:.......# #.##...\~j~ 2##.##..........# #.##...#.##..........# #.##... _The blast of calcifying dust hits you but does no damage.\~j `Throw: 2 throwing netsPress: ? - help, Shift-Dir - straight line\~j Aim: a catoblepas (moderately wounded, poisoned, slow, 90% to hit)  You throw a throwing net. The throwing net hits the catoblepas.  The catoblepas is caught in the net!\~jf a...Y..... \~jg  Throw: 2 throwing nets  Press: ? - help, Shift-Dir - straight lineAim: a catoblepas (moderately wounded, poisoned, slow, 90% to hit)  You throw a throwing net. The throwing net hits the catoblepas.  The catoblepas is caught in the net!  The catoblepas is moderately wounded.\~jg 21.0 (1 _\~jl \~jm ]~j-]~j!Fire/throw/use which item? Hand Weapons (go to first with ))  k - the +8 sling of Kiwinoush (weapon) {heavy, rN+} ]~jU"yMissiles (go to first with ()  a - a throwing neth - 24 poisoned darts  p - a curare-tipped dart Wands (go to first with /)a - a wand of flame (49)  ]~j"vc - a wand of iceblast (9)  p - a wand of polymorph (4)  e - a wand of charming (31) Scrolls (go to first with ?)p - a scroll of poison  I - 2 scrolls of immolation  T - a scroll of torment  V - a scroll of vulnerability]~j ]~jb  #.........#gmalak the Skirmisher#.........#Formicid of Okawaru *****.#.......).#]~j Health: 81/83 =======================-#.........#Magic: 10/10 ======================== ]~jk 1###.........##################### AC: 9Str: 17 ..#....[..............*Yζ.Y.(...> EV: 17Int: 10 ..#.#.########......**.#########. SH: 6Dex: 20 ....#.##....**....######... XL: 12 Next: 66% Place: Dungeon:11 ...##.#]~j #..@*..........##... Noise: ---------  Time: 12031.0 (0.0) ...##.##...|......###.##... k) +8 sling of Kiwinoush {heavy, rN+} ...##.]~j #..........# #.##... Cast: Jinxbite ..###..........# #.##... ..##..........# #.##... ###]~jS #####..........# #.##... Y   catoblepas (caught, poisoned, slow)]~j #......:.......# #.##...##.##..........# #.##...#.##..........# #.##...The catoblepas is caught in the net! _The catoblepas is moderately wounded.Throw: dart (curare)Press: ? - help, Shift-Dir - straight lineAim: a catoblepas (moderately wounded, entangled in a net, poisoned, slow, 97%  to hit)]~j"b  #.........#gmalak the Skirmisher#.........#Formicid of Okawaru *****.#.......).#]~jb Health: 81/83 =======================-#.........#Magic: 10/10 ======================== ###.........##################### AC: 9Str: 17 ]~jb w..#....[..............(Yζ.Y.(...> EV: 17Int: 10 ..#.#.########......((.#########. SH: 6Dex: 20 ....#.#]~j*c Q#....((....######... XL: 12 Next: 66% Place: Dungeon:11 ...##.##..@(..........##... Noise: ---------  Time: 12031.0 (0.0) ...##.#]~jlc #...|......###.##... k) +8 sling of Kiwinoush {heavy, rN+} ...##.#..........# #.##... Cast: Jinxbite ..##]~jc #..........# #.##... ..##..........# #.##... ########..........# #.##... Y   catoblepas (caught, very poisoned, sl…)]~jc Z#......:.......# #.##...##.##..........# #.##...#.##..........# #.##...]~j-d aAim: a catoblepas (moderately wounded, entangled in a net, poisoned, slow, 97%  to hit)  You throw a dart. The dart hits the catoblepas.  The catoblepas looks even sicker.  The catoblepas struggles to breathe.  The catoblepas seems to be slow for longer.]~j7 7.....]~j .  to hit)  You throw a dart. The dart hits the catoblepas.  The catoblepas looks even sicker.struggles to breathe.eems to be slow for longer.  ]~j OThe catoblepas is heavily wounded.]~j ,2.1 (1.1 ]~j ]~j ? _The catoblepas struggles against the net._~j ^  You beckon some vexing sprites to accompany your attacks._~ju r28/10 -----==30_~j˙ GWill/2 Jinx _~jݞ _~jG  _~j 5_You feel your willpower being sapped.`~j )))))) You shoot a sling bullet. The sling bullet hits the catoblepas!`~je. .`~jeg.....  The catoblepas is severely wounded.`~j ff9==---=4.2 (1.1`~jj`~j2m? _The catoblepas struggles against the net.`~jG ] ))))))`~jfG o You shoot a sling bullet. The sling bullet hits the catoblepas!`~j & `~j j......  The catoblepas is almost dead.`~j 53=`~j( R10/10=====`~jg %5.4 (1.2`~jb `~j ? _The catoblepas struggles against the net.a~j! ))))))You shoot a sling bullet. The sling bullet hits the catoblepas.a~j ......  The catoblepas is almost dead.a~jӏ'6.6a~j9a~j ? _The catoblepas struggles against the net.a~jt( _The catoblepas struggles against the net.  a~jwSYou shoot a sling bullet. The sling bullet hits the catoblepas.  The catoblepas is almost dead. _The catoblepas struggles against the net.  You shoot a sling bullet. The sling bullet hits the catoblepas!  You kill the catoblepas!a~j')))a~j.\)))a~j#[.(.....a~j o =7370 a~ju_Okawaru is honoured by your kill.Your Fighting skill increases to level 4!a~jƑa~jGm _Your Spellcasting skill increases to level 4!a~j̎ }###.#######  #.#  #...#  #.).#  #...# ##.........###################### .#....[.......(..Y.(...># .a~jE #.#.########.###.#.# #.######...ζ##.# #........##...{##.##...|###.##...ζ.#.a~j 3# #.##...ℓ .##.# #.##...ζ .#  #.# #.##. ##a~jϏ 5#####....# #.##.#......:.......# #.##.##.##.# #.##.a~j, a~jt 6---8 _a~jij a~j߷ a~jC 0 #.# ###.####### #.# #..# #.).# .a~jD [.# #.........###################### #....[.......(..Y.(...># #.#.########.#########.##.# #.######...ζ. .##.# #........##...{. .##.##...|###.##...ζ{.a~j E #.# #.##...ℓ. ##.# #.##...ζ #  #.# #.##....ξ ######....# #.##....ξ#......:a~jE S# #.##....ξa~jJ a~jK A===---a~jK )9a~jO a~jP l _The sprites lose interest in your situation.b~jJK..#  #.# #.####### .b~jK# ..# .).# .# b~jL.........###################### ....[.......(....(...># #.########.#########.###.# #.b~jQL######...ζ. ##.# #........##...{.. ##.##...|b~jL$###.##...ζ{.#.# #.##...ℓ.#.# #.##...ζ.. b~jLv#.# #.##....ξ.#####....b~jMJ# #.##....ξYb~j,Rb~jR&40b~jb]b~jy^b~jtg..# #.# .# # # ).# # # b~j[.(....(...># #.#.#.# #.# #.######...ζ. #.# #...##...{. #b~jE.# #...|......###.##...ζ{. #. #.# #.##...ℓ. #.# #.##...ζ.#.b~j# #.##....ξ.#####.# #.##....ξY.b~jHb~j%1b~jb~jǺb~j## .# .# # b~j# ).# # # [.(....(...># .#.#.# .# #.######...ζ. .# #...##...{. b~jR.# #...|......###.##...ζ{..> . #.# #.##...ℓ.#.# #.##...ζ.#.# #.##....ξ.#####.# #.##....ξY.b~j;2b~jb~jb~jX.# # # # # ).# # # [.b~j.(....(...># #.#.# # #.######...ζ. # #....##...{. # #...|......###.##...ζ{..>. #.# #.##...ℓ.#.b~j6/# #.##...ζ.#.# #.##....ξ.#####.# #.##....ξY.b~j3b~j5%3b~j8b~jF9b~j p ^ # b~jp # ).# # # [.....(...># .#b~jr p.# #..######...ζ. #......##...{. #...|......###.##...ζ{..>.#..# #.##...ℓ.#..# #.##...ζ.#..# #.##....ξ.#####.# #.##....ξY.b~jv ;4b~j{ b~jt @5.6 (2b~j2 b~jɅ x _a - 2 throwing nets (gained 1); p - a curare-tipped dartb~j  # # ).# # # .b~jS .@...(...># .#.##...######...ζ......##........##...{......##...|......###.##...ζ{..>..#b~j j#..........# #.##...ℓ......##..........# #.##...ζ......##..........# #.##....ξ.....######.# #.##....ξY....#b~j b~j *6.6 (1b~j b~j c~j_Hc~jHc~jIc~jNBc~jOc~jOc~jPc~jRc~jRc~jSc~jqUc~jUc~jVc~jLXc~jXc~jYc~j-[c~jq[c~jX\c~j^c~j`^c~jR_c~jac~jVac~j3bc~jcc~jdc~jVec~jfc~jgc~jgc~jic~jic~jjc~j;mc~jm(c~j~nc~jqn _You feel your willpower return.c~jrc~jrc~jJsc~jUtc~juc~juc~jrvc~jwc~jx,c~j.yc~jyc~j0{c~j{c~j{c~j~c~ja~c~j~c~jI _p - 2 curare-tipped darts (gained 1)c~jc~jKc~jƒc~j,c~j@c~jc~jc~jtc~jc~j c~jvc~jc~j,c~jjc~jc~jc~jc~jc~j%c~jc~jc~jc~j\c~jc~j8c~j c~jc~j.c~jsc~jc~jc~jc~jc~jc~jwc~jc~j?c~jԱc~jc~jc~jյc~jc~jc~j,c~jc~jc~jwc~jc~jc~jpc~jZc~jc~jc~jc~jc~jc~jc~jVc~jc~jc~jN _You now have 509 gold pieces (gained 16).c~j"c~jfc~j{c~j8c~j$c~jic~jvc~j>c~j?c~jc~jc~j-c~jc~jcc~jc~j>c~jc~jc~j%N _You now have 524 gold pieces (gained 15).c~jc~jSc~jrc~j3c~jc~jc~jpc~jc~jc~jIc~jc~jbc~jc~jc~jJc~jdc~jc~jfc~jc~jc~jdc~jc~jSc~jc~jZc~jc~jc~jc~jD c~j c~j c~j. c~j%  c~jEYou sense a monster nearby.c~j .......# #.##..........# .......# #.##..........# c~jw.......# #.##..........#...# #.##......)...#...###.####.########......†..# #.# ######.##### #.##########.#### #.......# c~j.# #.@####.# .###.##.....#..# c~jXv##.# #.# ........ ##.# #.# ...#.... ##.. ... ..........# c~j#..######..######..# #.##.Y..## { { #.# #.#.###..# .# c~j5#.#.#.##,#c~jY93.6 (47.0){c~j% _c~jc~jCd~j=)d~j)d~jV*d~j#,d~j.d~j^0,d~j0d~j2d~j2d~j3d~j5d~j6d~j7d~j7d~j9d~j;,d~jN<d~j=d~j??d~j?d~jP@d~j\Ad~jBd~j/Cd~jCd~jEd~j*G%  d~jpGEYou sense a monster nearby.d~j:K|# #.##..........#  d~jK# #.##......)...#  ###.####.########  d~jKx†..# #.#  d~jUL#.##### #.#######  #.#### #.......# d~jL.....## #..####.# d~jL #.##.....#..####.#######d~j.M #.# ............@.......d~juM #.# .....#....##.#######d~jM ... ..........##.#d~jM ##..######..##.# d~j7N d~jxNY..## { { ##.##.#  #d~jN#..# { {#.##.#    d~jN.##,# { {#..#.#  d~j9O  { #....#  d~jO`  .##  d~jOE d~jR$100.6 (d~jR7.0) d~jS% _d~jVd~jXd~j9d~jd~jd~jBA# #.##.#  .# #.##......)...#  .###.####.#  †..# #.#  .##### #.#######  .#### #.......#  ## #..####.#  .##.....#..####.# .# .....) 0 .# .....#....##.#.  ....##.#  ..######..##.#  ..## { { ##.##.#  #..# { {#.##.#  ##,# { #..#.#  .# {d~j%E[39;49m #....#  ##  1.6 (1d~jHd~j"N$ _Found a flail.d~j d~jd~jrd~jd~jd~j5d~jۚ,d~jd~j.d~jd~jd~j՟d~j\d~jd~j[d~j٩d~jBd~j]d~j߮d~j^d~jd~jZd~jܲd~j\d~jd~j,d~jd~j=  You see here a +0 flail.d~jd~jw _d~j,d~jd~jd~jd~jgd~jd~jd~jd~jPd~jd~j8d~jd~jd~jd~j$d~jN _You now have 544 gold pieces (gained 20).d~jd~jd~jd~jd~j1d~jd~j5d~jPd~jd~j0d~jd~j{d~jd~j3,d~j d~jd~j,d~j d~j?d~j,d~jd~jd~j,d~jzd~jtd~j,d~jd~jd~j},d~jvd~jrXd~jj  You sense a monster nearby.d~jE...........)#.....#....##.#######.# .. ..........##.# #.# d~j'###..######..##.# #.# ..## { { ##.##.#.# #..# { {#.###.# ##,# { #..#.# { #....# d~j## #.@.......# ## {# #. .# ## ##+ { +. { ß.d~ju024.6 (23.0)d~jL% _d~jd~jd~js d~j- 3d~j( d~j d~j nd~j d~j( d~jr d~j ,d~jo d~j d~j ,d~j@ d~j d~j) ,d~j d~j٤ d~jY ,d~jN d~j ,d~j d~j d~j= ,d~jʪ d~j d~jì d~jR ,d~j d~jȯ ,d~jv d~j d~jز d~jV ,d~j d~j ..######..######..##.# #.# .##.Y..## {{{{##.##.# #.# #.#.###..# { { #.##.# #.# d~j| .#.#.#.##,# #..#.# #.# .#.##.# {#....#######.# ...#.#.## #.##.........# )#.##.{.# ##.##.######### ..###{# #+###..##.#  d~j .##.....# #..@..#####  35.6 (11####.## ##.####  .# ...## .....+ { +. .#.....+. { .+. d~j d.......#ß. .ß#. .......##ß$"ß##. ........ #### .. ......d~j= R  {d~j ,6.6 (12d~j d~j ; _Found a large runed translucent door.d~jVd~j d~jd~jd~jd~jBd~jb,d~jd~jd~jd~jd~jd~jd~j #.#..######..######..##.# #.  #.#.##.Y..## {{{{##.##.# #. d~jP  #.#.#.###..# { #.##.# #. #.##,# #..#.# #...#.##.# {#....#######...#.#.## {#.##.. ##)#.##.{.# ##.##.# d~j##.#..###{# #+###..##.# ##.##.....# #@....##### d~j##.#####.## ##.####..# ...# #.......# d~j+#..#.....+ { +.......# #..#.....+. { .+.......# #..#ß. .ß#.......# #d~joy..##ß$"ß##......^# #.. #### ........# ##...... ... .+#######d~j!#d~j^##.#.#'9.6 (3.0)d~j8{  d~j. {d~j(======d~j%40.6 (4d~jd~j# d~jxP_As you open the door, it creaks loudly! You hear an angry buzzing noise.e~je~j~e~je~jVe~jr 3že~jM"%  e~j"IYou encounter a laughing skull.e~j.'M#.. ... .........######..######.#.Y..## {{{{#  ##..# {# ##.#.#.#.##,# #..#.# #.# ## #....####### .....#.#.#e~j'd#ž {#.##.........)#.##.{..#,##.##.########..###{# #@###..##...........##### ##.#####.## ##.#### ...# ...##.......#.....e~j(ž   laughing skull (wandering).........e~jH.ž0 { { {------1.6 (1 _ _There is an open door here.f~jq )You shoot a sling bullet.f~j y  The sling bullet closely misses the laughing skull.f~j_U .  You hear an angry buzzing noise.f~j` y  You encounter a vampire mosquito.f~j { {ž#,f~jty   vampire mosquitož   laughing skullf~jY===---2.9 (1.3 f~jf~j  _The laughing skull misses you. The laughing skull barely misses you.f~jn .  You beckon some vexing sprites to accompany your attacks.f~j\yf~jm { {f~j{74---8/10 ------30f~jGWill/2 Jinx f~j:f~j] _You feel your willpower being sapped. The laughing skull headbutts you!g~j}o  You shoot a sling bullet.  The sling bullet hits the laughing skull.g~jz[ .  The laughing skull is lightly damaged.g~j{yg~jh{ {g~j#5g~jl---9==---=4g~jg~jBl _You block the laughing skull's attack. The laughing skull barely misses you.g~jg~j,Y?g~jYtM. _You block the laughing skull's attack. The laughing skull barely misses you. g~j\ You shoot a sling bullet.  The sling bullet hits the laughing skull!!  You destroy the laughing skull!g~j]^(g~j%.y.g~j& g~jvl { { {g~j:Okawaru accepts your kill.g~jQ446.0 (1.1g~jg~j g~jS[_The vampire mosquito completely misses you.g~j% q )You shoot a sling bullet.g~j7 :*g~j t{{ y(very drained)g~jk CThe sling bullet closely misses the vampire mosquito.A giggling sprite leaps out and makes the vampire mosquito trip over its own  legs.  The vampire mosquito is lightly damaged.  The vampire mosquito completely misses you.g~j }10/10=====70g~j~g~j] _The vampire mosquito barely misses you.h~jq )You shoot a sling bullet.h~jC:*h~ji {{ y You shoot a sling bullet.  The sling bullet closely misses the vampire mosquito.A giggling sprite leaps out and smacks the vampire mosquito with its own  antenna. h~jy The vampire mosquito is moderately damaged.The vampire mosquito completely misses you.h~j6468.1 (1.1h~jh~jvV _The vampire mosquito misses you.h~j q )You shoot a sling bullet.h~j:*h~j+5Mh~jz {y  The sling bullet barely misses the vampire mosquito.h~j~heavi  The jinxing sprites lose interest in you.h~jHThe vampire mosquito bites you but does no damage.h~jE690h~jh~j6@ _The vampire mosquito misses you.h~jh~j  You shoot a sling bullet.  The sling bullet hits the vampire mosquito.h~jS {  {  h~j The vampire mosquito is severely damaged.The vampire mosquito bites you but does no damage.h~j &50.2 (1.1h~jQ h~j ^ _The vampire mosquito closely misses you.h~j3 .  The vampire mosquito bites you but does no damage. h~jH4 _The vampire mosquito closely misses you.You shoot a sling bullet.  The sling bullet hits the vampire mosquito!!  You destroy the vampire mosquito!h~jG8 (h~j K {h~j #7h~j" [====61.4 (1.2h~j h~j  h~j5 J_Okawaru accepts your kill.i~j]i~je^i~j?ci~je i~j7f:_No target in view!i~jYi~jɺi~jui~jݼi~jN: _i~j׿i~j(U8=i~ji~j+i~ji~j1i~ji~ji~ji~ji~j)%9i~ji~j\i~ji~j_i~ji~ji~ji~j)i~js680=i~ji~jDi~ji~j i~ji~ji~ji~ji~j'i~jti~ji~j#i~jl#1i~j2=i~jEi~ji~ji~ji~ji~j;i~ji~j2i~jz%2i~jPi~ji~jsi~ji~j i~j\i~ji~j_i~jK3=i~jvi~ji~j i~ji~ji~j(i~ji~j/n _You feel your willpower return.i~ji~ji~ji~ji~ji~j+9=i~ji~j7i~ji~ji~j^i~j7i~ji~j7%  i~j`IYou encounter an unseen horror.i~j4##.# #.# ..........)# ##.# #.# .....#....##.#######.# i~jE##.. ... ..........##.# #.# #..######..######..##.# #.# .##.Y..## x##.##.# #.# i~j#.#.###..# { {#.#.##.# #.# #.#.#.##,# #.#..#.# #.# ..#.##.# { ###.#....#######.# ..#.#.## ##.#@#.##.........#i~j---.##.{.# #.#.##.##.######### #..###{# #'###..##.# ##.....# #.....#########.## ##.###i~jz# ...# #.......# x   unseen horror (wandering, invisible)+ { +.....i~jb:..#+. { .+.......# ......#ß. .ß#i~j!\.x74.4 (23.0)i~jD.xi~j4  {i~j&i~jO---5.4 (24 _i~ji~ji~j )x  You shoot a sling bullet.  The sling bullet hits the unseen horror!i~j2 G.xi~j!5 6 xi~j5 t.  The unseen horror is heavily wounded.i~j= >{ i~j-> /===6.5 (1.1i~j> ) i~jC i~j6G D _The unseen horror hits you but does no damage.j~jF ) You shoot a sling bullet.  The sling bullet hits the unseen horror!j~jtG.xj~jFvT x.  j~jvRThe unseen horror is almost dead.j~jw4x.j~jn{| {{  j~j|,7.7 (1.2 j~j,j~jJ^ _The unseen horror completely misses you.j~jOMj~j. _The unseen horror completely misses you.  You shoot a sling bullet.  The sling bullet hits the unseen horror!  You kill the unseen horror!j~j)())j~jt j~j$Hy {{ #..j~jK<898.8 (1.1 j~jOj~jPP _Okawaru accepts your kill.j~jo j~j j~j1 j~j@ j~j 0Wj~j %  j~j AYou encounter a wraith.j~j  M##.##.....#..####.########...............)# #.####### #j~jY :#.. ... .........######..######.#.Y..## ,W###..# {#.#.# j~j >#.#.#.##,# #.#..#.# #.# ###@#....####### ..#.#.##.#.#.##.........j~j R##.{..#.##.##.######### #..###{# #'###..##.#W   wraith (wandering)j~j (0.0j~j*! <---9.8 (1 _j~j( j~j( k~ju ))W  You shoot a sling bullet. The sling bullet hits the wraith!k~jId'.Wk~jJe*zk~joW ,.k~j$pz   skeletal warrior (wandering)W   wraithk~jqp?The wraith is severely damaged.k~jq7===81.0 (1.2 k~jwk~j΄{ _You encounter a skeletal warrior. It is wielding a +0 mace.k~jC' k~jJ.  You shoot a sling bullet. The sling bullet hits the wraith!  k~j>You destroy the wraith!k~jB)k~jK.z.z8120 k~juNk~jQP _Okawaru accepts your kill.l~jTl~jzWFire/throw/use which item? Hand Weapons (go to first with )) l~jW k - the +8 sling of Kiwinoush (weapon) {heavy, rN+} Missiles (go to first with ()  a - 2 throwing netsh - 24 poisoned darts  p - 2 curare-tipped darts Wands (go to first with /)a - a wand of flame (49)  c - a wand of iceblast (9)  l~j!X!p - a wand of polymorph (4)  e - a wand of charming (31) Scrolls (go to first with ?)p - a scroll of poison  I - 2 scrolls of immolation  T - a scroll of torment l~jX4 V - a scroll of vulnerabilitym~j9zm~jzm~jR##.###.##.....#..####.#########m~jn3gmalak the Skirmisher m~j##.# #.# ....................)#m~j3Formicid of Okawaru *****. m~jKv##.# #.# .....#....##.#######.#m~jcHealth: 83/83 ======================== m~j##.. ... ..........##.# #.#m~j@cMagic: 10/10 ======================== m~j#..######..######..##.# #.#AC: 9m~j,Str: 17 m~jE#.##.Y..## ,.##.##.# #.#EV: 18m~j,Int: 10 m~j#.#.###..# ,#z#.##.# #.#m~j0YSH: 6Dex: 20 m~j#.#.#.##,# #*#..#.# #.#m~jXL: 12 Next: 81% Place: Dungeon:11 m~j7v..#.##.# ###@#....#######.#m~jNoise: ===------  Time: 12182.0 (0.0) m~jv..#.#.## ##.#.#.##.........#m~j5Nk) +8 sling of Kiwinoush {heavy, rN+} m~jz#.##.{.# #.#.##.##.#########m~j4Cast: Jinxbite m~j$o#..###{# #'###..##.# m~jmx##.....# #.....##### #####.## ##.####m~jqz   skeletal warrior m~jM# ...##.......# m~j#.....+ { +.......# m~j#.....+. { .+.......#m~jXYou shoot a sling bullet. The sling bullet hits the wraith!  m~j`'You destroy the wraith! m~j__Okawaru accepts your kill.Throw: 2 throwing netsm~j1Press: ? - help, Shift-Dir - straight linem~j0UAim: a skeletal warrior, wielding a +0 mace (62% to hit)m~je ##.###.##.....#..####.#########gmalak the Skirmisher ##.# #.# ....................)#Formicid of Okawaru *****. ##.# #.# .....#....##.#######.#Health: 83/83 ======================== ##.. ... ..........##.# #.#Magic: 10/10 ======================== #..######..######..##.# #.#AC: 9Str: 17 #.##.Y..## ,.##.##.# #.#EV: 18Int: 10 #.#.###..# ,#z#.##.# #.#SH: 6Dex: 20 #.#.#.##,# #(#..#.# #.#XL: 12 Next: 81% Place: Dungeon:11 ..#.##.# ###@#....#######.#Noise: ===------  Time: 12182.0 (0.0) ..#.#.##m~j  ##.#.#.##.........#k) +8 sling of Kiwinoush {heavy, rN+} #.##.{.# #.#.##.##.#########Cast: Jinxbite #..###{# #'###..##.# ##.....# #.....##### #####.## ##.####z   skeletal warrior (caught) # ...##.......# #.....+ { +.......# #.....+. { .+.......# _Okawaru accepts your kill.Throw: 2 throwing netsPress: ? - help, Shift-Dir - straight lineAim: a skeletal warrior, wielding a +0 mace (62% to hit)  You throw a throwing net.  The throwing net hits the skeletal warrior.m~j( 0z.  Throw: 2 throwing nets  Press: ? - help, Shift-Dir - straight lineAim: a skeletal warrior, wielding a +0 mace (62% to hit)  You throw a throwing net.  m~j ZTheing net hits the skeletal warrior.skeletal warrior is caught in the net!m~j4 5---3.0 (1m~j m~j" E _The skeletal warrior struggles against the net.n~j$ #.# ....................)#....##.#######.. .... ..######..######n~j##.Y..## ,.##.###..#z.##,# #.#.. ..#.##.# ###.#....######.## ##.#@#.##........ #.##.{..#.##.##.########.###{'###..##.# #..........#######.##.####n~jc ...# #.......# #.....+ { +. { . ......#ß. .ß#n~j_n~jэB---4n~jn~jŒE _The skeletal warrior struggles against the net.o~jQ@.##.# #.# .....#....##.#######.# .##.. ... ..........##.# #.# .#..######..######..##.# #.# .#.##.Y..## ,.##.##.# #.# .#.#.###..# ,#z#.##.# #.# o~jMR.#.#.#.##,# #.#..#.# #.# ...#.##.# ###.#....#######.#.#.#.## ##.#.#.##.........# )#.##.{.# #.#@##.##.######### .#..###{# #'###..##.# .##.....# #.....##### o~jRz.#####.## ##.#### .# ...# #.......# .#.....+ { +.# .#.....+.o~jtS.+.# .......#ß. .ß#.#.##ß$"ß##^#o~jWo~jX&5o~j[o~jr_E _The skeletal warrior struggles against the net.r~j  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.r~j8/10 -----==6Will/2 Jinx r~jr~j' r~ju7_The skeletal warrior struggles against the net.r~jΔ )))You shoot a sling bullet.  The sling bullet hits the skeletal warrior.r~jRu z...zr~j<The skeletal warrior is lightly damaged.  The skeletal warrior struggles against the net.9==---=7r~jQr~jN _The net rips apart, and the skeletal warrior comes free!r~j O )))r~jO tYou shoot a sling bullet.  The sling bullet hits the skeletal warrior but does no damage.r~jTG.zr~j\&..r~j]%8r~j!br~jc> _The skeletal warrior is lightly damaged.s~jB& s~jW)))You shoot a sling bullet.s~jbG.zs~jr .s~j~10/10=====9.1 (1.1s~j}s~jk _The sling bullet closely misses the skeletal warrior.t~jt~j%_ Ability - do what?t~j\CostFailure  f - DigInstant, Draint~jB0% g - Shaft SelfDelayt~je0%  Invocations -X - Renounce ReligionNonet~jfG0%  a - Heroism2 MP, Piety-0%  b - Finesset~j?5 MP, Piety--3%  c - Duel7 MP, Piety--t~jp24% [?] toggle between ability selection and description.t~jAKt~jPt~jT$t~jUh.##.# #.# .....#....##.#######.# gmalak the Skirmisher .##.. ... ..........##.# #.# Formicid of Okawaru *****. .#..######..######..##.# #.# Health: 83/83 ======================== t~jsU.#.##.Y..## ,.##.##.# #.# Magic: 10/10 ======================== .#.#.###..# ,#.#.##.# #.# AC: 9Str: 17 .#.#.#.##,# #.#..#.# #.# EV: 18Int: 10 t~jU'...#.##.# ###z#....#######.# SH: 6Dex: 20 ...#.#.## ##.#.#.##.........# XL: 12 Next: 81% Place: Dungeon:11 t~jV)#.##.{.# #.#@##.##.######### Noise: ===------  Time: 12189.1 (0.0) .#..###{# #'###..##.#k) +8 sling of Kiwinoush {heavy, rN+} .##.....# #.....#####Cast: Jinxbite t~jdVS.#####.## ##.####Will/2 Jinx .# ...##.......# .#.....+ { +.......#t~jV)z   skeletal warrior .#.....+. { .+.......# .......#ß. .ß#.......# .......##ß$"ß##......^# _The net rips apart, and the skeletal warrior comes free!  You shoot a sling bullet.  The sling bullet hits the skeletal warrior but does no damage. _The skeletal warrior is lightly damaged.  You shoot a sling bullet. _The sling bullet closely misses the skeletal warrior.t~jIWt~jXG.zt~j\t~j\b8/10 -----227t~j\T---90.1 (1Hero Jinx t~jB`t~ja t~j b__You gain the combat prowess of a mighty hero.t~j-q  You shoot a sling bullet.  The sling bullet hits the skeletal warrior.t~jb  The skeletal warrior is lightly damaged.  The skeletal warrior hits you with a +0 mace.t~j:68-----t~jPa9==---===1.2 (1.1t~jXt~jC _The skeletal warrior hits you with a +0 mace!t~jb(  You shoot a sling bullet.  The sling bullet hits the skeletal warrior but does no damage.t~j B  The skeletal warrior is lightly damaged.10/10=====2.4 (1.2 _The skeletal warrior completely misses you.u~j   You shoot a sling bullet.  The sling bullet hits the skeletal warrior!u~j%  u~j5RThe skeletal warrior is heavily damaged.u~j4#9u~j;-----3.5 (1.1u~j,u~jЫ u~jP_The skeletal warrior misses you.u~j  You shoot a sling bullet.  The sling bullet hits the skeletal warrior!u~j( x  The skeletal warrior is severely damaged.u~j] 60--u~j( $40u~j7 u~j  u~j 5_The skeletal warrior hits you with a +0 mace!v~j(IF  You shoot a sling bullet.  v~jI>The sling bullet hits the skeletal warrior but does no damage.v~jx  The skeletal warrior is severely damaged.v~j,5.6 (1.1v~jv~ja _The skeletal warrior completely misses you.v~j&  v~j^You shoot a sling bullet.  The sling bullet hits the skeletal warrior but does no damage.v~jox  The skeletal warrior is severely damaged.v~j3x1--===60v~j=v~jV _The skeletal warrior misses you.v~j  You shoot a sling bullet.  The sling bullet hits the skeletal warrior!v~jH x  The skeletal warrior is almost destroyed.v~jH d55--7.8 (1.2v~jNK v~jM C _The skeletal warrior hits you with a +0 mace.v~jq  You shoot a sling bullet.  The sling bullet hits the skeletal warrior.v~j,  The skeletal warrior is almost destroyed.The jinxing sprites lose interest in you.v~jc-#6v~j-T=-80v~j0v~jC2G _The skeletal warrior hits you but does no damage.w~jU;&  w~j;^You shoot a sling bullet.  The sling bullet hits the skeletal warrior but does no damage.w~j|x  The skeletal warrior is almost destroyed.w~j.200.0 (1.2w~jw~j w~jS_The skeletal warrior completely misses you.w~j+  You shoot a sling bullet.  The sling bullet hits the skeletal warrior but does no damage.w~j x  The skeletal warrior is almost destroyed.w~j a4-10w~jh w~j  w~jA =_The skeletal warrior hits you with a +0 mace.x~jq )You shoot a sling bullet.x~j zThe sling bullet barely misses the skeletal warrior.42x~jLL----2.1 (1.1x~j5x~j x~j5_The skeletal warrior hits you with a +0 mace!x~jR  You shoot a sling bullet.  The sling bullet hits the skeletal warrior but does no damage.x~jY  The skeletal warrior is almost destroyed.30x~j@\ x~j] > _You block the skeletal warrior's attack.y~jq )You shoot a sling bullet.y~jT~ zThe sling bullet barely misses the skeletal warrior.The skeletal warrior hits you with a +0 mace!27--------4.3 (1.2 _The skeletal warrior hits you but does no damage.y~jL"O .  You shoot a sling bullet.  y~j"zThe sling bullet hits the skeletal warrior!  You destroy the skeletal warrior!y~j&(y~j;*$y~ji8=----75.5y~jy~j( y~jv[_Okawaru is honoured by your kill.z~j,5##.# #.# ....................)# ##.# #.# .....#....##.#######.# z~j##.. ... ..........##.# #.# #..######..######..##.# #.# #.##.Y..## ,.##.##.# #.# #.#.###..# ,#.#.##.# #.# z~jq#.#.#.##,# #.#..#.# #.# #.##.# ###.#....#######.# ..#.#.## ##.#@#.##.........# z~j#.##.{.# #.#.##.##.######### #..###{# #'###..##.# ##.....# #.....##### #####.## ##.###z~js# # ...# # #.....+ z~j #.....+. { .+#ß. .ß#.#z~jz~j5---60z~jz~jN  You now have 570 gold pieces (gained 26).z~jF---7.5 (2z~jCz~j- _You see here a +0 mace.z~j,h z~jh z~ji z~jj z~jm 9=z~jm z~jn z~jo z~j4p AHero z~jp z~j`r $ z~jr J_You feel your willpower return.z~js 830z~j2 12=3=z~j z~j z~j z~j܈ z~jΉ z~j3 z~jӊ z~jNj z~jZ 74z~j z~j z~j} z~j z~j* z~j z~j z~j z~j| T35=z~j0 z~jR z~j z~j3 z~j5 z~j z~j" z~j$ z~j K6=z~j5 z~j6 z~j z~j' z~jB z~j z~j z~j z~j 97z~j z~ju z~j١ z~ji z~jy z~j z~j z~j z~j 98z~j z~j z~j$ z~j z~j z~j z~j z~j z~j S9=z~j׬ z~j֭ z~j9 z~jȮ z~j z~jR z~j z~jL z~j f40=186z~j z~j o _You feel like a meek peon again.z~jr z~j1 z~jW z~j z~jb z~j9 z~j 91z~jD z~jL z~j̻ z~j5 ,z~j z~j5 z~jU z~j S2=z~jx z~jv z~j z~jZ z~j z~j z~j z~j\ z~j K3=z~jx z~j z~j z~jk z~ji z~j z~j/ z~j z~j 94z~j z~j z~j z~je z~j| z~j z~jn z~jj z~j S5=z~jr z~j z~j z~jk z~jc z~j z~jH z~j z~j K6=z~j z~j z~j z~j z~j z~j z~j z~j z~j 97z~j z~j z~j& z~j z~j7 z~j z~j! z~j z~jm #8z~j z~j z~j z~j z~j z~j z~jI z~j z~j z~j i9=z~j ,z~j z~j z~j z~j z~j z~j L50=z~jG z~j Bz~jC z~j z~j' z~j* z~j| 91z~j,z~j,z~j z~jdz~jz~jz~j8z~jz~jz~j9S2=z~j>z~jz~j?z~jz~j z~j= z~j z~j z~j% K3=z~j z~j z~jIz~jz~jz~j(z~jz~jz~j94z~jz~jz~j2z~jz~jz~jz~jz~jO5z~jz~jz~jz~jz~jz~jz~jz~jz~jS6=z~jz~jz~j z~j z~j!,z~j"z~jw#z~j#K7=z~j$z~j%z~j$&z~j&z~j'z~j(z~j(z~j)O8z~j*z~j+,z~j,z~j-z~j%.z~j.z~jm/z~j/N59=z~j0z~j1z~j<2z~j2z~j3z~j4z~j4z~jq5z~j5X60=z~jx6z~j7z~jC8z~j8z~jW9z~j9z~jZ:z~ji;z~j;%1z~j<z~j=z~j6>z~j?z~j?z~jE@z~j@z~jAz~j"B%2z~jBz~jnCz~jCz~jpDz~jdEz~jEz~jWFz~jQGz~jGK3=z~jrHz~jfIz~jIz~jMJz~jHKz~jKz~jGLz~jz~jԪz~jʫz~j%9z~jǬz~jz~j1z~jήz~jƯz~jz~jz~jz~j680=z~jNz~jDzz~jz~jz~jz~j˵z~jz~jz~jz~jU1=z~jz~jz~j z~jz~jz~jz~jz~jz~j%2z~jz~jz~jڿz~jz~jz~jz~jz~juz~j53=z~j z~jz~jz~jz~jDz~jz~jz~jz~j@z~jz~jz~jz~j>z~jz~j0z~j}z~j9=z~jz~j0z~jlz~jz~j{z~jz~j,z~jz~j;z~j{z~jz~jz~j&....##.###.##.....#..####.########.##.# #.# ....................  #.##.# #.# .....#....##.####### z~jv #.##.. ... ..........##.# #  #.#..######..######..##.# #  #.#.##.Y..## #....##.##.# # z~jT #.#.#.###..##.##.#.#.##.# # ###.#.#.#.##,####..#.#..#.# #....#.##.# #.@###.#....####### ......#.#.## #)##.#)#.##........ )##)#.##.{.# ###.#.##.##.####### .##.#..###'# #'###..##.# .##.##.....# #.....##### z~j1.##.#####.## ##.#### ....# ...# #.......# ##..#.....+ z~j= { +.......#  #..#.....+. { .+.......#z~j####.##.# #.# ................... # #.##.# #.# .....#....##.###### z~j0h# #.##.. ... ..........##.# # #.#..######..######..##.# # #.#.##.Y..## #....##.##.# # #.#.#.###..##.##.#.#.##.# z~j####.#.#.#.##,####..#.#..#.# .......#.##.# #..###.#....#####.#.#.## #@##.#)#.##....... .z~j)##)#.##.{.# ###.#.##.##.###### #.##.#..###'# #'###..##.# #.##.##.....# #.....##### #.##.#####.## ##.#### #....# ...# #.......# z~j$###..#.....+ { +.#  #..#.....+..+z~ju.# #........#ß. .ß#.#z~j7[378.5 (171.0).z~j+92 z~jz~j~ _You see here a +2 spectral giant spiked club.{~j < {~j< {~j= {~j? {~jC P _{~jwG B{~jH ,{~jK ,{~jL {~jM {~j*N {~jN {~jaO {~jP {~jQ {~jFR {~jS {~jT {~j;U {~jU {~jsV {~jX {~jY {~jtZ {~j2[ {~j\ {~j] {~j^^ {~j_ {~j` {~j/b {~jb {~jc {~j\e {~jg {~jig {~jh {~jSj {~jk {~jk {~jl {~jn {~jo {~j1p {~j"q {~jr {~j t {~jt {~j.v {~j%w {~jx {~jx {~j z {~j| %  {~j| You see here a +0 mace.{~jY~ {~j~  _{~j {~jR {~j {~j݂ {~j {~j {~jJ {~j {~jx {~j {~j {~j݊ {~j {~j, %  {~j} 1There is an open door, spattered with blood here.{~jW {~j  _{~j {~ja {~j {~jӗ {~j {~j {~j {~j {~j {~jS } _You encounter a deep elf pyromancer and a hog.{~j 3{~j {~j {~jy {~j {~j {~jQ {~j {~jx {~j| {~j {~j ,{~j {~j {~jW {~j {~j {~j {~j {~j2 {~j {~j {~j {~j! {~j" {~j$ {~j& {~j' {~j( {~jS* {~j,, {~j}, {~j. {~j0 '{~j2 {~j(3 {~j4 {~jc7 7 _You open the door.{~j9 {~j: {~j; {~j= @  There is an open door here.{~j? {~j.@  _{~jIA {~jC {~jE {~j7F {~jG {~jI {~jK {~jL {~jM {~jCQ {~jU {~jU {~jY {~jyc {~j~j ,{~jmn {~js {~jw {~j3x {~jz {~j7 {~j {~j {~j {~j {~j {~j {~j {~j {~j ,{~j {~j2 {~jS {~j {~ja {~jƢ {~jɤ {~j( {~j˦ {~j[ {~jܬ {~j/ {~j {~j {~j# {~ju {~j {~jd {~j {~j {~jܸ {~jJ {~j7 c..# #.##.##.....######.. {~j ..# #.##.#####.##ß[:ß##.{~j ## #....#.....#ß....ß#... {~j- ###..#.....+...e..+... #..#.....+..a...+... {~j u#........#ß....ß#... #........##ß$"ß##... #.........######....{~j  ##.@.............'##425.5 (46.0) {~jL #.#.........####.#  #>#.........# #.# ###.........# #.# {~j ########### #.# #.# {~j `#.# #.# {~j: +#.#{~j7 {~j ,6.5 (47{~jy {~j;  {~j 5_Found a stone staircase leading down.|~jh|~j|~jD|~jQ|~jN|~j.,|~j|~j9|~j|~j|~jx|~jk|~j|~j-|~jF|~j|~jF|~j|~j|~jl|~j|~j|~j|~jt|~j|~j|~j|~j.|~j|~j|~jD|~j|~j|~j$|~j|~j|~j|~j|~j |~j|~j|~j)|~jU%  |~jYou see here a +0 spear.|~j|~j; _|~jr|~j1|~j|~j]|~j|~jY|~j|~jE|~j|~j.|~j|~jG|~j5|~j |~j|~jh|~j,|~jI|~j|~jX|~j|~j|~jG|~j|~j|~j|~j"B|~j|#|~j$|~j\%|~jO&|~j'|~jL)|~j)|~j*|~j>,|~j-|~j".|~j.|~jG7|~jk8|~j8|~j9|~jx;|~jY<|~j<|~j=|~j>|~j?|~j=@|~j@|~jB|~jC|~jD|~jD|~jF|~j7,|~j8|~j:|~j*<|~j<|~jB=|~j.?|~jt@|~j6A|~j B|~jC|~jD|~j^E|~j2F|~jG|~jKI|~jI|~jJ|~j^L|~jM|~jRN|~jiO|~jeQ|~jR|~j0S|~jKT|~j^V|~jW|~jX|~jY|~jZ|~ju\|~j\|~j]|~j` |~jaJ There is a stone staircase leading up here.|~jb|~jc _|~jd|~j@f|~jg|~jg|~jh|~jtj|~jk|~j....## .# #...... .......##.#...# .# #..... .......##.#######.# #####.... |~j2.......##.# #...@.# #......:.... .......##.# #.##### ##.##....... .......##.# #.# #.##....... |~j.......##.# #.#########...<...... .......##.# #...........##....... .......##.# ###########.####.....  .......##.#############.####.####|~jد'  .......##..................:....#  .......##)#############.####..... |~j-80.5 (54|~j״,1.5 (55|~j|~jM |~jM_t - a purple potion~~j~~j~~j~~j~~j+~~j,~~j~~j0~~j~~j~~jE ~~j ,~~ju ~~j~~j~~j]~~j~~j~~jA~~j~~j~~j[~~j~~j` ~~j ~~jH"~~jo#~~j#~~j$~~j%~~j'~~jf'~~j,(~~j%*~~j ,,~~j-~~j/~~jm1~~j2~~j3~~j+5~~j6~~j|7~~j8~~j:~~je<~~j<~~j>~~j?~~jA~~j$B~~j,C~~j E~~jF~~jcG~~j4I~~jK~~jL~~jpM~~jN~~jgP~~jR~~jR~~jS~~jU~~jeV~~jW~~jW~~jX~~jY~~j^Z~~j[~~j[~~j]B~~j_~~j`~~jWa~~ja~~jb~~j1c~~jc,~~jhd~~je~~jEgn~~jhB~~jUjB~~jlB~~jl~~j7nB~~jo,~~jp,~~jq~~j!r~~jr,~~js~~juB~~ju~~jRv,~~jv~~jxw~~jx~~jx,~~jazB~~jz~~j|~~j|~~j:},~~j`~~~j",~~j,~~jt,~~ja~~j0~~j~~j~~j4~~jrX~~jN~~j2~~jЋ~~jc~~jc~~jp~~j~~j~~jb~~j<~~j,~~j)~~j,~~j~~j~~jS~~j~~j~~j'~~jH~~j~~j~~j7 _You open the door.~~j~~j~~j~~j~~jy~~j ~~j~~j~~jf~~j~~j~~j~~jѸ,~~j׹~~j:~~j,~~j~~j~~j~~jk~~j~~j~~j~~j~~j$~~j~~j~~jG~~j~~j*~~j ~~j~~jY~~je~~jY~~j~~j~~j~~j~~j~~j~~jR  There is a stone staircase leading down here.~~j~~ju _~~j~~j)~~j~~jR,~~j~~j.~~j,~~jn~~j$~~j~~j~~jy~~j~~j~~j&~~j~~j ~~j ~~jI ~~j~~j~~j~~j#~~jx~~j~~jE~~j~~j~~jt~~j~~j~~j~~j!~~j!~~jM"~~jW%~~j&~~j'~~j(~~j&-~  Items here: ) [ ÷÷.~~j.~~jT/ _~~j*0~~j2~~j5B~~j8~~jL9~~j9~~j:~~j>~~j>~~j?~~j?~~jA~~jODB~~jE~~jG,~~jEH~~jAJ~~jrMB~~jN~~jO,~~jP~~jSP  There is a stone staircase leading up here.~~jT5 _~~jU~~jXB~~jaY~~jZ,~~j2[~~j[~~j],~~j^_,~~j=`~~ja,~~jb~~jc~~j^e,~~jf~~j_g~~jh~~jUi~~jzk~~jl~~jnB~~j~q,~~jr,~~jCu~~jv,~~jcx~~j(z~~jz~~jr{~~j~~jB~~ju~~j~~j,~~jf~~jv~~jΏ,~~j ~~j̒~~j$,~~j_~~j~~jB~~jf~~j,~~j~~j4~~jb~~j<~~j~~j-~~jߤ~~jo~~j~~jU~~j~~j~~j~~j~~jB~~jV  There is an open door, spattered with blood here.~~j?~~j˵ _~~j~~j~~j~~jx~~j~~j*~~j~~j~~j0~~j~~j,~~j^~~j4X~~jiB~~j~~j/~~jU~~j~~j~~j~~j,~~j~~j~~jb~~j~~j~~j~~jX~~j~~j~~jU~~j~~jE~~jR~~j~~j~~j~~j3~~ju##.###.##.....#..####.### #..####.##.# #.#.......... ~~jKn#..# #.##.###.#......#....##.### #..# #.##.................##.# #..# #.#..######..######..##.# #..# #.#.##....####....##.##.# #..# #.#.#.###..##.##.#.#.##.# ~~j#..####.#.#.#.##.####..#.#..#.# #...#.##.#@##..###.#....### ~~j)..........#.#.##)##)##.#)#.##)##)#.##...######.#.##.##.### ####.##.#..###'# #'###..##.#  #.##.##.....######.....##### ~~j?b #.##.#####.##ß[:ß##.#######  #....#.....#ß....ß#.......#  ###..+...e..+.......# ~~j#..#.....+..a...+.......#~~j #..####.##.# #.#.................~~j$ ##....##.###...... ..######..########....####....##.###..##.##.#.##.##.####..#.#.........#.##.#.##..###.#....### ~~jgP..........#.#.##@##)##.#)#.##.... ....)##)#.##...######.#.##.##.###~~jxCast: Jinxbite#........#ß....ß#.......#~~jz2587.5 (106.0)~~j +87 ~~j~~jG  _You see here a +2 short sword of electrocution.~~jbK~~jK~~jCM~~jS~~j{U~~jW: _~~j%Z~~j[~~j[~~j!]~~j_~~j*a~~j{a~~jVh~~jj~~jmB~~jo~~j q~~jBq~~j3r~~jt~~juu~~ju~~jv~~jx~~j,z~~jz~~j{~~jz}~~j~~~j~~j;~~j,~~j~~j~~j~~j~~j~~j~~j ~~j~~j~~j~~j~~j ~~j~~j~~j9~~jQ~~j.~~j~~j~~j:V  There is an open door, spattered with blood here.~~j~~jx _~~j ~~j~~j,~~j~~jA~~j ~~jc~~j~~j8~~j,~~j~~j~~j~~~j~~j~~jX~~j~~j~~jv~~j ~~j~~jP~~j~~j~~jl~~j~~j~~j6~~j~~jk~~j~~jF~~j~~j0~~j~~j~~j,~~j~~j ~~j1~~j,~~j~~j~~j~~j~~j~~jH!~~jI$~~j%~~jL&~~jf'~~j(~~j.~~j.~~jy0~~j^1~~jx2~~j2~~jk3~~j4~~j5~~j5~~j6~~j7~~j8~~j8~~j9~~j:~~j;~~j<~~j<~~j~=~~j>~~j>~~j??~~j@~~j@~~j+A~~jtA~~j\B~~jGG.........######.# .............'####### #.........####.# ~~jG>#.........# #.# ##.........# #.# ~~jG ########### #.#  #.# ~~jHM #.# ~~j-H_#@#622.5 (34.0) ~~jfH#.# #.#  #.# ~~jHS#.# ~~jHS#.# ~~jH#.# #<# ~~jK~~jK,3.5 (35~~jVN~~jO9 _Found a stone staircase leading up.~~j 3~~jE ~~j= ~~j ~~j ,~~j ~~j ~~j ~~j! ~~j ~~jh ,~~j ~~j ~~jK ~~j ~~j ~~j ~~jk ~~j ~~j= ~~j ~~j ,~~jj ~~j ~~j ~~j ~~j ~~j ~~j ~~jX ~~j ~~jt ~~jL ~~j ~~j ~~jF @  There is an open door here.~~jI ~~j  _~~j ~~j ~~j ~~j ~~j ~~j ~~j ~~j ~~j ~~jy M#.#.##)##)##.#)#.##.........# #)#.##...######.#.##.##.############'# #'###..##.# #~~j .##.....######.....##### #.#####.##ß[:ß##.####### ..#.....#ß....ß#.......# ..#.....+......+.......# ~~j ..#.....+..a...+.......# ........#ß..e.ß#@......#35.5 (12 ........##ß${ß##......^# ~~j@ .........######........# #...............'####### #.#.........####. ~~js #>#.........# #.a   hog (asleep) ~~j ###.........# #.########### #.#.#~~jD ~~j5 ~~js ~jlI~jI~jL~j{a]0.0)..'....~ja).~je~j@i~j!k ~jkkO_Could not explore, unopened runed door.~jR" M#.#.##..###.#....####### ....#.#.##)##)##.#)#.##......... #)#.##...######.#.##.##.#########..###'# #'###..##......######.....##### #.#####.##ß[:ß##.#######ß....ß#.~j" #.....+..a...+ß....ß.##ß$eß##^ .........######........#.........##e   deep elf pyromancer.~jW# *#.#~jt% Me"~js, ~j+- 26.5 (1 _~j3 ~j5 ~jP$~j~x....#.##.#.##..###.#....#######.# gmalak the Skirmisher ~j....#.#.##)##)##.#)#.##.........# Formicid of Okawaru *****. ~j#)#.##...######.#.##.##.######### Health: 83/83 ======================== ~j|#.#..###'# #'###..##.#~jbMagic: 10/10 ======================== #.##.....######.....#####AC: 9~j,Str: 17 ~j#.#####.##ß[:ß##.#######~j#EV: 18~j,Int: 10 ~j?..#.....#ß....ß#.......#SH: 6~j,Dex: 20 ~j..#.....+......+.......#~j~XL: 12 Next: 87% Place: Dungeon:11 ~j..#.....+..a...+@......#~j/uNoise: ---------  Time: 12636.5 (0.0) ~jz........#ß...eß#.......#k) +8 sling of Kiwinoush {heavy, rN+} ~j........##ß$"ß##......^#~j*Cast: Jinxbite ~j9.........######........# ~jxh#...............'####### ~jn#.#.........####.#~jte   deep elf pyromancer ~j#>#.........# #.#~j8wa   hog (asleep) ~jgk###.........# #.#~j@########### #.# ~jN_There is an open door, spattered with blood here. ~j*_Found a stone staircase leading up. ~j"_There is an open door here. ~j2/_Could not explore, unopened runed door.  ~jQ:Press: ? - help, v - describe, . - travel~j'The floor.~j -+@~j <A large runed translucent door.~j3 gß+granite statue.~jPRCßß~j'Y#ßstone wall.~jsq #:Found a stone staircase leading up. _There is an open door here. _Could not explore, unopened runed door.  Press: ? - help, v - describe, . - travel, g - get itemItem here: a manual of Unarmed Combat.  The floor.~jf ....#.##.#.##..###.#....#######.# gmalak the Skirmisher ....#.#.##)##)##.#)#.##.........# Formicid of Okawaru *****. #)#.##...######.#.##.##.######### Health: 83/83 ======================== #.#..###'# #'###..##.#~jVg Magic: 10/10 ======================== #.##.....######.....#####AC: 9Str: 17 #.#####.##ß[:ß##.#######EV: 18Int: 10 ..#.....#ß....ß#.......#SH: 6Dex: 20 ~jg ..#.....+......+.......#XL: 12 Next: 87% Place: Dungeon:11 ..#.....+..a...+@......#Noise: ---------  Time: 12636.5 (0.0) ........#ß...eß#.......#k) +8 sling of Kiwinoush {heavy, rN+} ~j=h ........##ß$"ß##......^#Cast: Jinxbite .........######........# #...............'####### #.#.........####.#e   deep elf pyromancer #>#.........# #.#a   hog (asleep) ~jh <###.........# #.############ #.# _Found a stone staircase leading up. _There is an open door here. _Could not explore, unopened runed door.  ~jh Press: ? - help, v - describe, . - travel, g - get itemItem here: a manual of Unarmed Combat.  The floor.~jyi ~jr D _~j3 .##)##)##.#)#.##........ #)#.##...######.#.##.##.######## #.#..###'# #'###..##.# #.....######.....#######.##ß[:ß##.####### ..#.....#ß....ß#.......~j+......+a......#ß...eß##ß$"ß#^.######.. #.......'#######...####.#~j(r.#.##.#~j.e~j.e   deep elf pyromancera   hog (asleep)~j27.5 (1 _~j%~j&~jU* ~j* ~j1 ~j$4 0 _Unknown command.~jD4 ~j ~j $~j ....#.#.##)##)##.#)#.##.........# gmalak the Skirmisher ~j 0#)#.##...######.#.##.##.######### Formicid of Okawaru *****. #.#..###'# #'###..##.#~j cHealth: 83/83 ======================== ~j #.##.....######.....#####Magic: 10/10 ======================== ~j. #.#####.##ß[:ß##.#######AC: 9Str: 17 ~jJ ..#.....#ß....ß#.......#EV: 18~jc ,Int: 10 ~j} ..#.....+......+.......#SH: 6~j ,Dex: 20 ~j ..#.....+..a..e+.......#~j XL: 12 Next: 87% Place: Dungeon:11 ........#ß....ß#@......#~j Noise: ---------  Time: 12637.5 (0.0) ........##ß$"ß##......^#~j7 k) +8 sling of Kiwinoush {heavy, rN+} .........######........#Cast: Jinxbite ~jc #...............'####### #.#.........####.# ~j| #>#.........# #.#~j Xe   deep elf pyromancer ###.........# #.#a   hog (asleep)~j ########### #.##.# _There is an open door here. ~j w_Could not explore, unopened runed door.  Press: ? - help, v - describe, . - travel, g - get item~j/ Item here: a manual of Unarmed Combat. _The floor. _Unknown command.~j ~j ~jH ~j  ~j b_There is nobody nearby that the sprites are interested in.~j'' a.  You open the large door..e~jrLa~j.5===8.5 (1~j\~j. _The hog squeals angrily.~j x#)#.##...######.#.##.##.######## #.#..###'# #'###..##.# #.....######.....#######.##ß[:ß##.####### ..#.....#ß....ß#.......+...a..'~j3 ......e......#ß....ß##ß$"ß#^.######.. #.......'###########.#~j > #  ##########~j ~j A'e~j .{~jS 0---9~j ~jW ~jl`#.#..###'# #'###..##.# #.##.....######.....##### ##.#####.##ß[:ß##.###### ...#.....#ß....ß#.......# #..#.....+...a..'~j`C.# #..#.....+.....{'.# #........#ß....ß#e......# #.##ß$"ß##~jfaC^# #..####..# ##........'#######  #.#.........####.# ~jb #>#.........# #.#  ###.# #.#  ########### #.# #.# #.#  #.#~jo.{ΣΣ   fire elemental (summoned)===40~jt~jsv ~jvm_The deep elf pyromancer mumbles some strange words.~jtK5.##.##.....######.....##### ~jK.##.#####.##ß[:ß##.##### ....#.....#ß....ß#.......# ~jK{##..#.....+...a..'.......# ~jK #..#.....+......{.......# ~j'L #........#ß....ß#e......#  #~jpL.##ß$"ß##..Σ...^#  #~jL..######........#  ##~jL.......@.'#######  #.#~jL####.#  #>#~jM..# #.# ###.........# #.#~jWM ########### #.# #.#~jM^ #.# #.# ~jMA #.#~jdOGΣζ~jlPF.e~jZG'{ζ~jZ0---1~jY_~j`~jBk#.##.##.....######.....##### #.##.#####.##ß[:ß##.####### #....#.....#ß....ß#.......##..#.....+......'.......# #..#.....+......'{......# #.#ß....ß#.......# #.##ß$"ß##eΣζ...^# #.######.# ##.'####### #.#.####.#~jC_ #>#...# #.# ###.........# #.# ########### #.# #.# #.#  #.#  #.#~jQDSξΣ~j]{ξℓΣΣ 2 fire elementals (summoned)==-2~jc~jew _The deep elf pyromancer gestures wildly while chanting.~jʺ~j0rEvoke which item? Wands ~j} a - a wand of flame (49)c - a wand of iceblast (9)  p - a wand of polymorph (4)  e - a wand of charming (31) [!] read|quaff|evoke[?] describe selected~jF2 ~j8 ~j? #.##.##.....######.....#####gmalak the Skirmisher #.##.#####.##ß[:ß##.#######Formicid of Okawaru *****. #....#.....#ß....ß#.......#~j @ BHealth: 83/83 ======================== ###..#.....+......'.......#Magic: 10/10 ========================#..#.....+......'{......#AC: 9~j@ Str: 17#........#ß....ß#{......#EV: 18Int: 10#........##ß$"ß##eξℓ...^#SH: 6Dex: 20#.........######.Σ......#~j@ XL: 12 Next: 87% Place: Dungeon:11##............@.Σ'#######Noise: ==-------  Time: 12642.5 (0.0)~j&A x#.#.........####.#k) +8 sling of Kiwinoush {heavy, rN+} #>#.........# #.#Cast: Jinxbite~jeA ###.........# #.############ #.##.#~jA e   deep elf pyromancer#.#ΣΣ 2 fire elementals (summoned)#.##.# _Unknown command. _There is nobody nearby that the sprites are interested in.  ~jA You open the large door. _The hog squeals angrily. _The deep elf pyromancer mumbles some strange words. _The deep elf pyromancer gestures wildly while chanting.~jW #.##.##.....######.....#####  gmalak the Skirmisher #.##.#####.##ß[:ß##.#######  Formicid of Okawaru *****. #....#.....#ß....ß#.......#  Health: 83/83 ======================== ###..#.....+......'.......#  Magic: 10/10 ========================  #..#.....+......'{......#  AC: 9Str: 17  #........#ß....ß#{......#  EV: 18Int: 10  #........##ß$"ß##eξℓ...^#  SH: 6Dex: 20  #.........######*Σ......#  XL: 12 Next: 87% Place: Dungeon:11  ##............@*Σ*#######  Noise: ==-------  Time: 12642.5 (0.0)  #.#.........####*~j$X 2#  k) +8 sling of Kiwinoush {heavy, rN+}  #>#.........# #.#  Cast: Jinxbite  ###.........# #.#  ########### #.#  #.#  e   deep elf pyromancer #.#  ΣΣ 2 fire elementals (summoned) #.#  #.# _The hog squeals angrily. _The deep elf pyromancer mumbles some strange words. _The deep elf pyromancer gestures wildly while chanting.~jdX Aiming: IceblastPress: ? - help, Shift-Dir - straight lineAim: a fire elemental (summoned)~jj;*Σ*Σ.~jx eξ*Σ.~jU~fe**Σ*~j~OAim: a fire elemental (summoned)~j( O#.##.##.....######.....#####gmalak the Skirmisher #.##.#####.##ß[:ß##.#######Formicid of Okawaru *****. ~j߃ #....#.....#ß....ß#.......#Health: 83/83 ======================== ###..#.....+......'.......#Magic: 10/10 ========================~j? #..#.....+......'{......#AC: 9Str: 17#........#ß....ß#{......#EV: 18~j Int: 10#........##ß$"ß####ℓ...^#~j ZSH: 6Dex: 20~jn /#.........#########.....#XL: 12 Next: 87% Place: Dungeon:11~j ##............@`#########Noise: ==-------  Time: 12642.5 (0.0)~j[ x#.#.........####.#k) +8 sling of Kiwinoush {heavy, rN+} #>#.........# #.#Cast: Jinxbite~j ###.........# #.############ #.##.#~j e   deep elf pyromancer#.#ΣΣ 2 fire elementals (summoned)~jb '#.##.#~j The fire elemental is chilled terribly!  The fire elemental is severely damaged.The iceblast engulfs the fire elemental!!  ~j pThe fire elemental is chilled terribly!  The fire elemental is severely damaged.~jq DThe iceblast engulfs the deep elf pyromancer!!~j2~j|!GΣξ~j!.Σ~jb"3Σζ~jP(!e§iceblast engulfs the fire elemental!!  The fire elemental is chilled terribly!  The fire elemental is severely damaged.iceblast engulfs the deep elf pyro~j(mancer!!deep elf pyromancer is severely wounded.The deep elf pyromancer mumbles some strange words.~j//{ξ.~j/ζ.ζ.ℓ'Σ 3 fire elementals (summoned)~j0L======3.5 (1~j5~j#7 ~jM7'_The deep elf pyromancer blinks!~jQ E #.##.##.....######.....##### ~j  #.##.#####.##ß[:ß##.#######  #....#.....#ß....ß#.......#  ###..#.....+......'....e..#~j  #..#.....+......aξ......# #~j z.#ß....ß#.Σ.....#~j 7 #........##ß$"ß##§ζ....^# #~j .######Σζ......# ##~j8 .Σℓ'####### #.#~jY .####.# #>#..# #.# ###~j| y...# #.# ###~j e## #.# #.#~j a   hog (wandering) #.# 2 ~j ] #.#  #.#~j ~j0 ;ξΣ~j GΣξ~jY -'~jM 2Σζ~j?  a{ζξζℓ#.#~j! G------4~jP- F _The hog leaves your sight.~j~j #.##.##.....######.....#####gmalak the Skirmisher~j#.##.#####.##ß[:ß##.#######Formicid of Okawaru *****.~j#....#.....#ß....ß#.......#Health: 83/83 ========================~j###..#.....+......'....e..#Magic: 10/10 ========================~j#..#.....+......'ξ......#AC: 9Str: 17~j=#........#ß....ß#aΣ.....#EV: 18~j\-Int: 10~j|G#........##ß$"ß##{ζ....^#SH: 6Dex: 20~j;#.........######ξζ......#XL: 12 Next: 87% Place: Dungeon:11~jf##...........@ΣΣℓ'#######Noise: ---------  Time: 12644.5 (0.0)#.#.........####.#~jk) +8 sling of Kiwinoush {heavy, rN+} #>#.........# #.#~jCast: Jinxbite###.........# #.#~j3########### #.##.#ΣΣ 2 fire elementals (summoned)#.#~jSW#.##.#The fire elemental is severely damaged.~jrKThe iceblast engulfs the deep elf pyromancer!!  ~jThe deep elf pyromancer is severely wounded.The deep elf pyromancer mumbles some strange words. _The deep elf pyromancer blinks! _The hog leaves your sight.~j&~j~j>~jp _There is nobody nearby that the sprites are interested in.~jko  You shoot a sling bullet.  The sling bullet hits the fire elemental.~j ΣThe fire elemental is almost destroyed.~j0e~j*;ξΣ~jB a~j`You block the fire elemental's attack. The fire elemental hits you.~j.~j ;ξζℓ~jhe   deep elf pyromancera   hog~jΣΣΣ 3 fire elementals (summoned)~jZ~j{271----~j ===~j5.7 (1.2 ~j~jg3 _The fire elemental burns you!~j3Mζ  You block the fire elemental's attack. The fire elemental hits you. _The fire elemental burns you!  The sling bullet closely misses the fire elemental.The sling bullet hits the fire elemental!!  You destroy the fire elemental!) 2~j& ~j-)Σξ~jO`The fire elemental disappears in a puff of smoke!~j~jℓ~jZ1a~j#.~jے'e~j+.ΣΣζ ~j ,6.8 (1.1 ~j~jc _You block the fire elemental's attack. The hog is engulfed in blazing flames.~ju! §  You shoot a sling bullet.  The sling bullet hits the fire elemental!  You destroy the fire elemental!~jE$    fire elemental~j} AΣζ~j :.a~j3 ~j  a'  The fire elemental disappears in a puff of smoke!The deep elf pyromancer gestures wildly while chanting.~j {ℓ..Σℓ Σ 2 fire element~j +als (summoned)~j 82----~j !7.9~j\ ~j  ~j F_The fire elemental misses you.~jGζThe deep elf pyromancer gestures wildly while chanting. _The fire elemental misses you.  You shoot a sling bullet.~jvsling bullet barely misses the fire elemental.The sling bullet hits the hog!!  You kill the hog!~jH))ΣΣ 2 fire elementals (summoned)~j~+K.e~j, ΣξOkawaru accepts your kill.~j3?.Σℓℓ#~j3~j73980 ~j<~jI> ~jh>U_The fire elemental barely misses you.~jO &  ~jO IYou shoot a sling bullet.  The sling bullet hits the fire elemental!~j ?ζΣ~j & ~j p.eThe fire elemental is heavily damaged.~j O Σζ~j WThe fire elemental hits you. The fire elemental burns you!~jA W{ℓℓ.ζ~jy .~j A58----~j! &50.2 (1.3 ~j> ~j T _The fire elemental misses you.~jb&  ~jbIYou shoot a sling bullet.  The sling bullet hits the fire elemental.~jz ξΣThe fire elemental is severely damaged.~j~j+Σ~jVξ.ℓ.Σ 3 fire elementals (summoned)~jr47-------10 ~j~j,P _The fire elemental hits you. The fire elemental burns you!~j6  You shoot a sling bullet.  The sling bullet hits the fire elemental but does no damage.~ja1e'~jg# §The fire elemental is severely damaged.You block the fire elemental's attack.  ~j#dThe deep elf pyromancer mumbles some strange words.~j* {..#.#~j+,2.4 (1.2 ~jb0~j15 _The deep elf pyromancer blinks!~j )You shoot a sling bullet.  The sling bullet closely misses the fire elemental.The sling bullet hits the fire elemental!~j$\ ζΣ~j%ZThe fire elemental is moderately damaged.~j-,H .{~j,ℓ...ΣThe fire elemental hits you. The fire elemental burns you!~j#-r36------3.5 (1.1 ~j1~jb3 ~j3F_The fire elemental misses you.~j.* ~j, o Ability - do what?Cost~j, WFailure  f - DigInstant, Drain0% ~j*- _g - Shaft SelfDelay0%  Invocations -~jM- =X - Renounce ReligionNone~j|- -0%  a - Heroism2 MP, Piety-~j- Y0%  b - Finesse5 MP, Piety--3%  c - Duel7 MP, Piety--~j. 24% ~jT. g[?] toggle between ability selection and description.~jb~jC~jh| #.##.##.....######.....#####gmalak the Skirmisher#.##.#####.##ß[:ß##.#######Formicid of Okawaru *****.~j#....#.....#ß....ß#.......#Health: 36/83 ==========--------------###..#.....+......'....e..#Magic: 10/10 ========================~j#..#.....+......'ξ......#AC: 9Str: 17#........#ß....ß#.{.....#~jï EV: 18Int: 10#........##ß$"ß##ξ.....^#SH: 6Dex: 20#.........######ℓ.......#XL: 12 Next: 89% Place: Dungeon:11##...........@ΣΣΣ'#######Noise: ===------  Time: 12653.5 (0.0)#.#.........####.#k) +8 sling of Kiwinoush {heavy, rN+} #>#.........# #.#Cast: Jinxbite###.........# #.############ #.##.#~j.ΣΣΣ 3 fire elementals (summoned)#.##.##.#You shoot a sling bullet.  The sling bullet closely misses the fire elemental.The sling bullet hits the fire elemental!  The fire elemental is moderately damaged.The fire elemental hits you. The fire elemental burns you! _The fire elemental misses you.~j@ {.You gain the combat prowess of a mighty hero.~jk8/10 -----227--~j4.5 (1~j6Hero ~jv~jQ_ _The fire elemental completely misses you.~j F ))))~j, You shoot a sling bullet.  The sling bullet closely misses the fire elemental.The sling bullet misses the fire elemental.~jv v eThe sling bullet closely misses the fire elemental.M..ΣΣΣ'#.#e   deep elf pyromancer9==---==5 _You block the fire elemental's attack.~jro  You shoot a sling bullet.  The sling bullet hits the fire elemental.~j& ~jۖq.eThe fire elemental is severely damaged.~j~j'#7~jC%6.6 (1.1~j~j ? _You block the fire elemental's attack. x2~j8 ~j9 Evoke which item? Wands  a - a wand of flame (49)~j": Vc - a wand of iceblast (8)  p - a wand of polymorph (4) ~jW:  e - a wand of charming (31) [!] read|quaff|evoke[?] describe selected~jY~j _~jke #.##.##.....######.....#####gmalak the Skirmisher~je#.##.#####.##ß[:ß##.#######Formicid of Okawaru *****.~jf#....#.....#ß....ß#.......#Health: 37/83 ==========--------------###..#.....+......'....e..#~jxfMagic: 9/10=====================---#..#.....+......'ξ......#~jfAC: 9Str: 17#........#ß....ß#.......#EV: 22~jg=Int: 10#........##ß$"ß##ξ.....^#SH: 7~jcgDex: 20#.........######.e......#~jgXL: 12 Next: 89% Place: Dungeon:11##...........@ΣΣΣ'#######Noise: ===------  Time: 12656.6 (0.0)~jhM#.#.........####.#k) +8 sling of Kiwinoush {heavy, rN+} #>#.........# #.#~jSh"Cast: Jinxbite###.........# #.#Hero ########### #.##.#~jhe   deep elf pyromancer#.#ΣΣΣ 3 fire elementals (summoned)~jh#.##.#The sling bullet closely misses the fire elemental. _You block the fire elemental's attack.  ~j=iYou shoot a sling bullet.  The sling bullet hits the fire elemental.  The fire elemental is severely damaged. _You block the fire elemental's attack. x2~j"|m  Okay, then.~j~j<. _~j t ))))You shoot a sling bullet.~jfa e.  The sling bullet closely misses the fire elemental. x3ΣΣΣ'10/10===7.7 (1.1 _You block the fire elemental's attack.~j   ~j6 Casting: Jinxbite (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~j/]~j/_ Your spells (cast)TypeFailure Level  a + Jinxbite~j_Hexes2% 2 b - Sigil of BindingHexes5%~j_T3  d - Dimensional BullseyeHexes/Translocation~j `14%~jO`44 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit~j ~j' ~jm  #.##.##.....######.....#####gmalak the Skirmisher~j #.##.#####.##ß[:ß##.#######Formicid of Okawaru *****.#....#.....#ß....ß#.......#~j Health: 37/83 ==========--------------###..#.....+......'....e..#~j Magic: 10/10 ========================#..#.....+......'ξ......#~j ZAC: 9Str: 17~j% #........#ß....ß#.......#EV: 22Int: 10~jA #........##ß$"ß##ξ.....^#SH: 7~js JDex: 20#.........######e.......#XL: 12 Next: 89% Place: Dungeon:11~j ##...........@ΣΣΣ'#######Noise: ===------  Time: 12657.7 (0.0)#.#.........####.#k) +8 sling of Kiwinoush {heavy, rN+} ~j S#>#.........# #.#Cast: Jinxbite###.........# #.#Hero ~j i########### #.##.#~j e   deep elf pyromancer#.#ΣΣΣ 3 fire elementals (summoned)#.#~j2 &#.# _Okay, then.~jO You shoot a sling bullet.  The sling bullet closely misses the fire elemental. x3 ~jk ._You block the fire elemental's attack.  ~j Casting: Jinxbite (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~j ~j  #.##.##.....######.....#####gmalak the Skirmisher~j. #.##.#####.##ß[:ß##.#######Formicid of Okawaru *****.~jY #....#.....#ß....ß#.......#~jw Health: 37/83 ==========--------------###..#.....+......'....e..#~j Magic: 10/10 ========================#..#.....+......'ξ......#AC: 9~j Str: 17#........#ß....ß#.......#EV: 22~j =Int: 10#........##ß$"ß##ξ.....^#SH: 7~j Dex: 20#.........######e.......#~j9 XL: 12 Next: 89% Place: Dungeon:11~jo ##...........@ΣΣΣ'#######Noise: ===------  Time: 12657.7 (0.0)#.#.........####.#k) +8 sling of Kiwinoush {heavy, rN+} ~j #>#.........# #.#Cast: Jinxbite~j ###.........# #.#Hero ~j i########### #.##.#~j e   deep elf pyromancer#.#~j ΣΣΣ 3 fire elementals (summoned)#.##.# _Okay, then.~j You shoot a sling bullet.  The sling bullet closely misses the fire elemental. x3 ~j; _You block the fire elemental's attack.  Casting: Jinxbite (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~j P  Okay, then.~js ~j ~j . _~j$  Casting: Jinxbite (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~jp #.##.##.....######.....#####  gmalak the Skirmisher ~j #.##.#####.##ß[:ß##.#######  Formicid of Okawaru *****. ~j& #....#.....#ß....ß#.......#  Health: 37/83 ==========--------------  ###..#.....+......'....e..#  Magic: 6/10==============----------  #..#.....+......'ξ......#  AC: 9Str: 17 ~j #........#ß....ß#.......#  EV: 22Int: 10  #........##ß$"ß##ξ.....^#  SH: 7~j  Dex: 20  #.........######e.......#  XL: 12 Next: 89% Place: Dungeon:11 ~jA ##...........@ΣΣΣ'#######  Noise: ===------  Time: 12657.7 (0.0)  #.#.........####.#  k) +8 sling of Kiwinoush {heavy, rN+} ~j #>#.........# #.#  Cast: Jinxbite  ###.........# #.#  Hero  ########### #.#  #.#  e   deep elf pyromancer ~j#.#  ΣΣΣ 3 fire elementals (summoned) ~jL#.#  #.# _Okay, then.~jwCasting: Jinxbite (safe; 2% risk of failure)  ~j )Confirm with . or Enter, or press ? or * to list all spells.Aiming: Dimensional Bullseye (dangerous; 14% risk of failure)  ~j+pPress: ? - help, Dir - move targetAim: a fire elemental (summoned)~j ~j | #.##.##.....######.....#####gmalak the Skirmisher#.##.#####.##ß[:ß##.#######Formicid of Okawaru *****.~j #....#.....#ß....ß#.......#~j" Health: 37/83 ==========--------------###..#.....+......'....e..#~jD Magic: 10/10 ========================#..#.....+......'ξ......#AC: 9~jb -Str: 17~j #........#ß....ß#.......#EV: 22Int: 10~j #........##ß$"ß##ξ.....^#SH: 7~j Dex: 20#.........######e.......#~j XL: 12 Next: 89% Place: Dungeon:11~j ##...........@ΣΣΣ'#######Noise: ===------  Time: 12657.7 (0.0)~j$ #.#.........####.#k) +8 sling of Kiwinoush {heavy, rN+} ~jk #>#.........# #.#Cast: Jinxbite###.........# #.#Hero ########### #.##.#~j e   deep elf pyromancer#.#~j ΣΣΣ 3 fire elementals (summoned)#.##.#~j Casting: Jinxbite (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~j wAiming: Dimensional Bullseye (dangerous; 14% risk of failure)  Press: ? - help, Dir - move targetAim: a fire elemental (summoned)  Okay, then.~jF ~j ~j ~j . _~jz  Aiming: Dimensional Bullseye (dangerous; 14% risk of failure)  ~jzPress: ? - help, Dir - move target: a fire elemental (summoned) _Okay, then.  ~jzCasting: Dimensional Bullseye (dangerous; 14% risk of failure)  Confirm wi~j9{Hth . or Enter, or press ? or * to list all spells.~j. #.##.##.....######.....#####  gmalak the Skirmisher  #.##.#####.##ß[:ß##.#######  Formicid of Okawaru *****. ~j"/ #....#.....#ß....ß#.......#  Health: 37/83 ==========--------------  ###..#.....+......'....e..#  Magic: 6/10==============----------  #..#.....+......'ξ......#  AC: 9Str: 17  #........#ß....ß#.......#  EV: 22Int: 10 ~jh/ #........##ß$"ß##ξ.....^#  SH: 7Dex: 20  #.........######e.......#  XL: 12 Next: 89% Place: Dungeon:11 ~j/ ##...........@ΣΣΣ'#######  Noise: ===------  Time: 12657.7 (0.0)  #.#.........####.#  k) +8 sling of Kiwinoush {heavy, rN+}  #>#.........# #.#  Cast: Jinxbite ~j)0G ###.........# #.#  Hero  ########### #.#  #.#  e   deep elf pyromancer #.#  ΣΣΣ 3 fire elementals (summoned) #.#  #.# _Okay, then.~ji0Casting: Dimensional Bullseye (dangerous; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Dimensional Bullseye (dangerous; 14% risk of failure)  ~j0pPress: ? - help, Dir - move targetAim: a fire elemental (summoned)~je$ +eΣ  Casting: Dimensional Bullseye (dangerous; 14% risk of failure)~j$ onfirm with . or Enter, or press ? or * to list all spells.  Aiming: Dimensional Bullseye (dangerous; 14% risk of failure)  Press: ? - help, Dir - move target  ~j$ Aim: a deep elf pyromancer, wielding a +0 long sword and wearing a +0 leather  armour (severely wounded)~j ~j  #.##.##.....######.....#####gmalak the Skirmisher~j #.##.#####.##ß[:ß##.#######Formicid of Okawaru *****.#....#.....#ß....ß#.......#Health: 37/83 ==========--------------~j ###..#.....+......'....e..#Magic: 10/10 ========================#..#.....+......'ξ......#AC: 9~j5 Str: 17#........#ß....ß#.......#EV: 22~jY -Int: 10~j #........##ß$"ß##ξ.....^#SH: 7~j Dex: 20#.........######e.......#XL: 12 Next: 89% Place: Dungeon:11##...........@ΣΣΣ'#######~j INoise: ===------  Time: 12657.7 (0.0)#.#.........####.#k) +8 sling of Kiwinoush {heavy, rN+} ~j, 3#>#.........# #.#Cast: Jinxbite###.........# #.#~jP Hero ########### #.##.#~j je   deep elf pyromancer#.#ΣΣΣ 3 fire elementals (summoned)#.##.#Confirm with . or Enter, or press ? or * to list all spells.~j Aiming: Dimensional Bullseye (dangerous; 14% risk of failure)  Press: ? - help, Dir - move target~j Aim: a deep elf pyromancer, wielding a +0 long sword and wearing a +0 leather  armour (severely wounded)  Okay, then.~j ~j2 ~j ~j  . _~j% Aiming: Dimensional Bullseye (dangerous; 14% risk of failure)  Press: ? - help, Dir - move target  Aim: a deep elf pyromancer, wielding a +0 long sword and wearing a +0 leather  ~juarmour (severely wounded)  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? ~j~jN Your spells (adjust)TypeFailure Level  a - JinxbiteHexes2% 2 ~jb - Sigil of BindingHexes5%3  d - Dimensional BullseyeHexes/Translocation14%~j4 Select a spell to adjust [?] help [!] toggle spell headers[Esc] exit~jPF~j?N~jT #.##.##.....######.....#####gmalak the Skirmisher~jU#.##.#####.##ß[:ß##.#######Formicid of Okawaru *****.#....#.....#ß....ß#.......#Health: 37/83 ==========--------------###..#.....+......'....e..#~jvUMagic: 10/10 ========================#..#.....+......'ξ......#AC: 9~jUPStr: 17#........#ß....ß#.......#EV: 22Int: 10#........##ß$"ß##ξ.....^#SH: 7Dex: 20~j2V#.........######e.......#XL: 12 Next: 89% Place: Dungeon:11##...........@ΣΣΣ'#######Noise: ===------  Time: 12657.7 (0.0)#.#.........####.#~jVk) +8 sling of Kiwinoush {heavy, rN+} #>#.........# #.#Cast: Jinxbite###.........# #.#Hero ########### #.##.#~jVe   deep elf pyromancer#.#ΣΣΣ 3 fire elementals (summoned)#.##.#Press: ? - help, Dir - move targetAim: a deep elf pyromancer, wielding a +0 long sword and wearing a +0 leather  ~jPWarmour (severely wounded) _Okay, then.Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell? ~j^T  armour (severely wounded) ~j__Okay, then.(g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell? d - Dimensional Bullseye  Adjust to which letter? ~j|~jщ~j<~j ~jV_a - Dimensional Bullseye; d - Jinxbite~jФ  ~jCCasting: Dimensional Bullseye (dangerous; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~j #.##.##.....######.....#####  gmalak the Skirmisher  #.##.#####.##ß[:ß##.#######  Formicid of Okawaru *****. ~j& #....#.....#ß....ß#.......#  Health: 37/83 ==========--------------  ###..#.....+......'....e..#  Magic: 6/10==============----------  #..#.....+......'ξ......#  AC: 9Str: 17 ~j!A #........#ß....ß#.......#  EV: 22Int: 10  #........##ß$"ß##ξ.....^#  SH: 7Dex: 20 ~jI #.........######e.......#  XL: 12 Next: 89% Place: Dungeon:11 ~jr ##...........@ΣΣΣ'#######  Noise: ===------  Time: 12657.7 (0.0)  #.#.........####.#  k) +8 sling of Kiwinoush {heavy, rN+}  #>#.........# #.#  Cast: Jinxbite ~j ###.........# #.#  Hero  ########### #.#  ~j؎@#.#  e   deep elf pyromancer #.#  ΣΣΣ 3 fire elementals (summoned)~jF #.#  #.# ~j#D_a - Dimensional Bullseye; d - Jinxbite  ~jF4Casting: Dimensional Bullseye (dangerous; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~jhLAiming: Dimensional Bullseye (dangerous; 14% risk of failure)  Press: ? - help, Dir - move targetAim: a fire elemental (summoned)~j}A+eΣ  Casting: Dimensional Bullseye (dangerous; 14% risk of failure)~jBXonfirm with . or Enter, or press ? or * to list all spells.  Aiming: Dimensional Bullseye (dangerous; 14% risk of failure)  Press: ? - help, Dir - move target  Aim: a deep elf pyromancer, wielding a +0 long sword and wearing a +0 leather  armour (severely wounded)~j  #.##.##.....######.....#####gmalak the Skirmisher~jD #.##.#####.##ß[:ß##.#######Formicid of Okawaru *****.#....#.....#ß....ß#.......#Health: 37/83 ==========--------------~j ###..#.....+......'....e..#Magic: 6/10==============----------#..#.....+......'ξ......#AC: 9Str: 17#........#ß....ß#.......#EV: 22Int: 10#........##ß$"ß##ξ.....^#SH: 7~j Dex: 20#.........######e.......#XL: 12 Next: 89% Place: Dungeon:11##...........@ΣΣΣ'#######Noise: ===------  Time: 12657.7 (0.0)#.#.........####.#k) +8 sling of Kiwinoush {heavy, rN+} #>#.........# #.#Cast: Jinxbite~j ###.........# #.#Hero ########### #.##.#e   deep elf pyromancer (bullseye target)#.#~j 'ΣΣΣ 3 fire elementals (summoned)#.##.#Press: ? - help, Dir - move targetAim: a deep elf pyromancer, wielding a +0 long sword and wearing a +0 leather  ~j armour (severely wounded)  You create a dimensional link between your ranged weaponry and the deep elf  pyromancer.  The fire elemental completely misses you.~j3 e8.7 (1Bullseye ~j͏ ~j /  Aim: a deep elf pyromancer, wielding a +0 long sword and wearing a +0 leather  armour (severely wounded)  You create a dimensional link between your ranged weaponry and the deep elf  pyromancer.  ~ji The fire elemental completely misses you. _You block the fire elemental's attack.~j5w) _You block the fire elemental's attack.  You shoot a sling bullet.  The sling bullet barely misses the fire elemental.  The sling bullet hits the fire elemental!  The fire elemental is severely damaged.  Your projectile teleports!~j*8 Σ~jjeThe sling bullet completely misses the deep elf pyromancer.~j ~jK-Σe~jz30--7==9~j ~jP _The fire elemental hits you. The fire elemental burns you!~j0# completely misses the deep elf pyromancer. _The fire elemental hits you. The fire elemental burns you!  ~j# You shoot a sling bullet.  The sling bullet hits the fire elemental but does no damage.  The fire elemental is severely damaged.  Your projectile teleports!~j *    ##.##ß[:ß##.#######  ...#ß....ß#..  ..+......'.  .+......'  ~jG #ß....ß#.......#  ...##ß$"ß##ξ.....^#  ....######Σ.......#  .......@ΣeΣ'#~jp   #.#.........####.#  #>#.........# #.# ~j ###.........# #.#  ########### #.#  #.#  ~j 6#.#  #.#  ~jީ b#.# The sling bullet barely misses the deep elf pyromancer.~j;y   ##.##ß[:ß##.#######  ...#ß....ß#..  ..+......'.  .+......'  #ß....ß#.......#  ~j zv...##ß$"ß##ξ.....^#  ....######Σ.......#  .......@ΣeΣ'#  #.#.........####.#  #>#.........# #.#  ###.........# #.#  ###########  #.#  #.#  ~jbza#.# #.#~j_  The fire elemental hits you. The fire elemental burns you!~jT2-----60~j҇~jJV _* * * LOW HITPOINT WARNING * * *~j%B))fire elemental hits you. The fire elemental burns you! _* * * LOW HITPOINT WARNING * * * shoot a sling bullet.fire elemental.  ~jBThe sling bullet closely misses the deep elf pyromancer.  The sling bullet hits the fire elemental.~j ΣeThe fire elemental is lightly damaged.  You block the fire elemental's attack.~j ******The deep elf pyromancer casts a spell at you.The bolt of fire misses the fire elemental.~jzaV....@Σ~ja|8=====1.8 (1.1~j=g~jh _The bolt of fire misses you. The fire elemental misses you.~j ' ~jF §  ~jo You shoot a sling bullet.  ~j aThe sling bullet hits the fire elemental!!  You destroy the fire elemental!~j ~j& §You destroy the fire elemental!fire elemental disappears in a puff of smoke! ~j'  Your projectile teleports!  The sling bullet hits the deep elf pyromancer!  You kill the deep elf pyromancer!  Okawaru accepts your kill.~j6 H§.~j : 0~j Y....§).~jB '§~j  1/84=--9420 _The fire elemental disappears in a puff of smoke! x2~j ~j m _Your base Dodging skill increases to level 4!~j~jVJ#.##.##.....######.....##### ~j#.##.#####.##ß[:ß##.####### ~j#....#.....#ß....ß#.......# ~j ###..#.....+......'.......# ~jN#..#.....+......'ξ......# #.~j#ß....ß#.......# ~j#........##ß$"ß##......^# #.~jS######§§......# ##.~j|).'####### #.#.~j####§# #>#.~jB.# #.# ###...# #.# #### ~jmx.§@).§.~j)9=====---3 _~j~jq!~j3 .##.##.....######.....##### .##.#####.##ß[:ß##.####### ....#.....#ß....ß#.......# ..#.....+......'.......#  #..#.....+......'ξ......#  #.#ß....ß#.......#  #.##ß$"ß##......^#  #...######§.#  ##...........§§@.§####### #.#.........####.# #>#.........# #.# ###.........# #.# ####### ~j7 ..######.§.......@.'.........~j8 w2=---4~j< ~j> $  Things that are here:~j@ Z _a +0 long sword; a +0 leather armour~j ~jɇ ~jl ~jі ~j+ v10/10===== _~j7 ~j ~jW ~jM ~j ~j !3~j ~jU ~j] ~j ~j. ~j ~j ;===~jQ ~j ~jX 74~j ~j/ ~j ~j ~j ~j- ~jS ~jF ~jq I5=~j ~j9 ~jh ~j ~j ~j ~j* 0186~j` ~j o _You feel like a meek peon again.~j! =6=~jN ~j ~j ~j1 ~j ~j> ~j ~j ~j ~jB 77~j ~j ~j ~j ~jR ~j ~j8 ~j ~jV !8~j (=~j ~jo ~j ~j ~ju ~j ~j: ~j ~jS S9=~j ~j ~j' ~jl ~j$ ~je ~j ~j ~j 830~j ~j ,~j4 ~j ~jD ~j ~j ~j 71~j ~jX! ~j! ~j(# ~j$ ~j$ ~j& ~jc( ~j( I2=~jj* ~jk, ~j, ~j. ~j/ ~j+0 ~j1 ~j4 i3=~j5 ~jt7 ~j7 ~j> ~j@ ,~jB ~jD ~jD 74~jF ~jkH ,~jI ~jK ~j L ~jM ~j|O ~jO T35=~j6Q ~j S ~j:S ~jT ~jV ~jV K6=~juX ~jYZ ~jZ ~j:\ ~j,^ ~j\^ ~j_ ~ja ~jb 97~jc ~jXe ~je ~j$g ~j)i ,~jj ~jl ~jm 98~jn ~jop ~jp ~jIr ~jt ~j4t ~j v ~jw ~jx S9=~j~ ~je ~j ~j ~j{ ,~jφ ~j] x40=~j\ ~j ~jS ~j ~j+ ~j ~j ~jғ 91~j ~jL ~j ~j! ~j ~j- ~j ~j8 i2=~jb ~j ~jl ~j ~j ~j ~j ~js ~jɩ K3=~j^ ~j; ~j ~j ~j ~j( ~j ~j ~j 94~jm ~jb ~j ~j ~j ~j ~j ~js ~j 95~je ~j, ~j ~j ~j ~jH ~j ~j: ~j S6=~jM ~j ~jJ ~j ~j ,~j ~j ~j K7=~j ~jm ~j ~j~ ~j ~jF ~j ~j ~j 98~j ~jx ~j ~jS ~j 9=~j ,~j ~j+ ~j L50=~j ~js ~j ~jI ~j ~jT ~j$ ~j ~j 91~j ~j ,~j ~j ~j% ~j ~jp ~j 92~jX ~j ~jW ~j ~j i3=~j ~j" ,~jY$ ~j*& ~j' ~jz( ~j) ~j * K4=~j+ ~jw- ~j- ~j)/ ~j?1 ~jo1 ~j3 ~j4 ~j)5 95~j6 ~j8 ,~j: ~jSB ~jB ~jD ~jiF ~jF S6=~jhH ~j%J ~jJ ~jK ~jM ,~jmO ~jYQ ~jQ K7=~jS ~jT ~j)U ~jV ~jX ~jX ~j,Z ~j2\ O8~j] ~j_ ~j` ~ja ~jc ~jc ~jOe ~jf 99~jg ~jh ~j4j ~jj ~j8l ~jm ~j!n ~j]p ~jxq ~jq N60=~jfs ~jJu ~ju ~jAw ~jy ,~jz ~j] m1=~j ~jֆ ,~j ~j8 ~j ~j ~j% ;2~j ~j~ ~j ~jI ~j ~j; ~jٖ ~j ~j K3=~jɚ ~j ~jΜ ~jM ~j ~j ~j: ~j4 ~j U4=~j ~j ~jͨ ~jX ~j& ~j ~j ~jp ;5~jJ ~jW ~jǵ ~jX ~j; ,~jc ~j ~j %6~j# ~j ~j ~jT ~j ~j ~j} ~j a7=~j- ~j ~j0 ~j ~j ~j ~j ~jk ~j U8=~j ~j ~j ~j ~jt ,~j ~j> ~j %9~j_ ~j ~j ~j ~j ~j2 L70=~j ~j ~j ~j ~jz ~j ~j= ~j. ~j U1=~j% ~j ~j? ~j ~j ,~j ~j ~jY %2~jv ~j( ~jp ~j ~j ~j ~jw" ~j=$ ~j$ %3~j & ~j' ~jo( ~j) ~j, ,~jK- ~j9/ ~j/ K4=~j1 ~j3 ,~j4 ~j7 ,~j(9 ~j: ~j: N5=~j5< ~j^ >67=~j` ~j|a ~ja U8=~jc ~j@e ~jse ~jf ~jh ~j/i ~jj ~j=l ~jl %9~jHn ~jo ~j8p ~jq ~js ~js ~jNu ~jw ~jfw &80~jy ~jz ~j{ ~j| ~jU~ ~j~ ~jS ~j ~jC K1=~j ~jՅ ~j ~j ~j ~j ~j_ ~j/ ~j U2=~j ~j ,~j" ~j ~jњ ~j ~j̞ ~j" %3~j ~j ~j ~jm ~j) ~ji ~j ~jȩ ~j" K4=~j ~j ~j³ ~j ~j ~j ~j ~j ~j ~jV ~jn ~j ~jf ~jn ~j ~j] 9=~j ~jm Q  There is a large open translucent door here.~j ~j  _~j ~j ~jq ~j ~jW ~j ~jM ~j ~j ~jr .)##)#.##...######.#.##.##.##### ##.##.#..###'# #'###..##.# ~j  #.##.##.....######.....#####  #.##.#####.##ß[:ß##.#######..#.....#ß....ß#.......#~j ?##..#.....+......'.......# #..#.....+......'.......#~j  #........#ß....ß#.......#~j@  #........##ß$@ß##......^#~jm e #.........######........# ##.............).'####### #.#.........####.#~j >#.........# #.####.........# #.##########~j ## #.#  #.#  #.#~jz 18590.0)~j +51 ~jN ~jw _t - the amulet "Akkut" {Chemistry Will+ Regen+}~j)F.)##)#.##...######.#.##.##.#.##.#..###'# #'###..##.# #.##.##.....######.....#####~j #.##.#####.##ß[:ß##.# #....#.....#ß....ß#.# ###..#.....+......'.# #..#.....+......'.......#~j+Y #.#ß....ß#.# #.##ß@.ß##......^# #.######.# ##......).'~jt# #.#.........####.# #>#.........# #.# ###.........# #.# ########### #.#  #.#  #.#~j~j/6.8 (1.0) ~j~j~j\+7.8 (2~j~j3? _You now have 585 gold pieces (gained 15).~jq ~jq ~jKs ~j=y ~j&{ ~j9~ ,~j ~j ~j ~j ~jc ~j ~j ~j ~j# ~j8 ~j ~jY ~j ~jɜ ~j, ~j` ~j ~j, ~jţ ~j q# #.#.##.....##.##.# ~j .# #.#.#.###..##.##.#.#.##.# .####.#.#.#.##.####..#.#..#.# ........#.##.#.##..###.#....##### ~jK !........#.#.##)##)##.#)#.##...... ..)##)#.##...######.#.##.##.##### ##.##.#..###'# #'###..###.##.##~j 4#####.....####~j #.##.#####.##ß[@ß##.####### ~jݪ 63.8 (6  ~j #....#.....#ß....ß~j2 #  ~j] ###..#.....+......'.......# ~j #..#.....+......'.~j ......#~j #........#ß....ß#.......#~jB #........##ß..ß##......^#~j |#.........######..~j k......###.............).'#~j 0#######.#.........###~j $#.#~j ~j ~j`  ~j J_You pick up a manual of Unarmed Combat and begin studying.~j(%~jJ*7Gear: 20/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  k - the +8 sling of Kiwinoush (weapon) {heavy, rN+} ~j+S e - a +1 short sword of freezingj - a +0 orcbow  r - a +2 heavy orcbow Missiles (go to first with ()  a - a throwing neth - 24 poisoned darts  p - 2 curare-tipped darts Armour (go to first with [)  b - a +0 pair of gloves (worn)  f - a +0 buckler (worn)  g - the +2 robe of Ashenzari's Fury (worn) {Harm rPois Int-3}n - a +0 kite shield  o - +0 steam dragon scales Jewellery (go to first with "=)  d - a +4 ring of protection (worn) ~jq+ l - a +5 ring of evasion (worn)  s - the amulet "Aclei" (worn) {rC++ RegenMP+ MP-8 Str+3 Stlth+}c - a +6 ring of intelligence  i - an amulet of dissipation  m - a ring of flight [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]~j҅ t - the amulet "Akkut" {Chemistry Will+ Regen+}. It is an ancient artefact. ~j Chemistry: It restores some MP whenever you drink a potion and also enhances your alchemy spells. Will+: It increases your willpower. Regen+: It increases your rate of health regeneration. ~j{ }If you switch to wearing this amulet: Your EV would decrease by 0.1 (18.2 -> 18.1). Your attack delay would decrease by 0.0 (1.1 -> 1.1). You found it on level 11 of the Dungeon. Stash search prefixes: {inventory} {artefact} {artifact} {Chemistry} {jewellery}Menu/colouring prefixes: identified artefact jewellery ~j K(p)ut on, (d)rop, (=)adjust, or (i)nscribe.~ja~j0~j!Hr.# #.#.##....####....##.##.#~jHgmalak the Skirmisher .# #.#.#.###..##.##.#.#.##.#~jHiFormicid of Okawaru *****. .####.#.#.#.##.####..#.#..#.#~jrIHealth: 84/84 ======================== ........#.##.#.##..###.#....##### Magic: 10/10 ======================== ~jI........#.#.##)##)##.#)#.##...... AC: 9~jKStr: 17 ..)##)#.##...######.#.##.##.##### EV: 18Int: 10 ##.##.#..###'# #'###..##.#SH: 6Dex: 20  #.##.##.....######.....#####XL: 12 Next: 94% Place: Dungeon:11  #.##.#####.##ß[@ß##.#######Noise: ---------  Time: 12863.8 (0.0)  ~j/L#....#.....#ß....ß#.......#~jxLOk) +8 sling of Kiwinoush {heavy, rN+} ~jL###..#.....+......'.......#Cast: Jinxbite~j}V#..#.....+......'.......##........#ß....ß#.......#~j~#........##ß..ß##......^##.........######........###.............).'########.#.........####.# ~j_a +0 long sword; a +0 leather armour _You feel like a meek peon again. _There is a large open translucent door here. _t - the amulet "Akkut" {Chemistry Will+ Regen+} _You now have 585 gold pieces (gained 15). _You pick up a manual of Unarmed Combat and begin studying.~j~j~j~j[You feel like a meek peon again. _~j3There is a large open translucent door here. _~jt - the amulet "Akkut" {Chemistry Will+ Regen+}You now have 585 gold pieces (gained 15).pick up a manual of Unarmed Combat and begin studying.  You start removing your amulet.~j+4.8 (1~j6~j~jC~j~$5.8 (2~jC~j^Z~j[~j[$6.8 (3~j"p~j~j~j$7.8 (4~jɜ~j~j~j`$8.8 (5~j3~jF 8-----------4 _You continue removing the amulet "Aclei" {rC++ RegenMP+ MP-8 Str+3 Stlth+}. x5  ~j~You finish removing the amulet "Aclei" {rC++ RegenMP+ MP-8 Str+3 Stlth+}.  You feel your magic capacity increase.~j2~j~jJ ~j  ~jtYou feel weaker.You start putting on your amulet.~jo+9.8 (6~jV~j 3~jT6,70.8 (7~jH~j$cA1.8 (8~ju~j"|{1=----------2.8 (9~j~j~j,3.8 (10.0)~j~jʘ%You feel weaker.  You start putting on your. _You continue putting on the amulet "Akkut" {Chemistry Will+ Regen+}. x5inish putting on the amulet "Akk~j $ut" {Chemistry Will+ Regen+}.  ~j9pYou feel a deeper understanding of alchemy.  t - the amulet "Akkut" (worn) {Chemistry Will+ Regen+}~j~jt~jwu _The amulet "Akkut" cannot attune itself to your exhausted body.~j ~j) Gear: 20/52 gear slots (Left/Right/Tab to switch category) ~jy Hand Weapons (go to first with ))  k - the +8 sling of Kiwinoush (weapon) {heavy, rN+}  e - a +1 short sword of freezingj - a +0 orcbow  r - a +2 heavy orcbow Missiles (go to first with ()  a - a throwing net~j Nh - 24 poisoned darts  p - 2 curare-tipped darts Armour (go to first with [)  b - a +0 pair of gloves (worn)  f - a +0 buckler (worn)  g - the +2 robe of Ashenzari's Fury (worn) {Harm rPois Int-3}~j n - a +0 kite shield  o - +0 steam dragon scales Jewellery (go to first with "=)  d - a +4 ring of protection (worn)  l - a +5 ring of evasion (worn) ~j= t - the amulet "Akkut" (worn) {Chemistry Will+ Regen+}c - a +6 ring of intelligence  i - an amulet of dissipation  m - a ring of flight ~j [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]~jH6~jb e - a +1 short sword of freezing  j - a +0 orcbow~j;r2 heavy orcbow ~j`Missiles (go to first with () ~jc a - a throwing net  h - 24 poisoned darts ~jF p - 2 curare-tipped darts ~jnaArmour (go to first with [) ~j9 b - a +0 pair of gloves (worn) ~j f - a +0 buckler (worn)  g - the +2 robe of Ashenzari's Fury (worn) {Harm rPois Int-3} ~j: n - a +0 kite shield  o - +0 steam dragon scales Jewellery (go to first with "=)d - a +4 ring of protection (worn) ~jd: l - a +5 ring of evasion (worn) ~j> t - the amulet "Akkut" (worn) {Chemistry Will+ Regen+}~j c - a +6 ring of intelligence  i - an amulet of dissipation  m - a ring of flight  q - a ring of wizardry  s - the amulet "Aclei" {rC++ RegenMP+ MP-8 Str+3 Stlth+}bot~j  g - the +2 robe of Ashenzari's Fury (worn) {Harm rPois Int-3}  o - +0 steam dragon scales~j ~j0 ~j0~jr.# #.#.##....####....##.##.#~jKgmalak the Skirmisher .# #.#.#.###..##.##.#.#.##.#Formicid of Okawaru *****. ~j.####.#.#.#.##.####..#.#..#.#Health: 84/84 ======================== ~j........#.##.#.##..###.#....##### Magic: 11/18 ==============---------- ........#.#.##)##)##.#)#.##...... AC: 9Str: 14 ~jYM..)##)#.##...######.#.##.##.##### EV: 18Int: 10 ##.##.#..###'# #'###..##.#SH: 6~jzDex: 20  #.##.##.....######.....#####~j RXL: 12 Next: 94% Place: Dungeon:11  #.##.#####.##ß[@ß##.#######Noise: ---------  Time: 12873.8 (0.0)  #....#.....#ß....ß#.......#k) +8 sling of Kiwinoush {heavy, rN+} ###..#.....+......'.......#~j Cast: Jinxbite#..#.....+......'.......##........#ß....ß#.......##........##ß..ß##......^##.........######........###.............).'########.#.........####.#You start putting on your amulet. ~j$_You continue putting on the amulet "Akkut" {Chemistry Will+ Regen+}. x5  You finish putting on the amulet "Akkut" {Chemistry Will+ Regen+}.  You feel a deeper understanding of alchemy.  t - the amulet "Akkut" (worn) {Chemistry Will+ Regen+} _The amulet "Akkut" cannot attune itself to your exhausted body.~j%~j&~j*~j+~jE8~j;9~j9:~j@~jA~jE: _~j"H~jJ~jK~jM~jO~jQ~jR~jS~jV _You continue putting on the amulet "Akkut" {Chemistry Will+ Regen+}. x5  You finish putting on the amulet "Akkut" {Chemistry Will+ Regen+}.eel a deeper understanding of alchemy.  t - the amulet "Akkut" (worn) {Chemistry Will+ Regen+} _The amulet "Akkut" cannot attune itself to your exhausted body. ~jW0 There is a large open translucent door here.~jNY~jY _~j[~j`...#.##.#.##..###.#....#######.# ....#.#.##)##)##.#)#.##.........# #)#.##...######.#.##.##.######### ~j:a#.#..###'# #'###..##.# #.##.....######.....##### #.#####.##ß[.ß##.####### ..#.....#ß....ß#.......# ..#.....+......'.......# ~ja..#.....+......'@......# 7.8 (4 ........#ß....ß#.......# ........##ß..ß##......^# .........######........# #.....).'####### #.#.~j/b####.# #>#.# #.# ###..# #.############ #.#~jb~j{g~jh~j~jٓgmalak the Skirmisher (Formicid Hexslinger) Turns: 12672, Time: 00:32:07 Health: 84/84AC:  9 Str: 14 XL: 12 Next: 94% Magic: 11/18~jEV: 18 Int: 10 God: Okawaru [*****.] Gold: 585SH:  6 Dex: 20 Spells: 10/19 levels left rFire . . . (100%) k - +8 sling of Kiwinoush {heavy, rN+} rCold . . . (100%) f - +0 buckler rNeg + . . (50%) g - +2 robe of Ashenzari's Fury {Harm rPois Int-3} rPois + (33%) (no cloak) rElec .(100%) b - +0 pair of gloves rCorr .~j#8(100%) (no gloves) SInv + (no boots) Will ++...t - amulet "Akkut" {Chemistry Will+ Regen+} Stlth +++d - +4 ring of protection HPRegen 0.34/turnl - +5 ring of evasion ~jەXMPRegen 0.16/turn %: harm (+30% outgoing, +20% incoming) @: studying Unarmed Combat A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms~j=t ~jב z....#.##.#.##..###.#....#######.# gmalak the Skirmisher ....#.#.##)##)##.#)#.##.........# Formicid of Okawaru *****. ~j" b#)#.##...######.#.##.##.######### Health: 84/84 ======================== #.#..###'# #'###..##.#Magic: 11/18 ==============---------- #.##.....######.....#####AC: 9~j Str: 14 #.#####.##ß[.ß##.#######EV: 18Int: 10 ..#.....#ß....ß#.......#SH: 6Dex: 20 ..#.....+......'.......#XL: 12 Next: 94% Place: Dungeon:11 ..#.....+......'@......#Noise: ---------  Time: 12877.8 (0.0) ........#ß....ß#.......#k) +8 sling of Kiwinoush {heavy, rN+} ........##ß..ß##......^#Cast: Jinxbite .........######........# #.............).'####### #.#.........####.# #>#.........# #.# ###.........# #.#~jѓ @########### #.# ~j( _You continue putting on the amulet "Akkut" {Chemistry Will+ Regen+}. x5  You finish putting on the amulet "Akkut" {Chemistry Will+ Regen+}.  You feel a deeper understanding of alchemy.  ~j t - the amulet "Akkut" (worn) {Chemistry Will+ Regen+} _The amulet "Akkut" cannot attune itself to your exhausted body. _There is a large open translucent door here.~jH ~j ~jś ~j~jh~j,~j ~j~jyN2==~j~j_~j~jZ~j~j#.#.##)##)##.#)#.##.........# #.##...######.#.##.##.######### ..###'# #'###..##.# ~j'#.....######.....##### ####.##ß[.ß##.####### ....#ß....ß#.......# ~j#.....+......'.......# #.....+......'.......# ....#ß....ß#..@....# 9.8 (2~j##ß..ß##......^# ######........# ...).'#######.####.#..# #.#...# #.######### #.# ~jK ~j~j~j~j ~j ~jg ~j^ B~j ,~j ,~j ~j #..###'# #'###..##.# #.....######.....##### ####.##ß[.ß##.####### ~j F.....#ß....ß#.......# .....+......'.......+......' ......#ß....ß#... ......##ß..ß##......^.######...81~j )......).'######.####.Cast: Jinxbite#.##.##.#~jm ~j ~j ~jv ,#..###'# #'###..##.#gmalak the Skirmisher ##.....######.....#####Formicid of Okawaru *****. #####.##ß[.ß##.#######Health: 84/84 ======================== #.....#ß....ß#.......#Magic: 12/18 ================-------- #.....+......'.......#AC: 9Str: 14 #.....+......'.......#EV: 18Int: 10 ......#ß....ß#.......#SH: 6~j Dex: 20 ......##ß..ß##......^#XL: 12 Next: 94% Place: Dungeon:11 .......######...@....#Noise: ---------  Time: 12881.8 (0.0) ............).'#######k) +8 sling of Kiwinoush {heavy, rN+} #.........####.#Cast: Jinxbite #.........# #.# #.........# #.# ~jp V########### #.##.##.##.#You feel a deeper understanding of alchemy.  t - the amulet "Akkut" (worn) {Chemistry Will+ Regen+} _The amulet "Akkut" cannot attune itself to your exhausted body. _There is a large open translucent door here.  ~j aPress: ? - help, v - describe, . - travelThe floor.~jw3B#..###'# #'###..##.#gmalak the Skirmisher ##.....######.....#####Formicid of Okawaru *****. ~j!42#####.##ß[.ß##.#######Health: 84/84 ======================== #.....#ß....ß#.......#Magic: 12/18 ================-------- #.....+......'.......#AC: 9Str: 14 #.....+......'.......#EV: 18~j#55Int: 10 ......#ß....ß#.......#SH: 6Dex: 20 ......##ß..ß##......^#XL: 12 Next: 94% Place: Dungeon:11 .......######...@....#Noise: ---------  Time: 12881.8 (0.0) ............).'#######~j6k) +8 sling of Kiwinoush {heavy, rN+} #.........####.#Cast: Jinxbite #.........# #.# #.........# #.# ########### #.##.##.##.#~j6XYou feel a deeper understanding of alchemy.  t - the amulet "Akkut" (worn) {Chemistry Will+ Regen+} _The amulet "Akkut" cannot attune itself to your exhausted body. _There is a large open translucent door here.  Press: ? - help, v - describe, . - travelThe floor.~j7~j=~j]?. _~j˺..###'# #'###..##.# .....######.....##### ~jG.##ß[.ß##.# .....#ß....ß#.~j# .....+......'.~j# .....+......'.~j7# #ß....ß#.......# ~j##ß..ß##......^# ######.# ~jҼm).'# .~jI####.# ~jM ~jz~j ~j~j22.8 (1 _~j\~jV~jI$~j$~jG&~j0,~j0B~j1~j3~j3M3=~jm5~j7~j8~j9~jv:~j@..#.#.##)##)##.#)#.##.........# #)#.##...######.#.##.##.######### #.#..###'# #'###..##.# #.##.....######.....##### ~jA#.#####.##ß[.ß##.########.....#ß....ß#.......#~j]A#.....+......'.......##.....+......'.......#..#ß....ß#@......#5.8 (3##ß..ß##......^#~jA######........# #.....).'####### #.#...####.#>#.........# #.# ~jA###.........# #.############ #.#  #.#~jB~j}F~jbG~j~&#.##.#.##..###.#....#######.# ...#.#.##)##)##.#)#.##.........# )#.##...######.#.##.##.######### .#..###'# #'###..##.# .##.....######.....##### .#####.##ß[.ß##.####### #.....#ß....ß#.# #.....+......'.# ~jP'#.....+......'.@.....# #ß....ß#.......# ##ß..ß##......^# .######........# ....).'####### .#.####.# >#.# #.# ##.........# #.#  ########### #.#~j,~j;-+6.8 (1~j1~j2~jN~jN~jP~j4U~jW~jX~j[~j \9=~j^~jb~j?c~je~j'o~jZo54=~jo~jr~jEu~ju~j x~jz~j{~jt}~jV~j~j5~j~j9=~j5~j ~j~j~jБ~jQ~jf~j~jXL5==~j%~j`~j~j~j~j~j~j#~ji~jb~j~jǭ:==~jh~jò~j~jݴ~j~jnK6=~j~ju~jǼ~jξ~j ~j~jT~j~j~j~j~jX9=~j?~jv~j~j~j~jS57=~j~j~j~j~j~j~jS~j,~j~j~j~j~jk9=~jl~j~j~j*~jK~jL8==~j~jE  Your amulet "Akkut" attunes itself to your body, and you begin to regenerate _more quickly and extract magic from the potions you drink.~j~j~j~jS~j^~j~jl~jw Q  There is a large open translucent door here.~j ~j _~j~jo~j\~j3==~j>~jF~j ~j~jV~j"# #.#.##....####....##.##.# # #.#.#.###..##.##.#.#.##.# .####.#.#.#.##.####..#.#..#.# ~jS".......#.##.#.##..###.#....##### ....#.##)##)##.#)#.##...... ..)##)#.##...######.#.##.##.##### ~j"##.##.#..###'# #'###..##.#  #.##.##.....######.....#####  #.##.#####.##ß[@ß##.#######  #....#.....#ß....ß#.......#  ###..#.....+......'.......# ~j# #..#.....+......'.......#  #........#ß....ß#.......#  #........##ß~jE#E.ß##......^#  #.........######........# ~jv# ##.......).'####### #.#.........####.#~j#~j.# #.#.##....####....##.##.# ..# #.#.#.###..##.##.#.#.##.# ..####.#.#.#.##.####..#.#..#.#.#.##.#.##..###.#.....#.#.##)##)##.#)#.##.)##)#.##...######.#.##.##.#.##.#..###'# #'###..##.# #.##.##.....######.....##### #.##.#####.##ß@.ß##.# #....#.....#ß....ß#.# ###..#.....+......'.......# #..#.....+......'......# #.#ß....ß#.......# #..##ß..ß##....^# #.........######.......# ##.............).'#######  #.#.####.#~j[40m920.8 (34.0)1.8 (35 _You see here a +1 leather armour of positive energy.~j`%~j%~j'~j>k.0.0)..'..~jA~jC~j>EE _Done exploring.~j~jO~j~j~j ~j~j ~jC?_Done exploring.~j7# ~j# ~jj% ~ju< 4~j= ~jH?  ~j? 7_Done exploring.~j_~joWhere to? (Tab - D:11 @ (x,y), ? - help)  D - Dungeon  T - Temple L - Lair~jt~j[?25h[?0c..# #.#.##....####....##.##.#gmalak the Skirmisher ..# #.#.#.###..##.##.#.#.##.#Formicid of Okawaru *****. ..####.#.#.#.##.####..#.#..#.#Health: 84/84 ======================== .........#.##.#.##..###.#....#### Magic: 18/18 ======================== .........#.#.##)##)##.#)#.##..... AC: 9Str: 14 ...)##)#.##...######.#.##.##.#### EV: 18Int: 10 ###.##.#..###'# #'###..##.#SH: 6~jDex: 20#.##.##.....######.....#####XL: 12 Next: 94% Place: Dungeon:11#.##.#####.##ß@.ß##.#######Noise: ---------  Time: 12921.8 (0.0)#....#.....#ß....ß#.......#k) +8 sling of Kiwinoush {heavy, rN+} ###..#.....+......'.......#Cast: Jinxbite#..#.....+......'.......##........#ß....ß#.......#~j#........##ß..ß##......^##.........######........###.............).'########.#.........####.# _There is a large open translucent door here. _You see here a +1 leather armour of positive energy. _Done exploring. _Done exploring. _Done exploring.  What level of the Dungeon? (default 11, ? - help) ~jr [?25l[?1c~j12~j+~jϛ~jF~j~jE _~jT~j0~j{~j~jP~j^~j~j~j~j~j{~j~jQ  There is a large open translucent door here.~j~j _~j~jk~j~j3~j~j~j~j~js~j~j~j~jt~jZ$  Things that are here:~jI  a +0 long sword; a +0 leather armour~j~j _~j~j~j,~ji~j~j~j~j~j~j~j4~j~j~j5~j~j~j~ji~j~j~j~j~j ~jw ~j ~js~j~j~j~j~j`~j~j~j,~j;~jn~js~j~j] ~j=!~j#B~j$~j$~j*%~j%~j&~j_'~j',~j)Y  There is a stone staircase leading down here.~j*~j*~j4+$ _~j+~je &2~jZ  You climb downwards.  You sense a monster nearby.~j  ...  ...  ....  .....  ~j ^######.....  #####.>........  ...............  .......@.......  ...............  ############...  .~jM R { ~j M46.3 (24.5){{{{ {{~jV ~j^ % _~ja ~jb   ~jb %Found a stone staircase leading down.~jd a _There is a stone staircase leading up here.~j9 ~ju: ~j> ~jB  ~jB @_Unknown command.~jo~j~j~jE~j%  ~jGKYou encounter a vampire mosquito.~jV####.. .~j ###########.>..~j<.............############...# ...{~j{{y♣y   vampire mosquito (dormant) { ♣~jKT{ {{~j,0.0)~jK27.3 (1 _~j~j~ja! P#### ....~j! ..... ......######......~j" q#####.>...~jH" $ ......~j" .~j" 0 .~j" % .~j4# .~jb# T ############...# ~j# 5...~j# +{{{y♣~j#  ~j$ { ♣{ {~jG$ L { ~j* ~j+ ~j+ 8~j90 ~j4  ~j4 [_There is a stone staircase leading up here.~j^~j~j?~jT~j-9 _~j~j. 1  ~jYou climb upwards.~j#####....#.....#ß....ß#..###..#.....+......'..~jG,#..#.....+......'..#........#ß....ß#..#........##ß..ß##..~jz[ #.........######... ##.............).'# #.#.........####.# ~j#@#.........# #.# ###.........# #.# ~jR########### #.# #.# #.# #.#  #.# #.# #.# ~j-50.8 (2.5 ~j~jd _Level annotation: 2 runed translucent doors~j c _There is a stone staircase leading down here.~jY4~j~jVF _Unknown command.~j ~jw Where to? (Tab - D:12, ? - help)  D - Dungeon  T - Temple L - Lair~j ~j [?25h[?0c#####....#.....#ß....ß#.. gmalak the Skirmisher~jI ###..#.....+......'.. Formicid of Okawaru *****.#..#.....+......'.. Health: 84/84 ========================~j 4#........#ß....ß#.. Magic: 18/18 ========================#........##ß..ß##.. AC: 9Str: 14#.........######... EV: 18Int: 10~j ##.............).'# SH: 6Dex: 20#.#.........####.# XL: 12 Next: 94% Place: Dungeon:11~j L#@#.........# #.# Noise: ---------  Time: 12950.8 (0.0)###.........# #.# k) +8 sling of Kiwinoush {heavy, rN+} ########### #.# Cast: Jinxbite#.#~jE #.##.# #.# #.# #.#~j 0  _There is a stone staircase leading up here.  You climb upwards. _Level annotation: 2 runed translucent doors _There is a stone staircase leading down here. ~jў z_Unknown command.What level of the Lair of Beasts? (default 1, ? - help) ~j# [?25l[?1c~jף3~j;~j,~jP$ _~j~jҮ~j~jܯ~jy~j$~jڲ~j~j~j>~j ~jD~jȶ~jظ~j:~jr~jq~jz~jf,~jϿ~j~j~j8~jK~j5~j~je~j9~j1~j ~jQ~j~j~j,~j~j~j ~je~j ~j~j~j#~j~j~j~j5~jD~j~j~ja~j~j~jF~j~j~j~j~j~j~j'~jZB~jX~jB~j~jP~j~j~j,~js~j,~j|~j<~jd~jV~j~jv~j You climb upwards. _Level annotation: 2 runed translucent doorsThere is a stone staircase leading down here. ~jWj_Unknown command.There is a stone staircase leading up here.~j~j3~j$ _~jj~j&0~j\~j~jz~j! _You climb upwards.~jR  There is a stone staircase leading down here.~j,~j _~j%~j\~j(~j`~j ~j2~j~j0~j~j~j~j~j|~jx~jX~j~j>~j@  There is an open door here.~j~j" _~j~j~j~j~jM~j7~j~jE~j~jaX  There is a stone staircase leading up here.~j,~j% _~jW~j+9 _You climb upwards.~j)R  There is a stone staircase leading down here.~j~j _~j~j~jv~j~j~j~j~j$~j~j(~j,~jf~j+ ~j~j~j~j~j~j~j ~j}~j ~ju!~j!~j&#~j%~j'~jY'~jx(~j*~j3,~jj,~j-~j0=  You see here a +0 flail.~jG2~j2 _~j3~j5~j7~jF7~jf8~j^:~j;~j;~j<~j>~j?~j/@~jA~jB~j:D~jsD~jlE~jOG~jH~jH~jJ~jFL~jM~jM~jO~jP~jQ~jQ~jR~jS~jU~j~U~j.V~jW~jX~jY~jY~j[~jm]~j]~j^~j`~jQb~jb~jc~je~j'g~jg~jh~jj~jl~jm~jn~j pS  There is a staircase to the Lair here.~jq~js~jt% _~ju~jrGenerating dungeon...o\\/o/ building the Dungeon~jƶ< \o\~j< /o/~j W< \o\~j tbuilding the Lair of Beasts /o/~j~jgmalak the SkirmisherFormicid of Okawaru *****.Health: 84/84 ========================Magic: 18/18 ========================AC: 9Str: 14EV: 18Int: 10SH: 6Dex: 20XL: 12 Next: 94% Place: Lair:1Noise: ---------  Time:k) +8 sling of Kiwinoush {heavy, rN+} Cast: JinxbiteGem (3750) _There is an open door here. _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here. _You see here a +0 flail. _There is a staircase to the Lair here.~jBYou see here a +0 flail.aircase to the Lair  downwards. Welcome to the Lair of Beasts!  You hear a distant snort. ~jǏ Hark! There is a gateway to a gauntlet on this level. Find the entrance quickly before the gate is sealed!~j/  --more--~j=~jn##########.#####◊...............~jͱ .....................................@......#..............#..............#..#......##◊#.#~j]:.....#...# # #..........#.#. ....#.........#~j,< 13011.3 (60.5)Jinxbite49 _~j>~jBd _There is a staircase back to the Dungeon here.~ja5~j7gmalak the Skirmisher (Formicid Hexslinger) Turns: 12803, Time: 00:32:26 Health: 84/84AC:  9 Str: 14 XL: 12 Next: 94% Magic: 18/18~j7EV: 18 Int: 10 God: Okawaru [*****.] Gold: 585SH:  6 Dex: 20 Spells: 10/19 levels left rFire . . . (100%) k - +8 sling of Kiwinoush {heavy, rN+} rCold . . . (100%) f - +0 buckler ~j{8.rNeg + . . (50%) g - +2 robe of Ashenzari's Fury {Harm rPois Int-3} rPois + (33%) (no cloak) rElec .(100%) b - +0 pair of gloves rCorr .(100%) (no gloves) SInv + (no boots) Will ++...t - amulet "Akkut" {Chemistry Will+ Regen+} Stlth +++~j8Kd - +4 ring of protection HPRegen 1.14/turnl - +5 ring of evasion MPRegen 0.16/turn %: harm (+30% outgoing, +20% incoming) @: studying Unarmed Combat A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms~j ~jb ngmalak the SkirmisherFormicid of Okawaru *****.Health: 84/84 ========================##Magic: 18/18 ========================########.#####◊AC: 9Str: 14...............EV: 18Int: 10~j >...............SH: 6Dex: 20...............XL: 12 Next: 94% Place: Lair:1.......@......#Noise: ---------  Time: 13011.3 (0.0)..............#k) +8 sling of Kiwinoush {heavy, rN+} ..............#Cast: Jinxbite..#......##◊#.#Gem (3749) ~jr .....#...# # #..........#.#. ....#.........# _There is a staircase to the Lair here.  You climb downwards. Welcome to the Lair of Beasts!  You hear a distant snort.Hark! There is a gateway to a gauntlet on this level. Find the entrance quickly_before the gate is sealed! _There is a staircase back to the Dungeon here.~j ~j ~j ~j3~j~j~j~j{u8 _~j~j8B7~j~j~j~jgB6~jP~j~jh~jB5~j~j~je~jB4~j~j ~j ~j B3~j ~j.~j ### ## # ########.#####◊#.###....................7.3 (6..........~j6.......<#.####..............#... ..............# ......#......##◊#.# ....#.....#...###~j#.# ...#.......... #.. ...+#.#.#....#~j~j~j#~jp~j5q~jq~j|t~jw~j{X2~j| ~j?|p_Found a scroll labelled UPHIT QOL JITU.~j~~j B1~ju~j[~j6~jB0~j1~j~j~j3C39~js~jˌ~j~jB8~j~j48 ### ##### # ######.#####◊#.###.#◊### ...~jwY22.3 (5 ... ......... ~j.....<#.#####..#.. ....#... ..# . ~j............#?.... .+ #......##◊#.#.....# # ~j...#...####.#.....# ........ #.. ...+~jȕ~j~j~j3~j~j~jTn7~j,~jB6~jS~j~j~~jB5~jz~j ~j0 ~jic You encounter a death yak.~jv### ##### # #########.#####◊#.###.#◊###............................................................................##  .......<......#.#####..#..  ......## .  ......#?....#..+  ..#......##◊#.#.....# #  .....#...####.#.....#  .. #.......+  #.#.#....# #.......Y   death yak (asleep)  ...# +.....#.. ..Y...#.. 5.3 (36.3 (44 _~j B~j$C~jO~juUF _Unknown command.~j? ### ##### # #########.#####◊#.###.#◊###......................................##<#.#####..#...........# #..+ ###◊#.#.....# #...#...###~j@ X ..... #.......+  #.#.#....# #............+.....#..Y 2 death yaks (asleep) ..Y...#..Y..#~jG Y.You encounter a death yak.~jH DY.~jM QYY~jNN n==7.3 (13~jQ ~jS  ~jS "_The death yak bellows! x2~jU _You see here a scroll labelled UPHIT QOL JITU.~j9IY.~j::DY.~j:.Y~jl@ Y 3 death yaks (1 wandering)m - a scroll labelled UPHIT QOL JITU~j Ai--82~j6D~jEZ _You encounter a death yak.~jg~jdjRead which item? Scrolls  a - 2 scrolls of enchant armourp - a scroll of poison ~jjU I - 2 scrolls of immolation  T - a scroll of torment  V - a scroll of vulnerability  t - 10 scrolls of teleportation  c - 2 scrolls labelled VUHETU JOI  e - 2 scrolls labelled YNOBLU FUOSY  h - 2 scrolls labelled WAOVOI EQOXZUG  j - a scroll labelled SUUHYE ANUAM ~jFk m - a scroll labelled UPHIT QOL JITU [!] read|quaff|evoke[?] describe selected~j~j~j"1gmalak the Skirmisher### ##### # #Formicid of Okawaru *****.~j1#{########.#####◊#.###.#◊###Health: 84/84 ========================..........................Magic: 18/18 ========================..........................AC: 9Str: 14  ........................##EV: 18~j#sInt: 10  .......<......#.#####..#..SH: 6Dex: 20  ..............#........# .~j$`XL: 12 Next: 94% Place: Lair:1  ..............#@....#..+Noise: ---------  Time: 13028.3 (0.0)  ~j$..#......##◊#.#.....# #k) +8 sling of Kiwinoush {heavy, rN+} ~j$.....#...####.#.....#Cast: Jinxbite  .......... #.......+~jj%&Gem (3732) #.#.#....# #Y...............# +.Y...#..~j%YYY 3 death yaks (1 wandering)......#.....Y..# ~jy& _Unknown command.You encounter a death yak. _The death yak bellows! x2 _You see here a scroll labelled UPHIT QOL JITU.  ~j&m - a scroll labelled UPHIT QOL JITU _You encounter a death yak.~j .%  ~ju.+Okay, then.~jW/~j{5~jr8. _~jQ'~j  ### ##### # #  ########.#####◊#.###.#◊###~j1`.........................##~jR<#####..#.~jq...# ........+~j%#......##◊#~jX5#...####.#.....#~j.......... #.......+  #.#.#~j#Y......  2 death yaks~j.........# +.Y...#.~jGP...#.....Y..#~j9~jDY.~ji"Y~j).~jA~j+9.3 (1~jA1 _~j~jL~jF c ### ##### # #  ########.#####◊#.###.#◊###..................................................##<#####..#....# ......~jH 5..+#......##◊##...####.#.....#.......... #..Y....+  #.#.##.Y.....  .........# +....#..Y.~jM ~jM a300~jVQ ~jR ~j0Y ### ##### # # ########.#####◊#.###.#◊### ~j1T. .. .........@.......## .<......#.#####..#.. ......#........# . ..............#.....#..+ ..#......##◊#.#.....# # .....#...####.#.....#    death yak ~j{2c.......... #..YY...+ #.#.#....# #....... .........# +~jF3JY.~j4JY.~j7*{~j8a129~j;~jh<~j ~j { Ability - do what?CostFailure ~je  f - DigInstant, Drain0% g - Shaft SelfDelay0% ~j  Invocations -X - Renounce ReligionNone0%  a - Heroism2 MP, Piety-0%  ~j< Qb - Finesse5 MP, Piety--2%  c - Duel7 MP, Piety--~jx p22% [?] toggle between ability selection and description.~jq ~j ~j? Zgmalak the SkirmisherFormicid of Okawaru *****.Health: 84/84 ========================Magic: 18/18 ========================~j› ### ##### # #AC: 9Str: 14 ########.#####◊#.###.#◊###EV: 18Int: 10 ..........................SH: 6Dex: 20 ..........................~j4 ^XL: 12 Next: 94% Place: Lair:1 ................@.......##Noise: ---------  Time: 13031.3 (0.0) .......<......#.#####..#..k) +8 sling of Kiwinoush {heavy, rN+} ..............#........# .Cast: Jinxbite ..............#.....#..+Gem (3729) ..#......##◊#.#Y....# # .....#...####.#.{...#Y   death yak .......... #...Y...+ #.#.#....# #....... .........# +.....#..You encounter a death yak. _The death yak bellows! x2 _You see here a scroll labelled UPHIT QOL JITU.  m - a scroll labelled UPHIT QOL JITU _You encounter a death yak. _Okay, then.~jE P  Okay, then.~j ~j ~jR . _~j4 ### ##### ## # ~j^4 .#####◊#.###.#◊###   ~j4 4## ~j4 <......#.#####..#.. ...#..~j#5 # . ....#.....#..+ #......##◊#.#Y~j]5 !~j5 #...####.#.{...# #...Y...+ ~j5 d.#.#....# #. ~j;? &{{~j? %.~jB l2.3 (18 _~jM ~jR ~jw~jΩN### ##### ## # .#####◊#.###.#◊###   ~jD## <......#.#####..#.. ...#.# . #{....#..+ ~j&~jQe{.{.~j5J37~j~jظ~j~~j  ### ##### ## # #####.#####◊#.###.#◊###◊............###<......#.#####..#...#.{......# .. .....#.{...#..+...##◊#.#Y....# .##...####.#.....# # ....... #...Y...+~j8\#....# #.......~jV3Y~j{..Y   death yak~j`46~j~j8~jXq### ##### ##### .#####◊#.###.#◊###◊####.<......#Y#####..#.#{.......# ..#.....#..+ k##◊#.#Y....#..# ~jq.#...####.#.....#..# k   rime drake (asleep) #...Y...+..# ~jmu .You encounter a rime drake.~jzvMY.~jzc {{  ~j{The rime drake hisses angrily.~j{`55~j}~j7 _The rime drake leaves your sight.~j~j _ Ability - do what?~j/!CostFailure ~jh!@ f - DigInstant, Drain~j!I0% g - Shaft SelfDelay0% ~j!S Invocations -X - Renounce Religion~j1"None0%  ~j"-a - Heroism2 MP, Piety-0%  ~j #Qb - Finesse5 MP, Piety--2%  c - Duel7 MP, Piety--~jl#p22% [?] toggle between ability selection and description.~jľ ~j ~j gmalak the SkirmisherFormicid of Okawaru *****.Health: 84/84 ========================Magic: 18/18 ========================AC: 9Str: 14~j ### ##### #####EV: 18Int: 10 ####.#####◊#.###.#◊###◊#SH: 6Dex: 20 ........................~jI XL: 12 Next: 94% Place: Lair:1 ................@.......Noise: ---------  Time: 13035.3 (0.0) ............Y.......###.k) +8 sling of Kiwinoush {heavy, rN+} ~j ...<......#.#####..#....Cast: Jinxbite ..........#{.......# ...Gem (3725) ..........#.....#..+ {. .....##◊#.#Y....#..#~j Y   death yak .#...####.#{....#..# ...... #...Y...+..# ~j8 #....# #....... _You encounter a death yak. _Okay, then. _Okay, then.You encounter a rime drake.The rime drake hisses angrily. _The rime drake leaves your sight.~j ~jQ Are you sure you want to shaft yourself? Y - Yes ~j ' N - No~j+~j>7gmalak the SkirmisherFormicid of Okawaru *****.Health: 84/84 ========================~j7@Magic: 18/18 ========================AC: 9Str: 14### ##### #####EV: 18Int: 10 ####.#####◊#.###.#◊###◊#SH: 6~j8eDex: 20 ........................XL: 12 Next: 94% Place: Lair:1 ................@.......Noise: ---------  Time: 13035.3 (0.0) ............Y.......###.k) +8 sling of Kiwinoush {heavy, rN+} ~j@8{...<......#.#####..#....Cast: Jinxbite ..........#{.......# k..Gem (3725) ~jx8h..........#.....#..+ {. .....##◊#.#Y....#..#Y   death yak .#...####.#{....#..# ~j8J...... #...Y...+..# #....# #....... _You encounter a death yak. _Okay, then. _Okay, then.~j8You encounter a rime drake.The rime drake hisses angrily. _The rime drake leaves your sight.~j93Y~j4I1.~jN4.{,Y 2 death yaks.6.3 (14~jIQ~jS .Y _The rime drake leaves your sight.k~jRTMY.~jX,{{k   rime drake~j\{7.3 (23~j] _You begin to dig a shaft. You continue digging a shaft.~j]gA shaft appears beneath you!  You fall into a shaft and drop 1 floor!~jc/  --more--~j[7 & ~j7 02  The shaft crumbles and collapses.~j< ..... ..........#+...####.....#......................... ~jg= .a............. ............... ..>.◊ ........ .....#+.P...#.# .... ........^ ... ........ ~j= .. ..........a   polar bear (asleep) . ###P...##. ##### ~j g8.8 (3.51~jz ~j T _You encounter a polar bear.~j [ _Found a stone staircase leading down.~j+B ~jB ~jF ~jG  ~jH 8_Unknown command.~j ..... ..........#+...####.#....#..........#~j! .......a#.....>.◊~j F......#......#+.P...#.#.... .........^.~j .................######P...## ###### ~j ~j n9.8 (1.00 _~j' ~j ~jZ .....#+...####.# ....#..........# ...... .a~jå;# ... ..>.◊. ....# ..~j .....#+@P...#.#. ..............^. ....... ... ..######P...##..~jo . ###### . ~jR~jb4019~j~j1~j S )))))~j a  You shoot a sling bullet. The sling bullet hits the polar bear!!~j+.a..... ===18 _The polar bear is severely wounded.~j ~jtL))))~jo You shoot a sling bullet. The sling bullet hits the polar bear.~j.~j /a~jU(M◊..~j)`27~jL.~j1c _The polar bear is severely wounded.~j .You shoot a sling bullet. The sling bullet hits the polar bear!  You kill the polar bear!)))~jo 8.◊.~j .~j o63.9 (1.16~j ~j P _Okawaru accepts your kill.~j) #..................#.....~jP..>.◊....#....#+.P...#.#.......@......^.~j]######P...##~j~jE6---40~je:5~j~j~j~jGear: 20/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  k - the +8 sling of Kiwinoush (weapon) {heavy, rN+}  e - a +1 short sword of freezingj - a +0 orcbow  r - a +2 heavy orcbow Missiles (go to first with ()  a - a throwing neth - 24 poisoned darts  p - 2 curare-tipped darts Armour (go to first with [)  b - a +0 pair of gloves (worn)  f - a +0 buckler (worn)  g - the +2 robe of Ashenzari's Fury (worn) {Harm rPois Int-3}n - a +0 kite shield  o - +0 steam dragon scales Jewellery (go to first with "=)  d - a +4 ring of protection (worn)  l - a +5 ring of evasion (worn) ~jy t - the amulet "Akkut" (worn) {Chemistry Will+ Regen+}c - a +6 ring of intelligence  i - an amulet of dissipation  m - a ring of flight [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]~js~j~j!#~j(....#..........#gmalak the Skirmisher................~j\)Formicid of Okawaru *****................#Health: 84/84 ========================~j)................Magic: 18/18 ========================~j*..>.◊...........AC: 9Str: 14...............#~j~*EV: 18Int: 10................SH: 6~j7+Dex: 20.....#+.P...#.#.XL: 12 Next: 96% Place: Lair:2.......@......^.~j+Noise: ---------  Time: 13044.9 (0.0)................~j ,k) +8 sling of Kiwinoush {heavy, rN+} ................Cast: Jinxbite~jb,..######P...##..Gem (3715) ~j,[.###### . ~jN-_The polar bear is severely wounded.You shoot a sling bullet. The sling bullet hits the polar bear. ~j._The polar bear is severely wounded.You shoot a sling bullet. The sling bullet hits the polar bear!  You kill the polar bear! _Okawaru accepts your kill.~j3~j@6~j9~jM<~j  ~j-Casting: Dimensional Bullseye (dangerous; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~jҿ~j~jB Your spells (cast)TypeFailure Level  a + Dimensional Bullseye Hexes/Translocation 14% 4 b - Sigil of Binding~jjHexes5%3  d - JinxbiteHexes2%~jA2 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit~jA~jf~je....#..........#gmalak the Skirmisher................Formicid of Okawaru *****................#Health: 84/84 ========================................~j`Magic: 18/18 ========================..>.◊...........AC: 9Str: 14...............#EV: 18Int: 10................SH: 6Dex: 20.....#+.P...#.#.XL: 12 Next: 96% Place: Lair:2.......@......^.Noise: ---------  Time: 13044.9 (0.0)................k) +8 sling of Kiwinoush {heavy, rN+} ................Cast: Jinxbite..######P...##..Gem (3715) .~j###### . _The polar bear is severely wounded.You shoot a sling bullet. The sling bullet hits the polar bear!  You kill the polar bear! ~j!{_Okawaru accepts your kill.Casting: Dimensional Bullseye (dangerous; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~jX~j....#..........#gmalak the Skirmisher................Formicid of Okawaru *****.~j...............#Health: 84/84 ========================~j$................Magic: 18/18 ========================~jT..>.◊...........AC: 9Str: 14...............#~jp[EV: 18Int: 10~j................SH: 6Dex: 20~jt.....#+.P...#.#.XL: 12 Next: 96% Place: Lair:2.......@......^.~j1Noise: ---------  Time: 13044.9 (0.0)................k) +8 sling of Kiwinoush {heavy, rN+} ................~jCast: Jinxbite..######P...##..Gem (3715) ~j.###### . _The polar bear is severely wounded.~jPYou shoot a sling bullet. The sling bullet hits the polar bear!  You kill the polar bear! _Okawaru accepts your kill.~jl9Casting: Dimensional Bullseye (dangerous; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~j:  Okay, then.~j~jj~j~j. _~jhS  Casting: Dimensional Bullseye (dangerous; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~jO~jIQo Your spells (cast)Type~jQFailure Level  a + Dimensional Bullseye Hexes/Translocation 14% 4 b - Sigil of Binding~jQWHexes5%3  d - Jinxbite~jR Hexes~jhR2%~jR2 ~j^TSelect a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit~j ~j ~j ~j ....#..........#gmalak the Skirmisher~jɍ e................Formicid of Okawaru *****................#Health: 84/84 ========================................~jE Magic: 18/18 ========================..>.◊...........AC: 9Str: 14...............#EV: 18Int: 10................SH: 6Dex: 20.....#+.P...#.#.XL: 12 Next: 96% Place: Lair:2~jl .......@......^.Noise: ---------  Time: 13044.9 (0.0)................~j k) +8 sling of Kiwinoush {heavy, rN+} ................~j Cast: Jinxbite..######P...##..~jĎ GGem (3715) .~j ###### . _Okawaru accepts your kill.~j PCasting: Dimensional Bullseye (dangerous; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.~jk 9Casting: Dimensional Bullseye (dangerous; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~j ~j# L....#..........#~jD gmalak the Skirmisher................Formicid of Okawaru *****.~jq ...............#Health: 84/84 ========================~j P................Magic: 18/18 ========================..>.◊...........AC: 9~j mStr: 14...............#~j̓ [EV: 18Int: 10~j ................SH: 6Dex: 20~j t.....#+.P...#.#.XL: 12 Next: 96% Place: Lair:2.......@......^.~jA gNoise: ---------  Time: 13044.9 (0.0)................k) +8 sling of Kiwinoush {heavy, rN+} ................Cast: Jinxbite~jd ..######P...##..Gem (3715) ~j .###### . _Okawaru accepts your kill.~j )Casting: Dimensional Bullseye (dangerous; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ~j6 '_Okay, then.~j 9Casting: Dimensional Bullseye (dangerous; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~j P  Okay, then.~j ~jC ~j . _~j ~jc l  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting~j 4.4   4.2  +1   j + Spellcasting 4.3   5.0   0      ~j Y     b - Unarmed Combat   0.0   0.5   0 +4 k + Hexes~j 6.8   4.9  +2  ~j1  c - Throwing   0.0   1.0   0   l - Translocations   8.1   6.4  +2  ~jR      m - Fire Magic   1.0   2.0   0  ~jr 6 d - Short Blades   0.0   1.0   0      ~j . e * Ranged Weapons  13.7  16.5   0   n + Invocations~j 9.3   7.4  +2      ~j  o - Evocations   5.0   5.0  +1   f - Armour   0.0   0.8  +1  ~j9 T    ~j` )g + Dodging~j 4.0   5.9  -1  ~j" T    ~j" h - Shields   5.0   3.6  +3  ~j T    ~j i - Stealth   5.0   3.6  +3  ~j| T    ~j ~j R    ~j ~jU a    ~j _    ~j a    ~j _    ~j; a    ~js _    ~j a    ~j _    ~j; T    ~j The species aptitude is in white. Bonus from skill manuals is in red.  [?] Help~j G[=] set a skill target  ~jH [/] auto|manual mode [*] useful|all skills [!] training|cost|targets~joU ~jU ~jk ....#..........#gmalak the Skirmisher................Formicid of Okawaru *****................#Health: 84/84 ========================................Magic: 18/18 ========================..>.◊...........AC: 9Str: 14...............#EV: 18Int: 10................SH: 6Dex: 20.....#+.P...#.#.XL: 12 Next: 96% Place: Lair:2.......@......^.Noise: ---------  Time: 13044.9 (0.0)................k) +8 sling of Kiwinoush {heavy, rN+} ................Cast: Jinxbite..######P...##..Gem (3715) .######~jl .[39;49m .Casting: Dimensional Bullseye (dangerous; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Dimensional Bullseye (dangerous; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.~j~jgmalak the Skirmisher (Formicid Hexslinger) Turns: 12836, Time: 00:33:05 Health: 84/84~j<AC:  9 Str: 14 XL: 12 Next: 96% Magic: 18/18~jxEV: 18 Int: 10 God: Okawaru [*****.] Gold: 585~jSH:  6 Dex: 20 Spells: 10/19 levels left ~jrFire . . . (100%) k - +8 sling of Kiwinoush {heavy, rN+} ~jrCold . . . (100%) f - +0 buckler ~jJrNeg + . . (50%) g - +2 robe of Ashenzari's Fury {Harm rPois Int-3} rPois + (33%) (no cloak) ~j2rElec .(100%) b - +0 pair of gloves rCorr .(100%) (no gloves) SInv + ~j(no boots) Will ++...t - amulet "Akkut" {Chemistry Will+ Regen+} Stlth +++~jd - +4 ring of protection HPRegen 1.14/turn~jl - +5 ring of evasion MPRegen 0.16/turn %: harm (+30% outgoing, +20% incoming) ~jS@: studying Unarmed Combat A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms~j~j'....#..........#gmalak the Skirmisher~jd................Formicid of Okawaru *****................#Health: 84/84 ========================~j................Magic: 18/18 ========================~j..>.◊...........AC: 9Str: 14~j4...............#EV: 18Int: 10................SH: 6Dex: 20~j$.....#+.P...#.#.XL: 12 Next: 96% Place: Lair:2~jH.......@......^.Noise: ---------  Time: 13044.9 (0.0)................~jjk) +8 sling of Kiwinoush {heavy, rN+} ................~jCast: Jinxbite..######P...##..Gem (3715) .~jw###### .Casting: Dimensional Bullseye (dangerous; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ~j'_Okay, then.~j8_Casting: Dimensional Bullseye (dangerous; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.~j~j"~jN$~j?~jJGear: 20/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with )) ~j{ k - the +8 sling of Kiwinoush (weapon) {heavy, rN+}  e - a +1 short sword of freezing~jj - a +0 orcbow  r - a +2 heavy orcbow Missiles (go to first with () ~j~ a - a throwing neth - 24 poisoned darts  p - 2 curare-tipped darts ~jaArmour (go to first with [) ~j b - a +0 pair of gloves (worn)  f - a +0 buckler (worn)  g - the +2 robe of Ashenzari's Fury (worn) {Harm rPois Int-3}~j)Qn - a +0 kite shield  o - +0 steam dragon scales ~jLbJewellery (go to first with "=) ~jp d - a +4 ring of protection (worn)  l - a +5 ring of evasion (worn)  t - the amulet "Akkut" (worn) {Chemistry Will+ Regen+}~j:c - a +6 ring of intelligence  ~j=i - an amulet of dissipation  m - a ring of flight ~j[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]~j~j~j:....#..........#gmalak the Skirmisher~jtr................Formicid of Okawaru *****.~jG...............#~jƟHealth: 84/84 ========================................~jeMagic: 18/18 ========================~j2..>.◊...........AC: 9~jY.Str: 14~jl...............#EV: 18~j.Int: 10~jϠ?................~j[SH: 6Dex: 20~jB.....#+.P...#.#.~joXL: 12 Next: 96% Place: Lair:2.......@......^.~jNoise: ---------  Time: 13044.9 (0.0)................~jk) +8 sling of Kiwinoush {heavy, rN+} ................~j 6Cast: Jinxbite~jH..######P...##..Gem (3715) ~j.~jD###### .~j3Casting: Dimensional Bullseye (dangerous; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ~jA'_Okay, then.~jhCasting: Dimensional Bullseye (dangerous; 14% risk of failure)  ~jLConfirm with . or Enter, or press ? or * to list all spells. ~j6_Okay, then.~j0~j~j~j0~j6 ~j l  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting~j 4.4   4.2  +1   j + Spellcasting 4.3   5.0   0      ~j e     b - Unarmed Combat   0.0   0.5   0 +4 k + Hexes~j 6.8   4.9  +2   c - Throwing   0.0   1.0   0   l - Translocations   8.1   6.4  +2       m - Fire Magic   1.0   2.0   0   d - Short Blades   0.0   1.0   0      ~jB 3 e * Ranged Weapons  13.7  16.5   0   n + Invocations9.3   7.4  +2      ~jl o - Evocations   5.0   5.0  +1  ~j 8 f - Armour   0.0   0.8  +1      ~j g + Dodging4.0   5.9  -1  ~j T    ~j . h - Shields   5.0   3.6  +3      ~j2 i - Stealth   5.0   3.6  +3  ~jW         ~j} a    ~j         ~j l    ~j a    ~j3         ~js         ~j The species aptitude is in white. Bonus from skill manuals is in red.  [?] Help~j G[=] set a skill target  ~j [/] auto|manual mode [*] useful|all skills [!] training|cost|targets~j~j77 h + Shields 5.0~j ~jI ~j߼ ....#..........#gmalak the Skirmisher................Formicid of Okawaru *****................#Health: 84/84 ========================................Magic: 18/18 ========================..>.◊...........AC: 9Str: 14...............#EV: 18Int: 10................SH: 6Dex: 20.....#+.P...#.#.XL: 12 Next: 96% Place: Lair:2.......@......^.Noise: ---------  Time: 13044.9 (0.0)................k) +8 sling of Kiwinoush {heavy, rN+} ................Cast: Jinxbite..######P...##..Gem (3715) .######[39;~jP 49m .Casting: Dimensional Bullseye (dangerous; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Dimensional Bullseye (dangerous; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.~j 3~j ~j~ ~j\ ~j ~jT ~j ~j} ~jW u4 _~j ~j[ B3~j ~jI ~jԴ ~j* B2~jM ~j ~jB ~j B1~j ~j ~j ~j" B0~jg ~j3 ~ji Y09~j ~jV ~jb  #....... #..>.◊........... ##~j ,........# #◊.......... #.....#+.P...#.#. ~j #.......^. #.......... ~jC #................ #.@######P...##..50.9 (6<~j ◊# ###### .# ......## .......~j q........#.................#~j ~j= e1.9 (78~j ~j ~j onfirm with . or Enter, or press ? or * to list all spells. _Okay, then~jX .  Casting: Dimensional Bullseye (dangerous; 14% risk of failure)~j onfirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Found a stone staircase leading up.~j)~j~j~j~jn7~ji~j!~jO"B6~jg#~j%~j(~j*)B5~j)~j`+~j-~j-B4~j.~j0~jg2~j2B3~j3~j4~j17~j7B2~jo8~j9~jE<~j<B1~j|=~jy>~j@~j@B0~jA~jC~jG~jzHD699~jI~jJ~jMX8~jM~jO~jR~jRB7~jwS~jT~jW~jhXB6~jbY~j[~j]~j3^B5~j^~j+`~ja~jMbB4~j3d,~j"gT  You sense a monster nearby.~jRg~jj~jjf#.<.......◊# ###### .  #..........#  ..........##  ~jjP.........#  #.........##  ...........#  ~jj#.........#########  ~j kP....^......◊#..#..#.#.# ..............@....... ~jck.##.##..#.P####...... ###..+..... .....#.#........# #..##.#.#......# ..~jkC##..#........ .~jk#. #......#.. {. #P....+...~jLn066.9 (15.0)~j=oI3 _~jq~jxs~j-! ~jj" ~j$ ~j. ~j6  ~j6 c You encounter a cane toad.~jIW 9#.<.......◊# ###### . #...# .## P.# #.## ..# #..######### ....^......◊#..#..#.#.#......##.##..#.P####.###..+..... ..#.#.#./#..#P#.#.#......#$.. .##..#..... .F   cane toad (asleep)#. #......#...F. .. #P....+.......~jQf ,0.0)~jh e7.9 (12~jv ~j  F _Found a wand of iceblast (4) and 13 gold pieces.~je- )))))F  ~j-~j.You shoot a sling bullet. The sling bullet hits the cane toad!  The cane toad gives a loud, deep croak!~j"F~j).~jM5F.~j~jZ../~jq===9.1 (1.21~j+~j*d _The cane toad is moderately wounded.~j Q )))~j@ mYou shoot a sling bullet.  The sling bullet hits the cane toad but does no damage.~jZ$ KF.~j[* ?....~j+ c70.30~j/ ~j@3 d _The cane toad is moderately wounded.~j' ~jUw))You shoot a sling bullet. The sling bullet hits the cane toad!~jCF/~jKF.~j%~j&(1.5~j&;89~ja*~j1,a _The cane toad is heavily wounded.~jg .You shoot a sling bullet. The sling bullet hits the cane toad!  ~j?You kill the cane toad!~j`)~jEN*.~jN~jW#.<.......◊# ###### .~jXXgmalak the Skirmisher #..........#~jEX3Formicid of Okawaru *****. ~jlX%..........##~jXHealth: 84/84 ======================== P.........#~jXcMagic: 18/18 ======================== ~jX%#.........##~j1Y-AC: 9~jjYIStr: 14 ...........#~jY-EV: 18~jY,Int: 10 ~j@ZB#.........#########~jZ#SH: 6~jZ,Dex: 20 ~j[....^......◊#..#..#.#.#.~j \XL: 12 Next: 100% Place: Lair:2  ~j>\P...............@.......~j\Noise: ===------  Time: 13072.7 (1.2)~j]z.##.##..#.P####.......~ju]Ok) +8 sling of Kiwinoush {heavy, rN+} ~j]N###..+..... .......~j]5Cast: Jinxbite~j]#.#........#./#..#P~jf^Gem (3688) #.#.#......#$.. ...~j^N##..#........... ..~j^#. #......#..... .. #P....+.......~j_SThe sling bullet hits the cane toad but does no damage. ~jB_@_The cane toad is moderately wounded.~ji_You shoot a sling bullet. The sling bullet hits the cane toad! _The cane toad is heavily wounded.~j_You shoot a sling bullet. The sling bullet hits the cane toad!  You kill the cane toad!~ja% ~jam_Okawaru accepts your kill.You have reached level 13!~jl/  --more--~jE90/909/193 0% ~j~j 4 _~jXI~jd7 _~j`fX6~ji,~jxlX5~j!n~jo~jt~juB4~jRw~j{ _Found a parchment of Soul Splinter and a scroll labelled YNOBLU FUOSY.3~j|~j ........# .## # ~jC# # .###########.# .. ..^◊#..#..#.#.#................ .##.##..#.P####.........  ###..+..... #........~j^ #.#........#.@#..#P.#---7.7 (5.0 #.#.#......#$.......###..#.........#. #......#........#. #P....+.........# .:........... ... ..........# .# ##.......?.#~j99---~j ~jD _c - a wand of iceblast (12) (gained 4 charges)~j9.##..## ###########.# ..~j8:^......◊#..#..#.#.#....................  .##.##..#.P####.........  ###..+..... #......... #.#........#..#..#P.# #.#.#......#@.......#~j: ##..#......... #. #......## . #P....+.# ..:........ ~j;#D   eight-headed hydra (wandering)#.# ##?.### ##...#D.#~j3C D.You encounter an eight-headed hydra.~jHPD~jHn==8.7 (12~j D.Okay, then.  Aiming: IceblastPress: ? - help, Shift-Dir - straight line~j> The mass of ice explodes!iceblast engulfs the eight-headed hydra!eight-headed hydra is lightly wounded.~jMD .~jD .....~jD 5.D....~j;E ~jF (======~jG H9.7 (11~jEG ~jS ~jV - _You hear an angry hiss.~jN )))~j))))~j(/You shoot a sling bullet.~jXLD.~j\e'..~je/....~j-ge===---80.8 (1.1~jrg;79~jo~jql _The sling bullet barely misses the eight-headed hydra.~js ' ~j D.You beckon some vexing sprites to accompany your attacks.~j ~j b7-------~jQ 10Will/2 Jinx Gem (3678) ~j, ~jf  ~j -_You feel your willpower being sapped.~jY )))))~j(7)You shoot a sling bullet.~j5D.~j~j"...~j۳ ..~j 3?~jm.=2~j:7~j~j ~j~jJ^_The sling bullet barely misses the eight-headed hydra.~jR&  # .# # #......###########.# ^~j& 7◊#..#..#.#.# ........................##.##..#.P####.....###..+..... #..........#..#P..#.#......#$###..#................#. #......#..D~j' . #P....+#..:........ ..~j2' #.# ##.......?.### ##...#..##~jC( KD.~j3 ~j4 j---36~j8 ~jO: ~j*7# # .# # #......###########.# ^~j◊#..#..#.#.# ..................##.##..#.P####.###..+..... #@...........#..#P.##$.......###.....D.......#. #......#. #P....+#:....... ...# ##.......?.#~jpHD.~j~j|---45~j~jK~j! A.# # .# # #......###########.# .~j \^......◊#..#..#.#.# ..................##.##..#.P######..+..... #............#..#P.##D.......###............#. #......#....... #P....+..#:........ ..~j! AD$~jl' ~j( |---54~j+ ~j, ~j c#.<◊# ###### . #..#.## P. ## ..# # # #.........###########.# ..^◊#..#..#.#.#...................##.##..#.P####..##..+..... #......... #.#..#D.#..#P.# #.#.#......#$#~j #..#......... #. #......#.#. #P....+.# ..:...~j_ LD.~j_ ~j `63~jM ~j ~j@ #.<.◊# ###### .  #.#  .##  P.# ~jF #.##  .# # #  #..###########.# .. ~jaF ....^......◊#..#..#.#.#... . .##.##..#.P####.. ###..+..... #D. #.#~j.#..#..#P.# #.#.#......#$.....# ##..#.......... #. #......#........# . #P....+.........# ~j^ ..:.~j3D~jV.D   eight-headed hydra~j)8=72~ja ~j ~j!+ #.<.◊# ###### . #.# ~j+.## P.# #.## ....# # # #..###########.# ..~j+ ....^......◊#..#..#.#.#... ~jU,E. .##.##..#.P####D. ###..+..... #...~j,= #.#........#..#..#P.# #.#.#......#$.......# ##..#..... ~j,U #. #......#~j,o.#  . #P....+.# ~j -^ ..:.~jl.HD.~j7~jD8J81~ju8~j?<~j=~j #.<.◊# ###### . #.# .##~ja P.# #.........## ....# # # #.###########.# .. ....^......◊#..#..#.#.#... .D. .##.##..#.P####..~jҌ ###..+..... #......... #.#........#..#..#P.# #.#.#......#$.# ##..#.... #. #......#.# . #P....+.#  ..:.D.~jw~jW`90~jأ~j~j K #.<~j .◊# ###### . #.#~j* G ..........##~jV F P.........#~j e #.........## ~j ...#~jѲ t # # #~j .###########.# .. ....^......◊#..#..#.#.#...~j% _ .D.~j[  .##.##..#.P####..~j  ###..+..... #......... #.#........#..#..#P.#~jԳ S #.#.#.....~j A.#$.#~j' p ##..#........~jO j #. #......#~jw $..#~j  . #P....+..~jȴ .......# ~j H ..:.~j ~j CD.~j ~j b9069~jc ~j ~j #.<.◊# ###### . #..........#~j$ ..........## P.........# #~j...## ...# # # #~ji.###########.# ..~j. ....^......◊#..#..#.#.#... .D~jY.~j .##.##..#.P####..~j ###..+..... #.~jz #.#........#..#..#P.#~jD #.#.#......#$.#~jq? ##..#~j$...~ju #. #......#.~j .......# ~j . #P....+.........# ~jE^ ..:.~j CD.~j &~j&B=1~j&:8~j*~j,~j~jWE #.<~ji.◊# ###### .~j" #....# ...##~jO' P~jx..#~j' #~j)..## ..# # # #~j,.###########.# .. ....^......◊#..#..#.#.#... ~j9A.D.~jf .##.##..#.P####..~jO ###..+......#. #.#........#..#..#P.# #.#.#~j05......#$~jZ.#~j, ##..#.~jڃ#..~jYc #. #......#~j.# . #P....+..~jn.#  ..:.~jЇCD.~j~jJ27~j~j~jc~jn  #..#####..######P...##.. #.<.◊# ###### . #..# .## P.# #.##  ..# # # #...###########.# ..^◊#..#..#.#.#.............D.....~j .##.##..#.P####.##..+......#......... #.#........#..#..#P.# #.#.##$#~j ##..#........ #..#......#.#. #P....+~j% #~j FD.~jB ~j 9==36~jX ~j ~j~jڐ< #................~j7q #..#####..######P...##..~jiO #.<~j◊# ###### . #~j;..# ~j('.##~jS) P~j}M. ###~j(  ~j~..# #  #...~jt###########.# ^......◊#..#..#.#.#~jF.........D....~j..##.##..#.P####. ###..+......#........~jPZ #.#..#..#..#P.~j˔ #.#.#......#$#..#.......~jO #..#......#.~jKD.~j-~j9`45~j~j ~j"0 # ~j^. ~j} #.. #................ ~jq #..#####..######P...##.. ~jL #.<◊# ###### . #..# .## ~j0 P. ~jN ##  ~j=  ~jf`..# #  ~j_ #.........###########.#  ~j^.....D◊#..#..#.#.#.............. ~jA#..##.##..#.P#### ~j}.. ###..+......#...... ~j^. #.#........#..#..#P ~j? #.#.# ~j K#$#..#...... ~jB ~jKD. ~jҤ ~j`54 ~j ~j@ ~jz  #^   ~j #. #....   #.. #.............   #..#####..######P...##   #.<◊# ######  ##..#  #.##  P.   ~jk ##   ~j?...# #  ##........D###########.#   ~j3#....^ ~j ◊#..#..#.#.#  ..............  ##..##.##..#.P####  #... ###..+......#......  #.. #.#..#..#..#   ~j1H #.#.##$ ~j{ ~j"D ~jG). ~j| ~j&6 ~j:3 ~ja  ~ju  ~je  #.....#+.P...#.   #. #.....  #. #.....  #.. #.............   #..#####..######P...##   #.<◊# ######   ##..#  #.##  P.#  ##...##   D..#   ##...###########.   #....^◊#..#..#.#   #................   ##..##.##..#.P####   #... ###..+......#.....  #.. #.#..#..# ~jgKD. ~jon==7Gem (3662)  ~jRq ~jesi _The jinxing sprites lose interest in you. ~jK ◊............  #. #.....#+.P...#  #. #...  #.# #....  #.. #.............  ~jL #..#####..######P...#  #.<◊# ######  ##..#  #.##  #P.........#  ##D..##  ..#   ##...###########  #....^ ~jM◊#..#..#.#  #................  ##..##.##..#.P####  #... ###..+......#.. ~jNKD. ~jS ~jGT`81 ~jW ~jY ~j"   ##  #. #◊............  #. #.....#+.P  #. #...  #.# #...  ~j" D #.. #............  #..#####..######P...  #.< ~j# ◊# #####  ##..# ~jk# _  #..........##  ~j#  #P.....D...#  ###  ~j# q #..#  ~j# _ ##...#########  ~j+$ J #....^ ~jZ$ ◊#..#..#  #................  ##..##.##..#.P#### ~j% KD. ~j,  ~j. `90 ~j1  ~j/3  ~jB   #..>.◊  ~j"C  #. ##  #. #◊........  #. #.....#+.P  #. #  ~jC H #.## #..  #..# #........  #..#####..######P..  ~jC l #◊# ####  ~jD  ##..........#  #.....D....##  #P ~jqD f.  ####  ~jD u #..#   ~jD ? ##... ~jE j#########  #....^ ~jGE x◊#..#..#  #................ ~jF KD. ~j P  ~jQ c10059 ~j6V  ~j>Y   ~jY S_There is a stone staircase leading up here. ~j ~j ~j ~jaJD. ~jU ~jg18 _ ~j| ~j  _The jinxing sprites lose interest in you. _There is a stone staircase leading up here.climb upwards.  You hear a distant snort.  Hark! There is a gateway to a gauntlet on this level. Find the entrance quickly ~jjm before the gate is sealed! ~j7/  --more-- ~jY 1  You hear the beating of a drum nearby. ~j7`  ..............#.{...#..+  ..#......##◊#.#Y....#..#  .....#...####.#..{..#..#  ~j` .......... #...Y...+..#  #.#.#....# #  .........# +.....#..  ........## ......#..  ...F.....##.....Y..#  .......@.....#  ......  .##.#.#....####  # ###...##  #...# ....# F   bullfrog (asleep) #...# #....  ~j5 g3.3 (2.57 ~jQ  ~j= R _You encounter a bullfrog. ~j c _There is a stone staircase leading down here. ~jU )))F   ~jfV x  You shoot a sling bullet. The sling bullet hits the bullfrog!  The bullfrog croaks. ~j^ <.F ~jK 2.F ~j 5. ~j q===4.3 (1.06 ~j  ~jm ` _The bullfrog is heavily wounded. ~j@6))))))) ~j޾-.F ~j3...... ~jg5.4 (1.15 ~j| ~jl  ~jo_You shoot a sling bullet. The sling bullet misses the bullfrog. ~j &  ~j Q)))))))You shoot a sling bullet. ~jd* ......FThe sling bullet barely misses the bullfrog. ~j4+ 786-- ~jl+ [6.54 ~jl.  ~jQ0   ~j0 !_The bullfrog hits you. x2~jw )))))))You shoot a sling bullet.~j+ ~j+......FThe sling bullet barely misses the bullfrog.You feel your willpower return.~j,5--7.6Gem (3653) ~j/~j1/ _The bullfrog hits you. x2~jϲ .You shoot a sling bullet. The sling bullet hits the bullfrog!!  You kill the bullfrog!~jg(~j9,†~j =n6802~j?~jAP _Okawaru accepts your kill.~j6 4 ###◊#.#Y.#....#...####.#..{........ #...Y...+#.#.#....# #....... .....+.....#.. # .........##.....Y..# ...†>.....#. ...##.#.#....#### # ###...##  #...# #.....7=---91~jE ~j_  ...#...####.#..{......... #...Y...+~j_ =#.#.#....# #....... .....+.....#.. # ..~j_ ......##.....Y..# ...†>.....#. ~j_ l.........##.#.#@...####~j`  # ###...## ~j<` F #...# ~jV` .~jo` $.......~je ~jf [8=---~jg Z100~ji ~jDk ~j4 ~jD@..... #...Y...+~jI#.#.#....# #....... ......+.....#.. ...# ...~j.........##.....Y..# ......†>.....#. ..............~j'j.##.#.#....#### # ###@..##  #...# .###.......~je~jd~j2~jU90~jo=~j1~jߨ;49~j-~j~j ~ja ~j ~jY ~j ~jx X8~j  ~jq ~j ,7~j ~j" ~j_ ~jR ~j B6~j ~j) ~jg ~j T=5~j ~j  ~j  ~je B4~j ~j^ ~j! ~j" B3~j" ~j# ~jC& ~j& B2~j' ~j+ c ..#......##◊#.#Y... ~jE+ &......#...####.#..{. . ...........# #...Y..~jd+ ..####.#.#....# #..................# .+....~j+ ..............## ......................##.....Y.~j+ ............†>.....#........@.............~j+ $8.6 (7~j+ ..####.##.#.#....###### #####...## ~j+ d#...# ....# ~j, e##...# #.... ~j5, '#............~jP, ~j, ~j/ ~j0 ~j~j~j~j~j6103987 ................ ............. ..#.. ..#......##◊# .... ......#...#### #..# ...........# # +...####.#.#....#  #...............#  #..# .. #.........##..23.6 (5...............†>....................................####.##.#.#....##....... ########...##.......~j87[40m #...#....... ....#....... ##...# #....~j<~j<~j=~j@~j>D~jmFX6~jPG~jI~jLJB5~j K~jiL~jN~jOB4~jQP~jR'~jU~jDVB3~jW~jY7 _You open the door.~jR\~j]B2~j^~jcc #....#......~jc .....#..... .......<.#....#.... .........~jdd#........ .........~j4d#....#..###+..#......##.......#......#~jtd..#....#..#..........@...####.#.#....#8~jdP....#...............##....#.....#~jd ###+##................ .................†>.~jd{ ..................... ~j eV ........####.##.#.#..~j%e/ ~j@e ........# ########.. ........# #.. ~jZe~jf~jj~j8lQ _There is an open door here.~jq~j ~j~j~j~ju1 _~jx~jB0~j~j~j~jC29~jA~j~j@~jB8~j~jc####~j#.# ############.... ....~jJ....##### .....~j Z...#....#.........~jE........#.............<. #....#..~jd #...@................32.6 (4~j| #....#..###+..#......~j #.......#........#...~j..#....#..#...........'...####.#.#...~j~...P....#......~jv...#....#.............~j...###+##.............~jW}.. ...........†>~j/~j~j?~j7~j~j)~jz~j*~j~j ~j ~j> ~j X7~j ~j ~j B6~j~ ~j) ~j 54~j ~j :3~j ~jG% .~js%  # ## ## ##.###.##.# ########~j% ....... ^......##### .~j% S#......#.~j% 7.6 (5........#....#....~j& ...#....#....................#....#..###+..#~j:& b...#....#.......#...~j\& u.. #...#..#~j~& P ..........'...####.#~j& | ......P....# ~j& "...#....#..~j& !~j' ~j* ~j, ~j! ~j^ ~j ~j} ~j ~j X2~j ~j ~j B1~j ~jK ~j ~jH B0~j1 ~ja ~j ~jm C19~j! ~j, 3 ~jT '## ### ## #.####.###.##.##.# ####~j t................. ......^@.....##### 41.6 (4##+##....#....# ~j #.........# ........#....#..... #...#....#....~j   #........#....#..###+ #...#....#.......#.. #...#....#....#..#~j R.# ..........'...###~j* ~j ~j ~jh$~j$~j^%~j(~j*~j-n8~jW/~j/B7~jF0~jH1~j5~jz5B6~j46~j7H _Found an escape hatch in the floor.~jf:~j:B5~jf;~j> # ## # ####.#.##.##.##.# ~j?..... .@..^......##### 5~jB?>.....##+##....#....#....... #.........#....... ........#....#~j?.#+#.#.#...#....#..#.#........#....#.... ..#...#....#....... ..#...#....#....# .# ....'..~j:@~jB~jC~j~jg~jD~j~j~jKX4~j~j~jlB3~j~j<2 _Found a robe.~jP~jδB2~jJ~j~jϺ~jB1~j+~j8      ~j ##### ### ### ##  ####.#.####.###.##.##  ~j5 #.....................   #...^~j\!###  ~j #..>.@...##+##....#..9  ~j #........# #......   #........#~j#.  ~j #..#+#.#.#...#....#.  ~j #.. ..#.#........#  ~j5#. .....#...#....#.  ~jXa# ......#...#....#  ~j{ #.[.#.#.# .......   ~j*P.~jZ~j~jf~jZV ~jkW ~jZ ~jWm ~jRw ~jz B0~j{ ~j ~j? ~jh C09~j( ~jk '~jS 7  You open the door.~j B8~j$ ~j̱ z _You hear the loud beating of a drum nearby.~j ~jD B7~j ~j  ~j  ~j" ##### ### ### ## ~j _#####.#.####.###.##.# ~j A#.................... ~j g#...........^......## ~jM  #..>.....##+##....#.. ~j  #........# # ~j t #........#.... ~j c #..#@#.#.#...#....#~j> 253 ~j b #......#.#........# ~j v #..#.....#...#....# ~j b #........#...#....# ~jx #.[.#.#.# ..... ~j> #. #...#... ......P  # +...# ... ...#  ##### .. ...### ~jj G .. ~j ~j5 ~jS  ~j C_There is an open door here.~j{P~jP~j&R~jU~jX~j>[_6 _~j>\~j_~j_`B5~ja~jcJ _Found a stone staircase leading down.~jf~j,gB4~j2h~jql? #.................. #...........^......  #..>.....##+##... ~jl #........# #  #........#..  #..#'#.#.#...#....# ~jm #......#.#..# ~j7m  #..#.....#...#....#  #.@......#...#....#6.6 (3 ~jXm #...#.[.#.#.# ....  ##..#.~jwm6 ......P ~jm #..+...# ... ...# ~jmW #..##### .. ...#  #..> .. ~j>n #... #...  ~jn~jq~js~j(3~j~j ~j9X3~j,~j~jB2~j~j!~j$~jy$B1~j%~j&~j)~j),0~j8*~j+~jn/z###'#.#.#...#....#....#.#....~j/s#.....#...#....###........#...#~j/w#...#.[.#.#.# ......~j/l##..#...#... P~j0+...# ... ##### .. 60.6 (4~jO0& #..>...... ..  #.....#### ...# ~jw0h...#....~j0U..##..#~jS1~j4~j 6~j 0~j0~j2~j9~j?~jpAZ599~j9CR  There is a stone staircase leading down here.~jE~jvFI8 _~jG~jH~jK~jKB7~jL~jPG #..#...#....#...~jP ##........#...#....#... #...#.[.#.#.# .~jP ##..#...#..........P... ~jQ#..+...# ... ...#... ~jMQ#..#####.... ...###+ ~jQ#..>........ .. .. ~jQ#.....##### ... #....@# ...~j+R#3.6 (3~jLR ~jkR[#.....# ...~jR ~jR<#...... ~jR...~jR ~jSZ#.....## ...~j@Sd #.....# ~jS1.. ~jS#.....# #.....# #......~jyT~j\W~jX~jJ~jiK~j7L~jO~j9R~j..@......Y ..   #.....#######. .   #.....# ~jcK.   #.....# .   #...... ..   #.....##~jadS.... YY 2 yaks (asleep) #.....# ...   #.....# ~jd/#.....#~ji+4.6 (1~jjl5.6 (25 _~j_n~jp~jbK ))))))Y1 asleep)You shoot a sling bullet. The sling bullet hits the yak!!  The yak bellows!~jC;Y.~j{-Y~j~j-Y~j Y.The yak is almost dead.~j;Y.~jK.....YYY 3 yaks (1 wandering)~jq===6.8 (1.23~j}~j2T _You encounter a yak.~jA .You shoot a sling bullet. The sling bullet hits the yak!!  You kill the yak!~j? ))))Y 2~j(s Y.Okawaru accepts your kill.~js ;Y.~jty o....†Y~j} d20--170~j} :2~jP ~j$ & _The yak bellows!~j )))))You shoot a sling bullet.  The sling bullet closely misses the yak.The sling bullet hits the yak!~jf;Y.~jg;Y.~jm<...~jzmg9.0 (1.21~jSq~j`s[ _The yak is heavily wounded.~j2A )))You shoot a sling bullet. The sling bullet hits the yak!!~j;Y.~j F.Y~j;...~jRc70.20~j~j [ _The yak is heavily wounded.~j, ))You shoot a sling bullet. The sling bullet hits the yak.~j G.Y~j ;Y.~j0 1.~j h1.3 (1.189~jZ ~j   ~j1 N_The yak is severely wounded.~j# )You shoot a sling bullet.  The sling bullet hits the yak but does no damage.~jK- ;Y.~j- ;Y.~j4 ~j4 }--2.48~jH8 ~j: \ _The yak is severely wounded.~j@i .You shoot a sling bullet. The sling bullet hits the yak!!  You kill the yak!~jkx   yak~jb.~j'Y~j2~j20==33.7 (1.37~jk~j+ ~jOJ_Okawaru accepts your kill.~j  You shoot a sling bullet. The sling bullet hits the yak!~j.P  The yak is almost dead.~j.~j/783--~jp1`4.9 (1.25~j5~j8 ~j.8V_The yak gores you. The yak misses you.~j .You shoot a sling bullet. The sling bullet hits the yak!!  ~j]8You kill the yak!~j"!(~j֣,†~j4--4504~jk~jwP _Okawaru accepts your kill.~jڪ~j~jŮ~j8H _No target in view!~j9~j9~j;~jB~jJI~jKg63 _~j3M~jQ ~jQY You see here a yak corpse.~j*V~jW#7~jW=~jW==~jW72 _~jRY~j[~j^~j_p8=1~jN`~j b~jd~j;e`90~jf~jmh~jk~jhl790=~jl;79~jm~j!sb #........# #.....~jUs #........#........# ~jzs#..#'#.#.#...#....#..... ~js#......#.#........## ~js#..#.....#...#....## ~js ##........#...#....#....#..# ~jt #...#.[.#.#.#...........'...# ~j3t ##..#...#..........P....#.... ~jRt#..+...#...@......#....#.---~jt80.9 (5 ~jt#..#####..........###+## ~jt#..>...†...†....... .... ~ju#.....#######.####...... ~j3u#.....# ## ........# #.....# ~jRu5........# ~jruf#...... ........# ~ju1#.....## ~ju5........# ~juc#.....# .......~jv9---~jz~j| ~j|_HP restored.~jv3~jz~jY{~jls ~js ~jOu ~jz ~j5} ~jB X8~j( ~jw ~j B7~j ~ja ~j ~j B6~j ~j ~j ~j/ T=5~j ~j. ~j ~j B4~j" ~j0 5 #........#........#....#..... ~j` #..#'#.#.#...#....#.......... #......#.#........#....#..###+..# ~j #..#.....#...#....#.......#...... #........#...#...~j #..... ...#.[.#.#.#...........'...####.# #..#...#..........P....#......... ~j #..+...#..........#....#..... #..#####........@.###+##.....5 ~j/ #..>...†...†................. ~j] F#.....#######.####. ~j #.....# ### .........####.# #.....#  ........# ## ~j #...... ........# #.....## .....~jݠ _...# #.....# ~j d.... #.....#~j ~j ~j2 ~j:~j:~jW;~j?~jcFn3~jIG^ _Found 14 gold pieces. Found a gate leading to a gauntlet.~jI~jGJB2~j3K~jL~jN~j'OB1~jP~jR~jeT~jTB0~jU~jV~jhZo69~j^O ..#.#........####+..# ....#...#....#.......#..~j^# ....#...#....#....#..#........... [.#.#.#...........'...####.#.# ..#~jX_....P....#........#..........#....#.............. ###..........###+##..... ..†...†.................† .######...@.......~j_590 .# ### #####.##.#.# .# #.........# ######## .. ~jS`_.........# .## #.........# . .# #.∩.......# ##  .# #......$..# #  .# #.........# #  .. . ~j;a~jld~je~jE ~j ~j ~js ~jw ~j X8~jR ~j( ~j ,7~j ~j ~j ~j_ m  You encounter a komodo dragon.~j S#.[.#.#.#...........'...####.#.# #~j .......P....#.... +.......#....#... #####..~j ^..###+##......... ~j1 >...†...†.............#######.####..... ~j^ ...# ### #.........####.##.#.# #..~j y# ###### .... #.~j m# ..## #~j Q..# ..#~j  #.∩.......# .# #$..#~j=  ..# #..#...~jh : ...#~j  l   komodo dragon (asleep) .......... ~j g....#####.l ~j +2.9 (2~j l3.9 (36 _~j ~jX ~jy( ~j ))~j#)))~jQl~j~~j)~jeYou shoot a sling bullet.  The sling bullet hits the komodo dragon.  ~j!The komodo dragon hisses angrily.~jCsKl.~j%}&..~ji}.~j}.~j}...~j}~j'===~ja4.9 (1~j$5~j~j :∩~j; _The komodo dragon is lightly wounded.~j ] )))))~j y You shoot a sling bullet.  The sling bullet hits the komodo dragon!!~jc Kl.~jf Kl.~jQl D.....~jmm g6.2 (1.34~jCr :∩~ju f _The komodo dragon is severely wounded.~j֙( ~j))) You shoot a sling bullet.  The sling bullet hits the komodo dragon.~jKl.~j >....~j]!f703~j$~j& ~j&S_The komodo dragon is almost dead.~j! _The komodo dragon is almost dead.You shoot a sling bullet.  The sling bullet hits the komodo dragon.  You kill the komodo dragon!~j$"Okawaru accepts your kill.  Okawaru grants you throwing weapons!~ju(/  --more--~jW1.~jL))~j:=...~j? 58.3 (1.12 _Something appears at your feet!~jT~j f _Your Hexes skill increases to level 7!~j ~j¨ ~j ~j ~jo _1 _~jE ~jм ~jɿ ~j@ B0~jq ~jQ ~j ~j C59~j ~jv J _Found a stone staircase leading down.~js ~j B8~j ~j ~j ~j B7~j ~j s _You hear the loud beating of a drum.~j B6~j ~jG ..........###+##................# ...†.........................†> #####.####.............. ~j  ### #.........####.##.#.# #.........# ######## #.(.......# # ~j ,#.........# .... #.∩.......# ##... ~j )#......@..# #...---204.3 (6.0 #.........# #... ~j ............# .... .............# #... ~jN ......#####...# #..... ..##~j .#.... ..##..> ...~j 9---~j ~j5 ? _You now have 599 gold pieces (gained 14).~jF/~j0~j&1~j5~j8~j:X5~j<~j?~j@B4~jA~jC~jF~j3GB3~jH~jJ~j:M~jMB2~j5O~jP~jT~j|TB1~jU~j[M #.[.#.#.#...........'...####.#.#. ~j[L#...#..........P....#.......... ~j?\A+...#..........#....#... #####..........###+##......... >...†...†..................... ~j\`...#######.####............... ...# ### #.........####.##.# ...# #.........# ###### .... #.@.......# 9.3 (5 ...## #.........# ~j\4...# #.∩.......# ...# #.........# ~j]...# #.........# .... ............# ~j[]G.............#~j]c ......#####...#~j]M#..... ..##~j8^~ja~jc ~jcN_You see here a silver javelin.~jP ~j ~j ~j* ~j _0 _~j' ,~j` ~j C49~j ~j :  There is a gate leading to a gauntlet here.~j +...#....#....#........... ####...###+##. >...†...†............ ...#######.####...... ...# ### #~jQ ####.##.# # ######. #.( #. #..11.3 (2 .~j S............#.....# ...#....# ..##..>...~j ~j ~jx R _Beware, the minotaur awaits! ~jUX  ~jaY  ~j`_  ~j9h  ~jk l2.3 (18 _ ~jp  ~j sa Gauntlet  The world spins around you as you enter the gateway.  ~jo j You enter a gauntlet!  You learned that your brown potion is actually a potion of mutation.  ~j ( q -> M - a potion of mutation  ~jB You encounter a tengu warrior and 2 tengu conjurers.  Found a gate leading back out of this place. ~jq "  ~j D#####.#.♣◊.◊♣..#### ....#.#.........≈≈# ♣◊..#.#########..≈# ~jP ◊..#.##.#.#Q##...## #≈#.#.#!#.#.#.#.∩.≈##  ~j ≈≈≈.#.##?#Q#.##...≈≈## #≈#.#©#©#.#.#.#©.♣≈≈≈#  ~j ≈≈≈.#.##.#©#.##...≈≈##  ~jC #≈#.#.#.#.#.#Q#.@.≈##  ~jz .#.##.#.#.##...##  ~j x♣...#.#########..≈#  ~j \#.#.........≈≈#  ~j4 d#####.#.♣.◊◊♣..####  ~jY ~...5#.#.◊◊◊...≈#  ~j nQ   tengu warrior  ~j #.#.#.#..◊♣..≈≈#  ~j QQ 2 tengu conjurers (1 wandering) #..5#.#.◊...### ~j; *#  ~ja K#©..#©#.♣..≈# ~j   ~j Found a transporter. ~jN ,3.8 (2.5 ~jV  ~ja C _The tengu warrior shouts! The tengu conjurer shouts! ~jd c _There is an empty arch of ancient stone here.!~jC!~j{D!~jO!~jSF _Unknown command.#~jdyß#ß5.#.#..◊....≈# ######.#.♣◊.◊♣..#### .....#.#.........≈≈# ◊♣◊..#.#########..≈# ..◊..#.##.#.#Q##...#~jd#≈#.#.#!#.#.#.#.∩.≈## ≈≈≈≈.#.##?#Q#.##...≈≈###≈#.#©#©#.#.#.#©.♣≈≈≈# ≈≈≈≈.#.##.#©#.##@..≈≈## #~j&e≈#≈#.#.#.#.#.#Q#.∩.≈## #~je◊....#.##.#.#.##...## ◊♣...#.#########..≈# .....#.#.........≈≈# ######.#.♣.◊◊♣..#### ....5#.#.◊◊◊...≈# ##.#.#.#..◊♣..≈#~je:≈# ##..5#.#.◊...#####~jgiG.Q#~jKjG.Q#~jp#~jzq,4.8 (1.0 #~jUw#~jUz1 _Found a scroll of identify.#~j9 #~j= gmalak the Skirmisher (Formicid Hexslinger) Turns: 13002, Time: 00:33:51 Health: 90/90#~j> AC:  9 Str: 14 XL: 13 Next: 5% Magic: 20/20EV: 18 Int: 10 God: Okawaru [*****.] Gold: 599#~j> <SH:  6 Dex: 20 Spells: 12/21 levels left rFire . . . (100%) k - +8 sling of Kiwinoush {heavy, rN+} #~j ? rCold . . . (100%) f - +0 buckler rNeg + . . (50%) g - +2 robe of Ashenzari's Fury {Harm rPois Int-3} rPois + (33%) (no cloak) #~j9? $rElec .#~ji? (100%) b - +0 pair of gloves rCorr .#~j? (100%) (no gloves) SInv + (no boots) Will ++...#~j? t - amulet "Akkut" {Chemistry Will+ Regen+} Stlth +++#~j&@ ed - +4 ring of protection #~jU@ HPRegen 1.15/turnl - +5 ring of evasion #~j@ MPRegen 0.17/turn %: harm (+30% outgoing, +20% incoming) #~j@ @: studying Unarmed Combat A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms$~ja$~j6ß#ß5.#.#..◊....≈#gmalak the Skirmisher ######.#.♣◊.◊♣..####Formicid of Okawaru *****. .....#.#.........≈≈#Health: 90/90 ======================== ◊♣◊..#.#########..≈#Magic: 20/20 ======================== ..◊..#.##.#.#.##...##AC: 9Str: 14 $~j%H≈#≈#.#.#!#.#.#Q#.∩.≈##EV: 18Int: 10 ≈≈≈≈.#.##?#.#.##...≈≈##SH: 6Dex: 20 ≈#≈#.#©#©#.#Q#.#©.♣≈≈≈#XL: 13 Next:  5% Place: a Gauntlet $~ji≈≈≈≈.#.##.#©#.##@..≈≈##Noise: ---------  Time: 13214.8 (0.0) ≈#≈#.#.#.#.#.#Q#.∩.≈##k) +8 sling of Kiwinoush {heavy, rN+} ◊....#.##.#.#.##...##Cast: Jinxbite ◊♣...#.#########..≈# .....#.#.........≈≈# ######.#.♣.◊◊♣..####Q   tengu warrior ....5#.#.◊◊◊...≈#QQ 2 tengu conjurers (1 wandering) ##.#.#.#..◊♣..≈≈# ##..5#.#.◊...####Found a gate leading back out of this place.  Found a transporter. _The tengu warrior shouts! The tengu conjurer shouts! _There is an empty arch of ancient stone here. _Unknown command. _Found a scroll of identify.$~j$~j8$~jw%~j%~j$_gmalak the Skirmisher (Formicid Hexslinger) Turns: 13002, Time: 00:33:53 Health: 90/90AC:  9 Str: 14 XL: 13 Next: 5% Magic: 20/20EV: 18 Int: 10 God: Okawaru [*****.] Gold: 599%~jy<SH:  6 Dex: 20 Spells: 12/21 levels left rFire . . . (100%) k - +8 sling of Kiwinoush {heavy, rN+} %~j(rCold . . . (100%) f - +0 buckler rNeg + . . (50%) g - +2 robe of Ashenzari's Fury {Harm rPois Int-3} rPois + (33%) (no cloak) rElec .(100%) b - +0 pair of gloves rCorr .(100%) (no gloves) SInv + (no boots) Will ++...t - amulet "Akkut" {Chemistry Will+ Regen+} Stlth +++%~jad - +4 ring of protection HPRegen 1.15/turn%~j?l - +5 ring of evasion MPRegen 0.17/turn %: harm (+30% outgoing, +20% incoming) @: studying Unarmed Combat %~j9{A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms%~jĽ %~j ß#ß5.#.#..◊....≈#gmalak the Skirmisher ######.#.♣◊.◊♣..####Formicid of Okawaru *****. .....#.#.........≈≈#%~j kHealth: 90/90 ======================== ◊♣◊..#.#########..≈#Magic: 20/20 ======================== %~j5 ..◊..#.##.#.#.##...##AC: 9Str: 14 %~jc `≈#≈#.#.#!#.#.#Q#.∩.≈##EV: 18Int: 10 %~j ≈≈≈≈.#.##?#.#.##...≈≈##SH: 6%~j ,Dex: 20 %~j ≈#≈#.#©#©#.#Q#.#©.♣≈≈≈#XL: 13 Next:  5% Place: a Gauntlet %~j: f≈≈≈≈.#.##.#©#.##@..≈≈##Noise: ---------  Time: 13214.8 (0.0) ≈#≈#.#.#.#.#.#Q#.∩.≈##k) +8 sling of Kiwinoush {heavy, rN+} %~jf ◊....#.##.#.#.##...##Cast: Jinxbite %~j ◊♣...#.#########..≈# .....#.#.........≈≈# %~j ######.#.♣.◊◊♣..####Q   tengu warrior %~j ....5#.#.◊◊◊...≈#QQ 2 tengu conjurers (1 wandering) %~j u##.#.#.#..◊♣..≈≈# ##..5#.#.◊...####%~j6 Found a gate leading back out of this place.  Found a transporter. _The tengu warrior shouts! The tengu conjurer shouts! _There is an empty arch of ancient stone here. _Unknown command. %~j_ 2_Found a scroll of identify.%~j4 %~jC %~j &~ju&~jQ A Gauntlet∩∩∩&~j Q(Press ? for help)##≈.♣.........#©#©ß^©^ß##©#.♣..≈#&~j P#####≈≈.◊.#########.#..ß.ß.ß#.#.....####&~j-  ...##≈...#??[B...#.#...ß..5#.#.◊.♣..≈≈#&~j` Q .♣.###.◊.#.#####.#.#3.ß#ß5.#.#..◊....≈#&~j o ...##..♣.#©#...s.#.#########.#.♣◊.◊♣..####&~j  .♣.#...◊.###.#####©#.......#.#.........≈≈# ...#.♣...#s..#...###..◊♣◊..#.#########..≈#&~j F .©.#.....#.###.#.#......◊..#.##.#.#.##...##&~j0 ] ...#.....#.+...#©#...#≈#≈#.#.#!#.#.#Q#.∩.≈## .©.#.....#########..◊≈≈≈≈≈.#.##?#.#.##...≈≈##&~j k ...#..∩............♣.#≈#≈#.#©#©#.#Q#.#©.♣≈≈≈# .©.#.....#########...≈≈≈≈≈.#.##.#©#.##@..≈≈## ...#.....#w.##...#...#≈#≈#.#.#.#.#.#Q#.∩.≈## .©.#.◊...#.#...###....◊....#.##.#.#.##...##&~j  ...#.♣◊..#?#..#.w###..◊♣...#.#########..≈# .♣.#.....#©"#©#..#©#.......#.#.........≈≈# ...##..♣.#).#..#w#.#########.#.♣.◊◊♣..#### .♣.###...###...#w#.#......5#.#.◊◊◊...≈#&~jI ...##≈...#...##.w#.#.###.#.#.#..◊♣..≈≈######≈≈...#########.#.###..5#.#.◊...######≈.♣.........#©#©###©..#©#.♣..≈###.◊.#########.#!...##5###...≈≈#&~jz##≈...#Θ......#.#?.p.##.#....####'~jI#@)~j 7##)~j~7.#)~jb.7#.*~jd8©#+~j48#©+~j 7.#+~j7#.,~jp7##1~j7.#1~j` 7#.1~jd 7.#1~j9≈.2~jg @≈≈2~jV>≈.3~j7lplant (Gauntlet) .3~j"8$◊3~jGauntlet ∩∩∩3~jG>◊.3~j<.#3~j# &##3~j# 5~j<#.5~j%<.#6~jL oswamp worm (Gauntlet) w6~j;M &#6~j 6~j{ 6~jP ß#ß5.#.#..◊....≈#gmalak the Skirmisher 6~j ######.#.♣◊.◊♣..####Formicid of Okawaru *****. .....#.#.........≈≈#Health: 90/90 ======================== ◊♣◊..#.#########..≈#Magic: 20/20 ======================== ..◊..#.##.#.#.##...##AC: 96~j Str: 14 ≈#≈#.#.#!#.#.#Q#.∩.≈##EV: 18Int: 10 6~j@ 7≈≈≈≈.#.##?#.#.##...≈≈##SH: 6Dex: 20 6~jm ≈#≈#.#©#©#.#Q#.#©.♣≈≈≈#XL: 13 Next:  5% Place: a Gauntlet 6~j f≈≈≈≈.#.##.#©#.##@..≈≈##Noise: ---------  Time: 13214.8 (0.0) ≈#≈#.#.#.#.#.#Q#.∩.≈##k) +8 sling of Kiwinoush {heavy, rN+} 6~j1 ◊....#.##.#.#.##...##Cast: Jinxbite 6~j C◊♣...#.#########..≈# .....#.#.........≈≈# ######.#.♣.◊◊♣..####Q   tengu warrior ....5#.#.◊◊◊...≈#QQ 2 tengu conjurers (1 wandering) ##.#.#.#..◊♣..≈≈# ##..5#.#.◊...#### 6~j _There is an empty arch of ancient stone here. _Unknown command. _Found a scroll of identify.  6~j( Press: ? - help, v - describe, . - travelHere: A swamp worm (wandering, hasn't noticed you)  The floor.6~j 6~j 6~j$ 4 _7~jf.ß..5#.#.◊.♣..≈ ß#ß5.#.#..◊....≈# ######.#.♣◊.◊♣..### .....#.#.........≈ 7~j◊♣#######..≈# ..◊..#.##.#.#.##...## 7~j0>#≈#.#.#!#.#.#Q#.∩.≈## ≈≈≈.#.##?#.#.##...≈≈###≈#.#©#©#.#Q#.#@.♣≈≈≈≈≈≈.#.##.#©#.##...≈≈## ≈#≈#.#.#.#.#.#Q#.∩.≈##.7~j\.#.#.##...## ◊♣########.. 7~j.....#.#.........≈≈ ######.#.♣.◊◊♣..#### 7~j״....5#.#.◊◊◊...#.#.#..◊♣..≈≈7~j߸E.Q7~jK.Q7~jCQQ7~j[)5.8 (1 7~j _7~j<∩7~jJ _There is a transporter here.7~j ß#.#.....#### ..5#.#.◊.♣..≈≈# ß5.#.#..◊....≈# #####.#.♣◊.◊♣..#### ....#.#.........≈≈# 7~j @♣◊..#.#########..≈# .◊..#.##.#.#.##...## #≈#.#.#!#.#.#.#.∩.≈## 7~ja ≈≈.#.##?#.#Q##.@.≈≈## #≈#.#©#©#.#.#.#©.♣≈≈≈# ≈≈.#.##.#©#Q##...≈ 7~j #≈#.#.#.#.#.#Q#.∩.≈# 7~j ....#.##.#.#.##...# 7~j 8♣...#.#########..≈# ....#.#.........≈≈# Q   tengu conjurer7~j  #####.#.♣.◊◊♣..#### ...5#.#.◊◊◊...≈#7~jw 9Q.7~j .Q7~j .QQ 2 tengu conjurers (1 wandering)7~j -6 _7~j, :∩7~j! 7~j(z©^ß##©#.♣..≈# .ß.ß#.#.....### ß..5#.#.◊.♣..≈ #ß5.#.#..◊....≈# #####.#.♣◊.◊♣..### ....#.#.........≈ ♣#######..≈# .◊..#.##.#.#.##...## #≈#.#.#!#.#.#.#.@.≈## ≈≈≈.#.##?#.#.##...≈≈## #≈#.#©#©#.#Q#Q#©.♣≈≈≈ ≈≈≈.#.##.#©#.##...≈≈## #≈#.#.#.#.#.#Q#.∩.≈## ..#.#.#[7~j{l0;10;1m#...## ♣########.. ....#.#.........≈≈ #####.#.♣.◊◊♣..####.Q7~j7~j&77~jc7~jb _There is a gate leading back out of this place here.8~j48~j8~j8~j-8 _8~jQ8~jvrLair:1Gem (3548) 8~j +...#..........#....#............ #####..........###+##............ >...†...†........................ ...#######.####.................. ...# ### #.........####.##.#8~j# #.........# ###### .... #.(.......# ...## #.........# ...# #.@.......# ...# #.........# ...# #.........# .... ............# .............# 8~j7......#####...# #.....# ..## .#....# ..# #..> ...8~j h20.3 (2.568~j 8~j * _Welcome back to the Lair of Beasts!8~j c _There is an empty arch of ancient stone here.8~j 8~j 8~jҗ 8~jv  8~j 8_Unknown command.9~j9~j59~jj9~j֎9~j 9~j!%  9~jcCYou encounter a bullfrog.9~j..#####.###+## 9~jQ.>...†...†........... ....#######.####.# ### #####.##.# #9~j~.# ####.. #.(9~j.# ## #..#.9~j9 #.∩.#.# #.#9~jb[.# #.#....9~jL.# ..#9~j #####..# #.....# ..##9~j߮F   bullfrog (asleep) .#....# ..9~j.#..>F# ... 9~j(0.09~jgl1.3 (15 _9~j9~j!9~jQ J ))9~jFQ t)))F  9~jQ )You shoot a sling bullet. The sling bullet hits the bullfrog!  The bullfrog croaks.9~j 8F.9~j 6F.9~j '..9~j ...9~j. 9~jQ '===9~j J2.4 (1.149~j 9~jQ  9~j D_The bullfrog is heavily wounded.9~j :~j' :~j`7))))):~j>))You shoot a sling bullet.:~j8F.:~jl....>:~j!f303:~jw:~jIc _The sling bullet closely misses the bullfrog.:~j[( :~j(.You shoot a sling bullet. The sling bullet hits the bullfrog!!  You kill the bullfrog!:~j()):~j$*):~js&..:~j!t.:~jwo64.5 (1.12:~j}:~j~P _Okawaru accepts your kill.:~j^U3:~jW:~jY :~jY:_No target in view!:~jK/ 3:~j0 :~j 3 :~js7 :~j 8 I1 _:~jS: :~j; :~j= %  :~j(> HYou encounter a komodo dragon.:~jC ...#######.####...... ....# ### #####.## # #####. #.( # #∩ ...◊####... .......--- .......:~jEC . .........#####...##.##.....# ..##:~jzC . ..#....# ..#...#..>. :~jC l   komodo dragon (wandering)... .:~jC {.. .....l.:~jH G50l:~j9H ).:~jZL Pl:~j6M ---6.5 (20:~jQ :~jR 7 _The komodo dragon hisses angrily.;~jKp( ;~jp)))))You shoot a sling bullet.  The sling bullet hits the komodo dragon.;~jLl.;~j/I....;~j6p===7.5 (139;~j ;~j; _The komodo dragon is lightly wounded.;~jƹ )))) You shoot a sling bullet.  The sling bullet hits the komodo dragon!;~j85l.;~jE9;~j=&..;~j>#..;~j>g8.8 (1.38;~jB;~j{D ;~jDW_The komodo dragon is heavily wounded.;~jE ' ;~j "));~jǪ ));~j ));~j$ );~jQ /You shoot a sling bullet.;~j#/ Ll.;~j3 h..>..;~j3 ;~j4 f907;~j58 ;~j9  ;~j: Y_The sling bullet barely misses the komodo dragon.;~j .You shoot a sling bullet.  The sling bullet hits the komodo dragon!!  You kill the komodo dragon!;~jԛ;~jK));~j#o..†.;~j'p831.0 (1.26;~jf*;~j+: _Okawaru accepts your kill.;~j5,<~j<~j<~jy <~j" <~jR":_No target in view!<~j,<~j-<~j0<~j&7<~j?<~jBI5 _<~jD<~j H<~jxK<~jM <~j,Nb You encounter a bullfrog.<~jRy#.....# ## ### <~jS#...... #.(.......# #.....## #...# #.....# #.∩.......# #.....# #### #..# <~jySJ#.....# ##..◊####..# #...... ............# ...........# #####...#<~j+U---###.##...†.# ..## . ..#....# ..# ....#..>.# ....... .....#............ F   bullfrog (wandering). .#..##.. #...F#<~jWH20F.<~jRW<~jw\<~jd]---3.0 (24 _<~j`<~jb<~jc Q   #.(.......# <~j*d a #.........#  #.∩.......#  #### #.........# <~jdd B ##..◊####.........#  ..................# <~jd O ..................#  .......@...#<~j)e 7  ###.##...†.# ..##  <~je d. ..#....# ..#  ....#..>.# ...  ..... .....# <~je $ ............ <~jf  <~j2f 8.... .#...F##  <~jcf ).... #....# <~jf <~ju 5  <~j ^ #.(.......# <~j S #.........# <~j v #.∩.......# <~j9 t #### #.........# <~jg ##..◊####.........#  ..................# <~j f ..................#  <~j) a.......@...#  <~jy ###.##...†.# ..##  <~j . ..#....# ..# <~j  <~j ....#..>.# ...  <~j+ `..... .....#<~jW X ............ <~j  <~j .... .#...F##<~j n .... #....# <~j" <~j <~j <~j <~j _ _A bullfrog is nearby!<~j' \ )))))<~j ( 7)You shoot a sling bullet.<~j? <F.<~j? ~..>..<~j o===4.0 (13<~j <~j  <~j ]_The sling bullet closely misses the bullfrog.=~jBR )))))F    You shoot a sling bullet. The sling bullet hits the bullfrog!  The bullfrog croaks.=~j, F.The bullfrog is severely wounded.=~j7F.=~jK.....=~j*g5.1 (1.12=~j=~jI _You hear a bellow! x3; You hear a loud, deep croak!=~j]): .=~j)You shoot a sling bullet. The sling bullet hits the bullfrog!!  You kill the bullfrog!=~j,R)))=~jȰB...=~jf601=~j=~jjP _Okawaru accepts your kill.=~j=~j/=~jӰ=~jβH _No target in view!=~jm=~j=~j=~j=~j=~j_0 _=~j*=~j"=~j3%  =~jiDYou encounter a cane toad.=~j #.....## #..#  #.....#=~j, #.∩.......#  #.....# #### #..#  #.....#####..◊####..#  #.................# ..........# =~jv............#####...######.##...†.# ..###....# ..#---=~j)........#..>.# ................# =~j[..............# ...#....##...#....#=~j4F   cane toad (wandering)....#....#....# ...F=~j[7=~jk---8.1 (229 =~j_=~j=~jv=~j v     #.∩..   #### #....=~jH E  #####....  ...............=~j R  ..............  ............#  =~jù #####.##...†.# ..##  .......@#....# ..#  ........#..>.# ...  .............#  ..............# =~j l ........#....##  ........#....#  ........#....# =~j. j ........# ...F >~j      #.∩..   #### #....  #####....  ...............  ..............  ............# >~j; D #####.##...†.# ..##  .......@#....# ..#  >~j ........#..>.# ...  .............#  ..............#  ........#.. ........#....#  >~j ........#.... ........# ...>~j ) >~j>~j>~j2>~j+` _A cane toad is nearby!>~js ))))) )You shoot a sling bullet. The sling bullet hits the cane toad!>~jkKF.>~jn,Y>~jp F.The cane toad is moderately wounded.>~jPw....Y   yakF   cane toad>~j9xo===9.1 (18>~jN|>~jx~T _You encounter a yak.>~j/U G ))>~jU })) You shoot a sling bullet. The sling bullet hits the cane toad!>~j BY.>~j@ JF.>~j ;Y.>~j 1Y>~jQ ' >~j ...>~j Y 2 yaksThe cane toad is severely wounded.>~j h40.3 (1.26>~j >~j  >~j9 F_You encounter a yak.>~j7 N )))>~j'8 )You shoot a sling bullet.  The sling bullet barely misses the cane toad.The sling bullet hits the yak!>~j 1.>~j Y>~jԺ !.>~j -Y>~j` ' >~j Y>~jտ J.The yak is severely wounded.>~j >~j >~j 2...F>~j EY 3 yaks>~j6 !>~jj #1>~j C05>~ji >~j  >~j F_You encounter a yak.?~je  #.....## #.# #.....# #.∩.......#?~j  #.....# #### #...# #.....#####..◊####..# #..........# ..........# ............#####...##.##...†.# ..##.#....# ..#?~j* y.#..>.# ........#.F...#.#Y...##.#....#?~j ).#...Y#F   cane toad.# Y...?~j FF.?~j >Y.?~jl =Y.?~j *Y?~j AY.?~jU kY 4 yaks?~j j---24?~j ?~ju T _You encounter a yak.@~jdo #...... #.(.# #.....## #..#@~joi #.....# #.∩.# #.....# ##### #..# #.....#####..◊####@~jTp.##................#..................................#####...# ######@##...†.# ..###.#....# ..###..>.# ...#....#.YF....#.#....##@~jpW 3 yaks#.#..Y.##.#.Y..#.........# Y...@~jqKF.@~jhs?Y.@~js>Y.@~jpt?Y.@~jxKF.@~j!{@~j{|---33@~j@~j-@~je #.....# #..#@~jɮ #...... #.(.# #.....##@~j0 #..#@~jE #.....# #.∩.#@~j #.....# ##### #..#@~j¯ #.....#####..◊####.##...@~j.#.....@~j.......@........#####....#######.##...†.# ..#@~jOP #.........#....# ..# #........F#..>.# ...@~j}  #........Y #...............# ..........#.Y..##@~j #.........#Y..##.#....#@~jDzKF.@~j|AY.@~j/Y@~jBY.@~jkY 4 yaks@~jN`42@~j;@~j@~jR Y.You beckon some vexing sprites to accompany your attacks.@~jT KF.@~jT AY.@~joU AY.@~jU ,Y.@~jV @~jJ] @~j] 18---==5Will/2 Jinx Gem (3521) @~ja @~jLc ; _You feel your willpower being sapped.@~j  You shoot a sling bullet. The sling bullet hits the cane toad!@~j`BY.@~jD Y.@~j|OThe cane toad is almost dead.@~j>Y.@~j.Y@~jK! Y.You block the cane toad's attack.@~j'Y 5 yaks (1 wandering)=60@~j+@~j-T _You encounter a yak.A~jv ))You shoot a sling bullet.  The sling bullet closely misses the cane toad.The sling bullet hits the yak!!A~jlY. Y.The yak is severely wounded..Y.Y.A~j9AY.A~jw ?FYA~j m.Y 4A~jK977----A~ja7.4 (1.119A~jA~j/ _The cane toad stings you!A~j[=( A~j=.You shoot a sling bullet. The sling bullet hits the cane toad!  You kill the cane toad!A~jB)A~j*YA~j}:Y.A~jsAY.A~j0YA~j7 YA~jT.Okawaru accepts your kill.A~jnAY.A~jl.YYY 6 yaks A~jI+(2 wandering)A~jD88----A~jd118.58A~j?A~j2 A~jF_You encounter a yak.A~jQ ]  You shoot a sling bullet. The sling bullet hits the yak.A~ju .The yak is almost dead.The yak bellows!A~j BY.A~j @Y.A~jF BY.A~j <Y.A~j YY 5 yaksA~j\ UYThe yak gores you but does no damage.A~j$ Q9=9A~j` o=--9.67A~j@ A~j & _The yak bellows!A~j : .A~j4 You shoot a sling bullet. The sling bullet hits the yak!  You kill the yak!A~j [ 4 yaksA~j@]/YA~j]BY.A~j^AY.A~j^:Y.A~j_BY.A~jdx.Y 5 yaksA~jrho81=250.9 (1.3A~jh:6A~jlA~jMn A~jnJ_Okawaru accepts your kill.C~j ^  You shoot a sling bullet. The sling bullet hits the yak!!C~j` Y.Y.Y.Y.C~jo C~jq %2C~jq E====2.1 (1.2C~jq :5C~j0z C~jI|  C~j| V_The yak is severely wounded.D~j5 #.....#D~j #. #...... #.(.D~j<Y #.....## #D~jo. #.....# #.∩D~j.D~jҦ #.....# ##### #.D~j) #.....#####..◊####. #.D~jl#..YD~jק(.#####.D~j#.##...†.# .. #......YYY#....# ..D~jM #.........#..>.#  #.........Y....#D~j~{ #...............# 4D~j, yaks D~j....#...##D~j w #.........#....#  #.#....#D~jND~jcYD~jD~j..D~j 1.D~j<Y.D~j{;Y.D~jZPY 3D~j% yaksD~j53=D~jS=---304D~j@D~jT _The yak attacks as it pursues you! You block the yak's attack.E~j5 #.....#E~jW # #......E~j 4 #.(E~j9D #.....##E~jh( #E~jC #.....#E~jB #.∩E~jQ #.....# ##### #E~jm #.....#####..◊####E~j) #E~j.YE~j.#####E~j@.E~j#Y##...†.#  #......YY.#....# E~j #E~jX..#..>.# E~j)! #.Y.....#E~jV9 #......#E~j- 2E~j/ yaks E~j.#....## E~j.2 #E~jc.#....#  #.#....#E~j YE~jg!.E~j*YE~j6:Y.E~jE{Y.{Y 3 yaksE~jK78--=---43E~j.E~j.! E~j!E_The yak attacks as it pursues you! The yak gores you.E~j= E~jv { Ability - do what?CostFailure E~j  f - DigInstant, Drain0% g - Shaft SelfDelay0%  Invocations -X - Renounce ReligionNone0%  E~jC a - Heroism2 MP, Piety-0%  b - Finesse5 MP, Piety--2%  c - Duel7 MP, Piety--21% E~j g[?] toggle between ability selection and description.F~jF~j F~jvW#.....##........ gmalak the Skirmisher#......#.(...... Formicid of Okawaru *****.#.....##F~j#........ Health: 78/90 ====================----#.....##.∩...... Magic: 19/20 ======================--#.....# ##### #........ AC: 9Str: 14#.....#####..◊####........ EV: 18Int: 10#......................... SH: 6Dex: 20F~jw........................ XL: 13 Next: 12% Place: Lair:1.......@Y.Y.......#####. Noise: =--------  Time: 13254.1 (0.0)...#######Y##...†.# . k) +8 sling of Kiwinoush {heavy, rN+} #.....{Y..#....# . Cast: Jinxbite#.......{.#..>.# . Will/2 Jinx Gem (3513) #........Y.....##...............#F~j$YYY 3 yaks..........#....###.........#....##.........#....#You kill the yak! _Okawaru accepts your kill.You shoot a sling bullet. The sling bullet hits the yak!! _The yak is severely wounded. _The yak attacks as it pursues you! You block the yak's attack. _The yak attacks as it pursues you! The yak gores you.F~jP  Okay, then.F~jF~jF~j. _F~j   F~j. Casting: Jinxbite (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.F~j: F~j o Your spells (cast)TypeF~jĵ Failure Level a - Dimensional BullseyeHexes/Translocation13%4  b - Sigil of BindingF~j Hexes4%3  d + JinxbiteHexesF~j, 2% 2 F~jw -Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitG~j G~jG~j#.....##........ gmalak the Skirmisher#......#.(...... Formicid of Okawaru *****.#.....###........ Health: 78/90 ====================----#.....#G~j2 #.∩...... Magic: 19/20 ======================--#.....# ##### #........ AC: 9Str: 14#.....#####..◊####........ EV: 18Int: 10#......................... SH: 6Dex: 20G~j........................ XL: 13 Next: 12% Place: Lair:1.......@Y.Y.......#####. Noise: =--------  Time: 13254.1 (0.0)G~j)Q...#######Y##...†.# . k) +8 sling of Kiwinoush {heavy, rN+} #.....{Y..#....# . Cast: Jinxbite#.......{.#..>.# . Will/2 Jinx Gem (3513) #........Y.....##...............#YYY 3 yaks..........#....###.........#....##.........#....# _The yak is severely wounded. _The yak attacks as it pursues you! You block the yak's attack. _The yak attacks as it pursues you! The yak gores you. G~j_Okay, then.Casting: Jinxbite (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.G~j#.....##........ gmalak the Skirmisher#......#.(...... Formicid of Okawaru *****.#.....###........ Health: 78/90 ====================----#.....#G~j&#.∩...... Magic: 19/20 ======================--#.....# ##### #........ AC: 9Str: 14#.....#####..◊####........ EV: 18Int: 10#......................... SH: 6Dex: 20........................ XL: 13 Next: 12% Place: Lair:1G~jf.......@Y.Y.......#####. Noise: =--------  Time: 13254.1 (0.0)...#######Y##...†.# . k) +8 sling of Kiwinoush {heavy, rN+} #.....{Y..#....# . Cast: Jinxbite#.......{.#..>.# . Will/2 Jinx Gem (3513) #........Y.....##...............#YYY 3 yaks..........#....###.........#....#G~j#.........#....# _The yak is severely wounded. _The yak attacks as it pursues you! You block the yak's attack. _The yak attacks as it pursues you! The yak gores you. _Okay, then.Casting: Jinxbite (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.G~j m  Okay, then.G~jG~j. _L~jEF #.....# # #...... #.( #.....## # #.....# #.∩ #.....# ##### #L~j2 #.....#####..◊#### #.Y.Y.#####.#Y##...†.# . #.....{Y..#....#  #.{.#..>.#  #.Y.....# #.#  .#....##  #.#....# L~jN #.#....#L~j9Y.L~j;Y.L~jY;Y.L~jm 5Y.L~jZ$7.L~j^%80=-5.1 (12 _L~j?)L~j*N~j E _Okay, then. N~jB  Casting: Jinxbite (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.N~jշ asting: Jinxbite (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.N~j>1YN~jd9Y.N~ja?Y.N~jN.{Y N~jH74 yaksN~j?1=N~jU8-Contam: 11% =61N~j N~j   Casting: Jinxbite (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. N~j_Okay, then.  Casting: Jinxbite (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You miscast Jinxbite. Nothing appears to happen. The yak closely misses you.P~jP   P~jHQ Casting: Jinxbite (safe; 2% risk of failure)  P~jQ \Confirm with . or Enter, or press ? or * to list all spells.P~jk P~j o Your spells (cast)TypeP~j˕ %Failure Level a - Dimensional BullseyeHexes/Translocation13%4  b - Sigil of BindingHexes4%3  d + JinxbiteP~j HexesP~j1 C2% 2 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitR~j R~j` R~j: R~j B#.....#R~j\ #....... gmalak the Skirmisher#......R~j #.(..... Formicid of Okawaru *****.#.....##R~j #....... Health: 81/90 =====================---#.....#R~jK #.∩..... Magic: 18/20 =====================---R~j #.....# ##### #....... AC: 9Str: 14R~j #.....#####..◊####....... EV: 18Int: 10 Contam: 11% R~j5 #........................ SH: 6Dex: 20R~jt ........Y............... XL: 13 Next: 12% Place: Lair:1R~j .......@Y.Y........##### Noise: =--------  Time: 13256.1 (0.0)R~j1 ....#######Y##...†.#k) +8 sling of Kiwinoush {heavy, rN+} R~jj . #......{..#....#Cast: JinxbiteR~j #.........#..>.#Will/2 Jinx Gem (3511) #........Y.....#R~j- #...............#R~jg KYYYY 4 yaksR~j Y..........#....###.........#....##.........#....# R~j 3_Okay, then.R~jW Casting: Jinxbite (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. R~j t_You miscast Jinxbite. Nothing appears to happen. The yak closely misses you.R~j Casting: Jinxbite (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.R~j R~j #.....##....... gmalak the Skirmisher#......R~j #.(..... Formicid of Okawaru *****.#.....##R~jr #....... Health: 81/90 =====================---#.....#R~j #.∩..... Magic: 18/20 =====================---R~j #.....# ##### #....... AC: 9Str: 14R~j #.....#####..◊####....... EV: 18Int: 10 Contam: 11% R~j #........................ SH: 6Dex: 20R~jF ........Y............... XL: 13 Next: 12% Place: Lair:1R~j .......@Y.Y........##### Noise: =--------  Time: 13256.1 (0.0)R~j ....#######Y##...†.#k) +8 sling of Kiwinoush {heavy, rN+} R~j . #......{..#....#Cast: JinxbiteR~j4 P#.........#..>.#R~jm yWill/2 Jinx Gem (3511) #........Y.....#R~j a#...............#YYYY 4 yaksR~j C..........#....###.........#....#R~j I#.........#....# _Okay, then.R~jc wCasting: Jinxbite (safe; 2% risk of failure)  R~j Confirm with . or Enter, or press ? or * to list all spells. _You miscast Jinxbite. Nothing appears to happen. The yak closely misses you.R~j Casting: Jinxbite (safe; 2% risk of failure)  R~jS \Confirm with . or Enter, or press ? or * to list all spells.R~jz P  Okay, then.R~j R~jH R~jU" . _S~jEz  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? S~jS~jQq Your spells (adjust)TypeS~jFailure Level  a - Dimensional Bullseye Hexes/Translocation 13% 4 S~jٍ`b - Sigil of BindingHexes4%S~j<3  d - JinxbiteHexesS~jS2%S~j2 S~jΎSelect a spell to adjust [?] help [!] toggle spell headers[Esc] exitS~j S~jݓ S~j< #.....##....... gmalak the Skirmisher#......S~jy Y#.(..... Formicid of Okawaru *****.#.....###....... Health: 81/90 =====================---#.....#S~j 6#.∩..... Magic: 18/20 =====================---#.....# ##### #....... AC: 9Str: 14#.....#####..◊####....... EV: 18Int: 10 Contam: 11% #........................ SH: 6Dex: 20S~j5 ........Y............... XL: 13 Next: 12% Place: Lair:1.......@Y.Y........##### Noise: =--------  Time: 13256.1 (0.0)....#######Y##...†.#k) +8 sling of Kiwinoush {heavy, rN+} S~js 7. #......{..#....#Cast: Jinxbite#.........#..>.#Will/2 Jinx Gem (3511) S~j˙ X#........Y.....##...............#YYYY 4 yaks..........#....###.........#....##.........#....# _You miscast Jinxbite. Nothing appears to happen. The yak closely misses you.S~j ZCasting: Jinxbite (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell? S~j5 S~jڠ W  Confirm with . or Enter, or press ? or * to list all spells. S~j _Okay, then.(g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell? d - Jinxbite  Adjust to which letter? S~jƾ 3S~j S~j B _p - JinxbiteS~j " S~je   S~j #...... #.(S~j ! #.....##  S~jW #.....# #.∩S~j  #.....# ##### S~j4  #.....#####..◊##S~jk  #...............S~j 3 ........Y...... S~j M.......@Y.Y.... S~j :....#######Y##...†.#  S~jO . { S~j  S~j >.#  S~j ,   S~j1  S~j   S~j S~j   S~jp S~jݫ}   #...... #.( #.....##  #.....# #.∩ S~j>r#.....# #####  #.....#####..◊## #............... ........Y...... S~j.......@Y.Y.... ....#######Y##...†.#  S~jǬ. {  >.# S~j=    S~j6:  S~jBS~jS~jeS~jmd _There are monsters nearby!U~jW _Unknown command.U~j,  U~jU,kAdjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? U~jnU~j[ Your spells (adjust)TypeFailure Level  a - Dimensional Bullseye Hexes/Translocation 13% 4 b - Sigil of BindingHexes4%3  p - JinxbiteHexes2%2 Select a spell to adjust [?] help [!] toggle spell headers[Esc] exitV~jV~jV~jk#.....##....... gmalak the Skirmisher#......#.(..... Formicid of Okawaru *****.#.....##V~jޑ_#....... Health: 81/90 =====================---#.....##.∩..... Magic: 18/20 =====================---#.....# ##### #....... AC: 9Str: 14V~j'#.....#####..◊####....... EV: 18Int: 10 Contam: 11% #........................ SH: 6Dex: 20V~j^........Y............... XL: 13 Next: 12% Place: Lair:1V~jŒ.......@Y.Y........##### Noise: =--------  Time: 13256.1 (0.0)....#######Y##...†.#k) +8 sling of Kiwinoush {heavy, rN+} . #......{..#....#Cast: Jinxbite#.........#..>.#Will/2 Jinx Gem (3511) #........Y.....##...............#YYYY 4 yaks..........#....##V~j#.........#....##.........#....#Adjust to which letter? _p - Jinxbite V~j9_There are monsters nearby! _Unknown command.Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell? V~j9 p - JinxbiteV~jThere are monsters nearby! _Unknown command.(g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell? Okay, then.V~jV~j]V~j. _W~j  Casting: Jinxbite (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.W~j! 7 W~j h#.....# #....... gmalak the Skirmisher #...... #.(..... Formicid of Okawaru *****. #.....## #....... Health: 81/90 =====================--- #.....# #.∩..... Magic: 14/20 ================-------- #.....# ##### #....... AC: 9Str: 14 #.....#####..◊####....... EV: 18Int: 10 Contam: 11%  #........................ SH: 6Dex: 20 W~jX ........Y............... XL: 13 Next: 12% Place: Lair:1 .......@Y.Y........##### Noise: =--------  Time: 13256.1 (0.0) ....#######Y##...†.#  k) +8 sling of Kiwinoush {heavy, rN+}  . #......{..#....#  Cast: Jinxbite #.........#..>.#  Will/2 Jinx Gem (3511)  #........Y.....# W~j m #...............#  YYYY 4 yaks ..........#....##  #.........#....#  #.........#....# _Okay, then.Casting: Jinxbite (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Dimensional Bullseye (dangerous; 13% risk of failure)  Press: ? - help, Dir - move targetAim: a yak (severely wounded, chance to call a sprite on attack: 49%)X~jS Y.X~jx.YAim: a yak (chance to call a sprite on attack: 49%)X~j #.....# #....... gmalak the Skirmisher #...... #.(..... Formicid of Okawaru *****. #.....## #....... Health: 81/90 =====================--- #.....# #.∩..... Magic: 14/20 ================-------- #.....# ##### #....... AC: 9Str: 14 #.....#####..◊####....... EV: 18X~j׷Int: 10 Contam: 11%  #........................ SH: 6Dex: 20 ........Y............... XL: 13 Next: 12% Place: Lair:1 .......@Y.Y........##### Noise: =--------  Time: 13256.1 (0.0) ....#######.##...†.#  k) +8 sling of Kiwinoush {heavy, rN+}  . #......{..#....#  Cast: Jinxbite #.........#..>.#  Will/2 Jinx Gem (3511)  #........Y.....#  X~j" #...............#  YYYY 4 yaks ..........#....##  #.........#....#  #.........#....# _Okay, then.X~jfCasting: Jinxbite (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Dimensional Bullseye (dangerous; 13% risk of failure)  X~jPress: ? - help, Dir - move targetAim: a yak (chance to call a sprite on attack: 49%)X~j  Y.You create a dimensional link between your ranged weaponry and the yak.X~j;Y.X~j';   X~jrB#...... #.( #.....##  #.....# #.∩ X~j #.....# #####  #.....#####..◊## #...............X~j` .......Y....... .......@YY..... ....#######.##...†.#  X~jM. Y  >.#    X~j 3 yaks (1 bullseye target)   X~j|2==7.1 (1Bullseye Jinx Gem (3510) X~j'X~j1 _You block the yak's attack.X~j 9 .X~j You shoot a sling bullet. The sling bullet hits the yak!  You kill the yak!X~jB }  2Okawaru accepts your kill.X~j OYour projectile teleports! The sling bullet hits the yak!X~j/ :*X~j " YThe yak is heavily wounded.A giggling sprite leaps out and makes the yak trip over its own hooves.  The yak is severely wounded.X~jq Y.The jinxing sprites lose interest in you.X~j .Y..Y 3 yaks (1 drained, 1 bullseye target)X~j 3=38Gem (3509) X~j X~jf  X~j #_You block the yak's attack.Y~j) .You shoot a sling bullet. The sling bullet hits the yak!  You kill the yak!Y~j .Okawaru accepts your kill.Your projectile teleports! The sling bullet hits the yak!  You kill the yak!Y~jx   yakY~jw@Y.Y~jJ}8.Y~j4=59.2 (1.1Gem (3508) Y~jY~jP _Okawaru accepts your kill.Y~j;)))))))Y~j9 QY.YY~j[: Y~j> >Y.Y~j> ;Y.Y~jG .....Y 2 yaksY~jI 1660.3Y~jI :6Y~jO Y~jq w _You shoot a sling bullet. The sling bullet barely misses the yak.Y~j ]  You shoot a sling bullet. The sling bullet hits the yak.Y~jV;Y.Y~j[@  The yak is lightly wounded.Y~jt\#7Y~j\=5==1.5 (1.25Y~j=`Y~jaT _The yak completely misses you.Z~jC]  You shoot a sling bullet. The sling bullet hits the yak.Z~j*?Y.Z~jBm  The yak is moderately wounded.Z~jYZ~j88=Z~jB8% 2.6 (1.1Z~j :4Z~jZ~j1 _You block the yak's attack.Z~jS  Casting: Dimensional Bullseye (dangerous; 13% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Z~jx  #.....# #....... gmalak the Skirmisher #...... #.(..... Formicid of Okawaru *****. #.....## #....... Health: 88/90 =======================- #.....# #.∩..... Magic: 11/20 =============----------- #.....# ##### #....... AC: 9Z~jy hStr: 14 #.....#####..◊####....... EV: 18Int: 10 Contam: 8%  #........................ SH: 6Dex: 20 ........Y............... XL: 13 Next: 15% Place: Lair:1 .......@Y..........##### Noise: ===------  Time: 13262.6 (0.0) Z~jz f....#######.##...†.#  k) +8 sling of Kiwinoush {heavy, rN+}  . #.....Y...#....#  Cast: Jinxbite #.........#..>.#  Will/2 Gem (3504)  #........Y.....#  #...............#  YY 2 yaks ..........#....##  Z~jz #.........#....#  #.........#....# _You block the yak's attack.  Casting: Dimensional Bullseye (dangerous; 13% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Dimensional Bullseye (dangerous; 13% risk of failure)  Press: ? - help, Dir - move targetAim: a yak (moderately wounded)Z~j{} NYYZ~j)6#.....##....... gmalak the Skirmisher#......#.(..... Formicid of Okawaru *****.Z~j#.....###....... Health: 88/90 =======================-#.....##.∩..... Magic: 11/20 =============-----------#.....# ##### #....... AC: 9Str: 14#.....#####..◊####....... EV: 18Int: 10 Contam: 8% Z~jΊ#........................ SH: 6Dex: 20Z~j W........Y............... XL: 13 Next: 15% Place: Lair:1.......@Y..........##### Noise: ===------  Time: 13262.6 (0.0)....#######.##...†.#k) +8 sling of Kiwinoush {heavy, rN+} . #.....Y...#....#Cast: JinxbiteZ~jE-#.........#..>.#Will/2 Gem (3504) #........Y.....##...............#YY 2 yaks (1 bullseye target)Z~j..........#....###.........#....##.........#....#Casting: Dimensional Bullseye (dangerous; 13% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Z~j܋}Aiming: Dimensional Bullseye (dangerous; 13% risk of failure)  Press: ? - help, Dir - move targetAim: a yak  You create a dimensional link between your ranged weaponry and the yak.Z~jԌ73----63.6 (1Bullseye Gem (3503) Z~jYZ~jq  Confirm with . or Enter, or press ? or * to list all spells.  Z~jPAiming: Dimensional Bullseye (dangerous; 13% risk of failure)  Press: ? - help, Dir - move targetAim: a yak  You create a dimensional link between your ranged weaponry and the yak. _The yak gores you! The yak completely misses you.[~jt [~j%u_ You shoot a sling bullet. The sling bullet hits the yak.  [~juThe yak is moderately wounded.Your projectile teleports! The sling bullet hits the yak!![~jl [~je The yak is severely wounded.[~jE64------[~j\F4====4[~j:2[~j [~j{  [~j 6_You block the yak's attack. The yak gores you![~j.  The yak is severely wounded. [~j _You block the yak's attack. The yak gores you!  You shoot a sling bullet. The sling bullet hits the yak!  The yak is severely wounded.  [~jG{Your projectile teleports! The sling bullet hits the yak!  You kill the yak![~jx   yak[~jx_  Okawaru accepts your kill.[~j#6[~j_--26===-5.7 (1.1Gem (3501[~j") [~jU[~j [~jF_The yak completely misses you.[~jTb 9 .[~jb You shoot a sling bullet. The sling bullet hits the yak!!  You kill the yak![~jEf ([~j [~j 717-6.9 (1.2[~jP :0[~j [~j P _Okawaru accepts your kill.[~j[~j[~j~[~jH _No target in view!\~js\~jIt\~j"u\~jx\~j{8=2=499\~j7 _Your magical contamination has completely faded away.9=Gem (3498) \~j\~j$ \~jJ_You feel your willpower return.\~j/'71\~jw:7\~j$\~jƇ\~j@62=\~j:6\~j,\~j5\~jR3==\~j05\~j\~j\~j'`44\~j\~j\~jS5=3\~jܕM=3\~j\~jי\~jx@6=\~jĚ02\~j\~jM\~jŞ`71\~j\~j9=0\~j\~j.\~j@80=\~jD=89\~j\~j\~jM`18\~jt\~j\~j+24\~jM=7\~jf\~jZ\~j²63=\~j :6\~jҳ\~j]\~jӶ@4=\~j05\~j߷\~j\~jp`64\~jL\~j\~jo7==3\~jj\~j \~jup8=2\~j^\~j\~j|\~jr95==1\~jr\~jN\~jq90=0\~j8\~j1 _HP restored.\~jC79\~jx\~j\~jB8\~j\~j\~jPU==7\~jO\~jO\~j=6=6\~j\~j\~jB5\~j\\~jX4\~j\~j\~jB3\~jO\~jtj=2\~j\~j\~jB1\~jO\~jL7=\~jv:0\~j3\~j\~j~C69\~j\~j&X8\~j\~jA\~jB7\~j\~j\~j$T=6\~j\~j \~j B5\~j \~jh8=4\~j5\~j\~j9B3\~j\~j\~j-B2\~jv\~jQX1\~j\~j\~jM=0\~j\~j"\~jq"C59\~j#\~j&9=8\~j'\~j)\~j)B7\~j+\~j,\~jC-B6\~j{.\~j1\~jS1B5\~j72\~jB5j=4\~j6\~j8\~j9B3\~j9\~j>20==2\~jA4 _Magic restored.\~jDX1\~jOF\~jG\~jI\~jJB0\~jJ\~jZL\~j&O\~jsOC49\~jVP\~j0R\~jS\~j\TU==8\~j.U\~j]\~j`\~j}`B7\~jwa\~jc\~j1e\~jeB6\~jRh,\~jukX5\~jk\~j,n\~jp\~jqB4\~jr\~js\~jv\~jWwB3\~jy\~j<{\~j}\~j]}B2\~j~\~j\~jЂX1\~jj\~j\~jMX0\~j+\~j \~jY39\~j}\~jw\~jn\~jB8\~j\~j\~jX7\~j\~jÝ\~jB6\~jJ\~j\~j\~j\~j$B5\~j\~j$\~jX4\~jH\~jv\~jر\~jCB3\~j\~jt\~jX2\~j3\~j \~jh\~jB1\~j\~j\~j\~j=B0\~j\~j\~jj\~jC29\~j\~jK\~j \~jB8\~j \~jt\~jI\~jB7\~j.\~j}\~j\~j0B6\~j\~j\~js\~jB5\~j\~j\~j\~jB4\~j\~j\~j\~jB3\~jy\~j\~j+\~jB2\~j=\~j6\~j\~jB1\~j\~ji\~j\~j@B0\~j\~j\~j\~jC19\~j\~j\~j%  \~jEYou sense a monster nearby.\~j$#..#  #..# .. \~jsp#..# #. #..# .. #..# .# \~jq##..## ..# #....# #..# ##..#######...# \~j&H#.........@...# { ---##................ #################  \~j\~jn1348.9 (82.0)\~jrd---8 _\~j\~ji\~j!\~j-"\~j"\~j$\~j)X7\~j,\~j-\~j1\~j2B6\~j13\~j5\~j:n5\~j<\~j@\~j/AB4\~jB\~jD\~jH\~jpI\~jI:3\~jL\~jP\~jQ\~jRB2\~jR\~j;T\~j{X\~j'ZB1\~j\\~jg\~jwtm  You encounter a komodo dragon.\~j\~j9##............#...#..#####....... ..\~jd##..#### #..........\~jw#..# #.........[\~jc#..# ##..#..#.#..\~jw#..# #...^.....#.\~jc#..# #..#.......\~jԊL#..# #..#.....+#..# #..@.....##..# #..#\~jY##..## #..#.....+.\~j#....# ##..#.....#\~jX##..#######...#.....#\~j.#.............##l#.##\~jl   komodo dragon (asleep)\~jK##..................\~j}n####################\~j255.9 (7.0)\~j^+6.9 (8\~j:0\~j\~j \~j%_Found a plate armour.]~j ))))lYou shoot a sling bullet.  The sling bullet hits the komodo dragon!  The komodo dragon hisses angrily.]~j?FKl.]~jU....===8.0 (1.109]~j-Y]~j4]; _The komodo dragon is lightly wounded.]~j S ))) You shoot a sling bullet.  The sling bullet hits the komodo dragon.]~jLl.]~j@Jl.]~j4.]~jg9.2 (1.28]~j]~j ]~jZ_The komodo dragon is moderately wounded.]~j=+ H ))]~j+ >))You shoot a sling bullet.]~j Ll.]~jò ;..]~jɳ c60.46]~j: ]~j g _The sling bullet barely misses the komodo dragon.^~j&  ^~jtHYou shoot a sling bullet.  The sling bullet hits the komodo dragon.^~jw~ ^~j~n The komodo dragon is heavily wounded.^~j"Q1.5 (1.15^~jh^~j-^~j ^~jDM_The komodo dragon closely misses you.^~j.b^  You beckon some vexing sprites to accompany your attacks.^~jcV18----^~j/d]20Will/2 Jinx Gem (3404) ^~jvd^~jk^~jn ^~jns_You feel your willpower being sapped. The komodo dragon closely misses you.^~j.G ))^~j.=))You shoot a sling bullet.^~j;*^~j ` l..^~j3.(drained)The sling bullet closely misses the komodo dragon.A giggling sprite leaps out and makes the komodo dragon trip over its own feet.The komodo dragon is heavily wounded.^~jh=33^~j^~j< ^~jE_The komodo dragon misses you.^~j[M )))^~j[7)You shoot a sling bullet.^~j ;*^~j l...very drained)The komodo dragon is heavily wounded. _The komodo dragon misses you.  You shoot a sling bullet.  The sling bullet barely misses the komodo dragon.  A giggling sprite leaps out and makes the komodo dragon trip over its own feet.The komodo dragon is heavily wounded.4.6 (1.12^~j p _The komodo dragon barely misses you.^~jOc .You shoot a sling bullet.  The sling bullet hits the komodo dragon!!  You kill the komodo dragon!^~j?g )^~j ,#.^~j# 95.8 (1.21 _Okawaru accepts your kill.^~jQ ^~jB  ^~j b_Your Ranged Weapons skill increases to level 14!^~jp ^~j! ^~j ^~j H _No target in view!_~j_~j_~jN_~j_~je---0 __~j_~j'_~j)69=_~jQ)GGem (3399) _~j-_~j= _~j=u_The sprites lose interest in your situation._~j>B8_~j^C_~jbP_~jcQB7_~jU_~jr^_~jG_B6_~jbc_~jm_~j6oT=5_~js_~j}_~j~r20==4_~jՂ_~jَ_~jB3_~jK_~j,_~jB2_~j_~j_~jB1_~j8_~jף_~jNU==0_~j_~j-_~jC89_~j_~j@_~jB8_~j֭_~jK_~jB7_~j_~jڴ_~j@B6_~j_~j_~jB5_~j_~j_~jRB4_~j_~j_~j:B3_~jo_~j_~jB2_~j_~j_~jB1_~j*_~j_~jqB0_~j~_~jw_~jC79_~j_~jGem (3378)  _You feel your willpower return.765_~jB4_~j_~jF_~j_~jB3_~j~_~j_~j_~jeB2_~j_~jj_~j,_~jB1_~j_~j_~j _~j_ B0_~j _~jj _~j_~j&C69_~jg_~j_~j_~jB8_~jg_~jf_~j_~jB7_~j !_~j"_~jx%_~j!&B6_~jt'_~j)_~j+_~j+B5_~j-_~j._~jD1_~j1B4_~j2_~j4_~j6_~jF7B3_~ji8_~j9_~j]<_~j<B2_~j=_~jE_~j?K .......#....# ..# .......#..>.# ..... ............## .............# [ .......#....## ..... .......#....# ...... .......#....##### .......#................ .####..#........@.# ---404.8 (39.0) ..................# ..................# ###...............# .................[.....#  ##..#..#.#.......#  #...^.....#......#  ##..#............#_~jgN---5.8 (401_~jQ_~jSF _Found a barding.`~j`~j`~jg`~j3`~j/`~jB0`~j`~j`~j`~j@C59`~j`~jW`~j`~jB8`~j9`~j`~j#`~jB7`~j`~j `~j `~jU`~j:6`~j`~j`~j&4..#####...# #.##...†.# #..## #### #....# #..###◊#.###..>.# #...(..## #......# ##......[#....## #....#....# ##.....#....#####..@.......10.8 (5.0)#................... ##..#..........####.###. ........# # ........# .........# ...............# .........[.....# ..#..#.#`~j*`~j+e1.8 (65`~j/`~j12 _Found 2 atropa-tipped darts.a~ja~jHa~jLa~ja~j j  You sense a monster nearby.a~j##...†.# #..## #### a~j...#....# #..###◊#.##◊#..>.# #.........(.....## #.. ##......[a~j##....## #...#....# ##..#....#####..#........... #..#.a~jg####.### .......# # ....# {....a~j.#.....#[.....##..#.#.....a~j`..#^.....#a~j>+2.8 (1a~juI4 _a~jfa~ja~j a~jK a~j a~j a~j a~j B3a~j a~j& a~j! a~j B2a~j" a~j a~jr a~jh B1a~j a~j a~j a~j? B0a~j a~j a~j h  You encounter a basilisk.a~j^ †.# #..## #### a~j  #..###◊#.##◊.#...>.# #.........(.....## #.....# ##......[....../. # #......  ##.....# ####...........# .a~j .....@..# .........####.###..# # ### ..a~jX a# l.# # ..## ...l   basilisk (asleep)a~j [.....# .###.....# .# a~j +6.8 (4a~j m7.8 (549 _a~j a~j b~j ^  You beckon some vexing sprites to accompany your attacks.b~j 18---==8.8 (1Will/2 Jinx Gem (3348) b~jz b~j( ; _You feel your willpower being sapped.b~j L ))b~j l  You shoot a sling bullet. The sling bullet hits the basilisk!  The basilisk hisses angrily.b~j" Bl.b~j) -..b~j%* b~j* h=97b~j2 b~j7 ` _The basilisk is heavily wounded.c~jg ) You shoot a sling bullet. The sling bullet hits the basilisk!c~jU;*c~j: .c~jThe basilisk is almost dead.A giggling sprite leaps out and smacks the basilisk with its own front foot.  You kill the basilisk!c~j{S.†c~jq2020.9 (1.16c~jc~j'P _Okawaru accepts your kill.c~jd c~j7 c~j c~jd c~j B5c~jX c~j c~j $---c~jp GGem (3344) c~j c~j { _The sprites lose interest in your situation.c~jI p9=3c~jo c~j! c~j! B2c~j# c~j^( c~j( B1c~j* c~j 0 c~j0 B0c~j2 c~j6 c~jB7 c~j7 N=39c~j9 c~j= c~jS> ,8c~j> c~jlE c~jI c~jrJ \20==7c~jJ c~jM c~jQ c~jR B6c~j4T c~jiX c~jX B5c~jZ c~j_ c~ji` B4c~jb c~jdf c~jf U==3c~j i c~jm c~jQn B2c~jmp c~j\t c~jt B1c~jv c~j9{ c~j{ B0c~j} c~j c~j< C29c~jq c~j c~jh B8c~j c~j܏ c~j B7c~j5 c~j c~j B6c~j c~j c~j B5c~j* c~j c~j B4c~jl c~j c~ju B3c~j c~jձ c~j= OGem (3322) c~jY c~j $ c~jո J_You feel your willpower return.c~j %  c~jD HYou encounter a komodo dragon.c~jI .#####...# †.# #..####### ##...l.# #..###◊#.##◊.# >.# #.(## #..... #[/.## #..c~j ..# ##.# #####.........@.# ---c~j R.........# ####.###..# # ### .†.# c~j! # #.## ...# c~j l   komodo dragon (asleep).....# #....[.....# #.### #..# .#c~j c~j? 044.9 (24.0)c~jl ---5.9 (251 _c~j c~j d~jV ))))d~j<))lYou shoot a sling bullet.  The sling bullet hits the komodo dragon.  The komodo dragon hisses angrily.d~j=X .d~jX1ld~je .d~jf...d~j}f.d~jg_===7.0 (1.1)0d~jhd~jnd~jp; _The komodo dragon is lightly wounded.d~j B )d~j )))) You shoot a sling bullet.  The sling bullet hits the komodo dragon.d~j7 Q.ld~j> K....d~j> c8.119d~jjC d~jF h _The komodo dragon is moderately wounded.d~j )))))))You shoot a sling bullet.d~jmQ.ld~juP.....d~jvg9.3 (1.27d~j{d~j}g _The sling bullet barely misses the komodo dragon.e~j ))) You shoot a sling bullet.  The sling bullet hits the komodo dragon!!e~jxM.le~jqC...e~jAh50.4 (1.16e~je~jƈa _The komodo dragon is almost dead.e~j9 .e~jYou shoot a sling bullet.  The sling bullet hits the komodo dragon!  You kill the komodo dragon!e~jaJ))e~ji†e~j[j7..e~jKp 1/91221.55 _Okawaru accepts your kill.e~jue~jx e~jy[_Your Fighting skill increases to level 5!e~j e~j, e~j e~jq e~j e~j I4 _e~j) e~j e~j e~j B3e~jV e~j e~j5 e~j B2e~j e~j e~jL e~j B1e~j e~jz i  You see here a komodo dragon corpse.e~j# _0 _e~jO& e~j- ...# #..... .....# .......# #...... ###...# ..e~j$. N  #..##########......#  #..###◊#.##◊.#.....##  #...(..##  #.............  ##......[.....†@......#e~j. :---  #........#..  ##...........#.##...# ###...........### #..#......# ..#####.###..# ..#e~jh/ ]# ### .†.# .....# ##..# ..◊ ....# ...#e~j6 -6.5 (5.0e~j6 ---7.5 (609e~j; e~jB 1 _f - a wand of mindburst (6)f~j; f~jH  Spells (Memorise)TypeFailure Level  a - Slowf~jߔ Hexes1% 1b - Confusing TouchHexes4% 3  f~jQ c - Inner FlameHexes/Fire16% 3  d - Cause FearHexesf~j 16% 4  e - GloomHexes/Necromancy21% 3  f - Magic DartConjurationf~j\ x30%1  g - ShockConjuration/Air30%1  h - Construct Spike LauncherForgecraftf~j˖ 41% 2  i - Static DischargeConjuration/Air41% 2  j - Fugue of the FallenNecromancyf~j8 65% 3  k - PasswallEarth65% 3  l - Silencef~j Hexes/Air88% 5  m - Dispel UndeadNecromancy96% 4  f~j }n - FireballConjuration/Fire100% 5  o - IgnitionFiref~j ^100% 8 12 spell levels left f~j ][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitj~jA j~j\H j~j8Y .....##.....gmalak the Skirmisher .....#.........Formicid of Okawaru *****. .....#j~jY 3#........Health: 91/91 ======================== ###...#........Magic: 20/20 ========================#..##########......#AC: 9Str: 14#..###◊#.##◊.#.....##EV: 18Int: 10#.........(.........##SH: 6j~jZ Dex: 20#.....................XL: 13 Next: 22% Place: Lair:1  ##......[.....†@......#Noise: ---------  Time: 13457.5 (0.0)  #...................#..k) +8 sling of Kiwinoush {heavy, rN+} ##...........#.##...#Cast: Jinxbite ###...........### #..#Gem (3309) ..............# ..# ....####.###..# ..# ....# ### .†.#... ....# ##..#..◊ ....#j~j[ ...#The sling bullet hits the komodo dragon!  You kill the komodo dragon! _Okawaru accepts your kill. _Your Fighting skill increases to level 5! _You see here a komodo dragon corpse. _f - a wand of mindburst (6)j~j=a P  Okay, then.j~ja j~jf j~j"i . _j~jq j~j j~jG j~j j~j 0Fj~j %  j~ji DYou encounter a cane toad.j~j ~# .........# ##j~j0 . ##........  #..##########......#  j~j| #..###◊#.##◊.#.....##.........(.........##.#....j~j u. ##......[.....†.# #.........@...#.. ##.##...# ##.j~j; ...### #..# .......# ..# ####.###..# j~j # ### .†.# ....F   cane toad (wandering)j~j +# ##..# ..◊# ...# ....# #...j~j @{{j~j l8.5 (18 _j~jG j~j k~jD ))))))FYou shoot a sling bullet.  The sling bullet hits the cane toad but does no damage.k~jEF.k~j\.....{ k~jq===9.6 (1.17k~jk~j= _The cane toad gives a loud, deep croak!l~jlT.# ..# ##..#...# .. #..##########......#l~j^m #..###◊#.##◊.#.....## #.(.##. #...F.  ##......[.....†.#  #.#..  ##l~jm.#.##...# {#....### #..# {.....# ..#.####.###..# ..#l~jn.# ### .†.# .....# ##..# ..◊..# ...# .... ....# #...l~joEF.l~j$qL.Fl~jv3{l~jvq---6006l~j?{l~jr|l~jE .# ..# ##..#...#l~jF  ........ #..##########......# #..###◊#.##◊.#.....## #.(.##. # #l~jXF K... # ##......[.....†.....F.# # #.#.. ##l~jF .#.##...#{{#...### #..# {.....# ..#.####.###..# ..#l~jF .# ### .†.# .....# ##..# ..◊. .....# ...# .... .....# #...l~jG l~jPI ;.Fl~jI l~jO l~j%P |---15l~j}T l~jU m~jkS.# ..# ##.#...# . # #..##########......# m~jkD# #..###◊#.##◊.#.....## # #.(.##. ## #... .# ##......[.....†.# ## #.F#.. # ##.#.##...#{{#..### #..# {...# ..#.####.###..# ..#m~jl.# ### .†.# .....# ##..# ..◊..# ...# .... ......# #...m~jnCF.m~jo52.4 (1.24p~jDp~jF[ _You encounter a polar bear.p~jU a.p~j#VYou beckon more vexing sprites to accompany your attacks.p~jJa.p~jp~jZ7---3p~jBC03p~jp~j; _You feel your willpower being sapped.p~j v ))))))You shoot a sling bullet.p~j:*p~j^' p~jq_sa.The sling bullet closely misses the polar bear.p~j_kA giggling sprite leaps out and smacks the polar bear with its own front foot.p~jp ..a.†.a, 1 berserk…)The polar bear is severely wounded.p~jDqp~jqh=42p~jOwp~jx\ _The polar bear goes berserk!p~j{ .You shoot a sling bullet. The sling bullet hits the polar bear!!  p~jA|?You kill the polar bear!p~j))a   polar bear (wandering)p~jQ.ap~jY..†p~ji 8=-75.6 (1.21p~jp~jP _Okawaru accepts your kill.p~j )))))))You shoot a sling bullet.p~j B ap~jw aThe sling bullet completely misses the polar bear.p~jU a.The polar bear growls angrily.p~j .....aa 2 polar bearsp~j f600p~j p~j [ _You encounter a polar bear.p~j )))You shoot a sling bullet. The sling bullet hits the polar bear!p~j?:*q~j a.The polar bear is moderately wounded.q~jA giggling sprite leaps out and smacks the polar bear with its own front foot..aq~j}s†.(1 drained)q~jZa789q~jdq~j(O _The polar bear is moderately wounded.q~jq~jKC ))q~j֏UYou shoot a sling bullet. The sling bullet hits the polar bear.q~j7q~j>a.q~j"Q.aq~j;†q~jg8.7 (1.18q~jq~jb _The polar bear is heavily wounded.q~jg )You shoot a sling bullet. The sling bullet hits the polar bear.q~jQ.aq~jҏGa†q~jD;†q~j%=907q~j]q~j*b _The polar bear is heavily wounded.q~jI d  You shoot a sling bullet. The sling bullet hits the polar bear!q~j :*q~js  .The polar bear is almost dead.A giggling sprite leaps out and smacks the polar bear with its own front foot.  You kill the polar bear!q~jgv Aa.q~j5}    polar bearq~j p880.9 (1.26q~j q~j\ P _Okawaru accepts your kill.r~j2& r~jy3ua†You beckon more vexing sprites to accompany your attacks.r~jW9r~j:57-r~jN:--10r~j::5r~j?r~j@; _You feel your willpower being sapped.r~jvUB )r~jVUYou shoot a sling bullet. The sling bullet hits the polar bear.r~jjEa.r~jr~jso=3.1 (1.24r~j[r~j"8 _The polar bear is lightly wounded.r~jYsv ))))))You shoot a sling bullet.r~jp:*r~ja.†.†.(drained)  You shoot a sling bullet.  The sling bullet completely misses the polar bear.  A giggling sprite leaps out and makes the polar bear trip over its own feet.  The polar bear is lightly woundedr~j.  The polar bear completely misses you. You block the polar bear's attack.  The polar bear barely misses you. You block the polar bear's attack.r~j(4.3r~jv:2r~jr~jxZ _The polar bear barely misses you. x2r~j& r~j`P))))))You shoot a sling bullet.r~j M a.†.†.The sling bullet barely misses the polar bear.The polar bear completely misses you. The polar bear misses you.r~j| g5.4 (1.11r~j q _The polar bear completely misses you.r~j  You shoot a sling bullet. The sling bullet hits the polar bear!r~j-:  r~j: k The polar bear is heavily wounded.r~j; !-r~j< [6.50r~jE r~j`H  r~jH y_The polar bear closely misses you. x2; You block the polar bear's attack.s~ju' s~j g You shoot a sling bullet. The sling bullet hits the polar bear!s~j{ The polar bear is severely wounded.The polar bear seems less drained. You block the polar bear's attack.s~j:89-8=7079s~j s~jj _The polar bear misses you. The polar bear claws you.s~j39  s~jUYou shoot a sling bullet. The sling bullet hits the polar bear!s~j:*s~jup9 .s~j qThe polar bear is almost dead.A giggling sprite leaps out and makes the polar bear trip over its own feet.  You kill the polar bear!s~jzk   Okawaru accepts your kill.s~j~$90s~j~-308.7 (1.2Gem (3278) s~j#s~j s~jc[_The jinxing sprites lose interest in you.s~jϘ s~j s~j< s~j H _No target in view!s~jH 3s~jI s~jM s~j?P w1=7 _s~jP s~jNS s~jS B6s~j"U s~jX j=5s~jZ s~j] s~j] B4s~j_ s~jc s~jc =9=3s~jg s~j[ h210=6920==8765==4321s~j s~j X0s~j s~jհ s~j C59s~jҲ s~j s~j B8s~jW s~j s~jf OGem (3257) s~j s~jr n _You feel your willpower return.s~j s~j B6s~j s~j s~jX s~j B5s~j9 s~j! s~j j  You sense a monster nearby.s~j # ... # ##........ ...# ........  #..##########......# s~j  #..###◊#.##◊.#.....##  #...(...##.  #............. ##......[.....†.......# ......@.†.#.. ---#...s~j$ #.##...# ...........### #..# ....# ..# { ####.###..# ..## ### .†.# ....s~j # ##..# ..◊.# ...# .... s~j 1512.7 (24.0)s~j d---4 _s~j1 s~j w _You see here a polar bear corpse.t~j t~j{ t~j t~j8t~jt~jI3 _t~jt~jt~j t~jM!B2t~j"t~jr%t~j)t~jV)B1t~j+t~j$-t~j0t~j2%  t~j3EYou encounter a polar bear.t~j"9# #.. ##########......# # ..###◊#.##◊.#.....## .. .........(.........##... ....................... ......[.....†.....a.# .......†.†.#{. .....#.##...# t~j9o...#####@.# ....# #..# .####.###..# #!..# # ### .†.# #..... # ##..# #....◊.# ...# #........a   polar bear (wandering)t~jK:(# #... ........# #.### .....# .#t~j?K.5.7 (3.0)t~jV@l6.7 (40 _t~j*Et~j`Ft~j7  ###......# # #◊.#.....## .. (.........##... t~j,8.............. [.....†.....a.# .†.†.#.. #...##@.# #..# #!..#  ### .†.# #.....  ##..# #....◊.  ...# #........  #... .........  #.### .........  .#u~j  ###......# # u~jv#◊.#.....## .. (.........##... .............. [.....†.....a.# .†.†.#.. #...#u~j‡#@.# #..# #!..#  ### .†.# #..... u~j+ ##..# #....◊. ...# #........  #... ......... #.### ......... u~ju~jfu~jOu~ja _A polar bear is nearby!u~jԏA )u~jO\)a  u~j{You shoot a sling bullet. The sling bullet hits the polar bear!!  The polar bear growls angrily.u~j#Q.au~j6.u~j8&====u~ja7.9 (1.249u~j"u~j$ u~j]%\_The polar bear is heavily wounded.u~j .You shoot a sling bullet. The sling bullet hits the polar bear!!  You kill the polar bear!u~jB)u~jF=..u~jK# 1===-9.0 (1.18 _Okawaru accepts your kill.Training target 5.0 for Spellcasting reached!u~jOu~jNQm _Your Spellcasting skill increases to level 5!u~jD\u~j^...##........gmalak the Skirmisher ..##########......# #Formicid of Okawaru *****. ..###◊#.##◊.#.....## ..Health: 91/91 ======================== .........(.........##...Magic: 20/20 ======================== .......................AC: 9Str: 14 ......[.....†.......#EV: 18Int: 10 ..............†.†.#..SH: 6Dex: 20 ...........#.##...#XL: 13 Next: 31% Place: Lair:1 ...........#####@.#Noise: ===------  Time: 13519.0 (0.0) ...........# #..#k) +8 sling of Kiwinoush {heavy, rN+} .####.###..# #!..#Casu~j6`&t: Jinxbite .# ### .†.# #.....Gem (3248) .# ##..# #....◊. .#...# #........ .##... ......... .##.### ......... .#.# _The polar bear is heavily wounded.You shoot a sling bullet. The sling bullet hits the polar bear!!  You kill the polar bear! _Okawaru accepts your kill.Training target 5.0 for Spellcasting reached! _Your Spellcasting skill increases to level 5!u~jccu~jdu~jhu~jvip _There is nobody nearby that the sprites are interested in.u~j7 u~j 3u~j u~j& u~j _7 _u~j u~j# u~j B6u~j u~j X5u~j[ u~jB i _M - 2 potions of mutation (gained 1)u~j j  You sense a monster nearby.u~j F.....(...##....................... ...[.....†.......# u~j ....†.†.#.. u~j~ /.#.##...# ....#####..# # #..## { ####.###..# #...###... # ### .†.# #.@.......--- # ##..# #....◊.... # ...# #......... # #... .......... # .### P.......... # # ##.. #  #.####.##.# # u~j .. ## ## u~jN ,23.0 (4u~j d---4 _u~j v~jNv~jv~jv~jCv~j5v~jB3v~j v~j*v~j v~j] You encounter a yak.v~jv~jr[.....†.......# v~j..†.†.#.. ......#.##...# #####..# v~jZr.# #..## Yv~jp####.###..# #...###... .v~j9# ### .†.# #......... .# ##..# #....◊.... v~jh.# ...# #. v~j_.# #................ .# #.####P. v~jh.# .# ##. v~j.# #.####.##.# .# .. ## ##Y   yak (asleep) #. ..v~j +4.0 (1v~j l5.0 (22 _v~jv~jw~j6 ))))))Y  You shoot a sling bullet. The sling bullet hits the yak!w~jrcG.Yw~j4}I.....w~jT[===6.2 (1.21w~jw~j+w~j w~jU_The yak is heavily wounded.w~jdG.Yw~jH,Yw~j' w~jY 2 yaks (1 wandering)You miscast Jinxbite. Nothing appears to happen.w~j818---w~j Contam: 10% ---700w~jw~j w~jiF_You encounter a yak.w~j% K )))w~j& V)You shoot a sling bullet. The sling bullet hits the yak!w~j & w~j- p.YThe yak is severely wounded.w~j\ ;Y.w~j ww~jO w~j0  w~j _YThe yak bellows!w~jP ;Y.w~j .w~jI 'Yw~jM +...w~j xw   torpor snail (wandering)w~j YYY 3 yaks (1 wandering)w~j '===w~jI K8.3 (1.138w~j@ w~jX  w~j _You encounter a torpor snail. You encounter a yak.w~jeC ))w~jNYou shoot a sling bullet. The sling bullet hits the yak.x~j@wYx~jjx~j..x~j%;Y.x~j-.Yx~jx~jY. 2 yaksx~jb9.47x~j"!x~j"W _The yak is almost dead.x~j/Q _.........†.†.#.. #x~jQ #.##...# #.#####..#.# #..## wx~jQ 7####.###..# #...###... ..# ### .†.# #....Y...Y .x~j=R .# ##..# #..Y.◊.... ..# ...#####......... .x~jR .# #....... ..# #.####Px~jR . ..# .# ##. ..#x~j S t #.####.##.# ..#x~jMS  ..# ## ## #.# x~jS YY 2 yaks ..#x~jS ? #.#x~jV 0wx~j=Y .x~jY 'Yx~j\ G.Yx~jd .w   torpor snail (wandering)YY 2 yaksx~jf '---x~j\f J3006x~jdm x~jo x~jyZ #.†.†.#.. ##.#.##...# ##.#####..#.# #..## ..####.###..# #...###w...# ### .†.# #........Y.# ##..# #...Y◊.....# #...#####.Y..# #..# #.####P..# .# ##..# #.####.##.#.# ..# ## ## . #.#YY 2 yaks ..# #.#.Yx~j(\ G.Yx~j` x~j\a ------15x~je x~jf y~jvr, #y~jrx.†.†.#..  ##.#.##...##y~jsd.#####..#.# #..## .y~jcs.####.###..# #...###w...# ### .†.# #........Yy~js_.# ##..# #....◊.....# #...#####..Y.......# #.Y.y~j tz.# #.####P..#y~ju .# ##..# #.####.##.#.# ..# ## ## .. #.# ..# #.#y~jwG.Yy~j{;Y.y~jǂy~js9=24y~j͊y~jy~j# #.†.†.#.. ##.#.##...##.#####..#.# #..## .y~j;+.####.###..# #...###w...# ####.†.# #........Y.# ##..# #....◊.....# #...#####..# #...@..Y.Y..# #.####P..# .# ##..#y~js #.####.##.#.# ..# ## ##. #.# . ..#  #.#y~j:9Y.y~j 8Y.y~jy~jt|8% 33y~jy~j+y~j# #.†.†.#.. # ##....#.##...##....#####..#y~j...# #..## ..####.###..# #...###w...# ####.†.# #.Y.# ##..# #....◊.....# #...#####..# #..@..Y.Y. [.....# #.####P..# #..# ##..y~jc.# # #.####.##.# ......# ..# ## ##. #.# .. ..# . #.# .y~jK9Y.y~j!y~j"z642y~jf&y~j'y~jI .You shoot a sling bullet. The sling bullet hits the yak!!  You kill the yak!y~j))   yaky~jY5Y.y~j!a3..y~jee 42===5.5 (1.11 _Okawaru accepts your kill.y~jiy~jl y~j\lb_Your Shields skill increases to level 6!y~jP w )))))))You shoot a sling bullet.y~jfI 3Y†y~jpd L.Y†....y~jf y~jf =16.7 (1.20y~j,g y~jt y~j|  y~j_| P_The sling bullet closely misses the yak.y~j0& y~j1j)You shoot a sling bullet. The sling bullet hits the yak.y~j';Y.y~j@  The yak is lightly wounded.y~jo7029y~jFy~jK _Your magical contamination has completely faded away.z~jA-  You shoot a sling bullet. The sling bullet hits the yak!!z~jY ####The yak is almost dead.z~j820======8.8 (1.18z~j!z~jI _The yak misses you.z~j*%  z~j*9You beckon some vexing sprites to accompany your attacks.z~j+18---==--90Will/2 Jinx Gem (3227) z~j0z~j1 z~jz1I_You feel your willpower being sapped. You block the yak's attack.z~j .You shoot a sling bullet. The sling bullet hits the yak!  You kill the yak!z~j: (z~jt,†z~j̜%4z~j^=-40.9 (1.16z~jjz~jУz~j z~jHJ_Okawaru accepts your kill.z~jm z~jym z~jq z~jr H _No target in view!z~j z~j z~j, z~j z~j` _5 _z~jŻ &  z~j" The sprites lose interest in your situation.You sense a monster nearby.z~j B{---z~jK -2.9 (2.0z~jM r---Gem (3224)  _z~jt z~j {~ja {~j {~j#{~j% {~j%B_No target in view!{~j2t{~jt{~ju{~jdy{~j|9=--3 _{~j^~{~j'n  A torpor snail comes into view.{~jww   torpor snail (wandering){~jE.3.9 (1{~jhl4.9 (22 _{~j*{~jH{~j, a ))))w{~j uYou shoot a sling bullet. The sling bullet hits the torpor snail.{~j3c ;.w.{~j i Q†.†{~ji o===5.9 (11{~jam {~jo : _The torpor snail is lightly wounded.{~j% ))) You shoot a sling bullet. The sling bullet hits the torpor snail.{~j7R†.†{~j `60{~j{~j {~jGa_The torpor snail is moderately wounded.|~j+  )))You shoot a sling bullet. The sling bullet hits the torpor snail.|~j1w.|~jؓ<†.w.|~jДn=8.0 (1.119|~j0|~jd|~j |~ja_The torpor snail is moderately wounded.|~j.))The torpor snail is moderately wounded.  The sling bullet hits the torpor snail but does no damage.|~j˃=w†|~jl3†|~jg9.2 (1.28|~jՌ|~j|g _The torpor snail is moderately wounded.|~j` )You shoot a sling bullet. The sling bullet hits the torpor snail!|~j1w.|~j|~jg20==50.46|~j|~jd _The torpor snail is heavily wounded.|~j#  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.|~j} $18|~j A----10|~j7 SJinx Gem (3215) |~j |~j  |~j 6_The torpor snail bites you but does no damage.|~jد:  |~jS^You shoot a sling bullet.  The sling bullet hits the torpor snail!!|~j{4|~j4====2.5 (1.14|~j9|~j:` _The torpor snail is almost dead.}~j: †You shoot a sling bullet. The sling bullet hits the torpor snail!  You kill the torpor snail!}~j(}~j,†}~j#6===-3.63}~j'}~j(P _Okawaru accepts your kill.}~j}~j7-}~j˰}~j\ }~jB_No target in view!}~j]}~j}~j^}~j}~j^_2 _}~j/}~j89=--}~jGGem (3211) }~j}~j{ _The sprites lose interest in your situation.}~j7B0}~j}~jp}~j!C09}~j}~j}~jB8}~j-}~j?}~jT=7}~js}~j}~j4B6}~j}~j}~j2r20==5}~j}~j|}~jB4}~j}~j^}~j%X3}~j_}~jB2}~j}~j& }~j U==1}~jZ }~j$ }~j B0}~j[}~j}~jSD199}~j}~j}~j[X8}~j#}~jyB7}~j}~j"}~jxB6}~j0}~j}~jB5}~j }~j#}~j3$B4}~j$}~j'}~jr'B3}~jN(}~j'+}~j+B2}~j,}~j0}~j0B1}~j1}~j95}~j5B0}~j6}~j):}~j:C89}~j;}~j?eGem (3188) }~j@}~jCn _You feel your willpower return.}~j Gj  You sense a monster nearby.}~jK*..# ##[.....†.......# .## ....†.†.#.. .# ##}~jL.....#.##...# .#####.#####..# ......{....# #..## .####.###..# #...###w...# ####.†.# #........Y.# ##..# #....◊.....#}~jeLg#####...--- .......##...†.†. .[.....# #.####P.}~jL.# #..# ##.......... }~jM#......# ##. #.####.##.#...##. .# ## ## +....#. #.# #..#. ..# ..}~j}M!#.#}~jDQ079.6 (26.0)}~jQd---7 _}~jU}~jV}~jX}~j}~j }~jp#}~j&}~jK*n6}~j-}~j#.B5}~j.}~j/}~j~2X4}~j4}~j5}~j8}~jH9B3}~j9}~j:}~jZ>n2}~j?}~jFA}~jAB1}~j>B}~jD}~jF}~jZGB0}~juH}~j+J}~jL}~jsMC79}~jN}~j@P}~jT}~jfTB8}~jU}~jW}~jnZ}~jZB7}~j$\}~j:a........# ##...†.†......... ....[.....# ##.####P......... }~ja#.#.......# #..# ##......... ...#......# ##.## #.####.##.# #.◊# ..# ## #}~j)bz+.... ## #.## #.# #.. .#####.##.# ..#  ..........###.#.# +. ......%@......... # ................. ..# ....$............ }~jb#.## ................. ... ................. #### ###.#########.P#P ## ### }~jOf .# ##...†.†.[.....# ##.####P .#.#}~jf.# #..# ##.#......# ##.## #.####.##.# #.◊# ..# ## .+.... ####.## #.#}~jg:.#.. ..#####.##.# ..#....###.#.#.+..@...#..#}~jgi.$. .#.##.....}~jph##.#.P#P ## ###}~jm-89.6 (10}~j>ng90.6 (116}~jq}~jxS _You see here an eel talisman.~~j=~~j>~~j@~~jmD~~jJ~~j MI5 _~~jN~~j#Q~~jS~~jMTB4~~jXU~~jbY~~jYB3~~jZ~~j]N _You now have 613 gold pieces (gained 14).~~jG`~~j`B2~~ja~~jd~~jcg~~jgB1~~jh~~jrj~~jl~~jlB0~~jm~~j9p~~jr~~jPsC69~~jt~~j|~~j€~~jB8~~j~~jF~~j~~j7B7~~jG~~jЉ~~j~~jB6~~j~~j4~~jɏ~~jB5~~j~~j%~~j~~jB4~~jf~~j~~j0~~jB3~~j~~ju~~jl~~jB2~~ja~~j~~ju~~jͩB1~~jѪ~~jz~~jï~~jB0~~j~~j~~jY59~~j~~js~~jf~~jB8~~j~~j2~~j=~~jB7~~jf~~jl~~j~~j^B6~~jS~~j~~jB5~~j~~j~~j\~~jv~~jB4~~j~~j~~j~~jbB3~~jq~~j"~~j~~j,2~~j,~~j~~j~~j~~jB1~~j0~~j~~j~~jAB0~~jl~~j~~j~~jC49~~j ~~j~~j~~j/B8~~jk~~j~~j~~jJB7~~j.~~j~~j~~jB6~~j~~j~~j ~~j1 B5~~j ~~jp ~~jLX4~~j~~j~~jX3~~j~~j~~jTj  You sense a monster nearby.~~j?"# ##..# #....◊.... # #...#####......... ~~j"~.# ##...†.†...{...... # ##.####P.......... # #..# ##.......... # ##.## ##.####.##.# ~~j"`# #.◊# ..# ## ## # ####.## ##.# #####.##.# ##.@# .......###.#.####### ~~jH#s......%................ ........................ ..................... ........................ ~~j#&........................ ####.#########.P#P###############~~j '.624.6 (34~~j'I2 _~~jj,~~jz ~~jj{ ~~jD| ~~j ~~ja ~~jT B1~~j ~~j ~~ju j  You encounter a polar bear.~~j .###.####w~~j ####.†.# #........Y# #....◊...#####...a#...†.†....##P..........#..# ##.......... ~~jl ###.##.# #.◊# ## ### ####.## ##.# .#####.##.# ##..# ~~jŏ o...........###.#.#######....%.............................a   polar bear (wandering) ~~j ...................... ........................ ........................~~j da.5.6 (1.0)~~j ~~jۘ l6.6 (20 _~~j ~~j ~jpx   ####.†.# #........Y  ##..# #...a◊....  ~j=y###.........  ##...†.†....  P...  #..# ##..  ##.## ##.#  #.◊# #.@# ## ##   ##.# ##..#~jy.#.# %.......... ...... ....... ..............  ~j    ####.†.# #........Y  ##..# #...a◊....  ###.........  ##...†.†....~j   P...  #..# ##..  ##.## ##.#  #.◊# #.@# ## ##   ##.# ##..#.#.#~jDv %................ ................~j~jG~j~ja _A polar bear is nearby!~j% )))))a  ~j:&tYou shoot a sling bullet. The sling bullet hits the polar bear!!~jԥM.a~j Q.....~j߯Z===7.6 (139~j<~jk~jH ~jT_The polar bear is heavily wounded.~j .You shoot a sling bullet. The sling bullet hits the polar bear!!  You kill the polar bear!~jX))))~j<0 K....~j3 578.7 (1.1~jO4 :8~jb7 ~j8  ~jf9 J_Okawaru accepts your kill.~j) ~j ~j ~j  ~j B_No target in view!~j ~j ~j ~j(~j ~j _7 _~j~j~jcB6~j~j~j ~j@!B5~j"~jk%~j7*~j*B4~j+~j-~ja1~j2B3~j\3~j5~j(:~j:B2~j1<~j>~jBX1~jwD~jG~jJ~jJK:0~jL~jN~jR~jSC29~jT~jV~jt[~j[B8~jh]~ji_~jb~jucB7~jd~jf~jokj  You sense a monster nearby.~jp]#####..## #..## ##..#◊....P # #...###.........# ~jHq# #...............##. # #....◊............. #####................. †.†................. ####P.............# { # ##...........@.# --- ~jq%## ##.####.##.###.# ◊# #..# ###### .# ## ##.# .# # ##..# .# ###.#.####### .#.. $#~jUri... .#~jv040.7 (12.0)~jwd---6 _~j0|~jڃ~jef1.7 (135~jd~jv. _i - a scroll of identify~j2~j~j~j{~j~j^X4~j~jX3~je~j] ~j ~jid You sense a monster nearby.~jO# #...###.........# ~j=# #...............##. # #....◊....... #####........... ~j†.†................. ###P.............# {  ##.............#  ##.####.##.###.# #..# ###### #@#  ##.# #.# ~jn ##..# #.# ~jc.#.####### #.# ............ .$~j# ............ ..# {..# .... ~j14.7 (3.0)~j~jUA2 _~jD*~j-~j} _~j l  A rime drake comes into view.~j] G ...~jV #.◊............ #####......... .†.†... ###P~j s....# {  ##.~j  # ##.####.##.###...# ###### ~jx Y#.#  ##. ##.#.#######~j؈ Gem (3122) kk   rime drake (wandering)~j5 Q..... ##.P#P######~j 10.~ju ~j {5.7 (11~jM ~j 7 _The rime drake leaves your sight.~j7~jX8~j<~j>H _No target in view!~j:~j5<~j>~jD~jK ~jKf A rime drake comes into view.~j{_?◊.. #####.........~j_ ~j(`y.†.†.. ###P~j`l...# {  ##~j` ~jaJ# ##.####.##.###~jCaR..# ###### ~jea0#.# ~ja& ##. ##.#.####### ~jbt............ .$k..~jHb........~jbk   rime drake (wandering)... ~jcW##.P#P##########.#  ~j`c ~jf80.~jf'k~j:~j7l6.7 (10 _~jT~j~jR )))k  ~jtYou shoot a sling bullet. The sling bullet hits the rime drake!!~jI ...~j#k.~j+j(catching breath)The rime drake is almost dead.~jij ***The rime drake breathes ice at you.~j4The icy flash freeze hits you!~j4-k.~j4~jO:@..~j`;w76----====7~j;UFrozen Gem (3119) ~j`?~j9A ~j`AQ_You are encased in ice.~jkD k.You beckon some vexing sprites to accompany your attacks.~jI~jkJi7----18---~jJ==--8Will/2 Frozen Jinx Gem (3118) ~jN~jP; _You feel your willpower being sapped.~j .You shoot a sling bullet. The sling bullet hits the rime drake!  You kill the rime drake!~jA)~j [@.†~j^_9/9239=-9.8 (1.17~jEc~jeP _Okawaru accepts your kill.~jm~j~j~j$~j80Jinx Gem (3116) ~j_o _The ice encasing you melts away.~j62=~jGGem (3115) ~j~j$ ~jXW_The sprites lose interest in your situation.~jY3=---~j!:4~j~j_~jEv49=3~j~j ~jp5=2~jX~j~jgp6=1~j9~j~j`70~j~j~j49=~jN=09~j~jl~j$90~jM=8~j~j~jWc120==7~j~j:~j~jp2=6~jj~j2X5~j~jS~jnB4~jT~ja~j%==~j03~j ~j= ~j T=2~j~j~jB1~j~j~jB0~j~jz~jD099~j~j~jB8~j-~jJ"~j"B7~jm#~j&~j&B6~j@'~jj*~j*B5~j+~j-~j.B4~j.~j2~j3B3~j3~jg7~j7OGem (3092) ~j8~j:$ ~j:J_You feel your willpower return.~j=~jj>B1~jT?~jK@~jmB~jBB0~jC~jyG~jGC89~jH~jJ ~j'KH_You now have 629 gold pieces (gained 16).~jM~jANB8~jN~jiP~j$U~jUB7~jV~jW~jZ~jR[B6~j$\~j_]~j`~jBaB5~jkb~j!d~jf~jTgB4~j:h~j~i~j8l~jlB3~j~m~jn~j r~jr,2~jr~jps~jt~jx~j/yB1~jy~j|~j~jgB0~j2~j߂~jȅ~jIC79~j~j^~jx~j B8~j~j~j~jB7~j~j~j~j/B6~j~j9~j~j2B5~j~j~j~j/B4~j~j~j@i  You encounter a cane toad.~j###.##.###.#  # ###### #.# ...F. # #.# .!..# #~j; ####.# ....# ########.##.# ....# ..........†.# ....# ............# ....# ............#####....# ................@....# --- .....................#~ji P##########.#####P.### ## ### ###      F   cane toad (asleep)     ~jB+ ~jw092.8 (43.0)~j&H---3.8 (44~jf:3~jO~j ~jJ_Found an emerald potion.~j #  #.# ...F. # #.# .!..# # ####.# ....# ~j/B.# ....# ..†.# ....# ...# ....# ...#####....# .......@....# ............# ##.#####P.###  ### ###  ~j;K  #.# ...F.  #.# .!..#  ####.# ....# .# ....# ..†.# ....# ...# ....# ...#####....# .......@....# ............# ##.#####P.###  ### ###  _A cane toad is nearby! ))))))FYou shoot a sling bullet.  The sling bullet hits the cane toad but does no damage.~jM.F~jK.F~j-<......~jj~j;===5.0 (1.2)~j:2~jt~j ~jJ_The cane toad gives a loud, deep croak! You hear a bellow!~j1& ~j1))))~jǭo You shoot a sling bullet. The sling bullet hits the cane toad!!~j38 Y~j<3NThe cane toad is almost dead.~j+5 .FYou hear a bellow! x2~j;SM...~j;. Y   yak (wandering)~jv<f601~j'@~jBT _You encounter a yak.~jE )))You shoot a sling bullet.  The sling bullet hits the cane toad but does no damage.~j& ~jW-.F~jDThe cane toad is almost dead.~jO/Y~j6 .~j?YThe yak bellows!~j),Y~j '..~jN~YYY 3 yaks (1 wandering)~jQ7.1 (1.10~jA~j~j ~jӦI_You encounter a yak. x2~jG I ))~jG TYou shoot a sling bullet. The sling bullet hits the cane toad.~j: Q.F~j -Y~j .~j $Y~j D.Y~j .Y~j & ~j .~j NThe cane toad is almost dead.~j& .~jb 1F~jT IYYY ~j E4 yaks (1 wandering)~j (8.2~j ;69~j ~j  ~j 0_You encounter a yak.~j ~j .You shoot a sling bullet. The sling bullet hits the cane toad!  You kill the cane toad!~jV(~j&.Y.Y.Y.YY YYY 5 yaks (2 wandering)Okawaru accepts your kill.42908 _You encounter a yak.~jfeF.####.##.###.# ~jeI.# ###### #.# .Y.Y. .# #.# .!.Y# ~jY.~j'..~j{{~j6'.Y.~ja859~j~j~jWa .## # #....◊..... #####.. .†.†....... ~jc ###P  ##............#.####.##.## ..# ######Y.Y. # ## {{Y  ##..# ##Y ##.#.########.##....†{{Y....# .....Y#####{.........Y .......................... ##.P#P##########.#####P.###~joe ?Y.~ji n.{.{{~ji `98~jm ~jn ~jP| ' ~j| +)))~j| h You shoot a sling bullet. The sling bullet hits the yak!~j BY.~j t...{.~j[ r===10.3 (1.16~j ~jr  ~j M_The yak is heavily wounded.~jYB )~jq) You shoot a sling bullet. The sling bullet hits the yak!~jBY.~jJ.{~jf105~j~jW _The yak is almost dead.~j y Y.You beckon some vexing sprites to accompany your attacks.~j~9.~j!18----2Will/2 Jinx Gem (3054) ~j8~jd; _You feel your willpower being sapped.~j@( ~jFA.~jnAUYou shoot a sling bullet. The sling bullet hits the yak!  ~jA9You kill the yak!~jD)~j3{.~jZ*.{~j-3=~j 3~j=$3~j`~j~j{P _Okawaru accepts your kill.~jz ~jt{ ~j4 ~j  ~jy :_No target in view!~j3o  What are your orders?t - Shout! Anything else - Cancel.~jBS{{{.~j======42~j~j ~jԆV_You shout for attention! You hear an angry hiss. You hear a bellow! x2~jD  ◊.. #####......... ~jD y.†.†.. ###P~j&E I...#  ## ~j\E @# ##.####.##.###~jzE Q..# ###### ~jE .Y.Y.~jE (#.# ~jE {{Y# ~jE + ##.~jE ###~j8F &Y.. ##.#.########.. ~jF ...............†.# {{Y.....~jF &...~jF ..~jG E######.#######~j+G G### ###~jQ :..{~jQ {~j3S (------~jWS D5Gem (3051~jS ") ~jSY ~j!] l _The sprites lose interest in your situation.~j  ####..... .†.†.. ###P#  ## # ##.####.##.###..# ###### ~j .Y.Y.#.# {{Y#  ##.###Y.. ##.#.########.. ~j/ J...............†.{Y~jK ........# {..........#####....~jd ..#~j} ###~jp 3.{~j :..{~jG O---------6~jg :0~jY ~jt ~jsbM #....◊. #####~jss.. .†.†.... ###P ~j##.#.########.##...~jiu-......†.{Y~ju........# . .................#####{...#...~jv2..####~j{~{.{Y{.~j|59=~j|7~j};49~j3~jy~j5M~j.## #~j@ #....◊....~j,. #####.~jJ=. .†.†~j>.......{ ###P ~jI ##............#.####.##.## ..# ######Y.Y. # ## {{Y  ##..# ##Y ##.#.########.##....†.{Y .................# ....#.~j3#....######.#~jV~jl {{.Y.{~j\`88~j~j~j o  What are your orders?t - Shout! Anything else - Cancel.~jT;~j;)Y~jhF={ ~jFy{Y   yak~jFZ.{Y{.~j8H======97~jL~jND _You shout for attention! You hear a bellow! x2~jh2  #~j!i% .......... ~jYi'........ .†.†~ji......{ ~ji..#  ~jKj..# # ~jj#.# #~jj #..# ~j"k #.# .Y.Y. #~j\k: ##.# #@# .{{Y# ~jkC ##..# ####.# .Y..# #.# ....# ~jk.# .{Y.# ~jk5..# ....# ...#####{...# ~j^lK...Y.{Y{....# .........{...# ~jl# ~j   .......... ........ †.†......{ ..#  ..# ~jN#.# #..#  #.# .Y.Y.  ##.# #@# .{{Y# ~j ##..# ####.# .Y..# #.# ....# .# .{Y.# ..# ~j...#####{...# ...Y.{Y{~jU.........{~j~j~j ~j  ~j L_A yak is nearby!~j` ' ~j )~j )~jI )~jp ))~j  ~j NYou shoot a sling bullet. The sling bullet hits the yak!~jk~jIkY~jjk!.~j"E.{..~j`.~j.~j.~j>{.Y.{~jA>===---~jlK20.4 (1.16~j~j;~j ~jP_The yak is moderately wounded.~j ))))You shoot a sling bullet. The sling bullet hits the yak!~ju1Y~j!z~j@z:Y.~j̉" ~j{~j.~j(.~jC.~jSY 2 yaks (1 wandering)~jӋI.{Y..~j?=---~j_105~j:~j ~jM_The yak is heavily wounded.~j .You shoot a sling bullet. The sling bullet hits the yak!!  You kill the yak!~j())~j)Y   yak (~j ] ' ~jd] dY.Okawaru accepts your kill.~jh  ....##Y~jZh F{.Y{{~jn U20==4~jn J2.6 (1.24~js ~jt  ~jt 3_The yak bellows! You hear a bellow!~jc W ))))~jc E)))You shoot a sling bullet.~j BY.~j Y.......Y.~j &.~j Q3.7 (1.13~j ~jK ~j  ~j# P_The sling bullet closely misses the yak.~j= )))You shoot a sling bullet. The sling bullet hits the yak.~j>BY.~j\..{.~jZg4.9 (1.22~jI~j1 _The yak is lightly wounded.~j|@8 Y~j@i.You beckon some vexing sprites to accompany your attacks.~j?I9.~jJ$18~jJ8----5~j'K 0~j]K=Jinx Gem (3041) ~jK~jQ~jT ~j,U5_You feel your willpower being sapped.~j@D )~ji You shoot a sling bullet. The sling bullet hits the yak!!~j:;*~j^K Y.~j_The yak is severely wounded.A giggling sprite leaps out and makes the yak trip over its own hooves.~jnkt(drained){Y{~jPmY=7.1 (1.20~jm~j s~jvu\ _The yak is severely wounded.~jq .You shoot a sling bullet. The sling bullet hits the yak!  You kill the yak!~ju )~j .Y~j .Y   yak.~j k58.338~j ~j P _Okawaru accepts your kill.~j_ )))))~j|NYou shoot a sling bullet. The sling bullet hits the yak.~j?AY.~jo....{.~j f907~j~j@ 1 _The yak is lightly wounded.~jFY ))))~ji You shoot a sling bullet. The sling bullet hits the yak!!~jD;*~jg Y.The yak is severely wounded.~jgeA giggling sprite leaps out and smacks the yak with its own front hoof.~jY.~j *Y~j 1..~j͕ &.†~j Y 2 yaks (1 wandering)..~j^ #3~j C03~j ~j/  ~ju i_You shoot a sling bullet. The sling bullet barely misses the yak.~jC )~j9))))Y~j You shoot a sling bullet. The sling bullet barely misses the yak.~j; KThe sling bullet hits the yak!  The yak bellows!~jbBY.~jӡ.Y~jɢ@Y.~j...Y 3 yaks (1 drained).~jEg4.7 (1.12~j~j^ _The yak is moderately wounded.~jj )))You shoot a sling bullet. The sling bullet hits the yak.~j:Y†~j?Y.~jAY.~j[..{~j=5.9 (1.21~j~j'1 _The yak is lightly wounded.~j#B )~j^V)You shoot a sling bullet. The sling bullet hits the yak!~j Y.The yak is heavily wounded.~j3Y†~j"?Y.~j z..{~jP!X20==7.1~j!:0~jB%~j'1 _The yak seems less drained.~j .You shoot a sling bullet. The sling bullet hits the yak!  You kill the yak!~j t) 2 yaks~jW @Y.~j @Y.~j( 1F~jO M ..~j F   bullfrog (wandering)  Okawaru accepts your kill.~j o78029~jL ~j Y _You encounter a bullfrog.~j]' ~j&^j)You shoot a sling bullet. The sling bullet hits the yak.~j/1.~jg$Y†~j~jY~j !.~jRF~j`98~j4~j ^ _The yak is moderately wounded.~j@%  ~j8You shoot a sling bullet. The sling bullet hits the yak.~j7BY.~jI' ~jWJZ{The yak is moderately wounded.~j'Lh40.3 (1.26~j1R~jT ~jT~_The yak closely misses you. The yak barely misses you.~jw .You beckon some vexing sprites to accompany your attacks.~j$18~jIp----10Jinx Gem ~jt$(3025) ~j~jͳa _You feel your willpower being sapped. The yak gores you but does no damage.~jG .You shoot a sling bullet. The sling bullet hits the yak!!  You kill the yak!~j7y   yak~j^ ;Y.~jvd ,#.~j,h 8====24~j!l ~jm P _Okawaru accepts your kill.~j*  You shoot a sling bullet. The sling bullet hits the yak!~j ;*~j#\ Y  yak (drained)~jv\ The yak is heavily wounded.A giggling sprite leaps out and smacks the yak with its own front hoof.  The yak is severely wounded.~j3^ b===-3.5 (1.2~js^ :3~ja ~jc  ~jc C_The yak closely misses you.~jp  You shoot a sling bullet. The sling bullet hits the yak.  The yak is severely wounded.-402 _The yak completely misses you.~je ))))))~j 7)You shoot a sling bullet.~j Y..†..~j.S.The sling bullet completely misses the yak.~j77----9=--5.6 (1.1~j:1~jh~jD _The yak seems less drained. The yak gores you!~j' .You shoot a sling bullet. The sling bullet hits the yak!  You kill the yak!~j,-)~j,†~j+9----9600~j~j_ ~jB_Okawaru accepts your kill.~j ~j ~j ~j H _No target in view!~jn ~j ~j Y8019 _1=Gem (3018)  _The sprites lose interest in your situation.2==736420==56=47=382~j2 g9===~jp 01~j ~j ~j A90=~j 00~jJ! ~j%# ~j|# a109~j $ ~j& ~jc& Z2=8~j& ~j ' ~j) n7~j, ~j, B6~j - ~jK. ~j. B5~j8/ ~j~1 ~j1 T=4~jV2 ~j3 ~jO4 B3~j4 ~jz6 ~j6 B2~jf7 ~j8 ~jU9 B1~j9 ~j-< ~j< B0~j= ~j> ~jW? E2999~j? ~jB ~jC -Gem (2998~j'C ") ~jC ~jF n _You feel your willpower return.~jG ~jG B7~jH ~jI ~j3L ~jL B6~jYM ~jN ~jP ~jP B5~jQ ~j&S ~jV ~j]V B4~jDW ~jX ~jx[ ~j[ B3~j\ ~j^ ~j` ~jn` B2~j|a ~jc ~jSg X1~jg ~jzi ~jk ~jk ,0~jl ~jm ~jn ~jp ~jiq C89~jr ~js ~jnv ~jv B8~jw ~j]y ~j{ ~j| B7~jd} ~j ~j ~j{ B6~j ~j ~j- ~jm B5~jm ~j ~j ~j8 B4~jG ~j~ ~j+ ~j B3~j ~jĒ ~j ~j7 B2~j ~j ~j B1~j ~j o _l - 2 emerald potions (gained 1)~j ~j B0~j ~j ~ja ~j C79~jf ~jƣ ~j ~j B8~j֦ ~j< ~j ~jf B7~jG ~jЬ ~j ~jw B6~j ~j ~j ~jk B5~jN ~j ~j ...... ...# #( ..... ## ~jļ  .#.. #......#..# .~j # ##..#...#.. .# ######.#◊......#~j .## ##..#◊.....$....# ..###.........#...#.## ~jV %..............##.##..#  ...◊............@...#  ---91.6 (45.0) ~j{ ....................#  ....................#  ~j ..#.##.....#  ..#####....#  ~j ###.##.###.# #....##    ~j  ###### #.# #.....#    #.# #....##   ~j5  ####†# #....#   ~j ~j ---2.6 (464~j ~j ) _Found 5 boomerangs.~jN~jO~jQ~j T~jW~jZn3~j]X2~jG_~ja~jc~jdB1~jgf~jh~jLiB0~jj~jmN _You now have 640 gold pieces (gained 11).~jq~jarC69~jt~j'v~jz~jY{B8~j|~j~~jm  You encounter a komodo dragon.~j0. .... .l.. # .# ..... ...... ..# ...# # #..#.##..# ...## .. #..#...#.## ....##... #..#...#.◊# ....... #.◊......# # #(!......## †.†.#.. #.@....#..# #...# ##..#...#..# ##..# ######.#◊......#  #..## ##..#◊..........#  #...###.........#~j<...#.##  #...............##.##..#   l   komodo dragon (wandering)#....◊................#   ##.....................#   †......................#  .8.6 (6.0)~jR~jae9.6 (77~jw~jJ: _The komodo dragon leaves your sight.~j 3~j ~j ~j Y  A komodo dragon comes into view.~j ~j >M ~jF X.l### . # ... ...... ..# #~j .##..# ## .###....#...#.◊#....◊ ~jC ......#(@......# †.†.#.. #......#... ##..#...#..# ##..# ######.#◊...#..## ##..#◊..........# ......#...l   komodo dragon (wandering)........##.## ~j ............ ............. ~j ?.0~j <~j ~j g800.6 (16~j ~j I _The komodo dragon leaves your sight.~j7 +1.6 (2~ju :5~j8~jb _c - 6 potions of curing (gained 1)~j~j~jj~jݢ~jfo  A komodo dragon comes into view.~j6  ~j9v .l..   ...###  .....## .#  ~jl. ...... ..#  ~j# # #..#.##..#  ~jΪ## .. #..#...#.##  ###..#...#.◊ ~j.. #.◊#  .....# #(.......##  .†.#..~jC#......#..#  ...# ##..#...#.. ~jt#..# ######.#◊......#  ~jԫ.#..## ##..#◊..........#   l   komodo dragon (wandering) #...###...#...#.##   #......##.##..~j ....◊#  ~jWY.l0~jOl~jRl2.6 (14 _~j*~j{~jgQ & ~jQ `)))))You shoot a sling bullet.~j 7.l~jB ~j G....~j* ~jc c===33~j3 ~jQ Q _The sling bullet hits the komodo dragon but does no damage.~jJU )))))~jJ<))You shoot a sling bullet.~jHM.l~jr8.....~j~jB`42~jZ~j ~j%Z_The sling bullet closely misses the komodo dragon.~jEE| )))You shoot a sling bullet.~jM.l~jJ.l~j_.5.7 (1.1~j$:1~j0~jQ _The sling bullet hits the komodo dragon but does no damage.~j_7 .lYou beckon some vexing sprites to accompany your attacks.~j^< ~jJ= 18----60Will/2 Jinx Gem (2960) ~j@ ~joB ; _You feel your willpower being sapped.~j  You shoot a sling bullet.  The sling bullet hits the komodo dragon!~j< 8 .~j= OThe komodo dragon is heavily wounded.~j= i=759~jdB ~j[D ; _You block the komodo dragon's attack.~j F  You shoot a sling bullet.  ~j ;The sling bullet hits the komodo dragon but does no damage.~j;q:*~jy' ~jcl(drained)The komodo dragon is heavily wounded.~jlA giggling sprite leaps out and makes the komodo dragon trip over its own feet.~j+OThe komodo dragon is heavily wounded.~j`73-----8.9 (1.2~j:8~j~jc ~j,_The komodo dragon bites you!~j  You shoot a sling bullet.  The sling bullet hits the komodo dragon!~j{:*~jIRu l very drained)The komodo dragon is severely wounded.A giggling sprite leaps out and makes the komodo dragon trip over its own feet.The komodo dragon is almost dead.~j(S`5-----10.0 (1.1~j[S:7~jX~jYE _The komodo dragon bites you but does no damage.~jN8& ~j8P))You shoot a sling bullet.~j>:*~jV* .The sling bullet closely misses the komodo dragon.A giggling sprite leaps out and makes the komodo dragon trip over its own feet.You kill the komodo dragon!~j~ .†~jզDOkawaru accepts your kill.~jh96---~jٳ.5110~j6GGem (2956) ~j%~jK ~j^[_The jinxing sprites lose interest in you.~j~j~jR~jH _No target in view!~j`# 3~j$ ~j' ~j* 7=9=5 _~j- 8=4~j8/ ~jw1 ~j1 `93~jA3 ~j5 ~j6 a802~j7 ~j!: ~j: O1==~j: 01~j< ~jX> ~j> #3~j> M=0~j[@ ~jB ~jB z420==49~jbD ~jfG ~jG p5=8~j6I ~jK ~j(L p6=7~j[M ~j3P v76~jQ ~jT 8==5~jV ~jvY ~jY p9=4~j[ ~jR] ~j] A91=~j] 03~j*_ ~ja ~j@b p2=2~jc ~j@g X1~jh ~j>k ~jk B0~jl ~j3o ~jyo C39~jp ~js ~js T=8~j|u ~jw ~jw B7~jXy ~j| ~j} OGem (2936) ~j~ ~jh n _You feel your willpower return.~je ~j B5~j ~j؇ ~j ~jG B4~j] ~jߌ ~j ~jV B3~j ~j ~j6 X2~jd ~j ~j˚ X1~jٛ ~j; ~j˟ X0~j_ ~jס ~jE ~j̤ Y29~j ~jV ~j B8~jK ~jK ~j ~j B7~j ~j ~j ~jQ B6~jԮ ~j ~j ~j B5~j ~j ~j ~jQ B4~j ~j ~j ~jw B3~j ~j ~j ~j B2~jv ~j^ ~j' ~jz B1~j@ ~j ~jy X0~jU ~j ~jg ~j -19~j ~j~ ~jR ~j ~j B8~j ~j ~j ~j B7~j ~j ~j ~j B6~j ~j ~j ~j B5~j ~jR ~j ~jB B4~j ~jM ~j ~jf B3~j$ ~jd ~j ~jF ,2~j ~j ~j ~jV ~j B1~jr ~j ~j ~j B0~j ~jn ~j ~j C09~jVR ~j3T ~jW ~jW B8~j;Y ~j[ ~j] ~j] B7~j@_ ~ja ~j*d ~jd B6~je ~jj ......#........#........# .....#.....#..+........# ~j6k *##◊#.#.....#..#....#...# ####.#.....#..#....#...# ~jxk d# #.......+..#....#...# ........#.#.P....# ~jk  .+.....#...........# ~jk ## ........#...##.◊###.## ##.....Y..#.@.##### #..# ---†>.....#. #.)..# #.## ......... .....## #.# #....#### #.....# #.# ~jNl #...## #.....# #.##  #...# #.....P #.◊#  ....# P.....# ##.##~j|l ;#...# ##...... #..#  #.... . ##.#~jq  #..+##◊#.#.....#..#....###.#.....#..#.....# #.......+..#....## #........#.#.P...+.....#...........# .....##.◊###.##.##.....Y#### #.. .†>.....#. #.@..# #.# ..................# #....#####.# ##...## ##......##.........#.#~j"v 061.0 (50.0)~jv ---2.0 (515~jz ~j _You see here the +1 long sword of Day {freeze, rN+ Str+3}.~jl~j5m~jo~jr~ju~j|w_4 _~jz~jz}~j}B3~j0~jt~j~j`B2~j~j~jΉ~j!B1~jv~j^~jpX0~jǐ~j$~jޕ~jD899~j~j~j?X8~j<~j&~j~jB7~j.~j~jj~jB6~jc~j~j~j8B5~jc~j)~jM~jB4~j~j~j~jB3~j~j-~jK~jB2~j~j~j~jB1~jU~jH~j~j8B0~j~jM~jB~jC89~j~jD~j~jB8~j~j'~j~jB7~jE~j~jHX6~j~j~j~jB5~j9~j:~j7~jB4~j ~jG ~j~jJB3~j~j~j~jB2~j~j#~j2'~j'B1~j*~j8-~j0~j1B0~j3~jk6~j<9~j9C79~j3;~j>~jAX8~jC~jD~jGB7~jH~jfI~jL~j#N~jNB6~j'P~jR~j+T~jTB5~jPV~jX~jKZ~jZB4~jm\~jm^~ju`~jaB3~jb~jd~jg~jhB2~ji~jk~jPoX1~jp~jq~juX0~jNw~j y~j  ##...########......# #..#  #....##◊.P#......## ##.#  ##................# #.#  #..........◊......### ##.#  ##...................###..#  #...........#####.........# ~j_##......#..#####.##..#.##.. ◊.#.....####......#..#...#.## .~j........##.....@##.†#...#.◊#97.0 (35~j܂.....##.##.◊......## ..÷.......##.###.$#(.......## ~j3....÷.÷.#..### ..##......#..# .#.##...#... :.##..#...#.~j}A.# .#####..##..######.#◊......## ~j.# #..##.##..#◊..........# .# #...###.........#...#.## .# #...............##.##..#~jA~jg8.0 (3669~j~j ~j-C_Found a parchment of Gloom.~j,~j~jh~j%~j~jX8~j~j~j:7~j~j~j1B6~j~j@M _You now have 644 gold pieces (gained 4).~jX5~j~j~j~jB4~j  You see here a parchment of Gloom.3 _~j0~j,X2~j@I _i - 2 scrolls of identify (gained 1)~jh~jB1~j~ja~j~j B0~j~j)~j0~jC59~jg~j~j~jB8~j~j~j~jB7~j~j~j ~jJ B6~j* ~j` ~j ~j=B5~j~j~j~j$B4~j~j~j~j!B3~j~j"~j~jhB2~jB~j"~j$~jK%B1~j>&~j(~j*~jY+B0~j-~j-~j/Y49~j0~jQ3~j 5~j5B8~jn8,~ju:~j:B7~j <~j=~j@~j@B6~jrA~jB~jDX5~jE~jG~jIX4~jJ~jL~joNX3~jW2~jYX1~j[~jp\~j^X0~j`~je~jRhY39~jh~jk~jn~jnB8~jo~jq~jt~j3uB7~jv~jx~ja{~j{B6~j}~j'~jy~jρB5~j,~j6~j~jB4~jB~j@i  You see here a komodo dragon corpse.~j0~jI3 _~j?~jb~j~j=B2~j~j~j~j B1~jE~j~j~~jکB0~j'~j~jگ~j;C29~jٶ~jٹ~jyX8~jJ~jq~j~j:7~jM~jS~j~jB6~j)~j~j~jB5~j~jr~j~jSB4~j~j~j2X3~j~ji~jn2~j~jX1~j~j~jX0~j=~j~j?Y19~j ~j ~jX8~j]7~j4~j~~jq~jB6~jV~jX~j~jIB5~j~j~j~jB4~j}~j~jz~jB3~j|~j~j)~jB2~j<~j}~j~jB1~j~j~j~jB0~j~j ~j ~j" C09~j ~j#~ju~jB8~jv~j~j!~j^B7~jE~jh~j$~j}B6~j:~jo~j4~jB5~j~j!~j!~j!B4~j"~j#~j*%~j%B3~j &~j('~j(~j)B2~jy)~j.~j/~jU0B1~j0~jT3~j4~j]5B0~j5~jb8~j :~jV:D799~j';~jP=~j>~j>?B8~j?~jA~jqC~jCB7~j`D~j\F~jH~j\HB6~jH~jK~jL~jMB5~jM~j\O~jP~jQB4~jQ~j;S~jT~jTB3~jU~j2W~jX~jXB2~jY~j%[~j ]~jm]B1~j^~j_~j/a~jaB0~jXb~jc~jce~jeC89~jef~jg~ji~jpiB8~jj~jUk~j=m~jmB7~j9n~jVo~jq~jdqB6~jr~jOs~ju~juB5~jv~j x~jy~jI~jYL~jM~jNB1~jN~jQ~jR~j'SB0~jS~jvV~jX~j_XC39~jFY~jm[~j\~j(]B8~j^~jM`~jbX7~jnc~je~jg~jhB6~ji~jk~jnj  You sense a monster nearby.~j]u #.....# ### #.........### #.....## #.........# #......# #.(.......# #.....## #.........#~ju  #.....# #.∩.......# #.....# ##### #{........#  #.....#####..◊####.........#  #........~ju3............#  #............@.............#  #...................#####...# ~j(v #....#######.##...÷.# #..###  #....#.........#....# #..###  #.~jv......#..>.# #.....  #....#..............## #.....   #....#...............# ##.....~j&w   #..............#....## #......   ##....##....# ##..... ~jzM{4032.0 (134.0)~j{I5 _~jL~j~jְ ~j. URead which item? ~ja Scrolls  a - 2 scrolls of enchant armouri - 2 scrolls of identify  p - a scroll of poison  I - 2 scrolls of immolation  T - a scroll of torment ~j V - a scroll of vulnerability  t - 10 scrolls of teleportation  c - 2 scrolls labelled VUHETU JOI  e - 2 scrolls labelled YNOBLU FUOSY ~j h - 2 scrolls labelled WAOVOI EQOXZUG  j - a scroll labelled SUUHYE ANUAM  m - a scroll labelled UPHIT QOL JITU ~jܳ [!] read|quaff|evoke[?] describe selected~jW~jճ~j ~j' ~j#.....# ### #.........### gmalak the Skirmisher#.....###.........#~j4Formicid of Okawaru *****.~jY#......##.(.......#~j?Health: 92/92 ========================#.....##~j_$#.{.......#~jdMagic: 20/20 ========================~j4#.....#~j_#.∩.......#AC: 9~j -Str: 14~j:#.....# ##### #{........#~jZZEV: 18Int: 10~ji#.....#####..◊####.........#~jSH: 6Dex: 20#..........................#~j*XL: 13 Next: 51% Place: Lair:1~jO#............@.............#~jnNoise: ---------  Time: 14032.0 (0.0)~j#...................#####...# k) +8 sling of Kiwinoush {heavy, rN+} ~j#....#######.##...÷.# #..### Cast: Jinxbite~j]y#....#.........#....# #..### Gem (2735) #....#.........#..>.# #.....~j#....#..............## #..... #....#...............# ##.....~j. ~jp#..............#....## #......~j'm ##....#.........#....# ##.....~j  _You now have 644 gold pieces (gained 4). _You see here a parchment of Gloom. _i - 2 scrolls of identify (gained 1) ~j_You see here a komodo dragon corpse. _You see here a yak skeleton. ~jF_You sense a monster nearby.~j~jeqIdentify which item? (\ to view known items) ~jScrolls (select first with ?)  c - 2 scrolls labelled VUHETU JOI  e - 2 scrolls labelled YNOBLU FUOSY ~jS h - 2 scrolls labelled WAOVOI EQOXZUG  j - a scroll labelled SUUHYE ANUAM ~j m - a scroll labelled UPHIT QOL JITU Potions (select first with !)  d - 3 green potions ~j. f - 3 fizzy pink potions  k - an amethyst potion  l - 2 emerald potions  n - 2 murky red potions  o - 4 viscous red potions  p - a metallic coppery potion  s - 2 lumpy coppery potions ~j}y t - a purple potion[?] describe selected~j{ ~j ~j  #.....# ### #.........### gmalak the Skirmisher~jE #.....###.........#Formicid of Okawaru *****.#......##.(.......#~jx UHealth: 92/92 ========================#.....###.{.......#Magic: 20/20 ========================#.....#~j _#.∩.......#AC: 9~j .Str: 14#.....# ##### #{........#EV: 18Int: 10~j #.....#####..◊####.........#SH: 6Dex: 20#..........................#XL: 13 Next: 51% Place: Lair:1~j5 #............@.............#Noise: ---------  Time: 14032.0 (0.0)~jW #...................#####...# k) +8 sling of Kiwinoush {heavy, rN+} ~jz #....#######.##...÷.# #..### Cast: Jinxbite#....#.........#....# #..### Gem (2735) ~j K#....#.........#..>.# #.....#....#..............## #..... ~jΆ #....#...............# ##..... ~j #..............#....## #...... ##....#.........#....# ##.....  _You now have 644 gold pieces (gained 4). _You see here a parchment of Gloom. ~j v_i - 2 scrolls of identify (gained 1) _You see here a komodo dragon corpse. ~j6 _You see here a yak skeleton. _You sense a monster nearby.~j 8 Y~j UAs you read the scroll of identify, it crumbles to dust.~j% A.{.~jO Y   death yak (wandering)~j e3.0 (14~ja ~j  ~j P_d -> A - 3 potions of attraction~jK~jjOPRead which item? Scrolls  a - 2 scrolls of enchant armouri - a scroll of identify  p - a scroll of poison  I - 2 scrolls of immolation  T - a scroll of torment  V - a scroll of vulnerability  t - 10 scrolls of teleportation  c - 2 scrolls labelled VUHETU JOI  e - 2 scrolls labelled YNOBLU FUOSY  h - 2 scrolls labelled WAOVOI EQOXZUG  j - a scroll labelled SUUHYE ANUAM  m - a scroll labelled UPHIT QOL JITU [!] read|quaff|evoke[?] describe selected~j~j.~jP~j #.....# ### #.........### gmalak the Skirmisher~j0E#.....###.........#~jQFormicid of Okawaru *****.#......##.(.......#~jHealth: 92/92 ========================#.....##~j#.........#~jMagic: 20/20 ========================#.....##.{.......#AC: 9Str: 14~j #.....# ##### #.........#EV: 18~jN-Int: 10~jo#.....#####..◊####.Y.......#SH: 6~jvDex: 20#..........................#~jɗXL: 13 Next: 51% Place: Lair:1~j#............@.............#~j Noise: ---------  Time: 14033.0 (0.0)~j*#...................#####...# k) +8 sling of Kiwinoush {heavy, rN+} ~jz#....#######.##...÷.# #..### Cast: Jinxbite#....#.........#....# #..### Gem (2734) ~jʘ#....#.........#..>.# #.....~j#....#..............## #..... Y   death yak (wandering)#....#...............# ##.....~j+#..............#....## #......##....#.........#....# ##..... ~jN_i - 2 scrolls of identify (gained 1) _You see here a komodo dragon corpse. ~jxz_You see here a yak skeleton. _You sense a monster nearby.~jAs you read the scroll of identify, it crumbles to dust. _d -> A - 3 potions of attraction~j~jqIdentify which item? (\ to view known items) ~jաiScrolls (select first with ?) ~j1 c - 2 scrolls labelled VUHETU JOI ~jh e - 2 scrolls labelled YNOBLU FUOSY  h - 2 scrolls labelled WAOVOI EQOXZUG ~jIR j - a scroll labelled SUUHYE ANUAM  m - a scroll labelled UPHIT QOL JITU ~jpPotions (select first with !)  f - 3 fizzy pink potions ~jW k - an amethyst potion  l - 2 emerald potions  n - 2 murky red potions ~jD o - 4 viscous red potions  p - a metallic coppery potion ~jۢ" s - 2 lumpy coppery potions ~jy t - a purple potion[?] describe selected~j4~j=~jlG' ~jG#.....# ### #.........### gmalak the Skirmisher#.....###.........#~jGiFormicid of Okawaru *****.#......#~jH#.(.......#Health: 92/92 ========================~j)HE#.....###.........#~jHMagic: 20/20 ========================#.....##.{.......#~jHAC: 9Str: 14#.....# ##### #.........#~j IZEV: 18Int: 10~j[I#.....#####..◊####.Y.......#SH: 6~jIvDex: 20#..........................#~jIXL: 13 Next: 51% Place: Lair:1~jI#............@.............#~jJNoise: ---------  Time: 14033.0 (0.0)~j_J#...................#####...# k) +8 sling of Kiwinoush {heavy, rN+} ~jJ#....#######.##...÷.# #..### Cast: Jinxbite#....#.........#....# #..### Gem (2734) ~j K#....#.........#..>.# #.....~jgK#....#..............## #..... Y   death yak (wandering)#....#...............# ##.....~jK#..............#....## #......##....#.........#....# ##..... _i - 2 scrolls of identify (gained 1) ~j3L_You see here a komodo dragon corpse. _You see here a yak skeleton. _You sense a monster nearby.~j}LAs you read the scroll of identify, it crumbles to dust. _d -> A - 3 potions of attraction~jY8 .~jYYAs you read the scroll of identify, it crumbles to dust.  f -> m - 3 potions of might~jf`s∩{Y~jJan==4.0 (13~j#f~jZh, _The death yak bellows!~j~jKLevel 1 of the Lair of Beasts<>>>>^∩~j(Press ? for help)#..#####..........###+##................##........#...##### #..#~jӽ#..>...÷...÷.........................÷>.....#.##.##.)..# #.###.....#######.####....................................## #.##.....# ### #.........####.##.#.#....#####.#.....# #.##.....###.........# ########...## ###.....## #.###......##.(.......#~j ##...# ##.....P# #.◊##.....##~j2#.........#~jy#....# #P.....## ##.###.....##.∩.......#~ju##...########......# #..##.....# ##### #.{.......##....##◊.P#......## ##.##.....#####..◊####.........#~j##................# #.##.................Y........#~j]Y#..........◊......#### ##.#~j#............@.............# ##...................###..#~j"#...................#####...#~jͿ_#...........#####.........#~j#....#######.##...÷.# #..##########......#..#####.##..#.##..#~j6#....#.........#....# #..###◊#.##◊.#.....####......#..#...#.##~j~#....#.........#..>.# #.........(.........##......##.†#...#.◊#~j#....#..............## #........................##.##.◊......###....#...............# ##......[.....÷.......##.###..#(.......##~j;9#..............#....## #...............÷.÷.#..####..##......#..###....#.........#....# ##...........#.##...#...##.:.##..#...#..#~j#.....#.........#....#####.......{...#####..##..######.#◊......###.....#.........#....................# #..##.##..#◊..........#~j##.....#+.####..#..........####.###..# #...###.........#...#.##~j[~j6n& #.....# ### #.........### gmalak the Skirmisher#.....##~jn#.........#Formicid of Okawaru *****.#......##.(.......#~joHealth: 92/92 ========================#.....###.........#~jqoMagic: 20/20 ========================#.....##.∩.......#~joAC: 9Str: 14#.....# ##### #.{.......#~jUpEV: 18Int: 10#.....#####..◊####.........#SH: 6~jpDex: 20#.................Y........#~jqXL: 13 Next: 51% Place: Lair:1#............@.............#Noise: ==-------  Time: 14034.0 (0.0)~j~q#...................#####...# k) +8 sling of Kiwinoush {heavy, rN+} ~jq#....#######.##...÷.# #..### Cast: Jinxbite#....#.........#....# #..### Gem (2733) ~jUr#....#.........#..>.# #.....~jr#....#..............## #..... Y   death yak#....#...............# ##.....#..............#....## #......~j s##....#.........#....# ##..... _d -> A - 3 potions of attraction~jcsAs you read the scroll of identify, it crumbles to dust.  f -> m - 3 potions of might _The death yak bellows!  ~jsaPress: ? - help, v - describe, . - travelThe floor.~jt~jy~j({  As you read the scroll of identify, it crumbles to dust.  f -> m - 3 potions of might _The death yak bellows!~jvK #.....# ### #. #.....## #.# #......# #.(~jғ.# #.....## #.# #.....# #.∩.# #.....# ##### #.{.#~j #.....#####..◊####.# #......Y~j?.# #............# #.....#####...# #....#.##...÷.# #.. #....#.........#....# #..~jȔJ #....#.........#..>.# # #....#..............## #~j7 #....#...............# ## #..............#....## # ##....#~jH.#....# ##~jU2Y~jP.Y~jޛ.Y 2 death yaks~jn--5.0 (12~jk~jR _You encounter a death yak.~j`  #.....# ### #. #.....## #.# #......# #.(.# #.....## #~ja .# #.....# #.∩.# #.....# ##### #.#~j;a K #.....#####..◊####.Y.# #.# #....@.....Y.#~jia  #.....#####... #....~ja #.##...÷.# #.. #....#.........#....# #..~ja  #....#.........#..>.# # #....#..............## #   death yak #....#...............# ## #~jAb .......#....## # ##....#.#....# ##~j]c 2Y~jc EY.~jLh .Y 2 death yaks~jh {--61~jl ~jn ~j  #.....# ### #. #.....## #~j . #......# #.(. #.....## #.~j  #.....# #.∩.~jA  #.....# ##### #. #.....#####..◊####Y.~jj W #. #~j ...@.....Y. #....~j .##### #....#.##...÷.# #..~j 8 #....#.........#....# #.. #....#.........#..>.# #~j  #....#..............## #   death yak~jG  #....#...............# ## #~jm ....#....## # ##....#.#....# ##~jf 2Y~j? EY.~j- .Y 2 death yaks~j `70~j ~j ~jzr #.....# ### # #.....## # #......# #.( #.....## # #.....# #.∩ #.....# ##### # #.....#####..◊#### #.Y #~j>..@.....Y #.....##### #....#.##...÷.# # #....#.........#....# # #....#...#..>.# # #....#........## #   death yak #....#........# ## #..#....## # ##....#.#....# ##~j0Y~j/AY.~j?Y.~jQ .Y 2 death yaks~j a829~j~j~j^ #.....# ### # #.....## #~jU^ #......# #.( #.....## #~j^ #.....# #.∩~j^ #.....# ##### #~j _m #.....#####..◊####~j4_( #~j^_' #~j_`.@.....YY~j_G #....~j_.#####~j_5 #....~j:`#.##...÷.# #~jf`@ #....#~j`...#....# # #....#~j`..#..>.# # #....#......## #~j+a/ #....#~jWa[......# ## #~j}aa.#....## # ##....#~jaH.#....# ##~jcCY.~jc?Y.~jg~jh`98~j l~j*m~j*y #.....# ### # #.....##~jxy # #......# #.( #.....## # #.....# #.∩ #.....# ##### #~jy #.....#####..◊#### # #~jy....YY #..... #....~jz#.##...÷.#  #....#...#....#  #....#~jDz.#..>.# #....#.##  #....#~jmze.#  #.#....## #~jzV ##....#.#....# ~j|CY.~j~ja407~jg~j~j sD  #.....#######.####   #.....### #   #.....## #.  ~js #......# #.(   #.....## #.   #.....# #.∩  ~jVt #.....# ##### #  ~jt #.....#####..◊####   #.......   #~jBuw.....Y.Y........  ~ju` #...................###   #....#######.##...÷.#   #....#..#..~jRv..#   #....##..>.~jv   death yak   #....#~jwv#   #....#~j_we.......#   #....~jw(.#....##~j6y3Y~j{AY.~js.Y 2 death yaks~j~j`16~jQ~j[~j   #..>...÷...÷.....   #.....#######.####   #.....# ### #  ~j )  #.....## #.   #......# #.(  #.....## #.   #.....# #.∩ ~j z #.....# ##### #   #....@#####..◊####   #......  #~jn ....Y.Y........   #...................##   #....#######.##...÷.#   #....#.#....#~j    death yak  #....##..>.   #....###   #....#.......#~j\ ~jF 3Y~j FY.~j BY.~j .Y 2 death yaks~j@ `25~j ~j! ~j$h XM#####....###+~jeh >...÷...÷......######.### ####..(~jh #. #.∩ ##### ~jh 8#####..◊####...YY.~jCi m.......  #...................####.~jpi  #.... ~jm 8{~jn `34~jWr ~jLs ~jcM+......#####....###+~j3>...÷...÷......######.### #####..(#.~j #.∩ ##### #####..◊####..{YY  #......................##~jc#....~j8{~jG`43~jd~j{~j*KM##..#~jM*JP+......#####....###+~j~*>...÷...÷......######.###~j*q #####..#~j*-(#.~j* #.∩ ##### #####..◊####  ~j+P#.......{{YY..........~jG++.#....~j;3D{{.~j@4`52~j9~je;~jM...#.[.#.#.#.##..#P~j%+......#####....###+>...÷...÷......~j~d######.### ####.~jʽC.#(#~j]. #.∩~j_ #####  #.....#####..◊####....~j%#....###~j3Y~j.~jY   death yak~j`61~j~jE~j FF#........#...#....#...#.[.#.#.#.##..#P+......#####....###+>...÷...÷......######.### #####..(#. #.∩ ##### #####..◊####Y{..YY.................##~jQGHY.~j0H,Y~jpLY 2 death yaks.~j"M`70~jAQ~jUR~j~  #..###........#...#....#...#.[.#.#.#.##..#P+...~j M...#####....###+>...÷...÷......######.### #####..#~jf {(#. #.∩.# ##### Y#####..◊####Y...YY..~jJ IY.~jN DY.~j~ ~j ~j Z819~j ~j ~j q....#.#.... #..##........#...#....#~jU ...#.[.#.#.#.......##..#........P~jѦ 0.+...#........#####..........###+>...÷...÷......######.###~j2 t ####..#~j (#..# #.∩~j ##### Y#####..◊####YY~j ~j Y~j? ).~jF ~j} &9~j߳ :8~j ~j ~j$ ~j#..#'#.#.#...#....#.   #......#.#........#.   ~jOw..#.....#...#....#.   ##........#...#....#  ~j #...#.[.#.#.#.   ~j##..#...#..........P.   #..+...#..........#....  ~jf #..#####..........###+#   ~j#..>..@÷...÷.......   ~jk#.....#######.####.   ~j#.....# ### #.   #.....## #...  ~j #......# #.( ~jW#.....###...   death yak~j #....Y# #.∩ ~j#.....# ##### #.   ~jk;#....Y#####..◊####~jn3Y~jZJY.~jFY 2 death yaks.~j]a507~j~j~j6 #..#'#.#.#...#....#. #......#.#........#....# ~jè#..#.....#...#....#. ##..#...#....#....# #...#.[.#.#.#.' ##..#...#...P....# ~j #..+...#..........#....# #..#####..........###+# ~jI #..>...@...÷. #.....#.####. ~j#.....# ### #. #.....## #. ~j#......# #.(. #....Y## #.~j #.....# #.∩....  ~j+#....Y# ##### #.  ~jbh#.....#####..◊####. ~j|<{{.~j?`16~j{~jj _You see here a yak skeleton.~j#........#........#....##..#'#.#.#...#....#......#......#.#........#....#..#.....#...#....#......##........#...#....#....#.#...#.[.#.#.#....'.##..#...#..........P....#.#..+...#..........#....#.#..#####@.........###+###..>...÷...÷.......#.....#######.####.#.....# ### #.#.....## #...#....{.# #.(#....Y##...~j3#....{# #.∩#....Y# ##### #.~jI{.~jg25 _~jv~j~j[k#..#'#.#.#...#....#......#......#.#........#....#~jk#..#.....#...#....#......##........#...#....#....#~jDl#...#.[.#.#.#...........'.##..#...#..........P....#.~jl..+...#..........#....#.#..#####...~j0m###+##.~jm #..>...÷.@.÷.............#.....#######.####~jtn#.....# ### #.#....{# #.~j2ov#......# #.(#....Y## ~joP#...#....{# ~jo#.∩#....Y# ##### #...~j]p2#.....#####..◊####.~j{k{.{.~j~`34~jI~j~j``  ~j`Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~j#'3Y~j8.^^.{.Y   death yak~j/17----==43~j3~j6< _You inscribe a pair of binding sigils.~jQ  ~j  Casting: Sigil of Binding (mildly dangerous; 3% risk of failure)  ~j_ \Confirm with . or Enter, or press ? or * to list all spells.~j  .Y÷.@.÷.Your binding sigils disappear.~jÝ W^^{.~j{ 4--------52~j ~j < _You inscribe a pair of binding sigils.~jD;e  Casting: Sigil of Binding (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~j8 .~jzt..YYour binding sigils disappear.~j]2Y~j *^^~js ~.Y 2 death yaks~j] G1-------~j Y61~j~jD%< _You inscribe a pair of binding sigils.~jE#..#'#.#.#...#....#.#......#.#........#....#..##..#.....#...#....#.~j###........#...#....#....#..##...#.[.#.#.#.'.~j#<##..#...#.P....#.~jv#..+...#..^.......#....#.#..#####..........###+##.~j#..>...Y^.@÷.#....Y#~j .####.#.....# ### #.#.....## ~j#.#......# #.(.#....Y## #.~j]#.....# #.∩.~jPv#....Y# ##### #.#.....#####..◊####.~j~jG÷Y~j1Y.~j~jB.Y~j](1 bound){~jci--70~j~j ~js_The death yak moves over the binding sigil and is bound in place!~jd ~jYf ?Evoke which item? Wands  a - a wand of flame (49)c - a wand of iceblast (11)  f - a wand of mindburst (6)  p - a wand of polymorph (4)  e - a wand of charming (31) ~jf [!] read|quaff|evoke[?] describe selected~j ~j ~j #..#'#.#.#...#....#........ gmalak the Skirmisher~jH #......#.#........#....#..# Formicid of Okawaru *****.~j #..#.....#...#....#.......# Health: 92/92 ========================~j3 ##........#...#....#....#..# Magic: 11/20 =============-----------~jo #...#.[.#.#.#...........'... AC: 9~j -Str: 14~j ##..#...#..........P....#... EV: 18~j% -Int: 10~jc #..+...#..^.......#....#... SH: 6~j -Dex: 20~j #..#####..........###+##... XL: 13 Next: 51% Place: Lair:1~j R#..>...YY.@÷............... Noise: ---------  Time: 14057.0 (0.0)~j #.....#######.####......... k) +8 sling of Kiwinoush {heavy, rN+} ~j #.....# ### #......... Cast: Jinxbite~jH #.....##~jq t#......... Gem (2710) #......#~j 5#.(.......#....Y##~j #......... YY 2 death yaks (1 bound)#...{.#~jT 3#.∩.......~j b#....Y# ##### #.........~j ##.....#####..◊####......... ~j D_You inscribe a pair of binding sigils.  ~js Casting: Sigil of Binding (mildly dangerous; 3% risk of failure)  ~j MConfirm with . or Enter, or press ? or * to list all spells.~j 8Your binding sigils disappear. ~j C_You inscribe a pair of binding sigils. ~j$ l_The death yak moves over the binding sigil and is bound in place!~j P  Okay, then.~jq ~jS ~jU . _~j#..#'#.#.#...#....#.#......#.#........#....#..##..#.....#...#....#.#.##........#...#....#....#..#.#...#.[.#.#.#.~j'...###..#...#.P....#.#..+...#..^.......#....#.#..#####..........###+##.#..>...YY..@.#.....#.####.#.....# ### #.#~jK#.....## #.##......# #.(.##....Y## #.##...{.# #.∩.~j##....Y# ##### #.##.....#####..◊####.#~j:9Y÷~j ~j m8.0 (109 _~jP~jXr _You see here a yak skeleton.~j(#..#'#.#.#...#....#.#......#.#........#....#..##..#.....#...#....#.#.##........#...#....#....#..#.#...#.[.#.#.#.'...###..#...#.~jP....#.#..+...#..^.......#....#.#..#####Y.........###+##.#..>...÷Y..÷#.....#~j.####.#.....# ### #.#~jfd#.....## #.# ~jl#....Y## #.# ~jI~j#C.Y~j,?.Y~jK.Y~j>swift~jLV2=9~j:8~jt~j< _The death yak's lost momentum returns!~j2#..#'#.#.#...#....#.~j;#......#.#........#....#..###+#..#.....#...#....#.......#.~jh}##........#...#....#....#..#.~jz#...#.[.#.#.#.'...#~j\##..#...#.P....#.~jo#..+...#..^.......#....#.~jo#..#####..........###+##.~jJ#..>...÷.YY÷.#.....#~j.####.#.....# ### #.##.....## #.# ~jP#....Y## #.~j0# ~j; ~jx~j?.Y~j[A.Y~j~ja607~jx~j~j,(#..#'#.#.#...#....#.#......#.#........#....#..###+.#..#.....#...#....#.......#.##.~j(*.#...#....#....#..#.#...#.[.#.#.#.'...###..#...#.P....#.#..+...#..^.......#....#.#..#####..........###+##.~j(#..>...÷..YY.#.....#.####.#.....# ### #.........##.....## #.# # ~j@) #....Y## #.# ~j*G÷Y~j+A.Y~j5,B.Y~j2v16~j5~j@7~jV#..#'#.#.#...#....#.#......#.#.~j4#....#..###+.#..#.....#...#....#.#. ##..#...#....#....#..#. #...#.[.#.#.#...'...####. ##..#...#.P....#.#..+...#..^.......#....#.~j̬L#..#####..........###+##.#..>...÷...Y.Y.#.....#~j.####.#.....# ### #.........####.#.....## #.........# #  #....Y## ~j:O#.# ~jA.Y~jG÷Y~jK~j `25~jQ~j~j~j$~jFire/throw/use which item? Hand Weapons (go to first with )) ~j4 k - the +8 sling of Kiwinoush (weapon) {heavy, rN+} Missiles (go to first with () ~j| a - a throwing neth - 24 poisoned darts  p - 2 curare-tipped darts ~jaWands (go to first with /)~j߾5a - a wand of flame (49)  ~jDc - a wand of iceblast (11)  f - a wand of mindburst (6)  ~jLMp - a wand of polymorph (4)  e - a wand of charming (31) ~j{XScrolls (go to first with ?)~j^p - a scroll of poison  I - 2 scrolls of immolation ~jֿ T - a scroll of torment ~j4 V - a scroll of vulnerability~j% ~jH #..#'#.#.#...#....#............. gmalak the Skirmisher#......#.#........#....#..###+.. Formicid of Okawaru *****.#..#.....#...#....#.......#..... Health: 92/92 ======================== ##........#...#....#....#..#..... Magic: 12/20 ==============---------- #...#.[.#.#.#...........'...####. AC: 9Str: 14 ##..#...#..........P....#........ EV: 18Int: 10  #..+...#..^.......#....#........ SH: 6Dex: 20  #..#####..........###+##........ XL: 13 Next: 51% Place: Lair:1  #..>...÷...÷Y.Y@.......[3~j4m......... Noise: ---------  Time: 14062.0 (0.0)  #.....#######.####.............. k) +8 sling of Kiwinoush {heavy, rN+} #.....# ### #.........####. Cast: Jinxbite  #.....###.........# ## Gem (2705) #......##.(.......##....Y###.........#YY 2 death yaks (1 swift)#...{.##.∩.......##....Y# ##### #.........##.....#####..◊####.........# _You inscribe a pair of binding sigils. ~j}_The death yak moves over the binding sigil and is bound in place! _Okay, then. _You see here a yak skeleton. ~jY_The death yak's lost momentum returns!  Okay, then.~j~j!~j#. _~j ~jK o Ability - do what?Cost~j LFailure  f - DigInstant, Drain~j I0% g - Shaft SelfDelay0% ~j ^ Invocations -X - Renounce ReligionNone~j 0%  a - Heroism~j2 A2 MP, Piety-0%  b - Finesse5 MP, Piety--~j\ +1%  c - Duel7 MP, Piety--~j p17% [?] toggle between ability selection and description.~jZZ~j _~jge  #..#'#.#.#...#....#............. gmalak the Skirmisher#......#.#........#....#..###+.. Formicid of Okawaru *****.#..#.....#...#....#.......#..... Health: 92/92 ======================== ##........#...#....#....#..#..... Magic: 12/20 ==============---------- #...#.[.#.#.#...........'...####. AC: 9Str: 14 ##..#...#..........P....#........ EV: 18Int: 10  #..+...#..^.......#....#........ SH: 6Dex: 20  #..#####..........###+##........ XL: 13 Next: 51% Place: Lair:1  ~jfa#..>...÷...÷Y.Y@................ Noise: ---------  Time: 14062.0 (0.0)  #.....#######.####.............. k) +8 sling of Kiwinoush {heavy, rN+} #.....# ### #.........####. Cast: Jinxbite  #.....###.........# ## Gem (2705) #......##.(.......##....Y###.........#YY 2 death yaks (1 swift)#...{.##.∩.......##....Y# ##### #.........##.....#####..◊####.........# _You inscribe a pair of binding sigils. _The death yak moves over the binding sigil and is bound in place! _Okay, then. ~jf_You see here a yak skeleton. _The death yak's lost momentum returns! _Okay, then.~jkThe death yak moves over the binding sigil and is bound in place! _Okay, then. _You see here a yak skeleton. _The death yak's lost momentum returns! _Okay, then.  ~jl~j9p~j!r. _~j,~j< _ Ability - do what?~j gCostFailure  f - DigInstant, Drain0% ~j 7g - Shaft SelfDelay~j50% ~jc^ Invocations -X - Renounce ReligionNone~j0%  a - Heroism~j2 MP, Piety-~j.0%  b - Finesse5 MP, Piety--~j+1%  c - Duel7 MP, Piety--~jv 17% ~jg[?] toggle between ability selection and description.~jP~j~j #..#'#.#.#...#....#............. gmalak the Skirmisher~j#......#.#........#....#..###+.. Formicid of Okawaru *****.#..#.....#...#....#.......#..... Health: 92/92 ======================== ~j##........#...#....#....#..#..... Magic: 12/20 ==============---------- #...#.[.#.#.#...........'...####. AC: 9Str: 14 ~j3##..#...#..........P....#........ EV: 18Int: 10  #..+...#..^.......#....#........ SH: 6~jc\Dex: 20  #..#####..........###+##........ XL: 13 Next: 51% Place: Lair:1  ~j#..>...÷...÷Y.Y@................ Noise: ---------  Time: 14062.0 (0.0)  ~j#.....#######.####.............. k) +8 sling of Kiwinoush {heavy, rN+} #.....# ### #.........####. Cast: Jinxbite  #.....##~j9#.........# ## Gem (2705) #......##.(.......##....Y###.........#YY 2 death yaks (1 swift)#...{.##.∩.......#~jl#....Y# ##### #.........##.....#####..◊####.........# _The death yak moves over the binding sigil and is bound in place! ~j_Okay, then. _You see here a yak skeleton. _The death yak's lost momentum returns! _Okay, then. ~j6_Okay, then.~jc:  Okay, then.~j~j~j-~j . _~j!~j%| Ability - do what?CostFailure  f - DigInstant, Drain0% g - Shaft SelfDelay0%  Invocations -X - Renounce ReligionNone0%  a - Heroism~j&u2 MP, Piety-0%  b - Finesse5 MP, Piety--1%  c - Duel7 MP, Piety--17% ~j'g[?] toggle between ability selection and description.~j,~jQ7~j< #..#'#.#.#...#....#............. gmalak the Skirmisher~jH=#......#.#........#....#..###+.. Formicid of Okawaru *****.#..#.....#...#....#.......#..... Health: 92/92 ======================== ##........#...#....#....#..#..... Magic: 12/20 ==============---------- ~j=#...#.[.#.#.#...........'...####. AC: 9Str: 14 ##..#...#..........P....#........ EV: 18~j>Int: 10  #..+...#..^.......#....#........ SH: 6Dex: 20  ~jg>/#..#####..........###+##........ XL: 13 Next: 51% Place: Lair:1  ~j>O#..>...÷...÷Y.Y@................ Noise: ---------  Time: 14062.0 (0.0)  #.....#######.####.............. k) +8 sling of Kiwinoush {heavy, rN+} ~jO?#.....# ### #.........####. Cast: Jinxbite  #.....##~j?#.........# ## Gem (2705) #......##.(.......##....Y###.........#~j@YY 2 death yaks (1 swift)#...{.##.∩.......#~jZ@#....Y# ##### #.........##.....#####..◊####.........# _Okay, then. ~j@_You see here a yak skeleton. _The death yak's lost momentum returns! _Okay, then. ~jA\_Okay, then. _Okay, then.~jFP  Okay, then.~jF~jPK~j M. _~jɗ~jVEvoke which item? ~j|Wands  a - a wand of flame (49)c - a wand of iceblast (11)  ~jXAf - a wand of mindburst (6)  p - a wand of polymorph (4) ~jǟ, e - a wand of charming (31) ~j[!] read|quaff|evoke[?] describe selected~jX ~j^ ~j@d  #..#'#.#.#...#....#............. gmalak the Skirmisher~jd #......#.#........#....#..###+.. Formicid of Okawaru *****.#..#.....#...#....#.......#..... Health: 92/92 ======================== ~jie ##........#...#....#....#..#..... Magic: 12/20 ==============---------- #...#.[.#.#.#...........'...####. AC: 9Str: 14 ##..#...#..........P....#........ EV: 18Int: 10  ~je #..+...#..^.......#....#........ SH: 6Dex: 20  ~je /#..#####..........###+##........ XL: 13 Next: 51% Place: Lair:1  ~j3f #..>...÷...÷Y.Y@................ Noise: ---------  Time: 14062.0 (0.0)  ~jef #.....#######.####.............. k) +8 sling of Kiwinoush {heavy, rN+} ~jf #.....# ### #.........####. Cast: Jinxbite  #.....##~jf #.........# ## Gem (2705) #......#~jf I#.(.......##....Y###.........#~j#g YY 2 death yaks (1 swift)#...{.#~jRg #.∩.......##....Y# ##### #.........#~jg }#.....#####..◊####.........# _You see here a yak skeleton. ~jg S_The death yak's lost momentum returns! _Okay, then. ~jg L_Okay, then. _Okay, then. ~jh 6_Okay, then.~jo  ~jGo J Okay, then.~jp ~ju ~jv . _~j~j Ability - do what?CostFailure  f - DigInstant, Drain0% ~jW"g - Shaft SelfDelay0%  Invocations -X - Renounce ReligionNone0%  a - Heroism2 MP, Piety-0%  b - Finesse5 MP, Piety--1%  c - Duel7 MP, Piety--~jp17% [?] toggle between ability selection and description.€~j5a€~jlf€~jk #..#'#.#.#...#....#............. gmalak the Skirmisher€~j l#......#.#........#....#..###+.. Formicid of Okawaru *****.#..#.....#...#....#.......#..... Health: 92/92 ======================== €~j?l##........#...#....#....#..#..... Magic: 12/20 ==============---------- €~jql#...#.[.#.#.#...........'...####. AC: 9€~jl,Str: 14 €~jl##..#...#..........P....#........ EV: 18Int: 10  €~jm#..+...#..^.......#....#........ SH: 6€~jPm-Dex: 20  €~jm/#..#####..........###+##........ XL: 13 Next: 51% Place: Lair:1  €~jm#..>...÷...÷Y.Y@................ Noise: ---------  Time: 14062.0 (0.0)  €~jm#.....#######.####.............. k) +8 sling of Kiwinoush {heavy, rN+} €~jn#.....# ### #.........####. Cast: Jinxbite  #.....##€~jn#.........# ## Gem (2705) #......##.(.......##....Y##€~jn#.........#€~joRYY 2 death yaks (1 swift)#...{.##.∩.......##....Y# ##### #.........##.....#####..◊####.........# €~jIo_The death yak's lost momentum returns! _Okay, then. _Okay, then. _Okay, then. €~jwo\_Okay, then. _Okay, then.€~jv€~jwAre you sure you want to shaft yourself? Y - Yes  N - No€~jt€~jy #..#'#.#.#...#....#............. gmalak the Skirmisher€~j#......#.#........#....#..###+.. Formicid of Okawaru *****.#..#.....#...#....#.......#..... Health: 92/92 ======================== ##........#...#....#....#..#..... Magic: 12/20 ==============---------- #...#.[.#.#.#...........'...####. AC: 9Str: 14 ##..#...#..........P....#........ EV: 18Int: 10  #..+...#..^.......#....#........ SH: 6Dex: 20  #..#####..........###+##........ XL: 13 Next: 51% Place: Lair:1  #..>...÷...÷.YY@................ Noise: ---------  Time: 14062.0 (0.0)  #....€~jG.#######.####.............. k) +8 sling of Kiwinoush {heavy, rN+} #.....# ### #.........####. Cast: Jinxbite  #.....###.........# ## Gem (2705) #......##.(.......##....Y###.........#YY 2 death yaks (1 swift)#...{.##.∩.......##....Y# ##### #.........##.....#####..◊####.........# _Okay, then. _Okay, then. _Okay, then. _Okay, then. _Okay, then.The death yak is no longer moving quickly.=3.0 (14€~j€~j{;Y. €~jz The death yak is no longer moving quickly. _The death yak closely misses you.€~jtYou begin to dig a shaft. You continue digging a shaft.€~j68-------==4.0 (23€~jS€~j _The death yak gores you!!  A shaft appears beneath you!  You fall into a shaft and drop 1 floor!€~j/  --more--À~jE-------2À~jO ..........# ..... ...... #+.P...#.#. ..... ..^. ..:. ........... ... ........... .. ###P...##.. ##.#  À~j ###### . #P.# #@.# ##..#  .##  .# # # .. ########.# .. .. À~j6..#..#.#.#... ._. ............. ... ####.........À~j6-9=3=---5.5 (3.51À~j0À~j2 _The shaft crumbles and collapses.  Found a parchment of Summon Small Mammal.À~jn4c _Found an ornate altar of the Wu Jian Council.À~j=À~j9---À~jÀ~j0 _Unknown command.À~jÀ~jÀ~j4À~j)À~jF _Unknown command.À~jY9 À~j9 À~j: À~j ? À~j/A 71=0À~jD À~jTE b2699À~jaF À~jK À~jBL p3=8À~jL À~jEP À~jP ?4=À~jP C=7À~jR À~juT À~j.U x54=6À~jU À~jPY À~jY J65À~jY À~jZ À~j^ À~j_ p7=4À~j_ À~jc À~jd #9À~jQd M=3À~j*e À~jh À~ji ]80=2À~jKi À~j=j À~jn 1=1À~jo À~js À~jDt #2À~jzt :=5À~jt N==0À~jGu À~j_x À~jx a389À~jy À~j| À~j} `48À~j} À~j́ À~j/ p5=7À~j À~jD À~j ?7=À~j D==6À~j À~j À~j `85À~jr À~j2 À~j 59=À~j͜ i6=4À~j À~jv À~j֠ q90=3À~j¡ À~j À~j v12À~j k _You start resting.HP restored.À~j À~jA 084.5 (19.0)À~j 2=5.5 (201 _À~j À~j> Ā~jh#  ........ +.P...#.#. ...... ^. ...:.  ....  #.. Ā~jgiP...##.. ##.#  ###### . #P.# #.@# ##..# ..## #..# # # #....# .. ....Ā~ji#..#.#.#... ..._. ...... Ā~j oĀ~jo=6.5 (1.0)0Ā~jrĀ~jsĀ~jCj  . ........ +.P...#.#. ...... Ā~jj ........^:. .. #.. ##P...####.# Ā~jk { ###### P #..##Ā~jDk ##@.#..##..# Ā~jk # # #......._.Ā~jk W.◊#..... ..#.........Ā~j4y 8{Ā~jYz K779Ā~jyz Ā~j Ā~j% ŀ~j`+.P...#.#.  ........^:. .ŀ~j. #.. ##P...####.# ŀ~jL ###### Pŀ~j #..###..#.@## ŀ~j2# # #... #######.# .. ..... .#..#.#.#... ...._..ŀ~j;.........{.......... ###...◊#.....## ..ŀ~jj....#####◊##..#P.#ŀ~jn.7=88ŀ~j:_ŀ~j@ŀ~j ........^:. .. #.. ##P...##ŀ~j##.#  ###### . #P #..####..#ŀ~jE..## ŀ~jVs# # #.......# ŀ~j#######.# .. .........# .#..#.#.#........_............l.#.l   komodo dragon (wandering)ŀ~j.ŀ~jP.#.# ## ..#$.......#ŀ~j1.ŀ~jC lŀ~jHYou encounter a komodo dragon.ŀ~jf=97ŀ~jŀ~j:_ŀ~j: _The komodo dragon leaves your sight.ƀ~je )ƀ~je )))))ƀ~je )ƀ~j 4.....ƀ~j' "..ƀ~j r===90.6 (1.16ƀ~j :_ƀ~j / _You shoot a sling bullet.ƀ~j Q)))))ƀ~jz O.....ƀ~jz b1.75ƀ~j} B_ƀ~j  ƀ~j )_You shoot a sling bullet.ǀ~jǀ~jFǀ~jǀ~j)ǀ~j+T=4ǀ~j.ǀ~j>ǀ~jF?ǀ~j?i8=3ǀ~jCǀ~jSǀ~jTB2ǀ~jXǀ~jfǀ~jfB1ǀ~jkgǀ~jkǀ~jIkB0ǀ~j7lǀ~joǀ~jypU=69ǀ~jKqǀ~jtǀ~jtB8ǀ~jvǀ~jeyǀ~jyp9=7ǀ~jzǀ~j}ǀ~j.~B6ǀ~j~ǀ~jHǀ~jB5ǀ~jwǀ~jǀ~jiB4ǀ~jgǀ~juǀ~jT=3ǀ~jǀ~j~ǀ~jގB2ǀ~jǀ~j:20ǀ~jGN==1ǀ~j"ǀ~jo4 _Magic restored.ǀ~jOǀ~jB0ǀ~jǀ~jΝǀ~j@ǀ~jC59ǀ~jgǀ~jǀ~jѧǀ~j_B8ǀ~j#ǀ~jǀ~jݭǀ~jMU==7ǀ~j8ǀ~jǀ~jƴǀ~jaB6ǀ~jǀ~jǀ~jѻǀ~j1B5ǀ~j,ǀ~j=ǀ~jX4ǀ~j6ǀ~j]ǀ~jǀ~j:B3ǀ~jnǀ~jǀ~j]X2ǀ~jǀ~jǀ~j$ǀ~jB1ǀ~jǀ~jHǀ~jǀ~jSB0ǀ~jǀ~jZǀ~jo  A komodo dragon comes into view.ǀ~jo## #..# #..####### ###..####.......############.#.............# ǀ~j72......◊#..#..#.#.#........_...... ................................. ǀ~jX.##..#.P####..........◊#.....###. ##..+......#...........#####◊# ǀ~j#.#........#..#..#P.#.## ## #.#.#......#$...@...#.◊#--- ##..#....l.....ǀ~jP#  #..#......#.#..# ǀ~j . #P....+...#.## ..:# ǀ~j ǀ~j&...◊ l   komodo dragon (wandering) ǀ~jmY#.# ##.......?.#... ## ##...#..##. .. ǀ~jR116.7 (25.0).ǀ~jIClǀ~j---7.7 (2649ǀ~jǀ~j: _The komodo dragon leaves your sight.ǀ~jMǀ~jǀ~j]ǀ~jǀ~jY  A komodo dragon comes into view.ǀ~jǀ~j.## #..# #..######.# ###..####.......#ǀ~j].###########.#.............# ǀ~j^......◊#..#..#.#.#........_...ǀ~j... #.##..#.P####..........◊#.....###ǀ~j;#..+......#...........#####◊#  #.#ǀ~jgp.#..#..#P.#.## ##  #.#.#......#$..@....#.◊#  ##..#ǀ~j.P# #..#...l..#.#..#ǀ~j  . #P....+.#.##  ..:..#ǀ~jl .#.◊l   komodo dragon (wandering) #.####.?.#...ǀ~jN ## ##...#..##. ..ǀ~j-M0.0).ǀ~jQClǀ~je8.7 (18ǀ~j9_ǀ~jg: _The komodo dragon leaves your sight.Ȁ~j Ȁ~j Ȁ~jȀ~jF _Unknown command.ɀ~jɀ~jɀ~j ɀ~jɀ~j ɀ~j ɀ~j"JA komodo dragon comes into view.ɀ~j9..## #..# #...# ###..####..###########.#. ɀ~jp.^......◊#..#..#.#.#._. #ɀ~j#.##..#.P####..........◊#.....  ###..+......#...........#####◊# #.#ɀ~j.#..#..#P.#.## ##ɀ~j #.#.#......#$.#.◊# ##..#ɀ~j.P# #..#......#.#..#ɀ~j3 . #P.l..+.#.##  ..:.ɀ~j].# ....#.◊ɀ~j l   komodo dragon (wandering) #.####.?.#... ɀ~j ## ##...#..##. ..ɀ~jY ]0.lɀ~j$Plɀ~j!'l9.7 (17 _ɀ~j)ɀ~jC+ɀ~jr ))))) ɀ~j ^You shoot a sling bullet.  The sling bullet hits the komodo dragon!ɀ~jG.lɀ~jHK.....ɀ~jr===20.9 (1.26ɀ~j9A_ɀ~jFh _The komodo dragon is moderately wounded.ʀ~j l.You beckon some vexing sprites to accompany your attacks.ʀ~jʀ~jʀ~j118---ʀ~j$-1ʀ~j-00Will/2 Jiʀ~jZ=nx Gem (2645) ʀ~j9_ʀ~j; _You feel your willpower being sapped.ʀ~jUN: .ʀ~jNYou shoot a sling bullet.  The sling bullet hits the komodo dragon!!  You kill the komodo dragon!ʀ~jURO)))ʀ~j".ʀ~j17..†ʀ~jw3=3.0 (1.14ʀ~jʀ~j ʀ~jB_Okawaru accepts your kill.ʀ~j@H ʀ~jH ʀ~jK ʀ~jqQ ʀ~jT B3ʀ~j|U ʀ~ja ʀ~j[b OGem (2642) ʀ~jd ʀ~jyl { _The sprites lose interest in your situation.ʀ~jIm ^---1ʀ~jo ʀ~jt ʀ~ju p9=0ʀ~jw ʀ~jY} ʀ~jz} ;39ʀ~j ʀ~j ʀ~jy B8ʀ~j̉ ʀ~j ʀ~j B7ʀ~j) ʀ~jٙ ʀ~j T=6ʀ~j~ ʀ~jC ʀ~jd B5ʀ~j. ʀ~j ʀ~jR 820==ʀ~jy :4ʀ~j+ ʀ~jܯ ʀ~j0 B3ʀ~jͱ ʀ~j ʀ~j B2ʀ~j ʀ~j ʀ~j/ B1ʀ~j ʀ~jB k==0ʀ~j ʀ~j ʀ~j C29ʀ~j ʀ~j ʀ~je B8ʀ~j ʀ~je ʀ~jb B7ʀ~j8 ʀ~jb ʀ~j B6ʀ~jS ʀ~j/ ʀ~jr B5ʀ~j ʀ~j4 ʀ~j B4ʀ~j4 ʀ~j ʀ~j+ B3ʀ~jʀ~jʀ~jDB2ʀ~j ʀ~jp ʀ~j B1ʀ~jz ʀ~jʀ~jB0ʀ~jʀ~j5ʀ~jOGem (2619) ʀ~jʀ~jn _You feel your willpower return.ʀ~j ʀ~j{ B8ʀ~j"ʀ~j$ʀ~j5(ʀ~j(B7ʀ~j4*ʀ~jy1ʀ~j1B6ʀ~jQ3ʀ~j6N _You now have 657 gold pieces (gained 13).ʀ~j5:ʀ~j:B5ʀ~j/<ʀ~jy>ʀ~jZBʀ~jBB4ʀ~j=Dʀ~jFʀ~j!Mʀ~jbMB3ʀ~jOʀ~j+Qʀ~jVʀ~jWB2ʀ~jXʀ~jZʀ~j^ʀ~j7_B1ʀ~j`ʀ~jObʀ~jeʀ~j fB0ʀ~jjgʀ~jjʀ~jSkC09ʀ~jJlʀ~jn} _e - 3 scrolls labelled YNOBLU FUOSY (gained 1)ʀ~jrʀ~jr,8ʀ~jrʀ~jsʀ~j uʀ~j`yX7ʀ~j`zʀ~j|ʀ~jʀ~jB6ʀ~jʀ~jkʀ~jʀ~jWB5ʀ~jʀ~jnʀ~jʀ~jB4ʀ~jʀ~j ʀ~jʀ~jQB3ʀ~j;ʀ~jʀ~jʀ~jB2ʀ~jҘʀ~jʀ~jkX1ʀ~jʀ~j[ʀ~jiʀ~jϥB0ʀ~jƦʀ~j9ʀ~jʀ~jD599ʀ~jҬʀ~jZʀ~joʀ~j۱B8ʀ~jʲʀ~j$ʀ~jiʀ~jǷB7ʀ~jʀ~jFʀ~jʀ~j?B6ʀ~jʀ~jTʀ~jDi  You encounter a cane toad.ʀ~jb............... ʀ~j9###..####............. # #.## #.............# ʀ~j ### ##............#  #....ʀ~j.6#  ʀ~jM_#.....##  ʀ~jm#◊.###..#......#  #.........P...#  ʀ~j&#.......@.#...# --- ##  #.#.#..# ʀ~j .#..#. . #+ #..... ʀ~jxF   cane toad (asleep) ...##..##. .... ... F.. . ....ʀ~j071.0 (48.0)ʀ~j---2.0 (495 _ʀ~j}ʀ~jˀ~j. ^  You beckon some vexing sprites to accompany your attacks.ˀ~j/ W18---==ˀ~j/ x3.0 (1.0)Will/2 Jinx Gem (2594) ˀ~j=5 ˀ~jj<  ˀ~j= -_You feel your willpower being sapped.ˀ~jd; R )))ˀ~j; ))F  )You shoot a sling bullet. The sling bullet hits the cane toad!!  The cane toad gives a loud, deep croak!ˀ~jq MF.ˀ~j IF.ˀ~j %..ˀ~jL $..ˀ~j o=4.2 (1.23ˀ~jy ˀ~j\ b _The cane toad is severely wounded.̀~jR' ̀~j#))̀~j))̀~j)̀~j$/You shoot a sling bullet.̀~j6F.̀~jM̀~j F...̀~j g5.3 (1.11̀~j~̀~jV ̀~jzV_The sling bullet closely misses the cane toad.̀~j=( ̀~j=+)))̀~j=mYou shoot a sling bullet.  The sling bullet hits the cane toad but does no damage.̀~jļ;*̀~j^ F.The cane toad is severely wounded.A giggling sprite leaps out and smacks the cane toad with its own front foot.̀~j~b..(drained)̀~jf600̀~j̀~jb _The cane toad is severely wounded.̀~jb .You shoot a sling bullet. The sling bullet hits the cane toad!  You kill the cane toad!̀~j J))̀~j S..†̀~j֞ 3/939=--57.4 (1.189 _Okawaru accepts your kill.̀~jۡ ̀~j) m _Your Invocations skill increases to level 10!̀~j?̀~jhpGear: 20/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  k - the +8 sling of Kiwinoush (weapon) {heavy, rN+}  e - a +1 short sword of freezing̀~j-j - a +0 orcbow  r - a +2 heavy orcbow Missiles (go to first with ()  a - a throwing neth - 24 poisoned darts  p - 2 curare-tipped darts ̀~jArmour (go to first with [)  b - a +0 pair of gloves (worn)  f - a +0 buckler (worn)  g - the +2 robe of Ashenzari's Fury (worn) {Harm rPois Int-3}̀~jqn - a +0 kite shield  o - +0 steam dragon scales Jewellery (go to first with "=)  d - a +4 ring of protection (worn)  l - a +5 ring of evasion (worn) ̀~j t - the amulet "Akkut" (worn) {Chemistry Will+ Regen+}c - a +6 ring of intelligence  i - an amulet of dissipation  m - a ring of flight [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]΀~j'΀~jx΀~j?......................gmalak the Skirmisher .###..####.............΀~j9Formicid of Okawaru *****. # #.## #.............#Health: 93/93 ========================### ##............#Magic: 19/20 ======================--΀~jĹN#............#AC: 9Str: 14#............##EV: 18Int: 10΀~j0#◊.###..#......#SH: 6Dex: 20#.........P...#XL: 13 Next: 55% Place: Lair:2#.......@.#...#Noise: ===------  Time: 14177.4 (0.0)#..............#΀~jk) +8 sling of Kiwinoush {heavy, rN+} #.#.#..........##Cast: Jinxbite.#..#..†.......#Will/2 Jinx Gem (2589) ΀~jȺ... #......+....... ........#........##..##. ....... ... . ....΀~jjA giggling sprite leaps out and smacks the cane toad with its own front foot. _The cane toad is severely wounded.You shoot a sling bullet. The sling bullet hits the cane toad!  You kill the cane toad! _Okawaru accepts your kill. ΀~jGX_Your Invocations skill increases to level 10!΀~jz΀~j΀~j`΀~jπ~jn@π~jDGear: 20/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  k - the +8 sling of Kiwinoush (weapon) {heavy, rN+}  e - a +1 short sword of freezingj - a +0 orcbow  r - a +2 heavy orcbow π~jQDMissiles (go to first with ()  a - a throwing neth - 24 poisoned darts  p - 2 curare-tipped darts π~jD.Armour (go to first with [)  b - a +0 pair of gloves (worn)  f - a +0 buckler (worn)  g - the +2 robe of Ashenzari's Fury (worn) {Harm rPois Int-3}n - a +0 kite shield  π~jD]o - +0 steam dragon scales Jewellery (go to first with "=)  d - a +4 ring of protection (worn)  l - a +5 ring of evasion (worn)  t - the amulet "Akkut" (worn) {Chemistry Will+ Regen+}c - a +6 ring of intelligence  π~jD=i - an amulet of dissipation  m - a ring of flight π~j:E[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]π~jo  e - a +1 short sword of freezing  j - a +0 orcbowπ~jΉ;r2 heavy orcbow π~j`Missiles (go to first with () π~jc a - a throwing net  h - 24 poisoned darts π~jB p - 2 curare-tipped darts π~jArmour (go to first with [)  b - a +0 pair of gloves (worn)  f - a +0 buckler (worn)π~jϊWg - the +2 robe of Ashenzari's Fury (worn) {Harm rPois Int-3} π~j4 n - a +0 kite shield π~jD o - +0 steam dragon scales π~jDbJewellery (go to first with "=) π~j} d - a +4 ring of protection (worn)  l - a +5 ring of evasion (worn)π~jPt - the amulet "Akkut" (worn) {Chemistry Will+ Regen+} π~jԋ= c - a +6 ring of intelligence π~j; i - an amulet of dissipation  m - a ring of flightπ~j6   π~jUq - a ring of wizardry π~ju] s - the amulet "Aclei" {rC++ RegenMP+ MP-8 Str+3 Stlth+}π~jbotπ~jЀ~jd  o - +0 steam dragon scales  d - a +4 ring of protection (worn)р~jEр~jр~jр~j$р~j;......................р~j:3gmalak the Skirmisher р~j`b.###..####.............р~j3Formicid of Okawaru *****. р~j# #.## #.............#р~jZHealth: 93/93 ========================р~j2### ##............#Magic: 19/20 ======================--р~jXQ#............#р~jw#AC: 9р~j.Str: 14р~jÙ\#............##р~j#EV: 18р~j-Int: 10р~ji#◊.###..#......#р~j=#SH: 6р~j_-Dex: 20р~j~h#.........P...#р~j͚{XL: 13 Next: 55% Place: Lair:2р~jR#.......@.#...#р~jONoise: ===------  Time: 14177.4 (0.0)#..............#k) +8 sling of Kiwinoush {heavy, rN+} #.#.#..........##Cast: Jinxbite.#..#..†.......#Will/2 Jinx Gem (2589) р~jW... #......+....... ........#.....р~j...##..##. ....... ... . ....р~jA giggling sprite leaps out and smacks the cane toad with its own front foot. _The cane toad is severely wounded.You shoot a sling bullet. The sling bullet hits the cane toad!  р~jKYou kill the cane toad! _Okawaru accepts your kill. _Your Invocations skill increases to level 10!р~j˝р~j<р~jр~j9р~j~р~j%gр~jgр~jiр~jnр~jXqI8 _р~jqр~jyр~jzOGem (2587) р~jI|р~j$ р~ĵW_The sprites lose interest in your situation.р~jvB6р~jAр~jр~jLB5р~jр~jр~j,4р~jр~jр~jр~j820==р~j:3р~jр~jjр~jB2р~jĩр~j>р~jB1р~jр~joр~jԳB0р~jр~jр~jĸV==79р~jр~joр~jۼB8р~jcр~jр~j~B7р~jPр~jр~j"B6р~j-р~jU4543р~jр~jр~j3B2р~j]р~jр~jB1р~jqр~jр~jkB0р~jVр~j_Y69р~j~р~jvр~jOGem (2568) р~jр~jn _You feel your willpower return.р~jр~jB7р~jр~j~р~juX6р~jр~j|р~jр~jX5р~jр~jwр~jB4р~j р~j р~j р~jxB3р~j/р~jMр~jр~jB2р~jр~j-р~jX1р~jр~jр~j р~jX B0р~j6!р~jC"р~jW%р~j%C59р~jx&р~j(р~j*р~j.n8р~jF0р~j0:7р~j 1р~j2р~j4р~j 5B6р~j5р~j@7р~j;X5р~je<р~j=р~j@р~jAB4р~j[Bр~j)Cр~j4Fр~j~FB3р~jLр~jzMр~j^Pр~jPB1р~jRр~jSр~jVр~jVB0р~jWр~jXр~jj[р~j[C49р~jq\р~j]р~jaр~jGaB8р~jbр~jxcр~jwfр~jfB7р~jrgр~jhр~jkр~jkB6р~jlр~jmр~joр~j[pB5р~jqр~jrр~juр~jvB4р~jvр~jxр~j zр~jzzB3р~j.{р~j}|р~jр~jzB2р~jGр~jnр~jɄр~j,B1р~j܅р~jр~jр~jpB0р~jр~jр~jр~jC39р~jsр~jр~jр~jB8р~jр~jр~j-р~jB7р~jEр~jр~j2р~jB6р~jEр~jр~j$р~jB5р~jAр~jр~j/р~jB4р~jMр~jbр~jр~j]B3р~jр~jȲр~jxр~jB2р~jр~jр~jр~jٻB1р~jр~jр~jlр~jB0р~jaр~jр~j.р~jC29р~j=р~jр~jр~j B8р~jр~jUр~j>р~jB7р~jcр~jр~jZр~jB6р~jр~jр~jLр~j,5р~jр~jwр~jр~jр~jB4р~jр~jр~j>р~jB3р~j2р~jrр~jр~jB2р~jCр~jр~jAр~jB1р~jPр~jlр~jр~jB0р~j)р~j>р~jrj  You sense a monster nearby.р~j@ ## ##...#..##... #P........... ##........... #P...###..###р~jq # ###...# #.## # ##. ##.#..## ### #р~j .###..###.##...# ........◊#р~jz .....###---р~j .....#..###....## .... ##.##.#..##р~j # .. #####....###р~j2 { ##..##### ###.р~jV #..##..###..#  р~j{##............  р~j#............. #.##............р~jE р~jb2470.0){{р~jf---19 _р~j\р~jр~jy  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ҁ~jiҀ~j% Ҁ~jJYour spells (cast)TypeҀ~jKFailure Level a - Dimensional BullseyeҀ~j"Hexes/TranslocationҀ~jE11%Ҁ~jxD4  b - Sigil of BindingHexesҀ~j#3%Ҁ~jP3  p + JinxbiteHexesҀ~j71% 2 Ҁ~jb-Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitҀ~j5 Ҁ~j": Ҁ~j> `## ##...#..##... gmalak the Skirmisher#P........... Formicid of Okawaru *****.##........... Health: 93/93 ========================#P...###..### Magic: 20/20 ========================Ҁ~j> # ###...# #.## # AC: 9Str: 14##. ##.#..## ### # EV: 18Int: 10.###..###.##...#SH: 6Ҁ~j> Dex: 20..............◊#XL: 13 Next: 55% Place: Lair:2Ҁ~j/? @.......@......### Noise: ---------  Time: 14247.4 (0.0).....#..###....## k) +8 sling of Kiwinoush {heavy, rN+} .... ##.##.#..##Ҁ~jk? # Cast: Jinxbite.. #####....### Gem (2519) {Ҁ~j? {##..##### ###.{#..##..###..# {##............ #............. #.##............  Ҁ~jH@ 3_Your Invocations skill increases to level 10! _The sprites lose interest in your situation. _You feel your willpower return. _You sense a monster nearby.Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ҁ~j@ Ҁ~jfD `## ##...#..##... gmalak the Skirmisher#P........... Formicid of Okawaru *****.##........... Health: 93/93 ========================#P...###..### Magic: 20/20 ========================Ҁ~jD # ###...# #.## # AC: 9Str: 14##. ##.#..## ### # EV: 18Int: 10.###..###.##...#SH: 6Dex: 20Ҁ~j4E ..............◊#XL: 13 Next: 55% Place: Lair:2.......@......### Noise: ---------  Time: 14247.4 (0.0).....#..###....## k) +8 sling of Kiwinoush {heavy, rN+} Ҁ~jE .... ##.##.#..### Cast: Jinxbite.. #####....### Gem (2519) {##..##### ###.{Ҁ~jE #..##..###..# {##............ #............. #.##............Ҁ~j~F `  _Your Invocations skill increases to level 10! _The sprites lose interest in your situation. _You feel your willpower return. _You sense a monster nearby.Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ҁ~jI P  Okay, then.Ҁ~jJ Ҁ~j9M Ҁ~jN . _Ӏ~jӀ~j̒ Spells (Memorise)TypeFailure Level  a - SlowHexesӀ~j1% 1b - Confusing TouchHexes3% 3  c - Cause FearHexesӀ~j#a12% 4  d - Inner FlameHexes/FireӀ~jI14% 3  e - GloomHexes/Necromancy19% 3  f - Magic DartConjurationӀ~jn=28%1  g - ShockConjuration/Air28%Ӏ~j1  h - Construct Spike LauncherForgecraft41% 2  i - Static DischargeConjuration/AirӀ~jl41% 2  j - Fugue of the FallenNecromancyӀ~j\65% 3  k - PasswallEarthӀ~j_65% 3  l - SilenceHexes/AirӀ~jL86% 5  m - Dispel UndeadNecromancy96% 4  n - FireballConjuration/FireӀ~j100% 5  o - IgnitionFire100% 8 13 spell levels left Ӏ~jݔ][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitۀ~j9ۀ~jZ>ۀ~jB## ##...#..##... gmalak the Skirmisherۀ~jHB #P........... Formicid of Okawaru *****.##........... Health: 93/93 ========================ۀ~jrB#P...###..### Magic: 20/20 ========================# ###...# #.## # AC: 9Str: 14ۀ~jBG##. ##.#..## ### # EV: 18Int: 10.###..###.##...#SH: 6Dex: 20..............◊#ۀ~jBXL: 13 Next: 55% Place: Lair:2.......@......##ۀ~jCb# Noise: ---------  Time: 14247.4 (0.0).....#..###....## k) +8 sling of Kiwinoush {heavy, rN+} ۀ~j@C.... ##.##.#..### Cast: Jinxbiteۀ~jeC.. #####....### Gem (2519) {ۀ~jC##..##### ###.{#..##..###..# {ۀ~jC##............ ۀ~jCc#............. #.##............  _The sprites lose interest in your situation. ۀ~jD_You feel your willpower return. _You sense a monster nearby.ۀ~j=DCasting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.ۀ~jfDۀ~jJۀ~jLMemorise Cause Fear, consuming 4 spell levels and leaving 9? Y - Yes ۀ~jL' N - Noۀ~jۀ~jۀ~j+ۀ~j## ##...#..##... gmalak the Skirmisherۀ~jn#P........... Formicid of Okawaru *****.ۀ~jH##........... Health: 93/93 ========================ۀ~jo#P...###..### Magic: 20/20 ========================ۀ~j# ###...# #.## # AC: 9Str: 14ۀ~j;:##. ##.#..## ### # EV: 18Int: 10ۀ~j .###..###.##...#SH: 6Dex: 20..............◊#ۀ~jXL: 13 Next: 55% Place: Lair:2.......@......##ۀ~jb# Noise: ---------  Time: 14247.4 (0.0).....#..###....## k) +8 sling of Kiwinoush {heavy, rN+} ۀ~j(E.... ##.##.#..### Cast: Jinxbite.. #####....#ۀ~jN## Gem (2519) ##..##### ###.{ۀ~ju#..##..###..# {ۀ~j##............ ۀ~j#............. ۀ~jy#.##............  ۀ~jI]_The sprites lose interest in your situation. ۀ~jpP_You feel your willpower return. ۀ~jM_You sense a monster nearby.ۀ~jCasting: Jinxbite (safe; 1% risk of failure)  ۀ~jConfirm with . or Enter, or press ? or * to list all spells. _Okay, then.ۀ~j+8.4 (1ۀ~jH:8ۀ~jۀ~j  _This spell is dangerous to cast!ۀ~j?K9.4 (27{50.4 (36{1.4 (452.4 (54 _You start memorising the spell. You continue memorising. x4ۀ~j ۀ~j  ۀ~j ]_You finish memorising. Spell assigned to 'c'.ۀ~j   ۀ~j kAdjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? ۀ~j ۀ~j  Your spells (adjust)TypeFailure Level ۀ~jb  a - Dimensional Bullseye Hexes/Translocation 11% 4 b - Sigil of BindingHexes3%3  ۀ~j Zc - Cause FearHexes12%4  ۀ~j -p - JinxbiteHexes1%2 ۀ~j Select a spell to adjust [?] help [!] toggle spell headers[Esc] exit܀~jI܀~j܀~j܀~j`## ##...#..##... gmalak the Skirmisher#P........... Formicid of Okawaru *****.##........... Health: 93/93 ========================#P...###..### Magic: 20/20 ========================܀~jhV# ###...# #.## # AC: 9Str: 14##. ##.#..## ### # EV: 18Int: 10.###..###.##...#SH: 6Dex: 20..............◊#܀~jXL: 13 Next: 55% Place: Lair:2.......@......##܀~j@# Noise: ---------  Time: 14252.4 (0.0).....#..###....## k) +8 sling of Kiwinoush {heavy, rN+} .... ##.##.#..### Cast: Jinxbite܀~j@.. #####....### Gem (2514) ܀~jl##..##### ###.#..##..###..# ܀~j{##............ ܀~j#............. #.##............  ܀~jm_Okay, then. _This spell is dangerous to cast! ܀~js_You start memorising the spell. You continue memorising. x4 _You finish memorising. Spell assigned to 'c'.  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell? ܀~jz _You start memorising the spell. You continue memorising. x4 _You finish memorising. Spell assigned to 'c'.(g)ear, (s)܀~j.pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell? c - Cause Fear  Adjust to which letter? ܀~j\3܀~j܀~j!D _f - Cause Fear܀~jT ܀~jU ܀~jU ܀~jY ܀~jR] %  ܀~j] ?You encounter 5 yaks.܀~jb ? #.####.........#܀~jb ## ##...#..## #P ##.......... ܀~jc #P...###..# ## ###...# #.## ܀~j+c ##. ##.#..## ######..###.##...#..◊#܀~jSc X ..........##܀~jxc  ܀~jc n...#..###....# ܀~jc {....###.##.#..## ܀~jc [.... #####....# #YY..܀~jBd #..##### ### YYYYY 5 yaks (wandering)܀~jjd ..Y.܀~jd O #..##..###..܀~jd .YY܀~jd . ##...........܀~je ; #............܀~jIe !܀~jn z Y.Found a chain mail.܀~j5o .܀~jso %Y܀~j"p ..܀~jp *Y܀~j[r ' ܀~jr Y܀~jr C.The yak bellows! x3܀~jXs /Y܀~jTt CY.܀~j} u YYYYYY 6 yaks ܀~j~ (2 wandering)Y.Y{You encounter a yak. x2  ܀~j5~ The yak bellows! x2܀~j+ n==3.4 (13܀~jN ܀~j,  ܀~j` *_The yak leaves your sight.݀~j݀~jۅ݀~j݀~jF _Unknown command.݀~j[  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.݀~j]H ݀~jI B Your spells (cast)TypeFailure Level a - Dimensional BullseyeHexes/Translocation11%4  b - Sigil of BindingHexes3%3  f - Cause FearHexes12%4  p + JinxbiteHexes1% 2 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitހ~je ހ~jPn ހ~jx +ހ~j7x j#.####.........#. gmalak the Skirmisherހ~jx /## ##...#..##.. Formicid of Okawaru *****.#P.......... Health: 93/93 ========================ހ~jx ##.......... Magic: 20/20 ========================#P...###..## AC: 9ހ~j y Str: 14## ###...# #.## EV: 18ހ~jvy Int: 10##. ##.#..## ###ހ~jy [SH: 6Dex: 20ހ~jy ..###..###.##...#XL: 13 Next: 55% Place: Lair:2ހ~jz B.......@.......◊#ހ~j <..~j<..~je( ~j.Y _Okay, then.Jinxbite (safe; 1%  ~j=Confirm with . or Enter, or press ? or * to list all spells.Casting: Cause Fear (dangerous; 12% risk of failure)  Press: ? - help, Dir - look around, f - activateLook: a yak (chance to affect: 58%)~j ~ji '#.####.........#. gmalak the Skirmisher## ##...#..##.. Formicid of Okawaru *****.~j #P.......... Health: 93/93 ========================##.......... Magic: 20/20 ========================#P...###..## AC: 9Str: 14## ###...# #.## EV: 18Int: 10~j .##. ##.#..## ###SH: 6Dex: 20..###..###.##...#~j. XL: 13 Next: 55% Place: Lair:2.......@.......◊#~j] (Noise: ==-------  Time: 14253.4 (0.0)...............##k) +8 sling of Kiwinoush {heavy, rN+} ~j !......#..###....#Cast: Jinxbite.....###.##.#..##Gem (2513) ~j [Y... #####....##..Y.##..##### ### YYYYYY 6 yaks (2 wandering)Y.Y{#..##..###..~j *Y.Y##...........#............Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~j. Casting: Cause Fear (dangerous; 12% risk of failure)  Press: ? - help, Dir - look around, f - activate~jZ kLook: a yak (chance to affect: 58%)  Okay, then.~j ~j< ~jU! ~j# . _~j u ......# #.####.........#~j* ## ##...#..## #P ##......... #P...###..#~jd  ### ###...# #.## ##.# ##.#..## ### ..###.@###.##...#.~j .◊#..........##..#..###....#.....###.##.#..##[Y... #####....# ~j Y 5 yaks...Y..#..##### ##~j .Y.YY. #..##..###Y.Y ##~jj BY.~j CY.~j *Y~j BY.~jf CY.~j ,Y~j CY.~j( ~YY 7 yaks (2 wandering)...~jh ~j_ O4.4 (12~j ~j ~j Z onfirm with . or Enter, or press ? or * to list all spells.~j sCasting: Cause Fear (dangerous; 12% risk of failure)  Press: ? - help, Dir - look around, f - activate  Look: a yak (chance to affect: 58%) ~j W_Okay, then. _Found a scale mail.~jyam#.#####.## ##...#..##.. #P.........##.#P...###..##### ###...# #.## ##.# ##.#..## ### ..###..###.##...# ........@.......◊# .## .#..###....# [..Y..###.##.#..## .[..Y. #####....# #.Y..YY ##..##### ###YY 6.Y..Y. ..##..###.. ##.......... #..~j dY.Y.Y.~jje0Y~je;.Y~jgY.Y.~jh1Y~jn{YY 8 yaks (4 wandering).--51~jt~j*wW _You encounter a yak. x2~j5#.####.#.## ##...#..##.#P.##.#P...###..#~jG### ###...# #.## ###.# ##.#..## ### #..###..###.##...# .◊# .## ~j #.#..###....# #~jr[...YY###.##.#..## #.[Y..Y #####....# #..Y..Y{ ##..##### ###.YY 5 yaks (2..YY.. #..##..###..#Y.. ~j4##.#.~jCY.~jPBY.~j.;.Y~jC.Y~j*Y~jCY.~j-{Y YYY 6 yaks (2 wandering)~j_1.~j#i==60~j;~j& _The yak bellows!~jSK #.####.#.## ##...#..##.#P.##.#P...###..#~jK J### ###...# #.## #.##.# ##.#..## ### #..###..###.##...# #.◊# #.## ~jK ?#◊.....YY#..###....# #.[.....###.##.#..## #.~jAL .[.Y.Y #####....# ##...YY{Y ##..##### ###.# 3 yaks..Y... ~jL r#..##..###..#.Y.. ##.#.~j N CY.~j;O CY.~jO AY.~jT {.{=====--709~jX ~jZ ~j.......#.◊.##.####.........## ##...#..###P.##............. #P...###..###~jժ### ###...# #.## #.. ##.# ##.#..## ### ##.###..###@##...# #..~j*%..◊# .......YY........## #◊.......#..###....# ~jX#.[...Y.###.##.#..## .~j.[..{Y #####....# ##..~j..YY.Y ##..##### ###..Y.{...##..###..#Y..#~j߬CY.~ji0Y~j?Y.~jeCY.~jzh.Y 4 yaks~j~jU{--88~jV~jb~j..:.###.......#.◊.#P#.####.........## ##...#..###P.##............. #P...###..#### ###...# #.## #..~j$ ##.# ##@#..## ### ##.###..###.##...# #........YY.......◊# .................## #◊.#.....Y.#..###....# #.[....Y###.##.#..## . 2~jf yaks.[...Y #####....# ##....YY.Y ##..##### ###.#.#..Y.{...##..###..#..#~j<CY.~j1Y~j,Y~jH 1.~jW$..YY 3 yaks~j%`97~j(~jK*~jn 9 Y~jǴ i.You beckon some vexing sprites to accompany your attacks.~j =.Y~j <.Y~j 6{~j 18---==60Will/2 Jinx Gem (2506) ~j ~j-  ~ju 5_You feel your willpower being sapped.~jS )You shoot a sling bullet. The sling bullet hits the yak!~j! ;*~ja .YThe yak is heavily wounded.A giggling sprite leaps out and makes the yak trip over its own hooves.~j8b 7Y~jb ~jc <.Y~jRh ~..{(1 drained)~j0i o=1.6 (1.25~jl ~jn \ _The yak is severely wounded.~j+C )~jOYou shoot a sling bullet. The sling bullet hits the yak!!~j )' ~jU)Y~j)NThe yak is severely wounded.~j*1Y~jd+<.Y~j,CY.~j,;Y.~j2.YY 5 yaks (1 wandering, 1 drained)~j3p====2.7 (1.14~j3~j7~jr9( _You hear a bellow!~j[]  You shoot a sling bullet. The sling bullet hits the yak!~j;*~j: .~jThe yak is almost dead.A giggling sprite leaps out and smacks the yak with its own front hoof.  You kill the yak!~j1.~jCY.~jr+.Y~j~j-@Y.~jyY 3 yaks (~j36===-303~j~jP _Okawaru accepts your kill.~j( ~jj†You shoot a sling bullet. The sling bullet hits the yak!!  ~j9You kill the yak!~jB[ 2 yaks~jא1Y~j)Y~jX~j-Y~jCY.~j$;Y.~j.YYY 5 yaks (1 wandering)~j^ 9=--9~jc7-4.9 (1.22 _Okawaru accepts your kill.~jE~j#h _Your Dodging skill increases to level 5!~jT %  ~j 8You shoot a sling bullet. The sling bullet hits the yak!~jR =.Y~j!S BY.~jU -.~jzV .The yak is moderately wounded.~j'c {.....YY 3 yaks~jc 86--501~jg ~j>i ( _The yak gores you.~j[]  You shoot a sling bullet. The sling bullet hits the yak!~j .YThe yak is heavily wounded.~j=Y.~j YThe jinxing sprites lose interest in you.~jn1Y~jN1Y~j?.Y~jdCY.~j.{.YYY 6 yaks (2 wandering)~j67--~jm7.0 (1.1Gem (2500) ~j~jQ _The yak closely misses you.~jɯ  ~j  ~j< Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~j>~j_?~jHN~jTU ~jU~jUB_You don't know that spell.~j.~jDrop what? (Left/Right/Tab to switch category) 20/52 gear slots (_ for help) ~jOHand Weapons (select all with ))  k - the +8 sling of Kiwinoush (weapon) {heavy, rN+} ~j e - a +1 short sword of freezingj - a +0 orcbow  r - a +2 heavy orcbow Missiles (select all with () ~j~ a - a throwing neth - 24 poisoned darts  p - 2 curare-tipped darts ~j8Armour (select all with [)  b - a +0 pair of gloves (worn) ~jzc f - a +0 buckler (worn)  g - the +2 robe of Ashenzari's Fury (worn) {Harm rPois Int-3}~jQn - a +0 kite shield  o - +0 steam dragon scales ~jJewellery (select all with "=)  d - a +4 ring of protection (worn) ~jXd l - a +5 ring of evasion (worn)  t - the amulet "Akkut" (worn) {Chemistry Will+ Regen+}~jc - a +6 ring of intelligence  i - an amulet of dissipation [Up|Down] select [PgDn|>] page down [PgUp|<] page up~j4 [Esc] exit Letters toggle [.|Space] toggle selected[top]~j}/~j:..:..............#### gmalak the Skirmisher...............#.◊.#P Formicid of Okawaru *****.#.####.........#..... Health: 87/93 ======================--~j;:;## ##...#..##...... Magic: 19/20 ======================--#P.............. AC: 9Str: 14##.............. EV: 19Int: 10#P...###..####.. SH: 6~jl:YDex: 20### ###...# #.## #... XL: 13 Next: 57% Place: Lair:2~j:##.# ##@#..## ### ##.. Noise: ===------  Time: 14267.0 (0.0)..###..###Y##...##.. k) +8 sling of Kiwinoush {heavy, rN+} ......{...YY....◊##.. Cast: Jinxbite~j;......{.Y.......###◊.# Will/2 Gem (2500) .....Y.#Y.###....##...[...Y.###.##.#..##~jD;&#... YYYYYY 6 yaks (2 wandering).[...Y #####....###.....YY.Y~jr;##..##### ###.#.#..Y.{.#..##..###..#..#The jinxing sprites lose interest in you. ~j;_The yak closely misses you.Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ~j;m_You don't know that spell.  Okay, then.~j<~jO@~jA. _~j"  ~j#Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~j?N ..:..............#### gmalak the Skirmisher ...............#.◊.#P Formicid of Okawaru *****. #.####.........#..... Health: 87/93 ======================-- ## ##...#..##...... Magic: 15/20 ==================------ #P.............. AC: 9Str: 14 ##.............. EV: 19Int: 10 #P...###..####.. SH: 6Dex: 20 ~jW### ###...# #.## #... XL: 13 Next: 57% Place: Lair:2 ##.# ##@#..## ### ##.. Noise: ===------  Time: 14267.0 (0.0) ..###..###Y##...# #.. k) +8 sling of Kiwinoush {heavy, rN+}  ......{...YY....◊# #.. Cast: Jinxbite  ......{.Y.......## #◊.# Will/2 Gem (2500)  .....Y.#Y.###....# #...  [...Y.###.##.#..## #... YYYYYY 6 yaks (2 wandering)  .[...Y #####....# ##...  ..YY.Y ##..##### ###.#.#  ..Y.{. #..##..###..#..# _Okay, then.~j\Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Dimensional Bullseye (dangerous; 11% risk of failure)  Press: ? - help, Dir - move targetAim: a yak~j: `Y#There is a wall there.~jaX Y~jXG#Aim: a yak~j2 ..:..............#### gmalak the Skirmisher ...............#.◊.#P Formicid of Okawaru *****. ~jI#.####.........#..... Health: 87/93 ======================-- ## ##...#..##...... Magic: 15/20 ==================------ #P.............. AC: 9Str: 14 ##.............. EV: 19Int: 10 #P...###..####.. SH: 6Dex: 20 ~j4### ###...# #.## #... XL: 13 Next: 57% Place: Lair:2 ##.# ##@#..## ### ##.. Noise: ===------  Time: 14267.0 (0.0) ..###..###Y##...# #.. k) +8 sling of Kiwinoush {heavy, rN+} ~jb ......{...Y.....◊# #.. Cast: Jinxbite  ......{.Y.......## #◊.# Will/2 Gem (2500) ~j .....Y.#Y.###....# #...  [...Y.###.##.#..## #... YYYYYY 6 yaks (2 wandering)  .[...Y #####....# ##...  ..YY.Y ##..##### ###.#.#  ..Y.{. #..##..###..#..#~jpConfirm with . or Enter, or press ? or * to list all spells.Aiming: Dimensional Bullseye (dangerous; 11% risk of failure)  Press: ? - help, Dir - move targetAim: a yak  You create a dimensional link between your ranged weaponry and the yak.  The yak bellows!~jh>Y.~j+Y~j1.~jICY.~j~j~jJ  ..:~j] ## ~j5 ### ###...# #.##  ~jf##.# ##@#..## ###  #Y##...#  ~j.{.YY.Y...◊#  YY.Y..~j  .#..## ~j\ [...Y.###. YY 5 yaks (1 bullseye target)  .[...Y #~j^:      ing: Dimensional Bullseye (dangerous; 11% risk of failure)  ~j#Press: ? - help, Dir - move target  Aim: a yak  You create a dimensional link between your ranged weaponry and the yak.  The yak bellows!  The yak completely misses you.~j88.0 (1Bullseye Gem (2499) ~jh~j)L _You hear a bellow! The yak bellows! You hear a bellow!~j)The yak completely misses you. _You hear a bellow! The yak bellows! You hear a bellow!shoot a sling bullet. The sling bullet barely misses the yak.sling bullet hits the yak!  The yak is severely wounded.  Your projectile teleports! The sling bullet hits the yak!~j=.Y~j1.Y~j9:.Y~j;.Y~j1Y~j8.Y~jE .The yak is moderately wounded.~j?Y.{~j̛.Y 6 yaks (1 bullseye target)~j+90=9.1 (1.18~j~j֢d _The yak misses you. The yak leaves your sight.~j ~j You shoot a sling bullet. The sling bullet hits the yak!!  The yak is severely wounded.Your projectile teleports! The sling bullet hits the yak.~jvi.YY~j,x .YThe yak is heavily wounded.~jx:.Y~j .Y 7 yaks (1 bullseye target)You encounter a yak.~j1=====70.3 (1.26~j+~j1 _You block the yak's attack.~jTu ' ~ju t.YYou beckon some vexing sprites to accompany your attacks.~j1v ,.~jv 9.Y~j| sY 6 yaks~j} s24--==--~j} x10Jinx Gem (2495) ~j܁ ~j v _You feel your willpower being sapped. The yak barely misses you.~jӬ †You shoot a sling bullet. The sling bullet hits the yak!!  You kill the yak!~jO [ 5 yaks~j%1 <.Y~j2 @Y.~j3 !.Y~j3 ~j= 2{~jE 53=~jsF W9=-2.5 (1.2~jF $4~jF ~j7P ~jR P _Okawaru accepts your kill.~j"]  You shoot a sling bullet. The sling bullet hits the yak.~j=.Y~j ,.~j' ~j) 4~j\@ yaksThe yak is lightly wounded.~jj~j280----~j%30~j:3~ja~j( _The yak gores you!~jQY )))You shoot a sling bullet.  The sling bullet completely misses the yak.~j=.Y~j;YY~j`T1----4~j:2~j~j  ~jD_The sling bullet barely misses the yak. x2; The yak barely misses you.~jo .You shoot a sling bullet. The sling bullet barely misses the yak.The sling bullet hits the yak!!  You kill the yak!~jt) 3 yaks~jQ4*~jCTH YOkawaru accepts your kill.A giggling sprite leaps out and smacks the yak with its own front hoof.  The yak is moderately wounded..~jY^Y(1 drained)~j1]I75---~jm]i605.7 (1.21~ja~jb( _The yak gores you.~j )You shoot a sling bullet. The sling bullet barely misses the yak.The sling bullet hits the yak!!~j ;*~jZ *2The yak is severely wounded.A giggling sprite leaps out and makes the yak trip over its own hooves.~j)YA giggling sprite leaps out and makes the yak trip over its own hooves. ~j9*x The yak is severely wounded.A giggling sprite leaps out and makes the yak trip over its own hooves.  The yak is moderately wounded.  Your dimensional bullseye dissipates.The jinxing sprites lose interest in you.~j*~jo+/Y~j,~j,~jV2!Y~j2.{Y 4 yaks (1 very drained)~ju36-5==6.8 (1.1Gem (2490) ~j`7~j:; _The yak gores you but does no damage.~j( ~jW You shoot a sling bullet. The sling bullet hits the yak!~jv's  The yak is severely wounded.~j'~j(~j>)~j*/~j0VY~j02-8.0 (1.289~j4~j6g _The yak completely misses you. The yak gores you.~jN ]  You shoot a sling bullet. The sling bullet hits the yak!~j ~jt ~j ~j ~j ' ~j `.The yak is severely wounded.~j W{ 3 yaks (1 ~j +very drained)~j p64---9.1 (1.1~j :8~j ~j\  ~j =_The yak gores you! The yak leaves your sight.~jq †You shoot a sling bullet. The sling bullet hits the yak!  You kill the yak!~j vW 2~jY~j!.~jN~j?~j/Y~j .Y 3 yaks (1 very drained)~jD#5~jE--180.2~j:7~j"~j~,: _Okawaru accepts your kill.~j,~jU ]  You shoot a sling bullet. The sling bullet hits the yak.~j[6 7 Y~j#7 `.The yak is severely wounded.~j> B.{~j> 67===1.35~jC ~j E ; _The yak gores you but does no damage.~j †You shoot a sling bullet. The sling bullet hits the yak!!  You kill the yak!~j.~j*[ 2 yaks~jς*Y~j\Y.Y~j{.Y 3 yaks~j8=6=22.5 (1.24~jۑ~jdP _Okawaru accepts your kill.~j: .~jbYou shoot a sling bullet. The sling bullet barely misses the yak.The sling bullet hits the yak!  You kill the yak!~jdt) 2 yaks~j{ YOkawaru accepts your kill.~jY.Y 3 yaks~jr933.73~j&*~j+I _The yak misses you.~j8@ †You shoot a sling bullet. The sling bullet hits the yak!!  You kill the yak!~jE[ 2 yaks~j~jY~jJ .~j~j~j5.Y~j6~jO_71=44.9~j:2~j~jO ~jJ_Okawaru accepts your kill.~j:G %  ~jG 9You shoot a sling bullet. The sling bullet hits the yak!!~j 9 .~j NThe yak is severely wounded.~j& *Y~j{ ~j4 ?2=~jm p====6.11~j ~j e _The yak misses you. You block the yak's attack.~j )))You shoot a sling bullet.  ~jM HThe sling bullet closely misses the yak.~jx1.~j}YY.   yak~j~3====-700~j~j _The sling bullet barely misses the yak. The yak closely misses you.~je †You shoot a sling bullet. The sling bullet hits the yak!  You kill the yak!~jiS~jj*Y~j.Y   yak~jY4=5-8.2 (1.179~j~jP _Okawaru accepts your kill.~j*1  You shoot a sling bullet. The sling bullet hits the yak!~jm  The yak is moderately wounded.~jm6=7=~jΤ_908~j,~jȩP _The yak barely misses you.~j  You shoot a sling bullet. The sling bullet hits the yak!~jLk  The yak is severely wounded.~jMp790.4 (1.26~jQ~j;TP _The yak barely misses you.~j ")~j߭ )))~j ~jk8 S Y..~j8 .You shoot a sling bullet. The sling bullet barely misses the yak.~j9 8=1.5 (1.15~jr= ~jA? P _The yak barely misses you.~jp †You shoot a sling bullet. The sling bullet hits the yak!!  You kill the yak!~j^u S~j0 ~j 80=62.64~j ~jv P _Okawaru accepts your kill.~jM ..#.◊. #.####.#.... ## ##...#..# #P....... ## #P...###..####### ###...# #.## .# ##.#..## ### ##..###..###@##...# #..............◊# # ................##◊ .......#..###....# #..~j4, [.....###.##.#..## # .[...Y #####....## ..YY.Y ##..##### ###.# ..Y.{. #..##..###..#.. Y.. #..............~j ~j@ p1=---30~jx :3~j ~j}u _Items here: ††††††.~jW ~j7Y ~jB[ ~j_ ~jAb 2=8=2 _~jc ~j g ~j~g p3=1~joh ~j2j ~jj `40~jKk ~jl ~j4m a569~jm ~j&p ~jp 46=~jp Z=Gem (2468) ~joq ~js n _You feel your willpower return.~js p8=7~jat ~jBv ~j{v <99=~jv :6~jUw ~jx ~jx q90=5~jy ~jx{ ~j{ p1=4~j| ~j} ~j;~ `23~j~ ~j ~j^ #3~j _==2~j= ~j8 X1~jv ~j ~ja r20==0~jA ~j ~j3 ~jy ~j ;59~jZ ~j ~jr ~jӏ T=8~j ~j ~j( ~j B7~jH ~j ~jʖ ~jB U==6~j ~j ~j ~j: B5~j3 ~j ~j{ ~j B4~j ~j ~j ~jɦ B3~j˨ ~jũ ~j ~j( B2~j? ~j ~jw ~jְ B1~jղ ~j ~jk ~jڵ B0~j ~je ~j< ~jr C49~j ~j ~j ~j@ B8~jY ~j ~jr ~j B7~j ~j ~j ~jz B6~j( ~j ~jn n5~j ~j ~j$ B4~j9 ~jY ~j ~jt B3~j ~j ~j? ~jM B2~j ~j ~j ~j B1~j ~jE ~j ~j B0~j ~j ~j ~j1 C39~jR ~j ~j ~j! B8~j" ~j' ~j* ~j+ ,7~j1, ~j / ~j4 ~j: ~j; B6~jy< ~j? ~j@B ~jNC B5~jE ~jG ~jK ~jkL B4~jP ~jcS ~jT ~j3U B3~jpV ~jW ~jY ~jJZ B2~j\[ ~j<] ~jkc ~jc B1~je ~jTm  #◊..####..#.....†#...  #....P#.#.#P....+  ~jm ##............:..  #.#...............  #....##.◊◊##.####.  ##...######### ##..   #....### #P.   ##.....# ##..   #...@### #P..--- ~j6n   #.....# ### ###...#   ##...## ##.# ##.#..##   #....###..###†##...#   ..................◊#   #..................##   ##........#..###....# ~jn %  #.[.....###.##.#..##   .[...Y #####....#~js 1335.6 (42.0)~j~s f6.6 (430~jIw ~j=y . _i - a scroll of identify~jmw~jw~jy~j{~j}~jY29~jȁ~jn~jՃB8~j ~j܆~j~j,7~j'~j[~jX~j~jmB6~j~jt~jL~jߔB5~j~jŗ~j~jB4~j4~j~j~jޞB3~jw~j1~j~jB2~jե~j~jȩ~j7B1~j~jޭ~jT~jB0~j~jm~j8~jC19~jκ~j^~jD~jB8~j~j~jd~j,7~j~j~j:~j~j<B6~j~j ~j~jkB5~j~j~jA~jB4~j~j~j~jB3~j>~j~j2~j{B2~j|~j~j~jOB1~j~jg~jM~jB0~j~j~jt~jC09~j0~j~j~jsB8~j~j~j+~jB7~j~j~j7~jB6~j.~j3~j"~jB5~j~j~j%~jB4~j ~j ~j X3~j ~j ~jX2~j ~j~j~j,1~jT~j~jP~j~jrB0~j~j ~j~jGD399~j ~j"~j$~j$B8~j/&~j (~j)~jn*B7~j+~j^-~jT/~j0B6~j1~jy5~j7~j7B5~j9~j;~jw=~j=B4~j3?~j?A~jB~jYCB3~jD~jF~jH~jU21~jCW~jWB0~jX~jZ~j,\~jx\C89~j]~j_~j*a~jpa,8~ja~jb~jd~jf~jbfB7~jg~jh~jEj~jj~jj:6~jmk~j"m~jm~j nB5~jn~jp~j'q~jqB4~jSr~jks~jNt~jtB3~j[u~jOv~jxn2~j|~j}~j\~B1~j ~j!~jX0~jE~j4~jp~jC79~j~j~ja~jB8~j~j~j#~jZB7~j~j~~j~j3B6~j~js~j~jB5~j~j~jP~jB4~ju~jߛ~j*~jB3~jM~jן~j~j1B2~j ~jy~jƤ~j$B1~j~j?~j~jB0~j~j~jF~jC69~jp~j~jԯ~j2B8~j~j.~jB~jB7~jT~j{~jƶ~j%B6~j׷~j~j*~jB5~j>~jH~jr~jѽB4~j~j~j~j B3~j~j~j~jB2~j~jm~jm~jB1~jm~j~j~jB0~j~j~jn~jC59~ji~j\~j]~jB8~jI~j,~j*~jB7~j$~j~jNX6~j ~j~j_   # ## ~jN  .####.###   #............   .............#+ ~j #...........#...  ##...............  #......:.........  ##@# #.........~j.410.6 (74  #..## #..>.◊..... ~jh ##.P# ##..........  #..# #◊.......... ~j #..# #.....#+.P.  #..# #.. ~j> #.## #..........  #..# #.......... #..#####..######P.~jY~jf1.6 (755~j~jQ _Found a parchment of Blink.~jg~jg~ji~jm~jp~jEsB4~js~jpv~jy~j2z~jgz:3~j|~j~jڃ~jb,2~j~j4~j~j~je~j:1~j~j~je~j B0~j~jb~j~jeC49~j~j~n8~j~jo~j~j1B7~j~jl~jϟ~jAB6~j;~j~j[~jѤB5~j٥~jb~j~jdB4~j~j~j~jB3~j ~j3~j ~jB2~j~j~j~jsB1~j~j8~jX0~j7~j~j~jBC39~j5~j~j~jvu  An eight-headed hydra comes into view.~jT ~jk### ### #### #.####.###PP####.#.  ##.........@........  #.............#+...####.#  ##...........#....# ~j ##...............D.  ~j#......:................# ##.######..........~jf  D   eight-headed hydra (wandering) #..## #..>.◊..... ##.P# ##.........#~jj #..# #◊................~j-27.6 (16~jm8.6 (178 _~j~j~jL~j]M  ### ### #### #.####.###PP####.#.~jMy ##......... #.~jN|.#+...####.# ##~jxNg.#..........# ##~jNB....D.~j7Oq #......:.........~joO......#~jOs ##.######........~jP #..## #..>.◊....~jHP~jP. ~jPa ##.P# ##~jR.......#  #..# #◊.~jN[FD.~jkPD~jem,==9~jmH.0)7~j{~j ~j<-_The eight-headed hydra roars!~j ~j r### ### #### #.####.###PP####.#. ##.................. ~jy w#+...####.# ##..........#~j n ##....D..~j# g :........#~jz { ##.######.........~j  #..## #..>.◊. ##.P# ##....~j& p# #..# #◊~jy .. #..# #.....#+.P...#.#.~jY 0D.~j ~j" ~j# 0--30~j$ :6~j* ~jP- ~jVn ### ### #### #.####.###PP####.#.~jn ##.................. #+...####.# ##..........# ##...D.. :.......~jXo"# ##.######...... #..## #..>.◊. ##.P# ##....# #..# #◊..~jo0 #..# #.....#+.P...#.#. #..# #..............^.~jpFD.~jEu~jv{--15~jz~j|~j/    ~jn### ### ####  ~j #.####.###PP####.#.  ~j  ##..................   #+...####. ~jsa  ##..........  ~j\ ##..D~j:.   ~jD:......  ~jF^ ##.######....~jz.  ~j #..## #..>.◊   ##.P# ##....  ~jPe #..# #◊..  ~j #..# #.....#+.P...#.#  ~j #..# #..............^  ~jo #.## #.~jCD.~j#~j&2~j:4~jm~j~j2&~j'Evoke which item? Wands  a - a wand of flame (49)~j@(c - a wand of iceblast (11)  f - a wand of mindburst (6)  p - a wand of polymorph (4)  e - a wand of charming (31) [!] read|quaff|evoke[?] describe selected~jT ~j ~j ~j  gmalak the Skirmisher  Formicid of Okawaru *****. ~j  Health: 93/93 ========================  ### ### ####Magic: 20/20 ========================  ~jT #.####.###PP####.#.AC: 9Str: 14  ##..................EV: 19Int: 10  ~j #.............#+...####. SH: 6Dex: 20  ~j ##...........#.......... XL: 13 Next: 66% Place: Lair:2  ##.....@.....D.......... Noise: ---------  Time: 14432.6 (0.0)  ~j- #......:................ k) +8 sling of Kiwinoush {heavy, rN+}  ##.######............... Cast: Jinxbite  #..## #..>.◊.......... Gem (2334)  ~jl ##.P# ##...............  #..# #◊............... D   eight-headed hydra  #..# #.....#+.P...#.#  ~j #..# #..............^  #.## #............... _Items here: ††††††. ~j &_You feel your willpower return. _i - a scroll of identify _Found a parchment of Blink. _An eight-headed hydra comes into view. _The eight-headed hydra roars!~j P  Okay, then.~j ~j ~j/ . _~jJ<~j>CFire/throw/use which item? ~j$?BHand Weapons (go to first with ))  k - the +8 sling of Kiwinoush (weapon) {heavy, rN+} Missiles (go to first with ()  a - a throwing net~j^?h - 24 poisoned darts  p - 2 curare-tipped darts Wands (go to first with /)a - a wand of flame (49)  c - a wand of iceblast (11)  ~j?Cf - a wand of mindburst (6)  p - a wand of polymorph (4) ~j?4 e - a wand of charming (31) Scrolls (go to first with ?)p - a scroll of poison  I - 2 scrolls of immolation  T - a scroll of torment  V - a scroll of vulnerability~jq~jQr~j` gmalak the Skirmisher  Formicid of Okawaru *****.  ~jlHealth: 93/93 ========================  ### ### ####Magic: 20/20 ========================  ~jJ#.####.###PP####.#.AC: 9Str: 14  ##..................EV: 19Int: 10  #.............#+...####. SH: 6Dex: 20  ~jh##...........#.......... XL: 13 Next: 66% Place: Lair:2  ##.....@*****D.......... Noise: ---------  Time: 14432.6 (0.0)  #......:................ k) +8 sling of Kiwinoush {heavy, rN+}  ~j##.######............... Cast: Jinxbite  ~jىM#..## #..>.◊.......... Gem (2334)  ##.P# ##...............  ~j #..# #◊............... D   eight-headed hydra  #..# #.....#+.P...#.#  #..# #..............^  #.## #............... ~jH_An eight-headed hydra comes into view. _The eight-headed hydra roars! _Okay, then.Throw: throwing net~juPress: ? - help, Shift-Dir - straight lineAim: an eight-headed hydra (79% to hit)~j M gmalak the Skirmisher  Formicid of Okawaru *****.  Health: 93/93 ========================  ~j b### ### ####Magic: 20/20 ========================  #.####.###PP####.#.AC: 9Str: 14  ##..................EV: 19Int: 10 ~jv  #.............#+...####. SH: 6Dex: 20  ##...........#.......... XL: 13 Next: 66% Place: Lair:2  ~j ##.....@(((((D.......... Noise: ---------  Time: 14432.6 (0.0)  #......:................ k) +8 sling of Kiwinoush {heavy, rN+}  ##.######............... Cast: Jinxbite  ~j M#..## #..>.◊.......... Gem (2334)  ##.P# ##...............  ~j/ #..# #◊............... D   eight-headed hydra (caught)  #..# #.....#+.P...#.#  #..# #..............^  ~jg #.## #............... _Okay, then.Throw: throwing netPress: ? - help, Shift-Dir - straight lineAim: an eight-headed hydra (79% to hit)  ~j MYou throw a throwing net.  The throwing net hits the eight-headed hydra.~j &.....D  Throw: throwing netPress: ? - help, Shift-Dir - straight lineAim: an eight-headed hydra (79% to hit)  You throw a throwing net.  Theing net hits th~j^ Ge eight-headed hydra.eight-headed hydra is caught in the net!~jr l3.6 (13 _~jW ~j ~j~jrEvoke which item? Wands ~jZ a - a wand of flame (49)c - a wand of iceblast (11)  f - a wand of mindburst (6)  p - a wand of polymorph (4) ~j  e - a wand of charming (31) [!] read|quaff|evoke[?] describe selected~jo~jGu~jz gmalak the Skirmisher  ~j{/Formicid of Okawaru *****.  Health: 93/93 ========================  ### ### ####Magic: 20/20 ========================  #.####.###PP####.#.~j{AC: 9Str: 14  ##..................EV: 19Int: 10  #.............#+...####. SH: 6Dex: 20  ~j|##...........#.......... XL: 13 Next: 66% Place: Lair:2  ##.....@.....D.......... Noise: ---------  Time: 14433.6 (0.0)  #......:................ k) +8 sling of Kiwinoush {heavy, rN+}  ~j}##.######............... Cast: Jinxbite  #..## #..>.◊.......... Gem (2333)  ##.P# ##...............  #..# #◊............... D   eight-headed hydra (caught)  #..# #.....#+.P...#.#  #..# #..............^  #.## #...............Throw: throwing netPress: ? - help, Shift-Dir - straight line~j~Aim: an eight-headed hydra (79% to hit)  You throw a throwing net.  The throwing net hits the eight-headed hydra. _The eight-headed hydra is caught in the net!~jΒ  gmalak the Skirmisher ~jN Formicid of Okawaru *****.  Health: 93/93 ======================== ~j“### ### ####  Magic: 20/20 ======================== #.####.###PP####.#.  AC: 9Str: 14~j0@ ##..................  EV: 19Int: 10 #.............#+...####. SH: 6Dex: 20 ##.........**#.......... XL: 13 Next: 66% Place: Lair:2 ##.....@*****D.......... Noise: ---------  Time: 14433.6 (0.0) #......:...***.......... k) +8 sling of Kiwinoush {heavy, rN+}  ##.######............... Cast: Jinxbite #..## #..>.◊.......... Gem (2333)  ##.P# ##............... #..# #◊............... D   eight-headed hydra (caught) #..# #.....#+.P...#.# #..# #..............^ #.## #...............~jAim: an eight-headed hydra (79% to hit)  You throw a throwing net.  The throwing net hits the eight-headed hydra. ~j_The eight-headed hydra is caught in the net!  Aiming: IceblastPress: ? - help, Shift-Dir - straight line~j gmalak the Skirmisher  ~j FFormicid of Okawaru *****.  Health: 93/93 ========================  ### ### ####~j}BMagic: 20/20 ========================  #.####.###PP####.#.AC: 9Str: 14 ~j ##..................EV: 19Int: 10  ~j#.............#+...####. SH: 6Dex: 20  ##...........#.......... XL: 13 Next: 66% Place: Lair:2  ~jc##.....@.....D.......... Noise: ---------  Time: 14433.6 (0.0)  #......:................ k) +8 sling of Kiwinoush {heavy, rN+}  ##.######............... Cast: Jinxbite  ~jвM#..## #..>.◊.......... Gem (2333)  ##.P# ##...............  ~jXc#..# #◊............... D   eight-headed hydra (caught)  #..# #.....#+.P...#.# ~jƳ #..# #..............^  #.## #...............~j5You throw a throwing net.  The throwing net hits the eight-headed hydra. _The eight-headed hydra is caught in the net!  Aiming: Iceblast~jdPress: ? - help, Shift-Dir - straight lineOkay, then.~j~j~jʻ. _~jK~j`L~jO~jQo  Theing net hits the eight-headed hydra. _The eight-headed hydra is caught in the net! ~jR Aiming: Iceblast  Press: ? - help, Shift-Dir - straight line _Okay, then.Unknown command.~j~j~j1~j ~j@_Unknown command.~j{\~jW_rEvoke which item? Wands ~j_ a - a wand of flame (49)c - a wand of iceblast (11)  f - a wand of mindburst (6)  ~j_ p - a wand of polymorph (4) ~j`, e - a wand of charming (31) ~jk`[!] read|quaff|evoke[?] describe selected~jc ~j ~j* ~j M gmalak the Skirmisher  Formicid of Okawaru *****.  Health: 93/93 ========================  ~j 3### ### ####Magic: 20/20 ========================  #.####.###PP####.#.AC: 9Str: 14  ##..................EV: 19Int: 10  #.............#+...####. SH: 6Dex: 20  ##...........#.......... XL: 13 Next: 66% Place: Lair:2  ~j ##.....@.....D.......... Noise: ---------  Time: 14433.6 (0.0)  #......:................ k) +8 sling of Kiwinoush {heavy, rN+}  ##.######............... Cast: Jinxbite  #..## #..>.◊.......... Gem (2333)  ~ju ##.P# ##...............  #..# #◊............... D   eight-headed hydra (caught)  #..# #.....#+.P...#.#  #..# #..............^  #.## #............... ~j 7_The eight-headed hydra is caught in the net!  Aiming: IceblastPress: ? - help, Shift-Dir - straight line _Okay, then. _Unknown command. _Unknown command.~j   gmalak the Skirmisher  Formicid of Okawaru *****.  Health: 93/93 ======================== ~j ### ### ####  Magic: 20/20 ======================== #.####.###PP####.#.  AC: 9Str: 14~j8 m ##..................  EV: 19Int: 10 #.............#+...####. SH: 6Dex: 20 ~jt ##.........**#.......... XL: 13 Next: 66% Place: Lair:2 ##.....@*****D.......... Noise: ---------  Time: 14433.6 (0.0) ~j #......:...***.......... k) +8 sling of Kiwinoush {heavy, rN+}  ##.######............... Cast: Jinxbite ~j #..## #..>.◊.......... Gem (2333)  ##.P# ##............... #..# #◊............... D   eight-headed hydra (caught) ~j# #..# #.....#+.P...#.# #..# #..............^ #.## #...............Press: ? - help, Shift-Dir - straight line ~j[ _Okay, then. _Unknown command. _Unknown command.Aiming: IceblastPress: ? - help, Shift-Dir - straight line~j  gmalak the Skirmisher  Formicid of Okawaru *****.  Health: 93/93 ========================  ### ### ####Magic: 20/20 ========================  #.####.###PP####.#.AC: 9Str: 14  ##..................EV: 19Int: 10  #.............#+...####. SH: 6Dex: 20  ##.........###.......... XL: 13 Next: 66% Place: Lair:2  ##.....@```###.......... Noise: ---------  Time: 14433.6 (0.0)  #......:...###.......... k) +8 sling of Kiwinoush {heavy, rN+}  ##.######...[40~jf ;m............ Cast: Jinxbite  #..## #..>.◊.......... Gem (2333)  ##.P# ##...............  #..# #◊............... D   eight-headed hydra (caught)  #..# #.....#+.P...#.#  ~j #..# #..............^  #.## #............... _Unknown command. _Unknown command.Aiming: IceblastPress: ? - help, Shift-Dir - straight lineThe mass of ice explodes!  The iceblast engulfs the eight-headed hydra!!~j1K~j.......D...  Aiming: Iceblast~jPress: ? - help, Shift-Dir - straight lineThe mass of ice explodes!iceblast engulfs the~jcs eight-headed hydra!!  The eight-headed hydra is heavily wounded.~jQ======4.6 (12~j~je ~j9_The eight-headed hydra struggles against the net.~j00    ~j ### ### ####  #.####.###PP####.#.   ##.   #.#+...####   ##~j.#  ##.D~j&  #......:....  ##.######....  #..## #..>.◊ ~jf ##.P# ##..   #..# #◊...   #..# #.....#+.P...#.   #..# #......  ~jf #.## #~jw~j------51~jd~j, ~joA_The eight-headed hydra struggles against the net.~jj  ~jqj ` You beckon some vexing sprites to accompany your attacks.  ~jj %You feel your willpower being sapped.~jk $18~jl `---==----6~j=l 'Will/2 Ji~jul =nx Gem (2330) ~jos ~ju G _The eight-headed hydra struggles against the net.~j' ~jz<)))))) ~jdYou shoot a sling bullet.  The sling bullet hits the eight-headed hydra!!~j\= ......~j]PThe eight-headed hydra is almost dead.~j!^p=7.7 (1.129~j|b~jbeJ _The eight-headed hydra struggles against the net. x2~j5 ))))))You shoot a sling bullet.  The sling bullet hits the eight-headed hydra!~j ......The eight-headed hydra is almost dead.~jxg8.9 (1.28~j~jG _The eight-headed hydra struggles against the net.~jR V *  You kill the eight-headed hydra!  Okawaru accepts your kill.  Okawaru will grant you a choice of weapons... once.~j /  --more--~j ~j7 ~jdYOkawaru will grant you a choice of armour... once.~j/  --more--~j: 0.~j [))))))~j ~jO J......†~jY / 71~jY 90~jKZ ?7 _~jZ -Training target 8.0 for Hexes reached!~jb ~je f _Your Hexes skill increases to level 8!~j׷    ### ### ####  ~j#.####.###PP####.#.  ##.  #.~j'#+...####.   ##.#.~jBD ##.~j\M†. ~jux#......:....... ~jm##.######..... ~j#..## #..>.◊. ~jf##.P# ##... ~jڸh#..# #◊.... ~j#..# #.....#+.P...#.#   #..# #......^~j3o #.## #.~j~ja9=-----40~jA6 _~j~jS~j      ### ### ####  #.####.###PP####.#.   ##.   #~jy .#+...####   ##.#  ##.† ~j  #......:......  ##.######....  #..## #..>.◊ ~j|  ##.P# ##..   #..# #◊...   #..# #.....#+.P...#.   #..# #......   #.## #~jG ~j ---1Gem (2325) ~j# ~ji$ l _The sprites lose interest in your situation. ~jb ~jdo Ability - do what?Cost ~jd2Failure  f - Dig ~jdInstant, Drain ~je 0%  ~je+g - Shaft Self ~j5e Delay ~jOe0%  ~je! Invocations - ~je2X - Renounce Religion ~je None ~jf0%  a - Heroism ~j;f2 MP, Piety- ~jTf0%  ~jnf&b - Finesse5 MP, Piety-- ~jf1%  c - Duel ~jf7 MP, Piety-- ~jf"14%  W - Receive Weapon ~j.g None ~jKg#0%  E - Receive Armour ~jfg None ~jg0%  ~jgg[?] toggle between ability selection and description. ~j ~jV  ~j%7 gmalak the Skirmisher  Formicid of Okawaru ******  Health: 93/93 ========================  ### ### ####Magic: 19/20 ======================--   ~j<%#.####.###PP####.#.AC: 9 ~j%?Str: 14   ~j%d##..................EV: 19 ~j&?Int: 10   ~j(&|#.............#+...#### SH: 6 ~jP&?Dex: 20   ~j&##...........#......... XL: 13 Next: 71% Place: Lair:2   ~j&##....@......†......... Noise: ---------  Time: 14441.9 (0.0)   ~j'#......:............... k) +8 sling of Kiwinoush {heavy, rN+}   ~jZ'##.######.............. Cast: Jinxbite   ~j'#..## #..>.◊......... Will/2 Gem (2325)   ~j'[##.P# ##..............   ~j'L#..# #◊.............. ~j(   #..# #.....#+.P...#. ~jY(m   #..# #.............. ~j(m   #.## #.............. ~j(Y Okawaru accepts your kill. ~j)9Okawaru will grant you a choice of weapons... once.  ~j4)Z_Okawaru will grant you a choice of armour... once. ~jc)BTraining target 8.0 for Hexes reached!  ~j)7_Your Hexes skill increases to level 8!  ~j)m_The sprites lose interest in your situation. ~jnJs  Okawaru offers you a choice of weapons! ~jQ/  --more-- ~j  ~j Choose an item to acquire.  a - the +7 longbow of the Realm of Zot {chaos, rC+++}  b - the +9 orcbow of Annihilation {freeze, Int+3 Dex+3}  c - the +10 hand cannon of Freehold {heavy, rElec rCorr Int+6 Dex-2}  ~j  d - a +4 heavy longbow [!] acquire|examine items [a-d] select item for acquirement[Esc] exit~j|yacquire|examineexamine item~j9 The +10 hand cannon of Freehold {heavy, rElec rCorr Int+6 Dex-2}. A machine that fires metal slugs via applied thaumaturgy. Some enchant their projectiles to fall forward instead of down, others bewitch the slugs with a ~j: fatal attraction to their targets. All are slow, loud, and blast out thick smokewith each shot. Base accuracy: +3 Base damage: 16 Base attack delay: 1.9 This weapon's minimum attack delay (1.5) is reached at skill level 18.Your skill: 14.4At 100% training you would reach 18.0 in about 1.1 XLs.At current training (34%) you reach 18.0 in about 3.2 XLs. ~j`: Your +0 buckler slightly slows your attacks with this weapon. Wearing heavy armour would reduce your attack speed with this weapon.Current attack delay: 1.8. Damage rating: 59 (Base [16 + 12 (Hvy)] x 125% (Dex) x 140% (Skill) + 10 (Ench)). Heavy: Any ammunition fired from it deals dramatically more damage, butattacks with it are much slower. ~j: rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Int+6: It affects your intelligence (+6).~j<Choose an item to acquire.  a - the +7 longbow of the Realm of Zot {chaos, rC+++}  b - the +9 orcbow of Annihilation {freeze, Int+3 Dex+3} ~j3 c - the +10 hand cannon of Freehold {heavy, rElec rCorr Int+6 Dex-2}  d - a +4 heavy longbow ~jr ~j~j ~j!A[!] acquire|examine items [a-d] examine item[Esc] exit"~jTWThe +7 longbow of the Realm of Zot {chaos, rC+++}. "~jVA long, strong bow made of yew. Base accuracy: +0 Base damage: 14 Base attack delay: 1.7 This weapon's minimum attack delay (0.7) is reached at skill level 20.Your skill: 14.4At 100% training you would reach 20.0 in about 1.8 XLs.At current training (34%) you reach 20.0 in about 5.3 XLs. Your +0 buckler slightly slows your attacks with this weapon. Wearing heavy armour would reduce your attack speed with this weapon.Current attack delay: 1.0. "~jDamage rating: 31 (Base 14 x 125% (Dex) x 140% (Skill) + 7 (Ench)). Chaos: Each hit from it has a different, random effect. "~jrC+++: It renders you almost immune to cold. This weapon falls into the 'Ranged Weapons' category. It is a weapon for one hand-pair. It cannot be enchanted further. This ancient artefact cannot be changed by magic or mundane means.(~j*> WChoose an item to acquire. (~jY> 4 a - the +7 longbow of the Realm of Zot {chaos, rC+++}  b - the +9 orcbow of Annihilation {freeze, Int+3 Dex+3}  c - the +10 hand cannon of Freehold {heavy, rElec rCorr Int+6 Dex-2} (~j> { d - a +4 heavy longbow (~j> (~j> ((~j-? ^[!] acquire|examine items [a-d] examine item[Esc] exit.~jPThe +9 orcbow of Annihilation {freeze, Int+3 Dex+3}. A recurved bow, crudely crafted from troll-bone and warg hair. The cave orcs' use of archery, so unlike their surface-dwelling ancestors, shows the influence .~jof their elvish allies. Base accuracy: -3 Base damage: 11 Base attack delay: 1.5 This weapon's minimum attack delay (0.7) is reached at skill level 16.Your skill: 14.4At 100% training you would reach 16.0 in about 0.4 XLs..~j܇At current training (34%) you reach 16.0 in about 1.3 XLs. Your +0 buckler slightly slows your attacks with this weapon. Wearing heavy armour would reduce your attack speed with this weapon.Current attack delay: 0.8. Damage rating: 28 (Base 11 x 125% (Dex) x 140% (Skill) + 9 (Ench)). Freeze: It freezes victims, dealing an additional one-quarter of any damagethat pierces defenders' armour. It may also slow down cold-blooded.~jcreatures. Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). If you switch to wielding this weapon:0~jgChoose an item to acquire.  a - the +7 longbow of the Realm of Zot {chaos, rC+++} 0~jgx b - the +9 orcbow of Annihilation {freeze, Int+3 Dex+3}  c - the +10 hand cannon of Freehold {heavy, rElec rCorr Int+6 Dex-2}  d - a +4 heavy longbow 0~jHh?0~jh(0~jh9[!] acquire|examine items [a-d] examine item[Esc] exit1~j-^The +10 hand cannon of Freehold {heavy, rElec rCorr Int+6 Dex-2}. A machine that fires metal slugs via applied thaumaturgy. Some enchant their projectiles to fall forward instead of down, others bewitch the slugs with a fatal attraction to their targets. All are slow, loud, and blast out thick smoke1~jvxwith each shot. Base accuracy: +3 Base damage: 16 Base attack delay: 1.9 This weapon's minimum attack delay (1.5) is reached at skill level 18.Your skill: 14.4At 100% training you would reach 18.0 in about 1.1 XLs.At current training (34%) you reach 18.0 in about 3.2 XLs. Your +0 buckler slightly slows your attacks with this weapon. 1~jAWearing heavy armour would reduce your attack speed with this weapon.Current attack delay: 1.8. Damage rating: 59 (Base [16 + 12 (Hvy)] x 125% (Dex) x 140% (Skill) + 10 (Ench)). Heavy: Any ammunition fired from it deals dramatically more damage, butattacks with it are much slower. 1~jrElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Int+6: It affects your intelligence (+6).4~jChoose an item to acquire.  a - the +7 longbow of the Realm of Zot {chaos, rC+++} 4~jOp b - the +9 orcbow of Annihilation {freeze, Int+3 Dex+3}  c - the +10 hand cannon of Freehold {heavy, rElec rCorr Int+6 Dex-2}  d - a +4 heavy longbow 4~js04~j 4~jQ[!] acquire|examine items [a-d] examine item[Esc] exite~jSF  c - the +10 hand cannon of Freehold {heavy, rElec rCorr Int+6 Dex-2}  d - a +4 heavy longbowacquire|examineselect item for acquiremente~jn r+ Acquire a +4 heavy longbow? (y/N)f~jLg~j B- h~jqyacquire|examineexamine itemh~j!  A +4 heavy longbow. A long, strong bow made of yew. Base accuracy: +0 Base damage: 14 Base attack delay: 1.7 This weapon's minimum attack delay (1.0) is reached at skill level 20.Your skill: 14.4At 100% training you would reach 20.0 in about 1.8 XLs.At current training (34%) you reach 20.0 in about 5.3 XLs. h~j Your +0 buckler slightly slows your attacks with this weapon. Wearing heavy armour would reduce your attack speed with this weapon.Current attack delay: 1.5. Damage rating: 48 (Base [14 + 11 (Hvy)] x 125% (Dex) x 140% (Skill) + 4 (Ench)).Heavy: Any ammunition fired from it deals dramatically more damage, butattacks with it are much slower. This weapon falls into the 'Ranged Weapons' category. It is a weapon for one hand-pair. It can be maximally enchanted to +9. h~j @Okawaru gifted it to you on level 2 of the Lair of Beasts. j~j|8 Choose an item to acquire.  a - the +7 longbow of the Realm of Zot {chaos, rC+++}  b - the +9 orcbow of Annihilation {freeze, Int+3 Dex+3}  c - the +10 hand cannon of Freehold {heavy, rElec rCorr Int+6 Dex-2}  d - a +4 heavy longbow j~j8 &j~j8 j~j8 j~j69 9[!] acquire|examine items [a-d] examine item[Esc] exitk~jUwWThe +7 longbow of the Realm of Zot {chaos, rC+++}. k~jwA long, strong bow made of yew. Base accuracy: +0 Base damage: 14 Base attack delay: 1.7 This weapon's minimum attack delay (0.7) is reached at skill level 20.Your skill: 14.4k~jw}At 100% training you would reach 20.0 in about 1.8 XLs.At current training (34%) you reach 20.0 in about 5.3 XLs. k~jwYour +0 buckler slightly slows your attacks with this weapon. Wearing heavy armour would reduce your attack speed with this weapon.Current attack delay: 1.0. k~jwDamage rating: 31 (Base 14 x 125% (Dex) x 140% (Skill) + 7 (Ench)). Chaos: Each hit from it has a different, random effect. rC+++: It renders you almost immune to cold. This weapon falls into the 'Ranged Weapons' category. It is a weapon for one k~jaxzhand-pair. It cannot be enchanted further. This ancient artefact cannot be changed by magic or mundane means.l~jɜChoose an item to acquire.  a - the +7 longbow of the Realm of Zot {chaos, rC+++}  b - the +9 orcbow of Annihilation {freeze, Int+3 Dex+3}  c - the +10 hand cannon of Freehold {heavy, rElec rCorr Int+6 Dex-2} l~j d - a +4 heavy longbow [!] acquire|examine items [a-d] examine item[Esc] exitl~jP8 A +4 heavy longbow. l~j5A long, strong bow made of yew. l~jBase accuracy: +0 Base damage: 14 Base attack delay: 1.7 This weapon's minimum attack delay (1.0) is reached at skill level 20.l~jjSYour skill: 14.4At 100% training you would reach 20.0 in about 1.8 XLs.l~jAt current training (34%) you reach 20.0 in about 5.3 XLs. Your +0 buckler slightly slows your attacks with this weapon. l~j LWearing heavy armour would reduce your attack speed with this weapon.l~jiwCurrent attack delay: 1.5. Damage rating: 48 (Base [14 + 11 (Hvy)] x 125% (Dex) x 140% (Skill) + 4 (Ench)).l~jyHeavy: Any ammunition fired from it deals dramatically more damage, butattacks with it are much slower. l~jbThis weapon falls into the 'Ranged Weapons' category. It is a weapon for one hand-pair. l~jQ*It can be maximally enchanted to +9. l~j@Okawaru gifted it to you on level 2 of the Lair of Beasts. l~jNdChoose an item to acquire.  a - the +7 longbow of the Realm of Zot {chaos, rC+++}  b - the +9 orcbow of Annihilation {freeze, Int+3 Dex+3}  c - the +10 hand cannon of Freehold {heavy, rElec rCorr Int+6 Dex-2}  d - a +4 heavy longbow l~jd@l~jd9[!] acquire|examine items [a-d] examine item[Esc] exito~jG cThe +7 longbow of the Realm of Zot {chaos, rC+++}. A long, strong bow made of yew. Base accuracy: +0 Base damage: 14 Base attack delay: 1.7 This weapon's minimum attack delay (0.7) is reached at skill level 20.Your skill: 14.4At 100% training you would reach 20.0 in about 1.8 XLs.o~j yAt current training (34%) you reach 20.0 in about 5.3 XLs. Your +0 buckler slightly slows your attacks with this weapon. Wearing heavy armour would reduce your attack speed with this weapon.Current attack delay: 1.0. Damage rating: 31 (Base 14 x 125% (Dex) x 140% (Skill) + 7 (Ench)). Chaos: Each hit from it has a different, random effect. o~j rC+++: It renders you almost immune to cold. This weapon falls into the 'Ranged Weapons' category. It is a weapon for one hand-pair. It cannot be enchanted further. This ancient artefact cannot be changed by magic or mundane means.p~j Choose an item to acquire.  a - the +7 longbow of the Realm of Zot {chaos, rC+++} p~j c b - the +9 orcbow of Annihilation {freeze, Int+3 Dex+3}  c - the +10 hand cannon of Freehold {heavy, rElec rCorr Int+6 Dex-2}  d - a +4 heavy longbow p~jE 0p~jx p~j >[!] acquire|examine items [a-d] examine item[Esc] exits~j The +7 longbow of the Realm of Zot {chaos, rC+++}. A long, strong bow made of yew. s~j- Base accuracy: +0 Base damage: 14 Base attack delay: 1.7 This weapon's minimum attack delay (0.7) is reached at skill level 20.Your skill: 14.4At 100% training you would reach 20.0 in about 1.8 XLs.s~jQ At current training (34%) you reach 20.0 in about 5.3 XLs. Your +0 buckler slightly slows your attacks with this weapon. s~j Wearing heavy armour would reduce your attack speed with this weapon.Current attack delay: 1.0. Damage rating: 31 (Base 14 x 125% (Dex) x 140% (Skill) + 7 (Ench)). s~jΖ CChaos: Each hit from it has a different, random effect. rC+++: It renders you almost immune to cold. This weapon falls into the 'Ranged Weapons' category. It is a weapon for one hand-pair. It cannot be enchanted further. This ancient artefact cannot be changed by magic or mundane means.z~j,Choose an item to acquire.  a - the +7 longbow of the Realm of Zot {chaos, rC+++} z~j^L b - the +9 orcbow of Annihilation {freeze, Int+3 Dex+3}  c - the +10 hand cannon of Freehold {heavy, rElec rCorr Int+6 Dex-2}  d - a +4 heavy longbow z~jz~j z~j z~j$>[!] acquire|examine items [a-d] examine item[Esc] exitz~jF z~jG iacquire|examineselect item for acquirement{~j/@+ Acquire the +7 longbow of the Realm of Zot {chaos, rC+++}? (y/N)~~j~~j<- ~jV!+ ~jVpAcquire the +7 longbow of the Realm of Zot {chaos, rC+++}? (y/N)~j ~j ~j  gmalak the Skirmisher  Formicid of Okawaru ******  Health: 93/93 ========================  ### ### ####Magic: 19/20 ======================--  #.####.###PP####.#.AC: 9Str: 14  ##..................EV: 19Int: 10  #.............#+...#### SH: 6Dex: 20  ##...........#......... XL: 13 Next: 71% Place: Lair:2  ##....@......†......... Noise: ---------  Time: 14441.9 (0.0)  #......:............... k) +8 sling of Kiwinoush {heavy, rN+}  ##.######.............. Cast: Jinxbit~jN e  #..## #..>.◊......... Will/2 Gem (2325)  ##.P# ##..............  #..# #◊..............   #..# #.....#+.P...#.   #..# #..............   #.## #.............. Okawaru will grant you a choice of weapons... once. _Okawaru will grant you a choice of armour... once.Training target 8.0 for Hexes reached! _Your Hexes skill increases to level 8! _The sprites lose interest in your situation.Okawaru offers you a choice of weapons!2.9 (14~j& ~j8 ~ _armour  Training target 8.0 for Hexes reached! _Your Hexes skill increases to level 8!The sprites lose interest in your situation.  Okawaru offers you a choice of weapons! _Something appears at your feet!~j~j`33~jU~jk ~jo_a - the +7 longbow of the Realm of Zot {chaos, rC+++}~ji ~jGear: 20/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with )) ~j7 k - the +8 sling of Kiwinoush (weapon) {heavy, rN+}  a - the +7 longbow of the Realm of Zot {chaos, rC+++}  e - a +1 short sword of freezing~jZOj - a +0 orcbow  r - a +2 heavy orcbow ~j|Missiles (go to first with ()h - 24 poisoned darts  p - 2 curare-tipped darts ~jArmour (go to first with [)  b - a +0 pair of gloves (worn)  f - a +0 buckler (worn) ~jE g - the +2 robe of Ashenzari's Fury (worn) {Harm rPois Int-3}~jn - a +0 kite shield  o - +0 steam dragon scales Jewellery (go to first with "=)  d - a +4 ring of protection (worn) ~jJ l - a +5 ring of evasion (worn)  t - the amulet "Akkut" (worn) {Chemistry Will+ Regen+}c - a +6 ring of intelligence  ~js#i - an amulet of dissipation  ~jm - a ring of flight ~j[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]~jT k - the +8 sling of Kiwinoush (weapon) {heavy, rN+}. A piece of cloth and leather for launching stones, adequate for hunting small game like rabbits or goblins. ~jT Base accuracy: +0 Base damage: 7 Base attack delay: 1.4 This weapon's minimum attack delay (1.0) is reached at skill level 14.  Your skill: 14.4 Your +0 buckler slightly slows your attacks with this weapon. ~jT Wearing heavy armour would reduce your attack speed with this weapon.  Current attack delay: 1.1. Damage rating: 29 (Base [7 + 5 (Hvy)] x 125% (Dex) x 140% (Skill) + 8 (Ench)). ~jU Heavy: Any ammunition fired from it deals dramatically more damage, but attacks with it are much slower. ~jCU >rN+: It protects you from negative energy. ~jcU mThis weapon falls into the 'Ranged Weapons' category. It is a weapon for one hand-pair. ~jU It cannot be enchanted further. (q)uiver, (u)nwield, (d)rop, (=)adjust, or (i)nscribe.~jL~jGear: 20/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with )) ~j k - the +8 sling of Kiwinoush (weapon) {heavy, rN+}  a - the +7 longbow of the Realm of Zot {chaos, rC+++} ~j8 e - a +1 short sword of freezing ~j=. j - a +0 orcbow ~j|> r - a +2 heavy orcbow ~j`Missiles (go to first with () ~j҉5 h - 24 poisoned darts ~j1# p - 2 curare-tipped darts ~jpArmour (go to first with [)  b - a +0 pair of gloves (worn) ~j2 f - a +0 buckler (worn) ~j^ g - the +2 robe of Ashenzari's Fury (worn) {Harm rPois Int-3}  ~j n - a +0 kite shield  ~j@ o - +0 steam dragon scales ~j{Jewellery (go to first with "=) ~j= d - a +4 ring of protection (worn) ~jʋ? l - a +5 ring of evasion (worn) ~jR t - the amulet "Akkut" (worn) {Chemistry Will+ Regen+}~j;9c - a +6 ring of intelligence ~j]' i - an amulet of dissipation  ~j{m - a ring of flight ~j[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]~j8j - a +0 orcbow. ~jh A recurved bow, crudely crafted from troll-bone and warg hair. The cave orcs' use of archery, so unlike their surface-dwelling ancestors, shows the influence of their elvish allies. Base accuracy: -3 Base damage: 11 Base attack delay: 1.5 ~jThis weapon's minimum attack delay (0.7) is reached at skill level 16.  Your skill: 14.4; use (s) to set 16.0 as a target for Ranged Weapons.  ~j@ At 100% training you would reach 16.0 in about 0.4 XLs. ~jڽ At current training (34%) you reach 16.0 in about 1.3 XLs. Your +0 buckler slightly slows your attacks with this weapon. ~jrWearing heavy armour would reduce your attack speed with this weapon.  Current attack delay: 0.8. ~j/FDamage rating: 19 (Base 11 x 125% (Dex) x 140% (Skill)). ~jSmThis weapon falls into the 'Ranged Weapons' category. It is a weapon for one hand-pair. ~j5It can be maximally enchanted to +9. ~jBYou took it off a centaur on level 7 of the Dungeon. ~jɾ](w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.~j ~j/ ~jӢ 7 gmalak the Skirmisher  Formicid of Okawaru ******  Health: 93/93 ========================  ### ### ####Magic: 19/20 ======================--  ~jI @#.####.###PP####.#.AC: 9Str: 14  ##..................EV: 19Int: 10  #.............#+...#### SH: 6Dex: 20  ~j b##...........#......... XL: 13 Next: 71% Place: Lair:2  ##....@......†......... Noise: ---------  Time: 14443.9 (0.0)  #......:............... k) +8 sling of Kiwinoush {heavy, rN+}  ##.######.............. Cast: Jinxbite  #..## #..>.◊......... Will/2 Gem (2323)  ##.P# ##..............  #..# #◊..............~jϤ C   #..# #.....#+.P...#.   #..# #..............   #.## #.............. Training target 8.0 for Hexes reached! _Your Hexes skill increases to level 8! _The sprites lose interest in your situation.Okawaru offers you a choice of weapons! _Something appears at your feet! _a - the +7 longbow of the Realm of Zot {chaos, rC+++}~j {4.9 (12~jʬ ~jۮ  _Your Hexes skill increases to level 8!The sprites lose interest in your situation.  Okawaru offers you a choice of weapons! _Something appears at your feet! _a - the +7 longbow of the Realm of Zot {chaos, rC+++}You drop a +0 orcbow.~j ~jC Gear: 19/52 gear slots (Left/Right/Tab to switch category) ~j hHand Weapons (go to first with )) ~j  k - the +8 sling of Kiwinoush (weapon) {heavy, rN+}  a - the +7 longbow of the Realm of Zot {chaos, rC+++} ~j 8 e - a +1 short sword of freezing ~j  r - a +2 heavy orcbow ~j3 Missiles (go to first with ()h - 24 poisoned darts  ~j p - 2 curare-tipped darts Armour (go to first with [) ~j W b - a +0 pair of gloves (worn)  f - a +0 buckler (worn) ~j E g - the +2 robe of Ashenzari's Fury (worn) {Harm rPois Int-3}~j$ 1n - a +0 kite shield  ~jH o - +0 steam dragon scales ~jp Jewellery (go to first with "=)  d - a +4 ring of protection (worn) ~j & l - a +5 ring of evasion (worn) ~j x t - the amulet "Akkut" (worn) {Chemistry Will+ Regen+}c - a +6 ring of intelligence  ~j Zi - an amulet of dissipation  m - a ring of flight  q - a ring of wizardry ~j [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]~jp'r - a +2 heavy orcbow. A recurved bow, crudely crafted from troll-bone and warg hair. The cave orcs' use of archery, so unlike their surface-dwelling ancestors, shows the influence of their elvish allies. ~jnqBBase accuracy: -3 Base damage: 11 Base attack delay: 1.5 This weapon's minimum attack delay (1.0) is reached at skill level 16.  Your skill: 14.4; use (s) to set 16.0 as a target for Ranged Weapons.  At 100% training you would reach 16.0 in about 0.4 XLs.  At current training (34%) you reach 16.0 in about 1.3 XLs. Your +0 buckler slightly slows your attacks with this weapon. Wearing heavy armour would reduce your attack speed with this weapon.  Current attack delay: 1.2. ~jqDamage rating: 35 (Base [11 + 8 (Hvy)] x 125% (Dex) x 140% (Skill) + 2 (Ench)). Heavy: Any ammunition fired from it deals dramatically more damage, butattacks with it are much slower. This weapon falls into the 'Ranged Weapons' category. It is a weapon for one hand-pair. (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.~j`~jd~jh gmalak the Skirmisher  Formicid of Okawaru ******  ~j"iHealth: 93/93 ========================  ### ### ####~jNiMagic: 19/20 ======================--  #.####.###PP####.#.AC: 9~j{iStr: 14  ##..................EV: 19Int: 10  ~ji#.............#+...#### SH: 6Dex: 20  ~ji##...........#......... XL: 13 Next: 71% Place: Lair:2  ~j3j##....@......†......... Noise: ---------  Time: 14444.9 (0.0)  #......:............... k) +8 sling of Kiwinoush {heavy, rN+}  ##.######.............. Cast: Jinxbite  ~jYj#..## #..>.◊......... Will/2 Gem (2322)  ~jj##.P# ##..............  #..# #◊..............   ~jj#..# #.....#+.P...#.   ~jj#..# #..............   #.## #..............  ~j k~_Your Hexes skill increases to level 8! _The sprites lose interest in your situation.Okawaru offers you a choice of weapons! _Something appears at your feet! _a - the +7 longbow of the Realm of Zot {chaos, rC+++} ~jIk,_You drop a +0 orcbow.~jp~jpe5.9 (11~js~j{uM _The sprites lose interest in your situation. ~ju Okawaru offers you a choice of weapons! _Something appears at your feet! _a - the +7 longbow of the Realm of Zot {chaos, rC+++}~juLYou drop a +0 orcbow.2 heavy orcbow.~j"~j&$~j)'`Gear: 18/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  k - the +8 sling of Kiwinoush (weapon) {heavy, rN+}  a - the +7 longbow of the Realm of Zot {chaos, rC+++} ~jV' e - a +1 short sword of freezing Missiles (go to first with ()~j'Oh - 24 poisoned darts  p - 2 curare-tipped darts ~j'Armour (go to first with [)  b - a +0 pair of gloves (worn)  f - a +0 buckler (worn)  g - the +2 robe of Ashenzari's Fury (worn) {Harm rPois Int-3}n - a +0 kite shield  o - +0 steam dragon scales Jewellery (go to first with "=) ~j( d - a +4 ring of protection (worn)  l - a +5 ring of evasion (worn)  t - the amulet "Akkut" (worn) {Chemistry Will+ Regen+}~j_(c - a +6 ring of intelligence  i - an amulet of dissipation  m - a ring of flight  q - a ring of wizardry ~j(k s - the amulet "Aclei" {rC++ RegenMP+ MP-8 Str+3 Stlth+}~j#e - a +1 short sword of freezing. A personal stabbing weapon with a short grip. ~jaFBase accuracy: +4 Base damage: 5 Base attack delay: 1.0 This weapon's minimum attack delay (0.5) is reached at skill level 10.  Your skill: 0.0; use (s) to set 10.0 as a target for Short Blades.  At 100% training you would reach 10.0 in about 0.8 XLs. ~jjYour +0 buckler slightly slows your attacks with this weapon.  Current attack delay: 1.0. ~jDamage rating: 7 (Base 5 x 125% (Dex) x 109% (Skill) + 1 (Ench)). Freeze: It freezes victims, dealing an additional one-quarter of any damage that pierces defenders' armour. It may also slow down cold-blooded ~jlcreatures. This weapon falls into the 'Short Blades' category. It is good for stabbing ~jhelpless or unaware enemies. It is a weapon for one hand-pair. It can be maximally enchanted to +9. You found it on level 1 of the Dungeon. ~j9Z(w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.~j)S~jW~j;\ gmalak the Skirmisher  Formicid of Okawaru ******  ~j\dHealth: 93/93 ========================  ### ### ####Magic: 19/20 ======================--  ~j\#.####.###PP####.#.AC: 9Str: 14  ~j\K##..................EV: 19Int: 10  #.............#+...#### SH: 6Dex: 20 ~j:] ##...........#......... XL: 13 Next: 71% Place: Lair:2  ##....@......†......... Noise: ---------  Time: 14445.9 (0.0)  ~j]#......:............... k) +8 sling of Kiwinoush {heavy, rN+}  ##.######.............. Cast: Jinxbite  #..## #..>.◊......... Will/2 Gem (2321)  ~j^##.P# ##..............  #..# #◊..............   #..# #.....#+.P...#.   #..# #..............   #.## #..............  _The sprites lose interest in your situation.Okawaru offers you a choice of weapons! _Something appears at your feet! _a - the +7 longbow of the Realm of Zot {chaos, rC+++} _You drop a +0 orcbow. _You drop a +2 heavy orcbow.~jb~jpc20==6.9 (10~jg~jiG  Okawaru offers you a choice of weapons! _Something appears at your feet! _a - the +7 longbow of the Realm of Zot {chaos, rC+++}You drop a +0 orcbow.2 heavy orcbow.1 short sword of freezing.~jw~j$~jGear: 17/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with )) ~jM k - the +8 sling of Kiwinoush (weapon) {heavy, rN+} ~jM a - the +7 longbow of the Realm of Zot {chaos, rC+++} ~jiMissiles (go to first with ()~jF1h - 24 poisoned darts  ~jp - 2 curare-tipped darts ~j"`Armour (go to first with [) ~je9 b - a +0 pair of gloves (worn) ~j f - a +0 buckler (worn) ~jE g - the +2 robe of Ashenzari's Fury (worn) {Harm rPois Int-3}~jn1n - a +0 kite shield  ~j o - +0 steam dragon scales ~j:bJewellery (go to first with "=) ~j= d - a +4 ring of protection (worn) ~j& l - a +5 ring of evasion (worn) ~j2> t - the amulet "Akkut" (worn) {Chemistry Will+ Regen+}~j:c - a +6 ring of intelligence  ~j#i - an amulet of dissipation  ~j(m - a ring of flight  ~jQq - a ring of wizardry ~jk s - the amulet "Aclei" {rC++ RegenMP+ MP-8 Str+3 Stlth+}~ja - the +7 longbow of the Realm of Zot {chaos, rC+++}. A long, strong bow made of yew. ~j;Base accuracy: +0 Base damage: 14 Base attack delay: 1.7 This weapon's minimum attack delay (0.7) is reached at skill level 20.~jܹYour skill: 14.4; use (s) to set 20.0 as a target for Ranged Weapons.At 100% training you would reach 20.0 in about 1.8 XLs.  At current training (34%) you reach 20.0 in about 5.3 XLs. Your +0 buckler slightly slows your attacks with this weapon. Wearing heavy armour would reduce your attack speed with this weapon. ~j@ Current attack delay: 1.0. Damage rating: 31 (Base 14 x 125% (Dex) x 140% (Skill) + 7 (Ench)). Chaos: Each hit from it has a different, random effect. ~jrC+++: It renders you almost immune to cold. This weapon falls into the 'Ranged Weapons' category. It is a weapon for one ~jhand-pair. It cannot be enchanted further. (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.~jk~j3p~jt gmalak the Skirmisher  Formicid of Okawaru ******  ~juHealth: 93/93 ========================  ### ### ####~j/uMagic: 20/20 ========================  #.####.###PP####.#.AC: 9~j]uStr: 14  ##..................EV: 19Int: 10  ~ju#.............#+...#### SH: 6Dex: 20  ~ju##...........#......... XL: 13 Next: 71% Place: Lair:2  ##....@......†......... Noise: ---------  Time: 14446.9 (0.0)  ~jv#......:............... a) +7 longbow of the Realm of Zot {chaos,  ##.######.............. Fire: a) +7 longbow of the Realm of Zo  ~jlv#..## #..>.◊......... Will/2 Gem (2320)  ##.P# ##..............  #..# #◊..............  ~jv #..# #.....#+.P...#.   #..# #..............   ~jv#.## #..............  _You drop a +0 orcbow. _You drop a +2 heavy orcbow. _You drop a +1 short sword of freezing.  ~jwYou unwield the +8 sling of Kiwinoush {heavy, rN+}.  The +7 longbow of the Realm of Zot {chaos, rC+++} is briefly surrounded by a  scintillating aura of random colours.~j{~jq|f7.9 (119~j~jԁz2 heavy orcbow.1 short sword of freezing.  You unwield the +8 sling of Kiwinoush {heavy, rN+}.  ~jThe +7 longbow of the Realm of Zot {chaos, rC+++} is briefly surrounded by a  scintillating aura of random colours. _a - the +7 longbow of the Realm of Zot (weapon) {chaos, rC+++}~j~j"l  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting~j"5.9   5.0  +1   i - Spellcasting   5.0   6.0   0      ~j,#S    ~jW# b - Unarmed Combat   0.0   0.5   0 +4 j - Hexes   8.0   6.4  +2  ~j# c - Throwing   0.0   1.0   0   k - Translocations   8.1   6.4  +2       l - Fire Magic   1.0   2.0   0   d * Ranged Weapons  14.4  18.0   0          ~ji$m + Invocations 10.1   8.5  +2   e - Armour   0.0   0.8  +1   n - Evocations   5.0   5.0  +1  f + Dodging5.1   7.1  -1      ~j$&g + Shields6.8   4.2  +3       h - Stealth   5.0   3.6  +3              ~j$        ~j%            ~j@%a    ~jg%            ~j%T    ~j%?The species aptitude is in white. Bonus from skill manuals is in red.  [?] Help[=] set a skill target  ~j%[/] auto|manual mode [*] useful|all skills [!] training|cost|targets~jZ0~j0~j5A~jS7 ~jTNgmalak the Skirmisher  ~jETNFormicid of Okawaru ******  ~jT~Health: 93/93 ========================  ~jUr### ### ####~j`UMagic: 20/20 ========================  #.####.###PP####.#.~jU-AC: 9~jU?Str: 14  ~j Vd##..................EV: 19~jIV,Int: 10 ~jqV ~jV|#.............#+...#### SH: 6~jV?Dex: 20  ~j{W##...........#......... XL: 13 Next: 71% Place: Lair:2  ~jW##....@......†......... Noise: ---------  Time: 14447.9 (0.0)  ~jgX#......:............... a) +7 longbow of the Realm of Zot {chaos,  ~jX##.######.............. Fire: a) +7 longbow of the Realm of Zo  ~jmY#..## #..>.◊......... Will/2 Gem (2319)  ~jYQ##.P# ##.............. ~jY ~jYL#..# #◊..............~jZ7   ~j7ZJ#..# #.....#+.P...#.~jqZ7   ~jZ6#..# #..............~jZ-  ~jZ ~j[6#.## #..............~js[e  _You drop a +2 heavy orcbow. ~j[._You drop a +1 short sword of freezing.  ~j[:You unwield the +8 sling of Kiwinoush {heavy, rN+}.  ~j\SThe +7 longbow of the Realm of Zot {chaos, rC+++} is briefly surrounded by a  ~jA\jscintillating aura of random colours. _a - the +7 longbow of the Realm of Zot (weapon) {chaos, rC+++}~j[j~j&l~jy~j,~j7 ~ju  ~jCasting: Jinxbite (safe; 1% risk of failure)  ~j\Confirm with . or Enter, or press ? or * to list all spells.~j~jq Your spells (cast)TypeFailure Level a - Dimensional BullseyeHexes/Translocation11%4  b - Sigil of BindingHexes3%3 ~j f - Cause FearHexes11% 4  p + JinxbiteHexes1% 2 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit~j! ~j ~ja  gmalak the Skirmisher  ~j Formicid of Okawaru ******  Health: 93/93 ========================  ~j ### ### ####Magic: 20/20 ========================  #.####.###PP####.#.AC: 9Str: 14  ~j6 ##..................EV: 19Int: 10  ~j{ |#.............#+...#### SH: 6~j /Dex: 20  ##...........#......... XL: 13 Next: 71% Place: Lair:2  ~j, ##....@......†......... Noise: ---------  Time: 14447.9 (0.0)  ~jt #......:............... a) +7 longbow of the Realm of Zot {chaos,  ##.######.............. Fire: a) +7 longbow of the Realm of Zo  ~j߱ h#..## #..>.◊......... Will/2 Gem (2319)  ##.P# ##.............. ~j' V #..# #◊..............~jm    #..# #.....#+.P...#.~j 7   ~j #..# #..............   #.## #.............. ~j> PYou unwield the +8 sling of Kiwinoush {heavy, rN+}.  ~j The +7 longbow of the Realm of Zot {chaos, rC+++} is briefly surrounded by a  scintillating aura of random colours. _a - the +7 longbow of the Realm of Zot (weapon) {chaos, rC+++}  ~j Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~jI ~j  gmalak the Skirmisher  ~j NFormicid of Okawaru ******  ~j? Health: 93/93 ========================  ### ### ####~j tMagic: 20/20 ========================  ~j۹ #.####.###PP####.#.AC: 9Str: 14 ~j q ##..................EV: 19Int: 10  #.............#+...#### SH: 6Dex: 20  ~j] ##...........#......... XL: 13 Next: 71% Place: Lair:2  ~j ##....@......†......... Noise: ---------  Time: 14447.9 (0.0)  ~jۺ #......:............... a) +7 longbow of the Realm of Zot {chaos,  ~j ##.######.............. Fire: a) +7 longbow of the Realm of Zo  ~jW r#..## #..>.◊......... Will/2 Gem (2319)  ##.P# ##..............  ~j L#..# #◊..............~jһ    #..# #.....#+.P...#.~j m   #..# #..............~jK 7   ~j d#.## #.............. ~jм You unwield the +8 sling of Kiwinoush {heavy, rN+}.  The +7 longbow of the Realm of Zot {chaos, rC+++} is briefly surrounded by a  ~j +scintillating aura of random colours. ~jL _a - the +7 longbow of the Realm of Zot (weapon) {chaos, rC+++}  Casting: Jinxbite (safe; 1% risk of failure)  ~j̽ \Confirm with . or Enter, or press ? or * to list all spells.~j P  Okay, then.~jI ~j! D _~j ~j& ~jF ~j ~j _8 _~jT ~j B7~j ~jY" ~j" B6~j# ~j% ~j& B5~j' ~j( ~j") B4~j=* ~j, ~j}, B3~j. ~jx/ ~j/ B2~j1 ~j2 ~j*3 B1~jD4 ~j5 ~j6 B0~j37 ~j9 ~j-: OGem (2309) ~j; ~jo? n _You feel your willpower return.~jA ~jdA B8~jB ~jE ~jZF ~jF B7~jG ~jI ~jNK ~jK B6~jL ~j_N ~jP ~j}P B5~jQ ~jS ~jT ~j U B4~jW ,~j;Y ~jY B3~jZ ~jK\ ~j] X2~j_ ~j` ~ja ~jb ,1~j?b ~j6c ~jd ~je ~je B0~jf ~j9h ~jIi ~ji D299~jsj ~jl ~jm ~jm B8~jn ~jo ~jPp ~jp B7~jq ~js ~jt ~ju B6~ju ~jv ~jix ~jx B5~jy ~jz ~j{ ~j | B4~j| ~j} ~jP~ ~j~ B3~j@ ~j; ~j3 ~j B2~j ~jP ~j  ### # #### ##.## ## ###PP####.#.######..#### ................. 74.9 (27.0) .......#+...####.#.....< ......#..........# ....# ......†........... ..◊# :................#. ..# ~j. ##.................. ##  #..>.◊...........  ##...............#  #◊................ ~j~ ~j f5.9 (281~j ~j` 9 _Found a stone staircase leading up.~jE~jZF~j G~juI~jvMn0~jN~jO~jOC89~jP~jQ~jR~j-SB8~j6T~jV~j}W~jWB7~jX~jY~jS[~j[B6~j\~j]~j_%  ~j_EYou sense a monster nearby.~jc### #### ##.## #..## .#~jc#.#.######..####.............#+...####.#.....<..... ~jd.#..........#.....##....†...............◊# #.. .~j@du...#.....# P ....~jid## .◊........# { ..~jdE#..... ~jg281.9 (6.0)~jhI5 _~jk~jl~j} ~j~ ~j~ ~j0 ~j ~j n4~jц ~j B3~j ~j1 ~j ~j B2~jċ ~j ~j ~j[ B1~j ~j1 ~j ~j B0~j ~jm ~j ~j C79~j ~jU ~jC h  You encounter a bullfrog.~jn # ###### ## #..## ###.# # . ~j .######..####..#####.#.# ........................ .####.#.....<...........#.....##~jؠ .........◊####........#.....# ..P#◊##.~j E## #..## # ..# .F.##..... <.... ~j0 F   bullfrog (asleep)...... ........#.#. .~j ^. ...:.~j O7F.~j- 5F.~j DF~jS e8.9 (78~j ~jj 9 _Found a stone staircase leading up.~j6)~j # #### ## #..## ###.# # . ####..#####.#.# ............... ...<........... #..@....... ###........ ~js .FP#◊##..  #..## #  ...# <....~j] ........ ......^. ...:.~jE{ #### ## #..## ###.# # . ####..#####.#.# ............... ...<........... #..@....... ###........  .FP#◊##.. ~j{ #..## #  ...# <.... ....... ......^. ...:~jH~j~j*~j ~jKY_A bullfrog is nearby!~ji ) (extremely poisoned)  You shoot an arrow. The arrow hits the bullfrog!  The bullfrog looks as sick as possible!~jBF.~jS~jq===9.8 (0.97~jb~jj ~jS_The bullfrog is severely wounded.~jC .You shoot an arrow. The arrow hits the bullfrog.  You kill the bullfrog!~jF )~j ~j h90.8 (1.06~j ~j,  ~j` B_Okawaru accepts your kill.~j ~jv~jN~j~j6~jX5~j~j~~jB4~j~j>!~j"~j #B3~j$~j &~jr'~j'B2~j )~j*~j-~jr-B1~j.~jW1~j2~j13B0~jn4~j06~j7~j8-69~j@8~jU9~j:~jU<~j<B8~j=~j@~jB~jxBB7~jC~jE~j$G~jGB6~jH~jCJ~jK~jLB5~jM~jO~jQ~jQB4~jS~j|Z~j\~j ]B3~j^~ja~j?c~jcB2~j!e~jg~jj~j~jB1~jk~jm~jo~jpB0~jaq~jas~jt~jcuC59~jv~jx~j6z~jzB8~j|~j}~j/X7~j~jV ## ~j ###.# ####. ## # ###..#####.#.#####P#.###..............<.............~jT---##............◊####..........###.##### #..P#◊##....## ~j:####..## #......# .##....#####....#.#<....P.......###~j.............#............#~j15099.0)~jߍ---10.8 (206~j~jBb _d - a scroll labelled GYHEOC OLUDU~j; ~j= gmalak the Skirmisher (Formicid Hexslinger) Turns: 14281, Time: 00:38:35 Health: 93/93~j4> ,AC:  9 Str: 14 XL: 13 Next: 71% Magic: 20/20EV: 19 Int: 10 God: Okawaru [******] Gold: 657SH:  6 Dex: 20 Spells: 9/22 levels left ~jz> rFire . . . (100%) a - +7 longbow of the Realm of Zot {chaos, rC+++} rCold + + + (20%) f - +0 buckler rNeg . . . (100%) g - +2 robe of Ashenzari's Fury {Harm rPois Int-3} rPois + (33%) (no cloak) rElec .~j> (100%) b - +0 pair of gloves rCorr .~j> z(100%) (no gloves) SInv + (no boots) ~j? Will ++...t - amulet "Akkut" {Chemistry Will+ Regen+} Stlth +++~jK? d - +4 ring of protection HPRegen 1.15/turnl - +5 ring of evasion MPRegen 0.17/turn %: harm (+30% outgoing, +20% incoming) @: studying Unarmed Combat ~j? {A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms~j:~j1gmalak the SkirmisherFormicid of Okawaru ******Health: 93/93 ========================Magic: 20/20 ========================##AC: 9Str: 14~jj###.# ####. ## #EV: 19~j,Int: 10 ~j###..#####.#.#####P#.###~jZSH: 6Dex: 20 ........................~jXL: 13 Next: 71% Place: Lair:2 ..<.............@.......~j7Noise: ---------  Time: 14510.8 (0.0) ..##....................~ja) +7 longbow of the Realm of Zot {chaos, .◊####..........###.####~jFire: a) +7 longbow of the Realm of Zo ..# #..P#◊##....## #~jx-Gem (2256) ~j.####..## #......# .##....#####....#.# ~jR...<....P.......### ................# .................#~jThe bullfrog looks as sick as possible! _The bullfrog is severely wounded.You shoot an arrow. The arrow hits the bullfrog.  You kill the bullfrog! _Okawaru accepts your kill. _d - a scroll labelled GYHEOC OLUDU~j~j.~jn~jy~jz~j}~jʆ~jʉ~jn5~j~j_B4~j~jN~j## ##.# ####. ##### ..#####.#.#####P#.###### ~jmW......................... #..~jݗW..>2.8 (2 ~j,###....###.#######  #..P#◊##....##### ##..## #......# ...#####....#~j[.# <....P.......###..........#......~j!#~j%:^~j7...#~j~j+3.8 (3~j:3~j̧~j; _Found a stone staircase leading down.~j} ~j̪ ~jK ~j/ ~j ~jȼ B2~ju ~j ~jj ~jf ,1~j ~j ~j# ~j ~j B0~j ~j ~j_ ~jY C49~jO ~jd ~j: ~j B8~jh ~j ~jd X7~j ~j ~jc ~j{ B6~j ~j  ~j L There is a stone staircase leading down here.~ji ~j& I5 _~j ~j! ~j& ~j' B4~j) ~jk/ ~j4 ~j5 B3~jL8 ~j'= ~jA ~jB B2~jYF ~j,M ~j0S ~j2T B1~jqW ~j] ~jb ~jc B0~jg ~jl ~jbq ~jsr C39~ju ~jz ~jo ~jz B8~j ~jϋ ~j! B7~j ~j N _You now have 673 gold pieces (gained 16).~jٞ ~jޟ ,6~jI ~j ~j ~jQ ~jH B5~j) ~j ~j ~j B4~j ~j ~j ~j B3~j ~j ~j ~j B2~j ~jv ~j0 e  You encounter a raven.~j A###......#~jM L .##.......#~j~ w ####......# ~j R #......#~j b # #......~j5  ~j # #......#  ~j # #......##  ~j # #.......#  #~j9  #....@.##   ~j w#......#   ~j F#.......# ~j A .........#~j  ~jB A .........#~jl 2  ~j (b........◊~j   b   raven (asleep) ~j (####.....◊~j 3  ~jB C#.....## ~jm  ~j . ~j 034.8 (21.0)~j m5.8 (221 _~j ~j$ ~ju ##......#  #.......#  ##......#  #......# # #......# # #......# # #......## # #.......# # #....@.##  #......#  #.......#  .........#  .........#  ~jvb........◊  ####.....◊  #.....## ~jD ##......#  #.......#  ##......#  #......#  #......#  #......#  #......## ~j% #.......#  #....@.##  #......#  #.......#  .........#  .........#  b........◊  ####.....◊  #.....## ~jH~j~j~j\ _A raven is nearby!~j1e| ##......#  #.......#  ##......#  ~jev#......# # #......# # #......# # #......## #~jeV #.......# # #....@.## ~je #......# ~jf #.......#  .........#  .........#  b........◊  ####.....◊  #.....## ~jp ##......# ~j~ #.......#  ##......#  #......#  #......# ~j #......#  #......##  #.......#  #....@.##  ~jw#......#  #.......#  .........#  .........#  b........◊ ~jK ####.....◊  #.....## ~jJ~jy~j4~j\ _A raven is nearby!~j2 g .You shoot an arrow. The arrow hits the raven! The arrow burns the raven!  You kill the raven!))))))~j} E......†2===6.9 (1.1)0 _Okawaru accepts your kill.~j~jGear: 17/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - the +7 longbow of the Realm of Zot (weapon) {chaos, rC+++}  k - the +8 sling of Kiwinoush {heavy, rN+} Missiles (go to first with ()~j;h - 24 poisoned darts  p - 2 curare-tipped darts Armour (go to first with [)  b - a +0 pair of gloves (worn)  f - a +0 buckler (worn)  g - the +2 robe of Ashenzari's Fury (worn) {Harm rPois Int-3}n - a +0 kite shield  o - +0 steam dragon scales Jewellery (go to first with "=)  d - a +4 ring of protection (worn) ~jJ l - a +5 ring of evasion (worn)  t - the amulet "Akkut" (worn) {Chemistry Will+ Regen+}c - a +6 ring of intelligence  i - an amulet of dissipation  ~j|m - a ring of flight  q - a ring of wizardry  s - the amulet "Aclei" {rC++ RegenMP+ MP-8 Str+3 Stlth+}~j~jm~jt###......#  gmalak the Skirmisher .##.......#~j  Formicid of Okawaru ****** ####......#  Health: 93/93 ========================#......#~j  Magic: 20/20 ======================== ##......#~jv  AC: 9Str: 14 ##......#  EV: 19Int: 10 ##......##  SH: 6Dex: 20 ##.......#  XL: 13 Next: 72% Place: Lair:2 ##....@.##~jn  Noise: ===------  Time: 14536.9 (0.0)#......#  a) +7 longbow of the Realm of Zot {chaos, #.......#  Fire: a) +7 longbow of the Realm of Zo.........#  Gem (2230) .........# †........◊  ####.....◊  #.....##     _You encounter a raven. _A raven is nearby! _A raven is nearby!You shoot an arrow. The arrow hits the raven! The arrow burns the raven!  You kill the raven! ~jQ_Okawaru accepts your kill.~j~j>~j~jL~j\~j*]~j^~j_~jSa~jdo29~je~j^fB8~j;g~jh~ji~j ~j{---9.9 (137~j~jɩ; _Found a stone staircase leading down.~jI^ ~j^ ~ja_ ~j_a ~j$c ~j?e X6~jjf ~jg ~j,h B5~jHi ~jj ~j{l ~jl ,4~jl ~jm ~jvo ~jq ~jOr B3~js ~jTu ~jHw j  You sense a monster nearby.~j{ >## .........†........◊ .# ##.◊##..#####.....◊# .# ##..# #.....## ~j{ .... ##.## #......◊ .... ## #..◊# #......#.. #.. ##..# ..... ~j| F . ###..##..#  ........##  .......@# ~j|  ........# {  ......>.. {  .......!.. ##.########.. .##. .## ~j} ..... .# ...... # ......~j> 254.9 (5.0)~jG I2 _~jY ~j ~j6~j˓~j~j~jj  You sense a monster nearby.~j .##.◊##..##### ##..# ~j># ....##.◊### #..◊# ##..###..# .....  ###..##..#  ~jz........# {>....#{ .!...........~jGem (2212) .### ......~j+5.9 (1~j1I1 _~jo~j~j ~j ~jm~j,~j~j B0~j~j~j."%  ~jb"DYou encounter an elephant.~j*6~j*m... ##.## .◊ .~j+...~j+O### #..◊~j8+. ~jS+ ##~j+#..###..# ..... ~j+ ~j+b###..##..# ~j+ ~j,M........## ~j), ~j`,}........# .#### {~j,f>....#Y..~j,!....... ##~jA-(########...... ~jf-.##..##.##.# #~j-Gem (2210) #Y   elephant (trample, asleep) ....... ~j-%......#~je7?Y6~j7~j= {YY)The elephant trumpets! You hear a trumpeting! x2  You encounter an elephant.~j>p===7.9 (209~jB~jC. _The elephant leaves your sight.~j E _You see here a potion of curing.~jIF ))))~j!, very poisoned)~j`You shoot an arrow. The arrow hits the elephant. The elephant is poisoned.~j;.Y.~j1*Y~j0Y~jv Y.The elephant is lightly wounded.~jK7.Y.~j.Y.~j,..YY 3 elephants (trample, 1 very poisoned)~jm g9.0 (1.18~j $~j%Z _You encounter an elephant.~jA ))You shoot an arrow. The arrow hits the elephant!  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 #P~j|w.# #..# #..  ##.## #..# #..  #....# ###..####  ##~j|P..###########.# ~j$} #....^......◊#..#..#.#.#.  #.Y..Y.Y  ##..##.##..#.P####.~jO}.◊#  #...####..+......#... ~j}}  #...# #.#........#..#..#P.#.##  #...# #.#.#......#.....~j}...#.◊#  ##..# ##..#......P#  #◊..####..#.....÷#~j}E.#..#  #....P#.#.#P....+~j~Q.#.## ##.:.~j5/Y.~j*Y.~j*/Y.~j~jG`70~js~jŊ~j  #.<.◊# ###### . #P ##.#~j: Q #..# # #.## #..# ## #P.# #..# #~j  ##.........## #..# # #....#~j  ###..#### ##.###########.#~j O #....^......◊#..#..#.#.# #.Y..Y.Y ##..##.##..#.P####..◊# #...####..+......#.... #...# #.#........#..#..#P.#.## #...# #.#.#......#.#.◊# ##..# ##..#....P# #◊..####..#.....÷#~j .#..# #....P#.#.#P....+.#.##  ##.:.~j /Y.~j! *Y.~j" /Y.~jZ# *Y.~j( ~jX) a869~j- ~j/ ~jn #.<.◊# ###### . # ##~jn .#~jn #..# # #..........## #..# ~jGo2 #P.........#~jo #..# # ##.........##~j pw #..# # #~jYp...#~jpZ ###..#### ##~j%qF.###########.#~jvq #....^......◊#..#..#.#.# #~jq.Y.Y..Y~j,r ##..##.##..#.P####.~jyr.◊#~jr #...####..+......#....~j1sz #...# #.#........#..#..#P.#.##~js #...# #.#.#......#~jt.#.◊#~jct ##..# ##..#.......~jt.P# #◊..####..#.....÷#~jku&..#..#~jv #....P#.#.#P....+.........#.##~jvg ##.:.~jY.Y.Y.98~jU  You shoot an arrow. The arrow hits the elephant!~jNY.~j~jD Y.The elephant is moderately wounded.The elephant closely misses you.~jF ~j l===6007~j$~j'F _The elephant trunk-slaps you but does no damage.~jC ~jK ~Quiver which action? ([-] to clear) ~jjK Items ([,] to cycle)Fire: a) +7 longbow of the Realm of Zot {chaos, rC+++} (quivered)~jK ;Throw: 24 darts (poison)Throw: 2 darts (curare)~j;L LZap: wand of iceblast (10)Zap: wand of flame (49) ~jL wZap: wand of charming (31)Zap: wand of polymorph (4)Zap: wand of mindburst (6) ~jM Spells ([,] to cycle)  a - Cast: Dimensional Bullseye (11%) ~jvM d b - Cast: Sigil of Binding (3%)  f - Cast: Cause Fear (11%)~jM p - Cast: Jinxbite Abilities ([,] to cycle)~j7N ;Abil: DigAbil: Shaft SelfAbil: Heroism~jN $Abil: FinesseAbil: Duel ~jN G[*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|on~j(5~j$W( ~juW#.<.......◊# ###### . # gmalak the Skirmisher~jW&##..........#~jWu#..# # Formicid of Okawaru ******~jW:#..........##~jSX#..# # Health: 93/93 ========================#P.........#~jX#..# # Magic: 20/20 ========================##.........##~jXn#..# # AC: 9~jHY_Str: 14#...........#~jqYP###..#### EV: 19~jY-Int: 10~jY##.........###########.#...... SH: 6~jY-Dex: 20~jZ5#....^......◊#..#..#.#.#...... XL: 13 Next: 72% Place: Lair:2~jZ#............@YY..Y........... Noise: ===------  Time: 14600.0 (0.0)~j[##..##.##..#.P####..........◊# a) +7 longbow of the Realm of Zot {chaos, ~j[#...####..+......#...........# Cast: Jinxbite~j2\#...# #.#........#..#..#P.#.## Gem (2167) ~j`\#...# #.#.#......#........#.◊#~j\##..# ##..#.................P# YYY 3 elephants (trample)~j]#◊..####..#.....÷#........#..#~jo]#....P#.#.#P....+.........#.##~j]9##............:..............## ~j]J_There is a stone staircase leading down here. ~j](_The elephant looks more healthy.  ~j^7You shoot an arrow. The arrow hits the elephant!  ~jN^>The elephant is moderately wounded.~jx^8The elephant closely misses you. ~j^G_The elephant trunk-slaps you but does no damage.~j`~jq~ju~j.& ~j.iY.You beckon some vexing sprites to accompany your attacks.~jP4& ~j4Y.~j4You feel your willpower being sapped. The elephant barely misses you.~jG~jI$18~jI2----~jJ\1.0 (1Will/2 Jinx Gem (2166) ~jxJ~jZ~jea ~ja(_You block the elephant's attack.~j] #.<.◊# ###### .  ##..........# #..#  #..........##~j+ #..#  #P.........# #..#  ##...## #..#  #...# ###.. ##.###########.#~jc #....^......◊#Y.#..#.#.# #.Y..Y~j$ ##..##.##..#.P####..◊ #...####..+......#~jI. #...# #.#........#..#..#P.#. #...# #.#.#......#.#.◊~j ##..# ##..#...P~j #◊..####..#.....÷#........#..~j]' #....P#.#.#P....+.........#. ##.:.~jhY.Y.~j .YThe elephant attacks as it pursues you! The elephant misses you.~jG~j--25~j~j6 _You block the elephant's attack.~jYH  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~j P  Okay, then.~j8 7-~jn~j. _~jQ ~jR ~jW ~jX F _Unknown command.~j ~j0  ~jCasting: Jinxbite (safe; 1% risk of failure)  ~j\Confirm with . or Enter, or press ? or * to list all spells.~j8" #.<.......◊# ###### .  gmalak the Skirmisher  ##..........# #..#  Formicid of Okawaru ****** ~jL #..........## #..#  Health: 93/93 ========================  #P.........# #..#  Magic: 14/20 ================--------  ##.........## #..#  AC: 9Str: 14  #...........# ###..### EV: 19Int: 10  ##.........###########.#..... SH: 6Dex: 20 ~j #....^......◊#..#..#.#.#..... XL: 13 Next: 72% Place: Lair:2 ~j B #...........@YY.Y............ Noise: =--------  Time: 14602.0 (0.0)  ##..##.##..#.P####..........◊ a) +7 longbow of the Realm of Zot {chaos,  #...####..+......#........... Cast: Jinxbite ~j5 #...# #.#........#..#..#P.#.# Will/2 Jinx Gem (2165)  #...# #.#.#......#........#.◊ ~jaT ##..# ##..#.................P YYY 3 elephants (trample)  #◊..####..#.....÷#........#..  #....P#.#.#P....+.........#.#  ##............:..............# _Unknown command.~jCasting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~jAiming: Dimensional Bullseye (dangerous; 11% risk of failure)  Press: ? - help, Dir - move targetAim: an elephant (moderately wounded, chance to call a sprite on attack: 18%)~j(mHYY~jS Y.~j .YAim: an elephant (chance to call a sprite on attack: 18%)~j ( #.<.......◊# ###### .  gmalak the Skirmisher  ##..........# #..#  Formicid of Okawaru ******  #..........## #..#  Health: 93/93 ========================  #P.........# #..#  Magic: 14/20 ================--------  ##.........## #..#  AC: 9Str: 14 ~j  #...........# ###..### EV: 19Int: 10  ##.........###########.#..... SH: 6Dex: 20  #....^......◊#..#..#.#.#..... XL: 13 Next: 72% Place: Lair:2  #...........@YYY............. Noise: =--------  Time: 14602.0 (0.0)  ##..##.##..#.P####..........◊ a) +7 longbow of the Realm of Zot {chaos,  #...####..+......#........... Cast: Jinxbite  #...# #.#........#..#..#P.#.# Will/2 Jinx Gem (2165)  #...# #.#.#......#........#.◊ ~j 1 ##..# ##..#.................P YYY 3 elephants (trample)  #◊..####..#.....÷#........#..  #....P#.#.#P....+.........#.#  ##............:..............# _Unknown command.Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Dimensional Bullseye (dangerous; 11% risk of failure)  Press: ? - help, Dir - move target~j VAim: an elephant (chance to call a sprite on attack: 18%)~j 9.Y.~j 5Y.~jX% } #.<  .  ##..........# #..#  #..........## #..# ~j%  #P.........# #..#  ##.........## #..#  #...........#  ##.........###### ~j%  #....^......◊#..#..#  #...........@Y.Y.... ~j<&  ##..##.##..#YP####..  #..+.....  #...# #.#........#  #...# #.#.#......#  ##..# ##..#........, 1 bullseye tar…)~jk& f #..#.....÷#..  .#.#P....+...  :~j& ~j{' ==3.0 (1Bullseye Jinx Gem (2164) ~j+ ~jn- b _You create a dimensional link between your ranged weaponry and the elephant.~jO drained, 1 b~jhYou shoot an arrow. The arrow hits the elephant!! You drain the elephant!  The elephant is almost dead.Your projectile teleports! The arrow hits the elephant!!~j$:*~jM *2The elephant is moderately wounded.A giggling sprite leaps out and smacks the elephant with its own front hoof.~j Y.The elephant is moderately wounded.A giggling sprite leaps out and makes the elephant trip over its own hooves. YThe elephant is almost dead.The elephant barely misses you. The elephant trunk-slaps you.  You block the elephant's attack.1-4.1 (1.13 _The elephant trunk-slaps you but does no damage.~jc l *You shoot an arrow.~j3 P 1 strong, 2 dr~j<4 EThe arrow hits the elephant but does no damage.~j| 9 *~jƷ The elephant seems to grow stronger.  The elephant is almost dead.~jL 1 weYour projectile teleports! The arrow hits the elephant!~j ?  The elephant looks weaker.~j ~jd YYA giggling sprite leaps out and makes the elephant trip over its own hooves.  The elephant is almost dead.  The jinxing sprites lose interest in you.The elephant tramples the fungus! The fungus begins to die.  The elephant trunk-slaps the fungus. You block the elephant's attack. x2tramples you! You hold your ground!~je 77-----50Gem (2162) ~ji ~jSk V _The elephant closely misses you.~j}: .~jYou shoot an arrow. The arrow hits the elephant!  You kill the elephant!~j3  2 elephants (trample, 1 weak, 1 drainOkawaru accepts your kill.~jjMYour projectile teleports! The arrow hits the elephant.~jRA .Y~j SThe elephant is severely wounded.The elephant seems less drained. The elephant tramples the fungus.~jY>bulls~j\8=---5==5~j']C61~jAa~jb ~j$c4_The elephant trunk-slaps the fungus.~j The elephant seems less drained. The elephant tramples the fungus. _The elephant trunk-slaps the fungus.~j ` shoot an arrow. The arrow hits the elephant!  The arrow freezes the elephant!  ~jo The elephant is moderately wounded.  Your projectile teleports! The arrow hits the elephant.~j> Y.  The elephant is severely wounded.9=70 _The elephant misses you. You block the elephant's attack.Á~jvery poisonedhits the elephant but does no damage.  The arrow hits the elephant but does no damage.  The elephant is poisoned.Á~jm@  #.<.◊# ###### . ##....# #..# #...## #..# #P..# #..# ##..##Á~j  #..# #..# ###.. ##.###########.# #....^......◊#..#..#.#.# #.Y.. ##..##.##..#YP####..Á~j #...####..+......# #...# #.#........#..#..#P.#. #...# #.#.#......#.#. ##..# ##..#... #◊..####..#.....÷#.# #....P#.#.#P....+...#. ##.:Á~j٠].The elephant is severely wounded.Á~j  #..#####..######P...##.. # #.<..# ###### .  ##..# #..# #.## #..# #P.# #..# ##.## #.. Á~jU$..# ###..# ##...###########.# #....^◊#..#..#.#.# #...........Y..... ##..##.##..#YP####Á~j #...####..+......#........ #...# #.#........#..#..#P.# #...# #.#.##Á~jڧF# ##..# ##..#....... #◊..####..#.....÷#.#Á~j #....P#.#.#P....+#The elephant tramples you. You stumble backwards! The elephant misses you.Á~jAY†Á~jg62----8.0 (0.9Á~j;;59Á~jÁ~jųe _The elephant tramples you! You stumble backwards! The elephant trunk-slaps you.Á~jg: *Á~jgYou shoot an arrow. The arrow hits the elephant! You feel better.  The elephant is severely wounded.Your projectile teleports!Á~j= resistant, 1 The arrow hits the elephant but does no damage.Á~jP  The elephant suddenly seems more resistant.Á~j:6Y.Á~j@p  The elephant is severely wounded.Á~jA77===-98Á~jEÁ~jpG _The elephant closely misses you. The elephant misses you.Á~j .You shoot an arrow. The arrow hits the elephant!  The arrow freezes the elephant.  You kill the elephant!Á~j ).arrow freezes the elephant.  You kill the elephant!  Okawaru accepts your kill.r projectile teleports! The arrow hits the elephant!!burnÁ~j~ RÁ~j { .Okawaru accepts your kill.Á~jY K.†Á~j 8======80Á~jL 9.9 (1.0Gem (2157)  _A nearby fungus withers and dies.Your Fighting skill increases to level 6!Á~j Á~j h _Your Shields skill increases to level 7!Á~jO Á~j Á~j Á~j H _No target in view!ā~j^ā~j_ā~j`ā~j\dā~jfx80=6 _ā~jhā~jjā~jk#1ā~jk6=ā~jk:5ā~jmā~jpā~jtq#2ā~jq7=4ā~jrā~jsā~jvā~jw#3ā~jwM=3ā~jvyā~j|ā~j}`42ā~j~ā~j5=1ā~jā~jJā~j#6ā~jւM=0ā~jā~j ā~j{8=7=49ā~jā~jā~jU`98ā~jā~jā~jq90=7ā~jā~jōā~j#1ā~j7M=6ā~jā~jGā~j\2=5ā~jā~jā~jcā~jZ3=4ā~jā~jā~jJā~jp8=3ā~jā~j2ā~jB2ā~jā~jϛā~j B1ā~jā~jā~j T=0ā~jā~jā~jia=Gem (2139) ā~jVā~j[n _You feel your willpower return.ā~jߥB8ā~jā~jā~j69=7654=3220==10ā~j|e  You see here an elephant corpse.ā~jā~jsJ29 _ā~jcā~j+ā~jrā~jB8ā~jā~jā~jā~jU==7ā~jā~jkā~jā~jB6ā~jā~jā~jā~jB5ā~jā~jrā~jā~jRB4ā~j!ā~j,ā~jYB3ā~jā~jā~jā~jXB2ā~j+ā~jā~jā~jB1ā~jā~jjā~jUā~jB0ā~jā~jā~j?ā~j|C19ā~jsā~jā~jā~jZB8ā~jRā~jā~jX7ā~jā~j ā~jā~jB6ā~jSā~jā~jā~jB5ā~jā~jā~j,ā~jiB4ā~jā~j# ā~j ā~jb B3ā~j ā~j, ā~j ā~j^ B2ā~j*ā~jā~jā~jWB1ā~jā~jā~jā~jAB0ā~jā~jā~jVā~jC09ā~j^ā~jā~jā~j!B8ā~jā~jā~j ā~jf B7ā~j!ā~j'ā~j(ā~j2)B6ā~j3*ā~ja,ā~jX/n5ā~j1ā~j2ā~j83B4ā~j4ā~j6ā~j7ā~jO8B3ā~j9ā~j;ā~j<ā~j0=B2ā~jh>ā~j#@ā~jvAā~jA,1ā~jAā~jBā~jDā~jEā~j*FB0ā~jDGā~jHā~j"Jā~jJD099ā~jPā~j0Rā~jTn8ā~jUā~jVā~j WB7ā~jXā~j ZP  There is a stone staircase leading up here.ā~j3[ā~j[I6 _ā~j\ā~j]ā~j^ā~j_B5ā~j_ā~j`ā~jaā~jaB4ā~jbā~jWeā~jcfā~jfB3ā~jsgā~jhā~jiā~j.jB2ā~jkā~jBlā~jImā~jmB1ā~jXnā~joā~jpā~jGqB0ā~jqā~jsā~jtā~jtC89ā~jAuā~j`vā~jgwā~jxB8ā~jxā~jyā~jzā~j{B7ā~j.|ā~jj}ā~j~ā~jTB6ā~jā~jā~j ā~j@B5ā~jā~jā~jā~jB4ā~jā~jaā~jZ32ā~j ā~j[B1ā~jā~jlā~jā~jÓB0ā~j}ā~jā~jā~jC79ā~jā~jā~j ā~jgB8ā~jhā~jā~j;ā~jB7ā~j@ā~j)ā~jŸā~jB6ā~jā~jā~jā~jB5ā~jlā~j̥ā~j@X4ā~jā~j8ā~jZā~jB3ā~j\ā~jā~jā~jB2ā~jā~jā~jā~jKB1ā~jā~jā~j0ā~jB0ā~joā~jā~jā~juC69ā~j.ā~jā~jā~jB8ā~j;ā~j'ā~jX7ā~jqā~jā~j(ā~j_B6ā~jgā~jā~jā~jB5ā~jā~jqā~jā~j,4ā~jā~jā~jā~jBā~jzB3ā~j_ā~jā~jā~jB2ā~jā~jā~jā~jB1ā~jā~jā~jā~j!B0ā~jā~jā~jā~jC59ā~jsā~jā~j:ā~jB8ā~j>ā~jā~jā~jRB7ā~jā~j%ā~jā~jXB6ā~jā~jā~jā~jB5ā~jā~j7ā~jgā~jB4ā~jxā~jā~jā~j>B3ā~jā~j4ā~j ā~jsB2ā~j ā~j ā~j: ā~j B1ā~j ā~j ā~j6 ā~j B0ā~j ā~j- ā~jg ā~j C49ā~j ā~j ā~jc ā~j X8ā~j5 7ā~j `654ā~j ā~j" ā~j # B3ā~j# ā~jX& q _c - 7 potions of curing (gained 1)ā~j& X2ā~j' ā~j+ 1ā~j8, ā~jY- ā~j- B0ā~jh. ā~jo0 ā~j51 ā~j1 C39ā~jW2 ā~j3 ā~j4 X8ā~jy5 ā~j 7 ā~j8 X7ā~j9 ā~j3; ā~j!< ā~jk< B6ā~j@= ā~j^> ā~j#@ ā~ju@ B5ā~jMA ā~jyB ā~jD n4ā~jE ā~j`F ā~jF B3ā~jtG ā~j)I ā~jIJ ā~jJ B2ā~juK ā~jL ā~jM ā~j3N B1ā~j O ā~jP ā~jAR ā~jR B0ā~jS ā~j+U ā~jV ā~jV C29ā~jW ā~j2Y ā~js[ ā~j[ ,8ā~j[ ā~j\ ā~j_ ā~jN` ā~j` B7ā~ja ā~j/c ā~jOe ā~je B6ā~jf ā~j h ā~jIi ā~ji B5ā~jj ā~jk ā~jm ā~j'n B4ā~jn ā~jp ā~jr ā~jr B3ā~js ā~ju ā~jVv ā~j7w X2ā~jx ā~jy ā~jz B1ā~jz ā~j| ā~j} ā~jF~ B0ā~j~ ā~j ā~j% ā~j C19ā~j' ā~jm ā~jz ā~jɄ B8ā~j ā~j ā~j ā~j B7ā~j) ā~ja ā~j X6ā~j 54321009ā~j n8ā~j ā~j ā~jw B7ā~jC ā~j ā~j0 ā~j B6ā~je ā~j ā~j3 ā~j B5ā~j ā~jK ā~j ā~ju B4ā~j ā~j ā~j ā~j B3ā~j ā~je ā~j n2ā~j ā~j ā~jB B1ā~j ā~j$ ā~j ā~jU B0ā~j ā~j ā~j ā~j E1999ā~j ā~j ā~j ā~j- B8ā~j( ā~j ā~j ā~jB B7ā~j ā~j ā~jR ā~j B6ā~j ā~j ā~j ā~jq B5ā~j~ ,ā~j ā~j B4ā~j ā~j ā~j ā~j\ B3ā~j ā~j ā~j ā~jS ,2ā~j ā~j ā~j ā~j ā~j5 B1ā~j ā~j ā~j ā~j B0ā~j ā~j ā~jQ ā~j C89ā~jc ā~j ā~j ā~j B8ā~j ā~j ā~j ā~j" B7ā~j ā~j ā~j% ā~j_ B6ā~j* ā~j ā~jw ā~j B5ā~jr ā~j ā~j ā~j B4ā~j ā~j ā~j ā~j8 B3ā~j5 ā~jh ā~j ā~j B2ā~j ā~j* ā~jJ ā~j B1ā~j ā~j` ā~j ā~j B0ā~j ā~jl ā~j ā~j C79ā~j ā~jw ā~j ā~j B8ā~j ā~j ā~j! ā~j" B7ā~j# ā~j$ ā~j% ā~j& B6ā~j& ā~jb( ā~j) ā~j) B5ā~j* ā~j+ ā~j- ā~j]- B4ā~j[. ā~j1 ā~j2 ā~j3 B3ā~j3 ā~j5 ā~j7 ā~jL7 B2ā~j; ,ā~ja; ā~j; B1ā~j< ā~jA ā~jB ā~jC B0ā~j,D ā~jE ā~jF ā~jRG C69ā~j7H ā~jI ā~jJ ā~jJ B8ā~jK ā~j2M ā~jCN ā~jN B7ā~jmO ā~jP ā~jR ā~jgR B6ā~j;S ā~jT ā~jU ā~jV B5ā~jV ā~jAX ā~jKY ā~jY B4ā~jjZ ā~j[ ā~j\ ā~j-] B3ā~j ^ ā~j4_ ā~jV` ā~j` B2ā~ja ā~jb ā~jd X1ā~j=e ā~jf ā~jg ā~jh B0ā~jh ā~jj ā~jk ā~j[k C59ā~j>l ā~j n ā~jo ā~jo B8ā~jq ā~jZr ā~jt X7ā~jt ā~jv ā~jGx ā~jx B6ā~jFz ā~j{ ā~j4} ā~j} B5ā~j~ ā~j ā~j ā~jR B4ā~j ā~j< ā~j ā~j B3ā~jI ā~j ā~jt ā~jŒ B2ā~jT ā~j  ....P...## #............# ....#...## #.......#.....# .........# #........#.#..## ........#########.......####..# ā~j ÷.......#.#.#.P##........ .## ....+...................# .# ....#............. ..##.............. ................@|...... --- .###.#####..#.##.###.##. ## ### ######### ā~j3 ā~j P...## #.# #...## #.#.....# ..# #..#.#..## .#########.####..# .......#.#.#.P##. .## ā~j& ++.........# .# #...##.....@. ###.#####..#.##.###.##.# ### ######### ā~j 2814.9 (205.0)ā~j ---561ā~j ā~jW  ā~j k_You see here a staff of necromancy.ā~j! ā~j" ā~j# ā~j& ā~j( ā~j, _0 _ā~j. ā~j/ ā~j0 C49ā~j1 ā~j03 ā~j5 X8ā~j7 ā~j: ā~j< ā~j= B7ā~j`> ā~jqA ā~jNC ā~jC B6ā~j E ā~jF ā~jH ā~jrH B5ā~jI ā~jL ā~j*N ā~jN B4ā~jO ā~j:Q ā~j ā~j,@ ā~jHA ā~jA B2ā~j{B ā~jC ā~jD ā~jIE B1ā~j,F ā~jG ā~jH ā~jH B0ā~jI ā~jTK ā~jeL ā~jL D899ā~jM ā~j O ā~j P ā~jYP B8ā~jQ ā~jR ā~jS ā~jT B7ā~jT ā~j B1ā~j< ā~j ā~j ā~j_ B0ā~jā~jjā~jā~jC69ā~jā~jā~j}X8ā~j`ā~j6ā~juā~j,7ā~jā~jā~j/#n6ā~j$ā~j&ā~j'ā~j5(B5ā~j+)ā~j+ā~j,ā~j(-B4ā~j.ā~jb0ā~j1ā~j1B3ā~j2ā~j5ā~j6ā~jj6B2ā~j|7ā~j9ā~j:ā~j%;B1ā~j;ā~j=ā~j>ā~j?B0ā~j@ā~jBā~jCā~jfCC59ā~jHDā~j?Fā~jXGā~jGB8ā~jHā~jJā~jKā~jLB7ā~jLā~jNā~jOā~j=PB6ā~jQā~jRā~jTā~jkTB5ā~jUā~j;Wā~jXā~jXB4ā~jYā~j[ā~j]X3ā~j^ā~j/`ā~jwaā~jaB2ā~jbā~jPdā~jeā~jeB1ā~j gā~jhā~jiB0ā~jjā~jjā~jkā~jlā~j)mC49ā~jmā~j8oā~jNpā~jp,8ā~jpā~jpqā~j|ā~j}ā~j~B7ā~j~ā~jā~jσā~j9B6ā~jā~jPā~jā~j@,5ā~j}ā~j>ā~jā~j,ā~jB4ā~jgā~jā~jPā~jB3ā~jā~jYā~j{ā~jΜB2ā~jɝā~jā~jRā~jB1ā~jā~jCā~jLā~jB0ā~jā~j/3987654321ā~jn0ā~j4ā~jā~jBā~jC29ā~jā~jCā~j ā~jdB8ā~j ā~j ā~jā~jB7ā~jā~jā~jgā~jB6ā~jā~j!ā~jLā~jB5ā~jā~jzā~jā~jB4ā~jā~j ā~j"ā~jH"B3ā~j#ā~j$ā~j&ā~j&B2ā~j'ā~j7)ā~j:*ā~j*B1ā~j_+ā~j -ā~j.ā~jY.,0ā~j.ā~j=/ā~j0ā~j1ā~j2C19Ł~jŁ~jŁ~jŁ~j(B8Ł~j Ł~jq!Ł~js#X7Ł~j#Ł~j(%Ł~jK&Ł~j&B6Ł~j'Ł~j(Ł~j*Ł~jR*B5Ł~j+Ł~j-Ł~jQ/Ł~j/B4Ł~j0Ł~j2Ł~j^3Ł~j3B3Ł~j4Ł~j6Ł~j8Ł~j[8B2Ł~jt9Ł~j:Ł~j<Ł~jl<B1Ł~j=Ł~jTO ##............ #.............#+...####.#. ##...........#..........#. Ł~jT##....)......÷............ #......:................#. ##.######................. Ł~jU#..## #..>.◊............ ##.P# ##.......#. #..# #◊.........Ł~jUg955.9 (140 #..# ##.....#+.P...#.#.. #..# #..............^..Ł~jU#.## #.................#..# #.................#..#####..######P...##... #.<........# #######◊..Ł~jJZ+ ##..........###.. #..........###.. Ł~jZŁ~j\E _Done exploring.Ɓ~jƁ~jFƁ~j0Ɓ~j>Y0.0).....Ɓ~j7...Ɓ~jrƁ~jƁ~jqE _Done exploring.Ɓ~j(Ɓ~j )Ɓ~j.*Ɓ~j>Ɓ~j@Ɓ~jNCƁ~jDE _Done exploring.Ɓ~j=9Ɓ~j9Ɓ~j;Ɓ~jqRƁ~jTƁ~jVƁ~jYE _Done exploring.Ɓ~j 5 Ɓ~j6 Ɓ~j9 Ɓ~j;] Ɓ~j] Ɓ~j3a Ɓ~jb E _Done exploring.ǁ~jxǁ~jyWhere to? (Tab - Lair:1 @ (x,y), ? - help) D - Dungeon T - Temple  L - Lair ǁ~j ǁ~jp ##........................ gmalak the Skirmisherǁ~j }#.............#+...####.#. Formicid of Okawaru ******##...........#..........#. Health: 93/93 ========================##....)......÷............ Magic: 20/20 ========================ǁ~jd #......:................#. AC: 9Str: 14ǁ~j ##.######................. EV: 19Int: 10#..## #..>.◊............ SH: 6Dex: 20ǁ~j ##.P# ##...............#. XL: 13 Next: 80% Place: Lair:2#..# #◊@................ Noise: ---------  Time: 14955.9 (0.0)ǁ~j #..# ##.....#+.P...#.#.. a) +7 longbow of the Realm of Zot {chaos, #..# #..............^.. Cast: Jinxbiteǁ~j #.## #................. Gem (1811) #..# #.................#..#####..######P...##... #.<........# #######◊..ǁ~j  ##..........###.. #..........###..ǁ~jN ]  _Done exploring. _Done exploring. _Done exploring. _Done exploring. _Done exploring.  Okay, then.ǁ~j ǁ~j ǁ~jݯ . _ȁ~j2 #.####.###PP####.#.########.................#........+...####.#.##...........#.#ȁ~j" ##....)......÷...#......:.......###.######......#..## #..>.◊.##.P# ##.##..# #◊................#..# ##.....#+.P...#.#.#..# #........^#.## #.#..# #.................#ȁ~j#..#####..######P...##...#.<........# #######◊..## ##..#ȁ~jȁ~jl6.9 (10 _ȁ~jȁ~jɁ~j+B### ### #### ##.## #..###.####.###PP####.#.######..#Ɂ~j}##................#......+...####.#.##...........#.###....)......÷...#......:.......Ɂ~j###.######......#..## #..@.◊.##.P# ##.Ɂ~jM##..# #◊................#..# ##.....#+.P...#.#.#..# #........Ɂ~j*^#.## #....Ɂ~j_u#..# #.................#.#..#####..######P...##...##.<# #######◊..#Ɂ~jɁ~ja709Ɂ~jɁ~j c _There is a stone staircase leading down here.ʁ~jʁ~jʁ~jʁ~jʁ~jg88 _ʁ~j ʁ~jd _Okay, then. _There is a stone staircase leading down here.  You climb downwards.  You feel a wave of frost pass over you.  There is an entrance to an ice cave on this level. Hurry and find it before the portal melts!ʁ~jV/  --more--ʁ~jo!%3ʁ~j}& ###+###  #.....# #  #.....#...#  +..@..'.ß.#  #..◊..#...#  #.....# .  #.#+###  ## ʁ~jȉx 60.4 (2.56 _ʁ~jʁ~ja _There is a stone staircase leading up here.ʁ~j ʁ~jo ʁ~j ʁ~j- F _Unknown command.́~j>́~j@:Read which item? Scrolls  a - 2 scrolls of enchant armouri - a scroll of identify  p - a scroll of poison  I - 2 scrolls of immolation  T - a scroll of torment ́~joA? V - a scroll of vulnerability  t - 10 scrolls of teleportation  c - 2 scrolls labelled VUHETU JOI  d - a scroll labelled GYHEOC OLUDU  e - 3 scrolls labelled YNOBLU FUOSY  h - 2 scrolls labelled WAOVOI EQOXZUG  j - a scroll labelled SUUHYE ANUAM  m - a scroll labelled UPHIT QOL JITU [!] read|quaff|evoke[?] describe selectedЁ~jiЁ~j'mЁ~japgmalak the SkirmisherFormicid of Okawaru ******Ё~jpHealth: 93/93 ========================Magic: 20/20 ========================AC: 9Ё~jqStr: 14###+###EV: 19Int: 10Ё~j=q_#.....# #SH: 6Ё~jzqDex: 20#.....#...#Ё~jqXL: 13 Next: 80% Place: Lair:3Ё~jq+..@..'.ß.#Noise: ---------  Time: 14960.4 (0.0)Ё~j0r#..◊..#...#a) +7 longbow of the Realm of Zot {chaos, Ё~jr#.....# .Cast: Jinxbite#.#+###Gem (1806) ##  Ё~j$s]You climb downwards.  You feel a wave of frost pass over you.Ё~jdsThere is an entrance to an ice cave on this level. Hurry and find it before the_portal melts! Ё~js_There is a stone staircase leading up here. _Unknown command.Ё~jxvЁ~jyqIdentify which item? (\ to view known items) Ё~jyScrolls (select first with ?)  c - 2 scrolls labelled VUHETU JOI Ё~jze d - a scroll labelled GYHEOC OLUDU  e - 3 scrolls labelled YNOBLU FUOSY Ё~jAzS h - 2 scrolls labelled WAOVOI EQOXZUG  j - a scroll labelled SUUHYE ANUAM Ё~j{z* m - a scroll labelled UPHIT QOL JITU Ё~jzPotions (select first with !)  k - an amethyst potion Ё~jz: l - 2 emerald potions  n - 2 murky red potions Ё~j({D o - 4 viscous red potions  p - a metallic coppery potion Ё~ja{> s - 2 lumpy coppery potions  t - a purple potionЁ~j{][?] describe selectedс~jс~jс~j[gmalak the SkirmisherFormicid of Okawaru ******Health: 93/93 ========================Magic: 20/20 ========================с~jaYAC: 9Str: 14###+###EV: 19Int: 10#.....# #SH: 6Dex: 20с~jm#.....#...#XL: 13 Next: 80% Place: Lair:3+..@..'.ß.#Noise: ---------  Time: 14960.4 (0.0)#..◊..#...#a) +7 longbow of the Realm of Zot {chaos, с~j#.....# .Cast: Jinxbite#.#+###Gem (1806) с~j:##  You climb downwards.  с~jR{You feel a wave of frost pass over you.There is an entrance to an ice cave on this level. Hurry and find it before the_portal melts! _There is a stone staircase leading up here. _Unknown command.с~j]  As you read the scroll of identify, it crumbles to dust.с~je1.4 (15с~jс~j: _e -> w - 3 scrolls of enchant weaponҁ~j0ҁ~j5URead which item? ҁ~j6NScrolls  a - 2 scrolls of enchant armourҁ~jP6p - a scroll of poison  w - 3 scrolls of enchant weapon  I - 2 scrolls of immolation ҁ~j6@ T - a scroll of torment  V - a scroll of vulnerability ҁ~j6l t - 10 scrolls of teleportation  c - 2 scrolls labelled VUHETU JOI ҁ~j7) d - a scroll labelled GYHEOC OLUDU ҁ~jM7U h - 2 scrolls labelled WAOVOI EQOXZUG  j - a scroll labelled SUUHYE ANUAM ҁ~j7+ m - a scroll labelled UPHIT QOL JITU ҁ~j7[!] read|quaff|evoke[?] describe selectedҁ~jF ҁ~jF ҁ~jN ҁ~jU gmalak the SkirmisherFormicid of Okawaru ******Health: 93/93 ========================ҁ~j V Magic: 20/20 ========================AC: 9Str: 14###+###ҁ~j`V EV: 19Int: 10#.....# #ҁ~jV [SH: 6Dex: 20ҁ~jW R#.....#...#ҁ~jiW vXL: 13 Next: 80% Place: Lair:3+..@..'.ß.#Noise: ---------  Time: 14961.4 (0.0)ҁ~jW #..◊..#...#a) +7 longbow of the Realm of Zot {chaos, ҁ~j'X #.....# .Cast: Jinxbite#.#+###ҁ~jzX Gem (1805) ##  There is an entrance to an ice cave on this level. Hurry and find it before theҁ~jX _portal melts! _There is a stone staircase leading up here. ҁ~jY _Unknown command.As you read the scroll of identify, it crumbles to dust. _e -> w - 3 scrolls of enchant weaponҁ~j^ P  Okay, then.ҁ~j` ҁ~j;b ҁ~jc . _Ӂ~jAӁ~jBӁ~jCӁ~jQDӁ~jpLӁ~jhP_4 _Ӂ~j}QӁ~jYӁ~jUZB3Ӂ~j][Ӂ~jf]Ӂ~j@fX2Ӂ~jfӁ~jiA  There is a broken door here.Ӂ~j;rӁ~jrI1 _Ӂ~jsӁ~jtӁ~j+{Ӂ~j{B0Ӂ~jF|Ӂ~j###+### #.....##+## Ӂ~jW#.....#.@.# { 6.4 (5+..<..'.ß.# #..◊..#...# #.....##+.....#.#+### #....###..........Ӂ~j-.....Ӂ~j4Ӂ~jEӁ~jԁ~jy..S...:...ԁ~j_###.#.#'S   water moccasin (asleep)ԁ~ja {  You open the door.ԁ~jJg7.4 (1799ԁ~jԁ~jX _You encounter a water moccasin.ԁ~j&S _Found a parchment of Bombard.Ձ~j>Lgmalak the Skirmisher..SFormicid of Okawaru ******...Health: 93/93 ========================:.Magic: 20/20 ========================..Ձ~jLAC: 9Str: 14###.EV: 19Int: 10###+####.#SH: 6Dex: 20#.....##'##Ձ~jLXL: 13 Next: 80% Place: Lair:3#.....#.@.# {Noise: ---------  Time: 14967.4 (0.0)Ձ~j#M+..<..'.ß.#a) +7 longbow of the Realm of Zot {chaos, #..◊..#...#Cast: Jinxbite#.....##+.....Gem (1799) Ձ~jM#.#+### #....###.....S   water moccasin (asleep).......... _There is a broken door here.  You open the door. _You encounter a water moccasin. Ձ~jM_Found a parchment of Bombard.  Press: ? - help, v - describe, . - travelThe floor.Ձ~j9 :Ձ~jqC@  You open the door. Ձ~j}_You encounter a water moccasin. _Found a pՁ~jarchment of Bombard.  Ձ~j'Press: ? - help, v - describe, . - travel, g - get itemItem here: a parchment of Bombard.  Ձ~j|The floor.ց~jgmalak the Skirmisher..Sց~j`Formicid of Okawaru ******...Health: 93/93 ========================:.ց~jMagic: 20/20 ========================..ց~jғpAC: 9Str: 14###.ց~j>ZEV: 19Int: 10ց~jz###+####.#SH: 6Dex: 20ց~j#.....##'##XL: 13 Next: 80% Place: Lair:3ց~jr#.....#.@.# {ց~jNoise: ---------  Time: 14967.4 (0.0)ց~jT+..<..'.ß.#a) +7 longbow of the Realm of Zot {chaos, ց~jg#..◊..#...#ց~jCast: Jinxbite#.....##+.....ց~j.Gem (1799) ց~j0#.#+### #....###.....ց~jfcS   water moccasin (asleep)ց~j7..........ց~jі.You open the door. ց~j_You encounter a water moccasin. _Found a parchment of Bombard.  ց~jcPress: ? - help, v - describe, . - travel, g - get itemItem here: a parchment of Bombard.  The floor.ց~jց~jjց~j. _ց~j^ ..S......###.#.#+ {{  As you close the door, it creaks loudly!======8.4 (18 _You hear a bellow! x2ց~j ց~jd ց~jJ ց~j_ ց~j l  You encounter an oklob plant.ց~j E..S... ց~j :. .. ###. ###+####.# #.....##+##ց~jk :#.....#...# {+..<..'.ß@# #..◊..#...#{#.....##+.....#.#+### .#.... ## ##. ..... P   oklob plant (unaware)ց~j& v......Pց~j t {{ 0 {ց~j Marking area around an oklob plant as unsafe for travelling.ց~j /  --more--ׁ~jRׁ~j^  ------9.4 (17 _ׁ~jY :..........ׁ~j p................P....ׁ~jG؁~jܼi ..S ...؁~j :. .. ###.  ###+####.# { #.....##+##  #.....#.@.# { +..<..'.ß.#  #..◊..#...# { #.....##+..... #.#+### .#####.....  ..... ..P....؁~jmo{ {{ ؁~j:------706؁~jJ؁~j؁~jE ؁~j! ؁~j" ؁~j]' ؁~j- ؁~j0 n5؁~j6 ؁~j7 c  You encounter a yak.؁~j>< ..S ... :. ..###.؁~j< ###+####.# {{ #.....##+##  #.....#...# { +..<..@.ß.#  #..◊..#...#{ #.....##+.Y... #.#+### .#..... ## ##..... .....؁~jT= Y   yak (wandering)  ..... .P.... ؁~jA ~{1 ؁~jB l2.4 (24 _؁~jCF ؁~jzH R _There is a broken door here.ف~j{! O)))))))ف~jģ AY.ف~j٨  {{.......ف~j o===3.4 (13ف~jج ف~jٮ  ف~j \_You shoot an arrow. The arrow barely misses the yak.ف~j )) You shoot an arrow. The arrow hits the yak! Lightning courses through the yak!ف~j .ß.# .Y#{ف~jb -4.3 (0.9ف~j :2ف~jف~j ف~j!I_The yak is almost dead.ځ~j  .You shoot an arrow. The arrow hits the yak! Lightning courses through the yak!  You kill the yak!ځ~jJ))ځ~j>x.Sځ~j  .ß.#{.†#,ځ~jxS   water moccasin  Okawaru accepts your kill.ځ~j,o15.3 (1.01ځ~jSځ~j}_ _You encounter a water moccasin.ځ~j~ .You shoot an arrow. The arrow hits the water moccasin!  ځ~j xLightning courses through the water moccasin!  You kill the water moccasin!ځ~j _))).ځ~jXt ..†#{.†ځ~jXځ~j@^426.2 (0.9ځ~jZaځ~jRcP _Okawaru accepts your kill.ہ~j ہ~j ہ~j ہ~jF ہ~jہ~j@ہ~jہ~jM܁~j^܁~j^܁~jnb܁~jc܁~j>  ..S ... :.܁~j>  .. ###. ###+####.# {{܁~j?  #.....##+## { #.....#...# {܁~j?  +..<.@'.ß.# #..◊..#..†#{ #.....##+.†... #.#+### .#..... ܁~j @  ## ##.....  .....  ..... ܁~jH@ X .P....܁~jE 1Y܁~jS ,܁~jT |Y   yak܁~jsU q---7.2 (1.00܁~j[ ܁~j_ T _You encounter a yak.݁~j& ݁~jM*))))݁~j  yak (corroded)You shoot an arrow. The arrow hits the yak! The acid corrodes the yak!݁~j Y†The yak is heavily wounded.݁~jI'..݁~j‹k===889݁~j݁~j( _You hear a bellow!݁~jc3: .݁~j3You shoot an arrow. The arrow hits the yak!!  You kill the yak!݁~ji7L)))݁~jf{ YOkawaru accepts your kill.݁~jI '{݁~jl&..†݁~jY   yakYou hear a bellow!݁~j o39.3 (1.17݁~j݁~j ݁~jF_You encounter a yak.݁~jо )))))) You shoot an arrow. The arrow hits the yak! The arrow freezes the yak!݁~j?<Y.ށ~jz' ..††ށ~jPQ8006ށ~jށ~j=ށ~j$ W _The yak is almost dead.ށ~j;( ށ~jI<[.You shoot an arrow. The arrow hits the yak!!  ށ~j<9You kill the yak!ށ~j@f))))).ށ~j'ށ~j:..†††ށ~jh415ށ~jށ~j6 ށ~jzB_Okawaru accepts your kill.ށ~j3ށ~jށ~jH _No target in view!߁~j) ..S ... :. .. ###.߁~j ###+####.# {{ #.....##+## { #.....#...# { +..<@.'.ß.# #..◊..#..†#, #.....##+†††.. #.#+### .#..... ## ##.....  .....  ..... ߁~jGX .P....߁~j8{߁~jq---24 _߁~j^߁~j߁~j5h߁~jh߁~jDj߁~j@k߁~jqn3߁~jYr߁~j5v߁~j{vB2߁~jMw߁~jy'߁~j`߁~jڀB1߁~jށ߁~j7 _You open the door.߁~j߁~j7,0߁~ju߁~j߁~jɎ.. ###. ###+####.# {{߁~j#.....##+## {#.....#...# { +..<..'.ß.# ߁~j^ #..◊..#..†#, {#.....##+†††.. #.#@### .#.....---߁~j6.3 (4 ##....# ##..... #...'.# ..... +...◊## ..... #####... ߁~j.P....◊#..#### ߁~j߁~j߁~j ߁~j•C_There is an open door here.~j ~j ~j~j~j~j`79 _~j~j~jQB8~j0~jd#7~j####+####.# {{#.....##+## {~j##.....#...# { +..<..'.ß.# ~j-$k..◊..#..†#, ~j|${#.....##+†††..#'### .#.....~j% ##....####..... #.@.'.# 8.3 (2~jK% +...◊## ####.....P....◊#..#Gem (1778) ~j%2##~j8&~j[)~j*~jO~j~jt~j~j ~jX7~jD'~j~j<B6~j~jQ7 _You open the door.~jc  You encounter a yak.~j #.....##+##  #.....#...# { +..<..'.ß.#  #..◊..#..†#, {#.....##+†††..~j5 #.#'### .#..... ###....####..... #.#...'.# .....#@...◊## .....#...#####.....P....#... ◊#..# ..##. ####... .... ..Y   yak (asleep)~jbY ......~j&G{ 90~j'l1.3 (35 _~j?+~jm-Q _There is an open door here.~j #.....#...# { +..<..'.ß.# {#..◊..#..†#,# #.....##+†††..~jE#. #.#'### .#.....#.. ###....####.....#... #.#...'.# .....#..##'...◊## .....#..@#####.....P.... #...# ◊#..# ...##.. ####.... ....  .....Y ........ ~j? ...............~jGCY.~jRU Y~j~j\l2.3 (14 _~jl~j~jK]))))*~j!?(fast)~j9k  You shoot an arrow. The arrow hits the yak. The yak seems to speed up.~j|CY.~jCY.~jra..===~j#C33~j~j01 _The yak is lightly wounded.~jf )) You shoot an arrow. The arrow hits the yak! The arrow burns the yak!~jCY.~jBY.~j*.~j*g4.4 (1.12~j~jW _The yak is almost dead.~j 9 .~j You shoot an arrow. The arrow hits the yak!!  You kill the yak!~j (~j'|*.~jn5501~j~jg ~jJ_Okawaru accepts your kill.~j ~jj ~j~j2~jk%  Found a chain mail.  You sense a monster nearby.~j2+..<..'.ß.# # #..◊..#..†#,#....##+†††.... #.#'### .#.....~j 3.# ###....####...⌠#.#...'.#  #..##'...◊## #...#####.....P.....@# ◊#..# .....##....# ###.... .......[. .. ............ ............ ..~j3... {....#.#####~j9&6~jf<h---0 _~j>~j@~j ~jl ~jZ ~jE ~j d  You encounter 2 yaks.~jd% # #..◊..#..†#,.~j% ...##+†††... #.#'### .#.....#####....####...⌠#.#...'.#  #..##'...◊#~j"&  #...#####.S...P......#....◊#..# .....##@...# ###---........[. .............Y.#~je& jYY 2 yaks (asleep)..####S   water moccasin (wandering)Y. #.#....##~j/ JS.0~j2 CY.~j2 :.Y~jX3 0Y~j4 YThe water moccasin hisses angrily. The yak bellows! You hear a bellow!~jm; .YYYY 4 yaks (2 wandering)S~j= o==7.4 (169~jA ~jB  ~j8C I_You encounter a yak. x2~jNb~jc~jJx~jF _Unknown command.~j* )))))Y~j 1You shoot an arrow. The arrow barely misses the yak. The arrow hits the yak!  The yak bellows!~jf_ .SThe yak is heavily wounded.S.~ja Y.Y.~jd ~.YY.~jx .....=88 _You hear a bellow!~j C S.~jr VYou beckon some vexing sprites to accompany your attacks.~j =.Y~j AY.~jg ;Y.~jV ~j ;Y.~j 8.~jR 18----9Will/2 Jinx Gem (1767) ~j ~j ; _You feel your willpower being sapped.~j K ))~j TYou shoot an arrow. The arrow hits the yak! The yak convulses.~jfG.S~j,;S.~j@..~jr=5000.3 (0.96~j˖~j[ _The yak is heavily wounded.~j c S 2 water moccasins  ~js^You shoot an arrow. The arrow hits the water moccasin!  The water moccasin is duplicated!~jCY.~j1.~j~jU;Y.~jX"Y~j!.~j$' ~ji%jSThe water moccasin is severely wounded.~jF)-Y.~j)~j:3AY.~j4&.Y~jB5~jOE 3 yaks~j\O~jQg1.4 (1.15~jg~jo ~jWo6_You block the water moccasin's attack.~j  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~j # #..◊..#..†#,  gmalak the Skirmisher ~jx#. #.....##+†††..  Formicid of Okawaru ****** #.. #.#'### .#.....  Health: 93/93 ======================== #..#####....####.....  Magic: 14/20 ================-------- #...⌠#.#...'.# .....  AC: 9Str: 14~j #..##'...◊## .....  EV: 19Int: 10 #...#####.....P....  SH: 6Dex: 20 ~j+#...#....◊#..#  XL: 13 Next: 85% Place: Lair:3 .....##@S..# ####  Noise: ===------  Time: 15001.4 (0.0) ....Y.Y.S....[.  a) +7 longbow of the Realm of Zot {chaos,  ~jkE...............  Cast: Jinxbite ....Y..........  Will/2 Jinx Gem (1765)  ...............  ~j7..............#  YYY 3 yaks ..####........#  SS 2 water moccasins .. #.#....###  ~j_You block the water moccasin's attack.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~j7Aiming: Dimensional Bullseye (dangerous; 11% risk of failure)  Press: ? - help, Dir - move targetAim: a yak (heavily wounded, chance to call a sprite on attack: 50%)~j$T Y.~jb.S  Casting: Jinxbite (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.~jcAiming: Dimensional Bullseye (dangerous; 11% risk of failure)  Press: ? - help, Dir - move target  Aim: a water moccasin (severely wounded, unrewarding, chance to call a sprite  on attack: 50%)~j ' U .S~jJ.SAim: a water moccasin (severely wounded, unrewarding, chance to call a sprite  on attack: 50%)~jp # #..◊..#..†#,  gmalak the Skirmisher ~jq#. #.....##+†††..  Formicid of Okawaru ****** #.. #.#'### .#.....  Health: 93/93 ======================== #..#####....####.....  Magic: 14/20 ================-------- #...⌠#.#...'.# .....  AC: 9Str: 14 ~jqd#..##'...◊## .....  EV: 19Int: 10 #...#####.....P....  SH: 6Dex: 20 #...#....◊#..#  XL: 13 Next: 85% Place: Lair:3 .....##@S..# ####  Noise: ===------  Time: 15001.4 (0.0) ~jq^....Y.Y.S....[.  a) +7 longbow of the Realm of Zot {chaos,  .....Y.........  Cast: Jinxbite ~jr...............  Will/2 Jinx Gem (1765)  ...............  ..............#  YYY 3 yaks ..####........#  SS 2 water moccasins ~j~r<.. #.#....### Aim: a water moccasin (severely wounded, unrewarding, chance to call a sprite  on attack: 50%)  You create a dimensional link between your ranged weaponry and the water  moccasin.  ~jrThe water moccasin bites you but does no damage.  The water moccasin completely misses you.~ju.Yon attack: 50%)  You create a dimensional link between your ranged weaponry and the water  ~jTvmoccasin.  The water moccasin bites you but does no damage.  The water moccasin completely misses you.misses you. You block the yak's attack.~jE| # †#, ~j| #. †††..  #..    ~j|G#..#####  ~j }#...⌠#.# .....  #..##' .....  #...#####  ~jb}#...#....◊#..#  #@S..# ####  .....YY.S....[.  .....Y.........  ~j}8...............  ............... ..............#  ..####........# ~j}(1 bullseye target) .. #.#....### ~j~2.4 (1Bullseye Jinx Gem (1764) ~j~jc ~jY_The water moccasin completely misses you.~jP .You shoot an arrow. The arrow hits the water moccasin!  You kill the water moccasin! .Okawaru accepts your kill.Your projectile teleports! The arrow hits the water moccasin!  The arrow freezes the water moccasin.~jQ)~j88.Y~j<Y.~j?1Y~j.YY 4 yaks (1 wandering)5==63.5 (1.1Jinx Gem (1763)  _You kill the water moccasin!~jS  Casting: Dimensional Bullseye (dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~j # #..◊..#..†#,  gmalak the Skirmisher ~jp##. #.....##+†††..  Formicid of Okawaru ****** #.. #.#'### .#.....  Health: 93/93 ======================== #..#####....####.....  Magic: 11/20 =============----------- ~j#...⌠#.#...'.# .....  AC: 9Str: 14 #..##'...◊## .....  EV: 19Int: 10 #...#####.....P....  SH: 6Dex: 20 #...#....◊#..#  XL: 13 Next: 86% Place: Lair:3 .....##@...# ####  Noise: ===------  Time: 15003.5 (0.0) ......YY.....[.  a) +7 longbow of the Realm of Zot {chaos,  ......Y........  Cast: Jinxbite ...............  Will/2 Jinx Gem (1763)  Y..............  ..............#  YYYY 4 yaks (1 wandering) ..####........#  ~j.. #.#....###  _You kill the water moccasin!Casting: Dimensional Bullseye (dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~jAiming: Dimensional Bullseye (dangerous; 11% risk of failure)  Press: ? - help, Dir - move targetAim: a yak (heavily wounded, chance to call a sprite on attack: 50%)~jPYY~j%  # #..◊..#..†#,  gmalak the Skirmisher #. #.....##+†††..  Formicid of Okawaru ****** #.. #.#'### .#.....  Health: 93/93 ======================== #..#####....####.....  Magic: 11/20 =============----------- #...⌠#.#...'.# .....  AC: 9Str: 14 #..##'...◊## .....  EV: 19Int: 10 #...#####.....P....  SH: 6Dex: 20 #...#....◊#..#  XL: 13 Next: 86% Place: Lair:3 .....##@...# ####  Noise: ===------  Time: 15003.5 (0.0) ......YY.....[.  a) +7 longbow of the Realm of Zot {chaos,  ......Y........  Cast: [40~j mJinxbite Y..............  Will/2 Jinx Gem (1763)  ...............  ..............#  YYYY 4 yaks (1 wandering) ..####........#  .. #.#....### Casting: Dimensional Bullseye (dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Dimensional Bullseye (dangerous; 11% risk of failure)  Press: ? - help, Dir - move targetAim: a yak (chance to call a sprite on attack: 50%)  You create a dimensional link between your ranged weaponry and the yak.~j* *Y~j E .Y~j fConfirm with . or Enter, or press ? or * to list all spells.  ~jj Aiming: Dimensional Bullseye (dangerous; 11% risk of failure)  ~j Press: ? - help, Dir - move target  Aim: a yak (chance to call a sprite on attack: 50%)  ~j8 You create a dimensional link between your ranged weaponry and the yak.  You block the yak's attack. The yak misses you.~j  # †#,  #. †††.. ~j  #..    #..#####  ~j #...⌠#.# .....  ~j #..##' .....  #...##### ~j  ~j #...#....◊#..#  ~jZ #@...# #### ~j ~ ......YY.....[. ~j X .......Y....... ~j S Y..............  ~j{ Y.............. ..............# ~j Y 5 yaks (2 wandering, 1 bullseye ta…) ~j f..####........# ~j_ .. #.#....### ~j M4.5 (1Bullseye Jinx ~j :Gem (1762) ~j ~j  ~ji N_You encounter a yak.~jA .You shoot an arrow. The arrow hits the yak!! The arrow freezes the yak!  You kill the yak!~j ( ~j YY 4 yaks (2 wandering, 1 bullseye tarOkawaru accepts your kill.Your projectile teleports! The arrow hits the yak! The arrow burns the yak!~jvE.Y~jxK Y.~jOyIThe yak is almost dead.~jtzAY.~jۄ....~j9575.6 (1.1~j:1~j7~j؜T _The yak completely misses you.~jI .You shoot an arrow. The arrow hits the yak!!  You kill the yak!~j\O YY 3 yaks (2 wandering, 1 bullseye targOkawaru accepts your kill.~jE.Y~jF;Y.~j>#.~j84---8600~j~j5 _Your projectile teleports! The arrow barely misses the yak. The yak gores you!~jyf S  Casting: Dimensional Bullseye (dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~j!  # #..◊..#..†#,  gmalak the Skirmisher ~j=" 6#. #.....##+†††..  Formicid of Okawaru ****** #.. #.#'### .#.....  Health: 84/93 =====================--- #..#####....####.....  Magic: 7/20========---------------- ~j" 4#...⌠#.#...'.# .....  AC: 9Str: 14 #..##'...◊## .....  EV: 19Int: 10 #...#####.....P....  SH: 6Dex: 20 ~j" #...#....◊#..#  XL: 13 Next: 88% Place: Lair:3 .....##@...# ####  Noise: ===------  Time: 15006.6 (0.0) ~jE# ......Y......[.  a) +7 longbow of the Realm of Zot {chaos,  ...............  Cast: Jinxbite ..Y............  Will/2 Bullseye Jinx Gem (1760)  ..Y............  ~j# ..............#  YYY 3 yaks (2 wandering, 1 bullseye targ…) ..####........#  .. #.#....### ~j# ?Casting: Dimensional Bullseye (dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~j-$ Aiming: Dimensional Bullseye (dangerous; 11% risk of failure)  Press: ? - help, Dir - move targetAim: a yak (almost dead, targeted by your dimensional bullseye, chance to call  a sprite on attack: 50%)~j ~j(UY.~j<..~j<..~j &Y.~j Aim: a yak (wandering, hasn't noticed you, chance to call a sprite on attack:  50%)~jZ  # #..◊..#..†#,  gmalak the Skirmisher ~j\ #. #.....##+†††..  Formicid of Okawaru ****** #.. #.#'### .#.....  Health: 84/93 =====================--- #..#####....####.....  Magic: 7/20========---------------- #...⌠#.#...'.# .....  AC: 9Str: 14 #..##'...◊## .....  EV: 19Int: 10 #...#####.....P....  SH: 6Dex: 20 #...#....◊#..#  XL: 13 Next: 88% Place: Lair:3 .....##@...# ####  Noise: ===------  Time: 15006.6 (0.0) ......Y......[.  a) +7 longbow of the Realm of Zot {chaos,  ~j\\ l...............  Cast: Jinxbite ...Y...........  Will/2 Bullseye Jinx Gem (1760)  ..Y............  ~j\ ..............#  YYY 3 yaks (2 wandering, 1 bullseye targ…) ..####........#  .. #.#....### ~j\ Confirm with . or Enter, or press ? or * to list all spells.Aiming: Dimensional Bullseye (dangerous; 11% risk of failure)  Press: ? - help, Dir - move targetAim: a yak (wandering, hasn't noticed you, chance to call a sprite on attack:  ~jP] Z50%)  You create a dimensional link between your ranged weaponry and the yak.~j_ : Y~j` Aiming: Dimensional Bullseye (dangerous; 11% risk of failure)  Press: ? - help, Dir - move target  Aim: a yak (wandering, hasn't noticed you, chance to call a sprite on attack:  50%)  ~jU` iYou create a dimensional link between your ranged weaponry and the yak.  The yak bellows! x2~ja D .Y~ja ;The yak misses you.~jb 2F~ji O # ~ji †#,  #. †††..  #..    ~j8j d#..#####  #...⌠#.# .....  #..##' ..... ~j~j ' #...#####  #...#....◊#..#  ~jj #@...# ####  ......Y......[.  ~jj ...............  ...Y...........  ...Y........... ~j=k Y.............# F   skyshark (wandering) ..####........# YYYY 4 yaks (1 wandering, 1 bullseye tar…) ~j|k .. #.#....### ~j.l X57.6 (159~jrl ~jq ~js _You encounter a yak. You encounter a skyshark.~j  †You shoot an arrow. The arrow hits the yak!  You kill the yak!~j*D *~juY 3 yaks (1 wandering, 1 bullseye targOkawaru accepts your kill.~j<Gslow, 1 bulls~j({  Your projectile teleports! The arrow hits the yak!! The yak seems to slow down.~jثF.The yak is almost dead.~jCY.~j?=.Y~j.YYslow, 1 bullseye target)~jC6=98.7 (1.18~jQ~j^9 _The yak bellows! You hear a bellow!~j` +..<..'.ß.# #. #..◊..#..†#,  #. #.....##+††† #.. #.#'### .#.....~jaB #..#####....####.....#...⌠#.#...'.# ......##'...◊## . #...#####F....P.... #.@.#....◊#..###....# ####Y......†[..Y................~jc{...Y.....Y   ya.Y......# ..####........#.. #.#....###~jg Y.You encounter a yak.~jmq{{{{~jm7=8=---90~jHn:7~jBr~j.t ~jtq_You hear the faint crackling of a very distant melting archway.~j ^ #.....#...# {~j  ) #. +..<..'.ß.# #. #..◊..#..†#, ~jr  #.# {#.....##+††† #.. #.#'### .#..... #..#####....####.....~j #...⌠#.#...'.# .....~j Z.##'...◊## . #@..#####F....P... ~j P#...#....◊#..# .Y....##....# #### ......{†~j 0[.~j6  ............ .....Y....Y 2 yaks (1 slow, 1 bullseye target)~j}  ...Y......................~j W.# ..####........#~j BY.~j EY. {{.{8---106~j ~j *#+## {  #.....#...# {. +..<..'.ß.#  ~j y◊..#..†#, # #.....##+†††..  { #.#'### .#..#####....#####...⌠#.#...'.#.@##'...◊## ..##...#####F....P... #...#....◊#..Y{...##....# ####....{......[...Y....~jG ...Y............................~j 1Y~j BY.~jI ?Y.~jX .{†Y 3 yaks (1 slow, 1 bullseye target)~j9 90=15~j ~j" ~j ###+####.# # #.....##+##~j . #.....#...# #. +..<..'.ß.# #. #..◊..#..†#,  #.# #.....##+†††~jjr #.. { #.#'### .# #..#####....#####..@⌠#.#...'.# ~j###..##'...◊## .#...#####F....P.. ~j#...#....◊#..# .Y.{..##Y...# #### .....Y.†......[.   yak ....Y........ ............ ..~jZAY.~jH.{{~j?1=~j?f2Gem (1754) ~j~j ~jc_The jinxing sprites lose interest in you.~j ###. .. ###+####.#  #. #.....##+## .. .#.....#...# #. .+..<..'.ß.#~j{ #. ◊.#..◊..#..†#,  #.##'.#.....##+††† #..#l##.#'### .# #.@#####....#### #...⌠#.#...'.# ###..##'...◊## .#...#####F....P. ~jn#.Y.#....◊#..# .Y..{.##....# #### ....{Y.†~j.[.l   basilisk (wandering) ....Y.........  .~jH~jϒAY.~j?l.~j,S{.Y{~j`2=3~j[:3~j~jߡY _You encounter a basilisk.~j[ l))* ~j` ?(slow)~j l  You shoot an arrow. The arrow hits the yak! The yak seems to slow down.~jQf H l.~jf OThe yak is moderately wounded.~jSg 1Y~jn L..Y.~jLo Y 2 yaks (1 slow).l~jo ^3====4~jWp :2~j^t ~jv 2 _The basilisk hisses angrily.~j1% .. ... ###. ... ###+####. #.# #.....##+## ... .#.....#...# #.# .+..<..'.ß.# #.# ◊l#..◊..#..†#, #.##'.#.....##+††† #@.#.##.#'### .#~j72 #..#####....#### #...⌠#.#...'.# ###..##'...◊## .#Y..#####F....P #Y..#....◊#..# .Y...{##....# #### .....Y.†~j2|[. ....Y.~j4AY.~jy6;Y.~j6*Y~jE{Y 3 yaks (1 slow).~jkG9=---51~j&K~jtL~j " .You shoot an arrow. The arrow completely misses the yak.The arrow hits the yak!! The arrow freezes the yak!  You kill the yak!~j& ))) 2~jz ;Y.~jN{ AY.~j; s{ .{~jh =90====60~jT ~j : _Okawaru accepts your kill.~jK ~j ), 1 drained)You shoot an arrow. The arrow hits the yak! You drain the yak.~jp%8 l~j%HThe yak is almost dead.~jg+>Y.~j+/Y~j1),.Y 3 yaks (2 slow, 1 drained).l   basilisk~j2===-7Gem (1749~jM2") ~j(:~j<e _Your dimensional bullseye dissipates.~jt S  Casting: Dimensional Bullseye (dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~j  .. gmalak the Skirmisher~jb  ... ###.  Formicid of Okawaru ****** ... ###+####.#  Health: 93/93 ======================== #.# #.....##+##  Magic: 5/20======------------------ ..l, .#.....#...#  AC: 9Str: 14 ~j Q#.# .+..<..'.ß.#  EV: 19Int: 10 #.# ◊l#..◊..#..†#, SH: 6Dex: 20 ~j @#.##'.#.....##+††† XL: 13 Next: 90% Place: Lair:3 #@.#.##.#'### .#.. Noise: ===------  Time: 15017.7 (0.0) #..#####....####.. a) +7 longbow of the Realm of Zot {chaos,  ~jT y#.Y.⌠#.#...'.# .. Cast: Jinxbite ###Y.##'...◊## .. Will/2 Gem (1749)  ##...#####F....P ~j #Y..#....◊#..#  YYY 3 yaks (2 slow, 1 drained) .Y....##....# ####  l   basilisk .....Y.†......[.  ....Y........... _Your dimensional bullseye dissipates.~j Casting: Dimensional Bullseye (dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Dimensional Bullseye (dangerous; 11% risk of failure)  Press: ? - help, Dir - move targetAim: a yak (almost dead, slow, lightly drained)~j] .Y~jPA..~jF`#.There is a wall there.~jT@##~j:#~j%#~jV fl#Aim: a basilisk~j  .. gmalak the Skirmisher ... ###.  Formicid of Okawaru ****** ... ###+####.#  Health: 93/93 ======================== ~j[ #.# #.....##+##  Magic: 5/20======------------------ ..l, .#.....#...#  AC: 9Str: 14 #.# .+..<..'.ß.#  EV: 19Int: 10 #.# ◊l#..◊..#..†#, SH: 6Dex: 20 ~j T#.##'.#.....##+††† XL: 13 Next: 90% Place: Lair:3 #@.#.##.#'### .#.. Noise: ===------  Time: 15017.7 (0.0) #Y.#####....####.. a) +7 longbow of the Realm of Zot {chaos,  ~j #...⌠#.#...'.# .. Cast: Jinxbite ###Y.##'...◊## .. Will/2 Gem (1749)  ##...#####F....P #Y..#....◊#..#  YYY 3 yaks (2 slow, 1 drained) .Y....##....# ####  l   basilisk~jϘ # .....Y.†......[.  ....Y........... _Your dimensional bullseye dissipates.Casting: Dimensional Bullseye (dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Dimensional Bullseye (dangerous; 11% risk of failure)  Press: ? - help, Dir - move targetAim: a basilisk~jo E.l~j ?Y.~jv  ... ###. ~j   ...   #.#   ...,   ~j# [#l# .+..<  #.# ◊l#† #.##'.#~j A††† #@.#.#  #Y.### #.Y.⌠  ~j ^###..#  ##... #Y..#  #....# #### ~jA (bullseye target) †......[ ~j 8.7 (1Bullseye Gem (1748) ~jY ~j` b _You create a dimensional link between your ranged weaponry and the basilisk.~j .You shoot an arrow. The arrow hits the yak!  You kill the yak!~j1  2 yaks (1 slow)Okawaru accepts your kill.~j~j{BY.~j|C.l~j}?Y.~jn29.8 (1.17 _Your projectile teleports! The arrow barely misses the basilisk.~j i*) ~jy Oweak, bullseye target)~j q  You shoot an arrow. The arrow hits the basilisk!! The basilisk looks weaker.~jg & ~jܫ "l.~j& KThe basilisk is severely wounded.~j 8*~j _   9  ~j qThe basilisk gazes at you.You are slowing down.~j /  --more--~jV~jAY.~jm8@~j;;20.9~jPetr Will/2 Bullseye Gem (1746) ~j~j1 _You block the yak's attack.~j B)))))))~j* ~j  ~j! .....l.You shoot an arrow. The arrow closely misses the basilisk.~jb( :*~j  ~j c The basilisk gazes at you.~j AY.~j @You are unaffected. The yak closely misses you.~jO i  The basilisk gazes at you.~j' ~j( 6=2.4 (1.54~j- ~j!0 2 _You resist with some effort.~j~j7KRead which item? Scrolls  a - 2 scrolls of enchant armourp - a scroll of poison  w - 3 scrolls of enchant weapon  I - 2 scrolls of immolation  T - a scroll of torment ~jȿ V - a scroll of vulnerability  t - 10 scrolls of teleportation  c - 2 scrolls labelled VUHETU JOI  d - a scroll labelled GYHEOC OLUDU  h - 2 scrolls labelled WAOVOI EQOXZUG  j - a scroll labelled SUUHYE ANUAM  m - a scroll labelled UPHIT QOL JITU [!] read|quaff|evoke[?] describe selected~j" ~j ~j H.. gmalak the Skirmisher...###. Formicid of Okawaru ******... ###+####.#Health: 93/93 ========================#.# #.....##+## Magic: 6/20=======-----------------..., .#.....#...# AC: 9Str: 14#.# .+..<..'.ß.# EV:  9 Int: 10~jk G#l# ◊l#..◊..#..†#, SH: 6Dex: 20#.##'.#.....##+††† XL: 13 Next: 92% Place: Lair:3#@.#.##.#'### .#.. Noise: ===------  Time: 15022.4 (0.0)#Y.#####....####.. a) +7 longbow of the Realm of Zot {chaos, #.Y.⌠#.#...'.# .. Cast: Jinxbite###..##'...◊## .. Petr Will/2 Bullseye Gem (1744) ##...#####F....P#...#....◊#..# YY 2 yaks (1 slow)~j .Y....##....# #### l   basilisk (weak, bullseye target).....Y.†......[.....Y........... _You block the yak's attack.  You shoot an arrow. The arrow closely misses the basilisk.The basilisk gazes at you.You are unaffected. The yak closely misses you.The basilisk gazes at you. _You resist with some effort.~j P  Okay, then.~jQ ~jO ~j . _~jy~jz% ~j]{Ability - do what?CostFailure  f - DigInstant, Drain0% g - Shaft SelfDelay0%  Invocations -X - Renounce ReligionNone0%  a - Heroism2 MP, Piety-0%  b - Finesse5 MP, Piety--1%  c - Duel7 MP, Piety--13% ~j{E - Receive ArmourNone0% [?] toggle between ability selection and description.~j~jb~j).. gmalak the Skirmisher...###. Formicid of Okawaru ******... ###+####.#Health: 93/93 ========================~j#.# #.....##+## Magic: 6/20=======-----------------..., .#.....#...# AC: 9Str: 14#.# .+..<..'.ß.# EV:  9 Int: 10#l# ◊l#..◊..#..†#, SH: 6Dex: 20~jjy#.##'.#.....##+††† XL: 13 Next: 92% Place: Lair:3#@.#.##.#'### .#.. Noise: ===------  Time: 15022.4 (0.0)#Y.#####....####.. a) +7 longbow of the Realm of Zot {chaos, #.Y.⌠#.#...'.# .. Cast: Jinxbite###..##'...◊## .. Petr Will/2 Bullseye Gem (1744) ##...#####F....P~jF#...#....◊#..# YY 2 yaks (1 slow).Y....##....# #### l   basilisk (weak, bullseye target).....Y.†......[.....Y...........You shoot an arrow. The arrow closely misses the basilisk.The basilisk gazes at you.You are unaffected. The yak closely misses you.The basilisk gazes at you. _You resist with some effort. _Okay, then.~j!P  Okay, then.~j!~j%~jg'. _~jlS  Casting: Dimensional Bullseye (dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~j{R.. gmalak the Skirmisher...###. Formicid of Okawaru ******... ###+####.#Health: 93/93 ========================~jR#.# #.....##+## Magic: 2/20==----------------------..., .#.....#...# AC: 9Str: 14#.# .+..<..'.ß.# EV:  9 Int: 10#l# ◊l#..◊..#..†#, SH: 6Dex: 20~jLS}#.##'.#.....##+††† XL: 13 Next: 92% Place: Lair:3#@.#.##.#'### .#.. Noise: ===------  Time: 15022.4 (0.0)~jS#Y.#####....####.. a) +7 longbow of the Realm of Zot {chaos, #.Y.⌠#.#...'.# .. Cast: Jinxbite###..##'...◊## .. Petr Will/2 Bullseye Gem (1744) ##...#####F....P~jT#...#....◊#..# YY 2 yaks (1 slow).Y....##....# #### l   basilisk (weak, bullseye target).....Y.†......[.....Y........... _Okay, then. _Okay, then.Casting: Dimensional Bullseye (dangerous; 11% risk of failure)  ~joTwConfirm with . or Enter, or press ? or * to list all spells.Casting: Cause Fear (dangerous; 11% risk of failure)  Press: ? - help, Dir - look around, f - activate~j G.. gmalak the Skirmisher...###. Formicid of Okawaru ******... ###+####.#~j~ Health: 93/93 ========================#.# #.....##+## Magic: 2/20==----------------------..., .#.....#...# AC: 9Str: 14#.# .+..<..'.ß.# EV:  9 Int: 10#l# ◊l#..◊..#..†#, SH: 6~j Dex: 20#.##'.#.....##+††† XL: 13 Next: 92% Place: Lair:3#@.#.##.#'### .#.. Noise: ===------  Time: 15022.4 (0.0)~j( #†.#####....####.. a) +7 longbow of the Realm of Zot {chaos, #YY.⌠#.#...'.# .. Cast: Jinxbite###..##'...◊## .. Petr Will/2 Bullseye Gem (1744) ##...#####F....P~j J#...#....◊#..# YY 2 yaks (1 slow).Y....##....# #### l   basilisk (weak, bullseye target).....Y.†......[.~j 6....Y........... _Okay, then. _Okay, then.Casting: Dimensional Bullseye (dangerous; 11% risk of failure)  ~j8 xConfirm with . or Enter, or press ? or * to list all spells.Casting: Cause Fear (dangerous; 11% risk of failure)  Press: ? - help, Dir - look around, f - activate~jo >l.~j} B.Y~j 7.Y~jX   ... ###.  ...   #.#   ...,   #l# .+..< ~j h #.# † #.##'.††† #@.#.  #†. #.Y.  ~j: 1###Y.  ##... #...  YYfleeing, 1 slow) ~j '#....# ####  lfleeing, weak, bullseye tar…) †......[.   Dimensiona~j `l Bullseye (dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Cause Fear (dangerous; 11% risk of failure)  Press: ? - help, Dir - look around, f - activateThe basilisk looks frightened! The yak looks frightened! x2~j & ~j I 2  0 ~j2 6You have turned to stone.~j /  --more--~j1 3.9 (1.5~j"uStone Will/2 Bullseye Gem (1743) _~j"~j%6l.~j>.Y~jF.Y~j9{~j:---~j8H4.9 (22~j~j$6l.~j}&~j&A.Y~j.->)~j----5.9 (3Gem (1741) ~j 2~j5> .Y ~jl6n_Your dimensional bullseye dissipates.~j66l.~j9I.Y~j?: {~j@8 3~j~j"?====70~jC~jD^ _The yak is moderately wounded.~jOc  You shoot an arrow. The arrow hits the yak! The arrow burns the yak.~j YThe yak is severely wounded.~jtY 2 yaks (1 slow)~jT1-8~j?;29~j~j( _The yak gores you.~j0 .You shoot an arrow. The arrow hits the yak!  ~jb 9You kill the yak!~je    yak (slow)~jz AY.~jP ;†~jM 2-5==49.3 (1.1~j{ :7~js ~jN  ~jo 4_Okawaru accepts your kill.~j ~j+ .You shoot an arrow. The arrow hits the yak!! The arrow freezes the yak.  You kill the yak!~jV_)))))~j]r†....†~jac3=540.2 (0.9~jd~jf ~jfB_Okawaru accepts your kill.~j~j(_You turn to flesh and can act again.There are monsters nearby!~jKYou shoot an arrow. The arrow barely misses the basilisk.The basilisk gazes at you. ~jf>_You resist with almost no effort.  ~jYou shoot an arrow. The arrow hits the basilisk!  The basilisk is almost dead.The basilisk gazes at you. ~j?_You resist with almost no effort.  ~jeYou shoot an arrow. The arrow hits the basilisk.  Lightning courses through the basilisk!  ~jhYou kill the basilisk! _Okawaru accepts your kill.~jGYou shoot an arrow. The arrow hits the yak! ~j=T_The yak is moderately wounded.You shoot an arrow. The arrow hits the yak! The arrow burns the yak.  The yak is severely wounded. _The yak gores you.  You shoot an arrow. The arrow hits the yak!  You kill the yak! ~j_Okawaru accepts your kill.You shoot an arrow. The arrow hits the yak!! The arrow freezes the yak.  You kill the yak!Okawaru accepts your kill.~j{V The basilisk is severely wounded.  The basilisk gazes at you.You are slowing down. _You block the yak's attack.  You shoot an arrow. The arrow closely misses the basilisk.The basilisk gazes at you.  ~jVYou are unaffected. The yak closely misses you.some  The basilisk looks frightened! The yak looks frightened! x2 _You have turned to stone. _Your dimensional bullseye dissipates.You feel your willpower return. _The yak seems to regain its courage. _You turn to flesh and can act again.~jEWThere are monsters nearby!  You shoot an arrow. The arrow barely misses the basilisk.  The basilisk gazes at you. _You resist with almost no effort.  You shoot an arrow. The arrow hits the basilisk!  The basilisk is almost dead.~jWThe basilisk gazes at you. _You resist with almost no effort.  You shoot an arrow. The arrow hits the basilisk.~js @_Your dimensional bullseye dissipates. _You create a dimensional link between your ranged weaponry and the basilisk.  You shoot an arrow. The arrow hits the yak!  You kill the yak!Okawaru accepts your kill. ~j>t _Your projectile teleports! The arrow barely misses the basilisk.You shoot an arrow. The arrow hits the basilisk!! The basilisk looks weaker.~jA ~jjYou shoot an arrow. The arrow hits the yak! The yak seems to slow down.  The yak is moderately wounded. _The basilisk hisses angrily.  ~jYou shoot an arrow. The arrow completely misses the yak.The arrow hits the yak!! The arrow freezes the yak!  You kill the yak! ~j_Okawaru accepts your kill.You shoot an arrow. The arrow hits the yak! You drain the yak.  ~jIThe yak is almost dead.~js Your projectile teleports! The arrow hits the yak!! The yak seems to slow down.~jThe yak is almost dead. _The yak bellows! You hear a bellow!  You encounter a yak. ~j%*_You hear the faint crackling of a very distant melting archway. _The jinxing sprites lose interest in you. _You encounter a basilisk.~j[ ~j&\Okawaru accepts your kill. _Your projectile teleports! The arrow barely misses the yak. The yak gores you!  ~j]\fYou create a dimensional link between your ranged weaponry and the yak.  The yak bellows! x2  ~jz\"The yak misses you. ~j\_You encounter a yak. You encounter a skyshark.You shoot an arrow. The arrow hits the yak!  ~j\!You kill the yak!~j]BOkawaru accepts your kill.~jp~j~j #.... gmalak the Skirmisher...###. Formicid of Okawaru ******~jSO... ###+####.#Health: 93/93 ========================#.# #.....##+## Magic: 5/20======------------------..., .#.....#...# AC: 9Str: 14~j#.# .+..<..'.ß.# EV: 19Int: 10#.# ◊l#..◊..#..†#, SH: 6Dex: 20~j%#.##'.#.....##+††† XL: 13 Next: 95% Place: Lair:3#@.#.##.#'### .#.. Noise: ===------  Time: 15040.2 (0.0)#††#####....####.. a) +7 longbow of the Realm of Zot {chaos, ~j #...⌠#.#...'.# .. Cast: Jinxbite###..##'...◊## .. Gem (1727) ~j& ##...#####F....P#...#....◊#..#~j[ 6......##†...# ####.....Y.†......[.....Y...Y.......You shoot an arrow. The arrow hits the yak!  ~jy cYou kill the yak! _Okawaru accepts your kill.~j You shoot an arrow. The arrow hits the yak!! The arrow freezes the yak.  You kill the yak! _Okawaru accepts your kill.~j*$~j$~j(~j)~jM~j~j~jU~j~jX6~j~j\~j(You kill the yak! _Okawaru accepts your kill.  You shoot an arrow. The arrow hits the yak!! The arrow freezes the yak.  ~jPYou kill the yak! _Okawaru accepts your kill.  You encounter a torpor snail.~j3###. :#.. ..... ###.~jo ###+####.# ##.## #.....##+#..., .#.....#...# ~j .+..<..'.ß.# # ◊l#..◊..#..†#,---~jR.##'.#.+†††~j..#.##.#'### .#††#####....####~jd#...⌠#.#...'.# ..~j###..##'...◊## .. w   torpor snail (wandering)~j# ##...#####F....P #w..#....◊#..#~j?c..##†...# ####~jC+1.2 (1~j---2.2 (25 _~j~jI~jwx #..##.~jH :##... ..# ###. ... .###+####.# ~j߃##.##.###+##......#.....#... .+..<..'.ß.# .# ◊l#..◊..#..†#,~j.##'.#.....##+†††..#.##.#'### .††#####....####...⌠#.#...'.~jS###..##'...◊## ..##...#####F....P ~jqT#w..#....◊#..~j1w~j5w   torpor snail (wandering).~je3.2 (14~j~jO~j jM ##  #.. ###.. :###...  ......# # ###. ... .###+####.# #.##.##+##.@....#.....#...#.#.#◊..+..<..'.ß.# # #.# ◊.#..◊..#..†#,##'.#.....##+†††#..#.##.#'### .#...#w 43 ~j?(  ~j(  ~jB,  ~j-  ~j ~j ~j ~j ~j$' ~j)x6=2 ~j-* ~j-3 _Found a sling. ~jv7 ~j8B1 ~j: ~jzB ##  ##..  ~jB#...  ###..# ###...⌠# . ~j8C####.#....#### ###..).....@..#..###+####6.2 (2 ~jD(####.###.##.##.....##+## #......#.....#...##.#.#◊..+..<..'.ß.####.#.◊.#..◊..#..†# #.##'.#.....##+†† #..#.##.#'### .# ~jD #††#####....#####...⌠#.#...'.# . ~jFE ~jK ~jwN ~jx  ~j  ~j ~j ~j  ~jB0 ~j ~j ~jk Y19 ~j  ~jeF^=87 ## ##.. #... ###..# #####...⌠# ####.#....#### #◊...).@......#..###+###50.2 (4..◊####.###.##.##.....# ####......#.. #.#.#◊..+..<..' ###.#.◊.#..◊.. #.##'.#.....# #..#.##.#'### #††#####....# #...⌠#.#...'. ~j  ~j1  ~j  ~j  ~jY  ~j] x7=6 ~j  ~jF  ~j,  ~j- B5 ~j0  ~jR   ~jR 7 You see here a +0 sling. ~jac  ~je I4 _ ~j*i  ~jn  ~j  ~j B3 ~jʖ  ~jӛ  ~j}  ~j۪ T=2 ~j  ~jF k  ##  ~j  ##..  #...  ###..#  ~j Q #####...⌠#  ########.#....####  #◊@..)........#..5.2 (5 ~jR f #..◊####.###.##.##.  ##.## ####......#. #.# #.#.#◊..+.  ~j f#.# ###.#.◊.#.  ~jW2 #.# #.##'.#. #.# #..#.##. #.# #††####  #...⌠#.# ~j3  ~j6  ~j=8  ~jt ~j ~j ~j4 ~j ~jNX1 ~j ~j ~jb8=0 ~j: ~j ~j> ~j ~jC09 ~j ~j ~j ~jB8 ~j ~j+$#... ~jT###..######...⌠# ########.#....#### #◊...)........#..###..◊####.###.##.##. ~juA##.##......#. ~j #.# #.#.#◊..+. #@# ###.#.◊.#. ~j{9.2 (4 #.# #.##'. ~j #.# #..#.# #††##### #...⌠#.###..##' ~j . ##w..#... #... ~j->......##†. ~j ~j ~j ~j 3 ~jȣ  ~j^  ~j  ~j4 X7 ~jϬ _You hear the faint crackling of a very distant melting archway. ~j9  ~j T=6 ~j_  ~j  ~j  ~j x9=5 ~j  ~j  ~j  ~jM B4 ~jH  ~j #◊...)........#..###..◊####.###.##.##.##.##......#. #.# #.#.#◊..+. #.# ###.#.◊.#. ~j l #.# #.##'. ~j  #.# #..#.# #††##### ~j S #...⌠#.#63 ~j# ##..##'. ##w..#.... #... ~jC ..... ......##†........ .....Y.†.. ~jb H........ ....Y...Y. ~j j.......... ............. ~j9  ~j  ~j  ~j  ~j|  ~j,  ~j  ~jg  ~jF X3 ~jF  ~j`  ~j B2 ~j  ~j B _Found a wand of iceblast (2). ~j  ~jO T=1 ~jn  ~j m  #.# #.#.#◊..+  #.# ###.#.◊.#  #.# #.##'.#  ~jd q #.# #..#.##  #.# #††####  #.# #...⌠  ~j '## ##.# ###..##  ##.#..#..## ##w..  .......@..# #...6.2 (3  .....................##† ~j[   ....................Y.†.  ............./.....Y...Y  .......................  ...............  ...............  ..... ..####  .. #.# ~j  ~jc  ~j ~j0 ~j1 ~j*2 ~j#5 ~j9 ~jh; X0~j< ~j4A ~jA Q10/20==~jA <699~j1C ~jD ~j_H ~jH B8~j J ~joK ~jN ~j0O B7~j~P ~jR ~jU ~jU B6~j W ~jX ~js\ ~j\ U==5~j] ~jXb ~jb B4~jc ~jg " ~jh #.# #..#.##.#'### #.# #††#####... ~jVh #.# #...⌠#.#...'. ## ##.# #####..##'...◊ ~jh  ##.#..#..## #.# ##w..#####F  ..........####..###.#...#....◊ ~jh  .....................##†...#  ......................†......[  .............@.........Y...~jh 73.2 (7  .........  .......~jVi ...  .................  .......####  .........#.###...# #.#....## ~ji ###....#### #..♣ ##### # ~jbj ~jn ~j_p D _c - a wand of iceblast (12) (gained 2 charges)~j_~j~j~jv~jZ~j11=3~j]~jB2~j~jа~j~jB1~j~j͵~jm~j׹B0~j~jǻ~jg~jǿU=89~j~j~ju~jB8~j~j-$  #.# #..#.  #.# #††###  #.# #...⌠#  # #####.# #####..# ~j ##.#..#..## #.# ##w..  ..........####..###.#...  .........##†  ..........†. ~j  .......@...............Y9.2 (6    . ~jp    .......####  ..........#.###...# #.  #####....#### #..♣  #####. #..~j.~j_~j~j~j0~j~jO~j{~j82=7~jZ: _Found 19 gold pieces.~j~jIB6~jA~j˒~jl~j~B5~j~j~j0X4~j¥~j ~j~j>T=3~j~j~j~jxB2~j.~jk  #.#   #.#  ~j #.# #  ## #######.# # ~jں##.##.#..#..## #.#  #~j ......####..## #... #. ~ja#.$.85 # # #~j| #.... #......#.###... ~jŻ########....#### #..  #####. #.~j~j~j~j~j3=1079  #.#   #.#   #.#   ##########.#  ##.##.#..#..## #. #..####.. # # #.@......8.2 (3 # # # # #..#.### ##....#### #  #####.  _You now have 692 gold pieces (gained 19).~j;~jY<~j<~jF~jS~jUB8~jnW~jBY~jc~j/dT=7~je~jcl~j64=54~j~jɖ~j5B3~j2~j~j~j4B2~jT~jU~j~jh$=~j1~j~j-~j~j1~jB0~j~j~j~j95==~j-;69~j~j~jH~jUB8~j~jT^ #.##††#####..~jX #.##...⌠#.#..~jx? ##########.# #####..##'..##.##.#..#..## #.# ##w..##~j#............####..###.#...#.#...........†.#...........†~j#...........Y#............@..99.2 (11.0)~j#...........#...........#............####~j~#............#.###...# #.#~j########....#### #..♣ #####.# #~jaX ##~j ~jR~j^~j~jH ~jxI ~jI ~jL ~j|P ~jCS n7~jV ~jW B6~jW ~jY ~j\ ~j ] U==5~j] ~j$_ ~jc ~jc X4~je ~j$j ~jj p6=3~jGk ~jo > .##.#..#..## #.# ##w..#####F.. ...........####..###.#...#....◊#. ......................##†...# ## .......................†......[. ....~jp I........Y....... .......... .......... .........# ~jqp ................@..####.# 104.2 (5.0) ....#.###...# #.#....### ######....#### ##..♣  ~jq #####.# #..♣  ## .♣♣ .. ♣. ♣. ~jt ~jdv ~j%~jf&~j)~j*~j ~j~jp~j~j0w~jn  A torpor snail comes into view.~j.........####..###.#...#....◊#..........##w...# ###~j†......[. ... .. .~ji..... .....~jZ# .....####..# ~j.#.###.@.# #.#....### #####....#### ##..♣ ~j #####.# ##..♣ ## .♣♣  ~j...♣w   torpor snail (wandering)~j9W..♣...~j&0~jl5.2 (12 _~j~j^~j(~jO~j~j!0 _Unknown command.~j1"~jZ*)))))) ~j-+ petrifying)You shoot an arrow. The arrow hits the torpor snail!!~jH  The torpor snail begins to petrify.~j+ I†w~j0 I....~jg0 (.~jO1 j===61~jY5 ~j7 g _The torpor snail is moderately wounded.~j4H W ))))~jH z)You shoot an arrow. The arrow hits the torpor snail.  The arrow burns the torpor snail.~j40h~ja<> ..~jM...h   wolf (wandering)  The torpor snail is heavily wounded.70 _You encounter a wolf.~j.O )))~ju)) You shoot an arrow. The arrow hits the torpor snail!!~j? †h  The torpor snail is severely wounded.~jA;.h~jCD†w~j^L{....h~j'M}=859~jR~jT9 _The wolf howls! You hear a howl! x2~j< *~j"))~jȲ))~j~j confused, petrifying)You shoot an arrow. The arrow hits the torpor snail!~jD G  The torpor snail appears confused.~jN h~j .h  The torpor snail is severely wounded.~j <h.~j ?h.~j {w...h 2 wolves~jK 7=9.3 (1.17~j ~j U _You encounter a wolf.~j H ))~j@ J)You shoot an arrow. The arrow hits the wolf!~jf ' ~j h†The wolf is severely wounded.You hear the faint crackling of a very distant melting archway.~j͜ =.h~j" w..wpetrified, confused)~j g1006~j ~j ? _The torpor snail stops moving altogether!~j[' ~j-\.~j\You shoot an arrow. The arrow hits the wolf! The arrow burns the wolf.  You kill the wolf!~jaq))   wolf~j=.h~j<.h~j)0h~jGJ ..~j~zh 2 wolves (1 wandering)  Okawaru accepts your kill.~jk`15~jE~jeU _You encounter a wolf.~jx )))You shoot an arrow. The arrow hits the wolf. The arrow burns the wolf.~j1IT .h  The wolf is lightly wounded.†hh †h  The wolf howls!.hF h...F   skysharkw   torpor snail (petrified, confused)hh 2 wolves  You encounter a wolf.24 _The wolf leaves your sight.~j .You shoot an arrow. The arrow hits the wolf!!  You kill the wolf!~j~j7j)   wolf~j> .h†F.h~jB N†.~j_F =63.4 (1.13~jKJ ~j9L P _Okawaru accepts your kill.~j ))) You shoot an arrow. The arrow hits the wolf! The arrow burns the wolf.~j 0h~jV h.The wolf is severely wounded.~jh !†~j 6F~j †~j $h~j! X.F~j4# ~j# 6.h~j1 {~jb2 e..h 2 wolves (1 wandering)~j4 b4.52~ja= ~j? U _You encounter a wolf.~j߄D ))~jg))(very poisoned)You shoot an arrow. The arrow barely misses the wolf.The arrow hits the skyshark. The skyshark is poisoned.~jh~j2-.~jt&†~jh~j=.h~j.~j9F~j!h~j{.Fh.h~jB~jq.8=~jJ5.4 (0.91~j~j~j" ~j"~j"(_The skyshark is lightly wounded.~j\ .You shoot an arrow. The arrow hits the wolf! The arrow freezes the wolf.  You kill the wolf!~js`O   wolf~j\0.~jX>.F~ji_hY~jv& ~jxF.Okawaru accepts your kill.~jrY   yak (wandering)h   wolf~j%7~j?J6.4 (1.00~jk~jT _You encounter a yak.~j=  ) , slow)You shoot an arrow. The arrow hits the skyshark!!  The skyshark seems to slow down. The arrow freezes the skyshark!~j1 ' ~j h.The skyshark is severely wounded.The yak bellows! You hear a howl! You hear a bellow!  ~j /The skyshark is no longer moving slowly.~j ~j3 X†F~jf "†~j Y~j ~j <.w~j .~j8 h~j ()~j wY~j ====7.5 (1.149~jH ~j#  ~jS 8_The torpor snail is no longer petrified.~jd )You shoot an arrow. The arrow closely misses the skyshark.~jh~jL7 .~jPh  The arrow hits the wolf but does no damage.~jV;†h~j: †~jYYou encounter a wolf.The skyshark closely misses you.The skyshark tail-slaps you but does no damage.~jTFh 2 wolves~jjl86--===-~j_808~j~j ~j,_The skyshark tail-slaps you.~jj' )))) You shoot an arrow. The arrow closely misses the skyshark.The arrow hits the torpor snail. The arrow burns the torpor snail.~j0U .h  ~j1QThe torpor snail is almost dead.~j6' ~j6.wThe wolf barely misses you. You block the skyshark's attack.  ~j6#The skyshark tail-slaps you.  ~j76The skyshark tail-slaps you but does no damage.~jH8.~jy8h~j9.~j9'Y~jE,..~jFY†F~jG#4~jGT---=-~jHJ9.6 (1.17~jeH~j@M~j%OQ _The wolf barely misses you.~jJ..........##†...# ####.†.h....[. ....h...... Yhw........ ...... †....# ~jKK......hF##### #.###...# #.#....### ####....#### ##.@♣ ~jK+ #####.# ##..♣ ## ..♣♣  ##.. #.♣.#..♣.... h   wolf..^ ~j#M7.h~jORhF~jO~jQ:.h~j V\{{.{{~jV5---2006~j [~j"]X _The wolf attacks as it pursues you! The wolf misses you.~jY]~jb .†.h....[. .....Yhw{.{.{..~j ..†{..#........#####.###.hF# #.#....## ~j ####....#### ##..♣♣  #####.# ##@.♣ ~j! #..♣ ##..  #.♣..♣.... ♣.^ ♣.#.#♣ ##~j" 7.h~jl# RhF~j# ~j:$ h~j$ -Y~jL, ...{.{.Y   yak~j, fhh 2 wolves  You block the skyshark's attack. The skyshark tail-slaps you!~jV- 77--9==-1~j- :5~jl1 ~jj3 V _The skyshark closely misses you.~j/ _The skyshark closely misses you.You shoot an arrow. The arrow hits the skyshark!  The skyshark seems to slow down. The arrow freezes the skyshark!  You kill the skyshark!  Okawaru accepts your kill.  Okawaru grants you throwing weapons!~j3/  --more--~jV 0.~j, Y   yakhh 2 wolves~jb 6.h~j$ *†h~j 8.h~j D.Y~j' ...~jd ){{~jΞ ~j .....................†.h....[.gmalak the Skirmisher .......................h......Formicid of Okawaru ****** ...................Yhw........~j sHealth: 79/94 ====================---- ..............................Magic: 19/20 ======================-- ................Y†...{{......#AC: 9Str: 14 .................####........#EV: 19~jʤ Int: 10 .........#.###..h# #.#....###SH: 6~j -Dex: 20 ####....#### ##.h♣♣XL: 13 Next: 101% Place: Lair:3~j #####.# ##@.♣Noise: ===------  Time: 15122.6 (1.0)~jF f## #..♣♣a) +7 longbow of the Realm of Zot {chaos, ##..Cast: Jinxbite#.♣.Gem (1644) ~jt [#..♣.... ♣.~j mY   yak..^ ♣.hh 2 wolves#.#♣ ## _The skyshark closely misses you.You shoot an arrow. The arrow hits the skyshark!  The skyshark seems to slow down. The arrow freezes the skyshark!  You kill the skyshark!Okawaru accepts your kill.~jk :Okawaru grants you throwing weapons!~j _Something appears at your feet! The wolf closely misses you.You have reached level 14!~j /  --more--~jT 85/101=1-4 0% ~j? _yak _~j ~jK You shoot an arrow. The arrow hits the wolf.~j7 .~jnh  The wolf is moderately wounded.~jA.Y~j2{{..~jd~jh633~jn~j7 ~j٦_You block the wolf's attack. The wolf misses you. The wolf closely misses you.~j  ~j;9Casting: Cause Fear (dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~j,.....................†.h....[.  gmalak the Skirmisher .......................h......  Formicid of Okawaru ****** ...................Yhw........  Health: 86/101 ====================---- ~jg,.....................{{.......  Magic: 15/21 =================------- .................†...........#  AC: 9Str: 14 ................Y####........#  EV: 19~j,Int: 10 .........#.###...# #.#....###  SH: 6Dex: 20 ####....#### ##hh♣♣ XL: 14 Next:  0% Place: Lair:3  #####.# ##@.♣~j - Noise: ===------  Time: 15123.6 (0.0) ## #..♣♣ a) +7 longbow of the Realm of Zot {chaos,  ##.. Cast: Jinxbite~jT-/ #.♣. Gem (1643)  #..♣.  ... ♣.  Y   yak ~j- ..^ ♣.  hh 2 wolves #.#♣ ##  _You block the wolf's attack. The wolf misses you. The wolf closely misses you.~j-Casting: Cause Fear (dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Dimensional Bullseye (dangerous; 11% risk of failure)  Press: ? - help, Dir - move targetAim: a wolf (moderately wounded)~jN=hh~jX.....................†.h....[.  gmalak the Skirmisher .......................h......  Formicid of Okawaru ****** ~jخ...................Yhw........  Health: 86/101 ====================---- .....................{{.......  Magic: 15/21 =================------- .................†...........#  AC: 9Str: 14 .................####........#  EV: 19Int: 10 .........#.###..Y# #.#....###  SH: 6Dex: 20 ~j####....#### ##hh♣♣ XL: 14 Next:  0% Place: Lair:3  #####.# ##@.♣~j0E Noise: ===------  Time: 15123.6 (0.0) ## #..♣♣ a) +7 longbow of the Realm of Zot {chaos, ~j]x ##.. Cast: Jinxbite~j #.♣. Gem (1643)  ~j#..♣.  ... ♣.  Y   yak ~jׯk..^ ♣.  hh 2 wolves #.#♣ ## ~jCasting: Cause Fear (dangerous; 11% risk of failure)  ~j#)Confirm with . or Enter, or press ? or * to list all spells.Aiming: Dimensional Bullseye (dangerous; 11% risk of failure)  ~jHPress: ? - help, Dir - move targetAim: a wolf  You create a dimensional link between your ranged weaponry and the wolf.~jϷ' ~j†[. .......... ..........Yh{ ~j(............{. ......†~jN .....# #..Y#  ~jvg ##hh♣♣  ~j ##@.♣ ## #..♣♣ ~j߸##.. #.♣. #..♣. ~ja... ♣.  ~j+..^ ♣. (1 bullseye target) ~jQ#.#♣ ## onfirm with . or Enter, or press ? or * to list all spells.~jxAiming: Dimensional Bullseye (dangerous; 11% risk of failure)  Press: ? - help, Dir - move target~jAim: a wolf  You create a dimensional link between your ranged weaponry and the wolf.  The wolf bites you but does no damage. The wolf barely misses you.~jȹ~j74.6 (1Bullseye Gem (1642) ~jE~j/2 _You block the wolf's attack.~j †You shoot an arrow. The arrow hits the wolf!  You kill the wolf!~j .Okawaru accepts your kill.Your projectile teleports! The arrow hits the wolf!!  You kill the wolf!~j (~j ?.Y~j `{..{†~j }815Gem (1641) ~j ~j : _Okawaru accepts your kill.~j, ~j49  ~j4ZYou shoot an arrow. The arrow hits the yak! The arrow burns the yak!~j8- ..{.The yak is severely wounded.90=60~j~jQ _The yak closely misses you.~j9& †You shoot an arrow. The arrow hits the yak!!  You kill the yak!~j0Y~jk .{Y   yak (wandering)  Okawaru accepts your kill.~jm1=6=~jb2739~j~jT _You encounter a yak.~j[u Y......Y.......~j[ ........†....{#......####..#.###...# #.#....## ####....#### ##††♣♣  #####.# ##(.♣~j\ ## #.@♣♣ ~j<\###..♣~jV\ #.♣.♣.♣.♣... ♣.♣~jp\m. ♣.##.#~jMd~j@e82---8~jhe:8~j`j~jk~j  .Y..............†....{#~jT .....####..#.###...# #.#....## ####....#### ##††♣♣ ~ju #####.# ##(.♣ #..♣~j R ##@.♣~j ` #.♣.♣.♣.♣~j€ (...♣♣.♣~j܀ ♣##.#♣# #...~j ~j ~j h3=---9~jЇ :7~j< ~j ~jܱ  .....†....{#...####..#.###...# #.#....## ####....#### ##††♣♣ ~jC = #####.# ##(.♣ ## #..♣♣ ##..♣~j t #@♣.♣.♣.♣~j )...♣♣.♣~j t#..^. ♣.##~j 4..#~j ~j #4~j v=306~ja ~j$ ~j9 †....{#...####..#.###...# #.#....## ####....#### ##††♣♣ ~j9e #####.# ##(.♣ ♣ ## #..♣♣ .♣ ~j9##..♣.♣ #.♣.♣~j:N.♣.♣#...♣♣.♣~j0:#..^..♣.##.#♣###..#~jM:~j@~j@%5~jAu=15~jD~jF~jN'7 ####..#.###...# #.#....## ####....#### ##††♣♣ ~j'A #####.# ##(.♣ ♣♣ #..♣♣♣. ~j'G##..♣.♣ ~j' #.♣.♣ ##..♣.♣#.@.♣♣.♣~j'@^..♣.#~j'#.#♣### #.# ..##~j:(~j-~jJ.h624~j{1~j2~jC  #.###...# #.#....## ####....#### ##††♣♣ ~jC #####.# ##(.♣ ♣♣ ~jDg#..♣♣♣.♣ ##..♣.♣  #.♣.♣ ##..♣.♣...♣♣.♣^..♣.##.#♣### #.# ...~j[E%....~j8=7=33~j {  ####....#### ##††♣♣  #####.# ##(.♣ ♣♣ #~j={ ..♣♣♣.♣ ##..♣.♣ ~j\{ #.♣.♣ ##..♣.♣...♣♣.♣~jv{ ?^..♣.#~j{ :##@#♣###~j{  #.# ...P..##~j{ ##~j{ 2#..#~j ~jY 9=42~j ~j ~j:n :  #####.# ##(.♣ ♣♣ #..♣♣♣. ~jqn ##..♣.♣  #.♣.♣ ##..♣.♣...♣♣.♣~jn #..^..♣.###.#♣### #@# ~jn c#...##P..##~jn V#...# ..#~jn ~j ~j& n100/10151~j ~jo  ~j9  #..♣♣♣. ##..♣.♣  ~j  #.♣.♣ ##..♣.♣#...♣♣.♣#..^..♣.##.#♣#####.## #.@.##P..#...#  ~j=##.. ~j1=60 ~jM ~j ~jv ##.. #.♣.##..♣.♣ ~jfv #...♣♣.♣ #..^..♣.# ~jv ##.#♣#### ##.## ..#P@.## ~j5wy #... #..## ~jywt ...#..##  ~jw`#.. ... ~j} ~j~}=729 ~j ~j ~j@  #.♣.♣ ##..♣.♣...♣♣.♣^..♣.# ~j|#.#♣#####.## ##...P..## ~j.@.# ##...#  ~jU#..#.... ~j\ ~j`88 ~jZ ~j ~j#..♣.♣ #...♣♣.♣ #..^..♣.# ##.#♣#### ##.## ..# ~jN #P..## #...# #@.##. #..## #.. ..... ~j ~jJ8=97 ~j ~j ~j4  ~j...♣♣.♣^..♣.##.#♣####.## ##...#P..### #...# #.#..###.@.# ##..## #.. ###◊.. ~j ~j`}=406 ~j ~jR ~j)  #..^..♣.# ##.#♣#### ##.## ..# #P..## ~jI) /###...# #.#..## #...# #@.## ~jh) ~ #... .............. ~j) ###◊../#### ###### ~j)  ~j/  ~j/ `15 ~j2  ~j4 S _Found a wand of charming (6). ~j #.#♣####.## ##...#P..####...# #.#..## #...#  ~j ##..###.@## ....... ~j' j#..........#...........#. ~jv ....###◊../####◊# ###### ~j 3 #  ~j  ~j `24 ~jA  ~j$  ~j  ##.## ..# #P..#####... ~j0  #.#..## #...##..## #..###### ~ju  #@........... ###◊../####◊# ~j t ###### #  ~j  ~jO f=33 ~jp  ~jR  ~j !~j ##...P..####...# .#..# #...# ##..##..########.........#.#.!~j@#.##◊../####◊#!~j!~j9=42!~jd!~jM!~j+#.#P..## ###...# #.#..## #...# !~j###..## #..#########.........#.#.. #.. #.. ###◊../####◊# !~j#] ###### # !~j3!~j4&5!~j5:1!~j<!~jBB!~jZ!~j[!~jj^!~jL`0 _Unknown command.!~jp`!~jB ###...# #.#..## #...# ##..## #..##########..........#.#..##..#..###◊../####◊#♣ ###### # !~j !~jX &6!~j A0 _!~jV !~j !~j .#..# #...# ##..#..######### ##..........#.#.#..###◊..@####◊#♣!~jR w ###### # !~j !~j. a719!~j !~j =8.6 (28!~j !~jp d _e - a wand of charming (37) (gained 6 charges)"~j* "~j "~j; "~j; "~j "~jI X7"~j "~j "~j^ q20=6"~j( "~j\ "~j j  You sense a monster nearby."~jt ###...# #.#..## #...# ##..## "~j ..############ ##..#.#..♣ "~jɹ @##..♣ "~j #........@....♣{ "~j ###◊...####◊#♣♣ ###### #"~j \51.6 (3{{"~j I5 _"~j6 "~j "~jG"~j"~j"~j@#~jzE#~jF#~jF#~jI#~jILj  You sense a monster nearby.#~jQJ #P..####...# #.#..##...# ##..##  #..############# #..#.#..@...♣ #.............♣{ ###◊...####◊#♣♣{ ###### ## {#~jS+2.6 (1#~jUI4 _#~j(W#~jX#~j #~j #~jA #~j8 #~j9 %  #~jZ EYou sense a monster nearby.#~j+ S##...#  #P..##~jY ###...# #.#..##...# ##..## #~jv | #..############# #...#~j D#. ##~j !♣#.............♣{ {###◊...####◊#♣♣{ #~j ###### ### {#~j֛ &3#~j I3 _#~j #~j #~jm#~j#~j#~j#~j2%  #~jVEYou sense a monster nearby.#~jf## ##...# #~jr #P..####...# #.#..#...# #~j6l##..##  #..#############~jS]# #....#.#~jn0♣♣♣♣##~j♣#~j#.............♣{ {###◊...####◊#♣♣{#~j###### ### {#~j"O4{#~jL$[=2 _#~j%#~j'$~jh$~j$~jA$~j$~ja$~j#X1$~jU$~j$~j[1==0$~j$~j $~j4 _Magic restored.$~jy$~j C09$~j$~j##.## ##...# #P..## $~jm###...# #.#..## #...# $~j##..## ##..###..#.#$~j# ##...........7.6 (3  #.#...$~jT;.♣♣♣♣♣...##...$~j♣♣{ {  #...♣{ {  $~j###◊...####◊#♣♣{####$~j&N{$~j$~j$~j$~j} $~j $~j+ $~jH $~j4 $~j B8$~j $~j $~j $~j B7$~j $~j $~j;  $~j g You encounter a komodo dragon.$~j ##.## ##...# #P..##  ###...#  #.#..## #...#  ##..## ####  #..###..#.#P.$ ##... #...♣♣♣♣♣... .....♣♣{ { ..... .....♣{ { .... #◊...####◊#♣♣{ ◊.. ###### ### { l.l   komodo dragon (asleep){ . 9.6 (2  Found 26 gold pieces. Found a stone staircase leading up.==60.6 (36$~j $~j  _You hear the faint crackling of a very distant melting archway.%~jF%~j%~j^%~j %~j@_Unknown command.&~j0&~jy3URead which item? &~j3Scrolls  a - 2 scrolls of enchant armourp - a scroll of poison &~j4 w - 3 scrolls of enchant weapon  I - 2 scrolls of immolation  T - a scroll of torment  V - a scroll of vulnerability  t - 10 scrolls of teleportation &~jo4 c - 2 scrolls labelled VUHETU JOI  d - a scroll labelled GYHEOC OLUDU  h - 2 scrolls labelled WAOVOI EQOXZUG  j - a scroll labelled SUUHYE ANUAM &~j4 m - a scroll labelled UPHIT QOL JITU [!] read|quaff|evoke[?] describe selected'~j;'~j'~j*h ##.##gmalak the Skirmisher##...#Formicid of Okawaru ******#P..##Health: 101/101 ========================###...#'~j[Magic: 21/21 ========================#.#..##AC: 9Str: 14#...#'~j}EV: 19Int: 10  ##..######SH: 6'~j-Dex: 20  '~j#..############..#.#P.$'~jXL: 14 Next:  2% Place: Lair:3 ##..............@.......'~jNoise: ---------  Time: 15160.6 (0.0) '~j #............♣♣♣♣♣......a) +7 longbow of the Realm of Zot {chaos, ............♣♣{ { .....'~jRCast: Jinxbite ............♣{ { ....Gem (1606) #◊...####◊#♣♣{◊.. ###### ### {'~jl.l   komodo dragon (asleep){. _You sense a monster nearby. _Magic restored.  You encounter a komodo dragon.Found 26 gold pieces. Found a stone staircase leading up. '~j_You hear the faint crackling of a very distant melting archway. _Unknown command.'~jP  Okay, then.'~j'~j'~j. _(~jϤ:##.## (~j##...# #P..## ###...# (~ju. #.#..## ..#...# #.. ##..## (~jɥ##### .. . #..#..#.#P.$..... .(~j"r♣♣♣♣♣......l..♣♣{ { ♣.♣{ { .. ◊...####◊#♣♣{ .◊. ### { ##l.l 2 komodo dragons (asleep)(~jb_{ ....(~j' (~j(bSYou encounter a komodo dragon.(~j'& (~jel(~j.(~jBThe komodo dragon hisses angrily. x2(~jyLl<(~jN;ll(~jnS   water moccasin (wandering)(~je1.6 (15(~j6(~j_ _You encounter a water moccasin.-~j  -~jCCasting: Dimensional Bullseye (dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.-~jF ##.## gmalak the Skirmisher  ##...# Formicid of Okawaru ******  #P..## Health: 101/101 ======================== ###...#.  Magic: 17/21 ===================----- #.#..##..  AC: 9Str: 14  #...##..  EV: 19Int: 10 ##..## #### .. .  SH: 6Dex: 20 #..############..#.#P.$.  XL: 14 Next:  2% Place: Lair:3 #...............@.....l.  Noise: ---------  Time: 15161.6 (0.0) ............♣♣♣♣♣.......  a) +7 longbow of the Realm of Zot {chaos, ...........♣♣{ { ♣......  Cast: Jinxbite ...........♣{ { ......  Gem (1605) -~j◊...####◊#♣♣{ .◊l.S ##### ### { ##<..  ll 2 komodo dragons { ...  S   water moccasin (wandering) ..  -~j_You encounter a water moccasin.Casting: Dimensional Bullseye (dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.-~j8Aiming: Dimensional Bullseye (dangerous; 11% risk of failure)  Press: ? - help, Dir - move target-~j]2Aim: a komodo dragon.~j;( ##.## gmalak the Skirmisher  ##...# Formicid of Okawaru ******  #P..##.~j; Health: 101/101 ======================== ###...#.~jb<.  Magic: 17/21 ===================----- #.#..##.~j<R..  AC: 9.~j<Str: 14  #...##..  EV: 19.~j =,Int: 10 .~j.=r##..## #### .. .  SH: 6.~jx=,Dex: 20 .~j=#..############..#.#P.$.  XL: 14 Next:  2% Place: Lair:3 .~j2>#...............@.....l.  Noise: ---------  Time: 15161.6 (0.0) .~jr>............♣♣♣♣♣.......  a) +7 longbow of the Realm of Zot {chaos, .~j>...........♣♣{ { ♣......  Cast: Jinxbite .~j"?...........♣{ { ....S.  Gem (1605) .~jv?◊...####◊#♣♣{ .◊l.. .~j?##### ### { ##<..  ll 2 komodo dragons .~j@{ ...  S   water moccasin (wandering) .~jZ@.. .~j{@  .~j@Q_You encounter a water moccasin..~j@<Casting: Dimensional Bullseye (dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..~jAAAiming: Dimensional Bullseye (dangerous; 11% risk of failure)  Press: ? - help, Dir - move targetAim: a komodo dragon.~jB!l.~jB)..~j>D-l..~jfD.~jgE@S..~jKK ##.## .~jK  .~j#<5993~j&3~j{'4~j ##.## ##...# #P..## ###...# . #.#..##4~jR .. #...# #.. ##..## #### .. . #..4~jS#..#.#P.$. # ##.†..... #.#.♣♣♣♣♣4~j. ##..♣♣ { ♣w..... #....♣ {.....#◊...####4~jĝ9◊#♣♣ {{{{ .◊... ###### ### { ##<.. 4~jr ...  ..4~j{{ . {{{4~j`884~jȮ4~j4~jZ ##.## ##...# #P..## ###...# . #.#..##4~j[ .. #...# #.. ##..## #### .. . #..#..#.#P.$.  # ##4~j{[.†.....  #.#.♣♣♣♣♣.  ##.♣♣ { ♣w.....  #..♣ {{ ......  ###◊...####◊4~j[#♣♣ {{{.◊... ###### ### { ##<..  ...  ..4~j}~{  {{{§ 4~jr~`974~jq4~j34~j-:##.## 4~jlZ##...# #P..## 4~j/###...# 4~jW. #.#..## 4~j).. 4~j-#...# 4~j/V#.. ##..## 4~j{{#### .. . 4~j#..#4~j..#.#P.$. 4~j6# ##.4~j0†..... #.#.♣♣♣♣♣.4~j2 ##.4~j♣♣ { ♣w..... #.4~j.♣ { ...... ###◊...####◊#4~j !4~j3^###### ## 4~jS4~jF4{ 4~jn! .{4~jN {{§ 4~j({{4~j.'704~j]:64~j*4~j&4~jDm ##.## ##...# #P..## ###...# 4~jm . #.#..## .. #...# #.. ##..## #### .. . #..#4~jEn ..#.#P.$.  ##.†..... .#.♣♣♣♣♣. ..♣♣{ ♣w..... ....♣ .{.... ◊...####◊  ###### #4~jn 4 4~jo 1w4~jq .w4~jw  {{ ..{ { 4~jzw nww 2 swamp worms (wandering){4~jx |=154~j{ 4~j} [ _You encounter a swamp worm.5~j   5~jV CCasting: Dimensional Bullseye (dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.5~jNu  ##.## gmalak the Skirmisher 5~ju A ##...# Formicid of Okawaru ******  #P..## Health: 101/101 ========================  ###...#5~ju .  Magic: 14/21 ================--------  #.#..##5~ju ..  AC: 9Str: 14  #...##..  EV: 195~jv Int: 10  ##..## #### .. .  SH: 6Dex: 20 5~j,v  #..############..#.#P.$.  XL: 14 Next:  5% Place: Lair:3 5~jRv c ##.............@...†.....  Noise: ---------  Time: 15171.6 (0.0) .#............♣♣♣♣♣.......  a) +7 longbow of the Realm of Zot {chaos, 5~jwv #............♣♣ ♣w.w...  Cast: Jinxbite 5~jv .............♣ {{ ...w..  Gem (1595) ##◊...####◊#♣♣ { { .◊...  ###### ### ##<..  ww 2 swamp worms (wandering) { ...  5~jv f..  _You encounter a swamp worm.5~jVw KCasting: Dimensional Bullseye (dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Dimensional Bullseye (dangerous; 11% risk of failure)  Press: ? - help, Dir - move target5~jw OAim: a swamp worm (wandering, hasn't noticed you)6~jޝ:ww6~jx_ ##.## gmalak the Skirmisher  ##...# Formicid of Okawaru ******  #P..## Health: 101/101 ========================  ###...#.  Magic: 14/21 ================--------  #.#..##6~j8`9..  AC: 9Str: 14  #...##..  EV: 19Int: 10  ##..## #### .. .  SH: 6Dex: 20  #..############..#.#P.$.  XL: 14 Next:  5% Place: Lair:3  ##.............@...†.....  Noise: ---------  Time: 15171.6 (0.0) .#............♣♣♣♣♣.......  a) +7 longbow of the Realm of Zot {chaos, #............♣♣ ♣w.w...  Cast: Jinxbite .............♣ {{ ......  Gem (1595) 6~j`F##◊...####◊#♣♣ { { .◊...  ###### ### ##<..  ww 2 swamp worms (wandering) { ...  ..  6~j`e_You encounter a swamp worm.Casting: Dimensional Bullseye (dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Dimensional Bullseye (dangerous; 11% risk of failure)  6~jaPress: ? - help, Dir - move targetAim: a swamp worm (wandering, hasn't noticed you)w.6~ja6~jXf! 6~jfh##.##      6~jf@.  6~jg'..  #...##..   #### .. .  6~j6g1########..#.#P.$.  .......@...†..... 6~jXgh.....♣♣♣♣♣...w... 6~jg....♣♣ { ♣w..... ....♣{ ....w.  { §  6~jg  ### { {##<.. w   swamp worm6~jhn ... .. 6~jhv===2.6 (1Bullseye Gem (1594) 6~jh6~jk6~jm 6~jmM Casting: Dimensional Bullseye (dangerous; 11% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.  6~j"n2Aiming: Dimensional Bullseye (dangerous; 11% risk of failure)  Press: ? - help, Dir - move target  6~jFnAim: a swamp worm (wandering, hasn't noticed you) _You create a dimensional link between your ranged weaponry and the swamp worm.6~j- @)))))))6~j =.w6~j ..... {{ { {6~jx 5=336~j 6~j [ _You shoot an arrow. The arrow barely misses the swamp worm.6~jɰ 7~j .You shoot an arrow. The arrow hits the swamp worm!  Lightning courses through the swamp worm!!  You kill the swamp worm!7~j4O))))))7~j,......7~jL" 7~jwM{ {{{7~j 564.5 (0.97~j@:27~j7~j  7~j B_Okawaru accepts your kill.7~jC##.## ##...# #P..##  ###...# 7~j.  #.#..## .. #...# #..  ##..## 7~j#### .. .  #..#7~j..#.#P.$. ##.†..... #.7~jO♣♣♣♣♣. .7~j-..♣♣ ♣....w. ...♣ ...... 7~jXU◊...####◊#♣♣ { {{{ .◊... ###### ### ##<.. 7~jw   swamp worm (wandering, bullseye target){ ... 7~j67~ja4w.7~j{ { {w {7~jq---5.5 (1.017~j%7~j7~jE)))))))7~j:0Aw.7~j0/w7~j1 wYou shoot an arrow. The arrow barely misses the swamp worm.7~j8 ..7~j8..... { § 7~j8w   tyrant leech{ ,ww 2 swamp worms (1 bullseye target)7~j9j===607~j=7~j? 7~j?_You encounter a tyrant leech. You encounter a swamp worm.8~jF` .You shoot an arrow. The arrow hits the swamp worm!!  You kill the swamp worm!8~jgJ ))8~jg   swamp worm (very poisoned, bullseye t…)Okawaru accepts your kill.Your projectile teleports! The arrow hits the swamp worm!!  The swamp worm is poisoned.8~j  ..†The swamp worm is severely wounded.8~j  ##.## ##...# #P..## ###...# . #.#..## ..  #...# #.. ##..## #### .. . #..#..#.#P.$. .8~j†..... .♣♣♣♣♣...w... ..♣♣ ♣†..... ♣ w..... ◊...####◊#♣♣ { § .◊... ### ##w.. { ,... w 2 swamp worms (1 wandering, 1 very po..  The swamp worm fires a harpoon shot at you.8~jR##.##  ##...#  #P..## ....# . .#..## . #...# ##.. ...## 8~j#####.. .. ..#..#.#P.$. .†....♣♣♣♣♣...w.♣♣ ♣♣†.♣ w... ...####◊#♣♣ { §..◊.8~j ### .##w.{ #.,.# .8~j##...# #P..## .... #...# .....## .....# ##.. ..## #####...... .############..#.#P.$..............†.....8~j 9.♣♣♣♣♣.@.w..♣♣ ♣♣†...♣ ♣w..####◊#♣♣ { §..◊. ### ### ♣.##w { ♣#.,.. #  ..~◊8~j v...# P..## .. 8~j ...# .. ..## .# 8~j O##.## 8~j #####. #..#.#P.$.8~jV †....♣♣♣♣♣..@w.♣♣ ♣♣†.8~j ♣ ♣w...####◊#♣♣ { §..◊.8~j  ### ≈♣.##w.{§♣♣#.,.8~j ♣♣ # ..♣..~◊.8~jr  The harpoon shot hits you.  You are yanked forward by the harpoon shot.8~j[Bw<8~j Cw.8~j:U { .8~jjp{ ≈very poisoned, 1 bul8~j~<95/101 --8~j=====7.6 (1.1898~jگ8~j 8~j׶M_You encounter a swamp worm.9~j,H. 9~j_You encounter a swamp worm.You shoot an arrow. The arrow hits the swamp worm!9~jcarrow burns the swamp worm!  Your projectile teleports! The arrow hits the swamp worm!!  9~jJBYou kill the swamp worm!9~jU   swamp worm9~jJ7 w9~jKT.Okawaru accepts your kill.9~j>Ql† {{ 9~jT83-----7===-89~jTP0Gem (1588) 9~jY9~j[/ _The swamp worm bites you!:~jz )))You shoot an arrow.:~j91w:~j: wThe arrow closely misses the swamp worm.:~jB8 w:~jBw.§~w..ww 3 swamp worms  :~jBHYou encounter a swamp worm. x2:~jC74---:~jCy6=-97:~j D:~jkH:~j/J :~j[JJ_The swamp worm closely misses you.<~j  <~jr-Casting: Dimensional Bullseye (dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.<~j<~j| :#...#<~jI} hgmalak the Skirmisher P..##......<~j} Formicid of Okawaru ****** ...#......Health: 84/101 ===================----- ..##......Magic: 12/21 =============----------- ..###......AC: 9Str: 14 <~j ~ .#######........EV: 19Int: 10 ############..#.#P.$....SH: 6Dex: 20 ...............†........XL: 14 Next:  7% Place: Lair:3 .........♣♣♣♣♣..@†......<~j~ jNoise: ===------  Time: 15179.6 (0.0) ........♣♣ ♣♣†w.......a) +7 longbow of the Realm of Zot {chaos, ........♣ ♣..w......Cast: Jinxbite .####◊#♣♣ §~w..◊......Gem (1587) ## ###w♣.##<.....≈♣♣#.,......w   tyrant leech♣♣ # ......<~j www 3 swamp worms♣..~◊.You encounter a swamp worm. x2 _The swamp worm closely misses you.Casting: Dimensional Bullseye (dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.<~jJ *Casting: Cause Fear (dangerous; 11% risk of failure)  Press: ? - help, Dir - look around, f - activate=~j8 @w _The swamp worm closely misses you.=~j/9Dimensional Bullseye (dangerous; 11% risk of failure)  =~jt9aConfirm with . or Enter, or press ? or * to list all spells.Casting: Cause Fear (dangerous; 11% risk of failure)  Press: ? - help, Dir - look around, f - activate=~j9Look: a swamp worm (severely wounded, chance to affect: 67%)=~j) +ww=~ju Etyrant leech (chance to affect: 39%)>~jv#...#gmalak the Skirmisher P..##......Formicid of Okawaru ****** ...#......Health: 84/101 ===================----- ..##......>~j|Magic: 12/21 =============----------- ..###......AC: 9Str: 14 .#######........EV: 19Int: 10 ############..#.#P.$....SH: 6>~jDex: 20 ...............†........>~jAvXL: 14 Next:  7% Place: Lair:3 .........♣♣♣♣♣..@†......Noise: ===------  Time: 15179.6 (0.0) >~ji........♣♣ ♣♣†ww......a) +7 longbow of the Realm of Zot {chaos, >~jN........♣ ♣.........Cast: Jinxbite .####◊#♣♣ §~w..◊......Gem (1587) >~j## ###w♣.##<.....>~jj≈♣♣#.,......w   tyrant leech♣♣ # ......www 3 swamp worms>~j|♣..~◊.Confirm with . or Enter, or press ? or * to list all spells.>~j;Casting: Cause Fear (dangerous; 11% risk of failure)  Press: ? - help, Dir - look around, f - activate>~jcLook: a tyrant leech (chance to affect: 39%)  The swamp worm looks frightened! x2  The tyrant leech resists with almost no effort.>~jB.w>~j~K≈w>~jD.w>~jLwww(fleeing)>~jYZ5=80.6 (1>~j:6>~j>~j  >~jCasting: Cause Fear (dangerous; 11% risk of failure)  Press: ? - help, Dir - look around, f - activateLook: a tyrant leech (chance to affect: 39%)  The swamp worm looks frightened! x2  >~jf]The tyrant leech resists with almost no effort. _The swamp worm looks frightened!?~j  ?~jV9Casting: Cause Fear (dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.@~jY.#...# gmalak the Skirmisher P..## ......  Formicid of Okawaru ****** ...#@~jںY......  Health: 85/101 ====================---- ..##......  Magic: 8/21=========--------------- ..# ##......  AC: 9Str: 14 .## #####........  EV: 19Int: 10 ############..#.#P.$....  SH: 6Dex: 20 @~jK...............†........  XL: 14 Next:  7% Place: Lair:3 .........♣♣♣♣♣..@†......  Noise: ===------  Time: 15180.6 (0.0) ........♣♣ ♣♣†.w......  a) +7 longbow of the Realm of Zot {chaos, ........♣ ♣.w.......  Cast: Jinxbite @~j.####◊#♣♣ §~...◊......  Gem (1586) ## ### w♣.##<.....  w♣♣#.,......  w   tyrant leech @~j♣♣ # ......  www 3 swamp worms (fleeing) ♣..~◊.  _The swamp worm looks frightened!  @~jJjCasting: Cause Fear (dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Dimensional Bullseye (dangerous; 11% risk of failure)  Press: ? - help, Dir - move targetAim: a tyrant leech@~j@~j #...#gmalak the Skirmisher P..##......Formicid of Okawaru ****** ...#......@~jHealth: 85/101 ====================---- ..##......Magic: 12/21 =============----------- ..#@~jE##......AC: 9Str: 14 .#######........@~jmYEV: 19Int: 10 @~j############..#.#P.$....SH: 6Dex: 20 @~j>...............†........XL: 14 Next:  7% Place: Lair:3 .........♣♣♣♣♣..@†......@~jNoise: ===------  Time: 15180.6 (0.0) ........♣♣ ♣♣†.w......@~j a) +7 longbow of the Realm of Zot {chaos, ........♣ ♣.w.......@~j/Cast: Jinxbite .####◊#♣♣ §~...◊......Gem (1586) ## ###@~jUw♣.##<.....w♣♣#.,......@~j{(w   tyrant leech♣♣ # ......www 3 swamp worms (fleeing)@~j ♣..~◊.Casting: Cause Fear (dangerous; 11% risk of failure)  @~j)Confirm with . or Enter, or press ? or * to list all spells.Aiming: Dimensional Bullseye (dangerous; 11% risk of failure)  @~jPress: ? - help, Dir - move targetAim: a tyrant leech  Okay, then.@~j @~jg @~j@~jT. _A~j   A~jR CCasting: Dimensional Bullseye (dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.A~j #...# gmalak the Skirmisher P..## ......  Formicid of Okawaru ****** ...#......  Health: 85/101 ====================---- ..##......  Magic: 8/21=========--------------- A~j ..# ##......  AC: 9Str: 14 .## #####........  EV: 19Int: 10 ############..#.#P.$....  SH: 6Dex: 20 ...............†........  XL: 14 Next:  7% Place: Lair:3 A~jS 0.........♣♣♣♣♣..@†......  Noise: ===------  Time: 15180.6 (0.0) ........♣♣ ♣♣†.w......  a) +7 longbow of the Realm of Zot {chaos, ........♣ ♣.w.......  Cast: Jinxbite A~j 9.####◊#♣♣ §~...◊......  Gem (1586) ## ### w♣.##<.....  w♣♣#.,......  w   tyrant leech ♣♣ # ......  www 3 swamp worms (fleeing) A~jغ ~♣..~◊.  _Okay, then.Casting: Dimensional Bullseye (dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.A~j @Aiming: Dimensional Bullseye (dangerous; 11% risk of failure)  Press: ? - help, Dir - move targetAim: a tyrant leechB~jwwswamp worm (severely wounded, fleeing)B~jٔ B~j? #...#gmalak the Skirmisher P..##......B~jz gFormicid of Okawaru ****** ...#......B~j Health: 85/101 ====================---- ..##......Magic: 12/21 =============----------- ..#B~j ##......AC: 9Str: 14 .#######........B~j* 'EV: 19Int: 10 ############..#.#P.$....SH: 6B~jV Dex: 20 ...............†........B~j vXL: 14 Next:  7% Place: Lair:3 .........♣♣♣♣♣..@†......Noise: ===------  Time: 15180.6 (0.0) B~j ........♣♣ ♣♣†.w......a) +7 longbow of the Realm of Zot {chaos, B~jٛ ........♣ ♣.w.......Cast: Jinxbite B~j .####◊#♣♣ §~...◊......Gem (1586) ## ###B~j, w♣.##<.....w♣♣#.,......B~jU (w   tyrant leech♣♣ # ......www 3 swamp worms (fleeing)B~j c♣..~◊.Casting: Dimensional Bullseye (dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.B~j֜ Aiming: Dimensional Bullseye (dangerous; 11% risk of failure)  Press: ? - help, Dir - move targetB~j Aim: a swamp worm (severely wounded, fleeing)  Okay, then.B~j B~j B~j B~j} . _C~jP Aim  C~j%hPress: ? - help, Dir - move target: a swamp worm (severely wounded, fleeing) _Okay, then.  You shoot an arrow. The arrow hits the tyrant leech!!  The arrow freezes the tyrant leech!C~jT2§C~jUE.wC~jVL §wC~jVWThe tyrant leech is severely wounded.C~j]H{ 2C~j]m61.6 (15C~j$bC~j/d: _You block the tyrant leech's attack.C~j9 8*C~j% : (strong)You shoot an arrow. The arrow hits the tyrant leech.  The tyrant leech seems to grow stronger..w§ w{w   swamp worm  The tyrant leech is severely wounded.724§ _The tyrant leech misses you.D~j L .You shoot an arrow. The arrow hits the tyrant leech!!  You kill the tyrant leech!w   swamp worm (fleeing)D~jg1.D~jn%†D~jHn<≈wD~jTr9=833D~j1v9§D~jaxP _Okawaru accepts your kill.E~jb## ...# E~j`u##. .#E~j\ .  ###E~j, #####..... ###########..#.#P.$.....†.@.E~j♣♣♣♣...†.♣♣ ♣♣†.†.E~j......♣ ♣....##◊#♣♣ §~...◊.. E~jG# ### ≈♣.##<{w§♣♣#w,.E~j♣♣ # ......♣..~◊.E~j9§E~jk~90=====---4E~j:2E~j &E~j(E~jf.#♣#### .## .....# ####E~jg#.# #.◊ # #.#  ###E~jCgR# #####..... E~jmg##########..#.#P@$.....#.....†...♣♣♣...†.E~jgo♣♣ ♣♣†.†. E~jg......♣ ♣....##◊#♣♣ §~...◊..E~jg### §♣.##<{w§♣♣#w..E~j hx♣♣ # ......E~jt:≈E~jnuG13=---E~juY51E~jyE~j{E~jB !#♣#### ## ......#. # ##......# ## #.# # #.◊# #.# E~jDC  ###.#. #####.#..#.#P.@.....# †....♣♣♣♣♣...†.E~jC /♣♣ ♣♣†.†.♣ ♣....◊#♣♣ §§...◊.#### §§♣.##<.{w≈♣♣#w.# E~j)D !E~jE 1wE~j(K rw   swamp worm (wandering)E~jL h260E~jkP 9§E~jR  E~jR D_You see here 26 gold pieces.F~j♣####  ......#. # ##......#  #.F~j:##  #.◊#  #.# ###.F~jl#.######.# ..#.#P.$@....# F~j†....♣♣♣♣♣...†.♣♣ ♣♣†.†.F~jƳ♣ ♣....◊#♣♣ §§...◊.#. F~j### w§♣.##<.#F~j{w≈♣♣#w.# F~j1wF~jľ§w   swamp worm (wandering)§≈F~j53=F~ja779 _F~j9§F~j"F~j><####  F~jI......#.  F~jJ##......#  F~jE#.## F~j #.F~j3G◊# #.F~j\)# F~j###.F~ji#.# #####.F~j(# F~j:..#.#P.$.@...# F~je{†....♣♣♣♣♣...†.F~jz♣♣ ♣♣†.†.F~jܙ♣ ♣.... ◊#♣♣ §w§..◊.F~j-#.# §≈♣.##<.F~jZ;# F~ja1wF~js.wF~j"§F~jvww 2 swamp worms (1 wandering).F~j#4F~j̫u=88F~jVF~j۱F~jf  ......#. ##......# #.## #.◊# #.# #F~j#####..#.#P.$.....####◊# ........†.......@.......♣♣♣♣♣...†..♣♣ ♣♣†.†.♣ ♣w... ♣♣ §§..w◊.#.### §≈♣.##<# w   swamp worm  {w≈♣♣#..F~jz♣♣ #.# ♣..~◊.F~jCw.F~jF~jU7=90F~j:6F~j|F~jG~jF......#. ##......# #.## G~j&#.◊# #.### ###.#.# #####.# G~j^..#.#P.$.....####◊#†....♣♣♣♣♣...†. ♣♣ ♣♣†.†. G~j$ ♣ ♣w.w. §§...◊.#.###.§≈♣.##<.## G~jQ{w≈♣♣#.##♣♣ #G~j~+ G~j|=.wG~j G~jo?8=G~j4==15G~jG~j;G~j......#. ##......# #.## G~j\#.◊# #.### ###.#.# #####..# ..#.#P.$.....####◊#†.... ♣♣♣♣♣...†. ♣♣†.†. G~j7I♣w..w.  §§...◊.#.###.#§≈♣.##<.## #{w≈♣♣#..G~j`♣♣ #. G~j?=.wG~jG~jƢh924G~jG~jG~jj+ T## #.......##.......◊# #.......#####.......#.#  #####....# # G~j+ ##..#.#P.$.....####◊#### .....†.................. ♣♣♣♣...†..<  ♣♣†.†.  ♣w...w§§...◊........#.###.#G~jl, §≈♣.##<.## # {w≈♣♣#....##  ♣♣ # ♣..~◊.◊. G~jw@ -w.G~j@ G~jM K< G~jN n100/10133G~jCS G~jU  G~j6U +_Found a stone staircase leading up.H~jSX##......# #.......## #.......◊# #.......### ###.......#.# #####.H~j{ST..# ## ..#.#P.$.....####◊#†....†.<.♣♣†.†..w.H~jS♣w.§§...◊.#.###.#.§≈♣.##<.## # # H~jSw≈♣♣#.## ♣♣ #..H~jT#♣..~◊.◊.H~jU=.wH~j[H~j3\1=42H~j `H~jaH~jњO##......# #.H~jJ## #.......◊# #.......### H~j###.......#.# ...# ## H~j..#.#P.$.....####◊#####◊†....†.H~jh<.♣♣†.†...w.♣w. H~jȜ§§...◊.#.###.#. §≈♣.##<.H~j ## ## # ≈♣♣#.## H~j; #.H~ji.H~jݝw#♣..~◊.◊.H~jq=.wH~jH~jC==5H~j:1H~jYH~jH~j##......# #.## #.◊# #.### H~j####.......#.# ....# ### #.#P.$.....####◊#####◊.†....†.<. ♣♣†.†....w.♣w....◊.H~jb|#.###.#. ≈♣.##<........## ## # ♣♣#...##  #.......H~j.#♣..~◊.◊.H~jc@w.H~jH~j5=60H~jH~jH~j ##......# #.## #.H~jg ◊# #.###  ###.#.# .H~jи D...# ### # #.#P.$.....####◊#####◊.#†. ...†.....w.<.H~j- †.†. ♣w. ...◊.#.###.#....# ♣.##<.H~j .## ##.##..## ##...# H~jm :.wH~j H~j a769H~j H~j H~j e##......# #.## #.◊# #.### ###.#.# .# ### ## .#P.$.....####◊#####◊.# †.†......w.<. H~j †.†./ w.◊.#.###.#....# .##<.## # #.## ##  #..#♣..~◊.◊.H~j :.wH~j- H~jШ |=88H~j H~j 1 _Found a wand of flame (13).I~jCen##......#  #.##  I~jec#.◊#  #.### I~j!fA.#.# .I~jf# ### ## #P.$.....####◊#####◊.# .I~jfk†.w.<. .†.I~jg/. .◊.#.###.#....# ##<.I~jg## ###.#### .## ## I~jRh=#..# I~jl:.wI~jvI~jw`97I~jI~jsI~jz##......# #.## #.◊# #.I~jΣ### .#.# # ### ### I~jP.$.....####◊#####◊.# †.w.. †./. I~j0◊.#.###.#....###.<.I~j]## ###.###### ### I~j:.wI~jI~j}h=2006I~jI~jI~ja _There is a stone staircase leading up here.I~j .You shoot an arrow. The arrow hits the swamp worm!!  You kill the swamp worm!I~j A)))))I~jn +wI~ju †.....w   swamp wormI~jx y9===1.5 (0.95I~j| I~j~ P _Okawaru accepts your kill.J~joj*)))))) J~ji (strong)  You shoot an arrow. The arrow hits the swamp worm!!J~jlK  The swamp worm seems to grow stronger.J~j<.wJ~jo5.....J~j=6=2.6 (1.14J~jpJ~j4J~j J~jU_The swamp worm is severely wounded.J~j( 6)))))))J~j †wJ~j J~jĮ L.†w....J~j f303J~j- J~j:  J~jo \_You shoot an arrow. The arrow misses the swamp worm.K~j79 .K~j7You shoot an arrow. The arrow hits the swamp worm!  You kill the swamp worm!K~jX;@))))K~j†....42 _Okawaru accepts your kill.K~jy ......# .## .◊# K~j .### .#.# # ### ### .$.....####◊#####◊.####. .††....< K~jC ./. .#.###.#....###. <.K~j ## ###.#### ### #### K~jcK~j7j---51K~jK~jK~jAb......# ## K~jU◊# ### K~j#.# # ### #### $.....####◊#####◊.####.††....<./.#.###.#....###..# K~j.## ###.#### # # K~jK~j'=---60K~jXK~jK~jj i# ## ◊# ### #.# # ### #### . .....####◊#####◊.####...††....<./.#.###.#....###..#P # 759K~jlK~jĵ# ## ◊# ### #.# .K~j## ### #### ..#####◊#####◊.####...!K~j)††....<./.#.###.#....###..#P#K~jX## ###.#### ### # K~j]# ~◊.◊.K~jK~jS57=K~jY88K~j(K~j K~j#S_Found a potion of curing.L~j3j@#◊# L~jjq.###..##.# .... ### #### #..#L~j,k)####◊#####◊.####.......................!.††....<..............@L~jk#.###.#....###..#P### ###.#### ### # ## #### @   Rupert (asleep) ◊.◊. L~jsmL~jq  You encounter Rupert the Wild. He is wielding a +1 great mace of holy wrath.L~j y/  --more--M~j96M~j7k 97 _M~j5<M~j>X _You see here a wand of flame (13).N~jVN~jrVisible Monsters/Items/Features (select to target/travel, [!] to examine) Monsters  a - (@) Rupert (asleep), wielding a +1 great mace of holy wrath and wearing aN~j%+0 leather armour Items  b - (!) a potion of curingc - (/) a wand of flame (13) (here) Featuresd - (<) a stone staircase leading upO~jrO~j|O~j!:...##O~j_Sgmalak the Skirmisher ...◊#O~j%.#O~j)Formicid of Okawaru ****** O~jE...###..#O~jBHealth: 101/101 ======================== ...#.#O~ju....O~juMagic: 17/21 ===================----- O~jߍ....# ### #### #..#.O~jAC: 9Str: 14 ...####◊#####◊.####.....EV: 19O~j=)Int: 10 ......................!.SH: 6Dex: 20 .....††....<............O~jXL: 14 Next:  9% Place: Lair:3 ................@.......Noise: ---------  Time: 15209.6 (0.0) .......................@a) +7 longbow of the Realm of Zot {chaos, ....#.###.#....###..#P##Cast: Jinxbite .....## ###.#### ### #Gem (1557) ....## ### ....#O~j֏e@   Rupert (asleep) ◊.◊.You shoot an arrow. The arrow hits the swamp worm!  You kill the swamp worm! _Okawaru accepts your kill. _Found a potion of curing. _You encounter Rupert the Wild. He is wielding a +1 great mace of holy wrath. _You see here a wand of flame (13).O~jEO~jΖO~jQO~jCO~jXE O~jE ..## .◊ .#.### ..#.#O~jE ......# ### #### #..#.O~jF ####◊#####◊.####............!.††....<.O~j~F /...........................@.###.#....###..#P##..## ###.#### ### #.## ### .....# O~jF &~◊.◊.O~jL O~jL m10.6 (16 _O~jP O~jTR P~j#...## .◊ .#.### ..#.#P~j-$Z......# ### #### #..#.####◊#####◊.####............!.††....<....P~jc$0./...........................@.###.#....###..#P##..## ##P~j$.#### ### #.## ### ......# .~◊.◊.P~j&+P~j+`15P~j/P~j1~ _You hear the faint crackling of a melting archway very nearby.S~jS~jLRead which item? Scrolls  a - 2 scrolls of enchant armourS~jp - a scroll of poison  w - 3 scrolls of enchant weapon  I - 2 scrolls of immolation  T - a scroll of torment  V - a scroll of vulnerability  t - 10 scrolls of teleportation S~j c - 2 scrolls labelled VUHETU JOI  d - a scroll labelled GYHEOC OLUDU  h - 2 scrolls labelled WAOVOI EQOXZUG  j - a scroll labelled SUUHYE ANUAM S~j(  m - a scroll labelled UPHIT QOL JITU [!] read|quaff|evoke[?] describe selectedT~j3 T~j7 T~jy< ....#.gmalak the Skirmisher .....#T~j< Formicid of Okawaru ****** .....##Health: 101/101 ======================== .....◊#.#T~j< Magic: 17/21 ===================----- .....###..#AC: 9Str: 14 .....#.#T~j#= ....EV: 19Int: 10 ......# ### #### #..#.SH: 6T~jV= Dex: 20 .....####◊#####◊.####.....XL: 14 Next:  9% Place: Lair:3 T~j= ................@.......!.Noise: ---------  Time: 15211.6 (0.0) .......††....<............a) +7 longbow of the Realm of Zot {chaos, T~j= ................../.......Cast: Jinxbite .........................@T~j= Gem (1555) ......#.###.#....###..#P## T~j&> ,.......## ###.#### ### # ......## ### ......# .~◊.◊.You kill the swamp worm! T~j> _Okawaru accepts your kill. _Found a potion of curing. _You encounter Rupert the Wild. He is wielding a +1 great mace of holy wrath. _You see here a wand of flame (13). _You hear the faint crackling of a melting archway very nearby.T~jB P  Okay, then.T~jKC T~jF T~jpH . _U~j>U~j4$U~juVisible Items/Features (select to target/travel, [!] to examine) Items U~jD a - (/) a wand of flame (13) FeaturesU~jZb - (<) a stone staircase leading upU~j7* U~j)/ U~j3 ....#.gmalak the Skirmisher .....#Formicid of Okawaru ****** U~j14 <.....##Health: 101/101 ======================== .....◊#.#Magic: 17/21 ===================----- .....###..#U~jc4 AC: 9Str: 14 .....#.#....EV: 19Int: 10 U~j4 ......# ### #### #..#.SH: 6Dex: 20 .....####◊#####◊.####.....XL: 14 Next:  9% Place: Lair:3 U~j4 ................@.......!.Noise: ---------  Time: 15211.6 (0.0) .......††....<............a) +7 longbow of the Realm of Zot {chaos, U~j5 ................../.......Cast: Jinxbite .........................@Gem (1555) U~jD5 ......#.###.#....###..#P## .......## ###.#### ### # ......## ### ......# U~jt5 .~◊.◊. _Okawaru accepts your kill. _Found a potion of curing. _You encounter Rupert the Wild. He is wielding a +1 great mace of holy wrath. U~j5 _You see here a wand of flame (13). _You hear the faint crackling of a melting archway very nearby. _Okay, then.U~j9 U~jb: U~j> U~j@ U~j<U~j>gmalak the Skirmisher (Formicid Hexslinger) Turns: 14980, Time: 00:41:44 Health: 101/101 AC:  9 Str: 14 XL: 14 Next: 9% Magic: 17/21U~jc?EV: 19 Int: 10 God: Okawaru [******] Gold: 692SH:  6 Dex: 20 Spells: 10/23 levels left rFire . . . (100%) a - +7 longbow of the Realm of Zot {chaos, rC+++} rCold + + + (20%) f - +0 buckler U~j?WrNeg . . . (100%) g - +2 robe of Ashenzari's Fury {Harm rPois Int-3} rPois + (33%) (no cloak) rElec .(100%) b - +0 pair of gloves rCorr .(100%) (no gloves) SInv + U~jc@0(no boots) Will ++...t - amulet "Akkut" {Chemistry Will+ Regen+} Stlth +++d - +4 ring of protection HPRegen 1.16/turnl - +5 ring of evasion MPRegen 0.17/turn %: harm (+30% outgoing, +20% incoming) @: studying Unarmed Combat A: permanent stasis, dig shafts and tunnels, antennae 3, four strong armsW~jW~j;....#.W~jĦRgmalak the Skirmisher .....#W~jHFormicid of Okawaru ****** .....##Health: 101/101 ======================== W~j+.....◊#.#W~jMagic: 17/21 ===================----- .....###..#W~j-AC: 9W~j]PStr: 14 .....#.#....W~jOEV: 19Int: 10 ......# ### #### #..#.SH: 6Dex: 20 .....####◊#####◊.####.....XL: 14 Next:  9% Place: Lair:3 ................@.......!.Noise: ---------  Time: 15211.6 (0.0) .......††....<............a) +7 longbow of the Realm of Zot {chaos, ................../.......Cast: Jinxbite .........................@Gem (1555) ......#.###.#....###..#P## .......## ###.#### ### # W~j:......## ### ......# .~◊.◊. _Okawaru accepts your kill. _Found a potion of curing. _You encounter Rupert the Wild. He is wielding a +1 great mace of holy wrath. _You see here a wand of flame (13). _You hear the faint crackling of a melting archway very nearby. _Okay, then.W~jW~jȮW~j*W~j #. # ## ◊# W~jq .# ### ..# #.# .... W~j # ### #### #..#. ####◊#####◊.####..... !. ††....<.W~jޢ w /. @ W~j {#.###.#....###..#P#### ###.#### ### # W~jB h# ~◊.◊.W~jC W~j" l2.6 (14 _W~j W~j} W~j'Y #. # ## ◊# W~jY .# ### ..# #.# .... # ### #### #..#. W~jY ####◊#####◊.####..... !. ††....<. W~jZ /. @ #.###.#....###..#P##W~jBZ ## ###.#### ### # W~jtZ @   Rupert (asleep) # ◊.◊.W~j` W~ja `33W~je W~j#g X~jX~j7$X~jVisible Monsters/Items/Features (select to target/travel, [!] to examine) Monsters X~j a - (@) Rupert (asleep), wielding a +1 great mace of holy wrath and wearing aX~j@+0 leather armour Items X~jH5 b - (!) a potion of curingX~jwOc - (/) a wand of flame (13) FeaturesX~jZd - (<) a stone staircase leading upX~ju sexamine, [!] to target/travelX~ju Rupert the Wild Rippling muscles, glistening pecs, incredible glutes - Rupert is the peak of physical perfection. Even so, his roars seem louder than even his fantastic formcan explain. Perhaps he holds some talisman that lends supernatural force to hisbellows? Max HP: ~120 Will: +++AC: +EV: ++ Threat: Lethal Class: Natural Size: Medium Int: Human You have about 97% to hit with the +7 longbow of the Realm of Zot (while X~j ~incapacitated). He has about 46% to hit you. AttackMax Damage Hit: +1 great mace (holy) 38 + 57 (holy) He has a 31% chance to notice you each turn. He can open doors. He possesses the following natural abilities: [!]: Description|StatusesZ~j@KZ~jXRf..#.gmalak the Skirmisher ...#Formicid of Okawaru ****** ...##Health: 101/101 ======================== ...◊#.#Z~jSMagic: 17/21 ===================----- ...###..#AC: 9Str: 14 ...#.#....EV: 19Int: 10 ....# ### #### #..#.SH: 6Dex: 20 ...####◊#####◊.####.....XL: 14 Next:  9% Place: Lair:3 ................@.....!.Z~jStNoise: ---------  Time: 15213.6 (0.0) .....††....<............a) +7 longbow of the Realm of Zot {chaos, ................/.......Cast: Jinxbite .......................@Gem (1553) ....#.###.#....###..#P## .....## ###.#### ### #@   Rupert (asleep) ....## ### ....# ◊.◊. _Okawaru accepts your kill. Z~jT_Found a potion of curing. _You encounter Rupert the Wild. He is wielding a +1 great mace of holy wrath. _You see here a wand of flame (13). _You hear the faint crackling of a melting archway very nearby. _Okay, then.Z~jU Visible Monsters/Items/Features (select to examine, [!] to target/travel) Monsters Z~j.V a - (@) Rupert (asleep), wielding a +1 great mace of holy wrath and wearing a +0 leather armour Items  b - (!) a potion of curing  c - (/) a wand of flame (13) Features  d - (<) a stone staircase leading upZ~jO Z~jO Z~jY Z~j_d 9..#.Z~jd gmalak the Skirmisher ...#Formicid of Okawaru ****** Z~jd ...##Health: 101/101 ======================== ...◊#.#Z~je Magic: 17/21 ===================----- ...###..#Z~jPe pAC: 9Str: 14 ...#.#Z~je d....EV: 19Int: 10 Z~je ....# ### #### #..#.SH: 6Dex: 20 Z~jf ...####◊#####◊.####.....XL: 14 Next:  9% Place: Lair:3 Z~jNf ................@.....!.Noise: ---------  Time: 15213.6 (0.0) Z~jf L.....††....<............Z~jf a) +7 longbow of the Realm of Zot {chaos, ................/.......Cast: Jinxbite Z~jf k.......................@Gem (1553) Z~j#g ....#.###.#....###..#P## Z~jXg .....## ###.#### ### #Z~jg @   Rupert (asleep) ....## ### ....# Z~jg O◊.◊. _Okawaru accepts your kill. Z~j%h _Found a potion of curing. _You encounter Rupert the Wild. He is wielding a +1 great mace of holy wrath. Z~jYh _You see here a wand of flame (13). _You hear the faint crackling of a melting archway very nearby. Z~jh B_Okay, then.Z~joq Z~j0r Z~j..#.gmalak the Skirmisher ...#^~j|Formicid of Okawaru ****** ...##Health: 101/101 ======================== ...◊#.#^~j4Magic: 17/21 ===================----- ...###..#AC: 9Str: 14 ...#.#....EV: 19^~jInt: 10 ....# ### #### #..#.^~jSH: 6Dex: 20 ...####◊#####◊.####.....^~jMzXL: 14 Next:  9% Place: Lair:3 ................@*....!.Noise: ---------  Time: 15213.6 (0.0) ^~jR.....††....<......**....a) +7 longbow of the Realm of Zot {chaos, ................/...**..Cast: Jinxbite ^~j......................*@Gem (1553) ....#.###.#....###..#P## ^~j.....## ###.#### ### #@   Rupert (asleep) ....## ### ....# ^~j$◊.◊. _Okay, then. _Okay, then.Throw: 2 darts (curare)Press: ? - help, Shift-Dir - straight line^~jUiAim: Rupert, wielding a +1 great mace of holy wrath and wearing a +0 leather  ^~j#armour (asleep, 97% to hit)`~jz=..#.gmalak the Skirmisher ...#Formicid of Okawaru ****** ...##Health: 101/101 ======================== `~j...◊#.#Magic: 17/21 ===================----- ...###..#AC: 9Str: 14 ...#.#....EV: 19Int: 10 `~j/j....# ### #### #..#.SH: 6Dex: 20 ...####◊#####◊.####.....XL: 14 Next:  9% Place: Lair:3 ................@.....!.`~jNoise: ---------  Time: 15213.6 (0.0) .....††....<............a) +7 longbow of the Realm of Zot {chaos, ................/.......Cast: Jinxbite `~j.......................@Gem (1553) ....#.###.#....###..#P## .....## ###.#### ### #`~j @   Rupert (asleep) ....## ### ....# ◊.◊.Throw: 2 darts (curare)`~jDPress: ? - help, Shift-Dir - straight lineAim: Rupert, wielding a +1 great mace of holy wrath and wearing a +0 leather  armour (asleep, 97% to hit)  Okay, then.Okay, then.`~jy`~j`~j`~j. _a~j$a~j&{ Ability - do what?CostFailure a~j& f - DigInstant, Drain0% g - Shaft SelfDelay0% a~j' Invocations -X - Renounce ReligionNone0%  a - Heroism2 MP, Piety-0%  b - Finesse5 MP, Piety--1%  c - Duel7 MP, Piety--12%  E - Receive ArmourNone0% a~jr'g[?] toggle between ability selection and description.a~j(a~j9a~j͢..#.gmalak the Skirmisher ...#Formicid of Okawaru ****** ...##Health: 101/101 ======================== ...◊#.#Magic: 17/21 ===================----- ...###..#AC: 9Str: 14 ...#.#....EV: 19Int: 10 ....# ### #### #..#.SH: 6Dex: 20 ...####◊#####◊.####.....XL: 14 Next:  9% Place: Lair:3 ................@.....!.Noise: ---------  Time: 15213.6 (0.0) a~j;!.....††....<............a) +7 longbow of the Realm of Zot {chaos, ................/.......Cast: Jinxbite .......................@Gem (1553) ....#.###.#....###..#P## a~j|.....## ###.#### ### #@   Rupert (asleep) ....## ### ....# ◊.◊.a~jThrow: 2 darts (curare)Press: ? - help, Shift-Dir - straight lineAim: Rupert, wielding a +1 great mace of holy wrath and wearing a +0 leather  armour (asleep, 97% to hit)  a~jQOkay, then. _Okay, then.a~ja~j1R6-23a~joi84.6 (1Hero Gem (1552) a~ja~jԲB  Press: ? - help, Shift-Dir - straight linea~jAim: Rupert, wielding a +1 great mace of holy wrath and wearing a +0 leather  armour (asleep, 97% to hit)  Okay, then. _a~jEu_You gain the combat prowess of a mighty hero.b~j Yb~j;[CFire/throw/use which item? b~jy[pHand Weapons (go to first with ))  a - the +7 longbow of the Realm of Zot (weapon) {chaos, rC+++} Missiles (go to first with ()h - 24 poisoned darts  p - 2 curare-tipped darts b~j[.Wands (go to first with /)a - a wand of flame (49)  c - a wand of iceblast (12)  f - a wand of mindburst (6)  p - a wand of polymorph (4)  e - a wand of charming (37) Scrolls (go to first with ?)p - a scroll of poison  I - 2 scrolls of immolation  T - a scroll of torment  V - a scroll of vulnerabilityb~jp b~j l..#.gmalak the Skirmisher b~j ...#Formicid of Okawaru ****** ...##Health: 101/101 ======================== ...◊#.#b~j. `Magic: 16/21 ==================------ ...###..#AC: 9Str: 14 ...#.#....EV: 23Int: 10 b~js ....# ### #### #..#.SH: 8Dex: 20 b~j Z...####◊#####◊.####.....XL: 14 Next:  9% Place: Lair:3 ................@*....!.b~jݚ Noise: ---------  Time: 15214.6 (0.0) .....††....<......**....a) +7 longbow of the Realm of Zot {chaos, ................/...**..b~j Cast: Jinxbite ......................*@Hero Gem (1552) b~jD ....#.###.#....###..#P## .....## ###.#### ### #@   Rupert (asleep) b~jv ....## ### ....# ◊.◊. _Okay, then. b~j L_You gain the combat prowess of a mighty hero.Throw: 2 darts (curare)Press: ? - help, Shift-Dir - straight lineAim: Rupert, wielding a +1 great mace of holy wrath and wearing a +0 leather  armour (asleep, 97% to hit)b~j9..#.b~jgmalak the Skirmisher ...#Formicid of Okawaru ****** b~jW...##Health: 101/101 ======================== b~j)...◊#.#b~jMagic: 16/21 ==================------ ...###..#b~j3{AC: 9Str: 14 ...#.#....b~jYEV: 23Int: 10 b~j....# ### #### #..#.SH: 8b~j,Dex: 20 b~j6_...####◊#####◊.####.....b~jw\XL: 14 Next:  9% Place: Lair:3 ................@(....!.Noise: ---------  Time: 15214.6 (0.0) .....††....<......((....a) +7 longbow of the Realm of Zot {chaos, b~j................/...((..Cast: Jinxbite b~jZ......................(@b~j32Hero Gem (1552) b~jj....#.###.#....###..#P## b~j.....## ###.#### ### #b~j @   Rupert (very poisoned, slow) b~jHi....## ### ....# ◊.◊.b~jAim: Rupert, wielding a +1 great mace of holy wrath and wearing a +0 leather  armour (asleep, 97% to hit)  b~jBYou throw a dart. The dart hits Rupert. Rupert is poisoned.  b~j$RRupert struggles to breathe.  Rupert seems to slow down.  Rupert shouts!b~j6$ ......@armour (asleep, 97% to hit)  You throw a dart. The dart hits Rupert. Rupert is poisoned.  Rupert struggles to breathe.eems to slow down.b~j$#houts!is lightly wounded.b~jM%w==5.4 (0.81 _b~j*b~j-c~jN )))))c~jX) extremely poisoned, slow)c~jcYou shoot an arrow. The arrow hits Rupert!! Rupert looks as sick as possible!c~j=<K@.c~jBG......c~jB/=6.2c~jGc~jI c~jWIO_Rupert is moderately wounded.c~jfy  c~jy F)))))c~jy ZYou shoot an arrow. The arrow hits Rupert. The arrow freezes Rupert.c~j` B.....c~j` e9 (0.70c~j c~j D _Rupert is heavily wounded.c~jO d~jc ))))) You shoot an arrow. The arrow hits Rupert!! The arrow burns Rupert.d~jņB.....d~j2c7.649d~jd~jҍ[ _Rupert is severely wounded.d~jm ))))) You shoot an arrow. The arrow hits Rupert! The arrow freezes Rupert.d~jF@.d~j>....d~jNb8.38d~jd~j@ _Rupert is almost dead.d~j]d~j' J)))))))d~j x....@..d~j '9.0d~jl d~jR J _You shoot an arrow. The arrow closely misses Rupert.e~jB{J)))))))e~j @.You shoot an arrow. The arrow completely misses Rupert.e~j1.......very poisoned)e~j`77e~jte~jL8 _Rupert is no longer moving slowly.e~j )))You shoot an arrow. The arrow hits Rupert!e~j$3ae~j+@ ...e~j,a   polar bear (wandering)Rupert is almost dead.e~j,W7=20.4e~ja-:6e~jQ3e~j95 e~j5U_You encounter a polar bear.e~j )))You shoot an arrow. The arrow hits Rupert. The arrow freezes Rupert.e~j z ...Rupert is almost dead.e~j :*e~j[ j  Rupert roars wildly at you.e~j. & e~j @aaYour stasis prevents you from being paralysed.e~jT '1.1e~j e~j 4 _The polar bear growls angrily.f~jL .You shoot an arrow. The arrow hits Rupert!! The arrow freezes Rupert.  You kill Rupert!f~jDQ)))a   polar bearf~jjAa.f~jG...)f~js Marksant 168f~jS5 _Okawaru is honoured by your kill.f~jf~ju _Your base Ranged Weapons skill increases to level 15!f~j@)))))))f~jN Fa.f~jUd !...f~je K)a..f~jf g2.6 (0.84f~jz f~jւ  f~jR c_You shoot an arrow. The arrow barely misses the polar bear.f~jp f~j?q B)))))))f~jK }...)a..f~j? =3.3 (0.73f~j f~jBq _You shoot an arrow. The arrow barely misses the polar bear.g~j1E)))))))g~jFa.g~jrY.......g~j,4.1 (0.8g~jg~jY g~jc_You shoot an arrow. The arrow barely misses the polar bear.g~j* g~jt<))g~j)g~jnYou shoot an arrow. The arrow hits the polar bear.  The arrow burns the polar bear.g~jSFa)g~jT0kg~j]: ..g~j]k   rime drake (wandering)The polar bear is lightly wounded.g~j^+8 (0.7g~j+_:2g~jjhg~jj[ _You encounter a rime drake.g~jd )) g~jZ(very poisoned)You shoot an arrow. The arrow hits the polar bear!! The polar bear is poisoned.g~j a.The polar bear is heavily wounded.g~j k..kg~j> b5.51g~j g~j 4 _The rime drake hisses angrily.g~jn ) You shoot an arrow. The arrow hits the polar bear!  g~j The arrow burns the polar bear.g~j ;.k.g~j 7.g~j #8g~jd 2=6.2g~j^ g~jȶ H _The polar bear is almost dead.g~j h~j' h~jT .You shoot an arrow. The arrow hits the polar bear!  Lightning courses through the polar bear!  h~j ?You kill the polar bear!h~j#)h~jtk   rime drakeh~j;.k.h~j7.h~j2-790h~jEh~jXh~jAP _Okawaru accepts your kill.h~j ;)))))))h~j" 9k.h~j5. h~jp. k...k.!.h~j/ (7.6h~j/ ;39h~jC9 h~j> j _You shoot an arrow. The arrow misses the rime drake.h~j ` ))) h~j_ (very poisoned)You shoot an arrow. The arrow hits the rime drake! The rime drake is poisoned.h~j;;k.h~jOa3..h~j1bb8.38h~jkh~jBqe _The rime drake is moderately wounded.i~j3 ))You shoot an arrow. The arrow hits the rime drake.  The arrow burns the rime drake.i~j;k.i~j1.i~j0'9.0i~ji~jb _The rime drake is heavily wounded.i~j  .You shoot an arrow. The arrow hits the rime drake!  The arrow freezes the rime drake.  You kill the rime drake!i~j%?)i~j-8.†i~j-977i~jDi~jP _Okawaru accepts your kill.i~j i~j i~j i~jf  i~j B_No target in view!i~j23 i~j.##◊.####..#.....i~jN.# ### #### #..#####◊#####◊.####...................†...!.i~jX††....<..)..i~j{.........../..............i~j5#.###.#....###..#P###i~j6i~j8---30.7 (1.0i~jTA6 _j~jj~jxc3 j~jc#◊j~jd@.####j~j3d..j~j~d....j~j!e.# ### #### #..#j~j[eb####◊#####◊.####....j~jek...............†...!.j~je.††....<j~jf)..)..j~j4f .......j~jg9............j~jmg#.###.#....###..#P##j~jg.## ###.#### ### # j~jj~j^9=---1j~j:5j~jsj~j;j~jڰe2.7 (24j~j)j~jN j~ju<_a - a wand of flame (62) (gained 13 charges)j~j!_## ◊# ..# ### ..#.#.# ....## ### #### #..#.####◊#####◊.####...†...!.j~jh_††....<..)...#.$j~j_~#.###.#....###..#P#j~j`%## ###.#### ### # # .◊.j~jh{3.7 (13j~j1xj~j/z+ _Found 11 gold pieces.j~jqH## ◊# ...# ### ...#. #.# ....## ### #### #..#. .####◊#####◊.####...†...!.††....<.j~jI.)....◊..# .$##.###.#....###..#P### ###.#### #### # ## #### j~j[.◊.j~j j~j`42j~j\j~jj~j+& 3## j~je& ◊# ...# . j~j& !### j~j& ...#. #.# j~j& O....##. .j~j;' g# ### #### ##..#...# ####◊#####◊.####.......#j~j' †...!...#††....<.j~j' 9.)....◊#j~j' @..# j~j( Q.$# j~jO( #.###.#....###..#P#### j~jv( ## ###.#### ###### j~j( *# j~j( +.j~j4 j~j6 B=5j~j.6 :1j~j> j~j{A j~jV O # j~j0W (.###. .∩ ....# # j~jXW ....#. #j~jX Y #....## ### #### ##..#...# j~jX P###◊#####◊.####.......# ............†...!...# ††....<.@....◊#..##...................$# #.###.#....###..#P#######.#### ###### ## ### #j~j'b j~jb `60j~jh j~jl & _Found a frozen archway.j~j n  j~j6n _Items here: % ) [ †.k~jk~j|Pick up what? 17/52 gear slots (_ for help) k~jHand Weapons (select all with ))  a - a +1 great mace of holy wrath k~j`Armour (select all with [)k~j2b - a +0 leather armour k~jTalismans (select all with %)c - a maw talisman Carrionk~jH k~jethe human corpse of Rupert [Up|Down] select[Esc] exit k~jLetters toggle [.|Space] toggle selected[top]l~jzt l~jLz l~j vgmalak the Marksant #l~j 0.###. .∩Formicid of Okawaru ****** #....# .l~j ~Health: 101/101 ======================== ##l~j8 ....#. #Magic: 19/22 ====================---- .#l~jd #....##.#AC: 9Str: 14 l~j # ### #### ##..#...#EV: 23l~j Int: 10 ###◊#####◊.####.......#SH: 8l~j̀ ,Dex: 20 l~j ..............†...!...#XL: 14 Next: 19% Place: Lair:3 l~j .††....<........@....◊#l~j Noise: ---------  Time: 15236.7 (0.0) ....................###l~j; a) +7 longbow of the Realm of Zot {chaos, ....................$#Cast: Jinxbite l~jU p#.###.#....###..#P####l~jp Hero Gem (1530) .## ###.#### ###### l~j o## ### #_No target in view! l~j O_a - a wand of flame (62) (gained 13 charges) _Found 11 gold pieces. l~j _Found a frozen archway. l~j _Items here: % ) [ †.  Okay, then.l~jg l~jֆ l~j l~jÌ . _m~j< ..###. .∩  ....##.  m~j/*....#. # # #....##.#  ### #### ##..#...# m~jp◊#####◊.####.......# †...!...# ††....<..)@...◊# ..### .$# m~j.###.#....###..#P#### ## ###.#### ###### m~j m~jm~j620=m~j f7.7 (129 _m~jm~jm~j<a... . m~j= #..###. .∩ .....##. m~jt= ....#. #  m~j=G#....##m~j=X# #### ##..#...# #◊#####◊.####.......# m~j >............†...@...# †....<m~j+>Q.)....◊# m~jH>)..##m~j>.................$# #.#....###..m~j7?#P#######.#### #########m~jJm~j%K`88m~jRm~jS^m~j|`e9.7 (27m~j]cm~jXe*_m~j}eia - a wand of flame (62) (gained 13 charges)11 gold pieces. _Found a frozen archway. m~je_Items here: % ) [ †. _c - 8 potions of curing (gained 1)m~j* l..  ... . #..###. .∩#.....##. #....#. #  #....### #### ##..#...# ◊#####◊.####....@..# ...........†.......# <.)....◊# ..### .................$##.#....###..#P#######.#### #########m~jE 40.7 (16m~j; ;  m~jp  ..   ... . m~j  #..###. .∩m~j a #.....##. m~j  #....#. #  m~j  m~j `#....## m~j- # #### ##..#.@.#  m~jO #####◊.####.......#  m~j ......†.......#  <.)....◊# m~j O ..### m~j ................$#    m~j* #.#....###..#P####   ###.#### ######  ###m~jK E  m~j! m~j" B=1m~j" :5m~j& m~j ( m~jZm~jv[m~j_m~j`n~jP.# # ##.. ◊ .#.# . ..##n~jQ<  #..###. .∩.. ...##..n~jAQ ...#.# # n~j_Qk #...@##.#n~j|Q  #### ##..#...#n~jQ ◊#####◊.####.......# n~jQ........†.......# n~jQc<.)....◊#n~jQZ......### n~j R.................$#n~j)R.#....###..#P####  ###.#### ######n~j|Xn~jYT1=2n~j1Y$4n~jNYn~j_]n~j^n~jț . .   #. .# # .##..n~j2S ◊.. #.#.#  #... ...##.. #..###. .∩...# #.....##...# n~jǜ#....#@# #   #....##.# # #### ##..#...#  #####◊.####.......#  ......†.......# n~jW <)....◊#   ..##   ................$#    #.#....###..#P####  n~jn~jn~ju&3n~j:3n~jn~jn~j ## # . . .  ◊#n~jcL#. .# # ... # .##.. n~j◊..... .#.#.# . n~j#......##...##... n~j¥#..###...∩...# n~jߥ#.....##@..# n~j#....#.#.#.# n~jǦ #....##.#  #### ##..#...#. ####◊.####.......#.. ......†.......#... <)....◊# ### ..## ...............$#  n~jn~j`42n~jn~jn~j  #. ..  . . . ## # # #. . . . . .#  ◊# .#. .#. .# # ... ..##.##..  ◊..... #.#.#.#  #......##...##...# #..###...@...# #.....##...##...# #....#.#.#.~j 37m# .  #....##.##..  #### ##..#...#. .#. ###◊.####.......#.. . # ......†.......#...  .<)....◊##### ## n~jV n~j `51n~ja n~j U _There is a frozen archway here.o~jo~jo~jo~jAo~j=60 _o~jUo~j# an Ice Cave  The world spins around you as you enter the gateway.  You enter an ice cave!o~jV9 ####   ## ##..##  o~j ##ZZ##....##   #.Z........#   ...Z...@.∩ o~j ..##.......#   ###....##   ##..##  o~j3 #### ZZ 2 death yak simulacra (1 dormant) o~jsZ   cane toad simulacrum (dormant) Z   polar bear simulacrum (dormant) o~js[2==8.2 (2.5o~jVo~j  o~jYou encounter a polar bear simulacrum, a cane toad simulacrum and 2 death yak _simulacra.Found an ice covered gate leading back out of this place.o~j n _There is an ice choked empty arch of ancient stone here.o~j o~jE o~jW o~j F _Unknown command.p~jL k #### p~j G## ##..## ##ZZ##....## p~j x#.Z.....@..# p~jf ...Z...∩.∩.# ..##.......# ###..p~j v##..####p~j p~j5 39.2 (1.0 _p~j p~j p~j #### ## ##..## ##ZZ##....## #.Z.# p~j ...Z...∩.∩.# ..##.# ###....## #### p~j M.Zp~jD EZZp~j &50p~jn p~j q~j<#### ## ##..## ##Z.##....## #.Z.Z.....@# ...Z...∩.∩.# ..##.# q~j5r###....## q~j_##..###### q~jzD.Zq~jq~j%1q~jq~j q~j~q~jWgmalak the Marksant (Formicid Hexslinger) Turns: 15025, Time: 00:42:12 q~jHealth: 101/101 AC:  9 Str: 14 XL: 14 Next: 19% Magic: 22/22q~jEV: 23 Int: 10 God: Okawaru [******] Gold: 692q~j*GSH:  8 Dex: 20 Spells: 10/23 levels left rFire . . . (100%) a - +7 longbow of the Realm of Zot {chaos, rC+++} q~jRrCold + + + (20%) f - +0 buckler rNeg . . . (100%) g - +2 robe of Ashenzari's Fury {Harm rPois Int-3} q~jrPois + (33%) (no cloak) rElec .(100%) b - +0 pair of gloves q~jGrCorr .(100%) (no gloves) SInv + q~j(no boots) Will ++...t - amulet "Akkut" {Chemistry Will+ Regen+} Stlth +++++d - +4 ring of protection HPRegen 1.16/turnl - +5 ring of evasion MPRegen 0.18/turn %: harm (+30% outgoing, +20% incoming) @: heroic, studying Unarmed Combat q~j{A: permanent stasis, dig shafts and tunnels, antennae 3, four strong armsr~jr~jqgmalak the MarksantFormicid of Okawaru ******Health: 101/101 ========================Magic: 22/22 ========================AC: 9r~jStr: 14####EV: 23r~jInt: 10## ##..##SH: 8r~j&Dex: 20##Z.##....##XL: 14 Next: 19% Place: an Ice Caver~j#.Z..Z....@#Noise: ---------  Time: 15251.2 (0.0)r~j= ...Z...∩.∩.#a) +7 longbow of the Realm of Zot {chaos, r~j}..##.......#Cast: Jinxbiter~jr###....##Hero r~j##..######r~j^}ZZ 2 death yak simulacra (1 dormant)  You enter an ice cave!  r~jYou encounter a polar bear simulacrum, a cane toad simulacrum and 2 death yak _simulacra.r~jUFound an ice covered gate leading back out of this place. r~jz_There is an ice choked empty arch of ancient stone here. _Unknown command.r~jr~j%r~jr~jAr~j  ))))You shoot an arrow.  The arrow hits the death yak simulacrum!!  The death yak simulacrum convulses.r~j2G.Zr~j/Zr~jB.Zr~jҌI....Zr~jZ   polar bear simulacrumr~jɍ4===9 (0.7r~jr~j, r~jy__The death yak simulacrum is severely damaged.r~jnlMζ _The death yak simulacrum is severely damaged.  You shoot an arrow.  The arrow hits the death yak simulacrum!  The death yak simulacrum vaporises!r~jxqv)))   death yak simulacrumr~j+2Zr~jP.Z..ℓ...r~jeyZ   cane toad simulacrum (wandering)r~jwZ   polar bear simulacrumr~jr~j.'2.6r~jr~j : _Okawaru accepts your kill.r~j r~jJJ ξThe death yak simulacrum vaporises!Okawaru accepts your kill.!  r~jJ The arrow melts the death yak simulacrum terribly!  The death yak simulacrum vaporises!r~j  )))))####.Z.Z.....203.3 _Okawaru accepts your kill.r~jMq )))))))You shoot an arrow.s~jd.Z.....s~j,4.1 (0.8s~js~jx s~js~jY_The arrow barely misses the cane toad simulacrum.s~jζYou shoot an arrow. _The arrow barely misses the cane toad simulacrum.  You shoot an arrow. s~j_ The arrow hits the cane toad simulacrum!  The arrow melts the cane toad simulacrum terribly!  The cane toad simulacrum vaporises!s~jW)))))Z   polar bear simulacrum s~jB4Zζs~j!:....s~jW%*8 (0.7s~j's~j)P _Okawaru accepts your kill.s~j4 ζYou shoot an arrow.  The arrow hits the polar bear simulacrum!!  s~j 5KThe polar bear simulacrum vaporises!s~j6@))))s~jl]ℓζ....s~j)/15.5s~jis~j" s~jHB_Okawaru accepts your kill.s~js~jNs~j;s~jH _No target in view!s~js~js~js~jTH _No target in view!s~jcqs~jqs~j$ts~j=vH _No target in view!s~j 3s~j s~j s~jF" s~j$ : _s~j>' f  There is an ice covered gate leading back out of this place here.s~j( s~j)  _s~j* s~j+ s~jC- s~j- s~j. s~j0 ]  There is an ice choked empty arch of ancient stone here.s~jR2 s~j/3  _s~j4 s~jT5 s~j6 s~jg7 s~j,8 s~j9 s~j: s~j; s~jE< s~j= s~j> s~j? s~jP@ s~jA s~jaC s~jC s~jD s~jF s~jH j  You sense a monster nearby.s~jXL #### ######..## ##..##....##s~jL  ##..........# s~jM #.@.....∩.∩.#--- s~jM #....##.......# ##..#####....##s~jM  { ### ##..## #### s~jN !s~jR H{64.5 (9.0s~j?S @--- _s~j:W s~jrX t~j(t~j)t~j*t~jx,t~j&/&  t~jL/vYou feel like a meek peon again.You sense a monster nearby.t~j/4_. {####..######..##...# ##..##....##19..... ##..........#6......#.......∩.∩.##..@.##.......# ##..#####....##{ #### ## ## t~j4!t~j|<E{5.5 (1t~j>, _t~jEt~j{Gt~j L3t~jsLt~jNt~juOo  You encounter a naga simulacrum.t~j'S. {. { ####Z.. ######..##.## ##..##....##.###.#.#.......∩.∩.# #.@..##.# ##..#####....##t~jKS { #### ##..##  { ####t~jSZ   naga simulacrum (constriction, dormant)t~jW&0t~j4Y26.5 (1 _t~j[Zt~j[t~j>*))))t~j2:)) t~j Zstrong)You shoot an arrow. The arrow hits the naga simulacrum!u~j(P  The naga simulacrum seems to grow stronger.u~jM.Zu~j&.Zu~jʬS M,.u~j....u~jZ   cane toad simulacrum  The naga simulacrum is severely damaged.u~jܭ0===7u~ju~je _You encounter a cane toad simulacrum.u~j : ξu~j6You shoot an arrow. The arrow hits the naga simulacrum!!  The naga simulacrum vaporises!u~jG))))) u~jz0Zu~jw| .ZOkawaru accepts your kill.u~jk}I.Zu~jbMξ.u~j....u~j6}Z   wolf simulacrum (wandering)u~jOu~jĄ&8u~jxu~jQ` _You encounter a wolf simulacrum.u~jR ξYou shoot an arrow.  The arrow hits the cane toad simulacrum!!  The cane toad simulacrum vaporises!u~jGUJ)))) u~j 5Okawaru accepts your kill.u~j{ .ZYou hear a shout!u~jE.5u~jeNξZu~j--5u~j ζζ...Zu~jy55 2 ufetubi (1 wandering)u~j,9.6 (1.1 u~ju~j] _You encounter an ufetubus. x2u~jM ' u~jM ξu~j.N You shoot an arrow. The arrow hits the wolf simulacrum!  The wolf simulacrum vaporises!u~jQ M )u~j R ))u~j J5.u~j K.5u~j [ℓ...{{ u~jJ u~jV ,700 u~jY u~j : _Okawaru accepts your kill.u~jA v~j3 .You shoot an arrow. The arrow hits the ufetubus!!  The arrow burns the ufetubus terribly.  You kill the ufetubus!v~j6))))   ufetubusv~jK.5v~jDC.5v~jℓζ....{ v~jI&1v~juv~jq v~jB_Okawaru accepts your kill.v~jT/.The arrow burns the ufetubus terribly.  You kill the ufetubus! v~j/_Okawaru accepts your kill.  You shoot an arrow. The arrow hits the ufetubus!  The arrow burns the ufetubus terribly.  You kill the ufetubus!v~j2@)) v~j0Zv~j f ..ζ... v~jdZ   death yak simulacrum (wandering)  Okawaru accepts your kill.v~j &2v~jv~j v~jW_You encounter a death yak simulacrum.v~jS_ ))))))Zv~jS3  You shoot an arrow.v~j25v~jv~jK .ℓ.....v~jE{ #.5   white imp (wandering)The arrow hits the death yak simulacrum but does no damage.v~j&3v~jv~jAZ _You encounter a white imp.v~j  v~j .You shoot an arrow. The arrow hits the white imp!!  You kill the white imp!v~j D)))))) v~jj ,Zv~jn ......, #.v~jln iZ   death yak simulacrumv~jr &4v~ju v~jxw  v~jw B_Okawaru accepts your kill.w~jWW *))))))w~j2XC You shoot an arrow.w~j*^ (strong)  The arrow hits the death yak simulacrum!w~jU  The death yak simulacrum seems to grow stronger.w~jL)2Zw~j-` ZZ....w~j- .w~j.Z   elephant simulacrum (trample, wanderi…)The death yak simulacrum is moderately damaged.w~j3.w~j.&5w~j1w~jK3e _You encounter an elephant simulacrum.w~jV *)))))w~j C You shoot an arrow.w~j |` Zstrongw~je|3)  The arrow hits the elephant simulacrum!!w~jT  The elephant simulacrum seems to grow stronger.w~jyKZ.w~j}^Z.....{w~jR~&6w~jw~ĵl _The elephant simulacrum is almost destroyed.w~j$ ζThe elephant simulacrum seems to grow stronger. _The elephant simulacrum is almost destroyed.arrow melts the elephant simulacrum terribly. w~jz M The elephant simulacrum vaporises!w~jk C))))) w~jB C.Zw~jC 0Zw~jI s .....{ w~jI Z   two-headed ogre simulacrum (wandering)  Okawaru accepts your kill.w~jM 427.5 (0.9 w~jP w~j\R k _You encounter a two-headed ogre simulacrum.x~jq ))))You shoot an arrow.  The arrow hits the death yak simulacrum!x~jM.Zx~j44ζZx~j.ℓZZ...{Zx~j5 x~j(8.4x~jx~jl _The death yak simulacrum is heavily damaged.x~jpξThe arrow hits the death yak simulacrum! x~j!_The death yak simulacrum is heavily damaged.  You shoot an arrow.  The arrow hits the death yak simulacrum!death yak simulacrum convulses!!  The death yak simulacrum vaporises!x~j0k )))x~j 7ξ...{x~j7x~j039.3x~jCξx~jWP _Okawaru accepts your kill.x~jt))))x~jCThe death yak simulacrum vaporises! _Okawaru accepts your kill.You shoot an arrow. x~jan The arrow hits the two-headed ogre simulacrum.  The arrow melts the two-headed ogre simulacrum terribly.x~j8o F.Zx~j+s F..Z..x~js u{ #. x~j%t -80.3 (1.0 x~jv x~jx H _The two-headed ogre simulacrum is lightly damaged.x~j *))) You shoot an arrow.x~j 4 (fast)  x~j .The arrow hits the two-headed ogre simulacrum!x~jQV  The two-headed ogre simulacrum seems to speed up.x~jaζZZx~j%P M.x~j, #.Z   cane toad simulacrum  The two-headed ogre simulacrum is severely damaged.x~jPx~jr1x~jx~je _You encounter a cane toad simulacrum.y~j ζYou shoot an arrow.  The arrow hits the two-headed ogre simulacrum!  The two-headed ogre simulacrum vaporises!y~j @)) y~jj0ζZy~j]m_ℓZ..y~j2.4 (1.1  _Okawaru accepts your kill.y~j5@ ξYou shoot an arrow.  The arrow hits the cane toad simulacrum!!  y~jd@JThe cane toad simulacrum vaporises!y~jB@)) y~jJζ..y~jm443.3 (0.9 y~jÐy~jP _Okawaru accepts your kill.y~jd  _No target in view!y~j y~jc y~j y~j> y~jY y~j P _y~j By~j> y~jG y~j y~j y~jH y~jl y~j y~jL y~j y~jN ,y~j y~j y~j y~jN y~j# y~jJ y~ja y~j y~jA y~j y~j y~j, y~j y~j y~j y~j' y~j y~j y~j y~j{ y~j y~j y~j y~j y~j y~j y~jB y~j y~j y~ju By~j y~j y~j y~jC y~j y~j y~j$ y~j y~j y~jZ y~jZ y~j y~j; y~j y~jD y~j y~j y~j y~jm y~j y~j\! y~j" y~j# y~j# y~j_$ y~j[% y~j_& y~j& y~j' y~j=( y~jH) y~j) y~j) y~j1+ y~j , y~jf, y~j, y~j- y~j. y~j/ y~j/ y~j0 y~j1 y~j1 y~jv2 y~jm3 y~jl4 y~j4 y~jS5 y~j]6 y~jH7 y~j7 y~j7 y~j9 ,y~j: y~j y~j׬ y~j y~jk y~jӮ y~j< y~j y~j? y~j y~jr y~jz y~j۳ y~j< y~j? y~j/ y~j y~j y~j, y~j: y~jn y~jݹ y~j y~j y~j9 y~j y~jн y~j %  y~j [You encounter an ice devil and a freezing wraith.y~jb ##.....####.#......# ##y~j H ##....##y~j  ###...## y~j ##.## ##. #...## #..##  #....####..#  y~j* e#..#...#...#  #.@##.....## ---y~jb ###...## .. ##### y~j ##.....#...y~j 4   ice devil (asleep)#..4y~j W   freezing wraith (dormant)#W..y~j 1316.3 (33.0)y~j DW.y~j. PWy~j, O---7.3 (34 _y~j y~j< z~j%G] )))))z~j\G4  You shoot an arrow. The arrow hits the ice devil!!  z~jG(Lightning courses through the ice devil!z~j<KW.z~jO4.z~jJ......z~j9===8.3 (1.0) z~jIz~j] _The ice devil is almost dead.z~j[ W.z~jIWYou beckon some vexing sprites to accompany your attacks.z~jO4.z~j#z~jU0----z~jκP9Will/2 Jinx z~jz~j z~j&5_You feel your willpower being sapped.{~jgF))))))){~j{~j(W.4.{~j/,Q......{~j.5=20.2 (0.9{~j 0{~j1p _You shoot an arrow. The arrow barely misses the ice devil.{~jo( {~jZo)) You shoot an arrow. The arrow hits the freezing wraith!  The freezing wraith convulses.{~jtS4.{~jJW.{~j9.{~j,1.2 (1.0{~jW{~j$j _The freezing wraith is moderately damaged.{~jd ) You shoot an arrow.  {~jkThe arrow hits the freezing wraith but does no damage.  Lightning courses through the freezing wraith!{~jlS4.{~j-mJW.{~jq{~jq%2{~jt{~juh _The freezing wraith is almost destroyed.{~j: j.Lightning courses through the freezing wraith! _{~j: The freezing wraith is almost destroyed.  The arrow barely misses the freezing wraith.  The arrow hits the ice devil!!  You kill the ice devil!{~jP= )W   freezing wraith{~jr= !{~j 4W{~j P---53.1 (0.9{~je {~j P _Okawaru accepts your kill.{~jA  .You shoot an arrow. The arrow hits the freezing wraith!  The arrow burns the freezing wraith terribly.  You destroy the freezing wraith!{~jD){~j{~j#]1=64.0{~j{~jP _Okawaru accepts your kill.|~jd|~j;e|~j2g|~j.iH _No target in view!|~j4|~j_|~j|~j|~jE: _|~j|~j(|~jz|~jy$ |~jW_The sprites lose interest in your situation.|~j o  You encounter a freezing wraith.|~j6.|~jk...|~j...|~j¿..|~j...####.|~j&g.#...#....---|~jW   freezing wraith (wandering)|~j)W|~j\-6.0 (2.0|~jM---7.0 (3 _|~j5|~jw|~j@O N )))|~jzO v))W  )|~jO You shoot an arrow. The arrow hits the freezing wraith!  The arrow burns the freezing wraith terribly!|~jo LW.|~j~ V.......|~j P====8.0 (1|~j |~jS h _The freezing wraith is severely damaged.|~j  .You shoot an arrow. The arrow hits the freezing wraith!  The arrow burns the freezing wraith terribly!  You destroy the freezing wraith!|~j V)))))|~jt1 O......|~j5 . 8|~j6 N9 (0.9 _Okawaru accepts your kill.|~jH8 |~jX: h _Your Shields skill increases to level 8!}~j}~j }~j}~j }~j :_No target in view!}~j}~j}~jc}~j3Z}~jM  Magic restored.  You encounter a dire elephant simulacrum.}~jN2==Z   dire elephant simulacrum (trample, wa…)}~jA&0}~jiQ---9.9 (1 _}~j }~j^ )))))}~jУZ  ))You shoot an arrow.  }~jjThe arrow hits the dire elephant simulacrum!!  The arrow melts the dire elephant simulacrum terribly!}~j# LZ.}~j( 9.....}~j)) ..}~jD* 7===30.8 (0.9}~j. }~j@2  }~je2 }~j2 c_The dire elephant simulacrum is almost destroyed.}~j >ζThe arrow melts the dire elephant simulacrum terribly! _The dire elephant simulacrum is almost destroyed. .  The dire elephant simulacrum vaporises!}~j? .)))}~j ())}~j6 2....}~j#7 .ζ}~jz; 491.8 (1.0}~j= }~jD? P _Okawaru accepts your kill.}~j}~j}~j}~j~H _No target in view!~~jYZ~~jZ~~jW[~~jd\~~j%_== _~~j_~~j`~~ja~~ja~~j[c~~jc~~jd~~je~~jf~~jf~~jDh~~jh~~jOi~~jj~~jj~~jk~~jl~~jmm~~j:n~~jo~~j1p~~jp~~j#r~~jr~~j$s~~j>t~~jt~~j"u~~j'v~~jv~~j+w~~j0x~~jx~~jy~~j({~~j{(~~j|~~j} ~~j}~~j}J_You feel your willpower return.~~j~~~j~~j~~j ~~j ~~j~~j~~ji~~je~~jԅ~~j]~~j[~~j~~j~~j~~j~~j~~j~~j~~jō~~j֎~~j=~~jÏ~~j~~jǑ~~jF~~jǒ~~jғ~~j~~jf~~j,~~j~~j~~j~~j'~~jO~~j~~jD~~j"~~j~~j~~jh~~j~~j~~j8~~j~~jޣ~~j~~jj~~j~~j~~jK~~j~~jY~~j~~j׫~~j~~j~~jX~~jK~~j~~j~~j~~j~~jŰ~~jX~~j~~j~~j>~~j~~jY~~j_~~j~~j~~j ~~j~~jI~~j~~jv~~j~~j~~j<~~j?~~jA~~j~~j ~~j~~j~~jl~~j~~j~~j~~j7~~j~~j~~j~~j~~j:~~j~~j~~j9~~j~~j~~j~~j~~jF~~j%~~j4~~j{~~j~~j~~j~~j~~j|~~j~~j;B~~j~~jYj  You encounter an ice devil.~~j #..........#.......∩.∩.# #.......##....#.# ##.....####..#####....###......# #### ##..####....## ####### #...## ~~j##.## ##..## ## #...## #..## ##.## #....####..# ##@..# --- #..#...#...# #..#.....# ~~j#..##.....## ##..# ..... ##.###...## #..# ....#..###### ##..# {...~~jE##..## #..## 4.4   ice devil (asleep)~~j>#...## ##..# { .##...## #..## {##...####.##~~j075.8 (44.0)~~jGO---6.8 (45 _~~j~~jo~~ji [m)))))4You shoot an arrow.~~j35~~j\~~j\ 5.~~jNThe arrow hits the ice devil but does no damage.~~jH...{.~~j .{5   ufetubus (wandering) ~~j9===7.7 (0.9) ~~j~~j ~~j@L_You encounter an ufetubus.~j$ R ##....##......~j #.....####..#####....# .# #### ##..## #....## ####  ~jU ### #...##  ##.## ##..## ##...## #..## ##.##~j .####..# ##...#...#...# #.@#.....#~j >#.....## ##..# ..... ##.###...## #..## { ~jz G #..###### ##..# .5#..## #..## {...~jο ....## #....####.###...##..#~j ~jh y{ .{{ ~ji 6---8.7 (1.0 ~jG ~j ~j% C ####..#####....##~j [ #......# #### ## ##....## ##### # .## ##~j g##  #...## ~jV ##.##  #....####....# ~j  #..#...#...# #..#.....#  #..##.....## ##@.# {.... ~j , ##.###~j;  #..## .{.. ~jn o #..###### ##..# {.5. ##..## #..## ..~j  #...## ##.. .~j  ##...## #..## { ##...####~j|  ##...##.. ##..#..##~j {.{.{. ~j B---9~j ~j ~jP9  ~jx.# #### ##..## ~j#....## #### ### #...## ~j'  ~jYu##.## ##..## ##~jځ!...## #..## ##.##.####..# ##...#~j #...#.~jH[..#{.{..#~jz#.....## ##..# .....~j؂#.###...## #.@## {~j #..###### ##..# .5~jo#..## #..## .~j[##......#~jX24~j...~j:{.{.~j4   ice devil (wandering)~j~j 80~jt~j ~jM_You encounter an ice devil.~js  ##....## ##### # .## ####~j #...## ##.## #....####..4.#~jҽ #..#...#...# #..#.....#~j  #..##.....## ##..# {.{.. ##.###~j  #..## ....~jK? #..###### ##@.# .5. ##..## #..## .. #...## ##.. .~j}" ##...## #..## { ##...#### ##...##..~j` ##..#..##~jZ #......#≈≈.#...##~j Q.4~j?B{.~j&1~j~j~jC### #...##  ##.## ##..## ##~jp5...## #..## ##.##.####..# ##...#...#.~j.4#{....##.....## ##..# ..{..~jj#.###...## #..## .. #..###### ##..# .5~j#..## #.@## .~jy #...## ##..# #...## #..## { ~jH ##...####.## ##...##..~jj# ##..#..#......#~jr#≈≈.#...#######~j, .~jV14~j64~j.4 2 ice devils (1 wandering)~j&2~j~j~j.## #### #...## ##.## #....####..4.# #..#...#...# #..#.....#~jJ #..##.....## ##4.# ..{.. ##.### #..## .... #..###### ##..# .5. ##..## #..## ..~j? #...## ##@.# . ##...## #..## {  ##...####  ##...##.. ##..#..~j@## #......#≈≈.#...## #≈≈#### #≈≈~jJM.4~jY.4~j8~j&3~j~j~j ))))You shoot an arrow. The arrow closely misses the ice devil.The arrow hits the ice devil. The arrow burns the ice devil terribly.~jY.4~jV.4~jAq.4~j0===4~j~j$7 _The ice devil is lightly wounded.~j .4You beckon some vexing sprites to accompany your attacks.~jV.4~j0----5Will/2 Jinx ~j;~j; _You feel your willpower being sapped.~j  ~j1  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~j  ##.## ##..## ##  gmalak the Marksant ~jT  #...## #..## ##.##  Formicid of Okawaru ******  #....####..# ##...#  Health: 101/101 ========================  #..#...#...# #..#.....#  Magic: 16/22 =================------- ~j t #..##.....## ##..# ..{..  AC: 9Str: 14  ##.###...## #4.## ....  EV: 19Int: 10 ~j  #..###### ##..# .5.  SH: 6Dex: 20 ~j  ##..## #4.## ..  XL: 14 Next: 29% Place: an Ice Cave ~jW #...## ##@.# .  Noise: ==-------  Time: 15385.7 (0.0) ##...## #..## {  a) +7 longbow of the Realm of Zot {chaos,  ##...####.##~j  Cast: Jinxbite ##...##..# Will/2 Jinx  ##..#..## #......#~j  44 2 ice devils ~j$ #≈≈.#...## #≈≈###### #≈≈ _You feel your willpower being sapped.  ~jO Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~j| Aiming: Dimensional Bullseye (dangerous; 11% risk of failure)  ~j Press: ? - help, Dir - move targetAim: an ice devil (chance to call a sprite on attack: 8%)~jm .4~jv4.Aim: an ice devil (lightly wounded, chance to call a sprite on attack: 8%)~jK ##.## ##..## ##  gmalak the Marksant  #...## #..## ##.##  Formicid of Okawaru ****** ~j #....####..# ##...#  Health: 101/101 ========================  #..#...#...# #..#.....#  Magic: 16/22 =================-------  #..##.....## ##..# ..{..  AC: 9Str: 14  ##.###...## #..## ....  EV: 19Int: 10 ~j #..###### ##4.# .5.  SH: 6Dex: 20  ##..## #4.## ..  XL: 14 Next: 29% Place: an Ice Cave #...## ##@.# .  Noise: ==-------  Time: 15385.7 (0.0) ~j:'##...## #..## {  a) +7 longbow of the Realm of Zot {chaos,  ##...####.## Cast: Jinxbite ~j_y##...##..# Will/2 Jinx  ~j##..#..## #......# 44 2 ice devils #≈≈.#...## #≈≈######~jǣ #≈≈Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~jAiming: Dimensional Bullseye (dangerous; 11% risk of failure)  Press: ? - help, Dir - move target~j3Aim: an ice devil (lightly wounded, chance to call a sprite on attack: 8%)  You create a dimensional link between your ranged weaponry and the ice devil.~j^ ##.##  ##  ~j #..## ##.##   ##...#   #..#  ~jҧ4 ##..# ..{..   #..## ....  ~jV ##4.# .5.   #4.## ..  ~j~j@ ##@.# .  ~j| #..## {  #.##  #~jɨ (1 bullseye target) #~jz #≈≈#####~j86 #≈≈~j84/101 -----=6.7 (1Bullseye Jinx ~jĬ~j] onfirm with . or Enter, or press ? or * to list all spells.~jĮ5Aiming: Dimensional Bullseye (dangerous; 11% risk of failure)  Press: ? - help, Dir - move target  Aim: an ice devil (lightly wounded, chance to call a sprite on attack: 8%)  You create a dimensional link between your ranged weaponry and the ice devil. _The ice devil hits you! The ice devil freezes you. You resist.~jE3*~j] slow, 1 bullseye targ…)You shoot an arrow. The arrow hits the ice devil!!~jӗ  The ice devil seems to slow down.  The ice devil is heavily wounded.~j~j9 4Your projectile teleports! The arrow closely misses the ice devil.A giggling sprite leaps out and smacks the ice devil with its own claw.~j~j Q.4~jFdrained, 1 bu~ja5=----7~jP~j,a _The ice devil is heavily wounded.~js 3)~j\ & ~j] 4You shoot an arrow. The arrow barely misses the ice devil.~j_ ~j0_ V7=8~jj ~jp  ~jp 2_The ice devil hits you but does no damage.~js ~js You shoot an arrow. The arrow hits the ice devil!!  The arrow burns the ice devil terribly.~j   The ice devil is almost dead.The ice devil hits you! The ice devil freezes you. You resist.~j1$72~jzY---=====9.6 (0.9~j~j ~j#~jvF_The ice devil hits you. The ice devil freezes you. You resist.~j^.. The ice devil freezes you. You resist.. The ice devil convulses.  The ice devil is almost dead.  Your projectile teleports! The arrow hits the ice devil!!arrow burns the ice devil terribly.  You kill the ice devil!~jb   ice devil (slow, drained)~j,*~jj 4 very drained)  The arrow burns the ice devil terribly.  You kill the ice devil!  Okawaru accepts your kill.  A giggling sprite leaps out and smacks the ice devil with its own claw.  The ice devil is almost dead.  The jinxing sprites lose interest in you.~j2 70----7~j =30===--90.7 (1.1 _The ice devil hits you. The ice devil freezes you. You resist.~j h _Your Dodging skill increases to level 6!~jr7*~j\RV  You shoot an arrow. The arrow hits the ice devil.~jcF  The ice devil seems to slow down.~jUB4~jVk1---1.6 (0.9~jZ~j\] _The ice devil is almost dead.~j?))~j{*7 .~j*4You shoot an arrow. The arrow closely misses the ice devil.~j+]72=2.6 (1.0~j.~j0 ~j0:_The ice devil hits you but does no damage.~j6r p  You shoot an arrow.  The arrow hits the ice devil but does no damage.~j  {The ice devil is almost dead.~j d66--3.5 (0.9~j6 ~jn T _The ice devil hits you. The ice devil freezes you. You resist.~j?))~jV.  ~jFW.~jnW$4~jWpYou shoot an arrow. The arrow barely misses the ice devil.~j[Y#7~jY--~jY<=4.4~j_~j,b ~jTb;_The ice devil closely misses you.~jtb~jA )~jU1)You shoot an arrow.~j  .4)The arrow completely misses the ice devil.~j} 8=8=5.4 (1.0~j~j7 _The ice devil seems less drained.~jK  ~j 3.~j NYou shoot an arrow. The arrow hits the ice devil.  ~j >You kill the ice devil!~j (~j 7{~j 71/103=1~jY 6.3 (0.9 ~j B_Okawaru accepts your kill.~jG ~j  ~j1 c_Your Fighting skill increases to level 7!~jR~j~jW~j~j"O2~j_~jw I _You start resting.~j FAn ufetubus comes into view.~j>O53=~j{ ---5   ufetubus (wandering)~jT!.~j&7.3 (1.0~jM---8.3 (2 _~j~jl~j% ##.## ~j ##  ~jX' #..## ##.##  ~jG ##.5.#  ~j #..#  ~j2! ##..# ..{..  ~jp< #..## ....   ##..# .5. ~j ~j' #..## ..  ~j; ##@.# .  ~j) #..## {  ~j#.##~j5  ~j##~j ~j  ~j<## ~jr#≈≈######~j. #≈≈~jt ##.##  ##   #..## ##.##   ##.5.#   #..#   ##..# ..{..   #..## ....   ##..# .5.  ~j6u #..## ..   ##@.# .   #..## {  #.##  #  # #≈≈##### #≈≈~jx~jy~jB~j` _An ufetubus is nearby!~j  .You shoot an arrow. The arrow hits the ufetubus!  You kill the ufetubus!)))))~j6 P.....~j 74=====9.2 (0.9~jN ~j  ~js B_Okawaru accepts your kill.~jd ~je ~jj ~jm  ~jm ~jn :_No target in view!~jt~j ~j~j~jB5 _~j~jQ69=~jU~j~jK8=~j~j~jWU9=~j~j ~jq&80~j~j~jW1=~jF~jl~jK2=~j~j~j3=20=~jF~ji~j%5~jc~j~jK6=~j~j~jU7=~j~j~jNA8=~j~j~j~j)91~j(=~jm~j~j791=~jp ~j~jn _You feel your willpower return.~jlU2=~j~j~j%3~j~j~jA4=~j~j~j:a5=~jg~j~j?6=~jE2==~j_~j' ~jN._Magic restored.~j4%8~jK~j ~jJ #9~jn (=~j} ~j)~jT~jT100/103=~j~j~jn1==~jC~jR%2~jQ~ja3=~j ~jx  ~j +_HP restored.~j"~jp#~j$~j&~j(~j_)~j>*~j+~j-~jt.~j/~j0~j1~j]29=~j2~j3~j4~j*5~j5~jw6~j7~j+8~j8~j9~j:~j;~j;~j7>~j|@%  ~j@KYou encounter a white ugly thing.~jzD #..........#.......∩.∩.#~jD #.......##....##.......# ##.....####..#####....##~jD #......# #### ##..## ~jD/## #### ## #...## .## ##..## ### ~jJE~..## #..## ##.## ...####..# ##..@#  ~jkE --- ~jE.#...#...# #..#.....# ~jE.##.....## ##..##.....# ~jE.###...## #..## .....# ~jE&..###### ##..# ....... #..## #..## .......~j%Fu   white ugly thing (asleep) #...## ##..# ......# ~j[F##...## #..## .u...####...####.##~jJ1431.2 (32.0)~jKO---2.2 (33 _~jN~jTP~j݆O )))~jM))u~jG`)You shoot an arrow. The arrow hits the white ugly thing.~jFu.~j....~j"..~j 9===3.2 (1.0) ~j ~j> _The white ugly thing is lightly wounded.~j2 ))))) (very poisoned)~jwYou shoot an arrow. The arrow hits the white ugly thing!!  The white ugly thing is poisoned.~jEu.~j|P.....~j ,4.1 (0.9 ~j~jk _The white ugly thing is moderately wounded.~jO )))) You shoot an arrow. The arrow hits the white ugly thing!  The arrow freezes the white ugly thing.~jGu.~jBI....~j",5.1 (1.0 ~j~ji _The white ugly thing is severely wounded.~j[: .~j[You shoot an arrow. The arrow hits the white ugly thing!!  Lightning courses through the white ugly thing!  You kill the white ugly thing!~jCnR)))~jP\....†~jR436.0 (0.9 ~j~j ~jJ_Okawaru accepts your kill.~jj ~jDk ~jm ~j8p H _No target in view!~jn ~jޏ ~j ~j ~j ~jՔ : _~jA ~j ~jw ~j ~j` ~jT ~j֚ ~j ~j ~j0 ~j] ~j ~j ~jǦ #......# #### ##..## ##....## #### #...####..## ####..## ##~j  #..# ##...#####...# #..#.....##..## ##..##.....#~jJ  #..###...@.#---40.0 (4.0 ~jȧ l#### ##..# #.†.....# # #..###........# ## ##..# #.......##~jѨ ## #..## #......## ..####.## #......# ...##..# ..#ß..##..#..## ..###!:# ......#~j ~j` G---1.0 (5~jЯ ~ja  ~j N_Found a parchment of Summon Ice Beast.~jO4~jQ~jSH _No target in view!~jA ~jCB ~j;F ~jlH H _No target in view!~jT ~j ~j ~jZ ~jΜ ~ji $ _~jڢ ~jd ~j ~j ~j. ~j ~j ~j~ ~jl ~j ~j) ~j ~jT ~j ~js ~j ~j ~j ~j6 ~j ~j ~j ~jq ~j ~jv ~jr ~j ~j8 ~j$ .....## ##..##.....# .. #...## #..###.....##... ##### ##..###.†.....# ~jh @## #..###........# .## ##..# #.......## ~j `..## #..## #......## ...####.## #......# #...##..# #..#ß..## ##..#..## #..###@:~j Q......# #..# #[[# ≈.#...## ##. #### ~j ≈###### # ≈≈ {~jI < {{{ ~j  #...## #..###.....##... #~j B#### ##..###.†.....#  #..###........# ~j P.## ##..# #.......# ..## #..## #......## ~j/ W.####.## ## ~jO #...##..# #..#ß..## #~jm #..#..## #..###.:# ~j ......# #..# #@[ ≈.#...## ##. ###~j ###### # _c - 9 potions of curing (gained 1)~jl +9.0 (8~j' ,50.0 (9~j ~j  ~j9 _You see here a +0 crystal plate armour of cold resistance.~js*?M.....## ##..##.....# ..# #...## #..###.....##...~j*4### ##..###.†.....# ## #..###........ .~j*## ##..# #.......#### #..## #......## ...####.## #......#~j+v...##..# #..#ß..## ##..#..## #..###@: #......# #..# #[[.#...## ##. #### ≈###### #~j 0~j021.0 (1 _~j 6~j\7~j ## #..###.....##... ### ##..###.†.....#  #..###........# ##..# #.## ~j#..## #......## ##.## #......# ..# #..#ß..## #..## #..###.:# ......# #..# #[@# ~jB5.#...## ##. #### ###### #  {{{ ~j~j&2~j~j~jh+3.0 (2~j=~jݯ, _e - a +0 pair of boots~j2A~jDGear: 18/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - the +7 longbow of the Realm of Zot (weapon) {chaos, rC+++}  k - the +8 sling of Kiwinoush {heavy, rN+} ~jDPMissiles (go to first with ()h - 24 poisoned darts  p - a curare-tipped dart Armour (go to first with [)  b - a +0 pair of gloves (worn) ~jfE1 f - a +0 buckler (worn)  g - the +2 robe of Ashenzari's Fury (worn) {Harm rPois Int-3}e - a +0 pair of boots  n - a +0 kite shield  o - +0 steam dragon scales Jewellery (go to first with "=)  d - a +4 ring of protection (worn)  l - a +5 ring of evasion (worn)  t - the amulet "Akkut" (worn) {Chemistry Will+ Regen+}c - a +6 ring of intelligence  i - an amulet of dissipation  ~jEm - a ring of flight  q - a ring of wizardry  s - the amulet "Aclei" {rC++ RegenMP+ MP-8 Str+3 Stlth+}~j" ~j!|e - a +0 pair of boots. A pair of boots. They are worn on the feet, and cover all but the largest hooves~jDand talons. ~jxTBase armour rating: 1 It can be maximally enchanted to +2. ~jݙ~j`If you switch to wearing this armour: Your AC would increase by 1.0 (9.0 -> 10.0). ~j--Your EV would remain unchanged. ~je*You found it in an ice cave. ~jrStash search prefixes: {inventory} {boots armour} {boots armor} {auxiliary armor} {auxiliary armour} ~jɚ3Menu/colouring prefixes: identified armour ~j!Q(w)ear, (d)rop, (=)adjust, or (i)nscribe.~j\ ~j\ ~jb ~jgg ;...## #..###.....##...gmalak the Marksant #### ##..###.†.....#~jg 3Formicid of Okawaru ****** ~jg # #..###........#Health: 103/103 ======================== ~jh ## ##..# #.......##Magic: 22/22 ======================== ~j4h .## #..## #......##AC: 9~jRh Str: 14 ..####.## #......#EV: 19~jmh ,Int: 10 ~jh ...##..# #..#ß..##SH: 6~jh ,Dex: 20 ~jh #..#..## #..###.:#~jh XL: 14 Next: 33% Place: an Ice Cave ~jh ......# #..# #[@#~ji Noise: ---------  Time: 15453.0 (0.0) .#...## ##. ####~j`i a) +7 longbow of the Realm of Zot {chaos, ###### #Cast: Jinxbite{~ji {{{ _Found a parchment of Summon Ice Beast. _No target in view! _No target in view! ~ji _c - 9 potions of curing (gained 1) _You see here a +0 crystal plate armour of cold resistance. _e - a +0 pair of boots~jcn ~jn ~jr ~jx P _No target in view! _~j y c - 9 potions of curing (gained 1) _You see here a +0 crystal plate armour of cold resistance. _~j*y ae - a +0 pair of boots  You start putting on your armour.~jI{ +4.0 (1~j} ~j ~j< +5.0 (2~j ~jH ~jՌ +6.0 (3~j ~j A7.0 (4~j2 ~j2 ~j +8.0 (5~jr  10 _You continue putting on your +0 pair of boots. x5~j ~j b _You finish putting on your +0 pair of boots.~jk~joGear: 18/52 gear slots (Left/Right/Tab to switch category) ~j-pRHand Weapons (go to first with ))  a - the +7 longbow of the Realm of Zot (weapon) {chaos, rC+++}  k - the +8 sling of Kiwinoush {heavy, rN+} Missiles (go to first with ()h - 24 poisoned darts  p - a curare-tipped dart Armour (go to first with [)  b - a +0 pair of gloves (worn) ~jqp e - a +0 pair of boots (worn)  f - a +0 buckler (worn)  g - the +2 robe of Ashenzari's Fury (worn) {Harm rPois Int-3}n - a +0 kite shield  o - +0 steam dragon scales ~jp`Jewellery (go to first with "=)  d - a +4 ring of protection (worn)  l - a +5 ring of evasion (worn)  t - the amulet "Akkut" (worn) {Chemistry Will+ Regen+}c - a +6 ring of intelligence  i - an amulet of dissipation  ~jqm - a ring of flight  q - a ring of wizardry  s - the amulet "Aclei" {rC++ RegenMP+ MP-8 Str+3 Stlth+}~j Xn - a +0 kite shield. ~j A piece of wood and metal, to be strapped on one arm for defence. It is cumbersome to wear, and impedes the evasion, spellcasting ability, and attack speed of the wearer. These penalties are reduced by the wearer's Shields skill and Strength; mastering Shields eliminates penalties. Base shield rating: 8 Encumbrance rating: 10 Max blocks/turn: 3 ~j It can be maximally enchanted to +5. If you switch to wearing this armour: Your EV would decrease by 1.1 (19.8 -> 18.7). Your SH would increase by 5.0 (6.9 -> 11.9). Your spell failure would worsen by up to 11% (press '!' for details). Your attack delay would increase by 0.1 (1.0 -> 1.1). You took it off Duvessa on level 7 of the Dungeon. ~j TStash search prefixes: {inventory} {offhand armour} {offhand armor} {auxiliary ~jg armor} {auxiliary armour} {shield} Menu/colouring prefixes: identified armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.~jT Gear: 18/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - the +7 longbow of the Realm of Zot (weapon) {chaos, rC+++} ~j} k - the +8 sling of Kiwinoush {heavy, rN+} Missiles (go to first with ()  h - 24 poisoned darts  p - a curare-tipped dart Armour (go to first with [)  b - a +0 pair of gloves (worn)  e - a +0 pair of boots (worn)  f - a +0 buckler (worn)  g - the +2 robe of Ashenzari's Fury (worn) {Harm rPois Int-3}  n - a +0 kite shield ~j o - +0 steam dragon scales Jewellery (go to first with "=)  d - a +4 ring of protection (worn)  l - a +5 ring of evasion (worn)  t - the amulet "Akkut" (worn) {Chemistry Will+ Regen+}c - a +6 ring of intelligence  i - an amulet of dissipation ~j^ m - a ring of flight  q - a ring of wizardry  s - the amulet "Aclei" {rC++ RegenMP+ MP-8 Str+3 Stlth+}~jQ ~j ~jk ...## #..###.....##...gmalak the Marksant #### ##..###.†.....#Formicid of Okawaru ****** # #..###........#Health: 103/103 ======================== ## ##..# #.......##Magic: 22/22 ======================== .## #..## #......##~j AC: 10Str: 14 ..####.## #......#EV: 19Int: 10 ...##..# #..#ß..##SH: 6Dex: 20 ~j R#..#..## #..###.:#XL: 14 Next: 33% Place: an Ice Cave ......# #..# #[@#Noise: ---------  Time: 15458.0 (0.0) ~jB W.#...## ##. ####a) +7 longbow of the Realm of Zot {chaos, ###### #Cast: Jinxbite{~j "{{{ _c - 9 potions of curing (gained 1) _You see here a +0 crystal plate armour of cold resistance. _e - a +0 pair of boots  You start putting on your armour. ~j _You continue putting on your +0 pair of boots. x5 _You finish putting on your +0 pair of boots.~j ~j ~j ~j, ~j ~j2 C  Skill  Level Cost  Apt Skill  Level Cost  Apt ~je a + Fighting7.0   6.7  +1   i - Spellcasting   5.0   6.0   0  ~j         ~j  b - Unarmed Combat   0.0   0.5   0 +4 j - Hexes   8.0   6.4  +2   c - Throwing   0.0   1.0   0   k - Translocations   8.1   6.4  +2      ~j) l - Fire Magic   1.0   2.0   0  ~jz  d * Ranged Weapons  15.2  19.5   0          m + Invocations 10.9   8.5  +2  ~j  e - Armour   0.0   0.8  +1   n - Evocations   5.0   5.0  +1  f + Dodging6.0   8.3  -1      g + Shields8.1   5.3  +3  ~j       h - Stealth   5.0   3.6  +3      ~j/         ~jS l    ~ju         ~j         ~j         ~j             ~j: ?The species aptitude is in white. Bonus from skill manuals is in red.  [?] Help[=] set a skill target  ~jg [/] auto|manual mode [*] useful|all skills [!] training|cost|targets~j~j ~j~j...## #..###.....##...gmalak the Marksant ~j#### ##..###.†.....#~j3Formicid of Okawaru ****** ~j# #..###........#Health: 103/103 ======================== ~j~^## ##..# #.......##Magic: 22/22 ======================== .## #..## #......##AC: 10Str: 14 ..####.## #......#EV: 19Int: 10 ...##..# #..#ß..##SH: 6~jDex: 20 #..#..## #..###.:#~j4XL: 14 Next: 33% Place: an Ice Cave ......# #..# #[@#~jNoise: ---------  Time: 15458.0 (0.0) .#...## ##. ####~j5a) +7 longbow of the Realm of Zot {chaos, ###### #~j8Cast: Jinxbite{{{{ _c - 9 potions of curing (gained 1) _You see here a +0 crystal plate armour of cold resistance. _e - a +0 pair of boots  ~jYou start putting on your armour. _You continue putting on your +0 pair of boots. x5 _You finish putting on your +0 pair of boots.~j~ji~jL~j~jn ~jyo ~jr ~jxt h _You see here a +0 crystal plate armour of cold resistance. _~jt e - a +0 pair of boots  You start putting on your armour. _You continue putting on your +0 pair of boots. x5 ~jt _You finish putting on your +0 pair of boots.Unknown command.~j3 ~j! $~j! ^Gear: 18/52 gear slots (Left/Right/Tab to switch category) ~j:" hHand Weapons (go to first with )) ~ju" X a - the +7 longbow of the Realm of Zot (weapon) {chaos, rC+++} ~j"  k - the +8 sling of Kiwinoush {heavy, rN+} Missiles (go to first with ()~j" Nh - 24 poisoned darts  p - a curare-tipped dart ~j=# Armour (go to first with [)  b - a +0 pair of gloves (worn) ~jt# B e - a +0 pair of boots (worn)  f - a +0 buckler (worn) ~j# g - the +2 robe of Ashenzari's Fury (worn) {Harm rPois Int-3}n - a +0 kite shield  o - +0 steam dragon scales Jewellery (go to first with "=) ~j)$  d - a +4 ring of protection (worn)  l - a +5 ring of evasion (worn)  t - the amulet "Akkut" (worn) {Chemistry Will+ Regen+}c - a +6 ring of intelligence  ~jq$ >i - an amulet of dissipation  m - a ring of flight  ~j$ q - a ring of wizardry  s - the amulet "Aclei" {rC++ RegenMP+ MP-8 Str+3 Stlth+}~jn - a +0 kite shield. A piece of wood and metal, to be strapped on one arm for defence. It is cumbersome to wear, and impedes the evasion, spellcasting ability, and attack speed of the wearer. These penalties are reduced by the wearer's Shields skill and Strength; mastering Shields eliminates penalties. Base shield rating: 8 Encumbrance rating: 10 Max blocks/turn: 3 It can be maximally enchanted to +5. ~jX!If you switch to wearing this armour: Your EV would decrease by 1.1 (19.8 -> 18.7). Your SH would increase by 5.0 (6.9 -> 11.9). Your spell failure would worsen by up to 11% (press '!' for details). Your attack delay would increase by 0.1 (1.0 -> 1.1). ~j~CYou took it off Duvessa on level 7 of the Dungeon. ~jStash search prefixes: {inventory} {offhand armour} {offhand armor} {auxiliary armor} {auxiliary armour} {shield} Menu/colouring prefixes: identified armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.~j~j Gear: 18/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with )) ~j$O a - the +7 longbow of the Realm of Zot (weapon) {chaos, rC+++}  k - the +8 sling of Kiwinoush {heavy, rN+} Missiles (go to first with () ~jy+ h - 24 poisoned darts  p - a curare-tipped dart Armour (go to first with [)  b - a +0 pair of gloves (worn)  e - a +0 pair of boots (worn) ~j[ f - a +0 buckler (worn)  g - the +2 robe of Ashenzari's Fury (worn) {Harm rPois Int-3}  n - a +0 kite shield  o - +0 steam dragon scales Jewellery (go to first with "=) ~ju  d - a +4 ring of protection (worn)  l - a +5 ring of evasion (worn)  t - the amulet "Akkut" (worn) {Chemistry Will+ Regen+}c - a +6 ring of intelligence  i - an amulet of dissipation  m - a ring of flight  q - a ring of wizardry  s - the amulet "Aclei" {rC++ RegenMP+ MP-8 Str+3 Stlth+}~j[~j~j` ...## #..###.....##...gmalak the Marksant #### ##..###.†.....#Formicid of Okawaru ****** # #..###........#~j-!Health: 103/103 ======================== ## ##..# #.......##Magic: 22/22 ======================== .## #..## #......##AC: 10Str: 14 ..####.## #......#EV: 19Int: 10 ...##..# #..#ß..##SH: 6Dex: 20 #..#..## #..###.:#~j!XL: 14 Next: 33% Place: an Ice Cave ......# #..# #[@#Noise: ---------  Time: 15458.0 (0.0) .#...## ##. ####a) +7 longbow of the Realm of Zot {chaos, ###### #~j!Cast: Jinxbite{{{{ _You see here a +0 crystal plate armour of cold resistance. _e - a +0 pair of boots  You start putting on your armour. _You continue putting on your +0 pair of boots. x5 _You finish putting on your +0 pair of boots. _Unknown command.~j%~j*&~j)~j*~j ~jQ ~jw ~j~j~j: _~j9~j~j~j~jh~j=!~j!~j"~jP$~j.&~jq&~j'~j)~j*~j*~j+~j-~j.~j;/~jz0~jL2~j3~j4~j4~j-6~j7~jO8~j99~j;~j<~j+=~j >~j,@~j Bj  You sense a monster nearby.~j{G#..###### ##..###.†.....#..## #..###........# ~jGn #...## ##..# #.......##  ##...## #..## #......##  ##...####.## ##......# ~j HB ##...##..# ##..#ß..##  ##..#..####..###.:#  #......# #..## #[.# ~jHHr #≈≈.#...## ##.@# ####  #≈≈###### ##..# ~jH  #≈≈ ##..###≈..##{~jH0..#~jI {{{ .## ## {~jLZ610.0){{~j[M% _~jwP~jQ~j ~jf ~j: ~jZ ~jr T  You sense a monster nearby.~j ~jR u #..## #..###... ~j  #...## ##..# ##...## #..###  ~j ##...####.## #  ##...##..# ##..#ß..#~j  ##..#..####..###.:# ~j ......# #..## #[.~j #≈≈.#...## ##..#####~j0 ###### ##@.# ~jJ { ##..##~jd H  {~j 19.0)~j r{ { {~j % _~jP ~j ~j~j>~j~j~jx~j ,~jO!~jN#j  You sense a monster nearby.~jv' .##..# #.## ##..## #......## ##.## ##......# ~j'..# ##..#ß..## #..####..###.:# #......# #..## #[.#  #≈≈.#...## ##..######  ~jF(#≈≈###### ##..##  #≈≈  ##≈ ..#  { #..#  ~j(r{{{ ..## .## { ## { {~jr,U71.0 (2{~j-% _~j0~j1~jzq~jq~jr~jyt~jkvj  You sense a monster nearby.~j*z #...## #..###  ##...####.## #~jz  ##...##..# ##..#ß..# ##..#..####..###.:# ......# #..## #[.~j{T#≈≈.#...## ##..########### ##..##  ##..#  # { {{{ ..#.#~j~T2.0 (1{~j-% _~j~jʃ~jI 3~jJ ~jL ~j`T ~jU ,~jW ~j Z j  You sense a monster nearby.~j` m ##...##..# ##..#ß..##  ##..#..####..###.:#  #......# #..## #[.#  #≈≈.#...## ##..######≈≈###### ##..##  ## ##..# #≈ ##.. #.. # {#.... {{{ #..@## ~j` I{{ #..## { { ### { {{~j` {~jHd Z4.0 (2{{~j-e % _~j7h ~ji ~jD ~j ~j ~j ~j [You sense a monster nearby.  ~jN  ##...##..# ##..#ß..## ##..#..####..###.:# #......# #..## #[.# #≈≈.#...## ##..###### #≈≈###### ###..## #≈≈ ##.##..# ##≈ ##...#..#~jx  # {#....#..# {{{ #.@.##~j  {{ #..## {~j  { #### { {  { { ~j 0 { ~j ~ { {  {~j @ {~j b5.0 (1{{{~jH % _~j ~j ~j~j~jR~j~j4  You encounter 6 simulacra, 2 freezing wraiths and 4 ice devils.~jkN##.## ##......#~j8.##..# ##..#ß..##~j` ##..#..####..###.:#~j #......# #..## #[.#~j ` #≈≈.#...## ##..######~j` #≈≈###### ###..##~j #≈≈ ##.##..#~jò#≈ ##...#..#~j!S# {#...@#..#.Z44..#...##~ju 4.WZ. #..##Z..W ##~jN## { {~jڳg4.Z {~jO_Z{ ~j {~j0d4444 4 ice devils (asleep)~j_Z { { {~j|_WW 2 freezing wraiths (dormant)~j{~j {~jƴqZZ 6 simulacra (1 constriction, 1 trampl…)~j&0~jͻ?.4~j~jۼ?.Z~j43 asleep)6.0 (1~j~jC _Found an ancient bone altar of Kikubaaqudgha.~jZ ~j5[ ~j` ~ja F _Unknown command.~ja~jqen Spells (Memorise)Type~je[Failure Level  a - SlowHexes1% 1~jDfb - Confusing TouchHexes3% 3  c - Inner FlameHexes/Fire13% 3  d - GloomHexes/Necromancy~jfp16% 3  e - Magic DartConjuration28%1  ~jf5f - ShockConjuration/Air28%1  ~j%g4g - Construct Spike LauncherForgecraft~jXgk38% 2  h - Static DischargeConjuration/Air~jgl38% 2  i - Fugue of the FallenNecromancy~jg\63% 3  j - PasswallEarth~jhN63% 3  k - Silence~j;heHexes/Air83% 5  l - Dispel Undead~jmhaNecromancy95% 4  m - Fireball~jh]Conjuration/Fire99% 5  n - Ignition~jh Fire~ji^100% 8 10 spell levels left ~j|i][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit~j ~j! ~j' s ##...####.## ##......#gmalak the Marksant##...##..# ##..#ß..##Formicid of Okawaru ******##..#..####..###.:#Health: 103/103 ========================#......# #..## #[.#~j ( Magic: 22/22 ========================#≈≈.#...## ##..######AC: 10Str: 14#≈≈###### ###..##EV: 19~j;( Int: 10#≈≈##.##..#SH: 6~jc( Dex: 20##≈##...#..#~j( XL: 14 Next: 33% Place: an Ice Cave#{#...@#..#~j( mNoise: ---------  Time: 15476.0 (0.0).Z4.4.#...##~j( _a) +7 longbow of the Realm of Zot {chaos, 4.W.Z #..## {Cast: Jinxbite~jM) Z..W #### { {4.Z { {_Z{{4444 4 ice devils (3 asleep)~j) Z { {{WW 2 freezing wraiths (dormant){{ZZ 6 simulacra (1 constriction, 1 trampl…)_You sense a monster nearby. ~j) _You sense a monster nearby. _You sense a monster nearby.You encounter 6 simulacra, 2 freezing wraiths and 4 ice devils. ~j) {_Found an ancient bone altar of Kikubaaqudgha. _Unknown command.~jq/ P  Okay, then.~j 0 ~jЙ D _~jܘU..# ##..#ß..## #..####..###.:# #......# #..## #[.# #≈≈.#...## ##..###### #≈≈###### ###..## #≈≈ ##.##..# ##≈ ##...#..#  {#....#..#  .Z4.4.#.@.## ~j^4.W.Z #..## {Z..W #### {4.Z { {_Z{ Z { {{ { { ~jw94~j+Z~j.4   ice devilZ   wolf simulacrum~jT27.0 (1 _~j֣~j~jJ##...####.#....# ~j 6##...##..# ##..#ß..###..#..####..###.:#  #......# #..## #[.#  #≈≈.#...## ##..#######≈≈###### ###..##  #≈≈ ##.##..#  ##≈~jE4##...#..# # {#.4Z.#@.# .Z4...#...## 4.W.Z #..## { Z..W #### { {4.Z {_Z{ {Z {{{{~jB;{{~jڛ&8~jC~j~ja M##...## #..## ###...####.## ##......~jŖ ##...##..# ##..#ß..###..#..####..###.: #......# #..## #[..#...## ##..######~j ###### ###..#≈ ##.###≈ ##..~j. # {#.4{.#...Z4..{#...## ~ja 4.W.Z #..## {~j D.#{~j4 &9~j ~j ~j yM...## ##...## ~j ##...## #..## ###...####.## ##......##...##..# ##..#ß..##~j> S#..#..####..###.: #......# #..## #[.~jm ,.#...## ##..############ ###..#≈~j b ##.###≈ ##..~jĶ # {#.4{.#...Z4...#{..###~j 94~j< .4   ice devil~j '80~j ~j ~j6K## #..##~j*7. #...## ##...## ##...## #..## ~jJ7L###...####.## ##......~jh7##...##..# ##..#ß..###..#..####..###.:~j7 #......# #..## #[..#...## ##..######~j7###### ###.@##≈ ##.#~j86##≈ ##.# {#.4..#...Z4...#{4.##~jQ8m4.W.Z #..## { Z..W #### { {4.Z {~j8W_Z{ ~j91Z~j:R4.~j;/Z.~j;~j? .~j@Z   wolf simulacrum~j@&1~jD~jE~j#### ##..###.†.....# ## #..###~jO&..#  ~juA ##..# #.......##~jX #..## #......##~j5##.## ##......#~j\.##..# ##..#ß..##~jW ##..#..####..###.:#~j #......# #..## #[.#~j ` #≈≈.#...## ####~jg #≈≈###### ###..##~j #≈≈ ##.##..#~jB#≈ ##...#~j&..#~j'g# {#.4..#4~jt.# .Z4...#.Z.##~jm 4.W.Z #..##~jF ~j3 Z..W ##~j## { { 4.Z {~j~ji,4~j).~j|,Z~jK".~jZ   wolf simulacrum~j&2~j ~j~jGY#.###...## #..###.....##... ~jGH #..###### ##..###.†.....## #..###........#  ##..# #.......##~jGE #..## #......####.## ##......#.##..# ##..#ß..##~jS_The ice devil is heavily wounded.~jF)))~jĖHZ.~j1O4.~j2.~jĝ*9 (0.9 ~j~jFq _You shoot an arrow. The arrow closely misses the ice devil.~jw ' ~jԀ r You shoot an arrow. The arrow hits the ice devil. The ice devil convulses.~j  The ice devil is severely wounded.The wolf simulacrum misses you. You block the ice devil's attack.~j ,5.9 (1.0 ~j ~j  ` _The wolf simulacrum completely misses you.~j< ( ~j Z   wolf simulacrum4   ice devil (frenzied)~j7 pYou shoot an arrow. The arrow hits the ice devil.  The ice devil flies into a frenzy!~jK  ~j "~j 4~j The ice devil is severely wounded.The ice devil hits you but does no damage.  ~j, KThe wolf simulacrum bites you. The wolf simulacrum freezes you. You resist.~j 51-~jp 6~jz ~j 7 _You block the ice devil's attack.~j .You shoot an arrow. The arrow hits the ice devil!!  You kill the ice devil!~j)~jV  Okawaru accepts your kill.The wolf simulacrum completely misses you.~jZ\2-47~j_~ja= _You block the wolf simulacrum's attack.~jY ζYou shoot an arrow. The arrow hits the wolf simulacrum!  The wolf simulacrum convulses!  The wolf simulacrum vaporises!~jn)~ji+ζ~joS3=5~jp 8~jv~j'zP _Okawaru accepts your kill.~j~j~j ~j ~jB_No target in view!~jv ~jc ~j< ~jN ~j- ~j* : _~j ~jz ~j ~j ~jR ~j ~jR ~jG ~j ~jx ~j 9=~j9 ~j ~j^ ~j ~j ~j4 ~j! ~jY ~jW ~j ~j  ~j k A wolf simulacrum comes into view.~j { ##...####.## ##.  ~j a ##...##..# ##..#ß..##  ~j f ##..#..####..###.:# ~j! #......# #..## #[.# ~jD  #≈≈.#...## ##..###### ≈≈###### ###..## ~j u#≈≈ ##.##..# ##≈ ##...#..# ~j # {#...@#..# ---~j  ~j .Z4...#...## ~j  ~jB 4.W.. #..## { ~j jZ..W #### { { 4.Z { { ~j d_Z{ {~j 444 3 ice devils (asleep)Z { { {~j _WW 2 freezing wraiths (dormant)~j k { { ~j {ZZZ 5 simulacra (1 constriction, 1 tramp…)~jk ,94.9 (6~j[ E---5.9 (7 ~j _~j ~j ~jlwe..# ##..#ß..## ~jw]#..####..###.:# ~jw#......# #..## #[.# ~jx#≈≈.#...## ##..###### ~jBx#≈≈###### ###..## ~jwx#≈≈ ##.##..# ~jx##≈ ##...#..# ~jx {#....#..# ~jy .Z4...#.@.## ~jCy4.W.. #..## {~jeyoZ..W #### {~jyu4.Z { {~jy7_Z{ ~jyvZ { {{~jM...## ##...## ##...## #..## ###...####.## ##......##...##..# ##..#ß..###..#..####..###.:~jԱU #......# #..## #[..#...## ##..############ ###..#≈ ##.###≈ ### {#....#...Z4...#...###~jֶ~j`&9~j~j~jfK# #..###~jfg..#   ##..# #.......##~jCg #..## #......####.## ##......#~jpg\.##..# ##..#ß..##~jg ##..#..####..###.:#~jg5 #......# #..## #[.# #≈≈.#...## ~j)h####~jQh #≈≈###### ###@.##~jh #≈≈ ##.##..#~jh#≈ ##...#..## {#....#.~jh%.#~j"iP .Z4...#...##~jDio 4.W.. #..##~jfiI Z..W ##~jiM## { {~jiM 4.Z {~jiJ _Z{ ~ji) {~jgq~jjr~jr!500~ju~jv~j K #..###### ##..###.†.....## #..###........#  ##..# #.......##~j  #..## #......####.## ##......#.##..# ##..#ß..##~j+  ##..#..####..###.:# #......# #..## #[.# #≈≈.#...## ####~j  #≈≈###### ###..## #≈≈ ##.##..##≈ ##...#..## {#....#..# .Z4...#...## 4.W.. #..## Z..W #### { { 4.Z {~j ~j% ~j &1~j" ~j< ~j J#.###...## #..###.....##... #..###### ##..###.†.....## #..###........#  ##..# #.......## #..## #......####.## ##......#~j .##..# ##..#ß..## ##..#..####..###.:# #......# #@.## #[.# #≈≈.#...## ~j% "#### #≈≈###### ###..## #≈≈ ##.#~jR .#..##≈ ##...#..## {#....#..#~jy  .Z4...#...## 4.W.. #..## Z..W ##~j c## { {~j ~j &2~j ~j ~j ..###### ##..###.†.....#  ##..## #..###........# .##..# #.......## ##..## #......## ~j ##.## ##......# ..# ##..#ß..## #..####..###.:# #......# #..## #[.# #≈≈.#...## ##@.###### #≈≈###### # #≈≈ ##.##..# ##≈ ##...#..# {#. .Z4...#...##4.W.. #..## {~jO Z..W #### {4.Z { {~jA ~j &3~j ~jl ~j) ~jAbility - do what?CostFailure  f - DigInstant, Drain0%  Invocations -X - Renounce ReligionNone0%  a - Heroism2 MP, Piety-0%  b - Finesse5 MP, Piety--1%  c - Duel7 MP, Piety--11%  E - Receive ArmourNone~jYo0% [?] toggle between ability selection and description.~j~j ~jĊ~j #..###### ##..###.†.....#~jԒgmalak the Marksant##..## #..###........#~jFormicid of Okawaru ******#...## ##..# #.......##~jlHealth: 103/103 ========================##...## #..## #......##~jMagic: 22/22 ========================##...####.## ##......#AC: 10~jBStr: 14##...##..# ##..#ß..##EV: 19Int: 10~j##..#..####..###.:#SH: 6Dex: 20~j#......# #..## #[.#~jXL: 14 Next: 35% Place: an Ice Cave~j"#≈≈.#...## ##@.######~jWNoise: ---------  Time: 15503.9 (0.0)~j#≈≈###### ###..##a) +7 longbow of the Realm of Zot {chaos, #≈≈##.##..#Cast: Jinxbite##≈~ju/##...#..##{#....#..#.Z4...#...##4.W.. #..## {~jZ..W #### { {~jǖ\4.Z { {~jyYou shoot an arrow. The arrow hits the wolf simulacrum!  The wolf simulacrum convulses!  ~j .The wolf simulacrum vaporises! ~j/p_Okawaru accepts your kill. _No target in view! ~jRM_A wolf simulacrum comes into view.~jG~jBDig ~jå~j ~jB_You extend your mandibles.~jMl  ##..## .......#~jˁ$ #...## ##..# #.......## ##...## #..## #.. ##...####.## ##...... ##...##..#ß..## ##..#..####..###.:~j7 #......# #..## #[.##≈≈.#...## ##..###### #≈≈###### #@#..## ~j #≈≈ ##.##..# ##≈..#..# #~jEZ{#....#..# .Z4...#...## 4.W...#..## {44 2 ice devils (asleep) Z..Wß##### { {WW 2 freezing wraiths (dormant) 4.Z.4 { Z   anaconda simulacrum (constriction, do…) _Z{ ~jЃY {You dig through the ice covered rock wall.~j 4You feel drained.~j0.~juDW.~j W444 3 ice devils (2 asleep)~jW   freezing wraithYou encounter an ice devil.~jŔP: 100/100 (103)====4.9 (1Drain~j ~j< _The freezing wraith leaves your sight.~j ~jm ~j ~j 0 _Unknown command.~j ~j6#..###### #†.....#  ##..## #..###........# #...## ##..# #...##...## #..## #......###...####.#~j....# ##...##..# ##..#ß..###..#..####..###.:#  #......# #..## #[.# #≈≈.#...## ##@.######~j #≈≈###### #.#..## #≈≈ #.##..# ##≈~ju##...#..# # {#....#..#.ZW4..#...##    ice devil4..W..#..## { Z...ß##### { {4.Z.4~jU4.~j,W~jEW.~j.W 2 freezing wraiths~jٷ[----5Drain _~j~jb~j+ .You shoot an arrow. The arrow hits the ice devil!!  The arrow burns the ice devil terribly!!  ~j+ ?You kill the ice devil!~j/ )))WW 2 freezing wraiths~j= EW.~j- IW.~j 14~jd -Z~j E...{~j 4   ice devil (wandering){WW 2 freezing wraiths~j Z   anaconda simulacrum (constriction, wa…)...~j 2-76===-6.8 (0.9~jb ~j : _Okawaru accepts your kill.~jL ~jA ZYou beckon some vexing sprites to accompany your attacks.~jY5Z.~j~j6W.~j~j%4~j~j74~j).~j..W~j~jZ~j~j ' ~j>Z~jCYou feel your willpower being sapped.~j7Z.~j~jKEZ.~j4 2 ice devils (1 wandering).ZZZ 4 simulacra (2 constriction, 2 wand~j$~jl.1-~jcP: 20/22 ----~j7.8 (1.0~jLWill/2 Jinx Drain~j~j _You encounter an anaconda simulacrum. You encounter a death yak simulacrum.~jF4   ~j4 Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~j}$~jխ #..###### ##..###.†.....#  gmalak the Marksant  ##..## #..###........#  Formicid of Okawaru ****** ~jl- #...## ##..# #.......##  HP: 101/102 (103) =======================-  ##...## #..## #......##  MP: 16/22~jM=================------- ~jh ##...####.## ##......#  AC: 10~j3Str: 14  ##...##..# ##..#ß..##  EV: 19~jm-Int: 10~jr ##..#..####..###.:#  SH: 7~j-Dex: 20~j ~jS#......# #..## #[.#  XL: 14 Next: 36% Place: an Ice Cave ~jа #≈≈.#...## ##@.######  Noise: ==-------  Time: 15507.8 (0.0) ~j #≈≈###### #.#..##  a) +7 longbow of the Realm of Zot {chaos, ~jg #≈≈ ##.##..#  Cast: Jinxbite ~j ##≈ ##W..#..#  Will/2 Jinx Drain ~jq # {#ZW..#..#  ~j{.Z{.Z.#...##  44 2 ice devils (1 wandering) ~j4.4.4.#..## {  WW 2 freezing wraiths ~jw Z.ZZß##### { {  ZZZZ 4 simulacra (2 constriction, 2 wand…) ~j24.... { ~j_You encounter an anaconda simulacrum. You encounter a death yak simulacrum.~jTCasting: Jinxbite (safe; 1% risk of failure)  ~jMConfirm with . or Enter, or press ? or * to list all spells.~j3Aiming: Dimensional Bullseye (dangerous; 11% risk of failure)  Press: ? - help, Dir - move target~j]Aim: a freezing wraith (chance to call a sprite on attack: 32%)~j{EWW~jf #..###### ##..###.†.....#  gmalak the Marksant  ##..## #..###........#  Formicid of Okawaru ******  #...## ##..# #.......##  HP: 101/102 (103) =======================-  ##...## #..## #......##  MP: 16/22=================-------  ##...####.## ##......#  AC: 10Str: 14  ##...##..# ##..#ß..##  EV: 19Int: 10 ##..#..####..###.:#  SH: 7Dex: 20 #......# #..## #[.#  XL: 14 Next: 36% Place: an Ice Cave  #≈≈.#...## ##@.######  Noise: ==-------  Time: 15507.8 (0.0)  #≈≈###### #.#..##  a) +7 longbow of the Realm of Zot {chaos,  #≈≈ ##.##..#  Cast: Jinxbite  ##≈ ##W..#..#  Will/2 Jinx Drain  # {~jv[34m#ZW..#..#  .Z{ZZ.#...##  44 2 ice devils (1 wandering) 4.4.4.#..## {  WW 2 freezing wraiths Z.ZZß##### { {  ZZZZ 4 simulacra (2 constriction, 2 wand…) 4.... { _You encounter an anaconda simulacrum. You encounter a death yak simulacrum.Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Dimensional Bullseye (dangerous; 11% risk of failure)  Press: ? - help, Dir - move targetAim: a freezing wraith (chance to call a sprite on attack: 32%)Z.ZW.  Confirm with . or Enter, or press ? or * to list all spells.  Aiming: Dimensional Bullseye~j (dangerous; 11% risk of failure)  Press: ? - help, Dir - move target: a freezing wraith (chance to call a sprite on attack: 32%)  You create a dimensional link between your ranged weaponry and the freezing  wraith..Z4Z4.W.Z...ZZ.   †   .   ##..# #...   #..##    ##   ##  ##:#   #..## #[.#   ##@.######   #~j[0;10m.#..##  #≈≈ ##W##..#  ##≈ #  # # .ZZ44.#...##4 4Z { (1 bullseye target) ZZ..ß##### { { ZZ 534 .....   You encounter an anaconda simulacrum.2==8.8 (1Bullseye Jinx Drain _The wolf simulacrum leaves your sight.~j )You encounter an anaconda simulacrum. _The wolf simulacrum leaves your sight.shoot an arrow. The arrow hits the freezing wraith!  The arrow burns the freezing wraith terribly!  ~j uThe freezing wraith is heavily damaged.  Your projectile teleports!~j> MZ.~j ~j: DZ.~j? 3W.~j ~j 1.~j U4.~j S4.~j ;4~j ~jՉ LW.~jߊ 5Z.~j3 ~j E.Z~j 3Z~jՍ 0Z~j 4 3 ice devils.ZZZ 5 simulacra (2 constriction, 1 tramp~j ,9.9 (1.1~jȞ ~j~ f _The arrow completely misses the freezing wraith.~ju *You shoot an arrow. The arrow hits the freezing wraith.  The freezing wraith convulses.  The freezing wraith is severely damaged.~jUG fast, 1 bullsey…)Your projectile teleports! The arrow hits the freezing wraith.~j?K  The freezing wraith seems to speed up.~jGFZ.~jH0Z~j4I1.~jML 4~j,NZThe freezing wraith is lightly damaged.  The freezing wraith hits you. The freezing wraith freezes you. You resist.~jN~jOO4.~j PM4Z~j*R.ZZ.~jUZ..Z~jcWZ{ZZZ1~jdg96/102 (103) --100~j l~jn` _The freezing wraith completely misses you.~j The freezing wraith hits you. The freezing wraith freezes you. You resist. _The freezing wraith completely misses you.  You shoot an arrow.arrow hits the freezing wraith but does no damage.  The freezing wraith is severely damaged.  Your projectile teleports!~j MZ.~j͘ Z~j ~j2 ( ~jl '.Z~j The arrow barely misses the freezing wraith.The freezing wraith completely misses you.~j˟ .~j ~j ,4~jC !Z~j ~j9 3Z~j ~j /.~ji $Z~j ).~j +.~j7 m 4 #.Z.Z 2ZZZZZ 4 simulacra (2 constriction, 1 tram  The freezing wraith hits you.~j ]3---7~j3 0=1~j ~j @ _The anaconda simulacrum leaves your sight.~j;0: .~j0You shoot an arrow. The arrow hits the freezing wraith!  You destroy the freezing wraith!~jF.You shoot an arrow. The arrow hits the freezing wraith!  You destroy the freezing wraith!  ~jaFOkawaru accepts your kill.  Your projectile teleports! The arrow hits the freezing wraith!  The freezing wraith convulses!~jK{ZZ 2 anaconda simulacra (constriction)Z   wolf simulacrumZ   dire elephant simulacrum (trample)~jiEZ.~jFZ.~j+Z~jK4Z~j~jLZ.~jw;4~jk4.~jIKZ.~j3Z~j^.Z~jn: Z~j{#4ZZ..4 3 ice devils.~j9ZZZ 6 simulacra (2 constriction, 1 tra…)  Okawaru accepts your kill.~j ealth: 94/103 -82.8 (0.9Jinx  ~jW_You encounter a death yak simulacrum.~j~jS _Your life force feels restored.~j~j!.˂~j>,...˂~jk?U7=1.6˂~jsD˂~jEd _The ice devil is moderately wounded.˂~j)))˂~j)))˂~j2&))˂~j=L,4.˂~jL˂~jQ].......˂~jRC=2.3˂~j;V˂~jW ˂~jXc_You shoot an arrow. The arrow closely misses the ice devil.˂~jc B )˂~jc s)) You shoot an arrow. The arrow hits the ice devil!!˂~j C4.˂~jo ?..˂~j2 H83.1 (0.8˂~j ˂~j ] _The ice devil is almost dead.̂~jq .You shoot an arrow. The arrow hits the ice devil!  You kill the ice devil!̂~jfuJ))̂~j;..̂~jN998 (0.7̂~ĵ~jP _Okawaru accepts your kill.̂~ĵ~ĵ~jd̂~ĵ~jP60̂~ĵ~jZ2=7=̂~jV̂~jǥ̂~j3K3=̂~j/̂~jN̂~j94̂~ĵ~ĵ~jdS5=̂~j_̂~ĵ~j/]6==̂~ĵ~ĵ~jO78=̂~j+̂~ĵ~ĵ~jS9=̂~ĵ~j8̂~jL70=̂~ĵ~ĵ~jR91̂~j\̂~j޼̂~j@K2=̂~ĵ~j ̂~jKS3=̂~ĵ~j6̂~j74=9=̂~j@̂~ĵ~j%6̂~ĵ~j:̂~j%7̂~ĵ~ĵ~jiK8=̂~j>̂~ĵ~jg9==̂~ĵ~ĵ~j>8020=̂~ĵ~ĵ~jâ~j%1̂~ĵ~ĵ~jIK3=̂~j-̂~ĵ~j?4=̂~j0̂~j ̂~jĵ~jW5=̂~ĵ~ĵ~jgK6=̂~ĵ~ĵ~j??7=̂~jvD1=̂~jK̂~ĵ~j@%8̂~j ̂~jŶ~j&90̂~ĵ~ĵ~jK1=̂~jq̂~ĵ~j1<2=̂~ji(=̂~j<̂~j5n _You start resting.Magic restored.̂~js03---̂~j071.8 (28.0)̂~j@2==---̂~j=+2.8 (29 _̂~jp ̂~jp ̂~jY ̂~j ̂~jϑ ̂~jv ̂~j+ ;4̂~j ̂~j K6=̂~j ̂~j ̂~jP U7=̂~j@ ̂~j ̂~j X8==̂~j ̂~jV ̂~jΟ K9=̂~jҠ ̂~jW ̂~j [100/103=̂~j ̂~j ̂~j} %1̂~jl ̂~j[ k _You start resting.HP restored.̂~j L3=̂~j 19.8 (7.0)̂~jc N=80.8 (8 _̂~j ̂~j ͂~j_͂~j #..###### ##..###.†.....#gmalak the Marksant##..## #..###........#Formicid of Okawaru ******#...## ##..# #.......##Health: 103/103 ========================##...## #..## #......##Magic: 22/22 ========================͂~jA##...####.## ##......#AC: 10Str: 14##...##..# ##..#ß..##EV: 24Int: 10##..#..####..###.:#SH: 8͂~jDex: 20#......# #..## #[.#XL: 14 Next: 49% Place: an Ice Cave͂~jXG#≈≈.#...## ##@.######Noise: ---------  Time: 15580.8 (0.0)#≈≈###### #.#..##a) +7 longbow of the Realm of Zot {chaos, ͂~j#≈≈##.##..#Cast: Jinxbite##≈͂~j##...#..#Hero #,#....#..#.Z....#...##͂~j4.....#..## {Z...ß##### { {..... {͂~jS You kill the ice devil! _Okawaru accepts your kill. _You start resting. _Magic restored. _You start resting. _HP restored.͂~j ͂~jL͂~j"͂~j ͂~jb_There is nobody nearby that the sprites are interested in.͂~j>6 ͂~j6 ͂~j18 ͂~j; ͂~j= ͂~j@ : _͂~jB ͂~jD ͂~jF ͂~jOG ͂~jH ͂~jJ ͂~j_K ͂~jL ͂~jN ͂~jP ͂~jP ͂~jQ ͂~jS ,͂~j5T ͂~jU ,͂~jV ͂~jV ͂~jxW ͂~jY ͂~jZ ,͂~j[ ͂~j\ ͂~j] ͂~jV] ͂~jI^ ͂~j^ ͂~j_ ͂~j` ͂~j` ͂~ja ͂~jb ͂~jb ͂~j{c ͂~jd ͂~jme ͂~je ͂~jQf ͂~jg ͂~jh ͂~jNh ͂~jh ͂~jj ͂~j8l ͂~j.m L07͂~jn o _You feel like a meek peon again.͂~jp ͂~jTp ͂~jp ͂~j'r ͂~j-s ͂~js ͂~jt ͂~ju ͂~j2v ͂~jiv ͂~jw ͂~jy ͂~jy ͂~j'z ͂~jz ͂~j} Z  There is an ancient bone altar of Kikubaaqudgha here.͂~j  _͂~j ͂~jʃ ͂~j ͂~j ͂~j ͂~jU ͂~jP ͂~jÇ ͂~j ͂~j ͂~j ͂~jމ ͂~j] ͂~j '͂~j ͂~j0 ͂~j ͂~j 7 _You open the door.͂~j ͂~j ͂~jl ͂~j3 @  There is an open door here.͂~jR ͂~jң  _͂~jI ͂~j ͂~jɧ ͂~j ͂~j  #.......# {  ͂~j' ^#.._....# { #.......# { ͂~j` #ß.....ß# { #......##  ͂~j ##.....#  ##...##  ##'##  #|@[#  ͂~j c#####  ͂~j1 ͂~jɲ #.......# { ͂~j #.._....# { #.......# { #ß.....ß# { ͂~j> L#......## ##.....# ##...## ͂~js ##'## #|.@# ͂~j h##### _You now have 719 gold pieces (gained 27).͂~j 1606.8 (26.0)͂~jŷ ,7.8 (27͂~jȺ ͂~j _You see here the +4 skin of Zhor {*Englaciate rC+++ SInv}.ς~jς~j/8.8 (1.0) ς~jς~jup _j - the +4 skin of Zhor {*Englaciate rC+++ SInv}ӂ~j#ӂ~j])Gear: 19/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with )) ӂ~j)Q a - the +7 longbow of the Realm of Zot (weapon) {chaos, rC+++}  k - the +8 sling of Kiwinoush {heavy, rN+} Missiles (go to first with ()h - 24 poisoned darts  p - a curare-tipped dart ӂ~jT*Armour (go to first with [)  b - a +0 pair of gloves (worn) ӂ~j* e - a +0 pair of boots (worn)  f - a +0 buckler (worn)  g - the +2 robe of Ashenzari's Fury (worn) {Harm rPois Int-3}  j - the +4 skin of Zhor {*Englaciate rC+++ SInv}n - a +0 kite shield  o - +0 steam dragon scales Jewellery (go to first with "=)  d - a +4 ring of protection (worn)  l - a +5 ring of evasion (worn) ӂ~j+ t - the amulet "Akkut" (worn) {Chemistry Will+ Regen+}c - a +6 ring of intelligence  i - an amulet of dissipation  ӂ~jp+7m - a ring of flight  q - a ring of wizardry ӂ~j+[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]ւ~j1 ւ~j: ւ~j? #.......# {gmalak the Marksantւ~j-@ v#.._....# {Formicid of Okawaru ******#.......# {Health: 103/103 ========================ւ~jA .#ß.....ß# {Magic: 22/22 ========================#......##AC: 10Str: 14##.....#EV: 20Int: 10ւ~jvA ##...##SH: 7Dex: 20##'##ւ~jA XL: 14 Next: 49% Place: an Ice Cave#|.@#ւ~j:B Noise: ---------  Time: 15608.8 (0.0)#####a) +7 longbow of the Realm of Zot {chaos, ւ~jB Cast: Jinxbite _There is an ancient bone altar of Kikubaaqudgha here. _You open the door. ւ~jC _There is an open door here. _You now have 719 gold pieces (gained 27). _You see here the +4 skin of Zhor {*Englaciate rC+++ SInv}. ւ~jtC [_j - the +4 skin of Zhor {*Englaciate rC+++ SInv}ւ~j"I ւ~jI ւ~jXN ւ~jCP ׂ~jnׂ~joׂ~juׂ~jvׂ~j ] #.......# {ׂ~j_ : #.._....# { #.......# { #ß.....ß# { #......## ##.....#ׂ~jڥ v ##...## ##'## #|@.# #####ׂ~jY ׂ~j۪ +9.8 (1ׂ~j ׂ~j ؂~j7. #؂~j28.# { #.._....# { #؂~jt8.# { #ß.....ß# {؂~j8 #......## ##.....# ##...##؂~j9q ##'##؂~jG9 #@..# #####؂~jG؂~jH'10؂~jK؂~j N ؂~j[Ne_You see here a staff of cold.؂~j4؂~j4؂~jF _Unknown command.؂~js#ß.....ß##### { {#.......# { #.._....# { #.......# { #ß.....ß# {؂~j[t#......####.....# ##...####@## ؂~jt#|..# #####؂~jx؂~jy-1 _؂~j}؂~j`Q _There is an open door here.؂~j= ........#..## { ß.....ß##### { {.؂~j4> ~{ _.......#ß.....ß# {#.###.....###.@.###'##|..#؂~j> >#####؂~jaB ؂~j]C -2 _؂~jF ؂~j6H ق~jGق~jق~jJق~jpق~jق~jق~jق~jق~jdق~jق~jق~j!ق~j>ق~jق~j=ق~j#ق~jق~jق~j-ق~jق~jق~j@ق~jIق~jق~jق~j*ق~jق~jLق~joق~jق~jUق~jق~j=ق~jق~j!ق~j ق~jPق~jق~jqق~j.ق~jق~jق~jق~jق~jق~jdق~jق~jTق~jق~jق~jق~jpق~j ق~j ق~j ق~j ق~j ق~jKق~jق~jق~jق~jDق~j0ق~jق~jpق~jق~jق~jق~jrق~jق~jق~jق~j ق~j&!ق~j&"ق~j$ق~j%ق~j"&ق~j#'ق~j(ق~j*ق~ju+ق~jo,ق~jbLق~jd,ق~jeق~j*fق~jtfق~j'gق~jhق~jiق~j jق~jjق~jNlق~jm,ق~jnق~jpق~jvrBق~jfsق~jt,ق~juق~j9wق~jyBق~jzق~jY|ق~j|ق~jb}ق~j~ق~jق~jaق~jق~jق~jaق~jȃق~jق~jق~j ق~jRق~j1ق~jق~jق~j$ق~jق~jFق~jق~j؎ق~jق~jق~jق~jق~jق~jق~j%  ق~j9EYou sense a monster nearby.ق~j###..###.:# #..#  ق~j4#..## #[.# ##.##  ##..###### #..#  #.#..## ##.## ق~jN##.##..# #..## #...#..# ##..# ....#..# ##.## ..#...## #..## ق~jL..#..## { ##@.# ß##### { { #.. .# {##.# .# {ق~j #.. .# {..# ق~j%Xß# { { ..# ##.## ### #ق~j'059.8 (47.0)ق~j۟% _ق~jlق~jڂ~j[ڂ~j[ڂ~j\ڂ~j]ڂ~j/`ڂ~jcBڂ~jcڂ~j dڂ~jwdڂ~j?fڂ~jvhq  You encounter an ice statue and a polar bear simulacrum.ڂ~jhڂ~jl #.#..## ##.## ##.##..# #..## ڂ~jCm#...#..# ##.. ....#..# ##.## ..#...## #..## ..#..## { ##..# ڂ~jmß##### { { #..## .# { ## .# { .# { #.... ڂ~jnß# { #.I... # #.....## # #....## ڂ~jn0# Z...# I   ice statue (unaware) ..## Z   polar bear simulacrum (dormant) .. ڂ~jIt: 61.8 (2.0)  ڂ~jtmMarking area around an ice statue as unsafe for travelling.ڂ~j~/  --more--ڂ~jL 2.8 (3 _ڂ~j........I..................ڂ~j" ..ڂ~j>ۂ~j i s )))Imagic dۂ~ji isrupted)You shoot an arrow. The arrow hits the ice statue!  The ice statue's magic leaks into the air.ۂ~j < ..ۂ~j IYZY   ice beast (summoned)Z   polar bear simulacrum (wandering)The ice statue is lightly damaged.  The ice statue's magic is no longer disrupted.ۂ~j 5===3.8 (1ۂ~j ۂ~jB X _The ice statue gestures.܂~j  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.݂~j #.#..## ##.## gmalak the Marksant ##.##..# #..## Formicid of Okawaru ****** ݂~jP#...#..# ##..# Health: 103/103 ======================== ....#..# ##.## Magic: 18/22 ===================----- ..#...## #..## AC: 10Str: 14 ..#..## { ##..# EV: 20Int: 10 ß##### { { #..## SH: 7݂~j^Dex: 20 .# { ##.## XL: 14 Next: 49% Place: an Ice Cave .# { #@.# Noise: ===------  Time: 15663.8 (0.0) .# { #......##݂~jS a) +7 longbow of the Realm of Zot {chaos, ß# { #.IY...# Cast: Jinxbite ## #.....## # #....## # Z...# I   ice statue ..## Y   ice beast (summoned) ݂~j.. Z   polar bear simulacrum (wandering) _The ice statue gestures.Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Dimensional Bullseye (dangerous; 11% risk of failure)  Press: ? - help, Dir - move target݂~j+BAim: an ice statue (lightly damaged)݂~j\ #.#..## ##.## gmalak the Marksant ##.##..# #..##݂~j;] Formicid of Okawaru ****** #...#..# ##..# Health: 103/103 ======================== ....#..# ##.## Magic: 18/22 ===================----- ..#...## #..## AC: 10Str: 14 ..#..## { ##..# EV: 20݂~j]Int: 10 ß##### { { #..## SH: 7݂~j,^]Dex: 20 .# { ##.## XL: 14 Next: 49% Place: an Ice Cave .# { #@.#݂~j^ Noise: ===------  Time: 15663.8 (0.0) .# { #......##݂~jS_q a) +7 longbow of the Realm of Zot {chaos, ß# { #.IY...# Cast: Jinxbite ## #.....## ݂~j_!# #Z...## # ....# I   ice statue ݂~jA`..## Y   ice beast (summoned) ..݂~j` Z   polar bear simulacrum (wandering) _The ice statue gestures.݂~j,aCasting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Dimensional Bullseye (dangerous; 11% risk of failure)  ݂~jauPress: ? - help, Dir - move targetAim: an ice statue (lightly damaged)݂~jf6.Y ݂~j_g Casting: Jinxbite (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Dimensional Bullseye (dangerous; 11% risk of failure)  ݂~jiPress: ? - help, Dir - move target  Aim: an ice statue (lightly damaged)  You create a dimensional link between your ranged weaponry and the ice statue.݂~jk9  ##.## #..## ##..# ##.##݂~jld #..##݂~jZl { ##..#݂~jlV { { #..## { ##.##݂~jlj { #@.# { #...Y..##݂~j(m; { #.I.Y..# #.....## #Z...## ....#݂~j~m(bullseye target) ..##YY 2 ice beasts (summoned) .. ݂~jM#..###### #..  #.#..##.# ##.#..# ###..# ނ~j ..#..##.## .## #..## ..#..## { ##.. ß##### { { #..##{ ##@##ނ~j U { #§. .#...§..## ß# { #..Z§.§##.....##ނ~jH _#.Z##..ނ~j! { { #.{§...##Zނ~j Z   death yak simulacrum##ނ~jՕ ^9=---9ނ~j ނ~j ނ~j ..## #[.# ##.###..###### #..  #.#..##.# ##.#..# #ނ~j ##..# ..#..##.## .## #..## ..#..## { ##..# ß##### { { #.{ { ##.## { #..# ..{§## ß{ #..Z... ## #.....###.ZZނ~j5 j.## #..###ނ~jh 1Zނ~j4  { {#§ނ~j §{Z   polar bear simulacrumނ~j+ C---70ނ~j ނ~j A _The death yak simulacrum leaves your sight.߂~ji###..###.:# #....## #[.# ##.##߂~jO#..###### #..  #.#..## ##.# ##.#..# ###..# ..#..߂~j##.## .## ..# ߂~j..#..## { ##@.# ß##### { { #..##߂~jn|{ ##.# { {#§.# ..§Z.## ߂~jؑkß{ #..Z... ## #..߂~jm{..###.ZZ.## #..#߂~jJZ.߂~j,Z߂~j §{Z   death yak simulacrum߂~jZ   polar bear simulacrum߂~jޚ&1߂~jϞ߂~jIe _You encounter a death yak simulacrum.߂~j,ζ ߂~jm,?_The death yak simulacrum leaves your sight. _You encounter a death yak simulacrum.  !!  The arrow melts the polar bear simulacrum terribly!  The polar bear simulacrum vaporises!߂~j 0*))߂~jP0!߂~jC..ℓ{߂~j).߂~j%1߂~jc===2.7 (0.9 ߂~j3߂~j- ߂~jxJ_Okawaru accepts your kill.߂~jS ߂~jD))߂~j8)You shoot an arrow.  ߂~j>RThe arrow hits the death yak simulacrum.  The death yak simulacrum convulses.߂~j߂~j5EZ.߂~j/,Z߂~j/...߂~jj{.Z.Z 2 death yak simulacra߂~j H=3.7 (1.0 ߂~j#߂~j%B _The death yak simulacrum is lightly damaged.߂~jf ))*You shoot an arrow.߂~jot c (1 vitrified)  The arrow hits the death yak simulacrum!߂~j  ߂~j T The death yak simulacrum becomes as fragile as glass!߂~jv NZℓ߂~jw FZ.߂~jT} P..{߂~j~ &4߂~j( ߂~j  ߂~j ^_The death yak simulacrum is heavily damaged.߂~j+ ζYou shoot an arrow.  The arrow hits the death yak simulacrum!  The death yak simulacrum vaporises!߂~jy)   death yak simulacrum߂~jF.ζ.߂~j U20=5߂~jw߂~jmP _Okawaru accepts your kill.~jM)) ~j_Okawaru accepts your kill.  You shoot an arrow.  The arrow hits the death yak simulacrum!!  The death yak simulacrum convulses!~j3LZ.~j84.~j8,6.6 (0.9 ~j<~jz=m _The death yak simulacrum is almost destroyed.~j} ; ζ~jj~ You shoot an arrow.  The arrow hits the death yak simulacrum!  The death yak simulacrum vaporises!~jz B)~j 6.ℓ~j 427.6 (1.0 ~j; ~j  ~j B_Okawaru accepts your kill.~j/f~j1g~jh~jl~jm~jn~jq~js9=~jt~jx~jy~jyD1=~j\{~j~~j̃ ~jQ_You start resting.~jg(---~jI.Z{~j2Z   polar bear simulacrum (wandering)~j`80.6 (3.~jÙG---1.6 (4~j~jzf _You encounter a polar bear simulacrum.~j`U #..## #[.# ##.##..###### #..# .#..## ##.# ##.##..# #..#...#.. . ##.###...# #..#### {#.. ß##### { { #.@## .# { ##.## {§#..#...§Z.## ßZ.. # #.....# #.ZZ~j7.##....# ..##~j]^2.6 (1~j> ζ _You start resting. _You encounter a polar bear simulacrum.  You shoot an arrow.  The arrow hits the polar bear simulacrum!! ~j The arrow melts the polar bear simulacrum terribly!  The polar bear simulacrum vaporises!~j} J))~j!_ ?..ℓ~jJc 0===3~jf ~jh P _Okawaru accepts your kill.~jXs~jt~j$v~jwH _No target in view!~j #..###### #..# .#..## ##.# ##.##..~jmQ..#...#.. . ##.###...# #..#### { ##..# ß##### { { #..## ~j.# { ## {~j§#..##...§ℓ.##~jx.###..~j3.~jJ=---4 ~jў _~j~j~j .#..## ##.# ##.##....#...#.. ~j. ##.###...# #..#### { ##..# ß##### { { #..# ~jaQ.# { ##.## {§#@.##......# ß#......# ##..~j~jZ~jB---5~jR~jf~j<  ##.##... #...#.. . ##.###...## .# #..#### {... ##.. ß##### { .... #..# .# { #....##.## { #....#..#.....@## ß~jm K # ~j 8#~jy ~j0 U2==6~jK ~ju ~jȻ G _Okawaru accepts your kill. ~j 3_No target in view!  ~jE GYou are studying Unarmed Combat. Your movement speed is average.  ~jg (Your attack delay is about 1.0. ~j Your damage rating with the +7 longbow of the Realm of Zot {chaos, rC+++} is  about 32 (Base 14 x 125% (Dex) x 146% (Skill) + 7 (Ench)).~j' ~j ~jk  ~j X_Your base attributes are Str 14, Int 13, Dex 20.~jP~jR~j&R~jV~jZY ~j~Y~jY8_Unknown command.~j~j{~j`~j~jI~j$ _~j' ~j#~jE%~j%~j'~j)~j, ~j$, ~j?,EYou sense a monster nearby.~j1Q.#....#..### ##.## ~j 2.....#...###.## #..##.#..###....# ##..#~ji2.ß##### {.....##..##~j2..# { #....##.## ....# { #....#..#~j33...# { #......## .~jV3..ß# { #......#~j3..## #..@..## ~j3z...# #....### ~j3o..## #. '##~j4## ~j#4..#~j|4u ##.. ### ~j4 ~jq9+9.6 (3~j:% _~jS=~j>~j~j~j/~jx~j`j  You sense a monster nearby.~j{!8......#...###.## #..##.#..###....####..#ß##### {.....##..##~j!..# { #....##.## ~j!_....# { #....#..#.# { #......##~j"`ß# { #......#.## ##.....##.{~j/".### #.. #'~j" ##...# |..# ##.. ~j"####~j"< ## ~j#!~j&,90.6 (1~j(B== _~j*~j+~j/y I~j| ~j  ~j j You encounter a white ugly thing.~jԆ .#~j ...####..#~j= ß##### {.....##..##~j^ ..# { #....##.##~j _....# { #....#..# ~j͇ ......# { #......##~j ß# { #......#~j n.## ###~j B.# #u.~j: 5## ~jY t#...## #.. ~jr ##'~j n ##...#~j |..# ##.. #####~jÈ ^ ### ~j u   white ugly thing (asleep)~jP &0~jQ 21.6 (1 _~j ~j ~jg~jah~j4n~jPqF _Unknown command.~j  ~j !!~j@!)~ju!6)))u  ~j!~j!You shoot an arrow. The arrow hits the white ugly thing!!  The arrow burns the white ugly thing.  The white ugly thing gurgles horribly!~jܦ9.u~j  {{ { {....~jȬ6===2.7 (1.1 ~j9~j'h _The white ugly thing is heavily wounded.~j ))) (extremely poisoned)You shoot an arrow. The arrow hits the white ugly thing!  The white ugly thing looks as sick as possible!~jC 2.u~jD 74~j@L -  ~j^L ){ ~jxL 5{ {~jL ,..~jM 4   ice devilThe white ugly thing is severely wounded.~j#N ,3.6 (0.9 ~jT ~jV  ~jV ~jV 7_You encounter an ice devil.~jW ~jϟ _ )) ~j You shoot an arrow. The arrow hits the white ugly thing!  The white ugly thing looks as sick as possible!~jF.u.4 {{.4.5 _The white ugly thing is almost dead.~jV_ )) ~j WYou shoot an arrow.  The arrow closely misses the white ugly thing.The arrow hits the ice devil!! The ice devil convulses.~jk.u4~j .4The ice devil is severely wounded.~jm ,{{4 2 ice devils~j(5.4~j3~j[ _You encounter an ice devil.~j .You shoot an arrow. The arrow hits the white ugly thing!  You kill the white ugly thing!~j 4 ~jS U.4~j N.4~j 1W~j ,W   freezing wraithOkawaru accepts your kill.~jw 046.3~j4 ~j ` _You encounter a freezing wraith.~ja` ))) ~jYou shoot an arrow. The arrow closely misses the ice devil.The arrow barely misses the ice devil. The arrow hits the freezing wraith!  The arrow burns the freezing wraith terribly.~j N.4~j,5 .~j\mWThe freezing wraith is moderately damaged.~j5ψ~j= { ,4ψ   necromancerThe ice devil hits you. The ice devil freezes you. You resist.~j`]96/103 --7.2~j#~j1 ~j`1x_You encounter a necromancer. It is wielding a +3 hand axe of freezing.~j' ~jF.You shoot an arrow. The arrow hits the ice devil!  You kill the ice devil!~jz~j#~   ice devil~jNV.ψ~j#PN.4~j QA.W~jYB {~j `T7--6~jr`8.2 (1.0 ~jg~j i ~jAiJ_Okawaru accepts your kill.~jW  (very poisoned)You shoot an arrow. The arrow hits the ice devil! The ice devil is poisoned.~j & ~jO e.ψThe ice devil is moderately wounded.~jx ~jH "W~jq ).~j # ~j ({~j? %8~j 9.3 (1.1 ~j ~j  ~j/ 2_The ice devil barely misses you.~jP ~jtT   ~jT CCasting: Dimensional Bullseye (dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~j\ .......#..###....####..#  gmalak the Marksant ~j\ W.....ß##### {.....##..##  Formicid of Okawaru ****** ......# #....##.##  Health: 98/103 ======================-- ~j\ N._....# #....#..#  Magic: 18/22 ===================----- ......# #......##  AC: 10Str: 14 ~j] Q.....ß# #......#  EV: 20Int: 10 .....## ,{,##.....##  SH: 7Dex: 20 ~j\] .....# #..##W...###  XL: 14 Next: 56% Place: an Ice Cave ~j~] #...## #.ψ.4@.##  Noise: ===------  Time: 15699.3 (0.0) ##'## ##...### a) +7 longbow of the Realm of Zot {chaos, #|..# ##..~j]  Cast: Jinxbite ##### ### ~j]  4   ice devil (very poisoned) ~j] H W   freezing wraith  ψ   necromancer~j^  ~j1^ H_The ice devil barely misses you.~jq^ 4Casting: Dimensional Bullseye (dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~j^ Aiming: Dimensional Bullseye (dangerous; 11% risk of failure)  Press: ? - help, Dir - move target~j^ rAim: a freezing wraith (moderately damaged)~jW4n ice devil (moderately wounded, very poisoned)~jf .4~jv ~jv ψ.Aim: a necromancer, wielding a +3 hand axe of freezing and wearing a +0 robe~j .......#..###....####..#  gmalak the Marksant ~jG .....ß##### {.....##..##  Formicid of Okawaru ****** ~j ......# #....##.##  Health: 98/103 ======================-- ~j ._....# #....#..#  Magic: 18/22 ===================----- ......# #......##  AC: 10~j ,Str: 14 ~j s.....ß# #......#  EV: 20~j* ,Int: 10 ~jk .....## ,{,##.....##  SH: 7Dex: 20 ~j .....# #..##W...###  XL: 14 Next: 56% Place: an Ice Cave ~j? #...## #..ψ4@.##  Noise: ===------  Time: 15699.3 (0.0) ##'## ##...### a) +7 longbow of the Realm of Zot {chaos, ~j #|..# ##.. Cast: Jinxbite ##### ###~j  ~j  4   ice devil (very poisoned) ~jI e W   freezing wraith  ψ   necromancer~j Aiming: Dimensional Bullseye (dangerous; 11% risk of failure)  Press: ? - help, Dir - move targetAim: a necromancer, wielding a +3 hand axe of freezing and wearing a +0 robe  You create a dimensional link between your ranged weaponry and the necromancer.~j The ice devil completely misses you. The freezing wraith hits you!  The freezing wraith freezes you. You resist.~j"   ##..##  #....##.##  #....#..#  #~ja ##  { ## ~j ,,,##.....## ~j #..##W...### ~j׈ #..ψ4@.## ~jE z ##...###~jh |..# ##.. ### ~j  ~j 3(bullseye target) ~jĉ ~j #8~j s--700.3 (1Bullseye ~j ~jՐ   Press: ? - help, Dir - move target  Aim: a necromancer, wielding a +3 hand axe of freezing and wearing a +0 robe  You create a dimensional link between your ranged weaponry and the necromancer.~j The ice devil completely misses you. The freezing wraith hits you!  The freezing wraith freezes you. You resist. ~j R_The freezing wraith closely misses you.~j D )~j< J You shoot an arrow.  ~js >The arrow closely misses the freezing wraith.~j PYour projectile teleports! The arrow hits the necromancer!~jF6 .~jGoψThe necromancer is heavily wounded.~jO' ~jP{~j#P ~j]PW~jPThe ice devil hits you but does no damage.  The freezing wraith hits you. The freezing wraith freezes you. You resist.~joQ#4~jQ<---1~jU~jW ~jW7_You block the freezing wraith's attack.~j[W. _You block the freezing wraith's attack. shoot an arrow.  The arrow barely misses the freezing wraith.Your projectile teleports! The arrow hits the necromancer!!  ~jWxLightning courses through the necromancer!  You kill the necromancer!~j[A) ~j  {W.$Okawaru accepts your kill.You block the freezing wraith's attack. The freezing wraith hits you.~j]-8====2~j~j@ _The ice devil hits you but does no damage.~j|Y9  ~jY`You shoot an arrow. The arrow hits the ice devil. The ice devil convulses!~j.  ~j{The ice devil is almost dead.The freezing wraith closely misses you. You block the freezing wraith's attack.~jD5===-~j%3.4 (1.1 ~j%~jW _The ice devil closely misses you.~j-2))))~jƳ7 {~j8,...4~jYou shoot an arrow. The arrow barely misses the ice devil.The freezing wraith closely misses you.The freezing wraith completely misses you.~j:~j56=~j7R9=-4~ju0 ~j~jK ~jnT_The ice devil completely misses you.~jS  Casting: Dimensional Bullseye (dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~j /.......#..###....####..#  gmalak the Marksant .....ß##### {.....##..##  Formicid of Okawaru ****** ~j!......# #....##.##  Health: 86/103 ====================---- ~jV!._....# #....#..#  Magic: 15/22 ================-------- ~j{!h......# #......##  AC: 10~j!,Str: 14 ~j!Q.....ß# { #......#  EV: 20Int: 10 .....## ,,,##.....##  SH: 7Dex: 20 ~j3" .....# #..##W...###  XL: 14 Next: 58% Place: an Ice Cave #...## #...4@.##  Noise: ===------  Time: 15704.4 (0.0) ##'## ##..$###~j" a) +7 longbow of the Realm of Zot {chaos, #|..# ##.. Cast: Jinxbite ##### ###  4   ice devil (very poisoned) ~j" W   freezing wraith~j"V _The ice devil completely misses you.~j#CCasting: Dimensional Bullseye (dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Dimensional Bullseye (dangerous; 11% risk of failure)  Press: ? - help, Dir - move target~j@#uAim: an ice devil (almost dead, very poisoned)~j<W4 freezing wraith (moderately damaged)~j26.......#..###....####..#gmalak the Marksant .....ß##### {.....##..##~jf)Formicid of Okawaru ****** ......##....##.##Health: 86/103 ====================---- ~j._....#{ #....#..#~jMagic: 15/22 ================-------- ......##......##~jrAC: 10Str: 14 .....ß#~j#......#EV: 20Int: 10 ~jR.....## ,,,##.....##SH: 7Dex: 20 ~j.....# #..##W...###~jXL: 14 Next: 58% Place: an Ice Cave ~j8#...## #...4@.##~jNoise: ===------  Time: 15704.4 (0.0) ##'##~jn##..$###~jVa) +7 longbow of the Realm of Zot {chaos, ~j;#|..###..Cast: Jinxbite ########~j^4   ice devil (very poisoned)W   freezing wraith (bullseye target)~j~Press: ? - help, Dir - move targetAim: a freezing wraith (moderately damaged)  ~jYou create a dimensional link between your ranged weaponry and the freezing  wraith.  The freezing wraith hits you but does no damage.  You block the freezing wraith's attack. The ice devil hits you!~j7---5.4 (1Bullseye ~j~j  Aim: a freezing wraith (moderately damaged)  You create a dimensional link between your ranged weaponry and the freezing  ~jwraith.  The freezing wraith hits you but does no damage.  You block the freezing wraith's attack. The ice devil hits you! _The ice deviles you. You resist.~j ,*~jHT @, weak)~j  You shoot an arrow. The arrow hits the ice devil. The ice devil looks weaker.  The ice devil is almost dead.Your projectile teleports!~j  {4The arrow completely misses the freezing wraith.~jU |The freezing wraith misses you. The freezing wraith barely misses you.~j \7---6.3 (0.9~j V _The ice devil hits you but does no damage.~j6.The freezing wraith misses you. The freezing wraith barely misses you. _The ice devil hits you but does no damage. shoot an arrow. The arrow barely misses the ice devil.~j6Your projectile teleports! The arrow hits the freezing wraith!!  The arrow burns the freezing wraith terribly.  You destroy the freezing wraith!~jS:E)))) ~j ~j ~j ~j{~j0]...4Okawaru accepts your kill.~jR~j3#9~jZ0=9~jO====7.3 (1.0~j2~j Z _The ice devil completely misses you.~j .You shoot an arrow. The arrow hits the ice devil!!  You kill the ice devil!~j6& ~j-{~jj',..~j$80~jC;=60~jd===-~j%8.2 (0.9 ~j!~j$ ~j%4_Okawaru accepts your kill.~j4%~jh? .#..###....####..# ß.....ß##### {.....##..##.#~j?  #....##.## .._....# #....#..#.#~j?  #......## ß.....ß# {#......#~j? .## #,,,##.....## ~j@ #.....# #..##....### #~j+@ #...## #...@..##  ##'## ##..$###  #|..#~j^@  ##..#  ##### ####~j/D ~jD _1----9.2 (1.0 ~jH ~jI ~jCß.....ß##### {.....##..# .......# #....##.#_ #....#.....# ß.....ß# # { ~jNC7......## #.,,##.....## # #..##....### ~jvC#...## #......## ~jC ##'## ##..@### |..~jC ##..# ### ### ~jD2Z~j6I Z   wolf simulacrum (wandering)~jJ2=6=---10~jvV~jYv _You encounter a wolf simulacrum.Things that are here:~j&[ ~jR[m_a +3 hand axe of freezing; a +0 robe; 6 gold pieces~j  ζYou shoot an arrow. The arrow hits the wolf simulacrum!  Lightning courses through the wolf simulacrum!!  The wolf simulacrum vaporises!~jϒ @)) ~j 7ℓ..~j g3=1===~j  1~j" ~j3$  ~jZ$ B_Okawaru accepts your kill.~j V~jVV~jTW~jX~jh[;4~j\~j\%5~j]~j_~j_~j_.7=~j_2=~j`~jjb~jbU8=~jc~je~jpe;97=~je~jf~jg~jAh&90~jHi~jj~jkK1=~jm2=~jn~j(p~jpW4=~jq~js~jsy5=8=~jyt~ju~j'vU6=~jw~j=x~jx%7~jy~j{~jv{%8~j]|~j}~j ~g9==~j~j@~j[101/103=~j~j&~j<29=~j~j̄~j/~jK3=~j~j1 _HP restored.~j=~jˊ~j.~j~jU~j~j9=~j6~j_~jۑh=20=~jϒ~j,~j~j*~j~j~j~j~jȚ~j~jw9=~jo~j~j~jߟ~j~j|K1=~jy~j~j;~j~jO,~j~jͨ,~j~j5~j9=~j~j~j|L2==~j~j _Magic restored.  You now have 725 gold pieces (gained 6).  Things that are here:~j~j~j$i _a +3 hand axe of freezing; a +0 robe~j3~j~j~j,~j!~j~jg  #........#..###....####..#  #ß.....ß######......##..##  #.......# #..##....##.##  #.._....# #..$##....#..# ~j$ #.......# +..!)#......##  #ß.....ß# #..:)#......#  #......## #...##.....##  ##.....# #..##....### ##...## #@.....##---46.2 (35.0)  ##'## ##..)###~j #|..# ##..##########~j~j"e==---7.2 (36~j~jv\ _Found a parchment of Blink and a whip.~j|) ~jT* ~j4 ~j>6 H _No target in view!~j~j~j,~j-~jG$ _~j ~j ~jG~j~j~j~jk!~j!~j#~j(g  You see here a parchment of Blink.~j+~jo, _~j.~jz1~j1~j3~j6F _m - 4 potions of might (gained 1)~j79~j9~jz;~j>~j?~j@~jG≈###### # ##.## ~j/G≈≈≈# ##.##..# #..## ~jPG≈≈≈# ####...#..# ##..# #≈.###.#....#..### ##.## ##.~jG...###.## #..##  #........#..###....####~jGV#ß.....ß######......###..~jGp#..##....##.##~jG#.._....# #..@##....#..#~jH#.......# +...)#......##~j`H#ß.....ß# #..:)#......##......## #...##.....####.....# #..##....###~jHt##...## ##......####'##~jHQ##..)###~jH7#|..###..######~jH"####~jxN% ~jN≈# ##.##..# #..## # ####...#..# ##..# ~jN&.###.#....#..#### #~jNB........#...###.## #. #.~jO#..###....####..# #ß.....ß######..~j"O ..## ~jAO#.......# #..#### ~j`O|#.._....# #.....# ~jO#.......# +...@#......## ~jO#ß.....ß# #..:)#......# ~jO#......## #...##.....## #~jO# #..##....###~jP## ##......##~jPg'## ..)####|..# ##..###### ## _You now have 744 gold pieces (gained 19).~jiV254.2 (7.0)~jW+5.2 (8~j[~j^ ~j__You see here the +4 morningstar of Eternal Night {freeze, Fly rF+ Int+3}.~j ) ~j) ~j+ ~j / ~j=1 ~j3 $ _~jD4 ~j{6 ~j8 ~j9 ~j: ~jB= ~j? ~j? ~jA ~j;K '~jBP ~jP ~jR ~joZ #≈≈≈≈# ##.##..# #..## ~jZ ##≈≈≈# ####...#..# ##..#  ##≈.###.#....#..#### ##.##  ##........#...###.## #..## ~jZ  #........#..###....####..#  #ß.....ß######......##..## ~j[  #.......# #..##....##.## ~j:[  #.._....# ###...##....#..#  #.......# #.'@..)#......##9.2 (4 ~j[  #ß.....ß# #:#..:)#......#  #......## # #...##.....##  ##.....# #.~j[ .##....### ##...## ##......##~j \  ##'## ##..)### #|..# ##..# ##### ~ju\ s#### _You open the door.~j^  ~j<^ __Found a book of Unlife.~jp~j~j~j~j~j $ _~j/ ~j ~j: There is an open door here.~jI~j _~j~j0&M###### #.#..## #≈≈≈≈# ##.#..# ##≈≈≈# ####~j{& ##..#  ##≈.###.#....#..#### ##.## ~j&#.###.### #..#........#..###....####..~j&Rß.....ß######......##..~j' #..##....##.#_###@..##....#..61.2 (2~jc'!.......# #.'...)#ß.....ß# #:#..:).~j'#......## #⌠#...##.....####.##~j'~je(~j-~j\/ ~j/7_Done exploring.~j~j?~j ~j0P0'.~jT~j ~jE _Done exploring.~jx/ ~j/ ~j 2 ~jP ~jR ~jrV ~jW  ~j,X ~jYX 7_Done exploring.~j$ ~j"% ~j' ~j5 ~j8 ~j-< ~j= E _Done exploring.~jHX~j`An ice cave∩∩_(Press ? for help)~ja##...## #..## #......####..###...####.## ##......# ##.###...##..# ##..#ß..## #..#####..#..####..###.:# #..#~jHaA#≈#......# #..## #[.# ##.###≈≈.#...## ##..###### #..#~jpa#≈≈###### #.#..## ##.###≈≈≈≈# ##.##..# #..####≈≈≈# ####...#..# ##..###≈.###.#....#..#### ##.##~jae##........#...###.### #..###........#..###....####..#~ja#ß.....ß######......##..###.......# #..##....##.###.._....# ###@..##....#..##.......# #.'...)#......###ß.....ß# #:#..:)#......#~ja#......## #⌠#...##.....####.....# ###..##....###~j.b##...## ##......####'####..)####|..###..##########~jA& overed gate leading back out of this place (IceCv) #.....## ######..## ##......### ##..##....# #.........###........ #..........#.......∩.∩ #.......##....##....... ##.....####..#####....## #......# #### ##. ##....## ####### #...####.## ##..## ####...## #..## ##.###....####..# ##...##### ##..#...#...# #..#.....####.##..##.....## ##..##.....##..####.###...## #..###.....##...##..###### ##..###.†.....##.###..## #..###........#..##...## ##..# #.......####...## #..##[39;49~jl) ;m #......####..###...####.## ##......# ##.###...##..# ##..#ß..## #..#####..#..####..###.:# #..##≈#......# #..## #[.# ##.##~jk~j$~j#≈≈###### #.#..## ##.##gmalak the Marksant ~j|#≈≈≈≈# ##.##..# #..##~j3Formicid of Okawaru ****** ~j?z##≈≈≈# ####...#..# ##..#~jidHealth: 103/103 ========================~jr##≈.###.#....#..#### ##.##~jdMagic: 22/22 ========================~j##........#...###.### #..##AC: 10~j@Str: 14#........#..###....####..#EV: 20~jpInt: 10#ß.....ß######......##..##~j-SH: 7~j-Dex: 20~j#.......# #..##....##.##~j1XL: 14 Next: 61% Place: an Ice Cave~j[#.._....# ###@..##....#..#~jNoise: ---------  Time: 15761.2 (0.0)~j#.......# #.'...)#......##~jOa) +7 longbow of the Realm of Zot {chaos, ~j#ß.....ß# #:#..:)#......#Cast: Jinxbite~j_#......## #⌠#...##.....##~j##.....# ###..##....#####...## ##......##~j ##'##~jo##..)####|..#~j%G##..######~jQ6#### _Done exploring. ~j|6_Done exploring. ~j6_Done exploring. ~j7_Done exploring.  ~jPress: ? - help, v - describe, . - travelAn ice covered gate leading back out of this place.~j~j8~j~j~j* _~jS~j ~j ~j3 ~jM ~j~jI~j~~j~jq~j(~j_~j~j~j~j~j ~j\)~j+~j8,~j-~j0~jj3~j3~j(5~j/8~j:~jd:~j;~j>~jf@~j@~j9B~jD~j{F~jF~jH~jJ~jL~jbL~jM~jO~jP~jP~jQ~jS~jT~jT~jU~j6X~jY~jY~j[~j]~j _~jK_~jn`~jb~jd~jHd~jRe~jVg~jOh~jh~jii~jdk~jil~jl~jm~jqo~jp,~j0r~js~jt~jt~j~u~jxX~jz~jJ{~j{~j|~j}~j~~j~~j}~jt~jv~j~jr~j^~jL~j~jG~j(~j~j\~j~jё~j͒~j~jS~j~jʖ~j ~j~j~j[~j~jA~jj~j˞~j~j~j ~jz~j~jݥ~j~j~j~j~j2~j~j'~j~j,~j~jT~j~j-~j~j~j~j7~j~j~j~j~jϷ~j~j~j~j~j~jZ~jB~j6~jq~j~j8~j~j~j~j ,~j~j~j~j~j~j~j~j5~j~j3~jf~j~j(~j~j~j~j~jT~j~j~jP~j~j~j{~j~jT~j~j~j~j~B~j&~j~j~j~j~j,~j^~j~j^~j,~jm,~j~j?~jH~j~j=~jX~j/~jN~j%~jc~j~j~j~j~jF~jP~j~j~j~jx~j2~j~j~j~jy~j~j"~j ~j~j~j\~j^~j.,~j~j~jm~j~j~j~j~j~j~j~j-~j[~j~j~j~j~jM~js~j~jW~j~j~j~j~j~j~j ~j ~j@ ~j. ~j ~j ~j ~j ~j~j~jJ~j3~jB~j~j~j~jh~j~j\~j~j)~j~j~jC~j~j~jk~j~j~j~j~j,~j5~j~j ~j ~j!~j6"~jq"~j"~j#~j^$~j$~j%~j%~j&~j&~jc'~jq(~j(~jE)~j)~j+~j}+~j+~j8,~j -~j-~j-~j.~j[/~j0~ji0~j0~j2UThere is an ice choked empty arch of ancient stone here.~j4~jc4 _~j;5~jU6~jP7~j7~j8~jj@R# ~j@.## ..## ...# #### ~j!AX..## ######..## ...### ##..##....## ~jrA.....###..........# ......#.......∩.@.# 848.2 (8~jA7.0) ...##....##.......# ~jBo..####..#####....## ...# #### ##..## ~jBj..## #### .## ## ### # ##.##~j?CQ##...########~jD~jF~jsHo _There is an ice covered gate leading back out of this place here.~j~j^~j~jy~j%89.2 (1.0) _~j;~jV Lair:3Gem (1520) Welcome back to the Lair of Beasts!~j\<  ~j\J#. ..  . . . ## # # ~j] #. . . . . .#  ~jZ]/◊# .#. .#. .#.  ~j]# ... ..##.##..  ~j]K◊..... #.#.#.# ..  ~j]#......##...##...#  ~j]#..###...@...#  ~j$^#.....##...##...#  ~jM^(#....#.#.#.# .  ~js^#....##.##.. ~j^ #### ##..#...#. .#. ~j^I###◊.####.......#.. . #   ........†.......#... # ~j_3  .<........)....◊#####   ..............  ~j i50.7 (2.519~jc~jPa _Level annotation: exclusion: oklob plant~j^ ~jK_There is a collapsed entrance here.~jz~j|~j~ju~jڏ~jk_8 _~j~j~j2B7~jÚ~j˝~j~j{B6~j~jɧ~j\~jˬB5~j~j~j\~jٵB4~j~j~j~jͿ:3~j~jj~j~j,2~j(~je~j~jI~jB1~j~j~jL~jB0~je~j~j C09~j~j$ ~j3*_You now have 755 gold pieces (gained 11).~j~jQ,8~j{~jl~j"~jf%~j%B7~jO'~j-2~jE6~j6,6~j6~j8~j:~j?~j?B5~jA~jD~jG~jGB4~jI~jzL~jAQ~jQB3~jS~jU~jvYX2~jY~jz]~j_~jF`B1~j`~j b~je~jeB0~jf~j:h~jOj~jjD499~jk~jl~jo~joB8~jr~jws~ju~jvB7~jw~jQx~jX{~j{B6~ju|~jD~j~j%B5~jN~j~j~jB4~j~j ~j<~jB3~jQ~j~j~j3B2~j~j-~j^~jB1~j~j~j|~jəB0~j~j~j~jC89~j~j~jK~jB8~jF~js~ji  You encounter a cane toad.~ju ...F  .. .^   ....   ~jG.#.   ..##   #..##   ~j/#...#  #. .. ###@.#  . . .####.#.##  ~jw#. . .#......#  ◊# .#. .#...#..##  #.... ..##.##.....#  ~j◊..... #.#.#.#....#  F   cane toad (asleep) ###...##...##   #..###.......##.P#   #.....##...##...##~jp081.7 (31.0)~jMm2.7 (327 _~j ~j~j! L )))~jo )))F  slow)You shoot an arrow. The arrow hits the cane toad!  ~j ^The cane toad seems to slow down. The arrow freezes the cane toad!  The cane toad croaks.~jt .FThe cane toad is severely wounded.~jwv P......~j9w u===3.6 (0.9)6~j'z ~j| 9 _You hear a horrible gurgling sound!~jė .You shoot an arrow. The arrow hits the cane toad!  You kill the cane toad!~jY)))))~j(~jJ.....~jj24.55~j!~j#P _Okawaru accepts your kill.~jϳ~jW~j~jH _No target in view!~j~j>~j+~j~j~jS_4 _~j~jy~jB3~jx~j ~j~jN~ja,  gmalak the Marksant............w   Formicid of Okawaru ******~j{.............   Health: 103/103 ========================............   Magic: 22/22 ========================...........   AC: 10Str: 14.......^..  EV: 20Int: 10~j#.......  SH: 7Dex: 20#...#.#  XL: 14 Next: 62% Place: Lair:3~jmu#.@##  Noise: ---------  Time: 15886.5 (2.0)##..##   a) +7 longbow of the Realm of Zot {chaos, #...#   Cast: Jinxbite~j#. .. ###..#   Gem (1483) . . .####.#.##  #. . .#......#  w   Gastronok (wandering)◊# .#. .#...#..##  #.... ..##.##.....#  ~j5◊..... #.#.#.#....#  _You hear a horrible gurgling sound!  You shoot an arrow. The arrow hits the cane toad!  You kill the cane toad! _Okawaru accepts your kill. _No target in view!  You encounter Gastronok the Ponderous. He is wearing a +2 hat of sniping.~j /  --more--~j)G~jN:---~j9V=~j6Xn==7.5 (32~jsZ~jb  You shoot an arrow. The arrow hits the cane toad!  You kill the cane toad! _~jbOkawaru accepts your kill. _No target in view!  You encounter Gastronok the Ponderous. He is wearing a +2 hat of sniping. _Gastronok gurgles horribly!~ju3 .wYou beckon some vexing sprites to accompany your attacks.~j7 ~j{8 0---8.5 (1Will/2 Jinx Gem (1481) ~ju; ~j]= ; _You feel your willpower being sapped.~j P )))~jj))w(paralysed)You shoot an arrow.  The arrow hits Gastronok but does no damage.~jwew.....~j!yh=90~j~~j ~jt$_Gastronok becomes paralysed!~jdx )))))ed, very poisoned)~jZYou shoot an arrow. The arrow hits Gastronok! Gastronok is poisoned.~j w.....wGastronok is lightly wounded.  ~j!Gastronok is no longer paralysed.~jwb9079~jԊ~j%q _Gastronok chants a spell, wobbling all the while.~j| O )))~jD} R))You shoot an arrow. The arrow hits Gastronok.~j b~jk *.~j 4r~j  {.....r   quokka (summoned)Gastronok is lightly wounded.~j g1.4 (0.98~j ~jh 0 _The bat leaves your sight.~j' ~jwI)))~j))~j ~j^You shoot an arrow. The arrow hits Gastronok! The arrow burns Gastronok!~jXb~jM7.b~jb<.b~j/.~jF.w~j....b   bat (summoned, wandering)~j~---2.37~j~j!` _Gastronok is moderately wounded.~j& ~jf))))You shoot an arrow. The arrow hits Gastronok. The arrow freezes Gastronok.~ju".~j#Ub.b~j'$.~j\$b~jr)p,{.)~j*V1=3.2~j1*:6~j-~j 0 ~j?0R_Gastronok is moderately wounded.~jȤ: §~jYou shoot an arrow. The arrow hits the bat!  You kill the bat!~jC)~j;-] {.~j-b4.15~jM1~j 3 ~jl3__The bat's corpse disappears in a puff of smoke!~jb ))))You shoot an arrow. The arrow hits Gastronok!!~j G.w~j { .§. ~j b5.04~j ~j  ~j O_Gastronok is heavily wounded.~j*j  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~j+  gmalak the Marksant .............  Formicid of Okawaru ****** .............,  Health: 103/103 ======================== ~j@,)............{  Magic: 17/22 ==================------ ..........w  AC: 10Str: 14 .......^.. EV: 20Int: 10 #......§~j}, SH: 7Dex: 20 #...#.#~j, XL: 14 Next: 62% Place: Lair:3 #.@##~j, Noise: ===------  Time: 15895.0 (0.0) ##..##  a) +7 longbow of the Realm of Zot {chaos,  #...#  Cast: Jinxbite ~j%-#. .. ###..#  Will/2 Jinx Gem (1474)  . . .####.#.##  #. . .#......#~jN- w   Gastronok (very poisoned)  ◊# .#. .#...#..##  #.... ..##.##.....# ~jx- ◊..... #.#.#.#....# Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~j-Aiming: Dimensional Bullseye (dangerous; 11% risk of failure)  Press: ? - help, Dir - move target~j-Aim: Gastronok, wearing a +2 hat of sniping (severely wounded, very poisoned,  chance to call a sprite on attack: 8%)~jz: ~jd gmalak the Marksant ~j|.............  Formicid of Okawaru ****** ~jy.............,  Health: 103/103 ======================== ...........r{  Magic: 17/22 ==================------ ~j..........w  AC: 10Str: 14 ~j].......^.. EV: 20~j$=Int: 10 ~jZ\#......§ SH: 7~j=Dex: 20 ~j#...#.#~j XL: 14 Next: 62% Place: Lair:3~j  #.@##~jB Noise: ===------  Time: 15895.0 (0.0)~ji ~j##..##  a) +7 longbow of the Realm of Zot {chaos,  ~jp#...#  Cast: Jinxbite ~j#. .. ###..#  Will/2 Jinx Gem (1474) ~j@Y . . .####.#.##  #. . .#......#~j w   Gastronok (very poisoned)  ◊# .#. .#...#..## ~j' #.... ..##.##.....# ~j* ◊..... #.#.#.#....# ~jCasting: Jinxbite (safe; 1% risk of failure)  ~j)MConfirm with . or Enter, or press ? or * to list all spells.~j`Aiming: Dimensional Bullseye (dangerous; 11% risk of failure)  ~j3Press: ? - help, Dir - move target~jAim: Gastronok, wearing a +2 hat of sniping (severely wounded, very poisoned,  ~j-chance to call a sprite on attack: 8%)~jI .............  ............., ~j} ...........r, ~j ~j..........w  .......^..  ~j;#......§  #...#.#  #.@##  ##..##  ~jj#...#  #. .. ###..# ~j . . .## ~j` #. . .# , bullseye ta…) ◊# .#. .## ~jr   quokka (summoned)  #.... ~jR..#    ~j6.0 (1Bullseye Jinx Gem (1473) ~jH~j&Sonfirm with . or Enter, or press ? or * to list all spells.~jeAiming: Dimensional Bullseye (dangerous; 11% risk of failure)  ~jjPress: ? - help, Dir - move target  Aim: Gastronok, wearing a +2 hat of sniping (severely wounded, very poisoned,  chance to call a sprite on attack: 8%) _You create a dimensional link between your ranged weaponry and Gastronok.~jj §You shoot an arrow. The arrow hits Gastronok!! You drain Gastronok!  You kill Gastronok!Okawaru is honoured by your kill.~jj/.~j pS)))~jp(~jP[...~j^89 (0.9Jinx Gem (1472) ~ju~jw ~jQ_The quokka disappears in a puff of smoke!~j'B ~jC ~jO ~jV  ~jEV B_No target in view!~j3~j|~ja ~jm_1 _~j-~j[8=Gem (1470~j") ~j~j{ _The sprites lose interest in your situation.~jRC69~j~j(~jB8~j~jX7~j ~j%#~j#T=6~j+~jI-~j-B5~jR/~j1~jm2p9=4~j3~jL9n3~j:~j);B2~j<~j>~j ?B1~j@~j{~jT=0~j~j;~jr20=59~j~jp~jB8~j ~jH ~j OGem (1457) ~j~jn _You feel your willpower return.~j9B6~j:~j~jT=5~j ~j~j7B4~jY~jt~jp1=3~j~j!~j!B2~j"~j%~j%B1~j'~j)~j;*B0~jM+~jo.~j.U=49~j/~j2~j372==~jA3:8~j&4~j7 ~jN7._Magic restored.~j9~jd:B7~j;~j=~jCE~jsE.....?>.........~jE.................................[...........^.......~jE##.....@.......---921.9 (25.0)##...#.#.#.#######..##~j'F##..##   Gem (1447) #...#  ..#~jTF # .#~jK~jsLH---2.9 (26~jL:6~j,P~jR; _Found a stone staircase leading down.~jLB .....?.>.# .# .# ~jB.# .# ..........[....# .^.~jBG# #.# ##...#.#.#.#### ####..###  ~j C2##..##  #...#  #. .. ###..#  ~jaC. . .####.#.##  #. . .#......#  ◊# .#. .#...#..##  ~jH~jXIk3.9 (1.0)5~jL~j:N~j  ......# .....?>.# .# .# .# ...............# ~j3R..........[....# .......^# #.............# ##...#.#.#.#### ####..#####  ##..##   #...#  ~jh#. .. ###..#  . . .####.#.# ~j#. . .#......#  ~jû~ju}==44~j~j)~j ###.P.#######  ......# .....?>.# .# .# .# ...............# ~j|.........# .......^# #.............# ##...#.#.#.#### ####..#####  ~j##..##   #...#  #. .. ###..#  . . .####.#.# ~j)~j`53~j'~j$  Things that are here:~jt _a +2 hat of sniping; the elephant slug corpse of Gastronok~j~j]~j~jf ~j~jI2 _~j~jM~j~jB1~j~j~je!~j5"B0~j $~j&~j{)~j)C39~j+~j.~j1~j1~j%2:8~j3~j7~js7B7~j9~jAG _p - 2 scrolls of poison (gained 1)~jD~jDB6~jF~jH~jOX5~jT~jX~j[~j[B4~j]~j_~j)b~jbB3~jc~je~j.i~jiB2~jj~jk~jnn1~jzo~jq~jqB0~jfr~jvt~jAwY29~j5x~jy~j{~j2|B8~j|~j}~j~jB7~j~j ~jB6~j~jN _You now have 765 gold pieces (gained 10).~j~jfB5~j~j)~j~jB4~j~j~j~jtB3~j~j~jG ~j### #####  #######.# #####.P.##~jN/ ..###..#.#.####......... ..................45.9 (20.0) .....~j~............ ............ ..#...#.................~j $ #...#....................#................[#.. #.............^... ~jڟ#.> ##.######......... ~j2##...#.#.#~j5~j_6.9 (212~j~jw ~j3_Found a staircase to the Snake Pit.~jWY ~jZ ~j] ~jnf ~j}m p  You encounter a guardian serpent.~j{ ### ##### .. #######.# #####.P.#~j| ...###..#.#.####.....................~jf| `...........#...#.~j| $ #...#. #...#.~j+} B #...#~j~} ^.. S   guardian serpent (asleep)~j}  #.>S##.######........~j!~ #... ## ##...#.#.~jr~ 5 ####..##~jC ,0.0)~jd l7.9 (11 _~jZ ~jԌ ~j ###  . #######.#  ...###..#.#.### ............... .......@....... ...............~j ...#...#....... .$ #...#....... #...#....... #...#.......^ #.>S##.##### #... ## ~j!%~j  ~j###  . #######.#  ~jQ...###..#.#.### ~j............... .......@.......~j; ...............~j?~ ...#...#....... ~jӂ.$ #...#....... #...#....... ~j!V#...#.......^~jm #.>S##.#####~j̓ ~jf#... ## ~j~j~j5~jӑg _A guardian serpent is nearby!~j=K ))~jI>r)))S  ~j>rYou shoot an arrow. The arrow hits the guardian serpent!!  The guardian serpent shouts!~j?>S.~j~jG-...~j.~j67===8.8 (0.9~jo:0~j~j{ ~j[_The guardian serpent is severely wounded.~js y))))* ~j (slow)You shoot an arrow. The arrow hits the guardian serpent!~jK M  The guardian serpent seems to slow down.~j TS.~j B...~j h9.9 (1.119~j ~j d _The guardian serpent is almost dead.~jF9 .You shoot an arrow. The arrow hits the guardian serpent!  You kill the guardian serpent!~j<|)))~j~-...~j5†~jnp950.8 (0.98~j̇~jP _Okawaru accepts your kill.~j~jD~j8~j~j~jX7~j6~jb~jB6~j'~j.~j~jcB5~j~j~jp~jB4~j~j˯~jͲ~jcB3~j~jҶ~j~jB2~jz~j-~juB1~j~jTN _You now have 775 gold pieces (gained 10).~j~jWB0~j~jj  You see here a ring of see invisible.~j~j\J09 _~j~j~jb~jB8~jn~j~jSd  You encounter a wolf.~j# .#..... ####..... ..#...?## .# ..... ..!..... ## ..... #......#### F....P.... #.....# #######.# ◊#..# ###.....###..#.#.###### ##.#$........ [.#..#...... ..........--- ..............#...# ..............#...# .###.##.....=.#..†# .#.. #.◊#....#...# ##h ####....#.>.##.##### h   wolf (asleep) #....#...# ## #~jt....#...##....#~j060.8 (10.0)~j^---1.8 (117 _~j~j~j& ~j ~j֧ ~j F _Unknown command.~j) .You shoot an arrow. The arrow hits the wolf! The arrow freezes the wolf.  You kill the wolf!~j)~j4h))))))~jq h  Okawaru accepts your kill.~j ......h   wolf  You hear a howl!~jS4/10470===2.8 (1.0)6~jL~j!U _You encounter a wolf.~j>y)~jy))))~jy&))~jt)h†~jh~j"r .....~j #}h 2 wolves  You shoot an arrow. The arrow barely misses the wolf.~j$&3~j'%:5~jd9~jk@ ~j@O_You encounter a wolf.~j; ))))))You shoot an arrow. The arrow closely misses the wolf. The arrow hits the wolf!~j Gh.~jk "h†~j0 *h~j / h~j2 `.The wolf is heavily wounded.~j 1h~j Eh.~j 2...~j Bhh 4 wolves (2 wandering)~j~ `44~jp ~j X _You encounter a wolf. x2~j X))*)~jFl 2§~jr W*hh 3~j ~j~!†~jA.h~j1h.~j~j !†~j....   wolf~j`53~j͙~j ~jE_You shoot an arrow. The arrow hits the wolf. The wolf blinks!~j §You shoot an arrow. The arrow hits the wolf!!  You kill the wolf!~jN)))~j :...~j,6.7 (0.9~j~jP _Okawaru accepts your kill.~jf~jFg~jk~jmH _No target in view!~j-C~jC~jlI~jJ ~jK:_No target in view!~jzu X2 _1~j1y X0~jy ~j} N _You now have 788 gold pieces (gained 13).~jQ ~j5 D399~jO ~jH ~j ~jQ B8~j ~j ~j ~j` ~j :7~j ~j Z #+## { ~j- ...# { ...... .... '.ß.# ..... ..†#, ....  ~j` ##+†††.. ... ....## ~j f# .#..... #.. .....# ####..... #..#...?## ~jģ .# ..... #..!.....# ## ..... ## ### ---72.7 (6.0 ~j F....P.... ##.....# #######.# ~j Q◊#..# ###.....###..#.#.###  #### ##.#.......... [.#..#............. ..........................  ..............#...#.......  .....†........#...#.......  ~jC .###.##.....=.#..†#....... ~j 9---~jϪ ~j  ~jά N_Key pressed, stopping explore.~j _~jҾ ~j I6 _~j( ~j ~j B5~j^ ~j $ ~j N_c - 10 potions of curing (gained 1)~j( ~jd B4~jJ ~j ~jT ~j B3~j ~j 21~j* ~j X0~j ~jL o _t - 11 scrolls of teleportation (gained 1)~j ~j C89~j ~j ~j ~j B8~j ~j\ ~j ~j B7~j ~j# ~j ~j, B6~j ~j ~j ~j B5~j ~jq ~jy ~j B4~jn ~j5 ~j ~j B3~j5 ~j ~j ~jK B2~j ~j ~j ~jX B1~j ~j< ~j ~j! B0~j! ~j# ~j& ~jI( P  A wolf comes into view.~j( ~j- _ ..S ~j- ... :.  .. ~j- } ###. . ### ~j9. .# {.P..# #.## ~jl. ;##+## { P....###.#### ...# {.......@....## ~j. R'.ß.# h............# #..†#, ............## ~j. Y##+†††.. ............## # .#.......###..#.....# ~j"/ ####...... #..#....##h   wolf (wandering)# ..... #........# ## ..... ##......## ### ~jT/ F....P.... ##.....# #######.#~jX4 089.7 (17.0)~j25 o90.7 (1879 _~j[9 ~j: ~j ( ~jB..S ... :.  .. ~jY ###. . ### {.P..# #.## { P....###.#### ~jKx {.......@....##  h............# ~j†#, ............## †††.. ............## # ~jv###..#.....#  #..#....##  ..... #........# ~jn ..... ##......## ###    ~j(( ..S ... :.  ..  ###. . ### {.P..# #.## { P....###.####  {.......@....##  h............# †#, ............## †††.. ............##  ###..#.....# #..#....##  ..... #........~j ) ..... ##......##   ~j-~j.~jO2~j4[ _A wolf is nearby!~jCG#~jG& ..S ...~jG :. ~jG- ..  ###. . ###~jH {.P..# #.##~jIH" { P....###.#### ~jwHx {.......@....##  h............# ~jHO†#, ............## ~jH\†††.. ............## # ~jI<###..#.....#  #..#....## ~jaI: ..... #........# ~jIn ..... ##......## ###    ~j ..S ... :. ~jO ..  ###. . ### {.P..# #.##~j { P....###.####  {.......@....## ~jN h............# †#, ............## ~j†††.. ............##  ###..#.....#~j  #..#....##  ..... #........~j ..... ##......##   ~j~j~jZ~j[ _A wolf is nearby!~jmw ))))))h  ~jEYou shoot an arrow.  The arrow hits the wolf but does no damage.~jLR3.h~jSEh.~jYJ.......~jZu===1.0)8~j_~j-a% _The wolf howls!~jI )))) You shoot an arrow. The arrow hits the wolf!~j 2.h~j 2...~jp g2.6 (0.97~jD ~j7 \ _The wolf is heavily wounded.~jg 6)))))))~j /.h~j +.h~j j.....h.~j g3.6 (1.06~jr ~jD  ~j~ ^_You shoot an arrow. The arrow misses the wolf. ~jl _The wolf is heavily wounded. _You shoot an arrow. The arrow misses the wolf.  ~j You are studying Unarmed Combat. Your movement speed is average.r attack delay is about 1.0.  Your damage rating with the +7 longbow of the Realm of Zot {chaos, rC+++} is  about 32 (Base 14 x 125% (Dex) x 147% (Skill) + 7 (Ench)). ~jH ~j! ~j  ~j;X_Your base attributes are Str 14, Int 13, Dex 20. ~j. ~j/ ~j8 ~jk<  ~j<@_Unknown command. ~j~K9 . ~jKYou shoot an arrow. The arrow hits the wolf!! The arrow burns the wolf.  You kill the wolf! ~jQ=) ~jO<†. ~jo14.5 (0.95 ~j_ ~jOP _Okawaru accepts your kill. ~j  ~jY ~jI ~j. H _No target in view! ~j ~j`Gear: 19/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - the +7 longbow of the Realm of Zot (weapon) {chaos, rC+++}  k - the +8 sling of Kiwinoush {heavy, rN+} Missiles (go to first with ()h - 24 poisoned darts  p - a curare-tipped dart Armour (go to first with [)  b - a +0 pair of gloves (worn)  e - a +0 pair of boots (worn)  f - a +0 buckler (worn)  g - the +2 robe of Ashenzari's Fury (worn) {Harm rPois Int-3}  j - the +4 skin of Zhor {*Englaciate rC+++ SInv}n - a +0 kite shield  o - +0 steam dragon scales Jewellery (go to first with "=)  d - a +4 ring of protection (worn)  l - a +5 ring of evasion (worn)  t - the amulet "Akkut" (worn) {Chemistry Will+ Regen+}c - a +6 ring of intelligence  i - an amulet of dissipation  m - a ring of flight  q - a ring of wizardry [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] ~jn - a +0 kite shield. A piece of wood and metal, to be strapped on one arm for defence. It is  ~jcumbersome to wear, and impedes the evasion, spellcasting ability, and attack speed of the wearer. These penalties are reduced by the wearer's Shields skill and Strength; mastering Shields eliminates penalties. Base shield rating: 8 Encumbrance rating: 10 Max blocks/turn: 3 It can be maximally enchanted to +5. If you switch to wearing this armour: Your EV would decrease by 1.1 (20.2 -> 19.1). Your SH would increase by 5.1 (7.1 -> 12.2). Your spell failure would worsen by up to 10% (press '!' for details). Your attack delay would increase by 0.1 (1.0 -> 1.1).  ~jYou took it off Duvessa on level 7 of the Dungeon. Stash search prefixes: {inventory} {offhand armour} {offhand armor} {auxiliary armor} {auxiliary armour} {shield} Menu/colouring prefixes: identified armour  ~jL(w)ear, (d)rop, (=)adjust, or (i)nscribe.~jٞaGear: 19/52 gear slots (Left/Right/Tab to switch category) ~jE>Hand Weapons (go to first with ))  a - the +7 longbow of the Realm of Zot (weapon) {chaos, rC+++}  k - the +8 sling of Kiwinoush {heavy, rN+} ~jyMissiles (go to first with () ~jʟ< h - 24 poisoned darts  p - a curare-tipped dart ~jArmour (go to first with [)  b - a +0 pair of gloves (worn) ~j9= e - a +0 pair of boots (worn) ~jl2 f - a +0 buckler (worn) ~j g - the +2 robe of Ashenzari's Fury (worn) {Harm rPois Int-3}  j - the +4 skin of Zhor {*Englaciate rC+++ SInv} ~j n - a +0 kite shield  o - +0 steam dragon scales Jewellery (go to first with "=) ~j;= d - a +4 ring of protection (worn) ~jn? l - a +5 ring of evasion (worn) ~j t - the amulet "Akkut" (worn) {Chemistry Will+ Regen+}  c - a +6 ring of intelligence ~jס& i - an amulet of dissipation ~j ; m - a ring of flight  q - a ring of wizardry ~j?[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]~j~j~jf~jgmalak the Marksant..SFormicid of Okawaru ******...~jYbHealth: 104/104 ========================:.Magic: 22/22 ========================..AC: 10Str: 14  ~j###. . ###EV: 20Int: 10 ##.# {.P..# #.##SH: 7~jְ+Dex: 20 ##+## { P....###.####XL: 14 Next: 71% Place: Lair:3 ~jO#...# {.....†.@....##Noise: ===------  Time: 15994.5 (0.0) ~jE'.ß.# .............#a) +7 longbow of the Realm of Zot {chaos, #..†#, ............##Cast: Jinxbite ~jyW##+†††.. ............##Gem (1375) # .#.......###..#.....# ~j####...... #..#....## .# ..... #........# ~j## ..... ##......##### F....P.... ##.....# #######.# ~j=i_Your base attributes are Str 14, Int 13, Dex 20. _Unknown command.You shoot an arrow. The arrow hits the wolf!! The arrow burns the wolf.  You kill the wolf! _Okawaru accepts your kill. _No target in view!~j_~j~j~j~j0~j{1~j2~j_6~j):~j<I4 _~j+=~j[@~jD~jDB3~jE~jH`  You see here a wolf corpse.~jK~jLI2 _~jzM~jN~jQ~jQB1~jS~jV~jY~jJYB0~j[~j]~ja~jaC69~jc~jze~jj~jjB8~j3l~jxn~jq~jrB7~js~ju~jzj  You sense a monster nearby.~j. .#.......## ##.........# .........P ~jvU#.......# ## .##.......##. ...........# ... ..........# ~j.# #...:..@..### --- ⌠# #⌠..........# ## ###........## ### ~j'..###+####.#......P..###.## .##.....##+##....P....###.#### ~j2..#.....#..{#.........†......## ..+..<..'.ß.#................# ◊.#..◊..#..†#................## '.#.....##+÷÷÷...............#~j"#~j5.6003.5 (9~jd---6 _~j~jV~j"~j~j~j~j~jB5~j~j~j~j>B4~j~j/~j5%  ~jnEYou sense a monster nearby.~j .#.......## ##~j...## .........P#~j#.# #.......# ## ....##.......##  ##..~jG...#  #... #.◊...# ##..# #...@.....### ~j...⌠# #⌠..........# ..#### ###........## ###..###+####.#......P..###.####....{##+##....P....###.####~j ...#.....#..{#.........†......#  .#◊..+..<..'.ß.#...........  .#.◊.#..◊..#..†#................#~jC  .##'.#.....##+÷÷÷...............# ~j_6.5 (3{.~j-+3 ~j_~jl~j .{#{.You pick up a parchment of Bombard and begin reading...~j*e7.5 (42~j #~j$ ~j-%:_You add the spell Bombard to your library.~j ~jf ~jJ ~j ~j ~jX1~j%~j!~jB0~j{~j~j& ~j C59~ju ~j ~j ~j8B8~j~j~j2~jB7~jK~jB~j~j6B6~j~j~j~j4B5~jF~j~j"X4~jI#~jQ$~j]&~j&B3~jw'~j(~j/02~j0B1~jD1~j2~jd4~j4B0~jy5~jr6~j8~j39C49~j9~j;~j >~j>B8~j>~jC@~jB~jBB7~jjC~jd~jf~jf,6~jg~jhg~j8i~j)l~jjlB5~j$m~jn~jHq~jqB4~jYr~jt~ju~j3vB3~jv~jx~jGzf  A wolf comes into view.~j~ #.......# .#.......## ~jH##.........# ### ### .........P# #.###.####.......# ###......##.......## ~j###...@..............# ##...#..#.◊..........# ###..###...###.........###  #####...⌠#.+.ß.+.#⌠.h........# ####.#....#####...#####........ .)........#..###+####.#......P~j0?h   wolf (wandering) ####.###.##.##.....##+##....P.... # ####......#.....#{.{#. ~j#.#.#◊..+..<..'.ß.#.........~jفa26.5 (19.0)h.~jAh.~js~jχm7.5 (202 _~jm~jЌ~ja     ~j  ### ###   #.###.###  ###......##.  ###...@....... ~jPy ##...#..#.◊.h..  ###..###...###....  ..⌠#.+.ß.+.#⌠..~jX#...###+## # {.{ <~jr       ~j>w### ###   #.###.###  ###......##.  ###...@.......  ##...#..#.◊.h.. ~j ###..###...###....  ..⌠#.+.ß.+.#⌠..#...###+## {.{ ~j0<~j~j~j~j[ _A wolf is nearby!~j @)))))))~j E.h~j! B.h~j +...~jw ....~j ;===8.5 (1.0)~j :1~j ~j l _You shoot an arrow. The arrow closely misses the wolf.~jo~j~jm~j~!R _No reachable target in view!~j(~jm(~j+~j- ~j-D_No reachable target in view!~j       ### ###   #.###.###  ###......##.~jM  ###...@.......  ##...#..#.◊....  ###..###...###....  ..⌠#.+.ß.+.##...#~jK##+## # {.{ <~j[0~j[!   ~j*\   ~jg\ ~j\c### ### ~j\  ~j\B#.###.###~j.]$  ~j_]c###......##. ~j]` ###...@.......~j]#  ~j]##...#..#.◊....~j#^$  ~j^###..###...###....  ~j^..⌠#.+.ß.+.#~j^C#...###+## ~j_({.{~jH_5 <~jy_~jf~j|g~j}n~jr ~j;rM_A wolf is nearby!~jd~j~j ~j  ~j9 D_No reachable target in view!~jd9#.~jW# .##  ### ### ### ...P.###.####.......# ~j+, ###..@...##.......## ##............ ##...#..#.◊..........#  ###..###...###.........###  #####...⌠#.+.ß.+.#⌠.h.# ~j###.#....#####...#####........## )........#..###+####.#..## ###.###.##.##.....##+##....P....#####......#.....#{.{#.........†~jgE.h~jo~joq---90 _~j~j~j~j,9---~j~jڞR _No reachable target in view!~j~jq~j~jR _No reachable target in view!~j #.# .#.## ##.# ### ### .P# #.###.####.# ~j ###...@..##.## ###.# ##...#..#.◊.# ###..###...###.~j ###  #####...⌠#.+.ß.+.#⌠.....#....#####...#####h.## # .#..###+####.#......P..#.###.##.##.....##+##....P....#####......#.....#{.{#.†.~ja E.h~jx C.h~j ~j i3039 _~j ~j ~j%#.# .#.## ##.# ### ### .P# #.###.####.# ###....@.##.## ###.# ##...#..#.◊.# ###..###...###.### #####...⌠#.+.ß.+.#⌠......#....#####...#####.## ##..###+####.#......P..###. #.###.##.##.....##+##h...P....# ####......#.....#{.{#.†..hh.18~jA;)))))~jA%))~j~@ h.~jtYou shoot an arrow. The arrow closely misses the wolf.~j.....h.~jT===27~j~jh~j ~j/_The wolf howls! You hear an angry hiss.~j\))))*~jm2§~j{* ~jp~jT....§~jg3.4 (0.96~j~jS _You shoot an arrow. The arrow hits the wolf. The wolf blinks!~j; ~jn; ~j{> ~jU@  ~j@ B_No target in view!~jk~jB~j~j~j~j_5 _~j~j?%  ~jCYou encounter a basilisk.~jګz#.......#.#.......## ~jE##.........# ### ### .........P# ~j#.###.####.......# ###......##.......## ~j###........@.........# ---##...#..#.◊# ~j###..###...###.## ~jݭ5###...⌠#.+.ß.+.#⌠. ....#####...#####.§~j9x## ### .....#..###+####.#.....lP..###.~jl   basilisk (wandering) ###.##.##.....##+##....P....###.#~j#......#.....#{.{#.........†.....#.#◊..+..<..'.ß.#..............~jJ!~j.4.4 (1.0h~jS*l.~jɴ~jt.h   wolf~j8---5.4 (24 _~j&~j~j3 6))))))~j )~jmH Eh.~jR E .....~jR "l.~jS hYou shoot an arrow. The arrow misses the basilisk.~j.W i  The basilisk gazes at you.~j @h.~j ~jV q===6.3 (0.93~jH ~jO 7 _You resist with almost no effort.~j6 .You shoot an arrow. The arrow hits the wolf!!  Lightning courses through the wolf!  You kill the wolf!~j: R))))~j& ~jr....†  Okawaru accepts your kill.~jS ~jc The basilisk gazes at you.~jȫ~jb7.22~jҷ~j7 _You resist with almost no effort.~jm ))))) ~jKv(very poisoned)  You shoot an arrow. The arrow hits the basilisk. The basilisk is poisoned.~j<l.~j#E......~j#g8.2 (1.01~j'~j) ~j)U_The basilisk is moderately wounded.~jT .You shoot an arrow. The arrow hits the basilisk!!  ~j>You kill the basilisk!~j}))))~j"%....†29.1 (0.90 _Okawaru accepts your kill.~j~j~j4~jH _No target in view!~j8 ~j#9 ~j=: ~j? ~j6C ~j1E `29 _~jG ~jJ ~j7K B8~jfL ~jN ~jP ~jQ B7~jQ ~jFS ~jU ~j.V B6~jV ~jY ~jZ ~j[ B5~j[ ~j{^ ~jEa ~ja B4~jb ~jAd ~jlf ~jf B3~jg ~ji ~jk ~jk B2~j+l ~j%n ~jvp ~jp B1~jq ~js ~j^v ~jv B0~jw ~jAy ~j} ~jU} C19~jF~ ~j ~jL ~j B8~jQ ~j ~j~ ~j̅ B7~j ~j ~j ~j B6~jߊ ~j- ~jz B5~j ~jd N _You now have 800 gold pieces (gained 12).~j9 ~j B4~j% ~j ~j ~jE B3~j ~j ~jg ~j B2~j~ ~jO ~j ~jq B1~j> ~j ~j2 ~j B0~jZ ~j ~j{ ~jǬ C09~j ~j ~j̱ ~j, B8~j ~jv ~jb ~j B7~j ~j ~j< ~j B6~j ~j@ ~jC ~j ,5~j ~j ~j ~jz ~j B4~j ~j ~j* ~j B3~j ~jm ~j ~j B2~j ~j/ ~j ~j B1~j ~j^ ~j ~jF B0~j; ~jz ~j! ~j D299~j\ ~jw ~jl ~j B8~j ~j ~j P  A wolf comes into view.~j9 ~j> ~jz ##.####.......## .....##.......## ~j ...............# .#.◊..........## ~j ..###.....†...### ß.+.#⌠..........# ..#####...†....## ### +####.#......P..###.## ...##+~j? P...@###.#### --- ...#{.{#.........†# ~jv y<..'.ß.#.................# ◊..#..†#.........## ...##+÷÷÷..............h## ~j '### .#.......###..#.....# h   wolf (wandering) ~j ...####......# #..#....## ..'.# ...... #........# ..◊## ..... ##......## #~j &71.1 (32.~j; <0)h.~j 9h.~jN ~j H---2.1 (33~j? A7 _~ja ~j ~j\C ))~j)))~j#h    You shoot an arrow. The arrow hits the wolf. The arrow burns the wolf.  The wolf howls!~j|e$h~je!.~j>h>h.~jt†....===3.0 (0.9)6~jy~jz ~j%{Q_The wolf is moderately wounded.~jHO)))))))~jqEh.~j]†......~jk`95~j ~j ~jV_You shoot an arrow. The arrow misses the wolf.~j .You shoot an arrow. The arrow hits the wolf! The arrow burns the wolf!  You kill the wolf!~jI V))~j ~j H†..~j g4.9 (1.04~j ~j P _Okawaru accepts your kill.~jwc ~j d ~j#h ~ji H _No target in view!~j~j~jޑ~j~j~j^I3 _~j~j`  You see here a wolf corpse.~jm~jI2 _~j3~j~jPX1~j`~jE~j~jB0~jƭ~j]~jı~jC89~jȲ~jk~jj  You sense a monster nearby.~js..†....## # .#......P..###.## ~j+##....P....###.####{#.........†......## ß.#.................# .†#................## ~j+÷÷÷...............## .#.......###..#.....# ~j"-##......# #..#.@..## ---  ...... #........# ~jY ..... ##......## ### ...P.... ##.....# #######.# ## ..# ###.....###..#.#.####. ~j### ##{#................... #..#...................... ~jý.......................... ............#...#.........~j,80.9 (6~jd---8 _~jx~j"~j~j~j~j~j~jkX7~j~~j~jdB6~jT~jӜ~jߞf  A wolf comes into view.~j.{#.........†......## ~jޥß.#.................# .†#................## +÷÷÷........... .#.###..# ##......# #..#....## ~j ...... #........  ..... ##......##### ~jV...P.... ##..@..# #######.# ## ..# ###.....###..#.#.####. ### ##.#.......................~j7Gem (1286) ...h.........#...#h   wolf (wandering)~jz...†........#...#.........##.##.....=.#..†#...........# #.◊#....#...#.........~j9L2.9 (2.~jh. ~je3.9 (35~j~j1 _The wolf leaves your sight.~jZ0 ~j0 ~j1 ~jS5 ~jg8 ~j9: X4~j< ~j> ~j> B3~j? ~jA ~j*D ~jwD B2~jE ~juG ~jJ X1~jK ~jM ~jP ~jP B0~jQ ~jS ~jV ~jkV C79~jsW ~jY ~j\] X8~j^ ~j_ ~jAb ~jb B7~jc ~je ~jCh ~jh B6~ji ~jk ~jn ~jUn B5~jo ~jPq ~j|s ~js B4~j?u ~jv ~jRy ~jy B3~jz ~j| ~j / .h..........#...#......... ...†........#...#......... ~j ##.##.....=.#..†#......... ..# #.◊#....#...#......... †. ####....#.>.##.######. ...# ## ## #....#...##~j l ##....#    95.9 (12.0) ##.?..# #. ..  ~j ......# . . .# ># #. . .# ..# ◊# .#. .# ... #.... ..##......#.########### ◊..... #.###......# #......###.......## #..###~j ~j, f6.9 (132~j8 ~jB ; _Found a stone staircase leading down.~j~jE~j~j~j~jX1~j< ~j B0~j!~jN$$ ~j$[_m - 2 scrolls labelled UPHIT QOL JITU (gained 1)~j'~j'C69~j@(~j)~j/,~js,B8~j-~jG.~jj0~j0B7~ju1~j~4~j07X6~j8~j^:~j<~j<B5~j=~j?~jHB~jBB4~j\C~jIE~j$G~jmGB3~jEH~j?J~jQL~jLB2~jM~jO~jR~jRB1~jKT~jt059876~ju~jTvB5~jYw~jz~j{B4~jX|~j$ ~j:*_You now have 826 gold pieces (gained 26).~jR~j܂B3~j~j~j~j\B2~j~~j#~jd~jB1~jЎ~jِ~j #...# #.......◊# #..## #.......### ~j\...# ###.......#.# ..## #####..........# ### .############..#.#P.......####◊## ~j]................÷................ ..........♣♣♣♣♣..............†... .........♣♣ ♣♣................. ~j֖?.........♣ ♣@................117.9 (21 ..####◊#♣♣§§§~~...◊........#.###. ~j>### ### ♣~§§~§♣.##<........## #♣♣§~≈♣♣#..........##  ♣♣♣♣ #.........#~jO ♣..~◊.◊. ~~~~◊ ~j ~j§§§§§≈§8.9 (220~j^§§§~j5 _Found a staircase to the Swamp.~ja~jURead which item? ~jNScrolls  a - 2 scrolls of enchant armour~j+p - 2 scrolls of poison  w - 3 scrolls of enchant weapon  I - 2 scrolls of immolation ~ji@ T - a scroll of torment  V - a scroll of vulnerability ~jl t - 11 scrolls of teleportation  c - 2 scrolls labelled VUHETU JOI ~jU d - a scroll labelled GYHEOC OLUDU  h - 2 scrolls labelled WAOVOI EQOXZUG ~j` j - a scroll labelled SUUHYE ANUAM  m - 2 scrolls labelled UPHIT QOL JITU [!] read|quaff|evoke~jG[?] describe selected~j` ~j ~j #...##.......◊#gmalak the Marksant #..##~j P#.......###Formicid of Okawaru ****** ...####.......#.#Health: 104/104 ======================== ..##~j@ #####..........# ### Magic: 22/22 ======================== .############..#.#P.......####◊## AC: 10Str: 14 ~j ................÷................ EV: 20Int: 10 ..........♣♣♣♣♣..............†... SH: 7~j EDex: 20 .........♣♣ ♣♣................. XL: 14 Next: 72% Place: Lair:3 ~j .........♣ ♣@................ Noise: ---------  Time: 16118.9 (0.0) ..####◊#♣♣§§§§~...◊........#.###. a) +7 longbow of the Realm of Zot {chaos, ~j< k### ### ♣§§§§≈♣.##<........## ## Cast: Jinxbite~jy q♣♣§~§♣♣#..........##Gem (1250) ♣♣♣♣ #.........#♣..~◊.◊.~j H~~~~◊A wolf comes into view. _The wolf leaves your sight. _Found a stone staircase leading down. _m - 2 scrolls labelled UPHIT QOL JITU (gained 1) _You now have 826 gold pieces (gained 26). ~j _Found a staircase to the Swamp.~j P  Okay, then.~j ~jQ ~j  _~j1 ~j7~j8~j8<,~jM>~j>J49 _~j0B,~jC~j:DB8~jE~jG~jI~jIJB7~jK~jjL~j'N~jsNB6~j=O~jQ~jT~jUB5~jU~j W~jZ~jZB4~jl[~j]~j^~j_B3~j_~jb~jd~jeB2~je~jg~ji~jQiB1~j j~jk~jSm~jmB0~jo~jo~jq~jErC39~j^s~jtt~jwA  You enter the shallow water.~jx\Water Gem (1238) ~jZy~j^{N _Moving in this stuff is going to be slow.~j}~j(~B6~j~jт~j~j2B5~j~j ~j~jOGem (1234) ~j~j~j)~jB3~je~j'~jœ~jB2~jޔ~jҖ~j[~jǘB1~j~j~j~jB0~j~jҠ~j~jC29~j~j~j~jSB8~js~j0~jo~jB7~jٯ~j~j ~jaB6~j~j ~j~jB5~jA~j~j~jB4~j~j/~j4~jB3~jz~j~jx~jB2~j~j~j~jB1~j~j~j~j;B0~j~j~jn~jC19~jB~j~j~jOB8~j~j~j~jB7~j~j~j~jBB6~j~j7~j~jB5~j~j ~j~jrB4~j~j~j ~jUB3~j|~jq~j|~jB2~j~j~j~jpB1~j'00987654~jY)~j)~j,~j`,B3~j:-~j2~j4~j5B2~jN6~j7~j>:X1~jW;~j =~j?X0~j@~j(B~jxD~jDD199~jE~j*G~j8I~jIB8~jJ~j!M~j5Q7~jgTn6~jU~jW~jWB5~jX~jZ~j\~j]B4~j]~jy`~jft ..####........# ..# #.◊#... ..# #.#....### .).†. ####... ††♣♣~jfgW #....# #... #(.♣ ♣♣ ##....### #... ..♣♣♣.♣ #......P# ##... #..♣.♣ { #........#### #.♣.♣ ###......###.### #..♣.♣ #...♣♣.♣ ###.@..>75.7 (56.8)^..♣.# ##.#......... #~j h.#♣#### #............. #.## ##...◊......#.######## ...# ###.##......## ..#####.......## ..##.......◊# .###.......### .####.......#.#~jm~j[nf6.7 (573~jpr~j't* _Found a short sword.~jz!~j<#~j %~jQ,~j0~j 3X2~j5~jY9~j9B1~j;~j@~jID~jDB0~j.G~jqJ~jM~jNC89~jO~jR~jpV~jW:8~j[~jOc~jFo~joB7~j r~ju~jw~jxB6~jy~j}b  You see here a wolf skeleton.~j~j؁I5 _~j~jm~j~jB4~j~jL~j~jB3~j~ji~j~jB2~j6~j ~j~jB1~j~jc~j0~jB0~j~jƯ~j~j C79~jT~j~j~j B8~j~~jS~j[~j~j:7~j~jg~jt~jB6~j~j~j~j,5~j~jM~j~j~j;B4~j~j{~j~j8,3~jy~j~j~js~jB2~j~j~j~jB1~j[~j~j~jB0~j~j~j~j;C69~jF~j~j~j{B8~j~j~jI~jB7~j~j ~j: ~j B6~j ~j ~j ~j B5~j ~j ~j X4~jh ,~j5! 32~j# j  You sense a monster nearby.~j, ......# #..#....## ...... #........# ~j:- ..... ##......## ### .P.... ##.....# #######.# #### # ###.....###..#.#.## ##≈ ###.#......... .#≈ #..#........~j- ....... .#≈# ..........≈. .h.........@#...#.....~.#...÷........#...#..  .~..##.##.....=.#..†#..  ###...# #.◊#....#...#........... ~j[.  #.).÷.# ####....#.{.##.######... ##....## #....#...# ## ##.. #....### #....#...# ### ......P## ##....#~j. x.......####.....#~j'4 0208.7 (32.0~j4 I1 _~j9 ~jR; ~j8~j~jE~j~jB%  ~jƓGA swamp worm comes into view.~j@##..#.....# ~jv# #..#....## #........#  ~j... ##......## ### P.... ##.....# #######.# ##### ~jq###.....###..#.#.#### #≈ ###.# #≈ #..#. ~j#≈# ............≈. .h....#...#... ~ja8.~.#...÷........#...#. .~..##.##.....=.#..÷#. ~jܠs###...# #.◊#....#...#......... #.).÷.# ####....#.w.##.######..~jUyw   swamp worm (wandering).## #....#...# ## ##....### #....#...#~j####...P## # #~j,0.0)~j-K>w~j~jl9.7 (10 _~j~jV~j #..#....## #........# ##......## ###  ##.....# #######.#  ###.....###..#.# ###.#............. #..#................ ............@....... .h..........#...#...÷........#...#~j.....=.#..÷# #.◊#....#...#).÷.# ####....#.>.# #....#w..# ##  #....#...#  ~jX #..#....## #........# ##......## ###  ##.....# #######.#  ###.....###..#.# ###.#.............~j #..#................ ............@....... .h..........#...#...÷........#...#.....=.#..÷# #.◊#....#...#~j)).÷.# ####....#.>.# #....#w..# ##  #....#...#  ~jK~j~j~ja _A swamp worm is nearby!~j .You shoot an arrow. The arrow hits the swamp worm!!  You kill the swamp worm!~jܙ ?)))))~j^ ] ~jY! P.....~j$ {3===10.6 (0.959~j* ~j, P _Okawaru accepts your kill.~ji~j~j~j~jU!~jd$n8~j&B7~j'~j(~j)~j+~j,B6~j,~j.~j4 ##.....# #######.# #####. ###.....###..#.#.####..... ~j 5≈ ###.#....................... ≈ #..#.......................... ≈# .............................. ≈. .h..........#...#......... ~.#...÷........#...#.... ~j5'~..##.##.....=.#..÷#.... ##...# #.◊#....#@..#....---3.6 (3.0).÷.# ####....#.>.##.###### ....## #....#...# ## ##...# ...### #....#...# #### ~j54....P## ##....#...# ## ......####.....#..$# # ....###.###....##..# #. .. ##...........# [.. . . .####...>.......# #. . .#....~j;~j <---4.6 (45~jK@~jA( _Found a ring mail.~joY~jY~j[~j]~j]_~j;aX4~jcP  There is a staircase to the Snake Pit here.~je~jhfI3 _~jg~jBi~j^r~jrB2~jt~jv~jy~jyB1~jD{~j|~j ~jdB0~j~j~jmC49~j~jN _You now have 843 gold pieces (gained 17).~jŋ~j#B8~j^~j~j~joB7~jy~j~j~jB6~j)~j~j~jrB5~j~j~jɠ~j'B4~j~j~j~jB3~jצ~j~j~jYB2~j&~j~jA~jB1~jo~j~j{~jٳB0~j~~jj~j~jC39~j}~j~jt~jҼB8~jr~jӾ~js~jB7~j{~j,~j~jKB6~jW~j~j~jB5~j~j~j~j B4~jB~jO~j~jB3~j~j~j,~jB2~j~j~j~jB1~j~j{~ja~jB0~jr~j~jlY29~j~j@~j ~jrB8~j~j~j~j<B7~j ~j ~j ~j B6~j# ~j ~j ~jj B5~j ~j# 43~j ~j! B2~j" ~j# ~j&% ~j% B1~jO& ~j( n  You see here a guardian serpent skeleton.~j* ~jw+ I0 _~j, ~ja- ~j./ ~j/ C19~j0 ~j1 ~j3 ~j34 B8~jG5 ~j6 ~j9 X7~j9 ~j*; ~j< ~j< B6~jl= ~jMH ~jJ X5~jK ~jO ~jXQ ~jQ B4~jR ~jV ~jX ~jX B3~jY ~j^ ~j_ ~j"` B2~j!a ~je ~jg ~jh B1~j4i ~jom ~jo ~jo B0~j3q ~jlu ~jw ~jw C09~jy ~j} ~j~ ~j; B8~jG ~j ~j ~j B7~j ~j ~jߋ ~j* B6~j ~jA ~j ~jN B5~j ~j ~jc ~j B4~j ~j ~j ~j6 B3~j ~jz ~jg ~j B2~j ~j ~j ~jP B1~jJ ~jh ~jV ~j B0~jt ~j ~j ~jN D099~jU ~jt ~j ~jվ B8~j ~j ~jC ~j B7~j ~jk ~ja ~j B6~j ~j ~j ~jf B5~j ~j ~j ~j B4~j ~j ~jt ~j B3~j ~jD ~j> ~j B2~j ~j ~j ~j4 B1~j8 ~jV ~j* ~j B0~jx ~jL ~j~ ~j C89~j ~j$ ~j X8~j ~j ~j ~j B7~j ~j ~jc ~j B6~jP ~jz ~jn X5~j ~j% ~j X4~j: ~jG ~j ~j+ B3~j ~j? '~j ~j, B2~j ~j 7 _You open the door.~j ~j$ B1~j ~j @  There is an open door here.~j ~j I0 _~j ~jV ~j ~j# C79~j7 ~jS ~j ~js! B8~j" ~j# A  There is a broken door here.~j% ~j& I7 _~j& ~j( ~jw+ ~j+ B6~j, ~j. ~j%1 ~jr1 B5~jG2 ~j4 7 _You open the door.~j7 n4~j= @  There is an open door here.~jW? ~j? I3 _~jJ@ ~jB ~jDD ~jD B2~jE ~jH A  There is a broken door here.~jI ~j#J I1 _~jJ ~j~L ~jHN ~jN B0~jWO ~j9Q ~jcS ~jS C69~jT ~j}W There is an open door here. broken door here. _You open the door. _There is an open door here. broken door here.  n op~jZ ~jUZ I8 _~jO[ ~j!] ~j_ ~jb_ B7~j` ~jb ~jd ~jyd B6~jse ~jg @  There is an open door here.~jj j  You sense a monster nearby.~js #.## ##.#.....#...#..... #.# #.#.#◊..+..<..'.ß.#...... #.# ###.#.◊.#..◊..#..÷#...... ~j t #.# #.##'.#.....##'÷÷÷..... #.# #..#.##.#'####.#....... #.# #÷÷#####....####......# #.# #...⌠#.#...'.# ...... ~jt #.# #####..##'....## .....# ..## #.# ##..@#####.....P.... ..####..###.#...#....◊#..####.P ..........##÷...# #####≈ .. ............÷......[..#.#≈ ~jt A........Y..............#≈# .........Y..............≈. .h........{........... ...~.#..†...........# .~..##....####........# ###~jy 1304.6 (90.0)~j]z I5 _~j~ ~j ~j ~j ~j ~j ~j ~j B4~j ~jM ~j  ~jW h A torpor snail comes into view.~jU  #.# #.#.#◊..+..<..'.ß.#....  #.# ###.#.◊.#..◊..#..÷#  #.# #.##'.#.....##'÷÷÷ ~j  #.# #..#.##.#'####.#  #.# #÷÷#####....####  #.# #...⌠#.#...'.# .....~j ##.# #####..##'....## ..... .#..## #.# ##...#####.....P......####..###.#@..#....◊#..####..............##÷...# #####≈ .........÷......[..#.#≈ ~j= ................#≈# ..................≈.~j} ............... ...~.# w   torpor snail (wandering)...÷.w.........# .~......####........# ###.#.###...# #.#....### #.)~j !~j^ R5.6 (1.0).~jF .w~j U ~j? O6.6 (23~j ~j ~j 9 _The torpor snail leaves your sight.~jX~jX~jLY~j\~j^n  A torpor snail comes into view.~jd #.# ###.#.◊.#..◊..#..÷# #.# #.##'.#.....##'÷÷÷ #.#~je8 #..#.##.#'####.#. #.# #÷÷#####....####~jye #.# #...⌠#.#...'.# ~jeA####.# #####..##'....## ..#..## #.# ###...#####.....P ......####..###.#...#....◊#..####~jf...........@##÷...# #####≈ ..÷......[..#.#≈ ..............#≈#......≈.~j'gI..... ...~.÷..w........# .~. w   torpor snail (wandering)~jg .####........# ####.###...# #.#....### #.) #....#### ##††♣♣ ##..~jh!~jOn&0~jnpl7.6 (12 _~jyt~ju~j^fa #.# ÷  #.# ÷÷÷  #.# ~jf#  #.# #÷÷#####...  #.# #...⌠#.#...'.#  .##'....##  #.# ###...##..###.#...#.......@##÷...#  .........÷......[ ~jQg................................................ .....÷..w........# .....####........# ##...# #.#....### #.) ##††♣♣ ~j% #.# ÷  #.# ÷÷÷  #.# #  #.# #÷÷#####...  #.# #...⌠#.#...'.#  .##'....## ~j y #.# ###...##..###.#...#.......@##÷...#  .........÷......[ ................................................ .....÷..w........# .....####........# ##...# #.#....### #.) ##††♣♣ ~j#~j~j~jc _A torpor snail is nearby!~j- ))))w  ~j You shoot an arrow. The arrow hits the torpor snail!  The arrow freezes the torpor snail.~j 7w.~j I....~jȜ j===81~j ~j g _The torpor snail is moderately wounded.~j )))You shoot an arrow.  The arrow hits the torpor snail but does no damage.~jIV8w.~j\;..~j]g9.5 (0.90~j6b~jcg _The torpor snail is moderately wounded.~j֖( ~j3#))~jtYou shoot an arrow. The arrow hits the torpor snail.  The arrow freezes the torpor snail.~j@..~jEd10.459~j}!~jV#g _The torpor snail is moderately wounded.~j' ~jgm))You shoot an arrow. The arrow hits the torpor snail.~j 8w.~jq .1.38 _The torpor snail is moderately wounded.~jc ` ) ~jc (extremely poisoned)You shoot an arrow. The arrow hits the torpor snail!!  The torpor snail looks as sick as possible!~j .2.3 (1.07~ja ~j  ~j: W_The torpor snail is severely wounded.~jI ))~je?)))You shoot an arrow.~j{8w.~j$X... ~jg3.2 (0.96~j~jc _The arrow completely misses the torpor snail.~jm  You shoot an arrow. The arrow hits the torpor snail.  The arrow freezes the torpor snail.~j͇%  ~j8JThe torpor snail is almost dead.~jˈg4.2 (1.05~jӛ~j5 ~j{4_You block the torpor snail's attack.~j  You shoot an arrow. The arrow hits the torpor snail.  The torpor snail looks as sick as possible!~jP~jcQ`54~jV~jgX ~jXR_The torpor snail is almost dead.~jB )~j}F))))You shoot an arrow.~jX 8 w~j6Y j....The arrow completely misses the torpor snail.~j$Z g6.1 (0.93~j_ ~ja Z _The torpor snail closely misses you.~j ( ~jJ .You shoot an arrow. The arrow hits the torpor snail!  The arrow freezes the torpor snail.  You kill the torpor snail!~j "~j 1~jmX ,†~j:] j47.02~jb ~jd  ~j#e J_Okawaru accepts your kill.~jd~j~j~juH _No target in view! ~j$ ~j ~j[ ~j ~j@  ~j I1 _ ~j' , ~j ~jNB0 ~j ~j ~j ~j;49 ~j ~jV ~jK ~jB8 ~j ~jn7 ~j  ~j" ~j$ ~jD%B6 ~j[& ~j( ~j* ~j*B5 ~jm+ ~j- ~j]/ ~j/B4 ~j1 ~j2 ~j4 ~jE5B3 ~j(6 ~j^8 ~j^; ~j;B2 ~jL= ~j@ ~jB ~j}CB1 ~jD ~jF ~j'03987654 ~j ~j3 ~jX2 ~j  ~jŘ ~j ~jB1 ~j ~j ~j ~j`B0 ~j, ~jȥ ~jHC29 ~jH ~jo ~j0A  You enter the shallow water. ~j\Water Gem (1028)  ~j ~jijN _Moving in this stuff is going to be slow. ~j ~jOGem (1027)  ~j, ~j ~j;B6 ~j  ~j ~j ~jB5 ~j ~j| ~j ~jB4 ~j ~j] ~j ~jB3 ~j ~jF ~jY ~jB2 ~j ~j> ~jX1 ~jU ~j ~j1  You enter the shallow water.Water Gem (1019)  ~jf ~jN _Moving in this stuff is going to be slow. ~j ~jWOGem (1018)  ~jJ ~j/ ~j% ~jB7 ~j ~jq ~jX6 ~j- ~j ~j ~jB5 ~j  ~j$  ~j ~jB4 ~j ~jA ~j ~jFB3 ~j ~j ~j" ~j2#B2 ~jT$ ~j' ~j) ~jl*B1 ~j+ ~j. ~jV0 ~j0B0 ~j 2 ~j?4 ~j6 ~j67C09 ~j9 ~j: ~j= ~j>,8 ~jE> ~j? ~jB ~jD ~jDB7 ~j}F ~jH ~jK ~jKB6 ~j|M ~j&O ~jQQ ~jQ,5 ~jQ ~jR ~jkT ~j:WX4 ~jX ~jY ~ji[ ~j[B3 ~j\ ~j^ ~j a ~jaB2 ~jb ~jeb  You see here a wolf skeleton. ~jh ~jhI1 _ ~ji ~jsk ~j.########..♣.♣♣♣.♣.♣.♣#.#...♣♣.♣.♣.♣####.>!~jD#..^..♣.######.###.#♣#### #.........## ##...◊......#.##!~j##...# ###.## #P..####.##!~j\!~jOo---7.3 (12!~j!~j:; _Found a stone staircase leading down.!~j !~j~ !~j !~jq !~j !~j X1!~j !~j_ !~j5 ,0!~j !~j !~j !~j !~j C79!~j !~j !~j. !~j B8!~j !~j !~j !~j B7!~j) !~jm !~j  !~j B6!~j !~j !~jO !~j B5!~jg !~j" !~j% !~j% B4!~j& !~j( !~j* !~j5+ B3!~j`, !~j. !~j/ !~jc0 B2!~j;1 !~j2 !~j-4 !~j4 B1!~jw5 !~jZ7 !~j9 !~jQ: ,0!~j: !~j; !~j> !~j@ !~jKA C69!~jB !~j(E !~j H X8!~j-I !~jJ !~j-M !~jM B7!~j>N !~jO !~jLQ !~jQ B6!~jXR !~jcS !~jW !~jX B5!~j|Y !~jZ !~jb\ !~j\ B4!~jA] !~jU^ !~j_ !~j;` B3!~j` !~ja !~jc !~jc B2!~jd !~jZe !~jf !~jsg B1!~jg !~ji !~j~k !~jk B0!~jwl !~jm !~j o !~jo C59!~j!p !~jhq !~js !~js B8!~jt !~ju !~j~w !~jw B7!~jx !~jy !~j]{ !~j{ B6!~jZ| !~jm} !~j~ !~jA B5!~j !~j !~j !~j. B4!~j !~j !~jO X3!~j !~j !~jz !~j B2!~j !~j !~j !~j B1!~j٘ !~j !~j !~j B0!~j !~j !~j* !~jp C49!~j !~j0 !~j !~j B8!~j !~j !~j !~jM B7!~j !~j !~ju !~j B6!~jZ !~js !~j X5!~jϳ !~jݵ !~j !~jO B4!~jD !~jw !~j6 !~j| B3!~ja !~jb !~j !~j B2!~j !~js !~j !~jh B1!~jb !~jC !~j !~j B0!~j !~j !~jK !~j C39!~j !~j !~jQ !~j B8!~j !~j !~j M  You encounter a yak.!~j !~j †.÷......[..#.Y...............!~jF .................................................. .................÷...........### .................####........# # !~j .........#.###...# #.#....### ###....#### ##÷÷♣♣######### ######.# ##@.♣.♣♣#### !~j --- ## #..♣♣♣.♣...♣###  ##..♣.♣♣♣†♣.♣.♣# # !~j :#.♣.♣.♣.♣.♣.>.###. ##..♣.♣♣♣.♣.♣.♣# !~j^ #...♣♣.♣.♣.♣####Y   yak (wandering) !~j #..^..♣.######.#... ##.#♣#### #...... ##.## ##...◊.!~j6 Y.Y431.3 (44.0)!~j @Y!~j o==2.3 (457!~j !~j  _The yak bellows!!~j1 Y _You see here an atropa-tipped dart.!~j†.÷[............Y.....................÷.....# #...#   ##÷÷♣♣!~j1   ##@.♣  ## #..♣♣♣.♣...♣###  ##..♣.♣♣♣†♣.♣.♣#  #.♣.♣.♣.♣.♣.> ##..♣.♣♣♣. #...♣♣.♣.!~j` #..^..♣. ##.#♣####  ##.## "~jA|†.÷[............Y.....................÷.....# #...#  "~joBI ##÷÷♣♣   ##@.♣  ## #..♣♣♣.♣...♣###  ##..♣.♣♣♣†♣.♣.♣#  #.♣.♣.♣.♣.♣.> ##..♣.♣♣♣. "~jB#...♣♣.♣. #..^..♣. ##.#♣####  ##.## "~jwG"~j'H"~jvL"~j*NZ _A yak is nearby!"~j#a†.÷[............Y......"~j}$...............÷.....# #...#   ##÷÷♣♣   ##@.♣"~j$?  ## #..♣♣♣.♣...♣###  "~j:%R##..♣.♣♣♣†♣.♣.♣#  #.♣.♣.♣.♣.♣.> "~j%;##..♣.♣♣♣. #...♣♣.♣. "~j%-#..^..♣. ##.#♣#### "~j6&. ##.## "~j|†.÷[............Y.....................÷.....# #...#  "~jA ##÷÷♣♣   ##@.♣  ## #..♣♣♣.♣...♣###  ##..♣.♣♣♣†♣.♣.♣#  #.♣.♣.♣.♣.♣.> "~jx##..♣.♣♣♣. #...♣♣.♣. #..^..♣. "~j޿##.#♣####  ##.## "~jo"~j"~j"~jZ _A yak is nearby!"~jb )))))You shoot an arrow. The arrow hits the yak. The arrow burns the yak."~j+C.Y"~j ,/Y"~j3...÷Y 2 yaks (1 wandering)"~jt4s=3.4 (1.1)6"~j8"~j:1 _The yak is lightly wounded."~j ))))You shoot an arrow. The arrow hits the yak! The arrow freezes the yak."~jz 5 ."~j{ ZYThe yak is almost dead."~j| ."~j| %Y"~j $.."~jH S÷Y"~j Q4.3 (0.95"~jc "~jd "~j & _The yak bellows!"~j .You shoot an arrow. The arrow hits the yak!  You kill the yak!"~j "~j. ,)))"~j F   yak"~j C.Y"~j| ^†..÷"~j b5.24"~jH "~j  "~jM B_Okawaru accepts your kill.#~j2 )))) You shoot an arrow. The arrow hits the yak! The arrow burns the yak.#~j5C.Y#~j:B..÷#~j;L6.13#~j;#~j.K#~jDM[ _The yak is heavily wounded.#~j\ ))) You shoot an arrow. The arrow hits the yak! The arrow burns the yak.#~jbC.Y#~j=.÷#~jOb7.02#~j#~jW _The yak is almost dead.#~jX .You shoot an arrow. The arrow hits the yak!  You kill the yak!#~jp))#~j9.÷#~jŠo68.1 (1.11#~jp#~j P _Okawaru accepts your kill.#~j#~j#~j#~jH _No target in view!#~j7#~j#~j#~j<H _No target in view!#~jǼ#~jq#~j1#~jH _No target in view!#~jv#~jww#~jx#~j|#~j~#~j_0 _#~jb  You see here a wolf skeleton.#~j#~jAJ29 _#~jy#~jC#~j#~j_B8#~j#~j@#~j9#~jB7#~j#~jm#~j#~jNB6#~jQ#~j՘#~j#~jB5#~j$#~jH#~jF#~jB4#~j#~jơ#~jF#~jB3#~j*,#~j#~jB2#~j#~j`#~j]#~jB1#~j$#~jߵ#~j#~jPB0#~j#~jz#~jƻ#~jC19#~j׼#~j%#~j#~jGB8#~ji#~j#~jU#~jB7#~j#~j#~jB6#~j3#~j/#~jy#~jG#~jB5#~j#~j#~j#~jB4#~j#~jl#~j#~j%B3#~j#~j#~jB#~jB2#~jk#~j#~jr#~jWB1#~j#~j"#~j#~j B0#~j#~jt#~j7#~jC09#~j]#~j#~jw#~jB8#~j#~jh  You see here a torpor snail corpse.#~j#~jII7 _#~j+#~j$#~jl#~jB6#~j'#~j%  #~jP<You see here a yak skeleton.#~j_5 _#~jM#~j6 a  You see here a yak skeleton.#~j #~j I4 _#~j#~jF#~j#~j.B3#~jZ#~j&#~jO)#~j)B2#~j*#~j-#~j/#~j0B1#~j1#~j=#~j?#~j@B0#~jA#~jrJ#~jL#~jLD899#~jN#~jR#~jU#~jtUB8#~j9W#~jY#~j\#~ja\B7#~j]#~jt`#~jb#~jwbB6#~j]c#~jg#~jg#~jAhB5#~j$i#~jl@  There is an open door here.#~jp#~jpI4 _#~jtq#~jMt#~ju#~jvB3#~jzw#~jz#~ju|X2#~j|#~j@  There is an open door here.#~j؁_1 _#~j#~j#~j#~j)B0#~j†#~j#~jcY89#~jˋ#~jOP  There is a stone staircase leading up here.#~j #~jI8 _#~ji#~jS#~j#~jB7#~jՕ#~j#~jd#~jB6#~j#~jԜ #~j!: There is an open door here.#~j.#~j+5 #~j_#~j#~j#~j}#~jȢB4#~j#~j#~jf#~jB3#~jx#~j#~j##~joB2#~j#~j{#~jƭ#~jB1#~j#~j#~jX0#~jy#~j#~jf#~jC79#~j#~j!#~j#~jB8#~j#~j#~j#~j]B7#~j=#~j#~j#~jB6#~j#~jc#~j#~jaB5#~j[#~jW#~jB4#~j#~j.#~j(#~j#~jIB3#~j#~j#~jn#~jB2#~j#~jQ#~j#~jB1#~j#~j#~jP#~jB0#~j#~j #~j #~j+ C69#~j #~j#~j;#~jB8#~j#~j#~j#~jB7#~j0#~j!#~jw##~j$B6#~j$#~jAK#~jLX5#~jM#~jR#~j*T#~jTB4#~juU#~jY#~jZ#~j|[B3#~j\#~j_#~jHa#~ja,2#~ja#~jb#~jf#~jh#~jahB1#~jWi#~j[m#~jn#~j?oB0#~jmp#~jt#~j>v#~jvC59#~jw#~j{#~jd}#~j}B8#~j#~j#~j6#~jB7#~j#~j5#~j#~j9B6#~j#~j#~jÔ#~j,5#~jY#~jȖ#~jb  You see here a wolf skeleton.#~j#~jI4 _#~jk#~j,#~j#~jؤB3#~j#~jG#~j#~j?B2#~j#~jҰb  You see here a wolf skeleton.#~jb#~jI1 _#~j/#~j#~jE#~jB0#~j#~j#~j#~j9C49#~j#~j#~jg#~jB8#~j#~j#~j#~j7B7#~j#~ju#~j8#~jB6#~j#~j#~jS#~jB5#~j#~j#~jy#~jB4#~j#~j#~j#~jRB3#~jl#~j:#~j#~j2B2#~j#~j#~j#~jB1#~j#~j"#~j#~jB0#~j#~j#~ju#~jC39#~j#~j#~j0#~jB8#~jp#~j6#~j #~j  B7#~j #~j #~jm #~j B6#~j #~j #~j= #~j B5#~j #~jI #~j n4#~j 32#~jj 1#~j #~jT! #~j! B0#~j" #~jh$ #~j+& #~jz& C29#~j<@ #~jA #~jXC #~jC B8#~jD #~jE #~jG #~jH B7#~jH #~jI #~joK #~jK B6#~j|L #~jM #~jO #~jO B5#~j0P #~jJQ #~jR #~jDS B4#~jS #~jT #~jU #~j8V B3#~j2y #~j6 #~jY #~j B2#~jh #~j_  §§>§§...◊.#.###.#....###. ~§§§≈♣.##<........## ###.#### ### #~j ♣§~≈♣♣#..........## ### ♣♣♣♣♣♣##.........###  #...♣..~◊.◊.#.#  ###.♣~~~~◊~..##  #.~♣~≈~~♣.##  #.#~~~~♣#.###~jw W #.##♣~◊##@P#---547.1 (109.0)### #########~j 9---#~j #~j8 E _Done exploring.$~j$~j$~j$~j8G......$~j1..0.0) $~j{$~j֫$~j|E _Done exploring.$~jun$~jn$~jo$~jq$~j$~j$~jc $~j7_Done exploring.$~j/4 $~j; Level 3 of the Lair of Beasts<<<>>>>>$~js; (Press ? for help)##.#♣#### #.......................###.......##.##.....###.####...◊......#.############◊......#.#.#.#....###...####.##......####......##...##...###P..#####.......####..###.......##.P####...#$~j; #.......◊##.....##...##...###.#..###.......#####....#.#.#.#....###...####.......#.###....##.##...#####..##$~j< #####..........##### #### ##..#...#...#.##..############..#.#P.......####◊#####◊.####.......#.....#####.................÷........................÷.......#....###.#............♣♣♣♣♣...................<........)....◊########............♣♣§≈~♣♣...............................####.............♣§§§§♣♣................................####◊...####◊#♣♣§§>§§...◊........#.###.#....###..#P####$~jj< ###### ### ♣~§§§≈♣.##<........## ###.#### ######♣♣§~≈♣♣#..........## ###♣♣♣♣♣♣##.........####...♣..~◊.◊.#.####.♣~~~~◊~..###.~♣~≈~~♣.###.#~~~~♣#.##$~j< t#.##♣~◊##@P#### ########%~jU%~j9$%~j §§>§§...◊........#.###.#....###.. gmalak the Marksant ~§§§≈♣.##<........## ###.#### ### Formicid of Okawaru ****** ♣§~≈♣♣#..........## ###%~jЕ3Health: 104/104 ======================== ♣♣♣♣♣♣##.........###Magic: 22/22 ========================#...♣..~◊.◊.#.#AC: 10Str: 14###.♣~~~~◊~..##EV: 20%~j+Int: 10#.~♣~≈~~♣.##SH: 7Dex: 20#.#~~~~♣#.##XL: 14 Next: 76% Place: Lair:3#.##♣~◊##@P#%~jENoise: ---------  Time: 16547.1 (0.0)### ########a) +7 longbow of the Realm of Zot {chaos,   Cast: Jinxbite  Gem (822)     %~jc     _You see here a wolf skeleton. _Done exploring. _Done exploring. _Done exploring.  %~jGaPress: ? - help, v - describe, . - travelThe floor.%~jŗ%~jl%~j &~jM&~j Level 3 of the Lair of Beasts<<<>>>>>&~j (Press ? for help)##.#♣#### #.......................###.......##.##.....###.####...◊......#.############◊......#.#.#.#....###...#&~jC ###.##......####......##...##...###P..#####.......####..###.......##.P####...##.......◊##.....##...##...##&~j #.#..###.......#####....#.#.#.#....###...####.......#.###....##.##...#####..#######..........##### #### ##..#...#...#.#&~j #..############..#.#P.......####◊#####◊.####.......#.....#####.................÷........................÷.......#....###.#............♣♣♣♣♣...................<........)....◊########............♣♣§≈~♣♣...............................###&~j #.............♣§§§§♣♣................................####◊...####◊#♣♣§§>§§...◊........#.###.#....###..#P########## ### ♣~§§§≈♣.##<........## ###.#### ######&~jh ♣♣§~≈♣♣#..........## ###♣♣♣♣♣♣##.........####...♣..~◊.◊.#.####.♣~~~~◊~..###.~♣~≈~~♣.###.#~~~~♣#.##&~j t#.##♣~◊##@P#### ########&~j.&~j7@&~jl A..&~j% A..&~j) A..&~jJ A..&~j &~jE >..&~jX A..&~j A..&~j3- A..&~j +..&~j &~j4A..&~jA..'~jA#.'~jA.#'~j0@#.'~jB@##'~j A plant (Lair:3)  ◊#'~j'~j_Level 3 of the Lair of Beasts<<<>>>>>#◊'~j_ #..^..♣.######.#...................###..◊#..#...#...#..###'~j%#'~ja #...♣♣.♣.♣.♣####...........>.......##....#......#......#.'~ja%#'~jI% '~j##..♣.♣♣♣.♣.♣.♣#...................#.[..#.......####.#.##..'~j& #.♣.♣.♣.♣.♣.>.###......###.###....##..####.##..# ###..#'~jՇ5..'~j% '~j1##..♣.♣♣♣†♣.♣.♣# #........####.....#...# ####### #...#..'~j ### #..♣♣♣.♣...♣### #......P## ##....#...###..##'~j5..'~j '~j#####.# ##(.♣.♣♣#### ##....### #....#...#####..######'~j`%.'~j"5 ########....#### ##÷÷♣♣######### ##....## #....#...#### ##...#.#.#.####.'~j%#'~jZ J #............#.###...# #.#....### #.).÷.# ####....#.>.##.######.............##'~j %.'~j҅ '~j:#....................####........# ####...###.◊#....#...#.............^.......###'~j #................†...÷...........####.~..##.##.....=.#..÷#................[....##'~j%#'~jw #.....................................~.#...÷........#...#.....................###'~j8< #.....................................≈..............#...#.....................###'~j #....................................#≈#.......................................#.'~jB %#'~j+ '~j #......................†.÷......[..#.#≈#.#..#..................................#..(~j #.......................##÷...#.######≈#..####.#.............................>.#.(~jq%.(~jW #............####..###.#...#....◊#..####.P# ###.....###..#.#.####.............#.(~jWX&.(~j0i ##.##.#..#..## ##.# ###...#####.....P....# ##.....# #######.# #####.P.########(~j%.(~jW5  ##########.# ######..##'....##.......## ##......##### #####.#(~j (~jP §§>§§...◊........#.###.#....###.. gmalak the Marksant ~§§§≈♣.##<........## ###.#### ### Formicid of Okawaru ****** (~j ♣§~≈♣♣#..........## ###Health: 104/104 ======================== ♣♣♣♣♣♣##.........###Magic: 22/22 ========================#...♣..~◊.◊.#.#AC: 10Str: 14###.♣~~~~◊~..##EV: 20Int: 10(~jM #.~♣~≈~~♣.##SH: 7Dex: 20#.#~~~~♣#.##XL: 14 Next: 76% Place: Lair:3#.##♣~◊##@P#Noise: ---------  Time: 16547.1 (0.0)### ########a) +7 longbow of the Realm of Zot {chaos,  (~j  Cast: Jinxbite  Gem (822)    (~j       _Done exploring. _Done exploring. (~j1 _Done exploring.  Press: ? - help, v - describe, . - travelThe floor.(~jz (~j' (~j[ (~j (~j ~ 1 _(~j (~j (~j8 B0(~j (~jq (~j (~ju C19(~j% (~j (~j+ (~j| B8(~j| (~j (~j (~jk B7(~j(~j}(~jO(~jB6(~j& (~js(~jP(~jB5(~j(~j(~j(~jMB4(~j{(~jW (~j"(~j"B3(~j-$(~j((~j+(~jX+B2(~j,(~j}1(~j3(~j3B1(~j4(~jB8(~j4:(~j:B0(~j;(~jW?(~jeA(~jAC09(~jB(~jpF(~j#H(~jnHB8(~jI(~jL(~jN(~jOB7(~j7P(~j^S(~jU(~jSUB6(~jkV(~jjY(~j[(~jv[,5(~j[(~j\(~jz_(~jLa(~ja,4(~ja(~jb(~je(~jg(~jfg,3(~jg(~jh(~jwk(~jqm(~jmB2(~jn(~j[q(~js(~jMsB1(~jt(~jv(~jpx(~jxB0(~jy(~j|(~j (~jhD799(~jǀ(~j(~jk(~j͆B8(~jn(~j(~j(~j$B7(~j(~j(~j(~jjB6(~j(~j(~j(~j B5(~j(~jG(~jg(~jҟB4(~j(~j(~j2(~jB3(~j(~jU(~j(~jB2(~j(~j9(~jZ(~jŮB1(~j(~jͱ(~j(~jB0(~j(~j4(~j"(~jC89(~j(~j(~jM(~jB8(~j(~j(~j(~j"B7(~j.(~j(~j(~jlB6(~jm(~j (~j(~jB5(~j(~j ◊.#..◊..#..÷#................## '.#.....##'÷÷÷...............## .##.#'####.#.......###..#.....# ####....####......## #..#....## (~jT⌠#.#...'.#⌠.......# #........# .##'....##.......## ##......## ...#####.....P....# ##.....# ## ...#....◊#..####.P# ###.....###. ##÷...#.######≈#@.####.#.........84.1 (37.0) .÷......[..#.#≈#.#..#............ (~j.............#≈#................. ..............≈..............#... ..............~.#...÷........#... .........####.~..##.##.....=.#..÷ #........# ####...###.◊#....#... #.#....### #.).÷.# ####....#.>. ######## ##....## #....#...(~j(~j(~j)~j`Really walk into a travel-excluded area? Y - Yes  N - No)~j] )~j )~j ..+..<..'.ß.#.................#gmalak the Marksant ◊.#..◊..#..÷#................##Formicid of Okawaru ****** '.#.....##'÷÷÷...............##)~j Health: 104/104 ======================== .##.#'####.#.......###..#.....#Magic: 22/22 ======================== ####....####......## #..#....##AC: 10Str: 14 ⌠#.#...'.#⌠.......# #........#EV: 20Int: 10 .##'....##.......## ##......##SH: 7Dex: 20 )~jI ...#####.....P....# ##.....# ## XL: 14 Next: 76% Place: Lair:3 ...#....◊#..####@P# ###.....###. Noise: ---------  Time: 16584.1 (0.0) ##÷...#.######≈#..####.#......... a) +7 longbow of the Realm of Zot {chaos, .÷......[..#.#≈#.#..#............ Cast: Jinxbite .............#≈#................. Gem (785) )~j ..............≈..............#... ..............~.#...÷........#... P   oklob plant (unaware) .........####.~..##.##.....=.#..÷ #........# ####...###.◊#....#... #.#....### #.).÷.# ####....#.>. _Done exploring. _Done exploring. )~jf _Done exploring.)~j( XPP)~j e5.1 (14)~j$ *~j!OI*))*~j6 r(slow)You shoot an arrow. The arrow hits the oklob plant.*~j@The oklob plant seems to slow down.*~j+;pP..The oklob plant is lightly damaged.*~jED **The oklob plant spits acid at you.*~j9..*~jxq===6.2 (1.13*~jL*~j3 _You block the splash of acid.*~j; ' *~jZ< )) You shoot an arrow. The arrow hits the oklob plant!  The arrow burns the oklob plant.*~ji 9..*~j g7.1 (0.92*~j *~j f _The oklob plant is moderately damaged.*~j?  ))You shoot an arrow. The arrow hits the oklob plant!..8.01 _The oklob plant is heavily damaged.+~je )) You shoot an arrow. The arrow hits the oklob plant!+~j~9..+~jg9.0 (1.00+~j+~jd _The oklob plant is severely damaged.+~j .You shoot an arrow. The arrow hits the oklob plant!!  You destroy the oklob plant!+~jN)t.))+~j.#............................................##...................◊#..89 (0.979 _Okawaru accepts your kill.+~j[= .#.....#...#÷#.+..<..'.ß.#...+~j> 8..# .◊.#..◊..#..÷#.........## #'.#.....##'÷÷÷..........# #.##.#'####.#.......###..#.....# #####....####......## #..#....## .⌠#.#...'.#⌠.......# ..###'....###.## #...#####.......@..# ##.....# # #+~j> "...#....◊#..####.P# ###.....### .##÷...#.######≈#..####.# †.÷[..#.#≈#.#..##≈#..............≈......#......~.#...÷........#.. ..####.~..##.##.....=.# ##........# ####...###.◊#....#.+~jD +~j9E r---90.9 (1.08+~jI +~jLK ,~j2,~j83,~jT4,~jIB---0,~jL,~jaO,~jPE _Done exploring.,~jo,~j7,~j ,~j ,~j ,~j ,~j E _Done exploring.-~j"^-~jxbqWhere to? (Tab - Lair:3 @ (x,y), ? - help) -~jbtD - Dungeon T - Temple  L - Lair  S - Swamp-~j-cP - Snake Pit -~jS-~jA[?25h[?0c...#.....#...#.........÷......## gmalak the Marksant ◊..+..<..'.ß.#.................# Formicid of Okawaru ****** -~jlB.◊.#..◊..#..÷#................## Health: 104/104 ======================== -~jB#'.#.....##'÷÷÷...............## Magic: 22/22 ======================== -~jC#.##.#'####.#.......###..#.....# AC: 10Str: 14 -~jlC#####....####......## #..#....## EV: 20-~jCInt: 10 .⌠#.#...'.#⌠.......# #........# SH: 7-~jD,Dex: 20 -~jbD'..##'....##.......## ##......## XL: 14 Next: 78% Place: Lair:3 -~jD,#...#####.......@..# ##.....# # Noise: ---------  Time: 16590.9 (0.0) -~jPE#...#....◊#..####.P# ###.....### a) +7 longbow of the Realm of Zot {chaos, -~jE.##÷...#.######≈#..####.#........ Cast: Jinxbite -~jE†.÷......[..#.#≈#.#..#........... Gem (778) -~jVF..............#≈#................ ...............≈..............#..  -~jF...............~.#...÷........#..  ..........####.~..##.##.....=.#..-~jG-  -~jG/##........# ####...###.◊#....#.. You shoot an arrow. The arrow hits the oklob plant!!  You destroy the oklob plant! _Okawaru accepts your kill. -~jGm_Done exploring. _Done exploring.  -~jCHXWhat level of the Lair of Beasts? (default 3, ? - help) -~jV! [?25l[?1c-~j24-~j 3-~j3-~jU<-~j4>-~j6@j7 _.~j!.~j.~jB6.~j.~j.~jx.~jB5.~j.~j .~j .~jK B4.~j_.~j|.~j.~j_B3.~j.~j.~ja.~jB2.~j.~j.~j^.~jB1.~j.~j|.~j!.~jq!B0.~j".~j=$.~j%.~j,&C69.~jW'.~j ).~j+.~j]+B8.~jq,.~j..~j/.~jJ0B7.~j1.~jN3.~j5.~ji5B6.~j6.~j<8.~j9.~jR:B5.~j;.~jG=.~j6?.~j?B4.~j@.~j{B.~jZJ.~jJB3.~jK.~jM.~jO.~jOB2.~jkQ.~jR.~j4T.~jTB1.~jU.~jV.~j{X.~jXB0.~jY.~j[7.~j[ You destroy the oklob plant! _Okawaru accepts your kill. _Done exploring.  There is a stone staircase leading down here..~j\.~j^.~j_J59 _.~j`.~j:%4.~j>.~jP?B8.~j@.~jB .~jB1_You climb downwards.  Found 16 gold pieces..~jHK .....  ..........#  ..........#  ....## .~jI; .....##  .....#  ....####  ..... 611.4 (20.5) ...#.....$.....  .........^.◊.#.  ..PP.......###  ...PPP..#.## .........#. ......... .. ..#...... ... .~jQK.~jIN.~jIOa _There is a stone staircase leading up here..~j<.~j<.~j?.~jA0 _Unknown command..~jA.~j .~j+ .~j .~j .~j .~j _7 _.~jZ .~jI .~j B6.~jT .~j n5.~jy N _You now have 859 gold pieces (gained 16)..~j .~j B4.~j .~j .~j" .~jk# B3.~jv$ .~j& .~j( .~jH i210498.~j}J .~jM .~jM B7.~jO .~jR .~jT .~jU B6.~jV .~jY .~jX[ .~j[ B5.~j_] .~jL_ .~j,b .~jb B4.~jd .~j>i ...#............###...........^.◊.#....~ji ..PP.......###..PPP..#.## #...........#.## #..............#... #....#............#.~j j ! #.....#...........# #.......P#P..#.............##.##......## .#◊###.#.........# # #..##........#.~jyj M #.. ........## .............# .............#.~j>n /25.4 (14.0.~j f6.4 (153.~j .~j 1 _r - a ring of magical power/~j/~j&3/~j/~j@/~jX2/~j/~jQ/~jB1/~j/~jj!/~j"/~j#B0/~j#/~j<%/~j/'/~j'C39/~j9(/~j5*/~j,/~jn,B8/~j6-/~j./~j//~jC0,7/~j0/~j1/~j2/~j3/~jm4B6/~j4/~j6/~j:9X5/~j9/~j:/~j</~j<B4/~jp=/~j>/~je@/~j@B3/~j|A/~jD/~jD/~jIEB2/~jE/~jG/~jH/~jIB1/~jI/~jJ/~jK/~j`LB0/~jL/~jM/~jO/~j!PC29/~jP/~jVR/~jS/~j/~jB8/~j/~j2/~j/~jdB7/~je/~j̊/~j/~jB6/~j/~j*/~jYh  You encounter a bullfrog./~j............#...........###### .◊ .......<........###.# ...#............#P..#F ...........^.◊.#.......# ....PP.......###......# .....PPP..#.## #..... ...........#.###.P# ..............#.@.# ....#............## .....#...........# .............P#P..# ..............##.## /~jٗ-.............###.# F   bullfrog (asleep) ##.#.........#####  #..##........# ##...........##/~j`-53.4 (27/~j-m4.4 (285 _/~j/~j/~jz /~j  #### .◊  <........###.#  ...#P..#F /~jdc^.◊.#.......# #......#  #..... ##.P#/~j#.@.#........##........#........P#P..#..........##.##.........###.#/~jb.........#####  #..##........#..##/~j(5   /~j#### .◊  <........###.#  ...#P..#F ^.◊.#.......# #......# /~jX #..... ##.P##.@.#........##/~jPv........#........P#P..#..........##.#/~jM.........###.#.........#####  #..##......./~j9../~j /~jȵ/~j/~j /~j^Y_A bullfrog is nearby!/~j= /~j> /~jC /~jE R _No reachable target in view!/~j;J /~jJ /~jO /~j^Q R _No reachable target in view!0~jJ   #### .◊ 0~jn <........###.#  ...#P..#F ^.◊.#.......# #......#  #..... ##.P##.@.#........##........#........P#P..#..........##.##.........###.#.........#####  #..##........#..##0~jg    #### .◊  <........###.#  0~j)h ...#P..#F ^.◊.#.......# #......#  #..... ##.P##.@.#........##........#........P#P..#..........##.#0~jh.........###.#.........#####  #..##.........0~jl0~jl0~jp0~jq_ _A bullfrog is nearby!0~ja Q#.# ##0~j #....###### .◊#....<##.#  ...#............#P..#F0~j .......^.◊..#PP.......###......##0~j' PPP..#.## #.......##.###@P..........#...#............##0~j #...........# ..P#P...0~j |..##.## ......###. 0~j= j##.#...#####  #..##0~j ..0~j 0~j r5.4 (1.0)4 _0~j 0~j 1~j  .1~jj##  .##   .1~j ##  ....###### .◊1~jI.......<........###.# .  ...#1~j......#P..#F......^.◊.#. 1~j?PP.......###......## PPP..#.## #.@.....##.###.P##.###.1~jxN#...# #............##...........#P#P..# ##.## ....1~jy###.# #.#...#####1~j01~j`631~j1~j|!1~j$ )))))F  1~jP  You shoot an arrow. The arrow hits the bullfrog.1~je_G.F1~jc`1F.1~jd@...1~jdq===7.3 (0.921~jRh1~jjc _The bullfrog is moderately wounded.1~jN C))))1~jŋ 1F.1~j 6..F.1~j b8.211~j 1~j= p _You shoot an arrow. The arrow closely misses the bullfrog.2~j9 .2~jjYou shoot an arrow. The arrow hits the bullfrog!!  You kill the bullfrog!2~jE))2~jL;†..2~jW%92~j+XJ9.2 (1.002~jd2~jl 2~jXmB_Okawaru accepts your kill.2~jS2~jT2~jW2~jYH _No target in view!2~j] 2~jE^ 2~j _ 2~ja 2~jtd 2~jd J09 _2~jg 2~j~g 2~jj 2~j|j B82~jDk 2~jl 2~j,n 2~jn B72~jo 2~jq 2~js 2~jt X62~jv 2~jw X52~jy 2~jy 2~j={ 2~j{ B42~jF| 2~j} 2~j= m  You encounter a komodo dragon.2~j\ i ..... ... 2~j ....# l.. ....# .. ..# ....## #.# ..# .....## ##.# ..# # #..## .◊# ..###### ..◊##..# <........###.##@..# ---2~ju tP..#.#.## ^.◊.#....†..#..#..###......###.##.## #.......# .##.###.P##.### .#l   komodo dragon (asleep)#...#### .### .# 2~jDž 4...#2~j ,65.2 (62~j ---6.2 (73 _2~j 2~jv 3~jj .........# l...#.. ..#.## #.# ..#..## ##.# ..#..# #..## .◊###### ..◊##..#<........###.##...#..#P..#@#.##^.◊.#....†..#.....###......###.# P..#.## #.......# .#..#.###.P##.### .#....#...#### .#....## .#.#P#P..#3~j0n 3~jn e7.2 (123~jr 3~j"s 4~j} 4~j! o Ability - do what?Cost4~jg" Failure  f - DigInstant, Drain0% g - Shaft SelfDelay0% 4~j"  Invocations -X - Renounce ReligionNone0%  a - Heroism2 MP, Piety-4~j# Y0%  b - Finesse5 MP, Piety--1%  c - Duel7 MP, Piety--4~j $ 49%  E - Receive ArmourNone0% 4~j$ g[?] toggle between ability selection and description.5~jMg5~jk5~jo.........gmalak the Marksant .....#l..5~j%pFormicid of Okawaru ****** .....#.. ..#Health: 104/104 ======================== .....###.# ..#Magic: 22/22 ======================== ......## ##.# ..#AC: 10Str: 14 .......# #..## .◊#EV: 205~jp<Int: 10 ......###### ..◊##..#SH: 7Dex: 20 ..<........###.##...#XL: 14 Next: 79% Place: Lair:4 ...........#P..#@#.##Noise: ---------  Time: 16667.2 (0.0) ....^.◊.#....†..#..#a) +7 longbow of the Realm of Zot {chaos, 5~jDq......###......###.#Cast: Jinxbite P..#.## #.......# .#Gem (702) ....#.###.P##.### .# .......#...#### .# ..........##.# ..........# ......P#P..# 5~jq_You shoot an arrow. The arrow closely misses the bullfrog.You shoot an arrow. The arrow hits the bullfrog!!  You kill the bullfrog! _Okawaru accepts your kill. _No target in view! _You encounter a komodo dragon.5~jwr  Okawaru offers you a choice of armour!5~jD}/  --more--5~j5~jChoose an item to acquire.  a - the +2 ring mail "Arphadgh" {rElec} 5~j  b - the +7 swamp dragon scales of the Last Howling Gods {rPois rC+ Int+3 SInv}  c - the scarf of Siceg {Harm, rElec Will- Str+4 Stlth+}  d - the +1 troll leather armour of Cuemicit {Regen+ Slay+6} [!] acquire|examine items [a-d] select item for acquirement[Esc] exitR~jjyacquire|examineexamine itemR~j The +7 swamp dragon scales of the Last Howling Gods {rPois rC+ Int+3 SInv}. The scales of a swamp dragon. It confers resistance to poison on its wearer. R~j}!Base armour rating: 7 Encumbrance rating: 7 rPois: It protects you from poison. rC+:It protects you from cold. Int+3: It affects your intelligence (+3). SInv:It lets you see invisible. It cannot be enchanted further. If you switch to wearing this armour: Your AC would increase by 10.0 (10.0 -> 20.0). Your EV would decrease by 2.0 (20.3 -> 18.3). Your spell failure would worsen by up to 3% (press '!' for details). Your attack delay would increase by 0.1 (1.0 -> 1.1). This ancient artefact cannot be changed by magic or mundane means. Okawaru gifted it to you on level 4 of the Lair of Beasts. R~j!ZStash search prefixes: {artefact} {artifact} {god gift} {body armour} {body armor}S~jf Choose an item to acquire.  a - the +2 ring mail "Arphadgh" {rElec} S~jf  b - the +7 swamp dragon scales of the Last Howling Gods {rPois rC+ Int+3 SInv}  c - the scarf of Siceg {Harm, rElec Will- Str+4 Stlth+}  d - the +1 troll leather armour of Cuemicit {Regen+ Slay+6} [!] acquire|examine items [a-d] examine item[Esc] exitT~j]The +1 troll leather armour of Cuemicit {Regen+ Slay+6}. The stiff and knobbly skin of a troll. It magically regenerates its wearer's flesh, once attuned to the wearer's body at full health. T~j_xBase armour rating: 3Encumbrance rating: 4 Regen+: It increases your rate of health regeneration. Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6).It cannot be enchanted further. If you switch to wearing this armour: Your AC would remain unchanged. Your EV would decrease by 0.6 (20.3 -> 19.7). T~j_Your attack delay would decrease by 0.0 (1.0 -> 1.0). This ancient artefact cannot be changed by magic or mundane means. Okawaru gifted it to you on level 4 of the Lair of Beasts. T~jL`Stash search prefixes: {artefact} {artifact} {god gift} {body armour} {body armor} Menu/colouring prefixes: identified artefact armour _________________T~jpN(Choose an item to acquire.  a - the +2 ring mail "Arphadgh" {rElec}  b - the +7 swamp dragon scales of the Last Howling Gods {rPois rC+ Int+3 SInv}  c - the scarf of Siceg {Harm, rElec Will- Str+4 Stlth+}  d - the +1 troll leather armour of Cuemicit {Regen+ Slay+6} T~jOq[!] acquire|examine items [a-d] examine item[Esc] exitT~j# The +7 swamp dragon scales of the Last Howling Gods {rPois rC+ Int+3 SInv}. The scales of a swamp dragon. It confers resistance to poison on its wearer. T~j Base armour rating: 7 Encumbrance rating: 7 rPois: It protects you from poison. rC+:It protects you from cold. Int+3: It affects your intelligence (+3). SInv:It lets you see invisible. It cannot be enchanted further. If you switch to wearing this armour: Your AC would increase by 10.0 (10.0 -> 20.0). Your EV would decrease by 2.0 (20.3 -> 18.3). Your spell failure would worsen by up to 3% (press '!' for details). Your attack delay would increase by 0.1 (1.0 -> 1.1). This ancient artefact cannot be changed by magic or mundane means. Okawaru gifted it to you on level 4 of the Lair of Beasts. Stash search prefixes: {artefact} {artifact} {god gift} {body armour} {body armor}X~jX.Choose an item to acquire.  a - the +2 ring mail "Arphadgh" {rElec}  b - the +7 swamp dragon scales of the Last Howling Gods {rPois rC+ Int+3 SInv} X~jYD c - the scarf of Siceg {Harm, rElec Will- Str+4 Stlth+}  d - the +1 troll leather armour of Cuemicit {Regen+ Slay+6} X~jZ9[!] acquire|examine items [a-d] examine item[Esc] exitY~j`The +1 troll leather armour of Cuemicit {Regen+ Slay+6}. The stiff and knobbly skin of a troll. It magically regenerates its wearer's flesh, once attuned to the wearer's body at full health. Base armour rating: 3Y~jEncumbrance rating: 4 Regen+: It increases your rate of health regeneration. Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6).It cannot be enchanted further. If you switch to wearing this armour: Your AC would remain unchanged. Your EV would decrease by 0.6 (20.3 -> 19.7). Your attack delay would decrease by 0.0 (1.0 -> 1.0). This ancient artefact cannot be changed by magic or mundane means. Okawaru gifted it to you on level 4 of the Lair of Beasts. Y~jXStash search prefixes: {artefact} {artifact} {god gift} {body armour} {body armor} Menu/colouring prefixes: identified artefact armour _________________^~jE HChoose an item to acquire.  a - the +2 ring mail "Arphadgh" {rElec}  b - the +7 swamp dragon scales of the Last Howling Gods {rPois rC+ Int+3 SInv}  c - the scarf of Siceg {Harm, rElec Will- Str+4 Stlth+}  d - the +1 troll leather armour of Cuemicit {Regen+ Slay+6} ^~j Q[!] acquire|examine items [a-d] examine item[Esc] exit_~j, iThe +7 swamp dragon scales of the Last Howling Gods {rPois rC+ Int+3 SInv}. _~j, The scales of a swamp dragon. It confers resistance to poison on its wearer. Base armour rating: 7 Encumbrance rating: 7 rPois: It protects you from poison. rC+:It protects you from cold. Int+3: It affects your intelligence (+3). SInv:It lets you see invisible. It cannot be enchanted further. If you switch to wearing this armour: Your AC would increase by 10.0 (10.0 -> 20.0). Your EV would decrease by 2.0 (20.3 -> 18.3). _~jU- gYour spell failure would worsen by up to 3% (press '!' for details). Your attack delay would increase by 0.1 (1.0 -> 1.1). This ancient artefact cannot be changed by magic or mundane means. Okawaru gifted it to you on level 4 of the Lair of Beasts. Stash search prefixes: {artefact} {artifact} {god gift} {body armour} {body armor}f~jr WChoose an item to acquire. f~jLs B a - the +2 ring mail "Arphadgh" {rElec}  b - the +7 swamp dragon scales of the Last Howling Gods {rPois rC+ Int+3 SInv}  c - the scarf of Siceg {Harm, rElec Will- Str+4 Stlth+} f~js d - the +1 troll leather armour of Cuemicit {Regen+ Slay+6} f~js f~jIt f~jt f~jt [!] acquire|examine items [a-d] examine itemf~jLu <[Esc] exitg~j3A g~j~H E.........g~jH gmalak the Marksant .....#l..Formicid of Okawaru ****** .....#.. ..#Health: 104/104 ======================== .....###.# ..#Magic: 22/22 ======================== g~j8I ......## ##.# ..#AC: 10Str: 14 .......# #..## .◊#EV: 20Int: 10 ......###### ..◊##..#SH: 7g~jI Dex: 20 ..<........###.##...#XL: 14 Next: 79% Place: Lair:4 ...........#P..#@#.##Noise: ---------  Time: 16667.2 (0.0) ....^.◊.#....†..#..#a) +7 longbow of the Realm of Zot {chaos, ......###......###.#g~jJ Cast: Jinxbite P..#.## #.......# .#Gem (702) ....#.###.P##.### .# .......#...#### .# ..........##.# ..........# g~jkJ i......P#P..#You shoot an arrow. The arrow hits the bullfrog!!  You kill the bullfrog! _Okawaru accepts your kill. _No target in view! _You encounter a komodo dragon.Okawaru offers you a choice of armour!g~jJ g~j0K g~jM g~jO  g~jO (_g~jͱg~jwgmalak the Marksant (Formicid Hexslinger) Turns: 16449, Time: 00:45:57 Health: 104/104 AC: 10 Str: 14 XL: 14 Next: 79% g~jMagic: 22/22EV: 20 Int: 10 God: Okawaru [******] Gold: 859SH:  7 Dex: 20 Spells: 10/23 levels left rFire . . . (100%) a - +7 longbow of the Realm of Zot {chaos, rC+++} rCold + + + (20%) f - +0 buckler rNeg . . . (100%) g - +2 robe of Ashenzari's Fury {Harm rPois Int-3} rPois + (33%) (no cloak) rElec .(100%) b - +0 pair of gloves g~jcrCorr .(100%) (no gloves) SInv + e - +0 pair of boots Will ++...t - amulet "Akkut" {Chemistry Will+ Regen+} Stlth +++d - +4 ring of protection HPRegen 1.17/turnl - +5 ring of evasion MPRegen 0.18/turn %: harm (+30% outgoing, +20% incoming) @: studying Unarmed Combat g~j{A: permanent stasis, dig shafts and tunnels, antennae 3, four strong armsj~jTj~jaE.........j~jb<gmalak the Marksant .....#l..Formicid of Okawaru ****** .....#.. ..#Health: 104/104 ======================== j~j"c_.....###.# ..#Magic: 22/22 ======================== ......## ##.# ..#AC: 10j~jcSStr: 14 .......# #..## .◊#EV: 20Int: 10 ......###### ..◊##..#j~j]doSH: 7Dex: 20 ..<........###.##...#XL: 14 Next: 79% Place: Lair:4 ...........#P..#@#.##j~jdNoise: ---------  Time: 16667.2 (0.0) ....^.◊.#....†..#..#a) +7 longbow of the Realm of Zot {chaos, ......###......###.#j~jenCast: Jinxbite P..#.## #.......# .#Gem (702) ....#.###.P##.### .# j~jBf.......#...#### .# ..........##.# ..........# ......P#P..#You shoot an arrow. The arrow hits the bullfrog!!  You kill the bullfrog! _Okawaru accepts your kill. _No target in view! _You encounter a komodo dragon. _Okawaru offers you a choice of armour!j~j.gj~jjj~j?lj~jgq j~j(u Gear: 20/52 gear slots (Left/Right/Tab to switch category) j~ju Hand Weapons (go to first with ))  a - the +7 longbow of the Realm of Zot (weapon) {chaos, rC+++}  k - the +8 sling of Kiwinoush {heavy, rN+} Missiles (go to first with ()h - 24 poisoned darts  p - a curare-tipped dart j~jv %Armour (go to first with [)  b - a +0 pair of gloves (worn)  e - a +0 pair of boots (worn)  f - a +0 buckler (worn)  g - the +2 robe of Ashenzari's Fury (worn) {Harm rPois Int-3}  j - the +4 skin of Zhor {*Englaciate rC+++ SInv}n - a +0 kite shield  o - +0 steam dragon scales Jewellery (go to first with "=)  d - a +4 ring of protection (worn)  l - a +5 ring of evasion (worn)  t - the amulet "Akkut" (worn) {Chemistry Will+ Regen+}c - a +6 ring of intelligence  i - an amulet of dissipation  m - a ring of flight  q - a ring of wizardry [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]n~jp n~j9u n~j2y .........gmalak the Marksant .....#l..n~jz Formicid of Okawaru ****** .....#.. ..#Health: 104/104 ======================== .....###.# ..#Magic: 22/22 ======================== ......## ##.# ..#AC: 10Str: 14 .......# #..## .◊#EV: 20Int: 10 ......###### ..◊##..#SH: 7Dex: 20 ..<........###.##...#XL: 14 Next: 79% Place: Lair:4 ...........#P..#@#.##Noise: ---------  Time: 16667.2 (0.0) ....^.◊.#....†..#..#a) +7 longbow of the Realm of Zot {chaos, ......###......###.#Cast: Jinxbite P..#.## #.......# .#Gem (702) ....#.###.P##.### n~jK{ 5[40m.# .......#...#### .# ..........##.# ..........# ......P#P..#You shoot an arrow. The arrow hits the bullfrog!!  You kill the bullfrog! _Okawaru accepts your kill. _No target in view! _You encounter a komodo dragon. _Okawaru offers you a choice of armour!n~jf~ n~j~ n~j n~jc n~j( n~j; $n~j%< Gear: 20/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with )) n~j=  a - the +7 longbow of the Realm of Zot (weapon) {chaos, rC+++}  k - the +8 sling of Kiwinoush {heavy, rN+} Missiles (go to first with ()h - 24 poisoned darts  p - a curare-tipped dart Armour (go to first with [) n~j= { b - a +0 pair of gloves (worn)  e - a +0 pair of boots (worn)  f - a +0 buckler (worn) n~jZ> g - the +2 robe of Ashenzari's Fury (worn) {Harm rPois Int-3}  j - the +4 skin of Zhor {*Englaciate rC+++ SInv}n~j> Qn - a +0 kite shield  o - +0 steam dragon scales n~j? bJewellery (go to first with "=) n~jW? c d - a +4 ring of protection (worn)  l - a +5 ring of evasion (worn) n~j? x t - the amulet "Akkut" (worn) {Chemistry Will+ Regen+}c - a +6 ring of intelligence  n~j@ >i - an amulet of dissipation  m - a ring of flight  n~jq@ q - a ring of wizardry n~j@ [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exitn~j)A 7[top]o~jo~jto~j.........gmalak the Marksant .....#l..o~jn.Formicid of Okawaru ****** .....#.. ..#Health: 104/104 ======================== .....###.# ..#Magic: 22/22 ======================== ......## ##.# ..#AC: 10Str: 14 .......# #..## .◊#EV: 20Int: 10 o~jT......###### ..◊##..#SH: 7Dex: 20 ..<........###.##...#XL: 14 Next: 79% Place: Lair:4 ...........#P..#@#.##Noise: ---------  Time: 16667.2 (0.0) ....^.◊.#....†..#..#a) +7 longbow of the Realm of Zot {chaos, ......###......###.#Cast: Jinxbite P..#.## #.......# .#Gem (702) o~j....#.###.P##.### .# .......#...#### .# ..........##.# ..........# ......P#P..#You shoot an arrow. The arrow hits the bullfrog!!  You kill the bullfrog! _Okawaru accepts your kill. _No target in view! _You encounter a komodo dragon. _Okawaru offers you a choice of armour!o~j o~j o~jho~jo~j o~jͧ n Spells (Memorise)TypeFailure Level  a - SlowHexes1% 1b - Confusing TouchHexes3% 3  c - Inner FlameHexes/Fireo~jx 13% 3  d - GloomHexes/Necromancy16% 3  e - Magic DartConjuration28%1  f - ShockConjuration/Air28%1  g - Construct Spike LauncherForgecraft38% 2  h - Static DischargeConjuration/Airo~jʨ 38% 2  i - Fugue of the FallenNecromancy63% 3  j - PasswallEarth63% 3  k - SilenceHexes/Air83% 5  l - Dispel UndeadNecromancyo~j !95% 4  m - FireballConjuration/Fire99% 5  n - Curse of AgonyNecromancy100% 5  o - BombardConjuration/Eartho~jm 100% 6  p - IgnitionFire100% 8 10 spell levels left o~j ][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitp~jp~jlp~j.........gmalak the Marksant .....#l..Formicid of Okawaru ****** .....#p~jg.. ..#Health: 104/104 ======================== .....###.# ..#Magic: 22/22 ======================== ......## ##.# ..#AC: 10Str: 14 .......# #..## .◊#EV: 20Int: 10 ......###### ..◊##..#SH: 7p~j1Dex: 20 ..<........###.##...#XL: 14 Next: 79% Place: Lair:4 ...........#P..#@#.##Noise: ---------  Time: 16667.2 (0.0) ....^.◊.#....†..#..#a) +7 longbow of the Realm of Zot {chaos, ......###......###.#Cast: Jinxbite P..#.## #.......# .#Gem (702) p~j....#.###.P##.### .# .......#...#### .# ..........##.# ..........# ......P#P..#You shoot an arrow. The arrow hits the bullfrog!!  You kill the bullfrog! _Okawaru accepts your kill. _No target in view! _You encounter a komodo dragon. _Okawaru offers you a choice of armour!p~jg .# #..## .◊EV: 20p~j1Int: 1....###### ..◊##SH: 7 Dex: 20<##.##...#XL: 14 Next: 79% Place: Lair:4.......#P..#@#.##Noise: ---------  Time: 16667.2 (0.0)^.◊.#....†..#.a) +7 longbow of the Realm of Zot {chaos, ......##p~jx###Cast: Jinxbite P..#.## #.......# .Gem (702) #.###.P##.### .##...#####.#....# p~j a......P#P..#  Okay, then.p~jp~j p~j . _q~j q~j5 Gear: 20/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with )) q~j Q a - the +7 longbow of the Realm of Zot (weapon) {chaos, rC+++}  k - the +8 sling of Kiwinoush {heavy, rN+} Missiles (go to first with ()h - 24 poisoned darts  p - a curare-tipped dart q~j Armour (go to first with [)  b - a +0 pair of gloves (worn)  e - a +0 pair of boots (worn)  f - a +0 buckler (worn)  g - the +2 robe of Ashenzari's Fury (worn) {Harm rPois Int-3}  j - the +4 skin of Zhor {*Englaciate rC+++ SInv}n - a +0 kite shield  o - +0 steam dragon scales q~j `Jewellery (go to first with "=)  d - a +4 ring of protection (worn)  l - a +5 ring of evasion (worn)  t - the amulet "Akkut" (worn) {Chemistry Will+ Regen+}c - a +6 ring of intelligence  i - an amulet of dissipation  q~j m - a ring of flight  q - a ring of wizardry [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]s~j's~js~j.........gmalak the Marksant .....#l..Formicid of Okawaru ****** s~j.....#.. ..#Health: 104/104 ======================== .....###.# ..#Magic: 22/22 ======================== ......## ##.# ..#AC: 10Str: 14 .......# #..## .◊#EV: 20Int: 10 ......###### ..◊##..#SH: 7Dex: 20 ..<........###.##...#s~jXL: 14 Next: 79% Place: Lair:4 ...........#P..#@#.##Noise: ---------  Time: 16667.2 (0.0) ....^.◊.#....†..#..#a) +7 longbow of the Realm of Zot {chaos, ......###......###.#Cast: Jinxbite s~jPP..#.## #.......# .#Gem (702) ....#.###.P##.### .# .......#...#### .# ..........##.# ..........# ......P#P..#s~jNYou kill the bullfrog! _Okawaru accepts your kill. _No target in view! _You encounter a komodo dragon. _Okawaru offers you a choice of armour! _Okay, then.s~js~jCs~js~j s~j s~j s~jI  s~j @_Unknown command.s~jf\ s~j] s~j+` s~jSb  s~jb 8_Unknown command.s~j s~j s~j s~j F _Unknown command.u~j.u~jS2;Gear: 20/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - the +7 longbow of the Realm of Zot (weapon) {chaos, rC+++}  k - the +8 sling of Kiwinoush {heavy, rN+} Missiles (go to first with ()h - 24 poisoned darts  p - a curare-tipped dart u~j3IArmour (go to first with [)  b - a +0 pair of gloves (worn)  e - a +0 pair of boots (worn)  f - a +0 buckler (worn)  g - the +2 robe of Ashenzari's Fury (worn) {Harm rPois Int-3}  j - the +4 skin of Zhor {*Englaciate rC+++ SInv}n - a +0 kite shield  o - +0 steam dragon scales Jewellery (go to first with "=)  d - a +4 ring of protection (worn)  l - a +5 ring of evasion (worn)  t - the amulet "Akkut" (worn) {Chemistry Will+ Regen+}c - a +6 ring of intelligence  i - an amulet of dissipation  m - a ring of flight  q - a ring of wizardry u~j3[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]v~jI7v~j<v~jF>.........gmalak the Marksant .....#l..v~j>.Formicid of Okawaru ****** .....#.. ..#Health: 104/104 ======================== .....###.# ..#Magic: 22/22 ======================== ......## ##.# ..#AC: 10Str: 14 .......# #..## .◊#EV: 20Int: 10 v~j?......###### ..◊##..#SH: 7Dex: 20 ..<........###.##...#XL: 14 Next: 79% Place: Lair:4 ...........#P..#@#.##Noise: ---------  Time: 16667.2 (0.0) ....^.◊.#....†..#..#a) +7 longbow of the Realm of Zot {chaos, ......###......###.#Cast: Jinxbite v~j]@ P..#.## #.......# .#Gem (702) ....#.###.P##.### .# .......#...#### .# ..........##.# ..........# ......P#P..# _You encounter a komodo dragon. _Okawaru offers you a choice of armour! _Okay, then. _Unknown command. _Unknown command. _Unknown command.v~jKCv~jCv~jFv~j{Hw~jUw~jXXRead which item? Scrolls  a - 2 scrolls of enchant armourp - 2 scrolls of poison  w - 3 scrolls of enchant weapon w~jX^ I - 2 scrolls of immolation  T - a scroll of torment  V - a scroll of vulnerability  t - 11 scrolls of teleportation  c - 2 scrolls labelled VUHETU JOI  d - a scroll labelled GYHEOC OLUDU  h - 2 scrolls labelled WAOVOI EQOXZUG  j - a scroll labelled SUUHYE ANUAM  m - 2 scrolls labelled UPHIT QOL JITU [!] read|quaff|evoke[?] describe selectedw~j w~j: w~j w~jg ;......w~j d...gmalak the Marksant .....#l..w~j7 Formicid of Okawaru ****** .....#.. ..#w~j Health: 104/104 ======================== .....###.# ..#w~j Magic: 22/22 ======================== ......## ##.# ..#w~j5 OAC: 10Str: 14 w~j .......# #..## .◊#EV: 20Int: 10 w~j ......###### ..◊##..#SH: 7Dex: 20 w~j/ ..<........###.##...#XL: 14 Next: 79% Place: Lair:4 w~j E...........#P..#@#.##Noise: ---------  Time: 16667.2 (0.0) ....^.◊.#....†..#..#w~j a) +7 longbow of the Realm of Zot {chaos, ......###......###.#Cast: Jinxbite w~jR P..#.## #.......# .#Gem (702) w~j ....#.###.P##.### .# .......#...#### .# w~j *..........##.# ..........# w~jZ ......P#P..# _You encounter a komodo dragon. _Okawaru offers you a choice of armour! w~j ^_Okay, then. _Unknown command. _Unknown command. w~j '_Unknown command.w~jK  w~j J Okay, then.w~j w~j w~j . _x~j  Ability - do what?CostFailure  f - DigInstant, Drain0% g - Shaft SelfDelay0%  Invocations -X - Renounce ReligionNone0%  a - Heroism2 MP, Piety-0%  x~j0b - Finesse5 MP, Piety--1%  c - Duel7 MP, Piety--9%  E - Receive ArmourNone0% [?] toggle between ability selection and description.x~jY x~j(g x~jv E.........x~juw gmalak the Marksant .....#l..Formicid of Okawaru ****** .....#.. ..#x~jx Health: 104/104 ======================== .....###.# ..#x~jx Magic: 22/22 ======================== ......## ##.# ..#AC: 10Str: 14 .......# #..## .◊#EV: 20x~jny Int: 10 ......###### ..◊##..#SH: 7Dex: 20 x~j z ..<........###.##...#XL: 14 Next: 79% Place: Lair:4 ...........#P..#@#.##x~jz ;Noise: ---------  Time: 16667.2 (0.0) ....^.◊.#....†..#..#a) +7 longbow of the Realm of Zot {chaos, x~jk{ D......###......###.#Cast: Jinxbite P..#.## #.......# .#Gem (702) x~j{ ....#.###.P##.### .# .......#...#### .# x~j| ..........##.# ..........# ......P#P..# _Okawaru offers you a choice of armour! _Okay, then. x~jN} {_Unknown command. _Unknown command. _Unknown command. _Okay, then.x~j Ay, then.x~j Unknown command. _Okay, then.  Okawaru offers you a choice of armour!x~jӘ /  --more--y~jFzy~j'_Choose an item to acquire. y~jȉ& a - the +2 ring mail "Arphadgh" {rElec}  b - the +7 swamp dragon scales of the Last Howling Gods {rPois rC+ Int+3 SInv}  c - the scarf of Siceg {Harm, rElec Will- Str+4 Stlth+} y~jw d - the +1 troll leather armour of Cuemicit {Regen+ Slay+6} [!] acquire|examine items [a-d] select item for acquirementy~j<[Esc] exit~j+ Acquire the +7 swamp dragon scales of the Last Howling Gods {rPois rC+ Int+3 SInv}? (y/N) .[?7l.[?7h~jT ~jO .........gmalak the Marksant .....#l..~jS VFormicid of Okawaru ****** .....#.. ..#Health: 104/104 ======================== .....###.# ..#Magic: 22/22 ======================== ......## ##.# ..#AC: 10Str: 14 .......# #..## .◊#EV: 20Int: 10 ......###### ..◊##..#SH: 7Dex: 20 ..<........###.##...#XL: 14 Next: 79% Place: Lair:4 ...........#P..#@#.##Noise: ---------  Time: 16667.2 (0.0) ....^.◊.#....†..#..#a) +7 longbow of the Realm of Zot {chaos, ......###......###.#Cast: Jinxbite P..#.## #.......# .#~j ,Gem (702) ....#.###.P##.### .# .......#...#### .# ..........##.# ..........# ......P#P..# _Okay, then. _Unknown command. _Unknown command. _Unknown command. _Okay, then.Okawaru offers you a choice of armour!~jݖ e8.2 (11~j ~jF \Unknown command. _Okay, then. ~j w Okawaru offers you a choice of armour! _Something appears at your feet!~jV~j&9~jr:0~j~~j ~j _u - the +7 swamp dragon scales of the Last Howling Gods {rPois rC+ Int+3 SInv}~j ~j Gear: 21/52 gear slots (Left/Right/Tab to switch category) ~j7 Hand Weapons (go to first with ))  a - the +7 longbow of the Realm of Zot (weapon) {chaos, rC+++}  k - the +8 sling of Kiwinoush {heavy, rN+} Missiles (go to first with ()h - 24 poisoned darts  p - a curare-tipped dart Armour (go to first with [)  b - a +0 pair of gloves (worn)  e - a +0 pair of boots (worn)  f - a +0 buckler (worn)  g - the +2 robe of Ashenzari's Fury (worn) {Harm rPois Int-3} ~j l j - the +4 skin of Zhor {*Englaciate rC+++ SInv}n - a +0 kite shield  o - +0 steam dragon scales  u - the +7 swamp dragon scales of the Last Howling Gods {rPois rC+ Int+3 SInv} Jewellery (go to first with "=)  d - a +4 ring of protection (worn)  l - a +5 ring of evasion (worn)  t - the amulet "Akkut" (worn) {Chemistry Will+ Regen+}c - a +6 ring of intelligence  i - an amulet of dissipation  ~j\ m - a ring of flight [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]~jytu - the +7 swamp dragon scales of the Last Howling Gods {rPois rC+ Int+3 SInv}. ~j-zThe scales of a swamp dragon. It confers resistance to poison on its wearer. Base armour rating: 7 Encumbrance rating: 7 rPois: It protects you from poison. rC+: It protects you from cold. Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. It cannot be enchanted further. If you switch to wearing this armour: ~j{Your AC would increase by 10.0 (10.0 -> 20.0). Your EV would decrease by 2.0 (20.3 -> 18.3). Your spell failure would worsen by up to 3% (press '!' for details). Your attack delay would increase by 0.1 (1.0 -> 1.1). This ancient artefact cannot be changed by magic or mundane means. Okawaru gifted it to you on level 4 of the Lair of Beasts. (w)ear, (d)rop, (=)adjust, or (i)nscribe.~jrGear: 21/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - the +7 longbow of the Realm of Zot (weapon) {chaos, rC+++}  k - the +8 sling of Kiwinoush {heavy, rN+} ~jfMissiles (go to first with ()  h - 24 poisoned darts  p - a curare-tipped dart Armour (go to first with [)  b - a +0 pair of gloves (worn)  e - a +0 pair of boots (worn)  f - a +0 buckler (worn)  g - the +2 robe of Ashenzari's Fury (worn) {Harm rPois Int-3}  j - the +4 skin of Zhor {*Englaciate rC+++ SInv} ~jG n - a +0 kite shield  o - +0 steam dragon scales  u - the +7 swamp dragon scales of the Last Howling Gods {rPois rC+ Int+3 SInv} Jewellery (go to first with "=)  d - a +4 ring of protection (worn)  l - a +5 ring of evasion (worn)  t - the amulet "Akkut" (worn) {Chemistry Will+ Regen+}  c - a +6 ring of intelligence  i - an amulet of dissipation  m - a ring of flight ~j[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]~j~jr~j6.........gmalak the Marksant .....#~jKl..Formicid of Okawaru ****** .....#.. ..#Health: 104/104 ======================== .....###.# ..#Magic: 22/22 ======================== ......## ##.# ..#AC: 10~j"tStr: 14 .......# #..## .◊#EV: 20Int: 10 ......###### ..◊##..#SH: 7Dex: 20 ..<........###.##...#XL: 14 Next: 79% Place: Lair:4 ~jN...........#P..#@#.##~j*Noise: ---------  Time: 16669.2 (0.0) ....^.◊.#....†..#..#a) +7 longbow of the Realm of Zot {chaos, ......###......###.#Cast: Jinxbite P..#.## #.......# .#Gem (700) ....#.###.P##.### .# .......#...#### .# ..........##.# ..........# ......P#P..# _Unknown command. _Unknown command. _Okay, then.Okawaru offers you a choice of armour! _Something appears at your feet! _u - the +7 swamp dragon scales of the Last Howling Gods {rPois rC+ Int+3 SInv}~jR~j~jf~j~j ~j# J  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting7.7   6.7  +1   i - Spellcasting   5.0   6.0   0      ~j% p     b - Unarmed Combat   0.0   0.5   0 +4 j - Hexes   8.0   6.4  +2   c - Throwing   0.0   1.0   0   k - Translocations   8.1   6.4  +2       l - Fire Magic   1.0   2.0   0   d * Ranged Weapons  15.7  19.5   0          m + Invocations 11.4   9.5  +2  ~j@'  e - Armour   0.0   0.8  +1   n - Evocations   5.0   5.0  +1  f + Dodging6.6   8.3  -1      g + Shields8.9   5.3  +3       h - Stealth   5.0   3.6  +3                                    [39;~j7( 49m                  The species aptitude is in white. Bonus from skill manuals is in red.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets~jr[= e + Armour 0.0~jG e * Armour   0.0~jҝTargetTarget--  --  -- --  --  --  --  --  12.0~jŞ--  --  --  --  --  a-z] set[-] clear selected targetcost|targets~j<[?25h[?0c0 ~jr [?25l[?1c~jڡ7.0  +1  =] set a~j\all targets~jr~jw~jt{.........gmalak the Marksant .....#l..Formicid of Okawaru ****** .....#~j,|.. ..#Health: 104/104 ======================== .....###.# ..#Magic: 22/22 ======================== ......## ##.# ..#AC: 10Str: 14 .......# #..## .◊#EV: 20Int: 10 ......###### ..◊##..#SH: 7Dex: 20 ..<........###.##...#XL: 14 Next: 79% Place: Lair:4 ...........#P..#@#.##~j|Noise: ---------  Time: 16669.2 (0.0) ....^.◊.#....†..#..#a) +7 longbow of the Realm of Zot {chaos, ......###......###.#Cast: Jinxbite P..#.## #.......# .#Gem (700) ....#.###.P##.### .# .......#...#### .# ..........##.# ..........# ......P#P..# _Unknown command. _Unknown command. ~j}_Okay, then.Okawaru offers you a choice of armour! _Something appears at your feet! _u - the +7 swamp dragon scales of the Last Howling Gods {rPois rC+ Int+3 SInv}~j~j€~j~jm ~j Gear: 21/52 gear slots (Left/Right/Tab to switch category) ~jF kHand Weapons (go to first with ))  a - the +7 longbow of the Realm of Zot (weapon) {chaos, rC+++}  k - the +8 sling of Kiwinoush {heavy, rN+} Missiles (go to first with ()~j mh - 24 poisoned darts  p - a curare-tipped dart Armour (go to first with [)  b - a +0 pair of gloves (worn)  e - a +0 pair of boots (worn)  f - a +0 buckler (worn)  g - the +2 robe of Ashenzari's Fury (worn) {Harm rPois Int-3} ~jM  j - the +4 skin of Zhor {*Englaciate rC+++ SInv}n - a +0 kite shield  o - +0 steam dragon scales ~j  u - the +7 swamp dragon scales of the Last Howling Gods {rPois rC+ Int+3 SInv} Jewellery (go to first with "=)  d - a +4 ring of protection (worn) ~j l - a +5 ring of evasion (worn)  t - the amulet "Akkut" (worn) {Chemistry Will+ Regen+}c - a +6 ring of intelligence  i - an amulet of dissipation  ~j m - a ring of flight [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit~j 7[top]~jh~jKl~jIp(.........gmalak the Marksant .....#l..Formicid of Okawaru ****** .....#.. ..#~jpHealth: 104/104 ======================== .....###.# ..#Magic: 22/22 ======================== ......## ##.# ..#AC: 10Str: 14 .......# #..## .◊#EV: 20Int: 10 ......###### ..◊##..#SH: 7Dex: 20 ..<........###.##...#~jqXL: 14 Next: 79% Place: Lair:4 ...........#P..#@#.##Noise: ---------  Time: 16669.2 (0.0) ....^.◊.#....†..#..#a) +7 longbow of the Realm of Zot {chaos, ......###......###.#Cast: Jinxbite P..#.## #.......# .#Gem (700) ....#.###.P##.### .# .......#...#### .# ..........##.# ..........# ......P#P..# _Unknown command. ~jr_Unknown command. _Okay, then.Okawaru offers you a choice of armour! _Something appears at your feet! _u - the +7 swamp dragon scales of the Last Howling Gods {rPois rC+ Int+3 SInv}~jt~j:u~jx~jZy~jb~j% ~j% Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting7.7   6.7  +1   i - Spellcasting   5.0   6.0   0      ~jI      b - Unarmed Combat   0.0   0.5   0 +4 j - Hexes   8.0   6.4  +2  ~j c - Throwing   0.0   1.0   0   k - Translocations   8.1   6.4  +2       l - Fire Magic   1.0   2.0   0  ~j d * Ranged Weapons  15.7  19.5   0          ~jm + Invocations 11.4   9.5  +2   e * Armour   0.0   0.8  +1   n - Evocations   5.0   5.0  +1  f + Dodging6.6   8.3  -1      g + Shields8.9   5.3  +3      ~j0{ h - Stealth   5.0   3.6  +3                              ~jr                        The species aptitude is in white. Bonus from skill manuals is in red.  [?] Help[=] set a skill target  ~j[/] auto|manual mode [*] useful|all skills [!] training|cost|targets~j9H~jH~jP~jW$~jX.........gmalak the Marksant .....#l..Formicid of Okawaru ****** ~jY.....#.. ..#Health: 104/104 ======================== .....##~jzYA#.# ..#Magic: 22/22 ======================== ......## ##.# ..#AC: 10~jYStr: 14 .......# #..## .◊#EV: 20~j8ZInt: 10 ......###### ..◊##..#SH: 7~jZDex: 20 ..<........###.##...#~j[GXL: 14 Next: 79% Place: Lair:4 ...........#P..#@#.##Noise: ---------  Time: 16669.2 (0.0) ~j`[....^.◊.#....†..#..#a) +7 longbow of the Realm of Zot {chaos, ~j[......###......###.#Cast: Jinxbite P..#.## #.......# .#~j\Gem (700) ....#.###.P##.### .# ~j|\.......#...#### .# ..........##.# ..........# ~j\]......P#P..# _Unknown command. _Unknown command. _Okay, then.~jU]Okawaru offers you a choice of armour! _Something appears at your feet! _u - the +7 swamp dragon scales of the Last Howling Gods {rPois rC+ Int+3 SInv}~j]~jb~jc~jf~j0h~j~jJ  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting7.7   6.7  +1   i - Spellcasting   5.0   6.0   0      ~jľ     b - Unarmed Combat   0.0   0.5   0 +4 j - Hexes   8.0   6.4  +2   c - Throwing   0.0   1.0   0   k - Translocations   8.1   6.4  +2       l - Fire Magic   1.0   2.0   0  ~jo d * Ranged Weapons  15.7  19.5   0          m + Invocations 11.4   9.5  +2   e * Armour   0.0   0.8  +1   n - Evocations   5.0   5.0  +1  f + Dodging6.6   8.3  -1      g + Shields8.9   5.3  +3      ~jZ h - Stealth   5.0   3.6  +3                  ~jC@                        ~j             The species aptitude is in white. Bonus from skill manuals is in red.  [?] Help~j*[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets~jh~j~j' ~j, .........gmalak the Marksant .....#l..Formicid of Okawaru ****** ~j .....#.. ..#Health: 104/104 ======================== .....###.# ..#Magic: 22/22 ======================== ......## ##.# ..#AC: 10Str: 14 .......# #..## .◊#EV: 20Int: 10 ~jT......###### ..◊##..#SH: 7Dex: 20 ..<........###.##...#XL: 14 Next: 79% Place: Lair:4 ...........#P..#@#.##Noise: ---------  Time: 16669.2 (0.0) ~j....^.◊.#....†..#..#a) +7 longbow of the Realm of Zot {chaos, ......###......###.#Cast: Jinxbite P..#.## #.......# .#Gem (700) ....#.###.P##.### .# .......#...#### .# ..........##.# ~j6W..........# ......P#P..# _Unknown command. _Unknown command. _Okay, then.Okawaru offers you a choice of armour! _Something appears at your feet! _u - the +7 swamp dragon scales of the Last Howling Gods {rPois rC+ Int+3 SInv}~j~jg~j!~j~jt~j7% ~jx Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting7.7   6.7  +1   i - Spellcasting   5.0   6.0   0          ~j* b - Unarmed Combat   0.0   0.5   0 +4 j - Hexes   8.0   6.4  +2   c - Throwing   0.0   1.0   0   k - Translocations   8.1   6.4  +2       l - Fire Magic   1.0   2.0   0  ~j d * Ranged Weapons  15.7  19.5   0          m + Invocations 11.4   9.5  +2  ~j+ e * Armour   0.0   0.8  +1   n - Evocations   5.0   5.0  +1  f + Dodging6.6   8.3  -1      g + Shields~jr8.9   5.3  +3       h - Stealth   5.0   3.6  +3              ~j                            ~jJ            ~j"The species aptitude is in white. Bonus from skill manuals is in red.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets~j4~j ~j(.........gmalak the Marksant .....#l..Formicid of Okawaru ****** .....#.. ..#~jHealth: 104/104 ======================== .....###.# ..#Magic: 22/22 ======================== ......## ##.# ..#AC: 10Str: 14 .......# #..## .◊#EV: 20Int: 10 ......###### ..◊##..#SH: 7Dex: 20 ..<........###.##...#XL: 14 Next: 79% Place: Lair:4 ...........#P..#@#.##Noise: ---------  Time: 16669.2 (0.0) ....^.◊.#....†..#..#a) +7 longbow of the Realm of Zot {chaos, ......###......###.#Cast: Jinxbite P..#.## #.......# .#Gem (700) ~j p....#.###.P##.### .# .......#...#### .# ..........##.# ..........# ......P#P..# _Unknown command. _Unknown command. _Okay, then.Okawaru offers you a choice of armour! _Something appears at your feet! _u - the +7 swamp dragon scales of the Last Howling Gods {rPois rC+ Int+3 SInv}~ji~j~j~j2~jr~jr~j7t~j(w~j2zCOkay, then. ~jzw Okawaru offers you a choice of armour! _Something appears at your feet! _~jzu - the +7 swamp dragon scales of the Last Howling Gods {rPois rC+ Int+3 SInv}  A komodo dragon comes into view.~j΂K ... #  l.. # .. ..# ~j'## #.# ..# ## ##.# ..#  #..## .◊# ...###### ..◊##..# <###.##@..# ......#P..#.#.#^.◊.#....†..#..# .....###......###.# #.## #.......# .#~j#.###.P##.### .# l   komodo dragon (asleep)#...#### .##.#...#~j~jo70.2 (1699 _~j~jfp e )))))l~jq very poisoned)You shoot an arrow.  The arrow hits the komodo dragon but does no damage.  The komodo dragon is poisoned.~j3 M.l~j D....~j q===1.1 (0.98~j ~jI 7 _The komodo dragon hisses angrily.~jU ))))~je You shoot an arrow. The arrow hits the komodo dragon!~jM.l~j[>...~j)b2.07~j/!~j # ~j#Z_The komodo dragon is moderately wounded.~jO )))~jydYou shoot an arrow.  The arrow hits the komodo dragon but does no damage.~jBDM.l~j H8..~jH`96~j7L~jwN ~jNZ_The komodo dragon is moderately wounded.~j| )) ext~j}remely poisoned)You shoot an arrow. The arrow hits the komodo dragon!  The komodo dragon looks as sick as possible!~j~M.l~j2.~jg3.9 (1.05~j~jP _The komodo dragon is severely wounded.~jo~j7 .You shoot an arrow. The arrow hits the komodo dragon!  The arrow burns the komodo dragon.  You kill the komodo dragon!~j8 ~jJ; B)~jǿ =..~j i8044~j ~j  ~j B_Okawaru accepts your kill.~j ~j ~j[ ~j H _No target in view!~j~jQ;Gear: 21/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - the +7 longbow of the Realm of Zot (weapon) {chaos, rC+++}  k - the +8 sling of Kiwinoush {heavy, rN+} Missiles (go to first with ()h - 24 poisoned darts  p - a curare-tipped dart ~j0Armour (go to first with [)  b - a +0 pair of gloves (worn)  e - a +0 pair of boots (worn)  f - a +0 buckler (worn)  g - the +2 robe of Ashenzari's Fury (worn) {Harm rPois Int-3}  j - the +4 skin of Zhor {*Englaciate rC+++ SInv}n - a +0 kite shield  o - +0 steam dragon scales  u - the +7 swamp dragon scales of the Last Howling Gods {rPois rC+ Int+3 SInv} Jewellery (go to first with "=)  d - a +4 ring of protection (worn)  l - a +5 ring of evasion (worn)  t - the amulet "Akkut" (worn) {Chemistry Will+ Regen+}c - a +6 ring of intelligence  i - an amulet of dissipation  m - a ring of flight ~j[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]~jŠ tu - the +7 swamp dragon scales of the Last Howling Gods {rPois rC+ Int+3 SInv}. ~jv The scales of a swamp dragon. It confers resistance to poison on its wearer. Base armour rating: 7 Encumbrance rating: 7 rPois: It protects you from poison. rC+: It protects you from cold. Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. It cannot be enchanted further. If you switch to wearing this armour: Your AC would increase by 10.0 (10.0 -> 20.0). Your EV would decrease by 2.0 (20.3 -> 18.3). Your spell failure would worsen by up to 3% (press '!' for details). Your attack delay would increase by 0.1 (1.0 -> 1.1). ~j$ This ancient artefact cannot be changed by magic or mundane means. Okawaru gifted it to you on level 4 of the Lair of Beasts. (w)ear, (d)rop, (=)adjust, or (i)nscribe.~jF Gear: 21/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with )) ~jG M a - the +7 longbow of the Realm of Zot (weapon) {chaos, rC+++}  k - the +8 sling of Kiwinoush {heavy, rN+} Missiles (go to first with ()  h - 24 poisoned darts  p - a curare-tipped dart Armour (go to first with [)  b - a +0 pair of gloves (worn)  e - a +0 pair of boots (worn)  f - a +0 buckler (worn)  g - the +2 robe of Ashenzari's Fury (worn) {Harm rPois Int-3}  j - the +4 skin of Zhor {*Englaciate rC+++ SInv} ~jAH  n - a +0 kite shield  o - +0 steam dragon scales  u - the +7 swamp dragon scales of the Last Howling Gods {rPois rC+ Int+3 SInv} Jewellery (go to first with "=)  d - a +4 ring of protection (worn)  l - a +5 ring of evasion (worn)  t - the amulet "Akkut" (worn) {Chemistry Will+ Regen+}  c - a +6 ring of intelligence  i - an amulet of dissipation  m - a ring of flight ~jH [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]~jru - the +7 swamp dragon scales of the Last Howling Gods {rPois rC+ Int+3 SInv}. The scales of a swamp dragon. It confers resistance to poison on its wearer. ~jsBase armour rating: 7 Encumbrance rating: 7 rPois: It protects you from poison. rC+: It protects you from cold. Int+3: It affects your intelligence (+3). ~jOtSInv: It lets you see invisible. It cannot be enchanted further. If you switch to wearing this armour: ~jtYour AC would increase by 10.0 (10.0 -> 20.0). Your EV would decrease by 2.0 (20.3 -> 18.3). Your spell failure would worsen by up to 3% (press '!' for details). ~jyuYour attack delay would increase by 0.1 (1.0 -> 1.1). This ancient artefact cannot be changed by magic or mundane means. Okawaru gifted it to you on level 4 of the Lair of Beasts. ~jLv~jvL(w)ear, (d)rop, (=)adjust, or (i)nscribe.~j Gear: 21/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - the +7 longbow of the Realm of Zot (weapon) {chaos, rC+++}  k - the +8 sling of Kiwinoush {heavy, rN+} Missiles (go to first with ()  h - 24 poisoned darts  p - a curare-tipped dart Armour (go to first with [)  b - a +0 pair of gloves (worn)  e - a +0 pair of boots (worn)  f - a +0 buckler (worn)  g - the +2 robe of Ashenzari's Fury (worn) {Harm rPois Int-3}  j - the +4 skin of Zhor {*Englaciate rC+++ SInv}  n - a +0 kite shield  o - +0 steam dragon scales ~j  u - the +7 swamp dragon scales of the Last Howling Gods {rPois rC+ Int+3 SInv} Jewellery (go to first with "=)  d - a +4 ring of protection (worn)  l - a +5 ring of evasion (worn)  t - the amulet "Akkut" (worn) {Chemistry Will+ Regen+}  c - a +6 ring of intelligence  i - an amulet of dissipation  m - a ring of flight [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]~j ~j ~j ~j gmalak the Marksant ........Formicid of Okawaru ****** ....#...~j Health: 104/104 ======================== ....#~j' .. ..#Magic: 22/22 ======================== ~j y....###.# ..#AC: 10~j ,Str: 14 ~jG .....## ##.# ..#EV: 20~j ,Int: 10 ~j ......# #..## .◊#SH: 7~jZ ,Dex: 20 ~j e.....###### ..◊##..#~j zXL: 14 Next: 80% Place: Lair:4 ~j a.<........###.##@..#~j Noise: ===------  Time: 16674.9 (0.0) ..........#P..#.#.##~ja Da) +7 longbow of the Realm of Zot {chaos, ~j ...^.◊.#....†..#..#~j Cast: Jinxbite .....###......###.#~jy Gem (694) ..#.## #.......# .# ~j՘ ...#.###.P##.### .# ~j3 ......#...#### .# .........##.# .........# ~j r_The komodo dragon is severely wounded.You shoot an arrow. The arrow hits the komodo dragon!  The arrow burns the komodo dragon.  You kill the komodo dragon! _Okawaru accepts your kill. _No target in view!~j͜ ~jw ~j ~j ~j ~j 3~jk! ~j5$ ~j$ I3 _~j) 2~jn* ~j, ~j- X1~jg. ~j2/ ~j3 n0~j3 ~j5 ~j5 C89~j@6 ~j 8 ~j; X8~j< ~jA> ~jq@ ~j@ B7~jA ~jC ~jD ~jZE B6~j@F ~jH ~jJ ~jJ B5~jCK ~j3M ~jN ~j8O B4~jO ~j]Q ~jR ~j:S B3~j T ~jU ~jmW ~jW B2~jX ~jPZ ~j[ ~j\ B1~j\ ~j^ ~j` ~j` B0~j)b ~jHc ~jd ~jFe C79~jf ~jg ~jei ~ji ,8~j"j ~jj ~jk ~jm ~jm B7~j;n ~jWo ~jp ~jq B6~jq ~js ~ju ~ju B5~jv ~jw ~jy ~jy B4~jz ~j{ ~j} ~j} B3~j~ ~j# ~jԂ ~j5 B2~j ~j ~jۈ ~j= B1~j/ ~jۋ ~j ~jQ B0~jN ~j ~j Y69~j ~j ~j ~j0 B8~j7 ~j ~j ~jT B7~j[ ~j# ~j8 ~j B6~jƣ ~jޥ ~j  .)......#..... P............~j u #.......P... ..........◊ .......... .. ........◊# ..# .........# ..# .......@###..# .......#---702.9 (28.0) ~jr ........##...##......... ........................ ..............##....... ◊............#......... #.........#...#.....## #....................###  ........................ ~j  ........###.###......... ~j ~j H---3.9 (29~j :5~j~ ~j=  ~j _Found an arbalest.~j~j ~j~j~j~jI X4~j ~jE~jB3~j~j~j%  ~j-DYou encounter a cane toad.~j^K...... .◊..F....#.........#........)#.......P..P..#P....## .◊...#......... ..◊#....#. ...# ..#.. ..###..# .......# ..##...#.................. F   cane toad (asleep)........##.◊.....#...#.#...#.....## #5.0)6.9 (32 _~j( ~j2%....... .◊..F..  ........#.......  ........#.......  .)......#.......  P............P..  #.......P....##  ..........◊...#.  ~j........@.......  ........◊#....#.  .........# ..#..  ........###..#   ........##...#~jEy  ........  ........  ◊.......   ~j~jj", ~j#....... .◊..F..  ........#.......  ........#.......  .)......#.......  P............P..  #.......P....##  ~jy#q..........◊...#.  ........@.......  ........◊#....#.  .........# ..#..  ........###..#  ~j#K ........##...# ........  ........ ◊....... ~j% ~j~(~j)~j#-~j/ ~j/R_A cane toad is nearby!~j @*)))~j F))) ~j~V Fvitrified)~j2xYou shoot an arrow. The arrow hits the cane toad!  The cane toad becomes as fragile as glass!~j\:  The cane toad croaks.~j5Q.F~j<....~j$..~j~jj===7.8 (0.91~j~j ~jd[_The cane toad is heavily wounded.~j:o .You shoot an arrow. The arrow hits the cane toad!  You kill the cane toad!~jr =)))))~js J~j, 8....~j $..~jr > 18.8 (1.0~j {0 _Okawaru accepts your kill.~j ~jF  ~j Z_Your Shields skill increases to level 9!~jJ~jNGear: 21/52 gear slots (Left/Right/Tab to switch category) ~jfOvHand Weapons (go to first with ))  a - the +7 longbow of the Realm of Zot (weapon) {chaos, rC+++}  k - the +8 sling of Kiwinoush {heavy, rN+} Missiles (go to first with ()h - 24 poisoned darts  p - a curare-tipped dart Armour (go to first with [)  b - a +0 pair of gloves (worn)  e - a +0 pair of boots (worn) ~jP f - a +0 buckler (worn)  g - the +2 robe of Ashenzari's Fury (worn) {Harm rPois Int-3}  j - the +4 skin of Zhor {*Englaciate rC+++ SInv}n - a +0 kite shield  o - +0 steam dragon scales  u - the +7 swamp dragon scales of the Last Howling Gods {rPois rC+ Int+3 SInv} Jewellery (go to first with "=)  d - a +4 ring of protection (worn)  l - a +5 ring of evasion (worn)  t - the amulet "Akkut" (worn) {Chemistry Will+ Regen+}c - a +6 ring of intelligence  i - an amulet of dissipation  m - a ring of flight ~jP[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]~ju - the +7 swamp dragon scales of the Last Howling Gods {rPois rC+ Int+3 SInv}. The scales of a swamp dragon. It confers resistance to poison on its wearer. Base armour rating: 7 Encumbrance rating: 7 rPois: It protects you from poison. rC+: It protects you from cold. Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. It cannot be enchanted further. If you switch to wearing this armour: Your AC would increase by 10.1 (10.0 -> 20.1). Your EV would decrease by 2.0 (20.3 -> 18.3). Your spell failure would worsen by up to 3% (press '!' for details). Your attack delay would increase by 0.1 (1.0 -> 1.1). This ancient artefact cannot be changed by magic or mundane means. Okawaru gifted it to you on level 4 of the Lair of Beasts. (w)ear, (d)rop, (=)adjust, or (i)nscribe.~jT/ Gear: 21/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - the +7 longbow of the Realm of Zot (weapon) {chaos, rC+++}  k - the +8 sling of Kiwinoush {heavy, rN+} Missiles (go to first with ()  ~jX0 `h - 24 poisoned darts  p - a curare-tipped dart Armour (go to first with [)  b - a +0 pair of gloves (worn)  e - a +0 pair of boots (worn)  f - a +0 buckler (worn)  g - the +2 robe of Ashenzari's Fury (worn) {Harm rPois Int-3}  j - the +4 skin of Zhor {*Englaciate rC+++ SInv}  n - a +0 kite shield  o - +0 steam dragon scales  u - the +7 swamp dragon scales of the Last Howling Gods {rPois rC+ Int+3 SInv} Jewellery (go to first with "=)  d - a +4 ring of protection (worn)  l - a +5 ring of evasion (worn)  t - the amulet "Akkut" (worn) {Chemistry Will+ Regen+}  c - a +6 ring of intelligence  ~jf1 i - an amulet of dissipation  m - a ring of flight [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]~j/u ~j1} ~j ^gmalak the Marksant~jC W....... .◊.....Formicid of Okawaru ******........#.......Health: 104/104 ========================........#.......Magic: 22/22 ========================.)......#.......~j AC: 10Str: 14P............P..EV: 20Int: 10~j: #.......P....##SH: 7Dex: 20..........◊...#.XL: 14 Next: 81% Place: Lair:4........@.......~j Noise: ===------  Time: 16708.8 (0.0)........◊#....#.a) +7 longbow of the Realm of Zot {chaos, .........# ..#..Cast: Jinxbite~j ........###..# .......#Gem (660) ........##...##................................. ..............##.......◊............#.........~jc #.........#...#.....## # The cane toad croaks. _The cane toad is heavily wounded.You shoot an arrow. The arrow hits the cane toad!  You kill the cane toad! _Okawaru accepts your kill. ~jۊ S_Your Shields skill increases to level 9!~j( ~j ~jX ~jԜ ~j ~j ~j ~j ~j\ ~j= X59 _~j ~jk ~j- B8~jB ~j ~j ~j| B7~j ~j ~jS ~j B6~j ~j ~j ~jB B5~j ~j ~j ~jK B4~jo ~j ~jo ~ju B3~j& ~jB ~jU ~j B2~j ~jp ~j ~j B1~j ~jA ~j  ......#............. ......#............... ...........P.......... _ ......P....###....#.# ........◊...#......## ~j ............ ......◊#....#......◊◊.. .......##..#.......## ~j+ ......###..##...@...# ---17.8 (9 ......##...##.......... ........~j ....... ............##.......... ...........#............. ~j ........#...#.....##.##.◊ ...................###.#. ~j ......................... ......###.###............~j ~jX ---8.8 (10.0)0~j: 7_~jB  ~j '_Found a viscous altar of Jiyva.~j_~j`~ja~je~jf~jIiY49~jj~jl~jOmB8~jOn~jp~js~jnsB7~jYt~jv~j{R#....  ~j.|.P..........._.P÷÷ P....###....#.#.....PP ◊...#......##..... ............. ◊#....#......◊◊.....  ~jh}d##..#.......###.. ..# ###..##.......#.#..... ##...##........ 21.8 (3.0)....... ## #...... #...#.....##.##.◊...  .......###.#...#   .............##  ~j~ ###.###.............#   # ### ##...   ~j~j+e2.8 (46~j7_~j0 _Found two human skeletons.ƒ~jƒ~jƒ~j)ƒ~jƒ~jˤ%  ƒ~j@You encounter a jelly.ƒ~j ?#. ƒ~jԭ P..........._.P÷÷  .P....###....#.#.....PP. ƒ~jk◊...#......##.......j ......... .◊#....#......◊◊....... ##..#.###.....# .ƒ~jp###..##.......#.#.....# .##...##.......# #ƒ~ju ##.# #.# ƒ~jɰ}#...#.....##.##.◊...# .###.#...#  j   jelly (asleep)...## ƒ~j7 ###.###.......#  # ### ##. ƒ~j6- ƒ~j(&0ƒ~jl3.8 (15 _ƒ~jƒ~jÃ~j^._.P÷÷ .....PP. ........j ............... .....◊◊........ .....###.....## ......#.#.....# .......@......# ..............# Ã~j..............# ..............# ....##.##.◊...# .....###.#...## .....## ....#  ###  Ã~j$._.P÷÷ .Ã~j....PP. ........j ............... .....◊◊........ .....###.....## ......#.#.....# .......@......# ..............# ..............# ..............# ....##.##.◊...# .....###.#...## ...Ã~j..## ....#  ###  Ã~jSÃ~jÃ~jlÃ~j Ã~jN_A jelly is nearby!Ã~j  .You shoot an arrow. The arrow hits the jelly!  You kill the jelly!Ã~jd))))))Ã~j(Ã~jU......Ã~jnr2===44Ã~jߜ7_Ã~jP _Okawaru accepts your kill.Ã~j U Ã~jU Ã~jW Ã~j[ Ã~ja g  You encounter 2 jellies.Ã~jf M #.......jPPj.....P..........._.P÷÷PP....###....#.Ã~jg PP◊...#......##........................◊#....#......◊◊.........##..#.......###.....###..##.......#@#.....# .##...##....## ......#................# jj 2 jellies (wandering)....# Ã~jSj X.j0Ã~jRk 2jÃ~j4l ..Ã~jp %  Ã~jsq @You encounter a jelly.Ã~js o---5.8 (13Ã~jtv 7_Ã~jSx  Ã~jx ,_The jelly leaves your sight.Ã~jV+9......PP. Ã~j ,._.Pj÷P ....PP. ......j ....... ....... ##.....## #@# ..............# ..............# ..............# ..............# ....##.##.◊...# .....###.#...## .....##  ă~j{~....PP. ă~j|._.Pj÷P ....PP. ......j ....... ....... ##.....## #@# ă~j}..............# ..............# ..............# ..............# ....##.##.◊...# ă~j~.....###.#...## .....##  ă~jă~jԅ9---ă~jă~j5 ă~jV_There are monsters nearby!ă~j' ă~jz÷  You shoot an arrow. The arrow hits the jelly!! The arrow burns the jelly.  You kill the jelly!ă~j5!)ă~j))))ă~ji   jellyă~j{(2jă~j)Dj.ă~j/.....jj 2 jelliesă~j3'===ă~j`4C62ă~j99_ă~jE< ă~j<B_Okawaru accepts your kill.ă~j3| .You shoot an arrow. The arrow hits the jelly!!  You kill the jelly!ă~j)))))   jellyă~j^M.jă~jI.....ă~j `71ă~jOă~jP _Okawaru accepts your kill.ă~j' ă~jƑ.You shoot an arrow. The arrow hits the jelly!  Lightning courses through the jelly!  You kill the jelly!ă~j)))))ă~j, .....8.7 (0.9_ _Okawaru accepts your kill.ă~jŃ ă~je ă~j ă~j  ă~j :_No target in view!ă~jo? ă~j@ ă~j A ă~j.D ă~jfF ă~jNH I0 _ă~jH ă~jJ ă~jM ă~j7N C39ă~jzO ă~jUQ ă~jVU ă~jU B8ă~jV ă~jX ă~j[ ă~j8\ B7ă~jy] ă~jT_ ă~j1b ă~jb B6ă~jc ă~je ă~jg ă~j$h B5ă~jui ă~j$k ă~jHm ă~jm B4ă~jn ă~jr ă~jt B3ă~jTu ă~jVv ă~jx ă~jz ă~ji{ B2ă~j| ă~j ă~j ă~j7 B1ă~j ă~j ă~j ă~js B0ă~j ă~j ă~ja ă~j͎ C29ă~jg ă~jk ă~jÕ ă~j2 B8ă~j̗ ă~j ă~jS ă~j B7ă~j1 ă~j% ă~j ă~jk B6ă~j ă~j ă~j ă~j B5ă~j ă~j ă~j˰ ă~jD B4ă~j ă~jF ă~jn ă~j B3ă~j ă~j ă~j\ ă~j˻ B2ă~j ă~j ă~j ă~j B1ă~jW ă~j. ă~j] ă~j B0ă~j ă~j ă~jb ă~j -19ă~j8 ă~j ă~j ă~j B8ă~j ă~jc ă~j ă~jM ă~j B7ă~j ă~j ă~jv ă~j, B6ă~j ă~j$ ă~j a #  ă~j  ###. ###  ....# ###.####  .....## ###P.....##  ....... #.........#### ă~j4 , .......###.........#..## ...............#.......# .......@.......##......#---53.7 (25.0)ă~j  ..P..◊....# ....◊.....ă~j  )#..#....... .......... ă~j_ e........................ ...#.................... .◊##..#................. ă~j M#................ă~j ă~j ---4.7 (265ă~j ă~j ' _Found a falchion.Ń~j$Ń~jK%Ń~j (Ń~j5.Ń~j2Ń~jZ6X4Ń~j<Ń~jAŃ~jpB:3Ń~jSDŃ~jGŃ~jNn2Ń~j5PŃ~jRŃ~jSB1Ń~jiTŃ~jZWŃ~j(YŃ~jYB0Ń~jZŃ~j \Ń~j4^Ń~j^C09Ń~j_Ń~j`Ń~jbŃ~jc,8Ń~jcŃ~jdŃ~jGeŃ~jhX7Ń~jhŃ~jkŃ~jlŃ~j1mB6Ń~j nŃ~jpŃ~j*r%  Ń~jrDYou encounter an elephant.Ń~jw!Ń~jex ## ### ### Ń~jx` ####.##.###.#  #.## ##..### ###P.# #...####Y   elephant (trample, asleep)..Ń~jlyY...........)#......Ń~j~263.7 (9.0)Ń~j/4.7 (10.0)Ń~jhA5 _Ń~jŃ~jŃ~j4Ń~j4 ## ### ###  ####.##.###.#  #....@......##  ...............###  .................#  Ń~j................ ................. ...#.............. ............... Y.............. ....)Ń~jV] ## ### ###  ####.##.###.#  #....@......##  Ń~jv^n...............###  .................#  ................ ................. ...#.............. ............... Y.............. ....)Ń~jaŃ~jdbŃ~jreŃ~jgg` _An elephant is nearby!Ń~jz# 4Ń~j1$ ( ## ### ###  ####.##.###.#  #....@......##  ...............###  .................#  ................ ................. ...#.............. ............... Ń~j$ RY.............. ....)Ń~j̷ i ## ### ###  ####.##.###.#  #....@......##  ...............###  .................# Ń~j " ................ ................. ...#.............. ...............Ń~jǹ  Y.............. ....)Ń~jn Ń~j9 Ń~j@ Ń~j ` _An elephant is nearby!Ń~j )))))Y  ))Ń~j' You shoot an arrow. The arrow hits the elephant.  Lightning courses through the elephant!  The elephant trumpets!Ń~jY Y.The elephant is moderately wounded.Ń~j[ )YŃ~j` Q ....Ń~j]a .Y 2 elephants (trample, 1 wandering)You hear an angry hiss.Ń~jtb u===5.6 (0.9)4Ń~jf Ń~j#i  Ń~ji T_You encounter an elephant.Ń~j .You shoot an arrow. The arrow hits the elephant!! The elephant convulses!  You kill the elephant!Ń~j&)))))Y   elephant (trample,ƃ~j......#........΃~j. ####....#....# #.......† #. .....[) #...#.... ΃~j΃~jPk40.1 (10.0)29΃~j#΃~j%; _Found a stone staircase leading down.΃~jɞ΃~jw΃~j΃~j΃~j ### ### ##.΃~j ######.####.##. ## ####.#.#..##P.#.............†#..†0.0).><...#΃~je.. ####....#....#. #.† #....... .....[.΃~j{ #...#....  ΃~j΃~jde1.1 (18΃~j|΃~jV9 _Found a stone staircase leading up.΃~j ΃~j ΃~jr ^ _No target in view!΃~j I΃~j ΃~j> ΃~j I7 _΃~j ΃~j ΃~j  ΃~jw B6΃~j ΃~j! ΃~j& w # ### ΃~j'  ######.## #######.#.#..# ####P.#...† #...@....3.1 (2 #.> #<...#΃~j|' #......####....#....##..... #.......†<...... #........... .....[΃~j' ....... #...#.... ΃~jC, ΃~j- e4.1 (35΃~j+0 ΃~j1  ΃~ju2 3_Found a stone staircase leading up.σ~jσ~j~σ~j3σ~j(σ~jσ~jX4σ~jσ~j6σ~jB3σ~j_σ~jSσ~jσ~jB2σ~jσ~jaσ~jm ### #######.###########.#.#..#...σ~j####P.#.............##...................#.>.................###<...#...........#......####....#....#..#.#....@# #.......†7.<...#...........σ~j![..#### ........ .....)..........σ~j E σ~j8{8.1 (41σ~j: _Found a sling.σ~jσ~jdσ~jσ~j,σ~jX0σ~jVσ~jσ~jC19σ~jσ~jσ~jσ~j0,8σ~jσ~jσ~jσ~j] σ~j B7σ~jr σ~jσ~jTσ~jB6σ~jdσ~jσ~jσ~jHB5σ~jσ~j9σ~j"σ~j#B4σ~j$σ~j['σ~j*σ~j@+B3σ~j-σ~jf/σ~j2σ~j13B2σ~j5σ~j(;σ~j;B1σ~j=σ~j@S _c - a wand of iceblast (19) (gained 7 charges)σ~jDσ~jfEB0σ~jGσ~jHσ~j'Lσ~jNY09σ~jsOσ~jSj  You sense a monster nearby.σ~j4_σ~jF`................[..................####...#.... ...........##....... .................. σ~j"a...........P..#.. .).............# ..............## ...............#.. ....σ~jaH..........@....... ...........##....... .).........# ...#.P. P.....#.P## ..... . #.......P◊P.... ....#.. ............... ...## . ......##..#.. {..........#.... ..... ..........σ~jj061.1 (13.0)σ~jvkI8 _σ~j7wσ~jσ~jfσ~jFσ~jlσ~j%  σ~jDYou encounter an elephant.σ~j;X..[..σ~jy####...#.... ...##............ .....P..#.. .).......# .......## ........#... ..σ~jE..##..)....##...#.P.. P......#.P###.....#.. #...P◊P.... ◊....#... .......... ....## .. .Y   elephant (trample, asleep)##..#.. Y.... . .#.... ##..... ..σ~j ,0.0)σ~jl2.1 (17 _σ~jσ~jlσ~j-  [ ........####...#....  .........##........  ..................  σ~j. i...........P..#..  .).............#  ..............##  ...............#...  ...........@.......  .........##........  .........##...#.P..  .....#.P###.....#..   ◊....#...   ....## ..  σ~j/ l Y.... .  #.... ##..... σ~j ! σ~j 4[ ........####...#....  .........##........  σ~j6 ..................  ...........P..#.. σ~j  .).............#  ..............##  ...............#...  σ~j ...........@.......  .........##........  .........##...#.P..  .....#.P###.....#..  σ~j  ◊....#...   ....## ..   Y.... .  #.... ##..... σ~j σ~j( σ~j σ~j ` _An elephant is nearby!σ~js σ~j~t σ~j0y σ~jz R _No reachable target in view!Ѓ~j Ѓ~jw Ѓ~jPЃ~j Ѓ~j D_No reachable target in view!Ѓ~jńЃ~jЃ~jЃ~jR _No reachable target in view!Ѓ~jЃ~jЃ~jЃ~jR _No reachable target in view!Ѓ~jkЃ~jlЃ~joЃ~jq Ѓ~j0rL_No reachable target in view!у~j<у~j=у~jF@No reachable target in view!у~j( у~j у~j# у~jx% ҃~jBx҃~jzy҃~jy҃~j ҃~jӃ~jPj.[.)Ӄ~j9.####...#.... ..##........ ... ..P..#.. ..).# .## # ..#.... ..Ӄ~j ...##..)..........##...#.P..# P......#.P###.....#... #...P◊P.... ◊....#.... .......## ... .##..#.. .Y.... . .Ӄ~j#.... .##..... ..Ӄ~j8Ӄ~j8&3Ӄ~jY9A6 _Ӄ~j>Ӄ~j?Ӄ~j?)))))Ӄ~jY  ) _ You shoot an arrow. The arrow hits the elephant!!  The elephant trumpets!Ӄ~j 1YӃ~j 9 YӃ~j~ g.The elephant is moderately wounded.Ӄ~ji9....Ӄ~j!wY 2 elephants (trample, 1 wandering)Ӄ~jq===4.0 (0.95Ӄ~jӃ~jZ _You encounter an elephant.Ӄ~j ))))You shoot an arrow. The arrow hits the elephant. The elephant convulses.Ӄ~j CY.Ӄ~j gY.YӃ~j I ...Ӄ~j' Y 3 elephants (trample, 2 wandering)The elephant is heavily wounded.Ӄ~j g5.1 (1.14Ӄ~jW Ӄ~j  Ӄ~j L_You encounter an elephant.ԃ~j ԃ~jhM Casting: Dimensional Bullseye (dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ԃ~jT ................[...........) gmalak the Marksant  ........####...#.... .... Formicid of Okawaru ****** ԃ~jd .........##........ ... Health: 104/104 ========================  .................. .. Magic: 18/22 ===================-----  ...........P..#.. . AC: 10Str: 14  .).............#  EV: 20Int: 10  ..............## # ....... SH: 7Dex: 20  ...............#.... ........ XL: 14 Next: 91% Place: Lair:4  ............@....... ........ Noise: ===------  Time: 16865.1 (0.0)  .........##......... .)...... a) +7 longbow of the Realm of Zot {chaos,  .........##...#.P..# P....... Cast: Jinxbite  .....#.P###.....#... #....... Gem (504) ԃ~j ..P◊P.... ◊Y...#.... ........  ..............## ... ........ YYY 3 elephants (trample, 2 wandering) ##..#.. Y..... . ........ #.... .##Y.... ........ ........ ԃ~j_You encounter an elephant.Casting: Dimensional Bullseye (dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Dimensional Bullseye (dangerous; 11% risk of failure)  Press: ? - help, Dir - move targetAim: an elephant (heavily wounded)ԃ~j Z Y.ԃ~j ;..Ճ~j.YAim: an elephant (wandering, hasn't noticed you)Ճ~j"b ................[...........) gmalak the Marksant  ........####...#.... .... Formicid of Okawaru ****** Ճ~j5c .........##........ ... Health: 104/104 ========================  .................. .. Magic: 18/22 ===================-----  ...........P..#.. . AC: 10Str: 14  .).............#  EV: 20Int: 10 Ճ~j8du ..............## # ....... SH: 7Dex: 20  ...............#.... ........ XL: 14 Next: 91% Place: Lair:4  ............@....... ........ Noise: ===------  Time: 16865.1 (0.0)  .........##......... .)...... a) +7 longbow of the Realm of Zot {chaos,  .........##...#.P..# P....... Cast: Jinxbite Ճ~jd .....#.P###.....#... #....... Gem (504)  ..P◊P.... ◊Y...#.... ........  ..............## ... ........ YYY 3 elephants (trample, 2 wandering) ##..#.. .Y.... . ........ Ճ~je#.... .##Y.... ........ ........ _You encounter an elephant.Casting: Dimensional Bullseye (dangerous; 11% risk of failure)  Ճ~j}fConfirm with . or Enter, or press ? or * to list all spells.Aiming: Dimensional Bullseye (dangerous; 11% risk of failure)  Press: ? - help, Dir - move targetAim: an elephant (wandering, hasn't noticed you)Ճ~jDh#Y.Ճ~j$iՃ~j`j@Y.Ճ~jt [)  ........####...#....  .........##........  .................. Ճ~jup ...........P..#..  .).............#  ..............## #  ...............#....  ............@.......  .........##......... Ճ~jv .........##...#.P..#  #.Y...#...   ◊....#....  .....## ... , 1…) Ճ~j w .YY... .  #.... .##..... Ճ~jw6.1 (1Bullseye Gem (503) Ճ~jh}Ճ~jab _You create a dimensional link between your ranged weaponry and the elephant.Ճ~j9:U))*Ճ~jl Ճ~j/O You shoot an arrow. The arrow hits the elephant.Ճ~jà#YՃ~j1 _You create a dimensional link between your ranged weaponry and the elephant.  You shoot an arrow. The arrow hits the elephant.  The elephant seems to speed up.  The elephant is heavily wounded.  Your projectile teleports!  The arrow hits the elephant but does no damage.Ճ~j(BY.Ճ~j)E.YՃ~j+7Y.Ճ~j.5Y.Ճ~jv8Ճ~j9&7Ճ~jY::2Ճ~j>Ճ~jb@, _The elephant trumpets!փ~jFJ Y.փ~jWYou beckon some vexing sprites to accompany your attacks.փ~j Y.You feel your willpower being sapped. The elephant misses you.փ~jփ~jw6---8Will/2 Bullseye Jinx Gem (501) փ~jփ~jXփ~j>F _The elephant trunk-slaps you but does no damage.փ~jC feel your willpower being sapped. The elephant misses you. _The elephant trunk-slaps you but does no damage.  You shoot an arrow. The arrow hits the elephant!  The elephant is severely wounded.r projectile teleports! The arrow hits the elephant!!  The arrow burns the elephant.փ~j;*փ~j 1Y.r projectile teleports! The arrow hits the elephant!!  The arrow burns the elephant.  The elephant is heavily wounded.  A giggling sprite leaps out and makes the elephant trip over its own hooves.  The elephant is heavily wounded.  The elephant barely misses you.Y.փ~j}' փ~j X.The elephant trunk-slaps you but does no damage.փ~j5=9.0 (0.9փ~j:0փ~jփ~jX _The elephant barely misses you. x2փ~j *You shoot an arrow. The arrow hits the elephant. You drain the elephant.  The elephant is almost dead.փ~j փ~j~;  Your projectile teleports! The arrow hits the elephant.  The elephant seems to grow stronger.׃~jg;*׃~j 4 Y.The elephant is severely wounded.A giggling sprite leaps out and smacks the elephant with its own front hoof.  The elephant is almost dead.׃~j@Y.׃~j{ YYfast, 1 stroThe elephant trumpets!׃~jYa9Gem (499) ׃~jM _The elephant barely misses you. You block the elephant's attack.׃~j' ׃~jE*You shoot an arrow.׃~j׃~j X _The elephant barely misses you. You block the elephant's attack.  You shoot an arrow.  ׃~jXThe arrow hits the elephant but does no damage.  Nothing appears to happen.  The elephant is almost dead.r projectile teleports! The arrow hits the elephant!׃~j};*׃~j ׃~j@ The elephant is almost dead.A giggling sprite leaps out and smacks the elephant with its own front hoof.׃~j Y.The elephant is almost dead.  A giggling sprite leaps out and smacks the elephant with its own front hoof.  A giggling sprite leaps out and makes the elephant trip over its own hooves.  The jinxing sprites lose interest in you.Y.Y7=-70.8Gem (498)  _The elephant barely misses you. You block the elephant's attack.׃~jr  ׃~j. .You shoot an arrow. The arrow hits the elephant.  You kill the elephant!׃~j ( ׃~jx .Okawaru accepts your kill.Your projectile teleports! The arrow hits the elephant!!  You kill the elephant!׃~j r   elephant (trample)׃~jf ׃~jh ?Y.׃~jn ׃~jr s51.8 (1.0Gem (497) ׃~jv ׃~jx P _Okawaru accepts your kill.؃~jP5))))؃~jQ,)))؃~j5Y.؃~j%D.....؃~j؃~j,2.7 (0.9؃~j>؃~j,o _You shoot an arrow. The arrow barely misses the elephant.؃~j16 4*؃~ji ' ؃~j h, fast)You shoot an arrow. The arrow hits the elephant!؃~j` D  The elephant seems to speed up.؃~j o YThe elephant is lightly wounded.؃~j _3.7 (1.06؃~j ؃~j o _You block the elephant's attack. The elephant misses you.؃~j  You shoot an arrow. The arrow hits the elephant!!؃~jV&  ؃~jWThe elephant is severely wounded.The elephant tramples you but does no damage.  The elephant barely misses you. You block the elephant's attack.؃~jY8=====؃~jYX4.6 (0.95؃~jga؃~jd ؃~jeH_The elephant misses you.ك~jo  You shoot an arrow.  The arrow hits the elephant but does no damage.ك~jp  The elephant is severely wounded.ك~jO===-5.54ك~jמك~j9 _You block the elephant's attack. x2ك~jݢ .You shoot an arrow. The arrow hits the elephant!!  You kill the elephant!ك~jك~j> 8=ك~jh7-6.43 _Okawaru accepts your kill.ك~j+ك~j?g _Your Armour skill increases to level 2!ك~jL  _No target in view!ڃ~j~8ڃ~j9ڃ~j=ڃ~jQPڃ~jSA2 _ڃ~j Vڃ~j`ڃ~ja:1ڃ~jeڃ~jrP0ڃ~jvڃ~jЅڃ~jM=89ڃ~j-ڃ~jCڃ~jś69=ڃ~j28ڃ~jڃ~jڃ~j:7ڃ~jڃ~jVڃ~jZ:6ڃ~j ڃ~jڃ~j:5ڃ~jڃ~jڃ~jI6=4ڃ~jڃ~j\ڃ~jڃ~j:3ڃ~j>ڃ~jڃ~ji20=2ڃ~jڃ~j#ڃ~j$:1ڃ~j(ڃ~j4ڃ~j5:0ڃ~j9ڃ~j%JQ79ڃ~jNڃ~jx]ڃ~j^L=8ڃ~jbڃ~j*sP7ڃ~jvڃ~jcڃ~j61=ڃ~j26ڃ~jڃ~jGem (475)  _You feel your willpower return.43ڃ~jڃ~jfڃ~jL=2ڃ~jڃ~j2==1ڃ~jڃ~jڃ~j[ ڃ~jo :0ڃ~jaڃ~jڃ~j*ڃ~j*;69ڃ~j/ڃ~j`8ڃ~j[P8ڃ~j_ڃ~jfڃ~jtڃ~jzuM==7ڃ~jxڃ~j!|ڃ~jJ}ڃ~j}:6ڃ~jڃ~j'ڃ~j"ڃ~j):5ڃ~jڃ~jXڃ~jڃ~jr:4ڃ~jڃ~jڃ~jڃ~jw:3ڃ~jQڃ~jڃ~jڃ~j#:2ڃ~j ڃ~j ڃ~jP1ڃ~jڃ~jڃ~j!ڃ~j!:0ڃ~j#ڃ~j1*Q59ڃ~jc,ڃ~j2N _You now have 883 gold pieces (gained 24).ڃ~jH7ڃ~j7:8ڃ~j9ڃ~j<ڃ~jAڃ~jA:7ڃ~j]Cڃ~jEڃ~jIڃ~j{J:6ڃ~jRLڃ~jNڃ~jTf5ڃ~j4Vڃ~joYڃ~jY:4ڃ~j[ڃ~j[aڃ~jdڃ~je$3ڃ~jeڃ~j#gڃ~jiڃ~j0mڃ~jm:2ڃ~j7oڃ~jqڃ~j[tڃ~jt:1ڃ~jivڃ~jxڃ~j{ڃ~jF|:0ڃ~j}ڃ~jڃ~jڃ~js;49ڃ~j ڃ~jڃ~jDP8ڃ~jڃ~jڃ~jڃ~jx:7ڃ~jʒڃ~jڃ~jڃ~j :6ڃ~jrڃ~jנc .........######.#.........◊...... ڃ~j_;..........#.............#.... ........................#..... ....##...)......#...... ....##...#.P..#.P............P.. #.P###.....#...##.......P....###. .... ◊....#...............◊...# .........##.............. #.........#◊#....#ڃ~jܡ---923.4 (47.0) .. .##.....##..# ...............###..## ...............##...## .##............. ڃ~jT #...................## .......◊............# .......#.........#...##........ڃ~jʢ9---ڃ~jڃ~j©T _Key pressed, stopping explore.ڃ~jԺIڃ~j5 _4ڃ~jڃ~jg1##...........)......#ڃ~j##...#.P..#.P.....P#.P###.....#...##.......P....# P◊P.... ◊....#...............◊........##.......#.........#.............◊#... #.... .##............##..# ڃ~jj.........###..# .....##...#5.4 (2.0) ....##....... #....... ◊............# .#ڃ~j#....##....#... ........... #..[.........###.##.# ###ڃ~j:ڃ~j]6.4 (33ڃ~jڃ~j ڃ~j '_Found a leather armour.ڃ~jj ڃ~ju ڃ~j_ ڃ~j ڃ~j P2ڃ~j ڃ~j7 ڃ~jV ڃ~j  ڃ~j g You encounter a komodo dragon.ڃ~j ~#.P###.....#...##.......PP◊P.... ◊....#....ڃ~j {◊............##..........  ##..#.........#.#  #.... .##......## ............### ........##..ڃ~j  ....##...... ... #...... #....◊....##......##....#......... ................ #..[ڃ~j ###. l   komodo dragon (wandering)◊... .......l.....# ###... ......## .#ڃ~j +7.4 (1ڃ~j d8.4 (21 _ڃ~j ڃ~j ڃ~j  ..............  .......  #.... ....... ....... ....... ....##.......ڃ~j ' ... #@....... #..........◊.. ............#.. ......##....# ...... ....... ...... #..[.... .◊... .......  .#... .......   ۃ~j'e ..............  ۃ~jN(.......  #.... ....... ....... ....... ....##....... ... #@....... #..........◊..ۃ~j(  ............#.. ......##....# ...... ....... ...... #..[.... .◊... .......  ۃ~jX).#... ....... ۃ~j.ۃ~j/ۃ~j4ۃ~j7d _A komodo dragon is nearby!ۃ~j> ))))))l  You shoot an arrow. The arrow hits the komodo dragon!  The komodo dragon hisses angrily.ۃ~j=Kl.ۃ~jTL.....ۃ~j1g===9.4 (10ۃ~jo ۃ~j " ۃ~j"W_The komodo dragon is heavily wounded.ۃ~j .You shoot an arrow. The arrow hits the komodo dragon!!  You kill the komodo dragon!ۃ~jY)))))ۃ~j3.....ۃ~j-†ۃ~j1b83039ۃ~jۃ~j ۃ~jB_Okawaru accepts your kill.ۃ~jN ۃ~j.P ۃ~jW ۃ~ja[  ۃ~j[ :_No target in view!ۃ~jo ۃ~j! ۃ~jO ۃ~j ۃ~j7 ۃ~j| A8 _ۃ~j ۃ~j ۃ~j& ۃ~j :7ۃ~j$ ۃ~j ۃ~j1 %  ۃ~j HYou encounter a komodo dragon.ۃ~jT 3 .........ۃ~j #.....  ##..#.........#...#  #......##........# ............## #........##ۃ~j[ "##.....##...#......#....##..........◊.......#---..##....#.......##..[..†##◊..........ۃ~j 9##....◊ ...........## l   komodo dragon (asleep)####..... ...........# ....l.. ..........## ...##ۃ~j +2.4 (2ۃ~jW ---3.4 (36 _ۃ~jp ۃ~j ۃ~jv  ........#......  #......##........... .............. ۃ~jM#............ ##.....##..... #......#...... ..##..........◊ .......@......# ........##....# ............... ........##..[..† ...◊.....  ...#....◊   ####.....   ۃ~jQ`....l..  ܃~jf  ........#......  #......##........... .............. ܃~j6#............ ##.....##..... #......#...... ..##..........◊ .......@......# ........##....# ............... ........##..[..† ...◊.....܃~j ...#....◊   ####.....  ....l.. ܃~j[܃~j܃~j܃~j  ܃~j|!V_A komodo dragon is nearby!܃~js))))))*܃~j}E l܃~j:~slow)You shoot an arrow. The arrow hits the komodo dragon.  The komodo dragon seems to slow down.܃~j%  ܃~j!The komodo dragon hisses angrily.܃~jLl.܃~j/P.....܃~j g===4.4 (15܃~j܃~j ܃~js-_The komodo dragon is lightly wounded.܃~j ( ܃~j )))))very poisoned, slow)You shoot an arrow. The arrow hits the komodo dragon.  The komodo dragon is poisoned.܃~j?.....܃~j) ܃~jX54܃~j܃~j; _The komodo dragon is lightly wounded.܃~j?l B )܃~jm T))))))You shoot an arrow.܃~jQ Ll.܃~jV N.....܃~jW _6.3 (0.93܃~j|[ ܃~jh] a _The arrow closely misses the komodo dragon.܃~ju Z ))))܃~jӢ  You shoot an arrow. The arrow hits the komodo dragon!!  The arrow burns the komodo dragon.܃~j"Ll.܃~j )B...܃~j)Z7.22܃~j5.܃~j0a _The komodo dragon is almost dead.݃~jѱ .You shoot an arrow. The arrow hits the komodo dragon!  You kill the komodo dragon!݃~jϵf)))݃~jV݃~j:B...݃~j ?C 5/10598.1݃~j?s1 _Okawaru accepts your kill.݃~j_C݃~j=Ei _Your Fighting skill increases to level 8!݃~j݃~j݃~j݃~j݃~jP݃~jA0 _݃~j݃~j݃~j݃~j;29݃~j݃~jv݃~jf8݃~j ݃~j݃~j`:7݃~j>݃~j݃~jP6݃~j݃~jp݃~j݃~j:5݃~j,݃~j3݃~j:4݃~j݃~j݃~jZ݃~j":3݃~j+݃~j ݃~jP2݃~j݃~j݃~jV݃~j :1݃~j ݃~j\݃~j~ ݃~j2 :0݃~j ݃~j ݃~jt݃~j';19݃~j݃~j<݃~jG݃~j:8݃~j݃~j݃~j݃~j:7݃~jW݃~jV݃~j݃~j :6݃~jw!݃~j#݃~jN&݃~j':5݃~j'݃~j(݃~j,݃~j,:4݃~j-݃~j/݃~j1݃~j2:3݃~jX3݃~j4݃~jv8݃~j.9:2݃~j9݃~j:݃~j<݃~j=:1݃~jR>݃~j ?݃~j@q  You encounter a four-headed hydra.݃~jlGi #.....# ݃~j7HQ##....#.... . ##........... ## #....##.......◊#.# #####...####...D.....####.##....##....##................ ...##.@#.........##--- ݃~j4I####.....##P### ##..###### # #..## #.... ..... ###.... ...... #...... D   four-headed hydra (asleep) ..... ....... #◊###.# #..݃~j{NY58.1 (20.0){݃~jlO---9.1 (210 _݃~jR݃~j:T݃~jH=  #.... ##... . ##... .. ## #.... ...◊#.# #####..݃~j-> K .D.....####.##.. ....##......... ............... ...##.@# ####   #..##  .....    ...{. ݃~j  #.... ##... . ##...݃~j  .. ## #.... ...◊#.# #####.. .D.....####.##.. ....##......... ............... ...##.@# ####   #..##  .....    ݃~jB Z...{. ݃~j ݃~jp ݃~jA ݃~j h _A four-headed hydra is nearby!݃~j7P )))))݃~j3D  You shoot an arrow. The arrow hits the four-headed hydra!!  The four-headed hydra roars!ރ~jB .DThe four-headed hydra is heavily wounded.ރ~jwd.....{.ރ~jvo===60.0 (0.9)09ރ~jރ~j]( _You hear a bellow!ރ~jN ))))You shoot an arrow. The arrow hits the four-headed hydra.  The arrow freezes the four-headed hydra.ރ~j`M.Dރ~j[...{.ރ~jX98ރ~jރ~ji _The four-headed hydra is heavily wounded.ރ~j } )))))))You shoot an arrow.ރ~j, .D......{..{1.87 _The arrow barely misses the four-headed hydra.ރ~jI ))ރ~j| You shoot an arrow. The arrow hits the four-headed hydra.  The arrow burns the four-headed hydra.ރ~jq F.Dރ~j)M.... ރ~j_2.8 (1.06ރ~j ރ~jj _The four-headed hydra is severely wounded.߃~jPC ))߃~j:)You shoot an arrow.߃~jIM.D߃~jLO*.߃~jO,3.7 (0.9߃~jR߃~jtT ߃~jTV_The arrow barely misses the four-headed hydra.߃~j!& ߃~jE)You shoot an arrow.߃~j]m' ߃~jCnDThe arrow barely misses the four-headed hydra.You block the four-headed hydra's attack. x2  The four-headed hydra bites you but does no damage.߃~jn95/105 ---4.65߃~jL _The four-headed hydra bites you!߃~j ,*߃~j (weak)You shoot an arrow. The arrow hits the four-headed hydra!߃~j^H  The four-headed hydra looks weaker.߃~jp {D{߃~jjThe four-headed hydra is severely wounded.The four-headed hydra bites you but does no damage.  The four-headed hydra barely misses you. x26---5.54߃~j!߃~jKI _The four-headed hydra bites you but does no damage.~jm=?.The four-headed hydra bites you but does no damage.  The four-headed hydra barely misses you. x2 _The four-headed hydra bites you but does no damage.  ~j@You shoot an arrow. The arrow hits the four-headed hydra!  Lightning courses through the four-headed hydra!!  You kill the four-headed hydra!~jAR~j.{†{.~j~j#.....#.... gmalak the Marksant##....#.... Formicid of Okawaru ******.##......... Health: 97/105 ======================--{. ###....##.... Magic: 22/22 ========================~j...◊#.# #####...####.. AC: 10Str: 14.......####.##....##.... EV: 20Int: 10....##.................. SH: 7Dex: 20........................ XL: 14 Next: 102% Place: Lair:4...##†@#.........##.... Noise: ===------  Time: 16966.5 (1.0)####.....##P###.... a) +7 longbow of the Realm of Zot {chaos, ##..###### #.... Cast: Jinxbite#..###.... Gem (403) ..... ###.......... #...... ...{. ....... #◊###.# #.. ~jThe four-headed hydra bites you but does no damage.  The four-headed hydra barely misses you. x2 _The four-headed hydra bites you but does no damage.  You shoot an arrow. The arrow hits the four-headed hydra!  Lightning courses through the four-headed hydra!!  You kill the four-headed hydra!~j _Okawaru accepts your kill.You have reached level 15!~ja/  --more--~jG   ~jH Your experience leads to an increase in your attributes!Your base attributes are Str 14, Int 13, Dex 20.Increase (S)trength, (I)ntelligence, or (D)exterity? ~j~j101/110=3/23125 2% ~jX~jο ~jmL_You feel agile. x2~jA~jD~jN\ _Unknown command.~jϓ ~j Gear: 21/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with )) ~j  a - the +7 longbow of the Realm of Zot (weapon) {chaos, rC+++}  k - the +8 sling of Kiwinoush {heavy, rN+} Missiles (go to first with ()h - 24 poisoned darts  p - a curare-tipped dart Armour (go to first with [)  b - a +0 pair of gloves (worn)  e - a +0 pair of boots (worn)  f - a +0 buckler (worn)  g - the +2 robe of Ashenzari's Fury (worn) {Harm rPois Int-3}  j - the +4 skin of Zhor {*Englaciate rC+++ SInv}~j× n - a +0 kite shield  o - +0 steam dragon scales  u - the +7 swamp dragon scales of the Last Howling Gods {rPois rC+ Int+3 SInv} Jewellery (go to first with "=)  d - a +4 ring of protection (worn)  l - a +5 ring of evasion (worn)  t - the amulet "Akkut" (worn) {Chemistry Will+ Regen+}c - a +6 ring of intelligence  i - an amulet of dissipation  m - a ring of flight [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]~j~j~j2u - the +7 swamp dragon scales of the Last Howling Gods {rPois rC+ Int+3 SInv}. The scales of a swamp dragon. It confers resistance to poison on its wearer. Base armour rating: 7 Encumbrance rating: 7 rPois: It protects you from poison. ~jrC+: It protects you from cold. Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. It cannot be enchanted further. ~jIf you switch to wearing this armour: Your AC would increase by 10.5 (10.4 -> 20.9). Your EV would decrease by 2.0 (21.0 -> 19.0). Your spell failure would worsen by up to 3% (press '!' for details). ~jYour attack delay would increase by 0.1 (0.9 -> 1.0). This ancient artefact cannot be changed by magic or mundane means. Okawaru gifted it to you on level 4 of the Lair of Beasts. ~j#T(w)ear, (d)rop, (=)adjust, or (i)nscribe.~jIzGear: 21/52 gear slots (Left/Right/Tab to switch category) ~jHand Weapons (go to first with ))  a - the +7 longbow of the Realm of Zot (weapon) {chaos, rC+++}  k - the +8 sling of Kiwinoush {heavy, rN+} Missiles (go to first with ()  h - 24 poisoned darts  p - a curare-tipped dart Armour (go to first with [)  b - a +0 pair of gloves (worn)  e - a +0 pair of boots (worn)  f - a +0 buckler (worn)  g - the +2 robe of Ashenzari's Fury (worn) {Harm rPois Int-3}  j - the +4 skin of Zhor {*Englaciate rC+++ SInv}  n - a +0 kite shield  o - +0 steam dragon scales ~j u - the +7 swamp dragon scales of the Last Howling Gods {rPois rC+ Int+3 SInv} Jewellery (go to first with "=)  d - a +4 ring of protection (worn)  l - a +5 ring of evasion (worn)  t - the amulet "Akkut" (worn) {Chemistry Will+ Regen+}  c - a +6 ring of intelligence  ~jAi - an amulet of dissipation  m - a ring of flight [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]~jK\~jc~jRg;#.....#.... gmalak the Marksant##....#.... Formicid of Okawaru ******.~jga##......... Health: 101/110 ======================--{. ###....##.... Magic: 23/23 ========================...◊#.# #####...####.. AC: 10Str: 14.......####.##....##.... EV: 21Int: 10....##.................. SH: 7Dex: 22~jmh........................ XL: 15 Next:  2% Place: Lair:4...##†@#.........##.... Noise: ===------  Time: 16966.5 (0.0)####.....##P###.... a) +7 longbow of the Realm of Zot {chaos, ##..###### #.... Cast: Jinxbite#..###.... Gem (403) ..... ###.......... #...... ~jh ...{. ....... #◊###.# #.. You have reached level 15!Your experience leads to an increase in your attributes!Your base attributes are Str 14, Int 13, Dex 20.Increase (S)trength, (I)ntelligence, or (D)exterity? _You feel agile. x2 _Unknown command.~jwi~jk~j|l~j$o~jp~jD ~j ~j ~j r experience leads to an increase in your attributes!Your base attributes are Str 14, Int 13, Dex 20.  Increase (S)trength, (I)ntelligence, or (D)exterity? ~j _You feel agile. x2Unknown command.No target in view!~j ~j ~jE ~j ~j _32 _~j ~j@ ~j &4~j 21~j/ ~j ~jg n50~jH ~j j6=399~jN ~j ~jc h7=8~j ~j ~j X97~j# ~jw ~j i10=6~j ~j ~j ~jF :5~j ~j ~j ~jI :4~j ~jy ~j ~j :3~j ~j ~j ~j8 L=2~j ~jo ~j. j  You sense a monster nearby.~j] : ...#....◊~j #.. { ####..#.. { #.##...  #.....##.... ##....#..... ##....#### #....##◊#.## #####...###.......@..####.##....##~j ---◊#.....##...........#..................##....##†.#.........####... ####.....##P####..# ##..###### ##... #..## ###.. ..... ###..{.... #.~j 078.5 (12.0)~j ]---1 _~j ~jB ~jS]~j^~ja~jMcH _No target in view!~j~j~jJ~j~j0Y~jc  You encounter a yak.~j ...#....◊ #..Y.{ ####~ji #....{ # ##.... #.....##..... ##....#. ##.#### #....##◊......◊#.## #####......@...####.##....##.◊#.....##~j #......... ##....##†.#..## ##...#####.....##P### #..#. ##..###### # Y   yak (wandering) #... . #..## #~j] ##.. . ..... ### .{.... #..~jQ4 0.0)~jd9.5 (10 _~j~j}~j *)))))) ~jtp S Yeak~jyq L)  You shoot an arrow. The arrow hits the yak! The yak looks weaker.~ju 5  The yak bellows!~jex .YThe yak is moderately wounded.~j -....~j *◊~j k===80.4 (0.989~j ~je ( _You hear a bellow!~j ' ~j.You shoot an arrow. The arrow hits the yak!!  You kill the yak!~j!$))~j_)))~jcY ...,......Y   yak (wandering)  Okawaru accepts your kill.1.4 (1.08~j@g~jViT _You encounter a yak.~jkM )))~j))Y    You shoot an arrow. The arrow hits the yak!  The yak bellows!~j7R Y...~j8h.◊The yak is moderately wounded.~jX2.3 (0.97~jl~j( _You hear a bellow!~jL&))~jN3)))))~jpA.Y~j2...~j-.◊~jZ3.26~j~jJ ~jd_You shoot an arrow. The arrow barely misses the yak.~j/p @ )~jp ))) You shoot an arrow. The arrow hits the yak! The yak convulses.~j C.Y~j J..◊~j Z4.15~jg ~j W _The yak is almost dead.~jΣ '))~js 2)))))~j$ 0Y~j' & ~j?( .YYou shoot an arrow. The arrow completely misses the yak.~j( .Y~j"1 .....◊YY 3 yaks (1 wandering)~j1 _5.1 (1.04~j6 ~j8  ~jd9 Q_You encounter a yak. x2~jq .You shoot an arrow. The arrow hits the yak!!  You kill the yak!~jׅ^))Y 2~jc .Okawaru accepts your kill.~j~j8E.Y~j4{†..   yak~jB`363~jj~j& _The yak bellows!~j ? )~jé))) You shoot an arrow. The arrow hits the yak!! The arrow freezes the yak.~j8.YY,....◊Y 2 yaks7.0 (0.92 _The yak is severely wounded.~j .You shoot an arrow. The arrow hits the yak!!  You kill the yak!~j-)))~jkF   yak~jQ?.Y~j,YJ†..~j^`491~jb~jeP _Okawaru accepts your kill.~jL Y)))))))~j/ E.Y~j9 $..~j: B...◊~j; Z8.80~jGB ~jTF j _You shoot an arrow. The arrow barely misses the yak.~je I ))~j0 v You shoot an arrow. The arrow hits the yak! The arrow freezes the yak.~jN †Y.9.7 _The yak is moderately wounded.~j"] ) ~j[You shoot an arrow. The arrow hits the yak!! The arrow burns the yak.~j.~j$Y~j$1.~j%a90.7 (1.079~j)~j*W _The yak is almost dead.~j .You shoot an arrow. The arrow hits the yak!!  You kill the yak!~jIR~jQ8{~jU_1.6 (0.98~jX~jZP _Okawaru accepts your kill.~j2~j~jx~j ~j;:_No target in view!~jJ ~j $~jU `Gear: 21/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - the +7 longbow of the Realm of Zot (weapon) {chaos, rC+++}  k - the +8 sling of Kiwinoush {heavy, rN+} ~j PMissiles (go to first with ()h - 24 poisoned darts  p - a curare-tipped dart Armour (go to first with [)  b - a +0 pair of gloves (worn) ~j e - a +0 pair of boots (worn)  f - a +0 buckler (worn)  g - the +2 robe of Ashenzari's Fury (worn) {Harm rPois Int-3}  j - the +4 skin of Zhor {*Englaciate rC+++ SInv}~j ,n - a +0 kite shield  o - +0 steam dragon scales  u - the +7 swamp dragon scales of the Last Howling Gods {rPois rC+ Int+3 SInv} Jewellery (go to first with "=) ~j]  d - a +4 ring of protection (worn)  l - a +5 ring of evasion (worn)  t - the amulet "Akkut" (worn) {Chemistry Will+ Regen+}c - a +6 ring of intelligence  ~j =i - an amulet of dissipation  m - a ring of flight ~jf [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]~j~ju - the +7 swamp dragon scales of the Last Howling Gods {rPois rC+ Int+3 SInv}. The scales of a swamp dragon. It confers resistance to poison on its wearer. Base armour rating: 7 Encumbrance rating: 7 rPois: It protects you from poison. rC+: It protects you from cold. Int+3: It affects your intelligence (+3). ~j}SInv: It lets you see invisible. It cannot be enchanted further. If you switch to wearing this armour: Your AC would increase by 10.6 (10.4 -> 21.0). Your EV would decrease by 2.0 (21.0 -> 19.0). Your spell failure would worsen by up to 3% (press '!' for details). Your attack delay would increase by 0.1 (0.9 -> 1.0). ~jThis ancient artefact cannot be changed by magic or mundane means. Okawaru gifted it to you on level 4 of the Lair of Beasts. (w)ear, (d)rop, (=)adjust, or (i)nscribe.~ji~j~j~j9v~j{...#....◊ gmalak the Marksant~j{a#....,####..... Formicid of Okawaru ******#....,#...... Health: 110/110 ========================##....#.....# Magic: 23/23 ========================##.....~j$|##....# AC: 10Str: 14.....†.##..... EV: 21Int: 10.......#####....## SH: 7Dex: 22~j| ◊......◊#.## #####...## XL: 15 Next:  4% Place: Lair:4.......@...####.##....## Noise: ===------  Time: 16991.6 (0.0).◊#.....##.............. a) +7 longbow of the Realm of Zot {chaos, #..................... Cast: Jinxbite##....##†.#.........## Gem (378) ##...#####{....##P####..#. ##..###### #~j+} #... . #..### ##.. . ..... ### .{.... #.. ~j}rYou shoot an arrow. The arrow hits the yak!! The arrow burns the yak. _The yak is almost dead.You shoot an arrow. The arrow hits the yak!!  You kill the yak! _Okawaru accepts your kill. _No target in view!~jс~j'.--- _~j‰~j8 {~jG.You start removing your armour.~j`y---2.6 (17~jۓ~j~j)l~j(; .~j@l   basilisk (wandering) ##.. . ..... ### .{.... #.. _You continue removing the +2 robe of Ashenzari's Fury {Harm rPois Int-3}. x2  You encounter a basilisk.~j~jUd3.6 (26 _~j~jAl.~j~j+4.6 (3~j25~j~jl.l5.6 (44~jW$ ~jm_You continue removing the +2 robe of Ashenzari's Fury {Harm rPois Int-3}. x3~jQi  The basilisk gazes at you.~j~j(t~jt]6.6 (53~jzx~jwz  63 _You resist with almost no effort.  You finish removing the +2 robe of Ashenzari's Fury {Harm rPois Int-3}.~jl{~j~~j ~j;B_You feel clever.~j )) (very poisoned)  You shoot an arrow. The arrow hits the basilisk!! The basilisk is poisoned.~j%@l.~jW,`.l. ~jR-g===7.6 (12~jB1~j2a _The basilisk is severely wounded.~j .You shoot an arrow. The arrow hits the basilisk!  You kill the basilisk!~j:A)~jڌ(~j8.†~jg58.5 (0.91~j$~jJP _Okawaru accepts your kill.~j ~j3 Gear: 21/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - the +7 longbow of the Realm of Zot (weapon) {chaos, rC+++}  k - the +8 sling of Kiwinoush {heavy, rN+} Missiles (go to first with ()h - 24 poisoned darts  p - a curare-tipped dart Armour (go to first with [)  b - a +0 pair of gloves (worn) ~j  e - a +0 pair of boots (worn)  f - a +0 buckler (worn)  g - the +2 robe of Ashenzari's Fury {Harm rPois Int-3}  j - the +4 skin of Zhor {*Englaciate rC+++ SInv}n - a +0 kite shield  o - +0 steam dragon scales  u - the +7 swamp dragon scales of the Last Howling Gods {rPois rC+ Int+3 SInv} Jewellery (go to first with "=)  d - a +4 ring of protection (worn)  l - a +5 ring of evasion (worn)  t - the amulet "Akkut" (worn) {Chemistry Will+ Regen+}c - a +6 ring of intelligence  i - an amulet of dissipation  m - a ring of flight [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]~jW] u - the +7 swamp dragon scales of the Last Howling Gods {rPois rC+ Int+3 SInv}. The scales of a swamp dragon. It confers resistance to poison on its wearer. ~j_^ .Base armour rating: 7 Encumbrance rating: 7 rPois: It protects you from poison. rC+: It protects you from cold. Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. It cannot be enchanted further. If you switch to wearing this armour: Your AC would increase by 14.8 (6.2 -> 21.0). Your EV would decrease by 2.0 (21.0 -> 19.0). Your spell failure would worsen by up to 5% (press '!' for details). Your attack delay would increase by 0.1 (0.9 -> 1.0). This ancient artefact cannot be changed by magic or mundane means. Okawaru gifted it to you on level 4 of the Lair of Beasts. (w)ear, (d)rop, (=)adjust, or (i)nscribe.~j3 ~j ~j ...#....◊ gmalak the Marksant#....,####..... Formicid of Okawaru ******#....,#...... Health: 110/110 ========================##....#.....# Magic: 23/23 ========================##.....##....# AC: 6Str: 14.....†.##..... EV: 21Int: 13.......#####....## SH: 7Dex: 22◊......◊#.## #####...## XL: 15 Next:  5% Place: Lair:4.......@.†.####.##....## Noise: ===------  Time: 16998.5 (0.0).◊#.....##.............. a) +7 longbow of the Realm of Zot {chaos, #~j h..................... Cast: Jinxbite##....##†.#.........## Gem (371) ##...#####.....##P####..#. ##..###### # #... . #..### ##.. . ..... ### .{.... #..  _You feel clever.You shoot an arrow. The arrow hits the basilisk!! The basilisk is poisoned. _The basilisk is severely wounded.You shoot an arrow. The arrow hits the basilisk!  You kill the basilisk! _Okawaru accepts your kill.~j6 =---~j ~j  You shoot an arrow. The arrow hits the basilisk!! The basilisk is poisoned. _The basilisk is severely wounded. ~j You shoot an arrow. The arrow hits the basilisk!  You kill the basilisk! _Okawaru accepts your kill.  You start putting on your armour.~j y---9.5 (10~j ~jb ~j a7000.5 (269~j ~jA ~j ]1.5 (38~j ~j ~j +2.5 (4~j 27~j= ~j,~jG3.5 (56~jo~jx~j-y21196 _Okawaru accepts your kill. ~j{.N You start putting on your armour.You continue putting on the +7 swamp dragon scales of the Last Howling Gods _{rPois rC+ Int+3 SInv}. x5  You finish putting on the +7 swamp dragon scales of the Last Howling Gods  {rPois rC+ Int+3 SInv}.~j./~jI3~j5 ~jV6B_You feel clever.~jJd ~jMh Gear: 21/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with )) ~jh e a - the +7 longbow of the Realm of Zot (weapon) {chaos, rC+++}  k - the +8 sling of Kiwinoush {heavy, rN+} Missiles (go to first with ()h - 24 poisoned darts  p - a curare-tipped dart Armour (go to first with [)  b - a +0 pair of gloves (worn)  e - a +0 pair of boots (worn)  f - a +0 buckler (worn)  u - the +7 swamp dragon scales of the Last Howling Gods (worn) {rPois rC+ Int+3 g - the +2 robe of Ashenzari's Fury {Harm rPois Int-3}  j - the +4 skin of Zhor {*Englaciate rC+++ SInv}n - a +0 kite shield  o - +0 steam dragon scales ~jti VJewellery (go to first with "=)  d - a +4 ring of protection (worn)  l - a +5 ring of evasion (worn)  t - the amulet "Akkut" (worn) {Chemistry Will+ Regen+}c - a +6 ring of intelligence  i - an amulet of dissipation  m - a ring of flight [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]~j~jQ~j...#....◊ gmalak the Marksant#....,####..... Formicid of Okawaru ******#....,#...... Health: 110/110 ========================##....#.....# Magic: 23/23 ========================##.....##....# AC: 21Str: 14.....†.~jf##..... EV: 19Int: 16.......#####....## SH: 7Dex: 22◊......◊#.## #####...## XL: 15 Next:  5% Place: Lair:4.......@.†.####.##....## Noise: ---------  Time: 17003.5 (0.0).◊#.....##.............. a) +7 longbow of the Realm of Zot {chaos, #..................... Cast: Jinxbite##....##†.#.........## Gem (366) ##...#####.....##P####..#. ##..###### # #... . #..### ##.. . ..... ### .{.... #..[3~j9;49m You start putting on your armour.You continue putting on the +7 swamp dragon scales of the Last Howling Gods _{rPois rC+ Int+3 SInv}. x5  You finish putting on the +7 swamp dragon scales of the Last Howling Gods  {rPois rC+ Int+3 SInv}. _You feel clever.~j~~j~j~j~jW~j Ability - do what?CostFailure  f - DigInstant, Drain0% g - Shaft SelfDelay0% ~jυS Invocations -X - Renounce ReligionNone0%  a - Heroism2 MP, Piety-0%  b - Finesse5 MP, Piety--1%  c - Duel7 MP, Piety--8% [?] toggle between ability selection and description.~j ~j, ~j *...#....◊ gmalak the Marksant#....,####..... Formicid of Okawaru ******#....,#...... Health: 110/110 ========================##....~jm #.....# Magic: 23/23 ========================##.....##....# AC: 21Str: 14.....†.##..... EV: 19Int: 16.......#####....## SH: 7Dex: 22◊......◊#.## #####...## XL: 15 Next:  5% Place: Lair:4.......@.†.####.##....## Noise: ---------  Time: 17003.5 (0.0).◊#.....##.............. a) +7 longbow of the Realm of Zot {chaos, ~j2 #..................... Cast: Jinxbite##....##†.#.........## Gem (366) ##...#####.....##P####..#. ##..###### # #... . #..### ##.. . ..... ### .{.... #.. You start putting on your armour.You continue putting on the +7 swamp dragon scales of the Last Howling Gods _{rPois rC+ Int+3 SInv}. x5  ~j You finish putting on the +7 swamp dragon scales of the Last Howling Gods  {rPois rC+ Int+3 SInv}. _You feel clever.~jl P  Okay, then.~j' ~ja ~j1 . _~j~  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~jaL~jNo Your spells (cast)Type~jO8Failure Level a - Dimensional BullseyeHexes/Translocation14%4  b - Sigil of BindingHexes4%3  f - Cause FearHexes~jP14% 4  p + JinxbiteHexes1% 2 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit~j" ~j# ~jG) +~j) ...#....◊ gmalak the Marksant#....,####..... Formicid of Okawaru ******#....,#...... Health: 110/110 ========================##....#.....# Magic: 23/23 ========================~jT* ##.....##....# AC: 21Str: 14.....†.##..... EV: 19Int: 16.......#####....## SH: 7~j + Dex: 22◊......◊#.## #####...## XL: 15 Next:  5% Place: Lair:4.......@.†.####.##....## Noise: ---------  Time: 17003.5 (0.0).◊#.....##.............. a) +7 longbow of the Realm of Zot {chaos, #..................... Cast: Jinxbite##....##†.#.........## Gem (366) ##...#####.....##P###~j+ 1#..#. ##..###### # #... . #..### ##.. . ..... ### .{.... #..~j$,  You finish putting on the +7 swamp dragon scales of the Last Howling Gods  {rPois rC+ Int+3 SInv}. _You feel clever. _Okay, then.Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~j, ~j1 ...#....◊ gmalak the Marksant~j%2 -#....,####..... Formicid of Okawaru ******#....,#...... Health: 110/110 ========================##....#.....# Magic: 23/23 ========================~j2 6##.....##....# AC: 21Str: 14.....†.##..... EV: 19Int: 16.......#####....## SH: 7Dex: 22~jo3 z◊......◊#.## #####...## XL: 15 Next:  5% Place: Lair:4.......@.†.####.##....## Noise: ---------  Time: 17003.5 (0.0).◊#.....##.............. a) +7 longbow of the Realm of Zot {chaos, #..................... Cast: Jinxbite##....##†.#.........## Gem (366) ##...#####.....##P###~j3 _#..#. ##..###### # #... . #..### ##.. . ..... ### .{.... #.. ~j4 You finish putting on the +7 swamp dragon scales of the Last Howling Gods  {rPois rC+ Int+3 SInv}. _You feel clever. _Okay, then.Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~j9  ~j9 J Okay, then.~j%: ~j>> ~j3@ . _~j #...., ####.... #...... #..... #~j '.##...... ##..........†.. ##.......#### #....#◊......◊#.## #####.............†.####.##.... .◊#...@.##............. #....... ##....##†.## ##...#####.....##P #..#. ##..#######...#.# #..##  ##..... ..... # #.......{.... #. ..... ~j ~j d4.5 (15 _~j| ~j ~jq~j~j~j~j;~j:4~j~j~j~j8:3~j.~j~j~j&:2~j~j~j~jm:1~j~j~j~j:0~j~j~j ~j;59~jN~jY~j3~j:8~jf~j~j ~jr :7~jw ~j~ju~j :6~j#~j~j~j3:5~j-~j~j ~j :4~j!~j@#~jv%~j&:3~j'~j<)~jt,~j-:2~j-~j/~j.2~j2:1~j3~j$5~j7P0~j79~jG:~j=~jy>;49~jR?~j,B~jD~jE:8~j>F~jI~jL~jeM:7~jQ,~jS~jgT:6~jSU~jV~jX~jY:5~jpZ~j[~jf^~j^:4~j_~j)c~je~j6f:3~j g~ji~j6l~jl:2~jm~jp~ju .).............###....................####)....................#~jAv............................##...........##...#.P. ....#.P###.....#. ##.#...P◊P....#◊....#..#.....@............##27.5 (23.0)#......##..##~jv......# #......##.#..... ##..............##.... #....◊#........#P....# ##....##.....##........##.....#......#.........◊.......##............................~j-}~j}^8.5 (241~j~j[& _Found a war axe.~j~j~j~j3~jNP0~j~j~j~jy;39~j~j~j~jv:8~j~j0~jn~j:7~j~j~jL~j:6~j~j%~j~jD:5~j ~jz~j>~j:4~j~j~j^~j:3~j~jJ~j|....#.P###.... ##.#...P◊P....#◊..... ##............#~j  .##......##..# ..###......## .##......###.......... ##....## #....◊#....>..#P....####....##.....##.....#....36.5 (8.0)....◊.##.............~j 9..................................................#................◊..###...............# #.......P########~j ~j]7.5 (92~j~j; _Found a stone staircase leading down.~jE  _No target in view!~j ~jq ~j~ ~j H _No target in view!~jg[ ~jB\ ~j\ ~j` ~jc ~j.d A1 _~jf ~jg ~jj ~j`k :0~jl ~jn ~jr ~jEs 329~jt ~j|v ~j4| [   ....#.P###  ~j| ### ##.#...P◊P....#◊  .P#. ##.......  ......##......##..#  . ...........###......##  ......##......###  ~jL} ....#.###....## #....◊#  ....>..#P....####....##  .....##.....#40.5 (3  ?....◊.......##  >  $   # ~j} 3 #.##..#....◊  ## #.###....#   #.......P########~j` ~j ]1.5 (48~j ~j ; _Found a stone staircase leading down.~j3~jI~j~j~j:7~j~jp~js~j:6~j]~j~j~jf:5~j~j ~j?~j[:4~j~j ~j ~j:3~j~j" ~j### ##.#...P◊P.  #..P#..###..........  ##......##......##..#  #..............###  ##.......##......###.. ~j& #.#....#.###....## #  #......>..#P....####.  #...............##..  #.....◊..  #.>.~j..  #....$  ##  ### ~jH #.##..#  ## #.###.  P.# #.......P###  #........#~j+6.5 (5~j]7.5 (62~j~j=". _i - a scroll of identify~j"~ju#~jr$~j&~j{*~jm-:1~j0.~j*0~j;3~j4:0~j5~j49~j9;19~jR;~jf>N _You now have 909 gold pieces (gained 26).~jA~jCP8~jF~jH~jI:7~jK~jN~jcQ~jQ:6~joR~jS~j^V~jV:5~jW~jzY~jB[~j[:4~js\~j]~j+`~j`:3~jna~jd~jfP2~jg~jj~j1m~jm:1~jfn~jo~j%r~jr:0~js~ju~jx~j(y;09~jqz~j{~jL~~j~:8~j~jk~j ~j:7~js~j0~j̊~jc:6~jY~j~j~j :5~j_~j~j~j:4~j?~j~j ~j4e You encounter a black mamba.~j0G  .......~j# #.^.....S.....  ................ .......... ......).... ................. ....)........... ~j? #........  #@.....  ##.. #....##.P #####..####.#...P◊P~j #..P#..###.. ##......##......##..#S   black mamba (asleep) #..............### ##.......##......###.... #.#....#.###....## #....~j1.S~j3(65.5 (18.0)~jE.S~jDWS~j^6.5 (193~j~jl5 _The black mamba hisses angrily.~jg ) ~j2 t#.^...........  ............. .....S...... ........... ..........~j T ....).... #........ #@.......~jZ } ##........ #....#.... #####..####.# #..P#..###... ##......# ~j 7#........ ##.......# #.#.~jP  ~jZ  #.^...........  ............. .....S...... ........... .......... ....).... #........~j[ l #@....... ##........ #....#.... #####..####.# #..P#..###... ##......# #........ ##.......# #.#. ~j~c ~jd ~jg ~ji  ~jMj T_A black mamba is nearby!~jtp #.^...........  ............. .....S......~jDS ........... .......... ....).... #........ #@....... ##........ #....#.... #####..####.# #..P#..###... ##......# #........ ##.......# #.#. ~j4 #.^........... ~j4 ............. .....S...... ........... .......... ....)....~j #........ #@....... ##........ #....#.... #####..####.# #..P#..###... ##......# #........ ##.......# #.#. ~j~jy~jO$~j#' ~j'\_A black mamba is nearby!~jhG)))))))~j0i~jC.S~j#..~j)....~jm===7.6 (1.1)2~j:~j-k _You shoot an arrow. The arrow misses the black mamba.~jm:])))))))~j>G.S~j;B.S~j1N.....~jH^801~j~jk _You shoot an arrow. The arrow misses the black mamba.~jo) (very poisoned) _A black mamba is nearby! ~jp__A black mamba is nearby! _You shoot an arrow. The arrow misses the black mamba. _You shoot an arrow. The arrow misses the black mamba.  The arrow hits the black mamba!  The black mamba is poisoned.~j C.S~j _  The black mamba is moderately wounded.~jT ~j _9.7 (1.10~j ~j$ Y _The black mamba closely misses you.~j 9 .~jР You shoot an arrow. The arrow hits the black mamba!!  You kill the black mamba!~j R~jA ,#.~jGF 6====700299~j}J ~jL P _Okawaru accepts your kill.~j~j~js~j ~j:_No target in view!~j.|~j,}~j~j~jw~jA8 _~j~j~jP7~jܒ~j ~jP6~j~j֟~j ~j:5~jt~j~j~j:4~j:~jf~j~j6:3~jֶ~j@~j~jX:2~j~j.~j ~j:1~j~jL~j~j:0~jS~j~j~j;89~j~j~j~jg:8~jz~jI~j~jG:7~j~jo~jg~j:6~j~j~j~j:5~j!~j~jk~j:4~j~j~j~jc:3~jd~j~j~j:2~j~j ~j~j:1~j~j~j>~j:0~jh~j$~j~ja;79~j~j"~j%~j9&:[33m8~j'~ju*~jU.~j9/:7~j0~jC5~j7~jg8:6~j9~j;~j>~j4?:5~j_A~jMC~j~j':4~j)~j8~j~j:3~j~jq8 ~j5D ~jD :2~jdF ~jK ~jGO ~jO :1~jQ ~jW ~jY ~jZ :0~jS\ ~jEa ~j7e ~je ;69~jg ~j&l ~juo ~jo :8~jq ~ju ~j0y ~jy :7~j ~j ~j9 ~jŠ :6~j= ~j ~j ~j :5~j ~j. ~j ~j+ :4~j ~jբ ~j/ ~jʦ :3~j ~j ~j" ~jĮ :2~j ~j ~j~ P1~j ~j ~j ~j6 :0~j: ~j ~j ~j= ;59~jc ~j? ~j ~j :8~j ~j ~j ~jd :7~jm ~j|  ~j #......)......  ##.#..........  ###.........  ##......... #....#..........#.P# ~j #####..####.#...P◊P #..P#..###. ##......####..# #......###----112.7 (42.0) ##.......##### #.#....#.###....## #....◊~j ] #......>..#P....####....# ##...............##.....# #...............◊..... ##.>...... #..............~j X ##...................~j :----~ji ~jS  ~j F_Key pressed, stopping explore.~jT I~j' ~j ~j[ W6 _~j  ~j ~j :5~j ~j ~j ~j :4~j ~j R  There is a stone staircase leading down here.~j ~jI A3 _~jf ,~jY ~j :2~j ~j ~j7# ~j# :1~j$ ~j& ~j) ~j1* :0~jt+ ~ja- ~j0 ~j1 AGem (249) ~j72 ~j3 ~jo6 ~j7 88~j7 ~j9 ~j= ~j= 87~j> ~j@ ~j.D ~jD 86~jE ~jF ~jI ~j7J 85~jJ ~jYM ~jO ~jO 84~jP ~jR ~jU ~jU 83~jJV ~jY ~jo\ ~j\ 82~j] ~j_ ~jb ~j c 81~jUd ~je ~ji N0~jj ~jk ~jJn ~jn 939~j 8765  You encounter a water moccasin.  #..####   ###......†..###   #.◊........####   ##...◊......◊#.##   #.............†.##  ##....◊#.....##  #....##..  #....###....##†.#  #@..## ##...#####  #....# #..#. ##  P...~j@ 1...# #...#.# #.  #.......# ##..... ...  #........# #.......{.  ##.. S   water moccasin (asleep)  ##........  ##S....... ~jV ,34.7 (2~jK ,5.7 (23~jԝ /4 _~j ~j ~j`  ~jL q#..  ###......†..###  #.◊......  ##...◊.... ~j W #.............† ##....◊# #....# #....#~j m† #@..##  #....# #..#.  P......#  ~jf ? #.......#   #........# {~j H ##........  ##........  ~j_ O##S....... ~jcQ #..  ###......†..###  #.◊......  ##...◊....  #.............† ##....◊#~jHe #....# #....#† #@..##  #....# #..#.  P......#   #.......#   #........# { ##........  ##........ ##S.......~jkh~jxi~j|l~j ne _A water moccasin is nearby!~jXp #..  ###......†..###  #.◊...... ~j ##...◊....  #.............† ##....◊# #....# #....#† #@..##  #....# #..#.  P......#  ~j #.......#   #........# { ##........  ##........  ##S....... ~j~c #..  ###......†..### ~j+e& #.◊......  ##...◊....  #.............† ##....◊# #....# #....#† #@..##  #....# #..#.  P......#   #.......#   #........# { ##........  ##........ ##S.......~j[i~jj~j#n~jp ~jp__A water moccasin is nearby!~jO] )))))S   water moccasin (frenzied))You shoot an arrow. The arrow hits the water moccasin!!  The water moccasin hisses angrily.  The water moccasin flies into a frenzy!~jF9 S~j-f.The water moccasin is almost dead.~j?S.~jQ5....~j...~jc===6.7 (1.0)3~j~j ~jz-_The water moccasin hisses angrily. x2~j2> .You shoot an arrow. The arrow hits the water moccasin!!  You kill the water moccasin!~jBY))))~jA&..~j1..†~jU7.8 (1.11~j~jYP _Okawaru accepts your kill.~jh~jJ~j~jH _No target in view!~j޼  _No target in view!~j ~j ~j ~j H _No target in view!~j&- ~j. ~j. ~j0 ~j"3 ~j3 ?0 _~j6 ~j(7 ~j': ~j: 929~jx; ~j= ~j? ~jj@ 88~j A ~j8B ~j*E N7~j F ~jG ~jH ~jI 86~j}J ~jNK ~jN d5~j7P ~j2R ~j]S N4~jHT ~j.V ~jV 83~jzW ~jY ~jZ ~j[ 82~j\ ~jQ] ~j^` ~ja 81~jb ~j6c ~jd ~je 80~j f ~jhi ~j7j ~jj 919~jzk ~jl ~jm ~jQn 88~jn ~jo ~jVq ~jq 87~jr ~jps ~jCu ~ju 86~jv ~jw ~jz ~jz N5~j/| ~j ~j N4~jk ~j ~j/ 83~j܄ ~jk ~j N2~j ~j ~j+ ~j֌ 81~jX ~j{ ~j M009876~j ~j %  ~j >You encounter a yak.~j  ##........####.......{.... #  ##...†............. ..... .  ##............ ..# . #  ###..............#.. ~jհ  #...........# ......  #...........##...... #  ##..................Y #  #.#.................. #  ####.........@.....# ..--- ##........##.#### ... ####...◊## # ..  ###### #  ~j Y   yak (wandering) ~j Z.Y62.8 (25.0)~j *Y~j YY 2 yaks (1 wandering)  The yak bellows! You hear a bellow! x2~j ~==-3.8 (265~j" ~j T _You encounter a yak.~jO  ##..{....  ##...†............. .....  ##............ ..# .  ###..............#.. ~j  #...........# ......  #...........##......  ##..................Y  #.#................Y.  ####.........@.....#  ##........##.####  ####...◊## # ..  ###### # ~j<: ##..~j{....  ##...†............. .....  ##............ ..# .  ###..............#.. ~j #...........# ......  #...........##......  ##..................Y  #.#................Y. ~jN ####.........@.....#  ##........##.####  ####...◊## # ..  ~j###### #  ~j~j~j~jd _There are monsters nearby!~jmM )))))~j1o[You shoot an arrow. The arrow hits the yak!! The arrow burns the yak.~j0Y~jSY.~j.Y~jI ......YY 3 yaks  The yak is heavily wounded.~j19=4.9 (1.1)~j(4~j~j ~jF_You encounter a yak.~jx .You shoot an arrow. The arrow hits the yak!!  You kill the yak!~j| S))))) 2 yaks~j Y.Okawaru accepts your kill.~j ,Y~j Y.You hear a bellow!Y~j p...Y...YY ~j  4 yaks~j  %7~j 7503~jr ~j! W _You encounter a yak. x2~jlG Y.You beckon some vexing sprites to accompany your attacks.~j_H ;Y.~jI y.YY.~jO 1----6Will/2 Jinx Gem (202) ~jS ~jpU ; _You feel your willpower being sapped.~j )))You shoot an arrow. The arrow hits the yak! The arrow freezes the yak.~jli* YThe yak is moderately wounded.A giggling sprite leaps out and smacks the yak with its own front hoof. .YThe yak is heavily wounded..YY.Y....YY 5 yaks (1 wandering, 1 drained)=71 _You encounter a yak.~j7)))))~j}5*~j]  YYou shoot an arrow. The arrow barely misses the yak. x2  A giggling sprite leaps out and makes the yak trip over its own hooves..YY.Y.Y..Y.Y.280 _The yak is lightly wounded.~j p )))You shoot an arrow. The arrow barely misses the yak. The arrow hits the yak!!  The arrow burns the yak.~j:*~j^' ~j4Y.The yak is severely wounded.A giggling sprite leaps out and makes the yak trip over its own hooves.~j?Y.~jO;Y.~j~jnY.Y.~j,~j+1, 1 …)~jKX70.0 (1.1199~j"~j% ~jm_The yak is heavily wounded.You shoot an arrow. The arrow hits the yak. The yak convulses.~j:*~jIY.The arrow hits the yak. The yak convulses.  The yak is severely wounded.A giggling sprite leaps out and smacks the yak with its own front hoof.  The yak is severely wounded.  The jinxing sprites lose interest in you.The yak bellows!Y.Y..Y~j3OcYYdrained, 1 very drained)~jOZ---10Gem (198~jP") ~jT~jV1 _You block the yak's attack.~jgw .You shoot an arrow. The arrow hits the yak!!  You kill the yak!~jz5 4 yaks (1~jd.YY.~jdY.Y~jf1~j~j 52=~j N2.1 (1.17~j ~j\% *)) _Okawaru accepts your kill.~jS B 1 strong, 1 drained)  ~j lYou shoot an arrow. The arrow barely misses the yak. The arrow hits the yak!~jl D  The yak seems to grow stronger.~j c .YThe yak is moderately wounded.Y.Y)05--3.26 , 1 very poisoned) _The yak seems less drained. The yak gores you.  You shoot an arrow. The arrow hits the yak! The yak is poisoned.~jh T.Y  The yak is heavily wounded.7=-405~j 8 . ~j~ _The yak misses you. The yak gores you but does no damage.  You shoot an arrow. The arrow hits the yak!! The arrow burns the yak.  You kill the yak!~j ; 3 yaks (1 strong)~jy, C Y.~j- AOkawaru accepts your kill.~jA5 ~jt; #8~j< k=854~jC ~jX , 1 very poisoned)  You kill the yak!  Okawaru accepts your kill.~jY barely misses you.  The arrow hits the yak but does no damage.  The yak is poisoned.~j; ?Y.~j %  ~j~ HThe yak is moderately wounded.~j 9=6.3 (1.13~j ~j O )))~j| [) _The yak misses you. x2~jw ...YYou shoot an arrow. The arrow completely misses the yak.~jx 3==702~j| ~j~  _You block the yak's attack. The yak barely misses you. The yak gores you.~jd .You shoot an arrow. The arrow hits the yak!!  You kill the yak!~ji, 2~jdt †Okawaru accepts your kill.~j96/110 ---981~j~jY ~jY_The yak gores you! The yak completely misses you.~jI .You shoot an arrow. The arrow hits the yak!! The arrow freezes the yak!  You kill the yak!~jN N   yak~j  ~j n†Okawaru accepts your kill.~jd ~j 8=--====90~j ~j T _The yak completely misses you.~j2  You shoot an arrow. The arrow hits the yak!! The arrow burns the yak.~jN! f  The yak is almost dead.~j" 9=8089~jX( Q _The yak gores you but does no damage.~j :))~jB.Y~jM~j4100/110=====-18~jQ~j ~jU_You shoot an arrow. The arrow barely misses the yak. The yak barely misses you.~j>1  †You shoot an arrow. The arrow hits the yak!  You kill the yak!~j~jP1=10-2.4 (1.1~j(7~jӸ~jP _Okawaru accepts your kill.~jN3~jQ^ _No target in view!~jߋ~j~jR~jc~j2=6 _~jr~jN45~j~jX~jN54~j~j~j^6=3~j~j~jVp7=2~j ~jC~jОN81~jv~j~jN90~j>~j~j3`10=79~jߤ~j~j"88~j~jܨ~jj87~j!~jc~jDGem (176) ~j~jX _You feel your willpower return.~jo~jb~jT=5~j~j%  ~jT:You see here a yak corpse.~j7~jҶ?4 _~j~j~j˺~jg83~j~j^~j~j{82~j;~j_~j~jM81~j~ju~jB~j80~j~jQ~j~jO69~jU~j~jo88~j~j~jM~j87~j~j~j>~j86~j~jc~j~j85~j~j~j ~j84~j)~j~j~j83~jH~j~j~j|82~j-~j:~jAN1~j~j~jg0598765432104987654[37~ji]m32103987~jj~jld6~j?o~jpN5~jq~jms~jft~j u84~ju~jzz3~j{~j}~j~82~j#~js~j~jq81~jA~j~jS~j80~j~jʌ~je29~j~j~j88~jp~j~j~j87~jj~jK~j~j-86~j~j~j_~j85~j~j٤~jh~j84~j~j7~jS~j83~j˭~j~j~jz82~jf~j~j_~j81~jݶ~jw~jع~j}80~jD~jм~j#~j919~j~j~jb~j88~j~j ~jV~j87~j~j~j%~j86~jU~jq~jk~j%85~j~j_~jH~j84~j~j~j'~j83~j~j~j~j82~j)~j|~j~jA81~j~j$~jO~j80~j~j~j/~j909~jv~j~jN8~j~jc~jw~j87~j~jf  You see here a bullfrog skeleton.~j!~j?6 _~jj5~jd4~jQ~ja~j83~j~jH~jE~j82~jx~j>~jN1~j?~j~j*~j80~jJ~j,~j EGem (99) ~j) ~j ,~jO P8~j] ~jD~j:7~jN~j~j~js:6~j~j<~jh  You encounter a skyshark.~jF.........#P..#.#.## { ~jV..^.◊.#....÷..#..# ....###......###.#  .#.## #.......##.# ..#.###.P##.####.#  .....#...#### #..#  ........## ##.##  ~j\........## ##..#  ....P#P..# #.@##  --- .....##.## ##...#  ....###.# ....... ....##### .......... .....#~j##......... ....##..........F   skyshark (asleep) ....##......... ....# #.....#F.. ..###~jL273.4 (91.0)---4.4 (925 _~jW2.#.## { ~j-^.÷..#..#....###.# #..#.#.#.#..#### #..#.## ##.## ........## ##..#~j..# #.@## ##...#  .......  ..........  ##.........  ..........  #......... ~j5k #.....#F.. ~jV 7.#.## { ^.÷..#..#....###.# #..#.#.#.#..#### #..#.## ##.## ........## ##..#..# #.@## ##...#  .......  ..........  ##......... ..........  #......... #.....#F..~jن  _A skyshark is nearby!~j 2.#.## { ~jo ^.÷..#..#....###.# #..#.#.#.#..#### #..#.## ##.## ........## ##..#..# #.@## ##...#  .......  ..........  ##.........  ..........  #.........  #.....#F.. ~jG .#.## { ^.÷..#..#~j_H (....###.# #..#.#.#.#..#### #..#.## ##.## ........## ##..#..# #.@## ##...#  .......  ..........  ##.........~j I  ..........  #......... #.....#F..~j+L ~jL ~j$P ~jR _ _A skyshark is nearby!~j' ~j)))))F)You shoot an arrow. The arrow hits the skyshark! The skyshark convulses.~j6ISF.~jJSF.~jN'..~jNO*....~j-g===5.4 (1.0)4 _The skyshark is lightly wounded.~jW ))))~j4(very poisoned)You shoot an arrow. The arrow hits the skyshark. The skyshark is poisoned.~jBWTF.~jH\_.... ~jD]_6.5 (1.13~j`~jb6 _The skyshark is lightly wounded.~jI( ~j)))F   skyshark (frenzied, very poisoned)You shoot an arrow. The arrow hits the skyshark!  The skyshark flies into a frenzy!~j.bAF.~jcAF.~jdAF.~j i~jiZ7.62~jn~jo ~j:pU_The skyshark is moderately wounded.~j 6*~j petrifying, very …)You shoot an arrow. The arrow hits the skyshark.~ja D  The skyshark begins to petrify.~j -F  You shoot an arrow. The arrow hits the skyshark.  The skyshark begins to petrify.  The skyshark is moderately wounded.  The skyshark bites you! The skyshark misses you.~jz The skyshark tail-slaps you but does no damage.  You block the skyshark's attack. The skyshark closely misses you.~jC 96/110 ----8.71~j ~j U _The skyshark barely misses you.~jnYou block the skyshark's attack. The skyshark closely misses you. ~jmv_The skyshark barely misses you.  You are studying Unarmed Combat. Your movement speed is average.  Your attack delay is about 1.0 (and is slowed by your armour).r damage rating with the +7 longbow of the Realm of Zot {chaos, rC+++} is  about 34 (Base 14 x 130% (Dex) x 148% (Skill) + 7 (Ench)).~j~j~jf _Your base attributes are Str 14, Int 13, Dex 22.~j3~j~jF _Unknown command.~jZV  You shoot an arrow. The arrow hits the skyshark!!~j  The skyshark is heavily wounded.The skyshark bites you but does no damage.  The skyshark tail-slaps you but does no damage.~j7=---900~jw~j5Y _The skyshark completely misses you.~j *~j ~j# ' ~j rstrong, frenzied, petrifyinYou shoot an arrow. The arrow hits the skyshark!~ju I  The skyshark seems to grow stronger.~j<F _The skyshark completely misses you.You shoot an arrow. The arrow hits the skyshark!  The skyshark seems to grow stronger.  The skyshark is heavily wounded.  The skyshark bites you! The skyshark completely misses you.The skyshark barely misses you. The skyshark closely misses you.~j85---80.8 (1.188~j~j  _The skyshark barely misses you. The skyshark closely misses you.~j|  You shoot an arrow. The arrow hits the skyshark!!  The skyshark looks as sick as possible!~jqq .The skyshark is almost dead.~jrqThe skyshark bites you! The skyshark completely misses you.~js78----107~jX24~jY@~jB~jCh3=3~jD~j G~jGh4=2~jOI~jK~jLX51~jM~jP~j-QX70~j,T,~jU~jWVb8=69~jW~jY~j~ZR9=8~j%[~j[~j=^~j_Y907~j`~jb~jBcB16~jc~jd~jWg~jh62=~jh25~ji~jhl~jmh4=4~jo~jzp~j^qX53~jr~jt~j=uX62~ju~j4w~jwh7=1~jx~jy~jYzh8=0~j0{~j|~jP}_100/11059~j}~j~jh1=8~j|~j~j݂h2=7~j΃~jЕ63645547=3~jr@8=~j(2~jn~j~j&9~jK21~jo~j:~j̞i10=0~j(~jH~j~j;49~jQ~j~j~j^:8~j;~j~j~j:7~j@~jT~j~jHL=6~j*~jV~j'~jĺ:5~j~j<~j~j7:4~j~j~jk~jN:3~j~jI~j~j=:2~j~jc~jv~j:1~j~jZ~j~jU:0~ji~j;~j~j;39~j~j~jA~j:8~j~jZ~j~jO:7~j>~j~j1~j:6~j~j~j%  ~jFYou encounter 2 dream sheep.~j~####..◊##..# {  ~jF###.##...# Y #P..#.#.## Y. .~j...÷..#..# .. ....###.# #.. ~j..##.# #.## .P##.####.# #..### ~j..#### #..# #....# .## ##.## ##@..# ~j{---## ##..# #....###  # #..######.....#  .~jZw## ##.†.#..#....##  .# ##............#  ## #..............#   YY 2 dream sheep (asleep)~j ##............##   #........~jr   ##............# ~jRJY332.8 (49.0)~j{ .YThe dream sheep bleats!~j7*Y~j.Y~j`~jSYYYY 4 dream sheep (3 wa~jdndering)~j==-3.8 (505~jt ~j  ~j Y_You encounter a dream sheep. x2~jy! L {  YY#  YY# ÷ ..#  #..  #.##  #..###  #..# #....#  ##.## ##@..#  ##..# #....###  #..######.....#  ##.†.#..#....##  ##............#  #..............#  ##......##  ......#   ~j  {  YY#  YY# ÷~j T ..#  #..  #.##  #..###  #..# #....#  ##.## ##@..#  ##..# #....###  #..######.....#  ##.†.#..#....##  ##............# ~jب + #..............#  ##......##  ......#   ~j ~jK ~jc ~jT  ~j ^_There are monsters nearby!~j| .You shoot an arrow. The arrow hits the dream sheep!!  The arrow burns the dream sheep.  You kill the dream sheep!~j. l))))) 3 dream sheep (2~jy .YOkawaru accepts your kill.~j~  The dream sheep bleats!  The dream sheep shake their wool and sparkle. You feel drowsy...You fall asleep.~j /  --more--~j {  Y.#  YY# ÷~j< ).#  #).  #)##  #).###  #..# #)...#  ##.## ##@..#  ##..# #....###  #..######.....#  ##.†.#..#....##  ##............#  #..............# Y1 ##......##  ......#   ~j@0Y~j>JY~j~j:w  2   0 3~j@N=4.8 (1.0)4~jN~jk _You encounter a dream sheep.~j~j ~j~j%  ~jThe dream sheep bleats!   You encounter a rime drake.~jO/  --more--~j|! ~jO-5.8 (23 _~j~j~j~j~j~j'~jTw-6.8 (32~jK~j~j~j~j ~j~j~jf--7.8 (41~j`~js~jy~jr~j~j~j~jUx--8.8 (50~jS~j~jv~j~jc~jL~j~j~jU^9.8 (629~jF~j  {  ..# ~j} ..# ÷ kY#  #Y.  #Y##  #..###  #..# #Y...#  ##.## ##@..#  ##..# #....###  #..######.....# ~j ##.†.#..#....##  ##............#  #..............# k   rime drake ##......## ~jYYYY 4 dream sheep ......#   _The dream sheep bleats!  The dream sheep headbutts you!!~jC.Y~j@.Y~j/Y~j6 .~jsQYYou wake up.~j5.k~j-e,Y 5 dream sheep (1 wandering)~j)92/110 ~je----19  7 ===40.8 (78~jA ~j \ _You encounter a dream sheep.~jO ~jP ~jT ~j+V F _Unknown command.~j3~j ~j F _Unknown command.~jfl...###.##...# Y.# ~jg.#P..#.#.## ..# #....÷..#..# .k# #......###.# #Y. #.......##.# #Y## #.P##.####.# #Y.### ..#### #..# #Y...#  ##.## ##. .## ##..# #@...### ~jhP..# #..######.....# #.## ##.†.#..#....## #............. ### #..............#  ~j^i##............##  #.......  4 dream sheep ##............#  #.....#~j'j$# ~jjC.k~jkA.Y~jl@.Y~jum.Y~j]n^.Y.~jBo$Y~jrf.Y 5 dream sheep (1 wandering)~js83----~jtg---1.8 (17 _~jFx~jy~j)\ ~j] % ~j ^ Ability - do what?CostFailure  f - DigInstant, Drain0% g - Shaft SelfDelay0%  Invocations -X - Renounce ReligionNone0%  a - Heroism2 MP, Piety-0%  b - Finesse5 MP, Piety--1%  c - Duel~j^ 7 MP, Piety--8% [?] toggle between ability selection and description.~j~j ~j*...###.##...# ..#  gmalak the Marksant ...#P..#.#.## .Y#~j  Formicid of Okawaru ****** #....÷..#..# ..#  Health: 93/110 ====================---- #......###.# #.k  Magic: 23/23 ======================== #.......##.# #Y##  AC: 21Str: 14 #.P##.####.# #Y.###  EV: 19Int: 16 ...#### #..# #.Y..#  SH: 7Dex: 22 ..## ##.## ##Y..#~j"  XL: 15 Next: 13% Place: Lair:4 ..## ##..# #@...###   Noise: ---------  Time: 17341.8 (0.0) P..# #..######.....#   a) +7 longbow of the Realm of Zot {chaos, #.## ##.†.#..#....##   Cast: Jinxbite #.# ##............#  Gem (27) ### #..............#  ~j(K##............##   k   rime drake#.............#  YYYYY 5 dream sheep (1 wandering)##............# #.....#.....## _The dream sheep bleats!  The dream sheep headbutts you!!  ~j&You wake up. _You encounter a dream sheep. _Unknown command. _Unknown command.~j~jUDig Gem (27) ~j>~j ~jpJ_You extend your mandibles.~j ######..◊##..# ,  .###.##...# ..# ....#P..#.#.## .Y# .#....÷..#..# ..#~j  ##.# #.k  #.......##.# #Y##  ##.P##.####.# #Y.### #...#### #..# ###.Y..# .## ##.## #@#Y..# ...## ##..# ### P..# #..######.....# #.## ##.†.#..#....## .# ##.. #### ......#  # ##.....##   # .....#  #............#  Y~jL {{{{Y   dream sheep~jm P: 94/107 (110)=====2.8 (1Drain Gem (26) ~j ~j p _You dig through the rock wall. You feel drained.~jC ~jBE ~jP ~j;S F _Unknown command. ~jz  You shoot an arrow. The arrow hits the dream sheep!  The arrow freezes the dream sheep. ~j; YThe dream sheep is almost dead. ~j&J/..{ ~jJ\{.{Y 2 dream sheep ~j"M6====-35 ~jY ~j`  ~jwa9_The dream sheep headbutts you but does no damage. ~j; .You shoot an arrow. The arrow hits the dream sheep!  You kill the dream sheep! ~j?L   ~jEYY..{.{.Y 2 dream sheep 7/108-44 _Okawaru accepts your kill. ~jK ~j&p _Your Ranged Weapons skill increases to level 16! ~j"  .You shoot an arrow. The arrow hits the dream sheep!!  You kill the dream sheep!   ~jd *Y ~j3 4Y. ~j1 Y.Y 2 dream sheep ~j> l8/109453 ~j  ~j2 P _Okawaru accepts your kill. ~jX  You shoot an arrow. The arrow hits the dream sheep.  The arrow freezes the dream sheep. ~j 9  The arrow freezes the dream sheep.  The dream sheep is lightly wounded.  You hear a bleat!  The dream sheep completely misses you.The dream sheep shake their wool and sparkle. You feel drowsy...You fall asleep.  --more-- ~jl ,  ..#  .Y# ÷ ..#  #..   #.##  #{.###  #..# ###.Y..#  ##.## #@#{..#  ~jm ##..# ##YY..###  #.....#  ##.†.#..#....##  ...#  ....# # ..## # ..#    ~ju ~jov!  ~jw  2   0 62 _ ~jw ~jx ~jUz ~jzs100/109 (110)=-- ~j{V7.8 (21 ~j+  ,  ..#  .Y# ÷ ..#  #..   #.##  #..###  ~jȀ( #..# ###{{..#  ##.## #@#{..#  ##..# ##Y...###  #.....#  ##.†.#..#....##  ...#  ....#     ~j\..##  ..#   _The dream sheep barely misses you.The dream sheep headbutts you!! ~j1Y ~j~ {...{Y ~j[K 2 dream sheep  You wake up. ~j 83/109 (110) ----19  7 ==8.8 (30 ~jt ~j̓  ~jv!_You hear a bleat! ~jE  ~j  ~jf  ~j   ~jV 8_Unknown command. ~j{  ~j  ~j4  ~ju \ _Unknown command. ~j  ~j/  ~j F _Unknown command. ~jŽ  ~j  ~j]  ~j \ _Unknown command. ~jY  ~jF  ~j   ~j @_Unknown command. ~j  ~jH  ~j  ~j A _Unknown command. ~j{q 3 ~jt  ~j2v  ~j m.  You shoot an arrow. The arrow hits the dream sheep!!  You kill the dream sheep! ~jpqL   ~j?5Y. ~j{*Y ~jX.Y 2 dream sheep ~jf4----59.9 (1.1 ~j%319 ~jE ~jS  ~jJ_Okawaru accepts your kill. ~jH †You shoot an arrow. The arrow hits the dream sheep!!  ~jyjThe arrow freezes the dream sheep.  You kill the dream sheep! ~jL   ~j$5Y. ~j*k ~j .k   rime drakeY   dream sheep ~j ,550 ~j;08 ~j ~jE  ~jB_Okawaru accepts your kill. ~j  (extremely poisoned)  You shoot an arrow. The arrow hits the dream sheep!  The dream sheep looks as sick as possible! ~jH .The dream sheep is severely wounded.kY   dream sheep (extremely poisoned)617 _The dream sheep headbutts you but does no damage. ~jp †You shoot an arrow. The arrow hits the dream sheep!  The arrow freezes the dream sheep.  You kill the dream sheep! ~jtS ~j*k ~j.k   rime drake ~j1 ~jq ealth: 87/110 62Gem (16)  _Okawaru accepts your kill. ~j  ~j i _Your life force feels restored. ~j  (drained)You shoot an arrow. The arrow hits the rime drake!! You drain the rime drake. ~j '  ~j rcatching breath, drained)The rime drake is almost dead. ~j J * ~j CThe rime drake breathes ice at you. ~jh 8@ ~jb 9=====35 ~ja  ~j+ V _The icy flash freeze misses you. ~j < † ~j You shoot an arrow. The arrow hits the rime drake!  You kill the rime drake! ~j S ~jN  ~jtR 90=7===-5.0 (1.14 ~jU  ~joW P _Okawaru accepts your kill. ~jOR))))) ~j 8†.. ~j$.. ~j1-603 ~j ~j]) _You shoot an arrow. ~j. ~j3 ~jh2=2 ~jD3=150 ~j$s69)  ~j ~j ~7=8 ~j ~j~8=7 ~j  ~j n96 ~j  ~j t100/1105 ~jw  ~jV~2=4 ~j- ~jV3= ~j">3 ~j^ ~jHn42 ~j3 ~j%n51 ~ji ~jJl6= ~jq ~j[k8= ~j7 ~j;9 ~jXk _You start resting.HP restored. ~jS (--- ~j#0715.0) ~j$u10=---2.0 (16 _ ~j' ~j( ~j  ~jagmalak the Marksant (Formicid Hexslinger) Turns: 17158, Time: 00:48:30 Health: 110/110 AC: 21 Str: 14 XL: 15 Next: 17% Magic: 23/23EV: 19 Int: 16 God: Okawaru [******] Gold: 909 ~j9SH:  7 Dex: 22 Spells: 11/24 levels left rFire . . . (100%) a - +7 longbow of the Realm of Zot {chaos, rC+++} rCold + + + (20%) f - +0 buckler rNeg . . . (100%) u - +7 swamp dragon scales of the Last Howling Gods {rPorPois + (33%) (no cloak) rElec .(100%) b - +0 pair of gloves rCorr .(100%) (no gloves) SInv + e - +0 pair of boots Will ++...t - amulet "Akkut" {Chemistry Will+ Regen+} Stlth +++d - +4 ring of protection HPRegen 1.18/turnl - +5 ring of evasion MPRegen 0.18/turn %: no passive effects @: studying Unarmed Combat A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms ~jۈ ~j!V######..◊##..# ,  gmalak the Marksant ....###.##...# ..#  Formicid of Okawaru ******  ~jET....#P..#.#.## .Y#  Health: 110/110 ======================== .#....÷..#..# ..#  Magic: 23/23 ======================== ##......###.# #..  AC: 21Str: 14  #.......##.# #.##  EV: 19Int: 16 ##.P##.####.# #..###  SH: 7Dex: 22 #...#### #..# ###....#  XL: 15 Next: 17% Place: Lair:4 ...## ##.## #@#...#  Noise: ---------  Time: 17372.0 (0.0) ...## ##..# ##†...###   a) +7 longbow of the Realm of Zot {chaos,  ~jB#P..# #..######.....#   Cast: Jinxbite ##.## ##.†.#..#....##   Dig ##.# ##............# #### #..............#    ###............##    ##.............#  ##............#  You shoot an arrow. The arrow hits the rime drake!  You kill the rime drake! _Okawaru accepts your kill. _You shoot an arrow. _You start resting. _HP restored. ~j ~jZ ~jk ~je ~jc3 ~jҫ ~jˬ ~j?> ~j*$  Things that are here: ~j%  ~jUja dream sheep corpse; a dream sheep corpse ~j} ~j> _ ~j ~j ~jE ~j ~j ~jɸ ~j ~jں, ~j ~j ~j[, ~j< ~jL ~j, ~j ~jj, ~j, ~j, ~j ~j ~j ~j, ~j ~jB ~j ~j, ~j ~j ~j ~j, ~j ~j!B ~j ~j ~j ~j, ~jN ~jg ~js ~jQ ~j ~j~ ~j' ~j ~j ~j ~j= ~j ~jf ~j] ~j& ~j ~j  ~j) ~j ~jI ~j ~jB  ~j  ~j  ~j  ~j  ~j ~j7 ~j ~jr ~j ~j ~j ~j ~j ~jR ~jh ~j ~j} ~j ~jj ~j! ~j! ~j" ~j$ ~j+.................... ............PP....#  . ~jo, P..........._.P÷÷P.>.  ##....#.#.....PP...  ..#......##......... .............  ..#......◊◊........#   ~j-R.#.......###.....###  .##.......#.#...@.#  97.0 (25.0)##...............#  ..................#  ..##..............#   ~j-O.#................#  ..#.....##.##.◊...#  .........###.#...##  ................##  ###.............#   ~j2 ~jg3,8.0 (26 ~j8:_ ~j5:  ~j:4_Found a staircase to the Slime Pits. ~j̀  ~j  ~j  ~j9  ~j  ~j) , ~j;  ~j  ~j  ~j  ~jޑ  ~j  ~j*  ~j  ~jG  ~j  ~j  ~j  ~j  ~j  ~j  ~jp  ~jY  ~jݳ  ~j  ~j`  ~j Q  There is a staircase to the Slime Pits here. ~j  ~j  _ ~j  ~jy  ~j  ~j  ~jX  ~jg  ~j  ~j  ~jk  ~j  ~jW , ~jM  ~j  ~j-  ~j  ~j  ~j  ~j  ~j  ~j  ~j  ~j  ~j  ~j  ~j  ~j  ~jR  ~j7  ~j  ~j , ~j  ~j  ~j:  ~j  ~jh  ~j+  ~j-  ~j.  ~j/  ~j1  ~jq4  ~jq6  ~jj7  ~jF8  ~jd= c  You see here a human skeleton. ~j?  ~j@  _ ~jA  ~jE  ~jH  ~j7I  ~jJ  ~jQN  ~jV X ~jcX , ~jwY  ~j]  ~j^  ~j_  ~j`  ~jc  ~je  ~j_f  ~j\g  ~jJj  ~jk  ~jwl  ~jm  ~j4p  ~jq  ~jKr  ~js  ~ju  ~jw , ~jx  ~jz  ~j{  ~j&} , ~j  ~j݀  ~j , ~j* B ~j  ~j  ~j7  ~j  ~j  ~j4  ~j`  ~j7  ~j  ~jG  ~j[  ~j/  ~j  ~jR  ~jn  ~jI  ~j  ~j[  ~ji  ~j;  ~j  ~j+  ~j[  ~jD , ~j  ~j  ~j , ~j1  ~j  ~j , ~jN  ~j , ~j  ~j  ~j , ~j~  ~ju  ~j[  ~jU , ~j  ~j  ~j , ~j  ~j  ~j , ~jD  ~j  ~ju , ~j  ~j  ~jɾ , ~jY  ~j  ~j , ~j  ~j  ~j , ~jH  ~j  ~j , ~j,  ~j  ~j , ~j{  ~j  ~j  ~j  ~j|  ~j  ~j , ~j  ~j  ~jz  ~jX  ~jd  ~j  ~j\ , ~j  ~jc  ~jL , ~js  ~jf  ~j] , ~j  ~j  ~jX  ~j-  ~j  ~j  ~j , ~j  ~jT  ~j9 , ~j )## ##.## #.#...## ## ##..# ##†...###  ~j # #..######.....# ## ##.†.#..#....### # ##.....#.# # #..## ##............## #.............# ##.........@..#458.0 (60 #.....#.....## #.....#....# #...◊###...#  ~j ###### #####  ~j~  ~jw E _Done exploring. ~je  ~jh  ~jj  ~j{.....#.....0.0)  _Done exploring.~j4~j~jfH _No target in view!~j~j ~js~j4~j|~jE _Done exploring.~jFp~j0q~jq~j~j~j~jŗE _Done exploring.~j~ ~jv ~jr ~j9 4~j; ~j=  ~j> 7_Done exploring.~jbQm[?25h[?0c  Search for what [Enter for "shop", or ? for help]? ~j9 [?25l[?1c~j?P  Okay, then.~j@~j~j. _~ji~jpkWhere to? (Tab - Lair:4, ? - help) D - DungeonT - Temple L - Lair  S - Swamp  P - Snake Pit M - Slime Pits ~jG ~jf ~j ## ##.## #.#...##~j ~  gmalak the Marksant ## ##..# ##†...###   Formicid of Okawaru ****** .# #..######.....#   Health: 110/110 ======================== ~j=:## ##.†.#..#....###   Magic: 23/23 ======================== # ##............#.#   AC: 21Str: 14 # #..............##   EV: 19~j_Int: 16##............##   SH: 7Dex: 22#.............#~jo  XL: 15 Next: 17% Place: Lair:4##.........@..#  Noise: ---------  Time: 17458.0 (0.0)#.....#.....##~jZ  a) +7 longbow of the Realm of Zot {chaos, #.....#....##  Cast: Jinxbite#...◊###...#~j ###### #####    ~jh      _Done exploring. ~j6_Done exploring. ~j_Done exploring.  Search for what [Enter for "shop", or ? for help]? _Okay, then.~j'!Okay, then.~j2~j~j. _~j>5~j6 Ability - do what?CostFailure  f - Dig~jk7FInstant, Drain0% g - Shaft SelfDelay0%  Invocations -X - Renounce ReligionNone0%  a - Heroism2 MP, Piety-0%  b - Finesse5 MP, Piety--1%  c - Duel7 MP, Piety--~j8o8% [?] toggle between ability selection and description.~jq~j~~j## ##.## #.#...##  gmalak the Marksant ~jE## ##..# ##†...###   Formicid of Okawaru ****** .# #..######.....#   Health: 110/110 ======================== ## ##.†.#..#....###   Magic: 23/23 ======================== # ##............#.#   AC: 21Str: 14 # #..............##   EV: 19Int: 16~j##............##   SH: 7Dex: 22#.............#  XL: 15 Next: 17% Place: Lair:4##.........@..#  Noise: ---------  Time: 17458.0 (0.0)#.....#.....##  a) +7 longbow of the Realm of Zot {chaos, #.....#....##~j߄  Cast: Jinxbite#...◊###...# ###### #####          _Done exploring. _Done exploring. _Done exploring.  Search for what [Enter for "shop", or ? for help]? _Okay, then. _Okay, then.~j _Done exploring.  Search for what [Enter for "shop", or ? for help]? ~jef_Okay, then.Okay, then.~j_~jޗ. _~j~j~jH~j=4~jq~jJ  Search for what [Enter for "shop", or ? for help]? ~jV_Okay, then.Done exploring.~jh~j~j3~j~jv~jN~jg ~j- Search for what [Enter for "shop", or ? for help]? _Okay, then.Done exploring.~j_p~jAq~jq~j _Okay, then.Done exploring.~jE ~j Where to? (Tab - Lair:4, ? - help) D - DungeonT - Temple~j b L - Lair  S - Swamp  P - Snake Pit M - Slime Pits ~j Q~jN^[?25h[?0c## ##.## #.#...##  gmalak the Marksant ~j0_## ##..# ##†...###   Formicid of Okawaru ****** .# #..######.....#   Health: 110/110 ======================== ## ##.†.#..#....###   Magic: 23/23 ======================== # ##............#.#   AC: 21Str: 14 # #..............##   EV: 19Int: 16##............##   SH: 7Dex: 22~jD`y#.............#  XL: 15 Next: 17% Place: Lair:4##.........@..#  Noise: ---------  Time: 17458.0 (0.0)#.....#.....##  a) +7 longbow of the Realm of Zot {chaos, #.....#....##  Cast: Jinxbite#...◊###...# ###### #####          _Okay, then. _Okay, then. _Done exploring. _Done exploring. ~j,a_Done exploring.  What level of the Lair of Beasts? (default 4, ? - help) ~j* [?25l[?1c~j#5~j9$~j$~j;~jW<~j=/ _~j?~jY~j~j ~j1 ~j~j&~j~j~j!~j$~jB%~j%~j20~j1~j"2~j2~jf<~j=~j>~j ?~jH~jI~j>J~jJ~jUd  You see here a skyshark corpse.~jUW~j&X _~jY~jDb~j_c~jc~jd~jn~jmo~jp~jp~jy~j{,~jH|~j~jT.....# #..##..◊# ##..# ....#######..◊##..# #...# <........###.##...# #..## ~jQ.........#P..#.#.## #..# ..^.◊.#....÷..#..# #..## ~jr....###......###.# ##..# .#.## #.......##.# #.## ..#.###.P##.####.# #..### ~j\.....#...#### #.@# ###....# 69.0 (11.0) ........## ##.## #.#...## ~jƄ........## ##..# ##†...### ....P#P..# #..######.....# .....##.## ##.†.#..#....### ~ji=....###.# ##............#.# ....##### #..............## .....#~j##............## ....###.............#~j~j~j ~j<E_Key pressed, stopping travel.~j~jl5 (0.5)-) Nothing wielded~jܠ~jΣT _You unwield the +7 longbow of the Realm of Zot {chaos, rC+++}.~j~j~j~j ~j@_Unknown command.~jIH DM#~jI g#.#.#..#.# #..##..◊# ## ....#######..◊##. <##.##...#.......#P..#.#.## ~jJ ^.◊.#....÷..#...# ....#####.. .#.## #.......### #.###.P##.####@# #..###...#### #..# ###....~jK ##.## #.#...## ........## ##..# ##†...###.##†............~jS ~jU ,70.5 (1.0 ~jV _~j7\ ~j^ ~jd~jGear: 21/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - the +7 longbow of the Realm of Zot {chaos, rC+++}  k - the +8 sling of Kiwinoush {heavy, rN+} Missiles (go to first with ()h - 24 poisoned darts  p - a curare-tipped dart Armour (go to first with [)  b - a +0 pair of gloves (worn)  e - a +0 pair of boots (worn)  f - a +0 buckler (worn) ~j9 u - the +7 swamp dragon scales of the Last Howling Gods (worn) {rPois rC+ Int+3 g - the +2 robe of Ashenzari's Fury {Harm rPois Int-3}  j - the +4 skin of Zhor {*Englaciate rC+++ SInv}n - a +0 kite shield  o - +0 steam dragon scales ~jӦ`Jewellery (go to first with "=)  d - a +4 ring of protection (worn)  l - a +5 ring of evasion (worn)  t - the amulet "Akkut" (worn) {Chemistry Will+ Regen+}c - a +6 ring of intelligence  i - an amulet of dissipation  ~jm - a ring of flight [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]~j±^a - the +7 longbow of the Realm of Zot {chaos, rC+++}. ~jA long, strong bow made of yew. Base accuracy: +0 Base damage: 14 Base attack delay: 1.7 This weapon's minimum attack delay (0.7) is reached at skill level 20.  Your skill: 16.0; use (s) to set 20.0 as a target for Ranged Weapons.  At 100% training you would reach 20.0 in about 1.4 XLs.  At current training (25%) you reach 20.0 in about 5.3 XLs. The +7 swamp dragon scales of the Last Howling Gods {rPois rC+ Int+3 SInv} slowsyour attacks with this weapon by 0.1. Your +0 buckler slightly slows your attacks with this weapon.  Current attack delay: 1.0. Damage rating: 34 (Base 14 x 130% (Dex) x 150% (Skill) + 7 (Ench)). Chaos: Each hit from it has a different, random effect. rC+++: It renders you almost immune to cold. This weapon falls into the 'Ranged Weapons' category. It is a weapon for one hand-pair. ~je(w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.~jlX~j\]~ja]....## ##.#.#..# ##.##gmalak the Marksant .....# #..##..◊# ##..#~jbWFormicid of Okawaru ****** ....#######..◊##..# #...#Health: 110/110 ======================== <........###.##...# #..##Magic: 23/23 ======================== .........#P..#.#.## #..#~jFfAC: 21Str: 14 ..^.◊.#....÷..#..# #..##EV: 19Int: 16 ....###......###.# ##..#SH: 7Dex: 22 .#.## #.......##.# #.##XL: 15 Next: 17% Place: Lair:4 ..#.###.P##.####@# #..###Noise: ---------  Time: 17470.5 (0.0) .....#...#### #..# ###....#a) +7 longbow of the Realm of Zot {chaos, ........## ##.## #.#...##Fire: a) +7 longbow of the Realm of Zo ........## ##..# ##†...### ....P#P..# #..######.....# .....##.## ##.†.#..#....### ....###.# ##............#.# ....##### #....~jg..........## .....###............## _You see here a skyshark corpse. _Key pressed, stopping travel. _You unwield the +7 longbow of the Realm of Zot {chaos, rC+++}. _Unknown command.The +7 longbow of the Realm of Zot {chaos, rC+++} is briefly surrounded by a  scintillating aura of random colours.~jlC1.0 (0.5~jo~j_qj _Key pressed, stopping travel. _You unwield the +7 longbow o~j_r*f the Realm of Zot {chaos, rC+++}. _Unknown command.  The +7 longbow of the Realm of Zot {chaos, rC+++} is briefly surrounded by a  scintillating aura of random colours. _a - the +7 longbow of the Realm of Zot (weapon) {chaos, rC+++}~j~jGear: 21/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - the +7 longbow of the Realm of Zot (weapon) {chaos, rC+++}  k - the +8 sling of Kiwinoush {heavy, rN+} ~j­Missiles (go to first with ()h - 24 poisoned darts  p - a curare-tipped dart Armour (go to first with [)  b - a +0 pair of gloves (worn)  e - a +0 pair of boots (worn)  f - a +0 buckler (worn)  u - the +7 swamp dragon scales of the Last Howling Gods (worn) {rPois rC+ Int+3 g - the +2 robe of Ashenzari's Fury {Harm rPois Int-3}  j - the +4 skin of Zhor {*Englaciate rC+++ SInv}n - a +0 kite shield  o - +0 steam dragon scales Jewellery (go to first with "=)  d - a +4 ring of protection (worn)  l - a +5 ring of evasion (worn)  t - the amulet "Akkut" (worn) {Chemistry Will+ Regen+}c - a +6 ring of intelligence  ~ji - an amulet of dissipation  m - a ring of flight [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]~j~j)~j\]....## ##.#.#..# ##.##gmalak the Marksant .....# #..##..◊# ##..#~j GFormicid of Okawaru ****** ....#######..◊##..# #...#Health: 110/110 ======================== <........###.##...# #..##Magic: 23/23 ======================== .........#P..#.#.## #..#AC: 21Str: 14 ..^.◊.#....÷..#..# #..##EV: 19Int: 16 ....###......###.# ##..#SH: 7~jۊDex: 22 .#.## #.......##.# #.##XL: 15 Next: 17% Place: Lair:4 ..#.###.P##.####@# #..###Noise: ---------  Time: 17471.0 (0.0) .....#...#### #..# ###....#a) +7 longbow of the Realm of Zot {chaos, ........## ##.## #.#...##Fire: a) +7 longbow of the Realm of Zo ........## ##..# ##†...### ....P#P..# #..######.....# ~jˋ.....##.## ##.†.#..#....### ....###.# ##............#.# ....##### #..............## .....###............## _Key pressed, stopping travel. _You unwield the +7 longbow of the Realm of Zot {chaos, rC+++}. _Unknown command.The +7 longbow of the Realm of Zot {chaos, rC+++} is briefly surrounded by a  scintillating aura of random colours. _a - the +7 longbow of the Realm of Zot (weapon) {chaos, rC+++}~j~j~jȒ~j~jr~jkQuiver which action? ([-] to clear) Items ([,] to cycle)Fire: a) +7 longbow of the Realm of Zot {chaos, rC+++} (quivered)Throw: 24 darts (poison)~jgThrow: dart (curare)Zap: wand of iceblast (19)Zap: wand of flame (62) Zap: wand of charming (37)Zap: wand of polymorph (4)Zap: wand of mindburst (6) Spells ([,] to cycle)  a - Cast: Dimensional Bullseye (14%)  b - Cast: Sigil of Binding (4%)  f - Cast: Cause Fear (14%)p - Cast: Jinxbite Abilities ([,] to cycle)Abil: DigAbil: Shaft SelfAbil: HeroismAbil: Finesse Abil: Duel [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|on ~jX ~j(b....## ##.#.#..# ##.##gmalak the Marksant .....# #..##..◊# ##..#Formicid of Okawaru ******  ~j]e....#######..◊##..# #...#Health: 110/110 ======================== <........###.##...# #..##Magic: 23/23 ======================== .........#P..#.#.## #..#AC: 21Str: 14 ..^.◊.#....÷..#..# #..##EV: 19Int: 16 ....###......###.# ##..#SH: 7Dex: 22 .#.## #.......##.# #.##XL: 15 Next: 17% Place: Lair:4 ..#.###.P##.####@# #..###Noise: ---------  Time: 17471.0 (0.0) .....#...#### #..# ###....#a) +7 longbow of the Realm of Zot {chaos, ........## ##.## #.#...##Cast: Jinxbite ........## [3 ~je4m##..# ##†...### ....P#P..# #..######.....# .....##.## ##.†.#..#....### ....###.# ##............#.# ....##### #..............## .....###............## _Key pressed, stopping travel. _You unwield the +7 longbow of the Realm of Zot {chaos, rC+++}. _Unknown command.The +7 longbow of the Realm of Zot {chaos, rC+++} is briefly surrounded by a  scintillating aura of random colours. _a - the +7 longbow of the Realm of Zot (weapon) {chaos, rC+++} ~jh ~ji ~jY3 ~j ~jP _Done exploring. ~j  ~j;  ~j  ~j  ~j  ~j  ~j   ~j 7_Done exploring. ~j  ~j 3 ~j6 4 ~j5  ~j   ~j ?_Done exploring.!~j6d!~je!~jf!~jr!~j!~j!~jE _Done exploring.!~j/!~jG!~j!~j!~j`!~j !~jN!~j E _Done exploring.!~j<!~jf=Where to? (Tab - Lair:5, ? - help) D - DungeonT - Temple L - Lair  S - Swamp  P - Snake Pit M - Slime Pits "~j5"~jH[?25h[?0c....## ##.#.#..# ##.##gmalak the Marksant .....# #..##..◊# ##..#Formicid of Okawaru ****** ....#######..◊##..# #...#Health: 110/110 ======================== <........###.##...# #..##Magic: 23/23 ======================== .........#P..#.#.## #..#AC: 21Str: 14 ..^.◊.#....÷..#..# #..##EV: 19Int: 16 ....###......###.# ##..#SH: 7Dex: 22 .#.## #.......##.# #.##XL: 15 Next: 17% Place: Lair:4 ..#.###.P##.####@# #..###Noise: ---------  Time: 17471.0 (0.0) .....#...#### #"~jI*[32m..# ###....#a) +7 longbow of the Realm of Zot {chaos, ........## ##.## #.#...##Cast: Jinxbite ........## ##..# ##†...### ....P#P..# #..######.....# .....##.## ##.†.#..#....### ....###.# ##............#.# ....##### #..............## .....###............## _Done exploring. _Done exploring. _Done exploring. _Done exploring. _Done exploring.  What level of the Lair of Beasts? (default 5, ? - help) "~j [?25l[?1c"~j5"~j3"~j>q _"~jh"~j"~jt"~j"~jd"~jn"~j q,"~jr"~j!w"~j)x"~jy,"~j~"~jB"~j"~j,"~j"~j'"~jB"~j"~j"~j,"~j"~jf,"~j"~j"~jڣ"~jۤ"~jcn"~j"~j"~jDZ"~jB"~j@"~jz"~j~"~j"~j"~j"~j"~j"~jB"~j"~j"~j"~j@"~j"~j"~j"~j"~j"~jf"~j"~j;"~jj"~jT"~ji"~jS"~j"~j"~j"~j<"~j"~j2"~j"~j"~jn"~j6 "~j} "~jv "~j "~j* "~j8 "~j= "~j> "~j@ "~jdZ "~j[ ,"~j{] "~j^ "~j` "~j(a "~j b "~jCc "~jLd "~jd "~jre "~jh X"~ji "~jj "~jk "~jl "~jm "~jGn "~jn "~jno "~j/q %  "~jq 4There is a stone staircase leading down here."~jvr "~js "~jt $ _"~jt "~j+'J 5  You climb downwards."~jk)"~j7*"~j*"~j, "~jg-w_Beware, you cannot shaft yourself on this level.Found 35 gold pieces."~j2   ...........##.#  "~j24 ............#..   ...............   ...........$...   ...............   ...............   ~.~~..$........   #~...@.......  522.5 (51.5) #~...........   "~j3-.~~............   ◊~~......##....   ~##~###.## #..   #. ### .    ◊   ~     "~j4"~j7"~jh9 "~j:S_There is a stone staircase leading up here.#~jv#~js#~ji#~j.#~j#~j[: _#~j#~j#~j#~j\N _You now have 926 gold pieces (gained 17).#~j@#~j#~jR#~j)#~jI,#~j5#~j#~j#~j#~jz#~j#~j#~j#~j#~j#~j0#~jٽ#~j#~j#~jz#~j7#~jjN _You now have 944 gold pieces (gained 18).#~j#~j#~j=#~jS#~j#~j#~j<#~j#~j#~j#~jB#~j#~j=#~j ,#~jR#~ju#~jT,#~j#~j#~jM#~j#~j#~jB#~jj#~j#~j#~j*#~jg#~j#~j0#~j#~jh#~jB#~j#~j#~jR#~j#~j#~j#~jS#~j#~j#~j#~j$#~j#~j`#~j#~j##~j#~j#~j#~j#~j,#~j#~jo#~j#~j#~j8#~jX,#~j#~jU#~j#~j#~j2#~j>P  You encounter a wyvern.#~j#~j, ~.~~................# ~~#~...<.#~j ....# #~.........# .~~...........# ◊~~......##.........# ~##~###.## .#.......# #. ### #...##.## ◊. ##.###.....# ~#...# ....#~j 5# ..# .....# ...........# ...........# k   wyvern (asleep)...........#k.....#....##~j/48.5 (26.0#~js39.5 (27 _#~jw#~jZy#~j* 9..<............ #~j ...........#..........#.........# .#.......#  #. ### #...##.##  ◊. ##.###.....#  ~ #......@...# #~jï H...........# ...........# ...........# #~j_ ...........# ...........# ...........# k.....#....##~j?X..<............  ...........#..........#.........# .#.......#  #. ### #...##.## #~j@: ◊. ##.###.....#  ~ #......@...# ...........# ...........# ...........# ...........# ...........# ...........# k.....#....#$~jO$~j$~j$~j] _A wyvern is nearby!$~jD )$~j?2))))k   wyvern (frenzied))You shoot an arrow. The arrow hits the wyvern.  The wyvern hisses angrily.  The wyvern flies into a frenzy!$~jLMk.$~jMMk.$~jQP....$~jR:===50.6 (1.1) $~jU$~jW4 _The wyvern is lightly wounded.$~jB)))))$~j}&))$~j/'Mk.$~j(Mk.$~j(Mk.$~j,J...$~j$-(1.7$~j0$~j1 $~j2c_You shoot an arrow. The arrow completely misses the wyvern.$~j ")$~jE F))))))$~jSB Kk.$~jG 9 .$~j1H ....You shoot an arrow. The arrow closely misses the wyvern.$~jH +20 $~jK $~jeM S _The wyvern barely misses you.%~j' %~jr You shoot an arrow. The arrow hits the wyvern! The arrow burns the wyvern.%~jBv  The wyvern is moderately wounded.The wyvern completely misses you. The wyvern misses you.%~j _The wyvern bites you but does no damage.%~jQ3   You beckon some vexing sprites to accompany your attacks.1----40Will/2 Jinx %~j8%~j; %~j<o_You feel your willpower being sapped. The wyvern closely misses you. x2%~j ~  You shoot an arrow. The arrow hits the wyvern!!%~jS;*%~j.  .The wyvern is almost dead.A giggling sprite leaps out and smacks the wyvern with its own front foot.  You kill the wyvern!%~j4 †%~j4 K%~j7 58=5%~jk: %~j< P _Okawaru accepts your kill.%~jE %~jB %~j %~jD  %~j :_No target in view!%~j -%~jQ.3%~j/%~j0$ _%~jW44%~jW56%~jd7 _The sprites lose interest in your situation.2%~jr8@=--%~j:%~j;,%~j<%~j=,%~j7?%~j/@,%~jA%~jBO=%~jwD%~jpE,%~j G%~jHL3==%~jJJ%~j9KQ _Magic restored.%~jML%~j0M%~jN,%~jP%~jQ,%~jNR%~jS:==%~jS%~j$U%~j+V%~jRW,%~jNX,%~jZ%~jZ%~j\[%~j\,%~j]%~j4_%~j_%~jr`%~jSa%~jb%~j1d,%~jd%~jke%~jxf%~j#g%~jg%~jMi%~ji%~jj%~jk%~jLl%~jl%~j_n%~j3o%~jo%~jq%~jKr(%~j s%~j_un _You feel your willpower return.%~j}w%~j5x%~jx%~jz%~j{%~jB|%~j|%~j}%~j%~j'%~j߀%~j%~j)%~j%~jM%~j%~j%~j4%~jć%~jQ%~j%~j*%~j%~jЌ%~j%~j&%~j%~j%~j%  %~jAYou encounter a hornet.%~j ~~~#~...<............# #~................#%~j .~~.................# ~◊~~......##.........# #~##~###.## .#.......# # #. ### ###...##.## ◊. # ##.###.....# ~~~..#.##..........# ~~.....†....#---#.................#y.......#~.......##%~jǘ.......##~.......#y   hornet (asleep)~..#....# ~~...........#..    %~j087.8 (32.0)%~jF---8.8 (33 %~j{ _%~j%~jR&~jO )))))&~j)y    You shoot an arrow. The arrow hits the hornet! The arrow burns the hornet.&~j:%G~y&~j5*D.....&~j*9===9.8 (1.0) &~jM.&~j[0 &~j1S_The hornet is moderately wounded.&~j'G ))))) You shoot an arrow. The arrow hits the hornet!  Lightning courses through the hornet!&~j .y.y&~j^ 9...&~jk -90.9 (1.1 &~j &~j  &~j{ L_The hornet is almost dead.'~j( '~j)))You shoot an arrow.  The arrow hits the hornet but does no damage.'~jXMy.'~jBZLy.'~j>_6...'~ja(2.0'~jc'~jeZ _The hornet is almost dead.'~j* .You shoot an arrow. The arrow hits the hornet! The arrow burns the hornet.  You kill the hornet!'~jpg)'~j#{'~j3|A†.'~jՂ%9'~j30 '~jԇ'~j '~jXJ_Okawaru accepts your kill.'~jz'~jK|'~jV'~jH _No target in view!(~ji (~jj 3(~j/m (~jlo (~jp $ _(~j}r ,(~js (~jzt (~j@u (~jQv (~jx (~jx (~jyy (~j'{ (~j| (~j| (~j} (~jf ~◊~~......##.# #~##~###.## .#.......# (~j 3# #. ### ###...##.## ◊.. # ##.###.....# ~~~..#.##..........# ~~...†.......†....# #.................# ~.................# ~..........@......# ---7.0 (4#....# #~...# .~...#....# (~j ~~~...#....# ..... ...# ..... ..# ......#  (~jك :---(~j (~j )~j)~jT3)~jτ)~jl,)~jp)~j)~jD)~jK)~jA)~ja5 _Found a trident.)~j)~jɗ)~j)~jc)~j )~j)~j)~jU)~js)~je)~jE)~j)~j)~j)~j)~j߯s.. # ##.###.....# ~..#.##..........# ~...†.......†....# .................# )~jհ>.................# .................# .................# ~..........# ~...........#...@# 603.0 (6 ~...........#....# .......)...# ......# .....# .......◊.....# ..# .#  )~j̱)~j)~j)~jZ)~j6\)~jg`)~jp)~jt)~jVw,)~j5x)~j{)~j5|)~j"})~j~)~j)~j)~j)~jr)~j)~j;)~j)~j~.................#.........# #.................# #~)~jߏ.......#~.#....# ~~...#....#  ...)...#  ......#  .......@.#7.0 (4 .......◊.....# .....# .# .#)~jB ....◊◊...# ...◊◊#◊..# ##. ##◊## )~j)~j")~jؕ)~j )~j )~j} )~ja )~j )~j ,)~ji )~j| )~j% )~jH )~jJ )~j )~j7 )~ja )~j )~jڹ )~jr )~jԻ )~j$  #....#  #~.........# )~j  .~...........#....#  ~~...........#....# ......)...# .........# ........# ◊.....# .....#11 .............# PP....#)~j z #◊◊...##.....◊◊#◊..##.####.####◊### ## ##  )~j' )~j )~j )~j?)~j9)~j\)~jQ)~j,)~j)~j#)~jz)~jH)~jy)~jd)~j)~jA)~j~)~j)~j)~j)~j)~jau #~....# .~)~jZ#....# ~~....#....# .....)...# ~........# ....# ◊.....#..........#~.......#5)~jg~.#.PP....##..##◊◊...# #.#.....◊◊#◊..# #.#.####.####◊## #### ### ##   )~ju)~j)~j*~j0*~j2*~j4*~j7*~j:*~j\=*~juA*~jB*~jD*~jE*~jF*~jG*~jKI*~j  .......#.######.#.....◊◊ ###### #.#.####.## _The elephant is moderately wounded.Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Dimensional Bullseye (dangerous; 14% risk of failure)  Press: ? - help, Dir - move targetAim: an elephant (moderately wounded, confused)8~jm 8~jCr Z#............. gmalak the Marksant~~~~ß~~~◊~............. Formicid of Okawaru ******~~~~~.~~~............. Health: 100/110 =====================---8~js ~ ~~~~.~##............. Magic: 23/23 ========================#~#~#~~#~............ AC: 21Str: 14#~.~~~Y.~...........# EV: 19Int: 16#~~~◊~~~~...........# SH: 7Dex: 22#ß~S#~##............. XL: 15 Next: 19% Place: Lair:5#####@~##~............ Noise: ===------  Time: 17635.4 (0.0)~◊~~~~~~~.~............. a) +7 longbow of the Realm of Zot {chaos, .~.~~~~~~~~...........◊.[8~jt 240m Cast: Jinxbite◊#~.~##~.~#.............##~~ #~.##~............~.. ~...~.~.#.PP....... Y   elephant (trample, confused)........~~~#..##.......◊ S   sea snake.......#.######.#.....◊◊###### #.#.####.##Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Dimensional Bullseye (dangerous; 14% risk of failure)  Press: ? - help, Dir - move targetAim: an elephant (moderately wounded, confused)  Okay, then.8~j x _9~jy~S  Casting: Dimensional Bullseye (dangerous; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.9~jv #............. gmalak the Marksant ~~~~ß~~~◊~............. Formicid of Okawaru ****** ~~~~~.~~~............. Health: 100/110 =====================--- ~ ~~~~.~##............. Magic: 19/23 ===================----- #~#~#~~#~............ AC: 21Str: 14 #~.~~~Y.~...........# EV: 19Int: 16 #~~~◊~~~~...........# SH: 7Dex: 22 #ß~S#~##............. XL: 15 Next: 19% Place: Lair:5 #####@~##~............ Noise: ===------  Time: 17635.4 (0.0) ~◊~~~~~~~.~............. a) +7 longbow of the Realm of Zot {chaos,  .~.~~~~~~~~...........◊. Cast: Jinxbite ◊#~.~##~.~#............. ##~~ #~.##~............ ~.. ~...~.~.#.PP....... 9~j_[43mY   elephant (trample, confused) ........~~~#..##.......◊ S   sea snake .......#.######.#.....◊◊ ###### #.#.####.## _Okay, then.Casting: Dimensional Bullseye (dangerous; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Dimensional Bullseye (dangerous; 14% risk of failure)  Press: ? - help, Dir - move targetAim: an elephant (moderately wounded, confused)9~j  #............. gmalak the Marksant ~~~~ß~~~◊~............. Formicid of Okawaru ****** ~~~~~.~~~............. Health: 100/110 =====================--- 9~j ~ ~~~~.~##............. Magic: 19/23 ===================----- #~#~#Y~#~............ AC: 21Str: 14 #~.~~~~.~...........# EV: 19Int: 16 #~~~◊~~~~...........# SH: 7Dex: 22 #ß~S#~##............. XL: 15 Next: 19% Place: Lair:5 #####@~##~............ Noise: ===------  Time: 17635.4 (0.0) ~◊~~~~~~~.~............. a) +7 longbow of the Realm of Zot {chaos,  .~.~~~~~~~~...........◊. Cast: Jinxbite ◊#~.~##~.~#............. 9~j  ##~~ #~.##~............ ~.. ~...~.~.#.PP....... Y   elephant (trample, confused) ........~~~#..##.......◊ S   sea snake .......#.######.#.....◊◊ ###### #.#.####.##Casting: Dimensional Bullseye (dangerous; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Dimensional Bullseye (dangerous; 14% risk of failure)  Press: ? - help, Dir - move targetAim: an elephant (moderately wounded, confused)  You create a dimensional link between your ranged weaponry and the elephant.9~j&  ~~~~ß~~~◊~.... 9~jV( !~~~~~.~~~.... ~ ~~~~.~##.... #~#~#Y~#~... { #~.~~~~.~. #~~~◊~~~ 9~j,* #ß~S#~# #####@~# ~◊~~~~~~~.~.... .~.~~~~~~~~.... ◊#~.~##~.~#.... ##~~ #~.##~... ~.. ~...~.~.#., bullseye…) ........~~9~j,  .......#.##  9~j- 1=6.4 (1Bullseye 9~j3 9~j7 M9~j8 Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Dir - move target: an elephant (moderately wounded, confused)  You create a dimensional link between your ranged weaponry and the elephant. _The sea snake completely misses you. You block the sea snake's attack.:~j  * You shoot an arrow. The arrow hits the sea snake!!  The arrow burns the sea snake!  The sea snake is severely wounded.:~jg strong, confused, Your projectile teleports! The arrow hits the elephant.:~jNI  The elephant seems to grow stronger.:~j'C~Y:~j  {  The elephant is moderately wounded.:~jr2=====7:~jv:~jA _The sea snake bites you but does no damage.:~j * You shoot an arrow. The arrow hits the sea snake! You feel better.  The sea snake is severely wounded.:~j` fast, strong, confYour projectile teleports! The arrow hits the elephant!!:~jX_ D  The elephant seems to speed up.:~j C~Y:~j 2F:~jo ' :~j ~YThe elephant is severely wounded.You encounter a skyshark.:~j !F:~j )~:~j ,F   skyshark (wandering)Y   elephant (trample, fast, strong, conf…)S   sea snake:~j 58=:~j S===-8:~j :~jv  :~jr 1_You block the sea snake's attack.;~j ~You shoot an arrow. The arrow hits the sea snake!!  You kill the sea snake!;~jq    Okawaru accepts your kill.;~jqYour projectile teleports! The arrow hits the elephant!  The arrow burns the elephant.;~jjx?Y~;~jyU~F;~j#q#F;~j9=21-9;~j;~j\ _The elephant is almost dead.;~j% ~You shoot an arrow. The arrow closely misses the skyshark.;~jYour projectile teleports! The arrow hits the elephant!!  You kill the elephant!;~jёd)))))));~jc~;~jq7F;~j|%R~F;~jG(l;~j(;~jH<+~~~~~;~j>=l   komodo dragon (wandering)<~j~<~j10=20=340.5 (1.1<~jQ<~j <~jJ_Okawaru accepts your kill.<~j  Casting: Dimensional Bullseye (dangerous; 14% risk of failure)  <~jr \Confirm with . or Enter, or press ? or * to list all spells.<~j* #............. gmalak the Marksant <~jKGl~~~ß~~~◊~............. Formicid of Okawaru ****** ~~~~~.~~~............. Health: 110/110 ======================== ~ ~~~~.~##............. Magic: 16/23 ================-------- ,#~#~#~~#~............ AC: 21Str: 14 #~F~~~~.~...........# EV: 19Int: 16 #~~~◊~~~~...........# SH: 7Dex: 22 #ß~~#~##............. XL: 15 Next: 23% Place: Lair:5 #####@~##~............ Noise: ===------  Time: 17640.5 (0.0) ~◊~~~~~~~.~............. a) +7 longbow of the Realm of Zot {chaos,  <~jIV.~.~~~~~~~~...........◊. Cast: Jinxbite ◊#~.~##~.~#............. ##~~ #~.##~............ ~.. ~...~.~.#.PP....... F   skyshark ........~~~#..##.......◊ l   komodo dragon (wandering) .......#.######.#.....◊◊ ###### #.#.####.## _Okawaru accepts your kill.Casting: Dimensional Bullseye (dangerous; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Dimensional Bullseye (dangerous; 14% risk of failure)  Press: ? - help, Dir - move targetAim: a skyshark=~jm ~F=~jb~=~jd&~=~jcA~~=~j0l~Aim: a komodo dragon (wandering, hasn't noticed you)=~j;  #............. gmalak the Marksant =~j= ~~~~ß~~~◊~............. Formicid of Okawaru ****** ~~~~~.~~~............. Health: 110/110 ======================== ~ ~~~~.~##............. Magic: 16/23 ================-------- ,#~#~#~~#~............ AC: 21Str: 14 #~F~~~~.~...........# EV: 19Int: 16 #~~~◊~~~~...........# SH: 7Dex: 22 #ß~~#~##............. XL: 15 Next: 23% Place: Lair:5 #####@~##~............ Noise: ===------  Time: 17640.5 (0.0) ~◊~~~~~~~.~............. a) +7 longbow of the Realm of Zot {chaos,  .~.~~~~~~~~...........◊. Cast: Jinxbite=~j>  ◊#~.~##~.~#............. ##~~ #~.##~............ ~.. ~...~.~.#.PP....... F   skyshark ........~~~#..##.......◊ l   komodo dragon (wandering) .......#.######.#.....◊◊ ###### #.#.####.## _Okawaru accepts your kill.Casting: Dimensional Bullseye (dangerous; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Dimensional Bullseye (dangerous; 14% risk of failure)  Press: ? - help, Dir - move targetAim: a komodo dragon (wandering, hasn't noticed you)=~j> U.F=~jF % ~~~~ß~~~◊~.... ~~~~~.~~~.... =~jG ~ ~~~~.~##.... ,#~#~#~~#~... #~.~~~~.~. #~~F◊~~~ #ß~~#~# #####@~# ~◊~~~~~~~.~.... .~.~~~~~~~~.... ◊#~.~##~.~#.... =~jI ##~~ #~.##~... ~.. ~...~.~.#. ........~~ .......#.##  1.5 (1Bullseye =~jL =~jkN n  You create a dimensional link between your ranged weaponry and the komodo _dragon.=~jc & =~j_ )You shoot an arrow. The arrow hits the skyshark. The arrow burns the skyshark.=~jdU~F=~j|xw  The skyshark is lightly wounded.  The skyshark bites you but does no damage.=~jMyU03--2=~j|=~j~ =~j-]_The skyshark tail-slaps you! The skyshark misses you.>~j!kQ* >~j7.§>~j<h*>~j?>~jIH8F>~j(O§F   skyshark>~jyP[4--3.6 (1.1>~jQS>~jU[ _You shoot an arrow. The arrow hits the skyshark! The skyshark blinks!?~j<F ))?~j:O)You shoot an arrow. The arrow hits the skyshark!!?~j2l?~jdS~F?~jK~l?~j5~§l   komodo dragon (wandering, bullseye ta…)?~j#6?~j6=40?~j?~j$ ?~j’Z_The skyshark is heavily wounded.?~jT)) (extremely poisoned)l  bullseye target) ?~jV}_The skyshark is heavily wounded.You shoot an arrow. The arrow hits the skyshark!!  looks as sick as possible!  The skyshark is almost dead.r projectile teleports! The arrow hits the komodo dragon!  The komodo dragon hisses angrily.?~jY~F?~jK~l?~jT~F?~jJ~l?~jD2~?~jAd7=5.7 (1.1?~j?~jh _The komodo dragon is moderately wounded.?~jj 5M?~jAl _The komodo dragon is moderately wounded.  You shoot an arrow. The arrow hits the skyshark.  The arrow freezes the skyshark.arrow hits the komodo dragon but does no damage.?~jX ?~jd 87=  Your projectile teleports!  The arrow hits the komodo dragon but does no damage.  The komodo dragon is moderately wounded.You kill the skyshark!  Okawaru accepts your kill.Okawaru grants you throwing weapons!?~j /  --more--@~j0~@~jK~l@~j\l   komodo dragon (bullseye target)@~jzz56.8 _Something appears at your feet!@~j J ))@~jH  You shoot an arrow. The arrow hits the komodo dragon!!  The komodo dragon convulses.@~jq Q~l@~j#x ~lThe komodo dragon is almost dead.@~j~ *~@~j: 3970@~j @~jɈ I _Something bites the plant! The plant begins to die.A~jǎ`M~ A~j'!_Something bites the plant! The plant begins to die.  You shoot an arrow. The arrow hits the komodo dragon!!  The komodo dragon seems to slow down. The arrow freezes the komodo dragon.  You kill the komodo dragon!A~jCRA~jGA~ji:11/111=A~j*168A~jA~j(! A~j!J_Okawaru accepts your kill.A~j@A~jiA~jsA~jyH _No target in view!B~j,Y+B~jxZ#............. gmalak the Marksant~~~~ß~~~◊~............. Formicid of Okawaru ******~~~~~.~~~............. Health: 111/111 ========================~ ~~~~.~##............. Magic: 17/23 =================-------,#~#~#~~#~............ AC: 21Str: 14#~.~~~~.~...........# EV: 19Int: 16B~j0[C#~~~◊~~~~...........# SH: 7Dex: 22#ß~~#~##............. XL: 15 Next: 26% Place: Lair:5#####@~##~............ Noise: ===------  Time: 17648.8 (0.0)B~j[~◊~~~~~~~.~............. a) +7 longbow of the Realm of Zot {chaos, .~.~~~~~~~~...........◊. Cast: Jinxbite◊#~.~##~.~#.............##~~ #~.##~............~.. ~...~.~.#.PP.......B~j\D ........~~~#..##.......◊ .......#.######.#.....◊◊ ###### #.#.####.## You kill the komodo dragon! _Okawaru accepts your kill. _No target in view!  B~j]Press: ? - help, v - describe, . - travel, g - get itemItem here: a javelin.  The floor, spattered with blood.C~ja #............. gmalak the Marksant~~~~ß~~~◊~............. Formicid of Okawaru ******~~~~~.~~~............. Health: 111/111 ========================~ ~~~~.~##............. Magic: 17/23 =================-------,#~#~#~~#~............ AC: 21Str: 14#~.~~~~.~...........# EV: 19Int: 16#~~~◊~~~~...........# SH: 7Dex: 22#ß~~#~##............. XL: 15 Next: 26% Place: Lair:5#####@~jc 40m~##~............ Noise: ===------  Time: 17648.8 (0.0)~◊~~~~~~~.~............. a) +7 longbow of the Realm of Zot {chaos, .~.~~~~~~~~...........◊. Cast: Jinxbite◊#~.~##~.~#.............##~~ #~.##~............~.. ~...~.~.#.PP....... ........~~~#..##.......◊ .......#.######.#.....◊◊ ###### #.#.####.## You kill the komodo dragon! _Okawaru accepts your kill. _No target in view!  Press: ? - help, v - describe, . - travel, g - get itemItem here: a javelin.  The floor, spattered with blood.C~j%d C~j3g C~jh . _D~j+D~j(,D~j,D~j4D~j5D~jU8D~jDD~jED~jGD~jQ` ~ _You start resting.D~jgD~jgK8=D~jFiD~jo _A nearby plant withers and dies.You sense a monster nearby.D~jptB{---D~jx,52.8 (4D~jyA--- _D~j}D~j]D~jH D~j D~j D~jL D~jN ,D~j D~j W _You start resting.D~j[ k{ k   wyvern (wandering)D~j ^k~3.8 (1D~j 5,D~jG +4.8 (2D~j( D~jn W _You encounter a wyvern.E~jf' E~joh)))))k    You shoot an arrow. The arrow hits the wyvern. The arrow freezes the wyvern.  The wyvern hisses angrily.E~j~E~j9.kE~jE!~~E~j%=.~~E~jC====E~j5.8 (1E~jU$E~jK, E~js-S_The wyvern is moderately wounded.E~jc ~You shoot an arrow. The arrow hits the wyvern!!  You kill the wyvern!E~j g[))))E~jg E~jB~.~~E~jE~jK&6E~jE~jr E~j&B_Okawaru accepts your kill.F~jF~jF~j F~jF~jK9=F~jF~jgF~jF~jP!F~j(F~j(F~j*F~j7,F~j!:F~jBF~jB9=F~joEF~jMF~jANL20=F~jPF~jK[F~j[F~j/^F~jdF~jeF~jgF~jmF~jmF~joF~juF~jv9=F~jYxF~j~F~jF~jF~jQF~jSK1=F~j<F~jF~jF~jF~jF~jF~jQF~jTF~j#W _You start resting.F~jrS---S   water moccasin (wandering)F~jXF~j¯0704.0)F~j#---F~j%1.8 (15F~jF~jB_ _You encounter a water moccasin.F~jb U)))))))F~js 0~F~j~{ S~~~~~~F~j| }====2.7 (0.9) F~j  _You shoot an arrow. The arrow misses the water moccasin.G~j^ _You start resting.2=---Y   death yak (wandering)Y3.7 (1.0YY 2 death yaks (wandering)---4.7 (2 _You encounter a death yak. x2G~j )))))Y1 wandering)You shoot an arrow. The arrow hits the death yak!  The death yak bellows!G~j6O  ~YThe death yak is lightly wounded.  The death yak bellows! You hear a bellow! You hear an angry hiss..Y~~~~Y===5.7 (1 _You hear a shout!H~jcS )))H~jfh)You shoot an arrow. The arrow hits the death yak! The death yak convulses!H~j*!LY.H~ji"Y.YH~j)w ~~~Y H~j*3 death yaksThe death yak is moderately wounded.6.8 (1.1 H~j.H~j{0Z _You encounter a death yak.I~jS  Casting: Dimensional Bullseye (dangerous; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.I~j`@ #............. gmalak the Marksant ~~~~ß~~~◊~............. Formicid of Okawaru ****** I~j`~~~~~.~~~............. Health: 111/111 ======================== ~ ~~~~.~##............. Magic: 18/23 ==================------ ,#~#~#~~#~............ AC: 21Str: 14 #~.~~~~.~...........# EV: 19Int: 16 #~~~◊~~~~...........# SH: 7Dex: 22 #ß~~#~##............. XL: 15 Next: 26% Place: Lair:5 #####@~##~............ Noise: ===------  Time: 17676.8 (0.0) ~◊~~~~~~~.~............. a) +7 longbow of the Realm of Zot {chaos,  .~.~~~~~~~~...........◊. Cast: Jinxbite ~#~.~##~.~#............. ##Y~ #~.##~............ I~jC Y.. ~...~.~.#.PP....... YYY 3 death yaks Y.......~~~#..##.......◊ .......#.######.#.....◊◊ ###### #.#.####.## _You encounter a death yak.Casting: Dimensional Bullseye (dangerous; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Dimensional Bullseye (dangerous; 14% risk of failure)  Press: ? - help, Dir - move targetAim: a death yakI~j4FYYI~joNYYI~j_  #............. gmalak the Marksant ~~~~ß~~~◊~............. Formicid of Okawaru ****** ~~~~~.~~~............. Health: 111/111 ========================I~j` W ~ ~~~~.~##............. Magic: 18/23 ==================------ ,#~#~#~~#~............ AC: 21Str: 14 #~.~~~~.~...........# EV: 19Int: 16 #~~~◊~~~~...........# SH: 7Dex: 22 #ß~~#~##............. XL: 15 Next: 26% Place: Lair:5 I~ja j#####@~##~............ Noise: ===------  Time: 17676.8 (0.0) ~◊~~~~~~~.~............. a) +7 longbow of the Realm of Zot {chaos,  .~.~~~~~~~~...........◊. Cast: Jinxbite ~#~.~##~.~#............. ##Y~ #~.##~............ I~jb ~Y. ~...~.~.#.PP....... YYY 3 death yaks Y.......~~~#..##.......◊ .......#.######.#.....◊◊ ###### #.#.####.## _You encounter a death yak.I~jc yCasting: Dimensional Bullseye (dangerous; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Dimensional Bullseye (dangerous; 14% risk of failure)  Press: ? - help, Dir - move targetAim: a death yakI~jd MY~I~je G.YI~j7l  ~~~~ß~~~◊~....I~j@m  ~~~~~.~~~.... ~ ~~~~.~##.... ,#~#~#~~#~... #~.~~~~.~. I~j>n Z#~~~◊~~~ #ß~~#~# #####@~# ~◊~~~~~~~.~.... .~.~~~~~~~~.... I~jqo ~#~.Y##~.~#.... ##~~ #~.##~... ~Y. ~...~.~.#.(1 bullseye target) .Y......~~ .......#.## I~jqp  I~jlq e7.8 (1Bullseye I~jv I~jTy S  Casting: Dimensional Bullseye (dangerous; 14% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.  I~jYz Aiming: Dimensional Bullseye (dangerous; 14% risk of failure)  Press: ? - help, Dir - move target  Aim: a death yak _You create a dimensional link between your ranged weaponry and the death yak.J~jbJ  You beckon some vexing sprites to accompany your attacks.J~jCLY.Y~J~jQJ~jR6---8Will/2 Bullseye Jinx J~jXJ~jY; _You feel your willpower being sapped.J~jH )))))You shoot an arrow. The arrow barely misses the death yak.The arrow completely misses the death yak.The arrow hits the death yak! The arrow burns the death yak.J~jIBY ~YThe death yak is lightly wounded.Y~Y.~Y 4 death yaks (1 wandering, 1 bullse…)7=-=9 _You encounter a death yak.J~j )))  You shoot an arrow.  Your projectile teleports! The arrow hits the death yak!!  The arrow freezes the death yak.J~jd;*J~j9u SThe death yak is heavily wounded.J~j":A giggling sprite leaps out and makes the death yak trip over its own hooves.  The death yak is moderately wounded.J~j:=~SJ~j;MY.J~ja<B.YJ~j= Y~The death yak bellows! You hear an angry hiss.J~jl>C~SK~j9Y~Ydrained, 1 bullseyS   water moccasin (wandering)K~j&80K~j+K~jS A _The death yak gores you but does no damage.K~jV2*K~j_Yasleep, 1 drained, K~ju  You shoot an arrow. The arrow hits the death yak!! The death yak falls asleep!  The death yak is heavily wounded.Your projectile teleports! The arrow hits the death yak!K~j ~SThe death yak is severely wounded.K~j9MY.K~j-Y~~SK~jMY.K~j aYSK~j %1K~j K~ji  K~j& 2_The water moccasin hisses angrily.N~jvn#............. gmalak the Marksant~~~~ß~~~◊~............. Formicid of Okawaru ******~~~~~.~~~............. Health: 111/111 ========================~ ~~~~.~##............. Magic: 17/23 =================-------N~j]x,#~#~#~~#~............ AC: 21Str: 14#~S~~~~.~...........# EV: 19Int: 16#~~~◊~~~~...........# SH: 7Dex: 22#ß~~#~##............. XL: 15 Next: 26% Place: Lair:5#####@~##~............ Noise: ===------  Time: 17681.8 (0.0)~◊~~~~Y~~.~............. a) +7 longbow of the Realm of Zot {chaos, .~.~~Y~~~~~...........◊. Cast: Jinxbite~#~.*##~.~#...........N~jy.. Will/2 Bullseye Jinx ##~Y #~.##~............~Y. ~...~.~.#.PP....... YYYY 4 death yaks (1 asleep, 1 drained, …)........~~~#..##.......◊ S   water moccasin.......#.######.#.....◊◊###### #.#.####.##The death yak is severely wounded. _The water moccasin hisses angrily.  Fire: a) +7 longbow of the Realm of Zot {chaos, rC+++}Press: ? - help, Shift-Dir - straight lineAim: a death yak (severely wounded, targeted by your dimensional bullseye,  chance to call a sprite on attack: 4%, 91% to hit)N~j' N~j)@~YN~jOKI*~YN~jjL-~N~jXQ +~~N~j~R N~j D#~~YN~jd LYou can't see that place.  [a stone wall.]N~j69 j ß**#N~j 6ß~N~jT@~~O~jS~*Aim: a water moccasin (chance to call a sprite on attack: 59%, 65% to hit)O~j H#............. gmalak the Marksant~~~~ß~~~◊~............. Formicid of Okawaru ******~~~~~.~~~............. Health: 111/111 ========================O~jʚ ~ ~~~~.~##............. Magic: 17/23 =================-------,#~#~#~~#~............ AC: 21Str: 14#~S~~~~.~...........# EV: 19Int: 16#~~)◊~~~~...........# SH: 7Dex: 22#ß~)#~##............. XL: 15 Next: 26% Place: Lair:5#####@~##~............ Noise: ===------  Time: 17681.8 (0.0)~◊~~~~Y~~.~............. a) +7 longbow of the Realm of Zot {chaos, .~.O~j ~~Y~~~~~...........◊. Cast: Jinxbite~#~.~##~.~#............. Will/2 Bullseye Jinx ##~Y #~.##~............~Y. ~...~.~.#.PP....... YYYY 4 death yaks (1 asleep, 1 drained, …)........~~~#..##.......◊ S   water moccasin.......#.######.#.....◊◊###### #.#.####.##Aim: a water moccasin (chance to call a sprite on attack: 59%, 65% to hit)  You shoot an arrow. The arrow hits the water moccasin!!  The arrow burns the water moccasin.  The water moccasin is almost dead.Your projectile teleports! The arrow hits the death yak!!  The arrow burns the death yak.O~j :*O~j .The water moccasin is almost dead.r projectile teleports! The arrow hits the death yak!!death yakO~jD .death yak  A giggling sprite leaps out and smacks the water moccasin with its own tail.  You kill the water moccasin!O~j MY.O~jy LY~O~j 6†~~O~j !O~j 272.8 (1O~j O~j, : _Okawaru accepts your kill.O~j R~j,Ydrained, 1 bullseye _Okawaru accepts your kill.  You shoot an arrow. The arrow hits the death yak!  The arrow burns the death yak.  R~jBThe death yak bellows!  The death yak is severely wounded.  Your projectile teleports! The arrow hits the death yak.R~je LY~R~jf Y~~YR~jg FY~R~jm R~jm K====3.9 (1.1R~j'r R~jOt ] _The death yak is almost dead.U~j ~ _The death yak is almost dead.  U~j You shoot an arrow. The arrow hits the death yak.arrow burns the death yak.  The death yak is moderately wounded.!  You kill the death yak!U~j# m 3 death yaks (1 drained)U~j ] Y.U~j BOkawaru accepts your kill.U~j The death yak seems less drained. The death yak misses you.U~j 02--8=9===-5.0U~j; 9Jinx U~j U~jH . _The death yak gores you!V~jT  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.V~j @ #............. gmalak the Marksant ~~~~ß~~~◊~............. Formicid of Okawaru ****** V~jA ~~~~~.~~~............. Health: 102/111 ======================-- ~ ~~~~.~##............. Magic: 14/23 ==============---------- ,#~#~#~~#~............ AC: 21Str: 14 #~†~~~~.~...........# EV: 19Int: 16 #~~~◊~~~~...........# SH: 7Dex: 22 #ß~~#~##............. XL: 15 Next: 29% Place: Lair:5 #####@~##~............ Noise: ===------  Time: 17685.0 (0.0) ~◊~~~~YY~.~............. a) +7 longbow of the Realm of Zot {chaos,  .~.~Y~~~~~~...........◊. Cast: Jinxbite ~#~.~##~.~#............. Will/2 Jinx  ##~~ #~.##~............ ~.. ~...~.~.#.PP....... YYY 3 death yaks ........~~~#..##.......◊ V~j .......#.######.#.....◊◊ ###### #.#.####.## _The death yak gores you!  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Dimensional Bullseye (dangerous; 14% risk of failure)  Press: ? - help, Dir - move targetAim: a death yak (chance to call a sprite on attack: 4%)V~j)f Y~W~j~W~j%~W~jE~YAim: a death yak (moderately wounded, chance to call a sprite on attack: 4%)W~j @ #............. gmalak the Marksant ~~~~ß~~~◊~............. Formicid of Okawaru ****** W~j ~~~~~.~~~............. Health: 102/111 ======================-- ~ ~~~~.~##............. Magic: 14/23 ==============---------- ,#~#~#~~#~............ AC: 21Str: 14 #~†~~~~.~...........# EV: 19Int: 16 #~~~◊~~~~...........# SH: 7Dex: 22 #ß~~#~##............. XL: 15 Next: 29% Place: Lair:5 #####@~##~............ Noise: ===------  Time: 17685.0 (0.0) ~◊~~~~YY~.~............. a) +7 longbow of the Realm of Zot {chaos,  .~.~Y~~~~~~...........◊. Cast: Jinxbite ~#~.~##~.~#............. Will/2 Jinx  ##~~ #~.##~............ t.. ~...~.~.#.PP....... YYY 3 death yaks ........~~~#..##.......◊ .......#.######.#.....◊◊ W~j ###### #.#.####.## _The death yak gores you!  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Dimensional Bullseye (dangerous; 14% risk of failure)  Press: ? - help, Dir - move targetAim: a death yak (moderately wounded, chance to call a sprite on attack: 4%) Y~You create a dimensional link between your ranged weaponry and the death yak.W~j\ w  You encounter a snapping turtle.W~j+ W~j  ~~~~ß~~~◊~.... W~j^ ~~~~~.~~~.... ~ ~~~~.~##.... ,#~#~#~~#~... #~†~~~~.~. #~~~◊~~~ #ß~~#~# #####@~# ~◊~~~YYY~.~.... W~j /.~.~~~~~~~~.... ~#~.~##~.~#.... ##~~ #~.##~... t.. ~...~.~.#.(1 bullseye target) ........~~t   snapping turtle (reaching, wandering) .......#.##  W~j r36.0 (1Bullseye Jinx W~j W~js A _The death yak gores you but does no damage.W~j< extremely poisoned, …)You shoot an arrow. The arrow hits the death yak!!  The death yak looks as sick as possible!W~j!=~tW~j3O~YW~j @  The death yak is heavily wounded.The death yak gores you but does no damage.57 _The death yak completely misses you.Y~jg0~  You shoot an arrow. The arrow barely misses the death yak.The arrow hits the snapping turtle! The arrow burns the snapping turtle.snapping turtle hisses angrily.snapping turtle is moderately wounded.Your projectile teleports! The arrow hits the death yak!!  You kill the death yak!)))) 2 death yakst  ing)Y~j2Y~ t.Okawaru accepts your kill.t~Y~ 92/112 ---31====8.1 (1.1Jinx  _The death yak gores you! _Your Armour skill increases to level 4!Z~jKS  Casting: Dimensional Bullseye (dangerous; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Z~j@ #............. gmalak the Marksant ~~~~ß~~~◊~............. Formicid of Okawaru ****** Z~jK~~~~~.~~~............. Health: 92/112 ===================----- ~ ~~~~.~##............. Magic: 10/23 ==========-------------- ,#~#~#~~#~............ AC: 21Str: 14 #~†~~~~.~...........# EV: 19Int: 16 #~~~◊~~~~...........# SH: 7Dex: 22 #ß~~#~##............. XL: 15 Next: 31% Place: Lair:5 #####@~##~............ Noise: ====-----  Time: 17688.1 (0.0) ~◊~~~~YY~.~............. a) +7 longbow of the Realm of Zot {chaos,  .~.~~~~~~~~...........◊. Cast: Jinxbite ~#~.t##~.~#............. Will/2 Jinx  ##~~ #~.##~............ ~.. ~...~.~.#.PP....... YY 2 death yaks ........~~~#..##.......◊ t  ~j7m snapping turtle (reaching) .......#.######.#.....◊◊ ###### #.#.####.## _Your Armour skill increases to level 4!Casting: Dimensional Bullseye (dangerous; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Dimensional Bullseye (dangerous; 14% risk of failure)  Press: ? - help, Dir - move targetAim: a death yak (heavily wounded, chance to call a sprite on attack: 4%)Z~j{SYYZ~jT`) #............. gmalak the Marksant ~~~~ß~~~◊~............. Formicid of Okawaru ******Z~ja ~~~~~.~~~............. Health: 92/112 ===================----- ~ ~~~~.~##............. Magic: 10/23 ==========-------------- ,#~#~#~~#~............ AC: 21Str: 14 #~†~~~~.~...........# EV: 19Int: 16 #~~~◊~~~~...........# SH: 7Dex: 22 #ß~~#~##............. XL: 15 Next: 31% Place: Lair:5 #####@~##~............ Noise: ====-----  Time: 17688.1 (0.0) ~◊~~~~YY~.~............. a) +7 longbow of the Realm of Zot {chaos,  .~.~~t~~~~~...........◊. Cast: Jinxbite ~#~.~##~.~#............. Will/2 Jinx  ##~~ #~.##~............ ~.. ~...~.~.#.PP....... YY 2 death yaks ........~~~#..##.......◊ t ~jc0m  snapping turtle (reaching) .......#.######.#.....◊◊ ###### #.#.####.##Casting: Dimensional Bullseye (dangerous; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Dimensional Bullseye (dangerous; 14% risk of failure)  Press: ? - help, Dir - move targetAim: a death yak (chance to call a sprite on attack: 4%)  You create a dimensional link between your ranged weaponry and the death yak.Z~ji ~~~~ß~~~◊~.... Z~jj~~~~~.~~~.... ~ ~~~~.~##.... ,#~#~#~~#~... #~†~~~~.~. #~~~◊~~~ #ß~~#~# #####@~# Z~jk~◊~~~~YY~.~.... .~.~~t~~~~~.... ~#~.~##~.~#.... ##~~ #~.##~... ~.. ~...~.~.#.(1 bullseye target) ........~~ .......#.##  Z~jl79---===-9.1 (1Bullseye Jinx Z~j1qZ~j)s Z~js Confirm with . or Enter, or press ? or * to list all spells.  Aiming: Dimensional Bullseye (dangerous; 14% risk of failure)  Press: ? - help, Dir - move target  Aim: a death yak (chance to call a sprite on attack: 4%)  You create a dimensional link between your ranged weaponry and the death yak. _The death yak misses you. The death yak gores you!Z~jWf   death yakY   death yak (frenzied, bullseye target) _The death yak misses you. The death yak gores you!  You shoot an arrow.  The arrow hits the death yak but does no damage.  The death yak is heavily wounded.r projectile teleports! The arrow hits the death yak!!  The death yak flies into a frenzy!Z~jq~  The jinxing sprites lose interest in you.  The death yak gores the death yak but does no damage.death yak gores youZ~j  The snapping turtle bites you but does no damage.  The death yak gore  The death yak dies!Z~j†Yt   snapping turtle (reaching)Z~jY   death yak (frenzied, unaware, bullsey…)Z~jxb80=--4Z~jnP====90.2 (1.1Z~jEZ~j Z~jJ_Okawaru accepts your kill.[~j ^  bullseye target)[~jޫ YYou shoot an arrow. The arrow hits the death yak!! You feel better.[~j5  [~j7  The death yak is severely wounded.You block the death yak's attack.[~j7 &96[~j8 ====1=10[~jA [~jC  [~jD 0_The snapping turtle bites you from afar.\~jK  You shoot an arrow. The arrow hits the death yak!  The arrow burns the death yak.\~j l  The death yak is almost dead.\~j;8=======-2\~j'\~j \~j_The death yak completely misses you. x2; The snapping turtle misses you.\~j ~You shoot an arrow. The arrow hits the death yak!  You kill the death yak!\~jF )\~j _  Okawaru accepts your kill.\~j> 9=6-3.3 (1.1\~j0 \~j U _The snapping turtle misses you.^~j' ^~jݎu)))))))You shoot an arrow.^~jlJD†t~~...100/1124.4 _The arrow completely misses the snapping turtle.^~jG )))))))You shoot an arrow.^~jIM †t^~jJ~~...The arrow barely misses the snapping turtle.1^~j:L>=50^~j O^~jQG _The snapping turtle bites you but does no damage.^~jDy ), drained)  You shoot an arrow. The arrow hits the snapping turtle!  You drain the snapping turtle.^~jl ; †^~j The snapping turtle is heavily wounded.87/112 ---12=6.5 (1.1^~j ^~j > _The snapping turtle bites you from afar!_~j3 )You shoot an arrow.  The arrow hits the snapping turtle but does no damage._~j] †The snapping turtle is heavily wounded._~jü[8---70_~jVr _The snapping turtle barely misses you._~j' _~j) You shoot an arrow. The arrow hits the snapping turtle!! You feel better._~jPS †The snapping turtle is almost dead._~jqTU97==8_~j>X_~jZ= _You block the snapping turtle's attack._~jG : ~_~j You shoot an arrow. The arrow hits the snapping turtle!  You kill the snapping turtle!_~j k)_~jyP 4†_~jT y8===79_~j[ _~jd  _~je B_Okawaru accepts your kill.`~jK3`~j'N`~jX}9==`~j[`~jaA101/112`~jc`~jf`~jgT23=`~jh`~jp3=`~ju$ `~ju_You feel your willpower return.4=`~j#w`~jS{`~j|%5`~j9}`~j`~j^W6=`~j{`~j``~j {8=4=`~jp`~j`~j\U9=`~jt`~j5`~j&10`~j`~jD`~j%1`~j`~j}2==`~j`~jN _HP restored.`~jX`~jA`~jM5=`~j'`~jB`~j`~j9=`~jm`~j`~j`~j`~j `~j[d You sense a monster nearby.`~j$!{`~j!---`~j17178.0)`~j#=`~jz:--- _`~j`~jx`~j`~jd`~j`~jc6=`~j`~j`~jQ`~j`~j B`~j`~j`~j`~jU`~j9=`~jL`~j`~j`~j `~jW`~j M7=`~j `~j`~j`~jn`~jv`~jj  You encounter a blink frog.`~j F   blink frog (wandering)F`~j `~j225.5 (8.0)`~j26.5 (9 _`~j]`~j*`~jg F ~~~~ß~~~◊~.... `~j ~~~~~.~~~.... ~ ~~~~.~##.... ,#~#~#~~#~... #~†~~~~.~. #~~~◊~~~ #ß~~#~# #####@~# ~◊~~~~†~~.~.... .~.~~~~~~~~.... ~#~.~##~.~#.... ##~~ #~.##~... ~.. ~...~.~.#. ........~~ F......#.##  `~j % ~~~~ß~~~◊~.... ~~~~~.~~~.... `~j. L~ ~~~~.~##.... ,#~#~#~~#~... #~†~~~~.~. #~~~◊~~~ #ß~~#~# #####@~# ~◊~~~~†~~.~.... .~.~~~~~~~~.... ~#~.~##~.~#.... ##~~ #~.##~... ~.. ~...~.~.#. ........~~ `~j< F......#.##  `~j `~j҆ `~jh `~jh a _A blink frog is nearby!a~j) a~jo~~~~ß~~~◊~.... ~~~~~.~~~.... ~ ~~~~.~##.... ,#~#~#~~#~... #~†~~~~.~. #~~~◊~~~ #ß~~#~# #####@~# ~◊~~~~†~~.~.... .~.~~~~~~~~.... ~#~.~##~.~#.... ##~~ #~.##~... ~.. ~...~.~.#. ........~~a~ji F......#.##  a~j|- a~js~~~~ß~~~◊~.... ~~~~~.~~~.... ~ ~~~~.~##.... ,#~#~#~~#~... #~†~~~~.~. #~~~◊~~~ #ß~~#~# #####@~# ~◊~~~~†~~.~.... .~.~~~~~~~~.... a~jg~#~.~##~.~#.... ##~~ #~.##~... ~.. ~...~.~.#. ........~~ F......#.##  a~ja~jBa~j"a~j"%a _A blink frog is nearby!a~j7[ ))))a~j 9A)))You shoot an arrow.a~j1.a~j†~~~. . ===7.5 (1a~j4a~j^ _The arrow closely misses the blink frog.a~jna~ja~jra~j a~j:_No target in view!a~j a~js a~j6 a~j9 a~j @= _a~j7 a~j 98a~j (=a~j a~jw a~j6 a~j a~j@ a~j! a~j a~j a~j a~j a~j a~j 9=a~j a~jT a~j( a~j a~j) a~j n  You encounter a merfolk avatar.a~jR 9=---mm   merfolk avatar (wandering)a~j! 1a~js ,34.5 (7a~jD N---5.5 (8 _a~j0 a~j a~j(V ))))))mvery poisoned)You shoot an arrow. The arrow hits the merfolk avatar.  a~j X @The merfolk avatar is poisoned.  The merfolk avatar shouts!a~j Mm~a~j; ~~†.~===6.5 (1a~jb a~jM < _The merfolk avatar is lightly wounded.b~jk ))))) b~jxYou shoot an arrow. The arrow hits the merfolk avatar!  The arrow freezes the merfolk avatar.b~jMm~b~jB~mb~jR~~†.~b~j0,7.6 (1.1 b~jb~ji _The merfolk avatar is moderately wounded.b~jz )))))))You shoot an arrow.b~j*0 m~~†.~.b~jA1 The arrow barely misses the merfolk avatar.The merfolk avatar chants a haunting song.=80 b~j5 b~j7  b~j8 ,_You resist with some effort.b~j5 )))You shoot an arrow. The arrow hits the merfolk avatar!!  The arrow freezes the merfolk avatar.b~j ~~~~ß~~~◊~....~~~~~.~~~....~~~~.~##....~#~#~~#~...~~.~.~~~~~~~†~~.~....~~~.....~#.....##~....~.~.#.b~j'mesmerising, very poi…)........~~.......#.The merfolk avatar is heavily wounded.Shadowy forms rise from the deep at the merfolk avatar's song!  The merfolk avatar chants a haunting song.9Mesm b~jb~jki _You are mesmerised by the merfolk avatar!c~jV ))) You shoot an arrow. The arrow hits the merfolk avatar!!c~j ~~~~ß~~~◊~ ~~~~~.~~~ ~~~~.~## ,#~#~#~~#~ #~†~~~~.~ #~~~◊~~~~. #ß~~#~##.~#######(~##~c~j5#~◊~m~~@~~.~.~.~~~~~~~~◊~~#~.~##~.~#. ##~~ #~.##~ ~.. ~...~.~.#.PP........~~~#..###.######.##.######### #.#.####.# ≈≈ #### #The merfolk avatar is almost dead.c~j  The pull of the merfolk avatar's song draws you forwards.  You enter the shallow water.  Moving in this stuff is going to be slow.c~jl620=c~j_W40Water c~jc~jj _The merfolk avatar chants its luring song.c~j  ~You shoot an arrow. The arrow hits the merfolk avatar.  You are no longer mesmerised.You kill the merfolk avatar!c~j h))c~j߁ ,.....c~j %~#~..~.~~~~~~(~##~..~~@~~.~...~~~~~...~~.~#...~.##~..~.. ~...~........~~~........#..c~jG 991c~j c~j  c~j J_Okawaru accepts your kill.d~jad~jsd~jJd~j+,d~jd~j|d~jEd~j4d~jd~j9=d~jd~j~d~j:d~jd~j$d~jK1=d~jed~jd~jd~jd~j d~jd~jd~jd~jd~j<d~jdd~jc9=d~jd~jd~j>d~j;d~jd~jK2=d~jd~jWd~jd~jd~j,d~j d~je d~j d~j d~jBd~j9=d~jd~jd~j6L3==d~j3d~j4 _Magic restored.d~jd~j|d~j? d~j!d~jU(d~j)d~j)d~jl+d~j$/d~j/d~j0d~j$3d~j8d~j9:==d~j;d~j=d~j@d~j@(d~j Bd~j7Dd~jHd~jId~jJd~j.Nd~jV,d~jYd~j0[d~jc#~~.~#######(~##~~~#.~~#~◊~~~~†~~.~d~j d~~~#~~~.~.~~~~~~~~~.~~~~~~#~.~##~.~##~~~#..~##~~##~.##~~~..~~~.~..~~...~.~.#.PP...............~~~#..##..............#.######.#......#@######### #.#---67.0 (25.4).........~≈≈◊◊÷ ####........~~≈≈~~◊# ......#%◊~~~≈◊◊#...◊..#..~~~~..#..##.......◊...d~j%f ##.#◊....◊.. ####..#.### d~jmd~jmH---8.0 (26d~jKsd~j"uM _Found a human skeleton.e~jse~j~e~je~j F _Unknown command.e~j\ e~j^^ e~j ` e~ja e~j;f e~j~g $ _e~jk ,e~jNp Be~jSu I~~~#~~~.~.~~~~~~~~..~~~~~~#~.~##~.~##~~~#..~##~~##~.##~e~jv ~..~~~.~..~~...~.~.#.PP...............~~~#..##..............#.######.##.######### #.~≈≈◊◊÷ ###.......@~~≈≈~~◊# #%◊~~~≈◊◊# ◊..#..~~~~...###....#....#e~j8z  .~~~~~~#~.~##~.~##~~~#..~##~~##~.##~~~..~~~.~..~~...~.~.#.PP...............~~~#..##.e~j?| %...#.######.##.######### #.#....~≈≈◊◊÷ ####~~≈≈~~◊# #@◊~~~≈◊◊..#..~~~~..##.......◊... . ##.##....#e~j 270.0 (2.0)e~jL +1.0 (3e~j e~j W _You see here a rimehorn talisman.f~j7 f~jz f~j' f~j f~jRf~j$ _f~jIf~jf~jdf~jf~j,f~jf~j!f~j9!f~j"f~jI%f~j)f~jI*f~j+f~j63f~jX7f~j7f~jg9f~j;f~j?f~j5?f~j@f~j%Bf~jG,f~jHf~jiJf~j{Li  You encounter an elephant.f~jRT........~~≈≈~~◊# ......#%◊~~~≈◊◊## ...◊..#..~~~~..## f~jR..##.......◊...# . ##.#◊....◊..#  ####..#.####  f~j[S##....#  ###.....#  #.@.....#  #...#..###  ...P...##.# ........# ##Y...#◊f~jSP##...### Y   elephant (trample, wandering).....f~jQU^8.0 (7Y.f~jZf~j[29.0 (8 _f~j4_f~j`f~jm <   f~j +%◊~~~≈◊◊##  f~j :.~~~~..##  ...◊...# f~j - . ##.#◊....◊..#  f~j# ####..#.####  f~jM p##....#  ###.....#  #.@.....#  f~j w#...#..###  ...P...##.#  .Y......# ## f~j ! ....#◊### f~j ...### f~j #... ..f~j !f~j    %◊~~~≈◊◊##  .~~~~..##  ...◊...#  . ##.#◊....◊..#  ####..#.####  f~j] ##....#  ###.....#  #.@.....#  #...#..###  f~j p...P...##.#  .Y......# ## ....#◊### f~jۤ ...### ... .. f~j f~jn f~jӬ f~j֮ ` _An elephant is nearby!f~j4f~j1f~jR _No reachable target in view!g~jg~j _No reachable target in view!g~jY g~j {#%◊~~~≈◊◊##◊..#..~~~~..g~j L##.......◊...# g~jH + ##.#◊....◊g~j  ####..#.###g~j g ##....# g~j ###..g~j ##...g~j6 D#..@#..###g~js j....P...##.# g~j .Y......# ##...#◊##g~j -##g~jO -##g~jo ,. g~j 4. g~j '.Yg~j g~jL g~j *80.0 (1 g~jL _g~j3 g~j h~jg◊..#..~~~~..##.......◊...#  ##.#◊....◊.. ####..#.### ##....# ###.....###.......#...##...#..###h~j؂....P..@##.# Y.....# #..#◊### ###.... h~j=.Yh~j׈h~j&1h~jYh~jh~j}6}##.......◊...#  ##.#◊....◊.h~j6 ####..#.### ##....# h~j7z###.... ##....h~j[7...##...#..##.P...##.# h~j7XY...@# #h~j98.#◊### ..### .....h~j<?Y.h~jEh~jBF&2h~j2Lh~jMh~jK ))))h~jY  )You shoot an arrow. The arrow hits the elephant!!  h~jDLightning courses through the elephant!  The elephant trumpets!h~jsC.Yh~j{A....h~je|0===3h~jh~j h~jف[_The elephant is severely wounded.h~js ^*))) h~jE ' h~j>E j, strong)You shoot an arrow. The arrow hits the elephant!h~j6 I  The elephant seems to grow stronger.h~jD <.Yh~jJ 0..h~jtK &4h~j|N h~jP  h~jQ N_The elephant is almost dead.h~j6)))))))i~jc..Yi~j.p.....Y.5i~ji~jo _You shoot an arrow. The arrow barely misses the elephant.i~j^' i~j.i~jMYou shoot an arrow. The arrow hits the elephant!  i~j=You kill the elephant!i~j;) i~j46..i~j83409 (0.9 i~j:i~j<P _Okawaru accepts your kill.i~ji~ji~jEi~jMi~j`i~j_,i~j}i~j i~j i~j_ i~j i~j@i~ji~j%i~ji~ji~ji~j4i~jFi~ji~ji~ji~jzi~j i~j*!i~jC"i~j#i~j&i~j&i~j5(i~ja)i~jS+i~j+i~j`,i~j-i~j/i~j/i~j0i~j 2i~j4i~j4i~j5i~ji7i~j8i~j9i~j:i~jn;i~j=i~j#>i~j>i~j@i~j6F .... ##.#◊....◊..#....... ####..#.####.......## ##....#i~jdF!......... ###.....#........###.......#.......##...#..###i~jF......P...##.#...........####....@.#◊###i~jF3---97.9 (12.0)i~jFn....####........#.........i~jF9.........##..........i~jFY...................#)i~jILi~jLH---8.9 (13i~j.Pi~jR) _Found a long sword.i~j` i~j*a i~j6c i~jf i~jj i~j$l i~jl i~jn i~jr i~jRs i~jt i~j?x i~j| ,i~j} i~j@ i~j i~j %  i~j HYou encounter a komodo dragon.i~j ........###.......# .##...#..### ...P...##.# i~j8 ......#### ...#◊### .i~j: B.#### ....# #..## .## .l..# .##..#)..##i~j l   komodo dragon (wandering) ##########i~jʼn ,i~j 3801.9 (3.0)i~jʏ 22.9 (4 _i~j= i~j j~jns   ........  ........  ........  ........  ........####  ...........#  #.........##  ........@## .l.........#  ..........##  .........#) ...........#  .........##  ......... ##########j~jM   ........  ........ j~j3 ........  ........  ........####  ...........#  #.........##  ........@## .l.........#  ..........##  .........#) ...........# .........##  ......... ##########j~j j~j j~j/j~jd _A komodo dragon is nearby!j~jĺF )))j~jS)))l  extremelyj~j poisoned)You shoot an arrow. The arrow hits the komodo dragon!!  The komodo dragon looks as sick as possible!  The komodo dragon hisses angrily.j~j=j~j^=?.lj~jH?.....j~jJ5===3.9 (1j~j Qj~jT j~jUj~jBUW_The komodo dragon is heavily wounded.j~j .You shoot an arrow. The arrow hits the komodo dragon!!  You kill the komodo dragon!j~j{)))))j~j5u >.....j~j)y 414.8 (0.9 j~ju| j~jI~ P _Okawaru accepts your kill.j~j j~j/ j~js j~j H _No target in view!j~jj~joj~j|j~jj~jj~j$ _j~jo",j~j%j~ji%j~j9&j~j(j~j*j~j+j~j+j~j3B  You see here a +0 long sword.j~jS6j~j6 _j~j7j~j8j~j;j~j;j~j<j~j>j~j_Aj~jAj~jBj~jDj~jHBj~jHj~jKj~jRLj~jbMj~jNj~jRj~j_Rj~jGSj~j[j~j\j~j]j~j^j~ji`j~jcj~jcj~jdj~jej~jgj~jhj~jhj~jij~jkj~jHlj~jfmj~joj~jqj~j"rj~jrj~jTtj~jwj~jwj~jxj~jyj~jC|j~j|j~j}j~j~j~j#j~jsj~jXj~jj~joj~j@j~jj~jdj~jj~jj~jlj~jj~jcj~jj~jOj~jj~j4j~j_j~jj~jj~j)j~jj~j j~jj~jj~jj~j j~jj~j/j~jBj~jԱj~jjj~jj~j<j~jsj~j j~j^j~j j~jVj~jj~jZj~jj~j'j~jj~j'j~jj~jj~jsj~jj~j|j~jj~j ~~..~~~ .........<. ....... .......... ....... j~j EP......... ......# #P......... ....... ##.......... ....... #........... ......# #.......... ...◊..# j~jZ"#.@........ ..##...---34.8 (30.0) ##........... ##.# j~j#............ ### ###...........## j~j#............... ## #..............###. j~j##.............##.. #...............P.. j~jO##.................j~jj~jj~jA---5.8 (31j~jtj~jC9 _Found a stone staircase leading up.k~jhk~jk~jk~jk~jk~j,k~jk~j,k~jk~j7k~jGk~jvk~jk~jWk~j6,k~jfk~j]k~j6k~jk~jk~jk~j_ #...<~#~~ #~~..........~~~ ~~#.~........P.~ ~~ ~~~#~.........# ~~# ~.~~~#.....P.##~.## #~~~#k~jd#.[....~~~...~ ~~..~#..<. .....#.. ..40.8 (5k~j.0)###P. .....#P. ..... ##..k~j  ..... # ..... ## ...◊ #.. ..## ##k~j0 ## #. #k~jRk~jk~j+1.8 (6k~j k~j]  k~j +_Found a stone staircase leading up.k~j] k~j k~j k~j k~jx k~jP k~j k~jp k~j i  You encounter a cane toad.k~j F... !k~ju ..~##~ #.....<......~#~~ #...~~~~ ~~#.........P.~◊ ~~ ~~~k~j J .........# ~~# ~ #.....P.##~.## #~~k~j  #~~~...~ ~~ #..<. ##..k~j' . ###P.  ##P.. k~jS ##.. ... F   cane toad (wandering)k~ju O #.... ...k~j o ##.... #k~j E ..#k~j O.F2.8 (1k~jo k~jY 23.8 (2 _k~j k~j- s _You see here a scarf of harm.l~j*)))))) l~j U( l~jlU-Fresistantl~jUzYou shoot an arrow. The arrow hits the cane toad!  The cane toad suddenly seems more resistant.l~ji%  l~j'The cane toad gives a loud, deep croak!l~j_2ll~j` .FThe cane toad is moderately wounded.l~jaGl.l~jb0ll~ji!.....ll 2 komodo dragons (wandering)F   cane toad (resistant)l~jj6===4.9 (1.1 l~jol~jpa _You encounter a komodo dragon. x2l~jfzZ )))))l~jz You shoot an arrow. The arrow hits the cane toad!!  The arrow freezes the cane toad.l~j .FThe cane toad is almost dead.l~j8K.Fl~j M.ll~jIl.l~j"..l~jW..lll~j+50 l~jz l~jV  l~j} 1_The komodo dragon hisses angrily.l~jC .You shoot an arrow. The arrow hits the cane toad!  You kill the cane toad!)))l~jn4 †...26.8 (0.9  _Okawaru accepts your kill.l~jQ .ll~jVYou beckon some vexing sprites to accompany your attacks.l~jS.l~j/ll~ja l~jh 1----7.8 (1.0Will/2 Jinx l~jl~ju; _You feel your willpower being sapped.m~j_ ))))You shoot an arrow. The arrow hits the komodo dragon.m~j@M.lm~j2J.lm~jA...m~j5-=8m~jm~j6; _The komodo dragon is lightly wounded.m~jvI )))m~j@w)))m~jnw1)You shoot an arrow.m~jJ.lm~jF.lm~j|m~j..m~j.m~j-..m~j %9m~j"m~j* m~j*R_The arrow barely misses the komodo dragon.m~j['J*))m~j §You shoot an arrow. The arrow hits the komodo dragon!!m~j|*m~jz   komodo dragonm~jm~j .lThe komodo dragon blinks!m~j& ..50 _A giggling sprite leaps out and plays with something.m~j` & m~j ))m~j ))m~jj ))m~j 1)You shoot an arrow.m~j §m~jP /lm~j .m~j /lm~j 2...m~jޜ 7..m~jڝ H---1.9 (1.1m~ja m~jm  m~j R_The arrow barely misses the komodo dragon.m~j, D ))m~ji ))m~j ))m~j 1)You shoot an arrow.m~j[ ......lThe arrow closely misses the komodo dragon.m~j\ U2=3.0m~jib m~j?d E _The komodo dragon bites you but does no damage.n~jK  You shoot an arrow. The arrow hits the komodo dragon!!  The arrow freezes the komodo dragon!n~j:*n~jھ l(drained)The komodo dragon is severely wounded.A giggling sprite leaps out and makes the komodo dragon trip over its own feet.The komodo dragon is severely wounded.40 _You block the komodo dragon's attack.n~jD .You shoot an arrow. The arrow hits the komodo dragon!  The arrow burns the komodo dragon!  You kill the komodo dragon!n~jRn~j{xn~j|-35n~jLn~jPP _Okawaru accepts your kill.n~j n~jn~jn~j n~j:_No target in view!n~jM{n~j{n~j}n~jn~j$ _n~j}n~jZ=n~jn~j{ _The sprites lose interest in your situation.n~jL3==n~jln~j4,n~jn~j,n~j+n~j}n~jޡn~jrn~jen~jħ:==n~jn~jn~jBn~j׮n~jOn~jn~j[n~jn~jn~jJn~jn~jn~jn~jn~jUn~jn~j?n~jn~j/n~jCn~jn~jKn~jn~jan~jn~jn~j(n~jn~j' ---.. _You feel your willpower return.n~jc0716.0)n~jH---2.0 (17n~jsn~jMI _v - a scarf of harmn~j- n~jn n~j n~j% n~j 2ln~jm o  A komodo dragon comes into view.n~j p...~..~~ n~j ..!..~##~ n~j *...<......~#~~ .....†.......~~~~ ......n~j P.~◊ ~~ ~n~j+ B..............# ~~# ~. #@....P.##~.## #~n~jQ  #......~~~...~ ~~ <. ..n~j v. ##  ##P. l   komodo dragon (wandering) ##n~j f.  #... n~j X#. ..n~j ,0.0)n~j 5n~j 23.0 (1 _n~j n~jA n~j) l.............~  .............~~  ....!........~##~  n~j)*......<......~#~~  .....†.......~~~~  ............P.~◊ ~~  ..............# ~~#  #@....P.##~.##  #......~~~...~  #...........<.  ##............ n~j~*| ###P.........  ##P...  ##....  #.....   n~j*o~jy l.............~  .............~~  o~jzv....!........~##~  ......<......~#~~  .....†.......~~~~  ............P.~◊ ~~  o~j2z..............# ~~#  #@....P.##~.##  o~jZz#......~~~...~  #...........<.  o~jz##............  ###P.........  o~jz##P...  ##....o~jzg  #.....  o~jz o~jMo~jo~jo~jɅd _A komodo dragon is nearby!o~j( o~jl.............~  .............~~  ....!........~##~  o~jN#......<......~#~~  o~jF.....†.......~~~~  ............P.~◊ ~~  o~j*N..............# ~~#  #@....P.##~.## o~jn #......~~~...~ o~j? #...........<.  ##............  o~j)'###P.........  ##P...o~ji  ##....o~j  #.....o~j   o~j&o~jY l.............~  .............~~  o~j܊N....!........~##~  ......<......~#~~  o~j/(.....†.......~~~~  ............P.~◊ ~~  o~jy~..............# ~~#  o~j#@....P.##~.##  o~j#......~~~...~  #...........<.  o~j>Q##............  o~j###P.........  ##P... o~jČ$ ##....o~j$  o~jES#.....   o~j֕o~jo~jo~jq o~jV_A komodo dragon is nearby!o~jI [?25h[?0c  o~jI SSearch for what [Enter for "shop", or ? for help]? p~jy [?25l[?1cp~j<p~j}$p~jm9 matches: travel [toggle: !], by type [/], hide useless & duplicates [=]  a - [carried] a - the +7 longbow of the Realm of Zot (weapon) {chaos, rC+++}b - [D:5] a +0 falchion  c - [D:8] a +5 falchionp~jd - [Lair:4] a falchion  e - [D:9] a glowing falchion (168 gold)  f - [D:9] a +5 great swordg - [Lair:5] a +0 long sword (4 further duplicates) p~j h - [Lair:1] the +1 long sword of Day {freeze, rN+ Str+3}  i - [D:8] a +2 scimitar of flamingq~jq~jtq~j(q~j9^gmalak the Marksantq~jql.............~Formicid of Okawaru ******q~jF.............~~q~jeHealth: 112/112 ========================q~jm....!........~##~Magic: 23/23 ========================q~j......<......~#~~AC: 21q~j.Str: 14q~ju.....†.......~~~~ ~~ EV: 19Int: 16q~j!............P.~◊ ~~ ~~ SH: 7Dex: 22q~j..............# ~~# ~. XL: 15 Next: 43% Place: Lair:5q~j9#@....P.##~.## #~ Noise: ---------  Time: 17873.0 (0.0)q~jn#......~~~...~ ~~ a) +7 longbow of the Realm of Zot {chaos, q~j#...........<. .. Cast: Jinxbiteq~j X##............ ..q~j9m###P......... ..q~j##P......... .. l   komodo dragonq~j]##.......... ..q~j K#........... ..q~j5 5##.......... .. q~jq P_You feel your willpower return. q~j :_v - a scarf of harm q~j Q_A komodo dragon comes into view. q~j!G_A komodo dragon is nearby! q~jm!H_A komodo dragon is nearby!q~j!_Search for what [Enter for "shop", or ? for help]? longq~ji5q~ja7q~jJq~jS. _q~j^[?25h[?0c  q~jU^SSearch for what [Enter for "long", or ? for help]? r~jj [?25l[?1cr~jr~jnE1 match: travel [toggle: !], by type [/], hide useless & duplicates [=]  a - [carried] a - the +7 longbow of the Realm of Zot (weapon) {chaos, rC+++}r~j^ r~j r~j Vgmalak the Marksantl.............~Formicid of Okawaru ******.............~~Health: 112/112 ========================....!........~##~Magic: 23/23 ========================......<......~#~~AC: 21Str: 14r~j7 .....†.......~~~~ ~~ EV: 19Int: 16............P.~◊ ~~ ~~ SH: 7Dex: 22r~j C..............# ~~# ~. XL: 15 Next: 43% Place: Lair:5#@....P.##~.## #~ Noise: ---------  Time: 17873.0 (0.0)#......~~~...~ ~~ a) +7 longbow of the Realm of Zot {chaos, #...........<. .. Cast: Jinxbite##............ ..r~jٵ ###P......... ..##P......... .. l   komodo dragon##.......... ..r~j #........... ..##.......... .. _v - a scarf of harm r~j; _A komodo dragon comes into view. _A komodo dragon is nearby! _A komodo dragon is nearby! r~j _Search for what [Enter for "shop", or ? for help]? long  Search for what [Enter for "long", or ? for help]? longbowr~j޺ r~ji r~j6 r~j5 . _s~jcq l.............~  s~jdA.............~~  ....!........~##~ s~jBd( ......<......~#~~  s~jhdA.....†.......~~~~  ............P.~◊ ~~ s~jdS ..............# ~~#  #@....P.##~.## s~jd" #......~~~...~  s~jd5#...........<.  ##............ s~j4e, ###P.........  ##P...s~j`e  s~je##.... s~je #.....s~je   s~jes~j l.............~  .............~~  ....!........~##~  ......<......~#~~  .....†.......~~~~  ............P.~◊ ~~  ..............# ~~#  #@....P.##~.##  #......~~~...~ s~j #...........<.  ##............  ###P.........  ##P...  ##....  #.....  s~j s~js~js~js~jd _A komodo dragon is nearby!s~jSbJ )))s~jbv)))You shoot an arrow.  The arrow hits the komodo dragon but does no damage.s~jM.ls~j:s.....s~j5===4.0 (1s~js~jf _The komodo dragon is severely wounded.s~jw .You shoot an arrow. The arrow hits the komodo dragon!  You kill the komodo dragon!s~jܻ"))s~j)))s~j;Js~j0NE....s~jjN7..s~jS.45s~j-Zs~j [P _Okawaru accepts your kill.s~j s~j s~j( s~j H _No target in view!s~j4O s~jP s~jR s~jcX s~j_ s~ja $ _s~jed s~jh s~jl ,s~jn s~jq s~j?u s~ju s~jGw s~jez e  You see here a cane toad corpse.s~jV~ s~j~  _s~j s~j s~j ,s~j s~j s~jg s~jo s~j r _c - 11 potions of curing (gained 1)s~jɔ s~j2 s~jw s~jD s~jޚ s~j s~j s~j s~j s~j s~jڠ s~j6 s~j s~j; s~j s~j s~jw s~j s~j s~j s~ji s~j s~jC s~j s~jݵ s~j4 s~j̶ s~js s~j s~j s~jP s~j s~j9 ,s~jk s~j s~jl s~j, ,s~jo s~j }...................#..............s~j< .............................................<.......s~jm %....†..................P[......@................---s~j 916.0)....P###...##....#.....Ps~j ... #..####..##....◊ ###.# #####.... ### ##... ###P s~j) ##P ## #.s~j ^---2.0 (17s~j s~j@ - _Found a leather armour.s~j"+s~j+s~j-s~j/s~j94s~jp6,s~j 8s~j;s~jA<s~j=s~jy?s~jBs~j*Cs~jDs~jFs~j:Is~jIs~jJs~jMs~j.Ps~jgPs~joRs~j,Ss~jOUs~jUs~jwVs~jYs~jQ[s~j[s~j\s~j^s~jas~j0bs~jYcs~j?es~jgs~j[hs~juis~jMks~jns~jdns~jos~jqs~j ts~jXts~jus~jqws~j#zs~jqzs~j{s~jx}s~jcs~js~js~js~js~j.s~js~jos~j s~jYs~js~j8s~js~j s~j1s~js~j$s~jts~js~js~jTs~js~j,s~j"s~js~jاs~jMs~j!s~jΪs~j s~js~jcs~jQs~js~js~j%s~jBs~j s~js~js~jhs~js~jls~js~jes~js~j&j  You encounter a blink frog.s~jZ  #.$.F....  #..? #...... #s~j`. #.... #.... #................. s~j#@..... #..........[...... s~j[#..............P## s~j#..............## #..........◊..#.# s~j#.....##.######## F   blink frog (asleep) s~j7#.###.#### ### ### s~j`!s~jx.916.0 (24s~j,7.0 (25s~js~jM+ _Found 25 gold pieces.t~j [?25h[?0c t~j _ Search for what [Enter for "longbow", or ? for help]? u~jDi [?25l[?1cu~jŰu~jp12 matches: travel [toggle: !], by type [/], hide useless & duplicates [=]  a - [carried] a - the +7 longbow of the Realm of Zot (weapon) {chaos, rC+++}  b - [carried] k - the +8 sling of Kiwinoush {heavy, rN+}c - [Lair:4] an arbalest u~jβZ d - [Lair:2] a +2 heavy orcbowe - [Lair:2] a +0 orcbow (2 further duplicates)  f - [D:9] an orcbow (112 gold)  g - [D:9] a +0 shortbow (1 further duplicate)  h - [Lair:3] a +0 sling  i - [D:6] a +1 slingj - [Lair:4] a sling (1 further duplicate) u~jy k - [D:7] a +2 sling of flamingl - [D:7] the Grimoire of Ranged Poking (520 gold)w~j w~j( w~j.  . gmalak the Marksant w~j/ #.$.F...... Formicid of Okawaru ****** #..?.............. Health: 112/112 ========================w~jo/  #................. Magic: 23/23 ======================== #................. AC: 21Str: 14 #................. EV: 19w~j/ Int: 16 #................. SH: 7Dex: 22w~j/  #................. XL: 15 Next: 44% Place: Lair:5 w~j/ #@................ Noise: ---------  Time: 17917.0 (0.0) w~j0 #..........[...... a) +7 longbow of the Realm of Zot {chaos,  w~j80 #..............P## Cast: Jinxbite #..............## w~j^0 p#..........◊..#.# w~j0 #.....##.######## F   blink frog (asleep) w~j0 S#.###.#### w~j0 ### ### _You see here a cane toad corpse. w~j$1 6_c - 11 potions of curing (gained 1) _Found a leather armour.  You encounter a blink frog. _Found 25 gold pieces.  Search for what [Enter for "longbow", or ? for help]? rangew~j5 w~j6 w~jh9 w~j; . _w~j w~jU w~jd w~j  w~jW @_Unknown command.x~jݔ:*)x~j- ))x~j^)x~j@)) x~j ~ Ffast)  You shoot an arrow. The arrow hits the blink frog!!x~jM]  The blink frog croaks.  Nothing appears to happen.x~jfM.Fx~j#hK.Fx~ji/Fx~joS .....x~jpF 2 blink frogs (1 wandering, 1 fast)  The blink frog is severely wounded.x~jp5===8.0 (1x~jtx~jiv[ _You encounter a blink frog.x~j.The blink frog is severely wounded. _You encounter a blink frog.You shoot an arrow. The arrow hits the blink frog!!  The arrow burns the blink frog.  You kill the blink frog!x~j))))F   blink frog (wandering)x~j) .FOkawaru accepts your kill.†....Fx~j459.1 (1.1 x~jx~j, _The blink frog croaks.x~jT ))))x~jc) (slow)  You shoot an arrow. The arrow hits the blink frog!  x~jDThe blink frog seems to slow down. The arrow freezes the blink frog.x~jP §FThe blink frog is heavily wounded.x~j%Qx~jR/Fx~jX= ..x~jYN...F 2 blink frogx~j=Y4s (1 wandering, 1 slow)  The blink frog blinks!x~jY,200 x~j]x~jY` x~j`x~j`M_You encounter a blink frog.x~j .You shoot an arrow. The arrow hits the blink frog!!  The arrow burns the blink frog.  You kill the blink frog!x~j8 )))F   blink frog (wandering)x~j% .FOkawaru accepts your kill.x~j] d...†Fx~jf .61x~j x~jޝ > _The blink frog gives a loud, deep croak!x~j) #.$...... #.F§.....#...†....#........#........x~j* #........#........#@...†...#..........[......#..............#..............## #..........◊..#.# #.....##. #.###.#### x~jl* 9### ### x~j #.$...... #.F§.....#...†....#........#........#........#........#@...†...#..........[......#..............#..............#..........◊..#.#.....##. #.###.#### ### _A blink frog is nearby!y~j}*))))) y~jJF(asleep)y~j}e{  You shoot an arrow. The arrow hits the blink frog! The blink frog falls asleep!y~j!uF?..... y~j&2y~jY{ _The blink frog is moderately wounded.y~jw )))))F  You shoot an arrow. The arrow hits the blink frog.  The blink frog gives a loud, deep croak!y~ja& y~ju§FThe blink frog is heavily wounded.y~j N.Fy~j1....y~j...y~jy&3y~j0y~j  ))))))) _The blink frog blinks!  You shoot an arrow.y~j .F..†...The arrow closely misses the blink frog.y~j&4y~jy~jz #.$...... #..?.....#...†....#........y~j#........#........#........#@F..†...#..........[......y~jg#..............#..............## #..........◊..#.# #.....##. y~j<#.###.#### ### ###  y~j<`_The blink frog closely misses you.y~j2 I#.$...... #..?.....#...†....#........y~jJ3 #........#........#........#@F..†...#..........[......#..............#..............#..........◊..#.#.....##.y~j3  #.###.#### ###y~j7 y~j8 y~j/< y~jqY  . _A blink frog is nearby!You shoot an arrow. The arrow hits the blink frog!!  You kill the blink frog!y~j1\ (y~j *.y~j 475.2 (1.1 y~j y~j f _Okawaru accepts your kill.y~j y~j y~jo  y~j :_No target in view!y~j9 y~j y~j y~jI  y~j :_No target in view!y~jmy~jy~jy~jH _No target in view!z~j4z~jz~jz~j`z~jz~j: _z~j#z~j$z~j$z~j%z~j'z~j)z~j)z~j*z~jh,z~j{0z~j0z~j1z~jS3z~j5z~jo6z~ji7z~j8z~j;z~j:<z~j.=z~j@z~j!Az~jAz~jC$ z~j(DK_t - 12 scrolls of teleportation (gained 1)z~jFz~jGz~jGz~jJz~jKz~jKz~jNN _You now have 969 gold pieces (gained 25).z~jHQz~j(S3z~jSz~jUz~jVz~jVz~jWz~jtZz~jZz~jd[z~jr\z~j^z~j^z~j_z~j`z~jc,z~jodz~jez~jHhz~jhz~jGiz~j7jz~jvm,z~j!nz~joz~jrz~jrz~jsz~jtz~jx  #........< #.......... #.......... z~jx#.. #.. #.. #..z~jy #.#@....... ---42.2 (17.0) #.#z~j1y  #..#...##. ##...#.##.#z~jYy#..........#..........z~jy#.......... . z~jy}#............ z~jyl#............. z~j~z~jCH---3.2 (18z~jz~jq; _Found an escape hatch in the ceiling.z~j!]z~j*^z~j^z~j``z~j=cz~jd,z~jUfz~jbiz~jiz~jMjz~jkz~jnz~jznz~joz~j2pz~jrz~jrz~j|sz~jtz~jwz~j>xz~jxz~jyz~jZ}z~j}z~jH~z~jDz~jz~jz~jz~j{z~j~z~jۇz~jUz~jz~j_z~jnjz~j9z~j-z~j%z~jsz~jz~j z~j~z~jz~jz~jaz~jz~jz~jez~jz~jz~jez~jz~jcz~jӤz~j(z~jХz~jz~jnz~jz~j_z~jz~jz~j f  You encounter a hornet.z~j  ### z~j*##.###### ### #.#.#.#.#...#.P#..#...#.......#........<....z~jo#..............#..............#..............y   hornet (wandering)#.............yz~j#..............#..........z~jf58.2 (15.yz~j?z~j39.2 (16 _z~j z~jz~j$8 !z~jo8 z~j8 z~j8 , ###.###### ### z~j8 #.#.#.#...#.P z~j9 R.#...@....... #.............. z~jH9 @#........<..... #.............. z~jq9 #.............. z~j9 @#.............. #.............. z~j9 4#............y. z~j9 3. z~j ###.###### ### #.#.#.#...#.P .#...@....... #.............. #........<..... #..............#..............#.............. #..............#............y..z~jz~jXz~j:z~j  z~j:W_A hornet is nearby!{~j%v ###.###### ### #.#.#.#...#.P .#...@....... #.............. #........<..... #.............. #.............. #.............. #.............. #............y. . {~j ###.###### ### #.#.#.#...#.P .#...@....... #.............. #........<..... #..............#..............#.............. #..............#............y..{~jD{~j%{~j{~j] _A hornet is nearby!{~jZ {~j<){~j){~j){~j-"))y{~jX!{~j){~jeYou shoot an arrow. The arrow hits the hornet.  The hornet buzzes angrily.{~jΊ"y{~j).{~j!O.<.....{~jV{~j:===60.0) {~jy{~j(4 _The hornet is lightly wounded.{~jBN ))){~jQ)) (corroded)  {~jMYou shoot an arrow. The arrow hits the hornet!! The acid corrodes the hornet!{~jmKy.{~j/pKy.{~jUu^.<...{~jv,1.3 (1.1 {~jy{~jzZ _The hornet is almost dead.{~jH9 ( {~j9 .You shoot an arrow. The arrow hits the hornet! The arrow burns the hornet.  You kill the hornet!{~jJ= R))){~j W.<..{~j (2.4{~j {~j P _Okawaru accepts your kill.|~j`|~ja|~jHe|~jl|~j}|~j|~j́|~j$|~j |~j|~j|~j|~j j  You sense a monster nearby.|~j.  |~j#   |~jrf{ ### .|~jL##.########## ...|~j#.#.#.#.#...#.P...|~j[i#..#......?---|~j]#.....#........<...|~j !#.....|~jWB#.....#.....|~jO#.....#.....#..|~j"|~jS-5.4 (3.0|~j9A--- _|~j|~ji|~j7v|~jv|~j!y|~j}|~j%  |~j߂IYou encounter a water moccasin.|~jŊ|~j*   |~jA. ..|~jG; S..|~j/ ### ...##.########## ..#.#.#.#.#...#.P.|~j܋k#..#.......@....?.|~j#.#.|~j-0<.#.|~j|u#.#.S   water moccasin (asleep)|~j#.#. |~j͌"|~j]&0|~js26.4 (1 _|~j|~jZ|~jD  .  ..  S..  ### .... ##### ..... #.#.#...#.P.... .......@....?.. ............... .....<......... ............... ............... ............... ............... ............... |~j? R. .. S..  ### .... |~j ##### ..... #.#.#...#.P.... .......@....?.. ............... .....<......... ..............................|~j ............... ..............................|~j |~j |~ju |~jW  |~j W_A water moccasin is nearby!|~j .You shoot an arrow. The arrow hits the water moccasin!!  You kill the water moccasin!|~j1 X))))|~jz W.....|~jN ? 4-|~j 8===7 _Okawaru accepts your kill.Training target 12.0 for Invocations reached!|~j |~j7  |~jg g_Your Invocations skill increases to level 12!|~jo1|~j1|~j.5|~j"7H _No target in view!}~jWL}~jL}~jM}~jQ}~j S: _}~j@V}~j~V}~jW}~jF[}~j[}~j\}~ja}~jra7-}~jb}~jf}~jufK4=}~jg}~jgk}~jo}~jeo}~jq}~j#s}~j6w,}~jx}~jz}}~j~}~j~}~j}~jI}~j}~j9=}~jɏ}~js}~jy ........#... }~jx##.......... .......... }~j).........  ### #...... ##.###########.........[ }~j[#.#.#.#.#...#.P..... #..#............---76.4 (9 #.....}~jmP #........<.....: }~jЛw#..... #..... #.....? #..... #..... }~j"}~j}~jvH---7.4 (10.0)}~j}~j5` _Found a parchment of Shock.}~j,8.4 (11}~j{}~j: _i - 2 scrolls of identify (gained 1)}~j }~j }~ji }~j H _No target in view!~~j'~~j(~~jp,~~j/. ~~j`.B_No target in view!~~j~~jk~~jx~~j~~j+~~jE$ _~~j2~~jo~~jf  You encounter 2 wolves.~~j.##................... ### ~~jhM.###########.........[ ~~j#.#.#.#...#.P. .#.............~~j. ~~jU.................P ~~j.......<........@....: .~~jV7. ..~~j. .~~j7? ..~~j..h~~jDhh 2 wolves (asleep) .~~j)h .#~~jR"~~j19.4 (1.0)~~j380.4 (2 _~~j~~jF ~~j:  ~~j; ;  .............. ~~jI; ! ............. ~~jt; & #............ ~~j; =##.........[.. .#.P........... ~~j; =............... ........P...... ~~j; 6<........@....:.. ~~j< @............... ............... ~~jC< ..........?.... ~~jl< T............... ..............h ~~j< 4..............h ~~j< B............... ~~jh    ..............  ~~j .............  #............ ~~j_ ##.........[.. .#.P........... ............... ........P...... ~~j <........@....:.. ............... ............... ~~j ..........?...................~~j J..............h ~~j <..............~~jG D...............~~j ~~j ~~j ~~j0  ~~j V_There are monsters nearby!~~j/g T)))))))~~j h.You shoot an arrow. The arrow completely misses the wolf.~~j h~~jw  ~~j xhh  The wolf howls! You hear a howl!~~jB ~~j ;h.~~jY .h~~j #h~~j !.~~jE .....~~jS .hhhhh 4 wolves (1 wandering)  You encounter a wolf. x2~~j 5===1.4 (1~~j~~j% _The wolf howls!~j: .~jnYou shoot an arrow. The arrow barely misses the wolf. The arrow hits the wolf.  Lightning courses through the wolf!!  ~j:You kill the wolf!~j))))) 3 wolves)~j4g  Okawaru accepts your kill.~j4~jJ5Ch.~j5@h.~j6Ch.~j@7h~j89p h.You hear a howl! x2~jHR..h 4 wolves~jH(.~jL&2~jR~jSU _You encounter a wolf.~j? h.~jwWYou beckon some vexing sprites to accompany your attacks.~j;h.~jBh.~j%h?~j$8h.~jҝ@h.~j~j]2---3~jGWill/2 Jinx ~jɩ~jy; _You feel your willpower being sapped.~j A )~j )You shoot an arrow. The arrow misses the wolf. The arrow hits the wolf!~jF ;*~j+ . h~j .The wolf is severely wounded.A giggling sprite leaps out and smacks the wolf with its own front paw.~j& Eh.~j~ =h.~j 1h~jf 5 h?  ~j $The wolf is lightly wounded.~j Bh.~j ? h.~j You encounter a wolf.h.~j$ ah 5 wolves (1 wandering, 1 very drai…)~jb% -=4~j+ ~j, < _The wolf bites you but does no damage.~j .You shoot an arrow. The arrow hits the wolf. You drain the wolf.  You kill the wolf!~j ^h 4 wolves (1 wandering, 1 very drain~jĒ Eh.~j$ Eh.~j Ch.~jg <h.~jv %h?~jX *h.~j ~j I  Okawaru accepts your kill.~j͝ ~j %5~jp ~j  ~jA <_The wolf misses you.~jm  You shoot an arrow. The arrow hits the wolf! The arrow freezes the wolf.~jV&;*~j h.The wolf is heavily wounded.A giggling sprite leaps out and smacks the wolf with its own front paw.h. h.The wolf is severely wounded.~jK |h07--6~j~j ~jw_The wolf bites you but does no damage. The wolf misses you. The wolf bites you.~jW .You shoot an arrow. The arrow hits the wolf!  ~jW:You kill the wolf!~jUaTh 3 wolves (1 wandering)~j .hOkawaru accepts your kill.~j:h.~j])†~j5--3=-97.5 (1.1~j~j _The wolf barely misses you. The wolf bites you. The wolf closely misses you.~jc  You shoot an arrow. The arrow hits the wolf!! You feel better.~j2O h.The wolf is almost dead. .hThe wolf closely misses you. You block the wolf's attack. The wolf bites you.480 _The wolf barely misses you.~j .You shoot an arrow. The arrow hits the wolf! You feel better.  You kill the wolf!~jR?h 2~j5 .hOkawaru accepts your kill.†69 _The wolf bites you but does no damage. x2~jSi .You shoot an arrow. The arrow hits the wolf!! The arrow burns the wolf!  You kill the wolf!~jbn fh   wolf (~j ~jA >h.~jB #h~j !.~jx :†h~j T8=90~jS ~j P _Okawaru accepts your kill.~j  .You shoot an arrow. The arrow hits the wolf!!  You kill the wolf!~jT 8))))~j !~j j†.....†~j }9==501.6 (1.1~j0 ~jS  ~j B_Okawaru accepts your kill.~j~j~j~jI ~jB_No target in view!~j~j~j]~jH _No target in view!~j~j~j~jK2Þ~ji  You encounter a manticore.~jc10..Þ   manticore (wandering)~j]0.0~j;---2.6 (1 _~j~jb~j `)))))))~j? BÞ.~j]F b†......~j9G d14====3~jL ~jHN p _You shoot an arrow. The arrow barely misses the manticore.~j[H ))~j[x))) You shoot an arrow. The arrow hits the manticore!!~j8Þ.~jF†...~jo~j#2~j50=4~j~jd _The manticore is moderately wounded.~ja)))))))~jDM †...~juEÞ..You shoot an arrow. The arrow closely misses the manticore.~jIu ````  The manticore flicks its tail.~j+J~j]†...~j%5~j~j ~j<_The volley of spikes skewers you but does no damage.~j1 ' ~ju 1))))~j b You shoot an arrow. The arrow hits the manticore!!~j #Þ.~jU ~j >†..~j- ,...~j ,6.7 (1.1~j ~jڙ G _The manticore is almost dead.~j ~j .You shoot an arrow. The arrow hits the manticore!!  The arrow burns the manticore.  You kill the manticore!~j S)))~j@qF †..~jqN†Okawaru accepts your kill.~ju_==217~j;v0~j]{~j }i _The jinxing sprites lose interest in you.~jD~j\E~jIM~jmS,~jT~jX~jY~j[~j^~j7_~jVa~j!e~je~jg~j/k~jk~jm~jr~j...~j ,7.8 (1.1 ~j ~j e _The komodo dragon is heavily wounded.~jZ ))) You shoot an arrow. The arrow hits the komodo dragon.  The arrow freezes the komodo dragon.~jM.l~j~8..~jP+80 ~j:~j ~jB`_The komodo dragon is severely wounded.~j} .You shoot an arrow. The arrow hits the komodo dragon!  The arrow freezes the komodo dragon.  You kill the komodo dragon!~jVH))~j+ P†..~jx 29 _Okawaru accepts your kill.~j)~jg _Your Armour skill increases to level 5!~jF ~jG ~jS ~j W  ~j_W :_No target in view!~j8 I~jF ~jЧ ~jܩ $ _~j ~j ~jI ~j̱ ~jT ~j g  You see here a parchment of Shock.~jҹ ~jT  _~j ~j6 ~jS ~j ~j\ ~j ~j ,~j ~j ~j( ~j ~j> ~j ~j ~j{ ~j+ < _w - a +0 pair of gloves~jA  [## #.......#~j  ..#......#.◊ #.....#  ##.... ~j ...... ......... ~j p#..---26.8 (7 #######~j^ ..#...#.P...........P..†.<~j +.†...:......††.........#..............#..............~jO !..#~j[ ~j G---7.8 (8~j ~j@ ) _Found a scale mail.~jܧ~j$~j3Gear: 23/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with )) ~jfX a - the +7 longbow of the Realm of Zot (weapon) {chaos, rC+++} ~jB k - the +8 sling of Kiwinoush {heavy, rN+} ~j̰Missiles (go to first with ()h - 24 poisoned darts  p - a curare-tipped dart ~jArmour (go to first with [)  b - a +0 pair of gloves (worn) ~jCB e - a +0 pair of boots (worn)  f - a +0 buckler (worn) ~juW u - the +7 swamp dragon scales of the Last Howling Gods (worn) {rPois rC+ Int+3~j g - the +2 robe of Ashenzari's Fury {Harm rPois Int-3}  j - the +4 skin of Zhor {*Englaciate rC+++ SInv}~jQn - a +0 kite shield  o - +0 steam dragon scales ~j:X v - a scarf of harmw - a +0 pair of gloves ~jJewellery (go to first with "=)  d - a +4 ring of protection (worn) ~jŲd l - a +5 ring of evasion (worn)  t - the amulet "Akkut" (worn) {Chemistry Will+ Regen+}~j 9c - a +6 ring of intelligence ~j=[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]~j w - a +0 pair of gloves. A pair of gloves. They are worn on the hands, and cover all but the largest ~jclaws. Base armour rating: 1 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would increase by 1.2 (22.0 -> 23.2). ~jaYour EV would remain unchanged. You found it on level 5 of the Lair of Beasts. Stash search prefixes: {inventory} {gloves armour} {gloves armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.~jM ~j ~j ~j; gmalak the Marksant...........[##~jy (Formicid of Okawaru ******#.............#Health: 112/112 ========================..#......#.◊...~j Magic: 24/24 ========================........#.....#....AC: 22Str: 14##..................EV: 19Int: 16~j? ...................SH: 7Dex: 22..................XL: 15 Next: 52% Place: Lair:5#.........@.......Noise: ---------  Time: 18027.8 (0.0) #######.................a) +7 longbow of the Realm of Zot {chaos, ~j X.#...#.P................Cast: Jinxbite ........................ ............P..†........ ~j< ..<.........†...:....... ...........††.........#. ......................# .......................# _Okawaru accepts your kill. _Your Armour skill increases to level 5! _No target in view! _You see here a parchment of Shock. _w - a +0 pair of gloves _Found a scale mail.~j! ~j ~jb ~j _Your Armour skill increases to level 5! _No target in view! _~j You see here a parchment of Shock. _w - a +0 pair of gloves _Found a scale mail.  You start putting on your armour.~j +8.8 (1~jP ~j ~jX +9.8 (2~j ~j ~jR ,30.8 (3~j ~j\ ~j +1.8 (4~j ~j" ~jH# +2.8 (5~j' ~j) & ~j) b3 _You continue putting on your +0 pair of gloves. x5~jB* ~j. ~jp0  ~j0 ]_You finish putting on your +0 pair of gloves.~j> ~jeB BGear: 23/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - the +7 longbow of the Realm of Zot (weapon) {chaos, rC+++} ~jDC Y k - the +8 sling of Kiwinoush {heavy, rN+} Missiles (go to first with ()h - 24 poisoned darts  p - a curare-tipped dart Armour (go to first with [)  b - a +0 pair of gloves (worn)  e - a +0 pair of boots (worn)  f - a +0 buckler (worn)  u - the +7 swamp dragon scales of the Last Howling Gods (worn) {rPois rC+ Int+3 w - a +0 pair of gloves (worn)  g - the +2 robe of Ashenzari's Fury {Harm rPois Int-3}  j - the +4 skin of Zhor {*Englaciate rC+++ SInv}n - a +0 kite shield  o - +0 steam dragon scales  v - a scarf of harm Jewellery (go to first with "=)  d - a +4 ring of protection (worn)  l - a +5 ring of evasion (worn)  t - the amulet "Akkut" (worn) {Chemistry Will+ Regen+}~jC c - a +6 ring of intelligence [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]~j/E v - a scarf of harm. ~jY0A length of stylish fabric. At its creation, enchantments were woven into it, and as such it cannot accept further enchantment. Base armour rating: 0 'Of harm': It increases damage dealt and taken. ~j0If you switch to wearing this armour: Your AC would remain unchanged. Your EV would remain unchanged. You found it on level 5 of the Lair of Beasts. ~j0Stash search prefixes: {inventory} {ego} {branded} {Harm} {cloak armour} {cloak armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified ego armour ~j1I(w)ear, (d)rop, (=)adjust, or (i)nscribe.~j~j"~j2&gmalak the Marksant...........[##Formicid of Okawaru ******#.............#~jD3Health: 112/112 ========================..#......#.◊...~j3dMagic: 24/24 ========================~j3........#.....#....AC: 23~j3Str: 14##..................EV: 19Int: 16...................~j"4ZSH: 7Dex: 22~jV4..................XL: 15 Next: 52% Place: Lair:5#.........@.......~j4oNoise: ---------  Time: 18032.8 (0.0) #######.................a) +7 longbow of the Realm of Zot {chaos, .#...#.P................~j44Cast: Jinxbite ~j4........................ ............P..†........ ~j$5..<.........†...:....... ...........††.........#. ~jV5w......................# .......................# ~j5__You see here a parchment of Shock. ~j59_w - a +0 pair of gloves _Found a scale mail.  ~j51You start putting on your armour. ~j26_You continue putting on your +0 pair of gloves. x5 _You finish putting on your +0 pair of gloves.~jB~j{C _~jEO~jYf  You start putting on your armour.~j[~j\$3.8 (1~jc~ji~j1j+4.8 (2~jn~juA5.8 (3~j=z~j~jW+6.8 (4~jɄ~j;~jƋ+7.8 (5~jK~j{ _You continue putting on your scarf of harm. x5~j~jt~j_ _You finish putting on your scarf of harm.~j ~jo Gear: 23/52 gear slots (Left/Right/Tab to switch category) ~j Hand Weapons (go to first with ))  a - the +7 longbow of the Realm of Zot (weapon) {chaos, rC+++}  k - the +8 sling of Kiwinoush {heavy, rN+} Missiles (go to first with ()h - 24 poisoned darts  ~j p - a curare-tipped dart Armour (go to first with [)  b - a +0 pair of gloves (worn)  e - a +0 pair of boots (worn) ~j f - a +0 buckler (worn)  u - the +7 swamp dragon scales of the Last Howling Gods (worn) {rPois rC+ Int+3 v - a scarf of harm (worn)  w - a +0 pair of gloves (worn) ~jF  g - the +2 robe of Ashenzari's Fury {Harm rPois Int-3}  j - the +4 skin of Zhor {*Englaciate rC+++ SInv}n - a +0 kite shield  o - +0 steam dragon scales ~jx Jewellery (go to first with "=)  d - a +4 ring of protection (worn)  l - a +5 ring of evasion (worn) ~j w t - the amulet "Akkut" (worn) {Chemistry Will+ Regen+}c - a +6 ring of intelligence ~jڍ [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]~j ~j( ~j gmalak the Marksant...........[##Formicid of Okawaru ******#.............#Health: 112/112 ========================..#......#.◊...Magic: 24/24 ========================........#.....#....AC: 23Str: 14##..................EV: 19Int: 16...................SH: 7Dex: 22..................XL: 15 Next: 52% Place: Lair:5#.........@.......Noise: ---------  Time: 18037.8 (0.0) #######.................a) +7 longbow of the Realm of Zot {chaos, .#...#.P................Cast: Jinxbite ........................ ............P..†........ ..<.........†...:....... ......~j .....††.........#. ......................# .......................#You start putting on your armour. _You continue putting on your +0 pair of gloves. x5 _You finish putting on your +0 pair of gloves.  You start putting on your armour. _You continue putting on your scarf of harm. x5 _You finish putting on your scarf of harm.~j. ~j+0 ~j~~jAGear: 23/52 gear slots (Left/Right/Tab to switch category) ~jHand Weapons (go to first with ))  a - the +7 longbow of the Realm of Zot (weapon) {chaos, rC+++} ~jB k - the +8 sling of Kiwinoush {heavy, rN+} ~jMissiles (go to first with ()h - 24 poisoned darts  ~jp - a curare-tipped dart ~jJArmour (go to first with [)  b - a +0 pair of gloves (worn) ~jz$ e - a +0 pair of boots (worn) ~j f - a +0 buckler (worn)  u - the +7 swamp dragon scales of the Last Howling Gods (worn) {rPois rC+ Int+3 v - a scarf of harm (worn) ~jڇ% w - a +0 pair of gloves (worn) ~j  g - the +2 robe of Ashenzari's Fury {Harm rPois Int-3}  j - the +4 skin of Zhor {*Englaciate rC+++ SInv}~j81n - a +0 kite shield  ~jo - +0 steam dragon scales Jewellery (go to first with "=)  d - a +4 ring of protection (worn) ~jd l - a +5 ring of evasion (worn)  t - the amulet "Akkut" (worn) {Chemistry Will+ Regen+}~j9c - a +6 ring of intelligence ~jU[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]~j0 g - the +2 robe of Ashenzari's Fury {Harm rPois Int-3}. A large, loose-fitting, wide-sleeved outer garment made of light cloth. It offers little protection against physical harm, but does not hinder evasion or ~j spellcasting. ~j =Base armour rating: 2 Encumbrance rating: 0 ~j bHarm: It increases damage dealt and taken. rPois: It protects you from poison. ~jE 3Int-3: It affects your intelligence (-3). ~j PIt cannot be enchanted further. If you switch to wearing this armour: ~j 4Your AC would decrease by 11.1 (23.2 -> 12.1). ~j Your EV would increase by 1.9 (19.5 -> 21.4). Your spell failure would improve by up to 2% (press '!' for details). ~jH ;Your attack delay would decrease by 0.1 (1.0 -> 0.9). ~j{ ~j HThis ancient artefact cannot be changed by magic or mundane means. ~j 8You found it on level 3 of the Dungeon. ~j L(w)ear, (d)rop, (=)adjust, or (i)nscribe.~j-~j>~jUgmalak the Marksant...........[##~jU(Formicid of Okawaru ******#.............#Health: 112/112 ========================..#......#.◊...~j;VdMagic: 24/24 ========================~jrV........#.....#....AC: 23~jVStr: 14##..................EV: 19~jV[Int: 16...................~jW-SH: 7~j5WdDex: 22..................~jWXL: 15 Next: 52% Place: Lair:5#.........@.......~jBXNoise: ---------  Time: 18037.8 (0.0) #######.................a) +7 longbow of the Realm of Zot {chaos, ~jyXZ.#...#.P................~jX4Cast: Jinxbite ~jXF........................ ~j Y............P..†........ ~jY..<.........†...:....... ...........††.........#. ~jYO......................# ~jZ).......................#~j0Z'You start putting on your armour. ~j`Zo_You continue putting on your +0 pair of gloves. x5 ~jZ5_You finish putting on your +0 pair of gloves.  ~jZ1You start putting on your armour. ~jZ_You continue putting on your scarf of harm. x5 _You finish putting on your scarf of harm.~js~jt~ju$8.8 (1~jD~j` _You continue putting on your +0 pair of gloves. x5 _~jT6You finish putting on your +0 pair of gloves. ~jK You start putting on your armour. ~jU_You continue putting on your scarf of harm. x5 ~j_You finish putting on your scarf of harm. _You drop the +2 robe of Ashenzari's Fury {Harm rPois Int-3}.~j~jN~j ~jn ~j]B~jC~jy~j~j~j~j,~jR~jF#~j%~j%~j'~j`*~j1############## #.#......#...### ~j1v#...........#..  #...........[##  #.....# ..#~j2#.◊...# ........#.....#....# ##.....# ~jj242.8 (4  .......  .......  #[.. #####~j2y.....).#.P.......................~j2P..†.... <†...:~j8~j/9+3.8 (5~j^>~jR@& _Found a war axe.~jD I~jB# ~j& ~j) ,~j, ~j/ ~jg0 ~j_2 ~j4 ~j7 ~j@8 ~j!: ~jQ< ~j> ~jF? ~j@ ~jQ %  ~jR You see here a +0 scale mail.~jT ~jaU  _~jV ~j[ ~j^ ~j^ ~j_ ~jd B  You see here a +0 scale mail.~j,g ~jg  _~ji ~jFl ~jo ~jp ~jq ~js ~jv ~jw ~jdx ~j{ ~j~ %  ~j~ IYou encounter a water moccasin.~j 2 ~j΄ ############## ######### #.#......#...###...... #...........#..#........ #.....[###........ ~j( #.............#.. ..##.◊...## ~jh ....#.....#....# # ...............# .....~j ...... .................... S   water moccasin (asleep)~j [........... .......).. ..S ..~j "~jp ,52.8 (9~j 63.8 (10.0) _~jK ~j ~j~j$% ~jG Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting~ǰ8.6   7.6  +1   i - Spellcasting   5.0   6.0   0      ~j S    ~j~ b - Unarmed Combat   0.0   0.5   0 +4 j - Hexes   8.0   6.4  +2  ~j c - Throwing   0.0   1.0   0   k - Translocations   8.1   6.4  +2      ~j! l - Fire Magic   1.0   2.0   0  ~j^x d * Ranged Weapons  16.3  21.0   0      ~jR    ~jӎ m - Invocations  12.0  10.6  +2  ~j4 e * Armour   5.0   5.0  +1   n - Evocations   5.0   5.0  +1  f + Dodging~j+7.3   9.5  -1      g + Shields~j9.9   6.3  +3      ~jU h - Stealth   5.0   3.6  +3  ~j        ~jːn    ~j_    ~j?a    ~jy        ~jl    ~ja    ~j|                The species aptitude is in white. Bonus from skill manuals is in red.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets~j~j:~j  gmalak the Marksant ~j  Formicid of Okawaru ******  Health: 112/112 ======================== ~jIZ Magic: 24/24 ======================== ############## #########AC: 23Str: 14 #.#......#...###........~jEV: 19Int: 16 #...........#..#........SH: 7~jpDex: 22 #...........[###........XL: 15 Next: 52% Place: Lair:5 #.............#.@.......~jNoise: ---------  Time: 18053.8 (0.0) ..#......#.◊...##.......~j@a) +7 longbow of the Realm of Zot {chaos, ....#.....#....# #......~jz4Cast: Jinxbite ~j...............# ...... .................. ..... ~j^.................. .....~j*aS   water moccasin (asleep) ~jd.......[........... .... ................).. ..S. ~j".................. ~j_You finish putting on your scarf of harm. _You drop the +2 robe of Ashenzari's Fury {Harm rPois Int-3}. _Found a war axe. ~jK_You see here a +0 scale mail. _You see here a +0 scale mail. _You encounter a water moccasin.~jo~j~j~j~j(~j,^ Spells (Memorise)~j,JTypeFailure Level  a - Slow~j -!Hexes1% 1~jc-~b - Confusing TouchHexes4% 3  ~j-ac - Inner FlameHexes/Fire17% 3  ~j-ad - GloomHexes/Necromancy21% 3  ~j ./e - Magic DartConjuration34%~jA.-1  f - ShockConjuration/Air~jw.34%1  ~j.4g - Construct Spike LauncherForgecraft~j.k47% 2  h - Static DischargeConjuration/Air~j/l47% 2  i - Fugue of the FallenNecromancy~jR/\71% 3  j - PasswallEarth~j/N71% 3  k - Silence~j/eHexes/Air88% 5  l - Dispel Undead~j/gNecromancy98% 4  m - Curse of Agony~j&0CNecromancy100% 5  ~j[0]n - FireballConjuration/Fire100% 5  ~j0]o - BombardConjuration/Earth100% 6  ~j0 p - IgnitionFire~j0^100% 8 11 spell levels left ~j@1![Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help~jx1<[Esc] exit~j+~je4~jV>: ~j> gmalak the Marksant  Formicid of Okawaru ******~j>  Health: 112/112 ========================~j#?  Magic: 24/24 ======================== ~j?############## #########AC: 23Str: 14 #.#......#...###........~j@EV: 19Int: 16 #...........#..#........SH: 7~j@ADex: 22 #...........[###........XL: 15 Next: 52% Place: Lair:5 #.............#.@.......Noise: ---------  Time: 18053.8 (0.0) ..#......#.◊...##.......a) +7 longbow of the Realm of Zot {chaos, ~jAz....#.....#....# #......Cast: Jinxbite ...............# ...... .................. ..... ~j B.................. .....S   water moccasin (asleep) ~jUB.......[........... .... ................).. ..S. ~jBh.................. _You finish putting on your scarf of harm. ~jB~_You drop the +2 robe of Ashenzari's Fury {Harm rPois Int-3}. _Found a war axe. _You see here a +0 scale mail. ~jCn_You see here a +0 scale mail. _You encounter a water moccasin.~jK:  Okay, then.~jL~jM~jMT~jZX. _~jO~j;Gear: 22/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - the +7 longbow of the Realm of Zot (weapon) {chaos, rC+++}  k - the +8 sling of Kiwinoush {heavy, rN+} Missiles (go to first with ()h - 24 poisoned darts  p - a curare-tipped dart ~j&Armour (go to first with [)  b - a +0 pair of gloves (worn)  e - a +0 pair of boots (worn)  f - a +0 buckler (worn)  u - the +7 swamp dragon scales of the Last Howling Gods (worn) {rPois rC+ Int+3 v - a scarf of harm (worn)  w - a +0 pair of gloves (worn)  j - the +4 skin of Zhor {*Englaciate rC+++ SInv}n - a +0 kite shield  ~j#o - +0 steam dragon scales Jewellery (go to first with "=)  d - a +4 ring of protection (worn)  l - a +5 ring of evasion (worn)  t - the amulet "Akkut" (worn) {Chemistry Will+ Regen+}~j18c - a +6 ring of intelligence  i - an amulet of dissipation [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]~j~j~j: ~j ` gmalak the Marksant  Formicid of Okawaru ******  Health: 112/112 ======================== ~jB Magic: 24/24 ======================== ############## #########AC: 23~jyStr: 14 #.#......#...###........EV: 19Int: 16 #...........#..#........~jSH: 7Dex: 22 #...........[###........~jrXL: 15 Next: 52% Place: Lair:5 #.............#.@.......Noise: ---------  Time: 18053.8 (0.0) ~jn..#......#.◊...##.......a) +7 longbow of the Realm of Zot {chaos, ....#.....#....# #......Cast: Jinxbite ~jO ...............# ...... .................. ..... .................. .....~juS   water moccasin (asleep) .......[........... .... ................).. ..S. .................. ~j_You drop the +2 robe of Ashenzari's Fury {Harm rPois Int-3}. _Found a war axe. _You see here a +0 scale mail. _You see here a +0 scale mail. _You encounter a water moccasin. _Okay, then.~j~j~j~jI~j~j?~jRYou encounter a water moccasin. ~j\_Okay, then.  You are studying Unarmed Com~jGbat. Your movement speed is average.  Your attack delay is about 1~j(.0 (and is slowed by your armour). ~j Your damage rating with the +7 longbow of the Realm of Zot {chaos, rC+++} is  about 34 (Base 14 x 130% (Dex) x 151% (Skill) + 7 (Ench)).~j~j~jf _Your base attributes are Str 14, Int 13, Dex 22.~j_)~jT*~j .~j/0 _Unknown command.~j*0~j= Gear: 22/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - the +7 longbow of the Realm of Zot (weapon) {chaos, rC+++}  k - the +8 sling of Kiwinoush {heavy, rN+} Missiles (go to first with ()h - 24 poisoned darts  p - a curare-tipped dart Armour (go to first with [)  b - a +0 pair of gloves (worn)  e - a +0 pair of boots (worn)  f - a +0 buckler (worn)  u - the +7 swamp dragon scales of the Last Howling Gods (worn) {rPois rC+ Int+3 v - a scarf of harm (worn)  w - a +0 pair of gloves (worn)  j - the +4 skin of Zhor {*Englaciate rC+++ SInv}n - a +0 kite shield  o - +0 steam dragon scales Jewellery (go to first with "=)  d - a +4 ring of protection (worn)  l - a +5 ring of evasion (worn)  t - the amulet "Akkut" (worn) {Chemistry Will+ Regen+}c - a +6 ring of intelligence  i - an amulet of dissipation [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]~j~j~j¯  gmalak the Marksant  Formicid of Okawaru ******  Health: 112/112 ========================~j  Magic: 24/24 ======================== ############## #########AC: 23Str: 14 #.#......#...###........EV: 19Int: 16 #...........#..#........~j_.SH: 7Dex: 22 #...........[###........XL: 15 Next: 52% Place: Lair:5 ~j#.............#.@.......Noise: ---------  Time: 18053.8 (0.0) ..#......#.◊...##.......a) +7 longbow of the Realm of Zot {chaos, ~j....#.....#....# #......Cast: Jinxbite ...............# ...... .................. ..... .................. .....S   water moccasin (asleep) .......[........... .... ~j15................).. ..S. ..................You are studying Unarmed Combat. Your movement speed is average.  Your attack delay is about 1.0 (and is slowed by your armour).  ~jgYour damage rating with the +7 longbow of the Realm of Zot {chaos, rC+++} is  about 34 (Base 14 x 130% (Dex) x 151% (Skill) + 7 (Ench)). _Your base attributes are Str 14, Int 13, Dex 22. _Unknown command.~j~j ~j;~j`~ja~je~jIh ~jh8_Unknown command.~jN )))~j?))S  )You shoot an arrow. The arrow hits the water moccasin!!~j% AS.~jL' AS.~j8 ......===4.8 (1 _The water moccasin is almost dead.~j .You shoot an arrow. The arrow hits the water moccasin!!  You kill the water moccasin!~jY))))~j3....~jѕ#†~j.35~jk~j8P _Okawaru accepts your kill.~jd 3~j ~j5 ~j\ ~j ,~jf ~j8 ~jy ~j ~j ~j ~j] ~j ~j ~j1 ~j ~j ~j" ~j2 ~j ~j ~j ~je ~j ~j  ~j ~j9 ~j ~j ~j ~j ~j ~jn ~jQ ~j ,~j ~jo ~j ,~j ~j ~j ~j ~j ~j! ~j# ~j9$ ~j/% ~j& ~jD) ~j) ~j* ~j , ~j- ~j- ~j. ~jX0 ~jj2 ~j2 ~j3 ~j5 ~j*7 ~j}7 ~jc8 ~j9 ~j=; ~j; ~jH< ~jk= ~jM? ~j? ~j@@ ~jB ~jG  ################# #### ................# ..... ~j8H ................# ..... ........... .~jrH .....## # ........##P~jH ..............---738.0).........:..............~jH .....†..................................~jI &............. ........ ◊................. ........ ............... ........~jVI   ........ ~jM ~jQN H---4.8 (19~jQ ~jS  ~jS C_Found a parchment of Blink.~j~~jC~j~j~j5~jc,~jK~jÎ~j ~jS~j~j~j ~j1~j~j~j~j~j~jء~j:~jI~j ~j~j~j~jë~jޮ~jZ~jh~j~jf~j~j~j~jǻ~j~j~j/~j~j*~j9~j~jn~j~j~j~j~ju~jo~j&~j|,~j~j,~j~j~jT~j~j~j.~j.~j~j~jf~j~j~j~jZ,~j ~j~j#~j~j ~jI~j~j~jM~j~j ~j~j~j~j4~j~j~j ~j\ ~j ~j ~j4~jp~j~j~j~j~j~j~j~jq~j-~j3~j~jn~jL~j>~j}!~j!~j"~j$~j'~jh'~j(~j*~j-~j.~jW/~jU1~j44~jr4~j5~j7~j;~jP;~j<~j>~jAj  You encounter a rime drake.~jG.....##......P...........#.## ..........................## .............:............#..............##~jG............P#...........### ...........#.####### ..............##.##. ................@...........#.... .......... k....~jG ... .. .~...~~~.~~.....~jHlk   rime drake (asleep) ##~~##~~~#~...<. ~jH(#~~ #~~~#~......~~......~jN.105.8 (31~jO36.8 (32 _~jS~jU~j\....## ....................## ....:............# ................## ...............P# ...............### .....................................@....... ............... k.............. ............... ............... .~...~~~.~~.... ##~~##~~~#~...< #~~ #~~~#~....~j8 /....## ....................## ....:............# ~jY9 ................## ...............P# ...............### ~j9 .....................................@.......~j9  ............... k..............~j9:  ............... ............... .~...~~~.~~.... ~j: ##~~##~~~#~...< #~~ #~~~#~....~jx? ~j@ ~jqE ~jG a _A rime drake is nearby!~j + ))))))k  You shoot an arrow. The arrow hits the rime drake!  The arrow freezes the rime drake.  ~j[ The rime drake hisses angrily.~j=.k~j"D.....~jK#~j#2===7.9 (1.1) ~j+~j^/ ~j/W_The rime drake is moderately wounded.~j Y )))))))~j^)You shoot an arrow.~j2Ck.~j>F .....~jI>.(catching breath)The arrow closely misses the rime drake.~jB ****The rime drake breathes ice at you.The icy flash freeze hits you!! You partially resist.~jrC....~j487/112 ------====9.0Frozen ~jw~j. ~jhI_You are encased in ice.~j(: .~j)You shoot an arrow. The arrow hits the rime drake!!  The arrow freezes the rime drake.  You kill the rime drake!~j,z))))~jHT..†..~j9=-----4===-~j%100~j~j` ~jB_Okawaru accepts your kill.~j- ~j]. ~j/ ~j2 l90=~j@8 Q1~jA; ~j< <2~j = ~j> ~jpA o _The ice encasing you melts away.~jA %3~j6C ~jYF ~jF K4=~jH ~jJ ~jJ #6~jK 2=~jL ~j7N ~jN %7~jO ~jQ ~jS a8=~jV ~jW #9~jNW 2=~jVX ~jG[ ~j[ +100/112~j\ ~j`_ ~j_ %2~j` ~jc ~jc K3=~j@e ~jtg ~jg U4=~jzi ~jtl ~jl %5~jn ~jo ~jkp %6~jq ~jt ;7~jIu ~jLw ~jw 59=~jw ~jy ~jp{ ~j{ V10=~j!} ~jV ~j %1~j ~jH ~j K2=~j ~jD ~j ~jɊ ~j ~j ~jh ~j ~j ~j2 ~j ~jΖ ~jƗ ~ji ~j ~j! 9=~j ~j ~j w  You enter the shallow water.Water  _Moving in this stuff is going to be slow.~jM ~j ~j ~j (~j ~j% ~jr ~j ~j ~j ~j* A  You enter the shallow water.~j ?Water ~j ~jA N _Moving in this stuff is going to be slow.~j ~jk ~j ~j ~j/ ~jk ~j ~jx ~j ~j (~j ~j_ ~j? A  You enter the shallow water.~j ?Water ~j ~j&  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is goi~ja dng to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.~j  #~~~#~~##~~##~~~#~...<.. ~j ~.##~~~~~~##~~◊#~~~#~...... ~~~~~~#~~.~~~~~~~.~~....... ~j= 9~~~~~~.~.~~~~~~~~◊~~......# ####.##~#########~##~###.##~jv  #⌠~~~~~~..⌠# #~##. ### ~j s#~~~~.~~.~~# ~◊.. #  #~~~~~~~~~~# ~~~..#.## ~j #~.######@~# ~~...†----52.4 (42.4)~j #~~~~!)$|~..~~~~~~ #~..##:≈≈)~~~~~ß~~~◊~~jT 0◊. #$≈≈?~◊~~~~~.~~~ #!$!?~~~~~~~.~## #~j ß~#####~.#~#~#~~#~ ~~ .~ ~~.#~÷~~~~.~ ~~j  ~~. ~~~#~~~~~~~~ ##~#~~.. #ß~~#~##~j{~jR---3.4 (43~j ~js R _Moving in this stuff is going to be slow.  You enter the shallow water~j . _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. _Found a great sword and a parchment of Forge Phalanx Beetle.~j-~.##~~~~~~##~~◊#~~~#~... ~~~~~~#~~.~~~~~~~.~ ~~~~~~.~.~~~~~~~~◊~~ ####.##~#########~##~### #⌠~~~~~~..⌠# #~##. # #~~~~.~~.~~# ~◊.. #  #~~~~~~~~~~# # ~~~..#.~jh #~.######.~#~~~# ~~...†.~~~!)$|@..~~~~~~ #.... ~..##:≈≈)~~~~~ß~~~◊~ ◊. #$≈≈?~◊~~~~~.~~~ ~jo~ #!$!?~~~~~~~.~## .#ß~#####~.#~#~#~~#~ .~~j~~~~ .~ ~~.#~÷~~~~.~ ~~ ~~. ~~~#~~~~~~~~ ~~j ##~#~~.. ~⌠#ß~~#~## ~#~~ #~~.~#######(~##~~j~j;A  You enter the shallow water.~jh5.0 (1.6)Water ~j~j_? _Moving in this stuff is going to be slow.~j@  ~~~~~~#~~.~~~~~~~.~ ~~~~~~.~◊~~ ####.##~#########~##~### #⌠~~~~~~..⌠# #~##. #~j  #~~~~.~~.~~# ~◊.. #  #~~~~~~~~~~# ~# ~~~..#. #~.######.~#~~~# ~~...†~~~!)$|~..~~~~~~ #....~j  ~..##:≈≈@~~~~~ß~~~◊~ # ◊. #$≈≈?~◊~~~~~.~~~ .~ #!$!?~~~~~~~.~## ..#~j" ß~#####~.#~#~#~~#~ ..~.~~ .~ ~~.#~÷~~~~.~~j ~#~ ~~. ~~~#~~~~~~~~ ~j .~##~ # #~~.. ~⌠#ß~~#~## .~#~~ #~~.~#######(~##~ .~~~~ ~~#.~~#~◊~~~~†~~.~j ~jk '6.6~j ~j7 x _You see here a +2 rapier of speed.~j}F .~.~◊####.##~#########~##~### #⌠~~~~~~..⌠# #~##. ##~j+~#~~~~.~~.~~# ~ ~◊.. # #~~~~~~~~~~# ~~# ~~~..#.~.######.~#~~~# ~~...†#~~~~!)$|~..~~~~~~ #.....~..##:≈≈)~~~~~ß~~~◊~ #~jn~◊. #$≈≈@~◊~~~~~.~~ .~ #!$!?~~~j~P###~Cast: Jinxbite~Water ~~~#~~~## ~j~P.~◊ ~~ ~~~#~~~.~.~~~~~~~~..... ~j~~j~jو.8.2 _~j ~j~j*9.2 (2~j~j; _A - a scroll of acquirement~jϩ~j ####.##~#########~##~### #⌠~~~~~~..⌠# #~##. ##~j0#~~~~.~~.~~# ~ ~◊.. # ~~~~~~~~~~# ~~# ~~~..#.~jQE.######.~#~~~# ~~...†#~~~~!)$|~..~~~~~~ #.....~j!~..##:≈≈)~~~~~ß~~~◊~ #◊. #$≈≈~~◊~~~~~.~~ .~~jº #!$!@~~## ..#~j #~ß~#####~.#~#~#~~#~~~j,.~~ .~ ~~.#~÷~~~~.#~Water ⌠#~jH2# ~jc..# ~~# ~.~~~~~~#~.~##~.~#..... ~je~j+60.8 (1~jz~j~jr*1.8 (2~j~jp _h - 3 scrolls labelled WAOVOI EQOXZUG (gained 1)~j$T} ####.##~#~##~### #⌠~~~~~~..⌠# #~##.  #~~~~.~~.~~# ~ ~◊.. # #~~~~~~~~~~# ~~# ~~~..# #~.######.~#~~~# ~~... #~~~~!)$|~..~~~~~~ # ~..##:≈≈)~~~~~ß~~~◊~ ## ◊. #$≈≈~~◊~~~~~.~~~ ..~~jT #!$~.~##.# #~ß~#####~.#~#~#~~#~.~.~~ .~ ~~.#~÷~~~~.~ ..~~ ~#~ ~~. ~~~#~ ..~##~ # #~~.. ~⌠#ß~~#~## ..~#~~ #~~.~#(~##~ .~jNU".~~~~ ~~#.~~#~◊~~~~†~~.~ .P.~◊ ~~ ~~~#~~~.~.~.# ~~# ~.~~~~~~#~.~##~.~#~j\7{~j]*3.4 (1~j~jxJ{~~j*4.4 (2~j~jb _n - 3 murky red potions (gained 1)~jl C ####.##~#~##~~j  #⌠~~~~~~..⌠# #~##. ~j #~~~~.~~.~~# ~ ~◊.. ~j #~~~~~~~~~~# ~~# ~~~..~j  #~.######.~#~~~# ~~~j4  #~~~~!)$|~..~~~~~~ # #~ju V ~..##:≈≈)~~~~~ß~~~◊~# ◊. #$≈≈~~◊~~~~~.~~~.~~j d #!~.~##~j .# #~ß~#####~.#~#~#~~#~~j, .~ ~..~~ .~ ~~.#~÷~~~~.~~jI .~~ ~~#~ ~~. ~~~#~~j .~##~ ~ # #~{.. ~⌠#ß~~#~##.~#~~ #~~.~~j !#(~##~~j G.~~~~ ~~#.~~#~◊~~~~†~~.~ .~j d.P.~◊ ~~ ~~~#~~~.~.~~j x.# ~~# ~.~~~~~~#~.~##~.~#~j F~.{~jH *6.0 (1~j ~j# H~{~j$ *7.0 (2~jS/ ~j2 ? _You now have 983 gold pieces (gained 14).~j C ####.##~#~##~~jdz ` #⌠~~~~~~..⌠# #~##.~j  #~~~~.~~.~~# ~ ~◊.. #~~jX y~~~# ~~# ~~~~j|  #~.######.~#~~~# ~~~j  #~~~~!)$|~..~~~~~~ # ##~jܴ  ~..##:≈≈)~~~~~ß~~~◊~ P###~j  ◊. #$≈≈~~◊~~~~~.~~~.~ #~.~##~j. .# #~ß~#####~.#~#~#~~#~.~ ~~..~~~.~ ~~.#~÷~~~~.~~jL .~~ ~~~#~~~~~. ~~~#~~j _.~##~ ~~ #⌠~#~~.. ~⌠#ß~~#~##.~#~~ ####~~.~#(~##~~j .~~~~ ~~#.~~#{◊~~~~†~~.~.P.~◊ ~~ ~~~#~~~.~.~~jɵ x.# ~~# ~.~~~~~~#~.~##~.~#~j& 8~~jݾ *8.6 (1~j ~j4 8{~j2 *9.6 (2~j] ~ji b _n - 4 murky red potions (gained 1)~jM~~~~~~.~.~~~~~~~~◊~~..####.##~#########~##~##⌠~~~~~~..⌠# #~##. #~~~~.~~.~~# ~ ~◊.~~~~~~~~~~# ~~# ~ #~.######.~#~~~# ~~ #~~~~!)$|~..~~~~~~ # ~j6h## ~..##:≈≈)~~~~~ß~~~◊ P### ◊. #@≈≈~~◊~~~ ~jS #~~~~~~~~~~~.~##.~j# #~ß~#####~.#~#~#~~#~jK.~ ~~..~~~.~ ~~.#~÷~~~~. ....~~ ~~~#~~~~~. ~~~#~~~~~~~~.~~~j;D ~jT~j+71.2 (1~j~j~jj*2.2 (2~j~j? _You now have 994 gold pieces (gained 11).~joM#~~..~~~~~~.~.~~~~~~~~◊~~..~j ####.##~#########~##~#⌠~~~~~~..⌠# #~##. #~~~~.~~.~~# ~ ~◊.#~~~~~~~~~~# ~~# ~~~~#~.######.~#~~~# ~~ ~j#~~~~!)$|~..~~~~~~ # ## ~..##@≈≈)~~~~~ß~~~◊ P### ◊. #~≈≈~~◊~~~j~  #~~~~~~~~~~~.~##. .....##~ß~#####~.#~#~#~~#~. Water ~.~#~j&X #⌠#~jZ~jM*3.8 (1~j~j _You see here a parchment of Forge Phalanx Beetle.~j"M.##~~~~~~##~~◊#~~~#~#~~..~~~~~~.~.~~~~~~~~◊~~..####.##~#########~##~##⌠~~~~~~..⌠# #~##. ~~~~.~~.~~# ~ ~◊. #~~~~~~~~~~# ~~# ~~~~#~.######.~#~~~# ~~ #~~~~@)$|~..~~~~~~ # ## #~..##:≈≈)~~~~~ß~~~◊ P### ~.◊. #~≈≈~~◊~~ ....~ ~ #~~~~~~~~~~~.~##.. Water ~j<~##~jd~j4.5.4 _~jq~j@6.4 (2~j~jZ _M - 3 potions of mutation (gained 1)~j}%~.##~~~~~~##~~◊#~~~#~.~~~~~~#~~.~.~~.~~~~~~.~.~◊~~.####.##~#~##~#~j&N#⌠~~~~~~..⌠# #~##. #~~~~.~~.~~# ~ ~◊.. #~~# ~~# ~~~.~~~#~.######.~#~~~# ~~.~jJ&_#~~~~~@$|~..~~~~~~ #. # #~..##:≈≈)~~~~~ß~~~◊~. ~j&g### ~.◊. #~≈≈~~◊~~~~~.~~~.~ ~ #~.~##.~j&# #~ß~#####~.#~#~#~~#~.~j&~ ~~..~~~.~ ~~.#~÷~~~~.~.~~ ~~~#~~~~~. ~~~#~.~j7'w~##~ ~~ #⌠~#~~.. ~⌠#ß~~#~##.~#~~ ####~~.~#(~##~.~jI@3{~jA*8.0 (1~jG~j JT _You see here a +0 great sword.~je~.##~~~~~~##~~◊#~~~#~.~~~~~~#~~.~.~~.~~~~~~.~.~◊~~.####.##~#~##~##⌠~~~~~~..⌠# #~##. ##~~~~.~~.~~# ~ ~◊.. ##~# ~~# ~~~..#~j~~~#~.######.~#~~~# ~~.#~~~~~)@|~..~~~~~~ #. ~j2#~..##:≈≈)~~~~~ß~~~◊~. ~.◊. #~≈≈~~◊~~~~~.~~~.~ ~ #~.~##.~j# #~ß~#####~.#~#~#~~#~.~ ~~..~~~.~ ~~.#~÷~~~~.~.~jٖ~~ ~~~#~~~{~. ~~~#~.~j~##~ ~~ #⌠~#~~.. ~⌠#ß~~#~##.~j5m~#~~ ####~~.~#(~##~.~j3k~j]@k~~j k   wind drake (wandering, deflects missi…)~~jӣ'9.6~jԪ~j! ~jGF_You encounter a wind drake.~j( ~jML_You see here 23 gold pieces.~j!K k~j!b~You now have 1017 gold pieces (gained 23).~j8*jkdeflects missiles)~jY+,800~j0~j24 _The wind drake hisses angrily.~ji ))))))~j1)You shoot an arrow.~jrUk~~j({' ~jS{*))The arrow completely misses the wind drake.The wind drake flaps its wings at you.~j^vb@≈≈k~jv^~~~⌠~jwg00---===1.7 (1.1~jn~~jĀ< _The air twists around and strikes you!~j )) You shoot an arrow. The arrow hits the wind drake!!~jk Uk~~jow E≈#~j0x [1---20~j} ~jy e _The wind drake is moderately wounded.~j' )You shoot an arrow. The arrow hits the wind drake!~jWk≈~j%4≈~j&S3=3~j,~j. ~j.\_The wind drake is heavily wounded.~j4< ≈~j4You shoot an arrow. The arrow hits the wind drake!!  The arrow burns the wind drake.  You kill the wind drake!~j09S~j~j]4=5====4~j~jP _Okawaru accepts your kill.~j ~j0 ~j ~j ~j[ %5~j ~jc$ ~j$ %6~j' ~j, ~j, %7~j. ~jU2 ~j2 #8~j&3 (=~jM5 ~jR9 ~j9 V10=~j4< ~j? ~j? %1~j*B ~jE ~jF K2=~jH ~j'P =----~jdV k~.##~~~~~~##~~◊#~~~#~.~~~~~~#~~.~.~~.~~~~~~.~.~◊~~.~jV ####.##~#~##~###.#⌠~~~~~~..⌠# #~##. #~jV @#~~~~.~~.~~# ~ ~◊.. # #~~# ~~# ~~~..#.~j"W ~~~#~.######.~#~~~# ~~...†#~~~~~)~@~..~~~~~~ #.~jTW O#~..##:≈≈)~~~~~ß~~~◊~. # ~.◊. #~≈≈~~◊~~~~~.~~~. .~jW ~ ~ #~.~##.~jW # #~ß~#####~.#~#~#~~#~.~ ~~..~~~.~ ~~.#~÷~~~~.~. .~jX ~~ ~~~#~~~~~. ~~~#~~~~~~~~. .~jHX \~##~ ~~ #⌠~#~~.. ~⌠#ß~~#~##. .~#~~ ####~~.~#(~##~.~jU` ,91.7 (7~ja I----3.3 (8.6~jg ~j"w  ~jPw _You see here the alchemy staff of Offavof {rElec rPois Dex-3 Summ Ice Alch}.~j ~j{ ~j ~j~j~j1$ _~jk~jd~j~j(~j~j!~j$~j%9=~ji'~j)+~j/A  You enter the shallow water.~j~0?Water ~j3~j`9N _Moving in this stuff is going to be slow.~jo@~j@~j.D~jF~jH~jGI~jJ~j>L~jKO~jO~jP~j^V~jW~j`X(~jyY~jH]~jaA  You enter the shallow water.~jzb?Water ~je~jg$ ~jJg*_Moving in this stuff is going to be slow.~jYj~jj~jGl~jn~ju~jv~jw~jy~j|~j|(~j}~j~j3~j~j~jh~j~j~j~jь~jK~jB~jГ~j~j~j ~jn~j.,~j~j~j~j~j~jE~j~jE~j~ja~j~j~j~j~j~j ~j~j~jn~j~jG~j~ja~j~jV~j~j}~j~j~j~j~j~j~j(~j~j~j~jI~juK~jK~j~L~j>S~jT~j ~jiA ~j5C ~jC ~jD ~jH X~jAL ~jjM ~jM ~jN ~jP ~jQ ~jQ ~jS ~jFT ~jTU ~jU ~jV ~je[ ~j] ~jq] ~j^ ~j` ~ja ~jVb ~jc ~je ~j_g ~jg ~jrh ~jtj ~jl ~jl ~jn ~jo ~jq ,~jr ~jVt ~ju ,~jv ~jQx ~jy ~jy ~jz ~j| ~jb} ~j} ~jy~ ~j ~j ~j ~jǂ ~j* ~jQ ~j ~jQ ~j ~j ~j' ~j ~jԋ ~j ~j/ ~jٍ ~j- ~j; ~j ~j[ ~jy ~je ~j ~jk ~jo ~j ,~jH ~j ~j ~jݛ ~j ~j˝ ~j ~jɞ ~jq ~j ~jj ~j ~jL ~jG ~j% ~j ~j ~jt ~ja ~j ~jl ~j԰ ~j ~j ~j ~jR ~j ~j˷ ~j ~jԻ ~j ~j ~j ~j ~j& ~jW ~jB ~j ~j ~j ~j ~j ~j ,~j7 ~j, ~jD ~j ~jp ~j- ~ja ~j ~jr ~j4 ~j@ ~j ~jQ ~j ~j ~jB ~j8 ~js ~j ~j ~j ~jc ~j ,~j ~j ~j$ ~j n~j ~jg ~jT ,~j> ~jT ~j ~j ~jT ~j ,~j ~j) ~j ~j ,~jU ~j ~j7 ~j ~j ~jd ~j ,~jD ~j ~j ,~j,~j%,~j~j~j~j~j~j{~j~j~j~j~ju~j~j ~jB"~j`&A  You enter the shallow water.~j&?Water ~ji(~jf+N _Moving in this stuff is going to be slow.~j,~j-~j.~j/~j0~j1~j1~jQ5~jq7~j7~j8~jY:~j;~j;~j<~j>~j @~j_@~jcA~jB~jD~jE~jF~jH~jI~jYJ~jUK~jM~jO~j P(~jQ~jTT~jYA  You enter the shallow water.~jmY?Water ~jZ[~j1cN _Moving in this stuff is going to be slow.~je~jf~jh~jl~jm~j+n(~jo~jq~js~j8t~ju~jy~jC|~j|~j~~j8~jZ  You enter the shallow water.Water ~jԇ~jɉ  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. ~j_Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.~jɋ~j ~jK~j~j~jS~jh~jߔ~j5~j~jy~j~jF~j~j}~jG~j ~jJ~j3~j֡~j(,~j~j~j~jݧ~jj~j~j,~j~j~jP~j~j~jG~jp~jò(~j~jL~j% _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.~j?Water ~jϹ~jn  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.~j(~jJ(~j~j0[....................................)..................................◊...........................†~j....#............. ...:....... ...........◊...#... ...~jA#. ##..........#....#.. ..# #..$.........#..~... ..# #~~@~...~.~..~.~.~..--- .†~j}#. ##~##..#.~~##~~~#~~# ..†# #.##~~~#~.##~~~~~~# ...~j. #~~~~~~~~~~~~~#~~.~ ..... #.~~~~◊~~~~~~~.~.~~ ...P....... #~~~~~######.##~###  ..~j.s. #.##~#~~.#⌠~~~~~~..  #......## #~~~~~~~~#~~~~.~~.~  #.~~~~~~~#~~~~~~~~~~jYE ~jX\78 M.†~j[.......................).............◊...~j......†.........#..........:....... ..~j◊...#.. ##..#....## #..@.........#..~. ..~jc=.# #~~.~...~.~..~.~.~.. .†.#. ##~##..#.~~##~~~# ..†.......# #.##~~~#~.##~~~~~~#~~j~◊ ###~~j 2388.9 (105.6)~jG---96 ~j~j _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water~je. _Moving in this stuff is going to be slow.  You now have 1039 gold pieces (gained 22).~j,907 ~jz _You see here a +3 long sword of electrocution.~j ~j/)[~j*40m[40~j>+m~jx,[m~j/~jB1[39;49m  You enter the shallow water.Water  _Moving in this stuff is going to be slow.  You enter the shallow water.Water  _Moving in this stuff is going to be slow.[~j3M37m#)...# #~..# ~......# ~# ## #~...# .~.#..............# ~#..##.......◊◊...# #####.#.....◊◊#◊@.#557.1 (166.2  #.#.####.####◊##  ##### ### ###        _Done exploring.~j ~j ~jm ~j .~.#..............0.0)   You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. _Done exploring.~jz"I~j?~jA~jB~j˲ _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. _Done exploring.~je~j~j~j~j~j5~j;E _Done exploring.~jpB~jmC$~jCsWhere to? (Tab - Lair:5 @ (x,y), ? - help) D - Dungeon~jCT - Temple~j6DA L - Lair  S - Swamp  ~jzD!P - Snake Pit M - Slime Pits ~j~j#.............)...# gmalak the Marksant #~................#~jyh Formicid of Okawaru ****** ~.................# Health: 112/112 ======================== ~.................#~jh Magic: 24/24 ======================== #.................# AC: 23Str: 14 #~................# EV: 19Int: 16 .~.#..............# SH: 7Dex: 22 ~j~#..##.......◊◊...# XL: 15 Next: 57% Place: Lair:5 ~j#####.#.....◊◊#◊@.# Noise: ---------  Time: 18557.1 (0.0)~j_#.#.####.####◊## a) +7 longbow of the Realm of Zot {chaos, ~j ##### ### ###  Cast: Jinxbite~j   ~jM  _Moving in this stuff is going to be slow. _Done exploring. _Done exploring. ~j_Done exploring. _Done exploring.  Okay, then.~j~j~ji. _~j~jrWhere to? (Tab - Lair:5 @ (x,y), ? - help) D - DungeonT - Temple L - Lair  S - Swamp  ~j!P - Snake Pit M - Slime Pits ~j$~j.}[?25h[?0c#.............)...# gmalak the Marksant #~................# Formicid of Okawaru ****** ~.................# Health: 112/112 ======================== ~.................# Magic: 24/24 ======================== #.................# AC: 23Str: 14 #~................# EV: 19Int: 16 .~.#..............# SH: 7Dex: 22 ~#..##.......◊◊...# XL: 15 Next: 57% Place: Lair:5 #####.#.....◊◊#◊@.# Noise: ---------  Time: 18557.1 (0.0)#.#.####.####◊## a) +7 longbow of the Realm of Zot {chaos, ##### ###[3~jk9;49m ###  Cast: Jinxbite     _Done exploring. _Done exploring. _Done exploring. _Done exploring. _Okay, then.What level of the Lair of Beasts? (default 5, ? - help) ~j [?25l[?1c~j< Done exploring. ~j_Okay, then.  What level of the Lair of Beasts? (default 5, ? - help) Okay, then.~j~j~j~j. _~j;B~jlCWhere to? (Tab - Lair:5 @ (x,y), ? - help) D - DungeonT - Temple L - Lair  S - Swamp  P - Snake Pit M - Slime Pits ~ja ~jv [?25h[?0c~jv ~jv #.............)...# gmalak the Marksant ~j#w O#~................#~jLw  Formicid of Okawaru ****** ~.................#~juw } Health: 112/112 ======================== ~jw O~.................#~jw  Magic: 24/24 ======================== #.................#~jw s AC: 23Str: 14 ~jx #~................# EV: 19~j?x sInt: 16 .~.#..............#~jfx s SH: 7Dex: 22 ~jx U~#..##.......◊◊...#~jx  XL: 15 Next: 57% Place: Lair:5 ~jx a#####.#.....◊◊#◊@.#~j+y  Noise: ---------  Time: 18557.1 (0.0)#.#.####.####◊##~jty \ a) +7 longbow of the Realm of Zot {chaos, ##### ### ###  Cast: Jinxbite~jy ~jy x  ~jz i   ~j8z b_Done exploring. _Done exploring. ~j_z '_Okay, then.~jz eWhat level of the Lair of Beasts? (default 5, ? - help) _Okay, then.~jz GWhat level of the Dungeon? (default 9, ? - help) ~j [?25l[?1c~j̾12~j5~j~jA~j~jE _~j~jB~j~j~j~j~j~j1~j~j~j%~j~ju~j|~j~jC~j~j~jU~j~j~jh~j~j=~j~j~j~jJ~jo~j ~jZ ~j ~jz ~j~j~j$~j~jt~j~j~j~j~j~j~j~j ~j ~j24~j2~j[3~j 4~j5~j6~j7~j7~jg9~jZ~jrZ~j[~j\~j_A  You enter the shallow water.~j`?Water ~j a~jbN _Moving in this stuff is going to be slow.~jad~jd(~je~jf~j@h~jrh~jZi~jj~j$l~j~j~jx~j~j ~j~jkW  There is a stone staircase leading up here.~j~j~jB$ _~j*~jB&4~j~j~j~jf! _You climb upwards.~jR  There is a stone staircase leading down here.~j~j _~j@~jgP  There is a stone staircase leading up here.~j~jX _~jh~j~j~j+~j~j~jD!~j!~j"~j$~jW&~j&~j(~j)X  There is a stone staircase leading up here.~jO+~j,~jz-% _~j.~jB) &3~jb* ~j* ~j?+ ~j, ! _You climb upwards.~j6 R  There is a stone staircase leading down here.~j 8 ~j8 _~j8 ~ja< ~j]= ~j= ~j= ~jIA ~j B ~jB ~jB ~jBF ~j}G ~jG ~jsH ~jK ~jL ~j_M ~jM ~jNQ ~jR ~j)S ~jS ~j9W ~jtX ~jX ~jY ~j\ ~j ^ ~j}^ ~j;_ ~jfb ~jd ~j|d ~jre ~jrh ~jj ,~jk ~jn ~jp ,~jq ~jt ~jB B~jfE There is a stone staircase leading down here.up _You climb upwards. _There is a stone staircase leading down here.  You see here an atropa-tipped dart.~jH 6 _~j`I ~j^M b  You see here a wolf skeleton.~j[O ~jO _~jQ ~jY ~j[ ~j\ ~j_ ~jnb ~j*e ~je ~jf ~j  You see here a wolf skeleton. _~j ~j ~j ~j ~j ~jo ~j ~j9 ~j0 ~j ~j ~jH ~j ~j %  ~j <You see here a yak skeleton.~j ~j _~j; ~j %  ~jQ <You see here a yak skeleton.~j9 ~j 6 _~j ~j~ ~j ~j ~jY ~j& ~j ~j ~j %  ~j There is an open door here.~jm 6 _~j ~j ~jx ,~j ~j7 ~j ~jn ~jL ~j8 @  There is an open door here.~jf 6 _~j ~jv ~j ~jv ~j ~j_ ~j ~j ~j ~j] vyak _There is an open door here.   stone stai~j rcase leading up here.~jD ~j ~j6 % _~j ~j[( &2~jt* ~j* ~j, ~j- ! _You climb upwards.~j8 R  There is a stone staircase leading down here.~j9 ~jK: _~j; ~jx= ~j> ~jF? ~j@ ~jAB ~jC ~jC ~jD ~jF ~jG ~jXH ~jFI ~jy ~j{ ~jw{ ~j[| ~j~ ~j ~ja ~j ~j ~j ~j# ~j ~j ~j ~j ~j ~j2 ~jE ~j ~jJ ~j= B~j| ~j ~jΕ ~j) ~jP ~j ~j5 ~j› ~j ~j ~j ~jh ~jH ~j X  There is a stone staircase leading up here.~j ~j ~jT % _~j ~jg&1~j j~jj~j8k~jl! _You climb upwards.~juR  There is a stone staircase leading down here.~jw~jxx _~j/y~jz~j|~j}~j}~jz~j~j؁~j~j2~j~j>~j~jr~j&~jVI~jJ~jK~jN~jTN~j*O~jP~jR~j _You climb upwards. Welcome back to the Dungeon!~j%:K  There is a staircase to the Lair here.~j;~j}< _~j=~j@~jfB~jB~jD~jG~jH~jH~jJ~jL~jM~jN~jN~j8Q~j@R~jR~j`S~jU~jV~jV~jW~j Z~j[~j[~j\~j!`~j`~j`~ja~jd~jKe~je~jf~jh~jj~jWj~jDk~jPm~jn~jo~jo~jq~j(s~js~jmt~jv~jw~jx~j(y~jN{~j|~j|~jA~~j%%  ~jtYou see here a +0 flail.~j~jw _~j~j~j~j9~j%~jӒ~j ~j~j ~j~j ,~j"~j<~jE,~j~j~j~j~j~j~j~j@~j~j~j~jf~j~j~jq~j~j+~jZ  There is a stone staircase leading down here.~j~jU~j% _~j/~j4 '10~j ~jm ,~j # _You climb downwards.~j 6  There is a stone staircase leading up here. _~jw   There is an open door here. _~j ~jd ~j ~j5! ~j+" ~j" ~j# ~j# ~j$ ~j% ~j% ~j& ~j' ~j( ~j) ~j) ~j+ Z  There is a stone staircase leading down here.~j9- ~j- ; _~j. ~jpi J 1  You climb downwards.~jj ~j(k ~jk ~j&m N _Level annotation: 2 runed translucent doors~jZm ~jt P  There is a stone staircase leading up here.~ju ~jnv _~jNw ~jwy ~jfz ~jz ~ju{ ~j|} ~jX~ ~j~ ~jW ~j ~j ~jT ~ja ~j ~jׇ ~j ~j8 ~jJ ~jc ~j ~j ~j ~j̐ ~j ~j ~j ~j5 ~j ~j ~j ~  Items here: ) [ ÷÷.~j) ~j _~j ~jr ~jɦ ~j ~j6 ~jO ~jX ~j ~j ~j ~j ~jx ~jƲ ~j> ~jo ~j ~jĵ ~jX ~j ~j ~jT ~j ~j ~jR ~j׾ ~jڿ ~jH ~j ~j ~j ~j ~j ~jp ~j_ ~j ~js ~j ~j- ~j ~jX ~j ~j Z  There is a stone staircase leading down here.~j ~jj ~j % _~j ~jh &2~jj ,~jRk ~jl # _You climb downwards.~jo g .#..  ~jp P# .#..  .. ...  #. #..  #..#..  .....  ~jmp ##.##..##  .......@# 709.7 (152.6) .#.##..##  #.. ~jp ##. .. .. ... ... ~jjq ~jms ~j## .#..# ~jy ... .... ~j)zY #..#..#~jazx  #..#..##~jzL  ......~jz ~jz[.##.##..##~j"{Y <# ~jQ{f0.0.#.##..##~j{ ~j{V #..# ~j{V ##.# ~j-|* ...  ... ~j]|- ....~j|  ..... ~j| ~j~j}+5.7 (1~j~j; _Found a stone staircase leading down.~j~j~j ~j~j5~j),~j~j~jz~jm~j8~jg~jB~jB~j{~j~j~j~j~jI~j~j~j~jp~j~jI~j~j  ~jl ~j ~j ~jk ~j ~jG ~jW ~j ~j ~j ~jG ~j n  You encounter an unseen horror.~jl   #  # . #.#~j ^ #.### # #.... #.#  x.....#.# .....#.######.# .......# #.###.#..#####.# >###.#..#####.# ..............# .##..#..#####.# .##..#..#####.# x   unseen horror (invisible, asleep)..............#  .##.##..#####.#  ........<# ~j / ~jr 24.7 (95.7 (10.0) _~j&" ))))))x  )You shoot an arrow. The arrow hits the unseen horror!!  The arrow burns the unseen horror!~jt@.x~ju@.x~juD.x~jy%....~jTz9===6.0) ~j}~ja _The unseen horror is almost dead.~jOa .  You shoot an arrow. The arrow hits the unseen horror!!  The arrow burns the unseen horror.  You kill the unseen horror!~jdi)))~j...~jv 87.8 (1.1 _Okawaru accepts your kill.~j~j,i _Your Shields skill increases to level 10!~jo ~j ~j ~j ~jK ~jj : _~j ~j$ ~j ~j ~j ~j ~jS ~j ~jM ~jb ~j ~j+ ~jt ~j ~j ~jz ~jo ~j ~j! ~j ~j ~j ~j ~j ~j ~j ~j ~jl ~j4 ~j e~j  # #.#  #.#### #.#  #..@# #.# ---35.8 (8.0~j+ .....)#.#####.# #######.....#.# ~jZ ............#.######.......#.######.#~j  ...................##.##.###.#..#####.#.......>###.#..#####.#~j ?..............#~j ~jt G---6.8 (9~j ~j & _Found an athame.~jt~jEu~j(w~jz~j%~~j1~j~j~j_~j~ju~j>  You see here a +0 athame.~jS~jz _~j<~jC~j~j'~j۫~j~jޮ~j~j?~j>~j~j~jڴ~j~jV~j~jy~jϹ~j,~j~jŽ~j~jo~j2~j~j~jA~jG~jr~j~j~j ~j~j~jQ~j~j~jV~j~j~jf~j$%  ~jZ@You encounter a troll.~jc####.# #.#~j#.## #.#### #.#T......@.#####...# #.##.##.###......)#.#####.# ~jAx#########.....#.# ~ju.............#.# ...#####.......#.# ## ...~j... T   troll (asleep) ..#.##.###.#.. ~j.......>###.#.. ...~j049.8 (13.0)~j450.8 (14 _~j~j~j3 b*)))))) ~j ; T~jp strongYou shoot an arrow. The arrow hits the troll!!  The troll seems to grow stronger.~j< 6  The troll shouts!~jl <.T~j #.....~jZ -===1~j .0) ~j ~j ] _The troll is heavily wounded.~j .  You shoot an arrow. The arrow hits the troll! You drain the troll.  You kill the troll!~j/ k)))))~j6†.....~j.92~j~j ~jߏB_Okawaru accepts your kill.~jh43~j(7~j;~jA,~jC~jiH~jM~jN~j8P~jT~jeX~jX~jkY~jkZ~jQ\~j\~j]~j{_~j`~ja~ja~jb~j;d~jd~jf~jg~jg~j4h~j`ka  You see here a troll corpse.~jm~jn _~jn~jp~jsq~jq~jlr~js~ju%  ~jvEYou sense a monster nearby.~jy- ~jz,### ### #.##.#####.##.## ..#####.##.##### #.##~jLz#........†.......#####..#...#####.##.###......) #### .......^.......######## .... ..~j}z................--- .... ................~jz. .... ........#.##.####....... ~jz.... #...###........ ..#.# .... ... .......... ....... .... .. ...........  ~j{*.... # {...#.#..## #.#.## ....~j<{.....#..# ....~jU~/60.0)~jCA--- _~jn~jރ~je ~jcf ~j#g ~j(l ~j2q ~j"s ~jt ~jy ~jf|  ~j| _ You encounter a troll.~jd #.##.##)####..~j ;#...#####.##.##### #.###........†.......#####.....#####.##.###......) #### .......^.......######### ~j! .... .................. ........#####..#.##.#####...### ..#.##.. .......... .. .~ja s# T...#.#..T   troll (asleep)........# .# ...#~j u######...# .  ...~j 3.0)T.  Found a quarterstaff.~j XT~j 5===4.8 (2~j ~j  ~j _The troll shouts!~joC )~j\oh)You shoot an arrow. The arrow hits the troll. The arrow freezes the troll.~j9T.~j&.~j,5.9 (1.1 ~j~j3 _The troll is lightly wounded.~j$^ ) ~j_You shoot an arrow. The arrow hits the troll!! The arrow burns the troll.~jpCT.~j,4..~jݕ~j$60 ~j~j^ _The troll is severely wounded.~j% )~j )))~jF ,)))~j7 U T.~j z.....  You shoot an arrow. The arrow barely misses the troll.~j &7~j ~j w _The troll completely misses you. You block the troll's attack. x2~j .  You shoot an arrow. The arrow hits the troll!!  You kill the troll!~j+†608 _Okawaru accepts your kill.~j!~jf"~j'~j,~j0~j5,~j0;a  You see here a troll corpse.~j>~j2@ _~jA~jF~jGI~jJ~jK~jN~jS~jrT~jV~jiW~jX~jJY~j Z~j[~jK]~j]~jd^~j_~jga,~jPb~jc~jg.......^.......#########................................................................#.##.####.........##...###†............#.##.## ~jg< .........................>  ....................  ###......#.#..####.#.#.##.##  ...........#@.# .##---75.9 (7  ...........#..# ....  ########...#.... .##~jFh #...  #............ ..#. #..##..#..#.# . #~jhu ....... . ....∩.. ~j;l~jl#---~jl$6.9 (8~jRo~jr4 _Found Rubytoa's Book Emporium.~jV ~j ~j1 ~jL ~j< ~j ,~j ~jm ~j ~j' ~j ~j ~jS ~jq ~jq ~j j  You sense a monster nearby.~j ##...###†.....#.##.###.#.........................>###.#...~jg ................####.#..####.#.#.##.##..#~j R...........#..####.#.# .##..#............#..#. .......~jg ########...#.......#... .##.## #............... ...... #.......@.....# ..#~j  #..##..#..#.#.# . # # #.............~j+  ###.......∩...... ~j #..##..#..#.### #.. #....#### ..#. #..#.# { ~j ;.... ..#~jP" U80.9 (4{~j# % _~j( ~j+ „~ju„~jҠ„~j„~jң„~jk%  „~jEYou sense a monster nearby.„~jM .........„~jΪU....>.....................####.#..####.#.#.##.##..#...„~j..#..####.#.#. ...#..#........ ......„~j########...#.......#... .##.## #.................„~jB*.......# ..#.##..##..#@.#.#.# . # „~j`~............. ##.......∩.......„~j .#..{... ?.#„~jv1.9 (1{ {„~j% _„~j=„~j„~jd„~j„~j„~j„~j>%  „~jbEYou sense a monster nearby.„~jpR ......###„~jP#.#..####.#.#.##.##..#...........#..####.#.#. „~j...#..#........ ......########...#.......#„~je##.## #.....„~j.... ...................# ..#.##„~j+n##..#..#.#.#. . # .......@....... ##∩„~jK .##..#..#.###„~jgJ#.. ?.# {„~jf.## #.#„~j#O2{„~j% _„~jQ„~j„~j& „~j „~j5 „~j „~j %  „~je EYou sense a monster nearby.„~jC 3 „~j .####.#..####.#.#.##.##..#„~j F...........#..####.#.#. ..#..#........ ......„~j. ########...#.......###.## „~j #..............................# ..#.##..##..#..#.#.#. . # „~j ............. ## .##..#..#.###.. #....#### ..........##. #.#{. ..#„~j_% &3„~jg) % _„~jm6 „~j8 k _There is an entrance to Rubytoa's Book Emporium here.Ä~jg/Ä~j1Ä~j2Ä~j6Ä~j?$Ä~j?Welcome to Rubytoa's Book Emporium! What would you like to do?  a - 1200 gold a manual of EvocationsÄ~j @Xb -  195 gold a parchment of Airstrike  Ä~jN@\c -  375 gold a parchment of Fortress Blast Ä~jl@^ d -  87 gold a parchment of JinxbiteÄ~j@^e -  132 gold a parchment of Ozocubu's Armour Ä~j@h f -  375 gold a parchment of Summon Cactus Giant Ä~j@b g -  627 gold a parchment of Summon Horrible ThingsÄ~jAh -  276 gold a parchment of Yara's Violent Unravelling You have 1039 gold pieces. [Esc] exit[!] buy|examine items[a-h] mark item for purchase [/] sort (type)[A-H] put item on shopping listDŽ~jDŽ~jVDŽ~j ###......#.#..####.#.#.##.##..#. gmalak the Marksant...........#..####.#.#. .##..#. Formicid of Okawaru ******...........#..#........ ....... Health: 112/112 ========================########...#.......#... .##.##. Magic: 24/24 ========================#............... ....... AC: 23Str: 14DŽ~jjr#.............# ..#.##. EV: 19Int: 16#..##..#..#.#.#. . # #. SH: 7Dex: 22#...............## XL: 15 Next: 60% Place: Dungeon:12#.......@........ Noise: ---------  Time: 18783.9 (0.0)#..##..#..#.###.. a) +7 longbow of the Realm of Zot {chaos, #.. #....####.. Cast: JinxbiteDŽ~j#. #..#.# { {.......# {{ {... ?.# { {.##. #.#{. ..# _Found Rubytoa's Book Emporium. DŽ~jx_You sense a monster nearby. _You sense a monster nearby. _You sense a monster nearby. _You sense a monster nearby. _There is an entrance to Rubytoa's Book Emporium here.DŽ~jDŽ~jTDŽ~jDŽ~jq DŽ~j1 DŽ~j DŽ~jڍ DŽ~jܑ  DŽ~j d You sense a monster nearby.DŽ~j֘ .... .#..#........ ......DŽ~j ########...#.......#... .##.## DŽ~j g#........ ......DŽ~j= ^.............# ..#.##DŽ~js :..##..#..#.#.#. . # ............. ##DŽ~j ∩ ...##..#@.#.###.DŽ~j͙ }.. #....#### .DŽ~j  #..#.# { { ......# {DŽ~j +..... ?.# DŽ~j2 N{ {DŽ~jL b..##..#{DŽ~jf . . ...# {DŽ~j "....DŽ~j( >4.9 (1{DŽ~jJ DŽ~j> % _DŽ~j DŽ~jQ Ȅ~jCȄ~jȄ~jȄ~jȄ~jȄ~j,Ȅ~jȄ~jqj  You sense a monster nearby.Ȅ~jGM########Ȅ~j.....#..# #............... Ȅ~j,#.............# ....##..#..#.#.#. . # #............... ##Ȅ~j.......∩....... ..##..#..#.###. .Ȅ~j:".. #....#### . #..#@# { { . ........# {{ {  ......?.# { {  Ȅ~j. ......... ..# {..##.#...Ȅ~jT6.9 (2{Ȅ~j% _Ȅ~jȄ~jȄ~jȄ~jȄ~jȄ~jȄ~j Ȅ~jcd You sense a monster nearby.Ȅ~j% #........ ..... #.............# ..#.##Ȅ~j- #..##..#..#.#.#. . # # #............... # #.......∩Ȅ~j6. Ȅ~j+ #..##..#..#.###.  #.. #....####  #..##..#.# { {Ȅ~jO|  #......@.# {{ {Ȅ~jm2 #?.# Ȅ~j#..##..#.#{ #. ......# { {Ȅ~j ..##..# { {#..##.#...Ȅ~j? {#.. .. ..Ȅ~j$+7.9 (1Ȅ~jA% _Ȅ~jtȄ~jȄ~j6 ## ..#.# #..##..#..#.#.#. . #  #............... Ȅ~j6{ #.......∩. Ȅ~jm7 #..##..#..#.###. #.. #....####  #..##..#.# { {  #........# {{ {  #?.#  #..##..#.#{  #. ......# { { ........##........# { { #..##.#...Ȅ~j7U { #.. .. .... #. .. .....Ȅ~j6<Ȅ~j<&8Ȅ~j?Ȅ~j]AɄ~j Ʉ~ji Ʉ~j Ʉ~j$Ʉ~j"#.Ʉ~jߘ0# ..#.#Ʉ~j'#..##..#..#.#.#. . # #Ʉ~jh~#............... #Ʉ~j#.......∩....... Ʉ~jٙ#..##..#..#.###. Ʉ~j&#.. #....#### .Ʉ~jx#..##..#.# { { .Ʉ~jk#.# {{ { Ʉ~jؚ#.Ʉ~jO.# { { Ʉ~j7t#..##..#.#{ Ʉ~j#........# { { #........##.......Ʉ~j#..##.#... {Ʉ~j4V#.. .. ....Ʉ~jcV#. .. .....Ʉ~jɄ~j(&9Ʉ~jɄ~jɄ~j,90.9 (2Ʉ~j Ʉ~j Ʉ~j2_w - 4 scrolls of enchant weapon (gained 1)ʄ~jLʄ~jʄ~jʄ~jyʄ~j ʄ~j,ʄ~jʄ~jʄ~jʄ~jʄ~jʄ~j=ʄ~jʄ~jʄ~j?ʄ~j ,ʄ~ja ʄ~ja!ʄ~j"ʄ~j#ʄ~j#ʄ~j%ʄ~j*'ʄ~ja'ʄ~j'ʄ~j)ʄ~j*ʄ~j2+ʄ~j+ʄ~j-ʄ~j/%  ʄ~j$/EYou sense a monster nearby.ʄ~j2 #..##..#..#.#.#. . #  #............... ʄ~j2  #.......∩.......  #..##..#..#.###.ʄ~j2 #..##....####  #..##..#.# { { ʄ~j2{ #........# {{ { ʄ~j37{{ #........# { { #..##@.#.#{ ʄ~j;3 #........# { { #........#  #........# { {ʄ~j3 #..##.#.... #..#..#..... {#.. ..#...... #. #.#....#.ʄ~jJ6+8.9 (8ʄ~j 7% _ʄ~j9ʄ~j#;ʄ~j ʄ~j ʄ~j ʄ~jZ Xʄ~j ʄ~j# #.......∩....... #..##..#..#.###. #..##....#### .ʄ~j X#..##..#.# { { .{ #........# {{ {{{ #........# { {  #..##..#.#{  #........# { { #......@.# 9.9 (1#..ʄ~j # { { #..##.#....{#..#..#.....>{#.....#........#...#.#....#.......#.#....#... .....# .ʄ~j ʄ~j -800.9 (2ʄ~j ʄ~j < _Found a staircase to the Orcish Mines.˄~j ˄~j˄~j:˄~j˄~j<  You encounter an orc. It is wielding a +0 hand axe.˄~j#..##..#..#.###. .#..##....#### ..˄~j#..##..#.# { {.{ #........# {{ {  {{ #..# { {  #..##..#.#{ ˄~j7#........# { {#.# #.˄~jw# { {#..##.#....o....#..#..#.....>...{#.....#.........#...#.#....#˄~jl....#.#....#.o   orc (asleep)... .....#  #.##.. ˄~jG0y˄~j o.  The orc shouts! You hear a shout! You hear an angry buzzing noise. x2˄~j-+o˄~j oYou encounter a vampire mosquito.˄~j' ˄~j9, ,o   orc warrior (wandering)˄~jYy   vampire mosquito (wandering)oo 2 orcs˄~jxYou encounter an orc. It is wielding a +0 dagger.You encounter an orc warrior. It is wielding a +0 short sword.˄~jJ====1.9 (1˄~jQ˄~j ˄~j!_You hear a shout!̈́~j ' ̈́~j? W.  You shoot an arrow. The arrow hits the orc!! The arrow freezes the orc.̈́~j )   orc̈́~j y.  You kill the orc!̈́~j\.̈́~jÿ́~j( .oYou hear a shout! The orc warrior shouts! You hear a shout! x4̈́~j/o.̈́~j3  { { {̈́~j{{ { {.oy  You encounter a vampire mosquito.̈́~jHYou hear an angry buzzing noise. You hear a shout!̈́~j,3.0 (1.1 ̈́~jǘ~jԷ6 _You hear an angry buzzing noise.΄~j .  You shoot an arrow.  The arrow barely misses the orc warrior.The arrow hits the orc!!΄~jE))΄~jmh y  You kill the orc!΄~j.%y.΄~j y.΄~j7"y.΄~jFo)΄~j(u{{ {{{   ΄~jJ(j{,)y 2 vampire mosquitoes΄~j,`===-40 ΄~j2΄~j5' _You hear a shout!΄~jW  You shoot an arrow. The arrow hits the orc warrior!!  The arrow freezes the orc warrior.΄~j9 y.΄~jy.΄~jy΄~j- y΄~jic>The orc warrior is almost dead.΄~j )΄~jy΄~jA  {{{΄~j  ΄~j<{΄~j]K{ {y ΄~jf3 vampire mosquitoes  You encounter a vampire mosquito.΄~jE====5΄~jo΄~jR ΄~jy΄~jJ_The orc warrior barely misses you.΄~j .You shoot an arrow. The arrow hits the orc warrior.  You kill the orc warrior!΄~jŗ Jyyy 3 vampire mosquitoes΄~j%y.΄~j! %y.΄~j<"@y.y.΄~j $| y)Okawaru accepts your kill.΄~j'&,o΄~j&0i { {{΄~j0 { { {{o   orcThe vampire mosquito misses you.΄~j0΄~j[6[===-6΄~jD΄~j[o _You encounter an orc. It is wielding a +0 club.τ~jW ))))τ~jc8))You shoot an arrow.τ~j- yτ~j'G.  The arrow barely misses the vampire mosquito.τ~jQτ~j ( τ~j; yτ~j`  .  You hear a shout!  τ~j 9The vampire mosquito closely misses you.τ~j =The vampire mosquito bites you!τ~j7 τ~j]3)τ~jqoThe vampire mosquito draws vitality from your injuries!τ~jj{  {{ { {y.....τ~j l03---9 (0.9 τ~j0&τ~j(K _The vampire mosquito bites you but does no damage. x2τ~j T.....∩......τ~j- r..##..#..#.###. τ~j| O.##....####τ~j  #..##..#.# {τ~jLj ..τ~j O #......τ~j!  τ~jm {{ #........# {##..#.# { τ~j ..#{{{{ ......# {{, τ~jS j..##.#.yy).....τ~j  #..#..#..o.)>...{#....τ~j by....#.....τ~jK ...#.#....#....... .....# ...#.##.. ..τ~jB %y.τ~jV &y.τ~j τ~j τ~j^ .τ~jK >y)τ~j՛ oτ~j .τ~jk g {  {{τ~jL  {{ {{ {y 2τ~j τ~j /4--τ~j= --τ~j_ 7.9 (1.0 τ~j τ~jw  τ~j X_The vampire mosquito closely misses you.τ~jw .##.....∩......τ~jw 7..##..#..#.###. .##....#### ##..#.# τ~jw ..τ~j x  #........# {{{ #........# τ~jAx ##..#.# {{ {{ {τ~j`x .# { .....y# { { τ~jx y..##.#.yoy..τ~jx  #..#..#....)>{#......τ~jx 4#...#..τ~j y ...#.#....#...... .....# .τ~jTz yτ~j{ %y.τ~j{ Dy.τ~ji~ - yτ~j~ ?.  The vampire mosquito attacks as it pursues you!τ~j0 &y.τ~j4 Co)τ~je  {{{{ { ,{)y τ~j 3 vampire mosquitoesτ~j^ W5--8τ~j τ~jΓ  τ~j S_The vampire mosquito misses you. x2Є~j##..#..#.#.#. . # #.......##.....∩........##..#..#.###. ..##....#### ##..#.. #........# {{ #........# { ..##..#@# {{{..# { {yy# { .....o# ,{{.##.#.y)).. #..#..#....)>{#.....#.....#...##.#.#....#.y.y.y.y.o. {{{ Є~j) { ,{69 _The vampire mosquito bites you but does no damage.Є~jj...........# ..#.#.##..#..#.#.#. . # #.......##Є~jj.....∩.......#..#.###. Є~jEk..##....#### ##..#.. Є~jk {{ #.......@# Є~jl7##..#.#{{ {{......yy# {{..yo#Є~jNl......# ,{,.##.#..))...{Є~jl5 #..#..#....)>{#.....#.....#Є~jlЄ~jn$y.Є~joЄ~j!pЄ~jq8o.Є~jr.yЄ~j?yd{ {  Є~jy{ {{ {.Є~jz]8=-10Є~jЄ~jф~jl  You shoot an arrow. The arrow hits the vampire mosquito.  The arrow freezes the vampire mosquito.ф~j$y.ф~j{y.ф~j .oThe vampire mosquito is lightly damaged.ф~j.5 y.  ф~j~SThe vampire mosquito completely misses you.ф~j. { {  { ф~j{ M{.{ф~j# n9====2.0 (1.1 ф~j( ф~j  A _You block the vampire mosquito's attack. x2҄~j  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.҄~j@҄~jC #.............# ..#.##. gmalak the Marksant ҄~j,#..##..#..#.#.#. . # #. Formicid of Okawaru ****** #............... ## Health: 109/112 =======================- ҄~jG#.......∩....... . Magic: 20/24 ====================---- #..##..#..#.###. . AC: 23Str: 14҄~j #..##....#### .. EV: 19Int: 16 ҄~j#..##..#.# .. SH: 7Dex: 22 ҄~jK/ { #........#{ {  XL: 15 Next: 60% Place: Dungeon:12  {{ #......y@# {  Noise: ===------  Time: 18812.0 (0.0) ҄~jt#..##..#y# {  a) +7 longbow of the Realm of Zot {chaos,  ҄~j#......yo# { {  Cast: Jinxbite #........# {  ҄~j#........# { ,  #..##.#..)).....  yyy 3 vampire mosquitoes ҄~j#..#..#....)>{..  o   orc ҄~j{#.....#.........  #...#.#....#.... _You block the vampire mosquito's attack. x2  ҄~j1Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.҄~jTUAiming: Dimensional Bullseye (dangerous; 13% risk of failure)  Press: ? - help, Dir - move targetAim: a vampire mosquito (lightly damaged)҄~jH fy#There is a wall there.҄~j j#yAim: a vampire mosquitoӄ~j #.............# ..#.##. gmalak the Marksantӄ~jY~ #..##..#..#.#.#. . # #. Formicid of Okawaru ******ӄ~j ӄ~jY#............... ## Health: 109/112 =======================- #.......∩....... . Magic: 20/24 ====================---- #..##..#..#.###. . AC: 23ӄ~jбStr: 14 #..##....#### .. EV: 19ӄ~j"Int: 16 #..##..#.# .. SH: 7ӄ~jk,Dex: 22 ӄ~j  { #........#{ {  XL: 15 Next: 60% Place: Dungeon:12 ӄ~j\2 {{ #......y@# {  Noise: ===------  Time: 18812.0 (0.0) ӄ~j#..##.y#y# {  a) +7 longbow of the Realm of Zot {chaos,  ӄ~j4#.......o# { {  Cast: Jinxbite #........# { ӄ~jv9 #........# { , ӄ~j ӄ~jb#..##.#..)).....  yyy 3 vampire mosquitoes ӄ~j@#..#..#....)>{..  o   orc ӄ~j:{#.....#.........  ӄ~j#...#.#....#.... ӄ~jI_You block the vampire mosquito's attack. x2  ӄ~jDCasting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ӄ~j׶DAiming: Dimensional Bullseye (dangerous; 13% risk of failure)  Press: ? - help, Dir - move targetAim: a vampire mosquitoӄ~j' ӄ~jyӄ~j".  ӄ~jGQYou create a dimensional link between your ranged weaponry and the vampire  ӄ~jlmosquito.  ӄ~j:The vampire mosquito bites you but does no damage.ӄ~jV( ӄ~j  ӄ~j#..##..#..#.#.#. . #  ӄ~jO#.........ӄ~jB  ӄ~j#.......∩. ӄ~j ӄ~jc#..##..#..ӄ~j  ӄ~jll#..##....####  ӄ~j#..##..#.# { ӄ~j { #........#{ { ӄ~j* {{ #.....yy@# ӄ~j#..##..#y# { {  ӄ~j#.......o# ӄ~jO#........# ӄ~jW ӄ~j#........# , { ӄ~j#..##.#..){..... (1 bullseye tar…)ӄ~j ӄ~j`#..#..#....)>...  ӄ~jd{#.....#...ӄ~j ӄ~j  ӄ~j ӄ~j4103.0 (1ӄ~j':Bullseye ӄ~jӄ~j ӄ~jV_The vampire mosquito completely misses you. x2ӄ~jJ o .  You shoot an arrow. The arrow hits the vampire mosquito!  ӄ~j Lightning courses through the vampire mosquito!!  You destroy the vampire mosquito!ӄ~j~  2 vampire mosquitoes (1 bullseye targ  Okawaru accepts your kill.Your projectile teleports! The arrow hits the vampire mosquito!  The vampire mosquito convulses!ӄ~jTj y.  The vampire mosquito is almost destroyed. o.  The vampire mosquito completely misses you.o {{  { { {{ ,)opriesto   orcYou block the vampire mosquito's attack.  You encounter an orc priest. It is wielding a +0 whip of draining.You block the vampire mosquito's attack.114.1 (1.1 _The vampire mosquito barely misses you.Ԅ~jA] H )))))))Ԅ~j"^ pYou shoot an arrow. The arrow misses the vampire mosquito.Ԅ~j0S  o)Your projectile teleports! The arrow misses the vampire mosquito.The vampire mosquito closely misses you. {{ ......y@#  { {{The vampire mosquito misses you. The orc misses you.2=50 _The vampire mosquito misses you.Մ~j+/ .  Մ~ji,You shoot an arrow. The arrow hits the vampire mosquito!!  You destroy the vampire mosquito!Մ~j:b. shoot an arrow. The arrow hits the vampire mosquito!!  Մ~jV;You destroy the vampire mosquito!  Okawaru accepts your kill. Մ~j;l Your projectile teleports! The arrow hits the vampire mosquito!!  Lightning courses throughՄ~jX?so   orc priestՄ~j?WoՄ~j o.Okawaru accepts your kill.Մ~j {†.# {{  Մ~j;{{.Մ~j`=2====Մ~j )6Մ~j!Մ~jT1 _You block the orc's attack.Մ~jd Մ~j^d  Մ~jdCasting: Dimensional Bullseye (dangerous; 13% risk of failure)  Մ~jd\Confirm with . or Enter, or press ? or * to list all spells.ք~j1 #.............# ..#.##. gmalak the Marksant #..##..#..#.#.#. . # #. Formicid of Okawaru ****** ք~jh#............... ## Health: 112/112 ======================== #.......∩....... . Magic: 16/24 ================-------- ք~jG#..##..#..#.###. . AC: 23Str: 14 ք~js#..##....#### .. EV: 19Int: 16 ք~j#..##..#.#{{ { .. SH: 7Dex: 22 ք~j3 { #......†.# {  XL: 15 Next: 62% Place: Dungeon:12  {{ #.......@#ք~j Noise: ====-----  Time: 18816.1 (0.0) #..##..#o# {  a) +7 longbow of the Realm of Zot {chaos,  ք~j#........# Cast: Jinxbite #.......o#ք~jC> #........# ,{{  ք~jk7#..##.#..)).....  o   orc priest #..#..#....)>...  o   orc ք~j{#.....#.........  #...#.#....#.... _You block the orc's attack.  ք~j4Casting: Dimensional Bullseye (dangerous; 13% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ք~jlAiming: Dimensional Bullseye (dangerous; 13% risk of failure)  Press: ? - help, Dir - move targetAim: an orc, wielding a +0 club and wearing a +0 leather armourք~jSl o.ք~j.oAim: an orc priest, wielding a +0 whip of drainingք~jr7 ք~jOr|#.............# ..#.##. gmalak the Marksant ք~jr~#..##..#..#.#.#. . # #. Formicid of Okawaru ****** ք~jr#............... ## Health: 112/112 ========================ք~jr ք~js#.......∩....... . Magic: 16/24 ================--------ք~j9se #..##..#..#.###. . AC: 23ք~jsStr: 14 #..##....#### .. EV: 19ք~js<Int: 16 ք~j@t#..##..#.#{{ { .. SH: 7Dex: 22 ք~jpt3 { #......†.# {  XL: 15 Next: 62% Place: Dungeon:12  {{ #.......@#ք~jt Noise: ====-----  Time: 18816.1 (0.0) ք~jt#..##..#o# {  a) +7 longbow of the Realm of Zot {chaos,  ք~j%uf#........# Cast: Jinxbiteք~jLu ք~jsu/#.......o# ք~ju4#........# ,{{ ք~ju ք~jv2#..##.#..)).....  o   orc priest #..#..#....)>...  o   orcք~juv {#.....#..o......  #...#.#....#.... ք~jv9_You block the orc's attack.  ք~jtwCasting: Dimensional Bullseye (dangerous; 13% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Dimensional Bullseye (dangerous; 13% risk of failure)  Press: ? - help, Dir - move targetAim: an orc priest, wielding a +0 whip of drainingք~j~  o.  You create a dimensional link between your ranged weaponry and the orc priest.  You encounter an orc. It is wielding a +0 mace.ք~j؉6   ք~j!A#..##..#..#.#.#. . #  #.........  ք~jN#.......∩.  ք~jwv#..##..#..  ք~j(#..##....####  #..##..#.#{ { ք~jƊ, { #......†.#{  {{ #.......@# {{  ք~j#..##..#o# ք~j#.......o# #........# ք~j#........# , , #..##.#..)).{... (bullseye target) ք~j-#..#..#....{>... oo 2 orcs ք~j܋{#.....#.. ք~j7====-7.1 (1Bullseye ք~j֑ք~j{ ք~jF_The orc completely misses you.ք~j}m u .  You shoot an arrow. The arrow barely misses the orc.ք~jm |The arrow hits the orc priest!!  You kill the orc priest!ք~jq w)oo 2 orcsք~j ! o.  Okawaru accepts your kill. {{{{ o).){.{-8 _You block the orc's attack.ׄ~j .  You shoot an arrow. The arrow hits the orc!   orcׄ~j8o.ׄ~j{ {{){{{>{.ׄ~ji9 _You kill the orc!ׄ~j_ { .  You shoot an arrow. The arrow hits the orc! The arrow burns the orc.ׄ~j> Y))))ׄ~jv<  { { )#{ {)..# {)))....ׄ~jTA -20.0 (0.9 ׄ~jG ׄ~jK G _You kill the orc!؄~j(؄~j(&M؄~j);.. ......؄~jC)|............# ..#.#؄~j)##..#..#.#.#. . # #....؄~j)r##.....∩......؄~jk*n..#..#.###. ؄~j*..##....####  ##..#.# ..؄~j* ؄~j(+[†@# { {؄~jY+P{{ #........# ؄~j+..##..#)#{ {#.......)#..؄~j+.؄~j+Y##..#.....#...؄~jE,؄~jO:B{   ؄~j:5{ ؄~jk;5{ {؄~j;{؄~j;0,...؄~j=#=؄~j= ---؄~j5>1.0 (1.0 ؄~jD؄~j F؄~j$8= _You start resting. {---{ {{  o   orc (wandering)o؄~jK{ 3.0 (2؄~jt{  {{؄~jĦ+4.0 (3؄~j3؄~jv _You encounter an orc. It is wielding a +0 short sword.؄~jd  ؄~j <)؄~j ))؄~jj )))؄~j ;*You shoot an arrow.؄~jd (strong)The arrow hits the orc but does no damage.؄~j<ل~j}:o.ل~jń.#{ {)# )#{.# {.ل~jN4===9 (0.9 ل~jل~j5 _The orc seems to grow stronger.ل~j` )You shoot an arrow. The arrow hits the orc!! The arrow burns the orc.ل~j=)))))ل~jV!ل~j { {.# { )#{)#.#.# {6.0 (1.1  _You kill the orc!ل~jل~jل~jل~jH _No target in view!ل~jل~j$ل~jل~jp ل~j @= _ل~j ل~j! ل~jw K9=ل~j ل~j* ل~j, 9=ل~j. ل~j2 ل~j33 L20=ل~j: ل~j? ل~j? ل~jsB ل~j'H ,ل~jJ ل~jO ل~jP ل~jR ل~jV ل~jW 9=ل~jY ل~j^ ل~ju_ K1=ل~jb ل~j=g ل~jg ل~j4j ل~jo ل~jtr ل~jzx ل~j+ ل~jz ل~j! ل~j ل~jZ 9=ل~j ل~j ل~j_ ل~j ل~j֔ ل~jK K2=ل~j ل~js ل~jޜ ل~jb ل~j5 ل~j ل~j ل~j߫ ل~j> ل~jf ل~j ل~j_  You encounter an orc priest. It is wielding a +1 dagger of draining.ل~j 7{{{ { ---  {,o   orc priest (wandering)oل~j  {{47.0 (21.0) {ل~j k=---8.0 (22 _ل~jb ل~jE ڄ~jt]( ڄ~j])You shoot an arrow. The arrow hits the orc priest!  The arrow burns the orc priest!  ڄ~j]@You kill the orc priest!ڄ~jb=)))))ڄ~jb!ڄ~j&{ .#{{))#.# {.ڄ~jg3====9.0 (1.0) ڄ~jYڄ~j&P _Okawaru accepts your kill.ڄ~j~4ڄ~jڄ~j8H _No target in view!ڄ~j"xڄ~jxڄ~jBڄ~jڄ~jG$ _ڄ~jڄ~j;ڄ~jڄ~jڄ~j ڄ~jmڄ~jإڄ~j[ڄ~j«9=ڄ~j&ڄ~jڄ~jFK4=ڄ~j"ڄ~j< ڄ~jp._Magic restored.ڄ~jڄ~jڄ~j]ڄ~jڄ~jڄ~j%ڄ~jڄ~j,$  Things that are here:ڄ~jD##..#..#.#.#. . # #............. ##.....∩....... ڄ~j##..#..#.### .##....#### ...##..#.# { .{ #......†.#  ڄ~j{{ #........#{ {  #..##..#@#{--- )#{ ........#..ڄ~jI...#...#...#.#....#....ڄ~j.....#.#....#....ڄ~j&m ............. ##.....∩ .##..#..#.###..##....#### ...##..#.# {{ڄ~j&....†.#  { #........#{ { #..##..#)#{ ........# ڄ~j&.# , ,#.....#...#.#....#ڄ~jA'... .....# ...a +0 club; a +0 leather armourڄ~j0 {{ 56.0 (7---7.0 (8 _ڄ~jp6ڄ~jH8$  Things that are here:ڄ~j3: ڄ~ja:v_a +0 whip of draining; an orc corpseڄ~jt- ڄ~j(. ڄ~j4 ڄ~j:7 H _No target in view!ڄ~j\ڄ~jּڄ~jXڄ~jڄ~j"1yڄ~jp  You encounter a vampire mosquito.ڄ~j! ∩ .##..#..#.###..##....#### ..##..#.# {{....†.# {  { #........#{  #..##..#)..... .# , ,ڄ~jp##.#.))).......#..#.......#.y   vampire mosquito (wandering)ڄ~j..#.#....#...y...# ..#.##.. ..ڄ~j6% ڄ~j\5 { {ڄ~jQ { {ڄ~j0ڄ~j#=ڄ~jH"8.0 (1 ڄ~ji _ڄ~j!ڄ~jۄ~jG ∩  #..##..#..  #..##....####  ۄ~j#..##..#.# {  { #......†.#  {{ #........# { {  #..##..#)# {  #.......)# {  #.......@# ۄ~j#........# , ,  #..##.#.))).....  #..#..#....)>...  {#.....#.........  ۄ~j"%#...#.#....#....  ۄ~jU....#.#....#....  ... .y...# ...   .. ۄ~j6D ∩ۄ~j  #..##..#..  #..##....####  #..##..#.# { ۄ~jW { #......†.#  {{ #........# { {  #..##..#)# {  #.......)# { ۄ~j2 #.......@# #........# , ,  ۄ~j~#..##.#.))).....  #..#..#....)> {#.....#..... ۄ~j;#...#.#....#....  ....#.#....#.. ۄ~j?... .y...# ..  ۄ~jSۄ~jۄ~jۄ~jg _A vampire mosquito is nearby!ۄ~jgn )))))))ۄ~jư)You shoot an arrow.ۄ~j"2 y.  The arrow barely misses the vampire mosquito.ۄ~j4$y.ۄ~j=8{ ۄ~j1=f{ { {ۄ~jO= ۄ~jl={.ۄ~j=)ۄ~j=....ۄ~j= yۄ~j= ۄ~j>0===9ۄ~jEۄ~j%H ۄ~jFH4_The vampire mosquito buzzes angrily.ۄ~j B )ۄ~j )ۄ~j! ))ۄ~jw i You shoot an arrow. The arrow hits the vampire mosquito!!ۄ~jŀ y.  The vampire mosquito is almost destroyed.ۄ~j 1yۄ~j? . yۄ~jh !.  You hear a shout!ۄ~j֏ e  {{ ۄ~j e{ .# {ۄ~j% )ۄ~jB y 2 vampire mosquitoes (1 wandering)  You encounter a vampire mosquito.ۄ~j '60ۄ~jB ۄ~j  ۄ~j A_You hear a shout! x2; You hear a horrible gurgling sound!܄~j0 .  ܄~j`You shoot an arrow. The arrow hits the vampire mosquito!  Lightning courses through the vampire mosquito!!  You destroy the vampire mosquito!܄~jl))y   vampire mosquito (܄~j8y.܄~j#V  {{ ܄~j$K{.)†..܄~j;(*9 (0.9 ܄~jq/܄~j1 ܄~j;1J_Okawaru accepts your kill.܄~j0 4))))܄~j +)))܄~j' 8y.܄~j 6y.܄~j 7y.܄~j ]  { {܄~j֑ 6{ .܄~j R)){...܄~j ,2.0 (1.1 ܄~jϙ ܄~j p _You shoot an arrow. The arrow misses the vampire mosquito.݄~j2 †  ݄~j5You shoot an arrow. The arrow hits the vampire mosquito!!  You destroy the vampire mosquito!݄~jK))݄~j{9y  { { {.# ,)){{y   vampire mosquito  Okawaru accepts your kill.330  _You encounter a vampire mosquito.݄~j1M )))݄~jq)))݄~j1)You shoot an arrow.ބ~jZ&y.ބ~j\$y.ބ~j\3oބ~jSn  { .# {ބ~jn..o   orc warriorބ~j=oy   vampire mosquito.  The arrow closely misses the vampire mosquito.ބ~j>p,4.1 (1.1 ބ~ju{ބ~j  You encounter an orc warrior. It is wielding a +2 flail of draining and wearing_a +1 chain mail of fire resistance.ބ~j   ބ~jב CCasting: Dimensional Bullseye (dangerous; 13% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ބ~j[  #.......∩....... . gmalak the Marksant ބ~j\ Y#..##..#..#.###. . Formicid of Okawaru ****** #..##....#### .. Health: 112/112 ======================== #..##..#.# .. Magic: 20/24 ====================----  { #......†.# AC: 23ބ~j:\ Str: 14  {{ #........# EV: 19Int: 16 #..##..#)#ބ~j[\ t SH: 7Dex: 22ބ~jx\  ބ~j\ #.......)# {{  XL: 15 Next: 63% Place: Dungeon:12 #.......@#ބ~j\  Noise: ===------  Time: 18864.1 (0.0) ބ~j\ #........# { ,  a) +7 longbow of the Realm of Zot {chaos,  ބ~j] #..##.#.)o{.....  Cast: Jinxbite #..#..#.†..)>...  {#.....#....y....  #...#.#....#....  o   orc warrior ބ~jH] ....#.#....#....  y   vampire mosquito ... .....# ...  ބ~j] n#.##.. .. _a +1 chain mail of fire resistance.ބ~j] <Casting: Dimensional Bullseye (dangerous; 13% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ބ~j] Aiming: Dimensional Bullseye (dangerous; 13% risk of failure)  ބ~j^ hPress: ? - help, Dir - move targetAim: a vampire mosquito߄~jr7 ߄~jg#.......∩....... . gmalak the Marksant߄~j) ߄~jb~#..##..#..#.###. . Formicid of Okawaru ****** ߄~j#..##....#### .. Health: 112/112 ======================== ߄~jF#..##..#.# .. Magic: 20/24 ====================---- ߄~j{ { #......†.# AC: 23߄~jhStr: 14  {{ #........#߄~jt EV: 19Int: 16߄~jAl #..##..#)# SH: 7߄~j|<Dex: 22 ߄~jq#.......)# {{  XL: 15 Next: 63% Place: Dungeon:12 #.......@# Noise: ===------  Time: 18864.1 (0.0) #........# { ,  a) +7 longbow of the Realm of Zot {chaos,  #..##.#.)o{.....  Cast: Jinxbite #..#..#.†.y)>...  {#.....#.........  #...#.#....#....  o   orc warrior ....#.#....#....  y   vampire mosquito߄~jN ... .....# ...  #.##.. .. ߄~j9D_a +1 chain mail of fire resistance.Casting: Dimensional Bullseye (dangerous; 13% risk of failure)  ߄~jzMConfirm with . or Enter, or press ? or * to list all spells.߄~jAiming: Dimensional Bullseye (dangerous; 13% risk of failure)  Press: ? - help, Dir - move target߄~j 5Aim: a vampire mosquito߄~jy.߄~j15o)߄~j ߄~jt!*o߄~j ,D ∩߄~j:,)  ߄~jj,]#..##..#.. ߄~j, #..##....####  ߄~j-|#..##..#.# ߄~j&-~ { #......†.# ߄~jD-b {{ #........# ߄~j-#..##..#)# ߄~j-#.......)# {  ߄~j-#.......@# {  ߄~j!.#.......o# { ,  ߄~js.#..##.#.)o).....  ߄~j.#..#..#.†y.)>߄~j. ߄~j.t{#.....#.... ߄~j.#...#.#....#....  ߄~j /....#.#....#.... (bullseye target) ߄~j@/... .....# ... o   orc wizard  ߄~jn/Z  Confirm with . or Enter, or press ? or * to list all spells.Aim߄~j/m  Press: ? - help, Dir - move target߄~j/: a vampire mosquito  You create a dimensional link between your ranged weaponry and the vampire  mosquito.߄~jx0e5.1 (1Bullseye ߄~j7߄~jE _You encounter an orc wizard. It is wielding a +2 dagger of speed.߄~j )mosquito. _You encounter an orc wizard. It is wielding a +2 dagger of speed.You shoot an arrow.  ߄~jU The arrow closely misses the orc warrior.  The arrow hits the orc wizard!!  You kill the orc wizard!߄~j0 ` ) ߄~j K  Okawaru accepts your kill.߄~j Your projectile teleports! The arrow hits the vampire mosquito!  The arrow burns the vampire mosquito.߄~j M %y.߄~jM Ey)߄~jY {  o# {{The vampire mosquito is heavily damaged.߄~jy` %6߄~jg ߄~ji Q _The orc warrior misses you.~j}.  The vampire mosquito is heavily damaged. _The orc warrior misses you. shoot an arrow. The arrow hits the orc warrior!  The orc warrior is moderately wounded.Your projectile teleports! The arrow hits the vampire mosquito!  You destroy the vampire mosquito!~j΁D ~j~ ~j!~j({ ~j6*, ~j {{Okawaru accepts your kill.The orc warrior hits you with a +2 flail of draining!~jP: 95/109 (112)----7Drain~jg ~jd"Q _You feel drained.~j c ~j;c"~j[c.~jcYou shoot an arrow. The arrow hits the orc warrior! The orc warrior convulses!  You kill the orc warrior!~jc~jl)~j.o~jM ).~jo   orc wizardOkawaru accepts your kill.~jW#6~jyE=---48~j ~jx _You encounter an orc wizard. It is wielding a +0 dagger.~j5 )You shoot an arrow. The arrow hits the orc wizard!! You feel better.  You kill the orc wizard!~j9 C)~j ,o~jj { { ))~j o   orcOkawaru accepts your kill.~jp 109/109 (112)====P: 21/24 ~j 0=9~j ~j s _You encounter an orc. It is wielding a +0 falchion.~jAQ)))))~jE~jNFCo)~j }~j}C{ ..~j}.~j-70.2 (1.1~jd~j\fk _You shoot an arrow. The arrow closely misses the orc.~j  You shoot an arrow. The arrow hits the orc. The arrow freezes the orc.~j {  The orc is moderately wounded.~jފ+10~j~j1 _You block the orc's attack.~jи  ~j !~jG w)You shoot an arrow. The arrow hits the orc!! The arrow freezes the orc.~j[ )~jM >{ ~jS %===~j)T %2.3 (1.1~jx[ ~jz] G _You kill the orc!~j3~j~j_O=~j`~jL~jx~jX~j? ~j K2=~jR~jL~j~j~j#~j#~j (~j,~j-~j1~j5~j69=~j>~j'D~j}DK3=~jH~juM~jM~jQ~jV~jYW~j9[~j d~jnd~j?i~j...{#.....#.........~jgH......~j'...~jϒR#.##.. ..~j085.3 (13.0)~jG---6.3 (14~j~j` _Items here: )) [[.~j ~j Visible Items/Features (select to target/travel, [!] to examine) Items ~j { a - ([) a +0 chain mailb - ()) a +0 club  ~j rc - ()) a +0 dagger  d - ()) a +0 dagger  ~j e - ()) a +0 falchion (here)  f - ()) a +0 hand axe  g - ([) a +0 leather armour (here)  ~j. h - ([) a +0 leather armour  i - ([) a +0 leather armour  j - ()) a +0 mace  k - ([) a +0 plate armour  ~jX l - ([) a +0 robe  m - ([) a +0 robe  n - ()) a +0 short sword  o - ()) a +0 short sword ~ju  p - ()) a +0 whip of draining  q - ([) a +1 chain mail of fire resistance (here) ~j q r - ()) a +1 dagger of draining  s - ()) a +2 dagger of speed ~j t - ()) a +2 flail of draining (here)  u - (†) an orc corpse ~j [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]~j  f - ()) a +0 hand axe  g - ([) a +0 leather armour (here)  h - ([leather armour  i - ([leather armour  j - ()mace  k - ([plate armour  l - ([~j#robe  ~j4m - ([robe  n - ()) a +0 short sword  o - ()~jPxshort sword  p - ()) a +0 whip of draining ~jk q - ([) a +1 chain mail of fire resistance (here)  r - ()) a +1 dagger of draining ~j7 s - ()) a +2 dagger of speed ~j t - ()) a +2 flail of draining (here)  u - (†) an orc corpse ~j; v - (†) an orc corpse  w - (†) an orc corpse  x - (†) an orc corpse  y - (†) an orc corpse  z - (†) an orc corpseA - (†) a vampire mosquito corpse66%~j" n - ()) a +0 short sword  s - ()) a +2 dagger of speed  B - (†) a vampire mosquito corpse FeaturesC - (>) a staircase to the Orcish Mines (not visited)bot~jG#~j #..##..#..#.###.. gmalak the Marksant#..##....####.. Formicid of Okawaru ******#..##..#.# {.. HP: 109/109 (112) ========================{ #......†.#MP: 24/24========================{{ #........#AC: 23Str: 14#..##..#)#EV: 19Int: 16#.......)#SH: 7Dex: 22#........#XL: 15 Next: 64% Place: Dungeon:12#.......@# , ,Noise: ---------  Time: 18886.3 (0.0)#..##.#.[~j '47m))).....a) +7 longbow of the Realm of Zot {chaos, #..#..#.†..)>...Cast: Jinxbite{#.....#.........Drain#...#.#....#........#.#....#....... .....# ...#.##.. ..  You shoot an arrow. The arrow hits the orc. The arrow freezes the orc.  The orc is moderately wounded. _You block the orc's attack.  You shoot an arrow. The arrow hits the orc!! The arrow freezes the orc. _You kill the orc! _Items here: )) [[.~j/~j0~j5~j<~jC~jE$ _~j]I~jcK$  Things that are here:~jpT$..#### ...##..#.# {{ #......† { #....... #..##..#)#.....)# ...# #'###)#ß...ß#..##.#.@)).......#..#.†..)>{#.....#...... #...##..~jT .....# . #.##.. ... .~jT ..~jOd1 #..##....#### .#..##..#.# { .~jd{ #......†.# { {{ #........# ##..##..#)# .# #.)# .. #.~je###'### #.)#ß...ß#.#..##.#.)@).#..#..#.†..)>.~je{#.....#.#...#.#....#.....#.#....#..... .....# ...#.##.. ...... ... ...  a +0 mace; an orc corpse~jpY {7.3 (1~jq18.3 (2 _~jnz~j _Items here: ))))) [[[[ †††.~jh ~j ~jU ~j` ~j ~  You encounter an orc. It is wielding a +0 mace.~j ,#..##....#### .#..##..#.# .#.{ #......†.# .#~j {{ #........# .o# #..##..#)# ..# ~j -#.......)# ... #..###'### #.)#ß...ß#.#~j Y#..##.#.))@......##..#..#.†..)>.{#.....#.#...#.#....#.....#.#....#.... .....#..o   orc (wandering).#.##.. ...... ......~j ].o0~j n===9.3 (1~j# ~j. ; _The orc shouts!  Things that are here:~j0 X _a +0 hand axe; a +0 leather armour~jG{)))).o'.90.2 (0.9 _You shoot an arrow. The arrow barely misses the orc.~j M))))~j_ $.~j 1o~j (....~j( ,1.2 (1.0~j" ~j$  ~j$ `_You shoot an arrow. The arrow completely misses the orc.~j M))))~j U'o~jC *..~j ,2.3 (1.1~j ~jբ  ~j e_You shoot an arrow. The arrow closely misses the orc.~j=")~j~))~j)~jc..'o~j+30~j~jǩ _You shoot an arrow. The arrow barely misses the orc. The orc misses you.~ja .  You shoot an arrow. The arrow hits the orc!!~j(~j5)4 _You kill the orc!~j~j#~jG~jH _No target in view!~j1 ~j1 ~j6 ~jZ> ~jL -#..##..#..#.###.~jM J #..##....####### ....  #..##..#.# ...# .....{ #......†.# ...#  {{ #........# _..# #..##..#)# ...##.......)# ... #........###'### #.......)#ß@..ß#.# 0#..##.#.)))......# #..#..#.†..)>~j0M {#.....#......#...#.#....#.....#.#....#.~jWM ... .....#..#.##........ .........~jM ~jX J---5.3 (1~j^ 7_~j` P _Found a roughly hewn altar of Beogh.  Things that are here:~jyb  ~jb `_a +0 mace; an orc corpse~jTI~j]~jc: _~jo~jr~jx~jx~j}~j@  There is an open door here.~je~j _~jӏ~j~j~j~j~jY~jB~j~j~j~jڵ,~j~j~j%  ~j:LYou encounter a purple ugly thing.~jz#.......∩....... ... ~j#..##..#..#.###. ... #..##....####### .... #..##..#.#.....# ..... ~j#......†.#.....# #........#.._..# #..##..#)#.....# # ~j #.......)#.....####.#... #........###'###@.......--- ~j8#.......)#ß)..ß#.##....u #..##.#.)))......# .## #..#..#.†..)>......# ~j^#.....#............# #...#.#....#.......# ~j}~u   purple ugly thing (wandering) ~j4....#.#....#.......# ... ......#..........#.##.........##.~jO901.3 (6u.~j)~j12.3 (7 _~jJ~j~jԛC )))~j ))u   purple ugly thing (frenzied)You shoot an arrow. The arrow hits the purple ugly thing!!  The purple ugly thing flies into a frenzy!~j S <u.~jS -u.~jzZ .......===3.4 (1.1~j._ ~j` i _The purple ugly thing is heavily wounded.~jܤ .  You shoot an arrow. The arrow hits the purple ugly thing!!  You kill the purple ugly thing!~j L)))~jU, H...†~j60 b11-640~j4 ~j6 P _Okawaru accepts your kill.~j+1~j$2~j>~jA ~j6B:_No target in view!~j~ja~j~j~jS10- _~j~jn~jK1=~j?~j}1 _HP restored.~j(~j~j~j7~j~jy~jJ~j\~jj~jǨ~jh~j ~j~j9=~j~jŷ~j,~jE,~j~jh~j5~j~j~ja~j~jo~j~j=~j~j~j~jp~j~j~j,~j%~j~j~j~j~j*~j~jB~j9~j~j~jO~j~jz~j~j~j~j~jH~j+~jK~j~j~j~jx~j~j)~j~j~j?~j~jx~j~jz~j~j~j`~j~j~j ~jX~jk~j,~j9~jp  You encounter a vampire mosquito.~j"T #.#########.#   #.#.#.......#  ###.#...#  ..............####  .##.†............#  .####.####.#####.#  ...##.# #.# #.#  ~j...##.. #.# #.#  ...##### #.# #@#  --- ...# #.# #.#  ..... #.# #.#  ...##. #.# #.#  ...# #.# #.#   ~j..#   y   vampire mosquito (dormant) #.#   #y#    ~j028.4 (24.0)~jN---9.4 (25 _~jG~j~j%    #.#.#. .#... .........### †............# .#####.#  #.# #.#  #.# #.#  #.# #@#  #.# #.# ~j& ^ #.# #.#  #.# #.#  #.# #.#  ..#  ~j& V#.#  #y# ~jS   #.#.#. .#... .........~j:T### †............# .#####.# ~jdT8 #.# #.#  #.# #.#  #.# #@# ~jT #.# #.#  #.# #.# ~jT" #.# #.#  #.# #.#  ..# ~jTS #.# ~jUP #y# ~jX~jMY~j\~j_g _A vampire mosquito is nearby!~jKC )~j)~jB)))y  ~j)You shoot an arrow. The arrow hits the vampire mosquito!  The arrow burns the vampire mosquito!~jy~j\~j y.  The vampire mosquito is almost destroyed.~j(y~j$y.~jY....y 2 vampire mosquitoes~j;===30.5 (1.1)~j~j> a _You encounter a vampire mosquito.~j .  You shoot an arrow. The arrow hits the vampire mosquito!!  The arrow freezes the vampire mosquito!  You destroy the vampire mosquito!~j))))   vampire mosquito~jT$y.~jUy~j V~jcX ~jX(y~jX.  ~jXBOkawaru accepts your kill.~j_#.~j'`...~j`My 2 vampire mosquitoes (1 wandering)~j10 _You encounter a vampire mosquito.~j5))))~jN)y) ~j; Okawaru accepts your kill. _You encounter a vampire mosquito.  ~jb[You shoot an arrow.  The arrow barely misses the vampire mosquito.~jeThe arrow hits the vampire mosquito!  The vampire mosquito buzzes angrily.~j8|&y.~j/}$y.~j~/y~j' ~j y~j+.  ~jLGThe vampire mosquito is moderately damaged.~jm~j*..~jYV.y 3 vampire mosquitoes (1 wandering)~j%2~j~jK _You encounter a vampire mosquito.~jW~jW ))))~j)))You shoot an arrow. The arrow misses the vampire mosquito.~j{~jB{y.~j/|$y.~j }$y.~j~$y.~j~$y.~j$y.~jφ9.y~j3%3~j~j ~j Y_The arrow closely misses the vampire mosquito. x2~j ( ~j- z.  You shoot an arrow. The arrow hits the vampire mosquito!  You destroy the vampire mosquito!~jP ~j F) 2~j $y.~j #y~jK .~jL y~jv .~j ".~jM ^ ealth: 111/112 -74 _Okawaru accepts your kill. _Your life force feels restored.~jN)*~j~ y(1 confused)  You shoot an arrow. The arrow hits the vampire mosquito!~jK  The vampire mosquito appears confused.~jBA .y~jThe vampire mosquito is almost destroyed.The vampire mosquito completely misses the vampire mosquito.~j8Z2=5.4 (0.9 ~j~ja _The vampire mosquito closely misses itself.~j0.  The vampire mosquito completely misses the vampire mosquito. _The vampire mosquito closely misses itself.You shoot an arrow. The arrow hits the vampire mosquito!  The arrow burns the vampire mosquito.  You destroy the vampire mosquito!~j[v)y   vampire mosquito~j'Cy.y.~j+~jt/H=6.4 (1.0 ~j2~j:  _Okawaru accepts your kill.You shoot an arrow. The arrow hits the vampire mosquito!  The arrow freezes the vampire mosquito.~j%  The vampire mosquito is severely damaged.You block the vampire mosquito's attack.7.3 (0.9  . _The vampire mosquito closely misses you.You shoot an arrow. The arrow hits the vampire mosquito!  You destroy the vampire mosquito!88.3 (1.0  _Okawaru accepts your kill.~j\ _No target in view! _No target in view! _No target in view!~j3~j~j~j~j~j: _~j~j@~j~j~jx~j<~j~j~j~j~j~j-~j~j~jW~j~jh~j~jq~j~j~jJ~j~j~jl~j)~jy~j~j~j?~j~j~jv~j<~jw~j~jr~jJ~jx~j#~j~j|~j~j ~j~j~jD,~j,~j~jV~j~j~jY~j~j~j~j~j~jD~j~j~j~jr~j~jT~j~j,~j~jC~j~ja~j*~j~j~j~j~j,~jr~jB~jB+  You sense a monster nearby. #.#.##....#  #.#.#######  #.#.####  #.#....#  #.####.#  # #.###  #.#.#  #...#  ##.@# --- #~j<,[22G  ..#  #.##  { .. ###  72.3 (34.0)--- _~j 3~j ~j7 ~j5 ~j ,~j ~j ~j ~jW ~j ~j n  You encounter a boulder beetle.~j R #.#....#  #.####.#  # #.###  #.#.#  #...#  ##..#  ##.#  #..#  #@## #.#.B.. ~jy 0#.####### {   B   boulder beetle (asleep) ~j %  ~j 44.3 (2.0).B~j \B~j 25.3 (3 _~j ~j ~jt|     # #.###  #.#.#  ~jt,#...#  ##..#  ##.#  #..#  #@##  #.#..B..#  #.#######  { ~jb4  ~jg   # #.###  #.#.#  #...#  ##..#  ##.#  #..#  #@## ~jQ #.#..B..#  #.#######  { ~j 4~j~j%e _A boulder beetle is nearby!~jD )~j ~jHLYou shoot an arrow. The arrow hits the boulder beetle!~jM!.B~j#Q~jQ6===6.4 (1.1 ~jS~jVi _The boulder beetle is moderately wounded.~jM  You shoot an arrow. The arrow hits the boulder beetle.  The arrow freezes the boulder beetle.~j BℓThe boulder beetle is moderately wounded.~jv .~j (7.5~j5 ~jf / _The boulder beetle leaps!~j/k ))(very poisoned)~j0You shoot an arrow.  The arrow hits the boulder beetle but does no damage.  The boulder beetle is poisoned.~j 9.B~j4..~j\,8.4 (0.9 ~ja~ji _The boulder beetle is moderately wounded.~jH*)~jge fast, very poisoned)You shoot an arrow. The arrow hits the boulder beetle.~j %  ~jM %The boulder beetle seems to speed up.~j} ;.B.~jԂ ~ .  The boulder beetle is heavily wounded.~j̓ ,9.5 (1.1 ~jf ~j8 < _You block the boulder beetle's attack.~j05  You shoot an arrow. The arrow hits the boulder beetle.  The boulder beetle convulses.~jn BζThe boulder beetle is heavily wounded.~jwq~jq,800 ~j ~jB ~jJD ~jD ~jE ~jK ~j M ~jM ~j2N ~jS ~jU ~jU ~jV ~j\ ~j^ ,~j!_ ~jd ~j'f ~jf ~jhg ~jl ~j?n ~jn ~jo ~jt ~j'v ~jv ~jaw ~jt| ~j} ~ji~ ~j  ~j1 ~j ~j ~j ~j3 ~j ~j4 ~j ~jD ~jŔ ~jT ~j ~j ~j} ~j ~j ~jv ~j֡ ~j ~j ~jѦ ~j ~j ~j0 ~j¬ ~j ~j ~j` ~jx ~jγ ~j[ ~j ~j* ~j ~j& ~j ~j̽ ~jl ~j׿ ~j~ ~j ~j ~j ~j ~j B~j ~j ~jm ~j ~j ~jd ~j ~j ~jZ ~jN ~j ~jy ~jo ~j ~j ~j ~j ~j ~j ,~j ~j0 ~j ~je ~j ~jD ~jM B~j ~j9 ~j ~j ~j ~j ~j9 ~j ~j ~jn ~j ~j ~j ~j ~j_ ~j> ~j ~jy ~j ~j ~j ~j ,~j ~j ~j ~jV ~j`! ~j" ~j$ ,~j% ~j' ~j) ~jj* ~jc+ ~j, ~j. ~j/ ~j1 ,~j3 ~jP4 ~j/5 ~j6 ~j8 ~j8 ~j79 ~j-B ~jC ~jD ~j..#.#.#..# # #.##~j ###..$.....# #.#.~j #.#.#.#..# #... ~j3 @##..~j ~j H---1.6 (67~j ~j P _Found an escape hatch in the floor.  ~j3 3You pick up a book of Cantrips and begin reading...~j1 ,2.6 (68~js ~j   ~j cYou add the spells Poisonous Vapours, Kinetic Grapnel and Apportation to your _library.~j/A~jA~jB~jD~j8F~jG,~jI~j*K~jpK~jL~j#N~jO~jO~jP~jfR~jS~j0T~jU~jQW~jW~jX~jZu _s - 3 lumpy coppery potions (gained 1)~j\~j\~j/]~j^~j3`~j`~jb~jc~jAe~jue~jvf~jh~j l ...##.#..#.#####.#.##. .........#.# #.#.##. ~jBl...##....#.# #.#.##..###.##....#.# #.#.####............# #.#.~jl ....#.#.#..# #.#....####........# #.####.~jl>..#.#.#..# # #. ###..$@....# #.#60.6 (8.0)~j~m#.#.#.#..# #..<..# ##.####.####.#.# ## ... ....# #.### #..## ##.#####. ... .#.#..... ### ##.###### ~jm ~j1.6 (9 _Found an escape hatch in the ceiling.~j, ~j(- ~j. ~jA  _You now have 1058 gold pieces (gained 19).~jD X~jE ~jE ~jrF ~jgG ~j0H ~jwH ~jH ~jI ~jJ ~jJ ~j>K ~j:L ~j%M ~jpN ,~jN ~j P ~jNP ~jP ~jQ ~jR ~jR ~j~S ~jT ~jU ~j%V ~jV ~jW ~jX ~jX ~j9Y ~jZ ~jZ ~j"[ ~j[ ~j\ ~j] ~j^ ~jo^ ~jQ_ ~j` ~jj` ~j` ~ja ~jdb ~jb ~j c ~jc ~jd ~je ~jhe ~j@f ~jg ~jLg ~jg ~jh ~jl n~j@l ~jl ~jm ~j:n ~j~n ~jn ~jo ~jYp ~jp ~jp ~jq ~jr ~jr ~j;s ~js ~jt ~jVu ~ju ~jEw ~jx B~j  _You now have 1073 gold pieces (gained 15).~jV ,~j ~j ~ji ~j ~j ~ju B~j ~jG ~j9 ,~j' ~j[ ~j ~j ~j ~j ,~j ~j s _e - a wand of charming (39) (gained 2 charges)~j ~ju ~j ~j= ~j ~jv ~j8 ~j ~j" _ #........###'###. ~j" #.......)#ß)..ß#. ~j# d#..##.#.))).... #..#..#....)>.... ~jn# {#.....#..........########...#.#......./.......#.#....#.....................#.......#...@...#.#.##.......113.6 (52.0)~j# >.......................##.####..##..##.##.#. # #..##..##.## #..~j$  ####......##.#. #.......##.#..  ##....... ##......##.... #...###.##....~j6$ E ~jUW 4.6 (53 _Found a stone staircase leading down.~jm} 3~j~ ~jT ~j{ ,~js ~jC ~jR ~j ~jX ~j ~j ~j ~j ~j$ ~j B~jV ~j ~j% ~jV S _c - a wand of iceblast (21) (gained 2 charges)~j ~j ~j ~jǢ ~j ~j_ ~j ~j0 ~j} ~jק ~j ~j ~j ~j ~j ~j ~jB ~j ~j, ~jV ~j ~j ~j: ~js ~j ~j ~jk ~j] ~ji ~jӷ ~jo ~j_ ~jk ~jĺ ~j@ ~j/ ~j T  You sense a monster nearby.~j ~j$ ~j[ ...###...#.......#.#.##......>..................###..##.####..##..##~j Q. #..##.# #..##..###.##### #### #.# #.~j  #.# # #.# #~j  #@# #...### ~j #.# # #.# #....~j- P ### #######...###... ............>... ..........###...{ ..~jU ######## ######...< ##..###~j| ~j -29.6 (15~j % _~jP ~j ~jh -30.6 (16~j ~j ? _You now have 1082 gold pieces (gained 9).~j*~j  Spells (Memorise)TypeFailure Level  a - ApportationTranslocation 1% 1b - SlowHexes~jk1%1  c - Confusing TouchHexes4% 3  d - Inner FlameHexes/Fire17% 3  e - GloomHexes/Necromancy21% 3  f - Kinetic GrapnelForgecraft34%~j\1  g - Magic DartConjuration34%1  h - Poisonous VapoursAlchemy/Air34%1  i - ShockConjuration/Air34%1  ~jŏlj - Construct Spike LauncherForgecraft47% 2  k - Static DischargeConjuration/Air47% 2  l - Fugue of the FallenNecromancy71% 3  m - PasswallEarth~j~w71% 3  n - SilenceHexes/Air88% 5  o - Dispel UndeadNecromancy98% 4  p - Curse of AgonyNecromancy100% 5  q - FireballConjuration/Fire100% 5  r - BombardConjuration/Earth100% 6  s - IgnitionFire100% 8 ~jSummon Small Mammal Summoning34%1 11 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit~j  a - ApportationTranslocation 1% 1  j - Construct Spike Launcher Forgecraft47% 2~jĤ ~je&  j - Construct Spike Launcher Forgecraft47% 2  k - Static DischargeConjuration/Air 47% 2~jy:~jm>~jB...###...#.......#.#.## gmalak the Marksant......>................ Formicid of Okawaru ******...###..##.####..##..## Health: 112/112 ========================. #..##.# #..##..## Magic: 24/24 ========================#.##### ####..... AC: 23Str: 14#.##...... EV: 19Int: 16#.###..... SH: 7Dex: 22#.###..... XL: 15 Next: 70% Place: Dungeon:12#@#~jB#...### Noise: ---------  Time: 19130.6 (0.0)#.##...... a) +7 longbow of the Realm of Zot {chaos, #.##...... Cast: Jinxbite~jB### #######...###... ............>... ..........### ...{ ..........### ~jCC|##### ######...<.. ##..###  _You now have 1073 gold pieces (gained 15). _e - a wand of charming (39) (gained 2 charges) _Found a stone staircase leading down. ~jC_c - a wand of iceblast (21) (gained 2 charges) _You sense a monster nearby. _You now have 1082 gold pieces (gained 9).~jVL~jIMMemorise Apportation, consuming 1 spell level and leaving 10? Y - Yes ~jM' N - No~jb~j~j...###...#.......#.#.## gmalak the Marksant......>................ Formicid of Okawaru ******~j...###..##.####..##..## Health: 112/112 ========================~j. #..##.# #..##..## Magic: 24/24 ========================#.##### ####..... AC: 23Str: 14#.##...... EV: 19Int: 16~j+#.###..... SH: 7Dex: 22#.#~jU##..... XL: 15 Next: 70% Place: Dungeon:12#@##...### Noise: ---------  Time: 19130.6 (0.0)~j}#.##...... a) +7 longbow of the Realm of Zot {chaos, #.#~j#...... Cast: Jinxbite### #######...###... ............>~j... ..........### ...{ ..........### ~j##### ######...<.. ##..###  _You now have 1073 gold pieces (gained 15). ~jC,_e - a wand of charming (39) (gained 2 charges) _Found a stone staircase leading down. _c - a wand of iceblast (21) (gained 2 charges) _You sense a monster nearby. _You now have 1082 gold pieces (gained 9).~j+1.6 (1~jx~j~j+2.6 (2~j~j ~j~j _You start memorising the spell. You continue memorising.~j~j\~j>c _You finish memorising. Spell assigned to 'c'.~j z  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? ~ju ~j3w  Your spells (adjust)TypeFailure Level ~jcw  a - Dimensional Bullseye Hexes/Translocation 13% 4 b - Sigil of BindingHexes4%3  ~jw Yc - ApportationTranslocation1%1  f - Cause FearHexes~jw _13%4  p - JinxbiteHexes1%~jw 2 ~jx Select a spell to adjust [?] help [!] toggle spell headers[Esc] exit~j~jA~j...###...#.......#.#.## gmalak the Marksant~j......>................ Formicid of Okawaru ******...###..##.####..##..## Health: 112/112 ========================~j9. #..##.# #..##..## Magic: 24/24 ========================~j#.##### ####..... AC: 23Str: 14#.#~j#...... EV: 19Int: 16#.#~j7##..... SH: 7Dex: 22#.###..... XL: 15 Next: 70% Place: Dungeon:12#@##...### Noise: ---------  Time: 19132.6 (0.0)~jyN#.##...... a) +7 longbow of the Realm of Zot {chaos, #.##...... Cast: Jinxbite~j/?### #######...###... ............>... ..........### ...{ ..........### ##### ######...<.. ##..###  _You sense a monster nearby. _You now have 1082 gold pieces (gained 9). _You start memorising the spell. You continue memorising. ~jY_You finish memorising. Spell assigned to 'c'.  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell? ~j _You start memorising the spell. You continue memorising. _You finish memorising. Spell assigned to 'c'.(g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell? c - Apportation  Adjust to which letter? ~jR~j~j~j ~j7_q - Apportation~j^~ja Spells (Memorise)TypeFailure Level  a - SlowHexes~jUa1% 1b - Confusing TouchHexes4% 3  ~jac - Inner FlameHexes/Fire17% 3  d - GloomHexes/Necromancy~ja21% 3  e - Kinetic GrapnelForgecraft34%1  f - Magic DartConjuration34%~jaD1  g - Poisonous VapoursAlchemy/Air34%1  ~jblh - ShockConjuration/Air34%1  i - Construct Spike LauncherForgecraft~j5b47% 2  j - Static DischargeConjuration/Air47% 2  k - Fugue of the Fallen~j`bnNecromancy71% 3  l - PasswallEarth~jb71% 3  m - SilenceHexes/Air88% 5  n - Dispel Undead~jbyNecromancy98% 4  o - Curse of AgonyNecromancy~jc<100% 5  p - FireballConjuration/Fire100% 5  q - BombardConjuration/Earth100% 6  r - IgnitionFire100% 8~jBc Summon Small Mammal Summoning34%1 10 spell levels left ~joc][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit~j~j ~jV...###...#.......#.#.## gmalak the Marksant~j......>................ Formicid of Okawaru ******...###..##.####..##..## Health: 112/112 ========================. #..##.# #..##..## Magic: 24/24 ========================#.##### ####..... AC: 23Str: 14#.##...... EV: 19Int: 16#.###..... SH: 7Dex: 22~j #.###..... XL: 15 Next: 70% Place: Dungeon:12#@#~j;#...### Noise: ---------  Time: 19132.6 (0.0)#.##...... a) +7 longbow of the Realm of Zot {chaos, #.#~jiA#...... Cast: Jinxbite### #######...###... ............>... ..........###~j ...{ ..........### ##### ######...<..~j ##..###  _You finish memorising. Spell assigned to 'c'.  ~jAdjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell? c - Apportation  Adjust to which letter? ~jf0_q - Apportation~j:  Okay, then.~jK~j~j-~j% _~jZ~jC~j3~j~j~j.$ _~j~j~j~jr~j~j~j(~j~jF~ja~j~j~j~j~jN~j~j~j~j~j~j~jG~j~j7~j ~j~jB~j~jM~j~jN~j~j~jA~j~j:~j)~j~j~jw~jb~j~jK~j~j~j~ju~j~j~j(~j~jJ~jG~j~j~jQ~j`~j ~jo ~j ~j ~j=~j~js~ju~j~j~jG~j5~j~jf~j~j~j~j~j~jZ! ~j!I_You now have 1097 gold pieces (gained 15).~j#~j#~j$~jl&~j'~js(~jV)~j*~jw,~j-~j-~j/~j1,~j1~j*4~j4~j5~j7 ~j,8I_You now have 1114 gold pieces (gained 17).~j9~j:~j:~jn=~j>~jP?~j-@~j{A~jB~jC~j]D~j\F~jG~j8H~j I~jJ~jK~j7L~jM~j0N~jDO~jO~jCP~j@Q~jNR~jR~j5S~jT~jU~jTV~jV~jeY,~jY~j&Z~j\[~j\~j\~jx]~j_~j`~ja~ja~jb~jc~jbd~jd~j f~j#g~jg~jh~j:i~jIj~jj~jEk~jm~jn~jSo~jNp~jr~js~jFt~j3u~jv~jx~jx~jy~j{~jT}~j}~j~j~jU~j~j~j\~j~j>~jP~ja~j~jJ~jp~j$~j~j~j"~j~j1~j~j~j.l ##........ ~j..#.. .....###..# #.#.#.#......... #.#.#.#...~j> #.#.#.#.#..##...## #.#.#.....###...##.. ##.#.#.#..#......##....##..#.#.#..###....#~jm.......@.#.............#....####.......######.. #..###..# ## #..# #..## #... #..# #...# ####~jݝ #..# #...#  #..# #...#### #..# #.........##..# ##........~j080.6 (48.0)~j(,1.6 (49~j"~j6 _h - 26 poisoned darts (gained 2)~jtL~jL~jYM~jN~jP~jQ,~jS~jT~jT~jU~jW~jX~jY~j*Z~jc[~j\~j]~j#^~j_~j b~j_b,~j1d~jze~je~jf~jg~jn~j,o~jo~jr~jr~jPs~j?uO _w - 5 scrolls of enchant weapon (gained 1)~jzv~jv~jQw~jdx~jky~jy~j6z~j/{~j|~j|~j}~j}~j~~j%~j~j;  There is a shaft here.~j~j' _~j~j~j~j~jb~j@~j~jZ~j~j~j~j ~jq~jt~jN~j~j}~j(~j~jߏ~j[~jQ~j@~j~j~j~j,~jF~j~j~jA~j~j`~js~j~j$~j~j~j~jL~j#~j~j-~j~j~j~j>~j~j^~j"~jo~j~j~jH~j~j~j~j~j~jY~j~j~j~jp~jy~j;~j~j~j~jB~j~j~j~jB~j~j~j~jn~j_~j)~ju~j~j~jl~j~j~j~j~j~j,~j~j~j~j~j~ji~j~j~j~j~j~j+~j~j~j~j7~j~j~j~j~j~jm~j~j~j~js~j~j~jO,~j~j~j~jN~j~j~j~jI~j~j~jt~j$~jo~j~jj~j~jh~j~j`~j~jX~j~j^~j~je~j~j~j=~jn~j~j~j] ~j ~j ~j ~j ,~j ~j ~j~j~j1~j&~j,~j~j~j~j~jn~j~~j<~jo~j~j~j'~j~j#O _You now have 1130 gold pieces (gained 16).~jx~j~j/~j~j~j7 ~j ~jo!~jM"~j"~j"~j#~j$~j#%~j%~ja&~j@'~j'~j'~j)~j*~j<+~j+~j7-~jE.~j.~j&/~j0~j1~j2~j2~j3~j75~j5~j^6~j7~j79~j9~j>:~jX;~j<~j=~j=~j/?~jY@~j@~jJA~jB~jC~j;D~jD~j~F~jG~jH~j}I~jJ~jL~jXL~jRM~jNN~jO~jO~jP~jR~jR~jS~jUN _You now have 1139 gold pieces (gained 9).~jXI~jY~jZ~j[~j[~j]~j^~j^~j_~ja~jb~jc~jc~jd~je~j0f~jf~jh~ji~j;j~jj~j:m~j^n~jn~joo~jp~jq~jr~jr~js~jt~j;u~ju~jw~jx%  ~jxEYou sense a monster nearby.~j   #..  #..  ~j#.. {  #.. ...  ~j #.. ..   #.. ♣♣.♣  ~j$ ####..#############..   ...#..@................  ~jT###..................  ....#.#..#####....  ~j@....................  #....#.#.##.#.###.......  ~j##........##.#.###.......  ...........#........###..  ~j##......#.#.#.#...  #......#.#.#.#.#..##...~jR.266.6 (85~j% _~j~jD~j>~j~jQ~j~jY~j,~jK~j~jż~jd~j/~j|~j~j~j~j<~j~j^~jj~j~j~j~j/~j~j~j~j~jB~j~j{~j4~j~j~j~j~j~j,~j~j~j~j"~j~j~j~j~j~~jW~j`~j~jC~j~j~j~j ~j~jH~j|~j~jc~j~j~j~j~j~jM~j~j~jF~j~jV~j=  ~j     #..#~jG  # #..#  ~jw1 ##.# #..#   #.?. #..#{  ~j ###.# .#..#  ~j* #@..#####.#..#   #.#.......#..#  ~j #.#########..##### ~j?# #.#.......#...  #...#####.. ~jl ##### #......#.#  #... ~jz #....#.#.##  ##........##~jeYou pick up a parchment of Iskenderun's Battlesphere and begin reading... ~je-83.6 (17~j(,4.6 (18~jU~j)R _You add the spell Iskenderun's Battlesphere to your library.~j@~jeA~jB~j~jrD _t - 13 scrolls of teleportation (gained 1)~j6n~jB~jv~jW~j~j~j~j~j!~j~je~jK~j~j~jO ~j!%  ~j"BYou encounter a cyclops.~jQ%*  #... ... { # #.. C.. #. #.. .. { {  .##....  ...#.  ... ~j% #.#  #@#  #.#  #.# #..#  #.# #..#~j% ####.# #..# #....# #..#{ C   cyclops (missile, asleep)~j%&K ###.##.# .#..# #...#####.#..# #.#.......#..#~j)-95.6 (11~j@*36.6 (12 _~j-~jX/~jU' ~j()))~j))~jTC  )~jNkYou shoot an arrow. The arrow hits the cyclops! The arrow freezes the cyclops.  ~jThe cyclops shouts!~j<M.C~jJ....~j8.. ~j9===7.0) ~j:~jO` _The cyclops is severely wounded.~ju .  You shoot an arrow. The arrow hits the cyclops!!  You kill the cyclops!~jW))))~jE +(..~j ..~j$ %1~j% 8~j* ~jr. P _Okawaru accepts your kill.~jZ~j[~j]~jc~jg~jjB~jk~jGl~jm~j=q~jv~j}w~jXx~jz~j/|~j|~jr}~j~jY~j~j~j~j ,~j~jk~j~j~j~j~jފ~je~j~j~jA~j~jr~j~j~jk~jD~j~j;~jx~jp~j*~j~jכ~jÜ~jx~j%~j|~js~j~jw~jͤ~jȥ~j9~j~j~j~ji~jɬ~j$~j)~j~j~jW~jf~j~j/~j ~jO _You now have 1156 gold pieces (gained 17).~j˺~j@~jZ~j~j~j~jW~j#~j~j ~jK~j~j$~jr~j~j-~j~jK~j>~j~jD~j~j~j~j~j~j~j~jE~j~j~j~j'~j~jY$ ~jM_n - 5 murky red potions (gained 1)~j~j~j~j0~j,~j{~j~j~jX~j~jy~j~j~j~j~j,~j~jjB~j{ _You now have 1185 gold pieces (gained 29).~j8~j,~j~j~j.~j~j~j~j,~j~j ~j ,~j ~j ~ja ~j ,~j ~j,~jw~j ~j,~j&~j7~jXB~j~j~j~jP~j~j~j+~j~jB~j~j~j~j~jM~j~j~j~j|~jl~jA ~j ~j ~j!~j"~j#~j#~j$~j%~j&~j&~j'~j(~j(~jM)~j*~j0+~js+~j+~j'-~j .~jU.~j.~j/~j0~j0~j?1~j2~j3~j@3~j3~j4~j5~j5~jm6~jj7~jO8~j8~j9~j:~j<~  You encounter an orc. It is wielding a +0 whip.~jma ### ~j ###.########  #..........# #) ~jW #.#.######.# #...  #.#.# #.#########o #... ~j  #.#.# #.##........ #... ####.#.######.##@####### ....--- ~j@................#.#...... .... .......#.......#.#...... ..... ~jp&#.#..........###.#...... ..... .................#...... ##... ~j#.#........#######...... ..... o   orc (asleep) .......######.>......... ..... #.#..................... ###.. ~js...............<........ .....~j1355.6 (57.0)~jPO---6.6 (58 _~j ~j~jG!~jG ### ~j7H/   #..........#~jyH!#)  #.#..# ~jHk #.#.# #.#########o  #.#.# #.##........ ~jI;..##@####### ......~jZI@..#.#...... .....#.#...... #.~jI?.###.#...... ......#...... #.~jI###...... .~jJP>......... .... < ~j  ###    #..........#~j [#)  #.#..#  #.#.# #.#########o  #.#.# #.##........ ..##@####### .....~j| ..#.#...... ....#.#...... ..###.#...... .....#...... .~j ###...... .>......... .... <~j ! ~j@ ~j ~j ~j  ~j M_An orc is nearby!~jLI . .  ~jI KYou shoot an arrow. The arrow hits the orc! The arrow burns the orc.~jL s))))))~j =)......~j /===7.7 (1.1~j ) ~j ~j G _You kill the orc!~jh  You sense a monster nearby. ### ###.########  #..........# { #) #.#.######.##...##.#.# #.#########). #.  #.#.# #.##.@....... #...# ###.#.######.##.######## . ..............#.#...... ......#.......#.#...... . .####.#..... ........#......# ##...# .#........#######.... ......######.>.......... .#. ###{80--- _~jP~j~j~j~jx~jI,~ju~j~jY~jM~j~j9%  ~joEYou sense a monster nearby.~jo### ##.######## { ...~j# { # #) .#.######.# ... #...### ~jP.#.# #.#########).# #... .#.# #.##....@....# #...###--- ~j.#.######.##.######### .......^#.#...... ...~jN#.......#.#...... ... ..###.#....... ...#......# ##...###†~j......#######....... ...######.>.......... ... ..~jH ###...~j,61.7 (3~j% _~j ~jG ~j) ~jy* ~jo+ ~j- ~j5/ ~j:1 ,~j2 ~j5 w  You encounter an orc warrior and an orc.~j: ## ### .## o.## ~j; {o.###.#) #######.# ..... #...#####. #.###).# #..†~jR;  #.##......@..# #...#####.#####.##.######### .......^..#.#...... .. .~j; }#.......#.#...... ..###.#....... ..#~j; #......# ##...###†.. o   orc warrior (asleep)#######....... ..o   orc (asleep) .######.>.. ..~j < : ###......#.~jA +2.7 (1~jsB 23.7 (2 _~jF ~jM ~j3j 7~jj ###  o.#  o.###.#)  .....  #.#########).# † #.##......@..# #.######### ~jj A^#    ~jj J† >  ~jB/~j ~j7### ~j7i o.# ~j o.###.#) ~j ..... ~j!p #.#########).# ~jP†~j~ #.##......@..# ~j#.######### ^#~j# ~j "   ~j75† ~je%>~j,  ~jN ~ja ~jd.z _There are monsters nearby!~jNA )~j#))o    You shoot an arrow. The arrow completely misses the orc.The arrow hits the orc warrior! The arrow freezes the orc warrior.  The orc warrior shouts!~jA!o~jNB$o~jB~jD.~jFD/o~jJ!.~j=Ji)owandering)~jK5===4.7 (1~jO~jQd _The orc warrior is severely wounded.~j *))You shoot an arrow.~jO o(confused)  The arrow hits the orc warrior but does no damage.~jXF  The orc warrior appears confused.~jX .oThe orc warrior is severely wounded..o)o====5~j][~j\% _The orc shouts!~j=& )You shoot an arrow.  The arrow hits the orc warrior but does no damage.~jӥ .o.o~j ~j, [===-6~j z _The orc warrior is severely wounded.~jK )You shoot an arrow. The arrow hits the orc! The arrow freezes the orc.~j (~jc>-o.~jD~jH@-7~jM~jPG _You kill the orc!~j  .  You shoot an arrow. The arrow hits the orc warrior!  The arrow burns the orc warrior.  You kill the orc warrior!~jr=)~ju0~j5)))~jz.28~j+~j ~j_J_Okawaru accepts your kill.~j|~j~j~j ~j:_No target in view!~jXc~jdl  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting~je8.9   7.6  +1   i - Spellcasting   5.0   6.0   0      ~jOeS    ~je b - Unarmed Combat   0.0   0.5   0 +4 j - Hexes   8.0   6.4  +2  ~je c - Throwing   0.0   1.0   0   k - Translocations   8.1   6.4  +2      ~jf l - Fire Magic   1.0   2.0   0   d * Ranged Weapons  16.5  21.0   0          ~jNf m - Invocations  12.0  10.6  +2  ~jf+ e * Armour   5.6   5.0  +1   n - Evocations   5.0   5.0  +1  f + Dodging7.5   9.5  -1      g + Shields~jf>10.1   7.1  +3       h - Stealth   5.0   3.6  +3      ~jg            ~jKg        ~j|g        ~jg        ~jg            ~j4h?The species aptitude is in white. Bonus from skill manuals is in red.  [?] Help[=] set a skill target  ~j~h[/] auto|manual mode [*] useful|all skills [!] training|cost|targets~j% ~j- ~j2   gmalak the MarksantFormicid of Okawaru ******~j'3 Health: 112/112 ======================== #####Magic: 24/24 ======================== .########..#AC: 23Str: 14 ........#..###.#)~j^3 0## EV: 19Int: 16 .######.#.)... #...#####. SH: 7~j3 yDex: 22 .# #.#########).# #........† XL: 15 Next: 72% Place: Dungeon:12 ~j3 d.# #.##......@..# #...#####. Noise: ===------  Time: 19368.7 (0.0) ~j4 .######.##.######### .......^.. a) +7 longbow of the Realm of Zot {chaos, .........#.#...... .......... Cast: Jinxbite .#.......#.#...... ........... .......###.#....... .........#. ...........#......# ##...###†..~jV5   .....#######....... ...........  .######.>.......... ...........  .................. ###......#.  _You kill the orc!You shoot an arrow. The arrow hits the orc warrior!  The arrow burns the orc warrior.  You kill the orc warrior! _Okawaru accepts your kill. _No target in view!~j8 ~jD9 ~j]= ~j> ~j?~jGGear: 22/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - the +7 longbow of the Realm of Zot (weapon) {chaos, rC+++}  k - the +8 sling of Kiwinoush {heavy, rN+} ~jNHMissiles (go to first with ()h - 26 poisoned darts  p - a curare-tipped dart ~jHArmour (go to first with [)  b - a +0 pair of gloves (worn) ~jI e - a +0 pair of boots (worn)  f - a +0 buckler (worn)  u - the +7 swamp dragon scales of the Last Howling Gods (worn) {rPois rC+ Int+3 v - a scarf of harm (worn) ~j~I w - a +0 pair of gloves (worn)  j - the +4 skin of Zhor {*Englaciate rC+++ SInv}n - a +0 kite shield  ~jIo - +0 steam dragon scales Jewellery (go to first with "=)  d - a +4 ring of protection (worn) ~j/J l - a +5 ring of evasion (worn)  t - the amulet "Akkut" (worn) {Chemistry Will+ Regen+}c - a +6 ring of intelligence  ~jJ"i - an amulet of dissipation ~jJ[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]~jW=n - a +0 kite shield. ~jW2A piece of wood and metal, to be strapped on one arm for defence. It is cumbersome to wear, and impedes the evasion, spellcasting ability, and attack speed of the wearer. These penalties are reduced by the wearer's Shields skill and Strength; mastering Shields eliminates penalties. ~jXBase shield rating: 8 Encumbrance rating: 10 Max blocks/turn: 3 It can be maximally enchanted to +5. If you switch to wearing this armour: Your EV would decrease by 1.0 (19.6 -> 18.6). ~jXTYour SH would increase by 5.3 (7.8 -> 13.1). Your spell failure would worsen by up to 11% (press '!' for details). Your attack delay would increase by 0.1 (1.0 -> 1.1). You took it off Duvessa on level 7 of the Dungeon. Stash search prefixes: {inventory} {offhand armour} {offhand armor} {auxiliary ~jXarmor} {auxiliary armour} {shield} Menu/colouring prefixes: identified armour (w)ear, (d)rop, (=)adjust, or (i)nscribe. ~jO:Gear: 22/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - the +7 longbow of the Realm of Zot (weapon) {chaos, rC+++}  ~j k - the +8 sling of Kiwinoush {heavy, rN+} Missiles (go to first with ()  h - 26 poisoned darts  p - a curare-tipped dart Armour (go to first with [)  b - a +0 pair of gloves (worn)  e - a +0 pair of boots (worn)  f - a +0 buckler (worn)  u - the +7 swamp dragon scales of the Last Howling Gods (worn) {rPois rC+ Int+3 v - a scarf of harm (worn)  ~jq  w - a +0 pair of gloves (worn)  j - the +4 skin of Zhor {*Englaciate rC+++ SInv}  n - a +0 kite shield  o - +0 steam dragon scales Jewellery (go to first with "=)  d - a +4 ring of protection (worn)  l - a +5 ring of evasion (worn)  ~j  t - the amulet "Akkut" (worn) {Chemistry Will+ Regen+}  c - a +6 ring of intelligence  i - an amulet of dissipation [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] ~jo tu - the +7 swamp dragon scales of the Last Howling Gods (worn) {rPois rC+ Int+3  ~jo yThe scales of a swamp dragon. It confers resistance to poison on its wearer. Base armour rating: 7 Encumbrance rating: 7 rPois: It protects you from poison. rC+: It protects you from cold. Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. It cannot be enchanted further.  ~jp If you take off this armour: Your AC would decrease by 15.8 (23.5 -> 7.7). Your EV would increase by 2.0 (19.6 -> 21.6). Your spell failure would improve by up to 4% (press '!' for details). Your attack delay would decrease by 0.1 (1.0 -> 0.9). This ancient artefact cannot be changed by magic or mundane means. Okawaru gifted it to you on level 4 of the Lair of Beasts.  ~jLp P(t)ake off, (d)rop, (=)adjust, or (i)nscribe. ~jGear: 22/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - the +7 longbow of the Realm of Zot (weapon) {chaos, rC+++}  k - the +8 sling of Kiwinoush {heavy, rN+} Missiles (go to first with ()  h - 26 poisoned darts  p - a curare-tipped dart Armour (go to first with [)  b - a +0 pair of gloves (worn)  e - a +0 pair of boots (worn)  f - a +0 buckler (worn)  u - the +7 swamp dragon scales of the Last Howling Gods (worn) {rPois rC+ Int+3 ~jI v - a scarf of harm (worn)  w - a +0 pair of gloves (worn)  j - the +4 skin of Zhor {*Englaciate rC+++ SInv}  n - a +0 kite shield  o - +0 steam dragon scales Jewellery (go to first with "=)  d - a +4 ring of protection (worn)  l - a +5 ring of evasion (worn)  t - the amulet "Akkut" (worn) {Chemistry Will+ Regen+}  c - a +6 ring of intelligence  i - an amulet of dissipation  ~j[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] ~ja   gmalak the MarksantFormicid of Okawaru ******Health: 112/112 ======================== #####Magic: 24/24 ======================== .########..#AC: 23Str: 14 ........#..###.#)## EV: 19Int: 16 .######.#.)... #...#####. SH: 7Dex: 22 .# #.#########).# #........† XL: 15 Next: 72% Place: Dungeon:12 .# #.##......@..# #...#####. Noise: ===------  Time: 19368.7 (0.0) .######.##.######### .......^.. a) +7 longbow of the Realm of Zot {chaos, .........#[3 ~j  4m.#...... .......... Cast: Jinxbite .#.......#.#...... ........... .......###.#....... .........#. ...........#......# ##...###†..  .....#######....... ...........  .######.>.......... ...........  .................. ###......#.  _You kill the orc!You shoot an arrow. The arrow hits the orc warrior!  The arrow burns the orc warrior.  You kill the orc warrior! _Okawaru accepts your kill. _No target in view!~j~j-~j~j~j~j$ _~j~jΧ~j8~j~j:~jױ[  Items here: )) [[ †.~ju~jϴ _~j~j'$  Things that are here:~jmA  a +0 mace; a +0 plate armour~j~j( _~j~j~jW~j~j~~j3~j+~j~jA~j~jU~j~j)~jF~jF~j~j9~jJ~j~j=~jq~j~jb~j~j^~jC~j~j~jy~j~~j~j~j~j@~js~j~jZ~j ~j ~j5 ~j~j~j~jS~j~j~j~j~j!~j~jB~j~j ~j#~jA%~j%~j2'~j)~j',~j -~j6/~jr:~j;~j<~j<~j~>~j~?~j?~jG@~jA~jB~jC~jD~jPE~jFB~jH~jH~j3I~jI~jJ~jK~jK~jQL~j/N~jN,~jO~jR,~jR~jR~jZT~jU~jU~jcV~j&X~jX,~jY~j[~j"\~ju\~j]~j^~j_~j `~j`~jeb~jdj  You sense a monster nearby.~j}u #.#.# #.#########  #.#.# #.##....... ~ju  ##########.#.######.##.######   #....................#.#.....   ###..........#.......#.#.....   #.#.#.#..........###.#..... ~j7v  #....................#....   ##.#.#.#........#######.....   #..........@######.>.......---   #..#.#.#............ ~jrv  #...................<   #..##.....#........   ##.##.....#.#############.. ~jvk  #.##.......#    #.##.......# { {{y ~jv  #.##.......# {   #.##...(...# { { {~j400.7 (32.0)--- _~j~j~j~j~j~j^,~j~j~j]~jh~j~j'~ju~jK~j~j~jR~j~jp~jg~j~j1~jo~jv~j~jQ~jt~j~j~jU~jv~jj  You sense a monster nearby.~j[.................#.#...... .. ~j<.........#.......#.#...... ... #.#.#..........###.#....... ... ...................#......# ## #.#.#........#######....... .........######.>.... ~jI#.#.#.......... ### .................<........ ~j~R##.....#........@......... ##.....#.#############...# ### ##.......# ... ~jp##.......# { {{y♣ ##.......# { ♣ ##...(...# { { { ##.......# ...#.....# .........#~j18.7 (8.0)~j% _~je~j~j' ~j\ ~j ~j˿ ~j j  You sense a monster nearby.~j ~jZ #.#...... .#.#.#...... . .#.#.###.#....... .#......# ##. .#.#.#######.~j] ! .######.>. . .#.#...... ###.......<. . #~j Q.....#........ . #.....#.#~j u...# # #.# ~j E... ~j @#~j +9.7 (1~jS % _~j ~j ~jR ~j ~j( ~j ~j ~j ,~j: ~j %  ~j` EYou sense a monster nearby.~j8 #.#...... ..#.......#.#......# ..~j C.###.#....... ..#......# ##...#.#######....... ..######.>..~j̰ ... ###..<.. .. ....#...~j  .. ....#.##...## ## ......# .... ......# { ~j3 O{{y♣♣ ~jg ..(...# { { {{ #~j ,11.7 (2~jh % _~j ~j ~jZ_~j ~jKl A vampire mosquito comes into view.~jD#.#...... .#.#.#......## . #.~jX###.#..#......#. ##...# #.#######..######.>.. ~ju#.###.<..#..~j.#.#...### ## ..# { ~j{{y♣♣# { ♣~jR7(...# { { {{ y   vampire mosquito (dormant)# ~j,#~j*-0y.~j%y.~jg.z~j BThe vampire mosquito buzzes angrily. You hear a shout! x2~j , { ~jB   boulder beetle (wandering)z   skeletal warriory   vampire mosquito  You encounter a skeletal warrior. It is wielding a +0 hand axe.~jL~j_5===2.7 (1~j2~j6 _ _You encounter a boulder beetle.~j9 #......## #........ #......#. ######........ ##.>........... ............... ....<.......... .......@....... #########y..###  B....  { ,{z♣♣♣ {♣ .(...# { { { ~j #......## #........ #......#. ######........ ##.>........... ............... ....<.......... .......@....... #########y..###  B....  { ,{z♣♣♣{♣(...# { { {  _There are monsters nearby!~j###.#.######.##.######### ..#.#....... ......#.......#.### ####.#........ ...... ........##. ##...# .#........#######. ~jB......######.>. .. .#.. ###.<.. .#.................... ......#.#############y..### ######.#  B.....# {~j;,{z♣♣♣ ......#  {♣(...# { {{.# #.....#~j%y.~j$y.~j8z.~jI*e~j.~j [{,z   skeletal warrior{ e   deep elf pyromancer~j 0---3~ji~j ~j v_You encounter a deep elf pyromancer. It is wielding a +0 long sword.~j #.#.# #.##.........# # ####.#.######.##.######### .~jVY.#.#....... ......#.......#.#......## #.####.#........ ..... .........##. ## ~j#.#........#######. ......######.>. .. #.#~jԗ..@.. ###.<..y. ~jV.#.................... .....#.#############...### #####.#  .z....# {~jb*{,e♣♣♣.....#  {♣(...# { {{ .......#~jT y.~j7z.~jM  You block the vampire mosquito's attack.~j]C ****~jo**The deep elf pyromancer gestures at you while chanting.~j4@.....{ ,~j5E====4~ji9~j; ~j;<L_The bolt of fire misses you.~j I #.#.# #.#########).#####  #.#.# #.##.........# # #####.#.######.##.######### .~jn [.#.#....... ........#.......#.#......## #.####.#........ . ..........#......#. ## .#.#........#######~j . ........######.>@.. .. .#.#...y~j . ###.<. #.....#.................... .... ~j= #.....#.#############.z.### #### #.#  ..... #~j .# { {,e♣♣♣ #.......# ~j ,♣ #...(...# { {{~j y.~jb 7z.~jX ; §~j You block the vampire mosquito's attack.  The deep elf pyromancer mumbles some strange words.~j }{y   vampire mosquito~j{ [=---5~jF ~j/  ~jj '_The deep elf pyromancer blinks!~j>Y #.#.# #.~j3#).##### #.#.# #.##.# ##.#.######.##.# .#.#~j . .#.#.#......## #.#.#.###.#........ .#......#. ## #.#.#.#######. .######.@.y. #.#.#. ###.<. #.....#.z..... #.....#.#...### #.# ..... ##.# { {{§♣♣♣ ##.# { ,♣ ##...(...# { { {~jy.~j8{~jB---6~j~jM7 _You block the vampire mosquito's attack.~j~c _There is a stone staircase leading down here.~jg #.#.# #.#).##### #.#.# #.##.# ##.#.######.##.# .#.#. ~j.#.#.#......## .#.#.#.###.#. .#......#. ## .#.#.#.#######. .######@>y. .#.#.#~jȈE. .<. .##.....#.z..... .##.....#.#...### .##.#~j { ..... .##.# { {{§♣♣♣ .##~jA .# { ,♣ .##...(...# { { {~j:y.~j' ~j`z.  The vampire mosquito attacks as it pursues you!~jh9 e~jPThe vampire mosquito closely misses you.~j,e   deep elf pyromancery   vampire mosquito~j!&7~jY~j] _The vampire mosquito barely misses you.~j   ~jX CCasting: Dimensional Bullseye (dangerous; 13% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~j3  #.#.# #.#########).##### gmalak the Marksant #.#.# #.##.........# # Formicid of Okawaru ****** ~j4 #######.#.######.##.######### . Health: 112/112 ======================== ..................#.#....... . Magic: 20/24 ====================---- ..........#.......#.#......## .. AC: 23Str: 14 .#.#.#..........###.#........ .. EV: 19Int: 16 ....................#......#. ## SH: 7~j4 {Dex: 22 .#.#.#........#######........ .. XL: 15 Next: 72% Place: Dungeon:12 ..........######@y........... .. Noise: =--------  Time: 19417.7 (0.0) .#.#.#....................... ## a) +7 longbow of the Realm of Zot {chaos, ..................<.......... .. Cast: Jinxbite .##.....#.............z...... .. .##.....#.#############e..### ## ~j5 l.##.......# , .....  z   skeletal warrior .##.......# { {{§♣♣♣  e   deep elf pyromancer .##.......# { ,♣  y   vampire mosquito .##...(...# { { { _The vampire mosquito barely misses you.Casting: Dimensional Bullseye (dangerous; 13% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Dimensional Bullseye (dangerous; 13% risk of failure)  Press: ? - help, Dir - move targetAim: a vampire mosquito~jVN y.~j5..~j35..~j3 5..~j 5..~j :..~jO ;..~jTw.eAim: a deep elf pyromancer, wielding a +0 long sword and wearing a +0 ring mail~j=_ #.#.# #.#########).##### gmalak the Marksant #.#.# #.##.........# # Formicid of Okawaru ****** #######.#.######.##.######### . Health: 112/112 ======================== ..................#.#....... . Magic: 20/24 ====================---- ..........#.......#.#......## .. AC: 23Str: 14 .#.#.#..........###.#........ .. EV: 19Int: 16 ....................#......#. ## SH: 7Dex: 22 ~j=6.#.#.#........#######........ .. XL: 15 Next: 72% Place: Dungeon:12 ..........######@y........... .. Noise: =--------  Time: 19417.7 (0.0) .#.#.#....................... ## a) +7 longbow of the Realm of Zot {chaos, ..................<.......... .. Cast: Jinxbite .##.....#............z....... .. ~j$>t.##.....#.#############e..### ## .##.......# , .....  z   skeletal warrior .##.......# { {{§♣♣♣  e   deep elf pyromancer .##.......# { ,♣  y   vampire mosquito ~jb>.##...(...# { { { Confirm with . or Enter, or press ? or * to list all spells.Aiming: Dimensional Bullseye (dangerous; 13% risk of failure)  ~j>Press: ? - help, Dir - move targetAim: a deep elf pyromancer, wielding a +0 long sword and wearing a +0 ring mailYou miscast Dimensional Bullseye. The light around you dims momentarily.  ~j>3Your stasis prevents you from being slowed.~jE5e§~jEPress: ? - help, Dir - move target: a deep elf pyromancer, wielding a +0 long sword and wearing a +0 ring mailYou miscast Dimensional Bullseye. The light around you dims momentarily.  ~jFYour stasis prevents you from being slowed.block the vampire mosquito's attack.  The deep elf pyromancer casts a spell.~jMZ  #.#.# ~j@Nf) #.#.#  ~jwN   ~jNh  ######........ ~jN#@y..e........ .................... .........<.......... ~jO............z....... .#############  , ..... ~jVO= {  ~jO { ,♣ (...# { {   ~jOThe deep elf pyromancer blinks!~jvPZContam: 18% 8.7 (1~jJU~jW ~jW0_You block the vampire mosquito's attack.~j P* ~j`X l (fast)  You shoot an arrow. The arrow hits the vampire mosquito!~jd L  The vampire mosquito seems to speed up.~j] 8 z~jW^ .  The vampire mosquito is severely damaged.The vampire mosquito bites you but does no damage.~jVc r §The vampire mosquito barely misses you.~jc dThe deep elf pyromancer mumbles some strange words.~j"i syy   vampire mosquito (fast)~ji /==9~jum ~j`o 5 _The deep elf pyromancer blinks!~js )))You shoot an arrow.  The arrow closely misses the vampire mosquito.~j)t ~j ( ~j> )z.  ~jw The arrow hits the skeletal warrior but does no damage.  The vampire mosquito closely misses you.~j BThe vampire mosquito bites you but does no damage.~jd {y..B   boulder beetle (wandering)z   skeletal warriory   vampire mosquito (fast)~j~ '20~j ~j a _The vampire mosquito completely misses you.~jgJ & ~j*K K)))))))You shoot an arrow.~j' 7 z~j s.  The arrow barely misses the vampire mosquito.~j 0 ŋ  ~j VThe vampire mosquito completely misses you. x2~j ~j m {y......B~jQ z   skeletal warriory   vampire mosquito (fast)~j ŋ   gargoyle (wandering)You block the vampire mosquito's attack.~j4 &1~j ~jG t _You encounter a gargoyle. It is wielding a +0 flail.~j q >You shoot an arrow. The arrow hits the vampire mosquito!  You destroy the vampire mosquito!~juŋ   gargoyle (wandering)~jM0z.~j0e~j#ŋ.~jC.e   deep elf pyromancerŋ   gargoyle~jT1=2~j~jB ~jB_Okawaru accepts your kill.~jl  ~j%mCCasting: Dimensional Bullseye (dangerous; 13% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~jD7 ~j#.#.# #.#########).##### gmalak the Marksant #.#.# #.##.........# # Formicid of Okawaru ****** ~j#######.#.######.##.######### . Health: 112/112 ======================== ..................#.#....... . Magic: 17/24 =================------- ..........#.......#.#......## .. AC: 23~jStr: 14 .#.#.#..........###.#........ .. EV: 19Int: 16 Contam: 18% ~jXu....................#......#. ## SH: 7Dex: 22 .#.#.#........#######e....... .. XL: 15 Next: 72% Place: Dungeon:12 ~j..........######@z........... .. Noise: ===------  Time: 19422.7 (0.0) .#.#.#....................... ## a) +7 longbow of the Realm of Zot {chaos, ..................<.......... .. Cast: Jinxbite ~jM7.##.....#.............ŋ...... .. .##.....#.#############.B.### ## .##.......# , .....  z   skeletal warrior .##.......# { {{§♣♣♣  e   deep elf pyromancer .##.......# { ,♣  ŋ   gargoyle .##...(...# { { { ~j_Okawaru accepts your kill.Casting: Dimensional Bullseye (dangerous; 13% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Dimensional Bullseye (dangerous; 13% risk of failure)  Press: ? - help, Dir - move targetAim: a skeletal warrior, wielding a +0 hand axe~j_& ~jm_-z.~j\_ 5..~j 5..~j~ ;..~jU,:..~jM w.ŋAim: a gargoyle, wielding a +0 flail~j #.#.# #.#########).##### gmalak the Marksant #.#.# #.##.........# # Formicid of Okawaru ****** ~jZx#######.#.######.##.######### . Health: 112/112 ======================== ..................#.#....... . Magic: 17/24 =================------- ..........#.......#.#......## .. AC: 23Str: 14 .#.#.#..........###.#........ .. EV: 19~jInt: 16 Contam: 18% ....................#......#. ## SH: 7Dex: 22 .#.#.#........#######........ .. XL: 15 Next: 72% Place: Dungeon:12 ~jڪ..........######@z..e........ .. Noise: ===------  Time: 19422.7 (0.0) .#.#.#....................... ## a) +7 longbow of the Realm of Zot {chaos, ..................<.......... .. Cast: Jinxbite ~j%.##.....#.............ŋ...... .. .##.....#.#############.B.### ## .##.......# , .....  z   skeletal warrior ~je.##.......# { {{§♣♣♣  e   deep elf pyromancer .##.......# { ,♣  ŋ   gargoyle .##...(...# { { { ~jCasting: Dimensional Bullseye (dangerous; 13% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Dimensional Bullseye (dangerous; 13% risk of failure)  Press: ? - help, Dir - move targetAim: a gargoyle, wielding a +0 flail  You create a dimensional link between your ranged weaponry and the gargoyle.~jaŋ.~j #.#.# ) #.#.#      ~j- ######........ #@z..e........ .................... .........<.......... ............ŋ....... .#############.B.### ~jk' , .....  {   { ,♣ (bullseye target)~j(...# { { ~jQ04--3.7 (1Bullseye ~j~j~j)q  Confirm with . or Enter, or press ? or * to list all spells.  ~j Aiming: Dimensional Bullseye (dangerous; 13% risk of failure)  Press: ? - help, Dir - move target  Aim: a gargoyle, wielding a +0 flail  You create a dimensional link between your ranged weaponry and the gargoyle. _The skeletal warrior hits you with a +0 hand axe!~j))) (extremely poison…) The arrow barely misses the skeletal warrior.  The arrow hits the deep elf pyromancer!  The deep elf pyromancer looks as sick as possible!  The deep elf pyromancer is moderately wounded.r projectile teleports! The arrow hits  The arrow burns the gargoyle.~jGM §e~jKHThe gargoyle is moderately damaged.The skeletal warrior closely misses you.The deep elf pyromancer casts a spell.~j3Iŋ.~jQ& ~jRJz...  The deep elf pyromancer blinks!~jSc5--64.8 (1.1~jXX~jZ ~jZ8_You block the skeletal warrior's attack.~j )))))))You shoot an arrow.  The arrow barely misses the skeletal warrior.~jwT z......  ~jȗ`Your projectile teleports! The arrow barely misses the gargoyle.~j: *~j0vThe deep elf pyromancer casts a spell at you.The pyre arrow hits you.~j.!ŋ.~j  .  You are covered in intense liquid fire! Move or burn!64~jH!o50Fire+ Bullseye ~ju%~j&G _The skeletal warrior hits you but does no damage.~j+#.#.# #.#########).##### gmalak the Marksant#.#.# #.##.........# # Formicid of Okawaru ****** ~j#######.#.######.##.######### . Health: 106/112 ======================-- ..................#.#....... . Magic: 17/24 =================------- ..........#.......#.#......## .. AC: 23Str: 14 .#.#.#..........###.#........ .. EV: 19Int: 16 Contam: 14% ....................#......#. ## SH: 7Dex: 22 ~j.#.#.#........#######........ .. XL: 15 Next: 72% Place: Dungeon:12 ~j),..........######@z........... .. Noise: ===------  Time: 19425.8 (0.0) .#.#.#........e..*........... ## a) +7 longbow of the Realm of Zot {chaos, ..................*.......... .. Cast: Jinxbite ~jmL.##.....#..........ŋ......... .. Fire+ Bullseye .##.....#.#############.B.### ## .##.......#, .....z   skeletal warrior .##.......# {~jV{{§♣♣♣e   deep elf pyromancer (extremely poison…).##.......#{ ,♣ŋ   gargoyle (bullseye target) .##...(...# { {{You are covered in intense liquid fire! Move or burn! ~j_The skeletal warrior hits you but does no damage.  Fire: a) +7 longbow of the Realm of Zot {chaos, rC+++}Press: ? - help, Shift-Dir - straight lineAim: a gargoyle, wielding a +0 flail (moderately damaged, targeted by your  dimensional bullseye, 89% to hit)~j͜h *<.ŋ~jӝ [*...~j# Y*...~j_ Y*...~j_ 6*.~j ,..~jK<-..~j[e.  Aim: a deep elf pyromancer, wielding a +0 long sword and wearing a +0 ring mail(heavily wounded, extremely poisoned, 72% to hit)~j6 #.#.# #.#########).##### gmalak the Marksant#.#.# #.##.........# # Formicid of Okawaru ****** ~j #######.#.######.##.######### . Health: 106/112 ======================-- ..................#.#....... . Magic: 17/24 =================------- ..........#.......#.#......## .. AC: 23Str: 14 .#.#.#..........###.#........ .. EV: 19Int: 16 Contam: 14% ....................#......#. ## SH: 7Dex: 22 .#.#.#........#######........ .. XL: 15 Next: 72% Place: Dungeon:12 ~jq V..........######@z........... .. Noise: ===------  Time: 19425.8 (0.0) .#.#.#........e.............. ## a) +7 longbow of the Realm of Zot {chaos, ..................<.......... .. Cast: Jinxbite .##.....#.................... .. Fire+ Bullseye .##.....#.#############.B.### ## .##.......#, .....z   skeletal warrior .##.......# {{{§♣♣♣~j We   deep elf pyromancer (extremely poison…).##.......#{ ,♣ŋ   gargoyle (bullseye target) ~j  .##...(...# { {{~jb (heavily wounded, extremely poisoned, 72% to hit)  You shoot an arrow.  The arrow barely misses the deep elf pyromancer.Your projectile teleports! The arrow hits the gargoyle!  The arrow freezes the gargoyle!  You destroy the gargoyle!~j C)))))))~j !~ja, De...~j- *......Σ..).Σ   fire elemental (summoned)  Your projectile teleports! The arrow hits the gargoyle!  The arrow freezes the gargoyle!  You destroy the gargoyle!  Okawaru accepts your kill.  The liquid fire burns you!  The deep elf pyromancer casts a spell.~j0 98/112 -136.9 (1.1~j5 ~j7 > _You block the skeletal warrior's attack. ~jW#.#.# #.#########).##### gmalak the Marksant#.#.# #.##.........# # Formicid of Okawaru ****** #######.#.######.##.######### . Health: 98/112 =====================--- ..................#.#....... . Magic: 17/24 =================------- ..........#.......#.#......## .. AC: 23Str: 14 .#.#.#..........###.#........ .. EV: 19Int: 16 Contam: 11% ....................#......#. ## SH: 7 ~jYDex: 22 .#.#.#........#######........ .. XL: 15 Next: 73% Place: Dungeon:12 ..........######@z........... .. Noise: ===------  Time: 19426.9 (0.0) .#.#.#........e*............. ## a) +7 longbow of the Realm of Zot {chaos, ..................<.......... .. Cast: Jinxbite  ~j.##.....#.......Σ..)......... .. Fire+ .##.....#.#############.B.### ## .##.......#, .....z   skeletal warrior .##.......# {{{§♣♣♣e   deep elf pyromancer (extremely poison…).##.......#{ ,♣Σ   fire elemental (summoned)  ~jV.##...(...# { {{The deep elf pyromancer casts a spell. _You block the skeletal warrior's attack.  Fire: a) +7 longbow of the Realm of Zot {chaos, rC+++}Press: ? - help, Shift-Dir - straight lineAim: a deep elf pyromancer, wielding a +0 long sword and wearing a +0 ring mail(heavily wounded, extremely poisoned, 72% to hit) ~j #.#.# #.#########).##### gmalak the Marksant ~j; #.#.# #.##.........# # Formicid of Okawaru ****** #######.#.######.##.######### . Health: 98/112 =====================--- ..................#.#....... . Magic: 17/24 =================------- ..........#.......#.#......## .. AC: 23Str: 14  ~j .#.#.#..........###.#........ .. EV: 19Int: 16 Contam: 11% ....................#......#. ## SH: 7Dex: 22  ~j O.#.#.#........#######........ .. XL: 15 Next: 73% Place: Dungeon:12 ..........######@z........... .. Noise: ===------  Time: 19426.9 (0.0)  ~j .#.#.#........*)............. ## a) +7 longbow of the Realm of Zot {chaos, ..................<.......... .. Cast: Jinxbite  ~j^ '.##.....#.......Σ..)......... .. Fire+ .##.....#.#############.B.### ## .##.......#, .....z   skeletal warrior .##.......# { ~j 6{{§♣♣♣e   deep elf pyromancer (extremely poison…).##.......#{ ,♣Σ   fire elemental (summoned) .##...(...# { {{ _You block the skeletal warrior's attack.  ~j( YFire: a) +7 longbow of the Realm of Zot {chaos, rC+++}Press: ? - help, Shift-Dir - straight lineAim: a deep elf pyromancer, wielding a +0 long sword and wearing a +0 ring mail(heavily wounded, extremely poisoned, 72% to hit)  You shoot an arrow. ~j   Fire: a) +7 longbow of the Realm of Zot {chaos, rC+++}Press: ? - help, Shift-Dir - straight line  Aim: a deep elf pyromancer, wielding a +0 long sword and wearing a +0 ring mail(heavily wounded, extremely poisoned, 72% to hit)  You shoot an arrow.  The arrow hits the deep elf pyromancer!! ~j[ J  The deep elf pyromancer looks weaker. ~js ΣζThe deep elf pyromancer is almost dead. ~j2 .e ~jw  ~j ℓvery poisoned, wThe liquid fire burns you! ~j 73------8=9% 7.9 (1 ~j  ~ji G _The skeletal warrior hits you with a +0 hand axe!!~j4#.#.# #.#########).##### gmalak the Marksant#.#.# #.##.........# # Formicid of Okawaru ****** !~j5[#######.#.######.##.######### . Health: 73/112 ===============--------- ..................#.#....... . Magic: 18/24 ==================------ ..........#.......#.#......## .. AC: 23Str: 14 .#.#.#..........###.#........ .. EV: 19Int: 16 Contam: 9% !~j\5....................#......#. ## SH: 7Dex: 22 .#.#.#........#######........ .. XL: 15 Next: 73% Place: Dungeon:12 !~j57..........######@z........... .. Noise: ===------  Time: 19427.9 (0.0) .#.#.#.........e............. ## a) +7 longbow of the Realm of Zot {chaos, ................Σ.<.......... .. Cast: Jinxbite !~j6p.##.....#.......ℓ..)......... .. Fire+ .##.....#.#############.B.### ## .##.......#, .....!~j6z   skeletal warrior .##.......# {{{§♣♣♣e   deep elf pyromancer (very poisoned, w…).##.......#{ ,♣Σ   fire elemental (summoned) .##...(...# { {{The liquid fire burns you! !~j17_The skeletal warrior hits you with a +0 hand axe!  Fire: a) +7 longbow of the Realm of Zot {chaos, rC+++}Press: ? - help, Shift-Dir - straight lineAim: a deep elf pyromancer, wielding a +0 long sword and wearing a +0 ring mail(almost dead, very poisoned, weak, 72% to hit)!~j#.#.# #.#########).##### gmalak the Marksant#.#.# #.##.........# # Formicid of Okawaru ****** #######.#.######.##.######### . Health: 73/112 ===============--------- ..................#.#....... . Magic: 18/24 ==================------ ..........#.......#.#......## .. AC: 23!~jStr: 14 .#.#.#..........###.#........ .. EV: 19Int: 16 Contam: 9% ....................#......#. ## SH: 7Dex: 22 .#.#.#........#######........ .. XL: 15 Next: 73% Place: Dungeon:12 !~j..........######@z........... .. Noise: ===------  Time: 19427.9 (0.0) .#.#.#.........e............. ## a) +7 longbow of the Realm of Zot {chaos, ................§.<.......... .. Cast: Jinxbite .##.....#.......ℓ..)......... .. Fire+ .##.....#.#############.B.### ## .##.......#, .....!~j z   skeletal warrior .##.......# {{{§♣♣♣e   deep elf pyromancer (very poisoned, w…).##.......#{ ,♣Σ   fire elemental (summoned) !~j.##...(...# { {{Press: ? - help, Shift-Dir - straight lineAim: a deep elf pyromancer, wielding a +0 long sword and wearing a +0 ring mail(almost dead, very poisoned, weak, 72% to hit)  !~jYou shoot an arrow. The arrow hits the deep elf pyromancer! You feel better.  You kill the deep elf pyromancer!Okawaru accepts your kill..!~j!1!~j!)..  (almost dead, very poisoned, weak, 72% to hit)  You shoot an arrow. The arrow hits the deep elf pyromancer! You feel better.  !~jYou kill the deep elf pyromancer!  Okawaru accepts your kill.  The fire elemental disappears in a puff of smoke!The liquid fire burns you!!~j{66-758.9 (1!~jj!~j> _You block the skeletal warrior's attack.!~j] | #.#.# #.##.........# !~j ########.#.######.##.######### ...................#.#....... ##!~j .#.### #.#.#.#....!~j[A###.#........ #.....!~jC.....##. # #.#.#.#!~jb#######........ . .!~j(..........######.z... !~je#.#.#.........@.. # .!~j;..........<!~jp. .##.....#..)!~j). !~jT#.##.....#.#############.B.### # #.##.......# , ..... !~j?#.##.# {!~jH {{§♣♣♣ #.##!~jO.#  { ,!~jD♣ #.##...(...# { {!~jx { #.##.......#!~j !~j>zYou shake off some of the fire as you move.!~jH!~j$51!~j<X-----5---9!~jr!!~j# !~j?$a_The liquid fire burns you!Things that are here:!~j% !~j=&v_a +0 long sword; a +0 ring mail; an elf corpse"~jL #.#.# #.##.##.#.######.##.#.#.#. ##.#.#.#......##  #.#.#.#.###.#"~j=MF.  #.#......#. #.#.#.#.#######. #.######.>. "~jM#..#.#.#.@)z. #.<. #..##.....#.). #.##.....#.#.B.### "~jM? #.##.......#"~j&N , .....  #.##.......# {"~jjNr {{§♣♣♣  #.##.#"~jN { ,♣  #.##...(...# { {"~jO[ { ##.##.#"~jP-z."~jU"~jV#2"~jVc=---3---30"~j ["~j\ "~j1]X_You shake off the liquid fire."~j} d #.#.# #.##.#"~j~ ,#.#.######.##.# #.#.#"~j~ W.#.#.#.#......## #.#.#.#"~jZ .###.#. #.#......#.  ##.#.#.#."~j 1.#######. "~j Z #.######.>.  #..#.#.#.z.  #.<. "~j1 H #..##.....#.).  ##.##.....#.##.B.###  #.##.......#"~jp N , ..... #.##.......# { {{§♣♣♣ #.##.......#"~j C { ,♣  #.##...(...# { { { ###.##.#"~ji 7z)"~jߊ T  The skeletal warrior attacks as it pursues you!"~j m3=1="~j 1"~jk "~j  "~j` 8_You block the skeletal warrior's attack.$~j  $~j3CCasting: Dimensional Bullseye (dangerous; 13% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.$~jʯ :  Okay, then.$~j( $~ji $~j $~j- . _%~j  %~j,CCasting: Dimensional Bullseye (dangerous; 13% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%~jU%~jV Your spells (cast)TypeFailure Level  a + Dimensional Bullseye Hexes/Translocation 13% 4 %~jAWb - Sigil of BindingHexes4%3  f - Cause FearHexes13%%~jW{4  p - JinxbiteHexes1%2  q - ApportationTranslocation1%%~jW1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit'~jU'~j̫'~j#.#.# #.##.........# gmalak the Marksant '~j>##########.#.######.##.######### Formicid of Okawaru ****** #....................#.#.......Health: 53/112 ===========------------- ###..........#.......#.#......## Magic: 18/24 ==================------#.#.#.#..........###.#........ AC: 23Str: 14#....................#......#. EV: 19Int: 16 Contam: 1% ##.#.#.#........#######........ SH: 7Dex: 22  #...........######.>........... XL: 15 Next: 75% Place: Dungeon:12  '~j&#..#.#.#.......@z)............. Noise: =--------  Time: 19431.9 (0.0)  #...................<.......... a) +7 longbow of the Realm of Zot {chaos, #..##.....#..........)......... Cast: Jinxbite  ##.##.....#.#############.B.####.##.......#, .....#.##.......# {{{§♣♣♣ z   skeletal warrior#.##.......#{ ,♣#.##...(...# { {{ ###.##.......# _You block the skeletal warrior's attack.  Casting: Dimensional Bullseye (dangerous; 13% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.'~j$9Casting: Dimensional Bullseye (dangerous; 13% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'~j'~j8#.#.# #.##.........# gmalak the Marksant ##########.#.######.##.######### Formicid of Okawaru ****** '~jʸ#....................#.#.......Health: 53/112 ===========------------- ###..........#.......#.#......## Magic: 18/24 ==================------#.#.#.#..........###.#........ AC: 23Str: 14'~j #....................#......#. EV: 19Int: 16 Contam: 1% ##.#.#.#........#######........ SH: 7Dex: 22  '~jKa#...........######.>........... XL: 15 Next: 75% Place: Dungeon:12  #..#.#.#.......@z)............. Noise: =--------  Time: 19431.9 (0.0)  '~j#...................<.......... a) +7 longbow of the Realm of Zot {chaos, #..##.....#..........)......... Cast: Jinxbite  '~j##.##.....#.#############.B.####.##.......#, .....#.##.......# {{{§♣♣♣ z   skeletal warrior#.##.......#'~j/{ ,♣#.##...(...# { {{ ###.##.......# _You block the skeletal warrior's attack.  '~jpZCasting: Dimensional Bullseye (dangerous; 13% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.'~j9Casting: Dimensional Bullseye (dangerous; 13% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'~jP  Okay, then.'~j'~jZ'~j$. _(~j(~jNVEvoke which item? (~jWands  a - a wand of flame (62)c - a wand of iceblast (21)  f - a wand of mindburst (6)  p - a wand of polymorph (4) (~j)  e - a wand of charming (39) [!] read|quaff|evoke[?] describe selected*~j8q*~jv*~j{#.#.# #.##.........# gmalak the Marksant *~jM|V##########.#.######.##.######### Formicid of Okawaru ****** #....................#.#.......Health: 53/112 ===========------------- ###..........#.......#.#......## Magic: 18/24 ==================------#.#.#.#..........###.#........ AC: 23*~j|Str: 14#....................#......#. EV: 19Int: 16 Contam: 1% ##.#.#.#........#######........ SH: 7Dex: 22  *~j|a#...........######.>........... XL: 15 Next: 75% Place: Dungeon:12  #..#.#.#.......@z)............. Noise: =--------  Time: 19431.9 (0.0)  *~jO}#...................<.......... a) +7 longbow of the Realm of Zot {chaos, #..##.....#..........)......... Cast: Jinxbite  ##.##.....#.#############.B.####.##.......#, .....#.##.......# {*~j}{{§♣♣♣ z   skeletal warrior#.##.......#{ ,♣#.##...(...# { {{ ###.##.......#*~j}7Casting: Dimensional Bullseye (dangerous; 13% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Dimensional Bullseye (dangerous; 13% risk of failure)  *~j=~Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.*~jonfirm with . or Enter, or press ? or * to list all spells. _Okay, then. *~ji Casting: Dimensional Bullseye (dangerous; 13% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _Okay, then.  *~j**~j*~j#. _+~j +~jL Ability - do what?CostFailure  f - DigInstant, Drain0% +~j_g - Shaft SelfDelay0%  Invocations -+~jޯWX - Renounce ReligionNone0%  a - Heroism+~j-2 MP, Piety-0%  b - Finesse+~j^+5 MP, Piety--1%  c - Duel+~j7 MP, Piety--+~jݰo5% [?] toggle between ability selection and description.,~j],~j/,~jĦ#.#.# #.##.........# gmalak the Marksant ,~j##########.#.######.##.######### Formicid of Okawaru ****** #....................#.#.......Health: 53/112 ===========------------- ###..........#.......#.#......## Magic: 18/24 ==================------#.#.#.#..........###.#........ AC: 23Str: 14#....................#......#. EV: 19,~j&yInt: 16 Contam: 1% ##.#.#.#........#######........ SH: 7Dex: 22  #...........######.>........... XL: 15 Next: 75% Place: Dungeon:12  #..#.#.#.......@z)............. Noise: =--------  Time: 19431.9 (0.0)  ,~j#...................<.......... a) +7 longbow of the Realm of Zot {chaos, #..##.....#..........)......... Cast: Jinxbite  ,~j##.##.....#.#############.B.####.##.......#, .....#.##.......# {,~j`{{§♣♣♣ z   skeletal warrior#.##.......#{ ,♣#.##...(...# { {{ ###.##.......#,~jɩPConfirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Dimensional Bullseye (dangerous; 13% risk of failure)  ,~j/Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Okay, then.,~j&  ,~j1You gain the combat prowess of a mighty hero.The skeletal warrior misses you.,~j o56--5,~j_2392.9 (1Hero ,~j,~jK _Your magical contamination has completely faded away.,~jq )))))))You shoot an arrow.,~jHz).....,~j6=7=-==3.7 (0.8,~jo,~jM _The arrow barely misses the skeletal warrior.,~j,~j5  You shoot an arrow. The arrow hits the skeletal warrior!  The arrow freezes the skeletal warrior.,~j.NM  The skeletal warrior is lightly damaged.,~jN'4.5,~jS,~jU> _You block the skeletal warrior's attack.-~j! z(webbed)You shoot an arrow.  The arrow hits the skeletal warrior but does no damage.  The skeletal warrior is caught in a web!-~jfgv zThe skeletal warrior is lightly damaged.-~jgZ8=5.4 (0.9-~jl-~jnQ _The skeletal warrior struggles to get unstuck from the web.-~jK ]  You shoot an arrow. The arrow hits the skeletal warrior.-~j B zz-~jC \The skeletal warrior is lightly damaged.-~jߠ ,6.2 (0.8-~jI -~j A _The skeletal warrior tears free of the web..~jۿP* .~j (slow)You shoot an arrow. The arrow hits the skeletal warrior!!.~j .~j%G The skeletal warrior seems to slow down..~jG8z.~j=m9=====9 (0.7.~j.~j8 .~jb_The skeletal warrior is heavily damaged./~jP #.#.# #.##.#  #.#.######.##.#  #/~j.#.#.  ###.#.#.#......## #.#.#.#.###.#. #.......#......#./~j$ ##.#.#.#........#######. #.######.>./~jKb #..#.#.#.z). #.<. #..##.....#.)/~jn. ##.##.....#.#.B.### #.##.......# , ..... #.##.......# { {{§♣♣♣ #.##.......#/~j8n { ,♣ #.##...(...# { { {  ###.##.#/~jL7z./~j/~j61=----7.9 (1.0/~j/~j/~j #.#.# #.##. #.#.######.##./~j3 #..#.#. ###..........#.#.#...... #.#.#.#./~jL.###.# #.........#......# ##.#.#.#........####### #.######.> #..#.#.#/~jd.z.) #.< #..##.....#.) ##.##.....#./~j׷#.B. #.##.......# ,  #.##.......# { {{§ #.##.......#/~j { ,♣ #.##...(...# { { {  ###.##.#/~jj-z./~jE/~j2=8=----8/~jx/~j/~j92  #.#.# #.##   /~j2####.#.######.##.   #.......#.#   ###..........#.#.#......   #.#.#.#..........###.# /~j3  #....#......   ##.#.#.#........#   #.######.> /~j>4  #..#.#.#....@.z..)   #.<   #..##.....#/~j47.)   ##.##.....#.#.B.   #.##.......#/~j55 ,   #.##.......# { {{§   #.##.......#/~j5 { ,♣   #.##...(...# { { {   ###.##.#/~jp=/~j>A39/~jC/~joE/~jt  #.#.# #.##  /~jXF  #.#.######.##.   #.........#.#   ###.#.......#.#   #.#.#.#..........###.#   #/~je....#   ##.#.#.#........#   #.######.>/~jm  #..#.#.#...@..z..)  #.<  #..##.....#.)  ##.##.....#./~j:#.B.   #.##.......# ,   #.##.......# { {{§   #.##.......# { ,   #.##...(...# { { { /~jX  ###.##.#/~jܴ/z./~jM/~j B440/~j/~j/~ju<   #.#.# #.##  /~j= #.#.######.##.  #....#.#  ###.#.......#.#  #.#.#.#....###.#/~j=   #.........#  ##.#.#.#........#  #.######.>/~j>   #..#.#.#..@..z...)  #.<  #..##.....#/~j> b.)  ##.##.....#.#.B  #.##.......# , /~j$?   #.##.......# { {{  #.##.......# {  #.##...(...# { {/~j?  {   ###.##.#/~jA /z./~jG /~jH A51/~jM /~jmO /~j  /~j  #.#.# #.##  #.#.######.##./~j3  #.#.#  ###.#.#.#/~j  #.#.#.#/~j# y.###.#  #.......#/~jp  ##.#.#.#........#/~j ,  #/~j U.######.>/~j   #..#.#.#.@..z....)  #.</~j   #..##.....#.)/~j>   ##.##.....#.#./~j y  #.##.......#/~j̶ , ,/~j   #.##.......# { /~j   #.##.......#/~jݷ 1 {  #.##...(...# { { /~jh Z  ###.##.#/~j$ /~j #6/~j 6==/~jd 2/~ja /~j 0~j  #.#.# #.##  #.#.######.##.  #.#.#  ###.#.#.#  #.#.#.#.###.#  #.#  ##.#.#.#..#  #.######.>  #..#.#.#@...z....)  #.<  #..##.....#.)  ##.##.....#.#  #.##.......# ,  #.##.......# { [150~j;5H  #.##.......#  #.##...(...# { {   ###.##.#z.8=9=30~j' 0~jz))You shoot an arrow.  The arrow hits the skeletal warrior but does no damage.0~jO1z.0~js,.0~jT.R9===4.7 (0.80~j<0~jC 0~jrDZ_The skeletal warrior is heavily damaged.0~j p .  You shoot an arrow. The arrow hits the skeletal warrior!!!  0~j, HYou destroy the skeletal warrior!0~j} ?)0~jsI $.)0~jI 0~jQ %70~jhQ ?====5.50~jY 0~jf\  0~j\ J_Okawaru accepts your kill.1~j1~jZ1~j1~j1~jT71=1~j1~jI1~j52=1~j(=1~j1~jp 1~j #31~j6 1~j 1~j1~jBg420=1~j1~jm1~jS5=1~j1~j1~jiK7=1~j1~j5O81~j1~j 1~j !K9=1~j"1~j-&1~jI'|80=1=1~ju)1~jA+1~j,W1=1~j$-1~j01~j%21~j1~jw4=1~j1~j+g5==1~jp1~jQ62=1~j1~jC1~jj1~j%71~j21~jE1~j%81~j@ 1~j 1~j6 L90=1~j 1~jW _You start resting.1~jk1=----1~j062.5 (17.0)1~jG=3191~jkL7----3.5 (181~jA1~j*  1~j!R_You feel like a meek peon again.1~jw 31~jiy 1~jQ 1~j %21~j 1~j6 1~j )331~jb (=1~jЌ 1~j 1~j! 54=1~j 1~jf 1~j 1~jr U5=1~j 1~j 1~j %71~j 1~j' 1~jߠ 58=1~jb 2=1~jd 1~j 1~jI #91~jͨ `=4=1~jk 1~j 4 _Magic restored.1~jz +100/1121~jƲ 1~jm ;11~jc 1~j 1~j K3=1~j 1~ja 1~j #41~j D==1~js 1~j 1~j %51~jt 1~j 1~j %61~j 1~jW 1~j %71~jo 1~j 1~j K8=1~j 1~j 1~jF V10=1~j 1~jO 1~j %11~jA 1~j 1~j D2=1~j 1~j3 1 _HP restored.1~jE j  You sense a monster nearby.1~j  ##########.#.######.##.#### #....................#.#... ####1~jZ #.#. #.#.#.#..........###.#. #..............#. ##.#.#.#1~j G..#######. #...........######.>.... #..#.#.#..)......)... #........@..1~j 3..< #..##.....#) ##.##.....#.#############1~jW  #.##.......# , #.##.......# {{ #.##.1~j # { #.##...(...# { { ###.##.......# #......#1~j< -82.5 (191~j= % _1~jCB 1~jdC 2~jx2~jmy2~jQ|2~j2~j2~jb2~jx2~j2~jB+=2~j,2~j2~j2~j,2~j2~j2~j2~jA2~j{2~j2~j#,2~j2~j2~j,2~j2~j}2~j  You encounter a tengu warrior. It is wielding a +0 great sword.2~jy!.................#.#....... .. .........#.......#.#......## #.#.#..........###.#...Q.... 2~j...................#......#. ## #.#.#........#######........ .........######.>........... #.#.#..)......)............. ### .................<.......... 2~j;##.....#........@.). ##.....#.#############...### ### ##.......# , ..... ##.......# { {{§♣♣♣ ##.......# { ,♣ ##...(...# { { { Q   tengu warrior (wandering) ##.......# ...#.....# ....2~j#2~jLQ.91.5 (9.0)2~jFu, 2.5 (10.0) _2~j2~j2~j7 J )))))Q  extremely poisoned)You shoot an arrow. The arrow hits the tengu warrior!!  The tengu warrior looks as sick as possible!2~j .2~j 'Q2~j +..2~jM /.<2~j -===32~j .0) 2~j 2~j  2~j W_The tengu warrior is heavily wounded.3~j>fX ))))3~jfe You shoot an arrow. The arrow hits the tengu warrior!3~j G.Q3~jS..<3~j,4.6 (1.1 3~j3~j7a _The tengu warrior is almost dead.3~jU}d ))))))3~j}1)You shoot an arrow.3~j]K.Q3~jUZ....3~j(<3~j~+50 3~j;3~jhd _The arrow completely misses the tengu warrior.3~js )))))))You shoot an arrow.3~j1 .  The arrow closely misses the tengu warrior.You kill the tengu warrior!3~j 3~jN j....)3~j P.<3~j  3/113806 _Okawaru accepts your kill. _Your Fighting skill increases to level 9!4~jIQ 4~jQ 4~jT 4~j6\ 4~j` 4~jb $ _4~jd 4~jh 4~jn 4~jqn 4~jr 4~jv =  You see here a +0 flail.4~jn{ 4~j|  _4~jI 4~jZ 4~j% 4~j 4~j 4~jJ 4~j 4~jO 4~j 4~jU 4~jx 4~j̗ 4~ju 4~j 4~j؝ 4~jV 4~j 4~j 4~j 4~j 4~jI 4~jȮ 4~jZ 4~j 4~j 4~j 4~j 4~j 4~jƵ 4~jڶ 4~jJ 4~j 4~jJ 4~j 4~j 4~jL 4~j 4~j 4~j2 4~j~ 4~j) 4~j_ 4~j 4~j 4~j 4~j 4~j j  You sense a monster nearby.4~j #..))........####......<............... ...4~j ..)..............#.#############...########### ......# ♣.............. 4~jY c# { ♣.♣♣♣♣♣...♣♣♣♣♣ ......# ♣.♣.♣ (...# { { ♣.♣♣♣♣♣...♣♣♣♣♣ ......# ♣...@... ---.....# ##### 4~j 3......#  .....#.....# { { {##..#  {{ #..# # #..# # #..# 4~jD ){4~jJ 15115.0)4~j A--- _4~jH 4~j 5~j 5~j % 5~j G Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting5~j 19.0   8.8  +1   i - Spellcasting   5.0   6.0   0          5~jh p b - Unarmed Combat   0.0   0.5   0 +4 j - Hexes   8.0   6.4  +2   c - Throwing   0.0   1.0   0   k - Translocations   8.1   6.4  +2  5~j      l - Fire Magic   1.0   2.0   0   d * Ranged Weapons  16.5  21.0   0      5~j      m - Invocations  12.0  10.6  +2  5~jA  e * Armour   5.9   5.0  +1   n - Evocations   5.0   5.0  +1  f + Dodging5~j 7.6   9.5  -1      5~j )g + Shields5~j* 10.2   7.1  +3       h - Stealth   5.0   3.6  +3  5~jo a    5~j         5~j         5~j>         5~j _    5~j         5~j a    5~j\         5~j The species aptitude is in white. Bonus from skill manuals is in red.  [?] Help5~j G[=] set a skill target  5~j) [/] auto|manual mode [*] useful|all skills [!] training|cost|targets6~j& 6~j& 6~j, 6~j!0 V.#..)......)..............####... gmalak the Marksant ..............<.................. Formicid of Okawaru ****** 6~j0 ....#..........)................. Health: 113/113 ======================== ....#.#############...########### Magic: 24/24 ======================== ......# ♣..............6~j1 `AC: 23Str: 14 ......# { ♣.♣♣♣♣♣...♣♣♣♣♣EV: 19Int: 16 ......#6~j2 ♣.♣.♣SH: 7Dex: 22 ..(...# { { ♣.♣♣♣♣♣...♣♣♣♣♣XL: 15 Next: 80% Place: Dungeon:12 ......# ♣...@..........Noise: ---------  Time: 19511.6 (0.0) #.....# ###############6~j2 a) +7 longbow of the Realm of Zot {chaos, ......#Cast: Jinxbite #.....# #.....#{ {{ ####..#{{ # #..# # #..# # #..#6~j2 {The arrow closely misses the tengu warrior.You kill the tengu warrior! _Okawaru accepts your kill. _Your Fighting skill increases to level 9! 6~je3 {_You see here a +0 flail. _You sense a monster nearby.6~j6 6~jZ7 6~jY: 6~j; 6~jP 6~jBQ 36~j\S 6~jT 6~jV ,6~j#W 6~jX 6~jY 6~jY 6~jZ 6~jg\ 6~j] 6~j^ 6~j_` 6~j0b %  6~jb DYou encounter a manticore.6~jf ........######.>..).... #.#.#..)6~j%g )####.....<.. ##.....#..........).............. ##.....#.#############...######## 6~jg ##.......#♣♣. ♣.............. ##.......#♣Þ..♣♣.♣♣♣♣♣...♣♣♣♣♣ ##.......#.......♣ ♣.♣.♣ 6~jg ##...(...# { { ♣@♣♣♣♣♣...♣♣♣♣♣ ##.......# ♣..............#.....# ############### .........# ##.#.....#  #.#.....#6~j;h D{ { Þ   manticore (asleep)  #.####..#  #.# #..# 6~jh k #.# #..#6~jn +4.6 (36~jo 25.6 (4 _6~js 6~ju 7~j ))))Þ  You shoot an arrow. The arrow hits the manticore!7~j=3.Þ7~j.W7~j TThe manticore is moderately wounded.7~j9:.T7~jG.Þ7~j1W.7~j:, ,T   trollW   wraith (wandering)7~j6===6.7 (1.1 7~jb7~j$ 7~jq_You encounter a wraith. You encounter a troll.8~j! |  You shoot an arrow. The arrow hits the troll!8~jo2.W8~j١ .ÞThe troll is moderately wounded.The troll bites you! The troll claws you but does no damage.8~j1W8~ja99/113 ---70 8~jL8~j* _The troll claws you.8~jj+ )You shoot an arrow. The arrow completely misses the troll.The arrow hits the manticore!8~j'.W8~js@.T8~jϮ8~j\100/113---88~j8~j. 8~jzS_The manticore is heavily wounded.9~j 9~j 9~j 9~j :~jO#.#..)......)......#### ..........<.... #.....#).....#.#############...######### #.......#♣♣. ♣.............. .:~j2#♣...♣♣.♣♣♣♣♣...♣♣♣♣♣ .#...WÞ.T♣ ♣.♣.♣ ...(...# , , ♣.♣♣♣♣♣...♣♣♣♣♣ #:~j6.......# ♣.@............ ..#.....# ############### .....# #.#.#.....# { {:~j{ #.####..#  { #.# #..# :~jـ#.# #..# #.# #..# {:~jQ:~jӚ, `:~j3x`  The manticore flicks its tail.The volley of spikes skewers you!:~jYG.T:~jaA .{:~jdaBarbed spikes become lodged in your body.  The troll attacks as it pursues you! You block the troll's attack.:~ja92/113 --9Barbs :~je:~jg{ _The troll claws you but does no damage. The troll closely misses you.:~j:~jThe barbs in your skin will harm you if you move. Continue? Y - Yes :~jW' N - No:~j :~j V.#.#..)......)..............####. gmalak the Marksant ................<................ Formicid of Okawaru ****** :~jE ^#.....#..........)............... Health: 92/113 ===================----- #.....#.#############...######### Magic: 24/24 ======================== #.......#♣♣. ♣..............AC: 23Str: 14 #.......#♣...♣♣.♣♣♣♣♣...♣♣♣♣♣EV: 19:~j .Int: 16 #.......#...WÞ..♣ ♣.♣.♣SH: 7Dex: 22 #...(...# , { ♣T♣♣♣♣♣...♣♣♣♣♣XL: 15 Next: 80% Place: Dungeon:12 #.......# ♣.@............:~j Noise: ===------  Time: 19519.7 (0.0) ..#.....# ###############a) +7 longbow of the Realm of Zot {chaos, ........#Cast: Jinxbite #.#.....#Barbs #.#.....#:~jP ){ {{ #.####..#{ Þ   manticore #.# #..#:~j aT   troll #.# #..# #.# #..#{The manticore flicks its tail.The volley of spikes skewers you!  :~j Barbed spikes become lodged in your body.  The troll attacks as it pursues you! You block the troll's attack. _The troll claws you but does no damage. The troll closely misses you.Okay, then.:~j :~j) :~j . _;~j!A S  Casting: Dimensional Bullseye (dangerous; 13% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;~j .#.#..)......)..............####. gmalak the Marksant ................<................ Formicid of Okawaru ****** ;~j ]#.....#..........)............... Health: 92/113 ===================----- #.....#.#############...######### Magic: 20/24 ====================---- #.......#♣♣. ♣..............  AC: 23Str: 14 #.......#♣...♣♣.♣♣♣♣♣...♣♣♣♣♣  EV: 19Int: 16 #.......#...WÞ..♣ ♣.♣.♣  SH: 7;~jn Dex: 22 #...(...# , { ♣T♣♣♣♣♣...♣♣♣♣♣  XL: 15 Next: 80% Place: Dungeon:12 #.......# ♣.@............  Noise: ===------  Time: 19519.7 (0.0) ..#.....# ###############  a) +7 longbow of the Realm of Zot {chaos, ........#;~j  Cast: Jinxbite #.#.....# Barbs #.#.....# { { { #.####..#{ Þ   manticore #.# #..#;~j_ . T   troll #.# #..# #.# #..#{ _Okay, then.Casting: Dimensional Bullseye (dangerous; 13% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Dimensional Bullseye (dangerous; 13% risk of failure)  Press: ? - help, Dir - move target;~j iAim: a manticore (heavily wounded)<~j.#.#..)......)..............####. gmalak the Marksant <~j................<................ Formicid of Okawaru ****** #.....#..........)............... Health: 92/113 ===================----- #.....#.#############...######### Magic: 20/24 ====================---- #.......#♣♣. ♣..............  AC: 23Str: 14 <~jz#.......#♣...♣♣.♣♣♣♣♣...♣♣♣♣♣  EV: 19Int: 16 #.......#...W.Þ.♣ ♣.♣.♣  SH: 7Dex: 22 #...(...# , { ♣T♣♣♣♣♣...♣♣♣♣♣  XL: 15 Next: 80% Place: Dungeon:12 <~j.#.......# ♣.@............  Noise: ===------  Time: 19519.7 (0.0) ..#.....# ###############  a) +7 longbow of the Realm of Zot {chaos, ........# Cast: Jinxbite #.#.....#<~jk Barbs #.#.....# { { { #.####..#{ Þ   manticore #.# #..#<~j@ T   troll #.# #..# #.# #..#<~j9{ _Okay, then.<~j*Casting: Dimensional Bullseye (dangerous; 13% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.<~j&Aiming: Dimensional Bullseye (dangerous; 13% risk of failure)  Press: ? - help, Dir - move target<~joiAim: a manticore (heavily wounded)<~je&0))<~j&<)######♣. ♣. ..♣♣. <~jq'.♣ ♣.♣.♣ (...# , , ♣T♣♣♣♣♣...♣♣♣♣♣  ♣.@............ <~j' ###############  { { <~j((bullseye target) #..#  #..#<~j)n320.7 (1Bullseye <~j8<~j:S  Casting: Dimensional Bullseye (dangerous; 13% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.  <~j;Aiming: Dimensional Bullseye (dangerous; 13% risk of failure)  Press: ? - help, Dir - move target  Aim: a manticore (heavily wounded) _You create a dimensional link between your ranged weaponry and the manticore.<~jy.  You shoot an arrow. The arrow hits the troll.  The troll is moderately wounded.Your projectile teleports!<~jj W  The arrow completely misses the manticore.<~jpYou block the troll's attack. The troll misses you.<~j:.Þ<~je.W   wraith<~j-41<~j<~jj <~j/_The troll claws you but does no damage.<~j 8  <~j8 (extremely poisoned)You shoot an arrow. The arrow hits the troll!!  The troll looks as sick as possible!  The troll is almost dead.<~j8.T.W ♣Your projectile teleports! The arrow barely misses the manticore. ``  The manticore flicks its tail.<~jG.@<~jzS6=2<~jЯ<~jV _The volley of spikes misses you.=~j / .  =~jYou shoot an arrow. The arrow hits the troll!!  You kill the troll!Okawaru accepts your kill.=~j@z.  You kill the troll!  Okawaru accepts your kill.  The troll leather armour is intact enough to wear.r projectile teleports! The arrow hits the manticore!!  The manticore convulses!  You kill the manticore!=~jeW   wraith=~jz".W=~j@†[=~j#o 7=23=~j#K _Okawaru accepts your kill.=~jX(=~j*g _Your Armour skill increases to level 6!=~jG ' =~jiH W You shoot an arrow. The arrow hits the wraith!!=~j7 O  The wraith is almost destroyed.81=====4 _The wraith barely misses you.=~jkH9 .=~jHYou shoot an arrow. The arrow hits the wraith.  Lightning courses through the wraith!  You destroy the wraith!=~jO(=~j# 9=3===-5 _Okawaru accepts your kill.>~jM->~j/>~jH _No target in view!>~jZF>~jG>~jG>~jI>~jKq100/113=>~jMW _You start resting.>~jR01--->~j]X&6>~jXQ---7.7 (2>~j\>~jg^w _You carefully extract the barbed spikes from your body.>~j6 >~j >~j >~j >~j m3=>~j >~j 54=>~j: D2=>~j >~j >~j% U5=>~j_ >~j ;6>~j >~j9 >~j %7>~j >~j >~j >~jO _9==>~jR >~j l10=>~jt >~j >~j: R13=>~j_ >~jD >~j %2>~j >~j k _You start resting.HP restored.>~j"& >~j* ,36.7 (9>~je+ d3=7.7 (10.0) _>~j\/ >~j0 ?~j?~js?~jU?~j ,?~jy?~j?~jB9=?~j?~j?~jK4=?~jQ?~j ?~j._Magic restored.?~j?~jv9=?~j?~j/?~j,?~jG?~j%  ?~j(@You see here a manticore corpse.?~j5 _?~jU?~j ?~j?~jq9=?~j?~jV?~j4?~j?~j?~j?~j+?~j?~j?~j?~j?~j.?~j?~j?~j?~j?~j?~j&?~jr #......<....  #..##.....#..........)  ##.##.....#.#############...####  #.##.......#♣♣.♣♣♣.............  #.##.......#♣...♣♣.♣♣♣♣♣...♣♣♣♣ ?~jU #.##.......#......†♣ ♣.♣.♣  #.##...(...#♣...♣♣.♣♣♣♣♣...♣♣♣♣ ###.##.......#♣♣.♣♣♣[............#.....# #@# ##############48.7 (11 #............#♣...♣ ######.#.....#.◊◊◊.# #.#.....#.◊≈◊... { { ?~j#.####..#.◊◊◊.#♣. #.# #..#♣...♣# .♣ #.# #..###.## #  ####.# #..# ..)  #....# #..#{?~j?~jM,9.7 (12?~j ?~j% ?~jY(_Found a dagger.@~j2@~jGear: 22/52 gear slots (Left/Right/Tab to switch category) @~j Hand Weapons (go to first with ))  a - the +7 longbow of the Realm of Zot (weapon) {chaos, rC+++}  k - the +8 sling of Kiwinoush {heavy, rN+} Missiles (go to first with ()h - 26 poisoned darts  p - a curare-tipped dart Armour (go to first with [) @~j_ b - a +0 pair of gloves (worn)  e - a +0 pair of boots (worn)  f - a +0 buckler (worn)  u - the +7 swamp dragon scales of the Last Howling Gods (worn) {rPois rC+ Int+3 v - a scarf of harm (worn)  w - a +0 pair of gloves (worn) @~j j - the +4 skin of Zhor {*Englaciate rC+++ SInv}n - a +0 kite shield  o - +0 steam dragon scales Jewellery (go to first with "=)  d - a +4 ring of protection (worn)  l - a +5 ring of evasion (worn)  t - the amulet "Akkut" (worn) {Chemistry Will+ Regen+}c - a +6 ring of intelligence  i - an amulet of dissipation @~j][Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]B~jXB~jB~j #...................<........... gmalak the Marksant#..##.....#..........).......... Formicid of Okawaru ******##.##.....#.#############...#### Health: 113/113 ========================B~j"-#.##.......#♣♣.♣♣♣............. Magic: 24/24 ========================#.##.......#♣...♣♣.♣♣♣♣♣...♣♣♣♣ AC: 23Str: 14#.##.......#......†♣ ♣.♣.♣EV: 19Int: 16B~jx#.##...(...#♣...♣♣.♣♣♣♣♣...♣♣♣♣ SH: 7Dex: 22 ###.##.......#♣♣.♣♣♣[............ XL: 15 Next: 83% Place: Dungeon:12 #......#.....# #@# ############## Noise: ---------  Time: 19549.7 (0.0) #............#♣...♣B~j1a) +7 longbow of the Realm of Zot {chaos, ######.#.....#.◊◊◊.#Cast: Jinxbite#.#.....#.◊≈◊... { {#.####..#.◊◊◊.#♣.#.# #..#♣...♣# .♣#.# #..###.## #B~ji####.# #..# ..)#....# #..#{ _You carefully extract the barbed spikes from your body. _You start resting. _HP restored. _Magic restored. B~jW_You see here a manticore corpse. _Found a dagger.B~j\B~jB~j^B~jB~j(B~jU)B~j,B~j1B~j98B~jE:B~j<B~jY@B~jCB~j:DB~jvEB~jVGB~jIi  You encounter a manticore.B~jN~#.##.....#.#############...###### #.##..♣♣.♣♣♣..... B~jFO#.##.......#♣...♣♣.♣♣♣♣♣...♣♣♣♣♣ #.##.......#......†♣ ♣.♣.♣ #.##...(...#♣...♣♣.♣♣♣♣♣...♣♣♣♣♣ #.##.......#♣♣.♣♣♣[............. .....#.....###.################# ...........#♣...♣####.#.....#.◊◊◊@#  #.#.....#.◊≈◊...♣ { { B~jOM #.####..#.◊◊◊.#♣.♣#.# #..#♣...♣# .♣#.# #..###.## # ####.# #..# ..) Þ   manticore (asleep) #....# #..#Þ♣♣♣ #.##.# .#..#. ... ..#####.#..# ..B~jU,51.7 (2B~jU22.7 (3 _B~j ZB~jN[C~jC~jC~jrC~jeR _No reachable target in view!C~j=C~j[>C~jBC~jDR _No reachable target in view!D~j:M..#♣♣.♣♣♣.............. #♣...♣♣.♣♣♣♣♣...♣♣♣♣♣#......†♣ ♣.♣.♣ D~j^;(...#♣...♣♣.♣♣♣♣♣...♣♣♣♣♣....#♣♣.♣♣♣[............. .....###.#################......#♣...♣# ####.#.◊◊◊.#♣.♣  ≈◊@..♣ { {D~j;###..#.◊◊◊.#♣.♣  #..#♣...♣# .♣###.## # ### ..)...D~j<Þ♣♣♣##.# .#..#. ... ..#####.#..#  #......♣♣.♣D~j~BD~j.C23.7 (1 _D~jGD~j ID~jQ...♣♣.♣♣♣♣♣...♣♣♣♣♣#......†♣ ♣.♣.♣ (...#♣...♣♣.♣♣♣♣♣...♣♣♣♣♣....#♣♣.♣♣♣[............. .....###.#################......#♣...♣# .♣ ####.#.◊◊◊.#♣.♣  D~jF~≈◊...♣ { {###..#.◊◊◊@#♣.♣  #..#♣...♣# .♣###.## # ###♣..)...#Þ♣♣♣##.# .#..#. ... ..#####.#..#  #.......#..#D~jN♣♣.♣ #########..#############...######D~jD~j&4D~jSD~jD~j )))Þ  extremD~jely poisoned)You shoot an arrow. The arrow hits the manticore!!  The manticore looks as sick as possible!D~j*6...D~j*=Þ D~jx+6===5.6 (0.9 D~j/D~j1 D~j2[_The manticore is heavily wounded.D~jxP : .D~j,Q You shoot an arrow. The arrow hits the manticore!!  You kill the manticore!D~j5W W)))D~jW )D~j g...†#D~j 446.7 (1.1 D~jm D~j P _Okawaru accepts your kill.E~j>E~jH?E~jP@E~jxBE~jJj  You sense a monster nearby.E~j&Tl.##.#♣♣.♣♣♣.............. .##.E~j{T#♣...♣♣.♣♣♣♣♣...♣♣♣♣♣ .##.......#......†♣ ♣.♣.♣ .##...(...#♣...♣♣.♣♣♣♣♣...♣♣♣♣♣ E~jTs##.......#♣♣.♣♣♣[............. #.....###.################# ..........#♣...♣# E~jUK###.#.....#.◊◊◊.#♣.♣ #.#.....#.◊≈◊.@.♣ { {#.####..#.◊◊◊.#♣.♣ E~jbU#.# #..#♣...♣# .♣  #.# #..###.## ###.# #..#♣..) ....# #..#†♣♣♣##.# .#..#.E~jU... .#####.#..# .. .......#..# ♣♣.♣E~jrZ,70E~jz\/--- _E~jU_E~j`E~j3RE~jRE~jSE~j VE~jZBE~j\E~j]E~jE^E~j*_E~jGdE~j+e%  E~jeCYou encounter a basilisk.E~jj}....#..........).. .....#.#############...########## .E~j\k......#♣♣.♣♣♣.............. .......#♣...♣♣.♣♣♣♣♣...♣♣♣♣♣ ......#......†♣ ♣.♣.♣ E~jk(...#♣...♣♣.♣♣♣♣♣...♣♣♣♣♣ #♣♣.♣♣♣[............. .#.....###.################# .......#♣...♣#♣♣@♣ --- .#.....#.◊◊◊.#♣.♣.♣ .#.....#.◊≈◊...♣♣♣.l {{ E~jRl.####..#.◊◊◊.#♣.♣ ♣#)#{{ E~jlD.# #..#♣...♣# ♣.♣ .## #..###.## ## #E~jml   basilisk (asleep) #..#♣..) {E~jNm #..#†♣♣♣# .#..#. E~jm....E~jgt+9.7 (2E~j8u,60.7 (3E~jyE~jA{ E~j{W_Found the +8 storm bow {elec, penet}.E~jp)  †♣ ♣.♣.♣ ( [ ###E~jpw ♣@♣♣.♣.♣..♣♣♣.l { { ◊.#♣.♣ ♣#)# {{ #..#♣...♣# ♣.♣ .#  #..###.## ## #  #..#♣..){  #..#†♣♣♣  ... F~jL=)  F~j%†♣ ♣.♣.♣ ( [ ### ♣@♣F~j;♣.♣.♣..♣♣♣.l { { ◊.#♣.♣ ♣#)# {{ #..#♣...♣# ♣.♣ .#F~j6 #..###.## ## #  #..#♣..){ #..#†F~j?  F~jF~jF~jF~ja F~jY_A basilisk is nearby!F~j  ))l    You shoot an arrow. The arrow hits the basilisk!!  The basilisk hisses angrily...l====1.6 (0.9  _The basilisk is severely wounded.F~jf1 .You shoot an arrow. The arrow hits the basilisk!!  You kill the basilisk!))..{5===-2.6 (1.0  _Okawaru accepts your kill.G~j.....#..........)................ gmalak the Marksant G~j>0.....#.#############...########## Formicid of Okawaru ****** .......#♣♣.♣♣♣..............Health: 113/113 ======================== .......#♣...♣♣.♣♣♣♣♣...♣♣♣♣♣Magic: 24/24 ======================== .......#......†♣ ♣.♣.♣AC: 23Str: 14 ...(...#♣...♣♣.♣♣♣♣♣...♣♣♣♣♣EV: 19G~jInt: 16 .......#♣♣.♣♣♣[.............SH: 7Dex: 22 .#.....###.#################XL: 15 Next: 85% Place: Dungeon:12 .......#♣...♣#♣♣@♣Noise: ===------  Time: 19562.6 (0.0) G~j.#.....#.◊◊◊.#♣.♣.♣a) +7 longbow of the Realm of Zot {chaos, .#.....#.◊≈◊...♣♣♣.. {{ Cast: Jinxbite G~j9.####..#.◊◊◊.#♣.♣ ♣#)#{{{ .# #..#♣...♣# ♣.♣ .# .# #..###.## ## # .# #..#♣..){ G~j.# #..#†♣♣♣ .# .#..#.... _The basilisk is severely wounded.You shoot an arrow. The arrow hits the basilisk!!  You kill the basilisk! _Okawaru accepts your kill.Press: ? - help, v - describe, . - travelG~j'The floor.G~j 0@.G~j >..G~j Y.#A stone wall.H~j. #)  You shoot an arrow. The arrow hits the basilisk!!  You kill the basilisk! _Okawaru accepts your kill.H~j֥Press: ? - help, v - describe, . - travel, g - get itemItem here: the +8 storm bow {elec, penet}.  The floor.M~j 9y.....#..........)................ gmalak the Marksant .....#.#############...########## Formicid of Okawaru ****** .......#♣♣.♣♣♣..............M~j :AHealth: 113/113 ======================== .......#♣...♣♣.♣♣♣♣♣...♣♣♣♣♣Magic: 24/24 ======================== .......#......†♣ ♣.♣.♣AC: 23Str: 14 ...(...#♣...♣♣.♣♣♣♣♣...♣♣♣♣♣EV: 19Int: 16 .......#♣♣.♣♣♣[.............SH: 7Dex: 22 M~j:.#.....###.#################XL: 15 Next: 85% Place: Dungeon:12 .......#♣...♣#♣♣@♣Noise: ===------  Time: 19562.6 (0.0) M~jI;.#.....#.◊◊◊.#♣.♣.♣a) +7 longbow of the Realm of Zot {chaos, .#.....#.◊≈◊...♣♣♣.. {{ Cast: Jinxbite M~jU<o.####..#.◊◊◊.#♣.♣ ♣#)#{{{ .# #..#♣...♣# ♣.♣ .# .# #..###.## ## # .# #..#♣..){ .# #..#†♣♣♣ .# .#..#....You shoot an arrow. The arrow hits the basilisk!!  M~j=!You kill the basilisk! _Okawaru accepts your kill.Press: ? - help, v - describe, . - travel, g - get itemItem here: the +8 storm bow {elec, penet}.  The floor.M~j>M~jGM~jwJ. _M~j  M~j(CCasting: Dimensional Bullseye (dangerous; 13% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.M~j# .....#..........)................ gmalak the Marksant .....#.#############...########## Formicid of Okawaru ****** .......#♣♣.♣♣♣..............  Health: 113/113 ======================== M~j .......#♣...♣♣.♣♣♣♣♣...♣♣♣♣♣  Magic: 23/24 =======================- .......#......†♣ ♣.♣.♣  AC: 23Str: 14 ...(...#♣...♣♣.♣♣♣♣♣...♣♣♣♣♣  EV: 19Int: 16 .......#♣♣.♣♣♣[.............  SH: 7Dex: 22 .#.....###.#################  XL: 15 Next: 85% Place: Dungeon:12 .......#♣...♣#♣♣@♣ Noise: ===------  Time: 19562.6 (0.0) .#.....#.◊◊◊.#♣.♣*♣ a) +7 longbow of the Realm of Zot {chaos, M~j! .#.....#.◊≈◊...♣♣♣** { {  Cast: Jinxbite .####..#.◊◊◊.#♣.♣ ♣#)#{ {{ .# #..#♣...♣# ♣.♣ .# .# #..###.## ## #   .# #..#♣..){   .# #..#†♣♣♣  .# .#..#. ...   M~jm" `_The floor.  Casting: Dimensional Bullseye (dangerous; 13% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Apportation (safe; 1% risk of failure)  Press: ? - help, Dir - move targetApport: the +8 storm bow {elec, penet}M~j .....#..........)................ gmalak the Marksant .....#.#############...########## Formicid of Okawaru ****** .......#♣♣.♣♣♣..............  Health: 113/113 ======================== .......#♣...♣♣.♣♣♣♣♣...♣♣♣♣♣  Magic: 23/24 =======================- M~j .......#......†♣ ♣.♣.♣  AC: 23Str: 14 ...(...#♣...♣♣.♣♣♣♣♣...♣♣♣♣♣  EV: 19Int: 16 .......#♣♣.♣♣♣[.............  SH: 7Dex: 22 .#.....###.#################  XL: 15 Next: 85% Place: Dungeon:12 .......#♣...♣#♣♣@♣ Noise: ===------  Time: 19562.6 (0.0) .#.....#.◊◊◊.#♣.♣.♣ a) +7 longbow of the Realm of Zot {chaos, .#.....#.◊≈◊...♣♣♣.. { {  Cast: Jinxbite .####..#.◊◊◊.#♣.♣ ♣#)#{ {{ .# #..#♣...♣# ♣.♣ W# .# #..###.## ## #   .# #..#♣~j j39;49m..){   .# #..#†♣♣♣  .# .#..#. ...   _The floor.  Casting: Dimensional Bullseye (dangerous; 13% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Apportation (safe; 1% risk of failure)  Press: ? - help, Dir - move targetApport: the +8 storm bow {elec, penet}M~j  )  †♣ ♣.♣.♣ ( [   { {  ♣#.#,   ♣.♣  .# #..###.## ## #M~j$ W   phantasmal warrior (wandering) .# #..#♣..){ .# #..#†♣♣♣ .# .#..#. ...  Casting: Dimensional Bullseye (dangerous; 13% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Apportation (safe; 1% risk of failure)  Press: ? - help, Dir - move targetApport: the +8 storm bow {elec, penet}Yoink! You pull the item towards yourself.--M~jG 3.6 (1M~j6 M~jTc _You encounter a phantasmal warrior.N~j9W.N~jN~jP---4N~jXN~j&b _g - the +8 storm bow {elec, penet}O~jK #.....#.#############...######### #.......#♣♣.♣♣♣.............. #O~j O.#♣...♣♣.♣♣♣♣♣...♣♣♣♣♣ #.#......†♣ ♣.♣.♣ #...(...#♣...♣♣.♣♣♣♣♣...♣♣♣♣♣ #.......#♣♣.♣♣♣[.............O~j #.....###.################# ........#♣...♣#♣♣.♣ #.#.....#.◊◊◊.#♣@♣.♣ O~j #.#.....#.◊≈◊...♣♣♣.. {{ #.####..#.◊◊◊.#♣.♣ ♣#W#, { O~j #.# #..#♣...♣# ♣.♣ .# #.# #..###.## ## # #.# #..#♣..) O~j +{.# #..#†♣♣♣ #.# .#..#. ... ####.#..# O~j * ..O~j 8{O~jN !-O~j 5O~j O~j P~jvm#.......#♣♣.♣♣♣.............. #P~j w.#♣...♣♣.♣♣♣♣♣...♣♣♣♣♣ ##.#......†♣ ♣.♣.♣ #...(...#♣...♣♣.♣♣♣♣♣...♣♣♣♣♣ ##.......#♣♣.♣♣♣[............. ...#.....###.#################P~jw>.......#♣...♣#♣♣.♣ ##.#.....#.◊◊◊.#♣.♣.♣  #.#.....#.◊≈◊..@♣♣♣.{ { P~j1x #.####..#.◊◊◊.#♣.♣ ♣#W#,  #.# #..#♣...♣# ♣.♣ .# P~jx& #.# #..###.## ## # ##.# #..#♣..) { P~jryz...# #..#†♣♣♣ ##.# .#..#. ... #####.#..# .. ......#..#♣♣.♣P~j >{.P~jk&6P~j(P~jP~j<.##.#♣♣.♣♣♣. P~j.##.#♣...♣♣.♣♣♣♣♣...♣♣♣♣♣ .##P~j.#......†♣ ♣.♣.♣ .##...(...#♣...♣♣.♣♣♣♣♣...♣♣♣♣♣ .##P~j?_.#♣♣.♣♣♣[.P~j.#.....###.########.#♣...♣#♣♣.♣P~j#.#.....#.◊◊◊.#♣.♣.♣P~j0 #.#.....#.◊≈◊.@.♣♣♣{. {P~j~ #.####..#.◊◊◊.#♣.♣ ♣#W#,P~jg #.# #..#♣...♣# ♣.♣ .# #.# #..###.## ## ##.# #..#♣..)P~j..# #..#†♣♣♣ .##.# .#..#. ... .#####.#..# .. P~j/.#..#P~jH ♣♣.♣P~j.{.P~j P~j.54=P~j7P~j[P~jP~j #.##.....#.#############...###### #.##.#♣♣.♣♣♣.............. #.##.#♣...♣♣.♣♣♣♣♣...♣♣♣♣♣ P~j #.##.......#......†♣ ♣.♣.♣ #.##...(...#♣...♣♣.♣♣♣♣♣...♣♣♣♣♣ #.##.......#♣♣.♣♣♣[.............#.....###.################# ...........#♣...♣#♣♣. ####.#.....#.◊◊◊@#♣.♣{♣  #.#.....#.◊≈◊...♣♣♣.. { #.####..#.◊◊◊.#♣.♣ ♣#W#,P~j H #.# #..#♣...♣# ♣.♣.#  #.# #..###.## ## # ####.# #..#♣..) #....# #..#†♣♣♣ #.##.# .#..#....#####.#..#P~ji A ..P~j` D{.P~j &8P~j P~j).##.....#..........)........... ##.##.....#.#############...#####  #.##.#♣♣.♣♣♣..............  #.##.#♣...♣♣.♣♣♣♣♣...♣♣♣♣♣ P~j* #.##.......#......†♣ ♣.♣.♣  #.##...(...#♣...♣♣.♣♣♣♣♣...♣♣♣♣♣ ##.##.......#♣♣.♣♣♣[.............#.....###.################# ............#♣..@♣#♣♣{ #####.#.....#.◊◊◊.#♣.♣.♣  #.#.....#.◊≈◊...♣♣♣.. { #.####..#.◊◊◊.#♣.♣ ♣#W#, #.# #..#♣...♣# ♣.♣.#  #.# #..###.## ## #  ####.# #..#♣..) P~j`+ #....# #..#†♣♣♣ ##.##.# .#..#....P~j-0P~j)1&9P~j4P~j6Q~j 5 #.........Q~j<  #..##.....#..........)..........#.##.....#.#############...#### #.##Q~jL.#♣♣.♣♣♣............. #.##.#♣...♣♣.♣♣♣♣♣...♣♣♣♣Q~j|A #.##.......#......†♣ ♣.♣.♣  #.##...(...#♣...♣♣.♣♣♣♣♣...♣♣♣♣ Q~j}###.##.......#♣♣.♣♣♣[............ #Q~j1#.....###@################ #............#♣...♣#♣♣{ Q~j;######.#.....#.◊◊◊.#♣.♣.♣  #.#.....#.◊≈◊...♣♣♣.. {Q~j  #.####..#.◊◊◊.#♣.♣ ♣#W#, #.# #..#♣...♣# ♣.♣.#Q~js  #.# #..###.## ## # ####.# #..#♣..) Q~j  #....# #..#†♣♣♣Q~j8.Q~j'70Q~j`Q~j> Q~jMUM#.#.#..)Q~j*N)...........<...........)..........##.#############...####Q~jN#♣♣.♣♣♣.............Q~jNG#♣...♣♣.♣♣♣♣♣...♣♣♣♣....#......†♣ ♣.♣.♣  Q~jEO(...#♣...♣♣.♣♣♣♣♣...♣♣♣♣ ###.##..Q~jOf♣♣@♣♣♣[............#Q~jO##.################ #............#♣...♣#♣♣.♣ ######.#.....#.◊◊◊.#♣.♣.♣Q~j:P ..Q~jP2.♣#..Q~jXQ~jXB=1Q~jeQ~jfQ~jj#...........######.>..) #..#.#.#..))....# #...........Q~j<.. #..##.....#..........)........... ##.##.....#.#############...######.##.#♣♣.♣♣♣..............#.##.#♣...♣♣.♣♣♣♣♣...♣♣♣♣♣#.##.......#......†♣ ♣.♣.♣  #.##...(...#♣..@♣♣.♣♣♣♣♣...♣♣♣♣♣ ##.##.......#♣♣.♣♣♣[............. ......#.....###.################# ............#♣...♣#♣♣.♣ #####.#.....#.◊◊◊.#♣.♣.#.#.....#.◊≈◊...♣♣♣.. {#.####..#.◊◊◊.#♣.♣ ♣#W#,#.# #..#♣...♣# ♣.♣ .# #.# #..###.## ## #Q~jQ~ju&2Q~jtQ~jR~j=cR~j7kGear: 23/52 gear slots (Left/Right/Tab to switch category) R~jk4Hand Weapons (go to first with ))  a - the +7 longbow of the Realm of Zot (weapon) {chaos, rC+++}  g - the +8 storm bow {elec, penet}  k - the +8 sling of Kiwinoush {heavy, rN+} R~jkMissiles (go to first with ()h - 26 poisoned darts  p - a curare-tipped dart R~jIlArmour (go to first with [)  b - a +0 pair of gloves (worn)  e - a +0 pair of boots (worn)  f - a +0 buckler (worn) R~jl u - the +7 swamp dragon scales of the Last Howling Gods (worn) {rPois rC+ Int+3 v - a scarf of harm (worn)  w - a +0 pair of gloves (worn) R~jl j - the +4 skin of Zhor {*Englaciate rC+++ SInv}n - a +0 kite shield  o - +0 steam dragon scales R~jPmJewellery (go to first with "=)  d - a +4 ring of protection (worn)  l - a +5 ring of evasion (worn) R~jmw t - the amulet "Akkut" (worn) {Chemistry Will+ Regen+}c - a +6 ring of intelligence R~jm[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]S~j1g - the +8 storm bow {elec, penet}. A longbow with the colour of dark rain clouds that fires arrows like lightning. Base accuracy: +0 Base damage: 14 Base attack delay: 1.7 This weapon's minimum attack delay (0.7) is reached at skill level 20.  S~j} Your skill: 16.6; use (s) to set 20.0 as a target for Ranged Weapons.  At 100% training you would reach 20.0 in about 1.2 XLs.  At current training (28%) you reach 20.0 in about 4.1 XLs. The +7 swamp dragon scales of the Last Howling Gods {rPois rC+ Int+3 SInv} slightly slows your attacks with this weapon. Your +0 buckler slightly slows your attacks with this weapon.  Current attack delay: 1.0. Damage rating: 35 (Base 14 x 130% (Dex) x 153% (Skill) + 8 (Ench)). Elec: It sometimes electrocutes victims (1/4 chance, 8-20 damage). Penet: Any ammunition fired by it passes through the targets it hits, S~jߚ3potentially hitting all targets in its path until it reaches maximum range. This longbow falls into the 'Ranged Weapons' category. It is a weapon for one hand-pair. (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.U~j U~j U~jT #...........######.>..).......... gmalak the Marksant #..#.#.#..)......)..............# Formicid of Okawaru ****** U~j z#...................<............ Health: 113/113 ======================== #..##.....#..........)........... Magic: 24/24 ======================== ##.##.....#.#############...##### AC: 23Str: 14  #.##.......#♣♣.♣♣♣.............. EV: 19U~j kInt: 16  #.##.......#♣...♣♣.♣♣♣♣♣...♣♣♣♣♣ SH: 7Dex: 22  #.##.......#......†♣ ♣.♣.♣XL: 15 Next: 85% Place: Dungeon:12  U~jn F#.##...(...#♣..@♣♣.♣♣♣♣♣...♣♣♣♣♣ Noise: ---------  Time: 19572.6 (0.0) ##.##.......#♣♣.♣♣♣[............. g) +8 storm bow {elec, penet} U~j ......#.....###.################# Fire: g) +8 storm bow {elec, penet} ............#♣...♣#♣♣.♣ #####.#.....#.◊◊◊.#♣.♣.♣#.#.....#.◊≈◊...♣♣♣.. {#.####..#.◊◊◊.#♣.♣ ♣#W#,#.# #..#♣...♣# ♣.♣ .##.# #..###.## ## #Apport: the +8 storm bow {elec, penet}Yoink! You pull the item towards yourself. _You encounter a phantasmal warrior. _g - the +8 storm bow {elec, penet}U~js You unwield the +7 longbow of the Realm of Zot {chaos, rC+++}.  You hear the crackle of electricity.U~j U~j` +3.6 (1U~j U~j  Yoink! You pull the item towards yourself. _You encounter a phantasmal warrior. _U~j1 g - the +8 storm bow {elec, penet}  You unwield the +7 longbow of the Realm of Zot {chaos, rC+++}.hear the crackle of electricity. _g - the +8 storm bow (weapon) {elec, penet}t~jO t~j t~jV t~j t~j ,t~j| t~jW t~j ,t~jŦ t~jy t~j t~jd t~jګ t~j| t~j t~jU t~j" t~j t~j t~j ,t~j ,t~j t~j t~j3 t~j t~j^ t~j t~j t~j t~j F _m - 5 potions of might (gained 1)t~j t~j t~j t~j t~jv t~j t~j/ t~j t~j t~jo t~j t~j t~j t~j# t~jv t~j+ t~j t~jw t~j t~j t~j %  t~jd OA phantasmal warrior comes into view.t~jz ......)................#..# ##########...#############...#... .♣♣♣ # ..♣♣.♣♣♣♣♣...♣♣♣♣♣ # ....†♣ ♣.♣.♣ #..##.. ..♣♣.♣♣♣♣♣...♣♣♣♣♣ # .♣♣♣[...... #....... .################# #..##..# ..♣#♣♣.♣ ♣#.#♣♣♣@♣ #..##... ◊◊.#♣.♣.♣#.#.#♣.♣W♣ #..##..# ≈◊...♣♣♣..#ß#..♣♣♣.. { #......† ◊◊.#♣.♣.♣#.#.#♣.♣ ♣#♣{{ #....... ..♣#♣♣.♣♣♣#.#♣ ♣.♣ #..##..# .## ### ### ## #....... W~j s9;49m   phantasmal warrior (wandering) .){ #....... ♣♣#....... ... #..##.#.918.0)WW=2.6 (19t~j I _The phantasmal warrior hits you but does no damage.u~j8 )u~j.) You shoot an arrow.  The arrow pierces through the phantasmal warrior.  Lightning courses through the phantasmal warrior!!u~jNK( u~jKÞThe phantasmal warrior is severely damaged.The phantasmal warrior hits you!!u~j&T' u~jTW.Þ  {Þ   manticoreu~jUW   phantasmal warriorThe phantasmal warrior closely misses you.u~jUu~j@Vs88/113 ------==3.7 (1.1)u~jZu~j\Z _You encounter a manticore.u~jV 0 .  u~jW You shoot an arrow.  The arrow pierces through the phantasmal warrior!!  You destroy the phantasmal warrior!u~j\ B )))u~j\   Okawaru accepts your kill.The arrow pierces through the manticore.u~jS O..Þu~js #9u~j 5------6u~j6 4.6 (0.9u~j) u~j 7 _The manticore is lightly wounded.v~j&H ))) You shoot an arrow.  v~jH(The arrow pierces through the manticore!v~j3Þ.v~jU. {v~j\91=5.6 (1.0v~j}v~j v~jjV_The manticore is moderately wounded.v~jY .  You shoot an arrow.  The arrow pierces through the manticore!!  You kill the manticore!v~j]_))v~j... { { v~j&2=8====6v~jv~jP _Okawaru accepts your kill.v~j  v~j v~j v~j v~j %3v~jK v~jP v~j0"  v~j" c You encounter a manticore.v~j1 $4v~j^2 +. ....v~j3 f----..#.#♣.v~jp3 ..♣♣♣..#ß#..♣♣♣.Þ{ .♣..v~j3 0{ v~j$4 Þ   manticore (wandering) v~j4 v~jL` 7 { ----8.6 (2 _w~j k ))) You shoot an arrow.  The arrow pierces through the manticore!w~j{ ..ÞThe manticore is moderately wounded.w~j 2 ``w~jP`  The manticore flicks its tail.w~jd@..w~j2c5====9.6 (1w~jw~jΌV _The volley of spikes misses you.w~j|i )))You shoot an arrow.w~j93Þ.w~j}.{  w~j#6w~j>==600w~j w~j ` _The arrow completely misses the manticore.w~j. )) You shoot an arrow.  The arrow pierces through the manticore!w~j$ 8Þ.w~ja% )jw~j* ' w~j* ,j   slime creatureÞ   manticoreThe manticore is heavily wounded.w~j+ .81w~jN/ w~j1  w~jV1 Y_You encounter a slime creature.w~j)))  The manticore is heavily wounded.w~jYou encounter a slime creature.  The manticore is severely wounded.  The arrow pierces through the slime creature!!w~j( w~ji j.  The slime creature is moderately wounded.The manticore misses you. The manticore completely misses you.w~jH-; Þw~j-The manticore claws you but does no damage.  You block the manticore's attack. The manticore misses you.w~j}/59=w~j0&2.7 (1.1w~j:w~j:D _The manticore completely misses you.w~j;x~j.  You shoot an arrow.  The arrow pierces through the manticore!  x~jThe manticore is almost dead.Lightning courses through the slime creature!  You kill the slime creature!x~jv))Þ   manticorex~j5Þ.x~j)100/113x~jJ=93.6 (0.9x~jx~j5 x~jJ_Okawaru accepts your kill.x~j5 .  You shoot an arrow.  The arrow pierces through the manticore.  You kill the manticore!))x~j4 "..x~j8 >1904.6 (1.0x~j); x~j<  x~j$= B_Okawaru accepts your kill.x~j x~j x~j x~j Q2x~j a4=x~j6 5=6789=11=23==x~jJ7 ,x~j8 ,x~j: x~j: ,x~ja; x~j*< x~j< x~j< x~jO= x~j> j  You sense a monster nearby.x~j C ♣♣..... #......... ♣♣.♣♣♣♣♣...♣♣♣♣♣ #...... .x~jC .†♣ ♣.♣.♣ #..##..# ♣♣.♣♣♣♣♣...♣♣♣♣♣ #.. ♣♣[.............#.......∩. ################ #..##..# x~jC ♣#♣♣.♣ ♣#.#♣♣♣.♣♣ #..##....#♣.♣.♣#.#.#♣.♣.♣#♣♣♣ #..##..#.♣♣♣..#ß#..♣♣♣@...♣ #......†.#--- .#♣.♣.♣#.#.#♣.♣.♣#♣...♣#...... x~jD ♣#♣♣.♣♣♣#.#♣♣♣.♣♣ ♣♣#..##..#)# # ### ### ### #.......)# {#...... #.......)# ...#..##.#.)) ..#..#..#♣♣.♣ {#.....#..x~j\H 0228.0)x~j+I A--- _x~jL x~jM y~jry~jwsy~jty~jxy~jv,y~jy~jhy~j y~j} You encounter a gargoyle. It is wielding a +0 flail.y~j.. #.. .♣♣♣♣♣...♣♣♣♣♣ #.. †♣ ♣.♣.♣ #..##..#..# .♣♣♣♣♣...♣♣♣♣♣ #.. [.. #.......∩..y~ja# #..##..#..#♣.♣ ♣#.#♣♣♣.♣♣ #..##....## ♣.♣.♣#.#.#♣.♣.♣#♣♣♣ #..##..#.#.. .♣♣♣..#ß#..♣♣♣..@.♣ #......†.#.. ♣.♣.♣#.#.#♣.♣.♣#♣...♣#..#..♣.♣♣♣#.#♣♣♣.♣♣ ♣.♣♣#..##..#)#..  ### ### ### .# #.......)#... #..##♣ŋ#.......)#ß) ŋ   gargoyle (wandering)... .#..##.#.)))... #..#..#....)♣♣.♣ {#.....#.....y~jc3.0).ŋ4.6 (2 _y~jY  †♣ ♣.♣.♣ y~jx [ ∩   ♣.♣#♣♣♣ ♣..@.♣ †y~jZ♣.♣#♣...♣ ♣.♣♣)  ### ### ### .# )y~j 1 .  ♣.)#ß) y~jsZ... ŋ#))) .. #)y~j8 ♣♣.♣ {y~jU 7  y~j †♣ ♣.♣.♣  [ ∩   ♣.♣#♣♣♣ y~jp X♣..@.♣ †♣.♣#♣...♣ ♣.♣♣) y~jƸ  ### ### ### .# ) .  y~j q♣.)#ß) y~jn ... ŋ#))) .. #y~j ) ♣♣.♣ {y~j y~j y~j y~j _ _A gargoyle is nearby!y~j |  †♣ ♣.♣.♣  [ ∩   ♣.♣#♣♣♣ ♣..@.♣ †♣.♣#♣...♣ ♣.♣♣)  ### ### ### .# ) .  ♣.)#ß) y~j ... ŋ#))) .. #) ♣♣.♣ {y~jf   †♣ ♣.♣.♣  y~jg [ ∩   ♣.♣#♣♣♣ ♣..@.♣ †y~jh 3♣.♣#♣...♣ ♣.♣♣)  ### ### ### .# ) .  ♣.)#ß) y~jfi \... ŋ#))) .. #) ♣♣.♣ {y~jzn y~jGo y~jnt y~jv _ _A gargoyle is nearby!z~j  †♣ ♣.♣.♣  [ ∩   ♣.♣#♣♣♣ ♣..@.♣ †♣.♣#♣...♣ ♣.♣♣)  ### ### ### .# ) .  ♣.)#ß) ... ŋ#))) .. #) ♣♣.♣ {z~j͹}  †♣ ♣.♣.♣  [ ∩   ♣.♣#♣♣♣ ♣..@.♣ †♣.♣#♣...♣ ♣.♣♣)  ### ### ### .# ) .  ♣.)#ß) ... ŋ#))) .. #) ♣♣.♣ { _A gargoyle is nearby!z~j_z~jdGear: 23/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with )) z~jZe7 g - the +8 storm bow (weapon) {elec, penet}  a - the +7 longbow of the Realm of Zot {chaos, rC+++}  k - the +8 sling of Kiwinoush {heavy, rN+} Missiles (go to first with ()h - 26 poisoned darts  p - a curare-tipped dart Armour (go to first with [)  b - a +0 pair of gloves (worn)  e - a +0 pair of boots (worn) z~jeN f - a +0 buckler (worn)  u - the +7 swamp dragon scales of the Last Howling Gods (worn) {rPois rC+ Int+3 v - a scarf of harm (worn)  w - a +0 pair of gloves (worn)  j - the +4 skin of Zhor {*Englaciate rC+++ SInv}n - a +0 kite shield  o - +0 steam dragon scales z~jf<Jewellery (go to first with "=)  d - a +4 ring of protection (worn)  l - a +5 ring of evasion (worn)  t - the amulet "Akkut" (worn) {Chemistry Will+ Regen+}c - a +6 ring of intelligence z~j^f[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]|~jt Sk - the +8 sling of Kiwinoush {heavy, rN+}. |~ju #A piece of cloth and leather for launching stones, adequate for hunting small game like rabbits or goblins. Base accuracy: +0 Base damage: 7 Base attack delay: 1.4 This weapon's minimum attack delay (1.0) is reached at skill level 14.  Your skill: 16.6 |~j5v The +7 swamp dragon scales of the Last Howling Gods {rPois rC+ Int+3 SInv} slightly slows your attacks with this weapon. Your +0 buckler slightly slows your attacks with this weapon.  Current attack delay: 1.2. |~jw Damage rating: 31 (Base [7 + 5 (Hvy)] x 130% (Dex) x 153% (Skill) + 8 (Ench)). Heavy: Any ammunition fired from it deals dramatically more damage, but attacks with it are much slower. rN+: It protects you from negative energy. This weapon falls into the 'Ranged Weapons' category. It is a weapon for one hand-pair. (w)ield, (d)rop, (=)adjust, or (i)nscribe.|~j |~j# |~je$ ..............#........... gmalak the Marksant |~j% .♣♣♣♣♣...♣♣♣♣♣#........... Formicid of Okawaru ****** †♣ ♣.♣.♣|~j% #..##..#..#. Health: 113/113 ======================== .♣♣♣♣♣...♣♣♣♣♣|~j% #........... Magic: 24/24 ======================== |~j2& [.............#.......∩... AC: 23|~j& IStr: 14 ##############|~j& #..##..#..#. EV: 19Int: 16 |~j<' ♣♣.♣ ♣#.#♣♣♣.♣♣#..##....### SH: 7Dex: 22 |~j' o♣.♣.♣#.#.#♣.♣.♣#♣♣♣ #..##..#.#.. XL: 15 Next: 90% Place: Dungeon:12 |~j8( I.♣♣♣..#ß#..♣♣♣..@.♣ #......†.#.. Noise: ---------  Time: 19624.6 (0.0) |~j( !♣.♣.♣#.#.#♣.♣.♣#♣...♣#........#.. g) +8 storm bow {elec, penet} |~j<) ♣♣.♣♣♣#.#♣♣♣.♣♣ ♣.♣♣#..##..#)#.. Fire: g) +8 storm bow {elec, penet} |~j) ### ### ### .# #.......)#... #........###|~j) ♣.#.......)#ß) ŋ   gargoyle (wandering)...|~ju* ŋ#..##.#.)))...#..#..#....)♣♣.♣|~j+ {#.....#..... _Okawaru accepts your kill. _You sense a monster nearby. |~j+ _You encounter a gargoyle. It is wielding a +0 flail. _A gargoyle is nearby! |~j, _A gargoyle is nearby! _A gargoyle is nearby!|~j- .|~jr> "|~j> 1|~j@ +5.6 (1|~jbO |~j6W  _You sense a monster nearby.encounter a gargoyle. It is wielding a +0 flail. _A gargoyle is nearby! _You drop the +8 sling of Kiwinoush {heavy, rN+}.}~j}~jw}~j}~j~H _No target in view!}~j-}~jC.}~j.}~j/}~j02ŋ}~jJ2j  A gargoyle comes into view.}~jz9 #. ♣♣♣♣♣...♣♣♣♣♣ #. }~j9♣ ♣.♣.♣ #..##..#..#.# ♣♣♣♣♣...♣♣♣♣♣ #. . #.∩. #..##..#..#.#.♣ ♣#.#♣♣♣.♣♣ #..##....# }~j6:4.♣.♣#.#.#♣.♣.♣#♣♣♣ #..##..#.#. ♣♣♣..#ß#..♣♣♣..)@♣ #......†.#. .♣.♣#.#.#♣.♣.♣#♣...♣#.#.._}~j:.♣♣♣#.#♣♣♣.♣♣ ♣♣.♣♣#..##..#)#. ### ### ### .# #.)#... #.###'♣♣.#.)#ß). ŋ   gargoyle (wandering)... #..##.#.)))..}~j:.. #..#..#....)>♣♣.♣ {#.....#.}~j?&0}~jA26.6 (1 _}~jsE;_}~jF}~j#P ))))))You shoot an arrow.}~ji 'ŋ.}~jP :....}~j ?ŋ}~j 7===7.5 (0.9}~j 9_}~j, _ _The arrow completely misses the gargoyle.}~j  }~j ))))) )You shoot an arrow. The arrow pierces through the gargoyle!}~jAD.}~jEJ....{. }~jJK-8.3 (0.8}~jN;_}~jPc _The gargoyle is moderately damaged.~~j~~j~~j~~jYH _No target in view!~~j~~j~~j ~~jw H _No target in view!~~jB~~jvC~~jC~~j1E~~jF ŋ~~jGj  A gargoyle comes into view.~~j:M ♣♣♣♣♣...♣♣♣♣♣ ♣.♣.♣ ##..#..#.#♣♣♣♣...♣♣♣♣♣.......... ~~jM.............∩ ###############..#..#.# ♣.♣ ♣#.#♣♣♣.♣♣..### .♣.♣#.#.#♣.♣.♣#♣♣♣ ♣##.#... ♣♣♣..#ß#..♣♣♣..).♣..#......† .♣.♣#.#.#♣.♣.♣#♣@..♣..#.._ ~~jN♣.♣♣♣#.#♣♣♣.♣♣ ♣♣.♣♣#..##..#)#... ### ### ### .# #.......ŋ,#ŋ   gargoyle~~j8N' ~~jUNI#####...#############...#.#....#.~~jXS&0~~jU<---9.3 (1 _~~jjY~~jZ~~jx )))You shoot an arrow.  The arrow pierces through the gargoyle but does no damage.~~j&ŋ.~~j$..~~j1===30~~j* ~~j^ c _The gargoyle is moderately damaged.~~j )))You shoot an arrow. The arrow pierces through the gargoyle.~~jg 'ŋ.~~j1l .~~jl &1~~jJq 8_~~js ` _The gargoyle is heavily damaged.~~j6)~jkA ŋ  You shoot an arrow. The arrow barely misses the gargoyle.~jB&2~jO:_~jQ? _The gargoyle hits you but does no damage.~jL ) ~jQYou shoot an arrow. The arrow pierces through the gargoyle.~jc0 ŋ  ~jcKThe gargoyle is severely damaged.~j8h%  ~j`hRThe gargoyle hurls a stone arrow at you.~jġ~j^94/113 -----3~jɦ~j}/ _The stone arrow hits you!~j:, ) You shoot an arrow. The arrow pierces through the gargoyle.~j{ ŋ  The gargoyle is almost destroyed.~j ``  The gargoyle hurls a stone arrow at you.~j\@Q)@~jAi5=----4.2 (0.9~jE8_~jG ~j0HK_The stone arrow misses you.~j .  You shoot an arrow. The arrow pierces through the gargoyle!  You destroy the gargoyle!~j U)~jf )~ji m6=15.2 (1.0~jn ~jMp  ~jsp B_Okawaru accepts your kill.~jq_~j.`~jNa~j9c~jd;7~jf~jEg~jlg.9=~jg~jh~jhj~jj~j!kT100/113=~jl~jm~jjn%1~jo~jq~jpr%2~js~ju~j>v%3~jWw~j0y~jy~jyD5=~j}{~jm}~j}#6~j=~2=~j~j~j=%7~j%~j~ja%8~j~j%~j~jЉD9=~j&~jՍl10=~j~jѐ~j[%2~j~jy~j~jD3=~j]~j?~j~j~j~j~jS~jߟ~j~j=  You see here a +0 flail.~j~jJ _~j~j~j1O=~j<~j~jg  You encounter a cyclops.~j........... #.......∩ ############..##..#..#.##~jS ♣#.#♣♣♣.♣♣ ♣♣#..##....###### .♣#.#.#♣.♣.♣#♣♣♣.♣#.{##..#.#. ~j♣..#ß#..♣♣♣..).♣..#......†.#..... ~j.♣#.#.#♣.♣.♣#♣...♣#........#.._.. ♣♣♣#.#♣♣♣.♣♣ ♣♣)♣♣#..##..#)#.. ~jG# ### ### ###.###.......)#.. ~jk#...@.#..###'##--- ~ju#.♣♣♣.#.......)#ß)..ß ~j* ... ... .#..##.#.))).~jx.. ♣♣♣ .#..#..#....)>..♣♣.♣C#.....#....... ~j###...#############...#.#....#.C   cyclops (missile, asleep) ~j......................#.#....#... .............................#... .....~j7...#.......#.#.##.....~jRY.{538.0)~jdO---4.2 (19 _~j+~j~jk1 ∩~jk-   #♣♣~jl8).♣..#..{...†.._ ♣♣)~j4l) #~jsl$ ### ### ###.###) ~jl#...@.# #.♣♣♣.#)#ß)  ... ... .#)))  .. ♣♣♣ .#~jl)> ~jle ♣♣.♣ C###~jt ∩  ~j> #♣♣~jt).♣..#..{...†.._~jJ ♣♣))~j ### ### ###.###) #...@.#~j7 ~jS2#.♣♣♣.#~j))#ß) ~jn ... ... .#~j'))) ~jd& .. ♣♣♣ .#)>  ♣♣.♣ C###~j~j~jD ~j)^ _A cyclops is nearby!~j_( ~j9_())))~j_?C  ~j_)~j_jYou shoot an arrow. The arrow pierces through the cyclops!  The cyclops shouts!~jC{....C~jU;===5.0)~j:_~jL _The cyclops is moderately wounded.~j~j%E F )))~jQE X)You shoot an arrow. The arrow pierces through the cyclops.~j( LC.~j 2{.~j #..~j6.3 (1.1 _The cyclops is moderately wounded.~jH )))~jc You shoot an arrow. The arrow pierces through the cyclops!!~jC{LC.~j>..~j(7.4~j~j[ _The cyclops is almost dead.~j} _The cyclops is almost dead.  You shoot an arrow. The arrow pierces through the cyclops!  ~jLightning courses through the cyclops!  You kill the cyclops!  Okawaru accepts your kill.  Okawaru grants you throwing weapons!~j~j/  --more--~j7n.~j`s_))~jOB.(~j4380~jO8_~j6 ~j]/_Something appears at your feet!~jv########## #..##..#..#.###  ♣#.#♣♣♣.♣♣ ♣♣#..##....####~j(w#.#.#♣.♣.♣#♣♣♣.♣#..##..#.#..... ..#ß#..♣♣♣..).♣..#......†.#.....##.#.#♣.♣.♣#♣...♣#..#.._..# ♣♣#.#♣♣♣.♣♣ ♣♣)♣♣#..##..#)#.....#  ### ### ###.###.......)#.....# ~jnw#...(.#.###'####.♣♣♣@#.)#ß)..ß...~j=x... ♣(#..##.#.)))..... ♣♣♣ ♣.#..#..#....)>♣♣.♣ ..#.....#....... ##...#############...#.#....# .....................#.#....#.......#.###...##.#.##.....>..........~j~j7'---~j^ 9~j^~j~jM........... #.......∩..... ########### #..##..#..#.~jM ♣#.#♣♣♣.♣♣ ♣♣#..##....##### .♣#.#.#♣.♣.♣#♣♣♣.♣#..##..#.#.......#ß#..♣♣♣..).♣..#†.#..... .♣#.#.#♣.♣.♣#♣...♣#........#.._.. ~j2N♣♣♣#.#♣♣♣.♣♣ ♣♣)♣♣#..##..#)#..... # ### ### ###.###)#..... #...@.#..###'# ~jZNv#.♣♣♣.#.......)#ß)..ß~jN. ... ♣(#..##.#.))). .. ♣♣♣ ♣.#..#..#....)> ~jN ♣♣.♣ ..#.....#.... ###...#############...#.#....#~jHOZ#.#....#...............####...##.#.##~jHU~jUC---60~jZ:_~j\ ~j]K_You see here an atropa-tipped dart.~j ~j6 ~jY ~j ~j, ~j $ _~j' ~jx ~j ,~j ~jc ~j ~j ~j8 ~j5 ~j$ ,~j ~j& ~j ~j ~j5 ~j ~j{ ~j ~j ~j ~jL ~j, ~j ~j ~j1 ~j ~j ~jl ~j ~jw ~j ~j ~j ~jd ~j ~j ~j&" ~j" ~j$ ~j( ~j+ ~j\, ~j. ~j0 ~j4 ~j 5 ~j6 ~jZ9 ~j< ~j`= ~j@ ~jF ~j0I ~jI ~jK ~jM ~jP ~j|P ~jQ ~j2T ~jMV ~jV ~j+X ~jZ ~j-] ~j] ~j<^ ~j_ ~ja ~joa ~jBb ~jc ~jEe ~je ~jf ~jh ~ji ~jKj ~jEk ~jo ~jq ~j  You see here a +0 dagger.~j] ~j  _~j ~j ~jh ,~j ~j` ~jq ,~j ~j X~jz ~j ,~j ~jJ ~j) B~jT ~j ,~j ~j ~jE ~j ~j ~j! ~j-" ~j# ~j5$ ~j$ ~j% ~j% ~j+ ~j, ~j- ~j. ~j6/ ~jW0 ~j1 ~j+2 ~j2 ~j3 ~jo4 ~j4 ~jK5 ~j6 ~j7 ~j8 ~jr8 ~j9 ~j9 ~j): ~j: ~jp; ~j< ~j< ~j= ~j> ~j? ~j?@ ~j@ ~jQD ~jE ~jF ~jMG ~jI ~j=K ~jK ~jL ~jN ~jP ~jP ~jR ~jp   You see here the +8 sling of Kiwinoush {heavy, rN+}. _~jr ~jWs ~j,t ~ju ~j7w ~jw ~jx ~jz ~j{ ~j-| ~j| ~j~ ~j ~jC ~j ~jB ~j ,~j ~j ~j͇ ~j7 ~j ~j ~j ~j ~j ~j ~j ~js ~j* ~jj ~j ~j) ~j ~j~ ~jʖ ~j/ ~j ~j ~j ~j ~j $ ~j K_l - 3 emerald potions (gained 1)~js ~je 3~j ~jh ~j ~j ~jN ~j< ~j ~j ~j1 ~j ~jd ~j ~j ~j$ ~jy ~j} ~js ~j~ ~je ~j! ~j ~j ~jտ ~j ~jr ~j ~j ~j ~j ~j ~j ~jg ~j ~j? ,~jg ~j ~j ,~jZ ~j ~j ,~j[ ~j ~j. ~j ~j? ~jz ~j ~j ~j ~jZ ~j ~j ~j ~j ~j ~j( ~j2,~jV,~j~j~j~j0~jB~jB ~j ~j ~j ~jQ~j~j~j~j/~j~j~j~js~j ~jB~j~j)~j[,~j~jO!~j(~j(~j+~j0~jw2~j2~j4~j>~j@~j@~jKB~jaE~jF~j1G~jH~jK~jIM~jM~jN~j[Q~jR~j,S~jQT~jV~j]Y,~jZ~j\~j]~jK^~j_~j%bc  You see here a troll skeleton.~jc~j'd _~je~j:g~jh~jh~ji~jk~j m~j\m~jn~jo~j2q~juq~j,r~jt~ju~jZu~ju~jw~jx~jx~jwy~jz~j{~j3|~j|~j4~~j~j~j~j$~j~jԃ~j~j~jW%  ~jKA boulder beetle comes into view.~j8÷.......#####...# #.# ...#####.##.###......)#.#####.# ~jg>......^.......#########.....#.# ............................#.# ~j................#####.......#.### .~j$......#.##.####............... ...###÷............#.##B###.#..## ~j.......................>###.#..## ................@................ ~j#......#.#..####.#.#.##.##..#..## ~j%e.........#..####.#.#. .##..#..## .........#..#........ ........ ######...#.......#... .##.##..## ~j♣♣.♣♣#............... ........<# B   boulder beetle (wandering) ♣...♣#.....#. ..#.##..## ~j3.....#..##..#..#.#.#.# . # #..# ♣...♣#.........~jL ##.#~jELζ76505.0)~j(~j%,66~jҝ~jfU _The boulder beetle leaps! The boulder beetle leaves your sight.~j/~jGear: 22/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with )) ~j g - the +8 storm bow (weapon) {elec, penet}  a - the +7 longbow of the Realm of Zot {chaos, rC+++} ~jDMissiles (go to first with ()h - 26 poisoned darts  p - a curare-tipped dart ~jArmour (go to first with [)  b - a +0 pair of gloves (worn)  e - a +0 pair of boots (worn) ~j f - a +0 buckler (worn)  u - the +7 swamp dragon scales of the Last Howling Gods (worn) {rPois rC+ Int+3 v - a scarf of harm (worn)  w - a +0 pair of gloves (worn) ~j[ j - the +4 skin of Zhor {*Englaciate rC+++ SInv}n - a +0 kite shield  o - +0 steam dragon scales ~jJewellery (go to first with "=)  d - a +4 ring of protection (worn)  l - a +5 ring of evasion (worn) ~jx t - the amulet "Akkut" (worn) {Chemistry Will+ Regen+}c - a +6 ring of intelligence  ~j)"i - an amulet of dissipation ~jq[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]~j~j~j 7........÷.......#####...# #.#gmalak the Marksant ...#####.##.###......)#.#####.#Formicid of Okawaru ****** ......^.......#########.....#.#Health: 113/113 ======================== ............................#.#Magic: 24/24 ======================== ................#####.......#.### AC: 23Str: 14 .......#.##.####................. EV: 19Int: 16 ...###÷............#.##ζ###.#..## SH: 7~j QDex: 22 .......................>###.#..## XL: 15 Next: 93% Place: Dungeon:12 ~j% ................@................ Noise: ---------  Time: 19766.4 (0.0) ~j #......#.#..####.#.#.##.##..#..## g) +8 storm bow {elec, penet} .........#..####.#.#. .##..#..## Fire: g) +8 storm bow {elec, penet} .........#..#........ .......... ######...#.......#... .##.##..## ♣♣.♣♣#............... ........<# ♣...♣#.............#. ..#.##..## .....#..##..#..#.#.#.# . # #..# ♣...♣#...............##.# _You see here a +0 dagger. _You see here the +8 sling of Kiwinoush {heavy, rN+}. _l - 3 emerald potions (gained 1) _You see here a troll skeleton.  A boulder beetle comes into view. ~jV_The boulder beetle leaps! The boulder beetle leaves your sight.~j~jK~j~jf~j~jgmalak the Marksant (Formicid Hexslinger) Turns: 19510, Time: 00:54:44 Health: 113/113 AC: 23 Str: 14 XL: 15 Next: 93% Magic: 24/24EV: 19 Int: 16 God: Okawaru [******] Gold: 1185SH:  7 Dex: 22 Spells: 10/24 levels left ~jU rFire . . . (100%) g - +8 storm bow {elec, penet} rCold + . . (50%) f - +0 buckler rNeg . . . (100%) u - +7 swamp dragon scales of the Last Howling Gods {rPo~jrPois + (33%) v - scarf {Harm} rElec .(100%) b - +0 pair of gloves rCorr .(100%) w - +0 pair of gloves SInv + ~j^ve - +0 pair of boots Will ++...t - amulet "Akkut" {Chemistry Will+ Regen+} Stlth +++d - +4 ring of protection HPRegen 1.18/turnl - +5 ring of evasion MPRegen 0.19/turn %: harm (+30% outgoing, +20% incoming) @: studying Unarmed Combat A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms~jy ~j ........÷.......#####...# #.#gmalak the Marksant ~j }...#####.##.###......)#.#####.#Formicid of Okawaru ****** ~j ......^.......#########.....#.#Health: 113/113 ======================== ~j( =............................#.#Magic: 24/24 ======================== ................#####.......#.### AC: 23Str: 14 ~jx .......#.##.####................. EV: 19Int: 16 ~j %...###÷............#.##ζ###.#..## SH: 7Dex: 22 .......................>###.#..## XL: 15 Next: 93% Place: Dungeon:12 ................@................ Noise: ---------  Time: 19766.4 (0.0) ~j =#......#.#..####.#.#.##.##..#..## g) +8 storm bow {elec, penet} ~j x.........#..####.#.#. .##..#..## Fire: g) +8 storm bow {elec, penet} .........#..#........ .......... ~j$ ######...#.......#... .##.##..## ♣♣.♣♣#............... ........<# ~jg ♣...♣#.............#. ..#.##..## .....#..##..#..#.#.#.# . # #..# ♣...♣#...............##.# _You see here a +0 dagger. ~j _You see here the +8 sling of Kiwinoush {heavy, rN+}. _l - 3 emerald potions (gained 1) ~j _You see here a troll skeleton.  A boulder beetle comes into view. _The boulder beetle leaps! The boulder beetle leaves your sight.~j\ ~j! ~j:" ~j_ ~jc Gear: 22/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  g - the +8 storm bow (weapon) {elec, penet}  a - the +7 longbow of the Realm of Zot {chaos, rC+++} Missiles (go to first with ()~jd \h - 26 poisoned darts  p - a curare-tipped dart Armour (go to first with [)  b - a +0 pair of gloves (worn)  e - a +0 pair of boots (worn)  f - a +0 buckler (worn)  u - the +7 swamp dragon scales of the Last Howling Gods (worn) {rPois rC+ Int+3 v - a scarf of harm (worn)  w - a +0 pair of gloves (worn)  j - the +4 skin of Zhor {*Englaciate rC+++ SInv}n - a +0 kite shield  o - +0 steam dragon scales Jewellery (go to first with "=)  d - a +4 ring of protection (worn)  l - a +5 ring of evasion (worn)  t - the amulet "Akkut" (worn) {Chemistry Will+ Regen+}~je 8c - a +6 ring of intelligence  i - an amulet of dissipation [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]~j ~j ~j [........÷.......#####...# #.#gmalak the Marksant ...#####.##.###......)#.#####.#Formicid of Okawaru ****** ......^.......#########.....#.#Health: 113/113 ======================== ............................#.#Magic: 24/24 ======================== ................#####.......#.### AC: 23Str: 14 .......#.##.####................. EV: 19Int: 16 ~ju -...###÷............#.##ζ###.#..## SH: 7Dex: 22 .......................>###.#..## XL: 15 Next: 93% Place: Dungeon:12 ~j ................@................ Noise: ---------  Time: 19766.4 (0.0) ~j =#......#.#..####.#.#.##.##..#..## g) +8 storm bow {elec, penet} ~j .........#..####.#.#. .##..#..## Fire: g) +8 storm bow {elec, penet} ~j= .........#..#........ .......... ######...#.......#... .##.##..## ~j ♣♣.♣♣#............... ........<# ♣...♣#.............#. ..#.##..## .....#..##..#..#.#.#.# . # #..# ♣...♣#...............##.# ~j _You see here a +0 dagger. _You see here the +8 sling of Kiwinoush {heavy, rN+}. ~jS _l - 3 emerald potions (gained 1) _You see here a troll skeleton.  A boulder beetle comes into view. ~jz V_The boulder beetle leaps! The boulder beetle leaves your sight.~j ~j ~j( ~j ~j: I~j= ~j@? ~j;A ,~jqB ~jC ~j3D ~jD ~j@F ~jG ~j&H ~jI ~j'J ~jnK ~j*M p  A boulder beetle comes into view.~jR j####.##.###......)#.#####.# ^.......#########.....#.# ..................#.# ....#####.......#.######. ...#.##.####.........B........... ##÷............#.##.###.#..##### .......~jR K>###.#..#####....................#.#..####.#.#@##.##..#..##### .....#..####.#.#.# .##..#..#####.#..#......... .............. ##...#.......#....#.##.##..##### ♣#.........................<##.......#.##..#.##..## B   boulder beetle .#..##..#..#.#.#.# . # #..~jR # ♣#................ . ##.##.......∩. ...~jV +9.4 (3~jW 370.4 (4 _~j[ ~jX\ ~j-) ~jC^.###.....#.# ...............#.# ~j*..#####......~jcB###.........÷......#.##.#..........>###.~j5...............#@#~jA#.# ... ....#......<# ~j...#.##.~jH #.#.#.# . # #..# ....... . ##.# ~j/3∩ ... ~jǩ) ^.###.....#.# ~j/...............#.# ..#####......###.........÷......#.##.#..........>###................~j#@##.# ... ....#......<...#.##. #.#.#.# . # ~jo....... . ∩ ~j~jQ~j~jǴe _A boulder beetle is nearby!~jr ))))))) ~j^You shoot an arrow.  The arrow pierces through the boulder beetle!!~jrB.~jAzB.....~jz5===1.4 (1~j| _The boulder beetle is heavily wounded.~jG4 / .  ~j4 You shoot an arrow.  The arrow pierces through the boulder beetle!!  You kill the boulder beetle!~j.8 l)))))))~jD +..~j .†..~j .~j 552.3 (0.9~j ~j  ~j J_Okawaru accepts your kill.~j~j#~j[~j:H _No target in view!~j~jU~j~j~j~j: _~j~j~j~j~j~j~j~j~j~j~j~j~j~j~j~j~j~j&............#.##.###.#..#####.#........>###.#..#####.#.....................# ~jTX#.#..####.#.#.##.##..#..#####.# #..####.#.#.##.##..#..#####.# ..#..#.................# #~j#....#.##.##..#####.# .....<# .........#.##@.## ---7.3 (5.0##~j.#.#.##..# ##..# ....~j# ##.# ......∩...... ... .##..#..#.###~j'.  ~jC.##....#######........... .#..#.#.....###..#.#.....~jkn#.# .....†.#.....# .......) .#.# ~jo.......#.._..# #.#########.#~j~j G---8.3 (6~jl;_~jD ~jo_Found a flail.~jC~j{n~j~jB~jt~j,~j~j~j,~j5~j~j>~j~j*~j~j~j_,~j~jN~j~jx~j~jK~j|~jr~j~j~j>~j~jK~jMB~j~jm~j~jI~j~j~j.~j,~j,~j~j;~j,~j9~j~j~j~j~j*~j~j1~j~j~j,~j~jP~j~jR~j~j'~j,~j2~j~jc,~jN~j/~j~j` ~j ~jt X~jS~j~jU~j~j~jX~jB~jc~j~jG ~j4"~j"~j#~jM$~j<%~j&~j'~jI(~jI)~jl+,~j+~js,~jT-~jq.~j.~ju/~j0~j1,~j2~j3~jx5,~j5~jx7~jj8~j 9~jn9~j:~j;~j=<~j<~jp>~je?~j?~j\@~j B~jC,~jD~jE~jLF~jG~j`G~jH~j+J,~jK~jIO~jP~jP~jQ~jR~jS~jT~jT~jU~jW~jrW~jX~jOY~jSZ~jZ~jK[~j]~j_~jl_~j-`~ja~jc~jc~jd~jHf~jg~jg~jh~jj~jk,~jsl~jV~jЂ~j?~j~j~j~j~j͏~j~jԘ~jS~j~jb~j~jѣ~j~j~j&~j~j~jд~j~j~j~jJ~j~j~j(~j~jD~j~j~je~j~jc~jS~j~js~j~j~j~j>~j~j~j~j~jg~j~j~j0~j~jV~j ~j{~j~j~jU~ju~j~j~j8 ~j~jN~j~je~je~j~jz~j~j~jq ~j!~j&~j'~jz(~j)~j?-~j.~j1/~jF0~jQ3~jQ5~j?6~j6~j9~j;~j<~j~=~js?~jF~jHG~j^I~jO~jR~jR~jU~jZ~j_~j`~jd~j"j~jn~j(o~j9x~j}~jځ~j~jɆ~jP~jݗ~jE~j~j^~j٪~jo~j~j}~jk~jP~j~jA~j,~jq~jz~j~j~j~j~jF~j~j~j~j~jW~j~jL~j8~j~j ~jC~jk~jJ~j~j>~j{~j~j!~j~j~j~jh~j~j~j)~j~j~j~j!~j~j~j~j.~j~jI~j"~jc,~js~j ~j ~ju ~j( ~jP%  ~j^You encounter a centaur. It is carrying a +0 orcbow.~j~j# #.# #.......##.#..#.~j;1# #.# ##............#.# #.# ##......##....#. ~j...# #.# #...###.##....#.~jy.# #.# #................# #.# #........#.#.#...# ############...####........ #........>..#.#.#.. #.......@....####........ ~jCo#........c...........####.#.#.#.. ##################...<........... # ##..###~j#.####.#. #### #............... .~jM..# #...#########..# c   centaur (launcher, asleep)..# #.###########... ~j<#### #..........~jH...## ######~j~jB1873.3 (95.0)~j$34.3 (96 _~j ~j+ #.# #..... #.# ##.... #.# ##... #.# #...### #.# #...... #.# #...... ############...###..............>.......@....#...........##########...<.. # ##..### #..... #...### #.###  ~j8+& ~j  #.# #..... #.# ##.... #.# ##... #.# #...### #.# #...... #.# #...... ############...###..............>.......@....#...........##########...<.. # ##..### #..... #...### #.###   _A centaur is nearby! _Unknown command.~jJK r .  You shoot an arrow. The arrow pierces through the centaur!!  ~jK =You kill the centaur!~jU Q)))))))~j W......#~j ;===5.3 (1.0)~j ~j9 P _Okawaru accepts your kill.~j_~jC~j~j3~j~j~j~j~j9~j~j0~j4~j~j}~j~jw~j~j~j~jn~j !~j!~j$~jOY~j]~j^~ja~jm~j@r~js~ju~j~jp~jh~jc~j%~j~j`~j~j~j%~j~j~j]~j~j.~jB~j~j~j~j8~j~j3~j~j(~j.~j~j~j~j~jW~j?~jQ~j|~j~j~j!~j&~j)~j*~jn,~j0~j3~j5~j>6~j:~j<~j=~j^?~jWC~jF~jG~jI~joM~jP~jQ~jS~jW~jJ[~j \~jC^~jb~je~j}f~jh~jk~jco~jp~jr~ju~j(y~jy~jL~~j5~ji~j>~j;~j~j~j|~j7~j ~j~j~jo~j~j~j~jT~j ~j`,~j~j~jC~j~j~j ~jɷ~j~j ~j~jѿ~jx~j~j~j~j~jK~j0~j~j~j~j'~jO~j~j~j@~jQ~j~j1~j{~j^~j~jG~j~j~j~j~j~j~j~j}~j~j'p  You encounter a vampire mosquito.~jr#.#.#^#..# #..#~jE&.....# ~jq4#.#.#.#### #..# ##........# #.#.#.##### ##.# ##.####### ~j#.#.#.#...# #.# #.# ~j#.#.#.#.#.# #.# #.# ~j#.#...#.# #.# #.# ~jc##.####..# #.# ### .##.# ##.## #.######### ....###..# #..@......y ~j---##.....## #.#########   ###  ~j} y   vampire mosquito (dormant)~j1915.3 (40.0)~j#---~j0,6.3 (41 _~j~j~jgE^#..# #..#   #..# ~jC  ##.#   #.# #.# ~jٓ #.# #.#  #.# #.#  #.# ###  ##.## #.#########  #..@......y ~jb #.#########   ###~j%) -^#..# #..#   #..#   ##.#   #.# #.#  #.# #.#  #.# #.#  #.# ###  ##.## #.#########  #..@......y  #.#########   ###  _A vampire mosquito is nearby!~j )))))))y    You shoot an arrow.  The arrow pierces through the vampire mosquito!  The vampire mosquito buzzes angrily.~j)^ y.~j_ y.~jd !....y.~j%f /===7.1 (0.8~jmf )~jk ~jfo k _The vampire mosquito is moderately damaged.~j@ )))))))~jq You shoot an arrow.  The arrow pierces through the vampire mosquito!~j[. y  ~j[ZThe vampire mosquito is almost destroyed.~j?]V y.  You hear an angry buzzing noise.~j]y.~j!^y.~j bB..y 2 vampire mosquitoes~j@c-8.1 (1.0~jZe~jEga _You encounter a vampire mosquito.~jX.  You hear an angry buzzing noise. _You encounter a vampire mosquito.You shoot an arrow.  The arrow pierces through the vampire mosquito!  Lightning courses through the vampire mosquito!!  You destroy the vampire mosquito! .  Okawaru accepts your kill.The arrow pierces through the vampire mosquito!!  You destroy the vampire mosquito!)))))))~jk~)y~j y.  Okawaru accepts your kill.~j>*y~j.....yy 2 vampire mosquitoes (wandering)~j4.69~j~j` ~j^_You encounter a vampire mosquito. x2~jIR )))))))You shoot an arrow.  The arrow completely misses the vampire mosquito.~j 1 y†  ~jl MThe arrow misses the vampire mosquito.~j~ y.~j y.~ju y†~jo :...yy~j/ '20~jU ~jg : _The vampire mosquito buzzes angrily.~j#}.  The arrow misses the vampire mosquito.The vampire mosquito buzzes angrily.  ~j}The arrow pierces through the vampire mosquito!  Lightning courses through the vampire mosquito!!  You destroy the vampire mosquito!~jZ .  Okawaru accepts your kill.~jHThe arrow pierces through the vampire mosquito!!  You destroy the vampire mosquito!~j=^)))))))~jD(....††.~jm.71~j~j~ ~jB_Okawaru accepts your kill.~j~j~j~j ~j:_No target in view!~jw~j@x~jx~jy~jz~jN|: _~j|~jA~~j~~j~~j~je~j~j~j~j~jF~j~jX~j~jI~j~jl  You see here a vampire mosquito corpse.~j~jq _~j~j͋l  You see here a vampire mosquito corpse.~j~j) _~j~jP~j~j~jF~j'~jˑ~j~jr~j~j1~jz~jՔ~j~j)~ju~jϖ~j~j~j~jH~j~j~j~jU~j~j~j~j;~j~j~j~jV~j#~j~j ~jY~j~j~j~jQ~j~jͤ,~j$~j~j~j~jq~j4~j~j4~j~j?~j~jB~j~j~jK~j~j~j~jʯ~j~jw~jZ~j~j6~j~jd~j,~j~j~jB~j~j^~j~j~j̹~j@~jq~jߺ~j~jX~j~j~j~jg~j~j~j~jc~j~j~jB~j?~j~jGB~j~jo~j~j ~j~jH~j~j~j~j~j~j<~j~j~j~jV~j$~j~j ~j_~j~j ~j2~j~j|~j1~j~j~j~jW~j~j~j~j,~j4~j!~j~j\~j~j~jx~j~j)~j~j~j~jo~j~jf  You encounter a wraith.~j ............# #..#  #########..######.#####.##  #~j7X########.......#.#.....#  ..........#######.#######  ########### .#  ~ja W#   ~j#####.##  #############.#.#..# ~j ................@..#  ~jd---##########...........~j  ###.######## ###~j%6   ~jLoW   wraith (dormant)~js ~j&=.W66.1 (45.0)~j1W~jO---7.1 (46 _~j~j ~jc<))~j'.W~j~j -===8.1 (1~jM.0)~j~jm _You shoot an arrow. The arrow barely misses the wraith.~j; ) You shoot an arrow.  The arrow pierces through the wraith but does no damage.  Lightning courses through the wraith!~j$w W  The wraith is severely damaged.~jW&9~j\~jM4 _You block the wraith's attack.~j3n/ .  ~jn~You shoot an arrow. The arrow pierces through the wraith!  You destroy the wraith!~j@w,)~jw(~j.~j[ /870~j~jl ~jB_Okawaru accepts your kill.~j ~jv ~j ~j ~j ~j B~j" ~j ,~j ~j ~j ~j ~j= ~j ~j) ~j; ~jo ~jm ,~j ~jx ~j\ ,~j ,~j ~j ~j] ~jm ~j ~jk ~j ~j ~j ,~j ~j ~j ~j ~jP ,~j ~j ~jc ~jv ~j ~ja ~j} ~j ~j ~j ~j ~j2 ~j F>..#.#.#..# # #.###  ........# #.< #.#.#  ~j .#.#.#..# #.. # .# #.# ##..#  ~j C.####.#.# #.# ##.#  ...........# #.# #..#  ~j! ########..######.#####.##  .......#.#.....#  .........#######@#######  ---~jI 833.0)# #.#  ~jq  #.#  #####.## ############.#.#..# ~j x..................#########  ~j ############..............#  ###.############  ~j 8### ~j ~j #---~j@ %4.1 (14~j ~ji 9 _Found a stone staircase leading up.~j~j~je~j~j:~j,~j{~jz~jV~j"~j~jP,~j~j9 ~j ~j ~j.~j~j~ji~j~jh~j~j~j~jَ~jm~jc~jh~j~j_~j~j~j~j`~jO~j~jA~jD~j=E~j G~jp~js~jAt~ju~j~jD,~j*~ju~j~jT~j~j~jǼ~j~j|~j~jy~j~j)~jX~jA~j~j~j~j~j0,~j`~j~j~jt~j~j~jH~j~j'~j,~jq~j6~j,~j%~j~j-~jy~j~j~j~j~j:~j~j0~ja~j~j6 ~j ~jM ~j; ~jH~j~j?~j~j~j~j~j~j6~j~jL~j+~j#~jn$~j$~j&~j)~j*~j+~jJ+~j/~j0~j0~j1~j5~jn6~j6~jm7~jU;~j<<~j<~j*=~jA~jA~j"B~jB~jtG,~jH~jH~jM~jLO~jO~jP~jDW~jZ~jZ~j ^~j?e~j!h~jh~jbk~j_u~jow,~j$y~j{}~j~jt~j~j~j~j$~j~jߊ~j~j8~j~j~j~~jݑ~j~j~j~jS~j ~jS~jH,~j~j~j~j~j~jǥ~jܦ~j ~j~jު~jӫ~j~j~j~j~j,~j9R  There is a stone staircase leading down here.~j~j _~j~j~jȻ~j~j~jԾ~j~j~j~j~j~j~j~j~j~j~j~j~j~j~j~j~j~j5~j~j ~j~jL~j~j~j~j!~j~j~j~j~j~j9~j ~jq~j ~j~j~jb~j~jr~jR~j~ja~j~j}~j~j~j~j~j)~j~j~j~j~~j5~jx ~j ~j ~j ~j ~jb~j~j~j~j~j~j~j~jO~j~j~jP~j~jR~j&~j~jh~j~jK~j ~j!~j!~ju"~j#~j$~j$~j:&~j+~j,~j-~j-~j/~j00,~j1~jZ2~j3~jR3~j3~j+5~j6~jU6~j7~j8~j8~j)9~j9~jO;~j;~j;~jy<~j?=~j>~j2>~j>~jx?~j$@~jV@~j@~jA~j8B~jjB~jB~jC~j-D~j_D~jD~jE~jMF~jF~j G~jG~j-H~j`H~jH~jXI~jI~jJ~j_J~jJ~jiK~jK~jK~jzL~jL~jGM~jM~j-N~jN~jN~jaO~jP~jP~jP~jZQ~jR~jR~jS~jgS~j7T~jT~j#U~jU~j{V~jHW~j}W~jW~jX~jY~jY~j3Z~j [~j[~j[~j`\~jL]~j]~j*^~j^~jf~`  #.#.....#.◊≈◊...♣♣♣..  #.####..#.◊◊◊.#♣.♣.♣#  #.##.#..#♣...♣#♣♣.♣♣♣ ~j~ #.##.#..###.## ###  ~j~ ####.##.#..#♣..)♣♣ ♣♣♣♣  #....##.#..#†♣♣♣.♣♣♣♣...  ###.##.##.#..#............ ~j #...#####.#..#.♣♣♣.♣♣♣♣...  #.#......@#..#♣...♣♣ ♣♣♣♣20083.1 (99 ~jD #.#########..############# ~js #.#.......#...............  #...#####.................  ##### #......#.#..#####... ~jp #................... ~jN #....#.#.##.#.###...  #######........##.#.###...  #...............#........#~j~jq~jE _Done exploring.~j|I~j..#......0.0)..#......~j\..#####.....................#.#.............~j~j~jq~jcE _Done exploring.~j ~j ~jv ~j. ~j ~j ~j  ~jm! 7_Done exploring.~jkN ~jN ~jQ ~jS H _No target in view!~j~j~jB~j3~j",~jE%E _Done exploring.~j(~j~j~j _Done exploring.~j~jWhere to? (Tab - D:12 @ (x,y), ? - help)  D - Dungeon  T - TempleL - Lair~j5FS - Swamp  P - Snake PitM - Slime Pits O - Orcish Mines ~jEA ~j,M [?25h[?0c~jM  #.#.....#.◊≈◊...♣♣♣.. gmalak the Marksant ~jN w#.####..#.◊◊◊.#♣.♣.♣# Formicid of Okawaru ****** #.##.#..#♣...♣#♣♣.♣♣♣ Health: 113/113 ======================== #.##.#..###.## ###Magic: 24/24 ======================== ~jZN = ####.##.#..#♣..)♣♣ ♣♣♣♣ AC: 23Str: 14  #....##.#..#†♣♣♣.♣♣♣♣... EV: 19Int: 16~jN   ###.##.##.#..#............ SH: 7Dex: 22 ~jN F #...#####.#..#.♣♣♣.♣♣♣♣... XL: 15 Next: 98% Place: Dungeon:12 ~jN G #.#......@#..#♣...♣♣ ♣♣♣♣ Noise: ---------  Time: 20083.1 (0.0)  #.#########..############# g) +8 storm bow {elec, penet}  ~jOO  #.#.......#............... Fire: g) +8 storm bow {elec, penet}   #...#####.................  ##### #......#.#..#####... ~jO #...................  #....#.#.##.#.###...  ~jO  #######........##.#.###...   #...............#........#  _Done exploring. ~j@P ._Done exploring. _No target in view! _Done exploring. _Done exploring.  What level of the Dungeon? (default 12, ? - help) ~j [?25l[?1c~j 13~j ~jd ~j ~j ~j E _~j! ~j! ~j" ~j" ~j<% ~j% ~j& ~j& ~j#) ~j) ~j) ~jT* ~j, ~jd- ~j- ~j. ~j0 ~j21 ~j1 ~j2 ~j64 ~j4 ~j4 ~j05 ~jZ7 ~j7 ~j8 ~jn8 ~jn: ~j ; ~jv; ~j; ~j= ~j8> ~j> ~j? ~j@ ~jfA ~jA ~jB ~jRD ~jE ~jQE ~jE ~j H ~jH ~jcI ~jI ~jK ~jL ~jL ~jM ~jO ~jP ~jP ~jQ ~jS ~jT ~jT ~jU ~jW ~j'Y ~jY ~jZ ~jb] ~j] ,~j^ ~ja ~jb ~jb ~j.d ~jlf ~jh ~j_h ~jIi ~jk ~jm ~jhm ~jn ~jp ~jr ~jr ~jUt ~j-v ~jw ~jx ~j ~j ~j ~j ~j ~j؈ ~j ,~jތ ~j ~jސ ~j ~j ~jK ~j ~jԗ ~j ~j ~j( ~jm ~jL ~j[ ~j ~jؤ ~j} ~j $  Things that are here:~j) u  a +0 long sword; a +0 ring mail; an elf skeleton~jT ~jέ  _~j ~j ~j ~jT ~jE ~jȼ Y  There is a stone staircase leading down here.~j ~j ~j, $ _~j ~j}-J 3  You climb downwards.~j1 _There is a stone staircase leading down here.  You climb downwards.  You encounter 2 orc wizards, an orc, a troll, a gnoll sergeant, 4 gnolls, an ~j2 electric eel and 2 water elementals.  The gnoll sergeant is wielding a +2 spear of flaming.You sense a monster nearby.~j8 #.#~Σ~~~#~jl9 .[~~~~~~## #~~~~~~T~.  ~j9~Σ~~~~~~~# ~~~~~~~ğ~# ~jA:~~~~~~>ğ~# ~~~~o~S~~#~j:s #~~~~~ğ@~# ~j:..~~~~~~.# ###~ğ~o#..#  ~j;#..ğ# #.# #... .# ~j;#.o. ..ΣΣ 2 water elementals (dormant) ... >+~j:<T   troll (asleep) .... ##~j<ğ   gnoll sergeant (polearm, asleep) S   electric eel (asleep)(…)~j<~jCt{116.6 (33.5){~j  _  Found a robe. Found a stone staircase leading down.  Found an escape hatch in the floor. _There is a stone staircase leading up here.~j _Unknown command.~jҧ~j~j$\ _Unknown command.~j#.#~Σ~~~#.[~~~~~~##~~~~~~T~. ~Σ~# ~~~~~~~ğ~# ~~~~~~>ğ~# ~~~~o~S~~# #~~~~~ğ<~# {..~~~~~~@# { ###~ğ~o#..# ~jR #..ğ###.# #... .##.o. ...... #>+   water elemental.... ## ~j78{~j^87.6 (1.0) _~j ~j ~jy.[~~~~~~###~~~~~~T~.~Σ~~~~~~~#~~~~~~ğ>~j(o~S~#~~~~~ğ<~# {..~~~~~~.#####~ğ~o#@.#  #..ğ####... ~j#.o. ...... #>+.. ## {~j ~ΣThe orc wizard shouts! The gnoll sergeant shouts! You hear a shout!~jR~ğ~jB~ğ~j1ğ~j-BS~~j ~TThe gnoll shouts! You hear a shout!~jx0o~jB~o~jl Tğğ~j~{~{ΣTğ)~jM@Swandering)~j|IThe gnoll sergeant splashes around in the water. x2~j)E====8~j~j9 _The gnoll shouts! The troll shouts!~jV#~~. ~~Σ~~~T~~# ~~~~~~~~~# ~~~~~~ğ~~# ~~~~~S~ğ~# ~jW#~~~~oğ<~# {..~~ğo~~.## { ###~~{~#..#  #..ğ###@# #.{. #.# #.o. #.. .... ##>+~jW.... ## {~j^D~Σ~jN_~Σ~T~j_L>ğ~jp`1~ğ~jaK~S~j{gG{.~j>h[===-9~j|l~jn* _You hear a shout! x2~jm ~#~~~~T~~Σ~>~j !~~~~ğğ#~~~~oSğ~# {..~~ğo~~.#####~~{~#..#  #.{ğ###.. o. #..#~jS .... ##>+ ## { ~jI D~Σ~jy N~ğ~j B~T~jn /~~jn D<ğ~j5 HS~~jk ] Σ{{{~j .ğğ 2 gnolls (1 polearm)~j` R----20~j1 ~jr ~jr~~~>T~Sğ~~jP#~~~Σo~<ğ# {..~~ğ{{ğ.##~j###~{{~#..#  #..ğ###~j. #.##o. #@.#.... ##>+~jJv ## { ğ~jC ~j 2ğ~j+~T~jV~j?9~{{~jiğ 2 gnolls (1 polearm)~jB---1~j4~j~j' <You shoot an arrow. The arrow pierces through the gnoll!!!  ~j~:You kill the gnoll!~j()))~j))))   gnoll~j[*o~j%\G~ğ~j]+ğ~jc~~~{{~~~~#...ğsergeant (polearm)o   orc wizardğ   gnoll~jpg0===2~j~~#Formicid of Okawaru ******~~~~~S~~~#Health: 113/113 ========================#~~~~~~<)# {Magic: 24/24 ========================..~~~~~~)## {AC: 23Str: 14###~~~~#.)#EV: 19Int: 16#...###)#SH: 7Dex: 22#..{ #Σ##XL: 15 Next: 100% Place: Dungeon:13#.o. #@.#Noise: ===------  Time: 20131.5 (0.9).... ##>+~j4 g) +8 storm bow {elec, penet} .... ## {Fire: g) +8 storm bow {elec, penet} Σ   water elemental  The arrow pierces through the water elemental!  The water elemental is heavily damaged.The arrow pierces through the electric eel!!  You kill the electric eel!Okawaru accepts your kill.You hear a splash. You hear a shout!~j7 _The water elemental closely misses you.You have reached level 16!~j< /  --more--~j*J20/1205/255206~jY 0% ~j܇~jȉR _You feel stronger.~j ))) You shoot an arrow.  The arrow pierces through the water elemental.~j^ l ){###)~j_ . #ΣThe water elemental is severely damaged.~ja -2.5 (1.0~jx ~j = _You block the water elemental's attack.~jQM. _You block the water elemental's attack.  You shoot an arrow.  The arrow pierces through the water elemental!!  ~jHQGYou destroy the water elemental!~jT*))) ~jU ~j{#.).###).~j-3.6 (1.1~jm~jX ~jB_Okawaru accepts your kill.~jxu~~~~~~>~~~~~~~~~# #~~~~~~<)# ..~~~~~~)## {###~~~{#.)###)# .. #@## #.o. #..###>+ .... ## {o~o   orc---40~j> ~You shoot an arrow. The arrow pierces through the orc!  You kill the orc!~j /))))~j  1))) ~j ~~~<).)===5 _You hear a splash.~j=~jp>~jC~jsEH _No target in view!~j~j?~jo~j~j~j$ _~jR~jU$  Things that are here:~j ^  a +0 whip; a gnoll corpse~j~j _~j~j~j~j~j ~j $  Things that are here:~j'U #.#~Σ .[## #~~~~~~~~. ~~~~~~~~~# ~~~~~~~~~# ~jq ~~~~~~>~~#  ~~~~~~~~~#~~~~~~<)# {~jd..~~~~~)@## {---###~~~~#.) #...###)#~j #... #.###.o. #..#.... ##>+~j3v.... ## {~j M#.#~~~Σ~# .[###~jF.~>~~~# #~~~~~~<@# ..~~~~~))## {~j|=###~~~~#.)##...###)#..Σ   water elemental (wandering).~jU+..  a +0 whip; a gnoll corpse~j~j2%&  ~jZ%You enter the shallow water.  Moving in this stuff is going to be slow.  A water elemental comes into view.~j'1~Σ~j (#8.6 (3~j(A~Σ~jl8DΣ~jS9---40.2 (4.6Water _~j?~jB ~j*C_Items here: ) [[ †.~jS ; ))~j H)))))You shoot an arrow.~jBD~Σ~jCB~Σ~jXLJ~~~~~~jM6===1.2 (1.0~jS~j$Ub _The arrow barely misses the water elemental.~jx4 ))))) You shoot an arrow.  The arrow pierces through the water elemental!!~Σ~Σ~~====2~j4I~j7Yh _The water elemental is almost destroyed.~jU ~jc~You shoot an arrow.  ~j}The arrow pierces through the water elemental!!  You destroy the water elemental!~j]8)))))~j ~j.F~~~~~~j2b1===-3~j@~jlCP _Okawaru accepts your kill.~j~jB7-~j~j'  ~jO B_No target in view!~jr ~j! ~j+ ~j` ~jm ~j $ _~j ~j $  Things that are here:~j" %  ~jJ <a +0 hand axe; an orc corpse~j ~j  _~j ~j ~j_$ ,~j) ~j/ ~j8 ~j?9 (~j> ~jH ~jO ~j0P ~jU ~jZ ~jSa ~ja ~jm ~js ~jy ~jsz ~j] ~j& ~j ~j ~j ~j} ~jҤ ~j1 ~j ~j ~j ~j ~j ~jH ~jк ~jZ ~jj ~j ~jK ~j ~j ~ju ~j{ ~j ~j ~jZ ~jU ~j ~jc ~j ~j ,~j ~jV ~j ~j# ~j ~jN ~jJ ~j ~js ~j ~js ~j ~j_ ~jY ~j ~j ~j } _d - 2 scrolls labelled GYHEOC OLUDU (gained 1)~jR ~j ~j ~jL ~j ~jp ~j ~j(2 5'  You open the door.  You sense a monster nearby.+.. #...# #.###.####...# #..##........# ##>+#........# ## {#........# ##+#...##...# .....###.......### ...................##$.....##.###.###.##.@'......---# #.# #.#####......#.# #.# .....#.. ..# +#+#..# ####. { 67.0 (23.8)--- _~jj K _Found 20 gold pieces.~j~j/~j~jH _No target in view!~jv9~j9~js:~j<~j BE+.. #...# #.## #.####...# #..# #........# ##>+ ~jJB]#........# ## { #........# #####+##...##...# ...~jmB.###.......### ..  ......##$.  ~jBp##.###.###.##..@.0.0)~jB# #.# #.#####......[#.# #.# ......<~jB#.. ..# ##+#+#+ ~jF~jH+8.0 (1~jJ~jK ~jKT_Found a helmet. Found a stone staircase leading up.~jMQ _There is an open door here.~j~jh~jl~je~j~ju$ _~jV~j~j ~j&!~jS"~jW%~j%~j&~jz) ~j)~j)+_You now have 1205 gold pieces (gained 20).~j+~j-,~jT-~jO/~jl1~j1~j3~j4~jv6~j6~j8~j9~j;~j<~j-=~j>~jSA,~jTC~jZD~jF,~jG~jJP  There is a stone staircase leading up here.~jL~jL _~jM~jR .....# ##>+ ~j S.....# ## { .....# ######+### ~j?S?##...# #........# .....####........# .......##........# ~jaSq###.##..'........# ~jS# #.#####......[.## ~jS# #.# #......<@.# ~jS. ..# ###+#+#+#.# # ### # ~jSs { ..# ..#~jTx #.#.#~j|T]..  You pick up a parchment of Scorch and begin reading...~j#X/70.0)~jY,9.0 (11~j[~jr]? _You add the spell Scorch to your library.~j ~j Spells (Memorise)TypeFailure Level  a - Slow~j'Hexes1% 1b - Confusing TouchHexes3% 3  c - Inner FlameHexes/Fire16% 3  d - Gloom~jL|Hexes/Necromancy19% 3  e - Kinetic GrapnelForgecraft~jk32%1  ~j6f - Magic DartConjuration32%1  ~jMg - Poisonous VapoursAlchemy/Air32%1  h - Shock~jConjuration/Air32%~j&1  i - ScorchFire~j;y32% 2  j - Construct Spike LauncherForgecraft~j^45% 2  k - Static DischargeConjuration/Air45% 2  l - Fugue of the Fallen~j~aNecromancy69% 3  m - Passwall~jVlEarth69% 3  n - SilenceHexes/Air~j687% 5  o - Dispel UndeadNecromancy97% 4  p - Iskenderun's BattlesphereConjuration/Forgecraft 97% 4  q - Curse of AgonyNecromancy100% 5  r - FireballConjuration/Fire100% 5  s - BombardConjuration/Earth100% 6  t - IgnitionFire100% 8 Summon Small Mammal Summoning32%1 11 spell levels left ~j][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit~j<  a - SlowHexes1% 1  j - Construct Spike Launcher Forgecraft45% 2~j X  j - Construct Spike Launcher Forgecraft~j' 45% 2  k - Static DischargeConjuration/Air 45% 2~j47~j;~j @ .....# ##>+gmalak the Marksant .....# ## {~j>@lFormicid of Okawaru ****** .....# ######+###Health: 120/120 ======================== ##...# #........#~jc@Magic: 25/25 ======================== .....####........#AC: 23~j@,Str: 15 ~j@p.......##........#EV: 20~j@,Int: 16 ~j Az###.##..'........#SH: 7~j*A,Dex: 22 ~j|A# #.#####......[.##~jA~XL: 16 Next:  1% Place: Dungeon:13 ~jA# #.# #......<@.#~jAuNoise: ---------  Time: 20179.0 (0.0) ~jB. ..# ###+#+#+#.#~j[Bg) +8 storm bow {elec, penet} # ###..#~jBFire: g) +8 storm bow {elec, penet} { ..#~jB~..##.#.#~jB.. ~j*C|_Found a helmet. Found a stone staircase leading up. _There is an open door here. ~jKC1_You now have 1205 gold pieces (gained 20). ~jmC3_There is a stone staircase leading up here.  ~jCfYou pick up a parchment of Scorch and begin reading... _You add the spell Scorch to your library.~jGG ~jpGJ Okay, then.~j!H~jJ~jeL. _~jF~j~j~j~j~j: _~j~jk%  ~jIYou encounter a water moccasin.~j# ## {# ######+### ~j#...# #........# ....####.# .##.~jL# ##.##..'..~j#  #.#####......[.# ~jW #.# #......<..#  ..# ###+#+#+#@#  ### #$.>.. ~jz#S.......# .........#.....#.#.#..##.#. .# ~jcS   water moccasin (asleep)~j3e. # #. .... ..~jn,80.0 (1~j+1.0 (2~ju~j  ~j2C_Found 22 gold pieces. Found a stone staircase leading down.~j# .  You encounter a water moccasin. _Found 22 gold pieces. Found a stone staircase leading down.  You shoot an arrow.  The arrow pierces through the water moccasin!!  ~j3$You kill the water moccasin!  Okawaru accepts your kill.~jM'Z)))))))~jmg.>.†...~jl7===2.1 (1.1~jp~jqO _The water moccasin's shape twists and changes as it dies.~j',~j~,~jo/~j(1 ~jQ1:_No target in view!~jЩ~jz~j=~j _~j~jR  There is a stone staircase leading down here.~j4~jJ _~j\~j~j~j~jq~j@~jw~j~jL O _You now have 1227 gold pieces (gained 22).~j ~j% ~jf  # #.# #.#####......[.## #.# #.# #......<..# #.. ..# ###+#+#+#.## ..# ### #...#..>...# #. #.#†.......# ##..........# #.......#.#.# #....##.#.#.# #.@..##.#.#..--- #$$..##....... #....####~j|g.. ?.# #....# .. #....# .. #....# #....#######You pick up a parchment of Searing Ray and begin reading...90.0)---3.1 (11 _You add the spell Searing Ray to your library.~jp ~jl ~j ~j ~j ~j ~jm ~j ~jR ~j ~j O _You now have 1241 gold pieces (gained 14).~jj ~j( ~j ~j ~j ~j ~j: O _You now have 1259 gold pieces (gained 18).~j ~jX ~j ~j ~j) ~j ~j" ~jn% ~j) ~j * ~jU, ~jF/ ~j3 ~j3 ~j5 ~jf: ~jf= ~j> ~j? ~j&A ~jB ,~jD ~jNE ~jYG ,~j0H ~jI ~j i _t - 14 scrolls of teleportation (gained 1)~j{ ~j ~j ~j ~j٬ ~j ~j6 ~j ~j ~j ~j ~j ~jk ~j ~j ~jX ~j ~j ~j ~j ~j ~jv ~j ~j ~jI ~j ~jr ~jW ~j ~j8 ~j ~j ,~j{ ,~j B~j ~j ~jo ~j ~j ~j B~j" ~j# ~j# ~jN$ ~j% ~j& ~j& ~jY' ~j2( ~j) ~j) ~j=* ~j* ~j+ ~jY, ,~jv- ~j. ~j/ ~jK/ ~jd0 ~j1 ~j2 ~j^2 ~j3 ~j4 ~j>5 ~j5 ~jF8 ~jw9 ~j9 ~j5: ~j; ~j< ~jE= ~j= ~j,? ~jv@ ~j@ ~j#A ~jB ~jC ~jID ~jD ~jF ~jF ~jG ,~jL n~jM ~jM ~jN ~jO ~jhQ ~jQ ~j&R ~j|S ~jT ,~jjU ~jV ~jX ~jX ~jY ~j0\ ~j] ~j] ~j_ ~j` ~jb ~jb ~jc ~jNe ~jf ~jZg ~j3h ~ji ~jk ~j)l ~jl ~jbn ~jo ~jq ~jGq ~jsr ~j0t ~jut ~jHu ~jv ~j} ~j>~ ~j, ~jS   You see here a +0 helmet. _~j, ~jR ~j ~j ~j ~j ~jY ~jd ~j '~jݠ ?  You open the door.  ~j You encounter a basilisk and a centaur.The centaur is carrying a +0 antimagic shortbow.~j ...~~~~~))## {  ~j˨ ###~~~~#.)##.......# #...###)##......c# ~j #...# #.##).!....# ####...# #..#)...... ~j .......# ##>+ ..... .......# ## l.. ~j; .......# ######'### ~ja -..##...# #.....@..# .......####........# ~j .........##........# #.###.##..'...... ~j #.# #.#####......[.## #.# #.# #......<..#l   basilisk (asleep) #.. ..# ###+#+#+#.##c   centaur (launcher, asleep) ~j: ..# ### #...#..>...# #.~j` #.#†.......# #####~j{ 0 cl250.1 (57lwandering)c)The centaur shouts!  The centaur wields a +0 antimagic shortbow.~j R)))))~j: 7l.~j; -c~jH r c....'~jcH c 2 centaurs (launchers)The centaur shoots an arrow. You block the arrow.  You encounter a centaur. It is carrying a +2 antimagic orcbow.~jH ~j`I 5==1.1 (58~jd  _You hear a shout! The centaur shouts! _Found a short sword, a purple potion and a flail.~jQ .  You shoot an arrow.  The arrow pierces through the basilisk!!!  You kill the basilisk!~jQ~j`Z .  Okawaru accepts your kill.~jr`The arrow pierces through the centaur!!!  You kill the centaur!~jk@)))))))~jlc   centaur (launcher)~j c .cOkawaru accepts your kill. )...†.'c 2 centaurs (launchers)You encounter a centaur. It is carrying a +3 shortbow. )))))))The centaur wields a +3 shortbow. The centaur shoots an arrow.~j? ....~j].'@~j<The arrow barely misses you.~j[`2====9 (0.8~j )~j˚~j* _You hear a shout! x2~j & ~j5 )))~ja )~j 1)You shoot an arrow.~jA0c~jC cThe arrow completely misses the centaur.~j D~jMb c...~jM5'c   centaur warrior (launcher)cc 2 centaurs (launchers)You encounter a centaur. It is carrying a +0 orcbow.~jMRYou encounter a centaur warrior. It is carrying a +0 orcbow.~jRC))))))~j$S)~jx ...'@..  ~j^]The centaur shoots an arrow. The arrow completely misses you.~j%U ))))))~jgZ)The centaur wields a +0 orcbow. The centaur shoots an arrow.~jT02 ..~j0W.†.'@~j1eThe arrow closely misses you. The centaur warrior wields a +0 orcbow.~jr6,)))~j62))))~jec.c~j~j.....'@c 3 centaurs (launchers)~jpb===-3.0 (1.1~j~jI{ _The centaur warrior shoots an arrow. The arrow completely misses you.~j+& ~j^,b)))))))You shoot an arrow.~j>3 ..~jt.c..'  The arrow completely misses the centaur.~jñ~j{%))~j1))))~j*;J ...†~jp;q.'  The centaur shoots an arrow. The arrow hits you but does no damage.~j AE)))~jQ.c~jc; ..'  ~jCThe centaur shoots an arrow. The arrow hits you but does no damage.~j;>))))))~jn)~jKQ...†.'@~jQE-9 (0.9~jX~jYp _The centaur shoots an arrow. The arrow closely misses you.~j#...cc..##.....c.##).!{{..#...{c...†...{.+~jw~j7---4.9 (1.0~j ~j^ ) _You close the door.~jp   ###~~~~#.)##...cc..# #...###)##.....c #.##).!{{. ###.#)...{c. ....~jp e#>+ ..†..  ## .{. ######+#####.............###..~j[q . #.###.##..'......[.....#~jq [##..........# #...#~jAx ........!cc....c..†.~jmx &.c.'c   centaur warrior (launcher)ccc 3 centaurs (launchers)~j2z D.c~j ~jȅ I ))))~j )))~j TA centaur opens the door. The centaur warrior shoots an arrow.~jG.c~j:k..'.@..~jP=--5~j.~j5 _The arrow misses you.~j~jr< #...###)##..... #.##).!.... ###~j<.#)..ccc. ....#>+ ..†..  ## .c. ~j<######'#####.............###~j<0.. #.###.##..'~j=~ #.#####[.## ~jU=<..#. .##+#+#+### ~js=..# ### #...#..>... ~j=#. #.#†.......# ##### 2 ~j=##..........# #....#.##~j?D.c~jnE~j~I>)))~j2 '.~j%9.  The centaur shoots an arrow. You block the arrow.~j>)~jg)~j)~j)~j)~jZ 0c~j|h & ~jh .~jh .~jh '~jh .~ji .~j,i #c ~jEi '3 centaurs (launchers)~j]i aThe centaur warrior shoots an arrow. The arrow hits you but does no damage.~jm D)))~ju 2 '.~j K.  The centaur shoots an arrow. The arrow hits you but does no damage.~j &))~jO %))~jju Qcc~jBv ~juw .~jB @c.'~j '.. 2~j ~j$ .=6~j ~j G _The centaur shoots an arrow. You block the arrow.~jX #.##).! ###.#)...... ....#>+ ..ccc  ## .c. ~jX######'#####.............###..# #.###.##..'~jX~ #.#####[.## ~j.Y<..#. .##+#+#+#.## ..# ### #...#..>...# ~jkY%#. #.#†.......# ##### ##....# #....~jYX#.#.# #.#####~jWa~jc5)))))~j7d#))~jJcc~j~j '...@..  The centaur shoots an arrow. The arrow barely misses you.~jQ)))))~j0c~j9.'~j...~jԧ`c 3 centaurs (launchers)~j.-7~j~j ~jA_The centaur shoots an arrow. You block the arrow.~j.:))))))~jgS) _You shoot an arrow.~jarrow pierces through the centaur warrior!  Lightning courses through the centaur warrior!  The centaur warrior is heavily wounded.  The arrow pierces through the centaur!~jo.c†c.~jq .... 2The centaur is heavily wounded.~ju2))))~ju&))~j0c~j(..~jC`.@..c ~j=3 centaurs (launchers)~j6==9.0 (1.1~j~jA ~jb_The centaur warrior shoots an arrow. The arrow misses you.~jc ~. _The centaur warrior shoots an arrow. The arrow misses you.You shoot an arrow.  The centaur warrior is almost dead.  The arrow pierces through the centaur!!  You kill the centaur!~j ^ )))))))~j ?  2~j  :Okawaru accepts your kill.~j1 4.c~jh Jc..~j ..~jԊ < ))~j h)The arrow closely misses the centaur. The centaur warrior shoots an arrow.~jp G.c~jU .....~j )))You block the arrow. The centaur warrior shoots an arrow.~j 2...~j )60.1~j ~j{ < _The arrow hits you but does no damage.~jI '  You shoot an arrow.  ~j6The arrow pierces through the centaur warrior!!  ~jDYou kill the centaur warrior!~j" .Okawaru accepts your kill.The arrow pierces through the centaur!!  You kill the centaur!~j&;))))))~j:')c   centaur (launcher)~j .†))...  Okawaru accepts your kill.~j_)))))))~j4 )...@..  The centaur shoots an arrow. The arrow closely misses you.~j5~j"9J))))~j@J)...~j<4410~j~jwG _The centaur shoots an arrow. You block the arrow.~j  )You shoot an arrow. The arrow pierces through the centaur!  Lightning courses through the centaur!  You kill the centaur!~j_))))))~j8..)~j0()..~jS.~j&2~j~jlP _Okawaru accepts your kill.~j= ~j> ~jpH ~jK H _No target in view!~j; ~j; ~j= ~j@ ~jrD ~j:F $ _~jH ~jK ~j!P ~jP ~j#S ~jV ~jZ ~jV[ ~j^ ~jZb ~jl ~jl ~jIp ~jt ]  There is an open door, spattered with blood here.  Things that are here:~j@} ##~~~~~~<)# { ...~~~~~))###.......#  ###~~~~#.)##...)...#  #...###)##.......#  #...# #.##).!....# ##~j} #..#)......# ##>+...†...## ##...))..# .......# ######@###--- ~j~ 4..##...# #........# .......###...# .........##........# #.###.##..'........## #.#####......[.## #.# #.# #......<..# #.. ..# ###+#+#+#.## ..# ### #...#..>...#~jz = M~j ~~~# ##~~~~~~<)# ~j ...~~~~~))###....  ###~~~~#.)##...)~j ##)##...  ##).! ####..#)...~j] ##>+...†. ##...@)..#..######)######...# #........# .......####........##...'.~j9 m#####+#+#+#.#a +0 orcbow; a centaur corpse~j y6.1 (4---7.1 (5 _~jԗ ~jk $  Things that are here:~j' _a +0 antimagic shortbow; a centaur corpse~j~j*(+Visible Items/Features (select to target/travel, [!] to examine) Items  a - ()) a +0 antimagic shortbow (here) ~jQ( b - ([) a +0 helmetc - ()) a +0 orcbow  ~j(8d - ()) a +0 orcbow ~j(p e - ()) a +2 antimagic orcbow  f - ()) a +3 shortbow ~j(| g - (†) a basilisk corpse  h - (†) a centaur corpse (here) ~j)j i - (†) a centaur corpse  j - (†) a centaur corpse ~j<) k - (†) a centaur corpsel - ()) a flail  m - (!) a purple potion~jY)jn - ()) a short sword Features~j)Zo - (<) a stone staircase leading up~ja~j1~j;#~~~~~~~~~#gmalak the Marksant ##~~~~~~<)# #.......#~jyFormicid of Okawaru ****** ...~~~~~))###.......#~jZHealth: 120/120 ========================~j###~~~~#.)##...)...#Magic: 25/25 ========================~j1i#...###)##.......#~jU#AC: 24~j-Str: 15~j#...# #.##).!....#EV: 20Int: 16 ~j####...# #..#)......#SH: 7Dex: 22 .......# ##>+...†...#XL: 16 Next:  4% Place: Dungeon:13 .......# ##...@)..#Noise: ---------  Time: 20267.1 (0.0) .......# ######)####g) +8 storm bow {elec, penet} ~jO..##...# #........#Fire: g) +8 storm bow {elec, penet} ~j.......####........# .........##........# ~jd#.###.##..'........# ~j*#.# #.#####......[.## #.# #.# #......<..# ~j6\#.. ..# ###+#+#+#.## ~jVh_No target in view!  There is an open door, spattered with blood here.  ~jrThings that are here: ~j`_a +0 orcbow; a centaur corpseThings that are here: ~jt_a +0 antimagic shortbow; a centaur corpse~jm ~j ~j ~j ~j 3~j ~jQ <....~j" *~# ~~~~~~<)# #.# ~~~~~))###.~j" # ###~~~~#.)##...)...# ~j" v#...###)##.# ~j# #...# #.##).!....# ...# #..#)......# # ##>+...†...# # ##...)@..# ~j<# t# ######)#### ~jk# O##...# #........# ####........###........# ~j# .###.##..'........# .# #.#####......[.## ~j# .# #.# #......<..# ~j3 ~j5 28.1 (1 _~j: ~j< $  Things that are here:~j> _a +0 orcbow; a +3 shortbow; a centaur corpse~j ~j՗ ~j ~j¢ ~jר ~j $ _~jì ~j d  You see here a basilisk corpse.~j ~j  _~jE ~jy ~j# ~j ~j ~j ~j6 ~jO ~j n _t - 2 purple potions (gained 1)~j ~jh ~jR ~j $##~.~j ~~~# ~~~~~~~~~~# ~~~~~~~>~~# ######### ~jU P#~~~~~~~~~# #.# ##~~~~~~<)# #.......# ...~~~~~))###.# ~j|  ###~~~~#.)##...)...# ~j > #...###)##...@...#  #...# #.##)......# ~j ####...# #..#)......#~j .# ##>+...†...#~j # ##...))..#......# ######)####~j .##...# #........ .......####.......~j> =.......##........#~j m78 M .[## ##~j . #~~~# ~>~~# ########~~~ ~ja A##~~~~~~<)# ...~~~~~))###....  ###~~~~#.)##)##....  ~j ##) ####...# #..#)......#...~jL,73.1 (5~j+4.1 (6~j ~j$  Things that are here:~jV _a +2 antimagic orcbow; a centaur corpse~jz3~j~j"~j~j{$ _~j~jI ~j ~j ~jg ~j( ~j- B~j# U '  You see here a +0 short sword.~j' ~jM( ~jO+ ~j4 7 _You open the door.~jh= 3~jPA ~jF @  There is an open door here.~jK ~jVL  _~jUP ~jT ~j$Y ~jnY ~j] ~jDe ~ji ~j  You see here a +0 rapier.~j0) ~j)  _~j* ~j+ ~j- ~j- ~j. ~j0 ~j1 ~j2 ~j2 ~j4 ~j6 ~jd6 ~jB7 ~jr9 ~j: ~j; ~j; ~j$= ~j> ~j? ~j? ~jaC '~jKE 3~jF ~jI 7 _You open the door.~j%K 3~jL ~jGP @  There is an open door here.~jQ 5 _~jR ~jT ~jV ,~jW ~jM\ x##########...)...####### #.#####'##### #....###.~~##.......~j\ = #....'..~~~~#....... #.%@.##~~~~~~....... ####.##~~~~~#....... ##.#~~~~~##....... ..[~~~~~~##....... ~j&] ##~~~~~~~~...##### ##~~~~~~~~~#### #~~~~~~~~~~# .~~~~~~~>~~# ######  #~~~~~~~~~# #.....~j|] E ~j` ; # #...)...# ###### #.#####' #....###.~~## #....'..~~~~# #.@..##~~~~~~ ####.##~~~~~# ##.#~~~~~## ..[~~~~~~##~j8a s ##~~~~~~~~... ##~~~~~~~~~#### #~~~~~~~~~~# .~~~~~~~>~~#  #~# #~j!e /16.5 (13.0~je ,7.5 (14~jh ~jw _You see here the quill talisman "Ywoar" {rElec rF+ Dex+3 Slay-5}.~jv~j~j~j~j~j: _~j~j~j=~j!~j~j~j~j~j_~j~j~j;~j~j_~j~jC~j~j~j~j~j~j~j~~jK~j~jc~j~jr~j ~j{###### #.#####'#....###.~~##..#....'..~~~~#..~j8#.%..##~~~~~~..####.##~~~~~#..##########.#~~~~~##..#.........[~~~~~~##~j\####.##.#.###~~~~~~~~.......@..~~~###~j|+25.5 (8.0)~jB#....##.###~~~~~~~~~~# <.. .... .~~~~~~~>~~# #~j]# ###### #~~~~~~~~~# # ###~~~~~~<)#  ....~~~~~))### ~j 3####~~~~#.)##~j.b ### #...###)~jw +.. #...# #.##~j ~jO +6.5 (9~j~j; _Found an escape hatch in the ceiling.~j~j~j~ji ~j~j~j(~j ~jG&~j'~jY*~j.~j/~j*0~j0~j2~jP3~j3~jJ4~jE5~jj6~j6~j77~j28~j9~j:~j:~j<~jx>%  ~j>`You encounter a centaur. It is carrying a +0 shortbow.~jB< #....'..~~jB~ #.%..##~~ ####.##~~~jBQ. ##########.#~~~~jB..#..........[~~~~~jCc....#####.##.#.###~~~~~.#..............##~~~~~~......#....##.###~~~~~~~~jWCA~.....<@.........~~~~~~~~..##.#.##########~~~~~~ #...# ###~~~~~ ##... ....~~~~#### ####~~~~jCN ### #... c   centaur (launcher, wandering) +.. #... ~jCm#.####... #........~jDY.c32.5 (6~jH~jBI23.5 (7 _~jL~jS~jF .  You shoot an arrow. The arrow pierces through the centaur!!  You kill the centaur!~jb)))))))~jY*T~jZ' ~jZTTOkawaru accepts your kill.~j\`.....<TT 2 trolls (wandering)~jd7===4.4 (0.9~jg~jCi ~jiK_You encounter a troll. x2~j ~j_T)))))))T~ja1 wandering)  You shoot an arrow. The arrow pierces through the troll!~jmAT~~jnA$T~jyM....<~jjy(5.3~jK~~j ] _The troll is heavily wounded.~jY6 :)))))))~jW .~jƵ %T~j ;T~~j W.T....<~j )TT~j -6.4 (1.1~j ~ji m _You shoot an arrow. The arrow closely misses the troll.~j> )))))))~jUNYou shoot an arrow. The arrow pierces through the troll.~j .TThe troll is heavily wounded.S .TThe troll shouts!~.TT..<TS   electric eel (wandering)70 _You encounter an electric eel.~j~ )))))))You shoot an arrow. The arrow closely misses the troll.The arrow pierces through the troll.~j@.T~j2S~~j~j).T~j~juL..TT.<~j~j &8~j ~j3 _The troll is lightly wounded.~j/ .  The arrow pierces through the troll. _is lightly wounded.  You shoot an arrow. The arrow pierces through the troll!  Lightning courses through the troll!  You kill the troll!  Okawaru accepts your kill..  You kill the troll!  Okawaru accepts your kill.  The troll leather armour is intact enough to wear.  The arrow pierc! Lightning courses through the troll! )))))))S   electric eel (wandering)  The troll leather armour is intact enough to wear.~j S..[[.<S~j \The arrow closely misses the electric eel.~jv & ~j y*******The electric eel shoots out a bolt of lightning at you!~j8 v..[[.<@~j= W04----6~j> 9.3 (0.9~jB ~j$D  ~jPD 1_The bolt of electricity hits you!~j ))))))) You shoot an arrow.  The arrow pierces through the electric eel!~jhp S~jp ~j8~ & ~jn~ cS..[[.<~j~ [S 2 electric eels (1 wandering)~j JThe electric eel is almost dead.~j ~j ;6=---~jN '40.3 (1.0~j ~j  ~j4 B_You encounter an electric eel.~jy ~jmM~The electric eel is almost dead. _You encounter an electric eel.  You kill the electric eel!  Okawaru accepts your kill.~jj)))))))S   electric eel (~jkES~~j~jΤ..[[.<S~j?7=~j&1.2 (0.9~jڭ~j( _You hear a splash.~j' ))))))) You shoot an arrow.  The arrow pierces through the electric eel!~jܯ S..[[.<The electric eel is almost dead.~ja~j4 *******The electric eel shoots out a bolt of lightning at you!~jDv..[[.<@~jEb98/120 --2.2 (1.0~jJ~j L7 _The bolt of electricity hits you!~jq g )))))))You shoot an arrow.~jU S..[[.<9--3.1 (0.9~jY ~j[ _ _The arrow barely misses the electric eel.~jg )))))))You shoot an arrow.~jp S..[[.<The arrow barely misses the electric eel. *******The electric eel shoots out a bolt of lightning at you!~jd..[[.<@0-4.0 _The bolt of electricity hits you!~jqa4)))))))~jLS..[[.<1-9 _You shoot an arrow. The arrow misses the electric eel.~j2 4)))))))~js6 & ~j6 S..[[.<You shoot an arrow. The arrow misses the electric eel.~j: & ~j[; y*******The electric eel shoots out a bolt of lightning at you!~j2 v..[[.<@~j 526.0 (1.1~j4 ~j  ~j S_The bolt of electricity misses you.~j) †You shoot an arrow.  The arrow pierces through the electric eel.  You kill the electric eel!~jZ)))))))~jc*R~jt= ..[[.<R   efreet (wandering)  Okawaru accepts your kill.~jx047.1~j ~~j ~j{_You encounter an efreet. It is wielding a +1 scimitar of flaming.~j )))))))R  You shoot an arrow. The arrow pierces through the efreet!~j  3ζR~j?% wℓR.[[.<~j% Q5=8~j)& 0~j* ~j, H _The efreet is heavily wounded.~j, ~j7? )))))))~j7a You shoot an arrow. The arrow pierces through the efreet!~jA<ξRℓξR[[.<6=9.0 (0.9ξ _The efreet is almost dead.~j)w' ~jvw.  You shoot an arrow. The arrow pierces through the efreet.  You kill the efreet!~j({<)))))))~jg{ ~j§ζ)[[.<~j6779~j~jnP _Okawaru accepts your kill.~j2q ~j~q ~jls ~jv ~jy %8~jFy ~j| ~jd| %9~j3~ ~j ~j Q101/120=~j ~j k2=~jێ ~j ~jk %3~j2 ~j ~j %4~j ~j/ ~j K5=~jk ~j ~j U7=~j ~j ;8~j( ~j ~j %9~j ~j ~j L10=~j ~jT ~j U1=~jڶ ~j ~j %3~j6 ~j ~j %4~j ~j w5=~j$ ~jc U6=~jV ~j ~j %7~j ~jv ~j %9~j ~j ~j L20=~j ~jS 1 _HP restored.~j ~j Y  You encounter a water elemental.~j ~j  #....'..## #.%..### . ####.##~j . #. ##########.#.#.# #.........[..#####.##.#.###~jL (.$#..............##Σ......#....##.###~jx E~†.)[[.@..........---~..##.#.#~j <~ #...# ### ##... .... #####~j z #### ### #~j Σ   water elemental (wandering) +.. #..~j: f #.####.. #~j) 68.9 (19.0)---9.9 (20 _ _There is an escape hatch in the ceiling here.~j)M )))))))Σ~j3  You shoot an arrow.~j^=~Σ~ju[..[[.~jv<===70.8 (0.9)~j~j+ ~jpI_The arrow pierces through the water elemental but does no damage.~juV ))))))) ~jJv^You shoot an arrow.  The arrow pierces through the water elemental!~j~A.Σ~j }~.Σ.[[.~j -1.9 (1.1~jb"  _The water elemental is moderately damaged.~jΪ ' ~j !)))))))~jM B You shoot an arrow.  ~j /The arrow pierces through the water elemental!!~j{Fv.Σ.$.[.=20 _The water elemental is almost destroyed.…~j/ .  …~j You shoot an arrow.  The arrow pierces through the water elemental.  You destroy the water elemental!…~jR@)))))))…~j(…~jX|.$...[.…~j\&3…~jMa…~jbP _Okawaru accepts your kill.…~j  Things that are here:  a +0 troll leather armour; a troll corpse…~j;…~j _…~j…~j$  Things that are here:…~j #.. ..##.#…~j*i #.%.. ###. ..# ####. ....##.# ##########.…~jW~##...#.## #...[~~.......#####.##.#.###…~j~~~.$#..............##~~~......#....##.###~~~†.)@[.<...---…~j~~~..##.#.###~~~~~# #...# ###…~j~~~~~~ ##.... ....~~~~~ #####.. ###~~~~#…~j#. ### ~~~# +.. .~#…~jNr #.### #…~j<  # ..##.# #.%…~ju ###. ..# ####~ ....##.# #~##...#.## #.…~j0~.......#####.##.#.###~.$#..##~......#....##.###~†.@[[.<.~..##.#.#…~jW~###...# ###…~j<~ ##.... ~# #####.. ~#…~je . ###~# +..#.~#…~j #. #a +0 troll leather armour; a troll corpse…~jf +6.9 (3…~j N---7.9 (4 _…~jS…~jn …~jn_You see here a +1 scimitar of flaming.…~j …~jI …~jB …~j …~j …~j : _…~jF …~j% …~jl …~j …~jb O  You now have 1280 gold pieces (gained 21).…~j …~j…~j@ _You see here a +0 shortbow.…~j (…~jD r # #   …~jn   …~j ..##.# #### ###....# …~j n>..~ ....##.# #######..~~~##...#.## #......…~j .~~~~~.@.....#####.##.#.80.9 (3~.)#..............…~j a~......#....##.~†.)[[.<......~~~..##.#.######…~j8 U~~~~~###...# ~~~~~~# ##.... ~~~~~~~~## #####.. #~~~~~~##…~j_ C. ##…~js…~j+1.9 (4Å~jLÅ~jN; _Found a stone staircase leading down.Å~j Å~j9 Å~j Å~j Å~jn Å~j0 Å~j Å~ji Å~j Å~j Å~j Å~j Å~j 0Å~j ## ## #. ..#   Å~j ~#. #.# #  Å~j: #∩ ..##.#  #####.###....# Å~j` #>..~.@...##.# #####3.9 (2Å~j  #..~~~##...#.## #...~~~~~.......#####.##...~~~~~~~.)#....Å~j ~~~......#....##.~~~†.)[[.<.......~~~~..##.#.######Å~j ~~~~~###...# ~~~~# ##....Å~jY Å~j +4.9 (3Å~j Å~j^  Å~j +_Found Qitonk's Book Shoppe.ą~jv7Found a stone staircase leading down. _Found Qitonk's Book Shoppe.are studying Unarmed Combat. Your movement speed is average.  Your attack delay is about 1.0 (and is slowed by your armour). ą~j7{ Your damage rating with the +8 storm bow {elec, penet} is about 36 (Base 14 x  130% (Dex) x 153% (Skill) + 8 (Ench)).ą~j}8ą~j=ą~j(@f _Your base attributes are Str 15, Int 13, Dex 22.Ņ~jŅ~jŅ~j3Ņ~j F _Unknown command.Ņ~jt3Ņ~jŅ~jŅ~jXŅ~j: _Ņ~jŅ~jŅ~j=Ņ~jŅ~jŅ~jŅ~jŅ~jŅ~jŅ~jCWelcome to Qitonk's Book Shoppe! What would you like to do?  a -  557 gold a parchment of Diamond Sawblades  b -  425 gold a parchment of Forge Monarch Bombc -  312 gold a parchment of Freezing Cloud  d -  221 gold a parchment of Fulminant Prism  e -  557 gold a parchment of Haunt  f -  149 gold a parchment of Maxwell's Portable Piledriver  g -  312 gold a parchment of Summon Forest  h -  149 gold a parchment of Summon Ice Beast  i -  68 gold a parchment of Summon Small Mammal You have 1280 gold pieces. [Esc] exit[!] buy|examine items[a-i] mark item for purchase [/] sort (type)[A-I] put item on shopping listȅ~jG, buy|examineexamine item[Enter] describeɅ~jxs A parchment of Freezing Cloud. A brief text on magic, perhaps excerpted from some larger work. It contains knowledge of one spell. Stash search prefixes: {in_shop} {book} Ʌ~jtMenu/colouring prefixes: identified spellbook book  SpellsType LevelKnown  a - Freezing CloudConjuration/Ice/Air 5 noʅ~jupFreezing Cloud Conjures up a large cloud of lethally cold vapour. ʅ~j?vhLevel: 5Schools: Conjuration/Ice/AirFail: 100%  Power: 2% Damage: 6-21  ʅ~jv)Range: 5  Noise: A bit loud ʅ~jv}Miscasting this spell causes magic contamination and also deals up to 59 irresistible, cold or electric damage. ʅ~jJwpThis spell would have no effect right now because you can't see any hostile targets that would be affected.˅~jnx" ˅~jxsA parchment of Freezing Cloud. A brief text on magic, perhaps excerpted from some larger work. It contains ˅~jxknowledge of one spell. ˅~j yjStash search prefixes: {in_shop} {book} Menu/colouring prefixes: identified spellbook book ˅~jNy8 Spells TypeLevel˅~jy~Known  a - Freezing CloudConjuration/Ice/Air 5 no˅~jWelcome to Qitonk's Book Shoppe! What would you like to do?a -  557 gold a parchment of Diamond Sawblades  b -  425 gold a parchment of Forge Monarch Bomb  c -  312 gold a parchment of Freezing Cloud˅~jUvd -  221 gold a parchment of Fulminant Prism  e -  557 gold a parchment of Haunt  f -  149 gold a parchment of Maxwell's Portable Piledriver  g -  312 gold a parchment of Summon Forest  h -  149 gold a parchment of Summon Ice Beast  i -  68 gold a parchment of Summon Small Mammal ˅~jYou have 1280 gold pieces. [Esc] exit[!] buy|examine items[a-i] examine item [/] sort (type) [Enter] describe[A-I] put item on shopping list˅~j ˅~j ˅~j_ gmalak the MarksantFormicid of Okawaru ******Health: 120/120 ========================Magic: 25/25 ========================AC: 24˅~j Str: 15#### ##EV: 20Int: 16#.. ..#SH: 7Dex: 22#.# #.# #˅~j9 XL: 16 Next:  7% Place: Dungeon:13#@# ..##.#Noise: ---------  Time: 20387.9 (3.0)#####.###....#g) +8 storm bow {elec, penet} #>..~.....##.# #### Fire: g) +8 storm bow {elec, penet} #..~~~##...#.## #...#...~~~~~.......#####.##˅~j L...~~~~~~~.)#........... ..~~~~~~~~~......#....## #~~~~~~~~~~†.)[[.<...... #~~~~~~~~~~~..##.#.##### Your attack delay is about 1.0 (and is slowed by your armour).  Your damage rating with the +8 storm bow {elec, penet} is about 36 (Base 14 x  ˅~j! 130% (Dex) x 153% (Skill) + 8 (Ench)). _Your base attributes are Str 15, Int 13, Dex 22. _Unknown command.There is an entrance to Qitonk's Book Shoppe here.˅~j?# ˅~j& ˅~j' . _̅~j ̅~j 3Gear: 22/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  g - the +8 storm bow (weapon) {elec, penet}  a - the +7 longbow of the Realm of Zot {chaos, rC+++} Missiles (go to first with ()h - 26 poisoned darts  p - a curare-tipped dart ̅~j Armour (go to first with [)  b - a +0 pair of gloves (worn)  e - a +0 pair of boots (worn)  f - a +0 buckler (worn)  u - the +7 swamp dragon scales of the Last Howling Gods (worn) {rPois rC+ Int+3 v - a scarf of harm (worn)  w - a +0 pair of gloves (worn)  j - the +4 skin of Zhor {*Englaciate rC+++ SInv}n - a +0 kite shield  o - +0 steam dragon scales ̅~j =Jewellery (go to first with "=)  d - a +4 ring of protection (worn)  l - a +5 ring of evasion (worn)  t - the amulet "Akkut" (worn) {Chemistry Will+ Regen+}c - a +6 ring of intelligence  ̅~j i - an amulet of dissipation [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]΅~jtu - the +7 swamp dragon scales of the Last Howling Gods (worn) {rPois rC+ Int+3 ΅~jdXThe scales of a swamp dragon. It confers resistance to poison on its wearer. ΅~j=Base armour rating: 7 Encumbrance rating: 7 ΅~jVrPois: It protects you from poison. rC+: It protects you from cold. ΅~j۶Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. It cannot be enchanted further. If you take off this armour: Your AC would decrease by 16.1 (24.0 -> 7.9). Your EV would increase by 1.9 (20.1 -> 22.0). Your spell failure would improve by up to 3% (press '!' for details). Your attack delay would decrease by 0.1 (1.0 -> 0.9). This ancient artefact cannot be changed by magic or mundane means. Okawaru gifted it to you on level 4 of the Lair of Beasts. (t)ake off, (d)rop, (=)adjust, or (i)nscribe.υ~j( Gear: 22/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with )) υ~j(  g - the +8 storm bow (weapon) {elec, penet}  a - the +7 longbow of the Realm of Zot {chaos, rC+++} υ~j( Missiles (go to first with ()  h - 26 poisoned darts  p - a curare-tipped dart Armour (go to first with [)  b - a +0 pair of gloves (worn) υ~j|) H e - a +0 pair of boots (worn)  f - a +0 buckler (worn)  u - the +7 swamp dragon scales of the Last Howling Gods (worn) {rPois rC+ Int+3 v - a scarf of harm (worn)  w - a +0 pair of gloves (worn)  j - the +4 skin of Zhor {*Englaciate rC+++ SInv}  n - a +0 kite shield  o - +0 steam dragon scales Jewellery (go to first with "=) υ~j) - d - a +4 ring of protection (worn)  l - a +5 ring of evasion (worn)  t - the amulet "Akkut" (worn) {Chemistry Will+ Regen+}  c - a +6 ring of intelligence  i - an amulet of dissipation υ~j* [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]υ~jiυ~jυ~jc+υ~jTgmalak the MarksantFormicid of Okawaru ******υ~jmHealth: 120/120 ========================υ~j Magic: 25/25 ========================AC: 24υ~jqStr: 15#### ##EV: 20Int: 16υ~j#.. ..#SH: 7Dex: 22υ~j"{#.# #.# #υ~jPXL: 16 Next:  7% Place: Dungeon:13υ~jwO#@# ..##.#υ~jNoise: ---------  Time: 20387.9 (0.0)υ~j#####.###....#g) +8 storm bow {elec, penet} υ~jo#>..~.....##.# #### Fire: g) +8 storm bow {elec, penet} υ~jn#..~~~##...#.## #...υ~j`#...~~~~~.......#####.##...~~~~~~~.)#...........υ~j/ υ~j,..~~~~~~~~~......#....##υ~j=/ υ~jer#~~~~~~~~~~†.)[[.<......υ~jG #~~~~~~~~~~~..##.#.#####υ~j. υ~j[Your attack delay is about 1.0 (and is slowed by your armour).  υ~j-TYour damage rating with the +8 storm bow {elec, penet} is about 36 (Base 14 x  υ~jU,130% (Dex) x 153% (Skill) + 8 (Ench)). υ~jx_Your base attributes are Str 15, Int 13, Dex 22. _Unknown command. υ~jI_There is an entrance to Qitonk's Book Shoppe here.υ~jbυ~j υ~jTυ~jiЅ~jhЅ~jhiЅ~j&mЅ~jnVdamage rating with the +8 storm bow {elec, penet} is about 36 (Base 14 x  Ѕ~j>o130% (Dex) x 153% (Skill) + 8 (Ench)). _Your base attributes are Str 15, Int 13, Dex 22. _Unknown command. Ѕ~jo_There is an entrance to Qitonk's Book Shoppe here.Unknown command.Ѕ~j _Ѕ~jЅ~j,Ѕ~jЅ~jЅ~jЅ~j:Ѕ~jߵЅ~jЅ~jЅ~jЅ~jЅ~jЅ~jRЅ~jЅ~jЅ~j"Ѕ~jЅ~jЅ~jTЅ~jЅ~jЅ~jЅ~jЅ~jЅ~jiЅ~jЅ~j_Ѕ~j<Ѕ~jЅ~j-Ѕ~jЅ~jzЅ~jЅ~jЅ~jЅ~jЅ~jЅ~j;Ѕ~j~Ѕ~j|Ѕ~j Ѕ~j Ѕ~j Ѕ~jЅ~jR  There is an escape hatch in the ceiling here.Ѕ~jЅ~j _Ѕ~jЅ~jЅ~j!Ѕ~j:"Ѕ~j#Ѕ~j%Ѕ~j'Ѕ~j'Ѕ~j)Ѕ~jd+Ѕ~j-Ѕ~j-Ѕ~jJ/Ѕ~j'2Ѕ~j3Ѕ~j:4Ѕ~jy5Ѕ~j6Ѕ~jE8Ѕ~j8Ѕ~jS9Ѕ~j];Ѕ~j<Ѕ~j==Ѕ~j~>Ѕ~j@Ѕ~jBЅ~j CЅ~jCЅ~j_EЅ~jFЅ~jFЅ~jGЅ~jLJЅ~j8KЅ~jKЅ~jKЅ~jLЅ~jMЅ~jMЅ~jnNЅ~jO'Ѕ~jPЅ~jQЅ~jQЅ~jBV7 _You open the door.Ѕ~jsWЅ~jWЅ~j`XЅ~jYЅ~jpZЅ~jZЅ~j/[Ѕ~j)_Ѕ~j_Ѕ~j:`Ѕ~j`Ѕ~jaЅ~jbЅ~jcЅ~jWcЅ~jBdЅ~jeЅ~jeЅ~jZfЅ~j0gЅ~j hЅ~jRhЅ~jhЅ~jiЅ~jjЅ~jkЅ~jkЅ~jqrЅ~jOsЅ~jsЅ~jtЅ~jtЅ~juЅ~juЅ~jZvЅ~j wЅ~jxЅ~jxЅ~jxЅ~jyЅ~j\zЅ~jzЅ~jzЅ~j{Ѕ~j}|Ѕ~j|Ѕ~j"}Ѕ~j}Ѕ~j~Ѕ~j~Ѕ~j[Ѕ~jiЅ~jVЅ~jЅ~jЅ~jЅ~jЅ~jȅЅ~jЅ~j2Ѕ~jVЅ~jЅ~j\Ѕ~jЅ~jЅ~jЅ~jЅ~jώЅ~j Ѕ~jPЅ~jЅ~jЅ~j3Ѕ~jЅ~j_Ѕ~j_Ѕ~j[Ѕ~jЅ~joЅ~jw% Ѕ~j####.###.###.##..'.......#.# #.# #.#####......[Ѕ~j#.# #.###.# #......<Ѕ~j#.###.....# ###+#+#+Ѕ~jM#.....# ### #...#..>Ѕ~j#####.# #.#†.....# ##.......#####.# #.......##....@# #....##.##.##### #....##.#Ѕ~j6 #....##..Ѕ~jF6 #....####Ѕ~jp Ѕ~j5#....#  Ѕ~j ;#....# #Ѕ~jK #....# Ѕ~j Ѕ~j>;#....# #Ѕ~jf Ѕ~js######  You pick up a parchment of Sticky Flame and begin reading...Ѕ~j٤1435.9 (48.0)Ѕ~j,6.9 (49Ѕ~j?Ѕ~j Ѕ~j?_You add the spell Sticky Flame to your library.х~jх~jB% х~jwG Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fightingх~j9.2   8.8  +1   i - Spellcasting   5.0   6.0   0  х~j^    х~jS    х~j& b - Unarmed Combat   0.0   0.5   0 +4 j - Hexes   8.0   6.4  +2  х~j c - Throwing   0.0   1.0   0   k - Translocations   8.1   6.4  +2       l - Fire Magic   1.0   2.0   0  х~j? d * Ranged Weapons  16.7  21.0   0          х~j m - Invocations  12.0  10.6  +2  х~j e * Armour   6.7   5.9  +1   n - Evocations   5.0   5.0  +1  f + Dodgingх~j)7.9   9.5  -1  х~jQ}    g + Shieldsх~jy10.5   7.1  +3  х~jT    х~j; h - Stealth   5.0   3.6  +3      х~j_    х~j!a    х~j_        х~j        х~j        х~j        х~j"l    х~jXT    х~jThe species aptitude is in white. Bonus from skill manuals is in red.  [?] Helpх~jG[=] set a skill target  х~j[/] auto|manual mode [*] useful|all skills [!] training|cost|targets҅~j TargetTarget--  --  -- --  --  -- ҅~j ? --  --  --  ҅~jf 7.0  --  --  --  -- ҅~j ! a-z] set[-] clear selected targetcost|targetsӅ~j=[?25h[?0cӅ~j=*7.0 Յ~j{3 [?25l[?1cՅ~j7--  +1  =] set aall targetsՅ~j o e - Armour   6.7օ~j= e + Armour 6.7؅~jnla-z] set؅~jselected target ؅~j؅~j؅~jG؅~j####.###.###.##..'....... gmalak the Marksant؅~j4#.# #.# #.#####......[ Formicid of Okawaru ******؅~ju/#.# #.###.# #......< Health: 120/120 ========================؅~j#.###.....# ###+#+#+ Magic: 25/25 ========================؅~j#.....# ### #...#..> AC: 24؅~jbStr: 15#####.#؅~jm#.#†.... EV: 20Int: 16؅~j&#.#؅~j##....... SH: 7Dex: 22#####.#؅~j9#.......# XL: 16 Next:  7% Place: Dungeon:13#....@#؅~jg#....##.# Noise: ---------  Time: 20436.9 (0.0)#.#####؅~j#....##.# g) +8 storm bow {elec, penet} #....##.. Fire: g) +8 storm bow {elec, penet} ؅~j#....#####....# ##....# # ؅~j/#....# # #....# #؅~j]X ###### #؅~j|  _There is an entrance to Qitonk's Book Shoppe here. ؅~j_Unknown command. _There is an escape hatch in the ceiling here. _You open the door.  ؅~jrYou pick up a parchment of Sticky Flame and begin reading... _You add the spell Sticky Flame to your library.؅~j'؅~j3؅~j؅~jم~jم~jم~jم~jg م~j8_Unknown command.م~jEم~j`"l  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fightingم~j"19.2   8.8  +1   i - Spellcasting   5.0   6.0   0          م~j" b - Unarmed Combat   0.0   0.5   0 +4 j - Hexes   8.0   6.4  +2  م~jL# c - Throwing   0.0   1.0   0   k - Translocations   8.1   6.4  +2       l - Fire Magic   1.0   2.0   0   d * Ranged Weapons  16.7  21.0   0  م~j#        م~j# m - Invocations  12.0  10.6  +2  e + Armourم~j$B6.7   5.9  +1   n - Evocations   5.0   5.0  +1  f + Dodging7.9   9.5  -1  م~j:$,    g + Shields10.5   7.1  +3  م~jk$.     h - Stealth   5.0   3.6  +3  م~j$        م~j$!            م~j$        م~j0%        م~j_%        م~j%        م~j%?The species aptitude is in white. Bonus from skill manuals is in red.  [?] Help[=] set a skill target  م~j &[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsم~jRtTargetTarget--  --  -- --  م~jR--  --  --  --  --  --  --  م~jVS--  --  --  a-z] set[-] clear selected targetم~jSccost|targetsڅ~j}<[?25h[?0c0 څ~j [?25l[?1cڅ~j20.0   0  =] set aall targets݅~j5݅~j0݅~j?*݅~j~####.###.###.##..'....... gmalak the Marksant݅~j#.# #.# #.#####......[ Formicid of Okawaru ******݅~j?/#.# #.###.# #......< Health: 120/120 ========================݅~j#.###.....# ###+#+#+ Magic: 25/25 ========================݅~j#.....# ### #...#..> AC: 24݅~j*bStr: 15#####.#݅~j#.#†.... EV: 20Int: 16݅~j&#.#݅~jߖZ##....... SH: 7݅~j .Dex: 22݅~j6*#####.#݅~jr#.......# XL: 16 Next:  7% Place: Dungeon:13݅~j@#....@#݅~j#....##.# Noise: ---------  Time: 20436.9 (0.0)݅~jq#.######....##.# g) +8 storm bow {elec, penet} ݅~jݘV#....##.. Fire: g) +8 storm bow {elec, penet} #....#####....# ##....# # #....# #݅~jX #....# #݅~jPX ###### #݅~j-  ݅~j7_Unknown command. ݅~j֙J_There is an escape hatch in the ceiling here. ݅~j_You open the door.  ݅~j=BYou pick up a parchment of Sticky Flame and begin reading... ݅~jg_You add the spell Sticky Flame to your library. _Unknown command.݅~j1݅~j݅~jD݅~j݅~j# ݅~j#$ ݅~j( ݅~jN* F _Unknown command.݅~j  Casting: Apportation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ޅ~jޅ~j٦o Your spells (cast)Typeޅ~jFailure Level  a - Dimensional Bullseye Hexes/Translocation 12% 4 b - Sigil of BindingHexesޅ~j?u3%3  f - Cause FearHexesޅ~j~12% 4 p - JinxbiteHexes1%2 ޅ~jV q + ApportationTranslocation 1% 1 ޅ~j-Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitޅ~jKޅ~j}Oޅ~jR####.###.###.##..'....... gmalak the Marksantޅ~j7S$#.# #.# #.#####......[ Formicid of Okawaru ******#.# #.###.# #......< Health: 120/120 ========================ޅ~jyS#.###.....# ###+#+#+ Magic: 25/25 ========================#.....# ### #...#..> AC: 24Str: 15ޅ~jS#####.##.#†.... EV: 20Int: 16#.###....... SH: 7Dex: 22#####.#ޅ~jS#.......# XL: 16 Next:  7% Place: Dungeon:13#....@##....##.# Noise: ---------  Time: 20436.9 (0.0)#.#####ޅ~j-T{#....##.# g) +8 storm bow {elec, penet} #....##.. Fire: g) +8 storm bow {elec, penet} #....#####....# ##....# #ޅ~jT #....# # #....# # ###### # You pick up a parchment of Sticky Flame and begin reading... ޅ~j@US_You add the spell Sticky Flame to your library. _Unknown command. _Unknown command.Casting: Apportation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ޅ~jY####.###.###.##..'....... gmalak the Marksant#.# #.# #.#####......[ Formicid of Okawaru ******#.# #.###.# #......< Health: 120/120 ========================#.###.....# ###+#+#+ Magic: 25/25 ========================#.....# ### #...#..> AC: 24Str: 15ޅ~jY#####.##.#†.... EV: 20Int: 16#.###....... SH: 7Dex: 22#####.##.......# XL: 16 Next:  7% Place: Dungeon:13#....@#ޅ~jZ#....##.# Noise: ---------  Time: 20436.9 (0.0)#.######....##.# g) +8 storm bow {elec, penet} #....##.. Fire: g) +8 storm bow {elec, penet} #....#####....# ##....# # #....# # #....# #ޅ~jqZ- ###### # You pick up a parchment of Sticky Flame and begin reading... _You add the spell Sticky Flame to your library. _Unknown command. _Unknown command.Casting: Apportation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ޅ~j]P  Okay, then.ޅ~jO^ޅ~j`ޅ~j?b. _߅~j߅~j: Ability - do what?CostFailure  f - DigInstant, Drain߅~j0% g - Shaft SelfDelay0%  Invocations -X - Renounce ReligionNone0%  a - Heroism2 MP, Piety-0%  b - Finesse5 MP, Piety--1%  c - Duel7 MP, Piety--5% [?] toggle between ability selection and description.~jm~j{~j*~jw####.###.###.##..'....... gmalak the Marksant~j#.# #.# #.#####......[ Formicid of Okawaru ******~j+/#.# #.###.# #......< Health: 120/120 ========================~j#.###.....# ###+#+#+ Magic: 25/25 ========================~jΊ#.....# ### #...#..> AC: 24Str: 15~j"4#####.#~jU#.#†.... EV: 20Int: 16~j&#.#~j##....... SH: 7Dex: 22~j*#####.#~jX#.......# XL: 16 Next:  7% Place: Dungeon:13#....@#~j#....##.# Noise: ---------  Time: 20436.9 (0.0)~j #.######....##.# g) +8 storm bow {elec, penet} ~j#....##.. Fire: g) +8 storm bow {elec, penet} #....#####....# #~j(^#....# # #....# # #....# # ###### #  ~jpL_You add the spell Sticky Flame to your library. ~j9_Unknown command. _Unknown command.~jCasting: Apportation (safe; 1% risk of failure)  ~j\Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.~j5%  ~j+Okay, then.~jE~jH~jV. _~j ~j ~j$ ~jn  ~j‘ 8_Unknown command.~j ~j ~jw ~j/ ~j ~jӶ $ _~j ~j ~jg ~j, ~jT ~j ~j ~j ~j ~j ~jN ,~j* ~j ~j ~jv ~jm ~j ~jt %  ~j EYou sense a monster nearby.~jr  #.# #.###.# # #.###.....# ###+~j J #.....# ### #... #####.# #.#† #.# ##...~j  #####.# #....# # #.##### #.... # #....~j?  #' #....... #......# #....{ .....# #....#.....# #....~ju #...).# ######.##### ~j ,42.9 (6~j % _~j ~j N {~j: +3.9 (7~j ~j'  ~jZ ;_You pick up a manual of Shields and begin studying.~j~jT~j~j<~j~j,~ju%  ~jThere is an open door here.~j~j _~j)~j~j ~jz ~j~j5~j~j %  ~j KYou encounter a green ugly thing.~j*  #.# ######.# #....#.....# #.~j+#.#####....#.# .###'## ##....# #.....# #...@.##.....##...).#####{#.#####u..#.##  u   green ugly thing (wandering)#!#~j,V6.9 (3.u~jb0  ~j;127.9 (4 _~j4~j5~j4: )~j)))~j>)u  ~jNYou shoot an arrow.  ~j*7The arrow pierces through the green ugly thing!!  ~jX&The green ugly thing gurgles horribly!~jwCu.~j3|6...~j|7===8.8 (0.9~j~j܊h _The green ugly thing is heavily wounded.~ja ))))) You shoot an arrow.  The arrow pierces through the green ugly thing!~j9u.~j~j['..~j'.~j-9.8 (1.0~j~j ~j[_The green ugly thing is severely wounded.~j, [ )))))~j)- q You shoot an arrow.  The arrow pierces through the green ugly thing!~jԪ Cu.~jk /..~j ).~jU .50.7 (0.9~j ~j:  ~j V_The green ugly thing is almost dead.~j<3 .  You shoot an arrow.  The arrow pierces through the green ugly thing!  You kill the green ugly thing!)))))##~j ~j V....~jv ).~j591.8 (1.1~j~j7P _Okawaru accepts your kill.~j #.###... gmalak the Marksant#####.##.... Formicid of Okawaru ******#.....##.... Health: 120/120 ========================#.#####~j #.... Magic: 25/25 ========================#.##.... AC: 24Str: 15###'###.... EV: 20Int: 16~j 4##....##.... SH: 7Dex: 22#.....#~j #.... XL: 16 Next:  9% Place: Dungeon:13#...@.##.... Noise: ===------  Time: 20451.8 (0.0)#.....#~j- #.... g) +8 storm bow {elec, penet} #...).###### Fire: g) +8 storm bow {elec, penet} #.#####~j l...#.###!#You shoot an arrow.  The arrow pierces through the green ugly thing!  You kill the green ugly thing! _Okawaru accepts your kill.~j WPress: ? - help, v - describe, . - travelThe floor.~j= 1@.~j .)  The arrow pierces through the green ugly thing!  You kill the green ugly thing! _Okawaru accepts your kill.Press: ? - help, v - describe, . - travel, g - get itemItem here: a runed orcbow.  The floor.~j #.###... gmalak the Marksant#####.##.... Formicid of Okawaru ******#.....##.... Health: 120/120 ========================#.######.... Magic: 25/25 ========================#.##.... AC: 24~jQ Str: 15###'###.... EV: 20Int: 16##....##.... SH: 7Dex: 22#.....##.... XL: 16 Next:  9% Place: Dungeon:13#...@.##.... Noise: ===------  Time: 20451.8 (0.0)~jg# #.....##.... g) +8 storm bow {elec, penet} #...).###### Fire: g) +8 storm bow {elec, penet} #.#####...#.###!#The arrow pierces through the green ugly thing!  You kill the green ugly thing! _Okawaru accepts your kill.Press: ? - help, v - describe, . - travel, g - get itemItem here: a runed orcbow.  The floor.~j2 . _~j 3~j ~j ~j P _~j  ####.....#### ~j5 e###'####........~jf K---)####.####~j > .#~j #~j  ....#### ###'##~jU ##........####.#### ... #.#~j +2.8 (1~j1 G---3.8 (2~j ~j$ z _You see here a +0 orcbow of flaming.~j~j~j~j&~jP _~j&~ju~jğ~j ~jd~j~j~jC~j}~j˧~j~jO~ji~jK~j~jH~j~jŮ~j%~j~js~j,~j~jA~ju~j~j%~jA~jH~jh~j~j~jZ~j~j:~j$ ~jL_k - 2 amethyst potions (gained 1)~j~j~j~j~j~j~j~j~j~j~j~j~j~ji~j~j~j~j~j~j~j~j~j~j ~j~ ~j  ~j ~j ~jT ~j ~j> ~jDŽ ~jۅ ~j& ~jƆ ~j ~jNJ A  You enter the shallow water.~jc ?Water ~j8 ~j9 N _Moving in this stuff is going to be slow.~j! ~jr ~j܏ ~j ~j ~jȑ ~jH ~j ~j ~j4 ~j ~j| ~jw ~jΗ (~jM ~j- ~jՙ ~j ~jڛ B~jT ~j ~j ~j ~j ~jP ~j4 ~j ~jI ~j ~jd ~j ~js ~j֣ ~j ~jD ~j ~jܥ ~j ~jW ~j ~jV ~j3 ~jz5 ~jg6 ~j7 ~j; ~j= ~jv> ~j? ~jB ~jD ~jE ~jF ~jJ ~jLM ~jM ~jaO ~jR ~jtT ,~jT ~jU ~jX B~j%t ~jw ~jGx ~j #.##....#.#.##### #.##.##.#...# #.##.##.#.### #....##.#.# #######.#.#  #< #.#.#  #. #.###  #.###.#  #[~j Pm.@...# 508.2 (54.4) ####### 9.2 (55 _Found a stone staircase leading up.~js ~j5t ~jt ~ju ~jPv ~jx ,~j{ ~j{ ~j%| ~jp| ~j ~j ~jp ~j ~j ~j] ~j ~j ~j ~j} ~j݈ ~j2 ~jq ~jF ~j ~j% ~jT ~j ~jW ~j ~j ~j ~jO ~j ~j ~jϛ ~jE ~j ~j ~j ~j ~j ~jn ~j B~j ~js ~j ~j ~j ~j B~j ~j ~j˲ ~j ~j ~jw ~j ~j ~jҹ ~j\ ~j ~j ~j ~jC ~j ~jپ ~j ~j ~jJ ~j ~jh ~j ~j> ~j ~j- ~j ~j ~jX ~j ~jt ~j ~j ~j ~j7 ~j} ~j ~jG ~j ~j2 ~j ~j ~j ~j ~jI~j~jk~j~j~jR~jA  You enter the shallow water.~j ?Water ~j ~ji $ ~j *_Moving in this stuff is going to be slow.~jw ~j ~jp~j~jM~j~j=~ji~j~j& ~j~j~j~jd~j$~j)~j2~j~jW~jl!~j("~jz"~j#~j$~js%~j%~j\&~j'~j(~j)~j)~j0+~j,~jv,~j'-~j.~j/~j/0~j1~j2~j3~j%4~j%5~j6~j7~j38~j8~j:~j;~j;~j<~j7>~jI?~j?~j@~jA~jB~j6C~jD~jdE~jhF~jF~jzG~jnI@  There is an open door here.~jJ~j%K _~jL~j1M~j7N~jN~jQO~jP~jP~jQ~j`Q~jR~jR~jR~jS~jS~jlT~jT~jU~jU~j=V~jV~jV~jsW~j?X~jX~jX~jwY~j Z~jPZ~jZ~jx[~j\~j7\~j\~jx]~j'^~jp^~j^~j-m~jm~jn~jgn~j^p~jq~jq~jq~jmt~jt~ju~j{u~jgw~jx~jbx~jx~jz~j{~j{~jP|~j2~~j~~j7~j~jN~j~j[~j׃~jw~j9~j~j~j~jA~j}~j~j~jB~j~j~jv~jf,~j~j[~j~jU~jΑ~j9@  There is an open door here.~jQ~jЕ _~jA~jQ~j~jC~j~j~j~j~j;~j~j2~j^~j$~j}~j,~j~jҦ~j ~jĪ~j~j~j~j~jJ~j~jA~j/~j~j.~jX~jݽ~j~j~jy~j~j~j~j$  Things that are here:~j$Z  a +0 troll leather armour; a troll skeleton~jG~j~jC _~jW~j7$  Things that are here:~jp  a +0 troll leather armour; a troll skeleton~j~j _~j~j~jU  Things that are here: _a +0 troll leather armour; a troll skeleton  Things that are here: _a +0 troll leather armour; a troll skeleton ~j|6 You enter the shallow water.~j?Water ~j~jN _Moving in this stuff is going to be slow.~jc~j~j~j.~j,~j~j~jI~j~j~j~j~j~j ~j"~j~j;~j~j@~j~j ~j~j~j,!~jk!& ~j"~j#~j$~j$~j%~j'~j<(~j{(~j(~j)~j*~j*~j%+~j,~j,~j,~j3-~j.~jF/B~jL0~j0~j,1~j1~j2~j83,~j3~j4~jk5,~j6~j7~j7~j8~j8~j:X~j"<~j<~j=~je=~j{ ~j4 ~jq ~j ~jq~j~jX~j~j~j;~js~j~j~jV~j~j~j~jO~j~j~jGB~j~j~jKA  You enter the shallow water.~j?Water ~j`~jN _Moving in this stuff is going to be slow.~j ~j!~j6"~jV9~jw:~j:~jO;~j<~j_=~j=& ~j1>~jH~jH~jCI~jI~jM~jM~j2N~jN~jR~jS,~jT~jY,~jY~j[~j_~jcj  You enter the shallow water.Water ~j`c~jd~j[h  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. ~jhP You enter the shallow water. _Moving in this stuff is going to be slow.~jSj~jj& ~jk~jo~jq~jIq~jr~j2v~j"x~jcx~jOz~j}~j~j ~j~jՅ~j,~j~jˍ~jÔ~j3~jF~j~j,~jY~j~j ~jW,~j*~jت~j~jv~jG~j~jʹ~j~j~j~jL~j~j~jb~j~j~j ~jQ~j~j~j ~j,~j~j~jR,~j~jn# _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  There is an open door here.~j'5 _~jp'~j)~j=+,~j,~j.~ju0,~jG2~j3~j5~ju5~j6~j_8~j:,~j:~j\<~j=~j=~j>~j@~j9A~jA~jUB~jD>  You see here a +0 rapier.~jE~j1F _~jF~jGH~jZI~jI~jpJ~jK~jHM~jM~jN~jRQ@  There is an open door here.~jSQ  You encounter a cyclops.~jS~jX=~jXS######### ~jX#...)...#  ###### #.#####'########~jX|#....###.~~##..@.......  ~j~j?~j@~j A~jB~jC~j?D~jG,~jH~jWH~jdI~jJ~jK~j,L~jM~j?O~jO~jDP~jb  ##########...)...##.#####'######### ##.~~##..........# ..~~~~#..........# #~~~~~~.........@# ---76.5 (8.0 ~jbd#~~~~~#........(.# ~~~~~##..........# ~~~~~##..........# ~~~~~~...######### ~~~~~~#### ~~~~~~# ~~~>~~# ######## ~~~~~~# #....~jNcM...# _i - 5 scrolls of identify (gained 1)~jc:---~jf~jShE _Done exploring.~j ~jh sRead which item? Scrolls ~j  A - a scroll of acquirementa - 2 scrolls of enchant armour  i - 5 scrolls of identify  p - 2 scrolls of poison  w - 5 scrolls of enchant weapon  I - 3 scrolls of immolation  T - a scroll of torment ~jه V - a scroll of vulnerability  t - 14 scrolls of teleportation  c - 2 scrolls labelled VUHETU JOI ~j  d - 2 scrolls labelled GYHEOC OLUDU  h - 3 scrolls labelled WAOVOI EQOXZUG  j - a scroll labelled SUUHYE ANUAM  m - 2 scrolls labelled UPHIT QOL JITU [!] read|quaff|evoke[?] describe selected~j/ ~j/ ~j7 ~jm? +~j? Tgmalak the MarksantFormicid of Okawaru ******~j8@ Health: 120/120 ========================#########~j@ Magic: 25/25 ========================#...)...#~j@ -AC: 24~jSA |Str: 15  #.#####'#########EV: 20~jA ,Int: 16 ~jA p##.~~##..........#SH: 7~j B ,Dex: 22 ~j3B c..~~~~#..........#~jvB ~XL: 16 Next: 10% Place: Dungeon:13 ~jB M#~~~~~~.........@#~jB Noise: ---------  Time: 20676.5 (0.0) #~~~~~#........(.#~j6C g) +8 storm bow {elec, penet} ~~~~~##..........#~jC @Fire: g) +8 storm bow {elec, penet} ~jC J~~~~~##..........# ~jQD F~~~~~~...######### ~~~~~~#### ~jD ~~~~~~# ~jEE ~~~>~~# ######### ~~~~~~# #.......#~jE You shoot an arrow. The arrow pierces through the cyclops!!  Lightning courses through the cyclops!  You kill the cyclops! ~jF _Okawaru accepts your kill. _i - 5 scrolls of identify (gained 1) _Done exploring.~j8b ~jd Identify which item? (\ to view known items) Scrolls (select first with ?)  c - 2 scrolls labelled VUHETU JOI ~j>e o d - 2 scrolls labelled GYHEOC OLUDU  h - 3 scrolls labelled WAOVOI EQOXZUG  j - a scroll labelled SUUHYE ANUAM  m - 2 scrolls labelled UPHIT QOL JITU Potions (select first with !)  k - 2 amethyst potions  l - 3 emerald potions  n - 5 murky red potions  o - 4 viscous red potions  p - a metallic coppery potion  s - 3 lumpy coppery potions  t - 2 purple potions[?] describe selected~j_~j~jF~jwgmalak the MarksantFormicid of Okawaru ******~jHealth: 120/120 ========================#########~jdMagic: 25/25 ========================~j9c#...)...#AC: 24~js|Str: 15  #.#####'#########EV: 20~j˺Int: 16 ##.~~##..........#SH: 7~j,Dex: 22 ~jc..~~~~#..........#~jHXL: 16 Next: 10% Place: Dungeon:13 #~~~~~~.........@#~jNoise: ---------  Time: 20676.5 (0.0) #~~~~~#........(.#~jDg) +8 storm bow {elec, penet} ~j(V~~~~~##..........#~jH@Fire: g) +8 storm bow {elec, penet} ~j~J~~~~~##..........# ~j,~~~~~~...######### ~j~~~~~~#### ~jۼ ~~~~~~# ~j&~~~>~~# ######### ~~~~~~# #.......#~jrYou shoot an arrow. The arrow pierces through the cyclops!!  Lightning courses through the cyclops!  ~j%You kill the cyclops! ~jA_Okawaru accepts your kill. ~jԽq_i - 5 scrolls of identify (gained 1) _Done exploring.~j ]  As you read the scroll of identify, it crumbles to dust.~j+7.5 (1~j~j  ~j 8_m -> b - 2 scrolls of blinking~j ~j ~j4 sRead which item? Scrolls ~jj g A - a scroll of acquirementa - 2 scrolls of enchant armour  ~j ;i - 4 scrolls of identify  p - 2 scrolls of poison ~jߡ  w - 5 scrolls of enchant weapon  I - 3 scrolls of immolation  T - a scroll of torment  V - a scroll of vulnerability  b - 2 scrolls of blinking ~j b t - 14 scrolls of teleportation  c - 2 scrolls labelled VUHETU JOI ~j V d - 2 scrolls labelled GYHEOC OLUDU  h - 3 scrolls labelled WAOVOI EQOXZUG ~jd  j - a scroll labelled SUUHYE ANUAM [!] read|quaff|evoke[?] describe selected~j]a ~ja ~jo ~j~ gmalak the MarksantFormicid of Okawaru ******~j Health: 120/120 ========================#########~j CMagic: 25/25 ========================#...)...#AC: 24Str: 15  #.#####'#########EV: 20~jH ,Int: 16 ~jo p##.~~##..........#SH: 7~j ,Dex: 22 ~j ...~~~~#..........#XL: 16 Next: 10% Place: Dungeon:13 #~~~~~~.........@#~jg Noise: ---------  Time: 20677.5 (0.0) #~~~~~#........(.#~j Dg) +8 storm bow {elec, penet} ~jׁ V~~~~~##..........#~j @Fire: g) +8 storm bow {elec, penet} ~j5 J~~~~~##..........# ~jY F~~~~~~...######### ~~~~~~#### ~j ~~~~~~# ~jĂ e~~~>~~# ######### ~j ]~~~~~~# #.......#You kill the cyclops! ~jf _Okawaru accepts your kill. _i - 5 scrolls of identify (gained 1) ~j 7_Done exploring.  ~j߃ }As you read the scroll of identify, it crumbles to dust. _m -> b - 2 scrolls of blinking~jΐ ~j +Choose an item to acquire.  a - the +8 tower shield of Perfidy {Will+ rCorr Slay+2}  b - a +1 longbow of electrocution  c - the amulet "Zaanelid" {Chemistry rF+++ Will- Int+4 Dex-2}d - 733 gold pieces (you have 1280 gold) [!] acquire|examine items [a-d] select item for acquirement[Esc] exit~j ~j gmalak the MarksantFormicid of Okawaru ******~j6 Health: 120/120 ========================#########~j` Magic: 25/25 ========================#...)...#~j -AC: 24~j |Str: 15  #.#####'#########EV: 20~j ,Int: 16 ~j; p##.~~##..........#SH: 7~j Dex: 22 ..~~~~#..........#~j XL: 16 Next: 10% Place: Dungeon:13 #~~~~~~.........@#~jJ Noise: ---------  Time: 20677.5 (0.0) #~~~~~#........(.#~j Dg) +8 storm bow {elec, penet} ~j ~~~~~##..........#Fire: g) +8 storm bow {elec, penet} ~j- v~~~~~##..........# ~~~~~~...######### ~jp '~~~~~~#### ~~~~~~# ~j ~~~>~~# ######### ~~~~~~# #.......#~j fYou kill the cyclops! _Okawaru accepts your kill. ~jV x_i - 5 scrolls of identify (gained 1) _Done exploring.  ~j gAs you read the scroll of identify, it crumbles to dust. _m -> b - 2 scrolls of blinking~j ~j ~jf ~j ~j3 ~j_ $~j Gear: 22/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with )) ~j E g - the +8 storm bow (weapon) {elec, penet} ~j M a - the +7 longbow of the Realm of Zot {chaos, rC+++} ~j iMissiles (go to first with ()~j? 1h - 26 poisoned darts  ~jf p - a curare-tipped dart ~j `Armour (go to first with [) ~j ] b - a +0 pair of gloves (worn)  e - a +0 pair of boots (worn) ~j u f - a +0 buckler (worn)  u - the +7 swamp dragon scales of the Last Howling Gods (worn) {rPois rC+ Int+3~j ! v - a scarf of harm (worn) ~jA % w - a +0 pair of gloves (worn) ~jc B j - the +4 skin of Zhor {*Englaciate rC+++ SInv}~j Qn - a +0 kite shield  o - +0 steam dragon scales ~jҜ Jewellery (go to first with "=)  d - a +4 ring of protection (worn) ~j & l - a +5 ring of evasion (worn) ~j > t - the amulet "Akkut" (worn) {Chemistry Will+ Regen+}~jE :c - a +6 ring of intelligence  ~jk "i - an amulet of dissipation ~j [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]~j)  h - 26 poisoned darts  p - a curare-tipped dart Armour (go to first with [) ~jt} b - a +0 pair of gloves (worn)  e - a +0 pair of boots (worn)  f - a +0 buckler (worn)  u - the +7 swamp dragon scales of the Last Howling Gods (worn) {rPois rC+ Int+3v - a scarf of harmwglov~jes (worn)  j - the +4 skin of Zhor {*Englaciate rC+++ SInv}  n - a +0 kite shield  o - +0 steam dragon scales ~j/Jewellery (go to first with "=)  d - a +4 ring of protection (worn)  l - a +5 ring of evasion (worn)  t - the amulet "Akkut" (worn) {Chemistry Will+ Regen+} ~j c - a +6 ring of intelligence  i - an amulet of dissipation  m - a ring of flight ~jE q - a ring of wizardry  r - a ring of magical power ~j;y s - the amulet "Aclei" {rC++ RegenMP+ MP-8 Str+3 Stlth+}bot ~j*N  d - a +4 ring of protection (worn)  c - a +6 ring of intelligence ~jLU ~jU ~jnd ~jtgmalak the MarksantFormicid of Okawaru ****** ~j:uHealth: 120/120 ========================######### ~juMagic: 25/25 ========================#...)...# ~ju-AC: 24 ~j v-Str: 15  ~j4vO#.#####'#########EV: 20 ~jXv,Int: 16  ~j}vM##.~~##..........# ~jv#SH: 7 ~jv,Dex: 22  ~j wc..~~~~#..........# ~j/w~XL: 16 Next: 10% Place: Dungeon:13  ~jSwM#~~~~~~.........@# ~jwuNoise: ---------  Time: 20677.5 (0.0)  ~jwD#~~~~~#........(.# ~jwDg) +8 storm bow {elec, penet}  ~jxV~~~~~##..........# ~jRx@Fire: g) +8 storm bow {elec, penet}  ~j{xJ~~~~~##..........#  ~jx,~~~~~~...#########  ~jx~~~~~~####  ~jx ~~~~~~#  ~jye~~~>~~# #########  ~jWy]~~~~~~# #.......#You kill the cyclops!  ~jyA_Okawaru accepts your kill.  ~jyA_i - 5 scrolls of identify (gained 1)  ~jy7_Done exploring.  ~j8zgAs you read the scroll of identify, it crumbles to dust. _m -> b - 2 scrolls of blinking ~jiz ~j ~j9 ~jy ~j ~j  ~j gmalak the Marksant (Formicid Hexslinger) Turns: 20406, Time: 00:56:56  ~j Health: 120/120 AC: 24 Str: 15 XL: 16 Next: 10% Magic: 25/25 ~jB JEV: 20 Int: 16 God: Okawaru [******] Gold: 1280SH:  7 Dex: 22 Spells: 11/25 levels left  ~jl :rFire . . . (100%) g - +8 storm bow {elec, penet} rCold + . . (50%) f - +0 buckler  ~j @rNeg . . . (100%) u - +7 swamp dragon scales of the Last Howling Gods {rPorPois + (33%) v - scarf {Harm} rElec .(100%) b - +0 pair of gloves rCorr . ~j; (100%) w - +0 pair of gloves SInv + e - +0 pair of boots Will ++...t - amulet "Akkut" {Chemistry Will+ Regen+} Stlth +++d - +4 ring of protection HPRegen 1.20/turnl - +5 ring of evasion MPRegen 0.19/turn  ~jq %: harm (+30% outgoing, +20% incoming) @: studying 2 skills  ~j {A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms ~jgmalak the MarksantFormicid of Okawaru ******Health: 120/120 ========================#########Magic: 25/25 ========================#...)...#AC: 24Str: 15  #.#####'#########EV: 20Int: 16 ##.~~##..........#SH: 7Dex: 22 ..~~~~#..........#XL: 16 Next: 10% Place: Dungeon:13 #~~~~~~.........@#Noise: ---------  Time: 20677.5 (0.0) #~~~~~#........(.#g) +8 storm bow {elec, penet} ~~~~~##..........#Fire: g) +8 storm bow {elec, penet} ~~~~~##..........# ~~~~~~...######### ~~~~~~#### ~~~~~~# ~~~>~~# ######### ~~~~~~# #.......#You kill the cyclops! _Okawaru accepts your kill. _i - 5 scrolls of identify (gained 1) _Done exploring.  As you ~jread the scroll of identify, it crumbles to dust. _m -> b - 2 scrolls of blinking ~jU ~j ~ju ~j=4....... ~jY ~j ~j(r _Okawaru accepts your kill.i - 5 scrolls of identify (gained 1)  ~j_Done exploring.  As you read the scroll of identify, it crumbles to dust. _m -> b - 2 scrolls of blinking _Done exploring. ~j7 ~j>Gear: 22/52 gear slots (Left/Right/Tab to switch category)  ~j]?Hand Weapons (go to first with ))  g - the +8 storm bow (weapon) {elec, penet}  a - the +7 longbow of the Realm of Zot {chaos, rC+++}  ~j?Missiles (go to first with ()h - 26 poisoned darts  p - a curare-tipped dart  ~j @Armour (go to first with [)  b - a +0 pair of gloves (worn)  e - a +0 pair of boots (worn)  f - a +0 buckler (worn)  ~j|@ u - the +7 swamp dragon scales of the Last Howling Gods (worn) {rPois rC+ Int+3 v - a scarf of harm (worn)  w - a +0 pair of gloves (worn)  j - the +4 skin of Zhor {*Englaciate rC+++ SInv} ~j@n - a +0 kite shield  o - +0 steam dragon scales Jewellery (go to first with "=)  ~j]A d - a +4 ring of protection (worn)  l - a +5 ring of evasion (worn)  t - the amulet "Akkut" (worn) {Chemistry Will+ Regen+}c - a +6 ring of intelligence  i - an amulet of dissipation  ~jA[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]~jZ  h - 26 poisoned darts  p - a curare-tipped dart ~j yArmour (go to first with [) ~j0Q b - a +0 pair of gloves (worn) ~jxm e - a +0 pair of boots (worn)  f - a +0 buckler (worn) ~j} u - the +7 swamp dragon scales of the Last Howling Gods (worn) {rPois rC+ Int+3v - a scarf of harm~j"Bwglov~jUPes (worn)  j - the +4 skin of Zhor {*Englaciate rC+++ SInv} ~j4 n - a +0 kite shield ~j! o - +0 steam dragon scales ~jbJewellery (go to first with "=) ~j6V d - a +4 ring of protection (worn) ~ja: l - a +5 ring of evasion (worn) ~j= t - the amulet "Akkut" (worn) {Chemistry Will+ Regen+} ~j= c - a +6 ring of intelligence ~j& i - an amulet of dissipation ~j m - a ring of flight ~j&! q - a ring of wizardry  ~jf$r - a ring of magical power ~j] s - the amulet "Aclei" {rC++ RegenMP+ MP-8 Str+3 Stlth+}~jbot~jQ  j - the +4 skin of Zhor {*Englaciate rC+++ SInv} ~jK o - +0 steam dragon scales~jJK ~jEO ~jV |gmalak the MarksantFormicid of Okawaru ******Health: 120/120 ========================#########Magic: 25/25 ========================#...)...#AC: 24Str: 15  #.#####'#########EV: 20Int: 16 ~jX 3##.~~##..........#SH: 7Dex: 22 ..~~~~#..........#XL: 16 Next: 10% Place: Dungeon:13 #~~~~~~.........@#Noise: ---------  Time: 20677.5 (0.0) #~~~~~#........(.#g) +8 storm bow {elec, penet} ~~~~~##..........#Fire: g) +8 storm bow {elec, penet} ~j$Y ~~~~~##..........# ~~~~~~...######### ~~~~~~#### ~~~~~~# ~~~>~~# ######### ~~~~~~# #.......# _Okawaru accepts your kill. _i - 5 scrolls of identify (gained 1) _Done exploring.  As you read the scroll of identify, it crumbles to dust. _m -> b - 2 scrolls of blinking _Done exploring.~j5_ ~j%` ~je ~jg ~jgmalak the Marksant (Formicid Hexslinger) Turns: 20406, Time: 00:57:03 Health: 120/120 AC: 24 Str: 15 XL: 16 Next: 10% Magic: 25/25EV: 20 Int: 16 God: Okawaru [******] Gold: 1280SH:  7 Dex: 22 Spells: 11/25 levels left rFire . . . (100%) g - +8 storm bow {elec, penet} rCold + . . (50%) f - +0 buckler rNeg . . . (100%) u - +7 swamp dragon scales of the Last Howling Gods {rPorPois + (33%) v - scarf {Harm} rElec .(100%) b - +0 pair of gloves rCorr .(100%) w - +0 pair of gloves SInv + e - +0 pair of boots Will ++...t - amulet "Akku~jt" {Chemistry Will+ Regen+} Stlth +++d - +4 ring of protection HPRegen 1.20/turnl - +5 ring of evasion MPRegen 0.19/turn %: harm (+30% outgoing, +20% incoming) @: studying 2 skills A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms~jO~j+~jTgmalak the MarksantFormicid of Okawaru ******~jUHealth: 120/120 ========================#########Magic: 25/25 ========================#...)...#AC: 24~jj}Str: 15  #.#####'#########EV: 20Int: 16 ##.~~##..........#SH: 7Dex: 22 ..~~~~#..........#~jɪXL: 16 Next: 10% Place: Dungeon:13 #~~~~~~.........@#Noise: ---------  Time: 20677.5 (0.0) #~~~~~#........(.#g) +8 storm bow {elec, penet} ~~~~~##..........#~j)yFire: g) +8 storm bow {elec, penet} ~~~~~##..........# ~~~~~~...######### ~~~~~~#### ~~~~~~# ~~~>~~# ######### ~~~~~~# #.......# ~jtL_Okawaru accepts your kill. _i - 5 scrolls of identify (gained 1) _Done exploring.  As you read the scroll of identify, it crumbles to dust. _m -> b - 2 scrolls of blinking _Done exploring.~j~j~j ~j ~jN Gear: 22/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  g - the +8 storm bow (weapon) {elec, penet}  a - the +7 longbow of the Realm of Zot {chaos, rC+++} Missiles (go to first with ()h - 26 poisoned darts  p - a curare-tipped dart Armour (go to first with [)  b - a +0 pair of gloves (worn)  e - a +0 pair of boots (worn) ~j N f - a +0 buckler (worn)  u - the +7 swamp dragon scales of the Last Howling Gods (worn) {rPois rC+ Int+3 v - a scarf of harm (worn)  w - a +0 pair of gloves (worn)  j - the +4 skin of Zhor {*Englaciate rC+++ SInv}n - a +0 kite shield  o - +0 steam dragon scales ~j _Jewellery (go to first with "=)  d - a +4 ring of protection (worn)  l - a +5 ring of evasion (worn)  t - the amulet "Akkut" (worn) {Chemistry Will+ Regen+}c - a +6 ring of intelligence  i - an amulet of dissipation ~j [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]~jП `MMissiles (go to first with ()  h - 26 poisoned darts  p - a curare-tipped dart Armour (go to first with [) ~j=  b - a +0 pair of gloves (worn)  e - a +0 pair of boots (worn)  f - a +0 buckler (worn)  u - the +7 swamp dragon scales of the Last Howling Gods (worn) {rPois rC+ Int+3v - a scarf of harmwglov~j es (worn)  j - the +4 skin of Zhor {*Englaciate rC+++ SInv}  n - a +0 kite shield  o - +0 steam dragon scales Jewellery (go to first with "=) ~j  d - a +4 ring of protection (worn)  l - a +5 ring of evasion (worn)  t - the amulet "Akkut" (worn) {Chemistry Will+ Regen+}  c - a +6 ring of intelligence  i - an amulet of dissipation  m - a ring of flight  q - a ring of wizardry  r - a ring of magical power~jD 875%~j,d  f - a +0 buckler (worn) ~jM- w - a +0 pair of gloves (worn)  s - the amulet "Aclei" {rC++ RegenMP+ MP-8 Str+3 Stlth+}bot$~jK$~jR$~jzVQgmalak the MarksantFormicid of Okawaru ******Health: 120/120 ========================#########Magic: 25/25 ========================#...)...#AC: 24Str: 15  #.#####'#########EV: 20Int: 16 ##.~~##..........#SH: 7Dex: 22 ..~~~~#..........#$~jVXL: 16 Next: 10% Place: Dungeon:13 #~~~~~~.........@#Noise: ---------  Time: 20677.5 (0.0) #~~~~~#........(.#g) +8 storm bow {elec, penet} $~j6W3~~~~~##..........#Fire: g) +8 storm bow {elec, penet} ~~~~~##..........# ~~~~~~...######### ~~~~~~#### ~~~~~~# $~jvW~~~>~~# ######### ~~~~~~# #.......# _Okawaru accepts your kill. $~jW_i - 5 scrolls of identify (gained 1) _Done exploring.  As you read the scroll of identify, it crumbles to dust. $~jWU_m -> b - 2 scrolls of blinking _Done exploring.$~jl[4$~j5^$~jh_$~j_ $~j`  Ability - do what?CostFailure  f - DigInstant, Drain0% $~j` _g - Shaft SelfDelay0%  Invocations -$~ja rX - Renounce ReligionNone0%  a - Heroism2 MP, Piety-0%  $~j@a Qb - Finesse5 MP, Piety--1%  c - Duel7 MP, Piety--$~ja o5% [?] toggle between ability selection and description.%~j%~j%~jPgmalak the MarksantFormicid of Okawaru ******Health: 120/120 ========================#########Magic: 25/25 ========================#...)...#AC: 24Str: 15  #.#####'#########EV: 20%~jInt: 16 ##.~~##..........#SH: 7Dex: 22 ..~~~~#..........#%~j)XL: 16 Next: 10% Place: Dungeon:13 #~~~~~~.........@#Noise: ---------  Time: 20677.5 (0.0) #~~~~~#........(.#g) +8 storm bow {elec, penet} %~jK~~~~~##..........#Fire: g) +8 storm bow {elec, penet} %~ji~~~~~##..........# ~~~~~~...######### ~~~~~~#### %~jr~~~~~~# ~~~>~~# ######### %~j~~~~~~# #.......# _Okawaru accepts your kill. _i - 5 scrolls of identify (gained 1) _Done exploring.  %~jAs you read the scroll of identify, it crumbles to dust. _m -> b - 2 scrolls of blinking _Done exploring.%~jUoi - 5 scrolls of identify (gained 1) _Done exploring.  As you read the scroll of identify, it crumbles to dust. _m -> b - 2 scrolls of blinking _Done exploring.  Okay, then.%~j%~j%~j. _&~jg &~jP Read which item? Scrolls  A - a scroll of acquirementa - 2 scrolls of enchant armour  i - 4 scrolls of identify  p - 2 scrolls of poison &~j ~ w - 5 scrolls of enchant weapon  I - 3 scrolls of immolation  T - a scroll of torment  V - a scroll of vulnerability  b - 2 scrolls of blinking  t - 14 scrolls of teleportation  c - 2 scrolls labelled VUHETU JOI  d - 2 scrolls labelled GYHEOC OLUDU  h - 3 scrolls labelled WAOVOI EQOXZUG &~jɧ  j - a scroll labelled SUUHYE ANUAM [!] read|quaff|evoke[?] describe selected'~j'~j'~j gmalak the MarksantFormicid of Okawaru ******Health: 120/120 ========================#########'~j1Magic: 25/25 ========================#...)...#AC: 24Str: 15  #.#####'#########EV: 20Int: 16 ##.~~##..........#SH: 7'~jwDex: 22 ..~~~~#..........#XL: 16 Next: 10% Place: Dungeon:13 '~jM#~~~~~~.........@#'~jNoise: ---------  Time: 20677.5 (0.0) #~~~~~#........(.#g) +8 storm bow {elec, penet} ~~~~~##..........#Fire: g) +8 storm bow {elec, penet} '~j"~~~~~##..........# ~~~~~~...######### ~~~~~~#### ~~~~~~# '~jW~~~>~~# ######### ~~~~~~# #.......# _i - 5 scrolls of identify (gained 1) _Done exploring.  '~jAs you read the scroll of identify, it crumbles to dust. _m -> b - 2 scrolls of blinking _Done exploring. _Okay, then.'~j'~j5Choose an item to acquire.  a - the +8 tower shield of Perfidy {Will+ rCorr Slay+2}  b - a +1 longbow of electrocution '~j~ c - the amulet "Zaanelid" {Chemistry rF+++ Will- Int+4 Dex-2}d - 733 gold pieces (you have 1280 gold) [!] acquire|examine items [a-d] select item for acquirement[Esc] exit/~j^ !+ /~j rAcquire the +8 tower shield of Perfidy {Will+ rCorr Slay+2}? (y/N)0~jm0~jgmalak the MarksantFormicid of Okawaru ******0~j(Health: 120/120 ========================#########Magic: 25/25 ========================#...)...#0~j#AC: 24Str: 15  #.#####'#########0~j@EV: 20Int: 16 ##.~~##..........#SH: 70~j\oDex: 22 ..~~~~#..........#0~jXL: 16 Next: 10% Place: Dungeon:13 #~~~~~~.........@#0~jȀNoise: ---------  Time: 20677.5 (0.0) #~~~~~#........(.#g) +8 storm bow {elec, penet} ~~~~~##..........#Fire: g) +8 storm bow {elec, penet} 0~j~~~~~##..........# ~~~~~~...######### ~~~~~~#### 0~j~~~~~~# ~~~>~~# ######### ~~~~~~# #.......# 0~j!A_i - 5 scrolls of identify (gained 1) 0~j=u_Done exploring.  As you read the scroll of identify, it crumbles to dust. 0~jX{_m -> b - 2 scrolls of blinking _Done exploring. _Okay, then.0~jr0~j:+8.5 (10~j0~j. 0~jP'_Something appears at your feet!0~j4 0~j<6 0~j^6 90~jA 0~j@H  0~jdH 0~jH [_k - the +8 tower shield of Perfidy {Will+ rCorr Slay+2}0~jH 1~j1~jjGear: 23/52 gear slots (Left/Right/Tab to switch category) 1~jhHand Weapons (go to first with )) 1~j g - the +8 storm bow (weapon) {elec, penet}  a - the +7 longbow of the Realm of Zot {chaos, rC+++} 1~jsMissiles (go to first with ()h - 26 poisoned darts  1~jp - a curare-tipped dart 1~jArmour (go to first with [)  b - a +0 pair of gloves (worn) 1~jz e - a +0 pair of boots (worn)  f - a +0 buckler (worn)  u - the +7 swamp dragon scales of the Last Howling Gods (worn) {rPois rC+ Int+31~jF v - a scarf of harm (worn)  w - a +0 pair of gloves (worn) 1~jA j - the +4 skin of Zhor {*Englaciate rC+++ SInv} 1~jAQ k - the +8 tower shield of Perfidy {Will+ rCorr Slay+2}1~j}Qn - a +0 kite shield  o - +0 steam dragon scales 1~jװJewellery (go to first with "=)  d - a +4 ring of protection (worn) 1~j-d l - a +5 ring of evasion (worn)  t - the amulet "Akkut" (worn) {Chemistry Will+ Regen+}1~j9c - a +6 ring of intelligence 1~j[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]1~jB k - the +8 tower shield of Perfidy {Will+ rCorr Slay+2}. A large piece of wood and metal, to be strapped on one arm for defence. It is 1~j cumbersome to wear, and greatly impedes the evasion, spellcasting ability, and attack speed of the wearer. These penalties are reduced by the wearer's Shields 1~j Gskill and Strength; mastering Shields eliminates penalties. 1~j( UBase shield rating: 13 Encumbrance rating: 15 Max blocks/turn: 4 1~j{ -Will+: It increases your willpower. 1~j rCorr: It protects you from acid and corrosion. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2).1~jH [It cannot be enchanted further. If you switch to wearing this armour: 1~j| 3Your EV would decrease by 2.4 (20.1 -> 17.7). 1~j 3Your SH would increase by 18.9 (7.9 -> 26.8). 1~j KYour spell failure would worsen by up to 40% (press '!' for details). 1~j CYour attack delay would increase by 0.2 (1.0 -> 1.2). 1~jb PThis ancient artefact cannot be changed by magic or mundane means. 1~j L(w)ear, (d)rop, (=)adjust, or (i)nscribe.2~j Gear: 23/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  g - the +8 storm bow (weapon) {elec, penet}  a - the +7 longbow of the Realm of Zot {chaos, rC+++} Missiles (go to first with ()  h - 26 poisoned darts  p - a curare-tipped dart Armour (go to first with [)  b - a +0 pair of gloves (worn)  e - a +0 pair of boots (worn)  f - a +0 buckler (worn)  u - the +7 swamp dragon scales of the Last Howling Gods (worn) {rPois rC+ Int+3 v - a scarf of harm (worn)  w - a +0 pair of gloves (worn)  j - the +4 skin of Zhor {*Englaciate rC+++ SInv}  k - the +8 tower shield of Perfidy {Will+ rCorr Slay+2}  n - a +0 kite shield  o - +0 steam dragon scales Jewellery (go to first with "=)  d - a +4 ring of protection (worn)  l - a +5 ring of evasion (worn)  t - the amulet "Akkut" (worn) {Chemistry Will+ Regen+}  c - a +6 ring of intelligence [Up|Down] select [PgDn|>] page down [PgUp|<] page up 2~j: y [Esc] exit[top]3~jE3~jn3~jDPgmalak the MarksantFormicid of Okawaru ******Health: 120/120 ========================#########Magic: 25/25 ========================#...)...#AC: 24Str: 15  #.#####'#########EV: 203~jqInt: 16 ##.~~##..........#SH: 73~j:Dex: 22 ..~~~~#..........#XL: 16 Next: 10% Place: Dungeon:13 #~~~~~~.........@#3~jNoise: ---------  Time: 20679.5 (0.0) #~~~~~#........(.#3~jg) +8 storm bow {elec, penet} ~~~~~##..........#3~jFire: g) +8 storm bow {elec, penet} ~~~~~##..........# ~~~~~~...######### 3~jDG~~~~~~#### ~~~~~~# ~~~>~~# ######### ~~~~~~# #.......#As you read the scroll of identify, it crumbles to dust. _m -> b - 2 scrolls of blinking 3~j_Done exploring. _Okay, then. _Something appears at your feet! _k - the +8 tower shield of Perfidy {Will+ rCorr Slay+2}3~jt3~j3~j3~j3~j\3~j3~jJ3~j3~j3~jQ3~j N _m -> b - 2 scrolls of blinking 3~j _Done exploring.Okay, then. _Something appears at your feet! _3~j! k - the +8 tower shield of Perfidy {Will+ rCorr Slay+2} _Done exploring.3~j3~j3~j3~j3~j3~j3~jE _Done exploring.3~j73~j3~jL3~j3~j3~jR3~jE _Done exploring.3~j 3~j 3~j 3~j[ 3~jJ 3~jy 3~j E _Done exploring.3~j3~jp% 3~jG Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting3~j9.3   8.8  +1   i - Spellcasting   5.0   6.0   0      3~jS    3~j b - Unarmed Combat   0.0   0.5   0 +4 j - Hexes   8.0   6.4  +2  3~j3 c - Throwing   0.0   1.0   0   k - Translocations   8.1   6.4  +2  3~jk     l - Fire Magic   1.0   2.0   0  3~jx d * Ranged Weapons  16.8  21.0   0      3~jB     m - Invocations  12.0  10.6  +2  e + Armour3~j 6.8   5.9  +1   n - Evocations   5.0   5.0  +1  f + Dodging7.9   9.5  -1      3~j6 g + Shields  10.6   3.6  +3 +4    3~j| h - Stealth   5.0   3.6  +3          3~j        3~ja    3~j        3~j_    3~j&        3~jDa    3~ja_    3~jT    3~j?The species aptitude is in white. Bonus from skill manuals is in red.  [?] Help[=] set a skill target  3~j[/] auto|manual mode [*] useful|all skills [!] training|cost|targets4~j :*6~jH 6~jI 6~j Q 6~j.X gmalak the MarksantFormicid of Okawaru ******Health: 120/120 ========================#########6~jH[ Magic: 25/25 ========================#...)...#AC: 24Str: 15  #.#####'#########EV: 20Int: 16 ##.~~##..........#SH: 7Dex: 22 ..~~~~#..........#XL: 16 Next: 10% Place: Dungeon:13 #~~~~~~.........@#Noise: ---------  Time: 20679.5 (0.0) #~~~~~#........(.#g) +8 storm bow {elec, penet} ~~~~~##..........#Fire: g) +8 storm bow {elec, penet} ~~~~~##..........# ~~~~~~...######### ~~~~~~#### ~~~~~~# ~~~>~~# ######### ~~~~~~# #.......# 6~j\ @_Something appears at your feet! _k - the +8 tower shield of Perfidy {Will+ rCorr Slay+2} _Done exploring. _Done exploring. _Done exploring. 6~j\ 0_Done exploring.6~ja 6~jb 6~jh 6~jj 6~jiR 6~jR 6~jS 6~jh 46~jkj 6~jk E _Done exploring.7~j7~j7~jс7~jm7~j;7~j7~j@ _Done exploring.7~jl_7~j_7~j`7~j{47~j&~7~jk7~j] 7~j^ Where to? (Tab - D:13, ? - help)  D - Dungeon  T - TempleL - LairS - Swamp  7~j^ 7P - Snake PitM - Slime Pits O - Orcish Mines 7~jG=8~j( [?25h[?0c8~jqsgmalak the MarksantFormicid of Okawaru ******8~jUHealth: 120/120 ========================#########Magic: 25/25 ========================#...)...#AC: 248~jStr: 15  #.#####'#########EV: 20Int: 16 ##.~~##..........#SH: 78~joDex: 22 ..~~~~#..........#8~j0XL: 16 Next: 10% Place: Dungeon:13 #~~~~~~.........@#8~j]Noise: ---------  Time: 20679.5 (0.0) #~~~~~#........(.#g) +8 storm bow {elec, penet} ~~~~~##..........#Fire: g) +8 storm bow {elec, penet} 8~j9~~~~~##..........# ~~~~~~...######### ~~~~~~#### ~~~~~~# ~~~>~~# ######### ~~~~~~# #.......# 8~j_Done exploring. _Done exploring. _Done exploring. _Done exploring. 8~j_Done exploring.  What level of the Dungeon? (default 13, ? - help) 9~j [?25l[?1c9~j  What level of the Dungeon? (default 13, ? - help) Okay, then.9~j9~j9~j. _9~j9~jfWhere to? (Tab - D:13, ? - help) 9~j_} D - Dungeon  T - TempleL - LairS - Swamp  P - Snake Pit9~jä%M - Slime Pits O - Orcish Mines 9~j 9~jp" *[?25h[?0c9~j" |gmalak the MarksantFormicid of Okawaru ******Health: 120/120 ========================#########Magic: 25/25 ========================#...)...#9~j" -AC: 249~j" Str: 15  #.#####'#########EV: 20Int: 16 9~j# ##.~~##..........#SH: 7Dex: 22 9~jO# ..~~~~#..........#XL: 16 Next: 10% Place: Dungeon:13 #~~~~~~.........@#Noise: ---------  Time: 20679.5 (0.0) 9~j# #~~~~~#........(.#g) +8 storm bow {elec, penet} ~~~~~##..........#Fire: g) +8 storm bow {elec, penet} ~~~~~##..........# ~~~~~~...######### ~~~~~~#### ~~~~~~# 9~j# ~~~>~~# ######### ~~~~~~# #.......# 9~j# _Done exploring. _Done exploring. _Done exploring.  9~j$ What level of the Dungeon? (default 13, ? - help) _Okay, then.What level of the Orcish Mines? (default 1, ? - help) 9~jXc [?25l[?1c9~jn9~j.o9~jo9~jw9~jxy9~j{: _9~j~?9~j|_Done exploring.  What level of the Dungeon? (default 13, ? - help) 9~jCx_Okay, then.You see here 5 large rocks.9~jp9~j" _9~j9~j9~j19~j9~j]9~j9~j9~j!9~jk9~j9~j9~j9~j9~j9~jD9~j9~j9~j՟9~j9~j9~jb9~jߦ9~j9~j9~j9~j29~jѯ9~j9~jñ9~j[9~je9~j9~jO9~j99~j   You enter the shallow water.Water 9~j9~jpN _Moving in this stuff is going to be slow.9~j9~j9~j9~j9~j(9~j(9~j9~jR  There is a stone staircase leading down here.9~j   You enter the shallow water.Water 9~j9~j( _Moving in this stuff is going to be slow.  There is a stone staircase leading up, spattered with blood here.  Items here: )) [ ÷. _9~j-19~jr4$  Things that are here::~jc  a +0 whip; a gnoll skeleton _  Things that are here:  a +0 halberd; a +0 dagger; a +0 robe _:~jX$  Things that are here::~j`  a +0 whip; a gnoll skeleton:~j$5 _:~j ":~j&:~j -,:~jc/:~j3:~j8:~j58:~j<:~jF@  There is an open door here.:~jcK5 _:~j^O:~jS:~jV,:~j Z:~je^:~ja,:~jd:~jh:~jp,:~jt:~j`w]  There is an open door, spattered with blood here.  Things that are here::~jzd  a +0 orcbow; a centaur skeleton:~j}:~j[~ _:~j:~j}:~j:~j3:~jZ:~j:~j:~j':~j:~jM:~j:~jV:~j:~j:~j:~j:~j:~j^  You see here a +0 helmet.:~j~:~j _:~j:~jϢW  There is a stone staircase leading up here.:~j٤:~jl:~j$ _:~j~:~j X&2:~jQY:~jY:~jZ:~j\! _You climb upwards.:~jhR  There is a stone staircase leading down here.:~ji:~jj _:~jak:~j2n:~jo:~jo:~jp:~jws:~jt:~jt:~jkv:~jx:~jy:~jYz:~j<{:~j}:~j~:~j}:~j(:~j:~j:~ja:~j@:~jχ:~j :~jf:~j:~jύ:~jۏ:~j6:~jS:~j:~j:~j:~j:~jj:~j:~jj:~j¢:~j5:~j:~jy:~jԫ:~jG:~j,:~j:~j@:~jQ,:~j:~j:~j:~j:~jS:~j:~jQ:~j:~j1:~j:~j`,:~jާ:~jݬ:~jQ:~j:~j:~jS:~j:~j:~j:~j$  Things that are here::~jUa  a +0 dagger; an orc skeleton:~j:~jl _:~j:~j'  There is a staircase to the Orcish Mines here. _:~j 3Orcish Mines:1:~j  :~jѬ  :~j }You climb downwards. Welcome to the Orcish Mines!  You sense a monster nearby.:~j C. {:~jB - ..:~jp S #.. ##:~j  :~j S.. #.  :~j J#.#.  #...###:~j&  :~jH G#..@.# :~jz ##...#:~j 3 ##...#:~j g #..... ##...##:~j { ###. ## :~j߲ :~j< 1736.3 (56.8):~j % _:~j :~jy  :~j V_There is a staircase back to the Dungeon here.;~j3;~jJ;~j;~jZ;~j$ _;~j,;~j;~j;~ji;~j;~j;~js;~j;~j;~j;~j;~jW;~j;~j;~j ;~ja;~jZ;~j;~jg;~j;~j;~j;~je;~j;~j*;~jXj ## .;~j4 .##... #.####... { #....#.... ##@...#43.3 (7.0)#... ###..#$.#..##...## ..#;~j#.#..#.# ..>#...#### ..###..<.# ####...###...##.....;~jl;~j;~j+4.3 (8;~jd;~j; _Found a stone staircase leading down.;~j;~j;~j;~j~;~j;~j,;~j6;~jm;~j;~j;~jk;~j;~jG;~jO _You now have 1296 gold pieces (gained 16).;~jT ;~j ;~j& ;~jN ;~ju;~j;~jT;~j[;~jK;~j;~j(;~j;~j!;~jt;~j;~j;~j@;~j;~jiO _You now have 1310 gold pieces (gained 14).;~jL3;~j;~j ;~j";~j";~jU#;~j$;~j&;~j&;~jE';~jb(;~j$*;~jf*;~j*;~j+;~j-;~j.;~j.;~j/;~j0;~jC1;~j1;~j|2;~j3;~j64;~j4;~j|5;~j6;~j7;~j[7;~js8;~j9;~j:;~jo:;~jc;;~j<;~j@=;~j=;~j>;~j=@;~j@;~jA;~j B;~jC;~jD;~jHF,;~jG;~jPH;~jH;~jI;~j]K,;~jK;~jL;~jO;~jIO;~jO;~jIQ;~jpS%  ;~jSdYou encounter an orc sorcerer. It is wielding a +0 dagger.;~jV..##.... ## .......##. #.####..... #.####;~j/W#.....o #....#..... ##....### ;~jYW#... ###..#..#.# #..##...###..### ;~jW#@#..#.#....># #...#####....#;~jW ##..<.###...## ;~jWu##...##...## ;~jW.##...#..## #.......#o   orc sorcerer (asleep);~jX ##...#### ####.#;~jiX[ #.##;~jU\067.3 (23.0);~j3]38.3 (24 _;~j_;~jl;~j< ));~j3)))o  You shoot an arrow.  The arrow pierces through the orc sorcerer.<~j\`u.o...<~jb/===9.2 (0.9<~j[b )<~jZe<~jgg _The orc sorcerer is moderately wounded.<~jf)P )))))<~j*[You shoot an arrow.  The arrow pierces through the orc sorcerer.<~jM.o<~j=...<~j)70.1<~j<~j'd _The orc sorcerer is heavily wounded.<~j^A )))<~j%_7))You shoot an arrow.<~jQ.o<~jD....<~j-1.2 (1.1<~j<~jG <~jZ_The arrow closely misses the orc sorcerer.<~j  .You shoot an arrow.  The arrow pierces through the orc sorcerer!!  You kill the orc sorcerer!<~j ()))<~j 8))))<~j f.....).<~jۓ +12<~j< 0<~j <~j P _Okawaru accepts your kill.=~j=~jw=~j=~j=~j:=~j=~jtq.#gmalak the Marksant=~j.E... ..##Formicid of Okawaru ******..... ###....=~jHealth: 120/120 ========================....##.#..#.##=~j Magic: 25/25 ========================##........ #.####AC: 24Str: 15=~jD #........ #....#EV: 20Int: 16#...... ##....###SH: 7=~jmmDex: 22#.).####..#..#.#=~jbXL: 16 Next: 11% Place: Orcish Mines:1#.@##...###..###Noise: ===------  Time: 20772.2 (0.0)=~j&@###.#..#.#....>#g) +8 storm bow {elec, penet} #...#####....#Fire: g) +8 storm bow {elec, penet} =~jQ"##..<.###...####...##...####...#..##E   Fannar (asleep)=~j#.......###...########.#You shoot an arrow.  The arrow pierces through the orc sorcerer!!  =~jlYou kill the orc sorcerer! _Okawaru accepts your kill.=~jYou encounter Fannar the Cold-Hearted. They are wielding a staff of cold andwearing a +1 robe of cold resistance and a ring of protection from cold.=~js/  --more--=~j4 =~jA@ =~jK =~jO  =~jO =~jP ---=~j/P 3.2 (1 =~jSP _=~jW =~j'd >~j >~j gmalak the Marksant (Formicid Hexslinger) Turns: 20499, Time: 00:57:47 >~j Health: 120/120 AC: 24 Str: 15 XL: 16 Next: 11% Magic: 25/25EV: 20 Int: 16 God: Okawaru [******] >~j1 Gold: 1310SH:  7 Dex: 22 Spells: 11/25 levels left >~jZ :rFire . . . (100%) g - +8 storm bow {elec, penet} rCold + . . (50%) f - +0 buckler >~j nrNeg . . . (100%) u - +7 swamp dragon scales of the Last Howling Gods {rPorPois + (33%) v - scarf {Harm} >~j rElec .(100%) b - +0 pair of gloves rCorr .>~j (100%) w - +0 pair of gloves SInv + >~j e - +0 pair of boots Will ++...>~jG 1t - amulet "Akkut" {Chemistry Will+ Regen+} Stlth +++d - +4 ring of protection HPRegen 1.20/turn>~j l - +5 ring of evasion MPRegen 0.19/turn %: harm (+30% outgoing, +20% incoming) @: studying 2 skills A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms?~jS?~jC>.#?~jgmalak the Marksant.E... ..##Formicid of Okawaru ******?~jP..... ###....?~jeHealth: 120/120 ========================?~j31....##.#..#.##?~jZeMagic: 25/25 ========================?~jw##........ #.####AC: 24?~j.Str: 15?~jo#........ #....#EV: 20?~j .Int: 16?~j3C#...... ##....###?~jX[SH: 7Dex: 22?~j~?#.).####..#..#.#?~jXL: 16 Next: 11% Place: Orcish Mines:1?~j=#.@##...###..###?~j$Noise: ---------  Time: 20773.2 (0.0)?~jmk###.#..#.#....>#?~jPg) +8 storm bow {elec, penet} ?~j9#...#####....#?~jLFire: g) +8 storm bow {elec, penet} ?~jb##..<.###...##?~jDN##...##...####...#..##?~jrE   Fannar (asleep)?~j\#.......###...####?~j ####.#?~j0You shoot an arrow.  ?~j=3The arrow pierces through the orc sorcerer!!  ?~j~*You kill the orc sorcerer! ?~jB_Okawaru accepts your kill.?~jfYou encounter Fannar the Cold-Hearted. They are wielding a staff of cold and ?~j_wearing a +1 robe of cold resistance and a ring of protection from cold.?~j?~j=?~j?~j' ?~je)))?~j ))?~j))?~jE?~j ?~j.`You shoot an arrow. The arrow pierces through Fannar.  Fannar shouts!?~jOM.E?~jU0.....?~j=V()?~jW7===4.1 (0.9?~jZ?~j\0 _Fannar is lightly wounded.?~jE V )))))))?~juF KYou shoot an arrow. The arrow pierces through Fannar!?~j8x Z .EY...)Y   ice beast (summoned)  Fannar is lightly wounded.  Fannar says, "Freeze!"?~jNy (5.0?~j} ?~jc U _Fannar casts a spell.@~jk§Fannar says, "Freeze!"Fannar casts a spell.  @~jThe arrow pierces through the ice beast!!  Lightning courses through the ice beast!  You kill the ice beast!@~j; ))@~jȧ)))))@~jp   The ice beast disappears in a puff of smoke!@~j7The arrow pierces through Fannar!@~j'.@~j(/E@~j2.##@~j2...@~j43()@~ji4-6.0 (1.0@~j;@~jQ?G _Fannar is moderately wounded.@~j@A~j A~jr Quiver which action? ([-] to clear) Items ([,] to cycle)Fire: g) +8 storm bow {elec, penet} (quivered)Throw: 26 darts (poison)Throw: dart (curare)Zap: wand of iceblast (21)Zap: wand of flame (62)A~j  Zap: wand of charming (45)Zap: wand of polymorph (4)Zap: wand of mindburst (6) Spells ([,] to cycle) A~j  a - Cast: Dimensional Bullseye (12%)  b - Cast: Sigil of Binding (3%)  f - Cast: Cause Fear (12%)p - Cast: Jinxbite  A~j q - Cast: Apportation Abilities ([,] to cycle)Abil: DigAbil: Shaft SelfAbil: HeroismA~jO Abil: FinesseAbil: Duel [*/%] inventory [&] all spells [^] all abilitiesA~j~ z[!] focus mode: off|onC~jC~j>.#C~jZygmalak the Marksant..... ..##C~jFormicid of Okawaru ******..... ###....C~jeHealth: 120/120 ========================C~jP.E..##.#..#.##Magic: 25/25 ========================C~jJ##........ #.####C~j[AC: 24Str: 15C~j #........ #....#EV: 20Int: 16C~j#...... ##....###SH: 7Dex: 22C~j#.).####..#..#.#XL: 16 Next: 11% Place: Orcish Mines:1C~jU#.@##...###..###Noise: ===------  Time: 20776.0 (0.0)C~jk###.#..#.#....>#C~jPg) +8 storm bow {elec, penet} C~j$o#...#####....#Cast: JinxbiteC~jVZ##..<.###...##C~jN##...##...####...#..##C~jsE   FannarC~j\#.......###...####C~j% ####.#C~juThe arrow pierces through the ice beast!!  Lightning courses through the ice beast!  C~j(You kill the ice beast!C~j=The ice beast disappears in a puff of smoke!C~j;The arrow pierces through Fannar! _Fannar is moderately wounded.C~jC~j_-C~j81C~j<)))))))C~jC~jO N§EC~jkU ?...C~jU -.)C~jhV +7.0 (1C~jZ C~j\ J _You shoot an arrow. The arrow closely misses Fannar.C~j2' C~j?3....YC~j3UY   ice beast (summoned)  C~j3eYou beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.C~j^6C~j6/3--C~j6'-8C~j7GWill/2 Jinx C~jFC~j@KU _Fannar casts a spell.D~j7G ))))D~jiC)))You shoot an arrow.  D~j(The arrow pierces through the ice beast.D~j-M.ED~jZ/M.YD~j1=T....)D~j=-=9D~j>BD~jD7 _The ice beast is lightly wounded.D~jdt  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.D~j .#  gmalak the Marksant ..... ..##  Formicid of Okawaru ****** ..... ###....  Health: 120/120 ======================== ....##.#..#.##  Magic: 19/25 ==================------ D~jB ##........ #.####  AC: 24Str: 15 #..E..... #....#  EV: 20D~j~=Int: 16 D~j#...Y.. ##....###  SH: 7Dex: 22D~j #.).####..#..#.#  XL: 16 Next: 11% Place: Orcish Mines:1D~jiO #.@##...###..###  Noise: ===------  Time: 20779.0 (0.0) ###.#..#.#....>#  g) +8 storm bow {elec, penet}  #...#####....#  Cast: Jinxbite ##..<.###...##  Will/2 Jinx  ##...##...##  ##...#..##  E   Fannar #.......#  Y   ice beast (summoned) ##...####  ####.# Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Dimensional Bullseye (dangerous; 12% risk of failure)  Press: ? - help, Dir - move targetAim: an ice beast (lightly wounded, summoned, chance to call a sprite on  attack: 59%)E~j E.YE~jz 7..E~j E.onfirm with . or Enter, or press ? or * to list all spells.Aiming: Dimensional Bullseye (dangerous; 12% risk of failure)  Press: ? - help, Dir - move target  Aim: Fannar, wielding a staff of cold and wearing a +1 robe of cold resistance  and a ring of protection from cold (moderately wounded, chance to call a spriteon attack: 12%)E~j m ^ .EE~j;.EAim: Fannar, wielding a staff of cold and wearing a +1 robe of cold resistance  E~j3<and a ring of protection from cold (moderately wounded, chance to call a spriteon attack: 12%)F~j .#  gmalak the Marksant ..... ..##  Formicid of Okawaru ****** ..... ###....  Health: 120/120 ======================== ....##.#..#.##  Magic: 19/25 ==================------ ##........ #.####  AC: 24Str: 15 #........ #....#  EV: 20Int: 16 #..EY.. ##....###  SH: 7Dex: 22 #.).####..#..#.#  XL: 16 Next: 11% Place: Orcish Mines:1 #.@##...###..###  Noise: ===------  Time: 20779.0 (0.0) ###.#..#.#....>#  g) +8 storm bow {elec, penet}  #...#####....#  Cast: Jinxbite ##..<.###...##  Will/2 Jinx  ##...##...##  ##...#..##  EF~jў[m   Fannar #.......#  Y   ice beast (summoned) ##...####  ####.# Confirm with . or Enter, or press ? or * to list all spells.Aiming: Dimensional Bullseye (dangerous; 12% risk of failure)  Press: ? - help, Dir - move targetAim: Fannar, wielding a staff of cold and wearing a +1 robe of cold resistance  and a ring of protection from cold (moderately wounded, chance to call a spriteon attack: 12%).Y .#  ..... ..##  ..... ###....  ....##.#..#.##  ##........   #........   #..E...   #.)Y#  #.@#  ###.#>#  #...  ##..F~j;<.  ##...# ##...#..## (bullseye target) #.......#  ##... 80.0 (1Bullseye Jinx F~jܢF~j\ _You create a dimensional link between your ranged weaponry and Fannar.F~jm))))) on attack: 12%F~j;) _You create a dimensional link between your ranged weaponry and Fannar.  You shoot an arrow.  The arrow pierces through the ice beast.  Lightning courses through the ice beast! F~jK The ice beast is almost dead.F~j  .#  ..... ..##  ..... ###....  ....##)#..#.## F~j0n ##....)...  F~j~a #.....).. F~jÇ  #..E.).   F~j#.))#  #.@#  F~j###.#>#  #...  ##..<.  ##...#  ##...#..##  #.......# F~jY ##...####   F~j+Your projectile teleports! The arrow barely misses Fannar.  Fannar gestures wildly while chanting.G~j$W .# G~j %h ..... ..##  G~jA%..... ###....  G~jn%\....##)#..#.## G~j%I ##....)... G~j% G~j% G~j&V#.....)..   G~j\&u#..E.).  G~j&9 #.))#G~j&&  G~j&)#.@#G~j'&  G~j)'+###.#G~jP'Q># G~jx'% #...G~j'&  G~j'H##..<.G~j'&  G~j5(##...#G~ja(& G~j(P##...#..##  G~j(J#.......# G~j( G~j(?##...G~j')  G~jM) G~j`7< ..G~j7 ..G~j7YG~j 8NFannar drains the heat from the surrounding environment!G~jV9$16G~j9-G~j9=====1G~j>G~j?C _You resist. You block the ice beast's attack.G~jJ3G~jG~jʨF _Unknown command.G~j#s #§ _You resist. You block the ice beast's attack. _Unknown command.  You shoot an arrow.  The arrow pierces through the ice beast!!  Lightning courses through the ice beast! G~jys ? You kill the ice beast!G~jx C )))G~jhy ))  The ice beast disappears in a puff of smoke!Your projectile teleports!  The arrow pierces through Fannar but does no damage.G~j M.EG~j} X....§G~j{ 8-20====-2G~j G~j ] _Fannar is moderately wounded.H~j:-#))H~j~-)))H~j- ))H~j-H~j5 .H~j#...H~j/ ..H~jq.E.H~j§H~jľIYou shoot an arrow. The arrow barely misses Fannar.H~j#7H~jJ0-3H~j H~j H~jG_Fannar hits you but does no damage. Fannar freezes you.H~j; ))H~j5)))))H~ja H~jsYou shoot an arrow. The arrow pierces through Fannar.  Lightning courses through Fannar!H~j[b ......H~j[WEFannar is severely wounded.H~j_Z ****H~j_\*Fannar points at you and mumbles some strange words.H~jo.@....H~jb8====4H~jrH~jD H~jqD_The bolt of cold misses you.H~jj/ : ))H~j/ ))))H~j/ S)You shoot an arrow. The arrow pierces through Fannar.H~j׷ D ..H~j F...Y.H~jT EY   ice beast (summoned)  Fannar is severely wounded.H~j D9===-H~jR 5H~j H~jh  H~j X_Fannar gestures wildly while chanting.H~jB§ _gestures wildly while chanting.  You shoot an arrow. The arrow barely misses Fannar.  The arrow pierces through the ice beast!  Lightning courses through the ice beast!  You kill the ice beast!)))))H~j ..§.EThe ice beast disappears in a puff of smoke!H~j 20==-6H~j H~j9 _Fannar hits you but does no damage.I~j  )You shoot an arrow. The arrow pierces through Fannar!!  You kill Fannar!I~j؅()))I~j 8))))I~jl......=I~j? =39 (0.9Jinx I~jI~jP _Okawaru accepts your kill.I~j: P.##.... .#..... ..###.... ###....  ....##.#..#.##  ##..##.####.......# #....# #.§.....###....###.####..#..#...##...###..######.#..#.#....># #...#####....##..<.###...###...###...#..## #.......#...####1=---7.9 (1.0 .x - a ring of protection from cold  Items here: ) [[ | †.---8.9 (2 _The sprites lose interest in your situation.L~jJPick up what? 24/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 dagger Armour (select all with [)b - a +0 robe  c - a +1 robe of cold resistance Magical Staves (select all with |)  d - a staff of cold Carrion an orc corpse [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]M~jLM~jM~jBq..gmalak the MarksantM~ju##.... .##Formicid of Okawaru ******M~j#..... ..###Health: 120/120 ========================M~jǿd..... ###....M~jMagic: 21/25 ====================----....##.#..#.##AC: 24M~jgRStr: 15##........##.####EV: 20Int: 16#........# #....#SH: 7Dex: 22M~j#.......###....###XL: 16 Next: 13% Place: Orcish Mines:1#.@.####..#..#.#Noise: ---------  Time: 20788.9 (0.0)##..##...###..###g) +8 storm bow {elec, penet} ###.#..#.#....>#Cast: Jinxbite#...#####....#Will/2 ##..<.###...####...##...####...#..###.......###...####You kill Fannar! _Okawaru accepts your kill.M~j%x - a ring of protection from cold  Items here: ) [[ | †. _The sprites lose interest in your situation.Okay, then.M~jWw _M~jM~jM~jM~jM~jH: _M~j M~j. M~jM~j0M~jM~jM~jw2=M~j!,M~j"M~j%M~j%M~jv'M~j*M~j-+M~j,M~j-/M~j/9=M~jz1M~j4M~j4K3=M~j6M~jd9M~j9M~j;M~j*>M~j>M~j?M~jBM~jBM~jDM~jGM~jQH9=M~j,JM~j(OBM~jRM~jYSV4=M~jTM~jX_Okawaru accepts your kill.  x - a ring of protection from cold M~jY Items here: ) [[ | †. _The sprites lose interest in your situation. _You feel your willpower return.M~jYM~j![M~j#_M~jl_M~j`M~jcM~j0dM~jx=5=M~j|4 _Magic restored.M~jrM~jȀM~jPM~jLjM~jM~jM~j_M~jXM~jM~jkM~jM~jM~jݜM~j@9=M~j͞M~jM~j,M~j$M~j`M~j!M~jhM~jRM~jBM~jM~jM~jmM~jM~jM~jM~j/M~j4M~jM~jM~jM~jjM~jM~jM~jM~jM~jM~j!M~jM~jM~jM~jM~jM~j2M~j\M~jM~jkM~jM~jM~jM~jeM~jM~jtM~jM~jM~j|M~jM~jM~jO _You now have 1338 gold pieces (gained 28).M~jLM~jM~jM~jM~jC %  M~j EYou sense a monster nearby.M~jf5 M~j## {  ##.####  ##.....##  ##.## M~j #..$.....$# ##.........# #...@# ..# #....# .... M~ja#.#..## $...# # ##..##..#...#####.....M~jN###.#......###.....#...##M~jx+##......#.#..M~j$###M~jK{826.9 (38.0)M~jh% _M~j M~j|M~j,M~jM~jM~j&M~jM~jEBM~jM~jM~jM~jM~juM~jM~j$ M~j+_You now have 1360 gold pieces (gained 22).M~jBM~jM~jM~jM~jJM~j}M~j9M~jpM~jVj  You sense a monster nearby.M~jw{ ### M~j'K##.#### { ##.....## { ##.......## #........$## M~jT###....@....# #....##.....# #....###.....# M~j #.#..## $...######..###....###..#...###M~j####.....###.#......###.....#...M~j###M~j{ { 32.9 (6.0)M~j% _M~jC M~ju M~jDM~jOEM~j FM~jZGM~jKj  You sense a monster nearby.M~juM { { # M~jM&#### {{ ## ##.......## #......@.$## M~jM###.........# #....##.....# ...###.....#M~j3N/#.#..## .$...#####..###....#..#...#####.....##......M~jN"#M~jP+3.9 (1M~jR% _M~j>TM~jUN~jrN~jsN~j2tN~juN~jxN~jz,N~jzN~j }N~jX}N~j~N~j;N~jmN~jN~j*O _You now have 1371 gold pieces (gained 11).N~jfN~jƆN~jiN~jN~jN~j.N~jN~jQN~jN~jON~j#N~jkN~jN~jN~jN~jߗ,N~juN~jśO _You now have 1381 gold pieces (gained 10).N~jn3N~j"N~jN~jyN~jN~j`N~j}N~j)N~jN~jN~j5N~jN~jשN~jN~jN~jN~j.N~jIN~j8N~j'N~j|N~jN~j1N~jN~jܼN~jPN~jN~jN~jN~jpN~jN~jN~jN~jN~jN~jN~jN~jN~jN~jN~jHN~jN~jQN~j,N~jIN~jSN~jwN~jN~j7N~jN~jrN~jN~jnN~j2N~jzN~jN~jXN~jxN~j1N~jN~jN~jN~jSN~jN~jN~jN~j@N~jN~jN~j### { {##.#### {##.....## ##.......## #.........## ###.........#{ #....##.....## ##....###.....# #@#..###.....##59.9 (26.0) ####..###....# ##..#...### ####.....# ##.#......# ##.....#...## ##......#.#..#### #......####.....# ##.....##.#..#.## _Done exploring.N~jN~jBN~jN~jۖ.........###..###..0.0).###..N~jK.#............N~jؘN~jLN~jܛ N~j7_Done exploring.N~j$ N~j% N~j& N~j20 N~j2 N~j3 N~ju5  N~j5 7_Done exploring.O~jѝY { { ## { { .#### {.....## O~jbV### ..## ###.........#{ ....##.....## ##@...# #.#..###.....#####..###....# #..#...#####.....##.....O~j##...###.#..#####......####.....#O~jsO~j?360.9 (1 _O~jO~jO~jy   { { ## { { #.#### {#.....## ##.## O~jy {#..## ###.........#{ #.@..##.....## ##....## #.#..###.....#####..###....O~j-z ##..#...#####.....#O~j\z %#......O~jz ;#.#...O~jz ^###.#..####O~js~ % O~j~ &1O~j O~j O~j&   { { # { #### {##.....## ##.## ..O~jq& ## ###@........#{ #....##.....## ##....###.....# #.#..###.....#####..###....###..#...#####...O~j& ..##......##...##O~j* % O~jt+ &2O~j- O~j. O~j (O~j ~ { # { O~j( c#### {## O~jU 3### O~j #..O~j ,## O~jۜ ###.........#{ ....##.....## O~j 8##....###....O~j2 ,#O~j] i#.#..###.....#####..###....O~j I###..#...#O~j ####O~jߝ !O~j& 2#......#O~j[ (O~j &3O~j" O~j] O~j~ g{# { #### {## ### #..O~j ## ###.........#{ ....##.....####....###.....##.#..###.....#####..###....#O~j ^##..#...#####O~j 0 O~ju &4O~j O~j O~jZZ M ###  ##.#### { ##.@...## O~jZ ####  #.## ###.........#{.#O~jZ N#.##..#...###O~j^ O~j|_ &5O~ja O~jb P~jY@MP~j ###  ##@#### { ##.....## #### #.........######..###....#P~jP~j]&6P~j{P~jP~jIP~jJ Ability - do what?CostFailure  f - DigInstant, DrainP~jCK,0% g - Shaft SelfDelay0%  Invocations -X - Renounce ReligionNone0%  a - Heroism2 MP, Piety-0%  b - Finesse5 MP, Piety--1%  c - Duel7 MP, Piety--P~jKo5% [?] toggle between ability selection and description.Q~jQ~j_Q~jzgmalak the MarksantFormicid of Okawaru ******Health: 120/120 ========================Q~jMagic: 25/25 ========================AC: 24Str: 15EV: 20Int: 16SH: 7Dex: 22Q~j###XL: 16 Next: 13% Place: Orcish Mines:1##@#### {Q~j9Noise: ---------  Time: 20866.9 (0.0)##.....##g) +8 storm bow {elec, penet} ##.......##Q~joCast: Jinxbite#.........#####.........#{#....##.....####....###.....#Q~j#.#..###.....######..###....# _You sense a monster nearby. _You now have 1371 gold pieces (gained 11). Q~j˫_You now have 1381 gold pieces (gained 10). _Done exploring. _Done exploring. _Done exploring.Q~jYQ~jԮBDig Q~j!Q~j˲P _You extend your mandibles.Q~jsH##.# #### {...## ##.......## #.........##Q~j.t&###.........#{....##.....####....###.....##.#..###.....#Q~jw& Q~j{xP: 117/117 (120)====7.9 (1DrainQ~jzQ~jD| Q~j|b_You dig through the rock wall. You feel drained.Q~j 3Q~j Q~j F _Unknown command.R~jQ# R~j m.# #### R~jBE...## ##R~jq!R~j#.........#####.........#{R~ja....##.....####..R~j!#R~j& R~j[----8Drain _R~jR~jR~j) "##R~j) ...#...R~j * 8#..#....####..#R~jb* ##.#..###.##.#### ##.....##R~j* ##....#....R~j* ,###...#R~j7+ #....##.....###....###.#..###.....##R~j7 R~jK9 B----9R~j@ R~j H S~j4p##o...S~j##..# ....###.##.#..######..####...###....#..##..#.S~jRo   orc (asleep)###.........# .#....##.....##.###..#S~j%"S~j"&70S~ja%S~j?' S~jx'p_You encounter an orc. It is wielding a +1 flail of protection.S~jR  ##o  ....  #...  ##..#  ....#  ####..#  S~j ##.#@.# ##.#.#..#  ##.#####..#  #...  ....#  S~j B..#.   .#  S~j I.#   T~jZ0T~j[ ##o  ....  #...  ##..#  T~jR[....#  ####..#  T~j[W##.#@.# T~j[i##.#.#..#  ##.#####..#  #...  ....# ..#. T~j\?  .# T~j3\K.# T~j^T~j_T~jaT~jcE _An orc is nearby!T~j$dT~j@' T~j A.You shoot an arrow. The arrow pierces through the orc!!  Lightning courses through the orc!T~jC!))T~jCA)))))T~ja)......T~j]/===1T~j_T~jG _You kill the orc!T~j*UT~jUT~jVT~j|XT~ji[T~j=],T~j^T~jxaT~jaT~jcT~jdT~jfT~j+gT~jgT~jiT~jl  You encounter an orc warrior. It is wielding a +0 glaive.T~jp>...oT~jBq##.##)..##.... ####..# #...---T~jq|####..### {##.#..## {##.#.#..# {##.#####..# {##.....###... o   orc warrior (polearm, asleep)##.......##....#T~j-r#.........##..#.####.........#..# #T~jNwf4.9 (3 {{T~jyM---5.9 (4 _T~j{T~jT~ju )))))))o)  You shoot an arrow.T~j6$o....... {  {{===7.0 (1.1 _The arrow pierces through the orc warrior but does no damage.U~j a )))))))You shoot an arrow.  The arrow pierces through the orc warrior.U~jBv{.o.)...{ { 80 _The orc warrior is lightly wounded.U~j ? ))U~jH ))))) You shoot an arrow.  The arrow pierces through the orc warrior!U~jo .oThe orc warrior is heavily wounded.U~jw /...U~jw v..{ { {U~j x U~jx ,9.1 (1.1U~j{ U~j} * _You hear a shout! x2U~j˯S )))))U~j'8))You shoot an arrow.U~j0 )oThe arrow barely misses the orc warrior.U~ji7m..... {{U~j7M{  {U~j88,800U~j;U~j=* _You hear a shout! x2V~jŷ.You shoot an arrow.  The arrow barely misses the orc warrior.V~jThe arrow pierces through the orc warrior!  You kill the orc warrior!V~jp5))))V~j7)))V~j<oV~j`<V~j@ V~j@<oV~jA3Okawaru accepts your kill.V~j9AV~juM& V~jM..V~jM"))V~j*N..V~jYN V~jN {{{V~jN V~jNoo   orc wizard (wandering)V~jOqo   orc (wandering)V~j?ObYou encounter an orc wizard. It is wielding a +0 dagger.V~jV441.0 (0.9V~jg_V~j)w V~jxwa_You encounter an orc. It is wielding a +0 club.V~j! .Okawaru accepts your kill.You encounter an orc wizard. It is wielding a +0 dagger. V~j _You encounter an orc. It is wielding a +0 club.You shoot an arrow.  The arrow pierces through the orc wizard!  You kill the orc wizard!V~j: `)))))))oV~j >V~jhaA.oV~jha..))..V~jhW{  {V~j,2.0 (1.0V~jm V~j  V~j J_Okawaru accepts your kill.W~j& W~jBf)You shoot an arrow. The arrow pierces through the orc!!W~j\F)))))))W~j W~j$..))..{ { W~js$*9 (0.9W~jI(W~j)1 _You kill the orc!W~j)W~j))X~j ..{{  ====5 _The kobold blastminer shoots an arrow. You block the arrow.Y~jn.wields a +0 orcbow. _The kobold blastminer shoots an arrow. You block the arrow.  You shoot an arrow.  The arrow pierces through the kobold blastminer!!  Lightning courses through the kobold blastminer!  You kill the kobold blastminer!Y~j#I ))))Y~j$))o   orc warrior (polearm, missile))o   orc priestY~j?$  Okawaru accepts your kill.The arrow pierces through the orc warrior!Y~j3oY~jj o.The orc warrior is heavily wounded.Y~jڤ1.Y~j,oY~jN^..){,. .o   orc priest{oo 2 orcsY~jz8-85===-Y~j.6Y~j+Y~jr _You encounter an orc. It is wielding a +0 whip. x2Y~jcy .You shoot an arrow.  The arrow pierces through the orc priest!  You kill the orc priest!))))))oo 2 orcsY~jIo.Y~j,oY~j|9 .Y~jBOkawaru accepts your kill.Y~j....#{.)...,{oY~j|G8=-Y~j%8.0 (1.1Y~jdY~jq _You encounter an orc. It is wielding a +0 dagger.Y~j ' Y~j g)You shoot an arrow. The arrow pierces through the orc!!Y~j> ( Y~j 4.You kill the orc!Y~j dThe arrow pierces through the orc!! Lightning courses through the orc!Y~j %))Y~jZ 7))))Y~j 3oY~j 0oY~jڌ /OY~j & Y~jK B....#,.$Y~j| ,$..,Y~j o   orc warrior (polearm, missile)O   ogreY~jٚ o   orcYou kill the orc!Y~j +90Y~j֨ Y~j } _You encounter an ogre. It is wielding a +0 giant spiked club.Z~jzE .You shoot an arrow.  The arrow closely misses the orc warrior.The arrow pierces through the orc!))))))Z~j6O.Z~j:/.Z~j5..$Z~j4-${)Z~jj^O   ogreZ~j&*9 (0.9Z~jZ~js Z~jA_You kill the orc!Z~jE )))) You shoot an arrow. The arrow pierces through the ogre!Z~j`bO.oZ~jo6..,Z~j0po   orc warrior (polearm, missile)O   ogreZ~jp-90.9 (1.0Z~jZ~j Z~jƊA_The ogre is severely wounded.Z~jmZ~j 4))))Z~j* /O.Z~j Io$Z~jM 8.O..Z~j# H=1.8 (0.9Z~j Z~j U _You shoot an arrow. The arrow barely misses the ogre.Z~j [~jmo .You shoot an arrow. The arrow pierces through the ogre!!  You kill the ogre![~jRs@))))[~jO .)..[~jC:Okawaru accepts your kill.[~j>(([~j>..[~j[~jŠ,2.8 (1.0[~jT[~j [~j%D_The orc warrior throws a boomerang. You block the boomerang.[~j8 $You shoot an arrow.  The arrow pierces through the orc warrior!  You kill the orc warrior!))))))[~je..$...[~j1%3[~j[~j P _Okawaru accepts your kill.[~j23[~j[~j\H _No target in view!\~jS+\~j'.\~j6\~j @\~jD\~jG$ _\~jI\~jN\~j`\~j`\~jt\~j ##..##. ....#... .$.. \~j#... ##...# #..### ....# \~jQ#....##).... #...).## ##..)..#....####..#@).....#---\~jg#.....##$....######..### #$..## \~jȗ##.#..## ,...# ##.#.#..# .)#\~jq##.#####..# ....\~jIF##.....###... ...#\~j{G##.......##....# ....\~j#...##..#\~jݘ#.#\~jN## .. ##. \~j.... #... .$.. #... ###...# #..####....# #....##).... ##...).## ..\~j۩##..)..#.####..#.@.....# #.....##$....## ####..#####$..## ##.#..## ,...# ##.#.#..# .\~j0%.)###.#####..# .....##.....###... ##...# \~j+5.8 (2\~jF---6.8 (3\~jڸ\~j/$  Things that are here:\~j _a +2 hand axe of electrocution; an orc corpse\~j[Q\~jQ\~jU\~jO]>...\~jhc} ##.......$\~jc.. ###...# #..####....# ##....##).....## #...).## ....##..)..#..####..#.).....# \~jc.....##@....######..#####$..## \~jd##.#..## ,...# Drain.#\~j3d.#...# \~jxdZ###.........#..# #\~jl&0\~jn17.8 (1 _\~ju\~jfO  You now have 1410 gold pieces (gained 29).\~j*8.8 (2\~j8\~j  _Items here: ( ))) [[ †††.]~j]~j$Pick up what? 24/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 orcbow  ]~jgb - a +0 trident  c - a +0 whip Missiles (select all with ()d - 3 boomerangs ]~jArmour (select all with [)e - a +0 leather armour  f - a +1 plate armour of fire resistance Carrion ]~j4a kobold corpse an orc corpse ]~j an orc corpse [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]^~j^~jb^~j##.....gmalak the Marksant#....$..^~jFormicid of Okawaru ******#... ###...#^~jHP: 118/118 (120) ========================#..####....# #MP: 25/25^~j*========================#....##).....##AC: 24^~jEStr: 15#...).## ....EV: 20Int: 16^~j##..)..#.....SH: 8Dex: 22^~j ####..#.).....#XL: 16 Next: 15% Place: Orcish Mines:1#.....##@....##^~j Noise: ---------  Time: 20898.8 (0.0)####..#####$..##g) +8 storm bow {elec, penet} ^~j/##.#..## ,...#Cast: Jinxbite^~jJy##.#.#..# ..)#Drain^~j##.#####..# .....##.....###... ##...#^~j##.......##....# .....#.........##..#.# #...# ###.........#..# # _No target in view!  ^~jThings that are here: ^~j_a +2 hand axe of electrocution; an orc corpseYou now have 1410 gold pieces (gained 29). ^~jY_Items here: ( ))) [[ †††.  Okay, then.^~j^~j^~jA^~j. _^~j^~jt^~jZ^~jt$^~jD)^~j+$ _^~jk.^~j1^~jl6,^~j9^~j??^~j? Things that are here: _a +2 hand axe of electrocution; an orc corpse  You now have 1410 gold p^~j#@ieces (gained 29). _Items here: ( ))) [[ †††.  You now have 1450 gold pieces (gained 40).^~j@^~jSD^~jO> _You see here a +0 dagger.^~jjS3^~jW^~j^%  ^~j^mItems here: ( ))) [[ †††.^~j'c^~jc _^~jQg^~jh$  Things that are here:^~jm  a +2 hand axe of electrocution; an orc corpse^~jev^~jv _^~j0{^~j^~jۄ^~j>^~j|^~j< .#...^~j֑ ## .....##. ......^~j#... .$..# #... ###...# ^~j}#..####....###  #....##)#.^~j)| #...)@##...... ^~j\##..)..#...... ####..#.).....#^~jz #.....##[....##^~j ####..#####)..## ##.#..## #....#  ^~j ##.#.#..# ##..)#  ^~jؒ ##.#####..# ......  ##.....###... .^~j$##...#^~jўyM .$ ^~jb.# ## ^~j&I#. ......^~jH... .$..##... ###...# #..####....### ^~jd#....##@.....##...).##.....^~j ##..)..#......###..#.).....#.^~j#.....##[....#####^~j5.....^~j-905.8 (7^~jx*6.8 (8^~j^~jB ^~jg2_Found 27 gold pieces.  Things that are here:^~jgm _a +1 flail of protection; a +0 leather armour_~jq3_~j_~jy_~j_~j$ __~j_~j _~j_~jO_~j_~j޹_~j_~jŽ_~j_~j_~j_~jU_~j _~jO  You now have 1474 gold pieces (gained 24)._~j_~j_~j[ _Items here: )) [[ †._~j63_~j9_~j_~j,_~jQ_~j_~jl,_~j_~j_~jW  .>  _~j| ..##  #...  _~j  #...   #..####  _~j  ##. ..#.##  ..##.. #...##  _~j ^..#...###.@..#  _~j14......#.#...##  _~jQ## .............#.#  ##. #.............#  _~jr#... #.#..)..###....# #... ###...## ..... _~j #..####....### ...#_~j  #....##).....##. ..##_~j9  _~j #...).##....... ##  _~j_~j*5.8 (9_~j_~j #J _Found a stone staircase leading down._~j#.6.8 (10.0)_~jZ)_~j*@ _You now have 1501 gold pieces (gained 27)._~j3_~j|_~ji!_~jM&_~j(_~j,B_~jz-_~j-_~jk._~j^1_~j2_~j2_~j3_~j4_~j6_~jb6_~j7_~j9_~j:_~j!;_~j;_~j<_~jV=_~j=_~j>_~j(P_~jP_~jQ_~jER_~j(S_~jyS_~jT_~j-U_~jkV,_~j}W_~jX_~jJZ_~jZ_~jJ\_~j__~jb_~j3c_~j#e_~j!h_~jmB_~j p_~jp_~jWq_~jwO _You now have 1528 gold pieces (gained 27)._~jUy_~jy_~jz_~j|_~j}_~jy~_~jK_~j_~j=_~j_~j΃_~jL_~j+_~j_~j5_~j!_~j,_~js_~j,_~je_~j_~j_~j_~jd_~j_~jʞ_~jE_~j5_~j_~jR_~j_~j_~j_~j_~js_~j׻_~j _~j_~j_~j=_~j_~j_~j_~j _~j_~j+_~j_~j_~j_~j_~j_~j_~j_~jA_~j_~j_~j_~j_~j_~jC_~j{_~j_~j _~j _~j+ _~j- _~j* X_~j _~j! _~j=! _~j0$ _~j% _~j,' _~j' _~j( _~j- _~jA. _~j. _~j/ _~j3 _~j5 _~jQ5 _~j5 _~j 7 _~j7 _~j88 _~j8 _~jM= _~jN> _~j> _~je? _~j@ _~jA _~jB _~jB _~jsH _~jI _~jJ _~jK _~jpM _~jN _~j O _~jP _~jQ _~jR _~j?S _~jT _~jU _~jW ,_~j#X _~jY _~jZ _~jZ _~j[ _~jB` _~j b ,_~j?b _~jsc _~jd _~jd _~je _~ji _~jj _~jk _~jk _~jl _~jo B_~jp _~jq _~jq _~jr _~jxy _~jP| _~j| _~j~ _~j _~j _~j _~j? _~jّ _~j _~j _~jn _~j _~j4 _~j _~j _~j _~j _~j} _~j& _~j _~j _~jѸ _~j _~jr _~j( ,_~jg _~j _~j _~j~ _~jx _~j _~jr _~j _~j _~jT _~j _~j _~j _~jk _~j~ _~j _~j _~j _~j _~j _~j) _~j5 _~j _~je _~j _~j _~j _~j _~j _~jF _~j' _~j} _~j _~j #.#...).##.......### ####..)..#......###  ####..#.).....#..#.## #.....##[....###....#_~j ####..#####)..###......##.#..## #....# ####...##.#.#..## ##..)####..... ##.#####..###......##....#_~j Z##.....###@....##...#....##84.8 (68##.......##....###......###  #_~j Y..##..#.###...### _~j< 9 ###.........#..### ###..#  #....##.....##.# #### ##....###.....###_~jP #..###.....#####..###....# ##..#...###_~j5# _~j$  _~j$ ?_Done exploring._~jn _~jhn _~jo _~j .................##.....##...#.._~j` e0.0).###......_~jY _~j _~jo  _~j ?_Done exploring._~j4%_~j{%_~j'`~j`~j`~j`~j{ E _Done exploring.`~jL`~j$M`~jmO`~jN`;`~jd$ `~jd7_Done exploring.`~j=`~j=`~j<@`~jEW`~j8Y`~j\`~j] `~j]7_Done exploring.`~j7`~jWhere to? (Tab - Orc:1, ? - help) D - DungeonT - TempleL - LairS - Swamp  P - Snake Pit`~j[EM - Slime Pits  O - Orcish Mines a~ja a~jWl [?25h[?0ca~j}l a~jl #.#...).##.......### gmalak the Marksant####..)..#......### Formicid of Okawaru ******a~jl ####..#.).....#..#.## HP: 118/118 (120) ========================#.....##[....###....# MP: 25/25========================a~j8m ####..#####)..###...... AC: 24Str: 15##.#..## #....# ####... EV: 20Int: 16a~j]m ##.#.#..## ##..)####..... SH: 8Dex: 22a~j}m ##.#####..###......##....# XL: 16 Next: 15% Place: Orcish Mines:1a~jm ##.....###@....##...#....## Noise: ---------  Time: 20984.8 (0.0)a~jm ##.......##....###......### g) +8 storm bow {elec, penet} #.........##..#.###...###Cast: Jinxbitea~jm ###.........#..### ###..#Draina~jn v#....##.....##.# ######....###.....###a~j n 5#.#..###.....######..###....#a~j@n s##..#...### _Done exploring. _Done exploring. a~j]n 6_Done exploring. a~jyn m_Done exploring. _Done exploring.  a~jn VWhat level of the Orcish Mines? (default 1, ? - help) b~jG [?25l[?1cb~j)  What level of the Orcish Mines? (default 1, ? - help) Okay, then.b~jb~jՋb~j<. _c~jc~jWhere to? (Tab - Orc:1, ? - help) D - DungeonT - TempleL - Lairc~jPS - Swamp  P - Snake PitM - Slime Pits  O - Orcish Mines c~j!c~jXo c~j˃ [?25h[?0c#.#...).##.......### gmalak the Marksant####..)..#......### Formicid of Okawaru ******####..#.).....#..#.## HP: 118/118 (120) ========================#.....##[....###....# MP: 25/25========================####..#####)..###...... AC: 24Str: 15c~j ##.#..## #....# ####... EV: 20Int: 16##.#.#..## ##..)####..... SH: 8c~j$ Dex: 22##.#####..###......##....# XL: 16 Next: 15% Place: Orcish Mines:1c~jF ##.....###@....##...#....## Noise: ---------  Time: 20984.8 (0.0)c~jh ##.......##....###......### g) +8 storm bow {elec, penet} #.........##..#.###...###c~j Cast: Jinxbite###.........#..### ###..#c~j vDrain#....##.....##.# ####c~jބ W##....###.....####.#..###.....######..###....#c~j ##..#...### _Done exploring. _Done exploring. _Done exploring.  c~j What level of the Orcish Mines? (default 1, ? - help) _Okay, then.What level of the Orcish Mines? (default 1, ? - help) d~jT [?25l[?1cd~jJ[2d~j[d~j*]d~jbd~judd~jTf/ _d~jfd~jOyd~jzd~j|d~j}d~jPd~jOd~jq,d~jd~jd~jB,d~jd~jd~j'd~jnd~jd~j<d~j@d~jd~jd~j!d~j_Done exploring.  What level of the Orcish Mines? (default 1, ? - help) d~jϻR_Okay, then.Things that are here:d~j#C  a +0 glaive; a +0 plate armourd~jd~j _d~jJd~j  d~j,Things that are here:d~jr  a +1 flail of protection; a +0 leather armourd~jd~j' _d~jd~jd~jY,d~jvd~jd~jd~j d~j0d~jd~jd~j+d~jd~jCd~jd~jd~jd~jd~j d~j_d~jd~j d~j, d~j d~j d~jd~jd~jqd~jd~jOd~jdd~jd~jhd~jd~jd~j.d~jd~jd~jd~jd~j1d~jd~jd~jd~jd~jd~j d~j,d~jd~j?!Bd~j #Y  There is a stone staircase leading down here.d~j]#d~j$: _d~jK%d~jy 2  You climb downwards.  Beware, you cannot shaft yourself on this level.d~jL  You climb downwards.  Beware, you cannot shaft yourself on this level.  You encounter an orc warrior and 11 orcs.  An orc is quivering boomerangs.  d~jwThe orc shouts! x3; The orc warrior shouts! The orc shouts! x3  You sense a monster nearby.d~j~ .....  ..... #...#d~jܑ] ##...##  ##..o..##  ##..o.o..##  #..o...o..#  #.o..@..o.# d~j #..o...o..#  ##..o.o..##  ##..o...#  ##....## ##..o   orc warrior #...ooooooo 11 orcs (1 missile) ##.. d~j`L{1010.3 (25.5)d~jC==== _d~j d~jTa _There is a stone staircase leading up here.d~j d~j d~j= d~j F _Unknown command.e~j .You shoot an arrow.  The arrow pierces through the orc warrior!!  You kill the orc warrior!e~jN)))oooooooo 11 orcs (1 missile)e~j6o.e~je~j23o.e~jYe~jA!oe~jf).e~j4o.e~je~j8 .e~jٲM.)Okawaru accepts your kill.e~j9((e~jn>C.@e~j>Eo.e~jv?D.oe~j3@.e~j\@/oe~j@Q.oe~jA3.oe~jAe~jmBI.oe~j5C1Oe~j7L@  {e~jL|O   two-headed ogree~jLPooooooo 11 orcs (1 missile)e~jLrThe orc throws a boomerang. The boomerang barely misses you.e~jNQ861.4 (1.1)e~jXe~j=`  e~jo`You encounter a two-headed ogre. It is wielding a +0 giant spiked club and a +0_giant club.e~j....... ..O... e~j\..... ...#{ ## ..## ##...o...## #...oo@)..# e~j$#..oo<oo..# #..ooo....# ##...o...###......e~j###..##..###...##..e~j5Jo.e~jJo.e~jA.oe~jA.oe~j5o.e~j3e~jKo.e~jKo.e~jA.oe~j0Oe~j6 .e~j%OThe orc misses you. The orc completely misses you.e~jI,O   ogreoooooo 11 orcs (1 missile)e~j.`=---20e~j%e~j} _You encounter an ogre. It is wielding a +0 giant spiked club.f~j........ O..O #...#,f~j w##...## ##..##...oo#..o.o.o..# #...ooo@..# f~jaI#...ooo...# ##.......## # #### ... f~jooooooo 11 orcs (1 missile)##.. f~jD.of~j B.of~jA!G.of~j!L<of~j"Eo.f~j$A.of~j$Ho.f~j%F.of~j;&A.of~j1'-Of~j)(L.Of~j2.O   ogreoooooo 11 orcs (1 missile)f~j2A---3f~j8f~j; _The orc closely misses you. The orc misses you.f~j= . #.OO#,f~j=##...## ##..##....oo#...oooo..# f~j >#....oo...# #....ooo@.# f~j,>i##.......## # f~jK>## ##... f~jj>b##.. .. f~j?L.of~j&@Io.f~j@J.Of~j|AKo.f~j.BL.og~jL.og~j0?.og~jK<og~j3L.og~j6.Og~jL.og~j 8{g~j %4g~jg~jT _The orc attacks as it pursues you! You block the orc's attack.g~jb& #...#,##.OO####.....####...o...##.....ooo.g~jSbo.oo.#....o.@## { ##......#  ##....# ##..##  #...g~jbe# ..  g~jcK.og~j]dF.og~jeL.og~jfK.og~j9gC.og~jh)g~jIh/og~jiM<og~jiM.og~jjM.Og~jpl6 .g~jlwoThe orc attacks as it pursues you! You block the orc's attack.g~jsg~jqt%5g~j{g~j;~Q _The orc closely misses you.g~jX #...#,#..O##.O.##....## #....o.)..# #....<oooo#g~j60 #....o.ooo# ##....oo.## { ##....@.#  ##....## ## #... ##..g~jat .. ..###g~j#.Og~jg~jeM.og~jM.og~j$Eo.g~jP.og~jtA.og~jZJ.og~jJ.og~j6 M.og~j .g~j .og~j R .Og~j< {The orc attacks as it pursues you! The orc closely misses you.g~jMEo.g~jN8{g~j%6g~jg~j=1 _You block the orc's attack.g~j A##...####....O##g~jO ##....O..##......)..o.oog~ju W.o.oo###...oooo## { ##.....o# g~j ##...@## ##..##  #... g~j g# ..{g~jK O ###g~j 6.Og~j N.og~jN M<og~j M.og~jo ?o.g~j/ L.og~j, M.og~j M.og~ji O.og~jx g~j %7g~j g~j I _The orc misses you.g~j ..##OO.## #......)..# #....<..o.# #....o.oo.# ##...o.oo## { ##..oooo#  ##....## ## #...# ##..# ..#.{ ....# ######.Oo.o..O.o.o.o.o.og~j <((g~j^ F.@g~j5 M.og~jҠ M.og~j K.og~j J.Og~j J.og~jS P.og~j g~j %8g~jx g~j v _The orc throws a boomerang. The boomerang completely misses you.h~jnE##.......##......O..h~jo <O...o..###..o..oo## {h~joI ##..oooo#  ##.ooo## ##..##  #.@.##h~jRp ..#..{ #....#.# ###### #h~jpMh~j u)h~jpu$Oh~jv.h~j4w.oh~jkz.h~jz.oh~j| .h~j}1oh~j~M.oh~jAo.h~jҀM.oh~jzJ.oh~j.h~jӄ.Oh~j.h~j;.oh~jh~j+%9h~jh~j =s _The orc attacks as it pursues you! The orc barely misses you.h~j$$......)..<.O..##.....O...###....oo.## {h~j-%v ##.o.ooo#  ##.ooo# ##oo##  #...h~jZ%##........#..##.O..#....#.####. ###### h~j%#  OO 2 ogres (1 asleep)h~j%3 10 orcsh~j\-9.Oh~j.L.oh~j.M.oh~j7/M.oh~j/M.oh~j0M.oh~j)1J.oh~j<2?o.h~j49oOh~j4h~j:h~j;.-20h~jzAh~jEv _You encounter an ogre. It is wielding a +0 giant club.h~jgx<..#.....oO..h~j*#....O..## { ##...ooo#  ##oooo#h~j ##.o## ..# #oo.#....##.h~j.......@#..##.O..#....#.###. ###### #h~j # h~j9.Oh~j@0.o.o.o.oh~jO.oh~jE.O.ooO.oO===1 _The ogre shouts!h~j= .You shoot an arrow. The arrow pierces through the orc!h~j@ .You kill the orc!The arrow pierces through the orc!!h~j .You kill the orc!The arrow pierces through the orc!!h~j #))h~jV !)))))h~j  7 orcs  The arrow pierces through the orc!!  You kill the orc!  h~j The arrow pierces through the orc.  The orc is heavily wounded.  The arrow pierces through the two-headed ogre!!  Lightning courstwo-headed ogre!h~jW.ooO.o.o.o.O.O2.3 (0.9 _The two-headed ogre is almost dead.i~j% )You shoot an arrow. The arrow pierces through the orc!  Lightning courses through the orc!!i~jV )  You kill the orc!The arrow pierces through the orc!i~j.You kill the orc!  The arrow pierces through the orc!  You kill the orc!  The arrow barely misses the orc.  The arrow barely misses the two-headed ogre.! Lightning courses through the orc!i~j5.))))i~jmG))) 4 orcsi~ji~j>K.Oi~jT?M.oi~j@M.oi~jI^.)o)i~jRJ&)i~jO'3.2i~jWi~j\G _You kill the orc!i~j~ )You shoot an arrow. The arrow pierces through the orc!  Lightning courses through the orc!i~jE.You shoot an arrow. The arrow pierces through the orc!  Lightning courses through the orc!  You kill the orc!  The arrow pierces through the two-headed ogre!  Lightning courses through the two-headed ogre!  i~jΏGYou kill the two-headed ogre!i~j .Okawaru accepts your kill.The arrow pierces through the orc!!i~j{\ )))))i~jc)) 2 orcsi~j8O.i~jIQ.oi~jI.oi~jK8.Oi~j&D.)))i~j '8))i~j, 9-84.1 _You kill the orc!i~j,OYour Dodging skill increases to level 8!i~j;i~j>i _Your Shields skill increases to level 11!j~j.#....)..## { ##...).o#  ##..)O#. ##oo## ..## #.).#....##).###.....O..#..##....#.@..#.####. ######  # o.O)o.o.O..o 3 orcs (1 missile)9=---5.1 (1.0 _j~j*)j~j{7 .j~j{oj~j{vYou shoot an arrow. The arrow completely misses the ogre.j~j~)j~j.oj~j=A.oj~j)j~j.%Oj~j6Oj~j6===6.0 (0.9j~jëj~jڮ2 _You block the ogre's attack.j~jr~ *)j~j J)oj~j K)oj~j J)oj~jr 2.Oj~j & j~j OYou shoot an arrow. The arrow completely misses the ogre.j~j %9j~j j~j 2 _You block the ogre's attack.k~jL"#.k~jx# k~ju##....)..## { k~jO##...)..# k~jM##..).## k~jE. ##.o## k~jy..## #.).# k~j #....##oO### .o#..# #....#O.@.#.# ###. ###### # #    ogrek~j&k~j&)k~j&.ok~jw/O)ok~j#0*Ok~jlN.k~jN1O 2 ogresk~jP5--7.9 (1.0k~juk~j;x1 _You block the orc's attack.k~j#.# ##....)..## { ##...)..# ##..).## . ##.)## ..## #.o.# #....##O.### ......oo#..# #....#O..@#.# ###. ###### # # k~jr1   ogrek~j6)ok~jN.o.O.oO)O 2 ogresk~j<#=k~j|H---8k~jk~j k~j 7-k~j k~j l~jZ .You shoot an arrow. The arrow pierces through the orc! .You kill the orc!The arrow pierces through the orc!!! )))   orc (You kill the orc!The arrow pierces through the ogre!.O.o.Ol~j}b*)l~j-g/===9l~jnl~j-q l~jqO_The ogre is severely wounded.l~j b )You shoot an arrow. The arrow pierces through the ogre!!  Lightning courses through the ogre!  You kill the ogre!l~jn.You shoot an arrow. The arrow pierces through the ogre!!  Lightning cours l~j1o You kill the ogre!  Okawaru accepts your kill.  The arrow piercl~jrj )))l~j .))Okawaru accepts your kill.l~j ealth: 119/120 -====30 _The orc misses you.l~jpl~j|i _Your life force feels restored.l~jO & l~j e.You shoot an arrow. The arrow pierces through the orc!l~j $)l~j l~jL l~jg l~j l~j *)l~j 20====-1l~j5 l~j- G _You kill the orc!m~j_<.........# m~j##.m~j6# {m~j6##...)..m~j^O ##..).##m~j~L ##.)#m~jp..## #.).# m~j9#....##).##m~j\.......)#@.# m~j%Q....#.)).#.#m~j\p###. ###### ## m~jy m~jm~j Q----2m~jm~j$  Things that are here:m~jmQ _a +0 hand axe; 3 boomerangsm~j_m~j`m~jdm~jjm~jqm~js$ _m~jvm~jzd  #......)..# #....<....# #.........# .)..## {.)..# .).## . ##.)## ..## #.).#  #....##)@###--- .......)#) #....#.)).#.####. ###### ## ##.......## #......)..# #....<....# #.........# .)..## {.)..# .).## . ##.)## ..## #.@.#  #....##).### .......)#).~js m# #....#.)).#.####. ###### ##34.9 (2  Things that are here: _a +3 dagger; a +0 maceGear: 24/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  g - the +8 storm bow (weapon) {elec, penet}  a - the +7 longbow of the Realm of Zot {chaos, rC+++} Missiles (go to first with ()h - 26 poisoned darts  p - a curare-tipped dart Armour (go to first with [)  b - a +0 pair of gloves (worn)  e - a +0 pair of boots (worn)  f - a +0 buckler (worn)  u - the +7 swamp dragon scales of the Last Howling Gods (worn) {rPois rC+ Int+3 v - a scarf of harm (worn)  w - a +0 pair of gloves (worn)  j - the +4 skin of Zhor {*Englaciate rC+++ SInv}  k - the +8 tower shield of Perfidy {Will+ rCorr Slay+2}n - a +0 kite shield  o - +0 steam dragon scales Jewellery (go to first with "=)  d - a +4 ring of protection (worn)  l - a +5 ring of evasion (worn)  t - the amulet "Akkut" (worn) {Chemistry Will+ Regen+}c - a +6 ring of intelligence [Upm~jt [40m|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]n~jn~j n~jgn~ju##.......##gmalak the Marksant#......)..#n~jFormicid of Okawaru ******#....<....#Health: 120/120 ========================#.........#n~jMagic: 25/25 ========================##....)..## {AC: 24n~jpStr: 15##...)..#n~jEV: 20Int: 16##..).##n~j-SH: 8n~j7Dex: 22. ##.)##n~jRXL: 16 Next: 18% Place: Orcish Mines:2..## #.@.#n~jlwNoise: ---------  Time: 21034.9 (0.0)n~j#....##).###g) +8 storm bow {elec, penet} .......)#).#Cast: Jinxbite#....#.)).#.#n~j###. ###### ##n~j9   n~j You shoot an arrow. The arrow pierces through the orc! n~j;w_You kill the orc!Things that are here: _a +0 hand axe; 3 boomerangs  n~jU\Things that are here: _a +3 dagger; a +0 macen~jbn~jn~j$n~j^&n~j n~j n~j n~j;  n~j] @_Unknown command.n~j=L n~j!M n~j/Z n~jg n~jn n~j^p $ _n~j5y n~jZ{ $  Things that are here:n~j) k  a +0 flail; a +0 dagger; an orc corpsen~j> n~jۅ  _n~j n~j0 n~j ,n~jW n~j0 n~j4 n~j n~j n~jc n~j n~jܭ n~j n~j n~j/ n~j n~j n~j n~jV n~j`  You encounter a kobold blastminer. It is carrying a +0 arbalest.n~j_ R #......)..#n~j ..... #....<....#..... #.........#n~j {...... ##....)..## {n~j j..K.#. ##...)..#n~j T....# ##..).##n~j3 h ...## ##.)##n~jO  n~jk U#..####.).# n~j v##@...##).### n~j #.......)#).# n~j y##....#.)).#.# n~j_ ]###.####### #n~j X ### n~j K   kobold blastminer (launcher, wandering) n~j0 )n~j n~j ,40.9 (6n~j 21.9 (7 _n~jm n~j" o~jm. _a +0 flail; a +0 dagger; an orc corpse _You encounter a kobold blastminer. It is carrying a +0 arbalest.  You shoot an arrow.e arrow pierces through the kobold blastminer!!  Lightning courses through the kobold blastminer!!  You kill the kobold blastminer!o~jo)))))))o~j~ f..).... 9===2.8 (0.9 _Okawaru accepts your kill. _Your Armour skill increases to level 7!o~jo~jo~jLo~j~o~jo~j$ _o~j{o~j o~jo~j^o~j`o~jo~j:o~jo~jo~jn o~jd#o~j#o~j%o~jn)o~j+o~j+o~j,o~jW.o~j0o~j:1o~jg2o~j6o~j8o~j9o~j:o~j;o~j>o~jl>o~jc?o~j@p~jp~jp~jp~jp~j  You encounter an ogre. It is wielding a +0 giant club.p~jQ p ..... ..##.O... #...#,##........ ##...##...# ##.....## ##.......###.......##p~j} .#.........#......)..##......... #....<....#.........###.........#p~j y........@.###....)..##---p~j ......).#.# ##...)..#p~j ..........## ##..).##.......#...## ##.)#p~j)........##..####.).#..#......##....##).###O   ogre (asleep) #......#.......)#).# p~jW##.....##....#.)).#.# p~j_##########.####### #p~j.51.8 (9.0p~jR---2.8 (10.0) _p~jp~jO"p~j99 .p~jU:You shoot an arrow. The arrow pierces through the ogre!!  Lightning courses through the ogre!  p~j:9You kill the ogre!p~j/K?)))))))p~jcK p~j )).p~j .....p~j p~j 9===3.0) p~j p~j P _Okawaru accepts your kill.p~j p~j0 p~j p~j0 p~j p~j p~j p~j] p~j p~j p~jH p~jD p~jY p~j8 p~j! p~j" p~j& p~j' p~j!( p~j#* p~j- p~j5. p~j/ p~j1 p~j5 p~j6 p~j7 p~j9 p~jP= p~j= p~j? p~jSB p~jE p~jF p~jG p~jI p~jwM p~jM p~jfO p~jhR p~jU  p~jU ^ You encounter 2 orcs.p~j8[  ####o.o###  p~j\[ 9.........  p~j{[ :.........  p~j[ a..$......  p~j\ r##........  ###......... p~j"\ < ###........... p~j>\ O ##...... ---p~j\ i... ##.............. ...##.)......#...#.. ##..........##...##p~j\ z.........####.....##p~j\ ##.......###.......## oo 2 orcs (asleep).#.........#......)..p~j] ##..........#....<....p~j`] ^#.........###.........p~j] "#p~jc ,62.8 (9p~jd ?---3.8 (1p~jd 0.0) _p~ji p~j/w q~j& q~jUe.You shoot an arrow. The arrow pierces through the orc!q~jl)))))))   orcq~jq~jo0)..q~joW$...q~jt9===4.9 (1.1) q~jzq~j~G _You kill the orc!q~jB .You shoot an arrow. The arrow pierces through the orc!q~j -))))q~j; 6)))q~jB; 7)...q~jr; +...q~j)? +50 q~jC q~jG G _You kill the orc!q~jq~jq~jQq~jZq~jq~j,q~jq~jj  You sense a monster nearby.q~j' #+##  ß.ß# { ####).)########....q~j ..... ...$ ## ###q~j9 R--- ###.....q~j[  ##............... ##...............q~j{ L...##.)......#...#...##.q~j n...##...##...q~j ####.....####.###.......#q~j t#.#..#......)..#q~jhE{7.9 (2q~j_A--- _q~jq~jr~jr~jr~j r~j3 r~j:_No target in view!r~j2r~jt3r~jD;r~jEr~jKr~jO$ _r~jJUr~jdXr~jA\r~j\r~j^r~jNlr~jlr~jnr~jrO _You now have 1545 gold pieces (gained 17).r~jvr~jwr~jxr~j|r~jg'  You open the door.  You sense a monster nearby. {  {  ##+ { ...  #.#  ##'## { #ß@ß# {  ####).)#####.#####............ #.......... .............. ....##......... ..###........... ###.............. ##..........r~j֠,75.9 (8r~j% _r~jΤr~jMs~j: s~jj; s~jA< s~j> s~jD j  You sense a monster nearby.s~jG M## . {s~jH ,#. {  .##+#{ ... #.#  s~jhH ##@## { #ß.ß# {  ####).)##########............s~jH ......................##....###...#.............s~j L s~jVL $6.9 (1s~jjN % _s~jRP s~jJS Q _There is an open door here.t~j+  ## . {#. {  .##+#{ ...  #.###'##{ #ß@ß# { ####).)#####.#####...........t~j ..............##.............##................t~j* t~j t~j& &7 _t~j9$ t~j{* u~j##+...#.#+======8 _As you close the door, it creaks loudly!u~jB L##. {u~jz #. { .##+#{ ... u~j  #.# ##+##{ #ß.ß# {u~j r ####).@#####.u~j ######.............u~j +#..........u~j0 *.......u~jI D....##..###..u~jb #u~j !###...u~j Q##.... ... ##.u~j !u~jxu~jk(------u~j9u~ju~j6$  Things that are here:u~jn _a +0 club; an orc corpseu~jl34 u~j3 . {#. { u~j3 .##+#u~j3O{ ... u~j 4 #.#u~j94E##+##{u~j4Bß.ß# {u~j4 ####).)#####..#####.....@.......u~j50..... u~jc5u... ##..................##.)#...#u~j5$....u~j<u~j=D------80 u~j*> _u~jAu~jXDu~j˻#. { .##+#{ ...  #.# ##+#{ #ß.ß# { # ####).)#####..######............#...........##..###..####...###... .. ##..##.)#...# #..........##...##..u~j<1u~ju~j{u~j   .##+#{ ...  #.###+##u~jM +{ß.ß# { ## ####).)#####..#####..................u~j &.##u~j 8###.### u~j4 t#..........##...##...... .####.....###u~j u~j &2u~jt u~j1 u~jӢ { ...  #.# ##+#u~j { #ß.ß# { ###u~j]  ####).)#####..#####............#...........##..###..####...# ##... . ##.. .u~j t##.)#...#........##...# .u~j F####.....#######..u~j "##u~j u~j &3u~jn u~j< u~jJ   #.###+##{ß.ß# { ###u~j+K w ####).)#####..#######....................#####.#...###...## ##..u~jUK .# .......###.......## .....#......)..u~j|K u~jR u~jS &4u~jX u~jLZ u~j.###+#u~jU{ #ß.ß# { ###u~j ####).)#####..#####............#........u~j;....##...###..####...# ##...  ##.. ##.)u~j?#...#........##...#u~j<####.....####u~jS###.......## .u~j......)..# ##....<..#u~ju~j&5u~ju~jiv~j{ #ß.ß# { ###v~j  ####).)#####..#####..............##.#.....v~j-&.....v~jK.....##v~j-....#..###..v~j6#.... v~j###...v~jښ*#  v~j3##... v~j(&##.. #.)v~jg#...# v~j=........##...#v~j֛{####.....#######.......## .v~j/......)..# ##....<....# .###.....v~j[%....#v~jkv~j &6v~jv~jv~jD ####).)#####..#####..............##.#..........  ...  ....##.#  ..###..#....  ###...# ##... #.. .)v~j E#...# .......##...#####.....####.###.......## .......)..# #v~j,E#....<....# .###.........# #)..## {v~jJv~jK&7v~j@Ov~jQv~jA#####..............##. #........... ........ ....##v~jB.....# ..###..#.... ###...# #... v~j=B6.. )#...#v~jfDV.....##...#####.....####.####.......###.......)..####....<....# .O   ogre (asleep)###.........# #)..## O#.# ##...)..#v~jPv~jQ&8v~jSWv~jZ v~j#[h_You encounter an ogre. It is wielding a +0 giant club.v~jً V )))))v~j lO  ))v~j dYou shoot an arrow. The arrow pierces through the ogre!  The ogre shouts!v~j BO.v~j T.....v~jd 0===9v~jo v~j _ _The ogre is moderately wounded.w~j&{`)))))))w~j8O.w~j@.....90.8 (0.9  _You shoot an arrow. The arrow barely misses the ogre.w~j( w~j].w~jYou shoot an arrow. The arrow pierces through the ogre!!  Lightning courses through the ogre!  You kill the ogre!w~j -)))w~jO\))))w~jܕ~....)..w~j201.8 (1.0  _Okawaru accepts your kill.w~jX Q....... .w~j o...... ##.....# ###..w~j #.... ##...# ... .#...# .....##...#####.....####.####.......###........)..###....<....# #.)###.........# ##..)..## . #.# ##...)..# ..#.#w~jހ 8).##w~j 7{w~j 0---2w~j w~j w~jDb ] ##.....# ###..#.... #...# { .. #...###...######.....####.####.......###.........)..###....<....# #.)w~jb # ###.........# ##..)..## ..# ##...)..# #..# .#).## ####.)##w~jh ={{w~ji B---3w~jm w~jMp x~j:x~jZ;x~j;x~j<x~j@x~jDj  You sense a monster nearby.x~jJ### ##..#.... { ...x~j0K|# { .#...###...## x~jdK####.....####.......#.## ###..#...#......)..##x~jK#....<....# #.)# ##.........# ##...x~jK)..## ..# # ##...)..# ##..#.....# #x~jK).## ####.....#)## ....####.).x~j`L"#x~jIP&4x~jeS% _x~jMUx~jXx~j x~jS x~j x~jK x~j x~jl ,x~jT x~jT# x~j# x~j$ x~j'  x~j"( < You see here a +0 giant club.x~j4+ x~j+  _x~j- x~j/ x~jX3 x~j3 x~j4 x~j6 x~j: x~jq: x~j~; x~ja= x~jZA x~jA x~jB x~jTD x~j(G x~jG x~jH x~jJ x~jM x~jSN x~jJO x~jBQ x~jS x~jHT x~j@U x~jV x~jY j  You sense a monster nearby.x~j _ ..## { ..## { #x~j1_ ## { ####### x~jP_ A#####.## x~j_ l.###..........##)..###... .<....# #.)......#..# ......# ##...x~j_ "# x~j_ =.)..## #.........## .)..# ##..#.....# x~j!` x..).## ####.....#.)## #.....##.).# ##...##x~j\` ).### #####.)#).# #.)).#x~j}` #.#x~je 0100.0)x~je % _x~ji x~jl y~jy~jyy~jy~jy~jy~jUy~jy~jy~jy~jy~jy~jSy~jy~jMy~j5y~jy~j?j  You sense a monster nearby.y~j>...# #.... { ......## { .......## { .......## { {#........## { y~jB##........##### ...####.......#.## ###...##y~jcV.)..###..........## .y~j<....# #.)......#..# ......# ##.........## y~j)..)..## #.........## ..)..# ##..#.....# {###.y~jR{#{##...##y~jy~j!{y~j*8.8 (4.0)y~j% _y~jy~jy~jy~jy~j;y~jVy~j2y~jy~jjy~jy~j0y~jy~j%y~j7y~jy~jy~jDy~jy~jy~jy~j2y~jy~j y~jGy~jy~jy~jy~j1  You encounter an orc warrior and 2 orcs.An orc is wielding a +2 heavy hand axe.y~jy #.#  ##+## { #ß.ß# { #### ###  ####).)#####..## #..# ####........##..#..........#..........###........#...{###...........#@......o { ##........##....o. {................###...o......## ...{ {....#...#........## . {...##...##........#####o   orc warrior (asleep)####.....####.......#.##oo 2 orcs (asleep) y~j6..###.......###..........## ...#......)..###..........##y~j#,16.8 (8y~j$27.8 (9 _y~j)y~j1z~j-9 )))z~jgK))))o  z~j   z~jYou shoot an arrow.  z~jڢHThe arrow pierces through the orc warrior!  The orc warrior shouts!z~j>? .The orc warrior is heavily wounded.z~jS@Do.z~jWA.z~jA.oz~jiQ....o   orc (wanderingz~j'R6===8.7 (0.9 z~jVz~jzt' _You hear a shout!z~jx'M.  The orc warrior is heavily wounded. _You hear a shout!z~j'.  z~j'The orc warrior is severely wounded.  The arrow pierces through the orc!! Lightning courses through the orc!!z~j,-)))))))z~j,4 z~jЬBo.z~j<R....)z~jj(9.6z~jz~j z~j 9_You kill the orc!z~jc# .You shoot an arrow.  The arrow pierces through the orc warrior.  You kill the orc warrior!z~j& S)))))))z~j d...)...z~j -20.6 (1.0 z~j z~j P _Okawaru accepts your kill.{~j4{~j@{~j{~j H _No target in view!{~j{~j{~j{~j;{~jw  You encounter an orc warrior and an orc.{~jzi#.# ##+##  {~j|#ß.ß# { #### ### ####).)#####..## #..# .##..# {~jp# # .##.{~j#.... ###.#.{ .{~jV7##..)..). { ..###....o....## .... {{~j}#...#........## #.o{##...##........##### {~jo   orc warrior (wandering)####.....####.......#.## {~jo   orc (wandering) .###.###...{~j..## {~jPd0o.{~j| @o.{~j;{~j<---1.6 (1 _{~jJ{~jLq)))))){~j)o _Okawaru accepts your kill. _No target in view! _You encounter an orc warrior and an orc.  You shoot an arrow. {~jL The arrow pierces through the orc warrior.  The orc warrior shouts!{~j$ o.The orc warrior is lightly wounded.{~jJ% Eo.{~jM& /o{~j: ....#..o 2 orcs===2{~jc; * _You hear a shout! x2{~j O.The orc warrior is lightly wounded. _You hear a shout! x2  You shoot an arrow.  The arrow pierces through the orc warrior!!  You kill the orc warrior!{~jr 8))))))){~j joo 2 orcs{~jf o.Okawaru accepts your kill.{~j Ao.{~j ^....)..{~j" ,3.5 (0.9 {~jF( {~j+ ' _You hear a shout!|~j*8 .|~j?*SYou shoot an arrow. The arrow pierces through the orc!|~j.? )))))))|~j.   orcYou kill the orc!|~jEo.|~jٵe...)o..|~j(4.4|~j|~j |~j:_The arrow barely misses the orc.|~j|~j9)))))))|~jo.o ...o...|~jqo 2 orcs (1 wandering)You shoot an arrow. The arrow closely misses the orc.|~jb,5.4 (1.0 |~j|~j=o _You encounter an orc. It is wielding a +0 club.|~jN 9)))))))|~jq Co)|~j Q.o|~j ..o).o.|~j_ ,6.3 (0.9 |~jE |~j_ j _You shoot an arrow. The arrow barely misses the orc.}~j9 .You shoot an arrow. The arrow pierces through the orc!}~jq .You kill the orc!The arrow pierces through the orc!}~jɠF)))))))}~j+o}~js,& }~j,@..)).)}~j,o   orc warrior  You kill the orc!}~jp1,7.3 (1.0 }~j9}~jK{ _You encounter an orc warrior. It is wielding a +0 hand axe.}~j6e .You shoot an arrow.  The arrow pierces through the orc warrior!!  You kill the orc warrior!}~jiF)))))))}~jf..)).))}~jJ.18}~j}~jP _Okawaru accepts your kill.}~j }~jg }~j }~j' H _No target in view!}~j;R }~j^S }~j\ }~jg }~jɁ ##+##ß.ß# { #### #######).)#####..## #..# ##..............##..# . ...}~j* ..# #..#....##..#..... }~j ##...........#....)).)). { ...##@.)..).<0 .......###...... }~jւ .......## .)...{#...#....#...##...##..#### ####.....####.#.## }~j/ ###..........)#....<....# #.)#..#}~j1 }~j 5---9.3 (1}~j }~j 9 _Found a stone staircase leading up.~~j~~jt~~jq~~j~~j%  ~~j<ZYou encounter an orc. It is wielding a +0 flail.~~jB:##+## ~~jp#ß.ß# { #### ### ####).)#####..## #..# ..~~ji##..# .###.#. ~~jN##...#.....o~~j.#....)).))..{ ~~j 9##.@)..).<. { ---###.###.).... ~~jCZ#...#.####.##...##.######.~~jb<.....####.#.## ~~jo   orc (wandering) ~~jAo0~~jN.o~~jهo 2 orcs30.3 (1 _You encounter an orc. It is wielding a +0 dagger.~~j8 ##+##  #ß.ß# { #### ### ).)#####..## #..# . ......##..# .. .........###... .........#..... ~~j29........#...... #....)).))oo{ #.@)..).<. { ~~jZ9p###....... #.).... ##.... ##.  ~~j9_ ) <....# #.) ~~j| ##+##  #ß.ß# { #### ### ~~j).)#####..## #..# . ~~j......##..# .. .........###... .........#..... ~~jS........#...... ~~j#....)).))oo{ ~~jZ#.@)..).<. { ~~j###....... #.).... ##....~~j[##. )~~j<....# #.)~~j~~j9~~j~~j ~~j^_There are monsters nearby!~~j9 .~~j}You shoot an arrow. The arrow pierces through the orc!!  Lightning courses through the orc!~~jf .You kill the orc!The arrow pierces through the orc!!~~jaL)))))))~~jb s)))))..~~j2g 6===1.2 (0.9 ~~jn ~~jq G _You kill the orc!~j*g.# ##+## ~j+: #ß.ß# { #### ### ##).)#####..## #..~j[+h##..# .### ..~j+#.#.....o~j,.......#....... #....@).)))). ~j,...##..)..).<..{###....~j,.....~j-###.)....#..####.... .##...##........######..~jA-bo   orc warrior (wandering)~j|-a####.#.## # ~j-U......)..###....##~jRC.o~jg~jh6---2.2 (1.0 ~jo~jqu _You encounter an orc warrior. It is wielding a +0 battleaxe.~jtT _You see here a +0 short sword.~jkB#.#  ##+## #.#ß.ß# { #### ### ..).)#####..####..# ...##..# #....###.~jܔ..#. .#......o.#....)@.)))).##..)..).<... ###.###.).#...#.####. ~jE##...##.######......####.#.#### ~jXC.o~j~jI---3 _~j~jl$  Things that are here:~j _a +0 mace; a +0 leather armour; an orc corpse~j Q.ings that are here: ~j> 7_a +0 mace; a +0 leather armour; an orc corpse  You shoot an arrow.  The arrow pierces through the orc warrior!  Lightning courses through the orc warrior!  You kill the orc warrior!~j F)))))))~j) q.))))).~j- 0===4~j5 ~j7 : _Okawaru accepts your kill.~j8 ~j#~j'~j̯~j͵~jM~jm~j¿~j##+##. #ß.ß# { #### ### #... ~j#).)#####..####..# .. ............##..# #...###..#...~js#.....#....)).)))))##..).@).<...---..###.......###.)# #...##......# #...#~j##### .....####.#.##### ....##)~j<....# #.)#..#~jYa+## #. ~jTß.ß# { #### ### #. ).)#####..####..# .##..# #.~jo....###......#.#.#~j#.........##....)).)))))..#~j##..)..@.<....####.~jy####.)......## ~j51...##.######....#~j_p####.#.#####.####.## # ~j+~jb&5~jG---6.2 (2~jS~j ~jq_You see here a +2 heavy hand axe.~j~j>~j~j~j"~j%$ _~j/  Things that are here:  a +0 hand axe; a +0 chain mail; an orc corpse _~j ~ja ~j ~j\~jt~j,~jR#~j)~jl0j  You sense a monster nearby.~j8 +# .#####..... ~j9ß# { #### #####. )#####..####..##.........##..###...........###.@....# ..#........# #.........# ...#....)).)))))..#{~jj9....##..)..).<....#....###..........#....###.)......###........####......###........######....#~jF,41.2 (5~jIG% _~j9O~jQ~j F +#~j$ (.... . ~j? ". #~j[ #.#~jl i## ß# { #### #####.. )#####..####..##. .........##..##...###......# #...#.....~j #....)).)))))..#{)~j U####.... ..####.......#.#####.#~j" ~j ~j2 $2.2 (1~j ~j ~ju . . #### ß# { #### #####.. )#####..####..##. .........##..##~j...###......# ...#..#.#....)).)))))..#{.##..)..).<....# ###.# ...###..........## .#~j}~jߝ&3~j~jݩ~jJ ##~j## ~jß# { #### #####.. )#####..####..##. .........##..##~j....###......# ...#..#.....~j;>#....)).))@))..#{.##..)..).<....# ~jZ|.###.......# .)..###..........##~j| ~j &4~j~j$  Things that are here:~j ~j v_a +0 flail; a +0 leather armour; an orc corpse~joL ### ~jPoß# { #### #####.. )#####..####..##. .........##..##.~jtov...###......# ..#..#.....~joq#....)).)))))..#{.##..)..).@....# .###.......###.)~jo### ~joz....# #.)......#..#~j,~j-5 _~j#~ja _There is a stone staircase leading up here.~j ~j ~j* ~j1 ~j3 -6 _~jB ~jT  1  You climb upwards. {  ###  #...  #....###  #.....@#  ##.....#  ##.....  ###.... o..... ...#.... o   orc warrior (polearm, missile, asleep) ... #.#..oo 2 orcs (asleep) o.o. ###.. ~jg ,7.7 (2.5 ~jl ~jr  You encounter an orc warrior and 2 orcs.The orc warrior is quivering boomerangs. An orc is wielding a +1 vampiric whip._An orc is wielding a +0 dagger of venom.~jr ~j^t c _There is a stone staircase leading down here.~j~j~jk~j0 _Unknown command.~jA~jί: .~j!~You shoot an arrow. The arrow pierces through the orc!!  Lightning courses through the orc!~jq)))~jX)))o  ~j+))   orc)~j~You shoot an arrow. The arrow pierces through the orc!!  Lightning courses through the orc! ~j You kill the orc!  The arrow pierces through the orc warrior but does no damage.  Lightning courses through the orc warrior!  The orc warrior shouts!~jv ~jww...)..o~jw$wandering)~jwDo.o~j x[The orc warrior is heavily wounded.You hear a shout!~jg_((((((~j1...~j7,)..~jS~j 0o.~j+~j ~j6===8.7 (1.0 ~j~j ~jD_The orc warrior throws a boomerang. You block the boomerang.~j )))))))You shoot an arrow.~jh}  o.The arrow closely misses the orc warrior.o....).o9.6 (0.9  _The orc shouts! You hear a shout!~j@ ))~j))~j@)))You shoot an arrow.~jT$o~jLT).~jZ@ ..~j [+.).~j*[o~j_[L.The arrow barely misses the orc warrior.~j[~j_(((~j<_((~j^_((~j{_~j @~j[...).~jc~j-50.6 (1.0 ~j~j{ _The orc warrior throws a boomerang. The boomerang closely misses you.~jx_ ))))))~j4yq )You shoot an arrow. The arrow pierces through the orc.~jMo.~jbO ....~jW..The orc is moderately wounded.~j>(((((~j(~jA@...~j)~j).~j~j&1~j~j ~jm_The orc warrior throws a boomerang. The boomerang closely misses you.~j=H))))~jy@Jo. ..You shoot an arrow. The arrow barely misses the orc.(((((~j.k...).~j2~j&2~j?~jrR _The orc warrior throws a boomerang. You block the boomerang.~j| .You shoot an arrow. The arrow pierces through the orc!!~jEW))))~j 2o...).3 _You kill the orc!~jm3 .You shoot an arrow.  The arrow pierces through the orc warrior!  You kill the orc warrior!~j6>)))))~j6O)))~j.o~j1Y ...)~j_)o   orc wizard..Okawaru accepts your kill.~j~j:,4.7 (1.1 ~j~jb ~jj_You encounter an orc wizard. It is wielding a +0 dagger.~j| ~j .Okawaru accepts your kill. ~j _You encounter an orc wizard. It is wielding a +0 dagger.You shoot an arrow.  The arrow pierces through the orc wizard!  You kill the orc wizard!~j] :)))))~j 3))~j ~jnM w..)...)~jNQ +50 ~jV ~jX P _Okawaru accepts your kill.~je<4~jA~jCH _No target in view!~j~js~j ~j~j1o~j   You encounter an orc wizard. It is wielding a +0 dagger.~j{####.....###.>## ##.......$# ###.)....# )......#.).#......~jL.... #.#...#o   orc wizard (wandering)....) ###..##...o# ..#~jQ0~j<---6.7 (1 _~j ~j&~jRI {~jNR #### ~jpRv#.... #....### #.....># ##....@# ~jRE##.......$#  ###.)....#  ~jRA)......#  .).#......  ~jR".... #.#...#  ~jRu....) ###..#  #...o# ..# ~j]5 ~j{ #### #.... #....### ~j#.....># ##....@# ~j##.......$#  ###.)....#  )......# ~j>N.).#...... ~j^.... #.#...#  ....) ###..# ~ju#...o# ..# ~jG~j:---~j<~j5b _An orc wizard is nearby!~je: .~j0You shoot an arrow.  ~j[The arrow pierces through the orc wizard!!  You kill the orc wizard!~j~j<@)))))~j`I))~j M K.)..~jYM 0..)~jQ 0===7~jsV ~j X P _Okawaru accepts your kill.~j0 ~jq ~j ~j  ~j :_No target in view!~j!l~jl~jr~j _{# ####.....### #.># ..###.....##..# ##...@...$#--- ###.).... .)..#..).#......##..... #.#...##.....) #####...)# ##$. # {## ####.......### .##.># ...##.....##..#  ##.......$ ###.@.....)..#..).#......##.##..8---9.7 (2  Things that are here: _a +0 dagger of venom; a +0 scale mail~j8I~j';~j1?~jA$ _~j^D~j0J%## ####.. #..... #....### .## #.....># ...# ##.....##..#  ##.......$# ###.)....# #.)@.....#.).#......#...##.#...#~jJ)# ###..# ##...)## ..# ###$. ## #.. ##.~j!P ## ####. . #.... .. #....### .## #.....># ...#~jIP ##.....##..# ##.......$# ###.)....#~jP\ #.@......# #..).#......# #.....##.#...# #.....)# ###.~jP.#  ##...)## ..# ###$.~jPH. ## ~jPC#... ##..~j Q~jW,60.7 (1~jfX+1.7 (2~j^~je$  Things that are here:~jf ~jfT_a +1 vampiric whip; a +0 ring mail~jQ3~jY~jTa~jj~  You encounter an orc. It is wielding a +0 club.~jI*####.. #..... #....### .## #.....># ...# ##.....##..#  ##.......$# ###.)....#.)......#).#......#...##.#...#)# ###..# ##...)## ..# ###$.. ## #.... o   orc (wandering) ##... ..o.0.2.7 (1 _The orc leaves your sight.~j~, 3~j, ~ja2 ~jd7  You encounter an orc. It is wielding a +0 hand axe.~jl>  ....### .##.># ...#.....##..# ~j> 0 ##.......$ ###.)....##.)......##..).#......##..@..##.##.....)# ####...)## .oo 2 orcs (wandering)~j? q..o#.#o~jB Q0o~j.C ~j#E C o~jYE G.The orc shouts!~j6M o   orc warrioro   orc (wandering)~jeM fYou encounter an orc warrior. It is wielding a +0 battleaxe.~jKO 4==3.7 (1~jJT ~jV[ 0 _The orc leaves your sight.~j .You shoot an arrow. The arrow pierces through the orc!~jq 4))))~j Y))..)~jRK .)...).~j/O 4=4.6 (0.9 ~jV ~jW 1 _You kill the orc!~jW ~j`? ))~j())) ~j))~j(You shoot an arrow.  The arrow pierces through the orc warrior.  Lightning courses through the orc warrior!~jVPKo.~jQ,o~j [g .)...~j`[o   orc (wandering)The orc warrior is severely wounded.~j\,5.6 (1.0 ~jc~jk ~jka_You encounter an orc. It is wielding a +0 club.~j #.... ..  ## .##  ># ...#  ##.....##..#  ##.......$# ~j] ###.)....#  ##.)......#  ##..).#  #..@..#  #.....)#   ~j##...)## ..#  ###$.. ##  #....  ##....  ..).o  ~j]..#.#o ~j #.... ..  ## .##  ~j># ...#  ##.....##..#  ##.......$#  ###.)....#  ~j:R##.)......#  ##..).#  #..@..#  #.....)#   ##...)## ..#  ###$..  #.... ##....  ..).o  ..#.# ~j~j;~j%~j ~jV_There are monsters nearby!~j .You shoot an arrow.  The arrow pierces through the orc warrior!  You kill the orc warrior!~j .Okawaru accepts your kill.The arrow pierces through the orc!!~j7)))))))~ja,o~jk' ~j l@.)...~jglo   orc (wandering)){You kill the orc!~jl~jr426.5 (0.9 ~jy~jA ~jj_You encounter an orc. It is wielding a +0 flail.~j) ( ~ja )  ~j gYou shoot an arrow. The arrow pierces through the orc!  Lightning courses through the orc!~j% 3))))~j F)))~j 0o~j .o~jp# .)...o   orc priest (wandering),~j# o   orcYou kill the orc!~j( ,7.5 (1.0 ~j8 ~j> b _You encounter an orc priest. It is wielding a +0 dagger.~j> ~j' )You shoot an arrow. The arrow barely misses the orc.The arrow pierces through the orc priest!!  You kill the orc priest!)))))o),)).)...{)8.4 (0.9  _Okawaru accepts your kill.~j7~j~j3~j ~j:_No target in view!~jN~j~je~j* ~jL:_No target in view!~j~j~j~j~j   You encounter an orc. It is wielding a +0 flail and quivering boomerangs.~j, I### .##~j, .># #...#.....##..# ~j=- ##.......$ ###.)....~j- ##.)......##..).#......###.....##.#~j. #...@.)# ####...)## ~j. 4 ###$..# # #.....#....o ..).)..~jF/ oo 2 orcs (1 missile, 1 wandering)#.#).##o.~j1 d0o.~j_5 Io.~jW ~j\ <---9.4 (1 _~j} ~j ~j  ~j2 "~jc )~j You shoot an arrow. The arrow closely misses the orc.The arrow pierces through the orc!~jţ ,)))~j8 `))   orc~j !))~j2 Ko.~jIe |).)).~ji 1===70~jr ~jDt 1 _You kill the orc!~jft ~jS )~j ))))~j $))~j9Ko.~j|).)).~j8,1.3 (0.9 ~j ~jj _You shoot an arrow. The arrow barely misses the orc.~j .You shoot an arrow. The arrow pierces through the orc!  Lightning courses through the orc!!~jS)))))..))~j;))..)).~j3?(2.2~jqO~jBQ ~jjQA_You kill the orc!~jm~jn~ju~jxH _No target in view!~j ~j ~j ~j ~j ~jk $ _~j ~j ~j ~jK ~j9 ~j ~j ~j^ ~j O _You now have 1563 gold pieces (gained 18).~j% 3~j0* ~jd, $  Things that are here:~j;0 ;  a +0 dagger; a +0 robe~j7 ~j?8  _~j7< ~j> $  Things that are here:~j2B ;  a +0 dagger; a +0 robe~j%F ~jF  _~jL ~j}P ~jdU ,~j6X ~j[ ~jY_ ~j_ ~jg ~jql ~jQr ~jr ~jw ~jK} ~jl ~j, ~j ~j ~j ,~jS ~j ~jz ,~jU ~j[ ,~jH ~j O _You now have 1585 gold pieces (gained 22).~j [ >.. ~j { #####.. ## ....... ####. .....# ~j, #.... #.... #....#####..## #.....>#.#...# ##.....##.@# ---85.2 (13.0)~j :##........# ###.)....####.)......# ###..).#......# ####.....##.#...# #. #.....)#####..# ##. ##...)### #.#~j  ###..)# .##### ~j) ~j ~j #---~j5 %6.2 (14~j% ~j<  ~jb +_Found an escape hatch in the floor.~jc ~j ~j ~j$ ~j( j  You sense a monster nearby.~jT. M ... # >...~jO  { .#####... ##..###. .....# #....#####..#.....>#.#@..###.....##..#......##........# ..... ###.)....# ....#..#..# ......7.0) _~jL~j~j~j~j,~j` ~j ~j,,~j{~j!~j  You encounter a two-headed ogre. It is wielding a +0 giant club and a +0 giantspiked club.~ji!###.....# >... O..#####... ## #........ ####. #.....# #.... #.... .#....#####..## ...#.....>#.#...###.....###.....##..#.@.....#####........##.....## ##.###.)....###.....# ##..##.)......# ..#.## #...##..).#......##.# # ###..##.....##.#...# .# #.... O   two-headed ogre (asleep)#.....)#####..# ####....##...)## ..# #.#..####..)# .## ####..~j"Y.O9.2 (2~j&OO~j''390.2 (3 _~j+~j2~jwI ### ...  ..# >...  .O.#  ## #........  ####. #.....#  #.... #.... .  #..## ...  >#.#...###.....  #.@.....#  ##.....##  ###.)....###.....#  ##.) ..#.##  ##..)#.# #   .#  ) ##  ##...)## ..#  ###..)# .## ~jY ### ...  ..# >...  .O.#  ~j+## #........  ####. #.....# ~j #.... #.... .  #..## ...  >#.#...###.....  #.@.....#  ##.....##  ~j*###.)....###.....#  ##.) ..#.##  ##..)#.# #   .#  ) ##  ##...)## ..#  ###..)# .## ~j4~j| _A two-headed ogre is nearby!~j @ )))~jƿ ))~j )) ~j7 eYou shoot an arrow.  The arrow pierces through the two-headed ogre.  ~j .Lightning courses through the two-headed ogre!~jZ> M.O~jC L.....~jID 5===1.2 (1~jH ~jI  ~jJ d_The two-headed ogre is moderately wounded.~j[ j ))))))) ~j ^You shoot an arrow.  The arrow pierces through the two-headed ogre!~jv%7.O~j%~j/N.....~j[1&2~jS:~j<h _The two-headed ogre is severely wounded.~j9J )))))~j0:~)) You shoot an arrow.  The arrow pierces through the two-headed ogre!~j.~je/O~j.~j..~j -..~j&3~j~j ~jU_The two-headed ogre is almost dead.~jF+k.The arrow pierces through the two-headed ogre! ~j+_The two-headed ogre is almost dead.  You shoot an arrow.  The arrow pierces through the two-headed ogre!!  Lightning cours  You kill the two-headed ogre!~j/#))~j/))))~j/)~j/~j@0(~j̿~j..~j.~j9.~jr).~j.~j444.1 (0.9 ~j~j ~jB_Okawaru accepts your kill.~jI# ~j# ~jA% ~j( ~jg* ~jB, ,~ja- ~j/ ,~j0 ~j5 ~jA7 ,~j 8 ~j= ~j'? ~j? ~j@ ~jA ~j%C ~jtC ~juD ~jI ~jy < _You now have 1595 gold pieces (gained 10).~jh B~j ~j B~jF ~j[ ~jt B~j ~jh ~j? ~jŎ O _You now have 1622 gold pieces (gained 27).~j׏ ~j_ ~j ~jߑ ~j̒ ~j) ~j ~jU ~j ,~j $ ~j +_You now have 1643 gold pieces (gained 21).~j ~jP ~j ~j ~j ~jD ~jۜ ~j؝ ~j ~j ~j ~j ~j ~j͡ ~j\ ~jѣ ~j ~j ~jd ~ji ~jd ~j ~j n~j ~j ~jB ~j O _You now have 1662 gold pieces (gained 19).~jگ ~j9 ~j ~j ~jZ ~j ~j ~j ~j ~jߴ ~jK ~j ~jQ ~j ~j ~j ~jF ~j ~j ~j ~jǼ ~j ~j ~jl ~j( ~jh ~j ~jl ~j ~j ~j ~j ~j ~j ~j ~j ~j ~j ~jb ~j ~jV ~j ~j ~j ~j ~j ~j ~jc ~j. ~j| ~j ~jR ~j ~j ,~j ~j ~jg ~j( ~j ~j9 ~j ~ji ~j, ~jU ~j ~j$ ~j ~j0 ~j ~j{ ~j ~jf ~j ~j2 ~j ~j ~j ~j ~j? ~j ~j ~j ~j; ~j ~j ~j ~j ~j ~j\ ~j9 ~j ~j_ ~j ~j ~j ~j4 ~j ~j ~j ~jL ~j ~j ~j ~jB ~j ~jQ ~j ~j ~j ~j ~j ~j ~j7 ~jD ~j ~jV ~j ~j ! ~j" ~j# ~j$ ~j8& ~j& ~j' ~j( ~j0) ~j`, ~j- ~j. ~j. ~j0 ~ju6 ~j6 ~j~7 ~j; ~j< ~j= ~j> ~jZ J~j\ ~j` ~jc ~joc ~jhf ~jnn ~jwr ~jr ~ju ~jy ~j| ~j| ~j ~jQ  _You now have 1674 gold pieces (gained 12).~jV B~j6Z ~j] ,~jN` ~j4c ,~jc ~j e ~jif ~jg ~jg ~jh ~jo ~jr ,~js ~jNu ~jw ,~j`  _You now have 1678 gold pieces (gained 4).~jL ~jp ,~j ~j| ~jT B~jȩ ~jV ~j ~jͬ ~j ~jf ~j ~j7 ~j޷ ~j ~j߹ ~jy ~j t #.....)#####..#### ##...)#####...# ###..)#.#...## ~j d#.......### ##......## ###..).)..### #....#.#)...# ###....###....#  #..@...####...## ---308.1 (114.0) ~jB ##.....##......#  ##.#..##.....##  ~jk ###........## ###.....## ~j #..#### ##..# ~j B#### ~jL :---~j ~j E _Done exploring.~j~j~j~jۜH _No target in view!~j~j~j"~ju...#........~j#x..0.0)...##....##..~jV..........~j`~j~j+E _Done exploring.~j: ~j ~jr ~j" ~js$ ~j"' ~j( E _Done exploring.~j0~j/1~j2~j#C4~jF~jGE _Done exploring.~j~jGear: 24/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  g - the +8 storm bow (weapon) {elec, penet}  a - the +7 longbow of the Realm of Zot {chaos, rC+++} Missiles (go to first with ()h - 26 poisoned darts  p - a curare-tipped dart Armour (go to first with [)  b - a +0 pair of gloves (worn) ~jw  e - a +0 pair of boots (worn)  f - a +0 buckler (worn)  u - the +7 swamp dragon scales of the Last Howling Gods (worn) {rPois rC+ Int+3 v - a scarf of harm (worn)  w - a +0 pair of gloves (worn)  j - the +4 skin of Zhor {*Englaciate rC+++ SInv} ~jA k - the +8 tower shield of Perfidy {Will+ rCorr Slay+2}n - a +0 kite shield  o - +0 steam dragon scales Jewellery (go to first with "=)  d - a +4 ring of protection (worn) ~j l - a +5 ring of evasion (worn)  t - the amulet "Akkut" (worn) {Chemistry Will+ Regen+}c - a +6 ring of intelligence ~jv[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]~jBo - +0 steam dragon scales. The scales of a steam-breathing dragon. Unlike the scales of some larger ~j Cdragons, it does not provide its wearer with much protection (beyond a resistance to scalding steam), but it is extremely light and supple. Base armour rating: 5 Encumbrance rating: 0 It can be maximally enchanted to +5. ~j@C3If you switch to wearing this armour: ~jCiYour AC would decrease by 9.7 (24.2 -> 14.5). Your EV would increase by 1.9 (20.2 -> 22.1). ~j DiYour spell failure would improve by up to 3% (press '!' for details). Your attack delay would decrease by 0.1 (1.0 -> 0.9). You found it on level 8 of the Dungeon. Stash search prefixes: {inventory} {rSteam} {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ ~j~jQ&0~jS~j/V~jWE _Done exploring.~j~jʠ~j~j~j~j~jE _Done exploring.~j6c~jd~j*h~j~j~~j‰~j_E _Done exploring.~j.3~j0~j?4~jC~jEE _Done exploring.~jx ~jP)+0 steam dragon scales (Orc:1)(Press ? for help)##.)......##...#.###.........##..#.###...#####..).#......##.######.........#..### ###..###.....##.#...##.##....##.....##.# #####.....)#####..######....###.....###~jF##...)#####...##.#..###.....#####..)#.#...######..###....##.......#####..#...#####......######.....####..).)..#####.#......##....#.#)...###.....#...#####....###....###......#.#..#####..@...####...###......####.....###.....##......###.....##.#..#.####.#..##.....######........##.#######........###........###....####.....####.......###....###~j_#..#######.|.####..#..#.###..###..##...###..##########.#..#.#....>##...#####....###..<.###...####...##...####...#..##~jLA stone staircase leading down (Orc:1)~j*####..###.....##...#.#.### #.....##[....###....##.....# ##)...####....#.# ####..#####)..###......##~jH #....#####..#####....#### ##.#..## #....# ####....#~j;\ #.....>#.#...###.....# ##.#.#..## ##..)####.....## ##.....##..#.......#.# ##.#####..###......##....## ##........##.....#### ##.....###.....##...#....####.)....###.....###.......##....###......#####.)......##...#.##.........##..#.###...###~j6##..).#......##.####.~j..#..### ###..###.....##.#...##.# #....##.....##.# ####~j=d.....)#####..#### ##....###.....###~j#...)#  #.#..###.....##  ###..)#.#...##  ####..###....# ~j #.......###  ##..#...###  ## ~j@7### ~j###..).)..#####.# #....#.#)...#~j+0##.....#...## ###....###....###......#.#..#### #..@...####...###......####.....# ##.....##......#~j&##.....##.#..#.## ##.#..##.....######........##.#### ###........###........###....# ###.....####.......###....###~j7~j7~j!C#.....)#####..####gmalak the Marksant~j~C##...)#####...#Formicid of Okawaru ******###..)#.#...##Health: 120/120 ========================#.......###Magic: 25/25 ========================##......##~jCAC: 24Str: 15###..).)..###EV: 20~jCInt: 16#....#.#)...#SH: 8Dex: 22###....###....#~jCNXL: 16 Next: 24% Place: Orcish Mines:1#..@...####...##Noise: ---------  Time: 21309.1 (0.0)~j%D##.....##......#g) +8 storm bow {elec, penet} ##.#..##.....##Cast: Jinxbite###........##~jND~###.....###..######..##### ~jtD_Done exploring. _Done exploring. _Done exploring.  ~jDvPress: ? - help, v - describe, . - travelA stone staircase leading down.~jE~jF~jP~jDT~jV* _~jlW~jZ~j]~j^~j`~je~jj~jj~j)n~js~j|,~j~j~j~j~j~jٔ~jD~j~~j~j~jZ~j­~j~j  Things that are here:~jf3a +0 dagger; a +0 robe~j~j& _~j~j  Things that are here:~j;  a +0 dagger; a +0 robe~j_~j _~j9~j~j~j~j~j9~j~j~j?~j[~j,~jv~j-$  Things that are here:~j  Things that are here: _a +0 dagger; a +0 robe  Things that are here: _a +0 dagger; a +0 robe  Things that are here:  a +0 dagger of venom; a +0 scale mail~j~j, _~j~j~j~j ~j ~j~jn~j~j,~jW! #....###.#...## ######........#... #..#.#.#.>....#...##...#####....###..##..#...........##..####..###.....##...#.#.#.....# ##)...####....#~j!#....#####..#####....###.....@#.#...###.....#24.1 (15.0)##.....##...#.###........##.....#######.)....###.....###.)......##...#.####..).#......#~j5"#.#####.....##.#...##.##.....)#####..######...)#####...#~j"~j'~j)c _There is a stone staircase leading down here.~j1& ~j& ~j+ ~jS1 ~j4 85.0) _~j}7 ~ja J 2  You climb downwards.~j &####..... ß# { #### #####....... )#####..####..##........ .........##..###........ ............###......# ~j F............#........# ...........#.........# ......#....)[.[[[)[..#{ .......##..[..).@....# ........###..........# ~j .........###.[......## .#........####......# .##........######....# ~j9 ..####.......#.#####.# ...###..........## .# .)..###..........## # ~j ~....# #.)......#..#~j ,6.6 (2.5 ~j ~j׍ i _Beware, you cannot shaft yourself on this level.~j a _There is a stone staircase leading up here.~j_~j~j~j-~jBj  You sense a monster nearby.~j<$ { #### #####....... #####..####..##........ ~j$........##..###........ ..###......# #........# #.........# #....)[.[[[)[..#{{~j$#..[..).<....# #......@...# [## #~j9%#......# ########.#.#####.#...## ~j%.# )#..# #.)#..#~j%Y# ##...##~jf--7.6 (1.0~ja0% _~j5~j!8~j I~j+ ~jf4 ~j7 ~j 9 ~jv= ~jB ~jC ~jF ~jJ ~j'U ~jU ~jX ~j\ ~ja ~j'b ~je ~jk ~jZr ~jr ~jz ~jR ~j ~j ~j^ ~j ~jɒ ~j ~j ~j ~j ~j ~j ~j ~j~ ~j ~j: ~j ~j2 ~j ~j ~j- ~ji ~j ~j# ~j ~j ~jJ ~j ~j ~j ,~j ~j( ~j ~jd ~jG ~j ~j ~j ~j* ~j ~j ~jY ~j ~j ~j ~j[ ~j= ~jb" '~j' " _There is a stone staircase leading up here. _You sense a monster nearby.open the door.  You encounter an orc wizard, 3 orcs, 2 orc warriors and an ogre. ~j(  An orc is wielding a +1 dagger of protection. An orc is wielding a +2 short  sword of protection.~j1    #........#.#   ...........#   #.........#   #.#   ###.......#  # #####.........##  ####.........#  .##..###........@..#  ###......###'###  ~j+2 ....#........# ...  ...#...#.....  .~jv2 ..)[.[[[)[..#oooo.+  #..[..).<....#..O.o# ~j2   oo 2 orc warriors (asleep) ###..........#...o.# ~j2   O   ogre (asleep)###.[......########~j2   o   orc wizard (asleep)####......## ~j3   ooo 3 orcs (asleep)~j? 447.0)o.o.o..oo⌠o~jH@ /o~j%A ~jEJ X o.O~jvJ ooOoooo~jJ y2 wandering)The orc wizard shouts! The orc warrior shouts! The orc shouts!~jrK 6===5.6 (18~jeR ~j*Z - _The orc warrior shouts!~jB.shoot an arro~jB$w.  The arrow pierces through the orc warrior!  The orc warrior is heavily wounded.  The arrow pierces through the ogre!  The ogre is heavily wounded.  The arrow pierces thro~j8ugh the orc! Lightning courses through the orc!!~j-)))~j0u)))  2 orcs (1~j O.You kill the orc!o.~jřo.o.~jo.o.~j~')o~j/6.7 (1.1) ~jK~j% _The orc shouts!~j>lM⌠The arrow pierces through the orc warrior but does no damage.rc.  The orc is almost dead.  The arrow pierces through the ogre!!  You kill the ogre!~jD))))))~j[o   orc wizardoo 2 orcs~j8Yo.o.o.ooo.)..)70  _Okawaru accepts your kill.~j^'  You kill the ogre! ~j1_Okawaru accepts your kill.  You shoot an arrow.rc warrior!  Lightning courses through the orc warrior!  You kill the orc warrior!~j .Okawaru accepts your kill.The arrow pierces through the orc wizard!!  You kill the orc wizard!~jW )))))~j7   orc warrior)oo 2 orcs  Okawaru accepts your kill.The arrow pierces through the orc warrior!!~jVLMo.~jM>o.~jO>oo~jP~j[YL).)~j]&8~jd~jg_ _The orc warrior is almost dead.~jKD )You shoot an arrow. The arrow pierces through the orc!!~jY w) _The orc warrior is almost dead.  You shoot an arrow. The arrow pierces through the orc!!  You kill the orc!  Lightning courses through the orc warrior!  You kill the orc warrior!~j7 K .Okawaru accepts your kill.The arrow pierces through the orc!))))) )~j )~j 3)))~j -.)~j: %5~jb 9.6 (0.9 ~j ~j  ~j 9_You kill the orc!~jK1  #........#.#...# #~j1  ## ## # #####..#~j1 ?###..##.. .##..# .~j1 *...###......###@###........#..)..#.........#..)..#..~j#2 ` ....... ...######....# ~j2 D ~j= ~j= 7---50.6 (1.0 ~jD ~jG @  There is an open door, spattered with blood here.~jJ  ~jK _Items here: )) [ ††.~j s .. #~j ## ###. # #####....~jʍ#~j6###..##...........# ~j9..##..###...........# .~jUN...###......###)##~jn..~jl#..@..##.~j)~jK)[.[[[)[..#..)..+ ~jf.....#.#####.#  ~j`Z{ {~jI---1 _~j~j ~jZ_Items here: )) [[.~ja  # #.......# ###... # #####.........## ####..##...........# .##..#..... ....###......###)###....)..#.~j5)[.[[[)[..#..)..+ #..[..).<....#.....# ........## #.#  ~j?~j-2 _~jx ~jo$  Things that are here:~jn _a +1 dagger of protection; a +0 leather armour~jQE  #~j3# ###... ~j؂y# #####.........## ####..##........... ~j .##..# .~j8`...###......###)###..~jWM..)..#.)~jp|)[.[[[)[..+ ~j#..[..).<....#.....###......)~jY .........#####  ~jW~jӎZ{ {~j-3 _~j~j+   Things that are here: _a +1 dagger of protection; a +0 leather armour  There is a fountain of sparkling water here.  The fountain pulses with strange rockmelon whorls, and you decide not to drink~j+@from it.  Things that are here:~j+/u _a +0 giant club; an ogre corpse~j#~jц~j~j~j~j:$ _~jX~j߫~jݯ'~jM?  You open the door.  ~juEYou sense a monster nearby.~jڽ#.......#  ###.......#  ~j$/ #####.........## { ..##...........# { #..###...........# {~jE{ ###......###)###  #..~j_v#..)..# # { .~jx#..~j#..)..#.+ { .~jž)[.[[[)[..#..).@'.# { .[..).<....#.....#~j #..~j#..)..# .. ##.[......######## ## ~j(####......## { {  .######....# ~jC ~j^#.#####.# { {  ## #.#  ~jyO#####  ~j+6.6 (3~j% _~jT~j~j~jd~jh~j~j! ~jPd You sense a monster nearby.~j #.#  ###.......# +# ~j6 #####.........##.# {  #..##...........#.+ {  ~jT ..###...........#.# {  .~j 9###......###)###.# .#.#..)..#.# {  #.~j #..)..#.+ {  )[.[[[)[..#..)..@.# {  ~j, V[..).<....#.....#.#  .#..)..#... ~j A #.[......########+###  ......## { {  ######....#  #.#####.# { {  ## #.#  ##### ~j ) ~j+7.6 (1~jb% _~j~jQ _There is an open door here.~j ~j ~jֹ ~jR ~jn ~j $ _~j ~j7 ~j %  ~j EYou sense a monster nearby.~j "#####...~j& ;##.# { ~jB ~..##...........#.+ { ~j] .###...........#.# {  #~jy ##......###)###.#  #........#..)..#.# { ~j  .~j K........#..)..#.+ { [.[[[)[..#..)..'.# {  ~j ..).<....#.....#.#####  .........#..)..#@....#  ~j .[......########+###.#  #### { {  #~jN ^####....#  .#.#####.# { {  ....## #.#  ...#####  ~jk 8#..#  ~j M##  ~j +9.6 (2~j % _~j ~j ~j-3~j/~j5'~j::  You open the door.  You encounter an ogre, an orc warrior and 2 orc priests.~jEA'.O.o.._..~jwA#.o.o.####+###o   orc warrior (asleep)O   ogre (asleep)oo 2 orc priests (asleep)~jB!~jVR0o.~jwro.o.~j~j 8.O~joOwandering)~jrRoo1 wandering)~jK====60.6 (1~j(;_~j%& _The orc warrior shouts!~jU)Z _Found a roughly hewn altar of Beogh.~j=. orc warrior shouts! _Found a roughly hewn altar of Beogh.shoot an arro~js w.  ~jiThe arrow closely misses the orc warrior.  The arrow pierces thro~jugh the ogre!! ~j> You kill the ogre!~j. #.  The arrow pierces through the ogre!!  You kill the ogre!  Okawaru accepts your kill.The arrow pierces through the orc priest.  Lightning coursrc priest!rc priest!))))o   orc priest~jx {o.o'~j O_)~jD a===-1.5 (0.9 ~j= 9_~jD P _Okawaru accepts your kill.~jd ))))You shoot an arrow.~jX o...~jWThe arrow completely misses the orc warrior.The orc priest mumbles some strange prayers to Beogh against you.~j~jUd08----2.4~j~jn _Beogh smites you! The orc warrior completely misses you.~j5& ~j5>))))You shoot an arrow.~j~Jo) o...The arrow pierces through the orc warrior but does no damage.9---3.3 _The orc warrior completely misses you.~jHq ### +# ~j6H#####.........##.# { .......#.+ { ~jZH!.###...........#.# {#####)###.# #~jH#..)..#.# { .........#..)..#.+ { [.[[[)[..#..)..'.# { ).<...#@##### ..~jH.#..)..#.o.. .[######o###.#......## .). ~jI#####....# .._.. #.####~j;I6#..)..#~jXI## #.# ###+###..######..~jJ5o'~jT~jUU11=--~j V4.3 (1.0 ~j];_~jo o#.o 2 orc knights (strong)The orc knight is severely wounded.-9.4 (0.9  _The orc knight closely misses you.~j,###.##+#~j #####.........##.# { ~jU3##..##...........#.+ { #...........#.# ###)###.# ### .#.~j.#..)..#.#...# .#..)..#.o†..# ~j.)[.[[[)[..#..)..'o#..∩# .[..).<....#....@#)##### #..........#..)..#)....# ~j ##.[########'###.# ###......## .). ~jP.######....# .._.. ...#.#####.# #..)..#~j} ....## #.# ###+### ~js..#####  #..#  ~j1o'~j:;o.~je N  The orc knight attacks as it pursues you!~jx e99/120 -----80.4 (1.0 ~j;_~jE _The orc knight hits you with a +0 great sword!!~j"h ))You shoot an arrow.~j-C.o~j}: oThe arrow closely misses the orc knight. x2~j;c1------1~jC~jFD _The orc knight hits you with a +0 great sword!~j7 . ~j,8  The arrow pierces through the orc knight but does no damage.  Lightning courses through the orc knight ~jk8 The orc knight is almost dead.  The arrow pierces through the orc knight!  ~jq9 uLightning courses through the orc knight!  You kill the orc knight!~jUB ))))))   orc knight~j, o'..'†)2-72_ _Okawaru accepts your kill.~jM.You kill the orc knight! _Okawaru accepts your kill.  You shoot an arrow.  The arrow pierc~j+Nz.  Lightning courses through the orc knight!  You kill the orc knight!~jS4)))~jS0~j8D..)~jp6493~j;_~j}P _Okawaru accepts your kill.~j EM   ###.......##+#  #####.........##.# { #...+ { #..###...........#.# { ####)###.# ##~j: >.#)..#.#...##.........#..)..#.'†..#)[.[[[)[..#..).@')#..∩ .[..).<...#)#### #...~j C.#..)..#)... ##.[......########'###.#  ~j t5=---4~j ~j $  Things that are here:~j W _a +0 great sword; a +0 chain mail~j, #.#  ###.......##+#  ~j'- m#####.........##.# {  #..##...........#.+ {  ..###...........#.# { ~jQ-  .###......###)###.# ###  .#.~jt- #..)..#.#...#  #.~j- #..)..#.'†..#  ~j- #)[.[[[)[..#..).)@)#..∩#  ~j- ?[..).<....#.....#)#####  .#..)..#)....#  #.[......########'###.#  ~j. ......## .).  ~j;. ######....# .._..  ~j[. #.#####.# #..)..#  ~jz. ## #.# ###+###  #####  ~j. ~jA ~j}B [6=---~jB &5 _~jlL ~jP Q _There is an open door here.~j~j~j3~jX~j,7 _~j#~j~j)%8~j~j~j~jJ100/120=~j8~j2~j?1=~j~j ~jL ;2~jm' ~jQ6 ~j7 %3~j? ~jJL ~jL %4~jV ~jm ~jm #6~jn (=~jw ~j ~j@ #7~jo 2=~j ~jK ~j %8~j ~jD ~j %9~jb ~j ~j ~j 10~j (=~j ~j ~j ?2=~j ~j ~j ~j %3~jF ~jF ~jB %4~j& ~j4 ~j5 55=~j26 ~j? ~jM ~jN #6~jO 2=~jR ~j[ ~j\ %8~ja ~jg ~j(h %9~jm ~jz ~j/{ 620=~jX{ ~j ~j' ~j {#.#  ###.......##+# ~j  #####.........##.# {  ~jП ..##...........#.+ {  .~j %###...........#.# {  ###......###)###.#####  #.~j4 #..)..#.#...#  .~j_ #..)..#.'†..#  ~j [.[[[)[..#..).)'@#..∩#  ..).<....#.....#)#####  ~j #..)..#)....#  ~jʠ .[......########'###.#  ......## .).  ~j ....# .._..  .~j #.#####.# #..)..#  ## #.# ###+### ~j8 _ #####  ~j% 1405.4 (20.0)~j ,6.4 (21~j   Things that are here: _a +2 battleaxe; a +0 plate armour; an orc corpse~j@~j~j~j~jM~j$ _~j~js!V  There is an open door, spattered with blood here.~j0%~j% _~j'~j*~j.~j.9=~j0~j2~jq5~j5~j6~j<~jAWelcome to Enofesm's Antique Armour Boutique! What would you like to do? ~jAM a -  121 gold a bucklerb -  162 gold a chain mail  c -  54 gold a leather armour  d -  202 gold a pair of embroidered gloves ~j1B9 e -  243 gold a bloodstained ring mailf -  108 gold a ring mail  g -  108 gold a ring mail  h -  189 gold a runed ring mail~j`Bi -  108 gold a scale mail You have 1678 gold pieces. [Esc] exit~jBM[!] buy|examine items[a-i] mark item for purchase [/] sort (type)~jB[A-I] put item on shopping list~js ~jsy a -  121 gold a buckler  d +  202 gold a pair of embroidered gloves After the purchase, you will have 1476 gold pieces.[Enter] buy marked items~j=Y Purchase items for 202 gold? (y/N)~j9  d -  243 gold a bloodstained ring mail  e -  108 gold a ring mail  g -  189 gold a runed ring mail ~j.: h -  108 gold a scale mail hH~j ~j(~j. #.......#  gmalak the Marksant ###.......##+#~j.w  Formicid of Okawaru ****** #.........##.# {  Health: 120/120 ======================== ...........#.+ {~j/  Magic: 25/25 ======================== ...........#.# {~j'/  AC: 24Str: 15 ~ju/.....###)###.#####   EV: 20Int: 16 .....#..)..#.#...#   SH: 8~j/,Dex: 22 ~j/i.....#..)..#.'†..#   XL: 16 Next: 29% Place: Orcish Mines:2 ~ju0T[)[..#..).)')#..@#   Noise: ---------  Time: 21410.4 (4.0) ~j0<....#.....#)#####   g) +8 storm bow {elec, penet} ~j;1.....#..)..#)....#   Cast: Jinxbite ~j{1....########'###.#  ....## .). ~j1#....# .._..   ####.# #..)..#~j1   ## #.# ###+### ~j1r  .#####   ~j2|_a +0 great sword; a +0 chain mail _There is an open door here.  Things that are here: ~jB2_a +2 battleaxe; a +0 plate armour; an orc corpse _There is an open door, spattered with blood here.  There is an entrance to Enofesm's Antique Armour Boutique here.~j5M_There is an open door here.  Things that are here: _a +2 battleaxe; a +0 plate armour; an orc corpse _There is an open door, spattered with blood here.  entrance to Enofesm's Antique Armour Boutique here.  o - a +0 pair of gloves of dexterity~j :~jBD ~jvDd_Thank you for shopping at Enofesm's Antique Armour Boutique!~j ~j Gear: 24/52 gear slots (Left/Right/Tab to switch category) ~j Hand Weapons (go to first with ))  g - the +8 storm bow (weapon) {elec, penet}  a - the +7 longbow of the Realm of Zot {chaos, rC+++} ~j Missiles (go to first with ()h - 26 poisoned darts  p - a curare-tipped dart ~jm Armour (go to first with [)  b - a +0 pair of gloves (worn)  e - a +0 pair of boots (worn) ~j u f - a +0 buckler (worn)  u - the +7 swamp dragon scales of the Last Howling Gods (worn) {rPois rC+ Int+3~j ! v - a scarf of harm (worn) ~j߷ % w - a +0 pair of gloves (worn) ~j A j - the +4 skin of Zhor {*Englaciate rC+++ SInv} ~j* Q k - the +8 tower shield of Perfidy {Will+ rCorr Slay+2}~jO 0n - a +0 kite shield ~jt 5 o - a +0 pair of gloves of dexterity ~j bJewellery (go to first with "=) ~j = d - a +4 ring of protection (worn) ~j & l - a +5 ring of evasion (worn) ~j > t - the amulet "Akkut" (worn) {Chemistry Will+ Regen+}~j- 9c - a +6 ring of intelligence ~jt [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]~jq o - a +0 pair of gloves of dexterity. A pair of gloves. They are worn on the hands, and cover all but the largest claws. Base armour rating: 1 'Of dexterity': It increases your dexterity (Dex +3). It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would increase by 1.3 (24.2 -> 25.5). Your EV would increase by 0.8 (20.3 -> 21.1). Your SH would increase by 0.4 (8.2 -> 8.6). You bought it in a shop on level 2 of the Orcish Mines. Stash search prefixes: {inventory} {ego} {branded} {Dex+3} {gloves armour} {gloves armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified ego armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.~j3u ~jG} #.......#  gmalak the Marksant ###.......##+#  Formicid of Okawaru ****** ~j}#.........##.# {  Health: 120/120 ======================== ...........#.+ {  Magic: 25/25 ======================== ...........#.# {  AC: 24Str: 15 ~j~.....###)###.#####   EV: 20Int: 16 .....#..)..#.#...#   SH: 8Dex: 22 ~j~.....#..)..#.'†..#   XL: 16 Next: 29% Place: Orcish Mines:2 [)[..#..).)')#..@#   Noise: ---------  Time: 21410.4 (0.0) <....#.....#)#####   g) +8 storm bow {elec, penet} ~j.....#..)..#)....#   Cast: Jinxbite ....########'###.#  ....## .). #....# .._.. ~j~Q  ####.# #..)..#   ## #.# ###+###   .##### ~j Things that are here: _a +2 battleaxe; a +0 plate armour; an orc corpse _There is an open door, spattered with blood here.  ~j4There is an entrance to Enofesm's Antique Armour Boutique here.  o - a +0 pair of gloves of dexterity _Thank you for shopping at Enofesm's Antique Armour Boutique!~j~j _~j9_~jF%  ~j?You start removing your armour.~jљ+1.4 (1~j~jr~j+2.4 (2~j~j{~j+3.4 (3~jҴ;_~jƻ~j]+4.4 (4~j(~jA5.4 (5~j~j- 2 ~jY_You continue removing your +0 pair of gloves. x5~j~j8~j  You finish removing your +0 pair of gloves.  You start putting on your armour.~jT+6.4 (6~j9_~j~j+7.4 (7~j5~jo ~j +8.4 (8~j{~j~j+9.4 (9~j<~j!~jq"-20.4 (10.0)~j7-~jk/ 415 _You continue putting on your +0 pair of gloves of dexterity. x5  You finish putting on your +0 pair of gloves of dexterity.~j.0~j06~j#9O _You feel agile.~je~jl/Gear: 24/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  g - the +8 storm bow (weapon) {elec, penet} ~jld a - the +7 longbow of the Realm of Zot {chaos, rC+++} Missiles (go to first with ()h - 26 poisoned darts  p - a curare-tipped dart Armour (go to first with [) ~jm e - a +0 pair of boots (worn)  f - a +0 buckler (worn)  o - a +0 pair of gloves of dexterity (worn)  u - the +7 swamp dragon scales of the Last Howling Gods (worn) {rPois rC+ Int+3~jOmz v - a scarf of harm (worn)  w - a +0 pair of gloves (worn)b - a +0 pair of gloves ~jmk j - the +4 skin of Zhor {*Englaciate rC+++ SInv}  k - the +8 tower shield of Perfidy {Will+ rCorr Slay+2}n - a +0 kite shield Jewellery (go to first with "=)  d - a +4 ring of protection (worn) ~jmd l - a +5 ring of evasion (worn)  t - the amulet "Akkut" (worn) {Chemistry Will+ Regen+}~jm9c - a +6 ring of intelligence ~jm[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]~j_ [b - a +0 pair of gloves. ~j A pair of gloves. They are worn on the hands, and cover all but the largest claws. Base armour rating: 1 It can be maximally enchanted to +2. ~j If you switch to wearing this armour: Your AC would increase by 1.3 (24.2 -> 25.5). Your EV would remain unchanged. ~j You found it on level 4 of the Dungeon. Stash search prefixes: {inventory} {gloves armour} {gloves armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified armour ~j$ Q(w)ear, (d)rop, (=)adjust, or (i)nscribe.~j ~j? ~jC ~j  #.......#  gmalak the Marksant ###.......##+#  Formicid of Okawaru ****** ~j! #.........##.# {  Health: 120/120 ======================== ...........#.+ {  Magic: 25/25 ======================== ~jL ...........#.# {  AC: 24Str: 15 ~js .....###)###.#####   EV: 21Int: 16 ~j &.....#..)..#.#...#   SH: 8Dex: 25 ~j i.....#..)..#.'†..#   XL: 16 Next: 29% Place: Orcish Mines:2 ~j T[)[..#..).)')#..@#   Noise: ---------  Time: 21420.4 (0.0) ~j' <....#.....#)#####   g) +8 storm bow {elec, penet} .....#..)..#)....#   Cast: Jinxbite ~jP ....########'###.#  ....## .). #....# .._.. ~jz   ####.# #..)..# ~j   ## #.# ###+### ~j r  .#####   ~j _You continue removing your +0 pair of gloves. x5  You finish removing your +0 pair of gloves.  You start putting on your armour. ~j& }_You continue putting on your +0 pair of gloves of dexterity. x5  ~jK zYou finish putting on your +0 pair of gloves of dexterity. _You feel agile.~j ~j +1.4 (1~j ~j  You finish removing your +0 pair of gloves.  You start putting on your armour. ~j _You continue putting on your +0 pair of gloves of dexterity. x5  You finish putting on your +0 pair of gloves of dexterity. _You feel agile. _You drop a +0 pair of gloves.~jD9 ~j9 ~jV; ~jC ~jI ,~jK ~jPO ~jZ ,~j] ~j?c `  You see here a warg corpse.~jh ~jMi  _~jm ~jzs V  There is an open door, spattered with blood here.~jK{ ~j |  _~j ~jY $  Things that are here:~jo  a +2 battleaxe; a +0 plate armour; an orc corpse~j ~j%  _~j ~j $  Things that are here:~j t  a +0 scimitar; a +0 plate armour; an orc corpse~j ~j  _~jl ~j C  You see here a +0 short sword.~j ~j  _~jp ~ju V  There is an open door, spattered with blood here.~j ~jM  _~j ~jM ~j ~j5 ~j G ~jI ~jPO ~jO ~j2Y ~j,w ~j[ ~jv ~j ~jF ~jR ~j.S ~jMX ~j_ ~j0o  ~jo d You sense a monster nearby.~j" ~jU h.....###)###.##### .....#..)..#.#...# ~j U.....#..)..#.'†..# ~j [)[..#..).)')#..∩# <....#~j+ 6)#####~jw c..)..#)....~j Q########'###.~j |## #..)..#. ~j j#....# #.._..+ ~ja u####.# #..)..#. ~j ## #.# ###+###.#~j ##### ..## ### ~j 6.## ~j=  {~j K { ~j O# {~j Y343.0){~j % _~jأ ~j ~j ~j ~j ~j ~j:~jKB~j~j~j~j~j~ji~jY~j!'~j#  You open the door.  You encounter an obsidian bat.~jf*[[)[..#..).)')#..∩# <....#.....#)##### .#..)..#)....# .....########'###.# ~j*.....## #..)..#.# ##....# #.._..+.# #####.# #..)..#.# ## #.# ###+###.# ~jF+O..##### #.@.# ..# #'### ..## #..  #b§{ # { #§§  { #§ ~j+b   obsidian bat (dormant){     ~j117.4 (3.0)~j228.4 (4 _~j7~j9~j ))))bYou shoot an arrow.  ~j +The arrow pierces through the obsidian bat.~jT Mb.~j Ib.~j [ r.~j ≈≈≈#≈≈r   hell rat (summoned)~j f#§§The obsidian bat is lightly damaged.~j  e16-===9.3 (0.9 ~jO :_~j T _The obsidian bat bites you. Faint brimstone surges around you!~j j ))You shoot an arrow.~jl J 'b~j ZThe arrow closely misses the obsidian bat.~jj .~j .b~j_,o~j .,o   orc sorcerer≈~jr   hell rat (summoned)The obsidian bat closely misses you. The hell rat misses you.~j[7-40.3 (1.0 ~jE&~j. _You encounter an orc sorcerer. It is wielding a +4 athame of flaming.~j<  ~j(=-Casting: Dimensional Bullseye (dangerous; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~jP=~jUO[[)[..#..).)')#..∩#~jVK gmalak the Marksant ~jEV.<....#.....#)##### Formicid of Okawaru ****** ......#..)..#)....#~jpV Health: 117/120 =======================- .....########'###.#~jVT Magic: 21/25 ====================---- .....## #..)..#.# AC: 24Str: 15 ##....# #.._..+.#~jV EV: 21Int: 16 #####.# #..)..#.# SH: 8~jVJDex: 25 .## #.# ###+###.# XL: 16 Next: 29% Place: Orcish Mines:2 ..##### #r@.#~jQW Noise: ===------  Time: 21440.3 (0.0) #..# #'### g) +8 storm bow {elec, penet} ..## #.o Cast: Jinxbite ~jW<.## #.b, .# { #≈≈ .# { #§≈ b   obsidian bat ## { #≈≈ o   orc sorcerer # #§≈~jW r   hell rat (summoned) ~jWw_You encounter an orc sorcerer. It is wielding a +4 athame of flaming.~j)XCasting: Dimensional Bullseye (dangerous; 12% risk of failure)  ~jRXConfirm with . or Enter, or press ? or * to list all spells.Aiming: Dimensional Bullseye (dangerous; 12% risk of failure)  Press: ? - help, Dir - move targetAim: an obsidian bat~jR O[[)[..#..).)')#..∩#~j%S | gmalak the Marksant .<....#.....#)#####~jQS M Formicid of Okawaru ****** ~jyS 1......#..)..#)....#~jS  Health: 117/120 =======================- .....########'###.#~jS  Magic: 21/25 ====================---- .....## #..)..#.#~jHT G AC: 24~jT Str: 15 ##....# #.._..+.# EV: 21~jT UInt: 16 #####.# #..)..#.#~jT G SH: 8~j&U ,Dex: 25 ~jOU ).## #.# ###+###.#~jU  XL: 16 Next: 29% Place: Orcish Mines:2 ~jU O..##### #r@.#~j V  Noise: ===------  Time: 21440.3 (0.0) ~jOV *#..# #'###~jwV h g) +8 storm bow {elec, penet} ~jV U..## #.o~jV N Cast: Jinxbite ~jW m.## #.., .# { #≈≈ ~j@W 4.# { #§≈~jtW  b   obsidian bat ~jW G## { #≈≈~jW  o   orc sorcerer ~jX # #§≈ r   hell rat (summoned)~jeX  ~jX w_You encounter an orc sorcerer. It is wielding a +4 athame of flaming.~jX <Casting: Dimensional Bullseye (dangerous; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~jY Aiming: Dimensional Bullseye (dangerous; 12% risk of failure)  ~jEY 3Press: ? - help, Dir - move target~jkY 2Aim: an obsidian bat~j[ b~j3[ ~js` .  Confirm with . or Enter, or press ? or * to list all spells.  Aim  Press: ? - help, Dir - move target: an obsidian bat  You create a dimensional link between your ranged weaponry and the obsidian  bat.~jk [[)[..#..).)')#..∩# <)##### ~jk )..#)....# .# ~j l #..)..#.#  #.._..+.# ~j;l #..)..#.#  #.# ###+###.# ~jbl #r@.#  #b### ~jl #..{  #§§, ~jl { #§§  { #§≈ (bullseye target)~jl x { #≈≈ ~j m r   hell rat (summoned) # #§≈ ~jm 381.3 (1~j n :Bullseye ~jr 7_~j2v  ~j_v m_You block the hell rat's attack. The obsidian bat misses you.~j"8.....#..)..#.'†..#  [)[..#..).)')#..∩#  <....#.....#)#####  ..)..#)....#  ########'###.#  ....## #..)..#.#  #~jk8....# #.._..+.#  ####.# #..)..#.#  ## #.# ###+###@#  .#####~j83#r..#   b###  #..{  #~j8 #§§, # { #§§ ~j9 # { #§≈  { #≈≈ ~j@9? #§≈ ~j:9b'~j<N.b~j=2o~jDA§o,o   orc sorcererr   hell rat (summoned)~jD[0--2~j]J9_~j@M ~joM+_The obsidian bat bites you!~j §  You shoot an arrow.  The arrow pierces through the hell rat!!  You kill the hell rat!~jXO )) ~j  The hell rat's corpse disappears in a puff of smoke!Your projectile teleports!  The arrow pierces through the obsidian bat!!~jC#;b'~jA& ~jx&<o~j&.~j&WThe obsidian bat is severely damaged.~j4#§~j5~j6.1-~jC6D====3.2 (0.9~jH@~juF: _You block the obsidian bat's attack.~jaj .You shoot an arrow.  ~jjbxThe arrow pierces through the obsidian bat!!  You destroy the obsidian bat!~joK )))~j5po   orc sorcerer  Okawaru accepts your kill.The arrow pierces through the orc sorcerer!~j|..o.§.~jr7 230~j===-4.1 _The orc sorcerer is moderately wounded.~j ~j; p _Your Ranged Weapons skill increases to level 17!~j <& '  You shoot an arrow.  The arrow pierces through the orc sorcerer!!  You kill the orc sorcerer!)))~jNP#..)..~jN3≈#~jU42=2-5.0~j^8_~jaP _Okawaru accepts your kill.~j[[)[..#..).)')#..∩# .<....#.....#)##### ......#..)..#)....# #######'###.# ~j1.## #..)..#.# ##....# #.._..+.# ####.# #..)..#.# .## #.# ###+###.# ..##### #.@.# #..#  #)### #~j^..,  #.., .{ #≈≈ .# { #§§ ~j2# { #§§  #§≈ ~j>§≈#§≈≈§~jd5=---6.0 (1.0 ~j~j~j).<....#.....#)##### ......#..)..#)....# ~j 8#######'###.# ~jo.## #..)..#.# ###....# #.._..+.# .#####.# #..)..#.# ..## #.# ###+###.# ..##### #...# #..#  #@### ...##~js...  #...# .~j{ #§≈≈# .# { #§≈≈# # { #§≈≈#  #≈§§# ~j=G #§§§  ~j&;{ #≈§≈§{ #§≈§#≈§≈##§≈~j\z6=---7~j~jG  ~jMThere is an open door, spattered with blood here.  Things that are here:~jN ~jS_a +4 athame of flaming; a +0 robe~j'~j~j~j0~j,7 _~j~j~jW8=~j~j~jL20=~j~j(~jK3=~j==4=~jQ~j~j4~j~jW~j~jB~j~j~jX~jn ~j 9=~jw ~jd~j#5~j(=~j~jr4 _Magic restored.~j~j~jR~j ~j0$~j$~j%~jB+~j.~j.~j/~j2H  There is an open door, spattered with blood here.  ~j2Things that are here:~j 5f  a +4 athame of flaming; a +0 robe~j-8~j8"= ~j8_~jy:~j<~j?~j$@~jA~j~j~j.~j~ji '~j ~j ~j~j7 _You open the door.~j~j~j@~j7"@  There is an open door here.~j&~jp' _~j)~j>-~js2~j2~j5~j9'~jz=~j>~j@~jD7 _You open the door.~j9N~jN~jQ~jW@  There is an open door here.~jr\~j\ _~j_~jd~jf~jg~j4h~ji~jl~jl~j n~jo~jr~js~jt~j&v~j z _You open the door. _There is an open door here.   You sense a monster nearby.~j...)[.[[[)[..#..).)')#..∩# ~j) #..[..).<....#.....#)##### ###..........#..)..#)....# ~jW###.[......########'###.# ..####......## #..)..#.# ~j!..######....# #.._..'.# ...#.#####.# #..)..#.# ~jҀ`.....## #.#######'###.# ........######.@....#...# ~j )......#..# #'######)### .......## #. #...# ......## #+ #...# ~jD.....# { { #≈§≈# ###.....# { #§≈≈#  #.....## {{{ #≈≈≈#  ##...##~jm #≈≈§# #######≈§≈ ~jO078.0 (31.0)~j% _~j:_~j;~jq{~j|~j}~jۀ~j+~j ~j^~j+~j`~j~j~j)@  There is an open door here.~j~jf _~jP~jZ'~j  You encounter a kobold blastminer, an orc priest, an ogre, an orc knight, an ~j orc sorcerer and an orc warrior.The kobold blastminer is carrying a +0 arbalest of freezing. The orc sorcerer~j8is wearing a +2 robe of willpower.~j###..........#..)..#)....# ..###.[......########'###.# ...####~jͫ# #..)..#.# ...######....# #.._..'.# ~jl....#.#####.# #..)..#.# ......## #.#######'###.# .....######......#...# )~j4..# #'######)### #~j.## #@# #.. .~jӬ..## #'# #... #..# K.o #≈§≈# ####.....# .O... #§≈≈#  # #.ooo.# #≈≈≈# ~j/ ##...## ##...## #≈≈§#   o   orc knight (asleep) ##### #...# ##≈§≈   K   kobold blastminer (launcher, asleep) ~j`=##$## ##≈§#   o   orc sorcerer (asleep) ~j  o   orc warrior (asleep)(…)~j281.0)~jKDo.~jKo ~jU22.0 (4 _~j18_~jK _Found 11 gold pieces.~j~jL##..[..).<...#)#### .###...~jy\.#..)..#)...###.[~j######'##~jҐ:####......#)..#~j######...~j(_..'~jS#.#####.# #..)..## #.#######'### .~j.~jg..######......#... .)~jӑ#..~j,#####)### #~j&E.## #.# ~jQ....~jz# #'# #... #..~jg K.o #≈§ ~j####.....# .O.o. #§~jK.....## #.oo..# #≈≈≈~j}##...## ##...## #≈≈§#~jΓ#####...# ##≈§≈ ##$## ##≈§#~j~j2o.~j~j,~j)3.0 (1 ~jC _~jϩ:_~jƭQ _There is an open door here.~j ....)[.[[[)[..#..).)')#..∩ ##..[..).<...#)#### .###....#..)..#)...###.[######'######......#)..#######..._..'#.#####.# #..)..## #.#######'### ....######@.....#... .)#..# #'######)### #.## #.# ....# #'# #... #.. Koo #≈§ ####.....# .O... #§.....## #.oo..# #≈≈≈##...## ##...## #≈≈§######...# ##≈§≈  o.The kobold blastminer shouts! The orc knight shouts! The ogre shouts!.o[39;~j) l49mo.O.~jK ~KOoooK)o===4 _The orc priest shouts! The orc sorcerer shouts!~jQO.The kobold blastminer shouts! The orc knight shouts! The ogre shouts! _The orc priest shouts! The orc sorcerer shouts!  You shoot an arrow.  The arrow barely misses the orc warrior.arrow pierces through the ogre!! ~jơ> You kill the ogre!~jĩ ))))) ))~j0kOkawaru accepts your kill.The arrow pierces through the orc knight!!~j(:o'~j)Io.~j~*Ao.~j*?o.~j6R'...~j:&5~jB~jNb _The orc knight is heavily wounded.~jCXD' _The orc knight is heavily wounded.  You shoot an arrow.  The arrow pierces through the orc warrior.  The orc warrior is lightly wounded.priest!  You kill the orc priest!~j_ ))))) ))  Okawaru accepts your kill.~j[`?The arrow pierces through the orc knight!~jLo.~jIo.~jAo)~j[7.K~jQ ...~jMThe orc knight is severely wounded.~j,6.1 (1.1 ~j8_~jY _The orc warrior closely misses you.~j) S  Casting: Dimensional Bullseye (dangerous; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~jv ....)[.[[[)[..#..).)')#..∩#  gmalak the Marksant ##..[..).<....#.....#)#####  Formicid of Okawaru ****** .###..........#..)..#)....#  Health: 120/120 ======================== ..###.[......########'###.#  Magic: 21/25 ====================---- ...####......## #..)..#.#  AC: 24Str: 15 ....######....# #.._..'.#  EV: 21Int: 16 ~j ......#.#####.# #..)..#.#  SH: 8Dex: 25 .........## #.#######'###.#  XL: 16 Next: 32% Place: Orcish Mines:2 ..........######@.....#...#  Noise: ===------  Time: 21486.1 (0.0) .)......#..# #o######)###  g) +8 storm bow {elec, penet} ~j L#.........## #.# #...#  Cast: Jinxbite .........## #o# #...# #..#.....# .Ko #≈§≈# ####.....# ..... #§≈≈#  o   orc knight  #.....## #.....# #≈≈≈#  K   kobold blastminer (launcher)  ##...## ##...## #≈≈§#  o   orc sorcerer  ##### #...# ##≈§≈  o   orc warrior  Casting: Dimensional Bullseye (dangerous; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~j Aiming: Dimensional Bullseye (dangerous; 12% risk of failure)  Press: ? - help, Dir - move targetAim: an orc knight, wielding a +0 war axe and wearing a +0 plate armour  (severely wounded)~j oosorcerer, wielding a +0 dagger and wearing a +2 robe of willpower~j....)[.[[[)[..#..).)')#..∩#  gmalak the Marksant ##..[..).<....#.....#)#####  Formicid of Okawaru ****** ~j.###..........#..)..#)....#  Health: 120/120 ======================== ..###.[......########'###.#  Magic: 21/25 ====================---- ...####......## #..)..#.#  AC: 24Str: 15 ....######....# #.._..'.#  EV: 21Int: 16 ......#.#####.# #..)..#.#  SH: 8~jCDex: 25 .........## #.#######'###.#  XL: 16 Next: 32% Place: Orcish Mines:2 ..........######@.....#...#  Noise: ===------  Time: 21486.1 (0.0) ~jy.)......#..# #o######)###  g) +8 storm bow {elec, penet} #.........## #o# #...#  Cast: Jinxbite .........## #)# #...# #..#.....# .Ko #≈§≈# ~j####.....# ..... #§≈≈#  o   orc knight ~jK #.....## #.....# #≈≈≈#  K   kobold blastminer (launcher)  ##...## ##...## #≈≈§#  o   orc sorcerer  ##### #...# ##≈§≈  o   orc warrior  ~j) Casting: Dimensional Bullseye (dangerous; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Dimensional Bullseye (dangerous; 12% risk of failure)  ~jW Press: ? - help, Dir - move targetAim: an orc sorcerer, wielding a +0 dagger and wearing a +2 robe of willpower~j ;K)~j 7o'~j)[.[[[)[..#..).)')#..∩# [..).<)##### )..#)....# [~jU  #..)..#.#  #.._..'.#  #..)..#.#  #.#######'###.# #@o....#...# )~j #'######)###  #o# #...#  #K# #...#  .)o #≈§≈# ~j ..... #§≈≈#   #.....# #≈≈≈#  ~jZ ##...## #≈≈§# (bullseye target)  ##### #...# ##≈§≈ ~je7.1 (1Bullseye ~j~j" ~j3"f You create a dimensional link between your ranged weaponry and the orc _sorcerer.~jS.You shoot an arrow.  The arrow pierces through the orc warrior!  The orc warrior is severely wounded.~jSYour projectile teleports!  The arrow pierces through the orc sorcerer!!  You kill the orc sorcerer!~jY)))))o   orc warrior~j%}o.K)o....[38.0 (0.9 _Okawaru accepts your kill.~j=G )))~j=)) ))You shoot an arrow.  The arrow pierces through the orc knight!  The orc knight is almost dead.~jW oK))~j6x...The arrow barely misses the kobold blastminer.~j*8 (0.8 ~j~j ~j_The orc warrior completely misses you. The orc knight barely misses you.~j R~j f'  The arrow barely misses the kobold blastminer. _The orc warrior completely misses you. The orc knight barely misses you.You shoot an arrow.  The arrow pierces through the orc knight.  You kill the orc knight!~j ~j V )))))~j hK   kobold blastminer (launcher))o   orc warrior)  Okawaru accepts your kill.~j& 9 )~jo KK))..~j .The arrow barely misses the kobold blastminer.The orc warrior barely misses you.The kobold blastminer wields a +0 arbalest of freezing.~jȪ )It is covered in frost. The kobold blastminer shoots a bolt. The bolt hits you.~j3 7) ~j7 c15-59.7 (0.9 ~j@ ~jC + _The bolt freezes you.~j9? ))~jM)))))You shoot an arrow.~j )K))..~jV.The arrow barely misses the kobold blastminer.~jI )The orc warrior barely misses you. The kobold blastminer shoots a bolt.~jpF9)~jGG-90.8 (1.1 ~jpX~j\\( _The bolt hits you.~j F )))~j# F))))You shoot an arrow.~jŔ )K))..~j@.The arrow barely misses the kobold blastminer.The orc warrior hits you with a +0 hand axe.~j9)~jE$9)~j%1-2=1~jS%0 ~j|-~jS1` _The kobold blastminer shoots a bolt. The bolt hits you but does no damage.~j ))))) ))You shoot an arrow.  The arrow pierces through the kobold blastminer!!~jM )K))...~j N TThe kobold blastminer is severely wounded.~jT ))The orc warrior closely misses you. The kobold blastminer shoots a bolt.~j I@)~jZ y2-====2.7 (0.9 ~j :_~j R _The bolt closely misses you.†~j|? ))†~jM)))))You shoot an arrow.†~j= )K))...The arrow closely misses the kobold blastminer.The orc warrior barely misses you.†~j@ ``The kobold blastminer blasts its cannon at you.†~j"Y @).†~j2#KKThe iron shot misses you.†~j#033.6†~j-8_†~ju2I _The kobold blastminer is knocked back by the blast.†~jw p)The iron shot misses you. _The kobold blastminer is knocked back by the blast.  You shoot an arrow.  The arrow pierces through the kobold blastminer!!  Lightning courses through the kobold blastminer!!  You kill the kobold blastminer!†~j =)))))†~jA o   orc warrior))†~j-k ).))†~j".d...Okawaru accepts your kill.†~j26 46†~j2j===-4.5 _You block the orc warrior's attack.†~j:†~j=i _Your Shields skill increases to level 12!Æ~je )))))You shoot an arrow.Æ~j`r& Æ~jrzo....The arrow barely misses the orc warrior.Æ~jt55=Æ~jWuW=-5.4Æ~jÆ~j9 _You block the orc warrior's attack.Æ~j* e )))))You shoot an arrow.Æ~j o....The arrow completely misses the orc warrior.Æ~j 6=3=6.4 (1.0 Æ~j Æ~j B _The orc warrior hits you but does no damage.Æ~j_ .You shoot an arrow.  The arrow pierces through the orc warrior!!  You kill the orc warrior!Æ~jen X)))))Æ~j <)....Æ~j .77Æ~jÆ~jlP _Okawaru accepts your kill.Ć~j)[.[[[)[..#..).)')#..∩#  #..[..).<....#.....#)#####  ###.#..)..#)....#  .###.[......#Ć~j>_'###.#  ####......## #..)..#.#  ######....# #.._..'.#  #.#####.# #..)..#.#  ## #.#######'###.#  ######.@....#...#  )......#..# #)######)###  .Ć~ja## #.# #...#  ## #)# #...#  ..#.....# .)[ #≈§≈#  .....# ..... #§≈≈#  Ć~j#.....## #.....# #≈≈≈#  Ć~jhI##...## ##...## #≈≈§#  ##### #...# ##≈§≈  Ć~jĆ~j/9---Ć~j 8Ć~j#Ć~j%$  Things that are here:Ć~j(V _a +0 hand axe; a +0 plate armourĆ~jx q##..[..).<....#.....#)##### .###..........#..)..#)....# ..###.[#######'###.# Ć~jPy ..####......## #..)..#.# ..######....# #.._..'.# ...#.#####.# #..)..#.# ....## #.#######'###.# Ć~jy ,..######.)....#...# )#..# #@######)### #Ć~jy ...## #.# #...  #)# #...# #..#.....# .)[ #≈§≈# Ć~jy g####.....# ..... #§≈≈#  # #.....# #≈≈≈#  ##Ć~j2z B ##...## #≈≈§#  ### #...# ##≈§≈  Ć~jcz ##$## ##≈§# Ć~jv Ć~jp p20=---9 _Ć~j Ć~jΎ ]  There is an open door, spattered with blood here.  Things that are here:Ć~jɑ U _a +0 war axe; a +0 plate armourĆ~jb  .###......)..#).... ..###.[########'###.#### #..)...######...._..'..#.#####)..#...## #.#######'##.######.)....#.. .)#..# #)######)## #...# #...# .## #)# #..# .)[ #≈§≈.....#.....# ##...####$##  =500 __ņ~jQ]R .###.[ņ~j]########'###.#### #..)...######....ņ~j]@_..'..#.#####ņ~j])..#ņ~j^Y...## #.#######'##ņ~j=^J.######.)....#.. .ņ~jb^)ņ~j^{#..# #)######)## #.ņ~j^..## #.# #...# .## #@# ņ~jM_#..#ņ~j_ #..)[.# #≈§≈ ####.....# #§≈ņ~j_!ņ~j?ax#.#  ņ~jKnņ~j(o&1ņ~j/u8_ņ~jQx]  There is an open door, spattered with blood here.  Things that are here:ņ~j{ _a +0 arbalest of freezing; a +0 whip; an orc corpseņ~j" .#### #..)...######...._..'..#.#####)..#ņ~jW"9...## #.#######'##.######.)....#.. .)#..# #)######)## #.ņ~j"n..## #.# #...# .## ###)### #..# #..@[.# #≈§≈ ###ņ~j"G...# #§≈  #.....#...# #≈###  ņ~j}*ņ~j+[4=2 _ņ~j+1:_ņ~j2$  Things that are here:ņ~j6| _a +0 giant spiked club; an ogre corpseƆ~jrIƆ~jIƆ~jSƆ~j/YƆ~jF]V= _Ɔ~jaƆ~jaƆ~jdƆ~jiƆ~jljƆ~j/mƆ~jqƆ~j(r9=Ɔ~jlwƆ~j}a5=Ɔ~jۀƆ~j_####......## #..)..#.#  ######....# #.._..'.#  #.#####.# #..)..#.#  ## #.#######'###.#  ######.)....#...#  )......#..# #)######)###  .## #.# #...#  ## ###)### #...#  ..#.....# #..)@.# #≈§≈#  .....# #.....# #§≈≈#  #.....## #.....# #≈≈≈#  ##...## ##...## #≈≈§#  ##### #...# ##≈§≈  ##$##Ɔ~j ##≈§#  #.#  ###   Ɔ~j'V7.4 (58.4 (6Ɔ~jN:_Ɔ~j$  Things that are here:Ɔ~j  _a +0 dagger; a +2 robe of willpower; an orc corpseƆ~jQ Ɔ~jQ Ɔ~j)U Ɔ~jZ Ɔ~jv  _Ɔ~jx Ɔ~j| Ɔ~jM} 9=Ɔ~j Ɔ~j Ɔ~j? Ɔ~j Ɔ~jT Ɔ~j Ɔ~jL ,Ɔ~j Ɔ~j Ɔ~j Ɔ~j Ɔ~j _You now have 1487 gold pieces (gained 11).Ɔ~j Ɔ~j Ɔ~jc Ɔ~jӵ Ɔ~jp Ɔ~jY Ɔ~j Ɔ~j= Ɔ~j Ɔ~j Ɔ~j Ɔ~j Ɔ~jd Ɔ~j Ɔ~j] Ɔ~j Ɔ~jb Ɔ~jV $  Things that are here:Ɔ~j k  a +0 giant spiked club; an ogre corpseƆ~j Ɔ~j  _Ɔ~j= Ɔ~j   Ɔ~j MThere is an open door, spattered with blood here.  Things that are here:Ɔ~j %  Ɔ~j sa +0 arbalest of freezing; a +0 whip; an orc corpseƆ~j Ɔ~j>  _Ɔ~j Ɔ~j Ɔ~jN Ɔ~j Ɔ~j Ɔ~j   Ɔ~j MThere is an open door, spattered with blood here.  Things that are here:Ɔ~j D  a +0 war axe; a +0 plate armourƆ~j7$ Ɔ~j$  _Ɔ~j' Ɔ~jf) $  Things that are here:Ɔ~j, E  a +0 hand axe; a +0 plate armourƆ~j0 Ɔ~j1  _Ɔ~jX3 Ɔ~jC6 Ɔ~j9 Ɔ~jV: Ɔ~j< Ɔ~jpD Ɔ~jI Ɔ~j6J Ɔ~j1M Ɔ~jQ Ɔ~jJW Ɔ~jW Ɔ~j[ Ɔ~jj` @  There is an open door here.Ɔ~jGe Ɔ~je  _Ɔ~j,i Ɔ~jfn $  Things that are here:Ɔ~js v  a +0 falchion; a +0 leather armour; an orc corpseƆ~jPy Ɔ~jy  _Ɔ~j} Ɔ~j\ Q  There is a roughly hewn altar of Beogh here.Ɔ~j Ɔ~j  _Ɔ~j Ɔ~jď B  You see here a +0 giant club.Ɔ~jv Ɔ~j  _Ɔ~jj Ɔ~j V  There is an open door, spattered with blood here.Ɔ~jg Ɔ~j  _Ɔ~j Ɔ~j C  You see here a +0 short sword.Ɔ~jr Ɔ~j  _Ɔ~j Ɔ~j $  Things that are here:Ɔ~jJ t  a +0 scimitar; a +0 plate armour; an orc corpseƆ~j Ɔ~j  _Ɔ~j Ɔ~j $  Things that are here:Ɔ~j  a +2 battleaxe; a +0 plate armour; an orc corpseƆ~j Ɔ~j?  _Ɔ~j Ɔ~j Ɔ~j Ɔ~j Ɔ~j Ɔ~j Ɔ~j4 Ɔ~j Ɔ~j Ɔ~j Ɔ~j Ɔ~jO Ɔ~j~ Ɔ~j Ɔ~j3 Ɔ~j Ɔ~j Ɔ~j( Ɔ~j e    Ɔ~j*  #........#.#   ...........#  Ɔ~jH  Ɔ~jq #.........#   #.......#  Ɔ~j*  ###.......##+#  #####.........##.# {  #...........#@+ {  .###...........#.# {  ###......###)###.#####  #........#..)..#.#...#  .........#..)..#.'†..#  [.[[[)[..#..).)')#..∩#  ..).<....#.....#)#####  .........#..)..#)....#  .[......########'###.#  ###.T∩#'..o#39.4 (31.0).o.####o   [0Ɔ~j+ ?;10;1morc knight (polearm, asleep)T   troll (asleep)o   orc sorcerer (asleep)Ɔ~j-0 o.As you open the door, it creaks loudly!  Ɔ~jT0 kYou encounter a troll, an orc knight and an orc sorcerer.Ɔ~j61 8o.Ɔ~j1 0T.Ɔ~j+; o)ToƆ~j; N======40.4 (32Ɔ~jTC Ɔ~j\s P _The troll shouts! The orc knight shouts! The orc sorcerer shouts!Ɔ~jt Q _Found Sauh's General Store.dž~j{ ~ )))) You shoot an arrow.  The arrow closely misses the orc sorcerer.The arrow pierces through the orc knight!o.o..===---1.3 (0.9)  _The orc knight is moderately wounded.Ȇ~j< ))))You shoot an arrow.  The arrow pierces through the orc sorcerer but does no damage.Ȇ~jQ' Ȇ~jQoo..The arrow closely misses the orc knight.The orc sorcerer closely misses you.Ȇ~j+RȆ~jgS713--Ȇ~jS5---2.2Ȇ~jM[Ȇ~j]I _The orc knight hits you from afar with a +0 glaive.Ȇ~j4 )))) The orc sorcerer closely misses you. _The orc knight hits you from afar with a +0 glaive.  You shoot an arrow.  The arrow pierces through the orc sorcerer!!  The orc sorcerer is almost dead.Ȇ~j6 oo..The arrow barely misses the orc knight. You block the orc sorcerer's attack.Ȇ~j7 K89/120 -------Ȇ~j7 D====3.2 (1.0 Ȇ~j@ Ȇ~jqD J _The orc knight hits you from afar with a +0 glaive!!Ɇ~j`Ɇ~jfo Ability - do what?CostɆ~j̅2Failure  f - DigɆ~jInstant, DrainɆ~j? 0% Ɇ~je6 g - Shaft SelfDelayɆ~j 0% Ɇ~j Invocations -Ɇ~j=X - Renounce ReligionNoneɆ~j!0%  a - HeroismɆ~jC2 MP, Piety-Ɇ~jo0%  b - FinesseɆ~j5 MP, Piety--Ɇ~jƇ1%  c - DuelɆ~j7 MP, Piety--Ɇ~jB5% Ɇ~jdg[?] toggle between ability selection and description.Ɇ~jNɆ~jzɆ~j   gmalak the Marksant  Formicid of Okawaru ******#........#.#Ɇ~j7 Q  Health: 89/120 =================-------...........#  Magic: 25/25 ========================#.........#Ɇ~jY   AC: 24Str: 15#.......#Ɇ~jy z  EV: 21Int: 16Ɇ~j ###.......##+# ###   SH: 8Dex: 25 Ɇ~j G#####.........##.#T.∩#   XL: 16 Next: 36% Place: Orcish Mines:2 Ɇ~j M..##...........#@oo..#   Noise: ====-----  Time: 21543.2 (0.0) .###...........#.#...#   g) +8 storm bow {elec, penet} Ɇ~jO [###......###)###.#####   Cast: Jinxbite #........#..)..#.#...#  .........#..)..#.'†..#  Ɇ~j [.[[[)[..#..).)')#..∩#   o   orc knight (polearm) ..).<....#.....#)#####   T   troll Ɇ~j 0.........#..)..#)....#   o   orc sorcerer Ɇ~j .[......########'###.#  _The orc knight hits you from afar with a +0 glaive.  Ɇ~j You shoot an arrow.  The arrow pierces through the orc sorcerer!!  The orc sorcerer is almost dead.Ɇ~j. The arrow barely misses the orc knight. You block the orc sorcerer's attack. _The orc knight hits you from afar with a +0 glaive!!Ɇ~j4#|  You gain the combat prowess of a mighty hero.Ɇ~jL) *The orc sorcerer points at you and mumbles some strange words.Ɇ~jѶ @(strong)The bolt of fire misses you.The orc knight roars a battlecry!Ɇ~j91=3--6Ɇ~j>5104.2 (1Hero Ɇ~j5Ɇ~jɆ~j Ɇ~jEe_The orc sorcerer goes into a battle-frenzy!Ɇ~j@ $'  The orc knight roars a battlecry! _The orc sorcerer goes into a battle-frenzy!  You shoot an arrow.  The arrow pierces through the orc sorcerer!  Ɇ~jx vLightning courses through the orc sorcerer!  You kill the orc sorcerer!Ɇ~j} ))))   Okawaru accepts your kill.Ɇ~j @The arrow pierces through the orc knight!!Ɇ~jaY)o..Ɇ~jj#2Ɇ~j!k:=7Ɇ~jrkD===-5.0 (0.8Ɇ~jފɆ~jc _The orc knight is severely wounded.ʆ~j( ))))You shoot an arrow.  The arrow pierces through the orc knight.ʆ~j¦ .TThe orc knight is severely wounded.ʆ~j Io..ʆ~j^?-8ʆ~jʆ~j8 _You block the orc knight's attack.ʆ~j+ .ʆ~jm WThe orc knight is severely wounded. _ʆ~j -You block the orc knight's attack.ʆ~j ,The arrow pierces through the troll!!  ʆ~j RThe troll is severely wounded.  ʆ~j sThe arrow pierces through the orc knight!!  You kill the orc knight!ʆ~jf ~))))T   trollʆ~j l T)...ʆ~j] Okawaru accepts your kill.The troll bites you! The troll completely misses you.ʆ~j ]81--9ʆ~j+ ?====6.6ʆ~j ʆ~jv 3 _You block the troll's attack.ˆ~jYZ4))))ˆ~j T)..You shoot an arrow. The arrow barely misses the troll.ˆ~j$2----===-7.3 (0.7ˆ~jˆ~j ˆ~j)Q_You block the troll's attack. x2; The troll claws you but does no damage.ˆ~j24))))ˆ~jl T)..You shoot an arrow. The arrow closely misses the troll.ˆ~ju!3ˆ~j?[4=-8.2 (0.9ˆ~jˆ~j^ _The troll bites you but does no damage. You block the troll's attack. x2ˆ~j%f < ))))ˆ~jWf ` You shoot an arrow. The arrow pierces through the troll!ˆ~j T)..49 (0.7 _The troll is almost dead.̆~j4))))̆~jY T)..̆~jYou shoot an arrow. The arrow closely misses the troll. The troll misses you.̆~jC39.6̆~j̆~jh _The troll closely misses you. The troll claws you.̆~j\& ̆~j,]))))̆~jO]NYou shoot an arrow. The arrow pierces through the troll.̆~jF T)..The troll is almost dead.̆~j[The troll misses you. You block the troll's attack.̆~jJD450.3̆~j;̆~j= _The troll claws you but does no damage.̆~jS ' ̆~jS )You shoot an arrow. The arrow pierces through the troll!!  You kill the troll!̆~j-Y W))))̆~j N))..̆~jA w86/121==40̆~j 1.1 (0.8̆~jW ̆~j P _Okawaru accepts your kill.͆~j̑  #.#.#  .#  #.# ͆~jQ #.#  ###.͆~j%##+#####  .##.#..∩#  .͆~jE##.#.@)..#  ###.͆~jd #.#...#  ......###)###.#####  .͆~jx#..)..#.#...#  ͆~jɒ#..)..#.'†..#  .[[[)[..#..).)')#..∩#  .).<....#.....#)#####  ͆~j#..)..#)....#  [......#'###.#  ͆~j͆~jp7=---2.1 (1.0͆~j͆~jq@  There is an open door, spattered with blood here.͆~jtm _Items here: ) [ ††.͆~juN  #.#.# ͆~juq .#  #.# ͆~juH #.#  ͆~jve###.##+#####  .͆~jRv##.#..∩#  ##.#.)@..#  .͆~jzvJ#.#...#  #......###)###.#####  #..)..#.#...#  ͆~jv#..)..#.'†..#  [[[)[..#..).)')#..∩#  ).<....#.....#)#####  ͆~jv#..)..#)....#  ......#'###.#  ͆~jn͆~jV^8---3 _͆~js͆~j͉$  Things that are here:͆~jR _a +0 glaive; a +0 chain mail͆~j -  #.͆~j #.#  .#  #.# ͆~jk Q #.#  ###.͆~j ##+#####  .##.#..∩#  #.͆~j #.))@.#  #.͆~jL #.#...#  ......###)###.#####  ͆~j N#..)..#.#...#  ͆~j ~#..)..#.'†..#  ͆~j [)[..#..).)')#..∩#  ͆~j> .<....#.....#)#####  #..)..#)....#  ͆~ju O#'###.#  ͆~j ͆~j )95͆~jB 7=4 _͆~j[ ͆~j Ά~jr    ##.#  ...#  #..Ά~jr  #.#  ###+#####  ##.#..@#  .#.))..#  .....#.#...#  ###)###.#####  #..)..#.#...#  Ά~j]s.....#..)..#.'†..#  [)[..#..).)')#..∩#  <....#.....#)#####  ..)..#)....#  Ά~j~Ά~j.905Ά~jΆ~jh _There is an entrance to Sauh's General Store here.Ά~jΆ~j\Welcome to Sauh's General Store! What would you like to do?  a -  114 gold a +0 chain mailΆ~j b -  38 gold a +0 leather armour  c -  475 gold a parchment of Starburst  d -  172 gold a potion of ambrosia (unknown)  Ά~je -  107 gold a potion of enlightenment (unknown)  f -  570 gold a ring of wizardry  g -  76 gold a +0 scale mail Ά~j h -  204 gold a scroll of torment (owned: 1)  i -  154 gold a wand of charming (3) (owned: 45) Ά~j You have 1487 gold pieces. [Esc] exitΆ~j,M[!] buy|examine items[a-i] mark item for purchase [/] sort (type)Ά~jO[A-I] put item on shopping listԆ~jE Ԇ~jԆ~j  gmalak the Marksant  Formicid of Okawaru ******Ԇ~jC  Health: 90/121 =================------- #........#.#Ԇ~jg  Magic: 25/25 ======================== Ԇ~j...........#  AC: 26Str: 15  Ԇ~jm#.........#  EV: 25Ԇ~j<Int: 16#.......#  SH: 10Ԇ~ja,Dex: 25 Ԇ~j###.......##+#####   XL: 16 Next: 40% Place: Orcish Mines:2 Ԇ~j#.........##.#..@#   Noise: ---------  Time: 21555.1 (0.0) Ԇ~j...........#.))..#   g) +8 storm bow {elec, penet} Ԇ~j+...........#.#...#   Cast: Jinxbite Ԇ~jO.....###)###.#####   Hero Ԇ~jom.....#..)..#.#...#  Ԇ~j.....#..)..#.'†..#  Ԇ~j-  Ԇ~j[)[..#..).)')#..∩#  Ԇ~j-  Ԇ~j i<....#.....#)#####  Ԇ~j)-  Ԇ~jH.....#..)..#)....#    Ԇ~j_Okawaru accepts your kill.There is an open door, spattered with blood here. Ԇ~j?_Items here: ) [ ††.  Ԇ~j>Things that are here: _a +0 glaive; a +0 chain mail Ԇ~jS_There is an entrance to Sauh's General Store here.Ԇ~j$Ԇ~j%Ԇ~j-Ԇ~j1Ն~jՆ~jՆ~jՆ~jCՆ~jh2= _Ն~j'k3=Ն~j{'Ն~j+;4Ն~j{,Ն~jG0Ն~j0%5Ն~jA3Ն~j6Ն~j#7K6=Ն~j 9Ն~j<Ն~jL=U8=Ն~jCEՆ~j3IՆ~jI%9Ն~j@KՆ~jOՆ~jO+100/121Ն~jQՆ~jTՆ~jTK1=Ն~jVՆ~jNZՆ~jZU2=Ն~j\Ն~j_Ն~j`%4Ն~jaՆ~jLeՆ~je%5Ն~jggՆ~jjՆ~j&k56=Ն~jKkՆ~j&mՆ~jdpՆ~jpU7=Ն~jrՆ~jtuՆ~ju%8Ն~jwՆ~jzՆ~j){&10Ն~j|Ն~jՆ~j?K1=Ն~jՆ~jVՆ~j̊U2=Ն~jՆ~jBՆ~jݏ%3Ն~j5Ն~jƔՆ~j(%4Ն~jǖՆ~jəՆ~jHK6=Ն~jՆ~jgՆ~jڟU7=Ն~jՆ~jФՆ~j%8Ն~jCՆ~jՆ~j%9Ն~jzՆ~jدՆ~j8&20Ն~jױՆ~j-Ն~jK1=Ն~j7Ն~jIՆ~jՆ~j$Ն~jKՆ~j6Ն~jՆ~j)Ն~jՆ~jb$  Things that are here:Ն~jA  a +0 glaive; a +0 chain mailՆ~jՆ~j~ _Ն~j`Ն~j@  There is an open door, spattered with blood here.Ն~ji\  Items here: ) [ ††.Ն~jՆ~j@= _Ն~jՆ~j 'Ն~j Ն~jtՆ~jpՆ~j7 _You open the door.Ն~j~Ն~jՆ~jՆ~j!@  There is an open door here.Ն~j,$Ն~j$ _Ն~j%Ն~jz'Ն~jT*j  You sense a monster nearby.Ն~j4/  {  ###+#  Ն~jh/#...# .#.#...#  .Ն~j/e...#...  #..Ն~j/  #.##..  ###Ն~j/.##'##### ###.........##.#..∩# Ն~j0##...........#.))..# ##...........#.#...# Ն~j@0#......###)###.##### .......#..)..#.#...# Ն~jl0..#..)..#.'†..# Ն~jچ~ja3=چ~jچ~j,چ~jچ~jچ~jچ~jچ~jچ~jچ~jچ~jچ~j9=چ~jچ~ja4=چ~jaچ~jچ~j$چ~jچ~jچ~j%چ~jچ~j>چ~jچ~jچ~j(چ~ju9=چ~j'چ~jچ~jxچ~j چ~jچ~jBK5=چ~j چ~j_G----چ~j2x78 M≈≈~≈چ~j#~~~##.).# ...##'##.#.....#.........#...# چ~jn+#.چ~jA"16157.0)چ~j#H---6.0 (18چ~j&چ~j9($  Things that are here:چ~jF+ _a +0 athame; a +2 robe of fire resistanceچ~jdچ~jkeچ~jgچ~j#kچ~jnچ~jr: _چ~jvV  There is an open door, spattered with blood here.چ~jzچ~jz _چ~j.}چ~jچ~jچ~j>9=چ~jNچ~jچ~jBچ~jġV  There is an open door, spattered with blood here.چ~jچ~j _چ~jRچ~jɫچ~jîچ~j&چ~jچ~j8چ~jUچ~j=چ~jκچ~jچ~jKچ~jچ~jچ~jچ~juچ~jچ~jچ~jچ~jچ~j.چ~jچ~j@  There is an open door here.چ~jچ~j: _چ~jچ~jEچ~jچ~jچ~jچ~j چ~j چ~j چ~j چ~j چ~j ,چ~jZ ,چ~j^ ,چ~j ! چ~ju) چ~j/ چ~j/ چ~jQ5 چ~j : چ~jA چ~jB چ~j)..#)ۆ~j~8ۆ~j!9ۆ~jCۆ~jF[ _An orc is nearby!ۆ~jB .You shoot an arrow. The arrow pierces through the orc!ۆ~jV)))))))ۆ~jSU)......ۆ~jW:===40.0 (1.0) ۆ~jmcۆ~jqfG _You kill the orc!ۆ~j.4ۆ~j{2ۆ~j5 ۆ~j-6:_No target in view!ۆ~jQX 3ۆ~j^ ۆ~jf ۆ~jXm %  ۆ~jm fYou encounter an orc warrior. It is wielding a +0 battleaxe.ۆ~j~ $ #.).#o.♣# #...#. .......◊### ###'##ۆ~j( .) ....$....###..[###.#...#.ۆ~jO .#...#..#...# #.##...#  ۆ~jt ###ۆ~j .##'#####  #### #######.#..∩# ##..####..##ۆ~j .....#.))..###..###...........#.#..ۆ~j q.#.###......###)###.#####ۆ~j8 V..#........#..)..#.#...#o   orc warrior (asleep)......#.........#..)..#.'÷..#....)[.[[[)[..#..).)')#..ۆ~j ∩#..[..).<....#.....#)#####ۆ~jQ &0ۆ~jQ <---1.0 (1 _ۆ~j/ ۆ~jݞ ۆ~j  ۆ~jΏ #.).#  ۆ~j Jo.......♣# #...#  ۆ~j . .......◊###  ۆ~jP $ .) ....$....###..[# ۆ~jw ' .#........#.#...#  ۆ~j <...........#...#  #.........#...# ۆ~j  #.......##...#  ###.@.....#  #### #####.........##.#..∩# #...........#.))..# #...........#ۆ~jJ ) #......###)### ۆ~jÒ ........#..).. ........#..)..#.'÷..# )[.[[[)[..#..).)')#..∩# [..).<)##### ۆ~j)ۆ~jU)P #.).#  ۆ~j)o.......♣# #...#  ۆ~j)s. .......◊###  ۆ~j)* ۆ~jg*.) ....$....###..[#  ۆ~j*#.#........#.#...#  ...........#...#  #.........#...#  ۆ~j*#.......##...#  ###.@.....# ۆ~j*5 #### #####.........##.#..∩# #...........#.))..# ۆ~j+#...........##......###)###ۆ~jB+r........#..).. ۆ~ji+........#..)..#.'÷ۆ~j+C)[.[[[)[..#..).)')#..∩[..).<)ۆ~j+ ۆ~jf<ۆ~j=:---ۆ~jGۆ~jJc _An orc warrior is nearby!܆~j ; ))܆~j)))))o  You shoot an arrow.  The arrow pierces through the orc warrior.  The orc warrior shouts!܆~j oThe orc warrior is lightly wounded.܆~ja .oYou hear a shout!܆~j)...܆~jI..o   orc܆~j0===2܆~jJ܆~j̺o _You encounter an orc. It is wielding a +0 whip.܆~j.The orc warrior is lightly wounded.  ܆~j You hear a shout! _You encounter an orc. It is wielding a +0 whip.You shoot an arrow.  The arrow pierces through the orc warrior!!  You kill the orc warrior!܆~j 6))))))܆~j )o   orc܆~jL.o܆~jg.).....܆~j~&3܆~jd܆~jP _Okawaru accepts your kill.܆~jj))))܆~j,))))܆~j͜M.o܆~jsK......܆~jm&4܆~j܆~jj _You shoot an arrow. The arrow barely misses the orc.܆~j .You shoot an arrow. The arrow pierces through the orc!܆~jn 9))))))܆~j ))܆~jP ..)....9 (0.9  _You kill the orc!݆~jO4݆~jc݆~jfH _No target in view!݆~j 3݆~j݆~jD݆~jcf _݆~j݆~j݆~j݆~jO"݆~j'݆~j|'݆~jN*݆~j/-݆~j=1݆~j1݆~j3݆~j6݆~j:݆~j;݆~jo=݆~jgB݆~jB݆~jHE݆~jIO _You now have 1514 gold pieces (gained 27).݆~jL݆~jM݆~jzO݆~jqW݆~j[݆~j(\݆~j_݆~jvb݆~jrf݆~jf݆~ji݆~jOl݆~j}݆~j,݆~jm݆~jU݆~j4O _You now have 1533 gold pieces (gained 19).݆~j݆~jp݆~jN݆~jM݆~j݆~j݆~j݆~jd݆~j݆~j݆~jf݆~j݆~jX݆~j݆~j ݆~j6݆~jF݆~j݆~jV݆~j݆~j݆~jp݆~j݆~jt݆~j݆~jf݆~j݆~j݆~j݆~j݆~jE݆~j݆~jr݆~j;݆~j݆~j\݆~j݆~jj  You sense a monster nearby.݆~ji9 ≈≈݆~j^ #..# ≈݆~jZ { ##...♣# ~~≈≈≈ # ##.♣.~~~≈# # #݆~j#..~~~≈ # +#....~~≈ ###.♣݆~js##............♣# # #݆~jF #..@..)......◊### ##--- ݆~jpz. { #....#..)..).......###. #. { #... #....#........#.#. ݆~j .##+# #.#. #...............#. ݆~j ... # # #.....#.........#.  #.# ##....##.......##.  ݆~j ##+## ##.##.###.......##'  ݆~j #ß.ß# { #### #.#####.........##.  ##).)#####..####..##...........#. ݆~j067.9 (23.0)݆~j A--- _݆~j݆~jY ݆~j݆~j݆~j݆~j$݆~j"݆~j݆~j݆~j݆~j ݆~jn݆~j݆~jo݆~j݆~jw݆~j<݆~j݆~j&,݆~j݆~j݆~j݆~jQ݆~j݆~j"݆~j,݆~jl݆~j݆~j݆~j݆~j݆~j݆~jY݆~j݆~jj݆~j݆~j݆~j݆~j݆~j݆~j݆~j,݆~j݆~j"݆~j݆~j"݆~j݆~j݆~j݆~j݆~j%݆~j݆~j ݆~j[ ݆~j݆~j݆~j,݆~jx݆~j݆~j݆~j-݆~j ݆~j"݆~j&,݆~jQ(݆~j+'݆~j.݆~jY/݆~jZ1݆~j247 _You open the door.݆~j<8j  You sense a monster nearby.݆~j> ≈≈  ..~~  ..~#  ݆~jx>%#..# { ##...♣# ~~≈≈≈ { ##.....##♣.~~~≈# +.####......##..~~~≈  {#....@......#....~~≈  ݆~j>#.####.........♣..#  ###............♣#  ## ##.#.....)......◊### { #....#..)..).#݆~j?@ { ##....#....#........ .##+# #.#..##............... ݆~j?){ ... ###..##.....#..  #.# ###.##....##.#݆~jCG{85.9 (18݆~jD% _݆~jH݆~jK ݆~jLC_There is an open door here.݆~jʡ݆~j݆~j'݆~jf݆~j݆~j̻$ _݆~jr݆~j݆~j݆~j݆~jk݆~j݆~j3݆~j݆~j݆~j݆~jz݆~j݆~j݆~j݆~j݆~j>݆~j݆~j ݆~j6݆~j݆~j3݆~ja݆~jq݆~j݆~jN݆~j݆~j݆~j݆~j݆~j݆~jy݆~j݆~j]݆~j݆~j݆~j$݆~j݆~j݆~j݆~j݆~j݆~j݆~jj  You enter the shallow water.Water ݆~j3݆~j݆~jN _Moving in this stuff is going to be slow.݆~j ݆~jm (݆~j ݆~j ݆~j ݆~j ݆~j݆~j}݆~j݆~j4݆~j+݆~j:n݆~j@݆~j@݆~jC݆~jF݆~j%K݆~jK݆~jM݆~j~P݆~j$T,݆~jub݆~jte݆~j_i݆~ji݆~jk݆~jn݆~jr݆~jr݆~ju݆~jw݆~j{݆~jV|݆~j ~݆~jʀ݆~j3݆~jj݆~j݆~j>݆~j݆~jB ݆~j ݆~jb ݆~j ݆~j ,݆~jn ݆~j ݆~j2 ݆~j ݆~j ݆~j ݆~j[ ݆~j ݆~j ݆~j ݆~jK ݆~jK ݆~jO ݆~jQ ݆~j V ,݆~jNX ݆~jZ ݆~jE_ ݆~j_ ݆~jb ݆~jd ݆~jg ݆~j;h ݆~j&j ݆~j/n ݆~jq ݆~jr ݆~js ݆~jv @  There is an open door here.݆~jWy ݆~jy  _݆~jP{ ݆~j| ݆~j ݆~jX ݆~jf ݆~j` ݆~jO  You encounter an orc. It is wielding a +0 short sword.݆~j[ J##~#≈#≈≈≈≈... ##◊~≈≈≈# .o. ##...~~~# ≈݆~j .. #.#..~### #≈.. ###..## ###≈≈#. { ##...♣# #~~~≈ {#. ##.....##♣.~~~ +.####......##..~~~ {#.@..'......#....~~ #.####...♣..#...###............♣# ## #.####.#.....)......◊# . { # #....#..)..)...... #. { ##....#....#....... o   orc (asleep) .##+# #.#..##...  { ... ###..##.....# #.# ###.##....##.....݆~j !݆~j2 0722.5 (36.6݆~j 33.5 (37 _݆~j͕ ݆~j ݆~j .You shoot an arrow. The arrow pierces through the orc!!݆~j+ z)))))))݆~j=i.).....݆~j A9===4.6 (1.1) ݆~joF݆~j] page down [PgUp|<] page up [Esc] exit[top]~j_`k - the +8 tower shield of Perfidy {Will+ rCorr Slay+2}. ~j`@A large piece of wood and metal, to be strapped on one arm for defence. It is cumbersome to wear, and greatly impedes the evasion, spellcasting ability, and attack speed of the wearer. These penalties are reduced by the wearer's Shields skill and Strength; mastering Shields eliminates penalties. ~jG`Base shield rating: 13 Encumbrance rating: 15 Max blocks/turn: 4 Will+: It increases your willpower. ~jz`rCorr: It protects you from acid and corrosion. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2).It cannot be enchanted further. ~j`6If you switch to wearing this armour: ~j`fYour EV would decrease by 2.1 (21.2 -> 19.1). Your SH would increase by 19.7 (8.8 -> 28.5). ~jaYour spell failure would worsen by up to 31% (press '!' for details). Your attack delay would increase by 0.2 (1.0 -> 1.2). ~jFaXThis ancient artefact cannot be changed by magic or mundane means. ~jsaL(w)ear, (d)rop, (=)adjust, or (i)nscribe.~jK~jGear: 23/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  g - the +8 storm bow (weapon) {elec, penet}  a - the +7 longbow of the Realm of Zot {chaos, rC+++} ~jfMissiles (go to first with ()  h - 26 poisoned darts  p - a curare-tipped dart Armour (go to first with [)  e - a +0 pair of boots (worn) ~j~ f - a +0 buckler (worn)  o - a +0 pair of gloves of dexterity (worn)  u - the +7 swamp dragon scales of the Last Howling Gods (worn) {rPois rC+ Int+3 v - a scarf of harm (worn)  w - a +0 pair of gloves (worn)  j - the +4 skin of Zhor {*Englaciate rC+++ SInv}  k - the +8 tower shield of Perfidy {Will+ rCorr Slay+2}  n - a +0 kite shield ~jӪuJewellery (go to first with "=)  d - a +4 ring of protection (worn)  l - a +5 ring of evasion (worn)  t - the amulet "Akkut" (worn) {Chemistry Will+ Regen+} ~j ` c - a +6 ring of intelligence  i - an amulet of dissipation ~jK[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]~j{~j~jgmalak the MarksantFormicid of Okawaru ******Health: 121/121 ========================Magic: 25/25 ========================########~jN*AC: 24Str: 15#..[#..EV: 21Int: 16#...#.#~j###### SH: 8Dex: 25#)##.# ##~#≈#≈ XL: 16 Next: 44% Place: Orcish Mines:2~j#@...# ##◊~≈≈≈# Noise: ---------  Time: 21793.0 (0.0)~jy#..).######...~~~# g) +8 storm bow {elec, penet} { #.#....#..##.#..~### Cast: Jinxbite~j{ #......)..####..## ##.####.#..###...♣# #...#..#.#####.....##♣ ~jB9{..) #..).####......##. .⌠. #..#)...'......#.. ####.####.........~j You shoot an arrow.  The arrow pierces through the orc warrior!!  Lightning courses through the orc warrior!  You kill the orc warrior! ~je_Okawaru accepts your kill. _Found a robe.~j~jo~j~j~j~j9/Gear: 23/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  g - the +8 storm bow (weapon) {elec, penet} ~jd a - the +7 longbow of the Realm of Zot {chaos, rC+++} Missiles (go to first with ()h - 26 poisoned darts  p - a curare-tipped dart Armour (go to first with [)  e - a +0 pair of boots (worn)  f - a +0 buckler (worn)  o - a +0 pair of gloves of dexterity (worn)  u - the +7 swamp dragon scales of the Last Howling Gods (worn) {rPois rC+ Int+3 v - a scarf of harm (worn) ~j  w - a +0 pair of gloves (worn)  j - the +4 skin of Zhor {*Englaciate rC+++ SInv}  k - the +8 tower shield of Perfidy {Will+ rCorr Slay+2}n - a +0 kite shield Jewellery (go to first with "=)  d - a +4 ring of protection (worn) ~jG l - a +5 ring of evasion (worn)  t - the amulet "Akkut" (worn) {Chemistry Will+ Regen+}c - a +6 ring of intelligence  i - an amulet of dissipation ~j4[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]~jtu - the +7 swamp dragon scales of the Last Howling Gods (worn) {rPois rC+ Int+3 ~j$The scales of a swamp dragon. It confers resistance to poison on its wearer. Base armour rating: 7 Encumbrance rating: 7 rPois: It protects you from poison. rC+: It protects you from cold. ~jWInt+3: It affects your intelligence (+3). SInv: It lets you see invisible. It cannot be enchanted further. If you take off this armour: ~jYour AC would decrease by 16.4 (24.3 -> 7.9). Your EV would increase by 2.1 (21.2 -> 23.3). Your spell failure would improve by up to 3% (press '!' for details). Your attack delay would decrease by 0.1 (1.0 -> 0.9). ~jThis ancient artefact cannot be changed by magic or mundane means. Okawaru gifted it to you on level 4 of the Lair of Beasts. ~jP(t)ake off, (d)rop, (=)adjust, or (i)nscribe.~j5)Gear: 23/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  g - the +8 storm bow (weapon) {elec, penet}  a - the +7 longbow of the Realm of Zot {chaos, rC+++} ~j)Missiles (go to first with ()  h - 26 poisoned darts  p - a curare-tipped dart Armour (go to first with [)  e - a +0 pair of boots (worn) ~j) f - a +0 buckler (worn)  o - a +0 pair of gloves of dexterity (worn)  u - the +7 swamp dragon scales of the Last Howling Gods (worn) {rPois rC+ Int+3 v - a scarf of harm (worn)  w - a +0 pair of gloves (worn)  j - the +4 skin of Zhor {*Englaciate rC+++ SInv} ~j9*< k - the +8 tower shield of Perfidy {Will+ rCorr Slay+2}  n - a +0 kite shield Jewellery (go to first with "=)  d - a +4 ring of protection (worn) ~j* l - a +5 ring of evasion (worn)  t - the amulet "Akkut" (worn) {Chemistry Will+ Regen+}  c - a +6 ring of intelligence  i - an amulet of dissipation [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]~j;O~jT~jsZgmalak the MarksantFormicid of Okawaru ******Health: 121/121 ========================~jZMagic: 25/25 ========================########AC: 24Str: 15#..[#..EV: 21Int: 16#...#.####### SH: 8~jZ>Dex: 25#)##.# ##~#≈#≈ XL: 16 Next: 44% Place: Orcish Mines:2~j1[#@...# ##◊~≈≈≈# Noise: ---------  Time: 21793.0 (0.0)#..).######...~~~# g) +8 storm bow {elec, penet} ~jh[{ #.#....#..##.#..~### Cast: Jinxbite{ #......)..####..## ##.####.#..###...♣# #...#..#.#####.....##♣~j[h {..) #..).####......##. .⌠. #..#)...'......#.. ####.####.........~jL^O You shoot an arrow.  The arrow pierces through the orc warrior!!  Lightning courses through the orc warrior!  You kill the orc warrior! _Okawaru accepts your kill. _Found a robe.~jea~ja~jn~j?q~jZ4 _Found a robe.  ~jYou are studying Shields and Unarmed Combat.  Your movement speed is average.  Your attack delay is about 1.0 (and is slowed by your armour).  Your damage rating with the +8 storm bow {elec, penet} is about 38 (Base 14 x  137% (Dex) x 155% (Skill) + 8 (Ench)).~j~jg ~j1&f _Your base attributes are Str 15, Int 13, Dex 22.~j5 ~j5 ~jB; ~jRE  ~jE ~j F 8_Unknown command.~j`######## #..[#.. ##...#.# ######≈#)##.# ##~#≈#≈#.@..# ##◊~≈≈≈# #..).######...~~~# { #.#....#..##.#..~### { #......)..####..## ##.####.#..###...♣# #~...#..#.#####.....##♣. o   orc (wandering){..) #..).####......##...o. #..#)...'......#...####.####.♣~jb1o~jd ⌠You encounter an orc. It is wielding a +0 club.~jn opriest,oYou encounter an orc priest. It is wielding a +0 falchion.~jn+4.0 (1~jz~j#0 _The orc leaves your sight.~jے##########..[#.. ~j)o#≈#...#.# ######≈≈)##.# ##~#≈#≈≈#....# ##◊~≈≈≈# ~jof#..@.######...~~~# { #.#....#..##.#..~### #......)..####..## ### #.####.#..###...♣# #~~...#..#.#####.....##♣.~jߓ,o.) #..).####......##..~o⌠. #..#)...'......#..~j!ro   orc (wandering)~ja ####.####...♣{ ...###...~j~j~jϯ~j?>1.~jG   The orc priest looks satisfied for a moment.~jG&5~jM~jO) _The orc leaves your sight.~jRT _You see here a +0 short sword.~j  ~jr .You shoot an arrow.  The arrow pierces through the orc priest!  You kill the orc priest!~jA5))))~j|%)))~j, ~j)~j1{ oOkawaru accepts your kill.~j ......o   orc warrior (polearm, wandering)~j { ...###............You hear a shout!~j6===6.1 (1.1 ~j~j3 ~jqk_You encounter an orc warrior. It is wielding a +0 glaive.~j))))))~jico  ))Okawaru accepts your kill.You hear a shout! _You encounter an orc warrior. It is wielding a +0 glaive.You shoot an arrow.  The arrow pierce~j;s through the orc warrior!  The orc warrior shouts!~jMN0oo).....o   orc~jN,7.0 (0.9 ~jd~j~d _The orc warrior is severely wounded.~j#.The orc warrior shouts! _The orc warrior is severely wounded.  Lightning courses through the orc warrior!  You kill the orc warrior!~jNH)))))))~jo   orc~jJ .o.....)8.0 (1.0 ~jL P _Okawaru accepts your kill.~j ))))))) You shoot an arrow. The arrow pierces through the orc.~j Mo.~jڧ T.....~j *9 (0.9 ~j ~j \ _The orc is severely wounded.~j' ~jf.You shoot an arrow. The arrow pierces through the orc!~jM))))~jA!~j#mM...)~jq,9.9 (1.0 ~jw~jZzG _You kill the orc!~jV~jF~j~jH _No target in view!~j~j~jp7,~jN~j]R$ _~jR  There is an open door here.  Things that are here:~j(R  a +0 war axe; 3 boomerangs; a +0 plate armour~ji~jx _~j~jY~jJ~j~j~jG  There is an open door here.  Things that are here:~jvR  a +0 war axe; 3 boomerangs; a +0 plate armour~j(5 _~j6~j~j~jings that are here: _a +0 war axe; 3 boomerangs; a +0 plate armour  There is an open door here.ings that are here: _a +0 war axe; 3 boomerangs; a +0 plate armour ~jm You encounter an orc knight. It is wielding a +0 war axe of venom.~j\{ ########~jxu  #..[#.. ~jx #...#.# ######~j ##)##.# ##~#≈#~jD #....# ##◊~≈≈≈# #@.).######...~~~#~j ---~j$ { #.#....#..##.#..~### { #......)..####..## ~j #)####.#..###...♣# # ...#..#.#####.....##♣~j) ,.)) #..).####......##. o   orc knight (wandering) )⌠. #..#)...'......#..~j^..o ####.####.. { ...###~jC-804.9 (5~j+N---5.9 (6 _~jr!~j)~j9 )~j[W))))))You shoot an arrow.~jw o.The arrow closely misses the orc knight.~j..).)o~j0⌠~j5===6.9 (1~j&~ja), _The orc knight shouts!~jc)))))))~jNBo.~j_u..)..~j`,7.8 (0.9 ~ji~jl ~jbmc_You shoot an arrow. The arrow barely misses the orc knight.~j@)~j)))~jε)))~j~jU: Bo)~jB t..).⌠.~jB ~jC (8.7~jJ ~jM  ~jM k_You shoot an arrow. The arrow barely misses the orc knight.~j )))))))  The arrow closely misses the orc knight. _The orc knight shouts! _You shoot an arrow. The arrow barely misses the orc knight.You shoot an arrow. The arrow barely misses the orc knight. ~j6 U   The arrow pierces through the orc knight.~jR Co.~j +..~jO O)⌠.~j ,9.8 (1.1 ~jz ~jx 8 _The orc knight is lightly wounded.~j(RA ))~jqRO)))))You shoot an arrow.~jCo)~jm..)⌠.~joB100 ~j~j^ _The arrow closely misses the orc knight.~j1g~jiFire/throw/use which item? Hand Weapons (go to first with )) ~jDjg g - the +8 storm bow (weapon) {elec, penet} Missiles (go to first with ()h - 26 poisoned darts  p - a curare-tipped dart Wands (go to first with /)~j}jxa - a wand of flame (62)  c - a wand of iceblast (21)  f - a wand of mindburst (6)  ~jjp - a wand of polymorph (4)  e - a wand of charming (45) Scrolls (go to first with ?)p - 2 scrolls of poison ~jj I - 3 scrolls of immolation  T - a scroll of torment  V - a scroll of vulnerability  b - 3 scrolls of blinking~jk~j\W ~jg {gmalak the MarksantFormicid of Okawaru ******Health: 121/121 ========================########Magic: 25/25 ========================#..[#..AC: 24Str: 15#...#.####### EV: 21Int: 16##)##.# ##~#≈#≈ SH: 8Dex: 25#....# ##◊~≈≈≈# XL: 16 Next: 44% Place: Orcish Mines:2#@.).######...~~~# Noise: ===------  Time: 21810.8 (0.0){ #.#....#..##.#..~### g) +8 storm bow {elec, penet} { #.o....)..####..## # Cast: Jinxbite#)####.#~j7h [40m..###...♣# #...#..#.#####.....##♣,.)) #..).####......##. o   orc knight)⌠. #..#)...'......#..... ####.####.........{ ...###..........You shoot an arrow.  The arrow pierces through the orc knight. _The orc knight is lightly wounded.  You shoot an arrow. _The arrow closely misses the orc knight.Okay, then.~jh ~jp ~js . _~j ~j rEvoke which item? Wands ~j ` a - a wand of flame (62)c - a wand of iceblast (21)  ~j mf - a wand of mindburst (6)  p - a wand of polymorph (4)  e - a wand of charming (45) ~j[!] read|quaff|evoke[?] describe selected~j ~j ~j ={~jZ Tgmalak the MarksantFormicid of Okawaru ******~j UHealth: 121/121 ========================########Magic: 25/25 ========================#..[#..AC: 24Str: 15#...#.####### EV: 21Int: 16##)##.# ##~#≈#≈ SH: 8Dex: 25#....# ##◊~≈≈≈# XL: 16 Next: 44% Place: Orcish Mines:2~j0 #@.).######...~~~# Noise: ===------  Time: 21810.8 (0.0){ #.#....#..##.#..~### g) +8 storm bow {elec, penet} { #.o....)..####..## # Cast: Jinxbite#)####.#..###...♣# #...#..#.#####.....##♣~jf t,.)) #..).####......##. o   orc knight)⌠. #..#)...'......#..~j 2... ####.####.........{ ...###..........You shoot an arrow.  The arrow pierces through the orc knight. _The orc knight is lightly wounded.  You shoot an arrow. ~j e_The arrow closely misses the orc knight. _Okay, then.~j P  Okay, then.~j} ~j ~j . _~jY`  ~j`CCasting: Dimensional Bullseye (dangerous; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~jF~jK Your spells (cast)TypeFailure Level ~j%L a + Dimensional Bullseye Hexes/Translocation 12% 4 b - Sigil of BindingHexes~jLU3%3  f - Cause Fear~jL Hexes~j%ML12%4  p - Jinxbite~jkMHexes1%~jM82  q - ApportationTranslocation1%~j8N1 ~jzNSelect a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit~jNr ~jx ~j p{gmalak the Marksant~jm Formicid of Okawaru ******Health: 121/121 ========================~j +########~j Magic: 25/25 ========================#..[#..~j [AC: 24Str: 15~jg H#...#.#~j ###### EV: 21Int: 16~j ##)##.# ##~#≈#≈ SH: 8Dex: 25~j #....# ##◊~≈≈≈# XL: 16 Next: 44% Place: Orcish Mines:2~j #@.).######...~~~# Noise: ===------  Time: 21810.8 (0.0)~j, { #.#....#..##.#..~### g) +8 storm bow {elec, penet} ~j { #.o....)..####..## # Cast: Jinxbite~jי #)####.#..###...♣# #~j e...#..#.#####.....##♣~ju ,.)) #..).####......##. o   orc knight~j z)⌠. #..#)...'......#..~j I... ####.####.........~j v{ ...###..........You shoot an arrow. ~j_ 9_The arrow closely misses the orc knight. ~j _Okay, then. ~jЛ '_Okay, then.~j; #Casting: Dimensional Bullseye (dangerous; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~jt ~j ~j p{gmalak the Marksant~j9 Formicid of Okawaru ******Health: 121/121 ========================########Magic: 25/25 ========================~j f#..[#..AC: 24Str: 15#...#.####### EV: 21Int: 16~jѰ ##)##.# ##~#≈#≈ SH: 8Dex: 25~j #....# ##◊~≈≈≈# XL: 16 Next: 44% Place: Orcish Mines:2~j@ #@.).######...~~~# Noise: ===------  Time: 21810.8 (0.0)~jv { #.#....#..##.#..~### g) +8 storm bow {elec, penet} { #.o....)..####..## # Cast: Jinxbite~j #)####.#..###...♣# #...#..#.#####.....##♣~j ,.)) #..).####......##. o   orc knight~j )⌠. #..#)...'......#..... ####.####.........~jL { ...###..........You shoot an arrow. _The arrow closely misses the orc knight. ~j C_Okay, then. _Okay, then.~j 9Casting: Dimensional Bullseye (dangerous; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~j  ~j J Okay, then.~j ~j ~j . _~jF{#########..[#.. ...#.# ########)## ##~#≈#≈..# ##◊~≈≈≈ #..).######...~~~{ #.#....#..##.#..~##{ #.o....)..####..# #)####.#..###...♣# # ...#..#.#####♣,.)) #..).##### )⌠. #..#)...'#... ####.####~jݿ@o.~j~j<---1.8 (1 _~j-~j~jo:{~jo########..[#.. #...#.# ######~jLp##@##.# ##~#≈#≈..# ##◊~≈≈≈ #..).######...~~~{ #.#o...#..##.#..~##~jpo{ #......)..####..# #)####.#..###...♣# # ...#..#.#####♣~jp,.)) #..).##### )⌠. #..#)...'#~jr~j;r:o.~jy~jLzB---2~js~j[G  There is an open door here.  Things that are here:~j,c _a +0 war axe; 3 boomerangs; a +0 plate armour~j?H))))~j*?o.~j4;..~j56===3.9 (1.1 ~j  _You shoot an arrow. The arrow barely misses the orc knight.~j 9 )~j o)))You shoot an arrow.  The arrow pierces through the orc knight.~j3 o...The orc knight is lightly wounded.~j4+40 ~jA~jBE ~j}EB_The orc knight misses you.~j b )))) ~joZYou shoot an arrow.  The arrow pierces through the orc knight!!~j o....The orc knight is severely wounded.~jg~j F=====5~j~~jX _The orc knight closely misses you.~j.The orc knight is severely wounded. closely misses you.Lightning courses through the orc knight!!  You kill the orc knight!~j1j))))~jF N)...~j.K `5-6~jZQ ~j6T : _Okawaru accepts your kill.~juT ~jzw {########~j)x..[#.. #...#.#########)##.# ##~#≈#≈ #@...# ##◊~≈≈≈#~jvx..).######...~~~{ #.#....#..##.#..~###~jxS#.... ####.####.........~jxD ~j ~jX-----7~jj~j$  Things that are here:~j0 _a +0 war axe of venom; a +0 chain mail; an orc corpse~js~j~j~ju~j~j-~j$ _~j~j ~j~jI~j~j~j~j~j~j~j?~j~j~j~jp %  ~j EYou sense a monster nearby.~j@[{########~j\# #..[#..#. #...#.######+###.###)##.# ##~#≈........#)...# ##◊~≈#..).######...~~----{ #.#....#..##.#..~j { #......)..####..~j #)####.#..###...♣ ...#..#.#####.....~j5)).#..).####......#{#.)⌠..#..#)...'......#~jO:#.....####.####.....~jim #...... ...###~j=,22.9 (5~j]% _~jM"~j%~j4 ~jK5 ~j7 ~j= ~jA ~jC ~jD ~jM ~jP ~jQ ~j,S ~jX ~j[ ~j[ ~jm] ~jj_ ~jUb ~jb ~jd ~ji ~jl ~jl ~jn ~jq '~j4v ?  You open the door.  ~j^v You encounter a kobold blastminer and an orc warrior.The kobold blastminer is carrying a +0 arbalest.~j ,{ #+######### #.##..[#..  ~j #.##...#.# ##.##+###.###)##.# ##~jd #......@...#)...# ##◊#....##'##.#..).######..#.. K..#.#....#..##.#.+ #[o.#......)..####.~j T#####)####.#..###.. ~j ...#..#.#####... K   kobold blastminer (launcher, asleep) ~j ..)).#..).####.... o   orc warrior (asleep) {#.)⌠..#..#)...'.... #.....####.####....~j &7~jƍ 28.9 (6 _~j ~jV L _Found a pair of boots.~j>: )~j>d))K  )~j'?gYou shoot an arrow.  The arrow pierces through the kobold blastminer!  ~jr?The kobold blastminer shouts!~j  o.The kobold blastminer is heavily wounded.~jAK.~j(>[o~j$)!~j*&====~j+$9.9 (1~jD~jVO ~jO_The orc warrior shouts!~j=! n'  The kobold blastminer is heavily wounded. _The orc warrior shouts!  You shoot an arrow.  The arrow pierces through the kobold blastminer!!  You kill the kobold blastminer!~jZ& )))o   orc warrior~j& D  Okawaru accepts your kill.~j Lo.~j 2.~j# D7===-~jm &30.7 (0.8 ~j ~jr ^ _The arrow barely misses the orc warrior.~j'( ~jq))) You shoot an arrow.  The arrow pierces through the orc warrior!!~j   o..The orc warrior is almost dead.====1.7 (1.0 ~j< ~jb4_The orc warrior hits you but does no damage.~j7PM~jm) _The orc warrior hits you but does no damage.  You shoot an arrow~jЍ~.  The arrow pierces through the orc warrior!!  You kill the orc warrior!~j2)))~j;1~jG)..~jRa===-2.6 (0.9 ~j%~j(P _Okawaru accepts your kill.~j  {#+#########~j] .##..[#.. .#.###.##+###.###)##.........#)..##◊#....##@##.#..).######..#.. #...#.#....#..##.#~j + #[..#......)..####...... ...###..... ~j ~j W----3.6 (1.0 ~j> ~j" @  There is an open door, spattered with blood here.~j% n _Items here: )) [ ††.~j~jC ~j ~j~jb~jz: _~jG;  You sense a monster nearby.{ #+######### #.##..[#..  #.##...#.#  #.##+###.###)##.#  #....@.....#)...# #--- #....##)##.#..).###### #....#...#.#....#..{+....#[..#......)..#######.#####)####.#..###.. ...#..#.##### ## ..)).#..).#### {#.)⌠..#..#)...' #.....####.####5.6 (2 _~jw ~j^ ~j. ~j '~j 3~jI ~j 7 _You open the door.~j j  You sense a monster nearby.~j  {######+##..?##.##..[#..~j #... #.##...#.# #.##'###.###)##.#{ #.#)...#  #....##)##.#..).~j O #....#...#.#....#..## {+....#[..#......).. ####.#####)####.#..~jd P ... ...#..#.##### ###..)).#..).#### {#.)⌠..#..#)...'~j N #.....####.####~jv &7~jK % _~j ~j ~jz~j~j~j~j~j~j~j@  There is an open door here.~j~j4 _~j~j~j~j~j~j~j~~j~j ~j~j[_h - 4 scrolls labelled WAOVOI EQOXZUG (gained 1)~j~j~j~j ~j2~j~j#~je0 ~j0: There is an open door here.~jC~jF _~jM~jGX~je~jf~jn~jȂ~j~j~jޘ~j~j< ~j< ~j > ~jE ~ja ~j>b ~j#c ~j g ~ji ~jj ~jj ~j l ~jm ~j`n ~jo ~jo ~j3 { { { ###########+#######~je C #.@..#...##.##..[#. #+##.#...##.##...#. ~j G#.##'###.###)##. { #....#)... #....##)).~jȕ  #....#...#.#.... {+....#[..#..... ####.#####)####~j l ... ...#..~j 050.6 (13.0)~j% ('#..~jR P#.o###~j o   orc warrior (polearm, asleep)~j ~j C o~j .~jۡ DAs you open the door, it creaks loudly!  ~j lYou encounter an orc warrior. It is wielding a +0 halberd.~j Go)~jH M======1.6 (14~jV ~j0 - _The orc warrior shouts!~jE)9 )~jo)S)) You shoot an arrow.  ~j)*The arrow pierces through the orc warrior!~j 'o.The orc warrior is heavily wounded.===---2.5 (0.9)  _The orc warrior barely misses you.~j aM. ~j I_The orc warrior barely misses you. ~j  You shoot an arrow.  The arrow pierces through the orc warrior!!  You kill the orc warrior!~j ~j .)))~j8 9~jc Z').~jnv ^---3.5 (1.0 ~j z P _Okawaru accepts your kill.~j ~j&$~j('ORead which item? Scrolls ~j( a - 2 scrolls of enchant armouri - 4 scrolls of identify  p - 2 scrolls of poison  w - 5 scrolls of enchant weapon  I - 3 scrolls of immolation  T - a scroll of torment  V - a scroll of vulnerability  b - 3 scrolls of blinking  t - 14 scrolls of teleportation  c - 2 scrolls labelled VUHETU JOI  d - 2 scrolls labelled GYHEOC OLUDU  h - 4 scrolls labelled WAOVOI EQOXZUG  j - a scroll labelled SUUHYE ANUAM [!] read|quaff|evoke[?] describe selected~j ~j5 ~j gmalak the MarksantFormicid of Okawaru ******Health: 121/121 ========================{~jH "Magic: 25/25 ========================{{ AC: 24Str: 15EV: 21~ji Int: 16SH: 8Dex: 25~j ###########+####### XL: 16 Next: 47% Place: Orcish Mines:2~j (#.@..#...##.##..[#. Noise: ===------  Time: 21853.5 (0.0)~j #'##.#...##.##...#. g) +8 storm bow {elec, penet} ~j z#.) #.##'###.###)##. Cast: Jinxbite#.. #..........#)...### #....##)##.#..).#....#...#.#.... {+....#[..#...... ####.#####)####. ... ...#..#. The orc warrior is heavily wounded. _The orc warrior barely misses you.You shoot an arrow.  The arrow pierces through the orc warrior!!  You kill the orc warrior! _Okawaru accepts your kill.~jF ~jz Identify which item? (\ to view known items) Scrolls (select first with ?)  c - 2 scrolls labelled VUHETU JOI ~j  d - 2 scrolls labelled GYHEOC OLUDU  h - 4 scrolls labelled WAOVOI EQOXZUG  j - a scroll labelled SUUHYE ANUAM ~j Potions (select first with !)  k - 2 amethyst potions ~j l - 3 emerald potions  n - 5 murky red potions  o - 4 viscous red potions  p - a metallic coppery potion  s - 3 lumpy coppery potions ~j# z t - 2 purple potions[?] describe selected ~j@ gmalak the MarksantFormicid of Okawaru ******Health: 121/121 ========================{Magic: 25/25 ========================{{ AC: 24Str: 15EV: 21Int: 16SH: 8Dex: 25###########+####### XL: 16 Next: 47% Place: Orcish Mines:2#.@..#...##.##..[#. Noise: ===------  Time: 21853.5 (0.0)#'##.#...##.##...#. g) +8 storm bow {elec, penet} #.) #.##'###.###)##. Cast: Jinxbite#.. #..........#)...### #....##)##.#..).#....#...#.#.... {+....#[..#...... ####.##### ~jR )####. ... ...#..#. The orc warrior is heavily wounded. _The orc warrior barely misses you.You shoot an arrow.  The arrow pierces through the orc warrior!!  You kill the orc warrior! _Okawaru accepts your kill.  As you read the scroll of identify, it crumbles to dust.---4.5 (1 _n -> h - 5 potions of haste ~jN ~j0Q#Read which item? Scrolls  a - 2 scrolls of enchant armouri - 3 scrolls of identify  p - 2 scrolls of poison  w - 5 scrolls of enchant weapon  ~jQ I - 3 scrolls of immolation  T - a scroll of torment  V - a scroll of vulnerability  b - 3 scrolls of blinking  t - 14 scrolls of teleportation  ~jQ c - 2 scrolls labelled VUHETU JOI  d - 2 scrolls labelled GYHEOC OLUDU  h - 4 scrolls labelled WAOVOI EQOXZUG  j - a scroll labelled SUUHYE ANUAM [!] read|quaff|evoke[?] describe selected ~j ~j ~jgmalak the MarksantFormicid of Okawaru ******Health: 121/121 ======================== ~jj{Magic: 25/25 ========================{{ AC: 24Str: 15EV: 21Int: 16 ~j&*SH: 8Dex: 25###########+####### XL: 16 Next: 47% Place: Orcish Mines:2 ~ja#.@..#...##.##..[#. Noise: ---------  Time: 21854.5 (0.0)#'##.#...##.##...#. g) +8 storm bow {elec, penet}  ~j#.) #.##'###.###)##. Cast: Jinxbite ~j#.. #..........#)...### #....##)##.#..).#....#...#.#.... ~jT {+....#[..#...... ~j ####.#####)####. ... ...#..#. ~j.  ~jbYou shoot an arrow.  The arrow pierces through the orc warrior!!  ~j5kYou kill the orc warrior! _Okawaru accepts your kill. ~jSAs you read the scroll of identify, it crumbles to dust. _n -> h - 5 potions of haste ~j ~j!qIdentify which item? (\ to view known items)  ~j!Scrolls (select first with ?)  c - 2 scrolls labelled VUHETU JOI  ~jM" d - 2 scrolls labelled GYHEOC OLUDU  h - 4 scrolls labelled WAOVOI EQOXZUG  j - a scroll labelled SUUHYE ANUAM Potions (select first with !)  ~j" k - 2 amethyst potions  l - 3 emerald potions  o - 4 viscous red potions  p - a metallic coppery potion  s - 3 lumpy coppery potions  ~j"z t - 2 purple potions[?] describe selected ~jN  ~j  ~j  ~j gmalak the MarksantFormicid of Okawaru ****** ~j Health: 121/121 ========================{Magic: 25/25 ========================{ ~j= { AC: 24Str: 15EV: 21Int: 16SH: 8 ~j Dex: 25###########+####### XL: 16 Next: 47% Place: Orcish Mines:2#.@..#...##.##..[#. Noise: ---------  Time: 21854.5 (0.0) ~j #'##.#...##.##...#. g) +8 storm bow {elec, penet} #.) #.##'###.###)##. Cast: Jinxbite ~je J#.. #..........#)...### #....##)##.#..).#....#...#.#.... {+....#[..#...... ~j  ####.#####)####. ... ...#..#.  ~jݹ bYou shoot an arrow.  The arrow pierces through the orc warrior!!  ~j )You kill the orc warrior!  ~j B_Okawaru accepts your kill. ~j< As you read the scroll of identify, it crumbles to dust. _n -> h - 5 potions of haste ~j ]  As you read the scroll of identify, it crumbles to dust. ~j +5.5 (1 ~jg  ~j 8 _o -> C - 4 potions of cancellation ~j ~j$ ~jORead which item? Scrolls  ~j;0 a - 2 scrolls of enchant armour ~je5i - 2 scrolls of identify  ~jp - 2 scrolls of poison  ~jZ w - 5 scrolls of enchant weapon  I - 3 scrolls of immolation  ~j T - a scroll of torment  ~j$ V - a scroll of vulnerability  ~j9* b - 3 scrolls of blinking  ~jfb t - 14 scrolls of teleportation  c - 2 scrolls labelled VUHETU JOI  ~j* d - 2 scrolls labelled GYHEOC OLUDU  ~jU h - 4 scrolls labelled WAOVOI EQOXZUG  j - a scroll labelled SUUHYE ANUAM  ~j[!] read|quaff|evoke ~j<G[?] describe selected ~jCi ~jwn ~jzgmalak the MarksantFormicid of Okawaru ******Health: 121/121 ========================{Magic: 25/25 ========================{{ AC: 24Str: 15EV: 21Int: 16SH: 8Dex: 25###########+####### XL: 16 Next: 47% Place: Orcish Mines:2#.@..#...##.##..[#. Noise: ---------  Time: 21855.5 (0.0)#'##.#...##.##...#. g) +8 storm bow {elec, penet} #.) #.##'###.###)##. Cast: Jinxbite#.. #..........#)...### #....##)##.#..).#....#...#.#.... {+....#[..#...... ####.#####)####.[39 ~jz;49m ... ...#..#. You kill the orc warrior! _Okawaru accepts your kill.As you read the scroll of identify, it crumbles to dust. _n -> h - 5 potions of hasteAs you read the scroll of identify, it crumbles to dust. _o -> C - 4 potions of cancellation ~j[| ~j}qIdentify which item? (\ to view known items)  ~j}Scrolls (select first with ?)  c - 2 scrolls labelled VUHETU JOI  d - 2 scrolls labelled GYHEOC OLUDU  ~j(~S h - 4 scrolls labelled WAOVOI EQOXZUG  j - a scroll labelled SUUHYE ANUAM  ~jT~Potions (select first with !)  k - 2 amethyst potions  ~j~ l - 3 emerald potions  ~j~F p - a metallic coppery potion  s - 3 lumpy coppery potions  ~j~ t - 2 purple potions ~j~][?] describe selected ~jx ~j$~ ~jkgmalak the MarksantFormicid of Okawaru ******Health: 121/121 ========================{Magic: 25/25 ======================== ~jF{{ AC: 24Str: 15EV: 21Int: 16SH: 8Dex: 25 ~jf"###########+####### XL: 16 Next: 47% Place: Orcish Mines:2#.@..#...##.##..[#. Noise: ---------  Time: 21855.5 (0.0)#'##.#...##.##...#. g) +8 storm bow {elec, penet} #.) #.##'###.###)##. Cast: Jinxbite#.. #..........#)... ~j### #....##)##.#..).#....#...#.#.... {+....#[..#...... ####.#####)####. ... ...#..#.  ~j@You kill the orc warrior! _Okawaru accepts your kill.As you read the scroll of identify, it crumbles to dust. _n -> h - 5 potions of hasteAs you read the scroll of identify, it crumbles to dust.  ~j(#_o -> C - 4 potions of cancellation ~j]  As you read the scroll of identify, it crumbles to dust. ~j+6.5 (1 ~j* ~j(W _p -> B - a potion of berserk rage ~j ~joURead which item?  ~jScrolls  a - 2 scrolls of enchant armouri - a scroll of identify  p - 2 scrolls of poison  ~jw w - 5 scrolls of enchant weapon  I - 3 scrolls of immolation  T - a scroll of torment  ~jN V - a scroll of vulnerability  b - 3 scrolls of blinking  ~j t - 14 scrolls of teleportation  c - 2 scrolls labelled VUHETU JOI  d - 2 scrolls labelled GYHEOC OLUDU  ~j&U h - 4 scrolls labelled WAOVOI EQOXZUG  j - a scroll labelled SUUHYE ANUAM  ~jI[!] read|quaff|evoke[?] describe selected ~j ~jV ~jgmalak the MarksantFormicid of Okawaru ******Health: 121/121 ========================{Magic: 25/25 ========================{{ AC: 24Str: 15 ~j"pEV: 21Int: 16SH: 8Dex: 25###########+####### XL: 16 Next: 47% Place: Orcish Mines:2#.@..#...##.##..[#. Noise: ---------  Time: 21856.5 (0.0)#'##.#...##.##...#. g) +8 storm bow {elec, penet}  ~j#.) #.##'###.###)##. Cast: Jinxbite#.. #..........#)...### #....##)##.#..).#....#...#.#.... {+....#[..#...... ####.#####)####. ... ...#..#. As you read the scroll of identify, it crumbles to dust. _n -> h - 5 potions of haste ~jAs you read the scroll of identify, it crumbles to dust. _o -> C - 4 potions of cancellation  As you read the scroll of identify, it crumbles to dust. _p -> B - a potion of berserk rage ~j  ~j>rIdentify which item? (\ to view known items) Scrolls (select first with ?)  c - 2 scrolls labelled VUHETU JOI  d - 2 scrolls labelled GYHEOC OLUDU  h - 4 scrolls labelled WAOVOI EQOXZUG  j - a scroll labelled SUUHYE ANUAM Potions (select first with !)  k - 2 amethyst potions  l - 3 emerald potions  s - 3 lumpy coppery potions  ~jz t - 2 purple potions[?] describe selected~j~j ~jgmalak the MarksantFormicid of Okawaru ******Health: 121/121 ========================{~j;Magic: 25/25 ========================{{ AC: 24Str: 15EV: 21Int: 16SH: 8Dex: 25~j###########+####### XL: 16 Next: 47% Place: Orcish Mines:2#.@..#...##.##..[#. Noise: ---------  Time: 21856.5 (0.0)#'##.#...##.##...#. g) +8 storm bow {elec, penet} ~j#.) #.##'###.###)##. Cast: Jinxbite#.. #..........#)...### #....##)##.#..).#....#...#.#.... {+....#[..#...... ####.#####)####. ... ...#..#. As you read the scroll of identify, it crumbles to dust. _n -> h - 5 potions of hasteAs you read the scroll of identify, it crumbles to dust. _o -> C - 4 potions of cancellation  As you read the scroll of identify, it crumbles to dust. _p -> B - a potion of berserk rage~jA]  As you read the scroll of identify, it crumbles to dust.~j+7.5 (1~j~j8 _s -> i - 3 potions of invisibility~jx{~j}Read which item? Scrolls  a - 2 scrolls of enchant armour~j~p - 2 scrolls of poison  w - 5 scrolls of enchant weapon  I - 3 scrolls of immolation  T - a scroll of torment ~j=~ V - a scroll of vulnerability  b - 3 scrolls of blinking  t - 14 scrolls of teleportation  c - 2 scrolls labelled VUHETU JOI ~j~~ d - 2 scrolls labelled GYHEOC OLUDU  h - 4 scrolls labelled WAOVOI EQOXZUG  j - a scroll labelled SUUHYE ANUAM ~j~[!] read|quaff|evoke[?] describe selected~j~jC ggmalak the MarksantFormicid of Okawaru ******Health: 121/121 ========================{Magic: 25/25 ========================{{ AC: 24Str: 15EV: 21Int: 16SH: 8Dex: 25###########+####### XL: 16 Next: 47% Place: Orcish Mines:2#.@..#...##.##..[#. Noise: ---------  Time: 21857.5 (0.0)#'##.#...##.##...#. g) +8 storm bow {elec, penet} #.) #.##'###.###)##. Cast: Jinxbite~j# #.. #..........#)...### #....##)##.#..).#....#...#.#.... {+....#[..#...... ####.#####)####. ... ...#..#. As you read the scroll of identify, it crumbles to dust. _o -> C - 4 potions of cancellation  As you read the scroll of identify, it crumbles to dust. _p -> B - a potion of berserk rageAs you read the scroll of identify, it crumbles to dust. _s -> i - 3 potions of invisibility~j| P  Okay, then.~jZ ~j ~j . _~j ~jv ~jG ~j% 0 _Unknown command.~jS ~j%c ~jc ~jd ~jh ~jn  { {  ###########+ #@...#...##.##..[#~jn ; #'##.#...##.##...# #.)[#.##'###.###)## #...#....#) #####....##)##.#..) #....#...#.# {+....#[..#~jLo  ####.#####)#### ... ...#..#~jYz A8.5 (1~j} ~jf  ~j _Found a scale mail.~jQ 3~j ~jM~j.~j{,~jY@  There is an open door here.~j~j _~jd ~j!$  Things that are here:~j'B  a +0 halberd; a +0 chain mail~j)~j* _~j,~j}.@  There is an open door here.~jS~j{T _~jlV~jX~jqZ~jZ~j[~jt]~j_~j_~ja~jd~j"g~jg~j.i~jxk~j'o~jo~jq~j\s~jv%  ~jvEYou sense a monster nearby.~j}c{{###########+#########~j}#....#...##.##..[#..##'##.#...##.##...#.#~j~#.)[#.##'###.###)##.##...#..........#)...# #####@...##)##.#..).#~j*~....#....#.{+....#[..#......).~jd~- ####.#####)####.# .... ...#..#.####..)).#..).##~jw {#.)⌠..#..#) #.....####.#...... ...#~jQ67.5 (9 _~j~jW~jB ~jC ~jD ~jP ~jGU ~j! ~j ~j ~j ~jN ~j ~j '~j' &  ~jX }You open the door.  You encounter an orc sorcerer. It is wielding a +0 dagger.~j8 ###########+##########....#...##.##..[#..~j ##'##.#...##.##...#.# #.)[#.##'###.###)##.#...#..........#)..####....##)##.#..).## #..#....#...#.#....#. #)o~j [..#......).#..####.#####)###### .... ...#..#.###.....~j2 io   orc sorcerer (asleep){##.#####.####.. { # #..~j: +9.5 (2~j" 370.5 (3 _~j ~j  ~jM ;_Found a long sword.~j<_ )))o  You shoot an arrow.  The arrow pierces through the orc sorcerer!  The orc sorcerer shouts!~jLF.o~j0)~jJ====1.5 (1~j~jd _The orc sorcerer is heavily wounded.~jؼm'  The orc sorcerer shouts! _The orc sorcerer is heavily wounded.!  Lightning courses through the orc sorcerer!  You kill the orc sorcerer!)))~ja)L).)~j@-c8===-2~j4~jb6P _Okawaru accepts your kill.~jj ~j ~j ~j ~j ,~j ~j   ~j MThere is an open door, spattered with blood here.  Things that are here:~jw j  a +0 dagger; a +0 robe; an orc corpse~j& ~j  _~jP ~jG ~j ~j ~j ~j ]  There is an open door, spattered with blood here.  Things that are here:~j j  a +0 dagger; a +0 robe; an orc corpse~j ~jU  _~j ~ji ~j ~jP ~j ~j ~j ~j ~j ~j ~jX oings that are here: _a +0 dagger; a +0 robe; an orc corpse  There is an open door, spattered with blood here.ings that are here: _a +0 dagger; a +0 robe; an orc corpse  You sense a monster nearby.~j{# ###########+##########....#...##.##..[#.. ~j# ##'##.#...##.##...#.# #.)[#.##'###.###)##.# #...#..........#)...# ~j# #####....##)##.#..).######..#....#...#.#....#.#).)....#[..#......)..###..####@#####)####.#..##----~j$ R####..........#..#.#####~j9$ .####..)).#..).####.~j^$ .. {#.)⌠..#..#)...'.## #.....####.####{ #...... ...###..~j$ B{ ##.#####.####.#... { # #....##. { ##....#~j+ +9.5 (7~j~, A--- _~jU3 ~j5 ~j@~j~j|!~jw-~jB5,~j?7~j9~j>T  You sense a monster nearby.~jN>~jF #....#...##.##..[#.. ##'##.#...##.##...#.#~j9Fy #.)[#.##'###.###)##.# #...#..........#)...# #####....##)##.#..).### #..#....#...#.#....#..~jF #).)....#[...).. #..####.#####)####.#..~jF ####.@........#..#.# #.####..)).#..).~jF ... {#.)⌠..#..#).. ###. #.....####.###~jF #. { #...... ...###{#. ##.#####.####.#~jGK +. . { # #.#. #. { ##...~jDGn .##+# #.#..~jGM,81.5 (2~j$N% _~jS~jV~js~j~j&~j~jh ~j. ~jp ~jm ~j ~jJ ~j ,~j# ~j$ ~js& ~j& ~j,( ~jg, '~j.  You open the door.  You encounter an ogre and an orc warrior.~j5 #..........#)...# #####....##)##.#..).## #..#....#...#.#....#.~j@6  #).)....#[..#......). #..####.#####)####.#. ####..........#..#.## ####.####..)).#..).##~jl6  +....#.O#.)⌠..#..#)~j6 A ####@'.)#.....####. #.#o.#...... ...~j6  {#.# ##.#####.#### +.. . { # #.. #.. #. { ##..~j!7  #... .##+# #.#. o   orc warrior (asleep) .... ... ###. O   ogre (asleep)~jJ7 +###+ #.# ## ##+##~j8 ho6.5 (5.~j2? Fo~j@ 27.5 (6 _~jE ~j S C _Found a mace.~j>r )))You shoot an arrow.  ~jIThe arrow closely misses the orc warrior.~j8 .~jGkOThe arrow completely misses the ogre.The ogre shouts!~j$8.o~j$8O~j}%K====8.4 (0.9 ~j~+~j\.B _The orc warrior hits you but does no damage.~jd7'  The ogre shouts! ~j4_The orc warrior hits you but does no damage.  ~jYou shoot an arrow.  ~jAThe arrow pierces through the orc warrior!!  Lightning cours~jF"es through the orc warrior!! ~joD You kill the orc warrior!~j .Okawaru accepts your kill.The arrow pierces through the ogre!! Lightning courses through the ogre!  You kill the ogre!~jBG)))~jxn X))).~jr 099.3~jx ~j^{ : _Okawaru accepts your kill.~j{ ~j3~j~j~jã~jȨ~jѪ~j~j]  There is an open door, spattered with blood here.  Things that are here:~j H  a +0 short sword; a +0 plate armour~j~j _~j~j6~jK~j~j@~j-~jj  You sense a monster nearby.~j).)....#[..#......)....####.#####)####.#..####..........#..#.###~jR2####.####..)).#..).###+....#..#.)⌠..#..#)..####.)))#.....####.#~j #.#..#...... ...# {#.####.#####.####.# +.@....# { # #...~j----#....#.#{ ##...#....#.##+# #.#.~jd.....# ... ###+###+# #.# ### ##+## #~j- { #ß.ß# { ####~jZ  ####).)#####..## #####..............# ~jW93.3 (4.0{~jcB---- _~j~j~j0~j{~j|~j~jA~j~j ~jV~j ~jd You sense a monster nearby.~jD ####..........#..#.##~j ####.####..)).#..).##~j$ +....#..#.)⌠..#..#).. ####.)))#.....####.~j #.#..#...... ...## {#.####.#####.####.~jHE +......# { # #.. #....#.#{ ##..~j #@...#.##+##.........# ... ####+###+###+# #.# ## ##+##~j?{ { #ß.ß# { #####).)#####.. #####..............#..................~jL .....~j%+5.3 (2~j% _~j~jm~j25 ~j5 ~j7 ~j; ~j@ ,~jB ~jTI '~jN  You open the door.  You encounter an ogre. It is wielding a +0 giant club.~jV  ####..)).#..)+....#..#.)⌠..#..#)..####.)))#.....####.## #.#..#...... ..~j.W {#.####.#####.####. +......# { # #.#....#.#{ ######~jwW #+# #.##.....@...# ... ##~jW +###'###+# #.# ##~j'X  #.: ##+## { #.Oß.ß# { #### ### ####).)#####..~jFX oO   ogre (asleep)~jaX ;....##.............~jk +6.3 (1~j l 27.3 (2 _~jq ~jy  ~jy S_Found a parchment of Rending Blade.~js[ )))O    You shoot an arrow. The arrow pierces through the ogre!  The ogre shouts!~j<8O.~j-"'~j`K====8.4 (1.1 ~j~jq ~j<_The ogre is almost dead.~j~j E)))~j JO:~jϚ .===-9.3 (0.9 ~j2 ~jĢ U _You shoot an arrow. The arrow barely misses the ogre.~j ~jme0 '  ~jexYou shoot an arrow. The arrow pierces through the ogre!  You kill the ogre!~jj]))~j#B).~jBH-900.3 (1.0 ~j ~joP _Okawaru accepts your kill.~j!~j~j~j~jh  There is an open door, spattered with blood here.  Things that are here:~j7d  a +0 giant club; an ogre corpse~j~jޱ _~j~ja  ####.)))#.....####. #.#..#...... ...#~j {#.####.#####.## +......# { # #.~j #....#.#{ ######....#.##+~jź##.........# ... ###~j #+###)###+# #.# #~j #.@.# ##+## ---~j+ { #...# #ß.ß# { # #########).)#####..~j6 #####............. #................. .... ....##~j{m ..#### ###..#~j[You pick up a parchment of Rending Blade and begin reading...~j++3.3 (3~jG---4.3 (4~j8~jF _You add the spell Rending Blade to your library.~j~~j~j~j~j~j,~j]  There is an open door, spattered with blood here.  Things that are here:~jud  a +0 giant club; an ogre corpse~j~j _~j~j\~j@~j~j~jt~jo~j~jl~j'~j  You open the door.  You encounter an orc warrior. It is wielding a +0 war axe.~j#..####.#####)####.#.####..........#..#.#####.####..)).#..).+....#..#.)⌠..#..#).####.)))#.....####.## ####.#..#...... ...# #.o#.####.#####.####. #..'......# { # #.. #@...#.#{ ##..######....#.##+# #.#.#.........# ... ####+###)###+# #.# ##~j/#...# ##+##{ #...# #ß.ß# { #### o   orc warrior (asleep)#########).)#####..######...#....~j&8~j29.3 (5 _~j9~j~jŨ .You shoot an arrow.  The arrow pierces through the orc warrior!!  ~j- @You kill the orc warrior!~jQ 1))~jx (~j2 ?.)'~j6 v2/12250====10.2 (0.9 ~j< ~jy? P _Okawaru accepts your kill.~j3~jK~j>~j,~j+~j~jI~j~j~j>@  There is an open door here.~j/~j _~j~j~jF~j~j~j #..####.#####)#### ####...#.. ####.####..)).#..)~jB +....#..#.)⌠..#..# ####.)))#.....## ####.#..#...... ..~j: #.)#.####.#####.## #..'......# { # .#....#.#{ #~jY---- ######....#.##+# #~jy  #.........# ... # #+###)###+# #.# ~j?#...# ##+##~j1 { #...# #ß.ß# {  ###).)#### #####~jB #~j-4.2 (4.0~jaH----5.2 (5~j~j. _i - a scroll of identify~j' ~jE Read which item? Scrolls  a - 2 scrolls of enchant armouri - a scroll of identify  p - 2 scrolls of poison  w - 5 scrolls of enchant weapon  I - 3 scrolls of immolation  T - a scroll of torment  V - a scroll of vulnerability  b - 3 scrolls of blinking ~j  t - 14 scrolls of teleportation  c - 2 scrolls labelled VUHETU JOI  d - 2 scrolls labelled GYHEOC OLUDU  h - 4 scrolls labelled WAOVOI EQOXZUG  j - a scroll labelled SUUHYE ANUAM [!] read|quaff|evoke[?] describe selected~jέ ~j ~jz #..####.#####)#### gmalak the Marksant####..........#..# Formicid of Okawaru ******~j ####.####..)).#..) Health: 122/122 ========================+....#..#.)⌠..#..# Magic: 25/25 ========================~j d####.)))#.....#### AC: 24Str: 15####.#..#...... .. EV: 21~j Int: 16#.)#.####.#####.## SH: 8Dex: 25~jd 1#..'......# { #XL: 16 Next: 50% Place: Orcish Mines:2#@.#....#.#{ # Noise: ---------  Time: 21915.2 (0.0)~j ######....#.##+# # g) +8 storm bow {elec, penet} #.........# ... # Cast: Jinxbite#+###)###+# #.##...# ##+##{ #...# #ß.ß# { # ~j x#########).)##### #####...........~j m #............... ~j You shoot an arrow.  The arrow pierces through the orc warrior!!  You kill the orc warrior! ~j< _Okawaru accepts your kill. _There is an open door here. _i - a scroll of identify~j ~jܽ qIdentify which item? (\ to view known items) ~j Scrolls (select first with ?)  c - 2 scrolls labelled VUHETU JOI  d - 2 scrolls labelled GYHEOC OLUDU  h - 4 scrolls labelled WAOVOI EQOXZUG ~jH W j - a scroll labelled SUUHYE ANUAM Potions (select first with !)  k - 2 amethyst potions  l - 3 emerald potions  t - 2 purple potions[?] describe selected~j>< ~j4E ~jQ #..####.#####)#### gmalak the Marksant####..........#..# Formicid of Okawaru ******~jR ####.####..)).#..) Health: 122/122 ========================+....#..#.)⌠..#..# Magic: 25/25 ========================~juR ####.)))#.....#### AC: 24Str: 15~jR ####.#..#...... .. EV: 21Int: 16#.)#.####.#####.## SH: 8Dex: 25~jS 1#..'......# { #XL: 16 Next: 50% Place: Orcish Mines:2#@.#....#.#{ # Noise: ---------  Time: 21915.2 (0.0)~jS ######....#.##+# # g) +8 storm bow {elec, penet} #.........# ... # Cast: Jinxbite#+###)###+# #.#~jHT {#...# ##+##{ #...# #ß.ß# { # #########).)##### #####...........~jT  #............... You shoot an arrow.  ~j1U The arrow pierces through the orc warrior!!  You kill the orc warrior! _Okawaru accepts your kill. _There is an open door here. _i - a scroll of identify~jg ]  As you read the scroll of identify, it crumbles to dust.~j2h +6.2 (1~jl ~jq 6 _t -> b - 2 potions of brilliance~j"~je$~j&~j1~j 8,~j:~jH~jL~j]L~jO~jYT@  There is an open door here.~j5X~j(Y _~j[~j2^~jb~jXc~jqe~jh~jmj  You sense a monster nearby.~ju\####.####..)).#..).+....#..#.)⌠..#..#)...'####.)))#.....####.########.#..#...... ...###.#.)#.####.#####.####.#.#..'......# { # #..#..#....#.#{ ##....~j9v######....#.##+# #.#..##.......@.# ... ###..#+###)###+# #.# ###.#...# ##+## #{ #...# #ß.ß# { #### #~jv#########).)#####..########..............##..................................#~j},21.2 (5~j~% _~j~j~jxI~j!~j,~j~j~j¡j####.####..)).#..).####.~j+....#..#.)⌠..#..#)...'.####.)))#.....####.####.~jLp####.#..#...... ...###.~j}d#.)#.####.#####.####.#.~j#..'......# { # #....#~jp#..#....#.#{ ##....#~j"g######....#.##+# #.#..#~j_#.~jv.@# ... ###..#~jУ#+###)###+# #.# ###.#~j[#...# ##+## #~jW*{ #...# #ß.ß# { #### #.#).)#####..######.##.~j #.~jԤ.....##.~j#~j*H2.2 (1'...~jM#...######~j~jL======3.2 (2~j~j= _As you open the door, it creaks loudly!~j1 ~j1 ~j4 ~j: ~j= ~j? ~j @ ~jB @  There is an open door here.~jK ~jCL  _~j .T!~jsC7.1 (7.0  The orc warrior shouts!!~jl|oTo!~j!)!~jGJ====8.1 (8!~jI!~j !~j ,_You block the orc warrior's attack.!~j !~ju_Found a scroll labelled VUHETU JOI.!~j )) You shoot an arrow.  The arrow pierces through the orc warrior.!~jj 6 .!~j3k _TThe orc warrior is moderately wounded.!~jw 0o!~j { a===-9.0 (0.9 !~j7 !~jc 9 _You block the orc warrior's attack."~j )) You shoot an arrow. The arrow pierces through the troll!  "~j){The troll is moderately wounded.The arrow pierces through the orc warrior."~j" oTThe orc warrior is heavily wounded.The orc warrior misses you. The troll closely misses you.-50.0 (1.0  _You block the troll's attack. x2"~jr? ))"~jp You shoot an arrow. The arrow closely misses the troll."~j@The arrow pierces through the orc warrior!"~j( oT The orc warrior is almost dead.The orc warrior misses you. The troll closely misses you."~j+,1.1 (1.1 "~j'"~j&-{ _The troll claws you but does no damage. The troll closely misses you."~j '  You shoot an arrow. The arrow pierces through the troll!!  You kill the troll!"~j "~j0 D .Okawaru accepts your kill.The arrow pierces through the orc warrior!  You kill the orc warrior!))"~j 3)'"~jJ h1====20 "~jU "~jA P _Okawaru accepts your kill.#~jb#~j#~j#~jE#~j! #~j #~j #~j#~j,#~j3#~jV  There is an open door, spattered with blood here.#~jY 5 _#~j"#~j)$  Things that are here:#~j- #~j.j a +0 glaive; a +0 chain mail; an orc corpse#~j93#~j3 _#~j-6#~jY:#~j:#~j:=#~jL{ _c - 3 scrolls labelled VUHETU JOI (gained 1)#~jP#~jCQ#~jT#~j@Z#~jh,#~jdl#~jpV  There is an open door, spattered with blood here.#~jr#~js _#~j+v#~jEx#~jz#~jh{#~j;}#~j'#~j/#~j#~j-#~j7 _You open the door.#~jn#~jˉ#~j#~jҍ@  There is an open door here.#~j@#~j _#~j#~j]#~jT#~j#~j#~j$  Things that are here:#~ja  a +0 dagger; an orc skeleton#~j#~j _#~ju#~jܤ#~jا,#~jF#~j#~jJ#~j߮#~jk#~jM#~j8#~j#~j#~j #~jg,#~j#~jj#~j#~j*#~j8#~j#~j%  #~jK]You encounter an orc. It is wielding a +0 falchion.#~j" #~j@######....#.##'##.## #.........#.......### #+###)###'###.###'## ##~jfi #...#...##'##...# #~j| { #...#...#ß.ß#...### #~j#########).)#####.. #####............#~jX ###...........#~j3h #..@................#~j---- #......##............ o.......###...........#. ......###..............# ....###............... ...###.......#~jo   orc (asleep) ...##.)#~jM#...#...... ###~j J##...# ..#~j>0####.....####..#~jl0719.0)#~j+o#~jo 2 orcs (1 missile, 1 wandering, 1 asl…)#~jeI----2.1 (20#~j#~j #~j{_You encounter an orc. It is wielding a +0 flail and quivering boomerangs.#~jB( #~j;Be.You shoot an arrow. The arrow pierces through the orc!  #~jaB*Lightning courses through the orc!#~jG)))))))o   orc (missile, wandering)$~j6.o...)...===3.0 (0.9) $~j?G _You kill the orc!$~j ^))))))$~j f 1.$~jk ".$~jl !....$~jVl so $~jm &9$~jSq $~jz _You shoot an arrow. The arrow closely misses the orc.$~j` $~j ^ _No target in view!$~j $~jY $~j[  $~j :_No target in view!%~jצ%~jէ%~j%~j{ %~j:_No target in view!%~j\%~jֵ%~j%~j%~j  You encounter 2 orcs.An orc is wielding a +0 flail of protection.%~j. #.........#.......## #+###)###'###.###'##  #...#...##'##...# { #...#...#ß.ß#...##%~ji #########).)#####. #####..........###................##...).......###...#%~jio###..###..#.##.)#...#%~joo 2 orcs (wandering)o##o...#...##....%~j ..####.....####. ##...###.%~j'U0o.%~jS%~jdM.o%~j9{%~j<---4.9 (1 _%~j@%~j %~jM %~jMM  %~jsM #+###) %~jM   %~jN  { %~j*N  %~j\N ##).)%~j~N  #####...%~jN  ###.......%~jN  ##.........%~jN ( #..@...#%~jO  %~j$O .).......###%~jDO  .......###%~jdO  %~jO 9o....## %~jO ....# %~jO :.o..##.) %~jP .##o{%~j;P *%~j #+###)    {  %~jf##).) #####... ###....... ##......... %~jH#..@...# %~j.).......### .......### %~jo....## ....# %~jn.o..##.) %~j)U.##o{%~jZ%~j/:---%~j%~jPd _There are monsters nearby!&~j{9 .&~jTYou shoot an arrow. The arrow pierces through the orc!&~jU#)&~j ))&~j)&~j)))&~jR   orc&~j&~jN.o&~j5......$.{&~j10===5&~j;&~j &~jWA_You kill the orc!&~j) -))))&~jy ()))&~jZ1.&~j.....&~jū3...{&~j, &~j*&~jO&~jH&6&~j&~j* &~j\_You shoot an arrow. The arrow barely misses the orc.&~jk&~j&~j<&~j$ &~jT:_No target in view!&~j&~j&~j"&~j&~jf  An orc comes into view.&~j~U #+###)###'###.###'&~jC #...#...##'##...#{ #...#...#ß.ß#...# #########).)### #####..........&~j%###.....&~j....##...)....@..##<.###..&~j)Ko.....###.#&~jMu$..##.)#...#.##o..{&~jr#...##o   orc (wandering)&~j .........####.....#### ##...###&~j...&~j:)..##&~jj0o.&~jiD.{&~j`5---7.9 (1&~j&~j &~j+_Found a stone staircase leading up.'~jo<9 <'~j<UYou shoot an arrow. The arrow pierces through the orc!!'~jH@)))))))'~j7H)'~jx...<....{'~j 6===8.8 (0.9 '~j'~jG _You kill the orc!'~j '~j'~j/'~jH _No target in view!'~jB '~j6C '~j0E '~j8H '~jK d  You encounter 2 orcs.'~j R  #...#...##'##...{ #...#...#ß.ß#...'~jHR a #########).)###'~jR ## #####............. ###...'~jR 0.... ##.'~jR Eo....##'~jS U).......##'~j&S 1<.###.'~jIS .'~joS ###.'~jS 6o##'~jS K$..##.)#...#'~jS D.##o....{....##...##'~j&T #. .........####.....### oo 2 orcs (asleep)'~jIT 1 ##.'~jlT ..##'~jT 4.'~jT ..'~jT B)..# '~jT *.#....<....#'~jU !'~j\ Z0.{'~j^ <---9.8 (1 _'~jEc '~jk '~jҬI {  ).) '~jVN## #####. ... ###..... .... ##....... '~j{o....##......# ...).......# .<.....@.#'~jO .......### o.....#'~j]% ...$..##.) ...##'~j{ #.  '~j .  )'~jB+ <(~j {  ).) ## #####.(~j ... ###..... .... ##....... o....##......# ...).......#(~jD .<.....@.# .......### o.....# (~j...$..##.) ...##{ #.  (~j.  ) <(~jZ(~j:---(~jD (~j>d _There are monsters nearby!(~jCMe )))))))o(~jM1 asleep)You shoot an arrow. The arrow pierces through the orc.  The orc shouts!(~jw' (~jr.oThe orc is moderately wounded.(~j/o(~j& (~jJoYou hear a shout!(~j& (~j0].oYou encounter an orc. It is wielding a +0 club.(~j(~jF.).(~j ..(~j1.{oooo 4 orcs (2 wandering)(~j|(~jl'===(~j80.7 (0.9 (~jU(~j (~ja_You encounter an orc. It is wielding a +0 whip.(~jr .You shoot an arrow. The arrow pierces through the orc.  Lightning courses through the orc!(~j|wq)))))))o 3(~jw(~jM.o(~jF.o(~j.C.o(~j/o(~j5 .(~j).....{.o   orc warrior (wandering)(~jVooo 3 orcs (2 wandering)You kill the orc!(~j?(1.6(~j (~j} _You encounter an orc warrior. It is wielding a +0 dire flail.(~j .You shoot an arrow. The arrow pierces through the orc!!(~jN )))))) 2 orcs (1(~j4 !o(~jr ).(~j7 <(~jb 1o(~j <.o(~j, -...(~j, 1$.)(~j$- {.(~jP- >oo(~jr4 (2.5(~jK@ (~jE  (~jF +_You kill the orc!(~j;F (~jdy .You shoot an arrow. The arrow pierces through the orc!!(~j} )))))))o   orc ((~j .oYou kill the orc!(~j:D.o(~j3}.<)....{.o(~j!(~j",3.6 (1.1 (~j@C _The orc warrior shouts!)~j_: .)~j`bYou shoot an arrow.  The arrow pierces through the orc warrior!!  )~jB`AYou kill the orc warrior!)~jn,))))~jo)))))~j2oo   orc (wandering))~jaC o)~j\.Okawaru accepts your kill.)~j...)...{.o)~j3240 )~ji.)~jE; )~j~;_The orc shouts!)~jI .You shoot an arrow. The arrow pierces through the orc!  Lightning courses through the orc!)~jMi))))))))~jl ....)..{.5.7 (1.1  _You kill the orc!)~jRm )~jm )~jt )~jw  )~jw :_No target in view!)~j )~j )~jM )~j )~j{ )~jG $ _)~j )~j )~j$ )~j5 ~  You encounter an orc. It is wielding a +0 club.)~j  #########).)###### #####.....)~j ##...# ###.................# ##....)...##......##)~j: .).......###..<)......###.)~jy 3).....###..o...)..@###{---....$..##.)#...#)~j ..)##..##...####. .........####.....#)~j  .. ##.......###....... .#.........)~j .). o   orc (wandering) #..........#....<...)~j _ .........###........ )~jm J.###....)..)~jVW{.60)~jAN---7.7 (2 _)~jI)~j *~j& *~jef.You shoot an arrow. The arrow pierces through the orc!!*~j *~jR !)))))))*~j} *~j *~j *~j *~jA*~jS)...)..*~j6===8.8 (1.1 *~j%*~j?G _You kill the orc!*~j*~jW*~j<*~j#*~j]**~j+*~j4*~j#9*~j>  You encounter an ogre. It is wielding a +0 giant club.*~jHH#### #####...... ##...## ###.. ##.....####...)...#####......).##....<)#....).....#)...)...###{O......@..##.)#---.)##..........##..*~jH##...........####.... ....##.......###..... .....#.........# #...##..........#....<. O   ogre (wandering)*~jHV#.... .........###........#.. ..........###....) ).#.# ##...)*~jKF.O90*~jS3.{*~jQT *~jT1==-*~jU%90.8 (2*~j\*~jf< _The ogre shouts!  Things that are here:*~jXiR _a +0 hand axe; 9 gold pieces*~j8< ? )))))))*~j< ` You shoot an arrow. The arrow pierces through the ogre!!*~j <.O*~j 3o*~j ..O....@..##..o   orc (missile)*~j 3=1.8 (1*~j *~j3 X _The ogre is almost dead.*~j  ####  ##...## ###. ##.....####... ##...)...##.... #......)....... #....<)......*~j t #....).....# ..)...)...# ..O....@..##.) *~j; ......)##...o.. ...##.......... . ....##...... .....#....... #...##*~jg *..< #.... .*~j 9 ..#.. ) ).#.# ##...)*~j *~j^ X ####  *~j!_ ##...## ###. ##.....####... ##...)...##....*~ju_ ` #......).......*~j_ q #....<)...... *~j` K#....).....# *~jO` ..)...)...# ..O....@..##.)*~j`  ......)##...o..*~j` O ...##..........*~j"a p . ....##......*~ja i .....#....... *~ja #...##..*~j b [< #.... *~jOb -. *~jb \..#.. ) *~jb l).#.# ##...)*~jl *~jm *~jw *~jz d _There are monsters nearby!*~j .You shoot an arrow. The arrow pierces through the ogre!!  You kill the ogre!*~j)))))))o   orc (missile)*~jFo.*~j^\..)....*~j,2.6 (0.8 *~j!*~j$P _Okawaru accepts your kill.+~j( +~j.+~jTYou shoot an arrow. The arrow pierces through the orc!!  +~j6*Lightning courses through the orc!+~jE ))+~jr)))+~j))+~j1+~jD<d...)...+~jB,3.6 (1.0 +~jR+~jWG _You kill the orc!+~j.h4+~jJk+~jnH _No target in view!+~j +~j +~j% +~j N  You now have 1542 gold pieces (gained 9).+~j +~j +~jw @ _You see here a +0 hand axe.+~j +~jj +~jo +~jU $  Things that are here:+~j t  a +0 dire flail; a +0 chain mail; an orc corpse+~jh +~j  _+~j +~j $  Things that are here:+~j  { #...#...#ß #########) ##### #####+~j  ##...## ###... ##.....####.... ##...)...##......##+~j Q #......).......### #....<)......### .#....@.....###.....---+~j@ Y#...)...)...###......+~jf #...)....)..##.)......##.......)##..).......####...##....####+~j 5....##.###..+~j  #.......#.........# ###...##....#....+~j F#.... .........###....+~j !+~j M #{ #...#...#ß +~j_ #########) ##### ##### ##...## ###+~j  ##.....####.......#...)...##......##..).......### )......### .#....).....###.)...)...###.+~j .#...)....)..##.)......#... +~jY #....###...##.a +0 whip; a +0 ring mail; an orc corpse+~j +6.6 (3+~jt N---7.6 (4 _+~j! +~jo# W  There is a stone staircase leading up here.  Things that are here:+~j%&  +~jX& _a +0 flail of protection; a +0 leather armour; an orc corpse+~j= +~jV> +~jRD +~jN +~jX +~jxZ $ _+~jM^ +~jvh +~jo +~jp +~ju +~jwy +~j +~j +~j΃ +~j $  Things that are here:+~j" >  a +0 club; a +0 ring mail+~jݎ +~jg  _+~j +~jG +~jl +~j +~j +~j +~jm +~jٱ +~j +~j +~j +~j- +~j +~jN +~j +~jQ +~jO +~j' +~j' +~j +~j +~jh +~j +~j +~j +~j +~j j  You sense a monster nearby.+~j###....<)......###.....#.#....).....###.......#...)...)...###........#...)....)..##.)......##.......)##..).####...##...........####.......##...#...#.........####..@##..........# #....#.........### #..#.............### #..####......).#.# # ##. ..........## ## ## .......#...## # { ........##..### ..#......# ##.2008.6 (11.0) _,~j>,~j>,~j_C,~jI,~jN,,~jP,~jW,~j!],~j`],~jO_,~j'b,~j"e,~je,~jog,~ji,~jl,~jMm,~jn,~jq,~js,~jls,~jt,~jv,~j+y%  ,~jXyjYou encounter a kobold blastminer. It is carrying a +0 arbalest.,~j##...##.....#####.......##.......####.......#.........####...##..........#....<,~je#....#.........###.....#..#.............###...#..####......).#.# ##.##. ##..........## #### #.@......#...## ##,~j#K....#........##..######....#..#......##....##,~j##.$ .###......#......# . ##.....##....#.,~j] #. ##########.### K   kobold blastminer (launcher, asleep) ## ###,~j_Z  ,~j< 13.6 (5.0),~jۇKK)The kobold blastminer shouts!  The kobold blastminer wields a +0 arbalest.,~jF))))))),~jZ.@.....,~jD4==4.6 (6,~j,~jv _The kobold blastminer shoots a bolt. The bolt barely misses you.,~j9  #.....,~jCA #...... ###...##.......< ,~jv-#....#........ .........,~j #......).#.# ,~j T ##. ##..........##  ## #.@......#...## ,~j7/ #K....#........,~j^ ##....#..#.....,~j  ##.$ .###..... ,~j1### . ##.... #. ##### ,~j :## ### ,~j   #..... #...... ###...##.......,~jT ,< #....#........ ......... #......).#.#  ,~j ##. ##..........##  ## #.@......#...##  ,~j #K....#........ ##....#..#..... ,~jݖ ##.$ .###..... ### . ##.... ,~j a#. ##### ,~j0 F##  ,~jK ,~j ,~j ,~j  ,~jE Z_A kobold blastminer is nearby!,~j: ),~jl)))))You shoot an arrow.  The arrow pierces through the kobold blastminer.-~j =.K-~j>&?....-~jK'3=5.6 (1-~j+-~j. -~j4/1_The kobold blastminer is lightly wounded.-~j(D )))))-~j()You shoot an arrow.-~j2=.K-~j^=...-~j &6-~j-~jh _The arrow completely misses the kobold blastminer.-~ju )))))You shoot an arrow.-~jxX .K..-~j;yZ.The arrow completely misses the kobold blastminer.-~j|M)))))))-~ja...@...-~j|&7-~j[-~jdo _The kobold blastminer shoots a bolt. The bolt misses you.-~jw N )))))-~jOx r You shoot an arrow.  The arrow pierces through the kobold blastminer!-~j =.K-~j E....-~je &8-~jF -~j- l _The kobold blastminer is moderately wounded..~j ))))) You shoot an arrow.  .~j-0The arrow pierces through the kobold blastminer!.~j(5 .K...The kobold blastminer is almost dead..~j_8T))))))).~jh.....@..~j&9.~j..~jw .~ja_The kobold blastminer shoots a bolt. The bolt misses you..~jNu E))))).~j .K...You shoot an arrow. The arrow misses the kobold blastminer..~j T))))))).~j .....@.20 _The kobold blastminer shoots a bolt. The bolt misses you..~jMt. _The kobold blastminer shoots a bolt. The bolt misses you.You shoot an arrow. The arrow misses the kobold blastminer. _The kobold blastminer shoots a bolt. The bolt misses you.You kill the kobold blastminer!.~juM))))).~ju!.~jG.....~j431.4 (0.8 .~j.~jx P _Okawaru accepts your kill./~j33/~j8,/~j:,/~jV?,/~jAB/~jC/~j[E,/~j1G/~jG/~jzI,/~jUJ/~jL/~j@M/~jM/~j[UO _You now have 1552 gold pieces (gained 10)./~jW/~jcW/~jX/~jY/~j[/~j\/~j\/~jRcX/~jd/~je/~juf/~jg/~jJk/~jm/~jDn/~jo/~jr/~ju/~jGv/~jCx/~j|/~j~/~j~/~jc/~j!/~jٌ/~j/~j /~j/~j/~jI/~j^/~j9/~j͜/~j*/~jv/~j/~j/~jy/~j/~jԵ/~j/~j /~j/~j/~j /~j_/~j5/~jt/~j/~jV/~jo/~j/~jx/~j/~jo/~j/~j/~j^/~j/~jF/~j//~j./~j\/~jl/~j~/~j/~j/~j/~j/~j>/~j/~j/~jg,/~j6/~j/~j,/~j/~j6/~j/~j/~j/~j2/~j,/~j/~jm/~j/~j/~j/~j^ /~j1 /~j| /~j/~jE/~j/~j/~j%/~j+/~j./~j//~j 2/~j_5/~j9/~j|9/~jB</~jWA/~jeC,/~jF/~j{I/~jL/~jM/~j\U/~jHZ/~j_/~j_/~j@d/~jh/~jm/~jDn/~jor/~j}I  You see here a +0 giant spiked club./~jW/~j _/~j:/~j.Y  Items here: )) [ ÷./~j/~jw _/~j_/~j$  Things that are here:/~j̛@  3 boomerangs; a +0 hand axe/~j/~j@ _/~jT/~jN/~j`/~jǮ/~j/~j0/~j/~jf/~ju/~jw/~j/~j=/~jJ/~j$  Things that are here:/~j@  3 boomerangs; a +0 hand axe/~j/~j _/~j/~ja /~j ,/~j9 :  Things that are here:/~j  Things that are here: _3 boomerangs; a +0 hand axe  Things that are here: _3 boomerangs; a +0 hand axe  Things that are here:  a +0 mace; a +3 dagger/~j! /~jo"  _/~j+ /~j4 /~j&: /~j: /~jt? /~jF /~jL /~jL /~j R /~j_ /~ji ,/~jj /~jRr /~jw ,/~jR| /~j /~j] /~jӍ /~jB /~j! P  There is a stone staircase leading up here./~jj /~j  _/~jS /~j/ /~j /~j /~jS /~ju /~j+ /~j /~j /~jr /~j /~j /~j4 /~j /~j /~j9 /~j /~j /~j /~j /~j ,/~j /~jA /~j /~j" /~j /~j` /~j ,/~j /~j /~j ,/~j /~j /~ji ,/~j[ /~j /~j ,/~j? /~ju /~j /~jD /~j /~j /~j$ /~j% /~jq( /~j+ @  There is an open door here./~j@. /~j.  _/~jk0 /~j2 /~j>: /~j: /~j< /~j? /~jB /~jB /~j=E /~jqH /~jnL ,/~jN /~jS /~jX /~j`X /~j\ /~j_ /~jc /~j d /~jk /~jMo /~j|s ,/~jtv /~jx /~j6| /~j| /~jf~ /~j /~j /~j /~j /~j /~j /~jd /~j /~j /~j /~jp /~j /~j/ /~j= ,/~jX /~j% /~j- /~j /~jG /~j٥ '/~j  You open the door.  You encounter an ogre. It is wielding a +0 giant club./~jG 8 ####.####..)).# +....#..#.)⌠..# ####.)))#.....### ####.#..#........ #.)#.####.#####.# #..'......#...#.# #..#....#.#)..#.# ######....#.##'##.# #.@.......#.......#--- #'###)###'###.###'# #.. #...#...##'##... #.O #...#...#ß.ß#/~j  ### #########).)######### #####.......... O   ogre (asleep)##...## ###..............##.....####................ ##...)...##......##........./~j; 1101.4 (80.0)/~j˻ O---2.4 (81 _/~jQ /~j 0~j( 0~j))0~j;)O  0~j|n  You shoot an arrow. The arrow pierces through the ogre!  The ogre shouts!0~j6BO.0~j="'0~j+>N====3.4 (1.0) 0~j^u _The ogre is moderately wounded.0~jE .You shoot an arrow. The arrow pierces through the ogre!!  You kill the ogre!0~j .)))0~jX 90~ju% f'.).0~j) a===-4.3 (0.9 0~j. 0~j1  0~j1 J_Okawaru accepts your kill.1~j21~j_31~jk61~jC1~j8G1~j?I,1~jK1~jDN1~jN1~jO1~jTR@  There is an open door here.1~jlT1~jU _1~jV1~jY,1~j<[1~jdO _You now have 1566 gold pieces (gained 14).1~j-f1~jf1~jg1~jj@  There is an open door here.1~jmm1~jm _1~j]o1~j`q1~jPs1~js1~jt1~jv1~j y1~j\y1~jz1~jG}1~j1~ju1~j1~j1~j1~ja1~jq1~ju1~jz1~jʖ1~j=1~j-1~j@1~j1~j1~jߤ1~j 1~j`1~j1~j1~j1~ja1~j+1~j*1~jp1~jǿ1~jQ1~j1~j1~j)1~ja1~j1~jq1~j1~jx1~j1~j 1~jb1~j1~j'1~j1~jh1~j&1~jn7 _You open the door.1~jB1~j1~j1~jĬ 1~j: There is an open door here.1~jQ1~j _1~j1~j1~jW1~j1~j1~j1~j1~j(1~jD1~j 1~j"1~j1~j1~j,1~j1~jO _You now have 1583 gold pieces (gained 17).1~j1~jL1~j1~j1~j1~j1~j~1~jq1~j1~j1~j1~j1~j(1~jt1~jE1~j1~j1~jU1~j31~jz  You sense a monster nearby. ######### #....#.### ##'##.#...#..# ### #.)[#.##'#{ #..####.. #...#.....#...##..# #####...###...#..# #..#...#.....##.# #).)...#...@....## #..####----#.#$.#.^...# ####.....######...######.#### ##....'....#..# #....####.))) #....####.#..# #.....##.)#.#### .##..'. ......####..#....#35.3 (31.0)--- _1~j 1~j 1~jd 1~j  1~j` B_No target in view!2~jo2~jEp2~jp2~jq2~js2~j9u: _2~ju2~jLw2~jw2~j#x2~jpz2~jz2~jf{2~j|O _You now have 1599 gold pieces (gained 16).2~jT~2~j~2~j(2~j2~j[2~j2~j)2~j2~j2~jQ2~j2~jӆ2~jB2~j2~j2~jщ2~j&2~j2~j2~j-2~j2~j2~j~2~jϓ2~jB2~jN2~jܙ 2~jd You sense a monster nearby.2~jY{ 2~jy {  ###### 2~j(X#....#.{ #### ##'##.#.{{ #.@## ### #.)[#.#2~jޞ{{+.#..####.. #...#{{ # #...##..# #####...{ ###...#..# #..#...#.....##.# #).)...##........## #..####.#..#.^...# ####...########...######.## ##....'....#.2~jǨF{46.3 (12~j% _2~j42~jr2~j] 2~jN^ 2~j^ 2~j]` 2~ja 2~jc B2~jd 2~jve ,2~j j '2~jo You now have 1599 gold pieces (gained 16). _You sense a monster nearby.  You open the door. 2~j9o c You encounter an orc warrior, 3 orcs, 2 orc sorcerers and 2 orc priests. 2~jfo  An orc sorcerer is wearing a +2 robe of resistance. An orc sorcerer is wearing  a +2 robe of resistance.2~jrv {{ {##### #....2~jv ##o #### ##'##oo..###..## ### #.)[2~jv  #).⌠oo'@#..####.. #...#.#oo..####...##..# #####2~jw  ##o ###...#..# #..# 2~j3w #.....##.# #).) ##........## #..##2~j_w  #.#..#.^...# ####. oo 2 orc sorcerers (asleep) ########...######. o   orc warrior (polearm, asleep) 2~jw ##....'.... oo 2 orc priests (asleep) #....###ooo 3 orcs (asleep)2~j` d8.3 (2.0)o.2~j <o.o..o.o.ooo.oooo1 wandering)o)oo1 wandering)ooo===9.3 (3 _The orc sorcerer shouts! The orc priest shouts! The orc shouts! x3 _Found a glowing falchion.3~j0 .You shoot an arrow.  The arrow pierces through the orc warrior!!  You kill the orc warrior!3~j47y ))))))oo 2 orc priests (1 wandering)ooo 3 orcs #....####.Okawaru accepts your kill.The arrow barely misses the orc.3~j7AThe arrow pierces through the orc sorcerer.3~j o.The orc sorcerer is lightly wounded.3~jUoo3~jI.o3~j)B.o3~jLo.3~jxM.o3~j..3~j1H{#).ooo'o   orc priest3~jK====50.3 (13~j3~j. _The orc sorcerer shouts!3~jw' 3~j)You shoot an arrow. The arrow pierces through the orc!!  Lightning courses through the orc!3~j ))))))  2 orcsLightning courses through the orc!  You kill the orc!arrow pierces through the orc priest! 3~j The orc priest is almost dead.The arrow pierces through the orc sorcerer! sorcerer!3~jC .o3~jBQThe orc sorcerer is almost dead.3~jϑC⌠o3~jME.o3~j><oo3~j3~j^,o3~js,).⌠oo'o 2 orc priests3~j[===-13~j3~j 3~jŨ!_You hear a shout!3~jI )You shoot an arrow.  The arrow pierces through the orc priest!  You kill the orc priest!3~jV .The arrow piercpriest!  You kill the orc priest! 3~jV Okawaru accepts your kill.The arrow pierces through the orc sorcerer!  The orc sorcerer is moderately wounded.  The arrow pierces through the orc!3~jf .The orc sorcerer is moderately wounded.  The arrow pierces through the orc!  You kill the orc!priest!!  3~jf sLightning courses through the orc priest!!  You kill the orc priest!3~jk )))))o   orc3~j F.o3~j. Eo.3~jn ]oo3~j$ H))'3~j V4-23~j 3~j P _Okawaru accepts your kill.4~jea ))))))You shoot an arrow.  The arrow barely misses the orc sorcerer.4~jW)o.ooo).⌠34~jK4~j  4~jLJ_The arrow misses the orc sorcerer.4~jK '  You shoot an arrow.  The arrow pierces through the orc sorcerer!!  You kill the orc sorcerer!4~j-].You kill the orc sorcerer!Okawaru accepts your kill.  The arrow pierces through the orc sorcerer but does no damage.  Lightning courses through the orc sorcerer!  4~j]The orc sorcerer is severely wounded.  The arrow pierces through the orc!4~jb))))))   orc sorcerer4~j?)o4~jJ).⌠)4~j.544~j4~jG _You kill the orc!4~j6 f ))))))You shoot an arrow.4~jQ ).⌠))o4~jɜ QThe arrow barely misses the orc sorcerer.4~j ,5.4 (1.1 4~j 4~j : _You block the orc sorcerer's attack.5~j v [You shoot an arrow.  The arrow pierces through the orc sorcerer!  You kill the orc sorcerer!5~jQz]))))))5~j25~j}n).⌠))[5~j\$466.2 (0.8 5~j&C5~jP 5~jQB_Okawaru accepts your kill.5~j5~j5~j5~j 5~j:_No target in view!5~jk35~j:o5~jAw9..5~j}# { {  ## # ##.. #### ##'##5~j~ #.)).###..## ### #.)[# #).⌠))@.#..####.. #...# #....####...##..# ##### ##.. ###...#..# #..### #.....##.# #).) ##.## #..5~jb~0 #.#..#.^...# #### #...###### ##....' #....####5~j&05~jԇ<---7.2 (1 _5~j5~jP@  There is an open door, spattered with blood here.5~jԛ _Items here: )) [[ †.6~j2G6~jH#Pick up what? 23/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 athame  b - a +0 dagger 6~j"IArmour (select all with [)  c - a +2 robe of resistance  d - a +2 robe of resistance Carrion 6~jTIan orc corpse [Up|Down] select[Esc] exit 6~jILetters toggle [.|Space] toggle selected[top]7~jo7~j7~jQ{gmalak the Marksant{Formicid of Okawaru ******Health: 122/122 ========================Magic: 25/25 ========================#### AC: 24Str: 15###... EV: 217~jݮInt: 16##.. ######'## SH: 8Dex: 25#.)).###..## ### #.)[# XL: 16 Next: 56% Place: Orcish Mines:2#).⌠))@.#..####.. #...# Noise: ---------  Time: 22157.2 (0.0)#....####...##..# ##### g) +8 storm bow {elec, penet} 7~jA##.. ###...#..# #..# Cast: Jinxbite## #.....##.# #).)##........## #..##.#..#.^...# #### ########...###### ##....'... #....####7~j You kill the orc sorcerer! _Okawaru accepts your kill. _No target in view!  There is an open door, spattered with blood here. _Items here: )) [[ †.  Okay, then.7~j07~j7~j7~j. _7~j 7~j 7~jq 7~j 7~j 7~j $ _7~j 7~j _Okawaru accepts your kill. _No target in view!  There is an open door, spattered with blood here. 7~j\ _Items here: )) [[ †.  Items here: ))) [[ †.7~jV 7~j6  _7~j> 7~jR <  You see here a +0 whip.7~jO 7~j  _7~jl 7~jj ]  There is a fountain of blood, spattered with blood here.7~j 7~j   _7~j" 7~j+   {   { 7~j, 6   ###   ##.##   ##...# #### 7~j=-   #.)).###..## ### 7~j- a  #)@⌠))[.#..####..   #....####...##..#  7~j- s ##...# ###...#..#   ##.## #.....##.#  ## ##........##  7~jT. J #.#..#.^...#   ########...   ##.   #....7~j5   {  {  7~j5  ###  ##.## 7~j~6  ##...# ####  7~jg7 b #.)).###..## ###   #@.⌠))[.#..####..   #....####...##..#   ##...# ###...#..#  ##.## #.....##.#   ### ##.##  #.#..#.^...#  #...  ##  #7~jU ,61.2 (47~jW +2.2 (57~jc 7~j|  _You see here a +7 falchion of protection.9~j2m 9~jm 9~jp 9~jy 9~j 9~jց $ _9~jD 9~j 9~j 9~j 9~jɕ 9~j G  There is a fountain of blood, spattered with blood here.9~j˜  The blood fountain gushes with blood, as blood fountains often do.9~jޡ 9~jo  _9~j˥ 9~j <  You see here a +0 whip.9~j& 9~j  _9~j{ 9~j %  9~jĻ 7Items here: ))) [[ †.9~j 9~jN  _9~jh 9~j @  There is an open door, spattered with blood here.9~j  Items here: )) [[ †.9~j 9~j  _9~j 9~jf 9~j 9~j/ 9~j 9~jp 9~j 9~j 9~j 9~j 9~j 9~jC 9~j 9~jL 9~j 9~jh 9~j 9~jP9~j-9~js9~j9~j9~j9~j19~jH 9~j 9~j 9~j3 9~jl9~j9~j9~jL9~jy9~j9~j9~j9~j9~j9~j9~j9~j9~j9~j1!,9~jH"9~j$9~j'9~jn'9~j(9~j)9~j+9~j+9~j-9~j|29~jL49~j49~j59~j!89~j1:9~j:9~j;9~j9=9~j>9~j@?9~j@9~j]B9~jsD9~jD9~jE9~jrG9~jI9~jfJ9~jP9~j}S9~jU9~jcV9~jX9~jG\9~jo_9~j_9~jKa9~jNd9~j f9~jbf9~jg9~ji9~jk9~jl9~j(m9~jo9~jq9~jxq9~jr9~jt9~jv9~jPx,9~jcz9~j4}s  You encounter an orc priest. It is wielding a +0 hand axe.9~jn}9~jT ##...# ###...#..# #..#....#... 9~j ##.## #.....##.# #).)....#[..  ### ##........## #..####.#### 9~j#.#..#.^...# ####........ ########...######.####..) ##....'....#..#.)⌠ 9~j#....####.)))#... ###....####.#..#... #.@...##.)### #..........##..'......#. ###......####..#....#.#) #.......#######....#.## ......#####...#... o..... ##'###)###'###. o   orc priest (asleep) ....## #.).#...#...##' .### #...#...#...#ß. 9~jF#############)9~j|M92.2 (30.0)o.9~j9~jNo9~jh33.2 (31 _9~jΘ9~jM:~j;X  ###...#..#  ##.## #.....##.# #).)  ### :~j_...##  ^...#  ..#####) ##....'..):~j2 #....####.))) ###....# :~jd#.@...##.) #..........# ###......###) :~j/Z#.......# .o....#### ...... ) :~j_'....## #.) .### :~j+ ):~jX.  ###...#..#  ##.## #.....##.# #).)  ### ...##  ^...#  :~jzY..#####) ##....'..) #....####.))) ###....# #.@...##.) #..........# ###......###) #.......# .o....#### :~j1Z!...... ) ....## #.) .###  ):~jW_:~j_:~jm:~jpb _An orc priest is nearby!:~jO ))))):~j|)) You shoot an arrow.  The arrow pierces through the orc priest.:~jh .....o.===4.0 (0.8) :~j :~jM e _The orc priest is moderately wounded.:~jK j .You shoot an arrow.  :~jL qThe arrow pierces through the orc priest!!  You kill the orc priest!:~jP 7))))):~jP J)):~j p.....).:~j *9 (0.9 :~js :~j P _Okawaru accepts your kill.;~j;~jj;~j;~j~H _No target in view!;~jXt;~jt;~jv;~jXy;~jX{;~j*}: _;~jN;~j>  You encounter an orc warrior. It is wielding a +0 mace.;~je ##.## #.....##.# #).)....#[ ### ##........## #..####.## ;~j0#.#..#.^...# ####...... ########...######.#### ##....'....#..#.;~j. #....####.)))#.#.. ###....####.#..#;~jP#...###.....##.)#.#####....@.....##..'......--- ###;~j###..# #.......#######....#.#.)....#####.........#........# ##'###)###'##;~j7### #.).#...#...# o   orc warrior (asleep)### #...#...#...#;~jo## ################## #####...;~j-5.9 (1.0;~jАE---6.9 (2 ;~j _;~j ;~j)<~j ##.##  #).) ###   ^...#  ## ##....' . #....####.))) #.. ###....# #...###.....##.) #....@.....# ###......### #.......# #.)....#### ........# ) ......### #.) ...###  o##  ##### <~j) ##.##  #).) ###  <~j ^...#  ## ##....' . #....####.))) #.. ###....# #...###.....##.) #....@.....# ###......### <~j#.......# #.)....#### ........# ) ......### #.) ...###  o##  ##### <~j<~j<~jZ<~j. _No target in view! _You encounter an orc warrior. It is wielding a +0 mace. <~j?_An orc warrior is nearby!warrior!!warrior!<~jC)))))<~j ) ) <~jY:....<~jZG...)<~j^>7===7.8 (0.9 <~j#c<~jeP _Okawaru accepts your kill.<~j:r<~js<~jw<~jzH _No target in view!=~j]=~j=~j=~jn=~jN j  You sense a monster nearby.=~j& ##.## #.....##.# #).)....#=~j<' ### ##.## #..####.=~jp' #.#..#.^...# #### #...######.####=~j'W### ##....'....#..##... #....####.)))# #... ###....####.#..#=~j' #...###.....##.)#.#### #.##..'=~j((H ###......####..#....#=~jg(F #.#######....#=~j({#.)....#####.# .=~j(U.# ##'###)###'=~j)X.### #.).#...#...=~jJ)^....### #...#...#...=~jw)F#)## =~j)X ##### #####=~j3-8.8 (1.0=~jb6/--- _=~j;=~jF=~jM=~j9N:---=~j2]=~ju`H _No target in view!?~j ?~j ?~j6 ?~j ?~jH ?~j $ _?~j ?~ju ?~j6 ?~jQ ?~jx ?~j ?~j ?~j ?~j} ?~jh ?~j ?~j ?~jh ?~j! ?~j# ?~j1$ ?~j$ ?~j& ?~j( ?~j-) ?~j) ?~j+ ?~jo, ?~j, ?~j- ?~j/ ?~j1 ,?~j2 ?~jW3 ?~j75 ?~j5 ?~j6 ?~j 7 ?~j69 ,?~j9 ?~j; ?~jm= ?~j= ?~j? ,?~j=A ?~j}A ?~jBB ?~jmC ?~jD ?~j]E ?~jCF ?~j_G ?~j\I ?~jI ?~jlJ ?~jK ?~jM ?~jN ?~j!O ?~jR ?~jW ?~jW ?~jCY ?~j%[ ?~j] ?~j\^ ?~j_ ?~ja ?~jc ,?~jIe ?~j   You encounter an orc. It is wielding a +0 whip and quivering boomerangs. ##### ##....' ##...## #..).#...## ###....####.#...###.....##.)#.{ ##..........##..'... ###....#..#.o ###...###..#...#.)....#####.......#....@....# ##'###)###........### #.).###....#### #...# ##)## ######## ## ##### ### ##...## ##o   orc (missile, wandering) ##.....####..... ##...)...##............).......## ?~jӎ [40mo2168.0)o)The orc shouts! You hear a shout!((((?~j ?....?~j ?~j1 6===7.8 (19?~ju ?~j, J _The orc throws a boomerang. You block the boomerang.@~j ' @~j .You shoot an arrow. The arrow pierces through the orc!!  Lightning courses through the orc!@~j+ ))@~jf ))))@~j 0@~j 1o@~j׳ .)....o   orc@~jL  #......).......##You kill the orc!@~j[ /8.7 (0.9) @~j @~j  @~j e_You encounter an orc. It is wielding a +0 hand axe.A~jK& A~j%)))))))A~j^ You shoot an arrow. The arrow pierces through the orc.A~j M.oA~jM)....A~j,9.7 (1.0 A~j$A~jN*E _The orc is heavily wounded.A~j*A~j8 .You shoot an arrow. The arrow pierces through the orc.  Lightning courses through the orc!A~ja))))))A~jY)A~j0.....A~ju'20A~j'"A~jP%1 _You kill the orc!A~j%A~j A~jM A~jH A~j  A~j :_No target in view!A~j5 A~j A~j A~jN A~j A~j $ _A~j A~j A~j A~jz A~j> A~jO A~j A~j* A~j A~j A~jq j  You sense a monster nearby.A~ju   #.#...## ###....##  ## ####...###.....##.)  A~j {.## ##..........##..  ..## ##.####..   #)).####.######   #...#.)#..  A~j;  ##.........# ##'###   #........### #.).#   ##.@..#### #...#.---  A~j  ##)### #####   ### #####   ##...##   ##.....####..  A~j  ##...)...   #......).   ###....<)......#  A~jH a #.#....).....#A~j +4.7 (4A~j A--- _A~j/ A~j B~jSB~jTB~j]B~j%bH _No target in view!B~jy3B~j 4B~j7B~j;B~j;=0oB~jXB  You encounter an orc warrior. It is wielding a +0 short sword.B~jJG  #B~jAJ #....   #.#...## ###....##   ## ####...###.....##  B~juJs .o## ##..........##  B~jJ..### ###......####.  )).####.......#####  B~jJ #...#.)....#####...   ##.........# ##'##  B~j K #.@......### #.).#  B~j>K....#### #...  )### ####  ### ##B~joK###  ##...## ##  B~jK ##.....####. o   orc warrior (wandering)  ##...)...##..B~jK  #......)..... B~jLo ###....<)......B~jS@{0B~j7V25.7 (1 _B~j[B~jFlB~j D ))))B~jP 1)You shoot an arrow.B~jo .B~j_p %oB~ji} u{ )..B~jH~ 6===6.6 (0.9 B~j B~j _ _The arrow closely misses the orc warrior.C~jo))))o    You shoot an arrow. _The arrow closely misses the orc warrior.  You shoot an arrow.  The arrow pierces through the orc warrior.  Lightning courses through the orc warrior!  The orc warrior shouts!C~j,2oC~j<4 C~j|4 C~j4.C~j4LoThe orc warrior is almost dead.C~j45C~j?...o   orc (wandering)C~j6@,7.6 (1.0 C~jsFC~jbO C~jO You encounter an orc. It is wielding a +0 club and wearing a +3 leather armour _of willpower.C~jOC~j )You shoot an arrow.  The arrow pierces through the orc warrior!!  You kill the orc warrior!C~j .Okawaru accepts your kill.The arrow pierces through the orc!!! Lightning courses through the orc!C~jh)))))C~j|6[.)C~j}-..C~jy,8.5 (0.9 C~jC~jG _You kill the orc!C~jz C~j C~j C~je H _No target in view!C~j4SC~jSC~jVC~jJ[C~j^C~j`$ _C~jzbC~jeC~jjC~jjC~j]mC~j>pC~jxC~jxC~ju{C~j}$  Things that are here:C~jQ  a +0 whip; 2 boomerangs; a +0 leather armourC~jC~jX _C~j߇C~jZ  Items here: )) [ †.C~jC~j _C~jC~jC~jC~j:C~jC~j  ### ##....  #.#..#.^... C~jԡ ########...#  ##### ##.. C~ju ##...## #..  #.#...## ###... ### ####...###.. #.[### ##.......... C~jX" #@.### ###......#---  ##)).####.......# C~j[ ##...#.)....  ##.........# ## #........### #.C~jJ ##....####  ##)### ## ### ##### C~j4O ##...##C~jԮ .## #.....##. ### ##..... C~j #.#..#.^...  ######  ####C~jF  # #  #.C~j ###  #### ####...### #.@### ##...C~j߯  #.>.##..### ###......  ##. ##)).####....... ##.)....## C~j ##.........# #  #........### # C~jH....####  )### # ### ###C~j.34.5 (6.0C~jG---5.5 (7C~jC~jQ _Found a staircase to the Elven Halls.  Things that are here:C~jH _a +0 club; a +3 leather armour of willpowerE~j- E~j*. E~j0 E~j5 E~j9 E~ja= : _E~j? E~j@ E~j A E~jLB E~jpE E~jG E~j;H E~jPI E~j ` R  There is a staircase to the Elven Halls here.E~jb E~jvb  _E~jc E~jj E~jnm E~jm E~j p E~j!u E~jhx E~jx E~j|{ F~j9$  Things that are here:F~j F~jj a +0 club; a +3 leather armour of willpowerF~jF~jl _F~jF~j-F~j>F~j?F~jKF~jap F~jpT Items here: )) [ †.F~jF~j _F~jF~jF~j5F~jF~jF~j(F~jF~jSF~jlF~jF~jF~jF~jUF~jF~j,F~jsF~jF~jG  Things that are here:  a +0 hand axe; an orc corpse _F~jF~jF~j3F~jF~jF~j#F~j!F~j"F~j`#F~j+F~j /F~jJ/F~j0F~j3F~j5F~jh5F~j~6F~j 9F~j ;F~j;F~j=F~j?F~jAF~jEBF~jCF~jFF~jDIF~jIF~jKF~jO%  F~j9OThere is an open door here.F~jQF~jR _F~j$TF~jVF~jYF~jGZF~j\F~j`F~jcF~j&dF~jBfF~j,oF~jsF~jPtF~jvF~jzF~j?~F~j~F~jgF~jF~j_F~jF~j#F~jF~jF~j@F~jYF~j F~jF~j*F~jF~jɭF~j F~jF~j F~jvF~jF~j]F~jVF~jMF~jF~jF~jF~joF~j-F~j~F~jF~jF~j4F~jF~jF~jTF~jF~j+F~jF~jF~jF~jF~jF~juF~jF~jvF~jF~j'F~j9 F~j F~j F~j7 _You open the door.F~jBk  You encounter 2 orc priests.F~j .............  ....ß.ß....  F~j$# ......... #  { ..##.......##..  o.............o  ......ß.ß......  F~j^#.........#  ###########@#########  F~j#....#...##.##..[#..  ####'##.#...##.##...#.# # F~j###.#.)[#.##'###.###)##.# ##~ #..##...#..........#)...# ##◊~ ..#######....##)##.#..).######... oo 2 orc priests (asleep) F~j ,..# #..#....#...#.#....#..##.#.. #.# #).)....#[..#......)..####.. F~jY..## #..####.#####)####.#..###...F~j%077.5 (42.0)F~j&38.5 (43 _F~jh/F~j8Q _There is an open door here.F~jH' F~jιs.You shoot an arrow.  The arrow pierces through the orc priest!!  F~j7?You kill the orc priest!F~ju*)))))))F~jn   orc priestG~j)G~j|1......G~j-===9.5 (1G~j .0) G~jG~jN G~j4_Okawaru accepts your kill.G~jG~j,OMG~jR. _Okawaru accepts your kill. G~j4 You shoot an arrow.  G~j pThe arrow pierces through the orc priest!!  You kill the orc priest!G~jh)))))))G~j]O)......G~jb'80G~jiG~jlP _Okawaru accepts your kill.G~j-G~jG~jD"G~j'*G~j1G~j3G~jD5G~j8G~jk;%  G~j;bYou encounter an orc priest. It is wielding a +0 dagger.G~j;C...#...#....o..............  G~jC.....ß.ß.... ## # #.. {..##.......##)....)..G~jC7 ......ß.ß@......# --- #.........#####  ###########'#########  G~j,D #....#...##.##..[#..###'##.#...##.##...#.# ## G~jeD`#.#.)[#.##'###.###)##.# ##~#≈ o   orc priest (asleep) .##...#..........#)...# ##◊~≈≈######....##)##.#..).######...~~ # #..#....#...#.#....#..##.#..~#G~j_JO.o1G~jRMoG~jRU==-2.5 (2G~j[G~j`, _The orc priest shouts!H~jaH~jqeGear: 23/52 gear slots (Left/Right/Tab to switch category) H~jeHand Weapons (go to first with ))  g - the +8 storm bow (weapon) {elec, penet}  a - the +7 longbow of the Realm of Zot {chaos, rC+++} H~jeOMissiles (go to first with ()h - 26 poisoned darts  p - a curare-tipped dart Armour (go to first with [)  e - a +0 pair of boots (worn) H~jf f - a +0 buckler (worn)  o - a +0 pair of gloves of dexterity (worn)  u - the +7 swamp dragon scales of the Last Howling Gods (worn) {rPois rC+ Int+3 v - a scarf of harm (worn)  w - a +0 pair of gloves (worn) H~jpf j - the +4 skin of Zhor {*Englaciate rC+++ SInv}  k - the +8 tower shield of Perfidy {Will+ rCorr Slay+2}n - a +0 kite shield Jewellery (go to first with "=)  d - a +4 ring of protection (worn)  l - a +5 ring of evasion (worn)  t - the amulet "Akkut" (worn) {Chemistry Will+ Regen+}H~jf\c - a +6 ring of intelligence  i - an amulet of dissipation H~jf[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]J~j!] J~j] J~jo J~j ^gmalak the MarksantJ~j ...#...#......Formicid of Okawaru ******.............oJ~jF Health: 122/122 ========================.............Magic: 25/25 ========================J~j x.....ß.ß.... #AC: 24J~j -Str: 15J~j # #......... #..EV: 21J~j ,Int: 16 J~jQ q{..##.......##....J~j #SH: 8J~jڊ mDex: 25).............)..J~j XL: 16 Next: 57% Place: Orcish Mines:2J~j@ X......ß.ß@......#J~js Noise: ==-------  Time: 22282.5 (0.0)#.........#####J~jŋ Og) +8 storm bow {elec, penet} J~j ###########'#########Cast: JinxbiteJ~j2 V#....#...##.##..[#.. J~jf 0####'##.#...##.##...#.#J~j #### J~j #.#.)[#.##'###.###)##.# ##~#≈ o   orc priest J~j( a.##...#..........#)...# ##◊~≈≈ J~j\ O#######....##)##.#..).######...~~ J~j x# #..#....#...#.#....#..##.#..~#You shoot an arrow.  J~j YThe arrow pierces through the orc priest!!  You kill the orc priest! J~j* B_Okawaru accepts your kill.J~j You encounter an orc priest. It is wielding a +0 dagger. _The orc priest shouts!J~j J~jH J~j8 J~j K~j{K ))))K~j>)))You shoot an arrow.K~joG.oK~jvP.....K~jw4=3.4 (0.9 K~jK~j_^ _The arrow closely misses the orc priest.K~j'J4))))K~jJ*)))K~jxG.oK~jP.....K~j,4.4 (1.0 K~j6K~jq _You shoot an arrow. The arrow barely misses the orc priest.K~j> Y ))))))K~jf? t) You shoot an arrow.  The arrow pierces through the orc priest!K~jC f ...o.K~j [..The orc priest is severely wounded.K~j K~jl B5.3 (0.9 K~jr K~jlu i _The orc priest looks braver for a moment.K~jHpM. _The orc priest looks braver for a moment. K~jp You shoot an arrow.  The arrow pierces through the orc priest!  You kill the orc priest!K~jMuA))))))K~juA)K~j-...K~j 0)...K~j<K~j,(6.2K~jxK~jmP _Okawaru accepts your kill.L~jffL~jgL~jqL~juH _No target in view!L~jG*L~j*L~j-L~j:L~j<2oL~j@  You encounter an orc warrior. It is wielding a +2 dire flail of protection.L~jI##ß.ß##...#.............. .....ß.ß...) #L~j;Jr # #.. #..####...)...@...).........ß.ß....... L~jJ#.........##### ###########'#########  #....#...##.##..[#..##'##.#...##.##...#.# ### o   orc warrior (wandering).)[#.##'###.###)##.# ~#≈#L~j+K...#..........#)...# ##◊~≈≈≈#####....##)##.#..).######...~~~L~j-Q10L~jS<---7.2 (1 _L~jXL~jq_L~j|  .##ß.ß##...o..  ...#...#......  ..............  L~j| .............  .....ß.ß...) #.  # #......... #...  ..##.......##.....  ).........@...)... L~j[}  ......ß.ß.......##  #.........#####  ####'#########  #.##..[#.. # )[L~j} G)##.# )...# ))L~j  .##ß.ß##...o..  ...#...#......  ..............  .............  L~j .....ß.ß...) #.  # #......... #...  ..##.......##.....  ).........@...)...  ......ß.ß.......##  #.........#####  L~j ####'#####  #.##..[# )[L~j )##.# )...# ))L~j9 --- _An orc warrior is nearby!L~j}a . L~j&b '_You encounter an orc warrior. It is wielding a +2 dire flail of protection. _An orc warrior is nearby!  You shoot an arrow.  The arrow pierces through the orc warrior!! L~jd u Lightning courses through the orc warrior!  You kill the orc warrior!L~j&r D)))))))L~jr 8L~jkT )...)..T   troll (wandering)  Okawaru accepts your kill.8===8L~jV _You encounter a troll.M~jG ))))M~j9)))T    You shoot an arrow. The arrow pierces through the troll!!  The troll shouts!M~juQ T.....M~jK.The troll is almost dead.M~jj,9.1 (0.9 M~j"M~j&' _You hear a shout!M~jA .You shoot an arrow. The arrow pierces through the troll!  You kill the troll!M~ju)))))))M~j(†......90.0M~j'): _Okawaru accepts your kill.M~j)M~j M~j M~jO M~j H _No target in view!M~j M~js M~j M~j M~j v  You encounter an orc and an orc wizard.M~j? M ..oo ###....M~jѹ  .##߆ß##...)... ...#...#...........#..........  .....ß.ß...). #.# #..# #.....####.....).............)...M~j: ......ß.ß.......###.........#####o   orc wizard (wandering)o   orc (wandering)M~jB P.o0M~je Ao.M~j= M~jL <---1.0 (1 _M~j M~j) N~j 5 .o.. ###....  .##ßoß##...)...  ...#...#........  ................#  N~jp5...............  .....ß.ß...). #.  # #.........# #...  ..##......@#  ).............)...  N~j5......ß.ß.......##  #.........#####  ####'#########  #.##..[#.. N~j5X# )[)##.# )...# N~j .o.. ###....  .##ßoß##...)...  ...#...#........  ................#  ...............  N~j.....ß.ß...). #.  # #.........# #...  ..##......@#  N~j^w).............)...  ......ß.ß.......##  #.........#####  ####'#####  N~j#.##..[#.. # )[N~j~)##.# )...# N~j|N~j:---N~jN~jd _There are monsters nearby!N~jG' N~j.You shoot an arrow.  The arrow closely misses the orc wizard.The arrow pierces through the orc!! Lightning courses through the orc!N~j_)))))N~j4)))N~j w0oN~jy †oYou kill the orc!N~j).....opriesto   orc wizard (wandering)N~j4===9 (0.9 N~jN~jx _You encounter an orc priest. It is wielding a +0 dagger.N~j!I)))))N~jg3 .oYou shoot an arrow. The arrow barely misses the orc wizard.N~j5r.ooN~jBI ....N~jCIo   orc warrioropriesto   orc wizardThe orc wizard shouts! The orc priest shouts! You hear a shout! x3N~jC(2.8N~jKN~jz_ N~j_r_You encounter an orc warrior. It is wielding a +0 flail.N~jw 9 .N~j You shoot an arrow.  The arrow pierces through the orc warrior!!  You kill the orc warrior!N~j )))))N~j٭ )))o   orc priestowizardN~j, <.oN~j- B.oN~j9 C)†....N~j: .N~j> 7 93.7 N~j> C_Okawaru accepts your kill.N~j^F N~j"J i _Your Shields skill increases to level 13!O~j[b. O~j(_Okawaru accepts your kill. _Your Shields skill increases to level 13!  You shoot an arrow.  The arrow pierces through the orc priest!  You kill the orc priest!O~jH)))))))oO~j8wizardO~j?.oO~j0oO~j/ ..)....opriest (wandering)o   orc wizardOkawaru accepts your kill.O~j,4.7 (1.0 O~jzO~jv _You encounter an orc priest. It is wielding a +0 club.O~jg )))You shoot an arrow.O~j.O~j%oO~j.O~jO~jTm.owizardO~j,5.6 (0.9 O~jO~j O~jGP_The arrow closely misses the orc wizard.O~jg`g )))You shoot an arrow.O~j)C.oO~j5...O~j,6.6 (1.0 O~jO~jb^ _The arrow closely misses the orc wizard.P~j)))))) You shoot an arrow. _The arrow closely misses the orc wizard.  The arrow pierces through the orc wizard!P~jG .....oP~jHThe orc wizard is almost dead.P~j&7P~jP~j`A _The orc wizard hits you but does no damage.P~j P~j6 l  Skill  Level Cost  Apt Skill  Level Cost  Apt a + FightingP~j 9.9   8.8  +1   i - Spellcasting   5.0   6.0   0      P~j      b - Unarmed Combat   0.0   0.5   0 +4 j - Hexes   8.0   6.4  +2  P~j  c - Throwing   0.0   1.0   0   k - Translocations   8.1   6.4  +2      P~j6 A l - Fire Magic   1.0   2.0   0   d * Ranged Weapons  17.2  22.5   0      P~j      m - Invocations  12.0  10.6  +2  e + Armour7.6   6.7  +1   n - Evocations   5.0   5.0  +1  f + DodgingP~jɶ 8.3  10.7  -1      P~j \ g * Shields  13.0   4.9  +3 +4     h - Stealth   5.0   3.6  +3  P~j;         P~jv !            P~j             P~j( !            P~jy         The species aptitude is in white. Bonus from skill manuals is in red.  [?] Help[=] set a skill target  P~j [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsQ~j? Q~jNU Q~jPx ^gmalak the MarksantQ~jx .)). ###....Formicid of Okawaru ******Q~jx .##߆ß##...)...Q~jy Health: 122/122 ========================...#...#........Q~jry ZMagic: 25/25 ========================Q~jy w................#AC: 24Q~jy -Str: 15Q~jIz ....)..........EV: 21Int: 16Q~jz .....ß.ß...). #.SH: 8Q~jz -Dex: 25Q~j{ m# #.........# #...Q~j\{ XL: 16 Next: 59% Place: Orcish Mines:2Q~j{ w..##.....o@##.....Q~j{ Noise: ===------  Time: 22297.6 (0.0)).............)...Q~j| Eg) +8 storm bow {elec, penet} Q~jK| ......ß.ß.......##Cast: JinxbiteQ~j| @#.........#####Q~j| Z###########'#########Q~j| N#....#...##.##..[#..Q~j$} ao   orc wizard Q~jY} :###'##.#...##.##...#.###### Q~j} .#.)[#.##'###.###)##.# ##~#≈# Q~j} d##...#..........#)...# ##◊~≈≈≈Q~j*~ iYou shoot an arrow. _The arrow closely misses the orc wizard.Q~j_~ 0You shoot an arrow.  Q~j~ 0The arrow pierces through the orc wizard!  Q~j~ zThe orc wizard is almost dead. _The orc wizard hits you but does no damage.Q~j Q~j Q~j Q~j_ Q~jx3))))))Q~jI .....oYou shoot an arrow. The arrow barely misses the orc wizard.Q~j+8.6 (1Q~jKQ~j Q~jAI_The orc wizard barely misses you.R~j+* ))))))You shoot an arrow. oThe arrow closely misses the orc wizard. .....oo   orc sorcerer (wandering)o   orc wizardYou block the orc wizard's attack.9.5 (0.9  _You encounter an orc sorcerer. It is wielding a +0 dagger.R~j9 .R~jTYou shoot an arrow.  The arrow pierces through the orc wizard!  You kill the orc wizard!R~j/E))))))R~j$5 )R~j%eoOkawaru accepts your kill.R~j&+oR~jKVe .....)oo   orc (wandering)The orc sorcerer shouts! You hear a shout!300.5 (1.0 R~jWr _You encounter an orc. It is wielding a +0 war axe.R~j)The orc sorcerer shouts! You hear a shout! _You encounter an orc. It is wielding a +0 war axe.sorcerer!!  The orc sorcerer is almost dead.The arrow pierces through the orc!R~jp))))))) R~j^ †oYou kill the orc!R~jk S)....R~jn ,1.4 (0.9 R~jv R~jy ' _You hear a shout!S~jcx9 .S~jxYou shoot an arrow.  The arrow pierces through the orc sorcerer.  You kill the orc sorcerer!S~jJ))))S~j!))))S~j)0S~jVH2oS~jJB oS~jJIOkawaru accepts your kill.S~jW\ †)..S~jW..o   orc warlordo   orc (wandering) ##...#..........#)...# ##◊~≈≈≈You encounter an orc. It is wielding a +0 flail.S~j\5602.5 (1.1 S~jdS~jr  You encounter an orc warlord. It is wielding a +2 broad axe of electrocution _and wearing a +3 plate armour of poison resistance.S~jTG ))))S~jm)))You shoot an arrow.  The arrow pierces through the orc warlord!S~j oThe orc warlord is lightly wounded.S~jzi .You hear a shout! x2S~jpZ o†)....ostrong)You encounter an orc. It is wielding a +0 flail.The orc warlord roars a battlecry!S~jI+30 S~jS~jKb _The orc goes into a battle-frenzy!S~j/< ))S~jr0x)))))You shoot an arrow.  The arrow pierces through the orc warlord.S~jGM)oS~j>ooS~j(S~jT)....S~jg&4S~jDS~j.9 _The orc warlord is lightly wounded.T~j)The arrow pierces through the orc warlord. _The orc warlord is lightly wounded.  You shoot an arrow.  The arrow pierces through the orc warlord!  T~jThe orc warlord is moderately wounded.  The arrow pierces through the orc!! Lightning courses through the orc!T~j =)))))))T~je3 T~j*oT~ja †oYou kill the orc!T~j.o)....o   orc priest (strong)T~jt,5.6 (1.1 T~jT~jqx _You encounter an orc priest. It is wielding a +0 dagger.T~j R ))))))T~j u)You shoot an arrow.  The arrow pierces through the orc warlord but does no damage.T~j C)oT~j? .oT~j .oThe orc warlord is moderately wounded.T~j& )T~j1' ...o   orc (strong)T~j' +60 T~jO9 T~j@  T~j=A a_You encounter an orc. It is wielding a +0 mace.U~jko)). ###....U~j=..##ßoß##...).....#..)#........U~j....o# ....)..U~j՟(. U~jb .....ß.ß...). #.U~jJk# #.........# #... U~j{ ..##.....).##.....U~j )........@....)... U~jnß.ß.......## #.........###U~j###########'######### #....#...##.##..[#.. U~jYE####'##.#...##.##...#.##### #U~jݢ.#.)[#.##'###.###)##.#~#≈#...#..........#)...#◊~≈≈U~jNn#####....##)##.#..).######...~~U~jBE†oU~jU~j.J.oU~jU~j!0---7U~j U~jU~js U~jGu U~ju 3---U~jo U~j V~juO..##߆ß##...)V~ju .#..o#.......................#).o.. V~j0vS.ß.ß...). #.V~jv# #.........# #.. {..##.....).##...V~jw ).............)......ß.ß@......##V~jw# #.........##### ###########'#########....#...##.##..[#.. ####'##V~jx.##...#.##### #.#.)[#.##'###.###)###~#≈ V~jx.##...#..........#)..##◊~≈ #######....##)##.#..).######...~~ #V~jy\ #.....#.#....#..##.#..~#V~jV~j%V~j6.oV~j:V~j6V~j8V~j88V~j[V~j-j V~jjf_The orc priest casts a cantrip, but nothing happens.V~jcp ...#..o#.............# ....)  .....ßoß...). #.# #.........# #...{ ..##.....).##..... V~j).............)... ß.ß.......##V~jG #.....@...###############'######### #....#...##.##..[#..####'##.#...##.##...#.####.#.)[#.##'###.###)##.#~ ..##...#..........#)...#◊~#####....##)##.#..).######...~ V~j9.# #..#....#...#.#....#..##.#.. .# #).)....#[..#......)..####..V~j 0oV~jJM.oV~jp)V~jo   orc priest (strong)V~jV~j9V~jV~j V~j.....o# ....)...  .....ß.ß...). #.V~jh# #....o....# #...{ ..##.....).##..... ).............)... ß.ß.......## #.........##############@#########V~jtV #....#...##.##..[#..####'##.#...##.##...#.### ###.#.)[#.##'###.###)##.#~ #V~j..##...#..........#)...#◊~#####....##)##.#..).######... ..# #..#....#...#.#....#..##.#.. V~j%#.# #).)....#[..#......)..####.. ..## #..####.#####)####.#..###...V~j0oV~j<M.oV~j".V~jo   orc priest (strong)V~j'10V~j V~jQ _There is an open door here.V~j )....o..... .....ß.ß...). #.# #.........# #..V~j6 ;{..##...o.).##.. ).............)......ß.ß.......##V~jv F #.........##### ###########'#####....#...##@##..[#.. ####'##.#.#V~j ## ###.#.)[#.##'###.###)###~ #..##...#..........#)..V~j ##◊ ..#######....##)##.#..).######... #.....#.#....#..##.# V~j& #.# #).)....#[..#......)..####.. ..## #..####.#####)####.#..###..# ####..........#..#.#####.V~j J.oV~jq 0oV~j .o   orc priest (strong)V~jV -1 _V~j V~j* V~j .ß.ßo..). #.# #.........# #..{..##.....).##.. )......o......)......ß.ß.......## #.........##### ###########'####V~jB 0....#...##.##..[#.. ####'##.#.### ###.#.)[#.##'###.###)###~ #..##...#..........#)..##◊ ..#######....##)##.#..).######... #.....#.#....#..##.# #.# #).)....#[..#......)..### V~j² H..## #..####.#####)####.#..###....# ####..........#..#.#####.#####.####..)).#..).####.V~jų J.oV~j+ 0oV~j .o   orc priest (strong)V~j3 &2V~jl V~j W~jFgW~jSlo Ability - do what?CostW~jlLFailure  f - DigInstant, DrainW~jl?0%  g - Shaft SelfDelayW~j)m 0%  Invocations -W~jem=X - Renounce ReligionNoneW~jm-0%  a - Heroism2 MP, Piety-W~jm.0%  b - Finesse5 MP, Piety--W~j?n+1%  c - Duel7 MP, Piety--W~jno5% [?] toggle between ability selection and description.W~j1W~jW~j.....ß.ß...). #.gmalak the Marksant# #......o..# #...Formicid of Okawaru ******{..##.....).##.....Health: 122/122 ========================).............)...Magic: 25/25 ========================......ßoß.......##AC: 24Str: 15#.........#####EV: 21Int: 16###########'#########W~j 1SH: 8Dex: 25#....#...##.##..[#..XL: 16 Next: 60% Place: Orcish Mines:2####'##.#...##@##...#.### Noise: ---------  Time: 22312.6 (0.0) W~jT###.#.)[#.##'###.###)##.# ##~ g) +8 storm bow {elec, penet} #..##...#..........#)...# ##◊~ Cast: Jinxbite W~j..#######....##)##.#..).######... ..# #..#....#...#.#....#..##.#.. W~jׯ#.# #).)....#[..#......)..####.. o   orc warlord ..## #..####.#####)####.#..###... o   orc priest (strong) ...# ####..........#..#.#####.... ...######.####..)).#..).####.....W~jyYou shoot an arrow.  The arrow pierces through the orc warlord but does no damage.  The orc warlord is moderately wounded. _You encounter an orc. It is wielding a +0 mace. _The orc priest casts a cantrip, but nothing happens. W~jV2_There is an open door here.W~j|  You gain the combat prowess of a mighty hero.W~jW~jLR2oW~jWM.oW~jko   orc (strong)W~jl63--W~jlp65103.6 (1Hero W~juW~jx _The orc priest begins to cast a cantrip, but forgets the words!X~jt[.....ß.ß...). #.gmalak the Marksant# #......oo.# #...X~jFormicid of Okawaru ******{..##.....).##.....Health: 122/122 ========================).............)...Magic: 23/25 ======================--......ß.ß.......##AC: 26Str: 15#....o....#####EV: 25X~j#6Int: 16###########*#########SH: 10Dex: 25#....#...##*##..[#..X~j`vXL: 16 Next: 60% Place: Orcish Mines:2####'##.#...##@##...#.### Noise: ---------  Time: 22313.6 (0.0) X~j###.#.)[#.##'###.###)##.# ##~ g) +8 storm bow {elec, penet} #..##...#..........#)...# ##◊~ Cast: Jinxbite X~j?..#######....##)##.#..).######... Hero ..# #..#....#...#.#....#..##.#.. X~jd#.# #).)....#[..#......)..####.. o   orc warlord ..## #..####.#####)####.#..###... o   orc priest (strong) X~jQ...# ####..........#..#.#####.... o   orc (strong) ...######.####..)).#..).####..... _The orc priest begins to cast a cantrip, but forgets the words!Fire: g) +8 storm bow {elec, penet}X~j+Press: ? - help, Shift-Dir - straight lineAim: an orc warlord, wielding a +2 broad axe of electrocution and wearing a +3  plate armour of poison resistance and a +0 tower shield (moderately wounded,  88% to hit)X~jT [ .oY~jC@.*Y~j;s5..Y~j*.*Y~j?Y~j @.*Y~jdG 4.o.Y~jG C..o'Y~j6H .Aim: an orc priest, wielding a +0 dagger (strong, fire blocked by an orcish  idol, 79% to hit)Y~jm .....ß.ß...). #.gmalak the Marksant# #......oo.# #...Formicid of Okawaru ******{..##.....).##.....Y~j n Health: 122/122 ========================).............)...Magic: 23/25 ======================--......ß.ß.......##AC: 26Str: 15#....o)...#####EV: 25Int: 16###########)#########SH: 10Y~jYn Dex: 25#....#...##)##..[#..XL: 16 Next: 60% Place: Orcish Mines:2####'##.#...##@##...#.### Noise: ---------  Time: 22313.6 (0.0) Y~jn ###.#.)[#.##'###.###)##.# ##~ g) +8 storm bow {elec, penet} #..##...#..........#)...# ##◊~ Cast: Jinxbite ..#######....##)##.#..).######... Hero Y~jn ..# #..#....#...#.#....#..##.#.. Y~jbo #.# #).)....#[..#......)..####.. o   orc warlord ..## #..####.#####)####.#..###... o   orc priest (strong) ...# ####..........#..#.#####.... o   orc (strong) ...######.####..)).#..).####..... _The orc priest begins to cast a cantrip, but forgets the words!Fire: g) +8 storm bow {elec, penet}Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 dagger (strong, fire blocked by an orcish  idol, 79% to hit)Y~j G.oY~j J.oY~j M.oY~j 4..Y~jr 6===4.4 (0.8Y~j Y~j ! _You shoot an arrow.Y~j6 l)..........  .....ß.ß...). # # #.........# #{..##....oo.##..).............).........ß.ß.......##Y~j7  #.........##########o######### #...[#..  ####'##.#...##.##... ## ###.#.)[#.##'###.###)## ## #..##...#..........#)...# ##◊~######)##.#..).######. Y~j7 ..# #..#....#...#.#....#..##. #.# #).)....#[..#......)..###### #..####.#####)####.#..### ####..........#..#.#####Y~j9 C.oY~j: F)oY~j2G Y~jG 5--5.4 (1.0Y~j0P Y~jR 9 _You block the orc warlord's attack.Z~jZ~j5.ß.ß...). #.# #.........# #..{Z~j{X..##.....).##.. Z~jd).......oo....)Z~j9......ß.ß.......##Z~jjb #.........##### Z~jZ###########o####Z~j....#...##.##..[#.. ####'##Z~j-.#.### Z~jm###.#.)[#.##'###.###)#Z~j ##~ #Z~jN..##...#..........#)..##◊ Z~jMn..#######....##)##.#..).######...Z~j} #.....#.#....#..##.# Z~j#.# #).)....#[..#......)..### Z~jex..## #..####.#####)####.#..###.Z~j.# ####..........#..#.#####.#####.####..)).#..).####.Z~j .Z~j'oZ~jG).Z~jQ'oZ~jQBoZ~jCO---6Z~jAZ~jZ~j ;.You shoot an arrow.  The arrow pierces through the orc warlord!!  The orc warlord is heavily wounded.  The arrow pierces through the orc priest!!  Lightning courses through the orc priest!! Z~j C You kill the orc priest!Z~j( ;))))))Z~jv ))Z~jo ...).#'#oZ~js y4=====7.1 (0.7Z~jK| Z~j? P _Okawaru accepts your kill.[~j& [~jK)))[~j ))[~j)[~j'1)You shoot an arrow.[~jɅ2o[~jk ...)ß.[~jL.'oo   orc (strong)The arrow barely misses the orc warlord.[~ja===-8.0 (0.9[~jA[~jX _The orc warlord barely misses you.[~jD .The arrow barely misses the orc warlord. _The orc warlord barely misses you.  You shoot an arrow.  The arrow pierces through the orc warlord but does no damage.  The orc warlord is heavily wounded.  The arrow pierces through the orc!! Lightning courses through the orc!![~jI I)))[~j\ )'oYou kill the orc![~jf ?-9[~j [~j 9 _You block the orc warlord's attack.[~jI ))))[~j+))) You shoot an arrow.  The arrow pierces through the orc warlord!\~j ~ ...).'\~j `oThe orc warlord is severely wounded.\~j ,9.6 (0.7\~j"\~j%Q _The orc warlord misses you.\~j4^ )))))))\~jQ5 You shoot an arrow.  The arrow pierces through the orc warlord but does no damage.  Lightning courses through the orc warlord!\~j \~jz<...\~j<).'\~j[oThe orc warlord is almost dead.\~j&#=\~jj!20.3\~j\~j/ \~jV_The orc warlord completely misses you.\~jG w.  The orc warlord is almost dead. _The orc warlord completely misses you.You shoot an arrow.  The arrow pierc  Lightning courses through the orc warlord!  You kill the orc warlord!\~jp |)))))))\~j ...).')\~j <631.1 (0.8\~jm" \~j% P _Okawaru accepts your kill.]~j_M)..........  .....ß.ß...). # ]~j `j# #.........# #{..##.....).##..).............).........ß)ß.......## #.....)...##########'######### #...]~jy`e[#..  ####'##.#...##.##... ## ###.#.)[#.##'###.###)## ## ]~j`q#..##...#..........#)...# ##◊~ Hero #)##..# #[..#..##]~j`]~jFk]~jl6---2.1 (1.0]~jLt]~jDy _Items here: ) [[ †.]~j ]~jS Pick up what? 23/52 gear slots (_ for help) Hand Weapons (select all with ))  a - a +2 broad axe of electrocution ]~j Armour (select all with [)b - a +0 tower shield  c - a +3 plate armour of poison resistance Carrion an orc corpse ]~j [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]_~jq _~j' _~j ....)..........gmalak the Marksant_~jh .....ß.ß...). #.Formicid of Okawaru ******# #.........# #...Health: 122/122 ========================{..##.....).##....._~j Magic: 24/25 =======================-).............)...AC: 26Str: 15......ß)ß.......##EV: 26Int: 16_~j #.....)...#####SH: 10Dex: 25###########'#########XL: 16 Next: 63% Place: Orcish Mines:2_~jc #....#...##@##..[#..Noise: ---------  Time: 22322.1 (0.0)####'##.#...##.##...#.### g) +8 storm bow {elec, penet} ###.#.)[#.##'###.###)##.# ##~ Cast: Jinxbite _~j u#..##...#..........#)...# ##◊~ Hero ..#######....##)##.#..).######... ..# #..#....#...#.#....#..##.#..  #.# #).)....#[..#......)..####..  _~j ..## #..####.#####)####.#..###...  ...# ####..........#..#.#####.... _~j: The arrow pierces through the orc warlord!  Lightning courses through the orc warlord!  You kill the orc warlord! _Okawaru accepts your kill. _Items here: ) [[ †.  Okay, then._~j _~jv _~j _~j" . __~j( _~j _~j _~j _~j R5= __~jr_~j3_~j,_~j._~j Lightning courses through the orc warlord!  You kill the orc warlord! _Okawaru accepts your kill. _Items here: ) [[ †.  There is an open door, spattered with blood here._~j%_~jG& __~j-_~jr/$  Things that are here:_~j4]  a +0 mace; an orc corpse_~j*:_~j: __~j>_~jAC_~j!I_~j{I9=_~jM_~jR_~j]_~j&cf  An orc comes into view._~jmm .)). ###..o. ..##߆ß##...)...  _~j n...#..)#........ .........# ....).......... .....ß.ß...). #. _~jPn # #.........# #...  ..##.....)@##.....  ).............)... _~jn  ......ß)ß.......##  #.....)...#####  _~jnL####'#########  #....#...##)##..[#..o   orc (wandering) #_~j:o##'##.#...##.##...#.# ######.)[#.##'###.###)##.# ##~#≈# ##...#...#)...# ##◊~≈≈≈_~jwy+7.1 (5_~j)z18.1 (6 __~jp_~j`~j1' `~j.You shoot an arrow. The arrow pierces through the orc!!  Lightning courses through the orc!!`~j })))))))`~je )....).You kill the orc!`~j݄K41 9===8 (0.7`~jh `~jÕ`~j8` _You feel like a meek peon again.`~jJ; `~jt< `~j ^ _No target in view!`~j 3`~j" `~j$ `~j;, `~j/ $ _`~j7 `~j'= `~jC ,`~jH `~jL `~j8R `~jR `~jU `~jY `~j]b `~j c `~je `~j i `~jpm  You encounter an orc warrior. It is wielding a +0 hand axe.`~jv  .o. . { ... #.....`~jfv ;.... ###.....##.)). ####..)...# ..##߆ß##...)....# ...#..)#....@...# ---........## `~jv ....)..........## .....ß.ß...).###. #.........###.....##.....).##..... `~jv &o   orc warrior (wandering)  ).............)...  ......ß)ß.......## `~jFw R #.....)...#####`~jNx X.o32.8 (4.0`~j `~j# N---3.8 (5 _`~j `~jy `~j<B ....  `~js=o...  { .....  ... #.....  .... ###.....# `~j= #.)). ####..)...#  ..##߆ß##...)....#  )#....@...# `~jw>U ..........##  ....)..........##  `~j?r.ß...).###.  # #.........###...  ..).#  )`~j?b.......)...  )ß.  )`~j*@a~j ....  o...  { ..... a~jk ... #.....  a~jפ.... ###.....#  #.)). ####..)...# a~j ..##߆ß##...)....#  a~jey)#....@...#  a~jR..........## a~j ....)..........##  .ß...).###a~jd  # #.........##  a~jQ..).# a~j3 ).......)a~j3F  )ß.a~j;  )a~j a~j a~jja~ja~jc _An orc warrior is nearby!a~jt= .... a~jٍT o...  { .....  a~j3L... #.....  .... ###.....#  a~j#.)). ####..)...#  ..##߆ß##...)....#  )#....@...#  a~j4l..........##  ....)..........##  .ß...).###. a~jƏ # #.........###...  ..).#  ).......)...  )ß.  )a~j!,  ....  o...  { .....  a~j,f... #.....  a~j,f.... ###.....#  a~j#-#.)). ####..)...# a~jt- ..##߆ß##...)....#  )#....@...#  a~j-..........##  ....)..........##  a~j..ß...).###  # #.........##  a~jY...).#  ).......)  )ß.  a~j.3)a~j6a~j67a~j?a~jBc _An orc warrior is nearby!a~j2W? ))a~jW)))))o    You shoot an arrow.  The arrow pierces through the orc warrior!  The orc warrior shouts!a~j6 .a~jgoThe orc warrior is severely wounded.a~jl7.....a~j.a~j,6===4.7 (0.9 a~ja~j' _You hear a shout!a~j:EM.  The orc warrior is severely wounded. _You hear a shout!.  Lightning courses through the orc warrior!!  You kill the orc warrior!a~j?1))))a~jK@6)))a~j N ?o ..)..).o   orc high priestOkawaru accepts your kill.5.5 (0.8  _You encounter an orc high priest. It is wielding a +0 mace.a~j S )))))a~j 8))You shoot an arrow.a~jՀ Q.o...).6.5 (1.0  _The arrow pierces through the orc high priest but does no damage.a~j~Q ....  ..o.  a~jQ{ .)...  ... #.....  .... ###.....#  #.)). ####..)...#  ..##߆ß##...)....#  )#....@...#  a~j1R..........##  ....)..........##  .ß...).###.  # #.........###...  ..).#  )a~jsRx.......)...  )ß.  )b~j ....  ..o.  b~jU;{ .)...  ... #.....  .... ###.....#  #.)). ####..)...#  ..##߆ß##...)....#  )#....@...#  ..........## b~j ....)..........##  .ß...).###  # #.........##  ..).#  ).......)  )ß.b~j[  )b~jb~j0b~jSb~jM b~jY_An orc high priest is nearby!b~jp<)))))b~j߇$))b~j0ob~j7 .b~jwoYou shoot an arrow. The arrow misses the orc high priest.b~jr)<...)b~j).o   orc priest (polearm, wandering)b~jx+&7b~jnBb~jG _You encounter an orc priest. It is wielding a +0 heavy trident.b~j?b~j11)))b~ju))b~j")) b~j_You shoot an arrow. The arrow misses the orc high priest. b~j8_You encounter an orc priest. It is wielding a +0 heavy trident. b~jwh The arrow pierces through the orc high priest!!  Lightning courses through the orc high priest!b~j) .oThe orc high priest is almost dead.b~j +Q.ob~j&9...).o)b~j9,8.4 (0.9 b~j Ab~jC, _The orc priest shouts!b~j )))))))You shoot an arrow.b~jY^ 0ob~j_ 8o.b~jy  o....o.{).o 2 orc priests (1 polearm)The arrow closely misses the orc high priest.The orc high priest invokes the aid of Beogh against you.Beogh smites you!b~jz Y07---9.3b~j b~j , _The orc priest shouts!c~j+t.  The orc high priest invokes the aid of Beogh against you.Beogh smites you! _The orc priest shouts!  You shoot an arrow.  The arrow pierces through the orc high priest!!!  You kill the orc high priest!c~jS .Okawaru accepts your kill.The arrow pierces through the orc priest!!  You kill the orc priest!c~jc~jL)))))))c~jo   orc priestc~jr.c~jMs%oc~j.c~j<.)){c~jf[..).c~j{e9---540.3 (1.0 c~jڟc~jP _Okawaru accepts your kill.c~j B.You kill the orc priest! _Okawaru accepts your kill.  You shoot an arrow..  Lightning courses through the orc priest!  You kill the orc priest!c~jY g)))))))c~j -oc~jT' < )). .).o   orc priestOkawaru accepts your kill.c~j^, 5101.2 (0.9 c~jl> c~j(I v _You encounter an orc priest. It is wielding a +0 whip.d~j c.d~jaYou kill the orc priest!Okawaru accepts your kill. _You encounter an orc priest. It is wielding a +0 whip.You shoot an arrow.  The arrow pierces through the orc priest!!  You kill the orc priest!d~jb;))))))d~j))d~jgq)......d~jH012.1d~jd~jP _Okawaru accepts your kill.d~j_] 3d~j` d~jq a2=d~jv d~j| d~jH} U3=d~jG d~j d~jن %4d~j d~j d~j %6d~j d~j d~jڞ K7=d~j d~j d~j U8=d~j d~j d~j` %9d~jA d~j d~j &20d~j d~j d~j K2=d~j d~jW n---.....d~j 78 M .ß. .) {d~jS  .)) #.)....... ###.....# #.)). ####..)...###߆ß##.# ...#..)#........##..##d~j ....)..........##ß.d~j .51.1 (9.0d~j, H---2.1 (10.0)d~j d~j $  Things that are here:d~j9 _a +2 dire flail of protection; a +0 chain mail; an orc corpsed~jd~j.d~j"d~j'd~jd~jƷ$ _d~jd~jd~jad~jd~j'd~jm$  Things that are here:d~j  a +0 flail; an orc corpse= _d~j`d~jd~jd~jLe~jq  Things that are here:###...## #......## ##.......#  #....ß...#  #...)....#  #...)....# { #.))...# ... ##.@...# .... ###.....## #.)). ####..)...## ..##߆ß##...) ...#..)#....... ...... ...)..........## { ....ß.ß...).###. { #...###... {  ##### ###...## ......## ##.......# #....ß...# #...)....#  #..e~jr[31m.). {#.)... ##.).... ###..  #.)). ####..)##߆ß##...)#..)#.)..........## ...ß.ß...).###. {a +0 mace; a +0 robe; an orc corpse6.1 (4.0)7.1 (5 _ _You see here a +0 heavy trident.f~jf~j f~jMf~j&f~j,f~j.$ _f~j0f~j`f~j'f~jt,f~jf~j$  Things that are here:f~jΒ  a +2 dire flail of protection; a +0 chain mail; an orc corpsef~jXf~jݙ _f~jf~j]f~jf~jf~jf~jN  You encounter an orc warrior. It is wielding a +0 mace.f~jt #...)....# f~j#....o. #...)....##..ß._. ##.))...###...... ##.)...##f~j+T#..... ###.....###.)). ####..)...##..##߆ß##...)....##...#..)#........##f~js ........@.......## ....)..........##{ .....ß.ß...).###. { f~j# #.........###... { { ..##.....).##..... )......)...o   orc warrior (wandering) f~jß)ß.......## #.....)...#####  ###########'#########f~jY.o67.1 (10.0)f~j f~j,8.1 (11f~jxf~j: _Found a roughly hewn altar of Beogh.f~jW f~jZX f~ja f~jc  f~j8d L_No reachable target in view!g~j  #...... #...)....# #..ß.o.ß. ##.))...## #....... ##.) #...... ###..# #.))..####..)^..##߆ß##...).....#..)#............. ....)..@...{ .....ß.ß...).###.###.........###... {  { ..##.....).##..... )...........)... ß)ß.......## ##.....)...##############'######### #....#...##)##..[#.._og~j'" g~j" 89.1 (1.0) _g~j+ g~j- g~je7 F #..ß._.ß. ##.)) #....o... ##.) #...... ###...####.))..####..).^..##߆ß##...)......#..)#.........)g~j8 @#.....ß@ß...).###.###.........###... { { ..##.....).##.....  )............)... ......ß)ß.......## ###.....)...##############'#########g~j8  #....#...##)##..[#..####'##.#...##.##...#.###g~j9 @.og~jG g~jG '70g~jQ :_g~jU h~jP.... #...)......ß._.ß..))...#........ ##.)...## #...o... ###.....##h~j8####.))..####..)...##^..##߆ß##...)....###..)#.##..##.....).@........## .....ß.ß...).###. { ###.........###{h~jn{..##.....).##..).............).........ß)ß.......## ###.....)...#############'######### #...)##..[#..h~j @.oh~j+h~jd,h~j,1h~j6h~je8h~j' h~j)h~jK)))h~j)))h~j?o  h~j:  You shoot an arrow.  h~jcHThe arrow pierces through the orc warrior!  The orc warrior shouts!h~jwdQ.oh~jnp#..h~jp)....h~jGq0===2h~jW{h~j|c _The orc warrior is heavily wounded.h~j M† _The orc warrior is heavily wounded.  You shoot an arrow.  h~j qThe arrow pierces through the orc warrior!  You kill the orc warrior!h~j d)))))))h~jQ _..))..3.0 (0.9  _Okawaru accepts your kill.i~ji~ji~j:i~jg  Items here: ) [ ††. _  Items here: ))) [[ †. _  Items here: ) [ ††. _i~j/mi~jni~jMti~jti~jxi~jb|i~ji~ji~ji~jӇi~jMi~j܋i~ji~ji~ji~ji~jݝi~jRi~j3v  You encounter an orc and an orc priest.i~j ##.......## #... #.........# #..i~j-o... #..ß._.ß..# ##.o...# #.........# ##.....## ##.......#####..#......####.))..####..).i~j: #.....^..##ß)ß##...)... ##..)#........ #...@...............#i~jɯ%--- ##......)..........## ###.....ß.ß...).###. ###.........###...i~jO~{ ..##.....).##.....i~jΰ{ ).............)... o   orc priest (polearm, asleep) ......ß)ß.......## o   orc (asleep) ###.....)...##### ###########'#########i~jɸ089.0 (16.0)i~jP---90.0 (17 _i~jͿi~ji~jle .You shoot an arrow.  The arrow pierces through the orc priest!!  You kill the orc priest!)))))))o(i~j` .oOkawaru accepts your kill.i~j,oi~j )......o   orc warrior (missile, wandering)i~j@o   orcThe orc shouts!i~j9===1.0) i~j_ _  You encounter an orc warrior. It is wielding a +0 mace and quivering _boomerangs.i~jV J)))))))i~jv~M.oi~j.i~j%oi~j/).i~jt$...i~j&2i~j8_i~jk _You shoot an arrow. The arrow closely misses the orc.j~jîF ))))))j~jGg) You shoot an arrow. The arrow pierces through the orc.j~j.M.oj~j;:Y o)j~j:......o)  The orc is severely wounded.j~jZ@.((((j~j@$((j~j .....j~j..@j~jLoj~jj~j' j~j*o 2 orc warriors (missiles, 1 wandering)  The orc warrior throws a boomerang. The boomerang closely misses you.j~j&3j~jj~j  You encounter an orc warrior. It is wielding a +0 mace and quivering _boomerangs.j~jL .You shoot an arrow. The arrow pierces through the orc!  Lightning courses through the orc!j~jX)))))))j~jl2oj~jwn )..)...j~j:xio   orc high priest (wandering)oo 2 orc warriors (missiles, 1 wandering)  You kill the orc!You encounter an orc high priest. It is wielding a +0 flail.j~j>}M(((((j~j M.....j~j C.oj~j1 j~j *9 (0.9 j~j! j~jQ& R _The orc warrior throws a boomerang. You block the boomerang.j~j 8))))))j~j0 l)oThe orc warrior throws a boomerang. You block the boomerang.  The arrow pierc warrior!!  The orc warrior is almost dead.The arrow pierces through the orc high priest.  high priest shouts!j~jƄ M.oj~j] J.oj~j ?o.j~j 1....j~j j~j (4.8j~j j~jR = _The orc high priest is lightly wounded.k~j:.The arrow pierces through the orc high priest.  The orc high priest shouts! _The orc high priest is lightly wounded.  You shoot an arrow.arrow pierces through the orc warrior!!  You kill the orc warrior!k~j2: )))))))   orc warrior (missile)  Okawaru accepts your kill.The arrow pierces through the orc warrior!  The orc warrior shouts!k~j9 o.)....The orc warrior is heavily wounded.You hear a shout!k~j[:*k~jm  The orc high priest calls upon Beogh to heal the orc warrior.k~jM.ok~jk~j 065.7k~jk~j9 _The orc warrior is healed somewhat.k~jG )))))))You shoot an arrow.k~jHM' k~jM.oThe arrow closely misses the orc high priest.The orc high priest mumbles some strange prayers to Beogh against you.k~j>c& k~jc+.ok~jc!...k~j=d/.Beogh smites you!k~je]08---6.7 (1.0 k~juk~jz' _You hear a shout!l~j9 .l~jYou shoot an arrow.  The arrow pierces through the orc warrior!!  You kill the orc warrior!l~j' l~j+())))))l~jwg)   Okawaru accepts your kill.l~jEThe arrow pierces through the orc high priest!!l~jkM.ol~jOwK.......l~j{ 9---7 _The orc high priest is heavily wounded.l~jj|l~jh:_l~j*j _Your Fighting skill increases to level 10!l~j) _The orc high priest is heavily wounded. _Your Fighting skill increases to level 10!You shoot an arrow.  Lightning courses through the orc high priest!  You kill the orc high priest!l~j@)))))))l~j l~jFP0ol~j1R oOkawaru accepts your kill.l~j^t .)......l~j_8o   orc priesto   orc (wandering)You encounter an orc priest. It is wielding a +0 hand axe.l~jg=1188.8 (1.1 l~jl~jG l~jb_You encounter an orc. It is wielding a +0 flail.l~jj0E ))))l~j1k)))You shoot an arrow.  The arrow pierces through the orc priest.m~j`lC.om~jmI.om~jŀS)....m~j_Z2=9.7 (0.9 m~jm~j8 _The orc priest is lightly wounded.m~jT#))m~j/)))))m~jO0om~jW oYou shoot an arrow. The arrow barely misses the orc priest. .oYou encounter an orc priest. It is wielding a +0 dagger..om~j)`.m~j`...o 2 orc priestso 2 orcs (1 wandering)m~ja#3m~jb?=400.6m~jlm~jvs _You encounter an orc. It is wielding a +0 hand axe.m~j )))))))You encounter an orc priest. It is wielding a +0 dagger. _You encounter an orc. It is wielding a +0 hand axe.!  The orc priest is almost dead.  The arrow pierces through the orc priest.m~jA C.om~jC C)om~jD J)om~jW >...m~j Y 041.5m~ja m~jd 8 _The orc priest is lightly wounded.n~jvR.The orc priest is lightly wounded. but does no damage.!! n~jRC You kill the orc priest!n~jX&)))n~jX)))n~js~jG,s~j-Ls~jQs~jWs~joXs~j ^s~jds~jn,s~jts~jzs~js~js~jӈs~jŎs~j,s~j؞s~j?s~jg,s~jQs~js~j s~jis~jqs~js~j,s~j0s~js~js~js~jcs~jgs~jIs~js~jMs~js~js~js~j^s~j s~j  You encounter an orc wizard. It is wielding a +0 dagger.s~j! s~j##..))..####.))..####..) ##.....^..##ß)ß##...).. ##.)......#..)#....... s~jf.# ##...................{ ...###......)..........#{ o....###.....ß.ß...).###.......###.........###..s~j{ #......##.....).##....{.............)..##.......ß)ß.# #####.....)...#####s~jx###########'##########....#...##)##..[#.. #### ####'##.#...##.##...#.# o   orc wizard (asleep) s~jUt#..## ###.#.)[#.##'###.###)##.# .#..####..##...#..........#)...# ##...##..#######....##)##.#..).##s~jX.o34.3 (16.0)s~j(Mos~jj)35.3 (17 _s~j0s~j9N _You see here a +0 flail.s~j0o )))))))You shoot an arrow.s~j`Z.o.....s~j9===6.1 (0.8) s~js~j+ s~juP_The arrow closely misses the orc wizard.t~jO .You shoot an arrow.  The arrow pierces through the orc wizard!!  You kill the orc wizard!t~j Tf)))))))t~jy oOkawaru accepts your kill.t~j& t~jN.oYou hear a shout! x2t~j/ot~jCs .., #....t~joo   orc warrior (missile)o   orc wizard .#..####..##...#..........#)...# ##...##..#######....##)##.#..).##  t~jYou encounter an orc wizard. It is wielding a +0 dagger.You encounter an orc warrior. It is wielding a +0 war axe and quiveringboomerangs.t~jm,7.2 (1.1 t~jt~j0' _You hear a shout!t~jJ)boomerangs. _  You shoot an arrow.  t~jThe arrow pierces through the orc wizard!  Lightning courses through the orc wizard!  You kill the orc wizard!t~j[ ))))))) t~j  Okawaru accepts your kill.The arrow pierces through the orc warrior!!t~jpdo).....t~jt,8.1 (0.9 t~jt~j_ _The orc warrior is almost dead.u~jyNh##.....#####.......#####.##..))..####.))..####..)##.....^..##ß)ß##...) ##.)......#..)#u~jLO .# ##.........{ ...###......)..........{ o....###.....ß.ß...).###.).....###.........###u~jP! , #....@.##.....).##..{ ##...).............)..###.......ß)ß....... #####.....)...##########'#########u~jP #...)##..[#.. #### ####'##.#...##.##... u~jP#..## ###.#.)[#.##'###.###)## .#..####..##...#..........#)...#u~j)]u~jb((u~j,c((((u~j8=......u~jYu~j5--9.1 (1.0 u~j>u~j%R _The orc warrior throws a boomerang. You block the boomerang.u~j).))## ..# #...#####.......#####))..####.))..####....^..##ß)ß##...) ##.)u~j:#..)# ..# ......###......)..........{.o....###.....ß.ß...).##..)....@##....### ..##......##.....).##.{...).......).###.......ß)ß.......u~j   #####.....)... ###########'######## #....#...##)##..[#..  #### ####'##.#...##.##...#.# ##..## ###.#.)[#.##'###.###)##.#u~jl u~j 0ou~jJ  ,o 2 orc warriors (missiles, 1 wandering)  You encounter an orc warrior. It is wielding a +0 mace and quiveringboomerangs.u~j&A((((((u~jK.....@u~jYu~jѸB--40u~ju~jss _The orc warrior throws a boomerang. The boomerang misses you.u~j *)))))))o)  boomerangs. _The orc warrior throws a boomerang. The boomerang misses you.  You shoot an arrow.  u~j The arrow barely misses the orc warrior.  The arrow pierces through the orc warrior.  shouts!u~jz I.o.o.....==1 _The orc warrior is lightly wounded.v~jZ)))))))The orc warrior shouts! _The orc warrior is lightly wounded.  You shoot an arrow. v~j~ The arrow completely misses the orc warrior.The arrow pierces through the orc warrior!v~j$ o.The orc warrior is severely wounded.)ov~jf..)o...v~jv~jC%2.0 (0.9 v~j}v~j v~j/_You hear a shout!v~jb9 .You shoot an arrow.  The arrow pierces through the orc warrior!!  You kill the orc warrior!v~j?})))))))   orc warrior (missile)v~j ..))...Okawaru accepts your kill.((((v~jr?....v~js|v~jW*8 (0.8 v~jՇv~jR _The orc warrior throws a boomerang. You block the boomerang.v~jCo )))))))You shoot an arrow.v~je ..o....The arrow barely misses the orc warrior.v~j@(((((v~jX J....@v~jn v~jeo ,3.8 (1.0 v~j#| v~j ~ _The orc warrior throws a boomerang. The boomerang completely misses you.v~j = )))))v~j8 2))You shoot an arrow.v~jl c ..o..v~jl Q..The arrow barely misses the orc warrior.v~j't @(((((v~j J....@v~j v~j ,4.7 (0.9 v~jT v~j z _The orc warrior throws a boomerang. The boomerang barely misses you.w~j!&> )))))w~j&v))You shoot an arrow.  The arrow pierces through the orc warrior but does no damage.w~j ..o....The orc warrior is severely wounded.w~j%w~jb?((((w~jF?....w~jF2ow~jS o   orcThe orc warrior throws a boomerang. The boomerang hits you.w~jjTW18-5.6w~jLdw~jFms _You encounter an orc. It is wielding a +0 hand axe.w~j-jM.  The boomerang hits you. _You encounter an orc. It is wielding a +0 hand axe.!  Lightning courses through the orc warrior!  You kill the orc warrior!w~jB9 .Okawaru accepts your kill.The arrow pierces through the orc! Lightning courses through the orc!w~j@2)))))))w~jA0w~jG).)....w~jsw~j^9-96.5w~jSw~jG _You kill the orc!w~j^ w~j_ w~jo w~j-r H _No target in view!w~j w~j w~j w~j w~j4 -20 _w~j w~j w~j^ %1w~jǥ w~jJ w~j 52=w~j w~j. w~jڽ w~j  You encounter an orc high priest. It is wielding a +0 mace.w~j  ##.).))## #.# w~j  ##.....#####. ##..))..####.))..####. ##.....^..##ß)ß##...). ##.)......#..)#w~jI .# ## {.)...###......) ...)...###.....ß.ß...).o..))..@.###.###---w~j .##......##.....).## { ##...)......) ###.ß)ß #####.....)... #####'o   orc high priest (wandering) #w~j7  #....#...##)##..[#. # #### ####'##.#...##.##...#.#..## ###.#.)[#.##'###.###)##.w~jc [.o9.5 (3.0w~j <w~j O---50.5 (4 _w~j w~j x~jH^ ##.).))##    ##..)))) x~jmI. ^..##ß)) .. ##.)) ...#  {.)...##) ...)...###) .o.))..@.# ...##......#) x~jL{ ##...).....) ###.......ß) #####.....) ## # )##..[ # ####  )[)x~j ##.).))##    ##..)))) x~jS&. ^..##ß)) .. ##.)) ...#  x~j{.)...##) ...)...###) x~jb.o.))..@.# ...##......#)x~j { ##...).....) ###.......ß)x~jV #####.....) ##x~j )##..[ ####  x~j}X)[)x~jx~jx~jx~jg _An orc high priest is nearby!x~j g )))))))You shoot an arrow.x~jc .o.))..44   rust devil (summoned)The arrow completely misses the orc high priest.The orc high priest mumbles some strange prayers to Beogh.===1.5 (1 _You hear a shout!x~j@ ))))))) You shoot an arrow.  The arrow pierces through the orc high priest!!x~j oThe orc high priest is heavily wounded.The orc high priest mumbles some strange prayers to Beogh against you.x~j ^ o.))..o   orc priestBeogh smites you!08---2.4 (0.9 x~j x~j v _You encounter an orc priest. It is wielding a +0 mace.y~jO/.Beogh smites you! _You encounter an orc priest. It is wielding a +0 mace.You shoot an arrow.  The arrow closely misses the orc high priest.  The arrow pierces through the orc priest!!  You kill the orc priest!))))))).4 43)o.))..3   soul eater (summoned)o   orc high priest4   rust devil (summoned)4   red devil (polearm, summoned)  Okawaru accepts your kill.The orc high priest prays to Beogh.9---3.4 (1.0  _You hear a shout!y~jy~j)))))))  _You hear a shout!  You shoot an arrow.  y~jThe arrow pierces through the soul eater!  Lightning courses through the soul eater!  The soul eater is moderately wounded.  The arrow pierces through the red devil!!y~j}|4..oy~j#M.)43.y~j#..y~j$5104.3 (0.9 z~jx _The red devil is severely wounded.{~j ##.).))## #.........#gmalak the Marksant{~jj [##.....#####.......#### Formicid of Okawaru ******##..))..####.))..####. Health: 110/122 =====================---. ##.....^..##ß)ß##...) Magic: 25/25 ========================.. ##.)......#..)#..... AC: 24Str: 15{~j ...# ##................. EV: 21Int: 16{.)...###......)......... SH: 9Dex: 25..43...###.....ß.ß...).# XL: 16 Next: 69% Place: Orcish Mines:2).o4***@.###.........### Noise: ===------  Time: 22454.3 (0.0){~jF J...##......##.....).##.. g) +8 storm bow {elec, penet} { ##...).............) Cast: Jinxbite###.......ß)ß......#####.....)...###{~j ###########'####### 3   soul eater (summoned) ##....#...##)##..[#. o   orc high priest # #### ####'##.#...##.##...#. 4   rust devil (summoned) {~j ###..## ###.#.)[#.##'###.###)##. 4   red devil (polearm, summoned)  The arrow pierces through the red devil!! _The red devil is severely wounded.Fire: g) +8 storm bow {elec, penet}Press: ? - help, Shift-Dir - straight lineAim: an orc high priest, wielding a +0 mace and wearing a +0 ring mail (heavilywounded, 75% to hit)|~j0##.).))## #.........#gmalak the Marksant##.....#####.......#### Formicid of Okawaru ******##..))..####.))..####. Health: 110/122 =====================---. ##.....^..##ß)ß##...) Magic: 25/25 ========================.. ##.)......#..)#..... AC: 24Str: 15|~j...# ##................. EV: 21Int: 16{.)...###......)......... SH: 9Dex: 25..43...###.....ß.ß...).# XL: 16 Next: 69% Place: Orcish Mines:2).o§)..@.###.........### Noise: ===------  Time: 22454.3 (0.0)...##......##.....).##.. g) +8 storm bow {elec, penet} { ##...).............) Cast: Jinxbite###.......ß)ß......#####.....)...##############'####### 3   soul eater (summoned) ##....#...##)##..[#. o   orc high priest |~j# #### ####'##.#...##.##...#. 4   rust devil (summoned) ###..## ###.#.)[#.##'###.###)##. 4   red devil (polearm, summoned)  wounded, 75% to hit)  You shoot an arrow. The arrow barely misses the rust devil.The arrow pierces through the orc high priest!!  Lightning courses through the orc high priest!  You kill the orc high priest!Okawaru accepts your kill.|~jQ§  You shoot an arrow. The arrow barely misses the rust devil.The arrow pierces through the orc high priest!!  Lightning cours!  You kill the orc high priest!  Okawaru accepts your kill.  The rust devil disappears in a puff of smoke!|~j6 §  The soul eater disappears in a puff of smoke!|~j..|~jn\)))))))|~j+.).)§)..|~jib2=715.3 (1|~j|~jub _The red devil disappears in a puff of smoke!|~jx |~j@y D ##.).))## #.# ##.....#####.# ##..))..####.))..####|~jy $. ##.....^..##ß)ß##.... ##.)......#..)#.####|~jz v ..)...###......)|~jbz 9ß...§...###.....ß.ß...)..).)§).@..###.|~jz .##......##.....).## . ##...).|~j{ K ###.ß)ß|~jU{ | #####.....)... #|~j{ O ####' ##|~j{ a #....#...##)##..[# |~jK| g.# #### ####'##.#...##.##...# |~j| .###..## ###.#.)[#.##'###.###)##|~j D))|~j" ?3=|~j )---6|~j |~j1 }~js}~jbt}~jy}~jz0o}~jÆ  You encounter an orc priest. It is wielding a +0 short sword.}~jҒ4---o   orc priest (wandering)}~jkQ0}~j|27.3 (1 _}~jC}~jf~~jH )))))))~~jk You shoot an arrow.  The arrow pierces through the orc priest!~~jZb o...)).The orc priest is severely wounded.~~jg~~j{~~j85===8~~j/~~j^ _The orc priest casts a cantrip, but nothing happens.~~j~~j`h.  The orc priest is severely wounded. _The orc priest casts a cantrip, but nothing happens.  Lightning courses through the orc priest!  You kill the orc priest!~~j*)))))))~~ju8~~jfq)...)).~~jk469.2 (0.9 ~~jt~~jvP _Okawaru accepts your kill.~~j 3~~j ~~j ~~j> K7=~~j ~~j8 k9=~~j ~~j <20~~jE ~~jX ~~j %1~~j# ~~j( a2=~~j- ~~j< ~~jA ,~~jE ~~jJ ~~j|N ,~~jiR ~~j"U $  Things that are here:~~jY P  a +0 war axe; 3 boomerangs; a +0 chain mail~~jc 5 _~~jg ~~j o [  Items here: )) [[ †.~~j.t V= _~~jMx ~~jy $  Things that are here:~~j= m  a +0 mace; a +0 ring mail; an orc corpse~~j ~~j6  _~~jt ~~jӖ ~~j ~~jW ~~j7 ~~j ~~jd ~~jê ~~j9 ~~j ~~j ~~j ~~j ~~j ~~jT ~~j ~~jE ~~j7 ~~j ,~~j ~~jz <  You see here a +0 mace.~~j ~~j6  _~~j ~~jw ~~j ~~jQ ~~j+ ~~j$ $  Things that are here:~~j m  a +0 mace; a +0 ring mail; an orc corpse~~j 5 _~~j" ~~j* [  Items here: )) [[ †.~~j;. ~~j.  _~~j7 ~~jP: $  Things that are here:~~j@ P  a +0 war axe; 3 boomerangs; a +0 chain mail~~jE ~~jF  _~~j1J ~~jN ~~jS ~~jeS ~~j!W ~~jb[ ~~j)e ~~je ~~ji ~~jm ~~jq ~~j+r ~~ju ~~jz ~~j ~~j ~~j ~~j =  You see here a +0 flail.~~j? ~~jГ  _~~j ~~j ~~j ~~j ~~jy ~~jc ~~j! ~~j ~~j ~~j ~~jK ~~j ~~j ~~j ~~j ~~jz ~~j ~~j ~~jI ~~j ~~j ~~j5 ~~j ~~js ~~j= ~~j= ~~j ~~j^ ~~j  ~~j ~~j ~~j ~~j ~~jb ~~j$ ~~j$ ~~j( ~~j- ~~j#7 ,~~j9 ~~jH> ~~jA ~~j;B ~~jD ~~jH ~~jUK ~~jK ~~jaN ~~jQ ~~jV ~  You encounter an orc. It is wielding a +0 club.~~jf E)..####.))..####..)...## ...^..##ß)ß##...)....## )......#..)#........## ...................## #. #......)..........###... { ###.....ß.ß...).###....^ { ..###.........###......o ....##.....).##......# ..).............@...# --- #.......ß)ß.......### #####.....)...##### #########'######### ## ...#...##)##..[#.. #≈≈ ##.#...##.##...#.# ######≈≈# o   orc (asleep) ~~jlf [#.##'###.###)##.# ##~#≈#≈≈≈≈..........#)...# ##◊~≈≈≈# ##....##)##.#..).######...~~~#~~j8q 096.2 (37.0)~~jq O---7.2 (38 _~~jvz ~~j $  Things that are here:~~jY q _a +0 flail; an orc skeleton~j .You shoot an arrow. The arrow pierces through the orc!!~jdR)))))))~j@g..)....~j9===8.1 (0.9) ~jI)~j,G _You kill the orc!~jG ~j@H ~jK ~j U ~jOX ~jX ~jk[ ~jT^ ~jb  You encounter an orc warrior. It is wielding a +0 battleaxe of flaming.~ji ####.......#...## ####.))..####~jN )))))))o    You shoot an arrow.  The arrow pierces through the orc warrior!  ~jGO The orc warrior shouts!~j ~j >o.~j[ .o~j o)The orc warrior is severely wounded.~jA ]..)..o~j  priest (wandering)o   orc~j ,2.1 (1.1 ~j ~j v _You encounter an orc priest. It is wielding a +0 club.~jc.~jMThe orc warrior is severely wounded. _You encounter an orc priest. It is wielding a +0 club.You shoot an arrow.  The arrow pierces through the orc warrior!  You kill the orc warrior!~ju0.arrow pierces through the orc warrior!  You kill the orc warrior!  Okawaru accepts your kill.  The arrow pierces through the orc priest!!  Lightning courspriest!priest!)))))))o   orc~jEo.~j,o~jI. )~j_.^)...o~jpriest (wandering)o   orcOkawaru accepts your kill.~j3230 ~j~j# ~jh_You encounter an orc priest. It is wielding a +0 whip.~j.k )  You shoot an arrow. The arrow pierces through the orc!~j@;) _You encounter an orc priest. It is wielding a +0 whip.You shoot an arrow. The arrow pierces through the orc!  You kill the orc!~jMA)))))))~jDN(~jGn))..)..~j,4.0 (0.9 ~j~j@: _Okawaru accepts your kill.~j~j ~j ~j ~j~ ~j  You encounter an orc high priest. It is wielding a +0 hand axe.~jU  #.. ##.) ###.....#.. ####.))..####..)# ~j y^..##ß)ß##...)#..)# .###.... ....)..........###....). .....ß.ß...).###....^))∩ ##.........###..@...)... .##.....).##......##...o.......).... ~j .....ß)ß.......###.....)...##### ######'########## o   orc high priest (wandering) #...##)##..[#..  ~j % #...##.##...#.# ####≈≈#  ##'###.###)##.# ~#≈#≈≈≈≈ ≈~j} q o0.~j AFound Meeruedi's Assorted Antiques.~ji j{o~j 3-5.0 (1~j ~jb! C _The orc high priest shouts! You hear a shout!~j7@ )))))))~j88q You shoot an arrow.  The arrow pierces through the orc high priest!!~j oThe orc high priest is heavily wounded.~j ...).o.44~jN,4   ice devil (summoned)4   rust devil (summoned)o   orcThe orc high priest mumbles some strange prayers to Beogh.~j~jj.=6~j~j _You encounter an orc. It is wielding a +1 falchion of freezing.~j r)))))))  The orc high priest mumbles some strange prayers to Beogh. _You encounter an orc. It is wielding a +1 falchion of freezing.You shoot an arrow. The arrow closely misses the orc.~j The arrow closely misses the rust devil.The arrow pierces through the ice devil!  Lightning courses through the ice devil!~j Eo.~j/ Fo.~j C.....44~j ~jˣ ~j #9 (0.9 ~j} ~j\ b _The ice devil is severely wounded.~j )You shoot an arrow. The arrow pierces through the orc!! )))))))  You kill the orc!~j&24.~j'G4.~jX(Eo.~j>p...o...~jC(7.8~jSM~j+Pc _The arrow closely misses the orc high priest.~j, ))))))) You shoot an arrow.  The arrow pierces through the orc high priest!~j24.~jAO4.~j* ...o4..The orc high priest is severely wounded.The orc high priest mumbles some strange prayers to Beogh against you.~j`Z04----8.7~j(~jm' _Beogh smites you!~j `M§  The orc high priest mumbles some strange prayers to Beogh against you. _Beogh smites you!!  You kill the orc high priest!  Okawaru accepts your kill.~jX 9 §~j֏ JThe rust devil disappears in a puff of smoke!~j +)~j ])))))))~j' _...)§..~j. #5~jC/ >----39.6~jC ~jF  ~jG T_The ice devil disappears in a puff of smoke!~jUo~jo~juFo~jz ~j{g An orc priest comes into view.~j6.o   orc priest (wandering)~j ~ji.0~jo=---10.6 (1 _~jŸ~j~j' ~j.You shoot an arrow.  The arrow pierces through the orc priest!!  You kill the orc priest!~j1)))))))~j~8~jZ)).^)...~j]d7====1.5 (0.9 ~j~jXP _Okawaru accepts your kill.~j: ~jq; ~jK ~j%S H _No target in view!~j$@3~j5B~j~j)\8= _~j ~j~j5%9~jM~jE <11~j#~j(~ja)K2=~j.~jm1~j 2U3=~j;~jHG~jG%4~jP~jDU~jU%5~jY~j^~j _K7=~j\c~jg~jBhU8=~jLl~ju~ju%9~jiz~j~~j &20~j~jl~j%1~jԌ~j~jK2=~j~j~j~js~j~jЬ~j!~j~j~jι~j~j3~j~j#..# ##.)...## .......#####.....## .))..####..)...## #### ~jcb##ß)ß##...)....## #...###..)#........## #.....#####...)...###....))...ß.ß...).###....^))∩... ..###.....@).....---....).##......##...~j)...## #.....#ß)ß.......### #...## ....)...##### ####'######### ## .##)##..[#.. #≈≈ .##.##...#.# ######≈≈# ≈≈#.###)##.# ##~#≈#≈≈≈≈ ~jI# ##.)...## #####.....## .))..####..)...## #### ß)ß##...)....## #...## ~jp#..)#.####.....#####.# ).###....)).ß.ß...).###....^))∩.###......@...).##......##.#)...####.....#ß)ß.......#~j)...### ~j027.5 (16.0)~jd=---8.5 (17~j~j- _Items here: )))) [[[ ††.~j~jJ~jo~j٣~j~j$ _~j~j#$  Things that are here:~j]_.ß..# ##.)) ##.)..#..~j ))..####..)### ß)ß##...)## )#### .####.......##.........###....))....# ß.ß...).###....^@)∩....#~jL..###......)..).##......##.........)...####.. ß)ß.......### ##... ..)...##### ####'##########)##..[#..  ~j≈≈.##...#.# ####≈≈# ~j  _.ß..# ##.))...## # ##.)...## ~jX#####.....## )..####..)...####### )ß##...)....####...## )#.####.....## ####.## ###....))....# ~j.ß...).###....^)@∩....# ###......).......# ).##......##.## )... )ß.~j)...##### #####  a +0 short sword; a +0 chain mail~j[9.0)30.5 (2 ~j^ _~j6_~jG _Items here: )) [[.~j&F~jG~jJ~jO~j[~j^$ _~j`~j;f~jl$~jlWelcome to Meeruedi's Assorted Antiques! What would you like to do?  a - 1000 gold a Gell's gravitambourine (2/2)  b - 1000 gold a box of beastsc -  50 gold a leather armour  d -  187 gold a pair of embroidered gloves ~jCm e -  75 gold a potion of curing (owned: 12)  f -  200 gold a potion of mutation (owned: 3)  g -  200 gold a potion of mutation (owned: 3)  h -  212 gold a glowing rapieri -  187 gold a scroll of enchant weapon (owned: 5)  j -  300 gold a knobbly runed staff  k -  100 gold a sharpened glass wand You have 1599 gold pieces. [Esc] exit~jm[!] buy|examine items[a-k] mark item for purchase [/] sort (type)[A-K] put item on shopping list~ja + b -  After the purchase, you will have 599 gold pieces.[Enter] buy marked items~j ea - b - ~jY ua + b -  After the purchase, you will have 599 gold pieces.~j@Z e[Enter] buy marked items~j ea - b - ~j6 a + b -  After the purchase, you will have 599 gold pieces.[Enter] buy marked items~jí ea - b - ~j%a + b -  After the purchase, you will have 599 gold pieces.[Enter] buy marked items~jea - b - ~j ua + b -  After the purchase, you will have 599 gold pieces.~ja e[Enter] buy marked items~jea - b - ~jcua + b -  After the purchase, you will have 599 gold pieces.~je[Enter] buy marked items~jlea - b - ~j2a + b -  After the purchase, you will have 599 gold pieces.[Enter] buy marked items~jea - b - ~ja + b -  After the purchase, you will have 599 gold pieces.[Enter] buy marked items~jLea - b - ~j$a + ~jb -  After the purchase, you will have 599 gold pieces.[Enter] buy marked items~j~j_a - b - ~j  a - 1000 gold a Gell's gravitambourine (2/2)  d +  187 gold a pair of embroidered gloves After the purchase, you will have 1412 gold pieces.[Enter] buy marked items~j9 Y Purchase items for 187 gold? (y/N)~j   d -  75 gold a potion of curing (owned: 12)  e -  200 gold a potion of mutation (owned: 3)  g -  212 gold a glowing rapier  h -  187 gold a scroll of enchant weapon (owned: 5)  i -  300 gold a knobbly runed staff1sharpened glass wand jJ~jA~j~j.ß..# ##.))...##gmalak the Marksant ....# ##.)...##Formicid of Okawaru ****** ...#####.....##Health: 122/122 ======================== ~jI..####..)...#######Magic: 25/25 ======================== ß##...)....####...##AC: 24Str: 15 )#........####.....##EV: 21Int: 16 ~jWi.........####.......##SH: 9Dex: 25 ........###....))....#XL: 16 Next: 73% Place: Orcish Mines:2 ß...).###....^))@....#~jdNoise: ---------  Time: 22531.5 (1.0) ....###......).......#g) +8 storm bow {elec, penet} .).##......##.......##Cast: Jinxbite ......)...####.....## ~j3ß.......### ##...## )...##### ##### ########### ##..[#..#≈≈ ##...#.#######≈≈# ≈≈ _No target in view! _Items here: )))) [[[ ††.  Things that are here: _a +0 short sword; a +0 chain mail _Items here: )) [[.  There is an entrance to Meeruedi's Assorted Antiques here.~jItems here: )))) [[[ ††.  Things that are here: _a +0 short sword; a +0 chain mail _Items here: )) [[.  There is an entrance to Meeruedi's Assorted Antiques here.  b - a +2 pair of gloves of dexterity~j ~jd$m _Thank you for shopping at Meeruedi's Assorted Antiques!~j Gear: 24/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  g - the +8 storm bow (weapon) {elec, penet}  a - the +7 longbow of the Realm of Zot {chaos, rC+++} Missiles (go to first with ()h - 26 poisoned darts  p - a curare-tipped dart Armour (go to first with [)  e - a +0 pair of boots (worn)  f - a +0 buckler (worn)  o - a +0 pair of gloves of dexterity (worn)  u - the +7 swamp dragon scales of the Last Howling Gods (worn) {rPois rC+ Int+3 v - a scarf of harm (worn)  w - a +0 pair of gloves (worn)  b - a +2 pair of gloves of dexterity  j - the +4 skin of Zhor {*Englaciate rC+++ SInv}  k - the +8 tower shield of Perfidy {Will+ rCorr Slay+2}n - a +0 kite shield Jewellery (go to first with "=)  d - a +4 ring of protection (worn)  l - a +5 ring of evasion (worn)  t - the amulet "Akkut" (worn) {Chemistry Will+ Regen+}c - a +6 ring of intelligence [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]~j| ~j}b - a +2 pair of gloves of dexterity. A pair of gloves. They are worn on the hands, and cover all but the largest claws. Base armour rating: 1 'Of dexterity': It increases your dexterity (Dex +3). ~ju~BIt cannot be enchanted further. If you switch to wearing this armour: Your AC would increase by 3.3 (24.5 -> 27.8). Your EV would increase by 0.9 (21.5 -> 22.4). Your SH would increase by 0.4 (9.1 -> 9.5). You bought it in a shop on level 2 of the Orcish Mines. ~j Stash search prefixes: {inventory} {ego} {branded} {Dex+3} {gloves armour} {gloves armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified enchanted ego armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.~jo ~jqpTo do this, you must remove one of the following items: Armour (go to first with [)  o - a +0 pair of gloves of dexterity (worn)  w - a +0 pair of gloves (worn)~jfH  There is an entrance to Meeruedi's Assorted Antiques here.  ~j]gb - a +2 pair of gloves of dexterity _Thank you for shopping at Meeruedi's Assorted Antiques!  That's the wrong kind of item!  To do this, you must remove one of the following items: (? for menu, Esc toquit)~j-at's the wrong kind of item!  ~j^To do this, you must remove one of the following items: (? for menu, Esc to  quit)~j~ ~j! ~j .ß..# ##.))...##gmalak the Marksant ~jH ....# ##.)...##Formicid of Okawaru ****** ...#####.....##~j Health: 122/122 ======================== ..####..)...#######~j Magic: 25/25 ======================== ß##...)....####...##~j_ YAC: 24Str: 15 ~j )#........####.....##EV: 21Int: 16 ~j .........####.......##SH: 9~jb Dex: 25 ........###....))....#~j XL: 16 Next: 73% Place: Orcish Mines:2 ~j ß...).###....^))@....#Noise: ---------  Time: 22531.5 (0.0) ~jg B....###......).......#g) +8 storm bow {elec, penet} .).##......##.......##~j Cast: Jinxbite ......)...####.....## ß.......### ##...## )...##### ##### ########### ##..[#..~jh #≈≈ ##...#.#~j¨ ######≈≈# ≈≈To do this, you must remove one of the following items: (? for menu, Esc toquit)That's the wrong kind of item!  To do this, you must remove one of the following items: (? for menu, Esc toquit)~j" !Okay, then.~jQ ~j ~j ~j( . _~j ~j* ~j@ ~j> F _Unknown command.~jP)~j:-|Gear: 24/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  g - the +8 storm bow (weapon) {elec, penet}  a - the +7 longbow of the Realm of Zot {chaos, rC+++} ~j-yMissiles (go to first with ()h - 26 poisoned darts  p - a curare-tipped dart Armour (go to first with [)  e - a +0 pair of boots (worn)  f - a +0 buckler (worn)  o - a +0 pair of gloves of dexterity (worn)  u - the +7 swamp dragon scales of the Last Howling Gods (worn) {rPois rC+ Int+3 v - a scarf of harm (worn)  w - a +0 pair of gloves (worn)  b - a +2 pair of gloves of dexterity ~j. j - the +4 skin of Zhor {*Englaciate rC+++ SInv}  k - the +8 tower shield of Perfidy {Will+ rCorr Slay+2}n - a +0 kite shield Jewellery (go to first with "=)  d - a +4 ring of protection (worn)  l - a +5 ring of evasion (worn) ~jk.S t - the amulet "Akkut" (worn) {Chemistry Will+ Regen+}c - a +6 ring of intelligence [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]~j Q b - a +2 pair of gloves of dexterity. ~j %A pair of gloves. They are worn on the hands, and cover all but the largest claws. Base armour rating: 1 'Of dexterity': It increases your dexterity (Dex +3). It cannot be enchanted further. If you switch to wearing this armour: Your AC would increase by 3.3 (24.5 -> 27.8). Your EV would increase by 0.9 (21.5 -> 22.4). Your SH would increase by 0.4 (9.1 -> 9.5). You bought it in a shop on level 2 of the Orcish Mines. Stash search prefixes: {inventory} {ego} {branded} {Dex+3} {gloves armour} {gloves armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified enchanted ego armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.~j To do this, you must remove one of the following items: Armour (go to first with [) ~js o - a +0 pair of gloves of dexterity (worn)  w - a +0 pair of gloves (worn)~j%~j},~jo;F.ß..# ##.))...##gmalak the Marksant ....# ##.)...##Formicid of Okawaru ****** ~j"<...#####.....##Health: 122/122 ======================== ..####..)...#######Magic: 25/25 ======================== ß##...)....####...##AC: 24Str: 15 )#........####.....##EV: 21Int: 16 .........####.......##SH: 9Dex: 25 ........###....))....#~j<.XL: 16 Next: 73% Place: Orcish Mines:2 ß...).###....^))@....#Noise: ---------  Time: 22531.5 (0.0) ....###......).......#g) +8 storm bow {elec, penet} .).##......##.......##Cast: Jinxbite ......)...####.....## ß.......### ##...## )...##### ##### ~j_=########### ##..[#..#≈≈ ##...#.#######≈≈# ≈≈quit)That's the wrong kind of item!  To do this, you must remove one of the following items: (? for menu, Esc toquit) _Okay, then. _Unknown command.~j _ ß##...)....####...## AC: 24Str: 15 )#.####.....## EV: 21Int: 16.####.......#SH: 9 Dex: 25 ........###....))XL: 16 Next: 73% Place: Orcish Mines:2 ß...).###....^))@Noise: ---------  Time: 22531.5 (0.0)...###......).......g) +8 storm bow {elec, penet} ).##......##.......##Cast: Jinxbite ......)...####.....## ß.......### ##...## )...############ ##[#.. #≈≈ ##...#.#######≈≈# ≈≈You start removing y~jour armour.2.5 (13.5 (24.5 (35.5 (46.5 (5 3 _You continue removing your +0 pair of gloves. x5  You finish removing your +0 pair of gloves.  You start putting on your armour.7.5 (68.5 (79.5 (840.5 (91.5 (10.0) 628 _You continue putting on your +2 pair of gloves of dexterity. x5  You finish putting on your +2 pair of gloves of dexterity.~jO _You feel agile.~jO ~j>U Gear: 24/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with )) ~jU I g - the +8 storm bow (weapon) {elec, penet}  a - the +7 longbow of the Realm of Zot {chaos, rC+++} Missiles (go to first with ()h - 26 poisoned darts  p - a curare-tipped dart ~jV qArmour (go to first with [)  b - a +2 pair of gloves of dexterity (worn)  e - a +0 pair of boots (worn)  f - a +0 buckler (worn)  o - a +0 pair of gloves of dexterity (worn)  u - the +7 swamp dragon scales of the Last Howling Gods (worn) {rPois rC+ Int+3~j-W  v - a scarf of harm (worn)  j - the +4 skin of Zhor {*Englaciate rC+++ SInv}  k - the +8 tower shield of Perfidy {Will+ rCorr Slay+2}n - a +0 kite shield  w - a +0 pair of gloves ~jW Jewellery (go to first with "=)  d - a +4 ring of protection (worn)  l - a +5 ring of evasion (worn)  t - the amulet "Akkut" (worn) {Chemistry Will+ Regen+}~jSX c - a +6 ring of intelligence [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]~j; " ~j w - a +0 pair of gloves. A pair of gloves. They are worn on the hands, and cover all but the largest claws. ~j) UBase armour rating: 1 It can be maximally enchanted to +2. ~j} ^If you switch to wearing this armour: Your AC would increase by 1.3 (26.5 -> 27.8). ~j lYour EV would remain unchanged. You found it on level 5 of the Lair of Beasts. ~j qStash search prefixes: {inventory} {gloves armour} {gloves armor} {auxiliary armor} {auxiliary armour} ~jp Menu/colouring prefixes: identified armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.~js~j~j~j .ß..# ##.))...##gmalak the Marksant ....# ##.)...##Formicid of Okawaru ****** ...#####.....##Health: 122/122 ======================== ..####..)...#######Magic: 25/25 ======================== ß##...)....####...##AC: 26Str: 15 )#........####.....##EV: 22Int: 16 .........####.......##SH: 9Dex: 28 ........###....))....#XL: 16 Next: 73% Place: Orcish Mines:2 ß...).###....^))@....#Noise: ---------  Time: 22541.5 (0.0) ....###......).......#g) +8 storm bow {elec, penet} .).##......~j[39;49m##.......##Cast: Jinxbite ......)...####.....## ß.......### ##...## )...##### ##### ########### ##..[#..#≈≈ ##...#.#######≈≈# ≈≈ _You continue removing your +0 pair of gloves. x5  You finish removing your +0 pair of gloves.  You start putting on your armour. _You continue putting on your +2 pair of gloves of dexterity. x5  You finish putting on your +2 pair of gloves of dexterity. _You feel agile.2.5 (1  You finish removing your +0 pair of gloves.  You start putting on your armour. _You continue putting on your +2 pair of gloves of dexterity. x5  You finish putting on your +2 pair of gloves of dexterity. _You feel agile. _You drop a +0 pair of gloves.~j%k ~j9o Gear: 23/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with )) ~jo  g - the +8 storm bow (weapon) {elec, penet}  a - the +7 longbow of the Realm of Zot {chaos, rC+++} Missiles (go to first with ()h - 26 poisoned darts  p - a curare-tipped dart Armour (go to first with [)  b - a +2 pair of gloves of dexterity (worn)  e - a +0 pair of boots (worn) ~jNp O f - a +0 buckler (worn)  o - a +0 pair of gloves of dexterity (worn)  u - the +7 swamp dragon scales of the Last Howling Gods (worn) {rPois rC+ Int+3 v - a scarf of harm (worn)  j - the +4 skin of Zhor {*Englaciate rC+++ SInv}  k - the +8 tower shield of Perfidy {Will+ rCorr Slay+2}n - a +0 kite shield Jewellery (go to first with "=)  d - a +4 ring of protection (worn)  l - a +5 ring of evasion (worn) ~jp v t - the amulet "Akkut" (worn) {Chemistry Will+ Regen+}c - a +6 ring of intelligence  i - an amulet of dissipation [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]~j,~j4~jV=.ß..# ##.))...##~j=gmalak the Marksant ....# ##.)...##Formicid of Okawaru ****** ...#####.....##Health: 122/122 ======================== ..####..)...#######Magic: 25/25 ======================== ß##...)....####...##AC: 26~j`>TStr: 15 )#........####.....##EV: 22Int: 16 .........####.......##SH: 9Dex: 28 ........###....))....#XL: 16 Next: 73% Place: Orcish Mines:2 ß...).###....^))@....#~j>Noise: ---------  Time: 22542.5 (0.0) ....###......).......#g) +8 storm bow {elec, penet} .).##......##.......##Cast: Jinxbite ~j?......)...####.....## ß.......### ##...## )...##### ##### ########### ##..[#..#≈≈ ##...#.#######≈≈# ≈≈~j?You finish removing your +0 pair of gloves.  You start putting on your armour. _You continue putting on your +2 pair of gloves of dexterity. x5  You finish putting on your +2 pair of gloves of dexterity. _You feel agile. _You drop a +0 pair of gloves.~jI ~j ~jl~j~j(3 _You drop a  ~j(You are studying Shields and Unarmed Combat.  Your movement speed is average.r attack delay is about 0.9 (and is slowed by your armour).  Your damage rating with the +8 storm bow {elec, penet} is about 39 (Base 14 x  145% (Dex) x 156% (Skill) + 8 (Ench)).~j)~jC| _Your base attributes are Str 15, Int 13, Dex 22.~jg~jh~jq~jtF _Unknown command.~jO~jO~jR~jk~js~jw: _~jI~~j,~jk~jߋ~j=,~jN~j\  Items here: )))) [[[ ††.~jI~jԧ _~j~jݱ~jն~j1~j!~j~j~j~j~jK~j~j~j~j~j]~j~j~j~j~jz~j~j~j5,~j~j~j ~j( ~j ~j~jz~j+~j~jw!~j$~j)%~jJ(~jUK~jN~jO~jR~jV~jZ~jZ~j]~j>b~jk~jRl~j p~js$  Things that are here:~jx_  a +0 mace; an orc skeleton~j}~j>~ _~j~j>V  There is an open door, spattered with blood here.~j~jy _~jݕ~j}  Items here: ) [[ ÷.~jڠ~j _~j/~j~jέ~j-~j~j׺~j,~j~j~j~j~j~j~jo~j~j~jV~j ~j2~j,~j~j!~jY&~j&~j +~j3~j7~jC8~j;~j5?~j!B~jB~jD~jG~jK,~j=M~jY~js[~j[~j]~jB`~jb~jb~jd~jf~jh,~jj~jl'~jn~j2o~jp~js7 _You open the door.~jt~j3u~jv~j{@  There is an open door here.~jW}~j} _~j9~j~jG~j~j~j@  There is an open door here.~j~j- _~j]~j~j,~j?~j~j~jJ~j6~j4~jo~j~ji~j~j~jv~j4~j&~j~jr~jr~j0 ~jz~j~j~j=~j",~j%~j)~j1.,~j_1~j5~j&9~j9~j<~j*E~jDI,~j L~jN~jQ~jR~jW,~jY~j~Z~jX\~jO_~jHb,~jd~jdh~j!p~jp~js~jw@  There is an open door here.~jz~j<{ _~j ~jЀ~j[~jȃ~j~jˆ~j,~j~jՏ~j|~j~jR~jN~j~j+~j~j_~j'A  You enter the shallow water.~j?Water ~jU~j!N _Moving in this stuff is going to be slow.~j~j~j0~j~jPB~j~j<~j(~j ~j ~j  ~j ~j( ~j ~j ~j] ~j ~j B~jC X~jF v~j~   You enter the shallow water.Water ~jx  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.~jݥ ~j ~j ~j ~jc ~j ~j ~j ~j ~j. ~j ~j1 ~jI4 ,~j5 ~j|7 ~j9 ,~j^; ~j:m ~jk ~j   You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  There is an open door, spattered with blood here.  Items here: )) [ ÷÷. _~j ,~j ~jݴ @  There is an open door here.~jt ~j  _~j ~j ~jq ~j ~j ~jmU   There is an open door here. _  Things that are here:  a +0 athame; a +2 robe of fire resistance _  There is an open door, spattered with blood here. _  You see here a +0 arbalest.  You enter the shallow water.Water  _Moving in this stuff is going to be slow.~j^  ######≈≈#≈≈≈≈≈≈ # #~#≈#≈≈≈≈≈≈≈≈≈≈##≈ ◊~≈≈≈# ≈≈≈##≈≈≈#≈ ~~~# ≈≈≈≈##≈≈≈#  ..~### ##≈≈≈#≈≈≈≈#  ..## ###≈≈≈≈≈≈≈≈≈##  ..♣# #~~~≈≈≈≈≈#≈≈≈#  .##♣.~~~≈#≈##≈~≈#  ...##..~~~≈≈# #~@~#  663.9 (121.4).#....~~≈≈# #~~~#  ......♣..#≈## #.).#  ..♣### #...#  .)......◊### ###'##  ).......###.~j.[#    ..#........#.#...#    .............#...#    ...#.........#...#    _Partly explored, can't reach some places.~j ~j ~j ~j '~~ ..~ ~j e...~.##♣.~~~~.##..~~~0.0~jX ).#....~...♣.)...'...~j R...#......#...~j ~js ~j _ _Partly explored, can't reach some places.~j~j)~jѤ~j~j~j ~j1 _ _Partly explored, can't reach some places.~j ~j ~j}~j~j~j~j ~jQ_Partly explored, can't reach some places.~jc~jPd~je~j _Partly explored, can't reach some places.~jg ~jh ~ji ~jb ;~j ~jl V _Partly explored, can't reach some places~j~j~jz~jdX~j# ~#≈#≈≈≈≈##≈ ◊~≈≈≈# ≈≈≈##≈≈≈# ..~~~~j$j≈##≈≈≈#### ##≈≈≈#≈## ###≈≈≈≈≈≈≈≈≈##♣# #~~~≈≈≈≈≈#≈≈≈#.##♣.~~~≈#≈##≈~..~~~≈≈# #~~~.......♣..#≈## #.)...♣### #..Water ...# ...##.......##...#  ~jK)~j.\P5.5 (1.6 _~j 3 ~j!]◊~≈≈≈# ≈≈≈##≈≈≈ ..~~~~j4!3≈##≈≈≈#~jp!C### ##≈≈≈#≈~j!S## ###≈≈≈≈≈≈≈≈≈##~j!♣# #~~~≈≈≈≈≈#≈≈≈#~j!Q.##♣.~~~≈#≈##≈~~j "A..~~~≈≈# #~~~~j&"....~j?"N...♣..#≈## #.@.~j{"W..♣### #..)~j"T◊### ###'#~j"CWater ~j#.#...# #.###.......##'#####  ~j #D ~j)~j)660~j|.~j:2S __You see here a +0 arbalest.~j} q ..~~~≈##≈≈≈#### ##≈≈≈#≈## ###≈≈≈≈≈≈≈≈≈##♣# #~~~≈≈≈≈≈#≈≈≈#~j .##♣.~~~≈#≈##≈~..~~~≈≈# #~~~.......♣..#≈## #.).~j ?..♣### )~j ◊### ###'# )..).......###..[# ~j >.#~j5 ##'### ~jO s###.........##.#..∩#  ~jj D ~j ~j7 -7 _~j ~j ~jĖ  ### ##≈≈≈#≈## ###≈≈≈≈≈≈≈≈≈##♣# #~~~≈≈≈≈≈#≈≈≈#.##♣.~~~≈#≈##≈~..~~~≈≈# #~~~.......♣..#≈## #.)...♣### #..)~j A◊### ###@## )..).......###..[# ..#..#...~j] #. ##...........#.))..#   ~j ~jP &8~j ~j g _There is an open door, spattered with blood here.~j ; V ## ###≈≈≈≈≈≈≈≈≈##♣# #~~~≈≈≈≈≈#≈≈≈#.##♣.~~~≈#≈##≈~~j<; ..~~~≈≈# #~~~.......♣..#≈## #.).~jl; v..♣### #...# .)~j; ◊### ###'## )..).......###..@# ..#.~j; {.#.....#. ~j; ##...........#.#...#   ~jB ~jB -9 _~j/H ~j=J $  Things that are here:~jM  ~jM y_a +0 athame; a +2 robe of fire resistance~ja  ♣# #~~~≈≈≈≈≈#≈≈≈~j*b j.##♣.~~~≈#≈##≈~..~~~≈≈# #~~~.......♣..#≈## #.).#..♣### #...# .)~jub ◊### ###'# )..).......###..[# ..#...~jb .##. #......###)###.#####   ~jc ~j;i ~jj .70 _~jo ~j$r ~j; A .##♣.~~~≈#≈##≈~..~~~≈≈# #~~~....#~~~#...♣..#≈## #.).#..♣### #..)◊### ###'# )..).......###..[# ..#.~j %.#.....###. .......#..)..#.#...#   ~j~ ~j. &1~j4) ~j`* ~j} } ..~~~≈≈# #~~~....~jۑ #~~~#...♣..#≈## #.)...♣### #..)◊### ###'# )..).......###..[# ..#.~j+ .#.....### #.#'#####.~jy # .......#..)..#.'÷..#   ~j <2~j ~j ~j G ....~j ...♣..#≈## #.)...♣### #..~j. @)◊### ###'# ~jq )..).......###..[# ..#..#....~j .##~j # #.#~j 9'##### ###..~j #.#..∩~j #~j   ~jw] X[[[)[..#..).)')#..∩#   3~jn ~jXo ~jv ~j3y ~j ~jT ~jn ~j ~jc~jW~j~j{#~j ~j ~j~j~jO= ~jx= i.#....~~≈≈# #~~~# ~j= r.♣..#≈## #.).# ~j> .♣### #...# .)......◊### ###'## ~j> .)..).###..[#~j ? [ .#.#.#...#~j@?  ~j? R.#...# ~j5@ m.#.#...# .##~jV@ V.##.@.#~js@  ~j@ #.###~j@ ^.##'##### #~jUA .##.#..∩# .##~jA {.#.))..# #~jaB .#.#...# #......###)###.##### ~jB x.#..)..#.#...# ~joC .#..)..#.'÷..# ~jC .[[[)[..#..).)')#..∩# ~jjp ~jjq &4~j ~j ~j P.#....~~≈≈# #~~~# .♣..#≈## #.).# .♣### #...# ~jT .)......◊### ###'## .)..).###..[#~j .#.#.#...# .#...#~j > .#.#...# #....##.##@..# .##.###.##'##### #~j %.##.#..∩# .##.#.))..# .###~j .#.#...# #......###)###.##### #.#..)..#.#...# .#..)..#.'÷..# [.[[[)[..#..).)')#..∩# ~jR ~j̎ &5~j ~j ~j  ...♣..#≈## #.)...♣### #...#)◊### ###'#~jI8)..).......###..[# ..#..#.....# #....### .##.###### #####..~jj.#..∩ ..##..#.))..~j..##~j6')# ~j..).<....#.....#)#####   ~j~jy&6~j.~j1Q _There is an open door here.~jZ ..♣### #..)~j◊### ###'#)..).......###..[# ..#..#.....#~j# #....####...# .##.#'##### #####..~j>..∩ ..##..#.))..##~jsv.#...###~j#)# .........#..)..#)....#   ~jpD`7 _~jO& )◊### ###'#)..).......###..[# ..#..#...#...#...##.# #....####... .##.#'##### ~j#####...#..∩# ..##.~j.#@))..##.#. ~j###......###)###.####~j ~j|#). .[......########'###.#  ~j(D ~j~j&8~jV~j~j& )..).......###..[# ..#..#...#...#...#. #....### .##.#'##### #####...#..∩ ..##.~jz .#.))..##...# ###......###)###.##### #..~j..)..#.#...##'# ##......## #..)..#.#  ~jD ~jA~j &9~j~jB~jƮ ..#..#......#...# #....### .##.#'##### #####..~j.#..∩# ..##..#.))..# .#.#...# ~jw###......###)###@#### #..~j<..)..#.#... .)..#.'÷~jU..##~jo@.). ~j#####....# #.._..'.#   ~jW~j'80~j9_~j~j2d ..# #....### ~j32.##.#'##### #####...#..∩ ..##..#.)).. .#.#. ~j`3i###......###)###.#### #....)..#@#... .)..#.'÷..# ~j3~[.[[[)[..#..).)')#..∩#.#)#####..##._. ~j3.#.#####.# #..)..#.#   ~j;~j<&1~jQ~j~T~jU # #....### ~jE.##.#'##### #####..~j.#..∩ ..##..#.)).. .#~j.#. ###......###)###.#####..~jV&..)..#.#...# .)..#@'÷..# ~jw[.[[[)[..#..).)')#..∩ ~j..).<....#.....#)#####..###.). ....## #.#######'###.#   ~j~jz~j)&2~j;_~jT~j\O #....### ~jP].##.#'##### #####......#..∩ ~j]..##...........#.)).. .#.....#.#. ~j]B###......###)###.#####..#..)..#.#... .~j4_~#..)..#.'÷ [.[[[)[..#..).)'@#..∩# ..).<....#.....#)#####...)..#)....####'####'## .....######.)....#...#   ~jj~jwk&3~j v~jw$  Things that are here:~jz _a +2 battleaxe; a +0 plate armour; an orc skeleton~j .##.#'##### #####.........##.#..∩ ..##...........#.)).. .#......#.#. ~j&###......###)###.#### #....)..#.#...# .)..#.'÷..# [.[[[)[..#..).)')#..∩# ..).<....#.....#@####.......#..)..#)....#[########'###.#..)....# ...#..# #)######)###   ~jC4 _~j~j[$  Things that are here:~j ~jy_a +0 scimitar; a +0 plate armour; an orc skeleton~j  #####...#..∩ ..##...........#.)).. .#......#.#. ###......###)###.#### #..#..)..#.#... .#..)..#.'÷ [.[[[)[..#..).)')#..∩ ..).<....#.....#)#####...)..#@....#[########'### ## #..)..#.#.._..#..)..####'###### .....## #.# #...#  ~j"# ~j1$ -5 _~j4 9_~j8 T _You see here a +0 short sword.~j  ..##..#.)).. .#.....#.#. ###......###)###.#### #....)..#.#... .~j a)..#.'÷ [.[[[)[..#..).)')#..∩ ..).<....#.....#)#####...)..#)....[########@###.# ## #..)..#.####....# #.._..'.#~jg .## ....## ###)### #...#  ~jՓ ~j -6 _~j 8_~j g _There is an open door, spattered with blood here.~j. ##. ###......###)###.#### #....)..#.#... .~je)..#.'÷ [.[[[)[..#..).)')#..∩ ..).<....#.....#)####...)..#)....# .[########'###.# ##~j92 #..@..####...._..'.# .#.#####)..# ~jo....# #..)[.# #≈§≈#  ~ja~j7-7 _~j$~jS _You see here a +0 giant club.~juc ###......###)###.#### #....)..#.#... .)..#.'÷ [.[[[)[..#..).)')#..∩ ..).<....#.....#)####...)..#).... .[########'### ## #..)..#.####....'.# .#.#####)..#...## #.#######'###.# ....# #.....# #§≈≈#  8 _ _There is a roughly hewn altar of Beogh here.~j1p ....)..#.#... .~jg)..#.'÷ [.[[[)[..#..).)')#..∩ ~j..).<....#.....#)####...~jr)..#).... .[~jf########'###.# ##~jԨ #..)..#.####....~jB_..' .#.#####~j*#.# .~j...## #.#######'###.#.######.)....#..#~jGy ...## #.....# #≈≈≈# ~jcD ~j~jq-9 _~j~jQ$  Things that are here:~j ~j#{_a +0 falchion; a +0 leather armour; an orc skeleton~j©E .~j)..#.'÷ [.[[[)[..#..).)')#..∩ ~jJ..).<....#.....#)####...)..#).... .[~j########'###.# ## #..)..#.~j?###...._..' ~jɪY.#.#####)..#.# .~j...## #.#######@###.######.)....#..~j!d#..# #)######)##~j< ~jUo..## ##...## #≈≈§# ~jnD ~j~j.90 _~j:_~jCQ _There is an open door here.~jf [.[[[)[..#..).)')#..∩ ..).<....#.....#)####...~jސr)..#).... .[~jD########'### ##~jD #..)..#.####....# #.._..'.# ~jdd.#.#####.# #..)..#.# .~j...## #.#######'###.######.)...@#..~jÑ#..# #)######)##..## #.# #...# ~j ####...# ##≈§≈  ~juC1 _~j68_~j}~jj~jj~jYn~j~j,~j"~j  There is an open door here. _~j^ f........#..)..#.#...#  ......#..)..#.'÷..#  .[[[)[..#..).)')#..∩#  .).<....#.....#)#####  ..~j ..)..#)....#  [......########'###.#  #......## #..)..#.#  ####....# #.._..'.#  #.#####.# #..)@.#.#  3.5 (2~j # #.#######'###.#  ######.).... ~j #..# #)######)## # #.# #...#  ~j ## ###)### #...#  ~j(% #..)[.# #≈§≈#  .# #.....# #§≈≈#  ~jC..## #.....# #≈≈≈#  ~j~j~jt_ _Partly explored, can't reach some places.~jq3~j ~ji0'.~j ~j%_ _Partly explored, can't reach some places.~j~j~j~jH)J~jz+ ~j+Q_Partly explored, can't reach some places.~jb ~j ~j ~j~ ~j ~j} ~j- | _There is an open door here. _Partly explored, can't reach some places.~j ~jG ~j_ ~jsl ~j[m ~jv ~j{ W _Partly explored, can't reach some places.~j.~j/Where to? (Tab - Orc:1 @ (x,y), ? - help) D - DungeonT - TempleL - LairS - Swamp  P - Snake Pit~j0XM - Slime Pits  O - Orcish Mines  E - Elven Halls ~j2~jO$~jO........#..)..#.#...#   gmalak the Marksant ~j/P........#..)..#.'÷..#   Formicid of Okawaru ****** ~jPV.[[[)[..#..).)')#..∩#   Health: 122/122 ======================== ~jP".).<....#.....#)#####   Magic: 25/25 ======================== ~jQ........#..)..#)....#   AC: 26Str: 15 ~jWQ[......########'###.#   EV: 22Int: 16 ~jQ#......## #..)..#.#   SH: 9Dex: 28 ~jR1####....# #.._..'.#   XL: 16 Next: 73% Place: Orcish Mines:2 ~j`RB#.#####.# #..)@.#.#   Noise: ---------  Time: 22693.5 (0.0) ~jR...## #.#######'###.#   g) +8 storm bow {elec, penet} ....######.)....#...#   Cast: Jinxbite ~jS..#..# #)######)###  ....## #.# #...# ...## ###)### #...#   ...# #..)[.# #≈§≈#   ...# #.....# #§≈≈#~j7T4   ~jYTf..## #.....# #≈≈≈# ~jvT-  ~jTF_Partly explored, can't reach some places. ~jTP_Partly explored, can't reach some places. ~jT_Partly explored, can't reach some places. _Partly explored, can't reach some places. ~jU|_Partly explored, can't reach some places.  Okay, then.~jU~je~jAh. _~jQ Okay, then.  You are studying Shields and Unarmed Combat.  Your movement speed is average. ~j Your attack delay is about 0.9 (and is slowed by your armour).  Your damage rating with the +8 storm bow {elec, penet} is about 39 (Base 14 x  145% (Dex) x 156% (Skill) + 8 (Ench)).~jc ~j ~j f _Your base attributes are Str 15, Int 13, Dex 22.~j.~j~j~jW ~jx8_Unknown command.~j~jI-gmalak the Marksant (Formicid Hexslinger) Turns: 22425, Time: 01:03:56 Health: 122/122 AC: 26 Str: 15 XL: 16 Next: 73% Magic: 25/25EV: 22 Int: 16 God: Okawaru [******] Gold: 1412SH:  9 Dex: 28 Spells: 11/25 levels left rFire . . . (100%) g - +8 storm bow {elec, penet} rCold + . . (50%) f - +0 buckler ~j$rNeg . . . (100%) u - +7 swamp dragon scales of the Last Howling Gods {rPorPois + (33%) v - scarf {Harm} rElec .(100%) o - +0 pair of gloves {Dex+3} ~j͐rCorr .(100%) b - +2 pair of gloves {Dex+3} SInv + ~je - +0 pair of boots Will ++...t - amulet "Akkut" {Chemistry Will+ Regen+} Stlth +++d - +4 ring of protection HPRegen 1.20/turn~jP9l - +5 ring of evasion MPRegen 0.19/turn %: harm (+30% outgoing, +20% incoming) @: studying 2 skills ~jt{A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms~jU~j(........#..)..#.#...#   gmalak the Marksant ~j\........#..)..#.'÷..#   Formicid of Okawaru ****** ~j~x.[[[)[..#..).)')#..∩#   Health: 122/122 ======================== .).<....#.....#)#####   Magic: 25/25 ======================== ~j........#..)..#)....#   AC: 26Str: 15 ~j[......########'###.#   EV: 22Int: 16 ~j#......## #..)..#.#   SH: 9Dex: 28 ~js####....# #.._..'.#   XL: 16 Next: 73% Place: Orcish Mines:2 #.#####.# #..)@.#.#   Noise: ---------  Time: 22693.5 (0.0) ~jC...## #.#######'###.#   g) +8 storm bow {elec, penet} ~jc....######.)....#...#   Cast: Jinxbite ..#..# #)######)###  ~j....## #.# #...# ...## ###)### #...#   ...# #..)[.# #≈§≈#   ~j&...# #.....# #§≈≈#   ..## #.....# #≈≈≈#  ~jYour movement speed is average.  Your attack delay is about 0.9 (and is slowed by your armour).  ~j1Your damage rating with the +8 storm bow {elec, penet} is about 39 (Base 14 x  145% (Dex) x 156% (Skill) + 8 (Ench)). ~jM_Your base attributes are Str 15, Int 13, Dex 22. _Unknown command.~j~j~j~j~jGear: 23/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with )) ~j g - the +8 storm bow (weapon) {elec, penet}  a - the +7 longbow of the Realm of Zot {chaos, rC+++} Missiles (go to first with ()h - 26 poisoned darts  p - a curare-tipped dart Armour (go to first with [) ~j'2 b - a +2 pair of gloves of dexterity (worn)  e - a +0 pair of boots (worn)  f - a +0 buckler (worn)  o - a +0 pair of gloves of dexterity (worn)  u - the +7 swamp dragon scales of the Last Howling Gods (worn) {rPois rC+ Int+3 v - a scarf of harm (worn) ~jd$ j - the +4 skin of Zhor {*Englaciate rC+++ SInv}  k - the +8 tower shield of Perfidy {Will+ rCorr Slay+2}n - a +0 kite shield Jewellery (go to first with "=) ~j d - a +4 ring of protection (worn)  l - a +5 ring of evasion (worn)  t - the amulet "Akkut" (worn) {Chemistry Will+ Regen+}c - a +6 ring of intelligence  i - an amulet of dissipation ~j[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]~j5u - the +7 swamp dragon scales of the Last Howling Gods (worn) {rPois rC+ Int+3 The scales of a swamp dragon. It confers resistance to poison on its wearer. Base armour rating: 7 Encumbrance rating: 7 rPois: It protects you from poison. ~jOrC+: It protects you from cold. Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. It cannot be enchanted further. If you take off this armour: Your AC would decrease by 16.5 (26.5 -> 10.0). Your EV would increase by 2.2 (22.4 -> 24.6). ~jvYour spell failure would improve by up to 4% (press '!' for details). Your attack delay would decrease by 0.0 (0.9 -> 0.9). This ancient artefact cannot be changed by magic or mundane means. Okawaru gifted it to you on level 4 of the Lair of Beasts. (t)ake off, (d)rop, (=)adjust, or (i)nscribe.~j^UGear: 23/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with )) ~jU g - the +8 storm bow (weapon) {elec, penet}  a - the +7 longbow of the Realm of Zot {chaos, rC+++} ~jUMissiles (go to first with ()  h - 26 poisoned darts ~j"V! p - a curare-tipped dart ~jdV[Armour (go to first with [)  b - a +2 pair of gloves of dexterity (worn)  e - a +0 pair of boots (worn)  f - a +0 buckler (worn) ~jV o - a +0 pair of gloves of dexterity (worn)  u - the +7 swamp dragon scales of the Last Howling Gods (worn) {rPois rC+ Int+3 v - a scarf of harm (worn) ~jV j - the +4 skin of Zhor {*Englaciate rC+++ SInv}  k - the +8 tower shield of Perfidy {Will+ rCorr Slay+2} ~jV n - a +0 kite shield Jewellery (go to first with "=)  d - a +4 ring of protection (worn) ~jW? l - a +5 ring of evasion (worn) ~jlW t - the amulet "Akkut" (worn) {Chemistry Will+ Regen+}  c - a +6 ring of intelligence  i - an amulet of dissipation ~jW[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]~j>\ k - the +8 tower shield of Perfidy {Will+ rCorr Slay+2}. A large piece of wood and metal, to be strapped on one arm for defence. It is cumbersome to wear, and greatly impedes the evasion, spellcasting ability, and ~j\ attack speed of the wearer. These penalties are reduced by the wearer's Shields skill and Strength; mastering Shields eliminates penalties. Base shield rating: 13 Encumbrance rating: 15 Max blocks/turn: 4 ~j\ Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2).It cannot be enchanted further. ~j\ If you switch to wearing this armour: Your EV would decrease by 2.0 (22.4 -> 20.4). Your SH would increase by 20.4 (9.5 -> 29.9). ~j\ Your spell failure would worsen by up to 26% (press '!' for details). Your attack delay would increase by 0.2 (0.9 -> 1.1). ~j9] This ancient artefact cannot be changed by magic or mundane means. (w)ear, (d)rop, (=)adjust, or (i)nscribe.~jB Gear: 23/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with )) ~ju  g - the +8 storm bow (weapon) {elec, penet}  a - the +7 longbow of the Realm of Zot {chaos, rC+++} ~j Missiles (go to first with ()  h - 26 poisoned darts  ~j p - a curare-tipped dart Armour (go to first with [) ~j  b - a +2 pair of gloves of dexterity (worn)  e - a +0 pair of boots (worn) ~j K f - a +0 buckler (worn) ~j'  o - a +0 pair of gloves of dexterity (worn)  u - the +7 swamp dragon scales of the Last Howling Gods (worn) {rPois rC+ Int+3 v - a scarf of harm (worn) ~jH  j - the +4 skin of Zhor {*Englaciate rC+++ SInv}  k - the +8 tower shield of Perfidy {Will+ rCorr Slay+2} ~j  n - a +0 kite shield Jewellery (go to first with "=)  d - a +4 ring of protection (worn) ~j  l - a +5 ring of evasion (worn)  t - the amulet "Akkut" (worn) {Chemistry Will+ Regen+} ~j ` c - a +6 ring of intelligence  i - an amulet of dissipation ~j [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]~j"o=n - a +0 kite shield. ~jTo2A piece of wood and metal, to be strapped on one arm for defence. It is cumbersome to wear, and impedes the evasion, spellcasting ability, and attack speed of the wearer. These penalties are reduced by the wearer's Shields skill and Strength; mastering Shields eliminates penalties. ~joBase shield rating: 8 Encumbrance rating: 10 Max blocks/turn: 3 It can be maximally enchanted to +5. ~joIf you switch to wearing this armour: Your EV would decrease by 0.7 (22.4 -> 21.7). Your SH would increase by 6.2 (9.5 -> 15.7). Your spell failure would worsen by up to 7% (press '!' for details). ~joYour attack delay would increase by 0.1 (0.9 -> 1.0). You took it off Duvessa on level 7 of the Dungeon. ~j>pStash search prefixes: {inventory} {offhand armour} {offhand armor} {auxiliary armor} {auxiliary armour} {shield} ~jspMenu/colouring prefixes: identified armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.~jB$~j$~j3~j2=........#..)..#.#...#   gmalak the Marksant ........#..)..#.'÷..#   Formicid of Okawaru ****** ~j=.[[[)[..#..).)')#..∩#   Health: 122/122 ======================== .).<....#.....#)#####   Magic: 25/25 ======================== ........#..)..#)....#   AC: 26Str: 15 [......########'###.#   EV: 22Int: 16 #......## #..)..#.#   SH: 9Dex: 28 ~jF>/####....# #.._..'.#   XL: 16 Next: 73% Place: Orcish Mines:2 #.#####.# #..)@.#.#   Noise: ---------  Time: 22693.5 (0.0) ...## #.#######'###.#   g) +8 storm bow {elec, penet} ....######.)....#...#   Cast: Jinxbite ~j>C..#..# #)######)###  ....## #.# #...# ...## ###)### #...#   ...# #..)[.# #≈§≈# ~j?  ...# #.....# #§≈≈#   ..## #.....# #≈≈≈#  Your movement speed is average.  Your attack delay is about 0.9 (and is slowed by your armour).  ~jO?Your damage rating with the +8 storm bow {elec, penet} is about 39 (Base 14 x  145% (Dex) x 156% (Skill) + 8 (Ench)). _Your base attributes are Str 15, Int 13, Dex 22. _Unknown command.~jN~jqO _~jW:_~jd~jf+4.5 (1~j-o8_~jw~j:x+5.5 (2~j~j\~jǏ+6.5 (3~j:_~j:~j+7.5 (4~j8_~j~j|+8.5 (5~j4:_~j} 0 _You start removing your armour. You continue removing your +0 buckler. x5~j#~j~j   You finish removing your +0 buckler.  You start putting on your armour.~j+9.5 (6~j~j~jw-700.5 (7~jf8_~j~ji+1.5 (8~j, ~j A2.5 (9~j8 ~jz# B3.5 (10.0)~jh+ :_~j, & ~j$- g115 _You continue putting on your +0 kite shield. x5~j- ~j6 ~j9 ` _You finish putting on your +0 kite shield.~jB~j~j~j\~j ~j-$: _~j'~j.~j.~jQ1~j4@  There is an open door here.~j 7~j7 _~jx9~j<~j=,~j?~jA~jD~jjD~jTF~jH~jCK~jK~jM~j=P]  There is an open door, spattered with blood here.  Things that are here:~jR%  ~jRAa +4 athame of flaming; a +0 robe~jT~j4U _~jV~jX~jZ~jZ~jQ\~j~j܌~j4~j~j e########'###.#  ## #..)..#.#  ###....# #.._..'.#  .~jo#####.# #..)..#.#  ## #.#######'###.#  ...######.)....#...#  ~j<.#..# #)######)###  ...## #.# #...#  ~j..## ###)### #.@.#  12.5 (9.0)~jl# #..)[.# #§≈≈#  ~j # #.....# #≈≈≈#  .## #.....# #≈≈≈#  ~j ## ##...## #§≈≈#  # #...# ##≈≈≈  ~jEv ##.## ##≈≈ ~j #.# #§§#   ~jY### ~j~j~j ~j1Q_Partly explored, can't reach some places.~jI~jUgo.'..#.....0~jbj~jl~jo_ _Partly explored, can't reach some places.~j! ~j ~j ~j\ ~j$_ ~ja ~jyd  ~jd Y_Partly explored, can't reach some places.~jD ~j ~j)# ~j8 ~j̓ ~jb ~jY _ _Partly explored, can't reach some places.‡~j‡~jb‡~j~‡~j;‡~jX=‡~jP{‡~j}_ _Partly explored, can't reach some places.‡~jH‡~j‡~j#‡~jQ _Partly explored, can't reach some places.‡~j ‡~jH# |Gear: 23/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  g - the +8 storm bow (weapon) {elec, penet}  a - the +7 longbow of the Realm of Zot {chaos, rC+++} ‡~j# ,Missiles (go to first with ()h - 26 poisoned darts  p - a curare-tipped dart Armour (go to first with [)  b - a +2 pair of gloves of dexterity (worn)  e - a +0 pair of boots (worn)  n - a +0 kite shield (worn)  o - a +0 pair of gloves of dexterity (worn)  u - the +7 swamp dragon scales of the Last Howling Gods (worn) {rPois rC+ Int+3‡~j$ P v - a scarf of harm (worn)f - a +0 buckler  j - the +4 skin of Zhor {*Englaciate rC+++ SInv}  k - the +8 tower shield of Perfidy {Will+ rCorr Slay+2} Jewellery (go to first with "=)  d - a +4 ring of protection (worn)  l - a +5 ring of evasion (worn)  t - the amulet "Akkut" (worn) {Chemistry Will+ Regen+}c - a +6 ring of intelligence  i - an amulet of dissipation ‡~js$ [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]ć~jf - a +0 buckler. A small piece of wood and metal, to be strapped on one arm for defence. It is cumbersome to wear, and slightly impedes the evasion, spellcasting ability, and ć~jattack speed of the wearer. These penalties are reduced by the wearer's Shields skill and Strength; mastering Shields eliminates penalties. Base shield rating: 3 Encumbrance rating: 5 Max blocks/turn: 2 ć~j2It can be maximally enchanted to +3. ć~j7If you switch to wearing this armour: Your EV would increase by 0.7 (21.7 -> 22.4). Your SH would decrease by 6.2 (15.7 -> 9.5). ć~jYYour spell failure would improve by up to 7% (press '!' for details). Your attack delay would decrease by 0.1 (1.0 -> 0.9). You found it on level 2 of the Dungeon. ć~jStash search prefixes: {inventory} {offhand armour} {offhand armor} {auxiliary armor} {auxiliary armour} {shield} Menu/colouring prefixes: identified armour ć~jL(w)ear, (d)rop, (=)adjust, or (i)nscribe.ć~jPć~jVć~j\......########'###.#   gmalak the Marksant ......## #..)..#.#   Formicid of Okawaru ****** ###....# #.._..'.#   Health: 122/122 ======================== .#####.# #..)..#.#   Magic: 25/25 ======================== ć~j]..## #.#######'###.#   AC: 26Str: 15 ...######.)....#...#   EV: 21Int: 16 .#..# #)######)###   SH: 15Dex: 28 ...## #.# #...#  XL: 16 Next: 73% Place: Orcish Mines:2 ..## ###)### #.@.#ć~j]  Noise: ---------  Time: 22712.5 (0.0) ..# #..)[.# #§≈≈#  g) +8 storm bow {elec, penet} ć~jW^|..# #.....# #≈≈≈#  Cast: Jinxbite .## #.....# #≈≈≈# ć~j^## ##...## #§≈≈# ##...# ##≈≈≈  ć~j^F##.## ##≈≈#   #.# #§§#   ### ć~j+_  _Partly explored, can't reach some places. _Partly explored, can't reach some places. _Partly explored, can't reach some places. _Partly explored, can't reach some places. _Partly explored, can't reach some places. _Partly explored, can't reach some places.ć~jd>≈≈ć~je+3.5 (1ć~jBj8_ć~jm' _You drop a +0 buckler.ć~jn [?25h[?0c ć~jo ] Search for what [Enter for "range", or ? for help]? Ƈ~j  [?25l[?1cƇ~jƇ~jb/6 matches: travel [toggle: !], by type [/], hide useless & duplicates [=]  a - [carried] k - the +8 tower shield of Perfidy {Will+ rCorr Slay+2} Ƈ~jǎ b - [carried] n - a +0 kite shield (worn)  c - [right here] a +0 bucklerd - [Orc:2] a buckler (121 gold)  e - [D:13] a +0 kite shield (1 further duplicate)  f - [Orc:2] a +0 tower shieldƇ~j< ......########'###.#   gmalak the Marksant ......## #..)..#.#   Formicid of Okawaru ****** ###....# #.._..'.#   Health: 122/122 ======================== .#####.# #..)..#.#   Magic: 25/25 ======================== ..## #.#######'###.#   AC: 26Str: 15 ...######.)....#...#   EV: 21Int: 16 .#..# #)######)###   SH: 15Dex: 28 ...## #.# #...#  XL: 16 Next: 73% Place: Orcish Mines:Ƈ~jy 2 ..## ###)### #.@.#  Noise: ---------  Time: 22713.5 (0.0) ..# #..)[.# #§≈≈#  g) +8 storm bow {elec, penet} ..# #.....# #≈≈≈#  Cast: Jinxbite .## #.....# #≈≈≈# ## ##...## #§≈≈# ##...# ##≈≈≈  ##.## ##≈≈#   #.# #≈≈#   ###   _Partly explored, can't reach some places. _Partly explored, can't reach some places. _Partly explored, can't reach some places. _Partly explored, can't reach some places. _You drop a +0 buckler.  Search for what [Enter for "Ƈ~j range", or ? for help]? shield _Ƈ~j3 3Ƈ~j Ƈ~j'A _Partly explored, can't reach some places.Ƈ~jSƇ~jƇ~j"Ƈ~j?Ƈ~j4BLJ~jLJ~j_ _Partly explored, can't reach some places.LJ~j;3LJ~j<LJ~jѤLJ~jLJ~jFLJ~j_ _Partly explored, can't reach some places.LJ~jLJ~j.Where to? (Tab - Orc:1 @ (x,y), ? - help) D - DungeonT - TempleL - LairS - Swamp  LJ~jjP - Snake PitM - Slime Pits  O - Orcish Mines  E - Elven Halls ȇ~jg ȇ~ja [?25h[?0cȇ~j ȇ~j ......########'###.#   gmalak the Marksant ȇ~jC ......## #..)..#.#   Formicid of Okawaru ****** ȇ~j ###....# #.._..'.#   Health: 122/122 ======================== ȇ~j .#####.# #..)..#.#   Magic: 25/25 ======================== ȇ~j[ ..## #.#######'###.#   AC: 26Str: 15 ȇ~j ...######.)....#...#   EV: 21Int: 16 ȇ~j5 2.#..# #)######)###   SH: 15Dex: 28 ȇ~j x...## #.# #...#ȇ~j   XL: 16 Next: 73% Place: Orcish Mines:2 ȇ~j2 ..## ###)### #.@.#ȇ~j   Noise: ---------  Time: 22713.5 (0.0) ȇ~j ..# #..)[.# #§≈≈#ȇ~j$ z  g) +8 storm bow {elec, penet} ȇ~j^ ..# #.....# #≈≈≈#ȇ~j `  Cast: Jinxbite ȇ~j ~.## #.....# #≈≈≈#ȇ~j  ȇ~j- }## ##...## #§≈≈#ȇ~jS  ȇ~jy #ȇ~j S#...# ##≈≈≈ ȇ~j . ȇ~j r##.## ##≈≈#  ȇ~j* . ȇ~jO q#.# #≈≈#  ȇ~jx n ###   ȇ~j _You drop a +0 buckler. _Search for what [Enter for "range", or ? for help]? shield ȇ~j P_Partly explored, can't reach some places. ȇ~j P_Partly explored, can't reach some places. ȇ~jM _Partly explored, can't reach some places.  What level of the Dungeon? (default 12, ? - help) ʇ~j [?25l[?1cʇ~j]13ʇ~j^ʇ~jZgʇ~jʇ~j\ʇ~jh/ _ʇ~jtʇ~jʇ~jʇ~jʇ~jeʇ~j#]  There is an open door, spattered with blood here.  Things that are here:ʇ~jn1f  a +4 athame of flaming; a +0 robeʇ~jK5ʇ~j5 _ʇ~j8ʇ~jɢʇ~j=,ʇ~jʇ~jʇ~jʇ~jDʇ~jʇ~j-ʇ~j7ʇ~jsʇ~j1ʇ~jz  There is an open door here. _ʇ~jaʇ~j'ʇ~jsʇ~jʇ~jkq  There is an open door, spattered with blood here. _  You see here a +0 short sword. _ʇ~jFv  Things that are here:  a +0 scimitar; a +0 plate armour; an orc skeleton _  There is an open door here. _  There is an open door, spattered with blood here.ʇ~j%  ʇ~jZItems here: )) [ ÷÷.ʇ~jlV= _ʇ~jA[ʇ~jʇ~jʇ~j8N [ʇ~j_ fmʇ~jf ,ʇ~jFi ʇ~jt ʇ~jf Xʇ~jG ʇ~j ʇ~jc Xʇ~j ʇ~jh ʇ~j ,ʇ~j ʇ~jd $  Things that are here:ʇ~jV _  a +0 club; an orc skeletonʇ~jB 5 _ʇ~j ʇ~jM W  There is a stone staircase leading up here.  Things that are here:ʇ~jH  a +0 flail of protection; a +0 leather armour; an orc skeletonʇ~j ʇ~jS ʇ~j $ _ʇ~jN ˇ~jR1ˇ~jˇ~j! _You climb upwards.ˇ~j  ˇ~j} L There is a stone staircase leading down here.ˇ~j 6 _ˇ~j ˇ~j"ˇ~jˇ~jbˇ~jˇ~jˇ~j~ˇ~jˇ~jbˇ~jvˇ~jˇ~j5ˇ~jˇ~jˇ~jˇ~jˇ~jWˇ~j_ˇ~j)ˇ~j^ˇ~jˇ~jˇ~ju!,ˇ~j"ˇ~j$ˇ~j&,ˇ~jK(ˇ~j) ˇ~j)U There is a staircase back to the Dungeon here.ˇ~j+ˇ~j-ˇ~j5.% _ˇ~j/ˇ~jQDungeon:12 _You climb upwards. Welcome back to the Dungeon!  There is a staircase to the Orcish Mines here. _ˇ~j[ˇ~jp,ˇ~jˇ~j ˇ~j)ˇ~jˇ~jˇ~jˇ~jIˇ~jˇ~jˇ~jCˇ~jˇ~jˇ~jˇ~jˇ~jˇ~jMˇ~j!ˇ~j=#ˇ~j}#ˇ~j"%ˇ~jC'ˇ~j(ˇ~j)ˇ~j*ˇ~jR-ˇ~j.ˇ~j.ˇ~j/ˇ~j1ˇ~j2ˇ~j63ˇ~j3ˇ~j5ˇ~j6ˇ~j6ˇ~j7ˇ~j9ˇ~j<Bˇ~j=ˇ~j>ˇ~j?ˇ~j?ˇ~j'Aˇ~jxBˇ~jBˇ~jCˇ~jEˇ~jFˇ~jcIBˇ~jqJˇ~jJˇ~jKˇ~jLˇ~jMˇ~jKNˇ~jOˇ~j:QZ  There is a stone staircase leading down here.ˇ~jRˇ~juSˇ~jS% _ˇ~jTˇ~j:M&3ˇ~jOˇ~jpOˇ~j!Qˇ~jYR# _You climb downwards.ˇ~j [ ##>'...÷.. ˇ~jR[ ###...)). ......# ######)### ˇ~jx[...# #........#....####........#ˇ~j[.....##........###.##..'........#ˇ~j[j# #.#####......[.## ###.# #......@..# 805.0 (91.5)ˇ~j[...# ###+#+#+#.## ˇ~j\J##### #...#..>...#  #.#†.......# ##### ˇ~j5\.# ##..........# #...# ˇ~jZ\.# #.......#.#.# #.#.# .# #....##.#.#.####.#.# ##ˇ~j\3...##.#.#......#.#ˇ~j\>....##.......####.#ˇ~j.]ˇ~jaˇ~jc ˇ~j)c[_There is a stone staircase leading up here.ˇ~j@} ˇ~j} ˇ~j` ˇ~j *0.0) ˇ~jD ˇ~j` ˇ~jР E _Done exploring.̇~jֆ̇~jẎ~j^̇~j̇~jK̇~j̇~jE _Done exploring.̇~j$3̇~jn&̇~jA4̇~jCḞ~jGE _Done exploring.̇~j(̇~j$Where to? (Tab - D:13, ? - help)  D - Dungeon  T - TempleL - Laiṙ~jYS - Swamp  P - Snake PitM - Slime Pits O - Orcish Mines E - Elven Halls ̇~j̇~j9 [?25h[?0ċ~jk......# ##>'...÷...#gmalak the Marksant ̇~j'......# ###...))..#Formicid of Okawaru ****** ......# ######)####Health: 122/122 ======================== .##...# #........#Magic: 25/25 ======================== ......####........#AC: 26Str: 15 ̇~j7........##........#EV: 21Int: 16 .###.##..'........#SH: 15Dex: 28 .# #.#####......[.##XL: 16 Next: 73% Place: Dungeon:13 .###.# #......@..#Noise: ---------  Time: 22805.0 (0.0) ̇~j.....# ###+#+#+#.##g) +8 storm bow {elec, penet} ̇~j.##### #...#..>...#Cast: Jinxbite .#̇~j#.#†.......# ##### .###..........# #...# .#̇~j>@#.......#.#.# #.#.# .#̇~jc#....##.#.#.####.#.# ###....##.#.#......#.##....##.......####.# _You climb downwards. ̇~j_There is a stone staircase leading up here. _Done exploring. _Done exploring. ̇~j_Done exploring.  What level of the Dungeon? (default 13, ? - help) ͇~j [?25l[?1c͇~j14͇~j͇~j͇~j-'͇~j͇~ju͇~j͇~js _There is a stone staircase leading up here.Done exploring.  What level of the Dungeon? (default 13, ? - help) _You open the door.͇~j͇~j͇~j͇~jإ@  There is an open door here.͇~j9͇~j _͇~j͇~j%  ͇~j4There is a stone staircase leading down here.͇~j͇~j͇~j|$ _͇~jp͇~j&4͇~j,͇~j9 _You climb downwards.͇~j0, ## # #.# #.###.##.#  .# 10.5 (5.5 #.###.##.#  # #.#  ## ͇~j͇~j͇~ja _There is a stone staircase leading up here.͇~j$p͇~jp͇~j9q͇~j3r͇~jTs͇~jEu: _͇~ju͇~jv͇~jw͇~jw͇~jx͇~jy͇~jHz͇~jz͇~j{͇~j|͇~j&}͇~j}͇~j͇~j,X͇~j͇~jb͇~j͇~j͇~j\͇~jۆ͇~jX͇~j͇~j͇~j+͇~jÊ͇~j>͇~j͇~jL͇~j͇~j͇~jv͇~j8J͇~j'͇~j͇~jW͇~j{͇~j͇~j͇~jݤ͇~j`͇~j͇~jB͇~jݪ͇~jE͇~jӫ͇~j͇~j͇~js͇~j͇~jw͇~j͇~j͇~j͇~jӳ͇~j ͇~jo͇~j:͇~j(͇~j?͇~j͇~j͇~j͇~j###.........#####.........######............#͇~j\#.............#####......###....##........#....#..#......#........͇~j#......###..##########.....@.#31.5 (21.0) ##### .# :#͇~j~#..!#..͇~j͇~jB,2.5 (22͇~j G͇~jIi _Found a parchment of Maxwell's Portable Piledriver.͇~jհ >  You see here a parchment of Maxwell's Portable Piledriver.͇~j ͇~jZ  #......###....#gmalak the Marksant#........#....#..͇~j Formicid of Okawaru ******#......#........Health: 122/122 ========================͇~j #......###..#####Magic: 25/25 ========================#####.......#AC: 26͇~j Str: 15#######.#EV: 21͇~j Int: 16#.###.#SH: 15Dex: 28͇~j4 9#...:####.##XL: 16 Next: 73% Place: Dungeon:14#.####@.....#͇~j\ Noise: ---------  Time: 22836.5 (4.0)#.####..#g) +8 storm bow {elec, penet} ͇~j #!#Cast: Jinxbite.....# {͇~j t#..#g   Goji (wand, polearm, asleep)#...#g## _You climb downwards. _There is a stone staircase leading up here. ͇~j \_Found a parchment of Maxwell's Portable Piledriver.  You see here a parchment of Maxwell's Portable Piledriver.  You encounter Goji, Who Cannot Be Seen. He is wielding a +2 spear of flaming,wearing a scarf of harm and carrying a wand of charming.͇~j5 ͇~j{ /  --more--·~jۋ·~j ·~jv-{{{·~j·~j1; 7.5 (5 _·~jt·~jχ~j9 )χ~j~))))g  )χ~jd!))χ~j]You shoot an arrow. The arrow pierces through Goji!!  Goji shouts!χ~j g.Goji is moderately wounded.u .!.. {..#..uu   cyan ugly thingYou hear a horrible gurgling sound!  You encounter a cyan ugly thing.===8.5 (1χ~jQ_ _You hear a horrible gurgling sound! The cyan ugly thing gurgles horribly!҇~j­҇~jTo Ability - do what?Cost҇~jVFailure  f - DigInstant, Drain0% ҇~j>g - Shaft SelfDelay0% ҇~jگf Invocations -X - Renounce ReligionNone0%  ҇~j-a - Heroism2 MP, Piety-0%  ҇~j'=b - Finesse5 MP, Piety--1%  c - Duel҇~jM7 MP, Piety--҇~jo5% [?] toggle between ability selection and description.Ӈ~jӇ~jӇ~j #......###....#gmalak the Marksant#........#....#..Formicid of Okawaru ******Ӈ~j#......#........Health: 122/122 ========================#......###..#####Magic: 25/25 ========================#####.......#AC: 26Str: 15#######.#EV: 21Int: 16Ӈ~j_#.###.#SH: 15Dex: 28#...:####.##XL: 16 Next: 73% Place: Dungeon:14#.####@.....#Noise: ===------  Time: 22838.5 (0.0)#.####..#g) +8 storm bow {elec, penet} Ӈ~j#!#Cast: Jinxbite... {..##..# {g   Goji (wand, polearm)#g.u {{Ӈ~j=u   cyan ugly thing#.##You shoot an arrow. The arrow pierces through Goji!!  Goji shouts!  Goji is moderately wounded.Ӈ~jzYou hear a horrible gurgling sound!  You encounter a cyan ugly thing. Ӈ~j/`_You hear a horrible gurgling sound! The cyan ugly thing gurgles horribly!Ӈ~j P  Okay, then.Ӈ~j^ Ӈ~j,Ӈ~j. _Ӈ~j Ӈ~j  Ability - do what?CostFailure  f - DigInstant, DrainӇ~j 0% g - Shaft SelfDelay0%  Invocations -X - Renounce ReligionӇ~j% RNone0%  a - Heroism2 MP, Piety-0%  b - FinesseӇ~jL ?5 MP, Piety--1%  c - Duel7 MP, Piety--Ӈ~js o5% [?] toggle between ability selection and description.Ӈ~jY Ӈ~j_ Ӈ~jd K #......###....#gmalak the Marksant#........#....#..Formicid of Okawaru ******#......#........Ӈ~jd Health: 122/122 ========================#......###..#####Magic: 25/25 ========================#####.......#AC: 26Str: 15Ӈ~jne #######.#EV: 21Int: 16#.###.#SH: 15Dex: 28#...:####.##XL: 16 Next: 73% Place: Dungeon:14#.####@.....#Noise: ===------  Time: 22838.5 (0.0)#.####..#g) +8 storm bow {elec, penet} Ӈ~je #!#Cast: Jinxbite... {..##..# {g   Goji (wand, polearm)Ӈ~j f #g.u {{u   cyan ugly thing#.##Goji shouts!  Goji is moderately wounded.You hear a horrible gurgling sound!  You encounter a cyan ugly thing. Ӈ~jWf _You hear a horrible gurgling sound! The cyan ugly thing gurgles horribly! _Okay, then.Ӈ~j j a g.  Ӈ~j^j _You gain the combat prowess of a mighty hero.Ӈ~jk *u.Ӈ~jp { {{ { Ӈ~jq X3--87Ӈ~jq T7-9.5 (1Hero Ӈ~ju Ӈ~jbw  Ӈ~jw 3_You hear a horrible gurgling sound!Ӈ~j#( Ӈ~j*$))))))You shoot an arrow. The arrow pierces through Goji!!  Ӈ~jV$BGoji is heavily wounded.Ӈ~j8 *Ӈ~j?LThe arrow barely misses the cyan ugly thing.ԇ~jH g.Goji's mount stares at you.ԇ~j$J.uԇ~jJK u.You feel your power leaking away.ԇ~jKԇ~jQu@.!.. ԇ~j_Q{{, {u 2 ugly things (1 wandering)ԇ~jQy15----------=40.4 (0.9ԇ~jHVԇ~jX` _You encounter a cyan ugly thing.ԇ~j5<)))))ԇ~j>6dλ   ghost moth (invisible))uGoji rasps, "But I... could not... be seen...."  The ghost moth is heavily wounded.ԇ~jp6The arrow pierces through the cyan ugly thing!  The cyan ugly thing is moderately wounded.The arrow pierces through the cyan ugly thing!!  The cyan ugly thing gurgles horribly!ԇ~jAu.ԇ~j:u.ԇ~j.!.λ#ԇ~jJ\{ {{{#ԇ~jU441.2 (0.8ԇ~jԇ~jG ԇ~jY_The cyan ugly thing is heavily wounded.ԇ~j a))))) )ԇ~j QThe cyan ugly thing gurgles horribly! _The cyan ugly thing is heavily wounded.  You shoot an arrow.ghost moth!!  The ghost moth is almost dead.  The arrow pierces through the cyan ugly thing.ԇ~j9 λ)The cyan ugly thing is severely wounded.ԇ~j: 5u.ԇ~j^; :u.ԇ~jB d.!{{ԇ~jB N.., { ԇ~jD ,2.1 (0.9ԇ~jG ԇ~jJ  ԇ~j8J 3_You hear a horrible gurgling sound!Շ~jZ.  Շ~jVIThe arrow pierces through the cyan ugly thing.  The cyan ugly thing is severely wounded. _You hear a horrible gurgling sound!  You shoot an arrow.  The arrow pierces through the ghost moth!!  You kill the ghost moth!Շ~jV: )Շ~jOkawaru accepts your kill.The arrow pierces through the cyan ugly thing!!!  You kill the cyan ugly thing!Շ~j&))Շ~j)))Շ~ju   cyan ugly thing)., {Շ~je7u.Շ~jff,uՇ~jm .†)#,.u 2 ugly things..,Շ~jQne{  Okawaru accepts your kill.Շ~j+rf6=-------83.0Շ~j{vՇ~j=x Շ~jxR_You encounter a cyan ugly thing.Շ~jP,)))Շ~j?POkawaru accepts your kill. _You encounter a cyan ugly thing.You shoot an arrow.  The arrow pierces through the cyan ugly thing!  Շ~jwPThe cyan ugly thing is heavily wounded.  The arrow pierces through the cyan ugly thing!!Շ~j8 uՇ~jCl!The cyan ugly thing is severely wounded.Շ~j*tu{ { Շ~jbu Շ~jE=====9Շ~jXՇ~j Շ~jP[_The cyan ugly thing basks in the mutagenic energy from its kin and changes!Շ~j` .  The arrow pierces through the cyan ugly thing!!  The cyan ugly thing is severely wounded. _The cyan ugly thing basks in the mutagenic energy from its kin and changes!  You shoot an arrow.  The arrow pierces through the cyan ugly thing!! Շ~j/a I You kill the cyan ugly thing!Շ~jo .Okawaru accepts your kill.The arrow pierces through the white ugly thing!!  You kill the white ugly thing!Շ~js P)))Շ~jV U†!†Շ~jJ g80-4.7 (0.8Շ~jՇ~jp Շ~jJ_Okawaru accepts your kill.և~jև~jX7-և~jfև~j և~j2:_No target in view!ׇ~j: #.............#### ####....# ׇ~j:9 #........#....#.. #......#........ #......###..##########.......#ׇ~j;#######.####.#  #...@####.##ׇ~jj;a#.####.... #†####..# #!# .†† .)ׇ~j;#{ { #..#{ #...,#.##ׇ~j6=1uׇ~ju>6u†ׇ~j D{ u   cyan ugly thing ׇ~jDK----5.7 (1.0ׇ~jvIׇ~j K ׇ~j:KK_You encounter a cyan ugly thing.ׇ~jL ׇ~jL_You see here a parchment of Maxwell's Portable Piledriver.ׇ~jH F )))ׇ~jH f)You shoot an arrow.  The arrow pierces through the cyan ugly thing.ׇ~jG  .†u†  The cyan ugly thing is lightly wounded.====-6.5 (0.8ׇ~j ׇ~j  ׇ~j 3_You hear a horrible gurgling sound!؇~j E )))؇~j_1)You shoot an arrow.؇~jo1u؇~j u!The arrow closely misses the cyan ugly thing.؇~j. u 2 ugly things؇~j'7.3؇~j؇~j"!` _You encounter a cyan ugly thing.؇~jI)؇~j)))The arrow closely misses the cyan ugly thing. _You encounter a cyan ugly thing.؇~j ^You shoot an arrow.  The arrow pierces through the cyan ugly thing!؇~j!i :u†؇~ji 7u†؇~j#j *u؇~j6p ,u 3 ugly thingsThe cyan ugly thing is lightly wounded.؇~jq \7=8.2 (0.9؇~j u ؇~jv ` _You encounter a cyan ugly thing.؇~j ))))The cyan ugly thing is heavily wounded.  The arrow pierces through the cyan ugly thing!!؇~jq u!The cyan ugly thing is heavily wounded.The cyan ugly thing completely misses you.؇~j'u؇~jv7u#u؇~j؇~j7F====9.1؇~j؇~ja _The cyan ugly thing basks in the mutagenic energy from its kin and changes!ه~j†!  The cyan ugly thing is almost dead..  ه~jqThe arrow pierces through the green ugly thing!!!  You kill the green ugly thing!ه~j؋)))) 2ه~jv9u†ه~j u!†Okawaru accepts your kill.ه~jC!e2==9 (0.8ه~j &ه~j(= _You block the cyan ugly thing's attack.ه~j|?. ه~j}_You block the cyan ugly thing's attack.  You shoot an arrow.  The cyan ugly thing is almost dead.cyan ugly thing!!cyaه~j))   cyan ugly thingه~jwC & u†Okawaru accepts your kill.3===---50.7 _You block the cyan ugly thing's attack.ه~j1D ' ه~jD ;)You shoot an arrow.ه~j uThe arrow barely misses the cyan ugly thing.ه~j _=---1.5ه~j ه~jr = _You block the cyan ugly thing's attack.ڇ~j&.You shoot an arrow.  The arrow barely misses the cyan ugly thing.The arrow pierces through the cyan ugly thing!!  You kill the cyan ugly thing!ڇ~jc=)ڇ~j3†42.3 _Okawaru accepts your kill.ۇ~jT48=ۇ~j_>ۇ~jo?#=ۇ~j?ۇ~j>Aۇ~jCۇ~jC59=ۇ~jDۇ~jnEۇ~jHۇ~j:Iۇ~jJۇ~jLۇ~jGMۇ~jNۇ~jQۇ~jRۇ~jSۇ~jUۇ~j7V9=ۇ~jWۇ~jZۇ~j![L20=ۇ~j\ۇ~j^ۇ~j9_ۇ~j`ۇ~jcۇ~jcۇ~j|fۇ~jpۇ~jLqۇ~jwۇ~j9=ۇ~jdۇ~jۇ~jۆۇ~jeK1=ۇ~jۇ~jBۇ~j@ۇ~jۇ~j ۇ~jۇ~jG9=ۇ~jۇ~j%ۇ~jaۇ~j3ۇ~jۇ~jY#2ۇ~j(=ۇ~jjۇ~ji]ۇ~js^ۇ~jAdۇ~jf,ۇ~j^hۇ~j"kۇ~jgkۇ~jlۇ~jloۇ~jo#=ۇ~j pۇ~jwqۇ~jtۇ~juK3=ۇ~jvۇ~j&yۇ~jeyۇ~j{ۇ~j}ۇ~j}ۇ~jۇ~jՉۇ~j5ۇ~jËۇ~jۇ~j9=ۇ~jۇ~j_ۇ~jK4=ۇ~j|ۇ~j4ۇ~jۇ~j@ۇ~jRۇ~jۇ~j$ۇ~jեۇ~jۇ~jۇ~jۇ~j9=ۇ~jۇ~jۇ~jK5=ۇ~jwۇ~j4 _Magic restored.ۇ~jۇ~jۇ~jWۇ~jg  You see here an ugly thing corpse.ۇ~jLۇ~jͽ _ۇ~jBۇ~j&g  You see here an ugly thing corpse.ۇ~j`ۇ~j8 _ۇ~jۇ~jOۇ~j9=ۇ~jۇ~j%r _c - 13 potions of curing (gained 1)ۇ~jۇ~jyۇ~jۇ~ji#......###..##### #####.......#  #######.#  #.###.#  #...:####.## ۇ~j&#.####††....# #†####..# ##.####.#. #.@†......--- #.)#.##.#.ۇ~jF#..#.# #...,.#.## ###.#.## ۇ~jU ####.......#  ####### #. #...:####.##ۇ~jU#.####††.... #†####..###.####.#..††.....#.##.#..#.# .,..##.##. .#.ۇ~j# ##  You see here a ghost moth corpse.ۇ~j 095.3 (43.0)ۇ~jN---6.3 (44 _ۇ~jaۇ~j"s  e - a wand of charming (49) (gained 4 charges)ۇ~j+7.3 (45ۇ~jPۇ~j)q _Items here: ) [ ††.܇~j5&܇~j' Pick up what? 22/52 gear slots (_ for help) Hand Weapons (select all with ))  a - a +2 spear of flaming ܇~j(Armour (select all with [)  b - a scarf of harm Carrion the goblin corpse of Goji an ugly thing corpse [Up|Down] select[Esc] exit ܇~j(Letters toggle [.|Space] toggle selected[top]݇~j ݇~j݇~j/ #####.......#gmalak the Marksant#######.#Formicid of Okawaru ******#.###.#݇~j%Health: 122/122 ========================#...:####.##Magic: 25/25 ========================݇~j#.####††....#AC: 28Str: 15݇~j'#†####..#EV: 27Int: 16##.####.#.SH: 17݇~jjfDex: 28#.††......XL: 16 Next: 84% Place: Dungeon:14#.@#.##.#.݇~jyNoise: ---------  Time: 22897.3 (0.0)#..#.#g) +8 storm bow {elec, penet} #...,.Cast: Jinxbite#.##.##Hero #. .##. .݇~j## ## _You see here an ugly thing corpse. _c - 13 potions of curing (gained 1) _You see here a ghost moth corpse.  e - a wand of charming (49) (gained 4 charges) _Items here: ) [ ††.  Okay, then.݇~jK݇~j݇~jo݇~j. _݇~j݇~jt݇~j݇~jj݇~j݇~j$ _݇~jT݇~jڊ݇~jӌ݇~j݇~j[݇~jŖ݇~j݇~j)݇~j݇~j݇~j݇~j)݇~j@݇~j ݇~jժ #.####††....# #†####..#݇~jE ##.####.#. #.††.......# #.)#.##.#..##..#.##..#.......# #.##.##.# #. #@# 901.3 (4݇~jD#.......#####.##..(.# #.# ##.# #.# #.# #.#݇~j+#..݇~j_c - 13 potions of curing (gained 1) _You see here a ghost moth corpse. ݇~j e - a wand of charming (49) (gained 4 charges) _Items here: ) [ ††.  Found 3 boomerangs.݇~jI6152.3 (5݇~j݇~j/` _You feel like a meek peon again.އ~jkއ~jއ~jXއ~j:އ~jFއ~j7,އ~jއ~jއ~jއ~jއ~jUއ~j%  އ~jEYou sense a monster nearby.އ~j" #†####..# ##.####.#. #.††.......#އ~joZ#.)#.##.#..# #..#.##....# #.......# #.##.##.# #.##.##.# #.....@.#އ~j####.##..(.# #.# ###.# އ~j#.# #{#.##.##..##.އ~j2+5.3 (3އ~j]% _އ~jRއ~jއ~j އ~jfއ~jrއ~jއ~j_j  You sense a monster nearby.އ~j#†####..# ##.####.#. އ~j#.††.......# #.)#.##.#..# #..#.##....# #.......# އ~j#.##.##.# #.##.##.# އ~j$b#......@# {####.##..(.# #.#####.# އ~jRއ~j~އ~j +6.3 (1އ~jW% _އ~jއ~jއ~jYE   You see here 3 boomerangs. _އ~j:I j  You sense a monster nearby.އ~jK L#..#.##....# #.......# {#.##.##.# {#.##.##.# #.......#### { {####.##..(.###.#.# #.#{ {#.# # #.# #.......##.. .......^#އ~jL ##. .........# ♣...####### ♣..##އ~j~L P ◊......އ~jaO ,13.3 (7އ~j0P % _އ~jS އ~jbT ߇~jI^߇~j_߇~j_߇~jb߇~jc߇~jk߇~j8o #.......#{gmalak the Marksant#.##.##.#{Formicid of Okawaru ******#.##.##.#߇~j{oHealth: 122/122 ========================#.......#### { {Magic: 25/25 ========================####.##..(.#AC: 26߇~joyStr: 15#.#####.#EV: 21Int: 16#.# #.#{ {SH: 15߇~joDex: 28#.# #.#######XL: 16 Next: 84% Place: Dungeon:14߇~jp#.# #@......#Noise: ---------  Time: 22913.3 (0.0)#............^#g) +8 storm bow {elec, penet} ##............#߇~jpCast: Jinxbite#..♣...########.. ♣..###. ◊..T   Snorg (asleep)# .....T... _You feel like a meek peon again. _You sense a monster nearby. _You sense a monster nearby. ߇~jNq_You see here 3 boomerangs. _You sense a monster nearby.You encounter Snorg the Insatiable.߇~jw/  --more--~j3~j8~jm<~j^>; 4.3 (1 _~jB~jWC~j ~j23)~ji)))~j~)T  )~jg)You shoot an arrow. The arrow pierces through Snorg!!  Snorg shouts!~jLT.~j%.~j2...~jk◊~j.~j;0===5~j~j޽ ~j[N_Snorg is moderately wounded.~jUq )))))))You shoot an arrow. The arrow pierces through Snorg!!~jP 1.~j" ....{ ◊...~jh ~j ,6.4 (1.1 ~j ~j Y _Snorg is heavily wounded.~jd#.# { ~jg#.##.##.# { #.##.##.# #.#### { { ####.##..(.# #.#####.# #.# #.#{ { ~j#.# #.# #.# #.# ~jQ#.^# ##.# ~j#.. ♣..###~jV# ~j3T~j\ {,T   Snorg~jA ----7~j 0 ~j~jG~j#.~j# { #.##.##.# { #.##.##.# #.#### { { { ####.##..(.# ~jp#.#####.# #.# #.#{ { #.# #.#~j ~jv#.# #.# ~j>#.^# ~jCT##.# ~j8##.~j^#.,◊◊.. ~jp# ..........~j;T.~j 8{~jq B---8~j _Snorg remarks, "Ah, I could eat a centaur!"~jd C )))~je q)))) You shoot an arrow. The arrow pierces through Snorg!!~j2 MT.~jm &.~j8 ....~j 0===9~j ~j|  ~jL O_Snorg is almost dead.~j& ~jd)))~j ))~j) ))~j]JYou shoot an arrow. The arrow pierces through Snorg.~j;T.~jF.T~j_7...~jž*..~j-20.5 (1.1 ~j~j0 ~jO_Snorg is almost dead.~ja.  You shoot an arrow. The arrow pierces through Snorg. _~j+Snorg is almost dead.  Lightning courses through Snorg!  You kill Snorg!  Okawaru accepts your kill.~j`)))))))~jO.[.~j>4....~j5 61.6 _The troll leather armour {Snorg} is intact enough to wear.  Your Armour skill increases to level 8!~j~j"i _Your Shields skill increases to level 14!~jm~jm~jn~jq~jbt~jRv$ _~jv~jM~jf~j~jj~jˇ~j~ja~j3~j  ~jƓThings that are here:~js ~j a +1 troll leather armour {Snorg}; the troll corpse of Snorg~j'~j _~j~jȷ~j ~j~jt~j`~j~j~j~jr~j~jL~j~jD~j~jK~j~j~j~j~j~jc~j~j~j8~j~j~j~j ~j ~jOB~j~j~j~jL~j~jT~j~j~j~j~jJ~jT ~j!~jo#~j#~j$~j8&~j$(~j(~jf)~j*~j{,~j,~j|-~j.~j0~j0~j1~j2~j4~j$5~j5~j:X~j+<~j1>~jr>~jP?~jA~jGC~jC~jD~j7G~jI~jI~j~J~jL~jwO~jO~jQ~jFS~jU~j V~jW~j ~j ,~j² ~jI ~j ~jW ~j ~j> ~j ~jȼ N _You now have 1421 gold pieces (gained 9).~j3 ~j ~j ~j! ~jj ~j ~jQ ~j9 ~j ~j ~j ~j\ ~j\ ~j ~j' ~j ~j ~j? ~j ~jK ~je ~j ~j/ ~j ~j ~j ~ja ~j ~jQ ~j ~j ~j ~j ~j ~jR ~j ~j ~jC ,~j ~j ~jD ~j ~jR ~jZ ~j ~jE ~j ~j ~jM ~j ~j ~jw ~j ~j ~j4 ~j ~j ~jT ~j@ ~jq ~j ~j* ~j7 ~j ~j8 ~ju ~jv ~j ~j ~j ~j ~j ~j0 ~j ~jG ~jq ~j ~jl ~j ~j $ ,~jX$ ~j& ~j( ~jT) ~j* ~j, ~jr/ ~j/ ~j?1 ~j2 ~j4 ~jY5 ~j6 ~j$8 ~j: ~j%; ~j=< ~j= ~j}? ~j? ~j@B ~jC ?  You see here 3 boomerangs.~jE ~j!F  _~jOG ~jJ ~jCK ~j~K ~jL ~j6N ~jbP ~jP ~jQ ~jR ~jyT ~jT ~jU ~jW ~jTi ~jTj ,~jj ~jum ~jBp ~jp ~jHr ~j^t ~jv ~j1w ~jx ~j?z ~j| j  You sense a monster nearby.~j .....#....#.. ...#.......... ...###..##### { .###~j 4.......# ....######.#  #.###.# ##  #...:####.## #) ~j  #.####††....###....#.# ~je k#†####..#@......# ##.####.#.######## #.††.......#  ~j #.)#.##.#..# #..#.##....# #.......#..# { ~jƂ #.##.##.#..# { #.##.##.#..#~j #.......#### { { {~j -88.6 (40~j& % _~j ~jS ~j~jň~j~j:~jhY  You encounter a cyan ugly thing.~j~ju#....#.. #. .... ~j ###..##### u..### .# ..... .# ~j...#  #.###.# ## ...# ~jA#...:####.## ##)..#  #.####††....###....#.# ~jH#†####..#.# ##.####.#.# ~jy4#.††.......# #.)#.##.#..##..#.##....#~jÓ#.......#..# { u   cyan ugly thing (wandering)#.##.##.#.~j#.##.##.#..##.~j03.0.0)~jAS9.6 (1~jR~jb< _The cyan ugly thing leaves your sight.~jU~jeU~jV~jW~jY[  A cyan ugly thing comes into view.~jY~j^]###....# .#....#..#........ u.... ###..##### ## #...### ~j?_......# ........ #####.# .#...# #.###.# ## ....# ..:####.## ##)..# ~j_#.####††....###.@..#.# ~j_S†####..#.......# ##.####.#.#########.††.......#~j_#.)#.##.#..##..#.##....# ~j'`u   cyan ugly thing (wandering)#.......#..# #.##.##.#..# {#.##.##.#..#~j[`!~jea-.0~je?{{~jg,90.6 (1~jk~jm< _The cyan ugly thing leaves your sight.~j ~j` ~j? ~jٶ .78 M.......#### .## ...#....#.. .............. {{..... ###..##### ## #...### .....#........# #.# #.###.# ## #..  #...:####.## ##@..# #.####††....###....#.# #†####..#.......##.####.#.########.#..{ 01.6 (1~je ~ _You see here a +2 long sword of flaming.~jO~jO~jxP~j|S~jUo  You encounter a cyan ugly thing.~j[8....# .........#### .u.#######....# ...........#....#.. .......~j\.#........ { {......###..##### ####...### .......#.......######.# #.#...####.# ## #@...#  #...:####.## ##)..#  #.####††....###....#.#~jy\t #†####..#.......# ##.####.#.######## #.††.......#u   cyan ugly thing (asleep) #.)#.##.#..# #..#.##....# #.......#..# {~jc {02.6 (1 _~jf~jh~j .u.####  ........  .......  {{......  ####...###  #........# ~j_ #.#...#   ## #@...#  #...: ##)..#  ††...#.#  #†.....# ~jn ######  #.†† #.) ~j>F  { ~jr` .u.####  ........  ....... ~j`W {{......  ####...###  #........#  #.#...#   ## #@...#  #...:~ja ##)..#  ††...#.#  #†~jda..... ###### #.†† #.)~jas   {~jm~jm~js~jzuf _A cyan ugly thing is nearby!~j94 .u.####  ........  .......  {{......  ####...###  #........# ~j4 #.#...#   ## #@...#  #...: ##)..#  ††...#.#  #†.....#  ~j4a######  #.†† #.) ~j5F  { ~jR .u.####  ........  .......  {{......  ####...###  #........#  #.#...#   ## #@...#  #...: ##)..#  ††...#.#  #†..... ###### #.††[14;18H #.)   {~j~jL~j/~j ~j;X_A cyan ugly thing is nearby!~j; P )))))~j ))u  You shoot an arrow.  The arrow pierces through the cyan ugly thing!!  The cyan ugly thing gurgles horribly!~jg 6 .~j=h juThe cyan ugly thing is heavily wounded.~ju :{{..~ju 5 ....~ju .~jv 6===3.5 (0.9 ~j} ~j  ~j O_You hear a horrible gurgling sound! You hear an angry buzzing noise. x2~jD )))~j>^)))) You shoot an arrow.  ~jp/The arrow pierces through the cyan ugly thing!!~j.y~j,<, .~jj<\y  The cyan ugly thing is almost dead.~j<@.u~jv=/u~jC|.{ ..~j D...uu 2 ugly things (1 wandering)y   vampire mosquito~jD,4.5 (1.0 ~jI~jK _You encounter a vampire mosquito. You encounter a cyan ugly thing.~j[+?~j+KM. _You encounter a vampire mosquito. You encounter a cyan ugly thing.  You shoot an arrow.  The arrow pierces through the cyan ugly thing!  You kill the cyan ugly thing!~jU0E)))))))~j0{   cyan ugly thing (~j]/y~jKt .y  Okawaru accepts your kill.~jD.y~jz6.y~j~;.u~jk*u~j&..y....uu 2 ugly things (1 y 2 vampire mosquitoes (1 wandering)~j.85~j~ja _You encounter a vampire mosquito.~j > ))~j )))~j' "))u~ji ~j You shoot an arrow. The arrow misses the vampire mosquito.The arrow pierces through the cyan ugly thing!!  The cyan ugly thing gurgles horribly!~jax .  The cyan ugly thing is heavily wounded.~jy ?.y.y~jz D.u~jX{ Dyu~j{ ~j.| %.y~j| .y~j & ~j .~jC }..yy 3 vampire mosquitoes (1 wandering)  ~jx $The vampire mosquito buzzes angrily.~j &6~j ~jË  ~j S_You encounter a vampire mosquito.~j†Lightning courses through the vampire mosquito!  The vampire mosquito is almost destroyed.arrow pierces through the cyan ugly thing!!  ~jThe cyan ugly thing is severely wounded.arrow pierces through the vampire mosquito!!  You destroy the vampire mosquito!~jnt)))))))y 2~jy~jC, .~jIy  Okawaru accepts your kill.~j.~j~A.u~jQ<.u~jo;.y~j .{yy..†y~jqU  You encounter a vampire mosquito.~jE====7~j~j\V _The vampire mosquito misses you.~j.  You encounter a vampire mosquito. _The vampire mosquito misses you.  You shoot an arrow.  ~jThe arrow pierces through the vampire mosquito!!  Lightning courses through the vampire mosquito!!  You destroy the vampire mosquito!~j"> ))~jb"")))))~j"   vampire mosquito  Okawaru accepts your kill.The arrow pierces through the cyan ugly thing.~j<'.y~jE.u~j8 †~jKvy  The cyan ugly thing is heavily wounded.~j+y~j. ...u†~jF]uy 2 vampire mosquitoes (1 wandering)~jmc9===-8~j-~j ~j߻[_The cyan ugly thing basks in the mutagenic energy from its kin and changes!~j{. _The cyan ugly thing basks in the mutagenic energy from its kin and changes!  You shoot an arrow.  The arrow barely misses the cyan ugly thing.red ugly thing!  Lightning courses through the red ugly thing!  You kill the red ugly thing!~j55 ))))))   cyan ugly thingOkawaru accepts your kill.The arrow pierces through the vampire mosquito.~j͖6 .~jy  ~jS/The vampire mosquito is lightly damaged.~jܗ.~j*y~j!.~jɘ$u~jY.~jy~j.~j>y~jԢ?..y~jW90-9~j0~j޴: _The vampire mosquito buzzes angrily.~j J.  The arrow pierccyan ugly thin~j Hg!!  The cyan ugly thing is almost dead.~j9 LThe arrow pierces through the vampire mosquito!  ~js The vampire mosquito is severely damaged.arrow pierces through the vampire mosquito!! ~j L You destroy the vampire mosquito!~j= )~ju ))))~j t))    vampire mosquito~jw .~j@z o y  Okawaru accepts your kill.~j! $.~j Q.†.†~j #u~j3 H====3000~j r _The cyan ugly thing barely misses you.~jxkT )))))~jlf)You shoot an arrow.  The arrow pierces through the cyan ugly thing.~jG.....uYou shoot an arrow.  The arrow pierces through the cyan ugly thing.  The cyan ugly thing is almost dead.  The vampire mosquito bites you but does no damage.  ~jqThe cyan ugly thing misses you.You block the vampire mosquito's attack.~ja===-1.6 (1.1 ~j ~j ~j1/_You block the cyan ugly thing's attack.~j`7 )~ja))))~ja1)You shoot an arrow.~jg\ .....u~jThe arrow closely misses the cyan ugly thing.The vampire mosquito bites you but does no damage.  You block the vampire mosquito's attack.~j B-2.7~j~jZ= _You block the cyan ugly thing's attack.~j'T†  The vampire mosquito bites you but does no damage.block the vampire mosquito's attack. _You block the cyan ugly thing's attack.  You shoot an arrow.  The arrow pierces through the cyan ugly thing!  You kill the cyan ugly thing!~j,E))))))~j2-_y   vampire mosquito~j .....†Okawaru accepts your kill.The vampire mosquito barely misses you.130 ~j ~jм> _You block the vampire mosquito's attack.~j Y.  ~jU GOkawaru accepts your kill.The vampire mosquito barely misses you. _You block the vampire mosquito's attack.  You shoot an arrow.  The arrow pierces through the vampire mosquito!!  You destroy the vampire mosquito!~j E))~j| #.†~j .24~j ~j P _Okawaru accepts your kill.~jd~j>e~jLi~jj ~j6kB_No target in view!~j%~j~j~j~j~j: _~jl  You see here a vampire mosquito corpse.~j~j _~j~jc~jO~j~j~j~jU~j~j~j~j~j~j~jq~j,~j~j<~j7~jz~j`~j~j ~jE~jJ ~j!~j#~j#~j$~jl&~j'~jY(~jy)~j,l  You see here a vampire mosquito corpse.~j|.~j/ _~j0~j2~j|4~j5~j5~j8l  You see here a vampire mosquito corpse.~j:~jd; _~j<~jI>~j?~j)@~j9A~jB~jE~jbE~jtF~jG~jUI~jI~jfJ~jK~jM~jM~jN~jhP~jP~jQ~jdTO _You now have 1443 gold pieces (gained 22).~jdV~jV~jKW~jX~jGZ~jZ~j[~j]~je###...#### ...# ....# ...#...# .....# #...# #....########...#####.. ##....##...............##....#........†......[. .......................# ##..##########†.@####---24.7 (20.0) ....# ##........# ###.# ##.#†#†..#.# ###.# ##.###....#.# ...:####.## ##)..#.# ####††....###....#.##†####..#.......###.####.#.#########.†~j)f5[30m†~jk~jvlH---5.7 (21~jq~jr) _Found a scale mail.~j ~jN ~j ~j' ~j ~j ,~jx ~j ~jH ~jf ~j ~j ,~j< ~j ~j ~j ~j ~j ~j ~j!! ~j" ~jj% ~j( ~j) ~j* ~j, ~j. ~jQ/ ~j0 ~j34 ~j87 ~j7 ~j/9 ~j; ~j= ~j{> ~j? ~juM B  You see here a +0 scale mail.~jP ~jP  _~jR ~jIV ~jX ,~jtZ ~j\ ~jOb B~jc ~jg B~jj ~jWl ~jl ~j.n ~jq ~js ,~j u ~j| X~j~ ~jۃ X~jy b.....# .# ~j̍ #...# .#  #...# #####.## ##...#####..... ~j .....#...#.# ...†......[......# ~jF ..........#...#.# # ~j~ l##†..#####.##.##.##.#... .......# #.##.##@.......~j 42.7 (17 †#†..#.# #........######~j z....#.# ##.......# ~j# >)..#.# #.#......... #....#.# #.#.##..##♣♣ ~jZ .......# #....)..# ~j ?######## #.####.... .# #. ..#### .# # ~jƏ . .#~jٖ ~jx ,3.7 (18~j ~j $ _Found a flail.~j~j:~jh~jn ~j( ~j,~j ~j,~j~j~j~jW~j~j~j~jF~j ~jN~j ,~jw~j7~ju!B~j"~j#~j#~j$~j%~j'~jx'~jl(~j*~j+~j+~j"-~j.~jX0~j0~j1~j.3~jC5,~jV6~j8~j8~j,9~j:~j<~j>>~j>~j?~j A~jB~jC~jIE,~jF,~jG~j\J~jLk  You encounter a wolf spider.~jQl##†..#####.##.##.##.#.....## ~jWQ~.......# #.##.##...........# †#†..#.# #........########## #....#.# ##.##♣♣♣♣♣♣ ~jQ|##)..#.# #.#............. #....#.# #.#.##..##♣♣♣♣♣♣..# #....)..######~jQX###### #.####.......## #.....@####### .# ####.#.# .# #.##.# ~j4R.# { #.# #.# .# { #.# ..## #.# ### s   wolf spider (asleep)~jR { { { s~jV-58.7 (15~jW39.7 (16 _~jh[~j ]~j6R(†.~jR'  #.##.##..... ~jR(†#†..#.# ...# ~jS ...##~j z j)You hear a shout!~jk .$p   vault guard,jj 2 slime creatures4=6 _You encounter a vault guard. It is wielding a +2 great sword.~jO 2 †  ~jiP You shoot an arrow.  The arrow pierces through the slime creature!  You kill the slime creature!~j c [ .  Okawaru accepts your kill.~jc The arrow pierces through the slime creature!!  You kill the slime creature!~jj  ))))))#)Okawaru accepts your kill.The arrow pierces through the vault guard.~j[ -p.~jY .†)$.6=47~j\ 9 _The vault guard is lightly wounded.~jbu ~ju))))) ))You shoot an arrow.  The arrow pierces through the vault guard!~j-9p(~j+9p.~j.†).#~j478.5 (1.1 ~j ~j3f _The vault guard is moderately wounded.~jB ))~jC)))))You shoot an arrow.  The arrow pierces through the vault guard.  ~j*Lightning courses through the vault guard!~jf.†)p~jO.(.~jw489.4 (0.9 ~jQ~jOc _The vault guard is heavily wounded.~jOY )))))~j7P9))You shoot an arrow.~jbCp$~j0|.†.(.~j[9=80.4 (1.0 ~j~j_ _The arrow closely misses the vault guard.~j\ A ))~jl] Q)))))You shoot an arrow.~jH Cp)~j .$.(.~j &1~jz ~j(  ~j \_The arrow completely misses the vault guard.~j R ))))~j ) ))You shoot an arrow.  The arrow pierces through the vault guard!!~j4;p†~jR' ~jJS7#)$~jSp.(.The vault guard is severely wounded.~jT~jU,2.5 (1.1 ~jn~ju\ _The vault guard completely misses you.~jC: .~jCYou shoot an arrow.  The arrow pierces through the vault guard!!  You kill the vault guard!~jG3))))~j;HX)))~j$†)$.(.~jO=630 ~j~j ~jB_Okawaru accepts your kill.~jf)))))))~j/$†)$.(.4~j23~j4) _You shoot an arrow.~j8 0)))~j 6))))~jX@$†~jXB)$.~j9Y0(.~jZ&5~jf~jui) _You shoot an arrow.~j=f)))))))~j- $~j.†)$.(.~j.&6~j4~jg6 ~j6_You shoot an arrow.~jAf)))))))~j$†)$.(.~j~,7.6 (1.1 ~j~jN) _You shoot an arrow.~jr8))))~j.)))~jAkR$†)~jk`$.(.~j&l+80 ~jDr~jt) _You shoot an arrow.~j~0)))~j6))))~jc$†)$.(~j (.~j&9~jV~j$ _You shoot an arrow.~j.f)))))))~j³ $~jD†)$~jN.(.~j(-90.7 (1.1 ~j ~jӼ~j())~j))~jH.)))~jRd$†)$~jSN.(.~jiS,1.6 (0.9 ~jZ~j`h)))))))~j $~jo†)$.(.~j,2.6 (1.0 ~jK~j!~ji~jp$~jq^Gear: 22/52 gear slots (Left/Right/Tab to switch category) ~jXqHand Weapons (go to first with ))  g - the +8 storm bow (weapon) {elec, penet} ~jqM a - the +7 longbow of the Realm of Zot {chaos, rC+++} ~jqiMissiles (go to first with ()~jrNh - 26 poisoned darts  p - a curare-tipped dart ~j]rArmour (go to first with [)  b - a +2 pair of gloves of dexterity (worn) ~jrx e - a +0 pair of boots (worn)  n - a +0 kite shield (worn)  o - a +0 pair of gloves of dexterity (worn) ~jrx u - the +7 swamp dragon scales of the Last Howling Gods (worn) {rPois rC+ Int+3 v - a scarf of harm (worn) ~js j - the +4 skin of Zhor {*Englaciate rC+++ SInv}  k - the +8 tower shield of Perfidy {Will+ rCorr Slay+2} ~jPsJewellery (go to first with "=)  d - a +4 ring of protection (worn)  l - a +5 ring of evasion (worn) ~jsx t - the amulet "Akkut" (worn) {Chemistry Will+ Regen+}c - a +6 ring of intelligence  ~js=i - an amulet of dissipation  m - a ring of flight ~j t[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit~jzt7[top]~jz~jH{~jG~jяN###†..#####.##.##.##.#.....##gmalak the Marksant ........# #.##.##...........#Formicid of Okawaru ****** ~jN#†#†..#.# #........##########Health: 129/129 ======================== ##....#.# ##.......##♣♣♣♣♣♣Magic: 26/26 ========================##)..#.# #.#.............AC: 26Str: 15 ##....#.# #.#.##..##♣♣♣♣♣♣EV: 21Int: 16 ~j#.......# #....)..######SH: 16Dex: 28 .######## #.####.......#XL: 17 Next:  6% Place: Dungeon:14 ..##....@(#######Noise: ===------  Time: 23092.6 (0.0) ..#####$#.#g) +8 storm bow {elec, penet} ..#~j#†##.#Cast: Jinxbite ..# { ,#)# #.# ..# { #$#, ..# ..##.#, ### ### { { ,#(# (.#.# #.# _You shoot an arrow. _You shoot an arrow. _You shoot an arrow. ~j|_You shoot an arrow. _You shoot an arrow. _You shoot an arrow.~j~j z3~jz~j~j1........# #.##.##...........# .#†#†..#.# #........########## ###....#.# ##.......##♣♣♣♣♣♣  ##)..#.# #.#............. ~j###....#.# #.#.##..##♣♣♣♣♣♣ .#.......# #....)..###### ######## #.####.......# ...# #.....(####### #..#~j ####@#.# .# #†##.# #..# { ,#)# #.# #..# #$#, ..# ~j`#..# #.#, ### #### { { ,#(# .(.# #.# ##.# .#  #.#{ { { {~jS---3.6 (1~j3~jac  You now have 1463 gold pieces (gained 20).  Things that are here:~jG---4.6 (2~j~j _a +2 great sword; a +0 plate armour; a human corpse~jKu~jN,~jaR%  ~jRGYou see here a vampire mosquito corpse.~jh[~j\ _~jj_~jd]  Items here: )) [ ††.~jMn## ##)..#.# #... ...###....#.# #.#.##..##♣♣♣♣♣♣..#.......# #....)..###### #~jn#.#.######## #.####.......# ......# #.....(####### ##.#..# ######)#.# #....# #.#.#†##.# ..# #.#)###.# ~jo#.#..# { #@#.#..#6 ##.#..#.#.##### ~jlo...#### { { ,#(# #:##..(.# #.# ######.# #.#{ #. #####.####### #########.#.......# #.......# ~jo}....[......^# #.......#~jDw*  ~jw+7.6 (3~j}~jW _Found a parchment of Summon Cactus Giant.  You now have 1489 gold pieces (gained 26).8.6 (4~jX~j ~j=>_Items here: ))) [ †.~jb~j~j7~j~j~jr~j~j~jo~j~j~j)~jo _h - 6 potions of haste (gained 1) _You now have 1501 gold pieces (gained 12).  You see here 3 large rocks. _.††.......# #.....(####### .)#.##.#..#############)#.# ..#.##....##.#.#.#.#.#†##.# .......#..#.#.#.#.#.#)###.# ##.##.#..##.#.#.#.#)#.#..# .##.##.#..# #.#.#.#.#.##### .......#####(#.#:# ###.##..(.# #[[0;1~jr0m#.#.#.##  #.#####.#.#.#109.6 (11.0)  #.# #.#.#.##  #.#####.#################  #.##..#.......# #.......#  #.....[......^# #.......#  ##............# #.......#  ##..♣...####### #.......#  #..♣♣..### #.......#  #..◊◊....# ####.......#10.6 (12 _Found a scale mail.~j{ ~jڰ ~j ~j ~j ~j ~j ~j ~j> ~j ~j ~j ~j ~jN f ##.####.#.######## #.####..... ~j N #.††.......# #.....(####  #.)#.##.#..#############)#.#  #..#.##....#~j .#.#†##.#  #.......#..#~j i.#.#)###.#  ~jC #.#..##.#.#.#.#)#.#..# ~j  #.##.##.#..#$#.#.#.#.#.##### ~j  #.......#####.#.#.#(#.#:#~j ###.##..(.# #@#[#.#.#.##2.6 (~j2 2.0) #.#####.##.#.#.#.#.#.#~jm ? #.# #.#∩#:#.#.#.#. #.#####.#################~j . #.##..#....~j n...# #.......# #.....[~j ..^# #.......# ##............# #.......# ##..♣...####### #.......# #..♣♣..### #.......#~j| ~j +3.6 (3~j ~j 1 _Found a gate to the Vaults.~jx~j~j~jӷ~j~j~j~j'~j~j~j~j m.)#.##.#..~jm1######)#.# .#.##....##.#.#.#.#.#†##.# ......#..#.#.#.#.#.#)##~jS##.##.#)#.#.##.##.#..#$~j.####......####(#.#:# #~j/.(.#.#.#[ ~jl; #.#####.##.#.#.#.#.#. #.# #.#∩#@#.################~jCast: Jinxbite#..◊◊....# ####.......#~j##.......# #..........#You pick up a parchment of Starburst and begin reading...~jt+5.6 (2~j%+6.6 (3~j ~jB _You add the spell Starburst to your library.~j~jɟ~j~j~j$~j},~jB~j~j~j~jI~j~jܷ~j~jG~j~jP~j~j~jO _You now have 1511 gold pieces (gained 10).~jn3~j~j~j^~j~j~j~j~j~jw~j~jh~j~j&~jy~j~jI~j~j~j~j~jl~jY~j~jI~j~j`  You see here 3 large rocks.~jr ~j  _~j ~j~j,~j~j5[  Items here: ))) [ †.~j~jI  _~jq'~jz,]  Items here: )) [ ††.~jg0~j1 _~jQ4~j58l  You see here a vampire mosquito corpse.~jk;~j; _~j->~jA$  Things that are here:~jD  a +2 great sword; a +0 plate armour; a human corpse~j%H~jH _~jK~jN~jV~j"W~jY~j]~j`~j%a~jc~jf~ji~jtj~jm~jo~jr~js~j3u~jv~jVx~jx~jy~j5{~j|~j}~j}~jh~j\~jЀ~j~j~j~j ~js~j~j~j~j`~j>~j~j~,~jr~j~jl~jً~j~jܓ~j~j~j~j?~j}~j~j~jp~j~j:~j~j~j~j?~j7~j~j)~j~jk~j~jo~j~j~~j.~j~j*~jܣ~j,~jŤ~j~j~jH~j~j#~j~j3~jת~jګ~j~jo~j~j#~j~jQ~j~jM~jT~j~jM~jj~j{~j~jZ~j]~j~j~j|~j&~j~j~jo _l - 4 emerald potions (gained 1)~j~j~j?~j-~j~jZ~j~jv~j<~j~j~j~j~j,~j~j~j~j>~jN~j~ju~j~j~jV~j~j~j~jb~j~j~j~j~j~jG~j6~jS   ~j`.. ###   .. ..#   .. #.#  ~j. #. #.#  # #. #.#  # #. #.#  ~j### ####### #.#####.#  ..# #.....# #.@.....#  70.6 (54.0) ~jr#.####.....# #.##.##.#  ..##.......# #.#..##.#  #.##.~jx# #<#.###.#  #.##.#.....## #.#.###.#  #...........# #.......#    ...########## ######.##    ~j5...##♣♣♣♣♣♣ß♣♣♣♣♣♣##.#    .....................#   ~j~~j,1.6 (55~jC~j9 _Found a stone staircase leading up.~j~j#~j~j~j~jB~jB~j ~j~j\,~jz~jV~j,~jQ~j~j"~j~j~j~j~jV~js~jr~j~j~j?~jf,~jD~j~j~j5~j~jy~jX~j~jM~j&~jh~j~jUK _b - 3 potions of brilliance (gained 1)~j~j~jF~j~j~j~j~j~jv~j~j/X~j~j~jE~j~jJ~jV~j ~jc~j~jy~j2~ju~j,~j~j~j"~j~j~j~jN~j!~j~j!~j~ju~jL~j~j~j~j~j~jJ~j ~j %~j  # #########  ~j #.### #.......#  ... #.#####.#####  ~jJy#.##.##.##........#### #....@.....##........#94.6 (23 ~j<...##.##........#####.# # .. ... ########.# #.# # .# #### #.# #.# #~j5 .# #.# #.# # #####.### ####### #.#####.# ~jC#####.......# #.....# #.......#...#...#.####.....# #.##.##.#..[......##.......# #.#..##.#~j~j,5.6 (24~jM~j9 _Found a stone staircase leading up.~j I~jN"~jo#~j%B~j&~j'~jx'~j)~j*~j +~j+~j,~j-~jV.~j.~j/~jL1~j1~j-2~j4~jD5~j5~j 6~j/7~jI8~j8~jy9~jJ;~j=%  ~j`=EYou sense a monster nearby.~jA{  ..# #.. #.# ############...###.#####.......# ...#####.####..#.##.##.##.##...... # #. #..........##... ~jPB?...<...##.##.......  ##...# ###.......########  .....# #.#  #...# #.# # ~jBM #...# #####.### ####### ###...#####.......# #.....# #..~jE3203.6 (8.0)~jF% _~j}I~jJ~jx~j:y~jy~j{~j~%  ~jh~bYou encounter a tengu conjurer and a boggart simulacrum.~j݁S#Z#.~j'#Q ###. ### #... ..#~jk+ #... #.# ##...###.#####.#.....##.#####.~j#..#.##.##.##.## #. #.##..........###...<...##.##.~j ##...# ###.......#. .....# #.####### #. Q   tengu conjurer (asleep) #...#~jE #.# #. Z   boggart simulacrum (dormant) #...# #####.### ~jO# #.~j#...#####.# #.....# #.~jS.Q0~j!.~j.Z~j:DQ~jOZ~jz24.6 (1 _~j~j~jξYou sense a monster nearby. _You encounter a tengu conjurer and a boggart simulacrum. ~je  You shoot an arrow.  The arrow closely misses the tengu conjurer.  The arrow pierces through the boggart simulacrum!!  The boggart simulacrum vaporises!~j+))))~j/))~j@KE.Q~jNOGζ...~jR6===5.5 (0.9 ~jU~jXP _Okawaru accepts your kill.~jn#D )))~j#)You shoot an arrow.~j}K.Q~j&..~jw,6.5 (1.0 ~jx~jBb _The arrow closely misses the tengu conjurer.~jO )))You shoot an arrow.  The arrow pierces through the tengu conjurer.~j/G.Q~jT3<ℓ..~j3&7~j6~j8< _The tengu conjurer is lightly wounded.~jȅk )))You shoot an arrow.~j ..QThe arrow barely misses the tengu conjurer.The tengu conjurer hits you but does no damage.  You block the tengu conjurer's attack.~j` &8~j ~jF _The tengu conjurer claws you but does no damage.~jP" ' ~j" /))) ~j# ^You shoot an arrow.  The arrow pierces through the tengu conjurer!!~j- x ..QThe tengu conjurer is almost dead.~j ~jڮ w  The tengu conjurer casts a spell at you.~j- &.~j. K====9.6 (1.1 ~j'1 ~j2 E _The lance of force hits you but does no damage.~j0;.The tengu conjurer casts a spell at you. _The lance of force hits you but does no damage.  You shoot an arrow.  The arrow pierces through the tengu conjurer!  You kill the tengu conjurer!~j>)~j>))~j ?~jd?(~jH...~jb===-10.5 (0.9 ~jA~j ~jSB_Okawaru accepts your kill.~j  You sense a monster nearby. ... ...{ ... { #.#  #.#  #.# #.# ###@##### ---- #.......#  #...###.# #############...###.##### ...............##. #####..#.##.##.##.##... #..#.##..........# #...<...##.##...... #~jF  ##...# ####.......#########{{5.5 (5.0--- _~jYou sense a monster nearby.are studying Shields and Unarmed Combat.  Your movement speed is average.  Your attack delay is about 1.0 (and is slowed by your shield and armour). ~jG{ Your damage rating with the +8 storm bow {elec, penet} is about 40 (Base 14 x  145% (Dex) x 158% (Skill) + 8 (Ench)).~j~j~j f _Your base attributes are Str 15, Int 13, Dex 22.~j,~j!-~j/~j1 ~j18_Unknown command.~jk ~j ~j ~j ~j ~j $ _~j ~jO ~j ~j ~j ~j@ ~jh  ~j R You encounter a red ugly thing.~j ~jz 7~j #.. ⌠.##.##.. #...#.# #.....#...u {{~j ... { #@#  #.# #.#Cast: Jinxbite###.######.......#~jH 8#...###.#u   red ugly thing (asleep)#........##..#.~j !~j +7.5 (2~j 28.5 (3 _~jo ~j ~jk7 )~j+))))))~ju  You shoot an arrow.  The arrow pierces through the red ugly thing!!~j .uThe red ugly thing is heavily wounded.~jΔ<⌠.~jK~..{ { .~jH5===9.5 (1~jF~j;< _You hear a horrible gurgling sound! x2~jk} ))))You shoot an arrow.  ~j-The arrow pierces through the red ugly thing.~j>- .~j?iuThe red ugly thing is heavily wounded.~jG`...{{ ~j6H ~j@I'20~jcN~jQ ~j,R+_You hear a horrible gurgling sound!~jS:I#.. ⌠.~j:a##.##.. ...#.#.. #....{{ ... #u#..~j;###.#####.......###.# #############...###.#####......................##.##########..#.##.##... .........##~j<D.u~j?m { {~j?@0---1~jB~jC~jZ##.##.. ...#.##..... #....{ ... { {#.# u.###.#####..........###.# #############...###.#####......................##.##########..#.##.##... #..#.##..........##.<...##.##......~jD.u~jSA{{ ~jB---2~jy~jc~j ))))))) You shoot an arrow.  The arrow pierces through the red ugly thing!!~j8  ~jǜ o....{{ .. {~jS ..uThe red ugly thing is almost dead.~j K====3.6 (1.1 ~j_ ~j  ~j ._You block the red ugly thing's attack.~j9M. _You block the red ugly thing's attack.  You shoot an arrow.  The arrow pierces through the red ugly thing!!  You kill the red ugly thing!~j|)))))))~j-u~jj .uOkawaru accepts your kill.~j~j*...{..{ .. .~j.u   red ugly thing~j h7===-40 ~j/~j_ _You encounter a red ugly thing.~j^ ))))))) You shoot an arrow.  The arrow pierces through the red ugly thing!!~j7[8 u~jEyThe red ugly thing is heavily wounded. .uYou hear a horrible gurgling sound!u.....u...uu 3 ugly things-5 _You encounter a red ugly thing. x2~j` G)))))))~j x2  The arrow barely misses the red ugly thing.  The arrow pierces through the red ugly thing.  The red ugly thing is lightly wounded.  The arrow pierces through the red ugly thing!~j= K.u~j > F.u~j> H.u~jD &..~jAE ,6.7 (1.1 ~jI  ~j+J c_The red ugly thing is moderately wounded. ~jY )))))))  The red ugly thing is severely wounded.  The arrow pierces through the red ugly thing!!  The red ugly thing is heavily wounded.The arrow pierces through the red ugly thing!! ~j. ~jIu ~jL6.u ~j  ~jC,.. ~j.. ~ju ~j6LThe red ugly thing is almost dead. ~j'===== ~j#$70 ~jx" ~j4)T _The red ugly thing misses you. ~j'  ~j.You shoot an arrow.  The arrow pierces through the red ugly thing!!!  You kill the red ugly thing! ~jH. ~j You kill the red ugly thing!  Okawaru accepts your kill.  The arrow pierces through the red ugly thing!  The red ugly thing is almost dead. ~j= ~j*)))) ~j)))   red ugly thing ~ja7.u ~jg=.... ~jg† ~jll29===--8 ~jo ~j=rP _Okawaru accepts your kill. ~j †You shoot an arrow.  The arrow pierces through the red ugly thing!!  You kill the red ugly thing! ~jY ~jD))))))) ~j8 ~j'.. ~jR=..†.† ~jX10--9 ~j~! ~j#: _Okawaru accepts your kill. ~jW# ~jhq  _No target in view! ~j{  ~j  ~j  ~j  ~j  ~jS : _ ~j1 g  You see here an ugly thing corpse. ~jξ  ~jg  _ ~j  ~j  ~j  #.. .._ ~j)  #.. ⌠.##.##..#...#.##.....##.....#...#---31.7 (2 #.# #†#Cast: Jinxbite#.####.##### ~j ...## #. ..... ~j 8{ ~j G---2.7 (3 ~j5  ~j 6 _Found a white marble altar of Elyvilon. ~j x _You see here an ugly thing corpse. ~j ~jf ~j ~j4 ~jF0C ~jQ  You encounter a cyclops. ~jL ~jFM ... .._. #.. ,⌠..#.##C..###.#........#.@.###†##.#†#.C   cyclops (missile, wandering) ~jA..# ~j&0 ~j23.7 (1 _ ~j ~j; ~jF ))) ~jP))))C  )You shoot an arrow. The arrow pierces through the cyclops!  The cyclops shouts! ~j ..⌠C...===4 ~j x _The cyclops is moderately wounded. ~j E ))) ~jn )))) You shoot an arrow. The arrow pierces through the cyclops!! ~j= `.C..⌠..5 _The cyclops is almost dead. ~j  .  You shoot an arrow. The arrow pierces through the cyclops!  Lightning courses through the cyclops!!  You kill the cyclops! ~j 5)))) ~jhO))) ~j@C._ ~jߡ1..( ~j=/.. ~j416.6 (0.9 ~j ~j  ~jB_Okawaru accepts your kill. ~j ~jB ~j ~j ~j$.. .⌠#.. ...⌠ ~j$r#.. .._.... ,⌠##.##...#...#(# #.....##.###..@......# ~j]%0#...##....)##†## ####.##†# #.# ###.#####  ~j%#.......#  #...###.# ######### ~j2 ~j45---7.6 (1 ~j9 ~jv;# _Found a club. ~j-  ~j  ~j4 ~jM , ~jQ  ~j ~j ~j; ~j ~j! ~j# ~jI% ~j% ~j& ~j' ~j1* ~j{* ~j+ ~j- ~j/ ~jQ/ ~jf0 ~j1 ~ji3 ~j3 ~j4 ~j<6 ~j7 ~j7 ~j09 ~jC; ~j< ~j< ~j= ~j?@ ~jA ~jA ~jB ~j@E ~jF ~j=G ~jwH ~jhJ ~jL, ~j##.. ..#####......_ ~j... ### #..#.⌠...##. ##.##...⌠# # #...#(#.. #.....##. #........ ~ju ~j-90.6 (53 ~j ~j; _Found a stone staircase leading down. ~j? ~ju@3 ~jA ~jB ~jjF ~jG ~jH ~j_I ~jI ~jJ ~jTLj  You sense a monster nearby. ~jFP ##...#######..........#....###.#......##.# ~jP#### ##..........##.#... #...........#.. ~joQ<#.##.#.........##.###.##....#..........#.#.....@#####....##..#.⌠ ~jQ##>##....# ..#####..... .. ...##.# ### #..#.⌠. ..##. ... ##.##.. ~jR## #. ... #...#(# #. ...# #.....# .. { ..# #....#. ..# #...##. ~j-S] ##†#### ~jV14.6 (4.0) ~jV% _ ~jZ ~j%[ ~j ~jM ~jb ~jL ~jİ ~ju, ~jY ~j ~j ~j ~j ~j ~j@ ~j ~jɼ ~j ~jr ~j@ ~j ~j ~jS ~jE ~j ~j ~j ~j ~j< ~jm  You encounter a howler monkey. ~jO##..........# ##.......###.# ##......############..........##.#.#.......##.....#..##.#####.##.#.. ~j##.#.##.##....#....#......#####....##..#.⌠##>##..@.# ..#####............##.# ### #..#.⌠#.#..##.. ... ##.##... ~jK. ## #.. ....# #...#(# #.. ....# #.....#....a...# #....... a   howler monkey (asleep)#. ....# #...##.. ....# ##†#####.# ~j -300.6 (6 ~j21.6 (7 _ ~j ~j ~j* 9    ~ju* v  ######## .. #.# ##.##.. #......### ~j* ##>##..@.#  ......##.# ###  #.#..##.. ...  . ## #.. ....# #...#( #.. ....#  ~j +  ....a...#  #. ....#  ....# ##† #.#  ~j~ v     ######## ~j O .. #.# ##.##.. #......### ~jd ,##>##..@.#  ......##.# ###  ~j #.#..##.. ...  . ## #.. ....# #...#( #.. ....#  ....a...#  ~j #. ....#  ....# ##† #.# ~j  ~jh  ~j  ~j   ~j H_A howler monkey is nearby! ~jY  ~j>5 )))))a  ))You shoot an arrow.  The arrow pierces through the howler monkey!  The howler monkey howls! ~j aThe howler monkey is severely wounded. ~j{\ a. ~jҷ.You hear a howl! ~j+8a. ~j...a 2 howler monkeys.. ~j5===2.6 (1 ~j! ~j^ _You encounter a howler monkey. ~j.  The howler monkey is severely wounded.You hear a howl! _You encounter a howler monkey. ~jYou shoot an arrow.  The arrow pierces through the howler monkey!!  You kill the howler monkey! ~j.  The arrow pierces through the howler monkey!!  You kill the howler monkey!  Okawaru accepts your kill.  The arrow pierces ~j3Dthrough the howler monkey.  Lightning cours! ~jd))))))) ~jGg...†. ~jnH7†. ~jL423.5 (0.9 ~jP ~jRP _Okawaru accepts your kill. ~j ~j} ~jU ~j  ~j:_No target in view! ~jP)  ~j*  ~j\+  ~j-  ~j/  ~j1 $ _ ~jC2  ~j3  ~j7  ~jq8  ~j9  ~j<  ~j>  ~j?  ~j@  ~jXC  ~jxF  ~jG  ~jnH  ~jM  ~jO  ~j!P  ~jP  ~jR  ~jS  ~jS  ~jT  ~jU  ~jV  ~jV  ~jW  ~jY  ~j#[ B ~jl\  ~ja #.#####.##.### ##.##....#..........# ~jb #.#......#####. #.##>##....#...#####.. .......##.#.### #.. #.#..##.......# ##.## . ##.##.......# #...# ~jb  #..#...†...# #... #@.......# #---11.5 (8.0 #.#...†...# #...# #.##.......# ##†## #.# #.......# #.#..# ####.#### #†##.# #.# #.#  ~j.c #> .# ###.## # ## #.....  #...##  ~jf  ~j g G---2.5 (9 ~jRj  ~jk ; _Found a stone staircase leading down.~jZ~j~j~j~j~j,~j'~j ~j~j~j~j+~j~j~jF~j~j6~j~j~j~j~j\~j~j|~j~j)~j~jZB~j~jw~j~jM~j~jy~j~j{~j:~j~j,~j~j,~jL~j~j~j~jU~j~j,~j~jU ~j ~j3 ~j ~j ~j ~j ~j ~j~jE~j~j~jg~j6~j~j~j~j,~j~j~j~j~j~j~js,~j~j~j~j5 ~j ~j!~jM#~j#~jL$~j%~j%~j4&~j&~j)~j8*,~j*~j^+~j6,~j,~j,~j.~j0~j 1~j1~j3~j4,~jr5~j6~j\8,~j8~j:~j;~j<~jQ=~j>~j6?~j?~ji@~jA~jB~jXC~j#D~jTE~jaF~jF~jkG~jH~jI~jI~jJ~jL~jZL~jL~jUo _l - 5 emerald potions (gained 1)~jV~jW~jW~jyY~j;Z~jZ~j [~j\~j]~j]~jH^~jW`~j a~jTa~ja~jqc~j$d~jkd~jd~jzf~j8g~jg~jg~ji~j^j~jj~j/k~jl~jm~jn~jn~jGp~j&q~jmq~jq~jMt~j]vB~jjx~jy~jz~j,~j  You encounter 2 white ugly things. #........#....#..... #......#............ #......###..####### #####.......# ## #######.# ## ##.###.#. #.#...:####.## ....#######.####÷÷....##u......@....# [40~j m#÷####..#u...######### ##.####.#.. #..÷...... #.)#.##.#. #..#.##... #.......#. uu 2 ugly things (asleep) #.##.##.#. #.##.##.#.#.....u78.5 (66.0)u .u  The white ugly thing gurgles horribly! x2uuuuu 4 ugly things (2 wandering)==9.5 (67 _You encounter a white ugly thing. x2~j֬ )))))))You shoot an arrow.  The arrow pierces through the white ugly thing!~jm, O .u  ~j, \The white ugly thing is moderately wounded.~j- 7u.~j- .u~j- &.u~j~3 ..u....u1~j3 8=80.6 (1.1) ~j7 ~j"9 < _The white ugly thing gurgles horribly!~j2 )))))))You shoot an arrow.  The arrow pierces through the white ugly thing!!~j2.u~j:3u.~j3 .u  ~j3ZThe white ugly thing is severely wounded.~j .uuu...uuu~j ,1.5 (0.9 ~j~jt ~jľT_The white ugly thing basks in the mutagenic energy from its kin and changes!~jT\)))))))The white ugly thing is severely wounded.basks in the mutagenic energy from its kin and changes! almost dead.  The arrow closely misses the white ugly thing.~j .u  The arrow barely misses the white ugly thing.~jw| .u  The white ugly thing gurgles horribly!~j.u.uu..u~j,2.5 (1.0 ~j~j ~jyT_The white ugly thing basks in the mutagenic energy from its kin and changes!~jA .  You shoot an arrow.  The arrow pierces through the white ugly thing!!!  You kill the white ugly thing!~jP j.The arrow pierces through the white ugly thing!!!  ~jP You kill the white ugly thing!  Okawaru accepts your kill.  The arrow pierces through the white ugly thing!!  Lightning cours!!~jV y )))))))uu 2~jXW Okawaru accepts your kill.The arrow pierces through the red ugly thing!!~j_ F..u.....~jv i4====3.4 (0.9 ~ji ~jh i _The red ugly thing is moderately wounded.~j .red _The red ugly thing is moderately wounded.  ~jd You shoot an arrow.  The arrow pierces through the red ugly thing!!!  Lightning cours!  You kill the red ugly thing!~jF )))))))   red ugly thing~j `.....†.~j7 f5=4.4 (1.0 ~j ~jT P _Okawaru accepts your kill.~jð ))))))) You shoot an arrow.  The arrow pierces through the red ugly thing!!~jE. 2.u~j/ +.u~jD 6...u...~jE ====--~jE 5~j_I ~jK  ~jaK ~jvL T_The red ugly thing is almost dead.~jc .You shoot an arrow.  The arrow pierces through the red ugly thing!!  You kill the red ugly thing!~jg ])))))))~j 8...†...~jr A 6--~j" `6 _Okawaru accepts your kill.~j ~j _Your Shields skill increases to level 15!~jt ~j ~jB_No target in view!~j ~j ~jW~jiH _No target in view!~j׀~j% ~j Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting10.4  10.1  +1   i - Spellcasting   5.0   6.0   0      ~j܉     b - Unarmed Combat   0.0   0.5   0 +4 j - Hexes   8.0   6.4  +2  ~j c - Throwing   0.0   1.0   0   k - Translocations   8.1   6.4  +2      ~j l - Fire Magic   1.0   2.0   0   d * Ranged Weapons  17.7  22.5   0          ~j2 m - Invocations  12.0  10.6  +2  e + Armour8.4   7.6  +1   n - Evocations   5.0   5.0  +1  f + Dodging8.8  10.7  -1  ~jŽ     g * Shields  15.0   5.8  +3 +4    ~j h - Stealth   5.0   3.6  +3              ~j#        ~j            ~j!        ~j        ~jٔL    The species aptitude is in white. Bonus from skill manuals is in red.  [?] Help~j*[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets~j~j~j#........#....#..... gmalak the Marksant#......#............ Formicid of Okawaru ******~j#......###..######## Health: 129/129 ========================#####.......# ##. Magic: 26/26 ========================#######.# ##.# AC: 26Str: 15##.###.# ##.## EV: 22Int: 16.#.#...:####.## SH: 16Dex: 28~j]=....#######.####÷÷....## XL: 17 Next: 16% Place: Dungeon:14...†...@....# #÷####..# Noise: ===------  Time: 23386.4 (0.0)..†.######### ##.####.#. g) +8 storm bow {elec, penet} .~j#..÷...... Cast: Jinxbite#.)#.##.#.#..#.##...#.......#. #.##.##.#. #.##.##.#. #.......## The arrow pierces through the red ugly thing!!  You kill the red ugly thing! ~jE_Okawaru accepts your kill. _Your Shields skill increases to level 15! _No target in view! _No target in view!~jl~jѮ~jQ~jx~j4 ~j:5 ~j6 ~j?: ~j; ~j= : _~j? ~jH / #~j=I ..#....# #......#.......... #......###..~jI k #####.......# ##~jI t #######.# #...~jJ ##.###.# ##.#...# #.#...:####.#~j{J ]>.....#######.####÷÷.........†.@......# #÷####.~jJ .---7.4 (1~jK f..†.## ##.###~jXK #...# #..÷##.~jK #.)#.# #..#.## #......~jK ` #.##.# #.##.#~j3L H #.......~jT ~jU G---8.4 (2~j[ ~j^  ~j _ -_Found a stone staircase leading down.~jc~j~jr~j7~j< #.#....#~j #......# #......###.. #####.# [## ~j#.# . ##.###.# ###...## #.#...:####.#>.....#.####÷÷~je....†@.......# #÷####0#....†.# ##.#####...## #..÷ ##.~j #.)#.### #..#.## # #.##.## #.##.##~j@ #~j~j+9.4 (1~jc~j&( _Found a ring mail.~j3~jd~jW~jB~jg  You see here an ugly thing corpse.~jG5 _~j~j~j~jo~jh~j7g  You see here an ugly thing corpse.~j~jd _~j!~j"~jc$~j$~j%~jC*~j+~j,~j-~j.~j1~ji1~j2~j.4~j5~j5~j7~j8~j;~jd;~j<~j>~jp?~j?~jA~jC~joD~jD~jE~j7H~jI~jI~jJ~jM~jN~jO~jP~j R~j T~jlT~jDU~j-Y~jfJ~jg~jvi~ji~jk~jKm~jn,~jso~jq~jjr~jr~js~j(u~jtv~jv~jw~jPz~jx{,~j|~j~~j~j4~jB~j}~j ~jX~jP~j~j\~j~j?~j*~jˇ~j&~j~j~jыB~jm~j,~j~j~ja~j~j ~jX~j=~j~jJ~j~jۖ~j~jܗ~jP~j;~j~j[~j~j~j ~j~j~jɞ~j~j؟~jW~j,~j^~j~j~j`~j~jͥ~jԦ,~j2,~j~jǩ,~j~j~j,~j~j~j~,~j~j~j_B~j8~jN,~j~j~jt~jѶ~j)~j>~j$~j~jB~j$~j~jQ~j~j%  ~j<+There is a stone staircase leading up here.~j~jB _~j~j' #.## # #># # #.# ~j'####### #.# ###.#.....# ### #.####...#.###.###.## #........####.###.##.#.###########..~jb#.........<###.##...# #.###.##.###.##@#.......# #.437.4 (48.0)~jL#.##.###.###.####...#####.#.##.....# ###.........###.############.........###~jOk#.# #####............# ###.#####.............#########.......#......###....##......#..####.#........#....#.......#..####.#......#........~j ~j~j+E _Done exploring.~jf0~j0~j1~jTD...........<.##.###.0.0).##.###..##....~jDE.......~jF~j H~jIE _Done exploring.~jZc~j9d~j}h~jk ~jk:_No target in view!~jY~j]/Gear: 22/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  g - the +8 storm bow (weapon) {elec, penet} ~j@^" a - the +7 longbow of the Realm of Zot {chaos, rC+++} Missiles (go to first with ()h - 26 poisoned darts  p - a curare-tipped dart Armour (go to first with [)  b - a +2 pair of gloves of dexterity (worn)  e - a +0 pair of boots (worn)  n - a +0 kite shield (worn)  o - a +0 pair of gloves of dexterity (worn) ~j _g u - the +7 swamp dragon scales of the Last Howling Gods (worn) {rPois rC+ Int+3 v - a scarf of harm (worn)  j - the +4 skin of Zhor {*Englaciate rC+++ SInv}  k - the +8 tower shield of Perfidy {Will+ rCorr Slay+2} Jewellery (go to first with "=)  d - a +4 ring of protection (worn)  l - a +5 ring of evasion (worn)  t - the amulet "Akkut" (worn) {Chemistry Will+ Regen+}c - a +6 ring of intelligence  i - an amulet of dissipation  m - a ring of flight [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]~jr tu - the +7 swamp dragon scales of the Last Howling Gods (worn) {rPois rC+ Int+3 ~j(s The scales of a swamp dragon. It confers resistance to poison on its wearer. Base armour rating: 7 Encumbrance rating: 7 rPois: It protects you from poison. rC+: It protects you from cold. Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. It cannot be enchanted further. If you take off this armour: Your AC would decrease by 16.7 (26.8 -> 10.1). Your EV would increase by 2.2 (22.1 -> 24.3). ~js &Your spell failure would improve by up to 5% (press '!' for details). Your attack delay would decrease by 0.1 (1.0 -> 0.9). This ancient artefact cannot be changed by magic or mundane means. Okawaru gifted it to you on level 4 of the Lair of Beasts. ~j t P(t)ake off, (d)rop, (=)adjust, or (i)nscribe.~j= 8Gear: 22/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  g - the +8 storm bow (weapon) {elec, penet} ~j  a - the +7 longbow of the Realm of Zot {chaos, rC+++} Missiles (go to first with ()  h - 26 poisoned darts  p - a curare-tipped dart Armour (go to first with [)  b - a +2 pair of gloves of dexterity (worn)  e - a +0 pair of boots (worn)  n - a +0 kite shield (worn)  o - a +0 pair of gloves of dexterity (worn)  u - the +7 swamp dragon scales of the Last Howling Gods (worn) {rPois rC+ Int+3~j  v - a scarf of harm (worn)  j - the +4 skin of Zhor {*Englaciate rC+++ SInv}  k - the +8 tower shield of Perfidy {Will+ rCorr Slay+2} Jewellery (go to first with "=)  d - a +4 ring of protection (worn)  l - a +5 ring of evasion (worn) ~jk t - the amulet "Akkut" (worn) {Chemistry Will+ Regen+}  c - a +6 ring of intelligence  i - an amulet of dissipation  m - a ring of flight ~j [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]~j ~j ~j c#.## # gmalak the Marksant#># # Formicid of Okawaru ******~j #.# ## Health: 129/129 ========================########.# ###. Magic: 26/26 ========================#.....# ### #.####... AC: 26Str: 15#.###.###.## #........ EV: 22~j .Int: 16####.###.##.#.###########... SH: 16Dex: 28#.........<###.##...# #.## XL: 17 Next: 16% Place: Dungeon:14~j X#.##.###.##@#.......# #.## Noise: ---------  Time: 23437.4 (0.0)#.##.###.###.####...#####.## g) +8 storm bow {elec, penet} #.##.....# ###.........##... Cast: Jinxbite#.############.........######.# #####............# ####.#####.............######## ~j9 B#.......#......###....##...... #..####.#........#....#....... #..####.#......#..............  _You see here an ugly thing corpse. ~j _You see here an ugly thing corpse. _There is a stone staircase leading up here. _Done exploring. _Done exploring. _No target in view!~j ~js ~j ~j ~jı~j3~j~j~ji~j 8 _There is a stone staircase leading up here. ~jl_Done exploring.No target in view!Done exploring.~jrKI~ji4~jl[ _Done exploring.~j$ ~j 3~j/ ~j ~jQ ~j  ~j  ?_Done exploring.~jO ~j ~jA! ~jY4 ~j7 ,~j8 E _Done exploring.~j~j/Where to? (Tab - D:14, ? - help)  D - Dungeon  T - TempleL - LairS - Swamp  P - Snake PitM - Slime Pits O - Orcish Mines E - Elven Halls  V - Vaults~j ~j [?25h[?0c~jj #.## # gmalak the Marksant~j #># # Formicid of Okawaru ******#.# ## Health: 129/129 ========================#######~j3 #.# ###. Magic: 26/26 ========================~j }#.....# ### #.####... AC: 26Str: 15#.###.###.## #........ EV: 22~j Int: 16####.###.##.#.###########... SH: 16Dex: 28~j< #.........<###.##...# #.## XL: 17 Next: 16% Place: Dungeon:14#.##.###.##@#.......# #.## Noise: ---------  Time: 23437.4 (0.0)#.##.###.###.####...#####.## g) +8 storm bow {elec, penet} #.##.....# ###.........##... Cast: Jinxbite#.############.........######.# #####............# ####.#####.............######## #.......#......###....##......~j ` #..####.#........#....#....... #..####.#......#..............  _No target in view! _Done exploring. _Done exploring. ~jq _Done exploring. _Done exploring.  What level of the Dungeon? (default 14, ? - help) ~jF [?25l[?1c~jQ 15~jtR 3~jX ~j9Y ~jY / _~ja]   There is a stone staircase leading up here. _~j ^ ~j_ ~j` ~j` ,~ja ~jmb ~jb ,~jd ~j9e ~je ,~jg ~jg ~j,h ,~jZi ~ji ~joj ,~jk ~jl ~jl ,~jm ~jn ~jn ,~jo ~j/p ~jp ,~jq ~jr ~jr ,~js ~j t ~jt ,~j]u ~ju ~jtv ,~jw ~jx ~jy ~jz ~j>{ ~jG| ~j| ~j[} ~j~ ~j ~jI ~jҀ ~jE B~j" ~j ~j͇ ~ja ~j ~j߉ ~jn ~j ~j ~jp ~ji ~j ~j ~jO ~j ~j ~j7 ~j ,~jT ~j ~j+ ~j- ~jŚ ~jb ~j ~j ,~j ~jB Y  There is a stone staircase leading down here.~j" ~j֢ ~jy $ _~j ~jJ 5  You climb downwards.~j~ju~j ~ji _Beware, you cannot shaft yourself on this level.~jy##....#. ##....#. #  ##......#..  #####........#. ~j8 ..............#  ...............  .........  .......@....... 63.9 (26.5) ...............  ...............  ...............~j .......####.... ....... ##.. ..##... . ## ##.. ~j~!~j ~j  ~j? S_There is a stone staircase leading up here.~jX ~jY ~j\ ~j^ F _Unknown command.~j ~j ~jE ~j ~j6 ~j $ _~j ~jF ~j; %  ~j EYou sense a monster nearby.~j\ ##....#. ###......#..~j .#####........#..........#.....~j <.....~js 2<..~j ..~j C.####....~j # ##..##.... .### ##~j w.. { ##..~j0  ....~j 15.9 (2.0)~j3% _~j@~j~j~jV~j~j~j4~jK,~j~j~j~j~j~jy ~ja You encounter a cyclops.~j/d........................~j .......<...........................####...~j# ##.##.....# ### ##.....#  { ##...... ......... #........~j> C   cyclops (missile, asleep) ##....... ...C...~j&7~j28.9 (3 _~j~j ~j ~j=  ................  ~jmF................  ........<.......  ~j#................  ~j0..........  ......... ~jx4  ........#  ~j8.......@# ##..  ~j*I...##.....# .  ### ##.....#  ~jw>{ ##......  .........  ~j$ #........  ~j ##.......  ~jT]...C...  ~j ~ #.ζ..########ℓℓξξ.##{ ##ℓ.ζ.ℓ#C   cyclops (missile, asleep) ....##..&~j`> ....###.........# #. ##..(.....#&~jD <..ℓζ..ζ..&~j E )##&~jvE 0---7&~jH &~jyJ  &~jJ 3_Found a stone staircase leading up.'~j )))))))C  '~j_)You shoot an arrow. The arrow pierces through the cyclops!  The cyclops shouts!(~j^DEC.(~jL<......(~jLvℓ...##(~jJM0===8(~jwP(~juRb _The cyclops is moderately wounded.(~jpH ))))(~jIqu))) You shoot an arrow. The arrow pierces through the cyclops!!(~j (~j }C.....(~jaM.  The cyclops is almost dead.(~j& (~jC@(((((  The cyclops throws a large rock.(~j........ℓ(~jЊ-90.0 (1.1 (~jg(~jA _The large rock hits you but does no damage.(~j .You shoot an arrow. The arrow pierces through the cyclops.  Lightning courses through the cyclops!!  You kill the cyclops!(~jj ])))))))(~jD; 1Σ(~jB V (..(~jC .....Σ   water elemental (wandering)  Okawaru accepts your kill.(~j&G 42010 (~jJ (~jL  (~jL R_You encounter a water elemental.)~jWW )))))))~jX)Σ    You shoot an arrow.  The arrow pierces through the water elemental!!)~jL.Σ)~j5....)~j.)~jW&2)~j )~j% )~jY_The water elemental is heavily damaged.)~j' )~jp0)))))))~jK) You shoot an arrow.  )~j .The arrow pierces through the water elemental.)~jE2.Σ)~j)~jظ .)~j`.....)~j*9 (0.9 )~j))~j )~jXb_The water elemental is severely damaged.)~jir / .  )~js You shoot an arrow.  The arrow pierces through the water elemental!!  You destroy the water elemental!)~ju -)))))~jEv )))~j *...)~jI ....)~jO %3.9 (1.0 )~j )~jb P _Okawaru accepts your kill.*~j2*~jԑ*~ju*~jm*~j*~j,*~j9*~jǠ*~j%*~j&*~jף*~jL,*~j*~jϪ*~j(*~j*~jj*~j*~j *~j*~jz*~jp*~jʷ,*~jp*~j*~jF*~j*~j*~j*~ja*~j*~jq*~j0*~j*~j*~j*~j*~jv*~j*~j*~j*~j*~jf*~j*~j*~j]*~j*~jy*~j<*~j,*~j*~j*~j*~jy*~j*~j*~j`*~j*~jo _t - 15 scrolls of teleportation (gained 1)*~j*~jj3*~j*~j!*~j*~j*~jN*~j*~jB*~ju,*~j*~j*~j,*~j'*~jh*~j[,*~j*~j*~j *~j *~jq *~j *~j*~j*~j*~j*~j*~j*~j*~ji*~j*~j6*~j*~j:*~j*~jp*~j*~j!"*~j%*~j%*~j?&*~j6'*~j**~jy**~j**~j+*~j.,*~j+/*~jT0*~j3,*~j3*~j5*~j8,*~j8*~j9*~j<*~j"=*~j=*~j>*~jB*~jlB*~jB*~jQD*~jF*~jF*~jcG*~jzL*~jN*~jN*~jO*~jP*~jS,*~jS*~jT*~jW*~jdX*~jX*~jWY*~j[*~jG\*~j\*~j+^*~j`a*~ja,*~jc*~jg*~jDh*~jh*~jCi*~jl*~j@m*~jm*~jto*~ju,*~ju*~jv*~jy*~jz*~jz*~jh|*~j\*~j>*~j*~j9*~j{*~jC*~ji*~js*~j*~jd,*~j*~jT  You encounter a two-headed ogre. It is wielding a +0 giant club and a +0 giantspiked club.*~jvf #.........# ##.. .O# ##..........# #.. *~j)F...##...##......# #.. # ##.....# ###.. ####.....####.... #................# #.............##*~j ## #.......### ### ##.#......##--- #.......## ##.###.....# *~j#..##....###.## ##..... ..# #........# ##.... # #.##..#### #...# ###.### ##..# O   two-headed ogre (asleep) ## #.## *~j'4###*~jO1539.9 (46.0)*~j$P---40.9 (47 _*~j*~j*~j}nY )))))))*~j7oO  You shoot an arrow.  The arrow pierces through the two-headed ogre!  The two-headed ogre shouts in stereo!*~j}&  .OThe two-headed ogre is moderately wounded.O ......O 2 two-headed ogres (1 wandering)You hear two shouts! You hear a shout!===2.0 (1.1)  _You encounter a two-headed ogre. It is wielding two +0 giant clubs.*~j W )))))))*~ja ^You shoot an arrow.  The arrow pierces through the two-headed ogre!*~jG 7.O*~j *~j 4.O*~j *~j 6.......*~jn *9 (0.9 *~jƣ *~j g _The two-headed ogre is heavily wounded.+~j= .  The arrow pierces through the two-headed ogre! _The two-headed ogre is heavily wounded.!  Lightning courses through the two-headed ogre!  You kill the two-headed ogre!+~jw.Lightning cours  You kill the two-headed ogre!  Okawaru accepts your kill.+~jv)))))))+~jOy OOkawaru accepts your kill.+~jZm .))....+~j+[O   ogre mage (polearm)You hear a shout!+~j_i3====3.9 (1.0 +~j&e+~jl +~jmh_You encounter an ogre mage. It is wielding a +0 spear.+~j )))))))You shoot an arrow.  The arrow pierces through the ogre mage.+~jC.O+~j*...+~j=...+~j<===-+~j4+~j+~j +~j"1_The ogre mage is lightly wounded.+~j3 ; ))+~j ))))) You shoot an arrow.  The arrow pierces through the ogre mage!!+~jN  +~j٠ .O)....  The ogre mage is severely wounded.+~j3 +~j/ F-5.7 (0.8 +~j( +~j  +~j $_You hear two shouts!,~j')The ogre mage is severely wounded. _You hear two shouts!  Lightning courses through the ogre mage!! ,~j? You kill the ogre mage!,~jL&))),~jP)))),~jn/O,~j{x: .),~jx)....O   two-headed ogre (wandering),~j,yi   Okawaru accepts your kill.,~j"456.7 (1.0 ,~j,~j ,~ju_You encounter a two-headed ogre. It is wielding two +0 giant clubs.,~j )))))))You shoot an arrow. .OThe arrow barely misses the two-headed ogre.e ......Oe   deep elf pyromancerThe two-headed ogre shouts in stereo!7,~j _You encounter a deep elf pyromancer. It is wielding a +0 short sword.,~j X ))))))),~j q You shoot an arrow.  The arrow pierces through the two-headed ogre!!,~j# .e)O,~j^$ 9.......,~j% &8,~j) ,~j, h _The two-headed ogre is severely wounded.-~j-~jgmalak the Marksant (Formicid Hexslinger) Turns: 23281, Time: 01:06:01 -~jHealth: 129/129 AC: 26 Str: 15 XL: 17 Next: 25% Magic: 26/26EV: 22 Int: 16 God: Okawaru [******] Gold: 1511SH: 16 Dex: 28 Spells: 12/26 levels left rFire . . . (100%) g - +8 storm bow {elec, penet} -~j[/rCold + . . (50%) n - +0 kite shield rNeg . . . (100%) u - +7 swamp dragon scales of the Last Howling Gods {rPorPois + (33%) v - scarf {Harm} rElec .-~j(100%) o - +0 pair of gloves {Dex+3} rCorr .(100%) b - +2 pair of gloves {Dex+3} SInv + e - +0 pair of boots Will ++...t - amulet "Akkut" {Chemistry Will+ Regen+} Stlth +++d - +4 ring of protection HPRegen 1.21/turnl - +5 ring of evasion -~jRMPRegen 0.20/turn %: harm (+30% outgoing, +20% incoming) @: studying 2 skills A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms.~j (.~j1#.........# ##.. gmalak the Marksant.~jI2..# ##..........# #.. Formicid of Okawaru ******.)e##...##......# #.. Health: 129/129 ========================..O....# ##.....# ###.. Magic: 26/26 ========================.......####.....####.... AC: 26Str: 15#......................# EV: 22Int: 16.~j21#....................## SH: 16Dex: 28#......# #.......### XL: 17 Next: 25% Place: Dungeon:15#.....@## ##.#......## Noise: ===------  Time: 23548.7 (0.0).~jF3c#.......## ##.###.....# g) +8 storm bow {elec, penet} #..##....###.## ##..... Cast: Jinxbite..# #........# ##....# #.##..#### #...####.#####..# O   two-headed ogre##.~j3#.## e   deep elf pyromancer###The arrow barely misses the two-headed ogre.The two-headed ogre shouts in stereo! _You encounter a deep elf pyromancer. It is wielding a +0 short sword.You shoot an arrow.  .~j3The arrow pierces through the two-headed ogre!! _The two-headed ogre is severely wounded..~j4.~j29.~j:.~jC )))))))You shoot an arrow.  The arrow pierces through the two-headed ogre..~j,M)O.~j1O.~j= .e.~jZYThe two-headed ogre is severely wounded..~jR\.)....~jpO 2 two-headed ogres.~j5,9.6 (0.9 .~j.~j  You encounter a two-headed ogre. It is wielding a +0 giant spiked club and a +0_dire flail..~j| .  You shoot an arrow.  The arrow pierces through the two-headed ogre!  You kill the two-headed ogre!.~jW2))))).~jˁ))   two-headed ogre.~jJ X §eOkawaru accepts your kill.The deep elf pyromancer mumbles some strange words..OO.~j  .)))...O 2 two-headed ogresThe deep elf pyromancer blinks!.~j 5650.6 (1.0 .~j;& .~jx3  You encounter a two-headed ogre. It is wielding a +0 giant club and a +0 giant _spiked club..~jX s )))))))You shoot an arrow..~j"x Q.O.~jx F.O.~jmy @.e.~j> 6........~j &1.~j[ .~j  .~j M_The arrow pierces through the deep elf pyromancer but does no damage./~jeb ))))))) /~jfYou shoot an arrow.  The arrow pierces through the deep elf pyromancer!  Lightning courses through the deep elf pyromancer!/~jN§O/~jL)O/~j6@.e/~jAk..O......./~j*&2/~j/~jak _The deep elf pyromancer is heavily wounded./~j: .  You shoot an arrow.  The arrow pierces through the deep elf pyromancer!!  You kill the deep elf pyromancer!/~jY;/~jjBa)))))))/~jBW!  You kill the deep elf pyromancer!  Okawaru accepts your kill.  The arrow pierces through the two-headed ogre!!  The two-headed ogre is heavily wounded.  The arrow pierces through the two-headed ogre!!/~jNM)O/~jK)O/~j^l.)..../~j.73/~j/~jh _The two-headed ogre is severely wounded./~jz) _The two-headed ogre is severely wounded./~j+You shoot an arrow.  The two-headed ogre is almost dead.  You kill the two-headed ogre!/~jO2)))))/~j))   two-headed ogre/~jUJ)O/~j6Y.)))./~jҚ./~j.94/~jݤ/~j٦P _Okawaru accepts your kill./~jw ? )))/~j.x @))))You shoot an arrow./~ju Q.O/~j, m.))))/~j &5/~j /~j c _The arrow closely misses the two-headed ogre.0~j .  You shoot an arrow.  The arrow pierces through the two-headed ogre!!  0~j-DYou kill the two-headed ogre!0~j x)))))))0~jk@.)))).)0~jUD/3160~jJ0~jLP _Okawaru accepts your kill.0~ji0~jj0~jo0~jq 0~jr:_No target in view!0~j0~j0~j0~jY0~j 0~j$ _0~j0~j0~jq0~j0~j0~j{0~j0~jf0~j0~j0~j0~j.0~j 0~jB$0~j*0~jY+0~j.0~j/70~j<0~j=0~j @0~jG0~jqM0~jN0~j Q0~j{U0~j[0~j\0~j_0~jc0~jj0~jxk0~jms0~j/w0~jx}0~j ~0~j0~j$  Things that are here:0~j%  0~je'a +0 giant club; a +0 giant spiked club0~j0~jk _0~j0~jǜ0~jG0~j0~jL0~jQ0~j0~j0~jF0~j0~jl0~j0~j 0~j0~j>0~j0~j0~jC0~j0~jD0~jk0~j0~j0~jt0~j0~j" 0~j$c .. ### ##.....##  ...... ##.....  # #.... ......... 0~j ..######... ..###.....  #........## ##..(. 0~j  #........## ##......  #.......####....... 0~j ##.....).##...##...  #.@.....)....####..---  #........)...####..0~jIf  #....##...).......  #.....###....... 0~jK #.....# #....).####  #......# #......## 0~j,  #.#.....# #.......##  0~j #.#####.# #..##....### ..#. #.......0~j 0737.0)0~j H---4.6 (180~j0~j . _i - a scroll of identify0~j 0~j@ 0~j 0~jo 0~jd 0~jl 0~jl 0~j 0~j~ 0~jޣ 0~j 0~j 0~jZ 0~j 0~j 0~j= 0~j 0~j 0~j5 0~j& 0~jw B0~j 0~j 0~j 0~j 0~je 0~j 0~j ,0~j 0~jR 0~j ,0~j 0~jj 0~j 0~j 0~j) 0~jl 0~j 0~j 0~j 0~jC 0~j 0~j) 0~j 0~j0 0~j 0~j 0~j 0~j 0~j 0~j 0~j[ 0~jo 0~j! 0~j( 0~j+ 0~j1 0~jo2 0~j|4 0~j6 0~jC< 0~j< 0~jO> 0~jq@ 0~j_F 0~jG 0~jSH 0~jL 0~j4Q 0~jQ 0~jR 0~j[U 0~jY 0~jPZ 0~j8[ 0~j^ 0~jJb ,0~jb 0~jc 0~j6g 0~jg ,0~jh 0~j[l 0~jm ,0~jo 0~js ,0~jt 0~j e - 5 potions of enlightenment5~j 5~jc 5~jN 5~js 5~j" %  5~j NYou encounter an eight-headed hydra.5~jz  . ..... ### ........<. #.# #.D. #.## ... ##.# ##.. #.####..####. ##....#.#5~j  ###.##.....## # #....######.....# #........##.##### ##..#...######......###.5~j? ####........##### ##..(.D   eight-headed hydra (wandering) ##........## ##. ###.......####.5~j Y ##.....).##...##....5~j( ].D05~j) 5~jh+ 26.6 (1 _5~j- 5~j30 6~j=# )))))))D  You shoot an arrow.  The arrow pierces through the eight-headed hydra!!6~j8Q.D6~j(@e.......6~j@K====7.5 (0.9 6~jD6~jEk _The eight-headed hydra is severely wounded.6~jv .  You shoot an arrow.  The arrow pierces through the eight-headed hydra!!  You kill the eight-headed hydra!6~j 5))))6~jl O)))6~j L......6~j͇ %..6~je 2===-8.5 (1.0 _Okawaru accepts your kill.6~jX 6~j h _Your Dodging skill increases to level 9!6~jt6~j6~j6~j6~j6~j: _6~j6~j6~j_6~j6~jR6~j6~j%6~j6~j6~j6~j6~j6~j6~j{6~j6~j6~jG6~j6~j6~jf6~j6~j6~j6~jx6~j6~j!6~j6~j6~j6~j 6~jk6~j6~j6~jJ 6~j 6~j&!6~j."6~j%6~j&6~j&6~je'6~jX+6~j+6~j$,6~j-6~jG06~j06~j16~j26~jQ56~j56~j+66~j76~j::6~j:,6~j6<6~j=6~js>,6~j?7~j*7~j7~j7~j7~jt7~j7~j?7~j7~j7~j 7~j 7~j 7~jn 7~j 7~j57~j7~j\7~j7~jM7~j7~j*7~j7~j7~j7~j,7~j,7~js!7~j!7~jY"7~jo#7~j&7~jf&7~j&7~j(7~j,7~j,7~j-7~j.7~j2,7~j`37~j47~j8B7~j97~j<7~jU=7~j=7~j?7~jC,7~j]D7~jjE7~jI7~j|I7~j;J7~j K7~jN7~jO7~jfO7~jP7~jS7~j6T7~jT7~jV7~j.Y7~jY7~j0Z7~j[7~j^7~j:_7~j_7~j`7~jd,7~je7~jf7~jk7~jk7~j!l7~jn7~jYr  You encounter an abyssal acolyte. It is wielding a +0 whip.7~j:v[ .......... 7~jvu#.............#  #..............  ##.............ψ  #. ##...............  #. #...............#  #.####..............# 7~jwo #..#....#..........#..  #......###... ----  #.....####....#......#  #....####...#####..... 7~jnw #...####...## ...#  ###...#...## ##....#.  ###....## ##....#..# ψ   abyssal acolyte (wandering) 7~jwW##..## ##......#.. ##.#####........#.#..< #...............#....7~j~Mψ.45.5 (37.0)7~jcPψ7~jV==-6.5 (387~j[7~jw1 _The abyssal acolyte shouts!7~jh_9 ))7~j`I)))))You shoot an arrow.7~jV.ψ7~j97.....7~j=7.5 (1.0)  _The arrow closely misses the abyssal acolyte.7~ja & 7~jyb ])))))))You shoot an arrow.7~j} . .7~jo ψ.....  The arrow closely misses the abyssal acolyte.7~j &87~j 7~j' _The abyssal acolyte invokes a beneficient rending in the name of Lugonu.9~j@vu Ability - do what?CostFailure  f - DigInstant, Drain0%  g - Shaft SelfDelay0%  Invocations -X - Renounce ReligionNone0%  a - Heroism9~jw2 MP, Piety-0%  b - Finesse5 MP, Piety--1%  c - Duel7 MP, Piety--5% [?] toggle between ability selection and description.9~j69~j9~j..........gmalak the Marksant#.............#Formicid of Okawaru ******9~j(O#..............Health: 129/129 ========================##..............Magic: 26/26 ========================9~j#. ##............ψ..AC: 26Str: 159~j#. #...............#EV: 22Int: 169~j,#.####..............#SH: 16Dex: 289~j#..#....#..........#..XL: 17 Next: 32% Place: Dungeon:159~j#......###....@.....#Noise: ===------  Time: 23648.5 (0.0)9~j)#.....####....#......#g) +8 storm bow {elec, penet} 9~j}#....####...#####.....Cast: Jinxbite9~jV#...####...## ...####...#...## ##....#.9~j###....## ##....#..#ψ   abyssal acolyte##..## ##......#..9~j##.#####........#.#..<#...............#.... _The abyssal acolyte shouts!  You shoot an arrow. 9~juo_The arrow closely misses the abyssal acolyte.You shoot an arrow.  9~jThe arrow closely misses the abyssal acolyte. _The abyssal acolyte invokes a beneficient rending in the name of Lugonu.9~j9~j-ψ.9~j?9~j#49~j{--9~jx978---9.5 (1Hero 9~j79~jA 9~j__You gain the combat prowess of a mighty hero.9~jKk)))))).ψ9~j"m;....9~jm7===50.3 (0.89~jAq9~jso _You shoot an arrow. The arrow misses the abyssal acolyte.9~j )))))) You shoot an arrow.  The arrow pierces through the abyssal acolyte!!9~j .9~j 2ψ9~j ,..9~j 1...9~j L=====1.2 (0.99~jX 9~jڨ  9~jE b_The abyssal acolyte is severely wounded.:~j1%g .  The arrow pierces through the abyssal acolyte!! _:~j&The abyssal acolyte is severely wounded.  Lightning courses through the abyssal acolyte!  You kill the abyssal acolyte!:~jD-')):~j.>)))):~j....).:~j&j3===--2.0 (0.8:~j:~jP _Okawaru accepts your kill.:~j;i :~ji :~jj :~j q :~js N--:~jw :~jx K5=:~j_y :~j~ :~j :~jb :~j :~j :~j :~jb :~jٌ :~jٍ :~jE :~j :~j 2=:~jS :~ji :~j K6=:~j' :~jh 4 _Magic restored.:~jB :~j :~jڧ :~j :~j :~j :~j :~j :~j  :~ju a You encounter a cyclops.:~j) R#...##... :~j ##.... . ##.........# . #....:~j: Q....#.# .####...)...# ..#....#..........#...$C ......###..........#...# .....####....## ----- ....####...#####.....# :~j >...####...## .....#.# ##...#...## ##....#...  ###....## ##....#..#.##..## ##......#.. # C   cyclops (missile, wandering)##.#####........#.#..<#...............#....#....(...:~jv \.C61.0 (9.0:~j :~jY Q---2.0 (10.0) _:~j :~j ;~j: )));~j)))C  )You shoot an arrow. The arrow pierces through the cyclops!!;~j ...C...  The cyclops is severely wounded.;~j1(((((;~j1.....;~jT====8 (0.8);~j ;~j ;~jmB_The cyclops throws a large rock. You block the large rock.;~jj 9 .;~j You shoot an arrow. The arrow pierces through the cyclops!!  You kill the cyclops!;~jϲ J))))));~jV> ,..(.....(;~jE 453.7 (0.9;~j2V ;~jX P _Okawaru accepts your kill.<~j<~jl<~j<~j<~j<~j,<~j<~jZ<~j<~j <~j/<~j.##...... .... #....#...#  #..<~jC.....##  ##.......  ##.......#.....  #...............#.#...# ##..........)...#...#.# #..........#@..$.#---<~j5.7 (2.0###..........#..(#####....#......#.#. .####...#####.....## ∩≈# #<~j## #.....#.# # ..#...## ##....#...# <~j]k#....## ##....#..#..# ##..## ##......#.. #.#  ##.######.#..<<~j<~jlF---6.7 (3<~j<~j P _Found a one-way gate to the infinite horrors of the Abyss.<~j <~jw <~j% <~j <~jo <~j ,<~jն <~jR <~j <~j> <~j) <~j ,<~ju <~j <~jv <~j <~j O _You now have 1525 gold pieces (gained 14).<~jh 3<~j <~j5 <~j' e  You encounter a harpy.<~j  #...... .. #..# ....##...# .. ....<~jZ ~#...# #..# ................##...# ............... ......#.....# .....#.#...# ...)...#...#@# .......#.....#..# #..........#..(###...# <~j I#....#......#.#..##.#... ...#####.....##≈∩≈##Q...# #.....#.##..# #.#Q   harpy (wandering) .## ##....#...###.. ## ##....#..#..# ... # ##......#.. #.# ..<~je -71.7 (5.<~jk *Q<~j <~jK 12.7 (6 _<~j <~j =~jO .  You shoot an arrow. The arrow pierces through the harpy!!!  You kill the harpy!=~j\)))))#=~j I ....=~jX.  Okawaru accepts your kill.=~jai6====3.5 (0.8=~j:∩=~j& _You hear a howl!=~j] _=~j[a B=~jPd =~jh j  You sense a monster nearby.=~jm " =~jm .... ...  .. #... ..# =~jm ##...# ..# ..#...# #..# =~jyn ......##...#...........##.....#....#.#..=~jn 7----)...#...#.#...# .#.....#..#..#{ =~jdo '..........#..(###....#......#.#..##.#..=~jo ###.....##≈∩≈##.....##..# #.##...###.. ###..#..# ...=~jw -5.5 (2.0=~jx A---- _=~j } :∩=~j~ =~jw =~j6y =~jz =~j =~j hM..) ...=~j . .... ... .. #... ##...# #...# ###...#...........#.#...@.#0=~j 4.....#.#...#.# )...#...#.#...# #.....#..#..#{ ..........#..(###...#...#....##=~jQ ;h=~j2 ,h   warg  Found a halberd.=~jٔ *6.5 (1=~j =~ja  =~jĚ G_You encounter a warg.>~j | ..) ...  .... ...  .. #... ..# .##...# ..# ..#...# #..# >~j|......##...# ...........# #...@.##.#...#.# )...#...#.#...# #.....#..#..#, .#..(###...#h.. ..#.#..##.#.... ...##≈∩≈##.....  #.....# #.#   ## >~j4 ..) ...  .... ...  .. #... ..# .##...# ..# ..#...# #..# ......##...# ...........# >~j#...@.##.#...#.# )...#...#.#...# #.....#..#..#, .#..(###...#h.>~j{..#.#..##.#.... ...##≈∩≈##..... #.....# #.  >~jP>~j>~j  >~jm!U_A warg is nearby!>~j .  You shoot an arrow. The arrow pierces through the warg!!  You kill the warg!>~j1))))>~j&)))>~jC> ....>~jCi...  Okawaru accepts your kill.>~jG6===7.3 (0.8>~jRK>~j=M' _You hear a shout!>~j >~j >~j >~j& H _No target in view!>~js 3>~j]u >~j(y >~j|~ >~j R626>~j0 o _You feel like a meek peon again.>~j >~jR  You encounter an orc. It is wielding a +0 flail and quivering boomerangs.>~j D ...... ..... >~j E..) .... .... ...  .. #... ..# ##...# ..# .#...###..# ..##@..#---..............#.....#.# .#.#...#.#..>~j )...#...#.#...#.......#.....#..#..#.o   orc (missile, wandering).......#..(###...#...o>~ji #..#......#.#..##.#..... .###.##≈∩≈##.....>~j6 N8.3 (1.0o>~j- o   orc knight (polearm)o   orc (missile)>~j G---9.3 (2>~jF ;∩>~j*  >~j j_You encounter an orc knight. It is wielding a +4 glaive.?~jd ......  .....  ..) .... ?~j .... ...  .. #... ..#  ..# ##..# #@..# ..........# ..#.....#.# #.#...#.#.. )...#...#.#...#... ....#..#..#.o. #..(###...#...o .#.#..##.#..... ∩ ?~jw ......  .....  ..) ....  ?~jwv.... ...  .. #... ..#  ..# ##..# #@..# ..........# ..#.....#.# ?~jx#.#...#.#..)...#...#.#...#......#..#..#.o. #..(###...#...o ?~jey.#.#..##.#.....∩?~j.~?~j ?~jÃ?~j<d _There are monsters nearby!?~j!k( )))))) )You shoot an arrow.  The arrow pierces through the orc knight!  The orc knight is moderately wounded.?~j ?~jo.  The arrow completely misses the orc.?~j?~j":o.?~jŲ:.....?~j07===80.2 (0.9 ?~jѷ=∩?~j ?~j !_You hear a shout!?~ju )))))))You shoot an arrow. The arrow barely misses the orc knight.?~j 4o.?~j 7o.?~j ;....?~j ,1.2 (1.0 ?~j ?~j W _The arrow closely misses the orc.?~j@.  ?~jsYou shoot an arrow. The arrow barely misses the orc knight. _The arrow closely misses the orc.You shoot an arrow.  The arrow pierces through the orc!!?~j))))))..)?~j?~j9o.?~j.$.?~j. ..)?~jg/.?~j4&2?~j{9?~jy;G _You kill the orc!@~jv ))))) )@~j)You shoot an arrow.  The arrow pierces through the orc knight.  Lightning courses through the orc knight!@~j oThe orc knight is severely wounded.@~jx ..o...@~jo   orc warrior (wandering, strong).  The orc knight roars a battlecry!@~j+,3.1 (0.9 @~jR@~j @~jx_You encounter an orc warrior. It is wielding a +0 flail of protection.@~jC GM. @~j m_You encounter an orc warrior. It is wielding a +0 flail of protection.The arrow closely misses the orc knight.  The arrow piercwarrior!  Lightning courses through the orc warrior!  You kill the orc warrior!@~jj W)))))))@~j! Ao.@~j( 3...@~j) /).@~j]- (4.0@~j2 @~j4 P _Okawaru accepts your kill.@~jR )))))))You shoot an arrow.  The arrow pierces through the orc knight but does no damage.@~j= .o.....  The orc knight is severely wounded.@~j",5.0 (1.0 @~j@~j8 _You block the orc knight's attack.A~j@".  The orc knight is severely wounded.You block the orc knight's attack..  Lightning courses through the orc knight!  You kill the orc knight!A~j/))))A~jA\)).))A~j7..).. {....A~j2289 (0.9 A~j7A~jR9 A~j9B_Okawaru accepts your kill.A~j A~j A~jj A~jM  A~j :_No target in view!A~jt A~jt A~jv A~jGz A~j A~j $ _A~j A~j &......A~ju #..... ..) #.... .. #... A~j. .... .. #... #..# ...##...# #..# #...###..# ....##...# .......@.# ---#.....#)# #.#...#.#..{)...#...#.#...#.....#.....#..#..#.)....(###...#.)..##..##.#.... #####A~j ;#≈∩≈##... A~j u# #.....#.##..# #.#A~j] =#..... A~jՏ X..) #.... .. #... ... .. #... #..# ...##...# #..# ...###..# A~j9 l...##...# ....# #.....#@# #.#...#.#..o....)...#...#.#...#........#.....#..#..#.A~j )....(###...#.)..#.#..##.#....A~j xo   orc (wandering, strong) A~jM ####.....##≈∩≈##..  #.....#.##..# #.# .  ##....#...###..A~j "#A~j %  A~jf YYou encounter an orc. It is wielding a +0 club.A~js Y6.9 (1.0o.A~j =A~j E---7.9 (2 A~j^ _A~jհ A~j $  Things that are here:A~jp  A~jչ _a +4 glaive; a +0 plate armour; an orc corpseB~j.UM)))))))B~j^4o.B~j2.....B~j5===8.9 (1B~jB~jj _You shoot an arrow. The arrow barely misses the orc.B~j: .B~jf~You shoot an arrow. The arrow pierces through the orc!  Lightning courses through the orc!!B~j})))))..))B~jrO`)......B~j}S,9.8 (0.9 B~jYB~jd[G _You kill the orc!B~jt B~ju B~j.~ B~j" B~jS B~jq B~j B~j $  Things that are here:B~j  B~j~ l a +0 club; a +0 leather armour; an orc corpseB~j a.... #... B~j . .. #... #..# .....##...# #..# B~j 6...#...###..# ...##...# ........# ##..B~j\ #.....#)####.....#.#...#.#).......)B~j߻ X)...#...#.#...#@.......---90.8 (1.0#.....#..#..#.)....#..#..(###...#.).....##..##.#...... ###≈∩≈##...... B~jI e#.....#.##..# #.###.B~jȼ i....#...###.. ## #...# ....#..#..# ... ...# .....#.. #.# ..B~j B~j` #---B~j $1.8 (2B~j =∩B~j * _Found a great sword.C~jC~jcC~jC~jwC~jC~j,C~j!.. #... #..# ...##...# #..# ...###..# .C~jSM...##...# ......# ###..##.....#)####.....##.#...#.#).......)# )...#...#.#...#.#..#.....#..#..#@)....# (###...#.).....# #..##.#.......... C~j##≈∩≈##.... .....#.##..#.#.### ....#...###...## #...# ...#..#..#.... ...# #.#... #..##..<C~j'.. #... #..# ##...# #..# ..#...###..# ..C~j##...# ...#...# ###..# #.....#)####.....# #.#...#.#).)# ...#...#.#...#..# #.....#..#..#.@....# C~j9#..(###...#.).....# #.#..##.#. .....##≈∩≈##...#.##..#.#.###.......#...###...## #...#..#..#..#.... ...# .C~j#.. #.#... C~j+2.8 (1C~jM+3.8 (2C~j <∩C~jI $  Things that are here:C~ji _a +0 flail of protection; a +0 chain mailD~j^ 3D~j}%D~j)D~jQ3: _D~jL7D~jQXD~jMUD~jYD~j\ZD~j\D~j_D~jddD~jdD~j5gD~jjD~jvD~jwD~j-|D~jBD~jD~j D~jD~jљD~j'D~jD~j&D~jqD~jD~j[D~jjD~j}D~j3  You encounter a rakshasa. It is wielding a +0 whip.D~jB .. #.R ..### #####.....D~jW ......##......... #.................) #.................  .... #..........  #... #..# #..... D~j##...# #..# #.@......## .#...###..# ##........#.##...# ##...#.........# ####..## ..#.....#)####.....##.#).......)# R   rakshasa (asleep) #...#.#...#........#..#..#..#.)....# D~jo#..(###...#.).....#D~je.R701.8 (8D~jERD~j22.8 (9 _D~jD~jD~j5 -)))D~j6 1))))D~j Q.RD~j 5....D~j ..D~j@ 6===3.7 (0.9 D~j D~j o _You shoot an arrow. The arrow barely misses the rakshasa.E~jvL ))))E~j*g)))You shoot an arrow. The arrow pierces through the rakshasa.E~j@U.RE~jH B.....E~j,4.5 (0.8 E~jeE~j6 E~j(_The rakshasa is lightly wounded.E~j^'))E~j_9)))))E~jnU.RE~j3...E~ja..E~j ,5.5 (1.0 E~jE~j E~jVZ_You shoot an arrow. The arrow misses the rakshasa.E~jF+ .)))E~j+ 2))))E~j U.RE~jݳ :....E~j ...E~j5 6E~j E~j2 o _You shoot an arrow. The arrow barely misses the rakshasa.F~j`)))))))F~jPvU.RF~j|9....F~j|.F~j}&7F~jtF~j{h _You shoot an arrow. The arrow misses the rakshasa.F~jZ ))))))F~jx1)You shoot an arrow.F~j; ...F~j...RThe arrow completely misses the rakshasa.F~jz&8F~jMF~jhN _The rakshasa misses you.G~j8 )G~j>)))))) G~jnYou shoot an arrow. The arrow pierces through the rakshasa!  Lightning courses through the rakshasa!G~jm- .G~j|nu.....RThe rakshasa is heavily wounded.G~js `The rakshasa gestures at you.G~j)8@G~j&9G~jG~j G~jF_The lance of force misses you.G~jLL '))G~jM 9)))))G~j1 ......RYou shoot an arrow. The arrow barely misses the rakshasa.8-10 _The rakshasa hits you with a +0 whip.H~jl ))))))) You shoot an arrow.  The arrow pierces through the rakshasa!!H~j,& ......RThe rakshasa is severely wounded.9=====1.6 (1.1 H~j/H~j16 _You block the rakshasa's attack.H~j x .  You shoot an arrow.  The arrow pierces through the rakshasa!!  H~j =You kill the rakshasa!H~j8 l)))))))H~ja R......)=9===-20  _Okawaru accepts your kill.I~jq" I~jr... #.... ### #####..... ......##  #. .) #. I~j2sx.... #........... ... #..# #.... #...# #..# ###........## #...###..# ##........# ##...# ##...#....I~js.......# ####..## .......#)####.....# ..#...#.#).......)# .#.#...#........# I~jt8....#..##I~jI~j>2----I~jā3I~jlI~j I~jz Things that are here:I~j I~j|<_a +0 whip; a +0 robeJ~j^jJ~jQkJ~jpJ~j|J~j|J~j: _J~jJ~jwJ~jJ~j7J~j!J~jJ~jeJ~jqJ~jJ~j,J~jIJ~jJ~jJ~jJ~jJ~j7J~jsj  You sense a monster nearby.J~j#.................... #.................... #.................... #..# #....)........# #..# ###........## J~j(W#..# ##........##### ..# ##...#.# # ####..##.......#{ .#)####.....###.@..### ---J~j#).......)# #...## ...#........# #..)# #..#.)....## #...##.).....# .. #.#................#..............§..# #.#.###........§..§#J~j@W## ##...#...J~j+9.6 (6J~jh% _J~jJ~jJ~jJ~j:J~jJ~jJ~jl. ...... J~jR..# #....)........# ..# ###........## ..# ##....### ..# #.......# # ####..##.......#{ J~j#)####.....#### ).......)# #..@## 0 ..#.# #..)# J~jKH#..#.)....## #...# .#.).....# .....##.................J~j-......§..# .#.###........§..§# ..## ##...#..._..§. ...#.§J~j".J~js}{.§J~j,20.6 (1J~jJ~j J~j/_Found a white marble altar of Elyvilon.J~j?J~j?J~j0AJ~jF&.J~jK # #....)# J~jK##........##  ##........##### ##...#.......#####..#.#{ #)####.....###....### .#).......)# #...## .#. { #..#.)....## #...# ..#.).....##....#J~j5L#........ .. #..#J~jS&0J~j(V+1.6 (1J~jYJ~jVa _You see here a +2 quarterstaff of distortion.K~jMK~jMK~jOK~jTK~jYK~j[$ _K~j\K~jc^K~jbK~jPcK~jdK~jegK~j`lK~jlK~jenK~jsK~jwK~j&xK~jyK~jz|K~j1K~jK~j K~jK~jK~jK~jÍK~jK~jK~jK~jiK~jeK~jj  You sense a monster nearby.K~j))# #...## K~jԫ#........# #..)# { {#.)....####...# #.).....##.....## K~j$..............# ..............# .###.......§....## K~jj## ##...#..._.§..### ...#...§...@..#  K~jЬ#..#.§...§...## #..........# K~j ;####...##...# #.... #...# ...... #...#K~j>D ...... K~jZ: ..... .##.. K~j8 #.... K~j0+9.6 (8K~j% _K~jK~j=K~j K~jy K~j K~j K~j K~j= ,K~j_ K~j@ K~j K~je K~j K~j K~j, K~j K~j K~j K~j K~j K~j K~j( K~j K~jD K~j K~j/ K~j K~j% K~j2 K~j K~j?! K~j! K~j# K~j& K~j& K~j' K~j( K~j+ K~j , K~j, K~jL. K~j1 K~j?2 K~j56  ...#....§.....  #..#.....§...## # #..........## .# ####...##...## ... #.... ##...## .... ...... ##...#...# ...... #.....## K~j6 Q.##.. ##.....# #@.....#.. #..##....# K~j6 .... #..## ##...# .... #... .... .... ....# ... ... K~j,7 .. .#.. #..... ##...###. #...K~j8 8 39.6 (10.0)  K~j%8 YA malevolent force fills the Dungeon...K~j@A /  --more--L~j:*L~j[  ==========Mark You sense a monster nearby.  A malevolent force fills the Dungeon...  With a horrendous wail, an alarm goes off! L~jǘ A sentinel's mark forms upon you.  You hear a shout! x2; You hear an angry buzzing noise. You hear two shouts! x3  You hear an angry buzzing noise. You hear two shouts! x2L~j 7@L~j H _You hear an angry buzzing noise. You hear a shout!M~jW M~j M~jc M~jM~j,M~jM~j,M~j{#M~j#M~jK$M~j)BM~j,M~jN-M~j-M~j3M~j 4M~j4M~j9M~j9M~j:M~j>M~j?M~j@M~jFT  You sense a monster nearby.M~jFM~j J=........M~jJ..--------- {M~jL248.6 (9.0)M~jMF--------- _M~jOM~j^QM~j*M~j+M~j;.M~jO0H _No target in view!N~je9< #..#.....§...##N~j9e# #..........## .#N~j9[ ####...##...## ...N~j: #.... ##...## ....N~j2:x...... ##...#...#N~jQ:w ...... #.....#N~j: .##.. ##.....# N~j:*.#..N~j;.##....# #....N~j0;7 ##...#.N~jg;a.# {....N~j;s....## .... N~j; ..N~j;N#.. #.....N~j<#..##N~j/<#. N~j^<.#...N~jz<6. ## .N~j<!....N~jME{.N~jN19.6 (1 _N~jXN~jZN~j! d #..........## .#N~jW  ####...##...## ... #.... ##...## ....N~j x...... ##...#...#N~j - ...... #.....# .##.. ##.....# ..#N~j J..##.{..##....N~j# [ ##...#  .....N~jM .# .... #.........## ...#.....N~jw  ..N~j #.. #.....##..###...#....N~j ##...... #.N~jL 3ON~j[ 0yN~jK : .N~j} mO   two-headed ogrey   meliaiYou encounter a two-headed ogre. It is wielding a +0 giant spiked club and a +0dire flail.N~j &50N~j N~jb u _You encounter a meliai. It is wielding a +0 hand axe.N~j7t ####...##...## ... #.... ##...## .......... ##...#...# ...... #.....# .##.. ##.....# N~j(8##..y...#..##....##.... ##...# ......# ....#..... #.......## ...###..... ..#.. #.....# #..###...#...N~jn8=. ##....... .O.. #.. .... ###....N~j:1y.N~j;;O.N~j<2ON~j@1y.O~j{O 2 two-headed ogresO~j%1O~j{O~jT O~jzu_You encounter a two-headed ogre. It is wielding two +0 giant clubs.O~j 8 ))))) You shoot an arrow. The arrow pierces through the meliai.y .yThe meliai is moderately wounded.O.O O.  You encounter a meliai. It is wielding a +0 hand axe.y..y....{O 3 two-headed ogresy 2 meliai===2  You encounter a two-headed ogre. It is wielding a +0 dire flail and a +0 giant _club.Q~j Q~j _ Ability - do what?Q~j CostQ~j 2Failure  f - DigQ~j Instant, DrainQ~j! 0% Q~j? % g - Shaft SelfQ~j^ Delay0% Q~j  Invocations -Q~j =X - Renounce ReligionNoneQ~j 0%  a - HeroismQ~j 2 MP, Piety-Q~jd 0%  Q~j b - FinesseQ~j 5 MP, Piety--Q~j 1%  c - DuelQ~j 7 MP, Piety--Q~j 5% Q~j/ g[?] toggle between ability selection and description.Q~jQQ~j[RQ~jpmQ~jZ####...##...## ...gmalak the MarksantQ~ju#.... ##...## ....Q~j݀5Formicid of Okawaru ******Q~j...... ##...#...#Q~jeeHealth: 129/129 ========================Q~jj...... #.....##Q~jeMagic: 26/26 ========================Q~j.##.. ##.....#AC: 26Q~jG.Str: 15Q~jd##.y....#Q~j-EV: 22Q~j@Int: 16..Q~j9Z##..##{...#Q~j^-SH: 16Q~jCDex: 28#....Q~jރr##y.## ##...#Q~jGXL: 17 Next: 39% Place: Dungeon:15.....#@..# ....Q~jv#Noise: ===------  Time: 23752.6 (0.0)  #..... #.......## ...Q~jg) +8 storm bow {elec, penet} #..... ###.....#..Q~jׄCast: Jinxbite ....#.. #.....#Q~jMark Q~j7y...##.. #O.###.. ...#... #... ##..OOO 3 two-headed ogres Q~j]....... .O.. #.yy 2 meliai Q~j....... O...## ..#.... Q~j_You encounter a two-headed ogre. It is wielding two +0 giant clubs.You shoot an arrow. The arrow pierces through the meliai.  Q~jThe meliai is moderately wounded.You encounter a meliai. It is wielding a +0 hand axe.You encounter a two-headed ogre. It is wielding a +0 dire flail and a +0 giant _club.Q~j  You gain the combat prowess of a mighty hero.*R~j<  The meliai calls upon its god to heal the meliai.R~j8y O.  The meliai's wounds heal themselves!  You encounter a meliai. It is wielding a +2 vampiric hand axe.O.O. y.  The meliai closely misses you. The meliai completely misses you.The meliai invokes the aid of its god against you. .yy 3 meliaiSomething smites you! The meliai hits you but does no damage.R~j16---4--978-3.6 (1Hero Mark R~j~R~j6 _The meliai misses you.R~jOR~j3K .  You shoot an arrow. The arrow pierces through the meliai!!  Lightning courses through the meliai!  You kill the meliai!R~jEZ Z .  Okawaru accepts your kill.R~j~Z The arrow pierces through the meliai!!! Lightning courses through the meliai!  You kill the meliai!R~j\^ )))))   R~j I.yR~j 3OR~j .OOkawaru accepts your kill.R~jE ;O.R~jV ;O.R~j' K.yR~jP .)..)O R~j C4 two-headed ogresR~j 7---41====4.5 (0.9R~j R~j _You encounter a two-headed ogre. It is wielding two +0 giant clubs.S~j8Q ####...##...## ...gmalak the Marksant#.... ##...## ....Formicid of Okawaru ******...... ##...#...#S~j R yHealth: 117/129 =====================---...... #.....##Magic: 24/26 ======================--.##.. ##)....#AC: 29Str: 15##......#EV: 27Int: 16..##..##....#SH: 18Dex: 28#....##*y## ##...#XL: 17 Next: 41% Place: Dungeon:15.....S~jCR #@..# ....Noise: ====-----  Time: 23754.5 (0.0)  #..... #.......## ...g) +8 storm bow {elec, penet} S~jpR A#..... ###.O...#..Cast: Jinxbite ....#.. #.....#S~jR Hero Mark ...##.. #O.###.. S~jR ...#... #... ##..OOOO 4 two-headed ogres S~jR k....... .O.. #.y   meliai ....... O...## S~j S g..#....You kill the meliai!Okawaru accepts your kill. S~j1S G_You encounter a two-headed ogre. It is wielding two +0 giant clubs.Fire: g) +8 storm bow {elec, penet}Press: ? - help, Shift-Dir - straight lineAim: a meliai, wielding a +0 hand axe and wearing a +0 robe (73% to hit)T~j ####...##...## ...gmalak the Marksant#.... ##...## ....Formicid of Okawaru ******...... ##...#...#Health: 117/129 =====================---...... #.....##Magic: 24/26 ======================--.##.. ##)....#AC: 29Str: 15##......#EV: 27Int: 16..##.)##....#SH: 18Dex: 28#....##))## ##...#XL: 17 Next: 41% Place: Dungeon:15.....#@..# ....Noise: ====-----  Time: 23754.5 (0.0)  #..... #.......## ...g) ~j)0m+8 storm bow {elec, penet} #..... ###.O...#..Cast: Jinxbite ....#.. #.....#Hero Mark ...##.. #O.###.. ...#... #... ##..OOOO 4 two-headed ogres ....... .O.. #.y   meliai ....... O...## ..#....You kill the meliai!Okawaru accepts your kill. _You encounter a two-headed ogre. It is wielding two +0 giant clubs.Fire: g) +8 storm bow {elec, penet}Press: ? - help, Shift-Dir - straight lineAim: a meliai, wielding a +0 hand axe and wearing a +0 robe (73% to hit).y.OO.O.O.O{.)~j1mO 5 two-headed ogresOkawaru accepts your kill. _You encounter a two-headed ogre. It is wielding two +0 giant clubs.  Fire: g) +8 storm bow {elec, penet}  Press: ? - help, Shift-Dir - straight lineAim: a meliai, wielding a +0 hand axe and wearing a +0 robe (73% to hit)  You shoot an arrow. The arrow misses the meliai.8===-5.3 (0.8  You encounter a two-headed ogre. It is wielding a +0 giant club and a +0 giant _spiked club.U~jm4 L####...##...## ...gmalak the Marksant#.... ##...## ....Formicid of Okawaru ******U~j4 ...... ##{..#...#Health: 118/129 =====================---U~j4 ...... #.....##Magic: 24/26 ======================--U~j4 8.##.. ##)....#AC: 29Str: 15##......#EV: 27U~jG5 Int: 16..##..##....#SH: 18Dex: 28#....U~jj5 r##).## ##...#U~j5 XL: 17 Next: 41% Place: Dungeon:15.....#@y.# ....U~j5 Noise: ===------  Time: 23755.3 (0.0)  U~j5 #..... #....O..## ...g) +8 storm bow {elec, penet} U~j5 #..... ###.....#..Cast: Jinxbite U~j 6 ....#.. #O....#Hero Mark U~j-6 ...##.. #..###.. ...#... #O.. ##..U~jO6 OOOOO 5 two-headed ogres ....... .... #.U~jo6 gy   meliai U~j6 ....... OO..## ..#....U~j6 You shoot an arrow. The arrow misses the meliai.You encounter a two-headed ogre. It is wielding a +0 giant club and a +0 giant U~j6 _spiked club.Fire: g) +8 storm bow {elec, penet}Press: ? - help, Shift-Dir - straight lineU~j6 eAim: a meliai, wielding a +0 hand axe and wearing a +0 robe (73% to hit)U~j% ####...##...## ...gmalak the Marksant#.... ##...## ....Formicid of Okawaru ******...... ##{..#...#Health: 118/129 =====================---...... #.....##U~jQ& bMagic: 24/26 ======================--.##.. ##)....#AC: 29Str: 15##......#EV: 27Int: 16..##..##....#SH: 18U~j& Dex: 28#....##).## ##...#XL: 17 Next: 41% Place: Dungeon:15.....#@))# ....Noise: ===------  Time: 23755.3 (0.0)  #..... #....O..## ...g) +8 storm bow {elec, penet} #..... ###.....#..U~jJ' Cast: Jinxbite ....#.. #O....#Hero Mark ...##.. #..###.. ...#... #O.. ##..U~j' OOOOO 5 two-headed ogres ....... .... #.y   meliai ....... OO..## ..#....U~j( You encounter a two-headed ogre. It is wielding a +0 giant club and a +0 giant _spiked club.Fire: g) +8 storm bow {elec, penet}Press: ? - help, Shift-Dir - straight lineAim: a meliai, wielding a +0 hand axe and wearing a +0 robe (73% to hit)  You shoot an arrow. The arrow pierces through the meliai!U~jB MΣ _spiked club.Fire: g) +8 storm bow {elec, penet}  Press: ? - help, Shift-Dir - straight lineAim: a meliai, wielding a +0 hand axe and wearing a +0 robe (73% to hit)  You shoot an arrow. The arrow pierces through the meliai!  The meliai is heavily wounded.U~j O.  You block the meliai's attack. x2  You encounter a fire elemental.U~j ;O.U~jV :O.U~jN :O.U~j7 K.OU~j )ζy.Σ   fire elementaly   meliaiU~j 9=6.0 (0.7 _You block the meliai's attack. The meliai completely misses you.V~jaq }.  You shoot an arrow.  The arrow pierces through the two-headed ogre!!!  V~jq The two-headed ogre is almost dead.The arrow barely misses the two-headed ogre.V~jq The arrow pierces through the two-headed ogre!!!  You kill the two-headed ogre!V~j~ 2)))V~j~ J)) 4V~j )))V~j- V~j VξΣ ζ.O..O.).  Okawaru accepts your kill.20=3======7V~ja# 7 _You block the meliai's attack. x2W~j.Okawaru accepts your kill. _You block the meliai's attack. x2  You shoot an arrow.  W~jThe arrow pierces through the two-headed ogre!!  Lightning courses through the two-headed ogre!  You kill the two-headed ogre!W~j J )))W~jO )) 3))Okawaru accepts your kill.The arrow pierces through the two-headed ogre!!W~j4 ξΣThe two-headed ogre is heavily wounded.The meliai invokes the aid of its god against you.O.W~jMO.W~j OSomething smites you! You block the two-headed ogre's attack.W~jE ζW~j՞2.).)O   ogre mage (polearm)Σ   fire elementalW~jy   meliaiThe two-headed ogre completely misses you.W~j6`You encounter an ogre mage. It is wielding a +0 spear.W~jF 06/130---W~jm5=4===---W~j 7.5 (0.8 _The meliai completely misses you. x2  Your base Ranged Weapons skill increases to level 18!W~jwW~jn _Your base Shields skill increases to level 16!W~j ' W~ju H.  You shoot an arrow. The arrow pierces through the meliai!  W~jĠ hLightning courses through the meliai!!  You kill the meliai!W~j =))W~j? ?ζΣW~jyE ;O.W~jG ;O.W~j7k ).  Okawaru accepts your kill.W~jr ;*W~jG (1 fast)The ogre mage casts a spell at the two-headed ogre.W~j rℓℓO7---5---8.4 (0.9  The two-headed ogre seems to speed up. You block the two-headed ogre's attack. _x2X~j #.... ##...## .... ....... ##ζ..#...# . ...... #.ℓ...# .##... ##ζ....#X~j  #... ##ℓ.....#.. . #... ##Σ.##....##.... ...#.?.##).## ##...# ..... .......#.).# ....X~jj#..... #....@O.## ... ###.O... ..#.. #.....# X~j2#.. #.O###..#.#... #... ##........ .)..# #.... .O... ##..X~j#.... ###.. ...# ###X~j~SζΣX~j;O.X~j9O.X~j?ξΣX~j;O.X~j_ℓζξX~jc9=--9.4 (1.0X~j[X~j\ _Found a scroll of identify. You block the two-headed ogre's attack. x2X~jX4 v. #.... ##...## .... .. ......# ##ζ..#...# .. ......# #.ℓ...## . .##...# ##ℓ....# .X~j4 l. #...# ##ℓ.....# .. ..# #...###ζ.##....# #........#.?.##ξ.## ##...#X~j#5 + .....X~jX5 .#Σ).# ....X~j5  #..... #...@.O.## ...X~j5  #..... ###.OO..#X~j5 * .. #X~j 6 [#....#.. #.....#X~j96 .##.. #..###..#.#... X~je6 f#... ##...X~j6 . .O..# #... #X~j6 w. ..... ##.. X~j7 ]#...#.... ###.. .. X~j/7 F#...# ###X~j[9 ?ζΣX~jh< CO)X~jYF @ .ℓX~jF 8ζℓX~jF @You block the two-headed ogre's attack. x2X~jG [10=--X~jG 60X~jaV X~j:X  X~jnX v_The two-headed ogre barely misses you. You block the two-headed ogre's attack.Y~jBD ####...##...##  ##....###...## .....##ζ..#...# .....ℓ...#Y~jVC .# ##ℓ. . .  ##......#  .. ..# #...###ℓ.##....# ##.?.##ζ.## ##...# ............@#ℓ).# .Y~jC2 #.......##....ΣO.## .  #..... ###.OO.. ##.... #.....# #.. #..###..##... #O.. ##... .Y~jDl .)..# #... ..... ...##..... ###....Y~j&KHO.Y~jWn  The fire elemental completely misses you.Y~jC[;*Y~j1 Y~jQ1!Y~j1y2The ogre mage gestures at the two-headed ogre while chanting.Y~j;OY~j߾g1==1Y~jY~j< _The two-headed ogre seems to speed up.Y~j ..........## .# ####...##...##  ##....###...## .....##ζ..#...# .....ℓ...# .# ##ℓ . .  ##......#  .. ..# #...###ℓ.##....# #........#.?@##ζ.## ##...# ......#ℓ).# . #.......##...OΣO.## .  #..... ###.O...#.. ##.... #.....##.. #..###..#  2 two-headed ogres (fast)#... #O.. ##... Σ  ~j[ 37m fire elemental . .)..# #........ ...##ΣξO)Y~jܻ bΣOY~j 6O.Y~j  ξ{ξ.O   ogre mage (polearm)ΣΣ 2 fire elementals  You encounter a fire elemental.26=-2Y~j# Y~j [ .. #..Y~j §...## .....ξ....## .# Y~jd ####..Σ##...##  ###....###...## ....Y~j ..##ζ..#...# .....ℓ...# .#Y~j?  ##ℓ . .  ##......#  .. ..# #..@###ℓ.##....# #........#.?.##ζ.## ##...# ...........OΣ#{).# . #.......##..O.ξO.## .  #..... ###.)..... Y~j 8##.... #.....# #.. #O.###..# #... #... ##... . .)..# #... _You block the fire elemental's attack.Y~j I.OY~j OξΣY~j ;O.Y~j 9 OY~je ^.The two-headed ogre attacks as it pursues you!Y~j ΣY~j6 ,ξY~j 3O.Y~j OζΣY~j~ ζY~j #ξζY~j pζ#ℓζY~j #4Y~j: B=-3Y~j Y~j  Y~jQ ]_The two-headed ogre completely misses you. x2[~j= n.. #..#.....§...###gmalak the Marksant#.....ζ....## .#Formicid of Okawaru ******[~jA> t####..ξ##...## ...Health: 114/130 =====================--- .###...ζ###...## ....Magic: 26/26 ======================== .......Σ# ##ζ..#...#[~j> AC: 29Str: 15 ........# #.ℓ...##EV: 27Int: 16 [~j ? ..##...# ##ℓ....#SH: 18Dex: 28 .. #...# ##......#XL: 17 Next: 45% Place: Dungeon:15.. ..# #..@###ℓ.##....#[~jX? ;Noise: =--------  Time: 23763.4 (0.0)#........#.ΣO##ζ.## ##...#[~j? g) +8 storm bow {elec, penet} ...........Oζ#ℓ).# ....Cast: Jinxbite#.......##....ζO.## ...Hero Mark #..... ###.)...#.. [~j@ ##....#.. #O....#OO 2 two-headed ogres (fast) .....##.. #..###..#O   ogre mage (polearm) .....#... #... ##...ΣΣ 2 fire elementals ......... .)..# #...The two-headed ogre attacks as it pursues you! _The two-headed ogre completely misses you. x2  Fire: g) +8 storm bow {elec, penet}Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding a +0 dire flail and a +0 giant club (heavilywounded, fast, 87% to hit)[~j( 9 O[~jz ".\~jf;*#\~jXΣO.*\~jB?#*#]~j%g O*#OAim: an ogre mage, wielding a +0 spear and wearing a +0 robe (85% to hit)^~jm n.. #..#.....§...###gmalak the Marksant#.....ζ....## .#Formicid of Okawaru ******^~j^n g####..ξ##...## ...Health: 114/130 =====================--- .###...ζ###...## ....Magic: 26/26 ======================== .......Σ# ##ζ..#...#AC: 29Str: 15 ........# #.ℓ...##EV: 27^~jn Int: 16 ..##...# ##ℓ....#SH: 18Dex: 28 .. #...# ##......#^~jo XL: 17 Next: 45% Place: Dungeon:15.. ..# #..@###ℓ.##....#Noise: =--------  Time: 23763.4 (0.0)^~jo #........#.Σ)##ζ.## ##...#g) +8 storm bow {elec, penet} ...........O)#ℓ).# ....Cast: Jinxbite#.......##..).ζO.## ...^~jo Hero Mark #..... ###))...#.. ##....#.. #)....#OO 2 two-headed ogres (fast) .....##.. #).###..#^~j/p O   ogre mage (polearm) .....#... #.). ##...ΣΣ 2 fire elementals ......... .)..# #...^~jp GPress: ? - help, Shift-Dir - straight lineAim: an ogre mage, wielding a +0 spear and wearing a +0 robe (85% to hit)  You shoot an arrow.  The arrow pierces through the two-headed ogre!  The two-headed ogre is lightly wounded.  The arrow pierces through the ogre mage!!^~j> "O^~j .^~j $O^~j Aim: an ogre mage, wielding a +0 spear and wearing a +0 robe (85% to hit)  You shoot an arrow.  ^~j 5The arrow pierces through the two-headed ogre!^~j4 -two-headed ogre is lightly wounded.^~jZ ,arrow pierces through the ogre mage!!  ^~j~ VThe ogre mage is heavily wounded.^~j ' ^~j O^~j .^~j wThe two-headed ogre closely misses you. You block the two-headed ogre's attack.^~j ^~j9 2ζΣ^~j ^~j ζℓOζ..ζ.O 3 two-headed ogres (2 fast)..5==4.2 (0.8 _The fire elemental completely misses you.`~jE4`~jm5 Ability - do what?CostFailure  f - DigInstant, Drain`~j5H0%  g - Shaft SelfDelay0% `~j5n Invocations -X - Renounce ReligionNone0%  a - Heroism`~j!6I2 MP, Piety-0%  b - Finesse5 MP, Piety--1%  `~j^6c - Duel7 MP, Piety--5% [?] toggle between ability selection and description.a~j4a~ja~jRj.. #..#.....§...##a~j#gmalak the Marksant#.....ζ....## .#Formicid of Okawaru ******a~j####..ζ##...## ...a~jHealth: 115/130 =====================--- .###...ℓ###...## ....a~j "Magic: 26/26 ======================== .......ζ# ##ζ..#...#AC: 29a~j6 Str: 15 .......Σ# #.ℓ...##a~j^ EV: 27Int: 16 ..##...# ##ℓ....#a~j kSH: 18Dex: 28 .a~j . #...# ##......#XL: 17 Next: 45% Place: Dungeon:15a~j 4.. ..# #..@###ℓ.##....#Noise: ===------  Time: 23764.2 (0.0)a~j; #........#OΣO##ζ.## ##...#g) +8 storm bow {elec, penet} ............ζ#ℓ).# ....Cast: Jinxbite#.......##....ζ..## ...a~jg Hero Mark #..... ###O)O..#a~j .. ##....#.. #.....#OOO 3 two-headed ogres (2 fast) a~j .....##.. #..###..#O   ogre mage (polearm) a~j .....#... #... ##...ΣΣ 2 fire elementals a~j, ......... .)..# #...The arrow pierces through the two-headed ogre!  a~jm bThe two-headed ogre is lightly wounded.  The arrow pierces through the ogre mage!!  The ogre mage is heavily wounded.The two-headed ogre closely misses you. You block the two-headed ogre's attack._The fire elemental completely misses you.a~ja~j EDig a~ja~j P _You extend your mandibles.a~j^s: ...#....§.....#  . #..#.........## # #.....ζ....## .#  ####..ζ##...## ...  a~jsp###...ℓ###...## .... . ......ζ# ##ζ..#.........Σ# #.ℓ...##  .##...## ##ℓ....#  . #.......# a~j>t .. ..# #...###ℓ.##....# #.#OΣO##ζ.## ##...# ............ζ#ℓ).# .... ..##....ζ..#... a~jts #..... ###O)O..# .. 2 two-headed ogres (fast) #....#.. #.....# ##.. #..###..# #... #... ##...a~jw:O.a~jjxMΣξa~j;y8ζΣa~j{1Oa~j!~OOO.a~jT ℓℓℓξℓ.O 3 two-headed ogres (2 fast){a~jNP: 116/127 (130)====5.2 (1Draina~ja~jp _You dig through the rock wall. You feel drained.b~j}## ##...#..._....###  ...#....§.....#  #..#.........## # #.....ℓ....## .# ####..ζ##...## ...  ###...ℓ###...## .... ......ℓ# ##ζ..#.........ℓ####.ℓ...##  .##..Σ#@###ℓ....#  . #..O.###......#  .. ..# #..Σ###ℓ.##....# ##.ξO##ζ.## ##...# .....ℓ#ℓ).# ......##...Oζ..#...  2 two-headed ogres (fast). ###O)...# ..Σ   fire elemental.. #....{###..~jD;49m ###..#b~jZ9O.b~j8Σζb~j! 2Ob~j6-Ob~j.ℓζ.O 3 two-headed ogres (2 fast)b~j..)..{O   ogre mage (polearm)b~j/cΣ   fire elementalb~j$297/123=b~jk26b~j<@b~jBp _You dig through the rock wall. You feel drained.b~jWTb~jTb~jZb~j[F _Unknown command.b~jv )))))You shoot an arrow.b~j aO. .  The arrow closely misses the fire elemental..OΣℓζ.OO....ζ{   two-headed ogre (fast).8=====-7.0 (0.8 _The fire elemental completely misses you.b~j )))))You shoot an arrow.b~j@9 Ob~jf.  The arrow pierces through the fire elemental but does no damage.b~j1Ob~j .Σ.ℓ....{ζ.O 2 two-headed ogres (fast)7--8b~jzb~jyP _The fire elemental hits you. The fire elemental burns you!c~jۢ )))))You shoot an arrow.c~jU2ΣOc~jc~jic~j3Oc~jQ.Oc~j { )))*ℓc~jH O 3 two-headed ogres (2 fast)The arrow pierces through the fire elemental but does no damage.  c~jq FThe ogre mage casts a spell.c~jp' c~jkOOOO..{c~jT......{, phased)The ogre mage's form wavers for a moment.c~jZ8=8.7 (0.9c~jc~jY c~jc~j2_You block the two-headed ogre's attack. x2c~j.  The ogre mage's form wavers for a moment. _You block the two-headed ogre's attack. x2  You shoot an arrow.  The arrow pierces through the two-headed ogre!!  c~jkEYou kill the two-headed ogre!c~j<)))))c~j5: 2 two-headed ogres (1You kill the two-headed ogre!Okawaru accepts your kill.  The arrow pierces through the two-headed ogre!!  The two-headed ogre is almost dead.c~jDLightning courses through the two-headed ogre!c~j2Σc~j".ξc~j ' c~jUOc~jℓc~jZThe two-headed ogre is severely wounded.c~j1OOc~jc~jc~j.Σc~ji)9 ζc~j)Y?.....ζ{.c~j)nΣ 2 fire elementals  The two-headed ogre is engulfed in blazing flames.c~j-9/124=7====c~j/.%9.5 (0.8c~jw3c~j[5\ _The fire elemental closely misses you.c~ju )You shoot an arrow.  The arrow pierces through the fire elemental!!  You destroy the fire elemental!c~js{m ))))) c~j{   fire elemental  Okawaru accepts your kill.The arrow pierces through the ogre mage!  Lightning courses through the ogre mage!c~jwZc~j\B Oc~jm.  The ogre mage is almost dead.c~jDζΣc~j O#..ℓ.Z   centaur warrior draugr  c~jsrYou encounter a centaur warrior draugr. It is wielding a +0 short sword.c~jz;*c~j' c~jvfast)The ogre mage casts a spell at the two-headed ogre.c~je 9O.c~j l z{O{.c~j"p 520/12570.3c~ju c~j| < _The two-headed ogre seems to speed up.c~j 8c~j o. _The two-headed ogre seems to speed up.  You shoot an arrow.  c~j% ~The arrow barely misses the fire elemental.You kill the ogre mage!c~j ?  Okawaru accepts your kill.The arrow pierces through the centaur warrior draugr!!!  You destroy the centaur warrior draugr!c~jk c~j" )))))Σ   fire elementalc~j) Q.Oc~j+ Oc~j, .c~j1< 6 .c~jp< {ℓΣc~j< j?..{....ζc~j< $Okawaru accepts your kill.c~j= c~jB r1/1269=1.2 (0.9c~jH c~jI  c~jI 6_You block the fire elemental's attack.d~jv) _You block the fire elemental's attack.  You shoot an arrow.  The arrow closely misses the fire elemental.  d~jӣThe arrow pierces through the two-headed ogre but does no damage.  Lightning courses through the two-headed ogre!!  You kill the two-headed ogre!d~j֯)))))   two-headed ogred~j/:.Od~jN0d~j7' d~j8zd~j@88Okawaru accepts your kill.d~jg_R .{Σd~j_^?..ℓ.d~j`z   skeletal warrior{O   two-headed ogre (fast)d~j`Σ   fire elemental  You block the fire elemental's attack.d~jm22/12750d~jGn@===--2.1d~jd~jZ _You encounter a skeletal warrior. It is wielding a +0 short sword.d~jR ))))d~jXK) You shoot an arrow.  d~jThe arrow closely misses the fire elemental.The arrow pierces through the two-headed ogre.d~jDU z.  d~j2EUThe two-headed ogre is almost dead.d~jRc.{{.Σd~jSTO?.d~jNS....{d~jxS(.d~jUX3--3.0d~j]d~j^< _You block the fire elemental's attack.e~j )))))You shoot an arrow.  The arrow completely misses the fire elemental.e~jv ΣO?..  The arrow barely misses the two-headed ogre.48 (0.8e~je~j e~jY_The fire elemental completely misses you.e~ju) _The fire elemental completely misses you.  You shoot an arrow.  The arrow pierces through the fire elemental.  The fire elemental is moderately damaged.  The arrow pierces through the two-headed ogre!!  You kill the two-headed ogre!e~jy)))))Σ   fire elementale~jf5z.e~j[ .{{.e~j,Σ)?..{....ζe~j]L{Okawaru accepts your kill.e~j @5/12824.7 (0.9e~jPe~jj< _You block the fire elemental's attack.e~jt : )e~j ))e~j ))e~j' ]You shoot an arrow.  The arrow pierces through the fire elemental!e~jt zThe fire elemental is heavily damaged.e~jv u .  The fire elemental misses you.e~j~ ℓ{.z#@###{Σ)e~j ?..ℓ....{(polearm).e~j 465.5 (0.8e~jߎ e~jJ ~ _You encounter a skeletal warrior. It is wielding a +0 halberd.f~js )))))You shoot an arrow.  The arrow pierces through the fire elemental.f~jOV z.  f~j&PXThe fire elemental is heavily damaged.f~jsP/zf~jX ℓf~jXN{ζ#@###ℓΣ###{?..{....ζz 2 skeletal warriors (1 polearm)f~j5Y0{f~jY/76.3f~j_f~j&b_ _The fire elemental completely misses you.f~jO* ))))) _ completely misses you.The arrow pierces through the skeletal warrior!!  Lightning courses through the skeletal warrior!!f~j ÞThe skeletal warrior is almost destroyed.The sentinel's mark upon you fades away.f~j* .  You block the fire elemental's attack.  You encounter a manticore.f~j/zf~j {.zΣ###.z###{?..ℓ....{f~j.Þ   manticoref~jΣ   fire elemental  You block the skeletal warrior's attack.f~ju8=====7.1f~j f~jf~jm _You encounter a skeletal warrior. It is wielding a +0 long sword.h~jv) _You encounter a skeletal warrior. It is wielding a +0 long sword.h~jYou shoot an arrow.  The arrow pierces through the fire elemental!  The fire elemental is almost destroyed.h~jThe arrow pierces through the skeletal warrior!!  You destroy the skeletal warrior!h~j)))))   skeletal warrior h~j@; .Þh~j{BOkawaru accepts your kill.h~j׈5z.h~jA{.Σh~j.ℓh~jNA?.##{h~j|+..{h~jB....ζh~j$59-h~jS[3===-9h~j,h~jx h~j9_You block the fire elemental's attack. x2h~j 0)))h~j #)) h~j Okawaru accepts your kill. _You block the fire elemental's attack. x2  You shoot an arrow.  h~j The arrow barely misses the fire elemental.The arrow pierces through the skeletal warrior!  Lightning courses through the skeletal warrior!h~jl | Σz?.h~jl ].  The skeletal warrior is moderately damaged.h~jm g9=-8.7h~jfs h~jvu T _The fire elemental misses you.i~jO0)))i~jO#)) i~jOThe skeletal warrior is moderately damaged. _The fire elemental misses youi~jP>.  You shoot an arrow.  i~j5P@The arrow piercfire elemental but does no damage.  i~jfPThe fire elemental is almost destroyed.  The arrow pierces through the skeletal warrior!!i~ji9 zi~j[The skeletal warrior is almost destroyed.i~jT {.{i~jGΣz?z##ζi~jX..ℓ#{.i~jQz 2 skeletal warriorsi~j8You feel like a meek peon again.You encounter a skeletal warrior. It is wielding a +0 dire flail.i~j$)72i~jLN6=====9.6 (0.9i~jo i~ji~j(< _You block the fire elemental's attack.i~j )You shoot an arrow.  The arrow pierces through the fire elemental!  You destroy the fire elemental!i~j k)The arrow pierces through the fire elemental!  i~jo You destroy the fire elemental!  Okawaru accepts your kill.  The arrow pierces through the skeletal warrior!!  Lightning coursi~j skeletal warrior!i~j 9skeletal warrior!i~jά 5))))i~j )i~j    skeletal warriori~j\+ ,zi~j, .i~j- 6z.i~j15 ℓÞ#@###{{.?..ℓ#ℓ....{i~jq5 sz 2 skeletal warriorsi~jj: ealth: 129/130 -5===--80.6 (1.0 i~j: B_Okawaru accepts your kill.i~j@ i~jB i _Your life force feels restored.j~jʺj~j:) j~j!_j~j`E_Your life force feels restored.j~j:You shoot an arrow.!j~j,' j~jV)j~jx)j~j)j~j))j~j=   skeletal warriorOkawaru accepts your kill.j~j=ZCz)j~j [.Þj~jcSζ#@###ℓ.{{?..{....ζÞ   manticorej~jhT30=7j~ji>=====1j~j.|j~j~c _The arrow barely misses the skeletal warrior.k~j ))))You shoot an arrow.  The arrow pierces through the skeletal warrior.  The skeletal warrior is lightly damaged.k~j r .  The arrow pierces through the manticore but does no damage.k~je!1Dk~j)c Þz###..k~j1*..)###{{ℓD   fire dragon (trample)k~j]*z   skeletal warriorThe skeletal warrior barely misses you.k~j+[===--2k~j31k~j =hM)))))k~jI=  The skeletal warrior barely misses you. _You encounter a fire dragon. but does no damage.fire dragon!!!k~j2Þk~jhB Dk~jo.The fire dragon is heavily wounded.k~jwζzℓ.{{..Þ   manticorek~j@L=====3.5 (0.9k~j2k~j> _You block the skeletal warrior's attack.k~jIV V))))k~jV  The fire dragon is heavily wounded. _You block the skeletal warrior's attack..k~jV manticore!!k~j 9 .k~j9 OThe manticore is almost dead.k~j /D)k~j k~jZ Þz..)###{ζ.k~j 4{k~jX C-4.4k~jQ k~j G _The skeletal warrior hits you but does no damage.l~jm( l~jn)))) You shoot an arrow.  The arrow barely misses the skeletal warrior.The arrow pierces through the fire dragon!!l~jA' l~jNÞThe fire dragon is almost dead.l~jl~jg).l~j] Dz..)###ℓ{ℓ{z   skeletal warriorÞ   manticorel~jM b=-5.2 (0.8l~jl~j] _The skeletal warrior barely misses you.l~jf))))  The fire dragon is almost dead. _The skeletal warrior barely misses you.You shoot an arrow.l~j+skeletal warrior but does no damage.  l~j.WThe skeletal warrior is lightly damaged.  The arrow pierces through the manticore.l~j4.Þl~jԪ z.ζ{#{ζThe manticore is almost dead.l~jra===-6.1 (0.9l~jsl~j<> _You block the skeletal warrior's attack.l~jFl E.!!  Lightning courses through the skeletal warrior!  The skeletal warrior is almost destroyed.The arrow pierces through the manticore!  You kill the manticore!l~jo [)))) l~jq  B  Okawaru accepts your kill. .z..ℓ#ℓ{B   boulder beetlez   skeletal warriorYou block the skeletal warrior's attack. 8====7.1 (1.0 _You encounter a boulder beetle.l~j\ l~j[ g _Your Armour skill increases to level 9!m~jP ))))) You shoot an arrow.  The arrow barely misses the skeletal warrior.The arrow pierces through the boulder beetle!!m~jBJ m~jmJ!m~jJBm~jJ.m~jJ[The boulder beetle is moderately wounded.m~jK1Dm~jeYZζz.{m~jY...ζD   fire dragon (trample)B   boulder beetlem~j2Zz   skeletal warriorm~j>[Z===-8m~jmem~jf m~j g0_You block the skeletal warrior's attack.m~j *)  The boulder beetle is moderately wounded. _You block the skeletal warrior's attack.  You shoot an arrow.skeletal warrior.  Lightning courses through the skeletal warrior! m~j! M You destroy the skeletal warrior!m~j2 .Lightning courses through the skeletal warrior!  You destroy the skeletal warrior!  Okawaru accepts your kill.fire dragon!!fire dragonm~j(3 K!kill the fire dragon!m~j6 ))))B   boulder beetlem~j /em~j .)..BℓB(rolling)m~jD e   deep elf pyromancerOkawaru accepts your kill.You encounter a deep elf pyromancer. It is wielding a +0 short sword.m~ji V61-9m~j m~jK N _The boulder beetle curls into a ball and begins rolling!n~j°'))n~j +))) n~jhYou encounter a deep elf pyromancer. It is wielding a +0 short sword. _The boulder beetle curls into a ball and n~jbegins rolling!  n~jYou shoot an arrow.  n~jޱ4The arrow pierces through the boulder beetle!  n~jYThe boulder beetle is heavily wounded. n~j!6 The arrow pierces through the deep elf pyromancer!n~j47e.n~j{5SBζn~j<Dℓ..n~j=&90n~jCn~jE n~jEh_The deep elf pyromancer is moderately wounded.n~j?n~j)))) The arrow pierces through the deep elf pyromancer! _The deep elf pyromancer is moderately wounded.You shoot an arrow.  The arrow barely misses the boulder beetle.  The arrow pierces through the deep elf pyromancer!n~jj  n~j 4en~jۃ .n~j GThe deep elf pyromancer is severely wounded.n~j YThe boulder beetle completely misses you.n~j cB..)Bn~j 5n~j} %1n~j, n~jc  n~j =_The boulder beetle stops rolling and uncurls.n~j1  ))))You shoot an arrow.  The arrow pierces through the boulder beetle but does no damage.  The boulder beetle is heavily wounded.n~j/8 {.n~j0eB.ΣΣ   fire elemental (summoned)  The arrow misses the deep elf pyromancer.n~j41<You block the boulder beetle's attack.n~j3,2.0 (0.9n~j<n~j@ n~jn@i_The deep elf pyromancer gestures wildly while chanting.o~j[eM)))) o~ji_The deep elf pyromancer gestures wildly while chanting.!  Lightning courses through the boulder beetle!  The boulder beetle is almost dead.  The arrow closely misses the deep elf pyromancer.o~j@3< ζΣo~j3TThe arrow closely misses the fire elemental.o~j4,.o~jR>.o~j>P{eB.ℓo~j>jΣ   fire elemental (summoned)o~j?%9o~jGGo~jI o~jIQ_The boulder beetle completely misses you.o~j& ))))) The arrow closely misses the fire elemental. _The boulder beetle completely misses you.  You shoot an arrow.  The arrow pierces through the boulder beetle but does no damage.  The boulder beetle is almost dead.  The arrow pierces through the fire elemental!!o~jy ΣThe fire elemental is almost destroyed.o~jz +eo~j ξζBΣ?..o~j e   deep elf pyromancerΣΣ 2 fire elementals (summoned)o~j K====3.9 (1.0o~jl o~jN < _You block the boulder beetle's attack.p~jps~)The fire elemental is almost destroyed. _You block the boulder beetle's attack.  Lightning courses through the boulder beetle!!  You kill the boulder beetle!))))e   deep elf pyromancerΣΣ 2 fire elementals (summoned)  Lightning courses through the boulder beetle!!  You kill the boulder beetle!  Okawaru accepts your kill.fire elemental.  The fire elemental is lightly damaged.  The arrow pierces through the deep elf pyromancer!p~jkΣζξp~jI  The deep elf pyromancer is almost dead.The deep elf pyromancer gestures wildly while chanting.p~jΣeζ..ℓΣp~j 1/1312===-4 _The fire elemental disappears in a puff of smoke!p~jtp~jj _Your Fighting skill increases to level 11!p~j- 1§ _Your Fighting skill increases to level 11!You shoot an arrow.  The arrow closely misses the fire elemental.The arrow pierces through the deep elf pyromancer! p~jZ- You kill the deep elf pyromancer!  Okawaru accepts your kill.p~j(= J§.p~j]= p~j@ P))))p~j )ζ§..).#p~j U3-5p~j p~j j _The fire elemental disappears in a puff of smoke! x2q~jrq~j6q~j!q~jgq~jtq~j$(q~jq~j]  Items here: )))) ††.q~j[#q~j# _q~jp(q~j5_  Items here: ))))))) [ †.q~j=q~j= _q~jBq~j:O  #..........## .# q~jO####...##...## ... .. ###....###...## .... ... .......# ##ζ..#...# ... .......####.ℓ...## ..q~j PT .##...#.###ℓ....# .. . #.).)###......#.. ..# #..)###ℓ.##....##........#.@.##ζ.## ##...#q~jdP,---.............#ℓ).# ....#.......##.......## ... q~jPN# #...... ###.)...# .. ###....#.. #.....# q~j`Q......##.. #..###..##... #...# ##... #......... .)..## #... ##........ ..... ##..i - a scroll of identifyq~j \+8.9 (3q~j\G---9.9 (4q~jdq~jf4 _You see here a +0 short sword.r~j pRead which item? Scrolls  a - 2 scrolls of enchant armouri - a scroll of identify  p - 2 scrolls of poison  w - 5 scrolls of enchant weapon  I - 3 scrolls of immolation  T - a scroll of torment  V - a scroll of vulnerability  b - 4 scrolls of blinking  t - 15 scrolls of teleportation  c - 3 scrolls labelled VUHETU JOI  d - 2 scrolls labelled GYHEOC OLUDU  h - 4 scrolls labelled WAOVOI EQOXZUG  j - a scroll labelled SUUHYE ANUAM [!] read|quaff|evoke[?] describe selectedr~j5 r~j9< r~jWD #..........## .#gmalak the Marksant####...##...## ...r~jD Formicid of Okawaru ****** ..###....###...## ....r~jE Health: 131/131 ======================== ..........# ##ζ..#...#Magic: 26/26 ======================== ..........####.ℓ...##AC: 27r~jLE Str: 15 ...##...#.###ℓ....#EV: 22Int: 16 ..r~jE . #.).)###......#SH: 16Dex: 28.. ..# #..)###ℓ.##....#XL: 17 Next: 63% Place: Dungeon:15#........#.@.##ζ.## ##...#Noise: ---------  Time: 23799.9 (0.0)r~jE j.............#ℓ).# ....g) +8 storm bow {elec, penet} #.......##.......## ...r~j:F [Cast: Jinxbite # #...... ###.)...#.. ###....#.. #.....# r~jFH ......##.. #..###..# #.....#... #...# ##... #......... .)..## #... ##........ .....##..Okawaru accepts your kill. _The fire elemental disappears in a puff of smoke! x2 _Items here: )))) ††. _Items here: ))))))) [ †.  i - a scroll of identify _You see here a +0 short sword.r~jI r~jJ Identify which item? (\ to view known items) Scrolls (select first with ?)  c - 3 scrolls labelled VUHETU JOI  d - 2 scrolls labelled GYHEOC OLUDU  h - 4 scrolls labelled WAOVOI EQOXZUG  j - a scroll labelled SUUHYE ANUAM Potions (select first with !) r~jL  k - 2 amethyst potions[?] describe selectedt~jt~jt~j#..........## .#gmalak the Marksant####...##...## ...Formicid of Okawaru ****** ..###....###...## ....Health: 131/131 ======================== ..........# ##ζ..#...#Magic: 26/26 ======================== ..........####.ℓ...##AC: 27Str: 15 ...##...#.###ℓ....#EV: 22Int: 16 ... #.).)###......#SH: 16Dex: 28.. ..# #..)###ℓ.##....#XL: 17 Next: 63% Place: Dungeon:15#........#.@.##ζ.## ##...#Noise: ---------  Time: 23799.9 (0.0).............t~j"#ℓ).# ....g) +8 storm bow {elec, penet} #.......##.......## ...Cast: Jinxbite # #...... ###.)...#.. ###....#.. #.....# ......##.. #..###..# #.....#... #...# ##... #......... .)..## #... ##........ .....##..Okawaru accepts your kill. _The fire elemental disappears in a puff of smoke! x2 _Items here: )))) ††. _Items here: ))))))) [ †.  i - a scroll of identify _You see here a +0 short sword.t~j  As you read the scroll of identify, it crumbles to dust.800.9 (1t~juw _k -> w - 2 potions of heal woundst~j _t~jg,t~jru~j.e  You sense a monster nearby.#.#..##.#......# .##≈∩≈##.................# { #.##..#.#.###.....{.§....## ###...## ##...#..._....### #..#.... ...#....§§....#.#... #..#.........# #.#..< #..#....# .#.... #..####...##...## ....(... #@###....## ....#.... u~jj[40m##........# ##ζ..#. ......... #.........####.ℓ... ........ .## #....##...#.###ℓ... ........ ....#...###.).)###.....# #......###..)###ℓ.##.. .....# #........#.).##ζ.## ## .....# #.............#ℓ).# ....## #.......##.......##11.9 (11.0) _u~j u~jn u~j u~ja H _No target in view!v~j3v~jv~jv~jv~j$ _v~j=v~jv~j,v~jv~jv~jLv~jv~jRv~jv~j:v~jv~jv~j'v~jv~jnv~jiv~juv~jv~jv~j2v~jv~jv~jv~j v~jv~jv~jv~jUv~jv~jv~j3v~jv~jv~j v~jv~j _h - 5 scrolls labelled WAOVOI EQOXZUG (gained 1)v~jv~jv~jv~jv~j ,v~j v~jO v~j v~j v~jv~j2v~jv~jv~j,v~juv~jv~jv~j[v~jv~jB v~j(!v~j"v~j^$v~j$v~j%v~j&v~j(v~jA)v~j*v~jc+v~j,v~j<-v~j2v~j(8v~j9v~j:v~j:v~j^<v~jF>v~j>v~jQ?v~jCv~j#Ev~jqEv~jEv~jiGv~j"Iv~jhIv~j7Jv~jKv~j\Mv~jMv~j~Nv~j Sv~jTv~jTv~jUv~jWv~jnXv~jY,v~jo]v~j^v~j_v~j_v~j`v~jbv~jcv~jcv~jHiv~jjv~jXkv~jkv~jmv~jnv~jnv~jov~j qv~j&sv~jusv~jVtv~j(vv~jwv~j+xv~j/yv~jzv~j*###.....# #.....#ℓ).# ## #....## ##.......##.......## v~jj[.###.....## ##........####.)...#.......###....#...## #.....# .v~j.....##........##...# #..###..#....#####.....#...## #...# ##.. v~jG(.....# #.........#..)..## #. ......# ##.............. #..# #...#@....###.. 43.9 (32v~jM..# #...#.##### #.....# ###...#.. #.....####....##........##.#..........## . #... v~jW###.......### ß #.⌠.  ##.#......##∩. ...# # ##.###v~jv~j,4.9 (33v~j;∩v~j̎P _Found a one-way gate to the infinite horrors of the Abyss.v~j@v~jv~j v~jv~jqv~j^v~jv~jhv~j,v~j~v~jv~j>v~jv~j v~jgv~j5v~jv~jv~jv~jv~jsq...#####.....#...####...# ##... v~jK...# #.........#..)..## #... ..# ##.............. ##..v~j# #...#.....###..# ..# #...#.##### #.# # ###...#..## .... ...####....##...## ...# v~j+....##.#...#...#  ...##...#.@...# 8.9 (4v~ji.0).###..ß..#.⌠.#..ß.v~j]#......##∩..##...# .∩###.....##.# ..#?.#v~jì ## ##.....## ..#...## ##....# ..###..#v~j #...## ## ### ##..# v~j/#.##v~j±v~jJ+9.9 (5v~jW∩∩v~j˷ v~jJ_Found a one-way gate to the infinite horrors of the Abyss.v~jv~j@v~jv~jXv~jv~j*v~j5v~jn%;  There is a fountain of sparkling water here.v~j'  You take a small sip from the fountain. Your emotions uncomfortably twist.v~j*5 _v~j+v~j,v~jn/v~j/v~j}0v~j2v~j#3v~jz3v~j6} _j - 2 scrolls labelled SUUHYE ANUAM (gained 1)v~j7v~j{7v~j8v~j#:v~j;v~j;v~jD<v~jD=v~j>v~j?v~jk?v~jz@w~j,w~jw~jw~juw~jw~jw~jw~j w~jw~jew~jw~jzw~jw~j7w~jw~jXw~jw~j!w~j}w~j{w~j"w~j#w~j!$w~j$w~j4&w~j5(w~j(w~j )w~jC*w~j,w~jZ,w~j,w~j1w~j4w~jG4w~j4w~jB6w~j7w~j8w~j8w~j :w~jX<w~j<w~j=w~jz>w~j?w~j@w~j@w~jAw~jCw~j>Cw~jCw~jDw~jRFw~jFw~j Gw~jGw~j&Iw~jIw~j@Jw~jJw~jOw~jdPw~j]RBw~jRw~jSw~j=Tw~j|Tw~j[w~j\w~j\w~j0]w~j(_w~jn`w~j`w~j`w~jbw~jhdw~jdw~j ew~jgw~j hw~j\hw~jhw~jjw~jBl,w~jbmw~jnw~jpw~jfpw~jpw~jrw~jsw~jHtw~jtw~jvw~jaxw~jxw~jyw~jz{w~j~,w~j~w~jw~jj,w~jw~jw~j,w~jw~jUw~j?w~jw~jw~j:w~j.w~jw~jw~j ,w~j{w~jw~j۟w~jww~jϩw~j̬w~jw~jôw~jw~jw~jǽw~jw~jw~jJw~jw~j,w~jAw~jw~jw~jgw~j? w~jw~j}3w~j4w~jnWw~jew~j'tw~jgtw~j7ww~jyw~jv}w~j}w~j%w~jw~jw~jw~jQw~j w~j؛w~jw~jw~jw~jw~jըw~jw~jw~jw~jw~jw~jLw~jw~jjw~j9w~j,w~jrw~jw~jw~jw~j,w~jbw~j"w~jH.#....§§....#w~jH#..#.........## ## ##..#..........## ..# w~jt #..####...##...## #...  ##.###....###...###.... w~j ##........# ##...#...#  #.........####.....## ##....##...#.###).#...###.).)##w~j).#w~jY###..)###..##....# .......#.).##).## ##...# w~j%...........#.).# ........##.......## ...w~ja....####.)...# .. #...## ##.....## #...# ##..###..# ...####...w~jP# ##...#w~jG78 M#_....## ..§..... ....## # w~jD##..#..........## ..#..####...##...## ####....###...###....# ##...#...#  #.........####.....# ##....##...#.####).)###......# ###..)###..##....# w~jz.......#.).##).## ##...##...w~j6.###w~j19067.0)w~j,7.9 (58w~jGw~j. w~j\ Things that are here:w~j _a +2 vampiric hand axe; a +0 robe; a meliai corpsex~j3x~jdx~jx~jDx~j"$ _x~jPx~jx~jx~j x~jx~jx~j,x~jx~j x~jNx~jx~jx~jx~jx~j7x~jx~js x~j x~j x~jU x~j*x~jlx~jx~jx~jx~jx~jx~jx~jrx~jx~jmx~j[ x~jx!x~j #x~jS#x~j$x~j&x~j'x~j(x~j.x~jm/x~j0x~jC1x~j1x~j3x~j24x~j4x~j4x~j"9x~jFx~j@Gx~jrGx~jXHx~jIx~jKx~jKx~jLx~jMx~jTOx~jOx~jKPx~jQx~jSx~j]Sx~jSx~jWx~j~Yx~jYx~jrZx~j[x~j ]x~jp]x~j ^x~jax~j?cx~jcx~j$dx~j@ex~jfx~jfx~jgx~jhx~jix~jjx~jjx~jxkx~j/mx~jamx~jmx~jEox~jpx~j qx~jqx~jtrx~jsx~jBtx~jtx~jux~jwx~jwx~jxx~jryx~j {,x~j{x~jN}x~j~x~j=x~jx~jx~jx~jmx~jx~jx~j̅x~j x~jx~jx~jx~jx~jvx~jx~j׌x~j!x~jx~jx~jTx~jx~jx~j\x~jx~jx~jzx~jdx~jx~jOx~jŗx~jx~jFx~jx~jx~jx~j1x~jlx~jx~jx~jx~jؠx~j/x~jx~jx~jix~jx~jx~jix~jx~jx~jx~jYx~jx~jx~jx~jHx~jx~jx~jx~j+x~jpx~jЯx~jϰx~jֱx~j%x~jx~jx~jx~jq,x~jx~jx~j;x~jx~jWx~jHx~jx~jx~jx~jx~jx~j)x~jx~j0x~jtx~j,x~jx~jx~j$x~jx~jSx~jx~jx~jx~jx~j[x~jx~jx~jx~j>x~jx~jYx~jx~jx~j=x~j[x~jIx~jx~jx~jx~j,x~jhx~j\x~jx~jx~jjx~jDx~j,x~jx~jx~j#x~jex~j x~jx~jx~jx~jQx~jRx~jx~jx~jMx~jwx~j,x~jx~jx~j,x~jx~jx~jLx~jx~jx~jx~j%x~jx~jx~jx~j ,x~jx~jsx~jx~jR,x~jx~jx~j5x~jx~jx~jXx~jx~jx~jx~j,x~jx~jh x~j x~jx~jS,x~jx~jx~jx~jx~j2x~jx~jx~jx~jbx~jx~jcx~j! x~j~",x~j#x~j$x~j&x~j 'x~j(x~j(x~j +x~je+x~j+x~j,x~j.x~j.x~j.x~j/x~jC1,x~j1x~j2x~j4Bx~j5x~j6x~j07x~j7x~j8x~j4:x~j{:x~j:x~j;x~jh=x~j=x~j!>x~j>x~jA@x~ju@x~j@x~j,Bx~jUCx~jCx~jDx~jDx~j!Fx~jhFx~jFx~jGx~jFIx~jIx~jIx~jJx~j|Lx~jLx~jMx~jNx~j Ox~jOx~jOx~jPx~jQx~jRx~j^Rx~jnSx~jTx~jUx~jUx~j`Vx~jWx~jWx~jIXx~jQYx~jZx~j [x~jz[x~jL\x~j]x~jm^,x~j_x~j`x~jax~jvax~jEbx~jScx~jcx~jcx~jex~jifx~jfx~j/gx~j3hx~j]ix~jix~jjx~jjx~j"lx~j]lx~jlx~jmx~jox~j[ox~jox~jqx~jYrx~jrx~jrx~jsx~jtx~j%ux~jux~jvx~jwx~jwx~jMxx~jgyx~jzx~j{x~j{x~jb|x~j}x~j}x~jv~x~j-x~j-x~j|x~j܀x~jށx~jZx~jx~jx~jلx~jȅx~j>x~jx~jqx~jx~jx~j\x~jx~jx~jx~jrx~jux~jx~j>x~jx~jx~j@.#.......# x~j|##.......#{ ###....###  x~jJ #...## ## # #..)# #.> ###...# #.. x~j7#.....## ##... ######### .......# #.....###.###...### .......# #.....@..........###x~j+4020.9 (113.0)x~j֕.{....####............##....####_....####.##..#########......#x~j!§.....## ##### ### ####....## #...## ##..#.x~j&.....## ##...## ##..### x~jL###...##...## ##...### ##..## ##....###...###......#####..## ......# ##...#.x~jrT..##.....#..##x~j<x~j+14 x~jx~j4 x~j_0_Found a staircase to the Depths.x~j Ix~j} x~j x~j Bx~j` Bx~jz x~j{ x~j x~jO x~j x~j x~j; x~jͶ x~j x~j x~j x~jK x~j x~j x~j x~j x~jo x~j x~j8 x~j? x~j x~j> x~j x~j x~j= x~jw x~j x~jg x~j" x~j x~j x~jO x~j x~j x~j ,x~j x~j x~j v  You encounter a wolf spider simulacrum.x~j T  . x~j ......... ......... ......... x~j ......... .......# #### ### .. x~j> ## ###.###.###.#.Z ######x~jc ......# #.......##.....x~j .# ##.......#.....###.###.. x~j @###....####...## ## . # #...## ##..### x~j # #..)# #.>..# x~j Z   wolf spider simulacrum (wandering) ##...##.x~j!  ##...## #########x~jF u.# #.....###.###...###x~j8 32.0)3.9 (12 _y~jE( .. #### ### ..  ###.###.###.#.Z y~j(##.....@......# ##............# #.....###.###.. ##...## ## . #  ##..### # #..)# #.>..# ##...## ##...##  y~j)1 #..... y~jA  #### ### ..  ###.###.###.#.Z ##.....@......# ##............# #.....###.###.. ##...## ## .  ##..# #..)# #.>..# ##... ##...##  #..... _A wolf spider simulacrum is nearby!y~jL ξy~j9You shoot an arrow.  The arrow pierces through the wolf spider simulacrum!!  The wolf spider simulacrum vaporises!y~jJ)))))))y~j.ξ.....4===4.8 (0.9)  _Okawaru accepts your kill.y~j#Vξz~jy;ξ _No target in view! _.. .  . /. ...# #### ### ##....## ###.###.###.#.ζ.######............# ..##.......@....# ---5.8 (1.0......#.....###.###...<....####...## ### ....## ##..### ..)# #.>..#...# ##...## ....## ##...## ######### .....# #.....###.###...# ##.............---6.8 (2 _Found an escape hatch in the ceiling.z~j4 z~j z~j z~j. z~jK z~jP ,z~j z~j= ,z~j z~jO z~j z~j6 z~j z~j z~j! g  You encounter a cyclops.z~j   . ..##### z~j  #C....###  #.........  #......#..   ..../..#  z~jq ". ......#  .# #### ### ###.#  ###.###.###.#@.....# #####............#...... z~j ...##............# .. ...#.....###.###...<... z~j F.####...## #####........ ## ##..### .........  C   cyclops (missile, wandering) # #.>..# ..#######z~jA  # ##...## .##  z~jk ## ##...## #########  z~j X.C9.8 (3z~j z~j~ 340.8 (4 _z~j z~j, {~jk . ..#####  #.....### .  #C.........  #......#..  ..../..#  ......# {~j #### ### ###.....#.#  #.#@.....# ........#...... ........# ..... ###.###...<....  #####........   ......... #{~jU #.>..# ..####### #  .##   {~j' {~j ..#####  #.....### . {~j #C.........  #......#..  ..../..#  ......#  #### ### ###.....#.#  {~jd<#.#@.....# ........#...... ........# ..... ###.###...<....  #####........   ......... {~j #.>..# ..#######   .##    {~jq{~j{~j{~js^ _A cyclops is nearby!{~j2 - )))))C  )You shoot an arrow. The arrow pierces through the cyclops!!  Lightning courses through the cyclops!!{~jV GC...{~j]W .{~jW 5===1.8 (1{~jE[ {~j)] [ _The cyclops is almost dead.|~j>f7 )|~jf))))You shoot an arrow.  The arrow pierces through the cyclops but does no damage.|~j [ C.|~jo...  |~jEThe cyclops is almost dead.|~jQ"(|~j(((|~jp6....|~jq,2.7 (0.9 |~ju|~jwP _The cyclops throws a large rock. You block the large rock.|~jT .You shoot an arrow. The arrow pierces through the cyclops!  You kill the cyclops!|~jj)))))|~jd4(....|~j)h453.7 (1.0 |~jk|~jnmP _Okawaru accepts your kill.|~j |~j, |~j |~j |~j |~j |~jr |~j |~j |~j |~j |~j |~j |~j  |~jG  |~jo PYou encounter a deep troll earth mage.|~j< ! |~jt ? ..  |~j J .T.|~j -  |~jl ...^ #   |~j ...##### .#  . |~j #.....####.##  . |~jB c#(...........  .|~j|  ##......#..#  |~j . #.....@..#  |~j --- |~j@ . #........#  |~j  #### #######.....#.#  |~j D ###.###.###.#......#  ###............#......#  |~jP .##............##.....#  |~j T   deep troll earth mage (wandering) |~j .#.....###.###...<....# |~j / |~ju ##...## #####.........#  |~j G ##..### ..........#|~j & |~j# +5.7 (2|~j&& #---|~j[& "6.7 (3 |~j& _|~j4 |~j=  |~jV> J_You see here a wand of flame (11).}~j5 ..}~j, .T. }~j....^ #  }~jX...##### .# .}~j! #.....####.## .}~jB #(........... . ##......#..# .}~j6 #.....@..# .}~j! #........# }~jC #### #######.....#.#  .#......# }~jG4....#......# ......##.....# }~jn#.###...<....# }~j #####.........#  }~j.  }~jX> .. }~jX.T. ...^ #  ...##### .# }~jxY7 #.....####.##  #(...........  ##......#..#  #.....@..#  #........#  #### #######.....#.#  .#......# ....#......# ......##.....# }~jY%#.###...<....#  #####.........#    }~j^4}~ja}~j5cl _A deep troll earth mage is nearby!}~j nX )))))))}~j_nT  You shoot an arrow.  The arrow pierces through the deep troll earth mage!!  The deep troll earth mage shouts!}~j7C.T}~j9.......}~jl5===7.7 (1}~jN}~jn _The deep troll earth mage is severely wounded.}~j: O.  The deep troll earth mage shouts! }~j1; _The deep troll earth mage is severely wounded.!  Lightning courses through the deep troll earth mage!  You kill the deep troll earth mage!}~jl> @)))))))}~j> 8}~j c.......}~j 6768}~j }~j. P _Okawaru accepts your kill.~~jq~~jr~~j1u~~jv ~~jw:_No target in view!~~jM~~j~~jG~~jk~~j,~~j\Q _a - a wand of flame (73) (gained 11 charges)~~jr~~j~~j ~~jq~~jo~~j?~~j~~j~~j~~j~~j~~j~~j,~~j~~j~~j ~~j~~j ~~j$~~j(~~j)~~js+~~jF.~~j1~~jl2~~j3~~jp6~~j8~~j9~~j:~~j*<~~j=~~jZ=~~j=~~jw?~~j@~~j@~~jA~~jB~~j=C~~jC~~j*D~~jGn~~jH~~jKI,~~j^J~~j}K,~~j=L~~jM~~j\NB~~jXO~~jJP~~jP~~j'Q~~j?R~~jR~~jIS~~jS~~jT~~jU~~jV~~jlV~~jW~~jX,~~j;Y~~j Z~~jC[~~j[~~j\~~j\~~j]~~jX^~~j^~~j`~~jwc~~jd~~jd~~je~~jf~~jQg~~jg~~jXi~~jj~~jk~~jk~~jl~~j{~~jB|~~j|~~j}~~j~~~j~~j~~jj~~jρ~~j~~ja~~jӃ~~j~~j~~j~~jo~~j~~j~~jT~~j։~~j~~j݋~~j;~~j~~j~~j~~j~~j~~j~~jő~~j4~~j~~jݓ~~j~~jT~~j~~j~~j*~~j~~j~~j$~~jW~~j~~j~~jО~~j ~~j\~~j[~~jk~~j~~j ~~j~~j~~j_~~j~~jj~~jϩ~~j~~jY~~j~~j6~~jx~~jկ~~j~~j~~j"~~j~~~j~~ja~~j~~j~~j~~jy~~j~~j ~~j~~jd~~j~~j~~jq~~j~~j~~j#~~j~~j~~j ###  ###.#  ~~jg#####..##  ### #.##...#  ##### #.# #.....##  <.....##.# ##....##  #..@.## ##.....#####---~~jx98.7 (50.0) #..#..###........... #..###............### .... ##........#### #.... ##......## # ~~j..... #.....## # .... #....## ## .... .....## #.  ##.~~jC~~jH---9.7 (51~~j~~j 9 _Found a stone staircase leading up.~j~jF~jU~jk~jA~j,~j#~jz~jԝ~j~j~jU~j~j~jإ~j~j~j~j~jB~j~j~j~j~j=~j~j # ### ##### ~j#.#### #.##. #..######.##.# #....#.<.@...##.# ##....#...|##....## ##.....#...##..#..###......~j ##..#..###.......... #.....# ##........ ~jN#.....# ##......## ........ #.....## ........ #....##~j\........ .....##~j*d ########~jzj#..#### #.##.#..######.##... #.<.....#~jJ..@##....## ##.#...##..#..###. ##..#..###.....~j=............#~j 3105.7 (6.0)~j+6.7 (7~jF~j ~je_You see here a staff of cold.~j~j~j~j~jÒ~jI$ _~jϗ~j~jÝ~j~j~jP  There is a stone staircase leading up here.~j?~j¤ _~j~j~jj~j~j~ji~j~j~j~j~jڰ~j%~j~j~jմ~j&~j~jJ~j[~j~j?~j~j~jػ~ja~j~j~j6~jտ~j~jO~j~jB~j~j~jB~j~j~j<~j~jr~j~j~j~jBO _You now have 1535 gold pieces (gained 10).~j$~jq~jn~j~j~jd~j~j=~j~j~j~j~j~j ~j~j~j~jf~j~j~ju~j~j~js~j+~jv~j[~j~j~j~j~jd~j~j~j~j~j.~j~~ji~j$~j~j~j~j~j~j~j ~j~jd~j~j~j R .................###...|##....## ................## ##...##..#..## ................# ##..#..###... ........##......# #.....# ##.. ~j .......####.....# #.....# ##. ~j ......# ##....####........ ~j .....# ##............... # .....~j ##.............. ....~j.  #..@....... ....~jf  ##......... # ..... #......... ..### #####.......... ~j ......##..............  #...................... ##~j . ~j @#...................... #.~j . ~j>#............... #.~j6 #..# #....)........# #### #####~jQ. ~jlYYou pick up a parchment of Plasma Beam and begin reading...~j033.7 (27.0)~j2~jV%4.7 (28~j~j ~j6_You add the spell Plasma Beam to your library.~j 3~j ~j ~j? B~j ~j ,~j ~j ~j ~j ~jk ~j* ~j ~j/ ,~jO ~ji ~j ~j ,~j ~jR ~j ~j ~j, ~jp ~j ~j. ~j ~j ~j ~j ~j\ ~j  #...#..# ##..######.##.# #.. ~j ##~j }####.##.<.....##.# ##..~j) {.....###...|##....## ~jo ....## ##...##..#..###..~j ....# ##..#..###.......~j ##......# #.....# ##......~j3 ####.....# ###.....## ##..... .~jR j# ##....####.~j 9# #.....# ~j o# ##........#....##~j 42.7 (~j! 8.0)~j.!  ~jW! :##......~j! 4.....##  ~j! o#......~j! 4.....#  ~j=" ##....##...^#~j" &# ~j" A##...~j" D§ ...### ~j# j### #####...~j4# c_ #..... ...##......~j# k§ #(... ..~j# .~j# X## ##.... ............~j*$ K.# #......~jr, V§§~j- +3.7 (9~j+1 <§~j2 8 _Found a corrupted altar of Lugonu.~j2I~jI~jJ~jAO~jU#...#..# ##..######.##.# #. #......####.##.<.....##.# ##.~jcU###...|##....## ##.## ##...##..#..###.# ##..#..###.##......# #.....# ##. .~jUD####.....# ###.....## ##......# # ##....####.## #.....# ~jU##.#....## 0##............## #......~jV.....# ##....####...~jVV§# ...# #####..._∩ #.....###.§# #(.### ##.~jVE# #.~jZN§§~j]+4.7 (1~jds§∩§~jofP _Found a one-way gate to the infinite horrors of the Abyss.~j ~j ~jI ~jg3 ~j8 ,~j9 ~j = ~j? ~j4@ ~j`B ~jE ~j.H ~jH ~jJ ~jM ~jfP ~jP ~jR ~jEU ~jW ~jVX ~j Z ~jfb ~jee ~je ~j9h ~jm ~jo ~jco ~jUp ~jw ~j y ~j^y ~jcz ~j| ~jX~ ~j~ ~j ~jȁ ~j? ~jr ~jm ~j ~j] ~j ~jn ~j ~j ~j ~j ~j ~jl ~j ~jy ~j ~j ~jד ~j ~j ~jg ~j ~j{ ~j ~j ~j ~j ~jr ~j ~ja ~jR ~j ~jS ~j ~j ~j ~jd ~j ~jʩ ~j+ ~j ~j ~j ~j ~j ~jD ~jc ~jʳ ~j1 ~j ~j ~j ~j ~jY ~j ~j ~j ~jh ~j ~j ~j ~jM ~j ~j ~j ~j ~j ~j2 ~jW ~j ~j ~j ~j ~jj ~j ~j% ~j: ~ja ~j ~j ~j ~j ~jp ~j ~jc ~j ~j ~j0 ~j ~j: ~j ~j ~jX ~j ~j ~j ~j ~j ~jt ~j\ ~jT ~j ~j, ~j- ~j* ~ju ~j ~j ~j ~jd ~j ~j ~j ~jA ~j ~j ~j ~j< ~j ~j ~j ~j6 ~j ~j ~j ~j> ~j ~j ~j ~jT ~j ~j ~j ~jF ~j ~j ~j' ~j+ ~j, ~j(- ~j. ~j2 ~j3 ~j24 ~j6 ~j-A ~jB ~jB ~jC ~jH `  You see here 6 large rocks.~jlJ ~jJ  _~jK ~jX ~j8Y ~jZ ~j\ ~j_ ~ja ~jTa ~jb ~jk ~jl ~jm ~jKn ~jq ~js ~js ~j=u ~jx ~j{ ~j{ ~j1 ~j ~jD ~j ~j ~j ~j ~j, ~j ~j ~jC ,~j_ ~j ~j ~jV ~j ~j7 ~j ~jc ~j* ~j̭ ~j9 ~j ~j ~jò ~j- ~j} ~j- ~jٷ ~jz ~jC ~j ~j ~j ~j3 ~j ~j' ~jR ~j ~j2 ~jH ~j7 ~j ~j ~j ~jT ~j ~j ~j8 ~j ~jb ~j ~j ~j ~j ~j ~j ~j ~j ~jW ~jz ~j= ~j ~j ~j ~j_ ~j ~j ~j~ ~j ~je ~j{ ~j ~jn ~j ~j ~j ~j ~j ~j  ~j ~j ~j ~j ~j ~j[ ~j ~j ~j ~j ~j ~jw ~j ~j ~j ~j ~j! ~j# ~j# ~j% ~j' ~j * ~j++ ~j/ ~j3 ~j5 ~j5 ~j%7 ~jr9 ~j; ~j+< ~jS= ~jO? ~jrC B~j+E ~jF ~j2G ~jH ~jP  ........####.....# ..# #......# ##....# ...##.....#  .........# ## #.......# # #. ## #. ##.. ##.....#########... #[@.......##....... #...#............... ..)...##..... # #............... ~jQ F...... ..##... #..###....)..... ..........##...# #..# ###.................#...###..# ##........##...# #####..##~j)U  .####..... ..# #......# ##.... ...##.....# ## .........# ## #.......#~jU | # #......# ## #......# ## ##.....# #.## #...#..... ..)...##..~jU y ......###.... #...... ..##... #..###....)..##...# #..# ###.#...###..# ##.....##...# ##...#.# ####..##~jxZ 1231.7 (87.0)~j"[ ,2.7 (88~j^ ~j/f u _You see here a +1 cloak of air.~jI~jLJ~jK~j P~jR: _~jU,~j4X~jX~jY~j?]~j_~j_~ja~jb~jk~jik~jBm~jr~jt~jt~jZv~jNx~jz~j@z~j{~j3d  You see here a +1 cloak of air.~jT~j _~j~j~j~jR~jP~jx~jߎ~j~j ~jx~j~j ~j~j~j`~jɣ~jѧ~j~jt~j~j3~jݯ~j~j~j6~j~j~j ~ju~j{~j~j_~j~j~jQ~j6~j~jk .# #.##### .# ##.##..## #..#..##.# .###..# #...#..#~j ..##.#.........###......#..........................................................................................##..........@.........####........##.# ##...........##.....# ##................# ## .....####.......# # ~jW....# ##......# # ...# #......# # ... ##.....######### ~jt.. ##[........##...~j-48.7 (16~j,9.7 (17~j~jWQ _f - a cyan potion~jB~jB~jC~j^L~jLN~j^P,~jQ~jR~jR~jT~jzU~jZW,~jX~jY~j[~j[~j]~j_~j`~j>a~jb~jWd~jof~jf~jm~jq~jkt~jt~j@v~j x~j8z~jaz~j{~jl..................####.............###......# ##.............##~j ##...................# ##..~j.....####.......# #....# ##......# ##~j8...# #......# ##... ##.....#########.. ##~jz##...57.7 (8.0).#######...~j#......~jD......)...##......................###.............. ~jf#..........##...# #..###....).... ~j"...........##...# #..# ###....... ............#...###..# ##...... ~j................##...# ##...#. .....................# ####..##~j:~jL~j ~jAg_You see here a +1 cloak of air.~j~j +8.7 (1~j~jN ~j=_f - a +1 cloak of air~j ~j~ Gear: 23/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  g - the +8 storm bow (weapon) {elec, penet}  a - the +7 longbow of the Realm of Zot {chaos, rC+++} Missiles (go to first with ()h - 26 poisoned darts  p - a curare-tipped dart Armour (go to first with [)  b - a +2 pair of gloves of dexterity (worn)  e - a +0 pair of boots (worn)  n - a +0 kite shield (worn) ~j  o - a +0 pair of gloves of dexterity (worn)  u - the +7 swamp dragon scales of the Last Howling Gods (worn) {rPois rC+ Int+3 v - a scarf of harm (worn)  f - a +1 cloak of air  j - the +4 skin of Zhor {*Englaciate rC+++ SInv}  k - the +8 tower shield of Perfidy {Will+ rCorr Slay+2} Jewellery (go to first with "=)  d - a +4 ring of protection (worn) ~jQ  l - a +5 ring of evasion (worn)  t - the amulet "Akkut" (worn) {Chemistry Will+ Regen+}c - a +6 ring of intelligence  i - an amulet of dissipation [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]~jf - a +1 cloak of air. A cloth cloak. Base armour rating: 1 ~jo'Of air': It enhances your Air magic. It can be maximally enchanted to +2. If you switch to wearing this armour: ~jYour AC would increase by 2.4 (27.1 -> 29.5). Your EV would remain unchanged. You found it on level 15 of the Dungeon. ~j Stash search prefixes: {inventory} {ego} {branded} {Air} {cloak armour} {cloak armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified enchanted ego armour _________________ “O Bell my wife, why dost thou flyte? ~j3j(w)ear, (d)rop, (=)adjust, or (i)nscribe.~jR ~j ^Gear: 23/52 gear slots (Left/Right/Tab to switch category) ~j hHand Weapons (go to first with )) ~jھ E g - the +8 storm bow (weapon) {elec, penet} ~j M a - the +7 longbow of the Realm of Zot {chaos, rC+++} ~jb Missiles (go to first with ()h - 26 poisoned darts ~j ! p - a curare-tipped dart ~j oArmour (go to first with [)  b - a +2 pair of gloves of dexterity (worn)  e - a +0 pair of boots (worn)  n - a +0 kite shield (worn)  o - a +0 pair of gloves of dexterity (worn)  u - the +7 swamp dragon scales of the Last Howling Gods (worn) {rPois rC+ Int+3 v - a scarf of harm (worn)  f - a +1 cloak of air  j - the +4 skin of Zhor {*Englaciate rC+++ SInv}  k - the +8 tower shield of Perfidy {Will+ rCorr Slay+2} Jewellery (go to first with "=)  d - a +4 ring of protection (worn)  l - a +5 ring of evasion (worn)  t - the amulet "Akkut" (worn) {Chemistry Will+ Regen+}  c - a +6 ring of intelligence  i - an amulet of dissipation [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]~j ~j ~jR ..................####..... gmalak the Marksant~j~ ........###......# ##.... Formicid of Okawaru ******~j [.........##.....# ##... Health: 131/131 ========================................#~j 2##.. Magic: 26/26 ========================.....####.......##.. AC: 27~j Str: 15....# ##......#~j ##. EV: 22Int: 16...# #......#~j/ ##. SH: 17Dex: 28~jN ...~jn ##.....#########.. XL: 17 Next: 66% Place: Dungeon:15..~j ##@........##...... Noise: ---------  Time: 24258.7 (0.0).#######...#.............. g) +8 storm bow {elec, penet} ~j ......)...##.............. Cast: Jinxbite.........###.............. #..........##...# #..###....).... ~j ...........##...# #..# ###.......  ~jK &............#...###..# ##......  ................##...# ##...#.  ~jo n.....................# ####..##.  ~j _You see here 6 large rocks. _You see here a +1 cloak of air. _You see here a +1 cloak of air. ~j ,_f - a cyan potion ~j _You see here a +1 cloak of air. _f - a +1 cloak of air~j\ ~j ~j ~j1 ~jd~jefgmalak the Marksant (Formicid Hexslinger) Turns: 23998, Time: 01:07:35 ~jfHealth: 131/131 AC: 27 Str: 15 XL: 17 Next: 66% Magic: 26/26~jfEV: 22 Int: 16 God: Okawaru [******] Gold: 1535~jfSH: 17 Dex: 28 Spells: 12/26 levels left ~jf>rFire . . . (100%) g - +8 storm bow {elec, penet} rCold + . . (50%) n - +0 kite shield ~j!gnrNeg . . . (100%) u - +7 swamp dragon scales of the Last Howling Gods {rPorPois + (33%) v - scarf {Harm} ~j_grElec .(100%) o - +0 pair of gloves {Dex+3} rCorr .~jg(100%) b - +2 pair of gloves {Dex+3} SInv + e - +0 pair of boots Will ++...t - amulet "Akkut" {Chemistry Will+ Regen+} Stlth +++~jNhEd - +4 ring of protection HPRegen 1.21/turnl - +5 ring of evasion MPRegen 0.20/turn %: harm (+30% outgoing, +20% incoming) @: studying 2 skills A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms~jN ~j%T ..................####..... gmalak the Marksant~jbT *........###......# ##.... Formicid of Okawaru ******.........##.....# ##... Health: 131/131 ========================................#~jT 2##.. Magic: 26/26 ========================.....####.......##.. AC: 27~jT -Str: 15~jT ....# ##......###. EV: 22Int: 16~j U ...# #......###. SH: 17Dex: 28~j-U ...##.....#########.. XL: 17 Next: 66% Place: Dungeon:15~jRU ..##@........##...... Noise: ---------  Time: 24258.7 (0.0)~jyU .#######...#.............. g) +8 storm bow {elec, penet} ~jU C......)...##.............. Cast: Jinxbite.........###.............. ~jU #..........##...# #..###....).... ~jU p...........##...# #..# ###.......  ............#...###..# ##......  ~jIV T................##...# ##...#.  .....................# ####..##.  _You see here 6 large rocks. ~jrV _You see here a +1 cloak of air. _You see here a +1 cloak of air. _f - a cyan potion ~jV _You see here a +1 cloak of air. _f - a +1 cloak of air~j%W ~jVZ ~j{[ ~j ~j Gear: 23/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with )) ~j , g - the +8 storm bow (weapon) {elec, penet}  a - the +7 longbow of the Realm of Zot {chaos, rC+++} Missiles (go to first with ()h - 26 poisoned darts  ~jW p - a curare-tipped dart Armour (go to first with [)  b - a +2 pair of gloves of dexterity (worn)  e - a +0 pair of boots (worn) ~j E n - a +0 kite shield (worn)  o - a +0 pair of gloves of dexterity (worn)  u - the +7 swamp dragon scales of the Last Howling Gods (worn) {rPois rC+ Int+3 v - a scarf of harm (worn)  f - a +1 cloak of air  j - the +4 skin of Zhor {*Englaciate rC+++ SInv} ~jf  k - the +8 tower shield of Perfidy {Will+ rCorr Slay+2} Jewellery (go to first with "=)  d - a +4 ring of protection (worn)  l - a +5 ring of evasion (worn)  t - the amulet "Akkut" (worn) {Chemistry Will+ Regen+}c - a +6 ring of intelligence  i - an amulet of dissipation [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]~j3*7f - a +1 cloak of air. ~j*HA cloth cloak. Base armour rating: 1 ~j*1'Of air': It enhances your Air magic. ~j+5It can be maximally enchanted to +2. ~j@+^If you switch to wearing this armour: Your AC would increase by 2.4 (27.1 -> 29.5). ~j+fYour EV would remain unchanged. You found it on level 15 of the Dungeon. ~j+Stash search prefixes: {inventory} {ego} {branded} {Air} {cloak armour} {cloak armor} {auxiliary armor} {auxiliary armour} ~j,>Menu/colouring prefixes: identified enchanted ego armour ~j,"_________________ ~j,“O Bell my wife, why dost thou flyte? (w)ear, (d)rop, (=)adjust, or (i)nscribe.~j7 ~j; ~j? ..................####..... gmalak the Marksant~j"@ ........###......# ##.... Formicid of Okawaru ******~jH@ [.........##.....# ##... Health: 131/131 ========================................#~js@ _##.. Magic: 26/26 ========================.....####.......##.. AC: 27Str: 15~j@ ....# ##......###. EV: 22Int: 16...# #......###. SH: 17Dex: 28~j@ ...##.....#########.. XL: 17 Next: 66% Place: Dungeon:15..~jA ##@........##...... Noise: ---------  Time: 24258.7 (0.0).#######...#.............. g) +8 storm bow {elec, penet} ~jGA ......)...##.............. Cast: Jinxbite~jkA .........###.............. #..........##...# #..###....).... ~jA ...........##...# #..# ###.......  ............#...###..# ##......  ................##...# ##...#.  .....................# ####..##.  _You see here 6 large rocks. _You see here a +1 cloak of air. ~j-B _You see here a +1 cloak of air. _f - a cyan potion _You see here a +1 cloak of air. _f - a +1 cloak of air~jbG ~jH +9.7 (1~jPK ~jL a +1 cloak of air. _f - a cyan potion ~jL _You see here a +1 cloak of air. _f - a +1 cloak of air _~j'M "You drop a +1 cloak of air.~j3~j~jj~j~j~jՒ,~j~j~j~j ~jʙ~jo~j̛~j~j~j,~jʡ~j~jX~j~jK~j~jԧ~j~jƨ~j~j@~j~j`~j~j~jP~j ~j~j~jh~j<~j~j~j~j:~jS~jm~jܽ~je~j~j~j(~j~j~j~jG~j~jX~jQ~j~jG~j~j~j~jt~jY~jB~jf~j~jY~j~jf~j)~j~jE~j~j~j~j~j(~jg~j~j[~j:~jz~jP~jq~jN~jP~j~j6~j ~j~j~ju~j~j~j/~ju~j~j~j~j\~j~j~j~jl~j~j~j~j~j~jD~jq~jW~jv~j~j~j~j=~jO ~j##   #.# ####  ~j#..# ### ###..##  ~jGF#...##.## ##.##..##  #....##.###.......##  ~jl#...@.##.#.........##88.7 (2~j9.0) #................ ~j#......... #...........~jg ..................... ~j................. [..............#~j&k. ................##.....#~jJm ....#................#~j ~jq ,9.7 (30~j~jF ~jt_Found a robe.~jܯ ~j ~j ~jԶ ~jy ~j ,~jR ~j ~j ~jZ ~j ~j ~j ~jf ~jO ~j ~j ~jE ~j ~jr ~j ~j ~j ~j. ~j ~jU ~jD ~j ~j ~j ~j ~j ~j ~j ~j ~j$ ~j ~jD ~ji ~j ~j ~j! ~j) ~j ~j ~j ~j ~j ~jK ~j ~j< ~j ~jI ~jz ~j7 ~ja ~j ~j ~j <  You see here a +0 robe.~j ~j0  _~j ~j ~j ~j ~j) ~j! ~j# ~j# ~j$ ~j& ~j( ,~j) ~jS+ ~j!- ~j]- ~jP. ~j0 ~j/2 ~j2 ~j3 ~j5 ~j6 ~j7 ~j7 ~j: ~j; ~j < ~j= ~j> ~j? ~jX@ ~j\A ~jB ~jC ~jSD ~jD ~jE ~jF ~jF ~j9G ~jH ~jI ~jx ~jx ~j%y ~j{ ~j| ~j} ~j} ~j~ ~j ~j ~j8 ~j ~j܃ ~j/ ~j ~j. ~j_ ~j ~jZ ~j։ ~j ~j] ~j ~jS ~j ~j ~jǏ ~jB ~j ~j` ,~jĕ ~j` ~j ~j ~j! ~jě ~j ~j ~j ~jl ~jΠ ~j ~j̣ ~j ~j ~jL ~j5 ~jE ~j ~jݬ ~j ~j ~j ~jJ ~j ~j0 ~j ~jݷ ~jӹ ~j ~j ~j& ~j ~j ~j ~j= ~j) ~j0 ~j ~j ~jP ~j ~j' ~j7 ~j ~j ~jS ~jk ~j ~jq ~j ~j ~jKU [~jW m~j4W ~jcX ~jdZ ~j\ ~j{\ ~j^ ~j_ ~ja ~j5b ~jNc ~jTe ~jf ~jPg ~jah ~jq ~js ~js ~jHu ~jBw ~jx ~j1y ~j;z ~j:| ~j} ~j9~ ~jK ~j ~jڂ ~jI ~jd ~j ~j B~j ~j ~j ~j ~j^ ~j# ~j ~j ~j8 ~j_ ~j ~j ~j ~jĝ ~j ~jF ~j2 ~j ~jD ~ju ~j ~j ~jC ~j! ~j ~j7 ~j ~jy ~jͮ ~jU ~j ~jz ~j ~ja ~j ~jp ~j ~j* ~j~ ~j. ~j ~j ~j ~jһ ~j ~j ~j ~jj ~j= ~j2 ~j ~j ~j ~jl ~j ~j ~jW ~j+ ~jc ~j ~j ~j ~jN ~j ~ju ~jw ~j ~j* ~jl ~jq B~j' ~j ~jI ~j% ~j ~j ~j ~j ~j ~j* ~j ~jd ~j ~jo ~j ~j ~jj ~j ~jc ~j ~j ~j ~j  ~j^ ~j% ~j' ~j' ~j( ~js- ~ji/ ~j/ ~j1 ~jf5 ~j>7 ~j7 ~j 9 ~j0= ~j? ~jt? ~j@ ~jD ~jF ~jJG ~jH ~jL ~jN ~jO ~jP ~jlT ~jAV ~jV ~j X ~j[ ~j] ~j] ~j._ ~j*b ~jc ~jd ~jd ~jfg ~jh ~j,i ~ji ~j=l ~jm ~j n ~jn ~jq ~jrr ~jr ~js ~ju ~jv ~j\w ~j)x ~jy ~j{ ~j{ ~j| ~jy~ ~j ~j> ~j ~j ~j~ ~jބ ~j ~j ~j( ~j ~jZ ~jE ~j ~j ~j ~jǐ ~j ~j ~j ~j ~j ~j ~j ~j ~j ,~j ~j ~j; ~j ~j ~j ~j] B~j֥ ~j7 ~j ~jN ~j ~j ,~jd ~jN ~j ~j ~jW ~j: ~j ~j& ~j ~j ~j ~jw ~jU ~j ~js ~j ,~j ~jd ~j ~j ~j} ~j ~jD ~j/ ~js ~j ~jh ~j0 ~jn ~j ~j ~j( ~j ~j# ~j ~j ~j ~j ~j ~j! ~j' ~j) ~jU* ~j+ ~j2 ~j[4 ~j5 ~j96 ~j< ~jb> ~j> ~jyE ~jK ~jN ~jN ~joP ~jV ~j_Y ~jY ~j[ ~ja ~jmd ,~jf ~jvl ~jwo ~jo ~jr ~jx ~j_{ ~j{ ~j~ ~j ~j ~j` ~ji ~j~ ~j ~jc ~j. ~j ~j ~jk ~j ~j' ~jr ~jϺ ~jt ~j ~j ~j ~j4 ~j ~j ~j ~j? ~jf ~j ,~j ~j ~j ~j; ~jG ~j ~j,~j~j ~j/ ~j ~j~j~jZ~j~j~jY~j~j#~jt~j$~jU'~j'~jX-~jR0~j4~jB5~j8~jD~jI~j7J~jNN~jT~jX~jX~j\~jb~j*g~jg~jlk~jq~jX~jy~jً~j4~jÕ~j~j7~j~j}~j~jN~j~jq^  Items here: ))))))) [ ÷.~j~jz _~j~j~j6~jp~j)~j~j~j~jJ~jL~jc~j~jR~j~j~j0~j~j~jf~j~j~j~jZ ~j ~j1 ~jZ ~jX~j~j~j4~j~jl~j~j~j;~j~jD~j~j~jL~j~j%~jv ~j ~j;!~j"~j#~j#~jY$~j'~j+(~j|(~j)~je+~jV,~j,~j -~j0~j1~j82~j2~j3~j4~jb5~j5~j:~jr;~j;~jP<~j=~j>~j:?~j?~j@~jB~j~j~j~j~j~j~j~j~j&~j~j~j~j ~j ~j ~j ~j ~jh ~j* ~j~jf~j~jN~j2~j{~j~j~jy~j~j~j~jn~j~j~j~j~j~j@~j~j~jL~j~j~j~j!~j~j ~j1",~j"~j#~j$~jH%~j%~j '~j(~j](~j(~j)~j+~jG+~j ,~j,~j-~j".~j.~j/~j0~j0~j]1~j!2~j3~j53~j3~jx4~jA5~jy5~j5~j6~j7~j7~j+8~j8~j9~j9~j_:~jR;~j<~jM<~j<~j\=~j>~jT>~j>~j?~jD@~j@~j@~jXA~j'B~j_B~jB~jC~j7D~jD~jD~jE~jIF~jGB~jHB~jII~j0J,~jJ~jK~jWL,~j{M,~j#N~jN,~jIO~jO~jcP,~j Q~jQ,~jFR~jR~jS~j,T,~jT~jU,~jV~jV~jXX~j}Y~jY~j Z~jsm~j n~jcn~jn~jjt~ju~jUu~ju~jz~j{~j{~j |~j~je~j~j ~jE~j$~jX~j܉~j~j~jP~jڐ~jݖ,~j~j ~j~j2~j~j~j~j~j6~jإ~j~jޫ~j~j~ja~jc~j~jQ~j~j~j~j~j&~jU,~j~j"~j"~jR~j~jP~jn~j~jQ~jq~j~j ~j~j ~j~j~j~jN~j~j"~j~j~j ~jq~j~jv~jk~j~j5~j[~j~jU~jc~j ~j!~js~jh~j~jm~j~j%~j,~j1~j1~jv5~jc=~jB~jB~jG~j[S~jUX~jX~j\~j b~j!g,~ji~jm~jzp~jp~jr~jv~jx~jx~jz~j~~jZ,~j~j~j7~jo~jՌ~j~j*~jv~j~j$~j~j~j~j~j8~jm~j~j ~j~j,~j_~j~jf~j~jŨ~jΪ~j~j~jެ~j~j~jׯ~jq~j~j~j<~j۳~jl~jP~j~j~jR~j~~j~jX~jw~jV~j~j-~j~jC~j~j+~jt~jb~j~j>~j{,~j~jN~jT~jH~j~jL~jc~j,~j~je~jE~j~j~j~j~j~jT~jA~jM~j~j*~j~j0~jd~j~j~j~~j~j~j ~ju~j~j~j~j~j~j~j~j~jL~j~j)~j~j3~j~j ~jb~j~j~j3~jK,~j~j ~j ,~j~j~ja~j~j~j%~j ,~j#~j&~j*~js*~jE1~j 5~j7~j,8~j!:~j>~j@~j6A~jB~jC~jD~j+E~j+F~jaJ~jwL~jL~jN~j Q~jS~jS~j2V~j>X~jZ~jZ~j\~jd~jif~jf~jg~jBi~jj,~jk~jm~jZn~jn~jo~js~jt~j_u~j v~j`w~jx,~jy~jE{~j|~jO}~j~~j~j~jp~j~j~jY~j~j~j~jq~jь~j~j~j~j~jo~j~jߓ~j?~j~j ###.......####... ##.....).##...# #.......)....##  #........)...## ~j ##....##...)....  #.....###.......  ##.....# #....).#  ##......# #......#  #@#.....# #.......604.7 (315.0) ~jO #.#####.###..##..  #.# ##...#.##...  #.# #..####.#.## ~j ### ##.# #####.  ### ## ~j5~jX~j~jE _Done exploring.~jC 3~jF ~jq ......# #.....0.0)~j`q [.###..##.....#.##....####..~js ~jt ~jtv E _Done exploring.~j~j$~j~j~j~j~jE _Done exploring.~j~j* Spells (Memorise)TypeFailure Level  a - SlowHexes~ji1% 1b - Confusing TouchHexes4% 3  c - Inner FlameHexes/Fire~j/21% 3  d - GloomHexes/Necromancy24% 3  e - Kinetic GrapnelForgecraft38%1  f - Magic DartConjuration38%1  g - Poisonous Vapours~j=Alchemy/Air38%1  h - ShockConjuration/Air38%1  i - ScorchFire38% 2  j - Construct Spike Launcher~jrForgecraft54% 2  k - Searing RayConjuration~j54% 2  l - Static DischargeConjuration/Air54% 2  m - Fugue of the FallenNecromancy~j̧77% 3  n - PasswallEarth77% 3  o - SilenceHexes/Air~jg92% 5  p - Sticky FlameFire/Alchemy~j"f98% 4  q - Dispel UndeadNecromancy~j\99% 4  r - Iskenderun's BattlesphereConjuration/Forgecraft 99% 4  ~js - Rending BladeConjuration/Forgecraft 99% 4  t - Curse of AgonyNecromancy~jg100% 5  u - FireballConjuration/Fire~j100% 5 12 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit~jm  e - Kinetic GrapnelForgecraft38% 1  f - Magic Dart Conjuration38% 1  g - Poisonous VapoursAlchemy/Air38% 1  h - ShockConjuration/Air 38% 1  i - Scorch ire 38% 2  j - Construct Spike LauncherForgecraft 54% 2  k - Searing Ray Conjuration54% 2  l - Static Discharge54% 2  m - Fugue of the FallenNecromancy77% 3  n - PasswallEarth 77% 3  o - Silence Hexes/Air 92% 5  p - Sticky FlameFire/Alchemy98% 4q - Dispel Undead 99% 4  r - Iskenderun's BattlesphereConjuration/Forgecraft 99% 4  s - Rending BladeConjuration/Forgecraft 994  t - Curse of AgonyNecromancy 100% 5  u - Fireball Conjuration/Fire100% 5  v - BombardEarth 100% 6  w - Plasma Beam Fire/Air100% 6  x - Starburst Conjuration/Fire100% 6  y - IgnitionFire 100% [3~j=n7m8~j   p - Sticky FlameFire/Alchemy98% 4  s - Rending Blade~jqConjuration/Forgecraft 99% 4 Summon Small Mammal Summoning38%1~jΓ~j<~jV  ###.......####... gmalak the Marksant ##.....).##...# Formicid of Okawaru ****** #.......)....## Health: 131/131 ======================== #........)...## Magic: 26/26 ========================  ##....##...).... AC: 27Str: 15  #.....###....... EV: 22Int: 16  ##.....# #....).# SH: 17Dex: 28  ##......# #......# XL: 17 Next: 66% Place: Dungeon:15 ~j #@#.....# #....... Noise: ---------  Time: 24604.7 (0.0)  #.#####.###..##... g) +8 storm bow {elec, penet}   #.# ##...#.##... Cast: Jinxbite~j  #.# #..####.#.##  ### ##.# #####.~jҠ  ~j9##### ~j. ~jZ ~j4  ~j-  ~j*_Found a robe. ~j^_You see here a +0 robe. _Items here: ))))))) [ ÷. ~j_Done exploring. _Done exploring. _Done exploring.~j%You see here a +0 robe. _Items here: ))))))) [ ÷. _Done exploring.  Okay, then.~j~j~jQ. _~jc= ~jA> ~jD@ ~jA F _Unknown command.~j ~j; ~j ~j} 4~jQ ~j! E _Done exploring.~j!lI~jQ~jn~jZ~jۗ ~j7_Done exploring.~j;%~j%~j>(~j) ~j)O_There's nothing to open nearby.~j~jHWhere to? (Tab - D:15 @ (x,y), ? - help)  D - Dungeon  T - TempleL - LairS - Swamp  P - Snake PitM - Slime Pits O - Orcish Mines E - Elven Halls  V - VaultsU - Depths~j~j  ###.......####... gmalak the Marksant ~j##.....).##...# Formicid of Okawaru ****** ~j+#.......)....## Health: 131/131 ======================== #........)...## Magic: 26/26 ========================~jn  ##....##...).... AC: 27Str: 15  #.....###....... EV: 22~j=Int: 16 ~j ##.....# #....).# SH: 17Dex: 28 ~jE ##......# #......# XL: 17 Next: 66% Place: Dungeon:15  #@#.....# #....... Noise: ---------  Time: 24604.7 (0.0) ~j/ #.#####.###..##... g) +8 storm bow {elec, penet}   #.# ##...#.##... Cast: Jinxbite ~jQ  #.# #..####.#.##  ### ##.# #####. ~j#####     ~j  _Okay, then. _Unknown command. _Done exploring. ~j҈}_Done exploring. _There's nothing to open nearby.  ~j+Okay, then.~j~jɍ~j!. _~jv ~jM gmalak the Marksant (Formicid Hexslinger) Turns: 24344, Time: 01:07:53 ~jw Health: 131/131 AC: 27 Str: 15 XL: 17 Next: 66% Magic: 26/26EV: 22 Int: 16 God: Okawaru [******] ~j 1Gold: 1535~j 4SH: 17 Dex: 28 Spells: 12/26 levels left rFire . . . (100%) g - +8 storm bow {elec, penet} ~j rCold + . . (50%) n - +0 kite shield ~j nrNeg . . . (100%) u - +7 swamp dragon scales of the Last Howling Gods {rPorPois + (33%) v - scarf {Harm} ~j $rElec .~jg (100%) o - +0 pair of gloves {Dex+3} rCorr .~j (100%) b - +2 pair of gloves {Dex+3} SInv + ~j e - +0 pair of boots Will ++...~j t - amulet "Akkut" {Chemistry Will+ Regen+} Stlth +++~j d - +4 ring of protection HPRegen 1.21/turn~j l - +5 ring of evasion MPRegen 0.20/turn ~j %: harm (+30% outgoing, +20% incoming) @: studying 2 skills ~jK {A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms~j9~j: ~j! ###.......####... gmalak the Marksant~j@ ~j\~j##.....).##...# Formicid of Okawaru ******~j ~jӘ~jB#.......)....## Health: 131/131 ========================~jf ~j#........)...## Magic: 26/26 ======================== ~j ##....##...).... AC: 27Str: 15~j( ~jn #.....###....... EV: 22Int: 16~j ~j ##.....# #....).# SH: 17Dex: 28~j ~jt( ##......# #......# XL: 17 Next: 66% Place: Dungeon:15 ~j #@#.....# #....... Noise: ---------  Time: 24604.7 (0.0) ~j9 #.#####.###..##... g) +8 storm bow {elec, penet}  ~j #.# ##...#.##... Cast: Jinxbite ~jڜ #.# #..####.#.## ~j< ### ##.# #####. ~ja #####~j/ ~j ~jН ~j/ ~j  ~j%-  ~j?_Okay, then. ~jw!_Unknown command. ~j,_Done exploring. ~j6_Done exploring. ~jf_There's nothing to open nearby. _Okay, then.~j~j]~j~j]~j3[?25h[?0cUnknown command. _~jDone exploring.There's nothing to open nearby.Okay, then.  Search for what [Enter for "shield", or ? for help]? ~j5 [?25l[?1c~jJ~jP(5 matches: travel [toggle: !], by type [/], hide useless & duplicates [=]  a - [carried] e - 5 potions of enlightenment  b - [carried] m - a ring of flightc - [D:8] a ring of flight  d - [Orc:2] a potion of enlightenment (107 gold)  e - [D:6] the quill talisman of Fortitude {Fly rPois rN+}~j~j~jS~j: ~j L ###.......####... gmalak the Marksant ##.....).##...# Formicid of Okawaru ****** ~j #.......)....## Health: 131/131 ======================== ~j ~j+!#........)...## Magic: 26/26 ======================== ~j\! ##....##...).... AC: 27~j!=Str: 15 ~j! #.....###....... EV: 22Int: 16~j:"  ##.....# #....).# SH: 17Dex: 28~jc" ~j"( ##......# #......# XL: 17 Next: 66% Place: Dungeon:15 ~j" #@#.....# #....... Noise: ---------  Time: 24604.7 (0.0) ~j"# #.#####.###..##... g) +8 storm bow {elec, penet} ~jB# ~j^# #.# ##...#.##... Cast: Jinxbite~jz# ~j# #.# #..####.#.##  ### ##.# #####.~j $K #####  ~j$s     ~j %_Unknown command. _Done exploring. _Done exploring. _There's nothing to open nearby. ~j%u_Okay, then.Search for what [Enter for "shield", or ? for help]? fly~j*~j\+~jD1~j2. _~j;, ~j- Where to? (Tab - D:15 @ (x,y), ? - help)  D - Dungeon  T - TempleL - Lair~j. mS - Swamp  P - Snake PitM - Slime Pits O - Orcish Mines E - Elven Halls  V - Vaults~j@. U - Depths~jV~j&a[?25h[?0c  ###.......####... gmalak the Marksant~ja ##.....).##...# Formicid of Okawaru ****** ~ja#.......)....## Health: 131/131 ======================== ~j.b#........)...## Magic: 26/26 ======================== ~jb ##....##...).... AC: 27Str: 15  #.....###....... EV: 22Int: 16 ~jRc ##.....# #....).# SH: 17Dex: 28 ~jd( ##......# #......# XL: 17 Next: 66% Place: Dungeon:15 ~jCd #@#.....# #....... Noise: ---------  Time: 24604.7 (0.0) ~jd #.#####.###..##... g) +8 storm bow {elec, penet}  ~je #.# ##...#.##... Cast: Jinxbite ~jfe #.# #..####.#.## ~je ### ##.# #####. #####     ~j7f  _Done exploring. _Done exploring. _There's nothing to open nearby. _Okay, then. _Search for what [Enter for "shield", or ? for help]? fly  What level of the Snake Pit? (default 1, ? - help) ~jv [?25l[?1c~j˄ ~j ~jz ~ju f _~jۘ ~j ~j ~jD ~j ~j; ,~j ~j ~jߴ ,~j ~j» ~j ~jb ~j( ~j4 ~j ,~j ~j ~jS ~j ~j ~jD ~j ,~j ~j ~jM ~j ~j ~jO ~jl ~j- ~j ~j ~j ~j@ ~j( ~j ~j ~j ~j! ~jM) ~j+ ,~j%- ~j/ ~j81 ~j1 ~j2 ~ja4 ~j5 ~j6 ~j6 ~jU8 ~j9 ~j9 ~j; ~j< ~j= ~j6> ~jD? ~j@A ~jB ~jB ~jC ~jE ~j{G ,~j8H ~jI ~jK ~jK ~jL ~j_N ~jcP ,~j Q ~jR ~jT ~jWU ~jU ~jW ~jY ~jLZ ~jtZ ~jJ] PDone exploring.There's nothing to open nearby.Okay, then. _Search for what [Enter for "shield", or ? for help]? fly  There is a stone staircase leading up here.~j] ~jo_ ~j_ $ _~j` ~j &4~j ~jT ~j ~j ! _You climb upwards.~j  R  There is a stone staircase leading down here.~j ~jD _~jH ~j? ~jd ~j ~j ~jI" ~j# ,~j-% ~jp- A  You see here a +0 ring mail.~j. ~j4/ _~j 0 ~j1 ~j3 ,~j4 ~j5 ~j7 ~jP7 ~j>8 ~j9 ~j; ,~j< ~jY> ~j? ~j? ~j@ ~jB ~jC ~j>D ~jE ~j G ~jRH ~jH ~jCJ ~jmK ~jK ~j2L ~jdL ~jyM ~jhN ~jBO ,~jP ,~jQ ,~jR ~jS ~j`S ~jS ~jtT ~jU ~joV ,~jW ~jW ~j*X ~jX ~jY ~juZ ~jZ ~jU[ ~jM\ ~j] ~j] ~j#^ ~j^ ~j$` B~j` ~ja ~ja ~jVb ~j'c ~jc ~jd ~jvd ~je ~jf B~jg ~jh ~j\h ~jh ~j:j X  There is a stone staircase leading up here.~jj ~j l ; _~j/l ~j;&3~j~j9~j$~j! _You climb upwards.~jR  There is a stone staircase leading down here.~j~j6 _~j~j@  There is an open door here.~j~j _~j~j~jw~j~j~j'~jD~j~j~j~jk~j~j~j/~j~ju.~jp1~j7~j;~j;~j?~jD~jI,~jR~jUH  There is an open door, spattered with blood here.  ~jUThings that are here:~jZd  a +0 orcbow; a centaur skeleton~j~]~j] _~j6a~je~jvi,~jFl~jhp~jst~jt~jw~j  There is an open door here. _~jӢ~j~j~j~j~j~jӸ~j$  Things that are here:~jJ  a +0 whip; a gnoll skeleton~j~j~jU _~j=~j~j~j7~jc~j$  Things that are here:~j`  a +0 whip; a gnoll skeleton~j~j _~jF~jP  There is a stone staircase leading up, spattered with blood here.~ja  Items here: )) [ ÷.~js~j,~j% _~j9~j&2~j~jN~j~j! _You climb upwards.~jR  There is a stone staircase leading down here.~j~j _~j.~j|~j~j~j~j\X  There is a stone staircase leading up here.~jo~j~j)% _~j~j. 1  ~j-You climb upwards.~j~j>~j~j?d _Level annotation: 2 runed translucent doors~jeR  There is a stone staircase leading down here.~j[~j _~j~j\~j ~je ~j ~j ~j ,~jG ~j~j~j~jo~j~j~jJ~jG~j~j~j~j~j~j>~jo~j~jM ~jz!~j!~j"~j$~j%~j%~j&~j~(~j)~j)~j+~j,~j-~j.~j'/~j0~j1~j?2~j'3~j4~jY6~j6~j7~j9~j:~j ;~j<~jB~jD~jE~jF~jG~j5I,~jI~j K~jK~j2L~jL~jM~jN~jN~jqO~jP~jsQ~jQ~jHR~j-S~jS~jLT~jT~jV~jW~jTW~jX~jOY~jQZ~jZ~j^[~j\X  There is a stone staircase leading up here.~j]~j^~jQ_% _~j*`~jǜ &0~jԞ ,~j9 ~j ! _You climb upwards.~jL R  There is a stone staircase leading down here.~j ~ja _~j ~j ~j׬ ~j' ~j ~jۮ ~j ~j ~jy ~j ~jY ~j ~j0 ~j$ ~j ~j9 ~jӵ ~j @  There is an open door here.~jk ~j _~jk ~jɻ X~j ~ji ~jν ~jE ~j X  There is a stone staircase leading up here.~jI ~j ~j % _~j ~jV)9~jx,~jL~j ~j_You climb upwards.~jXR  There is a stone staircase leading down here.~j~j _~j~ju~j~j~j*~j~j ~j ~j ~j ~j=  You see here a +0 flail.~jP~j _~j~jp~j~j~j~j$~jb~j~j~j ~j!~j"~j##~j$~j&~jn&~jv'~j$)~j*~j*~j+~j-~j~/~j/~j0~j{2~j3~j3~j4~j6~j47~j7~j>8~j9~j:~jF;~j <~j=~j?~j?~j/A~jC~jD~j.E~jF~jSH~jJ~jRJ~j(P~jS~jdU~jU~j2W~jX%  ~jX.There is a staircase to the Lair here.~j[~j1_~j_% _~jga~j.Lair:1~j,~j~jG _You climb downwards. Welcome back to the Lair of Beasts!~jjS  There is a staircase back to the Dungeon here.~j|~j _~j~j~jv~j~j~j5~j~j~j~j#~j~j ~j~j1~j~jj~j~j~j ~ja~j~jG~j~j~j~j ~j ~jA ~j ~j~j~jE~j~j.~j~j~j~jZ  There is a stone staircase leading down here.~jv~jv~j% _~j~j &2~j ~j1 ~j ~j # _You climb downwards.~j)   There is a stone staircase leading up here. _~j+ ,~j/ X~j0 ~j1 ~jG3 ~j4 ~j 5 ~j.6 ~jL8 ~j9 ~j: ~ji; ~jX= ~jm@ B~jB ~jF ~jG ~jL ~j)S ~jT ~jU ~jKV ~j-X ~jY ~j Z ~jP[ ~j,] ~j^ ~j/_ ~j` ~jb Z  There is a stone staircase leading down here.~jc ~je ~jbf % _~jg ~j@ 3 _You climb downwards.~jC P  There is a stone staircase leading up here.~jHD 6 _~jD ~jH ~jJ ,~jdK ~jO ~j,Q ,~jQ ~jU ;You climb downwards. _~jU uThere is a stone staircase leading up here.down here. _You climb downwards. _There is a stone st~jWV <aircase leading up here.  broken door~jW ~jY  ~j]Y ` A wolf comes into view.~j^ ` ##...#..#..... ~j^ ###..###...###.....÷...### ~j^ ####...⌠#.+.ß.+.#⌠..........# .#....#####...#####...÷....## # ~j^ F......#..###'####.#......P..###.# ~jN_ .###.##.##.....##+##....P....### ###......#.....#...#.........÷...  #.#.#◊..+..<..'.ß.#....... ~j_  ###.#.◊.#..◊..#@.÷#......  #.##'.#.....##'÷÷÷..h......  #..#.##.#'####.#.......###..# ~j_ 1 #÷÷#####....####......## #..#.  #...⌠#.#...'.#⌠.......# #... ~j_ g######..##'....##.......## ##... h   wolf (wandering) #.# ###...#####..........# ##.. ~jG` ..###.#...#....◊#..####.P# ###.. .......##÷...#.######≈#..####.#..~je 2772.2 (167.5)~j} 338 _~j ~jc ~j[ ~j ~j~jF _Unknown command.~jU' ~j)))))))h  You shoot an arrow. The arrow pierces through the wolf!  The wolf howls!~j|gh.h..÷÷÷===4.2 (1.0)  _The wolf is severely wounded.~j( ~j>g.You shoot an arrow. The arrow pierces through the wolf!!  ~ji:You kill the wolf!~jk)))))))~jW4r.÷÷÷...~j8&5~j<~j>P _Okawaru accepts your kill.~j! _No target in view!~j ~j ~j ~j M<..'0~j ~j ~j  ~j ?_Done exploring.~j^ ~j 3~jG5 _Done exploring.~j8~j9Where to? (Tab - Snake:1, ? - help) D - DungeonT - Temple~j6:L - LairS - Swamp ~j: P - Snake Pit  M - Slime Pits O - Orcish Mines E - Elven Halls  V - VaultsU - Depths~j̡ ~jX [?25h[?0c~j v##...#..#............##gmalak the Marksant~j ###..###...###.....÷...###Formicid of Okawaru ****** ~jز ####...⌠#.+.ß.+.#⌠..........#Health: 131/131 ======================== ~j .#....#####...#####...÷....## ### Magic: 26/26 ======================== ~j$ ......#..###'####.#......P..###.# AC: 27Str: 15 ~jK .###.##.##.....##+##....P....###. EV: 22Int: 16 ~j T###......#.....#...#.........÷... SH: 17Dex: 28  #.#.#◊..+..<..'.ß.#............. XL: 17 Next: 66% Place: Lair:3  ~j )###.#.◊.#..◊..#@.÷#............. Noise: ===------  Time: 24775.2 (0.0)~j #.##'.#.....##'÷÷÷............ g) +8 storm bow {elec, penet} #..#.##.#'####.#.......###..#. Cast: Jinxbite~j #÷÷#####....####......## #..#.#...⌠#.#...'.#⌠.......# #.... ~j. ######..##'....##.......## ##...  ~jR #.# ###...#####..........# ##..  ..###.#...#....◊#..####.P# ###..~ju   .......##÷...#.######≈#..####.#.. ~j cYou kill the wolf! _Okawaru accepts your kill. ~j _No target in view! _Done exploring. _Done exploring.  What level of the Snake Pit? (default 1, ? - help) ~j޴ ~jc [?25l[?1c~j-F __Okawaru accepts your kill.No target in view! _Done exploring.  There is an open door here. _  You see here a yak skeleton.~j/~j0 _~jm1~j6l  You see here a water moccasin skeleton.~j7~jm8 _~j9~j=%  ~j><You see here a yak skeleton.~j@~j@ _~jA~jD~j^F~jF~jG~jK~jL~jM~j%N~jP~jR~jR~jT~j"W~jy~j{~j|~j3}~jr~~jn~jT~jł~j~j~j~jl~jo~j׋~j ,~j=~j~j~j~j~jŗB~j~jO~j~j4~j<~j~j~jT~jJ~jS~j;~j}~jΦ~j~j~j~jg~jW  There is a staircase to the Snake Pit here.~j=~j~j۱$ _~j~j5 Snake Pit:1Gem (2400) You climb downwards. Welcome to the Snake Pit!  This branch contains the serpentine rune of Zot.  You encounter a black mamba.You sense a monster nearby. ...#  # ..#  ## . ... #..#. ..# .....##.# ......#.## {.  .........##....  .......@....... --- ..........##...  #.........#  #..........#  .#....S....# .........###S   black ma~jF78mba (asleep) .#######.# #> {{803.7 (28.5)~j,g---399 _~j~j߉4  Found a stone staircase leading down.~ja _There is a staircase back to the Lair here.~j?O ))))~j)S  You shoot an arrow.  The arrow pierces through the black mamba!!  The black mamba hisses angrily.~j'K S.~j'The black mamba is almost dead.You hear an angry hiss. You hear a shout! You hear an angry hiss.~j /`{ ...~jC/~j/P====4.6 (0.9)~j/:8~j2~j4* _You hear a shout! x2~j  )))))You shoot an arrow.~j%U S.~j%YThe arrow closely misses the black mamba.~j&1S~j(l SYou hear an angry hiss.~j+LS.~j,Q.S~jy.MS.~jP3v { {,~j3...SS 3 black mambas~jW5===-5.57~jP7~j 9_ _You encounter a black mamba. x2~j68t .You shoot an arrow.  ~j8rThe arrow pierces through the black mamba!  You kill the black mamba!~j=()))~j=_)) 2~jG.S~j4ES.~j0N~j S.Okawaru accepts your kill.~jMS.~jP, {~jE†....~j,gN   naga (constriction)~j7-6.5 (1.06~j6~j ~j3g_You encounter a naga. It is wielding a +0 dire flail.~jgRg )))))))You shoot an arrow.~jrMS.~jT S......~j:, catching breath)  The arrow closely misses the black mamba.The black mamba closely misses you.~j ***The naga spits poison at you.~jy. .{.~jz`75~jE~j ~j'_You block the splash of poison.~j>"  ~j}" ~j" A)))))))You shoot an arrow.~j" ' ~j S.The arrow closely misses the black mamba.~jX MS.~j !.~j ,N~j QS......~j `84~jT ~j < _You block the black mamba's attack. x2~j #### . # ...#~jJ 6# ., ...#..#. .N##.# #.## { ..##.....<S...~j 7......S†..##...# ##..........##.................###~j .#######.##>~jV JS.~j D {,~jɺ The black mamba attacks as it pursues you!  You block the black mamba's attack.  The black mamba bites you but does no damage.~j i--93~ju ~j  ~jK 6_You block the black mamba's attack. x2~j4###### .# # ....#~j## .,....#..#. .....N##.# ......#@## {, ..##....~jPSS.......~j†..##...# ##..........#~j#..................###.#######.#~j*~jHS.~j S<The black mamba attacks as it pursues you!~j~j{#@##{ ~jl|--102~j~j/< _You block the black mamba's attack. x3~j~#######.#~j~ ##.....###.......#..#...N##@# ~j.....{#.##{ , ......SS.##.......<...........†..##...#..~j-{# ##..........#~jn#.................###~jIS.~jA.S~jC*N~j.N   naga (constriction)~j`11~jk~j:9 _You block the black mamba's attack.~j o))))))) _x3 ~j _You block the black mamba's attack.  You shoot an arrow.arrow pierces through the black mamba  The black mamba is moderately wounded.  The arrow pierces through the black mamba.~jm S## S.##{~jHn<†...The black mamba is lightly wounded.~jkoi==20~jr~j t9 _You block the black mamba's attack.~jx##### #.#...#  ##.....###.......##..#...~j.....##.# ......#S## , ......NS.##{...<...........†..##...........# ##..........##~j`..S.S.~jA.N~jG.{~j3j--389~je~j9 _You block the black mamba's attack.~jߎ .You shoot an arrow.  The arrow pierces through the black mamba!!  You kill the black mamba!~jB.arrow pierces through the black mamba!!  You kill the black mamba!  Okawaru accepts your kill.  The arrow pierces through the black mamba!!  Lightning cours!~j>9 )~j))))N   naga (constriction))~j)Okawaru accepts your kill.The arrow pierces through the naga. Lightning courses through the naga!~j8 N.The naga is almost dead.~jN@(#.#~j~@p<.{.†..~j@~j09====48~j 5~j6- _You hear an angry hiss.~jN .You shoot an arrow. The arrow pierces through the naga!  You kill the naga!~jP8)))))~jQN))~j.).<†..~j===-5.4 (0.97~j~jP _Okawaru accepts your kill.~j ~j> 7-~j3 ~j$  ~jT :_No target in view!~j ? ~j3 Z#######.#...##.....####.......#..#....# .....##~jT ......#)## , ..........##...~j .......<.N....†..#.......#~j N   naga ritualist (constriction, wanderi…)S.~j S   black mamba (wandering).#N........#N   naga (constriction, wandering).##~j ' ~jF .S.~j aYou encounter a naga ritualist, a black mamba and a naga.~jq KN.~j !N~j +.~j- J))~j L====6.4 (1.0~j# :6~j ~jJ 8 _The naga shouts! You hear a shout!~jC7)))))~jID%))~j ~j3S~j.You shoot an arrow. The arrow barely misses the naga.~j0S~j' ~jkS.The black mamba hisses angrily.~jKN.~jMN.~jH ..~jF..SS 2 black mambasS~joX.You encounter a black mamba.~j8===-75~j~jv5 _The black mamba hisses angrily.~jT B ))~jU ))~j"U )))~j>U  ~jYU You shoot an arrow. The arrow pierces through the naga!  The naga is severely wounded.~j -S.S.S..S~j N~j .~j {~j7 .~jP ~j* !-~jO J8.3 (0.94~jk ~j ~jp W _The arrow misses the black mamba.~jKWo#####~jmW #.#...#  ##.....##~jWl#.......##..#........##.# ......#N## , ~jW.......S.##...<....~jW.......†..##...S   black mamba~jX..NS.....# #N   naga (constriction)~j>X#{.........##..~jY0S~j[BN)~j_^LS.~jM_LS.~jZc{S 2 black mambas.~j&dq---9.3 (1.03~jg~ji~jC0( ~jt0.~j0TYou shoot an arrow. The arrow pierces through the naga!  ~j0:You kill the naga!~j8G)))))))  You shoot an arrow. The arrow pierces through the naga!  You kill the naga!  Okawaru accepts your kill. ~jL83 The arrow pierces through the black mamba!!  ~jx8~The black mamba is almost dead.  The arrow pierces through the black mamba!!~j1S~j S.The black mamba is almost dead.~j]?S)~jJ.{...S 3 black mambas (1 wandering)..~jk70====20.1 (0.8~j~j\ _You encounter a black mamba.~jh  ~j 4)~j 0You shoot an arrow.  ~j \The arrow pierces through the black mamba!  You kill the black mamba!~j ~j .Okawaru accepts your kill.The arrow pierces through the black mamba.  You kill the black mamba!~j )))))S   black mamba ()~j )~jl S.Okawaru accepts your kill.~ju IS.~j\ ))†<†S~j -..~j/ 1===-1.1 (1.02~jb ~j 5 _The black mamba hisses angrily.~j60Y )))))~jk0, ))~j0[You shoot an arrow.  The arrow pierces through the black mamba!!~j9 S~jƴc.The black mamba is almost dead.~jd.N~j7)).~j{N   naga ritualist (constriction)~j/;{..~jS   black mamba.~j6&====~ji^9 (0.81~j}~j- _You hear an angry hiss.~j6I. _You hear an angry hiss.  You shoot an arrow.  The arrow pierces through the naga ritualist but does no damage.  ~jIsLightning courses through the black mamba!!  You kill the black mamba!~jM4))))~jlMY))))~j))N†{.......~j2===-2.70~j_~j f _Okawaru accepts your kill.~j) ))))) ))You shoot an arrow.  The arrow pierces through the naga ritualist!!~jʞ 9 N~j8 f.The naga ritualist is almost dead.~j P){{.†.~j O......~j '=====~j \3.579~j6 ~j  ~j3 ~jP _You hear an angry hiss.~j )You shoot an arrow.  The arrow pierces through the naga ritualist!  You kill the naga ritualist!~j8)))))~jN))~jB0S~jI ))†.##{...†<~jI†S   black mamba..Okawaru accepts your kill.~j O 4===--4.5 (1.08 _You encounter a black mamba.~juS~jUi _Your Shields skill increases to level 17!~j̸G )))~jG))))You shoot an arrow.~j/E CS.~j] )~jN] 6†..~jq] .~j^ "--~j_ J5.4 (0.97~j,_ ~jf ~ji  ~ji X_The arrow barely misses the black mamba.~jn$ F )))~j$ F))))You shoot an arrow.~j BS)~j y {†.##.~jH <†..The arrow barely misses the black mamba.~j g6.4 (1.06~j0 ~j 9 _You block the black mamba's attack.~j( ~j$)~jH))~j))~j ~j)~j)~j[You shoot an arrow.  The arrow pierces through the black mamba!!~j8 S~jZ)†<†~jܵL..The black mamba is almost dead.~j~j=====7.3 (0.95~j޺~j ~jF_The black mamba misses you. x2~jhaF )))~jaF))))You shoot an arrow.~j S)†<†.~j X.The arrow barely misses the black mamba.~j===--8.24~j~j9 _You block the black mamba's attack.~j# A))))))~jc )~jQE S)## ~jE †.##{<†..~jE kYou shoot an arrow. The arrow misses the black mamba.~jfF B--9.1~jJ ~j=L  ~jaL 6_You block the black mamba's attack. x2~j)  You shoot an arrow. The arrow misses the black mamba. _You block the black mamba's attack. x2  You shoot an arrow.  The arrow pierces through the black mamba!!  Lightning courses through the black mamba!  You kill the black mamba!~jy)))))))~jFx))†.##.<...{†..~j |c30.03~j~jP _Okawaru accepts your kill.~j=C #######.#...##.....####.......#..#....# .....##......#)## , ........†.##.........†<...{...†..#.......#..#.........#.........###.---1.0 (1.02  Things that are here: _a +0 mace; a +0 robe; a naga corpse~j, 1 ########.#...##.....####.......#~j- ..#....# .....##).#@## , ........†.##.........†<...{.......†..###..#..........###.#######.#~j5 H.{~j6 ---21 _~j: ~j> o _Items here: )) [[ ††.~j66########.#...# ~jd6##.....####.......# ~j6#..#....# .....##)# ~j6......#)## , .~j6.......†@##.... ......†<........~j6f.......†..##N...#.........# #.#.~j:7#.#.........# N   naga mage (polearm, constriction, wan…).........###~jc7P.######## ~j7H#>~jAKN.~jWH>)~jI`30~jM~j8O ~j[Og_You encounter a naga mage. It is wielding a +0 spear.~j^ ########.#...# ##.....#.~j߇ ##.......# $.#..#....# ........##)# ..........#)## ............†.##............†<.@.N.....~j@ .......†..##.~j #.........# #.##.# .#.........#.........### ~jÈ .#######.# ##> ~j ~jK a469~jA ~jx + _Found 24 gold pieces.~jx V.You encounter a naga mage. It is wielding a +0 spear. _Found 24 gold pieces.  You shoot an arrow.  The arrow pierces through the naga mage!!  Lightning courses through the naga mage!  You kill the naga mage!~j| C)))))))~j^.).....~j5====8 (0.88~j ~jP _Okawaru accepts your kill.~j.# #.#...# #####.#~j.##.....## ......###.......# /...$.#..#....# ....~j/.....##)# .........#)## .........†.##.~jQ/^......†<..@)........†..##.#.~j/m# .#.##..# .#.#.........# #.~j/###.## ~jPB~jB----5.8 (1.07~jQG~jHS _Found a wand of charming (4).~jx# #.#...# ######.# ~jx##.....##.......###.##/...$..##..#....###.#~jyf.....##)##..#~j3y......#)##..#~jVy.......†.##.#~jwy......†<...@.~jy.......†..##.#.~jyy.# #.#.##.#....# #.#.#.........# .#~j z.........### #.#######.###~jCz=>~jO~j}----66~jc~j,$  Things that are here:~j ~jl_a +0 spear; a +0 robe; a naga corpse~j4~j~j~j~j%~jI5 _~j]~jA~j~j$B4~j9~j~j~jB3~j~j/~j3~jB2~j ~jZ ~j'~jB1~j~j~jTB0~j~j#s _e - a wand of charming (53) (gained 4 charges)~jH)~j)C59~j+~j4~j2;~j;B8~j=~jJ@~jDF~jzFB7~jLH~j~J~jO~jPB6~jQ~jYX5~jZ~j^ ~j_I_You now have 1559 gold pieces (gained 24).~jAc~jcB4~je~j*j~jNn~jnB3~jo~jDr~jiv~jv,2~jv~jx~jz~j~jG,1~j{~j~j~jw~jB0~jV~ju~jܑ~jAC49~jړ~jZ~j ~jaB8~j~jK~j~jHB7~jʥ~j~j0~jB6~jL~j#~jMU  You encounter a black mamba.~j~j& ~jW##### ### #...########.# ~j....##.......## # .....##.......# ##... ~j....###.......# ##..... ~jc.##)##........###. ~jd..#)##......... ...†.##.......#. ..†<...).......~jjMS ...†..##...... ~jϻ......###.#.##..#>...... .......###.####.#.....#. ~j4.......# #.# .#...###~jS   black mamba (asleep) .....### #.# ###### ~j####.###>~j056.8 (20.0)~jf7.8 (215~jo~j9 _Found an escape hatch in the floor.~j `)))))))S  You encounter a black mamba.Found an escape hatch in the floor.  You shoot an arrow.  The arrow pierces through the black mamba!  Lightning courses through the black mamba! ~j # The black mamba hisses angrily.~jj <S.~jl IS.~jSr <......~jr _===8.8 (1.0)4~jr ~jv ~jbx _ _The black mamba is almost dead.~j ,M.The black mamba hisses angrily. _The black mamba is almost dead..  You kill the black mamba!~jlF)))))))~jG`....†..~jNo69.6 (0.83~jU~jnX ~jXB_Okawaru accepts your kill.~jw~j~j*~j|~jo~jX2~j~jX1~j~j~j ~j B0~j ~j~jE~jC39~j~jO~j~j6B8~jd~j ~j#U  You encounter a black mamba.~jB$~jt(Q ~j(i###  ######.#~j%)...## ######## #.......# ###......# ~jk)#.......# ###........# ~j)D.....###.....@....# ---......##...........# ~j,*#.......#......†......# ).......##....... ~j*##.......##............ ###.#.##..#>...........S~j*S   black mamba (asleep)###.####.#.....#....... .# ~j=+.#...###....... ## #.# ###### ..~jo/i64.6 (5.0S.~j1DS.~j6XS~j9---5.6 (67~jT;~jP=5 _The black mamba hisses angrily.~j ' ~j )~j% ))~jC )~j` ))~j 1)You shoot an arrow.~jOc S........~jc 7===6.4 (0.8~jWd :6~jYn ~jp _ _The arrow closely misses the black mamba.~j $.~j mYou shoot an arrow. _The arrow closely misses the black mamba.~j> 2You shoot an arrow. ~j% The arrow pierces through the black mamba!!  Lightning courses through the black mamba!  You kill the black mamba!~j )))))..))~jrc9 S~jcBOkawaru accepts your kill.~jk ....†.~j-mS   black mamba.You hear an angry hiss. You hear a shout!~jpo77.4 (1.05~jpt~jv\ _You encounter a black mamba.~j7 )~jO))))))You shoot an arrow.~jZ5S.~jZ~j]KS.~jca...†~jd`84~j*h~jj_ _The arrow closely misses the black mamba.~jF( ~j|))~j)~j))~j ~j)~j2)~jO0You shoot an arrow.  ~j\The arrow pierces through the black mamba!  Lightning courses through the black mamba!!~jEUAS.~jX,N~j[7 S~j\[†The black mamba is almost dead.~jde+..~je N   naga warrior (constriction).S   black mamba~je).~jgJ93~jGg~jrn~j} ~jB}`_You encounter a naga warrior. It is wielding a +0 battleaxe.~jc}~j )))))))You shoot an arrow.  The arrow pierces through the black mamba but does no damage.~j^ KS.~jCi h...†..~ji .~jj a702~jn ~jLp  ~jsp Q_The black mamba is almost dead.~ju,)))~j0))))~jrKS.~jKN.~jN(' ~j(4.†~j(*..~j(.~j)kYou shoot an arrow. The arrow misses the black mamba.~jI*-1.2 (0.8~j*$1~j*~j1~j5 ~j5K_The black mamba closely misses you.~jn.~j9You shoot an arrow. The arrow misses the black mamba. _The black mamba closely misses you.  The arrow pierces through the black mamba!  You kill the black mamba!~jL ))))))~j)  Okawaru accepts your kill.The arrow pierces through the naga warrior.~jOPKN.~j Y†....~j _o82.2 (1.00~jd~j~g: _The naga warrior is lightly wounded.~jB ))))))) You shoot an arrow.  The arrow pierces through the naga warrior!!~j^†...N..~j,3.1 (0.9~j"~j ~j'Y_The naga warrior is moderately wounded.~j @ ))))~jT )))~jz  ~j \You shoot an arrow.  The arrow pierces through the naga warrior!!~j N.The naga warrior is almost dead.~jε b†....~j c4.029~j{ ~j ? _You hear a shout! You hear an angry hiss.~jX?~j,M. ~jʑY_You hear a shout! You hear an angry hiss.  You shoot an arrow~j .  ~j&4The arrow pierces through the naga warrior!!!  ~jRBYou kill the naga warrior!~j~j ))))~j)))~j;!~j$'1S~j)S S.~j*JOkawaru accepts your kill.~j/ †..)...S   black mamba~j3h998~jV9$ ~j9N_You encounter a black mamba.~j  #### ########  ###......#  ###........# #.....@....# #.......†...# ~j`......†....).# .)##............. #.........†... #>............ #.....#.....S. ~jK #.# .#...###.......  #.#  .. ~j~jɛ 4 ~j$ ### ######## ~jE ] ###......# ~j ###........# ~j #.....@....# ~jߜ #.......†...# ~j ......†....).# ~jD )~j 0##............. #.........†...#>............ #.....#.....S.~j #.# .#...###....... #.#  ~j, ~j ~jݮ ~jڱ  ~j T_A black mamba is nearby!~j] D )))~j 2)) )~j )~j [You shoot an arrow.  The arrow pierces through the black mamba!!~j2S +S.~jfS ~jU S~jU !.~je <†.~jne '..~j#f g5.9 (1.07~jIj ~j*l d _The black mamba is severely wounded.~j@.\)))))))~j1S~j 9 N~jksYou shoot an arrow. The arrow misses the black mamba.~jx' ~jˤS†~jNYou encounter a black mamba.~j~jCS.~jj>†...~j.N   naga ritualist (polearm, constriction)~j oSS 2 black mambas~j\`66~j2~j ~jJm_You encounter a naga ritualist. It is wielding a +0 glaive.~j5$.You encounter a black mamba. _You encounter a naga ritualist. It is wielding a +0 glaive.  You shoot an arrow.  The arrow pierces through the black mamba!  ~j6uLightning courses through the black mamba!  You kill the black mamba!~jED )))~jE.)))   black mamba)Okawaru accepts your kill.The arrow pierces through the black mamba!  Lightning courses through the black mamba!~jAS.~j~j9S.~jv .....#  ~j ....#  .)...# ..).).# ...).... ~j?....)... ~j6.....).. …)#.....)N ......) ~jYU .. The black mamba is severely wounded.~j}The naga ritualist utters an invocation to its god.The naga ritualist begins to radiate toxic energy.~jGr .....# ....# .)...# ~j{r ..).).# ...).... ....)...~jr .....).. #.....)N ~jr m...... ..~jqs 1N~j| R †.†S...N   naga (constriction, wandering)  You are poisoned.~j =807Pois Gem (2325) ~j ~j  ~j2 a_You encounter a naga. It is wielding a +0 mace.ˆ~jH.( ˆ~j..))))))ˆ~j.b)You shoot an arrow.  The arrow pierces through the black mamba.ˆ~j8 Sˆ~j †ˆ~j>?The black mamba is severely wounded.ˆ~je,You feel sick.ˆ~jKN.ˆ~j#S†ˆ~jˆ~jJn†...ˆ~jW28=-8.8 (0.94ˆ~jˆ~j ˆ~jP_You are more poisoned.ˆ~j D .ˆ~j, You shoot an arrow.  The arrow pierces through the black mamba!!  You kill the black mamba!ˆ~jS ˆ~j )ˆ~j )))ˆ~j )))ˆ~j  ˆ~jJ bN   naga (constriction)ˆ~jm   ˆ~j CYou kill the black mamba!  ˆ~j uOkawaru accepts your kill.  The arrow pierces through the naga ritualist!  ˆ~j gThe naga ritualist is moderately wounded.naga. Lightnˆ~jh 7ing courses through the naga!  The naga shouts!ˆ~j} 7 Nˆ~j3~ a.The naga is severely wounded.ˆ~j ?††.ˆ~j ^..Nˆ~j -19.73ˆ~j؏ ˆ~j $ _You feel sick.È~j[R)))))))È~j N.You shoot an arrow. The arrow completely misses the naga. You feel sick.È~jJN.È~js†....È~j=80.62È~jÈ~j È~jBH_You are more poisoned.È~ju .You shoot an arrow. The arrow pierces through the naga!  You kill the naga!È~jz Y)))))))È~jx N.Okawaru accepts your kill.You feel sick.È~j3 †..)).È~jg .È~j o61.6 (1.01È~j È~j~ V _You are more poisoned.Ĉ~j&S )))))))Ĉ~j ')You shoot an arrow.Ĉ~j- †..N).Ĉ~jh{.The arrow closely misses the naga ritualist.You feel sick.Ĉ~j9[5-2.4 (0.8Ĉ~jb:0Ĉ~jfĈ~j@ _You are more poisoned.Ĉ~j)Ĉ~j9 ))Ĉ~jtx)))))You shoot an arrow.  The arrow pierces through the naga ritualist!Ĉ~jz( Ĉ~jzNĈ~j{.Ĉ~ja{mThe naga ritualist is heavily wounded.You feel sick.Ĉ~jfĈ~jh†.).Ĉ~j1.Ĉ~j6=-Ĉ~jK3.4 (1.019Ĉ~jBĈ~jl _You are more poisoned.Ĉ~j@ ( Ĉ~j@ ))Ĉ~j@ ))Ĉ~jA )))Ĉ~jYA  Ĉ~jA ^You shoot an arrow.  The arrow pierces through the naga ritualist!!Ĉ~j O †.Ĉ~j! #N)Ĉ~jJ 1).Ĉ~jl .Ĉ~j 3The naga ritualist is almost dead.Ĉ~j kYou feel sick.  You are more poisoned.Ĉ~j ' Ĉ~j\ d**The naga ritualist spits poison at you.Ĉ~jM P†.Ĉ~j& %4Ĉ~j ====4.3 (0.98Ĉ~j Ĉ~jU  Ĉ~j /_You block the splash of poison.ň~j( ň~j.You shoot an arrow.  The arrow pierces through the naga ritualist!!  You kill the naga ritualist!ň~j#&))))ň~j#1)))ň~j †.))).ň~j!J.Okawaru accepts your kill.ň~j3===-5.3 (1.07ň~jZň~j$ _You feel sick.ň~j?m ň~jn ň~ju ň~j ň~jƈ p3=6ň~jM ň~j$  ň~j -_You feel sick.ň~j B5ň~j ň~j0 3 _You feel sick.ň~j `44ň~jA ň~j 3 _You feel sick.ň~j> B3ň~jN ň~j= L _You feel sick. _You feel sick. ň~j ň~j -Gem (2312ň~j ") ň~j ň~j4 $ ň~j` F_You are no longer poisoned.ň~j &5ň~jL :1ň~j ň~j ň~jR 66=ň~jz :0ň~j ň~je 8=09ň~j ň~jU ň~j &9ň~j :8ň~j ň~jE ň~j a307ň~j ň~j- ň~j p1=6ň~jr ň~j 1 _HP restored.ň~j ň~j7 B5ň~j, ň~j~ %  ň~j BYou see here a black mamba corpse.ň~j" ň~j# I4 _ň~j& ň~j+  ň~j+ a You see here a black mamba corpse.ň~j0 ň~j1 +3 ň~j1 _ň~j4 ň~jO7   ň~j{7 Things that are here:ň~j: %  ň~j; a +0 glaive; a +0 robeň~j^A ň~jBB [=2 _ň~jE ň~jG $  Things that are here:ň~jK  ň~jK \ a +0 battleaxe; a naga corpseň~jP ň~j~Q +1 ň~jQ _ň~jT ň~j] ň~j~m X0ň~js ň~j  ň~j 6 You see here a +0 mace.ň~jގ ň~jɐ K299 _ň~jɗ ň~j9 ň~jc ň~j B8ň~jq ň~j ň~jj  ň~j e You encounter a black mamba.ň~j #.## # ######## #.# ###......# #.# # ###........# #.# ##..........# #.# #.†...###.#####.. #†..†)).#.@.......---- .##........†.).........S .##.........†..........#.#>...................#.#.....#..............#  .#...###.....#S   black mamba (wandering)  ###### #..............# #.............## #.............ň~j e[40m9049.0).SS.---5.3 (207 _ň~jvFm # .## #  #.# # ň~jF #.# #  #.#.....# #.#†...###.#####.. †)).#.@....... ..†.).........S ...†..........# ň~jFk>...................# ..............#  ..............# ň~j;GK  #..............#  #.............## ň~jaG5  ƈ~jh # ƈ~j(G.##  #.#  #.#  #.#ƈ~j.....# #.#†...###.#####.. †)).#.@....... ƈ~jF..†.).........S ...†..........# >...................# ƈ~j0..............#  ..............#   #..............# ƈ~j6o#.............## ƈ~jƈ~jƈ~jƈ~jb _A black mamba is nearby!ƈ~j1t .You shoot an arrow.  ƈ~j2sThe arrow pierces through the black mamba!!  You kill the black mamba!ƈ~j6N)))))))ƈ~jO.......ƈ~j}4===6.2 (0.9)6ƈ~jƈ~j0P _Okawaru accepts your kill.ƈ~j=ƈ~j>ƈ~j3Bƈ~j5D ƈ~jeD:_No target in view!Lj~jj5 _4321Lj~jsn0Lj~j|Lj~jY89Lj~jhLj~jLj~jYLj~jWB8Lj~jLj~jLj~j`Lj~j=Lj~jf:7Lj~jLj~jLj~jnLj~j߫B6Lj~jڭLj~jLj~jLj~jbB5Lj~jLj~jLj~j####.##  Lj~j&#Lj~jN#.#  ###......# #.#  ###.Lj~ju# #.# ..........# #.# .Lj~j†...###.#####. ......†..†)).#.---17.2 (11.Lj~j0) Lj~jIy##..†.)..Lj~jk.. ##.†.Lj~jN#:#>.Lj~je....# .#.....#.Lj~j3 .#...###.Lj~j  Lj~j3###### #.Lj~j-#.Lj~j6, Lj~j,Lj~j---8.2 (124Lj~jLj~jpQ _Found a parchment of Haunt.Ȉ~jTȈ~jDUȈ~jYȈ~jcȈ~jjyn3Ȉ~j.|Ȉ~j1Ȉ~jB2Ȉ~jYȈ~jȈ~jȈ~jB1Ȉ~jUȈ~jȈ~jȈ~jHB0Ȉ~jȈ~jȈ~jȈ~jC79Ȉ~jߓȈ~jƖȈ~jȈ~jB8Ȉ~jȈ~jKȈ~j;Ȉ~jB7Ȉ~jPȈ~jg  You see here a parchment of Haunt.Ȉ~jȈ~jrI6 _Ȉ~jȈ~jȈ~jyȈ~jB5Ȉ~jȈ~jȈ~jȈ~j^B4Ȉ~jgȈ~jȈ~jAX3Ȉ~j|Ȉ~jȈ~jȈ~jKB2Ȉ~jȈ~jȈ~jȈ~jVB1Ȉ~jȈ~jBȈ~jȈ~jB0Ȉ~jpȈ~jȈ~jȈ~jC69Ȉ~jȈ~jȈ~jvȈ~jB8Ȉ~jDȈ~jȈ~j Ȉ~jiB7Ȉ~jȈ~jIȈ~jȈ~jB6Ȉ~jȈ~jdȈ~jLȈ~jB5Ȉ~jqȈ~jȈ~jȈ~jB4Ȉ~jȈ~jȈ~jAȈ~jB3Ȉ~jCȈ~jȈ~jȈ~jWB2Ȉ~jȈ~j\Ȉ~jX1Ȉ~jȈ~jȈ~jȈ~j B0Ȉ~j;Ȉ~jȈ~jȈ~j/C59Ȉ~jQȈ~j Ȉ~j i  You encounter an anaconda.Ȉ~jY....#..#... ..#:...# ...§#Ȉ~j ..##...# #.§≈ ..###..# ##.# § ..# ##.# ##..####..Ȉ~j5 ..# #.#######.......§ .## ##...........§# ≈#Ȉ~j. . #.#####.....§#≈?§## Ȉ~jX ### ##..≈≈S Ȉ~j~G ###.Ȉ~j  #..##.####Ȉ~j.v  #..# .#   ..## ..  Ȉ~jZ...# .#  S   anaconda (constriction, asleep)Ȉ~j ...# . Ȉ~j| ....#  Ȉ~jF  Ȉ~j I.43.2 (25Ȉ~j7SȈ~jG4S.Ȉ~jrȈ~j"%#.Ȉ~j%I#.§Ȉ~j%V§≈# §#§§Ȉ~j&US)Ȉ~j(m4.2 (268 _Ȉ~jR,Ȉ~j-Ȉ~j= }..#..# ... :...# ...§# ..# #..≈ Ȉ~jK> .# ##.# §  ##.# ##..####..  #.#######......§§  ##..........§≈# §# .Ȉ~j> l #.#####.....§#≈§§##  ### ##...@...§≈≈.  Ȉ~j ? ###......S..  #..##.####  #..# .#  ..## ..  ...# .# Ȉ~jU? ] ...# .  ....#  Ȉ~jQ +..#..# ... :...# ...§# ..# #..≈ .# ##.# §  ##.# ##..####..  #.#######......§§  ##..........§≈# §# Ȉ~j;  #.#####.....§#≈§§##  ### ##...@...§≈≈.  ###......S..  #..##.####  #..# .#  ..## ..  ...# .#  ...# .  Ȉ~j _....# Ȉ~j$ Ȉ~j Ȉ~j Ȉ~j ` _An anaconda is nearby!Ȉ~jq <)))))Ȉ~jN0 LS.Ȉ~j2 ?S§Ȉ~j6 ...#...#.####§.§.§...Ȉ~jL7 ..Ȉ~j7 :===5.1 (0.9)Ȉ~j5; Ȉ~j< o _You shoot an arrow. The arrow barely misses the anaconda.Ɉ~j ))))))) You shoot an arrow.  Ɉ~j(The arrow pierces through the anaconda!!Ɉ~jU?S.Ɉ~j%...Ɉ~jߞZ#..≈ ≈Ɉ~ja.# ≈#Ɉ~jz.####....§.Ɉ~j ..Ɉ~j>n.S.§≈≈.Ɉ~j֡-6.1 (1.0Ɉ~j:7Ɉ~jɈ~j Ɉ~j!R_The anaconda is heavily wounded.Ɉ~jsg )))))))You shoot an arrow.Ɉ~jIS.Ɉ~j% §.#≈Ɉ~j&&.§≈≈.The arrow completely misses the anaconda.Ɉ~j&`76Ɉ~j*Ɉ~j,9 _You block the anaconda's attack. x2Ɉ~jԤ )))))))You shoot an arrow. The arrow pierces through the anaconda!Ɉ~j* + .≈?S...≈≈.The anaconda is heavily wounded.Ɉ~j+ g8.0 (0.95Ɉ~jC0 Ɉ~jD2 r _The anaconda misses you. You block the anaconda's attack. x3Ɉ~j;@ )))))))Ɉ~jrj You shoot an arrow.  The arrow pierces through the anaconda!!ʈ~j<' ʈ~j@=S...≈≈.The anaconda is almost dead.The anaconda misses you.ʈ~j.>J====8 (0.8ʈ~ja>:4ʈ~jCʈ~j'E ʈ~jQE:_The anaconda bites you but does no damage.ʈ~j- .You shoot an arrow. The arrow pierces through the anaconda!  You kill the anaconda!ʈ~j Z)))))))ʈ~jr†...≈≈.ʈ~j95===-9.8 (1.03ʈ~jʈ~jRP _Okawaru accepts your kill.ʈ~jӁʈ~j=ʈ~jnʈ~jʈ~jʈ~jX2ʈ~j%  ʈ~j @You see here an anaconda corpse.ʈ~jʈ~jI1 _ʈ~jޔʈ~jʖʈ~jʈ~jB0ʈ~jWʈ~jʈ~jʈ~jlC49ʈ~jʈ~jʈ~jB8ʈ~jʈ~j5$ ʈ~jc+_a - 5 scrolls of enchant armour (gained 3)ʈ~jʈ~jB7ʈ~jʈ~j֮ʈ~jʈ~j@B6ʈ~j5ʈ~jʈ~j5ʈ~jB5ʈ~j}ʈ~jʈ~j]ʈ~jB4ʈ~j̽ʈ~jʈ~j4  You encounter a naga. It is wielding a +0 battleaxe.ʈ~jA.###..###.# .≈#..# .# ##.# ##..####..... ʈ~jk.# #.#######.......≈≈§  ##...........≈#.  #.#####......#§.≈##..#  ʈ~j### ##....†...≈≈...#  ###...........#  #..##.####..#  #@.###.# ## ----ʈ~j #..## #.. ....# #.# ʈ~j$w..?...# #.# ........# ..# ........# ## ʈ~jRN   naga (constriction, asleep)........#   ʈ~j{N####....    ʈ~jI§§58.8 (9ʈ~j---9.8 (10.0)3 _ʈ~jʈ~jIʈ~j# ##.#   ##.# ##..####§§...  #.......≈≈§  ʈ~jN$.....≈#.≈#  ....#§.≈##..#  ### ##....†...  ###....  #..#  #@.###.# ## ʈ~j$ #..## #..  ....# #.#  ..?...# #.#  ........# ..#  ʈ~j %........# ##  ........#  N####....  ˈ~js ##.#   ##.# ##..####§§...  ˈ~j7t#.......≈≈§  .....≈#.≈#  ....#§.≈##..#  ˈ~jnt### ##....†...  ###....ˈ~jt  #..#  ˈ~jt#@.###.# ##  ˈ~ju|#..## #..  ˈ~jBu ....# #.#  ..?...# #.#  ˈ~jouv........# ..#  ˈ~juv........# ##  ˈ~ju........#  N####.... ˈ~j}yˈ~jszˈ~j}ˈ~j[ _A naga is nearby!ˈ~j)N  .You shoot an arrow. The arrow pierces through the naga!!!  Lightning courses through the naga!  You kill the naga!))))) ) ) ..?...)6===60.6 (0.8)2 _Okawaru accepts your kill. _No target in view!ˈ~j S 3ˈ~jT ˈ~jW ˈ~j_ ˈ~j` I1 _ˈ~jOd ˈ~j`m ˈ~j]z ˈ~ja{ B0ˈ~j ˈ~j ˈ~j ˈ~jk C39ˈ~j ˈ~j ˈ~j ˈ~j B8ˈ~j ˈ~jc X7ˈ~j ˈ~j o _t - 16 scrolls of teleportation (gained 1)ˈ~j? ˈ~j B6ˈ~j ˈ~j7 ˈ~js E...# #.#######.......≈≈§ ..## ##...........≈#.≈# .. #.#####......#§.≈##..#  ˈ~j ### ##....†...≈≈...# ˈ~jж  ## ###...........#  ˈ~j #.## #..##.####..# ˈ~j9 #...####..###.# ## ˈ~jc #....[#..## #.. ˈ~j ##....@...# #.# ---ˈ~j #.........# #.# ˈ~j޷ ...........# ..# .#.........# ## ˈ~j( #...# #.)####.....ˈ~jQ ### #...... ˈ~j c##......ˈ~j 1.....#ˈ~j 4Mˈ~j ##.# ##..####§§....# #.#######.......≈≈§ˈ~j X## ##.....≈#.≈# ˈ~j4 ..... #.#####......#§.≈##### ##....†...≈≈ˈ~j\ # ###.........## #..##.####..ˈ~j q####..###.# ##ˈ~j  #..## #.. ˈ~jѿ n##.......ˈ~j m#.#  #.......ˈ~j e#.# ...ˈ~jF C.#.........#ˈ~jm @###.....ˈ~j -6.6 (6.0ˈ~j ---7.6 (75ˈ~jg ˈ~jN  ˈ~j j_You see here an orb of attunement.ˈ~j ˈ~j ˈ~j ˈ~jO ˈ~jV ˈ~jc I4 _ˈ~j ˈ~j ˈ~j ˈ~j1 ,3ˈ~j_ ˈ~j< ˈ~j ˈ~j ˈ~j ,2ˈ~j ˈ~jv ˈ~j ˈ~j ˈ~jD B1ˈ~j ˈ~jt ˈ~j ˈ~j B0ˈ~jv ˈ~j= ˈ~j ˈ~j$ C29ˈ~jw ˈ~j ˈ~jO ˈ~j B8ˈ~j? ˈ~j# ˈ~j ˈ~j B7ˈ~j ˈ~jq ˈ~j{ˈ~jB6ˈ~jYˈ~jˈ~jˈ~jB5ˈ~jp ˈ~j ˈ~jˈ~jCB4ˈ~jˈ~j/ˈ~jˈ~jxB3ˈ~jvˈ~jˈ~j0ˈ~jB2ˈ~j~ˈ~jˈ~jS ˈ~j B1ˈ~j&ˈ~j(ˈ~j)ˈ~j^*B0ˈ~j)+ˈ~j-ˈ~j.ˈ~j/C19ˈ~j.0ˈ~j3ˈ~j}5ˈ~j5B8ˈ~j6ˈ~jB8ˈ~j:ˈ~j:B7ˈ~j;ˈ~j =ˈ~j>ˈ~j??B6ˈ~j\@ˈ~jbAˈ~jCˈ~j_C,5ˈ~jCˈ~jIDˈ~j\Eˈ~jqGˈ~jGB4ˈ~jHˈ~jIˈ~jcKi  You encounter an anaconda.ˈ~jQo..†..........#:...# .ˈ~jQ.............##...# ##..............###..# #####..............# ##.# ##. ˈ~jR### #..............# #.#######..ˈ~j1R#.............## ##...#............. #....ˈ~j[R........######## ##......#....#### ###.ˈ~jR.......#.#.....##.### #...... ##......##...####.ˈ~jRtS.# #......###....[#... ##......###........ˈ~jR# .........##......... S   anaconda (constriction, wandering) ###.............ˈ~j%Sh #..#.........#..ˈ~jMS-.....#.........ˈ~j,Vc88.6 (21.0)S.ˈ~jZ]S)ˈ~j[f9.6 (223ˈ~j_ˈ~j` ˈ~j`$_The anaconda hisses angrily.̈~ju j ))))))) ̈~jԁ XYou shoot an arrow.  The arrow pierces through the anaconda!!̈~j GS.̈~je 0.S̈~j g.....̈~jN `===90.5 (0.9)2̈~j ̈~j ̈~jw  ̈~j R_The anaconda is heavily wounded.͈~jO)))))))͈~j1KS.͈~jf30.S͈~jw7.....͈~j/8g1.5 (1.01͈~jB;͈~j<h _You shoot an arrow. The arrow misses the anaconda.͈~j}e4)))))))͈~j ......S  You shoot an arrow. The arrow barely misses the anaconda.͈~jYou block the anaconda's attack. The anaconda closely misses you.The anaconda grabs you. You block the anaconda's attack.͈~jcf 12  2͈~jUConstr Gem (2210) ͈~j ͈~j\ _The anaconda constricts you.͈~j 4)))))))͈~jr ......S  You shoot an arrow. The arrow barely misses the anaconda.͈~jr e0-3͈~jcs ;09͈~j,w ͈~jx } _You block the anaconda's attack. The anaconda constricts you.Έ~jvas .You shoot an arrow.  Έ~jalThe arrow pierces through the anaconda!!  You kill the anaconda!Έ~je>)))))))Έ~je Έ~jb......†.Έ~j1=22 7====4Έ~jNGGem (2208) Έ~jΈ~jP _Okawaru accepts your kill.Έ~jp=Έ~j=Έ~j>Έ~jAΈ~jCΈ~jEX7Έ~jmHΈ~jKX6Έ~jLΈ~j:Oe  You see here an anaconda corpse.Έ~jPΈ~j0QΈ~j^QA5 _Έ~jRΈ~j,SΈ~jUΈ~j'Wj=4Έ~jl[Έ~j`Έ~jQaB3Έ~jtcΈ~jfΈ~jlΈ~jmB2Έ~joΈ~jrΈ~jPwΈ~jw,1Έ~jxΈ~j zΈ~jΈ~j%Έ~j,0Έ~j*Έ~jΈ~jƋΈ~jΈ~j.199Έ~jCΈ~j4Έ~j0Έ~jΈ~jTB8Έ~jYΈ~jߤΈ~jΈ~jƩB7Έ~jNΈ~jǰΈ~j  #.#..######## # #..........†.##....####  Έ~j[#.........#.#.....##.# #.......###......##...# #.....####......###.. ###..#####......### ##............##.Έ~jN #.#.####.......... ..##.@# #.......#....----5005.5 (11.0).... ##.# #.......#......^. #.# #......##.)###..#. #.##.......##### ... ...###.....# #.# #####.# ... ..#.∩. Έ~j~Έ~j----6.5 (126Έ~jΈ~jP Έ~j(_Found Xotinos's Weapon Emporium.Έ~jxΈ~jyΈ~jO{Έ~jΈ~jX5Έ~j4Έ~jsΈ~jΈ~jB4Έ~jQΈ~j!Έ~jΈ~jƞB3Έ~jΈ~jΈ~jΈ~jB2Έ~jΈ~j~Έ~jΈ~j,1Έ~jΈ~jΈ~jΈ~jΈ~jB0Έ~jΈ~j\Έ~jΈ~jC89Έ~jΈ~jqΈ~j2Welcome to Xotinos's Weapon Emporium! What would you like to do? Έ~ju[ a -  51 gold a +0 falchion Έ~ja b -  125 gold a +0 falchion of holy wrath Έ~j[ c -  595 gold a +3 great sword of holy wrathΈ~j:d -  187 gold a +0 longbow  e -  68 gold a +0 orcbow Έ~j_ f -  333 gold a +1 partisan of flamingΈ~jg -  51 gold a +0 shortbow You have 1559 gold pieces. Έ~j/Z[Esc] exitΈ~j|[!] buy|examine items[a-g] mark item for purchase [/] sort (type)[A-G] put item on shopping listЈ~jvЈ~jިЈ~j+Ј~jl#.#.####............. gmalak the MarksantЈ~j`..##..# #.......#..... Formicid of Okawaru ******Ј~j".... ##.# #.......#..... Health: 131/131 ========================Ј~j5A..^. #.# #......##.)### Magic: 26/26 ========================Ј~jǮ..#. ##.##.......#####AC: 27Ј~jStr: 15... #...###.....#Ј~jx2EV: 22Int: 16### ##.## #####.#Ј~jЯ[SH: 17Dex: 28Ј~j*.....#...#.......#XL: 17 Next: 87% Place: Snake Pit:1#.....@.....#Ј~jNoise: ---------  Time: 25013.5 (7.0)###.#...#.###Ј~jڰg) +8 storm bow {elec, penet} ###.#.###Ј~j2Cast: Jinxbite#. .#Gem (2189) Ј~j.. ...#. .#.Ј~j2 ### ###The arrow pierces through the anaconda!!  You kill the anaconda! _Okawaru accepts your kill. Ј~j_You see here an anaconda corpse. _Found Xotinos's Weapon Emporium.  Ј~j7There is an entrance to Xotinos's Weapon Emporium here.Ј~jߵЈ~jhЈ~j _Ј~jtЈ~j Ј~jK Ј~j Ј~j Ј~j} ..##..# #.#.... ##.# #.#.Ј~j ..^. #.# #......##.)####Ј~j {..#. ##.##.......##### Ј~jF ... #...###.....# #Ј~j w#### ##.########.# .....#...#.......# Ј~j #.....∩.....# Ј~j ###.#..@#.### 0Ј~j= ###.#.### Ј~jr a #...# Ј~j ..∩.. .#...#.Ј~j ###.###Ј~jj u ..#.Ј~j Ј~j e4.5 (18Ј~j! Ј~j0 !Ј~jq I You kill the anaconda! _Ј~j DOkawaru accepts your kill. _Ј~j lYou see here an anaconda corpse _Found Xotinos's Weapon Emporium. Ј~jW 0_Found Kuoviyv's Antique Armour Emporium.ш~j|yш~jyш~jqzш~j{ш~j}ш~jn7ш~j]ш~jӁB6ш~jш~j7ш~jш~jۄш~j:5ш~jш~j҉ш~jfWelcome to Kuoviyv's Antique Armour Emporium! What would you like to do? ш~j a -  60 gold a leather armourb -  60 gold a leather armour ш~j c -  285 gold a pair of warped gloves  d -  630 gold a glowing plate armoure -  540 gold a plate armour  ш~jFf -  540 gold a plate armour  g -  120 gold a ring mail  ш~jRh -  27 gold a robe You have 1559 gold pieces. [Esc] exit[!] buy|examine itemsш~jR[a-h] mark item for purchase [/] sort (type)[A-H] put item on shopping list҈~j k  a -  60 gold a leather armour ҈~jt  c +  285 gold a pair of warped gloves After the purchase, you will have 1274 gold pieces.҈~j e[Enter] buy marked itemsӈ~j! Y Purchase items for 285 gold? (y/N)ӈ~j7G#  c -  630 gold a glowing plate armour  d -  540 gold a plate armour12ring mail 27obe ӈ~jHgGՈ~jn Ո~j1Ո~j~#..#. ##.##.......#####gmalak the Marksant... #...###.....#Formicid of Okawaru ******Ո~j#######.########.#Health: 131/131 ========================.....#...#.......#Magic: 26/26 ========================#.....∩.....#AC: 27Str: 15###.#...#.###EV: 22Int: 16Ո~jQ###.#.###SH: 17Dex: 28###.#...#.###XL: 17 Next: 87% Place: Snake Pit:1#.....@.....#Noise: ---------  Time: 25017.5 (3.0)Ո~j.....#...#.....g) +8 storm bow {elec, penet} #######.#######Cast: Jinxbite...Gem (2185) #.##.##.##.# Ո~j<_Okawaru accepts your kill. _You see here an anaconda corpse. _Found Xotinos's Weapon Emporium. _There is an entrance to Xotinos's Weapon Emporium here. _Found Kuoviyv's Antique Armour Emporium.  There is an entrance to Kuoviyv's Antique Armour Emporium here.Ո~jYou see here an anaconda corpse. _Found Xotinos's Weapon Emporium _There is an entrance to Xotinos's Weapon Emporium here. _Found Kuoviyv's Antique Armour Emporium.  There is an entrance to Kuoviyv's Antique Armour Emporium here.  f - the +2 pair of gloves "Hihicu" {Str-5 Int+2 Stlth+}Ո~jj r _Thank you for shopping at Kuoviyv's Antique Armour Emporium!؈~j ..#. ##.##.##### ... #...###.....# #######.########.# .....#...#.......# #.....∩.....# ###.#...#.### ###.#.###؈~j ###.#...#.### #....@∩.....#.#...#.....#####.####### ... #.## #.# #.# #.#؈~j؈~jgl8.5 (14 _؈~j؈~jKو~js و~j &9و~jJ :3و~j و~j S _You drop the +2 pair of gloves "Hihicu" {Str-5 Int+2 Stlth+}.ڈ~j*ڈ~jڈ~jڈ~jڈ~jHڈ~j+X2ڈ~jڈ~jvڈ~jڈ~j:1ڈ~jdڈ~jxڈ~jڈ~j,B0ڈ~jڈ~jڈ~jVڈ~jC79ڈ~jiڈ~jڈ~jڈ~jB8ڈ~jڈ~jڈ~j)X7ڈ~jkڈ~jڈ~jڈ~jB6ڈ~j ڈ~jڈ~jlڈ~jB5ڈ~jbڈ~jڈ~jڈ~jSB4ڈ~jڈ~jڈ~jڈ~jB3ڈ~jڈ~jڈ~jڈ~jMB2ڈ~jڈ~jڈ~jڈ~jB1ڈ~jڈ~jڈ~jn0ڈ~jڈ~jڈ~j:C69ڈ~jڈ~jWڈ~j3 n8ڈ~ji ڈ~j ###.#.### ## # ###.#...#.###ڈ~j5 #.. .## #....[∩.....#)... ........#...#.........#..########.#######.....#. #...#....... ##.##..#....##### #.#ڈ~j#.....@...####.#345.0)#............##.#...............##.#.............#ڈ~j . #.............##...............##...........##...#..........## #...##........## #..ڈ~jڈ~jbf5.5 (167ڈ~j,ڈ~j_+ _Found a quarterstaff.ڈ~j^| ڈ~js} ڈ~jā ڈ~j^ ڈ~j ڈ~jP B6ڈ~j> ڈ~j ڈ~j ڈ~jl B5ڈ~jد ڈ~j ڈ~j ڈ~jS B4ڈ~jo ڈ~j ڈ~j ڈ~j B3ڈ~j ڈ~j ڈ~j& %  ڈ~j _You encounter a naga mage. It is wielding a +0 flail.ڈ~j h#######.###### .....#...#....ڈ~j  # #.....∩.....#ڈ~j9 s #. ###.#...#.###ڈ~j  ##. ###.#.### ڈ~j ##..# ###.#...#.###ڈ~j. , ##....#####....[∩.....# #)............#...#....ڈ~j u.....#@.########.######ڈ~j #.......#...#..#####.##.##ڈ~j ..#....##### #.#ڈ~j; #..#.........####.#ڈ~j N##............##.#ڈ~j N   naga mage (constriction, asleep)ڈ~j s...............#ڈ~j/ #.#.............##.ڈ~j\ .....#ڈ~j !ڈ~j 19.5 (4.0)ڈ~j7 ,40.5 (5ڈ~j A2 _ڈ~jڈ~j-ۈ~j p # ∩ #.  ##. ۈ~j   ##..# ###. ##....#####....[∩ #)............ .....#@.# #......#.......#...#  ۈ~j! f#........#####.##.##  #...#....##### #.#  #..#...... ۈ~jT q N##.......  #........  #.#......ۈ~j <   ۈ~j5> # ∩ #.  ##.   ۈ~jڝC##..# ###. ##....#####....[∩ #)............ .....#@.# #......#.......#...#  #........#####.##.##  ۈ~jP^#...#....##### #.#  #..#...... N##.......  #........ۈ~j #.#...... ۈ~jۈ~jۈ~joۈ~jC` _A naga mage is nearby!ۈ~jO )))))ۈ~j))N)You shoot an arrow.  The arrow pierces through the naga mage.  The naga mage shouts!ۈ~jOCN.ۈ~j2UO.....ۈ~jUo===1.5 (11ۈ~jYۈ~j[7 _The naga mage is lightly wounded.ۈ~j@ ` )))))))ۈ~j j You shoot an arrow.  The arrow pierces through the naga mage!ۈ~jlK |.....N.ۈ~j%L `20ۈ~jP ۈ~jQ  ۈ~jQ T_The naga mage is severely wounded.ۈ~jW ))))))ۈ~jt`)You shoot an arrow.  The arrow pierces through the naga mage.ۈ~j .....N.The naga mage is severely wounded.ۈ~j;*܈~jf , fast)The naga mage mumbles some strange words.܈~j8$9N܈~j$h3.4 (0.959܈~j")܈~j* ܈~j*(_The naga mage seems to speed up.܈~jGj .You shoot an arrow.  ܈~jHnThe arrow pierces through the naga mage!  You kill the naga mage!܈~jzKH)))))))܈~jK!܈~j9.....܈~j A).܈~j084.3܈~j :8܈~j)܈~j ܈~j,B_Okawaru accepts your kill.܈~jP܈~jg܈~j܈~j܈~j܈~jB7܈~j܈~jm ܈~j܈~jB6܈~j܈~jv܈~j܈~j,5܈~j܈~j !܈~j%܈~j;)܈~j)B4܈~j+܈~j/܈~jV2܈~j2B3܈~j@5܈~j[7܈~j:܈~j|;B2܈~j<܈~j?܈~jC܈~jDD܈~jD:1܈~jnF܈~jK܈~jN܈~jN,0܈~jHO܈~jP܈~jS܈~jY܈~jYC49܈~j\܈~ja܈~j6e܈~jeB8܈~jh܈~jTj܈~jm܈~jWnB7܈~jp܈~js܈~jex܈~jzB6܈~j#{܈~j*܈~j܈~jB5܈~j܈~j΂܈~ju܈~jńB4܈~j\܈~j܈~j܈~j܈~j-:3܈~j܈~j܈~jc܈~jB2܈~j֏܈~j"܈~jX܈~jғB1܈~j܈~j ܈~j܈~jB0܈~j܈~j7܈~j`%  ܈~jEYou sense a monster nearby.܈~jfP.... #.##....܈~j.# .... ###.##.......#..# #.. ##.#.#............# #..##....#.........܈~j..............#......^.#.....###......#......#................... #.........##....#####܈~j/- #...@#....###........--- #..#####..##..#####..܈~jag .... #####.## ### ##.# #.. ##..##܈~j[ ####. ##....#####.. . { #)...........܈~j  #......#..#####  ##܈~j)L#...... ܈~j$063.3 (19.0)܈~jH---39 ܈~jP_܈~j܈~jv܈~j3܈~j4܈~j4܈~j6܈~j9  You encounter a naga. It is wielding a +0 dire flail.܈~j= .... #.##.....# .... ###.##.܈~jU>a.# #.. ##.#.#.###..##....#..........#......^..###......#......#. ...... #.........##.... #..@.#....###. #..#####..##..##### ..... #####.##  #.....܈~j>Q ##.#  #..... ##..##  #..... ##....#####. N   naga (constriction, wandering)#.##N.. #)...܈~j>.. #### #......#..#### ##......#܈~jlC,0.0)܈~jEl4.3 (18 _܈~jG܈~jU݈~j_ ....  ..# .... ### ...# #.. ##.#.݈~j? ....###..##.... ...............^ ݈~j5......###...... .............. ݈~jG>#.........# #..@.# ݈~ju/#..### .....  ݈~j: #..... ##.#  #..... ݈~j  #.....  #.##N.. #) .. #### ݈~jIh ....  ..# .... ### ...# #.. ##.#. ....###..##....݈~jh ...............^ ......###...... .............. #.........# #..@.#݈~jWit #..### .....   #..... ##.#  #..... ݈~jir  #.....  #.##N.. #) .. #### ݈~j@ _A naga is nearby! )))))N  ))You shoot an arrow. The arrow pierces through the naga!  The naga shouts!N......===57 _The naga is severely wounded.݈~j  .You shoot an arrow. The arrow pierces through the naga!!  You kill the naga!))))) ) ݈~j C....$.66 _Okawaru accepts your kill.݈~j# ݈~j$ ݈~j( ݈~j)  ݈~j) B_No target in view!ވ~jވ~jrވ~j%ވ~j7ވ~jވ~jI5 _ވ~jވ~jވ~j*ވ~jB4ވ~jވ~jވ~jވ~j,3ވ~jEވ~joވ~j ވ~j ވ~j B2ވ~jވ~j*ވ~jaވ~j,1ވ~jވ~jވ~jވ~j5$X0ވ~j~&ވ~j/&  ވ~j/FYou now have 1291 gold pieces (gained 17).  Things that are here:ވ~j0C29ވ~j3ވ~jb: ވ~j:9_a +0 dire flail; a +0 robeވ~j>ވ~j?,8ވ~j?ވ~jAވ~jEވ~j&Iވ~jIB7ވ~jLވ~jOވ~jV  You encounter a naga. It is wielding a +2 battleaxe of freezing.ވ~j^/..###......#...ވ~jL^ .............. .... #.........##ވ~j^ #.. #....#....### ވ~j^#.###..#####..##..#ވ~j_ ވ~j;_#.....#########.## ވ~j_#........## ##.#  #.........# ##.. #@..)....####....#ވ~j_--- #.##.....#.##)....ވ~j` ... ########......#.ވ~ja # ##......# ## #....... #.. #...#... N   naga (constriction, asleep) .. #).#.... .#..N ..##..... ## ވ~jkh75.3 (9N.ވ~j qEN)ވ~jKq){ވ~jZrM==-6.3 (1ވ~jrF0.0)6ވ~j{ވ~j ވ~j _The naga shouts!ވ~jdz ( ވ~jz 0............ .... #..... ވ~jz *#.. #.... #.###..# ވ~j{ .#.....### #........## ##.# ވ~jN{  #.........# ވ~j}{ / #@..).... ވ~j{ #.##.....#.##) ވ~j{ -... ####### #.... ވ~j|  ##... ވ~j5|  #... ވ~j| 6 {...N #) ވ~j| ".#...  ## ވ~j| ވ~j  ............ ވ~j .... #..... #.. #.... #.###..# ވ~j ##.....### #........## ##.#  ވ~jN #.........#  #@..).... ވ~j #.##.....#.##) ... ####### ވ~j #....  ##...  #...  ވ~j {...N #) .#...  ވ~j *## ވ~j2 ވ~j ވ~j ވ~jM [ _A naga is nearby!ވ~j< .You shoot an arrow. The arrow pierces through the naga!!  Lightning courses through the naga!  ވ~jI= :You kill the naga!ވ~j@ u))))) )ވ~j@  ) ވ~j -Sވ~j ' ވ~j@ 4.Sވ~j BOkawaru accepts your kill.ވ~j" A.....ވ~jo 1S   black mamba (wandering),...).ވ~jg {9=7.0)5ވ~j ވ~jl \ _You encounter a black mamba.߈~j( ߈~jD ))߈~j ))߈~j S)S  ߈~jD )߈~j j)You shoot an arrow.  The arrow pierces through the black mamba!!  ߈~j The black mamba hisses angrily.߈~jBS.߈~j5JS.߈~jQ.....߈~jg8.2 (0.94߈~jÞ߈~jϠ_ _The black mamba is almost dead.߈~j#.߈~j4The black mamba hisses angrily. _The black mamba is almost dead.  ߈~juLightning courses through the black mamba!  You kill the black mamba!߈~j%))߈~j,,))))߈~j ) ߈~jx'..߈~jُ(...߈~j.߈~j@/..߈~jg'9.1߈~j\߈~j ߈~jEB_Okawaru accepts your kill.߈~j@ ߈~jA ߈~j'E ߈~jF  ߈~jF :_No target in view!߈~j ߈~j ߈~j ߈~jC ߈~j ߈~j I3 _߈~j] ߈~j ߈~j ߈~j B2߈~j3 ߈~j ߈~j ߈~j B1߈~j. ߈~j ߈~jo X0߈~j ߈~j ߈~j@ ߈~j C19߈~j ߈~j  #.....#########.# #........## ##.#߈~j ## #.........# ##..##.###...)....####..#..#.##.....#.##)....#....#########......߈~jM #.....## ##......##.....# #......#..@..# #...#..---߈~j .......)...# #).#....#......# ..##......##......# ## #....߈~j ... ##...#... #.#.. #...#.... #.## ##.##..... #. # ### #... ## #߈~je  ...## ##.# ##..###...)....####.....#.##.....#.##)..#########......#.## ##......##..... ..###.....###.......@...#).#.#.....##...##.## ... ##...#... #.#.. .. #.##...## ߈~j .84.1 (5.0߈~j ---5.1 (68߈~j4 ߈~j $  Things that are here:߈~jy  ߈~j {_a +2 battleaxe of freezing; a naga corpse~j~j~j~j~j~jI7 _~j?~jY~j)~jd*B6~jj.~j*5~jm8~j8B5~jM:~jY<~j@n4~jWD~jH~jHB3~j4J~jL~jN~jBNB2~jO~jR~jU~jUB1~j|W~jJY~j[X0~j\~j]~j[aY09~jwb~jf~jOh~jh,8~jh~ji~jk~jn~jnB7~jp~jq~jYt~jtB6~j4v~jw~jz~jzB5~jN|~j}~jq~jB4~j~j~j X3~jЄ~j~jʇ~jB2~j߈~j~j.......)...# ####).#........#......####...##.....~j...##......##...####.... ##...#.......# #.#~j... #...#.......##.##...~jJl ##.##.......##. #. ###..#.....# ##~j...###..##.....#  #...@.####...# ##~j101.1 (16.0) ##....# ##### ~jؑZ ##...# ~jg#.#..   ~j+#.##.#.. .>~jO... #..##. ### ~j~jyf2.1 (171~jA~j ~j-_Found a stone staircase leading down.~j ~j~j.~jR~j/n0~j#~jU~jD099~j+~j~j~j B8~j~j]~j~j\B7~j~jf~j~j5B6~j~j~j~jhB5~j~je~j~jGB4~j~j R  There is a stone staircase leading down here.~j_~jI3 _~j~jk~j~jB2~j~j~j X1~j= ~j ~j ~j B0~ji~jC~j~jCC89~j~jg~jk~jB8~j~j~j~jB7~j[~j~j~j4 B6~j8!~jk"~j $~jV$B5~j$~j&~j'~je(B4~j(~j)~j+~j,B3~j,~jM.~j/X2~j0~j{1~j2~j3B1~j3~j75~j6~j<7B0~j7~j8~j:~j:C79~j;~je=~j?%  ~jR?FYou encounter a black mamba.~jB#.##.## ##.# ##..  ~jBF.. #.>###..##..# ... ##.........# ~jCA##. ####.....####....## ### ~jOC.###...###..#  ##..#....##.. ~joC ##.........S ~jC ##.@...#.# ~jC ##....#   ..###..#~jC##. ## ##~jCz S   black mamba (asleep) ~jC!~jD5~j;H-24.1 (22~jIm5.1 (238 _~jK~jM~jk  #.##.## ##.# ##..  .. #.>###..##..# ##.........# ####.....## ##....## ###  ###...###..# ~jk \ ##..#....##..  ##.........S  ~jl ##.@...#.#  ##....#  ..###..#  ###. ## ~j m > ##~j@~j #.##.## ##.# ##.. ~j& .. #.>###..##..# ##.........#~j_m ####.....## ~jQ##....## ###  ###...###..# ~j. ##..#....##.. ~j ~j##.........S  ~j%##.@...#.#  ~jp^##....#  ~jg..###..#  ~j~###. ##  ~jM]## ~j`~j~j~j# ~j<$T_A black mamba is nearby!~j ~jA)))))))~j+S  ~j2NYou shoot an arrow.  ~jS1The arrow pierces through the black mamba!  ~joThe black mamba hisses angrily.~jEc;S.~jMdAS.~juhZ.....~jhiu===6.1 (1.0)7~j6l~jm ~jmU_The black mamba is heavily wounded.~jHN )))))))~jHB You shoot an arrow.  ~jH*The arrow pierces through the black mamba!~jES.~j6.S~j~j.N~j ~j  ~jK'..~jw.~j ..~jzN   naga (polearm, constriction, wandering)~jNThe black mamba is severely wounded.~j(&7~jX:6~j~j ~j%d_You encounter a naga. It is wielding a +0 halberd.~j\  #.##.## ##.# ##..  .. #.>###..##..# ##.........# ####.....## ##....## ###  ###...###..#  ##..#....##..  ##.........N  ##.@..S#.#  ##....#  ..###..#  ###. ##  ##  ~jK  #.##.## ##.# ##..  .. #.>###..##..# ##.........#~j " ####.....## ##....## ### ~j  ###...###..#  ~jN ##..#....##..  ~j ##.........N  ~j ##.@..S#.#  ~j ^##....#  ~j< b..###..# ~j  ###. ##  ~j ## N~j ~j ~j ~j d _There are monsters nearby!~j )))))))N  )  You shoot an arrow.  ~j sThe arrow closely misses the black mamba.The arrow pierces through the naga!~j{} ES.~jY~ AS.~js ;N.~j 5..~j `85~j ~jR I _The naga is moderately wounded.~j{ ~jr ))))))) You shoot an arrow.  ~jr zThe arrow pierces through the black mamba.  The black mamba is almost dead.~jm b ..N.~j bS..The arrow barely misses the naga.~j CThe black mamba bites you but does no damage.~j `94~jQ ~j Y _The black mamba closely misses you.~j# )))))))You shoot an arrow.  The arrow closely misses the black mamba.~j#~jѡEN.~j.N..S..~jݦh30.0 (0.93~jM~j ~jCm_The arrow barely misses the naga. You block the black mamba's attack.~jW.closely misses the black mamba. ~j, _The arrow barely misses the naga. You block the black mamba's attack.  You shoot an arrow.  ~j The arrow pierces through the black mamba!  Lightning courses through the black mamba!!  You kill the black mamba!~jw ))))))) ~jrOkawaru accepts your kill.The arrow pierces through the naga!~jEN.~j՚.....~jTp901.0 (1.02~j~j]X _The naga is almost dead.~j .You shoot an arrow. The arrow pierces through the naga!!  You kill the naga!~j m)))))))~j ...)...~ja m19 (0.91~j ~j  ~j. J_Okawaru accepts your kill.~j ~j ~j? ~j H _No target in view!~jSI~jT~jW~jEZI0 _~jL[~j]~ja~jbC69~jc~j"g~jj~jkB8~j@m~jn~jQp~jpB7~j]q~jr~jPt~jtB6~ju~jv~jy~j|yB5~jbz~j{~jh}~j}B4~j~~j~j}~jہB3~j~j~jX2~j]~j~jj~jщB1~j~j~j~j[B0~js~j~j~jܒ-59~j~j~j˕~j'  # ##.# ##. ## ##.# ##.. ... ~jz>###..##..# #.# .........# #.# ###.....## #.# ####....## #####.####...~j###...###..##.......##..#....##........~j##......).@......)---43.9 (12.0)~j##.....#.###.....~js##....#.# ...#..###..# .###.###~jl#####~jR^---4.9 (13~j*:8~j~j¦& _Found a war axe.~j~j~j~j~j&~jB7~j~j~j~jwB6~jy~jc~j ~j B5~j~j~j%~jo&B4~j+~j3~j1<~j<B3~jB~j#M~jS~j{T,2~jT~jX~j_~jf~jgB1~jk~j_r~j5{X0~j3~j~j‹~jC49~j~j~jl~jfB8~jp~j~j~j,B7~j7~jD~ju~j`B6~j~j~j~jB5~jY~j'~jW~j,4~j~j~j~j/~jB3~j~jv~jB~jB2~jN~jO~jR~jCB1~jm ~j> ~jc X0~jZ ~j~j+~j\C39~j:~j7~j~jAB8~j~j(~j~jB7~j~j:~j~jB6~j~j!~j"~j"B5~jy$~jo%~j{&~j&B4~j'~j *~j+~jF,B3~j,~j-~j.~j3/B2~jH0~j1~j`3~j3B1~j4~jT6~j8~j8B0~j9~j;~j<~j<C29~j=~jW@~jA~j9BB8~jC~jD~j F~jNFB7~j?G~j/H~jI~jIB6~jmJ~jK~jL~jMB5~jN~j O~j(P~j}PB4~jP~jQ~jR~jSB3~jtS~jV~jW~jJXB2~jX~jY~j[X1~j,\~j]~jZ`~j`B0~ja~j6c~je~j$fC19~jg~jPh~jj~jkB8~j6l~j{m~jo~j_pB7~j)q~j@t%  ~jqt-There is a stone staircase leading down here.~j=w~j^w+6 ~jyw_~j|x~jy~jK{~j|B5~j|~jy~~jۀ~jB4~j~j~j~j ~j':3~j~j~j~j(B2~j~j~jX1~j8~jٔ~j ~jB0~jq~j~jJY09~j~j~jأ~j;B8~j4~jm~j%n7~j~j  You encounter a naga mage. It is wielding a +0 flail and wearing a +2 barding.~j  ...# ###..#.....#   ....###..##.....# ~j #.....####...#  ##....# ######  ##...## #.#  #.#..# ##.#   #####.##.## ##.## ~jW  #.###.....##.>###..##   #...@.....###........ ~j  #...#####...####.....   #.... #.### ##....   #..... #.# ###.. ~j.  #..... ..###.  #...... ...~jJ## N   naga mage (constriction, asleep)  N####.. ##.#  ~jB###~j{95.9 (516.9 (526 _~j~j~ji 2 ...#  ~j{i 2     ~ji   ~jAj J##...##  #.#..# ##. #####.##.## ##. ~jj #.###.....##.>###.. #...@.....###........ #...#####... #.... #.###  ~jj #..... #.#  #..... ..#  #...... ...  N####.. ##.  ###~jnk ~j n ...#   ~j &  ~j e ##...## ~j n#.#..# ##.~j;  #####.##.## ##.~jY  #.###.....##.>###..~jv  #...@.....###........~j  #...#####... #.... #.### ~j #..... #.#  #..... ..# ~j w #...... ... ~j N####.. ##.  ###~j ~j ~j ~j  ~jM D_A naga mage is nearby!~j ~jN ))))))N  )~j)You shoot an arrow.  The arrow pierces through the naga mage!!  The naga mage shouts!~j27....~j`A..N~ju===7.8 (0.9)5~ja~ja _The naga mage is heavily wounded.~j M. _The naga mage is heavily wounded. ~jI  You shoot an arrow.  The arrow pierces through the naga mage!!  You kill the naga mage!~j- 5))))~je S)))~jٟ -..~j! ...~jš =.)#~j 028.7~j :4~j ~ju P _Okawaru accepts your kill.~jZ~j[~ja~jdH _No target in view!~j~j~j"~j~j~j_3 _~j~j~jjB2~j~j~j"~j"~j#:1~jY$~j &~jE(~j(B0~j)~j+~j{-~j-E1999~j/~jG1~j3~j4,8~j$4~j#5~jZ6~j7~jC8B7~j8~j<n6~j=~j>~j@~j@,5~j@~jA~jC~jD~j`E,4~jE~jAF~j9G~jH~jHB3~jI~jK~j]M~jMB2~jN~jP~jQ~jQ,1~jR~jR~j T~jU~jUB0~jV~jW~jX~jCYC89~j Z~j\~j5^~j^B8~ji_~j`~j$b~jGbB7~jb~jc~jve~jeB6~j;g~jh~ji~j,jB5~jj~jk~jl~j:mB4~jm~jn~jMp~jpB3~j[q~jr~jLt~jtB2~ju~jw~jx~jLyB1~jLz~j{~jK}~j}B0~j~~j|~jX~jȂC79~jރ~jL~j~j7B8~j~j~jX~jB7~jC~j?~j~jCB6~jΐ~j~jK~jB5~j=~j~j~jKB4~j~j~j~jB3~j~j ~já~jB2~j~j~ja~jB1~j`~j~jڨ~j1B0~j۩~jѫ~j~jKC69~j~j~j~jB8~jY~jo~j~jB7~j~j[~jθ~j;B6~j~jڻ~jJ~jB5~jw~j~j3~jB4~j0~jL~j~jB3~j~j~jN~jr:2~j(~jb~jR~jB1~j~j|~jg~j,0~j~j~j~jY59~j~jc~j~jB8~j;~j~j~j9B7~j0~je~j~jB6~jW~j~j.~jB5~j~j~j!~jB4~j~jr~jO ~j B3~j ~j ~j~jiB2~j~je~j X1~j~jj~j*~j~B0~j ~j!~j#~jL$C49~j%~j'~j)~j=*B8~j+~j>-~jW/~j/,7~j/~jT1~j2~jA5X6~j6~j49~j:~j;B5~j<~j_?~j1A~jAB4~jCC~jD~jF~j3G~jSG:3~jH~j K~jM~jbOB2~jO~jQ~j)S~j|SB1~jxT~jU~jW~jWB0~jY~j Z~j[~j[C39~j\~j]~j`X8~j`~ja~jc~jcB7~jd~jf~jg~jhB6~jh~jgk~jkB5~jGl~jmF _m - 6 potions of might (gained 1)~jo~joB4~j^p~j6q~jr~j sB3~js~j$t~j`u~juB2~jv~jNw~jpyX1~jy~jkz~j{~j2|B0~j|~j}~j o29~j΀~jX8~j~j~j~jB7~j~jZ~j~jB6~jd~j:n5~j~j~j~j\v43210~j~jC19~j~jz~jۢ~j1B8~j~jC~j~jB7~jx~jq~j~j B6~j~j~jެ~j;B5~jЭ~j~j/~jB4~j~j~j[~jƴB3~jd~jv~jϷ~j)B2~jӸ~j¹~j~j^B1~j~j߼~jG~jB0~j3~j)~jO~jC09~j9~j ~jj  You sense a monster nearby.~j[ #..##.....#.~j ~jk##.###......## #..## ~j7b#.## #.......###..##~jZ ~jt##.# #...{.......... ~jj#..# ##........###.. ~j_##.## #.............~j  ####..# ###.....##......~j j  #....#~j19##..###....#.~j   #.......@### ##.###..####---~j  ##.......## ##.....####~j  ##........## #........#~j  #..........# ### #.......~j"  ##........## #.###...)....#~jA  #......#.# #..#.##.....#.~j`  ##....##.# #....########~j  ##..###### #.....## #~jj  #######.####.....#~j1294.7 (96.0)~j~j]---8 _~j~j[~j _You sense a monster nearby.  You are studying Shields and Unarmed Combat.  Your movement speed is average.  Your attack delay is about 0.9 (and is slowed by your shield and armour).  Your damage rating with the +8 storm bow {elec, penet} is about 40 (Base 14 x  145% (Dex) x 161% (Skill) + 8 (Ench)).~jS~j~jf _Your base attributes are Str 15, Int 13, Dex 22.~j^~j_~jm~jnF _Unknown command.~j(~j~j~j~j%~j_7 _~j~jT~j}B6~j~jG~j~j=k  You encounter a black mamba.~j_ ##...######...... # ~j #..##.....#......# # ##.###{.....## #..###.~j% #.## #.......###..## ##.# #.S.............~jQ #..# ##........### ##.## #.......... ####..# ~j..##........ #....####..@##..###....#....~j8 #........######.###..#####..~jY- ##.......## ##.....###### ##........## #........## ~j| #..........# ### #.........# ~j ##........## #.###...)....#### S   black mamba (wandering)~j #......#.# #..#.##.....#.##) ##....##.# #....#########... ##..~jp #.....## ##..~jK.6.7 (2.0)~jtl7.7 (35 _~j~j~j`:   ~j....#.  ~j-.....##  #.## #.......#~j ~j4.##.# #.S...... ~jV#..# ##.......~jv ~j##.## #....... ~j; ####.....# #..@#~j #........####~jB1 ##.......##  ....## ~j   ### ~j"   )~j&  ) ~jr?    ~jY   ....#.  ~j .....##  #.## #.......# ##.# #.S......~j #..# ##....... ##.## #.......~j8  ####.....# #..@# #........####~jK ##.......##  ....## ~jo?   ### ~jV   )  ~jO)    ~j֩ ~j ~j~~ja~j: ~jbT_A black mamba is nearby!~jj0  ~jUk ....#. ~jk` .....##  #.## #.......# ##.# #.S......~jlX #..# ##....... ##.## #.......  ####.....# ~jm#..@# #........#### ##.......##  ....##    ###    )  )  ~jn6   ~j    ....#.  .....##  #.## #.......# ##.# #.S......~jp v #..# ##....... ##.## #.......  ####.....# #..@# #........#### ##.......##  ....##    ###    )  ~j [)     ~jG 3~j x _A black mamba is nearby!~j( 6 )~jv ))~j )~jɬ )~j )~j 1)You shoot an arrow.~jE6 Z .S~j6 FThe arrow closely misses the black mamba.~j; .....S~jP< q===8.6 (0.94~j? ~j$A  ~jQA '_The black mamba hisses angrily.~j.  The arrow closely misses the black mamba. _The black mamba hisses angrily.  You shoot an arrow.  The arrow pierces through the black mamba!  ~j uLightning courses through the black mamba!!  You kill the black mamba!~j X)))))))~j;(~j1n....†..~j|~jb9.53~j%~j") ~jT)B_Okawaru accepts your kill.~j~jQ~j~j2H _No target in view!~j>~j[$~jGear: 22/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with )) ~jE g - the +8 storm bow (weapon) {elec, penet} ~jM a - the +7 longbow of the Realm of Zot {chaos, rC+++} ~jMissiles (go to first with ()h - 26 poisoned darts  ~jSp - a curare-tipped dart Armour (go to first with [)  b - a +2 pair of gloves of dexterity (worn) ~j1 e - a +0 pair of boots (worn)  n - a +0 kite shield (worn)  o - a +0 pair of gloves of dexterity (worn)  u - the +7 swamp dragon scales of the Last Howling Gods (worn) {rPois rC+ Int+3 v - a scarf of harm (worn)  j - the +4 skin of Zhor {*Englaciate rC+++ SInv} ~j P k - the +8 tower shield of Perfidy {Will+ rCorr Slay+2} ~j> Jewellery (go to first with "=)  d - a +4 ring of protection (worn)  l - a +5 ring of evasion (worn)  t - the amulet "Akkut" (worn) {Chemistry Will+ Regen+}~jf]c - a +6 ring of intelligence  i - an amulet of dissipation  ~jm - a ring of flight ~j[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]~j2 `k - the +8 tower shield of Perfidy {Will+ rCorr Slay+2}. ~j]3 A large piece of wood and metal, to be strapped on one arm for defence. It is cumbersome to wear, and greatly impedes the evasion, spellcasting ability, and ~j3 attack speed of the wearer. These penalties are reduced by the wearer's Shields skill and Strength; mastering Shields eliminates penalties. Base shield rating: 13 Encumbrance rating: 15 Max blocks/turn: 4 ~j3 Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2).It cannot be enchanted further. ~j3 6If you switch to wearing this armour: ~j4 Your EV would decrease by 0.9 (22.9 -> 22.0). Your SH would increase by 14.7 (17.3 -> 32.0). Your spell failure would worsen by up to 10% (press '!' for details). ~jA4 Your attack delay would increase by 0.1 (0.9 -> 1.0). This ancient artefact cannot be changed by magic or mundane means. ~jf4 L(w)ear, (d)rop, (=)adjust, or (i)nscribe.~j~j$~j[ ##...######...... # gmalak the Marksant  ~j#..##.....#......# ### Formicid of Okawaru ******  ##.###......## #..###.# Health: 131/131 ========================  ~jJ#.## #.......###..##... Magic: 26/26 ========================  ##.# #................. AC: 27~jStr: 15  #..# ##†.......###..... EV: 22Int: 16 ~j ##.## #................ SH: 17~ja,Dex: 28 ~j>  ####..# ####.....##......... XL: 17 Next: 92% Place: Snake Pit:1 ~jO  #....####..@##..###....#.... Noise: ===------  Time: 25299.5 (0.0)   #........######.###..#####.. g) +8 storm bow {elec, penet} ~jM  ##.......## ##.....####### Cast: Jinxbite ~j  ##........## #........##Gem (1903)   #..........# ### #.........# #   ##........## #.###...)....####~jWS    #......#.# #..#.##.....#.##)    ##....##.# #....#########...  ~j  ##..###### #.....## ##.. You shoot an arrow.  The arrow pierces through the black mamba!  ~j=Lightning courses through the black mamba!!  You kill the black mamba! _Okawaru accepts your kill. ~j3_No target in view!~j ~j.--- _~j ~j6d  You start removing your armour.~j---300.5 (12~j_~j~jQe1.5 (21~j ~jV$~j%e2.5 (30~j)~jT0~j 1g3.5 (4899~j5~j;~j<e4.5 (58~jnA~jC 3 0 _You continue removing your +0 kite shield. x5~jC~j~G~j/M  You finish removing your +0 kite shield.  You start putting on your armour.~jMe5.5 (67~jP~jU~jUe6.5 (76~jX~jT]~j]+7.5 (8~j]:5~j}`~jd~j*ee8.5 (94~jTh~jjm~jmi9.5 (10.0)3~jp~jlr- 2~jr32 _You continue putting on the +8 tower shield of Perfidy {Will+ rCorr Slay+2}. x5~j"s~jv~jJx ~jsxz_You finish putting on the +8 tower shield of Perfidy {Will+ rCorr Slay+2}.~j!Z Gear: 22/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  g - the +8 storm bow (weapon) {elec, penet}  a - the +7 longbow of the Realm of Zot {chaos, rC+++} Missiles (go to first with ()h - 26 poisoned darts  p - a curare-tipped dart Armour (go to first with [)  b - a +2 pair of gloves of dexterity (worn)  e - a +0 pair of boots (worn)  k - the +8 tower shield of Perfidy (worn) {Will+ rCorr Slay+2}  o - a +0 pair of gloves of dexterity (worn)  u - the +7 swamp dragon scales of the Last Howling Gods (worn) {rPois rC+ Int+3 v - a scarf of harm (worn)  j - the +4 skin of Zhor {*Englaciate rC+++ SInv}n - a +0 kite shield Jewellery (go to first with "=)  d - a +4 ring of protection (worn)  l - a +5 ring of evasion (worn)  t - the amulet "Akkut" (worn) {Chemistry Will+ Regen+}c - a +6 ring of intelligence  i - an amulet of dissipation  m - a ring of flight [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]~jMXn - a +0 kite shield. ~j،JA piece of wood and metal, to be strapped on one arm for defence. It is cumbersome to wear, and impedes the evasion, spellcasting ability, and attack speed of the wearer. These penalties are reduced by the wearer's Shields skill and Strength; mastering Shields eliminates penalties. Base shield rating: 8 Encumbrance rating: 10 Max blocks/turn: 3 It can be maximally enchanted to +5. If you switch to wearing this armour: Your EV would increase by 0.9 (22.0 -> 22.9). Your SH would decrease by 14.7 (32.0 -> 17.3). ~j2sYour spell failure would improve by up to 10% (press '!' for details). Your attack delay would decrease by 0.1 (1.0 -> 0.9). You took it off Duvessa on level 7 of the Dungeon. Stash search prefixes: {inventory} {offhand armour} {offhand armor} {auxiliary armor} {auxiliary armour} {shield} Menu/colouring prefixes: identified armour ~jL(w)ear, (d)rop, (=)adjust, or (i)nscribe.~jz{~j~jf ##...######...... # gmalak the Marksant  ~j#..##.....#......# ### Formicid of Okawaru ******  ~j##.###......## #..###.# Health: 131/131 ========================  ~jn#.## #.......###..##... Magic: 26/26 ========================  ##.# #................. AC: 27Str: 15  ~j#..# ##†.......###..... EV: 22Int: 16 ~j ##.## #................ SH: 32~j`jDex: 28   ####..# ####.....##......... XL: 17 Next: 92% Place: Snake Pit:1 ~j:  #....####..@##..###....#.... Noise: ---------  Time: 25309.5 (0.0) ~j  #........######.###..#####.. g) +8 storm bow {elec, penet}   ##.......## ##.....####### Cast: Jinxbite ~jrz  ##........## #........##Gem (1893)   #..........# ### #.........# # ~jȎ   ##........## #.###...)....####    #......#.# #..#.##.....#.##)~j-  ~j  ##....##.# #....#########...  ~jo  ##..###### #.....## ##.. You start removing your armour. ~jk_You continue removing your +0 kite shield. x5  ~j`You finish removing your +0 kite shield.  You start putting on your armour. ~j_You continue putting on the +8 tower shield of Perfidy {Will+ rCorr Slay+2}. x5~j k_You finish putting on the +8 tower shield of Perfidy {Will+ rCorr Slay+2}.~j=~j ,10.5 (1~j7:2~j~jZ _You continue removing your +0 kite shield. x5 ~jڠ} You finish removing your +0 kite shield.  You start putting on your armour. ~j$_You continue putting on the +8 tower shield of Perfidy {Will+ rCorr Slay+2}. x5_You finish putting on the +8 tower shield of Perfidy {Will+ rCorr Slay+2}. _You drop a +0 kite shield~jN .~jGYou drop a +0 kite shield.are studying Shields and Unarmed Combat.  Your movement speed is average. ~j Your attack delay is about 1.0 (and is slowed by your shield and armour).  Your damage rating with the +8 storm bow {elec, penet} is about 42 (Base 14 x  145% (Dex) x 161% (Skill) + 10 (Ench + Slay)).~j ~j~jf _Your base attributes are Str 15, Int 13, Dex 22.~jn2~j 3~j6~jo8F _Unknown command.~j ~j< ~j ~jd  ~j @_Unknown command.~jb~jc~jh~jk ~jEk8_Unknown command.~j~jh~j ~j~jN_1 _~j~j~j~jB0~j~j~jU~jWY89~jw~j~jxB8~jR~j~j~j\B7~j~j-~j~j7,6~j~j/~jN543210798765  There is a stone staircase leading down here.4 _321~jJO7069876543~j]P~jPB2~jQ~jR~j3T~jTB1~jT~j[~j,]X0~jY^~j`~jb~jbC59~j4d~je~jgX8~j%h~jj~j!lX7~jm~j6n~j pX6~jp~js~j5uX5~jgv~j4321049876543210[39;~j49m39876543210298~j7654~j~j@~j321019876543  You sense a monster nearby...# ##..##.#...........###### ..#### #.....#..........†.##.... ###..###....###.........#.#....  ###.....### ##.......###......# # ##[3~j0m..#.#.## #.....###### ####.###.##.######..#####......## ..#.###.##....#####..{..## ..#####.##.......#.#.#### ..###.#.#.......@.##..# #.......# ..##....#.........###.# #.......# ........#......^.## #.# #...... ##......#......#.# ##.##.......## .................# #...###.....# .......##....########.########.# ..#....###.........#...#.......# #####..##..#####.....∩.....# #########.## ###.#...#.###90.5 (80.0)2 _~j ~j ~j ~jҹ ~jy 0S~jE %  ~jq DYou encounter an anaconda.~j{ .# ##..##.#.# .#### #.....#..........†.##....#~j ..###....###.........#.#.....####.....### ##.......###......#  ##..#.#.## #.....####......#.###.##.######..#####......# .~j@ #.###.##....#####.S..##. .#####.##.......#.#.####. .###.#.#........@##..# #.#. .##....#.###.# #.#.~j #......^.## #.# #......##. #......#......#.# ##.##.####....########.#~j .# S   anaconda (constriction, wandering)#....###..##. ~j ^S.0.0)~jq ~js l1.5 (11 _~j ~j ~jL E  ...†..  ~j ..  .## #.....#.###....#####.........#.#.......@##..# ~j g........###.# .....^.## #.# .....#.# .......#  ...####~j J ... .#∩  ~j5 # ~jo  ...†..   ~j..  .## #.....#.###~jY....#####.........#.#.......@##..# ........###.# ~jI.....^.## #.# .....#.# .......# ~j2...#### ...~je0.#∩~j6 ~j3~j ~j"` _An anaconda is nearby!~j=b )))))))~j>JS  )~jN>You shoot an arrow. The arrow pierces through the anaconda!  Lightning courses through the anaconda!!  ~j{>The anaconda hisses angrily.~j@.S~j8.S~j 3....===2.6 (1.10 _The anaconda is severely wounded.~jQ=))~jQB .~jQS  You shoot an arrow. The arrow closely misses the anaconda.You block the anaconda's attack.  The anaconda bites you but does no damage.~jSc3.709~jIX~jZ ~j]3_You block the anaconda's attack. x2~jY.bites you but does no damage. _You block the anaconda's attack. x2  ~j`ZThe arrow pierces through the anaconda!!!  Lightning courses through the anaconda!  You kill the anaconda!~j_E))~j7.†~jTj44.88~jN~j ~j B_Okawaru accepts your kill.~j ~j ~jz ~j) ~j+ ~j4 X7~jE e  You see here an anaconda corpse.~j ~j I6 _~j ~j ~j ~jf B5~j ~j ~j ~jj B4~j ~j ~j ~j B3~j ~j ~j X2~j ~j ~j ~j B1~j ~j ~jk ~j B0~jw ~jq ~j ~jA <799~j8 ~j ~j ~jS B8~j ~j ~j X7~jK ~j ~jJ ~j B6~j/ ~j ~j ~j B5~j ~jJ ~jw ~j B4~j ~j ~j! ~j B3~jA ~j~ ~j ~j B2~j ~jd ~j X1~j, ~j ~j^ ~j B0~j ~j ~j& ~j C89~j ~j ~j= ~j B8~j ~j ~j ~j! B7~j" ~j$ ~j% ~j& B6~j2' ~j( ~j* X5~j* ~j, ~jE. ~j. B4~j/ ~j;1 ~j92 ~j2 B3~j}3 ~j)5 ~j37 ~j7 B2~jK9 ~jX: ~j; ~j; ~j; :1~j.= ~jD ~jF ~j G B0~jG ~jI ~j[K ~jK C79~jM ~jAS  .###.....# ## ####.# ......# ..#.......# #.....# ∩.....###.### .....## ..#.###.....#####....... .###................... .#.###........#.####.. ∩.....###......#.#~jtS .#...........##@#---~jS d######.....##..#~jT # .......#....# .## ........#....# # ........#....## ...... #....## .# ##...# .#~jFW 1423.8 (29.0)~jW ---4.8 (308~jwZ ~j[  ~j\ (_i - a scroll of identify~jm~j8~jD~j~jt~jdB7~j,~j5~j^%  ~j^You encounter a naga mage. It is wielding a +3 whip.~j/ #.......# #.....# ....###.### .....## ~j b#.###.....#####....... ~j K.###................... #.###........#.####.. .....###......#.# #.....##.## ########.....##..### ~jQ G#..@.# ## ........#.. # ..#....# # ....... # .##....# # ~j N. ##...# N   naga mage (constriction, asleep) # .# # ..##.~j15.8 (1.0)~jl6.8 (26 _~j~~jN~j'    ## .. #.~j' #.##.####..## #..@.# #....# # #....# # ....... #~j5( .##....## # N. ##...# # . #...# # #..##~j[    ## ~j͹.. #. ~j@#.##.##~jt##..## ~j#..@.# #....# ~jP#....#~jH .......~jFe .##....##~jm N. ##...#~j . #...#~jd #..##~j׾~jd~j#~j ~j~j)R_A naga mage is nearby!~jM ))))~jgH)))N  ~jO)You shoot an arrow.  ~jDThe arrow pierces through the naga mage!  The naga mage shouts!~jG.N~jU.....~jo===7.8 (15~j@~ja _The naga mage is heavily wounded.~j} .  The naga mage shouts! _The naga mage is heavily wounded..  Lightning courses through the naga mage!!  You kill the naga mage!))))))))~j 7....~j &.)~j' 1.~j}" h584~j& ~jt( P _Okawaru accepts your kill.~jk~j ~j ~jH _No target in view!~j~j%~jg~j~j~j I3 _~j!~jA(~j`/~j@n2~jE~jGB1~jIL~jAT~j[~j{\,0~j\~ja~je~ji~jjC69~jl~j6o~jq~jgrB8~j\t~j z ##.#...#.###........#.####..[∩.....###......#. .~jmz..#...#...........##.## #####.########.....##..## .~jz'..#...# ..........#....# ##.##.## ..........#....# ~j{-## #.# ..........#....## .####.# ................# .~j`{..##.# .......@.##....##--- ~j{......# .......).###...# ......# .!...#...# ~j|......# ###...#... #..## ........ ....####.###.# ~jn|/.....##...^... #. .# ....## #......## #. ~j|...## #......# ..## .......~j}~j; ....[∩.....###~j #...#...........##.## #####.########.## ...#...# .....~jY.... ##.##.#~j;.. #.# ....## .###~j}........ .....##....#..~jt#...# !.......# ~j+###...#...##..#.. .....####.###.# ~j2....~jr## ..# ##.#.....~jÈ,34.8 (6~j: ---~jZA malevolent force fills the Snake Pit...~jJ/  --more--~j":*~j>F ==========5.8 (7Mark Gem (1767) With a horrendous wail, an alarm goes off!  A sentinel's mark forms upon you.~j7@~jT _You hear an angry hiss. x2; You hear a shout! You hear an angry hiss.~j2m _You see here a +3 whip.~j5*~j*~jh,~j9 ~j9 ~j:EYou sense a monster nearby.~jBu.......{~jHF+6.8 (1~jvH--------- 6 _~jK~jZL~j-~j~jә~jX5~j~jB~jk  You encounter a black mamba.~j---------S{S   black mamba ~j/7 ~jl8.8 (24 _~jܲ~j~j&H ))))You shoot an arrow.  The arrow pierces through the black mamba.~j; S.S...===9.8 (13 _The black mamba is lightly wounded.~jz .You shoot an arrow.  The arrow pierces through the black mamba!!  ~jzAYou kill the black mamba!~j~M)))~jh.†.~j6====40.9 (1.12~j ~jP _Okawaru accepts your kill.~j~j ~j~jH _No target in view!~j~j~j\~j~j#I1 _~j~jj  You sense a monster nearby.~jX----{~j5 -2.9 (2.0~j H----0 ~j _~j~j? ~j, ~j ~j ~j ~j C59~j ~j ~jf S  You encounter an anaconda.~j ~j5 NS{ ~j_ pS   anaconda (constriction)~jz \3.9 (1S.~j  ~j l4.9 (28 _~jt ~j ~j )))You shoot an arrow. The arrow pierces through the anaconda!~j OS.~j> GS†~j" 4.~j|# o===5.9 (17~j' ~j) 6 _The anaconda is lightly wounded.~j& )) You shoot an arrow. The arrow pierces through the anaconda!~j S.The anaconda is heavily wounded.~j0g7.0 (1.16~j~j9 _You block the anaconda's attack. x4~j:))~jd S.You shoot an arrow. The arrow closely misses the anaconda.~jeb8.15~jj~j?lv _The anaconda misses you. x2; You block the anaconda's attack. x2~j8 )~jY)You shoot an arrow. The arrow pierces through the anaconda.~j S.The anaconda is heavily wounded.You block the anaconda's attack.  The anaconda bites you but does no damage.~jg9.0 (0.94~j. ~j 9 _You block the anaconda's attack. x2~jzB ))~jJzj You shoot an arrow.  The arrow pierces through the anaconda!!~jq = S.The anaconda is almost dead.The anaconda grabs you. The anaconda barely misses you.The anaconda constricts you. You block the anaconda's attack.~jT  12  ====50.1 (1.1Constr Gem (1753) ~j. ~j% \ _The anaconda constricts you.~jMi R~jui .The anaconda grabs you. The anaconda barely misses you.The anaconda constricts you. You block the anaconda's attack. ~ji _The anaconda constricts you.You shoot an arrow.  The arrow pierces through the anaconda!!! ~ji B You kill the anaconda!~jOm D))~jI H..~jm C22 7~j ===-1.2Gem (1751) ~j ~jV P _Okawaru accepts your kill.~jz#~j4$~j&~j,~j0B0~j <~jA@~j~@C49~jC~jQ87  You sense a monster nearby.----{6.2 (5.0---6 _~j~jM~j~j<N~j  You encounter a naga sharpshooter. It is wielding a +0 halberd and carrying a+0 shortbow.~jN   naga sharpshooter (polearm, launcher,…),~j&0~jl7.2 (15 _~j~j~~jB ))))) )You shoot an arrow.  The arrow pierces through the naga sharpshooter!!~j7S~j .S  The naga sharpshooter is severely wounded.~j(".~jN ..~jk.~j%.N~jZS   anaconda (constriction)~j0#~j====84~jg~jD _You encounter an anaconda.~j[~j' ( ~j[ ?))))) ~j{ )You shoot an arrow.  The arrow pierces through the naga sharpshooter.  Lightning courses through the naga sharpshooter!~j ;.S~jj .....N  The naga sharpshooter is almost dead.~j > **~j **~j \*The naga sharpshooter spits poison at you.~jk ;.S~j& ,...~j& $..~j' <===-~j( 9~j;( :3~j21 ~j4  ~j4 /_You block the splash of poison.~jOI ))))~j1P'))) ~jTPYou shoot an arrow. The arrow pierces through the anaconda!  Lightning courses through the anaconda!~j;.S~jA .~jt ..~j.~j.~ju}The anaconda is moderately wounded.The naga sharpshooter unwields a +0 halberd.  ~j+The naga sharpshooter wields a +0 shortbow.~jb~j))~j+)))~j#u;.S~j:.....~j~jH-60.3 (1.1~jƂ:2~j~j ~jQC_The naga sharpshooter shoots an arrow. You block the arrow.~j  ~jCCasting: Dimensional Bullseye (dangerous; 26% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~j~....[∩.....###......#.#  gmalak the Marksant ~j...#...#...........##.##  Formicid of Okawaru ****** #####.########.....##..##  Health: 131/131 ======================== ...#...# ..........#....#  Magic: 22/26 ====================---- ##.##.## ..........#....#  AC: 27Str: 15 ~j60## #.# ..........#....##  EV: 22Int: 16 .####.# .......S........#  SH: 32~jY,Dex: 28 ~j...##.# .........##....##  XL: 17 Next: 97% Place: Snake Pit:1 ~jm......# .......@.###...#  Noise: ===------  Time: 25460.3 (0.0) ......# .!.......# #...#  g) +8 storm bow {elec, penet} ~j......# ###...#.†.##..##  Cast: Jinxbite ........ .....####.###.#  Mark Gem (1742) ~j9.....##...^... #. .# ~j....## #......## #.  N   naga sharpshooter (polearm, launcher,…)~j3...## #......# .N,  S   anaconda (constriction) ..## ....... ## ..# ##.#.....~j4Casting: Dimensional Bullseye (dangerous; 26% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~jAiming: Dimensional Bullseye (dangerous; 26% risk of failure)  Press: ? - help, Dir - move target~jdAim: a naga sharpshooter, wielding a +0 shortbow, wearing a +0 robe and  ~jjcarrying a +0 halberd (almost dead, catching its breath)~j' ~jS N  You can't see that place.~j NAim: a naga sharpshooter, wielding a +0 shortbow, wearing a +0 robe and  carrying a +0 halberd (almost dead, catching its breath)~j6....[∩.....###......#.#  gmalak the Marksant ...#...#...........##.##  Formicid of Okawaru ****** #####.########.....##..##  Health: 131/131 ======================== ~jP7...#...# ..........#....#  Magic: 22/26 ====================---- ##.##.## ..........#....#  AC: 27Str: 15 ## #.# ..........#....##  EV: 22Int: 16 ~j7.####.# ................#  SH: 32Dex: 28 ...##.# .......S.##....##  XL: 17 Next: 97% Place: Snake Pit:1 ~j8......# .......@.###...#  Noise: ===------  Time: 25460.3 (0.0) ......# .!.......# #...#  g) +8 storm bow {elec, penet} ......# ###...#.†.##..##  Cast: Jinxbite ~jX8]........ .....####.###.#  Mark Gem (1742) .....##...^... #. .# ....## #......## #.  N   naga sharpshooter (polearm, launcher,…)~j8...## #......# .N,  S  [39;49m anaconda (constriction) ..## ....... ## ..# ##.#.....Aiming: Dimensional Bullseye (dangerous; 26% risk of failure)  ~j 9NPress: ? - help, Dir - move targetAim: a naga sharpshooter, wielding a +0 shortbow, wearing a +0 robe and  carrying a +0 halberd (almost dead, catching its breath)  You create a dimensional link between your ranged weaponry and the naga  ~j:sharpshooter.~jGv [∩ ~j H......##.## #####.....##..##  ..........#....# ~jcHi ..........#....#  #.# ..........#....##  ........... ~jH .......S.#  .......@.#  .!.......# #...# ~j.I ###...#.†.##..##  .....####.###.# .^... #. ~jIO #......## #.  #......# .N, ~jI ....... ## ..# ##.#.....  Aim: a naga sharpshooter, wielding a +0 shortbow, wearing a +0 robe and  carrying a +0 halberd (almost dead, catching its breath)  ~j)JYou create a dimensional link between your ranged weaponry and the naga  sharpshooter.  The sentinel's mark upon you fades away.The naga sharpshooter gestures at you while chanting.~jlS%  ~jS0The naga sharpshooter magically shoots an arrow.~jbT1.3 (1Bullseye Gem (1741) ~j=Z~j*\* _You block the arrow.~ju D .You shoot an arrow. The arrow misses the anaconda. Your projectile teleports!  The arrow pierces through the naga sharpshooter!!!  You kill the naga sharpshooter!~jn )))))))S   anaconda (constriction)~j_ ......~j_S)Okawaru accepts your kill.You block the anaconda's attack.  The anaconda bites you but does no damage.~j|92.4 (1.1Gem (1740) ~j$~jq'w _You block the anaconda's attack. The anaconda closely misses you.~jF)~j)))~j ))~jڗ)~jR  ......S  You shoot an arrow. The arrow closely misses the anaconda.The anaconda closely misses you. You block the anaconda's attack.3039 _The anaconda closely misses you. You block the anaconda's attack.~j()))~j))))~j~j,O ......S  You shoot an arrow. The arrow barely misses the anaconda.The anaconda grabs you. You block the anaconda's attack.  The anaconda constricts you. You block the anaconda's attack.~jP19--- 12  4.5 (1.1~j_PUConstr Gem (1738) ~jU~j,W\ _The anaconda constricts you.~jV)))))))~j}bE ......S  You shoot an arrow. The arrow closely misses the anaconda.You block the anaconda's attack. The anaconda constricts you.~jRc7---3=~jcI507~jh~jRj ~j{jf_The anaconda bites you. The anaconda constricts you.~j8S C )))~jS ))))~jS  ~j%T XYou shoot an arrow.  The arrow pierces through the anaconda!!~j _ ......~j S.The anaconda is almost dead.The anaconda closely misses you. The anaconda constricts you.~jc 5=====6.6 (1.16~j ~j } _You block the anaconda's attack. The anaconda constricts you.~j.The anaconda closely misses you. The anaconda constricts you. ~ja_You block the anaconda's attack. The anaconda constricts you.You shoot an arrow.  The arrow pierces through the anaconda!!  You kill the anaconda!~j5)))))~j/))~j++...~j;, ..~ja,.~j,†~j}-~j-9~....[∩.....###......#.#~j9gmalak the Marksant ...#...#...........##.##Formicid of Okawaru ****** ~j9#####.########.....##..##Health: 117/131 =====================--- ~j):...#...# ..........#....#~jM:uMagic: 23/26 =====================--- ~j:##.##.## ..........#....#AC: 27~j:,Str: 15 ~j:## #.# ..........#....##EV: 22~j;,Int: 16 ~j=;g.####.# ................#~j\;-SH: 32~j{;,Dex: 28 ~j;...##.# .......†.##....##~j;XL: 17 Next: 100% Place: Snake Pit:1 ~jV<G......# .......@.###...#Noise: ===------  Time: 25467.7 (1.1) ~j<......# .!.......# #...#~j<Ng) +8 storm bow {elec, penet} ~j<......# ###...#.†.##..##~j<4Cast: Jinxbite ~j=........ .....####.###.#~j9=-Gem (1735) ~j|=.....##...^... #. .# ~j=....## #......## #. ~j=...## #......# .), ~j>..## ....... ## ~j<>I..# ##.#.....~j^>7The anaconda is almost dead.~j}>The anaconda closely misses you. The anaconda constricts you. ~j>o_You block the anaconda's attack. The anaconda constricts you.~j>_You shoot an arrow.  The arrow pierces through the anaconda!!  ~j? You kill the anaconda!~j(?~j@ ~j A!~j+A-- ~jIAB_Okawaru accepts your kill.~jgA+You have reached level 18!~jA~j&J  --more--~jRJ~jRa i23/1387-8 0% ~jk ~j~m 4 _ ~j} ~j} ~j ~jZ ~jg44 _ ~j ~jT ~j&5 ~j/:3 ~j ~j ~j7=4=2 ~jT ~jf ~j#8 ~j<7=1 ~j_ ~jв ~j ~jm&9 ~j:0 ~jǸ ~j ~jmL3029 ~j ~jĿ ~j ~jZ%1 ~jM=8 ~j ~j ~je53= ~jS5=7 ~j ~j) ~j ~jp#4 ~jM=6 ~jH ~j ~j[`55 ~j ~j ~jW`64 ~j ~j ~j'l8==3 ~jk ~j ~j ~j66= ~jA:2 ~j ~j%  ~j?EYou sense a monster nearby. ~j:B{--- ~j081.7 (14.0) ~jd---1 _ ~j ~j ~jm\ ~j\ ~jk_ ~ja ~jcB0 ~jJd ~jZh ~jh$= ~jh119 ~jj ~jm ~jYmT=8 ~jo ~jnr ~j1v  Magic restored.  You encounter a naga. It is wielding a +0 halberd. ~j_.7={ ~j+|NN   naga (polearm, constriction, wandering) ~jW.4.7 (3.0)) ~jdl5.7 (47 _ ~j ~j ~jH '  ~j . ~j؆ xYou shoot an arrow. The arrow pierces through the naga!!  You kill the naga! ~j  ~j *))) ~j3 ))) ~jc ) ~j  ~jc' ...)... ~j+ a1===6.7 (16 ~j+  ~j0  ~js2   ~j2 B_Okawaru accepts your kill. ~j0 ~j ~j-  ~j H _No target in view! ~jY3 ~j>\ ~jBa ~j`d ~jfI5 _ ~jh ~jj ~jl ~jmT=4 ~jo ~jgq ~jtB3 ~j&u ~jv ~jx ~jz ~j{B2 ~j|| ~j~ ~j ~jKB1 ~jڂ ~ji ~j܅ ~j3B0 ~j ~j ~jCC09 ~j] ~j$  ~jR_w - 3 potions of heal wounds (gained 1) ~jJ ~jB8 ~j ~j ~j ~jB7 ~jv ~jv ~j2..#...#.....#....#  ~j[#####.##.##.....#....# ~j #.##...........#)...##.####.#.........# ......##.# ~jD†.##....## .........##).###...# . ~jE........##..........# #...#......######...#.†.##..##...####.###.#---95.7 (9 ~j..##...^...# #.. .#.####......## #... ~j## ##......# .). #....... ## ~j.# ##.#..... ~j..#######..........................> #.#####.... ~jR&........ ~j ~j|#--- ~jb6.7 (10.0)6 ~jخ ~j[  ~j5_Found a stone staircase leading down. ~jh$3 ~j& ~jb- ~ja1 ~j4n5 ~j6 ~j6B4 ~j!9 ~j: ~j; ~jB<B3 ~j= ~j-A ~jC ~jCDB2 ~jgF ~j0T ~jX ~jIXB1 ~j3Z ~j] ~jX_ ~j_B0 ~ja ~j)d ~jg ~jgD699 ~ji ~j$l ~j=n ~jnB8 ~jqp ~jr ~j!v ~jvB7 ~jx ~jn{ ~j} ~jz~B6 ~jJ ~jƂ ~j ~jnB5 ~j4 ~j? ~j! ~jB4 ~j@ ~j6 ~jl ~jߗ,3 ~j: ~j ~j ~j ~j\B2 ~jբ ~jU ~j ~jB1 ~j ~j ~j ~jB0 ~j ~j ~j ~jC89 ~ja ~jhZ  Items here: )) [ †. ~j ~jI8 _ ~jQ ~jd ~j ~jB7 ~j ~j ~j] ~j ~j:6 ~jO ~j1 ~j ~jcB5 ~j~ ~j ~j{ ~jB4 ~j ~j ~jM ~jB3 ~j ~j ~j2 ~jB2 ~je ~j ~j ~jfB1 ~jE ~j ~j  ~jSB0 ~jU ~j ~j ~j)C79 ~j ~j ~j ~jY:8 ~j  ~ji ~jX7 ~js ~j ~j ~jZB6 ~j  ~j  ~j X5 ~jj ~js ~j_ ~jB4 ~j ~j3 ~j ~j ~jBB2 ~j ~jk ~jv ~jB1 ~j ~jk  ~j! ~j! ~j)":0 ~j# ~jb$ ~j% ~jl&C69 ~j9' ~j(, ~j)B8 ~j* ~j+ ~j, ~jW-,7 ~j- ~jM. ~j/ ~j1 ~j1B6 ~jb2 ~j%5 ~j]6 ~j6B5 ~j7 ~j9 ~j: ~j;;B4 ~j < ~j== ~j> ~j>B3 ~j? ~j@ ~jOB ~jB,2 ~jB ~jC ~jE ~jgF ~jFB1 ~jG ~jDI ~jJ ~j KB0 ~jK ~jL ~jN ~j}N-59 ~jN ~jfO ~jP ~j R ~jR,8 ~jR ~jS ~jT ~j$V ~jVB7 ~jW ~jY ~j@Z ~jZB6 ~j[ ~j] ~j] ~j^,5 ~j^ ~j_ ~j]b ~jc ~jdB4 ~jge ~jtf ~jg ~jIh,3 ~j~h ~ji ~j:j ~j%k ~jk,2 ~jk ~jBm ~jan ~jjo ~jo,1 ~j*p ~jp ~jr ~j!s ~jsB0 ~jgt ~ju ~jv ~j!wC49 ~jw ~jSy ~jz ~jz ~j {:8 ~j{ ~j| ~j} ~j~,7 ~j~ ~jm ~j ~j ~j_B6 ~j ~jS ~jA ~jB5 ~j ~j ~j ~jB4 ~j} ~j2 ~j ~jB3 ~j ~jJ ~j ~j,2 ~j̩ ~j ~j ~jү ~j6B1 ~j ~js ~j ~jSB0 ~jշ ~jɹ ~j ~jC39 ~ju ~j#)...## .........# †.##....##  ~jIs).###...# .  ###...# # ..  .†.##..## ..   ~jz##.###.# ##.#.#####   ~j ##..#.##..##.#.|.###   ~j ##.....# ##...@...#  ####.)...###.......##   ~j.....###.#...#   ~j~### #.##........##  ## #..# ~jx..#  >.## ##.#.#.......##    . ~j## #..#.#.......#    . ~jb# #..#.........#    .# #..##.###.####    ~j7M....# #)...# .........  ~jt]†.##....## )  ~j.###...# # .. .†.##..## ..  ~j##.###.# ##.#.#####  ~j##..#.##..##.#.@.###  ##.....# ## ~j;f. ####.)...####  ~j.....##...# ....## #.##........##  ........# ~jS.563.7 (67 ~jf4.7 (688 ~jG ~jm  ~jd_You see here a staff of air. ~j  ~jc  ~j  ~j  ~j  ~j _7 _ ~jk  ~j  ~ja B6 ~j  ~j  ~jʖ  ~j` B5 ~jN  ~j  ~j  ~jk B4 ~jؠ  ~j@  ~j7  ~jҦ B3 ~j  ~j  ~j  ~j6 ,2 ~j  ~j  ~jƴ  ~jM  ~j B1 ~j;  ~j:  ~j  ~jb B0 ~j  ~jA  ~j  ~j C29 ~j  ~j?  ~jH  ~j ,8 ~j  ~j  ~j  ~j  ~j ,7 ~j  ~j[  ~j  ~jI  ~j B6 ~j  ~jx  ~j  ~j B5 ~j  ~j  ~jp  ~j ,4 ~j  ~jD  ~j  ~j  ~j ,3 ~j  ~j  ~j8  ~j  ~jD B2 ~jW  ~j  ~j  ~j B1 ~j  ~j  ~j  ~j ,0 ~j8  ~j  ~j  ~j[  ~j C19 ~j  ~j  ~j%  ~j B8 ~jh  ~j  ~j  ~j8 B7 ~j  ~j  ~j^  ~j B6 ~j  ~j6  ~j  ~j$ B5 ~j  ~j  ~j  ~j. B4 ~j  ~ju!  ~j"  ~j# B3 ~j#  ~j0%  ~jw&  ~j& B2 ~j'  ~j)  ~j+  ~ji+ B1 ~j+,  ~j-  ~j.  ~j*/ B0 ~j/  ~j1  ~j2  ~jH3 C09 ~j4  ~j95  ~jS6  ~j6 B8 ~jU7  ~j8  ~j9  ~jH: B7 ~j:  ~j;  ~j<  ~j7= B6 ~j=  ~j>  ~j?  ~j@ B5 ~j@  ~jA  ~jB  ~jUC B4 ~jC  ~jD  ~jvE  ~jE B3 ~jRF  ~jLH  ~jBI  ~jI B2 ~j2J  ~jJK  ~j`L  ~jL B1 ~jPM  ~jhN  ~jcO  ~jO ,0 ~jP  ~jmP  ~jQ  ~jMS  ~jS .599 ~j T  ~jT  ~jBV  ~j-X  ~jpX B8 ~jY  ~jYa  ~jb  ~jLc B7 ~jd  ~j g  ~jg B6 ~j;h  ~jk I _i - 2 scrolls of identify (gained 1) ~jm  ~jm B5 ~j!n  ~jJo  ~jp  ~jp B4 ~jq  ~js  ~ju  ~jcu B3 ~ju  ~jx  ~jy  ~jfz B2 ~jz  ~jF|  ~jg}  ~j} B1 ~jZ~  ~j  ~jt  ~j B0 ~j  ~j  ~j  ~jڄ C89 ~jm  ~j  ~jh  ~jو B8 ~jL  ~j>  ~j  ~jy B7 ~j  ~j  ~j  ~j B6 ~j  ~j8  ~j` X5 ~j  ~j  ~jԔ  ~jJ B4 ~jؕ  ~j?  ~j  ~j\ B3 ~jo  ~j  ~jY  ~jԟ B2 ~j  ~j  ~jO  ~jȣ B1 ~j  ~jߥ  ~j*  ~j B0 ~j\  ~j  ~jت  ~jH C79 ~j  ~j4  ~j  ~j B8 ~j  ~j  ~j߳  ~jP B7 ~j  ~jJ  ~jq  ~j B6 ~j  ~j  ~j  ~j B5 ~j3  ~j  ~jǾ  ~j X4 ~j  ~j'  ~j B3 ~j  ~j  ~ju ##  . :... . ..... ~j =  ....  #..#  ###...###   ~jT  .........#   ...§##.....#   ~j #..≈ #.#≈.@#  629.7 (65 ~j O ##.# #.≈#.§#   ##..####..§§§#  #####......§≈§§§§#  .....≈#§≈##§§#   ~jS _###......#≈.≈##..#   ##....÷...≈≈...#  # ###...........#   ~j} ### #..##.####..#   ~j N..≈≈≈≈.##.≈##§§##≈.≈ ~j' e..... ~j g30.7 (662 ~j  ~j W _Found a parchment of Inner Flame. ~j ~j ~j ~j) ~j! ~jߴX1 ~j[ ~j ~jUB0 ~jr ~j ~j ~jC69 ~j ~j` ~j ~jmB8 ~jx ~j6 ~j ~jbB7 ~j~ ~jx ~jN" ~j}] ####  ~j##...## ##.....#  ~j##......# ## ........##  ~j#. ...:.....# ##.. .........#  ~j)n#.# ...... 5.7 (5 ~jM .0)  ~jq.# ...[##..##  ~jl.# #..###.§§### .# .......§...#  ~j# ....##§§.§.# .# #..≈ #.#≈§.#  ~j.# ##.# #.§#§.#  ~jE.# ##..####.....# .#######.......§≈≈≈.#  ~j]....... ~j"#≈...§....# ~jO6.7 (66 ~jH ~j@ ~j+ _Found a plate armour. ~j ~j ~j ~j<  ~jiB_No target in view! ~j ~j: ~j ~jV ~j. ~jI5 _ ~j ~j% ~j ~jiB4 ~j ~j ~jd ~jB3 ~j( ~j  ~j  ~jq B2 ~j  ~j ~j ~jeB1 ~j  ~j ~j@ ~jA ~j@BB5 ~jfC ~jD ~j9F ~jFB4 ~jG ~jI ~j2J ~j[JB3 ~jAK ~jN ~jVO ~jOB2 ~jP ~jyR ~jT ~jyTB1 ~jU ~jWW ~jZX0 ~jZ ~j7\ ~j] ~j^C49 ~j4_ ~j|` ~ja ~jbB8 ~jb ~jc ~jd ~jReB7 ~je ~jf ~jg ~jbhB6 ~ji ~jj ~jk ~jmkB5 ~jFl ~jRu ~j.v ~jvB4 ~j;w ~j]z ~jt{ ~j{B3 ~j| ~j ~jĀ ~j9B2 ~j ~j{ ~j ~j_B1 ~j ~jЋ ~jO ~jB0 ~jǎ ~j ~jy ~jΓC39 ~j ~jS ~jX ~j֞B8 ~jt ~j ~jX ~jB7 ~jC ~j ~jɫ ~j"B6 ~j ~jL ~j ~jHB5 ~ju ~j ~j ~jB4 ~j ~j ~j@ ~jB3 ~j ~j ~j ~jB2 ~j ~j ~j ~jB1 ~j ~jG ~j ~j+B0 ~jb ~jd ~j  ~j{C29 ~jy ~jt ~j ~jJB8 ~j> ~j ~j ~j B7 ~j ~j ~j/ ~jB6 ~j ~j@ ~j} ~jB5 ~ji ~j ~j ~jB4 ~j ~j ~j ~j B3 ~j ~j ~j ~jZB2 ~j ~j ~j- ~jB1 ~j# ~j} ~j ~jiB0 ~jW ~jJ ~j ~jC19 ~j8 ~j  ~j1  ~j B8 ~jc  ~jD  ~j  ~j B7 ~j  ~j5  ~j 65 ~j 4 ~j%  ~j'  ~j' B3 ~j)  ~j,  ~j.  ~jb/ B2 ~jf0  ~ja4  ~j4  ~j55 B1 ~j6  ~j8  ~j ;  ~jx; B0 ~jz<  ~j ?  ~j@  ~j)A C09 ~jkB  ~jE  ~j`H  ~jH B8 ~jI  ~jL  ~jN  ~jN B7 ~jO  ~j*R  ~jT  ~jT B6 ~jV  ~juX  ~jY  ~jqZ B5 ~j[  ~j^  ~jVa  ~ja B4 ~ji  ~jl  ~j-o  ~jo B3 ~jq  ~js  ~j$v  ~j}v B2 ~jx  ~jz  ~j|  ~j} B1 ~j~  ~jC  ~j3 X0 ~jf  ~j  ~jĉ  ~j D499 ~jЋ  ~j  ~j% B8 ~ji  ~j  ~j–  ~j  ~j7 B7 ~j  ~j  ~j  ~j4 B6 ~j  ~jQ  ~j.  ~j B5 ~j  ~jԧ  ~jY X4 ~ja  ~j  ~jr  ~j B3 ~j  ~j- R  There is a stone staircase leading down here. ~j%  ~j I2 _ ~jA  ~jk  ~j  ~j0 B1 ~j#  ~j  ~jo  ~j B0 ~j  ~j  ~j  ~j Y89 ~j  ~j  ~j B8 ~j  ~j  ~jX  ~j B7 ~je  ~j  ~j  ~j B6 ~j  ~j  ~j  ~j B5 ~j  ~j  ~j  ~jZ B4 ~j  ~j  ~j(  ~ja ,3 ~j  ~j  ~j  ~j  ~j B2 ~j&  ~j  ~j  ~j ,1 ~jO  ~ja  ~jR  ~j  ~j B0 ~j,  ~j  ~j  ~jH C79 ~j~  ~j  ~j7  ~j B8 ~j  ~jq  ~j  ~jw B7 ~j}  ~j9  ~j  ~j B6 ~jI  ~j ?  You see here a +0 war axe. ~j"  ~j # I5 _ ~jG$  ~j'  ~jn)  ~j) B4 ~j"+  ~jB.  ~j/  ~j0 B3 ~j{1  ~jr4  ~j6  ~je6 B2 ~j7  ~j:  ~j6<  ~j< B1 ~j=  ~j@  ~j*C X0 ~jC  ~j;F  ~jG  ~jG C69 ~jLI  ~jJK  ~jM n8 ~jP , ~jNQ B7 ~jQ  ~jS  ~j?U  ~jU B6 ~jOX , ~jY  ~jY B5 ~jZ  ~j,\  ~j$]  ~j{] B4 ~j ^  ~j_  ~j`  ~j` B3 ~ja  ~jb  ~j2d  ~jd B2 ~je  ~j2g  ~jg  ~jh B1 ~jh  ~j-j  ~jJk  ~jk B0 ~jr  ~jt  ~ju  ~ju C59 ~jv  ~jy  ~j"z  ~jxz B8 ~j{  ~j|  ~jP~  ~jz~ B7 ~j  ~j  ~j  ~j B6 ~j  ~jU n5 ~jk  ~j  ~jЌ  ~j) B4 ~j?  ~j,  ~j  ~j\ B3 ~j  ~j  ~j  ~ja B2 ~j  ~j  ~j  ~j5 B1 ~jܗ  ~j  ~j  ~jؙ B0 ~j  ~j  ~j  ~jV C49 ~j  ~j\  ~jC  ~j B8 ~j;  ~jK , ~j B7 ~j]  ~j}  ~j~  ~j֩ B6 ~j˪  ~ji  ~jE  ~jv B5 ~jׯ  ~j  ~jO  ~j B4 ~jq  ~j  ~jE  ~jr B3 ~jܹ  ~j  ~j8  ~jӽ B2 ~j  ~j  ~j4  ~j B1 ~j  ~j  ~j  ~ja B0 ~j/  ~j  ~j  ~j* C39 ~j  ~j  ~jK  ~j B8 ~j  ~j  ~j  ~j B7 ~j7  ~j  ~j  ~j B6 ~jY  ~j-  ~j  ~j0 B5 ~j  ~j  ~j6  ~j ,4 ~j  ~j  ~j  ~j  ~j B3 ~jL  ~j  ~jD  ~j B2 ~j  ~j  ~jX  ~j B1 ~j  ~j  ~j  ~j B0 ~j'  ~j  ~jb  ~j C29 ~j  ~j  .......................# #...###. ..##.........##....########.#####  ~j .###....#....###.........#...#... .###..#####..##..#####.....∩.....  ~j #.....#########.## ###.#...#.## #........## ##.# ###.#.###.  ~jA #.........# ##..## ###.#...#.## # ~jk q...)....####....#####....[∩..... .##.....#.##)...@........#...#...773.7 (1 ~j 37.0)########......#..########.##### ..## ~j #......#.......#...#... . ~jT ..# #........#####.##.##... ...## #...#....########.##... )...# ####).#.........####.#.... ....####...##............##.#.... ....##...####...............##... ..#.......###.#.............##... ~j  ~j8  ~j   ~j F_Key pressed, stopping explore. ~j. I ~j!;  ~j<  ~j> I8 _ ~j>  ~jlA  ~jB  ~j/C B7 ~jiD  ~jvG  ~jH  ~jH B6 ~j9J  ~jL  ~j$N  ~j\N B5 ~jO  ~j.R  ~jS  ~jT B4 ~jU  ~jW  ~jY  ~jZ B3 ~j^[  ~j]  ~jn_  ~j_ B2 ~j-a  ~joc  ~j%e  ~je B1 ~jf  ~ji  ~jk  ~jTk B0 ~jl  ~j o  ~jp  ~jp C19 ~jr  ~jt  ~j;v  ~jv B8 ~jw  ~jy  ~jm{  ~j{ B7 ~j|  ~j~  ~j~  ~jڀ ,6 ~j  ~j&  ~j  ~jم  ~j B5 ~j[  ~j2  ~j  ~j% ,4 ~jS  ~j  ~j  ~j  ~jb B3 ~j  ~jv  ~j  ~j B2 ~j  ~j!  ~j  ~j B1 ~j"  ~jN  ~jE  ~j B0 ~jM  ~jJ  ~j4  ~j C09 ~j1  ~jA  ~j#  ~jz B8 ~j  ~j  ~j  ~j B7 ~j  ~j~  ~j  ~j B6 ~jJ  ~j  ~jĦ  ~j B5 ~j  ~jE 4 ~j  ~j۫  ~j9 B3 ~j  ~j-  ~j  ~jf B2 ~j  ~j  ~j  ~j B1 ~j\  ~jL  ~j$  ~jw B0 ~j  ~j  ~j  ~j D399 ~j  ~j  ~j  ~j3 B8 ~j¹  ~j  ~j  ~j B7 ~j  ~jv  ~j|  ~jξ B6 ~j  ~j  ~j  ~j B5 ~j  ~j  ~j  ~j B4 ~j  ~j[  ~j% X3 ~j]  ~je  ~jv  ~j B2 ~jg  ~jD  ~jC  ~j B1 ~j  ~j  ~j  ~j B0 ~j  ~j  ~j  ~j C89 ~j B ~j- X8 ~j0  ~j<  ~jz B7 ~jY  ~jg  ~j  ~j B6 ~j  ~j  ~j  ~jB B5 ~jA  ~j>  ~j X4 ~j  ~j:  ~j  ~j B3 ~jf  ~jB  ~j X2 ~jF  ~j  ~js  ~j B1 ~jt  ~j"  ~j  ~j B0 ~j  ~j  ~j  ~j4 C79 ~j  ~j  ~j  ~j0 B8 ~j  ~j  ~j  ~j B7 ~j  ~j3  ~jM  ~j B6 ~jo  ~j%  ~j_  ~j B5 ~js  ~j  ~j  ~jU B4 ~jB  ~j  ~j"  ~j#  ~j6# :3 ~j$  ~j)'  ~j/)  ~jk)  ~j) :2 ~j4+  ~j-  ~ju/  ~j/ B1 ~j2  ~j3  ~j5  ~jA6 B0 ~j88  ~jH  ~jI  ~jJ C69 ~jJ  ~j#P  ~jQ  ~jXQ B8 ~j.R  ~jV  ~jW  ~j9X B7 ~jY  ~jo]  ~j6^  ~j^ B6 ~jC_  ~jc  ~jfd  ~jd  ~jd :5 ~j_e  ~jci  ~jDj  ~jj B4 ~jIk  ~jo  ~j"p  ~jQp B3 ~jp  ~jt  ~jv n2 ~jz  ~jz  ~j{ B1 ~j{  ~j~  ~j  ~j B0 ~je  ~j  ~j,  ~j C59 ~jɄ  ~j  ~jf  ~jʈ B8 ~j  ~j4  ~jƌ  ~j B7 ~j  ~ja  ~j*  ~j[ B6 ~j  ~j  ~j  ~j B5 ~jt  ~j  ~j  ~jw B4 ~jܚ  ~j  ~j  ~j B3 ~jS  ~jj  ~jo  ~j B2 ~jS  ~jG  ~j!  ~jl B1 ~j  ~j  ~j  ~j٬ B0 ~j  ~jT  ~j  ~j C49 ~j  ~j:  ~j  ~j B8 ~j  ~jh  ~j  ~j+ B7 ~j  ~jݿ  ~jl  ~j B6 ~j  ~jb  ~j  ~jI B5 ~jr  ~j  ~jY  ~j B4 ~j  ~j  ~jv  ~j B3 ~jZ  ~j  ~j  ~j ,2 ~j  ~j!  ~j  ~j  ~j B1 ~jR  ~j  ~j  ~j= B0 ~jp  ~j  ~j  ~j[ C39 ~j  ~j  ~jF  ~j B8 ~j  ~j  ~j_  ~j B7 ~j  ~j  ~j  ~j B6 ~j5  ~j  ~jy X5 ~j  ~j]  ~jJ  ~j B4 ~j  ~j  ~j X3 ~j  ~j  ~j|  ~j B2 ~j  ~j  ~j  ~jN B1 ~jj  ~j  ~j  ~j B0 ~jb  ~j  ~j!  ~jF! C29 ~jQ"  ~j$ , ~j,% B8 ~j%  ~j'  ~j(  ~jY( B7 ~j(  ~j4*  ~j-+  ~j+ B6 ~j,  ~jB-  ~jb.  ~j. B5 ~j/  ~j30  ~j0  ~j:1 B4 ~j1  ~j3  ~j34  ~j4 B3 ~jc5  ~j6  ~j8  ~j8 B2 ~j9  ~j;  ~je<  ~j< B1 ~j=  ~j>?  ~j@  ~j@ B0 ~jA  ~j8C  ~jlD  ~jD C19 ~jE  ~jF  ~j"H  ~jpH B8 ~jbI  ~jJ  ~jL  ~jNL B7 ~jM  ~jfO  ~j|P  ~jP B6 ~jQ  ~jS  ~jMT  ~jT B5 ~jeU  ~jFW $  Things that are here: ~jY ]  a +0 flail; a +2 barding ~j1[  ~j[ I4 _ ~j\  ~jo^  ~j2b n3 ~jb  ~jqc  ~jc B2 ~jd  ~je  ~jf  ~jg B1 ~jg  ~jh  ~ji  ~ji B0 ~jej  ~j1 g  ##...#####...#  ##....## #.  #.###.#   #####.......##..##   #.##............ ~jx  #..)####...##.##..  #..## ######......  #.## #.....# ~j [ ##@# ##...##892.7 (119  ### #####  ~jޏ f  ~j = ~j  ~jc  ~j E _Done exploring. ~jw  ~jȇ  ~jd  ~jb =...... ~jƥ s....0.0) ~jk  ~jը  ~j0   ~jd ?_Done exploring.~j~j  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting11.3  11.3  +1   i - Spellcasting   5.0   6.0   0  ~j         b - Unarmed Combat   0.0   0.5   0 +4 j - Hexes   8.0   6.4  +2   c - Throwing   0.0   1.0   0   k - Translocations   8.1   6.4  +2       l - Fire Magic   1.0   2.0   0   d * Ranged Weapons  18.4  24.5   0          ~j m - Invocations  12.0  10.6  +2  e + Armour9.5   8.8  +1   n - Evocations   5.0   5.0  +1  f + Dodging9.5  12.5  -1       g * Shields  17.7   6.7  +3 +4     h - Stealth   5.0   3.6  +3                         ~j4                             The species aptitude is in white. Bonus from skill manuals is in red.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets~j| ~j* ~j(  ##...#####...# gmalak the Marksant ~jf ##....## #.### Formicid of Okawaru ****** ~j #......####.#~j MHealth: 138/138 ========================  #####.......##..## Magic: 27/27 ========================~j<   #.##.............## AC: 27Str: 15 ~jȈ  #..)####...##.##... EV: 22Int: 16 ~j) L #..## ######...... SH: 32Dex: 28  #.##~j8 #.....# XL: 18 Next:  1% Place: Snake Pit:1  ##@###...## Noise: ---------  Time: 25892.7 (0.0)  ######## g) +8 storm bow {elec, penet}  Cast: Jinxbite~j  ~j Gem (1310)          ~jJ _You see here a +0 war axe. _Key pressed, stopping explore.  Things that are here: _a +0 flail; a +2 barding ~j} ,_Done exploring. ~jҋ 0_Done exploring.~j P~j[?25h[?0c ~j>[ Search for what [Enter for "fly", or ? for help]? ~jQ [?25l[?1c~j 71 match: travel [toggle: !], by type [/], hide useless & duplicates [=]  a - [D:7] Mytoeppa's Cyclopedia of Modern Magic, Vol. 27 (1400 gold)~j ~jO ~j)  ##...#####...# gmalak the Marksant ~jq (##....## #.### Formicid of Okawaru ****** #......####.#Health: 138/138 ======================== ~j  #####.......##..## Magic: 27/27 ========================  #.##.............## AC: 27Str: 15~j O  #..)####...##.##... EV: 22Int: 16  #..## ######...... SH: 32Dex: 28  #.##~j: 5#.....# XL: 18 Next:  1% Place: Snake Pit:1  ##@#~j ##...## Noise: ---------  Time: 25892.7 (0.0)  ######## g) +8 storm bow {elec, penet}  Cast: Jinxbite Gem (1310) ~j        ~j   _Key pressed, stopping explore.  Things that are here: _a +0 flail; a +2 barding _Done exploring. ~jK _Done exploring.  Search for what [Enter for "fly", or ? for help]? polar~j< w _~jr~js~jt~jm~jP~jh~jG ~j7_Done exploring.~jOy~jy~j!z~j~j~j~jE _Done exploring.~jʾ~j6~j~jm~j53~j}E _Done exploring.~j/@ ~j@ ~jcA ~j6g ;~j|h ~ji E _Done exploring.~jP1~j16$~jn6Where to? (Tab - Snake:1, ? - help) D - DungeonT - TempleL - Lair~j6S - Swamp ~j6 P - Snake Pit  M - Slime Pits O - Orcish Mines E - Elven Halls  V - Vaults~j+7U - Depths~j~j~jg ##...#####...# gmalak the Marksant ~j(##....## #.### Formicid of Okawaru ****** #......####.#Health: 138/138 ======================== ~j #####.......##..## Magic: 27/27 ========================  #.##.............## AC: 27~j"Str: 15  #..)####...##.##... EV: 22Int: 16~jW[  #..## ######...... SH: 32Dex: 28  #.##~j5#.....# XL: 18 Next:  1% Place: Snake Pit:1  ##@#~j~##...## Noise: ---------  Time: 25892.7 (0.0)  ######## g) +8 storm bow {elec, penet} ~jl Cast: Jinxbite ~j1~Gem (1310)   ~j_h    ~j   _Search for what [Enter for "fly", or ? for help]? polar ~j_Done exploring. _Done exploring. _Done exploring. _Done exploring.  Okay, then.~j~j~j~j. _~jr[?25h[?0c  Search for what [Enter for "polar", or ? for help]? [?25l[?1c1 match: travel [toggle: !], by type [/], hide useless & duplicates [=]  a - [D:7] Mytoeppa's Cyclopedia of Modern Magic, Vol. 27 (1400 gold)~jA shop (D:7)(Press ? for help)~j #.##)#.# #.###..##{..........#.ß.ß.#.# #........#..#  #.##)#.# #.#..#..'...........'.._..#.# ###...##.#..#  ~j#.##.#.# #.##.[###...........#.ß.ß.#.# ### #..###.#..#  #########.##)#.# ##.##..# #...........#.....#.###)###.## #.#).#  ~jQ###.......#.##.#.###..###'####.........####'###..#)#.#..# #.#..#  #.#..>....#.#..#'##..##.....###.......###..#..##.)####..####.######  ~j##.†......'.........##..###..###.....###..#.#..##..##.............#  #.######...#......##..##.#...####'####..#...#..##.#...<.....####.#  ~j#.######)..###....#..##..#.#..##.#.##..#..#..#..#.#....###### #.#  #.##.........'....#.##...#...##.#|#.#.#.)#.#..#.#.#....##.#  ~j#.##.....##.##....'##..#.#..##.#)#)#'#..#.).#..#÷.#....##.#  #.##..∩..##.##....##...#...##.#.#.#.#.#..#.#..#.#.#....##.#  ~j@O#.##.....##.##....#..#.#..##..##.#.##..#..#..#..#......##.#  ~jp#........##.##....##...#[##..####'####..#...#..##....#.##.#  #....######........##..###..###.....###..#.#..##.....#.#~jw#.#  #....######..#...#..##.†...#####...#####..#..##......#.##.#  ~j#...........####.....###.#####.##.##[#####'###..#.#....##.#  #......#'########..#.#.....#.##.#.#.##.#.....#....#....#~j#.#  #..............###...#.#.#)#..##...##..###.###.####.>.###.# ~j* ######...........†..# ###.#.###.......⌠.....'.....#.# #)####.#  ~jY#....'..............## #.#.#.#.#..##...##..###.###.# #.##.#  ~j#.####...............# #.#.....#.##.#.#.##.#%....#.# #.##.#  ~j#.####...............# #.#########.##.##.#####'###.# #.######.#~j ~jҧ11 match: travel [toggle: !], by type [/], hide useless & duplicates [=]  a - [D:7] Mytoeppa's Cyclopedia of Modern Magic, Vol. 27 (1400 gold)~jC ~j ~j  ##...#####...# gmalak the Marksant~j  ##....## #.### Formicid of Okawaru ****** #......####.#Health: 138/138 ========================  #####.......##..## Magic: 27/27 ========================  #.##.............## AC: 27Str: 15 ~jK u #..)####...##.##... EV: 22Int: 16  #..## ######...... SH: 32Dex: 28  #.###.....# XL: 18 Next:  1% Place: Snake Pit:1  ##@#~j ##...## Noise: ---------  Time: 25892.7 (0.0)  ######## g) +8 storm bow {elec, penet}  ~jç Cast: Jinxbite Gem (1310)  ~j h    ~jK     _Done exploring. _Done exploring. ~j q_Okay, then.Search for what [Enter for "polar", or ? for help]? ~jҪ ~j^ ~j ~jˮ . _~j ~j> ~jW ~j > _Unknown command.~jR~jSWhere to? (Tab - Snake:1, ? - help) D - DungeonT - TempleL - Lair~jSS - Swamp  P - Snake Pit  M - Slime Pits O - Orcish Mines E - Elven Halls  V - VaultsU - Depths~j ~jȍ [?25h[?0c~j  ##...#####...# gmalak the Marksant ~jT ##....## #.### Formicid of Okawaru ****** #......####.#~j dHealth: 138/138 ========================  #####.......##..## Magic: 27/27 ======================== ~j؎  #.##.............## AC: 27Str: 15  #..)####...##.##... EV: 22Int: 16~j [  #..## ######...... SH: 32Dex: 28  #.##~jW 5#.....# XL: 18 Next:  1% Place: Snake Pit:1  ##@#~j ##...## Noise: ---------  Time: 25892.7 (0.0)  ######## g) +8 storm bow {elec, penet}  Cast: Jinxbite~j֏ f Gem (1310)  ~j       ~jS   _Done exploring. _Done exploring. _Okay, then. _Search for what [Enter for "polar", or ? for help]? ~j u_Unknown command.What level of the Snake Pit? (default 1, ? - help) ~j2 [?25l[?1c~jK2~jM~jkN~j|~j~~jĀU09 _~j(~j~j؏~juB8~j~jޟ~j~jTB7~j~jb+  ~j̰Y Things that are here:~jao   ~j.a +2 barding; a +0 flail~j~j=I6 _~j~j~jyn5~j~j5X4~j~jL~j~jtB3~j(~j`~jX2~j~j|~jS~jB1~jZ~j~j~jB0~j~j299~jo~j~j B8~j~jm~jKX7~j~j*~jG~jB6~jt~jn5~jc~j~j~jVB4~j*~j~j~jhB3~j\~j~j~jWB2~j'~j3~j X1~j~j' ~j1 ~j B0~jh ~jY  There is a stone staircase leading down here.~j~j~jJ89 _~j~j%2~j~jB7~jv~jbN _You climb downwards.  Found an escape hatch in the floor.~j_    ~j   #########   ~jO#.......#   ####.......#   ......>...#   #.......#   ~j#..@....#  915.2 (22.5) ~j#########      ~jF~j~j~j?a _There is a stone staircase leading up here.~j~jJ~jQ~j"F _Unknown command.~jM ~jQN ~jN ~jO ~j2R ~j(T _6 _~jT ~jU ~j'V B5~jV ~jW ~j3Z ~jZ B4~js[ ~j\ ~j^ X3~j\_ ~j` ~jc ~jc B2~j:d ~j^e ~jf ~j g B1~jng ~j[h ~jxj ~jj B0~jLk ~jm ~jo ~j:p C79~jq ~jot ~ju ~ju B8~jw ~jcy ~jP{ ~j{ B7~ja} ~j .. ##.~j  ####.. ######### .....# #.......# ~jf  #..##..####.......# ..............>...#  ##.#...#.......# ~j) ###@#.###..<....# .....# ######### #...#### #...# ..................... ~j /25.2 (10.0~j? f6.2 (116~j ~j 1 _f - a +4 ring of protection~j~j~j~j ~j~j X5~j~jl~jB4~jQ~j~j~jB3~jx~j~j~jEB2~j~jQ1~j]~j~jRB0~j~j~j~jC69~jl~ji~j~j@B8~j~j~j~j\B7~jx,~j|~jB6~ja~j~j~j B5~j ~j ~j{ ~j B4~j_ ~j ~j~jB3~jw~j~jk2 210598765~j44~j5:4~j5~j6~j8~j9B3~jP:~jC;~jq=~j=B2~j>~jD1 _You now have 1300 gold pieces (gained 9).~jE~j"FB0~jF~jG~jVI~jIC49~jEJ~juK~jMX8~jN~j^O~j[P~jPB7~jUQ~jSR~jS~j4TB6~jT~jnU~jV~jVB5~jvW~jX~jZ~jZB4~j[~j\~j]~j^B3~j^~j `~ja~jaB2~jYb~jc~jd~jNeB1~je~jf~jg~jhB0~jh~jj~jlt  You encounter a naga mage and a naga.~jp...........###.............###....^..###.#~j qc#####.#### #.## ...##.### #..## ....#####..#### ~jq #.....###....#  ##.##..##....#  #@..##.......# ..........####.....# ........#.# ##....#..........# #....#..........# #....#....# #....#N   naga mage (constriction, asleep)...... #....#~jqN   naga (constriction, asleep)NN.......#. ######~jdvS62.2 (36N.~jv~jIwA.N~jx-N~j~ N   salamander mystic (wandering)~jNmage (constriction)N   naga (constriction, wandering)  The naga mage shouts!~jp==3.2 (3739~j~jߊ _You encounter a salamander mystic. It is wielding a +1 dagger of draining.~j  )))))))You shoot an arrow.  ~j(The arrow pierces through the naga mage.~j= 3N~j ? ~jF  ~jF N.The naga mage is lightly wounded.~jH /N~jU ' ~j $..~j 3...N~jT N   salamander (polearm, wandering)N~j 4mage (constriction)~j N   naga (constriction, wandering)  You encounter a salamander. It is wielding a +0 trident.~j 9*~j\ ; N~jʃ 'curare)  ~j* The naga mage gestures at the naga while chanting.The naga's venom grows more potent.~jn 1N~j NNN 2 nagas (constriction, 1 wandering, 1…)The naga shouts!~js s=4.3 (1.1)8~j" ~j{* u _You encounter a naga. It is wielding a +0 long sword.~jW## .....### ~j^X.............# ##....^..###.# #####.#### #.## ...##.### #..## #......#####..#### #.....###....# ##@##..##....# ~jXe #...##.......# ..........####.....# ........#.# ##....# ~jX...# #....#..........# #....# ~jYNN........# #....# N   naga mage (constriction)~j4Y.N......... #....#NN.......#. ######~j)[3.~j!\;N.~j\*N~j`N   naga mage (constriction)N(constriction, curare)N~ja.~jap---507~je~jf~jE 0#.# #..........# ...........### .............# ##....^..###.# #####.#### #.## ...##.### #..## ~jb #......#####..#### #..@..###....# ##.##..##....#  #...##.......# ..........####.....# ........#.# ##....#...# #....# ..........# #....#N.N.......#N. #....~j !#~j޶ MN.~jϺ ~j` |---66~j: ~j ~j( ~j03)))))~j% )~j8)You shoot an arrow.  ~j)The arrow pierces through the naga mage!!~j1N~j_.....N~jEN   naga (constriction, curare).~jj===75~j~jb _The naga mage is severely wounded.~jƴ" )))))) )You shoot an arrow. The arrow barely misses the naga mage.The arrow pierces through the naga!~j6  N.The naga is severely wounded.N.....84 _You hear a shout!~j) .You shoot an arrow.  The arrow pierces through the naga mage!!  ~jm ?You kill the naga mage!~jX .Okawaru accepts your kill.The arrow pierces through the naga!!  You kill the naga!~jc ))))))))~jo -N~jMv W....)~jv N   salamander (polearm)).~jwz g9.2 (0.93~j~ ~j P _Okawaru accepts your kill.~j.You kill the naga! _Okawaru accepts your kill.~j\You shoot an arrow.salamander!!  Lightning courses through the salamander!  You kill the salamander!~j)))))))~jJ{ NOkawaru accepts your kill.~j{"H......~j"N   salamander mystic (wandering))~j'p270.2 (1.02~j+~j- ~j._You hear a shout! x4~j/Xt)))~jX))N  ))You kill the salamander!Okawaru accepts your kill. ~jX_You hear a shout! x4  You shoot an arrow.  The arrow pierces through the salamander mystic.  Lightning courses through the salamander mystic!~jMN.~j*N~j....)N   naga (constriction)~j|`11~j]~j<l _The salamander mystic is moderately wounded.~jz))))) ) ~j]J)Lightning courses through the salamander mystic! _The salamander mystic is moderately wounded.!!  The salamander mystic is severely wounded.  The arrow pierces through the naga!~jc EN)~jXi .... N~jFj ,2.1 (0.9~jn ~jp _ _The naga is moderately wounded.~jG PM))~j ))) ) )The arrow pierces through the naga!naga~jׁ l almost dead.~j CN.~jf ....NThe naga is almost dead.~j, 9*~j ' ~j , fast)  The salamander mystic points at the naga and mumbles some strange words.~j `9N~j`g3.1 (1.00~j_e~jTg1 _The naga seems to speed up.~j"N)The salamander mystic points at the naga and mumbles some strange words. _The naga seems to speed up.  You shoot an arrow.  The arrow pierces through the salamander mystic!!  Lightning courses through the salamander mystic! ~jH You kill the salamander mystic!~jZ )))))~jN   naga (constriction, fast)))Okawaru accepts your kill.~jWMN)~jN`{.....~jep44.0 (0.929~ji~jkX _The arrow closely misses the naga.~j4w8))))~jw.)))~j} ....N, catching br…))~j.You shoot an arrow. The arrow barely misses the naga.~jI ***~j,O*The naga spits poison at you.~jm_....)~j``98~j~j 5 _You block the splash of poison.~j`8f)))))))~jCN)~jMN.~j.{..).~jg6.0 (1.17~jJ~jx ~j^_You shoot an arrow. The arrow closely misses the naga.~j5 .You shoot an arrow. The arrow pierces through the naga.  ~j>6 dLightning courses through the naga!  You kill the naga!~j|9 C)))))~j9 R))~jw I.{.~jԽ .).)).~j f706~j ~j  ~j J_Okawaru accepts your kill.~jŢ~j"~j̱~jH _No target in view!~j~jR~j~j~j  You encounter a naga sharpshooter. It is wielding a +0 halberd and carrying a+0 arbalest.~j^ #.# ...........### .............# ##..N.^..###.#~jE p #####.#### #.## ...##.### #..## #......#####..####~j  #.....###....#~j!  ##@##..##....# #...##.......#~j q......)...####.....#~j ^ ........#.# ##....# ....).....# #....#~j~  ..))......# #....#~j kN   naga sharpshooter (polearm, launcher,…) N.........# #....# N~j1 .... #....# N#. ######~j$#b 0  The naga sharpshooter unwields a +0 halberd.  ~j#The naga sharpshooter wields a +0 arbalest.  The naga sharpshooter casts a spell at you.~j+S  The naga sharpshooter magically shoots a bolt.~j.n--8.0 (15~j1~j9) _You block the bolt.~j` 6 )~j8a $))))))~ja `You shoot an arrow.  The arrow pierces through the naga sharpshooter.~jz N~jM ` ..N~j ....N 2 naga sharpshooters (1 polearm, launThe naga sharpshooter is lightly wounded.~j* n==9 (0.94~j ~j   ~j You encounter a naga sharpshooter. It is wielding a +0 flail and carrying a +0 _shortbow.~jF Q ))))))~jSG 1)You shoot an arrow.~j & ~j :..N~jN .~j ..~j _.The arrow closely misses the naga sharpshooter.~j )~jf *)))~jf|1N~jȊE ..~j..NN 3 naga sharpshooters (1 polearm, lauThe naga sharpshooter shoots a bolt. You block the bolt.~j$g9.9 (1.03~j~jtw  You encounter a naga sharpshooter. It is wielding a +0 mace and carrying a +0 ~jP_longbow. ~jA )))))))You shoot an arrow. ~j@ . ~j!.N ~j. ~jT... ~j'NN  ~jCThe arrow completely misses the naga sharpshooter. ~j9yThe naga sharpshooter shouts!  The naga sharpshooter casts a spell at you. ~jp ~j|2 ~j2The naga sharpshooter shouts!  The naga sharpshooter casts a spell at you. ~j2KThe naga sharpshooter magically shoots a bolt. ~j/3 bolt barely misses you ~jg3=.unwields a +0 flail.  ~j4+The naga sharpshooter wields a +0 shortbow. ~jB ~jB/))))) ~j\C ~j1. ~j'  ~j/..)N.. 2 naga sharpshooters (1 polearm, laun ~jdQThe naga sharpshooter shoots an arrow. You block the arrow. ~j3)))) ~j ~j}nK.... ~joh81.0 (1.12 ~jYu ~jRwN _The naga sharpshooter shoots a bolt. You block the bolt. ~j[_ ?#.#  ~j_ j#..........# ...........###  ~j_ 5.............#  ~j&` 6##..N.^..###.#  ~j` }#####.#### #.##  ~j a ...##.### #..##  ~ja j#......#####..####  ~ja #..@..###....#  ~j?b {##.##..##....#  ~jwb  ~jb #...##.......#  ~jxc ......)...####.....#  ~jc ..N.....#.# ##.. ~j d 5..# ~jd ..N.).....# #....#  ~j e c   naga sharpshooter (launcher, constric ~jne W..))......# ~jf 2N. ~j ..N  The arrow closely misses the naga sharpshooter. **The naga sharpshooter spits poison at you.'~jV ..9.4 (1.13 _You block the splash of poison.'~j> )))You shoot an arrow.  The arrow pierces through the naga sharpshooter!'~j_ ....N  The naga sharpshooter is heavily wounded.'~j '~jZ :)))'~jaN..@'~j=be6000.52'~j`g'~ji} _The naga sharpshooter shoots an arrow. The arrow completely misses you.'~juk )))You shoot an arrow.'~j* ..N  The arrow barely misses the naga sharpshooter.'~j) **The naga sharpshooter spits poison at you.The splash of poison hits you but does no damage.(~j?;..(~j@f101(~jE(~jMU ))) (~jfNt_You resist.  You shoot an arrow.  The arrow pierces through the naga sharpshooter!!(~jO ..(~jN  The naga sharpshooter is almost dead.The naga sharpshooter casts a spell at you.(~j  The naga sharpshooter magically shoots an arrow.  You block the arrow.  The naga sharpshooter gestures at you while chanting.(~j8U  The naga sharpshooter magically shoots an arrow.(~jg2.6 (1.10(~j(~j* _You block the arrow.(~j0You shoot an arrow.arrow pierces through the naga sharpshooter!  Lightning courses through the naga sharpshooter!  You kill the naga sharpshooter!  Okawaru accepts your kill. (~jaL Okawaru grants you throwing weapons!(~j /  --more--(~j 1$(~j՜ I)))(~jG& \..$(~j-. Z830199(~j. (~j7 (~j0: 5 _Something appears at your feet!)~jol)~jOm)~j#t)~j&c 876  You now have 1319 gold pieces (gained 19).5 _Items here: )))) [.4  You encounter a naga mage. It is wielding a +2 halberd of entangling andwearing a ring of wizardry. ......# ##....^..###.# #####.#### #.## ...##.### #..## #....).#####..#### #....(###....# ##)##..##....# .######...##.......#......)@..####.....#---........#.# [)~jӄ 34m##....#....).....# #....# ..))......# #....# ..........# #....# ........... #....#N   naga mage (polearm, constriction, wan…) .........#.. ###### ........###.N 8.6 (5---9.6 (63 _*~j q      #.## *~j  ## #..##  #....).##  #....(  ##)##  .######...#*~j.   ......)@..#  ........#.#   ....).....#   ..))......#   ..........#   ........... *~j  .........#..   ........###.N *~ja     *~jq #.##  ## #..##  #....).##  #....(  *~j{##)##  .######...#  *~j......)@..#  *~j)........#.#   ....).....#   *~jݡ>..))......#   ..........#  ...........   .........#..  ........###. *~j*~j*~je*~j` _A naga mage is nearby!*~jm )))))N)))You shoot an arrow.  The arrow pierces through the naga mage but does no damage.*~j/...*~jPC...N*~j\===10.5 (0.92*~jB*~j>*~j+ _The naga mage shouts!+~jv+~jw Ability - do what?CostFailure  f - DigInstant, Drain0% g - Shaft SelfDelay+~j_x0%  Invocations -X - Renounce ReligionNone0%  a - Heroism2 MP, Piety-0%  b - Finesse5 MP, Piety--1%  c - Duel7 MP, Piety--+~jxo5% [?] toggle between ability selection and description.+~j+~j+~jvY.............#gmalak the Marksant##....^..###.#Formicid of Okawaru ******#####.#### #.##Health: 138/138 ========================...##.### #..##Magic: 27/27 ========================#....).#####..####AC: 27Str: 15#....(###....#+~j EV: 22Int: 16##)##..##....#SH: 32Dex: 28.######...##.......#XL: 18 Next:  8% Place: Snake Pit:2......)@..####.....#Noise: ===------  Time: 26010.5 (0.0)........#.# ##....#g) +8 storm bow {elec, penet} +~j|....).....# #....#Cast: Jinxbite..))......# #....#Gem (1192) ..........# #....#........... #....#N   naga mage (polearm, constriction)+~j!.........#.. ######........###.NYou encounter a naga mage. It is wielding a +2 halberd of entangling and _wearing a ring of wizardry. _A naga mage is nearby!You shoot an arrow.  The arrow pierces through the naga mage but does no damage. _The naga mage shouts!+~jKN.+~j$+~j65--+~j984---1.5 (1Hero Gem (1191) +~j[+~j+~jnm _You gain the combat prowess of a mighty hero.+~j##....^..######.#### #.##...##.### #..## #....).#####..####+~j #....(###....##)##...######...##........)...####.@#.# ##+~j...).....# .))........#....#.N #####+~j-###..## ...{+~j+~j6+~j:*+~j , fast)The naga mage mumbles some strange words.+~j3Wo NThe naga mage seems to speed up.+~jX==-20+~jg+~ji' _You hear a shout!+~j" D .+~jz You shoot an arrow.  The arrow pierces through the naga mage!!  You kill the naga mage!+~j )))))))+~j X....=+~jv 7..+~j p=3.4 (0.989+~j_ +~j : _Okawaru accepts your kill.+~jN ,~j#####.#### #.#...##.### #.#....).#####..####,~jV #....(###....# ##)##..##....# .######...##.......# ......)...####.....# .,~jC.#.# # ....)...@.# #....# ..))......# #....# ,~j+..........# #....# ..... #....# ,~j}W...#.= ######.###...## .,~j a## . ,~jB+,~j,7---4.4 (1.0,~j,:8,~j9,~j;,~j4 ... #..## #....).#####..####,~j  #....(###....##)##...######...##........)...####..#.# ##...).....# .))......#.,~jP #.=# ########..### .... ....## ..... ....,~j>,~j@6=----,~j]Y57,~j,~j-~jX#....).#####..#### #....(###....# ##)##..##....# -~jGi.######...##.......# ......)...####.....# ..#.# -~jT# ....).....# #....# ..))......# #....# -~j)5.........@# #....# .....# #....# -~j֎1...#.=# ###### .###..# -~j>.## ....## .-~j.... ....# ....#-~j-~j`66-~jD-~j-~j #....(###....# -~j##)##..##....# .######...##.......# ......)...####.....# ..#.# # ....).....# #....# -~j1..))......# #....# ..........## #....# ....#....# .#.=# ###### .-~j###..# .## ....## ..... .....#. .-~j 0....#-~jMI .....#-~j7-~jA`75-~j-~j-~j> ##)##..##....# .######...##.......# ......)...####.....# ..#.# # -~j q....).....# #....# ..))......# #....# ..........## #....# ..## #....# .........#.@# ###### ........###..# .......## .....-~j  .## .......#.... ........# ##.. #..#..-~j! v84-~j7' -~j60 X  n - a ring of wizardry  Things that are here:-~jD1 G=9.4 (2-~j1 :3-~j7 -~j9 _a +2 halberd of entangling; a +0 robe; a naga corpse/~jO  Autopickup disabled for rings of wizardry./~j<7=20.4 (12/~j/~j~2 _You drop a ring of wizardry./~j/~j-/~ja/~j/~jX1/~j5&/~jI/~jy]/~jx^B0/~jGp/~j^~/~j`/~jŃC79/~j/~j/~jj/~jݐT=8/~j/~j/~j:/~jB7/~j;/~j/~j/~jD/~j:6/~j #####.#### #.## ### #..## #....).#####..#### . #....(###....# .. ##)##..##....# #..######...##.......# ..)...####.....# ....#.# ##....# ......)@....# #....# ....))......# #....# ............## #....# ......## #....# ....#.)# [4/~jf0m###### ..........###..#.........## ............### .......#.... ........# #####.#### #.## ...##.### #..##. #....).#####..####. #....(###....#. ##)##..##....#.#..######...##.#.)...####.....#.#.# ##....#....@.....# #....#.))......# #....#.........## #....#....##[3/~j9;49m #....#.#.)# ######.###..#.## ......### .#  .... .#/~j"6.4 (67.4 (75/~j+/~j( /~j_Items here: )) [[ ††./~jԄ /~j2 /~j /~jސ /~j /~j˖ I4 _/~j( /~j /~j /~j B3/~j2 /~j /~jZ /~jܰ B2/~j /~j /~j /~j B1/~j /~jf /~jd /~j B0/~jw /~jS /~jM Y69/~j /~j /~jP  #..........#####>..............### ..................../~j  ......##....^..#####....######.#### #.##...........##.### #..## #....).#####.. #.#....# #....(###. #.....@## ##)##..##./~jW v33.4 (6.#..######...##....#............)...####........#.# ##.#...........).....# #./~j ###))......# #.  #........## #. #...........## #./~j@  #.#........#.)# ## /~j /~j, e4.4 (78/~jT /~jt ; _Found a stone staircase leading down.1~j`1~ja1~j8f1~jp1~jt1~jquB71~jZw1~jAy1~j{1~j}{B61~j/}1~j~1~ju1~jB51~j1~j1~jԅ1~jB41~j1~jG1~jk1~jB31~j$1~j1~jޓ1~jIB21~jЛ1~j 1~jן1~j-B11~j1~jզ1~j1~j8,01~jt1~j1~j|1~j1~j}C591~j-87654  There is a stone staircase leading down here.3 _21049876541~jK.3  You encounter a black mamba. ..S###. ## ####.. .#...##### .....# ....#######..##..##...........................#..## ##......##.###...## ###.#.#.....##.#....## ##.....#..........#.....##...#### S   black mamba (asleep).#####.#######.#...####...####..####..........#[17;1~j.9H............#..........#59.4 (25.0)60.4 (262 _1~j{ S###.  1~j%...##   .#...#####   ........@.# ................ ............#..##  .....##.###...##  .....##.#....##  ..........#.... .#####.#######. 1~jM #.  . 1~j S###.  ...##  1~j .#...#####   ........@.# ................ ............#..##  .....##.###...##  1~j#t.....##.#....##  ..........#.... .#####.#######. #. 1~j8.1~jj1~j1~j"1~j$b _A black mamba is nearby!1~jE6 )1~j{))))))S    You shoot an arrow.  1~j֘QThe arrow pierces through the black mamba!!  The black mamba hisses angrily.1~jj! .S.S....===1.3 (0.9)1 _The black mamba is severely wounded.1~j^ 4.  The black mamba hisses angrily. _The black mamba is severely wounded..  Lightning courses through the black mamba!  You kill the black mamba!1~jq L)))))))1~jX 2..†1~jBY 9....1~j9^ 92.20 _Okawaru accepts your kill.1~j{^ 1~j` 1~jb  1~jb `_Your base Shields skill increases to level 18!2~j~Q2~jR2~jT2~jVH _No target in view!2~j"2~j*2~jv2~jh2~j 2~jJ39 _2~j~2~jx2~j2~jqB82~jI2~j2~j2~j B72~j2~j 2~j.# ...# 2~j"...##  #...†2~j ### ..#.#.@.##### ...---5.2 (3.02~jJ #....#######..## ............. ...............#..## #2~j0 ).......##.###...## ## ........##.#....## ##.. 2~j............#.....##...  #....#####.#######.#...#  .....####..####.. 2~jn2~j G---6.2 (42~j:62~jW2~j& _Found a war axe.3~j-[?25h[?0c 3~j] Search for what [Enter for "polar", or ? for help]? 3~j [?25l[?1c3~jR3~jS$3~jS#2 matches: travel [toggle: !], by type [/], hide useless & duplicates [=]  a - [carried] e - a +0 pair of boots (worn)b - [Orc:2] a pair of boots4~jx4~jc4~jgmalak the MarksantFormicid of Okawaru ******Health: 138/138 ========================Magic: 27/27 ========================.#AC: 294~j eStr: 15...#EV: 28Int: 16.....##SH: 34Dex: 284~jd#...†###### XL: 18 Next:  9% Place: Snake Pit:2..#.#.@.#####4~j... Noise: ---------  Time: 26066.2 (0.0)#............#######..## g) +8 storm bow {elec, penet} ........................ Cast: Jinxbite4~j8n...............#..## ## Hero Gem (1136) ).......##.###...## ###........##.#....## ##.. .............#.....##... #....#####.#######.#...# .....####..####........4~j( You kill the black mamba! _Okawaru accepts your kill. _Your base Shields skill increases to level 18! _No target in view! _Found a war axe.  4~jXSearch for what [Enter for "polar", or ? for help]? boot4~j 4~jl 4~jJ4~j=. _4~j5 m[?25h[?0c  Search for what [Enter for "boot", or ? for help]? 6~jF [?25l[?1c6~j6~jh3 matches: travel [toggle: !], by type [/], hide useless & duplicates [=]  a - [carried] v - a scarf of harm (worn) 6~je b - [D:15] a +1 cloak of air  c - [D:14] a scarf of harm7~j7~j7~j% gmalak the MarksantFormicid of Okawaru ******Health: 138/138 ========================Magic: 27/27 ========================.#AC: 297~jq eStr: 15...#EV: 28Int: 16.....##SH: 34Dex: 287~j #...†###### XL: 18 Next:  9% Place: Snake Pit:2..#.#.@.#####7~j ... Noise: ---------  Time: 26066.2 (0.0)#............#######..## g) +8 storm bow {elec, penet} ........................ Cast: Jinxbite7~jT ...............#..## ## Hero Gem (1136) ).......##.###...## ###........##.#....## ##.. .............#.....##... 7~j u#....#####.#######.#...# .....####..####........  _Okawaru accepts your kill. _Your base Shields skill increases to level 18! 7~j _No target in view! _Found a war axe. _Search for what [Enter for "polar", or ? for help]? boot  Search for what [Enter for "boot", or ? for help]? cloak7~j 7~j 7~j 7~j . _7~j5 7~j5 7~j8 7~j: F _Unknown command.7~j37~j7~j7~jì .7~jh.#.##...### #...†###  ..#.#@..#####7~jJ  #......#######...#..## .).##.###...## :7~ji.##.#....## ##.....#.....###....#####.#######.#... .....####..####7~j7~j0e7.2 (157~jԶ7~jc _Found a parchment of Summon Seismosaurus Egg.8~jF8~j8~j8~j8~j8~j722Gem (1134) 8~jo _You feel like a meek peon again.8~jw8~jB38~jR8~j"8~j{X28~jv8~jp8~jZ # #.. 8~jH##...## <......###  #.....@.###  70.2 (38~j5y#..##...†###  ##...#.#...#####  ##............###### ..................... .................#..##8~j ...).......##.###...##  ..:........##.#....## ..........#.....#8~j8~je1.2 (418~j8~j19 _Found a stone staircase leading up.8~jG 8~jH 8~j&K 8~jjO 8~jT 8~jV B08~jtW 8~jY 8~j\ 8~j] Q298~j_ 8~jJb X88~jc 8~jd 8~je 8~jEf B78~j/g 8~j i 8~j*k 8~jk B68~j&l 8~j.o 8~jp 8~jp B58~jr 8~js 8~ju j  You sense a monster nearby.8~j z @. ####... #..##.....###...###8~jz _......<@.....###.....###.......###.?. ##..##...†###. ##...#.#...{ ##.# ......... ................ ...).......##.### ..:.##.#..8~j{ 8~j~ +8.2 (78~jb I4 _8~jj 8~jЇ 8~j8~jP8~j 8~jj  8~j :_No target in view!9~j%39~j9~j 9~j$  You encounter a naga sharpshooter. It is wielding a +0 battleaxe and carrying a+0 shortbow.9~j8###..#... #####.... #..##9~j#.....###...####......@......####.....###.......####.?.. ##..##...†###9~j=#... ##...#.#...#.N ##.#. ...9~j[N   naga sharpshooter (launcher, constric…)# ..... ...).......##.## ..:.##.#.9~jb!9~jT&09~jY!l9.2 (13 _9~j-9~j4a _There is a stone staircase leading up here.9~j ## #.. #... ####  #.... #..##  #.....###...###  #......@......###  #.....###.......###  #.?.. ##..##.  #... ##... #.N ##... #. ..... # ...... ...) ..:9~j \ ))))))9~jp> N  You shoot an arrow.  The arrow pierces through the naga sharpshooter!  The naga sharpshooter shouts!9~jy C .9~j 8....N  9~jw The naga sharpshooter is moderately wounded.The naga sharpshooter unwields a +0 battleaxe.  The naga sharpshooter wields a +0 shortbow.9~j P))))9~jDZ R....9~j[ k===8029~jc 9~jg  9~jh C_The naga sharpshooter shoots an arrow. You block the arrow.:~jY ))))))You shoot an arrow.  The arrow pierces through the naga sharpshooter!:~jY<....:~j9Z .N:~jZ,1.1 (0.9:~j_:~jfbi _The naga sharpshooter is heavily wounded.:~j & :~j ]))))))You shoot an arrow.:~j& :~j5....:~j5n.N  The arrow closely misses the naga sharpshooter.:~j3B ***:~jd**The naga sharpshooter spits poison at you.:~j#7.@:~j#C...:~j$Q2.1 (1.01:~j$:~j(:~j* :~j=+:_The splash of poison misses you.:~j+:~j ))))))You shoot an arrow.:~j B .:~j ....N  The arrow barely misses the naga sharpshooter.:~j! P)))):~j" R....:~jM# `30:~j' :~j)  :~j* C_The naga sharpshooter shoots an arrow. You block the arrow.:~jR ))))))You shoot an arrow.:~j@ .....N  The arrow completely misses the naga sharpshooter.:~j :~j ))):~ji ')):~jkR....:~jYlh4.0 (0.919:~jp:~jrQ _The naga sharpshooter shoots an arrow. You block the arrow.;~js.The arrow completely misses the naga sharpshooter. _The naga sharpshooter shoots an arrow. You block the arrow.  You shoot an  ;~jLtThe arrow pierces through the naga sharpshooter!!!  Lightning courses through the naga sharpshooter!  You kill the naga sharpshooter!;~jywL))))));~jw1;~jf.....);~j1p105.1 (1.18;~j+ ;~jaP _Okawaru accepts your kill.;~j3;~jڞ;~j;~j;~j/X7;~j;~j;~jrB6;~j ;~jů;~jD;~jƲB5;~j;~j;~jn;~jB4;~j;~jн;~jd;~jB3;~jX;~jG&  ;~jV - 2 scrolls of vulnerability (gained 1)  You sense a monster nearby.;~j8S########.....# #.....# #### #.....# #..## ;~j#.....###...### #......<......### #.....###.......### ;~j#.@...# ##..##...†#--- #.....# ##...#.#.. #.)...# ##.......;~j #.....# ......... #####.# . ..# ...) ;~jP#{.$ ..: .$. .......... ##....###;~j@.91.1 (6.0;~j d---2 _;~j;~jg;~j0;~j;~jf;~j~;~ja;~jQ B1;~j ;~jg ;~j;~j6i  You encounter an anaconda.;~jV!#.....##.....# #####.....# #..##;~j! #.....###...####......<......####.....###.......####.....# ##..##...†####.....# ##...#.#...;~j""#.).@.# ##.........#.....# .........#####.# ..... {.# ...)## S$ ..:##;~j".$. .....S   anaconda (constriction, wandering).... ##....#####.##. .....#### .......;~j#r2.1 (1.S;~j/,6.;~jy-+3.1 (2;~j-A0 _;~j3;~jQ6<~j# <~j>S #.....# ####  #.....# #..##  <~j9#.....##  #......< <~jՅ #.....#<~j2  #.....#  #.....# <~j_+ #.).@.# <~j #.....#  <~j#####.#  <~j+#..# ...) .$ ..:<~jo% .S. <~j .... <~j .##.  <~jJ<~j(8  <~j])#.....# ####  #.....# #..##  #.....##  #......<  #.....#  #.....#  <~j)o#.....#  #.).@.#  #.....#  <~j#*#####.#  ..# ...) .$ ..: .S.  ....  <~j*V.##.  <~j.<~jH/<~j3<~j\5` _An anaconda is nearby!<~j\ )))))S  ))You shoot an arrow. The arrow pierces through the anaconda.  Lightning courses through the anaconda!  The anaconda hisses angrily.<~j1 S$The anaconda is moderately wounded.<~j0S<~j  .....S   black mamba (wandering)  You hear an angry hiss.<~j" p===4.1 (109<~j<~j\ _You encounter a black mamba.<~j $You shoot an arrow.  The arrow pierces through the anaconda!!!  You kill the anaconda!<~j )))))S   black mamba (wandering))<~j !<~j H SOkawaru accepts your kill. S.You hear a shout!S.S....$$SS 2 black mambas2====58 _You encounter a black mamba.=~jk; ))))))You shoot an arrow.  The arrow pierces through the black mamba!S.S.S.S....===-6.2 (1.16 _The black mamba is moderately wounded.=~jG >####### =~j #.....# #.....# #### =~j! #.....# #..## #.....###...### =~j" #......<......### #.....###.......### #.....# ##..##...†### #....@# ##...#.#...##=~j" *#.)...# ###.....# #####.# ....=~j" ..=~j# .S# ...)##.=~jS# s..S ..:##=~j# t:.$. .............=~j# ...... ##....#####..##. .....####=~j6* 9S$=~j+ S=~j=, +.=~jR. /S.=~j. =~j1 4S.=~j1 =~jWE =~jG ----705=~jfZ =~ja X _Found a parchment of Animate Dead.=~jo H))))))) =~jXp _The black mamba is moderately wounded.Found a parchment of Animate Dead. but does no damage.   The arrow pierces through the black mamba!=~j LS.=~j JS.=~jt ES.=~jY D...=~j< 6===8.1 (0.9=~j =~j f _The black mamba is moderately wounded.>~jg .You shoot an arrow. The arrow misses the black mamba.>~jhThe arrow pierces through the black mamba!!  You kill the black mamba!>~jFm+)))>~jm))   black mamba))>~j  S†.#....Okawaru accepts your kill.>~jo39.2 (1.13>~j>~j >~j._You block the black mamba's attack. x2>~jG( >~jG.You shoot an arrow.  The arrow pierces through the black mamba!!  You kill the black mamba!>~jQL/))))>~jLA) )>~jM ) >~jB}.#.†.....>~j====10002>~j>~jjP _Okawaru accepts your kill.>~j >~j >~j >~j >~j >~j B1>~j >~j >~j >~jA _.....# #####..####...###>~j B.<......###>~j Z....#### ##..##...†###>~j .# ##...#.#...##)...# ##..........>~jd .@# ............----1>~j c####.# ...>~j  ..# ...)##>~j)  ...$ ..:##>~jj ..:.$. ............. ##....###>~j ......##. .....####...[.... ....... >~j .#>~j( >~j) ----2.2 (20>~jM  _Found a plate armour. _You see here a black mamba corpse.?~j5?~j46?~j<?~jO@?~j\D%  ?~jD[You encounter a naga. It is wielding a +0 glaive.?~j K..####...###.<......######.......###?~jKE ##..##...†### ##...#.#...##)...# ##.............†# ..#####@# ..)......# ...)##?~j!L........$ ..:.......:.$. ............... ##....#####........##.# .....N   naga (polearm, constriction, wandering)....[.... .. ........?~joL......N##### #......?~jNa0N.?~jY*)?~j[g3.2 (1099?~j@d?~jx& _Found a war axe.?~jdHn  #..##  #.....#  #......<?~jH  #.....#  #.....#   #.....#  #.)...#  #....†#  #####@#  ?~jVI|.)......# ...) ........$ ..: ......:.$.  ...........  ........##.#  ?~jIf....[.... .N  ......... .. ?~j'  #..##  #.....#  #......<  ?~jA#.....#  #.....#   #.....#  #.)...#  ?~jd#....†#  #####@#  .)......# ...)?~j ........$ ..: ......:.$.  ?~j...........  ........##.#  ?~jb ....[.... .N  ......... .. ?~j?~jd?~j?~jl ?~jM_A naga is nearby!?~j3# ?~jW4 #..##  #.....#  #......<  #.....#  #.....#   #.....#  ?~j4#.)...#  #....†#  #####@#  .)......# ...) ........$ ..: ......:.$.  ...........  ........##.# ?~j5k ....[.... .N  ......... .. ?~jW' ?~j #..##  #.....#  ?~jf#......<  ?~jaV#.....# ?~jZ #.....#  ?~jS #.....# ?~j+ #.)...# ?~jm| #....†# ?~je #####@# ?~j .)......# ...)?~j8 ........$ ..:?~j ......:.$.  ?~jB...........  ?~j6b........##.#  ?~jx....[.... .N  ?~jt......... .. ?~jH?~j0?~j?~j ?~jU_A naga is nearby!?~jR [)))))))?~j/ KN.?~j U.$.?~jX #..?~j q===4.3 (1.18?~j ?~j k _You shoot an arrow. The arrow barely misses the naga.?~j [)))))))?~jT .$..N, catching…)?~jT ..You shoot an arrow. The arrow barely misses the naga.?~jX ****The naga spits poison at you.?~j~ .$..)?~j$ f507?~j ?~j 5 _You block the splash of poison.@~j# .You shoot an arrow. The arrow pierces through the naga!  Lightning courses through the naga!!  You kill the naga!@~j)<)))))@~jj* ) ) @~jx[.$..@~jP)..@~jY46.4 (1.16@~jk@~j@~j @~j:J_Okawaru accepts your kill.@~jڱ _No target in view!A~j85 _43  You now have 1330 gold pieces (gained 11).2 _You see here an anaconda corpse.10 _You now have 1349 gold pieces (gained 19).  You encounter an anaconda.#.....# ##..##...†####.....# ##...#.#...#####.)...# ####............#....†# ................#######.# .................)......##...).......##........†~j+3m#..:........##.#......:...................@.###....#####.##---........##)# .....####..#....[.... ... ........... ..... ...#####>......... .#...# #....................#.# ......... S   anaconda (constriction, wandering).##.... S. ........##... .. #...............12.4 (6.0S.S.---3.4 (7~j~12;45H89 _    #.....# ##...# #.)...# ####... #....†# ....... #######.# ....... .)......##...)... ........†#..:.... ......:.......... .........@.# ........##)#  ....[.... ...  ......... ..... > ......... .#S..#  .......#.#  .##.... .. .... .. #...A~j<    A~j#.....# ##...# #.)...# ####... #....†# ....... #######.# ....... .)......##...)... ........†#..:.... A~j-......:.......... .........@.# ........##)#  ....[.... ...  ......... ..... > A~jb......... .#S..#  .......#.#  .##.... .. .... .. #...A~j;A~jA~jA~j` _An anaconda is nearby!A~j )))))))S.S.).S)..===4.4 (18 _You shoot an arrow. The arrow closely misses the anaconda.A~j- ))) You shoot an arrow.  The arrow pierces through the anaconda!!A~jH @ S.A~j1 RThe anaconda is heavily wounded.A~jQOE .You hear an angry hiss.====5.5 (1.17 _You block the anaconda's attack. x2B~jqi ))))) ))You shoot an arrow.  The arrow pierces through the anaconda!!B~j޽{ S  The anaconda is almost dead.B~j H S....S 2 anacondas (constriction)..You block the anaconda's attack. x2  You encounter an anaconda.B~jf606B~jO _You block the anaconda's attack. x2C~j;\)))))))C~j `S. .S  You shoot an arrow. The arrow closely misses the anaconda.S......===-7.4 (0.95 _You block the anaconda's attack. x2 )))))))You shoot an arrow. .S  The arrow completely misses the anaconda..SS......-8.5 (1.14 _The anaconda closely misses you. You block the anaconda's attack. x3D~j/3D~j>\ _Unknown command.D~j5Q\)))))))D~j8 W .S  You shoot an arrow. The arrow closely misses the anaconda. S......You block the anaconda's attack. x2; The anaconda completely misses you.903 _You block the anaconda's attack.E~j )You shoot an arrow. The arrow pierces through the anaconda!  You kill the anaconda!E~j %)))E~jL ))   anaconda))E~j" .E~j# SE~j"F 8 )E~jF ,....E~j1G A..Okawaru accepts your kill.E~jG 6You block the anaconda's attack.E~j?S S5202E~jS E~jk E~jq  E~j0r :_The anaconda bites you but does no damage.F~j} )))))) You shoot an arrow. The arrow pierces through the anaconda!F~jG .....S  The anaconda is moderately wounded.F~jYou block the anaconda's attack.  The anaconda bites you but does no damage.1.4 (0.91F~jCF~j<9 _You block the anaconda's attack. x2F~j7 ))))))You shoot an arrow. The arrow pierces through the anaconda.F~j] .....S  The anaconda is moderately wounded.7-2.5 (1.10F~jqF~jR _You block the anaconda's attack. x3; The anaconda bites you.F~jM ? ))F~jM )))) You shoot an arrow.  The arrow pierces through the anaconda!!F~jF  .....S  The anaconda is severely wounded.8=====3.4 (0.979 _The anaconda completely misses you. You block the anaconda's attack.F~jy .You shoot an arrow. The arrow pierces through the anaconda!  Lightning courses through the anaconda!  You kill the anaconda!))))))G~j87....G~j:9 .†G~j&=6===-4.5 (1.18 _Okawaru accepts your kill.G~j#.....###.......### #.....# ##..##...†### #.....# ##...#.#...######.)...####### #....†##.G~jc#######.##...........)##...)##.###..†#..:##.#......:...@..................###....#####.##........##)# .....####..##....[........ ................. ...#####>G~j4..#.#...# #.............#.# ........##.................##.. #....G~jG~jڥ----507G~jG~j G~j{p_You see here an anaconda corpse.G~j3G~jG~j3G~jG~jӚG~j|  ##..##...†###....# ##...#.#...#####)...######...............†##.....#######.G~jc.)......##...)##.###.†#..:...:...†.......#....@###....#####.##---##)# .....####...Cast: Jinxbite.........Gem (1077) ......#.#............#......... ... #.............G~jE G~j 6  A malevolent force fills the Snake Pit...G~j/  --more--I~js:*I~jb ==========Mark Gem (1076) With a horrendous wail, an alarm goes off!  A sentinel's mark forms upon you.You hear a shout! x2; You hear an angry hiss. You hear a shout! x2I~j v@ _You hear an angry hiss. You hear a shout!J~jJ~jA #.....# ##..##...†### #.....# ##...#.#...J~j #.)...######. #....†## J~j!#.## .)......##...)J~j.##. .†#..:J~j.##.#J~j  ......:...†. J~j2E.###....#####.J~jk J~j}.##)# .....####..J~j ....[........ J~j ............... ...#####>J~jJ .........#.#...# #J~jk .............#.# J~jU .##.................## .... ... #... J~jJ~j1>--------- J~jQY75J~jJ~jSJ~j  #.....###.......###  #.....# ##..##...†###  #.....# ##...#.#...### #.)...######J~j  #....†##... #######.##........ .)......##...).##.# ........†#..:J~j 0##.# J~j :.@.†.............. ....###..#J~jk  ........##)# .....#### ....[........ ........ ............... ...#####> .........#.#...# #J~j V............#.# ......##.........##.... ... #..J~j J~j8 ---------84J~j& J~j J~j  #......<###  #.....###.......###  #.....# ##..##...†###  #.....# ##...#.#...##J~jx Q #.)...######. #....†##..... #######.##.............. .)......##...).......##. .......@†#..:..## :...†............. J~j R....###.# ........##)# .....#### ....[........ ........ ........ ...##### J~j< O..#.#...# #............#.# ......##.........##J~j J~jT `93J~j J~jW K~j}WM###...### #......<......### #.....###.......### .....# ##..##...†### ....# ##...#.#...##)...###### #....†########.##......)##...)..†#..:..##:...†...............###....#K~j~-........##)# .....####.. .#................#.K~jK~ja302K~jÍK~jUK~j) M #..## ###...### .<......### ###.......### #.##..##...†### #.....# ##...#.#...###.)...###### #....†########@##......)##...)..†#..:##:...†.......................###....#####..........#.#..11K~jg M###  #..## ###...### .<......### ##.......### ##..##...†### ....# ##...#.#...##)...###### #....@#K~j #######.##.......)......##...)........†#..:##......:...†.................K~jW  ..#................K~j v20K~j K~j~ x _You see here a black mamba corpse.L~jqz5ML~jz ###  #..## ###...### L~jz.<......### ##.......### ##..##...†### ....# ##...#.#...##L~j {)..@###### #....†#L~j){#######.##......)......##...)L~jH{........†#..:........##.. L~je{............[....L~jÂL~j}h369 _L~jgL~jL~j0M##### ###  #..## ###...### .<......### ##.......### ##..##...†### L~j-...@# ##...#.#...##)...###### #....†########.##.......)......##...).......##..L~jP#....##L~jNL~j`48L~jL~jL~j~ M##### ### L~j #..## ###...### .<......### L~j^ ##.......### ##..##...†### ....# ##...#.#...##)...###### #....†#L~j #######.##..................L~j L~jЈ &5L~j :7L~jÍ L~j> L~j M##### ###  #..## L~j, F###...### .<......### ##.......### ##..##...†### L~jQ ....# ##...#.#...##)...######L~js #....†##................L~j L~jE L~jV &6L~j :6L~j L~j L~jH `M#####L~j  ###  #..## ###...### L~j .<......### ##.......### L~jɨ ^##..##...†### L~j ....# ##...#.#...###.)...######..........L~j *..L~jƱ L~j7 `75L~j L~j1 L~jF@ML~j}##### ###  #..## L~jO###...### L~jw.<......### L~j\##.......### L~jRh##..##...†### L~j#.....# ##...#.#...##..#L~j*L~j\+`84L~j/L~jU1L~j$M##### ###  #..## ###...### .<......### ##.......### L~j^#.....# ##..##...†########.#L~jL~j`93L~jFL~jbL~jM##### ###  #..## L~j0###...### .<......### #.....###.......####....†#L~jL~jZa402L~j L~j M~j4-M##### ###  #..## ###...### M~jO4#......<......####.)...#M~j8M~jW9`11M~j;M~j=M~jM~j%M~jM~jdM~jZ3M~j%]M~j^M~j)M~j#*M~j*M~j,M~j/X0M~j0M~jl0C59M~j0M~j2M~j3B8M~j3M~j5M~jT5B7M~j5M~j7M~j8B6M~j8M~jZ:M~j:B5M~j;M~j"<M~jv<B4M~j<M~j>M~j>B3M~jw?M~jAM~jrAB2M~jAM~jbCM~jEW _You start waiting.M~jI@   Nikola@M~jI M~jZK,50.5 (9M~jN  You encounter Nikola the Mad Inventor. He is wielding a +4 rapier ofM~jOgelectrocution and wearing a +0 pair of gloves of parrying and a +0 cloak.M~jU/  --more--M~j M~j t 1.5 (10.0)1 _M~j M~jA O~j_O~jarEvoke which item? Wands O~jb a - a wand of flame (73)c - a wand of iceblast (21)  f - a wand of mindburst (6)  p - a wand of polymorph (4) O~jUb  e - a wand of charming (53) [!] read|quaff|evoke[?] describe selectedO~jV gmalak the MarksantFormicid of Okawaru ******Health: 138/138 ========================Magic: 27/27 ========================AC: 27Str: 15EV: 22Int: 16SH: 32Dex: 28#######XL: 18 Next: 16% Place: Snake Pit:2#....@#Noise: ---------  Time: 26151.5 (0.0)#.....# ####g) +8 storm bow {elec, penet} #.....# #..##Cast: Jinxbite#.....###...###Mark Gem (1051) #......<......####.....###.......###@   Nikola#.....# ##..##...†####....@# ##...#.#...###.)...######..........You hear a sO~ju rhout! x2; You hear an angry hiss. You hear a shout! x2 _You hear an angry hiss. You hear a shout! _You see here a black mamba corpse. _You start waiting.You encounter Nikola the Mad Inventor. He is wielding a +4 rapier of _electrocution and wearing a +0 pair of gloves of parrying and a +0 cloak.  Okay, then. _P~j*[P~j]Read which item? Scrolls  a - 5 scrolls of enchant armourP~j^yi - 2 scrolls of identify  p - 2 scrolls of poison  w - 5 scrolls of enchant weapon  I - 3 scrolls of immolation  T - a scroll of torment  V - 2 scrolls of vulnerability  b - 4 scrolls of blinking  t - 16 scrolls of teleportation  c - 3 scrolls labelled VUHETU JOI P~jr^] d - 2 scrolls labelled GYHEOC OLUDU  h - 5 scrolls labelled WAOVOI EQOXZUG  j - 2 scrolls labelled SUUHYE ANUAM [!] read|quaff|evoke[?] describe selectedR~jQ>R~j>R~jFR~jZtgmalak the MarksantFormicid of Okawaru ******Health: 138/138 ========================Magic: 27/27 ========================AC: 27Str: 15EV: 22Int: 16SH: 32Dex: 28#######XL: 18 Next: 16% Place: Snake Pit:2#....@#Noise: ---------  Time: 26151.5 (0.0)#.....# ####g) +8 storm bow {elec, penet} #.....# #..##Cast: Jinxbite#.....###...###Mark Gem (1051) #......<......####.....###.......###@   Nikola#.....# ##..##...†####....@# ##...#.#...###.)...######.......... _You hear an angry hiss. R~juKYou hear a shout! _You see here a black mamba corpse. _You start waiting.You encounter Nikola the Mad Inventor. He is wielding a +4 rapier of _electrocution and wearing a +0 pair of gloves of parrying and a +0 cloak. _Okay, then.  Okay, then. _R~jo R~jw $R~jx Fire/throw/use which item? R~j,x `Hand Weapons (go to first with )) R~jqx E g - the +8 storm bow (weapon) {elec, penet} R~jx iMissiles (go to first with ()R~jx Xh - 26 poisoned darts  p - a curare-tipped dart R~jy Wands (go to first with /)a - a wand of flame (73)  R~j:y c - a wand of iceblast (21)  f - a wand of mindburst (6)  p - a wand of polymorph (4)  e - a wand of charming (53) R~j_y Scrolls (go to first with ?)p - 2 scrolls of poison  I - 3 scrolls of immolation  T - a scroll of torment R~jy _ V - 2 scrolls of vulnerability  b - 4 scrolls of blinkingV~jL V~jz gmalak the MarksantFormicid of Okawaru ******Health: 138/138 ========================V~j Magic: 27/27 ========================AC: 27Str: 15EV: 22Int: 16SH: 32Dex: 28#######XL: 18 Next: 16% Place: Snake Pit:2#....@#Noise: ---------  Time: 26151.5 (0.0)#.....# ####g) +8 storm bow {elec, penet} #.....# #..##Cast: Jinxbite#.....###...###Mark Gem (1051) #......<......####.....###.......###@   Nikola#.....# ##..##...†####....@# ##...#.#...###.)...######.......... _You start waiting.You encounter Nikola the Mad Inventor. He is wielding a +4 rapier of _electrocution and wearing a +0 pair of gloves of parrying and a +0 cloak. V~j v_Okay, then. _Okay, then.Okay, then.V~j V~jB V~jۮ . _W~j6W~jRead which item? Scrolls  a - 5 scrolls of enchant armouri - 2 scrolls of identify  p - 2 scrolls of poison  w - 5 scrolls of enchant weapon  I - 3 scrolls of immolation  T - a scroll of torment  V - 2 scrolls of vulnerability  b - 4 scrolls of blinking  t - 16 scrolls of teleportation  c - 3 scrolls labelled VUHETU JOI W~j] d - 2 scrolls labelled GYHEOC OLUDU  h - 5 scrolls labelled WAOVOI EQOXZUG  j - 2 scrolls labelled SUUHYE ANUAM [!] read|quaff|evoke[?] describe selectedY~j Y~jE Y~j Dgmalak the MarksantFormicid of Okawaru ******Health: 138/138 ========================Magic: 27/27 ========================AC: 27Str: 15EV: 22Int: 16SH: 32Y~jC Dex: 28#######XL: 18 Next: 16% Place: Snake Pit:2#....@#Noise: ---------  Time: 26151.5 (0.0)Y~j 5#.....# ####g) +8 storm bow {elec, penet} #.....# #..##Cast: JinxbiteY~j #.....###...###Mark Gem (1051) #......<......###Y~j "#.....###.......###@   Nikola#.....# ##..##...†###Y~jT #....@# ##...#.#...###.)...######.......... Y~j _You start waiting.You encounter Nikola the Mad Inventor. He is wielding a +4 rapier of _electrocution and wearing a +0 pair of gloves of parrying and a +0 cloak. Y~j _Okay, then. _Okay, then. _Okay, then.Y~jt  You encounter Nikola the Mad Inventor. He is wielding a +4 rapier of Y~j _electrocution and wearing a +0 pair of gloves of parrying and a +0 cloak. _Okay, then.Okay, then.Y~jp Y~j/ Y~j) . _Y~j.Y~j7CFire/throw/use which item? Y~j,8Hand Weapons (go to first with ))  g - the +8 storm bow (weapon) {elec, penet} Missiles (go to first with ()Y~jU8Xh - 26 poisoned darts  p - a curare-tipped dart Y~j{8Wands (go to first with /)a - a wand of flame (73)  Y~j8Dc - a wand of iceblast (21)  f - a wand of mindburst (6)  Y~j8Mp - a wand of polymorph (4)  e - a wand of charming (53) Y~j8XScrolls (go to first with ?)Y~j8_p - 2 scrolls of poison  I - 3 scrolls of immolation Y~j9C T - a scroll of torment  V - 2 scrolls of vulnerability Y~j<9: b - 4 scrolls of blinking[~j^[~jiDgmalak the MarksantFormicid of Okawaru ******Health: 138/138 ========================Magic: 27/27 ========================AC: 27Str: 15EV: 22Int: 16SH: 32[~ji5Dex: 28#######XL: 18 Next: 16% Place: Snake Pit:2#....@#[~j\jMNoise: ---------  Time: 26151.5 (0.0)#.....# ####g) +8 storm bow {elec, penet} #.....# #..##Cast: Jinxbite#.....###...###Mark Gem (1051) [~jjk#......<......####.....###.......###@   Nikola#.....# ##..##...†###[~jj#....@# ##...#.#...###.)...######.......... [~jk_electrocution and wearing a +0 pair of gloves of parrying and a +0 cloak. _Okay, then. _Okay, then. _Okay, then. [~j+kH_Okay, then.Okay, then.[~jk[~jn[~jp. _\~j?\~jsdVisible Monsters (select to target/travel, [!] to examine) Monsters  a - (@) Nikola, wielding a +4 rapier of electrocution and wearing a +0 pair of\~j 7gloves of parrying and a +0 cloak\~j?sexamine, [!] to target/travel\~j ?Nikola the Mad Inventor \~j 2A brilliant scientist obsessed with electricity. In his attempts to perfect his electric golem, he was involved in a terrible accident, and now phases in and out of reality. Max HP: ~189 Will: +++AC: +EV: ++ Threat: Lethal Class: Natural Size: Medium Int: Human \~j XYou have about 81% to hit with the +8 storm bow. He has about 17% to hit you. \~j; Attack\~j` nMax Damage Hit: +4 rapier (elec) 30 + 20 (elec) He can see invisible. He can open doors. \~j ^He has mastered the following spells, which are affected by silence and antimagic:  \~j Ea - Lightning Bolt(3d22) (7) b - Chain Lightning(3d45) [!]: Description|Quote_~jJ egmalak the MarksantFormicid of Okawaru ******Health: 138/138 ========================Magic: 27/27 ========================AC: 27Str: 15EV: 22Int: 16SH: 32Dex: 28#######XL: 18 Next: 16% Place: Snake Pit:2#....@#Noise: ---------  Time: 26151.5 (0.0)#.....# ####g) +8 storm bow {elec, penet} #.....# #..##Cast: Jinxbite#.....###...###Mark Gem (1051) #......<......####.....###.......###_~jK @   Nikola#.....# ##..##...†####....@# ##...#.#...###.)...######.......... _electrocution and wearing a +0 pair of gloves of parrying and a +0 cloak. _Okay, then. _Okay, then. _Okay, then. _Okay, then. _Okay, then._~j N  Visible Monsters (select to examine, [!] to target/travel) Monsters  a - (@) Nikola, wielding a +4 rapier of electrocution and wearing a +0 pair ofgloves of parrying and a +0 cloak`~j',`~j,`~j ;`~jK^gmalak the Marksant`~jLFormicid of Okawaru ******Health: 138/138 ========================`~j:LmMagic: 27/27 ========================`~jaL5AC: 27`~jL.Str: 15`~jL[EV: 22Int: 16`~jL-SH: 32`~j5MPDex: 28#######`~jMXL: 18 Next: 16% Place: Snake Pit:2#....@#`~jMNoise: ---------  Time: 26151.5 (0.0)`~j*N\#.....# ####`~jSNPg) +8 storm bow {elec, penet} `~j{N#.....# #..##Cast: Jinxbite`~jNQ#.....###...###`~j OMark Gem (1051) #......<......###`~jWOR#.....###.......###`~jOs@   Nikola`~jO]#.....# ##..##...†###`~jPp#....@# ##...#.#...##`~j>P0#.)...######.......... `~jPz_electrocution and wearing a +0 pair of gloves of parrying and a +0 cloak. `~jPT_Okay, then. _Okay, then. `~jQ&_Okay, then. `~jfQ\_Okay, then. _Okay, then.`~jH^`~j_`~jk`~jApa~jKpa~jrgmalak the Marksant (Formicid Hexslinger) Turns: 25890, Time: 01:11:08 a~j7sHealth: 138/138 AC: 27 Str: 15 XL: 18 Next: 16% Magic: 27/27a~jsJEV: 22 Int: 16 God: Okawaru [******] Gold: 1349SH: 32 Dex: 28 Spells: 13/27 levels left a~j_urFire . . . (100%) g - +8 storm bow {elec, penet} rCold + . . (50%) k - +8 tower shield of Perfidy {Will+ rCorr Slay+2} rNeg . . . (100%) u - +7 swamp dragon scales of the Last Howling Gods {rPorPois + (33%) v - scarf {Harm} rElec .(100%) o - +0 pair of gloves {Dex+3} rCorr + (50%) b - +2 pair of gloves {Dex+3} SInv + e - +0 pair of boots Will +++..a~jvt - amulet "Akkut" {Chemistry Will+ Regen+} Stlth +++d - +4 ring of protection HPRegen 1.23/turnl - +5 ring of evasion a~jvZMPRegen 0.20/turn %: harm (+30% outgoing, +20% incoming) @: marked, studying 2 skills A: permanent stasis, dig shafts and tunnels, antennae 3, four strong armsa~ja~jOgmalak the MarksantFormicid of Okawaru ******Health: 138/138 ========================a~j+Magic: 27/27 ========================AC: 27Str: 15EV: 22Int: 16a~j-SH: 32a~jDex: 28#######XL: 18 Next: 16% Place: Snake Pit:2a~jTR#....@#a~jNoise: ---------  Time: 26151.5 (0.0)a~jб#.....# ####g) +8 storm bow {elec, penet} #.....# #..##a~j#Cast: Jinxbite#.....###...###a~jIMark Gem (1051) #......<......###a~j#.....###.......###@   Nikolaa~jlM#.....# ##..##...†####....@# ##...#.#...###.)...######.......... _electrocution and wearing a +0 pair of gloves of parrying and a +0 cloak. _Okay, then. _Okay, then. _Okay, then. _Okay, then. _Okay, then.a~ja~ja~j׹c~jTc~jkRead which item? Scrolls  a - 5 scrolls of enchant armouri - 2 scrolls of identify  p - 2 scrolls of poison  w - 5 scrolls of enchant weapon  I - 3 scrolls of immolation  T - a scroll of torment c~j V - 2 scrolls of vulnerability  b - 4 scrolls of blinking  t - 16 scrolls of teleportation  c - 3 scrolls labelled VUHETU JOI  d - 2 scrolls labelled GYHEOC OLUDU  h - 5 scrolls labelled WAOVOI EQOXZUG  j - 2 scrolls labelled SUUHYE ANUAM [!] read|quaff|evoke[?] describe selectedd~jn[d~j_d~jcgmalak the MarksantFormicid of Okawaru ******Health: 138/138 ========================d~judMagic: 27/27 ========================AC: 27Str: 15EV: 22Int: 16SH: 32Dex: 28#######XL: 18 Next: 16% Place: Snake Pit:2#....@#Noise: ---------  Time: 26151.5 (0.0)#.....# ####g) +8 storm bow {elec, penet} #.....# #..##d~j$e0Cast: Jinxbite#.....###...###Mark Gem (1051) #......<......####.....###.......###@   Nikola#.....# ##..##...†###d~je#....@# ##...#.#...###.)...######.......... _electrocution and wearing a +0 pair of gloves of parrying and a +0 cloak. _Okay, then. _Okay, then. _Okay, then. _Okay, then. _Okay, then.d~jSiV _Okay, then.  d~jjd~jld~jon. _d~j d~j{ Ability - do what?CostFailure d~jT f - DigInstant, Drain0% g - Shaft SelfDelay0%  Invocations -X - Renounce ReligionNoned~j[0%  a - Heroism2 MP, Piety-0%  b - Finesse5 MP, Piety--d~j1%  c - Duel7 MP, Piety--5% [?] toggle between ability selection and description.h~jx/h~jB7h~j ;Dgmalak the MarksantFormicid of Okawaru ******Health: 138/138 ========================Magic: 27/27 ========================AC: 27Str: 15EV: 22Int: 16SH: 32h~j;Dex: 28#######XL: 18 Next: 16% Place: Snake Pit:2#....@#Noise: ---------  Time: 26151.5 (0.0)#.....# ####g) +8 storm bow {elec, penet} #.....# #..##Cast: Jinxbite#.....###...###Mark Gem (1051) #......<......####.....###.......###@   Nikolah~j2<#.....# ##..##...†####....@# ##...#.#...###.)...######.......... _Okay, then. _Okay, then. _Okay, then. _Okay, then. _Okay, then. h~j<6_Okay, then.h~j@  h~j@h~jCh~j(E. _j~j;; j~j.G sRead which item? Scrolls j~jG  a - 5 scrolls of enchant armouri - 2 scrolls of identify  p - 2 scrolls of poison j~jG w w - 5 scrolls of enchant weapon  I - 3 scrolls of immolation  T - a scroll of torment j~j"H O V - 2 scrolls of vulnerability  b - 4 scrolls of blinking j~jH t - 16 scrolls of teleportation  c - 3 scrolls labelled VUHETU JOI  d - 2 scrolls labelled GYHEOC OLUDU j~jH V h - 5 scrolls labelled WAOVOI EQOXZUG  j - 2 scrolls labelled SUUHYE ANUAM j~j+q [!] read|quaff|evoke[?] describe selecteds~jos~jrss~jiwgmalak the MarksantFormicid of Okawaru ******Health: 138/138 ========================s~jw+Magic: 27/27 ========================AC: 27Str: 15EV: 22Int: 16s~jwSH: 32Dex: 28#######XL: 18 Next: 16% Place: Snake Pit:2s~jx7#....@#Noise: ---------  Time: 26151.5 (0.0)#.....# ####s~j8xg) +8 storm bow {elec, penet} #.....# #..##s~j`xCast: Jinxbite#.....###...###Mark Gem (1051) #......<......###s~jx#.....###.......###@   Nikolas~jx#.....# ##..##...†####....@# ##...#.#...##s~jxr#.)...######.......... _Okay, then. _Okay, then. s~jy_Okay, then. _Okay, then. _Okay, then. _Okay, then.s~j|  s~j}s~j(s~j. _s~j" s~jh Drink which item? Potions  c - 13 potions of curing  w - 3 potions of heal woundss~j Sb - 3 potions of brilliance  e - 5 potions of enlightenment  i - 3 potions of invisibility  m - 6 potions of might  C - 4 potions of cancellation  A - 3 potions of attraction  M - 3 potions of mutation  h - 6 potions of haste  B - a potion of berserk rage s~j  f - a cyan potion [!] read|quaff|evoke[?] describe selectedu~jВ u~j8 u~j +u~j gmalak the MarksantFormicid of Okawaru ******Health: 138/138 ========================u~jL Magic: 27/27 ========================AC: 27Str: 15EV: 22Int: 16SH: 32Dex: 28#######XL: 18 Next: 16% Place: Snake Pit:2#....@#u~j Noise: ---------  Time: 26151.5 (0.0)#.....# ####g) +8 storm bow {elec, penet} #.....# #..##Cast: Jinxbite#.....###...###Mark Gem (1051) #......<......####.....###.......###u~j͜ @   Nikola#.....# ##..##...†###u~j p#....@# ##...#.#...##u~j #.)...######.......... _Okay, then. _Okay, then. _Okay, then. u~jB _Okay, then. _Okay, then. _Okay, then.u~j  u~j u~j$ u~j . _v~jv~jdVisible Monsters (select to target/travel, [!] to examine) Monsters  a - (@) Nikola, wielding a +4 rapier of electrocution and wearing a +0 pair ofv~j7gloves of parrying and a +0 cloakv~j sexamine, [!] to target/travelv~j ?Nikola the Mad Inventor v~j^ A brilliant scientist obsessed with electricity. In his attempts to perfect his electric golem, he was involved in a terrible accident, and now phases in and out of reality. Max HP: ~189 Will: +++AC: +EV: ++ Threat: Lethal Class: Natural Size: Medium Int: Human You have about 81% to hit with the +8 storm bow. He has about 17% to hit you. AttackMax Damage Hit: +4 rapier (elec) 30 + 20 (elec) v~j He can see invisible. He can open doors. He has mastered the following spells, which are affected by silence and antimagic:  a - Lightning Boltv~j +(3d22) (7) b - Chain Lightning(3d45) [!]: Description|Quotex~j x~j gmalak the MarksantFormicid of Okawaru ******Health: 138/138 ========================x~j Magic: 27/27 ========================AC: 27Str: 15EV: 22Int: 16SH: 32Dex: 28#######x~j4 XL: 18 Next: 16% Place: Snake Pit:2#....@#Noise: ---------  Time: 26151.5 (0.0)#.....# ####g) +8 storm bow {elec, penet} x~j[ #.....# #..##Cast: Jinxbite#.....###...###x~j LMark Gem (1051) #......<......####.....###.......###@   Nikolax~j #.....# ##..##...†####....@# ##...#.#...###.)...######.......... _Okay, then. x~j _Okay, then. _Okay, then. _Okay, then. _Okay, then. _Okay, then.x~j  Visible Monsters (select to examine, [!] to target/travel) Monsters  a - (@) Nikola, wielding a +4 rapier of electrocution and wearing a +0 pair ofgloves of parrying and a +0 cloakx~j' x~jh gmalak the MarksantFormicid of Okawaru ******Health: 138/138 ========================Magic: 27/27 ========================AC: 27Str: 15EV: 22Int: 16SH: 32Dex: 28#######XL: 18 Next: 16% Place: Snake Pit:2#....@#Noise: ---------  Time: 26151.5 (0.0)#.....# ####g) +8 storm bow {elec, penet} #.....# #..##Cast: Jinxbite#.....###...###Mark Gem (1051) #......<......####.....###.......###@   Nikola#.....# ##..##...†####....@# ##...#.#...###.)...######.......... _Okay, then. _~jk mOkay, then. _Okay, then. _Okay, then. _Okay, then. _Okay, then.y~j y~j tDrink which item? Potions y~j g c - 13 potions of curing  w - 3 potions of heal woundsy~j_ ~b - 3 potions of brilliance  e - 5 potions of enlightenment  i - 3 potions of invisibility  y~j ?m - 6 potions of might  C - 4 potions of cancellation y~j L A - 3 potions of attraction  M - 3 potions of mutation y~jm ' h - 6 potions of haste y~j , B - a potion of berserk rage  f - a cyan potion [!] read|quaff|evoke[?] describe selected~jCPEvoke Wands  a - a wand of flame (73)  c - a wand of iceblast (21)  f - a wand of mindburst (6)  p - a wand of polymorph (4)  e - a wand of charming (53) ~juquaff|evoke~j,~j4~jVigmalak the MarksantFormicid of Okawaru ******Health: 138/138 ========================Magic: 27/27 ========================AC: 27Str: 15EV: 22Int: 16SH: 32Dex: 28#######XL: 18 Next: 16% Place: Snake Pit:2#....@#Noise: ---------  Time: 26151.5 (0.0)#.....# ####g) +8 storm bow {elec, penet} #.....# #..##Cast: Jinxbite#.....###...###Mark Gem (1051) #......<......####.....###.......###@   Nikola#.....# ##..##...†####....@# ##...#.#...###.)...######.......... _Okay, then. _[4~jj<0mOkay, then. _Okay, then. _Okay, then. _Okay, then. _Okay, then.   _~j`~jetGear: 22/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  g - the +8 storm bow (weapon) {elec, penet}  a - the +7 longbow of the Realm of Zot {chaos, rC+++} Missiles (go to first with ()h - 26 poisoned darts  p - a curare-tipped dart Armour (go to first with [)  b - a +2 pair of gloves of dexterity (worn)  e - a +0 pair of boots (worn)  k - the +8 tower shield of Perfidy (worn) {Will+ rCorr Slay+2}  o - a +0 pair of gloves of dexterity (worn) ~jf u - the +7 swamp dragon scales of the Last Howling Gods (worn) {rPois rC+ Int+3 v - a scarf of harm (worn)  j - the +4 skin of Zhor {*Englaciate rC+++ SInv} ~jgJewellery (go to first with "=)  d - a +4 ring of protection (worn)  l - a +5 ring of evasion (worn)  t - the amulet "Akkut" (worn) {Chemistry Will+ Regen+}c - a +6 ring of intelligence  f - a +4 ring of protection  i - an amulet of dissipation  m - a ring of flight [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]~jI3~j7~j <gmalak the MarksantFormicid of Okawaru ******Health: 138/138 ========================Magic: 27/27 ========================AC: 27Str: 15EV: 22~jj<uInt: 16SH: 32Dex: 28#######XL: 18 Next: 16% Place: Snake Pit:2#....@#Noise: ---------  Time: 26151.5 (0.0)#.....# ####~j<g) +8 storm bow {elec, penet} #.....# #..##Cast: Jinxbite#.....###...###Mark Gem (1051) #......<......####.....###.......###~j=@   Nikola#.....# ##..##...†####....@# ##...#.#...###.)...######.......... _Okay, then. _Okay, then. _Okay, then. _Okay, then. ~jp=\_Okay, then. _Okay, then.~j@~j A~jC~jE~j(~j,/Gear: 22/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  g - the +8 storm bow (weapon) {elec, penet} ~j9- a - the +7 longbow of the Realm of Zot {chaos, rC+++} Missiles (go to first with ()h - 26 poisoned darts  p - a curare-tipped dart Armour (go to first with [)  b - a +2 pair of gloves of dexterity (worn)  e - a +0 pair of boots (worn)  k - the +8 tower shield of Perfidy (worn) {Will+ rCorr Slay+2} ~j- o - a +0 pair of gloves of dexterity (worn)  u - the +7 swamp dragon scales of the Last Howling Gods (worn) {rPois rC+ Int+3 v - a scarf of harm (worn)  j - the +4 skin of Zhor {*Englaciate rC+++ SInv} Jewellery (go to first with "=)  d - a +4 ring of protection (worn)  l - a +5 ring of evasion (worn)  t - the amulet "Akkut" (worn) {Chemistry Will+ Regen+}c - a +6 ring of intelligence  f - a +4 ring of protection  i - an amulet of dissipation  m - a ring of flight ~j.[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]~j s m - a ring of flight. A ring that grants its wearer flight. ~jK sYou found it on level 4 of the Dungeon. Stash search prefixes: {inventory} {Fly} {jewellery} ~jw TMenu/colouring prefixes: identified jewellery _________________ ~j N“What surprised him the most, however, was the logic of his wings. They seemed  so natural on that completely human organism that he couldn't understand why  other men didn't have them too.”  -Gabriel Garcia Marquez, _A Very Old Man with Enormous Wings_. 1955.~j @ trans. Gregory Rabassa. 1972 ~j S(p)ut on, (d)rop, (=)adjust, or (i)nscribe.~jGear: 22/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with )) ~j O g - the +8 storm bow (weapon) {elec, penet}  a - the +7 longbow of the Realm of Zot {chaos, rC+++} Missiles (go to first with ()  h - 26 poisoned darts  p - a curare-tipped dart ~j]Armour (go to first with [)  b - a +2 pair of gloves of dexterity (worn)  e - a +0 pair of boots (worn)  k - the +8 tower shield of Perfidy (worn) {Will+ rCorr Slay+2}  o - a +0 pair of gloves of dexterity (worn)  u - the +7 swamp dragon scales of the Last Howling Gods (worn) {rPois rC+ Int+3 v - a scarf of harm (worn)  j - the +4 skin of Zhor {*Englaciate rC+++ SInv} ~j7Jewellery (go to first with "=)  d - a +4 ring of protection (worn)  l - a +5 ring of evasion (worn)  t - the amulet "Akkut" (worn) {Chemistry Will+ Regen+}c - a +6 ring of intelligence  f - a +4 ring of protection  i - an amulet of dissipation  m - a ring of flight [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit~j7[top]~jW Potions:  Potions !  c - 13 potions of curing ~j X b - 3 potions of brilliance  A - 3 potions of attraction  e - 5 potions of enlightenment  C - 4 potions of cancellation ~j6X 8 m - 6 potions of might  w - 3 potions of heal wounds  h - 6 potions of haste  B - a potion of berserk rage  M - 3 potions of mutation ~j`X \ i - 3 potions of invisibility  f - a cyan potion~jA m - 6 potions of might. ~jcA potion which greatly increases the power of the drinker's melee attacks. It is an uncommon potion. ~jStash search prefixes: {inventory} {potion} Menu/colouring prefixes: identified potion (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.~j[>Potions: (Left/Right/Tab to switch category) Potions (go to first with !)  c - 13 potions of curing  b - 3 potions of brilliance  A - 3 potions of attractione - 5 potions of enlightenment  C - 4 potions of cancellation  m - 6 potions of might  w - 3 potions of heal wounds  h - 6 potions of haste  B - a potion of berserk rage  M - 3 potions of mutationi - 3 potions of invisibility  f - a cyan potion~j ~j ~jO' gmalak the MarksantFormicid of Okawaru ******~j/( jHealth: 138/138 ========================Magic: 27/27 ========================AC: 27Str: 15EV: 22~ji( Int: 16SH: 32Dex: 28#######~j( XL: 18 Next: 16% Place: Snake Pit:2#....@#~j( Noise: ---------  Time: 26151.5 (0.0)#.....# ####~j[) g) +8 storm bow {elec, penet} #.....# #..##Cast: Jinxbite~j) #.....###...###Mark Gem (1051) #......<......###~j) R#.....###.......###~j) @   Nikola#.....# ##..##...†###~j"* p#....@# ##...#.#...##~jO* L#.)...######.......... _Okay, then. ~jw* L_Okay, then. _Okay, then. ~j* &_Okay, then. ~j* \_Okay, then. _Okay, then.~j1 3~j5 ~j6 ~jt~j>$~j~Gear: 22/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with )) ~jE g - the +8 storm bow (weapon) {elec, penet} ~jM a - the +7 longbow of the Realm of Zot {chaos, rC+++} ~jiMissiles (go to first with ()~jDNh - 26 poisoned darts  p - a curare-tipped dart ~js`Armour (go to first with [) ~jF b - a +2 pair of gloves of dexterity (worn) ~ji e - a +0 pair of boots (worn)  k - the +8 tower shield of Perfidy (worn) {Will+ rCorr Slay+2} ~j o - a +0 pair of gloves of dexterity (worn)  u - the +7 swamp dragon scales of the Last Howling Gods (worn) {rPois rC+ Int+3~j+! v - a scarf of harm (worn) ~j\A j - the +4 skin of Zhor {*Englaciate rC+++ SInv} ~j Jewellery (go to first with "=)  d - a +4 ring of protection (worn)  l - a +5 ring of evasion (worn)  t - the amulet "Akkut" (worn) {Chemistry Will+ Regen+}~j<\c - a +6 ring of intelligence  f - a +4 ring of protection  ~jl=i - an amulet of dissipation  m - a ring of flight ~j[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]~j ~j ~jx gmalak the MarksantFormicid of Okawaru ******Health: 138/138 ========================Magic: 27/27 ========================AC: 27~jT FStr: 15EV: 22Int: 16SH: 32Dex: 28#######XL: 18 Next: 16% Place: Snake Pit:2#....@#Noise: ---------  Time: 26151.5 (0.0)#.....# ####g) +8 storm bow {elec, penet} #.....# #..##Cast: Jinxbite#.....###...###Mark Gem (1051) #......<......####.....###.......###@   Nikola~j #.....# ##..##...†####....@# ##...#.#...###.)...######.......... _Okay, then. _Okay, then. _Okay, then. _Okay, then. _Okay, then. _Okay, then.~jO ~j ~j ~jI ~jI~jMtDrink which item? Potions ~j7N2 c - 13 potions of curing ~jN> w - 3 potions of heal woundsb - 3 potions of brilliance  e - 5 potions of enlightenment  i - 3 potions of invisibility  m - 6 potions of might  C - 4 potions of cancellation  A - 3 potions of attraction  M - 3 potions of mutation ~jNv h - 6 potions of haste  B - a potion of berserk rage  f - a cyan potion ~j'O[!] read|quaff|evoke[?] describe selected~j~j~j%gmalak the MarksantFormicid of Okawaru ******Health: 138/138 ========================Magic: 27/27 ========================AC: 27Str: 15~jaEV: 22Int: 16SH: 32Dex: 28#######~jXL: 18 Next: 16% Place: Snake Pit:2#....@#~jMNoise: ---------  Time: 26151.5 (0.0)#.....# ####g) +8 storm bow {elec, penet} #.....# #..##Cast: Jinxbite#.....###...###Mark Gem (1051) ~j#......<......####.....###.......###~j]@   Nikola#.....# ##..##...†###~j#....@# ##...#.#...###.)...######.......... _Okay, then. ~j_Okay, then. _Okay, then. _Okay, then. _Okay, then. ~j!6_Okay, then.~j  ~j~j~j. _~jԷ~j~Read which item? Scrolls  a - 5 scrolls of enchant armour~jܻi - 2 scrolls of identify  p - 2 scrolls of poison  w - 5 scrolls of enchant weapon  I - 3 scrolls of immolation  T - a scroll of torment ~j1 V - 2 scrolls of vulnerability  b - 4 scrolls of blinking  t - 16 scrolls of teleportation  c - 3 scrolls labelled VUHETU JOI ~j] d - 2 scrolls labelled GYHEOC OLUDU  h - 5 scrolls labelled WAOVOI EQOXZUG  j - 2 scrolls labelled SUUHYE ANUAM [!] read|quaff|evoke[?] describe selected~jI'~jQ,~jo0gmalak the MarksantFormicid of Okawaru ******Health: 138/138 ========================~j0Magic: 27/27 ========================AC: 27Str: 15EV: 22Int: 16SH: 32Dex: 28#######~j0XL: 18 Next: 16% Place: Snake Pit:2#....@#Noise: ---------  Time: 26151.5 (0.0)#.....# ####~j+1*g) +8 storm bow {elec, penet} #.....# #..##Cast: Jinxbite#.....###...###~jMark Gem (1051) #......<......####.....###.......###@   Nikola#.....# ##..##...†####....@# ##...#.#...###.)...######.......... _Okay, then. _Okay, then. _Okay, then. _Okay, then. _Okay, then. _Okay, then.   _~j4gmalak the MarksantFormicid of Okawaru ******~jHealth: 138/138 ========================Magic: 27/27 ========================AC: 27Str: 15EV: 22Int: 16SH: 32Dex: 28#######~jrXL: 18 Next: 16% Place: Snake Pit:2#....@#Noise: ---------  Time: 26151.5 (0.0)~j#.....# ####g) +8 storm bow {elec, penet} #.....# #..##Cast: Jinxbite#.....###...###~j&Mark Gem (1051) #......<......####.....###.......###~jT@@   Nikola#.....# ##..##...†####....@# ##...#.#...##~j#.)...######.......... _Okay, then. _Okay, then. _Okay, then. ~j~_Okay, then.Press: ? - help, v - describe, . - travelThe floor.~j;@.~j+E..~jyK ........~j?:.@  Press: ? - help, v - describe, . - travel  Here: Nikola, wielding a +4 rapier of electrocution and wearing a +0 pair of  gloves of parrying and a +0 cloak~j( @.  You can't see that place.  [the floor.]~j>@., v - describe, . - travelHere: Nikola, wielding a +4 rapier of electrocution and wearing a +0 pair of  gloves of parrying and a +0 cloak  The floor.~j .@The floor.~j,BK..~jK..~j& K..~j.~j./.~jhK..~jO@.~jgmalak the MarksantFormicid of Okawaru ******Health: 138/138 ========================Magic: 27/27 ========================AC: 27Str: 15~j kEV: 22Int: 16SH: 32Dex: 28#######XL: 18 Next: 16% Place: Snake Pit:2~jE#....@#Noise: ---------  Time: 26151.5 (0.0)~ju#.....# ####g) +8 storm bow {elec, penet} ~j#.....# #..##Cast: Jinxbite~j#.....###...###Mark Gem (1051) #......<......###~jR#.....###.......###~j'@   Nikola#.....# ##..##...†###~jR#....@# ##...#.#...###.)...######.......... _Okay, then. ~j~W_Okay, then.Press: ? - help, v - describe, . - travel~j The floor.~jm~j~j]. _~jG Ability - do what?CostFailure  f - DigInstant, Drain0% g - Shaft SelfDelay0%  Invocations -X - Renounce ReligionNone0%  a - Heroism2 MP, Piety-0%  b - Finesse5 MP, Piety--~jJ1%  c - Duel7 MP, Piety--5% [?] toggle between ability selection and description.~j~j~jp~jgmalak the MarksantFormicid of Okawaru ******Health: 138/138 ========================~jOMagic: 27/27 ========================AC: 27Str: 15~j|EV: 22Int: 16SH: 32Dex: 28#######~jXL: 18 Next: 16% Place: Snake Pit:2~j#....@#Noise: ---------  Time: 26151.5 (0.0)~j5#.....# ####g) +8 storm bow {elec, penet} #.....# #..##Cast: Jinxbite~j1#.....###...###Mark Gem (1051) #......<......###~j_"#.....###.......###@   Nikola#.....# ##..##...†###~j#....@# ##...#.#...###.)...######.......... _Okay, then. _Okay, then.~jZPress: ? - help, v - describe, . - travel _The floor.~j~ ~j+ PDig Gem (1051) ~j~j}H _You extend your mandibles.~j5 #######.....## #.....# #### #.....# #..## #.....####......<......### #.....###.......###~j 6#.....# ##..##...†####....@# ##...#.#...### ~j~93@~j={@   Nikola~j=].~j>P: 134/134 (138)====2.5 (1~j&?JDrain Gem (1050) ~j=B~jDh _You dig through the rock wall. You feel drained.~j #########.#.....#.....#######.....# #..~j #.....###...####......<......####.....###.####....@# ##..##...†####.....# ##...#.#...#### #.)...######............ ~j%# >{{~j# m0/130349~j4& ~j( p _You dig through the rock wall. You feel drained.~j[~j<]~jg~jmF _Unknown command.~ja~jϻ~j~jF _Unknown command.~j ~j~j~j{F _Unknown command.~jO ;Drink which item? Potions  c - 13 potions of curing  w - 3 potions of heal woundsb - 3 potions of brilliance  e - 5 potions of enlightenment  i - 3 potions of invisibility  m - 6 potions of might  C - 4 potions of cancellation  A - 3 potions of attraction  M - 3 potions of mutation  h - 6 potions of haste  B - a potion of berserk rage  f - a cyan potion [!] read|quaff|evoke[?] describe selected~j"k ~jok ~jq ~jw gmalak the MarksantFormicid of Okawaru ******~jw HP: 130/130 (138) ========================MP: 27/27~jw ========================AC: 27Str: 15EV: 22~j x Int: 16###SH: 32~jMx pDex: 28######.##~jx XL: 18 Next: 16% Place: Snake Pit:2#.....#@#Noise: ====-----  Time: 26153.5 (0.0)~jx #.....######g) +8 storm bow {elec, penet} ~jy #.....# #..##Cast: Jinxbite#.....###...###~jLy Mark Dig Drain Gem (1049) #......<......####....{###.......###~jyy X#....{# ##..##...†###~jy g#.....# ##...#.#...#### ~jy Y#.)...######............  ~jy 7_You extend your mandibles. ~j*z _You dig through the rock wall. You feel drained. _You dig through the rock wall. You feel drained. ~jVz Q_Unknown command. _Unknown command. _Unknown command.~jz ~j\ g _You dig through the rock wall. You feel drained. ~j q_Unknown command.  Okay, then.~jQ ~j ~jԆ . _~j~jVDrink which item? ~j%Potions ~jV2 c - 13 potions of curing ~j5 w - 3 potions of heal wounds~jb - 3 potions of brilliance  e - 5 potions of enlightenment  i - 3 potions of invisibility  m - 6 potions of might  C - 4 potions of cancellation  A - 3 potions of attraction ~j+j M - 3 potions of mutation  h - 6 potions of haste  B - a potion of berserk rage ~je  f - a cyan potion [!] read|quaff|evoke[?] describe selected~j~j~j.$gmalak the MarksantFormicid of Okawaru ******HP: 130/130 (138) ========================MP: 27/27~jw|========================AC: 27Str: 15EV: 22Int: 16###SH: 32Dex: 28~j)######.##XL: 18 Next: 16% Place: Snake Pit:2#.....#@#~jNoise: ====-----  Time: 26153.5 (0.0)#.....######g) +8 storm bow {elec, penet} #.....# #..##Cast: Jinxbite#.....###...###Mark Dig Drain Gem (1049) #......<......###~jX#....{###.......####....{# ##..##...†####.....# ##...#.#...#### ~jr#.)...######............  _You dig through the rock wall. You feel drained. _You dig through the rock wall. You feel drained. _Unknown command. _Unknown command. _Unknown command. ~j,_Okay, then.~jP  Okay, then.~j~j~j. _~j ~j _ Ability - do what?~j? CostFailure ~jo J f - DigInstant, Drain0% ~j >g - Shaft SelfDelay0% ~j ^ Invocations -X - Renounce ReligionNone~j| [0%  a - Heroism2 MP, Piety-0%  b - Finesse5 MP, Piety--~j +1%  c - Duel7 MP, Piety--~j 5% ~j  g[?] toggle between ability selection and description.~jя~j ~jSgmalak the MarksantFormicid of Okawaru ******~jHP: 130/130 (138) ========================MP: 27/27~j========================AC: 27Str: 15~j [EV: 22Int: 16~jR]###SH: 32~jpDex: 28######.##~jXL: 18 Next: 16% Place: Snake Pit:2~jT#.....#@#~jNoise: ====-----  Time: 26153.5 (0.0)#.....######~jGPg) +8 storm bow {elec, penet} ~jw}#.....# #..##Cast: Jinxbite~jЙ#.....###...###Mark Dig Drain Gem (1049) ~jBf#......<......####....{###.......###~je#....{# ##..##...†###~jg#.....# ##...#.#...#### ~jY#.)...######............  ~j!a_You dig through the rock wall. You feel drained. ~jQ@_Unknown command. _Unknown command. ~j3_Unknown command. _Okay, then. ~jכ6_Okay, then.~j~j$~jΨKAre you sure you want to shaft yourself? ~j"Y - Yes ~jN' N - No~j ~j; ~j Wgmalak the MarksantFormicid of Okawaru ******HP: 130/130 (138) ========================MP: 27/27========================~j AC: 27Str: 15EV: 22Int: 16###SH: 32~j% WDex: 28######.##XL: 18 Next: 16% Place: Snake Pit:2#.....#@#~jw Noise: ====-----  Time: 26153.5 (0.0)#.....######g) +8 storm bow {elec, penet} #.....# #..##Cast: Jinxbite#.....###...###~j EMark Dig Drain Gem (1049) #....{.<......####..{{.###.......####.....# ##..##...†###~j #.....# ##...#.#...#### #.)...######............  ~j _You dig through the rock wall. You feel drained. _Unknown command. _Unknown command. ~jJ i_Unknown command. _Okay, then. _Okay, then.~j J----4.5 (1~j) A8 _~j ~j U{{{...~j6 ----5.5 (27~j. ~jm _Unknown command.Okay, then. _Okay, then. _You begin to di~j g a shaft. You continue digging a shaft.  A shaft appears beneath you!  You fall into a shaft and drop 1 floor!~j /  --more--~j%3~jb.. ..##.. ..####..####...#...........#~j+...........#...........#...........# #.....@...#~j  #...###...# #. ...#  ~j ...#  ...# ~jP#... ...# ...# ~jWg7.0 (3.56~jY~jz[7 _The shaft crumbles and collapses.~j~3~j/~j ~j@_Unknown command.~j~jq~j ~j ~j8_Unknown command.~j0~j4~jO~j ~j@_Unknown command.~jg " ~joh e#..# .. #..# .. #..## ##..####...# .# .# .# ...# #.........# ~jh #...###...# #.. #...# # #...#~jNi #...###... ...#~jr ~js 8.0 (1.0Drain Gem (1045)  _~j4v ~jfw ~j f#..#  ~j Q#..# ~j .. #..# .. #..## ##..####...# .~j> # .# .# ...~jv # #.........# ~j #...###...# #..#.~j V#...#~j M##... ~jn 8{~jZ `94~j. ~j ~j~j.~j ~jj~jP3~j~jQ B2~jl!~j"~j#B1~j#~j%~j&B0~j&~jV(~j(C39~jL)~j:+~j+B8~j*,~j-W _You start waiting.~j0' ~jq465.0 (66.0 (7Drain Gem (1037) ~j 7~j8h _The sentinel's mark upon you fades away.~jI~jJ~jJ~jL~j{Nn6~j`Q,~jRX5~jT~jU  You encounter a salamander. It is wielding a +0 halberd.~jYD#..#... #..##.. #..## ###..####...# #...........# ............# ~jZ...# N...# #....@....# #...###...# #.. #...# #. #...#~jZ~ # #...# ##...N   salamander (polearm, wandering) ...# ...# ~j[!~j]WN.8.0 (2~j `PN)~jNal9.0 (34 _~jc~jj~jwW )))))))You shoot an arrow.  The arrow pierces through the salamander.~j E.N~j E.......~j Z===70.0 (13~j; ~j ~jT 8 _The salamander is lightly wounded.~j 7> )))))~jk7L)) You shoot an arrow.  ~j71The arrow pierces through the salamander!!  ~j7*Lightning courses through the salamander!!~jM.N~jH......~j1g1.1 (1.12~j6t _The salamander is almost dead.~j! .~j'"Lightning cours!! _The salamander is almost dead. but does no damage.  You kill the salamander!~j(%?))))~jJD)...~jwS1-7~j I201~jx~jP _Okawaru accepts your kill.~jJ ~j ~j; ~j! &  ~jX XHP restored.  You sense a monster nearby.~jX 1=...{~j &3~jj i---0 _~j ~j ~j9~j9---~j ~j H _No target in view!~jES~jS~jT~jV~jgZ~j]`29 _~j^~jn`~j`B8~ja~jWc~je~j0fT=7~j@g~jri~j=k~jgm%  ~jmHYou encounter a shock serpent.~jq #..# ...# #..#~j4rh# #..# #..##.. ###..####...#...#...#...#...#.......#~jr #)@.......# #...###.S.# #...# #..{# #...# #...# #...# #...#~js##..# ##...S   shock serpent (wandering)#..# ...##..# ...#....~jx`6.1 (3~j{ *******The shock serpent discharges a tendril of electricity.~jdy.@.....~j28-===7.1 (46~j~j7 _The bolt of electricity hits you.~j} ))))))) You shoot an arrow.  ~j,The arrow pierces through the shock serpent!~jFJS.~j|#v.......~j@$9-8.1 (15~j'~jD)h _The shock serpent is moderately wounded.~jH' ~j5I)))))))~jlIo You shoot an arrow.  The arrow pierces through the shock serpent!!~jES.~jAS.~j..S....309.2 (1.13~jk~jf _The shock serpent is severely wounded.~jz @ )))))))~jz n You shoot an arrow.  The arrow pierces through the shock serpent!~j *The shock serpent is almost dead.~jQ ;S.~jRW @.S.....~jW \22-80.1 (0.9~jv[ ~j] Q _The shock serpent's electric aura discharges, shocking you!~jM. _The shock serpent's electric aura discharges, shocking you! ~j  You shoot an arrow.  The arrow pierces through the shock serpent!  You kill the shock serpent!~jC)))))))~j;[h *Okawaru accepts your kill.~j@.......~jr15/132---91.2 (1.11~jj~j D _The air sparks with electricity, shocking you!~j ~j~jc~jB~jE6=-0~j~j\@7=~j119~j~j~jCJ98~js~j{~j%~jK207~j~j~j+~jZ1=6~j~j~j~jRp2=5~j~jf~j`34~j ~jG~j`53~j~ju~j~jY62~j~j~jZ7=1~j3~jR~j~jEZ8=0~j~j~j>~jb3009~j~j(~j`18~j~j~j"Z2=7~jV~jV~j^~j ~jZ B6~jr ~j~j~j7B5~jO~j~j~jRB4~jT~jE~j~j{T=3~j~j"~jE$ #..#..... ...# #..#~j~$..... ...# #..##....#### #..# #..###.......###..####...#~j$8##.....#.....#......#<......@............#---99.2 (18.0)~j$%........###)........#........# #...###...#........# #...# #..{#........# ~jW%S#...# #...#......... #...# #...#......... ##..# ##............ ~j%Y #..# ...# ~j%S#..# ...#~jN*~j*---200.2 (192~j).~j/9 _Found a stone staircase leading up.~jj ~j ~j3 ~j ~j ####.. #..#. ...# #..#~jH ...... ...# #.. #....#### #..# #..## #.###..####...#~j ###.#.#......#0.0)<~j r.............#>.###)........#.# #...###...#~j X.# #...# #..{## #...# #...#. #...# #...#~jG . ##..# ##............ #..# ...#~j6 ~j7 e1.2 (11~jV ~j ; _Found a stone staircase leading down.~j~j~ju~ji~j~jX0~j|~ja~jI999) ~j~j(~j~j[B8~j~j3~j~j(B7~jO~j~j%  ~j#dYou encounter a naga warrior. It is wielding a +0 trident.~jJ ......N...#  ~jK..........  ..........  #.......#  #......# ~j #####......### #..#### #..## ...# #..#~j ].^#....#### #..# #..## #.......###..####...#~j4  ###.......#...........# #...............##~jf X..............# N   naga warrior (polearm, constriction, …)<.............#>~j .###)........#..# #...###...#~j+5.2 (4~jl6.2 (56 _~j~j~j 7 )~j] )))~j )~j ))~j N~j) )~jX 0You shoot an arrow.  ~j 2The arrow pierces through the naga warrior!  ~j The naga warrior shouts!~jcO .NThe naga warrior is lightly wounded.~j4U X......~jV o===7.2 (15~jY ~j$[ ' _You hear a shout!~j` )))))))~jm You shoot an arrow.  The arrow pierces through the naga warrior.~j2S~j6l N.....~jS   guardian serpent (wandering)  The naga warrior is moderately wounded.~jY`84~j<~ja _You encounter a guardian serpent.~j\K ))))~j))) You shoot an arrow.  The arrow pierces through the naga warrior!!  The naga warrior is almost dead.~j~jc NSThe arrow misses the guardian serpent.~jd~jWfI.N~jgL.S~jhn,...~jn$..~jo`93~jt~ju' _You hear a shout!~j  ~ju 7 Casting: Dimensional Bullseye (dangerous; 24% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~j ~j3  gmalak the Marksant ..........#  Formicid of Okawaru ****** .....N....  HP: 132/132 (138) ======================== ~j.....S....  MP: 23/27====================---- #.......#  AC: 27Str: 15 #......#  EV: 22Int: 16~j #####......### #..#  SH: 32Dex: 28 ~j##..............# #..#  XL: 18 Next: 19% Place: Snake Pit:3 .......@# ...# #..#  Noise: ===------  Time: 26209.2 (0.0) ~jD..^#....#### #..# #..## g) +8 storm bow {elec, penet}  #.......###..####...# Cast: Jinxbite ###.......#...........# Drain Gem (993)  #.....................# ~j#......................# N   naga warrior (polearm, constriction) ...<...................# S   guardian serpent (wandering) ..>........###)........# ...........# #...###...#~j4Casting: Dimensional Bullseye (dangerous; 24% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~jAiming: Dimensional Bullseye (dangerous; 24% risk of failure)  Press: ? - help, Dir - move targetAim: a naga warrior, wielding a +0 trident and wearing a +2 kite shield (almostdead)~jO& ~jrNSguardian serpent (wandering, hasn't noticed you)~j]  gmalak the Marksant ..........#  Formicid of Okawaru ****** ~j] .....S....  HP: 132/132 (138) ======================== .....N....  MP: 23/27====================---- #.......#  AC: 27Str: 15 ~j8^1#......#  EV: 22Int: 16 #####......### #..#  SH: 32Dex: 28 ~jq^;##..............# #..#  XL: 18 Next: 19% Place: Snake Pit:3 .......@# ...# #..#  Noise: ===------  Time: 26209.2 (0.0) ..^#....#### #..# #..## g) +8 storm bow {elec, penet}  ~j^#.......###..####...# Cast: Jinxbite ###.......#...........# Drain Gem (993)  #.....................# ~j _#......................# N   naga warrior (polearm, constriction) ...<...................# S   guardian serpent (wandering) ..>........###)........# ...........# #...###...#Casting: Dimensional Bullseye (dangerous; 24% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~jE_cAiming: Dimensional Bullseye (dangerous; 24% risk of failure)  Press: ? - help, Dir - move targetAim: a guardian serpent (wandering, hasn't noticed you)~j_~jqa.N~jmj7  ~jj.....N....#  .....S....  ~jj9.....N....  #.......#  #......#  ~j k#####......### #..#  ##..............# #..#  ~jjkr.......@# ...# #..#  ..^#....#### #..#  ~jkW#..... ###...... #......... ~jk#..........., …) ...<........., bullseye…) ~j[l..>........###)N   naga mage (constriction)   You create a dimensional link between your ranged weaponry and the guardian  serpent.  You encounter a naga mage. It is wielding a +0 flail.~joJ ****~j%p^**The naga warrior spits poison at you.~jwI S~j....@.Sbullseye target)  The splash of poison misses you.~j10.2 (1Bullseye Drain Gem (992) ~jO~j#2 _The guardian serpent shouts!~j.The splash of poison misses you. _The guardian serpent shouts!  You shoot an arrow.  ~jRThe arrow pierces through the naga warrior.  Lightning courses through the naga warrior!  You kill the naga warrior!~jLa )))))))~jS   guardian serpent (bullseye target)N   naga mage (constriction)  ~jqOkawaru accepts your kill.The arrow pierces through the guardian serpent!!~j}B §N~j!~The guardian serpent is almost dead.The guardian serpent coils itself and waves its upper body at you.~j2N~jƇ SThe naga mage blinks!  You encounter a salamander mystic. It is wielding a +0 quarterstaff.~jƓY .S~j 3[.~jD(...S~jytN   salamander mystic~jS   shock serpentS   guardian serpent (bullseye target)~jN   naga mage (constriction)  The guardian serpent coils itself and waves its upper body at you.~j4]3-201~jȚ:1~jE~j ~jP_You encounter a shock serpent.~j.You shoot an arrow.  The arrow pierces through the salamander mystic!!  The salamander mystic is heavily wounded.Your projectile teleports!  The arrow pierces through the guardian serpent!!  You kill the guardian serpent!~jґ) N   naga mage (constriction)~j" †NOkawaru accepts your kill.You block the shock serpent's attack. You block the naga mage's attack. x2  You block the salamander mystic's attack.~j3/134-1====2.3 (1.1Drain Gem (990) ~j7$t _The shock serpent completely misses you.~j; ' ~jR< r)You shoot an arrow.  The arrow pierces through the salamander mystic!~j NThe salamander mystic is heavily wounded.~j & ~j \*The shock serpent discharges a tendril of electricity.~j ~jc B .~jc w@The bolt of electricity hits you!! You block the naga mage's attack. x2~jd 06-----===-3.4~jd ;89~jj ~jl H _The salamander mystic hits you but does no damage.~j..........# .....†....~j.[....#.......# .# #####......### #..###....NN........#~jQ......S.# ....^#...@#### ##~j #.......###..####...###.......#...................~j#...........<...........>.~j###). #...### #..{~jJ.N~j7' ~jNNThe shock serpent misses you.The naga mage attacks as it pursues you!~j;~jR'I  You block the naga mage's attack. x2~j+& ~j,,****~j7,d**The shock serpent discharges a tendril of electricity.~jj@.....~jm91/134 (138) -------4=-408~jշ~j7 _The bolt of electricity hits you!~j= )) You shoot an arrow.  The arrow pierces through the shock serpent!!!~j2g *The shock serpent is almost dead.~jB ' ~j S.N.S~j %.@~j; The shock serpent's electric aura discharges violently, shocking you!  You hear a shout!  You block the shock serpent's attack.~j > **~j *~j G*The salamander mystic casts a spell at you.~jI ~jS a@...~j 63-------======57~j ~j 1 _The bolt of magma hits you!~j9 .~jMYou shoot an arrow.  The arrow pierces through the shock serpent!  You kill the shock serpent!~j())N   naga mage (constriction)~jNh *Okawaru accepts your kill.~j P .†~j= ^@The air sparks with electricity, shocking you.~j8*~j{ , fast)  The naga mage casts a spell.~jen NThe naga mage seems to speed up.~jm5-----2===---6.3 (0.96~j+w~jqH _The salamander mystic hits you but does no damage.~j ~jN  Ability - do what?CostFailure  f - Dig~j bInstant, Drain0% g - Shaft SelfDelay0% ~j  Invocations -X - Renounce ReligionNone0%  a - Heroism2 MP, Piety-0%  b - Finesse5 MP, Piety--~j 31%  c - Duel7 MP, Piety--5% ~jR g[?] toggle between ability selection and description.~j ~j# ~j* i..........#gmalak the Marksant.....†....Formicid of Okawaru ******.....[....~j* HP: 63/135 (138) ===========-------------#.......#MP: 24/27=====================---#......#AC: 27Str: 15~j]+ "#####......### #..# EV: 22Int: 16##....N.........# #..# SH: 32Dex: 28......†N# ...# #..# XL: 18 Next: 22% Place: Snake Pit:3~j+ ..^#...@#### #..# #..## Noise: ===------  Time: 26216.3 (0.0)#.......###..####...# g) +8 storm bow {elec, penet} ###.......#...........# Cast: Jinxbite~j+ #.....................# Drain Gem (986) #......................#...<...................# N   salamander mystic~j , ..>........###)........# N   naga mage (constriction, fast)...........# #...###...#...........# #...# #..{#You kill the shock serpent!~j_, Okawaru accepts your kill.The air sparks with electricity, shocking you.  The naga mage casts a spell.The naga mage seems to speed up. _The salamander mystic hits you but does no damage.~j2. C.N~j5  You gain the combat prowess of a mighty hero.42--98~j6 5--7.3 (1Hero Drain Gem (985) ~j: ~j< ? _You block the salamander mystic's attack.~j]k--~jo†.... .....[.... #.......# ~j#......# #####......### #..###..............# #..# ......NN# ...# #..# ..^#....#### #..# #..# #....@..###..####...# ~ja###.#...........# #.....# #....# ...<.~j^..>..###)# ....# #...###...# .# #...# #..{#### #...# #...#~j]N†N~j`NN~j9~j5-84~j~j~jM~jZN7-~jS~jT^ _You are too injured to fight recklessly!~j  a.....†....gmalak the Marksant.....[....Formicid of Okawaru ******#.......#HP: 65/135 (138) ===========-------------#......#MP: 22/27~j ===================-----#####......### #..#AC: 29Str: 15##..............# #..#EV: 28Int: 16......†N# ...# #..#SH: 35Dex: 28..^#...N#### #..# #..## XL: 18 Next: 22% Place: Snake Pit:3#....@..###..####...# Noise: ---------  Time: 26218.3 (0.0)###.......#...........# g) +8 storm bow {elec, penet} #.....................# Cast: Jinxbite#......................# Hero Drain Gem (984) ...<..........~jP .........#..>........###)........# N   salamander mystic...........# #...###...# N   naga mage (constriction, fast)...........# #...# #..{###.........# #...# #...#You gain the combat prowess of a mighty hero. _You block the salamander mystic's attack. _You are too injured to fight recklessly!  Fire: g) +8 storm bow {elec, penet}Press: ? - help, Shift-Dir - straight lineAim: a naga mage, wielding a +0 flail and wearing a +0 robe (fast, 81% to hit)~j.....†....gmalak the Marksant.....[....~j%wFormicid of Okawaru ******#.......#HP: 65/135 (138) ===========-------------#......#MP: 22/27~jh===================-----#####).....### #..#AC: 29Str: 15~jյ##....).........# #..#EV: 28Int: 16......†)# ...# #..#SH: 35~j-Dex: 28~jS..^#...)#### #..# #..## XL: 18 Next: 22% Place: Snake Pit:3#....@..###..####...# Noise: ---------  Time: 26218.3 (0.0)~je###.......#...........# g) +8 storm bow {elec, penet} #.....................# Cast: Jinxbite~j̶h#......................# Hero Drain Gem (984) ...<...................#~j<..>........###)........# N   salamander mystic...........# #...###...# N   naga mage (constriction, fast)~jD...........# #...# #..{###.........# #...# #...#~j~Fire: g) +8 storm bow {elec, penet}Press: ? - help, Shift-Dir - straight lineAim: a naga mage, wielding a +0 flail and wearing a +0 robe (fast, 81% to hit)  ~jYou shoot an arrow.  The arrow pierces through the salamander mystic!!  The salamander mystic is almost dead.~j5G.N~j=..NPress: ? - help, Shift-Dir - straight line~j=`Aim: a naga mage, wielding a +0 flail and wearing a +0 robe (fast, 81% to hit)  You shoot an arrow.  The arrow pierces through the salamander mystic!!  The salamander mystic is almost dead.  The arrow closely misses the naga mage.~jk>~63====9.1 (0.8~jC~jE? _You block the salamander mystic's attack.~jy.....†....gmalak the Marksant~j z.....[....Formicid of Okawaru ******#.......#HP: 66/135 (138) ===========-------------#......#MP: 23/27====================----#####......### #..#AC: 29~jNzStr: 15##..............# #..#EV: 28Int: 16~jz......†.# ...# #..#SH: 35Dex: 28~jz..^#..NN#### #..# #..## XL: 18 Next: 22% Place: Snake Pit:3#....@..###..####...# Noise: ===------  Time: 26219.1 (0.0)~j{*###.......#...........# g) +8 storm bow {elec, penet} #.....................# Cast: Jinxbite#......................# Hero Drain Gem (984) ~j<{...<...................#~j{~..>........###)........# N   salamander mystic...........# #...###...# N   naga mage (constriction, fast)...........# #...# #..{###.........# #...# #...#The salamander mystic is almost dead.~j{The arrow closely misses the naga mage. _You block the salamander mystic's attack.  Fire: g) +8 storm bow {elec, penet}Press: ? - help, Shift-Dir - straight line~j:|kAim: a naga mage, wielding a +0 flail and wearing a +0 robe (fast, 81% to hit)~jP .....†....gmalak the Marksant.....[....Formicid of Okawaru ******#.......#HP: 66/135 (138) ===========-------------~jP ]#......#MP: 23/27====================----#####......### #..#AC: 29Str: 15##))............# #..#EV: 28Int: 16~jP ....))†.# ...# #..#SH: 35Dex: 28~jQ S..^#..))#### #..# #..## XL: 18 Next: 22% Place: Snake Pit:3#....@..###..####...# Noise: ===------  Time: 26219.1 (0.0)###.......#...........# g) +8 storm bow {elec, penet} ~j>Q #.....................# Cast: Jinxbite#......................# Hero Drain Gem (984) ...<...................#~jyQ <..>........###)........# N   salamander mystic...........# #...###...# N   naga mage (constriction, fast)~jQ |...........# #...# #..{###.........# #...# #...# _You block the salamander mystic's attack.  Fire: g) +8 storm bow {elec, penet}~jR Press: ? - help, Shift-Dir - straight lineAim: a naga mage, wielding a +0 flail and wearing a +0 robe (fast, 81% to hit)  You shoot an arrow.  The arrow completely misses the salamander mystic.~j .N....N79 (0.83~j ~j Fire: g) +8 storm bow {elec, penet}Press: ? - help, Shift-Dir - straight line  Aim: a naga mage, wielding a +0 flail and wearing a +0 robe (fast, 81% to hit)  You shoot an arrow.  The arrow completely misses the salamander mystic. _naga mage.~j.....†....gmalak the Marksant.....[....Formicid of Okawaru ******~jL#.......#HP: 67/135 (138) ===========-------------#......#MP: 23/27====================----#####......### #..#AC: 29Str: 15~ja##..............# #..#EV: 28Int: 16......†.# ...# #..#SH: 35Dex: 28~j..^#...N#### #..# #..## XL: 18 Next: 22% Place: Snake Pit:3#...N@..###..####...# Noise: ===------  Time: 26219.9 (0.0)~j*###.......#...........# g) +8 storm bow {elec, penet} #.....................# Cast: Jinxbite#......................# Hero Drain Gem (983) ~jW...<...................#..>........###)........# N   salamander mystic...........# #...###...# N   naga mage (constriction, fast)~j...........# #...# #..{###.........# #...# #...#The arrow completely misses the salamander mystic. _The arrow completely misses the naga mage.Fire: g) +8 storm bow {elec, penet}Press: ? - help, Shift-Dir - straight lineAim: a salamander mystic, wielding a +0 quarterstaff and wearing a +0 robe  (almost dead, 86% to hit)~jFE.....†....gmalak the Marksant.....[....Formicid of Okawaru ******#.......#HP: 67/135 (138) ===========-------------#......#MP: 23/27====================----#####......### #..#AC: 29Str: 15##..............# #..#EV: 28Int: 16~jG`......†.# ...# #..#SH: 35Dex: 28..^#....#### #..# #..## XL: 18 Next: 22% Place: Snake Pit:3#...N@..###..####...# Noise: ===------  Time: 26219.9 (0.0)###.......#...........# g) +8 storm bow {elec, penet} #.....................# Cast: Jinxbite#......................# Hero Drain Gem (983) ...<...................#~jbH..>........###)........# N   salamander mystic...........# #...###...# N   naga mage (constriction, fast)...........# #...# #..{###.........# #...# #...#Aim: a salamander mystic, wielding a +0 quarterstaff and wearing a +0 robe  (almost dead, 86% to hit)  You shoot an arrow.  The arrow pierces through the salamander mystic!!  Lightning courses through the salamander mystic!!  ~jHFYou kill the salamander mystic!~j4L)))N   naga mage (constriction, fast)~j@ .~j|t†), catchi…)(almost dead, 86% to hit)  You shoot an arrow.  The arrow pierc  Lightning courses through the salamander mystic!!  You kill the salamander mystic!Okawaru accepts your kill.~j<q  The naga mage spits poison at you.~j^~jc8/136=320.7 (0.82~jg~jsi5 _You block the splash of poison.~j v.....†....~jJ 0gmalak the Marksant.....[....Formicid of Okawaru ******#.......#HP: 68/136 (138) ============------------#......#MP: 23/27====================----~j #####......### #..#AC: 29Str: 15~j ##..............# #..#EV: 28Int: 16~j ......†.# ...# #..#SH: 35Dex: 28~j p..^#...)#### #..# #..## XL: 18 Next: 23% Place: Snake Pit:3~j 1#...N@..###..####...# Noise: ===------  Time: 26220.7 (0.0)~j& ###.......#...........# g) +8 storm bow {elec, penet} #.....................# Cast: Jinxbite#......................# Hero Drain Gem (982) ...<...................#..>........###)........# N   naga mage (constriction, fast, catchi…)...........# #...###...#...........# #...# #..{###.........# #...# #...#The naga mage spits poison at you. _You block the splash of poison.  ~ju Fire: g) +8 storm bow {elec, penet}Press: ? - help, Shift-Dir - straight lineAim: a naga mage, wielding a +0 flail and wearing a +0 robe (fast, catching its~j breath, 81% to hit)~jb .....†....gmalak the Marksant.....[....~j Formicid of Okawaru ******#.......#HP: 68/136 (138) ============------------#......#MP: 23/27====================----#####......### #..#AC: 29Str: 15~jV ##..............# #..#EV: 28Int: 16......†.# ...# #..#SH: 35Dex: 28~j ..^#...)#### #..# #..## XL: 18 Next: 23% Place: Snake Pit:3#))))@..###..####...# Noise: ===------  Time: 26220.7 (0.0)~j e###.......#...........# g) +8 storm bow {elec, penet} #.....................# Cast: Jinxbite~j0 h#......................# Hero Drain Gem (982) ...<...................#~jl ..>........###)........# N   naga mage (constriction, fast, catchi…)...........# #...###...#...........# #...# #..{###.........# #...# #...#~j Fire: g) +8 storm bow {elec, penet}Press: ? - help, Shift-Dir - straight lineAim: a naga mage, wielding a +0 flail and wearing a +0 robe (fast, catching itsbreath, 81% to hit)  ~j BYou shoot an arrow.  The arrow pierces through the naga mage.~jb Z...N)  ~jDc Press: ? - help, Shift-Dir - straight lineAim: a naga mage, wielding a +0 flail and wearing a +0 robe (fast, catching its~jc breath, 81% to hit)  ~jd iYou shoot an arrow.  The arrow pierces through the naga mage.naga mage is lightly wounded.~jd #9~je `1.6 (0.91~jl ~jm  ~j8n ,_You block the naga mage's attack. x4~j .....†....gmalak the Marksant.....[....~j[Formicid of Okawaru ******#.......#HP: 69/136 (138) ============------------#......#MP: 23/27====================----#####......### #..#AC: 29Str: 15##..............# #..#EV: 28Int: 16~jc......†.# ...# #..#SH: 35Dex: 28..^#...)#### #..# #..## XL: 18 Next: 23% Place: Snake Pit:3#...N@..###..####...# Noise: ===------  Time: 26221.6 (0.0)###.......#...........# g) +8 storm bow {elec, penet} ~jT#.....................# Cast: Jinxbite#......................# Hero Drain Gem (981) ...<...................#..>........###)........# N   naga mage (constriction, fast)...........# #...###...#...........# #...# #..{###.........# #...# #...#The naga mage is lightly wounded. _You block the naga mage's attack. x4  Fire: g) +8 storm bow {elec, penet}Press: ? - help, Shift-Dir - straight lineAim: a naga mage, wielding a +0 flail and wearing a +0 robe (lightly wounded,  fast, 81% to hit)~j{?.....†....gmalak the Marksant.....[....Formicid of Okawaru ******~j8@"#.......#HP: 69/136 (138) ============------------#......#MP: 23/27====================----#####......### #..#AC: 29Str: 15##..............# #..#EV: 28Int: 16......†.# ...# #..#SH: 35Dex: 28~j@..^#...)#### #..# #..## XL: 18 Next: 23% Place: Snake Pit:3#))))@..###..####...# Noise: ===------  Time: 26221.6 (0.0)###.......#...........# g) +8 storm bow {elec, penet} #.....................# Cast: Jinxbite~j(Av#......................# Hero Drain Gem (981) ...<...................#..>........###)........# N   naga mage (constriction, fast)~jA...........# #...###...#...........# #...# #..{###.........# #...# #...#Press: ? - help, Shift-Dir - straight lineAim: a naga mage, wielding a +0 flail and wearing a +0 robe (lightly wounded,  fast, 81% to hit)  You shoot an arrow.  The arrow pierces through the naga mage!  Lightning courses through the naga mage!~j%2N~j+e ...NN   salamander (launcher)N   naga mage (constriction, fast)  fast, 81% to hit)  You shoot an arrow.  The arrow pierces through the naga mage!  Lightning cours  The naga mage is almost dead.You encounter a salamander. It is carrying a +0 shortbow of flaming.~j ***The naga mage casts a spell at you.The bolt of poison hits you but does no damage.  ~j;You are poisoned.~jQ_N@..~j`S70==2.5 (0.9~j aPois Hero Drain Gem (980) ~jDk~jw! _You resist.~jg.....†....gmalak the MarksantN....[....Formicid of Okawaru ******#.......#HP: 70/136 (138) ============------------#......#MP: 23/27====================----~jzh#####......### #..#AC: 29Str: 15##..............# #..#EV: 28Int: 16......†.# ...# #..#SH: 35Dex: 28~jh..^#...)#### #..# #..## XL: 18 Next: 23% Place: Snake Pit:3#...N@..###..####...# Noise: ===------  Time: 26222.5 (0.0)###.......#...........# g) +8 storm bow {elec, penet} #.....................# Cast: Jinxbite~jiw#......................# Pois Hero Drain Gem (980) ...<...................#~j+i&..>........###)........# N   salamander (launcher)~jPiG...........# #...###...# N   naga mage (constriction, fast)...........# #...# #..{###.........# #...# #...#You are poisoned. ~jti]_You resist.  Fire: g) +8 storm bow {elec, penet}~jiPress: ? - help, Shift-Dir - straight lineAim: a naga mage, wielding a +0 flail and wearing a +0 robe (almost dead, fast,81% to hit)~j-v.....†....~j-gmalak the MarksantN....[....Formicid of Okawaru ******#.......#~j.HP: 70/136 (138) ============------------#......#MP: 23/27~j<. ====================----#####......### #..#AC: 29Str: 15~j.##..............# #..#EV: 28Int: 16......†.# ...# #..#SH: 35Dex: 28~j.p..^#...)#### #..# #..## XL: 18 Next: 23% Place: Snake Pit:3~j=/#....@..###..####...# Noise: ===------  Time: 26222.5 (0.0)###.......#...........# g) +8 storm bow {elec, penet} #.....................# Cast: Jinxbite~j/#......................# Pois Hero Drain Gem (980) ...<...................#..>........###)........# N   salamander (launcher)~j/...........# #...###...# N   naga mage (constriction, fast)~j0...........# #...# #..{###.........# #...# #...#Aim: a naga mage, wielding a +0 flail and wearing a +0 robe (almost dead, fast,~jO0\81% to hit)  You shoot an arrow.  The arrow pierces through the naga mage!!  ~j0mLightning courses through the naga mage!  You kill the naga mage!~j6B))))~j2.N~j81% to hit)  You shoot an arrow.  The arrow pierces through the naga mage!!  Lightning cours~j8!  You kill the naga mage!  Okawaru accepts your kill.~j=N...)~jF67/137-43.3 (0.879~j~j_S _You feel very sick.~j q.....†....gmalak the Marksant.....[....Formicid of Okawaru ******#N......#~j? HP: 67/137 (138) ===========-------------#*.....#MP: 23/27~j ====================----#####*.....### #..#AC: 29Str: 15##.....*........# #..#EV: 28Int: 16~j ......†*# ...# #..#SH: 35Dex: 28..^#...*#### #..# #..## XL: 18 Next: 24% Place: Snake Pit:3#...)@..###..####...# Noise: ===------  Time: 26223.3 (0.0)~j' e###.......#...........# g) +8 storm bow {elec, penet} #.....................# Cast: Jinxbite~j[ w#......................# Pois Hero Drain Gem (979) ...<...................#~j \..>........###)........# N   salamander (launcher)...........# #...###...#...........# #...# #..{#~j ##.........# #...# #...#You kill the naga mage!Okawaru accepts your kill. ~j _You feel very sick.Fire: g) +8 storm bow {elec, penet}Press: ? - help, Shift-Dir - straight lineAim: a salamander, carrying a +0 shortbow of flaming (86% to hit)~j;.....†....gmalak the Marksant)....[....Formicid of Okawaru ******~jA0#)......#HP: 67/137 (138) ===========-------------#).....#~jcuMP: 23/27====================----~j2#####).....### #..#AC: 29Str: 15##.....)........# #..#EV: 28Int: 16......†)# ...# #..#SH: 35Dex: 28..^#...)#### #..# #..## XL: 18 Next: 24% Place: Snake Pit:3#...)@..###..####...# Noise: ===------  Time: 26223.3 (0.0)~jIe###.......#...........# g) +8 storm bow {elec, penet} #.....................# Cast: Jinxbite~jow#......................# Pois Hero Drain Gem (979) ...<...................#~j&..>........###)........# N   salamander (launcher)~j6...........# #...###...#...........# #...# #..{#~j;##.........# #...# #...#Okawaru accepts your kill. _You feel very sick.Fire: g) +8 storm bow {elec, penet}Press: ? - help, Shift-Dir - straight line~jFqAim: a salamander, carrying a +0 shortbow of flaming (86% to hit)  You shoot an arrow.~j .N....)Press: ? - help, Shift-Dir - straight line~jc *Aim: a salamander, carrying a +0 shortbow of flaming (86% to hit)  You shoot an arrow.  The arrow closely misses the salamander.You feel very sick.  The salamander wields a +0 shortbow of flaming.~jO)))))~j`0N~j ....)N~jFtyrantN   salamander (launcher)It bursts into flame! The salamander shoots an arrow. You block the arrow.~j[O44=~j`4.2 (0.98~jx~jC ~jq\_You encounter a salamander tyrant.~j/ .....†.... N....[.... #N......# #......# #####......### #..# ##.......# #..# ~j/......†.# ...# #..# ..^#...)#### #..# #..## #...).@.###..####...# ###.#.~jg0# #...# #...# ...<.......>.###).#.~j0# #...###...#.# #... ~jr;7{~j$<3---5.2 (1.07~j@~jlS _You feel very sick.~j~jݺtDrink which item? Potions ~j_ c - 13 potions of curing  w - 3 potions of heal wounds~j%7b - 3 potions of brilliance  ~jDbe - 5 potions of enlightenment  i - 3 potions of invisibility  m - 6 potions of might ~jbz C - 4 potions of cancellation  A - 3 potions of attraction  M - 3 potions of mutation ~jJ h - 6 potions of haste  B - a potion of berserk rage ~j, f - a cyan potion ~jӻ[!] read|quaff|evoke[?] describe selected~j]~jxb~ji.....†....gmalak the MarksantN....[....Formicid of Okawaru ******#{......#HP: 63/137 (138) ===========-------------#......#~jiMP: 24/27=====================---#####......### #..#AC: 29~jkStr: 15##..............# #..#EV: 28Int: 16......†.# ...# #..#SH: 35Dex: 28..^#...)#### #..# #..##XL: 18 Next: 24% Place: Snake Pit:3#...).@.###..####...#Noise: ---------  Time: 26225.2 (0.0)###.......#...........#g) +8 storm bow {elec, penet} #.....................#Cast: Jinxbite#......................#Pois Hero Drain Gem (977) ...<...................#..>........###)........#~jUl3...........# #...###...#...........# #...# #..{###.........# #...# #...#The arrow closely misses the salamander.You feel very sick.The salamander wields a +0 shortbow of flaming.  It bursts into flame! The salamander shoots an arrow. You block the arrow. _You encounter a salamander tyrant. _You feel very sick.~jv ~jv ~jv.{~jw.{You feel better.~jx72==7===6.2 (1Hero Drain Gem (976) ~j~~j:A _You extract magical energy from the potion.~jomN....[.... #.{.....# #{.....# #####......### #..###........# #..# ~jm......†.# ...# #..# ..^#...)#### #..# #..#~jm #...)...###..####...# ~jm###......@#...........# #..............# #..~j nn.........# ...<~j,n..........# ..>..###)...~jLnH....~j}n# #...###...#.~jnu# #...# #..{#### #...# #...#.~jn!~jvJ..{{~jy3=75~j~jƄ~jݸ#.{.....# #..{...# ~j#####.{....### #..###..............# #..# ......†.# ...# #..# ..^#...)#### #..# #..# #...)...###..####...# ###.......#...........# #..............# #..# ...<.# ..>..###)........# ....# #...###...#.# #...# #..{#### #...# #...#..~jh. ##..# ##....{{484~j #.{.....# #..{...# ~jM #####..{...### # #..# ##.....{.~j{ k.# #..# ~j ......†.# ...# #..# ..^#...)#### #..# #..## ~j #...)...###..####...# ###.#.~j C# #.~j9 3# #.~j` r# ...<...~j r# ..>.~j۝ ###)........# .~j # #...###...#.~j+ 8# #.~jg m##..# #..~j 2#.~j e.. #.. ~j H.{~j #5~j- s=93~j ~j$ ~jN #.{.....# #..{...# #####......##### #..# ~j ##.....{........# #..# ~j ......†{# ...# #..# ..^#...)#### #..# #..## ~j #...)...###..####...# ###.~j #.# #.# #.~jV # ...<...# ~j ..>.###)........# .~j d# #...###.~j; |..#..##.~j l..# #.#.~j e... #. ~j G.{~jn ~j 7====302~j ~jq ~jR#.{.....# ~jӲ#..{...# #####......##### #..# ##.~jm...# #..# ~j^......†{# ...# #..# ..^#...{#### #..# #..## ~j##...)...###..####...# ###.#.# #.~jR# #.# ~j...<...# ..>.~j"h###)........# ..# #...###...#~jP...# #...# #..~j~{###.........# ##.......... #~j+ ~j7{~j|811~j~j~jMY~#.{.....# #..{...# #####......##### #..#  ##.....# #..#  ~jY......†{# ...# #..#  ..^#...{#### #..# #..## ~jY#...){..###..####...# ###.#.# ~jYF#.#  #.~jZ#  ...<...#  ~j@ZA..>.~jZ###)........#  ..# #...###...#  .~jZ4..# #...# #..N# N   nagaraja (polearm, constriction, wand…)##.........# #...# #...# ~j[ ~jd0N~jfCN.~j]n`.N)N   salamander tyrant920~js~j8u ~jaup_You encounter a nagaraja. It is wielding a +0 halberd.‰~jYD )))))))‰~jYr You shoot an arrow.  The arrow pierces through the salamander tyrant!‰~jF.N‰~j,N‰~j).......‰~j ‰~jN   salamander (launcher)‰~j$80‰~j+G====9 (0.7‰~j ‰~jl _The salamander tyrant is moderately wounded.‰~jxV ))))))) ‰~joYou shoot an arrow.  The arrow barely misses the salamander tyrant.‰~j/@The arrow pierces through the salamander!!‰~jq .NN......, catc…)The salamander is severely wounded.‰~j *****The nagaraja spits poison at you.‰~jIvThe splash of poison hits you.  You are poisoned.‰~j~[.....‰~jc75====-3.6‰~jKPois Hero Drain Gem (969) ‰~j‰~j#! _You resist.‰~jW O)))))))  ‰~jW 0You are poisoned. _You resist.  You shoot an arrow.arrow pierces through the salamander tyrant.  The salamander tyrant is moderately wounded.  The arrow pierces through the salamander!‰~j Z .N‰~j% The salamander is almost dead.You feel very sick.The salamander tyrant gazes fiercely through you!‰~j# A.N‰~j >....‰~j n0--4.5 (0.9‰~j nWeak Drain Gem (968) ‰~ju ‰~j b _You feel your attacks grow feeble.É~j. _You feel your attacks grow feeble.  You shoot an arrow.  The arrow pierces through the salamander tyrant!!  The salamander tyrant is severely wounded.The arrow pierces through the salamander!!!  You kill the salamander!É~j[))))))) É~jq< N.Okawaru accepts your kill.É~j4A .NYou feel very sick.The salamander tyrant gazes fiercely through you!É~jAN..)..)É~j YX ealth: 66/138 --55.4Gem (967)  _You feel as though you will be weak longer.É~j^É~jf` É~j`[_Your life force feels restored.É~j É~j% 7-É~j É~jF  É~jy P_You are too injured to fight recklessly!ĉ~jl5J#.{.....#gmalak the Marksant#..{...#Formicid of Okawaru ******#####......##### #..#ĉ~j5Health: 66/138 ===========-------------##..............# #..#Magic: 27/27 ========================......†{# ...# #..#AC: 29Str: 15  ..^#...{#### #..# #..##EV: 28ĉ~j6Int: 16#...)...###..####...#SH: 35Dex: 28###......)#...........#XL: 18 Next: 25% Place: Snake Pit:3#..........N**@.......#Noise: ===------  Time: 26235.4 (0.0)  #......................#ĉ~j6jg) +8 storm bow {elec, penet} ...<...................#Cast: Jinxbite  ..>........###).....N..#Pois Hero Weak Gem (967) ĉ~j^7...........# #...###...#...........# #...# #...#ĉ~j7SN   nagaraja (polearm, constriction)##.........# #...# #...#N   salamander tyrant#.......... #...# #...#ĉ~j8.......... ##..# ##... _You feel as though you will be weak longer. _Your life force feels restored. _You are too injured to fight recklessly!  Fire: g) +8 storm bow {elec, penet}Press: ? - help, Shift-Dir - straight lineĉ~je8~Aim: a salamander tyrant (severely wounded, 86% to hit)ĉ~j[#.{.....#gmalak the Marksantĉ~j#..{...#Formicid of Okawaru ******#####......##### #..#ĉ~jՖ\Health: 66/138 ===========-------------##..............# #..#Magic: 27/27 ========================ĉ~j......†{# ...# #..#AC: 29Str: 15  ĉ~j)..^#...{#### #..# #..##EV: 28ĉ~jPInt: 16#...)...###..####...#SH: 35ĉ~juDex: 28###......)#...........#ĉ~jxXL: 18 Next: 25% Place: Snake Pit:3#......)))))))@.......#Noise: ===------  Time: 26235.4 (0.0)  ĉ~j#......................#g) +8 storm bow {elec, penet} ĉ~j...<...................#Cast: Jinxbite  ĉ~j T..>........###).....N..#Pois Hero Weak Gem (967) ĉ~j2...........# #...###...#ĉ~j]^...........# #...# #...#N   nagaraja (polearm, constriction)ĉ~j1##.........# #...# #...#N   salamander tyrantĉ~j#.......... #...# #...#.......... ##..# ##... _Your life force feels restored. _You are too injured to fight recklessly!  Fire: g) +8 storm bow {elec, penet}Press: ? - help, Shift-Dir - straight lineĉ~jFAim: a salamander tyrant (severely wounded, 86% to hit)  You shoot an arrow.ĉ~jH .NYou are too injured to fight recklessly!  Fire: g) +8 storm bow {elec, penet}  Press: ? - help, Shift-Dir - straight lineAim: a salamander tyrant (severely wounded, 86% to hit)  You shoot an arrow.  The arrow barely misses the salamander tyrant.ĉ~j! .....N.You feel very sick.ĉ~j% ````The nagaraja gestures at you while chanting.ĉ~j C....ĉ~j 3-====6.2 (0.8ĉ~j :6ĉ~jη ĉ~jv 1 _You block the poison arrow.ʼn~jk#.{.....#gmalak the Marksant#..{...#ʼn~jFormicid of Okawaru ******#####......##### #..#ʼn~jbHealth: 63/138 ==========--------------ʼn~j##..............# #..#Magic: 27/27 ========================ʼn~j'......†{# ...# #..#AC: 29ʼn~j-Str: 15  ʼn~j?..^#...{#### #..# #..##EV: 28Int: 16ʼn~jH#...)...###..####...#SH: 35ʼn~jDex: 28###......)#...........#ʼn~j XL: 18 Next: 25% Place: Snake Pit:3ʼn~jg#...........N*@.......#ʼn~jNoise: ====-----  Time: 26236.2 (0.0)  ʼn~jo1#......................#g) +8 storm bow {elec, penet} ...<...................#ʼn~j5Cast: Jinxbite  ʼn~j,..>........###).....N..#ʼn~jlPois Hero Weak Gem (966) ʼn~j...........# #...###...#ʼn~j`...........# #...# #...#ʼn~jJN   nagaraja (polearm, constriction)##.........# #...# #...#ʼn~jAsN   salamander tyrantʼn~j#.......... #...# #...#.......... ##..# ##...ʼn~jjYou feel very sick.The nagaraja gestures at you while chanting. ʼn~jvm_You block the poison arrow.  Fire: g) +8 storm bow {elec, penet}ʼn~jPress: ? - help, Shift-Dir - straight lineAim: a salamander tyrant (severely wounded, 86% to hit)ʼn~jJ#.{.....#gmalak the Marksant#..{...#Formicid of Okawaru ******#####......##### #..#ʼn~jkHealth: 63/138 ==========--------------##..............# #..#ʼn~jdMagic: 27/27 ========================ʼn~j......†{# ...# #..#AC: 29ʼn~j]-Str: 15  ʼn~j..^#...{#### #..# #..##EV: 28ʼn~j-Int: 16ʼn~ja#...)...###..####...#SH: 35ʼn~j-Dex: 28ʼn~j1j###......)#...........#XL: 18 Next: 25% Place: Snake Pit:3#......)))))))@.......#ʼn~jNoise: ====-----  Time: 26236.2 (0.0)  #......................#ʼn~jOg) +8 storm bow {elec, penet} ʼn~j1...<...................#ʼn~jx5Cast: Jinxbite  ʼn~j..>........###).....N..#ʼn~jlPois Hero Weak Gem (966) ʼn~j...........# #...###...#ʼn~j...........# #...# #...#ʼn~j9N   nagaraja (polearm, constriction)ʼn~j##.........# #...# #...#ʼn~jsN   salamander tyrantʼn~j#.......... #...# #...#ʼn~jW.......... ##..# ##... _You block the poison arrow.  ʼn~j4Fire: g) +8 storm bow {elec, penet}ʼn~j1Press: ? - help, Shift-Dir - straight lineʼn~j(Aim: a salamander tyrant (severely wounded, 86% to hit)  You shoot an arrow.  The arrow pierces through the salamander tyrant but does no damage.ʼn~jY.N  Fire: g) +8 storm bow {elec, penet}Press: ? - help, Shift-Dir - straight lineAim: a salamander tyrant (severely wounded, 86% to hit)  You shoot an arrow.  The arrow pierces through the salamander tyrant but does no damage.  The salamander tyrant is severely wounded.ʼn~je .....You feel very sick.ʼn~j7i *****The nagaraja gestures at you while chanting.ʼn~jZ@....ʼn~j&}1===-7.0 (0.8ʼn~j[ʼn~jdT _The bolt of poison misses you.ʼn~jV#.{.....#ʼn~jFgmalak the Marksant#..{...#Formicid of Okawaru ******ʼn~j#####......##### #..#Health: 61/138 ==========--------------ʼn~j##..............# #..#Magic: 27/27 ========================ʼn~j(......†{# ...# #..#AC: 29ʼn~jm-Str: 15  ʼn~j?..^#...{#### #..# #..##EV: 28Int: 16ʼn~j#...)...###..####...#SH: 35ʼn~j7-Dex: 28ʼn~jy###......)#...........#XL: 18 Next: 25% Place: Snake Pit:3ʼn~j#............N@.......#ʼn~j$Noise: ===------  Time: 26237.0 (0.0)  #......................#ʼn~jhg) +8 storm bow {elec, penet} ...<...................#ʼn~j5Cast: Jinxbite  ʼn~jT..>........###).....N..#Pois Hero Weak Gem (966) ʼn~j4...........# #...###...#ʼn~jw...........# #...# #...#ʼn~jJN   nagaraja (polearm, constriction)##.........# #...# #...#ʼn~jsN   salamander tyrantʼn~j#.......... #...# #...#.......... ##..# ##...You feel very sick.The nagaraja gestures at you while chanting. _The bolt of poison misses you.ʼn~jFire: g) +8 storm bow {elec, penet}Press: ? - help, Shift-Dir - straight lineAim: a salamander tyrant (severely wounded, 86% to hit)ʼn~j#.{.....#gmalak the Marksant#..{...#Formicid of Okawaru ******#####......##### #..#Health: 61/138 ==========--------------##..............# #..#Magic: 27/27 ========================......†{# ...# #..#AC: 29ʼn~j?Str: 15  ..^#...{#### #..# #..##EV: 28ʼn~jInt: 16#...)...###..####...#SH: 35Dex: 28ʼn~jj###......)#...........#XL: 18 Next: 25% Place: Snake Pit:3#......)))))))@.......#ʼn~jNoise: ===------  Time: 26237.0 (0.0)  #......................#g) +8 storm bow {elec, penet} ...<...................#Cast: Jinxbite  ʼn~j=..>........###).....N..#Pois Hero Weak Gem (966) ...........# #...###...#ʼn~j...........# #...# #...#N   nagaraja (polearm, constriction)##.........# #...# #...#N   salamander tyrantʼn~jM#.......... #...# #...#.......... ##..# ##... _The bolt of poison misses you.Fire: g) +8 storm bow {elec, penet}Press: ? - help, Shift-Dir - straight lineAim: a salamander tyrant (severely wounded, 86% to hit)  ʼn~j{JYou shoot an arrow.  The arrow pierces through the salamander tyrant.ʼn~j{ ......N  You shoot an arrow.  The arrow pierces through the salamander tyrant.  The salamander tyrant is severely wounded.You feel sick.  The salamander tyrant gazes fiercely through you!ʼn~j{ NYou feel as though you will be weak longer.ʼn~j| 09 (0.95ʼn~j ʼn~jF W _The salamander tyrant misses you.Ɖ~j\J#.{.....#gmalak the Marksant#..{...#Formicid of Okawaru ******#####......##### #..#Ɖ~jtHealth: 60/138 ==========--------------##..............# #..#Magic: 27/27 ========================......†{# ...# #..#AC: 29Str: 15  Ɖ~j..^#...{#### #..# #..##EV: 28Int: 16#...)...###..####...#SH: 35Dex: 28###......)#...........#Ɖ~jgXL: 18 Next: 25% Place: Snake Pit:3#............N@.......#Noise: ===------  Time: 26237.9 (0.0)  Ɖ~jf#......................#g) +8 storm bow {elec, penet} ...<...................#Cast: Jinxbite  Ɖ~jT..>........###).....N..#Pois Hero Weak Gem (965) Ɖ~jG...........# #...###...#...........# #...# #...#N   nagaraja (polearm, constriction)Ɖ~jE1##.........# #...# #...#N   salamander tyrantƉ~jn?#.......... #...# #...#.......... ##..# ##...The salamander tyrant gazes fiercely through you!Ɖ~jYou feel as though you will be weak longer. _The salamander tyrant misses you.Fire: g) +8 storm bow {elec, penet}Press: ? - help, Shift-Dir - straight lineƉ~j~Aim: a salamander tyrant (severely wounded, 86% to hit)Ɖ~j#.{.....#gmalak the Marksant#..{...#Formicid of Okawaru ******#####......##### #..#Health: 60/138 ==========--------------##..............# #..#Magic: 27/27 ========================......†{# ...# #..#AC: 29Str: 15  ..^#...{#### #..# #..##EV: 28Int: 16Ɖ~j_#...)...###..####...#SH: 35Dex: 28###......)#...........#XL: 18 Next: 25% Place: Snake Pit:3Ɖ~j#.............@.......#Noise: ===------  Time: 26237.9 (0.0)  #......................#Ɖ~jg) +8 storm bow {elec, penet} ...<...................#Cast: Jinxbite  Ɖ~jcT..>........###).....N..#Pois Hero Weak Gem (965) Ɖ~j...........# #...###...#...........# #...# #...#Ɖ~jJN   nagaraja (polearm, constriction)##.........# #...# #...#Ɖ~jsN   salamander tyrantƉ~j#.......... #...# #...#.......... ##..# ##...Fire: g) +8 storm bow {elec, penet}Press: ? - help, Shift-Dir - straight lineAim: a salamander tyrant (severely wounded, 86% to hit)  You shoot an arrow.  Ɖ~j}The arrow pierces through the salamander tyrant!  You kill the salamander tyrant!Ɖ~jF)))))))Ɖ~j-<N.Ɖ~j-Press: ? - help, Shift-Dir - straight lineAim: a salamander tyrant (severely wounded, 86% to hit)  Ɖ~j.You shoot an arrow.  Ɖ~jR.The arrow pierces through the salamander tyrant!  You kill the salamander tyrant!  Ɖ~j|.EOkawaru accepts your kill.Ɖ~j_4......†Ɖ~j85968.8 (0.94Ɖ~j)=Ɖ~j>$ _You feel sick.Ɖ~j Ɖ~j $Ɖ~j hgmalak the Marksant (Formicid Hexslinger) Turns: 25979, Time: 01:12:50 Ɖ~j Health: 59/138 AC: 29 Str: 15 XL: 18 Next: 26% Ɖ~j 2Magic: 27/27Ɖ~j6 EV: 28 Int: 16 God: Okawaru [******] Gold: 1349Ɖ~j| SH: 35 Dex: 28 Spells: 13/27 levels left Ɖ~j rFire . . . (100%) g - +8 storm bow {elec, penet} Ɖ~j rCold + . . (50%) k - +8 tower shield of Perfidy {Will+ rCorr Slay+2} Ɖ~j rNeg . . . (100%) u - +7 swamp dragon scales of the Last Howling Gods {rPoƉ~jA rPois + (33%) v - scarf {Harm} Ɖ~jj $rElec .Ɖ~j (100%) o - +0 pair of gloves {Dex+3} Ɖ~j rCorr + (50%) b - +2 pair of gloves {Dex+3} Ɖ~j߉ $SInv + Ɖ~j e - +0 pair of boots Will +++..Ɖ~jD t - amulet "Akkut" {Chemistry Will+ Regen+} Stlth +++++Ɖ~jɊ ed - +4 ring of protection Ɖ~j HPRegen 1.23/turnl - +5 ring of evasion MPRegen 0.20/turn Ɖ~jG ^%: harm (+30% outgoing, +20% incoming) Ɖ~jo z@: mildly poisoned (59 -> 57), heroic, weakened, studying 2 skills Ɖ~j {A: permanent stasis, dig shafts and tunnels, antennae 3, four strong armslj~jFlj~jiB#.{.....#gmalak the Marksant#..{...#Formicid of Okawaru ******#####......##### #..#Health: 59/138 ==========--------------##..............# #..#lj~jkMagic: 27/27 ========================......†{# ...# #..#AC: 29Str: 15  ..^#...{#### #..# #..##EV: 28lj~jSl)Int: 16#...)...###..####...#SH: 35Dex: 28###......)#...........#XL: 18 Next: 26% Place: Snake Pit:3lj~jl#............†@.......#lj~j9m5Noise: ===------  Time: 26238.8 (0.0)  #......................#g) +8 storm bow {elec, penet} lj~jn*...<...............N...#Cast: Jinxbite  ..>........###)........#Pois Hero Weak Gem (964) ...........# #...###...#lj~jo...........# #...# #...#N   nagaraja (polearm, constriction)##.........# #...# #...##.......... #...# #...#.......... ##..# ##...lj~jUpAim: a salamander tyrant (severely wounded, 86% to hit)  You shoot an arrow.  The arrow pierces through the salamander tyrant!  lj~jpYou kill the salamander tyrant!Okawaru accepts your kill. _You feel sick.lj~jslj~j?lj~jNlj~jB#.{.....#gmalak the Marksant#..{...#Formicid of Okawaru ******#####......##### #..#Health: 59/138 ==========--------------##..............# #..#lj~j|Magic: 27/27 ========================......†{# ...# #..#AC: 29Str: 15  lj~j*?..^#...{#### #..# #..##EV: 28Int: 16lj~j#...)...###..####...#SH: 35Dex: 28###......)#...........#XL: 18 Next: 26% Place: Snake Pit:3#............†@.......#lj~jRNoise: ===------  Time: 26238.8 (0.0)  #...............**.....#g) +8 storm bow {elec, penet} ...<..............*N...#Cast: Jinxbite  lj~jD!..>........###)........#Pois Hero Weak Gem (964) ...........# #...###...#...........# #...# #...#lj~jN   nagaraja (polearm, constriction)##.........# #...# #...##.......... #...# #...#.......... ##..# ##...You kill the salamander tyrant!Okawaru accepts your kill. _You feel sick.  Fire: g) +8 storm bow {elec, penet}Press: ? - help, Shift-Dir - straight linelj~jgAim: a nagaraja, wielding a +0 halberd and wearing a +0 robe (81% to hit)lj~j#.{.....#gmalak the Marksantlj~j#..{...#Formicid of Okawaru ******#####......##### #..#Health: 59/138 ==========--------------##..............# #..#Magic: 27/27 ========================lj~j5......†{# ...# #..#AC: 29lj~ja?Str: 15  ..^#...{#### #..# #..##EV: 28lj~jInt: 16#...)...###..####...#SH: 35lj~j?Dex: 28###......)#...........#XL: 18 Next: 26% Place: Snake Pit:3lj~j#............†@.......#lj~j [Noise: ===------  Time: 26238.8 (0.0)  #...............)).....#g) +8 storm bow {elec, penet} lj~jL...<..............))...#Cast: Jinxbite  ..>........###).....)).#lj~jw9Pois Hero Weak Gem (964) ...........# #...###..)#lj~j^...........# #...# #...#N   nagaraja (polearm, constriction)lj~jA##.........# #...# #...##.......... #...# #...#lj~j.......... ##..# ##... _You feel sick.  Fire: g) +8 storm bow {elec, penet}Press: ? - help, Shift-Dir - straight linelj~j/Aim: a nagaraja, wielding a +0 halberd and wearing a +0 robe (81% to hit)  You shoot an arrow.  The arrow pierces through the nagaraja!!!lj~j L......N...  Press: ? - help, Shift-Dir - straight lineAim: a nagaraja, wielding a +0 halberd and wearing a +0 robe (81% to hit)  lj~jN You shoot an arrow.  The arrow pierces through the nagaraja!!!  The nagaraja is severely wounded.You feel sick.lj~j" *****The nagaraja gestures at you while chanting.lj~j. m.@...lj~j y8=====9.7 (0.93lj~j= lj~j lj~j"  lj~j# N_The bolt of poison misses you.ȉ~jtV#.{.....#ȉ~jgmalak the Marksant#..{...#Formicid of Okawaru ******ȉ~j Y#####......##### #..#ȉ~joHealth: 58/138 ==========--------------ȉ~jd##..............# #..#ȉ~jdMagic: 27/27 ========================ȉ~j ......†{# ...# #..#AC: 29ȉ~ji-Str: 15  ȉ~j..^#...{#### #..# #..##EV: 28ȉ~j-Int: 16ȉ~j(#...)...###..####...#ȉ~jR-SH: 35ȉ~j|-Dex: 28ȉ~j###......)#...........#ȉ~jXL: 18 Next: 26% Place: Snake Pit:3ȉ~jh#............†@.......#Noise: =====----  Time: 26239.7 (0.0)  ȉ~jW#...............**.....#g) +8 storm bow {elec, penet} ȉ~j...<..............*N...#ȉ~j5Cast: Jinxbite  ȉ~j| f..>........###)........#Pois Hero Weak Gem (963) ȉ~j ...........# #...###...#ȉ~jM ...........# #...# #...#ȉ~j~ N   nagaraja (polearm, constriction)ȉ~j ##.........# #...# #...#ȉ~j) #.......... #...# #...#ȉ~js ].......... ##..# ##...ȉ~j FThe nagaraja gestures at you while chanting. ȉ~j F_The bolt of poison misses you.ȉ~j 4Fire: g) +8 storm bow {elec, penet}ȉ~j@ 1Press: ? - help, Shift-Dir - straight lineȉ~jk Aim: a nagaraja, wielding a +0 halberd and wearing a +0 robe (severely wounded,81% to hit)ȉ~j#.{.....#gmalak the Marksantȉ~j%#..{...#Formicid of Okawaru ******#####......##### #..#ȉ~jHealth: 58/138 ==========--------------##..............# #..#ȉ~jdMagic: 27/27 ========================ȉ~j^......†{# ...# #..#AC: 29Str: 15  ȉ~jԺ..^#...{#### #..# #..##EV: 28ȉ~j+-Int: 16ȉ~j_#...)...###..####...#SH: 35ȉ~j-Dex: 28ȉ~jػ###......)#...........#ȉ~j7XL: 18 Next: 26% Place: Snake Pit:3ȉ~j~#............†@.......#ȉ~jNoise: =====----  Time: 26239.7 (0.0)  ȉ~jv#......................#ȉ~jBOg) +8 storm bow {elec, penet} ȉ~j...<...................#ȉ~j5Cast: Jinxbite  ȉ~jP..>........###)........#ȉ~jlPois Hero Weak Gem (963) ȉ~j...........# #...###...#ȉ~j}...........# #...# #...#ȉ~jN   nagaraja (polearm, constriction)ȉ~j'##.........# #...# #...#ȉ~jx#.......... #...# #...#ȉ~j].......... ##..# ##...ȉ~j;Press: ? - help, Shift-Dir - straight lineȉ~jAim: a nagaraja, wielding a +0 halberd and wearing a +0 robe (severely wounded,ȉ~j(81% to hit)  ȉ~jUYou shoot an arrow.  ȉ~j/The arrow pierces through the nagaraja!!  ȉ~j>You kill the nagaraja!ȉ~j ))ȉ~j)))))ȉ~j!ȉ~j...)...Aim: a nagaraja, wielding a +0 halberd and wearing a +0 robe (severely wounded,81% to hit)  You shoot an arrow.  The arrow pierces through the nagaraja!!  You kill the nagaraja!Okawaru accepts your kill.7-8===--40.5 (0.82ȉ~jܜ ȉ~j_You feel sick.ȉ~jkȉ~j*7-ȉ~jȉ~jr8=1ȉ~j8ȉ~jȉ~jB0ȉ~jgȉ~jȉ~jdU=59ȉ~jȉ~jEȉ~jB8ȉ~j~ȉ~j@ȉ~jB7ȉ~jȉ~j\i _You start resting. You feel sick. x6ȉ~jf9-----ȉ~j-5.5 (5.0ȉ~j---6.5 (6Hero Weak Gem (956) ȉ~j>ȉ~j[ _You are no longer poisoned.ȉ~j ȉ~j ȉ~jU ȉ~jܨ ȉ~j٪ U605ȉ~j ȉ~jv ȉ~j T14ȉ~j ȉ~j ȉ~j T23ȉ~j ȉ~j ȉ~j; x4=2ȉ~j: ȉ~j ȉ~j f5=1ȉ~j ȉ~j0 ȉ~j T60ȉ~j ȉ~j ȉ~jk U749ȉ~j ȉ~j ȉ~j x9=8ȉ~j ȉ~j0 ȉ~j g70=7ȉ~j ȉ~j ȉ~j4 $1ȉ~jd 06ȉ~j ȉ~j ȉ~j0 T25ȉ~j ȉ~j ȉ~jR T34ȉ~jC ȉ~j{ 5=3ȉ~j ȉ~j 6=2718080391=8ȉ~j W _You start resting.ȉ~j L2=ȉ~j 064.5 (18.0)ȉ~j 7225.5 (19Weak Gem (937) ȉ~j ȉ~j5 ` _You feel like a meek peon again.ȉ~js ȉ~jws ȉ~jfv ȉ~j| j36ȉ~j} ȉ~jM ȉ~j T55ȉ~jq ȉ~j ȉ~j# T64ȉ~j ȉ~j ȉ~j x7=3ȉ~j ȉ~j ȉ~j f8=2ȉ~j ȉ~jΕ ȉ~j9 T91ȉ~jo ȉ~j ȉ~jm U910ȉ~jm ȉ~j ȉ~jx #2ȉ~j V=29ȉ~j ȉ~j ȉ~j f3=8ȉ~ja ȉ~jɫ ȉ~j T47ȉ~jE ȉ~j ȉ~jJ $6ȉ~j~ 06ȉ~jZ ȉ~j ȉ~jh T75ȉ~j ȉ~jw ȉ~jݽ s98=4ȉ~j ȉ~j. ȉ~j r9=3ȉ~jd ȉ~j\ ȉ~j f101/1382ȉ~j ȉ~j ȉ~j `21ȉ~j^ ȉ~j ȉ~j &3ȉ~j1 :0ȉ~j ȉ~j ȉ~jw q4=19ȉ~jF ȉ~j 5=8ȉ~j ȉ~j ȉ~j2 `77ȉ~jV ȉ~j ȉ~j `86ȉ~j ȉ~jf ȉ~j `95ȉ~j ȉ~jo W _You start resting.ȉ~j M10=ȉ~j-87.5 (22ȉ~jr8.5 (23Gem (914) ȉ~j ȉ~j f _Your attacks no longer feel as feeble.ɉ~jɉ~j ɉ~jɉ~j\ɉ~jp2=3ɉ~jɉ~jɉ~j`32ɉ~jɉ~jv41ɉ~j5ɉ~jɉ~jp5=0ɉ~jɉ~jɉ~jNq7=09ɉ~jjɉ~jɉ~j&8ɉ~j:8ɉ~jɉ~jɉ~j|`97ɉ~jPɉ~jkɉ~ja206ɉ~jɉ~j&ɉ~j61=ɉ~j:5ɉ~jTɉ~jeɉ~j#3ɉ~jM=4ɉ~jɉ~j+ɉ~jl&4ɉ~j:3ɉ~jɉ~j} v52ɉ~j ɉ~joɉ~jkv61ɉ~jɉ~jp8=0ɉ~jɉ~jɉ~jk9=899ɉ~jɉ~jPɉ~ja308ɉ~jf!ɉ~j#ɉ~j%$J17ɉ~j^$ɉ~j&ɉ~j)ɉ~j)`26ɉ~j+ɉ~jK.ɉ~j.p4=5ɉ~j0ɉ~j8ɉ~j8p5=4ɉ~j;ɉ~j>ɉ~j>`63ɉ~j@ɉ~jCɉ~j D`72ɉ~jCFɉ~jHk _You start resting.HP restored.ɉ~jOɉ~jT.310.5 (22ɉ~jgUZ8=1.5 (23ɉ~jUA1 _ɉ~jYɉ~jZɉ~j pN....[....#.{...ɉ~j!  #..{...# ###......##### #..# ##..............# #..# ɉ~j` ......†{# #...# #..# ɉ~j ..^#...{#### #..# #..## ɉ~j #...)...###..####...#  ɉ~j x###......)#....# ɉ~j) [.....†ɉ~jX S..# #....ɉ~j .........# ...<ɉ~j .......)...# ..>###)........# .ɉ~j # #...###...# ...ɉ~j # #...# #...# ##.ɉ~jI 9# #...# #...#  #. #...# #...#ɉ~j ɉ~j k2.5 (1.0)0ɉ~j ɉ~j ʉ~jʉ~jʉ~jʉ~jʉ~j  .....†.... N...N[.... #.{.....# #......#  #####ʉ~j' N##### #..#  ##..............# #..#  ......†{# #...# #..#..^#...{#### #..# #..## #...)...###.@####...# ###......)#..ʉ~j .#  #.....†........#  #.............#  ...<ʉ~j .........)...#  ..>..###)........#N   salamander (polearm, wandering)  ...# #...###...#  ....# #...# #...##ʉ~j@ j# #...# #...#ʉ~j@ E.Nʉ~jY PN)ʉ~j a389ʉ~j. ʉ~jL x _You encounter a salamander. It is wielding a +0 halberd.ˉ~j*3.....# .....†.... N....[.... #...N...# ˉ~j3$#......#  #####......##### #..# ##..............# #..# ......†{# #...# #..ˉ~j3^..^#...{#### #@.# #..## #...)...###..####...#ˉ~j$4 ###......)#...........# #............†........# #.....................# ...<...............)...# ..>........###)....ˉ~j^4.# ....# #...###...#ˉ~j4* .ˉ~jJ5k.# #...# #...#ˉ~j5E.Nˉ~jAv48ˉ~j=Gˉ~j-C......# .....†.... N....[....ˉ~j: #.......# #....N.#  #####......##### #..# ##..............# #..# ......†{# #@..# #....^#...{######..# #..## #...)...###..####...# ###)#...........# #....†........# #................# ...<...............)..#ˉ~j; ..>........###)......# .# #...###...#ˉ~jE.Nˉ~jH.)ˉ~j|=57ˉ~jˉ~jaˉ~j`gmalak the Marksant..........#Formicid of Okawaru ******ˉ~j3as.....†....Health: 138/138 ========================N....[....Magic: 27/27 ========================#.......#AC: 27Str: 15#......#EV: 22Int: 16#####.....N##### #..#SH: 32ˉ~ja7Dex: 28##..............# #..#XL: 18 Next: 28% Place: Snake Pit:3......†.# #@..# #..#Noise: ---------  Time: 26315.5 (0.0)..^#...)######..# #..##ˉ~jNbJg) +8 storm bow {elec, penet} #...)...###..####...#Cast: Jinxbite###......)#...........#Gem (887) #............†........##......................#N   salamander (polearm)...<...............)...#ˉ~jb..>........###)........#...........# #...###...# _Your attacks no longer feel as feeble. _You start resting. _HP restored. _You encounter a salamander. It is wielding a +0 halberd.ˉ~j,ciPress: ? - help, v - describe, . - travelThe floor.ˉ~j)A.@ˉ~jV #ˉ~jV F.A metal wall.ˉ~j i W.#The floor.ˉ~j 7 .ˉ~jr 3.You start resting. _HP restored. _You encounter a salamander. It is wielding a +0 halberd.Press: ? - help, . - travelYou can't see that place.  ˉ~j [the floor.]̉~j!.[.̉~jbv - describe, . - travel, g - get itemItems here: a +0 trident; a +2 kite shield; a naga corpse.  ̉~jThe floor.̉~j[# †[  You can't see that place.  [Stash: a guardian serpent corpse]  ̉~j#[the floor.]̉~j †[, v - describe, . - travel, g - get itemItems here: a +0 trident̉~j}; a +2 kite shield; a naga corpse.  The floor.̉~jaogmalak the Marksant..........#Formicid of Okawaru ******̉~jo.....†....Health: 138/138 ========================N....[....Magic: 27/27 ========================#.......#̉~joZAC: 27Str: 15̉~jol#......#EV: 22̉~joInt: 16#####.....N##### #..#SH: 32̉~jp-Dex: 28̉~jp##..............# #..#XL: 18 Next: 28% Place: Snake Pit:3̉~jFp@......†.# #@..# #..#Noise: ---------  Time: 26315.5 (0.0)̉~jpp ..^#...)######..# #..##g) +8 storm bow {elec, penet} ̉~jp#...)...###..####...#Cast: Jinxbitẻ~jp###......)#...........#Gem (887) ̉~jp#............†........##......................#̉~jpN   salamander (polearm)...<...............)...#̉~j(qh..>........###)........#...........# #...###...# _HP restored. _You encounter a salamander. It is wielding a +0 halberd.̉~jEqPPress: ? - help, v - describe, . - travel, g - get item̉~j_qItems here: a +0 trident; a +2 kite shield; a naga corpse.  The floor.̉~jq̉~jpw̉~jx. _͉~jq& ͉~j)r)͉~jr"))))))͉~jrl You shoot an arrow.  The arrow pierces through the salamander!!͉~j}b .....N͉~jW.The salamander is moderately wounded.͉~jfq===6.6 (1.16͉~j͉~j'8 _You block the salamander's attack.͉~jm); ))͉~j)u)))))You shoot an arrow.  The arrow pierces through the salamander!͉~jf .....N.The salamander is heavily wounded.7.75 _You block the salamander's attack.͉~j M###########...... ω~j .....## .†....###........##.#.... #......## # ω~j A #####.....)######..............# #..#...#.....ω~j +5.7 (5ω~j ---6.7 (66ω~jY   Things that are here: _a +0 trident; a +2 kite shield; a naga corpseω~j ω~j~ω~jω~jω~jNω~jfI5 _ω~jω~jwω~jxω~jѴB4ω~jsω~jω~jω~jAB3ω~jω~j ω~jω~jf,2ω~jω~j_ω~j_ω~jω~j?B1ω~jω~jω~jω~jpB0ω~jω~jt$  Things that are here:ω~jYA  a +0 quarterstaff; a +0 robeω~j.ω~jJ69 _ω~j.ω~jω~jω~jB8ω~jNω~j........[....... ###.......#.... #......## #ω~j#####.....)##### #..###..............# #..#ω~j)......†.#####...# #..#..^#...)######..# #..##ω~jd## #...)...###..####...####)#...........##............†........#ω~jE#......................#ω~jM...<...............)...# ..>........###)........#ω~j ...........# #...###...#ω~j ...........# #...# #...#ω~j ##.........# #...# #...#ω~j) #.... #...# #...#ω~jrW.[. ω~j###.......#.... #......## # ω~j#####.....)##### #..# ##.......ω~jD# #..# ω~jk......†.#####...# #..# ..^#...)######..# #..## ω~j#*## #...)...###..####...# ###......@#.ω~jB0# #.ω~j`.....†.# #.ω~j{T# ...<.ω~j......)...# ..>.ω~j###)....# #...#ω~j4.ω~j# #...###.ω~j/# #...# ω~j ,34.7 (8ω~j" e5.7 (97ω~jGω~j+$  Things that are here:ω~j ω~j_a +0 shortbow of flaming; a salamander corpseЉ~jY9Љ~j9Љ~j<Љ~j!HЉ~jKЉ~jMI6 _Љ~jXOЉ~jTЉ~jZЉ~j7[B5Љ~j]Љ~jk4Љ~j&mЉ~jmB3Љ~j'21059Љ~jЉ~jZЉ~jB8Љ~jЉ~jQЉ~j Љ~j{B7Љ~jЉ~j Љ~j:Љ~j{B6Љ~j   You sense a monster nearby. #..........................<...............)......>........###)........ ............# #...###... ...........# #...# #... ##.........###...# #... #..........##...# #... #...........##..# ##.. #....@......##..# .. #...####.....#..# .. #.... #..  .... #........  [0;10;1Љ~jm... #......... .. .......... . { ......... ....... 47.7 (12.0)Љ~jI5 _Љ~jЉ~jЉ~jzЉ~jЉ~jzЉ~j;Љ~j  You encounter a black mamba, a naga ritualist and a mana viper.Љ~j #..<........Љ~j.).>..###)Љ~j ..# #...### Љ~j_..# #...# # ##..###...# # #...##...# # #Љ~jZ.....##..# ##Љ~j #...@.......##..#  #...####.....#..#  #.... #.........Љ~j... #...........# #.S..... .N   naga ritualist (polearm, constriction…)....N Љ~j4.S   mana viper (asleep)....S. .Љ~jz`S   black mamba (asleep)Љ~jM0.0)SЉ~jЉ~jRA .Љ~jtjSThe naga ritualist shouts! You hear an angry hiss.Љ~j6LS.Љ~jIN.Љ~j/SЉ~jG.SЉ~jN){Swandering)SS 2 black mambas (wandering)Љ~jn==8.7 (14Љ~jЉ~j\ _You encounter a black mamba.Љ~j  .....<........) ....>........###) ............#  ...........# #...#  Љ~j$ ##.........###...#  #..........##...#  #...........##..#  #...@.......##..#  #...####.....#..#  #.... #.........  ....... Љ~j  ......#   .....N   ..S.S.{   Љ~jϭ Q.....S  Љ~j`  .....<........) ....>........###) ............#  ...........# #...#  ##.........###...#  #..........##...#  #...........##..#  #...@.......##..#  #...####.....#..#  #.... #.........  .......   ......#  .....N   ..S.S.{   .....S   _There are monsters nearby!щ~j.)))щ~jk)) )S  щ~j(g) _There are monsters nearby!  You shoot an arrow.  The arrow pierces through the naga ritualist!!  The naga ritualist is severely wounded.  The arrow pierces through the mana viper!! щ~jK The mana viper hisses angrily.щ~j$G.Sщ~j%4S.щ~j%щ~j')SSщ~j'щ~j(щ~j)%S.щ~j)щ~j+G.Sщ~j$; щ~jR;<.щ~jx;.щ~j;.щ~j;.щ~j;Nщ~j?<…)щ~j<8The mana viper is heavily wounded.щ~j;@G ***щ~jg@Y*The naga ritualist spits poison at you.щ~jg ....SS {Sщ~jH1 wandering)  You block the splash of poison.щ~jTo=9.8 (1.13щ~jpщ~j- _You hear an angry hiss.щ~j̨X)))))) щ~j1)You block the splash of poison. _You hear an angry hiss.  You shoot an arrow.  The arrow pierces through the naga ritualist!  The naga ritualist is severely wounded.  The arrow pierces throщ~j}ugh the mana viper.щ~j|'KS.щ~j'=SSщ~ju(щ~j(0.щ~jp)!Sщ~j)+.щ~jP*VSSщ~jN3= #.....щ~jC   #....  #...   #..)# #...)  ...... ....S)# ....S)  .....) {  ....). S   black mambaThe mana viper is severely wounded.The naga ritualist prays to its god.The naga ritualist begins to radiate toxic energy.щ~j #..... #.... #... щ~j #..)# #...) щ~j@ ...... ....S)#щ~jb b ....S) щ~j o .....) { щ~j d ....). щ~j Q ...щ~j <.N.щ~j 9.You are poisoned.щ~j s=50.9Pois Gemщ~j $ (852) щ~j щ~j  щ~j _You hear an angry hiss.щ~j .You shoot an arrow.  The arrow pierces through the mana viper!!  You kill the mana viper!щ~jb  .Okawaru accepts your kill.The arrow pierces through the black mamba!!!  You kill the black mamba!щ~j 8))))щ~j< f)))щ~jk SOkawaru accepts your kill.You feel sick.щ~j,  ....†...S   black mamba.You are more poisoned.You encounter a black mamba.щ~j ****The naga ritualist spits poison at you.щ~j1 j....{ щ~j!4 6=-31====1.8 (0.91щ~j9 щ~j:  щ~j ; /_You block the splash of poison.щ~jd щ~jmf 7-щ~jxv щ~j,}  щ~j\} @_Unknown command.҉~j .You shoot an arrow.  The arrow pierces through the naga ritualist!  You kill the naga ritualist!҉~j9 )҉~j,))))S   black mamba)҉~jQ)Okawaru accepts your kill.The arrow pierces through the black mamba!  Lightning courses through the black mamba!҉~j SThe black mamba is heavily wounded.҉~jKS.҉~j:?S.҉~jFS.҉~j`M...)҉~jgS 2 black mambas.,҉~j&=2===-2.70҉~jN҉~j $ _You feel sick.҉~j6.The black mamba is heavily wounded. _You feel sick.  You shoot an arrow.  The arrow pierc!!!  Lightning courses through the black mamba!!  You kill the black mamba!҉~j †Okawaru accepts your kill.The arrow pierces through the black mamba!!  ҉~j#AYou kill the black mamba!҉~j))))))))҉~jc' ҉~jd#..҉~jd6.††҉~jef..Okawaru accepts your kill.҉~jr҉~jKsV7=4҉~jsj====3.7 (1.049҉~js҉~j'҉~jn$ _You feel sick.҉~juZ ҉~j![ ҉~j^ ҉~jY` H _No target in view!Ӊ~jӉ~jURead which item? Ӊ~jEScrolls Ӊ~jme a - 5 scrolls of enchant armouri - 2 scrolls of identify  Ӊ~jp - 2 scrolls of poison Ӊ~j/ w - 5 scrolls of enchant weapon Ӊ~jH I - 3 scrolls of immolation  T - a scroll of torment Ӊ~j&u V - 2 scrolls of vulnerability  b - 4 scrolls of blinking  t - 16 scrolls of teleportation Ӊ~jL c - 3 scrolls labelled VUHETU JOI  d - 2 scrolls labelled GYHEOC OLUDU  h - 5 scrolls labelled WAOVOI EQOXZUG Ӊ~jo j - 2 scrolls labelled SUUHYE ANUAM [!] read|quaff|evoke[?] describe selectedԉ~j1ԉ~j6ԉ~j;#..................... gmalak the Marksantԉ~j;.....<...............).. Formicid of Okawaru ******....>........###)....... Health: 137/138 =======================-ԉ~j;............# #...###.. Magic: 27/27 ========================...........# #...# #.. AC: 27Str: 15ԉ~jD<##.........###...# #.. EV: 22Int: 16#..........##...# #.. SH: 32Dex: 28#...........##..# ##. XL: 18 Next: 34% Place: Snake Pit:3ԉ~j<#...@.......##..# . Noise: ====-----  Time: 26353.7 (0.0)#...####.....#..# . g) +8 storm bow {elec, penet} #.... #.........ԉ~j<0Cast: Jinxbite....... #........Pois Gem (849) .....†# #.........ԉ~j,=P....†) ................, ............... .......Okawaru accepts your kill.The arrow pierces through the black mamba!!  You kill the black mamba!Okawaru accepts your kill. _You feel sick. ԉ~jX=3_No target in view!ԉ~j>ԉ~j@HIdentify which item? (\ to view known items) Scrolls (select first with ?)  c - 3 scrolls labelled VUHETU JOI  d - 2 scrolls labelled GYHEOC OLUDU ԉ~j@ h - 5 scrolls labelled WAOVOI EQOXZUG  j - 2 scrolls labelled SUUHYE ANUAM Potions (select first with !) ԉ~jA f - a cyan potion[?] describe selectedՉ~jUrՉ~jrՉ~j6wՉ~j{U#..................... gmalak the Marksant.....<...............).. Formicid of Okawaru ******Չ~j|....>........###)....... Health: 137/138 =======================-............# #...###.. Magic: 27/27 ========================...........# #...# #.. AC: 27Str: 15##.........###...# #.. EV: 22Int: 16#..........##...# #.. SH: 32Dex: 28Չ~j|V#...........##..# ##. XL: 18 Next: 34% Place: Snake Pit:3#...@.......##..# . Noise: ====-----  Time: 26353.7 (0.0)Չ~j}=#...####.....#..# . g) +8 storm bow {elec, penet} #.... #.........Cast: Jinxbite....... #........Pois Gem (849) Չ~j}.....†# #.............†) ................, ............... .......Okawaru accepts your kill.The arrow pierces through the black mamba!!  You kill the black mamba!Okawaru accepts your kill. Չ~j~^_You feel sick. _No target in view!Չ~j'  As you read the scroll of identify, it crumbles to dust.  j -> g - 2 scrolls of fogՉ~j----4.7 (18Չ~j.Չ~j$ _You feel sick.Չ~jՉ~j$Read which item? Scrolls  g - 2 scrolls of fogՉ~jza - 5 scrolls of enchant armour  i - a scroll of identify  p - 2 scrolls of poison  w - 5 scrolls of enchant weapon  I - 3 scrolls of immolation Չ~j T - a scroll of torment  V - 2 scrolls of vulnerability  b - 4 scrolls of blinking  t - 16 scrolls of teleportation Չ~j  c - 3 scrolls labelled VUHETU JOI  d - 2 scrolls labelled GYHEOC OLUDU  h - 5 scrolls labelled WAOVOI EQOXZUG Չ~jL[!] read|quaff|evoke[?] describe selectedՉ~jۿ Չ~j1 Չ~j~ Չ~j> U#..................... gmalak the Marksant.....<...............).. Formicid of Okawaru ******Չ~j ....>........###)....... Health: 137/138 =======================-............# #...###.. Magic: 27/27 ========================Չ~j ...........# #...# #.. AC: 27Str: 15Չ~j ##.........###...# #.. EV: 22Int: 16#..........##...# #.. SH: 32Dex: 28Չ~j> :#...........##..# ##. XL: 18 Next: 34% Place: Snake Pit:3#...@.......##..# . Noise: ---------  Time: 26354.7 (0.0)Չ~jo #...####.....#..# . g) +8 storm bow {elec, penet} #.... #.........Cast: JinxbiteՉ~j ....... #........Pois Gem (848) Չ~j .....†# #.............†) ..........Չ~j ......, ............... .......Չ~j" UOkawaru accepts your kill. _You feel sick. Չ~jN _No target in view!  As you read the scroll of identify, it crumbles to dust.  j -> g - 2 scrolls of fog Չ~j| %_You feel sick.Չ~j Չ~j0 sIdentify which item? (\ to view known items) Scrolls (select first with ?)  c - 3 scrolls labelled VUHETU JOI  d - 2 scrolls labelled GYHEOC OLUDU  h - 5 scrolls labelled WAOVOI EQOXZUG Չ~j Potions (select first with !)  f - a cyan potion[?] describe selected։~j-։~j։~jU#..................... gmalak the Marksant.....<...............).. Formicid of Okawaru ******։~j....>........###)....... Health: 137/138 =======================-............# #...###.. Magic: 27/27 ========================...........# #...# #.. AC: 27Str: 15։~jP##.........###...# #.. EV: 22Int: 16#..........##...# #.. SH: 32Dex: 28#...........##..# ##. XL: 18 Next: 34% Place: Snake Pit:3։~j0#...@.......##..# . Noise: ---------  Time: 26354.7 (0.0)։~j#...####.....#..# . g) +8 storm bow {elec, penet} #.... #.........Cast: Jinxbite....... #........։~jPois Gem (848) .....†# #.............†) ..........։~j......, ............... .......Okawaru accepts your kill. ։~jA_You feel sick. _No target in view!  As you read the scroll of identify, it crumbles to dust.  ։~jlXj -> g - 2 scrolls of fog _You feel sick.։~j3  As you read the scroll of identify, it crumbles to dust.  d -> f - 2 scrolls of fearYou feel sick.։~j=5.7 (1Gem (847) ։~j։~j[ ։~jM_You are no longer poisoned.׉~j3׉~j*׉~j8=6׉~j׉~j?n5׉~j]׉~j X4׉~jq׉~jC׉~j׉~jB3׉~j3׉~j}׉~jj=2׉~j,׉~j׉~jn1׉~jg  You see here a black mamba corpse.׉~j׉~jI0 _׉~jz׉~jV$  Things that are here:׉~jik  a +0 halberd; a +0 robe; a naga corpse׉~jc׉~jJ39 _׉~jA׉~j׉~j ׉~jJ!B8׉~j"׉~j%׉~j@(׉~j(B7׉~j ,׉~j91׉~jl3׉~j3B6׉~j}5׉~j7׉~j<n5׉~j>׉~j?׉~jY@B4׉~jA׉~j~C׉~jF׉~jwFB3׉~jG׉~jrI׉~jK׉~jKB2׉~jL׉~jO׉~jGR׉~jRB1׉~jT׉~jU׉~jW׉~jXB0׉~j.Y׉~j298765432101987׉~j,׉~jn6׉~j׉~j׉~jzB5׉~j׉~jP׉~jѠ׉~jEB4׉~jN׉~j׉~jX3׉~jd׉~j۬ .......# #...###...# .......# #...# #...# .......###...# #...# ׉~j]%........##...# #...## .........##..# ##...# .........##..# ...# .####.....#..### ...# .# #..........##...# .# #...........@|..# ׉~j٭#####...............# #...................# .....................# ....................... ...###.................. ׉~j...# ####............... ...## ##.............. ....######.............׉~j4# #...###...# # #...# #...# ###...# #...# ##...# #...## ##..# ##...# .##..# #...# ####.....#..####...# # #.##...# # #..@..# ......# .......# ...# ...###.....# ####....## ##.. ׉~j"׉~j089.7 (34.0)׉~j g90.7 (352׉~jY׉~jt _You see here a staff of earth.׉~j׉~j׉~j׉~j׉~jO׉~j_1 _׉~j׉~j׉~jB0׉~j ׉~j׉~jl׉~jC09׉~j׉~jz׉~jn8׉~j,׉~jX7׉~jv׉~j׉~j'B6׉~jF׉~j׉~j׉~jnB5׉~jV׉~j ׉~j ׉~j B4׉~j ׉~j ׉~jN ׉~j B3׉~j_ ׉~j ׉~jm ׉~j B2׉~j ׉~j ׉~j l  You encounter 2 black mambas.׉~j #...###...# #...# #...# #....S..S.. #...# #...# #.......... #...# #...## #........# ##..# ##...# #........# ##..# #...# #........# .#..####...# #........# ......##...# #........# ........|..# #..@# ...........# #...# ..###..## ...##..# ........#...............# SS 2 black mambas (asleep)...............# #.........#׉~j  #.........#400.7 (101.7 (111 _׉~jT W #...# #....S..S..  #...# #..........   #........#   #........#  #...# #........#  #........#  #........# |..# #..@#׉~j ..# #...#.###..##..##..#.....#....#.....#......#׉~jt #...# #....S..S..  #...# #..........   #........#  ׉~juc #........#  #...# #........#  #........#  #........# |..# #..@#..# #...#.###..##׉~jdu..##..#.........#...........׉~j,y3׉~j׉~jd _There are monsters nearby!؉~jD )))))))S1 asleep)  You shoot an arrow.  The arrow pierces through the black mamba!  The black mamba hisses angrily.؉~j" .SThe black mamba is moderately wounded.؉~j#J.S؉~j#".؉~j$%|S.S؉~j,'..؉~jI,..؉~jp,;S؉~j-;===2.6 (0.9)؉~j-:0؉~j1؉~j2 ؉~j29_You hear a shout! You hear an angry hiss.؉~jt))))؉~j-)))The black mamba is moderately wounded. _You hear a shout! You hear an angry hiss.  You shoot an arrow.  The arrow pierces through the black mamba.  ؉~j}*Lightning courses through the black mamba!؉~jQ.S؉~jI.S؉~jғ0N؉~jĕ .SThe black mamba is almost dead.؉~jwL.S؉~j.....N   naga ritualist (constriction)SS 2 black mambas؉~ji3.7 (1.1799؉~j؉~jr _You encounter a naga ritualist. It is wielding a +2 mace of holy wrath.؉~jkM.The black mamba is almost dead.You encounter a naga ritualist. It is wielding a +2 mace of holy wrath.؉~jb!!  You kill the black mamba!؉~jv))))؉~jѠi))))   black mamba؉~j2 .S.S ......Okawaru accepts your kill.  The naga ritualist mumbles some strange prayers to its god against you.؉~j ؉~j g4.6 (0.98؉~j ؉~j 7 _You resist with almost no effort.؉~j0 O )))))؉~jz |)) You shoot an arrow.  The arrow pierces through the black mamba!!؉~j ~ S  The black mamba is almost dead.؉~j~ .S  You hear an angry hiss.  You encounter an anaconda.؉~j DSN؉~j# ؉~jZ% gM.....؉~j% ..S ................#S   anaconda (constriction). ؉~j% 6#.؉~j% 5......؉~j& ====5.4 (0.87؉~j* ؉~j+ 9 _You block the black mamba's attack.ى~j[.))))ى~jL[()))ى~j .S  You shoot an arrow. The arrow misses the black mamba.ى~jY%..ى~j...ى~j .Sى~jى~j5b===-6.3 (0.9ى~ji:6ى~j9ى~j ى~jG6_You block the black mamba's attack. x2ى~j .You shoot an arrow.  The arrow pierces through the black mamba!  ى~j @You kill the black mamba!ى~j ))))ى~j ;))))ى~j.C ?.Sى~jC >.Sى~jP & ى~jHQ }......†, catchin…)ى~jQ BOkawaru accepts your kill.ى~jV & ى~jD މ~jG  މ~j6G D_You feel sick. You block the mana viper's attack. x2߉~jQ߉~j.The arrow closely misses the naga ritualist. _You feel sick. You block the mana viper's attack. x2  ߉~jUYou shoot an arrow.  The arrow pierces through the mana viper!!  You kill the mana viper!߉~j .Okawaru accepts your kill.The arrow pierces through the naga ritualist!!  You kill the naga ritualist!߉~jA))))))߉~j1)߉~j#n ..†)...Okawaru accepts your kill.Peltast 9===-804 _You feel sick.߉~jħ߉~jG7-߉~j߉~j2 ߉~jB_No target in view!~jM~jN~jP~jW0=3~jX~j[3 _You feel sick.~j#\`12~j]~jva3 _You feel sick.~jbB1~jc~j^f3 _You feel sick.~jfB0~jh~jl; _You feel sick.  ~jmYou feel sick.~jEmNGem (779) ~jn~jqj _You are no longer poisoned.~jq`28~jvs~juv~jvZ4=7~jv~jx~jz~j{#5~j@{M=6~j}~j~jl`65~j~j~j`74~j~j ~jgZ9=3~j~j~j~jЎ~j-B2~j~jF~j~jFB1~j~j*~j~j B0~j+~j* #...# #...# #... #...# #...# #.......... #...# #...## #........# ##..# ##...# #........# ##..# #...# #........# .#..####...# #........###...# #..†.....#|..# #..)# ..# #..@# ---..###..## ......##..# ................# ................#..# ## ## ##...#~j"D# ~jN. .....# #...#..##~jp...# ##..# ~j.....##..##......###.~jH†.....#|~jХ #...###..####.~jD...... ...~j'. #.~j0324.0)~jd=---3.3 (15~j;69~j<~j$  Things that are here:~j ~jT_a +2 mace of holy wrath; a +0 robe~j%~jq~j~j.~j~jx_8 _~jwg  You see here a black mamba corpse.~j~jy+7 ~j_~j~jB~jp~jB6~j~j ~jj~jB5~j~j~j~jB4~j~j`~jX3~jY~j~j*~jxB2~jU~j~j"X1~j+~jJ ~j} ~j B0~j ~j ~j`C59~j~jh~j~j~j>B8~j-~j]~j~jB7~j ~j~jn6~j~jX5~jn~j, ~j!~js!B4~j"~j"~j#~jf$B3~j%~j&~jn'~j'B2~j;(~j@)~j*~j*B1~jX+~j,~jZ-X0~j".~j.~j`/~j/C49~j;0~j 1~j1~j2X8~j3~jV4~j4B7~j/5~j6~j 8n6~j9~j:~j:B5~j;~j<~j=~j@>B4~jj?~jlA~jB~j'CB3~jC~j;E~jSF~jF,2~jF~jfG~jH~jI~j JB1~jJ~jK~jQM~jMB0~jWN~jO~jP~j QC39~jQ~jR~jS~j'TB8~jT~j=V~jb\W   ~j\#?.<#   ~j\#. #...#  #~j\ #.. #...#  #~j\m #...##...#  # #...#....#  ~j]## #........#  .~j6]# #........#  .~jV]# #......@.#  64.3 (31# #........#  .~j]# #........#  .~j]f# #........#  .# #........#  .~j]# #..###........#    .~j]# #.............#    .# #.....~j ^i..#  ~j,^  .## ####..#   ~jh^~ja~jbf5.3 (327~jd~jKf ~jnf-_Found an escape hatch in the ceiling.~jZ ~jh[ ~j\ ~j^ ~ja  You encounter a naga. It is wielding a +0 war axe.~je   #..N#  #?.<#  ~j f #. #...# .#~jBf  #.. #...# .#~jef  #...##...# .~jf  #...#....# # #~jf .# .# #~jf [.# .#~jf  #........# .#~jg  #........# .#~j"g  #........# .# #........# ~jPg .# #........# N   naga (constriction, asleep)~jg .# #..###........# .# #....~jg ...# .# #......# ~jg ~j&m ,0.0)~j]m l6.3 (16 _~jq ~jw ~jW]~ #..N#  #?.<#  #. #...# ~j]5 #.. #...#  #...##...#  #...#....#  #........#  #.....@..#  #........#  #........#  #........#  #........#  #........# ~j^f #..###........#  #.............#   ~j #..N#  ~j#?.<#  #. #...# ~j<< #.. #...#  #...##...# ~j #...#....#  #........# ~j #.....@..#  #........# ~j #........#  #........#  #........#  #........# ~j #..###........#  #.............#   ~j~j~j~j) ~jnM_A naga is nearby!~jPEC .~jEYou shoot an arrow. The arrow pierces through the naga!!  You kill the naga!~jH3)))))~jIG))~jW)<....~jn.~jj===75~jf _Okawaru accepts your kill.~j~j~j~j]H _No target in view!~jW ~j]X ~j[ ~j^ ~jb &  ~jb You encounter a naga mage and a naga.The naga is wielding a +2 hand axe of flaming.~jh NN..) #?.< #. #.. ..## ##..~j,i ?N   naga mage (constriction, wandering) N   naga (constriction, wandering)###~jul Y.N0~j`m *N~jn t .The naga mage shouts!~j t N)  You encounter a naga. It is wielding a +0 dire flail.~jv m-8.3 (14~jy ~j 1 _The naga leaves your sight.~jN #.N.# ~j[E #.N)#  #?.<#  ~jȬO#. #...#  #.. #...#  #...##...# ~jk #...#....#  #.....@..#  #........# ~jdW #........#  #........#  #........# ~j: #........#  #........# ~j­3 #..###........#   ~j~j #.N.#  #.N)#  ~j'#?.<#  #. #...# ~jP #.. #...#  #...##...# ~js #...#....# ~j #.....@..# ~j #........# ~j #........#  #........# ~jc #........# ~jc #........# ~j8c #........# ~jW #..###........#   ~jX~j7-~j ~j  ~j& V_There are monsters nearby!~jk2))))~j]))) N  ~jǽ ) ~j6_There are monsters nearby!  You shoot an arrow.arrow pierces through the naga mage!  The naga mage is moderately wounded.  The arrow pierces through the naga!  The naga shouts!~j E NN.....The naga is heavily wounded.~jG:*~j7 , curare)  ~j_RThe naga mage casts a spell at the naga.~jN~j~j~j4.N~j7~j~j[N 2 nagas (constriction, 1 wandering, 1…)~j%=~jC93~jE~jp ~j3_The naga's venom grows more potent.~jx' ~j.You shoot an arrow. The arrow pierces through the naga!!  You kill the naga!~j<()))~je))))~jlN   naga (constriction, wandering)~j .NOkawaru accepts your kill.~jI.N~je.)....N)~j!h70.4 (1.12~j%~jH' ~ju'_The naga shouts!~j3] ' ~jr] r?You shoot an arrow.  The arrow pierces through the naga mage!!  ~j] >You kill the naga mage!~j` #))~j$a )~jga ))))~ja ^N  ~j w.#))..~j9 ;...~j< k401.51~ju ~j, P _Okawaru accepts your kill.~j9W ' ~jzW )You shoot an arrow. The arrow pierces through the naga!!  You kill the naga!~j\ )~j\ )))~j\ ))~j\ ~j] ~j #~j G)<...~jJ .~j g2.3 (0.80~j ~ji : _Okawaru accepts your kill.~j ~j~j~j ~jH _No target in view!~j~j~jg~j(~j~j] J29 _~j{~j6~j~jPB8~j~j~j~jJB7~j&!~j#~j'~j{'B6~j;)~jP+~j-~j.B5~j/~j5  t - 17 scrolls of teleportation (gained 1)  Things that are here:~jy5B4~j7~j:^ _a +0 flail; a naga corpse~j<~j=B3~j?~j)D@ #...#  #...#  #...#   #...#   #...#  ~jD #...#   #...#   #)@)#  --- #).<#   #. #...#  # ~jeEx#.. #...#  # #...##...#  # #...#....#  ## #........#  .# #........#  .# ##  ~jPIm #...#  #...#  #...#  #...#  #...#  #...#  ~jJ{#...#  #).@#  #).<#  #. #...#   #.. #...#   #...##...#   #...#....#  # #........#  # ~jJ#........#  # #.#  ~jU-9.3 (7.0~jFV---80.3 (82~jZ~jq^ _Items here: )) [ ††.~j. ~j ~jg ~j ~j ~jh I1 _~j ~j ~j ~jW B0~j5 ~ja ~jά ~j- C19~j ~jT ~j? ~j B8~jM ~j ~j ~j B7~j ~jؾ ~j{ ~j B6~j' ~j ~jf ~j ,5~j ~jg ~jo ~j .>##..7.3 (7...~j r #... ~jD #... #... #... ~jl #... #...# ~j J#).)~jR ~j e8.3 (84~j ~j ; _Found a stone staircase leading down.~jī~j9~j~j ~jZ~j%X3~j-~j$~jzB2~j~j,~ja1009~j87~jO465~j  There is a stone staircase leading down here.4 _32~jCx10699~j8765432~j'M108987654~j?*3~j,n2~j/1~j1~jK2X0~j2~j 5~j6~jr6C79~j7~j?87~j@X6~j A~joC~jC~j DB5~jD~jF~jG~j\GB4~j(H~jJ~jKL~jyLB3~jGM~jN~jO~j@PB2~j Q~jWT~jAVk  You encounter a black mamba.~jZU.........## #.S............## #...............### #.~j<[ ...............# #. #..............# #.#..............# #. ..############...............# #. .............................# #. ~j'\................@............# #. .............................# #. .........#######.............# #. .........## #####.........# #. .....†....### #.........# #. .....[....... #......#..# #) S   black mamba (asleep) #.......#.... ##....##..# #) #......## # #...###..# #. #.....)##### #..# #...# #... #.~j`1530.3 (42.0)~jam1.3 (431 _~je~jf~ji  ~jIi ..##  ~jui h.S............##  ..............###  ...............# ~ji " #..............#  ~ji ##..............# #####...............# ....................# .......@............# ....................# #######.............# ~j j # #####.........# †~jHj  #.........# [~joj 8 #......#..# #) ##....##..# #)~jj  # #... ~jj 6)##### #..# #...# #... ~j(  ..##  .S............##  ..............###  ...............#  #..............#  ##..............# #####...............# ....................# .......@............# ....................# #######.............#  #####.........# † #.........# [ #......#..# #) ##....##..# #) [34~j m# #... )##### #..# #...# #...  _A black mamba is nearby!~jZ C .~j You shoot an arrow.  The arrow pierces through the black mamba!!!  You kill the black mamba!~j{ $)))~j )))~j )~j (~j †~jU *....~j $..~j L 1===2.3 (1.0)~j_ {0 _Okawaru accepts your kill.~jޣ ~jצ  ~j b_Your Armour skill increases to level 10!~j#~j~j~jH _No target in view!~jT~j~ja~jE~j~j`69 _~j_8765~jܜ~j~jB4~j*~j9~j~jB3~ja~jȥ~j~joB2~jG~j~jɫ~j-B1~jʬ~j~j~j~jk:0~jܰ~j~j~j`C59~j~j ~j~j B8~j~j"~jX/~j######################## ...........#~j8 ......~jҾ >........---442.0)~jS #########...... ~j######.............. ##......†......#~jE .....................# ~jj}...................... ~j#########............. ##............ ~jr ....############.............~jy~j---5.3 (137~j~j"; _Found a stone staircase leading down.~j~j,~j~j~j~jX6~j~j~jLB5~j~j`~ja~jB4~jd~j~j~j:B3~j~j~jV~jB2~jP~j~jn1~j~j_~jB0~j~jR  There is a stone staircase leading down here.~jj~j$J49 _~j~j ~jX8~jL~j4~j:~jB7~j"~j~j(~jB6~j~j~jB5~j~j~j.~j~j'B4~j0~j~j~jB3~j~j1~j&  You encounter a salamander. It is wielding a +0 halberd.~j ############ #############........... ........................~j..............>..........#############..^# ######...?...@..# ##~j*W............... ............... ##..........### ########..........# ~jm............############ N   salamander (polearm, asleep)N............................ ......~j!~j -59.3 (14~j n60.3 (152 _~j~j~j.A F ### #############.. ~joA k............. ..............>....... ..........# .........^#  ~jA c...?...@..#  ...............  ............... ~jA D ##..........###  #..........#  ~jA y............# N............ ..............~jB ~jI ( ### #############.. ............. ..............>....... ..........# .........^#  ...?...@..#  ............... ~jq  ...............  ##..........###  #..........#  ............# N............~j f ..............~j` ~j ~j}yw _A salamander is nearby!~jk( ~ju))))))N  ~j:))~jZYou shoot an arrow.  The arrow pierces through the salamander!!~jlG.N~jq?.....~jr.~jr_===1.0)1~jr~jVv~jwb _The salamander is heavily wounded.~jjZ .  The arrow pierces through the salamander!! _The salamander is heavily wounded.  Lightning courses through the salamander!!  You kill the salamander!~jKn)))))) ) ~jn~j.....).~jh220~j~jaP _Okawaru accepts your kill.~j< ~j< ~j6@ ~jA  ~jA :_No target in view!~j` ~j ~j ~j ~j\ ~j `39 _~j ~j ~j B8~j{ ~jb ~j ~j B7~jr ~j; ~j ~j B6~j ~jE G ####~jx ...........>... #.....#~j # #..........^# ###~j . #....@......# ##---.... .... ~j2 ####....###  #....# ..... ..).. ..~jc " ~j +6.3 (4~j ---7.3 (55~j ~jl . _i - a scroll of identify~j1~jC4fRead which item? Scrolls  f - 2 scrolls of fear  g - 2 scrolls of foga - 5 scrolls of enchant armour  i - a scroll of identify  p - 2 scrolls of poison  w - 5 scrolls of enchant weapon  I - 3 scrolls of immolation  T - a scroll of torment  V - 2 scrolls of vulnerability  b - 4 scrolls of blinking  t - 17 scrolls of teleportation  c - 3 scrolls labelled VUHETU JOI ~j4  h - 5 scrolls labelled WAOVOI EQOXZUG [!] read|quaff|evoke[?] describe selected~jnB~jB~jK  gmalak the Peltast  Formicid of Okawaru ******######## Health: 139/139 ========================#################....... Magic: 27/27 ========================........................ AC: 27Str: 15~jL..................>..... EV: 22Int: 16#...........########## SH: 32Dex: 28#..........^#### XL: 18 Next: 42% Place: Snake Pit:3#....@......# ##.. Noise: ---------  Time: 26567.3 (0.0)................... .... g) +8 storm bow {elec, penet} ................... .... Cast: Jinxbite######..........### #### Gem (635) #..........#............######## ..).................. ..................... .............. The arrow pierces through the salamander!  Ligh~jMtning courses through the salamander!!  You kill the salamander! _Okawaru accepts your kill. _No target in view! _i - a scroll of identify~j}N~jcO>Identify which item? (\ to view known items) Scrolls (select first with ?)  c - 3 scrolls labelled VUHETU JOI  h - 5 scrolls labelled WAOVOI EQOXZUG Potions (select first with !)  f - a cyan potion[?] describe selected~j~jr~j  gmalak the Peltast  Formicid of Okawaru ******######## Health: 139/139 ========================#################....... Magic: 27/27 ========================........................ AC: 27Str: 15..................>..... EV: 22Int: 16#...........########## SH: 32Dex: 28#..........^#### XL: 18 Next: 42% Place: Snake Pit:3#....@......# ##.. Noise: ---------  Time: 26567.3 (0.0)................... .... g) +8 storm bow {elec, penet} ................... .... Cast: [~jmi37mJinxbite######..........### #### Gem (635) #..........#............######## ..).................. ..................... ..............~j The arrow pierces through the salamander!  Lightning courses through the salamander!!  ~j~You kill the salamander! _Okawaru accepts your kill. _No target in view! _i - a scroll of identify~j  As you read the scroll of identify, it crumbles to dust.8.3 (14~j4~jQ _c -> N - 3 scrolls of noise~j ~j& ~j ~j ~j ~j X3~j ~j ~jO B2~j ~j ~j ~j% B1~j ~j ~j~ ~j B0~jP ~j ~j ~j C29~j ~jD ~j ~j B8~j ~j ~ju ~jO B7~jw ~j& ~j0 ~j1 B6~j/8 ~j@^ 5~jZd ~je B4~jk ~jt ~j } ~jU~ B3~jN ~jX  ................... #######..........##~j g####..........# ~j .............##.)$.......~j^ k........................~j 9...............................@.......................####.........#### #........# #####.........###..##†.# ..^#...)#~j 079.3 (11.0)~jշ g80.3 (122~j ~jD  ~j N_d - an orange potion~j~j~j~jM~jv~jʝX1~j~j~jB0~jg~j~j~j-19~j~j-~je~jٮP #^~j" ####.... ........ ........ ####### ~jx+#### ########### #......) #....@.3.3 (3~j.0)#.........................~j̯...............###>...~j#### ...............# ###~jO~jڳe4.3 (48~j~jH _Found an escape hatch in the floor.~je5.3 (57~j{~j ~jA:_You now have 1368 gold pieces (gained 19).~j~j~jN~j ~jB_No target in view!~jk ~j ~jk ~j ~j/ ~j _6 _~j- ~jM ~j B5~j~ ~j" ~j# k  You encounter a black mamba.~j' f #. ####~j'    ####### #### ###~j'  #....) #.@...~j ( ...#...S............~jH( ..S   black mamba (asleep).~jw( ... ..>...#### ~j( 4...# ~j, +7.3 (2~jp- l8.3 (34 _~j0 ~j1 ~jϬR~j ########## ~jZ#............) #.@....... ......#........~j4 S.............. ~j%............... ~j6............... ............... ~jޮ7............... ..>........... ~j  ~j5~jv ##########~j' #............) #.@....... ~jYK......#........ S.............. ............... ~j............... ............... ~j............... ..>...........  ~j^~j~j ~j  ~j T_A black mamba is nearby!~j: )~jf{))))))S    You shoot an arrow.  ~jPThe arrow pierces through the black mamba!  The black mamba hisses angrily.~j^=.S~jl`KS.~jBh1.....~jh~ji5===9.3 (1~ji:3~j"p~jLs ~js]_The black mamba is heavily wounded.~j2PM~js. _The black mamba is heavily wounded.  You shoot an arrow.  The arrow pierces through the black mamba!!  You kill the black mamba!~jãP)))))))~j!~jC/0.....~j/B...~j6=S3902~j|=~j2I~jxO ~jOB_Okawaru accepts your kill.~jM I~jKN ~jP n1~jQ ~jU #### ... ..~j&V  #######... ####.... ###########.~j}V ..... #............)......##..........@#......---1...........~jV 7.......>~jV ##.....<..#  ~jV +...~j*Z ~jZ G---2.3 (2~jZ :0~jm] ~j_ 9 _Found a stone staircase leading up.~js~jG~jԝ~j~j.~jvC09~j ~jЩ~j ~j,8~j~j~j~j~j0,7~j`~jܵ~j~j~jnB6~j~j~jf~j~j:5~jf~j~j~j-,4~j]~j~j~j1~jw,3~j~jD~j,~jq~jB2~jQ~j~j~jB1~j~j~j~jB0~j~j~j~jD599~jg~j}~j~jB8~j~j~j~j$B7~j~j ~j6~jzB6~j$~j5~jUX5~j<~jS~j3~jB4~j/~j)~jV~j,3~j~j;~j~j~j;B2~j~j~j~jB1~jv~j~j~jB0~j~j~j~jC89~j~jr~jF~jB8~j~j~j~jB7~jW~j~j~jB6~j~jx~jJ~jB5~j ~j ~j ~j B4~j\ ~j# ~j ~j B3~j ~jP~jg~jB2~j#~j~j~j B1~j~j;~j~j&B0~j~j~j~jC79~j{~jX~j ~jXB8~j~jG~j3 ~j B7~j ~j'#~j#~j$B6~j$~js&~jC'~j'B5~j'~j)~j*~j +B4~jz+~j-~j-~jH.B3~j|.~j0~j1~jK1B2~j1~jp3~j\4~j4B1~j@5~j6~j7~j8B0~j8~j?:~j;~j_;C69~j;~j >~j?B8~j?~j@~jR~j~jB7~j~j~j/~jfB6~j ~j| ~j ~jB5~jw~jI~j~jQB4~ju~jU~j~jcB3~j~jZ!~j#~j#B2~j%~je'~j)~j7*,1~jv*~j+~j-~j@/~j/B0~j0~j6~j09~jj9C59~j:~j@=~j>~jP?B8~j@~jB~jEE~jEB7~jF~jI~jV65~j-XX4~j]~j_~j_B3~jga~jc~jd~jMeB2~jf~j:h~jj~jkB1~jMl~jn~jo~jpB0~j8q~jr~juY49~jw~jx~jMz~jzB8~j{~jH}~j~X7~j~jӀ~j~j]B6~j-~jc~jX5~jk~jΊ~j~jSB4~j8~j$~j~j6B3~j9~jN~j~j%B2~j-~j~jj  You sense a monster nearby.~jE........................... .........................#### ....>................##### # ....<................## #####................###.......##.................†.## #......^#...)## #..........####...) { #...@....###### ## #~jOz ##..##...# # #.. ##< #.. #> #.. . #.. ..~j.. #.. ..##.. #.~jZ661.3 (69.0){~jI1 _~j)~jE~jF [?25h[?0c~jc  Search for what [Enter for "cloak", or ? for help]? ~j# [?25l[?1c~jsilen~jN~j~j- ~jR_Can't find anything matching that.~jg[ n[?25h[?0c  Search for what [Enter for "silen", or ? for help]? ~j [?25l[?1c~j_ P  Okay, then.~jH ~j ~j4 . _~j~jl^ Spells (Memorise)~j#TypeFailure Level ~j8 a - SlowHexes~j2% 1~j-<b - Confusing TouchHexes~ji7% 3  c - Inner FlameHexes/Fire~ja28% 3  d - GloomHexes/Necromancy~je34% 3  e - Kinetic GrapnelForgecraft~j 52%~j8.1  f - Magic DartConjuration~jc52%~j51  g - Poisonous VapoursAlchemy/Air~j52%1  h - Shock~jConjuration/Air52%~j&1  i - ScorchFire~jSy52% 2  j - Construct Spike LauncherForgecraft~je67% 2  k - Searing RayConjuration~jn67% 2  l - Static DischargeConjuration/Air~j67% 2  m - Fugue of the FallenNecromancy88% 3  n - Passwall~j3Earth88% 3  o - SilenceHexes/Air97% 5  ~j^+p - Dispel UndeadNecromancy~j99% 4  q - Iskenderun's BattlesphereConjuration/Forgecraft 99% 4  r - Rending Blade~jConjuration/Forgecraft 99% 4  s - Sticky FlameFire/Alchemy~jNg99% 4  t - Curse of AgonyNecromancy~j100% 5  u - FireballConjuration/Fire100% 5 13 spell levels left ~j][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit~j~j*~j5................................. gmalak the Peltast ~j'6.........................####.... Formicid of Okawaru ****** ~j6....>................##### #.... Health: 139/139 ======================== ~j7/....<................## #####.... Magic: 27/27 ========================~j7...............###........ AC: 27Str: 15~j7..##.................†.## EV: 22Int: 16~jv8"#............^#...)## SH: 32Dex: 28~j9.#..........####...).. XL: 18 Next: 43% Place: Snake Pit:3~jh92{ #...@....######...... Noise: ---------  Time: 26661.3 (0.0)~j9#........# #........ g) +8 storm bow {elec, penet} ~j:##..##...# #......... Cast: Jinxbite~j4;{ #.. ##.......<...... Gem (541) #.. #......>.......#.. .............. #.. ..............~js;/ ~j;#.. ..##........ #........~j;-  ~j<@_Found a stone staircase leading up. ~jM<7_You sense a monster nearby.~j{<gSearch for what [Enter for "cloak", or ? for help]? silen ~j<J_Can't find anything matching that.  ~j<zSearch for what [Enter for "silen", or ? for help]? _Okay, then.~jD ~j E4 Okay, then.~jTE~jF~j~R~jQW. _~jf n[?25h[?0c  Search for what [Enter for "silen", or ? for help]? ~j [?25l[?1c~jsilence~j ~j ~je ~jR_Can't find anything matching that.~j' 3~jf- ~j- F _Unknown command.~j[?25h[?0c  ~jvVSearch for what [Enter for "silence", or ? for help]? ~j\5 [?25l[?1c~j= P  Okay, then.~j'? ~jLC ~jE . _~j"~j֝^ Spells (Memorise)~j3[TypeFailure Level  a - SlowHexes~j2% 1b - Confusing TouchHexes7% 3  ~jƞ'c - Inner FlameHexes/Fire~j28% 3  d - GloomHexes/Necromancy34% 3  ~j:+e - Kinetic GrapnelForgecraft~j>52%1  f - Magic DartConjuration52%~jٟ=1  g - Poisonous VapoursAlchemy/Air52%~j-1  h - ShockConjuration/Air~jL"52%1  i - Scorch~jOFire52% 2  ~j6j - Construct Spike LauncherForgecraft~je67% 2  k - Searing RayConjuration~j,n67% 2  l - Static DischargeConjuration/Air~jfl67% 2  m - Fugue of the FallenNecromancy~jҡ88% 3  n - PasswallEarth88% 3  ~j_o - SilenceHexes/Air97% 5  ~jEfp - Dispel UndeadNecromancy99% 4  ~j|"q - Iskenderun's Battlesphere~jnConjuration/Forgecraft 99% 4  r - Rending Blade~jConjuration/Forgecraft 99% 4  s - Sticky FlameFire/Alchemy~j"g99% 4  t - Curse of AgonyNecromancy~jYg100% 5  u - FireballConjuration/Fire~j:100% 5 ~jɣ.13 spell levels left ~jI][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit~j~j~j$~j................................. gmalak the Peltast ~j.........................####.... Formicid of Okawaru ****** ~j....>................##### #.... Health: 139/139 ======================== ~j/....<................## #####.... Magic: 27/27 ========================~jK...............###........ AC: 27~j}-Str: 15~j..##.................†.## EV: 22Int: 16~j|#............^#...)## SH: 32~j.Dex: 28~j.#..........####...).. XL: 18 Next: 43% Place: Snake Pit:3~j2{ #...@....######...... Noise: ---------  Time: 26661.3 (0.0)~j#........# #........ g) +8 storm bow {elec, penet} ~j##..##...# #......... Cast: Jinxbite~jl{ #.. ##.......<...... Gem (541) ~j#.. #......>.......~jx#.. ..............~j/ ~jL#.. .............. ~j#.. ..##........ #........~j-  ~j_Okay, then.~j+WSearch for what [Enter for "silen", or ? for help]? silence ~jsk_Can't find anything matching that. _Unknown command.~jfSearch for what [Enter for "silence", or ? for help]? _Okay, then.~j~j ~jZJ Okay, then.~j~j$~jd*. _~j ~j ~j ~jd F _Unknown command.~j 7~j7~j08~jP:~j;~j<I0 _~j?B~jF@C39~j@~jW~jf~jB8~jM~j~j~jB7~j~j~j~jR B6~j ~j ~jh" ~j#......^#...)# #..........####...) { #........######. #........# #... ##..##...# ~jg { #..###.......<..... #..# #......>...... #..## ........... #.@.# .......6.3 (5 #...# ..## #...# # #...# .. #. ##... ... # #.......###...#### #........#....# # #..._.........# #.......†#####~jm~je7.3 (65~j~jv6 _Found an opulent altar of Gozag.~j1A~jA3~jZD~j]E~j\H4~jHB3~j{I~jJ~jK~j)LB2~jL~jM~jN~jNOB1~jO~j Q~j(R~jRB0~j(S~jU~j W~jgWC29~j'X~jZ~j[~j>\B8~jX]~j^~j`~jaB7~j9b~je~j g~jdgB6~jjh~ji~jOk~jkB5~jl~j8p~j&q~jgq,4~jq~j_r~js~jt~jfuB3~jv~j z~jI{~j{B2~j|~j}~j~~j0,1~j{~j=~jق~j~jVB0~j$~j?~j\~jC19~j~j~j~j-B8~j~j~jU~j%B7~j7~j!~j~jB6~j~j~j~jdB5~j~j~j<~jyB4~j[~jm~jֵ~j-B3~j~j]~j~jB2~jY~j~j;~jB1~jq~j~j-~jB0~j~j~jX~jC09~j~j~j~j5B8~j~j~jX7~j~j~j9~jB6~j~j~j~jgB5~j~j~j9t  You encounter a salamander and a naga sharpshooter.~jThe salamander is carrying a +4 shortbow of flaming. The naga sharpshooter iscarrying a +0 shortbow.~j 9#...........#.......~j8#.............................#................................................#.....................#............................#.......>................#####.......<................## ##.......@............###........##.......~jY........###......^........# #..........###........N #........#####~j>...##.... #........# ##. N   naga sharpshooter (polearm, launcher,…)... ##... ##..##...###.. N   salamander (launcher, asleep).. #..N# #..###.......~j4#..# #......>~jU97.3 (30.0)N.~j~jjQN)~j[m8.3 (314 _~j_~jZ~j;)))))~jN) )  You shoot an arrow.  The arrow pierces through the salamander!  Lightning courses through the salamander!  The salamander is moderately wounded.  The arrow pierces through the naga sharpshooter!  The naga sharpshooter shouts!~j*FN.~jC( ~jC.~jGD(.N.~jD.~jDuThe naga sharpshooter is lightly wounded.  The salamander wields a +4 shortbow of flaming.~j*R@))~j0B..~j/===9.4 (1.1~jBF)3~jv _It bursts into flame! The salamander shoots an arrow. You block the arrow.~j׋~.The salamander wields a +4 shortbow of flaming. _It bursts into flame! The salamander shoots an arrow. You block the arrow.  You shoot an arrow.arrow pierces through the salamander!!  Lightning courses through the salamander!  You kill the salamander!~jF )))~j)) ))Okawaru accepts your kill.~j%FThe arrow pierces through the naga sharpshooter!~j+ ..#..N.Okawaru accepts your kill.naga sharpshooter!  The naga sharpshooter is moderately wounded.The naga sharpshooter unwields a +0 halberd.  The naga sharpshooter wields a +0 shortbow.  The naga sharpshooter gestures at you while chanting.~j^/ U  The naga sharpshooter magically shoots an arrow.~j3 4=====700.3 (0.92~j8 ~j9 * _You block the arrow.~jX8 )~jkY#)))))~jY)You shoot an arrow.~j ....N.The arrow closely misses the naga sharpshooter.~j0M))))~j%O....~j#&===--1.21~j*~j],Q _The naga sharpshooter shoots an arrow. You block the arrow.~j^ ))))))You shoot an arrow.~j^ ....N.The arrow barely misses the naga sharpshooter.~jjbM))))~j+O....~ju25-----2.2 (1.00~j~jHP _The naga sharpshooter shoots an arrow. The arrow hits you!~jXb )))) ~jy))You shoot an arrow.  The arrow pierces through the naga sharpshooter!~jQ .....N.The naga sharpshooter is severely wounded.~jUThe naga sharpshooter gestures at you while chanting.~jU  The naga sharpshooter magically shoots an arrow.~j\2---3.1 (0.9~j#~j&) _The arrow hits you.~jt ( ~jt S)))) ))~jt `You shoot an arrow.  The arrow pierces through the naga sharpshooter!~j ....N.The naga sharpshooter is almost dead.~j *****The naga sharpshooter spits poison at you.~j% |..)..~jt 034.0~j ;Gem (499) ~j ~j  ~jx /_You block the splash of poison.~j`M.The naga sharpshooter spits poison at you.You block the splash of poison.~j`!  Lightning courses through the naga sharpshooter!!  You kill the naga sharpshooter!~j'd6))))~jad) ) ~j6....~j`=).~j6 55~j |98 _Okawaru accepts your kill.~j~ji _Your Shields skill increases to level 19!~j¸~j>~j~jL~j u67 _~j~jX76~j~j~jh8=5~jr~j~jh9=4~j~j~j Y313~j~j~j>X22~jr~j~jdX31~j~j~jh4=0~j5~jY~ji6=89~jX~j~jX78~jy~j~jX87~j~j)~jh9=6~j8~j9~j~jy:5~j~j~j~j%:4~j~j. . #..#...# ~jJ>........##### <.........## # ~j%....................###. ........##..............###............^~jH---)# #....###. #........#######....##........# ##.. ##..)###..##...###... #...# #..###......~j #...# #..# #......> ~jC#........##.......~j e  #......#~jP  >..####<..  ~j ...........###.##...#~j j^# ###~j ..#####....# ##.~j J.Gem (484) .~j u#...##...###...##.~j E ~jC018.9 (14.0)~jz---9.9 (153~j~j8| _You see here a +4 shortbow of flaming.~j= ~ja> ~j? ~jB ~j E ~j8H i=2 _~jYK ~j6M ~jwM :1~jN ~jCQ ~jS ~jAS :0~jU ~jV ~jY ~j>Y ;79~jZ ~j\ ~j^ ~j^ :8~j` ~jg ~ji ~jKj :7~jk ~jjm ~jn ~jCo :6~jp ~j t ~ju ~ju :5~jew ~jy ~jz ~jz :4~j| ~j} ~jV ~j :3~jӀ ~jc ~j   #   #.... ~j f  #......   #...............   #................   #.......>.............   #.......<.....  ~jN  #..............   #.......##.......2~j F0   #.<###........###......   #.......)###.....  ~jΉ  #.........##....   #...##....##  ~j  #...###..)###..##.  ~j  #...# #...# #..###  ~j8 : #...# #...# #..# #  #...# #...# #..###~j_ ~j͎ I30.9 (112~j! ~j ~j 9 _Found a stone staircase leading up.~jz~j&}~j}~j~j*P1~j ,~jf0~j*~j܈~jP;69~j&~j8~jC~j}:8~j ,~j~j:7~j~jhP  There is a stone staircase leading up here.~j~j9A6 _~jҖ~j~j'~ja:5~j~j=~j2~jk:4~jJ~j~jy~j:3~jt~j~jݢ~j:2~j~j>~j*~j~:1~j7~j^~j~j:0~j~jN598765432104987~j~j~j:6~j~~j~j~j:5~jo~jo~j<~j:4~jQ~j7~j~jW:3~j~j~j~j8:2~j~j~j~j%:1~j~j~j~j:0~j~j]~j~j;39~j~j'~j'~jx:8~j,~j~j~j6:7~j~ja~j~j:6~j~j6~j>~j{:5~jT~j~j~j:4~j~j~j~j:3~j~j~j>~jy:2~j2~j`~jT~j:1~jd~j~ ~j ~j! :0~j ~jg29~j~jM~j&~jv:8~j~j~jP7~j~jH~j~j:6~jR~j~j'P5~jw~j~j ~j-!$4~j[!~jx"~j&~j(~j<(:3~j +,~j,~j,:2~j..~j$/~j/~j!0:1~j0~j1~j2~j2:0~j|3~j{4~j5~j5;19~j6~j7~j8~j8:8~j9~j:~j;~j;:7~j<~j=~j>~j&?:6~j@~j5A~jKB~jB:5~jXC~jD~jE~jF:4~jF~jG~jI~jI:3~jJ~jAL~jN}  You encounter a salamander. It is carrying a +0 shortbow of flaming.~jN~jS #........# #...# #### ~jFS #........####...# #..# ~jgSL #...............# #..._  #...............# #.. ~jS #...............# #..÷ ~jSX #...............# #....#  #...............# #...## ~jS #...............# #  #.......~jSD# #..## ~jT. #...............# ##### #.........# # ~j>T#.........#  #.......^.#  ~j,Uw#.........# .#... N   salamander (launcher, asleep) #....# #... #N..# .... ....~jg  89.9 (59N)NThe salamander wields a +0 shortbow of flaming.))))))~jHb......~j g=90.9 (602~j/~j` _It bursts into flame! The salamander shoots an arrow. You block the arrow.~jd ))))) )~je)You shoot an arrow.  The arrow pierces through the salamander!!  Lightning courses through the salamander!~j ......#N.The salamander is severely wounded.~jJJ))))))~j~jSp3...~jp/...~jql==1.8 (0.9)1~j]_ _The salamander shoots an arrow. You block the arrow.~jeA.The salamander is severely wounded. _The salamander shoots an arrow. You block the arrow.  You shoot an arrow.  The arrow pierces through the salamander!!  You kill the salamander!~jE)))))) ) ~j5~jc3....~j%..~jg62.6 (0.80~j~j& ~jKJ_Okawaru accepts your kill.~jG8~j8~j%<~j?H _No target in view!~jk ~jml ~jm ~jp ~jr ~jt B09 _~j.u ~jAw ~j ~j :8~j| ~jm ~j& ~ju :7~j} ~jԊ ~j ~j :6~jy ~j] ~j ~jk :5~j ~j ~j˗ P4~jؘ ~jş y   #...............# #...## ~j >  #...............# #   #...............# # ~j5  #...............# # ~j (  ##.........#   #.........#   #.......^.# ~j ]  #.........#   #@...##...# --- ~j   #)..###...#   #..## ~j$ n  #..# ~jG r  #.. ~ju  ~j  #..##  ~jơ  #..#  ~j  #..#  ~js @  ~j ... ##...... ~j #..........^.......~jC +....##..#@..###...# ..# ~jd 3 #... ~j 2 ~j -8.6 (6.0~jϫ y---9.6 (73~j# ~j | _You see here a +0 shortbow of flaming.~j*~j}~j~j~j~jA2 _~j~j>f1~j~j~j<~j:0~j~j~j~j3998~j~j*:7~j ~jA ~j ~jH :6~jq~j5~j~j:5~j9~j~j~j:4~jA~j~j~jr:3~j~j ~j!~j!:2~j"~j$~j%~jY&:1~jU'~j*~jT+~j+:0~j,~j>.~j/~j/;89~j0~jO2~j3~j.4:8~j5~jp6~j7~j?8:7~j9~jq:~j;~j5<:6~j!=~j>~jAk  You encounter a black mamba.~jfE  #...............#  ~jE #...###.........#   #..## #.........#  ~jE#..# #.......^.# ~jF#..# #.........# ~jJF#..# #....##...# ~j}F#..# #)..###...# ~jF1#..# #...# ..## #.@# #...# ..# ~jF#..# #...#  ~jbG<#..# #..# #..# #..# #..# #..# ~jG...# #...S   black mamba (asleep)~jGr ...# ~j5H#..S#~jL1816.6 (17.0)~jMe7.6 (185 _~jPQ~jS~jW #......  #...###.  ~j6#..## #.  #..# #.^.# ~j6 #..# #. ~ju" #..# #.  ~j8k#..# #)  #..# #...# ..##  #.@# #...# ..# ~jE #..# #...#  #..# #..##  ~j;#..# #..#  #..# #..# ~j  ...# #... ~j$ ...#~jW ~jG#..S#~jj #......  #...###.~jj ~jk #..## #.~jXk ~jwkx #..# #.~jkO^.# ~jk #..# #. ~jol #..# #. ~jl #..# #) ~j7m #..# #...# ..## ~jXm #.@# #...# ..# ~jm #..# #...# ~jn #..# #..## ~jn #..# #..#  #..# ~jn} ...# #... ~jMo ...# #..S#~jo ~jz~je|~jЇ~j ~jC\_A black mamba is nearby!~j ( ~j ))~j5 )~jU ))~jq +S  ~j !~j )~j )~j$ You shoot an arrow.  The arrow pierces through the black mamba!!  The black mamba hisses angrily.~jq BS.~j !.~j .~j) .~ju ..~j ,..#~j ;===8.0)~j 24~j߆ ~j d _The black mamba is severely wounded.~j \.  The black mamba hisses angrily. ~j _The black mamba is severely wounded.Lightning courses through the black mamba!! ~j E You kill the black mamba!~j! :)))))~j" 6))~j&" ~j 6....~jò :...~jn X93~j ~j  ~j B_Okawaru accepts your kill.~j~j~j~j;~j(~j^P2~j~j~j;:1~j~j~j:0~j~j~j~j~j;79~j~j~j~j7:8~j~jP~j^~j:7~j_~j~j~jaP6~j~j~j:5~ja~j;~j_P4~j:~j~j8P3~j~j~j:2~j~jT~j~j  You encounter a naga. It is wielding a +0 glaive.~j" ~jKr#..# #..##  ~jl#..# #..# ~j ##..# #..# ~j #...# #...  #...#~jp #...#~j #...# . ~j" #...####...N  #...@....... ---~j0 #...........  #...........  ############~jP6  ~jnN   naga (polearm, constriction, asleep)~j"~j030.6 (11.0)~j---1.6 (121 _~jk ~jJ~j9 #..# #..## ~j  #..# #..# ~j! ##..# #..# ~j! #...# #... ~j7 ~jc#...# ~j#...#~j! #...# . ~j ~j5#...####...N  ~j1#...@....... ~j; ~jX#........... ~jt ~j"#...........  ~j$############ ~j!~j #..# #..## ~jZ" #..# #..#  ##..# #..# ~jq #...# #...  #...# #...#~j #...# . ~j #...####...N ~jk #...@....... ~jŽ #...........  #...........  ############ ~j~jw~jI~j ~jM_A naga is nearby!~jC .~j\You shoot an arrow. The arrow pierces through the naga.  Lightning courses through the naga!!  You kill the naga!~jsd)))))))~ji...)...~ju7===2.0)0~j!~j#P _Okawaru accepts your kill.~j ~j ~j ~j H _No target in view!~j'D ~jD ~jE ~jKG ~jH ~jJ X69 _~jL ~j{N ~j#O :8~jP ~j:S ~jU ~jIV :7~jW ~jZ ~j[ ~jG\ :6~j6] ~jc_ ~j` ~j a :5~jb ~jc ~jd ~jXe :4~jif ~jth ~ji ~jj :3~jk ~jl ~jn ~jKn :2~jp ~jq ~js ~js :1~ju ~jv ~jx ~j_x :0~jy ~j{ ~j| ~j} ;59~j ~ ~j ~j %  ~j* FYou encounter a black mamba.~je  #..# #)..###...# .. #..# #...# ..## .. #..# #...# ..# .. #..# #...# . #..# #..##  #..# #..#  ##..# #..####  #...# ##.....#######  #...# #....---  #...# ##.  #...# ##. ~j  #...####...)........  #...................  #...................S   black mamba (asleep)  #..................S  ################.... ~j{ f43.6 (11.0)S.~j IS.~j DS~j z---4.6 (128~j ~j 5 _The black mamba hisses angrily.~jr> #..#   ~jrJ#..# #...# ..##  #..# #...# ..#  ~j s#..# #...# ~jcsK#..# #..## #..# #..#  ##..# #..#### ~js& #...# ##.....####### ~jsb #...# #.....@.......  #...# ##............ ~j$ts #...# ##...........  #...)........  #................... ~jvt #................S..  #...................  ################.... ~jt~j N #..# ~j   #..# #...# ..##  ~j #..# #...# ..#  #..# #...# ~jU #..# #..## #..# #..#  ##..# #..####  #...# ##.....####### ~j  #...# #.....@.......  #...# ##............  #...# ##...........  ~j #...)........ ~j ? #...................  #................S..  #................... ~j, i ################.... ~j~jk~j~jJ ~jpT_A black mamba is nearby!~j% )))))))You shoot an arrow.~jKS.~jw S~j+.~jGP....~j3m===5.0)7~jԲ~jt^ _The arrow barely misses the black mamba.~jI ))))~j=)))You shoot an arrow.~j KS.~j1 U.......~j X66~j ~jb _ _The arrow closely misses the black mamba.~jg ))))) ))You shoot an arrow.  The arrow pierces through the black mamba!~j, 5S.~jq ~j3 .....The black mamba is heavily wounded.~j X75~j9 ~j ~j 9 _You block the black mamba's attack.~j(> ))~jc8))) )~jb)You shoot an arrow.  The arrow pierces through the black mamba!~jLW] S...~jWS...The black mamba is almost dead.~j*XX84~j[~jx]< _You block the black mamba's attack. x2~j?~j"M. ~jSC_You block the black mamba's attack. x2 ~jw You shoot an arrow.  ~j^The arrow pierces through the black mamba!!!  You kill the black mamba!~j~jb+))))~jf)..))~j.~j&...~j ..~j:.~j#~j$$X9.5 (0.93~j*~j- ~j-4_Okawaru accepts your kill.~j-~j ~j& ~j ~jW ~j[ P2~j ~j{ ~j ~j? :1~jK ~j ~j f0~jm ~j ~j ;49~j@ ~j ~j ~ja :8~j` ~j ~jG ~j :7~j ~j ~j ~j :6~j ~j] ~j ~j :5~j ~j0 ~j1 ~j :4~j ~j ~jx P3~j+ ~j` ~j P2~js ,~j> ~j :1~jM ~jc ~j ~j :0~j ~j ~jC ~j 339~jl ~j ~j ~j :8~j ~j9 ~j( ~j :7~j^ ~j ~j ~jH :6~j ~j ! ~j," ~jv" :5~j1# ~jh$ ~j]% ~j% :4~j& ~j( ~jt) ~j* :3~j+ ~j. ~j0 ~jn0 :2~ji1 ~j 3 ~jr4 ~j4 :1~j5 ~j&7 ~js8 ~j8 :0~j9 ~j: ~j(< ~j< ;29~jd= ~jw> ~j? ~j? :8~jz@ ~jNC ~jD ~j\D :7~jD ~jE ~jF ~jF :6~jbG ~j@H ~jcI ~jI :5~j9J ~jK ~jK ~jQL :4~jL ~jKM ~j%N ~jYN $3~jN ~jO ~jQ ~j*R :2~j[R ~jR ~jS ~jU P1~jU ~jV ~jMW ~jW :0~j X ~jcY ~j*Z ~jzZ ;19~j[ ~jj\ ~j\ ~j] :8~j] ~jk ~jk ~jl :7~jl ~jn ~jo ~jo :6~jpp ~jDr ~j s ~jjs :5~js ~ju ~jGv ~jv :4~jw ~jx ~jy ~jy :3~jOz ~j{ ~j| ~j[} :2~j~ ~j ~j ~j :1~jc ~j ~j\ P0~j ~jf ~jZ ~j ;09~jQ ~j‰ ~j ~j :8~j ~j6 ~jA ~j :7~jP ~j ~jΑ ~j/ :6~j ~j8 ~jg ~j :5~j ~j ~j2 ~j :4~jT ~j ~jΜ ~j :3~j ~j* ~j ~j֠ :2~j ~j̢ ~j ~jv :1~j| ~j ~j ~j{ :0~j( ~jά ~j ~j <299~j ~j' ~j ~jh :8~j ~jD ~j~ ~jϴ :7~jx ~j ~j ~j :6~j ~j ~jú ~j :5~j ~jH ~j ~jھ :4~j ~j ~j ~jb :3~j" ~jS ~j ~j :2~j ~j ~j' ~jx :1~j4 ~j ~j ~j :0~j ~jL ~jV ~j ;89~j ~j ~j ~j :8~j ~j ~j_ ~j :7~j ~j ~j ~j; :6~j ~j3 ~j ~jX :5~j ~jv ~jw ~j :4~jv ~j{ ~j ~j( :3~j ~j ~j ~j% :2~j ~j ~j ~j :1~j ~jU ~j, ~j :0~j0 ~ja ~jX ~j ;79~j0 ~j3 ~j ~j, :8~j ~jv ~j2 ~j :7~j ~j ~j ~j :6~j_ ~ju ~j ~j :5~j ~jS ~j ~jO :4~j ~j ~j ~jb :3~j ~j ~j ~j :2~j@ ~j ~j ~j :1~jd ~jD ~j ~jF :0~j ~jk ~j ~j| ;69~j5 ~j ~jI l #.........  #.........  ..........  ..........  ~j 6...######  ...## .. ....#################... ~j ........................ ...........[ ---933.5 (84.0) ..........#####... ########### ########## ~jq        ~j y   ~j ~j9 z---4.5 (858~j7 ~j! + _Found a plate armour.~j#M~j?N~jQ~jX~jq^~j`:7~jb~jh~jqm~jSn:6~j9r~j w~jt{~j]|:5~j~j~jh~jb:4~jՍ~jŔ~j ~j~j23~j~j~j~j:2~jO~j~jC~j:1~j~j/~j|: .... ~j ~j..... #......[.# ~jX{..... .#........#~j .~jT.... ..........#~j ~jS... ........#~j7 ...~j_.......#  ~j... #.....#  ~j.. #....#  ~j:#### #@..#  ~ja041.5 (7.0) ~jr#...#  ~j#####...#  ...................#~j ..................[# ~jf.....#####.........# ~jj###### ########### ~jG ~js2.5 (80~j~j- _Found a leather armour.~jt~ju~jRx~jyH _No target in view!~j~jy~jǪ~j}H _No target in view!~j0 ~j{1 ~j$4 ~jI7 ~j8 ~j; X59 _~j< ~j[> ~j> :8~jD ~jH ~jI ~jJ :7~jK ~jM ~jP  You encounter a salamander. It is carrying a +3 shortbow of flaming.~jV /..#........# . #........# . . #~jW ..# .. .. #[.# .. N..#..# ~j`W .. .....# .. ............# .. ............# .......~jW x....# .......#....#  ##...# ##~jW #...# #################...# ................# N   salamander (launcher, asleep) ~j^X ....................[#   .......#####.........#   ######## ###########  ~j\ +5.5 (3~j] d6.5 (46 _~j{a ~jg ~je M   #........# ~j . #........#  .. #......[.#  N..#........#  ............#  ............# ~j ............#  #@....#  ##....#  ##...# #...# ..# ~j H..# [# .#   ~j, ~j%>5  ~jp>b #........# ~j> . #........# ~j> .. #......[.# ~j> N..#........# ~j$? ............#  ............# ~jN?W ............# ~js?v #@....# ~j?l ##....# ~j? ##...# ~j @#...# ..# ~j1@M..# ~j[@L[# ~j@c.#   ~j~j6~js ~j  ~j S_A salamander is nearby!~j < )))~j n))))N  )~j ZYou shoot an arrow.  The arrow pierces through the salamander!!~j͕V N....~ji..The salamander is heavily wounded.The salamander wields a +3 shortbow of flaming.~j6E))))))~jb'....~j ..~j '===~j @7.5 (15~j(~j&+` _It bursts into flame! The salamander shoots an arrow. You block the arrow.~jRDF)))))))~j^ N......~jXqYou shoot an arrow. The arrow barely misses the salamander.~jE))))))~j+P......84~j!T~jUJ _The salamander shoots an arrow. You block the arrow.~j < )))~j |)))) You shoot an arrow.  The arrow pierces through the salamander!!~j N......The salamander is almost dead.~j0 E))))))~j ......9.4 (0.93~j ~j  ~jB <_The salamander shoots an arrow. You block the arrow.~j3$ +M.The arrow pierces through the salamander!!  The salamander is almost dead.  You kill the salamander!~j)' P)))))))~jn' ~j C......~jp 6850.4 (1.0~j 22~j ~j  ~jf J_Okawaru accepts your kill.~jr<~jN=~jC^ _No target in view!~jFP~jP~jR~jW~j[~j]A1 _~j`~jd~jqg~jg:0~jj~j:o~js~jsAGem (249) ~jv~jz~j~~j-88~j~j~j~jۅ87~jV~j~j~j86~j~j~j~jtN5~j` ##..............# #........# ...........# #........# ..........###........## ~jW......... #........# ......... #........# .. #........# ..~j7###........# ..##......[.# ........)@.#........# ~j#--- ###........................# ~jT& ##.......................# ##.......................# ~j....................#.....#............##....###################...###~jr#...# .......######...#~j\.##.# #.#..# #.#~j.###.##.# #.#.# #.#~jʚ.# #.#.###.#.##......[.#~j.@..#.##..........# ##~j? .......##......#.#.....#.##~jxs....#.#####...# .## #...# ~j0.#...#~j+7.4 (7~jo---8.4 (84~j~j| _You see here a +3 shortbow of flaming.~jCC ~jC ~jE ~jzO ~jQ ~j'T U3 _~jV ~jX ~j]Y 82~jZ ~jM] ~j_ ~j` 81~ja ~je ~jPe ~je 80~j g ~jro ~jq ~jq 939~js ~jcv ~jQx ~jx 88~jy ~j| ~jR~ ~j~ 87~j/ ~j ~j; ~j 86~j ~jV ~j ~jY 85~j ~j ~jf 4321~j ~j" ~jä ~j 80~j= ~j ~j| ~j# 929~j- ~j ~j ~jG 88~jٮ ~jU ~jn ~jٱ 87~j ~j ~j ~j+ 86~j ~jG ~j_ ~j 85~ju ~jS 4~j 83~j ~j ~j ~j@ 82~j ~j ~j ~jT 81~j ~j ~j ~j 80~jE ~j ~jl ~j 919~jM ~j3 ~j" ~jn 88~j ~j% ~j# ~jn 87~j ~j3 ~ji ~j 86~jY ~jf ~j5 ~j 85~j4 ~j3 ~j* ~jm 84~j ~j8 ~jW ~j 83~j? ~jN ~j= ~j 82~jQ ~j ~j ~j 81~j ~j ~j ~j 80~j ~j ~jx ~j 909~jj ~j] ~j) ~j~ 88~j ~j ~j ~j. 87~j ~j ~jx ~j 86~jg ~jB ~j ~j@ 85~j ~j ~jk ~j 84~j0 ~j ~j ~j 83~j ~jU ~jI d2~j ,~jd 81~j ~j ~j ~j 80~jM ~j. ~j f199~j ~j ~j 88~j ~jo ~jS ~j 87~j( ~j  ~j ~j; 86~j ~j ~j ~j 85~j ~j  ~j ~j 84~j ~j ~j ~j 83~j ~je ~jr ~j 82~ju! ~j7# ~j.$ ~jZ$ 81~j% ~j& ~j' ~j( "0~jE( ~j) ~j+ ~j\, ~j, 989~j- ~j/ ~j]0 ~j0 88~j1 ~j2 ~j 4 ~jD4 87~j5 ~j,6 ~jZ7 ~j7 86~ji8 ~j9 ~j: ~j: 85~j; ~j< ~jm= ~j= 84~jv> ~j{? ~jR@ ~j@ 83~j0A ~j%B ~j8C ~jC 82~j D ~jU ~j{V N1~jJW ~j!] ~j] ~jQ^ 80~j^ ~jrd ~jHe ~je 979~j=f ~jk ~jml ~jl 88~j[m ~jr ~j`s ~js 87~j\t ~jYy ~jz ~jz 86~j{ ~jr ~jX N5~jZ ~jK ~je ~j 84~j ~j ~j ~j4 83~jɐ ~j ~j ~j> 82~j! ~j ~ja ~j 81~jt ~j ~j ~j/ 80~j ~j ~jP ~j 969~j ~jװ ~j ~jв 88~ja ~j ~je ~j 87~jw ~j ~j ~j 86~jU ~jN ~j( ~j 85~j ~j ~jo ~j 84~j& ~j ~j N3~j ~j ~j ~j_ 82~jF ~j| ~j ~j 81~j ~j ~j ~j 80~j ~j ~j ~j 959~j ~j ~j ~j& 88~jE ~j ~j^ ~j 87~j$ ~j ~j ~j 86~j0 ~j ~j ~j 85~j: ~j ~jy ~j 84~j ~j ~j ~j) 83~j ~j ~j ~j 82~j ~j ~jJ ~j 81~jY ~j ~j ~j_ 80~j? ~j ~j! ~jm" 949~j# ~j% ~j' ~j( 88~j) ~j+ ~j1 ~jX1 87~j`3 ~j5 ~j7 ~j7 86~jk9 ~j; ~j= ~jQ= 85~j> ~jN@ ~jA ~jB 84~jC ~jE ~jF ~j G 83~j5H ~jI ~jK ~jhK 82~jL ~j\M ~j%N ~jwN 81~jN ~jZQ ~j)R ~jR 80~jR ~jT ~jT ~jU 939~jU ~j6X ~jY ~jmY 88~j9[ ~jg ~jh 87~jh ~jj ~jm ~j`o ~jo 86~jq ~jt ~ju ~jRv 85~jw ~jl{ ~j} ~j} 84~j ~jn ~j ~j 83~j ~jz ~j[ ~j 82~jC ~j ~j] ~j 81~jA ~jJ ~j ~jj 80~j ~j` ~j ~j 929~j ~j| ~jש ~j* 88~j4 ~jk ~j ~j& 87~jܯ ~j ~j> ~jw 86~j ~j ~jɶ ~j 85~j ~j ~j[ ~j 84~jC ~j ~j ~j= 83~j ~j ~j ~j) 82~j ~j~ ~j ~j 81~j ~j ~j: ~j 80~jF ~j ~j ~j 919~j ~jb ~jc ~j 88~j ~j ~j= ~j 87~j ~j~ ~j N6~j* ~jy ~j ~jJ 85~j_ ~j ~j ~jK 84~ji ~j ~j' N3~j ~j3 ~j ~j 82~j ~jw ~j ~jM 81~jK ~j ~j ~j[ 80~jd ~j ~jr ~j 909~j ~jh ~j ~jL 88~j0 ,~j ~j 87~j ~jv ~j ~j, 86~j1 ~j ~j ~j/ 85~j ~j" ~j ~jk 84~j ~j ~j ~j 83~j ~j ~j ~j 82~j ~j ~j ~j 81~jm ~j ~jP ~j~ 80~j ~j?  .#######.............# #...# .## #####.........# #...# .###### #.........# #...# .....### #......#..# #).)~jY@ q#........# ##....##..# #).< #######...# #...###..### ##### ##..# #...# #...### #..# #...# #...##.. #...# #..# #..@# #...#7102.4 (144.0)..# #..## #...# #.... ##..####...# #...# #.... ~j@ ...........# #...# #....÷........# #...# #........# #...# #.....)...# #...# #..... ~j&A 8##)........# ##..# #.....  #...###...# #..###.....~jA ~jcF ~jG E _Done exploring.~jM~j~jJ~j5 ..... ..............#.~j5..##.....###....# #...~j5j..0.0).~j6....~jN6..~j6.~jf8~j:~jE< ~jx<7_Done exploring.~j~j~j~j;~j~j# ~jS?_Done exploring.~jhP ~jP ~jT ~jU H _No target in view!~jA ~j ~jE ~j ~j ~j ~j+  ~jZ ?_Done exploring.~j5;~jw;~j< ~jc ~j ~j ~j\E _Done exploring. ~j^ ~jb_ ~j`` ~j; ~j ~jE _Done exploring. ~j ~jWhere to? (Tab - Snake:2, ? - help) D - DungeonT - TempleL - Lair ~j>S - Swamp  P - Snake Pit  M - Slime Pits O - Orcish Mines E - Elven Halls  V - VaultsU - Depths ~j:h ~j{[?25h[?0c..#######.............# #...#gmalak the Peltast  ~j|..## #####.........# #...#Formicid of Okawaru ****** ...###### #.........# #...#Health: 139/139 ======================== ........### #......#..# #).)#Magic: 27/27 ========================  ~ju|.#........# ##....##..# #).<#AC: 27Str: 15 #######...# #...###..###...#EV: 22Int: 16 ##### ##..# #...# #...##...#SH: 32 ~j|'Dex: 28 ....# #..# #...# #...##...#XL: 18 Next: 48% Place: Snake Pit:3 #...# #..# #..@# #...#....# ~jg}Noise: ---------  Time: 27102.4 (0.0) ##..# #..## #...# #........#g) +8 storm bow {elec, penet} ##..####...# #...# #........#Cast: Jinxbite ...........# #...# #........#Gem (100) ..÷........# #...# #........# ...........# #...# #........# .......)...# #...# #........#  ~j}##)........# ##..# #........##...###...# #..###........# _Done exploring. _No target in view! _Done exploring. _Done exploring. _Done exploring.  ~j~SWhat level of the Snake Pit? (default 2, ? - help)  ~j>$ [?25l[?1c ~j +No target in view!Done exploring.  What level of the Snake Pit? (default 2, ? - help) Okay, then. ~j+ ~j. ~j/0. _ ~j  ~j GLevel 3 of the Snake Pit<<<<>>>>_(Press ? for help) ~j U#.........##............).....................................# #...##.........##..................................................# #...##...........#.................................................# #...##.........................................#######.............# #...##.........................................## #####.........# #...# ~j #.....................................÷....###### #.........# #...###....................................[.........### #......#..# #).)##............................####.......#........# ##....##..# #).<##.......>................##### #......#######...# #...###..###...##.......<................## #####.....)##### ##..# #...# #...##...##.........................###..............# #..# #...# #...##...##.............##.................÷.#####...# #..# #..@# #...#....##.<###........###............^#...)######..# #..## #...# #........##..# #.......)###..........####...)...###..####...# #...# #........##..# #.........##........######......)#...........# #...# #........##..#[ ~jP 39;49m #...##....##........# ##............÷........# #...# #........##..# #...###..)###..##...###......................# #...# #........##..# #...# #...# #..###.......<...............)...# #...# #........##..# #...# #...# #..# #......>........###)........# ##..# #........##..# #...# #...# #..###...............# #...###...# #..###........##..# #...# #...# #...##...............# #...# #...# #.............##..# #...# #...# #...###...##.........###...# #...# #.............##..# ##..# ##..# #...###..###..........##...# #...## #........###..# ~j An escape hatch in the ceiling (Snake:3) <@ ~j* stone staircase leading up (Snake:3) << ~jL<<~j>O<<~jZ[~j[~j~..#######.............# #...#gmalak the Peltast ~jŨ..## #####.........# #...#Formicid of Okawaru ****** ~j...###### #.........# #...#Health: 139/139 ======================== ~j5........### #......#..# #).)#~jgcMagic: 27/27 ======================== ~j'.#........# ##....##..# #).<#AC: 27Str: 15 ~jϩ#######...# #...###..###...#EV: 22~jInt: 16 ##### ##..# #...# #...##...#~j5YSH: 32Dex: 28 ~je....# #..# #...# #...##...#~jGXL: 18 Next: 48% Place: Snake Pit:3 #...# #..# #..@# #...#....#~jުNoise: ---------  Time: 27102.4 (0.0) ~j##..# #..## #...# #........#~jAg) +8 storm bow {elec, penet} ##..####...# #...# #........#~jr4Cast: Jinxbite ~j...........# #...# #........#Gem (100) ~j֫=..÷........# #...# #........# ...........# #...# #........# ~j.......)...# #...# #........# ~jnC##)........# ##..# #........##...###...# #..###........# _Done exploring. _Done exploring.  ~jjWhat level of the Snake Pit? (default 2, ? - help) _Okay, then.~jӬ0Press: ? - help, v - describe, . - travel~j:A stone staircase leading up.~jƭ~jʮ~j~j~jO Gem (99)  _~j8~j~j:8~j~j7~j9~j:7~j~j!~j~jG:6~jp~j&~j<(~j(:5~j)~j9~j;~j;:4~jH=~jL~jVN~jN$3~j%O~jnP~j_~ja~jjb:2~j d~jr~ju~ju:1~j1w~j~j~j:0~jO~jU~jՙQ89~j~j~jr~jŪ:8~j~j׸~j~jS:7~j~j~j~jU:6~j~j~jt~j:5~j~j~j!~j:4~j~jI~j~j:3~j~j~j~je:2~j\~j$~j](~j(:1~jI,~jP8~j;~j<:0~j?~jM~jFQ~j6R;79~j^~jl~jHr~jr:8~jQw~j{  Things that are here:~ja +0 trident; a +2 kite shield; a naga skeleton~j3~jA7 _~j]~j9~j*~j:6~j~j~j~j:5~j~jV~j-~j:4~j1~jڽ~j~j:3~j~j~jtP2~j~j1~j~j:1~jP~j~j:~jj:0~j~j~jQ69~j`~j~j:8~j~jC~j*~jI~j:7~j:~j,~j;:6~j4~j~jh~j:5~jz~j~jD ~j :4~je ~j ~j ~jR :3~j% ~j4 ~jK ~j :2~j ~jj ~jx f1~j f0~jl }59~j{ ~j ~j " ~jR" :8~j# ~j% ~jj, ~j/  You encounter a naga. It is wielding a +0 battleaxe and carrying a wand ofpolymorph.~j6 ^.........#......................~j,7 %.N................................................................... #......................... #~jX7 ............................#### #.......>................##### # ~j7 #.......<................## #####............@.........###.... #~j7 }.............##.................~j7 u.<[0;10m###........###............^#.. #..# #.......)###..........####.. ~j7 m#..# #.........##........######.. ~j'8 #..# #...##....##........# ##.... N   naga (wand, constriction, wandering) #..# #...###..)###..##...###..... #~ja8 ..# #...# #...# #..###.......<.. #..# #...# #...# #..# #......>...~j= 044.4 (42.0)~ja> e5.4 (437 _~jB ~jH ~j 0~j0~j5~j7 ~j8E_You can't go up here!~j8 )~j^))))))N  ~j?)You shoot an arrow. The arrow pierces through the naga!  The naga shouts!~jqG.N~jvR.....~jwm===6.5 (1.1)6~j|~j} ~j}O_The naga is severely wounded.~jO .You shoot an arrow. The arrow pierces through the naga!!  ~j 9You kill the naga!~j })))))))~j x./.....~j b97.65~jb ~j֒  ~j B_Okawaru accepts your kill.~jq\~j\~jk^~j$n,~jr:4~ju~jy~j|~jD}:3~j~j~j~j:2~jR~jx~jr~j:1~j|~jӏ~j~j:0~j~j~j~jW;49~jĚ~jp  p - a wand of polymorph (9) (gained 5 charges)  Things that are here:~j:8~j~ja #.################### ##### ############## ~j......##.) ......##.... .#........ ........... .............---54.6 (7.0 .~jbc.......... ............. .................####. .....>................##### #. .....<................## ##### ~j.......................###.. ...........##..........÷.# ###........###............^#...)# _a +0 battleaxe; a naga corpse~jl9---~j~jE _Done exploring.~j_~j:fVA +0 battleaxe (…) (Snake:3)(Press ? for help)#...##..........^#######...............## #...#~jf#...##################...........########......†............## #...##....##.....................................................### #...##.....#.......................................................# #...##...........#############..........#############..............# #...##........########..........###..............# #...##.........############.............############...............# #...#~j#g#.........##............).....................................# #...##.........##..................................................# #...##...........#.................................................# #...##.........................................#######.............# #...#~jxg#...................@.....................## #####.........# #...##.....................................÷....###### #.........# #...###....................................[.........### #......#..# #).)##............................####.......#........# ##....##..# #).<#~jg#.......>................##### #......#######...# #...###..###...##.......<................## #####.....)##### ##..# #...# #...##...#~j@h#.........................###..............# #..# #...# #...##...##.............##.................÷.#####...# #..# #...# #...#....##.<###........###............^#...)######..# #..## #...# #........#~jh#..# #.......)###..........####...)...###..####...# #...# #........##..# #.........##........######......)#...........# #...# #........##..# #...##....##........# ##............÷........# #...# #........#~j$ stone staircase leading up (Snake:3)@<~j~j5a..#.............................. gmalak the Peltast ........#############..........## Formicid of Okawaru ****** .....####~jK####..........# Health: 139/139 ======================== ......############.............## Magic: 27/27 ======================== ......##............)............ AC: 27Str: 15 ......##......................... EV: 22Int: 16 ........#........................ SH: 32Dex: 28 ................................. XL: 18 Next: 49% Place: Snake Pit:3 ................@................ Noise: ---------  Time: 27154.6 (0.0) ~jd................................. g) +8 storm bow {elec, penet} ................................. Cast: Jinxbite ..........................####... Gem (48) .....>................##### #... .....<................## #####...  .......................###.......  ...........##.................÷.#  ###........###............^#...)# Things that are here: _a +0 battleaxe; a naga corpse ~j_Done exploring.  Press: ? - help, v - describe, . - travelA stone staircase leading up.~j~j3&~j)~j_,v 7 _~j/~j1~j]1:6~j3~j<6~jD9~jy9:5~je;~j=~j?~ja@:4~jB~jD~jqG~jG:3~j^J~jL~jfN~jN:2~jP~j(X~j\~jp\:1~j_~j`~jb~jc:0~jd~jf~jh~j&i;39~jj~jl~jn~j:o:8~jp~j-s~ju~ju:7~jx~j1   ###   #...........#...   #...............   #..........).....   ........   ##.   .   #>.......   #......65.6 (11.0)   #.   #......##   #.<###........###.....   #..# #.......)###.....   #..# #..##.....   #..# #...##....##.   #..# #...###..)[36~j8m###..##...   #..# #...# #...# #..###..~j~jgY _There is a stone staircase leading up here.~jN,~jA-~jN2~jB7~jO:j6.6 (1.0)6 _~j>~jE>2  You climb upwards.~jJQ #### ~jKz# ## ## .# ~jMK;.. ##### ..  #.##...##.# # ##~j~K## ### #...⌠...⌠...# # #~jKe.....# # ~jK #...⌠...⌠...# #.# #### # ~j L9#.##...##.#  .. ##### .. ## ## ~j8L ~j!_8.1 (2.55~jD%~j&I _Level annotation: Nikola~j (c _There is a stone staircase leading down here.~jT ~j; ~j ~jD  ~j~ @_Unknown command.~jec~jc~jzd~je~jg~j|iW4 _~jOj~jk~j@l:3~jl~jm~jp~jhp:2~jq~jr~js~j6t:1~jt~ju~jDw~jw:0~j=x~jPz~jC|~j?}Q29~j~~jV~jҀ:8~j~j$~jʄ~j):7~jۅ~j)~j@~j:6~jU~ja~j)P5~j~ji~j~j:4~jk~j~j~j:3~j~j~j~j:2~j~jѼ~jI:1~j~jO _You now have 1391 gold pieces (gained 23).~jP0~j,~j%  ~j'gYou encounter a naga warrior. It is wielding a +0 long sword.~jZ....[........ ...............N.... ...###.........#.#...# #. .............#.# ....~ji .##...........{.....#######........##......#..... .................... ### ###@###  # ###.....### ...###.........###.#.~jRJ#....#####....#...#..#.##...##.#..# #....##.........##..# ### N   naga warrior (constriction, wandering)~j#...⌠...⌠...#..# #.#.....>.....# ... #..#...⌠...⌠...# .#.# #.#~jc.N83.1 (15.0)~jMXN)~jh==4.1 (1619~j9~j' _The naga warrior shouts!~jQ _There is an open door here.~j  )))))))You shoot an arrow.  The arrow pierces through the naga warrior.~j}.N......=5.2 (1.1)7~j ~jN: _The naga warrior is lightly wounded.~jq- L ))))~j- 1)You shoot an arrow.~j Q.N~j ".~jٴ %..~j޵ ,6.1 (0.9~j ~j{ _ _The arrow barely misses the naga warrior.~j )))))You shoot an arrow.  The arrow pierces through the naga warrior!~jPaV.N.~ja&..~j7b]9 (0.86~je~j{g ~jg4_The naga warrior is lightly wounded.~j3A } )))))You shoot an arrow.~j( ".~jh /N~jW .~j .~j .~j _7.9 (1.05~jN ~j]  ~j ~j Q_The arrow barely misses the naga warrior.~j ))))) You shoot an arrow.  The arrow pierces through the naga warrior.~j:&Q.N~jF2G.....~jX3X84~j&7~jJ9g _The naga warrior is moderately wounded.~jM ))))~jAx) You shoot an arrow.  The arrow pierces through the naga warrior!!!~jm ...N.======93~jn ~j#p ` _The naga warrior is almost dead.~j} )))))You shoot an arrow.~jyzG.N~j~E...~j===---90.8 (0.92~j~jT_ _The arrow barely misses the naga warrior.~j .You shoot an arrow.  The arrow pierces through the naga warrior!  You kill the naga warrior!~ju`)))))~j~jgj....)~jlg40/14050---1.7~jKm21~jq~jsP _Okawaru accepts your kill.~jy ....... ...## .........#.#...# #... .............#.# ~j .##....{######.##....... #..............  ........)...... #### ###'### #~j###.@...###.###.........### .# #....#####....# .#.##...##.#..# # ..##.........##..# ## . #...⌠...⌠...#..# ~jZ #.....>.....# ... #...⌠...⌠...# .#.# #. ##.........## #...~jB~ji---2.7 (1.00~j~ja~j8N~jN~jO~jS~jU~j XU9) ~jY~jZ~j|[:8~jJ\~j:^~jaf7~jc~jSg~jh:6~ji~jnke _Found a scroll of fog.~jn~jn:5~jo~jp~jr~j/s:4~js~jw ######........##. #.............. ~jxK ........)......  ###'###  ###.....###  ~jy###.........###  ##....#####....# ..#.##...##.#..#  #.@##.........##..#---8.7 (6 #..#...⌠...⌠...#. ....#.....>.....# #.#..#...⌠...⌠...# .# #?#..##.........##  # ##..#.##...##.# ##.. #####.... ## ..### ~j|~j}~jS ~j ~j ~jm$ ~j& ~j( P3~j$) ~j* ~jX+ :2~j+ ~j- ~j. ~j. :1~j/ ~j0 ~j2 ~j3 (~j3 ~j4 ~j6 ~j*7 ~j7 ~j9 ~j*: ~j: ~j=   ###.....###   ###.##  ~j= o ##....#####....  ##..#.##...##.#.  #..##.........##  ###..#...⌠...⌠...#  ~j=> m#....#.....>.....#   #.#..#...⌠...⌠...#   #@#..##...#~j> 204   ####..#.##...##.#  ~j>  ##... #####..   ###.. ..#   ##. ~j>       ~j? * ~j? ~j~A ~j2C _ _g - 3 scrolls of fog (gained 1)~j"_~j~jB~j~j~j5~j~j~j~j8~j~j~j7~j~jq~j~jH~j~j! ###.........###  ##....#####....# ~j" ##..#.##...##.#..#  #..##.........##..#  ~jN"###..#...⌠...⌠...#..# ~j~" #....#.....>.....# ... ~j"~#.#..#...⌠...⌠...# .#. #.#..##.........## #. ~j#~####.@#.##...##.# 9.7 (5 ##....#####....  ###...... ..###  ~j.#d##.... #+# ~jc# ~j#~j&~j(~j: ~j ~j ~j ~j+ ~j% ,~jg ~jP ~j ~j ~j ~j ~jC ~j ~j ~j4 ~j{ ~j ~j ~jd ~j ~j ~jm P##..#.##...##.#..# #.#..##.........##..# #####..#...⌠...⌠...#..# ##....#.....>.....# ... #.~j #.#..#...⌠...⌠...# .#.# #.#.#..##.........## #... ####..#.##...##.#. #. ~j ##....#####.... ###...@.....### 14###.....### ###+### ~j ~j ~j ~j ~j~jU ~j ~j$~j&~jS)K'~j,~j7-~j.~j/! _You open the door.~j1  Found a scroll of fear. Found a stone staircase leading up.~jj4~j 5 _~j6~jr:###..#...⌠...⌠..#....#.....>.....# ... #..~j:Y#.#..#...⌠...⌠...# .#.# #.#.#..##.........##. #... #####..#.##...##.#.. #.  ##....#####....# ~jN;P ###.........###  ###.....###  ###@### 7.7 (3 #...# #.....# ~j;"#⌠.<.⌠##...?.###.⌠.#######~j2<~j]B~jfEQ _There is an open door here.~j\U ~jU ~jV ~j.[ ~j] ~j_ $ _~j` ~jd ~jk ~jl ~jo ~jt ~jz ~j{ ~j| ~j~ ~j݂ ~j7 ~jd ~j; ~j ~jR ~j4 #~jm ##...##.#.. #.  ##....#####....# ~j i ###.........### ~jԏ  ~j i###.....###  ~j> w###'### ~j ##...##  #.....# ~j #⌠.<.⌠# #...@.# ~j5 22.7 (5~ji p##.⌠.##### ~j ~j ~j ~j ~jF  ~j R_f - 3 scrolls of fear (gained 1)~j< ~j ~jT ~j2 ~j2 ~j ,~j  ~j J There is a stone staircase leading up here.~jR ~j  _~j ~j ~j;~j~j?~j~j~jo~j~j ~j: There is an open door here.~j ~j$  _~j ~j ~j>~j~jC~j~j'~j~jK~j\~j~j2~j~j~jJ~j~j~jX~j~jv!~j!~j,"~j%]###.........### .#........~j%Y##....#####....## .......... ~j%##..#.##...##.#..## #......... #..##.........##..# ###....... ~jV&#..#...⌠...⌠...#..### #........ ~j&...#.....>.....#.... #......... ~j&#..#...⌠...⌠...#..#.# #.#....... ~j&#..##.........##..#... ##...... ~j'##..#.##...##.#.@# #. ......33.7 (11.0)  ~jJ'n##....#####....## ~jx'.....~j'###.........### ~j'.~j(###.....######'###~j2("##...##~j`("#.....#~j(&#⌠.<.⌠#~j(9#.....#~j[)~j+~j$-~j, ~j- ~jN1 ~j2 ~j 3~jq ~jb ~j ~j n~j ~j ~jk ~j΍ ~j( ~j ~j ~j ~j_ ~jN ~j* ~j ~j۔ ~j ###.....### ......#..#### ##.........### .#. ~j\ ....#####....## .... .###.#..## #.....)#.........##..# ###.......)) #...⌠...⌠...#..### #..~j ...>.....#....# #......⌠...⌠...#..#.####.#...........##..#@.....##...8.7 (5.0) ~j* .#.##...##.#..####.#### .... ....#####....## .# ....... ##.........### #....###.....### ..###'#####...#~j ##.....##⌠.<.⌠#~j ~jʤ ~j ~jg~j~j~j~jK~jGL~jM~jEQ~jS~j|VB~jY~jjZ~j.[~j`\~j^~j_~j_~je=.....#......) ~j$f..#####....## .... .##...##.#..## #.....)~jf........##..# ###.......))... ..⌠...⌠...#..### #...... ~jg....>.....#....# #... ..⌠...⌠...#..#.####.# .........##..#......##. ~j{g2.##...##.#..####@#### ..41.7 (3.#####....##....# .##~jg......######### .... ### ..'###  ##...##  ~j"~je"~jl "~jl"_Found three items.#~j#~j( #~j"#~j(#~j,#~jJ0,#~j'2#~jX5#~j5#~j7#~j:#~j=#~jW>#~j}@#~jB#~j8E#~jE#~jG#~jH#~jlK#~jK#~jM#~jPf  You pick up a parchment of Vampiric Draining and begin reading...#~j0Q#~j}R#~jV.##...###..#### .....##.......#  ####.......#  #######........#  #~jEW#....####.......#  #....# #....... ###### #.# #~jW#.#  ## 7 #.#  #~jW#..)?...#  ######### #~jX#~j[#~jX]J _You add the spell Vampiric Draining to your library.$~jn$~j$~j: $~j$~j$~j,$~jx$~j8$~j$~jc$~jL)B  You see here a +0 giant club.$~j+$~j, _$~j,-$~j0$~j]0$~jE1$~jx6\..####.......# ###$~j6........#  #....####.......#  #....# #.......# ###### #.......#  $~j6:#.......#  #.......# #.......# $~j,7#..)@...# 71.6 (4#########  $~j7$~jk:$~j<` _c - a scroll labelled BYHAIGRICH$~j$~j $~j$~jA$~j$~j,$~j1$~jC$~j|$~jq$~j$~j$~j$~jݭ$~j$~j($~j$~j$~jص$~jg$~j$~j<$~j...## #....# .......## #....# ...........#.)######## ..........###..#### $~j).........##.......# .......####.......# ###...............# $~j^ #....####.......# #....# #.....@.# 6.6 (5$~j###### #.......# #.......##.......##.......#$~jſ#..)....##########$~jC$~j$~j%~j9%~j%~j̭%~j%~j%~j%~j %~j%~jȾ%~j%~j%~jn%~jV%~j%~j|%~jm%~j,%~j%~js%~j,%~j|%~j%~jQ%~j%~j%~jO%~j,%~j%~j%~j_,%~jE%~j7 %~j %~j %~j%~j%~j%~j@%~j%~j#%~j(%~j )%~j2%~jR7%~j;%~j0<%~j?%~j'D%~jH%~jVI%~jL%~jP%~jxU%~jU%~j]%~jldX  Items here: )))) [.%~ji%~ji _%~jm%~jtq%~ju%~jPv%~j;z%~j1|%~j ~%~jH~%~j%~jӂ%~j9%~js%~j@%~jk%~j%~j;%~j%~j%~j%~jX%~j%~j%~j֝%~j?%~jv%~j%~j,%~j%~j%~j%~j/%~jO%~jH##.### #..## ###....).#####..#### %~j°# #####....(###....# ## ##)##..##....#######...##.......#[...####.....# ........#.# ##....# ....).....# #....# %~j`..))......# #.@..#99.6 (23.0) ..........## #....# ...........## #....# .........#.)######## ........###..#### .......##.......# .....####.......# #...............# #....####.......#%~j%~j %~jW'~j['~j€'~jӁ'~j'~jʈ'~j,'~j'~jJ'~j'~j'~j'~jq'~j'~ju'~j'~j'~j'~j '~j'~j'~j'~jC'~j'~j,'~j3'~j4#..####..........# ......#..........# #>..............### '~jp...................# ......##....^..###.# #....######.#### #.##.##.### #..##'~jM.###....).#####..#### #....# #####....@###....#305.6 (6.0)'~j߹+## ##)##..##....##..######...##.......#'~j..[...####.....#.....#.# ##....#..).....#'~jm #....#..))......# #....# ....## #....# ................## #....#'~j '~j'~j6 '~jn'~jK_You see here 2 atropa-tipped darts.(~ja1(~j?7Gear: 22/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with )) (~j8 g - the +8 storm bow (weapon) {elec, penet}  a - the +7 longbow of the Realm of Zot {chaos, rC+++} Missiles (go to first with ()h - 26 poisoned darts  p - a curare-tipped dart Armour (go to first with [)  b - a +2 pair of gloves of dexterity (worn)  e - a +0 pair of boots (worn) (~j8u k - the +8 tower shield of Perfidy (worn) {Will+ rCorr Slay+2}  o - a +0 pair of gloves of dexterity (worn)  u - the +7 swamp dragon scales of the Last Howling Gods (worn) {rPois rC+ Int+3 v - a scarf of harm (worn)  j - the +4 skin of Zhor {*Englaciate rC+++ SInv} Jewellery (go to first with "=)  d - a +4 ring of protection (worn)  l - a +5 ring of evasion (worn)  t - the amulet "Akkut" (worn) {Chemistry Will+ Regen+}c - a +6 ring of intelligence  (~jO9;f - a +4 ring of protection  i - an amulet of dissipation  m - a ring of flight [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top])~jj : Missiles (  h - 26 poisoned darts  p - a curare-tipped dart Armour [  b - a +2 pair of gloves of dexterity (worn)  e - a +0 pair of boots (worn) )~j  k - the +8 tower shield of Perfidy (worn) {Will+ rCorr Slay+2}  o0  u - the +7 swamp dragon scales of the Last Howling Gods (worn) {rPois rC+ Int+3v - a scarf of harm (worn)  j - the +4 skin of Zhor {*Englaciate rC+++ SInv} Jewellery (go to first with "=)d - a +4 ring of pr)~j Botection (worn)  l - a +5 ring of evasion (worn)  t - the amulet "Akkut" (worn) {Chemistry Will+ Regen+}  c - a +6 ring of intelligence  f - a +4 ring of protection  i - an amulet of dissipation  m - a ring of flight)~j   q - a ring of wizardry  r - a ring of magical power  s - the amulet "Aclei" {rC++ RegenMP+ MP-8 Str+3 Stlth+}75%)~j W  u - the +7 swamp dragon scales of the Last Howling Gods (worn) {rPois rC+ Int+3 j - the +4 skin of Zhor {*Englaciate rC+++ SInv}x - a ring of protection from coldbot6~j06~j56~j;>#..####..........#gmalak the Peltast ......#..........#Formicid of Okawaru ****** ##>..............###Health: 140/140 ======================== ...................#Magic: 27/27 ======================== ......##....^..###.#AC: 27Str: 15 #....######.#### #.##EV: 22Int: 16 .........##.### #..##SH: 32Dex: 28 .....###....).#####..####XL: 18 Next: 51% Place: Snake Pit:2 #....# #####....@###....#Noise: ---------  Time: 27305.6 (0.0) .....## ##)##..##....#g) +8 storm bow {elec, penet} ...#..######...##.......#Cast: Jinx6~jBpbite ...........[...####.....# .............#.# ##....# .........).....# #....# .......))......# #....# ...............## #....# ................## #....#You pick up a parchment of Vampiric Draining and begin reading... _You add the spell Vampiric Draining to your library. _You see here a +0 giant club. _c - a scroll labelled BYHAIGRICH _Items here: )))) [. _You see here 2 atropa-tipped darts.6~jB6~jC6~jZH6~jmI7~j 7~j#Read which item? Scrolls  f - 3 scrolls of fear  g - 3 scrolls of fog7~j#a - 5 scrolls of enchant armour  p - 2 scrolls of poison  w - 5 scrolls of enchant weapon 7~j# I - 3 scrolls of immolation  N - 3 scrolls of noise  T - a scroll of torment  V - 2 scrolls of vulnerability  b - 4 scrolls of blinking 7~j# t - 17 scrolls of teleportation  c - a scroll labelled BYHAIGRICH  h - 5 scrolls labelled WAOVOI EQOXZUG 7~j$[!] read|quaff|evoke[?] describe selected:~j :~jY :~j #..####..........#gmalak the Peltast ......#..........#Formicid of Okawaru ****** :~j 4##>..............###Health: 140/140 ======================== ...................#Magic: 27/27 ======================== :~j7 Z......##....^..###.#AC: 27:~j` rStr: 15 #....######.#### #.##:~j )EV: 22Int: 16 .........##.### #..##SH: 32Dex: 28 :~j .....###....).#####..####:~j XL: 18 Next: 51% Place: Snake Pit:2 :~j ;#....# #####....@###....#Noise: ---------  Time: 27305.6 (0.0) :~j" .....## ##)##..##....#g) +8 storm bow {elec, penet} ...#..######...##.......#Cast: Jinxbite :~js 6...........[...####.....# .............#.# ##....# .........).....# #....# .......))......# #....# :~j ...............## #....# ................## #....#You pick up a parchment of Vampiric Draining and begin reading... :~j _You add the spell Vampiric Draining to your library. _You see here a +0 giant club. _c - a scroll labelled BYHAIGRICH :~j _Items here: )))) [. _You see here 2 atropa-tipped darts.:~jn ~ _You add the spell Vampiric Draining to your library.see here a +0 giant club. _:~j c - a scroll labelled BYHAIGRICHItems here: )))) [. _You see here 2 atropa-tipped darts.  Okay, then.:~jC :~j_ :~j- . _;~j ;~j0 f2 atropa-tipped darts (Snake:2);~j'1 a(Press ? for help);~jG1  ........†#..:........##.#....## ##.....# #########;~j1 ......:...†...............#.....##...#### ...........###....#####.#######.#...####;~j1 H ........##)# .....####..####..........#;~j1 ;~j 2 Z ....[........ ............#..........#;~jR2 u ............... ...#####>..............### .........#.#...# #.......................#;~jr2 6 .............#.# ...........##....^..###.#;~j93 $ .##...........{.....##....######.#### #.########........##.................##.### #..## #.............. ..........###....).#####..####;~ju3 ........)......   ####.#....# #####....@###....#;~j3 ###'###   #......## ##)##..##....#;~j3 ###.....###;~j4 = ......#..######...##.......#;~j4 ###.........###  .#............[...####.....###....#####....##  ................#.# ##....###..#.##...##.#..##  #...........).....# #....#;~j5 *#..##.........##..# ###.......))......# #....####..#...⌠...⌠...#..### ##................## #....##....#.....>.....#....# #..................## #....##.#..#...⌠...⌠...#..#.####.#..............#.)########;~j6 #.#..##.........##..#......##............###..########..#.##...##.#..####.####............##.......#;~j A stone staircase leading down (Snake:2)>@<~jX<~j(j#..####..........#gmalak the Peltast ......#..........#Formicid of Okawaru ****** ##>..............###<~jjHealth: 140/140 ======================== ...................#Magic: 27/27 ======================== ......##....^..###.#AC: 27Str: 15 #....######.#### #.##EV: 22Int: 16 <~jj.........##.### #..##SH: 32Dex: 28 .....###....).#####..####XL: 18 Next: 51% Place: Snake Pit:2 <~j-kF#....# #####....@###....#Noise: ---------  Time: 27305.6 (0.0) .....## ##)##..##....#g) +8 storm bow {elec, penet} <~jkT...#..######...##.......#Cast: Jinxbite ...........[...####.....# .............#.# ##....# .........).....# #....# <~jk.......))......# #....# ...............## #....# ................## #....# _Items here: )))) [. <~jql_You see here 2 atropa-tipped darts. _Okay, then.Press: ? - help, v - describe, . - travelA stone staircase leading down.<~jl<~j+o<~j:w<~j{<~j~* _<~j<~j<~j<~j<~jp<~jx<~j<~jn<~j<~j<~j,<~j<~j<~j  Things that are here:<~jf8a +0 halberd; a +0 arbalest<~j<~j _<~j<~jm<~j,<~jѺ<~jٽ<~j<~jX<~ji<~j<~j,<~jJ<~j<~j,<~jW<~j<~j<~j&<~j$<~j<~j<~j <~j <~je<~j4,<~j <~ja<~j,<~j<~jv #..................... ##...........#..## ##.#.....)##.###...## ###.#.# †#..:##.#....######.....#†...............#.....##...#### ...###....#####.#######.#...#### ##)# .....####..####..........# ............#..........# ....... ...#####@..............##20.6 (15.0)#.#...# #.........................#.# ...........##....^..###.{.....##....######.#### #.##.................##.### #. ..........###....).#####<~j   ####.#....# #####....(##  # #......## ##)##..#  ### ......#..######...##..  _There is a stone staircase leading down here.=~j=~jn=~jB=~j;=~jJ81.0) _=~j=~j%3 =~j..## #####.....)##### ## ..=~j####..............# #.=~jH......÷.#####...# ###..=~jj..^#...[######..# ###=~j`####...[...### .=~j##........######......)#........ .##........# ##............÷..... =~j)###..##...###... .# #..###.......@.......)=~j #..# #......>.###)# #..###=~j9Z....# #...### .=~jjj# #...##...............# #...# # .# #...###...##.........###...# # .=~j# #...###..###..........##...# =~j# #...##...# #...........##..# =~j.####.......# #...........##..# ..# #.......###...####.....#..###=~j v,3.1 (2.5 =~j }=~j}# _You climb downwards.=~j* =~jPS_There is a stone staircase leading up here.=~j'=~j(=~j&.=~j/F _Unknown command.=~j=~jRA stone staircase leading up (Snake:3)(Press ? for help)##....................................[.........### #......#..# #).)##............................####.......#........# ##....##..# #).<##.......>................##### #......#######...# #...###..###...#=~j#.......<................## #####.....)##### ##..# #...# #...##...##.........................###..............# #..# #...# #...##...#=~j#.............##.................÷.#####...# #..# #...# #...#....#=~j׼#.<###........###............^#...[######..# #..## #...# #........##..# #.......)###..........####...[...###..####...# #...# #........#=~jH}#..# #.........##........######......)#...........# #...# #........##..# #...##....##........# ##............÷........# #...# #........##..# #...###..)###..##...###......................# #...# #........##..# #...# #...# #..###.......@...............)...# #...# #........#=~j8#..# #...# #...# #..# #......>........###)........# ##..# #........##..# #...# #...# #..###...............# #...###...# #..###........#=~j #..# #...# #...# #...##...............# #...# #...# #.............#=~jӽ#..# #...# #...# #...###...##.........###...# #...# #.............#=~j#..# ##..# ##..# #...###..###..........##...# #...## #........###..##..####..# #..# #...##...# #...........##..# ##...# #........# #..#=~j#........# #..####.......# #...........##..# #...# #........# #..#=~j;#........# #...# #.......###...####.....#..####...# #........# #..#=~jY#........####...# #........#....# #..........##...# #..†.....# #..#=~jx#...............# #..._.........# #............|..# #..)#....# #..#=~j#...............# #...........÷#####...............# #...##...# #..#>~jvkdown (Snake:3)@>>~j>~j@'...........## #####.....)##### ## gmalak the Peltast ............###..............# # Formicid of Okawaru ****** ##.................÷.#####...# # Health: 140/140 ======================== >~j'###............^#...[######..# # Magic: 27/27 ======================== ###..........####...[...###..#### AC: 27Str: 15 .##........######......)#........ EV: 22Int: 16 >~j'.##........# ##............÷..... SH: 32Dex: 28 )###..##...###................... XL: 18 Next: 51% Place: Snake Pit:3 .# #..###.......@...............) Noise: ---------  Time: 27323.1 (0.0) >~j().# #..# #......>........###)..... g) +8 storm bow {elec, penet} >~jb(.# #..###...............# #...### Cast: Jinxbite .# #...##...............# #...# # >~j ).# #...###...##.........###...# # .# #...###..###..........##...# #  .# #...##...# #...........##..# #  .####.......# #...........##..# ..# #.......###...####.....#..###  _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here. _Unknown command.Press: ? - help, v - describe, . - travelA stone staircase leading down.>~j)>~j,>~j6>~j9@ _>~j;>~j3B..###..............# ##........÷.#####...# .###>~jB!^#...[######..# )#######...[...###..## ..##>~jB[######......)#....... ..##........# ##............÷)###..##...#>~jB...... ..# #..###.......<>~jC.# #..# ####)....4.1 (1>~j&C.# #..###.......# #...## .>~jJC.# #...##.# #...# >~jkC.# #...###...##.###...#>~jC.# #...###..###..##...>~jC#.# #...##...# #>~jC..##..# .####.......# #>~jCb.##..# ..# #>~j D.###...####.....#..##.# #>~j(DS..#....# #..........>~jD>~jI>~jJ[ _There is a stone staircase leading down here.>~j>~jk>~jA>~jB>~j-5 _>~j?~j 4  You climb downwards.  Beware, you cannot shaft yourself on this level.?~j^  #......#  ##....).##  #...:....#  ?~j /##$.......#  ##.........###  ......##  ...~.....  ♣#  ♣~◊◊....##  ~~~◊~S♣..##  ◊~~◊~◊♣..# ~≈~~~ ♣.## ~S~~◊ ◊.#SS 2 sea snakes (asleep) ≈S~≈ ~.#S   black mamba (asleep) ?~j q~~~~ ..# ?~j ,6.6 (2.5 ?~jڔ ?~ju X _You encounter a black mamba and 2 sea snakes.?~j qFound 12 gold pieces, a parchment of Call Imp and a glaive.?~jl  ?~j S_There is a stone staircase leading up here.?~j 4?~j \ _Unknown command.@~j< t~ _There is a stone staircase leading up here. _Unknown command.  You shoot an arrow.  The arrow pierces through the black mamba!!  Lightning courses through the black mamba!  You kill the black mamba!@~jŤ )))))))S1 asleep)  You kill the black mamba!  Okawaru accepts your kill.@~j The arrow pierces through the plant!! The plant begins to die.  The plant is moderately damaged.  The arrow piercsea snake!@~jU (!  The sea snake hisses angrily.@~je/ S~The sea snake is severely wounded.@~jY0 JS~@~j6 .~~◊Swandering)@~j: L=====7.6 (1.0 @~jV? @~jcA - _You hear an angry hiss.A~j.-~You shoot an arrow. The arrow pierces through the plant!!  Lightning courses through the sea snake!  You kill the sea snake!  Okawaru accepts your kill.A~j;< )))))))   sea snakeYou hear a splash.  The arrow pierces through the sea snake!  The sea snake hisses angrily.A~j[MS~A~jQ^OS≈A~jaJ~SA~js{.~~◊†A~jB~jCB~jFF3B~jIe _A nearby plant withers and dies.B~j/M3B~jOB~jbQB~jWB~j1XB~jYB~j[B~j_B~j`B~jaB~jEhB~jxhB~j"jB~jo$ B~jNo+_You now have 1403 gold pieces (gained 12).B~j}B~jB~jB~j׃B~j݆B~j@B~jB~jjB~jߍ,B~j0B~j,B~j,B~jB~jB~jHB~j}B~jB~jB~jB~jB~j:B~jB~jߨB~jZB~j4B~jB~j߰B~j/B~j'B~jB~j?B~jB~jrB~j)B~jaB~jB~j'B~j#B~jB~jB~jB~jsB~jB~jB~juB~jB~jdB~jB~jAB~jXB~jj  You sense a monster nearby.B~j@..... B~jE..... B~j{O##... B~jD#... B~jB## B~jHN###...# B~jrT######.....# B~jm........# B~j.......@#..##---B~j=.......###..#....... #..##..B~j..##... #...# #..B~j. ##.. ##..### #...B~j-) ##..##.....###..# { #..............# B~jw\#...#####......#B~jw#..# ##....).##B~j049.4 (19.0)B~jUA--- _B~jB~jB~j":3B~jd:B~j;C~jC~j?BC~jC~j!,C~j"C~j-#C~j&C~jy&C~j&C~j'C~jx*C~j)+C~j+C~j,C~j3j  You sense a monster nearby.C~j6#.......###..# ........# #..##..C~jh6...##...# #...# #..~. ##..####..### #...C~j6O~.~ ##..##.....###..#◊.◊~{ #..............#~.~~◊ #...#####......#C~j6~.◊◊~~#..## ##....).## C~j6L♣.@## #...:....# { ♣..# ##........# C~j673♣...####.........## ##................. ####....~......... C~jr7|###.♣~♣..<..## C~j7♣~♣~◊◊†.## ~~~◊~~♣..##C~j77 ♣◊~~~~◊♣..C~j7"#C~jI;-60.4 (11C~j <% _C~jJ?C~j@C~j C~j' C~j C~jp C~jh i  You encounter a sea snake.C~j= z ..# #..##..C~j ...##...# #...# #~.~ ##..####..### #.~~ ##..##.....###..# ◊.◊~S #............~.~~◊♣#...#####~.◊◊~~#..## ).## ♣..## #...:....{ ##....C~j5  ♣...####.###...........♣♣C~jg S   sea snake (asleep)♣~≈†~~~♣.##C~j U0.0){C~jL 21.4 (1 _C~j C~j C~j$ C~jJ[ #..## ..  ...##...# #...# #..  ~.~ ##..####..### #... C~jo ~.~~ ##..##.C~j  C~jI◊.◊~S #....  C~j"~.~~◊♣#...  C~jP'~.◊◊~~#..## ).##  C~jo!♣..## #...:....#  C~j0{ ♣.@#  C~j C~j♣...# C~j "##.... ####...C~jP  ###.♣~♣..< C~jk$♣~♣~◊◊†...##  C~j{ C~j  C~j C~j-  D~j>e  #..## ..  ...##...# #...# #..  D~j? ~.~ ##..####..### #...  D~j2?~.~~ ##..##.  D~jQ?◊.◊~S #....  D~jr?t~.~~◊♣#...  D~j?b~.◊◊~~#..## ).##  ♣..## #...:....#  D~j?{ ♣.@#   D~j?7♣...#D~j@b ##.... D~j1@H####... D~jP@###.♣~♣..< D~jl@♣~♣~◊◊†...##  { D~j@  D~j@D~jDD~j ED~jHD~jJ` _A sea snake is nearby!D~j3)))))D~jLM))S  D~js  You shoot an arrow. The arrow pierces through the plant!! D~jE The plant begins to die. Lightning courses through the plant!! D~j; The plant is moderately damaged. D~jG The arrow pierces through the sea snake!!! D~j,M Lightning courses through the sea snake!  The sea snake hisses angrily.D~jj ~SThe sea snake is almost dead.D~jlL~SD~j;s.~~◊~{ ♣. {D~j.tL=====2.3 (0.9 D~jaD~jہ0 _You hear an angry hiss. x2D~js ~You shoot an arrow.  The arrow pierces through the sea snake!  You kill the sea snake!D~jƆ )))))))  Okawaru accepts your kill.The arrow pierces through the plant!! The plant begins to die.D~jL2SD~j? SD~jT~The plant is lightly damaged.D~j IS~D~jI~.◊~~ ♣. {S   sea snake (wandering) {D~jj5===--3.3 (1.0 D~jQD~j,Z _You encounter a sea snake.D~j O ))))))D~j )You shoot an arrow. The arrow pierces through the plant!!  The plant is heavily damaged.D~jn ~SThe arrow closely misses the sea snake.D~jo K~SD~jp C~SD~jv ..~~◊.{ SD~jv A--4D~j}z D~j| 3 _The sea snake hisses angrily.D~jY -))))D~j~ )))D~j J The arrow closely misses the sea snake.D~j ;The sea snake hisses angrily.D~j :  The arrow pierces through the sea snake!!  D~j( |The sea snake is severely wounded.  The arrow pierces through the plant!!!D~j* ~The plant is severely damaged.You hear an angry hiss.D~jJ~SD~j ..~~{  D~jR{A nearby plant withers and dies.D~jΈF=====5D~jD~j4O _The sea snake misses you.E~j48E ))))E~j8}))) You shoot an arrow.  The arrow pierces through the sea snake!E~jt ~The sea snake is almost dead.E~j2SE~jWi ..~~~E~j:S E~j{S 2 sea snakes  E~j'uA nearby plant withers and dies.You encounter a sea snake.E~j*\===--6E~jE~j7 _You block the sea snake's attack.E~j9M))))))) _You block the sea snake's attack.E~ja.  The arrow pierces through the sea snake!!  Lightning courses through the sea snake!!E~j΋ ..~~~SS{E~je  The sea snake is almost dead.E~jX====-7E~jE~jĒ7 _You block the sea snake's attack.E~jt .You shoot an arrow.  The arrow pierces through the sea snake!  You kill the sea snake!E~j Z ~Okawaru accepts your kill.E~j The arrow pierces through the sea snake!!  You kill the sea snake!E~jQ -))))E~j )))E~j E~jr ]..~~~~.E~j's { E~j.y 7===-8 _Okawaru accepts your kill.You have finished your manual of Shields and toss it away.E~j| E~j~ i _Your Dodging skill increases to level 10!E~j E~jO 8-E~j E~j H _No target in view!F~j 3F~jW F~jF~jF~j: _F~jxF~j0F~jvF~jF~jGF~j"F~jC#F~j#F~j%F~ja)  You enter the shallow water.  Moving in this stuff is going to be slow.  You encounter a sea snake.F~j8.D #........#..## ###.......###..# ..........# #..## .F~j.##...##...# #...# #.#◊~.~###..####..### #..♣~~.~~###..##.....###..#~~◊.~~~ #..............#~◊~.~~~♣#...#####......#F~j.~~~.◊◊~@#..## ##....).#---~◊~.~~~♣..## #...:....F~j/◊~◊.~~~♣..## ##♣♣~.~~◊♣...####F~j1/♣~.◊~♣##...............F~jl/ ♣~.~~ ####....~....... S   sea snake (wandering)♣S.~~ ###.♣~♣..<...F~j/~~.~≈ ♣~♣~◊◊†...# ~~~◊~F~j/&~♣..##F~jm6p71.3 (3S~F~jG7JS~F~j$9ES.F~j==F~jG>---2.9 (4.6Water F~jaBF~j{D F~jD-_The sea snake hisses angrily.F~j|bR ))))F~jb`)You shoot an arrow.  The arrow pierces through the sea snake!F~j&MS~F~jMS~F~j3 C .F~je ~F~j 7The sea snake is lightly wounded.F~j 6===3.9 (1.0F~ju F~j@ V _The sea snake barely misses you.F~ju )F~j )F~j .)))F~jq C SF~j ~F~jڳ ~F~j .F~j2 ~You shoot an arrow. The arrow barely misses the sea snake.F~jX ,4.8 (0.9F~j F~j  F~j4 )_You block the sea snake's attack.G~jVJ )))G~jW|)) You shoot an arrow.  The arrow pierces through the sea snake!!G~j' G~j7ZS~~.G~j^e~The sea snake is heavily wounded.G~j '5.7G~jlG~j7 _You block the sea snake's attack.G~jV)))))G~jz] S~G~j,{$~.G~jc{~You shoot an arrow. The arrow misses the sea snake.G~j|'6.6G~jG~j G~j)_You block the sea snake's attack.G~j@)))))G~j\G~j6uS~~.~7.6 (1.0 _You shoot an arrow. The arrow misses the sea snake. The sea snake misses you.G~j0f V)))))G~j  S~~.~You shoot an arrow. The arrow barely misses the sea snake.G~jx %8G~j| G~j 7 _You block the sea snake's attack.H~j:~ H~j>; You shoot an arrow. The arrow barely misses the sea snake. _You block the sea snake's attack.  You shoot an arrowH~j{; . H~j;4 The arrow pierces through the sea snake!!  H~j;1Lightning courses through the sea snake! H~j;C You kill the sea snake!H~jGH~jG)H~jG)H~jG)H~jH))H~jaHH~jH)H~je ~~~.H~jJ~Okawaru accepts your kill.H~j\j9=====9.5 (0.9H~jH~j4- _You hear an angry hiss.H~jDH~j8H~jH~jH~j6,H~jVH~jH~jH~jH~jH~jH~jH~j|H~jH~jH~j%  H~jEYou sense a monster nearby.H~jU ###...# H~j-#######.....# { #...........#  H~jp#........#..##  ####.......###..# H~j  ..........# #..##  ##...##...# #...# H~j #◊~.~###..### H~j  #♣~~.@~###..##.....##-----H~j7X ♣~~◊.~~~##........ ♣~◊~.~~~♣#...#####H~j ♣~~~.◊◊~~#..## ###~~◊~.~~~♣..## #...:H~j#♣◊~◊.~~~♣..## ##H~j #♣♣~.~~◊♣...####...H~j= ♣~.◊~♣##............♣~.~~♣ ####....~....H~j.85.9 (6.4H~joB----- _H~jH~jH~j H~j׏ H~jԔ H~j H~jN  H~js  H~j EYou sense a monster nearby.H~jk Q ##..# H~j Y###...# H~j D#######.....#H~j ^{{ #...........H~j7 _ #........#..##H~j ]####.......###..H~j u ..........# #..##H~j  ##...##...# #...#  #◊~H~j" 0##..### H~j #♣~~.~~###..##.....##H~j  ♣~~◊.~~~##.......H~j  ♣~◊~.~~~♣#...#####H~j\  ♣~~~.◊◊~~#..## ##..H~j  #~~◊~.~~~♣..## #...:H~j ◊~◊.~~~♣..## ##H~jp #♣♣~.~~◊♣...####H~j T ♣~.◊~♣##.......H~j -6.9 (1.0H~j , _H~j H~j H~jH~jH~jH~jXH~jH~jH~jH~jFH~j%H~j&H~jY)H~j,H~j6H~j7H~j9H~j>I~jI~jI~j?I~j''I~j I~j  I~j%ZYou open the large door.  You encounter a salamander and 2 nagas.I~jNI~jk(l ##.....#I~j( #.......# { ##..#I~j')#...# ###...##..N## #######.....#I~jt)#..NN #...........#I~j)#... #........#..###.##''####.......###..#I~jP*#.....@..........# #..#I~j*J#..######...##...# #... #◊~.~###..####I~j+x #♣~~.~~###.. ♣~~◊.~~~##....I~jh+ ♣~◊~.~~~♣#...#### N   salamander (polearm, asleep)I~j+ I~j, ♣~~~.◊◊~~#..## # NN 2 nagas (constriction, asleep) #~~◊~.~~~♣..## #I~j^,f #♣◊~◊.~~~♣..## ##I~j 0V.N90.9 (4I~jQ5PN)I~j:621.9 (5 _I~j9I~jQAI~j{ ..# ...# { ##..#  #...#  I~j[f #..N##   #...N   I~jX#..N #.... #.##''####.... I~jd#.....@..........#  #..######...##...#  #◊~.~#I~jÃ( I~j/    I~j  I~j= ..# ...# { ##..#  #...#   #..N##   #...N  I~j #..N #.... #.##''####.... I~j#.....@..........#  I~j+#..######...##...#  #◊~.~#I~j)  I~j  I~j:  I~jI~jpI~j I~j" I~j"V_There are monsters nearby!I~j. _There are monsters nearby!  You shoot an arrow.  The arrow pierces through the salamander!!  The salamander is heavily wounded.  The arrow pierces through the naga!!  You kill the naga!I~j&)))    nagaI~j? .NOkawaru accepts your kill.I~j?I~jK?  {I~j@L)I~jcLW.N'NI~jLF)  The naga shouts! You hear a shout! x2I~jQK====3.0 (1.1 I~jUI~jW8 _You block the salamander's attack.J~jZ"##.J~j>ZM..# #.... J~jfZR...# J~jZ##..# #...# { J~j8[P###...# #...## #.....# #..N) #.....# J~j[#..N #........#..## #.##''####.###..# #...# #..#J~j$\#..######...##...# #...#J~j\1#◊~.~###..####..##♣~~.~~###..##.♣~~◊.~~~##.♣~◊~.~~~♣#...#J~j\♣~~~.◊◊~~#..## ## J~j]f#~~◊~.~~~♣..## #. J~j;]i#♣◊~◊.~~~♣..## ##. J~ja]J~jb0NJ~jti.NJ~jp5 {J~jp..J~jqN   salamander (polearm)N   naga (constriction)J~jKqJ~jrJ----40 J~jvJ~jxJ~j*,##.... ..# #.... ...# ##..# #...# ###...# #...## { #######.....# #...) #.....# #.N. #........#..## #.##'N####.###..# #.# #..## #..######...##...# #...# J~jW#◊~.~###..####..##♣~~.~~###..##.♣~~◊.~~~##.J~j♣~◊~.~~~♣#...#####.♣~~~.◊◊~~#..## ##.#~~◊~.~~~♣..## #.J~jX#♣◊~◊.~~~♣..## ##.J~jBP'NJ~j~ NThe salamander attacks as it pursues you!J~ja{ {.J~j1^N   naga (constriction)J~jQ=---5J~jJ~j8 _You block the salamander's attack.J~j]F ##.... ..# #.... ...# { ##..# #...# ###...# #...## #######.....# J~jF R#...){ #...# #... #..#..## #.##'N####.###..# #.....N.# #..## J~j'G S#..######...##...# #...# #◊~.~###..####..##♣~~.~~###..##.....#♣~~◊.~~~##.J~jG ♣~◊~.~~~♣#...#####.♣~~~.◊◊~~#..## ##.#~~◊~.~~~♣..## #.#♣◊~◊.~~~♣..## ##.J~jI :.NJ~jO J~jrP .-6J~jT J~jW J~j8 B )))))J~j r You shoot an arrow.  The arrow pierces through the salamander!  J~j HThe salamander is almost dead.J~jG'NJ~j   {'N.The arrow pierces through the naga but does no damage.J~jM4===9 (0.9 J~j@ J~j"8 _You block the salamander's attack.K~j`M))))))) K~jbThe arrow pierces through the naga but does no damage..!!K~j: NThe naga is almost dead.K~j}AH ,#K~jAg....NN.N  mage (polearm, constriction)N   naga (constriction)  The salamander closely misses you.K~jB,8.0 (1.1 K~jsGK~jTu _You encounter a naga mage. It is wielding a +0 spear.K~j .You shoot an arrow.  The arrow pierces through the salamander!!  You kill the salamander!K~j3 9 .K~jZ Okawaru accepts your kill.The arrow pierces through the naga!! Lightning courses through the naga!!  You kill the naga!K~jA )))))K~jKN   naga mage (polearm, constriction)  Okawaru accepts your kill.K~jeG'NK~j{{').K~j1609.1K~j[K~j|Q _The arrow pierces through the naga mage but does no damage.K~jg )))))))You shoot an arrow.  The arrow pierces through the naga mage.K~j$p....N).K~j*400.2K~jK~jX K~j)_The naga mage is lightly wounded.K~j 4)))))))K~ja 8)NK~j\{ 5 {K~j{ j{....)N.K~j} #1K~j} 0 K~j; K~j q _You shoot an arrow. The arrow closely misses the naga mage.K~jM35) _The naga mage is lightly wounded. _You shoot an arrow. The arrow closely misses the naga mage.!  Lightning courses through the naga mage!  You kill the naga mage!K~j6^)))))))L~j8 {L~jljX {.{#L~j....)).Okawaru accepts your kill.L~ju.12L~jߒL~j* _You hear a shout! x2L~jhL~jkL~jL~j L~j:_No target in view!L~j 7g##.... ..# L~j^7#.... ...# { ##..# #...# L~j7 ###...# #...## {#######.....# #...) #.# #.{., #.#..## L~j7#.##''####.###..# #.....)).L~j8# #..## #..######...##...# #...# L~jM8#◊~.~###..####..### #♣~~.~~###..##.....#♣~~◊.~~~##.♣~◊~.~~~♣#...#####.♣~~~.◊◊~~#..## ##.L~j8"#~~◊~.~~~♣..## #...:#♣◊~◊.~~~♣..## ##.L~j[% L~j[ L~j \g{) {.L~j[_'---L~j_3 L~j_ _L~jumL~jrL~jw <##.... L~j7x ..# #.... ...# L~j|x Y##..# #...# L~jx ^###...# L~jy #...## #######.....# L~jCy y#..{) { #.L~jgy 0# L~jy L#..., #.L~jy >#..## L~j'z x#.##''####.L~jz ###..# #.....)).# #..## L~jz #..######...##...# #...# L~j[{ #◊~.~###..####..### L~j{ J#♣~~.~~###..##.....#♣~~◊.~~~##.♣~◊~.~~~♣#...#####.L~j#| ♣~~~.◊◊~~#..## ##.L~j| #~~◊~.~~~♣..## #...:.#♣◊~◊.~~~♣..## ##.L~j L~j B---4L~j L~j L~jI ##.... ..# #.... ...# L~jrJ ##..# #...# ###...# #...## #######.....# #..{) { #.# #..., #.#..## #.##''####.###..# #.....)).# #..## L~jJ #..######...##...# #...# #◊~.~###..####..### ##♣~~.~~###..##.....###.♣~~◊.~~~##....L~j-K _♣~◊~.~~~♣#...#####.♣~~~.◊◊~~#..## ##....)#~~◊~.~~~♣..## #...:.#♣◊~◊.~~~♣..## ##.L~jXU L {L~j9V &5L~jha L~jc M~j##.... ..# #.... ...# M~j##..# #...# ###...# #...## #######.....# #..{) #.# #...{ #.#..## M~j#.##''####.###..# #.....)).# #..## #..######...##...# #...# #M~j #◊~.~###..####..### #.#♣~~.~~###..##.....###.♣~~◊.~~~##.....M~jm♣~◊~.~~~♣#...#####.♣~~~.◊◊~~#..## ##....).#~~◊~.~~~♣..## #...:.#♣◊~◊.~~~♣..## ##.M~jM~j&6M~j6M~jM~jΚ  ##.... ..# #.... ...# ##..# #...# ###...# #...## #######.....# #..{) #.#M~jQ ? #...{ #.#..## #.##'N####.###..#M~j  #.....)).# #..##M~j  #..######...##...# #...# M~j+  #◊~.~###..####..### # #♣~~.~~###..##.....###M~j  ♣~~◊.~~~##....M~j  ♣~◊~.~~~♣#...#####M~j N   naga ritualist (constriction, wanderi…)M~j  ♣~~~.◊◊~~#..## ##....)M~jy  #~~◊~.~~~♣..## #...: #♣◊~◊.~~~♣..## ##M~j M~j W,)M~j &7M~j) M~j _You encounter a naga ritualist. It is wielding a +0 short sword.N~jb ))))))) You shoot an arrow.  The arrow pierces through the naga ritualist!!N~j          #{)  #.####...# ~   , toxic a…)The naga ritualist is heavily wounded.The naga ritualist mumbles some strange prayers to its god.The naga ritualist begins to radiate toxic energy.N~j3d      #N~j3{)  #.####...# N~j4#◊~.~ ♣N~j;jN))....N~j<38=-===8Pois N~jAN~jCQ _You are poisoned.N~jQk )))))))You shoot an arrow.N~jO 'NThe arrow completely misses the naga ritualist.You feel sick.N~j$O)....N~j1F-9.0 (0.8N~j6N~jV _You are more poisoned.N~j0 )))))))You shoot an arrow.  The arrow pierces through the naga ritualist.N~j&  .N)....The naga ritualist is heavily wounded.You feel sick.  You are more poisoned.N~j  The naga ritualist mumbles some strange prayers to its god against you.N~jKX 69 (0.9 _You resist with almost no effort.N~j; )You shoot an arrow.  The arrow pierces through the naga ritualist!!  N~j<CYou kill the naga ritualist!N~j?[)))))))O~jO .))....Okawaru accepts your kill.O~je0210.8O~jfO~jɫ$ _You feel sick.O~j,O~jR/  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting11.9  11.3  +1   i - Spellcasting   5.0   6.0   0  O~jo0         b - Unarmed Combat   0.0   0.5   0 +4 j - Hexes   8.0   6.4  +2   c - Throwing   0.0   1.0   0   k - Translocations   8.1   6.4  +2       l - Fire Magic   1.0   2.0   0   d * Ranged Weapons  18.9  24.5   0           m - Invocations  12.0  10.6  +2  e + ArmourO~j=1 10.2  10.1  +1   n - Evocations   5.0   5.0  +1  f + Dodging10.0  14.3  -1       g * Shields  19.3  15.8  +3       h - Stealth   5.0   3.6  +3                          O~j*2                            The species aptitude is in white. Bonus from skill manuals is in red.  [?] Help[=] set a skill target  O~j2[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsQ~jCQ~jCQ~jIQ~jrOB##....Q~jOgmalak the Peltast..##....Formicid of Okawaru ******...###..#Q~jO.Health: 136/140 =======================-#...####...#Magic: 27/27 ========================Q~jPE#...## #######.....#AC: 27Str: 15#..{) #...........#Q~j]PVEV: 22Int: 16#..., #........#..##SH: 32Dex: 28#.##''####.......###..#XL: 18 Next: 62% Place: Snake Pit:4Q~jP#.....))....@....# #..##Q~jPNoise: ===------  Time: 27410.8 (0.0)#..######...##...# #...#g) +8 storm bow {elec, penet} Q~jP#◊~.~###..####..### # Cast: JinxbiteQ~j Qq#♣~~.~~###..##.....###. Pois ♣~~◊.~~~##.............Q~j6Qs♣~◊~.~~~♣#...#####..... ♣~~~.◊◊~~#..## ##....)Q~j]Q #~~◊~.~~~♣..## #...:.. Q~jQ#♣◊~◊.~~~♣..## ##......  _You resist with almost no effort.  Q~jQOYou shoot an arrow.  The arrow pierces through the naga ritualist!!  Q~jQ|You kill the naga ritualist!Okawaru accepts your kill. _You feel sick.Q~j WQ~jWQ~j\Q~j^Q~j҄ zfeel sick.are mildly poisoned (136 -> 135). You are studying Unarmed Combat.  Q~j4 Your movement speed is average.  Your attack delay is about 1.0 (and is slowed by your shield and armour).  Your damage rating with the +8 storm bow {elec, penet} is about 43 (Base 14 x  145% (Dex) x 164% (Skill) + 10 (Ench + Slay)).Q~j# Q~j Q~j  Q~j& X_Your base attributes are Str 15, Int 13, Dex 22.S~j_S~j`S~jeS~jgF _Unknown command.S~jB S~jѵ S~j S~j H _No target in view!S~j6&S~j&S~j+S~j-H _No target in view!T~jlT~jlT~jnT~jq0NT~jw  You feel sick.  You encounter a naga. It is wielding a +0 glaive.T~j|=N   naga (polearm, constriction, wandering)T~j*)T~jۄ;---1.8 (1 _T~jT~jT~jL '  You shoot an arrow. The arrow pierces through the naga!!!  You kill the naga!T~jP^)))))))T~jg {)))....Okawaru accepts your kill.T~j6===2.6 (0.8T~jT~j$ _You feel sick.T~j T~j: T~j T~j H _No target in view!U~jvU~jE|% U~jz|G Skill  Level Cost  Apt Skill  Level Cost  Apt a + FightingU~j|11.9  11.3  +1   i - Spellcasting   5.0   6.0   0  U~j}^    U~j2}S    U~j} b - Unarmed Combat   0.0   0.5   0 +4 j - Hexes   8.0   6.4  +2  U~j} c - Throwing   0.0   1.0   0   k - Translocations   8.1   6.4  +2  U~j}R    U~j~ l - Fire Magic   1.0   2.0   0  U~j~x d * Ranged Weapons  18.9  24.5   0      U~j~R    U~j~ m - Invocations  12.0  10.6  +2  e + ArmourU~j.10.2  10.1  +1   n - Evocations   5.0   5.0  +1  f + DodgingU~j\10.0  14.3  -1      U~jn g * Shields  19.3  15.8  +3      U~j h - Stealth   5.0   3.6  +3  U~j a    U~j2_    U~jXa    U~j        U~jĀ_    U~j        U~j5        U~jca    U~j_    U~jT    U~jThe species aptitude is in white. Bonus from skill manuals is in red.  [?] HelpU~jWG[=] set a skill target  U~j[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsW~jSW~joW~j##....gmalak the Peltast..##....Formicid of Okawaru ******W~j;...#{##..#Health: 136/140 =======================-#...#W~je###...#Magic: 27/27 ========================W~jr#...## #######.....#AC: 27Str: 15#..{) #...........#EV: 22W~jInt: 16#..., #........#..##SH: 32W~jMDex: 28#.##')####.......###..#XL: 18 Next: 62% Place: Snake Pit:4W~j#.....))....@....# #..##W~j'Noise: ===------  Time: 27412.6 (0.0)#..######...##...# #...#g) +8 storm bow {elec, penet} W~jW#◊~.~###..####..### # Cast: Jinxbite#♣~~.~~###..##.....###. Pois W~js♣~~◊.~~~##.............♣~◊~.~~~♣#...#####..... W~jl♣~~~.◊◊~~#..## ##....) #~~◊~.~~~♣..## #...:..W~j #♣◊~◊.~~~♣..## ##......  W~j>d_You encounter a naga. It is wielding a +0 glaive.You shoot an arrow. The arrow pierces through the naga!!!  You kill the naga!Okawaru accepts your kill. _You feel sick. _No target in view!W~jgW~jW~jW~jW~j W~j֡ Gear: 22/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with )) W~j  g - the +8 storm bow (weapon) {elec, penet}  a - the +7 longbow of the Realm of Zot {chaos, rC+++} W~j@ Missiles (go to first with ()h - 26 poisoned darts  p - a curare-tipped dart Armour (go to first with [)  b - a +2 pair of gloves of dexterity (worn)  e - a +0 pair of boots (worn) W~jj k - the +8 tower shield of Perfidy (worn) {Will+ rCorr Slay+2}  o - a +0 pair of gloves of dexterity (worn)  u - the +7 swamp dragon scales of the Last Howling Gods (worn) {rPois rC+ Int+3 v - a scarf of harm (worn) W~j  j - the +4 skin of Zhor {*Englaciate rC+++ SInv} Jewellery (go to first with "=)  d - a +4 ring of protection (worn) W~j d l - a +5 ring of evasion (worn)  t - the amulet "Akkut" (worn) {Chemistry Will+ Regen+}W~j c - a +6 ring of intelligence  f - a +4 ring of protection  i - an amulet of dissipation  m - a ring of flight W~j# [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Y~jL u - the +7 swamp dragon scales of the Last Howling Gods (worn) {rPois rC+ Int+3 The scales of a swamp dragon. It confers resistance to poison on its wearer. Base armour rating: 7 Encumbrance rating: 7 rPois: It protects you from poison. rC+: It protects you from cold. Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. It cannot be enchanted further. If you take off this armour: Your AC would decrease by 17.3 (27.6 -> 10.3). Your EV would increase by 2.4 (22.9 -> 25.3). Your spell failure would improve by up to 6% (press '!' for details). Your attack delay would decrease by 0.1 (1.0 -> 0.9). This ancient artefact cannot be changed by magic or mundane means. Okawaru gifted it to you on level 4 of the Lair of Beasts. Y~j X(t)ake off, (d)rop, (=)adjust, or (i)nscribe.f~jzGear: 22/52 gear slots (Left/Right/Tab to switch category) f~j5Hand Weapons (go to first with ))  g - the +8 storm bow (weapon) {elec, penet}  a - the +7 longbow of the Realm of Zot {chaos, rC+++} Missiles (go to first with ()  h - 26 poisoned darts  p - a curare-tipped dart Armour (go to first with [)  b - a +2 pair of gloves of dexterity (worn)  e - a +0 pair of boots (worn)  k - the +8 tower shield of Perfidy (worn) {Will+ rCorr Slay+2}  o - a +0 pair of gloves of dexterity (worn)  u - the +7 swamp dragon scales of the Last Howling Gods (worn) {rPois rC+ Int+3 v - a scarf of harm (worn)  j - the +4 skin of Zhor {*Englaciate rC+++ SInv} Jewellery (go to first with "=)  d - a +4 ring of protection (worn)  l - a +5 ring of evasion (worn)  t - the amulet "Akkut" (worn) {Chemistry Will+ Regen+}  c - a +6 ring of intelligence  f - a +4 ring of protection  i - an amulet of dissipation  m - a ring of flight f~j[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]f~j f~j f~j ##....gmalak the Peltast..#f~j> #....Formicid of Okawaru ******...#{##..#f~j Health: 136/140 =======================-#...####...#f~j dMagic: 27/27 ========================f~j r#...## #######.....#AC: 27Str: 15#..{) #...........#EV: 22f~j Int: 16#..., #........#..##SH: 32f~j: Dex: 28#.##')####.......###..#f~jd GXL: 18 Next: 62% Place: Snake Pit:4#.....))....@....# #..##f~j Noise: ===------  Time: 27412.6 (0.0)#..######...##...# #...#g) +8 storm bow {elec, penet} f~j #◊~.~###..####..### # Cast: Jinxbite#♣~~.~~###..##.....###. Pois f~j s♣~~◊.~~~##.............♣~◊~.~~~♣#...#####..... f~jG ♣~~~.◊◊~~#..## ##....) f~jq :#~~◊~.~~~♣..## #...:.. #♣◊~◊.~~~♣..## ##......  f~j _You encounter a naga. It is wielding a +0 glaive.You shoot an arrow. The arrow pierces through the naga!!!  f~j You kill the naga!Okawaru accepts your kill. _You feel sick. _No target in view!f~j f~j f~j 7 f~j> f~j+>f~j>f~jDf~jcF  You shoot an arrow. The arrow pierces through the naga!!!  You kill the naga!  Okawaru accepts your kill. f~jF_You feel sick. _No target in view!Unknown command.g~jg~jg~jŽg~jg~jJg~jg~j% g~j$_You feel sick.  You feel sick.g~j07g~jg~jj _You are no longer poisoned.g~j[  You encounter a salamander tyrant.g~jg~j- 8g~j{N---N   salamander tyrant (wandering)g~jI g~j {4.6 (2g~jN---5.6 (3 _g~jg~jkg~jb6 )))))))You shoot an arrow.  The arrow pierces through the salamander tyrant.g~j )NThe salamander tyrant is lightly wounded.Sg~j  ,)....S   mana viperYou hear an angry hiss.g~je =9===6.6 (1g~j g~j# [ _You encounter a mana viper.h~jFU)))))))  mana viper.!  Lightning courses through the salamander tyrant!!  The salamander tyrant is heavily wounded.  The arrow pierces through the mana viper!!!h~jt0)h~jE~ )####.#######h~j~h  The mana viper is almost dead.h~j{ {)####..≈≈h~jN)....@.≈The salamander tyrant rends the earth beneath you!h~jww96/140 -------=====h~j%7.5 (0.9 h~jh~j7 _The blast of magma engulfs you!!!h~j, ))))))) You shoot an arrow.  The arrow pierces through the salamander tyrant!!h~j }S)N,.)N....S   mana viper7-------===--8.5 (1.0  _The salamander tyrant is almost dead.h~j6"b )The arrow pierces through the salamander tyrant!! _The salamander tyrant is almost dead.  Lightning courses through the salamander tyrant!  You kill the salamander tyrant!h~jU6 )Okawaru accepts your kill.The arrow pierces through the mana viper!  You kill the mana viper!h~j8^)))))))i~jFc)))....i~j935--9.6 (1.1 i~ji~j: _Okawaru accepts your kill.i~ji~j! i~j i~jTi~j i~j':_No target in view!i~ji~ji~ji~j3.i~j Z100/140= _i~j i~ji~jDW1=i~ji~j;2i~ji~j+i~j5,%4i~j.i~j4i~jo4K5=i~j7i~j=i~j=U6=i~ju@i~jE2.i~j*F%7i~jHi~jN2.i~j&O%9i~jQi~jWi~jW&10i~jkZi~j`i~j`K1=i~jci~jhi~jBi?2=i~jqii~jki~j]ri~jr%3i~j-ui~jzi~jM{%5i~jTi~j2i~j%6i~ji~jEi~jK7=i~jOi~ji~jU8=i~j{i~j i~jt&20i~ji~jNi~j%1i~j+i~ji~j%2i~ji~ji~j53=i~ji~ji~ji~j(#5i~j[2=i~ji~ji~j%6i~jvi~ji~jP%7i~ji~j i~jx%8i~ji~j<i~jK9=i~j4i~j-i~jV31=i~j i~ji~j%2i~j? i~jK i~j %3i~j" i~j? i~j %4i~jO i~j w6=i~j i~j? U7=i~j! i~j( i~j( %8i~jr+ i~jN4 i~j4 %9i~j88 i~j,> i~j> L40=i~jA i~jF 1 _HP restored.i~jL i~j+M i~jO i~jR i~j(Z %  i~j^Z EYou sense a monster nearby.i~j.a  ##.... ..# #.... ...#i~jca [ ##..# #...#i~jb  ###...# #...## #######.....# #...) #..# #..., #..#..## #.##')####.......###..# #.....))..@......# #..##--- #..######...##...# #...# #◊~.~###..####..###  #♣~~.~~###..##.....##i~jLb " {♣~~◊.~~~##.. ♣~◊~.~~~♣#...#####i~j|b  ♣~~~.◊◊~~#..## ##... #~~◊~.~~~♣..## #...:i~jb z #♣◊~◊.~~~♣..## ##i~jh 055.6 (36.0)i~jh A--- _i~jn i~jo j~jj~jWj~jNj~jH _No target in view!j~j3j~jj~jj~j$j~j$ _j~jhj~jj~j5j~j9=j~jj~jj~jj~jQ j~j j~j$  Things that are here:j~jl  a +0 spear; a +0 halberd; a naga corpsej~jIj~j* _j~jj~j|"[  Items here: )) [[ †.j~j*j~j+ _j~jV.j~j3j~j:j~j;j~j#Fj~j3J  j~jJRThere is a large open door, spattered with blood here.  Things that are here:j~j)O_  a +0 glaive; a naga corpsej~jSj~j{T _j~j Vj~jYj~j+_j  You sense a monster nearby.j~je9 .... ... ..... .... ... { ....# ##... ...# { #...# #....j~j)f #...# #...# ##..# #...# ##...# ###...# #...##...#######.....# j~jpf#...)@.##...........# ##....###........#..###.##')####.......###..##.....)).........# #..j~jf#..######...##...# ##.# #◊~.~###..#####.. #♣~~.~~###..#.. ♣~~◊.~~~##.......j~jf]. ♣~◊~.~~~♣#...####j~j k: 63.6 (8.0)j~jk% _j~joj~juuj~ju+4.6 (9j~jyj~j{` _t - 18 scrolls of teleportation (gained 1)j~j j~jr j~j j~j9 j~jͼ j~j j~j j~j j~j" j~j j~j j~j] j~j j~j j~jg j~j/ j~jM j~j j~j j~ji j~j j  You sense a monster nearby.j~j ... # # {..## j~j  .# ..#  .#....... j~j= { ........ ... #.j~jk .... ...# {  #.... j~j v#...# ##.@.# ##..# #...# ##...## ###...# j~j T#...##...#######.....# #...)..##......#j~j ##....###........#..##j~j' #.##')####.......###..# #.....)).........# #..## j~jk #..######...##...# #...# #.# #◊~.~###..####..j~j( +9.6 (5j~j % _j~jf j~j k~jewk~jgyk~j?}k~jYk~jk~jck~jgmalak the Peltast### .N.. #$.Formicid of Okawaru ******#..# .... #...Health: 140/140 ========================....# N..##...#Magic: 27/27 ========================.....##..#...#AC: 27Str: 15....#.....# .....EV: 22Int: 16{ .......# .....SH: 33Dex: 28...#....# ##....XL: 18 Next: 65% Place: Snake Pit:4...# { ##.@.# #....Noise: ---------  Time: 27469.6 (0.0)#...#k~jQ ##...## ##..#g) +8 storm bow {elec, penet} #...# ##...## ###...#Cast: Jinxbite#...##...#######.....##...)..##...........###....###........#..##N   Vashnia (launcher, constriction, wand…)#.##')####.......###..#N   naga ritualist (constriction, wanderi…)#.....)).........# #..###..######...##...# #...# _You sense a monster nearby. _t - 18 scrolls of teleportation (gained 1) _You sense a monster nearby.You encounter Vashnia the Elite Marksnaga and a naga ritualist.Vashnia is wielding a +5 war axe of draining, wearing a +2 barding of fireresistance and carrying a +0 arbalest.  --more--k~j k~j9 k~jf 8 Nk~j t - 18 scrolls of teleportation (gained 1) _You sense a monster nearby.  You encounter Vashnia the Elite Marksnaga and a naga ritualist.Vashnia is wielding a +5 war axe of draining, wearing a +2 barding of fireresistance and carrying a +0 arbalest.  Found 11 gold pieces.k~jv NNcatcsalamander mystic (wandering)k~j *N   naga ritualist (constriction, wanderi…)Vashnia shouts!  You encounter a salamander mystic. It is wielding a +0 quarterstaff.k~j B ***k~j N*Vashnia spits poison at you.k~jq {.NNk~jr ~ SYou block the splash of poison.k~j0} e N....k~j} =N)S   guardian serpent (wandering)(…)You encounter a naga mage. It is wielding a +0 spear.You encounter a guardian serpent.k~j8 6===70.6 (1k~j k~j 0 _The naga ritualist shouts!n~j?n~jB(Read which item? Scrolls  f - 3 scrolls of fear  g - 3 scrolls of foga - 5 scrolls of enchant armour  p - 2 scrolls of poison  w - 5 scrolls of enchant weapon  I - 3 scrolls of immolation  N - 3 scrolls of noise  T - a scroll of torment  V - 2 scrolls of vulnerability  b - 4 scrolls of blinking  t - 18 scrolls of teleportation n~jBD c - a scroll labelled BYHAIGRICH  h - 5 scrolls labelled WAOVOI EQOXZUG [!] read|quaff|evoke[?] describe selectedn~jn~j#$n~jf+gmalak the Peltast### NNS. #$.Formicid of Okawaru ******#..# N... #...Health: 140/140 ========================....# N..##...#Magic: 27/27 ========================.....##..#...#AC: 27Str: 15n~j+....#.....# .....EV: 22Int: 16{ .......# .....SH: 33Dex: 28...n~j2,#....# ##....XL: 18 Next: 65% Place: Snake Pit:4...# { ##.@.# #....Noise: ===------  Time: 27470.6 (0.0)#...# ##...## ##..#n~jh,g) +8 storm bow {elec, penet} #...# ##...## ###...#Cast: Jinxbite#...##...#######.....#n~j,#...)..##...........###....###........#..##N   Vashnia (launcher, constriction, catc…)#.##')####.......###..#n~j,N   salamander mystic (wandering)#.....)).........# #..##n~j-SN   naga ritualist (constriction)#..######...##...# #...#S   guardian serpent (wandering)(…)n~j3-pYou encounter a salamander mystic. It is wielding a +0 quarterstaff.Vashnia spits poison at you.You block the splash of poison.  You encounter a naga mage. It is wielding a +0 spear.You encounter a guardian serpent. _The naga ritualist shouts!n~j7? .n~j8NAs you read the scroll of fog, it dissolves into smoke..Sn~j?A §§§§@§§§n~jzAkNS  n~jAMThe guardian serpent shouts!  Vashnia unwields a +5 war axe of draining.o~jp+)))o~j)o~ja& o~j### .N.#..# NNS. #...o~j....# N..##...#.....##..#...#o~j78....#.....#o~jfH.§§§.§.#§§§#o~jyS   guardian serpento~jŽo~jQ  Vashnia wields a +0 arbalest. Vashnia shoots a bolt. The bolt hits you.o~j͏639-o~j,-1.6 (1o~jo~j o~jL$_You hear a shout! x3o~j### .N.. #$. #..# NNS. #... ....# N..##...# .....##..#. ....#........o~jmc{ .§§§.§... #§§§§# ##.... ...# { ##  #...# ##.@§## ##..# #...# ##...## ###...# #...#####.....# #...)..##...........#o~j ##....####..##.##')######..# #.....))..# #..## #..######...##...# #...# #.# #◊~.~###..####..### o~j8o~jI{{{{ o~jz~40=--2o~jo~j1p~j; #..# NNS. #... ....# {{.##...# .....##{. ....#.......{{ .§§§.§... #§§§§# ##.... ...##  #...# ##.§§## ##..# #...# ##.@.## ###...# #...#####.....# #...)..##...........# ##....####..##.##')######..# #.....))..# #..## #..######...##...# #...# #.# #◊~.~###..####..##. #♣~~.~~###..##.....p~jUJ{{p~jVO--3p~j[p~j]p~jZ4 ....# {{.##...# .....##{{ { ....#...... .§§§.§p~jZ... #§§§§# ##.... ...##  #...# ##.§§## ##..#p~j #...# ##...## ###...# #...#####.....#p~j"o #...)..##...........# ##....####..##.##')######..#p~jv #.....))..# #..##p~j #..######...##...# #...# #.# #◊~.~###..####..#p~jټ. #♣~~.~~###..##.... ♣~~◊.~~~##...p~jd {§§p~jw@-4p~jp~jup~jB .....##{{p~jc ....#{.... .§§§.§p~j`... #§§§§# ##p~jH ...##p~j p~jZ #...### ##..#p~j #...# ##.§.## ###...#p~j  #...##...#######.....#p~jz #...)@.##...........# ##....####..###.##')####p~jD##..# #.....))..# #..#p~jr #..######...##...# #... #.# #◊~.~###..####... #♣~~.~~###..##...p~j] ♣~~◊.~~~##... . ♣~◊~.~~~♣#...####p~j ?{{p~j(p~jc5p~j p~j&q~j; Q .....##{{#...#q~j!<  ....#{....# . .§§{.§.#  ..{q~j<  #§§§§# ## ...# ##§§§# # #...# ##§§§## ##..#q~j=  #...# ##.§.## ###...#q~j=  #...##...#######.....# #...@..##.# ##....###.#..q~j= ! #.##')####.###.. #.....)).# #..q~j;>  #..######...##...# #q~jo> ~ #.# #◊~.~###..####q~j> s #.. #♣~~.~~###..##q~j>  #.. ♣~~◊.~~~## .q~j> Q ♣~◊~.~~~♣#...q~j!U o{{{{{.##§§§q~jU B=6q~j]Z q~j[ $  Things that are here:q~j` n _a +0 mace; a naga corpser~jjr~jo Ability - do what?Costr~j Failure r~j@ f - DigInstant, Drainr~j5?0%  g - Shaft SelfDelayr~jd 0% r~jI Invocations -X - Renounce Religionr~jNone0%  r~j%a - Heroism2 MP, Piety-r~j10%  r~j_&b - Finesse5 MP, Piety--r~j+1%  c - Duel7 MP, Piety--r~j4% r~j!g[?] toggle between ability selection and description.r~j% r~j* r~j1 .....##{{#...#gmalak the Peltast....#{....# .. Formicid of Okawaru ******. {{ .§{{{§.# ... Health: 140/140 ========================...#§§§§# ##.. Magic: 27/27 ========================...# ##§§§# #... AC: 27Str: 15#...# ##§§§## ##..# EV: 22Int: 16r~ja1 1#...# ##§§§## ###...# SH: 33Dex: 28#...##...#######.....# XL: 18 Next: 65% Place: Snake Pit:4#...@..##...........# Noise: ---------  Time: 27476.6 (0.0)##....###........#..# g) +8 storm bow {elec, penet} r~j1 #.##')####.......###.. Cast: Jinxbite#.....)).........# #..#..######...##...# #..#.# #◊~.~###..####. #.. #♣~~.~~###..##.. #.. ♣~~◊.~~~##...... .♣~◊~.~~~♣#...### The guardian serpent shouts!  r~jH2 Vashnia unwields a +5 war axe of draining.  Vashnia wields a +0 arbalest. Vashnia shoots a bolt. The bolt hits you. _You hear a shout! x3  Things that are here: _a +0 mace; a naga corpser~j>  { { .§§{.{r~j? 5--9857.6 (1Hero r~jE@ r~jbD r~jF m _You gain the combat prowess of a mighty hero.s~jcT ....#{..s~jc*... { { .§§{.§... #§{§§# ##s~jd\#...##§s~jMd  #...# ##§§§## ##s~jd #...### ###...s~jd #...##...#######.....s~je #...)..##...........s~j6e ##.@..####..#.##')####s~jeW##. #.....))..# # #..######...##...# #s~je~ #.# #◊~.~###..####s~j$f. #♣~~.~~###..##. ♣~~◊.~~~##.....s~jXf' s~jfF ♣~◊~.~~~♣#...## s~jf>♣~~~.◊◊~~#..##s~j,y5{§#s~jyP#§.§s~juz%8s~js~js~jH  ... { { .§§{.§.# .s~jtI C. #{§§§# ###...# ##§§§# #. #...# ##§§§## # #...# ##§§§## ###.s~jI  #...##§.§#######..s~jJ  #...)..##......##....###s~jDJ #.##@)######.....))....s~jJ  #..######...###s~jJ V~Hero ##s~jJ #s~j5K `..##~~◊~.~~~♣..##s~jW U#.s~jX %9s~jKf s~jh V _There is a large open door here.t~j_ .... #{§§§# ## #...## t~j #...# ##§§§## ## #...# ##.#t~j #...##§.§#######.# #...)..##.....#.##....####t~j#.##')####.## #..@..)).........# #t~j. #..######...##...# # #.# #◊~.~###..###. #♣~~.~~###..t~jO ♣~~◊.~~~##...# ♣~◊~.~~~♣#...#t~jr# ♣~~~.◊◊~~##~~◊~.~~~♣ #♣◊~◊.~~~♣..##t~jP1St~j:St~j%"##...S   guardian serpentS   black mamba (wandering)t~j#U6=-80t~j(t~j,\ _You encounter a black mamba.t~j T )))))t~jO z) You shoot an arrow.  The arrow pierces through the guardian serpent!t~j| MS.t~j Z§St~jx f....'t~jD 6===1.4 (0.8t~jÍ t~j! h _The guardian serpent is heavily wounded.u~ji  ))))))You shoot an arrow.u~jMS.u~j˔ NThe arrow closely misses the guardian serpent.u~j .§S...'u~j'N   salamander mysticS   guardian serpentu~jzS   black mamba (wandering)  The guardian serpent coils itself and waves its upper body at you.u~j,2.1 (0.7u~jǨu~j' _You hear a shout!v~jI .You shoot an arrow.  The arrow pierces through the salamander mystic!!!  You kill the salamander mystic!v~jM)))))))S   guardian serpentS   black mamba (wandering)v~j\ S.Okawaru accepts your kill.v~jhZ§Sv~jK/Nv~jFLS.v~j§{#).))...#v~jN   Vashnia (launcher, constriction)S   guardian serpentv~j4WS   black mambav~jk6======3.0 (0.9v~jv~j J _The black mamba hisses angrily. You hear a shout! x3y~j%c1 ....y~jPc #§§§§#  #...# ##N§§# #y~jpc, #...# {##§§§## ## #...# ##.§.## ###y~jc #...##.S.####### ###...)..##y~jc #.##....###.#y~jc #.##')####.y~j d #.@.).)).#  #..######...##...# y~j2d #.## #◊~.~###.. #S. #♣~~.~~###..y~jzdy #... ♣~~◊.~~~## #..## ♣~◊~.~~~♣#... S   guardian serpenty~jd #..# ♣~~~.◊◊~~#..# S   black mamba ..# #~~◊~.~~~♣..##  #♣◊~◊.~~~♣..##y~jeKS.y~jhQ.Sy~j7iMS.y~jk2Ny~juf.N   Vashnia (launcher, constriction)S   guardian serpentS   black mambay~jz\ *****y~j{The guardian serpent weaves intricate patterns with the tip of its tongue.The bolt of poison hits you.  You are poisoned.y~jA §.'@..39=-====---4.0 (1.0Pois Hero y~j3y~j! _You resist.y~j ... { { .§§{.§.#  .... #§§§§#  ##.§§#  {##§N§## #y~jz ##.§§## ### #...##...####### ###...)S.##.#....###.. #@##')####.#y~jŢW #...).)).........# #.S######...##... #.## #◊~. #... #♣~~.~~###y~j #.... ♣~~◊.~~~##S   black mambay~jYx #..##. ♣~◊~.~~~♣#.. #..# .. ♣~~~.◊◊~~#....# #~~◊~.~~~♣..y~jHS.y~j {.# {{..# {You feel very sick.y~jZ6-7=-----y~j5y~jǷy~jӹ9 _You block the black mamba's attack.y~jK ....#{....# ... { { .§§{.§.# .... #§§§§#.{.# { ##.§§# {..# ##§N§## y~j ##.§§## ## #...##...####### ###...)S.##..{.###.y~jj#.##')####.y~j&u #S..).))......... #..######...##... #.## #◊~.y~jH #... #♣~~.~~### #.... ♣~~◊.~~~## #..##. ♣~◊~.~~~♣# #..# .. ♣~~~.◊◊~~#.y~jiy~jLS.y~j6Sy~j {.{# {.y~jS   guardian serpentS   black mamba  You feel very sick.y~j4=---6y~j?y~jU9 _You block the black mamba's attack.z~j. _You block the black mamba's attack.  You shoot an arrow.  The arrow pierces through the black mamba!!  The black mamba is severely wounded.z~jThe arrow pierces through the guardian serpent!!  You kill the guardian serpent!)))S   black mambaz~jp .{S.†Okawaru accepts your kill.z~jWv\ 3-7z~jv{====8 (0.8 _You feel sick. You block the black mamba's attack.z~j{z~jz} z~j}g_Your base Ranged Weapons skill increases to level 19!z~jv .You shoot an arrow.  The arrow pierces through the black mamba!!  z~jv AYou kill the black mamba!z~jz :))z~jz !z~j ?  .z~j) 5.{{{.†z~js ^.Okawaru accepts your kill.z~jl i2===-7.7 (0.9z~j z~jc $ _You feel sick.{~j={~jy{~j{~j{~j$ _You start resting. You feel sick. x4  You sense a monster nearby.{~j;)={..{{{.).----{~jc)){{{~jF.{ {.91.7 (4.0{~j:/@--- _{~j(3{~js4{~j@ {~j {~j {~j 3N{~j8 {~jD v....#{....# gmalak the Peltast... { { .§§{.§.#Formicid of Okawaru ******{~jD .{..#§§§§#Health: 133/140 ======================--#...# ##.§§#{~jE *Magic: 27/27 ========================#...# { ##§N§##AC: 29Str: 15{~jIE w#...# ##.§§## ## EV: 28Int: 16#.{.##...#######. SH: 35Dex: 28{~jkE ###{{.)..##....... XL: 18 Next: 67% Place: Snake Pit:4{~jE #@##....###....... Noise: ---------  Time: 27491.7 (0.0){~jE ##†##'{####....... g) +8 storm bow {elec, penet} {~jE #..N).))......... Cast: Jinxbite{~jE #..######...##... Pois Hero {~j F k#.## #◊~.~###..{~j)F #... #♣~~.~~###. N   Vashnia (launcher, constriction){~jIF #.... ♣~~◊.~~~##.#..##. ♣~◊~.~~~♣#.{~jhF #..# .. ♣~~~.◊◊~~#.Okawaru accepts your kill. {~jF v_You feel sick. _You start resting. You feel sick. x4 {~jF 7_You sense a monster nearby.{~jF You start resting. You feel sick.  Vashnia comes into view.{~j#^ /  --more--|~j |~j1'|~j~/D{)|~j 3: 2.7 (1 _|~j6|~j8}~j}~j% }~j@VAbility - do what?CostFailure }~ja@ f - DigInstant, Drain}~jH0%  g - Shaft SelfDelay0% }~jV Invocations -X - Renounce ReligionNone0%  a - Heroism2 MP, Piety-}~j.0%  b - Finesse5 MP, Piety--}~j1%  c - Duel}~j7 MP, Piety--}~j!o5% [?] toggle between ability selection and description.~~j7~~j ~~j....#{....# gmalak the Peltast~~j... { { .§§{.§.#Formicid of Okawaru ******.{..#§§§§#Health: 133/140 ======================--#...# ##.§§#~~jMagic: 27/27 ========================#...# { ##§N§##AC: 29~~j:Str: 15#...# ##.§§## ## EV: 28Int: 16~~j\v#.{.##...#######. SH: 35~~j|.Dex: 28~~j ###{{.)..##....... XL: 18 Next: 67% Place: Snake Pit:4~~j#@##....###....... Noise: ---------  Time: 27492.7 (0.0)~~j##†##{)####....... g) +8 storm bow {elec, penet} ~~j#..N).))......... Cast: Jinxbite~~j#..######...##... Pois Hero ~~j2k#.## #◊~.~###..~~jST#... #♣~~.~~###. N   Vashnia (launcher, constriction)#.... ♣~~◊.~~~##.~~jt#..##. ♣~◊~.~~~♣#.#..# .. ♣~~~.◊◊~~#.~~jUOkawaru accepts your kill. _You feel sick. ~~j_You start resting. You feel sick. x4 _You sense a monster nearby.~~jYou start resting. You feel sick. _Vashnia comes into view.~~j!u  You can now deal lightning-fast blows.~~j%?))~~jΰ6 .~~j{{.{†##'.~~jCOYou feel sick. Vashnia shoots a bolt. You block the bolt.~~j2-----==3.7 (1Finesse ~~j ~~j~~j* _You hear a shout! x2~~j ?)))~~j#6  .{.†##{.NYou shoot an arrow. The arrow misses Vashnia. You feel sick.  You are no longer poisoned.2==4.1 (0.4~~j9 ' _You hear a shout!~ja )))You shoot an arrow. The arrow pierces through Vashnia.~j{...# {{# ..{~j †##'.N{~j-35~jV~jz1 _Vashnia is lightly wounded.~jM?)))~jD: †~j.NYou shoot an arrow. The arrow misses Vashnia.  You hear a shout!~j?))~j={.†.5.0 (0.5 _Vashnia shoots a bolt. You block the bolt.~j ~jB )~jk ))~j .~j {†##{.N)~jߐ ;4-----~jK #4 (0.4~jN ~j  ~j* ~jJ <_You shoot an arrow. The arrow barely misses Vashnia.~jC )))You shoot an arrow.  The arrow pierces through Vashnia but does no damage.  Lightning courses through Vashnia!!~jd' ~jd†~je(.N~j eL, catc…)Vashnia is lightly wounded.~jgi' ~jiH**Vashnia spits poison at you.~j*j~jA... {{.# .{{.{†##'.N{~j%8~j~j ~j/_You block the splash of poison.~jqU ?)))~j .{†.N~jW U5=6.2~j ~j K _You shoot an arrow. The arrow closely misses Vashnia.~j8 )~j)) You shoot an arrow. The arrow pierces through Vashnia!!  Lightning courses through Vashnia!~jK †.NVashnia is heavily wounded.You hear a shout! x2~j6O?))~jq .†##{~jr.)Vashnia shoots a bolt. You block the bolt.~jb6=7 (0.5~j~j.' _You hear a shout!~j )))You shoot an arrow.  The arrow pierces through Vashnia but does no damage.~j, V{.. .{.{##..†##{{.N7.0 (0.3~j0 [ _Vashnia is heavily wounded.~jhjB )))~jjf You shoot an arrow. The arrow pierces through Vashnia!!  ~jj"Lightning courses through Vashnia!~j*' ~ju†.NVashnia is severely wounded.~j %3~j^~j* _You hear a shout! x2~j?)))~j* §NYou shoot an arrow. The arrow closely misses Vashnia.  Vashnia gestures wildly while chanting.~j0N†.~j1_73=7 (0.4~j6~j8% _Vashnia blinks!~jU )))))~jy ))You shoot an arrow. The arrow pierces through Vashnia!!~jV;S~j_ †##'..N~j_..S   guardian serpent.Vashnia is almost dead.~j`'8.1~jd~jfa _You encounter a guardian serpent.~js §You shoot an arrow.  The arrow pierces through the guardian serpent!!!  You kill the guardian serpent!~jRxI)))~j! .{. {{.{.##{{†##{).§Okawaru accepts your kill.88=====5 _You hear a shout! x2~ji : .~j You shoot an arrow. The arrow pierces through Vashnia!!  Lightning courses through Vashnia!  You kill Vashnia!~jg <)))))~j ) ) ~jښ <†.~j A.)..~j( .~j 74===--9 _Okawaru is honoured by your kill.~j ~j o _Your base Fighting skill increases to level 12!~j^... { { .§§{.§.# ..{~j #§§§§# #.{.# ##.§§# ..# ##§N§## #~j³{..# ##.§§## ###...##{..#######..~j###.{.)..##.......#.##....###.~j~##@##{)####.#~j4..§N.))...#~jr#..######...##...##)## #◊~.~###..#~j#... #♣~~.~#.... ♣~~◊.~~~##.. N   naga sharpshooter (polearm, launcher,…)~jk#..##. ♣~◊~.~~~♣#..~jش#..# .. ♣~~~.◊◊~~#..~jd..# #~~◊~.~~~♣..#~jQ;S~j` S§~jYou encounter a naga sharpshooter. It is wielding a +0 halberd and carrying a+0 shortbow.~jZ'S   guardian serpent  You encounter a naga sharpshooter. It is wielding a +0 halberd and carrying a+0 shortbow.  You encounter a guardian serpent. ~j  The naga sharpshooter unwields a +0 halberd.  The naga sharpshooter wields a +0 shortbow.  The naga sharpshooter casts a spell at you.~j! .{{.{{..##..{†The naga sharpshooter magically shoots an arrow.~jk9=---~j/%9.9 (1.0~jH~jW# _You block the arrow.~j ~jj_You see here a black mamba corpse.~j e))) _You block the arrow. _You see here a black mamba corpse.  You shoot an arrow.arrow pierces through the guardian serpent!!  The guardian serpent is almost dead. ~jF G The arrow pierces through the naga sharpshooter!~jT GS†N~j 640=~jX G=====500.2 (0.3~jڤ ~j ? _The naga sharpshooter is lightly wounded.~j.  The arrow pierces through the naga sharpshooter! _The naga sharpshooter is lightly wounded.  You shoot an arrow.  ~jThe arrow pierces through the guardian serpent!  Lightning coursguardian serpent!  You kill the guardian serpent!~jbp )))   ~jOkawaru accepts your kill.The arrow pierces through the naga sharpshooter!  Lightning courses through the naga sharpshooter!~jrI††N~j.w|====--6 (0.4~jE}~j_j _The naga sharpshooter is severely wounded.~j} )You shoot an arrow.  The arrow pierces through the naga sharpshooter!!  You kill the naga sharpshooter!~jȂY)))~js m{††)~j X6--1.0~j f _Okawaru accepts your kill.~j~k~jEl~j:u~jw~j +..{~jHX #§§§§# #~jms#..{# ##.§§# #~j{.# ##§.§## ##~j..# ##{..## ###.~js{..##.S.#######...~j###..{)..##.......~j'#.##....###.#~jz##†##')####.##~j؀#.@†).))...# ~j#..######...##...# #)## #◊~.~###..##... #♣~~.~#.... ♣~~◊.~~~##.#..##. ♣~◊~.~~~♣#.S   guardian serpent (wandering)~j́#..# .. ♣~~~.◊◊~~#..#~j..# #~~◊~.~~~♣..## ~j@#♣◊~◊.~~~♣..##~j".~j/S~jXN~j~j6I .{{~jp{.# ##....##{{..{~jN   naga (constriction)  You encounter a guardian serpent.~j6---2.0 (1.0~j ~j/o _You encounter a naga. It is wielding a +0 morningstar.~j ~jگo_You see here a guardian serpent corpse.~j". ~jK_You encounter a naga. It is wielding a +0 morningstar. _You see here a guardian serpent corpse. ~j You shoot an arrow.  The arrow pierces through the guardian serpent!!  Lightning courses through the guardian serpent!  You kill the guardian serpent!~jx' ~j)))~j))~jo))N   naga (constriction)~j5  Okawaru accepts your kill.~j19The arrow pierces through the naga!~jzN..†.'~j{=†~j4===4 (0.4~j'~jm\ _The naga is heavily wounded.~j( @ .You shoot an arrow. The arrow pierces through the naga!!  You kill the naga!)))))))~j /N~j .§.{# ##{).{.##.~jG !†{..'†N   naga mage (polearm, constriction)~j ~jr `4=79 (0.5~jF ~j^ P _Okawaru accepts your kill.~ja .You shoot an arrow.  The arrow pierces through the naga mage!!  You kill the naga mage!~jQ>))))))~jA)~j .).†.'~jh†Okawaru accepts your kill.~j4",3.3 (0.4~j()~j9+* _You hear a shout! x2~j ..{. { #§§§§# ##..{# ##..§# #.#...# ##...## ##.#..{# ##N).## ###.#.{.##.).#######.###{..)†.##.#.##{...###.#.~j ##†##')####.##.†@).)).# ##..######...##...# ##)## #◊~.~###..##... #♣~~.~~###..##.... ♣~~◊.~~~##.~j; #..##. ♣~◊~.~~~♣#...# N   salamander mystic (wandering)#..# .. ♣~~~.◊◊~~#..##~jf ..# #~~◊~.~~~♣..###♣◊~◊.~~~♣..##~j E.N~jޟ {{.{.{.~j 4-4.3 (1.0~j5 ~jT } _You encounter a salamander mystic. It is wielding a +0 quarterstaff.~j  ~jͫ o_You see here a guardian serpent corpse.~j' ~j<)))~jc))~j))~j ~jњaYou shoot an arrow.  The arrow pierces through the salamander mystic!!~j0b ..)~j0ON†.~j0'  The salamander mystic is severely wounded.You hear a shout!~jU5~j_====7 (0.4~j=~jU ~j{_The salamander mystic points at something and mumbles some strange words.~jE )))~jF))))You shoot an arrow.~j}..)N†.'~j~x====-5.1~js~jd _The arrow barely misses the salamander mystic.~jOd 9 )~jd You shoot an arrow.  The arrow pierces through the salamander mystic!!  You kill the salamander mystic!~jMk l)))))))~j N~j ~j$ y NOkawaru accepts your kill.~j R ..~j" R.{# ##.).{.##.)..)†~jT A{N.'N   naga warrior (constriction, fast)N   naga (polearm, constriction)  ~j oYou encounter a naga warrior. It is wielding a +0 mace of holy wrath.~j U9-5~j- ~j q _You encounter a naga. It is wielding a +0 glaive.~j= ))~j1)You shoot an arrow.~j7At)N'9~jiI~jfK_ _The arrow barely misses the naga warrior.~j: ' ~j )))~j  ~j bYou shoot an arrow.  The arrow pierces through the naga warrior!  ~j +Lightning courses through the naga warrior!~j{ w )N', strong)  ~ja{ The naga warrior is moderately wounded.The naga warrior roars a battlecry!~j{ F====6.3~j„ ~j c _The naga goes into a battle-frenzy!~jIIG )))~jIo You shoot an arrow.  The arrow pierces through the naga warrior!!!~jv )N'  The naga warrior is almost dead.~j\B==7~jM~jF* _You hear a shout! x2~j F )))~j4 [You shoot an arrow.  The arrow pierces through the naga warrior!~j۠ C.N~j Q.N~j N~j% H ..{~j] p.{.)N   naga sharpshooter (launcher, constric…)N   naga (polearm, constriction, strong)  The naga warrior is almost dead.~j ~j7 ^===---7.1~j ~jq   ~j You encounter a naga sharpshooter. It is wielding a +0 battleaxe and carrying a_+0 shortbow.~jH ))) You shoot an arrow.  ~jQIThe arrow closely misses the naga warrior.The arrow pierces through the naga sharpshooter!!~j& ~jD)NNThe naga sharpshooter is heavily wounded.~j"X====--5~j~j$* _You hear a shout! x2~jQNNNN~jQI====6 (0.4~j3|z _The naga warrior is heavily wounded.~j ' ~j )  You shoot an arrow. The arrow pierces through the naga!!  Lightning courses through the naga!!  You kill the naga!~j  ~j, ' ~j, )Okawaru accepts your kill.The arrow pierces through the naga!  You kill the naga!~j~@ s .The arrow pierc~j@ ~! warrior!  Lightning courses through the naga warrior!! warrior!~jWF P)))~j D)))~j d3===-9.0~j) ~j\ P _Okawaru accepts your kill.~j^... { { .§§{.§.# ...... {.##...# ..# #.#...# ##.) ~jB#...# ##.).## ####...##.).##########..))†.##..~j#.##.)..###....##†##@)####.......###.~j#.††).)).........# #.#..######...##...# #.~j$)## #◊~.~###..## #♣~~.~~###..##~j@~.. ♣~~◊.~~~##.....##. ♣~◊~.~~~♣#.~j\#..# .. ♣~~~.◊◊~~#..##~~~jx!~j0N~j_§{N   salamander tyrant~jt=----10.0 (1.0~js~j _You encounter a salamander tyrant.There is a large open door, spattered with blood here.  Things that are here:~j ~j_a +0 short sword; a +0 mace of holy wrath; a naga corpse~jB ' ~j~ ))~j ))~j )))~jA t You shoot an arrow.  The arrow pierces through the salamander tyrant!!!~je N....~j6†.The salamander tyrant is almost dead.~jI====4 (0.4~j~~j' _You hear a shout!~j= .You shoot an arrow.  The arrow pierces through the salamander tyrant!!  You kill the salamander tyrant!~j_d)))))))~j{B†....~jޢK†.~jb5===-8~j~jkP _Okawaru accepts your kill.~j: O ....#{...~j ... { { .§§....# ..~j .... { #†##...# { ##...# #.#...# ##.) ##..#~jg #...# ##.).## ###...##...##.).#######.....#~j ###..))†.##...#~j #.##.)@.###...###†##))####.......###.#.††).)).........# #.~j, #..######...##...# #..~jN )## #◊~.~###..## #♣~~.~~###..##~j .. ♣~~◊.~~~##......##. ♣~◊~.~~~♣#...####..# .. ♣~~~.◊◊~~#~jx 0N~jb = { N   naga ritualist (constriction)----1.8 (1.0~jt ~j ~jk ))))))) You shoot an arrow.  The arrow pierces through the naga ritualist!!!~j#-& ~j-[.N...~j-)~j .h†The naga ritualist is almost dead.~jj/K====2.2 (0.4~jtL~jpN' _You hear a shout!~jGj†The naga ritualist is almost dead.You hear a shout!  Lightning courses through the naga ritualist!  You kill the naga ritualist!~j s))))~js=))))~j . #)...)†~j! b6===-6~j} f _Okawaru accepts your kill.~j .....##{{#  ....#.... { { .§§....... )##...# ..# #....#...# ##.) ##..# #...# ##.).## ###...# #...##.).#######.....# ###..))@.##...# #.##.)..###...####†##))#######..##.††).)).........# #..##..######...##...# #..)## #◊~.~###..####.. [1~j4 #5;14H #♣~~.~~###..##... .. ♣~~◊.~~~##....... #. ♣~◊~.~~~♣#...####  {6=----3.6 (1.0~j2 ~j } _You see here a guardian serpent corpse.~jk8....# {{.#.....##..#  ....#.~j8... {§........ )##...# ~j8..# #....#...# ##.) ##..# ~j8|#...# ##.).## ###...# ...##.@.#######.....# ~jF9 ###..))†.##...# #.##.)..###...## ##†##))#######..# ~jg9>#.††).)).........# #..###..######...##...# #...#~j9)## #◊~.~###..####..# #♣~~.~~###..##~j9X.. ♣~~◊.~~~##........~j$GF{.~j"HH---4 _~jZ~j]k _Items here: )) [ †.~j#..# NNS. #... ....# {..#.....##..#  ...{#.~jc... .§....... .... )##...# ..# #....#...# ##.)~j ##..# #...#  ###...# ...##.).#######.....# ###..))†.##...# ~j2#.##.)..###...## ##†##))#######..#~jm-#.††).)).........# #..## #..######...##...# #...# )## #◊~.~###..####..## #♣~~.~~###..##~j2N~j1N~j. .NN 2 nagarajas (1 polearm, constriction,…)~jg  You encounter a nagaraja. It is wielding a +0 club.~jr%5~jQ~j _You encounter a nagaraja. It is wielding a +1 halberd of pain.Things that are here:~jQ _a +0 morningstar; a +0 robe~jg )))))))You shoot an arrow. The arrow closely misses the nagaraja.~j*& ~j[N~j|TThe arrow barely misses the nagaraja.~jn .NN..~j 2).)N)N   salamander (polearm)The nagaraja shouts! You hear a shout! x2~jؘ6===6.0 (0.4~j~jO ~jxs_You encounter a salamander. It is wielding a +0 vampiric trident.~j ))))))) You shoot an arrow. The arrow pierces through the nagaraja!  ~jh}The nagaraja is moderately wounded.The arrow pierces through the salamander!~jNN..)..~jA=4~j\~jǤe _The salamander is moderately wounded.~j\ .arrow pierces through the salamander! _The salamander is moderately wounded.heavi~j K!!  You kill the salamander!~j ,))))~j 6)))~j7l *S~jn .NOkawaru accepts your kill.~jo L.N~j .~jz )~j $..~j S   mana viper (wandering)~j{ :977 (0.3~j ~jb [ _You encounter a mana viper.~j)~j*)))~jh)))S   ~j(4_You encounter a mana viper.  You shoot an arrow.nagaraja!!  The nagaraja is almost dead.The arrow pierces through the mana viper!!  The mana viper hisses angrily.~jVS.N.)..~jWK====7.1 (0.4~j b~jc ~j!dT_The mana viper is heavily wounded.~j M) _The mana viper is heavily wounded. but does no damage.  You kill the mana viper!~j% )~j& ))~jY& ))~j& 0))~j :).N~jI .~jn )~j 9..~jj b8===-5~j& ~j.  ~j. 4_Okawaru accepts your kill.~j. ~j4 .You shoot an arrow. The arrow pierces through the nagaraja!  You kill the nagaraja!~jRD )))))))   nagaraja (~jDOkawaru accepts your kill.The arrow pierces through the nagaraja. Lightning courses through the nagaraja!~jK.N).).. ~j7=90-9~j~j ~j#~jUU_The nagaraja is moderately wounded.~jZ ))))))~jk You shoot an arrow.  The arrow pierces through the nagaraja!!!~j 0N~jB NThe nagaraja is almost dead.~j~ N  You encounter a naga. It is wielding a +0 dire flail.~j~j.R .N~j#/k.#)....)N 2 nagarajas (1 polearm, constriction)N   naga sharpshooter (polearm, launcher,…)~jz/5N   naga (constriction, wandering)  You encounter a nagaraja. It is wielding a +0 spear.You encounter a naga sharpshooter. It is wielding a +0 glaive and carrying a +0shortbow.~j4G ``~j25W```The nagaraja casts a spell at you.~j7 )~j>N.)~j3?..N~jT<)  You block the poison arrow.~jF====8.3~j~j.& _The naga shouts!~j ` )))))))~j=  You shoot an arrow. The arrow pierces through the naga!!  The naga is almost dead.~jrg TN.)N~jg )~jg :..~jh Z===-7~jt ~j&w h _The arrow completely misses the naga sharpshooter.~j~V ))))))) You shoot an arrow. The arrow closely misses the naga.The arrow pierces through the naga sharpshooter!!!~jIM.N~jN.)N)..~jF====9.1~jm~jj _The naga sharpshooter is severely wounded.~j .You shoot an arrow. The arrow pierces through the naga!!  You kill the naga!~j)  You shoot an arrow. The arrow pierces through the naga!!  You kill the naga!  Okawaru accepts your kill. ~j The arrow pierces through the naga sharpshooter!!  Lightning courses through the naga sharpshooter! sharpshooter!~j j)))))))~jhN .NOkawaru accepts your kill.~jh-N~ji~jy N.)))~j ..N 3 nagarajas (2 polearms, constriction)You encounter a naga ritualist. It is wielding a +0 halberd.You encounter a nagaraja. It is wielding a +3 spear.~jۀ~j=1===-4 (0.3~j\~j; _The naga ritualist leaves your sight.~j- .You shoot an arrow.  The arrow pierces through the nagaraja!!  You kill the nagaraja!~j4 C )))~j4 Z))) 2 nagarajas (~j4 BOkawaru accepts your kill.~j N)...)~j Z4-8 (0.4~j& ~j^ \ _The arrow closely misses the nagaraja.~j-> ))~js))))You shoot an arrow.  The arrow pierces through the nagaraja!!~jo N)...)The nagaraja is moderately wounded.~jp-20.1 (0.3~j~j ~j!_You hear a shout!~j'  ~jCCasting: Dimensional Bullseye (dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~j`: ~jy#..# N.N. #...  gmalak the Peltast ~j....# .N.##...#  Formicid of Okawaru ****** ~jL.....##.N#...#  Health: 140/140 ======================== ~j....#))...# ..... Magic: 23/27 ====================---- ~jd... .§)....# .....  AC: 30~j2<Str: 15 ~jkc.... #)...# ##....  EV: 29~j¶<Int: 16 ~j#...# ##...# #....  SH: 35Dex: 28~j  ~j#...# ##.).## ##..#  XL: 18 Next: 94% Place: Snake Pit:4 ~j#...# ##.@.## ###...#  Noise: ===------  Time: 27520.1 (0.0) ~j^#...##.).#######.....#  g) +8 storm bow {elec, penet} ~j ###..))†.##...........#  Cast: Jinxbite~j #.##.)..###........#..##  Hero Finesse  ~jS(##†##))####.......###..#  ~jK #.††).)).........# #..##  NN 2 nagarajas (polearms, constriction) #..######...##...# #...#  #)## #◊~.~###..####..## ~jQ#... #♣~~.~~###..##..... _You hear a shout!  ~j4Casting: Dimensional Bullseye (dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~jAiming: Dimensional Bullseye (dangerous; 11% risk of failure)  Press: ? - help, Dir - move target~j<Aim: a nagaraja, wielding a +0 spear and wearing a +0 robe (moderately wounded)~j, & ~jz 8.N~jom N.Aim: a nagaraja, wielding a +3 spear and wearing a +0 robe~j _ #..# N.N. #...  gmalak the Peltast ....# .NN##...#  Formicid of Okawaru ****** ~jD.....##.N#...#  Health: 140/140 ======================== ....#))...# ..... Magic: 23/27 ====================---- ... .§)....# .....  AC: 30~jjStr: 15 .... #)...# ##....  EV: 29~jInt: 16 #...# ##...# #....  SH: 35Dex: 28 ~j#...# ##.).## ##..#  XL: 18 Next: 94% Place: Snake Pit:4 ~j#...# ##.@.## ###...#  Noise: ===------  Time: 27520.1 (0.0) ~jf#...##.).#######.....#  g) +8 storm bow {elec, penet}  ###..))†.##...........#  Cast: Jinxbite #.##.)..###........#..##  Hero Finesse  ##†##))####.......###..#  #.††).)).........# #..##  NN 2 nagarajas (polearms, constriction) #..######...##...# #...#  #)## #◊~.~###..####..##~j #... #♣~~.~~###..##.....Confirm with . or Enter, or press ? or * to list all spells.Aiming: Dimensional Bullseye (dangerous; 11% risk of failure)  Press: ? - help, Dir - move target~jAim: a nagaraja, wielding a +3 spear and wearing a +0 robe  You miscast Dimensional Bullseye.  The floor and the ceiling briefly switch places.~jK.N~j-  #..# N... #...  ~j^....# .NN##...#  ~j..#...#  ....#)N...#  ~j... .§)....# .....  ~j.... #)...#   ~j#...# ##...# #....  ~j #...# ##.).## ##..#  ~jIf#...# ##.@.##   #...##.).##  ~jo###..))†.##  ~j#.##.)..#  ##†##))#~j #.††).)) #..## ~j ~j#..## #...# N   naga ritualist (polearm, constriction)~j'~ #)##  ~jhD#... ing: Dimensional Bullseye (dangerous; 11% risk of failure)  Press: ? - help, Dir - move target~jAim: a nagaraja, wielding a +3 spear and wearing a +0 robe  You miscast Dimensional Bullseye.  The floor and the ceiling briefly switch places.  You are magically locked in place.~j~8*~j , …)The nagaraja gestures wildly while chanting.~jZ:N~jJ[Contam: 25% ---1.1 (1-Tele -Move ~jg~ji5 _The nagaraja seems to speed up.~jjQ )))))~j)You shoot an arrow. The arrow pierces through the nagaraja.  Lightning courses through the nagaraja!!~j…:.N~j$...~j|1)~j4===5 (0.4~j,~jC` _The nagaraja is heavily wounded.~jQ V))))))~j| M)N~j jN...))~j %9~j ~j~ o _You shoot an arrow. The arrow barely misses the nagaraja.~jP>) _The nagaraja is heavily wounded. _You shoot an arrow. The arrow barely misses the nagaraja.  The arrow pierc!!!  Lightning courses through the nagaraja!  You kill the nagaraja!~jB> ))~jB))))~jCr   nagaraja (polearm, constriction, fast~j!C )~jACpOkawaru accepts your kill.The arrow pierces through the nagaraja!~j9 N~jThe nagaraja is moderately wounded.You are no longer firmly anchored in space.~j"A .~jcfNYou are able to move again.~jN)......~j)N 2 naga ritualists (polearms, constric…)~j+:62.3~j~j ~jm_You encounter a naga ritualist. It is wielding a +0 glaive.~jn K ))))~jo Q)) You shoot an arrow.  ~j@o VThe arrow pierces through the nagaraja!!  Lightning courses through the nagaraja!~j# & ~jW #~j{ N~j @)...~jR e)The nagaraja is severely wounded.~j `````The nagaraja casts a spell at you.~j} ).)..~jK D====7~j ~j$ 1 _You block the poison arrow.~j .You shoot an arrow. The arrow pierces through the nagaraja!  You kill the nagaraja!~j"<))))))~jVNN 2 naga ritualists (polearms, constric…)~j] page down [PgUp|<] page up [Esc] exit[top]~j  s - ([) a +0 robe  t - ([) a +0 robe  u - ([robe  v - ([robe  ~j pw - ([robe  x - ([robe  ~j fy - ([robe  z - ([rob~j! e  A - ([) a +0 robe  B - ([rob~jF Ye  C - ([robe  D - ([~jj }robe  E - ()scimitar  F - ()~j |short sword  G - ()) a +0 shortbow  H - ()~j zshortbow  I - ()shortbow  J - ()~j ;spear  K - ()spear  L - ()) a +0 vampiric trident  M - ()) a +1 halberd of pain  N - ()) a +3 spear51%~j!b K - ()spear  L - ()) a +0 vampiric trident ~jRb  M - ()) a +1 halberd of pain  N - ()) a +3 spearO - (() an atropa-tipped dart  P - ($) 11 gold pieces ~jc  Q - (†) a guardian serpent corpse  R - (†) a guardian serpent corpse  S - (†) a naga corpse  T - (†) a naga corpse  U - (†) a naga corpse  V - (†) a naga corpse  W - (†) a naga corpse  X - (†) a naga corpse  Y - (†) a naga corpse  Z - (†) a naga corpse  a - (†) a naga corpse  b - (†) a naga corpse  c - (†) a naga corpse  d - (†) a naga corpse  e - (†) a salamander corpse  f - (†) a salamander corpsebot~juH - ()) a +0 shortbow  I - ()) a +0 shortbow  J - ()) a +0 spear  Q - (†) a guardian serpent corpse  W - (†) a naga corpse91%~j4~j/ 7C - ([) a +0 robe  ~j[ 7D - ([) a +0 robe  ~j EE - ()) a +0 scimitar  ~j >F - ()) a +0 short sword  ~j ;G - ()) a +0 shortbow ~j B L - ()) a +0 vampiric trident ~jH  Q - (†) a guardian serpent corpse78~jx3 ~jB L - ()) a +0 vampiric trident ~jA M - ()) a +1 halberd of pain ~jJ> Y - (†) a naga corpse~ji981~j 4~j4A M - ()) a +1 halberd of pain ~jQ O - (() an atropa-tipped dart  Z - (†) a naga corpse ~jll a - (†) a naga corpse6~j(  O - (() an atropa-tipped dart ~j)  W - (†) a naga corpse  b - (†) a naga corpse  c - (†) a naga corpse ~j;) | d - (†) a naga corpse  e - (†) a salamander corpse ~jW) f - (†) a salamander corpsebot~j ~j0~jJ@~jXOgmalak the Peltast### .... #$.Formicid of Okawaru ******#..# .... #...~jO\Health: 146/146 ========================....# .).##...#Magic: 24/28 ====================----.....##))#...#AC: 30~jO.Str: 15~j&P....#))...# .....EV: 29Int: 16 Contam: 25% ...~jGP..)....# .....SH: 35~jP8Dex: 28....#)...# ##....XL: 19 Next:  0% Place: Snake Pit:4#...# ##.@.# #....Noise: ---------  Time: 27526.6 (0.0)#...# ##.).## ##..#g) +8 storm bow {elec, penet} #...# ##.(.## ###...#~jPCast: Jinxbite#...##.).#######.....#Hero Finesse ~jQ###..))†.##...........#~j.Qq#.##.)..###........#..##~jKQ<##†##))####.......###..##.††).)).........# #..###..######...##...# #...# ~jvQ_The naga is severely wounded.You shoot an arrow. The arrow pierces through the naga!!  ~jQdYou kill the naga! _Okawaru accepts your kill.~jQlThings that are here: _a +0 glaive; a naga corpse~jh~jh~j0~j~j5~jK6~j>~jG~j X  You shoot an arrow. The arrow pierces through the naga!!  You kill the naga! _Okawaru accepts your kill. ~j5X Things that are here: _a +0 glaive; a naga corpse  You sense a monster nearby.~jrf  ...... .## ....{ #$#..# .... #...# .).##...#.....##))#...# 3 ......#))...# ..... ......)....# ..... #)@..# ##....#...# ##...## #....#...# ##.).## ##~jf#...# ##.(.## ### #...##.).#########..))†.#...~jf#.##.)..#.#..###†##))######..~j!g#††).))......#~jr+7.6 (1~jt$ _~j ~j~jHA~jA~jM~jO~jiF ~j G ~jS ~jT ~jo~j^p~j~j~j  You encounter a naga ritualist. It is wielding a +0 battleaxe.~juM..  ~jj\...... .## .....N #$#..# .... #...# .).##...#~j##))#...#  #))...# ..... ......)@...# .~j.... .....#)...## ##....#...# ... ##...## #....#...## ##.).## ###...# ##.(.## ###...##~j9N   naga ritualist (constriction, wanderi…).#))#~jZ.N0~j=)~jK18.6 (1 _~jN~j~j:7 )~j^!)))))~j}) ~j]You shoot an arrow.  The arrow pierces through the naga ritualist!~j9 h...N.))0===9.1 (0.5 _The naga ritualist is moderately wounded.~j5JD )))~jJ))))~jJp You shoot an arrow.  The arrow pierces through the naga ritualist!!~jG.N~jGc...))~jd19====5 (0.4~j~j ~jM\_The naga ritualist is almost dead.~j s .You shoot an arrow.  ~j wThe arrow pierces through the naga ritualist!  You kill the naga ritualist!~j I)))))))~j߳ ~jG G....~jH ?)))~jL 5=81===-9~jkW ~jY P _Okawaru accepts your kill.~j~j~j~j~j~j76~jh~j^  Items here: )) [[ ††.~j~jG>4 _~j~j$  Things that are here:~j(Z  a +3 spear; a +0 robe~jC~j>2 _~j~j$  Things that are here:~j >  a +0 battleaxe; a +0 robe~j~jX=0 _~j~j!##..## ##....##..##......##..#..#........#..#......... .~j-" #.........#...####.......##$..  ~jO" #..##...@.##...# ----33.9 (4.0 ~j"....##.))##...#  ~j".....##))#...#  ......#))...# .....~j"... ......)....## .....~j"A.... .....#)...## ##....#...# ....##...## #....~j##...##..##.).## ##..#~j#v#...####.(.## ###...#~j#9---~j+~j-~j$? 3~jwC ~jI ~jP ~jS U6=8% ~j:X ~jw[ ~j M6~j ~j ~j ~j 74~j ~jK ~jc ~j 72~j ~j ~j ~j S=1~j ~j ~j o  You feel like a meek peon again.~j0 57=~jh C2733~j ~j1 Z _Your magical contamination has completely faded away.~j ~jk ~j e........#### ......##.##..## .....##.~j J##....##....##.....##......##..##...#........#..#...# .................# ~j| N#.........#....## ####.......##@..## 40.9 (7#..##.....##...## ....##.))##...## ~j f.....##))#...##  ......#))...#  ......)....## ..... . .....#)...## ##.... ~j. ).# ....##...## #.... ..##..##.).## ##..#~j ~jQ ~j@ @ _You now have 1414 gold pieces (gained 11).~jTv~jow~j~j6~j~j~jη~j~j ~jd You sense a monster nearby.~j$~jEk ############  ..........#.# ### ........##.# ##..##......##~jn ##....##....##...#..##......##..##...#~j..#........#..#...#.............@...# #.........#....##~jc####.......##...###..##.....##...## {~j....##.))##...##.....##))#...##  .))...# .  ......)....## .  .....#)...##..~j+2.9 (2~j $ _~j~jc~j{H~j[I~j K~jP~jX~jZh8==~j^~ja4 _Magic restored.~je~jf~j$h~j+k~jn~jn~jo~jsf ########### ~jtd#..........#.# ~j>t ####........##.# ##..##......##..# ~jt##....##@...##...#5.9 (3~jt ..##......##..##...# ..#........#..#...#~j@u .................# #.........#....## ####.......##...## #..##.....##...## {~jju ....##.))##...## .....##))#...##~ju!~j"v~jz~j|~jM ~j ~j ~j4 ~j ,~j  ~j ~j ~j5 9=~j# ~j& ~j, ~jV- ~j1 ~j6 ~jd< ~j< ~j@ ~jD ~jO ~jO ~jS ~jW ~j#^ ~j^ ~jc ~jzg ~jl ~j/m ~ju ~j"{ ~j ~j ~jņ ~jm ~j ~j ~jϕ ~j[ ~j ~jP ~ji ~j˯ ~jݴ ~j8 ~j ~j [ ############  ~j8 #..........#. ####........##. ~j_ ##..##......##.. ##....##....##...~j L ..##......##..##...# ..#@.......#..#...#56.9 (11.0)~j9 = .....................# ....##.........#....## .. ####.......##...## #..##.....##...## { ....##.))##...## .....##))#...## ......#))...# ....  ... ......)....## ..... ~jh ~j ~j]~j^~js~j\~j~j~j~jǝ9  Found a short sword.~j(~jz~jʤN _Your hands slow down.~j~jA~j~j7~j ######################..........##........####........####......##..##......##..##.....~jt#...)##....##....##....#......##..##......##..##.......#..#........#..#........@................~j+60.9 (4.0)~j+D##.........#.......####.......##...##.....##..##.....##...##~ji##...# ....##.))##...###..# .....##))#...##.... ......#))...#~j1.... ......)....##  .... .....#)...## ##~j<~jܷ~jd~j ~j~j~j1~j~j~j!~j$1~j2~j]2~j6~j!;~jA~jA~jE~j.K~jT~j\U~jNY~j]~jd~j'e~ji~jm~js~jt~j|~jA7 ##..##......##..##......##..# #...)##....##....##....##...# ......##..##......##..##...# .......#..#.....#...# .........................# ........##.........#....## .......####.......##...## ~j#.....##..##.....##...## { ##...# ....##@))##...## #..# .....##))#...## .... ......#))...# ..... .... ......)....## .....~j0.... .....#)...## ##....#...# ....##...## #....#...##..##.).## ##..##...####.(.## ###...#~jzu#...##.).#######.....#~j##..##......##..##......##..# #...)##....##....##....##...# ......##..##......##..##...# .#..#.#..#...# .~j........# .##..#....## .####.......##...## #.....##..##.....##...## { ##...# ....##.@)##...## #..# .....##))#...## ~jA.... ......#))...# ..... .... ......)....## #...# ....##.#...##..##.#...####.(. ~j<+6.9 (6~j+7.9 (7~j~jy _Items here: ))))) [[ †††.~j> ~j'? ~jXE ~jN ~j.U ~jW $ _~ji` ~j.b  ~jVb  Things that are here:~jm 9 ...)##....##....##....##.......##..##......##..##...# ~jm .#..#..#..#...# ..........# .###....#######...## ~j:n #.....##..##.....##...## {#...# ....##.))##...## ~j|n G #..# .....##@)#...## .... .#))...# .....~jn )....## ..... #.#~jn ###..))†.##...........#~jx   ......##..##......##..##...# .#..#.~jx .#..#...# ..........# ##~jx :#....#######...## ~j,y #.....##..##.....##...## {#...# ....##.))##...##  #..# .....##))#...## .... ~jKy B.#@)...# ...........)....## ..... ~jy .... .....#)...## ##....#..~jy ####..##.##.)..###........#..##a +0 halberd; a +0 robe; a naga corpse~jI +8.9 (1~j@ 29.9 (2 _~j ~j $  Things that are here:~jI _a +1 halberd of pain; a +0 robe; a naga corpse~j ~j ~jO ~j ~j~jq$ _~j ~jB  You see here a +0 dire flail.~j$~j`% _~jS,~j*.$  Things that are here:~j7r  a +0 scimitar; a +0 robe; a salamander corpse~jD~jE _~j+N~jV~jKa~ja~j n~ju~j}~j~~j~j~j[~j~j~jҫ~j,~j~jf$  Things that are here:~jq]  a +0 mace; a naga corpse~j~j _~j~jW  Items here: ))) [.~j5 _~j~jbb  There is a large open door, spattered with blood here.  Things that are here:~j  a +0 short sword; a +0 mace of holy wrath; a naga corpse~j~j+ _~j<~jGl  You see here a guardian serpent corpse.~j~jR _~j(~j4- #...##....##...## # #...##..##.).## ## ~j4C#...####.(.## ###. #...##.).#######... ~j5###..))†.##......... #.##.)..###........# ~j5##†##))####.......## #.††).)).........# #.@######...##...# #)## #◊~.~###..## #... #♣~~.~~###..# #.... ♣~~◊.~~~##... #..##. ♣~◊~.~~~♣#... ~j,6d#..# .. ♣~~~.◊◊~~#..#  ...# #~~◊~.~~~♣..##  #.. #♣◊~◊.~~~♣..##  #♣♣~.~~◊♣...# ~jw6~j?' #...##..##.) #...####.(# #...##.).#######.~jD?A##..))†.##..... #.##.)..###~ja? ##†##))####~j~? #.††).))..~j?% #..######...##...# #@## #◊~.~###..#~j?...# #♣~~.~~###...... ♣~~◊.~~~##..~j?##....♣~◊~.~~~♣# ...#♣~~~.◊◊~~#~j?...# ..##~~◊~.~~~♣~j @##.. ..##♣◊~◊.~~~♣.. #~j$@... #♣♣~.~~◊♣... ♣~.◊~♣##..~j080.9 (11.0)~j ,1.9 (12~j~j} _Items here: )) [ †.~j~j|Pick up what? 22/52 gear slots (_ for help) ~jHHand Weapons (select all with ))a - a +0 arbalest  b - a +5 war axe of draining Armour (select all with [)  c - a +2 barding of fire resistance ~jCarrion ~jthe naga corpse of Vashnia [Up|Down] select~j B[Esc] exit ~j<Letters toggle [.|Space] toggle selected[top]~j ~j ~j& #...##..##.).## # gmalak the Peltast#...####.(.## ### Formicid of Okawaru ******~j' #...##.).#######.. Health: 146/146 ========================~j1' ###..))†.##........ Magic: 28/28 ========================#.##.)..###........ AC: 27~jQ' .Str: 15~j' )##†##))####.......# EV: 23Int: 16#.††).)).........# SH: 33Dex: 28#..######...##...# XL: 19 Next:  1% Place: Snake Pit:4#@## #◊~.~###..# Noise: ---------  Time: 27581.9 (0.0)~j*( #...# #♣~~.~~###.. g) +8 storm bow {elec, penet} #...... ♣~~◊.~~~##.. Cast: Jinxbite#..##....♣~◊~.~~~♣#..#..# ...#♣~~~.◊◊~~#.....# ..##~~◊~.~~~♣..# ##.. ..##♣◊~◊.~~~♣..# ~j( #. ... #♣♣~.~~◊♣... ♣~.◊~♣##.. There is a large open door, spattered with blood here.  Things that are here: _a +0 short sword; a +0 mace of holy wrath; a naga corpse _You see here a guardian serpent corpse. _Items here: )) [ †.  Okay, then.~j0 ~j_1 ~j9 ~j4; . _~jm9 ~j9 ~j> ~j%N ~jS ~jU $ _~jW ~j\ ~je ~je ~jli ~jZu ~j| ,~j} ~j ~j ~j ~j* ~jr ~j ~j ~j' ~j ~j ~j5 ~j ~j ~j ~j ~j ~j ~j ~j: ~jT ~j ~jJ ~j ~j ~jx ~j ~j ~j ~j ~jm ~j ~jp ~j ~j ~j ~j ~j ~j ~jJ ~j ~j ~j ~j0 ~j ~ja ~j ~j ~j~j~j~j~j|~j~jv E #...##.)~j C . ###..))†.# ##. #.##.)..#~j ..## ##.. ##†##))##...##..# #.††).)).....# #..####~j#...# ##)## ##..## ##...####♣#..@.### ##.......♣~97.9 (16.0)~jL2#......###..##....♣~#....###..#..## ...#♣~~jss#...## ##...## ..##~~....# ##..# ..##♣◊~jo...< #..# ... #♣... ..... ....~j.. ..###....# #..~j5~j,8.9 (17~j~jI Things that are here: _~j5a +0 short sword; a +0 mace of holy wrath; a naga corpse _You see here a guardian serpent corpse. ~j|_Items here: )) [ †. _Found a stone staircase leading up.~j~j3~j$~j_~j³~j~j~jq~jɷ~j~j_~j~j)~j(~j~jP~j~j~jG~j~j,~j~jT~j~jc~j~jt~j~jF~j~j~j~j~j ,~j~j~j~jR~j~j~j~jR~j~j~ji~j~j,~j~j~j~jC~jJ~jP,~j~j~j,~jN~j~j~j~j~j~j~j,~j,~j~jL~j~j~j,~j~j~j^~j,~jZ~j~j~j~jK~j~j{~j~j ~jBj  You sense a monster nearby.~jjJ ##........## .. #. ......####.{ ....~jA #.......... ....#........) ...##........ #..#....#... #.#....#..##~j7;.#......@#.........# . #.........### ##. #...#####...#####..# #~j] ##....##..# #........# #...##...# #  #..####..## ## ~j#..# #....### ##. ~j0.622.9 (24~j% _~jB~je~j_3~jd`~jb~jdk  You encounter a black mamba.~jEiM.......# .. #.......## ... #........####.S.#......~jj #........)..##........##.#....#...##. #....###  ..# .........### ##.#...S   black mamba (asleep).....#~jo,0.0)~jq23.9 (1 _~j}~j~j] ......# ..  .......## ...  ........####.S.  #...........  #........).  ##........#  #....#...#  #....#.@# .#.......# .........# .  .........### ##.  ...#####..  . ##. ~jg #.  #..   ~jv  ......# ..  .......## ...  ........####.S.  #...........  #........).  ##........#  #....#...#  #....#.@# .#.......# .........# .  .........### ##.  ...#####..  . ##.  #. #..   ~j y ~jfy ~j6} ~jY b _A black mamba is nearby!~j P )))))~jn ))S    You shoot an arrow.  The arrow pierces through the black mamba.  Lightning courses through the black mamba!~j .SS..)...===5.0 (1.1  _The black mamba is heavily wounded.~j! ~j!!~j")~j)"))~jo"))~j"")) ~j^#ZYou shoot an arrow.  The arrow pierces through the black mamba!~jQ.S~j)..~jå-...~jk*9 (0.9 ~jZ~jX ~jY_The black mamba is almost dead.~j6 ~j71)~jN7)~j7$)))))~j8)You shoot an arrow.~jNK)S~j!.~j/S~j0...~j.~j(6.8~j~j ~jQ_The arrow closely misses the black mamba.~j h .You shoot an arrow.  The arrow pierces through the black mamba.  You kill the black mamba!)))))))~j 0....).†27.7 _Okawaru accepts your kill.~j ~j" ~jR ~j:  ~jb :_No target in view!~jU~jMUOkawaru accepts your kill. _No target in view!  You are studying Unarmed Combat. Your mov~jUement speed is average.  ~jUOYour attack delay is about 0.9 (and is slowed by your shield and armour). ~jV Your damage rating with the +8 storm bow {elec, penet} is about 43 (Base 14 x  145% (Dex) x 166% (Skill) + 10 (Ench + Slay)).~jW~j3f~j0of _Your base attributes are Str 15, Int 13, Dex 22.~j ~j ~j ~j+ F _Unknown command.~j ~j % ~j G Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting~j: 12.2  12.6  +1   i - Spellcasting   5.0   6.0   0  ~je ^    ~jZ      b - Unarmed Combat   0.0   0.5   0 +4 j - Hexes   8.0   6.4  +2   c - Throwing   0.0   1.0   0   k - Translocations   8.1   6.4  +2      ~j l - Fire Magic   1.0   2.0   0  ~j  d * Ranged Weapons  19.2  26.5   0  ~j-         ~jQ m - Invocations  12.0  10.6  +2  e + Armour~j 10.6  10.1  +1   n - Evocations   5.0   5.0  +1  f + Dodging~j 10.3  14.3  -1  ~j T    ~j  g * Shields  19.8  15.8  +3  ~jZ T    ~j h - Stealth   5.0   3.6  +3  ~j a    ~j         ~j< _    ~jb a    ~j _    ~j a    ~j _    ~j# a    ~jD _    ~je a    ~j _    ~j T    ~j The species aptitude is in white. Bonus from skill manuals is in red.  ~j  :[?] Help~j\ G[=] set a skill target  ~j [/] auto|manual mode [*] useful|all skills [!] training|cost|targets~j~j|~j{#... gmalak the Peltast......#.. ##.. Formicid of Okawaru ******.......## ...~j#.. Health: 146/146 ========================........####... .... Magic: 28/28 ========================#...........~jݭo.... AC: 27Str: 15#........).... EV: 23Int: 16~j##........##.. SH: 33Dex: 28~jDx#....#..†##. XL: 19 Next:  2% Place: Snake Pit:4#....#.@#~j!# Noise: ===------  Time: 27627.7 (0.0).#.......#g) +8 storm bow {elec, penet} .........#.# Cast: Jinxbite~jڮl.........### ##.#...#####...#####..# #. ##....##..#~j=#........#~j^#...##...## #..####..## ##~j. ~j]You are studying Unarmed Combat. Your movement speed is average.  ~jPYour attack delay is about 0.9 (and is slowed by your shield and armour).  ~jTYour damage rating with the +8 storm bow {elec, penet} is about 43 (Base 14 x  ~j)4145% (Dex) x 166% (Skill) + 10 (Ench + Slay)). ~jJr_Your base attributes are Str 15, Int 13, Dex 22. _Unknown command.~jk~j~j4~jI~j~jo~j~j~j~j ~jF : _~j% ~j ~jO ~jw ~j ~j ~j ~j ~jj ...  ................... # #.......# ..## ##...#.......## ....# #..# ........####..... .... #............# .... #.......@).#.... ---##........####...##....#..†# #...#....#..## #...#.......##..........# . ###.........### ##. #.#...#####...#####..# ##†. ##....##..#~j  #.... ...... # ....... .## #.....#......# ..## ##...#.## ....## #..# ..####.....# .... .#.# .... .#..@.# .... .##........### #...##....#..†## #...##....#..## #..#.......# #..........# . ###....### ##. #.#...#####...#####..# ##†#[0;1~j 0;1m. ##....##..# #.†30.7 (3~j G---1.7 (4~j# ~j2  ~j2 f_You see here a +0 heavy flail.~j ~j ~j ~j ~j P _~j ~jp ~j ~jJ" ~j;$ ~j& ~jJ' ~jS( ~j) ~jm- ~j. ~j. ~j0 ~ji3 ~j3 ~j4 ~j6 ~j8 ~j8 ~j9 ~j: ~j< ~jZ= ~j= ~j? ~jB ~jB ~jWC ~j E ~j'G ~jG ~jQH ~jI ~jL ~j|L ~j1M ~jfN ~jQ ~jRQ ~jS ~jT ~jeV ~jV ~jW ~jY ~j\ ~j\ ~jM] ~je_ ~j b ~jpb ~jKc ~jd ~jg ~jog ~jEh ~jj ~j7m ~jm ~jln ~j:p ~jr ~j!s ~jt ~ju ~jIx ~jx ~jzy ~jz ~j} ~j~ ~j~ ~j" ~j ~j< ~j ~j, ~j ~j ~j ~j ~j ~j ~j ~j ~j6 ~j ~j. ~j ~jY  # ###   ~j ##^ #.# {  #.# ##.##   #.# #...#   ## ##.####...##  ~jU  #.. #..##......###   ##..[ ###............##   #.....#...........##..##  ~j .@.........###...#54.7 (23.0)  .####..........### ##...  #...........## #... ~jF w #.............####...  ......###............#  #.....## #........).###  #..... ##........###  #..... #....#..†## ~j V #....#..##~jX ~jߠ ,5.7 (24~jn ~j , _Found a pair of boots.~j(~ju)~jq*~jR-~jY0~j3B~j.6~j6~j7~j-:~j=,~j1>~j?~jB~j}C~j&D~jE~jH~jH~jJ~jK~jU~jpU~jrV~jDY~jf\~j\~j]~j"_~ja~j1b~jb~jd~jf~jg~jg~jh~j k~jdk~jk~jn~jo~jNp~j;q~j?s~jt~j-u~ju~jv~jy~jy~jz~j|~j~~j-~j~j~j]R~j=~jӣ~j-~jɤ~jԥ~jԧ~j<~jǨ~jB~j7~j~j$~j~jα~j(~j²~j%~j~j~j~j~ja~j~j.~j7~j~j~jn~j~j~j~j~j~jG~j~j~j~j~jO~j~j~jE~j~j~j~j~j~jl~j~j~j~jM~j~j~j&~js~j'~j~j~jg~j~j~j~jL~j~j~j~jO~jX~jF~j~j~j!~j1~j~j~j~jB~jt~j~j_~j~j~jD~j~jK~j.~j,~j~j~j~j]~j~j~j~j_~j~j0~j ,~j~j~j~j~js~j ~jC ,~j ~j,~j~j%~j@~jM~j~j~j_~jC~j~j~jq~jM~j~j5~j=~j~j3 ~j ~j!~j$B~j}%~j'~j'~j(~j,~j,,~jb-~j2/~j1,~j2~j4~j6~j7~j7~j8:~jx<j  You sense a monster nearby.~jBw ##.# #...#..# #........ #.###..#..## #...##... #.##...#..# #..####..~jMC #.##...#..## #..# #... #.....##...## ##.####...~jC ###...#.....####..##....# ##...........#..#...### #.................##  #..##.@######.....<# ~jC #.####..# ###....#  . #..# #....#  ##.# ##....~jMD #.. #..... ##. ......#. . { ........ ..~j=G.715.7 (60~jG% _~jcJ~j3L~jk~jl~jm~jp~j]s~ju,~jfu~jNw~jw~jx~jx~j{~j|~jQ|~jb}~jY~j~j~j~j ~j~j~j}~jOj  You encounter a mana viper.~j ###...#.....####..##....## ##...........#..#...###  #.................##  #..##..######.....<# ~j #.####..# ###....#  . #..# #....#  ##.## ##....  #..# #..... .~j%d ##@# ......#.. #...S........... #........   #......## ##### .... S   mana viper (asleep) .... ..~jj)... ~jяh20.7 (5.0)S.~jXS~jp4==1.7 (6~j ~j4 _The mana viper hisses angrily.~j?:  ##..... ~j- #.....  #..##..~j#<#  #.####..# ~j ~j" . #..#  ~j8 ##.## ~j] ~j #..#  ~jR ##@#  #..S.....~j̕ ~j$ #........  ~j#......## ~j9 #..##### ~j^ ~j.... ~j9.... ..... ~j̖~j0(B  ##.....  #.....  #..##..<# ~j(k #.####..#   . #..#   ##.##   #..#   ##@# ~j( #..S.....  #........  #......## #..#####~jU) .... .... .....~jA,~j,~j ~j@ ~jB ~jC ~jD ~j`E ~jG ~jG ~jH ~jJ ~j L ~jL ~j;M ~jN ~jP ~jQ ~j R ~j S ~jUU ~jU ~jxV ~j(X ~j:Z ~jyZ ~jZ ~j\ ~j_ ~jR_ ~j_ ~j` ~jb ~jb ~juc ~je ~jcg ~jg ~jIh ~ji ~j k ~j\k ~jk ~jl ~jo ~j ~jHA ~jA ~jB ~j8C ~j:E ~jE ~jMF ~j#G ~jI ~jI ~jrJ ~jK ~j2N ,~jN ~j P ~j;R ~jR ~j S ~jZT ~jV ~jW ~jpX ~jY ~jU[ ~j[ ~j:^ ,~j_ ~j6` ~j` ~ja ~jc ~j$d ~jd ~jf ~j%h ~jdh ~jh ~jj ~j m ~jcm ~jm ~jo ~jWq ~jq ~jr ~ju ~jz m........# #....## ###.... ....##### .∩ #.....###...... ~jz h....# . ##.........#... ...## . ##........###.. ~j{ H..## ♣∩ #....... .. #.#####.....#. ~j-{ .. #...........#...# . ~jz{ ^###...###...#...#  #..@## ##....... ---800.4 (75.0) ~j{ }#...## #..  ~j{ #...# ....... #...# ...... ~j{ W....# ...~j!|  ~jI| ...# ... ~jp| @.. ~jg ~j* H---1.4 (76~j ~j  ~j* +_Found Rurphij's Jewellery Emporium.~j_H~jH~jbI~jJ~jL~j$OB~jko##....####.###..## ##)......##♣♣.. ##..### #......#♣♣..∩ #....## ###...##### .∩.. #.....###......# ..⌠ ##.........#...## .. ##..###..## ♣∩ #.........# .... #.#####.........# .... #.@.........#...#2.4 (1.0) ###...###...#...# #...## ##....... #...## #........ #...##....... #...#...... ....#... #...##...3.4 (2 ~jo)_Found Bizuib's Book Shop.~jp ~j6 ~j ~jL F _Unknown command.~juH ~jH ~jI ~j*K ~jO $#....####.## ##..## ##.)......##♣♣..◊♣♣##..### #~j%P ).#♣♣..∩.. #....## ### #......##### .∩...∩ #.....### #......# ..⌠. ##.#.## ... ##..##~jXP  ♣∩♣ #.#. #.#####.# ~jP t#.... #@..#...#~jP 0~jP T ###...###...#...#~jQ v #...## ##.~jDQ % #...~jQ n## #. #...#~jQ :# . ~jtR ! #...# ......  ....# ...  #...#  #...~jR ~j X ~jY +4.4 (1~jZ\ ~j^ 8 _Found Arafeb's Jewellery Emporium.~j~j~j~j~j~j,~jB~j~j~j~ ~j"R  There is an empty arch of ancient stone here.~j%~j& _~jd'~j(~j -B~j3.~jR0~j*1~j2~j9~j;?PWelcome to Arafeb's Jewellery Emporium! What would you like to do?  a -  600 gold an amulet of dissipationb -  600 gold an amulet of the acrobat (unknown)  ~jx?mc -  600 gold a riddle talisman  d -  720 gold a +6 ring of dexterity (unknown)  e -  720 gold a +6 ring of intelligence  f -  400 gold a ring of positive energy (unknown)  ~j?g -  720 gold a +4 ring of slaying (unknown)  h -  720 gold a +6 ring of strength (unknown)  ~j8@i -  600 gold a ring of wizardry You have 1425 gold pieces. [Esc] exit[!] buy|examine items[a-i] mark item for purchase [/] sort (type)[A-I] put item on shopping list~j.buy|examineexamine item[Enter] describe~j A +6 ring of dexterity. A ring that increases the dexterity of its wearer. ~j TIt affects your dexterity (+6). If you were wearing this ring: ~j& Your EV would increase by 2.1 (23.3 -> 25.4). Your SH would increase by 1.7 (33.2 -> 34.9). Stash search prefixes: {in_shop} {Dex+6} {jewellery} Menu/colouring prefixes: identified jewellery _________________ ~jT 7“A ring of gold and a milk-white dove ~j Are goodly gifts for thee,  And a hempen rope for your own love  To hang upon a tree.”  -Oscar Wilde, “Chanson”. 1881.~j ~jɴWelcome to Arafeb's Jewellery Emporium! What would you like to do?a -  600 gold an amulet of dissipation ~jI b -  600 gold an amulet of the acrobat (unknown)  c -  600 gold a riddle talisman ~j d -  720 gold a +6 ring of dexterity (unknown)e -  720 gold a +6 ring of intelligence ~jm" f -  400 gold a ring of positive energy (unknown)  g -  720 gold a +4 ring of slaying (unknown)  h -  720 gold a +6 ring of strength (unknown)  ~jbi -  600 gold a ring of wizardry ~j~j ~j1~jV~j4You have 1425 gold pieces. ~jZ[Esc] exit~j~[!] buy|examine items~jX [a-i] examine item [/] sort (type) [Enter] describe~j[A-I] put item on shopping list~jkbuy|examinemark item for purchase~j& ~j#~jM$~j;,~j 5f##.######.......#..## ##..#gmalak the Peltast#.................###.##Formicid of Okawaru ******#.................##..## Health: 146/146 ========================#......##....#....####..# Magic: 28/28 ======================== ~j5##..######.#######..###..## AC: 27Str: 15 ~j5#....####.##♣♣♣♣♣##..## ##..# EV: 23Int: 16 ~j!6"..)......##♣♣..◊♣♣##..### #... SH: 33Dex: 28 ~j6<.........#♣♣..∩..♣♣#....## ###... XL: 19 Next:  4% Place: Snake Pit:4 ~j64.....#####♣.∩...@.♣#.....###..... Noise: ---------  Time: 27809.4 (5.0) ~j79.....# ♣◊..⌠..◊♣##.........#.. g) +8 storm bow {elec, penet} ~j7....## ♣◊◊...◊◊♣##........###. Cast: Jinxbite ~j7...## ♣♣♣♣∩♣♣♣♣#.........# . ...~j7o#.#####.........# # ...~j8#...........#...####...###...#...#~j188#...## ##.......~jZ88#...## #........ ~j8`_Found Rurphij's Jewellery Emporium. _Found Bizuib's Book Shop. ~j8!_Unknown command. ~j8?_Found Arafeb's Jewellery Emporium. ~j8n_There is an empty arch of ancient stone here.  There is an entrance to Arafeb's Jewellery Emporium here.~j;~j%A~jD. _~j ~jQ ~j ~js ~j ~j : _~j ~j' ~j ~j ~j ~j JWelcome to Bizuib's Book Shop! What would you like to do?  a -  656 gold a parchment of Diamond Sawbladesb -  260 gold a parchment of Fulminant Prism ~j} = c -  80 gold a parchment of Kinetic Grapneld -  656 gold a parchment of Magnavolt  e -  176 gold a parchment of Mephitic Cloud  f -  368 gold a parchment of Nazja's Percussive Tempering  g -  260 gold a parchment of Petrify  h -  260 gold a parchment of Rending Blade ~j  i -  500 gold a parchment of Sculpt Simulacrum  j -  368 gold a parchment of Silencek -  656 gold a parchment of Splinterfrost Shell You have 1425 gold pieces. [Esc] exit[!] buy|examine items~jH R[a-k] mark item for purchase [/] sort (type)[A-K] put item on shopping listÊ~j Ê~j Ê~j > #..# ###.....##..## #..## gmalak the Peltast##.######.......#..## ##..# Formicid of Okawaru ******#.................###.## Health: 146/146 ========================#.................##..# Magic: 28/28 ========================#......##....#....####.. AC: 27Str: 15##..######.#######..###.. EV: 23Int: 16 ###....####.##♣♣♣♣♣##..## ##. SH: 33Dex: 28 ....)......##♣♣..◊♣♣##..### #. XL: 19 Next:  4% Place: Snake Pit:4 Ê~j ...........#♣♣..@..♣♣#....## ###. Noise: ---------  Time: 27811.4 (2.0) #......#####♣.∩...∩.♣#.....###... g) +8 storm bow {elec, penet} #......# ♣◊..⌠..◊♣##.........# Cast: Jinxbite ......## ♣◊◊...◊◊♣##........## .....## ♣♣♣♣∩♣♣♣♣#.........# .....#.#####.........# #....#...........#...#Ê~jV ###...###...#...##...## ##....... _Found Bizuib's Book Shop. _Unknown command. _Found Arafeb's Jewellery Emporium. _There is an empty arch of ancient stone here. _There is an entrance to Arafeb's Jewellery Emporium here.  There is an entrance to Bizuib's Book Shop here.Ê~j[ Ê~j Ê~j^ . _Ê~jÊ~jÊ~jÊ~j-k ###...###...#...# Ê~jbn#...## ##....... _Unknown command.Ċ~j=JĊ~jE Ċ~j,F8_Unknown command.Ċ~jĊ~jĊ~jĊ~jdF _Unknown command.Ŋ~jh ##.######.......#..## ##..# ..........# ##.# .Ŋ~j |#......##....#....####..######.#######..# ##...##♣♣♣♣♣# Ŋ~j ...)......##♣♣..◊# #.Ŋ~j ......#♣♣..∩..♣♣#....## ###.#####♣.∩..@∩.♣#.#... ......# ♣◊..⌠..◊♣#....# Ŋ~jF X.....## ♣◊◊...◊◊♣##.#### ♣♣♣♣∩♣♣♣♣#..#Ŋ~j  #.#### #...........#...# ###...###Ŋ~j #...## ##.......#...## #.Ŋ~jŊ~j22.4 (1 _Ŋ~jŊ~jaŊ~jR?##.######.#..## ##..#  #.# ##.##  #.# #..##  #......##....#....## ##..# ##..######.#..## #..# #....####.##♣♣♣♣♣##..## ##..#Ŋ~jRv)......##♣♣..◊♣♣##..### #.#♣♣..∩..♣♣#....## ###.#####♣.∩...@.♣#.....###.# ♣◊..⌠..◊♣##.Ŋ~jS#.## ♣◊◊...◊◊♣##.###.Ŋ~jHS## ♣♣♣♣∩♣♣♣♣#.# . #.#####.# # ##Ŋ~jtS4 Ŋ~jXŊ~j#Y&3Ŋ~j;\Ŋ~j _o _There is an entrance to Arafeb's Jewellery Emporium here.Ŋ~j^ Ŋ~j8i PWelcome to Arafeb's Jewellery Emporium! What would you like to do?  a -  600 gold an amulet of dissipationb -  600 gold an amulet of the acrobat (unknown)  Ŋ~jqi mc -  600 gold a riddle talisman  d -  720 gold a +6 ring of dexterity (unknown)  e -  720 gold a +6 ring of intelligence  f -  400 gold a ring of positive energy (unknown)  Ŋ~ji g -  720 gold a +4 ring of slaying (unknown)  h -  720 gold a +6 ring of strength (unknown)  Ŋ~ji i -  600 gold a ring of wizardry You have 1425 gold pieces. [Esc] exitŊ~j9j [!] buy|examine items[a-i] mark item for purchase [/] sort (type)[A-I] put item on shopping listNJ~jNJ~jNJ~j $NJ~j7##.######.......#..## ##..#gmalak the Peltast#.................###.##NJ~jb Formicid of Okawaru ******#.................##..## Health: 146/146 ========================#......##....#....##NJ~j##..# Magic: 28/28 ======================== ##..######.#######..##NJ~jx#..## AC: 27Str: 15 NJ~jt#....####.##♣♣♣♣♣##..## ##..# EV: 23Int: 16 ..)......##♣♣..◊♣♣##..### #... SH: 33Dex: 28 .........#♣♣..∩..♣♣#....## ###... XL: 19 Next:  4% Place: Snake Pit:4 .....#####♣.∩...@.♣#.....###..... Noise: ---------  Time: 27813.4 (0.0) .....# ♣◊..⌠..◊♣##.........#.. g) +8 storm bow {elec, penet} ....## ♣◊◊...◊◊♣##........###. Cast: Jinxbite ...## ♣♣♣♣∩♣♣♣♣#.........# . ...NJ~jV#.#####.........# # ...#...........#...####...###...#...##...## ##.......#...## #........ _There is an entrance to Arafeb's Jewellery Emporium here. _There is an entrance to Bizuib's Book Shop here. _Unknown command. _Unknown command. _Unknown command. _There is an entrance to Arafeb's Jewellery Emporium here.NJ~jv4NJ~jNJ~jNJ~j NJ~jn NJ~j NJ~j NJ~j NJ~j $ _NJ~jB NJ~jV NJ~jU NJ~j NJ~j[ NJ~j NJ~j=  #..# ###.....##..## #..## ##.######NJ~jk 4#..## ##..#NJ~j * #NJ~j 4..# ##.##NJ~j e #.................# #..# NJ~j f #......##....#....## ##.. NJ~j> f ##..######.#######..## #.. NJ~jh :###....####.##♣♣♣♣♣##..NJ~j ) ##NJ~j )......##♣♣..◊♣♣##..### #NJ~j ......#♣♣..@..♣♣#....## ###NJ~j "5.4 (2 NJ~jm #......#####♣.∩...∩.♣#.....###. NJ~j #......# ♣◊..⌠..◊♣##...#NJ~j3 ...## ♣◊◊...◊◊♣##NJ~j ..##NJ~j ..## ♣♣♣♣∩♣♣♣♣#..#NJ~j ..NJ~j c #.#####.........# NJ~jB \#.... #......NJ~jk h.....#...# ###...###...#...#NJ~j p #...## ##.NJ~j* NJ~jS NJ~j: A _Bizuib's Book ShopNJ~ji DUnknown command. NJ~j _There is an entrance to Arafeb's Jewellery Emporium here. _Bizuib's Book ShopNJ~j Ȋ~j-Ȋ~jWelcome to Bizuib's Book Shop! What would you like to do?  a -  656 gold a parchment of Diamond SawbladesȊ~jwb -  260 gold a parchment of Fulminant Prism  c -  80 gold a parchment of Kinetic Grapneld -  656 gold a parchment of Magnavolt  e -  176 gold a parchment of Mephitic Cloud  Ȋ~j#f -  368 gold a parchment of Nazja's Percussive Tempering  g -  260 gold a parchment of Petrify  h -  260 gold a parchment of Rending Blade Ȋ~j>G i -  500 gold a parchment of Sculpt Simulacrum  j -  368 gold a parchment of Silencek -  656 gold a parchment of Splinterfrost Shell You have 1425 gold pieces. Ȋ~jk[Esc] exit[!] buy|examine items[a-k] mark item for purchase [/] sort (type)Ȋ~j[A-K] put item on shopping listΊ~j(Ί~jjΊ~jΊ~j #..# ###.....##..## #..## gmalak the PeltastΊ~j##.######.......#..## ##..# Formicid of Okawaru ******#.................#Ί~j##.## Health: 146/146 ========================#.................#Ί~j<#..# Magic: 28/28 ========================#......##....#....####.. AC: 27Ί~jgStr: 15##..######.#######..###.. EV: 23Ί~jInt: 16 ###....####.##♣♣♣♣♣##..## ##. SH: 33Dex: 28 Ί~jR....)......##♣♣..◊♣♣##..### #. XL: 19 Next:  4% Place: Snake Pit:4 Ί~j L...........#♣♣..@..♣♣#....## ###. Noise: ---------  Time: 27815.4 (0.0) Ί~ja#......#####♣.∩...∩.♣#.....###... g) +8 storm bow {elec, penet} #......# ♣◊..⌠..◊♣##.........# Cast: Jinxbite ......## ♣◊◊...◊◊♣##........## Ί~j.....## ♣♣♣♣∩♣♣♣♣#.........# .....Ί~j#.#####.........# #....#...........#...#Ί~j###...###...#...##...## ##....... _There is an entrance to Bizuib's Book Shop here. Ί~jo_Unknown command. _Unknown command. _Unknown command. Ί~j<_There is an entrance to Arafeb's Jewellery Emporium here. _There is an entrance to Bizuib's Book Shop here.Ί~jyΊ~jΊ~jΊ~jΊ~jd3Ί~jVfΊ~j%hΊ~jk: _Ί~jOn,Ί~jsBΊ~j.xΊ~j3~Welcome to Rurphij's Jewellery Emporium! What would you like to do?  a -  540 gold an amulet of guardian spirit (unknown)b -  540 gold an amulet of guardian spirit (unknown)  c -  540 gold an amulet of reflection (unknown)  d -  700 gold the rimehorn talisman of the Baking Gods {Str+4}e -  648 gold a +5 ring of evasion  f -  648 gold a +5 ring of evasion  g -  648 gold a +4 ring of slaying (unknown) You have 1425 gold pieces. [Esc] exit[!] buy|examine items[a-g] mark item for purchase [/] sort (type)[A-G] put item on shopping listӊ~j[ӊ~j-ӊ~j ##.######.......#..## ##.. gmalak the Peltast#.................#ӊ~j##. Formicid of Okawaru ******#.................##. Health: 146/146 ========================#......##....#....#### Magic: 28/28 ========================##..######.#######..### AC: 27Str: 15  .###....####.##♣♣♣♣♣##..## # EV: 23ӊ~jqInt: 16  .....)......##♣♣..◊♣♣##..###SH: 33Dex: 28  #...........#♣♣..∩..♣♣#....## ## XL: 19 Next:  4% Place: Snake Pit:4  ##......#####♣.@...∩.♣#.....###. Noise: ---------  Time: 27817.4 (2.0)ӊ~j#......# ♣◊..⌠..◊♣##........ g) +8 storm bow {elec, penet} #......## ♣◊◊...◊◊♣##........ Cast: Jinxbite  ......## ♣♣♣♣∩♣♣♣♣#...............ӊ~j)#.#####.........##....#...........#... ###...###...#...ӊ~js #...## ##...... #...## #......  ӊ~j_Unknown command. _Unknown command. _Unknown command. _There is an entrance to Arafeb's Jewellery Emporium here. _There is an entrance to Bizuib's Book Shop here.  ӊ~j :There is an entrance to Rurphij's Jewellery Emporium here.ӊ~jiӊ~j`ӊ~j. _ӊ~jMC ӊ~jC ӊ~j8D ӊ~j F ӊ~jH ӊ~jJ : _ӊ~jpK ӊ~jM ӊ~jFN ӊ~jN ӊ~jP ӊ~jDS ӊ~jwS ӊ~jRT ӊ~j&V R  There is an empty arch of ancient stone here.ӊ~jX ӊ~j9Y  _ӊ~jY ӊ~jZ ӊ~j\ ӊ~j] ӊ~j] ӊ~j]^ ӊ~j` ӊ~ja ӊ~ja ӊ~jb ӊ~jd ӊ~je ӊ~je ӊ~jf ӊ~jh ӊ~jh ӊ~jpi ӊ~jRj ӊ~jvl ӊ~jl ӊ~j&m ӊ~jn ӊ~jp ӊ~jsp ӊ~jp ӊ~jq ӊ~js ӊ~jt ӊ~jt ӊ~ju ӊ~jw ӊ~jw ӊ~j9x ӊ~jy ӊ~j{ ӊ~j| ӊ~j| ӊ~j~ ӊ~jn ӊ~jր ӊ~j ӊ~j׃ ӊ~j ...... #.#####.......##.... #...........#..ӊ~jÈ  .### ###...###...#.. ӊ~j .... ##...## ##...... ӊ~j ... ##...## #...... #..##...## ...... ӊ~jN #..#...## ...... ӊ~j| G#....## ...  #..@##31.4 (14.0)ӊ~j Z #...# ӊ~jՉ ).....? .....#.... ӊ~j .######...# #.###ӊ~j. #.#### ӊ~jގ ӊ~jP ,2.4 (15ӊ~j ӊ~j ' _Found a hand axe.Ԋ~jbhԊ~jiԊ~jjԊ~jgmԊ~jqԊ~jsԊ~juԊ~jtvԊ~jyԊ~jyԊ~j{Ԋ~j|Ԋ~j(Ԋ~jԊ~jԊ~jԊ~jԊ~j̄Ԋ~j$ Ԋ~jSG_I - 4 scrolls of immolation (gained 1)Ԋ~j؉Ԋ~j0Ԋ~jԊ~jԊ~jԊ~j؍Ԋ~jCԊ~jԊ~jԊ~jԊ~jrԊ~jԊ~jBԊ~jҖԊ~jИԊ~jԊ~jԊ~j]Ԋ~jԊ~j1Ԋ~jԊ~j3Ԋ~jԊ~jHԊ~jԊ~jԊ~jJԊ~jԊ~j Ԋ~jԊ~jԊ~jԊ~jjԊ~jԊ~j,Ԋ~jEԊ~j*Ԋ~jHԊ~jƮԊ~j:Ԋ~jԊ~j!Ԋ~j|Ԋ~jԊ~j)Ԋ~jԊ~jKԊ~jԊ~jԊ~jԊ~jԊ~jԊ~j1Ԋ~jԊ~jxԊ~j)Ԋ~jԊ~jԊ~jWԊ~j Ԋ~jԊ~j]Ԋ~jԊ~jqԊ~jԊ~jԊ~j+Ԋ~jԊ~jxԊ~jԊ~j3Ԋ~j Ԋ~jIԊ~jcԊ~jԊ~jԊ~jԊ~j*Ԋ~jԊ~j>O _You now have 1438 gold pieces (gained 13).Ԋ~jPԊ~jԊ~jXԊ~jԊ~jGԊ~jԊ~j0Ԋ~j;Ԋ~j Ԋ~jmԊ~jԊ~jԊ~jԊ~j Ԋ~j~Ԋ~jԊ~jDԊ~jԊ~jԊ~jԊ~jԊ~jԊ~jԊ~jnԊ~j9Ԋ~jԊ~jԊ~j!Ԋ~j/Ԋ~j~Ԋ~jԊ~jԊ~jԊ~jԊ~j,Ԋ~j Ԋ~j^ Ԋ~j Ԋ~j Ԋ~j Ԋ~j= Ԋ~j Ԋ~j Ԋ~j Ԋ~j Ԋ~jU Ԋ~j Ԋ~j ,Ԋ~j Ԋ~j Ԋ~j9 BԊ~j Ԋ~j ,Ԋ~j  Ԋ~j Ԋ~jw Ԋ~j Ԋ~ja! Ԋ~j" Ԋ~jD% Ԋ~j% Ԋ~j/& Ԋ~jV' Ԋ~j) Ԋ~jt) Ԋ~j) Ԋ~j, Ԋ~j(- Ԋ~j- ,Ԋ~j/ Ԋ~j}1 Ԋ~j1 Ԋ~j_2 Ԋ~j3 Ԋ~j5 Ԋ~j6 Ԋ~j6 Ԋ~jM8 Ԋ~j = R# ##..... ##........# .<... ............ $... ........ ....# ... Ԋ~jN= ......# .....## #..# ......# #.....###..# ......###......#$..#  Ԋ~j= T......^##...##.....# ...##...#..# ##.@..#80.4 (48 Ԋ~j= L#..###.....###.....## #...##.....#........# #...###......#####..... #...###..#..## ##...# #......####.# ...# #..##.#Ԋ~j.> w# #.# #.# .####.# ##. .# # #.# ##Ԋ~jFC Ԋ~jC ,1.4 (49Ԋ~jF Ԋ~jH 9 _Found a stone staircase leading up.Պ~jY[Պ~ja\Պ~j~_Պ~jjgՊ~j|4MՊ~j>}\ #..#  ##..... Պ~jz}a :.... ### Պ~j}F.<...)Պ~jF~.... $...... ....# ....Պ~j~.....## #..# #.....### Պ~j/G......###......#$Պ~j{....^##...##.0.0) Պ~j...##...#..# ##....# .###.....###.....## Պ~jhq#...##.....#........#.###......Պ~jK.###..#..##....####..## #.#Պ~j|2.4 (1 _Found a glaive.Պ~j5Պ~jՊ~jՊ~jՊ~jBՊ~jՊ~j\Պ~jՊ~jO _You now have 1453 gold pieces (gained 15).Պ~j3Պ~jՊ~j Պ~jW,Պ~jWՊ~jrՊ~j&,Պ~jՊ~j]Պ~j Պ~jQ Պ~j Պ~jr Պ~j Պ~j Պ~j% Պ~jH ,Պ~j Պ~j _You now have 1485 gold pieces (gained 32).  You sense a monster nearby.Պ~j ...... .....~ ◊...# ...♣~~  ~....#~~~ ♣.....#♣~ {## #...# #..# ♣♣#....# #..... ♣♣♣.:....#.# ♣...@...)##...... ##........# ..... ....# #........# ...# .....## ##..##....# ...# #.....###..## ##... ...###......#...# .. ...^##...##.....# .#...#..#Պ~jK ##....# ###.....###.....##Պ~j ,91.4 (9Պ~j! % _Պ~j$ Պ~j'  Պ~j\' S_There is a stone staircase leading up here.Պ~j 3Պ~j* Պ~j Պ~jU : _Պ~j Պ~j M#..♣.~~~~~ ..#.Պ~j:  ..#..◊...#.♣ ~#~~Պ~j A { ♣.....♣~ ....# . ## Պ~j ♣♣# #..... ♣♣♣.@....# Պ~j # ♣...<...)##.... ##.. ..... ....# #........#.Պ~jB I...#Պ~jr C.#....Պ~j YYou pick up a Compendium of Siegecraft and begin reading...Պ~j[ N{{ 2.4 (1Պ~j +3.4 (2Պ~j Պ~j  Պ~j h You add the spells Brom's Barrelling Boulder and Hellfire Mortar to your _library.׊~j ׊~j$ Gear: 22/52 gear slots (Left/Right/Tab to switch category) ׊~j$ Hand Weapons (go to first with ))  g - the +8 storm bow (weapon) {elec, penet} ׊~j%  a - the +7 longbow of the Realm of Zot {chaos, rC+++} Missiles (go to first with ()׊~jE% Nh - 26 poisoned darts  p - a curare-tipped dart ׊~j{% Armour (go to first with [)  b - a +2 pair of gloves of dexterity (worn)  e - a +0 pair of boots (worn) ׊~j&  k - the +8 tower shield of Perfidy (worn) {Will+ rCorr Slay+2}  o - a +0 pair of gloves of dexterity (worn)  u - the +7 swamp dragon scales of the Last Howling Gods (worn) {rPois rC+ Int+3 v - a scarf of harm (worn)  j - the +4 skin of Zhor {*Englaciate rC+++ SInv} Jewellery (go to first with "=)  d - a +4 ring of protection (worn)  l - a +5 ring of evasion (worn)  t - the amulet "Akkut" (worn) {Chemistry Will+ Regen+}c - a +6 ring of intelligence  f - a +4 ring of protection  i - an amulet of dissipation  m - a ring of flight ׊~j ( [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]؊~j  h - 26 poisoned darts  p - a curare-tipped dart Armour (go to first with [) ؊~j  b - a +2 pair of gloves of dexterity (worn)  e - a +0 pair of boots (worn)  k - the +8 tower shield of Perfidy (worn) {Will+ rCorr Slay+2}  o - a +0 pair of gloves of dexterity (worn)  u - the +7 swamp dragon scales of the Last Howling Gods (worn) {rPois rC+ Int+3 v - a scarf of harm (worn)  j - the +4 skin of Zhor {*Englaciate rC+++ SInv} Jewellery (go to first with "=)d - a +4 ring of protection (worn)l - a +5 ring of ev؊~jC asion (worn)  t - the amulet "Akkut" (worn) {Chemistry Will+ Regen+}  c - a +6 ring of intelligence  f - a +4 ring of protection  i - an amulet of dissipation  m - a ring of flight  q - a ring of wizardry  r - a ring of magical power  s - the amulet "Aclei" {rC++ RegenMP+ MP-8 Str+3 Stlth+}xprotection from coldbot؊~j!K  v - a scarf of harm (worn)  j - the +4 skin of Zhor {*Englaciate rC+++ SInv}܊~j܊~j.܊~jA܊~j=#..♣.~܊~j~~~~ ..#gmalak the Peltast ......܊~j )..##܊~j8jFormicid of Okawaru ****** .....~◊...#܊~jwkHealth: 146/146 ======================== ܊~jo...♣~~ {~....܊~j Magic: 28/28 ======================== ..#~~~܊~j?{ ♣.....AC: 27܊~joStr: 15 ...#♣~....#܊~jvEV: 23Int: 16 ...#܊~j i#...#SH: 33܊~j;ADex: 28 #..#܊~jl♣♣#....#XL: 19 Next:  4% Place: Snake Pit:4 ܊~j#.....܊~je♣♣♣.@....#܊~jNoise: ---------  Time: 27893.4 (0.0) ܊~j+ .......# ♣...<...)##g) +8 storm bow {elec, penet} ܊~j\o......... ##........#܊~j<Cast: Jinxbite ܊~j..... ....# #........# ܊~j...# .....## ##..##....# ܊~jL,...# #.....###..## ##... ...###......#...# #.. ܊~j}...^##...##.....# #. ##...#..# ##....# ܊~jG_You now have 1485 gold pieces (gained 32). ܊~j6_You sense a monster nearby. ܊~j_There is a stone staircase leading up here.  You pick up a Compendium of Siegecraft and begin reading...  ܊~jOWYou add the spells Brom's Barrelling Boulder and Hellfire Mortar to your _library.܊~j܊~j}܊~j܊~j܊~j܊~j܊~jgmalak the Peltast (Formicid Hexslinger) Turns: 27669, Time: 01:17:27 ܊~jHealth: 146/146 AC: 27 Str: 15 XL: 19 Next: 4% Magic: 28/28EV: 23 Int: 16 God: Okawaru [******] ܊~j$eGold: 1485SH: 33 Dex: 28 Spells: 14/28 levels left rFire . . . (100%) g - +8 storm bow {elec, penet} ܊~jZrCold + . . (50%) k - +8 tower shield of Perfidy {Will+ rCorr Slay+2} rNeg . . . (100%) u - +7 swamp dragon scales of the Last Howling Gods {rPo܊~jRrPois + (33%) v - scarf {Harm} rElec .(100%) o - +0 pair of gloves {Dex+3} ܊~jrCorr + (50%) b - +2 pair of gloves {Dex+3} SInv + e - +0 pair of boots Will +++..t - amulet "Akkut" {Chemistry Will+ Regen+} Stlth +++܊~j$ d - +4 ring of protection HPRegen 1.24/turnl - +5 ring of evasion MPRegen 0.21/turn ܊~jX+%: harm (+30% outgoing, +20% incoming) @: studying Unarmed Combat A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms݊~j݊~jN##..♣.~~~~~ ..#gmalak the Peltast ........##Formicid of Okawaru ****** .....~݊~j◊...#Health: 146/146 ======================== ...♣~~ {~....Magic: 28/28 ======================== ..#~~~݊~j߯){ ♣.....AC: 27Str: 15 ...#♣~....#EV: 23݊~jInt: 16 ...##...#SH: 33Dex: 28 #..#݊~jYP♣♣#....#XL: 19 Next:  4% Place: Snake Pit:4 #.....♣♣♣.@....#݊~jNoise: ---------  Time: 27893.4 (0.0) .......# ♣...<...)##g) +8 storm bow {elec, penet} ݊~j̰0......... ##........#Cast: Jinxbite ..... ....# #........# ݊~j...# .....## ##..##....# ...# #.....###..## ##... ...###......#...# #.. ݊~jBd...^##...##.....# #. ##...#..# ##....# _You now have 1485 gold pieces (gained 32). _You sense a monster nearby. ݊~jz_There is a stone staircase leading up here.  You pick up a Compendium of Siegecraft and begin reading...  You add the spells Brom's Barrelling Boulder and Hellfire Mortar to your _library.݊~j ݊~j2݊~j݊~j;3݊~j:=݊~j@݊~jF݊~jH݊~jI݊~j/L݊~jQVYou sense a monster nearby. _݊~jRThere is a stone staircase leading up here.  You pick up a Compendium of Siegecraft and begin reading...add the spells Brom's Barrelling Boulder and Hellfire Mortar to your ݊~j;RX_library.  You sense a monster nearby.݊~j4Y:♣~.~ ݊~jrY≈≈~~≈~~~.# ♣.~ ~~~~ ..#  ݊~jYx...## .~ ݊~jY◊...##♣~~  ~݊~jZ#~~~ { ♣......#♣~݊~jDZK. ..# ݊~jwZ{ ♣#...# ..# ݊~jZ ♣♣#@...#  ♣♣♣......# ݊~jZ# ♣...<...)## ... #݊~j[. ....# #....݊~jG[/....#݊~j{[Z# .....## ##..##....## #.....###..## ##..݊~j[###......#...# #..^ ݊~j[|..^##...##.....# #..݊~jbz{{ 5.4 (2 _݊~j9e݊~jf݊~j^ ݊~j`^ ݊~j_ ݊~jb ݊~je i  You encounter a sea snake.݊~jk ♣~.~ ≈≈~~≈~~~.# ♣.~ ≈≈~~~~ ~..#  ..S?. ...## ~ ~~~◊ ◊...#♣~~ ~~~{~. #~~~ ݊~jk ~~◊♣...... #♣~ ~....# # { ♣#...# ݊~j0l # ♣♣#.@..#  ♣♣♣......# # ♣...<...)## ݊~jgl # .....## ##..##....# S   sea snake (wandering)# #.....###..## ##.... ݊~jl ݊~jo AS0݊~jp R S.݊~jq jFound a scroll labelled BYHAIGRICH.݊~jpv ~{ S 2 sea sna݊~jv ,kes (wandering)݊~jx +6.4 (1݊~j7 p _You encounter a sea snake.ފ~j~I)))))))ފ~j߀S1 wandering)Found a scroll labelled BYHAIGRICH. _You encounter a sea snake.  You shoot an arrow.  ފ~j}The arrow pierces through the sea snake!!  Lightning courses through the sea snake!!  The sea snake hisses angrily.ފ~j& ފ~jk~SThe sea snake is severely wounded.ފ~j .ފ~j1Sފ~j .ފ~j$Sފ~j[/.Sފ~jފ~j[ !.ފ~j ... ..Sފ~j'===ފ~j5 7ފ~jފ~j+ ފ~ja%_The sea snake hisses angrily.ފ~j/))))ފ~jU)))The sea snake is severely wounded. _The sea snake hisses angrily.  ފ~jYou shoot an arrow.  The arrow completely misses the sea snake.The arrow pierces through the sea snake!!  Lightning courses through the sea snake!ފ~jV ~SThe sea snake is almost dead.ފ~j K~Sފ~jUQ ~Sފ~j4You hear an angry hiss.ފ~j~{..~Sފ~jYE====8ފ~jBފ~j. ފ~ji)_You block the sea snake's attack.ފ~j p ~You hear an angry hiss. _You block the sea snake's attack.  You shoot an arrow. The arrow misses the sea snake.The arrow pierces through the sea snake!!  You kill the sea snake!  Okawaru accepts your kill.ފ~ju [ )))))))ފ~j'v    sea snakeYou hear a splash.  The arrow pierces through the plant!! The plant begins to die.ފ~j3 | SThe plant is lightly damaged.ފ~j 7 ≈ފ~j PSYou hear an angry hiss.ފ~j h ~,S..ފ~j3 ]~~◊†Sފ~ji zS 2 sea snakesYou encounter a sea snake.ފ~jB i5===-9.3 (0.9 ފ~j ފ~j" 7 _You block the sea snake's attack.ߊ~j3} .You shoot an arrow.  The arrow pierces through the sea snake!!!  You kill the sea snake!))   sea snakeߊ~jI.Sߊ~jҭF~Sߊ~jQ..ߊ~j^6-900.3 (1.0 ߊ~jߊ~j: _Okawaru accepts your kill.ߊ~j?ߊ~j_Y )))))))ߊ~j k You shoot an arrow.  The arrow pierces through the sea snake!!ߊ~jM~Sߊ~jTJ~Sߊ~jHL†Sߊ~j#i≈.~ߊ~jY%E====1ߊ~j$.ߊ~j1K _The sea snake is heavily wounded.ߊ~j1ߊ~jX ' ߊ~j}Y .You shoot an arrow.  The arrow pierces through the sea snake!!  You kill the sea snake!ߊ~jY ߊ~j9` E))ߊ~j & ߊ~j7 I~Okawaru accepts your kill.ߊ~ju L..ߊ~j 472.2 (0.9 ߊ~j: ߊ~j  ߊ~j P_A nearby plant withers and dies.ߊ~j/ ߊ~j ߊ~j ߊ~jϤ H _No target in view!~js~jt~j x~j}~j.~jׅ$ _~j~jщ~j֎~jM~j~j5~jAA  You enter the shallow water.~j&  ~jTtMoving in this stuff is going to be slow.  You encounter a sea snake.~j٣- ~~jT ♣~≈†~~~♣.##  .~ ♣♣~~~~~~◊~~.# #♣~.~ ~~~≈≈~~≈~~~.~j̤♣.~ ~~≈≈~~~~~~..# .... ......?.....## ....~ ~~≈◊~~~◊~◊...### ..♣~~ S≈~~~~~~~~......~j ~~~ ~~~◊~~~~♣....... ..#♣~~jE ♣@....#----~jz/# ~jc ♣#...##~jx# ♣♣#....#~j9 ♣♣♣...~j[...# ♣...<...)## ........ ##....~jS   sea snake (wandering)~jȦ<... ....# #........#.# .....## ##..##....# .~j'u.# #.....###..## ##....~j*]≈S4.2 (2.0~jΨ2≈S~j~j1S~~j~j<~jpJ----5.8 (3.6~j>Water _~j`~jX ~jp_You see here a sea snake corpse.~j ~   .~ ♣♣~~~~~~◊~~.#  ~~~≈≈~~≈~~~.#  ~~≈≈~~~~~~..#  ......?.....##  ~~≈◊~~~◊~◊...### ~j! ≈≈~S~~~~~~......  ~~~◊~~~~♣.......  ♣@....#  ♣#...##  ♣♣#....# ~ja ...#  ♣...<...)##  ....#  ....# #........#   ##..##....#  ~j,  ~jg[ ~  ~j .~ ♣♣~~~~~~◊~~.# ~jI ~~~≈≈~~≈~~~.#  ~~≈≈~~~~~~..# ~j ......?.....## ~j ~~≈◊~~~◊~◊...### ~j$ ≈≈~S~~~~~~...... ~jy ~~~◊~~~~♣....... ~jՠ ♣@....# ~j( ♣#...## ~jeq ♣♣#....# ~j ~jۡK...# ~j ♣...<...)# ~jlS....# ~j ....# #........# ~j_ ##..##.... ~jR ~j0~j~j~j ~j=R_A sea snake is nearby!~j1 ))))))) You shoot an arrow.  The arrow pierces through the sea snake!!~j> e~SS~.~≈~~~====6.7 (0.9~jL b _The sea snake is severely wounded.~j ~You shoot an arrow.  The arrow pierces through the sea snake!!  You kill the sea snake!~j [))))))~j|Y~≈.~~~~jm8===-7.7 (1.0 _Okawaru accepts your kill.~j~jt 7-~j%~jP'H _No target in view!~jLv~jv~jx~j{~j|~j$ _~jS~j~js~jp~jx~j~jl~j~j"~j7~jʮ~jW(~jI~j~j~j~ju{ _c - 2 scrolls labelled BYHAIGRICH (gained 1)~jy~j~j:~j2~jw~j~j ~j-~jd~j~j~j~j~jn~j~j~j<~j|~j~j~j,~j~ju~ji,~j~j\~jW,~j~j~j ~j ~j ~j)~j,~j~j~j,~jK~jX~j4~j~j ~j;!~j#~jX$~jI%~j'~jt)~j)~j0-~jc4~j:~ja;~j?~jA~jNC~jC~jD~jqG~jG~jH~j,KO _You now have 1503 gold pieces (gained 18).~jL~j~j~j&~j],~j~j~j~j~j~j~j;~j~jn _V - 3 scrolls of vulnerability (gained 1)~ji~j~j~j~j~j~j~j~jO,~j#~jX~jr~j_~j~j,~j~j~j~jS~j~jo~jI~j~jg ~j, ~jp ,~j ~jR ~jm~j~jN~jJ~jz~j~jZ~jW~j~j~j~j~js,~jun~j$~jv&B~j'~jY)~j)~j *~j-+~jV,~j,~j$-~j .~j.~j,/~j/~j0~jm1~j1~jL2~j4~j5~jJ5~j5~jj6~j%7~j`7~j8~j9~j:~j@:~j:~j;;~j;~j8<~j~<~j >~j>~j?~j?~j.@~jA~jeA~jA~jGB~jB~jC~jC~jBD~jPE~jE~jF~jF~jH~j+I~jI~jJ~jLB~jGM~j N~jJN~jN~jn~jo~jp~j3r~jr~js~ju~jv~j w~jx~jwy~j{~j{~j|~jY~~j~jJ~jG~j~jB~j~j~j~jn~j؍~j~j~j<~j~j~j7~j~j~j—~jO~jܚ~j~j~j~j~j^~j$~j~j~jj~j9~j~j~j~j~j֨~j~jB~j~j~js~j~je~j~j~j~j~j}~j~jҳ~j~jF~jl~j~j~j~j~j~jt~ji~j[~j~ja~j~j߿~j6~j~j8B~j,~j ~jG~j~j7~jZ~j~j~j~j~j~j@~j~j~j5~j}~j~j@~jp~j~jr~jX~jV~j~j~j~j~jI~j~j~j~j~j~j ~j ~jH~j~j~jb~j~j~jU~j+~jf~j~jQ~j(~jc~j~jN~j~j~j ~j~j~j~j+~j~j~j~jH~jY~jZ~j~j~j-~j"~j^~j~j~j~j ~j~j)~jm~j~j;~j?~j^~j~jL~jn~j,~j~~j~j~j~j~j~j~jW~j~j5 ~j8 ~jw ~j ~j= ~j ~jS~j~j~j~jN~j~j~j~j~jN~jK~jL~j~j ~jr~j`~j~j~j~j~j6~j~j~jS ,~j ~j!~j"~j"~jR#~j$~jy%~j%~j&~jJ'~j(~jV(~j(~j*~j*~j7+~j+~j,~js-~j-~j6.~jM/~j0,~j1~j2~j2~j3~j3~j4~j5~j*6~j6~j8~j9~j9~j`:~jE;~j<~jI<~j<~jC>~j&?~jy?~j?~jA~jB~j.C~jC~j G~jH~jgH~jI~jJ~jQ~j9R~jS~jT~jV~jW~j X~j|Z~j\~j\~j%^~j!`~j b~jdb~jc~jf~jh~jfh~ji~jk~jm~jn~j|o~j}q~jNs~js~jt~j|>  You see here a +0 glaive.~j~~jJ _~j~j,~j~jX~j~j~j~jՈ~j܉~jJ~j~j ~j~j~j~j~j!~jn~jؗ~j%~j~j~j~j=~j~j~j,~j~jN~j~j$~js~jA~jt~j~j~jé~j~j~jE~jج~jڭ~j~j=~j̯~j~j~j~j~~jG~jE~j~j~j~j~jL~j~j~~jS~j~j~j~j~j޼~jF~jƾ~j~j~jU~jP~jX~j~j*~j!~j ~jc~j~j~j~j4~j~j~j~j@~j~j~j~j~jj~j~j~j~j}~j~j~j~j~j~j~j~j~j~j~j@~j~j&~jj  You sense a monster nearby.~j5# ~j# ~j   ..... { ~j_ ......  ~jd##.... .. ###.#  #.... ... ####...  ~j#..# ....###....  ...# .........#  .# #......@##  ---~j.# ##.......##  ~j8=#..## ##.......#######  ##..##.............#  ~jo #..## #.............#   #...# ##............##    ~j###..### ##...........#.#    ##.....###..####.....####  ~j ..........# ####....###   ~j38079.5 (171.8)~j"--- ~j _~j~j~j ~j9 ~j ~j~jR~jB~jb~j~j0~j~j,~j~j~j~j,~j^~jm~j,~j~jU~j~j~j ~j!~j!~jQ"~j"~j#~j#~jO$~j%~j.&~j&~j&~j'~j(~j6)~ju)~j]*~j*~j5+~jr+~ji-~jj.~j.~j.~j/~j0~j1~j\1~j92~j53~jw3~j3~j4~j5~j5~j:6~j6~j7~j\8~j8~j9~j:~j:~jN;~jI<~ji=~j=~j:>~jW?~j@~jA~jA~jB~jxD,~j3E~jF~jHk  You encounter a black mamba.~jL...## { ..## ....#.. ~jLN.## .......### # ........S.. #.#  ............ ##.#  ##........... ####.## ~j"M #.... ....... ####...#.#  ##..# ####....###.# ~jdMc###...# #....### ### #.....# ###.......## ~jMp......# ##.......## ...#..## ##.......####### ..###..# #~jM......# ..# #..## #.......# S   black mamba (asleep) ..# #...# ##............## ~jINH  ..####..### ##...........#.#   #..##.....###..####.....####  ~jJR399.5 (20.0)~jS5100.5 (21 _~j9V~jW~j' {~jpo ....#.. ....... ### # ........S.. #.# #~jg ............ ##.#  ....... ####.##  #.... ....... ####...#.# ~j\ ##..# #......###....###.#  #.....@....### ###  ###.......##  ##.......## ~j[ ##.......#  #.............#  #..## #.............# ~j-\ #...# ##............##  ##...........#.#  ~j8K {~j ....#.. ....... ### ~jj/ ........S.. #.#  ............ ##.#  ~jS....... ####.##  #.... ....... ####...#.# ~j ##..# #......###....###.#  #.....@....### ###  ###.......## ~j? ##.......##  ##.......#  #.............#  #..## #.............#  #...# ##............##  ##...........#.#  ~j44~ju~jb _A black mamba is nearby!~j' ~j)))~j^)~j ))~j )~j +S  ~jr   ~jYou shoot an arrow.  ~j2The arrow pierces through the black mamba!!  ~j-The black mamba hisses angrily.~jM ~j˜0.~jgSThe black mamba is severely wounded.~j@~j0..~jQB....~j/===1.4 (0.9~jۭ ) ~j]~j ~jG*_You hear an angry hiss. x2~jp' ~j"q.You shoot an arrow.  The arrow pierces through the black mamba!!!  You kill the black mamba!~juz)))))))~j0S~jc NOkawaru accepts your kill.~jI~jz S  You encounter a mana viper.~jTZ .S~jpYou encounter a naga ritualist. It is wielding a +0 long sword.~j=...~j:)...S   anaconda (constriction)N   naga ritualist (constriction, wanderi…)~j{S   mana viper~j >7/14792.5 (1.1 ~j: ~j\ Z _You encounter an anaconda.~jp ))))))) You shoot an arrow.  The arrow pierces through the mana viper!!!~j ? .~j mS  The mana viper is almost dead.~jt 6.S~j 6.N~jT ~j .~j\ %S~jG d......~j PN)~j K====3.4 (0.9 ~j ~j 0 _The naga ritualist shouts!~j ' {~jt L ....#.. ..N.... ### #~j W ......S..S. #.# #~j * ............ ##.#  ~j, ....... ####.## ~jd # #.... ....... ####...#.# ~j $ ##..# #......###....###.# ~j P #.....@....### ###  ###.......## ~j? : ##.......##  ##.......# ~jw ? #.............#  #..## #.............# ~j # #...# ##............## ~j 9 ##...........#.#  ~jZK {~j>\ ....#.. ..N.... ###  ......S..S. #.#  ............ ##.#  ~jv]S....... ####.##  #.... ....... ####...#.# ~j^x ##..# #......###....###.#  #.....@....### ### ~j^x ###.......## ~j_ ##.......##  ##.......# ~j_c #.............# ~j` #..## #.............#  #...# ##............## ~j`i ##...........#.#  ~js~ju~j]~j ~jV_There are monsters nearby!~j' ~j.You shoot an arrow.  The arrow pierces through the mana viper!!  You kill the mana viper!~j,~jտ`)))))))~jCS=.S~jS8.S~jQc .~jc5...~jd...~jFd~jqj10===-4.4 (1.0 ~j8~j<P _Okawaru accepts your kill.~j9))))))~jt)  Okawaru accepts your kill.  You shoot an arrow.  The arrow pierces through the anaconda!!  Lightning coursanaconda~j!  The anaconda is severely wounded.  The arrow pierces through the naga ritualist!~jT9.S~jd .N....~jdZ, catchin…)The naga ritualist is heavily wounded.~j[j& ~jj****~jjY*The naga ritualist spits poison at you.~jgu.....~js3-====5~jR~jz ~j:_The splash of poison hits you. You resist.~jP/; ))~j/)))))~j-0c You shoot an arrow. The arrow pierces through the anaconda.~j;.S~jSC.N~j& ~j6...~jV5..~jE)The anaconda is almost dead.~j~j954-~jT===-6~j(~j ~jJl_You block the anaconda's attack. The anaconda completely misses you.~jK ' ~j .~j You shoot an arrow. The arrow pierces through the anaconda!  Lightning courses through the anaconda!!  You kill the anaconda!~j  .Okawaru accepts your kill.The arrow pierces through the naga ritualist!!  You kill the naga ritualist!~j P)))))))~jJ (~j ..)....†~j 52-7.3 (0.9 _Okawaru accepts your kill.~j} ~j  ~j [_Your Shields skill increases to level 20!~j~j&~j{~j ~j&:_No target in view!~j'~j!(~j,~j//H _No target in view!~j[~j~j$~j~jla7=~j1 _HP restored.~jg~j~je~j~~j~j~j]~je  You see here an anaconda corpse.~j{5 _~j`~j~jU~j 9=~j~jZ~j~j#~j~j~ja~j~jf~j~j~jq~j#~j ~j ~jt ~j0~j~j7~j~jH~j~j~jC~j~j~j"~j#~j$~j'~jv)~j*~j+~j..~j7,~j9~j<~jd>~j>~jx@~j4J ..........#.# ##........##.# ..##......##..# ~jJ#....##....##...# .# ......##..##...# #.## ~jJ........#..#...# #..#### ..............## ###...... ~jJ"........#....##.#####.....# .......##...##.....# ---~j6K #...##......## ##.))##...##..~jKI...# ##))#...##..............#~jK,))...##.........)....##)....#####......# # .#)...## ##....# #### ~j>L##...## #...# ####...).## ##..####.....†###....##~juLUYou pick up a parchment of Arcjolt and begin reading...~j#S&22.3 (15.~jaS 0)~jSH---3.3 (16~jY~j]@ _You add the spell Arcjolt to your library.~j; ~jb< ~j> ~jC ~j%G ~jfJ ,~jM ~j\Q ~jQ ~j+S ~jdU ~jTW ~j X ~jhY ~j[ ~ju^ ~j^ ~jE` ~jb ~j d ~j]d ~je ~jg ~jj ~j:k ~jl ~jn ~jp ~j q ~j[r ~jwt ~jw ~j x ~j:y ~jz ~j| ~jP} ~j~ ~j ~j ~j ~j. ~jӇ ~ji ~jԉ ~j ~j ~jN ~j ~j ~j ~jK ~j ~j ~j ~j ~j ~j ~j ~j ~jU ~jҙ ~j̚ ~j ~j> ~j ~j ~jɟ ~jG ~jР ~jB ~j2 ~jt ~j ~j ~j" `  #~ja #  #[ ##  #~jɫ  ### .#.#  # #.# ##.#   #.## ##..#   ~j #..######...##   ###............#  ####.....######.@.#  41.3 (18 .........# ##..#  ........## ##.#  ....#...# #.#  ~j¬ ......# ####  ) #.#  .~j L......# ##.#  .......# ####.##  .......# ####...#.#  ~j ~j ,2.3 (19~j& ~j # _Found a robe.~jȎ~j% ~jBG Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting~j12.3  12.6  +1   i - Spellcasting   5.0   6.0   0      ~jS    ~jz b - Unarmed Combat   0.0   0.5   0 +4 j - Hexes   8.0   6.4  +2   c - Throwing   0.0   1.0   0   k - Translocations   8.1   6.4  +2       l - Fire Magic   1.0   2.0   0  ~jٓ d * Ranged Weapons  19.3  26.5   0           m - Invocations  12.0  10.6  +2  e + Armour~j#10.7  10.1  +1   n - Evocations   5.0   5.0  +1  f + Dodging~jeq10.3  14.3  -1       g * Shields  20.0  16.9  +3      ~j”M h - Stealth   5.0   3.6  +3                  ~j                                 ~j    The species aptitude is in white. Bonus from skill manuals is in red.  [?] Help[=] set a skill target  ~j|[/] auto|manual mode [*] useful|all skills [!] training|cost|targets~j~j>~j~j  gmalak the Peltast ~j##   Formicid of Okawaru ****** #~j\\[ ##   Health: 147/147 ======================== # ###.#.#   Magic: 28/28 ======================== # #.#~j##.#   AC: 27Str: 15~j#.## ##..#   EV: 23~j@-Int: 16~j#..######...##   SH: 33Dex: 28~j###............#   XL: 19 Next: 12% Place: Snake Pit:4 ~jF####.....######.@.#   Noise: ---------  Time: 28142.3 (0.0) ~j.........# ##..#   g) +8 storm bow {elec, penet} ~jn........## ##.#   Cast: Jinxbite ....#...##.#  ........#~jK####  ~j-S..)....###.#  ~jq:  .......#~j_##.#    ~j.......# ####.##    ~j:.......# ####...#.#    ~jB_No target in view! _HP restored. ~jH_You see here an anaconda corpse.  ~j |You pick up a parchment of Arcjolt and begin reading... _You add the spell Arcjolt to your library. _Found a robe.~jJ~j~j~j8~jʗ S  Casting: Dimensional Bullseye (dangerous; 21% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~jN~je Your spells (cast)TypeFailure Level ~jC% a + Dimensional Bullseye Hexes/Translocation 21% 4 b - Sigil of BindingHexes6%3  f - Cause FearHexes~j21% 4 p - JinxbiteHexes3%2  q - ApportationTranslocation~jU 1%1 ~j Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit~j~j&~j0  gmalak the Peltast #~jv#   Formicid of Okawaru ****** #[ ##   Health: 147/147 ======================== # ###~j.#.#   Magic: 28/28 ======================== # #.###.#   AC: 27Str: 15~j#.## ##..#   EV: 23Int: 16#..######...##   SH: 33Dex: 28~jF^###............#   XL: 19 Next: 12% Place: Snake Pit:4 ####.....######.@.#   Noise: ---------  Time: 28142.3 (0.0) .........# ##..#   g) +8 storm bow {elec, penet} ~jn........## ##.#   Cast: Jinxbite ....#...##.#  ........#~j7####  ..)....###.#    .......###.#    ~j.......# ####.##    .......# ####...#.#    _You see here an anaconda corpse.  You pick up a parchment of Arcjolt and begin reading... ~j_You add the spell Arcjolt to your library. _Found a robe.  Casting: Dimensional Bullseye (dangerous; 21% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~j~jdR  gmalak the Peltast ##   Formicid of Okawaru ****** #~j4[ ##   Health: 147/147 ======================== # ###~j.#.#   Magic: 28/28 ======================== # #.###.#   AC: 27Str: 15#.## ##..#   EV: 23Int: 16#..######...##   SH: 33~jTJDex: 28###............#   XL: 19 Next: 12% Place: Snake Pit:4 ~jA####.....######.@.#   Noise: ---------  Time: 28142.3 (0.0) .........# ##..#   g) +8 storm bow {elec, penet} ~j........## ##.#   Cast: Jinxbite ....#...##.#  ........#####  ~jz..)....###.#    .......###.#    .......# ####.##    ~jZZ.......# ####...#.#    _You see here an anaconda corpse.  You pick up a parchment of Arcjolt and begin reading... _You add the spell Arcjolt to your library. ~j_Found a robe.  Casting: Dimensional Bullseye (dangerous; 21% risk of failure)  ~j\Confirm with . or Enter, or press ? or * to list all spells.~j1P  Okay, then.~j~j~ji. _~j6~j8 Spells (Memorise)TypeFailure Level  a - SlowHexes1% 1b - Confusing TouchHexes~jM96% 3  c - Inner FlameHexes/Fire26% 3  d - GloomHexes/Necromancy30% 3  e - Kinetic GrapnelForgecraft47%1  f - Magic DartConjuration47%1  g - Poisonous VapoursAlchemy/Air47%1  h - ShockConjuration/Air47%~j91  i - ScorchFire47% 2  j - Construct Spike LauncherForgecraft63% 2  k - Searing RayConjuration63% 2  l - Static DischargeConjuration/Air63% 2  ~j;:m - Fugue of the FallenNecromancy85% 3  n - PasswallEarth85% 3  o - Vampiric DrainingNecromancy85% 3  p - SilenceHexes/Air96% 5  q - Brom's Barrelling Boulder~j:Conjuration/Earth99% 4  r - Dispel UndeadNecromancy99% 4  s - Iskenderun's BattlesphereConjuration/Forgecraft 99% 4  t - Rending BladeConjuration/Forgecraft 99% 4  u - Sticky FlameFire/Alchemy99% 4 14 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit~j~jP~jcR  gmalak the Peltast ##   Formicid of Okawaru ****** #~j+[ ##   Health: 147/147 ======================== # ###.#.#   Magic: 28/28 ======================== # #.###.#   AC: 27Str: 15~jq#.## ##..#   EV: 23Int: 16#..######...##   SH: 33Dex: 28###............#   XL: 19 Next: 12% Place: Snake Pit:4 ~j M####.....######.@.#   Noise: ---------  Time: 28142.3 (0.0) .........# ##..#   g) +8 storm bow {elec, penet} ........## ##.#   Cast: Jinxbite ....#...##.#  ........#####  ..)....###.#  ~j   .......###.#    .......# ####.##    .......# ####...#.#   You pick up a parchment of Arcjolt and begin reading... ~j_You add the spell Arcjolt to your library. _Found a robe.  Casting: Dimensional Bullseye (dangerous; 21% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.~jP  Okay, then.~jH~j#~jb. _~j~jW Ability - do what?CostFailure  f - DigInstant, Drain0%  g - Shaft SelfDelay0%  Invocations -X - Renounce ReligionNone~jq0%  a - Heroism2 MP, Piety-0%  b - Finesse5 MP, Piety--1%  c - Duel7 MP, Piety--5% [?] toggle between ability selection and description.~j5~jh6~j_=~j{  gmalak the Peltast #~j#   Formicid of Okawaru ****** #~jE4[ ##   Health: 147/147 ======================== # ###~j(.#.#   Magic: 28/28 ======================== # #.#~j##.#   AC: 27Str: 15~j#.## ##..#   EV: 23Int: 16~j\#..######...##   SH: 33~j-Dex: 28~j###............#   XL: 19 Next: 12% Place: Snake Pit:4 ~jF####.....######.@.#   Noise: ---------  Time: 28142.3 (0.0) ~jN.........# ##..#   g) +8 storm bow {elec, penet} ~j........## ##.#   Cast: Jinxbite ....#...#~j#.#  ........#####  ~j"..)....##~jBk#.#    .......#~j~##.#    .......# ####.##  ~j  .......# ####...#.#  ~j  _You add the spell Arcjolt to your library. _Found a robe.  ~j\Casting: Dimensional Bullseye (dangerous; 21% risk of failure)  ~jConfirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Okay, then.~j9P  Okay, then.~jkb _~j~jl~j%~j~j!~j: _~j~j~jG~j~jN~j~jh~j~jT~j(~j~j~j ~jD~j~j~j~j ~j^ ~j ~j: ~j ~j ~j~j~j:~j~jN~j~j~jB~j~j~j<~j~jL~j~j(~jl~j~jW~j~j~j~j ~j!~j"~j"~j8~j=9~j9~jd:~j?~j@~j@~j]A~jkF~jxG~j(H,~jM~jN~jN~jO~jS~jNU~jU~j+V~jZ~j[~j[~jr\~jo`~ja~ja~jb~ji~j=j~jj~jk~j p~jr~j s~j.t~j`y~jz~jFz~jj{~j~j4~jx~j~j~jF~j~jۊ~jΎ~jD~j~jג~j1~j~j[~j~j~j(~jm~j΢~j~j~j~jK~jʭ~j^~j~j~jN~j~jB~j~jֻ~j7~jw~jӿ~j~j~j~jA~j~j~j~j~j~j,~jG~j~j~j~j~jx~jS,~j~j*~j*,~j~j~j~j~j~j~j,~j~jl~j~j~j~j~j[ ,~j~j[~j~j ~j_~jo$~j.~j/~j 3~j,8~j<>~j>~jB~j:G~jL~jL~jP~jZ~jS`,~jd~jBf ~jf Things that are here:~j(ln  a +0 spear; a +0 halberd; a naga skeleton~jq~j*r _~jv~j,Z  Items here: )) [[ ÷.~j  You encounter a naga mage. It is wielding a +0 spear.~j*.#### .... .......)....#####... ##..N. ......#)...## ##.. ~j#...##....##...## #... #...##..##.).## ##..# ~jߛ#...####.(.## ###...# #...##.).#######.....#. ###..))÷.##...........#~jP-##. #.##.)..###........#..#..# ##÷##)@####.......###.. #..# #.÷÷).)).........# #..# #..######...##...# #..~jA# ##)## #◊~.~###..####. #..## ##...####♣~~.~~###..##....### ##.......♣~~◊.~~~##...... N   naga mage (polearm, constriction, wan…)~jۜ*###..##....♣~◊~.~~~♣#...######..#..###...#♣~~~.◊◊~~#..## ### ##...###...##~~◊~.~~~♣..##~j090.3 (48.0)~j~jj,1.3 (49 _~j"~jhb  There is a large open door, spattered with blood here.  Things that are here:~j>r _a +0 glaive; a naga skeleton~jdj .... ) ..N. )...##  #...##...## #... ~jXk#...##..##.).## ##.. #...####.(.## ###.. #...##.).#.  . ###..))÷.#.  ##. #.##.)..#. ##÷##)@#. #.÷÷).)).........#  #..######...##...#  ##)## #◊~.~# ##. ##..   ~j .... ) ..N. )...##  ~j-#...##...## #... #...##..##.).## ##.. #...####.(.## ###.. ~j#...##.).#.  . ###..))÷.#.  ##. #.##.)..#. ##÷##)@#.~j #.÷÷).)).........#  #..######...##...# ~j)3 ##)## #◊~.~# ##. ##..~jj3 ~j\~j~jx~j` _A naga mage is nearby!~j> ' ~j |.You shoot an arrow.  The arrow pierces through the naga mage!!  ~j >You kill the naga mage!~j ")))~jH )))~j ))~jb 6)..~jݼ J...)~j ~jS 2===2.2 (0.9) ~j~j ~jB_Okawaru accepts your kill.~j~j~j~j ~jB_No target in view!~ja~j~j~j"~jr)~j)$ _~jS0~j9W  Items here: ))) [.~j F5 _~jL~j4R~jX~jQX~j]~j@g~j2m,~j*r~jv~j{~j'|~jh~j$~jt~jӓ~jQ~j~jϡ,~jO~jβ~j,~j~j[~j,~j~j~j~j@~j~j~j~jC~j~j~j  You encounter a salamander mystic. It is wielding a +0 quarterstaff.~jGS#...## .......#..#.... .....### ... .......N........ .......##.... ........##........ ....##..##...# .......####....... ...###...#~j.....##..##.... .### ##...##...##...##....##.))# ..## #....##...#..##......##))#. ...####.....##.....#........#)).. .........#### #.@...........)..--- ~j^.....).### ##..).#......#)...#..### ##...##....##...## #..†## ##...##..##.).## ##...####.(#~jJ##...##.).##### N   salamander mystic (wandering)# . ###..))÷.##.....### ##. #.##.)..###.......#####..# ##÷##))####....~j L.203.2 (11.0)~jXN~jH---4.2 (12~j ~j> _The salamander mystic leaves your sight.~j ~j ~j ~j   You sense a monster nearby.~j$ / #...~j(%  ......##..## ##...## ..#. ......N#..##~jq% g ......{....~j% v. ..........##~j% j .......##. .~j=& ...#.....##..##.....# ##~j{& #...##....##.))# #~j& #..##......##))#####.....#~j& #........#)).....######.....~jD' ?..)...~j' +.).###~j' ..).#......#)... ......###~j( I...##....##...# ~jA( N.#..†##...##..##~j( .).## .#..##..####.(.## ~j( -.# ~j( p ##...##.).####~j<) .# . ###..))÷.## ~j}) ....### ##. #.##.)..###~j44 15.0)~j6 % _~ja< ~j= ~j ~jO ~j ~j3 ~j ~jN ,~j` ~j ~jW ~j ~j ~j ~j ~js ~j" ~j % ~jd% ~j& ~jg( ~jh* ~j* ~j, ~j3 ~j5  ~j:6 l You encounter 2 salamander mystics.~j?  ########### ..N.N.. #.... ~j? + # ### .# ..... ##### #^ #.# ..# ..... ##..##......## .# ##.##...# .... #...)##....## .# #...##...##..##......##..## .####...###...#..#.......N#..#... .##......###.............{.......~j@ .......##...@# ..##...##..##...##...{...####.###...##...##.....##..##### ##...##...##...##....##. ......## #....##...#..##..... .......####.....##.....#........# NN 2 salamander mystics (asleep) #............######.............) #........).### ##..).#......#) #........### #...##....##.~jC W.N10.2 (5~j@I f.N1 asleep)~jJ 21.2 (6 _~jIO ~jZ ~j) ~j? ....N..  # ### .# .N... #### #^ #.# ..# ..... ##..# ##.##...# .... #...) #...##...##..##.....~j z#...#..#......#.............{#...@# ##...###... ##...##...~jn b #....##...#...#...)).### ##..)) ~j ~j ....N..  # ### .# .N... ####^ #.# ..# ..... ##..# ##.##...# .... #...) #...##...##..##.....#...#..#......~j#.............{#...@# ##...###... ##...##... #....##...#...#...~j:)).### ##..)) ~j~jV~jۭ~jd _There are monsters nearby!~j' ~j,))))))~jh)You shoot an arrow.  The arrow pierces through the salamander mystic!~j=M.N~j4>!.~j>/N~jD.....~j3Ee..Nwandering)~jE6===2.1 (0.9 ~j=K~jNl _The salamander mystic is moderately wounded.~j$)))))))N  The arrow pierces through the salamander mystic! _The salamander mystic is moderately wounded.  You shoot an arrow.  The arrow pierces through the salamander mystic!!  The salamander mystic is almost dead.  The arrow pierces through the salamander mystic!!~jM.N~jJ.N~j)...~j 9.{~j K====3.1 (1.0 ~j&~j,) ~jq)[_The salamander mystic is heavily wounded.~j^:Q~j:^.The arrow pierces through the salamander mystic!! _The salamander mystic is heavily wounded.You shoot an arrow.  The arrow pierces through the salamander mystic!  You kill the salamander mystic!~j@\ )))))))~jiA   salamander mysticOkawaru accepts your kill.The arrow pierces through the salamander mystic!!~jM.N~jP...~j J..{.~jD3===-~jO4~j~~jL ~j__The salamander mystic is almost dead.~j i )You shoot an arrow.  ~jc ~The arrow pierces through the salamander mystic!!  You kill the salamander mystic!~j5 /))))~j L)))~jDY =...~jZ s)...{.~jhf 75-~jf %5.0 (0.9 ~j{ ~j P _Okawaru accepts your kill.~je>~j>~j~jH _No target in view!~j` ~jU ~j^~j~js  A salamander mystic comes into view.~j+JM~j>,Y########## ########### ~j,Oφ....... #.. ~j=- # ### .# ....... ####.. ~j-#^ #.# ..# ..... ##..##......###.##...# .).. #...)##....##~j. #...##...##..####..##~j/##...###...#..#N#..# .~j/#####....@........{...~j0...##....#.........##.~j0.##..##...##.N.....####. ~j1.......###...##...##.....##..##....##...~j|1..#..#N   salamander mystic (wandering)~j 2u....#..~j26#..~j5a0N.~j*@=~j@5---6.0 (1~jpF~jgH_ _Found a serpentine rune of Zot.~j2O )))))))~j*3 You shoot an arrow.  The arrow pierces through the salamander mystic!  Lightning courses through the salamander mystic!~jJN.~j}N.......~j46===7.1 (1.1 ~jÿ9φ~ji _The salamander mystic is heavily wounded.~j .Lightning courses through the salamander mystic! _The salamander mystic is heavily wounded.!  You kill the salamander mystic!~j o)))))))~j> .).....6====9 (0.8 ~j? P _Okawaru accepts your kill.~jd~je~js~j~jƫB~jX~j~jܽ~jh~j3~jq~ju~j5~j*~j~j~jy~j~j.,~j~j~j ~j: ~j ~jG ~j~jݯ~jܴ  gmalak the Peltast~j)  Formicid of Okawaru ******  Health: 147/147 ========================  Magic: 28/28 ========================~jo  AC: 27Str: 15  EV: 23Int: 16 ~j6 SH: 33Dex: 28################## XL: 19 Next: 16% Place: Snake Pit:4~j#@.........##..... Noise: ---------  Time: 28223.9 (6.0)  # # ### .##........####.... g) +8 storm bow {elec, penet} #. ##^ #.# ..##......##..##... Cast: Jinxbite ~j_@.# #.# ##.##...##.)..##...)##.. .# #.# #...##...##..##......##. .# ##.####...###...#..#.......N#.  ~jg.# #..##......###......)......{..  .###............##....#.........#  .#...........##..##...##.......##~j You shoot an arrow.  The arrow pierces through the salamander mystic!!  Lightning courses through the salamander mystic!  You kill the salamander mystic! _Okawaru accepts your kill.You pick up the serpentine rune and feel its power.~jZ/  --more--~jeh ;----~jl ~j0m +4.9 (7~jp ~jr  The arrow pierc!!  Lightning courses through the salamander mystic!  You kill the salamander mystic! ~jhs _Okawaru accepts your kill.  You pick up the serpentine rune and feel its power. _Press } to see all the runes you have collected.~j4~j^5~j7~j\=~jA~jB~jEC~jWE~jRG~jG~j'I~jK~jN~jMN~jO~jQ~jS~j6T~jV~jW~jZ~j^[~jg]~jS_~ja~ja~j-e,~jg~jg~jEi~j&j~jAk~jk~jLl~jmm~jln~jn~j|o~jp~jq,~js~j~jU~j~j~j~j~j_~j~j?~j~j~j(~j~jȞ~jK~j~jV~j5,~j~jU~jα~j~j1~j~j|~j~j~j~j0~jw~j~jX~j~j>~j~j~j~j~j~j~jE~j~j~j~j~j:~j~j~j~j~j~j~j ~j5~j~j~j#~jZ#~j(~jo.~j4,~j?~jF~jM~jM~jBT~jaW  Items here: ))) [.~jh~jGi _~jo~jAsb  There is a large open door, spattered with blood here.  Things that are here:~jy  a +0 short sword; a +0 mace of holy wrath; a naga skeleton~j4~j _~j6~jn  You see here a guardian serpent skeleton.~j~ju _~j~j*~j1~j~j~j?%  ~jItems here: )) [ ÷.~j~jܼ _~jþ~jJ~j~j~j~jE~j~j~j~j~j,~j"~j~j~j:~j~j~j~j,~j3~j,~j~jb~j~j5~j~j~jg~j~j~j  You enter the shallow water.Water  _Moving in this stuff is going to be slow.~jx~j@~j~jM ~j ~j ~j8 ~j~j~jg~j~j~j~j~j~j ~j ~j#T~j %~ja&~j&~j'~j)~j)+,~j+~j,~j.~j.~jc/~j0~j1~j2~j2~j3~j5~jc5~j6~j47~jD8~j8~jJ9~j;~j<~j7=~j>~j[?~j@~jCA~jA~jB~j7D~jD~jE~jF~jG~jGH~jQI~jK~jdM~jM~jN~jO~j6R~jR~joS~jV~jW~j3X~jY~jbZ~ju[~j[~j\~j]~j_~jM_~j`~ja~jdA  You enter the shallow water.~jd?Water ~jf~jgN _Moving in this stuff is going to be slow.~jLi~ji~jj~jo~jip~jp~jq~jKs~jt~jt(~ju~jBw~jx~jx~jy~jN{~j|~j|~j}~j-~ja~j~j{~j~j~jZ~j~jq~j~j܇~j~jƉ~j~j~j~j~j~j.~j~j~j~jJ~jő~j̒~j~jt~j~j~j[~j~j$~j~j~j~je~j3~j~jG~j~jG~j~j.~jq~j~j6~j|~j~j ~j~jN~j~j~jr~j~jP~jG~j3~jx~j)~j~j~j5~j٬~j~j~j~j~jP~j~jZ~jα~j~jL~j~j~jǴ~j~jԵ~jL~j~jڸB~jS~jB~j~jg~j¼~j~j~jh~j~j~j&~jcB~j3~j,~jw~j~j~j~j~jn~jX,~j~j~j~j~j~j~jo~j~j&~jgB~j~j ~j~j1~j~j~j~j~j~j~j~j~j~j/n~j,~j^~j1~j3~j|~j~j~j~j~jW~j1~j,~j~j~jL~j~j~j#,~j~j~j~jj~j~j~j~j~j~j4~j$~j~j]~j~j~j~~j~j ~j~j~j~j(~j~j~j,~j~jk~j~j3~j~jc~j~j~j~j~j~j@~j~j'~jo~j~j~jf~j~j7 ~j ~j ~j4 ~jz ~j ~jP ~j ~j~jn~j~j/~j~j~j~j~j~j~jg~j~j~j~j~j~jx~j\~j~jX~j,~j~j~j~j~j~j! ~j!~j@"~jn#~j#~j$~j%~j3'~jx'~j(~j$*~j+~j,~j;-~j.~j0~jJ0~j41~jx3~j3~j(4~j5~j<6~j7~j7~j8~j:~j;~j<<~jR=~j>~j@~j\@~jcA~j:C~jD~j1E~jfF~j7H~jI~jJ~j\K~j0M~jqO%  ~jOFYou encounter a black mamba.~jU0 ...... ##...## ##.. ...####...## #.. ~jU#..##...## #.. #..#...## ##.. ##....## #... ~jVJ#...## ##.## ####...########..##~jUV.S.###)........##....## #.....@.#............#  ~jV##?.######...######..#  #. #.### ##.## #.# #..#~jV. ### #..# ##.. S   black mamba (asleep) ~j0W##.# #.## ###~j[2374.5 (149.6)~j\45.5 (150 _~j`~jb~j֮ D )))))))~j8 S    You shoot an arrow.  The arrow pierces through the black mamba!!~j- <.S~jB. F.S~j4 Q....~j4 9===6.4 (0.9) ~jN8 ~j4= d _The black mamba is severely wounded.~jN .You shoot an arrow.  The arrow pierces through the black mamba!!  You kill the black mamba!~jRA)))))~j \.†...~jf(7.3~j)~jP _Okawaru accepts your kill.~j~j~j]~jH _No target in view!~j~js~j~j~j~j(: _~j+~j=~j~jƿ~jU~j~j4~j?~j~j ~j+w ...####...##  #.[ #..##...##  #.. #..#...##  ~js##.. ##....##  #... #...## #  ###... ####...######  ~j......###)........##...   #.†.....#..........   ##@.######...######~j---80.3 (3.0   #..# #.### #  ~jJ #..# #.#  #.## ###  #.#  #.# ~j #.#  ###  ~j7~jG---1.3 (4~j~jW< _Found a leather armour.~j+2.3 (5~j~j ~j  _i - a scroll of identify~j~j~j~jAH _No target in view!~j) ~j Read which item? Scrolls  f - 3 scrolls of fear ~j ~ g - 2 scrolls of foga - 5 scrolls of enchant armour  i - a scroll of identify  ~jQ p - 2 scrolls of poison  w - 5 scrolls of enchant weapon  I - 4 scrolls of immolation  N - 3 scrolls of noise  T - a scroll of torment  V - 3 scrolls of vulnerability ~j N b - 4 scrolls of blinking  t - 18 scrolls of teleportation  c - 2 scrolls labelled BYHAIGRICH  h - 5 scrolls labelled WAOVOI EQOXZUG [!] read|quaff|evoke~j G[?] describe selected~j~jش~jDy ...####...##gmalak the Peltast ~j& #.[ #..##...##Formicid of Okawaru ******  #.. #..#...##~jܹ3Health: 147/147 ========================  ##.. ##....##Magic: 28/28 ========================  #... #...## # AC: 27~j"HStr: 15  ###... ####...######## EV: 23Int: 16  ~jg4......###)........##... SH: 33Dex: 28  #.†.....#.......... XL: 19 Next: 16% Place: Snake Pit:4  ~j##@.######...###### Noise: ---------  Time: 28382.3 (0.0)  #..# #.### # g) +8 storm bow {elec, penet}  ~j#..# #.#Cast: Jinxbite  #.## ###  ~jc#.#  #.#  #.#  ###  You kill the black mamba! _Okawaru accepts your kill. _No target in view! ~jp_Found a leather armour. _i - a scroll of identify _No target in view!~j~jIdentify which item? (\ to view known items) Scrolls (select first with ?) ~j! c - 2 scrolls labelled BYHAIGRICH  h - 5 scrolls labelled WAOVOI EQOXZUG Potions (select first with !)  d - an orange potion  f - a cyan potion~j9][?] describe selected~j^~jzc~jchJ ...####...##gmalak the Peltast  #.[ #..##...##Formicid of Okawaru ******  ~jh#.. #..#...##Health: 147/147 ========================  ##.. ##....##Magic: 28/28 ========================  ~j i#... #...## # AC: 27Str: 15  ~jUi###... ####...######## EV: 23Int: 16  ......###)........##... SH: 33Dex: 28  ~jiM#.†.....#.......... XL: 19 Next: 16% Place: Snake Pit:4  ##@.######...###### Noise: ---------  Time: 28382.3 (0.0)  ~ji#..# #.### # g) +8 storm bow {elec, penet}  #..# #.#Cast: Jinxbite  ~j[j#.## ###  #.#  #.#  #.#  ###  ~jj You kill the black mamba! _Okawaru accepts your kill. _No target in view! _Found a leather armour. _i - a scroll of identify _No target in view!~jx%  ~jy8As you read the scroll of identify, it crumbles to dust.~jy+3.3 (1~j|~jl8 _c -> W - 2 scrolls of brand weapon~j[ ~j\ ~j4] ~j_ ~ja ~jc ~jgi ~jk ~jfo ~jo ~jq ~j-s ~jt ~jt ~j v ~jw ~jz ~jpz ~j{ ~j+} ~j~ ~j~ ~j ~jʁ ~j ~j[ ~j ~j5 ~j ~j ~j: ~j? F  You see here a +0 leather armour.~jܓ ~j^  _~j ~j̗ ~jW ~ji ~j2 N _You now have 1510 gold pieces (gained 7).~jĝ ~j ~j0 ~j ~j ~j- ~j ~j ~jv ~j ~j. ~j; ~j ~j ~jN ~jE ~j ~j8 ~j ~j~ ~jp ~j ~jD ~j ~jw ~j< ~j ~j ~j ~j ~j ~j ~j ~j~ ~j ~j ~j ~jb ~j ~j ~j ~j ~jH ~j ~jf ~j ~j0 ~j ~j ~j ~j[ ~j^ ~j ~j ~jV ~jG ~j ~j0 ~jy ~j7 ~j ~j ~j ~jd ~j ~j} ~j ~jE ,~j ~j& ~jq ~j ~j ~j ~j3 ~jn ~jp ~j ~j ~j ~j ~jP ~jV ~jg! ~jH" ~j" ~j# ~j,* ~j- ,~j- ~j/ ~j1 ~j&2 ~jc3 ~jR5 ~j6 ~j97 ~j8 ~j1: ~j; ~j; ~j= ~j> ~j? ~j"@ ~j5A ~jB ~jC ~j3D ~j)E ~j{F ~jG ~jG ~jH ~jJ ~j5K ~j}K ~jeL ~jPN ~jO ~j3P ~jP ~jpR ~jV ~jW ~j^ ~j_ ~j;a ~ja ~jQb ~jc ~jd ~jd ~je ~jf ~jg ~j h ~jh ~ji ~jj ~jj ~jk ~j#q   ##...........#..  #.............. ~jmq  #..##..######...  #.####..# ###. ~jq  ##..# #.  #. ##.##  ~jq  .## #..# ###  #)# ##.###### ~jzr ) #@# #.........  #.##........ ###..#.....##. #....### ##..######. #####..###....####.#  ##.....)......##  ~jr  ##...........#♣   ##......#####♣  ##......# ♣ ~jv 78 M###...#.....##### #...........~jv c #..##..######.. #.######. #..# .#. ##.## #.#..# #####.######  #.#.. ~jw ###..# #......##.#.#~j"z 1437.3 (54.0)~jz ,8.3 (55~j} ~jY  _You see here a +0 scimitar of protection.~j~j~j ~j"~j#~j%: _~j&~j'~j(~jf)~j*~j*~j+,~jZ-~j9.~j.,~j0~j1,~j2~jA~jB~jZC~jD~jF~jG~jLH~jI~jK~jL~jM~jM~jMP~jqQ~jQ~jR~jT~jV~jYV~jxW~jX~jY~jZ~jZ~j`\~j+]~ju]~j^~j_~jT`~j`~jKa~jb~jc~jc~jd~je~jf~j5g~jg~ji~ji~j&j~jj~jbl~jDm~jm~j,n~jto~jGp~jp~jq~j"r~jr~jHs~js~jt~j9vB~jw~jw~jw~jZx~j'y~jz~jQz~jz~j{~jY|~j|~j}~j~~j~~j?~j~j~j~jс~jY~j_~j,~jv~j~j~jІ~j~j~j~j~jU~j~j/~jM~j~j~j~j~j~j~j~j~j ~jޖ~j~j~jj~jA~j~jɜ~j~j~jw~jw~j~j~j~j~j8~j!~j5~j/~j{~j ~j~j\~j~jw~j~j~j%~j~j~j~jF~j~j~jX~j~jg~j?~j;~j~j4~j~j~j~j~j&~j~j:~j ~j~~jI~j~j~jv~jE~j~j ~j~j~j~jd~je~j ~j ~j ~j ~j ~j ~j~jq~j~j~j~j~je~j~j~j~jQ~j~j~jl~j~j ~j ~j"~ju$~j$~j%~j'~jY(~j(~jV)~j0+~j1,~j3~jL5~jK7~j7~j'9~j:~j<,~j>~j@~j#B~j2~ji~jD~j~j0~jP~j~j ~j ~j! ~j ~j ~jW~j~j~j,~j~j!~jT~j~j~j~j*~j{~j}~j~j~j,~jn/~j1~j2~jx2~jI3~j4~j5~j5~j6~j 8~j9~jc9~j0:~j$O~j'P~jzP~jGQ~jW~j]~j7^~j^~jd~juf~jf~jg~jm~j n~jan~j"o~jt~jDu~ju~jyv~jC{~j|~jB}~j}~j~j~js~j~j,~j~j~j~j~jW~j~jŕ~ju~j؛~j(~jc~j~jH~j~j~j)~j~jϪ~j~j ~jް~j-~jұ~jg~j|~jʶ~jj~jϺ~j~j~jw~j~j~j~j~j~j~jQ~j~jM~jT~j~jN~j}~jh~j~jX~jo~j9~j~j~j~j~j~j~j"~j~jX~j~jJ~j&~jv~j~jE~j~jd~j~j ~j~jm~j~j~j~jR~j~jo~j~j~j~j-~j`~j~jv~j~j~j~jj~j?~jF~j~jw~jv~j|~j~j~j\~j^~j~ju ~jH ~j] ~j ~j ~ji~jW,~j ~j~j>~j~jX~j~jU~j~j~j~j~jR~j~j"~j#,~j$~j&~j(~j(~ja)~j[+~j,~j%-~j.~ji1<  You see here a +0 whip.~j2~j}3 _~j4~j6~j68~j8~jE9~j.;~j<~j<~j=~j?~jA~jA~j?C~jqE~jG~jmG~jH~jK~jQ~jR~jS~j5V~jW~jX~jdY~jZ~jN\~j\~j]~j~j~j~j~j~j ,~j~j~jP~j~j~j~jK~j~j~j~j,~j~jB~jK~j~j~j~j~j~j~j~j~j~j~j~j~j,~j~j~jd~j~j~j h~j ~j~jt~j~j~j,~j~j~jq~j~j~j~j,~j~j~j!~jy~jB,~j~jT~j~j~jW~j~j~j~ja~j~j~j ~jp!~j!~jt"~j#~jl$~j$~j%~j'~j(~j^(~j)~j*,~j+~j+~j.B~jJ/~j/~j0,~j0~j.2~j13,~j3~j"4~j}4~j5,~j6X~jAT~jU,~jkU~jN\~j\~jJ]~j;^~jd~jd~jf~j\f~jl#...........## ♣♣#####.......## #### ##..##.....### # ##..####......###..# #.### #...........#~jm #### ##....##...## #.#.[.####.. ..## #.. #.@## ##..# 591.3 (153.0) ##.#.## #...# ###.###.###...# #####.## #.......###)...### ##..###.÷.....~jn? #..## ### ##.## #..#  #.## #..# # ##.# #.## #~j o~jq~jtT _Key pressed, stopping explore.~jI~j~jz~j: _~j~j,,~jͨ~j~jM,~j*~jV~jZ~jƺ~j}~j~j+~j~j~j~jK~j~j~j~jh,~j~j~j,~j@~j~jB~j~j~jm~j~j~jS~j~j~j. ~j{~j~j~j~j~jn~j\~j(n~jK,B~j!0~j1~j?2~j3~j8~jT:~j:~j;~j@~jA~jB~jB~jG~jI~j_I~j7J~jN~j'Q~jQ~jR~jV~jW~j0X~jX~j\~j^~j]^~j;_~jb~jd,~j6e~jh~ji~jCj~j2k~jXn~jAo~jo~jo~j s~js~j3t~jt~jw~jx~j/y~jy~j|~j}~j(~~j~~j~jς~j>~j~j~j~j~j~j ~j~j8~j~j0~j~j<~j~j~j~j~jZ~jo~j~j}~jٗ~j~j~j~jQ~j&~j ~j~jޞ~jR~jע~j6~j6~j~jM~j~jө~jX~jC~j~j̯~j~j~j~j~jz~j~j~j~j~j,~j)~j~j,~jO~jb~j~j~j~j  Items here: )) [ ÷.~j~j9 _~j~j~j~j~jh~j&n  You see here a guardian serpent skeleton.~j-~j<. _~j9~j\=b  There is a large open door, spattered with blood here.  Things that are here:~jD  a +0 short sword; a +0 mace of holy wrath; a naga skeleton~j9L~jL _~jR~j^~jGf~jf~j m~jun  You see here a guardian serpent skeleton.~j~j  _~j݉~jY  Items here: )) [ ÷.~jk~jÞ _~jЬ~j$  Things that are here:~j׷W  an atropa-tipped dart; a +0 morningstar; a +0 robe~j~jv _~jb~j$  Things that are here:~ja  a +0 glaive; a naga skeleton~jr~j _~jA~j~j~jo~j ~j]~j~jB~j~j6'~j1~j2~j:~j?~jG~jG~j,M~jR~jV~jcV~jY~jc~jf~j3g~ji~jl~jo~jo~jGr~jt~jv~jYw~jx~j8z~j{~j{~j|~j~~j~~j~j~j~j8~j~j~j~j~j~jJ~jղ~j=~ji~j~j~j~jX~j~jD~j~j&~j~~j~j~j~j3~jX~j~j~jH~j-~j~jn~j~j ~j~ji~j~jf%~j4~j<,~j1B~jM~jA[~j[~jd~j/x~j~j~j]~j~j,~j~j~j*$  Things that are here:~jIa  a +0 glaive; a naga skeleton~jS~j _~j~j>$  Things that are here:~joh  Things that are here: _a +0 glaive; a naga skeleton ~j Things that are here: _a +0 glaive; a naga skeleton  Things that are here:  an atropa-tipped dart; a +0 morningstar; a +0 robe~jY~j _~j6~j| Y  Items here: )) [ ÷.~j~j _~j~ju&n  You see here a guardian serpent skeleton.~j2~j2 _~j:~j C~jI~jI~j pb  There is a large open door, spattered with blood here.  Things that are here:  a +0 short sword; a +0 mace of holy wrath; a naga skeleton _~jtn  You see here a guardian serpent skeleton.~j~j _~j~j~jِ~jA~j~j+%  ~jItems here: )) [ ÷.~jթ~j[ _~j~j~j=~j~jͺ~j~jJ~j~j~j~j:~j~j~j~jy~j~j~j~j~jA~j~j~j~jk~j~j~jg~j~jR~j~j,~j|~j\~j;~j~j%~jW~j~j;~j~j~j%~j~j~j~jo~j~j~j~ji~j~j\~j~j,~jw~j~j~j:~j~jY~j,~j~j~j~j~j~j ~ju ,~j ~j,~j~j~jB~j@~jB~j~j^~jH,~j~j$~j!B~jx$~j%,~j&~j),~j*~jl,~j.,~j2B~jy6X~j<~j>,~j@,~jYB,~jC~jD~j E~jF,~jIB~j,J,~jKK~j],~j!^~j^~j=#########.#...... ### ## ####.##.....~j{( ##.# ##^# #.##..##.... ##.## #@# ##.##...##.)712.3 (121 ##..# #.# #...##...#~jw ##...# ##.####...###... #....# #..##.... ##..[.###............##... ##.....#...........##..##...~j7 #.................###...##.. #.####..........### ##...##. ##.###...........## #....#~j~j~j_ _Partly explored, can't reach some places.~j~j1~j~j0.0)........~j~j~ji_ _Partly explored, can't reach some places.~j!@ ~j@ ~j"B ~j ~ 4~j ~jY _ _Partly explored, can't reach some places.~j#~j~j5~j~j~j~j_ _Partly explored, can't reach some places.~jC~j~jm~jM:~j&>,~j@_ _Partly explored, can't reach some places.~j ~j sRead which item? Scrolls ~js d f - 3 scrolls of fear  g - 2 scrolls of foga - 5 scrolls of enchant armour  p - 2 scrolls of poison  w - 5 scrolls of enchant weapon  W - 2 scrolls of brand weapon  I - 4 scrolls of immolation  N - 3 scrolls of noise  T - a scroll of torment ~jޫ  V - 3 scrolls of vulnerability  b - 4 scrolls of blinking  t - 18 scrolls of teleportation  h - 5 scrolls labelled WAOVOI EQOXZUG [!] read|quaff|evoke[?] describe selected~j~jo~j2u~j"y  gmalak the Peltast  Formicid of Okawaru ******  Health: 147/147 ======================== ~jy Magic: 28/28 ========================  ######### AC: 27Str: 15  #.#...... EV: 23Int: 16  ~jjz### ## ####.##..... SH: 33Dex: 28  ##.# ##^# #.##..##.... XL: 19 Next: 16% Place: Snake Pit:4   ##.## #@# ##.##...##.). Noise: ---------  Time: 28712.3 (0.0)   ##..# #.# #...##...##.. g) +8 storm bow {elec, penet} ~jzs  ##...# ##.####...###...#.. Cast: Jinxbite   #....# #..##......###.....   ##..[.###............##....   ##.....#...........##..##...    #.................###...##..    #.####..........### ##...##.    ##.###...........## #....##  ~j{-_Items here: )) [ ÷. _Partly explored, can't reach some places. _Partly explored, can't reach some places. _Partly explored, can't reach some places. _Partly explored, can't reach some places. _Partly explored, can't reach some places.~jX _Partly explored, can't reach some places.  Okay, then.~j~j~j;. _~jQ~j`YWhere to? (Tab - Snake:4 @ (x,y), ? - help) D - DungeonT - TempleL - LairS - Swamp  P - Snake Pit  M - Slime Pits O - Orcish Mines E - Elven Halls  V - VaultsU - Depths~j7~j՞~j [?25h[?0c~j  gmalak the Peltast  Formicid of Okawaru ****** ~j]0 Health: 147/147 ========================  Magic: 28/28 ========================  ~j ######### AC: 27Str: 15  #.#...... EV: 23Int: 16  ~j### ## ####.##..... SH: 33Dex: 28  ~jJ##.# ##^# #.##..##.... XL: 19 Next: 16% Place: Snake Pit:4   ##.## #@# ##.##...##.). Noise: ---------  Time: 28712.3 (0.0) ~jҮ  ##..# #.# #...##...##.. g) +8 storm bow {elec, penet}   ##...# ##.####...###...#.. Cast: Jinxbite   #....# #..##......###.....   ##..[.###............##.... ~j$  ##.....#...........##..##...    #.................###...##..    #.####..........### ##...##.~j    ##.###...........## #....##  _Partly explored, can't reach some places. _Partly explored, can't reach some places. _Partly explored, can't reach some places. _Partly explored, can't reach some places. ~jl_Okay, then.What level of the Swamp? (default 1, ? - help) ~j [?25l[?1c~j ~jq ~j ~js ~j ~j : _~jm ~j ~jG ~jO ~j ~j\ ~j ~j ~jG ~j ,~j@ ~jn ~j@ ~j ~j~ ~j1 ~j{ ,~j ~j ~j ,~j ~j' ~j ,~jk ~j ~j ~j ~j ~j# ~j ~jL ~j ~j ~jX ~j ~j/ ~j ~jX ~jt[ n~j\ ,~jr] ~j_ B~j]` ~jc X~je W  There is a stone staircase leading up here.~je ~j5f ~jf $ _~j]g ~jL&3~j8~j~j"~j ~j_You climb upwards.~jR  There is a stone staircase leading down here.~j~j _~jl~j2~j~jF~j~js~jB~jx~jj~j~j~j~j~j>~j~j ~j ~j ~j~jV~j~j-~j~j~j~j~jD~j~j!~j"~jI#~j&~j(),~jD*~j-~jC/~j/~j1~j,4~j5~j&6~j{7~j?~jB~jWB~j6D~j7G$  Things that are here:~jIh  a +0 halberd; a salamander skeleton~j K~jK _~j-M~jQ~jR,~jBS~jV~jW~j X~jY~j[~j]~j^~j_~ja$  Things that are here:~jcd  a +0 battleaxe; a naga skeleton~je~j@f _~j h~jj~jl~jl~jn~jHq~jct,~jt~jx~jy~jy~j{~j~~j~jf~j~j~jԆ~j!~j~j~j,~j~j0~jL,~j~j~j.~j~j~j~j|,~j,~j~j,~jO~jX  There is a stone staircase leading up here.~j~j~j&% _~j~jH 2  You climb upwards.~j~j/~j~jQ _Level annotation: Nikola~jlR  There is a stone staircase leading down here.~jL6 _~j ~j~jģ~j~jҤ~jT~jA~j~jc~j~j~j~j9~jn~j.~j~j~jK~jѵ~j"~j~j)~j ~j^~j~jJ~j~j~j~j@  There is an open door here.~j~jm _~j~j&~jw~j~jl~j~jg~j~jK~j%  ~jM3There is a stone staircase leading up here.~j~j{~j% _~j~j&1~j ~j~jy~j:! _You climb upwards.~jR  There is a stone staircase leading down here.~j~jf _~j,~j~j ~jx!~j$~j'~j(~j*~j.~j1~j1~j4~jm8~j;~j:<~j>~j~B~jZL~jL~jO~jTi  You see here a black mamba skeleton.~jW~jdX _~jT[~j]X  There is a staircase back to the Lair here.~jJ`~jwd; _~j>g~jl.Lair:3~j~~j~jV~jE _You climb upwards. Welcome back to the Lair of Beasts!~jvP  There is a staircase to the Snake Pit here.~j~j_ _~j ~j ~j9~j~j~jK~j~j~j[~j0~j~jI~jj~jh"~j`$~j$~j2&~j*~j,~jj,~j-~j1~jF3~j3~j4~j8~j{:~j ;~j3<~j?~jA~jyB~jC~jG~jH~jI~jAJ~jM~jO~jP~jP~jJT~jU~jV~jsW~jtZ~j'\~jy\~j]~j`~jb~jb~j"d~j)g~jh~j1i~jj~jJm~jo~jVo~jip~jr~jt~jkt~jMu~jw~j/y,~joz~jd|~j_B~jz~jՂ~j2~j~jT~j͇~j/~j ~j~j,~j~j$~j ~j[~j~j ~j~jW~j~jҜ~j~j~j~jV~j'~j~jƥ~j~j~j~j>~ji~j~j~j~jȲ~j~j~j"~j(~j,~jn~j'~jݾ~jX~jO~j~jP,~j/~j~j~j!~j3~jq~j. ~j; You enter the shallow water.~j?Water ~j ~j ~j^_Moving in this stuff is going to be slow.~j~j~jd~j~jU(~j)~jT  There is a staircase to the Swamp here.~j~jc~jB% _~j~j{p G Swamp:1Gem (1800) You climb downwards. Welcome to the Swamp!  This branch is noisy: sounds don't travel as far here.  This branch contains the decaying rune of Zot.~jE} &  ~j} You encounter a spriggan rider, a goliath frog, a swamp worm and a tyrantleech.You sense a monster nearby.~j{ '~j҃  #.~$~......~...  #....≈≈≈≈......  #.~.≈≈≈≈≈w≈≈..~ ~j  ....≈≈≈≈≈≈≈≈i.>  ...≈≈w≈≈≈≈≈≈≈..  ....≈≈F≈≈≈≈≈≈..  ♣....≈≈.≈≈≈≈≈..  .~~~...@..≈≈.?.  ..~.♣........~~  ~ ...♣.......~~  ~jf W.~.. ........~.  ♣.. .........§. ♣. ~~~~~~....~~ w   tyrant leech (asleep) ♣ ~~~~.~~....~~ i   spriggan rider (polearm, asleep) .....~~~~...~§ F   goliath frog (reaching) w   swamp worm (asleep)~jϊ 2837.0 (124.7)~j K799 _~j ~j$ j  Found a scroll of identify and 20 gold pieces.  Found a stone staircase leading down.~j& a _There is a staircase back to the Lair here.~jZ{~j|~j-~j:F _Unknown command.~j1gmalak the Peltast#.~$~......~...Formicid of Okawaru ******#....≈≈≈≈......Health: 147/147 ========================#.~.≈≈≈≈≈w≈≈..~Magic: 28/28 ========================....≈≈≈≈≈≈≈≈i.>AC: 27Str: 15...≈≈w≈≈≈≈≈≈≈..EV: 23Int: 16....≈≈F≈≈≈≈≈≈..SH: 33Dex: 28♣....≈*.≈≈≈≈≈..XL: 19 Next: 16% Place: Swamp:1.~~~...@..≈≈.?.Noise: ---------  Time: 28837.0 (0.0)..~.♣........~~g) +8 storm bow {elec, penet} ~ ...♣.......~~Cast: Jinxbite.~.. ........~j2~.Gem (1799) ♣.. .........§.♣. ~~~~~~....~~w   tyrant leech (asleep)♣ ~~~~.~~....~~i   spriggan rider (polearm, asleep).....~~~~...~§F   goliath frog (reaching)w   swamp worm (asleep)Found a stone staircase leading down. _There is a staircase back to the Lair here. _Unknown command.Fire: g) +8 storm bow {elec, penet}Press: ? - help, Shift-Dir - straight lineAim: a tyrant leech (water, asleep, 97% to hit)~j gmalak the Peltast#.~$~......~...Formicid of Okawaru ******#....≈≈≈≈......Health: 147/147 ========================#.~.≈≈≈≈≈w≈≈..~Magic: 28/28 ========================~j ....≈≈≈≈≈≈≈≈i.>AC: 27Str: 15...≈≈w≈≈≈≈≈≈≈..EV: 23Int: 16....≈≈≈≈≈≈≈≈≈..SH: 33Dex: 28♣....≈≈.≈≈≈≈≈..XL: 19 Next: 16% Place: Swamp:1.~~~...@..≈≈.?.Noise: ---------  Time: 28837.0 (0.0)..~.♣........~~g) +8 storm bow {elec, penet} ~ ...♣.......~~Cast: Jinxbite~jF .~.. ........~.Gem (1799) ♣.. .........§.♣. ~~~~~~....~~w   tyrant leech (asleep)♣ ~~~~.~~....~~i   spriggan rider (polearm, asleep)~j k.....~~~~...~§F   goliath frog (reaching)w   swamp worm (asleep)Aim: a tyrant leech (water, asleep, 97% to hit)  You shoot an arrow.  The arrow pierces through the goliath frog!!  Lightning courses through the goliath frog!  You kill the goliath frog!Okawaru accepts your kill.~jf )))))))w  ~j w   swamp worm (asleep)  Lightning courses through the goliath frog!  You kill the goliath frog!Okawaru accepts your kill.  You hear a splash.  The arrow pierces through the tyrant leech!  Lightning courses through the tyrant leech!!~jl E≈w~j) z$.≈≈w≈≈~j X§§w~j v7==9 (0.98~jX ~j  ~j^ V_The tyrant leech is heavily wounded.~j gmalak the Peltast#.~$~......~...Formicid of Okawaru ******#....≈≈≈≈......Health: 147/147 ========================~j, #.~.≈≈≈≈≈≈≈≈..~Magic: 28/28 ========================....≈≈≈≈≈w≈≈i.>AC: 27Str: 15...≈≈w≈≈≈≈≈≈≈..EV: 23Int: 16....≈≈*≈≈≈≈≈≈..SH: 33Dex: 28♣....≈*.≈≈≈≈≈..XL: 19 Next: 17% Place: Swamp:1~j =.~~~...@..≈≈.?.Noise: ==-------  Time: 28837.9 (0.0)..~.♣........~~g) +8 storm bow {elec, penet} ~ ...♣.......~~Cast: Jinxbite~j .~.. ........~.Gem (1798) ♣.. .........§.♣. ~~~~§~....~§w   tyrant leech♣ ~~~~.~~....~~~j i   spriggan rider (polearm, asleep).....~~~~...~§w   swamp wormThe arrow pierces through the tyrant leech!  Lightning courses through the tyrant leech!! _The tyrant leech is heavily wounded.Fire: g) +8 storm bow {elec, penet}Press: ? - help, Shift-Dir - straight lineAim: a tyrant leech (water, heavily wounded, 71% to hit)~jgmalak the Peltast#.~)~......~...Formicid of Okawaru ******#...)≈≈≈≈......Health: 147/147 ========================#.~.)≈≈≈≈≈≈≈..~Magic: 28/28 ========================....≈)≈≈≈w≈≈i.>AC: 27~j4Str: 15...≈≈)≈≈≈≈≈≈≈..EV: 23Int: 16....≈≈)≈≈≈≈≈≈..SH: 33Dex: 28♣....≈).≈≈≈≈≈..XL: 19 Next: 17% Place: Swamp:1.~~~...@..≈≈.?.Noise: ==-------  Time: 28837.9 (0.0)..~.♣........~~g) +8 storm bow {elec, penet} ~ ...♣.......~~~jCast: Jinxbite.~.. ........~.Gem (1798) ♣.. .........§.♣. ~~~~§~....~§w   tyrant leech♣ ~~~~.~~....~~i   spriggan rider (polearm, asleep).....~~~~...~§w   swamp wormThe arrow pierces through the tyrant leech!  ~jgWLightning courses through the tyrant leech!! _The tyrant leech is heavily wounded.Fire: g) +8 storm bow {elec, penet}Press: ? - help, Shift-Dir - straight lineAim: a tyrant leech (water, heavily wounded, 71% to hit)~j:AE≈w~jQ8$.~jcRW≈≈≈Lightning cours!! ~j S_The tyrant leech is heavily wounded.  Fire: g) +8 storm bow {elec, penet}  Press: ? - help, Shift-Dir - straight line~jSAim: a tyrant leech (water, heavily wounded, 71% to hit)  You shoot an arrow. The arrow misses the tyrant leech.~jY& ~j]Z,`````~jZ]`The swamp worm fires a harpoon shot at you.~j*≈≈~je.@..~~j/W-8.9 (17~j~j\~j?< _The harpoon shot misses you.~j~jkkgmalak the Peltast#.~$~......~...Formicid of Okawaru ******#....≈≈≈≈......Health: 147/147 ========================#.~.≈≈≈≈≈≈≈≈..~Magic: 28/28 ========================....≈≈≈≈≈w≈≈i.>AC: 27Str: 15...≈≈≈≈≈≈≈≈≈≈..~j=l EV: 23Int: 16....≈≈w≈≈≈≈≈≈..SH: 33Dex: 28♣....≈*.≈≈≈≈≈..XL: 19 Next: 17% Place: Swamp:1.~~~...@..≈≈.?.Noise: =--------  Time: 28838.9 (0.0)..~.♣........~~g) +8 storm bow {elec, penet} ~ ...♣.......~~Cast: Jinxbite.~.. ........~.Gem (1797) ♣.. .........§.~jn♣. ~~~~§~....~§w   tyrant leech♣ ~~~~.~~....~~i   spriggan rider (polearm, asleep).....~~~~...~~w   swamp wormYou shoot an arrow. The arrow misses the tyrant leech.The swamp worm fires a harpoon shot at you. _The harpoon shot misses you.Fire: g) +8 storm bow {elec, penet}Press: ? - help, Shift-Dir - straight lineAim: a tyrant leech (water, heavily wounded, 71% to hit)~j8& ~jb≈w*≈*~j8Z≈≈≈*~jZ w≈*.*Aim: a swamp worm (water, 76% to hit)~j`gmalak the Peltast#.~$~......)...Formicid of Okawaru ******#....≈≈≈≈.)....~j  Health: 147/147 ========================#.~.≈≈≈≈≈≈)≈..~Magic: 28/28 ========================....≈≈≈≈≈)≈≈i.>AC: 27Str: 15...≈≈≈≈≈≈)≈≈≈..EV: 23Int: 16....≈≈w≈)≈≈≈≈..SH: 33~j Dex: 28♣....≈≈.)≈≈≈≈..XL: 19 Next: 17% Place: Swamp:1.~~~...@..≈≈.?.Noise: =--------  Time: 28838.9 (0.0)..~.♣........~~g) +8 storm bow {elec, penet} ~ ...♣.......~~~j ~Cast: Jinxbite.~.. ........~.Gem (1797) ♣.. .........§.♣. ~~~~§~....~§w   tyrant leech♣ ~~~~.~~....~~i   spriggan rider (polearm, asleep).....~~~~...~~w   swamp worm ~j ._The harpoon shot misses you.Fire: g) +8 storm bow {elec, penet}Press: ? - help, Shift-Dir - straight lineAim: a swamp worm (water, 76% to hit)  You shoot an arrow.  The arrow pierces through the swamp worm!~j|≈w  Fire: g) +8 storm bow {elec, penet}~jOPress: ? - help, Shift-Dir - straight lineAim: a swamp worm (water, 76% to hit)  You shoot an arrow.  The arrow pierces through the swamp worm!  The swamp worm is heavily wounded.~jQ.i~jڝ0F~jJ ≈w~jFHThe spriggan rider shouts! You hear a roar!~jS≈i~jB~.≈~jS≈≈i)F   goliath frog (reaching, wandering)w   swamp worm~jo=9.8 (0.96~jϰ~j] _You encounter a goliath frog.~j b gmalak the Peltast#.~$~....F.~...Formicid of Okawaru ******#....≈≈≈≈......Health: 147/147 ========================#.~.≈≈≈≈≈≈≈≈..~Magic: 28/28 ========================....≈≈≈≈≈≈≈≈..>AC: 27Str: 15...≈≈≈≈≈≈w≈≈≈..EV: 23Int: 16....≈≈≈≈*≈i≈≈..SH: 33Dex: 28♣....≈≈w*≈≈≈≈..XL: 19 Next: 17% Place: Swamp:1.~~~...@..≈≈.?.Noise: ==-------  Time: 28839.8 (0.0)..~.♣........~~g) +8 storm bow {elec, penet} ~ ...♣.......~~Cast: Jinxbite.~[3~jJd f3m.. ........~.Gem (1796) ♣.. .........§.♣. ~~~~§~....~§w   tyrant leech♣ ~~~~.~~....~~i   spriggan rider (polearm).....~~~~...~~F   goliath frog (reaching, wandering)w   swamp wormThe swamp worm is heavily wounded.The spriggan rider shouts! You hear a roar! _You encounter a goliath frog.Fire: g) +8 storm bow {elec, penet}Press: ? - help, Shift-Dir - straight lineAim: a swamp worm (water, heavily wounded, 76% to hit)~jU=gmalak the Peltast#.~$~....F.~...Formicid of Okawaru ******#....≈≈≈≈......Health: 147/147 ========================#.~.≈≈≈≈≈≈≈≈..~Magic: 28/28 ========================~j>....≈≈≈≈≈≈≈≈..>AC: 27Str: 15...≈≈≈≈≈≈w≈≈≈..EV: 23Int: 16....≈≈≈≈≈≈i≈≈..SH: 33Dex: 28♣....≈≈w≈≈≈≈≈..XL: 19 Next: 17% Place: Swamp:1.~~~...@..≈≈.?.Noise: ==-------  Time: 28839.8 (0.0)..~.♣........~~g) +8 storm bow {elec, penet} ~jk>>~ ...♣.......~~Cast: Jinxbite.~.. ........~.Gem (1796) ♣.. .........§.♣. ~~~~§~....~§w   tyrant leech~j>b♣ ~~~~.~~....~~i   spriggan rider (polearm).....~~~~...~~F   goliath frog (reaching, wandering)w   swamp wormThe swamp worm is heavily wounded.~j?cThe spriggan rider shouts! You hear a roar! _You encounter a goliath frog.Fire: g) +8 storm bow {elec, penet}Press: ? - help, Shift-Dir - straight lineAim: a swamp worm (water, heavily wounded, 76% to hit)~j?~jpD~jQF. _~jd$n #.~$~....F.~... #....≈≈≈≈.......#.~.≈..~#....~j$)≈..>.≈≈≈≈≈≈w≈≈≈...≈≈≈≈≈≈i≈≈...♣....≈≈w≈≈≈≈≈...~~~..@<..≈≈.?..~.♣.~~.~....♣.~~♣.~...~.~js% ♣.....§. ♣.~~~~~§~....~§ ♣.~~~~.~~....~~♣.....~~~~...~~~j(9.F~j<7Ei≈~j 8G≈w~j@=z~Fing)~j >o--40.8 (15~j~j ~j,_You block the tyrant leech's attack.~jb≈ _You block the tyrant leech's attack.  You shoot an arrow.  The arrow pierces through the tyrant leech.  The tyrant leech is heavily wounded.  The arrow pierces through the swamp worm!!!  You kill the swamp worm!~j=gI ))))~jgi)))  Okawaru accepts your kill.~j]3H~jn .F  The arrow closely misses the spriggan rider.~j(Q≈i~j:≈F~jrLH.~jt .≈.≈≈~jg&w§~jH   fenstrider witch (wandering)w   tyrant leechi   spriggan rider (polearm)F   goliath frog (reaching)~j AYou encounter a fenstrider witch.~j:q8==14~j8§~jra _You block the tyrant leech's attack. You block the spriggan rider's attack.~j .You encounter a fenstrider witch. _You block the tyrant leech's attack. You block the spriggan rider's attack.  You shoot an arrow.  The arrow pierces through the tyrant leech!!  Lightning courses through the tyrant leech!  You kill the tyrant leech!~j3 ≈Okawaru accepts your kill.  The arrow pierces through the spriggan rider!!!  You kill the spriggan rider!Okawaru accepts your kill.  You kill the hornet!  Okawaru accepts your kill.~j5 =)))))))~jl6 F   goliath frog (reaching) ~j 9 ≈~j TF  You hear a splash. The fenstrider witch shouts!~ji LH.~j ?≈F~j z.≈≈≈≈†≈~~ji GH~j 20====2.6 (0.83~j 8§~j1 6 _You hear an angry buzzing noise.~j)8H ))))~j8=)))You shoot an arrow.~jݷ H.The arrow closely misses the goliath frog.~jսI.≈≈≈≈~jdGF≈~j===-3.6 (1.02~j8§~j: _You block the goliath frog's attack.~jC )))~j)))) You shoot an arrow.  The arrow pierces through the goliath frog!!~jd DThe goliath frog is severely wounded.~je H.You block the goliath frog's attack.~jgKD~~jm.≈≈≈≈F≈D   five-headed hydraH   fenstrider witchF   goliath frog (reaching)~jn-4.5 (0.91~jK{8§~j}b _You encounter a five-headed hydra.~jT ))))))~jR1)You shoot an arrow.~j : H.The arrow barely misses the goliath frog.D.H.~j '.≈≈≈≈F≈~-5.5 (1.00~j!  ~jR" t_The goliath frog completely misses you. You block the goliath frog's attack.~j}' ~j~.))))))~j}~1)You shoot an arrow.~jr §H..~j..§~....~The arrow barely misses the fenstrider witch.~j"  The fenstrider witch points at you and mumbles some strange words.~j}FD.~j0y~j y   vampire mosquito (wandering)~j\You resist with almost no effort. You block the goliath frog's attack.~jw.=6~j̨;89~jC9§~j" ~jvS_You encounter a vampire mosquito. ~j#.~y~......~.....#....≈≈≈≈........#.~.≈≈≈≈≈≈≈≈..~ ~j^&...≈..>≈≈..#.....≈≈F≈≈≈≈≈≈..♣....≈≈†≈≈≈≈≈.. ~j/♣..~§~...<..≈≈.?. ...~.♣@.H..D..~~♣.~....♣.......~~♣♣.~.....~. ~jS ♣♣......~. ♣.~~~~~~~....~§ ♣.~§~~.§~....~~ ~jk ♣.....~~~~...~~ ♣.... .~~~.~♣  ~jM0y ~jEH. ~jNX ≈F  ~j The fenstrider witch attacks as it pursues you!  The fenstrider witch closely misses you. ~j'  ~j>D.The fenstrider witch kicks you.  The goliath frog attacks as it pursues you! ~j<-.y ~j ~j>$§ ~jwy   vampire mosquito (wandering) ~ji53- ~jb--78 ~jW "§ ~j  ~j: _You block the goliath frog's attack. ~j z)))))))  You block the goliath frog's attack.  You shoot an arrow.  ~jzThe arrow pierces through the fenstrider witch.  Lightning courses through the fenstrider witch!  The fenstrider witch is moderately wounded.  The arrow pierces through the five-headed hydra!! ~j ≈y  The five-headed hydra is heavily wounded.The vampire mosquito buzzes angrily. You hear an angry buzzing noise.  You hear a roar! ~j .H..D...yYou block the goliath frog's attack. ~jc4-==8.4 (0.9 ~jh §§~~.§§ ~j.  ~j;_You block the fenstrider witch's attack. x2 ~j ~jf{ Ability - do what?CostFailure  ~j f - DigInstant, Drain0% g - Shaft SelfDelay0%  Invocations - ~jLjX - Renounce ReligionNone0%  a - Heroism2 MP, Piety- ~jY0%  b - Finesse5 MP, Piety--1%  c - Duel7 MP, Piety-- ~jo4% [?] toggle between ability selection and description. ~jX ~j ~j} ~j#.~$~......~...gmalak the Peltast ~jd..#....≈≈≈≈......Formicid of Okawaru ******..#.~.≈≈≈≈≈≈≈≈..~Health: 144/147 =======================-.#....≈y≈≈≈≈≈≈..>Magic: 28/28 ========================#....≈≈≈≈≈≈≈≈≈≈..AC: 27Str: 15 ~j O#.....≈≈≈≈≈≈≈≈≈..EV: 23Int: 16..♣....F≈†≈≈≈≈≈..SH: 33Dex: 28♣..~§~...<..≈≈.?.XL: 19 Next: 20% Place: Swamp:1...~.♣@H..D...~~Noise: ===------  Time: 28848.4 (0.0)♣.~....♣.......~~g) +8 storm bow {elec, penet}  ~jy ♣♣.~...........~.Cast: Jinxbite♣♣............~.Gem (1788) ♣.~~~~~~~....~§♣.~§~~.§§....~~D   five-headed hydra♣.....~~~~...~~ ~j ZH   fenstrider witch♣.... .~~~.~♣F   goliath frog (reaching)y   vampire mosquitoThe arrow pierces through the five-headed hydra!!  The five-headed hydra is heavily wounded. ~j; The vampire mosquito buzzes angrily. You hear an angry buzzing noise.  You hear a roar!  You block the goliath frog's attack. _You block the fenstrider witch's attack. x2 ~j ;≈y ~jD y ~jD.You block the goliath frog's attack. _You block the fenstrider witch's attack. x2  ~j<You gain the combat prowess of a mighty hero.  You encounter a vampire mosquito.The fenstrider witch hits you!   ~j;≈y ~j#8.y ~jX §§  ~jy 2 vampire mosquitoesYou block the goliath frog's attack. x2  You block the fenstrider witch's attack. ~j37-6--309 ~jws5---9.4 (1Hero Gem (1787)  ~jL§§ ~j ] _The fenstrider witch barely misses you. ~jw . ~j fYou shoot an arrow.arrow pierces through the fenstrider witch!!  ~jU The fenstrider witch is almost dead.  The arrow pierces through the five-headed hydra!  Lightning courses through the five-headed hydra!  ~jݛ J You kill the five-headed hydra! ~j O)))))))H   fenstrider witchF   goliath frog (reaching)yy 2 vampire mosquitoes  ~j  ~jZ( U ≈y  ~j!) GOkawaru accepts your kill. ~j) 4≈y ~jq* ?≈y ~j[2 M~~.y. ~j3 |H.†.... ~j7 -1=====50.1 (0.76 ~j< ^§~~.§§ ~j@ 6 _You hear an angry buzzing noise. ~ji .You shoot an arrow.  ~j~|The arrow pierces through the fenstrider witch!!  You kill the fenstrider witch! ~j)))))))F   goliath frog (reaching)yy 2 vampire mosquitoes ~jf;≈y ~j ≈y  Okawaru accepts your kill. ~jFYou block the goliath frog's attack. ~j)y ~jX §[.†....~~~.~~y 3 vampire mosquitoes (1 wandering)You block the vampire mosquito's attack. ~jʥ83==---9 (0.85 ~j ~jb  ~j[_You encounter a vampire mosquito. ~j .You shoot an arrow.  The arrow pierces through the vampire mosquito!!  ~j HYou destroy the vampire mosquito! ~j N ))))) ~j))y 2Okawaru accepts your kill. ~j5;≈y ~j6. ~j?7$y ~jB80k ~j(<'  ~j<.y  The arrow misses the goliath frog.You encounter a swamp drake. ~jBG≈≈≈≈≈Fk   swamp drakeyy 2 vampire mosquitoes (1 wandering) ~jG9=--1.74 ~jL ~jKNZ _The goliath frog closely misses you. ~jy .You shoot an arrow.  The arrow pierces through the vampire mosquito!!!  You destroy the vampire mosquito! ~j ] ))))))) ~j y   vampire mosquito (Okawaru accepts your kill. ~j+% E≈y ~j' 1k. ~j( !≈ ~jr( $y ~j0 ≈ ~j1 ,≈≈F ~jw1 † ~j6 940-- ~jy6 [2.53 ~j; 8§ ~j=   ~jR> o_The arrow misses the goliath frog. You block the goliath frog's attack. ~jk )))))))y  You shoot an arrow. The arrow misses the goliath frog.The arrow pierces through the vampire mosquito!!  The vampire mosquito buzzes angrily. ~j%!≈ ~j&y ~j' k.The vampire mosquito is almost destroyed. ~jn.W≈≈≈F† ~j  #....  #.....  ..♣....≈≈†  ♣..~~~.†.<..≈≈.?.  ...~.♣@k.†....~~  ♣.~....♣.......~~  ♣♣.~...........~.  ♣♣............~.  ♣.§~~~~~~....~§  ♣.~~~~.~~....~~  ♣.....~~~~...~~  ♣.... .~~~.~♣  ~j+ #.~$  ..#....≈≈≈≈......  ..#.~...~  .#......>  #....  #.....  ..♣....≈≈†  ♣..~~~.†.<..≈≈.?.  ...~.♣@k.†....~~  ♣.~....♣.......~~  ♣♣.~...........~.  ♣♣............~.  ♣.§~~~~~~.... ♣.~~~~.~~....~~  ♣.....~~~~... ♣.... .~~~.~♣ - _A swam ~j./p drake is nearby!~jqJg )))))))You shoot an arrow.~j0w~jj k.†....w  worm (wandering)k   swamp drake (catching breath)The arrow barely misses the swamp drake.~jEYou encounter a swamp worm.~j:*~j3[Sζζζ@kζζ♣ζ7=8==8.0 (0.78~jl_9§~j9an _The swamp drake breathes noxious fumes at you.~j!& ~jУA)))))))You shoot an arrow.~j&'ℓℓℓ~j&kℓ†....ℓ♣ℓ~j'/--7~j{':7~j+9§~j- ~j=.Y_The arrow closely misses the swamp drake.~j ℓYou shoot an arrow.  The arrow pierces through the swamp drake!!  You kill the swamp drake!~j B)))))))~j .wℓℓ†....w§=5===9.6 (0.96§ _Okawaru accepts your kill.~j!G ))))~jb"))) You shoot an arrow.  The arrow pierces through the swamp worm!~jtC~w~j$3..≈~j...†.[..♣.~~jĦ5-60.4 (0.8~j~jI ~jT_The swamp worm is heavily wounded.~j(# .You shoot an arrow.  The arrow pierces through the swamp worm!  You kill the swamp worm!~j'b)))))))~j.~†≈≈.†~j=--1.25~j*9§~jʴP _Okawaru accepts your kill.~j I~j y) #.~$~......~....#....≈≈≈≈........#.~.≈..~..#...†> #≈.. #.≈≈≈≈≈≈≈.....♣....≈≈†≈≈≈≈≈..~j ♣..~~~@†.<..≈≈.?.-0~....~.♣.[.†....~~.♣.~~♣♣.~.....~.♣♣............~. ♣.~~~~~~~....~§ ♣.~~~~.~.~~ ♣.....~~~~...~~♣.... .§~~.~♣~j §-2.2 (14~j = _Found a scimitar.~jm~j,!-~j~j#~jZH _No target in view!~j*~j4~j~j[~jF~jI3 _~j,~j%~j~j3B2~j~j%~jy~jB1~j~j~jJ~jB0~jr~jf  You see here a swamp worm corpse.~j`~jJ69 _~j~j~j: ~j B8~jO ~j ~j'~jB7~j~j"~jB6~j~jO _You now have 1530 gold pieces (gained 20).~j~jSB5~j~jB~j!~jY"B4~j~#~j$~j'~j(B3~j(~j+~jS-~j-B2~j.~jE2~j4~j4*273~j`5P3Gem (1761) ~jq6~j>8o _You feel like a meek peon again.~j:~j";B0~j<~j>~j@~j@C59~jA~jlD~j|E~j.FB8~jF~jI~j#K~jKB7~jL~jN~j^Q~jRB6~jS~jU~jXl  You encounter a tyrant leech.~j^~  ~.§.~.w~.~~...~   ♣..........~~.~  ~jn_ ..~~.$.§..§~...   ...~...~~~~~...   ~~~.~..~...~.   ~....~~~~~. ♣♣♣ §.~.~.♣ ♣♣♣..♣ ~j` ..~....@~♣♣ ♣......  .~...~.~..♣♣♣ ~.~~§..  .......~....♣♣♣♣..~~~~.  ♣~.......##......~~~~~~  .~........##...~~~...~~  ~..§......).#.~.~......~ w   tyrant leech (asleep) ~j` §..~..~~~...#....≈≈≈≈...  ♣~.....~§...#.~.≈≈≈≈≈≈≈≈  ...~......#...†≈≈≈≈≈≈≈≈~j5f~~..~808.0)~~j>gm1.2 (195 _~jJk9§~jl~j l ~.~.~.w~.~~...~  ♣..........~~.~  ..~~.$.~..~~...  ...~...~~~~~...  ~~~.~..~...~.  ~....~~~~~. ♣♣♣  ...§.~.~.♣   ..~....@~♣♣   .~...~.~..♣♣♣   .......~....♣  ♣~.......##....  .~........##...  ~..§......).#.~. ~..~..~~~...#... ♣~.....~§...#.~. †~j ? ~.~.~.w~.~~...~  ♣..........~~.~ ~j ! ..~~.$.~..~~...  ...~...~~~~~...  ~~~.~..~...~.  ~....~~~~~. ♣♣♣  ...§.~.~.♣   ..~....@~♣♣  ~j  .~...~.~..♣♣♣   .......~....♣  ♣~.......##....  .~........##...~jm  ~..§......).#.~. ~..~..~~~...#... ♣~.....~§...#.~. †~jŞ ~j ~js ~j ~j; c _A tyrant leech is nearby!~jH ))))~j)))w    You shoot an arrow.  The arrow pierces through the tyrant leech!  Lightning courses through the tyrant leech!~ja~w§..§~~~.~.~~===2.0)4 ~jqY_The tyrant leech is moderately wounded.~j<0T ))))))~j0w) You shoot an arrow.  The arrow pierces through the tyrant leech!!~jFC.w~jIp~.~.~.~.~j2~~~~jR-33~j9~jn~j` _The tyrant leech is almost dead.~j  )))))))You shoot an arrow.~jtC.w~ji...~~ ~j-4.1 (0.92~j9§~j,` _The arrow closely misses the tyrant leech.~j# \ )))))))~j m You shoot an arrow.  The arrow pierces through the tyrant leech.~jR I...w.~j =~~§~~j 0-5.0~jە :1~jI @§§~j% ` _The tyrant leech is almost dead.~j .You shoot an arrow.  The arrow pierces through the tyrant leech!  You kill the tyrant leech!~j_ S)))))))~j (~juxb§.~.~...~jyi.~~~~§.~~§~j-6.0 (1.00~jB§§~jP _Okawaru accepts your kill.~j)Y~jY~j[~jI^~ja~jYdY49~j2g~jkA  You enter the shallow water.~jFl\Water Gem (1747) ~jt~jxN _Moving in this stuff is going to be slow.~jz~j{OGem (1746) ~j'}~jC~j~j^B5~j~j~jX4~j-~j|~jݎB3~jc~jFO _You now have 1541 gold pieces (gained 11).~j˕~j0B2~jg~j~j ~jhB1~j~j~j~jB0~jw~j~jC39~j~j _h - 6 scrolls labelled WAOVOI EQOXZUG (gained 1)~j<~jB8~j~j`~j'~jB7~j~j~j~jmB6~j)~j^n5~j~j~jP~jB4~j{~j~j~jB3~j~j::~j  ♣♣♣♣♣♣♣ ♣  ♣♣.♣♣~.♣.♣...  ♣♣.~..@.~~~... -902.6 (16.6)~jk♣♣....~..~~~§~. ♣~.~....♣.♣...§ ♣♣.....~~.♣♣♣.♣. ♣.....~..~~♣.~♣....~..~~.~..§♣~.~.~.~§.~~...~♣♣..........~~.~♣..~~...~..~~...-~j@~jT _Key pressed, stopping explore.~j)~j~j~j}H _No target in view!~jB0~j1~j2~j4H _No target in view!~jVz I~j6{ ~jm| ~j} I2 _~jۀ ,~j A  You enter the shallow water.~jp \Water Gem (1731) ~j ~j N _Moving in this stuff is going to be slow.~j? ~j OGem (1730) ~j ~j= ~j A  You enter the shallow water.~j͍ \Water Gem (1728) ~j{ ~j No target in view! _ You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water~j̐ 4. _Moving in this stuff is going to be slow.~j ~j OGem (1727) ~jG ~j ~j n6~j ,~jy B5~jX ~j# ~j ~j B4~j` ~j] ~ja X3~j ~j ~j{ ~j+ B2~jݩ ~j> ~j H _ You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.Water Gem (1721) ~j ~j   You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.Gem (1720) ~j ~j h _Moving in this stuff is going to be slow.  You enter the shallow water~j\ . _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.~j \Water Gem (1718) ~jĻ ~j  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water~j 4. _Moving in this stuff is going to be slow.~j ~j X6~jZ ~jo ~j B5~j ~jl ~j ~j eGem (1714) ~j ~j ~j B3~jX ~j ~j` ~j B2~j ~j ~j4 ~j P1~j ~jN ~j B0~j ~j ~j r _Moving in this stuff is going to be slow.  You enter the shallow water. ~j _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.~j \Water Gem (1708) ~jO ~jv   You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.~j ~j P7~j ~jQ ~j OGem (1706) ~j ~j ~jb ~jQ _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. ~j {_Moving in this stuff is going to be slow.  You encounter a swamp dragon.~j  ♣♣♣♣♣ ♣♣♣♣♣♣♣♣♣ ~j@ ...~♣♣♣ ♣♣.♣.♣♣.~♣♣ ..~...♣♣♣~..~.~§~~♣ ~....~.♣♣.~.~.....♣♣ .~~.~~.♣~~...~..@~~♣ ♣......~♣......♣.~.....~ ~~......§♣.♣.♣♣♣♣.~~.~~. ~.~.~♣..~.♣♣♣♣ ..~... .~.♣♣..~.~♣ §.~.... ~j -.~.~.♣~♣.~.. ....~~DD   swamp dragon (trample, wandering) ...~.~§.~~.~~ ..~.... .....♣.♣♣~♣.♣. ...~... ~..♣ ♣♣♣ ♣♣♣♣~j r~30.4 (27.8~~j m1.4 (285 _~j ~jO ~jr+~j * ♣♣♣♣♣♣♣♣♣~jmJ ♣♣.♣.♣♣.~♣♣ ..~...♣♣♣~..~.~~~~♣ ~~j.....~.♣♣.~.~.....♣♣ ~jHb~.♣~~...~..@~~♣ .~♣......♣.~.....~ ~jP♣.♣.♣♣♣♣.~~.~~. ♣♣♣ ..~.... ~jO ~.~....  ....~~D ~jR6 ..~....  ...~... ~j9 ♣♣♣ ♣♣♣♣~j2& ♣♣♣♣♣♣♣♣♣ ♣♣.♣.♣♣.~♣♣ ..~...♣♣♣~..~.~~~~♣....~.♣♣.~.~.....♣♣ ~j&~.♣~~...~..@~~♣ .~♣......♣.~.....~ ♣.♣.♣♣♣♣.~~.~~. ♣♣♣ ..~....  ~.~.... ....~~D  ..~.... ...~... ♣♣♣ ~j *~j*~jS-~j. ~j^/U_A swamp dragon is nearby!~j}<U )))))))~j<D  )You shoot an arrow.  The arrow pierces through the swamp dragon!!!~j<AD.~je~.~..~j^==2.4 (1.0)4~jR~j~je _The swamp dragon is severely wounded.~jF )))))~j|)) You shoot an arrow.  The arrow pierces through the swamp dragon!~j_ §~.~..D.~j_m, catching breath)The swamp dragon is almost dead.~jdI*****~j?_ ζξζ§ζξξξ~jUξξξThe swamp dragon breathes poison at you.~jr====3.2 (0.83~jZ~j6 _You hear an angry buzzing noise.~j e )))))))You shoot an arrow.  The arrow pierces through the swamp dragon.~j <D.~j Iζξζζξξζξζ~jo -.~j* =---4.1 (0.92~j 8§~j= ` _The swamp dragon is almost dead.~jN X . _~j !!  Lightning courses through the swamp dragon!  You kill the swamp dragon!Okawaru accepts your kill.~j 4))))))~j2 )~j6fℓℓξℓζζζ[.~jw7.~j<6=--5.01~jB8§~jCH _The swamp dragon scales are intact enough to wear.~j~j4~jh~j ~j[B_No target in view!~jB~j~j~j~j~j`I0 _~j~j~j A  You enter the shallow water.~j5 \Water Gem (1698) ~j~j\N _Moving in this stuff is going to be slow.~jb~jOGem (1697) ~j.~j_~j~jwB6~j+~jx!~jt$~j$B5~j&~j(~jG,~j,B4~jh.~jb0~j3~j|3B3~j4~j;8~jK<~j<B2~js>~j@~jqC~jFp  You encounter a vampire mosquito.~j.L/~jLS♣♣♣♣♣♣♣♣♣ ♣♣♣♣♣.♣.♣♣.~♣♣♣♣.♣♣♣ ♣♣~..~.~~~~♣♣.~~.♣♣.♣♣ ~jL♣♣.~.~.....♣♣.~~..~..♣ ♣~~...~...§~♣~.~..~.~♣♣♣......♣.~.....~..~.~♣~jSMD§♣.♣.♣♣♣♣.~§.~~@..♣~♣~-- .~.♣♣♣♣ ♣..~......♣ ~jMb.~♣ ♣~.~.[....... ♣.~.. ~~....~~...~~♣~~.~~ .~♣..~....~....~ ♣♣~♣.♣.~~....~...~~..§~y~j/Ny   vampire mosquito (wandering) ♣ ♣♣♣♣♣..~.♣~...~.~~~≈~ ♣♣♣ ..~.♣♣~~..~.♣~♣ ..♣~j0OP43.6 (8.6§~j?U)~jU--4.6 (91~jZ8§~jl\ ~j\/_The vampire mosquito leaves your sight.~j3 ~j4 ~j ; ~j= H _No target in view!~jU ~jJ ~j@ ~j H _No target in view!~j|; ~j< ~j$= ~j2@ ~jB %  ~jB MA vampire mosquito comes into view.~j*G m♣♣♣♣♣♣♣♣♣ ♣♣♣ ~jG ♣♣.♣.♣♣.~♣♣♣♣.♣♣♣ ♣♣ ♣~..~.~~~~♣♣.~~.♣♣..~.~.....♣♣.~~..~..♣ ~~...~...§~♣~.~..~.~♣♣~jG m......♣.~.....~..~.~♣ §♣.♣.♣♣♣♣.~§.~~...♣~♣~ ~.♣♣♣♣ ♣..~....@.♣ ♣ ♣~.~.[........~. ~jlH .~.. ~~....~~...~~♣~.~ ~~.~~ .~♣..~....~....~ y ♣~♣.♣.~~..~~..§~§.  ♣♣♣♣♣..~.♣~...~.~~~≈~.♣y   vampire mosquito (wandering)~jH ♣ ..~.♣♣~~..~.♣~♣≈ .♣ ♣ ..≈♣≈≈~.♣ ~jI I0.0.~jwP M§~~jR e5.6 (10~jT K§§~jV = _The vampire mosquito leaves your sight.~j~jP~j~j& ~jB_No target in view!~j~j~j~j~jd _No target in view!  A vampire mosquito comes into view. _The vampire mosquito leaves your sight. ~j_No target in view!  A vampire mosquito comes into view.~jr ♣♣♣♣♣♣♣♣♣ ♣♣♣ ♣.♣.♣♣.~♣♣♣♣.♣♣♣ ♣♣ ~..~.~~~~♣♣.~~.♣♣.♣♣ .~.~.....♣♣.§~..~..♣ ~...~...§~♣~.~..~.~♣♣ ......♣.~.....~..~.~♣♣~jZ!♣.♣♣♣♣.~§.~~...♣~♣§♣♣. .♣♣♣♣ ♣..~......♣..~.~.♣ ♣~.~.[...@....~.~ ~.. ~~....~~...~~♣~.~~ ~.~~ .~♣..~....~....~~. ~♣.♣.~~..~~..§~~.y♣♣♣♣..~.♣~...~.~~~≈~.♣♣ ♣ ..~.♣♣~~..~.♣~♣≈§y   vampire mosquito (wandering) ~j!♣ ..≈♣≈≈~.♣~ ~  ############ ~j#G0.~j#*y~j$1y~j+%9y.~j)§§y 2 vampire mosquitoes (wandering)~j*f6.6 (189~j'/L§§~j1a _You encounter a vampire mosquito.~j ~j $~j$ Gear: 22/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  g - the +8 storm bow (weapon) {elec, penet}  a - the +7 longbow of the Realm of Zot {chaos, rC+++} Missiles (go to first with ()h - 26 poisoned darts  p - a curare-tipped dart ~j AArmour (go to first with [)  b - a +2 pair of gloves of dexterity (worn)  e - a +0 pair of boots (worn)  k - the +8 tower shield of Perfidy (worn) {Will+ rCorr Slay+2}  o - a +0 pair of gloves of dexterity (worn) ~j  u - the +7 swamp dragon scales of the Last Howling Gods (worn) {rPois rC+ Int+3 v - a scarf of harm (worn)  j - the +4 skin of Zhor {*Englaciate rC+++ SInv} Jewellery (go to first with "=)  d - a +4 ring of protection (worn)  l - a +5 ring of evasion (worn)  t - the amulet "Akkut" (worn) {Chemistry Will+ Regen+}~j[ >c - a +6 ring of intelligence  f - a +4 ring of protection  i - an amulet of dissipation  m - a ring of flight [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit~j 7[top]~jo u - the +7 swamp dragon scales of the Last Howling Gods (worn) {rPois rC+ Int+3 The scales of a swamp dragon. It confers resistance to poison on its wearer. Base armour rating: 7 Encumbrance rating: 7 ~j`prPois: It protects you from poison. rC+: It protects you from cold. Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. It cannot be enchanted further. If you take off this armour: Your AC would decrease by 17.5 (27.9 -> 10.4). Your EV would increase by 2.4 (23.4 -> 25.8). Your spell failure would improve by up to 7% (press '!' for details). Your attack delay would decrease by 0.1 (0.9 -> 0.8). This ancient artefact cannot be changed by magic or mundane means. Okawaru gifted it to you on level 4 of the Lair of Beasts. ~jpP(t)ake off, (d)rop, (=)adjust, or (i)nscribe.~j"Gear: 22/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  g - the +8 storm bow (weapon) {elec, penet}  a - the +7 longbow of the Realm of Zot {chaos, rC+++} Missiles (go to first with ()  h - 26 poisoned darts  p - a curare-tipped dart Armour (go to first with [)  b - a +2 pair of gloves of dexterity (worn)  e - a +0 pair of boots (worn)  k - the +8 tower shield of Perfidy (worn) {Will+ rCorr Slay+2}  o - a +0 pair of gloves of dexterity (worn)  u - the +7 swamp dragon scales of the Last Howling Gods (worn) {rPois rC+ Int+3 v - a scarf of harm (worn)  j - the +4 skin of Zhor {*Englaciate rC+++ SInv} ~jJewellery (go to first with "=)  d - a +4 ring of protection (worn)  l - a +5 ring of evasion (worn)  t - the amulet "Akkut" (worn) {Chemistry Will+ Regen+}  c - a +6 ring of intelligence  f - a +4 ring of protection  i - an amulet of dissipation  m - a ring of flight ~j[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]~jcS~jnX~j]♣♣♣♣♣♣♣♣♣ ♣♣♣gmalak the Peltast ♣.♣.♣♣.~♣♣♣♣.♣♣♣ ♣♣Formicid of Okawaru ****** ~..~.~~~~♣♣.~~.♣♣.♣♣~jd^Health: 147/147 ======================== .~.~.....♣♣.§~..~..♣Magic: 28/28 ======================== ~...~...§~♣§.~..~.~♣♣AC: 27Str: 15 ......♣.~.....~..~.~♣♣EV: 23Int: 16 ♣.♣.♣♣♣♣.~§.~~...♣~♣§♣♣.SH: 33Dex: 28 ~j^l.♣♣♣♣ ♣..~......♣..~.~.XL: 19 Next: 26% Place: Swamp:1 ~♣ ♣~.~.[...@....~.~Noise: ---------  Time: 28946.6 (0.0) ~.. ~~....~~...~~♣~y~~g) +8 storm bow {elec, penet} ~j@_F~.~~ .~♣..~....~....~~.~Cast: Jinxbite ~♣.♣.~~....~...§~..§~~y.Gem (1689) ♣♣♣♣♣..~.♣~...~.~~~≈~.♣♣ ♣~j_..~.♣♣~~..~.♣~♣≈§yy 2 vampire mosquitoes (wandering) ♣..♣ ..≈♣≈≈~.♣~ ~ .############ .~j`_No target in view!  A vampire mosquito comes into view. _The vampire mosquito leaves your sight. _No target in view!  A vampire mosquito comes into view. _You encounter a vampire mosquito.~jd~jUe~ji~jj~j'M .  A vampire mosquito comes into view. _You encounter a vampire mosquito~jM .  You shoot an arrow.  The arrow pierces through the vampire mosquito!  Lightning courses through the vampire mosquito!!  You destroy the vampire mosquito!~jS !)))~j+T ))))   vampire mosquito~j :y.~j 7y~~j z~~...~.~~~j w7=7.7 (1.18~j 9§~j P _Okawaru accepts your kill.~j GM~ ~jK  You destroy the vampire mosquito! _Okawaru accepts your kill. ~j ')))~ju +))~j :~~~.~j N~~..~†~~~j g8.6 (0.97~j ~jL P _Okawaru accepts your kill.~jK~jNC  Skill  Level Cost  Apt Skill  Level Cost  Apt ~j!Oa + Fighting12.4  12.6  +1   i - Spellcasting   5.0   6.0   0  ~jO        ~jO b - Unarmed Combat   0.0   0.5   0 +4 j - Hexes   8.0   6.4  +2  ~j:P c - Throwing   0.0   1.0   0   k - Translocations   8.1   6.4  +2       l - Fire Magic   1.0   2.0   0  ~jPx d * Ranged Weapons  19.4  26.5   0      ~jQB     m - Invocations  12.0  10.6  +2  e + Armour~jQ10.9  10.1  +1   n - Evocations   5.0   5.0  +1  f + Dodging10.5  14.3  -1       g * Shields  20.2  16.9  +3  ~jQO     h - Stealth   5.0   3.6  +3              ~jDR                ~jR                    ~j S    The species aptitude is in white. Bonus from skill manuals is in red.  [?] Help[=] set a skill target  ~j{S[/] auto|manual mode [*] useful|all skills [!] training|cost|targets~j5 ~j ; ~j? ♣♣♣♣♣♣♣♣♣ ♣♣♣gmalak the Peltast ~j @ <♣.♣.♣♣.~♣♣♣♣.♣♣♣ ♣♣Formicid of Okawaru ****** ~..~.~~~~♣♣.~~.♣♣.♣♣Health: 147/147 ======================== .~.~.....♣♣.~~..~..♣Magic: 28/28 ======================== ~...~...§~♣§.~..~.~♣♣AC: 27~j@ Str: 15 ......♣.~.....~..~.~♣♣EV: 23Int: 16 ♣.♣.♣♣♣♣.~~.~~...♣~♣~♣♣.SH: 33Dex: 28 .♣♣♣♣ ♣..~......♣..~.~.~j@ XL: 19 Next: 27% Place: Swamp:1 ~♣ ♣~.~.[...@....~.~Noise: =--------  Time: 28948.6 (0.0) ~.. ~~....~~...~~♣~.~~g) +8 storm bow {elec, penet} ~jB :~.~~ .~♣..~....~....~~.~Cast: Jinxbite ~♣.♣.~~....~...~~..~†~..Gem (1687) ♣♣♣♣♣..~.♣~...~.~~~≈~.♣♣ ♣..~.♣♣~~..~.♣~♣≈~ ♣..♣ ..≈♣≈≈~.♣~ ~ .############ ._Okawaru accepts your kill.You shoot an arrow.  The arrow pierces through the vampire mosquito!  Lightning courses through the vampire mosquito!  You destroy the vampire mosquito! _Okawaru accepts your kill.~jE ~jF ~jI ~jJ ~jG ~j2H ~jvJ ~jL ~jO ~j3Q X6~j0S ~jV ~jW B5~jX ~jZ ~j[ ~j>\ B4~jl] ~j_ ~jpa ~ja B3~jc ~j f ~jKg ~jg B2~jh ~jj ~j7n A  You enter the shallow water.~jn \Water Gem (1681) ~j p ~jq N _Moving in this stuff is going to be slow.~js eGem (1680) ~j-u ~j|v ~jx ~jy Q79~jz ~j | X8~j| ~j)~ ~j X7~jс ~j. ~j X6~j` ~j ~j ~j B5~j ~j ~j A  You enter the shallow water.~j| \Water Gem (1673) ~j ~j: N _Moving in this stuff is going to be slow.~j$ ~j OGem (1672) ~j ~jj ~j A  You enter the shallow water.~jh \Water Gem (1671) ~j ~j  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water~j . _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.~j% ~j C69~j ~j ~jo ~jў B7~j ~j ~j! ~j OGem (1666) ~j0 ~j ,~jq B5~j ~jd ~j ~j B4~j ~j ~jg ~jDZ B3~j ~j ~j4 ~j B2~j ~j ~j ~j B1~jI ~jG ~j ~jA B0~j ~jv ~j ~j C59~j# ~j ~j ~j B8~j ~j ~j ~j! B7~j ~j ~j ~jt B6~j ~jg ~j6 ~j B5~j ~jY ~j ~j: B4~j ~j ~jP _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is goi~j ng to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.~j \Water Gem (1653) ~jG ~j|  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water~j . _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.~jy~jOGem (1652) ~j~j~j~jB1~j ~j ~j|~jB0~j5~j~j _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. ~j5v You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.~j\Water Gem (1648) ~j~jM  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. ~jP You enter the shallow water. _Moving in this stuff is going to be slow.~j~jOGem (1647) ~j~j ~jc"~j"B6~j#~jW%~j_( _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is goi~j(ng to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.~j%)\Water Gem (1645) ~j:*~j+  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.~j'-~j-B3~j.~j.~j#0~j0OGem (1642) ~j1~j2~j3~jk4B1~j4~j16~j6~jd7B0~j7~j?9~j:~j(;C39~j;~j^=~j>~j!?B8~j?~j|A~jB~j^CB7~j1D~jE~jPG~jGB6~jH~jJ~jLr _Moving in this stuff is going to be slow.  You enter the shallow water. ~j}M_Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You encounter 2 swamp dragons.~jSq.~~§.. ♣.~~#~♣≈≈~....~ ~jS.~~~~. ♣.≈~#≈.≈.≈≈...~ ~~~~~~ ♣.♣≈#♣≈.♣.≈≈.. ~...~~ ~♣♣.~.#~..# #.. ......~...~..≈≈#≈♣.# ~juT8≈≈≈≈......~~.~.#≈.♣# ≈≈≈≈≈≈≈..~♣.~~≈#..≈# { ≈≈≈≈≈≈≈..> ♣~~≈~.≈# { ≈≈≈≈≈≈≈≈...~~~≈#@.~# - ≈≈≈≈≈≈≈≈...~♣.~.♣≈≈# ~jT≈≈†≈≈≈≈≈.....~~#~~~# †.<..≈≈.?....~~ ≈!~~. .[.†....~~..~. .≈≈.~~♣.......~~.~~. #~~.≈... ~jsUDD 2 swamp dragons (trample, asleep) ........~..~~ ..≈~≈≈~DD.......~..~~ ..#♣.# ~~~~....~§~j|Z\9000.0 (51.4)§~j_[-1.0 (525 _~j_9§~j$a~jT ♣.~~#~  ♣.≈~#≈.≈.~j  ♣.♣≈#♣≈.♣.≈≈..  ~♣♣.~.#~..# #.. .~..≈≈#≈♣.# .~~.~.#≈.♣# ♣.~~≈#..≈# { > ♣~~≈~.≈# { #@.~# ♣.~.♣≈≈# †....~~#~~~# †.<..≈≈.?....~~ ≈!~§. .[.†....~~..~. .≈≈.~~♣ ~.~~. #~~.≈... ~j2~..~~ ..≈~≈≈~DD ..~~ ..#♣#.# ~j~ ♣.~~#~  ♣.≈~#≈.≈. ~j~ ♣.♣≈#♣≈.♣.≈≈..  ~♣♣.~.#~..# #.. .~..≈≈#≈♣.# .~~.~.#≈.♣# ♣.~~≈#..≈# { > ♣~~≈~.≈# { #@.~# ~jo♣.~.♣≈≈# †....~~#~~~# †.<..≈≈.?....~~ ≈!~§. [.†....~~..~. .≈≈.~~♣~jΆ~.~~. #~~.≈... ..~~ ..≈~≈≈~..~~ ..#♣#.#~jm~j#~j~jjd _There are monsters nearby!~j_( ~j )))))D 1 asleep))You shoot an arrow.  The arrow pierces through the swamp dragon!!  Lightning courses through the swamp dragon!!~j)$ D~The swamp dragon is severely wounded.~j$5D~~j,≈~§~§Dwandering)~jt-t==2.0 (1.0)4~jt2~j30 _You hear a deafening roar!~jR j .You shoot an arrow.  ~j# uThe arrow pierces through the swamp dragon!!  You kill the swamp dragon!~j '~The arrow pierc  You kill the swamp dragon!  Okawaru accepts your kill.The arrow pierces through the swamp dragon!!!  Lightning cours!~j ~))))).)~j7 { DOkawaru accepts your kill.~j? t {≈~§~~~jE@ .D   swamp dragon (trample)You hear a roar!~jhD p9=33~jI 9§~jSK  ~jK O_You encounter a swamp dragon.~j .C )))~j.=)))You shoot an arrow.~j.D~ ≈≈# {~~~§-4.1 (1.12 _The arrow barely misses the swamp dragon.~j҄f ))))) ~jn)You shoot an arrow.  The arrow pierces through the swamp dragon!!~jAD.~jA≈≈# ~jl b~#{~~~j -501~j49§~jg _The swamp dragon is moderately wounded.~j|%  ~  Lightning courses through the swamp dragon!!  You kill the swamp dragon!Okawaru accepts your kill.You hear a splash.~j)))))).)~j.k~j< ≈~j/D§~#~~~#,[.k   swamp drake~The swamp dragon scales are intact enough to wear.~jƷp306.0 (0.90~jT9§~j  ~jN_You encounter a swamp drake.~j7 : ~~j You shoot an arrow.  The arrow pierces through the swamp drake!!  You kill the swamp drake!~jP &))~j `))).)~j §§≈~†§[.~j B~Okawaru accepts your kill.~j ====8 (0.829~j B§§~jD 0 _You hear a deafening roar!~j ~j9 ~j̰ ~j H _No target in view!~j\~j ~j7~j~j~jI8 _~j~j~jtA  You enter the shallow water.~j٬\Water Gem (1627) ~j~j5N _Moving in this stuff is going to be slow.~j>&  ~jpYou have identified the last wand.  You encounter a thorn hunter.~j\..~~ ~~♣♣.~.#~..# #.. ~j....~...~..≈≈#≈♣.# ≈≈≈......~§.~.#≈.♣# ≈≈≈≈≈≈..~♣.~~≈#..≈# { ≈≈≈≈≈≈..>..♣~~≈§.≈# {~j"≈≈≈...~~~≈#..§# f.~♣.~.♣≈≈# ..~ †...~§#~~~#/≈≈~≈ .<..≈≈.?....~~.≈@~†.#~j---- [.†....~~..§.~.≈≈.~[♣ .......~~.~~..#~~.≈..... .......~..~~~♣..≈~≈≈~~§~......~..~~~.##..#♣#.#. ~j ~~~....~~.~.♣~ .~~♣ ♣f   thorn hunter (wandering)~§....~~~~§♣ ♣≈~~ ~jj~~~~...~~ .~~~ .§~~.~♣~j~!.~j%9.4 (2.6~js0D~j0 ~ ~~{~jD   swamp dragon (trample, wandering)Found a wand of digging (3).  You encounter a swamp dragon.~j!----10.4 (3Gem (1626) ~jB§§~j ~j$_The thorn hunter leaves your sight.~j+ ~jG_You see here a potion of might.~j [N )))))))~j[D)You shoot an arrow.  The arrow pierces through the swamp dragon!  The swamp dragon roars deafeningly!~j{ kThe swamp dragon is lightly wounded.~j7 .~j?DYou hear a roar!~j$1~{~j.~/~†,k   swamp drake~j0q===1.4 (1.05~j~j/\ _You encounter a swamp drake.~ju ))))))) The swamp dragon is lightly wounded.  ~j You hear a roar! _You encounter a swamp drake.You shoot an arrow.  The arrow pierces through the swamp dragon!!  Lightning courses through the swamp dragon!~j1 2f~j2 k.~j3 ~jcA & ~jA ,.~§/D≈~§f   thorn hunter (wandering)D   swamp dragon (trample, catching breath)k   swamp drake~j]B OThe swamp dragon is severely wounded.~j)H M ****~jH 9The swamp dragon breathes poison at you.~jI IThe blast of poison engulfs you but does no damage.~j )~#~~~#§§ξ@ζξ§ξξξ§ξ.ξ~~j =====2.3 (0.94~j 8§~j ! _You resist.~j> ≈You shoot an arrow.  The arrow pierces through the swamp dragon!!  You kill the swamp dragon!~j2s )))))))f~j k   swamp drake  Okawaru accepts your kill.The arrow pierces through the thorn hunter.~jT k~The thorn hunter is lightly damaged.  The thorn hunter reaches out with its roots.~ju◊♣◊◊# f.~ξ≈◊ζ@ζ◊◊ξξζ◊~j=*◊◊◊◊~jn1==---3.23~jZ8§~j; _Thorny briars emerge from the ground!~j(A))) ~jF)The thorn hunter reaches out with its roots. _Thorny briars emerge from the ground!  You shoot an arrow.arrow pierces through the briar patch!  ~j)The briar patch is moderately damaged.  The arrow pierces through the swamp drake!!~jZY.f~jDk≈~j׼Yℓζζ◊~j=--4.12~j~j_ _The swamp drake is almost dead.~j".~j:The swamp drake is almost dead..  You kill the swamp drake!~jJ-))))))~j*)~jhX≈f~j~  ◊◊#◊◊ℓζζ◊◊◊†.~~.~jC§Okawaru accepts your kill.~jj-5.01~j&~jɊ ~jDb_The thorn hunter raises briars to defend itself!~j_~~~~~~ ♣♣ ♣.♣≈#♣≈.♣.≈≈.. ~...~~ ~~♣♣.~.#~..# #.. ......~...~..≈≈#≈♣.#......~~.~.#≈.♣# ~j_ ≈..~♣.~~≈#..≈# {>..♣~~≈~.≈# ≈...§~~≈#..~# ,.≈≈≈≈≈≈≈...~♣.~◊♣◊◊# ◊.~ ≈≈†≈≈≈≈≈.....§~#@~◊#◊◊≈~≈ ~j` †.<..≈≈.?....~~◊ℓℓℓ◊f#[.†....~~..~.~◊ζζ◊◊◊♣ ♣.~~.~~..#◊◊◊◊†.....~..~~~♣..≈~≈≈~~~~ ~j`.........~..~~§.##..#♣#.#. ~~~~....~~.~.♣~ .~~♣ , ♣.~§....~~~~~♣ ♣≈~~~~~~...~~.~~§~j+n^ ≈!~~jnSℓℓYou enter the shallow water.~jLo---6.6 (1.6Water Gem (1619) ~j>u9§~jv? _Moving in this stuff is going to be slow.~j 8--~jf ~j ~j  ~j @_Unknown command."~j© )))) You shoot an arrow.  The arrow pierces through the briar patch!  The briar patch is moderately damaged.  The arrow pierces through the briar patch!  The briar patch is moderately damaged.  The arrow pierces through the thorn hunter!"~j7 §~◊◊fThe thorn hunter is moderately damaged."~j; ````The thorn hunter fires a volley of thorns at you."~j k@~~◊≈"~jr p==7.5 (0.98"~jn "~j  "~ju H_The volley of thorns misses you.#~j3#~j #~jEF _Unknown command.%~j\o ~~~~~~ ♣♣ ♣.♣≈#♣≈.♣.≈≈..gmalak the Peltast ~...~~ ~~♣♣.~.#~..# #..Formicid of Okawaru ****** ......~...~..≈≈#≈♣.#Health: 147/147 ======================== ≈≈≈≈......~~.~.#≈.♣#Magic: 28/28 ======================== ≈≈≈≈≈≈≈..§♣.~~≈#..≈# {AC: 27Str: 15 ≈≈≈≈≈≈≈..>..♣~~≈~.≈#EV: 23Int: 16 ≈≈≈≈≈≈≈≈...§~~≈#..~# ,.SH: 33Dex: 28 ≈≈≈≈≈≈≈≈...~♣.~◊♣◊◊# ◊.~XL: 19 Next: 31% Place: Swamp:1 ≈≈†≈≈%~jp ≈≈.....§~#@*◊#◊◊≈~≈Noise: ==-------  Time: 29017.5 (0.0) †.<..≈≈.?....~~◊≈!~◊f#g) +8 storm bow {elec, penet} .[.†....~~..~.~◊ℓ≈◊◊◊♣Cast: Jinxbite ♣.......~~.~~..#◊◊◊◊†....Water Gem (1618) ........~..~~~♣..≈~≈≈~~~~ ........~..~~§.##..#♣#.#.f   thorn hunter ~~~~....~~.~.♣~ .~~♣ , ♣ ~.~§....~~~~~♣ ♣≈~~ .~~~~...~~.~~§The thorn hunter fires a volley of%~j}s U thorns at you. _The volley of thorns misses you. _Unknown command.Fire: g) +8 storm bow {elec, penet}Press: ? - help, Shift-Dir - straight lineAim: a thorn hunter (moderately damaged, 81% to hit)&~j-2~~~~~~ ♣♣ ♣.♣≈#♣≈.♣.≈≈..gmalak the Peltast ~...~~ ~~♣♣.~.#~..# #..Formicid of Okawaru ****** ......~...~..≈≈#≈♣.#&~j.;Health: 147/147 ======================== ≈≈≈≈......~~.~.#≈.♣#Magic: 28/28 ======================== ≈≈≈≈≈≈≈..§♣.~~≈#..≈# {AC: 27Str: 15 ≈≈≈≈≈≈≈..>..♣~~≈~.≈#EV: 23Int: 16 ≈≈≈≈≈≈≈≈...§~~≈#..~# ,.SH: 33&~jH/Dex: 28 ≈≈≈≈≈≈≈≈...~♣.~◊♣◊◊# ◊.~XL: 19 Next: 31% Place: Swamp:1 ≈≈†≈≈≈≈≈.....§~#@~◊#◊◊≈~≈Noise: ==-------  Time: 29017.5 (0.0) &~j/†.<..≈≈.?....~~◊≈!~◊f#g) +8 storm bow {elec, penet} .[.†....~~..~.~◊ℓ≈◊◊◊♣Cast: Jinxbite ♣.......~~.~~..#◊◊◊◊†....Water Gem (1618) ........~..~~~♣..≈~≈≈~~~~ ........~..~~§.##..#♣#.#.&~js0f   thorn hunter ~~~~....~~.~.♣~ .~~♣ , ♣ ~.~§....~~~~~♣ ♣≈~~ .~~~~...~~.~~§The thorn hunter fires a volley of thorns at you. _The volley of thorns misses you. _Unknown command.&~j0Fire: g) +8 storm bow {elec, penet}Press: ? - help, Shift-Dir - straight lineAim: a thorn hunter (moderately damaged, 81% to hit)&~j^1&~j|7&~jI9. _'~j*M ~You shoot an arrow.  The arrow pierces through the briar patch!!!'~ja( '~jsb†You destroy the briar patch!The arrow pierces through the briar patch!!'~jshA ))))'~jhnYou destroy the briar patch!The arrow pierces through the thorn hunter!'~j^Nf.'~jA~~~'~j,8.3 (0.8'~j:'~j d _The thorn hunter is heavily damaged.(~j><)))) (~ji?:_The thorn hunter is heavily damaged.  You shoot an arrow.thorn hunter!!!  The thorn hunter is almost destroyed.briar patch.  Lightning courses through the briar patch!(~jTf†(~j~~≈≈◊◊◊(~j====9.2 (0.97(~j;(~jd _The briar patch is almost destroyed.(~je~Lightning courses through the briar patch! (~j2_The briar patch is almost destroyed.  You shoot an arrow.thorn hunter!!thorn hunter!  You destroy the thorn hunter!(~jt>))(~j@"' (~j"J~Okawaru accepts your kill.(~j7..(~jML2≈(~jf`..(~ju0≈(~jX5ℓ(~jA/.(~j\~~~~§(~jl3==--20.3 (1.16(~j9§(~j~W _The briar patch crumbles away. x7)~j#/...~~ ~~♣♣.~.#~..# #.. .....~...~..≈≈#≈♣.# )~jȷ!≈≈≈......~~.~.#≈.♣# ≈≈..~♣.~~≈#..≈# {..>..♣~~≈~.≈# .~~~≈#..~# ,....~♣.~.♣≈≈# ◊.§ †≈≈≈≈≈.....~~#~~~#◊◊≈~≈ )~jP9.<..≈≈.?....~~◊≈@~†.# [.†....~~..~.~.≈≈◊~◊♣ ......~~.~~..#ℓ◊.◊†.... .~..~~~♣..≈~≈≈~~~~ )~j~..~~~.##..#♣#.#. ~~~....~~.~.♣~ .~~♣ , ♣ .~§....~~~~§♣ ♣≈~~~...~~ .~~~§~~.~♣)~j<+.)~jp1~)~jX≈§~§..#~----10Gem (1615) )~j ≈ _The briar patch crumbles away. x3  m - 7 potions of might (gained 1))~j21.)~j8)~j69--2.3 (24)~j=)~jK? )~j?I_The briar patch crumbles away. x2)~jH Z~~ ~~♣♣.~.#~..# #.. ~...~..≈≈#≈♣.# ......~~.~.#≈.♣# ~..~♣.~§≈#..≈# ~♣..>..♣~~≈~.≈# ~≈....~~~≈#..~# ......~♣.~.♣≈≈# ~◊.~. †≈≈≈≈≈.....~~#~~~#◊≈≈~≈$ <..≈≈.?....~~.≈.@†.# .†....~~..~.~.≈≈.~◊♣ ~~.~§..#~~.≈†.... )~jI c~..~~~♣..≈~≈≈~~~~≈~..~~~.##..#♣#.#.#....~~.~.♣~ .~~♣ ,♣♣ ≈ ~§....~ )~j U §§§You enter the shallow water.  Moving in this stuff is going to be slow.)~j3V 3.9 (1.6Water Gem (1612) )~jZ 8§)~j\ + _Found 13 gold pieces.*~jy *~jI ~~ ~~♣♣.~.#~..# #.. ~...~..≈≈#≈♣.#!$~~..?......~~.~.#≈.♣#$~≈..~≈..~♣.~§≈#..≈#~≈.~~♣.*~j f..>..♣~~≈~.≈#≈.≈~≈.~...§~~≈#..~#≈≈....~*~j& ...~♣.~.♣≈≈#.~◊.~.$ ≈≈≈≈≈.....~~#~~~#◊≈≈~≈$! *~j l..≈≈.?....~~.≈.§@.# †....~~..~.~.≈≈.~◊♣ *~j<I~~.~§..#~~.≈†.... ~..§~~♣..≈~≈≈~~~~≈ ~..§....~~.~.♣~ .~~♣ ,♣♣ ≈ *~j§....~~~~§♣ ♣♣≈~~ ≈...~~ .~~~ ~~.~♣*~j*9 [*~jI+/Found four items.*~jN?/*~jgS/.*~jY@~~*~jZb5.50*~jJ`*~jaP _The briar patch crumbles away. x3*~jmcx _You see here a swamp drake corpse.*~jO )*~j.P))))*~jP$))*~jha?~~~.~*~jR/==6.4 (0.9*~jy8§*~j *~j_You shoot an arrow.*~j0 ~~ ♣♣ ♣.♣≈#♣≈.♣.≈≈.. *~j0 Y~~ ~~♣♣.~.#~..##.#..### ..~...~..≈≈#≈♣.#!$~~..? ......~~.~.#≈.♣#$~≈..~≈..~♣.~~≈#..≈#~≈.~~♣....>..♣~~≈~.≈#≈.≈~≈.~....§~~≈#..~#≈≈....~#*~jW1 ...~♣.~.♣≈≈#.~..~.$~ ≈≈≈≈.....~~#~~~#@≈≈~≈$!# .≈≈.?....~~.≈.§†.###.##♣~~..~.~.≈≈.~[♣ ~~.~~..#~~.≈†.... ~..§~~♣..≈~≈≈~~~~≈ *~j2 d....~..§~~.##..#♣#.#.# ....~~.~.♣~ .~~♣ ,♣♣ ≈≈ ....~~~~§♣ ♣♣≈~~ ≈ ~...~~.~~~*~jE8 *~j8 [--7.4 (1.0Gem (1609*~jQ9 ") *~j> 9§*~jG *~j`H --8.4 (28*~j*N 9§*~jP  *~juQ )_d - a wand of digging (3),~j ,~j sRead which item? Scrolls ,~j*T f - 3 scrolls of fear  g - 2 scrolls of fog,~ja - 5 scrolls of enchant armour  p - 2 scrolls of poison  w - 5 scrolls of enchant weapon ,~jl W - 2 scrolls of brand weapon  I - 4 scrolls of immolation  N - 3 scrolls of noise ,~jm T - a scroll of torment  V - 3 scrolls of vulnerability  b - 4 scrolls of blinking ,~jf t - 18 scrolls of teleportation  h - 6 scrolls labelled WAOVOI EQOXZUG ,~jn[!] read|quaff|evoke[?] describe selected-~j#-~jd-~j~~ ♣♣ ♣.♣≈#♣≈.♣.≈≈..gmalak the Peltast ~~ ~~♣♣.~.#~..##.#..###Formicid of Okawaru ****** ..~...~..≈≈#≈♣.#!$~~..?≈Health: 147/147 ======================== -~jX......~~.~.#≈.♣#$~≈..~≈.Magic: 28/28 ======================== ≈≈≈..~♣.~~≈#..≈#~≈.~~♣..AC: 27Str: 15 ≈≈≈..>..♣~~≈~.≈#≈.≈~≈.~.EV: 23Int: 16 ≈≈≈≈...§~~≈#..~#≈≈....~#SH: 33Dex: 28 ≈≈≈≈...~♣.~.♣≈≈#.~..~.$~XL: 19 Next: 33% Place: Swamp:1 ≈≈≈≈.....~~#~~~#@≈≈~≈$!#Noise: ---------  Time: 29028.4 (0.0) .≈≈.?....~~.≈.§†.###.##♣g) +8 storm bow {elec, penet} -~j....~~..~.~.≈≈.~[♣Cast: Jinxbite ....~~.~~..#~~.≈†....Gem (1608) ....~..§~~♣..≈~≈≈~~~~≈ ....~..§~~.##..#♣#.#.# ....~~.~.♣~ .~~♣ ,♣♣ ≈≈ ....~~~~§♣ ♣♣≈~~≈ ~...~~.~~~ _Found 13 gold pieces.  Found four items. _The briar patch crumbles away. x3 _You see here a swamp drake corpse. _You shoot an arrow. -~j_d - a wand of digging (3)-~jP  Okay, then.-~j-~j-~j. _-~j| -~j -~j -~j -~j %  -~j- You enter the shallow water.-~j \Water Gem (1606) -~j -~j N _Moving in this stuff is going to be slow.-~j -~jG OGem (1605) -~j -~j -~j -~j% B4-~j# -~j -~j" -~j" B3-~j% -~j* -~j, -~jf- B2-~j#/ -~ji1 -~j<5 -~j5 B1-~j|7 -~j: -~j ; B0-~jL= -~j? O _You now have 1554 gold pieces (gained 13).-~jBC -~jC D599-~j@E -~j\H -~jH B8-~j1J -~jL N _e - 6 potions of enlightenment (gained 1)-~j!P -~jP B7-~j R -~j/U -~jU B6-~j(W -~jZ O _You now have 1569 gold pieces (gained 15).-~j\] -~j] B5-~jX_ -~ja [39;49m-~jd -~jd B4-~jj -~jm -~j q -~jq B3-~js -~j]u -~jw -~jx B2-~jy -~j{ -~j~ -~jN B1-~j -~jW -~jу B0-~j -~j o _t - 19 scrolls of teleportation (gained 1)-~j3 -~j C89-~j -~j -~j -~j B8-~jG -~j -~j” -~j) B7-~jP -~j W  You enter the shallow water.-~j~ \Water Gem (1585) -~jğ -~j N _Moving in this stuff is going to be slow.-~jW -~j¥ OGem (1584) -~j -~j -~j- B3-~j3 -~jЭ  -~j7 I_You now have 1586 gold pieces (gained 17).-~jt -~jܰ B2-~j۱ -~jq -~jٴ B1-~j -~j5 $ -~j N_c - 13 potions of curing (gained 1)-~jG -~j B0-~j -~j -~j C79-~j$ -~j N _You now have 1595 gold pieces (gained 9).-~j -~j0 B8-~j -~j\ -~j X7-~j -~j -~j -~j^ B6-~j -~j -~j -~jF B5-~j -~j -~j -~jD B4-~j -~jn -~j X3-~j -~j, -~j_ -~j B2-~jF -~j -~j -~j B1-~j -~ji -~j -~j? B0-~j -~j -~j -~jX C69-~jt -~je -~j -~j :8-~j -~j_ -~j -~j B7-~j -~j# -~j A  You enter the shallow water.-~jX \Water Gem (1566) -~j -~j N _Moving in this stuff is going to be slow.-~j' -~j OGem (1565) -~j -~j -~j -~jE B4-~j -~j -~j -~j B3-~jC -~j! -~j# -~j$ B2-~jl% -~j]( -~j) -~jk* B1-~j<, -~j_4 -~jo7 -~j7 B0-~j: -~jC q .##...~~~...~~~♣~~♣♣.~.#~..##.#.. -~j{D .).#.~.~......~...~..≈≈#≈♣.#..§~..#....≈≈≈≈......~~.~.#≈.♣#.~≈..#.~.≈≈≈≈≈≈≈≈..~♣.~~≈#..≈#§≈.~~ -~jD T..#...†≈≈≈≈≈≈≈≈..>..♣~~≈~.≈#≈.≈~≈ .#....≈≈≈≈≈≈≈≈≈≈...~~~≈#..~#≈≈... -~jKE ##.....≈≈≈≈≈≈≈≈≈...~♣.~.♣≈≈#.~..~ ...♣....≈≈.≈≈≈≈≈.....~~#~~~#.≈≈~≈ ~♣..~~~.†.<..≈≈.@....~~.≈.~†.###. ~....~.♣.[.÷....~~..~.~.≈≈.~[♣ ♣~ .♣.~....♣.......~~.~~..#~~.≈†....  ♣♣.~...........§..§~§♣..≈~≈≈~~~~  ♣♣............~..~~~.##..#♣#.#. -~jE  ♣.~~~~§~~....~~.~.♣~..~~♣ .♣♣.  ♣.~~~~.~~....~~~~~♣#♣♣≈~~♣. ≈.  ♣.....~~~~...~~~..♣ .~~~  ♣.... .§~~.~♣-~jL w§76.2 (47.8)~§~-~jL g7.2 (4859-~jQ -~jS . _i - a scroll of identify.~j .~jc sRead which item? Scrolls .~j'  f - 3 scrolls of fear  g - 2 scrolls of foga - 5 scrolls of enchant armour  i - a scroll of identify  .~j p - 2 scrolls of poison  w - 5 scrolls of enchant weapon  W - 2 scrolls of brand weapon  I - 4 scrolls of immolation  N - 3 scrolls of noise .~jٟ T - a scroll of torment  V - 3 scrolls of vulnerability  b - 4 scrolls of blinking  t - 19 scrolls of teleportation  h - 6 scrolls labelled WAOVOI EQOXZUG .~j [!] read|quaff|evoke[?] describe selected.~j;h .~jt .~jz .##...~~~...~~~♣~~♣♣.~.#~..##.#.. gmalak the Peltast .~jC{ .).#.~.~......~...~..≈≈#≈♣.#..§~. Formicid of Okawaru ****** ...#....≈≈≈≈......~~.~.#≈.♣#.~≈.. Health: 147/147 ======================== ...#.~.≈≈≈≈≈≈≈≈..~♣.~~≈#..≈#§≈.~~ Magic: 28/28 ======================== ..#...†≈≈≈≈≈≈≈≈..>..♣~~≈~.≈#≈.≈~≈ AC: 27Str: 15 .~j{ c.#....≈≈≈≈≈≈≈≈≈≈...§~~≈#..~#≈≈... EV: 23Int: 16 ##.....≈≈≈≈≈≈≈≈≈...~♣.~.♣≈≈#.~..~ SH: 33Dex: 28 ...♣....≈≈.≈≈≈≈≈.....~~#~~~#.≈≈~≈ XL: 19 Next: 33% Place: Swamp:1 .~j3| ~♣..~~~.†.<..≈≈.@....~~.≈.~†.###. Noise: ---------  Time: 29077.2 (0.0) ~....~.♣.[.÷....~~..~.~.≈≈.~[♣ ♣~ g) +8 storm bow {elec, penet} .♣.~....♣.......~~.~~..#~~.≈†.... Cast: Jinxbite  .~j| ♣♣.~...........§..~§~♣..≈~≈≈~~~~ Gem (1559) ♣♣............~..~~~.##..#♣#.#.♣.~~~~§~~....~~.~.♣~..~~♣ .♣♣.♣.~~~~.~~....~~~~~♣#♣♣≈~~♣. ≈.♣.....~~~~...~~~..♣ .~~~.~jR} o♣.... .§~~.~♣ _You now have 1586 gold pieces (gained 17). _c - 13 potions of curing (gained 1) _You now have 1595 gold pieces (gained 9).  You enter the shallow water. _Moving in this stuff is going to be slow. _i - a scroll of identify.~j]~ .~j qIdentify which item? (\ to view known items) .~j -Scrolls (select first with ?)  h - 6 scrolls labelled WAOVOI EQOXZUG Potions (select first with !)  d - an orange potion .~j w f - a cyan potion[?] describe selected/~j /~jQ /~j .##...~~~...~~~♣~~♣♣.~.#~..##.#.. gmalak the Peltast .).#.~.~......~...~..≈≈#≈♣.#..§~. Formicid of Okawaru ****** ...#....≈≈≈≈......~~.~.#≈.♣#.~≈.. Health: 147/147 ======================== ...#.~.≈≈≈≈≈≈≈≈..~♣.~~≈#..≈#§≈.~~ Magic: 28/28 ======================== ..#...†≈≈≈≈≈≈≈≈..>..♣~~≈~.≈#≈.≈~≈ AC: 27Str: 15 .#....≈≈≈≈≈≈≈≈≈≈...§~~≈#..~#≈≈... EV: 23Int: 16 /~j X##.....≈≈≈≈≈≈≈≈≈...~♣.~.♣≈≈#.~..~ SH: 33Dex: 28 ...♣....≈≈.≈≈≈≈≈.....~~#~~~#.≈≈~≈ XL: 19 Next: 33% Place: Swamp:1 /~jZ ~♣..~~~.†.<..≈≈.@....~~.≈.~†.###. Noise: ---------  Time: 29077.2 (0.0) ~....~.♣.[.÷....~~..~.~.≈≈.~[♣ ♣~ g) +8 storm bow {elec, penet} /~jʍ .♣.~....♣.......~~.~~..#~~.≈†.... Cast: Jinxbite  ♣♣.~...........§..~§~♣..≈~≈≈~~~~ Gem (1559) /~j8 S♣♣............~..~~~.##..#♣#.#.♣.~~~~§~~....~~.~.♣~..~~♣ .♣♣.♣.~~~~.~~....~~~~~♣#♣♣≈~~♣. ≈.♣.....~~~~...~~~..♣ .~~~/~j &♣.... .§~~.~♣ _You now have 1586 gold pieces (gained 17). _c - 13 potions of curing (gained 1) _You now have 1595 gold pieces (gained 9).  You enter the shallow water. /~j1 I_Moving in this stuff is going to be slow. _i - a scroll of identify/~j! ~~As you read the scroll of identify, it crumbles to dust./~jӝ e8.2 (18/~j /~jK 6 _h -> r - 6 scrolls of revelation0~j0~j0~j0~jJ0~j{0~jB70~j#0~js0~j0~jtB60~j0~j 0~j0~j^,50~j0~j!0~j60~j0~jB40~jX0~j0~j0~j2B30~j0~j0~jm0~jB20~j 0~j 0~j0~jxB10~j0~j0~jA  You enter the shallow water.0~jb\Water Gem (1549) 0~j>0~j" 0~j;#H_Moving in this stuff is going to be slow.0~j%R  You encounter a bog body.0~jX&0~j.~♣..~~~...<..≈≈......~~.≈.~†.###. 0~jw.~....~.♣.[.÷....~~..~.~.≈≈.~[♣ ♣~ .♣.~....♣.......~~.~~..#~~.≈†..  ♣♣.~...........~..~~~♣..≈~≈≈~~  ♣♣............~..~~~.##..#♣#.#.  ♣.~~~§§~~....~~.~.♣~..~~♣ .♣♣. 0~j. ♣.~~~~.~~....~~~~~♣#♣♣≈~~♣. ≈.  ♣.....~~~~...~~~..♣ .~~~  ♣......~~~.~♣@..♣♣♣  0~jH/8.~~~~.§.~~~♣  .~~~~.♣..~~.♣  ~~~..♣♣~....♣  ~~~.. ♣~§~...♣ 0~j/~~~.. ........~U   bog body (dormant) ~~.. ~~~~~~~~~~ ♣~.~§U~~~~~ 0~j2`86.8 (8.6U~0~j2@U~0~j7§~§U§0~jj8~~0~j9p8.4 (10.2)8 _0~j=9§0~jY?0~j ( 0~j .You shoot an arrow.  The arrow pierces through the bog body!!!  You destroy the bog body!0~j [)))))0~j .))0~jW§~~..~~†~~0~jD\}4===9.2 (0.8)70~j`8§0~j&b: _Okawaru accepts your kill.0~jb1~j1~j1~j1~j*H _No target in view!1~j'1~j(1~j*1~j/1~jA11x1~jR3f  You encounter a bunyip.1~j'8k♣..~~~...<..≈≈......~~.≈.~†.###.# 1~j8....~.♣.[.÷....~~..~.~.≈≈.~[♣ ♣~ ♣.~....♣.~§.~~..#~~.≈†....≈ ♣♣.~.~..~~~♣..≈~≈≈~~~~≈♣♣.~..~~~.##..#♣#.#.#♣.~~~§§~~....~§.~.♣~..~~♣ .♣♣.≈1~j9♣.~~~~.~~....~~~~~♣#♣♣≈~~♣. ≈. ♣.....~~~~...~~~..♣ .~~~ ♣......~~~.~♣~@.♣♣♣ .~~~~.~.~~~♣ .~~~~.♣..§~.♣ 1~j}9~~~..♣♣~....♣ ~~~.. ♣~~~...♣~~~.. ...†....~ x   bunyip (wandering)~~.. ♣~~~§~~~~~~♣~.~~~~~1~jw>@~01~j@---90.2 (1Gem (1546)  _1~jC9§1~jD2~j2~j59---2~jq2~j2~jx i..~~~...<..≈≈......~~.≈.~†.###.#2~j. W~.♣.[.÷....~~..~.~.≈≈.~[♣ ♣~~. .~....♣.~§.~~..#~~.≈†....≈..~.~..~~~♣..≈~≈≈~~~~≈ ♣♣.~..~~~.##..#♣#.#.#.♣.~~~§§~~....~~.~.♣~..~~♣ .♣♣.≈♣.~~~~.~~....~~~~~♣#♣♣≈~~♣. ≈. ≈♣.....~~~~...~~~..♣ .~~~  ♣......~~~.~♣~.@♣♣♣ 2~j .~~~~.~.~~~♣ .~~~~.♣..§~.♣ ~~~..♣♣~....♣ ~~~~~~.. ...†....~ ~~.. ♣~~~§~~~~~~♣~.~~~x~~~~2~jU >x~2~j2 Ax~2~j .§~~2~j (§2~j7 `152~j 9§2~ja 3~jE33~j{J3~jK3~j3~j3~j3~j3~j- X )))))3~j x  ))You shoot an arrow. The arrow pierces through the bunyip!  The bunyip gives a hideous shriek!3~j_ Nx†3~j }§~~.~~3~jޙ p==2.0 (0.843~j# K§§3~jӟ a _The bunyip is moderately wounded.3~ja)))))))4~jq7Jx~4~j@j§~†~§~4~j Bm=9 (0.934~jE8§4~jGm _You shoot an arrow. The arrow barely misses the bunyip.4~j .You shoot an arrow. The arrow pierces through the bunyip!!!  You kill the bunyip!4~j'v)))))))4~j4~j<~§§~†~.~.4~j&B 86====3.82 _Okawaru accepts your kill.4~j;FL§§4~jGh _Your Armour skill increases to level 11!4~jE 4~j 4~j 4~j5 4~j- 4~j I1 _4~jG 4~j 4~jf A  You enter the shallow water.4~j \Water Gem (1540) 4~j 4~j4" N _Moving in this stuff is going to be slow.4~j# 4~jd$ OGem (1539) 4~j,% 4~j' 4~je, A  You enter the shallow water.4~jC- \Water Gem (1537) 4~jo. 4~j1 N _Moving in this stuff is going to be slow.4~j[3 4~j'4 OGem (1536) 4~j5 4~j'7 4~j9 4~j: B54~j; 4~j= 4~jLE 4~jE B44~jF 4~jI 4~jN x  You enter the shallow water.Water Gem4~jP % (1532) 4~j,Q 4~jR   You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.4~j{U CGem (15314~jV ") 4~jZ 4~j[ 4~j] _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is goi4~j^ ng to be slow.  You enter the shallow water.Water Gem (1530) 4~j_ 4~j`   You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.4~j2c > _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You see here a swamp drake corpse.4~je 4~jf VGem (1529)  _4~jg 4~jm  ~~ .♣♣ ♣.♣≈#♣≈.♣.≈≈..~~~≈..# ~~~♣~~♣♣.~.#~..##.#..###.~≈# .~...~..≈≈#≈♣.#..~~...≈.≈≈# ≈ 4~jbn ......~~.~.#≈.♣#.~≈..~≈.≈~.#~♣ ≈≈≈..~♣.~~≈#..≈#~≈.~§♣....~~≈≈♣ ≈≈≈..>..♣~~≈§.≈#≈.≈~≈.~.≈..#≈♣≈ ≈≈≈≈...~~~≈#..~#≈≈....~#♣..≈~≈ 4~jn Q≈≈≈≈...~♣.~.♣≈≈#.~..~..~~≈~~≈≈♣ ≈≈≈≈.....~~#~~~#@≈≈§≈..#~≈~#.♣~----107.2 (13.4) .≈≈......~~.≈.~§.###.##♣♣≈≈#≈♣ 4~jfo /....§~..~.~.≈≈.~§♣≈♣~~. ~♣.≈♣ ....~~.~~..#~~.≈†....≈.§~ . .~ ....~..~~~♣..≈~≈≈~~~~≈≈.. # ♣ 4~jo K....§..§~~.##..#♣#.#.#.♣# ....~~.§.♣~..~~♣ .♣♣.≈≈ ....~~~~~♣#♣♣≈~~♣. ≈. ≈ ~...~~§..♣ .~~~~~4~jq :----4~js 4~jt 5~j5~j`5~j!5~jA 5~jʰ 5~j wgmalak the Peltast (Formicid Hexslinger) Turns: 28858, Time: 01:18:57 Health: 147/147 AC: 28 Str: 15 XL: 19 Next: 36% 5~j Magic: 28/28EV: 23 Int: 16 God: Okawaru [******] Gold: 1595SH: 33 Dex: 28 Spells: 14/28 levels left rFire . . . (100%) g - +8 storm bow {elec, penet} 5~j PrCold + . . (50%) k - +8 tower shield of Perfidy {Will+ rCorr Slay+2} rNeg . . . (100%) u - +7 swamp dragon scales of the Last Howling Gods {rPorPois + (33%) v - scarf {Harm} rElec .5~jA (100%) o - +0 pair of gloves {Dex+3} rCorr + (50%) b - +2 pair of gloves {Dex+3} SInv + e - +0 pair of boots Will +++..t - amulet "Akkut" {Chemistry Will+ Regen+} Stlth +++5~j d - +4 ring of protection HPRegen 1.24/turnl - +5 ring of evasion MPRegen 0.21/turn %: harm (+30% outgoing, +20% incoming) @: studying Unarmed Combat A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms }: 1/15 runes: serpentine6~jL 6~j3T ~~ .♣♣ ♣.♣≈#♣≈.♣.≈≈..~~~≈..#gmalak the Peltast 6~jT ~~~♣~~♣♣.~.#~..##.#..###.~≈#Formicid of Okawaru ****** ..~...~..≈≈#≈♣.#..~~...≈.≈≈# ≈Health: 147/147 ======================== ......~~.~.#≈.♣#.~≈..~≈.≈~.#~♣Magic: 28/28 ======================== ≈≈≈..~♣.~~≈#..≈#~≈.~§♣....~~≈≈♣AC: 28Str: 15 6~jOU ≈≈≈..>..♣~~≈§.≈#≈.≈~≈.~.≈..#≈♣≈EV: 23Int: 16 ≈≈≈≈...~~~≈#..~#≈≈....~#♣..≈~≈SH: 33Dex: 28 ≈≈≈≈...~♣.~.♣≈≈#.~..~..~~≈~~≈≈♣6~jU XL: 19 Next: 36% Place: Swamp:1 ≈≈≈≈.....~~#~~~#@≈≈§≈..#~≈~#.♣~Noise: ---------  Time: 29107.2 (0.0) .≈≈......~~.≈.~§.###.##♣♣≈≈#≈♣g) +8 storm bow {elec, penet} 6~j-V ....§~..~.~.≈≈.~§♣≈♣~~. ~♣.≈♣Cast: Jinxbite ....~~.~~..#~~.≈†....≈.§~ . .~Gem (1529) ....~..~~~♣..≈~≈≈~~~~≈≈.. # ♣ 6~jV ....§..§~~.##..#♣#.#.#.♣# ....~~.§.♣~..~~♣ .♣♣.≈≈ ....~~~~~♣#♣♣≈~~♣. ≈. ≈ ~...~~§..♣ .~~~~~ _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  6~jW You enter the shallow water. _Moving in this stuff is going to be slow. _You see here a swamp drake corpse.6~jnW 6~j[ 6~je\ 6~j_{ 6~j| 6~j~ 6~j 6~j 6~j B86~jP 6~j W  You enter the shallow water.6~jc \Water Gem (1526) 6~j 6~jĢ  6~jH O_Moving in this stuff is going to be slow.  Things that are here:6~j %  6~j M+0 swamp dragon scales; a swamp dragon corpse6~j 6~j NGem (1525)  6~j _6~j 6~j 6~j_ A  You enter the shallow water.6~j۴ \Water Gem (1524) 6~j# 6~j! N _Moving in this stuff is going to be slow.6~jغ 6~jD OGem (1523) 6~jz 6~j) 6~j_  ≈≈≈...~~~≈#..~#≈≈....~#♣..≈~≈ ≈≈≈...~♣.~.♣≈≈#.~..~..~~≈~~≈≈♣ ≈≈≈.....~~#~§~#.≈≈§≈..#~≈~#.♣~ ≈≈......~~.≈.~†.###.##♣♣≈≈#≈♣ ...§~..~.§.≈≈.~[♣≈♣~~.≈~~♣.≈♣ ...~~.~~..#~~.≈†....≈.~~.. .~ ...~..~~~♣..≈~≈≈§§~§≈≈..~ # ♣ ...§..§~~.##..#♣#.#.#.♣#. ...~~.§.♣~..§§♣.@♣♣.≈≈ 13.4 (6.2..~~~~~♣#♣♣≈~~♣.~≈.♣≈~≈ ~~§..♣ ♣.~§~~§≈≈~~♣~.. ~♣§..♣♣♣ ♣~~..§.~~.~.).~ ~.~~~♣ ....§§♣~♣§~~~..♣..~~.♣6~j_  .. ♣♣♣♣♣♣.~~~~. ♣♣~.†..♣ ~ ~§~~~~  ♣~~~...♣ ~~~~~~  ...†....~6~jLd M~~§~6~jd e4.4 (726~jj 9§6~jk * _Found a short sword.7~j -7~j0.7~j/7~j17~j37~jl7X17~j{87~j<A  You enter the shallow water.7~j=\Water Gem (1519) 7~j>7~j8AN _Moving in this stuff is going to be slow.7~j(C7~jCOGem (1518) 7~jD7~jeF7~jIB77~jI7~jJ7~jK7~j1M7~jNB67~jN7~jR7~jT7~jTB57~jU7~j.W7~jZ7~jV[B47~j\7~j~^7~j`7~j`B37~jma7~jvb7~jg< ........§..§~~.##..#♣#.#.#.♣#. 7~jg§§~~....~~.§.♣~..~~♣..♣♣.≈≈~♣ ~.~~~~~♣#♣♣≈~~♣.~≈.♣≈~≈ .~~~~...~~§..♣ ♣.~~~~~≈≈~~♣~..~~~.~♣§..♣♣♣♣♣~~..~.§~.~.).~ .7~jeh~~~~.~.~~~♣ ♣....~~♣~♣~~§~... .~~~~.♣..~~.♣♣...♣♣♣♣♣♣.~§~~. ~~~..♣♣~.†..♣.~~.♣ ~§~~~~ ~~~.. ♣~~§...♣.~@♣ ~~~~~~23.0 (8.6 ~~~.. ...†....~~~~..~~~~~~~~~ 7~jh~~.. ♣~~~~~~~~~~~~.~~>~~  ♣~.§~~~§~~~..~.~.~~  ~~~~~...~♣♣♣.~~ 7~jniI.~~~~.♣~♣♣ ~~ ..~~~.♣♣♣  .....~ 7~jnC§~7~jRoe4.0 (927~j s7~jt 7~j.u-_Found a stone staircase leading down.7~j7~jg7~j7~j@7~j &  7~jB You enter the shallow water.  Moving in this stuff is going to be slow.  You sense a monster nearby.7~j3 7~j§§~~....~~.§.♣~..~~♣..♣♣.≈≈~♣ ~.~~~♣#♣♣≈~~♣.~≈.♣≈~≈ .~~~~...~~§..♣ ♣.~~~~~≈≈~~♣~.. ..~~~.~♣§..♣♣♣♣♣~~..~.§~.~.).~ .~~~~.~.~~~♣ ♣....~~♣~♣~~§~...7~jn♣..~~.♣♣...♣♣♣♣♣♣.~§~~. 7~jC~~~..♣♣~.†..♣.~~.♣ ~§~~~~7~je ♣~~~...♣.~.♣♣♣...~~7~ja...†....~~@~..~~~~7~j .. ♣~~~~~~~~§§~~.~~>~~  7~jAa♣~.§~~~~~~~..~.~.7~j`Z ~~~~~...~♣♣♣7~jz{7~jP~.♣♣..7~j+5.6 (17~j`Water Gem (1510) _7~j<7~jw 7~jG= I7~j? 7~jA 7~j^C Y097~j'E 7~jM 7~jM OGem (1508) 7~jP 7~jQ 7~jT 7~jU B77~jpV 7~jX 7~j\ A  You enter the shallow water.7~j*] \Water Gem (1505) 7~j_ 7~j"b N _Moving in this stuff is going to be slow.7~jd l  You encounter a thorn hunter.7~jLl ...§..§~~.##..#♣#.#.#.♣#. ...~~.§.♣~..~~♣..♣♣.≈≈~♣ 7~jol i..~~~~~♣#♣♣≈~~♣.~≈.♣≈~≈ 7~jl .~~§..♣ ♣.~~~~~≈≈~~♣~.. 7~jm ♣§..♣♣♣♣♣~~..~.§~.~.).~ .~~~♣ ♣....~~♣~♣~~~~... .♣..~~.♣♣...♣♣♣♣♣♣.~~~~. ♣♣~.†..♣.~~.♣ ♣♣♣$~~~~~~  ♣~~~...♣.~.♣♣♣.@.~~~~~~  ...†....~~~~..~~§~~~~ ♣~~~~~~~~~~~~.~~>~~~~~~. ♣~.§~~~~~~~..~.~.~~~.~~.~~~~~...~♣♣♣.~~~?....~~~~.♣~♣♣ ~~~~§...f   thorn hunter (dormant)7~jm S..~~~.♣♣♣ .~~~$.~.......~ f~~§.~...~.♣♣...~~~...7~jn 7~jzs A30.8 (5.2~7~js 1§§~7~jt y1.8 (6Gem (1504)  _7~jy 9§7~j{ 8~jAk@ ))8~jk~)))f  8~jk)8~jk)8~jl]You shoot an arrow.  The arrow pierces through the thorn hunter!!!8~jq+f8~j).8~j§~~~~.~~>~..~.~.8~j5.~~~~~8~jp==2.8 (1.038~j8~je _The thorn hunter is severely damaged.8~j/_N ))))8~j__?)))You shoot an arrow.8~j  ◊~~~§◊◊◊§~~◊◊◊◊◊◊..~ f.The arrow barely misses the thorn hunter.The thorn hunter reaches out with its roots.8~jg3.7 (0.928~j;8~ju; _Thorny briars emerge from the ground!8~j,8~j gmalak the Peltast (Formicid Hexslinger) Turns: 28881, Time: 01:19:00 8~j Health: 147/147 AC: 28 Str: 15 XL: 19 Next: 36% 8~j< 2Magic: 28/288~j EV: 23 Int: 16 God: Okawaru [******] Gold: 15958~j SH: 33 Dex: 28 Spells: 14/28 levels left 8~je rFire . . . (100%) g - +8 storm bow {elec, penet} 8~j rCold + . . (50%) k - +8 tower shield of Perfidy {Will+ rCorr Slay+2} 8~jb nrNeg . . . (100%) u - +7 swamp dragon scales of the Last Howling Gods {rPorPois + (33%) v - scarf {Harm} 8~j*rElec .(100%) o - +0 pair of gloves {Dex+3} rCorr + (50%) b - +2 pair of gloves {Dex+3} SInv + e - +0 pair of boots 8~j}Will +++..t - amulet "Akkut" {Chemistry Will+ Regen+} 8~jUStlth +++d - +4 ring of protection HPRegen 1.24/turnl - +5 ring of evasion MPRegen 0.21/turn %: harm (+30% outgoing, +20% incoming) @: studying Unarmed Combat A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms }: 1/15 runes: serpentine9~j9~j9T...§..§~~.##..#♣#.#.#.♣#.9~jqgmalak the Peltast ...~~.§.♣~..~~♣..♣♣.≈≈~♣Formicid of Okawaru ****** ...~~~~~♣#♣♣≈~~♣.~≈.♣≈~≈Health: 147/147 ======================== 9~j...~~§..♣ ♣.~~~~~≈≈~~♣~..9~j3cMagic: 28/28 ======================== 9~jT.~♣§..♣♣♣♣♣~~..~.§~.§.).~AC: 289~jStr: 15 .~.~~~♣ ♣....~~♣~♣~~~~...9~j-EV: 239~jInt: 16 .♣..~~.♣♣...♣♣♣♣♣♣◊~~~§.SH: 33Dex: 28 9~j 7♣♣~.†..♣.~~.♣ ♣♣♣$◊~~~~~XL: 19 Next: 36% Place: Swamp:1  9~jBx♣~~~...♣.~.♣♣♣.@.◊~~~~~9~juNoise: ==-------  Time: 29133.7 (0.0)  9~j...†....~~~~.◊§~~◊~~~~~9~jNg) +8 storm bow {elec, penet} 9~j♣~~~~~~~~~~~~.◊◊◊◊◊~~~~.9~jH*Cast: Jinxbite 9~jh♣~.§~~~~~~~..~.~.~~~.~~.9~j.Gem (1502) 9~j~~~~~...~♣♣♣.~~~?...9~j.~~~~.♣~♣♣ ~~~~~...~9~j2f   thorn hunter9~jT..~~~.♣♣♣ f~~~$.~..9~j.....~ .~~~.~...~.♣♣..9~j.~~~...9~jThe arrow pierces through the thorn hunter!!! _The thorn hunter is severely damaged.9~jYou shoot an arrow.  The arrow barely misses the thorn hunter.The thorn hunter reaches out with its roots. _Thorny briars emerge from the ground!9~j69~j{9~j9~j >You shoot an arrow.  The arrow pierces through the briar patch!!  9~j 2Lightning courses through the briar patch!9~j | ))))) )9~j v)You destroy the briar patch!The arrow pierces through the thorn hunter!9~jv Tf.9~j; "~9~j¡ ~~◊§>.~~~.~§.~§.9~j e4.7 (119~jߪ 9§9~jM e _The thorn hunter is severely damaged.9~j ~You shoot an arrow.  The arrow pierces through the thorn hunter!!  You destroy the thorn hunter!9~j5)))))))9~j0#§9~j0~9~j0#>9~j1.9~j61.9~jt1>~..9~j9-8=9~j :J5.6 (0.90:~jz§~~◊§§:~jP _Okawaru accepts your kill.:~jiE:~jE:~jG:~jJ:~jM:~jOD499:~j4P:~jT:~jTB8:~jV:~jYO _You now have 1610 gold pieces (gained 15).:~j\:~j]B7:~j_:~ja:~jDx :~jex4§:~jxiYou enter the shallow water.  Moving in this stuff is going to be slow.:~js{:~j{\Water Gem (1496) :~j:~jc _The briar patch crumbles away.:~j#0~:~j$:~j-.:~jp:~j#OGem (1495) :~j,:~jP _The briar patch crumbles away. x3:~jPR  There is a stone staircase leading down here.:~j0.:~j:~jcX4:~j:~j)f _The briar patch crumbles away. x2:~j$ ~You enter the shallow water.  Moving in this stuff is going to be slow.:~j#*,~:~j ?+~:~j@:~jQC  The briar patch crumbles away. x3  You encounter an alligator.:~jK~♣§..♣♣♣♣♣~~..~.§~.~.).~ ~.~~~♣ ♣....~~♣~♣~~~~... :~jLv♣..~~.♣♣...♣♣♣♣♣♣.~~~~.§ :~j7L♣~.†..♣.§~.♣ ♣♣♣.~~~~~~. :~jUL♣~~~...♣.~.♣♣♣...~~~~~~. :~jrL..†....~~~§..~~~~~~~~~l :~jLc~~~~~~~~~~~~.~~>~~~~~§. :~jL~.§~~~~~~~..~.~.~~~.~~.. ~~~~~...~♣♣♣.@~~?....:~jL---  .~~~~.♣~♣♣♣§~~~~...§♣ :~jL ..~~~.♣♣♣ ♣.~~~$.~..♣ :~jM' .....~ ♣.~~~.~...♣~.♣♣.. ...~~~...♣♣ :~jSM-.~..~~.♣♣~♣ l   alligator (drag, wandering) :~jM.~~~....♣ ♣♣ ...~....♣♣ :~jNa.l42.2 (6.6:~jS:~j?T---3.8 (8.2Water Gem (1492) :~jgT_:~jXJ§§:~jY:~j4@G))))))):~j%Jl.:~jp§..~~~~~:~j$g4.7 (0.91:~j>8§:~jq _You shoot an arrow. The arrow closely misses the alligator.;~j ;~j=))));~ji/)))l;~jg);~jXYou shoot an arrow.  The arrow pierces through the alligator.;~jqNEl.;~jNAl~;~j?Up~~~§~.~§~;~jUp==5.8 (1.10;~jZK§§;~j[7 _The alligator is lightly wounded.;~jzR)))))));~jbwQ~l;~j|:.~~;~j|O~l~~~;~j}R6.6 (0.889;~j};~j ;~j ;~jj_You shoot an arrow. The arrow barely misses the alligator.;~j' M))))))) ;~je _You shoot an arrow. The arrow barely misses the alligator.    The arrow pierces through the alligator!!  Lightning courses through the alligator!;~j El~;~j L~l;~j c§§.~~§~;~j 3§§;~j o-7.6 (1.08;~j M§§§§;~j b _The alligator is severely wounded.;~j$U )))))));~j$j You shoot an arrow.  The arrow pierces through the alligator!;~jQ~l;~j $~~;~jB.;~je~~;~j~§~;~jڮ.~§~;~j h=87;~j{;~jH ;~jv9_The alligator is almost dead.;~j<~ju~ _The alligator is almost dead.  You shoot an arrow.  <~j0The arrow pierces through the alligator!!  <~jYou kill the alligator!  Okawaru accepts your kill.<~jB)))))))<~jUr§†~?....<~j0Yy8/14899.5 (0.96<~j|]H§§<~j4_( _You hear a splash.<~j l<~jBl<~jm<~jo<~jKr<~jltX5<~j#v<~jy<~jHzOGem (1484) <~j{<~j~<~jB3<~j<~jO _You now have 1629 gold pieces (gained 19).<~jj  You sense a monster nearby.<~j}~♣ ♣....~~♣~♣~~~~... ~.♣♣...♣♣♣♣♣♣.~~~~.~~~ †..♣.§~.♣ ♣♣♣.~~~~§~.... <~jG0~...♣.~.♣♣♣...~~~~~~..~~ †....~~~~..~~~~~~~~~..~~ ~~~~~~~~~.~~>~~§~~~....<~jj}..~.~.~~~.~~....♣<~j3~~~~...~♣♣♣.~†~?....~~♣ .~~~~.♣~♣♣♣~~~~~@..~♣ -- <~jڌ..~~~.♣♣♣ ♣.~~~..~..♣ .....~ ♣.~~~.§...♣ ~.♣♣.. ♣....~§~...♣♣ <~j ~..~..~~.♣♣~♣ {~.~~~....♣ ♣♣...~....♣♣<~jB.~~~~.~♣♣.~~~♣♣<~j@.54.1 (4.6<~j)b--2 _<~jB§§<~jX<~jB <~j]C <~jiH <~jK <~j1U X1<~jW <~j4g M..♣♣♣♣♣~~..~.§~.~.).~♣ ♣....~~♣~♣~~~~...~~~ <~jg ~~.♣♣...♣♣♣♣♣♣.~~~~.~~~ †..♣.§~.♣ ♣♣♣.. ~...♣.~.♣♣♣... †....~~~~..~~~~~~~~~..~~~~.~~>~~~~.~~..~.~.~~~.~~.... ~~~~~...~♣♣♣.~†~@....~~♣<~jh ~~~~.♣~♣♣♣~~~~~...~♣♣~♣~~~.♣♣♣.~ .....~ ♣.~~~.§... ~.♣♣.. ♣....~~~...♣♣<~jqh 0~~~.~♣<~jv H§5.1 (1.0<~j}v e6.1 (20<~jhz 8§<~j}  <~jr} R_c - a scroll labelled BAF JEMMAO<~j <~j <~j <~j} <~j <~j Y79<~j <~j <~j B8<~j <~j <~jo <~j B7<~j <~j <~jm <~j B6<~j <~jC <~j<~jB5<~je <~j> <~j<~j6#♣♣≈~~♣.~≈.♣≈~≈≈gmalak the Peltast♣.~~~~~≈≈~~♣~...~~~~~~~Formicid of Okawaru ****** ♣♣~~..~.~§.~.).~.~.~.~~~Health: 148/148 ======================== ....~~♣~♣~~~~...~~~.§~~~Magic: 28/28 ======================== ...♣♣♣♣♣♣.~~~~.~~~.~~~~~AC: 28Str: 15 §~.♣ ♣♣♣.~~~~~~....~~~~~EV: 23Int: 16 .~.♣♣♣...~~~~~§..~§~~~§.SH: 33Dex: 28 ~~~~..~~~~§~~~~..~~~~~.~XL: 19 Next: 39% Place: Swamp:1 ~~~~.~§>~~~~~~..@.....~♣Noise: ---------  Time: 29161.1 (5.0) ~~..~.~.~§~.~~....♣♣♣♣♣♣g) [0;1<~j@7j0;1m+8 storm bow {elec, penet} ...~♣♣♣.~†~.....~~♣Cast: Jinxbite .♣~♣♣♣~~~~~...~♣♣~♣Gem (1475) .♣♣♣ ♣.~~~..~..♣ .♣ ~ ♣.~~~.~...♣ ~♣@   Donald (asleep) . ♣....~~~...♣♣ .~~..~..~~.♣♣~♣ @.~.~~~....♣♣♣♣ _You hear a splash. _You now have 1629 gold pieces (gained 19). _You sense a monster nearby. _c - a scroll labelled BAF JEMMAOYou encounter Donald the Adventurer. He is wielding a +4 scimitar of protectionand wearing a +0 chain mail of resonance.  --more--=~jX2 =~j7 =~jK; B@.=~jB r~§@=~j8E m=2.1 (64=~jK a§§§§=~jZ _=~jZ You now have 1629 gold pieces (gained 19). _You sense a monster nearby. =~jF[ _c - a scroll labelled BAF JEMMAO  You encounter Donald the Adventurer. He is wielding a +4 scimitar of protectionand wearing a +0 chain mail of resonance. _Donald shouts!>~j]S )))))>~jY))You shoot an arrow. The arrow pierces through Donald!>~jvB@.>~jN|"§>~jz|@§§§.~>~j|2~..>~jE}Y=3.0 (0.93>~jm}>~j(N§~§~~~§>~j0 _Donald is lightly wounded.>~jyR )))))>~jZ))You shoot an arrow. The arrow pierces through Donald.>~jp~~~~~~.~~.@~§.>~j5h=92>~j:§§>~j0 _Donald is lightly wounded.>~jz 2))))>~j +)))>~j !@>~j !~>~j^ J~~§~~.~~~>~j ~>~j .>~jƤ ~>~j ~~>~j '.>~j g4.9 (1.01>~j $§§>~jǯ §>~j  >~jݲ D_You shoot an arrow. The arrow closely misses Donald.?~j )))))))You shoot an arrow. The arrow pierces through Donald.?~j3B@.?~j§§~.~~~.-5.8 (0.90§§ _Donald is lightly wounded.?~jT ( ?~jT ))) You shoot an arrow. The arrow pierces through Donald!  Lightning courses through Donald!!?~js 7 @?~j ^~Donald is heavily wounded.?~j §~.~~...~?~j< B-6.7?~j ;69?~j K§§?~jd"  ?~j" d_Donald says, "Okawaru's gifts are murder."?~j4' ?~jk,)) ?~jLYou shoot an arrow. The arrow pierces through Donald!!@~jm @~Donald is almost dead.@~j}e~§~§~§@~jJ~====7.5 (0.88@~jK§§@~j҄ _Donald says, "The people that built this place? They must be crazy."@~jz: .@~jzYou shoot an arrow. The arrow pierces through Donald!!  You kill Donald!@~j~D))@~jf§)~~@~jj41==--8.4 (0.9@~j _§§§@~ji P _Okawaru accepts your kill.A~j8b  ♣.~~~~~≈≈~~♣~...~~~~~~~ A~j8♣♣~~..~.~~.~.).~.~.~.§ ....~~♣~♣~~~~...§~~.~~A~j@9)♣♣♣♣♣♣.~~~~.~~~.~~~§ §~.♣ ♣♣♣.~~~~~~....~~~~ .~.♣♣♣...~~~§~~..§~~~~~. ~~~~..~~~~~~~~~..~~§~~.~~§>........~♣..~.~.~~~.A~j9♣♣♣♣♣♣ ...~♣♣♣.~†~.....~~♣ A~j99♣~♣♣♣~~~~~...~♣♣~♣.Gem (1468) .~..~.♣...~....♣♣A~j?<~~A~jO@----9.4 (1.07A~jE8§A~jI _Items here: ) [[ †.B~jB~j)|Pick up what? 22/52 gear slots (_ for help) B~jK&Hand Weapons (select all with ))  a - a +4 scimitar of protection Armour (select all with [)  b - a +0 chain mail of resonanceB~jkc - a +0 kite shield Carrion the human corpse of Donald B~j[Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]C~j C~j C~jL  ♣.~~~~~≈≈~~♣~...~~~~~~~gmalak the Peltast C~j ♣♣~~..~.~~.~.).~.~.~.~~~Formicid of Okawaru ****** ....~~♣~♣~~~~...§~~.~~~~Health: 148/148 ======================== C~j y...♣♣♣♣♣♣.~~~~.~~~.~~~~~C~j Magic: 28/28 ======================== §~.♣ ♣♣♣.~~~~~~....~~~~~AC: 28C~j Str: 15 .~.♣♣♣...~~~§~~..§~~~~~.EV: 23C~jF Int: 16 ~~~~..~~~~~~~~~..~~§~~.~SH: 33Dex: 28 ~~~~.~§>~~~~~~........~♣XL: 19 Next: 41% Place: Swamp:1 C~j ~~..~.~.~~~.~~..@.♣♣♣♣♣♣Noise: ---------  Time: 29169.4 (0.0) ...~♣♣♣.~†~.....~~♣g) +8 storm bow {elec, penet} C~j .♣~♣♣♣~~~~~...~♣♣~♣Cast: Jinxbite C~j .♣♣♣ ♣.~~§..~..♣ .♣Gem (1467) C~j  ?~ ♣.~~~.~...♣ ~♣ . ♣....~~~...♣♣ .~C~j, ~..~..~~.♣♣~♣ ..~.~~~....♣♣♣♣ ~.♣C~jG ...~....♣♣ C~j ~_Donald says, "The people that built this place? They must be crazy."C~j  sYou shoot an arrow. The arrow pierces through Donald!!  You kill Donald! C~j6 A_Okawaru accepts your kill. C~jS _Items here: ) [[ †.  Okay, then.C~j C~j! C~j. C~jW/ . _C~jC~jvC~jC~jC~j@W You shoot an arrow. The arrow pierces through Donald!! C~jpe You kill Donald! _Okawaru accepts your kill. C~j_Items here: ) [[ †. _Unknown command.D~j\D~j]D~jZ`D~jYfD~jIlA  You enter the shallow water.D~jn\Water Gem (1465) D~jpD~j:sN _Moving in this stuff is going to be slow.D~jvX3D~jxD~j}D~j5D~j́OGem (1462) D~jD~jD~jA  You enter the shallow water.D~jV\Water Gem (1461) D~jD~jN _Moving in this stuff is going to be slow.D~jPD~jÒOGem (1460) D~jD~jzD~j}598  You enter the shallow water.Water Gem (1456)   You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.Gem (1455)  _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.Water Gem (1454)   You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.D~jD~j#B2D~jD~jD~jD~j OGem (1451) D~jMD~jD~jnD~jB0D~jD~jD~jD~jC49D~jD~j+D~jD~jB8D~j&D~jwD~j D~jo B7D~jb D~jD~jJh _Moving in this stuff is going to be slow.  You enter the shallow waterD~j|. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is goiD~j]ng to be slow.  You sense a monster nearby.D~jY..♣♣.≈≈~♣~.~≈.♣≈~≈≈~~..~.~~..~♣ ~~≈≈~~♣~...~~~~~~~..~♣ D~j/~.~~.~.).§.~.~.~~~~..♣ ♣~♣~~~~...~~§.~~~§~..♣ D~jS♣♣♣.~~~~.~§~.~~~~~~.♣ ♣♣.~~~~~~....~~~~~~.♣ { D~j...~~~~~~..~~~~~~..♣ ~~~~~~~..§~~~~@~♣ D~j|§>~~§~~~........~♣ D~j ~.~~~.~~..).♣♣♣♣♣♣ ♣.~†~.....~~♣ D~jO~~~~...~♣♣~♣~~§..~..♣~.♣ D~j.~~~.~...♣♣~♣♣ ..~~~...♣♣♣.~ ..~~.♣♣~♣♣.D~j8...♣D~jQ 090.0 (20.6)D~jj!I6 _D~j%H§§D~j8'D~jD~jD~jD~j D~j D~j B5D~j?D~jVD~jD~jB4D~j-D~jVD~j@A  You enter the shallow water.D~j\Water Gem (1442) D~jD~jlN _Moving in this stuff is going to be slow.D~jD~j]OGem (1441) D~jD~j5 D~j"o  You encounter a will-o-the-wisp.D~j'♣~~.≈~~♣.≈♣ ..≈.~~.. .~~~~~~~. §≈≈..~ #.♣..~~~~~ #.#.♣#. #≈..~~..~♣ D~j'.≈≈~♣~~.....~..~♣♣ ≈.♣≈~≈≈~~..§.~~..~♣ ≈~~♣~...~~~~~~~..~♣ ~.~.).§.~.~.~~~~..♣ D~j(...~~~.~~~~~@. .~~~~.~§~.~~~~~§.♣.~~♣D~jQ(v~~~~~....~~~~~~.♣ v)♣ ~~~~~~..~~~~~§..♣♣ ~♣~..~§~~~.§♣....♣♣ D~j(i~§~~~........~♣♣..♣♣♣v   will-o-the-wisp (dormant) ~~.~~..).♣♣♣♣♣♣ ~♣♣ †~.....~~♣ D~j(J ♣♣ ~~...~♣♣~♣D~j:.Z4.6 (4.6)~D~j.e5.6 (50D~j29§D~j4* _Found a morningstar.D~j l .~~~~~~~. #.♣..~~~~~ #≈..~~..~♣D~j1 ....~..~♣♣..§.~~..~♣~~~~~~..~♣).§.~.~.~~~~..♣~.~~~~~@.♣D~jT .~~~~~§.♣.~~♣ .~~~~~~.♣ v)♣ ~~~~§..♣♣ ~♣ D~jt G~~~~.§♣....♣♣ ....~♣ D~j d).♣♣♣♣♣♣ ~♣♣ ♣♣D~j7  .~~~~~~~. #.♣..~~~~~ #≈..~~..~♣....~..~♣♣..§.~~..~♣D~j D~~~~~~..~♣).§.~.~.~~~~..♣~.~~~~~@.♣D~jŢ .~~~~~§.♣.~~♣ .~~~~~~.♣ v)♣ ~~~~§..♣♣ ~♣ D~j ~~~~.§♣....♣♣....~♣D~j  ).♣♣♣♣♣♣ D~j, + D~jL D~j D~j D~j\ f _A will-o-the-wisp is nearby!E~j٦ ~You shoot an arrow.  The arrow pierces through the will-o-the-wisp!!!  You destroy the will-o-the-wisp!E~jP))))E~jx1".E~j1B§~~§.♣.E~j42#~)E~j92====6.5 (0.939E~jh>9§E~j? E~j7@B_Okawaru accepts your kill.E~j8E~jE~jE~jSH _No target in view!E~j4E~jE~jϪE~jE~jE~j_8 _E~jE~j E~j~B7E~jE~j0E~j%A  You enter the shallow water.E~j\Water Gem (1436) E~jE~jSN _Moving in this stuff is going to be slow.E~jE~j OGem (1435) E~jE~jE~jA  You enter the shallow water.E~j\Water Gem (1433) E~jDE~jEN _Moving in this stuff is going to be slow.E~jE~j1OGem (1432) E~j&E~jE~j6E~jB1E~jE~jBE~j7E~jB0E~jE~jVE~jE~jC29E~jE~jE~jE~jB8E~j E~jE~jgE~jB7E~j,E~jE~jnE~jB6E~jE~jFE~jA  You enter the shallow water.E~jx\Water Gem (1425) E~jYE~j  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is goiE~jQng to be slow.E~jE~jOGem (1424) E~jE~jE~jE~jJB3E~jE~jSE~jE~jB2E~jE~jE~jE~jB1E~jE~jBE~j) _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.E~j\Water Gem (1419) E~jYE~j  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.E~jhE~jOGem (1418) E~jf E~j E~j E~j5 B7E~j E~jE~j _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.  Moving in this stuff is going to be slow. E~jQQ You encounter a seven-headed hydra.E~jT(≈§≈≈. ###..## .~~ ~≈..≈# D~~.♣♣ ~♣≈..~# ....♣~♣ ~~~≈..# .......♣ ###.~≈# .~~...~~~♣♣♣ ..≈.≈≈# ≈~.~.~.~.~~.♣♣E~j ≈.≈~.#~♣≈~.~~..~~~~~♣ ♣....~~≈≈♣~~~ ♣@~~~.♣----.≈..#≈♣≈...♣ ♣.~.~♣ .~#♣..≈~≈.~..~♣♣♣..♣♣ E~j]..~~≈~~≈≈♣~~..~.♣~~~♣ ..#~≈~#.♣~~~..~.♣.~.♣ ##♣♣≈≈#≈♣~~~.....♣♣♣♣D   seven-headed hydra (asleep).≈~~♣.≈♣§§~......♣♣♣ ≈.~~..#.~~~§~~~....~♣ ≈≈..~ #.♣E~j\D..~~~~~..♣♣♣E~jh1218.9 (22.4)E~j6----20.5 (24.0Water Gem (1415) _E~j E~j!E~jA  .~~ D~~.♣♣ ....♣~♣ .......♣♣♣E~j .~~...~~~♣♣♣  ≈~.~.~.~.~~.♣♣ ~.~~..~~~~~♣  ♣@~~~.♣  ♣.~.~♣♣ E~j w♣♣..♣♣ ~~~♣ .~.♣ .♣♣♣♣ E~j r..♣♣♣ ....~♣  ~ E~jUH Y .~~ D~~.♣♣ ....♣~♣ .......♣♣♣E~jH  .~~...~~~♣♣♣  ≈~.~.~.~.~~.♣♣ ~.~~..~~~~~♣ E~jH E ♣@~~~.♣  ♣.~.~♣♣ ♣♣..♣♣ E~jI a~~~♣ .~.♣.♣♣♣♣ ..♣♣♣. E~j[I 0~E~jqL E~jL E~jQ E~j%S i _A seven-headed hydra is nearby!E~j6!E~js .~~ D~~.♣♣ ....♣~♣ .......♣♣♣ .~~...~~~♣♣♣  ≈~.~.~.~.~~.♣♣ ~.~~..~~~~~♣ E~jw ♣@~~~.♣  ♣.~.~♣♣ ♣♣..♣♣ E~j~~~♣ .~.♣ .♣♣♣♣ ..♣♣♣ ....~♣ E~j8 ~ F~j4)_ .~~F~j)h D~~.♣♣ ....♣~♣ .......♣♣♣ .~~...~~~♣♣♣ F~j)l ≈~.~.~.~.~~.♣♣ ~.~~..~~~~~♣  ♣@~~~.♣  ♣.~.~♣♣ ♣♣..♣♣ F~j*8~~~♣ .~.♣.♣♣♣♣ ..♣♣♣.F~j-*Y ~F~j_-F~j-F~j%1F~j2i _A seven-headed hydra is nearby!F~j\K ))))))F~j)D  You shoot an arrow.  The arrow pierces through the seven-headed hydra!!  The seven-headed hydra roars!F~jM.DF~j G.....F~j 9==1.4 (0.9)F~j`F~jg F~jF~j__The seven-headed hydra is moderately wounded.F~jb ))))))) F~j;bYou shoot an arrow.  The arrow pierces through the seven-headed hydra!!F~jrF.DF~j|...~..§F~jLL2.34F~juF~j9§F~j8 F~jX_The seven-headed hydra is almost dead.F~j~ .You shoot an arrow.  The arrow pierces through the seven-headed hydra!  F~j~ GYou kill the seven-headed hydra!F~j @)))))))F~jق F~j .~†.♣§....§F~j j33.23F~jF L§§F~j : _Okawaru accepts your kill.F~j  F~j F~jq F~j F~jȱ  F~j B_No target in view!G~j G~j]G~j G~jG~jG~j_1 _G~jyG~jG~j6-Gem (1410G~j^") G~jG~jG~j2G~jC09G~j G~j9"G~j&A  You enter the shallow water.G~j3'\Water Gem (1408) G~j(G~jX+N _Moving in this stuff is going to be slow.G~j,G~j!-OGem (1407) G~j .G~j/G~j1G~jK2B6G~j*3G~j}4G~j5G~j5B5G~j6G~j&8G~j9G~jx:B4G~jW;G~jc<G~jd=G~j=,3G~j=G~j>G~jY@G~jCA  You enter the shallow water.G~j D\Water Gem (1401) G~jDG~j'GN _Moving in this stuff is going to be slow.G~j(HG~j|HD399G~jIG~jNG~j[PG~jPB8G~j\QG~jSG~jTG~j8UOGem (1397) G~jVG~j=XG~jDZG~jZB6G~ja[G~j]G~j^G~j _B5G~j_G~jFbG~jdG~jadB4G~jUeG~jmgG~jhG~jhB3G~jiG~jkG~jmG~jmB2G~jnG~jpG~jqG~jErB1G~jsG~jtG~jvG~j5wB0G~j xG~jyG~j{G~jl{C89G~j=|G~j ~G~jG~jSB8G~jG~jG~jւG~j#B7G~jG~jG~jG~jB6G~jۇG~jG~jG~j؊B5G~jG~j8G~j֏%  G~j#You enter the shallow water.G~jL7Water GemG~jn% (1383) G~j?G~j  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow waterG~jC`. _Moving in this stuff is going to be slow.  You enter the shallow water. G~jd*_Moving in this stuff is going to be slow.G~jԔG~j+OGem (1382) G~j G~jG~jG~jڙB1G~jG~jМG~jvG~j˞B0G~jG~j̣G~jiG~jC79G~jG~jG~jG~j^B8G~jiG~jG~j9G~jB7G~j654321 _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.Water Gem (1370)   You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.Gem (1369) 8G~jB7G~jG~jG~jG~j&B6G~jLG~jG~jG~jrB5G~jG~j>G~jDG~jB4G~j G~jG~jG~jkB3G~jG~j/G~jX2G~jBG~j G~j$ G~j B1G~j G~jG~jzG~jB0G~jaG~jL59G~j5 X8G~j G~j$G~jg%X7G~jE&G~jG)G~j*X6G~j+G~jG.G~j/G~j/B5G~j'1G~j4G~jQ7h _Moving in this stuff is going to be slow.  You enter the shallow waterG~jz7|. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is goiG~j74ng to be slow.  You enter the shallow water.G~j8FWater Gem (1353) G~jB8G~j9G~j*=^  You enter the shallow water. _Moving in this stuff is goiG~jS=ng to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is goiG~jv=ng to be slow.G~jP?G~j?OGem (1352) G~j^AG~j!DG~jxG _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.G~jG\Water Gem (1350) G~j>IG~jL  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is goiG~jHLdng to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.G~jNG~j]NOGem (1349) G~jOG~jQG~jeSG~jSB8G~jTG~jVG~jXG~jXB7G~j0ZG~j\G~j_ _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow waterG~j_.G~j=`\Water Gem (1346) G~jaG~jc^  You enter the shallow water. _Moving in this stuff is goiG~jcng to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow waterG~jc4. _Moving in this stuff is going to be slow.G~jLeG~jeOGem (1345) G~jfG~jhG~jJiG~jiB4G~jjG~jkG~jlG~jlB3G~jmG~jpG~jqG~jqB2G~jrG~jsG~juG~juB1G~jvG~jwG~jxG~jRyB0G~j zG~jT{G~j}G~jl}C39G~j:~G~jG~jɀG~j&B8G~jG~jaG~j)G~jB7G~jIG~jG~jfG~jB6G~jG~jG~jG~jRB5G~jG~j _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is goiG~j5jng to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. G~jZE You see here a bog body skeleton.G~j A  You enter the shallow water.G~j\Water Gem (1333) G~j^G~j6N _Moving in this stuff is going to be slow.G~jvG~jɚOGem (1332) G~j+G~jG~jG~j6B1G~jG~jAG~j3 .~~~~.~.~~~♣♣♣....~~♣§♣~~~ G~ji.~~~~.♣..~~.♣♣...♣♣♣♣♣♣.~~ ~~~..♣♣~.÷..♣.~~.♣ ♣♣♣.~~~ G~j~~~..♣♣~~~...♣.~.♣♣♣...~~~ G~j~~~..♣...÷....~~§~..~~~~~~ G~jݦ5~~.. ♣~~~~~§~~~~~~.~~>~~§~ ♣~.~~~~~~~~..~.~.~~~. G~j♣~..~~~§§...~♣♣♣.~†~. G~j+♣♣♣.@~~~§.♣~♣♣♣~~~~~.--304.8 (81.6) G~jP+♣~..~~~.♣♣♣ ♣.~~§.. ♣......~♣ ♣.~~~.~ G~jt~~~.♣♣..~♣♣....~~~. G~j~~~~~♣ ♣♣~~..~..~~.♣ ♣>~~..♣ ~.~~~....♣ ♣§....♣ ...~....♣♣ G~j♣♣♣♣~♣♣ .~~~~.~♣♣ .~~~♣♣G~j,~~~G~jE§§§G~j}"--G~j_5.8 (820G~jG~jz; _Found a stone staircase leading down.G~j;G~jG~jmG~jG~jG~jqY29G~jG~jTG~jB8G~jYG~jG~jA  You enter the shallow water.G~jw\Water Gem (1327) G~j4G~jN _Moving in this stuff is going to be slow.G~jG~jB5G~jaG~jSG~jSG~j,3G~jG~jG~jG~jG~jOGem (1322) G~jG~j'G~j^G~jB1G~jcG~jG~jG~jG~j :0G~jG~jG~jUG~jC19G~jYG~jG~jG~jEB8G~jG~jG~jG~j8B7G~jG~jG~j{G~jB6G~jG~jG~jA  You enter the shallow water.G~j\Water Gem (1315) G~jrG~jBN _Moving in this stuff is going to be slow.G~jG~j>B3G~jEG~jG~jeG~jB2G~jG~j G~j G~jl OGem (1311) G~jW G~j G~jFB0G~jG~j O _a - 6 scrolls of enchant armour (gained 1)G~j!G~jfC09G~j.G~jG~jxG~jB8G~jG~jG~j5G~jaB7G~j;G~j<$G~j&G~j&B6G~j;'G~j*G~jg,A  You enter the shallow water.G~j,\Water Gem (1304) G~j-G~j0N _Moving in this stuff is going to be slow.G~j1G~j 2B2G~j2G~j6G~jy8G~j8,1G~j 9G~j9G~j;G~j>G~jc?OGem (1300) G~jkAG~jDG~jzIG~jtJD299G~jMG~jOG~jPQG~jRB8G~jJUG~jXG~jW\A  You enter the shallow water.G~j\\Water Gem (1296) G~ji^G~j `N _Moving in this stuff is going to be slow.G~jaG~jaB5G~jbG~jdG~jeG~j fOGem (1294) G~jfG~jthG~jjX3G~j,kG~jlG~jmG~j nB2G~jnG~jq%  G~jq?You see here a bunyip skeleton.G~jrG~jlsI1 _G~jAtG~juG~jwG~jnwB0G~jzxG~jSzG~j~  You enter the shallow water.Water Gem (1288) G~jxG~jN _Moving in this stuff is going to be slow.G~jG~jۃ-Gem (1287G~j") G~j+G~j҆G~joG~jB6G~jG~j4G~jG~jB5G~jCG~jG~jG~jB4G~jG~jєG~jX3G~jtG~j٘G~jG~jqB2G~jG~jt  ♣.....~~~~...~~~..♣ ♣.G~jã ♣♣......§~~.~♣~..♣♣♣♣♣~§ ♣..~...~~~~.~.~~~♣♣♣.... ♣..~~..~~~~.♣..~~.♣♣...♣G~j@ ♣..~..~~~..♣♣~.÷..♣.~~.♣ ♣...~~~~..♣♣~~~...♣.~.♣G~j!♣.~~~~~..♣...÷....~§~~♣.~§~~..♣♣~~~~~~~~~§~~G~jJ♣.~~~@..~♣~.~§~~~~~~.♣..~~..~♣♣~..~~~~~...~G~jp5♣♣...~.♣♣♣♣♣..~~~~.♣~♣♣♣♣♣~♣♣ ♣~..~~~.♣♣♣G~j! ♣♣♣ ♣♣......~♣♣ ♣♣♣§§~.♣♣..~♣ G~j[ ♣~~~~~~♣♣♣♣~~.G~j  ♣♣>~~..♣♣♣♣~~.G~j  ♣~....♣♣~.... G~j0eYou pick up a parchment of Lee's Rapid Deconstruction and begin reading...G~j̨P~§54.0 (48.2G~j+f5.0 (491G~jSG~jS _You add the spell Lee's Rapid Deconstruction to your library.G~j G~j G~j G~jl G~j A  You enter the shallow water.G~j rWater Gem (1279) G~j} N _Moving in this stuff is going to be slow.G~j G~j B8G~j G~j$ G~j2 G~j OGem (1277) G~jf G~j G~j G~j B6G~j G~j" G~j! G~jn B5G~j@ G~j G~j G~j B4G~j G~jR G~jG X3G~j G~j G~j G~jT B2G~j G~j G~j G~jY B1G~j G~j3 G~j G~j B0G~j G~j G~js G~j C69G~j G~j G~j G~j B8G~j G~j G~j G~j B7G~j) G~j G~j G~j B6G~j G~jU G~je G~j B5G~j G~j G~j8 X4G~j G~j G~jd X3G~j G~jb ,G~j X2G~jj G~jE G~j B1G~j G~j ,G~j X0G~j G~j  Y59G~j G~j G~j G~j X8G~jn G~j! G~j{! B7G~j" G~jy$ G~j% X6G~j& G~j' G~j}( X5G~j?) G~j) G~jn* G~j*+ X4G~j;, G~j)- G~jm- B3G~j&/ G~j/ G~jD2  You enter the shallow water.Water Gem (1251) G~j3 G~j4 N _Moving in this stuff is going to be slow.G~jg6 eGem (1250) G~j6 G~j;8 G~j8 G~j9 C49G~j: G~j9< G~j~< G~j< B8G~j{= G~jU? G~j_A A  You enter the shallow water.G~jB \Water Gem (1247) G~jB G~jD r  You enter the shallow water. _Moving in this stuff is going to be slow. G~j,E You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.G~jG X5G~j1G G~j.H G~jH G~jCI OGem (1244) G~jdJ G~jK G~jN _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is goiG~jHN 4ng to be slow.  You enter the shallow water.G~jN \Water Gem (1242) G~jPO G~j:R  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow waterG~jiR . _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.G~jS G~jS OGem (1241) G~jT G~jV G~jBW B0G~jnW G~jX G~j@Y G~jXZ G~jZ C39G~j[ G~j\ G~j] G~jT^ B8G~j^ G~jb G~jc G~jc B7G~jd G~jdh ,G~jh B6G~jj G~jl G~jm G~jIn B5G~jo G~jq G~jCs G~jxs ,4G~js G~jt G~jv G~jx X3G~jz G~j| G~j} G~j0~ B2G~jw G~j} G~j G~j B1G~j G~j G~j͈ _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow waterG~j Z. _Moving in this stuff is going to be slow.  You enter the shallow water.G~jj \Water Gem (1230) G~jX  G~j  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow waterG~j 4. _Moving in this stuff is going to be slow.G~j6 G~j OGem (1229) G~j G~j G~j1 h _Moving in this stuff is going to be slow.  You enter the shallow waterG~j` `. _Moving in this stuff is going to be slow.  You enter the shallow water. G~j P_Moving in this stuff is going to be slow.  You enter the shallow water.G~j \Water Gem (1227) G~j G~jI   You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.G~j G~jݚ OGem (1226) G~j G~j% G~jU G~j B5G~j G~jȠ G~j. h _Moving in this stuff is going to be slow.  You enter the shallow waterG~j[ |. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is goiG~j 4ng to be slow.  You enter the shallow water.G~j \Water Gem (1224) G~jŤ G~j ^  You enter the shallow water. _Moving in this stuff is goiG~j ng to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.G~j: G~j OGem (1223) G~jN G~j߭ G~jЮ G~j& B2G~j G~jX G~j X1G~j G~j G~jO G~j B0G~jF G~jl G~j t _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.Water Gem (1218) G~j? G~jȼ  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. G~j V_Moving in this stuff is going to be slow.  You enter the shallow water. G~j *_Moving in this stuff is going to be slow.G~j G~jJ OGem (1217) G~jԾ G~j G~j G~jn B6G~j G~j> G~j h _Moving in this stuff is going to be slow.  You enter the shallow waterG~j |. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is goiG~j 4ng to be slow.  You enter the shallow water.G~jP \Water Gem (1214) G~j G~j ^  You enter the shallow water. _Moving in this stuff is goiG~j ng to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow waterG~j 4. _Moving in this stuff is going to be slow.G~j G~jC B3G~j G~jF G~j' G~j OGem (1212) G~j/ G~ju G~j9 G~j B1G~j# G~j G~jp h _Moving in this stuff is going to be slow.  You enter the shallow waterG~j |. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is goiG~j 4ng to be slow.  You enter the shallow water.G~j( \Water Gem (1209) G~j G~j  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. G~jk P You enter the shallow water. _Moving in this stuff is going to be slow.G~jW G~j OGem (1208) G~jF G~j G~j G~jl B7G~j G~j G~j G~jW B6G~j G~j G~jg G~j B5G~j G~j? G~j G~j) B4G~jh G~j@ G~j1 _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow waterG~j Z. _Moving in this stuff is going to be slow.  You enter the shallow water.G~j \Water Gem (1203) G~j G~j  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow waterG~j* . _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.G~jT CGem (1202G~j ") G~j G~j G~j G~jB B1G~j G~j G~j G~jM B0G~j G~j, G~jJ G~j D199G~jl G~j G~j@ B8G~jn G~j G~j G~j6 _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is goiG~jm 4ng to be slow.  You enter the shallow water.G~j \Water Gem (1196) G~j G~j`  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow waterG~j . _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.G~j G~j3 OGem (1195) G~jN G~j"! G~j# r _Moving in this stuff is going to be slow.  You enter the shallow water. G~j$ _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.G~j$ \Water Gem (1193) G~j}% G~j/' ^  You enter the shallow water. _Moving in this stuff is goiG~j[' ng to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow waterG~j' 4. _Moving in this stuff is going to be slow.G~j) eGem (1192) G~j) G~j, G~j- G~jo- B1G~je. G~j^/ G~jm0 G~j0 B0G~jk1 G~jo2 G~j4 r _Moving in this stuff is going to be slow.  You enter the shallow water. G~j5 _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.G~j5 \Water Gem (1189) G~jE6 G~j8 B  You enter the shallow water. G~j8 _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. G~j8 P You enter the shallow water. _Moving in this stuff is going to be slow.G~j: G~jK: B7G~j: G~jO= G~j> G~jb> OGem (1186) G~j> G~jB 5G~j1C G~j.D G~jD B4G~j*E G~j"H G~jBI G~jI B3G~j{J G~jK G~jL G~j)M B2G~jM G~jN G~jP G~jzP B1G~j&Q G~jR G~jS X0G~jXT G~jU G~j/W G~jW C79G~jX G~jp W .~.§.~~.~~...~.♣♣..~.~♣♣♣~♣~♣~.~. ..........~~.~.~.♣~♣.~..~..~~.... .~~...~..~~....~.~~.~~.~~..~♣..~ ..~...~§~~§......♣.♣♣~♣.♣.~~....~ G~j q ~~.~..~...~.~..♣♣♣♣♣♣♣♣♣♣♣..~.♣~. ....~~~~~.~..♣♣♣ ♣♣♣♣♣..♣♣♣. ..~.~.~.♣♣~♣♣♣ ♣♣♣♣..♣.~~~♣♣~..♣≈ .~.....~♣♣♣♣ ♣♣.......~~♣♣♣♣~≈~# ~...~.~..♣♣♣ ♣~@~~~....♣♣ ♣.~~#~456.8 (101.8) G~jq :......~....♣♣♣♣..~~~~...♣ ♣.≈~#≈ ~.......##......~~~~~~..♣♣♣♣.♣≈# ~........##...~~§...~~~♣~~♣♣.§.#~ ..~......).#.~.~......~...~..≈≈#≈ ..~..~~~...#....≈≈≈≈......~~.~.#≈ G~jq ~.....~~...#.~.≈≈≈≈≈≈≈≈..§♣.~~≈#. ...~......#....≈≈≈≈≈≈≈≈..>..♣~~≈~ ~...##...#....≈≈≈≈≈≈≈≈≈≈...~~~≈#G~jor G~jv G~jw  _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. _Done exploring.H~j~|H~j|H~j}H~jZ}.~~.~~.~~....♣.♣♣~♣.♣.~..~.~....♣♣♣..H~j.~~~♣♣~........~~♣♣♣♣~..♣♣ ♣.0.0)H~jؓ..♣ ♣...♣♣♣♣..~~♣♣. ..H~j.~. ..H~j*&..H~jH~jH~jH  You enter the shallow water. _Moving in this stuff is goiH~jBng to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. _Done exploringH~jl .H~jq{ H~j{ H~j| H~j ;H~j H~j R _Moving in this stuff is going to be slow.  You enter the shallow waterH~j t. _Moving in this stuff is going to be slow. _Done exploring.H~jJH~jGear: 22/52 gear slots (Left/Right/Tab to switch category) H~jMhHand Weapons (go to first with )) H~jx g - the +8 storm bow (weapon) {elec, penet}  a - the +7 longbow of the Realm of Zot {chaos, rC+++} H~jiMissiles (go to first with ()H~jɨ1h - 26 poisoned darts  H~jp - a curare-tipped dart H~j`Armour (go to first with [) H~j@j b - a +2 pair of gloves of dexterity (worn)  e - a +0 pair of boots (worn) H~jxw k - the +8 tower shield of Perfidy (worn) {Will+ rCorr Slay+2}  o - a +0 pair of gloves of dexterity (worn) H~jtC u - the +7 swamp dragon scales of the Last Howling Gods (worn) {rPois rC+ Int+3 v - a scarf of harm (worn)  j - the +4 skin of Zhor {*Englaciate rC+++ SInv} Jewellery (go to first with "=)  d - a +4 ring of protection (worn)  l - a +5 ring of evasion (worn)  t - the amulet "Akkut" (worn) {Chemistry Will+ Regen+}c - a +6 ring of intelligence  f - a +4 ring of protection  i - an amulet of dissipation  H~jm - a ring of flight H~j[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]J~j Missiles (  h - 26 poisoned darts J~j\ p - a curare-tipped dart Armour [ J~jDh b - a +2 pair of gloves of dexterity (worn)  e - a +0 pair of boots (worn) J~jT k - the +8 tower shield of Perfidy (worn) {Will+ rCorr Slay+2}  oJ~j0  J~jVu - the +7 swamp dragon scales of the Last Howling Gods (worn) {rPois rC+ Int+3J~jK9v - a scarf of harm (worn) J~j8 j - the +4 skin of Zhor {*Englaciate rC+++ SInv} Jewellery (go to first with "=)d - a +4 ring of protection (worn)  l - a +5 ring of evasion (worn)  t - the amulet "Akkut" (worn) {Chemistry Will+ Regen+}  c - a +6 ring of intelligence  f - a +4 ring of protection  i - an amulet of dissipation  m - a ring of flightJ~j]  q - a ring of wizardry  r - a ring of magical power  s - the amulet "Aclei" {rC++ RegenMP+ MP-8 Str+3 Stlth+}75%J~j/i  e - a +0 pair of boots (worn) J~j/ u - the +7 swamp dragon scales of the Last Howling Gods (worn) {rPois rC+ Int+3x - a ring of protection from coldbotM~jSM~jM~j,.~.§.~~.~~...~.♣♣..~.~♣♣♣~♣~♣~.~. gmalak the Peltast ..........~~.~.~.♣~♣.~..~..~~.... Formicid of Okawaru ****** M~j,.~~...~..~~....~.~~.~~.~~..~♣..~. Health: 148/148 ======================== ..~...~§~~§......♣.♣♣~♣.♣.~~....~ Magic: 28/28 ======================== ~~.~..~...~.~..♣♣♣♣♣♣♣♣♣♣♣..~.♣~. AC: 28Str: 15 ....~~~~~.~..♣♣♣ ♣♣♣♣♣..♣♣♣..~.♣ EV: 23Int: 16 ..~.~.~.♣♣~♣♣♣ ♣♣♣♣..♣.~~~♣♣~..♣≈ SH: 33Dex: 28 M~jrb.~.....~♣♣♣♣ ♣♣.......~~♣♣♣♣~≈~# XL: 19 Next: 43% Place: Swamp:1 ~...~.~..♣♣♣ ♣~@~~~....♣♣ ♣.~~#~ Noise: ---------  Time: 29456.8 (0.0) M~jl......~....♣♣♣♣..~~~~...♣ ♣.≈~#≈ g) +8 storm bow {elec, penet} ~.......##......~~~~~~..♣♣♣♣.♣≈#♣ Cast: Jinxbite ~........##...~~§...~~~♣~~♣♣.§.#~ Gem (1179) M~j..~......).#.~.~......~...~..≈≈#≈ ..~..~~~...#....≈≈≈≈......~~.~.#≈  ~.....~~...#.~.≈≈≈≈≈≈≈≈..§♣.~~≈#.  ...~......#....≈≈≈≈≈≈≈≈..>..♣~~≈~  M~jp~...##...#....≈≈≈≈≈≈≈≈≈≈...~~~≈#.  _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. M~j_Done exploring. _Done exploring. _Done exploring.M~jnM~jM~jQM~jJ M~jU _Done exploring. _Done exploring.  Casting: Dimensional Bullseye (dangerous; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.M~jA M~jB  Your spells (cast)TypeFailure Level  a + Dimensional Bullseye Hexes/Translocation 19% 4 M~jB |b - Sigil of BindingHexes6%3 M~jC  f - Cause FearHexes19% 4 p - JinxbiteM~jC DHexes3%2  q - ApportationTranslocationM~j..♣~~≈~N~jx d  ~...##...#....≈≈≈≈≈≈≈≈≈≈...~~~≈#.N~j -  N~j F_Moving in this stuff is going to be slow. N~j܎ 6_Done exploring. N~j 6_Done exploring. N~j, 7_Done exploring.  N~j CCasting: Dimensional Bullseye (dangerous; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.N~j N~jT X.~.§.~~.~~...~.♣♣..~.~♣♣♣~♣~♣~.~. gmalak the Peltast ..........~~.~.~.♣~♣.~..~..~~.... Formicid of Okawaru ****** .~~...~..~~....~.~~.~~.~~..~♣..~. Health: 148/148 ======================== ..~...~§~~§......♣.♣♣~♣.♣.~~....~ Magic: 28/28 ======================== ~~.~..~...~.~..♣♣♣♣♣♣♣♣♣♣♣..~.♣~. AC: 28Str: 15 ....~~~~~.~..♣♣♣ ♣♣♣♣♣..♣♣♣..~.♣ EV: 23Int: 16 ..~.~.~.♣♣~♣♣♣ ♣♣♣♣..♣.~~~♣♣~..♣≈ SH: 33Dex: 28 N~j .~.....~♣♣♣♣ ♣♣.......~~♣♣♣♣~≈~# XL: 19 Next: 43% Place: Swamp:1 N~j D~...~.~..♣♣♣ ♣~@~~~....♣♣ ♣.~~#~ Noise: ---------  Time: 29456.8 (0.0) N~j ......~....♣♣♣♣..~~~~...♣ ♣.≈~#≈ g) +8 storm bow {elec, penet} N~jQ ~.......##......~~~~~~..♣♣♣♣.♣≈#♣ Cast: Jinxbite N~j ~........##...~~§...~~~♣~~♣♣.§.#~ Gem (1179) N~j ..~......).#.~.~......~...~..≈≈#≈ N~jǖ g..~..~~~...#....≈≈≈≈......~~.~.#≈N~j   ~.....~~...#.~.≈≈≈≈≈≈≈≈..§♣.~~≈#.  N~j H...~......#....≈≈≈≈≈≈≈≈..>..♣~~≈~  ~...##...#....≈≈≈≈≈≈≈≈≈≈...~~~≈#.  _Moving in this stuff is going to be slow. _Done exploring. _Done exploring. _Done exploring.  Casting: Dimensional Bullseye (dangerous; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.N~j P  Okay, then.N~j N~j@ N~j . _N~j!f N~j)l   Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting12.6  12.6  +1   i - Spellcasting   5.0   6.0   0           b - Unarmed Combat   0.0   0.5   0 +4 j - Hexes   8.0   6.4  +2   c - Throwing   0.0   1.0   0   k - Translocations   8.1   6.4  +2       l - Fire Magic   1.0   2.0   0N~jxl    d * Ranged Weapons  19.5  26.5   0           m - Invocations  12.0  10.6  +2  e + Armour11.0  11.3  +1   n - Evocations   5.0   5.0  +1  f + Dodging10.6  14.3  -1       g * Shields  20.4  16.9  +3       h - Stealth   5.0   3.6  +3     N~jm                                                  The species aptitude is in white. Bonus from skill manuals is in red.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsO~jO~jO~j.~.§.~~.~~...~.♣♣..~.~♣♣♣~♣~♣~.~. gmalak the Peltast O~j ..........~~.~.~.♣~♣.~..~..~~.... Formicid of Okawaru ****** .~~...~..~~....~.~~.~~.~~..~♣..~. Health: 148/148 ======================== ..~...~§~~§......♣.♣♣~♣.♣.~~....~ Magic: 28/28 ======================== ~~.~..~...~.~..♣♣♣♣♣♣♣♣♣♣♣..~.♣~. AC: 28Str: 15 O~j3....~~~~~.~..♣♣♣ ♣♣♣♣♣..♣♣♣..~.♣ EV: 23Int: 16 O~jU ..~.~.~.♣♣~♣♣♣ ♣♣♣♣..♣.~~~♣♣~..♣≈ SH: 33Dex: 28 O~j.~.....~♣♣♣♣ ♣♣.......~~♣♣♣♣~≈~# XL: 19 Next: 43% Place: Swamp:1 O~j9~...~.~..♣♣♣ ♣~@~~~....♣♣ ♣.~~#~ Noise: ---------  Time: 29456.8 (0.0) ......~....♣♣♣♣..~~~~...♣ ♣.≈~#≈ g) +8 storm bow {elec, penet} O~j ~.......##......~~~~~~..♣♣♣♣.♣≈#♣ Cast: Jinxbite O~jY~........##...~~§...~~~♣~~♣♣.§.#~ Gem (1179) ..~......).#.~.~......~...~..≈≈#≈ ..~..~~~...#....≈≈≈≈......~~.~.#≈  ~.....~~...#.~.≈≈≈≈≈≈≈≈..§♣.~~≈#.  O~jH...~......#....≈≈≈≈≈≈≈≈..>..♣~~≈~  ~...##...#....≈≈≈≈≈≈≈≈≈≈...~~~≈#.  _Done exploring. O~jm_Done exploring. _Done exploring.  O~j3Casting: Dimensional Bullseye (dangerous; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. O~j6_Okay, then.O~jO~j O~jO~jO~j O~j % O~jԳ G Skill  Level Cost  Apt Skill  Level Cost  Apt a + FightingO~j 12.6  12.6  +1   i - Spellcasting   5.0   6.0   0  O~jC         O~jʴ  b - Unarmed Combat   0.0   0.5   0 +4 j - Hexes   8.0   6.4  +2   c - Throwing   0.0   1.0   0   k - Translocations   8.1   6.4  +2       l - Fire Magic   1.0   2.0   0   d * Ranged Weapons  19.5  26.5   0      O~j B     m - Invocations  12.0  10.6  +2  e + ArmourO~je 11.0  11.3  +1   n - Evocations   5.0   5.0  +1  f + Dodging10.6  14.3  -1       g * Shields  20.4  16.9  +3      O~j׵ Z h - Stealth   5.0   3.6  +3                  O~jo T                                    O~j ?The species aptitude is in white. Bonus from skill manuals is in red.  [?] Help[=] set a skill target  O~jZ [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsQ~jQE Q~jE Q~j.K Q~jPP ,.~.§.~~.~~...~.♣♣..~.~♣♣♣~♣~♣~.~. gmalak the Peltast ..........~~.~.~.♣~♣.~..~..~~.... Formicid of Okawaru ****** .~~...~..~~....~.~~.~~.~~..~♣..~. Health: 148/148 ======================== ..~...~§~~§......♣.♣♣~♣.♣.~~....~ Magic: 28/28 ======================== ~~.~..~...~.~..♣♣♣♣♣♣♣♣♣♣♣..~.♣~. AC: 28Q~jP Str: 15 ....~~~~~.~..♣♣♣ ♣♣♣♣♣..♣♣♣..~.♣ EV: 23Int: 16 Q~jP ..~.~.~.♣♣~♣♣♣ ♣♣♣♣..♣.~~~♣♣~..♣≈ SH: 33Dex: 28 Q~jP .~.....~♣♣♣♣ ♣♣.......~~♣♣♣♣~≈~# XL: 19 Next: 43% Place: Swamp:1 Q~jP D~...~.~..♣♣♣ ♣~@~~~....♣♣ ♣.~~#~ Noise: ---------  Time: 29456.8 (0.0) Q~jLQ l......~....♣♣♣♣..~~~~...♣ ♣.≈~#≈ g) +8 storm bow {elec, penet} ~.......##......~~~~~~..♣♣♣♣.♣≈#♣ Cast: Jinxbite ~........##...~~§...~~~♣~~♣♣.§.#~ Gem (1179) Q~jqQ ?..~......).#.~.~......~...~..≈≈#≈ ..~..~~~...#....≈≈≈≈......~~.~.#≈  Q~jQ ~.....~~...#.~.≈≈≈≈≈≈≈≈..§♣.~~≈#.  Q~jQ ...~......#....≈≈≈≈≈≈≈≈..>..♣~~≈~  ~...##...#....≈≈≈≈≈≈≈≈≈≈...~~~≈#.  Q~jQ _Done exploring. _Done exploring. _Done exploring.  Q~jQ Casting: Dimensional Bullseye (dangerous; 19% risk of failure)  Q~jR lConfirm with . or Enter, or press ? or * to list all spells. _Okay, then.Q~j8R Q~jU Q~j1V Q~jY Q~jZ R~j|R~jf< Spells (Memorise)TypeFailure Level  a - SlowHexes1% 1b - Confusing TouchHexes6% 3  c - Inner FlameHexes/Fire24% 3  d - GloomHexes/Necromancy30% 3  e - Kinetic GrapnelForgecraftR~j45%1  f - Magic DartConjuration45%1  g - Poisonous VapoursAlchemy/Air45%1  h - ShockConjuration/AirR~j45%1  i - ScorchFire45% 2  j - Construct Spike LauncherForgecraft61% 2  k - Searing RayConjurationR~jZ961% 2  l - Static DischargeConjuration/Air61% 2  m - Fugue of the FallenNecromancy83% 3  n - PasswallR~jEarth83% 3  o - Vampiric DrainingNecromancy83% 3  p - SilenceHexes/Air95% 5  R~jq - Brom's Barrelling BoulderConjuration/Earth99% 4  r - Dispel UndeadNecromancy99% 4  s - Iskenderun's BattlesphereConjuration/Forgecraft 99% 4  t - Rending BladeConjuration/Forgecraft 99% 4  u - Sticky FlameFire/AlchemyR~jP99% 4 14 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitS~jS~jOS~j,.~.§.~~.~~...~.♣♣..~.~♣♣♣~♣~♣~.~. gmalak the Peltast ..........~~.~.~.♣~♣.~..~..~~.... Formicid of Okawaru ****** S~jAn.~~...~..~~....~.~~.~~.~~..~♣..~. Health: 148/148 ======================== ..~...~§~~§......♣.♣♣~♣.♣.~~....~ Magic: 28/28 ======================== S~j~~.~..~...~.~..♣♣♣♣♣♣♣♣♣♣♣..~.♣~. AC: 28Str: 15 ....~~~~~.~..♣♣♣ ♣♣♣♣♣..♣♣♣..~.♣ EV: 23Int: 16 S~j ..~.~.~.♣♣~♣♣♣ ♣♣♣♣..♣.~~~♣♣~..♣≈ SH: 33Dex: 28 S~j.~.....~♣♣♣♣ ♣♣.......~~♣♣♣♣~≈~# XL: 19 Next: 43% Place: Swamp:1 S~j59~...~.~..♣♣♣ ♣~@~~~....♣♣ ♣.~~#~ Noise: ---------  Time: 29456.8 (0.0) ......~....♣♣♣♣..~~~~...♣ ♣.≈~#≈ g) +8 storm bow {elec, penet} S~j]w~.......##......~~~~~~..♣♣♣♣.♣≈#♣ Cast: Jinxbite ~........##...~~§...~~~♣~~♣♣.§.#~ Gem (1179) S~j~..~......).#.~.~......~...~..≈≈#≈ S~j..~..~~~...#....≈≈≈≈......~~.~.#≈  ~.....~~...#.~.≈≈≈≈≈≈≈≈..§♣.~~≈#.  ...~......#....≈≈≈≈≈≈≈≈..>..♣~~≈~S~j  ~...##...#....≈≈≈≈≈≈≈≈≈≈...~~~≈#.  S~j_Done exploring. _Done exploring. _Done exploring.  S~j>Casting: Dimensional Bullseye (dangerous; 19% risk of failure)  S~jbConfirm with . or Enter, or press ? or * to list all spells. _Okay, then.S~jR P  Okay, then.S~j- S~jS~j . _S~jPS~jS~j S~jnS~jlS~jS~j S~j7_Done exploring.S~jS~jS~jS~jjS~jS~jdS~j S~j7_Done exploring.S~jD S~jD S~jE S~j\ S~j] S~jo` S~ja  S~j!b 7_Done exploring.T~jRT~jkbWhere to? (Tab - Swamp:1 @ (x,y), ? - help) D - DungeonT - TempleL - Lair S - Swamp P - Snake PitM - Slime Pits O - Orcish Mines E - Elven Halls  V - VaultsU - DepthsU~j/kU~jw+[?25h[?0c.~.§.~~.~~...~.♣♣..~.~♣♣♣~♣~♣~.~. gmalak the Peltast ..........~~.~.~.♣~♣.~..~..~~.... Formicid of Okawaru ****** U~jx .~~...~..~~....~.~~.~~.~~..~♣..~. Health: 148/148 ======================== ..~...~§~~§......♣.♣♣~♣.♣.~~....~ Magic: 28/28 ======================== ~~.~..~...~.~..♣♣♣♣♣♣♣♣♣♣♣..~.♣~. AC: 28Str: 15 ....~~~~~.~..♣♣♣ ♣♣♣♣♣..♣♣♣..~.♣ EV: 23Int: 16 U~jVx ..~.~.~.♣♣~♣♣♣ ♣♣♣♣..♣.~~~♣♣~..♣≈ SH: 33Dex: 28 U~jx.~.....~♣♣♣♣ ♣♣.......~~♣♣♣♣~≈~# XL: 19 Next: 43% Place: Swamp:1 ~...~.~..♣♣♣ ♣~@~~~....♣♣ ♣.~~#~ Noise: ---------  Time: 29456.8 (0.0) ......~....♣♣♣♣..~~~~...♣ ♣.≈~#≈ g) +8 storm bow {elec, penet} ~.......##......~~~~~~..♣♣♣♣.♣≈#♣ Cast: Jinxbite ~........##...~~§...~~~♣~~♣♣.§.#~ Gem (1179) U~jy..~......).#.~.~......~...~..≈≈#≈ ..~..~~~...#....≈≈≈≈......~~.~.#≈  ~.....~~...#.~.≈≈≈≈≈≈≈≈..§♣.~~≈#.  U~j4y...~......#....≈≈≈≈≈≈≈≈..>..♣~~≈~  ~...##...#....≈≈≈≈≈≈≈≈≈≈...~~~≈#.U~jby  _Okay, then. _Okay, then. _Done exploring. _Done exploring. U~jy_Done exploring.  What level of the Swamp? (default 1, ? - help) U~j [?25l[?1cU~j2U~jo(3U~j*U~j,U~j[/T8 _U~jZ0V~j)  You enter the shallow water.Water Gem (1177)  _Moving in this stuff is going to be slow.Gem (1176) 5432V~jv/n1V~j1V~j 5X0V~j6V~j[7V~j8V~j9;69V~j9V~j<Y  There is a stone staircase leading down here.V~j<V~j>_8 _V~j?V~jI 2  You climb downwards.V~j&  V~j4You encounter a spriggan rider and a swamp worm.The spriggan rider is wielding a +0 spear of entangling.You sense a monster nearby.V~j1%V~ji V~jc. ~~ V~j{w~~ ~~~. V~j?~~~~. V~j~~~~.~♣♣♣♣ ~~.....@.♣ V~j!e~~~.§~~~~.♣  V~jBy~.~~~~~i§.♣  V~jc♣.~~~~~~~.~♣  ♣♣.~~~~~~$♣♣ V~j{♣♣♣..~~.~♣V~j i   spriggan rider (polearm, asleep) ♣~.~...♣V~jw   swamp worm (asleep) ♣~.♣♣~.~ V~j069.9 (13.1)V~jwI6 _V~jE|V~jC$  Found 27 gold pieces.V~j؃ V~j#S_There is a stone staircase leading up here.V~jV V~jUW V~jZ V~j\  V~j\ 8_Unknown command.Z~j)))))w   swamp worm (asleep))i   spriggan (polearm)The arrow pierces through the spriggan rider!!  Lightning courses through the spriggan rider!  You kill the hornet!  Z~jOkawaru accepts your kill.  The spriggan falls from its now dead mount  The spriggan shouts![~jQ~i~~~[~j0).[~j#}4==70.8 (0.9)5[~j'9§[~j*a _The spriggan is severely wounded.[~j5V))))))[~jB §~[~j6i~~§[~j@#~.[~jzYou shoot an arrow. The arrow barely misses the spriggan.You block the spriggan's attack.[~jL1.74[~j[~j#§[~j-[~jv [~j:_The spriggan splashes around in the water.[~j < †[~j< You shoot an arrow. The arrow pierces through the spriggan!  You kill the spriggan!Okawaru accepts your kill.[~j t))))))..♣[~ja =§w[~jf ~~~~)~§~w.[~jf [~jk g2.7 (1.03[~jo 8§[~jq + _You hear a splash. x2\~j2& \~j3 ))))))\~j@31)You shoot an arrow.\~jʷ§w~~.~.\~jo-3.6 (0.92\~j8§\~j^ _The arrow closely misses the swamp worm.\~j ))))))) You shoot an arrow.  The arrow pierces through the swamp worm!\~jqZ~w §§.~§.....§§§The swamp worm is moderately wounded. ````The swamp worm fires a harpoon shot at you.\~j`m~§.~.\~jp==4.7 (1.11\~jL§§§\~j1 _You block the harpoon shot.\~j M~  The swamp worm fires a harpoon shot at you. _You block the harpoon shot.!  \~ji You kill the swamp worm!  Okawaru accepts your kill.\~jo W)))))))\~ja §~†§.~.~\~jFf o-5.6 (0.90\~ji "§\~ji §\~jk ( _You hear a splash.]~j]~j~]~jO,]~jA  You enter the shallow water.]~j^\Water Gem (1159) ]~jJ .~~~§~~§~~†..~§.♣~.~♣♣♣♣.....<.♣♣~.~~~@~.♣---§.~~~~~)♣.~~~~§~~.~♣♣.~~~~§~$♣♣~~ ♣♣~♣ .~~~§~§~~§†..~§.♣~.~♣♣♣♣.....<.♣♣§~.~~~~~.♣§.~~♣.~~~~§~~.~♣♣.~~~~§~$♣ ♣♣♣..~~.~♣ ♣~~ ~. _Moving in this stuff is going to be slow.~~~~~~7.2 (1.6~~§--8.8 (3.27§  Th]~j>ings that are here: _a +0 spear of entangling; a +2 buckler; a hornet corpse_~j_~j7_~jy _~j _~j$_~jSI6 __~j_~j_~j_~jdOGem (1155) _~j_~jd_~jB4_~j_~j"O _You now have 1656 gold pieces (gained 27)._~j%X3_~j&_~j(_~j,+_~j+B2_~j -_~j(/_~j2_~j3B1_~j4_~j6_~j;A  You enter the shallow water._~j<\Water Gem (1149) _~j=_~jPAN _Moving in this stuff is going to be slow._~jRG~~.....<.♣♣~~~.~~~~~.♣~.~~~~~)~.♣♣_~jGW♣.~~~~~~~.~♣♣♣.~~~~~~.♣♣♣♣♣..~~.~♣ ♣~.~...♣♣ _~jG♣~.♣♣~.~♣ ♣~~ ♣♣♣@♣ 87.0 (8_~jH♣~~ ♣~.~..♣ ♣♣~..~§.~...♣♣....~♣.~.~~~♣....~♣♣~~~~.♣_~jVH...§~ ~..~~~.♣~§~~ .[.~~.♣♣~~~~ .>....♣_~jV:§_~jWg8.6 (9.87_~j\^C§§_~j[`; _Found a stone staircase leading down._~j _~jA _~j _~j( H _No target in view!`~j`~j[`~j `~j`~jj  You encounter an alligator.`~j ~.~~~~~..~~~~~)~.♣♣`~jc♣.~~~~~~~.~♣.~~~~~~.♣`~j ♣♣♣..~~.~♣  ♣~.~...♣♣`~j.♣♣~.~♣~ ♣♣♣~♣♣♣`~j♣~.@..♣♣~..~§.~...♣`~j2♣....~♣.~.~~~♣....~♣♣~.~~~.`~jPl   alligator (drag, asleep)~`~j~~~ ...~l~♣♣`~ju§0.0~~`~jo90.2 (1.66 _`~j]9§`~j`~jd )))))l)))`~jdXYou shoot an arrow.  The arrow pierces through the alligator.`~jCKl~`~jW§§...~§`~ju~~ ~...~.`~jo=1.1 (0.95`~jb`~j7 _The alligator is lightly wounded.a~js9 )a~j]t))))a~jt, ))a~j(uYYou shoot an arrow.  The arrow pierces through the alligator!!a~jLl.a~jEl..~.~a~jj=2.04a~jJ8§a~j a~j0T_The alligator is severely wounded.a~jWY o.The arrow pierces through the alligator!! _The alligator is severely wounded.  You shoot an arrow.  The arrow pierces through the alligator!!  Lightning cours!  You kill the alligator!a~j^ &))a~j_ c)))))a~j §~....§ .[..~a~j[ h593a~j9 B§§a~j  a~j B_Okawaru accepts your kill.c~jc~j#c~jc~jޒc~jc~j/eGem (1142) c~jc~jV9♣.~~~♣♣♣.~~~~~ ♣♣♣..~~.~♣  ♣~.~...♣♣ ♣~.♣♣~.~♣c~jy♣~~ ♣♣♣~♣♣♣♣~~~♣~.~..♣♣♣♣~..~~.~...♣♣....~♣@~.~~~♣--c~jC%3.9 (1.0....~♣♣~.~§~.♣...~~ ~..~~~.~~~§ ..[.~~.♣~~~~...>....♣~~~~....~~~♣♣ ~.§♣..♣~.♣ ~<.♣♣♣♣♣♣..c~j§--4.9 (21c~jS9§c~j;9 _Found a stone staircase leading up.d~jd~jd~j"d~j!d~jd~jGX0d~jJd~jd~jC39d~j?d~j ♣♣♣..~~.~♣  ♣~.~...♣♣ ♣~.♣♣~.~♣~ ♣♣♣~♣♣♣~~♣~.~..♣♣♣d~j*♣~..~~.§...♣♣....~♣.~.~~~♣....~♣♣~.~~~.♣d~j...~~~~@.~~~.~~~§~..[.~~.♣d~j'&~~~~...>....♣ ~~~~....~~~♣♣ ~~~.~♣..♣~d~jJ.♣~~<.♣♣♣♣♣♣...~♣♣ ..♣d~js♣♣ ♣♣♣d~j  ♣~.~...♣♣♣♣~.~♣d~j(♣~~ ♣♣♣~♣♣♣♣~~~♣~.~..♣♣♣♣♣~..~~.§...♣♣....~♣.~.~~~♣d~j|....~♣♣~.~~~.~~~~..~~~§~..@.~~.♣♣~...>....♣ .~~~♣d~j.~♣..♣~.♣ ♣d~j6♣♣d~j~~67.9 (38d~j# d~j _You see here the +3 ring mail "Muivozah" {rF+ rN+}.j~jj~jj~j<j~jj~jj  You sense a monster nearby.j~j ♣~.♣♣~.~♣ ♣~~.♣♣♣~♣♣♣ ♣~~~♣~.~..♣♣♣ ♣♣~..~~.~...♣♣j~j\....~♣.~.~~~♣.~♣♣~.~~~.♣~~~..~~~.♣j~j~~~~~~..[.~~.♣♣>....♣~....~~~♣♣j~jw~♣..♣~.§<.♣♣♣♣♣♣..♣.~♣♣ ..♣♣♣  ♣♣♣j~jPG {j~jT8.9 (1{j~jI7 _j~j9j~jk~jYk~jZk~j{\k~jak~jSg%  k~jygFYou encounter a swamp drake.k~jo ♣~~.♣♣♣~♣♣♣ ♣~~~♣~.~..♣♣♣k~jo ♣♣~..~~.~...♣♣k~jp^....~♣.~.~~~♣k~jgp~♣♣~.~~~.♣♣....~~~~..~~~.♣k~jpt§~~~~~~..[.~~.♣♣k~jp.>....♣~.@..~~~♣♣k~jq~♣..♣~.§<.♣♣♣♣♣♣..♣k~j`qk~.~♣♣ ..♣♣♣ k~jqg ♣♣♣ {{ k~jqkk   swamp drake (asleep) k~jr!k~j{I~§0k~j|~k~j0|){k~j~N9.9 (16 k~j~_k~j"§k~jk~jBk~jW c   ♣~~~♣~.~..♣♣♣ k~j  ♣♣~..~~.~...♣♣  ♣♣....~♣.~.~~~♣  ♣♣....~♣♣~.~~~.♣ k~j s ♣....~~~~..~~~.♣  ~~~~~~~..[.~~.♣♣  ~~~~~~...>....♣ k~jӝ = ~~~~~~.@..~§~♣♣ k~j / ~~~~~.~♣..♣~.♣  k~j p~~~~<.♣♣♣♣♣♣..♣  k~.~♣♣ ..♣  k~j3 G~.♣♣ ♣♣♣  . {{ k~jR 8{l~j%    ♣~~~♣~.~..♣♣♣  ♣♣~..~~.~...♣♣  ♣♣....~♣.~.~~~♣  ♣♣....~♣♣~.~~~.♣  ♣....~~~~..~~~.♣  ~~~~~~~..[.~~.♣♣  ~~~~~~...>....♣  ~~~~~~.@..~§~♣♣  ~~~~~.~♣..♣~.♣  ~~~~<.♣♣♣♣♣♣..♣  k~.~♣♣ ..♣  ~.♣♣  . {{ {  _A swamp drake is nl~j #earby!l~j: ~l~jYou shoot an arrow.  The arrow pierces through the swamp drake!!  You kill the swamp drake!l~ja)))))))l~jTT.~.~~l~jT<~~{ l~jR]l~j]\6=500.7 (0.85l~j]l~jUb8§l~jdP _Okawaru accepts your kill.l~jul~jl~jl~j l~jB_No target in view!l~jGl~jl~jl~jl~jvl~j"_4 _l~jl~jj  You sense a monster nearby.l~j-[ ♣~~~♣~.~..♣♣♣ ♣♣~..~~.~...♣♣ ♣♣....~♣.~.~~~♣l~jm ♣♣....~♣♣~.~§~.♣♣♣....~~~~..~~~.♣~~~~~[.~~.♣♣§~~~~...>....♣~~....~§~♣♣§@~♣..♣~.♣-l~j.~<.♣♣♣♣♣♣..♣§§.~♣♣♣ ..♣~.♣♣ ♣♣♣. { {.{.l~jV2.7 (2.0{l~j`-3 _l~j/^§§§§l~jl~j49 l~j9 l~jx= l~jE? H _No target in view!m~jMm~jNm~jOm~jRm~j#U%  m~jGUGYou encounter a swamp dragon.m~jY ♣♣~..~~.~...♣♣....~♣.~.~~~♣m~j Z♣♣~.~§~.♣♣♣♣♣....~~~~..~~~.♣~~~~~~~~~..[.~~.♣♣♣~~~§.>....m~j3Z~~~~~~....~§~♣♣§§.~♣..♣~.~@.♣♣♣♣♣♣..♣m~jQZD~~§§.~♣♣♣ ..♣~~.♣♣ ♣♣♣m~jwZ.~.. { { ...{m~jZ {D   swamp dragon (trample, wandering)m~jZ m~j\[0~Dm~j]1Um~jb~~ {~ {m~jbU   bog body (wandering)m~jde3.7 (12m~jg;§§m~jhR _You encounter a bog body.m~jja _There is a stone staircase leading up here.m~jM<6)))))m~j{<&))m~jѼE~Dm~j..~m~j.m~jN.U { m~j".m~j? .m~j] m~j6==4.5 (0.8m~j$1m~jm~j#§m~jm~jC m~jfK_You shoot an arrow. The arrow barely misses the bog body.m~jm~jǻ r )))))))Um~j oYou shoot an arrow. The arrow pierces through the bog body.m~j]9 CU.m~j ; A.Dm~jD i§§§§.~.m~j3E $..m~jE ,5.4 (0.9m~jK T§§§m~jN 6 _The bog body is lightly damaged.n~jS)))))))Dn~jw) You shoot an arrow. The arrow pierces through the bog body. _The bog body is lightly damaged.  You shoot an arrow. The arrow pierces through the bog body!  The bog body is heavily damaged.  The arrow pierces through the swamp dragon.  The swamp dragon roars deafeningly!n~jN .~~U~.DThe swamp dragon is lightly wounded.n~j *****The bog body points at you and mumbles some strange words.n~j53.Dn~jHn~j)IP~.ℓ@.n~jI}~~.ℓ {{n~jNj=6.30n~j[@§§n~jb n~jcD_The bolt of cold misses you.n~jf .You shoot an arrow. The arrow pierces through the bog body!  n~jAYou destroy the bog body!n~j.s ))))))) n~jR  Okawaru accepts your kill.The arrow pierces through the swamp dragon!!  Lightning courses through the swamp dragon!!n~jCD.n~j~n~j֛~n~j(§.ℓn~jPF†. n~jzq.. { {n~j487-7.2n~jq;29n~jըF§ n~j5R_The swamp dragon is almost dead.n~j .Lightning courses through the swamp dragon!! _The swamp dragon is almost dead.n~j You shoot an arrow.  You kill the swamp dragon!  Okawaru accepts your kill.n~j b)))))))n~j$\ 1Dn~jWc K §~n~jc <~.~~†n~j d T~[. n~jUd D   seven-headed hydra (wandering){ {n~jd HThe swamp dragon scales are intact enough to wear.n~jui 8-8.2 (1.08n~j%o K§§n~j|q c _You encounter a seven-headed hydra.n~j_f))n~j_$)))))n~jP`PD  Okawaru accepts your kill.The swamp dragon scales are intact enough to wear. _You encounter a seven-headed hydra.You shoot an arrow.n~jv`4arrow pierces through the seven-headed hydra!! n~j`! The seven-headed hydra roars!n~j$ §.~†..D.{ {=9.0 (0.87§ _The seven-headed hydra is heavily wounded.o~jcuM))))o~jc))) _The seven-headed hydra is heavily wounded.  You shoot an arrow.  o~j diThe arrow pierces through the seven-headed hydra!  Lightning courses through the seven-headed hydra!o~jhyD.Do~jJ  ~.~†.. { D   six-headed hydra (wandering)The seven-headed hydra is almost dead.-9 (0.96o~jo~jVa _You encounter a six-headed hydra.o~j? : .o~jh You shoot an arrow.  The arrow pierces through the seven-headed hydra!!!  You kill the seven-headed hydra!o~j J )))))))ix  Okawaru accepts your kill.The arrow pierces through the six-headed hydra!!!  Lightning courses through the six-headed hydra!o~js= MD.o~jC $§~~o~jC E.~†.o~jC 0...o~jUH s9=10.85o~jWM 8§o~jKO  o~jnO V_The six-headed hydra is almost dead.p~jl .You shoot an arrow.  The arrow pierces through the six-headed hydra!!  You kill the six-headed hydra!p~jl))))))).p~jVA§.~p~j†p~j[.p~j.p~jM /. p~j-p501.8 (1.04p~j=8§p~j?P _Okawaru accepts your kill.p~j6 p~j p~j p~j p~j A  You enter the shallow water.p~j \Water Gem (1123) p~j p~j N _Moving in this stuff is going to be slow.p~j p~j OGem (1122) p~j p~j p~j! A  You enter the shallow water.p~j! \Water Gem (1120) p~j # p~j:% $ p~j_% *_Moving in this stuff is going to be slow.p~jB( p~j( OGem (1119) p~j$* p~j- d  You see here a bog body corpse.p~j0 j  You encounter a swamp worm.p~j6 1♣♣♣♣....~~~~..§~~.♣~~~~~~~~~..[.§~.♣♣~♣♣♣♣~~~~~~~~...>....♣p~j[6 *~~..~~~~~~~~~....~§~♣♣.~~.~♣..♣~.♣~~~~~~~~~~~<.♣♣♣♣♣♣..♣♣.p~j6 ~.~♣♣♣ ..♣♣~.~§~§~†♣♣♣ ♣♣♣ §♣♣.~[@.♣ ---p~j6 R ♣...~♣ ....~~~{ ..~.~~~..♣♣.~..§~~..p~j6 .....~~~...w   swamp worm (wandering).~.♣♣.~~~w..p~j*7 l.... §..~~~§..p~j9 N7.0 (5.2wp~j;; ?w~p~j@ §~~~~w 2 swamp worms§~p~jA ---8.0 (68p~jF 9§p~jH [ _You encounter a swamp worm.q~j.  You encounter a swamp worm. _You encounter a swamp worm.  You shoot an arrow.  The arrow pierces through the swamp worm!  Lightning courses through the swamp worm!!  You kill the swamp worm!q~j)))))   swamp worm))q~jE}6w.q~j§~~.~~w.. {..~..~~§~q~jp==9.0 (1.07q~jA§§q~jޖP _Okawaru accepts your kill.q~jc9 )q~j0)))) q~j))q~jYYou shoot an arrow.  The arrow pierces through the swamp worm!q~j~@~~~.q~j w~q~j)~§~q~je8 (0.86q~jЌU§§§q~je _The swamp worm is moderately wounded.q~jZ ~ _The swamp worm is moderately wounded.  You shoot an arrow. q~j b The arrow pierces through the swamp worm!!  Lightning courses through the swamp worm!  q~j You kill the swamp worm!  Okawaru accepts your kill.q~j -)))q~j d))...))q~jLt ~~.§~†..~...{~~120.7 (0.95§ _You hear a splash.r~jr~jr~jr~jH _No target in view!r~jr~jr~jr~jDr~j&  r~jYou enter the shallow water.  Moving in this stuff is going to be slow.  You encounter a swamp worm.r~jª~~~~~~~~~..[.§~.♣~♣♣♣♣...>....♣ ~..~§~....~§~♣♣.~~~.~♣..♣~.♣ ~~~~~§~~~~~<.♣♣♣♣♣♣..♣♣.~~~~~~~.~♣♣♣ ~.~~~~~†♣♣♣ ♣♣ §♣♣.~[..♣   ♣...@♣♣~~....~~~~.~.~♣...~.~~~...~~.~r~j1p♣♣.~..§~†..~~........~~~...w.♣~.♣♣.~~~§...~w   swamp worm (wandering).. ~..~~§~..♣ ~...$~..♣♣r~jH0w.r~j߮5w.r~j§§~~w~r~j--2.3 (1.6Water Gem (1114) r~j8r~jz r~j¿%_Found 23 gold pieces.r~j^(S )))))r~j(~ )You shoot an arrow.  The arrow pierces through the swamp worm!r~jұ ~.w..§.The swamp worm is heavily wounded.r~jK ``The swamp worm fires a harpoon shot at you.r~j< P~~~~.r~j= 5==30r~j= :3r~jAC -§§r~jiC r~jE  r~jE +_You block the harpoon shot.r~j0 S )))))r~jj ~ )You shoot an arrow.  The arrow pierces through the swamp worm.r~jJ §~.w...The swamp worm is severely wounded.r~j h ~♣♣♣♣~...>....♣ ~~..~~~~~~~§~....~§~♣♣ ♣.~~~~~§~~~~.~♣..♣~.♣ r~j ~~~~~~~~~~~<.♣♣♣♣♣♣.♣.~~~§~~~.~♣♣♣ ..♣ r~j݈ g♣~.~~~~~†♣♣♣♣♣♣ ♣♣♣ §♣♣.~[..♣ ~~§♣ r~j ..♣...~♣♣~~~.♣r~j# ~~....~~@~.§.~♣...~.~~~...~~.~.r~jH ♣♣.~..~~†.w~~.........~~~.....♣..~.♣♣.~~~~...~~.... §.♣♣r~jm ... .~...$~..♣♣r~j ...♣♣♣♣....  The swamp worm fires a harpoon shot at you.r~j {~~..~~~~~~~§~....~§~♣♣ ♣.~~~~~§~~~~.~♣..♣~.♣ ~~~~~~~~~~~<.♣♣♣♣♣♣.♣.~~~§~~~.~♣♣♣ ..♣ ♣~.~~~~~†♣♣♣♣♣♣ ♣♣♣ §♣♣.~[..♣~~~§♣ ..♣...~♣♣~~~.♣ ~~....~~~~.§.~♣♣♣...~.~~~.@.~~.~.~♣♣.~..~~†.w~~.........~~~.....♣..~.♣♣.~~~~...~~....♣§.♣♣♣.....~...$~..♣♣  #...♣♣♣♣.....#.. ♣$.♣♣r~jޓ r  The harpoon shot hits you!  You are yanked forward by the harpoon shot.r~j 8~r~j 3--4.2 (0.9Gem (1112) r~jI L§§r~j& + _Found 20 gold pieces.s~j< .You shoot an arrow.  The arrow pierces through the swamp worm!!  You kill the swamp worm!s~jO))))s~j`w~§.†..~.s~js~j040--s~j*-s~jX5.2 (1.0s~j:1s~j5s~j: _Okawaru accepts your kill.s~js~j]Hs~jHs~jJs~jkOs~jQv10s~j2Ts~jUq2=09s~jVVs~jJZ93s~jZM=8s~j[s~j=^s~j^`57s~jafs~jis~j&j`66s~j6ls~j os~jjo`75s~jqs~jts~jtZ8=4s~jts~j _HP restored.3  You see here a swamp worm corpse.2 _1  You enter the shallow water.=Water Gem (1099) s~js~jlN _Moving in this stuff is going to be slow.s~js~jOGem (1098) s~js~js~jB7s~j٠s~jբ$ s~j+_You now have 1679 gold pieces (gained 23).s~js~j9B6s~js~js~js~jB5s~js~js~j]B4s~jGs~jO _You now have 1699 gold pieces (gained 20).s~js~jB3s~jµs~j"s~jus~j̸B2s~jps~j׻s~j1s~jB1s~jas~js~js~j B0s~js~js~jzs~jC89s~jzs~js~js~jB8s~js~js~js~j"B7s~js~js~js~j#B6s~js~js~jRs~jB5s~jXs~js~js~j^B4s~js~js~js~jB3s~js~js~j8s~j}B2s~j9s~js~js~jCB1s~js~j\s~js~j6B0s~js~j"s~j ....~.♣♣.~~~~...§§... ....♣§..~~~~..♣♣♣.~ s~jN|.....~....~..♣♣  s~jy###...♣♣♣♣....♣  #..#..♣ ♣♣♣..♣♣  s~jh#÷.#..♣♣♣.~...♣♣ # #..#...♣.~..~..♣s~j@ #...#..#......♣...~♣ #......@..~~...♣..~♣--55.8 (30.6)s~j #...#......§..~..~♣♣ # ####.....~..~.♣ s~j0.....~..~...♣ .....♣...♣..~♣ s~j\~....♣...~§♣.♣♣ ~.....~.~~♣♣♣♣ s~jZ.♣.♣♣...♣♣s~j9~s~j-6.8 (3179s~js~jM _Found a human skeleton.s~j s~j s~j s~j s~j s~j X8s~j s~j s~jI B7s~jl s~j s~jh B6s~j s~j" s~jy s~j3 %  s~j FYou encounter a swamp drake.s~j c ###...♣♣♣♣....♣ s~j #..#..♣ ♣♣♣..♣♣  #÷.#..♣♣♣.~...♣♣s~j ]#.. #..#...♣.~..~..♣s~j #...#..#......♣...~♣#.........~~...♣..~♣s~j r #...#......~..~..~♣♣s~j1 .##.#####.....~..~.k..~..~...s~jR .....s~ju ♣...♣..~~~~..~....♣...~~♣.♣♣s~j ~!..~~.....~.~~♣♣♣.~..♣..♣.♣♣...♣♣♣♣♣♣♣♣♣♣♣ ♣♣♣♣ s~j k   swamp drake (asleep) s~j $ "§s~jY$ 3§9.8 (3.0)s~j4% O60.8 (45 s~j^% _s~j) s~jA+ t~jq9 .t~jYou shoot an arrow.  The arrow pierces through the swamp drake!!  You kill the swamp drake!t~jM2)))))))t~j(t~jO~†......t~j"n==1.8 (14t~j\(t~j*P _Okawaru accepts your kill.t~jʖt~jt~jt~jH _No target in view!t~jt~jWt~j[t~jbt~jVt~jI3 _t~jt~jFt~jt~j-B2t~jt~jwt~jt~j}B1t~jt~j|t~jlt~j4B0t~jt~jt~jt~jC69t~jt~j t~jat~jB8t~j+t~j t~jh B7t~jX t~j $ t~j$ G_A - 4 potions of attraction (gained 1)t~jl t~j B6t~j t~jJ t~jd t~jr B5t~jh ,t~j 43t~j t~jk t~j# t~j $ B2t~jg% t~j[' t~j) t~jF* B1t~j2 t~j3 t~j7 t~jA8 B0t~j9 t~j= t~j$> C59t~j'? t~jA $ t~jA N_c - 14 potions of curing (gained 1)t~j!E t~jE B8t~jF t~jH t~jJ t~jK B7t~jM t~jN t~jQ t~jNR B6t~jSS t~jT t~jW t~jW B5t~jX t~j\ t~j9] B4t~j^ t~j` O _You now have 1716 gold pieces (gained 17).t~jVc  t~jc d You sense a monster nearby.t~jj  ...~. .~♣♣.~. { ~~.....t~jk  .. ....~.♣ ♣♣ ♣♣... ....♣ ♣♣♣.♣♣ ♣~.... .....t~jZk  ♣♣....♣♣~.~..## ###.. ♣...§.♣~.~~.... #..#. t~jk ♣~@.~~.~..# #÷.#.-- t~jk ♣♣..~~~~..#.. #..#. ♣.~.~~...#...#..#. t~jk ♣~.......#........ ♣♣..~....#...#....t~jl  ♣♣.~.~.~..##.#####.t~j>l {♣.~.~...♣†.........t~jcl ~♣~..~.~~~.......... t~jl g♣♣~.~...~~~~..~....t~jPp 082.8 (21.0)t~jMq b--3 _t~jt t~jv u~ju8u~j9u~jq<u~jCu~jLu~jkPX2u~jUu~j[X1u~jQ]u~j eu~jku~jlB0u~jou~jbtu~jxY49u~jyu~jFzu~jA  You enter the shallow water.u~j\Water Gem (1048) u~j[u~jVN _Moving in this stuff is going to be slow.u~j)i~~....~~<~. ...~.~~~ ~~.~♣♣.~..~~{...~~......~~ ...♣....~.♣♣.~u~j5♣♣♣ ♣♣..... ....♣§♣♣♣.♣♣♣♣§...... .....~♣♣....♣♣~.~..### ###...♣♣♣...~.♣~@~~..... #..#..♣ 8.4 (5.6)u~jч♣♣.♣~..~~.~..#.. #÷.#..♣♣♣♣♣♣..~§~~..#.. #..#...♣♣.~.~~...#...#..#u~j♣~.......#.........~~♣♣..~....#...#......~♣♣.~.~.~..##.#####..♣.~.~...♣†...........~♣~..~.§~~...........♣u~jS~~§u~j͌r9.4 (6Gem (1047) u~jq9§u~j9 _Found a stone staircase leading up.u~ju~ju~ju~j u~jB_No target in view!u~ju~ju~jGu~ju~ju~jǗ_6 _u~ju~jFI  You enter the shallow water.u~jTWater Gem (1044) u~jlu~jN _Moving in this stuff is going to be slow.u~jҡu~jGOGem (1043) u~j u~ju~ju~j[B2u~jRu~j(u~jj  You encounter an alligator.u~j[D♣~.~~~§~†♣♣~~~~♣♣♣♣♣♣♣♣ ~~♣♣.~[..♣~~~~~~~~~.~ ~...♣...~♣♣u~jF§~~~~.~~~.♣♣~~~....~~~~.~~~~~~~..<~.....~.~~~......~~~~..~~.~♣♣.~..~~†.†u~j♣l.~~§.....~§......~~ ♣.~~....♣....~.♣♣.~~~~♣♣ ♣♣♣@.........♣§..~~~♣♣♣.♣♣♣♣~............~....~u~j$♣♣....♣♣~.~..#######...♣♣♣♣.♣...~.♣§.~~......#..#..♣ ♣♣♣♣♣.♣~..~~.~..#...#÷.#..♣♣♣.♣♣♣♣..~~~~..#..##u~jO:♣.~. l   alligator (drag, asleep)♣.~.~~...#...#..#......♣u~jx♣~.......#.........~~...♣♣..§....#...#~..~u~j*§§~§94.0 (4§u~jWl5.0 (51 _u~jξ[§§§§u~jsu~jW  † ~~~~♣♣♣♣♣♣♣♣ ~~♣♣.~[ ~~~~~~~~~.~ ~.. §~~~~.~~~.♣♣~~~ ~§~~~~~..<~.... ...§~§~..~~.~♣† ♣l.~~§.....~§.. ♣.~~....♣.... ♣♣♣ ♣♣♣@....... ♣~......... ♣~.~..###### u~jW ♣§.~§...  ♣♣.♣~..~~.~..#...#÷ ♣♣♣♣..~~~~..#.. ♣.~.~~...#... ♣~.......#....u~j+X u~j!  † ~~~~♣♣♣♣♣♣♣♣ ~~♣♣.~[ ~~~~~~~~~.~ ~.. §~~~~.~~~.♣♣~~~ u~j ~§~~~~~..<~.... ...§~§~..~~.~♣† u~j ♣l.~~§.....~§.. u~j d♣.~~....♣.... u~jF k♣♣♣ ♣♣♣@.......u~jp  u~j <♣~.........u~j  u~j b♣~.~..###### u~j! u~jh d♣§.~§... u~j  u~j }♣♣.♣~..~~.~..#...#÷u~j U ♣♣♣♣..~~~~..#..u~j  u~j< f♣.~.~~...#...u~jd d ♣~.......#....u~j !u~j] u~jA u~j u~jD  u~j [_An alligator is nearby!u~jR You encounter an alligator. _An alligator is nearby!are studying Unarmed Combat. Your movement speed is average.  Your attack delay is about 0.9 (and is slowed by your shield and armour).  Your damage rating with the +8 storm bow {elec, penet} is about 44 (Base 14 x u~j / 145% (Dex) x 168% (Skill) + 10 (Ench + Slay)).u~j u~jt u~jH f _Your base attributes are Str 15, Int 13, Dex 22.v~j v~j v~j v~j7  v~j 8_Unknown command.w~jr )))))))l  )w~jrYou shoot an arrow.  The arrow pierces through the alligator.  Lightning courses through the alligator!!w~j F~lw~j2X.~~~.w~jn==9 (0.90w~jTw~ja _The alligator is heavily wounded.w~j' w~jm))))))) You shoot an arrow.  The arrow pierces through the alligator!!w~juM.lw~jvC.lw~j}§~.~.~~.§w~j~h6.9 (1.039w~j8§w~j%] _The alligator is almost dead.w~jt B)))))))w~j !lw~j% )~w~j )§~w~j% ...§~~~.~~~.~w~j o-7.8 (0.98w~j 8§w~j q _You shoot an arrow. The arrow closely misses the alligator.x~jDn _The alligator is almost dead. _x~jEYou shoot an arrow. The arrow closely misses the alligator.are studying Unarmed Combat. Your movement speed is average.  x~j/EYour attack delay is about 0.9 (and is slowed by your shield and armour).  Your damage rating with the +8 storm bow {elec, penet} is about 44 (Base 14 x  145% (Dex) x 168% (Skill) + 10 (Ench + Slay)).x~jF7-x~jNx~jQf _Your base attributes are Str 15, Int 13, Dex 22.y~jy~jy~j"y~j% y~j&&8_Unknown command.y~j"A~ _Your base attributes are Str 15, Int 13, Dex 22. _Unknown command. shoot an arrow.  The arrow pierces through the alligator!!  You kill the alligator! y~j#B Okawaru accepts your kill.y~j&7))))))y~j'A)y~jΪ;~~~~~~†y~j %.y~jr2=8.77y~j98§y~j( _You hear a splash.y~j( y~j y~j y~j7 y~j X6y~jz ,y~j %  y~jD You enter the shallow water.y~jA \Water Gem (1035) y~j y~jf N _Moving in this stuff is going to be slow.y~j y~j  B3y~j  y~j y~j} y~j OGem (1032) y~j y~j y~j A  You enter the shallow water.y~j \Water Gem (1030) y~j y~jE N _Moving in this stuff is going to be slow.y~j" y~j" OGem (1029) y~j# y~j& y~jO' B8y~j' y~j( y~j1* y~j, j  You encounter a swamp worm.y~j'0  ♣.~~ .~.~~~~~~~ ~~~♣...~~~~.♣♣ ♣.~.~..~~~~~.♣ ♣~.~y~j0 .♣~..~~~~~♣♣♣♣♣♣♣♣ ~~♣♣w..§..~~~~§~~~~~.~♣~...♣~~.~§.~~~~~~.~~~.♣♣§~~...~~~~~~~~..<~..... .~~~.~.@..~~~~..~~.~♣♣.--y~j0 C ~~~~~♣♣♣~.~~†~.... ~~. ♣♣♣.~~....♣....~ ~ ♣♣♣♣♣♣♣♣.......... ♣♣♣.♣♣♣♣~........... y~j1 ♣♣....♣♣~.~..#######. w   swamp worm (asleep) ♣...~.♣§.~~......#..# ♣♣.♣~..~~.~..#...#÷.# ♣♣♣♣..~§~~..#..##..#y~j6 {~~607.5 (8.8§y~j7 --8.5 (97 _y~j&; I§§y~j> z~jjv~Moving in this stuff is going to be slow. _You encounter a swamp worm.  You shoot an arrow.  The arrow pierces through the swamp worm!!  Lightning courses through the swamp worm!  You kill the swamp worm!z~jn.)))))))z~jnz~jo(z~j~..~~..~~~§.§z~j6==9.5 (1.0z~jp:6z~j(§§z~jK5§§z~jP _Okawaru accepts your kill.z~j z~jx z~j z~j H _No target in view!z~j z~j% z~j(G Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fightingz~j\12.7  12.6  +1   i - Spellcasting   5.0   6.0   0  z~j        z~j b - Unarmed Combat   0.0   0.5   0 +4 j - Hexes   8.0   6.4  +2  z~jF c - Throwing   0.0   1.0   0   k - Translocations   8.1   6.4  +2      z~jA l - Fire Magic   1.0   2.0   0   d * Ranged Weapons  19.6  26.5   0      z~jAB     m - Invocations  12.0  10.6  +2  e + Armourz~js11.1  11.3  +1   n - Evocations   5.0   5.0  +1  f + Dodgingz~j10.6  14.3  -1  z~jT    z~jn g * Shields  20.5  16.9  +3      z~jd; h - Stealth   5.0   3.6  +3      z~j            z~jD            z~j            z~j- !            z~j ?The species aptitude is in white. Bonus from skill manuals is in red.  [?] Help[=] set a skill target  z~j [/] auto|manual mode [*] useful|all skills [!] training|cost|targets|~j+p g - Shields  20.5|~jå> g + Shields 20.5}~j}~j}~j ♣.~~ gmalak the Peltast.~.~~~~~~~}~jv ~~~~ Formicid of Okawaru ******~♣...~~~~.♣♣♣.~~ Health: 148/148 ========================~.~..~~~~~.♣}~j r♣~.~ Magic: 28/28 ========================~.♣~..~~~~~♣♣♣♣♣♣♣♣ ~~♣♣ AC: 28}~j&!Str: 15~..~..~~~~§~~~~~.~♣~...♣ EV: 23Int: 16}~j}!~~.~~.~~~~~~.~~~.♣♣~~~.. SH: 33Dex: 28}~j!~~~...~~~§~~~~..<~.....~ XL: 19 Next: 52% Place: Swamp:2}~j "+.~~~.~.@..~~~~..~~.~♣♣.~ Noise: ==-------  Time: 29609.5 (0.0)~~~~~♣♣♣~.§§†.....~~.... g) +8 storm bow {elec, penet} }~j"~~. ♣♣♣.~~....♣....~. Cast: Jinxbite~ ♣♣♣♣♣♣♣♣.......... Gem (1026) }~j"♣♣♣.♣♣♣♣~...........♣♣....♣♣~.~..#######. ♣...~.♣§.~~......#..#}~j9# ♣♣.♣~..~~.~..#...#÷.# ♣♣♣♣..~§~~..#..##..# }~j#aYou shoot an arrow.  The arrow pierces through the swamp worm!!  }~j#Lightning courses through the swamp worm!  You kill the swamp worm! _Okawaru accepts your kill. }~ja$3_No target in view!}~j'}~j(}~j ,}~j-~~jC~~jyD~~jE~~jF~~jJ~~j$]05 _43  You enter the shallow water.Water Gem (1022) ~~j_N _Moving in this stuff is going to be slow.~~j6`~~jo`OGem (1021) ~~jQa~~jb~~jd~~j eB0~~je~~jg~~jh~~jdiC19~~ji~~jik~~j#nA  You enter the shallow water.~~jn7Water Gem~~jo% (1017) ~~jo~~jqqN _Moving in this stuff is going to be slow.~~j!s~~jsOGem (1016) ~~j0t~~j;u~~jxA  You enter the shallow water.~~j$y\Water Gem (1015) ~~jy~~j{  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water~~j5|4. _Moving in this stuff is going to be slow.~~j\}~~j}OGem (1014) ~~je~~~j~~jt~~jB3~~js~~j{~~j~~j$B2~~j…~~j~~j\ _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. ~~jيv You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.~~j \Water Gem (1010) ~~j݋~~j  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.~~j#eGem (1009) ~~j6~~jR~~j _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is goi~~jFng to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.~~j\Water Gem (1007) ~~j~~jB  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. ~~j_Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.~~jF~~j}OGem (1006) ~~j~~j~~jf ~.).~~j  ♣♣...♣♣  ~~jC♣♣~..~.♣♣♣♣♣~♣♣  ♣~...~.§~§~~~~  ~~j.♣~§§♣...~~~~.♣♣  ♣♣~~~.~..~~~~~.♣  ♣~~~~.♣~..~~~~~♣♣♣♣♣ ♣.@~..~..§~~~~~~~~--~~j220.0) ~~j♣♣.~~.~~.~~~~~~.~~~ ♣♣§~~...~~~~~~~~. ~~j8♣♣§.~~~.~....~~~~ ♣.~~~~~~♣♣♣~.§~† ♣~~~~...♣ ♣♣♣.~~.. ♣.§~~.♣♣♣♣♣♣♣♣♣♣♣.. ♣..~.♣♣♣♣♣.♣♣♣♣~...~~jli ♣♣..♣♣♣♣....♣♣~.~..  ~~j<~~~§~~jn=~§~~j2J--31.1 (21.6~~jhTWater Gem (1005) ~~jo9§~~j< ~~j_Found a mace.~~j5~~j`6~~j<~~j>H _No target in view!~~jC ~~j ~~j ~~j ~~j ~~j VGem (1004)  _~~j ~~j ~~j A  You enter the shallow water.~~j \Water Gem (1002) ~~j ~~j N _Moving in this stuff is going to be slow.~~j ~~j3 B1~~js ~~j ~~j ~~jC I999) ~~jj ~~jm ~~j %  ~~j JYou encounter a will-o-the-wisp.~~j`  ~~v.. .~~..~~j -{ ♣♣...~  ~.)..  ♣♣...♣♣ ~~j  ♣♣~..~.♣♣♣♣♣~♣ ♣~...~.~~~~~~~ ~~j ♣~@~♣...§~~~.♣♣ ♣♣~~~.~..§§~~~.♣ ♣~~~~.♣~..~~~~~♣♣♣♣♣♣♣.~~..~..~~~~~~~~~~~~jO E♣♣.~~.~~.~~~~~~.~~~ ♣♣~~~...~~~~~~~~v   will-o-the-wisp (wandering)~~jx ♣§.~~~.~....~~~~..~~~~~~♣♣♣~.§~†...~~j f~~~§...♣ ♣♣♣.~~...~~jX 2~v~~j )6.9 (5.8)~~j ~v§~~j g8.5 (7.47~~j  ~~j  ~~j 2_The will-o-the-wisp gives a chilling moan.~~j}h) ~~jhC~~~..  .v~.. ~~jhn { ♣♣...~  ~.)..  ♣♣...♣♣  ~~j(i,♣♣~..~.♣♣♣♣♣~♣♣ ~~jOi& ♣~...~.~~~~~~~  ~~jvi0♣~@~♣ ~~jiD ♣♣~~~.~..~§~~~.♣  ♣~~~~.♣~..~~~ji ♣♣.~~..~..~~~ji5 ♣♣.~~.~~.~ ♣♣~~~...~~~jj" ♣♣§.~§~.~. ~~jhjC♣.~~~~~~♣♣  ~jq ~~~..  ~jO9.v~..  { ♣♣...~  ~.)..  ~j♣♣...♣♣  ♣♣~..~.♣♣♣♣♣~♣♣  ♣~...~.~~~~~~~  ♣~@~♣  ~j♣♣~~~.~..~§~~~.♣  ♣~~~~.♣~..~ ♣♣.~~..~..~ ~jBH♣♣.~~.~~.~ ♣♣~~~...~ ♣♣§.~§~.~. ~ja♣.~~~~~~♣♣  ~j~j~j~jf _A will-o-the-wisp is nearby!~jbY ))))))~jy) You shoot an arrow.  The arrow pierces through the will-o-the-wisp!~jPG~v~je8~)...~===9.4 (0.9 _The will-o-the-wisp is moderately damaged.~j )))))))You shoot an arrow.~jo ~.v●.●.~jĚ..§The arrow completely misses the will-o-the-wisp.The will-o-the-wisp gestures.~jk-40.36~j*~jC _The will-o-the-wisp conjures some marshlight!~j )  You shoot an arrow. The arrow pierces through the foxfire!!  Lightning courses through the foxfire!~j6 )))))))You destroy the foxfire!~j~jW.§●§●§●§●.v~~)..=1.25§ _The arrow barely misses the foxfire.~j@ .You shoot an arrow. The arrow pierces through the foxfire!!  Lightning courses through the foxfire!~j' > ))~je ^))))) You destroy the foxfire!~j EThe arrow pierces through the will-o-the-wisp!!~jP ' ~j e~..v●.●~j -..§~jڣ ~The will-o-the-wisp is almost destroyed.The will-o-the-wisp gestures.~jŤ o-2.2 (1.04~j §§§§§~j  ~j 5_The will-o-the-wisp conjures some marshlight!~j §You shoot an arrow.  The arrow pierces through the foxfire!!!~j )  You destroy the foxfire!The arrow pierces through the foxfire! Lightning courses through the foxfire!~j 4))))~jF ,)))~j= .~●.).●...§You destroy the foxfire!~jE>GThe will-o-the-wisp gestures.~j>z-33~jBM§§~jD ~jD5_The will-o-the-wisp conjures some marshlight!~j .You shoot an arrow. The arrow pierces through the foxfire!!~j .You destroy the foxfire!The arrow pierces through the will-o-the-wisp!!  You destroy the will-o-the-wisp!~j .Okawaru accepts your kill.The arrow pierces through the foxfire!!!  Lightning courses through the foxfire!~jpV)))))))~j(~jyiP~......~ji(~~j:nh342~jq~jsN _You destroy the foxfire!~j~jS~j~jiH _No target in view!~j\~j~j ,~jR ~jkGem (991)  _~j~j ~jYB0~jx~j~j~jC89~j:~jc~j!X8~j~jT ~jF"~j"B7~j#~jy,<  You see here a +0 mace.~jl.~j.I6 _~j'0~jk2~jY4~j4B5~j 6~j7~j_:X4~j;~j=~j@~jI~jOgmalak the Peltast§~♣Formicid of Okawaru ******~jSO§~~§~ ..Health: 148/148 ========================~~... .♣♣♣ ♣♣♣♣♣Magic: 28/28 ========================~jO~...~♣♣♣..♣♣~~~~♣AC: 28Str: 15♣~~~~.♣..~..♣...♣EV: 23Int: 16~jO#♣.~~~~.~~~.~~§~~♣♣SH: 33Dex: 28♣......~~~..~~~..♣~jPXL: 19 Next: 53% Place: Swamp:2♣...~...~~@.~~~.~~~j/PVNoise: ---------  Time: 29652.2 (8.0){ .♣♣♣...~♣♣♣♣~@~~jlPg) +8 storm bow {elec, penet} ♣~.)..♣♣~♣ Cast: Jinxbite~jPd♣♣...♣♣♣~~ Gem (984) ♣♣~..~.♣♣♣♣♣~♣♣♣.♣~...~.~~~~~~~~~ @   Louise (polearm, asleep)♣~~~♣...~~~~.♣♣~jP♣.♣♣~~~.~..~~~~~.♣♣~♣~~~~.♣~..~~~~~♣♣♣♣♣♣♣♣ ~~Lightning courses through the foxfire! ~jQ_You destroy the foxfire! _No target in view! _You see here a +0 mace.  You encounter Louise the Corrupted. She is wielding a +1 trident of venom and~jJQUwearing the +6 tower shield "Kont" {rElec Will++ Int-5 Stlth+}.~jQY/  --more--~jJ(~j-9--~j(3J~~§~j5u 3.2 (93 _~ja8~j+G~jB )))))))@)You shoot an arrow. The arrow pierces through Louise.  Louise shouts!~j'/F@.~ja4G.~~~~~j)5o=4.0 (0.82~j9~jz;0 _Louise is lightly wounded.~j, ))))))) You shoot an arrow. The arrow pierces through Louise!!!~j ?§.~~~~j Q@.~~jv =====81~jׅ ~j Z _Louise is heavily wounded.~j@ ))))))) You shoot an arrow. The arrow pierces through Louise!!~j.\ @§~j!/nLouise is almost dead.Louise casts a spell.~j4w§§.~~~.~~j`5==---5.7 (0.90~j9~j^<$ _Louise blinks!~j8~Louise casts a spell. _Louise blinks!  Lightning courses through Louise!  You kill Louise! ~jB Okawaru accepts your kill.~j`)))))~j0W~~[..~~~jő~j5---6.679~jĢA§§~jP+ _You hear a splash. x3~jB~~♣ §~~§~ .. ~~... .♣♣♣ ♣♣♣♣♣ ~...§♣♣♣..♣♣~~~~♣ ~jCx♣~~~~.♣..~..♣...♣ ♣.~~~~.~~~.§~~~~♣♣ ♣......~~~..~~[..♣~jIC♣...~...~~.@~~~.~{ .♣♣♣...~♣♣♣♣§.~♣~.)..♣♣ ~~♣~jwC♣♣...♣♣♣ ~~.♣♣~..~.♣♣♣♣♣~♣♣ ♣.~~jC♣~...~.~ ~♣~~~♣...~~~~.♣♣ ~jCy♣.~♣♣~~~.~..~~~~~.♣ ♣~.♣~~~~.♣~..~~~~~♣~jCC ~~♣~jJG~§~j=Kp--7.6 (1.08~j>P"§~jqP§~j3R~ja ~~♣ §~~§~... ~~... ..♣♣♣ ♣♣♣♣♣ ~...§♣♣♣..♣♣~~~~♣ ~j ♣~~~~.♣..~..♣...♣ ♣.~~~~.~~~.~~~~~♣♣ ♣......§~~..~~[..♣♣♣♣...~...~~..@~~.~~~♣{ .♣♣♣...~♣♣♣♣§.~♣~.)..♣♣ .~~♣♣♣...♣♣♣ ~j . ~~.♣♣~..~.♣♣♣♣♣~♣♣ ♣.~♣~...~.~ ~♣~~~♣...~~~~.♣♣ ♣.~♣♣~~~.~..~~~~~.♣ ♣~.~♣~~~~.♣~..~~~~~♣ ~~♣~j3 y §~~You enter the shallow water.~j v--9.2 (1.6Water Ge~j %m (977) ~j ~j ? _Moving in this stuff is going to be slow.~j ~§♣ §~~§~... ~j= ~~... ..♣♣♣ ♣♣♣♣♣ ~j w~...§♣♣♣..♣♣~~~~♣ ~j r♣~~~~.♣..~..♣...♣ ~j q♣.~~~~.~~~.~~~~~♣♣ ~jg ♣......~~~..~~[..♣♣♣ ~j ♣...~...~~..~@~.~~~♣ ~j ♣~j { .♣♣♣...~♣♣♣♣~.~~~.~jJ ♣~j ♣~.)..♣♣ ..~~. ~♣~j ♣♣...♣♣♣ ♣~.~ ~~..~~j ♣♣~..~.♣♣♣♣♣~♣♣ ♣♣ ♣.~~§~jC .♣~...~.~ ~j} ~~j 3♣~~~♣...~~~~.♣♣ ~j ♣.~~j 2♣♣~~~.~..~~~~~.♣ ~jD ♣~.~~jn L♣~~~~.♣~..~~~~~♣ ~~♣♣.~j ~j 9§~j M60.85~j ~jv* ~j. ~j& '~jf 1 ~§♣ ~j :§~~§~... ~j ~~... ..♣♣♣♣♣♣♣♣♣ ~j7 w~...§♣♣♣..♣♣~~~~♣ ~j ♣~~~~.♣..~..♣...♣ ♣.~~~~.~~~.~~~~~♣♣ ♣......~~~..~~@..♣♣♣   ♣...~...~~..~~~.~~~♣ ♣ { .♣♣♣...~♣♣♣♣~.~~~.♣ ♣~~j ~.)..♣♣ ♣..~~.♣ ~♣♣♣♣~jM ...♣♣♣ ♣♣§.~♣ ~~..~~~j ♣♣~..~.♣♣♣♣♣~♣♣ ♣♣♣♣ ♣.~~§~j٢ A♣~...~.~~~~~~~ ~~~~j 0~~~♣...~~~~.♣♣ ~j. ♣.~~~jZ c♣♣~~~.~..~~~~~.♣ ♣~.~~~~j ~j (2.4~jл :4~j ~jt  ~j _Items here: ) [[ †.~j!c ~jd Pick up what? 22/52 gear slots (_ for help) Hand Weapons (select all with ))  a - a +1 trident of venom ~j%e .Armour (select all with [)b - a +0 chain mail  c - the +6 tower shield "Kont" {rElec Will++ Int-5 Stlth+} Carrion the human corpse of Louise ~jVe [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]~jִ ~je ~j gmalak the PeltastFormicid of Okawaru ******~§♣~j Health: 148/148 ========================§~~§~...Magic: 28/28 ========================~j1 "~~... ..♣♣♣♣♣♣♣♣♣AC: 28Str: 15~...§♣♣♣..♣♣~~~~♣EV: 23Int: 16♣~~~~.♣..~..♣...♣SH: 33~j Dex: 28♣.~~~~.~~~.~~~~~♣♣XL: 19 Next: 55% Place: Swamp:2~j ♣......~~~..~~@..♣♣♣Noise: ---------  Time: 29662.4 (0.0)♣...~...~~..~~~.~~~♣♣♣ g) +8 storm bow {elec, penet} ~j @{ .♣♣♣...~♣♣♣♣~.~~~.♣♣~ Cast: Jinxbite♣~.)..♣♣ ♣..~~.♣ ~♣♣♣♣~ Water Gem (974) ~j Z♣♣...♣♣♣ ♣♣§.~♣ ~~..~~♣♣~..~.♣♣♣♣♣~♣♣ ♣♣♣♣ ♣.~~§~~jN  ♣~...~.~~~~~~~~~~~~~ ♣~~~♣...~~~~.♣♣♣.~~~~ ~j ♣♣~~~.~..~~~~~.♣♣~.~~~ Okawaru accepts your kill. _You hear a splash. x3  ~j You enter the shallow water. _Moving in this stuff is going to be slow. _Items here: ) [[ †.  Okay, then.~jU ~j ~j! ~j  _~j ~j~j$~j^Gear: 22/52 gear slots (Left/Right/Tab to switch category) ~jhHand Weapons (go to first with )) ~jE g - the +8 storm bow (weapon) {elec, penet} ~jRM a - the +7 longbow of the Realm of Zot {chaos, rC+++} ~jMissiles (go to first with ()h - 26 poisoned darts  p - a curare-tipped dart ~j!`Armour (go to first with [) ~jlj b - a +2 pair of gloves of dexterity (worn)  e - a +0 pair of boots (worn) ~jE k - the +8 tower shield of Perfidy (worn) {Will+ rCorr Slay+2} ~j2 o - a +0 pair of gloves of dexterity (worn) ~jW u - the +7 swamp dragon scales of the Last Howling Gods (worn) {rPois rC+ Int+3~j/b v - a scarf of harm (worn)  j - the +4 skin of Zhor {*Englaciate rC+++ SInv} ~jϴ Jewellery (go to first with "=)  d - a +4 ring of protection (worn)  l - a +5 ring of evasion (worn)  t - the amulet "Akkut" (worn) {Chemistry Will+ Regen+}~j:c - a +6 ring of intelligence  ~jSEf - a +4 ring of protection  i - an amulet of dissipation  ~jm - a ring of flight ~j#[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]~jMp~jt~jy}gmalak the PeltastFormicid of Okawaru ******~jz~§♣Health: 148/148 ========================§~~§~...~j:zVMagic: 28/28 ========================~~... ..♣♣♣♣♣♣♣♣♣AC: 28Str: 15~jlz0~...§♣♣♣..♣♣~~~~♣EV: 23Int: 16♣~~~~.♣..~..♣...♣SH: 33~jzwDex: 28♣.~~~~.~~~.~~~~~♣♣XL: 19 Next: 55% Place: Swamp:2♣......~~~..~~@..♣♣♣~jzNoise: ---------  Time: 29662.4 (0.0)♣...~...~~..~~~.~~~♣~jz;♣♣ g) +8 storm bow {elec, penet} { .♣♣♣...~♣♣♣♣~.~~~.♣~j/{}♣~ Cast: Jinxbite♣~.)..♣♣ ♣..~~.♣ ~♣♣♣♣~ Water Gem (974) ~jb{♣♣...♣♣♣ ♣♣§.~♣ ~~..~~♣♣~..~.♣♣♣♣♣~♣♣ ♣♣♣♣ ♣.~~§~ ♣~...~.~~~~~~~~~~~~~ ~j{♣~~~♣...~~~~.♣♣♣.~~~~ ♣♣~~~.~..~~~~~.♣♣~.~~~ ~j{*Okawaru accepts your kill. ~j|U_You hear a splash. x3  You enter the shallow water. ~jO|0_Moving in this stuff is going to be slow. ~j~|_Items here: ) [[ †. _Okay, then.~j~j*~j~j~jL ~jBN Pick up what? 22/52 gear slots (_ for help) Hand Weapons (select all with )) ~jN + a - a +1 trident of venom Armour (select all with [)b - a +0 chain mail  c - the +6 tower shield "Kont" {rElec Will++ Int-5 Stlth+} Carrion the human corpse of Louise [Up|Down] select[Esc] exit ~jN Letters toggle [.|Space] toggle selected[top]~jb  c + the +6 tower shield "Kont" {rElec Will++ Int-5 Stlth+}[Enter] accept (1 chosen)~jf~jf~jn~jx}gmalak the PeltastFormicid of Okawaru ******~jy~§♣Health: 148/148 ========================§~~§~...~jwyVMagic: 28/28 ========================~~... ..♣♣♣♣♣♣♣♣♣AC: 28Str: 15~jy~...§♣♣♣..♣♣~~~~♣EV: 23Int: 16~jrz♣~~~~.♣..~..♣...♣SH: 33Dex: 28♣.~~~~.~~~.~~~~~♣♣~j {XL: 19 Next: 55% Place: Swamp:2♣......~~~..~~@..♣♣♣Noise: ---------  Time: 29662.4 (0.0)♣...~...~~..~~~.~~~♣~jb{x♣♣ g) +8 storm bow {elec, penet} ~j{ { .♣♣♣...~♣♣♣♣~.~~~.♣♣~ Cast: Jinxbite~j{ ♣~.)..♣♣ ♣..~~.♣ ~♣♣♣♣~ Water Gem (974) ~j5|♣♣...♣♣♣ ♣♣§.~♣ ~~..~~~ji|♣♣~..~.♣♣♣♣♣~♣♣ ♣♣♣♣ ♣.~~§~ ~j|♣~...~.~~~~~~~~~~~~~~j|U ♣~~~♣...~~~~.♣♣♣.~~~~~j|L ♣♣~~~.~..~~~~~.♣~j(}6♣~.~~~ ~jV}*Okawaru accepts your kill. ~j}U_You hear a splash. x3  You enter the shallow water. ~j}0_Moving in this stuff is going to be slow. ~j}_Items here: ) [[ †. _Okay, then.~j%~~jӈ$§~j ~j`O3.4 (13~j~j~jΖ)~jX_You hear a splash. x3  You enter the shallow water. _Moving in this stu~jOff is going to be slow. ~j_Items here: ) [[ †. _n - the +6 tower shield "Kont" {rElec Will++ Int-5 Stlth+}~j~j ~j Gear: 23/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  g - the +8 storm bow (weapon) {elec, penet}  a - the +7 longbow of the Realm of Zot {chaos, rC+++} Missiles (go to first with ()h - 26 poisoned darts  p - a curare-tipped dart Armour (go to first with [)  b - a +2 pair of gloves of dexterity (worn)  e - a +0 pair of boots (worn)  k - the +8 tower shield of Perfidy (worn) {Will+ rCorr Slay+2}  o - a +0 pair of gloves of dexterity (worn)  u - the +7 swamp dragon scales of the Last Howling Gods (worn) {rPois rC+ Int+3 v - a scarf of harm (worn)  j - the +4 skin of Zhor {*Englaciate rC+++ SInv}  n - the +6 tower shield "Kont" {rElec Will++ Int-5 Stlth+} Jewellery (go to first with "=)  d - a +4 ring of protection (worn)  l - a +5 ring of evasion (worn)  t - the amulet "Akkut" (worn) {Chemistry Will+ Regen+}c - a +6 ring of intelligence  f - a +4 ring of protection  i - an amulet of dissipation [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]~j: ~j;A ~jH }gmalak the PeltastFormicid of Okawaru ******~j I ~§♣Health: 148/148 ========================§~~§~...~jH~j&KN _Moving in this stuff is going to be slow.~jM~jrOdGem (969) ~jQ~jS~jFTB8~jZU~jW~jM[A  You enter the shallow water.~j[[Water Gem (966) ~j5]~j}`N _Moving in this stuff is going to be slow.~jLb~jbNGem (965) ~jc~je~jzh~jhB4~ji~jk~jm~jmB3~j"o~jp~js~jsB2~j#u~jfw~jzA  You enter the shallow water.~jh{[Water Gem (961) ~j|~j  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. ~j΄_Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.~jdGem (960) ~jH~jS~jFs _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.Water Gem (958) ~j~j.^  You enter the shallow water. _Moving in this stuff is goi~jhng to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.~j~jNGem (957) ~jʚ~j~jݞ~j3B6~j~j~j̥~j,5~j6~j~j©~j~jFB4~j~j~jR~jB3~j)~j~j ~juB2~j[~j~jϾ _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water~j Z. _Moving in this stuff is going to be slow.  You enter the shallow water.~j[Water Gem (951) ~j~j   You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is goi~jng to be slow.~j~jBC49~j0~js~j~j NGem (948) ~j~jD~j3 _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water~j.~j[Water Gem (946) ~j~jM  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is goi~jdng to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.~j~j\NGem (945) ~j~j~j[ _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. ~jP_Moving in this stuff is going to be slow.  You enter the shallow water.~j[Water Gem (944) ~j ~j  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.~j[~jB2~ji~j8~j~jB1~j~j~j~jNGem (940) ~j~jB~js _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.Water Gem (938) ~j~j  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. ~j*_Moving in this stuff is going to be slow.~ju~jNGem (937) ~j~j~j~jEB6~j~j~j# _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. ~jZP_Moving in this stuff is going to be slow.  You enter the shallow water.~j[Water Gem (934) ~j~j"  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is goi~jZdng to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.~j2~jNGem (933) ~j~j ~jl ~j B2~j ~jK~j~j[B1~j>~j~j*~jxB0~jb~j~jf~jC29~j~jM~jB8~j_~jwh _Moving in this stuff is going to be slow.  You enter the shallow water~j. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. _w - 6 scrolls of enchant weapon (gained 1)~j #A  You enter the shallow water.~j#[Water Gem (927) ~jn$~j&N _Moving in this stuff is going to be slow.~j&(~jt(NGem (926) ~j()~j*~j+~jB,B5~j-~jb.~j/~j0B4~j0~j>2~j3~j4B3~j4~j5~j|7~j7B2~j8~j9~j5;~j;B1~jB<~j=~jBI  You enter the shallow water.  ~jBuMoving in this stuff is going to be slow.  You sense a monster nearby.~jLG~♣.~...♣..........♣♣ ♣♣~jG♣...~~..~~~~.♣.~~~♣♣.. .~~ ♣~~~..~~§~~.♣..~.~~~~ ~~~~♣♣~.....~~~~~..~~...~~ ~~~~ ~jG5♣ ♣~~§...~§~~~...~~.~.~~ ~~§.. ~♣♣.~~...~~~~~~....♣~... ~~~~.♣ ~.~jH.~~~~~~~~..♣ ~~~~.~♣♣ ~..~~~~~..~~~~~~@~~.♣ ~~.....< ~j _You block the spray of wooden splinters.~jp)))))) The eleionoma hurls a spray of splinters at you. _You block the spray of wooden splinters.heavi  The arrow pierces through the swamp worm!!~j,Aw~~j'3\ ~§~...♣n~jp3/~~~.The swamp worm is severely wounded.~j<4p-20.3 (1.06~j~8~j:7 _You block the eleionoma's attack.~jb3 `~The eleionoma is severely wounded.~j3   You kill the swamp worm!  Okawaru accepts your kill.~j3: ))))) )~j B ~§~jP Kn/~†~~j <§.You hear a splash.~j z-15~j 9§~j  ~j 1_You block the eleionoma's attack.~jjV))))))~jBf n/§~~j'C†~.You shoot an arrow. The arrow closely misses the eleionoma.~jCo-2.1 (0.84~jHL§§~jJ ~jJ1_You block the eleionoma's attack.~jqa. _You block the eleionoma's attack.  You shoot an arrow.  The arrow pierces through the eleionoma!  Lightning courses through the eleionoma!  You kill the eleionoma!  Okawaru accepts your kill.~jw4)))))~j!xi) ~jJy§§~//~†~~j1*~.~j7-3.1 (1.03~jy ~jD  ~j I_An eleionoma bone magically twists into a wand of mindburst (16).~j~jh~j)~jH _No target in view!~j~jF~jx~j?~j~jdkGem (912)  _~jcU  f - a wand of mindburst (22) (gained 16 charges)~jB1~j~jAf _You see here an eleionoma corpse.~j~jnB0~j}~j~j1C09~j~jEQ _a - a wand of flame (84) (gained 11 charges)~j~j7B8~j~jf~j3~jB7~jM~j~j~jAB6~j"~j~~j ~j; You enter the shallow water.~j[Water Gem (904) ~j~jN _Moving in this stuff is going to be slow.~j~jNGem (903) ~j ~jK ~j ~jS B2~j ~jl ~j A  You enter the shallow water.~j [Water Gem (901) ~j ~j N _Moving in this stuff is going to be slow.~jE ~j zGem (900) ~ju 8998~j7 ,~j ~je! B7~je$ ~j- ~j3 ~j4 B6~j67 ~j< ~jJ A  You enter the shallow water.~jK 6Water Ge~jK %m (894) ~jN ~jU ^  You enter the shallow water. _Moving in this stuff is goi~jAV ng to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is goi~jsV ng to be slow.~j X ~jzX NGem (893) ~jBY ~jZ ~j1\ ~j\ B2~j+y 10 _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.Water Gem (888)   You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.Gem (887) 6~jz s _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.Water Gem (885) ~j({ ~j ^  You enter the shallow water. _Moving in this stuff is goi~j@ ng to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. ~js *_Moving in this stuff is going to be slow.~j dGem (884) ~jɂ ~jӄ ~jh ~j B3~jg ~j ~jъ ~j1 B2~j ~jۍ ~j~ ~jU B1~j= ~jm ~jΖ ~j` ,0~j ~jK ~jΚ ~j ~j C79~j ~jR ~jr ~j% B8~jj ~j ~j ~j" ,7~jW ~j۬ ~jH ~j ~j B6~j! ~jL ~j ~ji B5~j& ~j` ~j ~j B4~j ~j ~jc ~j B3~j ~j ~j r _Moving in this stuff is going to be slow.  You enter the shallow water. ~j9 _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water~jm .~j [Water Gem (871) ~j ~jn  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water~j . _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.~j ~jl NGem (870) ~j3 ~js ~j ~je C69~j ~j ~jI ~j B8~jO ~j ~j r _Moving in this stuff is going to be slow.  You enter the shallow water. ~j _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.~j [Water Gem (867) ~j ~j 8  You enter the shallow water~j V. _Moving in this stuff is going to be slow.  You enter the shallow water~j" V. _Moving in this stuff is going to be slow.  You enter the shallow water~jT 4. _Moving in this stuff is going to be slow.~j ~j NGem (866) ~j ~j ~j ~j B5~j ~j_ ~j ~j- :4~j ~j/ ~j ~j B3~j ~jr ~j ~jK ~j :2~j ~j~ ~j/ ~j B1~j\ ~j ~j ~jU B0~j ~j ~j# ~j C59~j< ~jd ~j ~j* B8~j ~j ~j ~j B7~j ~j7 ~j r ♣♣♣♣ ~jY ^♣ ♣♣ ♣♣♣♣♣♣..♣♣ ♣ >..♣♣~♣♣♣♣♣....♣..~♣ ♣♣ ♣.~...♣..........♣♣♣♣♣. ~j ♣...~~@.~~~~.♣.~~~♣♣...-79.3 (56.2) ~j ]♣~♣~~~..~§~~~.♣..§.~~~~. ♣♣~.....~~~~~..~~...~~§ ~j  ..♣♣ ♣~~§...~~~~~...~~.~.~~.  ~§~.~♣♣.~~...~~~~~~....♣~...  ~~~~~~.♣.~~~~..~~~~~~~~..♣♣..~ ~ja  .~~~~~..§~~~~..~~~~~~~~~.♣♣♣♣  .~~~~~..~~~~~.♣♣.~~~...♣†...♣♣♣  ~~~~...~~~~~~♣♣♣.~~.♣♣♣♣..~~..~js 7§~j -80.3 (576~j J§§§~j; R _Moving in this stuff is going to be slow.  You enter the shallow water~js . _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. _Found a stone staircase leading down.~j~jj~jA~jc~jX5~j~j2~j~jB4~j~j~jX3~jh~j~jj~jB2~j~j~j ~jr B1~jD ~j ~j3 ~jx B0~j~j~j~jhC49~j~j~j~jB8~jp~j2~j ~j:; You enter the shallow water.~j[Water Gem (846) ~j~jEN _Moving in this stuff is going to be slow.~j~jGNGem (845) ~j~jL ~j#  You enter the shallow water.Water Gem (843) ~j_$~jj& ~j&H_Moving in this stuff is going to be slow.~jP(%  ~j(GYou encounter a goliath frog.~j,S♣♣♣♣♣♣♣♣~j-\♣♣..♣♣♣♣ ♣♣♣♣♣♣..♣♣♣>..♣♣~♣♣♣♣♣....♣..~♣ ♣♣♣.~...♣..........♣♣ ♣♣...~~..~~§~.♣.~~~~j.' ♣~♣~~~..~~~~§.♣..§.~~ ♣♣♣~@....~~~~~..~~.....♣♣ ♣~~~...~~~~~...~~.~§~.~♣♣.~~...~~~~~~....♣~. ~~~~~~.♣.~§~~..~~~~~~~~..♣♣ .~~~~~..~~~~~..~§~~~~~~~.♣♣ .~~~~~..~~~~~.♣♣.~~~...♣†... F   goliath frog (reaching, wandering) ~~~~...~~~~~§♣♣♣.~~.♣♣♣♣..~~ ~~~~§~.~~~~.♣♣ ♣.~F.♣♣♣♣.~§~ ~~.~~~..~~~.♣ ♣..~~~~♣~..~†~j0/Y92.5 (12F.~jK0+~~j3T~~~~j 4 F ~j4r3.5 (13Gem (842) ~j8~j9 ~j:3_The goliath frog leaves your sight.~j~jf~j~jc~jA  You enter the shallow water.~jqWater Gem (841) ~j1N _Moving in this stuff is going to be slow.~j0 ~j NGem (840) ~j*!~j"~j-$~js$C39~j/%~j&~jf(~j(B8~j)~j*~jZ,~j,B7~jE-~j.~j1A  You enter the shallow water.~j^2[Water Gem (835) ~j(3~jv5N _Moving in this stuff is going to be slow.~jS7~j7NGem (834) ~j8~j :~j+>h _Moving in this stuff is going to be slow.  You enter the shallow water~jf>. _Moving in this stuff is going to be slow.  You enter the shallow water.  Moving in this stuff is going to be slow.  You sense a monster nearby.~jFB♣♣♣♣.~ ♣♣..♣♣♣♣ ♣♣♣♣~j~B♣.{ ♣>..♣♣~♣♣♣♣♣...♣ .~ ♣♣♣.~...♣........ . ♣♣...~~..~~§~.~jBn~~~♣♣. ♣~♣~~~..~~~~§...~..~♣♣♣ ♣♣♣~.....~~~~~.~......♣♣♣♣~~~...~~~~~.~jB♣.~~~~@.~♣♣.~~...~~~~~~ ~..~~~~~~~.♣.~~~~..~~~~~ .♣~~.~~~~~..~j,C~~~~~ ♣..~~~~~..~~~~~.♣♣.~~~. ♣..~~~~...~§~~~~♣♣♣.~~.~jbC ~..~~~~~.♣♣ ♣F~..♣~jC ♣.~~~.~~~..~~~.♣ ♣..~ ♣..~~~~~~.~♣~.♣♣ ♣.~~~ .~~~~~~~♣~♣♣♣ ♣♣...~~jF3803.3 (9.8)~j|G_Water Gem (833) _~jQJ~jBL~j#3 ~j3 ~jw4 ~j6 ~j8 j  You encounter an alligator.~j= .~.. ♣♣♣♣  .~.~ ♣♣..♣♣♣♣ ♣♣♣ ♣.l~ ♣>..♣♣~♣♣♣♣♣~j= 5♣♣ .~~ ♣♣♣.~...♣....♣.. .. ♣♣...~~..~~§~♣~~~♣♣. ♣~♣~~~§..~..~♣♣♣ ♣♣♣~.....~~~~~.~....@.♣♣♣♣~~~.....♣.~~~~§.~♣♣.~~.~..~~~~~~~.♣.~~~~....♣~~.~~~~~..~~~~~..~~~~♣ ♣..~~~~~..~~~~~.♣♣.~~~~jY>  ♣..~~~~...~§~~~~♣♣♣.~~. l   alligator (drag, asleep)♣~..~~~~~~.~~~~.♣♣ ♣F~..♣♣.~~~.~~~..~~~.♣ ♣..~~♣...~♣~.♣♣ ♣.~~~~j4D f0.0§§~j G x4.3 (1Gem (832)  _~jI 9§~jK ~j0p ..~.. ♣♣♣♣  .~.~   ~j]♣.l~ ♣> ♣♣ .~~  ♣.. ..  ~j3♣~~~♣♣.  ...~..~♣♣♣ ~j, ~.~....@.♣~j- ..♣.~~§~§.~♣~ja  .~..~~~~~~~.♣ ~j..♣~~.~~~~~..~~ ~j!♣ ♣..~~~~~..~§~ ~j♣..~~~~...~§~~ ~j6\♣~..~~~~~~.~~~~.♣♣  ♣♣.~~~.~~~..~~~.♣   ~ji~js ..~.. ♣♣♣♣  .~.~  ~js ♣.l~ ♣> ♣♣ .~~ ~jsg ♣.. ..  ~jHtd♣~~~♣♣.  ~jt...~..~♣♣♣  ~.~....@.♣ ~ju..♣.~~§~§.~♣ .~..~~~~~~~.♣~jpuy ..♣~~.~~~~~..~~~ju ♣ ♣..~~~~~..~§~ ~jv[♣..~~~~...~§~~ ~jdv♣~..~~~~~~.~~~~.♣♣  ~jv♣♣.~~~.~~~..~~~.♣   ~j~j~j~j ~j*S_An alligator is nearby!~jD ~j0)~j ))~j ))~j,))~jo?l  ~j)~j_You shoot an arrow.  The arrow pierces through the alligator!  ~j()Lightning courses through the alligator!!~jS`M~l~jk2~..~jCl7.~~~jnp==5.1 (0.81~j1{7§§~jw{~j܂b _The alligator is severely wounded.~jU)))))))~jlL~l~jlJ.l~jq.~..~~~~§§~j.ro-6.1 (1.00~j[u9§~j5w ~jqwb_You shoot an arrow. The arrow barely misses the alligator.~j )))))))You shoot an arrow.~jM.l~j=.~.~j{~.§~==~j*K7.0 (0.929~j+~jӟ ~jZ_The arrow completely misses the alligator.~j a ..~.. ♣♣♣♣  .~.~ ~j   ♣.~~ ♣> ♣♣ .~~  ♣.. ..  ♣~~~♣♣.  ...~..l♣♣♣  ~.~....@.♣ ..♣.~~~~~.~♣ .§..~~~~~~~.♣ ..♣~~.~~~~~..~~ ♣ ♣..~~~~~..~~~ ♣..~~~~...~~~~ ♣~..~~~~~~.~~§§.♣♣  ♣♣.~~~.~~~..~~~.♣   ~j ~jH^  ..~.. ♣♣♣♣  ~j^ .~.~   ♣.~~ ♣> ~jF_ ♣♣ .~~  ♣.. .. ~j_  ♣~~~♣♣.  ...~..l♣♣♣ ~j9` y ~.~....@.♣ ~j` ..♣.~~~~~.~♣ .§..~~~~~~~.♣ ~ja ..♣~~.~~~~~..~~ ♣ ♣..~~~~~..~~~ ~ja ♣..~~~~...~~~~ ♣~..~~~~~~.~~§§.♣♣ ~ja  ♣♣.~~~.~~~..~~~.♣   ~jh ~ji ~jo ~j6s  ~js [_An alligator is nearby!~j@ 1)~jk l§~§You shoot an arrow. The arrow barely misses the alligator.~je h-98~j M§§~j~  ~j ,_You block the alligator's attack. x2~j$: )~j\%j You shoot an arrow.  The arrow pierces through the alligator!~j l~The alligator is almost dead.~jE|-8.87~j~j: _You block the alligator's attack. x2~j  ~Lightning courses through the alligator!  You kill the alligator!  Okawaru accepts your kill.~j>)~j~jrM†§§~~j{wj89.76~j~z9§~jJ~( _You hear a splash.~j ~j ~j ~j ~j ~jp X5~jX ~j   You enter the shallow water.Water Gem (824)  _Moving in this stuff is going to be slow.  You see here an alligator corpse.Gem (823)  _21019876  You enter the shallow water.Water Gem (814)  _Moving in this stuff is going to be slow.Gem (813) .~~..~.#♣.~♣...~[39~jʸ N;49m #§.~♣♣ #..♣~♣♣♣ #.....@♣♣-- ♣.....§.♣ ♣♣~.♣♣.♣♣ ♣..~...♣♣♣♣♣♣♣  ♣~.~.~~.~♣♣..♣♣♣♣ ♣♣♣.♣.~~~.~♣>..♣♣~♣♣♣♣♣.♣♣...~~.♣♣♣♣♣.~...♣...♣.......♣ ♣♣...~~..~~§.♣~~~♣♣..♣ ♣~♣~~~..~~~~§22.9 (13.2)~--3.9 (142 _j - a black potion~jk~jgl~jm~j]n~j%p~jqX1~jKt~jxxI  You enter the shallow water.  ~jxMoving in this stuff is going to be slow.  You encounter a spriggan. It is wielding a +2 devious dagger.~j|i.♣~.♣♣#~.....~j| ..~~.. ..~.~ #♣.~. ♣...§~j| #§.~ #..♣@♣♣♣~j}U #......♣♣~j*}F ♣.....~.♣ ♣♣~.♣♣.♣♣  ♣..~...♣♣♣♣~j\}*♣♣♣~j} ♣~.~.~~.~♣♣..♣♣♣♣ ♣ i   spriggan (asleep) ♣.♣.~~~.~♣>..♣♣~♣♣♣♣♣~j} ♣♣...~~.♣♣♣♣♣.~...♣... ♣.......♣ ♣♣...~~..~~~jQ§~4.9 (1.0)~jτ6.5 (2.6Water Gem (809) _~j`~j~jm i.♣§.♣♣ #~.....~j ..~~.. ~j...~.~ #♣.~. ~j4♣...§ #~.~♣♣ ~j1>#..♣@♣♣♣  ~jXz#......♣♣  ♣.....~.♣  ♣♣~.♣♣.♣♣  ~jz7♣..~...♣  ♣~.~.~~.~j  ~j@♣.♣.~~~.~♣> ♣♣...~~.♣♣♣ ~j' ~jʊ i.♣§.♣♣ #~..... ..~~.. ..~.~ #♣.~. ♣...§ ~j9#~.~♣♣ #..♣@♣♣♣  #......♣♣  ~j+♣.....~.♣  ♣♣~.♣♣.♣♣  ~jas♣..~...♣ ~j~♣~.~.~~.  ~jЌ%♣.♣.~~~.~♣> ♣♣...~~.♣♣♣  ~j~j~jr~jp_ _A spriggan is nearby!~j'' ~j(.~j>(0You shoot an arrow.  ~jY(/The arrow pierces through the spriggan!!  ~js(=You kill the spriggan!~jI-)~j-)~j- ))~j-)))~j#.~j.(~j/i~jT .iOkawaru accepts your kill.~jC)~..~jڶ.~~ji   spriggan rider (polearm, wandering)~j5==7.4 (0.9~j~jV ~jwl_You encounter a spriggan rider. It is wielding a +0 spear.~j -))))~j %)))~j .iYou shoot an arrow. The arrow misses the spriggan rider.~j )~..~~i)~jE g8.2 (0.88~j ~j 0 _The spriggan rider shouts!~j<; ))~j ))~j ))~je)You shoot an arrow.  The arrow pierces through the spriggan rider.~jOM.i~jPJ.i~jW).♣~~.~~jYo-9.1 (0.97~j}^~j`< _The spriggan rider is lightly wounded.~joX )))))))~jo You shoot an arrow.  The arrow pierces through the spriggan rider!~jRX )~..~j8.i~~jSThe spriggan rider is moderately wounded.~j!-~j^\30.06~j ~j[< _You block the spriggan rider's attack.~jV )))))))~j )You shoot an arrow.~jCo5 )~jo(~...~j!p4i~~jpT§The arrow barely misses the spriggan rider.~jrh=95~jy9§~j"} ~j}._You block the spriggan rider's attack.~j -))))~j %)))~j3  )~...i~You shoot an arrow. The arrow misses the spriggan rider.=1.7 (0.84 _You block the spriggan rider's attack.~jA& ~jSA)))~j}A ))~jA)~jA1)You shoot an arrow.~j] )~...~j4i~~§The arrow barely misses the spriggan rider.~jg2.7 (1.03~j9§~j ~j ._You block the spriggan rider's attack.~jW1 .The arrow pierces through the spriggan rider!!!  You kill the spriggan rider!  Okawaru accepts your kill.You kill the hornet!~j[x)))))))~j ~)~...)~60====32 _Okawaru accepts your kill.~j75 ~j5 ~jH8 ~j; ~j? ~jA B1~jB ~jD ~j'G ~jG NGem (800) ~jjI ~j\K $  Things that are here:~j>N n  a +0 spear; a +0 buckler; a hornet corpse~jR ~jR K799 _~j V ~jV ~jY ~jY ,8~jZ ~j[ ~j ^ ~jIb %  ~jmb EYou sense a monster nearby.~jEh    ♣♣  ~jjh T ♣.♣  ~jh t ♣♣..♣♣♣♣  ~ji X .).♣~.♣♣♣  ##~.....♣♣  { #...@~~..~♣♣♣----  ♣^♣..~.~~♣.♣♣   # ♣#♣.~..~.~♣   ♣..)~.♣.♣♣  ~j..♣♣~   ~jZ#~. ♣♣...~~.♣♣♣♣♣.~..   ♣..♣♣.......♣ ♣♣...~   ~j#♣§..♣~~~♣♣..♣ ♣~♣~~~   ~j@♣..@..~..†♣♣♣ ♣♣♣~..   ~jr♣...~.~......♣♣♣♣~~~.    ♣..~..♣.~~~~~.~♣♣.~~.   ~j♣~.~..~..~~~~~~~.♣.~~~   ~jҁV♣♣§....♣~~.~~~~~..~~~~   ♣~..♣♣♣..~~~~~..~~~~~    ~jf ♣♣.♣ ♣..~~~~...~~~~~~     ♣♣ ♣~..~~~~~~.~~~~.♣   ~j&A ♣♣.~~~.~~~..~~~.♣~jbE ~jJ{66.1 (23.8)~jRGem (770)  _~jω~j~j) ~j* ~jW, ~j0 ~j>5 n  You encounter a spriggan. It is wielding a +0 dagger.~jj5 ~j< T  #......♣♣  ~j=  ~j%= < ♣.....~.♣  ~jh= o # ♣♣~.♣♣.♣♣  ~j= {♣#i ♣..~...♣♣♣♣♣♣♣   .. ♣~.~.~~.~♣♣..♣♣  ~j>  ♣.# ♣.♣.~~~.~♣>..♣♣  ~j[> { #~. ♣♣...~~.♣♣♣♣♣.~.  ~j>  ♣..♣♣.......♣ ♣♣...  ♣§.@♣~~~♣♣..♣ ♣~♣~~  ~j>  ♣♣.....~..†♣♣♣ ♣♣♣   ♣...~.~......♣♣♣♣~~~   ♣..~..♣.~~~~~.~♣♣.  ~j4?  ♣~.~..~..~~~~~~~.♣.  ♣♣§....♣~~.~~~~~..i   spriggan (asleep) ~jp? M ♣~..♣♣♣..~~~~~..~~~~ ♣♣.♣♣♣..~~~~...~~~~~ ~j? Z♣♣ ♣~..~~~~~~.~~~~.~jdG F~0.0)~j_I m7.1 (169 _~jK ~jT ~j )))))i    You shoot an arrow. The arrow pierces through the spriggan.  The spriggan shouts!~j 9.i~jŒ 7.i~jg %..~j ( ~jΚ R=88~j ~jq ~j M _The spriggan is moderately wounded.~j3 ~jJ ))))~jc You shoot an arrow. The arrow pierces through the spriggan!~jY9.i~jM..§~jo=9.0 (0.97~j~j1 ` _The spriggan is heavily wounded.~joD))))~j7.i~jW...§~~jJe8 (0.86~j~jh _You shoot an arrow. The arrow misses the spriggan.~j .You shoot an arrow. The arrow pierces through the spriggan!  Lightning courses through the spriggan!  You kill the spriggan!~jO ]))~jQ B~)§~jQ ~j@W h70.8 (1.05~j[ ~j] : _Okawaru accepts your kill.~j] ~j]~j~j!~jH _No target in view!~j~j܇~jx~jd~j~jH_4 _~jb~j~jB3~jT~j$  Things that are here:~jEn  a +0 dagger; a +0 robe; a spriggan corpse~jݣ~j{I2 _~j̥~j~jB  { ♣#~.~♣♣♣♣ ~jz{ .[ #..♣~♣♣♣ { .~ #......♣♣ ~jɰ ~# ♣.....~.♣   ##~ ♣♣~.♣♣.♣♣  {♣#.. ♣..~...♣♣♣♣ ~j- ♣..♣ ♣~.~.~~.~♣♣.  ♣.##♣♣.♣.~~~.~♣> ~jd #@..♣♣...~~.♣♣♣♣♣.--3.8 (3 ~j= ♣.)♣♣.......♣ ♣♣  ♣~..♣~~~♣♣..♣ ♣~♣ ~jȱ ♣♣.....~..†♣♣♣ ♣♣♣ ~j ♣...~.~......♣♣♣♣  ♣..~..♣~♣♣. ~jV ♣§.~..~..~~~~~~~.♣.  ♣♣~....♣~~.~~~~~.. ~j ♣~..♣♣♣..~~~~~..~~You enter the shallow water.  Moving in this stuff is going to be slow.~j5~jݸ--5.4 (4.6Water Gem (761) ~j%~j) _Found a scale mail.~j|H ~j$I ~j K ~jN ~jCU dGem (760) ~jX ~j`Z ~jH] ~j] C59~j_ ~ja ~jNf ~jf B8~jh ~jk ~jp I  You enter the shallow water.  ~jp Moving in this stuff is going to be slow.  You encounter a spriggan. It is wielding a +0 dagger.~jv |  ##♣..)~.♣.♣♣ ~jw  ..♣#~.~♣♣♣♣  { .[.#..♣~♣♣♣ ~jOw { .~ #......♣♣  ~##♣.....~.♣~jw  #$ ### ##~.#♣♣~.♣♣.♣♣ ~jw   .~>.#!i♣#..♣ ♣..~...♣♣♣♣~jx S  #.$.$.♣..♣ ♣~.~.~~.~♣♣ ♣@♣.##♣♣.♣.~~~.~♣>~jx  #$#~..♣♣...~~.♣♣♣♣ ~jx ♣♣♣.)♣♣.......♣   ♣~..♣~~~♣♣..♣  ~j7y q ♣♣.....~..†♣♣♣ ♣ ~jy  ♣...~.~......♣♣♣ i   spriggan (asleep)  ♣..~..♣.~jy ~♣  ♣§.~..~.~~.~j z m  ♣♣~....♣~~.~~~~~.~j G{8.4 (3.0~j؁ 80.0 (4.6Water Gem (756) ~j؆ ~je _Found 8 gold pieces and a cyan potion. Found an escape hatch in the floor.~j  ))i    You shoot an arrow. The arrow pierces through the spriggan!~j~j8.~jai~j $ ~j?$ ~je$KThe spriggan is severely wounded.~j&4==8 (0.8~j&$5~j '~j=~jCF ~jqF~jF(_You block the spriggan's attack.~jd 8))~j ? !~jI pi  You shoot an arrow. The arrow misses the spriggan.~jUg1.7 (0.94~j~j 6 _You block the spriggan's attack.~j8))~jd~ !i You shoot an arrow. The arrow closely misses the spriggan.2.7 (1.03 _You block the spriggan's attack.~j|  .You shoot an arrow.  The arrow pierces through the spriggan!!  You kill the spriggan!~jp ]))~jG!)~jIg3.6 (0.92~j~j ~j?B_Okawaru accepts your kill.~jZ ~jZ ~j_ ~jGa  ~jua B_No target in view!~j^ ~j ~j6 ~j ~j ~ju UGem (751)  _~jd ~j ~j B0~j/ ~jx ~jH_You now have 1717 gold pieces (gained 1).~j ~jD; You enter the shallow water.~jY[Water Gem (749) ~jc~j'N _Moving in this stuff is going to be slow.~j5%  ~j&6EYou sense a monster nearby.~jM ♣♣#♣.~..~.~♣  ##♣..)~.♣.♣♣  { ..♣#~.~♣♣♣♣~jM  { { .[.#..♣~♣ { .~ #......♣♣  ~##♣.....~.♣  ♣#$ ######~.#♣♣~.♣♣.♣♣ ~jN  ..~>.#!.♣#..♣ ♣..~...♣  {#.$.$@♣..♣ ♣~.~.~~.~♣~jCN --  ####.♣~♣.##♣♣.♣.~~~.~ ###.#~..♣♣...~~.♣♣ ~jkN♣♣♣.)♣♣.......♣   ♣~..♣~~~♣♣..~jN♣  ♣♣.....~..†♣♣♣  ~jN ♣...~.~......♣  ♣..~..♣.~~~~~.~  ♣§.~..~..~~~~~~~~jS-8.2 (4.6~jLTp--Gem (748)  _~jX~j6Z$  Things that are here:~j/\ _a +0 dagger; a +0 robe; a spriggan corpse~j*3~j~j~j ~jld You sense a monster nearby.~jd  #♣♣#♣.~..~.~♣ ~jj ##♣..)~.♣.♣♣  { ..♣#~.~♣♣♣♣  { { .[.#..♣~♣♣♣ ~j { .~ #......♣♣  ## ~##♣.....~.♣~jB  ♣♣#$~ ######~.#♣♣~.♣♣.♣♣~jh  ♣..~>.#!.♣#..♣ ♣..~...~jD  {#.$.@)♣..♣ ♣~.~.~~.~  ####.♣~♣.##♣♣.♣.~~~.~ ~j ###.#~..♣♣...~~.  ♣♣♣.)♣♣.♣   ♣~..♣~~~♣♣..♣  ♣♣.....~..†♣♣♣  ♣...~.~......  ♣..~..♣.~~~~~.~jYT  ♣§.~..~..~j\ v9.2 (1.07 _~j~j~j f90.2 (26~j~j"? _You now have 1719 gold pieces (gained 2).~j93~j:~j=~jCX5~jG~jI~jIB4~j?K~jM$ ~jNH_f - 2 cyan potions (gained 1)~j#P~jPB3~jKY~ja2~jHc~jcB1~jd~j/gN _You now have 1723 gold pieces (gained 4).~jXj  You encounter a spriggan. It is wielding a +0 short sword.~j^r?  #♣^♣..~.~  #♣♣#♣.~..~  ##♣..)~.♣  { ..♣#~.~♣♣ { .[.#..♣~  { .~ #.....  #### ~##♣.....  ♣♣#$~#######~.#♣♣~  ♣..~@.#..♣#..♣ ♣..~..  ♣~i#....)♣..♣ ♣~.  ♣. ####.♣~♣.##♣♣.♣.~~  ♣ ###.#~..♣♣...~~  ♣♣♣.)♣♣...... ~jr ♣~..♣~~~♣♣. i   spriggan (asleep)  ♣♣.....~..†  ♣...~.~....  ♣..~..♣.~~~~jy+5.2 (5~jczl6.2 (60 _~js~~ja _There is an escape hatch in the floor here.~jc3 .You shoot an arrow.  The arrow pierces through the spriggan!!  You kill the spriggan!~jW7a)))~jܸL~~)#~jEy1==7.1 (0.939~jJ~j4P _Okawaru accepts your kill.~jl~jfm~jq~jys ~js:_No target in view!~jA~j~j%~j3~j~j8I8 _~jm~jӳX7~jƴ~jeN _You now have 1725 gold pieces (gained 2).~j~j\B6~j~j~j)~jB5~j~j~j~jgB4~j~jP  There is an escape hatch in the floor here.~j~jwI3 _~j~j_~j~j{B2~j~j}~jn~jB1~j;~j~j~jVB0~j~j$  Things that are here:~j{n  a +0 dagger; a +0 robe; a spriggan corpse~jA  You enter the shallow water.~j[Water Gem (728) ~j~jN _Moving in this stuff is going to be slow.~j~jDNGem (727) ~j~j~j/~jB6~j~j~j ~j7 ,5~j ~j ~j~jA  You enter the shallow water.~j[[Water Gem (724) ~j~j*N _Moving in this stuff is going to be slow.~jj~jB2~j Z~j]~j_~j_NGem (721) ~j`~jb~jmd~jdB0~j f~ji~jk~jXlC19~jm~jp~jr~j"sB8~jt~j2v~j^xX7~jy~j({~j}~jX~B6~jy~j7A  a +0 dagger; a +0 robe; a spriggan corpse~jYou enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is goi~jܩ-ng to be slow.  Things that are here:~jn  a +0 dagger; a +0 robe; a spriggan corpse~jc~j(I5 _~j~jR~j%~jyB4~j ~j~j~j,3~j~j~j~j~jdB2~j~j~j~jB1~j~j~js~jB0~j~j~j~jBC09~jw~j|~jB8~jM ~jc ~j5 ~j ~jPB7~j~jg~jI~jB6~j~j"~jA  You enter the shallow water.~j}[Water Gem (704) ~j~jD N _Moving in this stuff is going to be slow.~j>#~j#NGem (703) ~j%~j&~jZ'~j'B2~j)~j2.~j/3~j4B1~jj6~jW;~j;~jm<B0~j=~j>~jBp699~jF~j`G~jGB8~jH~jI~jbK~jK,7~jK~jL~jVN~jIR ~jS; You enter the shallow water.~jCS~jkSSWater Gem (696) ~jT~jkY ~jYH_Moving in this stuff is going to be slow.~j_%  ~j'`EYou sense a monster nearby.~jdf ♣~..♣♣♣..§§~~§..~~~~~.♣♣.~ ♣♣.♣♣♣..~~~~...~~~~~~♣♣♣ ♣♣♣♣~..~~~~§~.~~~~.♣♣ ♣F~~jf ♣♣.§§~.~~§..~~~.♣ ♣.. ♣..~~~~~~.~♣~.♣♣ ♣.~ ~j;g>♣♣.~~§~~~~♣~♣♣♣ ♣♣ ♣.§~~~~....♣ ♣♣ ~jg♣.§~...~..♣♣♣♣♣♣♣♣♣  ♣.~@..~♣♣♣..♣♣~~~§♣ -- ♣♣♣~~~~.♣..~..♣...♣  ~jhx♣.§~~~.~~~.~~~§~♣♣ ♣......~~~..~~)..♣ ♣...~...~~..~~~.~~ { ♣...♣♣♣...~♣♣♣♣~.~ ~~~♣♣~.)..♣♣ ♣♣.. ♣♣♣♣♣...♣♣♣ ♣♣♣ ♣♣~..~.♣♣♣♣♣~♣♣♣~jl1941.1 (44.0)~jmp--Gem (695)  _~jt~j;y~j ~j" ~j% ~j ~j A  You enter the shallow water.~jU [Water Gem (693) ~j{ ~jk N _Moving in this stuff is going to be slow.~j4 ~j NGem (692) ~j ~j ~jy ~j B1~j ~j ~jQ ~j B0~ji ~j ~jl ~j C89~j ~j ~jk I  You enter the shallow water.  ~j wMoving in this stuff is going to be slow.  You encounter a swamp dragon.~j  ♣.~~~~~....♣ ♣♣ ♣.~~...~..♣♣♣♣♣♣♣♣♣ ~j  ♣.~...~♣♣♣..♣♣~~~§♣  ♣♣♣~~~~.♣..~..♣...♣ ♣ ♣.~~.~~~§~♣♣~jC ♣. ♣......~~~..~~)..♣~jn ♣.~ ♣...~...~~..~~~.~~♣D.♣...♣♣♣...~♣♣♣♣~.~~j  ♣~@~♣♣~.)..♣♣ ♣♣.. ♣♣♣♣♣♣...♣♣♣ ♣♣♣ ♣♣~..~.♣♣♣♣♣~♣ ♣~...~.~~~~~~~ ~j ^ ♣~~~♣...~~~~.♣♣ ♣♣~~~.~..~~~~~.♣ D   swamp dragon (trample, asleep) ♣~~~~.♣~..~~~~~♣♣~j z ♣♣.~~..~..~~~~~~~.~~.~~.~~~~~~.~j D6.7 (5.6)Dcatching breath)The swamp dragon roars deafeningly!~j ***The swamp dragon breathes poison at you.~j 2.D~j cζ@ζ~j ====8.3 (7.2Water Gem (688) ~j; ~j U _The blast of poison misses you.~j )))) You shoot an arrow.  The arrow pierces through the swamp dragon!~jOℓD~j~o§..)~j=---9.2 (0.97~j"~jS$g _The swamp dragon is moderately wounded.~jv L ) ~j \You shoot an arrow.  The arrow pierces through the swamp dragon!!~j D, catching breath)The swamp dragon is severely wounded.~j *The swamp dragon breathes poison at you.~j< ξ§§ζ§§ξξ.♣ξξξ@ℓ~jz ~j ====50.0 (0.86~j ~jG  ~jr O_The blast of poison misses you.~j ℓLightning courses through the swamp dragon!!  ~jM You kill the swamp dragon!  Okawaru accepts your kill.  You hear a splash.~j )~j ~j: (~jԇζξξζζζℓ~j2=---9 (0.95~j~jg ~j:_The swamp dragon scales are intact enough to wear.~j~j9---~j~jH _No target in view!~j~js~j~j2~j~jvI3 _~j~j7  ~jdThings that are here:~j ~j ~j M+0 swamp dragon scales; a swamp dragon corpse~j~jeUGem (682)  _~j~j~j~jbB1~jD~j~~jA  You enter the shallow water.~j[Water Gem (680) ~j~jN _Moving in this stuff is going to be slow.~j~jNGem (679) ~jS~j6~jA  You enter the shallow water.~j^EWater Gem (677) ~j~j ~jZ  _+0 swamp dragon scales; a swamp dragon corpseYou enter the shallow water. _Moving in this stuff is going to be slow.  Things that are here:~j%  ~jM+0 swamp dragon scales; a swamp dragon corpse~j~jUGem (676)  _~j~j$~jX~j,5~j~j~jE~j"~j&B4~j~j*"~j%~jr%B3~j&~j-)~j*~jQ+B2~j,~j6/~j.2~j2B1~j44~j6~j[9~j9B0~j;~j9>~jF~jFC69~jH~joL<  You see here a +0 mace.~jN~jsOI8 _~jnQ~j/S~j2U~j~UB7~jV~jX~j\A  You enter the shallow water.~j\[Water Gem (666) ~j^~j`N _Moving in this stuff is going to be slow.~jbb~jbB4~jc~je~jg~jgB2~ji~jj~jl~jlB1~jm~jyo~jq~j-rC59~j/s~jt~jYv~jvB8~jw~j}~j"~jNGem (657) ~j~j ~j~jB6~j~j!~jފA  You enter the shallow water.~jc[Water Gem (654) ~j@~jN _Moving in this stuff is going to be slow.~jy~jАB2~j~jq~j~jNGem (651) ~jg~j~j̚ ~j ; You enter the shallow water.~jf[Water Gem (650) ~j|~j[  You enter the shallow water. _Moving in this stuff is goi~jמ0ng to be slow.  You enter the shallow water~j. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.~j~j+FGem (649) ~j&8765~j~jX4~j~j"~jss _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.Water Gem (642) ~j/~j  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.~jK~jNGem (641) ~j[~j~jh _Moving in this stuff is going to be slow.  You enter the shallow water~j. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.~j[Water Gem (640) ~j~j~  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.~j4~j,Gem (639~j") ~j~j~j~jB8~j6~jK~j _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. ~jv You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.~jH[Water Gem (636) ~j~j  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is goi~jdng to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.~j~j+NGem (635) ~jT~j~j _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water~j.~ju[Water Gem (633) ~j~j   You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water~jU4. _Moving in this stuff is going to be slow.~jf~jNGem (632) ~j~jT~j _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is goi~jA4ng to be slow.  You enter the shallow water.~j[Water Gem (631) ~j~jGB  You enter the shallow water. ~jy_Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water~j4. _Moving in this stuff is going to be slow.~j~jfC29~j ~jz~joX8~j~j ~jTdGem (627) ~j~j~j~jB6~j~j~j2  _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is goi~je ng to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.~j![Water Gem (624) ~jS"~jF%  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water~j}%4. _Moving in this stuff is going to be slow.~j^'~j'NGem (623) ~jm)~jT+~js-~j-B2~j'/~j91~j3~j3B1~j5~j7~j: _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. ~j;v You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.~j|;[Water Gem (619) ~j<~j?  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water~j@4. _Moving in this stuff is going to be slow.~jB~joBNGem (618) ~jC~jF~jQH~jHB7~jJ~jL~j N~j]NB6~jO~jQ~j^T~jTB5~jU~jW~jZ~jiZB4~j[~j]~jP`~j9aB3~jd~jLe~j g~jhgB2~j0h~jj~jn~joB1~jr~j1w~jYy~jyB0~jz~j{~j}~j"~C09~j~~j~j~jB8~j~j~jք~j4B7~j~j~jɋ~j.B6~jՌ~j~j~jLB5~j~j~j~jB4~j~jW~j& _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is goi~j]4ng to be slow.  You enter the shallow water.~j[Water Gem (603) ~jڜ~j  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is goi~jEdng to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.~j~jNGem (602) ~j~jj~j~jdB1~jY~j ~j~j?B0~j ~j~j~jvD599~j<~j~j׵~j9B8~j~j~j~jB7~j~j~jc~jB6~j~j~j<~jB5~j~j~ja~jB4~j~j\~j~j&B3~j~j~j~jtB2~j)~j4~j~jmB1~j/~j$~j~jB0~jR~j2~j~j(C89~j~j~jq~j.B8~j~j~j`~jB7~j~j~j~j~B6~j~j;~jv~jB5~j~jY~j4X4~j!~jz~j}X3~j~ji ~j X2~j~jf~jX1~jK~j~j~jB0~j~ji~j~jC79~jg!~j2#~jL*~j*B8~jJ,~jf2 _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. ~j2u_Moving in this stuff is going to be slow.  You see here a bog body skeleton.~jC5~j5I7 _~j7~j9~j=A  You enter the shallow water.~j1>[Water Gem (575) ~j?~jBN _Moving in this stuff is going to be slow.~jE~jYENGem (574) ~jF~jIP  There is a stone staircase leading up here.~jK~jLI3 _~jGN~jP~j Sn  A goliath frog comes into view.~jX@♣.~~♣ ♣~~.♣♣♣~♣♣♣  ♣.~~ ♣~~F♣~.~..♣♣♣ ~j.YW♣♣~..~~.~...♣♣ ♣♣....~♣.~.~~~♣ ♣♣....~♣♣§.~~~.♣ ♣♣♣♣♣ ♣♣♣♣....~§~~..~~~.♣ ~jY♣...♣ ♣~~~~~~~~~..[.~~.♣♣ ♣~~~♣♣♣♣~~~~~~~~...>....♣ ...~~..~~~~~~~~~@...~~~♣♣ - ~jY♣♣♣♣.~~~~~~~§~~.~♣..♣~.♣  ♣♣~~~~~~~~~~~<.♣♣♣♣♣♣..♣  ♣~♣.~~~~~~~.§♣♣♣ ..♣  ♣♣♣~.~§~~~÷♣♣♣♣♣♣ ♣~jZ♣♣ ♣♣♣~~♣♣.~[..♣~~~~♣F   goliath frog (reaching, wandering) §♣~...♣...~♣♣§~~.♣ ♣♣♣♣ ~jZ♣♣~~~....~~~~.~.~♣♣♣♣.~♣ ~.....~.~§~...~~.~.~~~♣♣~j[\~F30062.7 (111.8)~ja`§~-~jaf322 _~jf~j h~j B )))~jҹ =)))You shoot an arrow.~j7AF.~j7,~~j>wF.~♣♣~§~.~jS>F§§~j>t==4.7 (1.0)1~jCE§§~juE ~jE]_The arrow completely misses the goliath frog.~jޕ~jm~j~jH _No target in view!~j ~j, ~j~jH _No target in view!~j}/3~j1~jU5~jI8j  You sense a monster nearby.~j?=♣♣♣.~~~♣ ♣~.♣♣~.~♣ ♣.~~♣ ♣~~.♣♣♣~♣♣♣ ♣.~~ ♣~~~♣~F~..♣♣♣ ~j=l~..~{.~...♣♣ ~♣.~.~~~♣  ♣♣....~♣♣~.~~~.♣ ♣♣♣ ♣♣♣♣....§~~~..~~~.♣ ...♣ ♣~~j=[.~~.♣ ~~~♣♣♣♣.@.>....♣ ~j?>[..~~..~~~~~~~~~....~~~♣ ~j>♣♣♣.~~~~~~§~~~.~♣..♣~.♣ ~j?V♣♣~~~~~~~~§~~<.♣♣♣♣♣♣..♣ ♣~♣.~~~~~~~.~♣♣♣ ..♣~ja?.~§~~~÷♣♣♣♣♣♣ ♣♣♣ ~j?8♣♣~~♣♣.~[..♣~~~~~j?#♣~j?N~...♣...~♣♣§~~.♣ ♣♣♣~j @"♣ ~j0@*♣~~~....~~~~.~.~♣♣♣♣.~~j@$♣~jM&5~jPg--0 _~j[~j\~j ~j? 8--~jw ~jA H _No target in view!~j ~j0 ~j ~j ~j, 0F~j n  A goliath frog comes into view.~j p.~~~♣ ♣~.♣♣~.~♣ ~j ♣.~~♣ ♣~~.♣♣♣§♣♣♣ ♣.~~ ♣~~~♣~F~..♣♣♣ ♣♣~.F~{.~...♣♣ ♣♣....~♣.~.~~~♣ ♣♣....~♣♣~.~~~.♣  ♣♣♣♣....§~~~..~~~.♣ ♣ ♣~~j> ..[.~~.♣♣ ♣♣♣♣~~jo ..@>....♣ ~~..~....~~~♣♣ ~j .~~~~~~§~~~.~♣..♣~.♣ ~§~~<.♣♣♣♣♣♣..♣ ~♣.~.~♣♣♣ ..♣~j) ~.~§~~~÷♣♣♣♣♣♣ ♣♣♣ F   goliath frog (reaching, wandering)~~♣♣.~[. ~j ~j e~~0~~j) ~j m6.7 (169 _~j ~j2 ~jm7 )~jm%))))))~jn+F  ~jYn"ing)~jn\You shoot an arrow.  The arrow pierces through the goliath frog!!~j9.F~j2.~~~j,~.~jZ==7.6 (0.98~j~j#8§~jd _The goliath frog is heavily wounded.~jp< .  The arrow pierces through the goliath frog!! _The goliath frog is heavily wounded.  Lightning courses through the goliath frog!  You kill the goliath frog!~jȸ~jc)))))))~jC_~.♣♣♣~~.~j D7.~~...~jbD2§~~jpLr3=8.57~jsT~jW ~jXB_Okawaru accepts your kill.~jt ~jn ~j ^ _No target in view!~j ~j ~j[ ~j ~j ~jp _6 _~j R  There is a stone staircase leading down here.~j ~j, I5 _~j ~j2 ~jb A  You enter the shallow water.~j [Water Gem (564) ~j# ~j4 N _Moving in this stuff is going to be slow.~j1 dGem (563) ~jb ~j ~jK ~j B2~j ~j ~jA ~j B1~j ~j ~j  You enter the shallow water.Water Gem (559) ~j< ~jb ~j N _Moving in this stuff is going to be slow.~j! ~jN! ,Gem (558~j! ") ~j" ~j& ~j' ~j( B7~jg) ~j.  You see here the +3 ring mail "Muivozah" {rF+ rN+}.~jN0 ~j0 I6 _~jR2 ~j5 ~j7 ~j 8 B5~j9 ~j< ~jU@ A  You enter the shallow water.~j@ 6Water Ge~j@ %m (554) ~j7B ~jE N _Moving in this stuff is going to be slow.~jG ~jH NGem (553) ~jvI ~jL ~jU ~j?V B2~j X ~jZ ~j\ ~jt\ B1~j] ~j` ~j   You enter the shallow water.Water Gem (549)  _Moving in this stuff is going to be slow.Gem (548) 765  You enter the shallow water.Water Gem (543)   You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.Gem (542) 10 _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.Water Gem (539) [3~j 7m  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.Gem (538) 765 _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.Water Gem (533)   You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.Gem (532) 10 _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. ~jk  You enter the shallow water. _Moving in this stuff is going to be slow.  You see here an eleionoma skeleton.29 _~j ~j ~j ,8~j5 ~j ~j ~j ~j? B7~j ~j- ~j ~jY B6~j ~j ~j ~j B5~j ~j{ ~j ~j B4~j ~j ~j A  You enter the shallow water.~j [Water Gem (523) ~j< ~j[ N _Moving in this stuff is going to be slow.~j ~j NGem (522) ~j ~j ~jA A  You enter the shallow water.~j [Water Gem (520) ~jT ~j N _Moving in this stuff is going to be slow.~j ~j NGem (519) ~j ~j ~j ~jD B8~j ~j ~j A  You enter the shallow water.~j [Water Gem (516) ~j ~j  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water~j@ . _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.~jM ~j NGem (515) ~j ~j ~~~~.♣♣.~~~...♣÷...♣♣♣~~~.~~~~~.♣ ~~~~♣♣♣.~~.♣♣♣♣..~~..♣~.~~~~~)~.♣ ~j; ~~.♣♣ ♣F~..♣♣♣♣.~~~~.♣♣.§~~~~~~.~ ~~.♣ ♣..~~~~♣~..~§~.♣♣♣.~~~~~~.♣ ~.♣♣ ♣.~~~~~~~...~~.♣ ♣♣♣..~~.§♣ ~jo _♣♣♣ ♣♣...~~.♣~..~~.♣ ♣§.~...♣ ♣♣♣♣♣♣♣♣♣♣.~~~♣ ♣~.♣♣~.~ ~j ♣♣♣♣♣♣♣♣ ♣♣♣.~~♣♣ ♣~~.♣♣♣~ .♣♣~~~§♣ ♣@~♣.~~♣ ♣~~~♣~.~---120.5 (52.~j 0) ~j ~..♣...♣ ♣~♣♣♣♣♣♣ ♣♣~..~~. ~.~~~~~♣♣ ♣♣♣ ♣♣....~♣. ~..~~)..♣♣♣ ♣♣....~♣♣~ ~~j/ ..~~~.~~~♣♣♣♣♣♣♣♣ ♣♣♣♣....§~~~. .~♣♣♣♣~.~~~.♣♣...♣ ♣~~~~~~~~~..[  ~j_ .♣♣ ♣♣..~~.♣♣~~~♣♣♣♣~~~~~~~~...>  ♣♣ ♣♣♣♣♣~.~♣...~~..~§~§~~~~~....  ~j ♣♣♣♣♣~♣♣♣♣♣♣♣♣♣♣♣.~~~~~~~~~~.~♣.. ~j: 9---~j ~j R _Moving in this stuff is going to be slow.  You enter the shallow water~j: . _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. _Done exploring~j .~j~j~ji~j6÷~......~.....~.~j=7.~.~♣.~0.0)...~j7r~..[.>~j:~jU=~jf@  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. _Done exploring.~j<~jE[Level 2 of the Swamp~jE<<<>>>^(Press ? for help) ~j)F♣♣..~..♣.~~~~~.~♣♣.~~...~~~~~~....♣~...~~~~~.♣♣ ♣~.~..§..~~~~~~~.♣.~~~~..~~~~~~~~..♣♣..~~§~~.~♣♣♣♣ ~jWF♣♣~....♣~~.~~~~~..~~~~~..~~~~~~~§~.♣♣♣♣.~~.....<.♣♣ ♣~..♣♣♣..§§~~§..~~~~~.♣♣.~~~...♣÷...♣♣♣~~~.~~~~~.♣ ~jF~♣♣.♣♣♣..~~~~...~~~~~~♣♣♣.~~.♣♣♣♣..~~..♣~.~~~~~)~.♣♣ ~jG♣♣♣♣~..~~~~~~.~~~~.♣♣ ♣F~..♣♣♣♣.~~~~.♣♣.§~~~~~~.~♣ ♣♣.~~~.~~~..~~~.♣ ♣..~~~~♣~..~§~.♣♣♣.~~~~~~.♣♣ ~jSG♣..~~~~~~.~♣~.♣♣ ♣.~~~~~~~...~~.♣ ♣♣♣..~~.§♣ ♣♣.~~~~~~~♣~♣♣♣ ♣♣...~~.♣~..~~.♣ ♣§.~...♣♣ ♣.~~~~~....♣♣♣♣♣♣♣♣♣♣♣.~~~♣ ♣~.♣♣~.~♣ ~jG~jG,♣.~~...~..♣♣♣♣♣♣♣♣♣~jGa♣♣♣.~~♣♣ ♣~~.♣♣♣~♣♣♣ ~j&H♣.~...~♣♣♣..♣♣~~~§♣♣@~♣.~~♣ ♣~~~♣~.~..♣♣♣ ♣♣♣~~~~.♣..~..♣...♣~jlHb♣~♣♣♣♣♣♣ ♣♣~..~~.~...♣♣ ~jH7♣♣♣♣♣.~~~~.~~~.~~~~~♣♣♣♣♣~jH#♣♣....~♣.~.~~~♣ ~jI~j4I_♣.~.♣......~~~..~~)..♣♣♣♣♣....~♣♣~.~~~.♣~jxI ♣.~~♣...~...~~..~~~.~~~♣♣♣♣♣♣♣♣ ♣♣♣♣....§~~~..~~~.♣ ~jI♣♣..♣...♣♣♣...~♣♣♣♣~.~~~.♣♣...♣ ♣~~~~~~~~~..[.~~.♣♣ ~jI♣♣♣[~~♣♣~.)..♣♣ ♣♣..~~.♣♣~~~♣♣♣♣~~~~~~~~...>....♣ ~j.J♣♣♣♣♣♣...♣♣♣ ♣♣♣♣♣~.~♣...~~..~§~§~~~~~....~~~♣♣ ♣♣~..~.♣♣♣♣♣~♣♣♣♣♣♣♣♣♣♣♣.~~~~~~~~~~.~♣..♣~.♣♣~jJo ♣~...~.~~~~~~~♣♣♣~~~~~~~~~~~<.♣♣♣♣♣♣..♣ ~jJ~jJ♣~~~♣...~~~~.♣♣~j3KZ♣~♣.~~~~~~~.~♣♣♣ ♣..♣ ~jK♣♣§~§.~..~~~~~.♣♣♣♣~.~§~~~÷♣♣♣♣♣♣ ♣♣♣♣~jҥ~jA stone staircase leading down (Swamp:2) ♣♣#.~#######~.#♣♣~.♣♣.♣♣♣♣♣~j:♣♣♣♣♣♣~jf♣..~>.#..♣#..♣#♣..~...♣♣♣♣♣♣♣ ♣♣♣♣ ♣♣♣...~.♣♣~j♣~)#....)♣..♣# ♣~.~.~~.~♣♣..♣♣♣♣ ♣♣♣♣♣♣..♣♣ ♣♣§.~~~..~~.♣♣~j*♣..####.♣~♣.##♣♣.♣.~~~.~♣>..♣♣~♣♣♣♣♣....♣..~♣ ♣♣~..~~~~.~~§~♣♣♣♣♣ ###.#~..♣♣...~~.♣♣♣♣♣.~...♣..........♣♣♣♣♣..~~~~~~....♣♣~j♣♣♣.)♣♣.......♣ ♣♣...~~..~~~~.♣.~~~♣♣....§~~§~~....♣§..♣~~~♣♣..♣ ♣~♣~~~..~~~~~.♣..~.~~~~.~~~~~~~.~~.~j♣♣.....~..†♣♣♣ ♣♣♣~.....~~~~~..~~...~~~~~~~~~.~~~~♣♣...~.~......♣♣♣♣~~~...~~~~~...~~.~.§~.~~§..~♣♣♣♣♣♣..~..~♣♣.~~...~~~~~~....♣~...~~~~~.♣♣~jG♣~.~..§..~~~~~~~.♣.~~~~..~~~~~~~~..♣♣..~~§~~.~♣♣♣♣♣♣~....♣~~.~~~~~..~~~~~..~~~~~~~§~.♣♣♣♣.~~.....<.♣♣~jw'♣~..♣♣♣..§§~~§..~~~~~.♣♣.~~~...♣÷...♣♣♣~~~.~~~~~.♣♣♣.♣♣♣..~~~~...~~~~~~♣♣♣.~~.♣♣♣♣..~~..♣~.~~~~~)~.♣♣~jȧ♣♣♣♣~..~~~~~~.~~~~.♣♣ ♣F~..♣♣♣♣.~~~~.♣♣.§~~~~~~.~♣♣.~~~.~~~..~~~.♣ ♣..~~~~♣~..~§~.♣♣♣.~~~~~~.♣♣ ♣..~~~~~~.~♣~.♣♣ ♣.~~~~~~~...~~.♣ ♣♣♣..~~.§♣~jh.~~~~~~~♣~♣♣♣ ♣♣...~~.♣~..~~.♣ ♣§.~...♣♣♣.~~~~~....♣ ♣♣♣♣♣♣♣♣♣♣.~~~♣ ♣~.♣♣~.~♣~j*♣.~~...~..♣♣♣♣♣♣♣♣♣ ♣♣♣.~~♣♣ ♣~~.♣♣♣~♣♣♣.~...~♣♣♣..♣♣~~~§~jV ♣@~♣.~~♣ ♣~~~♣~.~..♣♣♣♣♣~~~~.♣..~..♣...~j$ ♣~♣♣♣♣♣♣ ♣♣~..~~.~...♣♣♣♣♣♣♣.~~~~.~~~.~~~~~♣♣ ♣♣♣ ♣♣....~♣.~.~~~♣~j ~j( n~~~~.♣♣.~~~...♣÷...♣♣♣~~~.~~~~~.♣ gmalak the Peltast ~~~~♣♣♣.~~.♣♣♣♣..~~..♣~.~~~~~)~.♣ Formicid of Okawaru ****** ~jF) ~~.♣♣ ♣F~..♣♣♣♣.~~~~.♣♣.§~~~~~~.~ Health: 148/148 ======================== ~~.♣ ♣..~~~~♣~..~§~.♣♣♣.~~~~~~.♣ Magic: 28/28 ======================== ~.♣♣ ♣.~~~~~~~...~~.♣ ♣♣♣..~~.§♣ AC: 28Str: 15 ♣♣♣ ♣♣...~~.♣~..~~.♣ ♣§.~...♣ EV: 23Int: 16 ~j) ♣♣♣♣♣♣♣♣♣♣♣.~~~♣ ♣~.♣♣~.~ SH: 33Dex: 28 ♣♣♣♣♣♣♣♣~j) 3♣♣♣.~~♣♣ ♣~~.♣♣♣~ XL: 19 Next: 63% Place: Swamp:2 .♣♣~~~§♣♣@~♣.~~♣ ♣~~~♣~.~ Noise: ---------  Time: 30120.5 (0.0) ~..♣...♣♣~♣♣♣♣♣♣ ♣♣~..~~. g) +8 storm bow {elec, penet} ~j4* F~.~~~~~♣♣♣♣♣♣♣....~♣. Cast: Jinxbite ~..~~)..♣♣♣♣♣....~♣♣~ Gem (515) ~jb* ~..~~~.~~~♣♣♣♣♣♣♣♣ ♣♣♣♣....§~~~. .~♣♣♣♣~.~~~.♣♣...♣ ♣~~~~~~~~~..[  ~j* .♣♣ ♣♣..~~.♣♣~~~♣♣♣♣~~~~~~~~...>  ♣♣ ♣♣♣♣♣~.~♣...~~..~§~§~~~~~....  ~j* ♣♣♣♣♣~♣♣♣♣♣♣♣♣♣♣♣.~~~~~~~~~~.~♣.. You enter the shallow water. _Moving in this stuff is going to be slow. ~j+ _Done exploring. _Done exploring.  Press: ? - help, v - describe, . - travelA stone staircase leading down.~j+ ~j, ~j=3 ~j5 B  You enter the shallow water.~j68 qWater Gem (514) ~j9 F _Moving in this stuff is going to be slow.~j: ~j!; NGem (513) ~j; ~j_ ~j` ~ja B2~ja ~jc ~jEe B1~je ~jf ~j*h ~jJi ~ji B0~jRj ~jl ~jko { _Moving in this stuff is going to be slow. _Done exploring~jOp y.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water~jp .~j0q [Water Gem (508) ~jq ~jt j _Done exploring.  You enter the shallow water. ~j5t r_Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is goi~jet ng to be slow.~ju ~ju NGem (507) ~jv ~jx ~j{  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.~j| [Water Gem (506) ~jU} ~j  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water~j 4. _Moving in this stuff is going to be slow.~j ~jE B4~jځ ~j˃ ~j ~jɄ NGem (503) ~j ~j ~j ~jp B2~jw ~jŠ ~jG _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is goi~j ng to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.~j [Water Gem (500) ~j ~jʐ  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. ~j _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.~j ~jݒ FGem (499) ~jē ~j ~j ~j :8~j> ~j ~j ~j :7~j ~j ~j ~j? :6~j( ~j ~j ~je :5~j7 ~j ~j ~j :4~j ~j ~ji _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is goi~j ng to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.~j SWater Gem (493) ~j ~jK  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water~j~ . _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.~j ~j FGem (492) ~jñ ~j ~j ~j :1~j ~j ~j ~j :0~j ~jj ~je ~j ;89~j) ~j Q  ###♣..)~.♣.♣♣  #..♣#~.~♣♣♣♣  #.[.#..♣~♣♣♣  #.~.#......♣♣ ~j U #~##♣.....~.♣ ###~.#♣♣~.♣♣.♣♣#..♣#♣..~...♣♣♣♣♣♣♣ ♣♣..♣# ♣~.~.~~.~♣♣..♣♣♣♣ ♣♣♣♣♣♣. ~♣.##♣♣.♣.~~~.~♣@..♣♣~♣♣♣♣♣....♣.47.1 (26.6) ~jU [.#~..♣♣...~~.♣♣♣♣♣.~...♣........ ♣♣.)♣♣.......♣ ♣♣...~~..~~~~.♣.~  ♣§..♣~~~♣♣..♣ ♣~♣~~~..~~~~~.♣..  ♣♣.....~..†♣♣♣ ♣♣♣~.....~~~~~..§ ~j  ♣...~.~......♣♣♣♣~~~...~~~~~...~ ♣♣..~..♣.~~~~~.~♣♣.~~...~~~~§~...~.~..§..~~~~~~~.♣.~~~~..~~~~~~§~~....♣~~.~~~~~.~j =..~~~~§~~~~j ~j ~j _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is goi~j ing to be slow. _There is a stone staircase leading down here.~jN~j~jg~j8.1 (1.0)8 _~j~jI 3  You climb downwards.~j ~~w~..[.....♣ ~j♣~...~":...~. ~♣♣.~~~~~...~~~ ♣..~~~~~~§..~~~ ~..~~.~~~~... . ...~.~.....♣..~  ≈≈......~~.~~♣♣  ≈≈≈≈.~~@~~.^.~♣  ≈≈≈≈......~~~.♣  ≈≈≈≈≈.....~~~..  ~j ≈≈≈≈≈.....~~~.♣  ≈≈≈≈≈.~~~~~~~~~ ≈≈≈≈..~~~~~~~.~ w   swamp worm (asleep) ≈≈≈....~..~.~♣♣ ≈...~..♣.~~.♣♣ ~j^&_9.6 (2.56~j,8§~j. _You encounter a swamp worm.Found a runed bone amulet, a parchment of Mephitic Cloud and a ring mail.~j50a _There is a stone staircase leading up here.~jSR~  Found a runed bone amulet, a parchment of Mephitic Cloud and a ring mail. _upshoot an arrow. ~jR The arrow pierces through the swamp worm!!!  You kill the swamp worm!  Okawaru accepts your kill.~jU=)))))))~j&V ~j†.~~~~~~~..§§~jH6==50.4 (0.8~j9§~jV( _You hear a splash.Ë~j   Ë~jO -Casting: Dimensional Bullseye (dangerous; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ë~j Ë~j: Ë~j i gmalak the Peltast ~~†~..[.....♣  Formicid of Okawaru ****** ♣~...~":...~.  Health: 148/148 ======================== ~♣♣.~~~~*...~~~  Magic: 27/28 =======================- Ë~j_ ♣..~~~~~*~..~~~  AC: 28Str: 15 ~..~~.~*~~... .  EV: 23Ë~j HInt: 16 ...~.~.*...♣..~  SH: 33Dex: 28 ≈≈.....*~~.~~♣♣  XL: 19 Next: 63% Place: Swamp:3 Ë~j W≈≈≈≈.~~@~~.^.~♣  Noise: ==-------  Time: 30150.4 (0.0) Ë~j ≈≈≈≈......~~§.♣  g) +8 storm bow {elec, penet}  ≈≈≈≈≈.....~~~..  Cast: Jinxbite Ë~j{ #≈≈≈≈≈.....~~~.♣  Gem (486)  ≈≈≈≈≈.§~~~~~~~~  ≈≈≈≈..~~~~~~~.~   ≈≈≈....~..~.~♣♣   Ë~j ≈...~..♣.~~.♣♣     _You hear a splash.  Casting: Dimensional Bullseye (dangerous; 19% risk of failure)  Ë~j9 EConfirm with . or Enter, or press ? or * to list all spells.Aiming: Apportation (safe; 1% risk of failure)  Press: ? - help, Dir - move targetApport: a runed bone amuletċ~jA":~*~*~*ċ~j~.*.*a parchment of Mephitic Cloudŋ~jk vgmalak the Peltast~~†~..[.....♣Formicid of Okawaru ******♣~...~"....~.ŋ~j]l Health: 148/148 ========================~♣♣.~~~~~...~~~Magic: 27/28 =======================-♣..~~~~~~~..~~~AC: 28Str: 15~..~~.~~~~... .EV: 23Int: 16...~.~.....♣..~SH: 33Dex: 28≈≈......~~.~~♣♣ŋ~jm dXL: 19 Next: 63% Place: Swamp:3≈≈≈≈.~~@~~.^.~♣Noise: ==-------  Time: 30150.4 (0.0)≈≈≈≈......~~§.♣g) +8 storm bow {elec, penet} ≈≈≈≈≈.....~~~..Cast: Jinxbite≈≈≈≈≈.....~~~.♣Gem (486) ≈≈≈≈≈.§~~~~~~~~≈≈≈≈..~~~~~~~.~≈≈≈....~..~.~♣♣ŋ~jm ≈...~..♣.~~.♣♣ _You hear a splash.  Casting: Dimensional Bullseye (dangerous; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Apportation (safe; 1% risk of failure)  Press: ? - help, Dir - move targetApport: a parchment of Mephitic Cloudŋ~jEn f--1.4 (15ŋ~jRr 9§ŋ~j>t @ _Yoink! You pull the item towards yourself.Ƌ~j\  Ƌ~jCasting: Apportation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ƌ~j[  gmalak the PeltastƋ~j ~~†~..[.....♣  Formicid of Okawaru ****** Ƌ~j♣~...~"....~.  Health: 148/148 ======================== ~♣♣.~~~~*...~~~  Magic: 26/28 ======================--Ƌ~j9 ♣..~~~~~*~..~~~  AC: 28Str: 15 ~..~~.~*~~... .  EV: 23Ƌ~j3Int: 16 ...~.~.*...♣..~  SH: 33Dex: 28 Ƌ~jqG≈≈.....*~~.~~♣♣  XL: 19 Next: 63% Place: Swamp:3 ≈≈≈≈.~~@~~.^.~♣  Noise: ---------  Time: 30151.4 (0.0)Ƌ~jA ≈≈≈≈......~~§.♣  g) +8 storm bow {elec, penet}  ≈≈≈≈≈.....~~~..  Cast: Jinxbite Ƌ~j≈≈≈≈≈.....~~~.♣  Gem (485)  ≈≈≈≈≈.§~~~~~~~~  Ƌ~jT ≈≈≈≈..~~~~~~~.~   ≈≈≈....~..~.~♣♣ Ƌ~j   ≈...~..♣.~~.♣♣  Ƌ~j z   _Yoink! You pull the item towards yourself.  Ƌ~j JCasting: Apportation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Apportation (safe; 1% risk of failure)  Ƌ~j Press: ? - help, Dir - move targetApport: a runed bone amuletƋ~je ]gmalak the PeltastƋ~j ~~†~..[.....♣Formicid of Okawaru ******♣~...~.....~.Health: 148/148 ========================~♣♣.~~~~~...~~~Magic: 26/28 ======================--♣..~~~~~~~..~~~AC: 28Ƌ~j Str: 15~..~~.~~~~... .EV: 23Int: 16Ƌ~j9 ...~.~."...♣..~SH: 33Dex: 28≈≈......~~.~~♣♣XL: 19 Next: 63% Place: Swamp:3Ƌ~jm ≈≈≈≈.~~@~~.^.~♣Noise: ---------  Time: 30151.4 (0.0)≈≈≈≈......~~§.♣g) +8 storm bow {elec, penet} Ƌ~j ≈≈≈≈≈.....~~~..Cast: Jinxbite≈≈≈≈≈.....~~~.♣Gem (485) ≈≈≈≈≈.§~§~~~~~~≈≈≈≈..~~~~~~~.~Ƌ~j ≈≈≈....~..~.~♣♣≈...~..♣.~~.♣♣ _Yoink! You pull the item towards yourself.  Casting: Apportation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ƌ~j: Aiming: Apportation (safe; 1% risk of failure)  Press: ? - help, Dir - move targetApport: a runed bone amuletƋ~j ]2.4 (14Ƌ~jw Ƌ~j S  Casting: Apportation (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Apportation (safe; 1% risk of failure)  Ƌ~j Press: ? - help, Dir - move target  Apport: a runed bone amulet _Yoink! You pull the item partway towards yourself.Nj~jcT  You pick up a parchment of Mephitic Cloud and begin reading...33 _You add the spell Mephitic Cloud to your library.ȋ~j$M♣♣♣~♣♣.§.~~~~~†~..[.....♣ ♣~...~.....~.~♣♣.~~~~~.ȋ~j %♣..~~~~~~~..~~.~~~~........~.~."...♣..~ȋ~jH%.....@~~.~~♣♣~~<~~.^.~.§.♣.ȋ~j%≈≈≈≈≈.....~~~.♣...~..♣.~~.♣♣ȋ~jH.Z§§~~~§~~§ȋ~j=/X42ȋ~j/9B§§ȋ~j:ȋ~j(M .. ~~§~~~~.♣♣♣♣~♣♣.§.~~~♣~§†~..[.....♣ ♣~...~.....~.~♣♣.~~~~~.ȋ~j5W♣..~~~~~~~..~~.~~~~........~.~.@...♣..~......§~.~~♣♣~~<~~.^.~.§.♣≈≈≈≈≈.....~~~......~..~.~♣♣ȋ~j,~~§~7=51ȋ~j|8~ȋ~j]6.4 (20ȋ~jGȋ~j+, _w - an amulet of faithɋ~j2I K ~~§ɋ~jI G~Autopickup disabled for amulets of faith.ɋ~jSJ ^7.4 (179ɋ~jM 9§ɋ~jO 2 _You drop an amulet of faith.ʋ~jʋ~jʋ~j~ʋ~jP8ʋ~jʋ~jʋ~jL=7ʋ~jʋ~j+ʋ~jg68=ʋ~j26ʋ~jʋ~j4 _Magic restored.ʋ~jʋ~j:5ʋ~jʋ~jʋ~j ʋ~j :4ʋ~jpʋ~jʋ~j[ʋ~j:3ʋ~j1ʋ~j)ʋ~jʋ~j L=2ʋ~jʋ~j ʋ~j,#%  ʋ~jf#GYou encounter a thorn hunter.ʋ~j(~~~~~~~.♣♣ ..~~~~~~~~.♣ ♣♣♣~♣♣.~.~~~.♣ ♣~~†~..[.....♣♣ ʋ~j)G♣~...~.....~.♣♣♣.~♣♣.~~~~~...~~~....f♣..~~~~~§~..~~~.~~~ʋ~ju)U~..~~.~~~~..@...~.~~...~.~."...♣..~.....≈≈......~~.~~♣♣♣.~ʋ~j)≈≈≈≈.~~<~~.^.~♣ ~♣≈≈≈≈......§~~.♣≈≈≈≈≈.....~~§... ʋ~j*f   thorn hunter (dormant)≈≈≈≈≈.....~~~.♣♣♣ʋ~j+≈≈≈≈≈.~~~~~~~~~♣≈≈≈≈..~~~~~~~.~♣ʋ~j1U64.4 (7~ʋ~j2d5.4 (81 _ʋ~jF7B§§ʋ~j8ʋ~j= u )))))))You shoot an arrow.ʋ~j{ .f~.~~...§§ʋ~j/ e=6.4 (10ʋ~j~ J§§ʋ~jx c _The arrow completely misses the thorn hunter.ˋ~j )))))))f  ˋ~j9zYou shoot an arrow.  The arrow pierces through the thorn hunter!!ˋ~jiY.fˋ~jnY..~~..ˋ~j>oh=7.3 (0.969ˋ~jsJ§§ˋ~ju ˋ~juY_The thorn hunter is moderately damaged.ˋ~j n )))))))You shoot an arrow.ˋ~j$Y~fˋ~jH~~~....~8.1 (0.88ˋ~j¤9§ˋ~jS` _The arrow closely misses the thorn hunter.ˋ~j g )))))))You shoot an arrow.ˋ~jC  §◊◊◊◊◊◊.~~◊◊.@.◊.~f~~◊♣..◊ˋ~jID ~.◊◊The arrow closely misses the thorn hunter.The thorn hunter reaches out with its roots.ˋ~jD _9.0 (0.97ˋ~jI 8§ˋ~jRK ; _Thorny briars emerge from the ground!̋~jThe briar patch is moderately damaged.  The arrow pierces through the thorn hunter!!  The thorn hunter raises briars to defend itself!The thorn hunter is severely damaged.  The arrow pierces through the briar patch!!  Lightning courses through the briar patch!̋~jN))))))) ̋~jz◊◊◊◊◊.◊◊◊f~~◊◊◊◊◊◊◊̋~jz`=96̋~j8§̋~jR _You destroy the briar patch!̋~j))))))) You shoot an arrow.  The arrow completely misses the briar patch.  ̋~jNThe arrow pierces through the briar patch!  The briar patch is severely damaged.  The arrow pierc but does no damage.  The arrow pierces through the thorn hunter!!̋~j.◊◊◊f~~§~.^.§§§̋~jn̋~jc-70.85̋~jB§§̋~j~ ̋~jW_The thorn hunter is almost destroyed.̋~j^ .You shoot an arrow.  The arrow pierces through the briar patch!!̋~j .You destroy the briar patch!The arrow pierces through the briar patch!!̋~j4 @)))))))briar patch!!  You destroy the briar patch!  The arrow pierces through the briar patch!!  You destroy the briar patch!  The arrow pierces through the briar patch!  ̋~j PThe briar patch is heavily damaged.̋~j 0w̋~j _ ...◊f~~w   tyrant leech (wandering)  The arrow closely misses the thorn hunter.You encounter a tyrant leech.̋~j `````The thorn hunter fires a volley of thorns at you.̋~jG n~@...◊̋~j t-1.74̋~j\% B§§̋~jF' V _The volley of thorns misses you.̋~j ~You shoot an arrow.  The arrow pierces through the briar patch!̋~j .You destroy the briar patch!The arrow pierces through the thorn hunter!!  You destroy the thorn hunter!̋~j)))))))w   tyrant leech (wandering)̋~jV<~w̋~j<~w̋~j&...~.~~~w̋~jcj5=2.63̋~j&̋~jP _Okawaru accepts your kill.͋~j"p))))͋~j))) The arrow pierces through the thorn hunter!!  You destroy the thorn hunter! _Okawaru accepts your kill.You shoot an arrow.  ͋~j pThe arrow pierces through the briar patch but does no damage.  The arrow pierces through the tyrant leech!!͋~ju ~wThe tyrant leech is severely wounded.͋~j~7~~...͋~j]◊.~͋~jb-3.52͋~j9§͋~j ͋~j!_You hear a shout!͋~jg .You shoot an arrow.  The arrow pierces through the briar patch!!͋~j [ )))))))͋~jP  You destroy the briar patch!The arrow pierces through the tyrant leech!͋~j^ ~The tyrant leech is almost dead.͋~j_ C~w͋~jf o§~~~.....~͋~j|g A-4.4͋~jGl ͋~jm T _The briar patch crumbles away.͋~j .The arrow pierces through the tyrant leech!  ͋~j )The tyrant leech is almost dead. _The briar patch crumbles away.You shoot an arrow.  The arrow pierces through the tyrant leech!  You kill the tyrant leech!͋~j b)))))))͋~jEz  ͋~jz k~Okawaru accepts your kill.͋~j ~~§†....~§~~§~͋~j Z5.31͋~jД 8§͋~j T _The briar patch crumbles away.΋~j-΋~j΋~jК΋~jH _No target in view!΋~j΋~jI΋~j ΋~j ΋~j=:_No target in view!΋~jH3΋~jeK΋~jN΋~jc1.΋~j_x΋~jq0~΋~j`΋~jP0΋~jԕf _The briar patch crumbles away. x3΋~j/0.΋~j1~΋~j .~΋~j)~΋~js)~΋~jT΋~j(΋~j<,~΋~jB΋~jB;59΋~j:D΋~jFf _The briar patch crumbles away. x8΋~jg0.΋~jr1.΋~jv..΋~jٚ0~΋~jrP8΋~j΋~jۢf _The briar patch crumbles away. x4΋~jf1~΋~jZ1~΋~j+.΋~jr΋~j*΋~j&  ΋~jThe briar patch crumbles away. x4  You encounter an eleionoma.΋~j '΋~jq .n~.~ §~~~~~~.♣♣ ..~~~~~~~~.♣  ♣♣♣~♣♣.§†~§~.♣ ♣  ΋~jpD♣~~†~..[.....♣♣ .♣♣♣.♣~...~.....~.♣♣♣.~.~.. ~♣♣.~~~~§...~§~.@...~...-- ♣..~~~~~~~..~§~.~~~...~♣ ΋~jW~..~~.~~~~......~.~~♣♣♣ ...~.~."...♣..~.◊.◊.♣ ≈≈......~~.~~♣♣♣.~~♣♣ ≈≈≈≈.~~<~~.^.~♣♣.~♣♣n   eleionoma (wandering) ≈≈≈≈......~~~.♣..♣΋~jO ΋~j≈≈≈≈≈.....~§~...~♣ ≈≈≈≈≈.....~~~.♣♣♣♣΋~j|{8.3 (3.0΋~j_--9.3 (47 _΋~jt8§΋~j΋~jO !΋~j 6 .n~.~ {΋~j  §~~~~~~.♣♣ ΋~j " ~~~~.♣  ΋~jS $†~§~.♣ ♣ ΋~j  ΋~jؽ /[.....♣♣ .♣♣♣.  ΋~j Z....~.♣♣♣.~.~.. ...~§~.@...~... ΋~jB #~..~§~.~~~...~♣ ΋~jw Q~......~.~~♣♣♣♣ "...♣..~.◊.◊.♣ ΋~j )~.~~♣♣♣.~~♣♣ ΋~j G<~~.^.~♣♣.~♣♣ .~~~.♣..♣♣΋~j 8.~§~...~♣΋~j9c  .n~.~ { §~~~~~~.♣♣  ~~~~.♣  †~§~.♣ ♣  ΋~jc [.....♣♣ .♣♣♣.  ....~.♣♣♣.~.~.. ...~§~.@...~... ~..~§~.~~~...~♣ ~......~.~~♣♣♣♣ "...♣..~.◊.◊.♣ ~.~~♣♣♣.~~♣♣΋~jad <~~.^.~♣♣.~♣♣ .~~~.♣..♣♣.~§~...~♣΋~jni ΋~ji ΋~jm ΋~jo a _An eleionoma is nearby!΋~jׄ; ))΋~jb))))) You shoot an arrow.  The arrow pierces through the eleionoma!΋~j"' ΋~j"h.The eleionoma is moderately wounded.΋~j>,.ϋ~jn~.~ ~~.♣♣{~~ϋ~jF...~ϋ~jh=80.2 (0.96ϋ~jNϋ~j  ϋ~j) Q_The briar patch crumbles away. x2ϋ~jfP+ϋ~jPj .n~.~ §~~~~~~.♣♣{  ~~~~.♣  ϋ~jP†~§~.♣ ♣  [.....♣♣ .♣♣♣.  ....~.♣♣♣.~.~.. ...~§~.@...~... ~..~~~.~~~...~♣ ϋ~j-Q~......~.~~♣♣♣♣ "...♣..~.....♣ ~.~~♣♣♣.~~♣♣ <~~.^.~♣♣.~♣♣ .~~~.♣..♣♣.~§~...~♣ϋ~j_Q"ϋ~j .n~.~ §~~~~~~.♣♣{ ϋ~j ~~~~.♣  †~§~.♣ ♣  ϋ~jC[.....♣♣ .♣♣♣.  ....~.♣♣♣.~.~.. ...~§~.@...~... ~..~~~.~~~...~♣ ϋ~jH ~......~.~~♣♣♣♣ "...♣..~.....♣ ~.~~♣♣♣.~~♣♣<~~.^.~♣♣.~♣♣ .~~~.♣..♣♣.~§~...~♣ϋ~jϋ~jϋ~jpϋ~j=a _An eleionoma is nearby!ϋ~jF' ϋ~j#)))))ϋ~jf))You shoot an arrow.  The arrow pierces through the eleionoma!!ϋ~jF0~ϋ~jb~~~...ϋ~j^c==1.15ϋ~j6ϋ~jϻ ϋ~jS_The eleionoma is heavily wounded.ϋ~jʙϋ~j(ϋ~jfϋ~j3H _No target in view!ϋ~j( ϋ~jY) ϋ~j+ ,ϋ~jN/ ϋ~j3 m4 _ϋ~j9 .~~{~ §~~~~~~.♣♣{  ..~~~~~~~~.♣ ♣♣~♣♣.§†~§~.♣ ♣♣ ~~†~..[.....♣♣ ♣♣.♣♣♣.♣♣ ♣~...~.....~.♣♣♣.~.~..~♣ ϋ~j>: ♣.~~~~§...~§~...@.~....:---2.1 (1.0 .~~~~~~~..~~~.~~~...~♣.~ .~~.~~~~......~.§~♣♣♣♣ ~.~."...♣..~.....♣ ......~~.~§.~~<~~.^.......~~~.♣..♣♣.....~§~...~♣ ϋ~jO@ 8{ϋ~j@ y---3.1 (23ϋ~jD 9§ϋ~jKF  ϋ~jF L_Found a parchment of Malign Gateway.ϋ~j~ϋ~j~ϋ~jϋ~j?H _No target in view!Ћ~jЋ~jЋ~jЋ~jF Ћ~j:_No target in view!Ћ~jЋ~j|Ћ~jRЋ~j Ћ~j Ћ~jA2 _Ћ~jЋ~jЋ~j5T  You enter the shallow water.Water Gem (450)  _Moving in this stuff is going to be slow.Gem (449) Ћ~jЋ~jЋ~j!j  You sense a monster nearby.Ћ~jc%{ .~~{~  §~~~~~~.♣♣ Ћ~j%.~~~~~~~~.♣ ♣♣.§†~§~.♣ ♣♣♣ Ћ~j%†~..[....{♣♣ ♣♣.♣♣♣.♣♣ ...~.....~{♣♣♣.~@~..~♣ ~~~~§...~~~.....~....:♣ Ћ~j!&~~~~~~..§~~.~~~...~♣.~≈≈ ~.~~~~......~.~~♣♣♣♣ ♣§~~."...♣..~.....♣ ♣ Ћ~jZ&#....~~.~~♣♣♣.~~♣♣ .~~<~~.^.~♣♣.~♣♣ Ћ~j&......~~~.♣..♣♣.....~§~...~♣Ћ~j*-7.7 (4.6Ћ~j*A8 _Ћ~j@.Ћ~j~/Ћ~jIЋ~jЋ~jl  An eleionoma comes into view.Ћ~jH {.~~{~♣♣ §~~~~~~.♣♣..♣♣ ~~ .~~ ♣♣.§†~§~.♣ ♣♣♣ ...Ћ~j ..[....{♣♣ ♣♣.♣♣♣.♣♣ ..~.....~n♣♣♣.~.~..~ ~~~§...~~~.....~@...:~..§~~.~~~...~♣.~≈≈. .~~~~......~.~~♣♣♣♣ ♣§~"...♣..~.....♣ ♣ ...~~.~~♣♣♣.~~♣♣ Ћ~jZ #~~<~~.^.~♣♣.~♣♣ n   eleionoma (wandering)....~~~.♣..♣♣~§~...~♣ .....~~~.♣♣♣♣Ћ~jP.n0.0Ћ~j<Ћ~j(]8.7 (17Ћ~jKЋ~j+ _The eleionoma shouts!Ћ~jQ ].  An eleionoma comes into view. _The eleionoma shouts!  You shoot an arrow.  The arrow pierces through the eleionoma!!  Lightning courses through the eleionoma!!  You kill the eleionoma!Ћ~j C)))))))Ћ~jو T~.....~Ћ~jn p7==9.6 (0.96Ћ~j Ћ~j P _Okawaru accepts your kill.Ћ~j4 Ћ~j5 Ћ~jV8 Ћ~j: H _No target in view!ы~j*ы~jы~j[ы~j:ы~jы~jW5 _ы~jы~jы~j':4ы~jы~jы~jdы~j:3ы~jы~j]ы~jы~j:2ы~jы~jы~jы~jS:1ы~jы~j6ы~jkA  You enter the shallow water.ы~jSWater Gem (440) ы~jы~jN _Moving in this stuff is going to be slow.ы~jы~jRFGem (439) ы~jы~jNы~jы~jQ:8ы~jы~j@ы~jn%  ы~jEYou sense a monster nearby.ы~jX    ы~j    ♣♣♣  ы~j ♣♣~♣♣   ♣♣..~♣  ы~ja .~~{~ { ♣♣~..♣♣  ~~.♣♣ ♣♣..@..♣♣  --ы~jS~.♣ ♣.....~~♣  .§†~§~.♣ ♣♣♣.~...♣♣  ы~j(.[....{♣♣ ♣♣.♣♣♣.♣♣♣  ~.....~.♣♣♣.~.~..~♣♣ ~ы~j&§...~~~.....~....:♣   ~~~..§~~.~~~...~♣.~≈≈.♣   ы~jc5~~~......~.~§♣♣♣♣♣♣~~≈.♣   "...♣..~.....♣ ♣♣~≈♣  ы~j.99.2 (9.6ы~j[--7 _ы~jы~j1 ы~jcы~jՕы~jы~je ы~jB_No target in view!ы~j<3ы~j@ы~j(B ы~jiB:_No target in view!ы~j8ы~j‘ы~jы~jы~jы~jW6 _ы~jFы~jы~j:5ы~jѡы~jы~jы~j\:4ы~j8ы~j`ы~j.ы~ju:3ы~jlы~jы~j̰ы~j:2ы~jы~jы~jYA  You enter the shallow water.ы~jйSWater Gem (430) ы~jы~j0N _Moving in this stuff is going to be slow.ы~j,ы~js;29ы~j9ы~jы~jы~j:7ы~jы~jdы~jы~j:5ы~jы~j+ы~jj  You sense a monster nearby.ы~jp~.♣ ♣.....~~♣ ы~j~.♣ ♣♣♣.~...♣♣ .{♣♣ ♣♣.♣♣♣.♣♣♣ .~.♣♣♣.~.~..~♣♣ ~~~.....~....:♣♣♣♣  ы~jK§~~.~~~...~♣.~≈≈.♣♣  ....~.~~♣♣♣♣♣♣~~≈.♣  ы~j+..~.....♣ ♣♣♣~≈♣  ~♣♣♣.§~♣♣ ♣@≈♣  .~♣♣.~♣♣ ♣♣~♣  ~.♣..♣♣ ◊♣  ы~j~...~♣ ~♣  ♣♣♣♣ ≈~  ~ы~j~~♣ ≈~  ~.~♣ { ~~♣  ~♣♣~♣♣  ♣♣ ы~j1212.2 (13.0)ы~jA4 _ы~jы~j0ы~j ы~j[ ы~j ы~j H _No target in view!ы~jы~jRы~j!ы~jы~j8 ы~jj You encounter a six-headed hydra.ы~jn.♣ ♣♣♣.~...♣♣ ы~j\ {♣♣ ♣♣.♣♣♣.♣♣♣  ы~j~.♣♣♣.~.~..~♣♣  ~~.....~....:♣♣♣♣ы~jD .~~~...~♣.~≈≈.♣♣ы~j} ...~.~~♣♣♣♣♣♣~~≈.♣  .ы~jL~.....♣ ♣♣♣~≈♣ ы~j ы~j♣♣♣.§~♣♣ ♣~≈♣  ы~js.~♣♣ ♣♣@♣ ы~j(z .♣..♣♣ ♣◊♣  ы~j_'...~♣ ы~j♣~♣  .♣♣♣♣ .≈~ ы~j7 ~~♣ ы~j t~≈~  .~♣ ы~j; [D≈~~♣ ы~jq D   six-headed hydra (asleep) ♣♣ ы~j E≈~~♣♣ ы~j  ♣ ♣≈~♣♣ ы~j  ы~jM  ы~j&,0.0)ы~jf3.8 (1.62 _ы~jы~jmҋ~j0  {♣♣ .♣♣♣ ~♣♣ :♣♣♣♣ .♣♣ ~≈.♣  ♣♣♣~≈♣ ҋ~jS1 ♣~≈♣  ♣♣@♣  ♣◊♣  ♣~♣  .≈~  ~≈~  D≈~~♣  ≈~~♣♣  ♣≈~♣♣ ҋ~j   {♣♣ .♣♣♣ ~♣♣ :♣♣♣♣ .♣♣ ~≈.♣  ♣♣♣~≈♣  ♣~≈♣  ♣♣@♣  ♣◊♣  ♣~♣  .≈~  ~≈~  D≈~~♣  ≈~~♣♣ ҋ~jo ♣≈~♣♣ ҋ~ju3ҋ~j_ҋ~j ҋ~jJY_A six-headed hydra is nearby!ҋ~jh)))))D  )ҋ~j))shoot an arrow. The arrow pierces through the plant!  The plant begins to die.  The plant is lightly damaged.  The arrow pierces through the six-headed hydra!  Lightning courses through the six-headed hydra!  The six-headed hydra roars!ҋ~jMsO.Dҋ~jw◊~.~≈ҋ~jxh==4.7 (0.91ҋ~j{ҋ~jT} ҋ~j}Z_The six-headed hydra is heavily wounded.ҋ~j | ))))) )ҋ~j )You shoot an arrow. The arrow pierces through the plant!  The plant is lightly damaged.  The arrow pierces through the six-headed hydra!ҋ~jam #≈ҋ~jm .Dҋ~js 1≈ҋ~j #◊ҋ~jb #~.ҋ~j &~≈ҋ~jހ ҋ~jI 1ҋ~j D5.60ҋ~j9 ҋ~j׍ ҋ~j  ҋ~j c_The six-headed hydra is severely wounded.ҋ~j ҋ~j ҋ~j ҋ~j. H _No target in view!Ӌ~joG3Ӌ~joHӋ~jKӋ~jJPӋ~jPB19 _Ӌ~jSӋ~j8UӋ~jz  A nearby plant withers and dies.A six-headed hydra comes into view.Ӌ~j~~♣ ♣♣.....♣♣ ~.♣ ♣.....~~♣  ♣♣♣.~...♣♣ .{♣♣ ♣♣.♣♣♣.♣♣♣  .~.♣♣♣.~.~..~♣♣  Ӌ~jk(~~~.....~....:♣♣♣♣ §~~.~~~...~♣.~≈≈.♣♣ ....~.~~♣♣♣♣♣♣~§≈.♣ ..~.....♣ ♣♣♣@≈♣ -- ~♣♣♣.§~♣♣Ӌ~j~≈♣ ~♣♣.~♣♣♣♣~♣ ~.♣..♣♣ ♣~♣ ...~♣ ♣~♣ ~.♣♣♣♣ .≈~Ӌ~jv D   six-headed hydra (wandering) ~~~♣ ~≈~  ~.~♣ .≈D§♣ Ӌ~jX ~♣♣≈~~♣♣ Ӌ~je-7.2 (1.6Ӌ~j,--8.8 (3.27 _Ӌ~jH8§Ӌ~jӋ~jO )))))D  Ӌ~jŕ))You shoot an arrow.  The arrow pierces through the six-headed hydra!!Ӌ~jLD~Ӌ~jg~~~~≈Ӌ~jh==9.7 (0.96Ӌ~j9§Ӌ~jb! Ӌ~j!V_The six-headed hydra is almost dead.Ӌ~j_k ≈  The arrow pierces through the six-headed hydra!! _Ӌ~jk The six-headed hydra is almost dead.  You kill the six-headed hydra!  Okawaru accepts your kill.Ӌ~jn &))Ӌ~jCo )))) ) Ӌ~j\ i~~~~≈≈§Ӌ~j Ӌ~jo h820.8 (1.15Ӌ~jO 9§Ӌ~j  Ӌ~j _You hear a splash.Ӌ~j>Ӌ~j?ԋ~jԋ~jWԋ~j8ԋ~j:4ԋ~jnԋ~jԋ~jY20ԋ~j'gԋ~jh;09ԋ~jjԋ~jmԋ~j~rGem (408) ԋ~jUԋ~jA  You enter the shallow water.ԋ~jYSWater Gem (406) ԋ~jΊԋ~jiN _Moving in this stuff is going to be slow.ԋ~j ԋ~jQFGem (405) ԋ~jԋ~j>ԋ~jVA  You enter the shallow water.ԋ~jSWater Gem (404) ԋ~jԋ~j>N _Moving in this stuff is going to be slow.ԋ~jԋ~j:2ԋ~jԋ~jhԋ~jԋ~j9:0ԋ~jԋ~jLԋ~j̦ ԋ~jf You encounter a tyrant leech.ԋ~j3i..♣♣ ♣~♣ԋ~jw\ ...~♣ ♣♣~♣♣ԋ~j` .♣♣♣♣ ♣.≈~♣ԋ~jm ~~♣ ♣♣~≈~♣ ԋ~j3R♣ ♣.≈~~♣ԋ~jh ♣♣ ♣≈~~♣♣ԋ~j ♣ ♣≈~♣♣   ԋ~j!c♣≈~♣♣  ԋ~j^ ♣.≈@♣  ԋ~j%-- ԋ~jڬ♣♣~≈♣   ԋ~ja♣~≈♣  ԋ~jQ| ♣~≈♣  ԋ~j ԋ~jȭ|♣~≈♣   ԋ~jU♣~~≈  ԋ~jAiw   tyrant leech (asleep) ԋ~j}`♣♣~≈  ԋ~jK♣w~ ԋ~j ԋ~jK§35.6 (14.8)ԋ~jI--7.2 (16.4ԋ~jV;399 _ԋ~jԋ~jԋ~j[( ԋ~jR\)))))w  ԋ~j\))ԋ~j\You shoot an arrow.  The arrow pierces through the tyrant leech!  Lightning courses through the tyrant leech!ԋ~jBw.ԋ~jb≈≈≈≈~ԋ~jal==8.1 (0.9)8ԋ~jԋ~je _The tyrant leech is severely wounded.ԋ~jl _)))))))ԋ~j ?w~ԋ~j D~≈≈≈ԋ~j -≈.ԋ~j e-9 (0.87ԋ~jg ԋ~j@ l _You shoot an arrow. The arrow misses the tyrant leech.ԋ~jky[ ))))))ԋ~jy1)You shoot an arrow.ԋ~jBw~ԋ~jj≈≈≈~.ԋ~jb=9.76ԋ~j8ԋ~j2c _The arrow completely misses the tyrant leech.Ջ~j]F )))Ջ~j^)))Ջ~jQ^1)You shoot an arrow.Ջ~jDw≈Ջ~j_Bw≈Ջ~j!≈Ջ~jF]~ ~.Ջ~j`40.7 (1.05Ջ~jՋ~j Ջ~jQ_The arrow barely misses the tyrant leech.Ջ~j&\o≈The arrow barely misses the tyrant leech.  Ջ~j\  The arrow pierces through the tyrant leech!  Lightning courses through the tyrant leech!  You kill the tyrant leech!  Okawaru accepts your kill.Ջ~jW_;)))))Ջ~j_ ) ) Ջ~jS§§≈≈≈≈~~.Ջ~jo9-1.6 (0.94Ջ~jcՋ~j'( _You hear a splash.Ջ~jd Ջ~j+e Ջ~je Ջ~jf Ջ~jj Ջ~jvm f3Ջ~jBw Ջ~jw :1Ջ~jx Ջ~j{ Ջ~j Ջ~j :0Ջ~j Ջ~j Ջ~j o ~.~♣ ♣.≈~~♣ Ջ~jY z~♣♣ ≈~~♣♣ Ջ~j ♣♣ ♣≈~♣  ♣≈~♣♣  Ջ~j܏ `♣.≈~♣ Ջ~j  Ջ~jU ♣♣~≈♣  ♣~≈♣ Ջ~j ♣~≈♣  ♣@≈♣ --Ջ~jϐ &6.4 (4.8Ջ~j  ♣~~≈♣  ♣♣~≈♣  ♣.~≈♣ Ջ~jK ♣~~♣  .~≈ Ջ~j ♣~≈♣  )~≈  Ջ~jĚ K§§Ջ~jh z-8.0 (6.488Ջ~j/ 9§Ջ~j֟ & _Found a halberd.֋~jd֋~je֋~jf֋~jg֋~jk֋~jnf6֋~jps֋~js:5֋~jt֋~jCv֋~jx  You encounter a spriggan rider. It is wielding a +0 spear.֋~j|e ♣≈~♣♣   ♣.≈~♣   ♣♣~≈♣ ֋~j} ♣§≈♣  ♣~≈♣  ♣~≈♣ ♣~~ ♣♣~≈♣♣  ~≈♣  ֋~j}♣♣~~♣   .§≈♣   ♣  )~≈♣  ♣  i   spriggan rider (polearm, asleep).~~♣i֋~j~§51.2 (3.2~{֋~jp2.2 (4Gem (384)  _֋~j֋~jӎ֋~j.You shoot an arrow.  The arrow pierces through the spriggan rider!!spriggan rid֋~jZ}er!spriggan rider!  You kill the hornet!֋~j)))))) ֋~jϦV) ֋~j%,i֋~je6' ֋~j6,~.~).i   spriggan rider (polearm, wandering)~֋~j6X  Okawaru accepts your kill.֋~jz;>70=3.0 (0.8֋~j;23֋~j_?֋~jQG ֋~jGl_You encounter a spriggan rider. It is wielding a +0 spear.֋~j )))))i  ))֋~j)You shoot an arrow.  The arrow pierces through the spriggan rider!  The spriggan rider shouts!֋~j\m Li)֋~jn Ji~֋~js ~.~) {֋~jt a==82֋~jx ֋~jy i _The spriggan rider is moderately wounded.֋~j< L ))))֋~j= >)))You shoot an arrow.֋~j Li.֋~j A~.~֋~j9 C.~)֋~j Q-4.8 (1.01֋~j. ֋~j ֋~j O _The arrow completely misses the spriggan rider.֋~jY ׋~j ׋~j@)))׋~j2)) )׋~j/f)You shoot an arrow.  The arrow pierces through the spriggan rider!!׋~j_Li)׋~jJi~׋~j1i׋~jI ~~׋~j~i 2 spriggan riders (polearms, 1 wander…)~~The spriggan rider is heavily wounded.׋~jm--5.7 (0.90׋~j/׋~jz _You encounter a spriggan rider. It is wielding a +0 spear.׋~jdM ))))׋~j)))You shoot an arrow.  The arrow barely misses the spriggan rider.׋~jC i׋~j1.The arrow closely misses the spriggan rider.The spriggan rider shouts!׋~j}~i~i)׋~jΦ@~)׋~jrc=6.679׋~j׋~j< _You block the spriggan rider's attack.׋~j )  Okawaru accepts your kill.  The hornet is almost dead.The arrow pierces through the spriggan rider!!!  You kill the spriggan rider!  Okawaru accepts your kill.  You kill the hornet!׋~j <)))))׋~jJ y   hornet))׋~jH B y׋~jH \.Okawaru accepts your kill.׋~jN §§)~)~§~׋~jO ׋~jfS 2=====7.58׋~joW 8§׋~j+Y ' _You hear a shout!؋~j ~You shoot an arrow. The arrow pierces through the hornet!  You kill the hornet!؋~j .))))؋~j9؋~jx)§~؋~jIy9~≈≈؋~j]=----8.4؋~j8§؋~j ؋~jˏJ_Okawaru accepts your kill.؋~j ؋~j؋~j؋~j؋~jA  You enter the shallow water.؋~jSWater Gem (376) ؋~j؋~jeN _Moving in this stuff is going to be slow.؋~j؋~j%  ؋~jCkYou encounter a spriggan druid. It is wielding a +0 quarterstaff.؋~jR♣.≈~♣  ؋~j >♣♣§≈♣  ♣~≈♣  ♣§≈♣  ♣~≈♣؋~ja ♣~§≈♣  ♣♣~≈♣ ♣.~≈♣  ♣♣@~♣  -----؋~j))~≈♣  ♣♣~≈♣  ) .~≈♣  { i~~♣  i   spriggan druid (wandering) .)~≈ ..~≈♣؋~j60.0 (1.6i.i.؋~jLK~{؋~j-1.6 (3.24 _؋~j؋~j؋~j@ ] ♣.≈~♣  ♣♣§≈♣  ؋~j ♣~≈♣  ♣§≈♣  ♣~≈♣♣  ♣~~≈♣  ♣♣~≈♣♣  ♣.~≈♣  ♣♣@~♣  ؋~j y♣)~≈♣  ♣♣~≈♣  i~≈♣  .~≈♣ ؋~j n { .~~♣  { .)~≈  ..~≈♣ ؋~j!{  ♣.≈~♣  ♣♣§≈♣  ؋~j{ ♣~≈♣  ♣§≈♣  ♣~≈♣♣ ؋~j| ` ♣~~≈♣  ؋~jb| ♣♣~≈♣♣  ♣.~≈♣  ؋~j| e♣♣@~♣  ؋~j| d♣)~≈♣  ؋~j} \♣♣~≈♣  ؋~j[} Vi~≈♣  ؋~j} .~≈♣  { .~~♣ ؋~j} y { .)~≈ ؋~j~ _ ..~≈♣ ؋~j! ؋~jE ؋~j ؋~j e _A spriggan druid is nearby!؋~jcY )))))i  )) _You encounter a spriggan druid. It is wielding a +0 quarterstaff. _A spriggan druid is nearby!shoot an arrow؋~jZ .  The arrow pierces through the spriggan druid but does no damage.  Lightning courses through the spriggan druid!  The spriggan druid shouts!؋~j Bi)؋~j q~)~~~~؋~j h==2.5 (0.93؋~j ؋~j  ؋~j [_The spriggan druid is moderately wounded.ً~j)~  The spriggan druid shouts! _The spriggan druid is moderately wounded.You shoot an arrowً~j.  The arrow pierc!!  You kill the spriggan druid!  Okawaru accepts your kill.ً~j)))))) ) ً~jq)~~ً~jr.)~~~ً~jbr1~≈ً~j{73=3.4ً~j*ً~j+ _You hear a splash. x2ً~jkd ً~jRe ً~jCi ً~jwo ً~jz ً~j} FGem (372) ً~j0 ً~j $  Things that are here:ً~j  ً~j \ a +0 spear; a spriggan corpseً~jx &  ً~j SYou enter the shallow water.  Moving in this stuff is going to be slow.  ً~j EYou sense a monster nearby.ً~j߭ ♣♣~≈♣  ♣~≈♣  ً~j& ♣~≈♣  ♣~≈♣ً~jj  ♣~~≈♣  ♣♣~≈♣ً~j  ♣.~≈♣  ♣♣~~♣♣  ً~j ♣)@≈♣  ---ً~j! ♣♣)≈♣  )~≈♣  ً~ja ..~≈♣  { ..~~♣  ً~j g{ ...)~≈   ....~≈♣  .....~♣♣   ً~j7 -6.0 (2.6ً~j J---Water Geً~jٹ ,m (370) _ً~j? ً~j_ ً~jNً~jً~jwً~jً~jً~j;68ً~jaً~j8$  Things that are here:ً~jA  a +0 quarterstaff; a +0 robeً~jً~jTEGem (367)  ً~j_ً~jmً~j$  Things that are here:ً~jn  a +0 spear; a +0 halberd; a hornet corpseً~j4ً~jA6 _ً~jً~jً~jiً~j:5ً~j|ً~jً~j:ً~j:4ً~jB ً~j ً~jLً~j:3ً~jMً~jً~jf  You encounter a deep elf knight. It is wielding a +0 scimitar.ً~j} ♣♣~~♣♣  ♣)~≈♣  ♣♣)≈♣♣  ♣♣)~≈♣  #♣..~≈♣ # {#...~§♣♣ ً~j2#e #...)~≈♣ ♣##'#....~≈♣ ♣....@...~♣♣ #+##....~≈♣ ####.~♣♣ ً~jc +.§♣  .♣♣  ♣♣ e   deep elf knight (asleep) ً~jQk  ً~j &F~72.6 (6ً~j'd3.6 (72 _ً~jo+ً~j02ڋ~j   ♣)~≈♣  ♣♣)≈♣♣  ♣♣)~≈♣  #♣..~≈♣ ڋ~j # {#...~~♣♣  #e #...)~≈♣  ♣##'#....~≈♣  ♣....@...~♣♣  #+##....~≈♣  ####.~♣♣  +.§♣  .♣♣  ڋ~j4♣♣ ڋ~j"~f   ♣)~≈♣  ♣♣)≈♣♣  ♣♣)~≈♣  ڋ~j~#♣..~≈♣  # {#...~~♣♣  #e #...)~≈♣  ♣##'#....~≈♣  ♣....@...~♣♣  ڋ~j~ #+##....~≈♣  ####.~♣♣  +.§♣  ڋ~j-~.♣♣  ♣♣ ڋ~jPڋ~jڋ~jjڋ~jU ڋ~jX_A deep elf knight is nearby!ڋ~js. _You encounter a deep elf knight. It is wielding a +0 scimitar. _A deep elf knight is nearby!You shoot an arrow.  The arrow pierces through the deep elf knight!!  Lightning courses through the deep elf knight!  You kill the deep elf knight!ڋ~jڋ~j &)))ڋ~j 8ڋ~j& ڋ~jeiOkawaru accepts your kill.ڋ~j # ,#...§'.ڋ~ji   spriggan berserker ڋ~j\<You hear a shout!ڋ~j=4==4.4 (0.8ڋ~jª8§ڋ~j@ _You encounter a spriggan berserker. It is wielding a +0 antimagic rapier.ۋ~jC)You hear a shout! _You encounter a spriggan berserker. It is wielding a +0 antimagic rapier.You shoot an arrow.  ۋ~jHDThe arrow pierces through the spriggan berserker!!  Lightning courses through the spriggan berserker!  You kill the spriggan berserker!ۋ~jJ))ۋ~j1KA)ۋ~jZ)'.ۋ~jtg65.4 (1.01ۋ~jy8§ۋ~j. ۋ~jtB_Okawaru accepts your kill.ۋ~j:Cۋ~j?Eۋ~jHۋ~j5Oۋ~jk[ ♣♣~~♣♣  ♣)~≈♣  ♣♣)≈♣♣  ♣♣)~≈♣ ####♣..~≈♣  #:.#...§~♣♣  #).#...)~≈♣ ۋ~j\u ♣##'#....~≈♣  ♣...@....~♣♣ 0 #+##....~≈♣  ####.~♣♣  +.§♣  .♣♣  ♣♣  ۋ~ji9~ۋ~jnf--6.4 (10ۋ~jzۋ~j{ ۋ~j|K_Found a parchment of Haunt.܋~j.3܋~j0܋~jF3܋~j^7܋~j4:Q59܋~j?* ♣.~≈♣ ♣~~♣♣  ♣)~≈♣  ♣♣)≈♣♣  ܋~j @♣♣)~≈♣  ####♣..~≈♣  #:.#...§~♣♣  #).#...)~≈♣  ♣##@#....~≈♣ -- ♣........~♣♣ #+##....~≈♣ ####.~♣♣ +.~♣  .♣♣ ♣♣ ܋~j@ ܋~jD ♣~≈♣♣  ♣.~≈♣ ♣~~♣♣  ♣)~≈♣  ♣♣)≈♣♣  ♣♣)~≈♣ ܋~j[E# ####♣..~≈♣  #:.#...§~♣♣  #@.#...)~≈♣  ♣##'#....~≈♣  ♣........~♣♣ #+##....~≈♣ ####.~♣♣ +.~♣ ܋~jE .♣♣ ♣♣   There is an open door here.܋~jBM&7܋~jNd8.4 (28 _܋~jLR܋~j[V _Items here: )) [[ †.݋~jFA _There is an open door here. ݋~j_Items here: )) [[ †.  You are studying Unarmed Combat. Your movement speed is average.  Your attack delay is about 0.9 (and is slowed by your shield and armour).  Your damage rating with the +8 storm bow {elec, penet} is about 44 (Base 14 x  145% (Dex) x 168% (Skill) + 10 (Ench + Slay)).݋~j݋~j~݋~jdf _Your base attributes are Str 15, Int 13, Dex 22.݋~j3݋~j݋~jF _Unknown command.ދ~j ދ~j Pick up what? 23/52 gear slots (_ for help) Hand Weapons (select all with ))  a - a +0 antimagic rapierދ~j b - a +0 scimitar Armour (select all with [)c - a +0 animal skin  d - a +0 robe Carrion ދ~j| a spriggan corpse [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]ߋ~jU ߋ~jZ ߋ~jl Q♣♣~≈♣♣   gmalak the Peltast♣.~≈♣   Formicid of Okawaru ******ߋ~jtm ♣♣~~♣♣   Health: 148/148 ========================♣)~≈♣   Magic: 28/28 ========================♣♣)≈♣♣   AC: 28Str: 15♣♣)~≈♣   EV: 23Int: 16####♣..~≈♣   SH: 33Dex: 28ߋ~jm #:.#...§~♣♣   XL: 19 Next: 76% Place: Swamp:3#@.#...)~≈♣   Noise: ---------  Time: 30278.4 (0.0)♣##'#....~≈♣   g) +8 storm bow {elec, penet} ߋ~jn ♣........~♣♣   Cast: Jinxbite#+##....~≈♣   Gem (358) ####.~♣♣  ߋ~j^n +.~♣   .♣♣  ߋ~jn  ♣♣    ߋ~jn  Your attack delay is about 0.9 (and is slowed by your shield and armour).  Your damage rating with the +8 storm bow {elec, penet} is about 44 (Base 14 x  145% (Dex) x 168% (Skill) + 10 (Ench + Slay)). ߋ~jCo _Your base attributes are Str 15, Int 13, Dex 22. _Unknown command.Okay, then.ߋ~jw ߋ~jx ߋ~j ߋ~j . _ߋ~jup ߋ~jXq ߋ~js ߋ~jy ߋ~j ~ ߋ~j A7 _ߋ~j݁ ߋ~j$  Your damage rating with the +8 storm bow {elec, penet} is about 44 (Base 14 x  145% (Dex) x 168% (Skill) + 10 (Ench + Slay)).ߋ~jm Your base attributes are Str 15, Int 13, Dex 22. _Unknown command.There is an open door here.ߋ~j" ߋ~j A6 _ߋ~j( ߋ~j 'ߋ~j ߋ~jѓ $5ߋ~j ߋ~j ߋ~j8  ♣♣~~♣♣ ♣)~≈♣ ♣♣)≈♣♣ߋ~j ♣)~≈♣####♣..~≈#:.#...§~♣♣ߋ~j r#).#...)~≈♣ߋ~j ♣##'#....~≈♣.@......~♣ߋ~jw 81.4 (3#'##....~≈♣ #: ####.~♣♣ ߋ~j e## +.~♣ ♣ ߋ~j =  ߋ~j8 4  ߋ~ju ^  _You open the door.ߋ~j  ߋ~jF o_Found a parchment of Sculpt Simulacrum.~j~j~j^~j~j%~jA4 _~j~jQ~ju-~jb.:3~j7~jTA ~j+D: There is an open door here.~jWQ~jIS~jS92 _~j/X~jQh~ji:1~jim~j$ ~jeB_h - 7 potions of haste (gained 1)~j~j:0~j~jæ@  There is an open door here.~jҹ~jB49 _~j~j~j~j$8~jP~j"~j~jI~j:7~jh~j,~j@~j A:6~jsX~jj~ji~j:5~jl~jh~jE~j:4~jC~j~j~j:3~j~j7 _You open the door.~j~j:2~j~j" ~j": There is an open door here.~j0W1 _~j5~jK ♣♣)~≈♣  ~j.L####♣..~≈♣  #:.#...~~♣♣  ~jmLm#).#...)~≈♣  ~jLH♣##'#....~≈♣  ~jL♣........~♣♣  #'##....~≈♣  ~jYM#:.####.~♣♣  ~jMy#####@'.~♣  ~jM ###.♣♣   ♣♣♣  ~jN0  ~jN~j PRYou pick up a Treatise on Traps and begin reading...~jf095.4 (14.0)~jAh^6.4 (150~jt~j{ ~j|<_You add the spell Diamond Sawblades to your library.~j2~j^3~jo~j~jQ39~j@  There is an open door here.~j2~jA8 _~j~j=~j:7~j~j~jO~j~j:6~j~jY~j~j:5~jx~j~j2~jy$4~j~j/~j ~j~j:3~jQ~j~j`~j:2~j!~j$~j(~j\):1~j+~j-$  Things that are here:~jX1n  a +0 spear; a +0 halberd; a hornet corpse~j9A  You enter the shallow water.~jQ9SWater Gem (329) ~j;~j= ~j!>F_Moving in this stuff is going to be slow.  Things that are here:~j~AA  a +0 quarterstaff; a +0 robe~jE~jcFMGem (328)  _~jH~j#J$  Things that are here:~jNb  a +0 spear; a spriggan corpse~j UA  You enter the shallow water.~jUSWater Gem (326) ~jW~j[N _Moving in this stuff is going to be slow.~jNe~jeFGem (325) ~jh~jk~j r ~jsr; You enter the shallow water.~jsSWater Gem (324) ~jht~jwN _Moving in this stuff is going to be slow.~j}~j}:2~j~~j}~j܈~j@:1~j~j~j͑Q19~j~jS~j3~j:7~j~j~jؠ~j_6Gem (315)   You enter the shallow water.Water Gem (313) ~j~j^You enter the shallow water. _Moving in this stuff is goi~jJng to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.~j~j:2~j~j~jGf0~jw~j~jYFGem (309) ~j~jp~jy _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is goi~jng to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.~j.SWater Gem (307) ~j~j  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is goi~j!dng to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.~jT~jFGem (306) ~j~j~jL _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is goi~jng to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water~j.~j SWater Gem (305) ~j~j,  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. ~jvP You enter the shallow water. _Moving in this stuff is going to be slow.~j~j:3~j~jx~j~j`:2~j?~j~j~j:0~j~j~j~j<298~j~j~jk~j:7~ji~j~j~jl:5~j4~j~jN~j:4~j_~j~j~jFGem (293) ~j~jP ~j ~j| :2~j@~j~j2~j:1~jf~j~jp~j:0~j~j~j~jv;89~j~j ~j" _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is goi~j!#^ng to be slow.  You encounter a swamp drake.~jC) ♣♣~♣♣  ♣♣..~♣ .~~{~ ♣♣~..♣♣ §~~~~~~.♣♣ ♣♣.....♣♣ ~j&*..~~~~~~~~.♣ ♣.....~~♣ ♣~♣♣.§†~§~.♣ ♣♣♣.~...♣♣ ~†~..[....{♣♣ ♣♣.♣♣♣.♣♣♣ ~...~.....~.♣♣♣.~.~..~♣♣ .~~~~§...~~~....@~....:♣♣♣♣ ~~~~~~~..k~~.~~~...~♣.~≈≈.♣♣ ~~.~~~~......~.~~♣♣♣♣♣♣~~≈.♣ ~.~."...♣..~.....♣ ♣♣♣~≈♣ ~j*.....~~.~~♣♣♣.~~♣♣ ♣~≈♣ ≈.~~<~~.^.~♣♣.~♣♣ ♣♣~♣ k   swamp drake (wandering) ≈......~~~.♣..♣♣ ♣~♣ ≈≈.....~§~...~♣ ♣♣~♣♣ ≈≈.....~~~.♣♣♣♣ ♣.≈~♣~j,c347.4 (51~k~j_2V.§§§~j2e8.4 (528 _~j78§~j89~js G ))))))~j 1)You shoot an arrow.~jeHE.k~jOT~~~....~jPm===9.3 (0.9)7~jS8§~jaU^ _The arrow barely misses the swamp drake.~jY )))))))~j0k  You shoot an arrow.  The arrow pierces through the swamp drake!  The swamp drake roars!~jOCk~~joZ-§~~~jZ~.~j[*§~j\1-50.2~jZ\26~j"c~jd ~je]_The swamp drake is heavily wounded.~jNg .You shoot an arrow.  The arrow pierces through the swamp drake!  ~jgAYou kill the swamp drake!~jk`)))))))~j W~~.~.~~-1.15 _Okawaru accepts your kill.~jw ~j?x ~j3| ~j} H _No target in view!~j!~jn!~jZ"~jx%~j)~j+W4 _~j+~ju.~j.:3~jx/~j|2~j:5~j5:2~jO6~j>~jB~jB:1~jXD~jjF~jI~j"J:0~jpK~jhM~jQ~j[Q;79~jR~jT~jXj  You sense a monster nearby.~j^~~.~~  ~~.~~{ ♣♣♣~j_g ~....♣ { ♣♣~♣♣ ..~..~♣ ♣♣..~♣ .~.~~.~ ♣♣~..♣♣ §~~~~§~.♣♣ ♣♣.....♣♣ ~j_..~~~~~~~~.♣ ♣.....~~♣  ♣♣♣~♣♣.~†~~~@♣ ♣♣♣.~...♣♣--  ♣~~†~..[.....♣♣ ♣♣.♣♣♣.♣♣♣ ~j_Y♣~...~.....~.♣♣♣.~.~..~♣♣  ~♣♣.~~~~~...~~~.....~....:♣♣♣♣  ♣..~~~~~~~..~~~.~~~...~♣.~≈≈.♣  ~..~~.~~~~......~.~~♣♣♣♣♣♣~~≈.  ~j0` ...~.~."...♣..~.....♣ ♣♣♣~≈   ≈≈......~~.~~♣♣♣.~§♣♣ ♣~≈  ~jw` ≈≈≈≈.~~<~~.^.~♣♣.~♣♣ ♣♣~ ~jd-8.1 (7.0~j;e[--8 _~j'i8§~jj~j~j~jt~jJ~jw~j~jo! ~j! ~j!EYou encounter a swamp worm.~jD,M..§ ~  ~.§~,~j,K ♣♣♣ ~j,~...w♣ { ♣♣~♣~j^-?.~..~♣~j-0 ♣♣..~~j/. .~.~~.~ ♣♣~..♣♣ ~jz.a §~~~~§~.♣♣.....♣~j. ..~~~~~~~~@♣ ♣.....~~~j_/♣♣~♣♣.§†~~~.♣ ♣♣♣.~...♣♣~j/♣~~†~..[.....♣♣ ♣♣.♣♣♣.♣~j0♣~...~.....~.♣♣♣.~.~..~♣♣Gem (278) ~jY0@.....~j0~w   swamp worm (wandering)~.~j0^....~~.~~♣♣♣.~§♣~j%1!~j5<E~~0~j'>d9.1 (17 _~jA9§~jVC~j/ ))))~j|0 +))))~j Y.~~w~~~j h§~~~~~.§w~j i==60.0 (0.96~j 9§~j q _You shoot an arrow. The arrow barely misses the swamp worm.~j!P ))))))~j!1)You shoot an arrow.~j4.w.~~~{ ~~.8 (0.85~j09§~j ~jظP_The arrow closely misses the swamp worm.~j . ~j` You shoot an arrow. _The arrow closely misses the swamp worm.  You shoot an arrow. ~jd The arrow pierces through the swamp worm!!  Lightning courses through the swamp worm! ~jC You kill the swamp worm!~j#))~j)))~ja))~j0~j)d~§. .{...~§~jhZ1.64~jpf _Okawaru accepts your kill.~jQ ~jaR ~jT ~jY ~jpd  ~jd ; You enter the shallow water.~jf SWater Gem (273) ~jMh ~j1k $ ~j~k *_Moving in this stuff is going to be slow.~jm j  You encounter a swamp worm.~jHs .w...~..~~§.~~ ~js ~~.~~, ♣~~....♣{ ♣♣~♣♣..~..~♣♣ ♣♣..~♣ ..~.~~.~♣ ♣♣~~js $ ~@♣♣ ♣♣.....♣♣-- ..~~~~~~~~.♣ ♣.....~~♣~jt + ♣♣♣~♣♣.~†~~~.♣ ♣♣♣.~...♣♣~†§..[.....♣♣ ♣♣.♣♣♣.♣♣♣ ♣~...~.....~.♣♣♣.~.~..~♣♣ ~♣♣.~jbt s.§~~.....~....:♣♣♣ w   swamp worm (wandering) ♣..~~~~~~~..~~~.~~~...~♣.~≈~jt & ~..~~.~~~~......~.~~♣♣♣♣♣♣~ ...~.~."...♣..~.....♣ ♣♣♣~~jw U.w3.2 (1.6~j~ R{~~§~j --4.2 (2Gem (272)  _~j L§§§~jU ~j,F ))))~j)))w  You shoot an arrow.  The arrow pierces through the swamp worm!!~j  .wThe swamp worm is severely wounded.~j ..{~ ...~jg=5.1 (0.91~jC§§~j& _You hear a roar!~j §You shoot an arrow.  The arrow pierces through the swamp worm!  You kill the swamp worm!~jP)))))))~j(~j0D~j .~{~ .§...~jT~D   five-headed hydra  ...~.~."...♣..~.....♣ ♣♣♣~  Okawaru accepts your kill.~j!b=6.00~j#&~jn' ~j'T_You encounter a five-headed hydra.~jZ )))))))~j=r You shoot an arrow.  The arrow pierces through the five-headed hydra!~jM.D~j  ~§.~.~jD Y969~j9§~jl _The five-headed hydra is moderately wounded.~j )))))))You shoot an arrow.~j2#M.D~j).~§.~.§§§§~j*b-7.88~j.-§§~j/)§~j0h _The arrow completely misses the five-headed hydra.~js F ))))~jt s)))You shoot an arrow.  The arrow pierces through the five-headed hydra!~j=) .D.§~..~....§=8.77§§§§ _The five-headed hydra is heavily wounded.~j  ))))))) You shoot an arrow.  The arrow pierces through the five-headed hydra!  Lightning courses through the five-headed hydra!~jM.D~jÊ.~~.~§...~~~~~jZ9.66~j8§~jʑe _The five-headed hydra is almost dead.~j0 .You shoot an arrow.  The arrow pierces through the five-headed hydra!!!  You kill the five-headed hydra!~j4x)))))))~j.~~~.†..~jMc770.55~j8§~j:P _Okawaru accepts your kill.~j0 ~j1 ~ja6 ~jB ~jP ~jR :4~jV ~j^ ~jy  ~jy ; You enter the shallow water.~jz .Water Ge~jR{ %m (263) ~j ~jK $ ~j *_Moving in this stuff is going to be slow.~j ~j FGem (262) ~j ~j. ~j' ~j޶ %  ~j? CYou encounter a bog body.~jI N..~.U~~~.♣♣♣~♣~~..~~.~~~.♣~~..~~~~~~.~...~~.............. .~~~..~~~~~~... ~~~~~.~~~~~~~~. ~j ~§~~~.~~..~~~~~ ♣♣♣..†@♣♣ { ♣♣~♣♣-- .....~..~♣♣ ♣♣..~♣~j  ....~.~~.~♣ ♣♣~..♣♣ .~~~~~~~~.♣♣ ♣♣.....♣ ..~~~~~~~~.♣ ♣.....~~~je x ♣♣♣~♣♣.~†~~~.♣ ♣♣♣.~...♣ U   bog body (wandering) ♣~~†~..[.....♣♣ ♣♣.♣♣♣.♣♣♣ ♣~...~j ~.♣♣♣.~.~..~♣♣ ~♣♣.~~~~~...~~~.....~....:♣~j4 '~~~j &4.1 (3.6~j} --5.1 (41 _~js ~jf ~jN. _Moving in this stuff is going to be slow. _You encounter a bog body.  You shoot an arrow.  ~jΨThe arrow pierces through the bog body!!!  Lightning courses through the bog body!  You destroy the bog body!~je?)))))))~j8~j/.~§~~~.~~~..§~j3w48=6.0 (0.90~j8~j9P _Okawaru accepts your kill.~j~j~jA~jH _No target in view!~j`~j~j9~jϥ~j~jX59 _~jV~j*~j:8~j~j~jA  You enter the shallow water.~jLSWater Gem (256) ~j*~jN _Moving in this stuff is going to be slow.~ji~j:5~j~jJGem (254) ~j~jqA  You enter the shallow water.~jSWater Gem (252) ~j~j>N _Moving in this stuff is going to be slow.~jS~jFGem (251) ~ji~jS~jQ~j:0~jQ~j5~j(~jAGem (249) ~j1~js~jl~j88~j~j~j~j87~j~j-~jA  You enter the shallow water.~jS[Water Gem (246) ~j~j  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water~jN4. _Moving in this stuff is going to be slow.~jZGem (245) ~j7~jR~j~jX84~j~j~j~j83~j%~j ~j- ~j 02~j8 ~jK ~j- t103987 _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.Water Gem (235)   You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.Gem (234) ~jP 3 _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.Water Gem (231)   You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. ♣♣  ♣ ♣♣~♣♣♣ ♣♣~♣♣~~~§♣ ♣♣♣......~§.♣♣♣♣§♣♣ $^.....@~♣♣~...♣ ♣♣♣♣ -404.6 (28.6)~....§..~~~.♣♣♣~~♣♣♣ _..~♣§~..~~.~~~.♣~~.~~♣ .....~~~~§~.~...~~~.♣♣ ...~jmT [36m~...............~♣ ♣♣♣.~~~..~~~~~~...♣♣♣  ..~~~~~.~~~~~~~~.♣♣  ..~~~§~~.§~..~~~~~.♣♣  ~~.~~§~..†.♣♣♣~....~♣ ~~§..~§~-5.6 (29Gem (230)  _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. _Found a glowing silver altar of Zin.~j ~j2 ~j ~j ~j p  You encounter a vampire mosquito.~j  ♣♣♣ ♣ ♣♣~♣♣♣~♣♣~♣♣~~~§♣ ♣♣♣y......~~.♣♣♣♣§♣♣~j .$^....@.~♣♣~...♣ ♣♣♣♣.~....~..~~~.♣♣♣~~♣♣♣._..~♣§~..~~.~~~.♣~~.~~♣...~~~~§~.~...~~~.♣♣....~........~♣♣♣♣♣♣.~~§..~§~~~~...♣♣♣ y   vampire mosquito (dormant) ..~~~~~.~.♣♣~j8 ..~~~§~~.~~..~~~~~.♣♣ ~~.~~§~..†.♣♣♣~....~♣~j ~0.0)~~~§~~j [6.6 (129 _~jv ~j ~j)))))))y   _Found a glowing silver alta~jr of Zin. _You encounter a vampire mosquito.shoot an arrow.  The arrow pierces through the vampire mosquito.  Lightning courses through the vampire mosquito!  The vampire mosquito buzzes angrily.~jbq5 .~jrxy  The vampire mosquito is severely damaged.~j{M......§~j}4=7.4 (0.8~jO9§~jЉ6 _You hear an angry buzzing noise.~ju!$The vampire mosquito is severely damaged. _You hear an angry buzzing noise.!!  You destroy the vampire mosquito!~jwC)))))))~jm.y~j#H .$^....@.§y   vampire mosquito (wandering)~Okawaru accepts your kill.~j(e9=8.3 (0.98~j ,~j-a _You encounter a vampire mosquito.~j; .Okawaru accepts your kill. _You encounter a vampire mosquito. ~je F)))))))~j0 T§.......~j5 U9.1 (0.87~jO9 8§~j<; P _Okawaru accepts your kill.~j{ ~j ~j ~j ~jK:_No target in view!~j~j~jO~jc~jtp  You encounter a vampire mosquito.~j ♣♣♣  ♣ ♣♣~♣♣♣ §~♣♣~♣♣§~~~♣ ♣......@~~.♣♣♣♣§♣♣ ~jty.$^......§♣♣~...♣ ♣♣♣♣ ....~....~.♣♣~~♣_..~♣~~..~~.~~~.♣~~.~~.....~~~§~~.~...~~~.♣......~...............~♣ y   vampire mosquito (wandering)♣♣♣♣♣♣.~~~..~§~~~~...♣♣♣ ..~~~~~.~~~ ..~~~~~~.~~..~~~~~.~j$♣♣~js_y0.~j0D~j+§~jO ~~~~~~j9W§You encounter an eight-headed hydra.~jS]--10.1 (16~j~ji? _The eight-headed hydra leaves your sight.~jD~jN ♣♣♣ ♣ ♣♣~♣♣♣  ~~♣♣~♣♣§~~~♣ ♣♣♣  .y.....@~~.♣~j%  ..$^......~♣~jO ♣♣♣♣  .....~....~..~~ .._..~♣~~..~~.~ ........~~~~~~. ......~........ ♣♣♣♣♣♣.~~~..~~~ ..~~~~§.~~~ ~j M ~j ♣♣♣ ♣ ♣♣~♣♣♣  ~~♣♣~♣♣§~~~♣ ♣♣♣  .y.....@~~.♣  ~jq ..$^......~♣ ♣♣♣♣  .....~....~..~~ .._..~♣~~..~~.~ ~j ........~~~~~~. ......~........ ♣♣♣♣♣♣.~~~..~~~ ..~~~~§.~~~~jg ~j 8--~j ~j g _A vampire mosquito is nearby!~jr 9 .~jr You shoot an arrow.  The arrow pierces through the vampire mosquito!!!  You destroy the vampire mosquito!~jqu [)))))))~j DOkawaru accepts your kill.~.†.....D   eight-headed hydra==1.0 (0.95~j6& _You hear a roar!~jV ))))))) ~jaYou shoot an arrow.  The arrow pierces through the eight-headed hydra!~jM~D~jW~.....§~j N94~j69§~j ~jg_The eight-headed hydra is moderately wounded.~j: R ))))))) ~j bYou shoot an arrow.  The arrow pierces through the eight-headed hydra!!~j9+ L†D~j00 .†D.... ~~j 1 X=2.83~j&4 ~jE6 k _The eight-headed hydra is severely wounded.~jY.The arrow pierces through the eight-headed hydra!! _The eight-headed hydra is severely wounded.  You shoot an arrow.  The arrow pierces through the eight-headed hydra!!  Lightning cours  You kill the eight-headed hydra!~jL\\)))))))~jlb.†.....~jk>80-3.6 (0.8~j(2~j|~j: _Okawaru accepts your kill.~j~j~j ~j~j~j}~jbd1~j~jr80~j~j~j~jT919~j0~jm~jH~j1%  ~j{KYou encounter a vampire mosquito.~jݼ♣ ♣♣♣♣♣~♣ ♣♣♣♣♣~♣♣♣♣♣.~~~♣♣~♣♣~~~~♣ ♣♣♣~jm~.~~.†.@....~~.♣♣♣♣§♣♣---....$^......~♣♣~...♣ ♣....~....~..~~~.♣~~~~.._..~♣~~..~~.~~~.♣~~~~........~~~~~~.~...~~~~.......~....~j.. y   vampire mosquito (wandering)~~~♣♣♣♣♣♣♣.~~~..~~~~~~..y.. ..~~~~~.~~~~~~~~~j@ ..~~~~~~.~~..~~~~~j-6.6 (3.0~j-~y~j~jtu--7.6 (48 _~j~j&~j;I ~j%♣ ♣♣♣  ♣♣~♣ ♣♣♣♣♣~♣♣♣  ♣♣.~~~♣♣~♣♣~~~~♣ ♣♣♣  ~.~~.†.@....~~.  ......$^......~  .........~....~ ~~~~.._..~♣~~..~j] ~~~~........~~~ ~~~.......~.... ~~~♣♣♣♣♣♣♣.~~~. ~y. ..~~~~~jf M ~jvg ♣ ♣♣♣  ♣♣~♣ ♣♣♣♣♣~♣♣♣  ♣♣.~~~♣♣~♣♣~~~~♣ ♣♣♣  ~jKh f~.~~.†.@....~~.  ......$^......~  .........~....~ ~~~~.._..~♣~~.. ~~~~........~~~ ~jh {~~~.......~.... ~~~♣♣♣♣♣♣♣.~~~. ~y. ..~~~~~j"  _A vampire mosquito is nearby!~j® ())~j& =)))))~j2 1x~j2 .yYou shoot an arrow. The arrow misses the vampire mosquito.~j3 ?x~~j(= $.§...x   bunyip (wandering)~y   vampire mosquito (wandering)===8.5 (0.97~j= ~jOD 9§~jH W _You encounter a bunyip.~j$| ))))))x  ~j|)You shoot an arrow. The arrow pierces through the bunyip!!  The bunyip gives a hideous shriek!~j!/7 y~j/b.The bunyip is heavily wounded.~jQ0,y~j3' ~jI4cy~You hear an angry buzzing noise. x2~j 50~~j 6-~x~jf6~jHB& ~jB|§$.~.~~jBG§~You encounter a vampire mosquito.~jC~jC'9.4~jKH8§~jpJ ~jJ/_The vampire mosquito leaves your sight.~j~You hear an angry buzzing noise. x2  You encounter a vampire mosquito. _The vampire mosquito leaves your sight.shoot an arrow. The arrow pierces through the bunyip!!  Lightning courses through the bunyip!  You kill the bunyip!~j/)))))y   vampire mosquito (wandering))))~jUBty~y~jmC' ~jCTyOkawaru accepts your kill.~j D+y~jE9~y~jEy~j[F2~y~jXG@y.~jNF$..~j O~~yyyyy 5 vampire mosquitoes (3 wandering)~jSa2-20.36~jW~jY ~jY^_You encounter a vampire mosquito. x3~j ~You shoot an arrow.  The arrow pierces through the vampire mosquito!!!  You destroy the vampire mosquito!~jl$ ))))))yyy 4)Okawaru accepts your kill.~j ~y  The arrow closely misses the vampire mosquito.~jī y~y~~j Cy~~j By.~j˭ Fy.~jr ?y~~js $.~.~yy1~j y--1.25~j 8§~j = _The vampire mosquito buzzes angrily. x2~j>j )))))))~j?_You shoot an arrow.  The arrow pierces through the vampire mosquito!~jpP ~y  ~j[The vampire mosquito is almost destroyed.~jaBy~~j>/x~j" y~The vampire mosquito buzzes angrily.~j/†y~j?y~~j}~j?y.~j+x~~j~j?$.~j0§x~j\x   bunyip~yyyy 4 vampire mosquitoes~~j)Y==2.14~j,8§~jA _You encounter a bunyip.~j~j-j .You shoot an arrow.  ~j .The arrow pierces through the vampire mosquito!!  You destroy the vampire mosquito!~j3R ))))~j3)) 3)Okawaru accepts your kill.The arrow pierces through the vampire mosquito!!~jlGy~~jOEy†~jGy.~jDy.~jAG~x~jGy~~jT?~$~jT~§~~~~j.X-3.03~j9§~ji _The vampire mosquito is almost destroyed.~jZ~jT[7-~j_~jL`~j a ♣ ♣♣♣~j  ♣♣~♣♣ ♣♣♣♣♣~♣♣♣.♣♣.~~~♣♣~♣♣~~~~♣ ♣♣♣.~.~~.†@.....~~.♣♣♣♣§♣♣~j z.$^......~♣♣~...♣ .yy...~....~..~~~.~§~.y_..~♣~§..~~.~~~.♣~jG ~x~..~~~~~~.~...~.~...~j ~♣♣♣♣♣♣♣.~~~..~~~~~~~.. ..~~~~~. ..~~~~~~.~~..~j Dy.~j Dy.~j˜ Cy.~j #x~jR +†~j 1y.~je ~j & ~j| Z*The vampire mosquito sets off the alarm!~j x~The alarm trap emits a blaring wail!  A sentinel's mark forms upon you.~j K §@~j* AYou block the vampire mosquito's attack. x2~j ==========4.0 (1.0Mark Gem (212) ~j 9§~j ; _You hear a roar! You hear a shout! x2~j ~ )))))You shoot an arrow.~jig; xy  The arrow barely misses the vampire mosquito.You block the vampire mosquito's attack. x2  The vampire mosquito completely misses you.~jg~jnvy.~~.._.~jn3.§~jo==------- 8 (0.81~jws~juA _You block the vampire mosquito's attack. x2~jb? ))~j.c?)))You shoot an arrow.~j3.y~j, y~j|z$The arrow closely misses the vampire mosquito.~j y.You block the vampire mosquito's attack.~j._§~....§§~j~=------5.60~jx~j7 _You block the bunyip's attack. x3~j 1 †  ~j{You shoot an arrow.  The arrow pierces through the vampire mosquito!  You destroy the vampire mosquito!~jj))))))) 2~j;6 .~.~~.†§~~j6:~§Okawaru accepts your kill.~jG=/36.4~jDW _You block the vampire mosquito's attack. x3~j: : )~jA )))) ))You shoot an arrow. The arrow pierces through the bunyip!!  Lightning courses through the bunyip!~j ~x.~§~j< ~§~~The bunyip is severely wounded.You block the vampire mosquito's attack.  ~j HThe vampire mosquito closely misses you.~j ====7.3 (0.909§ _You block the vampire mosquito's attack. x2~jU* .You shoot an arrow. The arrow pierces through the bunyip!  You kill the bunyip!~j.)))))yy 2 vampire mosquitoes))~j< †.~†§~§~~j0Okawaru accepts your kill.~jĿ 9/1494==--8.28 _You block the vampire mosquito's attack. x3~jY~jj _Your Fighting skill increases to level 13!~jΰ8 )~j\F))))You shoot an arrow.~j: y._..~The arrow barely misses the vampire mosquito.~j;p--9.0 (0.87~j@~jB ~jC;_You block the vampire mosquito's attack. x3~j~ )))))You shoot an arrow.~jBLV y.~~~.._..~The arrow pierces through the vampire mosquito but does no damage.=9 (0.96~jN~jTPA _You block the vampire mosquito's attack. x4~jD $~jYou shoot an arrow.  The arrow pierces through the vampire mosquito!!  You destroy the vampire mosquito!~j8)))))~jt   vampire mosquito~j59 U~j+6BOkawaru accepts your kill.~je §$._..U   bog bodyy   vampire mosquito§You block the vampire mosquito's attack.~jlH====30.8~jGm(5~j2z~jn ~jK_You encounter a bog body.~jx Y ))))))~jx  )You shoot an arrow.  The arrow pierces through the vampire mosquito!~jr N y.~~j ..~~The vampire mosquito is moderately damaged.You block the vampire mosquito's attack.~jx ==--1.74~j ~j  ~jP P_The vampire mosquito misses you.~jn$ U ))))))~j$ 1)You shoot an arrow.~j# ' ~j zU~The arrow closely misses the vampire mosquito.~j q~y.~.~jq R~.~~~j k--2.63~j ~jϰ A _You block the vampire mosquito's attack. x2~j C )))~j C))))You shoot an arrow.~j@A wThe arrow closely misses the vampire mosquito.~jA U~You block the vampire mosquito's attack.~jH oy.§§§.~j[I %§.§~w   swamp worm~y   vampire mosquito~jJ X=3.52~j4N 9§~jO  ~jP M_You encounter a swamp worm.~j~_ 4 ~j` ^You encounter a swamp worm.  The arrow pierces through the vampire mosquito!!!  You destroy the vampire mosquito!  Okawaru accepts your kill.  Okawaru grants you throwing weapons!~jc /  --more--~j1.~j%)))~j<))))~jN ..§~jc..~~Something appears at your feet!~j `````The swamp worm fires a harpoon shot at you.~j< 6†..~.5-4.4§§ _You block the harpoon shot.~j^0)))~j ))))~j~jJCw~~jAU~~j ~j †.~~.._..~~~~~~~~jz z---5.31~jo9§~jIp _You shoot an arrow. The arrow closely misses the bog body.~j1sf)))))))~j8w.~jrCU†~jE §†.~~~~~jY==6.20~j~jp _You shoot an arrow. The arrow closely misses the bog body.~jt~ _You shoot an arrow. The arrow closely misses the bog body. _You shoot an arrow. The arrow closely misses the bog body.You shoot an arrow.  The arrow pierces through the bog body!!  You destroy the bog body!  Okawaru accepts your kill.~jyZ )))))~jyw   swamp worm))~jzXYou hear a splash.  The arrow pierces through the swamp worm.~jCw~~j3D~je' ~j†.§~†~D   four-headed hydra~~jvw   swamp worm~~j@~The swamp worm is lightly wounded.~j,86=7.1~jW*199~j9§~j b _You encounter a four-headed hydra.~jP .The swamp worm is lightly wounded. _You encounter a four-headed hydra.shoot an arrow.!  Lightning courses through the swamp worm! ~jP D You kill the swamp worm!~jT _)))))~j MD~~j* i†....~j X-8.08~j #§~j ~j  ~j ~j B_Okawaru accepts your kill.~j` )))))))~jˇr You shoot an arrow.  The arrow pierces through the four-headed hydra!~ja~j/D~~j~j $D~j *§~j T.†.~j 2~~~j"m-8 (0.87~j2~jA9 ~jr9f_The four-headed hydra is moderately wounded.~jY )))))))~j You shoot an arrow.  The arrow pierces through the four-headed hydra!  Lightning courses through the four-headed hydra!!~jS{3U~j}' ~jB}U~ja}v~The four-headed hydra is severely wounded.~j+~§~jP.†D.~j/~~~~jJbU   bloated husk~j?9.7 (0.96~j~jO~j! ~jAO_You encounter a bloated husk.~j># .You shoot an arrow.  The arrow pierces through the four-headed hydra!!  You kill the four-headed hydra!~j' )))))))U   bloated husk~j LU~~jV .†.†.~~~j ~~§~jH Y740.65~jR ~j  ~j6 B_Okawaru accepts your kill.~j b ))))))~j c)You shoot an arrow.  The arrow pierces through the bloated husk.~jMU~~j{†.†~~~~~jX=1.54~j~j: _The bloated husk is lightly damaged.~jQR ))))~jR)~j/R))~jMR[You shoot an arrow.  The arrow pierces through the bloated husk.~jOU†~jOU†~j c~†§~~~j6'~~~j0--2.4~j~j6  You shoot an arrow.  The arrow pierces ~j`through the bloated husk. _The bloated husk is lightly damaged.  You shoot an arrow~jk.  The arrow pierces through the bloated husk. _The bloated husk is lightly damaged.~j8))))~j4)))The arrow pierces through the bloated husk. _The bloated husk is lightly damaged~jc}.  You shoot an arrow.  The arrow pierces through the bloated husk. _The bloated husk is lightly damaged~j!.  You shoot an arrow.~jJ3U~j4LU. _The bloated husk is lightly damaged. ~j\Ls You shoot an arrow.  The arrow pierces through the bloated husk. _The bloated husk is lightly damaged~j|Lg.  You shoot an arrow.  The arrow completely misses the bloated husk.~jL~jMLU.~jRJ§††~~jSrU 2 bloated husks~~~jSk--3.33~jXL§§~jY ~jYO_You encounter a bloated husk.~j' †You shoot an arrow.  The arrow pierces through the bloated husk!!~jd )))))   bloated husk~j D))Okawaru accepts your kill.~j AThe arrow pierces through the bloated husk!~jR ; ###~jS s####################The bloated husk is severely damaged.~jZS BThe bloated husk explodes!~jܫ3x~jC U~jկ~~jHThe blast of putrescent gases engulfs you!~jP~~~~.†@.~j5..†$.~j .....~j"Z†.._.~†~~jdx   bunyipU   bloated husk~j$.~j~jR32---======~jI4.22~j9§~j` ~jI_You encounter a bunyip.~j>j ~You shoot an arrow.  ~j?eThe arrow pierces through the bloated husk.  Lightning courses through the bloated husk!~jyD ))))) ))Okawaru accepts your kill.The arrow pierces through the bunyip!~j? #####~jL########## ######~jO~The bunyip is moderately wounded.The bloated husk explodes!~j3l~j x~The blast of putrescent gases engulfs the bunyip!!~j3U~jIKl~~j+%†.~~~†.~~†~.~~x..~~l   alligator (drag)§U..~ja%bU   bloated husk~j)r3---8--~j)I5.11~j`.K§§~j40 ~j\0_You encounter an alligator. You encounter a bloated husk.~j  ~You shoot an arrow. The arrow pierces through the bunyip.  The bunyip is severely wounded.The arrow pierces through the bloated husk!!~j} s)))))))~jx ~The bunyip is severely wounded.The arrow pierces through the bloated husk!!  ~jx Okawaru accepts your kill.!  The bunyip dies!~jL| ####l   alligator (drag)########~j| ~j~jLl§~jZ†.†~~~~†~~~~§~..~jk 49--6.0~j0 _You hear a splash. You hear an high-pitched explosion! x2; You hear a splash.  Training target 20.0 for Ranged Weapons reached!~j~jp _Your Ranged Weapons skill increases to level 20!~jt.S )))))~j.[ ))You shoot an arrow.  ~j.)The arrow pierces through the alligator!!~j3l~jA l~j]n.The alligator is severely wounded.~ji l~j)~~jn"~~j..~j~~~jҾJl 2 alligat~j&ors (drag)~~j ~jv6==--989~j~j~j ~j'U_You encounter an alligator.~j .You shoot an arrow.  The arrow pierces through the alligator!!!  You kill the alligator!~jd S )))))~j    alligator))Okawaru accepts your kill.~j ?The arrow pierces through the alligator!!~j+u Ll§~j w..~.~~~j 7=90----7.88~j+ 9§~j  ~j T_The alligator is severely wounded.~j>\)))))))~j@Kl.~j&..~j86~§~~ju~j?8=~jS===8.77~jn9§~j{p _You shoot an arrow. The arrow barely misses the alligator.~j ~j>)))~j0)))~jr`)You shoot an arrow.  The arrow pierces through the alligator.~j7Kl.~jD)..~j,E@.§~~jF`9-9.66~jYO~jrR ~jRT_The alligator is severely wounded.~j > ))~j ))))~j `)You shoot an arrow.  The arrow pierces through the alligator.~jpV "l~jV )~~ja |.§..~~~jc ^40-50.4 (0.8~jk 9§~jn   ~jn   The arrow pierces ~j"o through the alligator. ~jDo V_The alligator is severely wounded. ~jdo 0 You shoot an arrow.  The arrow pierces ~jo through the alligator. ~jo W_The alligator is severely wounded.~j!.The arrow pierces through the alligator. _The alligator is severely wounded.  You shoot an arrow.  The arrow pierces through the alligator!!  Lightning cours~j#K!!  You kill the alligator!~j8)))))~jC) ) ~je~j9.†~j2]~..~~~j$F 111.3 (0.9~j$i5 _Okawaru accepts your kill.~j(~jn* ~j*c_Your Dodging skill increases to level 11!~j6~j~j~j ~jB_No target in view!~j ~j ~jW ~j% M24 ~j _~jQ ~j ~j) 64=~j\ (3~j ~j ~js p5=2~j ~j ~jN 861~j ~jl ~j, ~jY &7~j (0~j3 ~j ~j 9879~j' ~j ~j*  ~j+ + HP restored.~j!4  ~jG4  ~j4 hThe sentinel's mark upon you fades away.You encounter an eleionoma.~j4 ~j= ~9=§§--§~j:= ~n   eleionoma (wandering)§~j= `n~jC !~~jC v7.3 (6.0~~j=E --8.3 (7Gem (178)  _~jK ~jL ~jA ))~jȓ)))~j)~j)~j20You shoot an arrow.  ~jQ(The arrow pierces through the eleionoma!~jCn.~j"§†..~.~j"'===~jP#89.2 (0.97~jp+~j~. ~j.)_The eleionoma is lightly wounded.~j\6))))~j.)))~j-% V†..~~jY% 6.n.~jx% ~j& Y-60.16~j* ~j4,  ~jZ, c_You shoot an arrow. The arrow closely misses the eleionoma.~j ))))) ))You shoot an arrow.  The arrow pierces through the eleionoma!~jVCn~~j^z~†.~†.~j,^P~.§~j^=-1.05~jcc9§~jeN _The eleionoma is moderately wounded.~j?e~j>)))))~j~j,n.~j~jz§§†..§~j4 §~jFN94~j,L§§~j.q _You shoot an arrow. The arrow closely misses the eleionoma.~jDH )))~j})) You shoot an arrow.  The arrow pierces through the eleionoma!!!~jg Cn.~jm a†...~jn ]=2.7 (0.83~jgs 8§~jt  ~j u O_The eleionoma is almost dead.~jr"S)))))~j1n~j9 n~j.You shoot an arrow. The arrow barely misses the eleionoma.~j);$.~j..n 2 eleionomae~j]-3.6 (0.92~ju,§§~j~j[ _You encounter an eleionoma.~jV3))))~jW)~jF ~~n~jh$n_..~♣~..~jy.You shoot an arrow. The arrow closely misses the eleionoma.~jj-4.51~jB§§~j< _The eleionoma flows through the trees.~j 1)~j7 ?n.~j? n~You shoot an arrow. The arrow closely misses the eleionoma.~jp@ '5.4~jrE 8§~jF  ~j'G >_The eleionoma splashes around in the water. x3~ja  $You shoot an arrow.  The arrow pierces through the eleionoma!  You kill the eleionoma!~jI8)))))~juw   eleionoma~jx ~~$.~jΔ§~†.._..~Okawaru accepts your kill.~j7You block the eleionoma's attack.~jZ`3-6.30~j~jA _The eleionoma splashes around in the water.~j@| ) You shoot an arrow.  ~j*The arrow pierces through the eleionoma!!!~j( 8n~j7) `=====7.1 (0.869~jh) ~j- ~j/ b _The eleionoma is severely wounded.~j3  ♣ ♣♣♣  ♣♣~♣♣ ♣♣♣  ~j .♣♣.~~n♣♣~♣♣~~~~♣ ♣♣♣  .~.~~.†@.....~~  ......†$.......  ...†.....†~.... ~j =~~§~†.._..~♣~~. ~~~†~........~~ ~j ~~~~†.......~... ~~~~♣♣♣♣♣♣♣.~~~ ~~.. ..~~~~~jyt  ♣ ♣♣♣  ♣♣~♣♣ ♣♣♣  .♣♣.~~n♣♣~♣♣~~~~♣ ♣♣♣  .~.~~.†@.....~~~jt /  ......†$.......  ...†.....†~.... ~~§~†.._..~♣~~. ~~~†~........~~ ~j,u ~~~†.......~... ~~~~♣♣♣♣♣♣♣.~~~ ~j^u v~~.. ..~~~~~jz ~jz ~j! ~j  ~jʁ [_An eleionoma is nearby!~j& ~j'4)~j='j You shoot an arrow.  The arrow pierces through the eleionoma!~j n§ The eleionoma is almost dead.The eleionoma touches a tree and draws upon its vitality.~j==---8.0 (0.98~j|B§§~j,. _The eleionoma is healed.~j[: )~jj You shoot an arrow.  The arrow pierces through the eleionoma!~j/9 n~j/j§§The eleionoma is moderately wounded.~j3< ``~j4b`The eleionoma hurls a spray of splinters at you.~jn@.†~~jùx=--97~j8§~j_ _The spray of wooden splinters misses you.~j 1)~j 9 n~j §You shoot an arrow. The arrow closely misses the eleionoma.~jw X-9.86~j\ 9§~j D _The eleionoma splashes around in the water. x2~jҀ1)~jr n§§§†§~jbYou shoot an arrow. The arrow closely misses the eleionoma.You block the eleionoma's attack.~j--70.6 (0.85~j7 l§§§§~j ~j6_The eleionoma splashes around in the water. x2~j+ ) You shoot an arrow.  The arrow pierces through the eleionoma!~j%q& ~jq^nThe eleionoma is severely wounded.~jvrv8-==1.5 (0.94~jr~jxA§§~j#{- _The eleionoma hits you.~j ) You shoot an arrow.  The arrow pierces through the eleionoma!~j^ n~~~~j % ~~j-The eleionoma is almost dead.The eleionoma touches a tree and draws upon its vitality.~j]9=-2.4~j~j\. _The eleionoma is healed.~j': )~j'B You shoot an arrow.  ~j()The arrow pierces through the eleionoma!!~jt& ~jn~j"§~jL6The eleionoma is severely wounded.~jo~j  The eleionoma hurls a spray of splinters at you.~jS;†~jDTo====3.33~jX~jZ ~jZ8_You block the spray of wooden splinters.~j8h1)~j n~ §You shoot an arrow. The arrow barely misses the eleionoma.The eleionoma touches a tree and draws upon its vitality.==--4.22§ ) _The eleionoma is healed.  You shoot an arrow.  The arrow pierces through the eleionoma!~jKn~~jaz---5.11~j&9§~jK ) ~j?_The eleionoma is lightly wounded.  You shoot an arrow.  The arrow pierces through the eleionoma!~j7 n§~§The eleionoma is heavily wounded.~j*t==6.00~j~j+7 _You block the eleionoma's attack.~jU) ) You shoot an arrow.  The arrow pierces through the eleionoma!!~j §~n~ §~jڱThe eleionoma is almost dead.The eleionoma touches a tree and draws upon its vitality.~jqn====959~jB§§~j. _The eleionoma is healed.~jn ) You shoot an arrow.  The arrow pierces through the eleionoma!~j n~The eleionoma is moderately wounded.~j& =---7.88~jP 8§~j># D _The eleionoma splashes around in the water. x3~jE: )~jul You shoot an arrow.  The arrow pierces through the eleionoma!!!~j|L n ~jThe eleionoma is almost dead.The eleionoma touches a tree and draws upon its vitality.~jkp=====8.77~j8§~j. _The eleionoma is healed.~j4) The eleionoma touches a tree and draws upon its vitality. _The eleionoma is healed.  You shoot an arrow. ~j}4Z The arrow pierces through the eleionoma!!  Lightning courses through the eleionoma!!~j nThe eleionoma is almost dead.~j۽  The eleionoma hurls a spray of splinters at you.~jA~j B===--9.66~jxF8§~jH> _You block the spray of wooden splinters.~jp~The eleionoma is almost dead.The eleionoma hurls a spray of splinters at you. _You block the spray of wooden splinters.  You shoot an arrow.  The arrow pierces through the eleionoma!! ~joB You kill the eleionoma!~j=T)~jZW1~~~§~jY'~~~jv4---80.55 _Okawaru accepts your kill.~j ♣♣♣♣♣♣♣~♣♣ ♣♣♣♣♣~♣♣♣.♣♣.~~~♣♣~♣♣~~~~♣ ♣♣♣~jk~.~~.†(.....~~.♣♣♣♣§♣♣.....†..~♣♣~....†.....†~....~..~~~.♣♣Cast: Jinxbite~Gem (155) ...~~~~~.~~§~..†.♣♣♣~.~j?D ~j~j.---1.5 (1.04~ju~jDL§~§~jn--2.5 (23~j ~j@ _You now have 1735 gold pieces (gained 10).~jR~j8S~jT~jV~jX~j7[N2~jc\$  Things that are here:~jH_  a vampire mosquito corpse; a vampire mosquito corpse~j5dA  You enter the shallow water.~jd[Water Gem (151) ~j1f~jhN _Moving in this stuff is going to be slow.~jj~j#k949~j~l~j#o~jrZGem (148) ~js~ju~jv~jw87~jx~jz~jf♣ ♣♣♣ ♣♣♣♣♣♣~♣♣♣♣♣♣♣♣~♣♣♣~j@♣♣~.~§.♣♣.~~~♣♣~♣♣~~~~♣♣§§~~~.~.~~.†(.....~~.♣♣~j- ♣~.~..@....†........~♣♣~jg8.7 (6.2 ♣.......†.....†~....~..~j ♣...~~§~~†.._..~♣~~..~~~j͂`♣....~~~~†~........~~~~~~jX..~.~~~~~†.......~~jP.~.~~~~~~~♣♣♣♣♣♣♣.~~~..~~j}~§~~..~ ..~j~..§~.....[. ..~~~§~~.~j ~jQ~~.~~§~..†~j4B~§~jS9.7 (76~j_§§§§~jב+ _Found a tower shield.~j;~jJ<~j=~j@~j=B~jC85~jD~jOF~jJA  You enter the shallow water.~jJK[Water Gem (144) ~j"L~jMN _Moving in this stuff is going to be slow.~jO~jP82~jrR~jT~jV~jW80~jW~jY~j6[~j[DGem (139) ~j\~jb^~jc♣♣♣ ♣♣♣♣ ♣♣♣~♣♣♣♣♣~♣♣♣♣♣♣♣♣~jc ♣♣~.~~.♣♣.~~~♣♣~♣♣~ ~jBdl♣~~~~~.~.~~.†(..... ♣♣~.~.......†...... ~j`d♣@......†.....†~..96.5 (6.8 ~j}d♣...~~~§~†.._..~♣~ ♣....§~~~§~........~jd ♣..§.~~~§~†.......~.~jd ..~.~~~~~~~♣♣♣♣♣♣♣.~ .~~~..~~~~..~ ..~~jd §~~~..~§.....[. ..~~~j e ♣♣...[....~~~♣ ~~.~ ..~j%e~jOj8†~jjS7.5 (78~jnb§§.~~~§§§~jo~jp ~jp"_Found a ring mail.~jD~jcE~jF~jI~jJ~jLN7~jyN~jT~j?T♣♣♣ ♣♣♣♣♣♣♣~♣♣♣♣♣~♣♣♣♣♣♣♣♣~j]T♣♣~.~~.♣♣.~~~♣♣~♣♣~♣~~~~~.~.~~.†(.....~jT♣♣~.~.......†...... ♣.......†.....†~♣♣...~~~~~†.._..~♣~♣.@..§~~~†~......~jT8.5 (1.0♣..§.~~~~~†.......~.~jU....~.~~~§~~~♣♣♣♣♣♣♣.~♣...~~~..~~~~..~ ..~~~jU♣♣§~~~..~§.....[. ..~~~jbU♣♣...[....~~~♣ ~~~~.~.~~.~~~.♣ ..~§~..~~~.~~†~. ..~~jc~~§~§~~..~~~~j)dS9.5 (26~jjg§.~~~§§~j_lP _Found an alligator corpse.~j9q~jq~jXv~jwH _No target in view!~jI~j4I~jJ~jbN~jP~jRU5 _~j0U~jBY~jY84~j[~j _~jP_~j_83~j.a~jrc~j f~jrf82~j5h~j0j~jl~jm81~jn~jWq~jxU♣~~~~~.~.~~.†(.....~jyg♣♣~.~.......†......♣.......†.....†~..♣♣...~~~~~†.._..~~j!yX♣♣....~~~~†~...~j@y♣♣♣♣♣..~.~~~~~†.......~~..~....~.~~~~~~§♣♣♣♣♣♣♣.~~j]y~.♣...~~~..~~~~..~ ..~~jzy♣♣~~~~.@~~.....[. ..~~~504.5 (5~jyC♣♣...[....~~~♣ ~~.~~~.~~.~.~~.~~~.♣ ..~jy1.~~~..~~~.~~†~. ..~~~~~~~~~:.~~~~ .~..~~~~~~~~jy- ..~jz=~..~~~.♣♣♣♣♣.♣♣♣~~..~~§. <[♣~~†♣~.~jM§~~j+5.5 (6~j;(0~joB§§~jT ~j/G_Found a chain mail. Found a stone staircase leading up.~j`~jR~jw~jV~j~j*929~jH~jN~jf~j88~j~j~jSN7~j\~j~j~j86~j'~jS ♣♣....~~§~†~........~~~jAq♣♣♣♣♣..~.~~~~~†.......~~..~....~.~~~~~~~♣♣♣♣♣♣♣.~~~~.♣...~~~..~~~~..§♣ ..~~~~jc♣♣~~~~..~~.....[. ..~~~§~~j♣♣...[....~§~♣ ~~.~~§~~j§.~~.~.~~.~~~.♣♣ .....~~~~j~~†~.♣ ..~~~~~~~§~@.~~~~♣ ~j/~..~~~~~~~.~~~♣♣ .~..~~~.♣♣♣♣♣..♣ ♣♣♣~♣♣~j~..~~~. <[... ♣~~†~~~~... ~.~j>♣~....~ ~~~~ ~♣♣.~~~~j[..~ .~~ ♣..~~~ ~jy%~..~~.~...~.~j]You pick up a parchment of Momentum Strike and begin reading...~jOM~~9.5 (4~jT10.5 (55~j~jH _You add the spell Momentum Strike to your library.~jW~j-X~jDZ~j9^~j&dd4~jqf~jiA  You enter the shallow water.~jxj[Water Gem (123) ~jq~juN _Moving in this stuff is going to be slow.~j}0♣♣♣♣♣..~.~~~~~†.......~......~..~....~.~~~~~~~♣♣♣♣♣♣♣.~~~..~~.♣...~~~..~~~~..~♣ ..~~~~~.~j}&♣♣~~~~..~~.....[. ..~~~§~~.♣♣...[....~~~♣ ~~.~~§~..†~j}0§.~~.~.~~.~~§.♣♣ .....~..~~~..§§~.~~†~.♣ ....~.~~j~~~~~~~~~~..~~~~♣ .~~~~~§~...~@~♣♣ ..~~3.1 (2.6~j]~!~..~~~.♣♣♣♣♣..♣ ♣♣♣~♣♣.~†~..~~~. .<[... ♣~~†~..[.~~~... ♣.~~.~~§. ♣~...~.~j~~..~ ♣~~~~~~~.~♣♣.~~~~~..~ ♣!...~~~♣♣..~~~~ ~j~.<....~♣~~..~~~~~~........~.~."..≈≈......~~~jXB§~~jU4.7 (4.21~jK§§~jZ _Found 2 potions of moonshine. Found a stone staircase leading up.~j~j~j~j  ~j8 B_No target in view!~j_1~j1~j3~j6~j8~j:KGem (120)  _~j;~j=~jB~jgB919~jD~jF~jH88~j>I~jJ~jM~jQA  You enter the shallow water.~jUR6Water Ge~jR%m (117) ~jT~jVN _Moving in this stuff is going to be slow.~jd_§.~~.~.~~.~~~.♣♣ .....~~je .~~~..~§~.~~†~.♣ ....~.~ ~~~~~~~~~..~~~~♣ §~j-e~..~~~~~~~.~~~♣♣ ..~~~~~~..~~~.♣♣♣♣♣..♣♣♣♣♣♣♣♣♣~♣♣.~†~~jpe`~..~~~. ♣.<[.....~♣~~†~..[.~~~... ♣.~~.~~~.~♣♣~...~...~je ~..~ ♣~~~~~~~.~♣♣.~~~~~.. ..~ ♣!.@.~~~♣♣..~~~~~~~.9.3 (4.6 ~je♣.<....~♣~~..~~.~~~~. ~jf~~~~~~§§........~.~.".. .~§§~~~...≈≈≈≈≈......~~ ~.~~~§~./≈≈≈≈≈≈≈≈≈.~~< ♣§..~..≈≈≈≈≈≈≈≈≈≈≈......~jKf♣♣♣♣..≈≈≈≈≈≈≈≈≈≈≈≈≈........≈≈≈≈≈≈_≈≈≈≈≈≈.....~≈≈≈≈≈.~~~~§~j4mO§§~~~jm`20.3 (5Gem (116) ~jrI§§§~j0t ~jUt/_Found an iron altar of Okawaru.~jڿ~ja~j~j~j~j85~j~j~j~j84~j~jA~jN~j83~j~jp~jk~j82~j~j+~..~~~.♣♣♣♣♣..♣♣♣♣♣♣♣♣♣~♣♣.~†~~..~~~. ♣.<[.....~♣~~†~..[.. ~~~... ♣.~~.~§~.~♣♣~...~... ~..~ ♣~~~~~~~.~♣♣.~~~~~.. ..~ ~ ♣♣!...~~~♣♣..~~~~~~~. ~~♣♣.<....~♣~~..~~.~~~~ ~~~~~~~~........~.~." .~~~~~~...≈≈≈≈≈......~~ ~.~~§~~.@≈≈≈≈≈≈≈≈≈.~~<♣~..~..≈≈≈≈≈≈≈≈≈≈≈......~♣♣♣♣..≈≈≈≈≈≈≈≈≈≈≈≈≈.....~ ♣...≈≈≈≈≈≈_≈≈≈≈≈≈.....~ ♣~~§.≈≈≈≈.~~~~§ ♣.~~~~~~ ....[4~j0m♣......~..~.~♣♣.§...≈≈≈≈≈...~..♣.~~ ~jJ4.3 (4.05.3 (51§ _b - a wand of acid (2)~j~jr~j) ~j~jD~j>N0~j~jI~j909~j\~j=~jv~j88~jd ~j{#~jL) ~..~~. ♣~~~~~~~.~♣♣.~~ ~jr)..~~~~ ♣♣!...~~~♣♣..~~~~ ~j).~~~~♣♣.<....~♣~~..~~.~ ..~~~j)%.......~.~~j)w ♣...~~§~~~...≈≈≈≈≈....~j*+ ♣~.~~~~~..≈≈≈≈≈≈≈≈≈.~~ ♣§..~..≈≈≈≈≈≈≈≈≈≈≈ ♣♣♣♣..≈≈≈≈≈≈≈≈≈≈≈≈≈. ♣.@._≈≈≈≈≈≈.8.3 (3~jA+ ♣~~~.≈≈≈≈≈ ♣.~~..≈≈≈ .....♣..≈≈≈.... .♣.~♣♣.~.....~..~jg+†. .~~ .~~......~j+p≈ ..$~ .~~.~... ..... ~♣..§♣~~j/#§~j0*§~j0S9.3 (47~j58§~j6 ~j6B_Found an alligator corpse.~j{c~jc~je~jf~jim' ~jm7 ..~~~~ ♣♣!...~~~♣♣. .~~~~♣♣.<....~♣~~..~~. ..~~~~~~~~~........~jm] ♣...~~§≈≈≈≈≈...~jm ♣~.§~~~~..≈≈≈≈≈≈≈≈≈.~ ♣§..~..≈≈..~jn ♣♣♣♣..≈≈ ♣♣..._≈≈≈≈≈≈~j`nW~@~.≈≈≈≈≈≈≈~jn0 ♣.~~........♣..~jn.~jn?†.♣.~♣♣.~...≈≈≈≈≈...~≈†. .~~ .~~....~jn..≈≈ ..$~ .~~.~~j ov... ~♣..§♣§~j*o≈..♣.~ ♣♣♣  You enter the shallow water.  ~jqo1Moving in this stuff is going to be slow.~juM§§~jv30.9 (1.6Water Gem (105) ~jOy8§~jz ~j{J_Found an eleionoma corpse.~j ~j ~j ~jC  ~ji :_No target in view!~j~j~j~j~j!~j! .~~~~♣♣.<....~♣~~.. ..~~~~~~~~~........ ♣...~~§≈≈≈≈≈...~j"  ♣~.§~~~~..≈≈≈≈≈≈≈≈≈ ♣§..§..≈≈. ♣♣♣♣~j1"Q≈≈ ♣♣...~jS"_≈≈≈≈≈≈ ♣~~~.≈≈≈≈≈≈≈~jr"o ♣@~~..0.0~j"c.††.......♣..~j"†.$†.♣.~♣♣.~...≈≈≈≈≈...~~j".≈†. .~~~ .~~...... †≈≈ ..$§~ .~~.~~j"...~~~♣..~♣§≈..♣.~~~ ♣♣♣~j#R.♣~~~~.~jl'D§§~j#)_1.9 (1Gem (104) ~j,~j-' _Found four items. ~j) ~j`* ~j* ~j+ ~j*. ~j|4.~~~~~~~~~........~.♣...~~~~~~...≈≈≈≈≈.. ♣~.§~~~~..≈≈≈≈≈≈≈≈≈ ~j4♣♣ ♣§..§..≈≈~~~ ♣♣♣♣..≈≈ ~j4~~~~ ♣♣._~~§~. ♣~~~≈ ~j 5....~~♣.~~....††....@..♣...0 ~j05†.$†.♣.~♣♣.~...≈≈≈≈≈...~ ~jR5k.≈†...~~~ .§~...... †≈≈...$§~..~~.~...  ~js5≈≈≈.....~~~♣..~♣§≈..♣.~~~~♣♣♣♣ ~j5.≈...♣~~~§.~..†...~~~~ ~j57~♣. ~j~<A~~ ~jX>S2.9 (13 ~j,B9§ ~jCP _Found an alligator corpse. ~j! ~jl  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting ~j213.1  13.9  +1   i - Spellcasting   5.0   6.0   0           ~jk b - Unarmed Combat   0.0   0.5   0 +4 j - Hexes   8.0   6.4  +2   ~j c - Throwing   0.0   1.0   0   k - Translocations   8.1   6.4  +2       ~j l - Fire Magic   1.0   2.0   0   d - Ranged Weapons  20.0  28.5   0   ~j         m - Invocations  12.0  10.6  +2  e + Armour ~j811.6  11.3  +1   n - Evocations   5.0   5.0  +1  f + Dodging ~j,11.0  16.1  -1      g + Shields ~j120.8  16.9  +3       h - Stealth   5.0   3.6  +3       ~jl     ~j         ~j$         ~jDa     ~jc         ~j         ~j_     ~jT     ~jThe species aptitude is in white. Bonus from skill manuals is in red.  [?] Help ~jG[=] set a skill target  ~j2[/] auto|manual mode [*] useful|all skills [!] training|cost|targets ~j; ~jH ~jN6..~~~~~~~~~........~. gmalak the Peltast♣...~~~~~~...≈≈≈≈≈... Formicid of Okawaru ****** ~jO♣~.§~~~~..≈≈≈≈≈≈≈≈≈. Health: 149/149 ========================♣♣ ♣§..~..≈≈≈≈≈≈≈≈≈≈≈. Magic: 28/28 ========================~~~ ♣♣♣♣..≈≈≈≈≈≈≈≈≈≈≈≈≈ AC: 28Str: 15 ~j2O~~~~ ♣♣...≈≈≈≈≈≈_≈≈≈≈≈≈ EV: 24Int: 16 ~jZO~~§~. ♣~~~.≈≈≈≈≈≈≈≈≈≈≈≈≈ SH: 33Dex: 28 ~jO>....~~♣.~~..≈≈≈≈≈≈≈≈≈≈≈. XL: 19 Next: 94% Place: Swamp:3.††....@..♣..≈≈≈≈≈≈≈≈≈.. Noise: ---------  Time: 30532.9 (0.0) ~jO&†.$†.♣.~♣♣.~...≈≈≈≈≈...~ g) +8 storm bow {elec, penet} .≈†...~~~ .§~......Cast: Jinxbite ~j Pb†≈≈...$§~..~~.~...Gem (103) ≈≈≈.....~~~♣..~♣§≈≈≈..♣.~~~~♣♣♣♣ ~j.....~~♣.~~.. ~jwC††.......♣..~.†.$†.♣.~♣♣.~...≈≈≈≈≈. ~j~..≈†..@~~~♣.§~...... 0 ~j~††≈≈...$§~..~~.~..≈≈≈.....~~~♣..~♣§.≈≈≈..♣.~~~~♣♣♣♣ ~†.≈...♣~~~~.~~....†...~~~~~♣.. ~j~.†.........♣♣♣♣ ~j7♣~~~..~ ~♣♣♣ ~j]§§§ ~jS4.9 (11 ~j@8§ ~j; _Found a stone staircase leading down. ~jֈ  ~jV  ~j  ~j H _No target in view! ~j2O ~jO ~jQ ~jR ~jDT ~jBV?0 _ ~jV ~j[ ~jB[EGem (99)  ~jS\ ~j^O _You now have 1746 gold pieces (gained 11). ~j\` ~j`:8 ~j b ~j}d ~jf ~jLf:7 ~jzg ~ji ~jsj ~jj:6 ~jl ~jnf  You see here an eleionoma corpse. ~jPq ~jqA5 _ ~jr ~j1u ~jeu$4 ~ju ~jvv ~jyO _You now have 1763 gold pieces (gained 17). ~j{P3 ~j} ~jl  You see here a vampire mosquito corpse. ~j ~jA2 _ ~j  ~j҄ ~jɆ ~j2:1 ~j] ~j ~jV ~j:0 ~j ~jc ~j ~jǐ;89 ~jґ ~jJ ~j ~j:8 ~j ~j ~j ~jx:7 ~j ~j+ ~j ~jמ:6 ~j ~jb ~jA  You enter the shallow water. ~jRWater Gem (84)  ~j ~jN _Moving in this stuff is going to be slow. ~j ~jVEGem (83)  ~jb ~j ~js ~jŮ:2 ~jׯ ~j˰ ~j ~j:1 ~jŲ ~j ~jA  You enter the shallow water. ~jRWater Gem (80)  ~jK ~jѹ  ~jH_Moving in this stuff is going to be slow. ~jc[Gem (79)  ~j ~j ~j:8 ~jq ~j O _You now have 1783 gold pieces (gained 20). ~jA  You enter the shallow water. ~jRWater Gem (76)  ~j ~jN _Moving in this stuff is going to be slow. ~jp ~j#Gem (75 ~j")  ~j~ ~j ~j ~j:4 ~j ~j' ~j  ~j; You enter the shallow water. ~jRWater Gem (73)  ~j  ~jN _Moving in this stuff is going to be slow. ~ja ~jEGem (72)  ~j ~jHR  There is a stone staircase leading down here. ~j\ ~jA1 _ ~j ~jt ~jP0 ~j1 ~jn ~j, ~j;69 ~j ~jP ~j ~j:8 ~j ~jd  You see here a spriggan corpse. ~j ~jpA7 _ ~jt ~j ~jgP6 ~j ~j ~jHP5 ~jR ~jf  You see here an eleionoma corpse. ~j ~jMA4 _ ~j  ~j\ ~j/ ~j:3 ~jm ~j ~j ~j:2 ~j ~j  ~j A  You enter the shallow water. ~j RWater Gem (60)  ~j ~jN _Moving in this stuff is going to be slow. ~j ~j2EGem (59)  ~j ~jn ~j6 ~j:8 ~j9, ~j ~j:7 ~j ~j ~j ~jH:6 ~j  ~j_! ~j#A  You enter the shallow water. ~j$RWater Gem (54)  ~jK% ~j(N _Moving in this stuff is going to be slow. ~j* ~j9+EGem (53)  ~j, ~j- ~j. ~j /:2 ~j/ ~jw1 ~jb3 ~j3:1 ~j4 ~j 6 ~j)7 ~j}7:0 ~jV9 ~j;: ~jM<Q49 ~j= ~j_> ~jl? ~j?:8 ~j@ ~jA ~jC ~jC:7 ~jD ~jE ~jF ~jF:6 ~jG ~jH ~jLA  You enter the shallow water. ~jLRWater Gem (45)  ~jGM ~jHO  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. ~jdP9Gem (44 ~jP")  ~j;Q ~jCR ~jU _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. ~jIURWater Gem (42)  ~j V ~j[W^  You enter the shallow water. _Moving in this stuff is goi ~jWng to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water ~jW4. _Moving in this stuff is going to be slow. ~jX ~j YEGem (41)  ~j~Y ~j"\ ~j]h _Moving in this stuff is going to be slow.  You enter the shallow water ~j ^|. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is goi ~jE^4ng to be slow.  You enter the shallow water. ~j^RWater Gem (40)  ~jY_ ~j9b  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. ~jpc ~jc;38 ~j|d ~je ~jh ~jEh:6 ~ji ~jj ~jk ~jSl:5 ~j'm ~jSn ~jLo ~joEGem (34)  ~jMp ~jjq ~jXr ~jr:3 ~jms ~jrt ~jw _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  ~j/wv You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. ~jwRWater Gem (31)  ~j^x ~jz^  You enter the shallow water. _Moving in this stuff is goi ~jzng to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.  ~j{*_Moving in this stuff is going to be slow. ~jM| ~j|EGem (30)  ~j} ~j ~j _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  ~j You enter the shallow water. ~j}RWater Gem (29)  ~j@ ~j  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water ~j. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. ~jI ~j:7 ~jx ~j ~j ~jK:5 ~j% ~j  ~j ~j:4 ~j& ~j ~j ~.♣♣~~~.≈≈≈≈≈≈≈≈≈≈≈≈≈.~~~~§~~~~♣ .§~♣.~~..≈≈≈≈≈≈≈≈≈≈≈..~~~~~~~.~♣ .......♣..≈≈≈≈≈≈≈≈≈....~..~.~♣♣  ~jnw†.♣.~♣♣.~...≈≈≈≈≈...~..♣.~~.♣♣ ...~~~♣.~~.........~~♣ . ....~~..~~.~.......~♣♣.> .....~~~♣..§♣~~~..~♣~~.. ..♣.~~~~♣♣♣♣♣♣♣~~..~.♣  ~j=..♣~~~§.~~♣♣ ♣§@~~~~♣ 612.1 (77.2) ...~~~~~♣..♣ ♣♣~~~~♣♣ .......♣♣♣♣♣ ♣♣♣♣♣♣ .~♣~♣♣♣♣ ♣♣♣♣♣ ♣ ~j~A§§ ~jǛ`3.7 (78.82 ~j>8§ ~jޟ _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. _ ~j/Found a stone staircase leading down. ~j ~jw ~j ~j_ ~jmqGem (21)  ~j ~j ~j:0 ~j: ~j ~jQ19 ~j ~j ~jI ~j:8 ~j ~j ~jP7 ~j ~j: ~jk ~j :6 ~j ~jB ~j ~jf:5 ~j ~jS ~j4 ~j:4 ~j ~j ~jjP3 ~j ~j ~j ~j:2 ~jH ~jPR  There is a stone staircase leading down here. ~j- ~jA1 _ ~j ~j ~j ~j:0 ~j ~jO ~jA  You enter the shallow water. ~jRQWater Gem (9)  ~j{ ~juN _Moving in this stuff is going to be slow. ~j ~jDGem (8)  ~j ~j ~j?P7 ~j  ~j1 ~j\ ~j:6 ~jd ~j ~jP5 ~j ~j  ~jrA  You enter the shallow water. ~jQWater Gem (3)  ~j ~j!N _Moving in this stuff is going to be slow. ~j~ZGem (2)  ~j\ ~j? ~j  You enter the shallow water.Water  ~j ~j`  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. ~j ~j( ~j ~ju ~jP3 ~j  ~jM ~jR ~j ~jp ~j[ ~jN ~j ~j ~jw ~j ~j ~j ~j ~j _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. ~jr?Water  ~j ~j  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. ~j&  ~jh ( ~j  ~j  ~j@ _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water ~jl. ~j?Water  ~j ~j  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. ~j ~j( ~j ~j ~jI ~j ~jP _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is goi ~j~ng to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. ~j?Water  ~j ~j  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. ~jM> ~j ~j"! ~j#r _Moving in this stuff is going to be slow.  You enter the shallow water.  ~j#r_Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is goi ~j#4ng to be slow.  You enter the shallow water. ~ju$?Water  ~j% ~j&  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.  ~j&_Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. ~j( ~jh(( ~j) ~j* ~j+ ~jW+ ~j+ ~j- ~j- ~j. ~j0 _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is goi ~jC0ng to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. _You now have 1796 gold pieces (gained 13). ~j@1 ~j1 ~j2 ~j3 ~j?5A  You enter the shallow water. ~j5?Water  ~jQ6 ~j7N _Moving in this stuff is going to be slow. ~j83 ~j*9 ~j@ ~jA ~juA( ~jA ~jE ~jF ~jG ~jG ~j4K ~jMA  You enter the shallow water. ~jM?Water  ~jN ~jRN _Moving in this stuff is going to be slow. ~jtS ~jS( ~jIT ~jW ~jX ~jX ~jyY ~j\ ~j] ~j] ~j^ ~ja ~jb ~j@c ~jc ~jf ~j^iA  You enter the shallow water. ~ji?Water  ~jYj ~jm  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.  ~jmV_Moving in this stuff is going to be slow.  You enter the shallow water.  ~jn*_Moving in this stuff is going to be slow. ~j)o ~j{o( ~jp ~jPs ~ju _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water ~jvZ. _Moving in this stuff is going to be slow.  You enter the shallow water. ~jv?Water  ~j8w ~jz  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is goi ~jzVng to be slow.  You enter the shallow water. _Moving in this stuff is goi ~jzng to be slow. ~jT|> ~j } ~jD ~jj ~j ~ji ~j ~j ~jh ~j ~jڊ _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.  ~j ^_Moving in this stuff is going to be slow.  There is a stone staircase leading down here. ~jm ~j _ ~jӍ ~j ~j ~jޑ ~j ~jM ~j ~j ~j ~j{ ~jٛ ~j, ~j ~j ~j ~j? ~j3 ~j ~j ~jB ~je ~j ~j' ~jQ ~jV ~ja ~j ~jG ~j ~j ~j ~j ~j| ~j ~j ~j ~j^ ~j ~j ~j" ~j[ ~j ~jW ~j ~j ~j ~j ~j$ ~jp ~j3 ~j ~j: ~j\ ~j9 ~j ~jL ~j ~j ~j#  ~j..~~~~..~♣ ..~~~~~.~~~~~~~~.♣ .~~.....[.~~..~~~~~~.~§..~~~~~.♣♣ ~j. ~~~♣ ~~~.~~§~..÷.♣♣♣~....~♣ ~~.~~~.♣♣ ~~~.....~..~♣♣♣..♣♣♣♣  ~jk'§~.~~†~.♣ ~~....§.~~.~♣♣~~.♣ ♣ ~~..~~~~♣ >.~§~~~~~~.♣♣.~.♣♣♣  ~jQ~~~.§~~♣♣ ..~~~~~~~~.♣♣♣♣♣♣. ♣♣♣♣♣..♣♣♣♣♣♣♣♣♣~♣♣.~.~~~.♣ ♣♣♣  ~j. ♣.<[.....~♣~~@~..[.....♣♣ ♣♣.♣87.9 (74.2  ~j  ♣.~~.~~~.~♣♣~...~.....~.♣♣♣.~. . ♣~~~~~~§.~♣♣.~~~~~...~~~.....~  ~j<~ ♣♣!...§~~♣♣..~~~~~~~..~~~.~~~.. ~♣♣.<....~♣~~..~~.~~~~......~.~~♣ ~~~~~~~........~.~."...♣..~.....♣  ~j~~~~~~...≈≈≈≈≈......~~.~~♣♣♣.~§♣♣ §~~~~..≈≈≈≈≈≈≈≈≈.~~<~~.^.~♣♣.~♣♣ ..~..≈≈≈≈≈≈≈≈≈≈≈......~~§.♣..♣♣You enter the shallow water.  ~j1Moving in this stuff is going to be slow. ~jn§~§.~~§~§ ~je9.5 (75.8Water  ~jT§§§ ~j; _Found a stone staircase leading down. ~jTg ~jg ~ji ~jFp ~jr ~jt ~jt ~j.w ~jy ~jz( ~j{ ~j ~jc ~j ~j ~j  ~jJ ~j ~j% ~jnR  There is a stone staircase leading down here. ~j̕A  You enter the shallow water. ~j^?Water  ~jQ ~jN _Moving in this stuff is going to be slow. ~jD ~j ~jѢ ~jC ~j+ ~j( ~j9 ~jm ~j;A  You enter the shallow water. ~j?Water  ~j ~jN _Moving in this stuff is going to be slow. ~j= ~j( ~jd ~j ~jjA  You enter the shallow water. ~j?Water  ~j ~j=You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is goi ~jdng to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. ~j3 ~j ~jW ~j( ~j( ~j ~j ~j ~j  ~j ~j _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is goi ~jang to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You see here a +0 tower shield. ~j ~j _ ~j ~j ~j ~jA ~j ~j ~j ~jA ~j ~j  ~j_ ~j ~j ~j% ~j% ~j' ~j* ~j- ~j . ~jT0 ~jZ3 ~j98A  You enter the shallow water. ~j8?Water  ~j; ~j>N _Moving in this stuff is going to be slow. ~jAA ~jA ~jC ~jF ~joI, ~j>K ~jFM ~jO ~jO( ~jR ~jW, ~j] page down [PgUp|<] page up [Esc] exit ~j,7[top]~j* Missiles ~jJV(  h - 26 poisoned darts ~j|: p - a curare-tipped dart Armour ~j"[ ~j; b - a +2 pair of gloves of dexterity (worn) ~j# e - a +0 pair of boots (worn) ~jD^ k - the +8 tower shield of Perfidy (worn) {Will+ rCorr Slay+2}o~jIN0  u - the +7 swamp dragon scales of the Last Howling Gods (worn) {rPois rC+ Int+3v - a scarf of harm (worn)  j - the +4 skin of Zhor {*Englaciate rC+++ SInv}  n - the +6 tower shield "Kont" {rElec Will++ Int-5 Stlth+} ~jbJewellery (go to first with "=) ~jDŽV d - a +4 ring of protection (worn) ~jS l - a +5 ring of evasion (worn) ~j?Q t - the amulet "Akkut" (worn) {Chemistry Will+ Regen+} ~jmb c - a +6 ring of intelligence  f - a +4 ring of protection ~j; i - an amulet of dissipation  m - a ring of flight~j   ~j  q - a ring of wizardry  ~j\&r - a ring of magical power~j"60%~j~j# k - the +8 tower shield of Perfidy (worn) {Will+ rCorr Slay+2} ~j$ v - a scarf of harm (worn)  s - the amulet "Aclei" {rC++ RegenMP+ MP-8 Str+3 Stlth+}x - a ring of protection from cold~jP$8bot~j~j LMh - 26 poisoned darts ~j  k - the +8 tower shield of Perfidy (worn) {Will+ rCorr Slay+2}  v - a scarf of harm (worn)80%~j  g - the +8 storm bow (weapon) {elec, penet}  a - the +7 longbow of the Realm of Zot {chaos, rC+++} ~j= -Missiles (go to first with ()  b - a +2 pair of gloves of dexterity (worn)  k - the +8 tower shield of Perfidy (worn) {Will+ rCorr Slay+2}2~j`  b - a +2 pair of gloves of dexterity (worn)  v - a scarf of harm (worn)q - a ring of wizardry  r - a ring of magical power  s - the amulet "Aclei" {rC++ RegenMP+ MP-8 Str+3 Stlth+}x - a ring of protection from cold~ja 8bot~j~j6Missiles (go to first with ()h - 26 poisoned darts ~j&7 k - the +8 tower shield of Perfidy (worn) {Will+ rCorr Slay+2}  v - a scarf of harm (worn)60%~jbHand Weapons (go to first with ))  g - the +8 storm bow (weapon) {elec, penet}  a - the +7 longbow of the Realm of Zot {chaos, rC+++}  b - a +2 pair of gloves of dexterity (worn) ~jQ k - the +8 tower shield of Perfidy (worn) {Will+ rCorr Slay+2}~jT.top~jy b - a +2 pair of gloves of dexterity (worn) ~jb, u - the +7 swamp dragon scales of the Last Howling Gods (worn) {rPois rC+ Int+3m - a ring of flight  q - a ring of wizardry  r - a ring of magical power  s - the amulet "Aclei" {rC++ RegenMP+ MP-8 Str+3 Stlth+}~jxx - a ring of protection from coldbot~jѮ  u - the +7 swamp dragon scales of the Last Howling Gods (worn) {rPois rC+ Int+3 n - the +6 tower shield "Kont" {rElec Will++ Int-5 Stlth+}~jޫ ~jt ~j ♣♣~.~.... gmalak the Peltast♣....... Formicid of Okawaru ******~jٴ ♣♣♣♣♣...~~~~ Health: 149/149 ========================~j ♣♣♣♣§♣♣♣ ♣♣....~~~§ Magic: 28/28 ========================♣♣♣~..~..♣♣♣♣♣..~.~~§~~ AC: 28Str: 15~j: ♣...~~.§..~....~.~~~§~~ EV: 24Int: 16♣♣~~~~~~~.♣...~~~..~§~~. SH: 33Dex: 28~jy :♣..~~§~~.♣♣♣~~~~..~~.... XL: 19 Next: 94% Place: Swamp:3♣♣♣♣~.~@♣♣♣♣♣...[....~§~ Noise: ---------  Time: 30742.3 (0.0)~j ♣~..~♣~~♣♣~.~~.~.~~.~~~. g) +8 storm bow {elec, penet} ~j ♣.~~~..~~..~~~..~~~.~~÷~ Cast: Jinxbite♣~§~~.♣~..~~~~~~~~~..~~~♣~~~.~♣.~.~..§~~~~~~.~~§~jK ♣~..§...~~~..~~~.♣♣♣♣♣.. ♣♣♣♣~§~§~~~..~~~..♣♣♣.<[ ♣~..~~~~~§~.....♣♣.~~ ♣♣♣♣.~~~~~..~~.~♣♣~~~~jz   _Moving in this stuff is going to be slow.  You enter the shallow water. ~j _Moving in this stuff is going to be slow. _Done exploring. _Done exploring. _Done exploring.~jQ ~j ~jc ~ji ~j~j~j.~jG~jK~jrW~jW]  You enter the shallow water. _Moving in this stuff is going to be slow. _Done exploring~j] .~j ~j ~jT ~jD+ ~j. ,~j|0 E _Done exploring.~j ~j ~j$ ~j] a _Done exploring.Unknown command.~j ~j 3~j! ~j]+ ~j- ~j0 ~jf2  ~j2 7_Done exploring.~j~j~j~j~j~j~j4 ~j7_Done exploring.~j@ ~jC  Spells (Memorise)TypeFailure Level  a - SlowHexes1% 1b - Confusing TouchHexes~jgD 5% 3  c - Momentum StrikeConjuration/Translocation 14%2  d - Inner FlameHexes/Fire22% 3  e - GloomHexes/Necromancy~jE 28% 3  f - Kinetic GrapnelForgecraft43%1  g - Magic DartConjuration43%~jF 1  h - Poisonous VapoursAlchemy/Air43%1  i - ShockConjuration/Air43%1  j - ScorchFire43% 2  k - Construct Spike LauncherForgecraft~jF 58% 2  l - Searing RayConjuration58% 2  m - Static Discharge~jH Conjuration/Air58% 2  n - Fugue of the FallenNecromancy82% 3  o - Mephitic CloudConjuration/Alchemy/Air 82% 3  p - PasswallEarth82% 3  q - Vampiric DrainingNecromancy82% 3  r - SilenceHexes/Air95% 5  s - Sticky FlameFire/Alchemy98% 4  t - Brom's Barrelling BoulderConjuration/Earth~jzI 99% 4  u - Dispel UndeadNecromancy99% 4 ~jI .14 spell levels left ~j=J ][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit!~j?   l - Searing RayConjuration58% 2  m - Static DischargeConjuration/Air8%2  n - Fugue of the FallenNecromancy82% 3  o - Mephitic CloudConjuration/Alchemy/Air 82% p - PasswallEarth 82q - Vampiric DrainingNecromancy82% 3  !~j r - Silence Hexes/Air 95% 5  s - Sticky FlameFire/Alchemy98% 4t - Brom's Barrelling BoulderEarth99% 4  u - Dispel UndeadNecromancy!~j 99% 4  v - Iskenderun's BattlesphereConjuration/Forgecraft 99% 4  !~jK cw - Rending Blade/Forgecraft 99% 4  !~j vx - Arcjolt 100% 5  y - Curse of Agony !~j 100% 5  z - Fireball Fire 100% 5  A - Lee's Rapid Deconstruction100% 5  B - Bombard Conjuration/Earth100% 6  C - Plasma BeamFire/Air !~j -100% 6  D - Starburst Conjuration/Fire100% 6  E - Diamond Sawblades Forgecraft 100% 7  F - Hellfire Mortar!~j+ LFire/Earth/Forgecraft 100% 7!~jKS s - Sticky FlameFire/Alchemy98% 4  w - Rending BladeConjuration/Forgecraft 99% 4G - IgnitionFire!~j3100% 8 Summon Small Mammal Summoning43%1 Hoarfrost Cannonade Ice/Forgecraft 100% 5"~j  w - Rending BladeConjuration/Forgecraft 99% 4  x - ArcjoltConjuration/Air 100% 5"~jn5  x - Arcjolt"~joConjuration/Air 100% 5  y - Curse of AgonyNecromancy"~jGoN100% 5$~jc-\l - Searing RayConjuration$~j-58% 2  m - Static DischargeConjuration/Air58% 2  n - Fugue of the FallenNecromancy82% 3 $~j- t - Brom's Barrelling Boulder Conjuration/Earth 99% 4  y - Curse of AgonyNecromancy$~j:.<100% 5$~jf - Kinetic GrapnelForgecraft43%1  g - Magic DartConjuration$~j43%1  h - Poisonous VapoursAlchemy/Air43%1  i - ShockConjuration/Air43%1  j - ScorchFire$~j 43% 2  k - Construct Spike LauncherForgecraft58% 2  n - Fugue of the Fallen Necromancy$~jk682% 3 $~j t - Brom's Barrelling Boulder Conjuration/Earth 99% 4$~j׉  n - Fugue of the Fallen Necromancy82% 3  w - Rending Blade$~jG Conjuration/Forgecraft 99% 4A - Lee's Rapid DeconstructionEarth100% 5  B - BombardConjuration/Earth$~j 100% 6  C - Plasma BeamFire/Air100% 6  D - Starburst$~j Conjuration/Fire100% 6  E - Diamond SawbladesForgecraft$~je 100% 7  F - Hellfire MortarFire/Earth/Forgecraft 100% 7  G - IgnitionFire$~j v100% 8 Summon Small Mammal Summoning$~j G43%1$~j. R  w - Rending Blade$~j/ `Conjuration/Forgecraft 99% 4  z - FireballConjuration/Fire 100% 5 Hoarfrost Cannonade Ice/Forgecraft 100% 5%~j %~j %~jl ♣♣~.~.... gmalak the Peltast♣....... Formicid of Okawaru ******♣♣♣♣♣...~~~~ Health: 149/149 ========================♣♣♣♣§♣♣♣ ♣♣....~~~§ Magic: 28/28 ========================♣♣♣~..~..♣♣♣♣♣..~.~~§~~ AC: 28Str: 15♣...~~.§..~....~.~~~§~~ EV: 24Int: 16♣♣~~~~~~~.♣...~~~..~§~~. SH: 33%~j ,Dex: 28♣..~~§~~.♣♣♣~~~~..~~.... XL: 19 Next: 94% Place: Swamp:3%~j <♣♣♣♣~.~@♣♣♣♣♣...[....~§~ Noise: ---------  Time: 30742.3 (0.0)%~j ♣~..~♣~~♣♣~.~~.~.~~.~~~. g) +8 storm bow {elec, penet} %~j ♣.~~~..~~..~~~..~~~.~~÷~ Cast: Jinxbite♣~§~~.♣~..~~~~~~~~~..~~~♣~~~.~♣.~.~..§~~~~~~.~~§♣~..§...~~~..~~~.♣♣♣♣♣.. ♣♣♣♣~§~§~~~..~~~..♣♣♣.<[ ♣~..~~~~~§~.....♣♣.~~ ♣♣♣♣.~~~~~..~~.~♣♣~~~  _Done exploring. _Done exploring. _Done exploring. _Unknown command. _Done exploring. _Done exploring.%~j Unknown command. _Done exploring.  Okay, then.%~jR %~j| %~j . _%~jc %~jGd %~j/~j&/~jf/~j!3/~jZ/~j"/~j,/~j/~j/~j/~j/~j/~j/~j/~jb/~j/~j/~j/~j /~j!/~j.%D  You see here a +0 tower shield./~j&/~j>' _/~j(/~j*/~j-A  You enter the shallow water./~jU.?Water /~j//~j52N _Moving in this stuff is going to be slow./~j3/~j3(/~j75/~j6/~jR8/~j8/~j9/~j;/~jR?A  You enter the shallow water./~j@?Water /~jC/~jCN _Moving in this stuff is going to be slow./~jAF>/~jG/~jIY  There is a stone staircase leading down here./~jK/~jM/~jM$ _/~jP/~jJ 4  You climb downwards./~j^  Beware, you cannot shaft yourself on this level.You sense a monster nearby./~j♣♣♣♣~ ..≈≈ ~.... ..~ .~.... ..♣ ~~~~~. ~.♣ §~~~~.♣♣.~).~~~~...♣/~j..~~~~..~♣♣ ♣.~~~~~@.~♣ .~~~~~.$.♣ { ~.~~~~.♣♣♣ /~j!♣♣♣....~♣ ♣♣♣♣♣♣♣ /~jA/~js{70.6 (28.3){/~j% _/~jA/~j2  Found 10 gold pieces and a war axe./~jVa _There is a stone staircase leading up here./~jj 4/~j /~j F _Unknown command.0~j0~j10~jE0~j0~j0~j: _0~j0~j0~jk0~j֩O _You now have 1806 gold pieces (gained 10).0~j[0~j0~jʭ0~jP  There is a stone staircase leading up here.0~jEk  You encounter a swamp drake.0~jq ♣♣. .~k♣♣♣♣♣~. ..≈≈♣~..... ...~ {..~.... ~..♣0~j~~~~~~. .~.♣~§~~~~.♣♣.~♣0~j~).~~~~......~§♣ {0~j۾.♣.~~~~~<.~♣  ♣.~~~~~...♣0~j ♣§.~~~~.♣♣♣ {♣♣♣....~♣ {0~jB♣♣♣♣♣♣♣k   swamp drake (asleep)0~j~~3.6 (3.0)§~0~j24.6 (4 _0~j0~j0~j]  ♣♣. .~k  ♣♣♣♣♣~. ..≈≈  ♣~..... ...~ {  ..~.... ~..♣  ~~~~~~. .~.♣  ~~~~~~.♣♣.~♣  ~).~~~~...♣  ...~§~~@.~♣♣ {  .♣.~~~§~<.~♣  ♣.~~~~~...♣ {  ♣~.~~~~.♣♣♣ {  0~j W♣♣♣....~♣ {  ♣♣♣♣♣♣♣0~j *0~jdG = ♣♣. .~k  ♣♣♣♣♣~. ..≈≈  0~jG 5♣~..... ...~ {  ..~.... ~..♣ 0~jG  ~~~~~~. .~.♣ 0~jH  0~jGH ~~~~~~.♣♣.~♣  ~).~~~~...♣  0~jH ...~§~~@.~♣♣ {  0~jH |.♣.~~~§~<.~♣  0~jH ♣.~~~~~...♣ { 0~jH  0~jI ♣~.~~~~.♣♣♣ { 0~j!I ♣♣♣....~♣ {0~j@I w ♣♣♣♣♣♣♣ 0~j^I 0~j{I 0~jO 0~j[P 0~jU 0~jW  0~jW T_A swamp drake is nearby!0~j!' 0~j!B.You shoot an arrow.  0~j!2The arrow pierces through the swamp drake!!  0~j "@You kill the swamp drake!0~j+)0~j+)0~j+)0~j,)0~jb,)))0~j, 1~jևc.≈{~ 1~j!..1~jl.1~j͈.1~jy&==1~j5.4 (0.8 1~jf1~jF: _Okawaru accepts your kill.1~jt1~jH1~jI1~j]P1~jeS 1~jS:_No target in view!1~j1~j1~j1~j1~j1~jDP _1~jmI  You enter the shallow water.  1~juMoving in this stuff is going to be slow.  You sense a monster nearby.1~j{; ....  ♣♣.~♣ .~{ ♣♣♣♣♣~.~...≈≈1~j*♣~.....~...~{...~....~~..♣~.♣.~.♣~~§~~~.♣♣.~♣1~j~~).~~~@...♣ --~...~~~§..~♣♣ {~.♣.~~~~~<.§♣  ♣.~~~~~...♣ ♣~.~~~~.♣♣♣♣♣♣....~♣ {1~j7o♣♣♣♣♣♣♣1~jG{8.0 (2.61~ja--Water _1~j8§1~j1~j 1~j 1~j 1~jR H _No target in view!1~j1~j1~j1~j1~jk1~jE _1~jt1~j 1~jb| You encounter an eight-headed hydra and a bog body.1~j.....D♣###♣♣.~♣...~. 1~j♣♣♣♣♣~.~...≈≈ .♣~.....~...U 1~j...~....~~..♣ ~~~~~~~.♣.~.♣ 1~j6~~~§~~~.♣♣.~♣ ~~).~~~~.@.♣ ~...~~~§..~♣♣ { ~.♣.~~~~~<.~♣ 1~j]^♣~.~~~§1~j♣♣♣....~♣ { D   eight-headed hydra (wandering)♣♣♣♣♣♣♣ U   bog body (wandering)1~j[D.9.0 (1.01~j >~~1~j 380.0 (2 _1~jC1~jn2§1~j2~j"k~ _You encounter an eight-headed hydra and a bog body.You shoot an arrow.  The arrow pierces through the bog body!!  You destroy the bog body!  Okawaru accepts your kill.2~jG&1))))2~jz&/))2~jM.D2~jL2~≈2~j†2~j.2~j<#~.2~jz1D2~j2~j.5==2~jH 9 (0.9 2~j2~jF _You hear a splash. The eight-headed hydra roars!2~jL1 ))))))) You shoot an arrow.  The arrow pierces through the eight-headed hydra!2~j M.D2~j .2~j ..~2~jB ~.2~jb $§§2~j 2~j %-2~j; 1.82~j 2~j 2§2~j  2~j __The eight-headed hydra is moderately wounded.3~jAI ))))3~j=)))You shoot an arrow.3~jM.D3~j#..3~jL.~3~j%.3~jh%=3~j2.6 (0.8 3~j(3~j0i _The arrow completely misses the eight-headed hydra.3~jW' 3~j:W))3~j\W)))3~jW))3~jWaYou shoot an arrow.  The arrow pierces through the eight-headed hydra!3~jM.D3~j:...§3~j>§.§3~j-,3.5 (0.9 3~jC§§3~jT _The eight-headed hydra is heavily wounded.3~j3~j)4 )))))) You shoot an arrow.  The arrow pierces through the eight-headed hydra!3~j ,...3~j߳ oD§.~3~j ,4.3 (0.8 3~j 9§3~j+ k _The eight-headed hydra is severely wounded.3~j̞ .You shoot an arrow.  The arrow pierces through the eight-headed hydra!!  You kill the eight-headed hydra!3~j3~j4/))))3~j]/))3~j')...3~j&(4†~3~jK(%.~3~jm(3~j0465.2 (0.9 3~j73~j:P _Okawaru accepts your kill.4~j4~j4~j4~jL 4~j 4~j,4~j4~j4~j*4~j*4~j4~jB4~j4~jd4~j4~j4~jN!4~j%A  You enter the shallow water.4~j&?Water 4~j'4~j)8 _Moving in this stuff is going to be slow.4~j+d  You see here a bog body corpse.4~j-4~j./ _4~j?/4~j04~j44~j`44~jl54~j74~j#:4~j:4~j;4~j=4~j@4~j^A4~jB4~jD4~jF4~jIG4~jdI4~j!K4~jM4~j7N4~j0P4~jTQ4~jsU  You enter the shallow water.Water 4~j \4~j]N _Moving in this stuff is going to be slow.4~jwaj  You sense a monster nearby.4~jhW~♣.~ §..~  ♣.~~~ { .~~~ 4~ji ~.. { ♣♣.♣♣♣ ♣♣♣~ ♣...:♣♣♣.♣♣.≈ 4~j ju♣~~~@~.§~.♣♣ .≈#-- ♣..~♣♣......♣###~~# ♣♣♣ ♣♣.§♣...~..~♣ ♣♣♣♣♣~.~...≈≈≈..♣# {.♣~.....~...†..~.~# ...~....~~†.♣###.~#~~~~~~~.♣.~.♣ ~.~~§~~§~.♣♣.~♣~~).~~~~...♣♣4~jm099.4 (14.2)4~jnJ-- _4~j/r]§§§4~js4~j 4~j  4~j% 4~jr 4~j} 4~j ,4~jC j M~♣.~4~j M§..~  ♣.~~~{.~~~  ~.. { ♣.♣♣♣ ♣♣♣  ~...@♣♣♣.♣♣ .≈4~j  ♣~~~.~.§~.♣♣ .≈#♣..~♣♣......♣###~~#♣♣♣♣ ♣♣.§♣...~..~♣..~...†.♣.~.4~j_ v♣.~♣You pick up a parchment of Fulminant Prism and begin reading...4~j! 3800.4 (1.0)4~j1" +1.4 (24~j$ 4~jM& H _You add the spell Fulminant Prism to your library.5~j 5~j 5~j̵ 5~j 5~j 5~j 5~j 5~j 5~ja %  5~j EYou encounter an eleionoma.5~j; 5~j .~♣♣.~~n§.~♣ ♣~♣.~~~~~~~♣ .~..~~~~~~. ♣.~~~~~~~ { .~~~§~. ~..~ { ♣♣.♣♣♣ ♣♣♣ ~5~j/ O ♣.@..♣♣♣.♣♣ .≈ ♣~~~.~.~~.♣♣ .≈# ♣..~♣♣......♣###~~# ♣♣♣♣♣♣♣.~♣...~..~♣ ♣♣♣♣♣~.~..≈≈≈..♣# {.♣~.....~...†..~.~# n   eleionoma (asleep) ...~....~~†.♣###.~# ~~~~~~~.♣.~.♣ ~. 5~j` U ~~§~~§~.♣♣.~♣5~jO Y§§~§~2.4 (15~j 23.4 (2 _5~j 9§5~jz 6~j4 .~♣♣.~~n§.~♣  ♣~♣.~~~~~§~♣  6~js\.~..~~~~~~.  ♣.~~§~§~~ {  .~~~~~.6~j$ ~..~ {  6~jܒl♣♣.♣♣♣ ♣♣♣  ♣.@..♣♣♣.♣♣  6~jJ♣~~~.~.~~.♣♣  ♣..~♣♣.....  6~j_i♣♣♣♣♣♣♣.~♣.  ~..  {.. 6~j& †  6~jH ~.   6~j\% .~♣♣.~~n§.~♣  6~j%M♣~♣.~~~~~§~♣  .~..~~~~~~.  ♣.~~§~§~~ {  6~j%.~~~~~. ~..~ { 6~j& ♣♣.♣♣♣ ♣♣♣  ♣.@..♣♣♣.♣♣  6~jq&♣~~~.~.~~.♣♣  ♣..~♣♣.....  6~j&♣♣♣♣♣♣♣.~♣. 6~j&]~.. {6~j&_..  †6~j'7  6~j5'" 6~j;,6~ji,6~jK06~jq2 6~j2S_An eleionoma is nearby!6~jG)))))))6~jgn  You encounter an eleionoma. _An eleionoma is nearby!shoot an arrow.  The arrow pierces through the eleionoma!!  Lightning courses through the eleionoma! 6~j9 The eleionoma shouts!6~j ~nThe eleionoma is heavily wounded.6~j6~j#h§~~§~..6~j$6~j^$.==4.3 (0.9 6~j\'9§6~j)' _You hear a shout!6~jU6~jV))6~j6V)6~j[V)6~jV)6~jV"))6~jF~~~n~~6~j>2~..6~j,5.1 (0.8 6~jN9§6~jk 6~jb_You shoot an arrow. The arrow barely misses the eleionoma.6~jb 0~ _You hear a shout! _You shoot an arrow. The arrow barely misses the eleionoma.You shoot an arrow.  You kill the eleionoma!6~j C)))))))6~j 6~j@ ,i6~j iOkawaru accepts your kill.6~j f ~~~~§~~~.6~j .i   spriggan rider (polearm)6~j* i   spriggan druid (wandering)You encounter a spriggan druid. It is wielding a +0 quarterstaff.6~jݬ 486.0 (0.9 6~jͰ A§§6~j~ z _You encounter a spriggan rider. It is wielding a +0 spear.7~j-C )))7~jh))))7~jB You shoot an arrow.  7~j.The arrow pierces through the spriggan rider!!7~jdM~i7~jSeJii7~je7~jj9~~~.7~jjP.i7~jk.-97~joS§§§7~jIq 7~jwqX_The spriggan rider is heavily wounded.7~j~ _The spriggan rider is heavily wounded.You shoot an arrow.  The arrow pierces through the spriggan druid!!!  Lightning courses through the spriggan druid!!  You kill the spriggan druid!  Okawaru accepts your kill.7~jc)))))))7~j§7~j1i7~j*i7~jE ~iYou hear a splash. x27~jm!~)~~~~~..i   spriggan (wandering)7~j!89=7.87~j&9§7~j-z _You encounter a spriggan. It is wielding a +0 short sword.7~j} n~rider!!rider!rider7~j xYou kill the hornet!  Okawaru accepts your kill.7~jB #))7~jq !)))))7~j mi   spriggan (wandering)7~jCH ;§i7~jEO @~)~~~~7~jO H~..i7~j

] page down [PgUp|<] page up [Esc] exit[top];~j&u - the +7 swamp dragon scales of the Last Howling Gods (worn) {rPois rC+ Int+3 The scales of a swamp dragon. It confers resistance to poison on its wearer. ;~jآBase armour rating: 7 Encumbrance rating: 7 rPois: It protects you from poison. rC+: It protects you from cold. Int+3: It affects your intelligence (+3). ;~jPSInv: It lets you see invisible. It cannot be enchanted further. If you take off this armour: ;~jYour AC would decrease by 17.8 (28.3 -> 10.5). Your EV would increase by 2.5 (24.3 -> 26.8). Your spell failure would improve by up to 5% (press '!' for details). ;~j7Your attack delay would decrease by 0.1 (0.9 -> 0.8). This ancient artefact cannot be changed by magic or mundane means. ;~jOkawaru gifted it to you on level 4 of the Lair of Beasts. (t)ake off, (d)rop, (=)adjust, or (i)nscribe.=~j =~j Gear: 23/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with )) =~j ^ g - the +8 storm bow (weapon) {elec, penet} =~j? W a - the +7 longbow of the Realm of Zot {chaos, rC+++} =~je Missiles (go to first with ()  h - 26 poisoned darts =~j ! p - a curare-tipped dart =~j yArmour (go to first with [) =~j _ b - a +2 pair of gloves of dexterity (worn) =~j Q e - a +0 pair of boots (worn) =~jF  k - the +8 tower shield of Perfidy (worn) {Will+ rCorr Slay+2}  o - a +0 pair of gloves of dexterity (worn) =~j  u - the +7 swamp dragon scales of the Last Howling Gods (worn) {rPois rC+ Int+3 v - a scarf of harm (worn) =~j ! j - the +4 skin of Zhor {*Englaciate rC+++ SInv}  n - the +6 tower shield "Kont" {rElec Will++ Int-5 Stlth+} Jewellery (go to first with "=) =~jk  d - a +4 ring of protection (worn)  l - a +5 ring of evasion (worn) =~j t t - the amulet "Akkut" (worn) {Chemistry Will+ Regen+}  c - a +6 ring of intelligence=~j   =~j Df - a +4 ring of protection  i - an amulet of dissipation =~j] [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]i~ji~jWi~jgmalak the Peltast.~♣♣.~~~~.~♣Formicid of Okawaru ******i~jVq♣~♣.~~)~~~~♣i~jCHealth: 156/156 ========================.~..~~)~~~.Magic: 29/29 ========================♣.~~~~~~§i~j?{AC: 28i~jStr: 15.~~~~~.EV: 24Int: 17~..~{SH: 33i~j.Dex: 28i~j!}♣♣.♣♣♣ ♣♣♣i~jG~ XL: 20 Next:  1% Place: Swamp:4i~jqN♣.@..♣♣♣.♣♣i~j.≈ Noise: =--------  Time: 30809.6 (0.0)♣~~~.~.~~.♣♣ .≈# g) +8 storm bow {elec, penet} i~jX♣..~♣♣......♣###~~# Cast: Jinxbite♣♣♣♣♣♣♣.~♣...~..~♣♣♣♣♣♣~.~...≈≈≈..♣#i~j;H{.♣~.....~...†..~.~#i~jdE...~....~~†.♣###.~#i~j~~~~~~~.♣.~.♣ ~.~~§~~§~.♣♣.~♣You shoot an arrow. The arrow pierces through the spriggan!  i~jLightning courses through the spriggan!  You kill the spriggan!Okawaru accepts your kill. _You hear a splash. x2 _No target in view!i~ji~ji~ji~jxi~jEi~ji~jui~jX i~j.. ♣♣...~.♣♣[.~♣♣.~~~~.i~j.♣~♣~♣.~..~~)~~~.♣ i~jg♣.~~~~~~§♣ {.~♣.~~~~~.♣ ..~~~~..~♣ { i~jW♣♣@♣♣♣ ♣♣♣  ~....♣♣♣.♣♣ .≈ ♣~~~.~.~~.♣♣ .≈#♣..~♣♣......♣###~~#i~j♣♣♣♣♣♣♣.~♣...~..~ ♣♣♣♣♣~.~...≈≈≈..♣{.♣~.....~...†..~...~....~~†.♣###.~#~~~~~.♣.~.♣ ~.i~jQL§§§i~jo4-10.6 (1i~j9§i~j   Lightning cours  You kill the spriggan!  Okawaru accepts your kill. _You hear a splash. x2 i~j T_No target in view! _Found a robe.i~jz i~jz i~jj} i~j. i~j. A  You enter the shallow water.i~j0 UWater i~jq N _Moving in this stuff is going to be slow.i~jՐ 3i~jN i~j% i~j i~jj (i~j i~j9 i~j A  You enter the shallow water.i~jy ?Water i~j; i~j= N _Moving in this stuff is going to be slow.i~j i~j i~j i~j i~jw i~j (i~j i~j i~j A  You enter the shallow water.i~j3 ?Water i~j i~j  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. i~ja *_Moving in this stuff is going to be slow.i~j i~jV (i~j i~j i~j i~j i~j i~j i~j i~ja i~j i~j i~j i~jp i~j\ i~j i~jU i~j i~jA i~j i~j i~jg i~jZ i~j i~j i~j i~j i~jT i~j i~j' i~j i~jW i~j i~jG i~j!! i~j# i~j%' i~j' i~jy) i~jJ, i~j/ i~j/ i~j2 i~j7 i~jA h _Moving in this stuff is going to be slow.  You enter the shallow wateri~jA |. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is goii~jA 4ng to be slow.  You enter the shallow water.i~jB ?Water i~jF i~j;J B  You enter the shallow water. i~jhJ _Moving in this stuff is goii~jJ ng to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow wateri~jJ 4. _Moving in this stuff is going to be slow.i~j;M i~jM i~j6O i~jQ i~jS i~j/T (i~jV i~j_X i~jZ i~j<[ i~j\ i~j_ i~jna i~ja i~jc i~jOj -i~jxj N ♣♣♣ i~jj ♣♣~~♣♣♣ ♣♣♣♣♣♣ ♣.~~~.♣ ♣§~..♣♣i~jj v ♣♣~~~~[♣ ♣♣♣.~...♣♣♣~...@♣♣ ♣~~♣.~♣♣♣ -i~jj ♣♣.......♣♣♣...~.♣♣ i~jk ...~~~[.~♣♣.~~~~.~♣ i~j4k X..~§~~.♣~♣.~~)~~~~♣...~~~..~..§~)~~~.♣i~j]k Y...~..~.♣.~~~~§§~♣♣ {♣♣~♣...~♣.~~~~~.♣♣i~jk ♣♣♣♣...~~~~..~♣i~jk ♣.~~§.~♣♣.♣♣♣ ♣♣♣i~jp o♣♣♣ i~j?p ♣♣~~♣♣♣ ♣♣♣♣♣♣ i~jep x♣.~~~.♣ ♣§~..♣♣ i~jp ♣~~~~@♣ ♣♣♣.~...♣ i~jp |~....♣♣ ♣~~♣.~♣i~jp ♣♣.......♣♣♣...~.♣♣ i~jq o...~~~[.~♣♣.~~~~.i~jNq .~♣i~jvq ..~§~~.♣~♣.~~)~~~~♣i~jq z...~~~..~..§~)~~~.i~jq i~jq |...~..~.♣.~~~~§§~{i~j=r ♣♣~♣...~♣.~~~~~.♣♣♣♣...~~~~..~i~jcr 1♣♣i~j?w 037.8 (27.2)i~j*x ,8.8 (28i~j{ i~jT 6 _Moving in this stuff is going to be slow. i~j~ B You enter the shallow water. _Moving in this stuff is goii~jDŽ :ng to be slow.  You enter the shallow water. i~j _Moving in this stuff is goii~j ng to be slow. i~j: p_You see here a +2 ring mail of willpoweri~j i~jF i~jV i~jʮ  i~j B_No target in view!k~jwk~jxxk~jzk~j}k~jA  You enter the shallow water.k~j?Water k~jk~j+N _Moving in this stuff is going to be slow.k~j>3k~j!k~jk~jk~j_k~jk~j*k~j{k~jј(k~jOk~jYk~jk~jk~jk~jk~j\j  You sense a monster nearby.k~j'♣♣♣♣♣♣~~♣♣♣ ♣♣♣♣♣♣♣.~~~.♣ ♣§~..♣k~j{ ♣♣~~~~[♣ ♣♣♣.~... ♣♣~....♣♣ ♣~~♣.~♣♣ ♣~♣♣.......♣♣♣...~.♣♣k~jL ♣~..@~~~[.~♣♣.~~~~.~♣ ♣~..~~~~.♣~♣.~~)~~~~♣k~j  ♣♣...~~~..~..§~)~~~.♣ ~~...~..~.♣.~~k~j0~~§§~♣♣ ~~♣♣♣~♣...~♣.~~~~~.♣♣k~jk ~.~. ♣♣♣♣...~~~~..~♣♣k~j ..♣ ♣.~~§.~♣♣.♣♣♣ ♣  ~~ ♣~~~♣♣♣♣....♣♣♣  ♣♣♣~ ♣§~~.~.~k~jE k~j246.6 (7.8)k~j% _k~jk~jߵk~j|k~j|k~jk~j׍k~jZk~j k~jk~jek~j4k~jk~jk~j̘k~jA  You enter the shallow water.k~j?Water k~jk~jbN _Moving in this stuff is going to be slow.k~jk~j(k~jk~jk~j|k~jѧk~jިk~jyk~j$A  You enter the shallow water.k~j?Water k~jӯk~jON _Moving in this stuff is going to be slow.k~jk~juk~jk~jk~jk~j(k~jk~jk~jk~jMk~jk~jk~j  You encounter a spriggan rider. It is wielding a +0 spear.k~j♣♣♣♣♣♣ ♣♣~~♣♣♣♣♣♣♣~♣ ♣.~§~.♣ k~j ~..i♣ ♣♣~~~~[♣  ♣♣.~~♣♣♣♣♣♣~....♣♣ ♣♣.~~. ♣~♣♣.......♣k~jO ♣..~♣♣♣~...~~~[.~♣♣. ♣.~@.♣♣~..§~~~.♣~♣.~ ♣♣...~♣♣...~~~..~..§k~jw ♣..~..~~...~..~.♣.~~ ♣~~~.~~♣♣♣§♣...~♣.~~k~j ♣§~~.~.♣ ♣♣♣♣...~~~~k~jE ♣♣...♣♣♣ ♣.~~~.~♣ i   spriggan rider (polearm, asleep) ♣.~~. ♣~~~♣♣♣ ♣.~~~. ♣♣♣~ k~j♣.~~~. ♣♣ ♣.k~jK§57.4 (10.8)k~jx38.4 (11 _k~j9§k~jk~j  ♣♣♣♣  ♣♣   ♣♣♣♣~♣   k~j ~..i♣ [♣  ♣♣.~~♣  ♣.~~.  ♣..§♣♣♣~...~~~[ k~j I♣.~@.♣♣~. ♣♣...~♣♣.k~jJ  ♣..~..~~. ♣~~~.~~♣♣♣ ♣§~~.~.♣  ♣♣...♣♣♣  ♣.~~. k~ju - ♣.~~~. ♣♣♣~  k~j 2 ♣♣ k~jo (k~jĠ < ♣♣♣♣ k~j  k~jE C♣♣  k~j  k~j N♣♣♣♣~♣ k~j0   k~j N~..i♣ k~jޢ M[♣  k~j Y♣♣.~~♣ k~j4 H ♣.~~. k~j^  k~j ♣..§♣♣♣~...~~~[ k~jã ♣.~@.♣♣~. k~j _♣♣...~♣♣.k~j  k~jD t♣..~..~~. k~jm L♣~~~.~~♣♣♣k~j  k~jϤ m♣§~~.~.♣  k~j a♣♣...♣♣♣  k~j2 N♣.~~.  k~jk ♣.~~~. ♣♣♣~  k~j < ♣♣ k~j k~j k~j; k~j  k~j W_A spriggan rider is nearby!k~j#.The arrow pierces through the spriggan rider!!!  You kill the hornet!  Okawaru accepts your kill.  The spriggan falls from its now dead mount.  Lightning courses through the spriggan!  You kill the spriggan!k~jp)))))l~j 9k~)~~§~l~jk>9===9.3 (0.9) l~j}Al~j"CP _Okawaru accepts your kill.l~j8l~jl~jl~jH _No target in view!l~jl~jLl~jzl~jl~jB A  You enter the shallow water.l~j!?Water l~j~"l~jC$N _Moving in this stuff is going to be slow.l~j&l~j{&(l~jd'l~j0*l~j- l~j-; You enter the shallow water.l~ja.?Water l~jZ/l~j 1N _Moving in this stuff is going to be slow.l~j2l~j13(l~j 4l~j5l~j<l~j1=l~j,>l~j?l~jAl~jAl~jBl~jEl~j H%  l~jBHEYou encounter an eleionoma.l~jO♣♣♣♣~♣ ♣.~§~.♣♣~..)♣ ♣♣~~~~[♣ ♣♣l~jOP♣♣.~~♣♣♣♣♣♣~....♣♣ ♣~♣.~~.♣♣~♣♣.......♣♣♣.♣..~♣♣♣~...~~~[.~♣♣.~l~jO♣.~..♣♣~..~~~~.♣~♣.~~♣♣...~♣♣...~~~..~..§~l~jP ♣..~..~~...~..~.♣.~~~♣~~~@§~♣♣♣~♣...~♣.~~---l~jFP♣~~~.~.♣ ♣♣♣♣...~~~~.♣♣...♣♣♣ ♣.~~~.~♣♣l~jnP♣.~~. ♣~~~♣♣♣♣.♣.~~~. ♣♣♣~ ♣§l~jPv♣.~~§.. ♣♣ ♣.. n   eleionoma (wandering)♣~.... l~jP♣/~~~~n~ ♣ l~jQ;{.♣~l~jY n66.5 (7.2~nl~jVYj~Found a wand of polymorph (3).  The eleionoma shouts!l~jYG---7.5 (8l~j!^l~j_ l~j_6_The eleionoma flows through the trees.l~j^3     ♣~..)♣ [♣  ♣♣.~  ♣.~~. ♣..~♣♣♣~...~~~[ l~j3 ♣.~..♣♣~..~~ ♣♣...~♣♣...~ ♣..~.n~~...~ ♣~~~@§~♣ ♣~~~.~.♣  ♣♣...♣♣♣  ♣.~~. l~j3 R ♣.~~~. ♣♣♣~  ♣.~~~.. ♣♣  l~j-4 a♣~.....  ♣/~~~~~~  {l~j     ♣~..)♣ l~j [♣  ♣♣.~  ♣.~~. l~j ♣..~♣♣♣~...~~~[ ♣.~..♣♣~..~~ l~jH ♣♣...~♣♣...~ ♣..~.n~~...~ l~jr ♣~~~@§~♣ ♣~~~.~.♣  l~j ♣♣...♣♣♣  ♣.~~.  l~j ♣.~~~. ♣♣♣~  l~j ♣.~~~.. ♣♣  ♣~.....  l~j5 ♣/~~~~~~  {l~ju l~j l~j l~j a _An eleionoma is nearby!l~ja )You shoot an arrow.l~j^8 nl~jJThe arrow completely misses the eleionoma.l~j8 `l~jyj``The eleionoma hurls a spray of splinters at you.l~jn@\@~.l~jA5==8.4 (0.9 m~j|9§m~j  m~jf Q_The spray of wooden splinters misses you.m~j3' m~jH4%) m~j4YYou shoot an arrow.  The arrow pierces through the eleionoma!!m~j& m~j[,n~§m~jKThe eleionoma is heavily wounded.m~jG====9.3m~jm~j7 _You block the eleionoma's attack.m~jVL ) m~jWYYou shoot an arrow.  The arrow pierces through the eleionoma!!m~j~' m~j§n The eleionoma is almost dead.The eleionoma touches a tree and draws upon its vitality.m~j)70.2m~jm~j\. _The eleionoma is healed.m~j s) The eleionoma touches a tree and draws upon its vitality. _The eleionoma is healed.  You shoot an arrow.  The arrow pierces through the eleionoma.  Lightning courses through the eleionoma!m~j& Kn~m~jZ' ]==--1.1m~j+ 9§m~j- b _The eleionoma is severely wounded.n~j-9 .n~jYou shoot an arrow.  The arrow pierces through the eleionoma!  You kill the eleionoma!n~j)n~j0n~j] n~jx.§§.2--2.0§ _Okawaru accepts your kill.n~jn~jEn~jUn~jn~jn~j,n~jn~jhn~jn~jn~jn~jn~jfn~jn~j!n~j$A  You enter the shallow water.n~jV%?Water n~jv&n~j(N _Moving in this stuff is going to be slow.n~j*n~j*(n~j+n~j-n~jR2 ♣♣...~♣♣...§~~..~.. ♣..~..~~...~..~.♣.~ ♣~§~.~~♣♣♣~♣...~♣. ♣~~~.~.♣ ♣♣♣♣...~~~n~j2 ♣♣...♣♣♣ ♣.~~~ ♣♣.~~.♣ ♣~~~♣♣♣ ♣.~~~.♣♣♣ ♣♣♣~ n~j2 ♣.~~~...♣♣ ♣♣ ♣ ♣~@....~~. ♣--7.6 (5.6 ♣/~~~~~~~.~  ♣.~~~~§~~~§. {.♣.~~§~~§~~~~ n~j"3v ♣~~~..~~~~§ ~ ♣.~~..~~~~~ ~ ♣.~§..~~~~~ ~n~j`3 ♣~~~..~♣<.. ~ n~j7g§~~~~~~~§~n~jj8F--8.6 (6n~j;I§§n~j=9 _Found a stone staircase leading up.n~j n~jw n~j n~j: n~jd j  You encounter a ghost crab.n~j `  ♣..~..~~...~..~.♣  n~j  ♣~§~.~~♣♣♣~♣...~♣.   ♣~~~.~.♣ ♣♣♣♣...~  n~jQ  ♣♣...♣♣♣ ♣.~~~.   ♣♣.~~.♣ ♣~~~♣♣  n~j e ♣.~§~.♣♣♣ ♣♣♣~   ♣.~~~...♣♣ ♣♣  n~j` E ♣~.....~~.   ♣@~~~~~~~.~  .~~~~§~~~§.n~j {   ♣.~~~~~~~~~~  n~j  ♣~~~..   ♣.~~..~~~§n~j ~   ♣.~~..~~~~~n~j I t   ghost crab (dormant)   ♣~~~..~♣<..  n~j@  ♣♣t..~♣♣♣♣  n~j (0.0n~j 29.6 (1 _n~j M§§n~jl  n~j M_You see here a wand of polymorph (3).o~j!o~jVQ ♣~§~.~~ ♣~~~.~.♣  ♣♣...♣♣♣ o~jP ♣♣.~~.♣  ♣.~§~.♣♣♣ ♣♣♣~  o~j}♣.~~~...♣♣ ♣♣  ♣~.....~~.  ♣@~~~~~~~.~  o~jݴ♣.~~~~§~~~§. {o~jD ♣.~~~~~~~~~~  ♣~~~..~~~~~ o~j1( ♣.~~..~~~§~  o~j[F♣.~~..~~~~~  ♣~~~..~♣<..  o~jZ♣♣t..~♣♣♣♣ o~jLF♣~§~.~~♣~~~.~.♣ ♣♣...♣♣♣ ♣♣.~~.♣ o~jF♣.~§~.♣♣♣ ♣♣♣~ ♣.~~~...♣♣ ♣♣ ♣~.....~~. o~jF♣@~~~~~~~.~  ♣.~~~~§~~~§. {o~jF ♣.~~~~~~~~~~  ♣~~~..~~~~o~jPGZ ♣.~~..~~~ ♣.~~..~~~~~  ♣~~~..~♣<.o~j}G ♣♣t..~♣♣♣♣o~jSL4o~jNo~jPa _A ghost crab is nearby!o~j9 )o~jC))))t  )o~jyb)You shoot an arrow.  The arrow pierces through the ghost crab!!o~j j5~~~~~~~o~jFj4~~~to~jj6==80.5 (0.9 o~j"o:§o~j0qb _The ghost crab is heavily damaged.o~jpF: .o~jFYou shoot an arrow.  The arrow pierces through the ghost crab!!!  You destroy the ghost crab!o~j Go~jK)o~j)L))))o~jVL3))o~jLo~jsm~~~~~~~~†o~jO041.4o~j?o~j2 o~jhB_Okawaru accepts your kill.o~j o~j| o~j o~jd o~jb ,o~j T _p - a wand of polymorph (12) (gained 3 charges)o~j A  You enter the shallow water.o~j> ?Water o~j o~j N _Moving in this stuff is going to be slow.o~j o~j o~j o~j< o~jw o~j (o~j o~j o~jk o~j o~j o~j o~j  o~jg o~j5 o~jp o~j o~j o~j o~j o~j o~j| o~j1 o~j+ o~j\ o~j o~j8 o~j o~j! o~j"" o~j" o~j# o~j$ o~jF% o~j% o~j' o~j^: <  You enter the shallow water.Water  _Moving in this stuff is going to be slow.  You enter the shallow water.Water o~j;  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow watero~j<; 4. _Moving in this stuff is going to be slow.o~j*= o~j= (o~j > o~j? o~jB _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. o~jB You enter the shallow water.o~j3C ?Water o~jC o~juE  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow watero~jE . _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.o~j-G o~jG o~jH o~jI o~j,J o~jJ (o~jK o~j[L o~jO h _Moving in this stuff is going to be slow.  You enter the shallow watero~j@O |. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is goio~jjO 4ng to be slow.  You enter the shallow water.o~jO ?Water o~jxP o~jR ^  You enter the shallow water. _Moving in this stuff is goio~jR ng to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow watero~jR 4. _Moving in this stuff is going to be slow.o~jU o~j4V (o~j(W o~j\X o~jY o~jFZ o~j5[ o~j\ o~jk^ o~j^ o~j_ o~j8a o~j} o~j+~ o~j~ o~jD o~j o~j8 o~j' o~ji o~j o~j> o~jf _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is goio~j kng to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. _o~j̈ Vc - 2 scrolls labelled BAF JEMMAO (gained 1)o~j+ o~j o~j( o~j2 o~j A  You enter the shallow water.o~jϏ ?Water o~jn o~j N _Moving in this stuff is going to be slow.o~j2 o~j (o~jk o~j o~jF o~j o~j o~j+ o~j o~j o~j o~j o~j o~jc o~j* o~jI o~j  You encounter a spriggan rider. It is wielding a +0 spear.o~j  ♣♣.~~~§♣.♣♣♣♣≈≈≈≈≈≈ ♣♣~♣..~~...♣≈≈≈≈≈≈~♣♣~. ♣......♣♣≈≈≈≈≈≈≈.≈.... ♣ o~jΨ ♣♣.♣~...♣♣≈≈≈≈≈≈≈.~.....  ♣♣♣♣....♣♣.♣≈≈≈♣..≈≈.≈♣  ♣.~.........≈≈≈♣..≈≈≈i o~j ♣.~~..♣..♣♣~.≈≈≈≈≈♣.≈≈≈≈ .~..♣♣♣.♣♣≈.♣..~♣...~≈≈≈ ♣~♣♣ ♣♣♣≈≈≈♣≈♣.@..♣ -- ♣♣o~jE ♣♣≈≈≈≈.≈~~≈♣   o~ju 5♣♣♣≈≈≈≈≈≈≈≈≈≈≈  ♣♣♣≈≈≈≈≈≈≈♣♣ ♣♣♣♣♣♣♣♣♣ o~j i   spriggan rider (polearm, asleep) o~j 918.2 (36.8)--9.2 (37 _p~jb# §p~j| ~...♣♣♣~. .... ♣ .♣♣~.....  p~j.♣♣.♣≈≈≈♣..≈≈.≈♣  .....≈≈≈♣..≈≈≈i ♣~.≈≈≈≈≈♣.≈≈≈≈ ♣..~♣...~≈≈≈  p~j♣.@..♣  ♣♣≈≈≈≈.≈~~≈♣  ♣♣♣  p~jr♣♣♣♣♣  ♣♣♣♣♣♣♣♣♣ p~jd § ~...♣♣♣~. .... ♣ .♣♣p~jK~.....  .♣♣.♣≈≈≈♣..≈≈.≈♣  .....≈≈≈♣..≈≈≈i ♣~.≈≈≈≈≈♣.≈≈≈≈ ♣..~♣...~≈≈≈  ♣.@..♣  ♣♣≈≈≈≈.≈~~≈♣ p~j ♣♣♣  ♣♣♣♣♣ ♣♣♣♣♣♣♣♣♣ p~je"p~j#p~jE&p~j"(e _A spriggan rider is nearby!p~j^s )))))))i)You shoot an arrow.  The arrow pierces through the spriggan rider.  The spriggan rider shouts!p~j0tp~jH& p~j1i≈p~jCThe spriggan rider is lightly wounded.p~jJ ≈≈...t   ghost crab (wandering)p~j .=20.1 (0.9p~j>  ) p~jp~j! p~j6"p~jh"M_You encounter a ghost crab.p~jM ))))))p~jߦo You shoot an arrow.  The arrow pierces through the spriggan rider!p~j#- '≈i≈≈.≈.. =9 (0.8 p~j/ p~j1  p~j1 [_The spriggan rider is moderately wounded.p~jPx : ))p~jx ))p~jx )))p~jy o You shoot an arrow.  The arrow pierces through the spriggan rider!p~j S≈ip~j /i~p~j, p~j_ &≈≈p~j ≈.p~j .p~j  p~jD %1.8 (0.9 p~j p~j~ g _The spriggan rider is severely wounded.p~jV& p~jV)))))))You shoot an arrow.q~jyQ.iq~j `≈≈≈≈....q~j (2.7q~jAq~jDa _The arrow barely misses the spriggan rider.q~j?.The arrow barely misses the spriggan rider.!  You kill the spriggan rider!  Okawaru accepts your kill.  You kill the hornet!q~j<)) q~jm6.)q~jq85-3.6q~jPuq~jwP _Okawaru accepts your kill.q~juq~j"-q~jq~joq~j q~jD:_No target in view!q~j*, q~jw, q~j- q~j^0 q~j)3 l  A ghost crab comes into view.q~j 7 ~~~.♣♣♣ .~≈≈≈≈ .~~~§♣.♣♣♣♣≈≈≈≈≈≈ ≈≈≈q~jC7 ~♣..~~...♣≈≈≈≈≈≈~♣♣~. ......♣♣≈≈≈≈≈≈≈.≈.... ♣≈ q~j7 7♣.♣~...♣♣≈≈≈≈≈≈≈.~.....≈ ♣♣♣♣....♣♣.♣≈≈≈♣..≈≈.≈♣.  ♣.~.........≈≈≈♣..≈≈≈≈~~..♣..♣♣~.≈≈≈≈≈♣.≈≈≈≈♣ q~j7 /~..♣♣♣.♣♣≈.♣..~♣@..~≈≈≈≈ ~♣♣ ♣♣♣≈≈≈♣≈♣...)♣~≈≈≈t ♣q~j7 [♣♣≈≈≈≈.≈~~≈♣ ≈≈≈♣♣♣≈≈≈≈ .♣♣♣≈≈≈≈≈≈≈♣♣♣♣♣♣♣♣♣♣♣q~j-8 t   ghost crab (wandering)q~j9 at0≈q~jN> q~j@ :-4.6 (1 _q~jC q~jE q~j[   ♣♣♣ ≈≈≈ .♣~♣♣~. .... ♣≈ q~j R~.....≈ ♣.♣≈≈≈♣..≈≈.≈♣.  q~j f....≈≈≈♣..≈≈≈≈~ ♣~.≈≈≈≈≈♣.≈≈≈≈♣ q~j S♣@..~≈≈t≈  q~jL 2♣...)♣~≈≈≈≈  q~j{ =.≈~~≈♣ ≈≈≈  ♣♣♣q~j < .  ♣♣♣ q~j  q~j -♣♣♣♣♣♣♣♣♣ q~jQ 3r~j?;  ♣♣♣ ≈≈≈ .♣~♣♣~. .... ♣≈ ~.....≈ r~j;♣.♣≈≈≈♣..≈≈.≈♣.  ....≈≈≈♣..≈≈≈≈~ ♣~.≈≈≈≈≈♣.≈≈≈≈♣ ♣@..~≈≈t≈  ♣...)♣~≈≈≈≈  .≈~~≈♣ ≈≈≈  ♣♣♣r~jA< . ♣♣♣ ♣♣♣♣♣♣♣♣♣ r~j_@r~j@8-r~jDr~jWF r~jFS_A ghost crab is nearby!r~jTk )))))))t  r~jRUxYou shoot an arrow.  The arrow pierces through the ghost crab!!r~j_x..~≈≈t≈r~j5==5.4 (0.8 r~jy _The ghost crab is severely damaged.r~j79 ≈ r~jΟ The arrow pierces through the ghost crab!! _The ghost crab is severely damaged.  Lightning courses through the ghost crab!  You destroy the ghost crab!r~jƢF)))))))r~j#Q..~≈≈≈≈r~j^6=6.3 (0.9  _Okawaru accepts your kill.r~jhr~jhr~jTjr~jslr~jnr~jq,r~jrr~juj  You encounter a swamp worm.r~jwz♣~~~.♣♣♣ .~≈≈≈≈ .~~~§♣.♣♣♣♣≈≈w≈≈≈ ≈≈≈ ##r~jzP..~~...♣≈≈≈≈≈≈~♣♣~. ≈≈≈♣♣≈≈≈≈≈≈≈.≈....♣♣≈≈~...♣♣≈≈≈≈≈≈≈.~.....≈~r~jz....♣♣.♣≈≈≈♣..≈≈.≈♣.≈♣ .~..≈≈≈♣..≈≈≈≈~.. r~j{~..♣..♣♣~.≈≈≈≈≈♣.≈≈≈≈♣♣♣ .♣♣♣.♣♣≈.♣..~♣..@~≈≈--- r~j{♣ ♣♣♣≈≈≈♣≈♣...)♣~≈≈ ♣♣≈≈≈≈.≈~~≈♣≈≈≈≈≈~~♣♣♣≈≈♣.~~♣♣♣≈≈≈≈≈≈≈♣♣♣ ♣♣♣♣♣♣♣♣♣♣♣ w   swamp worm (wandering)r~j|3≈wr~j|%7.3 (1.0r~j8r~jwN---8.3 (2 _r~jr~j[r~j[ t ♣ ≈≈≈ ## ~♣♣~. ≈≈≈ r~j/\ Q.≈....♣♣≈≈≈ .~.....≈~≈ ♣≈≈≈♣..≈≈.≈♣.≈♣ ..≈≈≈♣..≈≈≈≈~.. .≈≈≈≈≈♣.≈≈≈≈♣♣♣ ♣..@~  ♣...)♣~  .≈~~r~j\ ~~  ♣.~~  ♣♣♣♣♣♣ ♣♣  ♣♣♣♣♣♣♣♣♣r~j 0 r~ja ♣ ≈≈≈ ## ~♣♣~. ≈≈≈ .≈....♣♣≈≈≈ .~.....≈~≈ r~j ♣≈≈≈♣..≈≈.≈♣.≈♣ ..≈≈≈♣..≈≈≈≈~.. .≈≈≈≈≈♣.≈≈≈≈♣♣♣ ♣..@~  ♣...)♣~  r~j .≈~~~~  ♣.~~ r~jQ ♣♣♣♣♣♣ ♣♣ r~j ♣♣♣♣♣♣♣♣♣ r~j r~j r~j r~j a _A swamp worm is nearby!s~jl& s~jHl))s~jyl ))s~jl ))s~jl1)You shoot an arrow.s~jE≈ws~j%≈≈s~j8....s~j6===9.1 (0.8 s~jRs~j^ _The arrow closely misses the swamp worm.s~jp F ))))s~j ;)))You shoot an arrow.s~jAw.s~j≈≈....§--30.0 (0.9 s~jt _The arrow closely misses the swamp worm.s~j" W)))))))s~j r≈w≈~...w==9 _You shoot an arrow. The arrow misses the swamp worm.s~jTG ))))s~j<)))You shoot an arrow.t~j6^9.wt~jom≈≈...~t~jq(1.8t~jHxt~jy t~j%zP_The arrow closely misses the swamp worm.t~jZe~  You shoot an arrow. _The arrow closely misses the swamp worm.  You shoot an arrow.  The arrow pierces through the swamp worm!!  Lightning courses through the swamp worm!!  You kill the swamp worm!t~j ^c)))))))t~j9x≈≈.~...t~j70-2.7t~jt~jP _Okawaru accepts your kill.t~jX t~jDY 8-t~j^ t~j_ H _No target in view!t~j~ t~jI t~j t~j t~js t~j : _t~j1 t~j3 t~j t~jь t~j~ t~j t~j t~j t~j t~j t~jM t~jh t~j t~j֞ t~jD t~jt t~jn t~j! t~j t~jե t~jf t~j t~jy t~j t~jݬ t~j ,t~j? t~j t~j ,t~jJ t~j t~j t~j t~j t~j t~j' t~j t~j t~j6 t~j t~j; t~j* t~j~ t~j t~j8 t~jz ,t~j Bt~j t~j~ t~j t~jS t~jN t~j t~j t~ju t~jX t~j@ ~♣♣.~~~.♣♣♣ .~≈≈≈≈≈≈≈♣♣# ≈≈≈≈≈≈≈≈≈≈≈### t~j ≈≈≈≈≈~♣♣~.≈≈≈≈## ♣♣♣ ≈≈≈.≈....♣♣≈≈≈≈♣♣~.♣ ≈≈≈≈.~.....≈~≈♣♣...♣ ≈≈≈♣..≈≈.≈♣.≈♣♣...~♣ < .≈≈≈♣..≈≈≈≈§.......♣.~.~ ≈≈≈≈≈♣.≈≈≈≈♣♣♣♣.@~~..~~~--48.7 (16.t~j 0) ..~♣...~≈≈≈≈≈≈♣♣.~~~§§.. ≈♣...)♣~≈≈≈≈≈≈ ♣♣~~.~~.. ≈.≈~~≈♣≈≈≈≈≈~~ ~..~.♣ ≈≈≈≈≈≈≈≈≈≈♣.~~ ♣♣~~♣♣ ♣≈≈≈≈≈≈≈♣♣♣♣♣♣ ♣♣♣ ♣♣♣♣♣♣♣♣♣t~j t~j G--9.7 (17t~j# 9§t~j 9 _Found a stone staircase leading up.t~j5t~j06t~j6t~j8t~j9t~jU;,t~j;t~j?A  You enter the shallow water.t~j??Water t~jg@t~jAN _Moving in this stuff is going to be slow.u~j9u~ju~j\u~j:u~jl  You encounter a tyrant leech.u~j F≈≈≈~♣♣~.≈≈≈≈##♣♣♣♣ u~j2 ≈.≈....♣♣≈≈≈≈♣♣~.♣ ~~ ≈≈.~.....≈~≈♣♣...♣ ♣♣♣.~u~jb ♣..≈≈.≈♣.≈♣♣...~♣♣~.<~w♣..≈≈≈≈§.......♣.~.~~~u~j g♣.≈≈≈≈♣♣♣♣..~~..~~~~~ ~♣...~≈≈≈≈≈≈♣♣.~~~~~......)♣~≈≈≈≈≈≈≈♣♣~~.~~..u~j 4~~≈♣≈≈≈≈≈~~~~.~@.~.♣~~ ≈≈≈≈≈≈≈≈♣.~~~~♣♣♣~~♣♣ u~jK i≈≈≈≈≈♣♣♣♣♣♣♣♣ ♣♣♣ ♣♣♣♣♣♣♣  w   tyrant leech (asleep) u~j253.9 (4.2)u~j<4.9 (5 _u~ju~j u~j51|~Moving in this stuff is going to be slow. _You encounter a tyrant leech.  You shoot an arrow.  The arrow pierces through the tyrant leech!!  Lightning courses through the tyrant leech!!  You kill the tyrant leech!u~j33)))))u~j3()) u~jh~~§~~~.~u~j=7==5.7 (0.8 u~j9§u~j^P _Okawaru accepts your kill.u~j u~j! u~j+ u~j H _No target in view!v~jv~jE% v~jG Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fightingv~j13.2  13.9  +1   i - Spellcasting   5.0   6.0   0  v~j ^    v~j:S    v~j b - Unarmed Combat   0.0   0.5   0 +4 j - Hexes   8.0   6.4  +2  v~j c - Throwing   0.0   1.0   0   k - Translocations   8.1   6.4  +2  v~jR    v~jx l - Fire Magic   1.0   2.0   0   d - Ranged Weapons  20.0  28.5   0  v~j         m - Invocations  12.0  10.6  +2  e + Armourv~j]11.8  11.3  +1   n - Evocations   5.0   5.0  +1  f + Dodgingv~j,11.1  16.1  -1      g + Shieldsv~j20.9  16.9  +3      v~jR; h - Stealth   5.0   3.6  +3      v~j_    v~ja    v~j_    v~ja    v~jD_    v~jsa    v~j_    v~ja    v~j_    v~j/        v~j]a    v~j?The species aptitude is in white. Bonus from skill manuals is in red.  [?] Help[=] set a skill target  v~j[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsw~jD> n + Evocations 5.0w~ju n * Evocations   5.0w~jT p n - Evocations   5.0x~j'> h + Stealth 5.0x~jd CTargetTarget--  --  -- --  --  --  --  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targetsx~j [?25h[?0cx~j 20 y~jd [?25l[?1cy~jl 8.0  +3 =] set ay~j[l all targets~j>a-z] setselected target ~j =[?25h[?0c0 ~jD [?25l[?1c~j!21.0  +3 =] set aall targets~j%H~jHM~j0Q≈≈≈~♣♣~.≈≈≈≈##♣♣♣♣gmalak the Peltast ~jlQm≈.≈....♣♣≈≈≈≈♣♣~.♣ ~~Formicid of Okawaru ****** ≈≈.~.....≈~≈♣♣...♣ ♣♣♣.~~jQHealth: 156/156 ======================== ≈♣..≈≈.≈♣.≈♣♣...~♣♣~.<~~Magic: 29/29 ======================== ≈≈♣..≈≈≈≈§.......♣.~.~~~AC: 28~jQStr: 15 ≈≈≈♣.≈≈≈≈♣♣♣♣..~~..§~~~~EV: 24~jRInt: 17 ~♣...~≈≈≈≈≈≈♣♣.~~~~~....SH: 33Dex: 28 ~j5R...)♣~≈≈≈≈≈≈≈♣♣~~.~~...~XL: 20 Next:  7% Place: Swamp:4 ~jR≈~~≈♣≈≈≈≈≈~~~~.~@.~.♣~~Noise: ==-------  Time: 30955.7 (0.0) ≈≈≈≈≈≈≈≈♣.~~~~♣♣♣~~♣♣g) +8 storm bow {elec, penet} ≈≈≈≈≈≈♣♣♣♣♣♣♣♣ ♣♣♣Cast: Jinxbite ♣♣♣♣♣♣♣You shoot an arrow.  ~jRThe arrow pierces through the tyrant leech!!  Lightning courses through the tyrant leech!!  You kill the tyrant leech! _Okawaru accepts your kill. ~j)S3_No target in view!~jV~jV~jxY~jZ~j3t ~jt ~ju ~jiw ~jx ~jz : _~j| ~j A  You enter the shallow water.~ju ?Water ~jC ~jZ N _Moving in this stuff is going to be slow.~j- ~j (~j ~j) ~j~ ~jՊ ~jӋ ~j ~jz ~jۑ %  ~j EYou encounter a swamp worm.~jb ≈≈### ♣~.≈≈≈≈##♣♣♣♣ .§~~... ~j ..♣♣≈≈≈≈♣♣~.♣ ~~~§§~ ....≈~≈♣♣...♣♣♣♣♣.~~~~~j͖ .≈♣.≈♣♣...~♣♣~.<~~~...≈§.......♣.~.~~~~.~.w ~j %≈≈≈≈♣♣♣♣..~~..~~~~~~./$~ ~≈≈≈≈≈≈♣♣.~~~§~....~.~♣ ~j2 @~≈≈≈≈≈≈≈♣♣~~.§~.@.~~.♣ --~~~~.~..~.♣~~~~.♣~jd *♣.~~~~♣♣♣~~♣♣~~~.♣♣ ≈♣♣ ♣♣♣♣♣♣♣♣♣♣ ♣♣~j w   swamp worm (wandering)~j P~~60.3 (4.6~j M--1.3 (5 _~j ~j 2§~j ~j ? .~~~... ~j F ~~~§§~~ ...♣♣♣♣♣.~~~~~~ ~j$ #..~♣♣~.<~~~...~ ~jT T...♣.~.~~~~.~.w .~~..~~~~~~./$~ ~j Z.~~~~~....~.~♣ ♣~~.§~.@.~~.♣ ~j R.~..~.♣~~~~.♣ ♣♣♣~~♣♣~~~.♣♣ ~j @ ♣♣♣♣♣♣♣♣♣♣ ~j> ~j !~j7 .~~~...  ~~~§§~~ ~jO8...♣♣♣♣♣.~~~~~~ ..~♣♣~.<~~~...~ ...♣.~.~~~~.~.w ~j8.~~..~~~~~~./$~ .~~~~~....~.~♣ ♣~~.§~.@.~~.♣ ~j8.~..~.♣~~~~.♣ ♣♣♣~~♣♣~~~.♣♣ ~jE9 ♣♣♣♣♣♣♣♣♣♣ ~jz9~j=~j4>~j3C~j8E ~jvES_A swamp worm is nearby!~j4~ _A swamp worm is nearby!  You shoot an arrow.  The arrow pierces through the swamp worm! ~j4 Lightning courses through the swamp worm!  You kill the swamp worm!  Okawaru accepts your kill.~j9V))))))) ~j .†§..§~~~~~./.~~~.@.~j5==2.2 (0.9 ~j~j( _You hear a splash.~j`~j~j~j ~j2:_No target in view!~jB3~jgD~jyF~jG~j+J: _~jK~jO~jlO~jP~jR~jUA  You enter the shallow water.~jXV?Water ~jbW~jYN _Moving in this stuff is going to be slow.~j'^T~j_~j%a3~jb~jbf,~jg~jis _e - a wand of charming (56) (gained 3 charges)~jk~jk~jcm~jUq,~jr~jtO _You now have 1824 gold pieces (gained 18).~jw  You enter the shallow water.Water ~j?y~j{N _Moving in this stuff is going to be slow.~j~>~jH~jЀ~jq3~j~jI~jŇ~j~jo _t - 20 scrolls of teleportation (gained 1)~j3~j:~ja~j~jؐ~j~j~j ~jM; You enter the shallow water.~j?Water ~js~jN _Moving in this stuff is going to be slow.~j>~jT~jq~jPA  You enter the shallow water.~j?Water ~jA~jN _Moving in this stuff is going to be slow.~jCT~jr~jߧ3~jf~j~j~j/~jʬ~jۭ~j ~jr~j~j~jA  You enter the shallow water.~js?Water ~j~j  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.~j~j(~j~j~j~j~j~j?~jh _Moving in this stuff is going to be slow.  You enter the shallow water~j|. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is goi~j24ng to be slow.  You enter the shallow water.~j?Water ~j~jB  You enter the shallow water. ~jL_Moving in this stuff is going to be slow.  You enter the shallow water~jMV. _Moving in this stuff is going to be slow.  You enter the shallow water~j4. _Moving in this stuff is going to be slow.~jB~j~j~j~jh~j~j~j~j~j ~j>~j~j5~j(~jk~j+~j~j.~j,~j~j~j&~j~jL~j _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.~ja~j7Water ~jh~js  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is goi~j0ng to be slow.  You enter the shallow water~j4. _Moving in this stuff is going to be slow.~jp~j(~j~jq~j~jU~jG~j~j:~j+~jw~jk~j_~j~j~jc~jw~j~j~j~j>r _Moving in this stuff is going to be slow.  You enter the shallow water. ~jw_Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water~j.~j ?Water ~j ~j.   You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is goi~j dng to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.~j ~jk (~j,~jI~jY~j _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is goi~jng to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.~j`?Water ~jI~j  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is goi~jdng to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.~j+~js(~jM~j~j/t _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.Water   You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.Water   You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.~j2j~j3~jd4~j4~j|6~j7~j7~jw8~j~9~jx:~j:~j]<~j=~jB~jC~jF~jL~jP,~jQ~jS~j~U,~jW~jX~jZ~j$[~j\~j/_~jOa,~jb~jRd~je,~jhg~jAi~jl,~jl~j=n~j1p~jnp~jxq~js~j9u~ju~jv~j y~j{,~j(|~j~}~j,~jU~j~j~j~j~j,~j̏,~j ~j~j~j~j~j~j|~jU~jf~j~j,~j~jҡ~j~jK~j_~j~jΧ,~j1~j~j~jf~j ~j~j,~j ~j~j9~jq~j ~j1~j)~j~j$~j{~j{,~j~j~j~j;~j~j~j ,~j~jb~j _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. ~jIP_Moving in this stuff is going to be slow.  You enter the shallow water.~j?Water ~jC~j|  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is goi~jdng to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.~j~j5(~j~j~j%3~j~j~j _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is goi~j?ng to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.~jUWater ~j  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.~j~jZ(~j~jX~j_3~j~jT~jQ~j,~j~j~j~jw~j ~j,~j~j~j~j7~j8~jw~jn~j~j~j~j,,~j~j~jK _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.~jUWater ~j  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.~j~jm _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.Water ~jx  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water~j4. _Moving in this stuff is going to be slow.~j~jc(~j~jU~j~ja ~j ~j5 ~j, ~j ~j ~jX~jB~j[~j~j~j~j6~j _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. ~j_ You enter the shallow water.Water ~j~j  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water~jf4. _Moving in this stuff is going to be slow.~j ~j!~j^$j~j9%~j' _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is goi~j'@ng to be slow.  There is a stone staircase leading up here.~j%)~j) _~j}*~j+~j1-~j-~jX.~j 0~j2j  You encounter a swamp worm.~j9 ♣.~~~...♣♣~..~♣♣ ♣..~♣♣... ♣~.....§~..~~~♣♣ ♣♣♣♣♣♣♣.§ ♣♣.~~~~~~~.~~~~.♣ ♣♣♣♣♣~.~~jP: ♣.~~~~~~~~§..~~.♣ w.♣~.....~ ♣.~~~~~~~~~~~♣~~♣~....~....~ ♣~~~..~~~~~~....^.~~~~~~~~.♣ ♣.§~..~~~~~~.~~~.~~~~§~~§~.♣ ~j:♣.~~..~~~~~~~~~~~..~~).~~~~. ♣~~~..~♣<..@~§~~§~~~...~~~~.-- ♣♣†..~♣♣♣♣♣.~~~~..~~.♣.~~~~~ ~jA;♣~~.~♣ ♣♣~~.~♣~. ♣.~~~~~ ♣♣~.~♣♣ ♣...♣♣ ♣~.~~~~  ♣♣...♣♣♣.~♣ ♣♣♣....♣~~~♣♣ ♣♣ ♣♣.~.♣~j;♣♣♣♣♣ w   swamp worm (asleep)♣...♣♣ ♣~♣♣.~§~.♣♣♣♣♣~~~.♣♣♣ ♣..~≈≈≈≈≈≈≈♣♣#♣♣.~~~~♣.♣♣♣♣≈≈≈≈≈≈≈≈≈≈≈###~j@g~§§~1074.2 (112.0)~jAN--53 _~jEU§§§~jF~j(O   ♣~.....~~..~~~♣♣ ~j ♣♣.~~~~~~~.~~~~.♣  ♣.~~~~~~~~§..~~.♣  ♣.~~~~~~~~~~~♣~~♣~. ♣~~~..~~~~~~....^.~ ~jD♣.§~..~~~~~~.~~~.~ ♣.~~..~~~~~~§~~~~..~~) ~jt♣~~~..~♣<..@~§~~~~~ ♣♣†..~♣♣♣♣♣.~~~~..~ ♣~~.~♣ ♣♣~~.~♣~.  ~j♣♣~.~♣♣ ♣...♣♣  ♣♣...♣♣ ♣.~♣  ♣~~~♣♣ ♣♣ ♣♣.~.♣  ♣...♣♣ ♣~♣♣.~§~.♣♣♣  ♣♣~~~.♣♣♣ ~jZA  ♣♣.~~~ ~j*    ♣~.....~~..~~~♣♣  ♣♣.~~~~~~~.~~~~.♣  ♣.~~~~~~~~§..~~.♣  ♣.~~~~~~~~~~~♣~~♣~. ♣~~~..~~~~~~....^.~ ♣.§~..~~~~~~.~~~.~ ♣.~~..~~~~~~§~~~~..~~) ♣~~~..~♣<..@~§~~~~~ ♣♣†..~♣♣♣♣♣.~~~~..~ ♣~~.~♣ ♣♣~~.~♣~.  ♣♣~.~♣♣ ♣...♣♣  ♣♣...♣♣ ♣.~♣  ♣~~~♣♣ ♣♣ ♣♣.~.♣  ♣...♣♣ ~j, [40m♣~♣♣.~§~.  ♣♣~~~.♣♣♣   ♣♣.~~~ _A swamp worm is nearby!~jm~You encounter a swamp worm. _A swamp worm is nearby!  You shoot an arrow.  The arrow pierces through the swamp worm!!!  Lightning courses through the swamp worm!  You kill the swamp worm!~j8~j])))))))~j)~§~§.^~§~~~~§~§~~j./8==6.1 (0.9) ~j3r§§§§~jX4P _Okawaru accepts your kill.~j~j֙~j~jF~j9~j.,~j~jA  You enter the shallow water.~jȯ?Water ~jd~j ~jOH_Moving in this stuff is going to be slow.~j~jo(~j?~j~j ~j-; You enter the shallow water.~j?Water ~jf~jPN _Moving in this stuff is going to be slow.~j*~j~jr~j~j~j\(~jB~j~jA  You enter the shallow water.~j=?Water ~j~~j=  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. ~j*_Moving in this stuff is going to be slow.~jP>~jB~j~j8 _Moving in this stuff is goi~jWng to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.~j?Water ~j~j   You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is goi~jng to be slow.~jt>~j1~j~j _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water~j7Z. _Moving in this stuff is going to be slow.  You enter the shallow water.~j?Water ~j~jc  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.~jv~j(~j~j~j. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water~jZ. _Moving in this stuff is going to be slow.  You enter the shallow water.~j?Water ~j,~j  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water~j4. _Moving in this stuff is going to be slow.~j~j(~jc~j% ~j ~jL ~j ~j]~j~ja~j~j!~j~j~j3~jF~j~jU~j\~ju!~j\$,~j$~j&~j(~j(~j*~j,~j-~j.~j'/~j1~j2~j*3~jH4~jM6~j7~j=8~jc9~j3;~j=~j=~j>~j]@~jFB~jB~jC~jE~jcG~jG~jH~j.J~j1L,~j7M~jwN~jO~jHP~jWQ~jS~jU~jU~jW~jnY~j] _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.~j$^?Water ~j(f~jh  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is goi~jhdng to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.~jXj~jj(~jk~jp~j&t _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is goi~j|t4ng to be slow.  You enter the shallow water.~jt?Water ~j\v~j@y  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. ~jyP You enter the shallow water. _Moving in this stuff is going to be slow.~j{~jI|(~j~~jb~je~j~j݅~jL~j~j2~j]~j ~j) _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water~jC.Water ~jٖ~j   You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.~jŜ~j>~j~j~jޣ~jT(~j~j~j! _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is goi~j4ng to be slow.  You enter the shallow water.~j?Water ~j~j3  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.~j?~j~j~jd~j~jC~jH~j~j~j(~j~j!~j _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.~jM?Water ~j~j  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. ~j3*_Moving in this stuff is going to be slow.~j3~j~j\~j~j(~ju~j_~j~j~j~j~j~jd~j~j~j~j3~j(~j~jU~j~j~jW ~j ~j ~j ~j$~jt,~j~j_~j~jy~j~j~j~jR~j~jC~j~j~j~j~j!,~j["~j,$~j%' _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water~j(.  Moving in this stuff is going to be slow.  You encounter a bog body.~j#.i.~..~§)~~~.♣ .♣.~~~~~~~♣♣ { ~♣.~~~~~.♣♣ .~~~~..~♣♣ { ~j.[~~.~♣♣.♣♣♣ ♣♣♣ ~ ~♣♣♣♣....♣♣♣.♣♣ .≈ ~♣ ♣♣~~~.~.~~.♣♣ .≈# ♣♣ ♣..~♣♣......♣###~~# ♣ ♣♣♣♣♣♣♣.~♣...@..~♣ -- ♣♣♣♣♣♣♣♣♣~.~...≈≈≈..♣# ♣♣~.♣~.....~...÷..~.~# ~jY1♣~....~....~~÷.♣###.~# ^.~~~~~~~~.♣.~.♣ #~.# .~~~~~~~~§.♣♣.~♣ #.≈# U   bog body (dormant) ~..~~).~~~~...♣♣ #.≈ ~~~~...~~~~..~♣♣ { #U ..~~.♣.~~~§~<.~♣ {~j4m140.7 (64.6){~~jm5--2.3 (66.2Water _~jF9~j:~jqBe )))))U~jB))You shoot an arrow. The arrow pierces through the bog body.~jAU.~ja§...≈≈≈~.~jE9~.~j:===3.2 (0.9)~j9§~jz6 _The bog body is lightly damaged.~j` )))))))You shoot an arrow. The arrow pierces through the bog body.~jAU.~j z≈~.~.~je!4-4.0 (0.8~jl%~j&6 _The bog body is lightly damaged.~je,)))~je)) ))You shoot an arrow. The arrow pierces through the bog body. _~j#fWThe bog body is lightly damaged.!  Lightning courses through the bog body!~jAU.~j<≈~§~jK7...~jD-9 (0.9~je9§~ja _The bog body is almost destroyed.~jh,)))~jʉ))))~j ~j §≈~.U...~j '5.8~j] § _You shoot an arrow. The arrow barely misses the bog body.~j7k 7 )~jk ))))~jk ))~jl QYou shoot an arrow. The arrow pierces through the bog body.~j  ≈~.U..~jP S.The bog body is almost destroyed.~j` ****The bog body gestures at you while chanting.~j ~j} @~...≈≈ℓℓ.The bolt of cold hits you! You resist.~j~`42---=6.7~jN~j ~j("_You hear a deafening roar!~j)M&))~jM6)))))~j( ~j"U~~j'aYou shoot an arrow. The arrow closely misses the bog body.~jCOYou are engulfed in freezing vapours. You resist.~jbℓℓ...~j$39~jD<----7.6~j#§~j~j ~j'#_You hear a roar! x2~j : .~j You shoot an arrow.  The arrow pierces through the bog body!!  You destroy the bog body!~j ~j ~)))))≈#))~jo} \ ≈~†~j} ~...Okawaru accepts your kill.You are engulfed in freezing vapours. You resist.~j/ Hoplite1-8-8.5 _You hear a roar!  ~j 0Training target 21.0 for Shields reached!~jˉ 9§~j i _Your Shields skill increases to level 21!~j3@.~..~§)~~~.♣ ~j~.♣.~♣♣ { .~♣.~~~~~.♣♣ ..~~~~..~♣♣ { ~~~.~♣♣.♣♣♣ ♣♣♣ ~ ~~j~♣♣♣♣....♣♣♣.♣♣ .≈ ~jl♣~♣ ♣♣~~~.~.~~.♣♣ .≈#♣ ♣..~♣♣......♣###~§#♣ ~jI♣.~♣..@~..~♣ .♣~.~...≈≈≈..♣#{ .♣♣~.♣~.....~...÷..~.~# ~♣~....~....§~÷.♣###†~# ~j.^.~.♣.~.♣ #~.# ~.~.♣♣.~♣ #.≈# ~~..~~).~§~~...♣♣ ~j0#.≈ §~~~~...~~~~..~♣♣ { #. ~..~~.♣.~~~§~<.~♣ {~j8~~j T3---~jR !9.5 (1.0 _~jp9§~j~j+ ~j), ~jf, ~jz2 I  You start resting.~j2 EYou sense a monster nearby.~j6 74~~j!7 P--~{~j: '50~j< % _~j*? ~jF@ ~ju  _You sense a monster nearby.  You are studying Unarmed Combat. Your movement speed is average.  Your attack delay is about 0.9 (and cannot be improved with additional weapon  skill) (and is slowed by your shield and armour).  Your damage rating with the +8 storm bow {elec, penet} is about 44 (Base 14 x  145% (Dex) x 171% (Skill) + 10 (Ench + Slay)).~jVw ~j ~j  ~j- `_Your base attributes are Str 15, Int 14, Dex 22.~j ~j ~j~jV! ~j!@_Unknown command.~j2@~jD|Gear: 23/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  g - the +8 storm bow (weapon) {elec, penet}  a - the +7 longbow of the Realm of Zot {chaos, rC+++} ~jDpMissiles (go to first with ()h - 26 poisoned darts  p - a curare-tipped dart Armour (go to first with [)  b - a +2 pair of gloves of dexterity (worn)  e - a +0 pair of boots (worn)  k - the +8 tower shield of Perfidy (worn) {Will+ rCorr Slay+2}  o - a +0 pair of gloves of dexterity (worn)  u - the +7 swamp dragon scales of the Last Howling Gods (worn) {rPois rC+ Int+3 v - a scarf of harm (worn) ~jE j - the +4 skin of Zhor {*Englaciate rC+++ SInv}  n - the +6 tower shield "Kont" {rElec Will++ Int-5 Stlth+} Jewellery (go to first with "=)  d - a +4 ring of protection (worn)  l - a +5 ring of evasion (worn)  t - the amulet "Akkut" (worn) {Chemistry Will+ Regen+}c - a +6 ring of intelligence  f - a +4 ring of protection  i - an amulet of dissipation ~jqE[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]~jȞcn - the +6 tower shield "Kont" {rElec Will++ Int-5 Stlth+}. ~j)A large piece of wood and metal, to be strapped on one arm for defence. It is cumbersome to wear, and greatly impedes the evasion, spellcasting ability, and attack speed of the wearer. These penalties are reduced by the wearer's Shields skill and Strength; mastering Shields eliminates penalties. Base shield rating: 13 Encumbrance rating: 15 Max blocks/turn: 4 rElec: It insulates you from electricity. ~jkWill++: It greatly increases your willpower. Int-5: It affects your intelligence (-5). Stlth+: It makes you more stealthy. It cannot be enchanted further. ~jIf you switch to wearing this armour: Your EV would remain unchanged. Your SH would decrease by 2.0 (33.8 -> 31.8). Your spell failure would worsen by up to 7% (press '!' for details). Your attack delay would remain unchanged. ~jL(w)ear, (d)rop, (=)adjust, or (i)nscribe.~j' LGear: 23/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  g - the +8 storm bow (weapon) {elec, penet}  a - the +7 longbow of the Realm of Zot {chaos, rC+++} Missiles (go to first with ()  h - 26 poisoned darts  p - a curare-tipped dart ~j' xArmour (go to first with [)  b - a +2 pair of gloves of dexterity (worn)  e - a +0 pair of boots (worn)  k - the +8 tower shield of Perfidy (worn) {Will+ rCorr Slay+2}  o - a +0 pair of gloves of dexterity (worn)  u - the +7 swamp dragon scales of the Last Howling Gods (worn) {rPois rC+ Int+3 v - a scarf of harm (worn)  j - the +4 skin of Zhor {*Englaciate rC+++ SInv}  n - the +6 tower shield "Kont" {rElec Will++ Int-5 Stlth+} Jewellery (go to first with "=)  d - a +4 ring of protection (worn) ~j'  l - a +5 ring of evasion (worn)  t - the amulet "Akkut" (worn) {Chemistry Will+ Regen+}  c - a +6 ring of intelligence  f - a +4 ring of protection  i - an amulet of dissipation ~j@( [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]~j:Kdk - the +8 tower shield of Perfidy (worn) {Will+ rCorr Slay+2}. ~jKA large piece of wood and metal, to be strapped on one arm for defence. It is cumbersome to wear, and greatly impedes the evasion, spellcasting ability, and attack speed of the wearer. These penalties are reduced by the wearer's Shields skill and Strength; mastering Shields eliminates penalties. Base shield rating: 13 Encumbrance rating: 15 Max blocks/turn: 4 ~j1LWill+: It increases your willpower. rCorr: It protects you from acid and corrosion. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2).It cannot be enchanted further. ~jLIf you take off this armour: Your EV would increase by 1.0 (24.4 -> 25.4). Your SH would decrease by 33.8 (33.8 -> 0.0). ~jLYour spell failure would improve by up to 8% (press '!' for details). Your attack delay would decrease by 0.1 (0.9 -> 0.8). This ancient artefact cannot be changed by magic or mundane means. ~jRMP(t)ake off, (d)rop, (=)adjust, or (i)nscribe.~jGear: 23/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  g - the +8 storm bow (weapon) {elec, penet}  a - the +7 longbow of the Realm of Zot {chaos, rC+++} ~jh_Missiles (go to first with ()  h - 26 poisoned darts  p - a curare-tipped dart Armour (go to first with [)  b - a +2 pair of gloves of dexterity (worn)  e - a +0 pair of boots (worn)  k - the +8 tower shield of Perfidy (worn) {Will+ rCorr Slay+2}  o - a +0 pair of gloves of dexterity (worn) ~ju u - the +7 swamp dragon scales of the Last Howling Gods (worn) {rPois rC+ Int+3 v - a scarf of harm (worn)  j - the +4 skin of Zhor {*Englaciate rC+++ SInv}  n - the +6 tower shield "Kont" {rElec Will++ Int-5 Stlth+} Jewellery (go to first with "=)  d - a +4 ring of protection (worn)  l - a +5 ring of evasion (worn)  t - the amulet "Akkut" (worn) {Chemistry Will+ Regen+}c - a +6 ring of intelligence  f - a +4 ring of protection  i - an amulet of dissipation [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]~jd~jqu - the +7 swamp dragon scales of the Last Howling Gods (worn) {rPois rC+ Int+3 ~jXThe scales of a swamp dragon. It confers resistance to poison on its wearer. ~j?=Base armour rating: 7 Encumbrance rating: 7 ~j|VrPois: It protects you from poison. rC+: It protects you from cold. ~j3Int+3: It affects your intelligence (+3). ~j3SInv: It lets you see invisible. ~j*(It cannot be enchanted further. ~jc*If you take off this armour: ~j7Your AC would decrease by 17.8 (28.3 -> 10.5). ~j6Your EV would increase by 2.5 (24.4 -> 26.9). ~jYour spell failure would improve by up to 5% (press '!' for details). Your attack delay would decrease by 0.1 (0.9 -> 0.8). ~j[PThis ancient artefact cannot be changed by magic or mundane means. ~j@Okawaru gifted it to you on level 4 of the Lair of Beasts. ~j~j P(t)ake off, (d)rop, (=)adjust, or (i)nscribe.~j zGear: 23/52 gear slots (Left/Right/Tab to switch category) ~j Hand Weapons (go to first with ))  g - the +8 storm bow (weapon) {elec, penet}  a - the +7 longbow of the Realm of Zot {chaos, rC+++} Missiles (go to first with ()  h - 26 poisoned darts ~jE  p - a curare-tipped dart Armour (go to first with [)  b - a +2 pair of gloves of dexterity (worn)  e - a +0 pair of boots (worn)  k - the +8 tower shield of Perfidy (worn) {Will+ rCorr Slay+2}  o - a +0 pair of gloves of dexterity (worn)  u - the +7 swamp dragon scales of the Last Howling Gods (worn) {rPois rC+ Int+3 v - a scarf of harm (worn)  j - the +4 skin of Zhor {*Englaciate rC+++ SInv}  n - the +6 tower shield "Kont" {rElec Will++ Int-5 Stlth+} Jewellery (go to first with "=)  d - a +4 ring of protection (worn)  l - a +5 ring of evasion (worn)  t - the amulet "Akkut" (worn) {Chemistry Will+ Regen+}  c - a +6 ring of intelligence  f - a +4 ring of protection  i - an amulet of dissipation [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]~j[~j8\~j~d~jlY..~..~§)~~~.♣~jkmjgmalak the Hoplite ~.♣.~~~~~~~♣♣ {Formicid of Okawaru ****** .~♣.~~~~~.♣♣Health: 134/156 ====================---- ..~~~~..~♣♣~jm {Magic: 29/29 ======================== ~~~.~♣♣.♣♣♣ ♣♣♣~AC: 28~j~jC  Skill  Level Cost  Apt Skill  Level Cost  Apt ~j= )a + Fighting~j 13.3  13.9  +1   i - Spellcasting   5.0   6.0   0  ~j ^    ~j S    ~j  b - Unarmed Combat   0.0   0.5   0 +4 j - Hexes   8.0   6.4  +2  ~j  c - Throwing   0.0   1.0   0   k - Translocations   8.1   6.4  +2       l - Fire Magic   1.0   2.0   0   d - Ranged Weapons  20.0  28.5   0  ~jd z         m - Invocations  12.0  10.6  +2  ~j e + Armour11.8  11.3  +1   n - Evocations   5.0   5.0  +1  ~j f + Dodging11.2  16.1  -1       g - Shields  21.0  18.1  +3      h + Stealth5.0   3.6  +3          ~j         ~j        ~jC        ~j        ~j        ~jT    ~jV?The species aptitude is in white. Bonus from skill manuals is in red.  [?] Help[=] set a skill target  ~j[/] auto|manual mode [*] useful|all skills [!] training|cost|targets~j&TargetTarget--  --  -- --  --  --  --  --  ~jӘ--  --  --  --  --  8.0  a-z] set[-] clear selected targetcost|targets~j~j{<[?25h[?0c0 ~j~q [?25l[?1c~jw15.0  +1 =] set a~jwall targets~j ~j ~j4 ..~..~§)~~~.♣gmalak the Hoplite ~.♣.~~~~~~~♣♣ {Formicid of Okawaru ****** .~♣.~~~~~.♣♣Health: 134/156 ====================---- ..~~~~..~♣♣{Magic: 29/29 ======================== ~~~.~♣♣.♣♣♣ ♣♣♣~AC: 28Str: 15 ~~♣♣♣♣....♣♣♣.♣♣.≈EV: 24Int: 17 ~j ♣~♣ ♣♣~~~.~.~~.♣♣ .≈#SH: 33Dex: 28 ♣♣♣ ♣..~♣♣......♣###~~#XL: 20 Next:  8% Place: Swamp:4 ♣♣ ♣♣♣♣♣♣♣.~♣..@~..~♣Noise: ---------  Time: 31150.5 (0.0) .♣♣♣♣♣♣♣♣♣~.~...≈≈≈..♣#{~j g) +8 storm bow {elec, penet} .♣♣~.♣~.....~...÷..~.~#Cast: Jinxbite ~♣~....~....~~÷.♣###†~# .^.~~~~~~~~.♣.~.♣ #~.# ~j ~.~~~~~~~~~.♣♣.~♣ #.≈# ~~..~~).~~~~...♣♣ { #.≈ §~~~~...~~~~..~♣♣ { #. ~..~~.♣.~~~§~<.~♣ {Your attack delay is about 0.9 (and cannot be improved with additional weapon  skill) (and is slowed by your shield and armour).  Your damage rating with the +8 storm bow {elec, penet} is about 44 (Base 14 x  145% (Dex) x 171% (Skill) + 10 (Ench + Slay)). _Your base attributes are Str 15, Int 14, Dex 22. _Unknown command.~j ~j ~j ~j ~jd ~je ~jf ~j]m ~jPp ,5 _~jp ~j#r ~jt p  You encounter a six-headed hydra.~jy 6§§§DD   six-headed hydra (wandering) ~j!z p1.5 (1D≈~j X{~j 22.5 (2 _~j :§~j4 ~j8)~~~.♣ { {  ♣♣♣ ~ .♣♣♣.♣♣ .≈  ♣♣~~~.~.~~.♣♣ .≈#  ♣..~♣♣......♣###§~#  ~j9♣..@~..~♣ ♣~.~...≈≈≈..♣#{ ...~...÷..~.§# ...~~÷.♣###†~# .^~~.♣.~.♣ #~D# ~§.♣♣.~♣ #.≈# ).~~~~...♣♣ { #.≈ ..~♣♣ { #. <.~♣ { ~j )~~~.♣ { {  ♣♣♣ ~ .♣♣♣.♣♣ .≈  ♣♣~~~.~.~~.♣♣ .≈#  ♣..~♣♣......♣###§~#  ♣..@~..~♣ ~jL♣~.~...≈≈≈..♣#{ ...~...÷..~.§# ...~~÷.♣###†~#^~~.♣.~.♣ #~D#~§.♣♣.~♣ #.≈# ).~~~~...♣♣ { #...~♣♣ { <.~♣ {~j~j~~jg~j ~j,a_A six-headed hydra is nearby!~jwg ))))))) ~j_You shoot an arrow.  The arrow pierces through the six-headed hydra!~jKD.~jН~≈≈~†≈ ~jYd8====3.4 (0.9 ~jPN§§~jk _The six-headed hydra is moderately wounded.~j H )))))~jK _You shoot an arrow.  The arrow pierces through the six-headed hydra!~j KD~~j y~≈≈§~{~j `9=4.3~j A§§~j h _The six-headed hydra is heavily wounded.~jF( ~j!)))))~jB You shoot an arrow.  ~j6/The arrow pierces through the six-headed hydra!~jl@KD.~juM[≈≈~~ ~jN940-5.2~jV7§~jY ~j&Zc_The six-headed hydra is severely wounded.~j .You shoot an arrow.  The arrow pierces through the six-headed hydra!!  You kill the six-headed hydra!~jpP)))))~j~≈.~.§~~j2`19-6.1~jJ7§~j P _Okawaru accepts your kill.~j 3~jƳ ~jW ~j ;2~j ~j D3=~j ~j̾ ~j U5=~j ~jn Q6~ju ~j %7~jt ~j` ~j ;9~j ~j L50=~j ~j ~j U1=~j ~j8 ~j* ;2~j Q4~jd j  You sense a monster nearby.~j }5{--~~j< 067.1 (11.0)~j @-- _~j ~j ~jvQ~jQ~jR~jY~jZK6=~jD[~j]1 _HP restored.~jTbA  You enter the shallow water.~j d&  ~jSd|Moving in this stuff is going to be slow.  You encounter a five-headed hydra.~jMik~..~§)~~~.♣ .♣.~~jiF♣♣ { ~♣.~~~~~.♣♣ ~~~~..~♣♣ { .~♣♣.♣♣♣ ♣♣♣ ~jj~ ♣♣♣♣....♣♣♣.♣♣ .≈ ~♣ ♣♣~~~.~.~~.♣♣ {≈#  ♣..~♣♣......♣###D~#  ♣.~♣...@..§♣ ♣~jZj§.~...≈≈≈..♣#{ ♣♣~.♣~.....~...÷..~.~# ♣~....~....~~÷.♣###†§~jj# ^.~.♣.~.♣ #~.# .~~jj§.♣♣.~♣ #.≈# D   five-headed hydra (wandering)..~~).~~~~...♣♣ #.≈ ~j#k~~~~...~~~~..~♣♣ { #. ~jnlW~D8.1 (~jl1.0)~jhm1D~jr2.{~j's D   swamp dragon (trample, wandering)~jsd9.7 (2.6Water ~jw~j[y ~jyW_You encounter a swamp dragon.~j{ )))DYou shoot an arrow.  The arrow pierces through the five-headed hydra.  ~j The five-headed hydra roars!~ju& D.The five-headed hydra is lightly wounded.~jx. {§♣ {~j2/ 7===70.6 (0.9~j3 C§§~j 5 & _You hear a roar!~j )))You shoot an arrow.  The arrow pierces through the five-headed hydra.~jW aD.~~~j*X '1.5~j\ C§§~j ^ ? _The five-headed hydra is lightly wounded.~j ))) You shoot an arrow.  The arrow pierces through the five-headed hydra!!~j D.The five-headed hydra is heavily wounded.~j>: D~jThe swamp dragon roars deafeningly! You hear a roar! You hear a deafening roar!You block the five-headed hydra's attack.  The five-headed hydra bites you but does no damage.~j" ~{D.~~ ~{DD 2 swamp dragons (trample~j)You block the five-headed hydra's attack. x3  You encounter a swamp dragon.~j X=====2.4~j~jضD _You hear a deafening roar! You hear a roar! x2~jM.You encounter a swamp dragon. _You hear a deafening roar! You hear a roar! x2  You shoot an arrow.  ~j7NThe arrow pierces through the five-headed hydra!!!  Lightning courses through the five-headed hydra!!  You kill the five-headed hydra!~jaR)))DD 2 swamp dragons (trample)~j87D.~j7D≈~j o{.†.~~jp){~je10===-3.3~j~jzP _Okawaru accepts your kill.~j0,)))~j31))))Okawaru accepts your kill.swamp dragon!swamp dragon~j1!  The swamp dragon is heavily wounded.  The arrow pierces through the swamp dragon!!!~jNs7D.~js:D.~jyv~≈§~† ~jy%.~jqzA-4.2~j~~j"e _The swamp dragon is severely wounded.~jpZ))))~jA)))The arrow pierces through the swamp dragon!!! _The swamp dragon is severely wounded.!  The swamp dragon is severely wounded.  The arrow pierces through the swamp dragon.~j[1k~j e ≈~†DD, 1 catching …).~j]ek   swamp drake.The swamp dragon is severely wounded.You encounter a swamp drake.~jiM ***~ji*The swamp dragon breathes poison at you.The blast of poison engulfs you but does no damage.~j98D.~j<{ζ~jEPζξ@ξξζζ§ζ~jζξ.~# ξ)~jv&====~j 5.1~jX~j! _You resist.~jPe ' ~je 6)))))))~j.f )You shoot an arrow.~j >k≈~jk AD~~j8 §ξ., 1 catching …)~j c.The arrow barely misses the swamp dragon.~j M ****~j P*The swamp dragon breathes poison at you.~jr 1D~js & ~js jDThe blast of poison misses you.~j  {≈ζ@ζζℓ§ℓ~...÷.ℓξ§~#{~j! ξD   seven-headed hydraDDD 3 swamp dragons (trample)k   swamp drakeYou encounter a swamp dragon. You encounter a seven-headed hydra.~jҀ \===-6.0~j ~j & _You hear a roar!~jζYou encounter a swamp dragon. You encounter a seven-headed hydra. _You hear a roar!  You shoot an arrow.  The arrow pierces through the swamp dragon!!  Lightning courses through the swamp dragon!  You kill the swamp dragon!~j1))))))) 2Lightning courses through the swamp dragon!  You kill the swamp dragon!~jOkawaru accepts your kill.  The swamp dragon is almost dead.  The arrow pierces through the swamp dragon!~juS≈D~jwqD.k.~jQx7D≈~jx*k~j9 {{~j^ℓℓℓℓξℓ.♣#{ζξ~# ζξ≈~j|k 2 swamp drakesThe swamp dragon is lightly wounded.~jZ1-8 (0.8~j~j ~jHN_You encounter a swamp drake.~j* ~j, o Ability - do what?Cost~jY, LFailure  f - DigInstant, Drain~j, ?0%  g - Shaft SelfDelay~j, ]0%  Invocations -X - Renounce ReligionNone~j- -0%  a - Heroism2 MP, Piety-~jN- .0%  b - Finesse5 MP, Piety--~j- +1%  c - Duel7 MP, Piety--~j- 4% ~j. g[?] toggle between ability selection and description.~j ~j| ~j .~..~§)~~~.♣gmalak the Hoplite .♣.~~~~~~~♣♣ {Formicid of Okawaru ****** ~♣.~~~~~.♣♣Health: 156/156 ======================== .~~~~..~♣♣{Magic: 29/29 ======================== ~~.~♣♣.♣♣♣ ♣♣♣{AC: 28Str: 15 ~♣♣♣♣....♣♣♣.♣♣{{EV: 24Int: 17 ~♣ ♣♣~~~.~.~~.♣♣ .≈#SH: 33Dex: 28 ♣♣ ♣..~♣♣.....ℓ♣###~D#XL: 20 Next: 11% Place: Swamp:4 ♣ ♣♣♣♣♣♣♣.~♣.ℓζ@ζζ~♣Noise: ===------  Time: 31176.8 (0.0) ♣♣♣♣♣♣♣♣♣~.~...ℓ⬌~jn ξℓ.♣#{g) +8 storm bow {elec, penet} ♣♣~.♣~.....~...÷.ℓζξ~#Cast: Jinxbite ♣~....~....~~÷.♣###ζξ#Water ^.~~~~~~~~.♣.~.♣ #D.# .~~~~~~~~~.♣♣.~♣ #k≈#D   seven-headed hydra ~..~~).~~~~...♣♣ #DkDD 2 swamp dragons (trample) ~~~~...~~~~..~♣♣ { #.kk 2 swamp drakes ..~~.♣.~~~§~<.~♣ {~jV gOkawaru accepts your kill.The arrow pierces through the swamp dragon!  The swamp dragon is almost dead.The arrow pierces through the swamp dragon!  The swamp dragon is lightly wounded. _You encounter a swamp drake.~jb ED~~j 5k.~js ~~j QDk~j N≈D~~j* ~j -k~j/ D.You gain the combat prowess of a mighty hero.~j2 q~≈{ℓ@ℓ~j ≈ξ..ζkkk 3 swamp drakes (1 wandering)~jo {7--30306---7.8 (1~j <Hero Water ~jV ~j \ _You encounter a swamp drake.~j )))))k _You encounter a swamp drake.  You shoot an arrow.~jM arrow pierces through the seven-headed hydra.  The seven-headed hydra is lightly wounded.  The arrow pierces through the swamp drake!!  The swamp drake roars!~jO 2D~j{P ~jD]  k.♣###~~.ℓ@ℓD≈≈ζ§..ℓζ~#{D   five-headed hydra (wandering)~js^ QDD 2 swamp dragons (trample)kk 2 swamp drakesThe swamp drake is almost dead.==-8.5 (0.7~jDc ~jd b _You encounter a five-headed hydra.~jn*))))) D  ~jA+The swamp drake is almost dead. _You encounter a five-headed hydra.  You shoot an arrow.arrow pierces through the seven-headed hydra!  The seven-headed hydra is moderately wounded.  The arrow pierces through the five-headed hydra!!!~jǬ k.The five-headed hydra is almost dead.~jqk≈D.~j85Dℓ~jKDℓ~jS≈D~j{{{~.@D. †~jݷF====9.2~jG~j޽) _You hear a roar! x2~jj2~!  The seven-headed hydra is severely wounded.  You kill the five-headed hydra!  Okawaru accepts your kill.~j|o)))) DD 2 swamp dragons (trample)kk 2 swamp drakes~jw,k~j7 D~j_bℓYou hear a splash. You hear a roar! x2~j!< .###~†D.k 3 swamp drakes (1 catching breath)You encounter a swamp drake.~jLG****~j`;AD~~j</k~j?DYou encounter a swamp drake.  The swamp drake breathes noxious fumes at you.  ~jR@You block the seven-headed hydra's attack.  The seven-headed hydra bites you but does no damage. x2block the seven-headed hydra's attack. x2  The seven-headed hydra completely misses you.~j@~jI {  {k.ζζ@ζζD..♣# ~j5JζζζζℓζD 2 seven-headed hydrasYou block the seven-headed hydra's attack.  You encounter a seven-headed hydra.~jN5280.0 (0.8~j^S~jT8 _The swamp drake leaves your sight.~j~jbmInnate Abilities, Weirdness & Mutations~jYou cannot be hasted, slowed, berserked, paralysed or teleported.You can dig through walls and to a lower floor.~ja - You have a pair of large antennae on your head. (SInv)b - Your four strong arms can wield two-handed weapons with a shield.~j ~j ~j $~j d.~..~§)~~~.♣gmalak the Hoplite ~j I.♣.~~~~~~~♣♣ {Formicid of Okawaru ****** ~♣.~~~~~.♣♣{Health: 156/156 ======================== .~~~~..~♣♣~jJ {Magic: 27/29 ======================-- ~~.~♣♣.♣♣♣ ♣♣♣~AC: 30~j Str: 15 ~♣♣♣♣....♣♣♣.♣♣.kEV: 30~j Int: 17 ~♣ ♣♣~~~.~.~~.♣♣ .D#SH: 36Dex: 28 ♣♣ ♣..~♣♣......♣###k†#~j MXL: 20 Next: 12% Place: Swamp:4 ♣ ♣♣♣♣♣♣♣.~♣.ζζ@D.~♣~j= 3Noise: ====-----  Time: 31180.0 (0.0) ♣♣♣♣♣♣♣♣♣~.~...ζζD..♣#~j #g) +8 storm bow {elec, penet} ♣♣~.♣~.....~..ζζζζℓζ~#Cast: Jinxbite ~j ♣~....~....~~÷.♣###Dk#Hero Water ^.~~~~~~~~.♣.~.♣ #~k# .~~~~~~~~~.♣♣.~♣ #.≈#~jA DD 2 seven-headed hydras ~..~~).~~~~...♣♣ #.≈DD 2 swamp dragons (trample) ~~~~...~~~~..~♣♣ { #.kkk 3 swamp drakes (1 catching breath) ..~~.♣.~~~§~<.~♣ {~j~ JThe seven-headed hydra bites you but does no damage. x2  You block the seven-headed hydra's attack. x2  The seven-headed hydra completely misses you.You block the seven-headed hydra's attack.  You encounter a seven-headed hydra. ~j 9_The swamp drake leaves your sight.~j: ~j ~jI ~j ~jl You possess the skills of a mighty hero.are studying Unarmed Combat. Your wading speed is very slow.  Your attack delay is about 0.8 (and cannot be improved with additional weapon  skill) (and is slowed by your armour)~jl .  Your damage rating with the +8 storm bow {elec, penet} is about 49 (Base 14 x  145% (Dex) x 195% (Skill) + 10 (Ench + Slay)).~jm ~ju ~jJw f _Your base attributes are Str 15, Int 14, Dex 22.~j~jp~j0 ~j F _Unknown command.~j'~j/Gear: 23/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  g - the +8 storm bow (weapon) {elec, penet} ~jwE a - the +7 longbow of the Realm of Zot {chaos, rC+++} Missiles (go to first with ()h - 26 poisoned darts  p - a curare-tipped dart Armour (go to first with [)  b - a +2 pair of gloves of dexterity (worn)  e - a +0 pair of boots (worn)  k - the +8 tower shield of Perfidy (worn) {Will+ rCorr Slay+2}  o - a +0 pair of gloves of dexterity (worn) ~j  u - the +7 swamp dragon scales of the Last Howling Gods (worn) {rPois rC+ Int+3 v - a scarf of harm (worn)  j - the +4 skin of Zhor {*Englaciate rC+++ SInv}  n - the +6 tower shield "Kont" {rElec Will++ Int-5 Stlth+} Jewellery (go to first with "=)  d - a +4 ring of protection (worn)  l - a +5 ring of evasion (worn)  t - the amulet "Akkut" (worn) {Chemistry Will+ Regen+}~jZc - a +6 ring of intelligence  f - a +4 ring of protection  i - an amulet of dissipation [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]~jOF u - the +7 swamp dragon scales of the Last Howling Gods (worn) {rPois rC+ Int+3 The scales of a swamp dragon. It confers resistance to poison on its wearer. ~jF 0Base armour rating: 7 Encumbrance rating: 7 rPois: It protects you from poison. rC+: It protects you from cold. Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. It cannot be enchanted further. ~j1G If you take off this armour: Your AC would decrease by 19.4 (30.7 -> 11.3). Your EV would increase by 3.1 (30.2 -> 33.3). Your spell failure would improve by up to 2% (press '!' for details). ~jG Your attack delay would decrease by 0.1 (0.8 -> 0.7). This ancient artefact cannot be changed by magic or mundane means. Okawaru gifted it to you on level 4 of the Lair of Beasts. ~jG P(t)ake off, (d)rop, (=)adjust, or (i)nscribe.~jD LGear: 23/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  g - the +8 storm bow (weapon) {elec, penet}  a - the +7 longbow of the Realm of Zot {chaos, rC+++} Missiles (go to first with ()  h - 26 poisoned darts  p - a curare-tipped dart ~j `Armour (go to first with [)  b - a +2 pair of gloves of dexterity (worn)  e - a +0 pair of boots (worn)  k - the +8 tower shield of Perfidy (worn) {Will+ rCorr Slay+2}  o - a +0 pair of gloves of dexterity (worn)  u - the +7 swamp dragon scales of the Last Howling Gods (worn) {rPois rC+ Int+3 v - a scarf of harm (worn)  j - the +4 skin of Zhor {*Englaciate rC+++ SInv}  n - the +6 tower shield "Kont" {rElec Will++ Int-5 Stlth+} Jewellery (go to first with "=)  d - a +4 ring of protection (worn)  l - a +5 ring of evasion (worn)  t - the amulet "Akkut" (worn) {Chemistry Will+ Regen+} ~ju H c - a +6 ring of intelligence  f - a +4 ring of protection  i - an amulet of dissipation [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]~jTdk - the +8 tower shield of Perfidy (worn) {Will+ rCorr Slay+2}. ~jA large piece of wood and metal, to be strapped on one arm for defence. It is cumbersome to wear, and greatly impedes the evasion, spellcasting ability, and attack speed of the wearer. These penalties are reduced by the wearer's Shields skill and Strength; mastering Shields eliminates penalties. Base shield rating: 13 Encumbrance rating: 15 Max blocks/turn: 4 ~jWill+: It increases your willpower. rCorr: It protects you from acid and corrosion. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2).It cannot be enchanted further. ~jt$If you take off this armour: Your EV would increase by 0.2 (30.2 -> 30.4). Your SH would decrease by 36.4 (36.4 -> 0.0). Your spell failure would improve by up to 1% (press '!' for details). Your attack delay would decrease by 0.0 (0.8 -> 0.8). ~jThis ancient artefact cannot be changed by magic or mundane means. (t)ake off, (d)rop, (=)adjust, or (i)nscribe.~j zGear: 23/52 gear slots (Left/Right/Tab to switch category) ~ja .Hand Weapons (go to first with ))  g - the +8 storm bow (weapon) {elec, penet}  a - the +7 longbow of the Realm of Zot {chaos, rC+++} ~j۩ Missiles (go to first with ()  h - 26 poisoned darts  p - a curare-tipped dart Armour (go to first with [)  b - a +2 pair of gloves of dexterity (worn)  e - a +0 pair of boots (worn)  k - the +8 tower shield of Perfidy (worn) {Will+ rCorr Slay+2} ~j{ E o - a +0 pair of gloves of dexterity (worn)  u - the +7 swamp dragon scales of the Last Howling Gods (worn) {rPois rC+ Int+3 v - a scarf of harm (worn)  j - the +4 skin of Zhor {*Englaciate rC+++ SInv} ~jA , n - the +6 tower shield "Kont" {rElec Will++ Int-5 Stlth+} Jewellery (go to first with "=)  d - a +4 ring of protection (worn) ~jë  l - a +5 ring of evasion (worn)  t - the amulet "Akkut" (worn) {Chemistry Will+ Regen+}c - a +6 ring of intelligence ~jI H f - a +4 ring of protection  i - an amulet of dissipation ~jج [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]~jd ~jk ~jeq .~..~§)~~~.♣gmalak the Hoplite .♣.~~~~~~~♣♣ {Formicid of Okawaru ****** ~♣.~~~~~.♣♣{Health: 156/156 ======================== .~~~~..~♣♣{~jq >Magic: 27/29 ======================-- ~~.~♣♣.♣♣♣ ♣♣♣~AC: 30Str: 15 ~♣♣♣♣....♣♣♣.♣♣.kEV: 30Int: 17 ~♣ ♣♣~~~.~.~~.♣♣ .D#SH: 36Dex: 28 ♣♣ ♣..~♣♣......♣###k†#XL: 20 Next: 12% Place: Swamp:4 ~j=r I♣ ♣♣♣♣♣♣♣.~♣.ζζ@D.~♣Noise: ====-----  Time: 31180.0 (0.0) ♣♣♣♣♣♣♣♣♣~.~...ζζD..♣#g) +8 storm bow {elec, penet} ~jr ♣♣~.♣~.....~..ζζζζℓζ~#Cast: Jinxbite ♣~....~....~~÷.♣###Dk#Hero Water ~jr =^.~~~~~~~~.♣.~.♣ #~k# .~~~~~~~~~.♣♣.~♣ #.≈#DD 2 seven-headed hydras ~..~~).~~~~...♣♣ #.≈~js ZDD 2 swamp dragons (trample) ~jQs ~~~~...~~~~..~♣♣ { #.kkk 3 swamp drakes (1 catching breath) ..~~.♣.~~~§~<.~♣ {Your attack delay is about 0.8 (and cannot be improved with additional weapon  ~js =skill) (and is slowed by your armour).  Your damage rating with the +8 storm bow {elec, penet} is about 49 (Base 14 x  145% (Dex) x 195% (Skill) + 10 (Ench + Slay)). _Your base attributes are Str 15, Int 14, Dex 22. _Unknown command.~jx ~jVy ~jJ~ ~jg ~j@ damage rating with the +8 storm bow {elec, penet} is about 49 (Base 14 x  145% (Dex) x 195% (Skill) + 10 (Ench + Slay)). _Your base attributes are Str 15, Int 14, Dex 22. _Unknown command.  Casting: Apportation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~j~j Your spells (cast)TypeFailure Level a - Dimensional BullseyeHexes/Translocation~je9%4  b - Sigil of BindingHexes2%3  f - Cause FearHexes~j9%4  p - JinxbiteHexes1%2  q + Apportation~j]Translocation 1% 1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit~jM ~j ~jG ~j X.~..~§)~~~.♣~j gmalak the Hoplite .♣.~~~~~~~♣♣ {~jx Formicid of Okawaru ****** ~♣.~~~~~.♣♣{Health: 156/156 ======================== .~~~~..~♣♣{Magic: 27/29 ======================-- ~jˤ ~~.~♣♣.♣♣♣ ♣♣♣~AC: 30Str: 15 ~j ~♣♣♣♣....♣♣♣.♣♣.kEV: 30~jl Int: 17 ~♣ ♣♣~~~.~.~~.♣♣ .D#~jѥ YSH: 36Dex: 28 ~je ♣♣ ♣..~♣♣......♣###k†#XL: 20 Next: 12% Place: Swamp:4 ♣ ♣♣♣♣♣♣♣.~♣.ζζ@D.~♣~j Noise: ====-----  Time: 31180.0 (0.0) ~j ♣♣♣♣♣♣♣♣♣~.~...ζζD..♣#g) +8 storm bow {elec, penet} ~j] ♣♣~.♣~.....~..ζζζζℓζ~#Cast: Jinxbite ♣~....~....~~÷.♣###Dk#Hero Water ~j ^.~~~~~~~~.♣.~.♣ #~k# .~~~~~~~~~.♣♣.~♣ #.≈#DD 2 seven-headed hydras ~..~~).~~~~...♣♣ #.≈DD 2 swamp dragons (trample) ~~~~...~~~~..~♣♣ { #.kkk 3 swamp drakes (1 catching breath) ..~~.♣.~~~§~<.~♣ {Your damage rating with the +8 storm bow {elec, penet} is about 49 (Base 14 x  145% (Dex) x 195% (Skill) + 10 (Ench + Slay)). _Your base attributes are Str 15, Int 14, Dex 22. _Unknown command.~j Casting: Apportation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~jY X.~..~§)~~~.♣~j gmalak the Hoplite .♣.~~~~~~~♣♣ {Formicid of Okawaru ****** ~♣.~~~~~.♣♣{Health: 156/156 ======================== .~~~~..~♣♣{~j@ Magic: 27/29 ======================-- ~~.~♣♣.♣♣♣ ♣♣♣~AC: 30Str: 15 ~♣♣♣♣....♣♣♣.♣♣.kEV: 30Int: 17 ~♣ ♣♣~~~.~.~~.♣♣ .D#SH: 36Dex: 28 ~j ♣♣ ♣..~♣♣......♣###k†#XL: 20 Next: 12% Place: Swamp:4 ♣ ♣♣♣♣♣♣♣.~♣.ζζ@D.~♣Noise: ====-----  Time: 31180.0 (0.0) ~jЯ ♣♣♣♣♣♣♣♣♣~.~...ζζD..♣#g) +8 storm bow {elec, penet} ♣♣~.♣~.....~..ζζζζℓζ~#Cast: Jinxbite ~j2 y♣~....~....~~÷.♣###Dk#Hero Water ^.~~~~~~~~.♣.~.♣ #~k# .~~~~~~~~~.♣♣.~♣ #.≈#DD 2 seven-headed hydras ~jx ~..~~).~~~~...♣♣ #.≈DD 2 swamp dragons (trample) ~j $~~~~...~~~~..~♣♣ { #.kkk 3 swamp drakes (1 catching breath) ..~~.♣.~~~§~<.~♣ {Your damage rating with the +8 storm bow {elec, penet} is about 49 (Base 14 x  145% (Dex) x 195% (Skill) + 10 (Ench + Slay)). _Your base attributes are Str 15, Int 14, Dex 22. _Unknown command.Casting: Apportation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~j ~jb P  Okay, then.~j ~j ~jD . _~js~j$~jۺIInnate Abilities, Weirdness & Mutations~jYou cannot be hasted, slowed, berserked, paralysed or teleported.You can dig through walls and to a lower floor.a - You have a pair of large antennae on your head. (SInv)~jb - Your four strong arms can wield two-handed weapons with a shield.~j+ ~j/ ~j .~..~§)~~~.♣gmalak the Hoplite .♣.~~~~~~~♣♣ {Formicid of Okawaru ****** ~♣.~~~~~.♣♣{Health: 156/156 ======================== .~~~~..~♣♣{Magic: 27/29 ======================-- ~~.~♣♣.♣♣♣ ♣♣♣~AC: 30Str: 15 ~♣♣♣♣....♣♣♣.♣♣.kEV: 30Int: 17 ~♣ ♣♣~~~.~.~~.♣♣ .D#SH: 36Dex: 28 ♣♣ ♣..~♣♣......♣###k†#XL: 20 Next: 12% Place: Swamp:4 ♣ ♣♣♣♣♣♣♣.~♣.ζζ@D.~♣Noise: ====-----  Time: 31180.0 (0.0) ♣♣♣♣♣♣♣♣♣~.~...ζζD.~j .♣#g) +8 storm bow {elec, penet} ♣♣~.♣~.....~..ζζζζℓζ~#Cast: Jinxbite ♣~....~....~~÷.♣###Dk#Hero Water ^.~~~~~~~~.♣.~.♣ #~k# .~~~~~~~~~.♣♣.~♣ #.≈#DD 2 seven-headed hydras ~..~~).~~~~...♣♣ #.≈DD 2 swamp dragons (trample) ~~~~...~~~~..~♣♣ { #.kkk 3 swamp drakes (1 catching breath) ..~~.♣.~~~§~<.~♣ {145% (Dex) x 195% (Skill) + 10 (Ench + Slay)). _Your base attributes are Str 15, Int 14, Dex 22. _Unknown command.~j΢ Casting: Apportation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.~jz ~j ~jٯ ~j, ~j~j Spells (Memorise)TypeFailure Level ~j a - SlowHexes1% 1b - Confusing TouchHexes~j=2% 3  c - Momentum StrikeConjuration/Translocation 7%2  ~j'd - Inner FlameHexes/Fire~jʨi11% 3  e - GloomHexes/Necromancy~ju14% 3  f - Kinetic GrapnelForgecraft24%~jS61  g - Magic DartConjuration24%~jE1  h - Poisonous VapoursAlchemy/Air24%1  ~jܩJi - ShockConjuration/Air24%1  j - Scorch~j Fire~jay24% 2  k - Construct Spike LauncherForgecraft~jm34% 2  l - Searing RayConjuration~jv34% 2  m - Static DischargeConjuration/Air~j*t34% 2  n - Fugue of the FallenNecromancy~j56% 3  o - Mephitic CloudConjuration/Alchemy/Air 56% 3  p - Passwall~jԫwEarth56% 3  q - Vampiric DrainingNecromancy~j_56% 3  r - SilenceHexes/Air~j[S77% 5  s - Sticky Flame~jFire/Alchemy88% 4  t - Brom's Barrelling BoulderConjuration/Earth~j93% 4  u - Dispel UndeadNecromancy93% 4 15 spell levels left ~jO![Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help~j<[Esc] exit~j~jg~jX.~..~§)~~~.♣~jgmalak the Hoplite .♣.~~~~~~~♣♣ {Formicid of Okawaru ****** ~♣.~~~~~.♣♣{~jHealth: 156/156 ======================== .~~~~..~♣♣{~j Magic: 27/29 ======================-- ~~.~♣♣.♣♣♣ ♣♣♣~AC: 30~jĴStr: 15 ~♣♣♣♣....♣♣♣.♣♣.kEV: 30Int: 17 ~j?'~♣ ♣♣~~~.~.~~.♣♣ .D#SH: 36Dex: 28 ~j♣♣ ♣..~♣♣......♣###k†#XL: 20 Next: 12% Place: Swamp:4 ♣ ♣♣♣♣♣♣♣.~♣.ζζ@D.~♣~jn3Noise: ====-----  Time: 31180.0 (0.0) ♣♣♣♣♣♣♣♣♣~.~...ζζD..♣#~jg) +8 storm bow {elec, penet} ♣♣~.♣~.....~..ζζζζℓζ~#~jCast: Jinxbite ♣~....~....~~÷.♣###Dk#Hero Water ^.~~~~~~~~.♣.~.♣ #~k# ~j{.~~~~~~~~~.♣♣.~♣ #.≈#DD 2 seven-headed hydras ~..~~).~~~~...♣♣ #.≈DD 2 swamp dragons (trample) ~~~~...~~~~..~♣♣ { #.kkk 3 swamp drakes (1 catching breath) ..~~.♣.~~~§~<.~♣ {145% (Dex) x 195% (Skill) + 10 (Ench + Slay)). _Your base attributes are Str 15, Int 14, Dex 22. _Unknown command.~jACasting: Apportation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.~jiP  Okay, then.~jO~j~j. _~j~jC  Skill  Level Cost  Apt Skill  Level Cost  Apt ~jk a + Fighting  18.3  13.9  +1   i - Spellcasting   5.0   6.0   0          ~j b - Unarmed Combat   5.0   0.5   0 +4 j - Hexes   8.0   6.4  +2   c - Throwing   5.0   1.0   0   k - Translocations   8.1   6.4  +2      ~jEg l - Fire Magic   1.0   2.0   0   d - Ranged Weapons  25.0  28.5   0          ~j m - Invocations  12.0  10.6  +2   e + Armour  16.9  11.3  +1   n - Evocations   5.0   5.0  +1  ~j f + Dodging  16.2  16.1  -1       g - Shields  26.0  18.1  +3      ~jt h + Stealth  10.2   3.6  +3                      ~j                    ~j7!            ~j4Skills enhanced by Heroism are in green. Bonus from skill manuals is in red.  [?] Help[=] set a skill target  ~j}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets~j%~j~j>(X.~..~§)~~~.♣~j(gmalak the Hoplite .♣.~~~~~~~♣♣ {Formicid of Okawaru ****** ~♣.~~~~~.♣♣~jX){Health: 156/156 ======================== .~~~~..~♣♣{~j)Magic: 27/29 ======================-- ~~.~♣♣.♣♣♣ ♣♣♣~AC: 30~j2*,Str: 15 ~jw*~♣♣♣♣....♣♣♣.♣♣.kEV: 30~j*,Int: 17 ~j*~♣ ♣♣~~~.~.~~.♣♣ .D#~jB+YSH: 36Dex: 28 ~j+♣♣ ♣..~♣♣......♣###k†#~j+XL: 20 Next: 12% Place: Swamp:4 ~jA,♣ ♣♣♣♣♣♣♣.~♣.ζζ@D.~♣~j,Noise: ====-----  Time: 31180.0 (0.0) ~j,♣♣♣♣♣♣♣♣♣~.~...ζζD..♣#~j -Ng) +8 storm bow {elec, penet} ~ju-♣♣~.♣~.....~..ζζζζℓζ~#Cast: Jinxbite ~j-♣~....~....~~÷.♣###Dk#Hero Water ~j0.^.~~~~~~~~.♣.~.♣ #~k# ~ju..~~~~~~~~~.♣♣.~♣ #.≈#~j.`DD 2 seven-headed hydras ~j.~..~~).~~~~...♣♣ #.≈~j?/ZDD 2 swamp dragons (trample) ~j/~~~~...~~~~..~♣♣ { #.~j/kkk 3 swamp drakes (1 catching breath) ..~~.♣.~~~§~<.~♣ { ~j0W_Your base attributes are Str 15, Int 14, Dex 22. ~jH0_Unknown command.Casting: Apportation (safe; 1% risk of failure)  ~j0LConfirm with . or Enter, or press ? or * to list all spells. ~j0\_Okay, then. _Okay, then.~jC~jZE~jV~jOX~jT3~j~j$F _Unknown command.~jl !. ~jm  The swamp dragon is moderately wounded.The arrow pierces through the swamp drake!  The swamp drake is severely wounded.  The arrow pierces through the swamp drake!!  Lightning courses through the swamp drake!  You kill the swamp drake!~j,| &))~j} a))))) 2~j\ w≈D §...ζζDℓDk†≈≈, 1 catching …)Okawaru accepts your kill.~j *The swamp dragon breathes poison at you.~j% Mkℓ~j F~k~j BD†~jw z{  {ℓℓ@~jғ pℓℓℓℓℓℓ)Okawaru accepts your kill.  The swamp dragon breathes poison at you.  The blast of poison misses you.  You block the seven-headed hydra's attack. x2  ~j. hThe seven-headed hydra bites you but does no damage.  You block the seven-headed hydra's attack. x2~j͘ *8 (0.8~jj 9§~j [ _The seven-headed hydra misses you. x2~j|K.~..~§)~~~.♣ ~.♣.~j~♣♣ { .~♣.~~~~~.♣♣ {{.~~~~..~♣♣~jt~.~♣♣.♣♣♣ ♣♣♣ ~ ~~j ~♣♣♣♣....♣♣♣.♣♣ {k ~jh_♣~♣ ♣♣~~~.~.~~.♣♣ .≈#♣ ♣..~♣♣......♣###~D#~j*♣ ~j♣.~♣.ℓ@ξDk~♣ .~jM♣~.§...ℓℓD..♣# ~j}.♣♣~.♣~.....~..ℓℓℓℓDk~# ~j~♣~....~....~~÷.♣###†ℓ# ~j?.^.~.♣.~.♣ ~jT#~†# ~.~j~.♣♣.~♣ #.≈# ~~jc~..~~).~~~~...♣♣ #.≈ ~j§~~~~...~~~~..~♣♣ { #. ~..~~.♣.~~~§~<.~♣ {~jGD†~j>J, 1 catching …)~jK **The swamp dragon breathes poison at you.~jswlkD~jwKkℓ~j? §ξ§§ξ§ℓ@§ζξ§catching br~jɁQThe blast of poison misses you.~j ***The swamp dragon breathes poison at you.The blast of poison engulfs the swamp dragon.~j# @ℓD(1 catching breath)The blast of poison engulfs you. You resist.~j'=****~jGDℓ~jy" ~jά?.{ζ~jrξℓ@DℓDζ~j]:ξ~~j%#5~jp@-8=~jѮ01.8 (1.0~j~jj ~j`_The swamp drake breathes noxious fumes at you.~jj|. _ke breathes noxious fumes at you.~j1You shoot an arrow.  The arrow barely misses the seven-headed hydra.The arrow barely misses the swamp dragon.arrow pierces through the swamp drake!!  You kill the swamp drake!~j%)))~j|))   swamp drake (~j" ζ.@D†~.ℓζ≈≈D..÷..D.~  You kill the swamp drake!  ~jX#Okawaru accepts your kill.You block the seven-headed hydra's attack.seven-headed hydra closely misses you.~j#~You block the seven-headed hydra's attack. x3  The seven-headed hydra bites you but does no damage.~j +56=~j+Z===-2.5 (0.7~j_0~j92X _The seven-headed hydra misses you.~j ξYou shoot an arrow.  The arrow pierces through the seven-headed hydra!!  You kill the seven-headed hydra!~j/ ~You kill the seven-headed hydra!  Okawaru accepts your kill.  The arrow pierces through the seven-headed hydra!  The seven-headed hydra is moderately wounded.wamp drake!!wamp drake!~j` )))))   seven-headed hydra~jnH ED.~j[ ;D~~j0\ -k~j\ LDℓ~jh <ξ.~j?i 6ξ§ℓ♣###k†ζℓζ§k   swamp drake~jo 7/157=4--3.2~jcv 9§~jsx P _Okawaru accepts your kill.~j ξYou kill the swamp drake! _Okawaru accepts your kill.  You shoot an arrow.go~j~n!!!  Lightning courses through the swamp dragon!  You kill the swamp dragon!~j1#†~j2pOkawaru accepts your kill.  The arrow pierces through the seven-headed hydra!!  ~ji2ZThe seven-headed hydra is almost dead.ke~j3F!!!ke!ke!~j7))~jB8))) ~j8   swamp dragon (trample, catching breath~jkD†D.~jℓξℓ♣###††..ℓ≈D≈~j/ 5=4.0 (0.8 _Okawaru accepts your kill.~j>9§~jm _Your base Armour skill increases to level 12!~j ζ _Okawaru accepts your kill. _Your base Armour skill increases to level 12!You shoot an arrow.  The arrow pierces through the seven-headed hydra!  Lightning courses through the seven-headed hydra!  You kill the seven-headed hydra!~j ))))D   swamp dragon (trample, catching breath)~j w .ζ†.~~jv t.)Okawaru accepts your kill.~j˓ Q=6-8~jM ~j  ~j% w_The swamp dragon completely misses you. You block the swamp dragon's attack. x2Œ~j> )) You shoot an arrow.  The arrow pierces through the swamp dragon!!Œ~jT D§.., catching breath)The swamp dragon is severely wounded.Œ~jTŒ~jpX *The swamp dragon breathes poison at you.Œ~j+ζζξζℓζ@ζξξζξDξℓ.§ζ=====5.6§ _The blast of poison misses you.Œ~jXh ))You shoot an arrow.Œ~j.ζℓζζζξD.Œ~jn9===---6.4Œ~j\9§Œ~j7` _The arrow closely misses the swamp dragon.Œ~j h ))You shoot an arrow.Œ~jm} ℓℓζℓ.ℓℓζDζŒ~jc~ ..§ℓ.~§The arrow completely misses the swamp dragon.---7.2Œ~j S _You block the swamp dragon's attack. x3Œ~j  ℓYou shoot an arrow.  The arrow pierces through the swamp dragon!!  You kill the swamp dragon!Œ~jC))Œ~jℓ~ℓℓℓζ≈.Œ~ju/78.0Œ~jaŒ~j: _Okawaru accepts your kill.Œ~jÌ~jÌ~j{Ì~jÌ~j Ì~j:_No target in view!Ì~j0Ì~ja1Ì~j2Ì~jp4Ì~jX9  You enter the shallow water.  Moving in this stuff is going to be slow.  You sense a monster nearby.Ì~j=~..~§)~~~.♣ .♣.~♣♣ { Ì~j*>R~♣.~~~~~.♣♣ ~~~~..~♣♣ .~♣♣.♣♣♣ ♣♣♣ ~ ♣♣♣♣....♣♣♣.♣♣ .k ~♣ ♣♣~~~.~.~~.♣♣ .≈# Ì~j> ♣..~♣♣....ℓ.♣###††#  ♣.~♣..ℓ@ℓ.~♣ ♣~.~.ℓ.ℓ≈ℓ..♣# ♣♣~.♣~.....~...÷..~.~# Ì~j>♣~....~....~~÷.♣###†~# ^.~.♣.~.♣ #§†# .~.♣♣.~♣ #.≈#..~~).~~~~...♣♣ { #.≈ Ì~jR?~~~~...~~~~..~♣♣ { #. Ì~j[C-9.6 (1.6Ì~j|Ee--Water _Ì~jAHÌ~jHIÌ~j\= Ì~j> 3Ì~j@ Ì~jE Ì~jfG Z=Ì~jI a  You see here a hydra corpse.Ì~jJ Ì~jK  _Ì~jK Ì~j+M Ì~jKP ?Ì~jP M_You see here a hydra corpse.  You enter the shallow water  Moving in this stuff is going to be slow.  You encounter a five-headed hydra.Ì~jU §)~~~.♣ ~~~~~~~♣♣ { ~~~~.♣♣ Ì~jU ###D ~~..~♣♣ #~..♣♣.♣♣♣ ♣♣♣ #~~≈ ♣♣....♣♣♣.♣♣ #.≈# ♣♣~~~.~.~~.♣♣ ##.≈# Ì~j8V ..~♣♣......♣###††# ♣♣♣♣♣♣.~♣...~†.@♣ --~.~...≈≈≈..♣# Ì~jV T.♣~.....~...÷..~.~# ...~....§~÷.♣###†~# ~~~~~~~.♣.~.♣ ##~†# ~.♣♣.~♣ #.≈# D   five-headed hydra (wandering)~).~~~~...♣♣ #.≈≈Ì~jW ...~~~~..~♣♣ { #.. Ì~jW G.91.6 (2.0Ì~jk^ S{{{Ì~j^ d3.2 (3.6Water Ì~jb Ì~j2d > _The five-headed hydra leaves your sight.Č~jUČ~jBVČ~jpWČ~j7XČ~jf[ Č~j[d You sense a monster nearby.Č~j_4MČ~jL`~)~~~§ .~§)~~~.♣ ~~♣♣ { ~~~.♣♣Č~j` { ###.~..~♣♣  #~... ~♣♣.♣♣♣ ♣♣♣ #~~≈Č~j`....♣♣♣.♣♣ #.≈#♣~~~.~.~~.♣♣ ##.≈#..~♣♣......♣###@†# ♣.~♣...~†.~♣#{ { Č~j%a♣♣♣♣♣♣~.~...≈≈≈..♣# {♣~.....~...÷..~.~# ...~....§~÷.♣###†§# {#.Č~jye44.8 (1 Č~jLg$ _Č~jdj9§Č~jl$  Things that are here:Č~j{m Č~jmz_a swamp drake corpse; a swamp drake corpseČ~j Č~jČ~j΋Č~jČ~jӕj  You sense a monster nearby.Č~jN~~)~~~§♣ ~§)~~~.♣ Č~jB♣♣ { #.♣♣ { ###.#..~♣♣ #~... ♣♣.♣♣♣ ♣♣♣ #~~≈{....♣♣♣.♣♣ ##.≈# Č~jݙ~~~.~.~~.♣♣ ##.≈# ..~♣♣......♣###†@# {.~♣...~†.~♣# { ~.~...≈≈≈..♣# { ♣~.....~...÷..~.~# ~....§~.♣.~.♣ ##~†#.♣♣.~♣ #.≈#Č~j{).~~~~...♣♣ #.≈≈ Č~jɞI{ 6.4Č~j$ _Č~jČ~j Č~jAd_You see here a hydra corpse.Č~j Č~jl Č~j Č~j Č~j1 s  A five-headed hydra comes into view.Č~jc lM.~~~~.~ ~~)~~~§ ~Č~jį l§)~~~.♣~~♣♣ { { ~~~.♣♣ ###.# ~..~♣♣  #~....Č~jO ♣.♣♣♣ ♣♣♣ #~~≈D....♣♣♣.♣♣ ##.≈# ♣~~~.~.~~.♣♣ ##@≈# ..~♣♣......♣###††##{ Č~j ♣.~♣...~†.~♣#♣♣♣♣~.~...≈≈≈..♣# { ♣~.....~...÷..~.~#D   five-headed hydra (wandering)Č~j$ A.0.0Č~j! I{ {Č~j f{{{  {Č~j߻ 57.4 (1Č~j Č~j7  Č~j 8_The five-headed hydra leaves your sight.Č~jj Č~j Č~j Č~j Č~jY Č~jd U28243Č~j  Č~j i_You feel like a meek peon again.Č~j I  You enter the shallow water.  Č~j[ ~Moving in this stuff is going to be slow.  A five-headed hydra comes into view.Č~j ~♣.~♣♣♣ ..~.♣♣ ~~.~♣  Č~jD I)~~~§♣ )~~~.♣ { ~~{{ # ~~.♣♣ ##.## .~♣♣ ~....## .♣♣♣ ♣♣♣ ##@~≈...≈#.♣♣♣.♣♣ ##.≈###D~.. Č~j ~~.~.~~.♣♣ ##.≈##{ . ~♣♣......♣###††##♣♣♣.~♣...~†.~♣# { { ♣♣♣~.~...≈≈≈..♣# D   five-headed hydra (wandering) .....~...÷..~.~#....§~÷.♣###†§Č~j #~~~.♣.~.♣ ##~†# {Č~j cD8~Č~j DD.Č~j  { { {{{DČ~j m200.0 (2.6Water _Č~j Č~j Ō~j )))))) You shoot an arrow.  The arrow pierces through the five-headed hydra!!  Lightning courses through the five-headed hydra!Ō~jo D≈The five-headed hydra is heavily wounded.Ō~jo0DŌ~jH\ {,...≈ {{{{D   swamp dragon (trample)Lightning courses through the five-headed hydra!  The five-headed hydra is heavily wounded.hear a deafening roar! x2  You encounter a swamp dragon.  Ō~jYYou block the five-headed hydra's attack. x4  The five-headed hydra bites you.Ō~jw3-====9 (0.9Ō~jCŌ~jхB _You hear a deafening roar! You hear a shout!Ō~j= V))))  Ō~j> 8The five-headed hydra bites you. _You hear a shout!  You shoot an arrow.  The arrow pierces through the five-headed hydra!  The five-headed hydra is almost dead.  The arrow pierces through the swamp dragon!Ō~jR .DThe swamp dragon is moderately wounded.Ō~j Q   {{Ō~j S.D {Ō~jr  {{{   {You hear a deafening roar!  Ō~j ,You block the five-headed hydra's attack. x4Ō~j Ō~jV 5-===-1.8Ō~j x _The five-headed hydra completely misses you.ƌ~js~ƌ~j}You block the five-headed hydra's attack. x4 _The five-headed hydra completely misses you.You shoot an arrow.  The arrow pierces through the five-headed hydra!  You kill the five-headed hydra!  Okawaru accepts your kill.ƌ~j9 )ƌ~jY)))D   swamp dragon (trample)  ƌ~jFYou hear a splash.  The arrow pierces through the swamp dragon!!!ƌ~jz& ƌ~j t.DThe swamp dragon is almost dead.ƌ~jZ,Dƌ~j ƌ~j, { ##.ƌ~jBb†{ { ƌ~j{ { {D 2 swamp dragons (trample)ƌ~j.  You hear a roar!ƌ~jfL68====ƌ~jЭ%2.6 (0.8ƌ~jƌ~j߸ ƌ~j`O_You encounter a swamp dragon.ƌ~jj ≈You shoot an arrow.  The arrow pierces through the swamp dragon!  You kill the swamp dragon!ƌ~j))))))   swamp dragonƌ~j!*{ †≈...≈{ƌ~j* ƌ~j2r7=9==--ƌ~j{3%3.5 (0.9ƌ~j_;ƌ~jD> ƌ~j:?B_Okawaru accepts your kill.ƌ~j1I ))))ƌ~jv2)You shoot an arrow.ƌ~j* D..†§, catching breath)The arrow closely misses the swamp dragon.ƌ~j- ****The swamp dragon breathes poison at you.nj~j3Dnj~jyV D~nj~jGThe blast of poison misses you.nj~jz 9  {nj~j ζξζ@ζ§ξξζ###Dξξnj~j!~ξ§§ {{ { nj~jf!ND   four-headed hydraD   swamp dragon (trample, catching breath)You encounter a four-headed hydra.nj~js"F====4.4nj~j'nj~j*M _The four-headed hydra roars! You hear a deafening roar!nj~jn_ )))) You shoot an arrow.  nj~j:`,The arrow pierces through the swamp dragon!!nj~j .nj~j'Dnj~j 8D§nj~j3- {nj~j+ℓξζξnj~jO|ζζ###ξζnj~jζξ## {ξnj~jE<===-nj~j%5.2 (0.8nj~j6nj~jd _The swamp dragon is heavily wounded.nj~j ' nj~j 6)))) nj~j [You shoot an arrow.  The arrow pierces through the swamp dragon!nj~j` SℓDnj~j>a 3Dζnj~ji  {.ℓℓζ{ nj~ji 5)nj~ji P--6.0nj~j;u nj~j_x e _The swamp dragon is severely wounded.Ȍ~jc X...~. ~~~~.~♣ ~)~~~§♣ §)~~~.♣ ~~~~~♣♣{ ,,#. ###.## ..~Ȍ~jc ^##ℓDℓ..## ♣.♣♣♣ ♣♣♣ξℓDζ..≈# ....♣♣♣.♣♣###ξ~.. Ȍ~jd ~~~.~.~~.♣♣ ##ζζ## {. .~♣♣......♣###ζξ { ♣♣♣♣♣.~♣...~†.ξ♣~.~...≈≈≈..♣# Ȍ~jNd o~.....~...÷..~.~# Ȍ~je N~....§~÷.♣###†§# ~~~~~.♣.~.♣ ##~†# {~.♣♣.~♣ #.≈#Ȍ~jf FDξȌ~jek ~D.ζDζℓℓℓζζȌ~jl { =---7.0 (1.0Ȍ~jp Ȍ~jr Ȍ~j5~~~~.~♣)~~~§♣ ~§)~~~.♣ ~~~~~~♣♣Ȍ~j<{ ,,#. ###.## ~..~##~D...## Ȍ~j♣♣.♣♣♣ ♣♣♣ζDζℓ..≈#...♣♣♣.♣♣ℓℓ###ξ~.. Ȍ~j_♣~~~.~.~~.♣♣ ##@ζ## {. ..~♣♣......♣# { Ȍ~jP♣♣♣♣♣♣.~♣...~†.ζ♣# {~.~...≈≈≈..♣#~.....~...÷..~.Ȍ~j~# ..~....§~÷.♣###†§# ~~~~~~.♣.~.♣ ##~†# {Ȍ~j#~.♣♣.~♣ #.≈# ~).~~~~...♣♣ #.≈≈Ȍ~j $ℓȌ~j/ /DȌ~j / {Ȍ~j^3†ℓȌ~j:§ Ȍ~j2 "--Ȍ~j 8Ȍ~j/Ȍ~j<3Ɍ~j2)~~~§♣ .~§)~~~.♣ ~~~~~~~♣♣{,#.Ɍ~j3l###.##..~##~D...## ~♣♣.♣♣♣ ♣♣♣ζ†ζℓ..≈#Ɍ~j(4...♣♣♣.♣♣ℓD###ξ~..♣~~~.~.~~.♣♣ ##ℓℓ## {.Ɍ~j4y..~♣♣......♣###@ζ { Ɍ~j@5♣♣♣♣♣♣♣.~♣...~†.ζ♣# {~.~...≈≈≈..♣# .♣~.....~...÷..§.~# ...~....§~÷.♣###†Ɍ~jj7~# ~~~~~~~.♣.~.♣ ##~†#~.♣♣.~♣ #.≈#).~~~~...♣♣ #.≈≈ ~...~~~~..~♣♣ { #..Ɍ~j9C ℓɌ~j9ADYou enter the shallow water.Ɍ~j,:1iɌ~jQh ,, catching breath)Ɍ~jQ)i   spriggan berserkerMoving in this stuff is going to be slow.  You encounter a spriggan berserker. It is wielding a +0 quarterstaff.Ɍ~jXL ***Ɍ~j YThe swamp dragon breathes poison at you.The blast of poison engulfs you but does no damage.Ɍ~j]Q.iɌ~jGD†Ɍ~je* .ℓ.ζζ@ℓζζℓ♣# {ζξℓɌ~j,ζξYou resist.Ɍ~jx====9.6 (1.6Water Ɍ~jCɌ~jF _You hear a deafening roar!  Things that are here:Ɍ~ju _a swamp drake corpse; a swamp drake corpseɌ~j ≈You shoot an arrow.  The arrow pierces through the swamp dragon!!!  Ɍ~j AYou kill the swamp dragon!Ɍ~jQ )))))Ɍ~jU))i   spriggan berserker  Okawaru accepts your kill.The arrow pierces through the spriggan berserker!Ɍ~j͝$ℓɌ~jDɌ~jDi.Ɍ~j[.Ɍ~j!J~†≈≈ζζɌ~j†## {ℓζ~♣# ζℓζɌ~jɌ~jk20==--10.5 (0.9Ɍ~jɌ~jq Ɍ~jg_The spriggan berserker is moderately wounded.ʌ~jLAt))))ʌ~jB)))Okawaru accepts your kill.The arrow pierces through the spriggan berserker! _The spriggan berserker is moderately wounded.You shoot an arrow.  The arrow completely misses the four-headed hydra.  The arrow pierces through the spriggan berserker!ʌ~jXQ.iʌ~jQ.Dʌ~j..≈ℓ ℓʌ~jbwℓζ.--1.4ʌ~j#ʌ~jAj _The spriggan berserker is heavily wounded.ʌ~j4†four-headed hydra!  The four-headed hydra is heavi  The arrow pierces through the spriggan berserker!!!  ʌ~j-5Lightning courses through the spriggan berserker!  You kill the spriggan berserker!  Okawaru accepts your kill.ʌ~j9v))))))) ʌ~j8 .ʌ~j#~..)≈{≈Dℓ†ℓʌ~j.ℓ~{You hear a splash. x2; You hear a deafening roar!ʌ~jd1====2.3ʌ~jʌ~jHB _You block the four-headed hydra's attack. x4ʌ~jR& O ))))ʌ~j& s You shoot an arrow.  The arrow pierces through the four-headed hydra!!ʌ~j 0kʌ~j] UThe four-headed hydra is almost dead.You encounter a swamp drake.ʌ~j s ~~)kℓ.ʌ~j! |D≈.≈≈U   bog bodyk   swamp drakeYou block the four-headed hydra's attack. x4ʌ~j \===-3.2ʌ~j ʌ~jo Y _You encounter a bog body.ˌ~jf= .You shoot an arrow.  The arrow pierces through the four-headed hydra!!  You kill the four-headed hydra!ˌ~jlN≈The arrow pierces through the four-headed hydra!!  You kill the four-headed hydra!  Okawaru accepts your kill.The arrow pierces through the swamp drake!  Lightning coursswamp drake!!swamp drake!ˌ~jtS)))))))U   bog bodyˌ~jj..)≈{≈.≈..ˌ~jX2--4.1ˌ~jˌ~j<P _Okawaru accepts your kill.ˌ~jr $))ˌ~jF 2))))ˌ~j~ CU†ˌ~j 0Dˌ~j2 & ˌ~j ℓ~.~D   swamp dragon (trample, wandering)ˌ~jՕ .U   bog bodyYou shoot an arrow. The arrow barely misses the bog body.ˌ~jϖ P--5.0ˌ~jO ˌ~j! ] _You encounter a swamp dragon.̌~j)~~~§♣)~~~.♣ ,,#  ###.##  ##~.D..##  ♣♣♣ ##~)  ##.≈#  ##.≈## {. #@†## { ♣...~†.~♣# {{ ...≈≈≈..♣#...÷..~.~#~÷.♣###†U#.~.♣ ##~†# ̌~j♣.~♣ #.≈# ) #.≈≈  { #.. ̌~j)~~~§♣)~~~.♣ ,,# ̌~jwu ###.##  ##~.D..##  ♣♣♣ ##~) ̌~jħ< ##.≈#  ##.≈## {. #@†## { ♣...~†.~♣# {{ ̌~jb...≈≈≈..♣#...÷..~.~#~÷.♣###†̌~j{e.~.♣ ##~†# ♣.~♣ #.≈# ) #.̌~j5 { ̌~ǰ~jq!-̌~ǰ~ǰ~jd _There are monsters nearby!̌~jsL ))))̌~j_))You shoot an arrow. The arrow pierces through the bog body.̌~jaBU~̌~jb;D.̌~j9qi~.~.̌~jr-=9̌~j{̌~j%6 _The bog body is lightly damaged.̌~j6~  You shoot an arrow. The arrow pierces through the bog body. _The bog body is lightly damaged.  You shoot an arrow. ̌~j The arrow pierces through the bog body!!  You destroy the bog body!  Okawaru accepts your kill.̌~j4))))̌~j,))≈#̌~ju ;D.̌~j 1~.̌~j †# {~~.̌~j /36.8̌~jc ̌~j<  ̌~jҖ "_You hear a splash.̌~j}> ))̌~j8))You shoot an arrow.͌~ja$ D͌~j%[~.. {͌~jz%͌~jT''7.7͌~j0͌~j94 ͌~j4Y_The arrow barely misses the swamp dragon.͌~j|O ))))͌~j^D  )You shoot an arrow.  The arrow pierces through the swamp dragon!  Lightning courses through the swamp dragon!͌~j[7 ~͌~jgDThe swamp dragon is heavily wounded.͌~jw G.. ͌~j!'8.6͌~j+͌~j/. ͌~j.*_You hear a deafening roar!͌~j2 ))))You shoot an arrow.  The arrow pierces through the swamp dragon but does no damage.͌~j>a~D..͌~jö'9.5͌~jȻ͌~j[d _The swamp dragon is heavily wounded.͌~j N ))))͌~jv [You shoot an arrow.  The arrow pierces through the swamp dragon.͌~jw G~D͌~jx 0D͌~j ~.D 2 swamp drag͌~j? Nons (trample)The swamp dragon is heavily wounded.͌~j 0-20.4͌~j ͌~j ] _You encounter a swamp dragon.͌~jv ))))You shoot an arrow.͌~j G.D͌~j1D.͌~j+;~~͌~j,P--1.3͌~j3͌~j46_ _The arrow barely misses the swamp dragon.Ό~j H))))))) _The arrow barely misses the swamp dragon.You shoot an arrowΌ~jH.  The arrow pierces through the swamp dragon!!  The swamp dragon is almost dead.The arrow pierces through the swamp dragon!!  Lightning courses through the swamp dragon!Ό~j2 D.The swamp dragon is heavily wounded.Ό~j{.)≈≈D≈Ό~jj6===2.1 (0.8Ό~jΌ~j= _You block the swamp dragon's attack. x3Ό~jP .Ό~j*QThe swamp dragon is heavily wounded. _You block the swamp dragon's attack. x3  You shoot an arrow.  The arrow pierc  Ό~j{QYou kill the swamp dragon!  Okawaru accepts your kill.Ό~jg!.Ό~j!hYou kill the swamp dragon!  Okawaru accepts your kill.  The swamp dragon scales are intact enough to wear.!  Lightning courses through the swamp dragon!  Ό~jhAYou kill the swamp dragon!Ό~jhm:))))))Ό~jm))Ό~j`.†.).≈[Ό~j 55-9Ό~j;Ό~j; Ό~jB_Okawaru accepts your kill.Ό~jF Ό~j 7-Ό~j Ό~j^ H _No target in view!Ό~jH Ό~jC Ό~j܍ Ό~j H _No target in view!Ό~j/ Ό~jh0 Ό~j5 Ό~j*7 H _No target in view!Ό~j٫ Ό~jq Ό~j4 Ό~j  Ό~jݺ :_No target in view!Ό~j Ό~j Ό~jb$ Ό~j%  Ό~j & :_No target in view!ό~j:ό~j;ό~j>ό~jADό~jQF2fό~jK _No target in view!  You encounter a shambling mangrove.ό~jS~~.~♣ ~~)~~~§♣ §)~~~.♣  ~ό~jTB ,,# ~~. ###.## ..~♣♣ #~†.f.## ♣♣♣ ♣♣♣ ~)≈...≈# ό~jT....♣♣♣.♣♣ ##.≈###ξ~.. ~~~.~.~~.♣♣ ##@≈{. ..~♣♣......♣###††## .~♣...~†.~♣# {{ ό~jLU♣♣♣♣♣~.~...≈≈≈..♣# ♣~.....~...÷..~.†# ..~....§~÷.♣###†~# f   shambling mangrove (wandering).♣.~.♣ ##~†#ό~jU~~~~.♣♣.~♣ #.≈#).~~~~...♣♣ #.≈≈ό~j^d0 ό~jAbE--3.9 (1 _ό~jfό~jh$  Things that are here:ό~jj _+0 swamp dragon scales; a swamp dragon corpseό~jx)~~~§♣)~~~.♣ ,,#  ###.##  ##~†.f.##  ♣♣♣ ##~)≈...≈# ό~jyO ##.≈#  ##@≈## {. #††## { †.~♣# { ..♣#..÷..~.†#÷.♣###†~#~.♣ ##~†# #.≈# ~) #.≈≈ ό~j )~~~§♣)~~~.♣ ,,#  ###.##  ##~†.f.##  ♣♣♣ ##~)≈...≈#  ##.≈# ό~j  ##@≈## {. #††## { †.~♣# { ..♣#..÷..~.÷.♣###†~#~.♣ ##~† ) ό~j  ό~j 9--ό~j ό~j i _A shambling mangrove is nearby!ό~j( )))))) You shoot an arrow.  ό~j) 1The arrow pierces through the shambling mangrove!ό~j. Ef.ό~jT c)≈.≈ό~j 4=4.8 (0.9 ό~j ό~j m _The shambling mangrove is moderately damaged.ό~j M ))))))ό~jT  You shoot an arrow.  The arrow pierces through the shambling mangrove!  Lightning courses through the shambling mangrove!!ό~jV f.)≈.≈ό~jW 0=5.7ό~j_ ό~j_a k _The shambling mangrove is severely damaged.Ќ~j? Ќ~j@G))))))Ќ~j@s You shoot an arrow.  The arrow pierces through the shambling mangrove!Ќ~j S bfЌ~jHThe shambling mangrove is almost destroyed.Ќ~jЌ~j>b†b.).≈§bb 2 ravensЌ~j(6.6Ќ~j[Ќ~j] _Jet-black ravens fly out from beneath the shambling mangrove's foliage!Ќ~j ~You shoot an arrow. The arrow pierces through the raven!!!  You kill the raven!Ќ~jr)))   ravenЌ~jX4b.Ќ~j@YGf≈Ќ~j` †Ќ~j`V~.§ Ќ~jSf4=7.4 (0.8 Ќ~jlЌ~j5n Ќ~jnB_Okawaru accepts your kill.Ќ~jpi )You shoot an arrow.  Ќ~jpThe arrow pierces through the shambling mangrove!  You destroy the shambling mangrove!Ќ~jj' Ќ~jń†Okawaru accepts your kill.The arrow pierces through the raven!!  You kill the raven!Ќ~jZ))))Ќ~j:)))Ќ~j .†.).≈† 6-8.2 _Okawaru accepts your kill.Ќ~jx" Ќ~jN$  Ќ~j$ b_Your Stealth skill increases to level 6!Ќ~jb Ќ~jc 8-Ќ~jYh Ќ~ji H _No target in view!ь~j]ь~j_^ь~j_ь~jbь~j gь~ji$ _ь~jPjь~jkь~j oA  You enter the shallow water.ь~j_o?Water ь~jwь~j,zN _Moving in this stuff is going to be slow.ь~jv}ь~j}ь~jь~j$  Things that are here:ь~j[x  a +0 quarterstaff; a +0 animal skin; a hydra corpseь~jь~j_ _ь~jь~ja  You see here a raven corpse.ь~jEь~j/ _ь~jkь~j\h  You see here a swamp dragon corpse.ь~jь~j> _ь~jь~jь~j\ь~jь~j"ь~jь~jь~jzь~jь~jь~j&ь~jyь~jHь~jь~jϬA  You enter the shallow water.ь~jL?Water ь~jVь~jN _Moving in this stuff is going to be slow.ь~jь~j(ь~jKь~jь~jo ♣♣♣♣♣ §~..♣♣ .~...♣ ♣.~♣♣♣ ь~j۾p .~.♣♣  ~.~♣ ##♣ ##### ~~~§♣ #.~~#♣#~≈≈♣# ь~jC~~~.♣ ).....≈~.~.# ~~~♣♣ φ.~≈~.~@#..# --41.6 (13.4) ~.♣♣ )....#####.## ~♣♣ #.~≈ ##††...## ь~j ♣♣♣ ## ##~)≈...≈# ..♣♣♣.♣♣ ##.≈###~~..# ~.~.~~.♣♣ ##[≈## ###~.# ♣♣......♣###††## ~.# ь~j *♣♣♣.~♣...~†.~♣# ~♣# ♣♣~.~...≈≈≈..♣# ♣♣You enter the shallow water.  Moving in this stuff is going to be slow.ь~jь~jD--3.2 (15.0Water ь~j ь~jN 4 _Found a hand axe and a rapier.ӌ~jM♣ ♣§~..♣♣ ♣.~...♣ ~♣.~♣♣♣ ..~.♣♣~.~♣ ##♣ ##### )~~~§♣ ##.~~#♣#~≈≈♣# )~~~.♣ #).....≈~.~.#ӌ~j~♣♣ #φ.~≈~.@~#..# ~~.♣♣ #)....#####.## .~♣♣#.~≈ ##††...## .♣♣♣ ♣♣♣ ##. ##~)≈...≈#.♣♣♣.♣♣ # ##.≈###~~..# ӌ~j~~.~.~~.♣♣ ##[≈## ###~.# ~♣♣......♣###††## ~.# ♣♣♣♣.~♣...~†.~♣# ~♣# ♣♣♣~.~...≈≈≈..♣# ♣♣ӌ~j!ӌ~j04.8 (1.6)ӌ~js8φӌ~j ӌ~jІ ♣♣♣♣♣♣  ♣§~..♣♣♣.~...♣ ~~♣.~♣♣♣.~.♣♣~.~♣ ##♣# ##### ӌ~j~)~~~§♣ ##.~~#♣#~≈≈♣# §)~~~.♣ #).....≈~.~.#~♣♣ #φ.~≈~@~~#..#~.♣♣ #)....#####.## ..~♣♣ ##.~≈###††...## ♣.♣♣♣ ♣♣♣ ##.###~)≈...≈#.♣♣♣.♣♣ ####.≈###~~..# ~~~.~.~~.♣♣ ##[≈## ###~.# .~♣♣......♣###††## ~.# ♣♣♣♣♣.~♣...~†.~♣# ~♣# ♣♣♣♣~.~...≈≈≈..♣# ♣♣ӌ~jӌ~j650ӌ~jӌ~jN? ♣♣♣♣♣♣ӌ~jOp ♣§~..♣♣♣.~...♣ ♣~~♣.~♣♣♣ ♣...~.♣♣ ӌ~jOP.~~~~.~♣ ##♣# #####~)~~~§♣ ##.~~#♣#~≈≈♣# ӌ~jUPZ~§)~~~.♣ #).....≈~.~.#~♣♣ #φ.~≈@.~~#..#ӌ~jPt~.♣♣ #)....#####.## ӌ~j,Q~..~♣♣ ##.~≈###††...## ӌ~jQ♣♣.♣♣♣ ♣♣♣ ##.###~)≈...≈# ♣....♣♣♣.♣♣ ####.≈###~~..# ӌ~jQ♣~~~.~.~~.♣♣ ##[≈## ###~.# ..~♣♣......♣###††## ~.# ӌ~j~R♣♣♣♣♣♣.~♣...~†.~♣# ~♣# ♣♣♣♣♣~.~...≈≈≈..♣# ♣♣ӌ~j`A  You enter the shallow water.ӌ~jad7.4 (1.6Water ӌ~jf8φӌ~jnh? _Moving in this stuff is going to be slow.ӌ~jt 3ӌ~j ӌ~j T _Why would you want to do that?ӌ~ja ӌ~j& ӌ~j ӌ~jI T _Why would you want to do that?Ԍ~j"T ♣♣♣♣  ♣§~..♣♣  ♣♣♣.~...♣ Ԍ~jT ♣~~♣.~♣♣♣ ♣♣...~.♣♣ ♣.~~~~.~♣ ##♣## #### .~~)~~~§♣ ##.~~#♣#~≈≈♣# .~§)~~~.♣ #)..@..≈~.~.#~~~♣♣ #φ.~≈~.~~#..Ԍ~jUo~~~~.♣♣ #)....##### ~~..~♣♣ ##.~≈###††...## ~♣♣.♣♣♣ ♣.###~)≈...≈♣....♣♣♣.♣♣ ####.≈###~~..# ♣♣~~~.~.~~.♣♣ ##[≈## ###~.#Ԍ~jlU..~♣♣......♣###††## ~.#♣♣.~♣...~†.~♣# ~♣#Ԍ~j[Ԍ~j[580 Ԍ~j)\_Ԍ~j`Ԍ~jaԌ~j ♣ ♣♣♣♣♣♣ ♣ ♣§~..♣♣ ♣ ♣♣♣.~...♣ ♣ ♣~~♣.~♣♣♣ ♣♣♣...~.~~~~.~♣ ##♣## #####Ԍ~j )~~~§♣ ##.~~#♣#~≈≈♣# ..~§)~~~.♣ #).....≈~.~.#~~~~~~♣♣ #φ.@≈~.~~#..# .~~~~~.♣♣ #)....#####.##..~ ##.~≈###††...## .~♣♣.♣♣♣ ♣♣♣ ##.###~)≈...≈# ♣♣♣....♣♣♣.♣♣ ####.≈###~~..# Ԍ~j( ! ♣♣~~~.~.~~.♣♣ ##[≈## ###~.#  ♣..~♣♣......♣###††## ~.#  ♣♣♣♣♣♣♣.~♣...~†.~♣ ~♣#~.~...≈≈≈..♣# ♣♣Ԍ~j& k §You enter the shallow water.Ԍ~j}' e50.0 (1.6Water Ԍ~j, 8φԌ~jd. \  You enter the shallow water. _Moving in this stuff is going to be slow. Ԍ~j. _Why would you want to do that? _ You enter the shallow water. _Moving in this stuff is going to be slow.Ԍ~jD ♣ ♣♣♣♣♣♣ .♣ ♣§~..♣♣ Ԍ~jѵ [♣ ♣♣♣.~...♣♣ ♣~~♣.~♣♣♣ .♣♣♣...~.♣♣ ~♣♣.~~~~.~♣ ##♣## ##### ~♣.~~)~~~§♣ ##.~~#♣#~≈≈♣# ~..~§)~~~.♣ #).....≈§.~.# ♣.~♣♣ #φ@~≈~.~~#..# Ԍ~j% ♣.~~~~~.♣♣ #)....#####.##~..~♣♣ ##.~≈###††...## ~.~♣♣.♣♣♣ ♣♣♣ ##.###~)≈...≈#♣....♣♣♣.♣♣ Ԍ~jx ####.≈###~~..# ♣ ♣♣~~~.~.~~.♣♣ ##[≈## ###~.# ♣ ♣..~♣♣......♣###††## ~.#  Ԍ~j˶ ♣.~♣...~†.~♣# ~♣# ♣~.~...≈≈≈..♣# ♣♣Ԍ~j Ԍ~j 610Ԍ~j Ԍ~j Ռ~j`3♣ ♣♣♣♣♣♣ ~.♣ ♣§~..♣♣ ~[♣ ♣♣♣.~...♣ .♣♣ ♣~~♣.~♣♣♣ .Ռ~ja_.♣♣♣...~.♣♣ .~♣♣.~~~~.~♣ ##♣## ##### ♣~♣.~~)~~~§♣ ##.~~#♣#~≈≈♣# .~..~§)~~~.♣ #).....≈§.~.# .♣.~♣♣ #@.~≈~.~~#..# ~♣.~~~~~.♣♣ #)....#####.## .~~~~..~♣♣ ##.~≈###††...## ~~.~♣♣.♣♣♣ ♣♣♣ ##.###~)≈...≈# ~♣♣♣♣....♣♣♣.♣♣ ####.≈###~~..# ~♣ ♣♣~~~.~.~~.♣♣ ##[≈## ###~.# Ռ~jb♣♣ ♣..~♣♣......♣###††## ~.# ♣ ♣.~♣...~†.~♣# ~♣# ♣~.~...≈≈≈..♣# ♣♣Ռ~j h6§Ռ~jh&2Ռ~jnՌ~jqp   ~[♣  Ռ~jr% ##♣## ##### )~~~§♣ ##.~~#♣#~≈≈♣# )~~~.♣ #).....≈§.~.#  #@.~≈~.~§#..#  #)....#####.##  ##.~≈###††...##  ♣♣♣ ##.###~)  ###   ##[≈##    ††## ~.# Ռ~js  †.~♣# ~♣#   ♣♣  Ռ~j-  [♣   ##♣## ##### Ռ~j )~~~§♣ ##.~~#♣#~≈≈♣# )~~~.♣ #).....≈§.~.#  #@.~≈~.~§#..#  #)....#####.##  ##.~≈###††...##  ♣♣♣ ##.###~) ###  ##[≈##  ††##  †.~♣#  Ռ~j! _Moving in this stuff is going to be slow. _Why would you want to do that? _ You enter the shallow water. _Moving in this stuff is going to be slow.  You pick up the decaying rune and feel iՌ~j"ts power.Ռ~j=)/  --more--Ռ~j:  You now have 2 runes.Ռ~j+3.0 (2Ռ~jH9§Ռ~jF _Press } to see all the runes you have collected.֌~j֌~j֌~j֌~j֌~j֌~j],֌~j\֌~j֌~j֌~j֌~jr֌~j֌~jK֌~j֌~j<֌~j֌~j)֌~j֌~j֌~jc֌~j֌~j֌~j֌~jhA  You enter the shallow water.֌~j0?Water ֌~j֌~jN _Moving in this stuff is going to be slow.֌~jD֌~j֌~jO֌~j֌~j֌~j(֌~j֌~j֌~jv֌~j@֌~j֌~j֌~j֌~j֌~j֌~j֌~j ,֌~j ֌~j֌~j֌~jh֌~j֌~jI֌~j֌~j֌~j֌~j֌~j#֌~j֌~j֌~j!֌~jm%֌~j/&֌~jE'֌~j)֌~j5  ##.~~#♣#~≈≈♣#  #).....≈~.~.# ֌~j/6e #..~≈~.~~#..#  #)....#####.##  ##.~≈###††...## ♣♣ ##.###~)≈...≈## .♣♣ ####.≈###~~..# ~.♣♣ ##[≈##{###~.# ֌~j08<..♣###††## ♣@.# 69.2 (16.2) ♣...~†.~♣#).~.~.~♣# ..≈≈≈..♣#)..≈.~♣♣ ...÷..~.†#!~.~.~÷.♣###†~##..^## .~.♣ ##~†##~#.~♣ #.≈## ..♣♣ #.≈≈ .~♣♣ { #..  You enter the shallow water.  Moving in this stuff is going to be slow.֌~jN?K {֌~j?f70.8 (17.8Water ֌~jF֌~jaH ֌~jH$_Found a scimitar and a whip.׌~j3׌~j ׌~j H _No target in view!،~j# ).....≈~.~...~≈~.~~#.)....#####.##،~j[#.~≈###††...## ♣♣ ##.###~)≈...≈## .♣♣ ####.≈###~~.. ~.♣♣ ##[≈## ###~. ...♣###††##..D#♣~. ♣...~†.~♣#).~.~.@♣# ...≈≈≈..♣#)..≈.~♣♣ ÷..~.†#!~.~.~ Water D   swamp dragon (trample, wandering) <.~♣ {،~j.،~j6%D،~j8§،~j02.4 (1.6)،~j9§،~je] _You encounter a swamp dragon.،~j ))))))D  )You shoot an arrow.  The arrow pierces through the swamp dragon!  The swamp dragon roars deafeningly!،~j ).~.D., catching breath)The swamp dragon is moderately wounded.،~js  **The swamp dragon breathes poison at you.،~j/.ξζξ،~jmEζ@§ξξ،~j،~j'=====،~jݘ%3.3 (0.9،~j،~j ،~jG_The blast of poison misses you.،~j ))))))You shoot an arrow.  The arrow pierces through the swamp dragon!،~jk G§D،~jZx ζ).~.ξξζ،~jJy ]==---4.2،~j ،~j d _The swamp dragon is heavily wounded.ٌ~j=%\ ζThe arrow pierces through the swamp dragon! _The swamp dragon is heavily wounded.!  Lightning courses through the swamp dragon!  You kill the swamp dragon!ٌ~j~+E))))))ٌ~jfℓζ).~.ξℓζٌ~j^7=--5.0 (0.8ٌ~jcٌ~jP _Okawaru accepts your kill.ٌ~jXٌ~jٌ~j ^ _No target in view!ٌ~jM♣ #).....≈~.~.# ♣ #..~≈~.~~#..# #)....#####.## ##.~≈###††...##ٌ~j♣ ##.###~)≈...≈## ♣.♣♣ ####.≈###~~..#ٌ~j4e~.♣♣ ##[≈##.###~ζ#.♣###††##...#♣ℓζ# ٌ~j‰~♣...~†.~♣#).~.ξ@ζ♣# ٌ~jy~...≈≈≈..♣#)..≈ξζ♣♣ ٌ~j8~...÷..~.†#!~.~.ζ~ ٌ~jl§~÷.♣###†~##..^##~~ ♣.~.♣ ##~†ٌ~je#~# ~~#ٌ~jЊ♣.~♣ #.≈## §≈#ٌ~j0.♣♣ #.≈≈ .##.~♣♣ { #.. ♣# ٌ~jsg~<.~♣ {ٌ~jØbℓζ@ℓζℓٌ~jAٌ~j7---6.0 (1.0ٌ~j _ٌ~jhٌ~jjٌ~j .♣ #).....≈~.~.#♣ #..~≈~.~~#..# ♣ #)....#####.## ##.~≈###††...##  ♣♣♣ ##.###~)≈...≈##ٌ~j ♣.♣♣ ####.≈###~~..# .~~.♣♣ ##[≈##.###~ℓ#.♣###††##...#♣ℓζ# ٌ~jH \.~♣...~†.~♣#).~.@ℓℓ♣# .~...≈≈≈..♣#)..≈ζℓ♣♣ .~...÷..~.†#!~.~.ζ~~ .§~÷.♣###†~##..^##~~# .♣.~.♣ ##~†##~# ~~# ٌ~jo .♣♣.~♣ #.≈## §≈# ~...♣♣ #.≈≈ .## ٌ~j ~..~♣♣ { #.. ♣# §~<.~♣ {ٌ~j} .~ℓ.~ℓ~ℓ~ٌ~j2You enter the shallow water.ٌ~jC---7.6 (1.6Water ٌ~j=ٌ~j ? _Moving in this stuff is going to be slow.ٌ~ja ~.♣ #).....≈~.~.# ~♣♣ #..~≈~.~~#..#♣ #)....#####.## ♣ ##.~≈###††...## ♣ ♣♣♣ ##.###~)≈...≈##ٌ~j ♣.♣♣ ####.≈###~~..# ~.~~.♣♣ ##[≈##.###~.#.♣###††##...#♣~ℓ# ٌ~jݍ r♣.~♣...~†.~♣#).~@ℓ.~♣# ~.~...≈≈≈..♣#)..≈ℓ~♣♣ٌ~j .~...÷..~.†#!~.~.ℓ~~#ٌ~j8 .§~÷.♣###†~##..^##~~# ~.♣.~.♣ ##~†##~## ~~# ~.♣♣.~♣ #.≈## ~≈#ٌ~jx n~...♣♣ #.≈≈ .## ~~..~♣♣ { #.. ♣# ~§~<.~♣ {ٌ~jw J.~ٌ~j& 680ٌ~j ٌ~j ٌ~jt~♣♣ #..~≈~.~~#..# .♣♣ #)....#####.## ##.~≈###††...##ٌ~jG♣ ♣♣♣ ##.###~)≈...≈## .♣♣♣.♣♣ ####.≈###~~..# .~.~~.♣♣ ##[≈##.###~.# ♣......♣###††##...#♣~.# ٌ~j=♣♣.~♣...~†.~♣#).~.ℓ.~♣#~.~...≈≈≈..♣#).@≈ℓ~♣♣ ...~...÷..~.†#!~.~.~~~#ٌ~jW.§~÷.♣###†~##..^##~~# ~~.♣.~.♣ ##~†##~## ~~#~.♣♣.~♣ #.≈### ~≈# ~~~...♣♣ #.≈≈ .##ٌ~j8~..~♣♣ { #.. ♣#§~<.~♣ {~~~...♣ {ٌ~jZ~.{ٌ~j&9ٌ~jٌ~jڌ~jr.♣♣ #)....#####.## ~ ##.~≈###††...##♣ ♣♣♣ ##.###~)≈...≈## ..♣♣♣.♣♣ ####.≈###~~..# ڌ~js~.~.~~.♣♣ ##[≈##.###~.# ♣♣......♣###††##...#♣~.#ڌ~j♣♣.~♣...~†.~♣#).~.~.~♣#~.~...≈≈≈..♣#)..≈.~♣♣# ....~...÷..~.†#!@.~.~~~#ڌ~jGb.§~÷.♣###†~##..^##~~# ~~~.♣.~.♣ ##~†##~## ~~#ڌ~jn~.♣♣.~♣ #.≈### ~≈#~~...♣♣ { #.≈≈ .##ڌ~j~..~♣♣ { #.. ♣§~<.~♣ {~~~...♣ڌ~jW { .~~~~.♣ڌ~jk♣ { {{ڌ~j § {  ڌ~j<You enter the shallow water.ڌ~je81.2 (1.6Water ڌ~jڌ~j? _Moving in this stuff is going to be slow.ڌ~jZ:~.♣♣ #)....#####.## .~♣♣ ##.~≈###††...## .♣♣♣ ♣♣♣ ##.###~)≈...≈##.♣♣♣.♣♣ ####.≈###~~..# ~~.~.~~.♣♣ ##[≈##.###~.# ~♣♣......♣###††##...#♣~.#♣.~♣...~†.~♣#).§.~.~♣#ڌ~j:♣~.~...≈≈≈..♣#)..≈.~♣♣#.~...÷..~.†#@~.~.~~~# ~....§~÷.♣###†~##..^##~~#~.♣.~.♣ ##~†##~## ~~#~.♣♣.~♣ #.≈### ~≈# .~~~~...♣♣ #.≈≈ .## ڌ~j;.~~~~..~♣♣ { #.. ♣# .~~~§~<.~♣ { .~~~~~...♣ { ~.~~~~.♣♣♣ { { {ڌ~jAI {ڌ~jB620ڌ~jGڌ~jM@{ ڌ~j=N+3.2 (2ڌ~jSڌ~j(U> _i - 4 potions of invisibility (gained 1)ڌ~j ڌ~j- ڌ~j" ڌ~j ڌ~jG! ڌ~j# ,ڌ~j% ڌ~jT) ڌ~j) ڌ~j42 ڌ~j4 ڌ~j 7 ڌ~jY7 ڌ~j8 ڌ~j: ڌ~j< ڌ~j< ڌ~jE> ڌ~j@ ڌ~jE A  You enter the shallow water.ڌ~jE ?Water ڌ~jG ڌ~jI N _Moving in this stuff is going to be slow.ڌ~jK ڌ~jL ڌ~j2M ڌ~jN ڌ~jP ڌ~j?Q ڌ~joV ڌ~j]\ ڌ~j^ ڌ~j^ ڌ~jU_ ڌ~j` ڌ~jhb ڌ~jb (ڌ~jc ڌ~je ڌ~jg ڌ~j:h ڌ~ji ڌ~jl ڌ~jq ڌ~jfr ڌ~ju ڌ~jxy ڌ~j*~ ڌ~jt~ ڌ~j1 ڌ~j ڌ~jV &  ڌ~jz SYou enter the shallow water.  Moving in this stuff is going to be slow.  ڌ~j GYou encounter a swamp dragon.ڌ~j3 .~...≈≈≈..♣#)..≈.~♣♣# ...÷..~.†#.~.~.~~~# ڌ~jb S§~÷.♣###†~##..^##~~# ♣.~.♣ ##~†##~###~~# ڌ~j k.♣♣.~♣ #.≈###..~≈# ...♣♣ { #.≈≈~...## ~..~♣♣ {{ ##....~♣# §~<.~♣ #####.# ڌ~j߉ ~~...♣ { ♣@~# ڌ~j ~.♣♣♣ {..~.≈....# ..~♣ D.#♣#~~≈## ♣♣♣♣ ##### ♣♣♣ڌ~j0 I ♣♣♣♣♣♣.♣♣ ڌ~ja D   swamp dragon (trample, asleep) ♣♣♣♣♣♣♣.♣~♣~.~♣ ♣♣♣ ♣.~~~...§~~~~~♣ڌ~j \♣ ♣~~~~~~~~~~~.♣♣ڌ~j3 [97.6 (14.4)Dڌ~j D~The swamp dragon roars deafeningly!ڌ~js K.Dڌ~j &D   seven-headed hydra (wanderingD   swamp dragon (trample)ڌ~j} o===9.2 (16.0Water ڌ~jk ڌ~j c _You encounter a seven-headed hydra.ی~j ÷..~.†#.~.~.~~~ .§~÷.♣###†~##..^##~ی~ju q♣.~.♣ ##~†##~###~~#♣.~♣ #.≈###..~≈# ~...♣♣ { #.≈≈~...#~♣♣ {$ ##....~♣# §~<.~♣ ...#####.# ~~...♣ { D≈~.~.♣~~ی~j ;♣♣♣ {.D~.≈..@. ..~♣ D.#♣#~~≈# ♣♣♣ #####  ♣♣♣♣♣♣♣♣.♣♣♣♣♣♣♣♣♣.♣~♣~.~ ♣♣♣ ♣.~~~...§~~~~ی~j D   five-headed hydra (wandering) ~.♣ ♣~~~~~~~~~~~.♣D   swamp dragon (trample) ..♣♣♣♣♣.§~~§~§§~~.~♣ی~j ~DYou encounter a five-headed hydra.ی~j] 3Found 12 gold pieces.ی~j ..Dی~j D.Dی~jG ,fی~j q UThe five-headed hydra roars!ی~jK §,f   shambling mangroveDD 2 hydras (1 ی~j U   bog bodyی~j F--300.0)ی~j ی~j  ی~j _You encounter a shambling mangrove. You encounter a bog body.܌~j,WH~...÷..~.†#.~.~.~~~# ܌~jdW§~÷.♣###†~##..^##~§# ܌~jW6♣.~.♣ ##~†##~###~~# ♣♣.~♣ #.≈###..~≈# ܌~jXQ...♣♣ { #.≈≈~...## ..~♣♣ {$ ##....~♣# ܌~j~X~<.~♣ ...#####.# ...♣ { fD~.~.♣~~# .♣♣♣ ,U.D.≈...@# ܌~jX~♣ ~D#♣#~~≈##  ܌~jX5##### ܌~j'YJ♣.♣~♣~.~♣ ܌~jKYD   seven-headed hydra ♣.~~~...§~~~~~♣ ܌~jYD   five-headed hydra .♣ ♣~.♣♣ ܌~jYL♣♣♣♣♣.§~~§~§§~~.~♣܌~j_H≈D܌~j_ D܌~j'`).܌~j`8~D܌~ja.U܌~jb?~D܌~jj*§§܌~jk.DU   bog body܌~jlP---1܌~js܌~jv3 _The seven-headed hydra roars!܌~jb)))))))  The seven-headed hydra roars!  You shoot an arrow.  The arrow pierces through the five-headed hydra!!!  The five-headed hydra is severely wounded.  The arrow pierces through the bog body.  Lightning courses through the bog body!!܌~jF.D܌~jA~ U~D§...܌~jn, catching breath)The bog body is severely damaged.܌~j_ *****The swamp dragon breathes poison at you.The blast of poison engulfs you but does no damage.݌~jQ/F.D݌~j{5$ζζ݌~j5D§§ζξ@ξζξ݌~j5݌~jm66===2.1 (0.9 ݌~jt:A§§݌~jo<! _You resist.݌~j §blast of poison engulfs you but does no damage. _You resist.  You shoot an arrow.  ݌~j The arrow pierces through the five-headed hydra!!!  You kill the five-headed hydra!  Okawaru accepts your kill.݌~j = )))))))D   swamp dragon (trample, catching breath)U   bog body݌~j" 2  You hear a splash.݌~jOS KD~݌~jS <≈U݌~j7T 0f݌~jT -U݌~jU p .DThe arrow closely misses the bog body.݌~j V ݌~j] .UUD†.♣ζℓξℓζζ݌~j] f   shambling mangroveD   seven-headed hydraD   swamp dragon (trample, catching breath)UU 2 bog bodies (1 wandering)݌~jb 083.0݌~jf A§§݌~jch  ݌~jh K_You encounter a bog body.ތ~j7))))))) ތ~j The arrow closely misses the bog body. _You encounter a bog body.  ތ~j`You shoot an arrow.  The arrow pierces through the swamp dragon!!  The swamp dragon is severely wounded.  The arrow pierces through the shambling mangrove!!ތ~jKgF.Dތ~jgF.fތ~jh/ξDތ~jhތ~ji/†Dތ~jjތ~jk8~Uތ~juOU~U†D♣ℓ.ξDℓζζℓ)Uތ~j v&====ތ~jPv9ތ~jk~#§ތ~j~ތ~j ތ~jތ~jˁ__The shambling mangrove is moderately damaged.ތ~j̴!.ތ~jzThe shambling mangrove is moderately damaged. bog body!! ތ~j7D You destroy the bog body!ތ~j≈ ތ~j You destroy the bog body!  Okawaru accepts your kill.bog body!ތ~j 9!  Lightning courses through the bog body!  ތ~j4nYou destroy the bog body!  Okawaru accepts your kill.ތ~jRތ~jF)))))))ތ~jMGξDތ~je!~ތ~j0f≈~††D♣ℓ~ތ~jzffζζDℓℓތ~jEpj30==--4.7 (0.8 ތ~jZzތ~j{( _You hear a splash.ތ~jS . _You hear a splash.  You shoot an arrow.  The arrow pierces through the swamp dragon!!  You kill the swamp dragon!  Okawaru accepts your kill.ތ~jZs )))))))   ތ~jZkThe swamp dragon scales are intact enough to wear.  The arrow pierces through the shambling mangrove!!ތ~j7.Dތ~jތ~j9 ~ތ~j(W.f.ζζDℓތ~jPcℓ~The shambling mangrove is severely damaged.ތ~j`The shambling mangrove runs its roots beneath you!The roots grab you!ތ~jތ~jG 14  ތ~j1=-5.6 (0.9Constr ތ~j M _The grasping roots constrict you.ތ~j ~))))))) The roots grab you! ތ~jƕ _The grasping roots constrict you.  You shoot an arrow.  The arrow pierces through the seven-headed hydra!!  ތ~j The seven-headed hydra is heavily wounded.  The arrow pierces through the shambling mangrove but does no damage.ތ~j F[Dތ~ji ~fThe shambling mangrove is severely damaged.ތ~j9  .~fℓℓy#♣#ℓ~≈y   hornet  Angry insects surge out from beneath the shambling mangrove's foliage!6.5ތ~j# ތ~j% 7 _The grasping roots constrict you.ތ~jo .You shoot an arrow.  The arrow pierces through the seven-headed hydra!!  You kill the seven-headed hydra!ތ~j)))))))y   hornet  The arrow pierces through the seven-headed hydra!!  You kill the seven-headed hydra!  Okawaru accepts your kill.  The arrow pierces through the shambling mangrove!  ތ~jYThe shambling mangrove is severely damaged.  The arrow pierces through the hornet.ߌ~jW0yߌ~j] & ߌ~j y.The hornet is moderately wounded.ߌ~j9dfℓℓ[.~ߌ~jnBy 2 hornets (1 wandering)ߌ~j=  ߌ~jb2====7.3 (0.8ߌ~j!8§ߌ~jv$ ߌ~j$I_You encounter a hornet.ߌ~jR .You shoot an arrow.  The arrow pierces through the shambling mangrove!  You destroy the shambling mangrove!ߌ~j )))))))yy 2 hornets (1 wandering)ߌ~jΡD  Okawaru accepts your kill.ߌ~j >≈yߌ~j!-~yߌ~j!ߌ~j/.~y≈.[.§ߌ~j2/ߌ~j624 3==--8.2 (0.9ߌ~jr;B§§ߌ~jQ=] _The arrow completely misses the hornet.ߌ~j .You shoot an arrow. The arrow pierces through the hornet!!!  You kill the hornet!ߌ~j{)))))))y   hornet (ߌ~j` ~yOkawaru accepts your kill.ߌ~jYf§.~y≈.[.yߌ~jjg8/1584--9.0 (0.8 ߌ~joߌ~jp0 _The hornet buzzes angrily.ߌ~j0  ߌ~j .You shoot an arrow. The arrow pierces through the hornet!!  ߌ~j ;You kill the hornet!ߌ~j D)))))))ߌ~jO b.~.≈.[.ߌ~j܏ &~ߌ~jx ߌ~j #9 (0.9 ߌ~jQ f _Okawaru accepts your kill.ߌ~j8 ߌ~j9 ߌ~j@ ߌ~jC  ߌ~jC B_No target in view!~j.~...÷..~.†#.~.~.~~~# .§~÷.♣###†~##..^##~§# .♣.~.♣ ##~†##~###~~# .♣♣.~♣ #.≈###..~≈# ~je~...♣♣ { #.≈≈~...## ~..~♣♣ {$ ##....~♣# §~<.~♣ ...#####.#~jz~...♣ { .≈~††.♣§~#~.♣♣♣ ,..~.≈.[@.#~j.~♣ ~.#♣#~~≈##♣ ##### ~j ♣♣♣  ♣♣♣♣♣♣.♣♣  ~j♣.♣~♣~.~♣ ♣♣♣ ♣.~~~...§~~~~~♣ ~.♣ ♣~.♣♣ ~j-A..♣♣♣♣♣.§~~§~§§~~.~♣~j=~~~j>--10.9 (1.0 _~j~j~j O.~...÷..~.†#.~.~.~~~# ..§~÷.♣###†~##..^##~~# ~.♣.~.♣ ##~†##~###~~# ~j! ~.♣♣.~♣ #.≈###..~≈# ~~...♣♣ #{ #.≈≈~...## ~~jH @~..~♣♣ ≈$.##....~♣# ~§~<.~♣ ~...#####.#~jt ~...♣ {≈.≈~††.♣~~#~j ~.♣♣♣ ...~.≈.@..#.~♣ ~~.#♣#~~≈##♣ ##### ~jA r ♣♣♣  ♣♣♣♣♣♣.♣♣  ♣.♣~♣~.~♣ ♣♣♣♣ ♣.~~~...§~~~~~♣ ♣~.♣ ♣~.♣♣ ...♣♣♣♣♣.§~~§~§§~~.~♣~j % ~j A--1~j ~jN $  Things that are here:~j _+0 swamp dragon scales; a swamp dragon corpse~jv~jv~jx~j`{~jՁ♣~.~...≈≈≈..♣#)..≈.~♣♣#.~...÷..~.†#.~.~.~~~# ~jO...§~÷.♣###†~##..^##~~# ~~.♣.~.♣ ##~†##~###~~#♣♣.~♣ #.≈###..~≈#~j~...♣♣ ## #.≈≈~...## ~~~..~♣♣ #≈$.##....~♣#~j@§~<.~♣ .~...#####.#~...♣ [≈.≈~††@♣~~#0 ~jC~~~~.♣♣♣ §...~.≈.[..# ~j&....~♣ #~~.#♣#~~≈## ♣♣♣♣♣♣ ##♣ ##### ~jZ♣ ♣♣♣♣♣♣.♣♣~j-N ♣♣♣♣♣♣♣.♣~♣~.~♣ ~jv#♣♣♣♣ ♣.~~~...§~~~~~♣ ♣♣~.♣ ♣~~~~~~~~~~~~j%.♣♣~j~jZ+2.9 (1~j.~jq ~j7_Found a helmet.~j: ~j; ~j/< ~j> ~jiA A  You enter the shallow water.~jzC ?Water ~jC ~j(E 8 _Moving in this stuff is going to be slow.~jG a  You see here a hydra corpse.~jJ ~j6K / _~jL ~joO d  You see here a bog body corpse.~j"Q ~jQ  _~jS ~jU ~jW ~jW ~j-Y ~jZ ~j\ ~j\ ~j^ ~ja ~jb ~jec ~j l O _You now have 1836 gold pieces (gained 12).~jm ~j:n ~jko ~j=s ~jz ~j{ ~j| ~j ~j. ~jj ~j~ ~j %  ~j ?You see here a bog body corpse.~j A  You enter the shallow water.~j ?Water ~jo ~j| 8 _Moving in this stuff is going to be slow.~j %  ~jF <You see here a hydra corpse.~j ~j: / _~j ~j ~j ~j ~j ~j $  Things that are here:~ji r  +0 swamp dragon scales; a swamp dragon corpse~j A  You enter the shallow water.~j ?Water ~j ~j- N _Moving in this stuff is going to be slow.~j ~j׫ (~j ~j ~jK ~j ~j ~j ~j ~j ~j ~jh ~j ~j ~jk ~j ~j ~j2 ~jh ~j ~j ~jc ~j ~j ~jg ~j ~j ~j7 ~jJ A  You enter the shallow water.~j )Water ~j ~jF ~j N _Moving in this stuff is going to be slow.~j ~jp (~j3 ~j"  +0 swamp dragon scales; a swamp dragon corpseYou enter the shallow water. ~jJ r_Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is goi~jm -ng to be slow.  Things that are here:~j5  a swamp dragon corpse; a bog body corpse~j# A  You enter the shallow water.~j ?Water ~j ~j N _Moving in this stuff is going to be slow.~j5 ~j (~j ~j0 ~j ~j ~j ~j" ~jL A  You enter the shallow water.~j ?Water ~j ~j 8 _Moving in this stuff is going to be slow.~j  ~j ` You see here a bog body skeleton.~j ~j / _~j ~j ~js ~j ~jP" ~j$ ~j& ~j& ~j ( ~j* ~j/ A  You enter the shallow water.~j/ ?Water ~j1 ~j:4 N _Moving in this stuff is going to be slow.~j76 ~jn6 (~j7 ~jH: ~j= I~j]? ~jtB A  You enter the shallow water.~jB ?Water ~j4D ~jF N _Moving in this stuff is going to be slow.~j{H ~jH ~jJ ~jL ~jM >~jO ~jQ ~jmR ~jR ~jS ~jU ~jV ~j)W ~jEX ~jY ~j[ ~j[ ~jr\ ~j] ~jL_ ~j_ ~j` ~jb ~j;i ~jvi ~jj ~jl ~jn ~jnn ~jo ~jq ~jt A  You enter the shallow water.~jCu ?Water ~j(v ~jCx  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is goi~jx dng to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.~jz ~jQz (~jw{ ~j| ~j} ~j~ ~j~ ~j ~j! ~je ~j ~ja ~jR ~j ~j4 ~jg ~j  _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.~j ?Water ~jS ~j  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. ~jA P You enter the shallow water. _Moving in this stuff is going to be slow.~j1 ~j (~j- ~j ~j ~jE ~jΐ ~jO  ♣.~~..~~~§~~~~~~~..~~).~~§ ♣~~~..~♣<...~~~~~~~~...~§~ ~j ♣♣†..~♣♣♣♣♣.~~~~..~~.♣.~~~ ♣~~.~♣ ♣♣~~.~♣~..~♣.~~~ ♣♣~.~♣♣ ♣...♣♣♣♣♣♣♣~.~~ ~j ♣♣...♣♣ ♣♣.~♣♣ ♣♣♣.. ~j ♣~~~♣♣ ♣♣♣♣♣.~.♣♣ ♣♣♣ ~j \♣...♣♣ ♣~♣♣.~~~.♣♣♣ ♣♣~~~.♣♣♣ ♣@.~≈≈≈≈≈≈≈♣♣#68.5 (55.~j= y6)  ♣♣.~~~~♣.♣♣♣♣≈≈≈≈≈≈≈≈≈≈≈### ~jc  ♣♣§♣..~~...♣≈≈≈≈≈≈§♣♣~.≈≈≈≈##♣  ♣......♣♣≈≈≈≈≈≈≈.≈....♣♣≈≈≈≈♣♣~j ♣♣.♣~...♣♣≈≈≈≈≈≈≈.~.....≈~≈♣♣.♣♣♣♣....♣♣.♣≈≈≈♣..≈≈.≈♣.≈♣♣.. ~j ♣♣♣.~.........≈≈≈♣..≈≈≈≈~.....  ~jҤ  ♣♣.~~..♣..♣♣~.≈≈≈≈≈♣.≈≈≈≈♣♣♣♣..   ♣.§..♣♣♣.♣♣≈.♣..~♣...~≈≈≈≈≈≈♣♣.~j E ~jt ~j ~jߩ x _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is goi~j, ng to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. _Done exploring~jU .~j7 ~j\8 ~j8 ~jKJ .~jzJ "...~~.~♣~..~jJ R.....~0.0~jJ ) ~jL ~jpN ~jO ,  You enter the shallow water. ~j P _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. _Done exploring~jfP .~jb ~jb ~jUc ~jv 4~j*x ~jy \ _Moving in this stuff is going to be slow.  You enter the shallow water. ~jy j_Moving in this stuff is going to be slow. _Done exploring.~j~j:Where to? (Tab - Swamp:4, ? - help) D - DungeonT - TempleL - Lair S - Swamp ~jP - Snake PitM - Slime Pits O - Orcish Mines E - Elven Halls  V - VaultsU - Depths~j ~j( [?25h[?0c~j( ~j( ♣.~~..~~~§~~~~~~~..~~).~~§ gmalak the Hoplite♣~~~..~♣<...~~~~~~~~...~§~ Formicid of Okawaru ******~j ) ♣♣†..~♣♣♣♣♣.~~~~..~~.♣.~~~ Health: 158/158 ========================♣~~.~♣ ♣♣~~.~♣~..~♣.~~~ Magic: 29/29 ========================~j5) ♣♣~.~♣♣ ♣...♣♣♣♣♣♣♣~.~~ AC: 28Str: 15~j[) ♣♣...♣♣ ♣♣.~♣♣ ♣♣♣.. EV: 24Int: 17~j) /♣~~~♣♣ ♣♣♣♣♣.~.♣♣ ♣♣♣ SH: 33Dex: 28~j) ♣...♣♣ ♣~♣♣.~~~.♣♣♣XL: 20 Next: 34% Place: Swamp:4~j) ♣♣~~~.♣♣♣ ♣@.~≈≈≈≈≈≈≈♣♣#Noise: ---------  Time: 31368.5 (0.0)~j) ♣♣.~~~~♣.♣♣♣♣≈≈≈≈≈≈≈≈≈≈≈###g) +8 storm bow {elec, penet} ~j* 4♣♣§♣..~~...♣≈≈≈≈≈≈§♣♣~.≈≈≈≈##♣ Cast: Jinxbite♣......♣♣≈≈≈≈≈≈≈.≈....♣♣≈≈≈≈♣♣~ji* ♣♣.♣~...♣♣≈≈≈≈≈≈≈.~.....≈~≈♣♣.♣♣♣♣....♣♣.♣≈≈≈♣..≈≈.≈♣.≈♣♣.. ♣♣♣.~.........≈≈≈♣..≈≈≈≈~..... ♣♣.~~..♣..♣♣~.≈≈≈≈≈♣.≈≈≈≈♣♣♣♣..~j* p ♣.§..♣♣♣.♣♣≈.♣..~♣...~≈≈≈≈≈≈♣♣.~j*  You enter the shallow water. _Moving in this stuff is going to be slow. ~j* _Done exploring. _Done exploring. _Done exploring.  What level of the Vaults? (default 1, ? - help) ~j+ ~jM [?25l[?1c~jU~j$V~jV~j(a~jb~jd: _~je~jhA  You enter the shallow water.~ji?Water ~jQj~j_lN _Moving in this stuff is going to be slow.~jm~j5n(~jn~jop~jq~jr~jr~j@t~ju~jv~jv~j(x~j}y~jy~j;{~j|~j ~jQ; You enter the shallow water.~j~j7Water ~j~j΂N _Moving in this stuff is going to be slow.~j>~j~j$~j3~j~j~jߋ~j@~j=~j4~j~j~jȐ~j[%  ~j2There is a stone staircase leading up here.~ji~j~j$ _~j ~j&3~jv~j~j;~jϮ! _You climb upwards.~jR  There is a stone staircase leading down here.~j@~j _~j/~j\~j~j~jd~j~jK~j~j.~j~jE~j~j~j%~j,~j=~j~j~jr~j~j~j/~j~j~j~j~j]~jq~jC~j~j~j~jt~jA  You enter the shallow water.~j~UWater ~jN _Moving in this stuff is going to be slow.~jT~j(~j~jE~j~jD~ju~j ~j0 ,~j/~j~jS,~jL~j~jt~j~j##~j%~j'~jv(~j*~j\-~jA/~j/~j]1~j 4~j5~j6~j7~j9~ji=A  You enter the shallow water.~j->?Water ~j?~j_BN _Moving in this stuff is going to be slow.~jeD~jD(~jbF~jH~j K~jpK~jN~jNX  There is a stone staircase leading up here.~jP~jKR~jR% _~jgT~j,D &2~j+H ,~jH ~j|J ! _You climb upwards.~jV R  There is a stone staircase leading down here.~jvX ~jY _~jsZ ~j\ ~j^ ~j^ ~j2` ~jb ~j[d ~jd ~je ~jRh ~j$j ~jj ~jsl ~jn ~jq ~j]q ~jr ~jv ~j&y ,~j{ ~j0 ~j A  You enter the shallow water.~j ?Water ~j8 ~j N _Moving in this stuff is going to be slow.~j5 ~j (~j` ~jя ~j ~j ~jؘ ~j: ~j ~j ~j; ~jȢ ~j ~j ~j' ~j ~j= ~jת ~j[ ~j ~j ~j+ ~j` ~j ~j ~j ~jɶ ~j ~jZ ~j ~jػ ~j ~jV ~j ~j ~j X  There is a stone staircase leading up here.~j ~j ~j % _~jq ~j &1~j ~jm ~jK! ~j" ! _You climb upwards.~j. R  There is a stone staircase leading down here.~j~0 ~j0 _~jE2 ~j4 ~ji6 ~j6 ~jZ8 ~j: ~j< ~j< ~jW> ~j@ ~jiB ~jB ~jeD ~jF ~jH ~jI ~jJ ~jL ~jN ~jN ~j9P ~jnR ~j W B~j"X ~j$Z ,~j[ ~j] ~j_ ~j_ ~jga ~juc n  There is a staircase back to the Lair, spattered with blood here.~jHe ~jg ~jg % _~j i ~jI .Lair:3~je ~j ~jj ~j E _You climb upwards. Welcome back to the Lair of Beasts!~j` L  There is a staircase to the Swamp here.~jN A  You enter the shallow water.~j ?Water ~j ~jo N _Moving in this stuff is going to be slow.~j ~j7 ~j ~jy ~j ~jO (~j< ~jɱ ~j   There is a stone staircase leading up here. _~jaU&2~j&V~jV~j-W~jX! _You climb upwards.~jfR  There is a stone staircase leading down here.~jg~jAh _~jh~j/l~j&m~jm~jn~j q~jq~jr~jr~jfu~jWv~jw~jw~j-z~jW{~j{~j}~j!~j2~j~j_~j~j~jO~j~jo~j`~jЉ~j~j~j׍~jC~j~jj~j~j ~j~j.~j~j~j~j~j^~j~jԝ~jΟ~j~jb~j~jФ~j^~j٧~jݨ~j/B~j)~j#~j~j~j>~j~j~j=~j~j~j~jV~j~j̿~j\~j~j~j~j,~j~j~j~j~j9~j~j^~j~j~j~j~jl~j~jX  There is a stone staircase leading up here.~j~j~js% _~j~j#&1~j'~j~jD~j! _You climb upwards.~jR  There is a stone staircase leading down here.~jt~j _~j~j~j~j~j~j~j~j~j#~j~j ~je~j~j~j~j~j~j ~j ~j ~j ~j~j"~jd~j~jT~jj~j~j~j~j ~jl!~j"~j%~j'~jB(~j[)~j+~j.~j.~j/~jf2~j4,~j6~j7~jg:,~j<~j6=~j>~j?~j?~jA~jC~jC~jD~jF~jXH~jH~jWI~jJ~j,M~jtM~jBN~jO~jQ~jR~jR~jT~jrV~jV~jW~jHY~jD[~j{[~jo\~j]~j_~j3`~ja~j}b~je~je~jg~jvh~ji~ji~jj~jk~jn~jqn~jTo~jppYou climb upwards. _There is a stone staircase leading down here.up~jq _You climb upwards. _There is a stone staircase leading down here.  aircase back to the Dungeon here.~jr~js~j$t% _~jt~j<.Dungeon:9~jz?,~jRA~jB> _You climb upwards. Welcome back to the Dungeon!~jJMK  There is a staircase to the Lair here.~jN~jO _~jQ~jT~jV~jZV~jW~jZ~j\~jv\~j]~j`~ja~joa~j+b~jd~je~je~jf~jh~ji~j j~jqk~jm~j=o~jo~jp~jr~j t~jat~jEu~jw~jx~jx~jy~j2|~j}~j+~~jZ~j_~j~j~j~j~jo~j~j~j~j ~jn~jo~jZ~jQ,~j ~jb=  You see here a +0 flail.~j~j _~j~j~j~j~j"~j~j~j9~j&~j~j!~j~j&~j~j~je~j^~j~j~j ~j]~j~j,~j~~j~j~j~jU~j} ~jB ~j ~j~jZ  There is a stone staircase leading down here.~j ~j~j`% _~jt~jfI'10~j@J~jJ~jK~jRL# _You climb downwards.~jnUP  There is a stone staircase leading up here.~j9V~jV _~jFW~jmX~j6Y~jhY~jY~j([~j[~j~\~j\~jm^@  There is an open door here.~j_~jT` _~ja~j)b~j5c~jsc~jd~j^e~jf~jf~j`g~jh~j*i~jti~ji~jWk~jl~jnn,~joZ  There is a stone staircase leading down here.~jp~j:r~jr% _~js~jmtJ 1  You climb downwards.~jv~jyv~j w~j`xd _Level annotation: 2 runed translucent doors~j P  There is a stone staircase leading up here.~j6~jރ _~j~j<~j~jF~jۇ~j~j~j׊~j~j~j~j5~j܎~jw~jK~j~jA~j~j ~j~~jF~j~j~jZ~j~jΣ~j,~j~j~j\~j~j~j"~j~j ~jA~jh~j~jr~j~j~j&~j~jɶ~j~j!~jE~j~j~j~j<~j~j}~j~jC~j~j~j@~j~j~j~j~jO~j~j~j~j~jN~j~j~j~jQ~j~j~j~j-~j~j~j~j5~j~j~jf~j~j+~j%  ~jf5There is a stone staircase leading down here.~j~j~j% _~j{~j'*&2~jH,~j,~j.~j/# _You climb downwards.~jz<P  There is a stone staircase leading up here.~j>~j@? _~j@~j6C~j$E~jbE~jG~jHZ  There is a stone staircase leading down here.~jJ~jpL~jL% _~jwT~j(d &3~jYh ~jh ~jl ~jo _There is a stone staircase leading down here. _You climb downwards.up _There is a stone staircase leading down here. _You climb downwards.  up, spattered with blood here.~j(z Y  Items here: )) [ ÷.~jo A  You enter the shallow water.~j ?Water ~j ~jU N _Moving in this stuff is going to be slow.~jy ~j (~j! ~j˗ Z  There is a stone staircase leading down here.~j ~j ~j$ % _~j ~jD &4~j ~j} ~jߐ ~j # _You climb downwards.~j P  There is a stone staircase leading up here.~j ~j _~jҝ ~j ~j` ~j ~j ~j ~j ,~jʤ ~j< ~j ,~ja ~j B~jv ~j ~j ~j- ,~j ~j ~j ,~j ~jZ ~jC ~j ~j X~jG ,~jr ,~j ~j/ ~ji ~jŻ ~j ~j ~j ~jJ ~j ~j ~jV ~j ~j) ~j ~j ~jj ~j ~jY ~j ~j ~j( ~j ~j ~jU ~j ~jQ ~j ~j ~jb ~j ~j ~je ~j ~j ~j ~jl ~j ~j ~j! ~j ~j ~j ,~j ~j ~j ~j= ~jJ ~j4 ~j ~j ~j ~j ~jb ~j ~j ~jz ~j ~j ~j ~jV ~jS ~j ~jT ~j ~jX ~j ~j ~j ~j/ ~j ~j ~j ~j! ~jC" ~jD% ~j' $  Things that are here:~j+ %  ~j+ ua +0 plate armour; a +2 great sword; a human skeleton~j. ~j/ _~j2 ~j6 ~jM9 ~j9 ~j< ~j~A [  Items here: )) [ ÷÷.~jD ~jD _~jF ~jIN ~jP ~jP ~j.S ~jU ~j.# ####...# ~jP)#.$....#  #....@.+ 614.8 (246.3) #......# ~jx)5 #...#### #... ~j)&+.. ### ~j)={ ~jn*~j,~j. ~j.d_There is a gate leading back out of this place here.~j;m~jp  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting13.6  13.9  +1   i - Spellcasting   5.0   6.0   0  ~jlpk         b - Unarmed Combat   0.0   0.5   0 +4 j - Hexes   8.0   6.4  +2  ~jp c - Throwing   0.0   1.0   0   k - Translocations   8.1   6.4  +2      ~j*q l - Fire Magic   1.0   2.0   0   d - Ranged Weapons  20.0  28.5   0           m - Invocations  12.0  10.6  +2  e + Armour12.2  12.6  +1   n - Evocations   5.0   5.0  +1  f + Dodging~j]q11.5  16.1  -1      ~jqW g - Shields  21.0  18.1  +3      h + Stealth~jqn6.3   4.2  +3          ~jq!            ~j r_    ~jNr!            ~jr        ~jr        The species aptitude is in white. Bonus from skill manuals is in red.  [?] Help[=] set a skill target  ~j2s[/] auto|manual mode [*] useful|all skills [!] training|cost|targets~j~j~jg~j gmalak the HopliteFormicid of Okawaru ******Health: 158/158 ========================#####~j{Magic: 29/29 ========================#...#AC: 28Str: 15#.>.#EV: 24Int: 17~jiZ####...#SH: 33Dex: 28#.$....#XL: 20 Next: 34% Place: Vaults:1#....@.+~jINoise: ---------  Time: 31614.8 (0.0)#......#g) +8 storm bow {elec, penet} #...####Cast: Jinxbite#...~jlGem (3749) +..###{ ~jiW_Items here: )) [ ÷÷. _There is a gate to the Vaults here.  You go down through the gate. Welcome to the Vaults! _This branch contains the silver rune of Zot.Found 15 gold pieces. Found a stone staircase leading down. ~jU_There is a gate leading back out of this place here.~j#~j$~jo(~j,~j 3~jӌ ~j ~j ~j u8 _~j+ ~jv B7~j ~jm ~jə ~j B6~j ~j ~j B5~j ~j= O _You now have 1851 gold pieces (gained 15).~j< ~j ,4~j ~j ~j ~jH ~jʧ ~j :3~j ~j ~j\ X2~j7 ~j %  ~j 4There is a gate leading back out of this place here.~j ~jC I1 _~jk ~j̴ '~j  You open the door.  You sense a monster nearby.~j˻ ##### #...# #.>.# ########...# .....~j #......#......#....∩@'......#......#......#...#### .....#...# ....+...#+#######{23.8 (9~jBI0 _~jjF~jG~j~j~j~j~j ~j Y39~j! @  There is an open door here.~j~joI8 _~jg~j~j~jB7~j~j~j~j)B6~j~j~jX5~j~j~j~jB4~j| ~j!~jx$######...##.>.################...#..........#~j$#......#..........##....∩.'..........~j$ #......#..........##...####..........##...# #...@......#~j%+...# ####+############ { ~j)%B { { ~jS%!~j)>9.8 (6'...~j)..c..c).....#..c....#~jQ*ccc 3 centaur warriors (launchers, asleep).........#.........#~j7fcccccc)n open door  As you open the door, it creaks loudly!  You encounter 3 centaur warriors.  A centaur warrior is carrying a +0 orcbow. A centaur warrior is carrying a +0 ~j7 orcbow. A centaur warrior is carrying a +0 orcbow.  The centaur warrior shouts! x3~jC;I )))~jw;bThe centaur warrior wields a +0 orcbow. The centaur warrior shoots an arrow.~j{ '..  You block the arrow. The centaur warrior wields a +0 orcbow.~jO))))~jI6 '.~jaI..  ~jI9The centaur warrior shoots an arrow. You block the arrow.~jiP@ ))~jPbThe centaur warrior wields a +0 orcbow. The centaur warrior shoots an arrow.~j.'.~j======30.8 (73~j~j# _You block the arrow.~jD _Found a flail.~j )))))))You shoot an arrow.  The arrow barely misses the centaur warrior.The arrow pierces through the centaur warrior!!~j{. '~j@.c.~j8c.~j% Y.  The centaur warrior is heavily wounded.~j+ I)))~jbx '..  The centaur warrior shoots an arrow. You block the arrow.~jO))))~j:c.~j' ~jIP'..  The centaur warrior shoots an arrow. You block the arrow.~jm9)~j6c.~j~j/ '  ~j89The centaur warrior shoots an arrow. You block the arrow.~j3)))~j~jX~jX/'..~jQZ~jZ]===---1.7 (0.9~jZ:2~j?b~jyf ~jfI_The centaur warrior shoots an arrow. You block the arrow.~jJ .  You shoot an arrow.  ~j|The arrow pierces through the centaur warrior!!!  You kill the centaur warrior!~jH )))~jb)) 2)~j3)Okawaru accepts your kill.~j@DThe arrow pierces through the centaur warrior!~j:Mc.~jCE] '..~jwE/..~jE.  ~jERThe centaur warrior is severely wounded.~jLLI)))~jW'..~jy5======2.61~jO~j ~j A_The centaur warrior shoots an arrow. You block the arrow.~j .  You shoot an arrow.  The arrow pierces through the centaur warrior!!!  You kill the centaur warrior!~j ))))   centaur warrior (launcher)))~j ~jK} ' ~j} 5').~j} ..~j~ .  ~j,~ :Okawaru accepts your kill.~j 3)))~j ~j 8'.~j4 .~j g6===---3.5~j :0~j." ~j& O _The centaur warrior shoots an arrow. You block the arrow.~j&Q ))))~j,'@))You shoot an arrow.  ~ji'.The arrow pierces through the centaur warrior!~j;c.~j/ '~jij1..~j.  ~j*'The centaur warrior is lightly wounded.~jTA))~jmO'.~j---4.429~j~j ~jA_The centaur warrior shoots an arrow. You block the arrow.~j~ ))))) )~jf)You shoot an arrow.  The arrow pierces through the centaur warrior!~jJ7c.~jK~j U7').~j>U..~jV,5.2 (0.8~j[~jD^ ~jw^Y_The centaur warrior is heavily wounded.~j} ))))) )~jOf)You shoot an arrow.  The arrow pierces through the centaur warrior!~j4h 'c.~jt)..~jZ.  The centaur warrior is severely wounded.~j9)~jˢ''~jg6.1 (0.98~jD~jͩO _The centaur warrior shoots an arrow. You block the arrow.~j?} A ))~ju} V)))))You shoot an arrow.  ~j} .The arrow pierces through the centaur warrior!~j / '~j c.)...  The centaur warrior is severely wounded.~j 9)~j ''~j b7.07~jݐ ~j O _The centaur warrior shoots an arrow. You block the arrow.~jaM.The arrow pierces through the centaur warrior!!  ~jHYou kill the centaur warrior!~j9,)))~j^))))~jf').)..~j  .~jah796~j~j`$P _Okawaru accepts your kill.~j~j~jW~j~j~jح:5~jE~ju@  There is an open door here.~j_4 _~jĽ~j~jj  You sense a monster nearby.~j9####...#..........# ~j#......#..........# #....∩.'..........#  #......#..........#  ~jc#...####..........#  ~jI#...# #..........#  +...# ####'####### ~j ##### #.))..#   ~jui#..).@#  --- #.).....#   #.......# #....... #.........# ##+########   {  ~jU   ~ju   ~j.40.9 (3.0~jhd---3 _~j~j4~j" ~j" ~j% ~j'+ ~j1 j  You sense a monster nearby.~j7 E ....~j7 ∩.'.....#...####.... #....+~j8 0###'######~j.8 _##### #.))..#  ~jH8 p##..)..##~jb8 Z#.)...@.#.~jz8 %#.........##~j8 { ~j9 E ~j? +1.9 (1~jA I2 _~jE ~jG ~jR ~j ~jr ~jj ~j ~j B1~j ~j~jH~jB0~j~j$ ~j#~jC19~j/~jG~j~j/B8~j'~jj~jn ~j B7~jh"~j[$~j(X6~j?.~j1~j4~jT5B5~j7~j9'~j<  You open the door.  You encounter 2 slime creatures.~jC #...####....#  #...# #..........#~jC   +...# ####'#######  ##### #.))..# ~jCb ##..)..##  ~jD2#.).....#  ##.......##  #.........#  #..@......# ~j=D ##'########  #..{   #j. ~jE  #j.{{ ###{ jj 2 slime creatures (asleep) { ~jK+8.9 (7~jLl9.9 (84 _~jP~jR~jG`   #...# #.....  +...# ####'#######  ~jp`_##### #.))..#  ##..)..##  #.).....# ~j`% ##.......##  ~j`U#.........#  #..@......#  ~j``##'########  #..{ #j. ~j#a#j.{{ ### {  { ~j:   #...# #.....  +...# ####'#######  ##### #.))..#  ##..)..##  ~j#.).....#  ##.......##  #.........#  #..@......#  ##'########  #..{ #j. #j.{{ ### {  { ~j~j~jp~jd _There are monsters nearby!~jY6 #......#~jZ.#~j3ZZ #...####..........#~jQZz #...# #..........#~jZ +...# ####'############ #.))..~jZ ##..)..## #.).....~j[= ##.......##~j9[T #.@.......#~jX[h #.........# ##'########~j[M #..j~j[ #j.. #j.jj~j[ ~j[ jjj~j\: 5 slime creatures (asleep)~j,\!##### {~jF\{~j_~j_1j.~jj#j~jk'4 asleep)~j%l,50.9 (1~jZl:3~jSv _You encounter 3 slime creatures.~j2~j∩.'...#.......###......~jҧ#..........+...# ####'#######~j"##### #.))..# #..)..# #.) ~jr##@......#.........##'########~jmjj#...  4 slime creatures (3~j #j.jj##### {{~j<~jj~j.~j~jY`12~j~j(~js..#∩.'........~j$...#........###.......#..........+...# ####'#######~jC##### #.))..# #..)..#~ja2 #@) ~j~##.......##.........##j########~jj~j...#j.jj#~jΔK#### {~jZ5j'~j~j`21~jW~j,~j# ,)))~j $ #))jj~j,$ 1~jI$ )~je$ ) ~j$ 3 You shoot an arrow. ~j$ 6 The arrow pierces through the slime creature!!  ~j$ The slime creature is heavily wounded.  The arrow pierces through the slime creature! ~j% The slime creature is moderately wounded.  The arrow pierces through the slime creature!!!~j0 8j.~j[ .j~jU ;jj~j ~jO A.j~j 4j.~j q.jj 5 slime creatures (2 wandering)~j( '.~jۭ ====3.8 (0.90~j ~j3 b _The slime creature is almost dead.~j*.  You shoot an arrow.  The arrow completely misses the slime creature.heavi  You kill the slime creature!~j )))))jj 4 slime creatures (1~j۷))Okawaru accepts your kill.The arrow pierces through the slime creature!!~j58j.~jD~.j..j~jII===-4.709~jN~jP ~jPY_The slime creature is severely wounded.~jYO)))))j~j _You block the dire elephant's attack. x2~jI .  You shoot an arrow.  ~jYvThe arrow pierces through the dire elephant!!  You kill the dire elephant!~j #.The arrow pierc!!  You kill the dire elephant!  Okawaru accepts your kill.  The arrow pierces through the dire elephant!!  Lightning cours~jwC)))))))~jL†...)..~j_2====3.3 (0.80~j~jD ~jB_Okawaru accepts your kill.~jT 3~jZ ~j ` H _No target in view!~j ~jJ ~jD ~ja H _No target in view!~jH? ~j@ ~jA ~j C ~jpE ~jH `79 _~jK ' ~j8L T'  You see here a dire elephant corpse.~jO ?  You open the door.  ~jUP aYou encounter an ironbound preserver and 3 deep trolls.~jdU s##.## #.# ~jU #.# ##'# #....#.# #....#.# #....'.# ~j8.~jm8).[~j8.~jA40=9-9.6 (0.8~jQA:4~j3I~j#M ~j]MJ_Okawaru accepts your kill.~jP~j5~j~j~j$ `23~jR"~j*~j+&3~j+:2~j/~jB6~j|6m4Gem (3601) ~j18~j<o _The ice encasing you melts away.~j$=p5=0~j>~jA~j!Br7=599~jC~jHG~jG`88~jdI~j*L~jL`97~jN~jQ~jARa506~jS~jtV~jVp2=5~jF]~jJa~jap3=4~joc~jf~j~f`43~j h~jk~jVl`52~jm~jp~j!q`71~jr~j*v~jvp8=0~jEx~j {~j(~~j~C89~jD~j~j~jnB8~j~j̈~j1~jB7~j~j͎~j~ju  You encounter an ironbound frostheart.~j͘ #.........#  #.# ###'#####++##  # .. #...........# #.#.# ###...........#~jM##.... .##..###.###..# #.#.#.#.##..##.#.##..# #........#..#.#.#.#..##.#.#...#.#.#...#.p...:..@..#..#.#.#.#..#.---#.#.#.#.##..##.#.##..'.......^.[#..###.###..#.~j.#..#..#.#...........## #......[.'...........# #.#.#.#.############## p   ironbound frostheart (wandering)~jڙ##......#.#.#.# ##....~jɞ076.6 (17.0)~j=---7.6 (186 _~j~j~j \   #.#   # .. ~j > #.#.# ## ##.... .# #.#.#.#.#~j.  #........# ~j] #.#..#..#.# ~j ?p...:..@..# ~j /##.#.#.#.## ......^.[# ~j .#..#..#.# ~j #......[.'  ~j7 !#.#.#.#.###  ~ja ##...... ~j #.#.#.# ~j ~j ~jl 1  ~jBm  #.#   ~jvm (# ..  #.#.# ## ~jm 5##.... .# ~jm #.#.#.#.# #........# ~j n #.#..#..#.# ~j[n p...:..@..# ##.#.#.#.## ~jn D......^.[# .#..#..#.# #......[.'~jn & ~j)o a#.#.#.#.###  ~jo ##.... #.#.# ~jw 3~jz ~j} l _An ironbound frostheart is nearby!~jR)))))))p   _You encounter an ironbound frostheart. ~jS_An ironbound frostheart is nearby!  You shoot an arrow.  The arrow pierces through the ironbound frostheart. ~jJS^ Lightning courses through the ironbound frostheart!  The ironbound frostheart shouts!~j 'pThe ironbound frostheart is heavily wounded.~j0C..:..~ju===8.5 (0.9)5~j~jT8 _You hear a shout! You hear a roar!~j/g )))))))You shoot an arrow.~jL'@.p~j-d'.p.:..~jo.b9.44~j2~j4R _The arrow closely misses the ironbound frostheart.~j 5~j )))))))You shoot an arrow.  The arrow pierces through the ironbound frostheart.~j5 ########The ironbound frostheart is heavily wounded.~jThe ironbound frostheart calls freezing cold from the walls.The frost grips you but does no damage.~j####. ##################################..[##~j(###~j..... ..#.#......#..#..#.'.p.:..@...#.#.#...~jZ......[.....~jh80.3Frozen Gem (3583) ~j~jR~j ~jI_You are encased in ice.~j W M_You are encased in ice.!!  You kill the ironbound frostheart!  Okawaru accepts your kill. ~jW L Okawaru grants you throwing weapons!~j-^ /  --more--~j.~j[D)))))))~j '.[.:..  Something appears at your feet!~jQ 501.2 _You hear a shout!~jސ~jh _Your Stealth skill increases to level 7!~j2~j~j~j~jNI2 _~j~j~j_B1~jU~j ~j OGem (3580) ~j~jFo _The ice encasing you melts away.~jw~j  You encounter an orc knight. It is wielding a +3 battleaxe.~j!I #.# #.# ## ###'#####++## ##.. . #.# #.#.#.###.#~j"Y ##......##..###.###..# #.#.#.#.##..##.#.##..# #........#..#.#.#.#..#.#.#..#..#.#...#.#.#...#~jN"o'.[.:.@(..#..#.#.#.#..#---.##.#.#.#.##..##.#.##..'~j" ......^.[#..###.###..##.#..#..#.#.#......[.'.# #.#.#.#.##~j"B# o   orc knight (wandering) ##......# #.#.#.##  ##....~j$,-4.2 (3.0~j,---5.2 (479 _~jl2~jZ9~jA@ )))))))~jo  You shoot an arrow.  The arrow pierces through the orc knight!  The orc knight shouts!~j Q& ~jLQs.oThe orc knight is moderately wounded.~jac.[.:.~j/bq===6.1 (0.98~jh~j k ~j=k<_You hear a shout! You hear a roar! You hear a shout!~j9 ))))))) You shoot an arrow.  The arrow pierces through the orc knight!!~j9 'o~jTThe orc knight is severely wounded.~j.'o[.:.~j8b7.07~j~j8' _You hear a shout!~j .  You shoot an arrow.  The arrow pierces through the orc knight!!  You kill the orc knight!~j D)))))))~j- .k~jA/ .kOkawaru accepts your kill.~jH: b)[.:.~j: k   lindwurm (wandering, fast)~j? h196~jE ~jF Y _You encounter a lindwurm. ~jM )))))))kfast)You shoot an arrow. The arrow pierces through the lindwurm.  The lindwurm roars! ~jAp 'kThe lindwurm is lightly wounded. ~jp ~jp+k ~js'  ~jsApYou hear a shout! ~j}r [.:. ~j#~up   ironbound beastmaster ~jM~kk 2 lindwurms (fast)You encounter a lindwurm. ~j)b8.85 ~j ~j+  ~jos_You encounter an ironbound beastmaster. It is wielding a +0 whip. ~je9? ))))))) ~j9You shoot an arrow. The arrow barely misses the lindwurm.The arrow pierces through the lindwurm!! ~jy  k'k[.:., 1 catching breath)The lindwurm is heavily wounded. ~jy< ***** ~jNThe lindwurm breathes flames at you. ~j3BF.k ~jJw[.:.@ ~j6Kg9.6 (0.84 ~jQ ~jT  ~j2TF_The blast of flame misses you. ~jr ")  The lindwurm breathes flames at you. _The blast of flame misses you.  You shoot an arrow.  The arrow pierces through the lindwurm!!!  ~jws oLightning courses through the lindwurm!!  You kill the lindwurm! ~jy H ))))))) ~j>y    lindwurm (fast)Okawaru accepts your kill.The arrow barely misses the lindwurm. ~j J'k ~j -o ~j 8 p ~jD x.  The arrow barely misses the ironbound beastmaster. ~j E)k ~j+ `#.:.o   orc high priestk   lindwurm (fast) ~j0 ====90.43 ~j7  ~jb?   ~j? {_You encounter an orc high priest. It is wielding a +0 dire flail. ~j)))))))   The arrow pierc  The lindwurm is almost dead. ~j"The arrow pierces through the ironbound beastmaster!!  Lightning courses through the ironbound beastmaster!  The ironbound beastmaster is severely wounded.  The arrow pierces through the orc high priest!!! ~j/k oThe orc high priest is almost dead. ~j2 'pYou encounter a lindwurm. ~j3B[k ~jB.o'p[k:..o   orc knightp   ironbound beastmaster ~jaBo   orc high priestkk 2 lindwurms (fast) ~jCg1.3 (0.92 ~j4J ~jQy _You encounter an orc knight. It is wielding a +2 war axe. ~j5 )You shoot an arrow. The arrow barely misses the lindwurm.The arrow pierces through the ironbound beastmaster!!  You kill the ironbound beastmaster! ~jh.The arrow pierces through the ironbound beastmaster!!  You kill the ironbound beastmaster!  Okawaru accepts your kill.  The arrow pierces through the orc high priest!!  Lightning coursorc high priest! ~jQ:orc high priest! ~j)))))))kk 2 lindwurms (fast) ~j߾( ~j@C k ~jAx.  Okawaru accepts your kill.You hear a shout! ~jN&  ~jN)k)[k:.1 ca ~j(OWtching breath)The lindwurm is no longer moving quickly. x2 ~jT *****The lindwurm breathes flames at you. ~j?-.o ~j ~j 1o ~j  ~jG The blast of flame misses you. ~j ~j3'  ~jpE:.@(.o   Saint Roka (wandering)o   orc knight ~jkk 2 lindwurms (1 catching breath)You encounter Saint Roka the Messiah. They are wielding a +2 long sword offlaming. ~j=/  --more-- ~jPJ'k ~j}[< ~jat 4===-2.2 _ ~jPj ~j.y ~j .  You shoot an arrow. The arrow pierces through the lindwurm.  You kill the lindwurm! ~j8)))))))  ~j   lindwurmYou kill the lindwurm!  Okawaru accepts your kill.  The arrow pierces through the lindwurm.  ~j The lindwurm is lightly wounded.  The arrow pierces through the orc knight.  Lightning courses through the orc knight! ~j<)o ~jy'  ~j k[†:.(catching breath)The orc knight is moderately wounded.Saint Roka invokes the aid of Beogh against you. ~j,'Beogh smites you! ~jl *****The lindwurm breathes flames at you. ~jG[†:.@ ~jL43---5-3.0 (0.8 ~j M:1 ~j&X ~jZT _The blast of flame misses you. ~j  ~j { Ability - do what?CostFailure  ~j:  f - DigInstant, Drain0% g - Shaft SelfDelay0%  ~jg x Invocations -X - Renounce ReligionNone0%  a - Heroism ~j 2 MP, Piety- ~j Y0%  b - Finesse5 MP, Piety--1%  c - Duel7 MP, Piety-- ~j o4% [?] toggle between ability selection and description. ~jY ~j Z ~j_ ~j(h!#.........# gmalak the Hoplite#.# ## ###'#####++## Formicid of Okawaru ****** ~j\h##.. . #...........# Health: 143/158 =====================--- ~jh#.#.#.###...........# Magic: 29/29 ========================##......##..###.###..# AC: 28Str: 15 ~jhj#.#.#.#.##..##.#.##..# EV: 24Int: 17#........#..#.#.#.#..# SH: 33Dex: 28 ~jhO.#.#..#..#.#...#.#.#...# XL: 20 Next: 55% Place: Vaults:1)ok[†:.@(..#..#.#.#.#..# Noise: ===------  Time: 31793.0 (0.0) ~j&io##.#.#.#.##..##.#.##..' g) +8 storm bow {elec, penet}  ~jOi......^.[#..###.###..# Cast: Jinxbite#.#..#..#.#...........# Gem (3571) ##......[.'...........# ~jvi.#.#.#.#.############## o   Saint Roka##......# ~jiKo   orc knight#.#.#.##k   lindwurm (catching breath)##.... ~jiLightning courses through the orc knight!  The orc knight is moderately wounded. ~jiSaint Roka invokes the aid of Beogh against you.Beogh smites you!  The lindwurm breathes flames at you.  ~jjU_The blast of flame misses you. ~jk2o ~jm7 o ~jm|'  You gain the combat prowess of a mighty hero. ~j1uN )k ~jauYou encounter an orc sorcerer. It is wielding a +0 dagger.Saint Roka calls down the wrath of Beogh upon you. ~j:o   orc sorcerer30--7--30306---4.0 (1Hero Gem (3570)  _Beogh smites you! ~jB@ ))))))) ~j)Cr You shoot an arrow. The arrow barely misses the lindwurm. ~jWCBThe arrow pierces through the orc sorcerer!! ~j o')k†:.  The orc sorcerer is almost dead. ~j61-- ~jci===7 (0.769 ~j} ~j' _You hear a shout! ~j [You shoot an arrow.  The arrow pierces through the lindwurm!!!  You kill the lindwurm! ~j )Okawaru accepts your kill.The arrow pierces through the orc sorcerer!  You kill the orc sorcerer! ~jJ))))))) ~jar.oo ~jl ')o†:.o   orc priest ~jmOkawaru accepts your kill.You encounter an orc priest. It is wielding a +0 club.Saint Roka calls down the wrath of Beogh upon you. ~jOs|18--16==== ~js`5.5 (0.88 ~j6} ~j' _Beogh smites you! ~j~  Casting: Apportation (safe; 1% risk of failure)  ~jf~\Confirm with . or Enter, or press ? or * to list all spells. ~j< #.........# gmalak the Hoplite ~j<#.# ## ###'#####++## Formicid of Okawaru ****** ##.. . #...........# Health: 118/158 =================------- #.#.#.###...........# Magic: 23/29 ===================----- ~j"=##......##..###.###..# AC: 31Str: 15 #.#.#.#.##..##.#.##..# EV: 30Int: 17 #........#..#.#.#.#..# SH: 36 ~j=Dex: 28 .#.#..#..#.#...#.#.#...# XL: 20 Next: 56% Place: Vaults:1 o')o†:.@(..#..#.#.#.#..# Noise: ====-----  Time: 31795.5 (0.0) o##.#.#.#.##..##.#.##..' g) +8 storm bow {elec, penet}  ~j=......^.[#..###.###..# Cast: Jinxbite #.#..#..#.#...........# Hero Gem (3568)  ##......[.'...........# #.#.#.#.############## o   Saint Roka ##......#  o   orc knight ~j>H#.#.#.##  o   orc priest ##....Casting: Apportation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Dimensional Bullseye (mildly dangerous; 9% risk of failure)  Press: ? - help, Dir - move targetAim: an orc knight, wielding a +2 war axe and wearing a +0 plate armour  (moderately wounded) ~j' o#There is a wall there. ~j 7##~jo#Aim: Saint Roka, wielding a +2 long sword of flaming and wearing a +0 chain  mail~jK #.........# gmalak the Hoplite~j #.# ## ###'#####++## Formicid of Okawaru ****** ~j##.. . #...........# Health: 118/158 =================------- ~jʹ#.#.#.###...........# Magic: 23/29 ===================----- ##......##..###.###..# AC: 31~j3Str: 15 #.#.#.#.##..##.#.##..# EV: 30~j=Int: 17 ~j#........#..#.#.#.#..# SH: 36Dex: 28 ~jZ.#.#..#..#.#...#.#.#...# XL: 20 Next: 56% Place: Vaults:1~j ~j(#oo)o†:.@(..#..#.#.#.#..# Noise: ====-----  Time: 31795.5 (0.0) ~j.##.#.#.#.##..##.#.##..' g) +8 storm bow {elec, penet}  ~ju......^.[#..###.###..# Cast: Jinxbite ~jG#.#..#..#.#...........# Hero Gem (3568)  ~j$##......[.'...........# ~j4[#.#.#.#.############## o   Saint Roka ##......#  o   orc knight~j ~j#.#.#.##  o   orc priest ##....~j+Aiming: Dimensional Bullseye (mildly dangerous; 9% risk of failure)  Press: ? - help, Dir - move targetAim: Saint Roka, wielding a +2 long sword of flaming and wearing a +0 chain  mail  ~j You create a dimensional link between your ranged weaponry and Saint Roka.  The orc knight roars a battlecry!~j(~j ~j<3#.# ##  ~j|c##.. .  #.#.#.##~j7 ##......# #.#.#.#.## #........ .#.#..#..#.#~je ~joo)o†:.@(..# ~j.##.#.#.#.## ......^.[# #.#..#..#.# ##......[~jl #.#.#.#.#~jP(strong, bullseye target) ~j->##......# ~jWB #.#.#.## ~j5(strong) ~j~j~j .9=~jDY===-6.5 (1~jsWBullseye Gem (3567) ~j\ ~j  ~j3Press: ? - help, Dir - move target~jmvAim: Saint Roka, wielding a +2 long sword of flaming and wearing a +0 chain  mail  ~jQYou create a dimensional link between your ranged weaponry and Saint Roka.  ~j;The orc knight roars a battlecry! ~j"i_The orcs go into a battle-frenzy!~jy)The orc knight is severely wounded.The arrow pierces through Saint Roka!!!  ~jXzSaint Roka is moderately wounded.The arrow pierces through the orc priest!!!  Lightning courses through the orc priest!!  You kill the orc priest!~j~f)))))))  ~j*o~jE & ~ju T[oOkawaru accepts your kill.~jQ q o)[o:.#o 2 orc knights (1 launcher, 1 strong)You encounter an orc knight. It is wielding a +0 battleaxe and carrying a +0arbalest.~jx ]Saint Roka mumbles some strange prayers to Beogh against you.~j 111--4====7.3 (0.86~jg% ~j,  ~j- _Beogh smites you!~j †You shoot an arrow.  The arrow pierces through the orc knight!  You kill the orc knight!~j n )))))))   orc knight (launcher,Okawaru accepts your kill.The arrow pierces through Saint Roka!!  Saint Roka is moderately wounded.~jJ;J'o~j=7)o~jTJ[):.~j\2=-7===-8.2 (0.9~jme~jag ~jgS_The arrow completely misses the orc knight.~j>|)))))))Saint Roka is moderately wounded. _The arrow completely misses the orc knight.You shoot an arrow. but does no damage.  Lightning courses through Saint Roka!  Saint Roka is heavily wounded.~j7o'~j&?)o~j)')o):.~jx]113=-~j`9.0 (0.85~jA~j> ~juX_The arrow closely misses the orc knight.~jl;))))) ~jm Saint Roka is heavily wounded. _The arrow closely misses the orc knight.You shoot an arrow. The arrow pierces through Saint Roka!  ~j2mSaint Roka is heavily wounded.  The arrow pierces through the orc knight but does no damage.  Lightning courses through the orc knight!~jo~j>Ro):.~jN%4~jH7 (0.74~j]~j ~j%I_The orc knight is moderately wounded.~jQ~j{ S ))))) ~ji{ You shoot an arrow. The arrow pierces through Saint Roka!!!  Saint Roka is almost dead.The arrow pierces through the orc knight!!!~j .oThe orc knight is almost dead.Saint Roka mumbles some strange prayers to Beogh against you.~jR ~j Qo):.~j/ @103--~j` l=====800.5 (0.83~j ~j ~jO ' _Beogh smites you!~j [You shoot an arrow. The arrow pierces through Saint Roka!!  You kill Saint Roka!~j] )Okawaru accepts your kill.The arrow pierces through the orc knight!  You kill the orc knight!~jXL)))))))~j~j/q)'))):.~j  4/159--61===--1.2 (0.7 _Okawaru accepts your kill.~j޶~j ~jĸa_Your base Fighting skill increases to level 14!~jW~j\X8--~ja~j eH _No target in view!~j #. #.# ## ###'#####++ ##.. .# #.~jS #.#.#.###. ##......##..###.###.. #.#.#.#.##..##.#.##..~j #........#..#.#.#.#....#.#..#..#.#...#.#.#....)'))):@.(..#..#.#.#.#..~j,n..##.#.#.#.##..##.#.##.. ......^.[#..###.###..~jbu #.#..#..#.#. ##......[.'.. #.#.#.#.#### ##..~j....# #.#.#.##  ##....~jO~jC=6=~j}^5=---2.2 (1.0~jA2 _~j~j>~j+s  # #.#.## ###'#####++ ##.. .# #~js k #.#.#.### ##......##..###.### #.#.#.#.##..##.#.## #........#..#.#.#.#..#.#..#..#.#...#.#.#.)')))@..(..#..#.#.#.#...##.#.#.#.##..##.#.##~jJt #......^.[#..###.### #.#..#..#.# ##......[.'. #.#.#.#.## ##......# #.#.#.##  ##....~j ~j 7=---31~j ~j*  You pick up a parchment of Metabolic Englaciation and begin reading...84.2 (20~j ~j O _You add the spell Metabolic Englaciation to your library.~j= ~j? ~jT ~jxp ~jds U959~j ~j ~j ~j `11=8~j ~j'~j4(~jr(2~j(i6=7~jS=~j@V~jhW^113=6~jW~jl~j~j%4~jM=5~jΪ~j~jJ64~j6~j<~j~jA%7~jM=3~j~j ~j6"*87~j"M=2~j6~j+~jq20=1~j3~jK~j?L@1=~jL00~j;a~jk|~j}a249~j~j~j*38~j>j==8~jG~jj~j`57~j]~j~jpp6=6~j~j~jp7=5~j8=4309=3 _Magic restored.12~jl ~j `21~j~j]~jp3=0~j{~j!~j!?5=~j"D=39~j6&~j+~j',`68~j4~j:~j8;`77~js?~jXD~jD`86~j%J~jO~j .. #......^.[#..###.... #.#..#..#.#~j ... ##......[.'.. #.#.#.#.~j . ##......#  #.#.#.## ~jA E ##....~j ~j +7.2 (1~j8 A7 _~j0~j-!~j._Magic restored. _You feel like a meek peon again. _) [ ††. ~j._Items here: ) [[ ††. _Items here: )))) [[[ †.~j5 ~j8 |Pick up what? 23/52 gear slots (_ for help) ~j 9 Hand Weapons (select all with ))a - a +0 arbalest  b - a +0 battleaxe  c - a +0 whip  d - a +3 battleaxe ~jm9 Armour (select all with [)e - a +0 animal skin  f - a +0 plate armour  g - a +0 plate armour ~j9 Carrion ~j9 an orc corpse [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]~jR5~j;~jNE7#..... gmalak the Hoplite#.#.## ###'#### Formicid of Okawaru ******~jEj##....# #....... Health: 159/159 ========================#.#.#.###....... Magic: 29/29 ========================##......##..###.# AC: 28Str: 15#.#.#.#.##..##.#. EV: 25Int: 17~jF##'## ##........#..#.#.# SH: 33Dex: 28......#.#..#..#.#...#.#. XL: 20 Next: 61% Place: Vaults:1~jiF-.....)'@))...(..#..#.#.# Noise: ---------  Time: 31847.2 (0.0)......##.#.#.#.##..##.#. g) +8 storm bow {elec, penet} ..... #......^.[#..###.# Cast: Jinxbite~jF.... #.#..#..#.#....... Gem (3517) ... ##......[.'......... #.#.#.#.#########.##......##.#.#.##~jGP##.... _You feel like a meek peon again. _Items here: ) [ ††. _Items here: ) [[ ††. _Okay, then. ~jG_Items here: )))) [[[ †.  Okay, then.~jO~j+P~jX~jZ. _~jB~jC~jUK~je~jk~j)oI6 _~jcs~jv~j7~~j~B5~j~j~jr~jB4~j~j~j٣~j=B3~j~jA~jX2~j#~j~j~jNB1~j:~j~ji~jB0~j~j~j ~j9 C09~j ~j~j~jB8~ju~j~jB7~jf~jb% _) [ ††. _Items here: ) [[ ††. _Okay, then. _Items here: )))) [[[ †. _Okay, then. _e - 7 potions of enlightenment (gained 1)~j'~j'B6~j)~j-~j;4X5~j7~ja~jSX4~j~j~j3~jB3~jɤ~j~j~j9B2~jC~j*~j~jCB1~jk~j~j~jNB0~jL~jk~j~jD499~j~jr~j:X8~j~j^  Items here: )))) [[[ †.~j ~jHI7 _~j~jYV  There is an open door, spattered with blood here.~j"~jh#I6 _~j'~j+~ja0~j0,5~j 1~j3~j}6~j9~j@:B4~j<~jA~jWBB3~jD~jMO _You now have 1934 gold pieces (gained 28).~jV~jVB2~jZ~j\_~jpf~jgB1~jk~jo~jt~juB0~jHy~j~~j~jֈC89~jq~j~jX8~jO~jj@  There is an open door here.~jĥ~jKI7 _~jj~jG~j~jlB6~j~j~j'X5~jе~j~jg~jӸB4~j~js~j~jڻB3~ji~j\~jSn2~j~j4~jB1~j+~j~jL~jX0~j~j~jY79~j~jX8~j~j~j~j_B7~j~j~j~jmB6~j~j~j~jB5~j~jq~j~jB4~jN~j'~j?  You open the door.  ~jHYou encounter a dire elephant.~j##.Y..###### ~j(..... ... ######'####  #.....@##.## ### ~jw #..###.....### ##.#  ~j;_###.....###..#  ##.##......# # ######'##'##### ~j~`#..........#. Y   dire elephant (trample, fast, asleep) #.........)') +...~j.......## #..........#.~j090.2 (43.0)~jm1.2 (443 _~j~jR~j@) ~j@I# #. Y. ~jA.######  ..... ... ######'####  #.....@##.## ###  ~juA#..###.....### ##.#  ###.....###..#  ##.##......#  ###' .~jA\ ...)') ... ..~jA # #. Y. .######  ..... ... ######'####  #.....@##.## ###  #..###.....### ##.#  ###.....###..#  ##.##......#  ###' . ...)') ... .. _A dire elephant is nearby!~jg ~jj  Spells (Memorise)TypeFailure Level  a - SlowHexes1% 1b - Confusing Touch~jj !Hexes4% 3  c - Momentum StrikeConjuration/Translocation 13%2  d - Inner FlameHexes/Fire21% 3  e - GloomHexes/Necromancy~jk 26% 3  f - Kinetic GrapnelForgecraft41%1  g - Magic DartConjuration~jSk }41%1  h - Poisonous VapoursAlchemy/Air41%1  i - ShockConjuration/Air41%~jk 1  j - ScorchFire41% 2  k - Construct Spike LauncherForgecraft54% 2  ~jk l - Searing RayConjuration54% 2  m - Static DischargeConjuration/Air54% 2  n - Fugue of the FallenNecromancy~j l 578% 3  o - Mephitic CloudConjuration/Alchemy/Air 78% 3  p - PasswallEarth78% 3  q - Vampiric DrainingNecromancy~jul 78% 3  r - Metabolic EnglaciationHexes/Ice93% 5  s - SilenceHexes/Air93% 5  t - Sticky FlameFire/Alchemy98% 4  u - Brom's Barrelling BoulderConjuration/Earth~jl h99% 4 15 spell levels left ~jl ][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit~jŭ  p - PasswallEarth78% 3  q - Vampiric DrainingNecromancy~j 78% r - Metabolic EnglaciationHexes/Ice93% 5  s - SilenceHexes/Air93% 5t - Sticky FlameFire/Alchemy 98% 4  u - Brom's Barrelling BoulderConjuration/Earth99% 4  v - Dispel UndeadNecromancy 99% 4  w - Fulminant Prism ~j Conjuration/Alchemy99% 4  x - Iskenderun's BattlesphereForgecraft 99% 4  y - Rending Blade~ju Conjuration/Forgecraft 99% 4  z - ArcjoltConjuration/Air100% 5  A - Curse of AgonyNecromancy ~jۯ 100% 5  B - Fireball Fire100% 5  C - Lee's Rapid DeconstructionEarth 100% 5  D - Bombard Earth 100% 6  E - Plasma BeamFire/Air~j \100% 6  F - Starburst Conjuration/Fire100% 6  G - Diamond Sawblades Forgecraft100% 7  H - Hellfire MortarFire/Earth/Forgecraft 100% 7  I - Ignition  100% 8 Summon Small Mammal Summoning41% 1~jHl 2 ~jl s - SilenceHexes/Air93% 5  w - Fulminant Prism~j%m `Conjuration/Alchemy 99% 4 ~jNm rHoarfrost Cannonade Ice/Forgecraft 100% 5~jom ~j~j~j~j]gmalak the Hoplite~j8r#Formicid of Okawaru ******#.~jneHealth: 159/159 ========================~jY.Magic: 29/29 ========================~jQ.######AC: 28~j:Str: 15.....~j/[EV: 25Int: 17~j^7...SH: 33~jJDex: 28######'####~jXL: 20 Next: 61% Place: Vaults:1~j#.....@##.## ###Noise: ---------  Time: 31891.2 (0.0)~jw#..###.....### ##.#g) +8 storm bow {elec, penet} ~j###.....###..# # Cast: Jinxbite~j##.##......# # Gem (3473) ~j(]######'##'#####~j[#..........#. Y   dire elephant (trample, fast, asleep)#.........)')~jG+..........##~ju#..........#. _There is an open door, spattered with blood here. ~j1_You now have 1934 gold pieces (gained 28). ~j;_There is an open door here.  You open the door. ~jH9_You encounter a dire elephant. ~jvW_A dire elephant is nearby!~j:  Okay, then.~jN~j`~j3 ~j. _~j A )))~j >)))Y  ~j )You shoot an arrow.  The arrow pierces through the dire elephant!!  The dire elephant trumpets!~jޏC.Y~j~j*.Y~j~jJ#. ~j6.' ~j@q===2.1 (0.92~j~j ~jߟZ_The dire elephant is moderately wounded.~j ?~j M)~j̖ ))~j  _The dire elephant is moderately wounded.  You shoot an arrow.  ~j _The arrow pierces through the dire elephant!  Lightning courses through the dire elephant!~j .YThe dire elephant is heavily wounded.~j ={'~jj e9 (0.81~je! ~j# > _You hear a trumpeting! You hear a shout!~jH' ~jI)))~j+I ~jiI0You shoot an arrow.  ~jI-The arrow pierces through the dire elephant!!~jAC.Y~j.~jL3.70~j~j[~j"f _The dire elephant is severely wounded.~j\2 ))) You shoot an arrow.  The arrow pierces through the dire elephant!~jL pThe dire elephant is almost dead.~ja ##p{ .. .######~j޹ .....  ... ######Y####......##.## ####..###@....### ##.~jB ###.....###..# # ##.##..... ######'##'#### #..........#.)')+~j....###...#..The dire elephant is no longer moving quickly.  You encounter an ironbound beastmaster. It is wielding a +0 whip.~j {'Y#The dire elephant tramples you! You stumble backwards!  You block the dire elephant's attack.~j3----4.6 (0.969~j~jB _The ironbound beastmaster leaves your sight.~jM H .You shoot an arrow.  The arrow pierces through the dire elephant!  You kill the dire elephant!))))~j/V *{.~j_V E{..'.~jV ~j\ 40=---35.58~j7\ ~j7` ~j6b  ~jUb B_Okawaru accepts your kill.~j3~j~jH _No target in view!~j-3~j-~j200Y~j1m  You encounter a dire elephant.~j51=.............'.~j5\...)') Y   dire elephant (trample, wandering, fa…)...##..#..#.~j9[.{.0~j<v---6.5 (17 _~j>~jh@~j\))))Y  fast) _Okawaru accepts your kill. _No target in view! _You encounter a dire elephant.  You shoot an arrow.  The arrow pierces through the dire elephant!!  The dire elephant trumpets!~jg C.Y~jk q {..~jl 3====7.4 (0.96~jo ~jq  ~jq b_The dire elephant is moderately wounded.~j% L ))))~j{ p You shoot an arrow.  The arrow pierces through the dire elephant!!!~jA G'Y~jE K.{...~jF "4~jF ==~jF !8.3~jF :5~jlK ~jPM  ~joM [_The dire elephant is almost dead.~j$7 )~jp)))You shoot an arrow.  The arrow pierces through the dire elephant!~j pThe dire elephant is almost dead.The dire elephant tramples you but does no damage.~j" ....'Yp   ironbound beastmasterYou block the dire elephant's attack. x2~jf5===---9.2~j<~jL^ _The dire elephant completely misses you.~j][))))~jP^ You block the dire elephant's attack. x2 _The dire elephant completely misses you.~j^Garrow pierces through the ironbound beastmaster!!~j6 .~jp~jHThe ironbound beastmaster is heavily wounded.~jGOThe dire elephant tramples you but does no damage.~jE.Y~j---900.0 (0.84~j?~j8 _The dire elephant trunk-slaps you.~jI  ~j J !~joJ u.You shoot an arrow.  The arrow pierces through the dire elephant.  ~jJ BYou kill the dire elephant!~jQ Y ))))p   ironbound beastmaster  Okawaru accepts your kill.The arrow pierces through the ironbound beastmaster!~j G'p~j &..~j 6=49 (0.93~j ~j n _The ironbound beastmaster is severely wounded.~j )))) You shoot an arrow.  The arrow pierces through the ironbound beastmaster!~j ..'p#The ironbound beastmaster is almost dead.~jǔ 7=1.82~j ~j L _The ironbound beastmaster hits you but does no damage.~jI& ~j)~jƖ ))~j)~j)You shoot an arrow.~jX..'p~j8j82.71~j(~j*R _The arrow barely misses the ironbound beastmaster.~j +~jzB )))~jz1)You shoot an arrow.~j ..'pThe arrow closely misses the ironbound beastmaster.~j  The ironbound beastmaster hurls a bolas at you.The whirling bolas hits you but does no damage.~j~j=593.5 (0.8~jeT-Move Gem (3460) ~j։~j  ~j8B_The bolas wraps around you and binds you in place!~jy 9 .~jy You shoot an arrow.  The arrow pierces through the ironbound beastmaster!!!  You kill the ironbound beastmaster!~jT} #))~j} '))~j} ~j 8..')~j ~j` y5054.4 (0.959~j ~j : _Okawaru accepts your kill.~jO ~j~j~j~j~jv28~j߾~jB#3~jgM=7~j~j~j~jS4=6~j/~jT~j^~j`55~j~j~j@`74~jl~j{8Gem (3453) ~j~jj _You are able to move again.~j69=~j:2~j~j~j~jB1~j-~j$  Things that are here:~j@  a +0 whip; a +0 animal skin~j~jI0 _~j~jV  There is an open door, spattered with blood here.~j~jxJ49 _~jJ~j~jP~j$=~j08~j~j,~j8B7~j~j ~j~j B6~j~j~jX5~j~j~j|~jB4~j~jU~jQ~jB3~ja~j~j~juB2~j0~jJ~j~jBB1~j~j ~j* ~j B0~j ~j ~j~jC39~j~j~jK~jB8~jL~jS~j~j(B7~j~j~j~jB6~j~j~jI~jB5~jD~j~j ~jK!B4~j!~j$E  There is a large open door here.~j&~j.'I3 _~j:(~j)~j+~j ,B2~j,~j.~j-0~j0B1~j1~jH3~j4~j5B0~j6~j7~j$9~j9C29~j:~j<~j=~jL>B8~j_ _You encounter a slime creature."~j gmalak the Hoplite.#Formicid of Okawaru ******,p.#Health: 159/159 ========================{*."~j Magic: 29/29 ========================###j#AC: 28Str: 15#.*)EV: 25Int: 17#.*SH: 33Dex: 28###*######XL: 20 Next: 68% Place: Vaults:1#..@.....#"~j] Noise: ===------  Time: 31947.4 (0.0)#........#g) +8 storm bow {elec, penet} #........#Cast: Jinxbite##........#Gem (3416) {.#........#..'........#j   slime creatureG.##........#p   ironbound convoker (chanting recall).. #........#{"~j #........#Okawaru accepts your kill. _You encounter a slime creature.Fire: g) +8 storm bow {elec, penet}Press: ? - help, Shift-Dir - straight lineAim: an ironbound convoker, wielding a +0 mace and wearing a +0 scale mail  (lightly wounded, chanting recall, 82% to hit)#~j,gmalak the Hoplite.#Formicid of Okawaru ******,..#Health: 159/159 ========================{..Magic: 29/29 ========================###j##~j [AC: 28Str: 15#~jTz#..)EV: 25Int: 17#..#~j[SH: 33Dex: 28#~j###'######XL: 20 Next: 68% Place: Vaults:1#~j1#..@.....##~jJNoise: ===------  Time: 31947.4 (0.0)#........##~jg) +8 storm bow {elec, penet} #........#Cast: Jinxbite##........#Gem (3416) #~j:{.#........#..'........#j   slime creature#~j~5G.##........##~jp   ironbound convoker (chanting recall).. #........##~j.{#........##~j-0You shoot an arrow.  #~jh5The arrow pierces through the slime creature!!  #~jBThe slime creature is severely wounded.#~jThe arrow pierces through the ironbound convoker!!!  Lightning courses through the ironbound convoker!  #~jGYou kill the ironbound convoker!#~jk /))))#~j )))) #~j  #~jB)j#~jH+G#~jg.),...'.{G   great orb of eyes#~jaj   slime creature#~j9====8.3 (0.95#~jF#~jC  The arrow pierces through the slime creature!!  The slime creature is severely wounded.  #~jsThe arrow pierces through the ironbound convoker!!!  Lightning cours!  You kill the ironbound convoker! _Okawaru accepts your kill.#~j0 |gmalak the Hoplite.##~jn rFormicid of Okawaru ******,).##~j eHealth: 159/159 ========================#~j 0,..#~j eMagic: 29/29 ========================#~j o###G#AC: 28#~jH .Str: 15#~jl #..j#~j oEV: 25Int: 17#.*#~j [SH: 33Dex: 28#~j 1###*#######~j- XL: 20 Next: 69% Place: Vaults:1#..@.....##~j Noise: ====-----  Time: 31948.3 (0.0)#........##~j g) +8 storm bow {elec, penet} #........#Cast: Jinxbite#~j& b##........#Gem (3415) #~jL Z.{#........##~j 4..'........##~j G   great orb of eyesG.##........##~j lj   slime creature.. #........##~j; {#~j\ #........##~j} PThe arrow pierces through the ironbound convoker!!!  #~j 8Lightning courses through the ironbound convoker!  #~j 0You kill the ironbound convoker! #~j B_Okawaru accepts your kill.#~jN *Fire: g) +8 storm bow {elec, penet}#~jq GPress: ? - help, Shift-Dir - straight line#~jj gmalak the Hoplite.#Formicid of Okawaru ******,).#Health: 159/159 ========================,..Magic: 29/29 ========================###G#AC: 28Str: 15#~jվ #..)EV: 25Int: 17#..SH: 33Dex: 28###'######XL: 20 Next: 69% Place: Vaults:1#..@.....#Noise: ====-----  Time: 31948.3 (0.0)#........#g) +8 storm bow {elec, penet} #........##~j Cast: Jinxbite##........#Gem (3415) .{#........#..'........#G   great orb of eyesG.##........##~j! j   slime creature.. #........#{#........# #~jf B_Okawaru accepts your kill.#~j [Fire: g) +8 storm bow {elec, penet}Press: ? - help, Shift-Dir - straight line#~j You shoot an arrow.  The arrow pierces through the slime creature!!!  You kill the slime creature!#~jy #))#~j )))#~j1 2  #~j^ < Press: ? - help, Shift-Dir - straight line#~j 3You shoot an arrow.  #~j 6The arrow pierces through the slime creature!!!  #~j -You kill the slime creature!#~j uOkawaru accepts your kill.  The arrow pierces through the great orb of eyes!!#~j)G..'70===-9.2 (0.9#~j#~jl _The great orb of eyes is moderately wounded.$~j,gmalak the Hoplite.#Formicid of Okawaru ******$~jI-C,).#Health: 159/159 ========================,..Magic: 29/29 ========================$~j.!###)#AC: 28Str: 15#..GEV: 25Int: 17#.*$~j.SH: 33Dex: 28###*######XL: 20 Next: 70% Place: Vaults:1#..@.....#Noise: ===------  Time: 31949.2 (0.0)#........#$~j.g) +8 storm bow {elec, penet} #........#Cast: Jinxbite##........#Gem (3415) $~j/n.{#........#..'........#G   great orb of eyesG.##........#.. #........#{$~j;0#........#Okawaru accepts your kill.The arrow pierces through the great orb of eyes!! _The great orb of eyes is moderately wounded.$~ju0mFire: g) +8 storm bow {elec, penet}Press: ? - help, Shift-Dir - straight line$~j0Aim: a great orb of eyes (moderately wounded, 92% to hit)$~jCgmalak the Hoplite.#Formicid of Okawaru ******,).#Health: 159/159 ========================,..Magic: 29/29 ========================$~jwC###)#AC: 28Str: 15#..)EV: 25Int: 17#..SH: 33Dex: 28###'######$~jCbXL: 20 Next: 70% Place: Vaults:1#..@.....#Noise: ===------  Time: 31949.2 (0.0)#........#$~jCg) +8 storm bow {elec, penet} #........#Cast: Jinxbite##........#Gem (3415) $~jC.{#........#..'........#$~jDG   great orb of eyesG.##........#.. #........#$~j3D.{#........#$~j[DFire: g) +8 storm bow {elec, penet}Press: ? - help, Shift-Dir - straight lineAim: a great orb of eyes (moderately wounded, 92% to hit)  You shoot an arrow.  $~j}DiThe arrow pierces through the great orb of eyes!!!  You kill the great orb of eyes!$~jD$~jEGZ)))))$~j3G$~jhb.)).$~j'.G   great orb of eyes$~j1====50.0 (0.84$~je$~j  Press: ? - help, Shift-Dir - straight lineAim: a great orb of eyes (moderately wounded, 92% to hit)  You shoot an arrow.  $~j&The arrow pierces through the great orb of eyes!!!  You kill the great orb of eyes! _Okawaru accepts your kill.%~j]gmalak the Hoplite%~j.#Formicid of Okawaru ******,).#Health: 159/159 ========================%~j<,..%~j,eMagic: 29/29 ========================%~jQo###)#AC: 28%~jCStr: 15#..)%~jeEV: 25Int: 17#..%~j[SH: 33Dex: 28%~j*###'######%~jOXL: 20 Next: 71% Place: Vaults:1%~jq1#..@.....#%~jNoise: ====-----  Time: 31950.0 (0.0)#.*......#%~jPg) +8 storm bow {elec, penet} %~jH#.*......#%~j56Cast: Jinxbite%~jYS##*.......#%~j/Gem (3414) %~jb..#*.......#%~jT..G........#%~j~G   great orb of eyes%~j5=G.##........#%~jZ%.. #........#{%~j#........#%~jOThe arrow pierces through the great orb of eyes!!!  %~j/You kill the great orb of eyes! %~jB_Okawaru accepts your kill.%~jC*Fire: g) +8 storm bow {elec, penet}%~ji1Press: ? - help, Shift-Dir - straight line%~jCAim: a great orb of eyes (92% to hit)%~jhgmalak the Hoplite.#Formicid of Okawaru ******,).#Health: 159/159 ========================,..Magic: 29/29 ========================###)#AC: 28Str: 15#..)EV: 25Int: 17#..SH: 33Dex: 28###'######XL: 20 Next: 71% Place: Vaults:1#..@.....#Noise: ====-----  Time: 31950.0 (0.0)#.)......#g) +8 storm bow {elec, penet} #.)......#Cast: Jinxbite##).......#Gem (3414) ..#).......#..)........#G   great orb of eyesG.##........#.. #........#{#........#%~j@*Fire: g) +8 storm bow {elec, penet}Press: ? - help, Shift-Dir - straight lineAim: a great orb of eyes (92% to hit)  You shoot an arrow.  The arrow pierces through the great orb of eyes!!  Lightning courses through the great orb of eyes!!%~j;G'%~j%4...%~j'===-9 (0.93%~jn'%~jJ:%~jR<  Press: ? - help, Shift-Dir - straight lineAim: a great orb of eyes (92% to hit)  You shoot an arrow.  The arrow pierces through the great orb of eyes!!  Lightning cours %~j<Z_The great orb of eyes is almost dead.%~j4gmalak the Hoplite.#Formicid of Okawaru ******,).#Health: 159/159 ========================,..%~jMagic: 29/29 ========================###)#AC: 28Str: 15#..)EV: 25Int: 17#..SH: 33Dex: 28###'######XL: 20 Next: 71% Place: Vaults:1#..@.....#Noise: ===------  Time: 31950.9 (0.0)#.*......#g) +8 storm bow {elec, penet} #.*......#Cast: Jinxbite##*.......#Gem (3413) %~jW>..#G.......#..'........#G   great orb of eyesG.##........#.. #........#{#........#The arrow pierces through the great orb of eyes!!  Lightning courses through the great orb of eyes!! _The great orb of eyes is almost dead.Fire: g) +8 storm bow {elec, penet}Press: ? - help, Shift-Dir - straight lineAim: a great orb of eyes (almost dead, 92% to hit)%~jJ gmalak the Hoplite.#Formicid of Okawaru ******,).#Health: 159/159 ========================,..Magic: 29/29 ========================###)#AC: 28Str: 15#..)EV: 25Int: 17#..%~j߯bSH: 33Dex: 28###'######XL: 20 Next: 71% Place: Vaults:1#..@.....#Noise: ===------  Time: 31950.9 (0.0)#........#g) +8 storm bow {elec, penet} #........#Cast: Jinxbite##........#Gem (3413) ..#........#..'........#%~jIG   great orb of eyesG.##........#.. #........#{#........#Fire: g) +8 storm bow {elec, penet}Press: ? - help, Shift-Dir - straight lineAim: a great orb of eyes (almost dead, 92% to hit)  You shoot an arrow.  %~jThe arrow pierces through the great orb of eyes!!  You kill the great orb of eyes!%~j?_)))))%~j5 >....'.%~j9 o21.7 (0.82%~j7> %~j@   Press: ? - help, Shift-Dir - straight lineAim: a great orb of eyes (almost dead, 92% to hit)  You shoot an arrow.  The arrow pierces through the great orb of eyes!!  You kill the great orb of eyes! _Okawaru accepts your kill.&~j+_&~j_&~jee,&~jh&~jmX1&~j!o@  There is an open door here.&~jt&~j:uI0 _&~jWx&~j|<..# ..# ..# ,). ,..###)### #..)..#  #.@...# ---###'###### #........# #........#  #........###........#..#........#&~jh}..'........#G.#&~jC######## ......# .....# #....# ..).# ... ###)### #..@..#  #.....# &~j####'###### #........# #...#...##.....#.....'&~j-3.7 (2.0&~j---4.7 (309&~j&~j0 _Items here: ))) [ ††.'~j_'~j9a|Pick up what? 23/52 gear slots (_ for help) '~jaHand Weapons (select all with ))a - a +0 dire flail  b - a +0 war axe '~jb c - a +2 dire flail of draining Armour (select all with [)d - a +0 chain mail Carrion'~jb4 an ettin corpse a human corpse '~jc[Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top](~j (~j(~jFgmalak the Hoplite########Formicid of Okawaru ******......#Health: 159/159 ========================.....#Magic: 29/29 ========================#....#AC: 28Str: 15(~j..).#EV: 25Int: 17...SH: 33Dex: 28###)###XL: 20 Next: 72% Place: Vaults:1#..@..#(~j%Noise: ---------  Time: 31954.7 (0.0)#.....#g) +8 storm bow {elec, penet} ###'######Cast: Jinxbite(~jNu#........#Gem (3409) (~jud#........##........#(~j3##........#(~j[..#........#..'........#(~jNThe arrow pierces through the great orb of eyes!!  (~j"/You kill the great orb of eyes! (~jIA_Okawaru accepts your kill. (~jo8_There is an open door here. (~j_Items here: ))) [ ††.  Okay, then.(~j(~jg(~j!(~ji#. _(~j@ [?25h[?0c(~j~(~jƜ(~j~q You kill the great orb of eyes!Okawaru accepts your kill. _There is an open door here. _Items here: ))) [ ††.  Search for what [Enter for "silence", or ? for help]? *~j [?25l[?1c*~jU*~jB1 match: travel [toggle: !], by type [/], hide useless & duplicates [=] *~je a - [D:7] Mytoeppa's Cyclopedia of Modern Magic, Vol. 27 (1400 gold)+~jA shop (D:7)(Press ? for help) #.##)#.# #.###..##{..........#.ß.ß.#.# #........#..#  #.##)#.# #.#..#..'...........'.._..#.# ###...##.#..#  #.##.#.# #.##.[###...........#.ß.ß.#.# ### #..###.#..#  +~jB#########.##)#.# ##.##..# #...........#.....#.###)###.## #.#).#  ###.......#.##.#.###..###'####.........####'###..#)#.#..# #.#..#  #.#..>....#.#..#'##..##.....###.......###..#..##.)####..####.######  +~jn##.†......'.........##..###..###.....###..#.#..##..##.............#  #.######...#......##..##.#...####'####..#...#..##.#...<.....####.#  #.######)..###....#..##..#.#..##.#.##..#..#..#..#.#....###### #.#  +~jw#.##.........'....#.##...#...##.#|#.#.#.)#.#..#.#.#....##.#  +~j7#.##.....##.##....'##..#.#..##.#)#)#'#..#.).#..#÷.#....##.#  +~j~#.##..∩..##.##....##...#...##.#.#.#.#.#..#.#..#.#.#....##.#  #.##.....##.##....#..#.#..##..##.#.##..#..#..#..#......#+~ju#.#  #........##.##....##...#[##..####'####..#...#..##....#.#+~ja#.#  #....######........##..###..###.....###..#.#..##.....#.##.#  +~jHe#....######..#...#..##.†...#####...#####..#..##......#.##.#  +~j#...........####.....###.#####.##.##[#####'###..#.#....##.#  #......#'########..#.#.....#.##.#.#.##.#.....#....#....##.#  +~j1#..............###...#.#.#)#..##...##..###.###.####.>.###.#  ######...........†..# ###.#.###.......⌠.....'.....#.# #)####.#  #....'..............## #.#.#.#.#..##...##..###.###.# #.##.#  #.####...............# #.#.....#.##.#.#.##.#%....#.# #.##.#  #.####...............# #.#########.##.##.#####'###.# #.######.#+~jf +~j gmalak the HopliteFormicid of Okawaru ******Health: 159/159 ========================Magic: 29/29 ========================AC: 28Str: 15+~j UEV: 25Int: 17SH: 33Dex: 28XL: 20 Next: 72% Place: Vaults:1Time:+~jB eGem (3409) _There is an open door here. +~ji _Items here: ))) [ ††. _Okay, then.+~j QSearch for what [Enter for "silence", or ? for help]? polar+~j +~jU +~j +~j +~j vYou encounter an ironbound convoker. It is wielding a +0 morningstar.+~j ########......#.....##....#+~j ..[.#...###[####..)..##.@...#+~j Noise: --------- ###'######g) +8 storm bow {elec, penet} #........#+~jE Cast: Jinxbite#........##........#+~jo ##........#p   ironbound convoker (wandering)..#........#+~j s.p'........#G.##........#+~jð 331954.7 (0.0).+~j? opThe ironbound convoker shouts!+~j m=5.7 (18+~j_ +~j ? _The ironbound convoker leaves your sight.,~jz ,~j ,~jy ,~j H _No target in view!-~jl-~j.#..~jCc## #.{' _You open the door..~j\E[ _Found a stone staircase leading down./~j}9######### /~j۵#.# /~jxD#....@..# ####....# /~j#..'..[.# #..#....# /~j [#>.###[##/~jS,#/~j=#. #..)../~j"#/~j]## #.{.../~j[u####'###### /~j /~j3p/~jp   ironbound convoker/~j/./~j&4/~jC399 _/~j/~j/~jۢ F )))/~j\ )) )You shoot an arrow.  The arrow pierces through the ironbound convoker!/~j: ' /~jY: e...[p(chanting recall)/~j: u.  The ironbound convoker is moderately wounded./~jh; q===5.6 (0.98/~jR@ /~jB y _The ironbound convoker begins to recite a word of recall!0~j%M) _The ironbound convoker begins to recite a word of recall!  You shoot an arrow.  The arrow pierces through the ironbound convoker!!  You kill the ironbound convoker!0~j)))))..#)0~j5L...[0~j+).0~jj36.570~j0~j 0~j J_Okawaru accepts your kill.0~jn[?25h[?0c  Search for what [Enter for "polar", or ? for help]? 1~j> [?25l[?1c1~j41~j5$1~jB61 match: travel [toggle: !], by type [/], hide useless & duplicates [=]  a - [D:7] Mytoeppa's Cyclopedia of Modern Magic, Vol. 27 (1400 gold)1~jCA shop (D:7)(Press ? for help) 1~j1D0#.##)#.# #.###..##{..........#.ß.ß.#.# #........#..#  #.##)#.# #.#..#..'...........'.._..#.# ###...##.#..#  #.##.#.# #.##.[###...........#.ß.ß.#.# ### #..###.#..#  1~jD#########.##)#.# ##.##..# #...........#.....#.###)###.## #.#).#  ###.......#.##.#.###..###'####.........####'###..#)#.#..# #.#..#  #.#..>....#.#..#'##..##.....###.......###..#..##.)####..####.######  ##.†......'.........##..###..###.....###..#.#..##..##.............#  #.######...#......##..##.#...####'####..#...#..##.#...<.....####.#  1~jD#.######)..###....#..##..#.#..##.#.##..#..#..#..#.#....###### #.#  #.##.........'....#.##...#...##.#|#.#.#.)#.#..#.#.#....##.# 1~jE #.##.....##.##....'##..#.#..##.#)#)#'#..#.).#..#÷.#....##.#  1~j8E#.##..∩..##.##....##...#...##.#.#.#.#.#..#.#..#.#.#....##.#  #.##.....##.##....#..#.#..##..##.#.##..#..#..#..#......##.# 1~jgE~ #........##.##....##...#[##..####'####..#...#..##....#.##.#  1~jEO#....######........##..###..###.....###..#.#..##.....#.##.#  1~jE#....######..#...#..##.†...#####...#####..#..##......#.##.#  #...........####.....###.#####.##.##[#####'###..#.#....##.#  1~jEO#......#'########..#.#.....#.##.#.#.##.#.....#....#....##.#  1~j"Fs#..............###...#.#.#)#..##...##..###.###.####.>.###.#  1~jQFC######...........†..# ###.#.###.......⌠.....'.....#.# #)####.#  #....'..............## #.#.#.#.#..##...##..###.###.# #.##.# 1~jF #.####...............# #.#.....#.##.#.#.##.#%....#.# #.##.#  1~jF#.####...............# #.#########.##.##.#####'###.# #.######.#2~j:2~jl;2~j:?qgmalak the HopliteFormicid of Okawaru ******Health: 159/159 ========================Magic: 29/29 ========================AC: 28Str: 15EV: 25Int: 17SH: 33Dex: 282~j?XL: 20 Next: 73% Place: Vaults:1Time:Gem (3397) The arrow pierces through the ironbound convoker!!  You kill the ironbound convoker! _Okawaru accepts your kill.Search for what [Enter for "polar", or ? for help]? 2~jB2~jB2~jF2~jO2~jT2~j VI6 _2~jYW2~jnk2~jt2~juB52~jw2~jty  Things that are here:2~j~ga +0 scale mail; a +0 mace; a human corpse2~jD2~j݃I4 _2~j[2~j\2~jdj  You sense a monster nearby.2~j՝##########.......##.......#####....##..'..[.##..#....##>.###@###2~jUNoise: --------- #. #..)..#g) +8 storm bow {elec, penet} ## #.....#Cast: Jinxbite###'#######........##...{....##........###........#.p#........#2~j231970.5 (4.0)2~jңd---3 _2~ji2~jg]  There is an open door, spattered with blood here.  Things that are here:2~jT _a +0 scale mail; a +0 falchion3~jr 3~j 3~j 3~j 3~js?#########3~js  #.......# #.......# ####....# #..'..[.# #..#....#3~jt #>.###[### #. #.@)..# ## #.....# ###'###### #........# #...3~ju{....# #........###........#.p#..3~jua......# ..'.#3~j3~jb@{.3~jl1.5 (12 _3~jԊ3~j4~jZ######### #.......#4~jx #.......# ####....#4~jE #..'..[.# #..#....# #>.###[###4~j #. #..)..# ## #@....#4~j ###'###### #....{...# #........#4~jF #........###........#.p#.......4~j.# ..'........#G.##.#4~jf4~j&24~j:14~j 4~jn4~j.  ........####......'..[#....#>.###[###. #..)..# #...4~j  ###@#######....p...##........##........#.##p   vault sentinel (launcher, wandering).##........#.. #........#4~jݥ ({4~j S.p4~jq v304~j 4~jf   4~j You encounter a vault sentinel. It is wielding a +0 falchion and carrying a +0 _arbalest.4~j Q _There is an open door here.4~j$ )))))p  )  You shoot an arrow.  4~jH%OThe arrow pierces through the vault sentinel!!  The vault sentinel shouts!5~j{ ..p.. 5~j:The vault sentinel is almost dead.The vault sentinel blows a loud note on a signal horn!5~j========4.4 (0.9895~jJ5~jv* _You hear a shout! x55~jtZ.The vault sentinel is almost dead.The vault sentinel blows a loud note on a signal horn! _You hear a shout! x5  5~jZYou shoot an arrow.  The arrow pierces through the vault sentinel!  You kill the vault sentinel!5~jj^P)))))5~jP..)..5~j===-----5.385~jX5~j`P _Okawaru accepts your kill.5~j[?25h[?0c  5~jWTSearch for what [Enter for "polar", or ? for help]? 6~j [?25l[?1c6~j6~j31 match: travel [toggle: !], by type [/], hide useless & duplicates [=]  a - [D:7] Mytoeppa's Cyclopedia of Modern Magic, Vol. 27 (1400 gold)6~jA shop (D:7)(Press ? for help) #.##)#.# #.###..##{..........#.ß.ß.#.# #........#..#  #.##)#.# #.#..#..'...........'.._..#.# ###...##.#..#  #.##.#.# #.##.[###...........#.ß.ß.#.# ### #..###.#..#  6~j\#########.##)#.# ##.##..# #...........#.....#.###)###.## #.#).#  ###.......#.##.#.###..###'####.........####'###..#)#.#..# #.#..#  #.#..>....#.#..#'##..##.....###.......###..#..##.)####..####.######  ##.†......'.........##..###..###.....###..#.#..##..##.............#  #.######...#......##..##.#...####'####..#...#..##.#...<.....####.#  #.######)..###....#..##..#.#..##.#.##..#..#..#..#.#....###### #.#  6~j8w#.##.........'....#.##...#...##.#|#.#.#.)#.#..#.#.#....##.#  6~j]#.##.....##.##....'##..#.#..##.#)#)#'#..#.).#..#÷.#....##.#  #.##..∩..##.##....##...#...##.#.#.#.#.#..#.#..#.#.#....##.#  6~j#.##.....##.##....#..#.#..##..##.#.##..#..#..#..#......##.#  #........##.##....##...#[##..####'####..#...#..##....#.##.#  #....######........##..###..###.....###..#.#..##.....#.#6~je#.#  #....######..#...#..##.†...#####...#####..#..##......#.#6~j#.#  6~jRc#...........####.....###.#####.##.##[#####'###..#.#....##.#  6~jO#......#'########..#.#.....#.##.#.#.##.#.....#....#....##.#  6~js#..............###...#.#.#)#..##...##..###.###.####.>.###.#  6~j######...........†..# ###.#.###.......⌠.....'.....#.# #)####.# 6~j 6~j#....'..............## #.#.#.#.#..##...##..###.###.# #.##.# 6~j= 6~j#.####...............# #.#.....#.##.#.#.##.#%....#.# #.##.# 6~j 6~j7#.####...............# #.#########.##.##.#####'###.# #.######.#7~j7~jS7~jCgmalak the HopliteFormicid of Okawaru ******Health: 159/159 ========================Magic: 29/29 ========================AC: 28Str: 15EV: 25Int: 17SH: 337~jgDex: 28XL: 20 Next: 73% Place: Vaults:1Time:Gem (3388) The arrow pierces through the vault sentinel!  You kill the vault sentinel! _Okawaru accepts your kill.Search for what [Enter for "polar", or ? for help]? 7~j37~j97~jH7~j7~jvI7 _7~j7~jU7~jX67~j7~j;7~j7~jPB57~j-7~j7~j7~jB47~j7~j77~j7~jB37~j7~j_7~j|7~jB27~j47~j17~j 7~j/ B07~jd 7~jV7~j7~jC797~ja7~j7~j7~jpYou encounter an ironbound convoker. It is wielding a +0 flail.7~j##.....[..##........###........#7~jE#}..#p.......#..'........#..##........#.. #........#7~jd#a{#........#7~j#0#######'@####{Noise: --------- ...........#g) +8 storm bow {elec, penet} 7~j#...........+Cast: Jinxbite..#######..#.#..##..#7~j#p   ironbound convoker (wandering)##..##.7~j($c#..# {#..#..#7~j' 31984.3 (9.0){7~j(---5.3 (10.0)8 _7~j!,7~j*4N _There is a large open door here.7~j! ; ))7~j" W))))) You shoot an arrow.  7~jw" 2The arrow pierces through the ironbound convoker!!7~j F.p7~j P....... 7~jY :===6.2 (0.9)7~jٱ 7~jw  7~j X_The ironbound convoker is almost dead.8~j .  You shoot an arrow.  The arrow pierces through the ironbound convoker!  8~jGYou kill the ironbound convoker!8~j'S)))))))8~j&m-p8~j{P ).8~j{....8~j<|p   vault sentinel  Okawaru accepts your kill.8~jτ047.18~j/:78~j8~j} _You encounter a vault sentinel. It is wielding a +0 falchion.8~j))))))) Okawaru accepts your kill. _You encounter a vault sentinel. It is wielding a +0 falchion.You shoot an arrow.  The arrow pierces through the vault sentinel!!  Lightning courses through the vault sentinel!8~j>  p......  The vault sentinel is almost dead.The vault sentinel blows a loud note on a signal horn!8~j;@ ========8.068~jMC 8~jtE * _You hear a shout! x28~j} 4 .You shoot an arrow.  The arrow pierces through the vault sentinel!!!  You kill the vault sentinel!)))))))8~j# )......5===-----8 (0.858~j 8~j P _Okawaru accepts your kill.8~jpe 8~jHg ;-----8~jz{ 8~j  8~j< 8~jZ :_No target in view!9~jn[?25h[?0c  Search for what [Enter for "polar", or ? for help]? 9~j [?25l[?1c9~j. 9~jz $9~j 1 match: travel [toggle: !], by type [/], hide useless & duplicates [=] 9~jВ e a - [D:7] Mytoeppa's Cyclopedia of Modern Magic, Vol. 27 (1400 gold)9~je0BA shop (D:7)(Press ? for help) #.##)#.# #.###..##{..........#.ß.ß.#.# #........#..#  #.##)#.# #.#..#..'...........'.._..#.# ###...##.#..#  9~j0#.##.#.# #.##.[###...........#.ß.ß.#.# ### #..###.#..#  #########.##)#.# ##.##..# #...........#.....#.###)###.## #.#).#  ###.......#.##.#.###..###'####.........####'###..#)#.#..# #.#..#  #.#..>....#.#..#'##..##.....###.......###..#..##.)####..####.######  ##.†......'.........##..###..###.....###..#.#..##..##.............# 9~j&1u #.######...#......##..##.#...####'####..#...#..##.#...<.....####.#  #.######)..###....#..##..#.#..##.#.##..#..#..#..#.#....###### #.#  #.##.........'....#.##...#...##.#|#.#.#.)#.#..#.#.#....##.#  9~ja1#.##.....##.##....'##..#.#..##.#)#)#'#..#.).#..#÷.#....##.#  #.##..∩..##.##....##...#...##.#.#.#.#.#..#.#..#.#.#....##.#  9~j1#.##.....##.##....#..#.#..##..##.#.##..#..#..#..#......##.#  #........##.##....##...#[##..####'####..#...#..##....#.##.#  9~j1#....######........##..###..###.....###..#.#..##.....#.##.#  #....######..#...#..##.†...#####...#####..#..##......#.##.#  9~j2#...........####.....###.#####.##.##[#####'###..#.#....##.#  #......#'########..#.#.....#.##.#.#.##.#.....#....#....##.#  9~j.2s#..............###...#.#.#)#..##...##..###.###.####.>.###.#  9~je2######...........†..# ###.#.###.......⌠.....'.....#.# #)####.#  9~j2#....'..............## #.#.#.#.#..##...##..###.###.# #.##.#  9~j2#.####...............# #.#.....#.##.#.#.##.#%....#.# #.##.#  9~j2#.####...............# #.#########.##.##.#####'###.# #.######.#:~jk' gmalak the HopliteFormicid of Okawaru ******Health: 159/159 ========================Magic: 29/29 ========================AC: 28Str: 15EV: 25Int: 17SH: 33Dex: 28XL: 20 Next: 75% Place: Vaults:1Time:Gem (3375) You kill the vault sentinel! _Okawaru accepts your kill. _No target in view!  Search for what [Enter for "polar", or ? for help]? :~j^3 4 _:~j6 n3:~j> 2:~j B LYou sense a monster nearby.:~j|E b..'........# {#:~jE ..##........#{#.. #........###........#:~jE ~########''####{ {:~jE f#...........# {:~j0F Q#...........+#..#######..#.#@.#Noise: --------- :~jF V#..#g) +8 storm bow {elec, penet} ##..#Cast: Jinxbite#.#..# {#..#..#:~jF f#..#######..##...........#:~jF #...........#######'########.#. :~jJ \ { 31992.8 (4.0):~jJ #---:~jJ A1 _:~jO :~jP ;~jI [?25h[?0c  ;~jI TSearch for what [Enter for "polar", or ? for help]? ;~j? [?25l[?1c;~jo ;~jz $;~j 1 match: travel [toggle: !], by type [/], hide useless & duplicates [=]  a - [D:7] Mytoeppa's Cyclopedia of Modern Magic, Vol. 27 (1400 gold)<~jv:A shop (D:7)(Press ? for help) #.##)#.# #.###..##{..........#.ß.ß.#.# #........#..#  #.##)#.# #.#..#..'...........'.._..#.# ###...##.#..#  <~jv #.##.#.# #.##.[###...........#.ß.ß.#.# ### #..###.#..#  #########.##)#.# ##.##..# #...........#.....#.###)###.## #.#).#  ###.......#.##.#.###..###'####.........####'###..#)#.#..# #.#..#  #.#..>....#.#..#'##..##.....###.......###..#..##.)####..####.######  ##.†......'.........##..###..###.....###..#.#..##..##.............#  <~jGwm#.######...#......##..##.#...####'####..#...#..##.#...<.....####.#  #.######)..###....#..##..#.#..##.#.##..#..#..#..#.#....###### #.#  #.##.........'....#.##...#...##.#|#.#.#.)#.#..#.#.#....##.#  <~j x#.##.....##.##....'##..#.#..##.#)#)#'#..#.).#..#÷.#....##.#  #.##..∩..##.##....##...#...##.#.#.#.#.#..#.#..#.#.#....##.#  #.##.....##.##....#..#.#..##..##.#.##..#..#..#..#......##.#  #........##.##....##...#[##..####'####..#...#..##....#.##.#  #....######........##..###..###.....###..#.#..##.....#.##.#  #....######..#...#..##.†...#####...#####..#..##......#.##.#  #...........####.....###.#####.##.##[#####'###..#.#....##.#  <~j:x#......#'########..#.#.....#.##.#.#.##.#.....#....#....##.#  #..............###...#.#.#)#..##...##..###.###.####.>.##<~j_x#.#  <~jxH######...........†..# ###.#.###.......⌠.....'.....#.# #)####.#  #....'..............## #.#.#.#.#..##...##..###.###.# #.##.#  <~jx#.####...............# #.#.....#.##.#.#.##.#%....#.# #.##.#  <~jx#.####...............# #.#########.##.##.#####'###.# #.######.#<~j1 <~j1 <~j3 gmalak the HopliteFormicid of Okawaru ******Health: 159/159 ========================Magic: 29/29 ========================AC: 28Str: 15EV: 25Int: 17SH: 33Dex: 28XL: 20 Next: 75% Place: Vaults:1Time:Gem (3371) _No target in view! _Search for what [Enter for "polar", or ? for help]? <~j3 _You sense a monster nearby.Search for what [Enter for "polar", or ? for help]? <~jL4 <~j4 <~j"6 <~j= <~jC u0 _<~jE <~jF <~j]H Something unseen opens the door.  You sense a monster nearby.<~jK k.. #........###........##<~jK r#######''#### {#...........##<~jL V#...........'{#<~jVL y..#######..#.#..#<~jL #..###@.#Noise: --------- #.<~jL #..# {g) +8 storm bow {elec, penet} #..<~jL "#..#<~jL Cast: Jinxbite#..#######..##...........##...........#<~jL <~jM :######'########.#.<~j5M  #.....)##.## ### ##... <~jXM #..###.....### ##.# #.#.# <~jR : 31993.8 (1.0)<~jR O4.8 (269 <~jR _<~jU <~jV =~jG[?25h[?0c =~j}] Search for what [Enter for "polar", or ? for help]? =~jA [?25l[?1c=~j] =~j^ $=~jG^ 1 match: travel [toggle: !], by type [/], hide useless & duplicates [=]  a - [D:7] Mytoeppa's Cyclopedia of Modern Magic, Vol. 27 (1400 gold)>~j}A shop (D:7)(Press ? for help) #.##)#.# #.###..##{..........#.ß.ß.#.# #........#..#  #.##)#.# #.#..#..'...........'.._..#.# ###...##.#..#  #.##.#.# #.##.[###...........#.ß.ß.#.# ### #..###.#..#  #########.##)#.# ##.##..# #...........#.....#.###)###.## #.#).#  ###.......#.##.#.###..###'####.........####'###..#)#.#..# #.#..#  #.#..>....#.#..#'##..##.....###.......###..#..##.)####..####.######  ##.†......'.........##..###..###.....###..#.#..##..##.............#  #.######...#......##..##.#...####'####..#...#..##.#...<.....####.#  #.######)..###....#..##..#.#..##.#.##..#..#..#..#.#....###### #.#  #.##.........'....#.##...#...##.#|#.#.#.)#.#..#.#.#....##.#  #.##.....##.##....'##..#.#..##.#)#)#'#..#.).#..#÷.#....##.#  #.##..∩..##.##....##...#...##.#.#.#.#.#..#.#..#.#.#....##.#  #.##.....##.##....#..#.#..##..##.#.##..#..#..#..#......##.# >~j~[15d #........##.##....##...#[##..####'####..#...#..##....#.##.#  #....######........##..###..###.....###..#.#..##.....#.##.#  #....######..#...#..##.†...#####...#####..#..##......#.##.#  #...........####.....###.#####.##.##[#####'###..#.#....##.#  #......#'########..#.#.....#.##.#.#.##.#.....#....#....##.#  #..............###...#.#.#)#..##...##..###.###.####.>.###.#  ######...........†..# ###.#.###.......⌠.....'.....#.# #)####.#  #....'..............## #.#.#.#.#..##...##..###.###.# #.##.#  #.####...............# #.#.....#.##.#.#.##.#%....#.# #.##.#  #.####...............# #.#########.##.##.#####'###.# #.######.#>~j^>~j\_>~j`Xgmalak the HopliteFormicid of Okawaru ******Health: 159/159 ========================Magic: 29/29 ========================>~j aAC: 28Str: 15EV: 25Int: 17SH: 33Dex: 28XL: 20 Next: 75% Place: Vaults:1Time:Gem (3369) >~ja+_Search for what [Enter for "polar", or ? for help]? Something unseen opens the door. _You sense a monster nearby.Search for what [Enter for "polar", or ? for help]? >~jQb>~jb>~jjc>~jlFp>~j-nWYou encounter an ironbound frostheart.>~jq#........#########''#####...........###>~jTrZ...........p,#..#######..#.#..##..###..##.#@.# {>~jr+Noise: --------- #..#..#g) +8 storm bow {elec, penet} #..#######..#Cast: Jinxbite>~jr#...........##...........#######'########.#. p   ironbound frostheart (wandering)#.....)##.## ### ##...>~jNs#..###.....### ##.# #.#.## ###.....###..# ##....>~jx231994.8 (0.0)>~jv|l5.8 (18 _>~je}>~j?~js8 )?~js))))?~jt p?~j$t?~jFt0You shoot an arrow.  ?~jtZThe arrow pierces through the ironbound frostheart!  The ironbound frostheart shouts!?~j p....The ironbound frostheart is lightly wounded.?~jq===6.6 (0.87?~j?~j' _You hear a shout!?~j)~)))))?~j The ironbound frostheart is lightly wounded. _You hear a shout!  You shoot an arrow?~j.  The arrow pierc?~jB_es through the ironbound frostheart!  Lightning courses through the ironbound frostheart!!?~jln ############?~j_m##The ironbound frostheart is severely wounded.The ironbound frostheart calls freezing cold from the walls.The frost grips you!! You resist.?~jlJ##?~j10 ...?~j;...p....?~j<...@.?~j1I.  You are encased in ice.?~jZ37----7.4?~jUFrozen Gem (3366) ?~j?~j ?~j?~jD_You hear a shout!?~j o'  You are encased in ice. ?~j _You hear a shout!  You shoot an arrow.arrow pierces through the ironbound frostheart!!  Lightning courses through the ironbound frostheart!  You kill the ironbound frostheart!?~j! >)))))?~j@! ?~j! ?~j] k[....?~j: 8----68.3 (0.95 _Okawaru accepts your kill.?~j ETraining target 8.0 for Stealth reached!?~j ?~j1 h _Your Stealth skill increases to level 8!@~j@~jl@~j@~j @~j٤B_No target in view!@~jT7 ######''#### ...........##@~j:9[,#######..#   #...# {. ######........###.##......# #.#.#. @~jE@~jG40=---9.8 (1.54 _@~jN@~jP@~jZ  ...........##[,#######..#   #.@~j"[{. ######.............@~j|[######'#######.#...######'##'#####..... @~jd@~je1=---2001.32@~j j@~jk@~j] .[,  ..#######..#@~j^`  . #..# @~j^#..## #..# #.@~j^O #..# {@~j _ #.. #..#  #..#######..#@~j:_u #........@..#@~jZ_5 #....@~jy_.#@~j_U#####'#######@~j_#.#@~j_ #.....)##.## ### ##.@~jC` #..###.....### ##.# #.#@~ji` # ###.....###..# ##... @~j`F##.##......# #.#.#@~j`w ######'##'#####... #..........#.#..#@~j`@~j@~jZ32.8Gem (3361)  _The ice encasing you melts away.@~j   ..#######..# . #..# #..#@~j4 c# #..# #.@~jW D #..# { #.. #..#  #..#######..# #...........#@~jz T #.....#@~j h#####'########.@~j  #.....)##.## ### ##. #..###.....### ##.# #.# # ###.....###..# ##. @~j ##.##......# #.# ######'##'#####... #..........#.# #@~j _)'))).@~j @~j n5300@~j@ @~j A~j"a ..#..# .A~jm"~ #..# #..# #A~j"S #..# #.A~j# #..# { #.. #..# #..#..#A~jk#G #....# #....A~j#u.# ######'#A~j$ # #.....)##.## ### ##A~jZ$" #..###.....### ##.# #. # ###.....###..# ##A~j$ ##.##......# #.# ######'##'##### #A~j4%.#.# #.)')))A~j%*A~j+0A~jk1A~j1.6=A~j14A~j1;59A~j7A~j;A~jj& ..#..# . #..# #..#A~j& # #..# #. #..# {A~j& #.. #..# #..#..# #...A~j'.# #.....# ######'#A~jK' A~jx'3 #.....[##.## ###  #..###.....### ##.# #A~j' # ###.....###..# ## ##.##......# #.A~j'5 ######'##'#####A~j'I #A~j((.#.#A~j*(z #.)'))A~jC(A~j/A~j/?7=A~j0Y58A~jo4A~j6A~jgo4 ..#..# . #..# #..# # #..# #.A~jo  #..# { #.. #..# #..#..# #....#A~jo #.....# ######'A~jo# #.....[##.## ### A~jo #..###.....### ##.#  # ###.....###..# A~jp ##.##......# # ######'##'#####A~jLpG #.#.A~jnp #.)')A~j{A~j\}.86A~j}$7A~j}A~jbA~jRA~jn [?25h[?0cA~j  A~jTSearch for what [Enter for "polar", or ? for help]? A~jb [?25l[?1cB~jYB~j$B~j1 match: travel [toggle: !], by type [/], hide useless & duplicates [=] B~je a - [D:7] Mytoeppa's Cyclopedia of Modern Magic, Vol. 27 (1400 gold)B~jA shop (D:7)(Press ? for help) B~j#.##)#.# #.###..##{..........#.ß.ß.#.# #........#..#  B~j@#.##)#.# #.#..#..'...........'.._..#.# ###...##.#..#  B~jo#.##.#.# #.##.[###...........#.ß.ß.#.# ### #..###.#..#  B~jv#########.##)#.# ##.##..# #...........#.....#.###)###.## #.#).#  ###.......#.##.#.###..###'####.........####'###..#)#.#..# #.#..#  B~jӇ#.#..>....#.#..#'##..##.....###.......###..#..##.)####..####.######  ##.†......'.........##..###..###.....###..#.#..##..##.............#  B~je#.######...#......##..##.#...####'####..#...#..##.#...<.....####.#  B~j}#.######)..###....#..##..#.#..##.#.##..#..#..#..#.#....###### #.#  #.##.........'....#.##...#...##.#|#.#.#.)#.#..#.#.#....##.#  #.##.....##.##....'##..#.#..##.#)#)#'#..#.).#..#÷.#....##.#  B~j#.##..∩..##.##....##...#...##.#.#.#.#.#..#.#..#.#.#....##.#  #.##.....##.##....#..#.#..##..##.#.##..#..#..#..#......##.#  B~j#........##.##....##...#[##..####'####..#...#..##....#.##.#  #....######........##..###..###.....###..#.#..##.....#.##.#  B~j$S#....######..#...#..##.†...#####...#####..#..##......#.#B~jFc#.#  #...........####.....###.#####.##.##[#####'###..#.#....#B~jvX#.#  #......#'########..#.#.....#.##.#.#.##.#.....#....#....##.# B~jn #..............###...#.#.#)#..##...##..###.###.####.>.##B~j#.#  ######...........†..# ###.#.###.......⌠.....'.....#.# #)####.# B~j  #....'..............## #.#.#.#.#..##...##..###.###.# #.#B~jJ#.#  #.####...............# #.#.....#.##.#.#.##.#%....#.# #.##.#  B~jn#.####...............# #.#########.##.##.#####'###.# #.######.#B~j%sB~jtB~jyvgmalak the HopliteFormicid of Okawaru ******Health: 148/159 ======================--Magic: 29/29 ========================AC: 28B~jvStr: 15EV: 25Int: 17SH: 33Dex: 28B~j wXL: 20 Next: 76% Place: Vaults:1Time:Gem (3357) _Your Stealth skill increases to level 8! B~jYw_No target in view! _The ice encasing you melts away.Search for what [Enter for "polar", or ? for help]? B~jxB~jPyB~jzB~jqB~jB~jh506 _B~j܋B~jNThere is an open door, spattered with blood here.B~jB~jI15 B~jÛ_B~jtB~jٟ  Things that are here:B~j @  a +0 animal skin; a +0 whipB~j B~j&2B~jA4 _B~j=B~jXB~jIJB~jIp3=3B~jB~jB~j@B~jB~j95=B~j702B~jB~jB~jB~j`61B~j$B~j8B~jB~jh`70B~j^B~jB~jB~ja849B~jB~j B~jB~jBB~jm/9=B~j:8B~j?B~j B~j+_HP restored.B~j B~jB7B~jB~j@  There is an open door here.B~j B~j I6 _B~j- B~j B~j n5B~j' B~jo- B~j- >=4B~j4. B~j42 B~j8 B~j/@ B~j@ B3B~jE B~jh] 2B~jb B~j0i B~ji B1B~jm B~jx ^  Items here: ))) [[[ ÷÷.B~j B~j: I0 _B~j B~j V  There is an open door, spattered with blood here.B~j B~j J39 _B~jo B~jҫ ]  Items here: )))) [[[ ÷.B~j B~jQ I8 _B~j@ B~j B~j9 B~j B~j :7B~j B~j B~j B~j ,6B~j> B~j B~jd B~j B~j B5B~j; B~j[ B~j B~jF B4B~j B~j% B~jE B~j B3B~jC B~j B~j& B~j' B2B~jx* B~j, $  Things that are here:B~jj0 e  a +0 ring mail; a human skeletonB~jM5 B~j5 I1 _B~j^8 B~j; B~j> B~j6? ,0B~j]? B~jA B~jD @  There is an open door here.B~jhG B~jG J29 _B~jGI B~jK B~jN B~jN B8B~jO B~jpR B~jU B~jsU B7B~jsV B~jX B~j[ B~j \ B6B~j%] B~j_ B~jb B~jb B5B~jc B~jNf B~jmi B~ji B4B~jj B~jm B~jCq B~jq B3B~jr B~jt B~j6w B~jw B2B~jx B~jz B~j} B~j} B1B~j~ B~jL B~j B~j B0B~j B~j B~j7 B~j C19B~j| B~j# @  There is an open door here.B~jz B~j I8 _B~j B~j B~jC B~j B7B~j0 B~jL B~j X6B~j͟ B~jš B~j, B~jZ B5B~j B~j( B~jm B~j B4B~jͪ B~j B~jw B~j B3B~j B~jr B~j B~j B2B~j@ B~je B~j= B~j ,1B~j B~jC B~j B~j B~j B0B~j B~jW B~j B~js C09B~j B~j @  There is an open door here.B~j B~j I8 _B~jT B~j B~j B~j B7B~j B~j: B~jc B~j B6B~j` B~j B~jR B~j B5B~jW B~j B~jB B~j B4B~j4 B~j| B~j B~j B3B~j B~jY B~j B~j B2B~j( B~jc B~j! B~jN B1B~j B~j B~jI B~j B0B~j B~jR B~j B~j D299B~jD B~j4 @  There is an open door here.B~jh B~j I8 _B~j B~j B~j X7B~jD B~jW B~j X6B~j B~j B~j X5B~j B~j! B~j$ B~j)% B4B~j& B~j( @  There is an open door, spattered with blood here.B~j+ %  B~jG+ CYou see here a deep troll skeleton.B~jw. B~jP/ I3 _B~j0 B~j2 B~j5 B~j6 B2B~j 7 B~j9 B~j; B~j< B1B~j= B~j-? B~jB B~jbB ,0B~jB B~jPH B~jJ B~jMN B~jsN C89B~jO B~jR @  There is an open door here.B~jU B~jV I8 _B~jW B~jUZ B~j] B~j-^ B7B~j_ B~jb B~jf B~jf B6B~jh B~j=l @  There is an open door here.B~jcp B~jp I5 _B~jr B~j)u B~jy B~jz B4B~j{ B~j3~ B~j! X3B~j B~j B~j B~jQ ,2B~j B~j B~j B~j B~j B1B~jH B~j\ $  Things that are here:B~jΡ d  a +0 orcbow; a centaur skeletonB~j B~j& I0 _B~j̦ B~jR >  You see here a +0 orcbow.B~jb B~jخ J79 _B~j B~j @  There is an open door here.B~j B~jp I8 _B~j B~j׻ B~j B~j B7B~jh B~jy B~j B~j B6B~j B~j> B~j B~jY ,5B~j| B~j B~j @  There is an open door here.B~j B~j/ I4 _B~j B~j7 B~j B~j B3B~j B~j `  There is a gate leading back out of this place here.B~j B~j B~jz I2 _B~j B~j Dungeon:14 B~j G _You go up through the gate. Welcome back to the Dungeon!B~j H  There is a gate to the Vaults here.B~jA B~j _B~j B~jX B~jW ,B~j B~j B~j~ B~j B~j B~j B~j B~j B~j B~j B~j B~j B~jL" B~je& B~jS) B~j) B~j-, B~jp0 B~j8 B~j8 B~j< B~jGA %  B~jnA ;You see here 3 large rocks.B~jD B~jE _B~jjW B~j[ B~jc_ ,B~jb B~jh Z  Items here: ))) [ ÷.B~jk B~j.l _B~jt B~jz [  Items here: )) [ ÷÷.B~jd~ B~j~ _B~j B~j B~j B~j B~j B~j7 $  Things that are here:B~j(  a +0 plate armour; a +2 great sword; a human skeletonB~jm B~j _B~jޘ B~j B~j B~jV B~jj B~j B~j ,B~j B~ji B~j B~j< B~j< B~j B~jh B~j B~j B~j B~j! B~j| B~j B~jI B~j B~j B~j B~jj B~j B~j B~j B~j B~j B~jY B~j B~j B~j B~j B~j B~j B~j4 B~j B~j B~j B~j B~j B~j: B~j: B~j B~j B~jp B~jL B~j B~j1 B~j B~j B~j| B~j B~j B~j[ B~j B~j B~j! B~j9 B~j ,B~jM B~j+ B~j8 ,B~jd B~jW B~j B~j( B~jx B~jR B~j B~jt ,B~j{ B~j B~j3 B~j B~jl B~j B~jK B~j B~j B~j B~jw B~j B~j B~j> B~jc B~j B~j B~j B~j[ B~j B~jr B~j B~jW B~j B~j B~j&B~jjB~jB~jB~jEB~jB~jB~jB~jAB~jeB~jB~jnX  There is a stone staircase leading up here.B~jB~jB~j~; _B~j&3B~jJB~jB~jB~j ! _You climb upwards.B~j R  There is a stone staircase leading down here.B~j*A  You enter the shallow water.B~j?Water B~jNB~j$ B~j'*_Moving in this stuff is going to be slow.B~jB~jE& B~j(B~j+P  There is a stone staircase leading up, spattered with blood here.B~j,a  Items here: )) [ ÷.B~j/B~j3B~j4% _B~j7C~jD &2C~j ,C~jq C~j! _You climb upwards.C~jR  There is a stone staircase leading down here.C~jC~j _C~j= C~j~"C~j$C~j%C~j&C~j(X  There is a stone staircase leading up here.C~jZ*C~j1C~j 2% _C~j:4C~j>H 1  You climb upwards.C~j_?C~j?C~js@C~jAd _Level annotation: 2 runed translucent doorsC~jI%  C~jJ-There is a stone staircase leading down here.C~jLL _C~jMC~jNC~jNC~jOC~j/QC~jRC~jYRC~jRC~j|UC~jTVC~jVC~jWC~j _C~j>CC~jHC~jqKC~jKC~jMC~j#PC~jRC~j/SC~jUC~j,XC~jZC~j [C~j\C~jo_C~jaC~jaC~jdC~jfC~jhC~jhC~jjC~j5mC~joC~joC~jqC~jrtC~jsvC~jvC~j1xC~j3{C~jzC~jC~jC~jX  There is a stone staircase leading up here.C~j܇C~jC~j% _C~jC~j&7C~jC~jC~jC~ju! _You climb upwards.C~j5R  There is a stone staircase leading down here.C~jC~j _C~j*C~j C~je C~j C~j C~j C~j  ,C~j C~jh XC~j XC~j$ C~j& C~j*' C~j( C~j/. C~jI0 C~j0 C~j1 C~j6 C~j8 C~j8 C~j: C~j; *  There is an open door here.C~j@ f  You see here a bullfrog skeleton.C~jB C~jjC _C~jD C~jI C~jK C~j(L C~j|M C~jlR C~jET C~jT C~jU C~j[ C~j\ C~j!] C~j_ C~jc C~jVk C~jk C~jnm C~jr C~jct C~jt C~ju C~j${ @  There is an open door here.C~j| C~jM} _C~j~ C~j C~ji C~j C~j C~j[ C~j p  A red ugly thing comes into view.C~j #####............#####....#####|. #......................##....##.. ..#....###'###....###..#####..... ......##.....##............)..... .....##.......##........#####.... C~j6 y######.........########.# #.#.. #..##...........#.....#.# #.#>. #..##{..........#.ß.ß.#.# #.... .#..'...........@.._..#.# ###.. Noise: --------- .[###....u......#.ß.ß.#.# ### #.. g) +8 storm bow {elec, penet} C~jԔ t..# #...........#.....#.###)###.# Cast: Jinxbite #'####.........####'###..#)#.#..# ....###.......###..#..##.)####..# ###..###.....###..#.#..##..##.... u   red ugly thing (wandering) #.#...####'####..#...#..##.#...<. ..#.#..##.#.##..#..#..#..#.#....# C~j{ {..#...##.#|#.#.#.)#.#..#.#.#....#C~j W32239.4 (232.6).uC~j 8_C~j= $40C~jX= 3 _C~j:C 8_C~j5E  C~jdE C_There is an open door here.D~jXD~jXXD~j]D~j^M _You can't go down here!E~j/H )))))))E~jtu    You shoot an arrow.  The arrow pierces through the red ugly thing!!  The red ugly thing gurgles horribly!E~j'98u.E~juA........===1.2 (0.8) E~jJ8_E~jM E~j N`_The red ugly thing is heavily wounded.E~j).  The red ugly thing gurgles horribly! _The red ugly thing is heavily wounded.!  Lightning courses through the red ugly thing!!  You kill the red ugly thing!E~j̉<)))))))E~j E~j D.......E~jcw 2.1 (0.9 _Okawaru accepts your kill.E~j58_E~j E~j[_Your Dodging skill increases to level 12!E~jE~j E~j6E~j E~j$:_No target in view!F~j^o  What are your orders?t - Shout! Anything else - Cancel.F~j=&c======3.1 (1.0 F~j*8_F~j,. _You shout for attention!F~j@.#####.#####....#####| .#....##....##.#....###'###....###..#####.##.....##.) ).....##.##.######.########.# #.#  #..##F~j .#.....#.# #.#>#..##{.#.ß.ß.#.# # ..#..'..........@'.._..#.# ### #.[###...........#.ß.ß.#.# ### # #..# #...........#.....#.###)###. ##'####.####'###..#)#.#...###.###..#..##.)####.. .###..###.....###..#.#..##..## ##.#...####'####..#...#..##.#...< #..#.#..##.#.##..#..#..#..#.#.....#...##.#|#.#.#.)#.#..#.#.#....F~jF~jG------4F~jF~jF~jҏ .#####.#####....##### ..#....##....##.#....###'###....###..#####.##.....##.) .).....##.##.######.########.# #.# # #..##.#.....#.# #.##..##{.#.ß.ß.#.# # #..#..'.........@.'.._..#.# ### ##.[###...........#.ß.ß.#.# ### # ##..# #...........#.....#.###)####'####.####'###..#)#.# #.....###.###..#..##.)#### ..###..###.....###..#.#..##..## .##.#...####'####..#...#..##.#... ##..#.#..##.F~j #.##..#..#..#..#.# #...#...##.#|#.#.#.)#.#..#.#.#------5F~j a.#####.#####.....#....##.....#....###'###....###..#####.##.....##.).).....##F~ji i.##.##### .#.########.# #. .# #..##.#.....#.# #. .###..##{.#.ß.ß.#.# # .#..#..'........@..'.._..#.# .##.[###...........#.ß.ß.#.# ### .##..# #...........#.....#.###) .###'####.####'###..#)#.# ##.....###.###..#..##.)#### F~j% f#..###..###.....###..#.#..##..## ..##.#...####'####..#...#..##.# .##..#.#..##.#.##..#..#..#..#.# ##...#...##.#|#.#.#.)#.#..#.#.#F~j0 F~j &6F~j F~j F~jcs.#####.#####.....#....##....F~j.#....###'###....###..#####.##.....##.) #..).....##.##F~jۍ.##### #.#.########.# # #.# #..##F~j@.#.....#.# # #.###..##.#.ß.ß.#.# # #.#..#..'.......@...'.._..#.# F~j#.##.[###...........#.ß.ß.#.# ### #.##..# #...........#.....#.###).###'####.####'###..#)#. .##.....###.###..#..##.)#..###..###.....###..#.#..##..## F~jَ#..##.#...####'####..#...#..##.# ..##..#.#..##.#.##..#..#..#..#.# .##...#...##.#|#.#.#.)#.#..#.#.#F~jF~j &7F~j3F~jG~jeG~jeG~jbjG~j=lH _No target in view!G~jD [?25h[?0c G~j3E ] Search for what [Enter for "polar", or ? for help]? H~jG [?25l[?1cH~j8H~j9$H~j91 match: travel [toggle: !], by type [/], hide useless & duplicates [=]  a - [D:7] Mytoeppa's Cyclopedia of Modern Magic, Vol. 27 (1400 gold)H~jMA shop (D:7)H~jh(Press ? for help) #.##)#.# #.###..##...........#.ß.ß.#.# #........#..#  #.##)#.# #.#..#..'.......@...'.._..#.# ###...##.#..#  H~j+#.##.#.# #.##.[###...........#.ß.ß.#.# ### #..###.#..#  #########.##)#.# ##.##..# #...........#.....#.###)###.## #.#).#  ###.......#.##.#.###..###'####.........####'###..#)#.#..# #.#..#  #.#..>....#.#..#'##..##.....###.......###..#..##.)####..####.######  ##.†......'.........##..###..###.....###..#.#..##..##.............#  #.######...#......##..##.#...####'####..#...#..##.#...<.....####.#  #.######)..###....#..##..#.#..##.#.##..#..#..#..#.#....###### #.#  #.##.........'....#.##...#...##.#|#.#.#.)#.#..#.#.#....##.#  H~jl#.##.....##.##....'##..#.#..##.#)#)#'#..#.).#..#÷.#....##.#  #.##..∩..##.##....##...#...##.#.#.#.#.#..#.#..#.#.#....##.#  #.##.....##.##....#..#.#..##..##.#.##..#..#..#..#......##.#  H~j)#........##.##....##...#[##..####'####..#...#..##....#.##.#  #....######........##..###..###.....###..#.#..##.....#.##.#  #....######..#...#..##.†...#####...#####..#..##......#.##.#  H~jc#...........####.....###.#####.##.##[#####'###..#.#....##.#  H~j6#......#'########..#.#.....#.##.#.#.##.#.....#....#....##.#  #..............###...#.#.#)#..##...##..###.###.####.>.###.#  H~j######...........†..# ###.#.###.......⌠.....'.....#.# #)####.#  H~j@#....'..............## #.#.#.#.#..##...##..###.###.# #.##.#  #.####...............# #.#.....#.##.#.#.##.#%....#.# #.##.#  H~j#.####...............# #.#########.##.##.#####'###.# #.######.#H~j H~j H~j gmalak the HopliteFormicid of Okawaru ******Health: 159/159 ========================H~j XMagic: 29/29 ========================AC: 28Str: 15EV: 25Int: 17SH: 33H~j\ Dex: 28XL: 20 Next: 76% Place: Dungeon:7Time:t - Shout! Anything else - Cancel. _You shout for attention! _No target in view!  Search for what [Enter for "polar", or ? for help]? H~j H~j H~j H~j H~j H~j H~j ; _H~j H~j" H~jy H~jE H~j H~j+ H~j H~jZ H~j| H~ji H~j H~j+ H~j H~j H~j H~jX H~j: H~jQ H~j H~j%! H~j% H~j' H~j2( H~j) H~j. H~j/ H~jT0 H~j1 H~j6 8There is an open door here.H~j; L _H~j#> H~j? H~j@ H~jWA H~jD H~jTF H~jF H~jG H~juL 4You see here a +0 robe.H~jN H~jN _H~jO H~j-S H~jU H~jU H~jW H~jZ  H~jZ[ : There is an open door here.H~j ] H~j] _H~j^ H~j;a H~jb H~j+e ,H~jf H~jOh H~jh H~ji H~jl H~jsn H~j(o H~j/p H~jr H~jt H~j5u H~jv H~jy H~jiz H~j{ H~j)| H~j @  There is an open door here.H~j H~jJ _H~jà H~j܅ H~j H~j H~j H~j H~j H~j H~j H~j H~j H~j H~j H~j H~j H~jD H~j4 H~j  H~jk : There is an open door here.H~j H~j _H~j H~j H~j H~j] H~jƯ H~j H~j H~j H~jp H~j H~j H~j H~j\ H~jk H~js H~jZ H~j: H~j H~jc H~j H~j H~j H~jH H~j H~j H~j? #########.##)#.# ##.#####.......#.##.#.###..##H~j #.#..>....#.#..#'##..##.##.†......'.........##..#.######...#......##..##.######)..###....#..##H~j #.##.........'....#.##.#.##.....##.##....'##..#.##..@..##.##....##... Noise: --------- 32278.1 (31.0)H~j` F#.##.....##.##....#..#. g) +8 storm bow {elec, penet} #........##.##....##... Cast: Jinxbite#....######........##..#....######..#...#..##.#...........####.....## H~j v#......#'########..#.#. #..............###...#. ######...........†..# ###.#. H~j H~j H~j s _There is an entrance to Ziej Lan's Self-Published Books here.I~jI~jWelcome to Ziej Lan's Self-Published Books! What would you like to do? I~j&y a -  470 gold the Compendium of Modern Magic, Vol. 20b -  553 gold the Encyclopedia of Cookery  c -  520 gold the Grimoire of Ranged Poking  d - 1558 gold Haaphill's Handbook of Servitor Tips and Tricks  I~jSe -  348 gold Muexzujy's Atlas of Scholastic Tactics  f - 1400 gold Mytoeppa's Cyclopedia of Modern Magic, Vol. 27  I~jg -  995 gold the Papyrus of Modern Magic, Vol. 28  h -  936 gold the Precepts of Modern Magic, Vol. 25  i -  504 gold the Spellbook of Optical Phenomena  j -  492 gold the Tome of Modern Magic, Vol. 19  k - 1654 gold Ydwowof's Grimoire of Legendary Spells, Part II  I~j>l -  568 gold Zin's Encyclopedia of Uncleanliness You have 1934 gold pieces. [Esc] exit[!] buy|examine items[a-l] mark item for purchase [/] sort (type)I~j9[A-L] put item on shopping listK~j  a -  470 gold the Compendium of Modern Magic, Vol. 20b - d -  f + 1400 gold Mytoeppa's Cyclopedia of Modern Magic, Vol. 27g - h - k - l -  After the purchase, you will have 534 gold pieces.[Enter] buy marked itemsL~jgVb - d - f - g - L~jMh - k - l - L~jMbuy|examineL~j-examine itemL~jEG[Enter] describeL~j " L~jΎ Mytoeppa's Cyclopedia of Modern Magic, Vol. 27. A book of magic spells. It is an ancient artefact. L~j Stash search prefixes: {in_shop} {artefact} {artifact} {book} Menu/colouring prefixes: identified spellbook book  SpellsType L~j mLevelKnown  a - Awaken ArmourEarth/Forgecraft 4 no L~jB b - Manifold AssaultTranslocation7 no  c - Maxwell's Capacitive Coupling Air8 no L~jf ; d - Polar VortexIce9 noL~j M~jjWelcome to Ziej Lan's Self-Published Books! What would you like to do? M~jC a -  470 gold the Compendium of Modern Magic, Vol. 20  b -  553 gold the Encyclopedia of Cookery  c -  520 gold the Grimoire of Ranged Poking M~js d - 1558 gold Haaphill's Handbook of Servitor Tips and Tricks  e -  348 gold Muexzujy's Atlas of Scholastic Tactics M~j f - 1400 gold Mytoeppa's Cyclopedia of Modern Magic, Vol. 27  g -  995 gold the Papyrus of Modern Magic, Vol. 28  M~j8h -  936 gold the Precepts of Modern Magic, Vol. 25  i -  504 gold the Spellbook of Optical Phenomena  M~jUj -  492 gold the Tome of Modern Magic, Vol. 19  k - 1654 gold Ydwowof's Grimoire of Legendary Spells, Part II  l -  568 gold Zin's Encyclopedia of Uncleanliness You have 1934 gold pieces. [Esc] exit[!] buy|examine items[a-l] examine item M~j[/] sort (type) [Enter] describe[A-L] put item on shopping listN~j. Mytoeppa's Cyclopedia of Modern Magic, Vol. 27. A book of magic spells. It is an ancient artefact. N~jN/ nStash search prefixes: {in_shop} {artefact} {artifact} {book} Menu/colouring prefixes: identified spellbook book  SpellsType LevelKnown  a - Awaken ArmourEarth/Forgecraft 4 no  b - Manifold AssaultTranslocationN~j/ 7 no  c - Maxwell's Capacitive Coupling Air8 no  d - Polar VortexIce9 noO~jjWelcome to Ziej Lan's Self-Published Books! What would you like to do? O~jܹu a -  470 gold the Compendium of Modern Magic, Vol. 20 O~j r b -  553 gold the Encyclopedia of Cookery  O~j0\c -  520 gold the Grimoire of Ranged Poking O~jgp d - 1558 gold Haaphill's Handbook of Servitor Tips and Tricks  O~jee -  348 gold Muexzujy's Atlas of Scholastic Tactics O~jt f - 1400 gold Mytoeppa's Cyclopedia of Modern Magic, Vol. 27 O~jݺ{ g -  995 gold the Papyrus of Modern Magic, Vol. 28  O~jfh -  936 gold the Precepts of Modern Magic, Vol. 25  O~j@fi -  504 gold the Spellbook of Optical Phenomena  O~jkdj -  492 gold the Tome of Modern Magic, Vol. 19 O~js k - 1654 gold Ydwowof's Grimoire of Legendary Spells, Part II O~jo l -  568 gold Zin's Encyclopedia of Uncleanliness O~j4You have 1934 gold pieces. O~j)[Esc] exit[!] buy|examine itemsO~j|[a-l] examine item O~j[/] sort (type) [Enter] describeO~j[A-L] put item on shopping listP~jkbuy|examinemark item for purchaseP~jŔ P~j& $b - P~j6' d - f + g - h - k - l -  After the purchase, you will have 534 gold pieces.P~j_' e[Enter] buy marked itemsQ~jZ Purchase items for 1400 gold? (y/N)Q~j>Ob - d - f -  995Q~jN?the Papyrus of Modern Magic, Vol. 28  g -  936recepts of Modern Magic, Vol. 25  Q~j?lh -  504Spellbook of Optical Phenomena492Q~j@WTome of Modern Magic, Vol. 19  j - 1654Q~jO@fYdwowof's Grimoire of Legendary Spells, Part II  k -  568Q~j@4Zin's Encyclopedia of Uncleanliness Q~j@<kQ~j1A[KQ~j- Q~j- Q~j3 Q~j; #########.##)#.# ##.## gmalak the Hoplite###.......#.##.#.###..## Formicid of Okawaru ******#.#..>....#.#..#'##..##. Health: 159/159 ========================##.†......'.........##.. Magic: 29/29 ========================#.######...#......##..# AC: 28Str: 15#.######)..###....#..## EV: 25Int: 17#.##.........'....#.##. SH: 33Dex: 28#.##.....##.##....'##.. XL: 20 Next: 76% Place: Dungeon:7#.##..@..##.##....##... Noise: ---------  Time:Q~j;  32278.1 (0.0)#.##.....##.##....#..#. g) +8 storm bow {elec, penet} #........##.##....##... Cast: Jinxbite#....######........##..#....######..#...#..##.#...........####.....## #......#'########..#.#. #..............###...#. ######...........†..# ###.#.Q~j&<   _You see here a +0 robe. _There is an open door here. _There is an open door here. _There is an open door here. _There is an entrance to Ziej Lan's Self-Published Books here.  You pick up Mytoeppa's Cyclopedia of Modern Magic, Vol. 27 and begin reading...Q~jjC There is an open door here. _entrance to Ziej Lan's Self-Published Books here.  You pick up Mytoeppa's Cyclopedia of Modern Magic, Vol. 27 and begin reading... You add the spells Manifold Assault, Maxwell's Capacitive Coupling and Polar  Vortex to your library.Q~jF Q~j I p _Thank you for shopping at Ziej Lan's Self-Published Books!Q~jDQ~j?#|Gear: 23/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  g - the +8 storm bow (weapon) {elec, penet}  a - the +7 longbow of the Realm of Zot {chaos, rC+++} Q~j#Missiles (go to first with ()h - 26 poisoned darts  p - a curare-tipped dart Armour (go to first with [)  b - a +2 pair of gloves of dexterity (worn)  e - a +0 pair of boots (worn) Q~j#0 k - the +8 tower shield of Perfidy (worn) {Will+ rCorr Slay+2}  o - a +0 pair of gloves of dexterity (worn)  u - the +7 swamp dragon scales of the Last Howling Gods (worn) {rPois rC+ Int+3 v - a scarf of harm (worn)  j - the +4 skin of Zhor {*Englaciate rC+++ SInv} Q~j$ n - the +6 tower shield "Kont" {rElec Will++ Int-5 Stlth+} Jewellery (go to first with "=)  d - a +4 ring of protection (worn) Q~j0$ l - a +5 ring of evasion (worn)  t - the amulet "Akkut" (worn) {Chemistry Will+ Regen+}c - a +6 ring of intelligence  f - a +4 ring of protection  Q~jc$"i - an amulet of dissipation Q~j$[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]R~jR~j*R~j?#########.##)#.# ##.## gmalak the HopliteR~j###.......#.##.#.###..## Formicid of Okawaru ******#.#..>....#.#..#'##..##. Health: 159/159 ========================##.†......'.........##.. Magic: 29/29 ========================R~jǾ#.######...#......##..# AC: 28Str: 15R~j#.######)..###....#..## EV: 25Int: 17#.##.........'....#.##. SH: 33Dex: 28R~jq#.##.....##.##....'##.. XL: 20 Next: 76% Place: Dungeon:7R~j#.##..@..##.##....##... Noise: ---------  Time: 32278.1 (0.0)R~j#.##.....##.##....#..#. g) +8 storm bow {elec, penet} #........##.##....##... Cast: Jinxbite#....######........##..#....######..#...#..##.#...........####.....##R~jv #......#'########..#.#. R~j#..............###...#. ######...........†..# ###.#.  R~jA_There is an open door here. _There is an entrance to Ziej Lan's Self-Published Books here.  You pick up Mytoeppa's Cyclopedia of Modern Magic, Vol. 27 and begin reading...R~jYou add the spells Manifold Assault, Maxwell's Capacitive Coupling and Polar  Vortex to your library. _Thank you for shopping at Ziej Lan's Self-Published Books!R~jR~jR~jR~jR~jN R~jT  Spells (Memorise)TypeFailure Level  a - SlowHexesR~jvT 1% 1b - Confusing TouchHexes4% 3  R~jT Yc - Momentum StrikeConjuration/Translocation 13%2  d - Inner FlameR~jU Hexes/Fire21% 3  e - GloomHexes/Necromancy26% 3  f - Kinetic GrapnelForgecraft41%1  g - Magic DartConjurationR~jV =41%1  h - Poisonous VapoursAlchemy/AirR~jOV 841%1  i - ShockConjuration/AirR~jV .41%1  j - ScorchFireR~jV y41% 2  k - Construct Spike LauncherForgecraftR~j&W m54% 2  l - Searing RayConjurationR~jlW v54% 2  m - Static DischargeConjuration/AirR~jW 54% 2  n - Fugue of the FallenNecromancy78% 3  R~jX o - Mephitic CloudConjuration/Alchemy/Air 78% 3  p - PasswallEarthR~jX 78% 3  q - Vampiric DrainingNecromancy78% 3  r - Metabolic EnglaciationHexes/Ice93% 5  s - SilenceHexes/Air93% 5  t - Sticky FlameR~jY Fire/Alchemy98% 4  u - Brom's Barrelling BoulderConjuration/Earth99% 4 R~j Z .15 spell levels left R~jSZ ![Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] helpR~jZ <[Esc] exitS~j;H  s - SilenceHexes/AirS~j|693% 5  t - Sticky Flame Fire/Alchemy98% 4  u - Brom's Barrelling BoulderEarth 99% 4  v - Dispel UndeadNecromancyS~j{99% 4  w - Fulminant PrismConjuration/Alchemy99% 4  x - Iskenderun's Battlesphere Conjuration/Forgecraft 99% 4y - Rending Blade/Forgecraft 99% 4  z - Arcjolt Conjuration/Air100% 5  A - Curse of AgonyNecromancy 100% 5  B - FireballConjuration/Fire100% 5  C - Lee's Rapid DeconstructionEarth 100% 5  D - Bombard /Earth100% 6  E - Plasma Beam Fire/Air S~j-100% 6  F - Starburst Conjuration/Fire100% 6  G - Diamond SawbladesForgecraft100% 7  H - Hellfire MortarS~j  Fire/Earth/Forgecraft 100% 7  I - Manifold Assault Translocation100% 7  J - IgnitionFire 100% 8  S~jXPK - Maxwell's Capacitive Coupling Air 100% 8  L - Polar VortexIce 100% 9 Summon Small Mammal Summoning41% 1S~jg9 4S~j9 x - Iskenderun's Battlesphere Conjuration/Forgecraft 99% 4  E - Plasma BeamFire/Air100% 6 S~j9 pAwaken ArmourEarth/Forgecraft 99% 4 S~j9 Hoarfrost Cannonade Ice/Forgecraft 100% 5T~j T~j #########.##)#.# ##.## gmalak the Hoplite###.......#.##.#.###..## Formicid of Okawaru ******#.#..>....#.#..#'##..##. Health: 159/159 ========================##.†......'.........##.. Magic: 29/29 ========================#.######...#......##..# AC: 28Str: 15#.######)..###....#..## EV: 25Int: 17#.##.........'....#.##. SH: 33Dex: 28#.##.....##.##....'##.. XL: 20 Next: 76% Place: Dungeon:7#.##..@..##.##....##... Noise: ---------  Time:T~jd ` 32278.1 (0.0)#.##.....##.##....#..#. g) +8 storm bow {elec, penet} #........##.##....##... Cast: Jinxbite#....######........##..#....######..#...#..##.#...........####.....## #......#'########..#.#. #..............###...#. ######...........†..# ###.#.  _There is an open door here. _There is an entrance to Ziej Lan's Self-Published Books here.  You pick up Mytoeppa's Cyclopedia of Modern Magic, Vol. 27 and begin reading...You add the spells Manifold Assault, Maxwell's Capacitive Coupling and Polar  Vortex to your library. _Thank you for shopping at Ziej Lan's Self-Published Books!Memorise Polar Vortex, consuming 9 spell levels and leaving 6? Y - Yes  N - NoT~j T~jD- #########.##)#.# ##.## gmalak the HopliteT~j~- ###.......#.##.#.###..## Formicid of Okawaru ******T~j- #.#..>....#.#..#'##..##. Health: 159/159 ========================T~j- ##.†......'.........##.. Magic: 29/29 ========================T~j. #.######...#......##..# AC: 28Str: 15T~j.. #.######)..###....#..## EV: 25Int: 17T~j. #.##.........'....#.##. SH: 33Dex: 28T~j. #.##.....##.##....'##.. XL: 20 Next: 76% Place: Dungeon:7T~j/ #.##..@..##.##....##... Noise: ---------  Time: 32278.1 (0.0)#.##.....##.##....#..#. g) +8 storm bow {elec, penet} T~jJ/ #........##.##....##... Cast: Jinxbite#....######........##..T~j/ #....######..#...#..##.#...........####.....## #......#'########..#.#.T~j/  #..............###...#. T~j/ ######...........†..# ###.#.  T~j(0 _There is an open door here. _There is an entrance to Ziej Lan's Self-Published Books here.  T~jS0 VYou pick up Mytoeppa's Cyclopedia of Modern Magic, Vol. 27 and begin reading...T~j~0 pYou add the spells Manifold Assault, Maxwell's Capacitive Coupling and Polar  Vortex to your library. T~j0 [_Thank you for shopping at Ziej Lan's Self-Published Books!T~j1 +9.1 (1T~j7 T~jh@ $ T~j@ L_This spell is impossible to cast!T~jEC ,80.1 (2T~jG T~jN T~jwO +1.1 (3T~jS T~j%W T~jW +2.1 (4T~j>[ T~j_ T~jN` +3.1 (5T~jc T~jh T~jnh +4.1 (6T~jl T~jp T~jp +5.1 (7T~jft T~j>x T~jx +6.1 (8T~jw| T~jӉ T~j` +7.1 (9T~j T~jג T~jT ,8.1 (10.0)T~j T~j _You start memorising the spell. You continue memorising. x9T~j T~j̜ T~j c _You finish memorising. Spell assigned to 'c'.U~j3i d  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? U~ji V~j V~j s Your spells (adjust)TypeFailure Level  a - Dimensional Bullseye Hexes/Translocation 16% 4 b - Sigil of BindingHexes4%V~j 3  c - Polar VortexIce100% 9  f - Cause FearHexesV~jR _16%4  p - JinxbiteHexes2%V~j 82  q - ApportationTranslocation1%V~j 1 V~j Select a spell to adjust [?] help [!] toggle spell headers[Esc] exitV~j1V~jM8V~j>#########.##)#.# ##.## gmalak the HopliteV~ju>###.......#.##.#.###..## Formicid of Okawaru ******#.#..>....#.#..#'##..##. Health: 159/159 ========================##.†......'.........##.. Magic: 29/29 ========================V~j>#.######...#......##..# AC: 28Str: 15#.######)..###....#..## EV: 25Int: 17V~j?#.##.........'....#.##. SH: 33Dex: 28#.##.....##.##....'##.. XL: 20 Next: 76% Place: Dungeon:7V~jo?#.##..@..##.##....##... Noise: ---------  Time: 32288.1 (0.0)#.##.....##.##....#..#. g) +8 storm bow {elec, penet} V~j?l#........##.##....##... Cast: Jinxbite#....######........##..#....######..#...#..##.#...........####.....##V~j@` #......#'########..#.#. #..............###...#. ######...........†..# ###.#.V~jO@X  _Thank you for shopping at Ziej Lan's Self-Published Books! _This spell is impossible to cast! _You start memorising the spell. You continue memorising. x9 V~j@_You finish memorising. Spell assigned to 'c'.  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell? V~jJ _You start memorising the spell. You continue memorising. x9 _You finish memorising. Spell assigned to 'c'.(g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell? c - Polar Vortex  Adjust to which letter? V~j(V~j)V~j0V~j3 V~j38_x - Polar VortexW~joW~j2u^ Spells (Memorise)W~jeu#TypeFailure Level W~jux a - SlowHexes1% 1b - Confusing TouchW~juhHexes4% 3  c - Momentum StrikeW~ju"Conjuration/Translocation 13%W~jv.2  d - Inner FlameHexes/FireW~j=vi21% 3  e - GloomHexes/NecromancyW~jgvu26% 3  f - Kinetic GrapnelForgecraft41%W~jv1  g - Magic DartW~jv!Conjuration41%1  W~jv6h - Poisonous VapoursAlchemy/Air41%W~jw01  i - ShockConjuration/AirW~j7w"41%1  j - ScorchW~jbwOFire41% 2  W~jwk - Construct Spike LauncherForgecraft54% 2  l - Searing RayW~jwConjurationW~jwv54% 2  m - Static DischargeConjuration/AirW~jxt54% 2  n - Fugue of the FallenNecromancyW~jDxU78% 3  o - Mephitic CloudW~jnxvConjuration/Alchemy/Air 78% 3  p - PasswallEarthW~jxX78% 3  q - Vampiric DrainingW~jxoNecromancy78% 3  r - Metabolic EnglaciationW~jxHexes/IceW~jy_93% 5  s - SilenceHexes/AirW~j?yg93% 5  t - Sticky FlameFire/AlchemyW~jiy]98% 4  u - Brom's Barrelling BoulderW~jySConjuration/Earth99% 4 W~jy-6 spell levels left W~jy][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitY~j=Y~jo - Mephitic CloudConjuration/Alchemy/Air 78% 3  p - PasswallEarthY~j-78% 3  q - Vampiric DrainingNecromancy78% 3  r - Metabolic EnglaciationHexes/IceY~j`\93% 5  s - SilenceHexes/AirY~jd93% 5  t - Sticky FlameFire/AlchemyY~j998% 4 Y~j[ u - Brom's Barrelling Boulder Conjuration/Earth 99% 4  v - Dispel Undead Necromancy99% 4  w - Fulminant PrismAlchemy 99% 4  x - Iskenderun's BattlesphereConjuration/Forgecraft 99% 4  y - Rending BladeConjuration/Forgecraft 99% 4  z - ArcjoltConjuration/Air 100% 5A - Curse of AgonyY~jNecromancy 100% 5  B - FireballConjuration/Fire100% 5  C - Lee's Rapid DeconstructionEarth 100% 5  D - BombardConjuration/Earth100% 6  E - Plasma Beam ire/Air 100% 6  F - Starburst /Fire100% 6  G - Diamond SawbladesForgecraft100% 7  H - Hellfire MortarFire/Earth/Forgecraft 100% 7  I - Manifold AssaultTranslocation 100% 7Y~jUL z - ArcjoltY~j&nConjuration/Air 100% 5  G - Diamond SawbladesForgecraft100% 7  J - IgnitionFire100% 8  K - Maxwell's Capacitive Coupling AirY~j100% 8 Summon Small Mammal Summoning41%1 Awaken ArmourY~jBEarth/Forgecraft 99% 4 Hoarfrost Cannonade Ice/Forgecraft 100% 5Z~j,Z~jR2Z~j=+Z~jn=Y#########.##)#.# ##.## gmalak the Hoplite###.......#.##.#.###..## Formicid of Okawaru ******Z~j=#.#..>....#.#..#'##..##. Health: 159/159 ========================##.†......'.........##.. Magic: 29/29 ========================Z~j'>#.######...#......##..# AC: 28Str: 15#.######)..###....#..## EV: 25Int: 17#.##.........'....#.##. SH: 33Dex: 28Z~j>#.##.....##.##....'##.. XL: 20 Next: 76% Place: Dungeon:7#.##..@..##.##....##... Noise: ---------  Time: 32288.1 (0.0)#.##.....##.##....#..#. g) +8 storm bow {elec, penet} #........##.##....##... Cast: Jinxbite#....######........##..#....######..#...#..##.Z~j>#...........####.....## #......#'########..#.#. #..............###...#. ######...........†..# ###.#.Z~jB?  _You finish memorising. Spell assigned to 'c'.  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell? Z~j?c - Polar Vortex  Adjust to which letter? _x - Polar VortexZ~j1DP  Okay, then.Z~jDZ~jIZ~jSK. _Z~jɢ Z~ja % Z~j G Skill  Level Cost  Apt Skill  Level Cost  Apt a + FightingZ~j 14.2  15.1  +1   i - Spellcasting   5.0   6.0   0  Z~j' ^    Z~jS S    Z~j  b - Unarmed Combat   0.0   0.5   0 +4 j - Hexes   8.0   6.4  +2  Z~j.  c - Throwing   0.0   1.0   0   k - Translocations   8.1   6.4  +2      Z~jƪ W l - Fire Magic   1.0   2.0   0   d - Ranged Weapons  20.0  28.5   0   m - Ice Magic   0.0   1.0   0          e + ArmourZ~j; 12.9  12.6  +1   n - Invocations  12.0  10.6  +2  f + DodgingZ~j 12.0  17.8  -1   o - Evocations   5.0   5.0  +1   g - Shields  21.0  18.1  +3      Z~j ; h - Stealth   8.0   5.3  +3      Z~j'         Z~ju         Z~j _    Z~jӬ         Z~j a    Z~jX             Z~j T    Z~jޭ The species aptitude is in white. Bonus from skill manuals is in red.  [?] HelpZ~j G[=] set a skill target  Z~jd [/] auto|manual mode [*] useful|all skills [!] training|cost|targets[~jU > i + Spellcasting 5.0\~j i * Spellcasting   5.0\~jS\~ji i - Spellcasting   5.0q~jX> m + Ice Magic 0.0r~j! m * Ice Magic   0.0s~jy> i + Spellcasting 5.0s~jE i * Spellcasting   5.0t~jTargetTarget--  --  -- --  --  --  t~j'--  --  --  15.0 --  --  t~jb9--  --  --  t~ja-z] set[-] clear selected targetcost|targetst~jP <[?25h[?0c0 u~ji [?25l[?1cu~jrm15.0  +1 =] set au~joall targetsw~j f * Dodging  12.0w~j3 p f - Dodging  12.0z~j z~j{ z~j! #########.##)#.# ##.## gmalak the Hoplite###.......#.##.#.###..## Formicid of Okawaru ******#.#..>....#.#..#'##..##. Health: 159/159 ========================z~j ##.†......'.........##.. Magic: 29/29 ========================#.######...#......##..# AC: 28Str: 15#.######)..###....#..## EV: 25Int: 17#.##.........'....#.##. SH: 33Dex: 28z~j #.##.....##.##....'##.. XL: 20 Next: 76% Place: Dungeon:7#.##..@..##.##....##... Noise: ---------  Time: 32288.1 (0.0)z~j F#.##.....##.##....#..#. g) +8 storm bow {elec, penet} #........##.##....##... Cast: Jinxbite#....######........##..#....######..#...#..##.#...........####.....## z~j? _#......#'########..#.#. #..............###...#. ######...........†..# ###.#. z~jw #Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell? c - Polar Vortex  Adjust to which letter? _x - Polar Vortex _Okay, then.z~j" z~j 4z~j {~j {~j {~j {~j? a.......'....#.{~j O.'.{~j {~jd {~jC E _Done exploring.|~jm|~j|~j|~j8|~j;|~j=|~jb>E _Done exploring.|~j@|~j|~j|~j|~j|~j |~j E _Done exploring.|~j|~j6l  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting|~j|14.2  15.1  +1   i * Spellcasting   5.0   6.0   0      |~j      b - Unarmed Combat   0.0   0.5   0 +4 j - Hexes   8.0   6.4  +2  |~j c - Throwing   0.0   1.0   0   k - Translocations   8.1   6.4  +2  |~j     l - Fire Magic   1.0   2.0   0  |~jLJ d - Ranged Weapons  20.0  28.5   0   m * Ice Magic   0.0   1.0   0      |~j|z    e + Armour|~j+12.9  12.6  +1   n - Invocations  12.0  10.6  +2   f - Dodging  12.0  17.8  -1   o - Evocations   5.0   5.0  +1   g - Shields  21.0  18.1  +3       h - Stealth   8.0   5.3  +3                  |~jΦ                            |~j         |~j=?The species aptitude is in white. Bonus from skill manuals is in red.  [?] Help[=] set a skill target  |~j[/] auto|manual mode [*] useful|all skills [!] training|cost|targets~~j<TargetTarget15.0 --  -- --  --  --  --  --  --  ~~j~15.0 --  --  --  --  ~~j--  a-z] set[-] clear selected target~~jccost|targets~~j [?25h[?0c~~jK 0 ~~j ~jgV [?25l[?1c~jZ 10.0   0  =] set aall targets~j~j~j~ju#########.##)#.# ##.## gmalak the Hoplite###.......#.##.#.###..## Formicid of Okawaru ******~j#.#..>....#.#..#'##..##. Health: 159/159 ========================##.†......'.........##.. Magic: 29/29 ========================~j#.######...#......##..# AC: 28Str: 15#.######)..###....#..## EV: 25Int: 17#.##.........'....#.##. SH: 33~j=Dex: 28#.##.....##.##....'##.. XL: 20 Next: 76% Place: Dungeon:7~jx#.##..@..##.##....##... Noise: ---------  Time: 32288.1 (0.0)#.##.....##.##....#..#. g) +8 storm bow {elec, penet} #........##.##....##... Cast: Jinxbite#....######........##..~jj#....######..#...#..##.#...........####.....## #......#'########..#.#. #..............###...#.~j3 ######...........†..# ###.#. Adjust to which letter? _x - Polar Vortex _Okay, then. ~j#_Done exploring. _Done exploring. _Done exploring.~j~jQ~j%~j~j~j'~j}~j=~j @~j=B~jC ~jC7_Done exploring.~jJ8 3~j89 ~jw^ ~jGa ~jb ~jd E _Done exploring.~j ~j ~j~j?N~jP~jL_~jTfDone exploring.~jb~j~j~j434~j4~j6~j~j~j~j@~juB~jE~jF~j~jNmWhere to? (Tab - D:7 @ (x,y), ? - help) ~j} D - Dungeon  T - TempleL - LairS - Swamp  P - Snake Pit~j]M - Slime Pits O - Orcish Mines E - Elven Halls  V - VaultsU - Depths~j ~j( [?25h[?0c~jv #########.##)#.# ##.## gmalak the Hoplite~j ###.......#.##.#.###..## Formicid of Okawaru ******#.#..>....#.#..#'##..##. Health: 159/159 ========================~j ##.†......'.........##.. Magic: 29/29 ========================#.######...#......##..# AC: 28Str: 15~j( v#.######)..###....#..## EV: 25Int: 17#.##.........'....#.##. SH: 33Dex: 28~j #.##.....##.##....'##.. XL: 20 Next: 76% Place: Dungeon:7~j #.##..@..##.##....##... Noise: ---------  Time: 32288.1 (0.0)#.##.....##.##....#..#. g) +8 storm bow {elec, penet} ~j #........##.##....##... Cast: Jinxbite#....######........##..#....######..#...#..##.#...........####.....## #......#'########..#.#.~j\  #..............###...#. ######...........†..# ###.#.  _Done exploring. _Done exploring. ~j _Done exploring. _Done exploring. _Done exploring.  What level of the Dungeon? (default 7, ? - help) ~j` [?25l[?1c~j;h  What level of the Dungeon? (default 7, ? - help) Okay, then.~jh~jl~jjm. _~jkb3~jc~j~j~jq~j@E _Done exploring.~j0 ~jD1 ~jN2 ~j.U ~jkW ~jX ~jtZ E _Done exploring.~jB ~j2 Where to? (Tab - D:7 @ (x,y), ? - help)  D - Dungeon  T - TempleL - Lair~j mS - Swamp  P - Snake PitM - Slime Pits O - Orcish Mines E - Elven Halls  V - Vaults~j U - Depths~j5~jh5~jJ*[?25h[?0c~jNKY#########.##)#.# ##.## gmalak the Hoplite###.......#.##.#.###..## Formicid of Okawaru ******~jK#.#..>....#.#..#'##..##. Health: 159/159 ========================##.†......'.........##.. Magic: 29/29 ========================~jLZ#.######...#......##..# AC: 28Str: 15#.######)..###....#..## EV: 25~jnLInt: 17#.##.........'....#.##. SH: 33Dex: 28~jL#.##.....##.##....'##.. XL: 20 Next: 76% Place: Dungeon:7~jEM@#.##..@..##.##....##... Noise: ---------  Time: 32288.1 (0.0)#.##.....##.##....#..#. g) +8 storm bow {elec, penet} #........##.##....##... Cast: Jinxbite~jM#....######........##..#....######..#...#..##.#...........####.....##~jM #......#'########..#.#. ~jSN#..............###...#. ######...........†..# ###.#.~jN  _Done exploring.  What level of the Dungeon? (default 7, ? - help) ~j>O_Okay, then. _Done exploring. _Done exploring.  What level of the Vaults? (default 1, ? - help) ~jf [?25l[?1c~j 41~j" ~jq ~j: ~jy E _~j~j~j~j ~j~j~j~j~jI~j~jG~j ~j6&~j'~j8(~j)~j/~jK1~j1~j2~j8~j9~jA:~jy;~jB@  There is an open door here.~jD~jeE _~jF~jVL~jDN~jN~jU~j[~j]~js]~j_~jYd~jf~jrf~jg~jmm~jAo~jo~jp~jv@  There is an open door here.~j{x~jy _~jRz~j~~j~j~j0~j^~jT%  ~jEYou sense a monster nearby.~j\##.##.#.####.# #..##..........~jW#.##)#.# #.###..##..........#.##)#.# #.#..#..'.........#.##.#.# #.##.[###~j.. #####.##)#.# ##.##..# #.......... ~j....#.##.#.###..###'####......... ....#.#..#'##..##.....###.......# ~j....'.........##..###.{###.....## ###...#......##.@##.#...####'#### ~j$###)..###....#..##..#.#..##.#.# ........'....#.##...#...##.#|#.# ~jV....##.##....'##..#.#..##.#)#)#'# .∩..##.##....##...#...##.#.#.#. ~j....##.##....#..#.#..##..##.#.##. ....##.##....##...#[##..####'#### ~j######........##..###..###.....## ######..#...#..##.†...#####...###~jݖ1303.1 (15.0)~j՗% _~jɜ~jW~jV ~jٱ ~j ~j  ~jڷ B_No target in view!~j~j~jR~j%&0.0)......'....#......'~j&5∩~jq(~j*~j,E _Done exploring.~j66  What are your orders?~j9t - Shout! Anything else - Cancel.~j2C{.~jL======4.1 (1~j~j. _You shout for attention!~j ~j ~jΏ ~j <0~j ~j E _Done exploring.~juK~j_L~jT~jWH _No target in view!~j~j~jP~j 4~j~jAE _Done exploring.~jo  What are your orders?t - Shout! Anything else - Cancel.~j9G{.~j+5.1 (1~j@~jf. _You shout for attention!~jur o  What are your orders?t - Shout! Anything else - Cancel.~j D 2Y~j~J 9 .~jJ Y   ice beast ######..#...#..##.†...#####...###You shout for attention!~jeK &6~j===---~j8%7.0 (0.9 ~j]A~jC ~jACk_You shoot an arrow. The arrow closely misses the ice beast.~jH )))~j[j You shoot an arrow.  The arrow pierces through the ice beast!~j@U.Y~jG'~jUHF---8 (0.8 ~jM~jO ~jOS_The ice beast is heavily wounded.~jw )))You shoot an arrow.  ~jx;The arrow pierces through the ice beast but does no damage.~j־  '.YThe ice beast is heavily wounded.8.7 (0.9  _You block the ice beast's attack.~jY M. _You block the ice beast's attack.  You shoot an arrow.  ~jpZ nThe arrow pierces through the ice beast!!  You kill the ice beast!~jj )~j!k ))~jlk 0~j! '..79.6 _Okawaru accepts your kill.~j@ ~j@ ~jE ~jG H _No target in view!~jA~jUB~j6 ~j77 ~j:9 ~js: ~j: ~j; ~jK= ~j?> ~j> ~j=? ~j;A ~jB ,~jC ~jQE ~j|F ~jF ~jG ~jI ~jK ~jMK ~jL ~j N ~j?O ~jO ~jP ~jR ~jU ~jdU ~jW ~j1Z ~j] ~jY] ~j_ ~jb ~j}e ~je ~jl ~j

~j} ~j( ~j ~j3 ~js ~jT ~j ~j ~j ~j! ~j ~j ~j ~j ~jV ~j ~j ~j ~j ~j` ~j ~j ~j ~je ~j ~j ~j3 ~j ~j ~j ~jM ~j* ~jk ~j ~j ~j6 ~jv ~j ~j ~j ~j" ~j ~j ~jw ~j ~j2 ~j ~j ,~j ~j1 Z  There is a stone staircase leading down here.~j ~j] ~j % _~jd ~j&2~j*"~j"~jX$~j%# _You climb downwards.~j*2P  There is a stone staircase leading up here.~jn4~j4 _~j;~jt>~j@~j@~jB~jDDZ  There is a stone staircase leading down here.~j F~jG~jH% _~j"J~j &3~j~j^~j~jRg _There is a stone staircase leading down here. _You climb downwards.up _~jxThere is a stone staircase leading down here. _You climb downwards.  up, spattered with blood here.~j %  ~j(!4Items here: )) [ ÷.~j&A  You enter the shallow water.~jW'?Water ~j+~j6N _Moving in this stuff is going to be slow.~j":~j`:(~j<>~j?Z  There is a stone staircase leading down here.~jC~jG~jH% _~jL~j@p&4~j q~jq,~js# _You climb downwards.~jI|P  There is a stone staircase leading up here.~j}~j} _~j}~j~j,~jU~jH~j,~jn~j9~j؆~j ~jg~j,~j?~j̊~j-~jB~j&~jȏ,~jH~j ~j~j&,~j~j~jK~jȕ~j~j~j~jG~j~j?~j,~j~j,~j~j~j#~jZ~j~jK~jˡ~j,~j~j~jR~jä~j~j~jڦ~jF~j~j~j5~jͩ~jƪ~jw~jث~j<~jy~jI~j~j+~j~j~j~j~j7~j,~jW~j8~j1,~j~j3~j,~j#~js~j~j~j#~j~j~j(~j~j~j~j@~j>~j~j,~jP~j~~jV~j~jw~j~j<,~j~jC$  Things that are here:~j  a +0 plate armour; a +2 great sword; a human skeleton~j ~jH  _~j ~jc~jd~j~jT~j![  Items here: )) [ ÷÷.~j!~j" _~j$~j&~j )~jJ)~j+~j+.~j0,~j3~jI5~j6~j&7~j8~j:~jC<,~j=~j?~jNA~jA~jC~jI~jJ~j.############  ####...#..........#  #......#..........#  #....@.'..........# ---479.2 (169.6) #......#..........#  #...####..........#  #...# #..........#  +...# ####'####### ##### #.))..# ~jo##..)..## #.).....# ##.......##~j,p9---~j}s~j{uj _There is a gate leading back out of this place here.~j.s~js~jt~jw~j{~j]}`69 _~jx~~jx~jB8~j~jȃ~j~j9B7~j~j~j~jՋB6~jT~j'~j~jB5~js~j7 _You open the door.~j~jB4~j~j1@  There is an open door here.~j֝~j-I3 _~js~j~j ~j^,2~j~j~jϫ~j ~jB1~j~j.#####...#........ ## #......#.......~jķ.# ...# #....∩.'..........#... #......#.......#....#. #...####.......~j..#....###...# #...........#....'...# ####'####....#..##### #.))..#~j5|###...@## ##..)..# ###.[..# #.)..... ###..# ##....... ~jn#+# #........ #........ #### ##'###### ...# #.~j...#.# ...# #....#.# ...# #..~j۸#..'.#~j  . ## #....#....#∩.'~j..#... #......##....#. #...###..#....###...# ..#....'...# ####'### #....#..##### #.))..~j!###....### ##..) ###.@..#.).....~jS #####.. #+.~jpC .[.#~jN######.## ~j288.2 (9.0)~jyJ i9.2 (10.0)0~j4O ~jW  ~j5W x_You see here a +2 cloak of corrosion resistance.~j٦ ~jg ~jԨ ~j^ ~j ~jѱ J59 _~j ~jN ~j ~j B8~j ~j '~j ~j7 B7~jx ~j .#....# #....∩.'..~j ...#... #......#..#....#. #...####..~j0 ..#....###...# #....~jM >.'...# ####'######~jh s.##### #.))..# ##~j ## ##..)..## [..# #.).....# # ##.......##92.2 (3~j &.0)# #...~j 8#... #..~j, J# ##..... ##'######## ~jT .# ......# #....#.## #.#....# #....#.# # ~j c.......# #....'.# # ~j t.∩ ##...# ######.#### .# ~j P#.÷...[.... ~j 1_You open the door.~jI  ~ji J_Found Ynkui's Antique Armour Shop.~j~j~j~j(~jG~jw_6 _~j%  ~jThere is an open door here.~j`~jI5 _~j~jW~j~j^B4~jZ~j~jj ~j B3~j ~j ~j'~jB2~jr~j~j~jFB1~ji~j]~j ~j.B0~j~j~j%[Welcome to Ynkui's Antique Armour Shop! What would you like to do?  a -  145 gold a dyed leather armour  b -  203 gold a shiny orb  c -  217 gold a pair of glowing glovesd -  522 gold a plate armour  e -  609 gold a runed plate armour  f -  203 gold a glowing ring mail~j%^g -  116 gold a ring mail  h -  116 gold a ring mail  i -  113 gold a glowing robej - 1087 gold steam dragon scales You have 534 gold pieces. ~j8&*[Esc] exit[!] buy|examine items[a-j] mark item for purchase [/] sort (type)[A-J] put item on shopping list~j;  a -  145 gold a dyed leather armour  c +  217 gold a pair of glowing gloves~j d -  After the purchase, you will have 317 gold pieces.[Enter] buy marked items~j)6Y Purchase items for 217 gold? (y/N)~jLm  c -  522 gold a plate armour  d -  609 gold a runed plate armour  e -  203glowing ring mail  f -  116 gold a ring mail ~jL h -  113 gold a glowing robe  i - 1087 gold steam dragon scales iI~j_ ~j-` ~jl ~jU ###.[..# #.)... gmalak the Hoplite~j ###..# ##..... Formicid of Okawaru ******##########'### #...... Health: 159/159 ========================~j 4#............# #...... Magic: 29/29 ======================== ~j, ###### #............# ##'#### AC: 28Str: 15 .....# #.....#......# #....#. EV: 25Int: 17 .....# #...#.#.#....# #....#. SH: 33~jR 7Dex: 28 #....# #............# #....'. XL: 20 Next: 77% Place: Vaults:1 ~j U'..[.# #..##.@.##...# ######. Noise: ---------  Time: 32499.2 (7.0) #....##.........## #.÷...[ g) +8 storm bow {elec, penet} ~j ###[### ###.#.#..## ##÷#### Cast: Jinxbite #..)..#~jG #.#...## #...... Gem (3250) #.....######## #..[... #'#######......  .......#~jq a#......  ....[..#######'##~j s  .......##.......#  ~j _There is an open door here. _You see here a +2 cloak of corrosion resistance. _You open the door. ~j _Found Ynkui's Antique Armour Shop. _There is an open door here.  There is an entrance to Ynkui's Antique Armour Shop here.~j cYou see here a +2 cloak of corrosion resistance.open the door. _Found Ynkui's Antique Armour Shop. _There is an open door here.  entrance to Ynkui's Antique Armour Shop here.  w - a +0 pair of gloves of strength~jW ~jt l _Thank you for shopping at Ynkui's Antique Armour Shop!~j~j$Gear: 24/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  g - the +8 storm bow (weapon) {elec, penet}  a - the +7 longbow of the Realm of Zot {chaos, rC+++} Missiles (go to first with ()~jh - 26 poisoned darts  p - a curare-tipped dart Armour (go to first with [)  b - a +2 pair of gloves of dexterity (worn)  e - a +0 pair of boots (worn)  k - the +8 tower shield of Perfidy (worn) {Will+ rCorr Slay+2}  o - a +0 pair of gloves of dexterity (worn)  u - the +7 swamp dragon scales of the Last Howling Gods (worn) {rPois rC+ Int+3 v - a scarf of harm (worn)  j - the +4 skin of Zhor {*Englaciate rC+++ SInv}  n - the +6 tower shield "Kont" {rElec Will++ Int-5 Stlth+}  w - a +0 pair of gloves of strength ~jJewellery (go to first with "=)  d - a +4 ring of protection (worn)  l - a +5 ring of evasion (worn)  t - the amulet "Akkut" (worn) {Chemistry Will+ Regen+}~j87c - a +6 ring of intelligence  f - a +4 ring of protection [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]~jg Ew - a +0 pair of gloves of strength. ~j lA pair of gloves. They are worn on the hands, and cover all but the largest claws. ~j \Base armour rating: 1 'Of strength': It increases your strength (Str +3). ~jq :It can be maximally enchanted to +2. ~j dIf you switch to wearing this armour: Your AC would increase by 1.6 (28.8 -> 30.4). ~j( ~Your EV would increase by 0.5 (25.2 -> 25.7). Your spell failure would improve by up to 2% (press '!' for details). ~j} Your attack delay would decrease by 0.0 (0.9 -> 0.9). You bought it in a shop on level 1 of the Vaults. ~j Stash search prefixes: {inventory} {ego} {branded} {Str+3} {gloves armour} {gloves armor} {auxiliary armor} {auxiliary armour} ~j$ Menu/colouring prefixes: identified ego armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.~jTGear: 24/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with )) ~j g - the +8 storm bow (weapon) {elec, penet}  a - the +7 longbow of the Realm of Zot {chaos, rC+++} Missiles (go to first with () ~j h - 26 poisoned darts  p - a curare-tipped dart Armour (go to first with [) ~j b - a +2 pair of gloves of dexterity (worn)  e - a +0 pair of boots (worn) ~jY k - the +8 tower shield of Perfidy (worn) {Will+ rCorr Slay+2} ~j] o - a +0 pair of gloves of dexterity (worn)  u - the +7 swamp dragon scales of the Last Howling Gods (worn) {rPois rC+ Int+3~j| v - a scarf of harm (worn)  j - the +4 skin of Zhor {*Englaciate rC+++ SInv} ~j n - the +6 tower shield "Kont" {rElec Will++ Int-5 Stlth+}  w - a +0 pair of gloves of strength ~jJewellery (go to first with "=)  d - a +4 ring of protection (worn) ~j l - a +5 ring of evasion (worn)  t - the amulet "Akkut" (worn) {Chemistry Will+ Regen+} ~j> c - a +6 ring of intelligence  ~j !f - a +4 ring of protection ~j)[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]~j5~j9~j>###.[..# #.)... gmalak the Hoplite~j>###..# ##..... Formicid of Okawaru ******##########'### #...... Health: 159/159 ========================~j>?z#............# #...... Magic: 29/29 ======================== ###### #............# ##'#### AC: 28Str: 15 ~j{?.....# #.....#......# #....#. EV: 25Int: 17 .....# #...#.#.#....# #....#. SH: 33~j?Dex: 28 #....# #............# #....'. XL: 20 Next: 77% Place: Vaults:1 '..[.# #..##.@.##...# ######. Noise: ---------  Time: 32499.2 (0.0) #....##.........## #.÷...[ g) +8 storm bow {elec, penet} ~j@G###[### ###.#.#..## ##÷#### Cast: Jinxbite #..)..##.#...## #...... Gem (3250) #.....######## #..[... #'#######......  .......##......  ....[..#######'##  ~j+A.......##.......#  _You open the door. _Found Ynkui's Antique Armour Shop. _There is an open door here.  There is an entrance to Ynkui's Antique Armour Shop here.  w - a +0 pair of gloves of strength _Thank you for shopping at Ynkui's Antique Armour Shop!~j7E~jE~jI~jK~j ###....### ##..)###.[..# #.) ~j =###..# ##~j2  ##########'### # ~j #............# #..... ~j ####### #............# ##'###~j' .# #.....#......# #....# ~jG f......# #...#.#.#....# #....# ~j ##....# #....@.......# #....' ~j .'..[.# #..##.∩.##...# ###### ~j .#....# # #.........## #.÷... ~j .###[### ###.#.#..## ##÷### ~j\  #..)..# #.#...## #..  #.....~j {####### #..[ ##'######~j 6 #....#~j  #.....[..# ######'~j ~j o500.2 (149 _~j? ~j ~j~j"/Gear: 24/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  g - the +8 storm bow (weapon) {elec, penet} ~jF" a - the +7 longbow of the Realm of Zot {chaos, rC+++} Missiles (go to first with ()h - 26 poisoned darts  p - a curare-tipped dart ~jl"Armour (go to first with [)  b - a +2 pair of gloves of dexterity (worn) ~j" e - a +0 pair of boots (worn)  k - the +8 tower shield of Perfidy (worn) {Will+ rCorr Slay+2}  o - a +0 pair of gloves of dexterity (worn)  u - the +7 swamp dragon scales of the Last Howling Gods (worn) {rPois rC+ Int+3 v - a scarf of harm (worn) ~j" j - the +4 skin of Zhor {*Englaciate rC+++ SInv}  n - the +6 tower shield "Kont" {rElec Will++ Int-5 Stlth+} ~j# w - a +0 pair of gloves of strength Jewellery (go to first with "=)  d - a +4 ring of protection (worn)  l - a +5 ring of evasion (worn)  t - the amulet "Akkut" (worn) {Chemistry Will+ Regen+}c - a +6 ring of intelligence  f - a +4 ring of protection ~jc#[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]~j" ~j ,i - an amulet of dissipation. ~jM TAn amulet which causes magic contamination and negative status effects upon the ~j 4wearer to expire twice as quickly with time. ~j ~j 9You took it off a centaur on level 7 of the Dungeon. ~j ~j. ?Stash search prefixes: {inventory} {Dissipate} {jewellery} ~jR 3Menu/colouring prefixes: identified jewellery ~jv ~j N(p)ut on, (d)rop, (=)adjust, or (i)nscribe.~jq Gear: 24/52 gear slots (Left/Right/Tab to switch category)  g - the +8 storm bow (weapon) {elec, penet} ~jBr  a - the +7 longbow of the Realm of Zot {chaos, rC+++} Missiles (go to first with ()  ~jr ;h - 26 poisoned darts  p - a curare-tipped dart ~jr `Armour (go to first with [) ~j] page down [PgUp|<] page up [Esc] exit[16%]~jeLw - a +0 pair of gloves of strength. ~jeA pair of gloves. They are worn on the hands, and cover all but the largest claws. ~j$Base armour rating: 1 ~j m'Of strength': It increases your strength (Str +3). It can be maximally enchanted to +2. ~j86If you switch to wearing this armour: ~jg3Your AC would increase by 1.6 (28.8 -> 30.4). ~jYour EV would increase by 0.5 (25.2 -> 25.7). Your spell failure would improve by up to 2% (press '!' for details). Your attack delay would decrease by 0.0 (0.9 -> 0.9). ~jYou bought it in a shop on level 1 of the Vaults. Stash search prefixes: {inventory} {ego} {branded} {Str+3} {gloves armour} {gloves armor} {auxiliary armor} {auxiliary armour} ~jثMenu/colouring prefixes: identified ego armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.~jg Gear: 24/52 gear slots (Left/Right/Tab to switch category)  g - the +8 storm bow (weapon) {elec, penet}  a - the +7 longbow of the Realm of Zot {chaos, rC+++} ~jg Missiles (go to first with ()h - 26 poisoned darts  p - a curare-tipped dart ~jg `Armour (go to first with [) ~jh ^ b - a +2 pair of gloves of dexterity (worn) ~j3h 8 e - a +0 pair of boots (worn) ~jgh w k - the +8 tower shield of Perfidy (worn) {Will+ rCorr Slay+2}  o - a +0 pair of gloves of dexterity (worn) ~jh u - the +7 swamp dragon scales of the Last Howling Gods (worn) {rPois rC+ Int+3 v - a scarf of harm (worn) ~ji  j - the +4 skin of Zhor {*Englaciate rC+++ SInv}  n - the +6 tower shield "Kont" {rElec Will++ Int-5 Stlth+}  w - a +0 pair of gloves of strength ~jPi Jewellery (go to first with "=)  d - a +4 ring of protection (worn) ~ji : l - a +5 ring of evasion (worn) ~ji } t - the amulet "Akkut" (worn) {Chemistry Will+ Regen+}  c - a +6 ring of intelligence ~ji H f - a +4 ring of protection  i - an amulet of dissipation ~juj [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[16%]~jw - a +0 pair of gloves of strength. A pair of gloves. They are worn on the hands, and cover all but the largest ~j8yclaws. Base armour rating: 1 'Of strength': It increases your strength (Str +3). ~j]It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would increase by 1.6 (28.8 -> 30.4). ~jYour EV would increase by 0.5 (25.2 -> 25.7). Your spell failure would improve by up to 2% (press '!' for details). Your attack delay would decrease by 0.0 (0.9 -> 0.9). ~j?You bought it in a shop on level 1 of the Vaults. ~jƿStash search prefixes: {inventory} {ego} {branded} {Str+3} {gloves armour} {gloves armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified ego armour ~jL(w)ear, (d)rop, (=)adjust, or (i)nscribe.~jGear: 24/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  g - the +8 storm bow (weapon) {elec, penet}  a - the +7 longbow of the Realm of Zot {chaos, rC+++} Missiles (go to first with ()  h - 26 poisoned darts  p - a curare-tipped dart Armour (go to first with [)  b - a +2 pair of gloves of dexterity (worn) ~jV e - a +0 pair of boots (worn)  k - the +8 tower shield of Perfidy (worn) {Will+ rCorr Slay+2}  o - a +0 pair of gloves of dexterity (worn)  u - the +7 swamp dragon scales of the Last Howling Gods (worn) {rPois rC+ Int+3 v - a scarf of harm (worn)  j - the +4 skin of Zhor {*Englaciate rC+++ SInv}  n - the +6 tower shield "Kont" {rElec Will++ Int-5 Stlth+}  w - a +0 pair of gloves of strength ~jJewellery (go to first with "=)  d - a +4 ring of protection (worn)  l - a +5 ring of evasion (worn)  t - the amulet "Akkut" (worn) {Chemistry Will+ Regen+}  c - a +6 ring of intelligence  f - a +4 ring of protection ~j[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]~j~j~jEh###....### ##..) gmalak the Hoplite###.[..# #.).. Formicid of Okawaru ******###..# ##.... Health: 159/159 ========================##########'### #..... Magic: 29/29 ========================~j'#............# #..... AC: 28Str: 15 ####### #............# ##'### EV: 25Int: 17 ~j>......# #.....#......# #....# SH: 33Dex: 28 ~j, /......# #...#.#.#....# #....# XL: 20 Next: 77% Place: Vaults:1 ##....# #....@.......# #....' Noise: ---------  Time: 32500.2 (0.0) ~j .'..[.# #..##.∩.##...# ###### g) +8 storm bow {elec, penet} ~j  .#....# # #.........## #.÷... Cast: Jinxbite .###[### ###.#.#..## ##÷### Gem (3249) ~jL!#..)..##.#...## #.....#.....######## #..[..  ##'#######.....  ........##.....  .....[..#~j!######'#  _You open the door. _Found Ynkui's Antique Armour Shop. ~j!_There is an open door here.  There is an entrance to Ynkui's Antique Armour Shop here.  w - a +0 pair of gloves of strength _Thank you for shopping at Ynkui's Antique Armour Shop!~j'3~j,~j.~j~j~j~j~j1X8~j~j7~ja~jB7~j[~j~j~j.B6~j~j~j~jB5~j~j~j~jB4~j~j(~jz~jB3~j~jZ~j0~jB2~j~j ~jz~jB1~j~j$jFound Ynkui's Antique Armour Shop. _There is an open door here. ~jJ= entrance to Ynkui's Antique Armour Shop here.  ~jlw - a +0 pair of gloves of strength _Thank you for shopping at Ynkui's Antique Armour Shop!  There is an open door here.~j~jI0 _~j~j~j~jC39~js ~j#u  You see here a +2 cloak of corrosion resistance.~j'~jp(I8 _~j)~j+~j0~ju0B7~j1~j3~j8~j8B6~j:~jG<~jw@~j@B5~jqB~jE~jH~jZIB4~jJ~jvL~jP~jQB3~jyR~jT~jY~jQYB2~j-[~j]~ja~jbB1~jc~je~jBj~jj,0~jj~jXl~jn~js~jRt~j{t;29~jYv~jCx~j|~j|B8~jo~~j~j"~j~B7~j~j ######## ..## #...#~jz ....### #.>.# ##....### ####... #..#....### #.. ~j#....#....####....∩.' #.@..#....##......# ~j#.|#....#..##... #....#....###...# #~j ###....#....'...#  ~jE###....#..##### ~jy###....### # ###.[..# #~j ###..# ## ~j۔n##########'### #.~jN#######~j ..## #... ....### #.>. ##....### ####...~jE #..#....### #...... #....#....####....∩. ##....#....##......#....#..##...##~jv #....#....###...#  ###....#....'...#  ###....#..##### ~j ###....### ###.[..#  ###..#~jԙB##########'### ~jn #............# #~j`$22.2 (2~jŠ 2.0)~jWf3.2 (236~j ~j: ~jk_You see here a staff of necromancy.~jl~j~j~j~jI~j_5 _~jl~j~jB4~j~jԼ~j~jJB3~jq~j~j$~j}B2~jp~j'~j~j3B1~j\~j~jG~jB0~jr~j'~j19 _You open the door.8  There is an open door here.7 _65~jf~jB4~j~j~j ~jx~j:3~jL ~j ~jv ~j B2~jr~j~jx~jB1~j~j~j"~jB0~j\~j"~j%~j&C09~j&~j)~j9-~j-B8~j^.~j1~j5~j}5B7~j6~j9~j=~j}=B6~jz>~jA~jD~jCEB5~jAF~jII~jMn4~jQ@  There is an open door here.~jV~jVI3 _~j-X~jZ~j_~j_B2~j`~jc~jg~jYhB1~jti~jl~j3p~jpB0~jq~jt~jx~jxD199~jUz~j}~j~j B8~j~j~j~j/B7~jc~j|~jf~jӘB6~j~jӝ~jJX5~j~j~j~jB4~jЭ~jڰ~jȴ~j?B3~jٶ~j~jͽ~jcB2~j~ji~j~jUB1~j~jh~j~jTB0~j~j~j~jMC89~j~jd@  There is an open door here.~j6~jI8 _~jW~jG~j~jrB7~j~j(~j~jfB6~j~j~jd~jB5~j~j~jE~jB4~ja ~j Y  There is a gate leading back out of this place here.~j&~jI3 _~je~jF~j~jB2~jq~j@  There is an open door here.~j$~jT%I1 _~j'~j-~j2~jQ3B0~j5~j78~j=~j=C79~jv?~j$C~j@H~jwHB8~jJ~jN@  There is an open door here.~j T~jTI7 _~jV~jX$  Things that are here:~j[d  a +0 orcbow; a centaur skeleton~ja~jbI6 _~jd~j~g~jl~j/mB5~jZo~jq~jw~jzwB4~jqy~jF|~j~jB3~jL~j~jΌ~jB2~j~jo~j~j]B1~j~j\@  There is an open door here.~j~j.I0 _~jY~jc~j~jXC69~j~j*~jκ~j1B8~j~j@  There is an open door here.~jp~j#I7 _~j~j~j~jB6~j~ji~jT  You sense a monster nearby.~j?~j##'### #.........# .....# #.........#~j"  .....# ##'########  ~jR6.....# #....#.#   #....# #....#.#~j .....# #....'.# #  ~j##...# ######.####.# {  ~jM....## #.÷...[.....###  #..## ##÷#####@.....#  ~j..## #......#......#  ### #..[...##+###.#  ~jK#......# #  #......# ######'###~jx #.......#  #.......#~j? #.......#~j* ~jR-84.2 (61~jJI5 _~j~j~~jr 3~js ~jv ~j{ j  You sense a monster nearby.~j2 ..# ##.......##  #'### #...#  # #.........#  # ##'######## ....# #....#.#  # #....#.#  ....# #....'.# #  #...# ######.####.# {{ .#.÷...[..@..###  ##÷#####......#  .#......#......#  ## #..[...##+###.#  #......# #  #......#  ######'## #.#  #.#  ~j] 15.2 (1.0)~j I4 _~j ~j ~j~j~j!~j$ ~j$:_No target in view!~j% ~jS' ~j+- ~jV< ~jB ~jD I3 _~jAE ~jtG ~jK ~j@L B2~jM ~jE\ ~j'p ~jq ,1~jHq ~jv ~jm ~jt ~j ,0~j ~jF ~j ~j ~j C59~j ~j{ ~j ~j ~j8 :8~jy ~jz ~j ~j B7~j ~jB '~j% ~j' B6~j- ~ja7 7 _You open the door.~jL ~jM B5~jR ~jW ~j ~j B4~j ~j  ~jx : There is an open door here.~j# ~j I3 _~j ~j} ~j ~jִ B2~j ~j ~j ~jN B1~js ~j ~jw ~j B0~j ~j ~jX ~j C49~j` ~j ~j ~ja B8~j ~j7 '~jA  You open the door.  You encounter an ironbound beastmaster and 3 lindwurms.~j #### #.))..#  # ##..)..##  # #.).....#  # ##.......## ~j  ### #.........# # #.........# # ##'########## #####  ..# #....#.# #.#....k#  # #....#.# +@'...k.#   #....'.# #.#.....#  .~je .# ######.####.# kp..#  .## #.÷...[.....####+##  ## ##÷#####......#  # #......#......# p   ironbound beastmaster (polearm, asleep)..[...##'###.# ~j kkk 3 lindwurms (fast, asleep)#....#.# #....#.# ~j 16016.0)~j m2.2 (177 _~j7 ~j ~j{+ y #.))..# # ##..)..## # #.) # ~j+ 6    ~j+   ~j*, ### #####  ~j, #.#....k#   +@'...k.#  ~j, #.#.....#  ~j, D#.# kp..# ~j- ! #.÷...[.....####+## ~jB- ##÷~jg- ....# # ~j- .....#  ~j- +#..[...##'###.#  ~j(. H....#.#   ~j #.))..# ##..)..##  #.)        ### #####   #.#....k#   +@'...k.#   #.#.....#  #.# kp..#  #.÷...[.....####+##  ##÷~jTs....#  .....#  #..[...##'###.#  ....#.#   ~j~jE~jL~jd _There are monsters nearby!~j9))))p)k 2 asleep)You encounter an ironbound beastmaster and 3 lindwurms. _There are monsters nearby!  You shoot an arrow.  The arrow pierces through the lindwurm!!  The lindwurm is severely wounded~j+:U.  The arrow pierces through the ironbound beastmaster.~j)& ~jcgk.  The ironbound beastmaster is lightly wounded.~j3k.~j, '~j.~jXkpkk~jN,1 wandering, fast, 1 ca…)~ju)The lindwurm roars!~j7 **~j.@*The lindwurm breathes flames at you.~jY~j}/p.@'.====3.1 (0.9) _The blast of flame misses you.~jz .You shoot an arrow.  The arrow pierces through the lindwurm!!  You kill the lindwurm!~j )))) 2 lindwurms (1 wandering, fast)~j Q.k~jv 3k.~jh O.k~j 3p.~jD Ckp~j> ~j '~j ....~jڪ ===-4.06~j ~j9 P _Okawaru accepts your kill.~j b.  The arrow pierces through the lindwurm!!  The lindwurm is severely wounded.The arrow barely misses the ironbound beastmaster.Lightning courses through the lindwurm!!  You kill the lindwurm!~jD ))))))   lindwurm (fast)~ji & ~ji e'kp†..~jj o, catching breath)Okawaru accepts your kill.~jZ} **The lindwurm breathes flames at you.~j L.p~j3@'~jO44---8====95~j~j2 _The blast of flame hits you!~jM .You shoot an arrow.  The arrow pierces through the lindwurm!!  You kill the lindwurm!~jB))))))~j>& ~j?g'.....  Okawaru accepts your kill.~jE75---~jE9~jEE===-5.7 (0.8~jF:4~jM~j QC _You block the ironbound beastmaster's attack.~je )))))You shoot an arrow.  The arrow pierces through the ironbound beastmaster but does no damage.~j]DT'p...~jE6=-6.53~jN~jQC _The ironbound beastmaster is lightly wounded.~j7 )~jx#)))) ~jɷeYou shoot an arrow.  The arrow pierces through the ironbound beastmaster!!~jA 'p...  The ironbound beastmaster is moderately wounded.~jB7=7.32~j!H~jkJC _You block the ironbound beastmaster's attack.~j< > )))~j m))You shoot an arrow.  The arrow pierces through the ironbound beastmaster!~j"C 'p...  The ironbound beastmaster is heavily wounded.~jC o88.2 (0.91~j4H ~jhJ C _You block the ironbound beastmaster's attack.~j] ))))) You shoot an arrow.  The arrow pierces through the ironbound beastmaster!!~j* f 'p...  ~j9+ SThe ironbound beastmaster is almost dead.~j+ 499.0 (0.8~j/1 ~j3 C _You block the ironbound beastmaster's attack.~jz^F )))))~j^)You shoot an arrow.~jsf 'p...  ~jKThe arrow misses the ironbound beastmaster.~jb9 `~jThe ironbound beastmaster hurls a bolas at you.The whirling bolas hits you but does no damage.~jr&'~j~r4509 (0.9~jrT-Move Gem (3140) ~jYy~j{H _The bolas wraps around you and binds you in place!~jj .You shoot an arrow.  ~jThe arrow pierces through the ironbound beastmaster!!  You kill the ironbound beastmaster!~j>)))))~j0)~jRZ')...~jOu18010.839~j$~j' ~j'J_Okawaru accepts your kill.~jjT~jT~jnY~j|[ ~j[:_No target in view!~jHh ~jh ~jj ~jq ~jKt w3=8 _~j'u ~jy ~j#z @4=~jSz 07~j{ ~jh ~j `56~j ~j ~j `65~j3 ~jЏ ~jU `84~j ~js ~j Z9=3~j ~j ~jJ 1 _HP restored.~j֟ OGem (3132) ~j ~j{ j _You are able to move again.~j ~j B1~j ~j @  There is an open door here.~j ~j I0 _~j2 ~j '~jB ~j U=29~jK ~j 7 _You open the door.~jm ~j B8~j ~j] @  There is an open door here.~jv ~j I7 _~j ~j $  Things that are here:~j %  ~j Na +0 trident; a +0 animal skin; a human corpse~j ~j I6 _~j ~j ~jc ~j B5~j ~j ~j ~j ~j :4~jC ~jU '~j ~j ,3~j ~j ~j2 7 _You open the door.~j& ~j B2~j ~j; @  There is an open door here.~j ~j I1 _~je ~jx ~j$ ~j % B0~jw& ~j* ~j,. ~jz. C19~j3 ~j8 ~j= ~jg> B8~j @ ~jD %  ~jD There is an open door here.~jI ~jI I7 _~jJ ~jN ~jR ~jS B6~jT ~jjX ~jX\ ~j\ B5~j^ ~jb ~jf ~jf :4~jh ~jl ~jq X3~js ~jv ~j{ X2~j} ~j ~jՅ ~j- B1~j ~jz  ~j;  Things that are here:~j u  a +0 animal skin; a +0 trident; a human skeleton~jƓ ~jm I0 _~j ~j ~jǜ ~j C09~jW ~j, ~j ~jF B8~j| ~j ~j٬ ~j6 B7~j ~j{ @  There is an open door, spattered with blood here.~jt h  You see here a deep troll skeleton.~j ~j I6 _~jb ~jS ~js ~j B5~j ~j ~j ~j B4~j ~j ~jo ~j B3~j ~j ~j ~j B2~j\ ~j @  There is an open door here.~j ~j- I1 _~j ~jy ~j ~j B0~jC ~j ~j ~j D099~j ~j/ ~j ~j B8~j ~j ~j ~jW B7~j ~j" ~j% ~j% B6~j_& ~jk( ~j* ~jp+ B5~j, ~j&. ~j1 ~j~1 B4~j1 ~j3 ~j6 ~j7 B3~j7 ~j9 ~j< ~j= X2~j=@ @  There is an open door here.~jC ~jC I1 _~jD ~jJ ~jYN ~jN B0~j{O ~j Q ~jVT ~jT C89~j?U ~jW ~jY X8~j~Z ~j\ ~j^ X7~j_ ~jd 6~jef ~ji ~jj B5~j[k ~jl ~jlo X4~jBp ~jq ~jt X3~ju ~jVw ~j]z ~jz B2~j{ ~j} @  There is an open door here.~j ~j I1 _~jÁ ~j ~jo ~j B0~j ~j ~j ~jي C79~j ~j ~jt ~j ,8~jُ ~jI ~jd ~j ~j B7~jn ~j ~jM ~j B6~j ~j< ~j ~j B5~j ~j ~jB ~ju B4~j' ~j{ ~j" ~j B3~j$ ~j @  There is an open door here.~j- ~jͫ I2 _~jq ~j ~jT ~j B1~jT ~jʸ @  There is an open door here.~j ~j» I0 _~jc ~j ~j ~j C69~j} ~j ~j ~j B8~j ~j ~j ~j B7~j ~j ~j ~j B6~j ~j$ ~j6 ~j B5~jG ~jH ~j ~j B4~j ~j ~j X3~jU ~jx ~jA ~j B2~j ~j ~j X1~j ~j ~jI ~j B0~j ~j ~jE ~j C59~j} ~j& JThere is an open door here.  ~j+ ~j+ I8 _~j- ~j}0 ~j!4 ~j5 B7~j7 ~j5; ~jA ~jB B6~jpE ~jK ~jP ~jQ B5~jjS ~jV ~jb[ ~j[ ~j[ :4~j] ~jk` ~jld ~jd B3~jf ~jj ~jn ~j,o B2~jq ~jUu ~j~ ~j B1~j ~jA ~j X0~jɊ ~j^ ~j ~j C49~jP ~j ~jq ~j :8~j ~j ~j֭ ~jk B7~j/ ~jl ~jU ~j B6~j< ~j2 ~j 54~jz ~j ~j B3~j ~j ~j ~jn B2~j ~j( ~j X1~j ~j A  , spattered with blood here.~j ~j5 I0 _~j ~j]# ~j ( ~j[( C39~j+ ~j/ ~jh4 ~j4 B8~j; ~j{? ~jdD ~jD B7~jG ~jgO ~jFV X6~jZ ~jM] ~je ~jf B5~jj ~jm ~jp ~j.q B4~jr ~j.u ~jYy ~jy B3~j{ ~j} ~j5 ~jw B2~j| ~j ~j ~jA B1~j, ~j ~jF  You open the door.  You encounter 2 lindwurms.~j0  ######'####### #.#. ~j #.....[##.## ### ##... #..###.....### ##.# #.#.# # ###.....###..# ##.... ~j’ _##.##......# #.#.#. ######'##'#####..... ##### #..........#.#..#. ~j -∩.....#.........[')))... ......'@.........##.#.#.--- ~j# ......#..........#...... ..... #..........#.#..#. ~jS k... #..........##..... .k. #..........##.#.#. ~j ## #..........###.... kk 2 lindwurms (asleep) #..........# #.#.# ~j b#..........# ##... ~j ]############ #.#.~j d718.8 (108.0)k.~j 9k.~jf dkk1 wandering)~j ==-990~jq ~j_ " _The lindwurm roars!~jJ Q _Found Vyba's Book Emporium.~jv )))))))You shoot an arrow. The arrow pierces through the lindwurm!~j;k.~jSJk.~j 5.'...~j u=20.7 (0.9)29~j! ~jO ` _The lindwurm is heavily wounded.~j H)))))))~j8u .'k....kkYou shoot an arrow. The arrow barely misses the lindwurm.~j2vb1.68~jU|~j~) _The lindwurm roars!~jK )))))))You shoot an arrow.  The arrow pierces through the lindwurm but does no damage.~j ;k.~jw/k~j~j&.'~j3...~j"(2.5~jQ:7~j~j ~j~j,R_The lindwurm is heavily wounded.~jj j)))))))  You shoot an arrow.  The arrow pierces through the lindwurm but does no damage. _The lindwurm is heavily wounded.The arrow barely misses the lindwurm..  Lightning courses through the lindwurm!!~jsk.k.~j3Y.'...~j˨b3.46~j~ja _The lindwurm is severely wounded.~jP|.  Lightning cours!! _The lindwurm is severely wounded.The arrow pierces through the lindwurm.  The lindwurm is heavily wounded.  The arrow pierc!  You kill the lindwurm!~j)))))))   lindwurm~j`?.k~j$hX.....k'~jn 14.35 _Okawaru accepts your kill.~js~jvj _Your Ice Magic skill increases to level 1!~j@ )))))))~j5j You shoot an arrow.  The arrow pierces through the lindwurm!!~j ~jTc.....k'~jh(catching breath)The lindwurm is almost dead.~j^# *****The lindwurm breathes flames at you.~ji'@...~j35----5.24~j0~jI3 _The blast of flame hits you!!~j?~j.The lindwurm breathes flames at you. _The blast of flame hits you!!  You shoot an arrow.  The arrow pierces through t~jKQhe lindwurm!!  You kill the lindwurm!~j>6)))))))~j(~jX Y.....†'~j^ `6----26.1~ja ~juh f _Okawaru accepts your kill.~ji ~j m ~jn H _No target in view!~j5~jn6~j8~j?~jDBg73 _~j D~jEM~jMJ82~jQN~jGP~j4Z~jZ`91~jE]~je~je741=~j f:0~jPh~jRl~jlq2=19~jm~jr~js`38~jt~jw~jLx`57~jy~j~~jr~p6=6~ja~j'~jzp7=5~j~j7~j`84~j~j~ja503~j4~jG~j`12~jϖ~jA~j`21~j~j~jsZ3=0~j~j~j<~j@5=~j109~j~j4~j&6~j:8~j~j~j`77~j)~jǶ~j:`86~j^~jĻ~j69=~jI:5~jl~j~j(~jB4~j~j3@  There is an open door here.~j4~jI3 _~j~jX~j~j/B2~jA~j~j~jT=1~j~j~j ~jE,0~jw~j~j~j~jEE2999~j?~j~jg~jB8~j~j~juGWelcome to Vyba's Book Emporium! What would you like to do?  a -  195 gold a parchment of Airstrike  b -  195 gold a parchment of Animate Dead ~j c -  60 gold a parchment of Apportation  d -  375 gold a parchment of Bombard  e -  276 gold a parchment of Fireball~jf -  375 gold a parchment of Fortress Blast  g -  60 gold a parchment of Freeze  h -  627 gold a parchment of Infestation ~j- i -  132 gold a parchment of Inner Flamej -  195 gold a parchment of Iskenderun's Mystic Blast  k -  276 gold a parchment of Nazja's Percussive Tempering  ~jQ l -  375 gold a parchment of Permafrost Eruption  m -  492 gold a parchment of Splinterfrost Shell  n -  132 gold a parchment of Stone Arrow ~j o -  375 gold a parchment of Summon Cactus Giant  p -  627 gold a parchment of Summon Horrible Things ~j You have 317 gold pieces. [Esc] exit[!] buy|examine items~jR[a-p] mark item for purchase [/] sort (type)[A-P] put item on shopping list~j~j~j(5#...........#gmalak the Hoplite######'#######Formicid of Okawaru ******#.....[##.## ###~j]Health: 159/159 ========================#..###.....### ##.#Magic: 29/29 ========================~j# ###.....###..#AC: 28Str: 15##.##......#EV: 25~jInt: 17######'##'### SH: 33~jDex: 28###########.......... XL: 20 Next: 82% Place: Vaults:1~j8+...@.....#.........[ Noise: ---------  Time: 32752.1 (26.0)#........†'.......... g) +8 storm bow {elec, penet} #..$......#.......... Cast: Jinxbite#.........#.......... Gem (2998) ~j#.........#..........#.........#.......... ###########.......... #.......... #.......... The arrow pierces through the lindwurm!!  ~jYou kill the lindwurm! _Okawaru accepts your kill. _No target in view! ~jU_There is an open door here.  There is an entrance to Vyba's Book Emporium here.~j~j~j. _~j\~j7~j~j~j~j_7 _~j~jD~jB6~j.~jw~jB5~j}~j?~j You kill the lindwurm! _Okawaru accepts your kill.No target in view! _There is an open door here. _You now have 341 gold pieces (gained 24).~j~j B4~j~j'~j~jqB3~j~j3'~jLX2~jf~ji F  #...#~j  ######'####### #.....[##.## ## #..###.....### ##.~j ### # ###.....###...... ##.##...........~j  ######'##'..>...###~j ......'@..∩.....#.8.1 (6.0)~jH ?......#........†'..... #.........#:... #.........#... #~js N...### #...#~j b ### #~j [ # _You open the door.~j( _Found a parchment of Sphinx Sisters. Found a stone staircase leading down.~jr6~j87~j8~j-<~jy?~jA_1 _~j@  There is an open door here.~j~~jI0 _~j~j&~j ~jK C89~j) ~j ~j~j B8~j~j0~j~j'B7~j~jOR  There is a stone staircase leading down here.~j~jI6 _~jO~ju~jY!~j!B5~jj"~j$~j`&~j&B4~j'~j)7 _You open the door.~j],~j,B3~j-~j70@  There is an open door here.~jb3~j4I2 _~j4~jr<~jh?~j?B1~j@~jC%  ~j DThere is an open door here.~jIG~jGI0 _~jH~j0K~j1N~jNC79~jaO~jQ~jT~j!UB8~jU~jTX~j[~j;[B7~j\~jy^~jea~jaB6~jb~j!e~jg~j-hB5~j?i~jk~jn~jnB4~jo~jr%  ~j#sThere is an open door here.~j9v~jvI3 _~jx~j*|~j~~jB2~j~j~jx~jB1~j~jҊ~j~jҍB0~jǎ~j~j~jC69~j~j~j~jB8~j~j~j~j3B7~j~jä~j~j,6~j&~j~jy~jA~jB5~j~j%  ~j˲?You see here a lindwurm corpse.~j~jFI4 _~jk~j@  There is an open door here.~jj~jI3 _~j ~j~j~jB2~j~jc~jp~jB1~j~j ~j~j8B0~j~j|@  There is an open door here.~j1~jJ59 _~j~jq~j~jB8~j~j~j~j"B7~j~j~j~jB6~j3~j~j~j%B5~jE~j|~jj  You sense a monster nearby.~jSQ# #..# #. #..# { #.. { #..# #..#######{.# #........{..# #...........# #~j@######'####### ##.....[##.## ### ###..###..@..### ##.# ######### ###.....###..# ## ~j,##......# ##.##......# #.# .#......# ######'##'##### ~j+.'..>...###########..........#.# .#......'...∩.....#.........['))) ~jF.#......#........†'..........##.# .#......#.........#..........# .#:.....#.........#..........#.#~jW T .96.1 (3~j  8.0)~jw I4 _~jq~j~j~jU~j^~jH _No target in view!~jS~j~j,~j~j~jiI3 _~j~j~jCj  You sense a monster nearby.~j\H #..# # #..#  #. #..# { #.. { #..#~j #..#######..# #...........#  #......{....#  ######'####### ~j| #.....@##.## ###  #..###.....### ##.#  #########.....###..# ~j3L####......# ##.##......# # ...#......# ######'##'##### ...'..>...###########...#. .~jw..#......'...∩.....#.[')..#......#.†'..## ...#......#..#.~jKK{8.1 (2.0)~jI2 _~j:~j$  Things that are here:~j ~jC_a +0 animal skin; a +0 whip~j ~j# ~j ~j+ ~j30 %  ~jn0 gYou encounter a vault warden. It is wielding a +0 great mace.~j7 uM. ~j7 ( #. {{~j.8 1#.. { #..##..#######..##...........# #......p....#~j]8 ######@####### ...[##.## ## ~j8 #..###.....### ##.#  ######## ###.....### ####......#~j8 X##.##......# #~j8 p   vault warden (wandering)~j49 ~j> Bp.0~jA g{{ { ~jD l9.1 (11 _~jG ~jR  ~j@R Y_There is an open door, spattered with blood here.~jc . #..#  #..#  # { #..#  #. { #..# {  ~jc#..{ #..#  #..#######..#  #...........#  #.....p.....#  ######@#  #.....[##.## ### ~j0d: #..###.. ##.#  # ###.~j`dw  ##.  ###>∩[')†~jF . #..#  #..#  # { #..#  ~jh#. { #..# {  #..{ #..#  #..#######..#  #...........#  ~jγ#.....p.....#  ######@#  ~j#.....[##.## ###  #..###.. ##.#  # ###. ~j- ##.  ###>∩~j[e[')†~j¹~j7~j~j ~jU_A vault warden is nearby!~jh ))You shoot an arrow.~j  cThe arrow barely misses the vault warden.The vault warden shouts! You hear a shout!~j  { {'{.pp~j!0c   yaktaur captain (launcher)You block the vault warden's attack.  You encounter a yaktaur captain. It is carrying a +0 arbalest of flaming.~j====800.0 (0.90~j ~js!' _You hear a shout!~j7 )~ju1)You shoot an arrow.~j.\.p _You hear a shout!  You shoot an arrow.  The arrow completely misses the vault warden.You hear a shout!  You block the vault warden's attack.  The yaktaur captain wields a +0 arbalest of flaming.~j=))~j>{ { ..~j-?===-949~jD~jiFb _It bursts into flame! The yaktaur captain shoots a bolt. You block the bolt.~jhO0 #..## {{ #..# #. #..# { #..{ #..#  #.c#######..# #...........#~jP #.....p.....######'####### #....@[##.## ### #..###.....### ##.######### ###.....###..# #####......# ##.##......# ....#......# ######'##'###~jpPC.'..>...###########...........#......'...∩.....#['.#......#........†'..#.#......#..#.~jP~jTU.p~j\G {'~jq]S{The vault warden attacks as it pursues you!~jQ^---1.9 (1.08~jc~je: _You block the vault warden's attack.~j #..# # {{ #..#~j #. { #..# { #..' #..# #.c#######..# #..{........#~j #...........# ######p#######~j- #...@.[##.## ### #..###.....### ##.# ##. ###.....###..#~jho#......# ##.##......#.#......#~j2 ######'##'~jO.'..>...#.~j%V.#......'...∩.....#.[~jYK.#......#.†'~j..#......#~j(.#.~j]U'p~j2 .~j(({~j*1---~j_C27~j~j&~j8~j #..# # {{ #..# #.~jV #..# { #..' #..# #.c#######..# #...........# #...{.......# ######'#######~j #..@.p[##.## ### #..###.....### ##.# ##.# ###.....###..##......## ##.##......#.#......# ######'##'.'..>...#.#......'...∩.....#..#......#~j?b.†'.#......#.#~j/p.~j.c~js{.c   yaktaur captain (launcher)~j6z-36~j ~j~j  #..# # {{ #..#~j  #. { #..# { #..' #..# #.c#..# #.# #.# ######c####### #.@.p.[##.## ###~jV _ #..###.....### ##.# ##.## ###.....###..##......## ##.##......#.#......# ######'##'.'..>...#.#......'...∩.....#.#......#.†'.#......#.#~j ~j7 U'c~j $ ~j `45~j ~jD ~jժ!))))~j<S _You block the vault warden's attack.~jtshoot an arrow.~j0arrow pierces through the vault warden! ~jޫ$ The vault warden is lightly wounded~j .~jU_arrow pierces through the yaktaur captain.  Lightning courses through the yaktaur captain!~j +.pc[The yaktaur captain is moderately wounded.The vault warden activates a sealing rune.~j q===5.8 (0.94~j~j( _A door slams shut!~j(s.You shoot an arrow.vault warden!!  The vault warden is heavily wounded.  The arrow pierces through the yaktaur captain!!  Lightning courses through the yaktaur captain!!  You kill the yaktaur captain!~jT)))) ~jBAp.~jYNO{)[~jT3====6.73~jY~j\P _Okawaru accepts your kill.~jd = ))))~j n You shoot an arrow.  The arrow pierces through the vault warden!!~j p.)[The vault warden is severely wounded.~jmb7.62~j~j: _You block the vault warden's attack.~j i .You shoot an arrow.  ~j tThe arrow pierces through the vault warden!!  You kill the vault warden!~jm A))))~j ~jT {{ +).)[~j/U L.Okawaru accepts your kill.~jc_ n 5===-8.5~j_ [1 _The runic seal fades away.~jk ~j]m h _Your Armour skill increases to level 13!~j~j/~j~j~j~j6I0 _~j{~jz$  Things that are here:~jFw  a +0 great mace; a +0 plate armour; a human corpse~j~jJ39 _~j~jj#..# # {{ #..# ~j#. {{ #..# { #..{ #..# #.c#######..# #..# #..# ######+####### ~jV#..)@)[##.## ### ----#..###.....### ##.# ~j"########.## ###.....###..# ......## ##.##......# #......# ######'##'##~jY'..>...##..#......'...∩.....#..[#......#..~jc†'..#......#..#..~j;#..# ~j'# {{ #..# #. {{ #..# { #..{ #..# #.c#..# #.# ~ja #.# ######+####### #..).@[##.## ### ~jǿn#..###.....### ##.# ##.## ###.....###..# ......## ##.##......# #......# ######'##'#'..>...#.~jv##......'...∩.....#.['#......#.~j4V†'.##......#.#.~jj#~jI '{~j'10.5 (2.0~jl---1.5 (38~j~j.$  Things that are here:~j9 ~j_a +0 arbalest of flaming; a yaktaur corpse~j~j~j~j~j(~j _7 _~j~j~jB6~j@~j$  Things that are here:~jiw  a +0 great mace; a +0 plate armour; a human corpse~jd&~j)  Something unseen opens the door.  You sense a monster nearby.~j1 # {{ #..# #. #..# { #..' { #..#  #..#######..# #...........# #...{.......# ######'####### #..).)[##.## ###~j2* #.@###.....### ##.#########.## ###.....###..# ########......## ##.##......# .......#......# ######'##'#...'..>...###########...........#......'...∩.....#....#......#........†'~j3c.....#......#.........#....#:.....#...#.~j:{ 3.5 (24.5 (35 _~j?~jA~j ~j ~j ~jT ~j 2T~j j  You encounter a deep troll.~j | # {{ #..#~je  #. #..# { #..' { #..#~j  #..#..# #.# #....#~jӽ b ######T####### #..).)[##.##  #@.###.....### ##.~j  ##.## ###.....###..#......### ##.##...... #~j w.#......# ######'##' #.'..>...# #.#......'...∩.....#T   deep troll (wandering) #.#......#~j .†' #.#......#.# #.#:.....#.#~jE !~j 8{ ~j8 >0~j' l5.5 (14 _~j" ~j ~j@f # {{ #..#  #. #..# { #..' { #..#        ######T#  #..).)[##.##  #@.#  #.## ### ~j@C >∩†~j # {{ #..#  #. #..# { #..' { #..#        ######T#  #..).)[##.##  #@.#  #.## ###  >∩†~jza _A deep troll is nearby!~j#+))))~jp)~jU'T~j{ )..===6.4 (0.93~j~jq _You shoot an arrow. The arrow barely misses the deep troll.~j )))))You shoot an arrow.  The arrow pierces through the deep troll.~j ET)~j& <{ '~j<' 9).~jW( (7.3~j( :2~j1 ~j3 8 _The deep troll is lightly wounded.~j ))) You shoot an arrow.  The arrow pierces through the deep troll.~j<ET.~j1KG'.~j9Lb8.21~jT~jX ~jYW_The deep troll is moderately wounded.~j= )You shoot an arrow.  The arrow pierces through the deep troll!!  You kill the deep troll!~jV))~jYA?#.)~jFd6====9.1~jdK~jXMP _Okawaru accepts your kill.~j3~j7~jH _No target in view!~j#~j7$~j%~jq)~j-~j1_0 _~j2~j09Y29~j?~jB$  Things that are here:~jDw  a +0 great mace; a +0 plate armour; a human corpse~jH~jII8 _~jK~j@M~jO~jkR ~jRd You encounter a deep troll.~jYQ #..# ~jY# {{ #..# #. {{ #..# {#..' #..# #..#######T.# #...........# #...........# ######'####### ~jBZ#..).@[##.## ### ---- #..###.....### ##.#  ########.## ###.....###..# ~jvZ####......### ##.##......# ....#......# ######'##'#### ....'..>...###########....# T   deep troll (wandering) ~jZ(....#......'...∩.....#.........[' ....#......#........†'....# ....#......#.........#....~jZ"#~jJb` {{22.1 (3.0~j0c----3.1 (47 _~jg~jh$  Things that are here:~jj _a +0 arbalest of flaming; a yaktaur corpseÍ~j6 #..#  Í~j# {{ #..#  #. #..# {  #..{{ #..#  #..#######T.# Í~jqG #...........#  #...........#  Í~jX######'#  #..).@[##.## ###  Í~jB#..###.....### ##.#  #.## ###..... Í~jR ##.##.  ###>∩[†Í~jpÍ~jnh #..#  # {{ #..#  #. #..# {  #..{{ #..#  #..#######T.#  Í~jn#...........#  #...........#  Í~jio######'#  #..).@[##.## ###  Í~joF#..###.....### ##.#  #.## ###.....  ##.##. Í~jo ###>∩[†Í~juÍ~j:vÍ~j |Í~j\~ Í~j~[_A deep troll is nearby!Í~j )))))))T  Í~jxYou shoot an arrow.  The arrow pierces through the deep troll!!Í~jQ.TÍ~jn {' .{...'Í~j2 q===4.0 (0.96Í~jvÍ~j Í~jU_The deep troll is severely wounded.Í~jS . .Í~jO e arrow pierces through the deep troll!! _The deep troll is severely wounded.  Lightning courses through the deep troll!!  You kill the deep troll!Í~j :))))))Í~j A)Í~j9 { ...{........'Í~j h795Í~j Í~j) P _Okawaru accepts your kill.Í~je Í~j5f Í~jj Í~jl  Í~jl B_No target in view!Í~jÍ~j!Í~jÍ~jÍ~j Í~j You encounter an ironbound preserver. It is wielding a +0 flail.Í~j".Í~j"'#..#  Í~j8##..# # {{ #..# Í~jx##.{ #..# {#..' #..# Í~j##..#######..# #..p........# Í~j'$a...........# ######@####### #..).)[##.## ###  Í~j$#..###.....### ##.# Í~j$ ########.## ###.....###..# # ####......### ##.##......# Í~j%h#......# ######'##'##### p   ironbound preserver (wandering)'..>...###########.Í~j%o#.#......'...∩.....#.Í~j%[')#......#.†'.##Í~j'AT0Í~j?:J.pč~j ,T   deep trollč~jo---5.9 (14č~jQ č~jT _You encounter a deep troll.č~j&g _There is an open door, spattered with blood here.č~jhwO)))))  č~jw_You encounter a deep troll. _There is an open door, spattered with blood here.  You shoot an arrow.  The arrow pierces through the ironbound preserver!!  The ironbound preserver is moderately wounded.  The arrow pierces through the deep troll!č~jU .TThe deep troll is moderately wounded.č~j { ., {..pYou hear a shout! x2č~jW3----====č~j7`6.8 (0.93č~j č~j G _The ironbound preserver hits you with a +0 flail!č~j))))  _The ironbound preserver hits you with a +0 flailč~j; !  You shoot an arrow.ironbound preserver!!!  Lightning courses through the ironbound preserver!  The ironbound preserver is severely wounded.  The arrow pierces through the deep troll!!č~j< M.Tč~j= F.pč~jK  { ..'{č~jL `40=---==č~jL [7.72č~jR č~jS  č~j/T P_The deep troll is almost dead.č~j _ )) You shoot an arrow.  č~j_ 3The arrow pierces through the ironbound preserver!!č~jn .pThe ironbound preserver is almost dead.č~jU 1====---8.61č~j č~j ' _You hear a shout!ō~jV.The ironbound preserver is almost dead. _You hear a shout!  Lightning courses through the ironbound preserver!!  You kill the ironbound preserver!ō~j))T   deep trollō~j(L.Tō~j-)1Tō~j3~ ,{ .)ō~j3T 2 deep trollsOkawaru accepts your kill.ō~j928---9.50ō~jAō~jC[ _You encounter a deep troll.ō~j.Okawaru accepts your kill. _You encounter a deep troll.  You shoot an arrow.  The arrow pierces through the deep troll!!  You kill the deep troll!  Okawaru accepts your kill.ō~j )))))   deep trollThe troll leather armour is intact enough to wear.  ō~j6*The arrow pierces through the deep troll!!ō~jpM.Tō~j*~q.{'.[ō~jf 3930.419 ō~jӇj_The deep troll is heavily wounded.ō~jō~jj _Your Ice Magic skill increases to level 2!ō~jO ; ))ō~j" P)) You shoot an arrow.  ō~j )The arrow pierces through the deep troll.ō~jr 2Tō~j .TThe deep troll is severely wounded.ō~j: ,.[T 2 deep trollsō~jF; j41.38ō~j~J ō~jM [ _You encounter a deep troll.ƍ~jdi .You shoot an arrow.  ƍ~jepThe arrow pierces through the deep troll!!  You kill the deep troll!ƍ~jlT )))))   deep trollOkawaru accepts your kill.The arrow pierces through the deep troll!!  Lightning courses through the deep troll!!ƍ~jM.Tƍ~jk..†[ƍ~js5902.27ƍ~jƍ~j^ _The deep troll is almost dead.ƍ~jB; ))ƍ~j6Cy))You shoot an arrow.  The arrow pierces through the deep troll but does no damage.ƍ~jVM.Tƍ~j;F.[ƍ~j&57=ƍ~jn 3.1ƍ~jƍ~j ƍ~j.P_The deep troll is almost dead.ƍ~j:6 )ƍ~j/;k)))You shoot an arrow.  The arrow pierces through the deep troll.ƍ~jƍ~j+6†Tƍ~j<..ƍ~j8=9 (0.86ƍ~jƍ~j ƍ~jX_The deep troll is almost dead.ƍ~jX [The arrow pierces through the deep troll. _The deep troll is almost dead.  You shoot an arrow.  The arrow pierces through the deep troll!!  Lightning coursƍ~jY K!!  You kill the deep troll!ƍ~j2] i))))ƍ~j g..†[ƍ~j @50/16014.8 (0.9ƍ~j :5ƍ~j@ ƍ~ji P _Okawaru accepts your kill.ƍ~j!^ ƍ~j^ ƍ~jd ƍ~jm ƍ~jAp `14ƍ~j^t ƍ~j| ƍ~jd| `23ƍ~j ƍ~j v32ƍ~js ƍ~j ƍ~j i5=1ƍ~jc ƍ~jR ƍ~j p6=0ƍ~jv ƍ~j: ƍ~j &7ƍ~j ;09ƍ~jL ƍ~j j  You sense a monster nearby.ƍ~jƱ J{8---ƍ~j .41.8 (7.0ƍ~jӸ d---8 _ƍ~j~ ƍ~jQ Ǎ~jF3Ǎ~jIǍ~j~QǍ~jSq60=7Ǎ~jUǍ~j_Ǎ~jeǍ~jTfB6Ǎ~j6iǍ~jwk$  Things that are here:Ǎ~jn Ǎ~j7om a +0 troll leather armour; a deep troll corpseǍ~jsǍ~jw%  Ǎ~j-xxYou encounter a vault sentinel. It is wielding a +2 morningstar of protection.Ǎ~jހ ...........[,#..#######..#Ǎ~j1 #.. #..# #.. #..#  #.. #..#Ǎ~jsz #.. #..# {Ǎ~jt #..' #{.#Ǎ~jr #..#######p.#Ǎ~j) #..@........#Ǎ~jj4 #...[)......#  ######'####### Ǎ~j #..).)[##.## ###  #..###.....### ##.# ########.## ###.....###..# p   vault sentinel (wandering) ######......### ##.###..#......# ######'##'###..'..>...###########..Ǎ~j+3.8 (2Ǎ~jl4.8 (35 _Ǎ~jוǍ~jQw _You see here a deep troll corpse.Ǎ~j39 [,  Ǎ~jY4#..  #.. #..#  #.. #..#  #.. #..#  #.. #..# { Ǎ~j4% #..' #{.#  Ǎ~j'5#..#######p.#  #..@........#  #...[)......# Ǎ~j5D ######'#######  #..).)[##.## ### Ǎ~j5 . ##.# Ǎ~jM6  ###.Ǎ~j6R  ##.  ###>Ǎ~jb [, Ǎ~j #..  #.. #..#  #.. #..#  Ǎ~jQ#.. #..#  #.. #..# {  Ǎ~j~#..' #{.#  Ǎ~j#..#######p.#  #..@........#  #...[)......#  ######'#######  #..).)[##.## ###  .   ###.  ##. ###>Ǎ~j)Ǎ~jǍ~jǍ~j^ Ǎ~jW_A vault sentinel is nearby!Ǎ~j5 G )))))))Ǎ~j.6 p    You shoot an arrow.  The arrow pierces through the vault sentinel!!  The vault sentinel shouts!Ǎ~jP Q.pǍ~j I.....Ǎ~j> 7===5.7 (0.9Ǎ~j :4Ǎ~j Ǎ~jr  Ǎ~j `_The vault sentinel is heavily wounded.ȍ~ja & ȍ~j A)))))))You shoot an arrow.ȍ~jEv.....p.ȍ~j\I=6.5 (0.8ȍ~j:3ȍ~jJȍ~j5 ȍ~jxT_The arrow closely misses the vault sentinel.ȍ~jg )))))))You shoot an arrow.ȍ~jFC& ȍ~jC.....p.  The arrow closely misses the vault sentinel.ȍ~jeDN========7.4 (0.9ȍ~jD:2ȍ~jKȍ~jVM ȍ~jMp_The vault sentinel blows a loud note on a signal horn!ȍ~j% .You shoot an arrow.  The arrow pierces through the vault sentinel!!!  ȍ~j CYou kill the vault sentinel!ȍ~j ^)))))))ȍ~j ȍ~j ^.....).ȍ~j ===-----8.2 (0.81ȍ~j" ȍ~j$ P _Okawaru accepts your kill.ɍ~j-dɍ~jdɍ~jfɍ~jjɍ~jnɍ~jpB0ɍ~jqɍ~juɍ~jzD899ɍ~j3{ɍ~j}ɍ~jrɍ~jLɍ~jB8ɍ~j-ɍ~jɍ~jɍ~jB7ɍ~jvɍ~jɍ~jɍ~jB6ɍ~jȟɍ~j.....[, #..#######..# #.. #..# #.. #..# #.. #..# #.. #..# { ɍ~j*#..' #..# #..#######..# #..†....@)..# --------#...[)......# ########'####### #.#..).)[##.## ### ##.#..###.....### ##.# #.# ɍ~jv########.## ###.....###..# ##.. #......### ##.##......# #.#. #......# ######'##'#####... '..>...#####..........#.#ɍ~j.[, #..#..# #.. #..# #.. #..# #.. #..# #.. #..# { ɍ~ja#..' #..# #..#..# #..†.....@..# #...[)......# #######'# #.##..).)[##.## ### ##.#..###.....### ##.# #.#.ɍ~jr.## ###.....###..# ##. ......### ##.##......# #.#.# ......# ######'##'#####. ..>...#.#.#..#ɍ~j.53.2 (5.0ɍ~j---4.2 (65ɍ~jɍ~j$  Things that are here:ɍ~jPo _a +2 morningstar of protection; a +0 scale mailɍ~j֝3ɍ~jɍ~jɍ~jɍ~j3I4 _ɍ~jɍ~j³ɍ~jǺɍ~j:B3ɍ~jɍ~jɍ~jɍ~jJB2ɍ~jɍ~jɍ~jDɍ~jB1ɍ~jɍ~jɍ~jɍ~jOB0ɍ~jɍ~jbɍ~jPɍ~jC89ɍ~jɍ~jf  You see here a deep troll corpse.ɍ~jɍ~jI8 _ɍ~jɍ~jɍ~j0ɍ~jB7ɍ~j ɍ~jɍ~jl ɍ~j B6ɍ~j#ɍ~j@  There is an open door here.ɍ~j)ɍ~jI5 _ɍ~j!ɍ~jXɍ~j ɍ~j !B4ɍ~j"ɍ~j>$ɍ~jn'ɍ~j'ɍ~j':3ɍ~j)ɍ~j*ɍ~j-ɍ~je-B2ɍ~j`.ɍ~j/ɍ~j2ɍ~j2,1ɍ~j!3ɍ~j3ɍ~jq5ɍ~j<7ɍ~j7B0ɍ~j8ɍ~j:ɍ~j;ɍ~jF<C79ɍ~j+=ɍ~j?ɍ~jAɍ~jAB8ɍ~jCɍ~jEɍ~jGɍ~j HB7ɍ~j_Iɍ~jKɍ~jNɍ~jDOB6ɍ~jVɍ~jZE  There is a large open door here.ɍ~j]ɍ~j^I5 _ɍ~jl`ɍ~jcɍ~jgɍ~j]gB4ɍ~jiɍ~j|lɍ~joɍ~joB3ɍ~jqɍ~jtɍ~jwɍ~j2xB2ɍ~jTzɍ~j/}ɍ~jɍ~j߃B1ɍ~jɍ~j ɍ~jbɍ~jɍ~jՍ:0ɍ~jɍ~jɍ~jxɍ~jϖC69ɍ~j(ɍ~jɍ~jɍ~jB8ɍ~jɍ~jɍ~jbɍ~j,7ɍ~jذɍ~jlɍ~j^ɍ~jּɍ~jAB6ɍ~jɍ~j@  There is an open door here.ɍ~j>ɍ~jI5 _ɍ~j@ɍ~jY ######### #........ #.....#.....#.. #.....#...#.#.# ####..#........ #..'..[ɍ~jy#..##.∩.# #..#....# ###...... #>.###[### ###.#.#ɍ~jH #. #..)..##.#.. ## #.@...######ɍ~ji ###'######  #........#  #.....[..#  ɍ~j#........# ####........#ɍ~j #..#[[......# { ɍ~j( #..'........# { ...##........# {ɍ~jc* #.######### #.......#.......# #.....#...#.......# #...#.#.#####....# #.........ɍ~j#..'..[.# #..##.∩.###..#....# ###.......#>.###[### ###.#.#ɍ~j #. #..@..# #.#...## #.....# #########'###### #........# #.....[..# #...ɍ~jn$####........##..#[[.#..'........#ɍ~jR084.2 (30.0)ɍ~jf5.2 (314ɍ~j ɍ~j ɍ~jC_Items here: )))) [[ ÷÷÷.ʍ~j 3ʍ~j/ʍ~jʍ~jd!ʍ~j%I3 _ʍ~j%ʍ~j(]  There is an open door, spattered with blood here.  Things that are here:ʍ~j)-C  a +0 scale mail; a +0 falchionʍ~j1ʍ~j2A2 _ʍ~j_5ʍ~j8ʍ~jy=ʍ~jF>:1ʍ~j@ʍ~jnCʍ~jJ ### # #######ʍ~jJ@ #..... ######### # #.......# #..... #.......# #...#.# ####....# #..... #..@..[.# #..##.∩8.0)ʍ~j'K #..#....# ###.... #>.###[### ###.# #.>#..)..##.# ####.....#### ###'##ʍ~jK#### #........# #.....[..# #........#ʍ~jXʍ~jXe9.2 (40ʍ~j]ʍ~j]2 _Found an escape hatch in the floor.ʍ~j `Q _There is an open door here.ʍ~j3ʍ~jʍ~jʍ~j!ʍ~j!J59 _ʍ~j%ʍ~j&ʍ~jV*ʍ~j*B8ʍ~j-ʍ~j0ʍ~j3ʍ~j 4:7ʍ~jM6ʍ~j 9]  There is an open door, spattered with blood here.  Things that are here:ʍ~jAC  a +0 scale mail; a +0 falchionʍ~jEʍ~jZFI6 _ʍ~jIʍ~j>Mʍ~jQX5ʍ~jTʍ~jXʍ~j\B4ʍ~j]ʍ~jeʍ~jUj@  There is an open door here.ʍ~jnʍ~j*oI3 _ʍ~jrʍ~jIvʍ~jzʍ~jzB2ʍ~j~ʍ~jMʍ~jΊʍ~jB1ʍ~jnʍ~jʍ~jʍ~j4B0ʍ~jʍ~jʍ~j&Y49ʍ~jΥʍ~j$  Things that are here:ʍ~jQB  a +0 ring mail; a +0 falchionʍ~j1ʍ~jI8 _ʍ~jOʍ~j@  There is an open door here.ʍ~jʍ~jiI7 _ʍ~jtʍ~j;ʍ~jKʍ~jB6ʍ~j'ʍ~jʍ~jXʍ~jB5ʍ~j ʍ~j<ʍ~jʍ~j/,4ʍ~jhʍ~jʍ~jʍ~jʍ~j_B3ʍ~j6ʍ~jʍ~jʍ~jB2ʍ~j%ʍ~jʍ~jnʍ~jB1ʍ~jʍ~jʍ~jʍ~jHB0ʍ~jnʍ~jʍ~jʍ~jVC39ʍ~jʍ~jʍ~jYʍ~jB8ʍ~j9ʍ~jʍ~jʍ~jpB7ʍ~jʍ~jʍ~jʍ~j`B6ʍ~jʍ~jʍ~jX5ʍ~jfʍ~j@  There is an open door here.ʍ~jʍ~jc I4 _ʍ~j ʍ~j ʍ~j ʍ~j B3ʍ~j ʍ~jʍ~jHʍ~jB2ʍ~jʍ~jʍ~jʍ~jmB1ʍ~jʍ~jʍ~jʍ~j B0ʍ~jʍ~jOʍ~jʍ~j?C29ʍ~jʍ~jʍ~jʍ~jHB8ʍ~jʍ~jʍ~j!ʍ~j!B7ʍ~jd"ʍ~jw#ʍ~j}%ʍ~j%B6ʍ~jO&ʍ~jC'ʍ~jA)n5ʍ~j*ʍ~j,ʍ~jn,B4ʍ~j,ʍ~j0ʍ~j1ʍ~j1B3ʍ~jc2ʍ~je3ʍ~j*5ʍ~j5B2ʍ~j5ʍ~j6ʍ~jD8ʍ~j8B1ʍ~j8ʍ~j9ʍ~jt;ʍ~j<X0ʍ~jc=ʍ~j>ʍ~jQ?Y19ʍ~jL@ʍ~j9Bʍ~jBB8ʍ~jBʍ~jCʍ~jEʍ~jFB7ʍ~jFʍ~jGʍ~jZIʍ~jIB6ʍ~j&Jʍ~jJʍ~jLʍ~j?MB5ʍ~jMʍ~jCO@  There is an open door here.ʍ~j*Qʍ~jQ+4 ʍ~jQ_ʍ~j . ####ˍ~j  .p , #.^# p.p ##.. .... #..#ˍ~j\(  .....##.. ˍ~j? .....'..# ˍ~j, .....#.@####   #######'#   ..#   ...#  ˍ~jiX {....#  .....# ˍ~jD  ......#   ....?..# ˍ~j!ˍ~jˍ~j?ˍ~jÊˍ~j ˍ~j&ˍ~jV_There are monsters nearby!ˍ~jq, )))))))pYou shoot an arrow.  The arrow closely misses the vault guard.The arrow pierces through the vault warden.ˍ~j~ @.pˍ~jf .ˍ~j $pˍ~j 2pˍ~jX & ˍ~j l.pThe vault warden is lightly wounded.ˍ~j %..ˍ~jX .'.ˍ~j 1{ ˍ~jʓ yp   vault sentinel (launcher, wandering)ˍ~jԕ 6===5.1 (0.9ˍ~jO ˍ~jĹ   ˍ~j You encounter a vault sentinel. It is wielding a +0 falchion and carrying a +0 _arbalest.ˍ~j*))))))) p1 wandering)The arrow pierces through the vault warden!  Lightning cours!  The vault warden is heavily wounded.ˍ~j=aThe arrow pierces through the vault guard!  The vault guard shouts!̍~j>0.̍~j@D.p̍~jEA4p.̍~jKD7.p̍~jD̍~j@PK..{.̍~jP'.{ p   vault guard (polearm̍~jQ!)̍~j$RL6.04̍~jR̍~j_[̍~jq]f _The vault guard is moderately wounded.͍~j % ####..# ####..#..  ####..#....#... ####..#....#..͍~j" ,..{, #.^#....#....#.... ##....#....#..####p.p #..#....#..####p.##....#..##'#'.@#..## ͍~j| .....#..#### ###..#########'#  {##..##..## . ...##..##..p  guard (polearm) ..##͍~j t## p   vault sentinel (launcher, wandering) ......##..#....?..# ###..###͍~j @.p͍~j.͍~j 3p͍~j_X p.{{,͍~jp   ironbound preserver (missile)p   vault guard (polearm)͍~j^q---7.0 (1.03͍~jt͍~j͍~jh(   #''#.  ####..#  ####..#....#͍~j(   ####..#....# . ####..#....#....# .. , #.^#....#....#..#  .p.{ ##....#....#..#### ...p{ #..#....#..####͍~j5)  ....p##.@..#..##'##  .....'..#..#####..#  .....#..#### ###..### ͍~j)  #######'# #..##..#  ,p.# ###..##..### # #..##..##..#  ͍~j) ...# #..##..##..# # ###..##..### ..# #..##..͍~j** !#͍~j+ 1p͍~j, 2o͍~j. ;p.͍~jq3 { { {o   orc warlord (polearm, wandering)͍~j64 p   ironbound preserver (missile)p   vault guard (polearm)---82͍~j#8 ͍~jk@   ͍~j@ You encounter an orc warlord. It is wielding a +0 bardiche and wearing a +3 _plate armour of willpower.ύ~j ύ~j  Ability - do what?CostFailure  f - DigInstant, Drainύ~j 0% g - Shaft SelfDelay0%  Invocations -X - Renounce ReligionNone0%  ύ~j` ~a - Heroism2 MP, Piety-0%  b - Finesse5 MP, Piety--1%  c - Duel7 MP, Piety--ύ~j o5% [?] toggle between ability selection and description.ύ~j1 ύ~j ύ~jT  #''#.. gmalak the Hoplite  ####..#.. Formicid of Okawaru ******  ύ~j  s####..#....# Health: 160/160 ========================  ####..#....#..# Magic: 29/29 ========================   .####..#o...#....## AC: 28Str: 15 ύ~jv R  ..{, #.^#....#....#..# EV: 25Int: 17 ύ~j'   .p. ##....#....#..#### SH: 33Dex: 28   ...{ #..#....#..####XL: 20 Next: 91% Place: Vaults:1   ....{##.@..#..##'##ύ~j ZNoise: ---------  Time: 32948.0 (0.0)   .....p..#..#####..#g) +8 storm bow {elec, penet} ύ~j    .....#..#### ###..###Cast: Jinxbite   #######p# #..##..#ύ~j Gem (2802)  ,..# ###..##..###  ...# #..##..##..#o   orc warlord (polearm, wandering)  ....# #..##..##..#p   ironbound preserver (missile)  ύ~j  .....# ###..##..###p   vault guard (polearm)  ......# #..##..#The vault warden is heavily wounded.The arrow pierces through the vault guard!  The vault guard shouts! ύ~js _The vault guard is moderately wounded.You encounter an orc warlord. It is wielding a +0 bardiche and wearing a +3 _plate armour of willpower.ύ~j{ 3pύ~j ύ~j/ .ύ~js$ A opύ~j$ p   ironbound preserver (missile)p   vault warden  ύ~jV% WYou gain the combat prowess of a mighty hero.ύ~j) ((The ironbound preserver throws a boomerang.ύ~jJ ...ύ~j 1pύ~jX h{ .{.ύ~j² p   vault guard (polearm)ύ~jd c7--31316ύ~j̳ i=9.0 (1Hero Gem (2801) ύ~j ύ~j . _You block the boomerang.Ѝ~j/C))))))) Ѝ~jA The ironbound preserver throws a boomerang. _You block the boomerang.  You shoot an arrow.  The arrow pierces through the vault warden!  The vault warden is heavily wounded.  The arrow pierces through the vault guard!!!Ѝ~j3' Ѝ~j3_'pThe vault guard is severely wounded.Ѝ~j42oЍ~j:E .pЍ~j;You hear a shout!  The ironbound preserver gestures wildly while chanting.Ѝ~jA7. { {##....o   orc warlord (polearm, wandering)Ѝ~j,Bp   ironbound preserver (missile)p  Ѝ~jqB.warden (sheltered)Ѝ~jCp   vault guard (polearm, sheltered)Ѝ~jBD~=====8 (0.80Ѝ~jIЍ~jK Ѝ~jLF_The ironbound preserver begins to accept its allies' injuries.Ѝ~jw 0)))))Ѝ~j t  The ironbound preserver gestures wildly while chanting. Ѝ~jh _The ironbound preserver begins to accept its allies' injuries.  You shoot an arrow.  The arrow pierces through the vault warden!  Ѝ~j The vault warden is severely wounded.  The arrow pierces through the vault guard!!Ѝ~j)a o.Ѝ~j:*zpp..o)Ѝ~j~*?The vault guard is almost dead.Ѝ~j+====--Ѝ~j,^50.6799Ѝ~j-5Ѝ~j9 Ѝ~j9_The orc warlord shouts!э~j '  The arrow pierces through the vault warden!!  Lightning coursalmost deaэ~jd.!  Lightning courses through the vault guard!  You kill the vault guard!э~ji))))) э~j j*pэ~jQkKp.э~jlU.oэ~jss& ... p   vault guard (sheltered)Okawaru accepts your kill.э~jzw ((The ironbound preserver throws a boomerang.э~j...э~jL {э~jl82--э~j[1.48э~j0D _You block the boomerang.э~jw / .  э~j You shoot an arrow.  The arrow pierces through the vault warden!!  You kill the vault warden!э~j* ))))) .....# #### э~j  ......# #..##..#Okawaru accepts your kill.э~ju =)pэ~jv э~jw ,o.э~jAx :p'э~jl 4.)э~j ..э~j= --42.27э~jx э~j _ _The arrow closely misses the vault guard.ҍ~jP  ҍ~j #..##  #''#  ####..#.  ####..#....  ҍ~j ####..#....#..  . ####..#....#....#ҍ~jP  .. , #.^#.o..#....#..#  .p. ##....#....#..####ҍ~jT  .... #@.#....#..####  .....##)...#..##'##ҍ~j  .....)p.#..#####..# ҍ~j  .....#.p#### ###..###  #######'# #..##..#  ,..# ###..##..### ҍ~ja ...# #..##..##..# ҍ~j@ ....# #..##..##..#  .....# ###..##..###ҍ~j"@p.ҍ~jO?.oҍ~jҍ~j:p.ҍ~j9{ҍ~j#8ҍ~j|=---3.2 (1.06ҍ~j ҍ~jҍ~j1 )))))) )  Okawaru accepts your kill. ҍ~j1 ?_The arrow closely misses the vault guard.You shoot an arrow.  The arrow barely misses the vault guard.The arrow pierces through the ironbound preserver!!  Lightning courses through the ironbound preserver!ҍ~j> ~ pp.'.ҍ~j e..  The ironbound preserver is severely wounded.ҍ~j ;*ҍ~jܝ u  The ironbound preserver casts a spell.ҍ~jBp)ҍ~j3o.ҍ~jU#{.p{ҍ~jP$6===4.1 (0.9ҍ~jZ)ҍ~jv+A _The ironbound preserver is healed somewhat.Ӎ~j# +))))Ӎ~j ) Ӎ~j9 _The ironbound preserver is healed somewhat.  You shoot an arrow.  The arrow piercvault guard!Ӎ~j  !  Ӎ~j3 4Lightning courses through the vault guard!  Ӎ~j The vault guard is heavily wounded.  The arrow pierces through the orc warlord!!!Ӎ~j ...opThe orc warlord is heavily wounded.Ӎ~jdz (The ironbound preserver throws a boomerang.Ӎ~jL9)Ӎ~j! o.The boomerang hits you but does no damage.Ӎ~jJ'R.{{ Ӎ~jI(57-=====8 (0.75Ӎ~j*.Ӎ~j0C _The vault guard hits you with a +0 battleaxe.Ӎ~j E))))) Ӎ~j The boomerang hits you but does no damage. _The vault guard hits you with a +0 battleaxe.  You shoot an arrow.Ӎ~jC arrow pierces through the vault guard!!  The vault guard is almost dead. Ӎ~j 0 The arrow pierces through the orc warlord!!!Ӎ~jE Lp.Ӎ~j ..o.p#.Ӎ~jk 8-=5.6 (0.84Ӎ~j Ӎ~j Ӎ~j _ _The orc warlord is almost dead.ԍ~j23ԍ~j4.  The arrow pierces through the orc warlord!!! _The orc warlord is almost dead.You shoot an arrow.  The arrow closely misses the vault guard.ԍ~jh4c  You kill the orc warlord!ԍ~j8;\)))))p   ironbound preserver (missile)p   vault guard (sheltered)ԍ~j<L ..[.ԍ~j. #@p{ {Okawaru accepts your kill.ԍ~jH%9ԍ~j=5===---6.43ԍ~j7ԍ~j ԍ~jO+_You block the vault guard's attack.ԍ~j:a )You shoot an arrow.ԍ~j= p.{ {The arrow closely misses the vault guard.You block the ironbound preserver's attack.ԍ~j60=9=---7.22ԍ~j˝ԍ~j9 _You block the vault guard's attack.ԍ~j )You shoot an arrow.  The arrow pierces through the vault guard!ԍ~j,..# ###..##..### ٍ~j1ٍ~jO9...# #..##..##..#ٍ~jo  ٍ~j?....# #..##..##..# ٍ~jԜٍ~j@.....# ###..##..### ٍ~jJ?......# #..##..#ٍ~jlOThe arrow pierces through the ironbound convoker!!  ٍ~j0You kill the ironbound convoker! ٍ~jB_Okawaru accepts your kill.ٍ~jɝEYou now have 356 gold pieces (gained 15). ٍ~j1_Items here: ( )) [[.  Okay, then.ٍ~jmٍ~jrٍ~j9ٍ~j. _ٍ~jٍ~j&ٍ~j ٍ~jٍ~jٍ~j!I4 _ٍ~jsٍ~jƮ)ٍ~j1 You kill the ironbound convoker! ٍ~j_Okawaru accepts your kill.  You now have 356 gold pieces (gained 15). ٍ~jV_Items here: ( )) [[.  Things that are here:ٍ~j #..###  #''#.  ####..#  ####..#....# ٍ~jӸ ####..#....# . ####..#....#....#ٍ~j/ .. , #.^#....#....#..#  .p. ##.[..#....#..####ٍ~jt .... #.@#....#..####ٍ~j34 .....##)...#..##'##  .....)).#..#####..# ٍ~j~ .....#..#### ###..###  #######$# #..##..ٍ~j# ,..# ###..##..###ٍ~j@ ..# ٍ~je...# #..##..##..# ٍ~jW# ###..##..###ٍ~jD   ...#  #..####  #''#..#  ####..#..'  ####..#....#  ####..#....# . ####..#....#....### .. , #.^#....#....#..# # .p. ##.@..#....#..#### # .... #.)#....#..#### # .....##)...#..##'## # .....)).#..#####..# # .....#..#### ###..### # #######$# #..##..# #  ,.[4ٍ~jER 0m.# ###..##..### #  .# #..##..##..# #  # #..##..##..# # a +0 battleaxe; a +0 chain mail; a human corpse5.7 (16.7 (23 _  Things that are here: _a +0 bardiche; a +3 plate armour of willpower; an orc corpseٍ~j!ٍ~j!"ٍ~j'ٍ~j?/ٍ~j^7ٍ~j99I2 _ٍ~jCٍ~jF  ٍ~jGThings that are here:ٍ~jPMt  a +0 battleaxe; a +0 chain mail; a human corpseٍ~jSٍ~j;T+1 ٍ~jeT_ٍ~j4Yٍ~jAb%  ٍ~jbbItems here: ( )) [[.ٍ~j,jٍ~jjI0 _ٍ~jpٍ~j^uٍ~jٍ~jmC79ٍ~jٍ~jRٍ~jwٍ~jB8ٍ~jٍ~jV  You now have 378 gold pieces (gained 22).  ٍ~jMThere is an open door, spattered with blood here.  Things that are here:ٍ~jΪ ٍ~j  a +0 great mace; a +0 ring mail  You encounter an ironbound frostheart.ٍ~j+ٍ~jл ####..#....#..  ... ####..#....#....ٍ~j  ..., #.^#....#....  .... ##.[..#....#..####ٍ~jWd  ..... #.)#....#..#### ٍ~j|  .....##)...#..##'## ٍ~j  .....)).#..#####..# ٍ~j  .....#..#### ###..### ٍ~j׼  #######@# #..##..# ٍ~j   ........# ###..##..###   ........# #..##..##..# ٍ~j)  ........# #..##..##..#   ........# ٍ~jE/..###ٍ~jzO  p.......# #..##..# p   ironbound frostheart (wandering)  .....?..# #ٍ~j  ........# #..# ٍ~jR ####ٍ~jI,71.7 (5ٍ~j5+2.7 (6ٍ~jtA7 _ٍ~joٍ~j1ڍ~j6 O )))))ڍ~jg ))pڍ~j NYou shoot an arrow.  ڍ~j ZThe arrow pierces through the ironbound frostheart.  The ironbound frostheart shouts!ڍ~j}f l......pڍ~jg 7===3.6 (0.9ڍ~jg :6ڍ~jv ڍ~jy  ڍ~jAz 4_The ironbound frostheart is lightly wounded.ڍ~j- M))))))) ڍ~j _The ironbound frostheart is lightly wounded.  You shoot an arrow.  The arrow pierces through the ironbound frostheart!  Lightning courses through the ironbound frostheart!ۍ~jH=.pۍ~jhWB......ۍ~joXg4.4 (0.85ۍ~jaۍ~j5dm _The ironbound frostheart is severely wounded.ۍ~j .You shoot an arrow.  The arrow pierces through the ironbound frostheart!  You kill the ironbound frostheart!ۍ~ji)))))))ۍ~jp2pۍ~jB{ ......[p   vault sentinel  Okawaru accepts your kill.ۍ~jH}ۍ~j0o ####..#....#.. gmalak the Hoplite  ... ####..#....#....# Formicid of Okawaru ****** ۍ~j`6 ..., #.^#....#....#..# Health: 160/160 ========================  .... ##.[..#....#..#### Magic: 29/29 ======================== ۍ~ju ..... #.)#....#..####AC: 31ۍ~jStr: 15  .....##)...#..##'##EV: 31ۍ~jʆ<Int: 17 ۍ~j .....)).#..#####..#SH: 36Dex: 28 ۍ~j .....#..#### ###..###ۍ~j0XL: 20 Next: 100% Place: Vaults:1 ۍ~jS# #######@# #..##..#Noise: ===------  Time: 32975.1 (0.7) ۍ~jw ........# ###..##..### g) +8 storm bow {elec, penet}  ۍ~j ........# #..##..##..# Cast: Jinxbite ۍ~j ........# #..##..##..# Hero Gem (2775)   ........# ###..##..###  .[......# #..##..#p   vault sentinel ۍ~jE .....?..# ###..### ۍ~j9 p.......##..# ####ۍ~j^You shoot an arrow.  The arrow pierces through the ironbound frostheart!  You kill the ironbound frostheart!ۍ~jOkawaru accepts your kill. _You encounter a vault sentinel. It is wielding a +0 morningstar.Your Spellcasting skill increases to level 6!ۍ~jۍ~js&You kill the ironbound frostheart!Okawaru accepts your kill. _You encounter a vault sentinel. It is wielding a +0 morningstar.Your Spellcasting skill increases to level 6! ۍ~j Your Ice Magic skill increases to level 3! have reached level 21!ۍ~jȏ/  --more--܍~jg  Your experience leads to an increase in your attributes!Your base attributes are Str 15, Int 14, Dex 22.Increase (S)trength, (I)ntelligence, or (D)exterity? ~j_w56/16630/30~jw2301~jw 0% ~j:~jl ~jL_You feel agile. x2~j  ~j 4)~j )~j ))~j5 )~jR  ~jp )~j )~j 0You shoot an arrow.  ~j -The arrow pierces through the vault sentinel!~j pThe vault sentinel is moderately wounded.~jj C p~j I.You hear a shout!~jE 6...~jo d..p 2 vault sentinels (1 launcher)~j% `84~jW ~jA   ~jh You encounter a vault sentinel. It is wielding a +0 war axe and carrying a +0 _arbalest.~j~: )~j#))~jD))~jb))~j]You shoot an arrow.  The arrow pierces through the vault sentinel!~jC.....p.~j(Eb6.53~jN~jP ~jPX_The vault sentinel is heavily wounded.~j " ####..#....#.. gmalak the Hoplite  ... ####..#....#....# Formicid of Okawaru ******  ..., #.^#....#....#..# Health: 166/166 ========================  .... ##.[..#....#..#### Magic: 30/30 ========================  ..... #.)#....#..####AC: 31Str: 15  .....##)...#..##'##EV: 32Int: 17  .....)).#..#####..#SH: 37Dex: 30 ~j  .....#..#### ###..###XL: 21 Next:  0% Place: Vaults:1  #######@# #..##..#Noise: ===------  Time: 32976.5 (0.0)  ......*.# ###..##..### g) +8 storm bow {elec, penet}   .....*..# #..##..##..# Cast: Jinxbite~j @  ....*...# #..##..##..# Hero Gem (2773)   ...*....# ###..##..### ~jG  .[*.....# #..##..#pp 2 vault sentinels (1 launcher) ~jy e .p...?..# ###..### ~j ~ .p......##..# ~j T####The arrow pierces through the vault sentinel! ~j ~_The vault sentinel is heavily wounded.Fire: g) +8 storm bow {elec, penet}~j Press: ? - help, Shift-Dir - straight lineAim: a vault sentinel, wielding a +0 morningstar and wearing a +0 ring mail  ~j@ O(heavily wounded, 78% to hit)~j} ####..#....#.. gmalak the Hoplite ~j S ... ####..#....#....# Formicid of Okawaru ******  ..., #.^#....#....#..# Health: 166/166 ========================  .... ##.[..#....#..#### Magic: 30/30 ========================  ..... #.)#....#..####AC: 31Str: 15  .....##)...#..##'##EV: 32~jOInt: 17  .....)).#..#####..#SH: 37~jDex: 30  .....#..#### ###..###XL: 21 Next:  0% Place: Vaults:1  #######@# #..##..#~jةaNoise: ===------  Time: 32976.5 (0.0)  ........# ###..##..### g) +8 storm bow {elec, penet}  ~j@ ........# #..##..##..# Cast: Jinxbite  ........# #..##..##..# Hero Gem (2773)   ........# ###..##..###  .[......# #..##..#pp 2 vault sentinels (1 launcher)  .p...?..# ###..###  .p......##..# ####The arrow pierces through the vault sentinel! _The vault sentinel is heavily wounded.Fire: g) +8 storm bow {elec, penet}Press: ? - help, Shift-Dir - straight lineAim: a vault sentinel, wielding a +0 morningstar and wearing a +0 ring mail  (heavily wounded, 78% to hit)~j@~j!. _~j,   ####..#.  #### ####..#....#.  .... ####..#....#....~j-   ..... #.^#....#....#..  ..... ##.[..#....#..### . #.)#....#..#### ..##)...#..##'## .)).#..#####..# ~jJ-   ......#@.#### ###..###  ########)# #..##..#   ........# ###..##..###~jp-  ........# #..##..##..#  ........# #..##..##..#~j-   ........# ###..##..###  .[......# #..##..#~j-  .p...?..# ###..###~j- u  .p......# #..#~j^= 8{~jb> 5---7.5 (1~j> A2 _~jG ~jI ~j٪PM ####..#~jG  ####..#..#### ####..#....#~j{.. ####..#....#..~j.. #.^#....#....#..... ##.[..#....#..###~j\. #.)#....#..####.##)...#..##'#~j.)@.#..## ......#..#### ###..##~jƭ6########)#  ##..##..##  ........# #..##..##..#.#~jO8{~j|---81~jQ~j$  Things that are here:~jb _a +0 falchion; a +0 arbalest; a +0 ring mail~j~Y  #''#. ~j~X ####..#  ####..#...~j~ #### ####..#....#~jC .... ####..#....#....# ..... #.^#....#....#..~j7 ..... ##.[..#....#..#### ...... #.)#....#..####~j\ ......##@...#..##'## ~j ......)).#..#####..# ~j ......#..#### ###..### ~j= ########)# #..##..#  ........# ###..##..### .......~j ~j6e ........# #..##..##..#~j^` ...{....# ###..##..###~j .[{.....# #..##..#~jI8{~j=g90 _~j~j _Items here: ( )) [[.~j+ JM..##~j+  #'' ####..#  ####..#..~j+ #### ####..#....#.. ####..#....#..~j,  #.^#....#....#.. ##.[..#....#..####~j=,  #@)#....#..####.....##)...#..##'#~j|, .....)).#..## ......#..#### ###..## ~j,  ########)# #..##..#...#~j5 8{~j6 i8069 _~j= ~ja> ~j~j+~j$~j9&~jq1p~j$/p~jpp 2 vault sentinels (1 launcher).~j`18~j~j~j1.  You shoot an arrow.  The arrow pierces through the vault sentinel but does no damage.  The vault sentinel is heavily wounded.e arrow pierces through the vault sentinel!!  Lightning courses through the vault sentinel!  You kill the vault sentinel!~j/6)))))   vault sentinel)~jk6)~jJp.~jQ/).~j5.).~j;c1===2.2 (0.77~j~j~jP _Okawaru accepts your kill.~jz*d )))))))~j*]You shoot an arrow.  The arrow pierces through the vault sentinel.~jLp)~jZ)....~j",3.0 (0.8~j"~jL ~jt`_The vault sentinel is heavily wounded.~j .You shoot an arrow.  The arrow pierces through the vault sentinel!!!  You kill the vault sentinel!~jt =)))))~j N))~jYh ' ~jh ").~jh 5)).~j-i .~jVi .  ~jyi :Okawaru accepts your kill.~jn e7 (0.76~jwx ~jz  ~j{ !_You hear a shout!~jj ~j,k ~jxo ~jw ~j3 j  You sense a monster nearby.~j  ''#.####..####..#...########..#....#~j .... ####..#....#....#. #.^#....#....###.[..#....#..###. #.)#....#..#### ~j3 ##@...#..##'## .....)).#..#####..~jU .....#.)#### ##~jv ########)# #..##.....# ~j  .[{.....# #..##..#~jf -4.7 (1.0~j@ i---5 _~j ~j۠ _Items here: ( )) [[.~jc ~j ~jC ~j& ~jY ~j^ I4 _~j ~j^ ~jN ~j B3~j   Things that are here:  a +0 morningstar; a +0 ring mail; a human corpse~j  You encounter an ironbound thunderhulk. It is wielding a +1 dire flail ofprotection.~j  4########..#....#.~j< _.... ####..#....#....#~jW ..... #.^#....#....#..#..... ##.[..#....#..####~j ..... #.)#....#..#### .....##)...#..##'## ~j f.....)).#..#####..# .....#.)#### ###..########@# #..##..#---~j  ........# ###..##..### ......).# #....# ........# #..##..##..#~jT ..O.....[......# #..##..# O   ironbound thunderhulk (wandering).....?..# #~jr L#.....~j @ #..#~j ###~j "#~j f *6.7 (2~jc ~Electricity crackles from the ironbound thunderhulk's apparatus.~je 8@~j 98/166 ----------===7.7 (3~j :2~jʼ ~j _The bolt of lightning hits you!!!  There is an open door, spattered with blood here.  Things that are here:~j! U _a +0 great mace; a +0 ring mail~jN ))))~j)))~jj ~j;eYou shoot an arrow.  The arrow pierces through the ironbound thunderhulk!!~j......O.~jB~j9----------====8.5 (0.81~j~jDm _The ironbound thunderhulk is heavily wounded.~jC N ))))~j| %))) ~j 0You shoot an arrow.  ~jƙ oThe arrow pierces through the ironbound thunderhulk!  Lightning courses through the ironbound thunderhulk!~j4 MO.~j`0 t.....~j0 100/166===-9.3~j1 :0~j= ~j>  ~j? `_The ironbound thunderhulk is severely wounded.~jCJ .  You shoot an arrow.  ~jCThe arrow pierces through the ironbound thunderhulk!!  You kill the ironbound thunderhulk!~jHH)))))))~jH!~j....)..~j/S13-~jg&90.0 (0.7~j~jP _Okawaru accepts your kill.~j ~j ~j ~j ~j U359~j ~j ~j x4=8~j7 ~j  ~jq f5=7~j$ ~j , ~jl, T66~j5 ~j; ~j; T85~jA ~jH ~jH T94~jN ~jZX ~jX U103~j^ ~jh 1=2~jk ~jr ~jTr 3=28264Gem (2751~jvr ") ~j| ~j o _You feel like a meek peon again.~j* T40~j ~jm ~j $5~j 149~j3 ~j> ~jh M78~jĥ ~j ~jݫ :118=~j :7~jT ~j. ~j r9=6~j ~j ~jJ a205~j ~j v24~j1 ~j ~j `33~j{ ~j0 ~j `42~j ~j ~j p5=1~jk ~jJ ~jz Z7=0~j ~j ~j ~j a839~js ~j' ~j( `98~jw- ~j3 ~j3 a317~j9 ~j!D ~jD p2=6~jJ ~jRQ ~jQ p3=5~jW ~j^ ~j^ `44~jh ~j_n ~jn `63~jt ~j{ ~jD{ `72~j] ~j ~j `81~j3 ~j8 ~js p9=0~j ~jD 41=29~jŬ ~j³ <2~j. :8~jj ~jB ~j `37~j ~j ~j* `56~j ~j L6=~j :5~j# ~j ~j p7=4~j ~jq ~j `83~jG ~j6 w502~j ~j v11~jy ~je ~jr'  You encounter an ironbound convoker. It is wielding a +0 dire flail.~j.1 2.---p   ironbound convoker (wandering)p~jA 23029.0 (39.0)~jB ---30.0 (400 _~jvK ~jR ~jzUi ####  .... #### ..... #.^ ..... ##.[~jV$ ...... #.)  ......##).  ......)).#  ......#.)####   #@#   ........#   ......).#   ...)....#   ........# ~jbV  .[......#   .....?..#   ...p....# #..#  #### ~jP #### ~j N .... #### ..... #.^ ..... ##.[ ...... #.)  ......##).~j31  ......)).#  ......#.)####   ~je8#@#  ~j? ........#  ~j7 ......).# ~jI  ...)....# ~jT?  ........# ~j ~jW .[......#  ~j .....?..# ~jZ ~jX ...p....# ~j!~jH~jnJ~j~j ~j̋d_An ironbound convoker is nearby!~jzO ))))~j%@)))You shoot an arrow.~jKA.p~jl^3.)~j^3....~j`53=~j`W===8 (0.8)19~j`~j-t~jve _The arrow barely misses the ironbound convoker.~j W )))))~j% 8))You shoot an arrow.~j .~j v.)....~j e4=1.7 (0.9~j :8~j$ ~j& f _The arrow closely misses the ironbound convoker.~j6 ~j6 ~j@ ~jMB  ~jB :_No target in view!~j~j}~j/~j1p~jA%  ~jhPAn ironbound convoker comes into view.~jN6p   ironbound convoker (wandering)~j&0~jv---2.7 (17 _~j~jq~j9x. _No target in view! _An ironbound convoker comes into view.  The arrow pierces through the ironbound convoker!!  Lightning courses through the ironbound convoker!  You kill the ironbound convoker!~j)))))))~j/U.).~jj..~j.~j!)~j`?7===3.6 (0.9~j:6~jX~j ~j"4_Okawaru accepts your kill.~jE~j 3~j% ~j' H _No target in view!~jo\ ~j\ ~jUd ~jl ~jm g85 _~jz ~j v94~j ~j. ~j 761=~j :3~j ~jӬ 2=2~j! ~j ~j `31~jG ~j ~j `40~j ~j ~j 66=~j5 ;09~jP ~j ~j ~jo ,8~j ~j ~jm ~j ~jl B7~jA ~j& ~j. ~j. B6~j3 ~j>   ..... ##.[..#....#..#  #....... #.)#....#..###~j>   #.......##)...#..##'##   #.......)).#..#####..#   #.......#.)#### ###..###~j ?  ##########)# #..##..#~j.?  #..........# ###..##..#  #........).# #..##..##.~jN? m  #.....)@...# #..##..##.~jn? ---  #..........# ###..##..#~j?  #...[......# #..##..#  #.......?..# ###..###~j?  #......)...# #..#~j? C  #....# ####~j@ r  ###'#'###### ####~j @    #... #########...  ~jL@ ;#.......#... ~jj@ ~jH   ..... ##.[..#....#..  #....... #.)#....#..~jH  #.......##)...#..##'##  #.......)).#..#####..#~jI  #.......#.)#### ###..~j8I  ##########)# #..##..  #~jWI h....# ###..##..  #~juI ..).# #..##..##  #.....@....# #..##..##~jI `  #..........# ###..##..~jI  #...[......# #..##..  #.?..# ###.. ~jI  #......)...# #..#  #~jJ .# ####  ###'#'######   #... ~jLJ b#  #.#~jgS 043.6 (10.0)~joT =---4.6 (115~jb ~je $  Things that are here:~j h  ~j3h _a +1 dire flail of protection; a +0 animal skin; an ogre corpse~j!~j ~j~j~j~jI4 _~j~j~j #.......##)...#..##'##  #.......)).#..#####..#  #.......#.)#### ###..#~jH ##########)# #.. #..........# ###..~j  #........).# #..# #.....)....# #..~jGD #..........# ## #...[...@..#  5.6 (~jnn1.0) #.......?..# # ~j #......)...#   #...# ~j#  ###'#'###### ##~jJ## #... #########....~j #... #.......#.... '!. #.......'..> ~j#3#.......#..~j~jKe6.6 (23~jN~j[\ _Found a potion of moonshine.~j~j~j~j~j!~jB2~j~j )).#..#####.........#.)#### ##~j#########)# #..##............# ###.).# #..##..##...)....##..##..##~j.[......#  ..##..##~j^....). #..# .....##~j~fGem (2702) .'!.~js##. #.......#.... ~j~j+7.6 (1~jPe8.6 (21~j~j  ~j,(_i - a scroll of identify~j ~j ~j ~j ~j X0~jF ~jJ $  Things that are here:~j D  a +0 dire flail; a +0 ring mail~j% ~j K699 _~j ~j| ~j X8~j ~jh ~jW ~j B7~j ~j! @  There is an open door here.~js( v  #........).# #..##..#  #.....)....# #..##..#  #..........# ###..##.~j6) ~  #...[......# #..##.  #..........# ###..#  #......)...# #..#  #..........# ##  ###'#'###### ##  #..@# #########.52.6 (4  #...'..# #.......#.  ..'!..#.:# #.......'. ####...#### #.......#.  #...' #.......#~j)   '...# #.......#  ##...# #.......#:  #...' #########  ##~j/ ~j90 O3.6 (56~j0 ~j5 ~j7 Y _Found a parchment of Dispel Undead.~j=~j?~jH~j N~j=P~jPRB5~jS~jT~jV~jWB4~jX~j#` ~j@`: There is an open door here.~jc~jcI3 _~je~jg~ji~jcjB2~jl~jm~jo~joB1~jq~jt%  ~jtThere is an open door here.~jv~jwI0 _~j3y~j{~j~~j[C89~jρ~j|~j~jgB8~j~jKr  You see here a potion of moonshine.~j~jcI7 _~j~j@  There is an open door here.~j~jI6 _~j+~j~j~j,5~j~jL~j~j+B4~j ~j ~jMu_c - 3 scrolls labelled BAF JEMMAO (gained 1)~jb~jB3~jo~j~j~jjB2~jK~j%  ~jThere is an open door here.~ja~j+I1 _~ju~jV~j4~j,0~j~j2~j}~j~jkC79~jq~j~jXn8~j_@  There is an open door here.~j ~jI7 _~j~j~jm  ###'#'###### ~j ####...#### ####### #..#...'..# #......~j@7 #..'!..#.:# #...... ####...#### #.......~j` #..#...'..# #.......~j} #..'...#..# #....... ####...#### #.......~j\  #@..'..# #~j)72.6 (19.0)~ji #[.'...#..# ~j ####...####   ##### ~jZ  ~j/]  ~jN,~j~j,3.6 (20~j::6~j~j` ~j"_Found a ring mail.~j& ~j* Gear: 24/52 gear slots (Left/Right/Tab to switch category) ~j1* Hand Weapons (go to first with ))  g - the +8 storm bow (weapon) {elec, penet}  a - the +7 longbow of the Realm of Zot {chaos, rC+++} Missiles (go to first with ()h - 26 poisoned darts  ~j* jp - a curare-tipped dart Armour (go to first with [)  b - a +2 pair of gloves of dexterity (worn)  e - a +0 pair of boots (worn)  k - the +8 tower shield of Perfidy (worn) {Will+ rCorr Slay+2}  o - a +0 pair of gloves of dexterity (worn)  u - the +7 swamp dragon scales of the Last Howling Gods (worn) {rPois rC+ Int+3 v - a scarf of harm (worn)  j - the +4 skin of Zhor {*Englaciate rC+++ SInv}  n - the +6 tower shield "Kont" {rElec Will++ Int-5 Stlth+} ~j*  w - a +0 pair of gloves of strength Jewellery (go to first with "=)  d - a +4 ring of protection (worn)  l - a +5 ring of evasion (worn) ~j* x t - the amulet "Akkut" (worn) {Chemistry Will+ Regen+}c - a +6 ring of intelligence  ~jg+ f - a +4 ring of protection [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]~j~jG ~j{  ###'#'######gmalak the Hoplite ####...#### ######## Formicid of Okawaru ******~j #..#...'..# #....... Health: 166/166 ======================== ~j@1#..'!..#.:# #....... Magic: 30/30 ======================== ####...#### #....... AC: 28Str: 15~j` ~j#..#...'..# #....... EV: 26Int: 17 #..'...#..# #....... SH: 34~j=Dex: 30 ~j####...#### #....... XL: 21 Next:  3% Place: Vaults:1 ~j #@..'..# ######## Noise: ---------  Time: 33073.6 (0.0) ~j)2#[.'...#..#g) +8 storm bow {elec, penet}  ####...####Cast: Jinxbite ~j #####Gem (2676)       _You see here a potion of moonshine. _There is an open door here. _c - 3 scrolls labelled BAF JEMMAO (gained 1) _There is an open door here. _There is an open door here. _Found a ring mail.~jz~j~jS~j~jb~jgmalak the Hoplite (Formicid Hexslinger) Turns: 32627, Time: 01:30:16 Health: 166/166 AC: 28 Str: 15 XL: 21 Next: 3% Magic: 30/30~jEV: 26 Int: 17 God: Okawaru [******] Gold: 378SH: 34 Dex: 30 Spells: 9/32 levels left rFire . . . (100%) g - +8 storm bow {elec, penet} ~jCPrCold + . . (50%) k - +8 tower shield of Perfidy {Will+ rCorr Slay+2} rNeg . . . (100%) u - +7 swamp dragon scales of the Last Howling Gods {rPorPois + (33%) v - scarf {Harm} rElec .~j(100%) o - +0 pair of gloves {Dex+3} rCorr + (50%) b - +2 pair of gloves {Dex+3} SInv + e - +0 pair of boots Will ++++.~j7Gt - amulet "Akkut" {Chemistry Will+ Regen+} Stlth ++++d - +4 ring of protection HPRegen 1.27/turnl - +5 ring of evasion MPRegen 0.22/turn %: harm (+30% outgoing, +20% incoming) @: studying Unarmed Combat A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms }: 2/15 runes: decaying, serpentine~j?~jI  ###'#'######gmalak the Hoplite ~j%J####...#### ######## Formicid of Okawaru ****** #..#...'..# #....... Health: 166/166 ======================== ~jJ@#..'!..#.:# #....... Magic: 30/30 ======================== ####...#### #....... AC: 28Str: 15 ~jXK#..#...'..# #....... EV: 26Int: 17 #..'...#..# #....... SH: 34Dex: 30 ####...#### #....... XL: 21 Next:  3% Place: Vaults:1 ~jK #@..'..# ######## Noise: ---------  Time: 33073.6 (0.0) ~jL#[.'...#..#g) +8 storm bow {elec, penet}  ####...####~j`LCast: Jinxbite  #####Gem (2676) ~jL;  ~j MD    ~jwM_You see here a potion of moonshine. _There is an open door here. _c - 3 scrolls labelled BAF JEMMAO (gained 1) ~jMW_There is an open door here. _There is an open door here. _Found a ring mail.~jO~j@S~j5U~j ~jGear: 24/52 gear slots (Left/Right/Tab to switch category) ~j+Hand Weapons (go to first with ))  g - the +8 storm bow (weapon) {elec, penet}  a - the +7 longbow of the Realm of Zot {chaos, rC+++} ~jLMissiles (go to first with ()h - 26 poisoned darts  ~ji}p - a curare-tipped dart Armour (go to first with [) ~jF b - a +2 pair of gloves of dexterity (worn) ~jڦ e - a +0 pair of boots (worn)  k - the +8 tower shield of Perfidy (worn) {Will+ rCorr Slay+2}  o - a +0 pair of gloves of dexterity (worn) ~j u - the +7 swamp dragon scales of the Last Howling Gods (worn) {rPois rC+ Int+3 v - a scarf of harm (worn)  j - the +4 skin of Zhor {*Englaciate rC+++ SInv} ~j S n - the +6 tower shield "Kont" {rElec Will++ Int-5 Stlth+} ~j<< w - a +0 pair of gloves of strength ~jYJewellery (go to first with "=)  d - a +4 ring of protection (worn)  l - a +5 ring of evasion (worn) ~jwx t - the amulet "Akkut" (worn) {Chemistry Will+ Regen+}c - a +6 ring of intelligence  ~j!f - a +4 ring of protection ~jڧ[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]~j cn - the +6 tower shield "Kont" {rElec Will++ Int-5 Stlth+}. ~j RA large piece of wood and metal, to be strapped on one arm for defence. It is ~j3 Scumbersome to wear, and greatly impedes the evasion, spellcasting ability, and ~j attack speed of the wearer. These penalties are reduced by the wearer's Shields skill and Strength; mastering Shields eliminates penalties. ~j ~j UBase shield rating: 13 Encumbrance rating: 15 Max blocks/turn: 4 ~j$ 3rElec: It insulates you from electricity. ~jF 8Will++: It greatly increases your willpower. ~j 3Int-5: It affects your intelligence (-5). ~j 7Stlth+: It makes you more stealthy. ~j 0It cannot be enchanted further. ~jD SIf you switch to wearing this armour: Your EV would remain unchanged. ~j 3Your SH would decrease by 2.0 (34.4 -> 32.4). ~j JYour spell failure would worsen by up to 7% (press '!' for details). ~j BYour attack delay would remain unchanged. ~jJ L(w)ear, (d)rop, (=)adjust, or (i)nscribe.~j ~jœ ~jǩ   ###'#'######gmalak the Hoplite ~j. ####...#### ######## Formicid of Okawaru ****** #..#...'..# #....... Health: 166/166 ======================== ~j @#..'!..#.:# #....... Magic: 30/30 ======================== ####...#### #....... AC: 28Str: 15 ~j٪ #..#...'..# #....... EV: 26Int: 17 #..'...#..# #....... SH: 34Dex: 30 ~j5 ####...#### #....... XL: 21 Next:  3% Place: Vaults:1 ~jǫ  #@..'..# ######## Noise: ---------  Time: 33073.6 (0.0) #[.'...#..#g) +8 storm bow {elec, penet}  ####...####Cast: Jinxbite  #####Gem (2676)  ~j  ~j  ~jY  ~j   _You see here a potion of moonshine. ~j "_There is an open door here. ~j ]_c - 3 scrolls labelled BAF JEMMAO (gained 1) ~j "_There is an open door here. ~j6 5_There is an open door here. _Found a ring mail.~jI 3~j ~j There is an open door here. _c - 3 scrolls labelled BAF JEMMAO (gained 1) _~j̺ There is an open door here. _Found a ring mail.  You start removing your armour.~j e4.6 (15~j- ~j} ~j e5.6 (24~j ~j ~j e6.6 (33~j ~j ~j e7.6 (42~j ~j ~j e8.6 (51~j ~j - 7~j ~ 0 _You continue removing the +8 tower shield of Perfidy {Will+ rCorr Slay+2}. x5~j ~j ~j{ &  ~j You finish removing the +8 tower shield of Perfidy {Will+ rCorr Slay+2}.  You start putting on your armour.~j= e9.6 (60~j ~j ~j g80.6 (769~j ~j~je1.6 (88~j~jS ~j e2.6 (97~j ~jO~ji3.6 (10.0)6~j~j~jl~jC09~jX~jֆ@  There is an open door here.~j͇~jJI8 _~j~j~j~jڊB7~j^~jŒ@  There is an open door here.~j~j0I6 _~jr~j~jV~jB5~j'~j@  There is an open door here.~j~jTI4 _~jΔ~j~je~jB3~j>~j~j:~jB2~j ~j՛@  There is an open door here.~j~j5I1 _~j~j~jz~jٟB0~j"~j~j~jD599~jW~j~jԣ~j%B8~j~j!JThere is an open door here.  ~j ~j+7 ~j_~j~j~j~jB6~jL~jc5  4 _3  2 _10  89 _8~j~jc~jB7~j/~j ~j~jBB6~j~j~%  ~j{~jI5 _~j~~jl~jb  You sense a monster nearby.~j ## ######  #.# #..#.#  #'# #######'## ~j #..#...#..#.#  { ..#.ß.#⌠.#.# ~j) #'...###'##  #...#..#.#  #.@.#..#.#~jOo #...#..#.####~jx #...'######.. #.ß.#..#.#~j #..~jG #...#..#.#### #######'## #### #..~j-/ #...'..#.###..# #.. ########'#....# #>.#......# #.>~jK{165.6 (81.0)~jI4 _~j2~j~j^321~j@V  There is an open door here.~jI0 _~j~j~j~jC79~j3~j~j~j3B8~j~j'~j#n7~j7 _You open the door.~j~jB6~j~jI@  There is an open door here.~j2~j_5 _~jk~j% ~jw B4~j ~jt @  There is an open door here.~j ~j I3 _~j ~j ~j'n2~jN'~jn1~jk7 _You open the door.~jY~jB0~jP~jThere is an open door here. _You open the door. _There is an open door here. _You open the door.  There is an open door here.~jI~jB69 _~j~j~j~jB8~j~j0You open the door. _There is an open door here. _You open the door. _There is an open door here.  ~j'~jI7 _~j~jQ ~j$!~jn!B6~j!~j"~j#~j&$B5~j$~j&There is an open door here. _You open the door. _There is an open door here.  ~j6'~j'I4 _~j(~j)~j)~j7*B3~j*~j+~jf,~j,B2~j,~ja.~j/X1~j0~j1@  There is an open door here.~j2~j2I0 _~j3~j[4~j55~j5C59~j5~j7~j+9o  You encounter 2 slime creatures.~j< #..   #..   #.. #.. ~j<###   ## ### ###### #..+ #..#.#  #@#########'## j#..#...#..#.#  ~j'=j#..#.ß.#⌠.#.#  ####'...###'##  #.#..#...#..#.# #.#..#...#..#.# jj 2 slime creatures (asleep) ~j=H#..#...#..#.# '###...'##### #.#.⌠#.ß.#..#.#~j?A-90.6 (25~jAm1.6 (268 _~jD~jFQ _There is an open door here.~j<))jj~js _You encounter 2 slime creatures. _~j+ You shoot an arrow.  The arrow pierces through the slime creature!  The slime creature is moderately wounded. ~jTF The arrow pierces through the slime creature!!!~jc' ~j^cN*#**~jc *~jc`j   large slime creature~jcYj   slime creature  ~jdThe slime creature is almost dead.The slime creature barely misses you.~j8.#.*j#.*#.~j~j#P@*j~jI~j.~j|Bj~j======2.5 (0.9)7~j~j<O _Two slime creatures merge to form a large slime creature.~j{ ) You shoot an arrow.  The arrow pierces through the large slime creature!!~j9;j~jn--3.3 (0.86~j&~j~~j  ~jT L_The large slime creature is almost dead.~j| ~jLB( ~jBu)You shoot an arrow.  The arrow pierces through the large slime creature!~j' ~j;djThe large slime creature is almost dead.~jqp===---4.1~ja~j- ~j`W_The large slime creature completely misses you.~j J .  You shoot an arrow.  ~j/ The arrow pierces through the large slime creature!!  You kill the large slime creature!~j =)~j[e .~jYk 4-5.0 (0.95~jn ~jp : _Okawaru accepts your kill.~jp ~jj~jDk~jk~jl~jm~joX4~j:p~jp~jqB3~jr~j}s@  There is an open door here.~jWt~jtI2 _~j]u~jiv~j/w~jwwB1~jw~j[y@  There is an open door here.~jxz~jzI0 _~jZ{~j{~j}Y49~j}~j~'~joX8~j~j͌7 _You open the door.~j΍~jB7~j~jt~j’~jKB6~j~j1@  There is an open door here.~j_5 _~j~j~js~jĜB4~j;~jm~jU~jB3~j=~jy@  There is an open door here.~jt~jI2 _~j~jb~j ~jhB1~j~jd~jN~jB0~j.~j~j%Y39~j~j%  ~j̷There is an open door here.~j~jI8 _~j~jڻ~j~jռB7~jO~jb~j9~jB6~j~j%  ~jThere is an open door here.~jV_5 _~j~j~jU~jB4~j-~j@  There is an open door here.~j~jI3 _~j~j~j~jB2~jO~jI~jq~jB1~j~j~j ~jlB0~j]~jM~j~jC29~j ~j~jS~jB8~j~jd~j~j;B7~j~ji~j ~jB6~j~j]There is an open door here.   large open door here.~j~jI5 _~j"~j~j~jB4~j~j~j~jB3~jJ~j~j9 ~j B2~j ~j`~j~j<B1~j!~jx@  There is an open door here.~j~jI0 _~j~j`~j ~jH!C19~j'~jQ*~j,~j-B8~j/~j1~j3~ji4B7~jP6~j|9~j<~jq<B6~j>~jfA~j D~jwDB5~jF~jI~j4K~jKB4~j2Q~jT%  ~jT There is a large open door here.~jW~jWI3 _~jwY~j[~jy]~j]B2~j_~ja~j=b~jbB1~jc~j(e~jf~j3gB0~j h~j{i~jj~j\kC09~jZl~joh large open door here.  , spattered with blood here.  Things that are here:~jp%  ~jpAa +0 scale mail; a human skeleton~j$r~jrI8 _~jt~jv~jV}. ###........##.. ~j}..#[[......# { # .# #.. ..'........#...# #.. ~j}.##........#.#.##.. .##........#...#~j}#.... ###........# ####'''### #.... ~j ~# #######''####......... #.... ~j5~u# #...........##...ß...# #....  #...........[.@....... #####---242.0 (47.0) ~j~i #..#######..####'''###  #..#.....#..# ..#  #..#.....#..# .# ~j~ #..#.....#..# .:  #..#.....#..# ##  #..'.....#..#  #..#######..~j~#  #..†.....)..#~j~j9---3.0 (487~j@~j- ~jcM_Found a parchment of Fulminant Prism.~ji'3~j(~jt,~jq.~j+0B6~j0~j2~j4~j5B5~j6~j8~j:~j;B4~j<~j,A@  There is an open gate here.~jB~jCI3 _~jE~j9L~j}N~jNB2~j[P~jR~jBT~jT,1~jT~jU~j3[~j!]~j]B0~j^~ja~jb~jSc.499~j}c~jd~jf~jh~jFiB8~j k~jm@  There is an open gate here.~jo~j=pI7 _~jq~js~ju~jwvB6~jow~jOy~j+{~j{B5~jX}~j~~jK%  ~jEYou sense a monster nearby.~jh..~j# #.....[..# ### ######' #..~jY# #.# #.. ~j#........# ##...## #.. ~j #[[......# ..#..# #.. '........# .....# #.. #~j1........# #.#.# #.. #..~jU# #...# #.. #..~jz# ####@''#### #...... ~j#######''####.........# #...... #...........##...ß...## #...... ~jĈ#.........{.[.........# ####### ~j#..#######..####'''##### ~j#..#.....#..# #...# #  ~jE#..#.....#..# ##.#.####~jm  #..#.....#..# #.....:##~jl  #..#.....#..# #..#..###~jE ~j}-56.0 (13~jcI4 _~j ~j ~jC_There is an open gate here.~j߼~j|~j~jH _No target in view!~j?3~jGA~jw~j~jF_3 _~j~j(~jXB2~j ~j ~j ~j B1~j? ~j`G6~jGo.>#..)..# #.#...## #~jG##.....# ####### #..[. ###'#####  #~jIHE# #.....[##### #####' ##.#.# ##...##[[#..#..# '~jtH[ #.@...# 9.0 (3.0)~jH........# ##.#.## #........# #...#~jHE#...... Cast: Jinxbite #........# ####'''#### #...... Gem (2491) ~jI{#######''####.........# #......~jI{##...ß...## ..[.........# .####' #..# #...#~j9J~jT~jVE _Done exploring.~jr3~j\u~jm=0..'~j x _Done exploring.~j~jC~j&~jg' ~j) ~jq+ ~j(-  ~jU- 7_Done exploring.~j' ~j' ~j( ~jX[ ;~jI\ ~j] E _Done exploring.~jb8~j9~jQ:~jNu~jw~jz~j| ~jS|7_Done exploring.~j~j~j~jw _Done exploring.Unknown command.~j_ o  What are your orders?t - Shout! Anything else - Cancel.~j\ I.{~j? ======60.0 (10~j ~j . _You shout for attention!~jl ###...###### ~j}|['###### . #........[~jj###########'..#.......~jC##...##[[#..#..# '..~jq. ###@#.##~j #...# ####'''####.~jihGem (2490) #.#~jʿ#...# #..#.....#..# ##.#.#### ~j~j;[{~j------189~jq~j~jWm  ~jm&What are your orders?~jm9t - Shout! Anything else - Cancel.~jc~jInt: 12 #........# ##.#.## #...... SH: 32Dex: 30 ~j}U#........# #...##...... XL: 21 Next:  5% Place: Vaults:1 ~jU#........# ####@''#### #...... Noise: ---------  Time: 33266.6 (0.0) #######''####.........# #...... g) +8 storm bow {elec, penet} ~jU#...........##...ß...## #...... Cast: Jinxbite ~j%V4#...........[.........# ####### Gem (2483) #..#######..####'''##### ~j\VG#..#.....#..# #...##  #..#.....#..# ##.#.####~jV  #..#.....#..# #.....:##  #..#.....#..# #..#..###  _a +4 great mace; a +0 scale mail ~j W_Done exploring. _Done exploring. _Done exploring. _Done exploring.  ~jGWPWhat level of the Vaults? (default 1, ? - help) ~j [?25l[?1c~j\ 22 _1079  There is an open door, spattered with blood here.  Things that are here:  a +0 scale mail; a human skeleton8 _765  There is a large open door here.4 _3210~j_ r[39;49m6987~j` ~je ~ji ~j j B6~j$n ~jsr ~jv ~jv B5~jz ~j @  There is an open door here.~jD _4 _~j ~j ~j* X3~j ~jO  Items here: )))) [[ ÷÷÷.~j ~jG I2 _~j ~jq ]  There is an open door, spattered with blood here.  Things that are here:~jD C  a +0 scale mail; a +0 falchion~j ~jd I1 _~jf ~jT ~j X0~j ~j& ~j' ~jg C59~jD ~j @  There is an open door here.~j ~jC I8 _~j ~j- ~j ~j B7~j ~j Y  There is a stone staircase leading down here.~j ~jT ~j I6 _~j  ~juV w JinxbiteYou climb downwards. ~jW   You hear coins being counted.An interdimensional caravan has stopped on this level and set up a bazaar.Hurry and find its entrance before they move on! ~jn /  --more-- ~jK%2 ~jO' ~jOZ ########  #......+  ~jP#..j.j.#  +.....j#  ~j?Pb#.j.@..#  ~jcP#j..j..#  #......#  ~jP########  jjjjjj 6 slime creatures (asleep)  ~jP=  ~jP  ~j}95.1 (28.5)Jinxbite5 ~j ~jqY _You encounter 6 slime creatures. ~ja _There is a stone staircase leading up here. ~jn  ~j ]Read which item? Scrolls  f - 4 scrolls of fear  g - 2 scrolls of foga - 7 scrolls of enchant armour  i - a scroll of identify  p - 2 scrolls of poison  r - 6 scrolls of revelation  ~j  w - 6 scrolls of enchant weapon  W - 2 scrolls of brand weapon  I - 4 scrolls of immolation  N - 3 scrolls of noise  T - a scroll of torment  ~jE V - 3 scrolls of vulnerability  b - 4 scrolls of blinking  t - 20 scrolls of teleportation  c - 3 scrolls labelled BAF JEMMAO  ~jh [!] read|quaff|evoke[?] describe selected~j~jE~jR~gmalak the HopliteFormicid of Okawaru ******~jmHealth: 166/166 ========================~jMagic: 30/30 ========================########AC: 28~j=Str: 15#......+~j[EV: 26Int: 12~jA|#..j.j.#SH: 32~j]Dex: 30+.....j#~jXL: 21 Next:  5% Place: Vaults:2#.j.@..#Noise: ---------  Time: 33295.1 (0.0)#j..j..#~jg) +8 storm bow {elec, penet} #......#Cast: Jinxbite########Gem (2455) ~jejjjjjj 6 slime creatures (asleep)~j& You climb downwards.  You hear coins being counted.An interdimensional caravan has stopped on this level and set up a bazaar.Hurry and find its entrance before they move on! ~jI_You encounter 6 slime creatures. _There is a stone staircase leading up here.~jP  Okay, then.~j~j~j. _~j]3~j6Read which item? Scrolls  f - 4 scrolls of fear  g - 2 scrolls of foga - 7 scrolls of enchant armour  ~j7i - a scroll of identify  p - 2 scrolls of poison  r - 6 scrolls of revelation  w - 6 scrolls of enchant weapon  W - 2 scrolls of brand weapon ~jI7g I - 4 scrolls of immolation  N - 3 scrolls of noise  T - a scroll of torment ~je7u V - 3 scrolls of vulnerability  b - 4 scrolls of blinking  t - 20 scrolls of teleportation ~j7 c - 3 scrolls labelled BAF JEMMAO [!] read|quaff|evoke[?] describe selected~j0y~ju}~jm~gmalak the HopliteFormicid of Okawaru ******~j΁Health: 166/166 ========================Magic: 30/30 ========================########AC: 28Str: 15#......+EV: 26Int: 12#..j.j.#~jSH: 32Dex: 30+.....j#~jXL: 21 Next:  5% Place: Vaults:2#.j.@..#Noise: ---------  Time: 33295.1 (0.0)#j..j..#~j8g) +8 storm bow {elec, penet} #......#Cast: Jinxbite########~jWGem (2455) jjjjjj 6 slime creatures (asleep)~jt~jYou hear coins being counted.An interdimensional caravan has stopped on this level and set up a bazaar.Hurry and find its entrance before they move on! ~j_You encounter 6 slime creatures. _There is a stone staircase leading up here. _Okay, then.~jI{ ,,*,,****,<,*,,,,,,,,*,,,,,,,,*,, ,,*,,+,,+...#........#..,,,,,,*,, ,,+,,*,,*#+##........#..,,,,,,*,, ,,**+****..##........#..,,,,,,*,, ,,**,,+,*..#~j.#..,,,,,,*,, ,,**,,***#+#.###*******,, ,,**+**,,#......,,,,,,,,, ,,*,,,+,,+......,,,,,,,,, ~j,,*,,,***#......,,,,,,,,, ,,*******###....,,,,,,,,, ,,,,,,,,,.......,,,,,,,,, ~j,,,,,,,,,.......,,,,,,,,, ,,,,,,,,,...............,,,,,,,,, ,,,,,,,,,...............,,,,,,,,, ~jH*********###############*********~j6PAs you read the scroll of revelation, it crumbles to dust.~je6.1 (14~j~j8V _You feel aware of your surroundings. You sensed 2 shops/portals.~j' i*,,+,,+...#........#..*, ,+,,*,,*#+##.#.~j8( @*, ,**+****..##.#.~j|( T*, ,**,,+,*..#########.#.*, ,~j( F**,,***#+##......+.####******,,* ,~j( **+**,,#..#..j.j.#.....,,,,,,,,* ,*,,,+,,+..+.....j#.* ,~j2) P*,,,***#..#.j.<..#.* ,*******####j..j@.#.*,,,,,,...#......#.~jy) w...########.............. ~j* h********################*********~jm3 +##........#....##........#....#.#...+#.####.....................~j3 [##..................................~j3 C...............###############~j4 J73~j 5 ~j: ~j= ~j+,,*,,*#+##.#.*,,,* **+****..##.#...,,,,,*,,,* **,,+,*..#########.#...,,,,,*,,,* **,,***#+##......+.####******,,** **+**,,#..#..j.j.#.....,,,,,,,,*, *,,,+,,+..+.....j#.....,~j*, *,,,***#..#.j.<..#.....,*, *******####j..j..#.....,* ,,,,,,,...#.....@#.....,,...########.....,................,., ~jH*******################**********~j .~j%j~jIj5 asleep)~j&8~j:2~jL~j~j¿ )))))You shoot an arrow.  The arrow pierces through the slime creature!  The slime creature is moderately wounded.~jD@j.j~jHDjjj...jjjjjj1 wander~jkD ing)~jJEo===9 (0.81~jH~jJO _The arrow completely misses the slime creature.~j%K~jW.  The slime creature is moderately wounded. _The arrow completely misses the slime creature.!  Lightning courses through the slime creature!  You kill the slime creature!~j4 )))))jjjj 5 slime creatures  ~jOkawaru accepts your kill.The arrow pierces through the slime creature!  Lightning courses through the slime creature!~jG.j~j.~jЕ%j~j".~j"%j~jL#.~jj~j~jD.j~j٪*.....~jL====9.8 (0.9~jֺ:0~j~j ~j=X_The slime creature is heavily wounded.~j'8. _The slime creature is heavily wounded.You shoot an arrow.!!  You kill the slime creature!~jR<i ))))) 4~j<E  Okawaru accepts your kill.~jUG.j~jD.j~jp@.j~jZG.j~j,...~j=300.749~j~j#a _The arrow barely misses the slime creature.~jzM)))))Okawaru accepts your kill. ~jl_The arrow barely misses the slime creature.  ~j׋You shoot an arrow.  ~j6The arrow pierces through the slime creature!!!  ~jThe slime creature is almost dead.  The arrow pierces through the slime creature!!~j0@.j~jD.j~j]@.j~jK.j~j?&..~j=1.5 (0.88~j ~jb _The slime creature is almost dead.~j~ .  You shoot an arrow.  The arrow pierces through the slime creature!!  ~jVCYou kill the slime creature!~jt6.  The arrow pierces through the slime creature!!  You kill the slime creature!  Okawaru accepts your kill.  The arrow pierces through the slime creature!!  Lightning cours!~jY#G))))) 2~jL3 .....  ~jgOkawaru accepts your kill.You block the slime creature's attack.~jRl6===---2.4 (0.9~jδ:7~j~j. ~jxQ_The slime creature completely misses you.~j2 E ))))~jD3 e)You shoot an arrow.  The arrow pierces through the slime creature.~jM 1 ..~j .<j~j iThe slime creature is lightly wounded.  You block the slime creature's attack.~j ~---3.36~j ~j  ~j Y_The slime creature completely misses you.~j*' ~j_&)))))~j0You shoot an arrow.  ~j/The arrow pierces through the slime creature!!!~jѡ ...<jThe slime creature is almost dead.You block the slime creature's attack.~j======4.25~jg~jE _The slime creature hits you but does no damage.~j .  You block the slime creature's attack. _The slime creature hits you but does no damage.shoot an arrow~jB .  The arrow pierces through the slime creature!!!  You kill the slime creature!~jK -))))~j{ Z)   slime creature~j0 ..~j.<~j3B.  Okawaru accepts your kill.~jn~jW^===---5.1~j~j ~jQ_The slime creature completely misses you.~j  ))))) You shoot an arrow.  The arrow pierces through the slime creature!!~j ^....j~j\ ====--9 (0.84~j " ~jo$ f _The slime creature is heavily wounded.~jO2 R )))))~j2  You shoot an arrow.  The arrow pierces through the slime creature.  Lightning courses through the slime creature!~j P ....j~j QThe slime creature is severely wounded.~j b===-6.8 (0.9~j :3~j ~j < _You block the slime creature's attack.~j/ .  ~j!You shoot an arrow.  The arrow pierces through the slime creature!!!  You kill the slime creature!~j/))))~j+)~j;~jG14.....~jm6|-7.72~j19~j?; ~jf;B_Okawaru accepts your kill.~jJ ~jnK ~jM ~jO ~j~jtLevel 2 of the Vaults<<<>>>∩∩(Press ? for help)*,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,*,,,,,,*,,,,+,,,,,*,,,,,,,,,,******,,,,**,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,*,,,,,,*,,,,*******,,,*,÷,*,,**,,,,,,,,*~jΣ\*,,,,,*****************,,,,,,,,,,,,,,,,,*,,,<,,*,,,,,,,,,***,,,,,,,,***,,,,,,,,**,,,,,* *,,* *,,* *********,,,,,,,,,*,,,,,,*,,,,,,,,,* ********** *,,,,,,,,**,,,,,* *,,* *,,* *,,,,,,,*,,,,,,,,,*,,,,,,+,,,,,,,,,**************,,,,,,,,**,,,,,* *,,* *,,* *,,,,,,,*,,,,,,,,,*,,,,,,*,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,**,,,,,*****,,* *,,*****,,,,,,,*,,,,,,,,,*,,,,,,*,,,,,,******+***,,,,,,,,,,,,,,,*~j!*,,,,,*,,,,,,***,,,,,,+,,,,,,,*,,,,*******++****,,,,,,*,,,,,,,,*,,,,,,,,,,,,,,,**,,,,,*,,,,,,,*,,,,,,,+,,,,,,,*,,,,*,,****,<,*,,,,,,,,*,,,,,,,,*,,,,,,,,,,,,,,,**,,,,,******,,,,,******,,,,,,,*,,,,*,,+,,+...#........#..,,,,,,*,,,,,,,,,,,,,,,**,,,,,* **,,,** *,,,,,,,*,,,,+,,*,,*#+##........#...,,,,,*,,,*******,,,,,**,,,,,******,,,,,******,,,,,,,*,,,,**+****..##........#...,,,,,*,,,*,,,,,*,,,,,*~jX *,,,,,*,,,,,,,*,,,,,,,*+*******,,,,**,,+,*..#########.#...,,,,,*,,,*,,,,,+,,,,,**,,,,,*,,,,,,***,,,,,,*,,,,,,,,,,,,**,,***#+##......+.####******,,**,,,,**,,,,,**,,,,,*****,,* *,,*****,,,,,,,,,,,,**+**,,#..#......#.....,,,,,,,,*,,>,,+,,,,,,**,,,,,* *,,* *,,* *,,,,,,,,,,,,*,,,+,,+..+......#.....,,,,,,,,*,,,,**,,,,,,*~jD*,,,,,* *,,* *,,* *,,,,,,,,,,,,*,,,***#..#...<..#.....,,,,,,,,*,,,,*,,,,,,,**,,,,,* *,,* *,,* *,,,,,,,,,,,,*******####......#.....,,,,,,,,******,,,,,,,**,,,,,*****************,,,,,,,,,,,,,,,,,,,...#.....@#.....,,,,,,,,,,,,,,,,,,,,,**,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,...########.....,,,,,,,,,,,,,,,,,,,,,*~j&*,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,................,,,,,,,,,,,,,,,,,,,,,**,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,................,,,,,,,,,,,,,,,,,,,,,*******************************************################*********************[?7l*[?7h~jA stone staircase leading down (Vaults:2) >@~j5^ 9***,,,,,,*,,,,,,,,,,,,,,,,,,,,,,***,,,,,,*,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,*,,,,,,,*,,*,,,,,,*,,,,,,,,,,,,,,,,,*********,,,,,,,,,,,,,,*,,,>,,*,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,~j^ \,,,,,*,,,,,,*,,,,,,,,********,,,,,,,,,*********,^,,,,,,,,,,,,,,,,,,,,,,******+************** ************,,***,,,,,*,,,,,*,,,,,,*,,********,*****,**,,,,,*,,,,,,+,,,,,,,,,,,,,*,*****+***,*,,,,,,+,,+,,,,,,*,,,+,,,*~j_ *,,,,,∩,*,,,,*,,,,,,*,,,,,,,,,,,,,*,*,,,,,,,*,*,,,,,,*,,*,,,,,,*,,,*,,,**,,,,,,,*,,,,*,,,,,,*,,,,,,,,,,,,,*,*,*****,*,*,,,,,,*,,*,,,,,,*,,,+,,,+*,,,,,,,*,,,,*,,,,,,*,,,,,,,,,,,,,*,*,*,,,*,*,+,,,,,,*,,*,,,,,,+,*****,**,,,,,,,*,,,,*,,,,,,*,,,,,,,,,,,,,*,*,*,,,*,*,********,,*,,,,,,*** ****,*,,,,+,,,,,,*,,,,,,,,,,,,,*,*,*,,,*,*,*,,,,,,,,,*,,,,,,**********,,,,,********~jf_ ,,,,*,*,*+***,*,*,,,,,,,,,********,,,,,*+*******,,,,,,,,,,,,,*,*,,,,,,,*,*,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,*,*********,*,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,*,,,,,,,,,,,*,,,,,,,,,,,,,,,,,,,,,,,,,,,,,~j_ ,,,,***+*********,,,,,,,,,,,,,,,,,,,,,,**,******,,,,**************,,,,,****,*,*,**,,,,*,,,,*,,********+***,,***,,***********,,,,,,,*,,,,+,,,,*,,*~j!` ***,**,,,**,**,,∩,,,****,*,*,**,,,,*,,,,*,,** *,,,,,,*,,*,,,,,*,,*,,,,,,*,,,,,,*,,,,,,*,,,,,,,*,,,,*,,,,,,,,,,*,,*,,,,,,,,*,,~j&  ~jL' *,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,^,,,,,,,,,,,,,,,,,,,,,,,,**,,,,,,,,,,,*+*******,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,**,,,,,,,,,,,*,,,,,,,*,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,**,,,,,,,,,,,*,,,>,,,*,,,,,,,,,,,,,,*****+**,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,**,,,,,,,,,,,*,,,,,,,*,,,,,,,,,,,,,,*,,,,,,*,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,*~j' :>~j,,+* *,,* *,,* **,,,+,,+..+......#.....*,,,,**~jevQ* *,,* *,,* **,,,***#..#...<..#.....*,,,,** *,,* *,,* ********####......#.....~jv$******~jcJ,*,,,,,,,*,,,,,,,*,,,,,,,,,,,,~jF,,,,,,,,*,,,,,,,*,,,,,,,,,,,,,,*,,,,,,,,,,,,,,,,,,,~jS,,*,,,,,,,*,,,,,,,,,,,,,,*,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,~j**,,,,,,,,,,,,,,*,,,>,,*,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,*,,,,,,*,,,,,,,,********,,,,,,,,,~j@*,^******+**********,*** 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L,,,,+,,,,,,*,,,,,,,,,,,,,*,*,*,,,*,*,*,,,*,,,,,,**********,~jf*,,,,********,,,,,,,,,,,,,*,*,*+***,*,*,,,*********+*******,,,,,,,,,,,,,,,,,,*,*,,,,,,,*,*,,,,,,,,,,,,,,,,,,,,,,,~j,,,,,,,,,*,*********,*,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,*,,,,,,,,,,,*,,,,,,,,,,,,,,,,,,,,,,,,~j,,,,,,,,,,,,,,,,,***+*********,,,,,,,,,,,,,,,,,,,,,,,,,,*******,,,,,,,,,,,**,******,,,,******,,,,,,,,,,,,**,,,,,**,,,,,~ji,,,,,**,*,*,**,,,,*,,,,*,,********+*,,**,,***,,**,,,,,,,********,,,,,,*,,,,,,,*,,,,+,,,,~jn*,,*,,,,,,,,*,**,**,,,**,**,,∩,,,**,,,,,,**,*,*,**,,,,*,,,,~jEv*,,*,,,,,,,,*,*,,*,,,,,*,,*,,,,,,**,,,,,,*,,,,,,,*,,,,*,,,,*,,*,,,,,,,,*~j  *,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,^,,,,,,,,,,,,,,,,,,,,,,,,**,,,,,,,,,,,*+*******,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,**,,,,,,,,,,,*,,,,,,,*,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,**,,,,,,,,,,,*,,,>,,,*,,,,,,,,,,,,,,*****+**,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,*~j- *,,,,,,,,,,,*,,,,,,,*,,,,,,,,,,,,,,*,,,,,,*,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,*>~jH**,,,,,**,***,,,**********,,,,,**,,,,,,*,,,,,**,***,**,* *,,,* ****************,,,,,,*,,,,,*,,,*,,,*,**********,,,,,*,,,,,⌠,,,,*,,,,,*********,,,,,**,***,**,,,,,,,,,,~j>X*,,,,,*,,,,⌠,,,,,*,,,,,*,,,,,*********,,,,,,,********,,,,**************,,,,,,,*,,,,,,*,,,,+,,,,,*******,,,,,,,*,,,,,,*,,,,*******,,,*,÷,*,,*******************,,,,,*,,,<,,*******~jq]* *,,* *,,* *********,,,,,,,,,*,,,,,,** ********** ** *,,* *,,* *~j*,,,,,,,,,*,,,,,,+,,,,,,,,,**************,,,,,,,,* *,,* *,,* **,,,,,,,,,*,,,,,,*,,,,,,,,,,,,,,~j,*****,,* *,,,,,,,*,**,,,,,,******+***,,,,,,,,,,,,,,***,,,,,,+,,,,,,,*,,,,*******++****,,,,,,*,,,,,,,,*,,,,,,,,,,,,,~j+,*,,,,,,,*,,,,,,,+,,,,,,,*,,,,*,,****,<,*,,,,,,,,*,,,,,,,,*,,,,,,,,,,,,,,******,,,,,******,,,,,,,*,,,,*,,+,,+...#........#..,,,,,,*,,,,,,,,,,,,,,* **,,,** *,,,,,,,*,,,,+,,*,,*#+##........#...,,,,,*,,,*******,,,,******,,,,,******,,,,,,,*,,,,**+****..##........#...,,,,,*,,,*,,,,,*,,,,*~j ,*,,,,,,,*+*******,,,,**,,+,*..#########.#...,,,,,*,,,*,,,,,+,,,,***,,,,,,*,,,**,,***#+##......+.####******,,**,,,,**,*****,,* *,,*******+**,,#..#......#.....*,,>,,+~j_* *,,* *,,* **,,,+,,+..+......#.....*,,,,*** *,,* *,,* **,,,***#..#...<..#.....*,,,,*~j* *,,* *,,* ********####......#.....******~jz~j+,,*,,*#+##........#...,,,,,*,,,* gmalak the Hoplite ~j0P**+****..##........#...,,,,,*,,,* Formicid of Okawaru ****** **,,+,*..#########.#...,,,,,*,,,* Health: 166/166 ======================== ~jT**,,***#+##......+.####******,,** Magic: 30/30 ======================== **+**,,#..#......#.....,,,,,,,,*, AC: 28Str: 15 *,,,+,,+..+......#.....,,,,,,,,*, EV: 26Int: 12 ~j*,,,***#..#...<..#.....,,,,,,,,*, SH: 32Dex: 30 *******####......#.....,,,,,,,,** XL: 21 Next:  6% Place: Vaults:2 ,,,,,,,...#.....@#.....,,,,,,,,,, Noise: ===------  Time: 33307.7 (0.0) ,,,,,,,...########.....,,,,,,,,,, g) +8 storm bow {elec, penet} ~j]e,,,,,,,................,,,,,,,,,, Cast: Jinxbite ,,,,,,,................,,,,,,,,,, Gem (2442) *******################**********   ~j     You shoot an arrow.  ~jThe arrow pierces through the slime creature!!!  You kill the slime creature! _Okawaru accepts your kill.Press: ? - help, v - describe, . - travelA stone staircase leading down.~j~j2~jZ4 _ ~je  ~jgf  ~jh  ~jj !~j9!~j!~j!~j8!~j !~jSu1 _!~j!~j0B0!~j!~j!~j]!~jC39!~jH!~j!~j!~jdB8!~j!~j'!~j!~j[B7!~j!~j/ _You open the door.!~jW!~jB6!~j!~j8There is an open door here.!~jk%  !~jEYou encounter a deep troll.!~jR,,,*,,,,,,+,,,,,,,,,************ ,,,*,,,,,,#..T....,,,,,,,,,,,,,,, ,,,*,,,,,,#......#*****+***,,,,,,***++**##,,,,,,,,*,,,,,, ,****,<,*..,,,,,,,,*,,,,, ,+,,+...#..,,,,,,*,,,,, ,*,,*#+##......,,,,,*,,,*** +****..##..!~j#...,,,,,*,,,*,,+,*..#########@#...,,,,,*,,,*---***#+##......'.####******,,** +**,,#..#......#..*,,>!~jd+,,+..+......#...* ,,***#..#...<..#.......,,,,,,*,,, *****####......#.......,,,,,,**** T   deep troll (asleep) ,,,,,...#......#.......,,,,,,,,,, ,,,,,...########.......,,,,,,,,,, ,,,,,..................,,,,,,,,,,!~j,13.7 (6!~j---4.7 (75 _!~j!~jy!~j )))))))T  You shoot an arrow.  !~j}GThe arrow pierces through the deep troll!!  The deep troll shouts!"~jZ;M.T"~j7A8....."~jB7===5.6 (0.9"~jDB:4"~jE"~jIb _The deep troll is heavily wounded."~jM+Y )))))))"~j+)You shoot an arrow."~jQ.T"~jD9......"~j*b6.53"~j"~j^ _The arrow closely misses the deep troll."~j94)))))"~j!))"~jQ.T"~j0p"~jD ....."~j\p   ironbound preserver (wandering)T   deep trollYou shoot an arrow. The arrow barely misses the deep troll."~jb7.42"~j3"~j  _You encounter an ironbound preserver. It is wielding a +0 flail."~jH $))"~j ))))"~j )p   "~j bYou shoot an arrow.  The arrow pierces through the deep troll.  The deep troll is severely wounded.  The arrow pierces through the ironbound preserver but does no damage.  Lightning courses through the ironbound preserver!!  The ironbound preserver shouts!"~j, Q.T"~j. L.p"~j<8 %.."~j8 6.. "~j9 L8.31"~j : "~jB "~jD n _The ironbound preserver is moderately wounded.#~jEG ))))#~j)))You shoot an arrow. The arrow barely misses the deep troll.The arrow pierces through the ironbound preserver!!#~jц0T#~jy .TThe ironbound preserver is heavily wounded.#~je#~jL.p#~j:=...#~j~..T 2 deep trolls (1 wandering)#~jb9.20#~j#~j #~jM_You encounter a deep troll.#~jmYou shoot an arrow.  The arrow pierces through the deep troll.  #~j+Lightning courses through the deep troll!  You kill the deep troll!  Okawaru accepts your kill.  Okawaru grants you throwing weapons!#~j/  --more--$~j$T .  Something appears at your feet!$~j+g ))))))) T   deep troll (The troll leather armour is intact enough to wear.  The arrow pierces through the ironbound preserver!!  $~j+QThe ironbound preserver is almost dead.$~jj& $~j|.TThe arrow completely misses the deep troll.$~jܶ+T$~j p..[.$~j>TT 2 deep trolls (sheltered)The deep troll shouts! You hear a shout! x3  You encounter a deep troll.The ironbound preserver casts a spell.$~jl$~j:0720.1$~jb$~jT _The ironbound preserver begins to accept its allies' injuries.$~j .You shoot an arrow.  The arrow pierces through the ironbound preserver!  You kill the ironbound preserver!$~jǨ ] )))))))$~j TT 2 deep trolls (sheltered)  Okawaru accepts your kill.The arrow pierces through the deep troll!!$~j0  T.)..[.The deep troll is heavily wounded.$~j6 s981.029$~j1= $~j> ' _You hear a shout!%~je< ))%~je)))))%~jfZYou shoot an arrow.  The arrow pierces through the deep troll!!%~jM.T%~jI.T%~jH......%~j====98%~j%~jc _The deep troll is severely wounded.%~jL )))))%~j(6))You shoot an arrow.%~j`Q.T%~j)aM.T%~j`iO......%~jj===-2.87%~jo%~j`q %~jqP_The arrow closely misses the deep troll.%~j <.  You shoot an arrow. %~j _The arrow closely misses the deep troll.You shoot an arrow.  The arrow pierces through the deep troll!  You kill the deep troll!  Okawaru accepts your kill.%~j! 5 )))))))   deep trollThe troll leather armour is intact enough to wear.  The arrow pierces through the deep troll.%~j4s M)T%~js 1T%~jW| & %~j| .%~j| ;[.[%~j| .T 2 deep trollsThe deep troll is heavily wounded.%~j } %~j 9-3.76%~jω %~jU [ _You encounter a deep troll.&~j.z .  You shoot an arrow.  The arrow pierces through the deep troll!!  &~j?You kill the deep troll!&~j;))))))&~jq)   deep troll&~j,M.T&~j.....[.&~j%6104.5 (0.8&~jD%:5&~j34&~j6 &~j6B_Okawaru accepts your kill.&~j_L\ )))))))&~jLl You shoot an arrow.  The arrow pierces through the deep troll!!&~jM.T&~jC....&~j.&~jg5.4 (0.94&~j&~j\b _The deep troll is heavily wounded.&~j . _The deep troll is heavily wounded.  You shoot an arrow.  The arrow pierces through the deep troll!  Lightning courses through the deep troll!!  &~j8 You kill the deep troll!  Okawaru accepts your kill.&~j .))))&~j) $)))&~j (&~j. d..[.&~j. ...&~j3 o16.2 (0.83&~j\ ^ _The troll leather armour is intact enough to wear.'~j,'~jg-'~j3'~jH5H _No target in view!'~ju^I'~jZm'~jKr'~ju_2 _'~jx'~j'~jgB1'~j'~j'~jK'~jB0'~jJ'~j_'~j٘j  You encounter a deep troll.'~j,*,,,,,,*,,,,+,,,,,*,,,,,,,,,,,*,,,,,,#..T.######*,,,*,÷,*,*,,,<,,#.........#**,,,,,,,,* ,,,,*,,,,,,#.........* ********** ,'~j5,,,*,,,,,,+........,************ ,,,,*,,,,,,#.......,, ,,,,*,,,,,,#......#*****+***,,,,, ******++*###...[).#,,,,,,,,*,,,****,<,#......@.#,,,,,,,,*,,,'~jVd---+,,+...#........#..,,,,,,*,,, ,,*,,*#+##.......[#...,,,,,*,,,** *+****..##........#...,,,,,*,,,* '~j*,,+,*..#########(#...,,,,,*,,,* *,,***#+##......'.####******,,**, T   deep troll (wandering) *+**,,#..#......#.......*,,'~j+,,+..+......#.......*,,***#..#...<..#.*,,'~j4.9.2 (3.0'~jVT'~j---30.2 (419'~j'~j M _The deep troll leaves your sight.  Things that are here:'~j _a +0 troll leather armour; a deep troll corpse'~j '~j '~j '~jb '~j l  A deep troll comes into view.'~jO d,********,,,,*,,,,,,,,,,*****,*,,,,,,#...T+,,,,,*,,,,,,,,*,,,,,,#....######*,,,*,÷,*,,*,,,<,,#.#**,,,,,,,,'~j ,*,,,,,,#.........# ,*,,,,,,+.........#**********,*,,,,,,#.........,,,,,, '~j ,,,,,*,,,,,,#......#*****+*** *******++*###...@).#,* '~j G*,,****,<,#......[.#,,* *,,+,,+...#........#,*,,,, +,,*,,*#+##.......[#...,,,,,*,,,* *'~j *+****..##........#...,,,,,*,,,* **,,+,*..#########(#...,,,,,*,,,* T   deep troll (wandering)*,,***#+##......'.####******,,** **+**,,#..#......#.......,,,,,,*, '~j% K*,,,+,,+..+......#.,,,,,,*,'~j -.0'~j XT'~jJ e1.2 (18'~j '~j M _The deep troll leaves your sight.  Things that are here:'~j8  '~ji ~_a +0 troll leather armour; a deep troll corpse(~jk(~j(~j.(~jYH _No target in view!(~jf(~j g(~jl(~jnH _No target in view!.~jj_.~jl  A deep troll comes into view..~j,,,,,,,,,,,,,*,,,,,*,,,,⌠,,,,*******#..T.#,,,,,,,,,,****,*,,,,,,#....+,,,,,*,,,,,,,,*,,,,,,#....######*,,,*,÷,*,*,,,<,,#.#**,,,,,,,.~j,*,,,,,,#.........# ,*,,,,,,+.........#*********,*,,,,,,#..........,,,,, ,,,,,,*,,,,,,#..@...#*****+*** ,*******++*###...[).#,* .~j.,*,,****,<,#[.#,,* ,*,,+,,+...#..#,*,,, .~jae,+,,*,,*#+##[#...,,,,,*,,, .~j,**+****..##........#...,,,,,*,,, T   deep troll (wandering) ,**,,+,*..#########(#...,,,,,*,,, ,**,,***#+##......'.####******,,* ,**+**,,#..#......#.,,,,,,*.~j].T0.~jcT2.2 (17 _.~jP.~j5.~j@ :)))))).~jlA ).~j N.T.~j W......~j 6===3.1 (0.9.~j .~j q _You shoot an arrow. The arrow barely misses the deep troll..~je 6 ).~jɔ )))).~j )).~j; )You shoot an arrow..~j##..~jD$ .T.~j$..~j$..~j$/...~j%L4.06.~j!&.~j..~j0 .~j0P_The arrow closely misses the deep troll./~j^ )))))))/~jΦm You shoot an arrow.  The arrow pierces through the deep troll!!!/~j'6 ./~jS'aTThe deep troll is almost dead./~j5......./~j 7=====95/~j?/~jlA' _You hear a shout!/~j )))))))You shoot an arrow./~jyQ.T/~jwx...../~j===--5.84/~j/~jK _The arrow completely misses the deep troll./~j̘/~j& /~j))/~j ))/~j=)))You shoot an arrow./~ja+ /~j+ ./~j4, .T/~jg; '../~j; ;.../~j < /~jC= H--6.6 (0.8/~j~= :3/~jH /~jL  /~jM X_The arrow closely misses the deep troll./~jm. _The arrow closely misses the deep troll.  You shoot an arrow.  The arrow pierces through the deep troll!!  Lightning courses through the deep troll!  You kill the deep troll! /~j7n[ Okawaru accepts your kill./~j.rL)))))))/~j|r0/~j0p/~jV ....[.p   ironbound preserver ,**+**,,#..#......#.......,,,,,,*  The troll leather armour is intact enough to wear./~jLo27.5 (0.92/~j/~j _You encounter an ironbound preserver. It is wielding a +0 flail.1~jSI ))))1~j=T))) You shoot an arrow.  The arrow pierces through the ironbound preserver.  Lightning courses through the ironbound preserver!!1~j0T1~j) .pThe ironbound preserver is moderately wounded.1~j...[.T   deep troll (wandering)1~jg8.3 (0.811~jz1~jt[ _You encounter a deep troll.1~j] )))))))1~jbYou shoot an arrow.  The arrow pierces through the ironbound preserver.1~jj@.T1~j|mN.p1~j|\..[.1~j}g9.2 (0.901~jc1~jn _The ironbound preserver is moderately wounded.1~j )))))))T  The arrow pierc.  1~j Lightning courses through the ironbound preserver!  The ironbound preserver is heavily wounded.The arrow pierces through the deep troll!!  Lightning coursdeep troll!  The deep troll shouts!1~jW .1~jX .T1~jn A p1~jn "..1~jn #[.1~jo (sheltered)The deep troll is almost dead.The ironbound preserver mumbles some strange words.1~jip (40.11~jx 1~jS{  1~j{ F_The ironbound preserver begins to accept its allies' injuries.1~j-. _The ironbound preserver begins to accept its allies' injuries.  You shoot an arrow.arrow pierces through the ironbound preserver!ironbound preserver is severely wounded.The arrow pierces through the deep troll!  You kill the deep troll!1~jv))))))) 2~j*8.†2~j+gp..[.2~j3k31.0092~j:2~j<P _Okawaru accepts your kill.2~j;K )))))))You shoot an arrow.  The arrow pierces through the ironbound preserver.2~jsM.p2~jt.†.[.2~j2~jg`982~j52~jl _The ironbound preserver is severely wounded.2~jw ))))))) You shoot an arrow.  The arrow pierces through the ironbound preserver!!2~j"u0T2~jv6 .2~j,wjpThe ironbound preserver is almost dead.2~j†..[.T   deep troll (wandering, sheltered)2~jg2.7 (0.872~jx2~j7[ _You encounter a deep troll.2~j^ )))))))2~jTYou shoot an arrow.  The arrow barely misses the ironbound preserver.The arrow pierces through the deep troll!2~j M.T2~jw!O.p2~j=+>...2~j?,g3.6 (0.962~j[42~jP![2~jUQThe arrow barely misses the ironbound preserver.  The arrow pierces through the deep troll! _2~jQbThe deep troll is lightly wounded.  The arrow pierces through the ironbound preserver!  2~j RKYou kill the ironbound preserver!2~juX7 )2~jX ))2~jY)2~jbY)))2~jYT   deep troll (sheltered)2~jY   2~jY+Okawaru accepts your kill.2~j$Z@The arrow pierces through the deep troll!!2~j5J †T2~jEThe deep troll is almost dead.2~j...).2~j4====4.4 (0.852~j2~j{ t _You hear the stately tolling of a very distant bell.2~j*n.The deep troll is almost dead. _You hear the stately tolling of a very distant bell.You shoot an arrow.  Lightning courses through the deep troll!!  You kill the deep troll!2~jV0|)))))))2~j.†...).2~j5===-5.3 (0.942~jP2~ju: _Okawaru accepts your kill.2~j4~j4~jLevel 2 of the Vaults<<<>>>∩∩(Press ? for help)4~jN*,,,,,,,,,,*,,,,,,*,,,,,*,,,,,,,*,***,,,***,,,,,,,,,,******,,,,,,,,,,*,,,,,*,,,**,,,,,,,,,,*,,,,,,*,,,,,**,***,**,* *,,,* *,,,,,,,,,*************,,,,,,,,,,*,,,**,,,,,,,,,,*,,,,,,*,,,,,*,,,*,,,*,*********,,,,,,,,,*,,,,,*,,,,,⌠,,,,*,,,,,*,,,*4~j]*,,,,,,,,,,********,,,,,**,***,**,,,,,,,,,,,,,,,,,,,*,,,,,*,,,,⌠,,,,,*,,,,,*,,,**,,,,,,,,,,,,,,,,,,,,,,,*********,,,,,,,*******#....#,,,,,,,,,,*************,,,**,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,*,,,,,,#..†.+,,,,,*,,,,,,,,,,******,,,,**,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,*,,,,,,#....######*,,,*,÷,*,,**,,,,,,,,*4~j|*,,,,,*****************,,,,,,,,,,,,,,,,,*,,,<,,#.........#**,,,,,,,,***,,,,,,,,**,,,,,* *,,* *,,* *********,,,,,,,,,*,,,,,,#.........# ********** *,,,,,,,,*4~j*,,,,,* *,,* *,,* *,,,,,,,*,,,,,,,,,*,,,,,,+..)......#*************,,,,,,,,**,,,,,* *,,* *,,* *,,,,,,,*,,,,,,,,,*,,,,,,#..........,,,,,,,,,,,,,,,,,,,,,*4~j3*,,,,,*****,,* *,,*****,,,,,,,*,,,,,,,,,*,,,,,,#..@...#*****+***,,,,,,,,,,,,,,,**,,,,,*,,,,,,***,,,,,,+,,,,,,,*,,,,*******++*###...[).#,,,,,,,,*,,,,,,,,,,,,,,,**,,,,,*,,,,,,,*,,,,,,,+,,,,,,,*,,,,*,,****,<,#......[.#,,,,,,,,*,,,,,,,,,,,,,,,**,,,,,******,,,,,******,,,,,,,*,,,,*,,+,,+...#........#..,,,,,,*,,,,,,,,,,,,,,,**,,,,,* **,,,** *,,,,,,,*,,,,+,,*,,*#+##.......[#...,,,,,*,,,*******,,,,,**,,,,,******,,,,,******,,,,,,,*,,,,**+****..##........#...,,,,,*,,,*,,,,,*,,,,,*4~jgg*,,,,,*,,,,,,,*,,,,,,,*+*******,,,,**,,+,*..#########(#...,,,,,*,,,*,,,,,+,,,,,**,,,,,*,,,,,,***,,,,,,*,,,,,,,,,,,,**,,***#+##......'.####******,,**,,,,**,,,,,**,,,,,*****,,* *,,*****,,,,,,,,,,,,**+**,,#..#......#.......,,,,,,*,,>,,+,,,,,,*4~j*,,,,,* *,,* *,,* *,,,,,,,,,,,,*,,,+,,+..+......#.......,,,,,,*,,,,**,,,,,,**,,,,,* *,,* *,,* *,,,,,,,,,,,,*,,,***#..#...<..#.......,,,,,,*,,,,*,,,,,,,*4~j*,,,,,* *,,* *,,* *,,,,,,,,,,,,*******####......#.......,,,,,,******,,,,,,,[?7l*[?7h5~j B.@5~j|B..5~j2B#.6~jB,#6~j5,6~j5&,6~jp6~j'q,6~jSq&,6~jCA*,6~js,6~j8t&*6~j&5 *,,,,,,,,,,*,,,,,,*,,,,,**,***,**,*,,,,,,,*,,,,,,,,,,,,,,**,,*,÷,*,,,*******,,,**6~j5&,6~j 6~jBp*,,,,,,,,,,+,,,,,,*,,,,,*,,,*,,,*,+,,,,,,,*,,,,,,,,,,,,,,***,,,,,,,,***,,,,,,,,**6~j&*6~jIj *,,,,,,,,,,*,,,,,,*,,,,,**,***,**,*,,,,,,,*,,,,,,,,,,,,,,* ********** *,,,,,,,,*,*7~j2 *,,,,,,,,,,*,,,,,,*,,,,,*,,,*,,,*,***,,,***,,,,,,,,,,,,,,**************,,,,,,,,*,7~jt3&,7~j; *,,,,,,,,,**+******,,,,,**,***,**,* *,,,* *,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,*7~j5<,7~jp<&,7~j *,,,,,,,,**,,,,,**,,,,,,**+******,*****+***,,,,,,,,,,,,,,,,,,,,,,,,,,^,,,,,,,,,*,7~j &,7~jN 7~jO*,,,,,,,**,,***,,**,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,**,7~j *,,,,,,**,**,,,**,**,,,,,,********,,,,,,,,,,,,,,,,,,,************,,**********,,*7~j^*7~j&*7~jl~ 7~j~p*,,,,,,*,,*,,,,,*,,*,,,,,,+,,,,,,*,,,,,,*********,,,,*,,,,,,,,,,*,,*,,,,,,,,*,,*,7~j~&*7~j  *,,,,,,*,*,,,*,,,*,+,,,,,,*,,,,,,*,,,,,,**,*,*,**,,,,*,,,,,,,,,,*,,*,,,,,,,,*,,*7~jR ,7~j &,7~j ( *,,,,,,*,*,,***,,*,*,,,,,,*,,,,,,*,,,,,,*,,,,,,,*,,,,*,,,,,,,,,,*,,*,,,,,,,,*,,**,7~j 7~jCz*,,,,,,*,*,,,*,,,*,*,,,,,,*,,,,,,*,,,,,,**,***,**,,,,*,,,,,,,,,,*,,*,,,,,,,,*,,*7~jo,7~j&*7~j(  *,,,,,,*,,*,,,,,*,,*,,,,,,*,,,,,,*,,,,,,*,,,,,,,*,,,,*,,,,,,,,,,*,,*,,,,,,,,*,,*7~j/) 5,,7~jr *,,,,,,**,**,,,**,**,,∩,,,*,,,,,,*,,,,,,**,*,*,**,,,,*,,,,,,,,,,*,,*,,,,,,,,*,,*,7~j &,7~j?P  *,,,,,,,**,,***,,**,,,,,,,********,,,,,,*,,,,,,,*,,,,+,,,,,,,,,,*,,*,,,,,,,,*,,*7~jP 5,,7~j{  7~j p*,,,,,,,,**,,,,,**,,,,,,,,,,,,,,,,,,,,,,**,*,*,**,,,,*,,,,,,,,,,*,,********+*,,**7~ji &,7~jv  7~j\w *,,,,,,,,,*******,,,,,,,,,,,,,,,,,,,,,,,**,******,,,,************,,,,,,,,,,,,,,*,*7~j *,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,***+*********,,,,,,,,,,,,,,,,,,,,,,,,,,,*,,7~jd *,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,*,,,,,,,,,,,*,,,,,,,,,,,,,,,,,,,,,,,,,,,*,,7~j *,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,*,*********,*,,,,,,,,,,,,,,,,,,,,,,,,,,,*,,8~jX ;,,9~j:,,9~j? ;,∩9~j} 9~jr ,,,,,,,,,,,,,,,,,,*,,,,,*,,,,⌠,,, gmalak the Hoplite 9~j ,,,,,,*******#....#,,,,,,,,,,**** Formicid of Okawaru ****** 9~jc ,,,,,,*,,,,,,#..†.+,,,,,*,,,,,,,, Health: 166/166 ======================== ,,,,,,*,,,,,,#....######*,,,*,÷,* Magic: 30/30 ======================== 9~j ,,,,,,*,,,<,,#.........#**,,,,,,, AC: 29Str: 15 ,,,,,,*,,,,,,#.........# ******** EV: 269~j[ Int: 12 ,,,,,,*,,,,,,+..)......#********* SH: 329~j 7Dex: 30 ,,,,,,*,,,,,,#..........,,,,,,,,, XL: 21 Next: 15% Place: Vaults:2 9~j $,,,,,,*,,,,,,#..@...#*****+***,,, Noise: ===------  Time: 33345.3 (0.0) 9~jm ,*******++*###...[).#,,,,,,,,*,,, g) +8 storm bow {elec, penet} 9~j ,*,,****,<,#......[.#,,,,,,,,*,,, Cast: Jinxbite ,*,,+,,+...#........#..,,,,,,*,,, Gem (2404) 9~j# ,+,,*,,*#+##.......[#...,,,,,*,,, ,**+****..##........#...,,,,,*,,,  9~j ,**,,+,*..#########(#...,,,,,*,,,  9~j ,**,,***#+##......'.####******,,*  ,**+**,,#..#......#.......,,,,,,*9~jF t The arrow pierces through the deep troll!  9~j YLightning courses through the deep troll!!  You kill the deep troll! 9~j r_Okawaru accepts your kill.Press: ? - help, v - describe, . - travel9~jO 7A detected shop or portal.9~j 9~j 9~j} 9~j 9~j} a 39~jX 9~jL 9~j 9~jq B29~j 9~j 9~j< 109~jB 9~jOF 9~jF D3999~jPI 9~jQ 9~jV 9~j8W B89~jY 9~ja 9~jPd 9~jd B79~jf 9~jCn 9~jor 9~jr B69~jt 9~j{ 9~j~ 9~j B59~jT 9~j 9~j? 9~jԋ B49~jҌ 9~j 9~j 9~j B39~j7 9~jG 9~j LYou sense a monster nearby.9~j" x**********,,,,*,,,, ******,,,,,,,,..........,****9~jk 2,,,,,,{,........... *****,*****+**#...........,,,,,,, **,**,* *,,,* #...... *,,,*,***,,,**#....., 9~j **,**,#.............,* *,,,*,+,,,{,,,#.............,*** **,**9~j ,#.@..........,,**---,,,*,***,,,**#..........#***** 9~j) **,**,* *,,,* #.........#******** *,,,*,*******##.........#,,,,,* 9~j_ **,**,,,,,,.............#,,,,,* *****,,,,,,.########....#,,,,, ,9~j <,,,,,,,,,,,*,,,,,,#..†.+,,,,,* ,,,,,,,,,,,,*,,,,,,#....######*,, ,,,,,,,,,,,,*,,,<,,#.........#**,9~jĪ 057.3 (12.0)9~j d---2 _9~jG 9~j@ :~jcf G *****:~jf O,,..........,******** ,,,,,,{.,,,,,,,, :~j-g *****,*****+**#.,**,* *,,,* . *:~jag ,,,*,***,,,**.,**** *:~jg V*,**,*,,,,,,, ,,,*,+,,,{:~jg $**, **,**,*,,,,:~jQh ),,**, ,,,,*,***,,,**#*** :~jh **,**,* *,,,* #...#********.Cast: Jinxbite.:~jh YGem (2392) .:~jh ..:~ji u.... ***,,,,,,,,,*,,,,,,#.........# **:~jli D :~jQo :~jEp k8.0)1:~jt :~j/v :~jp T,,,,,,{,..,,,,,,, ******,*****+**#..,**,* *,,,* #.. ,*,,,*,***,,,**#..,*** ***,**,*,,,,,,,#:~jyp .,* ,*,,,*,+,,,{,,,#.,* ***,**,*,,,,,,,#:~jp , ,,,,,*,***,,,**##***** ***,**,* *,,,* #:~j4q p** ,*,,,*,*******##.#,,,,,*, ***,**,,,,,,...:~jq .#,,,,,*****,,,,,,.########....#,,,,, ,,,,,,,*,,,,,,#..†.+,,,,,*,*,,,,,,#....######*:~jq ,*,,,<,,#.........#** ****,*,,,,,,#.........# * ,,,*,*,,,,,,+..)......#:~jx :~jXy `90:~j| :~jm~ ;~juT ******,*****+**#;~ju.;~jvo,**,* *,,,* . ,*,,,*,***,,,**;~j v .,*** ***,**,*,,,,,,,;~jWvf ,*,,,*,+,,,{* ***,**,*,,,,;~jv),,**, ,,,,,*,***,,,**#*** ;~jvL***,**,* *,,,* ;~jv-#******* ,*,,,*,*******#;~j"w:,,,,,*, ***,**,,,.......;~jsw***,,,....########...,...;~jwJGem (2390) .;~jx ,,,*,,,,,,,,,*,,,,,,#..........,, ;~j;~jˆb6089;~j͌;~j;~j,***,**,* *,,,* #.. ,,*,,,*,***,,,**#..,****,**,*,,,,,,,#.,* ,,*,,,*,+,,,{,,,#.,***,**,*,,,,,,,#, ,,,,,,*,***,,,**##***** ,***,**,* *,,,* #* ,,*,,,*,*########.#,,,,,**,**,,........#,,,,,*****########....#,,,,, ,,,,,,,,*,,,,,,#..†.+,,,,,*,,,,*,,,,,,#....######*,*,,,<,,#.........#* *****,*,,,,,,#.# ,,,,*,*,,,,,,+..)......#,*,*,,,,,,#....,,*,*,,,,,,####**{18<~j<~jb<~j<<~j<~j\<~jX7<~j<~jw<~jB6<~j"<~j<~jr<~jB5<~jð<~j<~j?<~j,4<~j<~j<~jc<~jȺ<~jeB3<~j<~j`F ,,,,*,,,,,,**,*,*,**,,,,*,,,,,,*,,,,,,*########...,*,,,,,,, ******,,,,,,,,...,********,,,,,,,,,,{,...,,,,,,,, *****,*****+**#..<~j,,,,,,, **,**,* *,,,* #..,,,,,, *,,,*,***,,,**#...., **,**,*,,,,,,,#..<~j..,* * *,,,*,+,,,{,,,#..,***,6.3 (5<~j6n,**,*,,,,,,,#............,,**<~jw*,***,,,**#..........#*****,, **,**,* *,,,* #.........#******* <~j*,,,*,*########.........#,,,,,*,,,**,,.................#,,,,,*,, <~j *****,,.....########....#,,,,,,,,,,,...,,*,,,,,,#..†.+,,,,,*,<~jD;,,,.,,,,*,,,,,,#....######*,,<~j#<~j}<~jz<~j<~j/<~j<~j <~j<~jn2<~j1<~jVYou encounter a glowing orange brain.<~j*,,,,,,*,,,,,,,*,,,,*,*,,,,,,**,***,**,,..*, ,,,,*,,,,,,*,,,,,,,*,...*,,,,,,,,*,,,,.,**,*,*,**....* <~jw,,,,*,,,,..#########....*,***,,,,......********* ,,,,,,,,,,,G...,,,,,,,,,**,*****+**#.,,,,,,,,<~j**,* *,,,* #.,,,,,, ,,,*,***,,,**#.***** *,**,*,,,,,,,#.<~j$..,* *** ,,,*,+,,,{,,,#......,***,,**,*,,,,,,,#....,,**,,* ,,,*,***,,,**#.<~j*****,G   glowing orange brain (asleep)<~jR$,**,* *,,,* #.........#**********,*########.........#,,,,,*,,, *,**,,.................#,,,,,*,,,<~j!<~j$+8.3 (2<~j%l9.3 (30 _<~j2(<~j-*<~jX~ P<~j]r H)))))))G   _You sense a monster nearby. _You encounter a glowing orange brain.  You shoot an arrow.  The arrow pierces through the glowing orange brain!  Lightning courses through the glowing orange brain!!  The glowing orange brain turns its attention towards you.<~j ^..G....<~j s===70.2 (0.979<~j <~jl _The glowing orange brain is heavily wounded.=~j .You shoot an arrow.  The arrow pierces through the glowing orange brain!!  You kill the glowing orange brain!=~jg)))))))=~j`R.......=~jl 61.1 _Okawaru accepts your kill. _Your Ice Magic skill increases to level 4!=~j|=~j{|=~jL=~jH _No target in view!=~j* =~j+ =~j0, =~je9 =~ja; =~jD= _8 _=~j= =~jH =~j6I B7=~jI =~jJ =~jL =~jL B6=~jM =~jQ ,,,,**,*,*,**,,,,* ********,,,,,,*,,,,,,,*,,,,+ *,,,,,,*,,,,,,**{*,*,**,,,,* =~jQ k*,,,,,,*,,,,,,*,,{,,{,*,,,,* *,,,,,,*,,,,,,**,***,**,,..* *=~jQ ,,,,,,*,...,,*,,,,,,,*,...*,,,,, **,....,**,*,*,**....* =~jQ +,,,,,,*,.....#########....* ********,......******---=~jQ 4.1 (3.0,,,,,,.........,,,,, =~jR [+******,*####+###..=~jER .,,,,, ,***,**,* *,,,* #.....,, =~jnR `,,*,,,*,***,,,**#....,* ,***,**,*,,,,,,,#......,* =~jR ,,*,,,*,+,,,{,,,#......., ,***,**,*,,,,,,,#......,,** ,,,,,,*,***,,,**#=~jR (....#*****=~jfS 9---=~jU =~jW =~j$=~j6%=~j%=~j;2=~j6n5=~j7: _Found 35 gold pieces.=~j9=~j:B4=~j:=~j;=~j@>j  You sense a monster nearby.=~jB,,,**,*,*,**,,,,* ,,,*******#......#,,,,,,,*,,,,+ ,,,*,,,,,,#......#*{*,*,**,,,,* =~j+B,,,*,,,,,,#......#,,{,,{,*,,,,* ,,,*,,,,,,#..$...#*,***,**,,..* ,,,*,,,,,,#......#,,,,,,,*,...* =~jNB,,,*,,,,,,#......#*,*,*,**....* ,,,+,,,,,,#......###....* ,,,*******#=~jBg.............. =~jB,**+*****#.#####+###...,***,**,* *,,,* #.... ,=~jBI*,,,*,,,*,***,,,**#......,***,**,*,,,,,,,#....... ,=~j$C*,,,*,,,*,+,,,{,,,#.......,***,**,*,,,,,,,#............, ,*,,,,,,,*,***,,,**#...#=~j,F&7=~jGI3 _=~jI=~jK>~j >~jd >~j >~j >~j >~j X2>~j5 >~j >~jC B1>~j >~ja >~j >~j B0>~j >~j >~j >~j C69>~j >~j l,*,*********,,,,,,.......?.#,,,,,*>~j( ,,,,,,...##*+********,...#*,******,,,,*,>~jQ =,........#*,*,*,**,,,,*>~jv ,,,*******#......#,,,,,,,*,,,,+ ,∩,,,*,,,,,,#......#*{*,*,**,,,,*,,*,,,,,,#......#,,{,,{,*,,,,*>~j ,,*,,,,,,#..$@..#*,***,**,,..81.1 (4>~j m*,,,,,,#......#,,,,,,,*,...* ,>~j ,,,,*,,,,,,#......#*,*,*,**....* ,,,,,+,,,,,,#......#########....* ,>~j ,,,,*******#...........* ,,,,,,,,,,...........>~j& d, ,,,**+****##.#####+###>~jH ,,**,***,*#.* *,,,* #. ,,,*,,,*,,,#,***,,,**#>~jj !...>~j >~j >~j 5 _Found a scroll of brand weapon.?~jI.,*,*,,,,,,,*,*...#,*********,*?.#,,,,,,,,,,,*.#*+*********,.#*,******,,,,,,,,,,,.?~jXJ.#*,*,*,**,,,, ,,,,,,*******#......#,,,,,,,*,,,,∩,,,*,,,,,,#......#*{*,*,**,,,,?~jJ;,*,,,,,,#..@...#,,{,,{,*,,,,,*,,,,,,#..$...#*,***,**,,..,*,,,,,,#......#,,,,,,,*,...?~jJ,*,,,,,,#......#*,*,*,**....,+,,,,,,#......#########....?~j K*******#.......,,,,,,,,...........?~jK,**+****##.#####+###,**,***,*#.* *,,,* #?~jmS8{?~jTe2.1 (18?~jsZ?~j,]?~jY ..........#,********?~jv.?.#,,,,,,,,,,....##*+********?~j,,.?~j:<.#*,,,,,.?~j,,*,*******#?~jK,,,,,,,∩,,,*,,,,,,?~jB*{*,*,*,,,{,,{,*,***,**,,......#,,,,,,,*,.?~jz)*,*,*,**.+########?~j*.?~j.?~j.#. ?~jo,,,,*,,,*,,,#,***,,,**#.......... ?~j?~j374.1 (26?~j?~j ?~j1_You now have 413 gold pieces (gained 35).?~jL?~jL?~jM?~j[^?~jma?~jidX5?~jf?~jh?~j5iB4?~jj?~jl?~j+q?~jqB3?~js?~jvA _Found a parchment of Freeze.?~jhz?~j{B2?~j|?~j. **,,,,,,,,,,,,,*,*,*,,, +*,.$....#,*,*,,,* ********,....#,*,*+***,?~jz....#,*,,,,,,,*.....#,*********,,,..........?.#,?~j,,,,,,,......##*+********,,,.......#*,******?~j,,,....:..#*,*,*,**,,8.1 (4 ?~jq*,,,,,,,*#######......#,,,,,,,*,, ?~ja-**,,∩,,,*,,,,,,#......#*{*,*,**,, ,*,,,,,,*,,,,,,#......#,,{,,{,*,, ,?~j*,,,,,,*,,,,,,#......#*,***,**,, ,**,,,,,,#......#,,,,,,,*, ,?~j+,,,,,,*,,,,,,#......#*,*,*,** ,*,,,,,,+,,,,,,#......######### **,,,,,,*******#.......?~j?~jȌ?~j+ _Found 17 gold pieces.@~j$O @~jO @~jQ @~j>b @~j{e @~jg B1@~jg @~jOj @~jpn X0@~jo @~j@r @~jt @~jbu C59@~jw @~j{ [  You pick up a parchment of Freeze and begin reading...@~j{ B8@~j} @~j\ ,,,*,,,,,,*,,,*,*,*,,,* ,,,+,,,,,,#........$....#,*,*,,,* ,,,******##@~j y...#,*,*+***...#,*,,,,,...#,@~j *...?.#...##*+ **...#*,***** ,@~jۂ d**...@........#*,*,*,*@~j n92 ,,**,,,,,..########......#,,,,,@~j **,,∩,,,*,,,,,,#......#*{*,*,**,,,,,,*,,,,,,#......#,,{,,{@~j2 1,*,*,,,,,,*,,,,,,#......#*,***,* ,@~jM ',*,*,,,,,,*,,,,,,#......#,,,,,,, ,@~jg x,*,+,,,,,,*,,,,,,#......#*,*,*,**,,,,,,+,,,,,,#......##**,,,,,,*******#@~j: @~jr @~j ? _You add the spell Freeze to your library.A~js   A~j CCasting: Dimensional Bullseye (dangerous; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.A~j{` c,,,*,,,,,,*,,,,,,,,,,,,,*,*,*,,,* gmalak the Hoplite ,,,+,,,,,,#........$....#,*,*,,,* Formicid of Okawaru ****** A~j` p,,,******##.............#,*,*+*** Health: 166/166 ======================== ,,,,,,,,,...............#,*,,,,,, Magic: 29/30 =======================- ,,,,,,,,,...............#,******* AC: 29Str: 15 A~ja ,,,,,,,,,............*?.#,,,,,,,, EV: 26Int: 12 ,,,,,,,,,..........**...##*+***** SH: 32Dex: 30 **,,,,,,,........**......#*,***** XL: 21 Next: 16% Place: Vaults:2 A~jFa ,**,,,,,,.......@........#*,*,*,* Noise: ---------  Time: 33392.1 (0.0) ,,**,,,,,..########......#,,,,,,, g) +8 storm bow {elec, penet} A~jma **,**,,∩,,,*,,,,,,#......#*{*,*,* Cast: Jinxbite ,*,,*,,,,,,*,,,,,,#......#,,{,,{, Gem (2358) ,,*,*,,,,,,*,,,,,,#......#*,***,* A~ja ,,*,*,,,,,,*,,,,,,#......#,,,,,,,  ,,*,+,,,,,,*,,,,,,#......#*,*,*,*  ,*,,*,,,,,,+,,,,,,#......########A~ja N  **,**,,,,,,*******#..............A~ja t  _You add the spell Freeze to your library.  A~ja 4Casting: Dimensional Bullseye (dangerous; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.A~jb Aiming: Apportation (safe; 1% risk of failure)  Press: ? - help, Dir - move targetApport: a scroll of brand weaponA~jY & A~j.Y I.***...?A~j{Y 0*....A~j,$*A~jH*.*.A~jf*.  Apport: 17 gold piecesB~j#,,,*,,,,,,*,,,,,,,,,,,,,*,*,*,,,* gmalak the Hoplite B~jLp,,,+,,,,,,#.............#,*,*,,,* Formicid of Okawaru ****** ,,,******##.............#,*,*+*** Health: 166/166 ======================== B~j,,,,,,,,,...............#,*,,,,,, Magic: 29/30 =======================- ,,,,,,,,,...............#,******* AC: 29Str: 15 B~j,,,,,,,,,........$....?.#,,,,,,,, EV: 26Int: 12 ,,,,,,,,,...............##*+***** SH: 32Dex: 30 B~j**,,,,,,,................#*,***** XL: 21 Next: 16% Place: Vaults:2 ,**,,,,,,.......@........#*,*,*,* Noise: ---------  Time: 33392.1 (0.0) B~j,,**,,,,,..########......#,,,,,,, g) +8 storm bow {elec, penet} **,**,,∩,,,*,,,,,,#......#*{*,*,* Cast: Jinxbite ,*,,*,,,,,,*,,,,,,#......#,,{,,{, Gem (2358) ,,*,*,,,,,,*,,,,,,#......#*,***,* ,,*,*,,,,,,*,,,,,,#......#,,,,,,,  ,,*,+,,,,,,*,,,,,,#......#*,*,*,*  ,*,,*,,,,,,+,,,,,,#......########  **,**,,,,,,*******#..............  _You add the spell Freeze to your library.  B~j4Casting: Dimensional Bullseye (dangerous; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.B~jEAiming: Apportation (safe; 1% risk of failure)  Press: ? - help, Dir - move targetApport: 17 gold pieces=3.1 (17B~jB~jnH _Yoink! You pull the item partway towards yourself.B~jB~jl  Skill  Level Cost  Apt Skill  Level Cost  Apt a + FightingB~j 14.5  15.1  +1   i * Spellcasting   6.6   7.0   0      B~ji      b - Unarmed Combat   0.0   0.5   0 +4 j - Hexes   8.0   6.4  +2   c - Throwing   0.0   1.0   0   k - Translocations   8.1   6.4  +2      B~j  l - Fire Magic   1.0   2.0   0  B~j  d - Ranged Weapons  20.0  28.5   0   m * Ice Magic   4.0   5.0   0          e + ArmourB~jL  13.2  13.9  +1   n - Invocations  12.0  10.6  +2   f - Dodging  12.0  17.8  -1   o - Evocations   5.0   5.0  +1  B~j 8 g - Shields  21.0  18.1  +3      B~j ; h - Stealth   8.0   5.3  +3      B~j         B~j             B~j$         B~jD         B~jb         B~j L    The species aptitude is in white. Bonus from skill manuals is in red.  [?] HelpB~j G[=] set a skill target  B~j [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsB~j4 B~j ,,,*,,,,,,*,,,,,,,,,,,,,*,*,*,,,* gmalak the Hoplite ,,,+,,,,,,#.............#,*,*,,,* Formicid of Okawaru ****** ,,,******##.............#,*,*+*** Health: 166/166 ======================== ,,,,,,,,,...............#,*,,,,,, Magic: 29/30 =======================- ,,,,,,,,,...............#,******* AC: 29Str: 15 ,,,,,,,,,........$....?.#,,,,,,,, EV: 26Int: 12 ,,,,,,,,,...............##*+***** SH: 32Dex: 30 **,,,,,,,................#*,***** XL: 21 Next: 16% Place: Vaults:2 ,**,,,,,,.......@........#*,*,*,* Noise: =--------  Time: 33393.1 (0.0) ,,**,,,,,..########......#,,,,,,, g) +8 storm bow {elec, penet} ~j d**,**,,∩,,,*,,,,,,#......#*{*,*,* Cast: Jinxbite ,*,,*,,,,,,*,,,,,,#......#,,{,,{, Gem (2357) ,,*,*,,,,,,*,,,,,,#......#*,***,* ,,*,*,,,,,,*,,,,,,#......#,,,,,,,  ,,*,+,,,,,,*,,,,,,#......#*,*,*,*  ,*,,*,,,,,,+,,,,,,#......########  **,**,,,,,,*******#.............. Casting: Dimensional Bullseye (dangerous; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Apportation (safe; 1% risk of failure)  Press: ? - help, Dir - move targetApport: 17 gold pieces _Yoink! You pull the item partway towards yourself.C~j+C~jC~jC~jaC~jjC~jlB6C~jC~j&C~j*C~j*B5C~j+C~j;. _You hear the stately tolling of a bell very nearby.C~j@1C~j1B4C~j2C~j<N  You now have 430 gold pieces (gained 17).C~jl=q30=3C~j(?C~jF*,,,,,,*,*,*,,,,,,,*,,,,,,#.#,*,*****,*,,,,,,#.#,*,*,,,*,C~jgF*##,*,*,,,*+##,*,*,,,*,******##......#,*,*+***C~jF.#,*,,,,,,, ,,.#,*** ,,,,,,,,.....?.#,,,,,,,,,-C~jF 7.1 (4C~jF,,,,,,...............##*+****** *,,,,,,,................#*,***** C~jG**,,,,,,................#*,*,*,** ,**,,,,,..########......#,,,,,, C~j"G}*,**,,∩,,,*,,,,,,#......#*{*,*,** C~jdG*,,*,,,,,,*,,,,,,#......#,,{,,{*,,,,,,*,,,,,,#......#*,***,** ,*,*,,,,,,*,,,,,,#......#,,,,,,,*C~jGC~jAH7-C~j#LC~jCN% _Magic restored.C~j~ C~jL C~j C~j C~j1 C~jޒ X2C~j C~j C~jb ,1C~j C~j C~j+ C~jƜ C~j_ B0C~jU C~j L _Found a flickering gateway to a bazaar.C~j C~jE U=49C~j" C~jl C~j C~j B8C~j C~j C~j %  C~j) MYou encounter a formless jellyfish.C~j> },*,,,,*,,,,,,#.............#,*,*,,,,+,,,,,,#......#,C~jb f,*,,,,*#######......# ****,,,,,.C~j ;......#,.C~j ?......#,**,,,,,,,.C~j .....?.#,,,........##*+ *******,,C~j۾ _..........#*, *,,,,,**,JC~j T.............#****,,**C~jE B########......#,, **,,,**,*#..∩...*,,,,,,#......#*{,,,,,*,,#......*,,,,,,#......#,, ,,,*,,,*,#......*,,,,,,#......#*, C~jg ,,***,,*,#......*,,,,,,#......#,, J   formless jellyfish (constriction, asl…),C~j *,+......*,,,,,,#......#*, *,,,,,*,,#......+,,,,,,#......### C~j L**,,,**,**,,,,,,*******#.........C~j' -402.1 (5C~j l3.1 (67 _C~j C~j D~jd 0 )))))))J)You shoot an arrow.  The arrow pierces through the formless jellyfish.  The formless jellyfish quivers.D~jj HJ......D~j o===9 (0.86D~j :∩D~j  D~j 2_The formless jellyfish is lightly wounded.D~j8 yM))))))) D~j 9 _The formless jellyfish is lightly wounded.  You shoot an arrow.  The arrow pierces through the formless jellyfish!!  Lightning courses through the formless jellyfish!D~j f J§D~j The formless jellyfish is heavily wounded.The formless jellyfish shimmers eerily.D~j !......D~j ====4.8 (0.95D~j1 :∩D~j 4 _The formless jellyfish blinks!E~j E~jvj))))))) E~j0You shoot an arrow.  E~j2The arrow pierces through the formless jellyfish!!E~jh, .E~ji....E~jei*.JE~jiFThe formless jellyfish is almost dead.E~jjb5.74E~jY _You block the formless jellyfish's attack. x2E~jM. _You block the formless jellyfish's attack. x2  You shoot an arrow.  E~jThe arrow pierces through the formless jellyfish!!!  You kill the formless jellyfish!E~jG))))E~jS))))E~jfO........E~jk7===-6.5 (0.83E~jnE~jqP _Okawaru accepts your kill.F~jRF~jF~jF~j'F~j)F~j,X2F~j,F~j/j  You sense a monster nearby.F~j3,,*,,,,+,,,,,,#..#,,*,,,.########..# ******,,,.......F~j4R..# ,,,,..#?.#,F~jW4.........##*******....# ,**,,,,,*#......# **,,***,,*#.########......#F~j4*---- F~j4 *,**,,,**,##..∩...#,,,,,,#......# ,,*,,,,,*,,#......#,,,,,,#......# ,*,,,*,,,*{#......#,,,,,,#......# ,F~j4*,,***,,*,#......#,,,,,,#......# ,*,,,*,,,*,+......#,,,,,,#......#*,,,,,*,,#......+,,,,,,#......#**,,,**,*#......#******#.......F~j40***,,**,,,,,,,,,,,{.F~j5F~j8-8.5 (2.0F~jS9d---1 _F~j<:∩F~jg>G~jL-,*,,,.########G~jE.# *******,,..........# ,,,,,,.#?.#...#******#..,,,,,*#...G~j***,,*#.......########......**,,,**,##..∩@..#,,,,,,#......G~jE,*,,,,,*,,#......#,,,,,,#...... G~jN&*,*,,,*,,,*{#......#,,,,,,#...... *,*,,***,,*,#......#,,,,,,#...... *,*,,,*,,,*,+......#,,,,,,#...... *,,*,,,,,*,,#......+,,,,,,#...... G~j**,**,,,**,*#......#******#...... ,**,,***,,**..,,,{.. ,,**,,,**+****##.#####+G~jqG~j"e9.5 (10G~joG~j`G~j,*,,,.#. +*...?..,******#,**,,,,,*#G~jF..,**,,***,,*#.## ,**,**,,,**,##..@...#,,,,,,# ,*,,*,,,,,*,,#......#,,,,,,# G~j,*,*,,,*,,,*{#......#,,,,,,# ,*,*,,***,,*,#......#,,,,,,# ,*,*,,,*,,,*,+......#,,,,,,# ,*,,*,,,,,*,,#......+,,,,,,# ,**,**,,,**,*#......#******# ,,**,,***,,**.,,,{,**,,,,,**,,,,,,**+****##.#####G~jG~jb1039G~j>G~j9e _There is a flickering gateway to a bazaar here.G~j| G~ji G~j= G~jM G~j g18 _G~j G~j:7 a BazaarG~jor  The world spins around you as you enter the gateway.  You enter an inter-dimensional bazaar!G~j7G~jK ####+####  G~j##.......##  #.........+  G~j#....@....#  G~j##.......##  ######### G~jG~j;H~jF,3.0 (2.5 H~jKJH~joK] _Upon your arrival, your lonesome duelist's vow makes the other customers flee.H~jMc _There is an empty arch of ancient stone here.H~jH~j.H~j!H~jcF _Unknown command.H~jŸH~j H~jH~jH~jNH~jP _H~jH~j-H~jH~j'H~jH~jH~jwH~j7 _You open the door.H~jM.∩.......H~j" #.# #.#  #.#  #.#  ####@#### 6.0 (3.0H~jr|##.......###.........+#....∩....###.......##H~j'#########H~jH~j'+7.0 (4H~jMH~j _Found Qon Kesch's Antique Armour Shop. _There is an open door here.H~j H~j H~j H~jK H~j H~j" : _H~jd H~jJ~jF?J~j+@,J~j@J~j_AJ~jBK~jK~jnK~j5K~jK~jK~j^K~j'K~jYIK~j ##########.......#...∩...K~j q .....  ...  #'#  #@# 31 #.#  #.# ####.######.......###.........##....∩....##.........#Unknown command. _You open the door. _Found Qon Kesch's Antique Armour Shop. _There is an open door here. _You open the door.K~jG _ _Found Ubastreu's Antique Weapon Boutique.K~jK~j7K~jK~jK~jK~j: _K~j@  There is an open door here.K~jlK~ji _K~jK~jxK~jK~jK~jvK~jK~jK~j8K~jK~j K~jWelcome to Ubastreu's Antique Weapon Boutique! What would you like to do? K~j a -  28 gold a daggerb -  49 gold a flail  c -  98 gold a glowing halberd K~j d -  84 gold a glowing hand axe  e -  119 gold a steaming long sword  f -  126 gold a runed morningstarK~jIg -  70 gold a quarterstaff  h -  70 gold a quarterstaff  K~jqi -  42 gold a short sword  j -  42 gold a shortbow You have 430 gold pieces. K~jZ[Esc] exitK~jM[!] buy|examine items[a-j] mark item for purchase [/] sort (type)K~j[A-J] put item on shopping listL~jhoL~joL~jSvL~j?{gmalak the HopliteFormicid of Okawaru ******Health: 166/166 ========================Magic: 30/30 ========================AC: 29Str: 15EV: 26L~j{Int: 12#########SH: 32Dex: 30##.......##XL: 21 Next: 17% Place: a Bazaar#....@....#Noise: ---------  Time: 33435.0 (4.0)#.........+g) +8 storm bow {elec, penet} L~j|##.......##Cast: Jinxbite####'#####.#L~j=|b#.##.#L~j|####.######.......## _There is an open door here. _There is an entrance to Qon Kesch's Antique Armour Shop here. _You open the door. _Found Ubastreu's Antique Weapon Boutique. _There is an open door here.  There is an entrance to Ubastreu's Antique Weapon Boutique here.L~jL~jzL~j. _L~j3L~jZL~jL~jVL~jtP _L~j, L~j] L~j L~j!L~jR"L~j}"L~j"L~j#L~jh$L~j$L~j %L~jT&'L~j'L~j'L~j(L~jX)2 _There is an entraL~j)hnce to Qon Kesch's Antique Armour Shop here. _You open the door. _Found Ubastreu's Antique L~j)Weapon Boutique.open door _There is an entrance to Ubastreu's Antique Weapon Boutique here. _You open the door.L~j*L~j*L~j>+L~j-@  There is an open door here.L~j.L~jV. _L~j.L~j/L~jX0L~j0L~j0L~j1L~jg2L~j2L~j2L~j3L~j^4L~j4L~j4L~j5L~jD6L~j|6L~j6L~j7L~j:########## ##.......## ... L~j7;#....∩....#########..... #.........'.....@......∩46.0 (11.0) L~jb;##.......###########....####'#### ##.##.#L~j;#.#  ####.#### ##.......## L~j;6#.........#L~j >L~jm>,7.0 (12L~j|@L~j$BB _Found a gate leading back out of this place.L~j^ L~j< L~j4 L~j L~jg L~j ,L~j L~jG L~j L~j L~j L~j8 L~j L~j L~j L~j L~j L~j L~j L~j L~j L~j L~j L~j7 L~j L~j L~j" L~j# L~j>$ L~j$ L~j' Y  There is a gate leading back out of this place here.L~j ( L~j(  _L~j) L~j* L~jU+ L~j+ L~j., L~j- L~j. L~j`/ ,L~j0 L~j0 L~j(1 L~j1 L~j2 L~j3 L~j4 L~j4 L~j5 L~j6 L~j7 L~js7 L~j8 L~jx9 L~j9 L~j': L~j7; L~j; L~j?< L~j< L~j= L~jk> L~j> L~j? L~j@ L~j@ L~j>A L~jA L~jpB L~jC L~jpC L~jC L~jD L~jE ,L~jbF L~jH 4'L~jH L~jI L~jJ 7 _You open the door.L~jK L~jL L~jL L~jN @  There is an open door here.L~jO L~jQP  _L~jP L~jNR L~jS L~jtS L~jS L~jU L~jNV L~jV L~jW L~jkX L~j.Y L~jY L~jY L~j[ L~j[ L~jB\ L~j\ L~j^ 'L~j^ L~jG_ L~j ` L~ja 7 _You open the door.L~jb L~jb L~jc L~je @  There is an open door here.L~jf L~jig  _L~jh L~jJi L~jj L~jlj L~jj L~jo nL~j#p ,L~jp L~jr @  There is an open door here.L~js L~j\t  _L~jt L~jv L~jv L~j6w L~jw L~jx L~jy L~jy L~jxz L~j{ L~j| L~j| L~j{} L~j~ L~j L~j L~j L~j/ L~j L~jn L~j L~jʅ L~j L~j% L~j؇ L~j 4 _You open the door. _There is an open L~j zdoor here. _You open the door. _There is an open door here.   fountain of clear blue water here.L~j& g  You briefly wash your longbow with practiced discipline.L~jV L~jk L~j  _L~j L~jn L~j L~jK L~j L~j L~j ,L~j L~j L~ja L~j L~jH L~j 'L~j L~j L~j L~j2 7 _You open the door.L~j2 L~j L~jQ V  There is an open door here.L~jZ L~j  _L~ju L~j" L~j L~j& L~j L~j L~je L~j L~j L~j L~j L~j L~j\ L~j9 L~j L~jY L~j L~j L~jD L~j L~j L~j L~js L~j L~j L~j L~j L~j L~j L~jn " L~j y#######.......###########.......##############'####L~j <#.##.#L~j W#.# ####L~j _ ####.#### L~j 5..... ##.......# ......#########......... .∩....'@......'....⌠....500.0 (53 ......#########.........L~j  .....##.......# #+######.####L~j ` #.# #.#L~j# K #.# L~j L#+# _You open the door.L~j  L~j G_Found Fedweg's Armour Boutique.M~j`M~jGaM~jJbM~jdM~jeeM~ji: _M~jk@  There is an open door here.M~jlM~jm _M~jMoM~jpM~jqM~jrM~jrM~jsM~jtM~j&uM~juM~jwM~jwM~j7xM~jxM~jyM~jzM~j{M~j{M~jlM~jKWelcome to Fedweg's Armour Boutique! What would you like to do? M~j| a -  195 gold a +0 cloak of corrosion resistance  b -  195 gold a +0 cloak of willpower M~jІ@ c -  195 gold a +0 pair of gloves of stealthd -  68 gold a +0 ring mail  e -  68 gold a +0 ring mail  f -  15 gold a +0 robe  M~j(g -  15 gold a +0 robe  h -  722 gold the +3 robe of Zin's Condemnation {Will+ Regen+ Archmagi}i -  68 gold a +0 scale mail M~jD j -  204 gold a scarf of shadows You have 430 gold pieces. M~jo^[Esc] exit[!] buy|examine items[a-j] mark item for purchase M~j[/] sort (type)[A-J] put item on shopping list[~j [~j+ [~j ..###########.......###########.. gmalak the Hoplite ############### Formicid of Okawaru ******[~j Health: 166/166 ========================Magic: 30/30 ========================AC: 29Str: 15 ############### EV: 26Int: 12 [~jH ..####.......####.. SH: 32Dex: 30 [~jr ...#[~j ;#.........#########... XL: 21 Next: 17% Place: a Bazaar ...#[~j t#....@....'.......'... Noise: ---------  Time: 33506.0 (6.0) ...##.........#########... g) +8 storm bow {elec, penet} ..####.......####.. Cast: Jinxbite #######+####### ### ..## _You open the door. _There is an open door here. _You open the door. _Found Fedweg's Armour Boutique. _There is an open door here.  There is an entrance to Fedweg's Armour Boutique here.[~j [~j+ [~j . _[~jK[~juL[~jaM[~jXO[~jP[~jR$ _[~jNS[~j5U[~jV[~jW[~jX[~juZ'[~j[[~j~\[~jy][~j as_There is an open door here. _You open the door[~jCaR. _Found Fedweg's Armour Boutique. _There is an open door here. [~jma_You open the door.[~jb[~jc[~jd[~jg@  There is an open door here.[~ji[~ji _[~jj[~jk[~jk[~j-l[~jrl[~jXm[~jm[~jUn[~jn[~j7p[~jp[~jZq[~jq[~jkvR   ...#[~jv#.........#########... ...##....∩....'.......'... ...#[~jv#.........#########... ..####.......##[~jwg##..####'####[~j7w #.#  [~j^wi #.# [~jw#@#14.0 (8 ### [~jw #'# ... [~jw ...+ ..∩.. ...#[~j x....... ..###.......# ############ [~jEx&[~jhx_You open the door.[~jy [~jyO_Found Zuulalai's Book Emporium.\~j\~j\~j\~jM\~j\~j: _\~j%  \~j8There is an open door here.\~j/\~j _\~j\~j|\~j\~jX\~j\~j\~jrWelcome to Zuulalai's Book Emporium! What would you like to do? \~j` a -  247 gold a parchment of Awaken Armourb -  988 gold a parchment of Death's Door  c -  110 gold a parchment of Lesser Beckoning  d -  623 gold a parchment of Orb of Destruction  \~jDe -  623 gold a parchment of Ozocubu's Refrigeration  f -  623 gold a parchment of Rimeblight  g -  475 gold a parchment of Sculpt Simulacrum  h -  623 gold a parchment of Summon Hydra \~jl i -  247 gold a parchment of Vhi's Electric Charge You have 430 gold pieces. [Esc] exit[!] buy|examine items\~juR[a-i] mark item for purchase [/] sort (type)[A-I] put item on shopping listc~j=3c~j7c~jo;...##.........#########... gmalak the Hoplite ..####.......##c~j;m##.. Formicid of Okawaru ****** ###c~j;####'####### Health: 166/166 ========================#.#c~j; Magic: 30/30 ========================#.#AC: 29Str: 15c~j+<#.#EV: 26Int: 12 #######'####c~jQ<aSH: 32Dex: 30 c~j<..## ####.......####XL: 21 Next: 17% Place: a Bazaar ...+ .......@.......c~j<Noise: ---------  Time: 33517.0 (3.0) ...# ###.........###g) +8 storm bow {elec, penet} ..####.......##c~j=QCast: Jinxbite ###c~j8=######### _You open the door. _There is an open door here. _You open the door. c~jn=_Found Zuulalai's Book Emporium. _There is an open door here.  There is an entrance to Zuulalai's Book Emporium here.c~jv?c~jdAc~j|B. _c~j/c~j0c~j 1c~ja2c~j&3c~j4: _c~j}5c~j 6c~j:6c~j6c~j7c~j8c~j8c~j?9c~j:c~j:c~j;c~j;c~j<c~j[=,c~j >c~j>c~j[?c~j?c~j@c~j@c~jdAc~jAc~jBc~j-Cc~jCc~jDc~jpDc~jUEc~jEc~jFc~jxFc~j3Gc~jGc~jHc~j|Hc~jRIc~jpKXc~j/Lc~j}Lc~jLc~jMc~jNc~joNc~jNc~jOc~jqPc~jPc~jR,c~jRc~j$Sc~jSc~j/Uc~jUc~j1Vc~jVc~jmXc~jYc~jjYc~jYc~jZc~jv[c~j[c~j(\c~j\c~j]c~j]c~jy^c~jk_c~j `c~jO`c~j`c~jac~j4bc~jabc~jbc~jcc~jGdc~jdc~jdc~jec~jefc~jfc~j"gc~j hc~jh,c~jic~jic~jojc~jjc~jkc~jkc~jelc~jlc~jmc~jmc~jnc~jnc~j2oc~joc~jpc~jpc~jEqc~jrc~jrc~jsc~jvsc~j4tc~jtc~juc~juc~jovc~j!wc~jMwc~jwc~jxc~jUyc~jyc~jzc~j{Q_There is an open c~j%|Rdoor here. _You open the door. _Found Zuulalai's Book Emporium. c~jL|Y_There is an open door here.  There is an entrance to Zuulalai's Book Emporium here.c~j}c~j} _c~j1~c~jc~jc~j6c~jc~jc~j8c~jkc~j݂c~jՃc~jnc~jc~jc~jc~jņc~j>,c~j.....# #.........#######.....## ##.......## .#### ####'#### #.# #.##.# #.##.# #.#c~j '#### ####'####.....###########.......########.....+c~j*.@....∩...........547.0)∩....#########.........#######c~jX.....## ##.......####### #########c~jc~j c~j<E _Done exploring.c~j c~jb c~j c~j {....∩...........0.0) c~jj c~jױ c~j E _Done exploring.d~jd~j<d~jd~jFd~j?d~jed~jE _Done exploring.f~jf~jf~jf~jf~j"f~jM%$ _f~j&f~j*f~j+f~j,f~j,f~j-f~j.f~j.f~jB/f~jQ0f~j1f~jj1f~j1f~j2f~j3f~j3f~j}4f~j6entrance to Zuulalai's Book Emporium here. _Done exploring. f~jS6#_ There is an open door here.f~je7f~j7 _f~j8f~j0:,f~jk:f~j:f~j;f~j<f~j<f~jF=f~jg>f~j*?f~js?f~j @f~jA@  There is an open door here.f~jBf~jHC _f~j Df~j Ef~jEf~jeFf~jGf~jHf~jI,f~jJf~j)N###########.......###########.. ### ######### ###f~jVN&f~j}N ### ######### ### f~jNC..## ##.......## ##..# #.........#########...f~jN# #....@....'.'66.0 (12.0)f~jGO# #.........#########...f~jrO## ##.......## ##..f~jO ####'#### ###f~jOn#.##.#f~j#Pf~jVPe#.# ###f~jP`####'#######f~jPb  ..###########.......###########..f~jPE f~jQf~jSf~j#UE _Done exploring. _f~jMUThere is an opf~jUEen door here. _entrance f~jU(to Fedweg's Armour Boutique here.f~j8 f~j}> Welcome to Fedweg's Armour Boutique! What would you like to do? f~j> U a -  195 gold a +0 cloak of corrosion resistance  b -  195 gold a +0 cloak of willpower  c -  195 gold a +0 pair of gloves of stealthd -  68 gold a +0 ring mail  e -  68 gold a +0 ring mail  f -  15 gold a +0 robe  g -  15 gold a +0 robe f~j-?  h -  722 gold the +3 robe of Zin's Condemnation {Will+ Regen+ Archmagi}i -  68 gold a +0 scale mail f~jg? d j -  204 gold a scarf of shadows You have 430 gold pieces. [Esc] exit[!] buy|examine itemsf~j? R[a-j] mark item for purchase [/] sort (type)[A-J] put item on shopping listl~jJ#+l~j)KE After the purchase, you will have 235 gold pieces.l~jUKe[Enter] buy marked itemsn~j Y Purchase items for 195 gold? (y/N)n~j "-n~j3 ;willpowern~j} (pair of gloves of stealth n~j q c -  68 gold a +0 ring mail15n~j obe n~j  g -  722 gold the +3 robe of Zin's Condemnation {Will+ Regen+ Archmagi}  h -  68 gold a +0 scale mail n~j4 w i -  204 gold a scarf of shadows n~j_ iIn~j o~jմo~jEo~jo~j..###########.......###########.. gmalak the Hoplite ############o~jcM### Formicid of Okawaru ******Health: 166/166 ========================Magic: 30/30 ========================AC: 29Str: 15 ############### EV: 26Int: 12 o~j..####.......####.. SH: 32o~jξ?Dex: 30 ...#o~j;#.........#########... XL: 21 Next: 17% Place: a Bazaar ...#o~j1T#....@....'.......'... Noise: ---------  Time: 33566.0 (0.0) ...#o~jb#.........#########... g) +8 storm bow {elec, penet} ..####.......##o~j##.. Cast: Jinxbite #######'#######o~jο#.##.##.# o~j#######'#######  ..###########.......###########..o~j0  _Done exploring. _Done exploring. _Done exploring. o~jb_There is an open door here. _There is an open door here. _There is an entrance to Fedweg's Armour Boutique here.o~j _There is an open door here. _entrance to Fedweg's Armour Boutique here. o~j8J y - a +0 cloak of corrosion resistanceo~jo~jo~j o~j-[_Thank you for shopping at Fedweg's Armour Boutique!o~jo~j|Gear: 25/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  g - the +8 storm bow (weapon) {elec, penet}  a - the +7 longbow of the Realm of Zot {chaos, rC+++} o~j,]Missiles (go to first with ()h - 26 poisoned darts  p - a curare-tipped dart Armour (go to first with [)  b - a +2 pair of gloves of dexterity (worn) o~j e - a +0 pair of boots (worn)  n - the +6 tower shield "Kont" (worn) {rElec Will++ Int-5 Stlth+}  o - a +0 pair of gloves of dexterity (worn)  u - the +7 swamp dragon scales of the Last Howling Gods (worn) {rPois rC+ Int+3o~jb v - a scarf of harm (worn)  j - the +4 skin of Zhor {*Englaciate rC+++ SInv} o~j k - the +8 tower shield of Perfidy {Will+ rCorr Slay+2}  w - a +0 pair of gloves of strength o~jo y - a +0 cloak of corrosion resistance Jewellery (go to first with "=) o~jc d - a +4 ring of protection (worn)  l - a +5 ring of evasion (worn) o~jw t - the amulet "Akkut" (worn) {Chemistry Will+ Regen+}c - a +6 ring of intelligence o~j[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exito~j;7[top]t~j t~j t~j ..###########.......###########.. gmalak the Hoplite ############### Formicid of Okawaru ******t~jL sHealth: 166/166 ========================Magic: 30/30 ========================AC: 29Str: 15 ############t~jy ### EV: 26Int: 12 ..####.......##t~j ##.. SH: 32Dex: 30 ...#t~j ;#.........#########... XL: 21 Next: 17% Place: a Bazaar ...#t~j T#....@....'.......'... Noise: ---------  Time: 33566.0 (0.0) ...#t~jS p#.........#########... g) +8 storm bow {elec, penet} ..####.......####.. Cast: Jinxbite #######'#######t~j #.##.##.# ###t~j ####'#######  ..###########.......###########..t~j {  _Done exploring. _There is an open door here. t~j _There is an open door here. _There is an entrance to Fedweg's Armour Boutique here.  y - a +0 cloak of corrosion resistance _Thank you for shopping at Fedweg's Armour Boutique!t~j t~j t~ja t~j u~jsu~jgmalak the Hoplite (Formicid Hexslinger) Turns: 33126, Time: 01:32:28 Health: 166/166 AC: 29 Str: 15 XL: 21 Next: 17% Magic: 30/30EV: 26 Int: 12 God: Okawaru [******] Gold: 235SH: 32 Dex: 30 Spells: 10/33 levels left rFire . . . (100%) g - +8 storm bow {elec, penet} rCold + . . (50%) n - +6 tower shield "Kont" {rElec Will++ Int-5 Stlth+} rNeg . . . (100%) u - +7 swamp dragon scales of the Last Howling Gods {rPorPois + (33%) v - scarf {Harm} rElec + (33%) o - +0 pair of gloves {Dex+3} rCorr .(100%) b - +2 pair of gloves {Dex+3} SInv + e - +0 pair of boots Will +++++tu~j, - amulet "Akkut" {Chemistry Will+ Regen+} Stlth +++++d - +4 ring of protection HPRegen 1.27/turnl - +5 ring of evasion MPRegen 0.22/turn %: harm (+30% outgoing, +20% incoming) @: studying Unarmed Combat A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms }: 2/15 runes: decaying, serpentinev~j]N v~jT ..###########.......###########.. gmalak the Hoplite ############### Formicid of Okawaru ******Health: 166/166 ========================v~jT Magic: 30/30 ========================AC: 29Str: 15 ############### EV: 26Int: 12 ..##v~jT ##.......####.. SH: 32Dex: 30 ...#v~j*U ;#.........#########... XL: 21 Next: 17% Place: a Bazaar ...#v~jUU T#....@....'.......'... Noise: ---------  Time: 33566.0 (0.0) ...#v~jU 1#.........#########... g) +8 storm bow {elec, penet} ..##v~jU ##.......####.. Cast: Jinxbite ###v~jU ####'########.##.#v~jV #.# #######'####v~j=V ###  ..###########.......###########..  v~jhV p_Done exploring. _There is an open door here. _There is an open door here. v~jV _There is an entrance to Fedweg's Armour Boutique here.  y - a +0 cloak of corrosion resistance _Thank you for shopping at Fedweg's Armour Boutique!v~jW v~jY v~jZ w~j^ _Thank you for shopping at Fedweg's Armour Boutique!  You are studying Unarmed w~jZ_:Combat. Your movement speed is average.  Your attack delay is about 0.9 (and cannot be improved with additional weapon  skill) (and is slowed by your shield and armour).  Your damage rating with the +8 storm bow {elec, penet} is about 44 (Base 14 x  150% (Dex) x 173% (Skill) + 8 (Ench)).w~j_w~jcw~jhf _Your base attributes are Str 15, Int 14, Dex 24.x~jx~jx~jЌx~j`F _Unknown command.x~j>. x~j. x~j/ x~j6 j..'.x~j6 X..'...x~j9 x~jp: x~j;  x~j< 7_Done exploring.y~j;y~jm<y~jt=y~j.L4y~jNy~jRP y~jP7_Done exploring.y~j7y~j8y~j;y~jSy~j2Uy~jXy~jqYE _Done exploring.y~j<y~jy~j^ y~jy~jy~jy~jYE _Done exploring.z~jz~jGear: 25/52 gear slots (Left/Right/Tab to switch category) z~jHand Weapons (go to first with ))  g - the +8 storm bow (weapon) {elec, penet} z~j: a - the +7 longbow of the Realm of Zot {chaos, rC+++} Missiles (go to first with ()h - 26 poisoned darts  z~jp - a curare-tipped dart Armour (go to first with [)  b - a +2 pair of gloves of dexterity (worn)  e - a +0 pair of boots (worn) z~j n - the +6 tower shield "Kont" (worn) {rElec Will++ Int-5 Stlth+}  o - a +0 pair of gloves of dexterity (worn)  u - the +7 swamp dragon scales of the Last Howling Gods (worn) {rPois rC+ Int+3z~jT v - a scarf of harm (worn)  j - the +4 skin of Zhor {*Englaciate rC+++ SInv}  k - the +8 tower shield of Perfidy {Will+ rCorr Slay+2}  w - a +0 pair of gloves of strength z~ji y - a +0 cloak of corrosion resistance Jewellery (go to first with "=)  d - a +4 ring of protection (worn)  l - a +5 ring of evasion (worn)  t - the amulet "Akkut" (worn) {Chemistry Will+ Regen+}c - a +6 ring of intelligence z~jS[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]z~jz~jz~jz~j ..###########.......###########.. gmalak the Hoplite z~j ############### Formicid of Okawaru ******Health: 166/166 ========================z~j Magic: 30/30 ========================AC: 29Str: 15 ###z~j0 ############ EV: 26z~jZ ?Int: 12 ..##z~j ##.......####.. SH: 32Dex: 30 ...#z~j ;#.........#########... XL: 21 Next: 17% Place: a Bazaar ...#z~j T#....@....'.......'... Noise: ---------  Time: 33566.0 (0.0) ...#z~jB U#.........#########... g) +8 storm bow {elec, penet} ..####.......##z~j S##.. Cast: Jinxbite #######'########.##.#z~j \#.#z~j  #######'#######z~j   ..###########.......###########..  _Your base attributes are Str 15, Int 14, Dex 24. z~j; M_Unknown command. _Done exploring. z~je _Done exploring. _Done exploring. _Done exploring.z~j\z~jz~jz~jez~j@ Done exploring.  You are studying Unarmed Combat. Your movement speed is average.  Your attack delay is about 0.9 (and cannot be improved with additional weapon  skill) (and is slowed by your shield and armour).  Your damage rating with the +8 storm bow {elec, penet} is about 44 (Base 14 x  150% (Dex) x 173% (Skill) + 8 (Ench)).z~j@ z~jC z~jpD f _Your base attributes are Str 15, Int 14, Dex 24.{~j>W {~jW {~jZ {~j,\  {~j}\ 8_Unknown command.{~jE {~jrN Gear: 25/52 gear slots (Left/Right/Tab to switch category) {~jN Hand Weapons (go to first with ))  g - the +8 storm bow (weapon) {elec, penet} {~jN  a - the +7 longbow of the Realm of Zot {chaos, rC+++} Missiles (go to first with (){~j2O Nh - 26 poisoned darts  p - a curare-tipped dart {~jiO `Armour (go to first with [) {~jO j b - a +2 pair of gloves of dexterity (worn)  e - a +0 pair of boots (worn) {~jP  n - the +6 tower shield "Kont" (worn) {rElec Will++ Int-5 Stlth+}  o - a +0 pair of gloves of dexterity (worn)  u - the +7 swamp dragon scales of the Last Howling Gods (worn) {rPois rC+ Int+3 v - a scarf of harm (worn)  j - the +4 skin of Zhor {*Englaciate rC+++ SInv}  k - the +8 tower shield of Perfidy {Will+ rCorr Slay+2}  w - a +0 pair of gloves of strength  y - a +0 cloak of corrosion resistance {~jQ Jewellery (go to first with "=)  d - a +4 ring of protection (worn)  l - a +5 ring of evasion (worn) {~jMQ > t - the amulet "Akkut" (worn) {Chemistry Will+ Regen+}{~jQ 9c - a +6 ring of intelligence {~jQ [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]|~j|~j|~j..###########.......###########.. gmalak the Hoplite ############### Formicid of Okawaru ******Health: 166/166 ========================|~jMagic: 30/30 ========================AC: 29Str: 15 ############|~j0### EV: 26Int: 12 ..####.......####.. SH: 32Dex: 30 ...#|~j#.........#########... XL: 21 Next: 17% Place: a Bazaar ...##....@....'.......'... Noise: ---------  Time: 33566.0 (0.0) ...##.........#########... g) +8 storm bow {elec, penet} |~jJ..####.......####.. Cast: Jinxbite #######'#######|~j#.##.##.# |~j#######'#######  ..###########.......###########.. |~j"Your attack delay is about 0.9 (and cannot be improved with additional weapon  skill) (and is slowed by your shield and armour).  Your damage rating with the +8 storm bow {elec, penet} is about 44 (Base 14 x  150% (Dex) x 173% (Skill) + 8 (Ench)). |~j_Your base attributes are Str 15, Int 14, Dex 24. _Unknown command.|~j 4|~j{ |~j*|~j5|~j8l  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting|~j914.5  15.1  +1   i * Spellcasting   6.6   7.0   0      |~j>9S    |~jl9 b - Unarmed Combat   0.0   0.5   0 +4 j - Hexes   8.0   6.4  +2  |~j9 c - Throwing   0.0   1.0   0   k - Translocations   8.1   6.4  +2       l - Fire Magic   1.0   2.0   0  |~j9J d - Ranged Weapons  20.0  28.5   0   m * Ice Magic   4.1   5.0   0      |~j':z    e + Armour|~jT: 13.2  13.9  +1   n - Invocations  12.0  10.6  +2   f - Dodging  12.0  17.8  -1   o - Evocations   5.0   5.0  +1  |~j:8 g - Shields  21.0  18.1  +3      |~j:; h - Stealth   8.0   5.3  +3      |~j;                    |~jH;!            |~j;s                |~j;?The species aptitude is in white. Bonus from skill manuals is in red.  [?] Help[=] set a skill target  |~j <[/] auto|manual mode [*] useful|all skills [!] training|cost|targets~~jk+~~j0~~j4..###########.......###########.. gmalak the Hoplite ############### Formicid of Okawaru ******~~j45sHealth: 166/166 ========================Magic: 30/30 ========================AC: 29Str: 15 ############~~j5### EV: 26Int: 12 ..####.......####.. SH: 32Dex: 30 ...#~~j5;#.........#########... XL: 21 Next: 17% Place: a Bazaar ...#~~jK6"#....@....'.......'... Noise: ---------  Time: 33566.0 (0.0) ...##.........#########... g) +8 storm bow {elec, penet} ..####.......####.. Cast: Jinxbite ###~~j66####'########.##.##.#~~j7r #######'#######  ..###########.......###########.. Your attack delay is about 0.9 (and cannot be improved with additional weapon  ~~j7@skill) (and is slowed by your shield and armour).  Your damage rating with the +8 storm bow {elec, penet} is about 44 (Base 14 x  150% (Dex) x 173% (Skill) + 8 (Ench)). _Your base attributes are Str 15, Int 14, Dex 24. _Unknown command.~~jQ:~~j:~~j=~~j>~~j _Done exploring.~~jW~~j1~~jq~~j~~jR~~jE~~jp ~~j7_Done exploring.~~ji~~j~~j~~j~~j~~j~~j%E _Done exploring.~j+~jo2VA shop (Bazaar)~j2(Press ? for help) ##.......####.......####.......##  ~j2f#....∩....#########.........#########....⌠....#  ~j3#.........'............∩............'.........#  ##.......###########.......###########.......## ~jT3P ####'#################'####  #.##.# ~j3O #.##.#  #.##.#  ####.####~j4s#############.####  ##.......####.......####.......##  #.........#~jX4d#.........#########.........#  #....∩....#~j4~#....@....'.......'....⌠....#  #.........##.........#########.........#  ~j4##.......####.......####.......##  ####.########'########.####  #.#~j53#.##.#  #.##.#~j=5#.#  #.#~jh5?#.##.#  ####'########'####~j5V####+####  ##.......###########.......###########.......##  ~j5f#.........+............∩......................#  ~j5#....∩....#########.........#########....⌠....#  ##.......####.......####.......##~j{gate leading back out of this place (Bazaar) #########  #########  ##########.......## #### ##.......#~j[∩....#########.........#########....⌠..'............∩............'..##.......###########.......###########.......######'#################'#### #.#  ~j* # ####.####  #########  ####.######### ###.~j.....#########.....∩@....'.......'....⌠..~j..#########..~j"f##.......####.......####.......######.########'########.####~jZ #.#  #.#  #.#~j ####'#### ####'#### ####+#####~j###########.......############.....+............∩..................~jl....∩....#########..#########....⌠....~j~j..###########.......###########.. gmalak the Hoplite ############### Formicid of Okawaru ******~jYHealth: 166/166 ========================Magic: 30/30 ========================AC: 29Str: 15 ############### EV: 26~j%Int: 12 ..####.......####.. SH: 32Dex: 30 ...#~j*;#.........#########... XL: 21 Next: 17% Place: a Bazaar ...#~j"#....@....'.......'... Noise: ---------  Time: 33566.0 (0.0) ...##.........#########... g) +8 storm bow {elec, penet} ..####.......####.. Cast: Jinxbite ###~j6####'########.##.##.#~j #######'#######  ..###########.......###########..  _Unknown command. _Done exploring. _Done exploring. ~jJ_Done exploring.  Press: ? - help, v - describe, . - travelA gate leading back out of this place.~j~jH~j~j%~j@ _~j'~j/~jv~j~j~j{~j~j~j,~j~jB~j~j~j\~j~j,~jo8There is an open door here.~j-~j| _~jn~j~j~jU~j~j~j~~j~jj~j~j~jD~j~j:~j~j~j#~j~jo ~j ~jh ~j ~j) ~j ~j; ,~j ~j2 ~j ~j< 8There is an open door here.~jZ ~j  _~j ~j ,~j n~j+ 4~jE" n~j" ~j# ~j$ ~j)% ,~j% ~j' eDone exploring. _There is an open door here.  ~j( ~j)  _~j) ~j* ~jV+ ~j+ ~j+, ~j4- ~j- ~j". ~j. ~j/ ~jR0 ~j0 ~j 1 ~j 2 ~j2 ~j3 ~jv3 ~j&5 L _There is an open door here.  ~j5 ~j}7 5 _~j7 ~jb8 ~j8 ~j9 ~j9 ~j: ~j; ~jL; ~j.< ~j< ~j= ~jq= ~jB> ~j> ~j(? ~j? ~jr@ ~jA ~jWA ~jA ~jB ~jjC ~jC ~jD ~jD ~jE ~jE ~jMF ~jHG ~jG ~j.H ~jH ~jI ~j4J ~jJ ~jK ~jK ~jL ~jL ~j]M ~j/N ~jN ~j7O ~jO ~jP ~jZQ ,~j R ~jy i########......'............@............'...6040.0)###########.......## ###  #########  ###  ############### ..####.......####...# #... _There is an open door here. _ gate leading back out of this place here.~j ~j ~j ~j" ~jn% N7.0 (1.0) _~j) qVaults:2Gem (2338) ~j + ,,,,,,,*,,,.########............. +*******,........................ ,,,,,,,,,........................ ,,,,,,,,,......................?. ~j% z,,,,,,,,,........................ ,,,,******#...................... ,,,**,,,,,*#................... ,,**,,***,,*#.......########.. ,**,**,,,**,##..@...#,,,,,,#..... ~j K,*,,*,,,,,*,,#......#,,,,,,#... ,*,*,,,*,,,*{#......#,,,,,,#..... ,*,*,,***,,*,#......#,,,,,,#..... ,*,*,,,*,,,*,+......#,,,,,,#..... ,*,,*,,,,,*,,#......+,,,,,,#..... ,**,**,,,**,*#......#******#..... ,,**,,***,,**........,,,{........ ,,,**,,,,,**,,,,,,**+****##.#####~j g8.5 (2.57~j ~j * _Welcome back to the Vaults!~jʜ c _There is an empty arch of ancient stone here.~j~jql  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting~jh14.5  15.1  +1   i * Spellcasting   6.6   7.0   0          ~jb b - Unarmed Combat   0.0   0.5   0 +4 j - Hexes   8.0   6.4  +2   c - Throwing   0.0   1.0   0   k - Translocations   8.1   6.4  +2       l - Fire Magic   1.0   2.0   0  ~j d - Ranged Weapons  20.0  28.5   0   m * Ice Magic   4.1   5.0   0          e + Armour~jxE13.2  13.9  +1   n - Invocations  12.0  10.6  +2   f - Dodging  12.0  17.8  -1   o - Evocations   5.0   5.0  +1   g - Shields  21.0  18.1  +3      ~j h - Stealth   8.0   5.3  +3                      ~j_                    ~j             The species aptitude is in white. Bonus from skill manuals is in red.  [?] Help~j,*[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets~jf~jk~j;p,,,,,,,*,,,.########............. gmalak the Hoplite +*******,........................ Formicid of Okawaru ****** ,,,,,,,,,........................ Health: 166/166 ======================== ,,,,,,,,,......................?. Magic: 30/30 ======================== ,,,,,,,,,........................ AC: 29Str: 15 ~jpg,,,,******#...................... EV: 26Int: 12 ,,,**,,,,,*#..................... SH: 32Dex: 30 ,,**,,***,,*#.......########..... XL: 21 Next: 17% Place: Vaults:2 ~jQqM,**,**,,,**,##..@...#,,,,,,#..... Noise: ---------  Time: 33608.5 (0.0) ,*,,*,,,,,*,,#......#,,,,,,#..... g) +8 storm bow {elec, penet} ,*,*,,,*,,,*{#......#,,,,,,#..... Cast: Jinxbite ,*,*,,***,,*,#......#,,,,,,#..... Gem (2337) ,*,*,,,*,,,*,+......#,,,,,,#..... ~jq,*,,*,,,,,*,,#......+,,,,,,#.....  ,**,**,,,**,*#......#******#.....  ,,**,,***,,**........,,,{........  ,,,**,,,,,**,,,,,,**+****##.#####  _There is an open door here. ~jr_There is an open door here. _There is an open door here. _There is a gate leading back out of this place here. _Welcome back to the Vaults! _There is an empty arch of ancient stone here.~j2u~ju~jx~jz~j1~ja Ability - do what?CostFailure  f - DigInstant, Drain0% g - Shaft SelfDelay0%  Invocations -X - Renounce ReligionNone~j0%  a - Heroism2 MP, Piety-0%  b - Finesse5 MP, Piety--1%  c - Duel7 MP, Piety--5% [?] toggle between ability selection and description.~j{ ~j ~jK 9,,,,,,,*,,,.########............. gmalak the Hoplite +*******,........................ Formicid of Okawaru ****** ~j Z,,,,,,,,,........................ Health: 166/166 ======================== ,,,,,,,,,......................?. Magic: 30/30 ======================== ,,,,,,,,,........................ AC: 29~j Str: 15 ,,,,******#...................... EV: 26Int: 12 ~j ,,,**,,,,,*#..................... SH: 32Dex: 30 ,,**,,***,,*#.......########..... XL: 21 Next: 17% Place: Vaults:2 ~j$ ,**,**,,,**,##..@...#,,,,,,#..... Noise: ---------  Time: 33608.5 (0.0) ,*,,*,,,,,*,,#......#,,,,,,#..... g) +8 storm bow {elec, penet} ~jg E,*,*,,,*,,,*{#......#,,,,,,#..... Cast: Jinxbite ,*,*,,***,,*,#......#,,,,,,#..... Gem (2337) ,*,*,,,*,,,*,+......#,,,,,,#..... ,*,,*,,,,,*,,#......+,,,,,,#.....  ,**,**,,,**,*#......#******#.....~j   ,,**,,***,,**........,,,{........  ,,,**,,,,,**,,,,,,**+****##.#####~j   _There is an open door here. _There is an open door here. _There is an open door here. ~j _There is a gate leading back out of this place here. _Welcome back to the Vaults! _There is an empty arch of ancient stone here.~j P  Okay, then.~j} ~j ~j . _~jd~j0j% ~jj\ Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting14.5  15.1  +1   i * Spellcasting   6.6   7.0   0      ~j~j~j9~j  ~jOd You sense a monster nearby.~j#~jT#JM∩*,,,,,,,,~j#,{{,#....#,{#....+,,,,,,~j$u,,,,,{,#....########*+***####~jR$.........,#######.,**,,,,,##.~j$........ ~j$p,,,,,,,**,,***,,##.......########.~j$,....~j1+&5~j.I0 _~j2~j5~j ~j ~ja ~j ~j ~j: Y29~j ~j ~j B8~j ~j ~j ~j B7~j ~j '~j ~j B6~j ~j $ ~j _You open the door.~j ~j: B5~j ~j @  There is an open door here.~jc  You encounter an ironbound convoker. It is wielding a +0 morningstar.~jy ,,,,,,,*********,,,,,,......p,,,,,,,,,~j c,,......,,,,,,,,,*******#######,,,,,,,,~j! z,#....#......+,,,,,,,,∩......#,,,,,,,,~jh ,,,,,,,,#....#......#*,,,,,,{#....#......#*,,,,,{,#...@#......#*,,,,,,{#....'~j #*,,,,,{,#....########~j *+***####...........,,........................,,,........................ p   ironbound convoker (asleep)~jS ,,,........................,,,#######.................,,**,,,,,##..........~j ?.p~j> $20.5 (5~j Ep~j l1.5 (64 _~j ~j ~j 0............#....##....#∩,#....##....#{#....#{,#...@#{#....'......{,#....########...............................#######....~jGAQ............#....##....#~jA∩,#....##....#{#....#{,#...@#{#....'......{,#....########.....~jA..........................#######....~jF~j.G~jO _An ironbound convoker is nearby!~j- )))))))You shoot an arrow.~jgU.p~jm9......~jnq===2.4 (0.93~jas~ju ~jDvX_The arrow closely misses the ironbound convoker.~j )))))))You shoot an arrow.~jQ.p~j 3....~j .~j L3.32~j^ ~j~j@f _The arrow closely misses the ironbound convoker.~j) C)))))))~j   You shoot an arrow. _The arrow closely misses the ironbound convoker.  The arrow pierces through the ironbound convoker!!~j M.p~jh 3....~j .~jX b4.21~j  ~j] k _The ironbound convoker is severely wounded.~jZ.  The arrow pierces through the ironbound convoker!! ~j=_The ironbound convoker is severely wounded.  You shoot an arrow.  The arrow pierces through the ironbound convoker!!!  Lightning cours! ~jK You kill the ironbound convoker!~js))))~j+))))~j(~j--...~j .)~j!..~j#1~j?;-85.1~jz:0~j~j ~jJ_Okawaru accepts your kill.~j1 ~jc2 ~j5 ~j7 2p~j=  You encounter an ironbound preserver. It is wielding a +0 great mace.~jE '....p   ironbound preserver (wandering)~jF ~jK &0~jP w---6.1 (119 _~jP ~j{X ~j]&......~j'......#....##....#~j∩,#...)##....#{#....#{,#...@#{#....'......{,#....########............~jK...................#######....~jq............#....##....#~j~i∩,#...)##....#{#....#{,#...@#{#....'......{,#....########.....~j։2..........................~j#######....~jH~j@9---~j_~jk _An ironbound preserver is nearby!~j))))~jYX))))p  ~j _You encounter an ironbound preserver. It is wielding a +0 great mace. ~j_An ironbound preserver is nearby!  You shoot an arrow.  The arrow pierces through the ironbound preserver!!! ~j%_ Lightning courses through the ironbound preserver!  The ironbound preserver shouts!~jh@ p~ji=....~jPi!.. ~jinThe ironbound preserver is severely wounded.You hear a shout!~j|p:*~jkI  The ironbound preserver gestures wildly while chanting.~j:p~j====7.0 (0.98~jn~j[ ~j;_The ironbound preserver is healed somewhat.~jZ )))))))~ju You shoot an arrow.  The arrow pierces through the ironbound preserver!!~jJY.~jY/p~jXg-...~jg..~jh===-97~ji~jYr~jGul _The ironbound preserver is severely wounded.~j8 Q ))))))~j'9 j)You shoot an arrow.  The arrow pierces through the ironbound preserver.~j }.pT~j ? ....~j5 T   deep trollThe ironbound preserver is severely wounded.~j --8.86~jV ~j [ _You encounter a deep troll.~j ' ~j .  You shoot an arrow.  The arrow pierces through the ironbound preserver!!  You kill the ironbound preserver!~j  )))))))T   deep troll  Okawaru accepts your kill.The arrow pierces through the deep troll.  Lightning courses through the deep troll!~jۀ .TThe deep troll is moderately wounded.~j|,T~j2e )....~jT 2 deep trollsYou hear a shout! x2~j#^1=99.7~j:5~j~j[ _You encounter a deep troll.~j`K )))))~j))You shoot an arrow.  The arrow closely misses the deep troll.The arrow pierces through the deep troll!~jQ7.T~j~j5.T~j~j_'..~j..~j^(30.6~j~jO _The deep troll is moderately wounded.~j~j;:)))))))The arrow pierces through the deep troll! _~j:The deep troll is moderately wounded.The arrow pierces through the deep troll!!  The deep troll is severely wounded.  The arrow pierces through the deep troll!!~j-.T..T....~jb1.54~jK~j<c _The deep troll is severely wounded.~j* c)~j The arrow pierces through the deep troll!! _The deep troll is severely wounded.~j 2You shoot an arrow. ~j Z The arrow pierces through the deep troll!  You kill the deep troll!~j= ~j6 ' ~jq ))~j ))~j )))~j_    deep trollOkawaru accepts your kill.~j ?The arrow pierces through the deep troll!~j 2T~j 5 .~j: aTThe deep troll is almost dead.~jƥ 7{.~j ...T 2 deep trolls~j p202.3 (0.83~j7 ~j& [ _You encounter a deep troll.~jM k)The deep troll is almost dead. _You encounter a deep troll.You shoot an arrow.!  You kill the deep troll!  Okawaru accepts your kill.~j Q ))))))~j )   deep trollThe troll leather armour is intact enough to wear.  The arrow pierces through the deep troll!~jGM.T~jH,T~jWH ,[~jW ..~jOX..T 2 deep trollsThe deep troll is moderately wounded.~jX~jvaA=1~jaE3.12~jJu~jw[ _You encounter a deep troll.~j. _You encounter a deep troll.You shoot an arrow.arrow pierces through the deep troll!  Lightning cours  ~jZYou kill the deep troll!  Okawaru accepts your kill.~jlQ ))))))~j)   deep trollThe troll leather armour is intact enough to wear.  The arrow pierces through the deep troll!!~juM.T~j?[..~j5..~jdo24.0 (0.91~j~j ~j\_The deep troll is heavily wounded.~jP ))))))~je1)You shoot an arrow.~j1M[T~j,:M.....~j:e8 (0.80~j@~jC ~jZCS_The arrow completely misses the deep troll.~j )))))))You shoot an arrow.~jR M[T~j\ &..~j,] ...~j ^ -5.7 (0.9~jH^ ;09~jf ~ji ^ _The arrow closely misses the deep troll.~j! )))))))You shoot an arrow.  The arrow pierces through the deep troll.~j M.T~jo ^..[...~jE '6.6~j ~j b _The deep troll is heavily wounded.~j)jF ))))~jj<)))You shoot an arrow.~j=....~j>T..~j$L7.58~jc~j~j ~jS_The arrow completely misses the deep troll.~j ))))))) You shoot an arrow.  The arrow pierces through the deep troll!~j)M.T~j(..~j6....~jӲb8.47~j~jc _The deep troll is severely wounded.~jG `. _The deep troll is severely wounded.  The arrow pierces through the deep troll!!  Lightning courses through the deep troll!  You kill the deep troll!  Okawaru accepts your kill.~j* |)))))))~jA w....)[.~jF b9.36~jK ~j3N H _The troll leather armour is intact enough to wear.~j~j~jr~jR~jX5~j~~js~j@~jB4~j~j$  Things that are here:~j"s  a +0 troll leather armour; a deep troll corpse~j}~j I3 _~j~jU$  Things that are here:~j( F  a +0 morningstar; a +0 scale mail~j~jcI2 _~j~j;~jX1~j~j[~j ~jB0~j~j"~j&~jb'D299~jH)~j+~jt0~j1B8~j<~jE~j\~j[]B7~j_~jb~jf~jfB6~jg~j!l~jn~joB5~jp~jq~js~jGtB4~ju~jw~j#y~jyB3~jz~j{~j}~j~X2~j~j~jB1~j݂~j~j~j B0~j~j~jU~jʍC89~j~j7~jl~jB8~j~j~j3~jĘB7~j~j\~j~jhB6~jD~j~j~j{B5~jD~jH~j~juB4~j~jO~jڵ~j[B3~jw~j8~js~jB2~j)~j~j}j  You sense a monster nearby.~jZ.....#............!#,**,* .....#.......#,*,*****,*,* ~j.....#.............#,*,*,,,*,*,+ .....#.............#,*,*,,,*,*,** .....#.............#,*,*,,,*,*,* ######.............#,*,*+***,*,* ~jy...................#,*,,,,,,,*,*, ...................#,*********,*, ................@?.#,,,,,,,,,,,*,--- ...................##*+*********, ....................#*,******,,,, ....................#*,*,*,**,,,, ......########......#,,,,,,,*,,,, ~jHm..∩...#,,,,,,#......#*{*,*,**,,,, ......#,,,,,,#......#,,{,,{,*,,,, ......#,,,,,,#......#*,***,**,, ......#,,,,,,#......#,,,,,,,*,~jKJ{64.3 (25.0)~jd---1 _~j~jJ~jـ ~j= ~j[ ~jk ~j n0~j ~j׋ C79~j ~j $ ~j )_W - 3 scrolls of brand weapon (gained 1)~jY ~jĒ B8~j ~j ~j ~j B7~jP ~j ~j ~jƝ ~j :6~j֞ ~j ~j ~j B5~j, ,~j: ~j B4~j ~j ~jE ~j B3~j ~j( ~jt ~j B2~j ~j ~j˽ ~j8 B1~j" ~j ~jS B0~j ~j i _M - 4 potions of mutation (gained 1)~j, ~j C69~j: ~j ~j ~j B8~j ~j ~j ~j3 B7~j ~jH ~jX ~j B6~jt ~j( ~j X5~j? ~j ~j! X4~j" ~j ~jg 3210~j ~j ~jp C59~jv ~j ~j ~jn B8~jZ ~j ~j B7~jM ~j $ ~j J_g - 3 scrolls of fog (gained 1)~j ~jN B6~j ~j\ ~jd ~j B5~j| ~j ~j ~j B4~j ~j ~j ~j B3~j; ~j& ~j ~j B2~j ~jy ~j ~j B1~j ~j ~j< ~j B0~j ~j! ~jd# ~j3$ Y49~j% '~jV' ~j' ,8~j' ~js( ~j/ Q  ~jT0 '*#######################********* ,................,,,,,,,, ,..........,,,,,,^,.........,,,,,,,,~j0 ........@.......,97.3 (33...#####'##.....,,,,,,,,...#,,,...*,,...,,,,,..#,,....#,,,,.,,,,,.....#,.....#,,~j1 $,.........#......#,,,,,,,,,,.....#...>..#,,,,,,,,,,.....#......#,,,,,,,,******~jt1 f.....#####*+**********,,,,, _You open the door.~jw3 [ _Found a stone staircase leading down.~j~j~j~j~j~j͈_7 _~j@  There is an open door here.~j~jI6 _~jb~j9~j~joB5~j~j~jQ~jB4~j~jĚ~jJ~jB3~jО~j~j~jB2~j~jr~j~jB1~j~j1 ########################********* ........................,,,,,,,,, ........................,,,^,,,,, ........................,,,,,,,,, ~jO........................,,,,,,,,, .#####'##. .#......#.,#......#.#......#~j-V#......#...#...>..#.....#......#........********######+#########**..#,,,,,,,,,,,**..#,*****+***,*+~jvS..#,*,,,,,,,*,*,,,,,,*,..#,*,*****,*,*,,,,,,*~jF3704.3 (7.0)~j*e5.3 (80~j~j6 _h - 32 poisoned darts (gained 6)~jU~jV~jW~jZ~j^%  ~j^EYou sense a monster nearby.~jIc>*..~jc..^,.....~j;d`#####'##..#......#..~jd#......#..#......#.#......#.~je^#...>..#.~jWel#......#.#,######+#~je5,,,,,,*,#,*,,,,,,*,~j1fM#,*****+***{*,,,,,,+,#,*,*,*,,,,,,*,~jf3#,*,*****,*,*,,,,,,*,~jj+6.3 (1~j#mJ39 _~jn~j6q~j@~jA~jC~jG~jTL~j1PB8~jS~jX~j_~j`B7~j%a~jb~je~jeB6~jg~jh~jj~j>kB5~jHl~jm~jrn4~j=s~jTu~juB3~jv~jx~j6{~j{B2~j|~j~~j߀~jMB1~j]~j.~jT~j†B0~j͇~j~j~j;29~j~jǏ~j)~jB8~jœ~j~j~jB7~j~j~j~jB6~j~jd~jףB5~jz~ji _M - 5 potions of mutation (gained 1)~j~j)B4~j~jk~jS~jƮB3~j{~j~j~jeB2~j̳~j3~j~jB1~jD~j~j~jB0~j~j~j~jwC19~j-~jH~j~jxB8~j~j~j4~jB7~j%~ju~j~jB6~j~j~j~jB5~j~j.'~j~j:B4~j~j{$ ~j_You open the door.~j~jB3~j~j@  There is an open door here.~j~jI2 _~j~j~jz~jB1~jq~jS~j .......................,,,,,,,,,, ..., ~j-...,,,,...,.............,######........,********* ~jm########......#........,*** *** ,,,,,,,#......#..######**,*****,* **+***{#......'.@+,,,,,,*,,,+,,,* ,,,,,*,#......#..#,,,,,,*,,,*,,,* ~j****,*,#......#..#,,,,,,*,,,+,,,+ ,,,*,*,+..#,,,,,,+,* ~j{,,*,*,##..#,,,,,,*** *** ,,,*,*,*,,,,,,...#,,,,,,********* ~j0+***,*,*,,,,,,...#*******,,,,,, ,,,,,*,*,,,,,.....,,,,,,, ******,*,,,,,,,,,,,,,,,,,~jz######'......34.3 (28.0)..........$~j-f..$......#~j^~j======5.3 (290~jA~j,6 _As you open the door, it creaks loudly!~jhK _Found 51 gold pieces.~j3~j~j~j~jJ09 _~j\#~j$@  There is an open door here.~j%~jX&I8 _~j,'~j(~j*j  You sense a monster nearby.~j.=..,,,* ..~j1/...........,,,* ............,,,*########........,*********,^* ~jp/ #####......#........,*** ***,,* ,,,,#......#..########,*****,*,, ***{#......'..'......#,,,+,,,*,,*,#......#..#......#,,,*,,,*, *,*,#......#..#.@...$#{,,+,,,+~j/------ *,*,+......#..#....$.+,*****,* *,*,########..#......#** ***,,* *,*,*,,,,,,~j0 ....#********, *,*,*,,,,,....########,,,,,,,,,,*,*,,,,,.....,,,,,,,,,,,,,,,,, ***,*,,,,,,,,,,,,,,**,,,,,,,,,,,,,*,,,*~j4K{8.3 (3.0)~jl4h------7 _~jH7~jD9~j1 ~j́ ~j ~jO ~j ~jԊ n6~j` ~jތ B5~j ~j ~j ~j B4~j& ~j ~j# B3~j ~jԙ N _You now have 249 gold pieces (gained 14).~jX ~jМ B2~jV ~jB ~j B1~jT ~j ` ' _You now have 286 gold pieces (gained 37).~jV ?  You open the door.  ~jȧ EYou sense a monster nearby.~jl ],,,,* ......,,,,* .....,,,,~jޫ F* ########........,*********,^* #......#........,*** ***,,* #......#..########,*****,*,,* #......'..'......#{,,+{,,*,,* ~jM O#......#..#......#,,{*{,,*,,* #......#..#.....@#{,,+,,,+,,* +......#..#......'.#****,*,,* ########..#......### ***,,* ,,,,,...#......#********,,* ,,,,....########,,,,* *,,,,,.....,,,,~j k* *,,,,* *,,,,* *,,,,* ~j ,45.3 (7~j I0 _~j ~j+ ~j- ~j ~j ~j  ~j :_No target in view!~j]~j ~jf~jH _No target in view!~j-'~j'~j(~j,~j1 ~j1| You encounter a vault warden and a sphinx marauder.~j8L ########~j694*********,^...... ***,,.########,**#**,'..'......#{,.+{,~jS9#..#~jm9U,.p#~j9l.#Þ..+,,,+ +~j9`....@'.#****,* #######~j9O....### ** *,,,,,,.*****~j9/Gem (2200) ~j9~j:p   vault warden (asleep)~j0:Þ   sphinx marauder (asleep) ~jJ:I,,************,,,,,,,,,,,,,,* ~jr@&0~jBn6.3 (1199 _~jF~jX~jX.,*.,* .........,,,,,,,,,,,,* .########.,*********,^* #~jq#......#........,*** ***,,* ,#......#..########,**#**,*,,* {#......'..'......#{,.+{,,*,,* ,#......#..#......#,.p#{,,*,,* ~j,#......#..#....@.#Þ..+,,,+,,* ,+......#..#......'.#****,*,,* ,########..#......### ***,,* ~j,*,,,,,,...#......#********,,* ,*,,,,,....########,* ~j,*,,,,,.....,*~j$- ,*,* ,*~jC,*   **,,,,,,,,,,,,,*  ~j~jX`78~j,~j~jj ~jS gmalak the Hoplite (Formicid Hexslinger) Turns: 33309, Time: 01:32:57 Health: 166/166 AC: 29 Str: 15 XL: 21 Next: 22% Magic: 31/31EV: 26 Int: 12 God: Okawaru [******] Gold: 286SH: 32 Dex: 30 Spells: 10/33 levels left rFire . . . (100%) g - +8 storm bow {elec, penet} rCold + . . (50%) n - +6 tower shield "Kont" {rElec Will++ Int-5 Stlth+} rNeg . . . (100%) u - +7 swamp dragon scales of the Last Howling Gods {rPorPois + (33%) v - scarf {Harm} rElec + (33%) o - +0 pair of gloves {Dex+3} rCorr .(100%) b - +2 pair of gloves {Dex+3} SInv + e - +0 pair of boots Will +++++t~j2  - amulet "Akkut" {Chemistry Will+ Regen+} Stlth +++++d - +4 ring of protection HPRegen 1.27/turnl - +5 ring of evasion MPRegen 0.22/turn %: harm (+30% outgoing, +20% incoming) @: studying Unarmed Combat A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms }: 2/15 runes: decaying, serpentine~j~j.................,,,,,,,,,,,,*  gmalak the Hoplite .................,,,,,,,,,,,,*  Formicid of Okawaru ****** ~jX.................,,,,,,,,,,,,*  Health: 166/166 ======================== .########........,*********,^*  Magic: 31/31 ======================== ~j##......#........,*** ***,,*  AC: 29Str: 15 ~j,#......#..########,**#**,*,,*  EV: 26Int: 12 ~j {#......'..'......#{,.+{,,*,,*  SH: 32Dex: 30 ~j,#......#..#......#,.p#{,,*,,*  XL: 21 Next: 22% Place: Vaults:2 ,#......#..#....@.#Þ..+,,,+,,*  Noise: ---------  Time: 33747.3 (0.0) ~j,+......#..#......'.#****,*,,*  g) +8 storm bow {elec, penet} ~j'3,########..#......### ***,,*  Cast: Jinxbite ,*,,,,,,...#......#********,,*  Gem (2198) ~j^z,*,,,,,....########,,,,,,,,,,* ,*,,,,,.....,,,,,,,,,,,,,,,,,* ~jN  ,*,,,,,,,,,,,,,,,,,,,,,,,,,,,* ~j  ,*,,,,,,,,,,,,,,,,,,,,,,,,,,,*   **,,,,,,,,,,,,,,,,,,,,,,,,,,,* ~j-  ~j0__You now have 286 gold pieces (gained 37).  You open the door. ~jb6_You sense a monster nearby. ~jz_No target in view! _No target in view! ~j^_You encounter a vault warden and a sphinx marauder.~j~j@~j~jJ].,*.,*########~ji.,*********,^* ###......#.~j=.,*** ***,,* ~jD,,#......#..########,**#**,*,,* ~jv*{#......'..'......#{,.+{,,*,,* ~j-n*,#......#..#......#,.p#{,,*,,* ~jy*,#......#..#......#Þ..+,,,+,,* *,+......#..#...@..'.#****,*,,* ~jE*,########..#......### ***,,* ~jP*,*,,,,,,...#......#********,,* *,*~jU.########,,,,,,,,,,* *,*,,,,,.....,,,,,,~jB#,* *,*,,,,,,,,,,*~jÞ   sphinx marauder (asleep),*,*  ***,*  ,,,,************~j$,* ~j~jue8.3 (17~j~j~j6f.,*..,*.~jQ6##..,*,^*#......#........,*** ***,,*,#......#..~j6#,**#**,*,,* **{#......'..'......#{,.+{,,*,,* ,*,#......#..#......#,.p#{,,*,,* ~j6J,*,#......#..#......#Þ..+,,,+,,* ,*,+......#..#..@...'.#****,*,,* ,*,#..#......### ***,,* ,*,*,,,,,,...#......#~j 7*,,* ,*,*,,,,,....#,* ,*,*,,,,,.....,* **,*~j`7b,*,*,**,* *,,,,*,*~j=~jL>`96~jUB~jD~jH.,*...~j .,*.~jG1##..,~j0*,^*~j#......#........,*** ***,,*,#......#..~j#,**#**,*,,*~j)w*{#......'..'......#{,.+{,,*,,* ,~jPY,*,#......#..#......#,.p#{,,*,,* ~j*,*,#......#..#......#Þ..+,,,+,,* *,*,+......#..#.@....'.#****,*,,* ~j *,*,~j<#..#......### ***,,* ~j&1*,*,*,,,,,,...#......#~jP'*,,* *,*,*,,,,,....~js#~j),* ,,*,*,,,,,.....~j,**,*~j,*,*~j$,**~jF(,* **,,,,*,*~j~j-~j5'50~j_:5~jZ~j~jL.,...,.##~j9.,*,^#......#..,*** ***,,,#......#..~jb#,**#**,*,, +***{#......'..'......#{,.+{,,*,,~jY,*,#......#..#......#,.p#{,,*,, *~jb*,*,#......#..#......#Þ..+,,,+,, ~j˘q,*,*,+......#..#@.....'.#****,*,, ,*,*,~j#..#......### ***,, ,*,*,*,,,,,,...#......#*,, *~jZ*,*,*,,,,,....#,,*,*,,,,,.....~j0%,*,*,,*~jQ&,*,*,,,,~jw'*,~jV.Þ~j4Þ'~j}PÞ~jhi==14~j~j۬C _The sphinx marauder shouts! You hear a shout!~j! 9)))))))~j& 2p~j Þ.  You shoot an arrow. The arrow misses the sphinx marauder.~jz ...Þ.'.p   vault sentinel~jq o=2.2 (0.93~j ~jE | _You encounter a vault sentinel. It is wielding a +0 war axe.~jQ)))))))  ~jEi_You encounter a vault sentinel. It is wielding a +0 war axe.  You shoot an arrow.  The arrow pierces through the sphinx marauder!!  The sphinx marauder is heavily wounded.  The arrow pierces through the vault sentinel!! ~jp1 Lightning courses through the vault sentinel!~j pThe vault sentinel is almost dead.~jh~jiFÞ.~j!p..Þ..'p   vault wardenÞ   sphinx marauder~j"====3.12~j&~j]*' _You hear a shout!~jU.The vault sentinel is almost dead. _You hear a shout!  You shoot an arrow.  The arrow piercsphinx marauder!!  Lightning courses through the sphinx marauder!  You kill the sphinx marauder!~j )))))))   Okawaru accepts your kill.The arrow pierces through the vault warden!!  Lightning courses through the vault warden!~j4Q.p~j50p~jd=..[..p   vault sentinel~jB4===-4.01~jG~j.Id _The vault warden is heavily wounded.~j4.  You shoot an arrow.  The arrow pierces through the vault warden.  The vault warden is heavily wounded.sentinel!sentinel! ~jG You kill the vault sentinel!~jwF)))))))~jc 6 +..[..p)Okawaru accepts your kill.The vault warden activates a sealing rune.~jh 5-90~j6o ~jo ( _A door slams shut!~j g )))))))You shoot an arrow.~j| 3p'~j ..[.p')~jq c5.889~j ~jA _ _The arrow barely misses the vault warden.~jK@ )))))))~jn You shoot an arrow.  The arrow pierces through the vault warden!!~jJkEp.~jty..[p.')~jzb6.78~jw~j` _The vault warden is almost dead.~j).  The arrow pierces through the vault warden!! _The vault warden is almost dead.  You shoot an arrow.  The arrow pierces through the vault warden!  Lightning cours! ~jE You kill the vault warden!~j])))))))~j. +~j..[).')Okawaru accepts your kill.~jY 67.6 _The runic seal fades away.~jz~jwm _Your Spellcasting skill increases to level 7!~j^ ~j_ ~jg ~jZk  ~jk ~jl :_No target in view!~jk ,*,*#.,*,^*......#.,*** ***,,*#......#..#,**#**,*,,* ***{#......'..+......#{,.+{,,*,,**,#......#..#......#p.p#{,,*,,* *,*,#......#..#......#...+,,,+,,* *,*,+......#..#.@.[).')#****,*,,* *,*,#..#......### ***,,* *,*,*,,,,,,...#......#*,,* *,*,*,,,,,....#,**,*,,,,,.....,*,*,~j" _**,*,*,,,,*,*~jÎ 7,~j x---8.6 (1.07 _~jZ ~j ~j,* ,* #.,*,^* ......#.,*** ***,,* ~jn#......#..#,**#**,*,,* {#......'..+......#,,.+{,,*,,* ,*,#......#..#......#p.p#{,,*,,* ,*,#......#..#......#...+,,,+,,* ~j%,*,+......#..#..@[).')#****,*,,* ,*,#..#......### ***,,* ,*,*,,,,,,...#......#*,,* ~j[,*,*,,,,,....#,* ,*,*,,,,,.....,~jX* ,*,* *,* ,* *,,,,*,~j5* ~j~jM|---96~jQ~j~j:2,* ,~j:* #.,*~j;=,^* ......#.~j;Z,*** ***,,* #......#..#~j;,**#**,*,,* *~j&<l{#......'..+......#,,.+{,,*,,* ~j<o*,#......#..#......#p.p#{,,*,,* ~j<e*,#......#..#......#...+,,,+,,* ~jL=*,+......#..#...@).')#****,*,,* *,#~j=v..#......### ***,,* *,*,,,,,,...#......#*~j=2,,* *,*,,,,,....#~j>1,* *,*,,,,,.....,~jT>* *,*,* ~j>*,* ,~j>'* ,,,,*,* ~j>~jK~jeMa605~jX~j[ ~j[ Things that are here:~j_ ~j_t_a +0 cloak; a sphinx marauder corpse~j,* ,* .#.,*,^* ......#.,*** ***,,* ,#......#..#,**#**,*,,* {#......'..+......#,,.+{,,*,,* ,#......#..#......#p..#{,,*,,* ,#......#..#......#...+,,,+,,* ,+......#..#...[@.')#****,*,,* ,#..#......### ***,,* ,*,,,,,,...#......#*,,* ,*,,,,,....#,* ,*,,,,,.....,* ,*,* ,*,* ,* *,* 14 _ _Items here: ) [[ †.~jw~j~j=~j ~jl~j_3 _~j6~j j  You sense a monster nearby.~j~Q,,* ,,* #..,**~jB,^* ......#..,*## ***,,* ......#..########.###**,*,,* ......'..+......#...+{{,*,,* ~j......#..#......#...#{,,*,,* ......#..#......#...+,,,+,,* ~j'......#..#...[).@)#****,*,,* #..#......### ***,,* ,,,,,,...#......#**~jlF,,* ,,,,,....########,,~jV* ,,,,,.....,,* ,,* ,,* ,,~j7?* ,**,,* ~j+3.6 (2~j%I2 _~j~jt Q _There is an open door here.~jN ~jN ~jQ ~jW ~j] ~ja_ I1 _~j8b ~jgf ~jl ~jl B0~jn ~jr ~j2{ ~j{ C79~j-~ ~j '~jއ ?There is an open door here.  ~j You open the door.  You encounter a yaktaur captain, 2 yaktaurs, a vault warden and an ironbound  frostheart. ~j0 The yaktaur captain is wearing a +2 barding and carrying a +0 arbalest. A  yaktaur is carrying a +0 arbalest. A yaktaur is carrying a +0 arbalest.~j b,,,* ,,,* ............,,,,,,,,,,,,* ~j 0####........,*********,^* #........,### **#,,* #..########.###**c#,,* ~j '..+......#...+{cc#,,* #..#......#...#p..#{,* ~jB #..#......#..@'..p+{,* ~je K...#..#...[).')#####.#{,* ####..#......### ***{,* ...#......#********,,* ~j X....########* .....* ~j p   vault warden (asleep)* ~j͑ c   yaktaur captain (launcher, asleep)* ~j p   ironbound frostheart (asleep),,,,,,,,,,,,* cc 2 yaktaurs (launchers, asleep)~j c.c6.6 (3~j U.p~j ' ~jˡ #####pcwandering)~j rpccwander~j King)  The vault warden shouts! The ironbound frostheart shouts!  ~j7 The ironbound frostheart calls freezing cold from the walls.The frost grips you! You resist.~jG$ #####.###c###########~j) G.c~j1 c...#.c...@p..p~jj z')#####.  You are encased in ice.~j 52---====7.6 (4Frozen Ge~j &m (2178) ~jJ ~j & _You hear a roar!~jRm.  The arrow pierces through the yaktaur captain!!yaktaur captain~jR  The yaktaur captain is moderately wounded.arrow pierces through the yaktaur!!!  ~jSiLightning courses through the yaktaur!  You kill the yaktaur!~jmX@)))) ~jXc  )   yaktaur (launcher~jN/ c.cp..p+,#c)  Okawaru accepts your kill.~j3=--7=8.5 (0.97~j~j) _The yaktaur shouts!~j5C.,*.,*.~j5,*#.,~j'67*,^*.#~jO6].,### **#,,*.#..~j63##.###**.#,,*~j6g.'..+......#...+{c)#,,*~j6q.#..#......#...#.c.#{,*~j7.#..#......#.@.p..p+,,*~j<9.#..#...[).')#####.#{,*#..#......### ***{,*,...#......#*,,*,....########,*,.....,*,*,*,*~jWQ.c~jX*c~jrZ9p.~j[1p'~jG\,c~j]2c.~j_!.c.~j`~jt##'..cc 2 yaktaurs (launchers)~j,v p.  You encounter a yaktaur. It is carrying a +0 arbalest.~j~jo?5=~jw-----70.0 (1.55~j~j5/ _A yaktaur opens the door.~j} !.  ~j You encounter a yaktaur. It is carrying a +0 arbalest. _A yaktaur opens the door.  ~j /You shoot an arrow.  The arrow pierces ~j Tthrough the vault warden!  Lightning courses through the vault warden! ~j B You kill the vault warden!~j 4 ~j) ))~j ..... ~j >,,,,,,,,,,,,,,,,,,,,,,,,,* ~j j .)Okawaru accepts your kill.~j ?The yaktaur captain wields a +0 arbalest.~j 8)~j; 5c.~jB #.#.~j\G g68===--9 (0.9~jG :4~jM ~j)P L _The yaktaur captain shoots a bolt. You block the bolt.~j`))))) You shoot an arrow.  The arrow piercyaktaur captain!  ~jO`The yaktaur captain is heavily wounded.The arrow pierces through the yaktaur!!  The yaktaur is severely wounded.  The arrow pierces through the ironbound frostheart!!~j' ~jF.ccp.~j=GThe ironbound frostheart is heavily wounded.~jZ@The ice encasing you melts away.~j::)))~jp5'c~jp~jA.@.'~j071.8~jGGem (2173) ~j~jx _The yaktaur captain shoots a bolt. The bolt completely misses you.~jK . _The yaktaur captain shoots a bolt. The bolt completely misses you.You shoot an arrow.yaktaur captain~jK g!  The yaktaur captain is severely wounded.  ~jL mThe arrow pierces through the yaktaur!!  You kill the yaktaur!~jS )))))     yaktaur (launcher~jRS )  Okawaru accepts your kill.The arrow pierces through the ironbound frostheart!!~j  ######The ironbound frostheart is almost dead.The ironbound frostheart calls freezing cold from the walls.The frost grips you. You resist.~j] #.###.##)###.###########~jw] ~jE( 3c'~jL5  ...'..).)c#....@c')p..')#####.  You are encased in ice.~j,; 62.7Frozen Gem (2172) ~jzC ~j(F 5 _You block the yaktaur's attack.~j' ~jQ)))))You shoot an arrow.  The arrow pierces through the yaktaur captain but does no damage.  The yaktaur captain is severely wounded.~jrc')p.~j̚/73.6~j~jʥ ~jY_The arrow barely misses the ironbound frostheart.~j~j~j~jF _Unknown command.~j .  You shoot an arrow.  The arrow pierces through the yaktaur captain!!  You kill the yaktaur captain!~jH.The arrow pierces through the yaktaur captain!!  You kill the yaktaur captain!  Okawaru accepts your kill.~jwThe arrow pierces through the ironbound frostheart!!  Lightning coursironbound frostheart!ironbound frostheart!~jX)))))c   yaktaur (launcher)~j& ~js)')[.{Okawaru accepts your kill.~jזs9304.51~jK _You block the yaktaur's attack.~jLA )) You shoot an arrow. The arrow pierces through the yaktaur!~j 'c,{The yaktaur is moderately wounded.~j60=5.40~j~jM5 _You block the yaktaur's attack.~j?@ ))~j?c You shoot an arrow. The arrow pierces through the yaktaur!!~jB 'c,The yaktaur is almost dead.The ice encasing you melts away.~j~jR1=====6.2 (0.8Gem (2169) ~j~j5 _You block the yaktaur's attack.~jK=))~j ? 'c~jۄ nYou shoot an arrow. The arrow barely misses the yaktaur.~j j2===-7.1 (0.9~j҆ :8~je ~jˑ 5 _You block the yaktaur's attack.~j ' ~j .~j# XYou shoot an arrow. The arrow pierces through the yaktaur!!  ~j} <You kill the yaktaur!~jU ]))~jY c'){{{~j| 31-9 (0.87~j ~j P _Okawaru accepts your kill.~j ~j"~j")~j4~j:9`46~j6C~jJ~j4K`55~jN~jNT~jT66=~jT:4~jX~j_1 _HP restored.~jeX3~j#i~jj$  Things that are here:~jws`  a +0 arbalest; a +2 barding~jx~jxI2 _~j|~j܀V  There is an open door, spattered with blood here.~j~jI1 _~j/~j$  Things that are here:~jsd  a +0 arbalest; a yaktaur corpse~jȓ~j~[=0 _~j~jΘ$  Things that are here:~jc  a +0 ring mail; a human corpse~j8~jJ59 _~jG~j'~jX8~j _You open the door.7  There is an open door here.  You encounter 2 lindwurms.,,,,,,,,,,..# ,,,,,,,,,...# ,********#.^# ......,### ###..# ########.#####.#..# +......#...'..)#..# #......#.))#...#..# #......#..)')[.'..# #...[).')#####.#@.# --- #......### ###..# #......#*******#..# ########{,,,,,,...# .,,,,,,,,,,,,,,...# ,,,,,k...# kk 2 lindwurms (wandering, fast)....#k....# *****87.9 (10.0)k.[37~jKm. kk   lindwurm (fast)  The lindwurm roars!==-8.9 (116~j~j5 _The lindwurm leaves your sight.~jF  ))))) ))You shoot an arrow. The arrow pierces through the lindwurm!  Lightning courses through the lindwurm!~jaC :k.~j$D ,k~jI 8k.~jT %.~j"U ..~jqU >{,..~jU Zk 2 lindwurms (1 wandering, fast).~jW ]=9.8 (0.9)5~jTW ~jlb ~jHe a _The lindwurm is severely wounded.~j& .  You shoot an arrow. The arrow pierces through the lindwurm!  Lightning courses through the lindwurm!  You kill the lindwurm!~j-F )))))   lindwurm (fast)))Okawaru accepts your kill.The arrow pierces through the lindwurm!  The lindwurm roars!~jIm k.  The lindwurm is moderately wounded.~jn7k.~jV...,{~jIC {..~jk290.74~j0~jp' _You hear a shout!~j  ))))) ))You shoot an arrow. The arrow pierces through the lindwurm!~jA ...k., catching breath).~jR.  The lindwurm is heavily wounded.~j7 *~jc****~jNThe lindwurm breathes flames at you.~j5[ .@.~j5#..,~j;6R{{,The blast of flame misses you.~j7'1.6~jdM~jO* _You hear a shout! x2~j( ~jH)~j%)))))~jr)You shoot an arrow.  The arrow pierces through the lindwurm but does no damage.~jvULk.~j\*..~j ] .~jf]<{,..~j&^b2.53~jad~jf ~jg]_The lindwurm is moderately wounded.~j 8 )~j ))))~j `))You shoot an arrow. The arrow pierces through the lindwurm.~jX ;k.~jY 7k.~jc .{{,..),,,{..#.~jc g3.3 (0.82~jni ~jk ` _The lindwurm is heavily wounded.~j%l' ~j[l))~j|l)~jl#)) ~jl))~jmQYou shoot an arrow. The arrow pierces through the lindwurm!~jk kThe lindwurm is severely wounded.~jC k~j..{{,..,,,...k 2 lindwurm~jX]s (1 wandering, 1 fast),k..~j8.  The lindwurm is no longer moving quickly.  ~jCYou encounter a lindwurm.~j'b4.11~j~j9 _You block the lindwurm's attack. x3~jH )))~ja))k)~jV)~jYou shoot an arrow. The arrow barely misses the lindwurm.The arrow pierces through the lindwurm.  The lindwurm roars!~j3;k.~j4-p~jL k..,,.~j|Lp   ironbound beastmaster (polearm)kk 2 lindwurms (fast, 1 catching breath).  ~jLThe lindwurm is lightly wounded.  You encounter an ironbound beastmaster. It is wielding a +0 partisan.~jL~jUH ****~jVV*The lindwurm breathes flames at you.~jCH....@~j9,{~jsg5.0 (0.90~j~jE _The blast of flame hits you but does no damage.~j8 .You shoot an arrow. The arrow pierces through the lindwurm!  Lightning courses through the lindwurm!  You kill the lindwurm!~j A ))~j' r))))   lindwurm (fast)~jn )Okawaru accepts your kill.The arrow pierces through the lindwurm!  Lightning courses through the lindwurm!!~j[ 6k.~j`[ ~j-] 2O~ja ' ~ja @.  The lindwurm is almost dead.~ja ~jc Mk.~ju .~ju .~ju .~j~j%?B3~jB~jD$  Things that are here:~jHD  a +0 partisan; a +0 animal skin~jzS~j)TI2 _~j[X~j[~j_~j5`B1~jc~jj~jo~jpB0~jr~jv~jy~jyC39~j|~jQ~j~j,B8~j~j6~j~j3B7~j~j{~jA~jB6~jm~j~j~j"B5~j~j~j%~jB4~j֫~j ~j~jB3~jڴ~j0~j)~jB2~jy~j'~j+%~j%B1~j'~j*7 _You open the door.~j/~j00B0~jL2~jo8@  There is an open door here.~j9;~j;J29 _~jA=~jQD~jjH~jHB8~jJ~jQO@  There is an open door here.~jR~jHSI7 _~jKU~j2X~jb~jbB6~j}e~jh~jk~jWlB5~j,*,*,**....*,,,,#..#.......~jH~jl---5.3 (350~j"~j~j ~jI_Found a parchment of Infestation.~jN ~j ~jo ~j ~j4 ~j C09~jP ~j ~j ~j ,8~j ~j ~j ~j ~j` B7~jV ~j ~j~jB6~j[~j(5  You sense a monster nearby....#,*,*****,*,#......#..#......# ...#,*,*,,,*,*,+......#..#...[).' ...#,*{*{,,*,*,########..#...... ...#,*,*,,,*,*,#.........#...... ...#,*,*+***,*,#.........######## ...#,*,,,,,,,*,# ...#,*********,# ...#,,,,,,,,,,,# ...##*+********#. ....#*,*****#..:.######.... ....#*,*,*,*#....#,,,,,,,,,,#.. ....#,,,,,,,#....+,,,,,,,,,,#..#. ....#*{*,*,*#....#,,,,,,,,,,#..# ....#,,{,,{,#....#,,,,,,,,,,#..# ....#*,***,*#....#,,,,,,,,,,#..# ....#,,,,,,,#....#,,,,,,,,,,#..# ....#*,*,*,**....*,,,,,,,,,,#..#{41.3 (6.0)4 _~jG~jݴ~jֵ~j(~j~j\X3~j~j~j/,2~jq~ju~j'~j~jB1~j~j@x {*{,{*,*,#######~j#..........#,*+***,*,#.........#######,,,,,......*******~jJ.............,,,#........~j)#*+*****####.........#*,*****#..:.############.#*,*,*,*#...@#,,,,,,,,,,#..##~j&4.3 (3,,,,,,,#....'......,,,,#..#{~jM6.......~jt`{,,{#......,**~jZ)....,,,,.....~jM,....#######~j!....~j^.............************,,## _You open the door.~j ~j>_Found a flail.~jU ~j3V ~jY ~j] ~ja ~jd _0 _~jf ~ji ~jYj D099~jk ~jp @  There is an open door here.~js ~j9t I8 _~ju ~jw ~jSz ~jz B7~j{ ~j9~ ~j ~j B6~js ~ja ~jۆ ~jL B5~j ~j ~j ~j B4~jn ~j ~j ~j} B3~jǘ ~j ~j ~j B2~jn ~jv ~ja ~jˣ B1~jZ ~j @  There is an open door here.~j ~j1 I0 _~jr ~jE ~jɰ ~j C89~j4 ~j ~j ~j B8~j2 ~j ~jz ~j B7~j ~jؿ ~j ~j B6~j2 ~j ~jg ~j B5~j ~j ~j ~jq B4~j ~j ~j %  ~j EYou sense a monster nearby.~js ,,,,,,#....'..........#..#..*{*,*,*#....#..........#..#..,{,,{,#....#..........#..#..*,***,*#....#.)..#..#,,,,,,#....#...#..#*,*,*,*#....#..#..########....#.#..#............############,,###............@.......,,,,,,,,, ##+###............,,,,^ ,,,* #............,,,,, ~j ,,,**#..............####********* ,,,,,#..............# ********** ,{,,,#..............#**,,,,,,,,** ,,,,,#..............#*{,*,÷,*,,,* ,,,**#..........#####*,,,,,,,,,,* ~j [,,,* ##*,,,,,~j] 062.3 (18.0)~jv I3 _~j ~jw ~j^Y~j\Z~j\~j~c~jWg~jiB2~jJj~jm~jq~jq,1~j r~js~j4x~j%z~j0{B0~j|~j~~jY79~j~j~jL~jŅB8~j~j9~jj  You sense a monster nearby.~j,,,,,#....'..........#..#...... *,*,*#....#..........#..#...... {,,{,#....#..........#..#...... ~j***,*#....#.)........#..#...... ,,,,,#....#..........#..#...... *,*,*#....#..........#..#...... ######....#..........#..#......######..######...... ~j9W......^,,,,,, ...... ~j^U......######,,,,, ......~jd# ********** *,,,,, ......~j|.#**,,,,,{,,***,,,,, ........#*{{*,÷,*,,,****** ~jߑ..........#####*,,,,,,,,,,* .........#******,,,,,,,,,,*~j18.3 (6.0)~jI7 _~j~j~jD33~j\4~jQ>~jC6~jEj  You sense a monster nearby.~jL#....'..#..#..##....#..#..#..# ,{,#....#..#..#..# *,*#....#.)..#..#..#~jM#....#..#..#..##....#..#..#..#....#..#..#..###..##.~jbM"....^,,##,,.# ** *,,..#**,,,,,{,{***,,~jM...#*{{*,÷,*,,,*******,,#####*,,*,,,,,*,,#**,,*,,~jQ,70.3 (2~jQI5 _~jU~jW~jɂ ~j1 ~j ~j ~j ~j X4~j> ~j ~jw B3~j ~j ~jq ~j B2~jV ~j ~j ~j B1~j+ ~j/ ~j ~j B0~j} ~j ~jH ~j˜ C69~j7 ~jE ~j ~j؟ B8~j ~jW ~j ~j| B7~j ~j ~j{ ~jۧ ,6~j ~j ~j ~jH X5~j ~jn ~j? ~j B4~jk ~js ~j ~jE B3~j ~jB ~j ~j B2~j ~j ~j ~j B1~j, ~j0 ~j ~j B0~jȿ ~j ~j ~ju C59~j ~j ~jo ~j B8~jT ~jq ~j ~j% B7~j ~jz ~j ~jN B6~j ~j ~j _You sense a monster nearby.You sense a monster nearby.~j( fYou sense a monster nearby.  You encounter 2 centaur wa~jd rriors. ~j  A centaur warrior is carrying a +0 orcbow. A centaur warrior is carrying a +0  shortbow~j .~j N............ ~j Z###########........# ~j ********* #........# ,,,,,{,{**#........# ~jG [{*,÷,*,,,*######...# ,,,,,,,,,*,,,,,#...# *****,,,,,,,,,,#...# ~jo ,,,,⌠,,,,*,,,,,#...# ,,,⌠,,,,,*{,,,,#@..# ~j 1,,,************#...# ,,,,,,,,,******....# ,,*,÷,*,,**,,,.....# ,,,,,,,,***,,......# ~jb ********* *,.......#  cc 2 centaur warriors (launchers, asleep) ***********........# ,,,,,,,,,,.c..c....# +***,,,,,,,,,,,,,,,*~j 089.3 (19.0)~j n90.3 (205 _~j ~j ~j?M -........#~jM  #........#{,{~jM #.....# {*,÷#...#~jM #...##...#~jN #...#{,,,,#@..##...#....#÷.....#......# *,.......#~jN ........#~jN s.c..c....#~jxY........# #........#{,{.....# {*,÷#...#~j@#...##...##...#{,,,,#@..##...#....#÷.....#......#~jG *,.......#........#.c..c....#~jD~j"~j~jld _There are monsters nearby!~jGui........# #........#{,{.....# {*,÷#...#~ju$#...##...##...#~ju{,,,,#@..##...#....#÷.....#......# *,.......#........#~j vs.c..c....#~j........# #........#{,{.....# {*,÷#...##...##...##...#~j{,,,,#@..##...#....#÷.....#......# *,.......#~j/v........#.c..c....#~j ~j ~j~j) ~j`^_There are monsters nearby!~j:J )))~j;^))c1 asle…)))~j2;eYou shoot an arrow.  The arrow pierces through the centaur warrior!  ~j;The centaur warrior shouts!~j2c.~j? ...~j] ..c~j wand~j.~jc~j=The centaur warrior is lightly wounded.~j ))))))The centaur warrior wields a +0 orcbow. The centaur warrior shoots an arrow.~jS1c~j^@ ...~jk^O..c 3 centaur warriors (launchers, 1 wan.cYou block the arrow.  You encounter a centaur warrior. It is carrying a +0 orcbow.~jj_u===1.2 (0.9)4~jb~jkC _The centaur warrior shouts! You hear a shout!~j* ( ~j* ")))~j+ ))~jH+ )~j+ 8)You shoot an arrow.  ~j+ cThe arrow pierces through the centaur warrior!  Lightning courses through the centaur warrior!~j .~jt O .....~j cc 2 centaur warriors (launchers).ccThe centaur warrior is heavily wounded.~j `))))))~jC 3c~jM .....c 3 centaur warriors (launchers)~jM .  The centaur warrior shoots an arrow. You block the arrow.  You encounter a centaur warrior. It is carrying a +0 orcbow.~jP a ))))))~jvQ bThe centaur warrior wields a +0 orcbow. The centaur warrior shoots an arrow.~jz F.....~j .~ja b2.13~j ~j  ~j $_You block the arrow.~jtd.  The centaur warrior wields a +0 orcbow. The centaur warrior shoots an arrow. _You block the arrow.  You shoot an  The arrow pierces through the centaur warrior!  Lightning courses through the centaur warrior!  You kill the centaur warrior!~jw))))) 2))~j/ .~j='.....  ~j:Okawaru accepts your kill.~j_P ))))~j q))The centaur warrior wields a +0 orcbow. The centaur warrior shoots an arrow.~jׇM......~j4a))))))~j O......~j2-63.02~j~j ~jV_You block the arrow. The centaur warrior shoots an arrow. You block the arrow.~jkB ))~j[k)))~jk))~jk^You shoot an arrow.  The arrow pierces through the centaur warrior!~ja c.  ~j-\The centaur warrior is moderately wounded.~jw ......cYou hear a shout!~ja))))))~js3c~jhz4 .....c 3 centaur warriors (launchers).,The centaur warrior shoots an arrow. You block the arrow.~j8))))~j4)~j*E.....~j&9~j<:1~j~jK O _The centaur warrior shoots an arrow. You block the arrow.~j11.)))~j1)))) ~j1W_The centaur warrior shoots an arrow. You block the arrow.  ~j 2You shoot an arrow.  ~j>2EThe arrow pierces through the centaur warrior.  Lightning course~jm2%s through the centaur warrior!  ~j2ZThe centaur warrior is heavily wounded. ~j22 The arrow pierces through the centaur warrior.~jM .....~j]`ccThe centaur warrior is lightly wounded.~j:))))~j'))~jT9 ;c.~j1@ ......  The centaur warrior shoots an arrow. You block the arrow.~j*Q E))))))~jQ )~j c .@..~j c...  The centaur warrior shoots an arrow. The arrow closely misses you.~jp ~j7 Q)))))))~j ~jU ;c.~jZ d@......~je[ b4.80~j`` ~jb  ~jb r_The centaur warrior shoots an arrow. The arrow closely misses you.~j )))))))You shoot an arrow.  The arrow pierces through the centaur warrior!!~jD ~jdD 2c.~jN  ~jN (.~jN ..~jO .~j@O '.c~jjO .~jO .  ~jO QThe centaur warrior is heavily wounded.~j?T *))~joT 7))))~j P .....~j: .  The centaur warrior shoots an arrow. The arrow hits you but does no damage.  The centaur warrior wields a +0 shortbow.~j O))))~jg =....~j5h c5.749~j$l ~jhn  ~jn I_The centaur warrior shoots an arrow. You block the arrow.~j H )))~jt|))))You shoot an arrow.  The arrow pierces through the centaur warrior!~j :c.~jZ ;c.~j . .~jSO...c.~j|U.  The centaur warrior is almost dead.~jO))))~j٘~ ....  The centaur warrior shoots an arrow. You block the arrow.~jKI)))~j7...~j{A-6.6~j2"~j$O _The centaur warrior shoots an arrow. You block the arrow.~j&.  The centaur warrior is almost dead.The centaur warrior shoots an arrow. You block the arrow.!!  You kill the centaur warrior!~j ))))) 2)Okawaru accepts your kill.~jcDThe arrow pierces through the centaur warrior.~j_s ....cThe centaur warrior is moderately wounded.~js~jwR))))~jLc.~j7c.~jw 7...~j2=7====7.4 (0.88~j~jO _The centaur warrior shoots an arrow. You block the arrow.~j l W )))))~jl m))You shoot an arrow.  The arrow pierces through the centaur warrior.~j ...c...  The centaur warrior is almost dead.~j H)))~jy w ...  The centaur warrior shoots an arrow. You block the arrow.~jf} I)))~j ;c.~jG 2....~j ===-8.27~j ~j O _The centaur warrior shoots an arrow. You block the arrow.~jtM.  The centaur warrior shoots an arrow. You block the arrow.!!  Lightning courses through the centaur warrior!!  You kill the centaur warrior!~j$)))))   centaur warrior (launcher)))~jY$ ......  Okawaru accepts your kill.~j'6))))~j''))~jk..@...~jܯ8-9.1 (0.96~j~j ~jb_The centaur warrior shoots an arrow. The arrow misses you.~j%.  Okawaru accepts your kill. _The centaur warrior shoots an arrow. The arrow misses you. ~jP)))))~jU ~jz;....~jo399 (0.8~j؂:5~j~j ~jB_Okawaru accepts your kill.~je ~jP ~j ~j H _No target in view!~jIX ~jX ~jZ ~j^ ~j  You see here a +0 orcbow.~j~jBI6 _~j%~j=~j|~jB5~j ~j"~jj+O ,,,,,,,***********##...# ,,*,,*#####....# ##*,,,*,÷,*,{*#.....)..# .#**,,,,,,,,**#..).....# ~j+.# ********** #.)......# .#*****########........# ..,,,,,........).......# #***+**#...............# ,,,,,,,#........@......#9.9 (5 ~j,,,,,,,,#...............# .,,,,,,#.......# ..,,,,,#...#######.....# ..,,,,,#...#.....*.....# ..,,,,,#...#.....+.....# ~jH,X##******,.*#....#*,....# ....,,,,,,*,.>..+,,....# ....,,,,,,*,,,,**,,,,,,*~j,~jF2~j2f10.9 (64~jh7~j8; _Found a stone staircase leading down.~j 3~j 3~j~# 2~j% ~j& ~j) ~j~) B1~j* ~j- ~j40 X0~j1 ~j2 ~j4 ~j4 C29~j6 ~jM7 ~j 9 ~jr9 B8~jC: ~j; ~j= ~jJ= ,7~j{= ~j> ~jd 654321 _You now have 315 gold pieces (gained 29).0198~jf n7~jg ~ji j  You sense a monster nearby.~jwm 6...[#...,,,,,#...#######.....# ....#...,,,,,#...#.....#.....##(#...,,{,,#...#.....+.....# .~jm 3.'.####*#####..*#....##.....# ..#.............#..>..+......# ..#.............#...,##......#~jm #......*,,,,#.......# ..#......######.......# ~j,n |..#.................# ###.....~jXn ........# ..............#......,....................# ########*##################### ~jn '~jn ~jq 028.9 (18.0)~jr I6 _~ju ~jJw ~j@ 3~jA ~jQC ~jJJ ~j?O X5~jAS ~jxT ~jT B4~jU ~jV ~j1X ~jX B3~jeY ~jFZ ~j[ ~j \ B2~j\ ~j] ~j _ ~jZ_ B1~j_ ~j` ~j=b ~jb B0~jtc ~jd ~j g o09~j[h ~ji ~j j B8~jj ~jk ~jm ~jem B7~j3n ~j0o ~jp X6~jq ~js '~j\u ~ju B5~jv ~jx 7 _You open the door.~j} #***+**#...............# ,,,,,,,#.......... ~j} ,,,,,,,#...............# .,,,,,,#...............# ~j} ,,,,,#...#######.....# ,,,,,#...#.....#.....# ,,{,,#...#.....+.....# ########..##....##.....# ~j$~ ..#..>..@......# 39.9 (11 ...~jK~ ].#....##......# ~js~ .#)..,#.......# ..######.# ~j~ .......................# .......................# .......................# ~j~ ~.......................# ########################~j# ~j g40.9 (124~j ~jŇ _Found a hand axe.~j  ~jЉ C_There is an open door here.~j-~j.~j1~j@~j9D~jH_3 _~jT~jU~j9VB2~jWW~jcZ@  There is an open door here.~j!]_1 _~jO^~j`~jXb~jbB0~jc~jhq1999~jkj~jk~j^m~jmB8~j%o~j`q~js~jsB7~jsu~jw~jzX6~j|~j~j~jB5~j~j~jX4~j~jy~j~j B3~j~j~jX2~j|~jY~jݠj  You sense a monster nearby.~jS,,,,,*,,,,,⌠,,,,*,,,,,#...# #,,,,,*,,,,⌠,,,,,*{,,,,#...# #,,,,***********##...# +,,,,,*,,,,,,,,,,*#####....# ######*,,,*,÷,*,{*#.....)..#~j...#**,,{,,,,,**#..).....#...# ********** #.)......# .....#***##########........#,,,.......@..).......####***+###...............# ~j).#,,,,,,,,#...............# [.#,,,,,,,,#...............##..,,,,,,#...............# .[#...,,,,,#...#######.....##...,,,,,#...#.....#.....# ~jt#(#...,,{,,#...#.....+.....# '...##....##.....#~jz-53.9 (13~jI1 _~j~jh~j~j&~j~j~j~jiB0~j ~j~jj  You sense a monster nearby.~j..#,,,,,*,,,,,⌠,,,,*,,,,,#...# ..#,,,,,*,,,,⌠,,,,,*{,,,,#...# ..#,,~j**##...# †.+,,,,,*,,*#####....# ..######*,,,*,÷,*,{*#.....)..#..#**{,{,,,,,**#..).....#..# ** #.)......# )......###..#..~j....).......#..###**#+###.......# ~jXL.[).#,,#......~jO..# ..[.#,,#~j[...#..#..,,,,,,#........# .~j ..[#...,,,,,#...#######.....#..#...,,,,,#...#.....#.....# ###(#...,,{,,#...#.....+.....# ..'.~j, 0##..##....##.....#~jU&15.9 (2.0)~jN'J89 _~jm-~j/~jM ~j1N ~jTO ~jdT ~jV ~jY X8~jhZ ~j\ X7~j] ~jb ~jc ~j#d B6~jxd ~je ~jf ~j)g B5~jg ~jTh ~jj ~jEj B4~jj ~jul '~jo NThere is an open door here. _There is an ope~jJo jn door here. _You sense a monster nearby.You sense a monster nearby. ~jo  You open the door.  You encounter an ironbound convoker. It is wielding a +0 morningstar.~jt .....#,,,,,*,,,,,⌠,,,,*,,,,,#.......#,,,,,*,,,,⌠,,,,,*{,,,,#.. ###....#,,,,,,,,,,~j6u *****##.. ,,#..†.+,,,,,*,,,,,,,,,,*#####... ,,#....######*,,,*,÷,*,{*#.....). ~jhu ,,#.........#**{,{,,,,,**#..).... ,,#.........# ********** #.)..... ,,+..)......~ju #####....... ,,#.............)...... ,,#......######'###.... ~ju ###...[).#,,,...,,#...... #......[.#,.....,,#........ ~jKv b#........#......,,#.............. #.......[#......,,#...#######.... p   ironbound convoker (asleep) #........#......,,#...#.....#....#####(#.....p,,#...#.....+.... #......'.##########..##....##....~j{ ,60.9 (5~j| l1.9 (63 _~j ~j0 ~jy7{†÷,*,{~j{,{  )......############.......@.......######'###.....[).#,,,...,,#.....[.#,......#......[#......#......(#.....~j1{†÷,*,{{,{  )......############.......@.......######'###.....[).#,,,...,,#.....[.#,......#......[#......~j<#......(#.....~jD~j~j^~jj _An ironbound convoker is nearby!~j .  You shoot an arrow.  The arrow pierces through the ironbound convoker!!!  ~j#HYou kill the ironbound convoker!~j))))) ) ) ~jg'.....)~jc40====2.8 (0.92~j~j;P _Okawaru accepts your kill.~j~jj~j~j` ~jB_No target in view!~j1 ~j ~j ~j ~j ~jk I1 _~j1 ~j1 ~j ~jV B0~j ~jw @  There is an open door here.~j ~j ,79 ~jU _~j ~j ~jk ~j B8~jJ ~j ~j B7~jh ~j ~j( ~j, ~j- B6~j/ ~j}3 ~jr7 ~j7 B5~jyT 443~jX ~j_Y B2~ja ~jg ~jj ~jvj B1~jum ~jlq '~j~u ~ju B0~jy ~j| 7 _You open the door.~j ~j C69~j ~j @  There is an open door here.~j ~j I8 _~j ~jj ~ja ,,**#..............############## ,,,,#..............# ********** # ~j {,,,#..............#**,,,,,{,{**#,,#..............#*{{*,÷,*,,,*#**#..........#####*,,,,,,,,,,*,* #~j2 ..#######******,,,,,, #####..#.....#,,,,,⌠,,,,*, ..............#.....#...,⌠,,,,,*{ ..########....#.@......),********----76.8 (14.0)*,,,,,,#..÷.'.....#...,,,,,,,*# ,,*,,,,,,#....#######,,,*,÷,*,{*# ~j ,,*,,,<,,#.........#**{,{,,,,,**# ,,*,,,,,,#.........# ********** # ,,*,,,,,,+..[......####### ,,*,,,,,,#................... ,,*,,,,,,#......######'###... ****++*###...[[.#........#...~j ~j $----~j _7.8 (157~j ~j # _Found a club.~jn ~j ~j~j"~j&~j**B6~je+~jI.~j1~j2B5~j4~j7~jR:r  You encounter a formless jellyfish.~jDi*#...###... ,#...# ***~jE #... ,#...#**,,,,,{,{**#... ,#...#*{{*,÷,*,,,*### ~jqE!*#...#####*,,,*,,, ~jE #...#######**####,,,...#.....#,....⌠,,,,*,,,~j4F#.....#....⌠.,,,,*{,,, #######....#....@...).#**~jF,,,,#..÷.'.....#....◊.,,,,*###~jF5,,,,#....#######,..#.÷,*,{*#...,<,,#.........#**{.J◊,,,,**#..)~jHG,,,,#.........# ***###**** #.).,,,,+..[......###~jG... J   formless jellyfish (constriction, asl…),,,,#........)..~j+Hg,,,,#......######'###...~jHg++*###...[[.#........#...~jQ19.8 (2.0)~j:Sm80.8 (34 _~jrY~j[~j" Z  {,{{{*,÷  #######**####~j" #.....#,....#.....#....⌠.,,,,*{#....@...).#÷.'.....#....◊...#######,..#.÷,*,{<{.J◊ ***###**** [[[~j%# ~j   {,{{{*,÷  #######**####~jh '#.....#,....#.....#....⌠.,,,,*{#....@...).#÷.'.....#....◊.~jж t..#######,..#.÷,*,{<{.J◊ ***###**** [~jM )[[~j\ ~j ~j ~j i _A formless jellyfish is nearby!~j  )))))J  )You shoot an arrow.  The arrow pierces through the formless jellyfish!!~j\ C k~j*^ UThe formless jellyfish is moderately wounded.~j_ ' ~j_ @J.  ~j` You hear a roar!~jo 2 ..~jp .,~jp k   lindwurm  You encounter a lindwurm.~jKq 6===1.6 (0.8~jvw ~jz ' _You hear a shout!~j!. ))))You shoot an arrow.  The arrow pierces through the formless jellyfish!  Lightning courses through the formless jellyfish!~je...J~jag2.5 (0.93~j~jtj _The formless jellyfish is heavily wounded.~jF> )))~j8)You shoot an arrow.  ~j2The arrow pierces through the formless jellyfish!!~jY J.  The formless jellyfish is heavily wounded.~j.~j'_...k~jb3.42~j4~j ~jY_The formless jellyfish jiggles.~j ))))) You shoot an arrow.  The arrow pierces through the formless jellyfish!!~j13 J§The formless jellyfish is severely wounded.The formless jellyfish shimmers eerily.~j3 ,k~j9 ..,..k   lindwurm~jZ: g4.2 (0.81~jwH ~j)K 4 _The formless jellyfish blinks!~j ( §almost dead.  The arrow pierces through the lindwurm!!!  Lightning courses through the lindwurm!  You kill the lindwurm!~j4 5)))))~jw 4 ~j) ( ~jP 4Þ  Okawaru accepts your kill.~jp `You hear a skittering sound. You hear a screech! You hear a shout!~j : J~j {§You hear a roar!  You encounter a guardian sphinx.~j"! OThe formless jellyfish shimmers eerily.~ju* 4,,*{{~j* H.§.~j* =..###~j* Þ   guardian sphinx~j0 1=====5.1 (0.90~j7 ~j_A  ~jA ._The formless jellyfish blinks!~j9 .~j0You shoot an arrow.  ~jThe arrow pierces through the formless jellyfish!  You kill the formless jellyfish!~j))))Þ   guardian sphinx~j PBÞ÷~jQ$Þ.~j%X{*,{,,,{......~jLX ###~j\2===--6.059~ja~jdP _Okawaru accepts your kill.~j9 ~j9V))))))) ~j:_You shoot an arrow.  The arrow pierces through the guardian sphinx!!~j-AÞ.~j. ,*,÷{...).#...#.÷The guardian sphinx is moderately wounded.~j{--98~j~jO' _You hear a shout!~j! ~j {,{÷~j${,{  #######**####~j/#.....#,....#.....#....⌠.,,,,*{~j-(#....@...).#~jKV÷.'.....#..Þ.◊...#######,..#.÷,*,{~jo<..◊~j9 ***###**** [[[~jR   {,{÷{,{  #######**#####.....#,....#.....#....⌠.,,,,*{#....@...).#÷.'.....#..Þ.◊...#######,..#.÷,*,{<..◊ ***###**** [[[~j2Y 3~j^ ~j` f _A guardian sphinx is nearby!~j ' ~j ")))))))~jQ qYou shoot an arrow.  The arrow pierces through the guardian sphinx but does no damage.~j,w sThe guardian sphinx is moderately wounded.~jz ] ⌠s~jz -You hear a roar!~jZ| !Þ.~j E{,{,~jM 0...~j +.÷~j is   wolf spider~j Q7.7 (0.87~j9 ~j ~j \ _You encounter a wolf spider.~jM ))))You shoot an arrow.  The arrow pierces through the guardian sphinx but does no damage.  Lightning courses through the guardian sphinx!~jOs⌠~j-%Þ.~j+..~j.~j'8.5~jG~j/j _The guardian sphinx is moderately wounded.~jҐ,)))))~jg)) Lightning courses through the guardian sphinx! _~j"gThe guardian sphinx is moderately wounded.!  ~jRThe guardian sphinx is heavily wounded.  The arrow pierces through the wolf spider!!~jN;s.~j Þ.~j,{,{.⌠.~j4b9.36~jE ~j#c _The wolf spider is heavily wounded.~j'  ))))))) You shoot an arrow.  The arrow barely misses the guardian sphinx.The arrow pierces through the wolf spider!~j ;s.~j} R {÷,~j S.⌠.Þ.  ~j NThe wolf spider is severely wounded.~j h90.2 (0.95~j ~j @ _You block the guardian sphinx's attack. x3~jLE))))) ~jT The wolf spider is severely wounded. _You block the guardian sphinx's attack. x3  You shoot an arrow.guardian sphinx!  The guardian sphinx is heavily wounded.  The arrow pierces through the wolf spider!~jC].s~j$EAÞ.~jgE5s.~jLS{,...~jMb1.14~jR~jU_ _The wolf spider is almost dead.~jFe )))))You shoot an arrow.~jb QThe arrow barely misses the wolf spider.You block the wolf spider's attack. x2; You block the guardian sphinx's attack.x2~j {,s..).Q   harpy (wandering)  The guardian sphinx claws you.~jf0-2.03~jV~j_V _You encounter a harpy.~j1i .You shoot an arrow.  ~jtrThe arrow pierces through the wolf spider!!  You kill the wolf spider!~jN )))))))~jQ   harpy  Okawaru accepts your kill.The arrow pierces through the harpy!~jI⌠Q~jJE Q⌠~jNThe harpy is heavily wounded.~j(".~j(W.Þ#.....~j1C42----~j1a392~j<~j$?_ _The guardian sphinx bites you! You block the guardian sphinx's attack. x2~j ~j ,Visible Monsters/Items (select to target/travel, [!] to examine) Monsters  a - (Þ) a guardian sphinx, wearing a +0 cloak, heavily woundedb - (Q) a harpy, heavily wounded Itemsc - ()) a club  d - (÷) a deep troll skeleton~jD|sexamine, [!] to target/travel~jD.A guardian sphinx. A fearsome aged hybrid with a woman's head, a lion's body, and the wings of an eagle. It solemnly guards the temples and treasures of the Dungeon with a multitude of mind-clouding maledictions. Max HP: ~108 Will: ++ AC: +++EV: ++ Threat: High Class: Natural Size: Giant Int: Human Speed: 120% (normally travels faster than you) You have about 87% to hit with the +8 storm bow. It has about 13% to hit you. Attacks Max Damage ~jSBite 30 2x Claw 15 each It can see invisible. It can fly. ~j Despite its appearance, it can open doors. It has mastered the following spells, which are affected by silence and [!]: Description|Quote~j~j Y*#..............##############... gmalak the Hoplite ,#..............# ********** #... Formicid of Okawaru ****** ~j 5,#..............#**{,,,,{,{**#... Health: 142/166 ====================---- ,#..............#*,,*,÷,*,,,*#### Magic: 32/32 ======================== *#..........#####*,,,,,,,,,,*,,,, AC: 29Str: 15  #.........#######**####,,,,,,,,, EV: 26Int: 12 ~jZ,##.........#.....#,....⌠,,,,*,,,, SH: 32Dex: 30 ...........#....Þ#...Q⌠.,,,,*{,,, XL: 21 Next: 43% Place: Vaults:2 ~j#######....#....@...).#********** Noise: ===------  Time: 33992.9 (0.0) ,,,,,,#..÷.'.....#....◊.,,,,*#### g) +8 storm bow {elec, penet} ,,,,,,#....#######,..#.÷,*,{*#... Cast: Jinxbite ,,,<,,#.........#**,..◊,,,,**#..) Gem (1952) ,,,,,,#.........# ***###**** #.). ,,,,,,+..[......##############... Þ   guardian sphinx ,,,,,,#.......................).. Q   harpy ,,,,,,#......######'###.......... *++*###...[[.#........#..........The arrow pierces through the wolf spider!!  You kill the wolf spider!Okawaru accepts your kill.The arrow pierces through the harpy!  The harpy is heavily wounded. _The guardian sphinx bites you! You block the guardian sphinx's attack. x2 Visible Monsters/Ite~jms (select to examine, [!] to target/travel) Monsters  a - (Þ) a guardian sphinx, wearing a +0 cloak, heavily wounded  b - (Q) a harpy, heavily wounded Items  c - ()) a club  d - (÷) a deep troll skeleton~j3s~j~j8$~ju*#..............##############... gmalak the Hoplite ~j,#..............# ********** #... Formicid of Okawaru ****** ~j+,#..............#**{,,,,{,{**#... Health: 142/166 ====================---- ,#..............#*,,*,÷,*,,,*#### Magic: 32/32 ======================== *#..........#####*,,,,,,,,,,*,,,, AC: 29~jܴ-Str: 15  ~j#.........#######**####,,,,,,,,, EV: 26~jM,Int: 12 ~j##.........#.....#,....⌠,,,,*,,,, SH: 32Dex: 30 ~jNL...........#....Þ#...Q⌠.,,,,*{,,, XL: 21 Next: 43% Place: Vaults:2 ~j.#######....#....@...).#********** Noise: ===------  Time: 33992.9 (0.0) ~j,,,,,,#..÷.'.....#....◊.,,,,*#### g) +8 storm bow {elec, penet} ~j,,,,,,#....#######,..#.÷,*,{*#... Cast: Jinxbite ~jٷ,,,<,,#.........#**,..◊,,,,**#..) Gem (1952) ~j,,,,,,#.........# ***###**** #.). ~jc,,,,,,+..[......##############... Þ   guardian sphinx ~j,,,,,,#.......................).. Q   harpy ~jw,,,,,,#......######'###.......... *++*###...[[.#........#..........~jvrThe arrow pierces through the wolf spider!!  You kill the wolf spider!~jlOkawaru accepts your kill.The arrow pierces through the harpy!  ~j7The harpy is heavily wounded. ~j_`_The guardian sphinx bites you! You block the guardian sphinx's attack. x2~jX~j~j~j~jk )~j ) ~j Okawaru accepts your kill.  The arrow pierces through the harpy!  The harpy is heavily wounded. ~jD _The guardian sphinx bites you! You block the guardian sphinx's attack. x2  You shoot an arrow. ~je 3 The arrow pierces through the guardian sphinx!!~j+ 1Q.~j+ F.Q~j? 5 .Þ  ~j@ MThe guardian sphinx is almost dead.~j1I  ~jI k The guardian sphinx casts a spell.~j H,{~j_ D3====~j `3.8 (0.91~j ~j~ 7 _You resist with almost no effort.~jb)9 .~j*You shoot an arrow.  The arrow pierces through the guardian sphinx!!  You kill the guardian sphinx!~j<2))Q   harpy~j,pQ.Q.J~jiy[ ,{.[J   formless jellyfish (constriction)Q   harpy  ~jy:Okawaru accepts your kill.~j445===-4.70~j ~jيc _You encounter a formless jellyfish.~j ))))) You shoot an arrow. The arrow pierces through the harpy!  Lightning courses through the harpy!~j Q.The harpy is almost dead. §JYou block the harpy's attack. x4  The formless jellyfish shimmers eerily.{,.).5-5.6 _The formless jellyfish blinks!~j  [You shoot an arrow. The arrow pierces through the harpy!!  Lightning courses through the harpy!  You kill the harpy!~jâ %))~j ~j) g.⌠[~j/ 7=6.549~j6 ~j9 P _Okawaru accepts your kill.~j(= )))))~j(aYou shoot an arrow.  The arrow pierces through the formless jellyfish!~j];J.~j,{,~jP<.).~j1?8=~j[7.48~j}~jz  ~j 2_The formless jellyfish is lightly wounded.~jc ~jSc6)))))~jc)You shoot an arrow.~j9 kThe arrow barely misses the formless jellyfish.~j= J..).k   lindwurm (wandering)  You block the formless jellyfish's attack. x2~j+j98.37~j~jY _You encounter a lindwurm.~jW ))))))) k   _You encounter a lindwurm.  You shoot an arrow~j$X .  The arrow pierces through the formless jellyfish!!!  The formless jellyfish is heavily wounded.  The arrow pierces through the lindwurm!!  The lindwurm roars!~j k.The lindwurm is severely wounded.~j ,{..J..~j 50======9.26~j! ~j C _You block the formless jellyfish's attack. x2~j  )))))))You shoot an arrow.  The arrow pierces through the formless jellyfish!  The formless jellyfish is heavily wounded.~jV& ~j/⌠k~jThe arrow barely misses the lindwurm. The formless jellyfish misses you.~jq1,{~js..⌠.J..~jj1===---4000.1~j:5~j~j ~j2_You block the formless jellyfish's attack.~jP ))))) ~jYou shoot an arrow.  The arrow barely misses the formless jellyfish.The arrow pierces through the lindwurm!~j{e k.The lindwurm is almost dead.~jl?J..~jm|2---1.04~j'm~jr~jtC _You block the formless jellyfish's attack. x2~j3)x2  The arrow pierces through the formless jellyfish!  The formless jellyfish is severely wounded.The arrow pierces through the lindwurm!! ~j`A You kill the lindwurm!~jmV))))) ~j?7 {~j+@Y,J..).~jR@:Okawaru accepts your kill.~jH~jIU3=69~jAI:3~jS~jnV ~jV=_You block the formless jellyfish's attack. x2~jD )))))You shoot an arrow.  The arrow pierces through the formless jellyfish.~jb {,J..).The formless jellyfish is severely wounded.~jc 5=2.82~jxi ~jk C _You block the formless jellyfish's attack. x2~j{m )))))You shoot an arrow.  ~je|1The arrow pierces through the formless jellyfish.~j J..).The formless jellyfish is severely wounded.~jj63.71~j ~j C _You block the formless jellyfish's attack. x2~j3)))))You shoot an arrow.  The arrow pierces through the formless jellyfish.  ~j3The formless jellyfish is severely wounded. _You block the formless jellyfish's attack. x2  You shoot an arrow.  The arrow pierces through the formless jellyfish.~jI ,{~jHJ..).The formless jellyfish is severely wounded.You block the formless jellyfish's attack.~j5/74.6~j~jPX _The formless jellyfish misses you.~j| )))))You shoot an arrow.  The arrow pierces through the formless jellyfish.~j]fJ..).~j085.5~j:0~j~j  ~j ]_The formless jellyfish is severely wounded.~j K ))))) You shoot an arrow.  ~jBKiThe arrow pierces through the formless jellyfish!  Lightning courses through the formless jellyfish!~j,~j {J..).Lightning courses through the formless jellyfish!  ~jRThe formless jellyfish is almost dead.  The formless jellyfish stings you!r stasis preven~j#ts you from being paralysed.  ~j1kYou are poisoned.  The formless jellyfish poisons you!~jT46==-~jt6.4Pois Gem (1939) ~j~j;@ _You block the formless jellyfish's attack.~jc .  You shoot an arrow.  The arrow pierces through the formless jellyfish!  You kill the formless jellyfish!~j X)))))~jl ,{...).Okawaru accepts your kill.~j 4/167--77.2 (0.88~j ~j# S _You feel very sick.~j~j@7-~jc~j9v27~jܧ~j b _You feel very sick.~jJ16~j~j~jOb _You feel very sick.~j$39~j'j=-5~j=~jEb _You feel very sick.~jF-4~j)~j~jn3 _You feel sick.~j!#8~jF7=3~jf~jO~jz _You feel very sick. _You feel sick.~j@9=~j02~j~jf3You feel sick.~jT=1~j~jl3You feel sick.~jB0~j~j>3You feel sick.~jC29~j~j=You feel sick.  ~j9$40~j^8=Gem (1928~j}") ~j{~j$ ~jF_You are no longer poisoned.~jW@1=~j07~j~jD~jP`26~j~j~jLJ45~j~jP~j~jN&5~jr:4~j~j~j`63~j~jX~j~j i7=2~j ~j ~j p9=1~j~j~ja500~j~jC~ja119~ji~j~jV`28~j,!~j#~j$p4=7~j%~jx(~j(p5=6~j*~j-~j.`65~jB0~j2~j&3`74~j4~j7~jK8`93~j9~j<~j:=a602~j>~jzA~jAp1=1~jC~jF~jGp3=0~jH~j)L~jLa409~j.N~jP~j9Q`58~jW~j3[~j[`67~j]~j`~j`p7=6~jb~j;f~j:iX5~jk~j m~jul ................ ..##############.. ..# ********** #.. ..#**,,,,,{,{**#..... ....#*,,*,÷,*,,,*###### ..#####*,,{,,,,,,,*,,,,,# ..~jv#############.[,,,,,,,,##.....#.....⌠..,,*,,,,,# .........#....[#@...⌠...,,*{,,,,#---40.2 (33.0) #####....#........).####*******#..÷.'.....#....◊...,,*#####,#....#######...#.÷.#,{*#..... ,<,,#..###...◊...,**#..).#.........# *#######** #.)+..[##############...#.................) ,,,,#......######'###..~j|K,,{~j}---1.2 (344~j~j+ _Found an animal skin.~jR ~jLS ~jT ~jY ~jT] ~j` X3~jc ~jug ~jg T=2~j#j ~jl ~j;q X1~j} ~jt ~j *#*,,*,÷,*..,*###########*,,,{,,...,*,,,,,##############.[.,,,,,,,##.....#.....⌠...,*,,,,,#~j 5#....[#....⌠....,*{,,,,#.. ###....#........).######*****##.. ~j B,,#..÷.'.....#....◊....)*#####... ,,#....#######...#.÷.#..*#.....). ,,#~j! ...###.@.◊...:#*#..)....4.0) ~jF ,,#.........# ########## #.).....+..[......##############......#.......................). ,~ji f,#......######'###............ ###...[[.#........#........... ~j #......[.#........#......... #........##. #.......[#........#...#######~j ~j\ e5.2 (40~j ~j  ~jТ _Found a club.~j ~jD ~j_ ~ja ~j ~j D899~j_ ~ju ~jp ~j B8~j ~j ~jh ~j B7~j ~jw$ ~j(( ~j( B6~jm* ~j- ~j/ ~j+0 B5~j2 ~j4 ~jX7 ~j7 B4~j9 ~jXB % ~jB #*,,*,÷,*..,*######...# #####*{,,,,,...,*,,,,,#...# .#############.[.,,,,,,,#...# .#~jB ...⌠...,*,,,,,#...# .#....[#....⌠....,*,,,,,#...# .#........).#######****##...# .'.....#....◊....)######....# ~jC s.#######...#.÷.#..##.....)..# ......###...◊...@#*#..).....# ......# ########## #.)......# ......######~j@C ........# ...).......# ...######'###......# [[.#........#......# .[.#........#......# ~jhC &...#........#......# ~jC ..[#........#...#######.....# You pick up a parchment of Yara's Violent Unravelling and begin reading...~jI ,51.2 (6~jaJ e2.2 (73~jO ~jQ S _You add the spell Yara's Violent Unravelling to your library.~j ~j ~j~j~j<~jQB2~j~j!~j%~j'B1~ji2~j5~j8~j}9B0~j;~j>~jB~jBC89~jE~jHD  There is a cache of fruit here.~jK~jLI8 _~j O~jQ~jU~jUB7~jX~j[~j`~jaB6~jc~jg~j[k~jkB5~jen~jqB  There is a garden patch here.~ju~juI4 _~jrx~j|B  There is a garden patch here.~j~jÀI3 _~jރ~jZ~j  You encounter an ironbound preserver. It is wielding a +0 morningstar.~jٝ........................#..................^.........# ..............................# .~j>.......##############........# ........# ######*### #........# ..#**....◊,..###........# .~j3\.......##..#.÷.#...#######...# ....######p....◊....#...,,#...##############@[......,,#...##.....#.....⌠....#...,,#...##....[#....⌠.....#,,,,,#...#~j#........).#######****##...# .÷.'.....#....◊....)######....# ~j...#######...#.÷.#..##.....)..#p   ironbound preserver (wandering).......###...◊....###..).....#~jG .....# ########## #.)......#~jv [......########........# ~j}b)p62.2 (10.0)~j~j[f3.2 (112~j)~jd# _Found a club.~jz^ ######*### ....◊,..###..#.÷.#...##)p...◊....#...#@[......~j#.....⌠....#...[#....⌠.....#...).####### .÷#....◊....)#...#.÷.#.##.. ## .[~jw^ ######*### ....◊,..###..#.÷.#...#~jxR#)p...◊....#...#@[......#.....⌠....#...[#....⌠.....#~jzx...).#######÷#....◊....)~jx#...#.÷.#.##.. ## ~j8y([~j~j~j~jҔk _An ironbound preserver is nearby!~j ))))))p  Found a club. _An ironbound preserver is nearby!  You shoot an arrow.  The arrow pierces through the ironbound preserver!!  Lightning courses through the ironbound preserver!  The ironbound preserver shouts!~j} F.p~j L...◊~jj ;===4.1 (0.9)~jš :1~j ~j n _The ironbound preserver is moderately wounded.~jN))))))The ironbound preserver shouts! _The ironbound preserver is moderately wounded.You shoot an arrow.  The arrow pierces through the ironbound preserver.  Lightning courses through the ironbound preserver!~j9p.~jK.....◊~jb5.00~j~j( ~jN(]_The ironbound preserver is heavily wounded.~j, ))) You shoot an arrow.  The arrow pierces through the ironbound preserver!~j& ~jip.◊The ironbound preserver is severely wounded.~j:*~j  The ironbound preserver mumbles some strange words.~j\:p~jf8 (0.879~jc~jA _The ironbound preserver is healed somewhat.~j- @ )))~j:.  You shoot an arrow.  The arrow pierces through the ironbound preserver!  Lightning courses through the ironbound preserver!~j p.◊The ironbound preserver is almost dead.~j :*~j  The ironbound preserver gestures wildly while chanting.~j :p~j  g6.7 (0.98~jE ~ju A _The ironbound preserver is healed somewhat.~jh^ )))You shoot an arrow.  The arrow pierces through the ironbound preserver.~jwj p.◊7.5 (0.8 _The ironbound preserver is severely wounded.~jU .You shoot an arrow.  The arrow pierces through the ironbound preserver!!  You kill the ironbound preserver!~j[Z)))~j[K).◊~jY98.4 (0.97~j~j~jP _Okawaru accepts your kill.~jj~jP~j~jH _No target in view!~jmv~jPy Spells (Memorise)TypeFailure Level  a - SlowHexes1% 1b - FreezeIce4%~jy1  c - Confusing TouchHexes5% 3  d - Momentum StrikeConjuration/Translocation 14%2  e - Inner FlameHexes/Fire22% 3  f - GloomHexes/Necromancy26% 3  g - Kinetic GrapnelForgecraft43%1  ~jLzh - Magic DartConjuration43%1  i - Poisonous VapoursAlchemy/Air43%1  j - ShockConjuration/Air43%1  k - ScorchFire~jz>43% 2  l - Construct Spike LauncherForgecraft56% 2  m - Searing RayConjuration56% 2  n - Static DischargeConjuration/Air56% 2  o - Metabolic EnglaciationHexes/Ice61% 5  p - Fugue of the FallenNecromancy~j{o80% 3  q - Mephitic CloudConjuration/Alchemy/Air 80% 3  r - PasswallEarth80% 3  s - Vampiric DrainingNecromancy80% 3  t - SilenceHexes/Air94% 5  u - Yara's Violent UnravellingHexes/Alchemy94% 5 12 spell levels left ~j|][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit~j)_  ~jx_  d - Momentum StrikeConjuration/Translocation 14% 2  e - Inner FlameHexes/Fire~j_ n22% 3  f - Gloom /Necromancy~j_ U26%g - Kinetic Grapnel~j` :Forgecraft431  h - Magic Dart ~jO` Conjuration43% 1  i - Poisonous VapoursAlchemy/Air 43% 1  j - Shock~j` Conjuration/Air 43% 1k - Scorch Fire 43% 2  l - Construct Spike LauncherForgecraft ~j` 56% 2  m - Searing Ray 56% 2  n - Static DischargeConjuration/Air~ja 56o - Metabolic Englaciation Hexes/Ice 61% 5  p - Fugue of the Fallen~jAa Necromancy 80% 3  q - Mephitic Cloud lchemy/Air 80% 3  ~jb r - PasswallEarth 803  s - Vampiric Draining  t - Silence Hexes/Air945  ~j u - Yara's Violent UnravellingHexes/Alchemy945  v - Sticky Flame Fire/Alchemy984  w - Brom's Barrelling BoulderConjuration/Earth94  x - Dispel Undead Necromancy 94~jh  j - ShockConjuration/Air 43% 1  n - Static Discharge~j Conjuration/Air 56% 2y - Fulminant PrismConjuration/Alchemy99% 4  ~jd z - Iskenderun's BattlesphereConjuration/Forgecraft 99% 4  A - Rending BladeConjuration/Forgecraft 99% 4  B - ArcjoltConjuration/Air~j <100% 5~j+U n - Static Discharge~jTConjuration/Air 56% 2  p - Fugue of the Fallen Necromancy80% 3C - Curse of AgonyNecromancy100% 5  ~jhD - FireballConjuration/Fire100% 5~j[~j~j?..............................#  gmalak the Hoplite ....................^.........#  Formicid of Okawaru ****** ~j#..............................#  Health: 167/167 ======================== ........##############........#  Magic: 32/32 ======================== ........# ######*### #........#  AC: 29Str: 15 ........#**....◊,..###........#  EV: 26Int: 12 ........##..#)÷.#...#######...#  SH: 32Dex: 30 ~j....######)....◊....#...,,#...#  XL: 21 Next: 49% Place: Vaults:2 ...#############@[......,,#...#  Noise: ===------  Time: 34068.4 (0.0) ...#.....#.....⌠....#...,,#...#  g) +8 storm bow {elec, penet} ...#....[#....⌠.....#,,,,,#...#  Cast: Jinxbite ...#........).#######****##...#  Gem (1877) ~j.÷.'.....#....◊....)######....# ...#######...#.÷.#..##.....)..#   ........###...◊....###..).....#   ........# ########## #.)......#   .[......##############........#   ~jm_The ironbound preserver is severely wounded.You shoot an arrow.  The arrow pierces through the ironbound preserver!!  You kill the ironbound preserver! _Okawaru accepts your kill. _No target in view!~j~jMemorise Yara's Violent Unravelling, consuming 5 spell levels and leaving 7? Y - Yes  N - NoŽ~j" Ž~j ..............................#  gmalak the Hoplite ....................^.........#  Formicid of Okawaru ****** ..............................#  Health: 167/167 ======================== Ž~j? =........##############........#  Magic: 32/32 ======================== ........# ######*### #........#  AC: 29Str: 15 ........#**....◊,..###........#  EV: 26Int: 12 ........##..#)÷.#...#######...#  SH: 32Ž~jp cDex: 30 ....######)....◊....#...,,#...#  XL: 21 Next: 49% Place: Vaults:2 Ž~j ...#############@[......,,#...#  Noise: ===------  Time: 34068.4 (0.0) ...#.....#.....⌠....#...,,#...#  g) +8 storm bow {elec, penet} Ž~j ...#....[#....⌠.....#,,,,,#...#  Cast: Jinxbite Ž~j v...#........).#######****##...#  Gem (1877) .÷.'.....#....◊....)######....# Ž~je ?...#######...#.÷.#..##.....)..#   ........###...◊....###..).....#   ........# ########## #.)......#   .[......##############........#   Ž~j _The ironbound preserver is severely wounded.You shoot an arrow.  The arrow pierces through the ironbound preserver!!  You kill the ironbound preserver! Ž~j t_Okawaru accepts your kill. _No target in view!Ž~j o---9.4 (16Ž~j Ž~j _This spell is dangerous to cast!---70.4 (25Ž~j Ž~jW Ž~j e1.4 (34Ž~j% Ž~j+ Ž~j\, e2.4 (43Ž~j2 Ž~jw: Ž~j: e3.4 (52Ž~j@ Ž~jR {4.4 (61Ž~j\ Ž~j^ _You start memorising the spell. You continue memorising. x5Ž~j|^ Ž~j[d Ž~jf c _You finish memorising. Spell assigned to 'c'.Î~jz  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Î~jÎ~jq Your spells (adjust)TypeFailure Level  a - Dimensional Bullseye Hexes/Translocation 17% 4 b - Sigil of BindingHexes5%3  Î~jc - Yara's Violent UnravellingHexes/Alchemy94%5  f - Cause FearHexesÎ~jY_17%4  p - JinxbiteHexes2%Î~j82  q - ApportationTranslocation1%Î~j-X1  x - Polar VortexIce100% 9 Î~jSelect a spell to adjust [?] help [!] toggle spell headers[Esc] exitÎ~j Î~j, Î~j ..............................#  gmalak the Hoplite ....................^.........#  Formicid of Okawaru ****** ..............................#  Health: 167/167 ======================== Î~j ........##############........#  Magic: 32/32 ======================== ........# ######*### #........#  AC: 29Str: 15 Î~j7 ........#**....◊,..###........#  EV: 26Int: 12 ........##..#)÷.#...#######...#  SH: 32Dex: 30 Î~jx 7....######)....◊....#...,,#...#  XL: 21 Next: 49% Place: Vaults:2 Î~j ...#############@[......,,#...#  Noise: ---------  Time: 34074.4 (0.0) ...#.....#.....⌠....#...,,#...#  g) +8 storm bow {elec, penet} Î~j ...#....[#....⌠.....#,,,,,#...#  Cast: Jinxbite ...#........).#######****##...#  Gem (1871) .÷.'.....#....◊....)######....# ...#######...#.÷.#..##.....)..#   ........###...◊....###..).....#   Î~jL ........# ########## #.)......#   .[......##############........#   _No target in view! Î~j (_This spell is dangerous to cast! _You start memorising the spell. You continue memorising. x5 _You finish memorising. Spell assigned to 'c'.  Î~j Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell? Î~j Î~j J_You start memorising the spell. You continue memorising. x5 _You finish memorising. Spell assigned to 'c'.(g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell? Î~j sc - Yara's Violent Unravelling  Adjust to which letter? Ď~jς3Ď~jRĎ~jT _v - Yara's Violent UnravellingĎ~j\Ď~jĎ~jĎ~jĎ~jDĎ~j*_0 _Ď~jĎ~jĎ~jC69Ď~jĎ~jNĎ~j~Ď~jB8Ď~j7Ď~jNĎ~jĎ~jĎ~j~B6Ď~jĎ~jĎ~jĎ~jB5Ď~jĎ~j;Ď~jĎ~jB4Ď~jĎ~j3Ď~jĎ~j'Ď~jB2Ď~jVĎ~j!Ď~j%Ď~j&B1Ď~j3)Ď~j,Ď~j/Ď~jf0B0Ď~j9Ď~j=Ď~jAĎ~j6BC59Ď~jDĎ~j;HĎ~jKĎ~jWLĎ~jL:8Ď~j^OĎ~jQĎ~jTĎ~j8UĎ~jfU:7Ď~jWĎ~jcĎ~jqfĎ~jfB6Ď~jiiĎ~joĎ~j\sX5Ď~j vĎ~jix$  Things that are here:Ď~j}E  a +0 morningstar; a +0 ring mailĎ~jvĎ~j0I4 _Ď~jhĎ~jَ Ď~jh> There is a cache of fruit here.Ď~jʑĎ~j?I3 _Ď~jĎ~jՙĎ~jjĎ~jB2Ď~jĎ~j+Ď~j(Ď~j}B1Ď~jUĎ~j'Ď~jĎ~j@B0Ď~jĎ~jB  There is a garden patch here.Ď~jǶĎ~jXJ49 _Ď~jhĎ~j~B  There is a garden patch here.Ď~jV_8 _Ď~jĎ~jĎ~j>X7Ď~jĎ~j<  You see here a +0 club.Ď~jrĎ~jI6 _Ď~jĎ~j+Ď~jX5Ď~jĎ~jĎ~jX4Ď~jĎ~jĎ~jĎ~jB3Ď~jĎ~jĎ~jĎ~jB2Ď~jC Ď~jĎ~jĎ~j+B1Ď~jJĎ~jĎ~jNĎ~jB0Ď~jĎ~jĎ~jIĎ~jC39Ď~j-!Ď~j-$Ď~jx'Ď~j'B8Ď~j.*Ď~jY.@  There is an open door here.Ď~jB2Ď~j3I7 _Ď~j5Ď~j?Ď~j#P6Ď~jRX5Ď~jEUĎ~jXĎ~j[Ď~j/\,4Ď~j{\Ď~j,_Ď~jc'Ď~jggĎ~jgB3Ď~jhkĎ~jI} *,* *,,,* ############## Ď~j}*,*########.........#.....#.....⌠ *,,Ď~j%~J.....#....[#....⌠. *,,#######....#........).## ,,,...,,*...,,,#..÷.'.....#....◊. ,,,.,,,,*....,,#....#######...#.÷ Ď~ju,,,,,,,,*...<.,#.........###...◊. ,,,,,,,,*......#.........# ###### ,,,,{,,,*......'@.[......########112.4 (38.0) ,,,,,,,,*......#................. ,,,,,,,,*.....,#......######'###. ,,,******#++####...[[.#........#. ,,,*,,****,<,#......[.#........#. ,,,*,,+,,+...#........#........#. Ď~jXg,,,+,,*,,*#+##.......[#........#. Ď~jZ,,,**+****..##........#..#. ,,,**,,+,*..Ď~jk(#.....)..#. _You open the door.Ď~j0Y _Found a stone staircase leading up.Ď~jĎ~j1Ď~jĎ~jĎ~jĎ~juI2 _Ď~jTĎ~j=@  There is an open door here.Ď~jĎ~jI1 _Ď~jĎ~j Ď~jĎ~jYB0Ď~jĎ~jĎ~jĎ~j|C29Ď~jĎ~j/ ''Ď~j~Ď~jB8Ď~jĎ~j @ *,**,,....Ď~j<....#....[#.. *****,,.....########....#........ Ď~jhp,,,,,,,...,,#......#..÷.'.....#. Ď~j[,,,,,,,.,,,,#......#....#######..Ď~jr,,,,,,,,,#...<..#.........### ***,,,,,,,,,#......#.........# ##*,,,,,{,,,#......'..[......####*,,,,,,,,,#......#.............*,,,,,,,,,#...@..#......'7.4 (5Ď~jI.0)*,,,,*****##''####...[[.#*,,,,*,,***#.<,#......[.#.....*,,,,*,,+,,+...#........#.....Ď~j*,,,,+,,*,,##+##.......[#.....*,,,,**+****..##........#..... ***,,,,**,,+,*..#########(#.....),,,,**,,***#+##......'.#######Ď~jZ,,,,**+**,,#..#......#....... _You open the large door.Ď~j Ď~j?K_Found a stone staircase leading up.Ď~j= Ď~j Ď~j Ď~j! Ď~j` Ď~j _7 _Ď~j4 Ď~j Ď~jN B6Ď~j Ď~j E  There is a large open door here.Ď~jo" Ď~j" I5 _Ď~j# Ď~j$ Ď~j% Ď~j[& B4Ď~j& Ď~j( 'Ď~j~) Ď~j) B3Ď~jh* Ď~j+ 7 _You open the door.Ď~jw- Ď~j- B2Ď~ja. Ď~j1 @  There is an open door here.Ď~jL3 Ď~j3 I1 _Ď~jJ4 Ď~jt7 Ď~j8 Ď~jx9 B0Ď~j9 Ď~j.; Ď~j<  You open the door.  You sense a monster nearby.Ď~jA ,,,,,,,,,,,,.,,,,##### ,,,,,,,,,,,,,,,,,#...< ********,,,,,,,,,#......#......*,,{,,{,,,#......'..[...Ď~j^B *,,,,,,,,,#......#....... ,,,,,,,*,,{,,,,,,#......#......,,,,,*,,{,##***##''####...[[.#.,,,,,*####.<.#[.#,,,,,*'...#........#.Ď~jB ,,,,,*,...'..#..##+##.......[#,...##+####..##........# +*******,.,,**,,+,*..#########(#,,,,,,,,,,**,,***#+##......'.##,,,,,,,,,,**+**,,#..#......# ,,,,,,,,,,,,*,,,+,,+..+......#...,,,,,*,,,***#..#...<..#...,,,,,*******####......#Ď~joC Ď~jF ,26.4 (9Ď~jG J19 _Ď~jK Ď~jAM Ď~j;Ď~j<Ď~jb=Ď~j[AĎ~jCĎ~jGX8Ď~j%I@  There is an open door here.Ď~jKĎ~jLI7 _Ď~jMĎ~jOĎ~jXVJ **,,,,,,,#...<..#...... Ď~jV *********,,#......#  *,,,,,,,*,,{,,{,,,#......'..[ Ď~j Wv *,,,,,,,*,,,,,,,,,#......#. **,,,,,,,*,,{,,,,,,#......# ,Ď~jnW&+,,,,,,,#,,{,####*##''####...[[. ,+,,,,,,,#..,,#..####.<.#......[ Ď~jW**,,,,,,,#....#..'..'...#.......  *,,,,,,,#....'.@#..##+##.[ Ď~j$X**,,,,,,,#....##+####..##....... ,*+******#...,**,,+,*..#########( ,*,,,,,,,..,,,**,,***#+##......' **Ď~jyX,,**+**,,#..#......#.  *,,*,,,+,,+..+......#  *,,*,,,***#..#...<..#  *Ď~jUYV,,*******####......# **,,,,,,,,,...#......#Ď~j@^J8.4 (2'#..#..#Ď~j^ #+##Ď~jj,,,,{,{,{,{Ď~jEl======9.4 (36Ď~jqĎ~jXt Ď~jtD_As you open the door, it creaks loudly! You hear a shout! x2Ŏ~j=Ŏ~jŎ~jŎ~jŎ~jŎ~jX5Ŏ~jm Ŏ~j: There is an open door here.Ŏ~jŎ~j4I4 _Ŏ~jŎ~jX'Ŏ~j7Ŏ~jB3Ŏ~jZŎ~j$ Ŏ~j1_You open the door.Ŏ~jŎ~j'B2Ŏ~jŎ~j Ŏ~jŎ~jB1Ŏ~jŎ~j7 _You open the door.Ŏ~jŎ~jnj  You encounter a deep troll.Ŏ~j V#.. ,+,,,,,,,#..,,####*##''####...[[ ,+#...,#..####.<.#......[ *#...{#..'..'...#..  #....{T.#..##+##.......[ **#....##'####..##....... ,Ŏ~jB *+******#...,*#..'.#..#########( ,..,,,*#..####+#' *,,,,,*#@##,,#..#.------  ,,,,,#...+,,+..+#  *,,,,,,,,,,,.#...#**#..#...<..#.  ,,...#####**##Ŏ~j ~#.....,,,,,,,. ,,....,,,,,,,,...#######Ŏ~j T   deep troll (wandering) ,,Ŏ~j? h...,,,,,,,,,............ ,,Ŏ~j 7...,,,,,,,,,......Ŏ~j j*******************############Ŏ~j{.34.4 (5Ŏ~j------5.4 (60 _Ŏ~jŎ~jaQ _There is an open door here.Ŏ~j####[[..####.<[..'  {T.#[#'####Ŏ~jBw#..'.(#..##@#  #...+  .#...#<  Ŏ~jrT...#####...............Ŏ~jMr####[[..####.<[..'  {T.#[#'#####..'.(#..##@#  #...+  .#...#<  ...#####Ŏ~jr................Ŏ~jEwŎ~jwŎ~js{Ŏ~j}a _A deep troll is nearby!Ŏ~js 7 )Ŏ~j ))))Ŏ~j a)You shoot an arrow.  The arrow pierces through the deep troll.Ŏ~je G.TŎ~j f TŎ~j\f Ŏ~jlm a ..'.Ŏ~jm .T 2 deep trollsThe deep troll is lightly wounded.Ŏ~jn r===6.3 (0.909Ŏ~jjs Ŏ~ju  Ŏ~jv M_You encounter a deep troll.Ǝ~j)jM)))Ǝ~jm*))) _You encounter a deep troll.  You shoot an arrow.  The arrow pierces through the deep troll.  The deep troll is lightly wounded.Ǝ~jJM'TƎ~jE.TƎ~joL...Ǝ~j(7.2Ǝ~j:8Ǝ~j*Ǝ~jA^ _The arrow closely misses the deep troll.Ǝ~je))))))The arrow closely misses the deep troll.!!  The deep troll is heavily wounded.  The arrow pierces through the deep troll!Ǝ~jrC.TƎ~jz'Ǝ~j.TƎ~jQ L...Ǝ~j@ b8.17Ǝ~jƎ~je _The deep troll is moderately wounded.Ǝ~jd9 c.Ǝ~j9 )The arrow pierces through the deep troll! _The deep troll is moderately wounded.You shoot an arrow.  The arrow pierces through the deep troll!!  You kill the deep troll!Ǝ~j@ X ))))))Ǝ~jA    deep trollOkawaru accepts your kill.The arrow pierces through the deep troll!  Lightning courses through the deep troll!Ǝ~jC C.TƎ~j R...'Ǝ~j b9.06Ǝ~j Ǝ~jL ^ _The deep troll is almost dead.Ǝ~j J.Lightning coursƎ~jP ! _The deep troll is almost dead.You shoot an arrow.!  You kill the deep troll!Ǝ~j )Ǝ~je ))Ǝ~j )))Ǝ~jT 0Ǝ~j+ !.Ǝ~jM, ..Ǝ~j, 'Ǝ~j, 1..Ǝ~j2 /509Ǝ~j3 :5Ǝ~jz7 Ǝ~j9  Ǝ~j9 B_Okawaru accepts your kill.ǎ~jlǎ~jǎ~jqǎ~jǎ~jQ4ǎ~jǎ~jB3ǎ~jǎ~jǎ~j X2ǎ~jǎ~j{ǎ~jǎ~jYB1ǎ~jǎ~j'ǎ~jYǎ~jB0ǎ~j{ǎ~j7 _You open the door.ǎ~j&ǎ~jD799ǎ~jǎ~j@  There is an open door here.ǎ~jǎ~jI8 _ǎ~jǎ~jǎ~j/ǎ~jB7ǎ~jzǎ~jǎ~jǎ~j[B6ǎ~j`ǎ~jV  There is an open door, spattered with blood here.ǎ~j8ǎ~j*I5 _ǎ~jǎ~jǎ~j ǎ~j B4ǎ~j5 ǎ~j} @  There is an open door here.ǎ~j ǎ~jI3 _ǎ~j@ǎ~jrǎ~jǎ~jB2ǎ~jǎ~jǎ~jǎ~jB1ǎ~jǎ~jǎ~jbǎ~jB0ǎ~jw ǎ~j!ǎ~j#ǎ~j$C89ǎ~j$ǎ~j(&ǎ~j+(ǎ~j(B8ǎ~jV)ǎ~j,ǎ~j-ǎ~j.B7ǎ~j /ǎ~j0ǎ~j$2ǎ~j2B6ǎ~j3ǎ~j 5ǎ~j27ǎ~j7B5ǎ~j8ǎ~j9ǎ~j <ǎ~je<B4ǎ~j2=ǎ~jW>ǎ~j@ǎ~j:AB3ǎ~jAǎ~jY-.......@.........ǎ~jiYD................###############ǎ~j 9..##.ǎ~j T#............##.ǎ~j  ǎ~j@ 3#............##' ǎ~j  *,,* *,,* #............#... ǎ~j  *,,* *,,* #........... ǎ~j  *,,* *,,* #............ǎ~j ######..............................ǎ~j7 c.......@.........ǎ~j n................###############ǎ~j ǎ~j ǎ~j ǎ~j k _An ironbound mechanist is nearby!ǎ~jO ' ǎ~j )))))))ǎ~j 5g  ǎ~j )ǎ~j? jYou shoot an arrow.  The arrow pierces through the ironbound mechanist!!  ǎ~j The ironbound mechanist shouts!ǎ~ju k #gB.....ǎ~j;v B   phalanx beetle (minion)  The ironbound mechanist is heavily wounded.ǎ~jpv FThe ironbound mechanist casts a spell.ǎ~jw /===3.8 (0.9ǎ~jw )ǎ~jx :1ǎ~j~ ǎ~j ` _The ironbound mechanist forges a skittering defender to stand by its side.ǎ~jmM)))))))  _The ironbound mechanist forges a skittering defender to stand by its side.phalanx beetle!!!  The phalanx beetle is severely damaged.The arrow pierces through the ironbound mechanist.  Lightning courses through the ironbound mechanist!ǎ~j22Bgǎ~j;3ǎ~j8&.....ǎ~j8G====4.7ǎ~j8:0ǎ~j'<ǎ~jX> ǎ~j>Y_The ironbound mechanist is almost dead.Ȏ~jٍ . _The ironbound mechanist is almost dead.You shoot an arrow. Ȏ~j( You kill the ironbound mechanist!  Okawaru accepts your kill..Ȏ~j/)))))))Ȏ~j80Ȏ~jF.).....Ȏ~jQi2===-5.5 (0.8Ȏ~jȎ~jU _The phalanx beetle falls apart.Ȏ~jȎ~jY7-Ȏ~jȎ~jŚ Ȏ~j:_No target in view!Ȏ~jhV 3Ȏ~j?W Ȏ~jZ[ Ȏ~jk^ Ȏ~j` J69 _Ȏ~jFa Ȏ~jXe Ȏ~jh Ȏ~j i B8Ȏ~jj Ȏ~jm Ȏ~j Ȏ~j B5Ȏ~jJ Ȏ~j Ȏ~j˩ Ȏ~j, B4Ȏ~j` Ȏ~j $  Things that are here:Ȏ~j O  a +0 trident; a +0 trident; a +0 ring mailȎ~j Ȏ~jC I3 _Ȏ~j Ȏ~j9 Ȏ~jظ Ȏ~j; B2Ȏ~j& Ȏ~jI Ȏ~j Ȏ~jr B1Ȏ~j Ȏ~j Ȏ~j Ȏ~j1 B0Ȏ~j| Ȏ~j Ȏ~jP Ȏ~jQ C59Ȏ~jS Ȏ~j{V Ȏ~jZ Ȏ~jZ B8Ȏ~j\ Ȏ~j9_ Ȏ~jb Ȏ~jyc B7Ȏ~je Ȏ~jg Ȏ~ji Ȏ~jj B6Ȏ~jk Ȏ~jl Ȏ~joo Ȏ~j9p B5Ȏ~j~q Ȏ~jat Ȏ~jw j  You sense a monster nearby.Ȏ~j~ ^ ******,,,,,******,, *,,,,,*,,,,,,,*,,,,,,,#+Ȏ~j~  *,,{,,*,,,,,,***,,,,,,#. *,,{,,*****,,* *,,****#.Ȏ~j~  *,,,,,* *,,* *,,* #.. Ȏ~j\ *.,,,,* *,,* *,,* #.. Ȏ~j *...,,* *,,* *,,* # *.....################# *Ȏ~j5 v.........).....--- *Ȏ~j N......... Ȏ~j *........................*########################Ȏ~j 091.5 (16.0)Ȏ~jT d---4 _Ȏ~j Ȏ~jc Ȏ~jkȎ~jLȎ~jWȎ~j6Ȏ~j Ȏ~j?d You sense a monster nearby.Ȏ~jH#C *,,,,,******,,,,,****** *,,,,,*Ȏ~j#,*,#+Ȏ~j#R #,,{,,*,,,,,,***,,,,,,#Ȏ~j#r #.,{,,*****,,* *,,****#Ȏ~j$ #..,,,* *,,* *,,* #Ȏ~j2$ #...,,* *,,* *,,* #Ȏ~j]$ #....,* *,,* *,,* # #.....Ȏ~j$0# #Ȏ~j$3.........)....Ȏ~j$2 #.Ȏ~j% #Ȏ~jF%) Ȏ~jj*#2Ȏ~j*.0)Ȏ~j`-I3 _Ȏ~j1Ȏ~jq3Ɏ~j#Ɏ~j Ɏ~j?Ɏ~j.Ɏ~j Ɏ~jj You encounter an ironbound preserver and 2 deep trolls.Ɏ~jɎ~j[8 *,,,,,******,,,,,******Ɏ~jP #....T*,*Ɏ~j ,#Ɏ~ji #..p..*,,,,,,***,,,,,,#Ɏ~j #..T..*****,,* *,,****#Ɏ~jD #.....* *,,* *,,* #Ɏ~jq #.....* *,,* *,,* #Ɏ~j #.....* *,,* *,,* # #.....Ɏ~jɗ1# #Ɏ~j.)Ɏ~j") #Ɏ~jM< # Ɏ~jp   ironbound preserver (asleep)TT 2 deep trolls (asleep)Ɏ~j)Ɏ~j&0Ɏ~jl3.5 (12 _Ɏ~jɎ~jɎ~j0Vu)))))))pɎ~jV[T1 asleep)  You shoot an arrow.e arrow pierces through the deep troll!  The deep troll shouts!  The deep troll is moderately wounded.  The arrow pierces through the ironbound preserver.  Lightning courses through the ironbound preserver!Ɏ~j.Ɏ~j/TɎ~j$.Ɏ~j'TɎ~j+TɎ~j+ .Ɏ~j`dpThe ironbound preserver is lightly wounded.Ɏ~j!..Ɏ~j...Ɏ~japTT 3 deep trolls (2 wandering)Ɏ~j7===4.4 (0.9Ɏ~j:1Ɏ~jɎ~j Ɏ~jLM_You encounter a deep troll.Ɏ~j0{ .  You shoot an arrow.  The arrow pierces through the deep troll!!  You kill the deep troll!Ɏ~j~ )))))))  2 deep trolls (1The arrow piercdeep troll!!  You kill the deep troll!  Okawaru accepts your kill.  The arrow pierces through the ironbound preserver!  Ɏ~j The ironbound preserver is moderately wounded.The arrow pierces through the deep troll but does no damage.Ɏ~j Q.TɎ~j\ K.pɎ~j E.TɎ~j J....Ɏ~j ..Ɏ~j ====5.2 (0.80Ɏ~j}! Ɏ~j$  Ɏ~j$ _The deep troll shouts!ʎ~jo))))))) _The deep troll shouts!  You shoot an arrow.!!  The ironbound preserver is severely wounded.!  The deep troll is moderately wounded.ʎ~jԉ .TThe arrow completely misses the deep troll.ʎ~jՊO.Tʎ~jJ.pʎ~jEm...Tʎ~jj=6.1 (0.949ʎ~jʎ~j, _The deep troll shouts!ʎ~jtAq.  The arrow completely misses the deep troll. _The deep troll shouts!  You shoot an arrow.  The arrow pierces through the ironbound preserver!!  Lightning courses through the ironbound preserver!!  You kill the ironbound preserver!ʎ~jHt )))))))ʎ~jIOkawaru accepts your kill.The arrow barely misses the deep troll.The arrow pierces through the deep troll.ʎ~jM.Tʎ~jOK.Tʎ~jR..).ʎ~j.ʎ~j$%4ʎ~jJ{===--7.08ʎ~jʎ~j8 _The deep troll is lightly wounded.ʎ~jD R ))))))ʎ~jD a)You shoot an arrow.  The arrow pierces through the deep troll.ʎ~j M.Tʎ~j ʎ~j( F.Tʎ~j W.....ʎ~jb {--97ʎ~j ʎ~j e _The deep troll is moderately wounded.ʎ~jahA )))ʎ~jh)))ʎ~jh)ʎ~jh_The deep troll is moderately wounded.!! ʎ~j!i The deep troll is severely wounded.  The arrow pierces through the deep troll!ʎ~j#.ʎ~jQ.Tʎ~jN)Tʎ~jV....ʎ~j[b8.86ʎ~jtʎ~jGe _The deep troll is moderately wounded.ˎ~j-))))ˎ~j) almost dead.  Lightning courses through the deep troll!ˎ~j  .TThe deep troll is severely wounded.ˎ~j /...ˎ~j /Tˎ~j b9.75ˎ~jˎ~j; _You block the deep troll's attack. x3ˎ~j9 .ˎ~j/You shoot an arrow.  The arrow pierces through the deep troll!!  You kill the deep troll!ˎ~j .  Okawaru accepts your kill.The arrow pierces through the deep troll!!  You kill the deep troll!ˎ~jGf)))))ˎ~jxK.....ˎ~jՀ%5ˎ~j4 200.6ˎ~jˎ~j  ˎ~jLJ_Okawaru accepts your kill.ˎ~j ˎ~j1 ˎ~jM ˎ~j ˎ~j/ ˎ~j^ X4ˎ~j9 ˎ~jd ˎ~j ,3ˎ~j ˎ~j ˎ~j ˎ~j| ˎ~j B2ˎ~j ˎ~jq ˎ~j ˎ~j0 B1ˎ~jB ˎ~j  $  Things that are here:ˎ~j D  a +0 great mace; a +0 ring mailˎ~j ˎ~j I0 _ˎ~j ˎ~jk ˎ~jp ˎ~j C39ˎ~j ˎ~jx ˎ~jI ˎ~j B8ˎ~j ˎ~j: ˎ~j" ˎ~j} B7ˎ~j ˎ~j ˎ~j  ˎ~jl B6ˎ~j ˎ~j ˎ~j ˎ~jJ! B5ˎ~jY" ˎ~j!$ ˎ~j& ˎ~j& B4ˎ~j( ˎ~j) ˎ~j* ˎ~j;+ B3ˎ~j+ ˎ~j, ˎ~j<. ˎ~j. B2ˎ~j2/ ˎ~j)0 ˎ~j1 ˎ~j 2 B1ˎ~j2 ˎ~j3 ˎ~j'5 ˎ~j5 B0ˎ~j#6 ˎ~j7 ˎ~ja8 ˎ~j8 C29ˎ~j?9 ˎ~jb; ˎ~j< ˎ~j\= B8ˎ~j= ˎ~j? ˎ~j #..........#,,,,,,*,,,ˎ~jHE > #..........#,,,,,,*,,,ˎ~jcE > #..........##******,,,ˎ~j}E > #............,,,,,,,,,ˎ~jE > #............,,,,,,,,,ˎ~jE > #............,,,,,,,,,ˎ~jE  #....@#***************---ˎ~jAF  #.....# *,,* *,,* ˎ~jF > #.....# *,,* *,,*  #.....# *,,* *,,* ˎ~jF h#.....#****,,* *,,****ˎ~jF #.....#,,,,,,***,,,,,, 9   peacekeeper (dormant)ˎ~jG w#.....#,,,,,,,*,,,,,,,ˎ~j!G a#.....#*****,,,,,*****ˎ~jUG q#.....# **,,,**ˎ~jK 017.6 (17.0)ˎ~jL H---8.6 (18ˎ~jL A7 _ˎ~j>h ̎~j̎~j^#........9.##..........#̎~jG'#..........##..........##̎~ji#............̎~j#............̎~j#............̎~j##....@#̎~j#.....# *,,* *,,* ̎~j#.....# *,,* *,,* ̎~j#.....# *,,* *,,* ̎~j0#.....# ̎~jK#.....##.....#̎~j:#.....#.#  ̎~jb#........9.##..........##..........##..........###............#............#............#....@#̎~jbz#.....# *,,* *,,* #.....# *,,* *,,* #.....# *,,* *,,* ̎~jbd#.....# #.....#̎~j%c/#.....#̎~jTcc#.....#.# ̎~jc ̎~jj̎~j,k̎~jp̎~j2sb _A peacekeeper is nearby!̎~j&6 )))))))9  You shoot an arrow.  The arrow pierces through the peacekeeper!!  The peacekeeper roars!̎~jw .9......===9.5 (0.9)6̎~j\̎~jc _The peacekeeper is heavily damaged.̎~jp S )))))̎~j h))You shoot an arrow.  The arrow pierces through the peacekeeper.̎~j. #.̎~jR .9̎~j$ ̎~jA .̎~j[ .9̎~jC ̎~jc $..̎~j ..̎~j ..̎~j& )20.4̎~jL :5̎~j% ̎~j)  ̎~j * ̎~j(* U_The peacekeeper is heavily damaged.̎~jm .  You shoot an arrow.arrow pierces through the peacekeeper.!!  You destroy the peacekeeper!̎~jĔ Z)))))̎~j1ŋ̎~j& ̎~j3...̎~j~..̎~jŋ   war gargoyleOkawaru accepts your kill.̎~j̎~jd% 3-61.2 (0.84 _You encounter a war gargoyle. It is wielding a +3 flail of protection.̎~j(̎~j9m _Your Spellcasting skill increases to level 8!͎~j$} )))))))You shoot an arrow.͎~j$.͎~j 2ŋ͎~j0...͎~j..͎~jg2.1 (0.93͎~j͎~jT _The arrow pierces through the war gargoyle but does no damage.͎~jH(#..........##.......ŋ..##..........##..........###............#............#............#....@##.....# *,,* *,,* #.....# *,,* *,,* ͎~jΕ#.....# *,,* *,,* #.....# #.....##.....##.....#.#  ͎~j(͎~jK()#..........#͎~jk(Q#.......ŋ..##..........#͎~j(#..........##͎~j(#............͎~j((#............#............͎~j)/#....@#͎~jZ)z#.....# *,,* *,,* #.....# *,,* *,,* #.....# *,,* *,,* ͎~j)5#.....# ͎~j)^#.....##.....#͎~j)c#.....#.# ͎~j'* ͎~jO0͎~j?1͎~j7͎~j/<c _A war gargoyle is nearby!͎~j[KJ ))))͎~jK>)))You shoot an arrow.͎~jV.ŋ͎~jqQ.ŋ͎~j 8....͎~j>..͎~jl(3.0͎~j:2͎~j[͎~j ͎~j$F_The arrow pierces through the war gargoyle but does no damage.͎~j W ))))))͎~j 1)You shoot an arrow.͎~jX V.ŋ͎~j] 1...͎~j^ ....͎~j^ `91͎~j"b ͎~jc  ͎~jd F_The arrow pierces through the war gargoyle but does no damage.Ύ~j)Ύ~jک ))Ύ~j)Ύ~j$)Ύ~jF)) Ύ~jy) You shoot an arrowΎ~jO. _The arrow pierces through the war gargoyle but does no damage. Ύ~j Ύ~je.Ύ~j@*Ύ~jn*O.ŋΎ~j30...Ύ~j3..Ύ~j4..Ύ~j5G-4.7 (0.8Ύ~j5:0Ύ~j;Ύ~j? Ύ~j?,_The war gargoyle is lightly damaged.Ύ~j( I ))))Ύ~jx o)))You shoot an arrow.  The arrow pierces through the war gargoyle.Ύ~jo R.ŋΎ~jt 8.....Ύ~j`u Z3=5.6 (0.9Ύ~jx Ύ~jz   You shoot an arrow.  The arrow pierces through the war gargoyle. _The war gargoyle is lightly damaged.  You shoot an arrow.  The arrow pierces through the war gargoyle. _The war gargoyle is lightly damaged.ώ~jTE))))))) _The war gargoyle is lightly damaged.  You shoot an arrow.  The arrow pierces through the war gargoyle. _The war gargoyle is lightly damaged.  You shoot an arrow.  The arrow pierces through the war gargoyle.ώ~j"5....ώ~j_ ..ώ~jŋώ~j[(catching breath)  The arrow pierces through the war gώ~j!argoyle. _The war gargoyle iώ~j$+s lightly damaged.  You shoot an arrowώ~jF..  The arrow pierces through the war gώ~jbargoyle.  ώ~j~The war gargoyle iώ~j@s lightly damaged.  You block the war gargoyle's attack.ώ~j  The war gargoyle launches metal splinters at you.ώ~jpώ~jr(6.5ώ~jr;19ώ~j|yώ~j} ώ~j~/_You block the spray of metal splinters.ώ~j'O )))))ώ~j'Q)) You shoot an arrow.  ώ~j'+The arrow pierces through the war gargoyle.ώ~j߫ ......ŋThe war gargoyle is moderately damaged.ώ~jmg7.3 (0.88ώ~jyώ~jo ώ~jL_The war gargoyle misses you.ώ~j1' ώ~j#2"))))ώ~jg2 ))ώ~j2)ώ~j20You shoot an arrow.  ώ~j2+The arrow pierces through the war gargoyle.ώ~j& ώ~j .ώ~j,.ώ~jJ.ώ~j ..ώ~j.ώ~j>0ŋ.ώ~j^QThe war gargoyle is moderately damaged.ώ~jώ~j430------ώ~jE====8.2 (0.9ώ~jK:7ώ~jώ~jU ώ~jA_The war gargoyle hits you with a +3 flail of protection!!Ў~j{{H ))))Ў~j{=)))You shoot an arrow.Ў~j, .Ў~j ..Ў~j ..Ў~j6.Ў~jSnŋThe arrow barely misses the war gargoyle.Ў~j]#1Ў~jf------====-Ў~j[9.16Ў~jЎ~j : _You block the war gargoyle's attack.Ў~jo 7 )Ў~j ))Ў~j ))Ў~jQ ))Ў~j [You shoot an arrow.  The arrow pierces through the war gargoyle!Ў~ji} h ......ŋЎ~j} NThe war gargoyle is heavily damaged.Ў~jw~ 2-9 (0.85Ў~j Ў~j : _You block the war gargoyle's attack.ю~j6J7 )ю~jlJ9)))))) ю~jJ\You shoot an arrow.  The arrow pierces through the war gargoyle!!ю~j2 ..ю~j!z....ŋThe war gargoyle is almost destroyed.ю~j"3=====30.8 (0.94ю~jkю~jW= _You block the war gargoyle's attack. x2ю~j jM. _You block the war gargoyle's attack. x2  You shoot an arrow.  ю~jjvThe arrow pierces through the war gargoyle.  You destroy the war gargoyle!ю~j:pd)))))))ю~j@......)ю~j 4=8===-1.6 (0.8 _Okawaru accepts your kill.ю~jю~jdю~js j _Your Ice Magic skill increases to level 6!ю~j 5Mю~j +,,,,,,ю~j' /##******ю~jG ..ю~je B.......,,,,,,,,,ю~j C.#######*********ю~j &..ю~j  ю~j z#.....# *,,* *,,*.ю~j . . ю~j S#.....# ю~j ю~j6 5----2.6 (1.03 _ю~j ю~jG  ю~jm v_You see here a +3 flail of protection.Ҏ~jrҎ~jҎ~j/Ҏ~j=Ҏ~js}72 _Ҏ~j(Ҏ~j&8Ҏ~j:1Ҏ~jҎ~j"Ҏ~jM`90Ҏ~jҎ~jҎ~j$40Ҏ~jN=09Ҏ~jMҎ~j~Ҏ~jp2=8Ҏ~j2Ҏ~jҎ~j`37Ҏ~jJҎ~jҎ~j`46Ҏ~jҎ~jҎ~ja`55Ҏ~jҎ~jҎ~j167=Ҏ~jS:4Ҏ~jlҎ~jҎ~j@8=Ҏ~j303Ҏ~j|Ҏ~jSҎ~j`92Ҏ~jҎ~jҎ~jK501Ҏ~jaҎ~jiҎ~jҎ~j`20Ҏ~jҎ~jx3699Ҏ~jҎ~jҎ~jp4=8Ҏ~jҎ~j{Ҏ~jp6=7Ҏ~j3Ҏ~j{Ҏ~j`76Ҏ~jҎ~jҎ~jv`85Ҏ~jҎ~jҎ~j`94Ҏ~jqҎ~j%Ҏ~j~q61=3Ҏ~j Ҏ~jҎ~jp2=2Ҏ~j:Ҏ~jҎ~j`31Ҏ~jYҎ~jҎ~jg`40Ҏ~j5Ҏ~jtҎ~ja689Ҏ~jҎ~jҎ~jZ7=8Ҏ~jҎ~j Ҏ~j Ҏ~j,Ҏ~jB7Ҏ~j'Ҏ~jgҎ~jҎ~jB6Ҏ~j=Ҏ~j Ҏ~j!Ҏ~j"B5Ҏ~j_#Ҏ~jH&Ҏ~j(Ҏ~j)T=4Ҏ~j*Ҏ~j,Ҏ~j6/X3Ҏ~jz0Ҏ~j'2Ҏ~j_5X2Ҏ~j6Ҏ~jX8Ҏ~jM:Ҏ~j:B1Ҏ~j<Ҏ~j>Ҏ~j@Ҏ~j@B0Ҏ~jAҎ~j=CҎ~j/EҎ~jtEC79Ҏ~j_FҎ~jSHҎ~jFLp  You encounter a crystal guardian.Ҏ~j T*,*,,,*,,,*{#..8...#,*,,***,,*,#..#,*,,,*,,,*,+..#,,*,,,,,*,,#..Ҏ~jNT##,**,,,**,*#..##,,***,,**...##,,,,,**##+******Ҏ~jqT.....#,,,,,,*---......#,,,,,,*,,,Ҏ~jT......+,,,,,,*,,,......#,,,,,,*,,,......#,,,,,,*,,,Ҏ~jT......#,,,,,,*,,, 8   crystal guardian (dormant)......#,,,,,,*,,,Ҏ~jT}......##******,,,Ҏ~jUF........,,,,,,,,,Ҏ~j ]066.6 (34.0)Ҏ~j]m7.6 (358 _Ҏ~jaҎ~jbҎ~jU; ))Ҏ~jZU ))Ҏ~jU)))Ҏ~jU8Ҏ~jVGYou shoot an arrow.Ҏ~j29Ҏ~j+] 8...Ҏ~j[.Ҏ~j}..Ҏ~j9   peacekeeperThe arrow pierces through the crystal guardian but does no damage.Ҏ~j;===8.4 (0.8)Ҏ~j:7Ҏ~j,Ҏ~jE  Ҏ~jp N_You encounter a peacekeeper.ӎ~j[ )))))))ӎ~jm You shoot an arrow.  The arrow pierces through the peacekeeper!!ӎ~jH .9The peacekeeper is severely damaged..8.ӎ~j.9ӎ~j-....ӎ~j.ӎ~jŠb9.26ӎ~jӎ~j@' _You hear a shout!ӎ~jW < ))ӎ~j ))))ӎ~j u) You shoot an arrow.  The arrow pierces through the peacekeeper!ӎ~j 3ŋӎ~jh > .8ӎ~j UThe peacekeeper is almost destroyed.ӎ~j8' 1 ..ӎ~jg' ;9..ӎ~j' ..ӎ~j' wŋ   war gargoyleӎ~j' 9   peacekeeperYou encounter a war gargoyle. It is wielding a +1 lajatang of venom.ӎ~j ,  ӎ~j=, 8````  ӎ~j`, YThe peacekeeper throws volley of spikes at you.ӎ~j! 6....ӎ~j h70.1 (0.95ӎ~jJ ӎ~j 5 _You block the volley of spikes.Ԏ~j_ J #...ŋ..#,*,,***,,*,# #......#,*,,,*,,,*,+ #..98..#,,*,,,,,*,,# #......##,**,,,**,*# #.......##,,***,,** #..##,,,,,**,,, #..##+****** #..#,,,,,,* #.#,,,,,,*Ԏ~j #..........+,,,,,,* #..........#,,,,,,* #..........#,,,,,,*Ԏ~j ) #..........#,,,,,,* #..........#,,,,,,* #..........##******9   peacekeeperԎ~j i #............,,,,,,,,Ԏ~j 3 #.....Ԏ~j 0ŋԎ~j P.9Ԏ~j @.8Ԏ~j O.ŋԎ~jF .ŋ   war gargoyle9   peacekeeperԎ~jo Ԏ~j  q---1.1 (1.04Ԏ~j Ԏ~j/ Վ~j.Rn,*,,,*,+ŋ..#,,*,,,,,*,,#98..##,**,,,**,*.....##,,***,,**..##,,,,,**,,,.##+******Վ~jR.#,,,,,,+##*****..,,,,,,)Վ~jV .ŋThe peacekeeper roars a battlecry!Վ~jXE.8Վ~jY.Վ~jY.9Վ~j^Q(strong)(strong)Վ~j_==-23Վ~jHcՎ~joec _The golems go into a battle-frenzy!Վ~j6,*,,,,,*,,#ŋ.##,**,,,**,*98...##,,***,,**.......##,,,,,**,,,.##+******.#,,,,,,+##*****..,,,,,,)..#######********Վ~jR.ŋՎ~j*Q.9Վ~j@.8Վ~jDK.ŋՎ~jVՎ~ji--32Վ~jWՎ~j ؎~j*؎~jb{ Ability - do what?CostFailure ؎~jJ f - DigInstant, Drain0% ؎~j؆g - Shaft SelfDelay0%  Invocations -X - Renounce ReligionNone0%  a - Heroism2 MP, Piety-؎~j8a0%  b - Finesse5 MP, Piety--1%  c - Duel7 MP, Piety--4% ؎~jzg[?] toggle between ability selection and description.؎~j ؎~jX ؎~j ؎~j 4 #......#,,*,,,,,*,,#. gmalak the Hoplite #......##,**,,,**,*#. Formicid of Okawaru ****** #.......##,,***,,**.. Health: 167/167 ======================== #...98ŋ..##,,,,,**,,, Magic: 33/33 ======================== ؎~j5 #.........##+******,, AC: 29Str: 15 #..........#,,,,,,*,, EV: 26Int: 12 #..........#,,,,,,*,, SH: 32؎~j_ =Dex: 30 ؎~j #..........+,,,,,,*,, XL: 21 Next: 58% Place: Vaults:2 #...@......#,,,,,,*,, Noise: ---------  Time: 34273.1 (0.0) ؎~j֍ #..........#,,,,,,*,, g) +8 storm bow {elec, penet}  #..........#,,,,,,*,, Cast: Jinxbite #..........#,,,,,,*,, Gem (1672)  ؎~j B#..........##******,, ؎~j #............,,,,,,,, 8   crystal guardian (strong) ؎~j; #............,,,,,,,, ŋ   war gargoyle (strong) ؎~j] #....).......,,,,,,,, 9   peacekeeper #.....#######********؎~j| The peacekeeper is almost destroyed.You encounter a war gargoyle. It is wielding a +1 lajatang of venom.؎~jĎ The peacekeeper throws volley of spikes at you. _You block the volley of spikes.  The peacekeeper roars a battlecry! _The golems go into a battle-frenzy!؎~j ؎~jv |  You gain the combat prowess of a mighty hero.؎~jÞ 8 ```؎~j a`  The peacekeeper throws volley of spikes at you.؎~j1 #.؎~jp /ŋ؎~j M.9؎~j! @.8؎~j, .....؎~j. m1--31325===؎~j-/ K4.1 (1Hero Gem (1671) ؎~j_/ ؎~jK7 ؎~j; 5 _You block the volley of spikes.؎~jk { .  You shoot an arrow.  The arrow pierces through the peacekeeper!!  ؎~jl CYou destroy the peacekeeper!؎~jo #))؎~jo ))))؎~jp ))؎~j .؎~j 2ŋ؎~j .؎~j '8؎~j ".؎~j ..؎~jj ..؎~j ..؎~j %9؎~j0 H9 (0.80؎~jz ؎~j  ؎~j J_Okawaru accepts your kill.َ~j86 )َ~jg ))َ~j ))َ~j))َ~j)You shoot an arrow.َ~j& َ~j/ ..َ~jj ..َ~j8َ~j%..َ~j, catching breath)The arrow pierces through the crystal guardian but does no damage.َ~j َ~j1 َ~jV*َ~jc*The war gargoyle launches metal splinters at you.َ~j"-..َ~jl#c5.769َ~j'َ~j5)= _You block the spray of metal splinters.ڎ~j~I ))))ڎ~j~))) You shoot an arrow.  The arrow pierces through the crystal guardian!ڎ~jV.ŋڎ~jB.8ڎ~j<P.ŋڎ~jP6....ڎ~j2 )ڎ~jڎ~jo'6.5ڎ~j0 _The crystal guardian is moderately damaged.ڎ~j* ))))))  ! _ڎ~j~ The crystal guardian is moderately damaged.war gargoyle!!  The war gargoyle is heavi  The arrow pierces through the crystal guardian!!ڎ~jVt> .8ڎ~jtZThe crystal guardian is severely damaged.ڎ~j&|3 ..ڎ~jm|..ڎ~j|DŋYou hear a shout!ڎ~j}62=-ڎ~j}A=====7.3ڎ~j}:8ڎ~jڎ~j ڎ~jф4_You block the war gargoyle's attack.ێ~j!  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped. You block the war gargoyle's attack.ێ~j  The crystal guardian fires a shard of itself at you.ێ~jc ێ~j2d x0---8.3 (1.0ێ~j_d iWill/2 Hero Jinx Gem (1667) ێ~jh ێ~jj 7 _You block the crystallising shot.ێ~j .  You shoot an arrow.  The arrow pierces through the crystal guardian!!  You destroy the crystal guardian!ێ~jg 7))))ێ~j ŋ   war gargoyleێ~jp 4 ..ێ~jIq .ێ~jq B.  Okawaru accepts your kill.ێ~j{ 60===--9.1 (0.86ێ~j҃ ێ~j  ێ~jŇ ,_You block the war gargoyle's attack.ێ~jeZ.  Okawaru accepts your kill. _You block the war gargoyle's attack.  You shoot an arrow.  The arrow pierces through the war gargoyle!!!  You destroy the war gargoyle!ێ~jh|)))))))ێ~j2Tێ~jq  ......)T   deep troll ێ~jo#.....#######********  Okawaru accepts your kill.ێ~jw1====8 (0.75ێ~jێ~j[ _You encounter a deep troll.܎~j'H ))))܎~j_'))) You shoot an arrow.  The arrow pierces through the deep troll!!܎~j:*܎~jI' ܎~jA[40mT...܎~j ..܎~j)܎~j+$(drained)܎~jPThe deep troll is severely wounded.A giggling sprite leaps out and makes the deep troll trip over its own feet.܎~j8]===-80.5܎~j^܎~jc _The deep troll is severely wounded.܎~j( GM.܎~j( A giggling sprite leaps out and makes the deep troll trip over its own feet. _The deep troll is severely wounded.܎~j() !  ܎~jP) rLightning courses through the deep troll!  You kill the deep troll!܎~j. )܎~j-/ )܎~jR/ ))܎~j/ )܎~j/ ))܎~j/ ܎~j0 ܎~j:0 (܎~j r......)܎~jy 61=-܎~j 02-܎~jP `1.3 (0.84܎~j ܎~j P _Okawaru accepts your kill.܎~jvW ܎~j X ܎~j] ܎~je_ H _No target in view!~jk~j}l~jm~jDq~jw3 _Gem (1662~jx") ~jy~jS|{ _The sprites lose interest in your situation.~jB%  ~jxEYou encounter a deep troll.~jT---T   deep troll (wandering)~jI~jG-3.3 (2.0~j---4.3 (31 _~jO~j~j ' ~jK ))~j )~j )~j )~j ))~j7 ?T  ~j ~j 0You shoot an arrow.  ~j *The arrow pierces through the deep troll!!~j` M.T~ja ,T~jo = ....~jo )T 2 deep trollsThe deep troll is almost dead.~jp S====5.1 (0.8~jqq :0~j z ~j  ~jd M_You encounter a deep troll.~jT ))))))~jn)You shoot an arrow. The arrow barely misses the deep troll.The arrow pierces through the deep troll!!~j5 .~jfTThe deep troll is severely wounded.~jJ.T~j5..~j֑7...)~j~2=8 (0.759~j~j@~j' _You hear a shout! ~j .  You shoot an arrow.  The arrow pierces through the deep troll!!!  You kill the deep troll! ~jVQ.You shoot an arrow.  ~j1The arrow pierces through the deep troll!!!  ~jt You kill the deep troll!Okawaru accepts your kill.  ~j ) ~j  )) ~j )))) ~jB 8 ~jN ......)Okawaru accepts your kill. ~j/36.5 ~jg ~j' _You hear a shout! ~ja ~j` ~j ~jH _No target in view! ~js 3 ~jZ  ~je 2p ~j  You encounter an ironbound preserver. It is wielding a +0 flail. ~j: p   ironbound preserver (wandering) ~jH 0---7.5 (18 _ ~j'  ~j,4'  ~j|4")))) ~j4))) ~j4B You shoot an arrow.  ~j43The arrow pierces through the ironbound preserver!! ~jmM.p ~jf9.. ~j1..) ~jq===8.4 (0.97 ~j ~jmn _The ironbound preserver is moderately wounded. ~jF '  ~jF 7))))))) ~jF u You shoot an arrow.  The arrow pierces through the ironbound preserver!! ~j M.p ~j i....) ~jQ 8===== ~j `9.2 (0.86 ~j  ~j   ~jM f_The ironbound preserver is severely wounded. ~j'  ~j)) ~j))) ~jE)) ~j{  ~jcYou shoot an arrow.  The arrow pierces through the ironbound preserver!! ~j̓0T ~j+ .pThe ironbound preserver is almost dead. ~j...)T   deep troll (wandering) ~jM3====-9 (0.75 ~j ~j" ~j[ _You encounter a deep troll. ~jIL .  You shoot an arrow.  The arrow pierces through the ironbound preserver!  You kill the ironbound preserver! ~jZ&  ~jZ)) ~j[) ~j<[) ~j`[) ~j[)) ~j[vT   deep troll (wandering) ~j\   ~j%\:Okawaru accepts your kill. ~j) .TThe arrow barely misses the deep troll. ~jU.$..)T ~jyX5-90.6 ~j! ~j, _The deep troll shouts! ~j .Okawaru accepts your kill.The arrow barely misses the deep troll.  ~jU _The deep troll shouts!  You shoot an arrow.  The arrow pierces through the deep troll!!!  You kill the deep troll! ~j^ K))))))) ~j 0 ~jn :....$ ~j(o G..) ~ju ====1.4 (0.84 ~jy  ~j{ P _Okawaru accepts your kill. ~j  ~j! ~j% ~j'H _No target in view! ~j'i ~ji ~jm ~jnT ~jEo ~juj  You encounter a deep troll. ~j~T   deep troll (wandering) ~jH1 ~je[0 ~j----2.4 (13 _ ~jP ~j̔ ~j< )) ~j@))) ~jm)) ~j)You shoot an arrow. ~jMM.T ~j,St.$..) ~jS====-3.2 (0.82 ~jiX ~j[ZR _The arrow pierces through the deep troll but does no damage. ~jR.You shoot an arrow. _The arrow pierces through the deep troll but does no damage.  You shoot an arrow.  The arrow pierces through the deep troll!!!  Lightning courses through the deep troll!  You kill the deep troll! ~jhC))))))) ~j8 ~jK:....$ ~j?LG..) ~jQj6====4.1 (0.9 ~jQ:1 ~j[W ~jY  ~jZB_Okawaru accepts your kill. ~j/Z ~j~Z ~jc^ ~jd`H _No target in view! ~jZ   ~j Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ~jM ~jZOo Your spells (cast)Type ~jOFailure Level  a - Dimensional Bullseye Hexes/Translocation 9% 4  ~jO`b - Sigil of BindingHexes2% ~jPR3  f - Cause FearHexes ~jGP9% 4 p + JinxbiteHexes1% ~jtP12  q - ApportationTranslocation ~jP 1%1  ~jP v - Yara's Violent Unravelling Hexes/Alchemy 78% 5  x - Polar VortexIce ~jP<100% 9  ~j&Q-Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit~j~jJ ~jcm #......#,,*,,,,,*,,#. gmalak the Hoplite #......##,**,,,**,*#. Formicid of Okawaru ****** ~j#.......##,,***,,**.. Health: 167/167 ======================== #........##,,,,,**,,, Magic: 33/33 ======================== ~j#...$.....##+******,, AC: 31Str: 15 #..........#,,,,,,*,, EV: 32Int: 12 ~jE#..........#,,,,,,*,, SH: 35Dex: 30 #...)......+,,,,,,*,, XL: 21 Next: 66% Place: Vaults:2 ~je#...@......#,,,,,,*,, Noise: ====-----  Time: 34294.1 (0.0) #..........#,,,,,,*,, g) +8 storm bow {elec, penet}  #..........#,,,,,,*,, Cast: Jinxbite ~j#..........#,,,,,,*,, Will/2 Hero Gem (1651)  #..........##******,, ~j#............,,,,,,,,  #............,,,,,,,,~j  #....).......,,,,,,,,  #.....#######********~j: Lightning courses through the deep troll!  You kill the deep troll! _Okawaru accepts your kill. ~jc_No target in view!  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~j~j~jX #......#,,*,,,,,*,,#. gmalak the Hoplite #......##,**,,,**,*#. Formicid of Okawaru ****** #.......##,,***,,**.. Health: 167/167 ======================== ~jf}#........##,,,,,**,,, Magic: 33/33 ======================== #...$.....##+******,, AC: 31Str: 15 #..........#,,,,,,*,, EV: 32Int: 12 ~j#..........#,,,,,,*,, SH: 35Dex: 30 #...)......+,,,,,,*,, XL: 21 Next: 66% Place: Vaults:2 ~j#...@......#,,,,,,*,, Noise: ====-----  Time: 34294.1 (0.0) #..........#,,,,,,*,, g) +8 storm bow {elec, penet}  ~jE#..........#,,,,,,*,, Cast: Jinxbite #..........#,,,,,,*,, Will/2 Hero Gem (1651)  #..........##******,, #............,,,,,,,,  ~jz#............,,,,,,,,  #....).......,,,,,,,, ~j #.....#######******** Lightning courses through the deep troll!  You kill the deep troll! ~jB_Okawaru accepts your kill. _No target in view!  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~j~jP  Okay, then.~j ~j0$~j&. _~j 3~jY ~j9 ~j I0 _~j ~j ~j C49~j ~j ~j B8~j ~jb ~j B7~j ~j ~jr B6~j< ~jc ~j ,5~j ~j ~j0 ~j B4~jT ~j ~j] B3~j< ~j ~j B2~j ~j ~j ^Hero Gem (1641) ~j ~j| =----~j M*,,,*,,,*,+.....#,,*,,,,,*,,~j .....##,**,,,**,*#...##,,***,,**........##,,,,,**,$.....##+*****~j8 .#+. #..........#,,,,,,*,,#....)...... ~je `_You feel your willpower return.~j 13010.0)~j I29262----~j l5.1 (11Gem (1640) ~j ~j Y _You feel like a meek peon again.~j  ~j l_You see here a +1 lajatang of venom.~j ~j ~j ~j ~j ~js J39 _~j ~j ~j ~jR B8~j ~j ~jë X7~j ~j k  You now have 338 gold pieces (gained 23).  Things that are here:~j B6~jO ~j! $ ~jM _a +0 flail; a +0 ring mail~j ~jY B5~j ~j ~jh ~j B4~j4 ~j ~jm ~j :3~j) ~j ~j? ~j B2~j: ~j ~j ~jI B1~jM ~j ~j' ~jj B0~j ~j ~j ~j C29~jO ~j ~j ~j_ B8~j" ~jJ ~j/ ~j B7~jB ~jL ~j ~jn B6~j ~jX ~j j  You sense a monster nearby.~j &*,,,,*,,,,,{,#....#....#....#.,,,,,{#....'....#....#..,,{{,#....#######....#'#######........#.......................#.......................#..............#...#######.......~j #......@.#*,,,,,##......#.......##,,***,,##.....#......##,**,,,**,##..∩.#......#,,*,,,,,*,,#....#......#,*,,,*,,,*{#....#......#,*,,***,,*,#....#......#,*,,,*,,,*,+....#......#,,*,,,,,*,,#....#......##,**,,,**,*#....~j-20.1 (15~j{I5 _~j~j~j~j~jE~j~jB~jX4~j1~j~jB3~j~jW~j)~jB2~j3~j~j+ *,,,,*,,,,,,,#....# *,,,,#.....∩.#...)# #..,,#......,#...[#....~jt/ #..,,#.....,{#....# #...,#....,{,#....# #....#...,,,{#....' #....#..,,{{,#....##### #....#'#######.. #.........~j3.1 (3.0) #................. #.....................~jK #.........#######.. #........##,,,,,##. #.......##,,***,,# #......##,**,,,**,##..∩~j #......#,,*,,,,,*,,# #......#,*,,,*,,,*{#~j~je4.1 (41~j>~jT1 _Found Rikk's Book Emporium.~j~j~jV~j~j7pYou sense a monster nearby. _Found Rikk's Book Emporium~j .  ~jYou encounter a vault sentinel, a yaktaur captain and 3 yaktaurs.  The yaktaur captain is carrying a +0 arbalest. A yaktaur is carrying a +0 ~j? arbalest. A yaktaur is carrying a +0 arbalest. A yaktaur is carrying a +0  arbalest.~j E*****###[...#####~j( )....#....*,,∩.#...)#..#...[~ja T#..,..c#~j d#...,#.....c.#....#~j #....#......p#....'....#....#....cc.#....#####~j V#....#@#######~j% 7..........~jT 3...#######.~j 3.##,,,,,##.~j ?c   yaktaur captain (launcher, asleep).##,,***,,##.... p   vault sentinel (asleep)~j #,**,,,**,##..∩ ccc 3 yaktaurs (launchers, asleep),*,,,,,*,,#...~j5 !~j Bp.0~j p5.1 (10~jt& Q _Found a runed broad axe.~j\( Q _There is an open door here.~j: ~j[K*,,,,******###[...##### gmalak the Hoplite *,,,,#..)....#....#.... Formicid of Okawaru ****** ~j *,,,,#.....∩.#...)#.... Health: 167/167 ======================== ~j#..,,#.......#...[#.... Magic: 33/33 ======================== #..,,#......c#....#.... AC: 29~jGStr: 15 #...,#.....c.#....#.... EV: 26~jˍ"Int: 12 #....#.....p.#....'.... SH: 32Dex: 30 ~j7#....#.***cc.#....##### XL: 21 Next: 66% Place: Vaults:2 ~j#....#@#######......... Noise: ---------  Time: 34325.1 (0.0) ~j̎#...................... g) +8 storm bow {elec, penet}  ~j-#...................... Cast: Jinxbite #...................... Gem (1620)  ~j;#.........#######...... #........##,,,,,##..... c   yaktaur captain (launcher, asleep) ~jb#.......##,,***,,##.... p   vault sentinel #......##,**,,,**,##..∩ ccc 3 yaktaurs (launchers, asleep)~jC- #......#,,*,,,,,*,,#...~jarbalest. _Found a runed broad axe. ~jՐw_There is an open door here.  Fire: g) +8 storm bow {elec, penet}~jPress: ? - help, Shift-Dir - straight lineAim: a yaktaur, carrying a +0 arbalest (asleep, 97% to hit)~j,  *,,,,******###[...##### gmalak the Hoplite *,,,,#..)....#....#.... Formicid of Okawaru ****** *,,,,#.....∩.#...)#.... Health: 167/167 ======================== #..,,#.......#...[#.... Magic: 33/33 ======================== #..,,#......c#....#.... AC: 29Str: 15 #...,#.....c.#....#.... EV: 26Int: 12 #....#.....p.#....'.... SH: 32Dex: 30 #....#....cc.#....##### XL: 21 Next: 66% Place: Vaults:2 #....#@#######......... Noise: ---------  Time:[39~j- ;49m 34325.1 (0.0) #...................... g) +8 storm bow {elec, penet}  #...................... Cast: Jinxbite #...................... Gem (1620)  #.........#######...... #........##,,,,,##..... c   yaktaur captain (launcher, asleep) #.......##,,***,,##.... p   vault sentinel #......##,**,,,**,##..∩ ccc 3 yaktaurs (launchers, asleep) #......#,,*,,,,,*,,#...arbalest. _Found a runed broad axe. _There is an open door here.  Fire: g) +8 storm bow {elec, penet}Press: ? - help, Shift-Dir - straight lineAim: a yaktaur, carrying a +0 arbalest (asleep, 97% to hit) _~jX   ~j Casting: Jinxbite (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~j ~j$ *,,,,******###[...##### gmalak the Hoplite *,,,,#..)....#....#.... Formicid of Okawaru ****** *,,,,#.....∩.#...)#.... Health: 167/167 ======================== #..,,#.......#...[#.... Magic: 29/33 =====================--- ~j%#..,,#......c#....#.... AC: 29Str: 15 #...,#.....c.#....#.... EV: 26Int: 12 #....#.....p.#....'.... SH: 32Dex: 30 #....#....cc.#....##### XL: 21 Next: 66% Place: Vaults:2~jJ%h #....#@#######......... Noise: ---------  Time: 34325.1 (0.0) #...................... g) +8 storm bow {elec, penet}  ~j% #...................... Cast: Jinxbite #...................... Gem (1620)  #.........#######......~j% #........##,,,,,##..... c   yaktaur captain (launcher, asleep) ~j%N#.......##,,***,,##.... p   vault sentinel #......##,**,,,**,##..∩ ccc 3 yaktaurs (launchers, asleep) #......#,,*,,,,,*,,#... ~j&1_Aim: a yaktaur, carrying a +0 arbalest (asleep, 97% to hit)  Casting: Jinxbite (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~jK&cAiming: Dimensional Bullseye (dangerous; 16% risk of failure)  Press: ? - help, Dir - move targetAim: a yaktaur captain, carrying a +0 arbalest (asleep)~j^pcvault sentinel, wielding a +0 war axe and wearing a +0 ring mail~j2  *,,,,******###[...##### gmalak the Hoplite *,,,,#..)....#....#.... Formicid of Okawaru ****** ~j2 *,,,,#.....∩.#...)#.... Health: 167/167 ======================== #..,,#.......#...[#.... Magic: 29/33 =====================--- ~jY3 y#..,,#......c#....#.... AC: 29Str: 15 #...,#.....c.#....#.... EV: 26~j3 Int: 12 #....#.....p.#....'.... SH: 32~j3 =Dex: 30 ~jI4 $#....#....cc.#....##### XL: 21 Next: 66% Place: Vaults:2 ~j4 #....#@#######......... Noise: ---------  Time: 34325.1 (0.0) #...................... g) +8 storm bow {elec, penet}  ~j85 -#...................... Cast: Jinxbite #...................... Gem (1620)  ~j5 D#.........#######...... ~j5 #........##,,,,,##..... c   yaktaur captain (launcher) #.......##,,***,,##.... p   vault sentinel (bullseye target)~j6  #......##,**,,,**,##..∩ ccc 3 yaktaurs (launchers, asleep) ~j^6 Q#......#,,*,,,,,*,,#...Press: ? - help, Dir - move target~j6 Aim: a vault sentinel, wielding a +0 war axe and wearing a +0 ring mail  You create a dimensional link between your ranged weaponry and the vault  ~j 7 [sentinel.  The yaktaur captain shouts!  The yaktaur captain wields a +0 arbalest.~jx> :)))~jb cc...cccatching breath, bull…)~j ccc1 wandering)  You create a dimensional link between your ranged weaponry and the vault  sentinel.  ~je |The yaktaur captain shouts!  The yaktaur captain wields a +0 arbalest.ots a bolt. You block the bolt.  ~j `The vault sentinel blows a loud note on a signal horn!~j ========6.1 (1Bullseye Gem (1619) ~j ~j ~j ) _The yaktaur shouts!~j6))))))  c)  The yaktaur captain is heavily wounded.arrow pierces through the yaktaur!shouts!  ~j 7The yaktaur is moderately wounded.  Your projectile teleports!  The arrow pierces through the vault sentinel!!~js5c.~js/c.~j t1c.~jV;.p .c.....cThe vault sentinel is heavily wounded.)))~jO(...~j====----9 (0.88~jW~jL _The yaktaur captain shoots a bolt. You block the bolt.~j))))))  The vault sentinel is heavily wounded. _The yaktaur captain shoots a bolt. You block the bolt. shoot an arrow.yaktaur captain!!  The yaktaur captain is almost dead.  The arrow pierces through the vault sentinel!!~j.K.c~j/c.~j  ...ccpThe vault sentinel is almost dead.~j )))The yaktaur wields a +0 arbalest. The yaktaur shoots a bolt.~jIp.~ji...bullseye target)~j~jK===-----~jH!7.7~js$7~j~j~j ~jj#_You block the bolt.~j)T. _You block the bolt.  ~jgYou shoot an arrow. The arrow pierces through the yaktaur.  The yaktaur is moderately wounded.  The arrow pierces through the yaktaur captain!!  ~j}Lightning courses through the yaktaur captain!!  You kill the yaktaur captain!~j9.  Lightning courses through the yaktaur captain!!  You kill the yaktaur captain!  Okawaru accepts your kill.  Your projectile teleports!  The arrow piercvault sentinel!!~j9vault sentinel!~j4))))))ccc 3 yaktaurs (launchers)~j:f)....c~j1?c8-8.5~j~jP _Okawaru accepts your kill.~j ))))))You shoot an arrow. The arrow pierces through the yaktaur.~jkO )....cThe yaktaur is moderately wounded.~jS ))The yaktaur wields a +0 arbalest. The yaktaur shoots a bolt.~jd ..  You block the bolt. The yaktaur wields a +0 arbalest.~j )~j&))~j{4...~jB ))))The yaktaur shoots a bolt. You block the bolt. The yaktaur shoots a bolt.~jL 0..~jM F.@~jM p309.4 (0.96~jpT ~jV U _The bolt completely misses you.~j .  You shoot an arrow. The arrow pierces through the yaktaur!!  You kill the yaktaur!~jV N)))))) 2~jZ c )....  ~jG[ :Okawaru accepts your kill.~j5a A)))~j! ...  The yaktaur shoots a bolt. The bolt hits you but does no damage.~jT F)))~jy 4...~j h30.2 (0.85~j2 ~jN D _The yaktaur shoots a bolt. You block the bolt.~jl;  #..)....#....#.......∩.#...)#....#...[#c..#....#...c..##....#....)..#....'#....#...))..#....######....#'#######.........#.....@.......~j<.#########,,,,,##c   yaktaur (launcher)#......# #......#,*,,,*,,,*{#...~j=0c~j >.~jB~jCq---1.2 (1.04~jG~jI~j  *,,,,#.....∩.#...)# #....#.......#...[# #....#.#....#~jU  #....#...cc..#....# #....#....)..#....' #....#...))..#....#### #....#'#######........ #............~j | # # #~j ####### #,,,,,## #***,,## #~j **,,,**,## #......#,,*,,,,,*,,#.. #......#,*,,,*,,,*{# #......#,*,,***,,*,#~j, ~j K.c~jQ *c~j [.c 2 yaktaurs (launchers)~j |---23~j5 ~j ~j>p. _The yaktaur shoots a bolt. You block the bolt.  Lightning courses through the yaktaur!  ~jcpThe yaktaur is severely wounded.arrow pierces through the yaktaur!!!  You kill the yaktaur!~j?v)))))))   yaktaur (launcher)~j & ~jW.~jm....)c~j.~j,'.  ~jI:Okawaru accepts your kill.~jM/)))~ju~j3.'.~jј9====3.0 (0.82~jZ~jsD _The yaktaur shoots a bolt. You block the bolt.~j .You shoot an arrow. The arrow pierces through the yaktaur!!  You kill the yaktaur!~jg)))))))~j\$.~j..)~j+.'.~jI51=~j===-9 (0.91~j"~jw& ~j&B_Okawaru accepts your kill.~j" @*,,,,#..)....#....#.*,,,,#.....∩.#...)#.#....#.......#...[#.#....#.......#....#.#....#...)...#....#.#....#..).)..#....'....#....#...))..#....######....#'########.~j #.#........#.#####..#.,,,##..#.,***,,##..#......##,**,,,**,##..∩#......#,,*,,,,,*,,#.#......#,*,,,*,,,*{#.~j ~j ~j0 ----4.9 (1.00~j ~j} ~jcM******###[...#####)....#....*,,,,∩.#...)#.....#...[#....#.......#~jd#....#...)...#....##....#..).)..#....'....#....#...))..#....######....#@#######~jgd....... #.........#######......#......#~jm~jo}---509~j~jQ _There is an open door here.~j6*,,,,,,,,,...[..........*,,,,#########[...######*,,,,#..)....#....#.~j%7%*,,,,#.....∩.#...)#.#....#.......#...[#.#....#.......#....#.~jY7#....#...)...#....#.#....#..).)..#....'.....~j{7#....#.@.))..#....######~j7#....#'#######.#..............~j7#..............#.................#.........#######..~j8#........##,,,,,##..#.......##,,***,,##.....#......##,**,,,**,##..∩~jSC~jgDg68 _~jS~jjX~j/*,.....*,,,,,,,,,...[...........*,,,,#########[...#######~j/*,,,,#..)....#....#.*,,,,#.....∩.#...)#.~j0N#....#.......#...[#.~j40Z#....#.......#....#.~jV0#....#...)...#....#.~jw0~#....#..@.)..#....'......~j0j#....#...))..#....#######~j0#....#'########.......~j 1h#.......#.................~j11:#.........#######..~jR1E#........##,,,,,##..#.~j1,***,,##.....~j1~j<~j}=f=77~j=~jPE~jF$  Things that are here:~jOu _a +0 arbalest; a yaktaur corpse~j_ $*,..#########*,.....*,,,,,,,,,...[............*,,,,#########[...########*,,,,#..)....#....#......+~j` *,,,,#.....∩.#...)#......##....#.......#...[#......#~j%a #....#.......#....#......##....#...@...#....#......##....#..).)..#....'......#....#...))..#....#########....#'########.#......#.................#.....#####..#.,,,##..~jj ~j|k w2=86 ~jk _~j{ ~j| $  Things that are here:~j~  ~j~ g_a +0 arbalest; a yaktaur corpse~j4 *,..*,,,,,,,#.*,..#########*,.....*,,,,,,,,,...[.............*,,,,#########[...########.*,,,,#..)....#....#......+.*,,,,#.....∩.#...)#......#.#....#.......#...[#......#.#....#....@..#....#......#.#....#...)...#....#......#.#....#..).)..#....'......#.~j95 9#....#...))..#....#########....#'########.#.#.................#.#####..~j< ~j*= g95 _~jJC ~jE ~jz*,,*,#.*,..*,,,,,,,#.*,..#########*,.....~j*,,,,,,,,,...[.............*,,,,#########[...########.*,,,,#..)....#....#......+.~j1Y*,,,,#.....∩.#...)#......#.#....#.....@.#...[#......#.#....#.......#....#......#.~jyw#....#...)...#....#......#.#....#..).)..#....'......#.#....#...))..#....########~j4#....#'########.#.#........~je!~j"a404~j)~j+~jsTM,,*,,,,,,,~jpt#########.,,,,,...[............########[...########~jt)....#....+*,,,,).[~j7uB....~juk..)..# ~ju#....#..).)..#....'......#.....~j͏~j`13~j6~j֚h _There is an entrance to Rikk's Book Emporium here.~jr ~j }Welcome to Rikk's Book Emporium! What would you like to do?  a -  349 gold a parchment of Alistair's Intoxication  b -  475 gold a parchment of Death Channel  c -  623 gold a parchment of Diamond Sawblades~jU d -  794 gold a parchment of Disjunction  e -  475 gold a parchment of Eringya's Noxious Bog  f -  167 gold a parchment of Frozen Ramparts  g -  167 gold a parchment of Fugue of the Fallen  h -  794 gold a parchment of Infestation~j i -  167 gold a parchment of Ozocubu's Armour  j -  623 gold a parchment of Rimeblight  k -  349 gold a parchment of Yara's Violent Unravelling You have 338 gold pieces. [Esc] exit~j [!] buy|examine items[a-k] mark item for purchase [/] sort (type)[A-K] put item on shopping list~j~js ~j6 *,,,,,,,,,,,*,,,,,,,#....... gmalak the Hoplite *,,,,,,,,,,,*,,,,,,,#....... Formicid of Okawaru ****** ~jx*,,,,,,,,,..*,,,,,,,#....... Health: 167/167 ======================== *,,,,,,,,,..#########....... Magic: 32/33 =======================- *,,,,,,,,,.................. AC: 29Str: 15 *,,,,,,,,,...[.............. EV: 26~jInt: 12 *,,,,#########[...########.. SH: 32Dex: 30 ~j[%*,,,,#..)....#....#......+.. XL: 21 Next: 69% Place: Vaults:2 *,,,,#.....@.#...)#......#.. Noise: ---------  Time: 34341.9 (0.0) ~jo#....#.......#...[#......#.. g) +8 storm bow {elec, penet}  #....#.......#....#......#.. Cast: Jinxbite #....#...)...#....#......#.. Gem (1603)  ~j=#....#..).)..#....'......#.. #....#...))..#....########..  #....#'#######..............  #...........................  #...........................  _There is an open door here.  Things that are here: _a +0 arbalest; a yaktaur corpseThings that are here: ~jy_a +0 arbalest; a yaktaur corpse _There is an entrance to Rikk's Book Emporium here.~j&~j~j#~j@~j8A~jH~jR3=2~jS~j%Y4 _Magic restored.~jd~j]eB1~j'h~jNk~jfp~jpB0~j/s~j| *,,*,,,,,,,# *,,*,,,,,,,# *,,,,*,,,,,,,# *,,..*,,,,,,,# *~jz|,,..######### *,,.. *,,,,,,,,,...[.......... *,,,,#########[...######## *,,,,#..)@...#....#......+ *,,,,#.....∩.#...)#......# #....#.......#...[#......#~j|V #....#.......#....#......# #....#...)...#....#......# #....#..).)..#....'......# #....#...))..#....######## #....#'####### #~jX *,*,# *,*,# *,*~j!<,# *,..*,# *,..#~jHz *, *,...[ *,,,,#[...~jm *,,,,#..@....#....#...... *,,,,#.....∩.#...)#...... #....#~j̃.#...[#...... #....#.......#....#...... #....#...)...#....#...... #....#..).)..#....'......~j̄ #....#...))..#.... #....#'####### #~j{+4.9 (3~jNg5.9 (4599~j~jX~ _You see here a +1 broad axe of draining. ~jER ~jS ~jPX ~jh ~j n ~j%r[=8 _ ~jr ~j1v ~jYzX7 ~jZ| ~j ~ju ~jFB6 ~j  ~j. ~jf ~jB5 ~j# ~j> ~jգ ~jHB4 ~j ~jک ~j ~jRB3 ~j ~jE ~jX2 ~jb ~j@  There is an open door here. ~j ~jTI1 _ ~j ~j ~j ~j<B0 ~j ~j ~j ~j%C89 ~j ~j ~jX8 ~jo ~j# ~jvX7 ~j ~j ~jX6 ~j ~jr ~jX5 ~j ~j ~j ~j3:4 ~j/ ~jX3 ~jl ~jM ~j ~jX2 ~j& ~j ~j ~j-B1 ~j)  ~jo  ~j ~jB0 ~j ~jz ~j ~jmC79 ~jy ~j ~j ~jB8 ~j, ~j ~j ~jB7 ~j ~j  ~j"# ~j~#B6 ~j$ ~j( ~j`* ~j*B5 ~j, ~jS. ~j60 ~ja0B4 ~j1 ~j3 ~j/4 ~j4B3 ~jg5 ~jy6 ~j8 ~j8B2 ~j:9 ~jo: ~jx; ~j;B1 ~j< ~j= ~j> ~j>B0 ~js? ~jR@ ~jA ~j1BC69 ~jB ~jE' ~jfG ~jGB8 ~jH ~jM&  ~j"N* ~j@N ~jeN####################*****#####...................,,,,,....#...........@.......,,,,,76.9 (3 ~jN 1.0) ~jN#...........#'#######..#...........#$..,,,,#.. ~jN#...........#...>.,,#.. ~jN#...........#.......#..#...........#.......#.. ~j On#...........#.......#........ ~jPO#...........#.......##.....######### _You open the door. ~jCQ  ~jhQU_Found a stone staircase leading down. ~j  ~j  ~j[  ~j  ~j  ~jp I7 _ ~j  ~j8   ~jf : There is an open door here. ~j  ~j I6 _ ~j  ~j  ~j1 ,5 ~jo  ~jM  ~j   ~j  ~j *_You now have 350 gold pieces (gained 12). ~j#  ~j B4 ~j  ~jG @  There is an open door here. ~jA  ~j +3  ~j _ ~j  ~j  ~j  ~ja B2 ~j  ~j  ~jS  ~j B1 ~j2  ~jQ  ~j  ~j  B0 ~j  ~j(  ~j)  ~j0* C59 ~j*  ~j.  ~ju/  ~j/ B8 ~j0  ~j3  ~j5  ~jg5 ,7 ~j5  ~jR6  ~j9  ~je;  ~j; B6 ~js<  ~j?  ~jA  ~jhA B5 ~j'B  ~jQE  ~jF  ~j4G B4 ~jG  ~jJ  ~jtL  ~jL B3 ~jM  ~jP  ~jS X2 ~jS  ~jV  ~j,X  ~jX B1 ~jY  ~jO\  ~j^  ~j^ B0 ~jp_  ~ja  ~jc  ~j d C49 ~j e  ~jpg  ~j_i  ~ji B8 ~jj  ~jm  ~jjn  ~jn B7 ~jo  ~jq  ~j7s  ~js B6 ~jt  ~jv  ~j|x  ~jx ,5 ~j y  ~jy  ~j· 432 ~j  ~j  ~jy B1 ~j+  ~j  ~j  ~jN B0 ~j  ~j[  ~j  ~j% C39 ~jٓ  ~j.  ~j  ~j B8 ~jϗ  ~j9  ~j  ~je B7 ~jF  ~jS %  ~j There is an open door here. ~j  ~j I6 _ ~j  ~jТ  ~j  ~j ,5 ~j  ~jV  ~j  ~j  ~j B4 ~j)  ~j^  ~j  ~jl B3 ~j  ~j@  ~j˯  ~j7 B2 ~j  ~j  ~j  ~j B1 ~j  ~j ' ~jܸ &  ~j ^You open the door.  You sense a monster nearby. ~j ................................. .................................  ~j ..........#####'##............... ..........#......#...............  ~j2 2..........#......#............... ..........#......#............... ..........#......#...............  ~j }..........#...>..#........... ..........#.....@#........####### ..........######'########## #.............#...,,,,,,,,#  ~j +.............#.###**+***{# #.............#.*,,,{,,,*,#  ~j #.............#.*,*****,*,# #.............#.*,*,,,*,*,+  ~j #.............#.*{*{,{*,*,####### #.............#,*,*,,,*,*,# ~j .414.9 (38 ~j I0 _ ~j?  ~j !~jԴ!~jc!~j!~j!~jb%  !~jEYou sense a monster nearby.!~jw ..........#####'##.........>...#######!~jؿ######@##########...... #....#.........,, +#.#####+##*{ #*,,,{,,,*,!~j`#. #.............#,*,*+***,*,#...... !~j15.9 (1.0)!~j$`29 _!~j&Q _There is an open door here.!~j!~j!~j!~j"!~j/!~j&u8 _!~j.!~jB7!~j9!~jf!~j!~jX6!~j{!~j!~j\B5!~j!~j%!~j!~jB4!~j|!~j{!~j!~jhB3!~j!~j!~j!~jX2!~j!~j&!~j,1!~j!~j5!~jC!~j!~jB0!~j!~j!~jj  You sense a monster nearby.!~j.c+#.#####+##*{# .#!~jR.....#.#,,,{,,,*,# .#.....#.#,*****,*,# .#!~j.....#.#,*,,,*,*,+ .#.....#.#{*{,{*,*,###### .#!~j.....#.#,*,,,*,*,# ##.....#.#,*+***,*,#!~jr.....#.#,,,{,,,*,#.....!~j.....#@#********,# ..#!~j,# .!~js.###+######### ...#*,*****#..:.#### .!~j8:..#*,*,*,*#....# ..########......#,,,,,,,#....' !~ji..#,,,,,,#......#*{*,*,*#....#... ..#,,,,,,#......#,,{,,{,#....# ..#,,,,,,#......#*,***,*#....#.)!~j/20.0)!~jJ19 _!~j,!~j!~jK!~jlL!~jM!~jCN!~jO!~jU87!~j>WX6!~jW!~j>Z'!~jd]_You sense a monster nearby. _You sense a monster nearby. _There is an open door here. _You sense a monster nearby.  You encounter an ironbound frostheart and a slime creature.!~j]!~jrcV.#.#,,,{,,,*,#......# ..!~jcD#.#,*****,*,#......# ..#.#,*,,,*,*,+......# ..!~jc#.#{*{,{*,*,######## ..#.#,*,,,*,*,#....... ..!~jc#.#,*+***,*,#.. ..!~jd#.#,,,{,,,*,#..#.#########,#..!~j%d#..@.......,#..###'#########..!~j@d##.#****#..:.########.#,*,*#....#..... ########!~j{d#!..,,,,#....'.. #,,,,,,#......##p#,*,*#....#..j   slime creature (asleep) !~jd#,,,,,,#......#!.j,,{,#....#..p   ironbound frostheart (asleep) !~jd#,,,,,,#......##.#**,*#....#.) #,,,,,,#......#,,,,,,,#....#.....!~jd!!~jjY8.9 (3.0)p.!~jNj0j.!~j prjwandering){,p!~j?p5!~jqo===9.9 (45!~j;v!~jr/ _The ironbound frostheart shouts!!~jƋ !~j_Found a potion of moonshine and a potion of might."~j0- @ ))"~jp- m)))j  "~j- ))You shoot an arrow.  The arrow closely misses the ironbound frostheart.The arrow pierces through the slime creature!"~jV 8p."~j 1j."~j #'"~j .#{"~jZ H..,,."~j h30.8 (0.94"~j "~j  "~jk [_The slime creature is moderately wounded.#~jF`))))) )#~jG)The slime creature is moderately wounded.  You shoot an arrow.  The arrow pierces through the ironbound frostheart!  The ironbound frostheart is lightly wounded.  Lightning courses through the slime creature!!#~j8 p.The slime creature is almost dead.#~j.p#~jV j.  #~jTYou hear a shout!#~j0'.#,.p 2 ironbound frosthearts.1.6 (0.8#~j #~jwf _You encounter an ironbound frostheart.#~j[))))You shoot an arrow#~j.ironbound frostheart!ironbound frostheart!!ironbound frostheart is almost dead.The arrow barely misses the slime creature.  The arrow pierces through the ironbound frostheart.#~jo'pjp#~jb2.43#~j#~jB _The ironbound frostheart is lightly wounded.#~jW v. _The ironbound frostheart is lightly wounded.  You shoot an arrow.  #~jMX The arrow closely misses the ironbound frostheart.The arrow pierces through the slime creature!!  Lightning coursslime creature!!  You kill the slime creature!#~j^ ))))pp 2 ironbound frosthearts#~j^ Z  Okawaru accepts your kill.#~jm 8p.#~j^ 5p.#~j #~j g3.3 (0.92#~jr #~jo  #~j Z_The arrow closely misses the ironbound frostheart.#~j 3))))#~j' )))#~j Okawaru accepts your kill. _The arrow closely misses the ironbound frostheart.#~jɲ 3You shoot an arrow.  #~j MThe arrow pierces through the ironbound frostheart but does no damage.  #~j BThe ironbound frostheart is almost dead. #~j' J The arrow pierces through the ironbound frostheart.#~j6 p.  The ironbound frostheart is lightly wounded.#~j=Pp....#~j=b4.21#~jB#~jWEB _You block the ironbound frostheart's attack.$~j".severely wounded.!!  Lightning courses through the ironbound frostheart!  You kill the ironbound frostheart!$~j)))))   ironbound frostheart))$~jŪ{ p[....$~jB.  Okawaru accepts your kill.$~j70=====5.10$~jN$~j;B _You block the ironbound frostheart's attack.$~jL '  You shoot an arrow.  The arrow pierces through the ironbound frostheart!!!  You kill the ironbound frostheart!$~j/))))$~jό))$~j ) $~jm[[.....$~j1===--6.009$~j$~j $~jB_Okawaru accepts your kill.$~j $~j $~j $~j $~j $~j X8$~j @  There is an open door, spattered with blood here.$~j! B  You see here a +0 scale mail.$~j' *,,,*,*,+{*{,{*,*,########.#.#,*+***,*,#.......$~j' #.#,,,{,,.##########..........###[########.##@#****#..:.######$~j' -----7.0 (1.0.##.#,*,*#....# ########$~j%( !..,,,,#....'..... #,,,,,,###.#.,,,,,,!....$~jN( v#*#.)...,,.!$~j) !#,*,##. +#######$~jg0 $~j1 ---8.0 (27$~j5 $~jw7  $~j7 c_Found a potion of moonshine.  Things that are here:$~j9 t _a +0 ring mail; a human corpse%~j%~jp%~j%~j%~js {*{,{*,*,#######,*,,,*,*,#.......+**#.#,,,{,,#.#########..........##[########.##[#****#..:.######,*,*#....#.....0 #########!.....!#....' #,,,,,,##.#.#.##....#%~j#!.....,#.#*#.#)#### #******#...................###### %~j%~jje9.0 (16%~j%~j\ _Found a potion of moonshine.%~jI%~j۞%~jJ%~jGB5%~j%~jª%~j%~jB4%~j֯%~j%~j͵B3%~j %~j%~jS%~jB2%~j%~jrF _m - 8 potions of might (gained 1)%~j%~jEB1%~j7%~j%~j%~jB0%~j%~j%~j{%~jD499%~j4%~j%~jQB8%~j%~jv _w - 4 potions of heal wounds (gained 1)%~jH%~jB7%~j*%~j%~j%~j5B6%~j%~ju%~jB5%~j%~jQv _w - 5 potions of heal wounds (gained 1)%~j%~jB4%~jI%~j%~jX3%~j%~j<%~jK%~jsB2%~j %~j %~j%~j)B1%~js%~j%~j%~jzB0%~j%~j%~j% C89%~j#%~j$i _M - 6 potions of mutation (gained 1)%~j'%~j(B8%~j)%~j$+%~j,%~j,B7%~jO.%~j/%~j2%~j,3B6%~j4%~j5%~j7%~j78B5%~j9%~j:%~j=%~j8>B4%~jk?%~j@%~jB%~jBB3%~jD%~jE$  Things that are here:%~jGc  a +0 ring mail; a human corpse%~jJ%~j3KI2 _%~jVL%~jFN@  There is an open door, spattered with blood here.%~j(PB  You see here a +0 scale mail.%~j R%~jRI1 _%~jS%~jtU%~j:W%~jWB0%~jX%~j1Z%~j[%~jW\C79%~j]%~j_%~jaX8%~j{b%~jc%~je%~j#fB7%~jRl%~jn%~jp%~j0qB6%~j~r%~jEu%~ju%~jvB5%~jSw%~jy%~jOz%~jzB4%~jp{%~j|%~j$~%~jY~B3%~j~%~jg%~ju  You encounter an ironbound frostheart.%~jr#..,,#......#..#.#####+###p#......'..+#.#,,,{,,,#.#......#..#%~j#.#,*****,#.#......#..##.#,*,,,*,#.+......#..#...[)%~jŠ#.#{*{,{*,#.########..##.#,*,,,*,#.#.........#%~j#.#,*+***,#.#........#.#,,,{,,,#@#.......... %~j .....#.#########.#.......... .....#...........#.......... %~j*.....###[#########.......... ......##[######..:.############ %~jvX......##.#.#.##....#..........#p   ironbound frostheart (asleep) ......#!.....!#....'..........#.. %~j......##.#.#.##....#..........#.. ......#.......#....#%~j'...#..%~jؐ072.0 (33.0)%~j{m3.0 (342 _%~jҕ%~j)%~j#p#{,,,#.##.##.+[){*{,{*,#.##.##.#{,,,#@##.#%~jνy........#[#########[:.#.#.......#.#.......%~jQ #p#{,,,#.##.##.+[)%~jmQ {*{,{*,#.##.##.#{,,,#@#%~jQ +#.#%~jR ,........#[#########[:.#.#.......#.#.%~jsR 7......%~jW %~jPX %~jD\ %~j^ l _An ironbound frostheart is nearby!&~j!&~j%gmalak the Hoplite (Formicid Hexslinger) Turns: 34054, Time: 01:35:11 &~j%Health: 167/167 AC: 29 Str: 15 XL: 21 Next: 71% Magic: 33/33&~jN&EV: 26 Int: 12 God: Okawaru [******] Gold: 350&~j&SH: 32 Dex: 30 Spells: 8/36 levels left &~j&rFire . . . (100%) g - +8 storm bow {elec, penet} &~j&rCold + . . (50%) n - +6 tower shield "Kont" {rElec Will++ Int-5 Stlth+} &~j'rNeg . . . (100%) u - +7 swamp dragon scales of the Last Howling Gods {rPo&~jZ'rPois + (33%) v - scarf {Harm} &~jz'rElec + (33%) o - +0 pair of gloves {Dex+3} rCorr .&~j'(100%) b - +2 pair of gloves {Dex+3} SInv + &~j'e - +0 pair of boots Will +++++&~jF(t - amulet "Akkut" {Chemistry Will+ Regen+} Stlth +++++d - +4 ring of protection &~j(HPRegen 1.27/turnl - +5 ring of evasion MPRegen 0.23/turn &~j )1%: harm (+30% outgoing, +20% incoming) @: studying Unarmed Combat A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms &~jC)U}: 2/15 runes: decaying, serpentine&~j &~j &~j .....#.........,,#......#..###### gmalak the Hoplite &~jZ .....#.#####+###p#......'..+..... Formicid of Okawaru ****** &~j .....#.#,,,{,,,#.#......#..#..... Health: 167/167 ======================== &~j .....#.#,*****,#.#......#..#..... Magic: 33/33 ======================== &~j .....#.#,*,,,*,#.+......#..#...[) AC: 29&~j ,Str: 15 &~jg .....#.#{*{,{*,#.########..#..... EV: 26Int: 12 &~j .....#.#,*,,,*,#.#.........#..... SH: 32Dex: 30 &~j .....#.#,*+***,#.#.........###### XL: 21 Next: 71% Place: Vaults:2 &~j .....#.#,,,{,,,#@#............... Noise: ---------  Time: 34473.0 (0.0) &~j1 .....#.#########.#............... g) +8 storm bow {elec, penet} &~jN .....#...........#............... Cast: Jinxbite &~jm .....###[#########............... Gem (1472) ......##[######..:.############.. &~j V......##.#.#.##....#..........#.. p   ironbound frostheart (asleep) ......#!.....!#....'..........#.. &~j c......##.#.#.##....#..........#.. &~j ......#.......#....#..........#..Things that are here: _a +0 ring mail; a human corpseThere is an open door, spattered with blood here. &~j0 e_You see here a +0 scale mail. _You encounter an ironbound frostheart. &~jN __An ironbound frostheart is nearby!&~j &~je &~jd '~j97 )'~jm)'~j ))'~j )'~jI))p'~j'~j0You shoot an arrow.  '~j:The arrow pierces through the ironbound frostheart.  '~j8 The ironbound frostheart shouts!'~jnG.p'~j!.'~jE ..'~j.'~j.'~jY===9 (0.91'~j#'~jm'~jB _The ironbound frostheart is lightly wounded.'~j` ))))))) You shoot an arrow.  The arrow pierces through the ironbound frostheart!!'~jC.p'~j].#....'~jb4.80'~j'~j*l _The ironbound frostheart is heavily wounded.'~jӱ .  You shoot an arrow.  The arrow pierces through the ironbound frostheart!!  You kill the ironbound frostheart!'~jݶ|)))))))'~j= i..#[.'~j]> ...'~jF h 8/16825.769 '~j G _Okawaru accepts your kill.Training target 15.0 for Fighting reached!'~j]K '~j>M  '~jcM \_Your Fighting skill increases to level 15!'~j: '~j '~jh '~j H _No target in view!'~j'~j'~jũ'~jw'~j&'~j_8 _'~j'~jʺ'~j/B7'~j'~j½'~j\'~jB6'~j'~j%'~j'~jB5'~j'~j)'~jX4'~j'~jB  You see here a +0 scale mail.'~jw_3 _'~j'~j'~j2'~jB2'~js'~j'~jX1'~j'~j'~j.X0'~j'~j-'~jY59'~j'~j9''~jD  You open the door.  You encounter a dire elephant.'~j]#####'##...............#......#..........#......#..........#......#..........#......#...............#...>..#................#......#........#############'##########.....'~ju...#.......@...##..###---...#.#####'###.#'..+...#.#,,.Y.,,#.##..#...#.#,####*,#[##..#..#.#,*,,,*,#.+......#....#.#{*{,{*,#.########Y   dire elephant (trample, asleep)..#.#,*,,,*,#.#..#.#,*+***,#.###..#.#,,,{,,,#.#...'~j085.7 (10.0)'~j---6.7 (118 _'~j'~j(~j>#'##########.......@...#.#####'###.#.Y.,,#.####*,#[.{*{,{*,#..(~jH,.{,,,#.(~j">#'##########.......@...#.#####'###.#.Y.,,#.####*,#[.{*{,{*,#...{,,,#.(~j*#(~j#(~jN'(~j5) (~jj)V_A dire elephant is nearby!(~jZ ))Y)You shoot an arrow.  The arrow pierces through the dire elephant!!(~j 9Y.(~j J{,(~jT :===7.6 (0.9)(~j (~j ; _The dire elephant is lightly wounded.)~j2c#####'##.#......#.#......#.#......#.#......#.)~jV2#...>..#.#......#.#.######'#......#.#.)~j2..#......#..##.#####Y###.#......'..+.#.#,,...,,#.#......#..#.#.#,####*,#[#......#..#.#.#{*,,,*,#.+......#..#.#.#,*{,{*,#.#..#.)~j2=#.#,*,,,*,#.#.#.#.#,*+***,#.#.#)~j33?#.#,,,{,,,#.#.)~j-42Y')~jw;> #####'##.)~j;-#......#.#......#.#......#.)~j;L#......#.#...>..#.)~j;@#......#.#.######'#)~j<......#.#.)~j5<Y.@.#......#..##.#####'###.#......'..+.)~jX<3#.#,,...,,#.#......#..#.)~j}<#.#,####*,#[#......#..#.#.#{*,,,*,#.+......#..#...[)~j<#.#,*{,{*,#.#..#.#.#,*,,,*,#.#.)~j<p#.#.#,*+***,#.#.##.#,,,{,,,#.#.)~j=BThe dire elephant attacks as it pursues you!*~j*9 .Y*~jT_#The dire elephant tramples you!! You stumble backwards!*~jK$40*~jr----====8.6 (1.07*~j*~jV  *~j~ 5_You block the dire elephant's attack.*~jy4#####'##. .#......#. .#......#. .#......#. .#......#. .#...>..#. .#......#.#. .######'#......#.#.Y.@#......#..#*~j]#.#####'###.#......'..+.#.#,,...,,#.#......#..#.#.#,####*,#[#......#..#.#.#{*,,,*,#.+......#..#...[)#.#,*{,{*,#.##..#.#.#,*,,,*,#.#.#.#.#,*+***,#.#.*~jnG##.#,,,{,,,#.#.*~j7.Y*~j*~j2--------96*~j"*~jd$*~j[@ )))))))*~j[n You shoot an arrow.  The arrow pierces through the dire elephant!*~jZf......Y.*~j3===-90.5 (0.95*~j*~jW *~jZ_The dire elephant is moderately wounded.*~j > )))))))*~j6 )You shoot an arrow.*~jf ......YThe arrow completely misses the dire elephant.*~j9h 541.3 (0.8*~jh :4*~jr *~j:u y _The dire elephant misses you. You block the dire elephant's attack.*~jv ' *~j+?8=+~j+[4.80+~j0+~j:K _The dire elephant trunk-slaps you but does no damage.+~jNuM))))  +~j=N`_The dire elephant trunk-slaps you but does no damage.!!  +~j`N3Lightning courses through the dire elephant!  +~jNThe dire elephant is almost dead.  The arrow pierces through the ironbound convoker!!+~j:p'+~j ' +~j?.YThe ironbound convoker is heavily wounded.The dire elephant tramples you! You hold your ground!+~j734--+~j>{====5.749+~j'+~js +~j5_You block the dire elephant's attack.+~j))))))) The dire elephant tramples you! You hold your ground! _You block the dire elephant's attack.  You shoot an arrow.  +~j The arrow pierces through the dire elephant.  The dire elephant is almost dead.  The arrow pierces through the ironbound convoker.+~j& +~jO....p.Y(chanting recall)  The ironbound convoker is severely wounded.+~j65--+~jՎU===-6.6+~jQ+~j +~j;s_The ironbound convoker begins to recite a word of recall!,~jD`.The arrow pierces through the ironbound convoker.  ,~j`[The ironbound convoker is severely wounded. _The ironbound convoker begins to recite a word of recall!You shoot an arrow.  The arrow pierces through the dire elephant!  You kill the dire elephant!,~jp .  Okawaru accepts your kill.The arrow pierces through the ironbound convoker!!!  ,~jZqGYou kill the ironbound convoker!,~jNuH))))))),~ju,~jZ....).†,~j64-7.58,~jD,~jP _Okawaru accepts your kill.,~j,~j?,~j,~j77,~j,~j`86,~j,~jo,~j740=,~j:5,~j,~j,~ji#1,~jM=4,~j!,~jM,~j`23,~j(,~jh,~j`42,~jd,~j,~j5`51,~j,~j,~j-`60,~j,~j,~jK#7,~jwN=39,~j,~j ,~j#9,~jM=8,~jY ,~j ,~j a507,~j|,~j,~j`16,~jg,~j',~j`35,~j,~j ,~j!p4=4,~j#,~j%,~jN&#5,~jy&M=3,~j(,~j+,~jP,`62,~j-,~jR0,~j0`81,~j[2,~j5,~j5&9,~j6:0,~jS7,~j9,~j9b6029,~j2;,~ji>,~j>p1=8,~jK@,~jOB,~jBp3=7,~j.D,~j;G,~jG`46,~jH,~j(K,~jK`55,~jL,~jO,~jRP`74,~jQ,~jS,~jTp8=3,~jwU,~jW,~j[X2,~jo\,~j^i  You see here a dire elephant corpse.,~j'a,~jaI1 _,~jb,~j'd,~jk,~jkB0,~jm,~jo ,~jp Things that are here:,~jqt  a +0 dire flail; a +0 ring mail; a human corpse,~js,~jt\=19 _,~ju,~j8w,~j;z,~jwzB8,~j{,~j~V  There is an open door, spattered with blood here.,~j_7 _,~j,~j,~j,~jB6,~j,~j,~j,~jB5,~jNJ,~jB,~jڍ,~j B4,~j,~jW,~j>,~jB3,~jŔ,~j;,~j,~jtB2,~j,~j,~j  You encounter an ironbound mechanist. It is wielding two +0 broad axes.,~j1y..######'########### .......#.......).†.#,~j_#..#### .......#.#####'###.#'..+ .......#.#.......#.##..# .,~j......#.#.#####.#[##..# .......#.#,*,,,#.#.+#..# .,~jեb......#.#,*{,{#.#.##..# .......#.#,*,,,#.#.#.........#..#.#,*+**#@#.#.........---,~j- ..#.#...g...#.#..........#.#########.#..........#...........#..........###[#########.............,~j...##[######..:.############ g   ironbound mechanist (asleep)...##.#.#.##....#..........# ##......#!.....!#....'..........# ,#......##.#.#.##....##,~j`1533.5 (36.0),~j8---4.5 (371 _,~j8,~j-~jA= )))-~jSg  -~jYou shoot an arrow.  The arrow pierces through the ironbound mechanist!!  The ironbound mechanist shouts!-~j=.g-~jy.-~jt====5.4 (0.9)0-~jV-~j-~jkk _The ironbound mechanist is heavily wounded.-~j *' -~jh*<))You shoot an arrow.-~jA.g-~jO===-6.309-~j-~j -~jY_The arrow closely misses the ironbound mechanist.-~j! b )You shoot an arrow.-~j= gThe arrow barely misses the ironbound mechanist.-~j7 -7.1 (0.88-~j, -~j D _You block the ironbound mechanist's attack. x2.~jyb )You shoot an arrow..~j( gThe arrow closely misses the ironbound mechanist..~jg8.0 (0.97.~j.~j֠D _You block the ironbound mechanist's attack. x2.~j] ) You shoot an arrow.  The arrow pierces through the ironbound mechanist!.~jp 9 g.~j q #The ironbound mechanist is almost dead.The ironbound mechanist hits you but does no damage..~jq &9.~j1r :6.~jw .~j y  .~j6y K_The ironbound mechanist misses you..~j k( .~j}k.You shoot an arrow.  The arrow pierces through the ironbound mechanist!  You kill the ironbound mechanist!.~jk.~jsU).~j *).~jEo59.7 (0.85.~j.~jP _Okawaru accepts your kill./~j(/~j/~jz/~j//~jn4/~j/~j&/~jB3/~j#/~j>$  Things that are here:/~jqS  a +0 broad axe; a +0 broad axe; a +0 ring mail/~j/~jI2 _/~j]/~jO/~j/~jڳB1/~j`/~jD/~jC.......#.......).†.#......#..#...#.#####'###.#......'..+...#.#.......#.#......#..#/~jz...#.#.#####.#[#......#..#...#.#,*,,,#.#.+......#..#...#.#,*{,{#.#.########..#...#.#,*,,,#.#.#.........#/~j_...#.#.#+###.#.#...#/~j ...#.#...@.).#.#....---...#.#########.#...#...........#/~j'"...###[#########....##[:.#########...##.#.#.##....#........ #####......#!.....!#....'. ,,,,#......##.#.#.##....#. ,,,,#......#.......#....#./~j,###.#c#.'43.7 (4.0c   yaktaur captain (launcher, asleep)/~j/~j}cc)Things that are here: _a +0 broad axe; a +0 broad axe; a +0 ring mail  /~jAs you open the door, it creaks loudly!  You encounter a yaktaur captain. It is carrying a +0 arbalest.e yaktaur captain shouts!  The yaktaur captain wields a +0 arbalest./~jC)))/~je,.{'@/~jdfL======4.7 (5/~jf:0/~j q/~j zt _The yaktaur captain shoots a bolt. The bolt barely misses you.0~j9.#.).†.#......#...#.#####'###.#......'...#.#.#.#......#...#.#.#####.#[#......#...#.#,#...#.#.+......#...#.#,#c..#.#.#...#.#,#.G,#.#.#..#.#.#'###.#.#..#.#..@..).#.#.#.#########.#.#.#.###[#.##[######..:.0~j.##.#.#.##....##......#!.....!#....'G   great orb of eyes (wandering),#......##.#.#.##....#,#......#.#....#0~j .GYou encounter a great orb of eyes.0~j-&<0~j&------5.7 (13990~j,0~j. 0~j.k_The great orb of eyes turns its gaze towards you.0~j~ 1))))0~j   _The great orb of eyes turns its gaze towards you.  You shoot an arrow.0~j& arrow pierces through the great orb of eyes!!  The great orb of eyes is heavily wounded.  The arrow pierces through the yaktaur captain!  Lightning courses through the yaktaur captain!0~j^\ Q.c0~j^ O'G0~j*t .0~jt _=====-6.6 (0.90~j| 0~ju g _The yaktaur captain is heavily wounded.1~jc.#.).†.#......#.#.#####'###.#......'.#.#.......#.#......#.#.#.#####.#[#......#.#.#.#...#.#.+......#1~jkc.#.#.#...#.#.#.#.#.#c..#.#.#.#.#.#'###.#.#.#.#.@.G.).#.#1~jc.#.#########.#.#.#.###[#.##[######..:..##.#.#.##....#1~jdk#......#!.....!#....',#......##.#.#.##....#,#......#.#....#1~jBq1~j7x5)1~jAG.1~j/ '  1~j^ mThe yaktaur captain shoots a bolt. You block the bolt.  The great orb of eyes attacks as it pursues you!1~j ===--7.6 (1.081~jS 1~ji 1~j ? _You block the great orb of eyes's attack.1~j ######'##########......#.#.......).†.#......#.#.#####'###.#......'.#.#.......#.#......#.#.#.#####.#[#......#.#.#.#...#.#.+......#.#.#.#...#.#.########.#.#.#c..#.#.#.#.#@#'###.#.#.#.#..G..).#.#1~jq 4.#.#########.#.#...........##[#########........##[######..:.###### G   great orb of eyes ........##.#.#.##....# ########......#!.....!#....' #,,,,,,#......##.#.#.##....#1~j2 4G.1~jߚ 2{1~j -----871~jO 1~j 2~j&M......#........#############'#########2~j,......).†#####'##'......#.####.#[#+.......#######c..#{###.#2~j.G...).##########...........###[###.......2~jE[######..:.###### ........#.#.#.##....# #######!.....!#....'2~j^6G.2~jy8 '2~jX{The great orb of eyes attacks as it pursues you!2~j=--962~jf2~j  2~j 9_You block the great orb of eyes's attack.2~jC>..............#........#############'#########......).†#####'##'......#.####.#[#+.......#######.#c..G#'###..{..).#########...........###[###.......[######..:.###### ........#.#.#.##....#cG..c   yaktaur captain (launcher)G   great orb of eyes-5052~jN -)))2~j    The great orb of eyes attacks as it pursues you! _You block the great orb of eyes's attack.  You shoot an arrow. 2~j The arrow pierces through the great orb of eyes!  The great orb of eyes is almost dead.  The arrow pierces through the yaktaur captain!2~jE Kc.2~jg t G#The yaktaur captain is severely wounded.===1.5 (0.94 _You block the great orb of eyes's attack.3~jq.  The yaktaur captain is severely wounded. _You block the great orb of eyes's attack.  You shoot an arrow.  The arrow barely misses the great orb of eyes.The arrow pierces through the yaktaur captain!  You kill the yaktaur captain!3~jk)))G   great orb of eyes3~jdr3~jrG3~jr3).3~j j62.433~j-3~j: _Okawaru accepts your kill.3~j33~j .  You shoot an arrow.  The arrow pierces through the great orb of eyes!!  You kill the great orb of eyes!3~j3!))3~jyB)3~jMK.).3~j"j73.323~j(3~j5+ 3~jt+J_Okawaru accepts your kill.3~j<3~j-=3~j>3~jL3~jN3~jQX13~j4V3~j}Z3~jZB03~jU\3~ja3~jb3~jScC893~jd3~jai3~jl3~jImB83~jn3~js3~j~X73~j*3~j3~jň3~j*B63~j3~j;V  There is an open door, spattered with blood here.3~jm3~jȓI5 _3~j3~j$  Things that are here:3~jt  a +0 dire flail; a +0 ring mail; a human corpse3~jˠ3~jI4 _3~j3~j3~j#3~jB33~je3~jαi  You see here a dire elephant corpse.3~j3~jI2 _3~jj3~jӻ3~j3~j]B13~jο3~j83~j3~jB03~js3~jT '  You see here a +0 scale mail.3~j3~jC793~j3~jH7 _You open the door.3~j3~jB83~j63~j@  There is an open door here.3~j)3~jI7 _3~jJ3~j3~j.3~jB63~j_3~j3~j3~jB53~j3~j3~jv3~jB43~j3~j 3~j3~jB33~j3~j3~j~3~jB23~j3~jK 3~jG 3~j B13~j[ 3~j@  There is an open door here.3~jb03~j0I0 _3~j23~j43~j 8Y693~j83~j#;3~j?=3~j=,83~j=3~j{?3~jA4~j4~jGB74~j4~jn4~j4~j B64~j 4~j 4~j4~jB54~j4~js4~j4~jB44~j$4~ju4~jc!4~j!B34~j$4~ja(4~j+4~j,B24~jp.4~j_14~j44~jV5B14~j74~j:4~j=>4~j>B04~jzA4~jYG4~j3J4~jJC594~jR4~jU4~jX4~jHYB84~j1[4~j]4~j_4~j_B74~j@a4~jf4~jiX64~jDk4~jm4~jo4~j pB54~jOq4~js4~jt4~juB44~j/v4~jw4~jvy4~jyB34~jz4~j4~j4~j>B24~j4~j 4~je4~j°B14~j4~j4~jþ4~jHB04~j4~j4~j4~j9C494~j^4~j4~j$4~jB84~jL4~j:4~j4~jB74~j4~j$4~ja4~jB64~j4~j4~j4~j=B54~j\4~jI 4~jU4~jB44~j4~j(4~j4~jB34~jM4~j 4~j!4~jB"B24~j#4~j)4~j*4~j(+B14~j,4~j24~j$44~jm4B04~j54~j:4~j{<4~j<C394~j=4~jB4~jPD4~jDB84~jE4~j)J4~jK4~j@LB74~jP _Okawaru accepts your kill.7~j 7~j 7~jE 7~j& 7~j 7~jZ X47~j 7~j 3  There is an open door here.2 _10299  Items here: )) [ †.8 _76'7~j͓  You open the door.  You sense a monster nearby.7~j +......#,,,,,,#......##!#.#.## #......+,,,,,,#......######## #......#*****##...............7~jj ......,,,,.....).............. ,,,,,**+****##.#####'###...... ,,,,,**,***,*#.* #...# #...... ,,,,,*,,,*,,,#,###...###...... 7~j ,,,,,**,***,*#.#.......#......... ,,,,,*,,,*,,,#.'@..)...#--- 7~j` 3,,,,,**,***{*#.#.......# ,,,,,*,,,,,,,#,###...### ,,,,,**,***,**,* #...# # ,,,,,*,,,*,,,*,*######## ,,,,,**,***,**,,... ,,,,,*********,,.....######## ,,,,,,,,,...,,##..÷. ,,,,,,,,,,,,,,,,.,,,,#....7~jx J{50.4 (10.0)7~jР d---5 _7~ji 7~j& 8~jhu8~ju8~jw8~jz8~jK}8~jX48~j@  There is an open door here.8~j8~jI3 _8~j8~j8~jӎ8~j3B28~j8~j 8~j8~jZB18~j8~j8~j8~jѡB08~j8~j8~j8~jBC898~j 8~jҨ8~j8~jMB88~j8~j/8~jx8~jаB78~jN8~j}8~j\8~jB68~jܺ8~j8~jl8~jB58~j8~j8~jB48~j#8~j8~j8~j8~jB38~j8~j8~j8~j<B28~j8~j8~j 8~jsB18~j 8~j&8~jc8~jB08~ja8~j8~j8~jlC798~j$8~js8~j}%  8~jEYou sense a monster nearby.8~j.##,,***,,##.......########... ##,**,,,**,##..∩...#,,,,,,#... #,,*,,,,,*,,#......#,,,,,,# 8~j?I#,*,,,*,,,*{#......#,,,,,,# #,*,,***,,*,#......#,,,,,,# #,*,,,*,,,*,+......#,,,,,,# #,,*,,#......+,,,,,,# ##,**,,,**,##......######## 8~ji.##,,***,,*#....@............) ..##,,,,,*#......##+######.#####' 8~j0...##+****##.....#*,***,*#.# # ....#,,,,,{#.....#,,,*,,,#.### ....#,,,,,,#.....#*,***,*#.# 8~j....+,,,,,,#.....#,,,*,,,#.'...) ....#,,,,,,#.....#*,***,*#.#. ....#8~jY#.....#,,,,,{,#.###.. ....#8~jQ*,,,,,**,***,*#.# #8~j-67.4 (178~jdI8 _8~j8~j@8~j8~j]8~j8~j8~j8~jn78~j 8~j|B68~jc8~j8~j"8~jB58~j8~j'8~j6M_You sense a monster nearby.You sense a monster nearby. 8~j You encounter an ironbound preserver. It is wielding a +0 flail and quivering  curare-tipped darts.8~j,,***,,##.......########......#! **,,,**,##..∩...#,,,,,,#......## *,,,,,*,,#......#,,,,,,#......# ,,,*,,,*{#......#,,,,,,#......## ,,***,,*,#......#,,,,,,#......# ,,,*,,,*,+......#,,,,,,#......##! *,,,,,*,,#......+,,,,,,#......### **,,,**,##......########... ,,***,,*#.......@.........)... 8~j#,,,,,*#......##'######.#####'### ##+****##.....##.#**,*#.# #...# # .#,,,,,{#.....#!.?*,,,#.###...### .#,,,,,,#.....##.#**,*#.#.......# .8~j+,,,,,,#.....#..!*,,,#.'...)...# p   ironbound preserver (missile, wanderi…)#,,,,,,#.....##p#**,*#.#.......#8~j #,,,,,,#.....#...,,{,#.###...####,,,,,,*,,,,,**,***,*#.# #...# #8~jdd70.4 (3.0)p.8~j1k8~j$yk   lindwurm (wandering)8~j^1.4 (448~j8~j R _You encounter a lindwurm.8~j!H _Found three items.9~j>)9~jy)9~j)9~j͝))9~j?p  9~j;))9~jF?k  9~jn2) 9~j The arrow pierces through the ironbound preserver!  Lightning courses through the ironbound preserver!  9~j)The ironbound preserver shouts!  9~jQHThe ironbound preserver is moderately wounded. 9~jY The arrow pierces through the lindwurm!!  The lindwurm roars!9~j9"9~ju".p.9~j"9~j%Jk.9~j/2'..9~j/O#k#9~j0q===2.3 (0.939~jdB9~jD 9~jDV_The lindwurm is almost dead.9~j . _The lindwurm is almost dead.  You shoot an arrow.  9~jB *The arrow pierces through the ironbound preserver!!  The ironbound preserver is heavily wounded.arrow pierces through the lindwurm! Lightning courses through the lindwurm! You kill the lindwurm!9~j &))9~j( c)))))9~jY '..p.†.9~jPZ {Okawaru accepts your kill.The ironbound preserver casts a spell.9~j_ j93.229~j'f 9~jh T _The ironbound preserver begins to accept its allies' injuries.:~jʶd ))))))):~jPbYou shoot an arrow.  The arrow pierces through the ironbound preserver!:~j5:~j5Dp.:~j=*'.:~j=..†:~jQ>..:~j>g4.0 (0.81:~jD:~jGk _The ironbound preserver is heavily wounded.:~j :~jQ))))):~j=\ ))You shoot an arrow.  :~j2The arrow pierces through the ironbound preserver!:~jG '.p..†.The ironbound preserver is severely wounded.((:~j..'.:~j6/e9 (0.90:~j4:~j6P _The ironbound preserver throws a dart. You block the dart.:~j} M))))):~j  )) _The ironbound preserver throws a dart. You block the dart.  You shoot an arrow.  The arrow pierces through the ironbound preserver!  Lightning courses through the ironbound preserver!:~j Lp.:~j '..†.:~j c5.869:~j :~j  :~j Y_The ironbound preserver is almost dead.;~jdw.  Lightning courses through the ironbound preserver! _The ironbound preserver is almost dead.! ;~jwM You kill the ironbound preserver!;~j|+)));~j3|$)));~j[|8 );~j|M ;~j!';~j(;~jG.;~j.;~j.;~jJ†;~j.;~j;~j%&81;~jV%E6.78;~j=;~jsEP _Okawaru accepts your kill.;~j Y;~jY;~j];~jb;~jgh;~jkB7;~jv;~j}%  ;~j~There is an open door here.;~j ;~jzh You encounter a slime creature.;~j6;~js*,,,,,*,,#,,,,,,. ,,,*,,,*{#... ,,***,,*,#.,+..! ;~j?*,,,,,*,,#......+## ;~jݒD**,,,**,##......#######... ;~j z,,***,,*#.................)...... ;~j4#,,,,,*#......##'######.#####'### ##+****##.....##@#**,*#.# #...# #;~j^--- ;~j.#,,,,,{#.....#!.?#,,,#.###... ;~jf.#,,,,,,#.....##.##....... .;~jٓL+,,,,,,#.....#..!;~jb'...)...,;~j(tj   slime creature (wandering)#.#;~jP  ;~jx.#,,,,,,*,,,,,*j..*,,,#.######### .##******,,,,,**,***,*#..........;~j;~j.7.7 (1.0.;~jl>j;~jE ;~jĦ---8.7 (26;~jT;~j*1re is an open door here.  You encounter a slime creature. _The slime creature leaves your sight.  p - 5 curare-tipped darts (gained 4)  You now have 373 gold pieces (gained 23).  Things that are here:;~jJO9.7 (35;~j;~jc;~j0 _a +0 flail; a +0 ring mail<~jB<~j<~j1<~j<~jp  A slime creature comes into view.<~j ,,,*,,,*{#***,,*,#....,*,,,*,+....#! *,,,,,*,,#......+# **,,,**,##......#######<~j=... ,,***,,*#.................) #,,,,,*#......##'######.#####'### ##+****##.....##)##*,*#.# #...# <~j.#,,,,,{#!@?#,,,#.###...##<~j1g,#.##*,*#.#....... .+<~jIs#..!*,,,#.'...)#<~j##†##*,*#.#....j   slime creature (wandering)#j# ...,,,,,,,,,,,********#.......###<~j&0<~jm80.7 (14 _<~j<~jB<~j8B{........##<~jmZ...)#'###)## #...# {#!@?#<~j!##.##..!)<~jp##†##...#.# #...# ...#j#<~jA G{.....<~js w...##...)#'###)##<~j #...# {#!@?#<~j k##.##..!)<~j ##†##...#.#<~j" d #...# ...#j#<~j <~j1 <~jٕ <~jk e _A slime creature is nearby!=~j2 )))))j)=~jje)You shoot an arrow.  The arrow pierces through the slime creature.=~j\8j.=~j)x..†..=~j+*6===1.6 (0.9=~j?=~j,H =~jUH._The slime creature is lightly wounded.=~j)8 )=~jV)=~jt)=~j)=~jƈ))=~j1)You shoot an arrow.=~jL(..=~j†=~j.=~j.=~j}0j.=~j-2.4 (0.8=~j:3=~j=~j! =~j "S_The arrow barely misses the slime creature.=~j ))))) ))=~j0You shoot an arrow.  The arrow pierces through the slime creature!  Lightning courses through the slime creature!=~j58j.=~j@\..†.=~j.=~jg3.3 (0.92=~j=~jf _The slime creature is heavily wounded.=~j* #.  =~jX 4Lightning courses through the slime creature! _=~jw [The slime creature is heavily wounded.=~j ! =~j H You kill the slime creature!=~jZ =~j} 7)))))=~j p ) )=~j M =~jZ\ .=~j\ .=~j\ †=~j\ .=~j\ .=~j ] ..=~je b4.21=~jNo =~j(s : _Okawaru accepts your kill.=~jSs =~j>4=~j4=~j:=~j< =~j<B_No target in view!>~j5>~j>~j(>~jٹ>~j>~jI0 _>~j>~j;>~jC59>~j\>~jo _t - 21 scrolls of teleportation (gained 1)>~j>~jB8>~jO>~j>~j>~j-B7>~j>~j&>~jiB6>~j>~jM _i - 5 potions of invisibility (gained 1)>~j>~j-B5>~j>~j>~jz>~jB4>~j>~j6>~jB3>~j>~jF _m - 9 potions of might (gained 1)>~jQ>~jB2>~j>~jd  You see here a lindwurm corpse.>~jM>~jI1 _>~j%>~j>~j>~jY B0>~jC >~j >~j!>~j^C49>~jx>~j>~j{>~jB8>~j>~jO>~j>~j B7>~jS>~j[>~jB6>~j>~j I _i - 2 scrolls of identify (gained 1)>~j#>~j#B5>~j%>~jr&>~j'>~j'B4>~j)>~jn*>~j,>~j,B3>~j->~j/>~j0>~j0B2>~j 7>~j9>~j<>~jL<B1>~j=>~j]@d  You see here a lindwurm corpse.>~jA>~jkBI0 _>~jC>~j E>~jmG>~jGC39>~jH>~jJ>~jK>~jKB8>~j M>~jcN>~jQX7>~j:R>~jS$  Things that are here:>~j[U?  a +0 flail; a +0 ring mail>~j"W>~jWI6 _>~jX>~j [@  There is an open door here.>~j]>~j^I5 _>~j_>~ja>~jOc>~jcB4>~je>~jf'>~ji>~j jB3>~jk>~jpm7 _You open the door.>~j2o>~joB2>~jzp>~jv@  There is an open door here.>~jx>~j2yI1 _>~jz>~j|>~j~>~j~B0>~j1>~j>~j݃>~jC29>~jp>~jG>~jG>~jB8>~j>~jS>~j͍>~j B7>~j >~j\>~jđ>~jB6>~j>~jɔ'>~j|>~jB5>~j>~j7 _You open the door.>~j  You encounter a vault sentinel. It is wielding a +0 long sword.>~j.................... .......#######........... >~j=......##,,,,.##............ .....##,,***,.##.......########.. ....##,**,,,*#.##..∩...## ....#,,*,,,,,*..#......#......# >~j|....#,*,,,*,,,#p#......#......#.. ....#,*,,***,,#.#......#......#.. ....#,*,,,*,,,#.@......#......#..---...#,,*,,,,,#..#......'......#.. .>~j ...##,**,,,*#.##......########.. .....##,,***..##.......... .>~j|.....##,,,..##......##'######. .).....##+###*##.....##)###.##.# p   vault sentinel (asleep).......#,,,,,{#.....#...#...#.##.......#,,,,,,#.....##.###.##.#.>~jyi)......+,,,,,,#.....#...#...#.'.>~jA1720.2 (36.0)>~j9---1.2 (374 _>~j>~jQ _There is an open door here.>~jHZA )))>~jZ))p    You shoot an arrow.  The arrow pierces through the vault sentinel!>~jM.p>~j....>~j3"#.>~jy/===2.1 (0.9>~jF)3>~j>~jf _The vault sentinel is heavily wounded.?~j ) You shoot an arrow.  The arrow pierces through the vault sentinel!?~jr p The vault sentinel is almost dead.?~j:se9 (0.82?~jw?~j,z\ _The vault sentinel closely misses you.?~j>, ".  ?~jj, The vault sentinel is almost dead. _The vault sentinel closely misses you.?~j, .  ?~j, zLightning courses through the vault sentinel!  You kill the vault sentinel!?~j]2 T)?~j *)?~j b3.71?~j ?~j P _Okawaru accepts your kill.?~jA@~j@~j0@~j o19@~j#@~j$X8@~j%@~j(@~jU*@~j*B7@~jb,@~jo-@~j/@~j/B6@~je0@~j1@~j;3@~j3B5@~j4@~j:7@~j8@~j9B4@~j9@~j;@~j+>@~j>,3@~j>@~jzB@~jB@~jD@~jmEB2@~jF@~j+H@~j.J@~jJB1@~jK@~jxN@~j]P@~jPB0@~j R@~jS@~jU@~jdVC09@~jW@~jY'@~j[@~j5\B8@~j]@~j%`7 _You open the door.@~jc  You encounter an ironbound thunderhulk. It is wielding a +0 dire flail.@~jc@~jiZ ##..#.....#..##  #......#.#...#...#.## @~jiW #......#.#..###..#)## @~jik #......#.#...#...#.'...... @~j jt #......#..#.....#..' @~j1j #......##.##...##.####  #.......##..###..##.@~jj.  #........##.....##......##'##  #...).....##@######.....##)##--- @~jj #..........#.....O#.....#...#  #..........#......#.....##.##  #...)......+......#.....#...# @~jJky #..........#......#.....##†  #..........#......#.....#.... O   ironbound thunderhulk (asleep)  #..........#......#,,,,,##.##  #..........#......#,,,,,#...#  #..........##******,,,,,##.##@~js36.7 (13.0)---7.7 (147 _@~jw@~j @~jC_There is an open door here.@~jR )))))O  You shoot an arrow.  The arrow pierces through the ironbound thunderhulk!@~jp4O.@~j!w#...@~jw:===8.6 (0.9)@~j|@~j} @~j~j_The ironbound thunderhulk is moderately wounded.@~jZ C )))))@~j eYou shoot an arrow.  The arrow pierces through the ironbound thunderhulk!!@~j) n...O..@~j`* b9.56@~j. @~j0 m _The ironbound thunderhulk is heavily wounded.A~j\ ))))) You shoot an arrow.  The arrow pierces through the ironbound thunderhulk!!A~j O....====40.45 A~j [_The ironbound thunderhulk is almost dead.A~jw 0 .  A~jx UYou shoot an arrow.  The arrow pierces through the ironbound thunderhulk!  A~j[x KYou kill the ironbound thunderhulk!A~jd /)))))A~j 1A~j R..)..A~j1 3===-1.2 (0.84 _Okawaru accepts your kill.A~j&  _Your Ice Magic skill increases to level 7!A~j} A~jr~ 7-A~j A~j  A~j B_No target in view!B~jQ3B~jSB~jjXB~jXZB~j[I3 _B~j^B~jwbB~jfB~jB~j;?B2B~j@B~j~AB~jBB~jsCB1B~jCB~j,EB~jFB~jFB0B~j HB~jIB~jRJB~jJC59B~j_KB~jLB~jMB~j7NB8B~jNB~jOB~jPB~jQB7B~jRB~jZSB~jbTB~jTB6B~jUB~jVB~j_XB~jXB5B~jrYB~j['B~jN\B~j\B4B~jy]B~j5_ B~jm_1_You open the door.B~jaB~jTaB3B~jJbB~jcB~jKeX2B~jgB~ji@  There is an open door here.B~jjB~jkI1 _B~j"lB~jmB~jnB~jnB0B~jRoB~jApB~jqB~jqC49B~j sB~js"'B~jBuB~juB8B~jOvB~jw= _You open the large door.B~jgyB7B~jyB~j%zB~jI{B~j<|B~j|B6B~jG}B~jE  There is a large open door here.B~jB~j+5 B~j_B~jLB~jYB~jB~j݅B4B~j\B~jYB~j_B~jB3B~j(B~jB~jB~j:2B~jKB~j@B~j5B~jB1B~j,B~jn0B~jB~jpB~jŕC39B~jQB~jaB~j]B~jB8B~jQB~j@B~jMB~jB7B~jRB~j؝B~jB~j8B6B~jB~jB~j8B~jB5B~j*B~jȤB~j̥B~j&B4B~jB~j(B~jB~jB3B~jB~jB~jB~j2B2B~jǮB~j"B~jmB~jDZB1B~j|B~jB~j\B~jٵB0B~jB~jB~jY29B~jB~jLB~jB~j B8B~jB~jB~jB~jB7B~jB~jB~jB~jB6B~jB~j.B~jB~jB5B~jB~jB~jB~jcB4B~jB~j@B~jB~jB3B~j(B~jSB~jB~jB2B~jyB~jT B~j B~j B1B~jB~j4B~jVB~jB0B~j1B~j B~jB!B~j!C19B~j"B~j)B~j*B~j*B8B~j+B~j2B~j3B~j04B7B~j4B~j<B~j<B~j7=B6B~j=B~jtEE  There is a large open door here.B~jFB~j?GI5 _B~j;HB~jNB~jOB~j$PB4B~jPB~jQWB~jKXB~jXB3B~jEYB~j_B~jcn2B~ji@  There is an open door here.B~j%kB~jkI1 _B~jlB~jrB~jtB~jrtB0B~jXuB~j{B~j|B~j|C09B~jy}B~jB~jB~jB8B~jrB~j}B~jPB~jB7B~jRB~jn6B~jEB~jӚB~j]B~jB5B~jB~jB~jB~jTB4B~jB~jB~jB~j?B3B~jB~jEB~j,B~j{B2B~j4B~jҷB~jϸB~j3B1B~jѹB~jlB~jB~jjB0B~j8B~jWB~jvB~jD099B~jaB~jB~jB~j4B8B~jB~jB~jB~j/B7B~jB~jB~jB~jXB6B~j}B~jB~j B~jOB5B~jB~jB~jB~jB4B~jB~j B~jB~jsB3B~j B~j`B~jB~jB2B~jzB~jB~jX1B~jhB~jOB~jBB~jB0B~jJB~jB~jB~jC89B~jB~j=B~jB~jpB8B~jNB~jB~jB~jB7B~jB~jQ B~j B~j B6B~j B~jUB~j(B~j}B5B~jB~jB~jfB~jB4B~jB~jB~jB~jB3B~jB~jaB~jB~jB2B~j B~j"B~j!$B~j$B1B~j{%B~j'B~j(B~jH)B0B~jS*B~jj,B~j-B~j\.C79B~j/B~je1B~j2B~jX3B8B~jy4B~j6B~j8B~jZ8B7B~j9B~jL<B~jF=B~j=B~j=:6B~j>B~jnCB~jUEB~jEB5B~jMGB~jHIB~jgLB~jLB4B~j\NB~jPB~jRB~jSB3B~jTB~j$W@  There is an open door here.B~jdZB~jZI2 _B~j.\B~j^$  Things that are here:B~jB`^  a +0 long sword; a +0 ring mail; a human corpseB~j`B~j%bB~jbI1 _B~jcB~jeB~j hB~jVhB0B~jiB~jjB~jlB~j6mC69B~jsB~jv ....#...))..#....########...... ....#'#######............ ..................B~j:J. ................... ................... B~j@.........#######........... ........##.....##...... .......##..###..##.......###### ......##.##..∩...#......---876.2 (135.0) B~jT......#..#.....#..#......#... ......#.#...#...#.#......#...... ......#.#..###..#)#......#... B~j......#.#...#...#.'......#...... ......#..#.....#..#......'......# B~j=1......##.##...##.##......###### .......##..###..##............... ........##......##'######.B~j9---B~jϴB~jE _Done exploring.B~jN B~j B~j B~j 0.0)..'....B~j] B~j B~j E _Done exploring.C~jnC~j2oC~jpC~j;C~jjC~j C~jG7_Done exploring.C~jXC~jXC~j,ZC~jHC~jC~jXC~jE _Done exploring.C~j/ C~j C~j C~j C~j C~jt C~j  C~j ?_Done exploring.E~jE~j9Where to? (Tab - Bazaar @ (x,y), ? - help)  D - Dungeon  T - TempleL - LairS - Swamp  P - Snake PitM - Slime Pits O - Orcish Mines E - Elven Halls  V - VaultsE~jU - DepthsE~j! E~j8 [?25h[?0cE~j8 E~j#9 ....#...))..#....########........ gmalak the Hoplite ....#'#######.................... Formicid of Okawaru ****** E~j`9 ................................. Health: 168/168 ======================== E~j9 *................................. Magic: 33/33 ======================== ................................. AC: 29E~j9 Str: 15 .........#######................. EV: 26E~j0: Int: 12 ........##.....##................ SH: 32Dex: 30 E~j: .......##..###..##.......######## XL: 21 Next: 83% Place: Vaults:2 ......##.##...##@##..∩...#......# Noise: ---------  Time: 34876.2 (0.0) E~j; ~......#..#.....#..#......#......# g) +8 storm bow {elec, penet} ......#.#...#...#.#......#......# Cast: Jinxbite E~jy; 5......#.#..###..#)#......#......# Gem (1069) ......#.#...#...#.'......#......# E~j; ......#..#.....#..#......'......#  E~j; a......##.##...##.##......########E~j< -  E~j*< a.......##..###..##...............E~jN< N  ........##.....##......##'######.E~jr< -  E~j< ,_Done exploring. E~j< 6_Done exploring. E~j< 6_Done exploring. E~j< 6_Done exploring. E~j"= q_Done exploring.  What level of the Vaults? (default 1, ? - help) E~jE= F~j7 [?25l[?1cF~j-3F~j.F~j/F~jAF~jFF~jIJj8 _F~j/MF~jfNF~jNB7F~jOF~jSF~j^WF~jWB6F~jXF~jz[$  Things that are here:F~j`t  a +0 long sword; a +0 ring mail; a human corpseF~jbF~j(f_5 _F~jki@  There is an open door here.F~jkF~jlI4 _F~j*mF~j,qF~jMsF~jsB3F~juF~jxF~jyF~jzB2F~j{F~jUF~jF~jTB1F~jyF~jׅF~jF~jB0F~jF~jRF~jF~j}C59F~jF~j F~j`X8F~j4F~jF~jF~jtB7F~jϝF~jF~jF~jRB6F~j$F~j F~jX5F~j)F~j+F~jF~jB4F~jF~jF~jcF~jB3F~jF~jkF~jKF~jB2F~jF~jSF~j/F~jB1F~jSF~jF~jjF~jB0F~jF~j8F~jF~jHC49F~jZF~jvF~j( F~j B8F~j F~jF~j#F~jB7F~jF~j#F~j'X6F~j;,F~j 3]  Items here: ) [[ ÷÷÷.F~j7F~jN8I5 _F~js;F~j$=$  Things that are here:F~jAu  a +0 troll leather armour; a deep troll skeletonF~jEF~j8FI4 _F~jOF~juf432F~jgB1F~jahF~j@jF~jkF~jHlB0F~jmF~j6oF~jpF~j#qC39F~j=rF~jsF~jtF~j9uB8F~jvF~j7wF~j3xF~jsxF~jx:7F~jyF~jJzF~j]{F~j{B6F~j|F~j}F~j~F~jB5F~jF~jF~jF~jB4F~jwF~j:@  There is an open door here.F~jhF~jI3 _F~jbF~jF~jF~jB2F~jZF~jF~j F~j<B1F~j3F~j)o  There is a stone staircase leading down here.F~jғu0 _F~j %3F~j F~j C28F~jҒ F~j  F~j+ 1_You climb downwards.  Found 27 gold pieces.F~j  ########  #......#  #......#  F~j `#......#  #......#  +......#  F~j #....$.+  #..@...# 916.7 (40.5)F~j+ B #......#  #......+ F~jR O #......#  #......# ######## F~j F~j* F~j F~j a _There is a stone staircase leading up here.G~jG~jG~jgG~jF _Unknown command.H~jXH~jH~jH~jH~jH~j^_7 _H~jH~j@H~jB6H~jzH~j H~jB5H~jYH~jN _You now have 400 gold pieces (gained 27).H~jH~jRH~j:4H~jH~ji'H~j  You open the door.  You encounter 2 yaktaurs, an arcanist and a crawling flesh cage.A yaktaur is carrying a +0 arbalest. A yaktaur is carrying a +0 arbalest.H~j]######## {.H~j*#......# ..#......# ...H~j*#......# ....#......# .....H~jU+......#......#.....@'.....cH~j>#..<...#..!c..#......# .....#......+ ....#......# {.pxH~jg#......# ..x   crawling flesh cage (reaching, asleep)######## .H~jp   arcanist (asleep)cc 2 yaktaurs (launchers, asleep)H~j+220.7 (4.0)H~jl1.7 (53 _H~jeH~jhU _Found a potion of invisibility.I~j^KI~jKI~j%PI~jgRF _Unknown command.J~jr # {. #......# .. #......# ...J~j)s^ #......# .... #......# ..... +......#...... #....@.'.....c #..<...#..!c.. #......# ..... #......+ ....J~j`sx #......# {.px #......# ..J~jsoc   yaktaur (launcher, asleep) J~jt:# . J~jyJ~jCzl2.7 (12 _J~j}J~jJ~jP # {. #......# .. #......# ... #......# ....J~jeP #......# ..... +......#...... #...@..'.....c #..<...#..!c.. #......# ..... #......+ .... J~jP #......# {.px #......# ..  # .J~j]C ccJ~j^F)  The yaktaur shouts! You hear a shout!J~j!aC )))))))J~jeaRThe yaktaur wields a +0 arbalest. The yaktaur shoots a bolt.J~jJ@..'..! J~ji==31J~j<J~j+U _The bolt completely misses you.J~j3  # {. #......# .. #......# ... #......# .... #......# .....J~jr3  +......#...... #..@...'.....c #..<...#..!c.. #......# ..... #......+ ....  #......# .px #......# ..  # .J~j3 J~j9 J~jg: i--40J~jM K~j, # {. #......# .. #......# ... #......# ....K~j`- #......# ..... +......#...... #.@....'.....c #..<...#..!c.. #......# ..... #......+ ....  #......# .px K~j- #......# ..  # .K~j4K~j4|--519K~j7K~j9K~j4# K~j# {. #......# .. #......# ... #......# ....K~j6 #......# .....K~j6 +......#......K~j W #@.....'.....cK~j4 #..<...#..!c.. #......# .....K~j}= #......+ .... K~j5 #......# .px K~ja #......# ..  K~j.# .K~jK~jJ68K~jK~jFK~jK~jQK~jRK~j(WK~jZL~js.cL~j'-pL~jNp   ironbound frostheart (wandering)L~j~ec   yaktaur (launcher)L~jJ77L~j;L~jL~j f _You encounter an ironbound frostheart.L~j )))))))p  You shoot an arrow.  The arrow pierces through the ironbound frostheart!!  The ironbound frostheart shouts!M~jfc9 pM~jc.....'  The ironbound frostheart is severely wounded.You hear a shout!M~jsj>)))))))M~j# @.....'  The yaktaur shoots a bolt. The bolt closely misses you.M~j6===8.6 (0.9M~jM~j* _You hear a shout! x2N~j# {. #......# .. #......# ... #......# .... #......# ..... +......#p..... #.@....'c....c N~jm:#..<...#..!c.. #......# ..... #......+ .... #......# .. # . N~j1G.pN~j0pN~jfp   vault wardenp   ironbound frostheartc   yaktaur (launcher)N~j>p--9.6 (1.06N~j N~j0 _You encounter a vault warden. It is wielding a +1 great mace of holy wrath.N~j@ )))))))N~j You shoot an arrow.  The arrow completely misses the ironbound frostheart.The arrow pierces through the yaktaur!N~j81p'N~j:.cN~jK pcThe yaktaur is heavily wounded.N~j@LN~jN/c.N~jIS...pc..c 2 yaktaurs (launchers)N~jSq==30.5 (0.95N~jXN~jjv _You encounter a yaktaur. It is carrying a +0 arbalest.N~jh p.  You beckon some vexing sprites to accompany your attacks.N~ji .cN~j9m 1c.N~j2n IpcN~jn N~jPz hcc 3 yaktaurs (launchers, 1 wandering)N~j{ d1---1.5 (1.0N~jD{ dWill/2 Jinx Gem (1014) N~jj N~ji ; _You feel your willpower being sapped.N~jM))))))) c)  You shoot an arrow.vault warden!!N~j8vault warden is heavily wounded.  The arrow barely misses the yaktaur. The arrow pierces through the yaktaur!  The yaktaur shouts!O~j:*O~jz *, 1 drained)  The yaktaur is heavily wounded.O~j[A giggling sprite leaps out and smacks the yaktaur with its own hand.O~j *(drained)The yaktaur is heavily wounded.A giggling sprite leaps out and insults the vault warden's ancestors.O~jqA p.  The vault warden is heavily wounded.A giggling sprite leaps out and insults the ironbound frostheart's ancestors.  The ironbound frostheart is severely wounded.O~jO~j5c.O~j0p'O~j0c.O~j#.p.pcc(drained)O~j====2.4 (0.93O~jO~jc* _You hear a shout! x3O~jj.  The ironbound frostheart is severely wounded. O~jR_You hear a shout! x3  You shoot an arrow.  O~jFThe arrow pierces through the ironbound frostheart!!  Lightning courses through the ironbound frostheart!!  You kill the ironbound frostheart!O~jO~j89.  Lightning courses through the ironbound frostheart!!  You kill the ironbound frostheart!Okawaru accepts your kill.vault warden!!vault warden!vault warden!O~jC '  Okawaru accepts your kill.The arrow pierces through the yaktaur!! Lightning courses through the yaktaur!  You kill the yaktaur!O~j )))))))cc 2 yaktaurs (launchers, 1 drained)  Okawaru accepts your kill.O~jScThe arrow pierces through the yaktaur! Lightning courses through the yaktaur!O~j@ pThe yaktaur is severely wounded.O~j #.[.))c..O~j>p   arcanist (wandering)cc 2 yaktaurs (launchers, 1 drained)  You hear a shout! You hear a horrible gurgling sound!O~j O~j06)))))O~j]RThe yaktaur wields a +0 arbalest. The yaktaur shoots a bolt.O~j[J .[.))You block the bolt. The yaktaur wields a +0 arbalest.O~j0O<)))))O~ja8 {O~j.[.))p{pO~jbThe yaktaur shoots a bolt. You block the bolt.O~jD5===-O~j[3.32O~jWO~j* _The arcanist shouts!O~j' g )))))))You shoot an arrow.O~jƒ p.  The arrow completely misses the yaktaur.The arcanist howls an incantation.O~jД /TO~j d { {O~j .[.)pc.{ O~j T   deep trollp   arcanistcc 2 yaktaurs (launchers, 1 drained)  You feel troubled.O~j |-4.21O~ju O~jԧ E _You encounter a deep troll.O~j P~jgH)))))))   You feel troubled. P~jH _You encounter a deep troll.You shoot an arrow. The arrow pierces through the arcanist!  The arcanist is moderately wounded.The arrow barely misses the yaktaur. P~jHA The arrow pierces through the deep troll!!P~j:*P~j TcThe deep troll is heavily wounded.A giggling sprite leaps out and smacks the yaktaur with its own hand.P~jϜP~j0pP~j5 p)The yaktaur is severely wounded.P~j*,cP~j|& P~j.You encounter a vault sentinel. It is wielding a +0 war axe.P~j1c.P~j8 { {.[..+P~jh p   vault sentinelp   arcanistP~jIcc 2 yaktaurs (launchers)P~j2=-5.10P~jP~j P~jh_You encounter a yaktaur. It is carrying a +0 arbalest.P~jЕ  )You shoot an arrow. The arrow closely misses the arcanist.The arrow pierces through the yaktaur!  You kill the yaktaur!P~j? )))))))   yaktaur (launcher)  Okawaru accepts your kill.P~j =The arrow pierces through the yaktaur!!P~jU :*P~ji x  The arrow pierces through the yaktaur!!  The yaktaur is severely wounded.  P~j A giggling sprite leaps out and doodles on the arcanist's face.  The arcanist is heavily wounded.The jinxing sprites lose interest in you.You hear a shout!P~j P~j ;p)P~jr -c.P~j O.TP~j *cP~j O  {,.[px   crawling flesh cage (reaching)T   deep troll(drained)c 2 yaktaurs (launchers, 1 very drained)  The vault sentinel blows a loud note on a signal horn!P~j 6========6.0Gem (1009P~j+ ") P~j P~j ' _You hear a shout!Q~j )You shoot an arrow. The arrow pierces through the arcanist.  Lightning courses through the arcanist!  Q~jqThe arcanist is almost dead.  The arrow pierces through the deep troll!!  You kill the deep troll!  Okawaru accepts your kill.Q~j  .The troll leather armour is intact enough to wear.  The arrow pierces through the yaktaur!!  You kill the yaktaur!Q~j[)))))))p   arcanist (drained)c   yaktaur (launcher, very drained) Q~j[9p.Q~jV\3pQ~j _0pQ~j_Q~j;b' Q~jmbgxpOkawaru accepts your kill.Q~j6cQ~j8e-cQ~jn{.p.)[)...Q~j,op   ironbound preserverx   crawling flesh cage (reaching)p   vault sentinel (catching breathp   arcanist (drained)Q~j_o4(…)Q~ju]7===-----9Q~jCu:8Q~j}Q~j+ _You encounter an ironbound preserver. It is wielding a +0 flail.Q~j& Q~j}p[You beckon some vexing sprites to accompany your attacks.Q~jX6p.Q~j0TQ~jQ~j Q~j Q~j-.pQ~jKBYou feel your willpower being sapped.Q~j7xpQ~jQ~jX $ Q~j T   deep trollp   vault sentinel (catching breath) Q~jc0--------Q~juy7.9 (1.0Jinx Gem (1007) Q~jgQ~j[ _You encounter a deep troll.R~j' R~j.  You shoot an arrow. The arrow pierces through the arcanist.  You kill the arcanist!R~j")))))))R~j9   R~j You shoot an arrow. The arrow pierces through the arcanist.  You kill the arcanist!  R~jSOkawaru accepts your kill.  The arrow pierces through the ironbound preserver!!!  The ironbound preserver is heavily wounded.  The arrow pierces through the crawling flesh cage!!R~j߉:*R~jgT.The ironbound preserver is heavily wounded.  R~jhThe arrow pierces through the crawling flesh cage!!  The crawling flesh cage is moderately wounded.A giggling sprite leaps out and smacks the crawling flesh cage with its own  tentacle.  R~jkhbThe crawling flesh cage is moderately wounded.R~jjEp[R~j{{,)[.p[x., drained)R~js 1/34--8=====8.8 (0.9R~jR6 _You hear a shout!R~j/R~jm _Your Spellcasting skill increases to level 9!R~jn' R~jH)))))))You shoot an arrow.  R~jսThe arrow barely misses the ironbound preserver.The arrow pierces through the crawling flesh cage.R~jlM :*R~j! ' R~j! x)The crawling flesh cage is moderately wounded.A giggling sprite leaps out and bonks the ironbound preserver with its +0  flail.R~j# Ep.R~j% Ep)R~j0 {)[p)xp.(drained)R~j0 ===--9.75R~j0 R~jM7 R~jd9  R~j9 e_The ironbound preserver is heavily wounded.S~jU|G)))))))  S~j|You shoot an arrow.ironbound preserver!ironbound preserver is heavi  S~j|The arrow pierces through the crawling flesh cage!  The crawling flesh cage is severely wounded.  The arrow pierces through the vault sentinel!!S~j:*S~j *The vault sentinel is heavily wounded.A giggling sprite leaps out and smacks the crawling flesh cage with its own  tentacle.S~jļ)[p)xp.tentacle.  A giggling sprite leaps out and smacks the ironbound preserver with its own  hand.  The ironbound preserver is heavily wounded.  The jinxing sprites lose interest in you.S~jO--40.6S~jS~j* _You hear a shout! x2S~j))))))) _You hear a shout! x2  You shoot an arrow.  S~j\$The arrow pierces through the ironbound preserver!!  The ironbound preserver is almost dead.  The arrow pierces through the crawling flesh cage.  The crawling flesh cage is severely wounded.S~jvx[TS~j& S~j%-.TS~jڍ[The arrow closely misses the vault sentinel.S~jEp.S~jˑ2TS~jv )p.xTp.TT 3 deep trollsS~j!=====1.54S~jS~j^ _You encounter a deep troll. x2S~j$$ [The arrow barely misses the ironbound preserver.age but does no damage.  S~jr$ The arrow pierces through the deep troll!!!  Lightning courses through the deep troll!  You kill the deep troll!S~j*  ))))))) 2S~j+ {Okawaru accepts your kill.The arrow pierces through the deep troll!!!  S~jD+ MThe deep troll is severely wounded.S~j ' S~j x)The arrow barely misses the deep troll.You hear a shout!S~j M.TS~jS =p[S~jõ Q.TS~j *cS~j ,(catching breath) (…)The vault sentinel blows a loud note on a signal horn!S~j 9========2.43S~j S~j O _You hear a shout! x2; You hear a horrible gurgling sound!U~j3U x.U~jZ3VYou beckon some vexing sprites to accompany your attacks.U~j5>T[U~j77 .U~j58JcYou feel your willpower being sapped.U~jA1{U~j^Bd0==------3.4 (1.0U~jBSJinx Gem (1002) U~jHU~jJA _You block the ironbound preserver's attack.U~j/ )You shoot an arrow.  The arrow pierces through the ironbound preserver!!!  You kill the ironbound preserver!U~j)Okawaru accepts your kill.  The arrow pierces through the crawling flesh cage but does no damage.  The crawling flesh cage is severely wounded.U~jThe arrow pierces through the deep troll!!  Lightning coursdeep troll!deep troll!U~j------You kill the deep troll!  Okawaru accepts your kill.  U~jΟThe arrow pierces through the yaktaur!!  You kill the yaktaur!  Okawaru accepts your kill.  Okawaru grants you throwing weapons!U~j/  --more--V~j10[V~jRF )Okawaru accepts your kill.grants you throwing weapons!V~jFtSomething appears at your feet!  The arrow pierces through the vault sentinel!!  V~jFzLightning courses through the vault sentinel!  You kill the vault sentinel!V~jR@ )))))))V~jRDx   crawling flesh cage (reaching, drained)T   deep troll  Okawaru accepts your kill.V~jCSoThe arrow pierces through the deep troll.  Lightning courses through the deep troll!V~jB TV~j?The deep troll is heavily wounded.V~j T.You block the crawling flesh cage's attack.V~jq,)x.))V~j*kT 2 deep trollsV~j/ 92V~j/=4.3 (0.91 _You encounter a deep troll.V~j/V~jf V~jZ_Your Armour skill increases to level 14!V~j~d [You shoot an arrow.  The arrow pierces through the crawling flesh cage!!  You destroy the crawling flesh cage!V~jv)The arrow pierces through the crawling flesh cage!!  You destroy the crawling flesh cage!  Okawaru accepts your kill.  The arrow pierces through the deep troll!!  You kill the deep troll!  Okawaru accepts your kill.V~jz)))))))T   deep trollV~j6N.TV~j )[.)T[.V~j j45.20V~j V~j^ H _The troll leather armour is intact enough to wear.V~j ))))))) You shoot an arrow.  The arrow pierces through the deep troll!  Lightning courses through the deep troll!W~j ET)W~jo)[.T)[. W~jn6.0 (0.8999) W~jw%W~j'c _The deep troll is severely wounded.W~j)Lightning courses through the deep troll! _The deep troll is severely wounded.W~j!  You kill the deep troll!  Okawaru accepts your kill.W~jE)))))))W~je)[.))[.{W~jle9 (0.98W~j@vW~jxH _The troll leather armour is intact enough to wear.X~jGX~jVisible Items/Features (select to target/travel, [!] to examine) Items  a - ()) a +0 arbalestb - ()) a +0 arbalest  c - ()) a +0 arbalest  d - ()) a +0 arbalest  e - ()) a +0 dagger  f - ()) a +0 flail  g - ([) a +0 plate armour  h - ([) a +0 ring mail  i - ([) a +0 ring mail  j - ([) a +0 ring mail  k - ([) a +0 robe  l - ([) a +0 troll leather armour  m - ([) a +0 troll leather armour  n - ([) a +0 troll leather armour  o - ()) a +0 war axe  p - ()) a +1 great mace of holy wrath  q - (†) a deep troll corpse  r - (†) a deep troll corpse  s - (†) a deep troll corpse  t - (†) a deep troll corpse  u - (†) a human corpse [Up|Down] select [PgDn|>] page down [PgUp|<] page up [EscX~j!U] exit[top]Y~j9  f - ()) a +0 flail  g - ([) a +0 plate armour  h - ([Y~jDring mail  i - ([Y~jDring mail  j - ([Y~j%ring mail  Y~j k - ([Y~j` 8robe  l - ([Y~j `troll leather armour  m - ([trollY~j + leather armour  n - ([Y~j 0troll leather armour Y~j  o - ()) a +0 war axe  p - ()) a +1 great mace of holy wrath Y~jP  q - (†) a deep troll corpse  r - (†) a deep troll corpse Y~j m s - (†) a deep troll corpse Y~j  t - (†) a deep troll corpse  u - (†) a human corpse Y~j v - (†) a human corpse  w - (() 3 javelins (here)Y~jc x - (†) a yaktaury - (†) a yaktaurY~j Rz - (†) a yaktaurY~j S FeaturesY~j  "85%Y~j5 Y~jU n  o - ()) a +0 war axe Y~j  r - (†) a deep troll corpseA - (<) a stone staircase leading upbotZ~jZ~jZ~jygmalak the HopliteFormicid of Okawaru ******######## {.Z~jFHealth: 168/168 ========================#......# ..Magic: 30/34 =====================---#......# ...Z~jAC: 29Str: 15#......# ....EV: 26Z~jInt: 12#......#,.....SH: 32Dex: 30+......#......Z~jXL: 21 Next: 94% Place: Vaults:3#.@)[.))[....cZ~j;qNoise: ===------  Time: 34946.9 (0.0)#..<...#..!c..g) +8 storm bow {elec, penet} Z~j]#......# .....Cast: Jinxbite#......+ ....Z~j|Will/2 Jinx Gem (998) #......# .px#......# ..Z~jT########{ . Z~j_The deep troll is severely wounded.You shoot an arrow.  Z~jThe arrow pierces through the deep troll!!  You kill the deep troll!Okawaru accepts your kill. Z~jI_The troll leather armour is intact enough to wear.Z~jZ~jPZ~jZ~joZ~je:3Z~jEZ~jHU  You shoot an arrow.  The arrow pierces through the deep troll!!  Z~jIYou kill the deep troll!  Okawaru accepts your kill. _The troll leather armour is intact enough to wear. _No target in view!Z~jI?{ Z~j[J~1---7.9 (17 _Z~jSZ~jOUZ~jt' Z~jThe arrow pierces through the vault warden but does no damage.\~j!<..p\~j"]===--3.6\~j(\~j*e _The vault warden is severely wounded.\~je : .\~jJf You shoot an arrow.  The arrow pierces through the vault warden!!  You kill the vault warden!\~j]j K))))\~j R ++<.\~j7 /.)'..p..p   ironbound convoker (wandering)  Okawaru accepts your kill.\~j {  The runic seals fade away. An ironbound convoker opens the door.\~j! 6--4.51\~j+ \~jI4 _You encounter an ironbound convoker. It is wielding a +0 morningstar.]~j )F )))))]~j`))) You shoot an arrow.  The arrow pierces through the ironbound convoker!!]~jԪ pThe ironbound convoker is heavily wounded.]~jr pYou hear a shout!]~jZ<...'p.p   vault guardp   ironbound convoker]~j3==5.40]~j]~jK _You encounter a vault guard. It is wielding a +6 heavy battleaxe.]~jG?]~jLG$))]~jG)]~jG))]~jG))]~jG ]~jH-You hear a shout! ]~jhH]_You encounter a vault guard. It is wielding a +6 heavy battleaxe.]~jH+shoot an arrow. ]~jH6 The arrow pierces through the vault guard!!  ]~jH*Lightning courses through the vault guard!]~j]~j9p.]~j-p.]~jt<....]~jh6.2 (0.889]~j]~jFd _The vault guard is severely wounded.]~j0 v. _The vault guard is severely wounded. ]~j-0  You shoot an arrow.  The arrow completely misses the vault guard.ironbound convoker!!!ironbound c]~jN0 Zonvoker!  You kill the ironbound convoker!]~j4 .)))))]~j4 0))]~j 0p']~j w<...#).]~jr o77.1 (0.98]~j ]~j P _Okawaru accepts your kill.^~jL )))))))You shoot an arrow.  The arrow pierces through the vault guard but does no damage.^~jS<p.^~jS]<..').^~j]b8.07^~j5p^~j,qd _The vault guard is severely wounded.^~j"t ))))You shoot an arrow.^~j٢ p^~j.^~jb<.=96^~j^~j|^ _The arrow barely misses the vault guard.^~jd 8 )^~jd )))^~je l You shoot an arrow.  The arrow pierces through the vault guard!^~j 7p.^~j> 1p^~j 6 ..^~j  p   ironbound frostheartThe vault guard is almost dead.^~j 4=9.85^~j ^~j f _You encounter an ironbound frostheart._~j6  ))))))) You shoot an arrow.  The arrow pierces through the vault guard!  The vault guard is almost dead._~jk p.  The arrow closely misses the ironbound frostheart._~jpp..)'.._~jc60.74_~j_~j| _~j+_You block the vault guard's attack._~jw<The arrow closely misses the ironbound frostheart. _You block the vault guard's attack.  You shoot an arrow.  The arrow pierces through the vault guard!!  You kill the vault guard!_~j? )))_~j0))))p   ironbound frostheart_~j  Okawaru accepts your kill.The arrow pierces through the ironbound frostheart._~jy_~j<...'p._~j/81.6_~j/_~jsB _The ironbound frostheart is lightly wounded._~jf )You shoot an arrow.  The arrow pierces through the ironbound frostheart!!!  You kill the ironbound frostheart!_~j z))))))) .._~jIr <...'#[._~jxr &{_~j1w 9====2.53_~jB _~jM P _Okawaru accepts your kill.`~jL`~jM`~j$X`~jZH _No target in view!`~j`~j&Wgmalak the HopliteFormicid of Okawaru ******######## {.Health: 168/168 ========================#......# ..`~j`AMagic: 34/34 ========================#......# ...AC: 29Str: 15#......# ....EV: 26`~jInt: 12#......#,.....SH: 32Dex: 30`~j+.....†#......XL: 21 Next: 99% Place: Vaults:3`~jʰ#.@)[.)+[....cNoise: ====-----  Time: 34962.5 (0.0)`~jf#..<..[#..!c..g) +8 storm bow {elec, penet} #.....)# .....Cast: Jinxbite`~j #......'......Will/2 Gem (983) `~j+#......#[. .px#......#p. ..`~jH########{ . _The ironbound frostheart is lightly wounded.  `~jeVYou shoot an arrow.  The arrow pierces through the ironbound frostheart!!!  `~jYou kill the ironbound frostheart! _Okawaru accepts your kill. _No target in view!`~jC`~j`~j`~j) `~jOj_There is nobody nearby that the sprites are interested in.a~j"?{ a~j$&----a~j %G3.5 (12 a~j1%_a~j1a~j 2a~jq3Oa~jɠ,O   ironbound thunderhulk----41 _You encounter an ironbound thunderhulk. It is wielding a +0 dire flail.a~jo U )))))))a~j5p w You shoot an arrow.  The arrow pierces through the ironbound thunderhulk!!a~j "Oa~j )[a~ju<....a~jq===5.4 (0.90a~j: a~jp _The ironbound thunderhulk is moderately wounded.b~j@%H '  The arrow pierces through the ironbound thunderhulk!! _The ironbound thunderhulk is moderately wounded.!  Lightning courses through the ironbound thunderhulk!  You kill the ironbound thunderhulk!b~j%b~jT*Y)))))))b~jJ<..))..b~jgmalak the HopliteFormicid of Okawaru ******######## {.Health: 168/168 ========================#......# ..Magic: 34/34 ========================#......# ...AC: 29Str: 15#......# ....EV: 26b~jInt: 12#......#,.....SH: 32Dex: 30+.....†#......XL: 21 Next: 100% Place: Vaults:3#.@)[.)+[....cNoise: ====-----  Time: 34966.3 (0.9)#..<..[#..!c..b~jDg) +8 storm bow {elec, penet} #.....)# .....Cast: Jinxbite#......)......Will/2 Gem (979) #......#[. .pxb~j#......#,. ..######## .The arrow pierces through the ironbound thunderhulk!! _The ironbound thunderhulk is moderately wounded.You shoot an arrow.  The arrow pierces through the ironbound thunderhulk!!!  Lightning courses through the ironbound thunderhulk!  You kill the ironbound thunderhulk!b~j _Okawaru accepts your kill.You have reached level 22!b~jt/  --more--b~j 575/1755/35b~j 2 0% b~j b~j b~jM _b~jq c~jdc~jpec~jnc~jqc~jq)pc~ju  You encounter an ironbound frostheart.c~jp   ironbound frostheart (wandering)c~jO&0c~j----7.3 (18 _c~jc~j2c~jhr )))))))You shoot an arrow.c~j3I.pc~j:<..)).c~j===-8.2 (0.97c~jFc~j?h _The arrow closely misses the ironbound frostheart.c~j  c~j :))))c~ja )))pc~jf You shoot an arrow.  The arrow pierces through the ironbound frostheart.  The ironbound frostheart shouts!c~j! 2p.c~j3 +<.c~j 4 E.)).c~j04 c~j5 b9.16c~j K c~j8N B _The ironbound frostheart is lightly wounded.d~j0~ d~ja~3))d~j~ )))d~j~))d~j~ d~j"dYou shoot an arrow.  The arrow pierces through the ironbound frostheart!!d~j pd~j![d~jG<..d~j$...70.05d~j*.d~j1 d~jO1__The ironbound frostheart is severely wounded.d~jp[ )You shoot an arrow.  The arrow pierces through the ironbound frostheart!!!  You kill the ironbound frostheart!d~j_Y)))))))d~j5' d~ja<.d~j8.)[.d~jB.Okawaru accepts your kill.d~jy18 (0.8Gem (974) d~jd~j}_ _You feel your willpower return.d~js d~j d~jז d~j d~j y######## {.#......# .. #......# ... #......# .... #......#,..... +.....†#...... #..)[.)+[....c #..@..[#..!c.. #.....)# ..... #......[...... #......#[...px #......#,.. ..######## . . d~j &0d~jz o---1.8 (13d~j d~j$ W  There is a stone staircase leading up here.  Things that are here:d~j( _a +6 heavy battleaxe; a +0 chain mail; a human corpsee~j>e~j e~j`e~je~jEe~jI2 _e~je~j A  You see here a +0 ring mail.e~jTe~jI1 _e~je~jK&C######## {. #......# .. #......# ... #......# .... #......#,..... e~jz&+.....†#...... #..)[@)+[....c ---e~j&#..<..[#..!c.. #.....)# ..... #......[...... #......#[...px#......#.....e~j&.######## ... ....e~j.# {. #......# .. #......# ... #......# .... #......#,..... +.....†#...... e~jU/#..)[.@+[....c #..<..[#..!c.. #.....)# ..... #......[...... #......#......# ..e~j/r. ....e~jc= 3.8 (24.8 (30e~jDe~j$J _Items here: ) [[ †.e~j   e~j Casting: Jinxbite (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.e~j e~j8 e~j{; o Your spells (cast)Typee~j; Failure Level  a - Dimensional Bullseye Hexes/Translocation 14% 4 b - Sigil of BindingHexese~j-< ?4%3 e~jT< % f - Cause Feare~jw< Hexese~j< y14% 4 p + JinxbiteHexese~j< 2%e~j = 2  e~j-= *q - ApportationTranslocatione~jM= 1%e~jk= 1 e~j=  v - Yara's Violent Unravelling Hexes/Alchemy 91% 5 e~j= @ x - Polar VortexIcee~j> <100% 9 e~j?> -Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitf~jf~jC f~jykgmalak the HopliteFormicid of Okawaru ******######## .Health: 175/175 ========================#......# ..Magic: 35/35 ========================#......# ...AC: 29Str: 15#......# ....EV: 26Int: 12#......#,.....SH: 32Dex: 30+.....†#......f~j(XL: 22 Next:  1% Place: Vaults:3#..)[.@+[....cNoise: ---------  Time: 34974.8 (0.0)#..<..[#..!c..g) +8 storm bow {elec, penet} #.....)# .....Cast: Jinxbite#......[......Gem (970) #......#[...px#......#......######## ... .f~jm...Things that are here: _a +6 heavy battleaxe; a +0 chain mail; a human corpse _You see here a +0 ring mail. f~j^_Items here: ) [[ †.  Casting: Jinxbite (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.f~j f~j(gmalak the HopliteFormicid of Okawaru ******######## .Health: 175/175 ========================#......# ..Magic: 35/35 ========================#......# ...AC: 29Str: 15#......# ....EV: 26Int: 12#......#,.....SH: 32f~j(Dex: 30+.....†#......XL: 22 Next:  1% Place: Vaults:3#..)[.@+[....cNoise: ---------  Time: 34974.8 (0.0)#..<..[#..!c..g) +8 storm bow {elec, penet} f~j8)n#.....)# .....Cast: Jinxbite#......[......Gem (970) #......#[...px#......#......f~j)x######## ... ....Things that are here: _a +6 heavy battleaxe; a +0 chain mail; a human corpse _You see here a +0 ring mail. _Items here: ) [[ †.  Casting: Jinxbite (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.f~j*f~jD2P  Okay, then.f~j2f~j9f~j;. _f~jf~jf~j(f~j7'f~j@f~jCC69f~joHf~jV7 _You open the door.f~jcf~jHcB8f~jjf~jTsV  There is an open door, spattered with blood here.f~j|f~j>}+7 f~jg}_f~jf~j!$  Things that are here:f~jpA  a +0 arbalest; a +0 arbalestf~j6f~j+6 f~j_f~jf~jf~jf~jB5f~jf~jf~jzB4f~jf~jM _i - 6 potions of invisibility (gained 1)f~jhf~jB3f~jf~j#f~j f~ju B2f~jkf~j?f~j$f~j:%,1f~jd%f~j+f~j1f~jX:f~j:B0f~jHf~jMf~j9Tf~jTC59f~jYf~jE]f~jwdf~jd,8f~j ef~jhf~jfof~joB7f~j4sf~jtN _You now have 437 gold pieces (gained 37).f~jf~jB6f~jf~j@f~j.f~jYB5f~jvf~jf~jf~jMB4f~j'f~j?f~jNf~jB3f~jkf~jf~j۞f~j9B2f~j՟f~jf~jʢf~j'B1f~jǣf~jĤf~jf~jFB0f~jf~j5f~jUf~jC49f~j87654f~jf~jB3f~jf~jjf~jmf~jB2f~jf~jf~j3f~jB1f~j`f~j'f~jf~jf~j:0f~jf~j7 _You open the door.f~jf~jC39f~jf~j @  There is an open door here.f~j_8 _f~jTf~jyf~j}f~j,7f~jf~juf~jCf~j-f~jB6f~jf~jf~j}f~jB5f~j}f~jZf~jf~jB4f~j`f~jf~jf~jVB3f~jf~jf~jf~j5B2f~jf~jf~jRf~jB1f~jBf~j$f~jf~jB0f~jf~jf~jDf~jC29f~j) f~j f~j f~j[ B8f~j f~jf~jf~jB7f~juf~jf~j~f~jB6f~jmf~j %  f~j #....#....###..#....###....# .f~j !#.....#..#..# [#.....#....### ..f~j2!#.....###....# ?).f~jT!#......#..#..# ....#......#....### .....f~ju!#......###....#......#.......#..#.@'......5018.8 (44.0) f~j!6####.......+....###..... ...#.......###... ... ...#........#..#.. . f~j!...#........#.. .# ...#........### .. f~j "..†#.........# #. f~j."[.)')........# ..[#)........# f~jN"1_You open the door.f~j"$ f~jI$L_Found a partisan and a plate armour.f~jf~jsf~jf~jf~j#....#....###.. #....###....# ......}.#.....#..#..# .....[.#.....#....### .....#.....###....# ...?).#......#..#..# ...#......#....###..#......###....#.#.......#..#..@.0.0).......+....###.#.......###... ..#........#..#.. ...f~jy#........#.. .# ...#........### .. ..†#...# #. . .)').f~jp[#)..f~jf~j` e9.8 (15f~j f~j F _Found a phantom mirror.f~j Q _There is an open door here.g~j@  g~j$ACasting: Jinxbite (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.g~jTAg~jF g~jG  Your spells (cast)TypeFailure Level  a - Dimensional Bullseye Hexes/Translocation 14% 4 g~jH `b - Sigil of BindingHexes4%g~j;H 3  f - Cause FearHexes14% 4 g~j^H <p + JinxbiteHexes2%g~jH 82  q - ApportationTranslocation1%g~jH 1 g~jH  v - Yara's Violent Unravelling Hexes/Alchemy 91% 5  x - Polar VortexIceg~jI i100% 9 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exith~jah~jUh~jQ #....#....###..gmalak the Hoplite#....###....# ......}.Formicid of Okawaru ******#.....#..#..# .....[.Health: 175/175 ========================h~j#.....#....### .......Magic: 35/35 ========================#.....###....# ...?)..AC: 29Str: 15#......#..#..# .......EV: 26h~jXInt: 12#......#....###.......SH: 32Dex: 30#......###....#.......XL: 22 Next:  1% Place: Vaults:3#.......#..#..@.......Noise: ---------  Time: 35019.8 (0.0) ###.......+....###......h~jvg) +8 storm bow {elec, penet} ..#.......###... .....Cast: Jinxbite ..#........#..#.. ....Gem (925) h~j..#........#.. .# ... ..#........### .. .. h~j1".†#.........# #.. .)')........# .[#)........# _You open the door. h~js_Found a partisan and a plate armour. _Found a phantom mirror. _There is an open door here.  h~jCasting: Jinxbite (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h~jAh~j< #....#....###..gmalak the Hoplite#....###....# ......}.Formicid of Okawaru ******#.....#..#..# .....[.h~jHealth: 175/175 ========================#.....#....### .......Magic: 35/35 ========================#.....###....# ...?)..h~jAC: 29Str: 15#......#..#..# .......EV: 26Int: 12h~j.#......#....###.......SH: 32Dex: 30#......###....#.......h~jtXL: 22 Next:  1% Place: Vaults:3#.......#..#..@.......Noise: ---------  Time: 35019.8 (0.0) ###.......+....###......h~jg) +8 storm bow {elec, penet} ..#.......###... .....Cast: Jinxbite ..#........#..#.. ....Gem (925) ..#........#.. .# ... h~j2..#........### .. .. .†#.........# #.. h~j8.)')........# .[#)........# _You open the door. _Found a partisan and a plate armour. _Found a phantom mirror. h~j' _There is an open door here.  Casting: Jinxbite (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h~jrP  Okay, then.h~jh~jh~j. _h~jgh~jvGear: 26/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with )) h~j g - the +8 storm bow (weapon) {elec, penet}  a - the +7 longbow of the Realm of Zot {chaos, rC+++} Missiles (go to first with ()h~j-Ph - 32 poisoned darts  p - 5 curare-tipped darts  h~jttz - 3 javelins Armour (go to first with [) h~j b - a +2 pair of gloves of dexterity (worn)  e - a +0 pair of boots (worn)  n - the +6 tower shield "Kont" (worn) {rElec Will++ Int-5 Stlth+} h~j o - a +0 pair of gloves of dexterity (worn)  u - the +7 swamp dragon scales of the Last Howling Gods (worn) {rPois rC+ Int+3h~jAb v - a scarf of harm (worn)  j - the +4 skin of Zhor {*Englaciate rC+++ SInv} h~j k - the +8 tower shield of Perfidy {Will+ rCorr Slay+2}  w - a +0 pair of gloves of strength h~j y - a +0 cloak of corrosion resistance Jewellery (go to first with "=) h~jc d - a +4 ring of protection (worn)  l - a +5 ring of evasion (worn) h~jW= t - the amulet "Akkut" (worn) {Chemistry Will+ Regen+} h~j[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]j~ju - the +7 swamp dragon scales of the Last Howling Gods (worn) {rPois rC+ Int+3 The scales of a swamp dragon. It confers resistance to poison on its wearer. Base armour rating: 7 Encumbrance rating: 7 rPois: It protects you from poison. rC+: It protects you from cold. Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. It cannot be enchanted further. If you take off this armour: Your AC would decrease by 18.5 (29.3 -> 10.8). Your EV would increase by 2.8 (26.0 -> 28.8). Your spell failure would improve by up to 6% (press '!' for details). j~j-+Your attack delay would decrease by 0.1 (0.9 -> 0.8). This ancient artefact cannot be changed by magic or mundane means. Okawaru gifted it to you on level 4 of the Lair of Beasts. (t)ake off, (d)rop, (=)adjust, or (i)nscribe.k~j_ Gear: 26/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with )) k~j_  g - the +8 storm bow (weapon) {elec, penet}  a - the +7 longbow of the Realm of Zot {chaos, rC+++} Missiles (go to first with ()  h - 32 poisoned darts  p - 5 curare-tipped darts  z - 3 javelins k~j` Armour (go to first with [)  b - a +2 pair of gloves of dexterity (worn)  e - a +0 pair of boots (worn)  n - the +6 tower shield "Kont" (worn) {rElec Will++ Int-5 Stlth+}  o - a +0 pair of gloves of dexterity (worn)  u - the +7 swamp dragon scales of the Last Howling Gods (worn) {rPois rC+ Int+3 v - a scarf of harm (worn)  j - the +4 skin of Zhor {*Englaciate rC+++ SInv}  k - the +8 tower shield of Perfidy {Will+ rCorr Slay+2}  w - a +0 pair of gloves of strength  y - a +0 cloak of corrosion resistance Jewellery (go to first with "=)  d - a +4 ring of protection (worn)  l - a +5 ring of evasion (worn)  t - the amulet "Akkut" (worn) {Chemistry Will+ Regen+} k~j%a [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]l~j n - the +6 tower shield "Kont" (worn) {rElec Will++ Int-5 Stlth+}. A large piece of wood and metal, to be strapped on one arm for defence. It is cumbersome to wear, and greatly impedes the evasion, spellcasting ability, and attack speed of the wearer. These penalties are reduced by the wearer's Shields skill and Strength; mastering Shields eliminates penalties. l~j Base shield rating: 13 Encumbrance rating: 15 Max blocks/turn: 4 rElec: It insulates you from electricity. Will++: It greatly increases your willpower. Int-5: It affects your intelligence (-5). Stlth+: It makes you more stealthy. It cannot be enchanted further. If you take off this armour: Your EV would increase by 1.0 (26.0 -> 27.0). Your SH would decrease by 32.4 (32.4 -> 0.0). Your spell failure would improve by up to 30% (press '!' for details). Your attack delay would decrease by 0.1 (0.9 -> 0.8). (t)ake off, (d)rop, (=)adjust, or (i)nscribe.m~ji ^Gear: 26/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  g - the +8 storm bow (weapon) {elec, penet}  a - the +7 longbow of the Realm of Zot {chaos, rC+++} Missiles (go to first with ()  h - 32 poisoned darts  p - 5 curare-tipped darts m~jg  z - 3 javelins Armour (go to first with [)  b - a +2 pair of gloves of dexterity (worn)  e - a +0 pair of boots (worn)  n - the +6 tower shield "Kont" (worn) {rElec Will++ Int-5 Stlth+}  o - a +0 pair of gloves of dexterity (worn)  u - the +7 swamp dragon scales of the Last Howling Gods (worn) {rPois rC+ Int+3 v - a scarf of harm (worn)  j - the +4 skin of Zhor {*Englaciate rC+++ SInv}  k - the +8 tower shield of Perfidy {Will+ rCorr Slay+2}  w - a +0 pair of gloves of strength  y - a +0 cloak of corrosion resistance Jewellery (go to first with "=)  d - a +4 ring of protection (worn)  l - a +5 ring of evasion (worn) m~j / t - the amulet "Akkut" (worn) {Chemistry Will+ Regen+} [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]m~j u - the +7 swamp dragon scales of the Last Howling Gods (worn) {rPois rC+ Int+3 The scales of a swamp dragon. It confers resistance to poison on its wearer. Base armour rating: 7 Encumbrance rating: 7 m~jE rPois: It protects you from poison. rC+: It protects you from cold. Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. It cannot be enchanted further. If you take off this armour: Your AC would decrease by 18.5 (29.3 -> 10.8). Your EV would increase by 2.8 (26.0 -> 28.8). Your spell failure would improve by up to 6% (press '!' for details). Your attack delay would decrease by 0.1 (0.9 -> 0.8). m~j This ancient artefact cannot be changed by magic or mundane means. Okawaru gifted it to you on level 4 of the Lair of Beasts. (t)ake off, (d)rop, (=)adjust, or (i)nscribe.n~jGear: 26/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with )) n~jQ g - the +8 storm bow (weapon) {elec, penet}  a - the +7 longbow of the Realm of Zot {chaos, rC+++} Missiles (go to first with ()  h - 32 poisoned darts n~j$ p - 5 curare-tipped darts  z - 3 javelins Armour (go to first with [)  b - a +2 pair of gloves of dexterity (worn) n~j e - a +0 pair of boots (worn)  n - the +6 tower shield "Kont" (worn) {rElec Will++ Int-5 Stlth+}  o - a +0 pair of gloves of dexterity (worn)  u - the +7 swamp dragon scales of the Last Howling Gods (worn) {rPois rC+ Int+3 v - a scarf of harm (worn)  j - the +4 skin of Zhor {*Englaciate rC+++ SInv}  k - the +8 tower shield of Perfidy {Will+ rCorr Slay+2} n~j; w - a +0 pair of gloves of strength  y - a +0 cloak of corrosion resistance Jewellery (go to first with "=) n~jV d - a +4 ring of protection (worn) n~jw l - a +5 ring of evasion (worn)  t - the amulet "Akkut" (worn) {Chemistry Will+ Regen+} n~jY[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]n~jr gn - the +6 tower shield "Kont" (worn) {rElec Will++ Int-5 Stlth+}. n~j&s A large piece of wood and metal, to be strapped on one arm for defence. It is cumbersome to wear, and greatly impedes the evasion, spellcasting ability, and attack speed of the wearer. These penalties are reduced by the wearer's Shields skill and Strength; mastering Shields eliminates penalties. Base shield rating: 13 Encumbrance rating: 15 Max blocks/turn: 4 rElec: It insulates you from electricity. n~jps Will++: It greatly increases your willpower. Int-5: It affects your intelligence (-5). Stlth+: It makes you more stealthy. It cannot be enchanted further. n~js "If you take off this armour: Your EV would increase by 1.0 (26.0 -> 27.0). Your SH would decrease by 32.4 (32.4 -> 0.0). Your spell failure would improve by up to 30% (press '!' for details). Your attack delay would decrease by 0.1 (0.9 -> 0.8). n~jDt P(t)ake off, (d)rop, (=)adjust, or (i)nscribe.q~jEzGear: 26/52 gear slots (Left/Right/Tab to switch category) q~j`Hand Weapons (go to first with )) q~j g - the +8 storm bow (weapon) {elec, penet}  a - the +7 longbow of the Realm of Zot {chaos, rC+++} Missiles (go to first with ()  h - 32 poisoned darts  p - 5 curare-tipped darts  z - 3 javelins Armour (go to first with [)  b - a +2 pair of gloves of dexterity (worn)  e - a +0 pair of boots (worn)  n - the +6 tower shield "Kont" (worn) {rElec Will++ Int-5 Stlth+}  o - a +0 pair of gloves of dexterity (worn)  u - the +7 swamp dragon scales of the Last Howling Gods (worn) {rPois rC+ Int+3 v - a scarf of harm (worn)  j - the +4 skin of Zhor {*Englaciate rC+++ SInv}  k - the +8 tower shield of Perfidy {Will+ rCorr Slay+2}  w - a +0 pair of gloves of strength  y - a +0 cloak of corrosion resistance Jewellery (go to first with "=)  d - a +4 ring of protection (worn)  l - a +5 ring of evasion (worn)  t - the amulet "Akkut" (worn) {Chemistry Will+ Regen+} [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc~jޙO49m] exit[top]q~j q~jD@ q~jE q~jH _4 _q~jQ q~j W q~jW B3q~jZ q~j\ q~j` q~jha B2q~jc q~j_f q~jj q~jk B1q~jmm q~jq q~jr B0q~j^t q~j1y $ q~j_y '_r - 6 scrolls of revelation (gained 1)q~jC} q~j} C19q~j q~j q~j( q~j B8q~j q~j1 q~j8 q~j ,7q~jߐ q~j q~jw 'q~j  You open the door.  You sense a monster nearby.q~j ~.......... .................# q~j z.................# ##'#.............# q~jB z#..###...........# #....###.........# q~j ]###....#.......}.# # .#..#..#.......[.#.#{ .#....###.......@'.# .###....#.....)..#.# #..#........# # ###.......# q~jާ ##....#.......# {.#..#..'.......#q~j ..+....###......# {..###... #......#...#..#..#......#q~j/ ,28.8 (9q~j I6 _q~jв q~j r~j\ r~jɉ r~j r~j r~j/ n5r~j" @  There is an open door here.r~j r~j I4 _r~j' r~j r~j٨ X3r~j r~jv r~j^ r~j B2r~j˯ r~jV r~j r~jK B1r~j r~j r~j r~j B0r~jt r~j( r~j. r~j C09r~j r~jF r~j r~jv B8r~j\ r~j r~j} r~j B7r~j r~j r~j r~j B6r~j r~j r~j r~j B5r~j r~j r~j r~j X4r~j} r~j B3r~jA r~jT M _i - 7 potions of invisibility (gained 1)r~j %  r~j5 `You encounter a yaktaur. It is carrying a +0 arbalest.r~j S   r~j>        .......# r~jh Z .......#  .r~j ......############  .......#........@.#  .r~j ......#.########.#  ...}.#.# .# r~j  ...[.#.#{ .# .....'.# .#  r~j b.)..#.# { .#r~jI K  c   yaktaur (launcher, asleep)....#.# .#  ....#.# { c#r~jq  ...#.#{ {  r~j! 041.8 (13.0)r~j m2.8 (142 _r~j r~js s~jio########### s~jد:........@.# .########.# }.#.# .# [.#.#{ .# .'.# .# )..#.# { .#  .#  { c# { { s~jqA########## ........@.# s~jA.########.# }.#.# .# [.#.#{ .# .'.# .# )..#.# { .#  .#  { c# { { s~j)Es~jEs~jHs~jJ s~j1KX_A yaktaur is nearby!s~j)s~j#s~j(############ s~j[J........@.# .########.# s~j}.#.# .# s~ju[.#.#{ .# .'.# .# )..#.# { .#  .# s~jY] { c# { { s~j&########## ........@.# s~j.########.# }.#.# .# [.#.#{ .# .'.# .# )..#.# { .#  .#  { c# { { s~jHs~js~jTs~j^ _A yaktaur is nearby!s~j= )))))c  s~j)))You shoot an arrow. The arrow pierces through the yaktaur!  The yaktaur shouts!s~jC ......cThe yaktaur is heavily wounded.s~jPFT )))))s~jFZ)The yaktaur wields a +0 arbalest. The yaktaur shoots a bolt.s~jX3ps~js~j= ...s~j~..p   vault warden.pYou block the bolt.  s~jdYou encounter a vault warden. It is wielding a +2 war axe.s~j_u===3.7 (0.9)1s~js~j. _The vault warden shouts!s~jm @ ))s~j]n ))s~jn ))s~jo 8)You shoot an arrow.  s~jRo +The arrow pierces through the vault warden!s~j ......pThe vault warden is lightly wounded.s~j '4.6s~j s~j  s~j _You hear a shout! x2s~jԔ )))))))You shoot an arrow.s~j Lp.s~jP *cs~j .....c   yaktaur (launcher)s~j b5.50s~j# s~j' _ _The arrow barely misses the vault warden.t~j"c. _The arrow barely misses the vault warden.You shoot an arrow.arrow pierces through the vault warden!!  The vault warden is heavily wounded.The arrow pierces through the yaktaur!! Lightning courses through the yaktaur!  You kill the yaktaur!))))) ))t~jە; p.Okawaru accepts your kill... .{ .#)t~jT6.4899 _You hear a hideous shriek!t~jr ))))) You shoot an arrow.  The arrow pierces through the vault warden!!t~jct~j9t~j p.The vault warden is severely wounded.t~jy... {c   yaktaur (launcher)t~jg7.2 (0.88t~jt~j,v _You encounter a yaktaur. It is carrying a +0 arbalest.t~jnF.M. _You encounter a yaktaur. It is carrying a +0 arbalest.  You shoot an arrow.  The arrow pierces through the vault warden!!  You kill the vault warden! )Okawaru accepts your kill.The arrow pierces through the yaktaur!!!  You kill the yaktaur!)))))) ) t~jl*ct~jI ...#t~j { ).c   yaktaur (launcher){.  .......#.#{ {  Okawaru accepts your kill.t~jlt~j9o38.1 (0.97t~jut~jb| _You encounter a yaktaur. It is carrying a +2 heavy arbalest.t~jE )You shoot an arrow. The arrow pierces through the yaktaur!!  Lightning courses through the yaktaur!!  You kill the yaktaur!t~j ))))) ) ) t~j^/ ... { ){. { .)t~j4 b9.06t~j7 t~j9 : _Okawaru accepts your kill.t~j9 t~jyt~jt~j t~j#H _No target in view!u~ju~j|u~jRu~jч u~j:_No target in view!u~ju~jsu~ju~ju~j u~j_5 _u~ju~j  You sense a monster nearby.    ......# #  ############ #..........#  #.########@#  ---}.#.#........#  [.#.#.######.#  .'.# { {#)#  )..#.#{ {#.#  ..#.# { #.#  #.# { {#)#  #.#{ { #.#  #.#  51.0 (2.0{{{---4 _u~jJ u~jJ u~jN u~jHR u~j_ j  You sense a monster nearby.u~jv ......############..........########u~jiw c}.#.#.......[.#.#.######.#..'.# { {#)#)..#.#{ {#....#.# { { #.#{#)#u~jmx { {{#. #.{{u~j& U2.0 (1{ u~j I3 _u~j# u~j u~j u~j u~j u~j H _No target in view!v~j/v~jsv~j v~jRv~j _No target in view! _You sense a monster nearby. v~j_No target in view!  You sense a monster nearby.v~j  ......############..........########}.#.#.......v~j%[.#.#.######@#..'.# { {#)#)..#.#{ {#....#.# { #.#{{ #)#{v~j@#.# ......#.# v~jE v~j/3 v~jI2 _v~j?v~jv~jv~j6v~j&.v~jv~j` ......############v~j( ..........########}.#.#.......v~jY d[.#.#.######.#v~j ..'.# { {#@#)..#.#{ {#.v~j ...#.# { #.#{{{ #)##.# v~j]!d......#  v~j,k{ 0{ v~j&- { {{ { v~j0e4.0 (11v~j 4v~j6 _You sense a monster nearby. _No target in view! _You sense a monster nearby. v~j 7/ Things that are here:v~j9 v~j9O_a +2 war axe; a +0 chain mailv~jqv~j[v~jdv~jv~j4žv~j8%  v~jIYou encounter a laughing skull.v~j*c ......############..........########}.#.#.......[.#.#.######.#v~j~..'.# { {#)#)..#.#{ ...#.# { #.#{#)#{.v~jž   laughing skull (wandering)#v~jhž.# #.....# v~j v~jwt{ 0 {{{ v~j]{   {{v~jl5.0 (10 _v~jbv~jGv~j ### ..# #.# }..# [#.#  { { #)# )..#.#{ {#@#  #.#  {{{ #)# { {{ #.#  #.#  {{#.#  #.#  ž.# v~jI W### ..# v~jBJ $#.# }v~jgJ D..# [v~jJ I#.# v~jJ x { { #)# v~jJ )..#.#{ {#@#  #.# v~jJ Z {{{ #)# v~jK { {{ #.#  #.#  {{#.#  #.# v~jhK R ž.# v~j}S v~jQT v~j[ v~j] e _A laughing skull is nearby!v~jң S### ..# v~j G#.# }..# [#.# v~j< f { { #)# )..#.#{ {#@#  #.# v~j^ 4 {{{ #)# { {{ #.# v~j 4 #.#  {{#.# v~jΤ [ #.#  ž.# v~j "v~j6W### ..# v~j,7h#.# }..# [v~jt7#.#  { { #)# v~j7()..#.#{ {#@#  #.#  {{{ #)# v~jj89{ {{ #.#  #.#  {{#.#  #.#  ž.# v~j<v~jH=v~jAv~jCe _A laughing skull is nearby!v~jF )))v~j.)))v~j1)You shoot an arrow.w~j`'<ž.w~j1 {{{ #. { #){ { #.w~j!2!{#.w~j]2} {#.žw~j735===8 (0.8w~jZ3;89w~j 9w~j; w~j<S_The arrow barely misses the laughing skull.w~jJ .  You shoot an arrow.  w~j~|The arrow pierces through the laughing skull!!  You destroy the laughing skull!w~j-)))w~jZ$)))w~jo ) w~jw~j܀ { .){#. #.{ {#...w~jF'6.6w~jw~j P _Okawaru accepts your kill.w~j ^w~j^w~jXcw~jefw~jvw~j yB8w~jozw~j҃o###########..........w~jj########}.#.#.......w~j#Z[.#.#.######.#w~jO..'.# { { #)#)..#.#{ {#.w~j5...#.# {{ #@#---)#{ {{ #. #.w~jՄw{  { . #w~j&#  w~jt ###########..........w~j։j########}.#.#.......w~jZ[.#.#.######.#w~j*..'.# { { #)#)..#.#{ {#.w~jI...#.# {{ #.##w~jh{w~jB. #.{w~jΊ..#  .....#  w~jPV { {w~ju{7.6 (1.0 { { w~j w~jWG---8.6 (2w~j}:7w~jw~j w~j_Items here: ))) †.w~j# w~jq w~j: w~j^ w~j w~j _6 _w~j w~j6 j  You sense a monster nearby.w~j Q..}.#.#[.#.#.#..'.# { #))..#.#{ {#.##.# { #.#...#.# {{{ #)w~j| {{ { {#.#  {{ #. .###    w~j Z { 60w~j I5 _w~j w~j w~jw~jLw~jw~jw~j,w~jX4w~jw~jjj  You sense a monster nearby.w~j[.#.#...'.# { #)w~jD)..#.#{ {#.##.# {{ #.#...#.# {{{ #)w~jO{ #.# #. { #. ....... #w~j ######      w~j{ { {{2w~jI3 _w~jfw~jx~j|# x~j[$ x~j+ x~j.  x~j>. :_No target in view!x~jE x~jA x~jr x~j x~j %  x~jH oYou encounter an ironbound preserver. It is wielding a +0 dire flail.x~j6 ..'.# { #))..#.#{ {#....#.# {{{ #.# { {#)#{ #.x~j  {#.{ #.p##### ....... ########   .x~j ###p   ironbound preserver (wandering)x~j l  {{{{ {x~j v p0px~j The ironbound preserver shouts!  The ironbound preserver mumbles some strange words.The ironbound preserver begins to accept its allies' injuries.x~ju n==3.6 (12x~j> x~j 0 _You hear a hideous shriek!y~jP { #)# )..#.#{ {#.# y~jaK #.#  {{{{#)# { { { #.# y~jx #.#  { #.# ######.#  .......@# y~j #######.#  y~j, ..#  y~jE #### y~jy~jy~j+y~j\* { #)# )..#.#{ {#.#  #.#  {{{{#)# { { { #.#  #.#  { #.# ######.#  .......@#  #######.#  y~jݔh ..#   #### y~jy~jy~jy~jk _An ironbound preserver is nearby!y~j- ))))))) You shoot an arrow.  The arrow pierces through the ironbound preserver!!y~jjZM.py~j[-žy~ja {{{ {{  .....y~j}až   laughing skull (wandering, sheltered)The ironbound preserver is moderately wounded.y~j+bo=4.5 (0.91y~jRgy~j|h_ _You encounter a laughing skull.y~jC6 )y~jC ))))))y~jDjYou shoot an arrow.  The arrow barely misses the ironbound preserver.y~jmDy~j`J.py~j.y~j0žy~j y~j- y~jJ {y~j*{ {y~jI {....y~j~L5.40y~jy~jy~j y~jy~jL_The arrow misses the laughing skull.y~jt P)))))))y~jt Už   y~jt }_The arrow misses the laughing skull.You shoot an arrow.y~j>u i.  The arrow pierces through the laughing skull!  The laughing skull gives a hideous shriek!y~jQ J.py~j  { {{ { .ž.p...y~j c6.379y~j y~j{ i _The laughing skull is moderately damaged.y~jM k)))))))The laughing skull gives a hideous shriek! y~j{ _The laughing skull is moderately damaged.  You shoot an arrow.ironbound preserver.  Lightning courses through the ironbound preserver!! y~j V The ironbound preserver is heavily wounded.y~jdK.žy~jYwy~j}wC.py~j|F.žy~j0 {y~j{T{{{  {{ y~jǍ@...žp..y~jяb7.28y~jyy~j y~j0y~j|T_The arrow closely misses the laughing skull.z~jn&)))))))z~jt   The ironbound preserver is heavily wounded. z~j_The arrow closely misses the laughing skull.You shoot an arrow.  z~jThe arrow pierc  The ironbound preserver is almost dead.  The arrow pierces through the laughing skull!!z~j*{ .pThe laughing skull is almost destroyed.z~j |3žz~jI {  {{ { { ###...ž.p.ž 2 laughing skulls (sheltered)You hear a shout! You hear a hideous shriek!  You encounter a laughing skull.z~j0=====8.17z~j6z~j֖F _You hear a shout! x2; You hear a hideous shriek!z~jri .You shoot an arrow.  z~jrThe arrow pierces through the ironbound preserver!!  You kill the ironbound preserver!z~jn .  Okawaru accepts your kill.The arrow pierces through the laughing skull!!  You destroy the laughing skull!z~jD )))))))z~j[ ž   laughing skull (sheltered)  Okawaru accepts your kill.The arrow pierces through the laughing skull!z~j .žThe laughing skull is almost destroyed.z~j {{  {{{ ...).z~j0z~jv4===--9.06z~jz~j!\ _You hear a shout! You hear a chilling moan. You hear a hideous shriek!z~jbg )))))))You shoot an arrow.z~jU K.žz~j] C{{  z~j4] {..ž..).z~j] {--95z~j(b z~j2d  z~jZd T_The arrow closely misses the laughing skull.z~j ? )))))))z~j ]You shoot an arrow.  The arrow pierces through the laughing skull.z~j z~j@ D.žz~j4 D.žz~jm {  {{{  {....ž).z~jT h70.7 (0.84z~jb z~jŻ g _The laughing skull is almost destroyed.{~j .You shoot an arrow.  The arrow pierces through the laughing skull!!  You destroy the laughing skull!{~j.^))))))){~jsž{~j=t{~jU .....).ž   laughing skull  Okawaru accepts your kill.{~j5451.6 (0.9{~jM{~j_ _You encounter a laughing skull.{~js.Okawaru accepts your kill. {~jQ_You encounter a laughing skull.{~jϬYou shoot an arrow.  The arrow pierces through the laughing skull!!  You destroy the laughing skull!{~j.))))))){~j20{~j2y{{  {{ {~j2\.....).{~j 8b2.53{~j<{~j=P _Okawaru accepts your kill.{~j{~j {~j<{~jo {~jB_No target in view!{~jo {~jo {~jq {~jt {~joz _2 _{~j| {~j\~ {~ja {~jل B1{~j {~j {~jA {~j B0{~jy {~j {~j {~j C69{~j {~j {~j {~jş B8{~jҠ {~j {~j {~jk B7{~j {~j1 {~j? {~j B6{~j^ {~j {~j4 {~j B5{~jW {~jQ {~j {~j B4{~j {~j {~j {~j B3{~j {~jW {~j {~j B2{~j {~j {~js {~j B1{~j {~j {~j[ {~j} B0{~jj {~jz {~j3 {~j C59{~jU {~j` {~j {~jm B8{~j8 {~j` {~j {~j! B7{~j {~j {~j; {~j B6{~je {~j1 {~j {~j B5{~jf {~j {~j {~j B4{~j {~jC {~j {~j :3{~j {~j {~jP {~j B2{~j {~j $  Things that are here:{~jw t  a +0 dire flail; a +0 ring mail; a human corpse{~j {~j I1 _{~j {~j> {~j {~j B0{~jB {~j{ {~jE {~j C49{~jA" {~j$ {~j' X  You encounter a laughing skull.{~j8' {~j. ###........'.# { #)# #.....)..#.#. {#.# #..#........#.#. {{ #.# ###.......#.#. { #)# #.......#.#ž { { #.# {~ji/ #..'.......#.#. #.# ###......#.#. {{#.# #... #......#.#.######.# #..#......#.#.@...)..# --- .. .###.....#.########.# ## .. .....#..........# # #. .....############ ## ž   laughing skull (wandering) .{~jJ0 i.{ .{~j0 h.ž96.5 (24.0){~jf3 P.ž{~j8 V {{ {~j: ---7.5 (258 _{~jO? {~jY@ |~j { #)# )..#.#. {#.# #. {{ #.# #. #)# #. { {{#.# #. #.# #ž { {#.#  #.######.# #.@...)..#  ########.#  .. ..........# #|~jb #.  #{ .|~jD|~j : { #)# |~jF:)..#.#. {#.# #. {{ #.# |~j:#. #)# #. { {{#.# |~j^;#. #.# #ž { {#.#  |~j;#.######.# #.@...)..#  ########.#  .. |~j<..........#  #.  |~j6=5{|~jM|~j?O|~jTb|~jj |~jkW_A laughing skull is nearby!|~j { #)# )..#.#. {#.# #. {{ #.# #. #)# #. { {{#.# #. #.# |~j9#ž { {#.#  #.######.# #.@...)..#  ########.#  .. ..........# # #.  #|~jZ{ .|~jJ { #)# )..#.#. {#.# #. {{ #.# #. #)# #. { {{#.# #. #.# #ž { {#.#  #.######.# #.@...)..#  ########.#  .. ..........#  #.  { _A laughing skull is nearby!. _A laughing skull is nearby! _A laughing skull is nearby!  You shoot an arrow.  The arrow pierces through the laughing skull!!  Lightning courses through the laughing skull!  You destroy the laughing skull!))|~j9?  {{|~jR9 {. { { .Okawaru accepts your kill.|~j|9|~j'>u===8.4 (0.9)7|~j$B|~jD' _You hear a shout!|~j3|~j|~jJ|~jd |~jB_No target in view!|~j= |~j |~j |~jh H _No target in view!|~jm |~j |~j |~j |~j |~j I6 _|~je |~j |~j  |~j  |~j [You encounter a laughing skull and 3 deep trolls.|~j #..|~jT [.#.#.######.####........'.#.. #)# ....#.....)..#.#.# {#.# .#..|~j .#.#.# { #.####.#.#.# #)# #....#|~j \.#.#.# {{ #.##..'|~j2 ].#.#.####ž#.# |~jT ....###......#.#..TT.T#.# |~jv ##... #......#.#@######.#--- #..#..|~j ~.#.#.....)..# #|~j _.. .###.....#.########.# #|~j ## .. .....#..........# .# #. .....############ .#|~j TTT 3 deep trolls (wandering)#|~jz ž   laughing skull (wandering) ..|~j .|~j ){|~jV IT.9.4 (1.0|~j /T.|~j[ .|~j /ž|~j :  {{|~jU N TT|~jw Fž|~jD &====|~jh &100.4 (2|~j :5|~j |~ja"  |~j" !_The deep troll shouts! x2}~jo>' }~j>M)))))You shoot an arrow.  }~j>}The arrow pierces through the deep troll!!  The deep troll is heavily wounded.}~jm3T.}~jBT.}~ju/T.}~jt { {{.}~jg1.2 (0.84}~j}~jkd _The arrow completely misses the deep troll. x2}~j[ #.. #)# )..#.#.# #.# #.# #.# #.# #)# #.#{ {{#.# #.####.#.# }~j'#T.TT.ž#.#  #@# }~jNW#.....)..#  ########.#  ..  }~j; #.  }~j/{ }~jq[ #.. #)# )..#.#.# #.# #.# #.# #.# #)# #.#{ {{#.# #.####.#.# }~jMr"#T.TT.ž#.#  #@# #.....)..#  ########.#  ..   #. }~jr^{}~jx3}~j}}~jd _There are monsters nearby!}~j/YM. _The arrow completely misses the deep troll. x2 _There are monsters nearby!Lightning courses through the deep troll!  You kill the deep troll!}~j2q))))))) 2}~j2!}~j32ž.}~j-z}~j T.  Okawaru accepts your kill.}~jZ}~j÷0U}~j .....#{ ..U   ghoulz   skeletal warriorTT 2 deep trolls}~jž   laughing skullYou encounter a skeletal warrior. It is wielding a +0 short sword.}~jj62.03}~j}~jV _You encounter a ghoul.}~ju1 ))))) Lightning cours  The deep troll is almost dead.  The arrow pierces through the deep troll!!!  The deep troll is almost dead.The arrow pierces through the laughing skull but does no damage.  The arrow pierces through the skeletal warrior!!}~j~ G.z}~j ET.}~j BT.}~j~ I.U}~j~ 1Ŵ}~j   { ,žŴ   eidolonz   skeletal warriorTT 2 deep trolls(…)The skeletal warrior is heavily damaged.}~j$ |=82}~j }~j Y _You encounter an eidolon.}~j,= ))}~j, ))}~j- ))}~j:-8)You shoot an arrow.  }~ja-sThe arrow closely misses the deep troll.The arrow pierces through the ghoul!}~j!Fž.}~j+z.}~j} T.  The ghoul is lightly damaged.}~jG.U}~jH.Ŵ}~jcw...# {.T}~j}~j6===--3.7 (0.91}~j}~j; _You block the deep troll's attack. x3~~j).  The ghoul is lightly damaged. _You block the deep troll's attack. x3  You shoot an arrow.deep troll!!  Lightning courses through the deep troll!  You kill the deep troll!~~j(W.Lightning courses through the deep troll!  You kill the deep troll!  Okawaru accepts your kill.laughing skull!laughing skull!!destroy the laughing skull!~~j-D )))))~~j!.   deep trollOkawaru accepts your kill.~~j{....z~~j+X7--4.6~~j~~j ~~j ]_The arrow barely misses the skeletal warrior.~~jF. _The arrow barely misses the skeletal warrior.You shoot an arrow.  The arrow pierces through the deep troll!  Lightning courses through the deep troll!  You kill the deep troll!~~j^ )))))))~~j8  Okawaru accepts your kill.The arrow pierces through the ghoul.~~j#;z.~~j$.T~~j &, .~~jg&LUThe ghoul is lightly damaged.~~j-4 ...# ,..T   deep troll~~jb4aYou encounter a deep troll.The eidolon gestures.~~j:T 5.50 ~~j_:e_The eidolon radiates an aura of fear! You resist with almost no effort.~~j@~~jB ~~jOB\_Your Ice Magic skill increases to level 8!~~j{ ))))) _Your Ice Magic skill increases to level 8!You shoot an arrow~~j(| .  The arrow pierces through the skeletal warrior!  Lightning courses through the skeletal warrior!  The skeletal warrior is almost destroyed.  The arrow pierces through the eidolon!~~jd z..T.U.z.TŴ6.3 (0.839 _The eidolon is lightly damaged.~j7~j.  ~j:TThe arrow pierces through the eidolon! _The eidolon is lightly damaged.~jP!  You destroy the skeletal warrior!~jq> )))))~j! T   deep troll ..{~jN+Okawaru accepts your kill.~juThe arrow closely misses the deep troll.The arrow pierces through the eidolon!~j}ET.~jP,Ŵ.~j#.~jC$U~jݭ>.)~jo87.2 (0.98~j~j? ~jzT_The eidolon is moderately damaged.~jfT ))))))~jgV)You shoot an arrow. The arrow pierces through the ghoul!~jG.U~joET.~j6Ŵ.~ja)..~j ..~j.~jb8.17~j~j3 _The ghoul is lightly damaged.~jZ & ~j )~j )))~j< )~je )~j )~j  ~j NYou shoot an arrow. The arrow pierces through the ghoul!~jƐ ET)~j 6Ŵ.~jw  ......UThe ghoul is moderately damaged.9.06~j ~j  ~jª (_You block the ghoul's attack. x2~j6 )~j)))~j ))~j6)~jNYou shoot an arrow. The arrow pierces through the ghoul!~j"@] ......U~jr@The ghoul is heavily damaged.You block the deep troll's attack. x2  The deep troll claws you but does no damage.~jZA`95~j=F~jH _The ghoul completely misses you. The ghoul closely misses you.~jɆ }.##.'.#.. #)# ~j .#.....)..#.#.# #.# #..#........#.#.# #.# ~jD .##~jh }#.#.# #)# ~j .#.~j h#.#.# ,,#.# ~jЇ .#..'.~j \#.#.####.#.# .###~j6 S#.#UTŴ...#.# ~j| #... #......#.#.######.# ~j ..#..#......#.#.@...)..# ~jb 5.. .##~j *#.########.# ~j # .. .....#..........#  #. .....############ ~jЉ *#~j 9#  ~j; 5{~j| T~j ~j ~jv FTU~jt ~j ~j {T   deep troll~j '---~jK K10.9 (1.04~j+ ~j ~j7q###.'.#.. #)#  #.....)..#.#.# #.#  ..#.#.#.# #.#  .###.~jP8"#.#.# #)#  #.#.#.# ,,#.#  #..'.#.#.####.#.#  ###......#.#T{Ŵ...#.#  ... #......#.#U######.# ~j8 .#..#......#.#..@..)..#  . .###.....#.#.# ~j8  # .. .....#.#   #. .....# ~jS9?   ~j9y     ~j:{{    ~j<7.U~j1{~j=--13~j~j [ _The ghoul attacks as it pursues you! You block the ghoul's attack. x2~j}|.'.#.. #)# ~j~ .#.....)..#.#.# #.#  .#.~jB~c#.#.# #.#  ###.~j~#.#.# #)#  #.#.#.# ,,#.#  ..'.#.#.####.#.# ~j  .###......#.#{{Ŵ...#.#   #......#.#.######.#  ~jiq#..#......#.#.U.@.)..#   .###.....#.#.#   .. .....#.# ~j #. .....#     ~jU{   ~j1T~jH=.U~jH .~j|T   deep troll~j>`22~j~j ~j9M_The ghoul attacks as it pursues you! You block the ghoul's attack. x2~jG.'.#.. #)#  #.....)..#.#.# #.#  ~jH9#.#.#.# #.#  .#.#.# #)#  .#.#.#.# ,,#.#  .~jVH'.#.#.####.#.#  ###......#.#{.Ŵ...#.#  .~jH #......#.#T######.#  ..#......#.#..U.@)..#  .###.....#.#.#  .. .....#.# ~jH #. .....#     ~j IU{   ~j JM.T~j L+Ŵ~jXL@.U~jP.Ŵ   eidolonT   deep troll~jQh-31~jU~jyW~jv))))  _The ghoul attacks as it pursues you! You block the ghoul's attack. x2 ~jHv_The ghoul attacks as it pursues you! You block the ghoul's attack. x2  You shoot an arrow. The arrow pierces through the ghoul!! ~jvR The ghoul is severely damaged. ~jw The arrow pierces through the deep troll!!!  The deep troll is almost dead.~jF.T~j6B.Ŵ~jyp.ŴTU#~je=====4.8 (0.90~j~j ~jM_The arrow closely misses the eidolon.~j% XM.  The deep troll is almost dead.The arrow closely misses the eidolon.almost destroy  You kill the deep troll!~j+ p ))))   ~j+ gOkawaru accepts your kill.The arrow pierces through the eidolon!~jG .ŴThe eidolon is moderately damaged.~jP E..ŴU~jٸ k95.729~jG ~j 6 _You block the ghoul's attack. x2~j )))) You shoot an arrow. The arrow pierces through the ghoul.  The ghoul is almost destroyed.The arrow pierces through the eidolon!!!~jY ..ŴUThe eidolon is almost destroyed.~j,6.5 (0.8~jL%~j%6 _You block the ghoul's attack. x2~jW .  You shoot an arrow. The arrow pierces through the ghoul!!  You destroy the ghoul!~j\f .Okawaru accepts your kill.The arrow pierces through the eidolon.  You destroy the eidolon!~jiY))))~j0....~jsF11===--~j`7.4 (0.98~j~j ~j~j;B_Okawaru accepts your kill.~j" ~j# ~j;$ ~j\' ~j`/ n7~j0 ~j54 ~j4 B6~jz6 ~j: ~jF ~j.G B5~j6I ~jK ~jO ~joO B4~jEQ ~jR ~j#V X3~jW ~jbY ~j\ ~j\ B2~j.^ ~j a C  You see here a +0 short sword.~jc ~j?d I1 _~jWe ~jf ~j1i ~ji B0~jj ~j+l ~jr i ......}.#.#........#  ~jr ......[.#.#.######.#  .'.#.. ..#)#  .....)..#.#.####.#.#  ..#.#.#....#.# ~js  #.#.#.# >..#)#  #.......#.#.# ..#.#  '.......#.#.####.#.#  ##......#.#..)..@#.#  -----25.4 (8.0  #......#.#.######.# ~js = .#......#.#.....)..#  ###.....#..#  . .....#..........# . .....############ ~j=t S    ~jy ~jy l---6.4 (919~j&z ~j} ~j 5 _Found a staircase to the Crypt.~j6~jw~j~jz~j~jP8~jr~j~jMB7~j~j~j~jaB6~j~j~jz~jB5~j~j~j~jB4~j~j~j~jqB3~jT~j~j; ~j B2~j| ~j~jK~jB1~j~j,~j~jB0~j~j2~jY09~js ~j"~j%~j%B8~j+'~j+~j,X7~j-~j/~j22~j2B6~jo3~jp5~j8~j9X5~j;~j=~jQ>B4~j>~j1D~j{G~jGB3~jXI~jK~j*P~jPB2~j@R~jW~jX~j1YB1~jZ~j<\~j^~j_B0~j_~j>a~jc~j%dD799~jd~j;f~jh~jiB8~jo~jq~ju~jnuB7~j8x,~jQ{~j{B6~j|~jW~j[~jĂB5~jӃ~j?~j~jB4~jb~jʊ~j~j B3~jێ~j5~j~jkB2~j?~jѕ~j~jpB1~j~j~j~j1B0~j~j@  There is an open door here.~j`89 _~j~j~jqX8~j)~j~j;X7~j~j!~jr~jB6~jJ~j9~j@X5~j~j~jX4~j~j~jN~jB3~j~js~j~jB2~jK~j~j2~jB1~j~j~j~j"B0~j~jC~j-~jC79~j6~j~js~jB8~j~j~jN~jB7~jn~j~jf~jB6~j~j ~jc X5~j; ~j.~j[~jB4~j(~j~j~j1B3~j~j~jX2~j2~j~j~jqB1~j~j~j~"X0~j"~j#~j^&~j&C69~j '~j+n8~j+~j,~j/X7~j/~j 1~j3j  You sense a monster nearby.~js: #..# #..  #..# .#.  #..# .'{~j:x  #..#..  #..#.   #..'  ~j_; #..#   #.@#   #..#   #..#   #..#   ~j;#..# #..##..##..##..#~j3>079.4 (53.0)~j>I6 _~jA~jB~j ~jF ~j ~j ~j  You encounter an ironbound mechanist. It is wielding two +0 partisans.~j  .' #..'#..# .'g.#.'.#..#'..#....g   ironbound mechanist (polearm, wanderi…)...~j Fg.0.0)~j[ Xg)~j( p===80.4 (15~j ~j  ~jb /_The ironbound mechanist shouts!~j7 )~j/#)))))~jZ1)You shoot an arrow.~jxK'g~jU}g'..{.'~j~g1.3 (0.94~j0~jf _The arrow barely misses the ironbound mechanist.~j? ))~j8%)))))~jlB You shoot an arrow.  ~j2The arrow pierces through the ironbound mechanist!~j60j~j .gThe ironbound mechanist is moderately wounded.~j#.G~j M'..','~j+#..#G   great orb of eyesj   slime creature#..#~jg2.1 (0.83~j~jG ~j_You encounter a slime creature. You encounter a great orb of eyes.~jv )~j ))~jۯ ))~jC ")) ~jl IThe ironbound mechanist is moderately wounded.~j You encounter a slime creature. You encounter a great orb of eyes.heavi~j  ~jް 2 The arrow pierces through the slime creature!!~j,3 G.j~jm6 ' ~j6 G.  The slime creature is heavily wounded.The ironbound mechanist misses you.~j ; i.'.g'~j; g3.0 (0.92~j? ~jZA J _The ironbound mechanist hits you but does no damage.~j }))))))  ~jE The ironbound mechanist misses you. _The ironbound mechanist hits you but does no damage.  You shoot an arrow.  The ironbound mechanist is severely wounded.great orb of eyes!!~jK.j~jk G'  The great orb of eyes is severely wounded.~jS..g.'~j=====91~j~j$D _You block the ironbound mechanist's attack. x2~j.M. _You block the ironbound mechanist's attack. x2.  You kill the great orb of eyes!~j? '  Okawaru accepts your kill.The arrow pierces through the slime creature!!  You kill the slime creature!~jCS )))~jXCv))))#..##..#~j7e '..'.g~ji'  Okawaru accepts your kill.You block the ironbound mechanist's attack.~j2-4.7 (0.80~j~j  ~j+D_The ironbound mechanist hits you but does no damage.~j5.You block the ironbound mechanist's attack. _The ironbound mechanist hits you but does no damage.  You shoot an arrow.  The arrow pierces through the ironbound mechanist!!!  Lightning courses through the ironbound mechanist!! ~jIL You kill the ironbound mechanist!~jL)))))))~j ~j'..'.)'..~j%3~jW===--5.6 (0.9~j~j# ~jV,_Okawaru accepts your kill.~js~j +~jq0/Gear: 26/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  g - the +8 storm bow (weapon) {elec, penet} ~j0^ a - the +7 longbow of the Realm of Zot {chaos, rC+++} Missiles (go to first with ()h - 32 poisoned darts  p - 5 curare-tipped darts  z - 3 javelins Armour (go to first with [)  b - a +2 pair of gloves of dexterity (worn)  e - a +0 pair of boots (worn)  n - the +6 tower shield "Kont" (worn) {rElec Will++ Int-5 Stlth+}  o - a +0 pair of gloves of dexterity (worn) ~j 1r u - the +7 swamp dragon scales of the Last Howling Gods (worn) {rPois rC+ Int+3 v - a scarf of harm (worn)  j - the +4 skin of Zhor {*Englaciate rC+++ SInv}  k - the +8 tower shield of Perfidy {Will+ rCorr Slay+2}  w - a +0 pair of gloves of strength  y - a +0 cloak of corrosion resistance ~j-1Jewellery (go to first with "=)  d - a +4 ring of protection (worn) ~jI1c l - a +5 ring of evasion (worn)  t - the amulet "Akkut" (worn) {Chemistry Will+ Regen+} ~j1[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]~j@ u - the +7 swamp dragon scales of the Last Howling Gods (worn) {rPois rC+ Int+3 The scales of a swamp dragon. It confers resistance to poison on its wearer. Base armour rating: 7 Encumbrance rating: 7 ~j@ rPois: It protects you from poison. rC+: It protects you from cold. Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. It cannot be enchanted further. ~j@ If you take off this armour: Your AC would decrease by 18.5 (29.4 -> 10.9). Your EV would increase by 2.8 (26.0 -> 28.8). Your spell failure would improve by up to 7% (press '!' for details). Your attack delay would decrease by 0.1 (0.9 -> 0.8). ~j0A This ancient artefact cannot be changed by magic or mundane means. Okawaru gifted it to you on level 4 of the Lair of Beasts. ~jaA X(t)ake off, (d)rop, (=)adjust, or (i)nscribe.~jH Gear: 26/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with )) ~jJI  g - the +8 storm bow (weapon) {elec, penet}  a - the +7 longbow of the Realm of Zot {chaos, rC+++} ~jI Missiles (go to first with ()  h - 32 poisoned darts  p - 5 curare-tipped darts ~jI z - 3 javelins Armour (go to first with [) ~j"J  b - a +2 pair of gloves of dexterity (worn)  e - a +0 pair of boots (worn)  n - the +6 tower shield "Kont" (worn) {rElec Will++ Int-5 Stlth+} ~jJ o - a +0 pair of gloves of dexterity (worn)  u - the +7 swamp dragon scales of the Last Howling Gods (worn) {rPois rC+ Int+3 v - a scarf of harm (worn) ~jJ  j - the +4 skin of Zhor {*Englaciate rC+++ SInv}  k - the +8 tower shield of Perfidy {Will+ rCorr Slay+2} ~jNK U w - a +0 pair of gloves of strength  y - a +0 cloak of corrosion resistance Jewellery (go to first with "=)  d - a +4 ring of protection (worn) ~jK w l - a +5 ring of evasion (worn)  t - the amulet "Akkut" (worn) {Chemistry Will+ Regen+} ~jK [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]~jն %k - the +8 tower shield of Perfidy {Will+ rCorr Slay+2}. A large piece of wood and metal, to be strapped on one arm for defence. It is cumbersome to wear, and greatly impedes the evasion, spellcasting ability, and attack speed of the wearer. These penalties are reduced by the wearer's Shields skill and Strength; mastering Shields eliminates penalties. Base shield rating: 13 Encumbrance rating: 15 Max blocks/turn: 4 Will+: It increases your willpower. ~jb rCorr: It protects you from acid and corrosion. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2).It cannot be enchanted further. ~jC [If you switch to wearing this armour: Your EV would remain unchanged. Your SH would increase by 2.0 (32.4 -> 34.4). Your spell failure would improve by up to 8% (press '!' for details). Your attack delay would remain unchanged. This ancient artefact cannot be changed by magic or mundane means. ~jo L(w)ear, (d)rop, (=)adjust, or (i)nscribe.~j&# ~j'DIf you equipped this item, your spell failure would improve: ~jC'Yara's Violent Unravelling 90%-> 82% Dimensional Bullseye 14%-> 10% ~j}'?Cause Fear14%-> 10% Sigil of Binding~j'"4%-> 3% Jinxbite~j,(2%-> 1% ~jL(L(w)ear, (d)rop, (=)adjust, or (i)nscribe.~jc< A large piece of wood and metal, to be strapped on one arm for defence. It is cumbersome to wear, and greatly impedes the evasion, spellcasting ability, and attack speed of the wearer. These penalties are reduced by the wearer's Shields skill and Strength; mastering Shields eliminates penalties. Base shield rating: 13 Encumbrance rating: 15 Max blocks/turn: 4 Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2).It cannot be enchanted further. If you switch to wearing this armour: Your EV would remain unchanged. Your SH would increase by 2.0 (32.4 -> 34.4). Your spell failure would improve by up to 8% (press '!' for details). Your attack delay would remain unchanged. This ancient artefact cannot be changed by magic or mundane means. (w)ear, (d)rop, (=)adjust, or (i)nscribe.~jGear: 26/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with )) ~j g - the +8 storm bow (weapon) {elec, penet}  a - the +7 longbow of the Realm of Zot {chaos, rC+++} ~jMissiles (go to first with ()  h - 32 poisoned darts  p - 5 curare-tipped darts ~jx z - 3 javelins Armour (go to first with [) ~j'F b - a +2 pair of gloves of dexterity (worn) ~jH= e - a +0 pair of boots (worn) ~jh n - the +6 tower shield "Kont" (worn) {rElec Will++ Int-5 Stlth+}  o - a +0 pair of gloves of dexterity (worn) ~jx u - the +7 swamp dragon scales of the Last Howling Gods (worn) {rPois rC+ Int+3 v - a scarf of harm (worn) ~j j - the +4 skin of Zhor {*Englaciate rC+++ SInv}  k - the +8 tower shield of Perfidy {Will+ rCorr Slay+2} ~jɽU w - a +0 pair of gloves of strength ~jP y - a +0 cloak of corrosion resistance ~j#Jewellery (go to first with "=)  d - a +4 ring of protection (worn) ~jI l - a +5 ring of evasion (worn)  t - the amulet "Akkut" (worn) {Chemistry Will+ Regen+} ~j[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]~j;n - the +6 tower shield "Kont" (worn) {rElec Will++ Int-5 Stlth+}. A large piece of wood and metal, to be strapped on one arm for defence. It is cumbersome to wear, and greatly impedes the evasion, spellcasting ability, and attack speed of the wearer. These penalties are reduced by the wearer's Shields skill and Strength; mastering Shields eliminates penalties. Base shield rating: 13 Encumbrance rating: 15 Max blocks/turn: 4 ~jC<rElec: It insulates you from electricity. Will++: It greatly increases your willpower. Int-5: It affects your intelligence (-5). Stlth+: It makes you more stealthy. It cannot be enchanted further. ~j<zIf you take off this armour: Your EV would increase by 1.0 (26.0 -> 27.0). Your SH would decrease by 32.4 (32.4 -> 0.0). Your spell failure would improve by up to 32% (press '!' for details). Your attack delay would decrease by 0.1 (0.9 -> 0.8). (t)ake off, (d)rop, (=)adjust, or (i)nscribe.~j` If you removed this item, your spell failure would improve: Yara's Violent Unravelling 90%-> 58% ~j a Dimensional Bullseye 14%-> 5% Cause Fear14%-> 5% Sigil of Binding4%-> 1% Jinxbite2%-> 1% ~j2aX(t)ake off, (d)rop, (=)adjust, or (i)nscribe.~j A large piece of wood and metal, to be strapped on one arm for defence. It is cumbersome to wear, and greatly impedes the evasion, spellcasting ability, and ~jattack speed of the wearer. These penalties are reduced by the wearer's Shields skill and Strength; mastering Shields eliminates penalties. Base shield rating: 13 Encumbrance rating: 15 Max blocks/turn: 4 ~jErElec: It insulates you from electricity. Will++: It greatly increases your willpower. Int-5: It affects your intelligence (-5). Stlth+: It makes you more stealthy. It cannot be enchanted further. ~j\If you take off this armour: Your EV would increase by 1.0 (26.0 -> 27.0). Your SH would decrease by 32.4 (32.4 -> 0.0). Your spell failure would improve by up to 32% (press '!' for details). Your attack delay would decrease by 0.1 (0.9 -> 0.8). (t)ake off, (d)rop, (=)adjust, or (i)nscribe.~j Gear: 26/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  g - the +8 storm bow (weapon) {elec, penet}  a - the +7 longbow of the Realm of Zot {chaos, rC+++} ~jP Missiles (go to first with ()  h - 32 poisoned darts  p - 5 curare-tipped darts  z - 3 javelins Armour (go to first with [)  b - a +2 pair of gloves of dexterity (worn)  e - a +0 pair of boots (worn) ~j ) n - the +6 tower shield "Kont" (worn) {rElec Will++ Int-5 Stlth+}  o - a +0 pair of gloves of dexterity (worn)  u - the +7 swamp dragon scales of the Last Howling Gods (worn) {rPois rC+ Int+3 v - a scarf of harm (worn) ~j @ j - the +4 skin of Zhor {*Englaciate rC+++ SInv}  k - the +8 tower shield of Perfidy {Will+ rCorr Slay+2}  w - a +0 pair of gloves of strength  y - a +0 cloak of corrosion resistance ~jH Jewellery (go to first with "=)  d - a +4 ring of protection (worn)  l - a +5 ring of evasion (worn) ~j / t - the amulet "Akkut" (worn) {Chemistry Will+ Regen+} [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]~j ~j ~j gmalak the Hoplite#..# .'~j0 Formicid of Okawaru ******#..# #..'Health: 175/175 ========================~jV #..# .#..#Magic: 35/35 ========================#..# .'..#~ju [AC: 29Str: 15~j g#..#..'.,EV: 26~j Int: 12#..#).#SH: 32Dex: 30~jλ .#..'..#~j XL: 22 Next: 13% Place: Vaults:3#.@#~j Noise: ===------  Time: 35185.6 (0.0)#..#~j% Pg) +8 storm bow {elec, penet} ~jA d#..#Cast: Jinxbite#..#~j] \Gem (760) #..##..#~jx #..#~j #..##..# ~j l_The ironbound mechanist hits you but does no damage.  You shoot an arrow.  ~j̼ uThe arrow pierces through the ironbound mechanist!!!  Lightning courses through the ironbound mechanist!!  ~j You kill the ironbound mechanist! _Okawaru accepts your kill.~j ~js ~j ~j ~j~jn~j~jh$  You shoot an arrow.  ~jThe arrow pierces through the ironbound mechanist!!!  Lightning cours!!  You kill the ironbound mechanist! ~j_Okawaru accepts your kill. _Unknown command.~j~jI~j~jW~jw~jJ59 _~j ~j!~jEM8  There is an open door here.7 _  Items here: )) [ †.6 _5  There is a large open door here.~jOu4 _~jXS~jtV~jVB3~jX~jVZ~ja:  ~jb:#.)  #####..'.  ~j2b....#..'.  #..# ...#..#  ~jYb#..####..'..#  #..#..#..'.  #..#..#..#  ~j~bd#..#..' ---92.6 (7~jb #..#..'..### #..#).#....# ~jb|#..'..#....# ~jb#..#..###### #..#....#  ~j ca #..#....#  ~j0c #..######   #..#  ~jScE ~jk---3.6 (82~jn~jp ~jp_Found a shortbow.~jT ~jU ~jW ~jZ ~j ^ ~j1` B1~j` ~jb ~jh X0~jj ~jm ~jp ~jnp C49~jYr ~ju E  There is a large open door here.~jby ~jy I8 _~j{ ~j~ ~j ~jC B7~j ~j ~jߍ ~j= B6~j ~j ~jt ~jГ B5~j ~j      ~j      ~j   ###### .#  #....#..# ~jW  #...@#.)#  ######..'..#  #....#..'..# #..##....#..#..#~j X #..####..'..#..# #..#..#..'..#### #..#..#..#....# #..#..'..#....# ~j) #..#..'..###### You pick up a parchment of Olgreb's Toxic Radiance and begin reading...~jZ -200.6 (7~jѡ e1.6 (84~jM ~j' P _You add the spell Olgreb's Toxic Radiance to your library.~j.~j1n Spells (Memorise)Type~j1Failure Level  a - FreezeIce1% 1b - SlowHexes~j11%1  ~j1&c - Confusing TouchHexes~j 2\4% 3  d - Momentum Strike~j,2PConjuration/Translocation 11%2  e - Inner FlameHexes/Fire~jK2i19% 3  f - GloomHexes/Necromancy~jg2\22% 3  g - Kinetic Grapnel~j2Forgecraft36%~j2>1  h - Magic DartConjuration36%1  ~j28i - Poisonous VapoursAlchemy/Air36%~j201  j - ShockConjuration/Air~j2.36%1  k - ScorchFire~j3e36% 2  l - Metabolic Englaciation~j/3pHexes/Ice36% 5  m - Construct Spike Launcher~jK3Forgecraft~jh350% 2  n - Searing RayConjuration50% 2  o - Static Discharge~j3Conjuration/Air50% 2  p - Fugue of the FallenNecromancy~j3U75% 3  q - Mephitic Cloud~j3vConjuration/Alchemy/Air 75% 3  r - PasswallEarth~j475% 3  s - Vampiric DrainingNecromancy75% 3  t - SilenceHexes/Air~j64S90% 5  u - Sticky Flame~jV4NFire/Alchemy97% 4 ~js4.12 spell levels left ~j4][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit~j8~j3~j.  gmalak the Hoplite  Formicid of Okawaru ******  Health: 175/175 ========================  Magic: 35/35 ========================#~j=  AC: 29Str: 15.#  EV: 26Int: 12###### .#  SH: 32Dex: 30#....#..#~jm  XL: 22 Next: 13% Place: Vaults:3#...@#.)#  Noise: ---------  Time: 35201.6 (0.0)~j(######..'..#  g) +8 storm bow {elec, penet} #....#..'..#~j  Cast: Jinxbite#..##....#..#..#  Gem (744) #..####..'..#..# #..#..#..'..#### ~j! #..#..#..#....#  ~jL#..#..'..#....#  #..#..'..######   ~jt_Items here: )) [ †. _There is a large open door here. _Found a shortbow. _There is a large open door here.  ~jYou pick up a parchment of Olgreb's Toxic Radiance and begin reading... _You add the spell Olgreb's Toxic Radiance to your library.~j+P  Okay, then.~j~j~j. _~j~j)~j؇~jK~j{~j_3 _~jWE  There is a large open door here.~j1~jQI2 _~j~j~j~j-B1~j ~j*~jn0~j~j~jC39~jצ~jĨ~j ~jJB8~j<~j~j~jrB7~jl~jE  There is a large open door here.~j˹~j>+6 ~j{_~j~j߽~j~j%B5~j~j~j ~jd:4~j!~jE  There is a large open door here.~j~jI3 _~j~j~jX2~j~jB~j~jB1~j~jwE  There is a large open door here.~j~jI0 _~j~j~j~j C29~jP~jZ  Items here: )) [ †.~j~jFI8 _~j~j@  There is an open door here.~j~jI7 _~jm~j~j~jB6~j~j ~j= ~j B5~jS ~j~j&######..# #:.# #....#..# #..# #....#.)# ~j#..#######..'..# #..##....#..'..# #..##....#..#..#  #..####..'..#..#  #..'..####  #.@#..#..#....# 20.6 (1~j9.0) #..#..'..#....#  ~j:t#..#..'..######  ~ja#..#).#....#  #..'..#....# ~ju#..#..###### #..#....# ~jm#..#....# #..######~jW~j,1.6 (20~j:4~j~j!\ _Found a parchment of Manifold Assault.~j ~j ~j ~j ~j ~jP X3~j ~j ~j* B2~j ~j ~j ~j ,1~j ~j ~j ~j ~j B0~j ~j ~j ~j -19~j@ ~j ~j ~j ~jN B8~j ~j ~j ~j' B7~j ~j ~j ~j? B6~j  ~jY ~j 5~j ~j ,4~j ~j ~j ~j4 B3~jY ~j ~j" ~j$ ~j$ B2~j{% ~j& ~j) ~jm) B1~j1* ~jB+ ~j~- ~j- B0~j. ~j$0 ~jO2 ~j2 C09~jb3 ~j4 ~j6 ~j7 B8~j7 ~j9 ~j; ~j; B7~j< ~j> ~j@ ~j/A B6~jB ~jC ~jF ~jG B5~j1H ~jI ~jK ~jL B4~jM ~jwN ~jP ~j!Q B3~jR ~jS ~jU ~jV B2~jW ~jX ~ju[ ~j[ B1~j\ ~j^ ~jj` ~j` B0~ja ~jd ~jd D699~je ~jg $ ~jg W_c - 4 scrolls labelled BAF JEMMAO (gained 1)~ji ~j!j B8~jj ~jk ~j(n ~jgn B7~jRo ~j8p ~j:r ~jr B6~j..#)# #. .#.#....#.# #. ~jW .#.####.#.# #. .#..)...#.# #. ~j X .#.######.# #. .#.....)..# ~j%X ?.########.# --- ~j?X ..........#~jYX /#### #~jsX  + #~jX g   ironbound mechanist (asleep) ~jX 8{#...# ~jX 0#.g.#~jY  ~j\ \311.3 (25.0)B~jS` 7 g~j` E.  The ironbound mechanist shouts!~jf #B   entropy weaver (wandering)g   ironbound mechanist~jf V==-2.3 (26~jf :3~jl ~j.u ` _You encounter an entropy weaver.~j()))))B  ) )~j(You shoot an arrow.  The arrow pierces through the ironbound mechanist!  Lightning courses through the ironbound mechanist!  ~j1)The ironbound mechanist is moderately wounded.arrow pierces through the entropy weaver!!!  Lightning courses through the entropy weaver!~j<MB.~j˨6g.~j/g~jܫ ~j<B~jCr.  The entropy weaver is almost dead.~j;....~jo~g 2 ironbound mechanists (1 polearm, 1 …)~j7====3.2 (0.9)2~j~j _You encounter an ironbound mechanist. It is wielding two +0 tridents.~j 0 .  ~j You shoot an arrow.  The arrow pierces through the entropy weaver!!!  You kill the entropy weaver!~j )))))gg 2 ironbound mechanists (1 polearm, 1 …)~j} c))~jx 5g.~jx /.~jx )..~j ...~j u   ironbound mechanist..~j 5===-4.0 (0.81~j ~j P _Okawaru accepts your kill.~jj,G )))~j,)~j,)))~j-bYou shoot an arrow.  The arrow pierces through the ironbound mechanist.~jwBg.~j+8....~j&.~j9i-9 (0.90~j_~jr~j ~j(]_The ironbound mechanist is heavily wounded.~j ))))) ))You shoot an arrow.  The arrow pierces through the ironbound mechanist!~j\Bg.~ja~.....~j'bc5.829~je~jgl _The ironbound mechanist is severely wounded.~j8D ' ~jnD ))~jD ))~jD ))~jE )~j5E )You shoot an arrow.~j0 g......6.78 _The arrow barely misses the ironbound mechanist.~js.  You shoot an arrow. _The arrow barely misses the ironbound mechanist.You shoot an arrow.  The arrow pierces through the ironbound mechanist!!  Lightning courses through the ironbound mechanist!  You kill the ironbound mechanist!~jj)))))) ) ~j"l)....~j."-..~j&d6====7.6~j*~j,P _Okawaru accepts your kill.~j‹ ~jE ~jُ ~j H _No target in view!~j7~jQ7~j#9~j;~j>1g~jAv  An ironbound mechanist comes into view.~jG[....>..#)....#..###..)...#####.~jH....)..####### ......... ##########.~jLHR #.+#.{~jHg   ironbound mechanist (polearm, wanderi…) #.~jH ~j N&0~j Q----8.6 (17 _~jgT~jV$  Things that are here:~j[[` _a +0 war axe; a +0 war axe; a +0 ring mail~j( ~j.)~jR))~j))~j5g  ~j )~j)~j#)~jDcYou shoot an arrow.  The arrow pierces through the ironbound mechanist!!~jBg.~j؍^.....~j===-9.5 (0.96~j~jәn _The ironbound mechanist is moderately wounded.~j  .You shoot an arrow.  The arrow pierces through the ironbound mechanist!!!  You kill the ironbound mechanist!)))))) ) ~j X....~j١ <.).~j f7====20.4~jE :5~j ~j  ~j# B_Okawaru accepts your kill.~j ~j- ~j ~jH _No target in view!~jp3~jr~ju~j`y~j\}_4 _~j}~jF~jB3~jR~j3~j:~jxB2~jK~j'~jg1 ###.)...#.####....).###### .........) ############## #. ......#. ......----4.4 (4.0 ...........{#....> #)... #... #.. _You open the door. _Found a stone staircase leading down.~j& ~jR :----~jD ~j  ~j :_No target in view!~j%)~j)~j*.~j@~j#H  You encounter a vault sentinel. It is wielding a +3 morningstar.~jIO#.#.####.#.# #...# #.#..)...#.# #...# #.#.######.# #...# #.#.....)..# #...# #.~jO#.# #...# #.# #)..####...#~jO3#......#...##......@...##......#...##.....p#...##...>..#)..#~j[PO#......#...##......#...#p   vault sentinel (asleep)#######...# #...# ~jdW&0~j[[l5.4 (10 _~j\~jdQ _There is an open door here.~jsA ))~j tW)))p  ~jvt  You shoot an arrow.  The arrow pierces through the vault sentinel!  The vault sentinel shouts!~j:p.~jt4.....~jWL====6.3 (0.9~j};19~j<~jBi _The vault sentinel is moderately wounded.~jHR ))))~je)You shoot an arrow.  The arrow pierces through the vault sentinel!~jq' ~j|p.>.~jܦX.  The vault sentinel is heavily wounded.~j~===-7.28~jL~j[< _You block the vault sentinel's attack.~j҂ R ))))~j ) You shoot an arrow.  The arrow pierces through the vault sentinel.  Lightning courses through the vault sentinel!~j p.>.~jL J. (catching breath)  ~j LThe vault sentinel is almost dead.~j )=========~j `8.0 (0.87~j ~j ! v _The vault sentinel blows a loud note on a signal horn!~jM.  The vault sentinel is almost dead.The vault sentinel blows a loud note on a signal horn!You kill the vault sentinel!~j"p))))) ~j,#)~jŨ).>..~j+===------86~j\~jFP _Okawaru accepts your kill.~j ~j ~j ~j ~jB .~j^ ------~jz ~j ~j a.#.#..)...#.# #...# ~j" Q.#.#.######.# #...# ~jp o.#.#.....)..# #...# ~j [.#.########.# #...# ~j e.#..........# #)..# ~j =.#################...#~j  ~j0 3#......#...#~jk > #......'...#~j  #~j #...#~j  #......#...# #...>..#)..#~j? 5 #......#...#~ja 5 #......#...#~j P ########...# ~j 4#...#~j ~j &0~j o---9.8 (15~j ~j $  Things that are here:~j@  ~jh _a +3 morningstar; a +0 ring mail; a human corpse~jy~jz~j|~je~j~jZ_4 _~j@  There is an open door here.~j~jSI3 _~j~jp~j3~jB2~jԤ~jŧ~j~jLB1~jp~jpZ  Items here: )) [ †.~j~jGI0 _~j~js~j~jjC09~j~j~j~jB8~j ~j~j<~jB7~j ~j~j~jB6~j~j~j~j-B5~j~j1~j~j+B4~j6~j~j~jB3~j ~j~jO~jB2~j~j~j^~jB1~j~j?~j~j,0~jL~j@~j ~j: ~jz D599~j ~j~jY~jB8~j~j~j0~jB7~j{~j~j~jB6~j~j~j ~j B5~j!~j"~j(%~jh%B4~jc&~j9'~j(~j)B3~j)~j*~j-~jR-B2~j3.~j/~j0~j1B1~jl2~j)4~jc5~j5B0~j6~j7~j:~j`:C89~j/;~jf<~j0?~jw?B8~jK@~jtA~jD~jcDB7~j?E~j&G~jI~jJB6~jJ~jnL~j O~jgOB5~jP~jQ~jT~jwTB4~jzU~jV~joY~jYB3~jZ~j\~j^~jm^B2~j2_~ja~jen1~jEg~ji~jiB0~jj~jk~j|n~jnC79~jo~j q~j(s~jsB8~jTt~jw~jIz~jzB7~je{~j|~j~jkB6~j8~jy~j~jzB5~jY~j~j؉~j7B4~j~j~jӑ~jH,3~js~j~j~jә~j8B2~j~ja~jD~jB1~j~jä~j~jB0~jO~j{~j>~jC69~j~jڴ~j~jB8~j=~j~jB7~j~j$ ~j*_e - 8 potions of enlightenment (gained 1)~j~j~jT:6~j~j#~j~jB5~j~j4~j~jC,4~ji~ji~j~j~jB3~j~j~j~j<B2~jD~j ~j~jSB1~j<~j~j ~j)!B0~jE$~j'~j,~j'-C59~j-0~jy3~j 8~ji8B8~j<~j>~jC~jSDB7~jF~jI~j_T~jTB6~jW~jY~j_]~j]B5~j_~jf~ji~jiB4~jtk~jm~jo~jCpB3~jq~js~ju~jTvB2~jw~j5y~jF|~j|,1~j|~j}~jk~j~jB0~j~j|~j~j$C49~j]~j~j~jB8~j ~j~jl~jӘB7~j~j~js~jB6~j~j~j~jB5~jy~j\~j~j1B4~j~j~j~j|B3~j~j~j`~j,B2~j~j~j~j1B1~j~jA~j~jB0~j~j~jY39~j1~jH~j~jB8~j~j~j*~jqB7~j ~j~j~jB6~j,~j ~j% B5~j ~j ~jF~jB4~jL~je~jT~jB3~jf~j~j~j/B2~j~j&~j~jfB1~j'~jS~j!X0~jH"~j#~j&~j&-29~j&'~j'~j**E  There is a large open door here.~j?-~j-I8 _~j.~j/~j2~j#3B7~j3~jS7~j:~jx:B6~j1;~j<~jc?~j?B5~j{@~jqB%  ~jBThere is an open door here.~jE~joFI4 _~j/G~jH~jJ~jKB3~jK~j5M~jO~jO,2~jO~jP~jER'~jU~jUB1~j6V~jX7 _You open the door.~jGh* ..#..'  ..#..#  ..#..#  ##.#..#  ~jhB# [.#..# .##.##.#..# .......#..# .......@..# ---423.8 (94.0)~jhe'#######..# ##### ~j/iz#..##########.... #..'........#.... #..#........#.... ~j]i#..#........#....#..#........+....~ji#..'........#..)[#..'........#..<.~jq~j rf4.8 (950~j=v~jv" _Found a scale mail.~jqyQ _There is an open door here.~j?~j?~j B~j2F~jK~jP`19 _~j&R~jW~jW,8~jnX~jZ~jj\~jb~jcB7~jZe~j{B  You see here a +0 scale mail.~j%  ~j3EYou sense a monster nearby.~jc~jO.# {#..# ~j7##..#  ...#  # #..#..'~jd..#.#..#..##.#..#~j? ~jf##@#..# # #[.#..# ~j#.##.##.#..# #.......#..# ~j܋a........'..#~j#'#######..# #### #..##########~j/c #..'........#... #..#~jX".#..~j18.8 (4.0)~j*+6 ~j\_~jF~j~jB ~j ~j ~j ~j 5~j T  You sense a monster nearby.~j ~j A   ####   { ...#   #..#  { ##..#   ...#  #.# ###..#..'  .....#.#..#..#  #....@..#..#  #.##.##.#..#  ~j 2 ###[.#..#   #.##.##.#..#   #.......#..#   ........'..#  #'#######..# ##   #..##########   #..'..#~j  {30.8 (24 _~j ~j ~j ~jB  ~j B_No target in view!~jq~jڍ~j~j5~j8~ju3 _~j~jB2~j֙~j~j~j0B1~jV~j~j&X0~j~j~jF~jC09~jt~j~jZ~jB8~jh~j!~j  You encounter a yaktaur captain and a vault sentinel.The yaktaur captain is carrying a +0 arbalest. The vault sentinel is carrying a+0 arbalest.~j~       ~jL   ~j0  #############  #...........p#{  #......@# #  ~j   #.##c##.###  # #...#.  ~jf  #.##.##.###..#..'   #.......#.#..#..#   #..#.#.......#..#c   yaktaur captain (launcher, asleep) ~j # #.##.##.#..# p   vault sentinel (launcher, wandering) #.. ###[.#..# ~j.##.##.##.#..#~j6.8 (67.8 (77~j^~jLS _Found a wand of charming (1).~jL )))c  )You shoot an arrow.  ~jPThe arrow pierces through the yaktaur captain!  The yaktaur captain shouts!~j6 Dc/~j; .~jB U.@# #p~jCC 3 ~jD &====~jD J8.7 (0.96~jD ~j)J ~j"L  ~jML \_The yaktaur captain is moderately wounded.~j<##############~jŚ?............#{~jc..# #p.# #.##/##@###.~jH # #...#.#.##.##.###..#..'......#.~jq9##.#.....~jT # #.##.##~j˛e #.. ###[~j^#.##.## #......~j~jN  The yaktaur captain wields a +0 arbalest.~j8)~j]-{{.===-~ja.`9.7 (1.05~j1~j<4L _The yaktaur captain shoots a bolt. You block the bolt.~j1D {~jh2: ###############.........{..#{#....c..# #p.# #.##/##.###. # #.@.#.#.##.##.###..#..'......#.#~j2#.#..... # #.##.###.  ........'..#~j9B{.~j;----404~j>~j@~jb { ~j$##############........{...#{c..# #p.# ~jC##/##.###. # #...#.~j#.##.##@###..#..'#.......#.##..#.#.....~j4 # #.##.##~j&###~j..  ~j)#'#######..#~j%0c~j1p~j..c   yaktaur captain (launcher)p   vault sentinel (launcher, wandering)~jf---13~j~j~j~j ##############.......p....#{c.# #p.# ##/##.###. # #...#.~j#.##.##.###..#..'#......@#.##.#.......#~j0 # #.##.##.# #.. ###[##.##.## #......~jL/.'~jgT#'####### ~j/########~jO.c~jJ  pp)  The vault sentinel shouts!~j ========22~j ~jv _The vault sentinel blows a loud note on a signal horn!~jڋe ))))) ~j You shoot an arrow.  The arrow pierces through the yaktaur captain!  The yaktaur captain is moderately wounded.~j Q.c~j@p..~j[===-----3.6 (0.9~j~jfe _The arrow completely misses the vault sentinel.~j[M))))) ~jThe yaktaur captain is moderately wounded.The arrow completely misses the vault sentinel.~j!  ~j7The yaktaur captain is severely wounded.  The arrow pierces through the vault sentinel.~j~jhN.p~jE .c.  The vault sentinel is lightly wounded.~jٮ8)~j0&.~j=1=====---4.51~j.5~j&7L _The yaktaur captain shoots a bolt. You block the bolt.~j@[).The arrow pierces through the vault sentinel.  The vault sentinel is lightly wounded. _The yaktaur captain shoots a bolt. You block the bolt.  You shoot an arrow~j[.arrow pierces through the yaktaur captain!!  You kill the yaktaur captain!~jpf.yaktaur captain!!  You kill the yaktaur captain!  Okawaru accepts your kill.  The arrow pierces through the vault sentinel!!  Lightning coursvault sentinel!vault sentinel!~js"))~js)))~js"~jt~jsQ.)..~jv9===--5.40~j~j ~j B_Okawaru accepts your kill.~j M{############# ~jM ......#{.....)# #p#.##/##.###~jt  # #.).#...# #.##.##@##'~jʕ .....#.#..##..#.#.......## #.##.##  #.. ###[.#..#~j ]#'~j 7{~j Y-----6.4 (1.0~jǩ ;Gem (499) ~j@ ~j ~j3~j~j!~jtj  You sense a monster nearby.~jL5M~j~ ~j{  { { ~jz############# ........#{~j.....)# #p#.##/##.###~j7 # #.@.#...# ---~jWX#.##.##.##'~jvq#.......#.##..#.#......  ~jF# #.##.##.#..####~j ..~j. 7~jJA8 _~j~jQ _You see here a +0 arbalest.~j38 ~j8 ~j < ~jQA ~jK ~jbM A7 _~jIO ~jS ~j[ P6~j,_ ~jb ~jj  ~jj d You sense a monster nearby.~j p a     ~j*p ({ ~jIp   {    ##############  #............#{~jp   #....@.)# #p.#  #.##/##.###..#   ###.).#...#   #.##.##.###..#..'~jp ,  #.......#.#..#..#  #..#.#.......#..#  # #.##.##.#..#  #.. ##~j&q #[.#..#  ##.##.##.#..#~ju \ {50.4 (3~jXv A5 _~jB ~j ~j~j~j ~jj~j#~j%P4~j+~jc+23~j%-~j41r _e - a wand of charming (57) (gained 1 charge)~jh5j  You sense a monster nearby.~j,:0   ~j\:- { ~j{:; {{ ~j:y  ##  #..#{~j:  #..@...)# #p.#  #.##.##.###..#~j;  # ###.).#...#  #.##.##.###..#..' ~j-;B  #.......#.#..#..# ~jJ;B  #..#.#.......#..# ~jf; ~j;a # #.##.##.#..#  ~j; #.. ###[.#..# ~j;T  ##.##.##.#..#~j@&3~j@#2 ~jA_~j~jr~j~j#~j~jU~j=*   ~jk  {  {{   #~j  #.#{  #.@....)# #p.#0~j  #.##.##.###..#  #[ ###.).#...#  #.##.##.###..#..'~j  #.......#.#..#..#  #..#.#.#..#  #~jC. # #.##.##.#..#  #. #.. ###[.#..#  ~jL ##.##.##.#..#~jB{{ ~j]4.4 (11~jW~jT# _Found a robe.~jB~j~j~ja~jf~j:0~j~j~j~j;89~j~j"~j~j:8~j~j  You see here a +0 robe.7 _6543~jJ  You encounter a vault warden. It is wielding a +0 partisan.~j   ############## #............#{~j q #......)# #p.# #.##.##.###..# #[.###.).#...#~j  #.##.##.###..#..'  #.......#.#.p#..# ~j #..#.#@......#..#  #..###.##.##.#..# ~j?  #...#...###[.#..#  #..###.##.##.#..#  #..# #..~jt j #... ........'..# ~j &p   vault warden (polearm, wandering) #### #'#######..# ... #..####~j c###  #..'......~jg 62.4 (83.4 (92 _~j ~j  #######  ......#{  #......)# #p.#  ~jV #.##.##.###..#  #[.###.).#...#  #.##.##.#  #.......#.#.p#..#  ~j #..#.#@......#..#  #..###.##.##.#..#  #...#...###[.#..#  ~j e#..###.##  #..# #..  #... ... ~j  #### #'#~j B  ... ~je ####### ~j%J ......#{ ~jj #......)# #p.# ~jv #.##.##.###..# ~j߶ #[.###.).#...#  #.##.##.#~j ~j #.......#.#.p#..# ~j #..#.#@......#..# ~jc #..###.##.##.#..# ~j+ #...#...###[.#..# ~jh #..###.##  #..# #..~jӸw #... ...  #### #'#~j+/ ... ~j~j_~j8'y _A vault warden is nearby!~jx ))))))p  )You shoot an arrow.  ~jDyKThe arrow pierces through the vault warden!!  The vault warden shouts!~j .p....  The vault warden is moderately wounded.~j_i===4.2 (0.81~j`~j j _The vault warden activates a sealing rune.~jo0: ))~j0f))))You shoot an arrow.  The arrow pierces through the vault warden.~jAQ.p~j=.....~j_5.1 (0.90~j~jg _The vault warden is moderately wounded.~j[ )))))) You shoot an arrow.  The arrow pierces through the vault warden!!~j Ep.~j" 1p~j_ p ...p..~j p   vault guard (wandering)The vault warden is severely wounded.~j ~j ~j !6.0~j, 379~j ~j ~jm_You encounter a vault guard. It is wielding a +0 broad axe.~j&? ))))))~j& ~j'[You shoot an arrow.  The arrow pierces through the vault warden!~jEp.~j8p.~j1d..p...~j X98~j~j` _The vault warden is almost dead.~j@G' ~jzG".  You shoot an arrow.  ~jGtThe arrow pierces through the vault warden!!  You kill the vault warden!~jK))))))p  guard (wandering)~jx7p'~jR..)...~j3 6-207.87 ~ja_Okawaru accepts your kill.Training target 10.0 for Spellcasting reached!~j~j ~j9`_Your Spellcasting skill increases to level 10!~j1 ?~jq ~j )))~j $))p~j  ~j; B_Okawaru accepts your kill.~j` JTraining target 10.0 for Spellcasting reached! ~j I_Your Spellcasting skill increases to level 10! ~j [ You shoot an arrow.he arrow pierces through the vault guar~jˑ d! ~j  The vault guard shouts!~j9p.~j./p~j)! ...p 2 vault guardsThe vault guard is lightly wounded.8.76~j'~j7y _You encounter a vault guard. It is wielding a +0 war axe.~jkM))))))~j)The vault guard is lightly wounded. _You encounter a vault guard. It is wielding a +0 war axe.~jT.  The vault guard is moderately wounded.arrow pierces through the vault guard!~jSD...p~j'T8.'p~jNT~j,U'9.6~j[~j^f _The vault guard is moderately wounded.~jj \M))))~jj )))~jj The arrow pierces through the vault guard! _The vault guard is moderately wounded. but does no damage..~j' p.p....70.55 _The vault guard is moderately wounded.~jM '!!  The vault guard is severely wounded.~j|!!  Lightning courses through the vault guard!!  You kill the vault guard!~j34))))~j{)   vault guard))~j=@p.~jH~...).~jM|-11.44~j%T~j V ~j8VJ_Okawaru accepts your kill.~jrO\ ))))))~jOb)You shoot an arrow.  The arrow pierces through the vault guard.~jgBp.~jCp...).~j6=2.33~j~jWd _The vault guard is severely wounded.~ji ( ~ji .  You shoot an arrow.  The arrow pierces through the vault guard!!!  You kill the vault guard!~jrn ))))))) ~j~# +).~j# .~j# .~j$ .~jl$ -).~jW3 023.2~j3 22~jSE ~jCG P _Okawaru accepts your kill.~j~j[~j؟~j~jO~j:1~jj~j  ~jThings that are here:~jgY  a +0 broad axe; a +0 plate armour; a +0 tower shield~j.~j]A0 _~j~js~j~jM=69~j~jk~j6~j:8~j~j~j~j:7~j~j~j~jT:6~jH~j?~jw~j$5~j~j~j@  There is an open door, spattered with blood here.~jZ  Items here: ) [[ †.~jN~jA4 _~jY ~jz~jP3~j~j~j~j):2~j~j~js#~j#:1~j%~j+~j: #..###.##.##.#..# #..#.#.......#..#~jQ:/ #............+..# ######)#######..# #.........# #..########~j}: #.........# #..'....... .........# #..#....... ~j:........# #..#....... #.....@...# #..#.......---84.2 (11.0)~j:. #.........# #..'.......~j: ######''### #..'....... ...# #..######## ...# #..#~j; ....# #..# ....# #..# ~j?;..[..# #..# #..#~j%A~jAz---5.2 (120~jE~jG ~jG"_Found a ring mail.~j6 3~j:8 ~j2< ~jA ~jC Q59~j=F ~j\I ~jI $8~jI ~jtK ~jM E  There is a large open door here.~jXP ~jP A7 _~jQ ~jU ~jSX P6~jY ~j[ ~j^ ~j^ :5~jg_ ~ja ~jc ~jc :4~je ~jif ~jh ~ji :3~j)j ~jk ~jn ~jn :2~j'p ~jq ~j4t ~jt :1~ju ~jx E  There is a large open door here.~j{ ~j | A0 _~j'} ~j~ ~j! ~jm ;49~jt ~jƃ ~j ~j :8~j ~j ~j\ ~j :7~jo ~j ~jc ~j :6~jg ~jb ~jR ~j :5~jY ~j ~j ~j :4~j ~j; ~j ~j= :3~j ~j` ~j ~jh :2~j՝ ~j ~jB ~j :1~j ~jW ~j ~j :0~jp ~j( ~j ~jk ;39~jܧ ~j ~j ~j :8~jX ~j ~j ~j :7~jB ~j ~j ~j :6~jj ~j ~j ~j :5~j` ~j ~jз ~j' :4~j ~j ~jb ~j :3~j# ~jۼ ~jʾ ~j$ :2~j ~j- ~j P1~j* ~j ~j ~j] :0~j ~jd ~j ~j ;29~j ~j ~jL ~j :8~j ~j ~j ~jH $7~jo ~j ~j ~jD ~jq :6~j ~j ~j. ~jp :5~j ~j ~j] ~j :4~j ~j ~jb ~j :3~j ~j ~j ~j+ :2~j ~j ~jU ~j k  You encounter a peacekeeper.~j c   #9# ############# #.# #............ #.# #......)# #p. ~j/ #.# #.##.##.###.. #.# #[.###.).#~jZ x #.# #.##.##.### #.# #.......#.#~j u #@# #..#.#...) ~j #.# #..###)##.## #.# #...#...###[ ~j #.# #..###.##.##. #.# #..#.#....... #.# #............ 9   peacekeeper (wandering) ~jT 4#.# ######)###### #.# #.........# #.# #.........#~j .523.2 (38~j@ e4.2 (391 _~j ~jH ~j\` D#9# ~j` #.# ~j` #.# )# ~j` #.# #.# #[~j*a #.# #.# ~jla #@# ~ja 2)#.# )#.# [~ja #.# #.# ~j*b #.# ~jPb #.# )~jb ,#.#  .#  ~jb ~j#9# #.# #.# )# #.# ~j#.# #[#.# #.# #@# )#.# )~j.'#.# [#.# #.# #.# #.# ~jp)#.# .# ~j~j~jf~jj b _A peacekeeper is nearby!~jG#9# #.# #.# )# #.# #.# #[#.# #.# ~j_#@# )#.# )#.# [#.# ~j-#.# #.# #.# )~jB#.#  .#  ~j[R#9# ~j[#.# #.# ~j\b)# #.# #.# #[~jE\.#.# #.# ~jk\?#@# )~j\@#.# ~j\)~j\C#.# ~j]`[#.# ~j5]-#.# ~jY]-#.# ~jy]*#.# ~j]W)#.# ~j]B.# ~j] ~jGe~je~jl~j\p ~jp~jpT_A peacekeeper is nearby!~j )))))))9You shoot an arrow.  The arrow pierces through the peacekeeper.~j!h 9...~jM"7...  The peacekeeper is lightly damaged.~j"m===5.1 (0.9)0~j'~j(b _The peacekeeper roars a battlecry!~j C )))~j ))))~j. m You shoot an arrow.  The arrow pierces through the peacekeeper!!~jnP Q.9~jR O.9~jW 2....~jJX [6.019~j\ ~j"^ d _The peacekeeper is severely damaged.~jո& ~jP.))))))~j1)You shoot an arrow.~j6Q.9~j=8.....~j=]8 (0.88~jA~jKb _The arrow completely misses the peacekeeper.~jI .  You shoot an arrow.  ~juThe arrow pierces through the peacekeeper!!  You destroy the peacekeeper!~jM/))))~j5)))~j67D.......~j;g37.7 (0.97~j?~j4AP _Okawaru accepts your kill.~jm~j~j,~j~j3ŋ~j%  ~jugYou encounter a war gargoyle. It is wielding a +0 great mace.~j M{{ ############.....~j.....)# #p.##.##.###[.###.).#.##.##.##.....#.#.#...)...~j###)##.##..#...###[ #.# #..###.##.##..~jYŋ   war gargoyle (wandering, strong)..#.#~j]0~jin---8.7 (16 _~j%~j ~jkO , {{ ~jO #.ŋ#.# #.# #.# )# #.# #.# #[#.# ~jO z#@# #.# )#.# )#.# [#.# #.# ~jzP I#.# #.# )  ~j6 {{ #.ŋ#.# #.# #.# )# #.# #.# #[#.# ~jt:#@# #.# )#.# )#.# [#.# #.# #.# #.# )~j+ ~jN~j2---~j~jc _A war gargoyle is nearby!~js  )))))))You shoot an arrow.~jV.ŋ~j:......~j6===9.5 (0.8~je~jT _The arrow pierces through the war gargoyle but does no damage.~j , .~jlsŋYou beckon some vexing sprites to accompany your attacks.~j~j~j/4--~j*/-30.5 (1.0~jM&Will/2 J~jo5inx Gem (415) ~j~jk ~j-_You feel your willpower being sapped.~j" .  You shoot an arrow.  The arrow pierces through the war gargoyle!!!  You destroy the war gargoyle!~j d)))))))~j_ y 8Okawaru accepts your kill.~jf 2 ..~jEf !)....~jf 8   crystal guardian (strong)You hear a horrible gurgling sound!~j'k 4=====1.4 (0.94~jto ~jq a _You encounter a crystal guardian.~j(8 )~jD)9)))))) ~j)`You shoot an arrow.  The arrow pierces through the crystal guardian!!~j .8The crystal guardian is severely damaged.~j:).....~jH===--2.33~j~j2' _You hear a shout!~j = ))~j+!))))~jW!)~j}!0You shoot an arrow.  ~j!/The arrow pierces through the crystal guardian.~jG.8~j7.....~j5=---3.1 (0.82~jB~j2i _The crystal guardian is severely damaged.~jb )  You shoot an arrow.  The arrow pierces through the crystal guardian!!  You destroy the crystal guardian!~j 5)))))~j /))~ju pOkawaru accepts your kill.The sprites lose interest in your situation.~j .)....p   arcanist (polearm)  You hear a shout!~j s54.0 (0.9Gem (411) ~jk ~j u _You encounter an arcanist. It is wielding a +0 spear.~j6T ))))))~j6Y)You shoot an arrow. The arrow pierces through the arcanist.~jG.p~j)....8 (0.80~j~jJ6 _The arcanist is lightly wounded.~j\ )))))))~jQYou shoot an arrow. The arrow pierces through the arcanist.~jj.p)....~j'5.6~j)~j6 _The arcanist is lightly wounded.~j ()))~j/ .))))~j3t D.p~jz 7.....~jz f=6.5 (0.909~j{ ~j* ~j[ h _You shoot an arrow. The arrow misses the arcanist.~jH ))))~je)))You shoot an arrow. The arrow pierces through the arcanist.~jK.G)p~j53....~j6.~j66=7.48~j;~jj=6 _The arcanist is lightly wounded.~j> .p~jVYou beckon some vexing sprites to accompany your attacks.~j~j/d4---8.4 (1.0~j]JJinx Gem (407) ~j~j@; _You feel your willpower being sapped.~jd~j.e))~j}e)))~je)~je)~j!D.p~j8..)..~jg=9.2 (0.86~j~jh _You shoot an arrow. The arrow misses the arcanist.~j U.feel your willpower being sapped. _~j+ ZThe arrow misses the arcanist.  You shoot an arrow~jV .  ~j} 2The arrow pierces through the arcanist!!! ~j . Lightning courses through the arcanist! ~j A You kill the arcanist!~j ~j )~j ))~j> )~j) 5)))~jÆ x~j ~j W ..)..).x   crawling flesh cage (reaching)Okawaru accepts your kill.6=====40.1 (0.95 _You encounter a crawling flesh cage.~j( ))))))) You shoot an arrow.  The arrow pierces through the crawling flesh cage!~jUQ.x~j.)..~j(.).~jl5=-===--~j,S1.04~jr~j ~j`_The crawling flesh cage is moderately wounded.~j] )))))))~jbYou shoot an arrow.  The arrow pierces through the crawling flesh cage.~jQQ.x~jV&..~j%W1.).~jWs--93~j[~j] ~j]`_The crawling flesh cage is moderately wounded.~jV 7 )~jW ))))~jTW q))You shoot an arrow.  The arrow pierces through the crawling flesh cage!!~jk Q)x~j -...~jY +).~j( Z2.82~j ~j U _The crawling flesh cage is heavily wounded.~j, ~j6 ^ )))))))~j u You shoot an arrow.  The arrow pierces through the crawling flesh cage!!~jUUM.x~j;\,..)~j\<#).~jr]Z3.71~jb~j[e ~jeY_The crawling flesh cage is almost dead.~jL )))))))You shoot an arrow.  The arrow pierces through the crawling flesh cage.~jqU..).x).=4.5 (0.8 _The crawling flesh cage is almost dead.~j7 )~j ))~j\ ))~j)~j})You shoot an arrow.  The arrow pierces through the crawling flesh cage but does no damage.~j-M.x~jX..)..~j w6=5.4 (0.90~jC~jj~j ~ja_The crawling flesh cage is almost dead.~j & ~j ))~j0 ))~jo )~jœ 7))You shoot an arrow.~j) H ..).~j6* .~je* 8x.  ~j* :The arrow barely misses the crawling flesh cage.~j* ~j+ (6.3~j+ 4399~j4 ~j7  ~jR7 3_You block the crawling flesh cage's attack.~j2 )You shoot an arrow.  The arrow pierces through the crawling flesh cage!!  ~jT3KYou destroy the crawling flesh cage!~jJ7d)))))))~j'..~j).~j<.)~j`.~jZ7.28~j@~j0 ~jgJ_Okawaru accepts your kill.~j~j~j~j"~jp%:7~j/)~j<2~jy3~j3Q=Gem (396) ~jj9~jB ~jBu_The sprites lose interest in your situation.~jC:5~jAJ~jHQ~j R:4~jW~j^~jk_:3~jr~jJ|~j|:2~j}~j~j:1~jw~jR~j݃:0~j~jM;89~j~j~jӊ~j*:8~j~ju~jƎ:7~j~jؑ~j*:6~jT~j~j8:5~j~jj~j:4~jA~j~jn:3~j~j&~jk:2~jš~j~j$:1~jt~jR~j$0~j~jڨ~j"~jFGem (379) ~j~jn _You feel your willpower return.~jV~j:8~jܲ~j~jx~j¿27~j~j$  Things that are here:~j:  a +0 spear; a +0 robe~j~j)A6 _~j~j~j~j:5~jK~j~j~j :4~j_~jB  You see here a +0 great mace.~j~jA3 _~j~j~j~j:2~j}~j~j~j:1~jQ~ja~j~j:0~j8~j~j~j=;69~j~ju~j:~ju:8~jM~j~j ~jR:7~j3~jN~j[~j:6~j=~j~j~jW:5~j~j~j:4~j,~j ~j~jFP3~j1~j!~jCf2~juP1~j~j~j~jP0~j ~jV j  You sense a monster nearby.~j& g ++{.#~j^ o.#.#.#  --- ~j .#.#.#.#~j .#.####+##........~j !~j086.2 (39.0)~j^---59 _~j~j~jr~js~js~jiu~jy|8~jz~jZ{P7~j3}~jZ~j:6~j~j|5~jO~j~jه:4~j7~j߈~jۉ~j<:3~j~j;~j~jZ:2~j~j %''~j&  ~j/You open the large door.  You encounter an ironbound thunderhulk. It is wielding a +0 dire flail.~j5##  ####~j1...........}.....O.....~j[h..>...................~jO   ironbound thunderhulk (asleep).... ....~j-.#~j@O93.2 (7~j.0).~jPPO~j|====4.2 (81~j\~j _The ironbound thunderhulk shouts! _Found a Gell's gravitambourine (2/2). Found a stone staircase leading down.~j? )))))))~jdYou shoot an arrow.  The arrow pierces through the ironbound thunderhulk.~ja O}.....  The ironbound thunderhulk is lightly wounded.~jD51----===-5.0 (0.8~js20~j~jġO _The ironbound thunderhulk hits you with a +0 dire flail!!~jX  ~j X You beckon some vexing sprites to accompany your attacks.~j ~j 12----~j 4~j2 <----~jW &6.0 (1.0~j EWill/2 Jinx Gem (349) ~j ~j~ Q _You feel your willpower being sapped.~j ))))))) You shoot an arrow.  The arrow pierces through the ironbound thunderhulk!!~j4cY .#.~jcO}.....  The ironbound thunderhulk is heavily wounded.~jdE3=====~jdV9 (0.98~jk~joC _You block the ironbound thunderhulk's attack.~j9 ))))))) You shoot an arrow.  The arrow pierces through the ironbound thunderhulk!!~j& O}.....  The ironbound thunderhulk is severely wounded.~j'5=-7.87~j+~je.C _You block the ironbound thunderhulk's attack.~j '  The ironbound thunderhulk is severely wounded.Lightning courses through the ironbound thunderhulk!  You kill the ironbound thunderhulk!~j B)))))))~j I)}.....~j 6=5=-7===--8.76~jO ~j " P _Okawaru accepts your kill.~jP~j?Q~jR~jT~jWn75~jZ~jO[d8Gem (344) ~j]~j_e _The sprites lose interest in your situation.~j`~jj`Y603~jb~jd~jd51=~j eL6==~jLe22~jf~jki ~ji._Magic restored.~jj#2~jDjE=1~jk~jn~jnB40~jn~jOp~j"r~jrY539~j]t~jv~jv%6~jwE=8~jx~j {~j{X77~jO}~j]~jh9=6~j~ji70=5~j6~j:~j~j0X14~j8~j~jCX33~jĕ~j~jX42~j~jg~j~ja5=1~jO~jϟ1 _HP restored.~jm:0~jǡ~j~j;29~jɹGem (328)  _You feel your willpower return.=7  There is a large open door, spattered with blood here.  Things that are here:  a +0 dire flail; a +0 animal skin6 _~j #.# #.# #.# ~j#.# #.######.#.......##.#.......#~j#.)@......#----#.'.......##.#..>....#~jy#.#.......##.#.......##.#.......#~jCp#.#.......##.#.......# ~j1618.7 (20.0)~jRz---9.7 (215~jX~j# ~jUW_g - a +0 Gell's gravitambourine (2/2)~j! ~j ~j~ja~jR~jP4~jX~j~jU:3~j~j. ~j!~j":2~jH#~j%~j'P1~j(~jm*~j$,~jo,:0~j-~jG/~j0~jD1;19~j2~j3~j5~j6:8~j57~j 8~jo9~j9:7~jp:~j;'~j<~j/=:6~j=~jC?7 _You open the door.~jZ@~j@:5~jCA~jx@  There is an open door here.~j~jHA4 _~j~j~j~j8:3~j~j~j ~j :2~jT ~j ~j ~j/:1~j~j~j~jo:0~j~j7 _You open the door.~jwQ09~j~j* @  There is an open door here.~j"~jI#A8 _~j)%~j&~j(P7~j7*~j,~jo.~j.:6~j+0~j2~jP4~j4:5~j5~j7~j9~jG::4~j;~jD=~j_?~j?:3~jA~jB~jtD~jD:2~j/F~jWM#.####'#####.# ##.## #.###...## ~jM#.##.....# #.##.....# .#.####'#####..~jM#.............#..............~jM#.............#.............~jN~.#....................#.............~jcNI#.#################..#)# #............# .#.# #......)# #p.#~jN#.# #.##.##.###..##)# #[.###.).#...#~jR-42.7 (23~jiS^3.7 (241~jV~jtX ~jXU_e - a scroll labelled JUANIY LO TOI~j(&~j&~j(~jP,~j3#.#.......# #.####'#####.# ##.## #.###...## #.##.....#  #.##.....# .##.####'############..##.~j3.#....0.0)#..#.#.#....................)~j4#.#################..##)# #......#..##.# #......)# #p.# .##.# #.##.##.###..#~j9~j/>]4.7 (10~j?~jHA% _Found a dagger.~j~j~j~j~j?~j4R299~j~j~j2:8~j~j~jf7~j~j #.......# #.......# ..# ####'#### ..# ~j$# ##.## ..# ###...## ..# ##.....# ..# ##.....# ..# ####'############..##### .......7.7 (3 .......~jM|. ...>. .... ....~jtx. ...................)..... ~j3#################..#### ~j\# #......#..# ~j$# #......)# #p.# .#~j~j]8.7 (46~j%~j<9 _Found an escape hatch in the floor.~j ~j ~j ~j ~j f5~jt ~j( ~j :4~j ~jK ~j, ~jp :3~j ~j ~j ~j( :2~j ~j ~j ~j :1~j ~jU ~j= f0~j ~j ~ja ;89~j ~j ~j ~j :8~j ~j8 ~jC ~j :7~j+ ~j ~j ~j\ :6~j ~j ~j ~jN :5~j ~j ~j ~j! :4~j! ~jz" ~jS# ~j# :3~j4$ ~j% ~j& ~jR& :2~j& ~j' ~ja( ~j( :1~jm) ~j* ~j+ ~j+ :0~jj, ~j- ~j. ~j!/ ;79~j/ ~j0 ~jy2 P8~j2 ~j3 ~jg4 ~j4 :7~j]5 ~j6 '~j7 ~jO8 :6~j8 ~j:: 7 _You open the door.~jY; ~j; :5~j < ~jn> P '  There is an open door here.~jL? ~j}? $4~j? ~j@ ~jA 7 _You open the door.~jB ~jB :3~j3C ~jE G  There is an open door here.~j0F ~jF :2~jF ~jH - ' ~jH _You open the door.~jJ ~jdJ :1~jJ ~jL You open the door.  There is an open door here. _You open the door.  There is an open door here. _You open the door.~jM ~jON :0~jN ~jO >  There is an open door here. ~j&P P_You open the door.  There is an open door here. _You open the door~jNP .~jQ ~jR ;69~jR ~jT J _You open the door.  There is an open ~jT Odoor here. _You open the door.  There is an open door here.~jV ~jV :8~jW ~j`X P  There is an open door here. _You open the door~jX B.  There is an open door here. _You open the door.~jY ~j,Z :7~jZ ~j\ l _You open the door.  There is an open door here. _You open the door~j ] &.  There is an open door here.~jb^ ~j^ A6 _~j_ ~j` '~jb ~j[b :5~jb ~jd 7 _You open the door.~je ~j>f :4~jf ~jh R '  There is an open door here.~ji ~jj :3~jj ~jl . ' ~jl _You open the door.~jm ~jn :2~j{n ~j p 7 _You open the door.~j"q ~jxq :1~jq ~js G  There is an open door here.~ju ~jSu :0~ju ~j=w 8You open the door. ~jmw v There is an open door here. _You open the door.  There is an open door here. _You open the door.~jz 4 ~j.{ l#..#  #..#  ~jV{ m#..#  #..######### ~j~{ #..#+'.....+ +..#'''...++  ~j{ #..#'''@'++  ## #..'..++++  ~j{ # #..#..+  ~j{ # #..#..+  # #..#+++~j| |# #..# .# #..# .# #..# .# #.~j\| -.#~j 884.7 (36.0)'~j? ++.++~j* ~j M======5.7 (37~j 359~j ~j :  There is an open door here. _You open the door~jӆ I.  There is an open door here. _You open the door. _~j .As you open the door, it creaks loudly!~j~jg~j~j~j~j(P8~j%  ~jN"There is an open door here.~j7 _You open the door.6  There is an open door here.5 ' _You open the door.4 _You open the door.3~je  There is an open door here. _You open the door.  There is an open door here. _You open the door. ~j# There is an open door here.~j~j+:2~j~jtv _You open the door.  There is an open door here. _You open the door. ~j8 There is an open door here. _You open the door.~j~jz:1~j~j!F'  There is an open door here. ~j!Z_You open the door.  There is an open door here. _You open the door. ~j!# There is an open door here.~j1#~j#:0~j$~j% _You open the door.  There is an open door here. _You open the door.  There is an open door here. ~j$&_You open the door.~j;(mGem (249) ~j*~j*'  There is an open door here. _You open the door.  There is an open door here. _You open the door.  There is an open door here.~j,~j,88~jU-~jN0P  There is an open door here. _You open the door~j0|.  There is an open door here. _You open the door.  There is an open door here. _You open the door~j0 .~j1~j287~jS3~j^5Z _You open the door.  There is an open door here. ~j5[_You open the door.  There is an open door here. _You open the door.~j#7~jp786~j8~j:Z  There is an open door here. _You open the door. ~j<:= There is an open door here. _You open the door.~j;~j<85~j|=~j>J _You open the door.  There is an open ~j7?Odoor here. _You open the door.  There is an open door here.~jA~jA84~j!B~jd|  There is an open door here. _You open the door.  There is an open door here. ~j_You open the door.~j~jI83~j~jUu _You open the door.  There is an open door here. _You open the door.~j~j5 82~j ~j v  There is an open door here. _You open the door.  There is an open door here.~jB ~j ?1 _~jp~j~j~j80~j|~j'~jb~j939~jF~j\7 _You open the door.~j~jN88~j~j~j~j87~j~j ? _You open the door.~j!~j!"6~j"~j"~j/%? _You open the door.~j&~j'85~j'~jM)7 _You open the door.~j*~j3+84~j+~j.%  ~j.#There is an open door here.~j*0~j083~jD1~j37 _You open the door.~jc4~j482~jV5~j8}  There is an open door here. _You open the door.  There is an open door here.~jC9~j981~jZ:~j<  There is an open door here. _You open the door.  There is an open door here. _You open the door~j0= .~j>~j?00~j|?~j@|  There is an open door here. _You open the door.  There is an open door here. ~jfA_You open the door.~jB~jC929~jC~jPF|  There is an open door here. _You open the door.  There is an open door here. ~jF?_You open the door.  There is an open door here.~jH~jdH88~jH~j0P8 _You open the door. ~jeP There is an open ~jP"door here. _You open the door~jP.  There is an open ~jP&door here. _You open the door.~jV~j/W"7~j^W~jY~ja~jd~j f~jBf06~jh~jl~jpq~jr85~jt~jx~j}~j~84~j~jׄ~j-~j583~j"~jɕ~jJ~j]82~j_~j?P  There is an open door here. _You open the door~jt.  There is an open ~jר+door here. _You open the door.~j~jˮ81~j~j5'~j~j]80~j ~j'l _You open the door.  There is an open door here. _You open the door~j~ .~j~j 919~j~jv  There is an open door here. _You open the door.  There is an open door here.~j<~j?8 _~jz~j~jy~j87~j|~j~jQ~j86~j1~j ~j{: There is an open door here.~jj~j?5 _~jz~j ~j~jH84~j ~j~j!~j""3~jU"~jL%~j[;=#..# #..# ~j;#..# #..#~j; #..# ~j3<E^ #..###########~je<;....###..#+'.....''#~j<......'@.#'''...+''#------~j<+731.7 (46 ~jZ=..>...#..#'''''++''# ~j=x######## ..... #..'..+''''..# .~j=w......# ...# #..#..++.'+..# .~j.>......# ## #..#..++++'..# .......# ~j> #..#++'+++'''# .......# ~j>v #..#+++...''+# .~j#?O.>....# ~jS?k #..#+'.....''# .......# ~j?I #..########### _You open the door~j?. _There is an open ~j.@"door here. _You open the door~j]@ .~jI) _There is an open door here. _~jIYou open the door. ~jIM_Found a stone staircase leading down.~j~jQ~jx~j~j~jU2 _~j%  ~j=There is an open door here.~j!~j"!1 ~j#_~j$~j'~j)~j)*80~j++~jU.~j/~j0909~jV1~jx5~j;9~j:88~j;~jI@~jC~jD87~jF~jN~jRT~j-U86~jW~j[~j_~j;a85~jb~je~jk~jk84~jm~jq~j&t~jt83~ju~jhv~jLxN2~jx~jYz@  There is an open door here.~j{~j7|?1 _~j|~j}~j~jG80~j~j~jaf199~j~j~jۅ88~j~j~j~j/87~jlj~jϊ~j'N6~j~j1~jގ~j85~jď~j~j"~jg84~j~j0~j9~j83~jA~j:~j+~jm82~j~j~j~j281~jƛ~jݝ~j80~j~jUN _You now have 490 gold pieces (gained 35).~jO89~jB~j,~j`88~jʤ~jѥ~j~j 87~jV~jN~j~j86~jQ~jE~jͬd5~j~j~jl84~j~jw~jN3~j=~je~jg~jN2~j~jN1~j~j~j~j۹80~jL~j!~j<~j979~j~jԽ~j~j88~j}B~j87~j6~j~j~j<86~j~j~jd5~j~j>N4~j ~j~j&~jN3~j~jD~j82~j$~jB~j~je81~j~j~jN0~j~j~j~j969~j{~jF~jD~j88~j#~jJ~j ~ji87~j~j~j~j86~jM~j'~j~j85~j~j7 _You open the door.~j~j*84~j~j@  There is an open door here.~j ################################# ................................. ~j................................. ................................. #########..#####'###########..####..#....@......# #..#~jL------80.7 (49#..#...........# #..# #..#...........# #..# ~j{#..#...........# #..# #..#...........# #:.# ~j### #..#...........# #..# ''# #..#...........# #..###~j?  ''# #)..........# #..##.  ''#  #..##. ~j~jT1.7 (503~j~ji% _Found a dagger.~j~j~j~j ~j ~j# N2~j ~jV ~j 81~jC ~j ~j ~j N0~j 598~j ,~j ~j 87~j ~j@! ~j|" ~j" 86~j# ~jj% '~j' ~j( 85~j( ~j* 7 _You open the door.~j, ~j- 84~j. ~jT1 @  There is an open door here.~j2 ~jl3 ?3 _~j04 ~j5 ~jz ~j{ 82~j{ ~jj} ~j: ~j 81~jj ~j ~j ~j 80~jR ~j/ ~jw ~jؓ 949~jĔ ~j ~j1 ~j 88~j ~j %  ~jʜ There is an open door here.~j U7 _~j ~j ~j ~j 86~j ~j+ ~j N5~j ~jM ~jݴ ~j) 84~j ~j ~j ~j( 83~j ~j ~j ~jK 82~j ~j ~j ~j{ 81~j ~j ~j ~j# 80~jc ~j ~j ~jR 939~j. ~jz @  There is an open door here.~j ~j ?8 _~jh ~j ~j ~jF 87~j ~j ~j[ ~j 86~ji ~ju ~j N5~j; ~j ~j ~jf 84~j8 ~j\ ~jw ~j 83~j| ~j ~j ~j 82~j ~j6 ~j ~j 81~j ~jF ~j ~j^ 80~j; ~j ~j u  You encounter an ironbound frostheart.~jB ################################# ................................. ~jz 7................................. ................................. ###############..#####'########## ~j r#..#.....#  ~j r#..#.....#  ~j5 X#..#...........#  #.@#...........#  #..#...........# ~jg ######### #..#...........# '.....''# #..#...........# ~j ''...+''# #..#)..........# ''''++''# #..#########'### ~j ~p   ironbound frostheart (asleep) ~j 7.+''''..# #..# #......# .++.'+..# #p.# #......# .++++'..#~j1 =#......#~j3 .814.7 (33~j \5.7 (3429 _~jR ~j ~j.................#..#####' #..#.....  #..#.....  #..#......~jn  #.@#...........#  #..#...........#  #..#...........#  #..#.....#  #..#)....# ~j #..#'###  #..# #......#  #p.# #......#  #......# ~j.................#..#####' #..#.....  #..#.....  #..#......  #.@#...........#  #..#...........# ~j] #..#...........#  #..#.....#  #..#).. #..#'###  #..# #..... #p.# #..... #.....~j~j~j ~j5l _An ironbound frostheart is nearby!~jN@ ))~jÈ{)))p  )~jDm)You shoot an arrow.  The arrow pierces through the ironbound frostheart!!!~j?......p====6.6 (0.9) _The ironbound frostheart is almost dead.~jݧ )))))))You shoot an arrow.~jU.' ~j..####~j.####~j /####~j:/ ##~j/S##The arrow barely misses the ironbound frostheart.~j/The ironbound frostheart calls freezing cold from the walls.The frost grips you. You resist.~j~j 0.@~j 1......~j ..~jG <....p.~j $69~j G-===-~jJ ^7.4 (0.8Frozen Gem (128) ~j} ~j  ~jW I_You are encased in ice.~j j .You shoot an arrow.  ~j The arrow pierces through the ironbound frostheart!  You kill the ironbound frostheart!~j )))))))~jR 1...~j 6...[~j$ - 70~j?$ c-8-8.2~jp$ i7 _Okawaru accepts your kill.~j( ~j*  ~j + \_Your Ice Magic skill increases to level 9!~j~j~j~jH _No target in view!~j ~j$ ~jV ~j ~jk16 _~jp~jN35~j%~j.~jeN44~j~j'~jj5=Gem (123) ~j~jo o _The ice encasing you melts away.~j"~j"82~j#~jz%~j3(~jj(81~j)~j1~jY3~j380~jf5~j7~j9~j-:U=19~jA;~j<~jZ>~j>88~j?~j'A~jC~j,D87~j8E~jF~j~jB ++...''+# #..# #......# +'.....''# #..# #......# ########## #..# #......#~j C2 ## #..# #......#... #..# #......#.... #..# ########..... #..######## .<....#..#.............'@.'.......44.2 (5.0)......#..#.......~jjC##### #..#....<.. #..#....... #..#....... ##### #..######## #### ...........................~jC .......>. _You open the door.~jyEY _Found a stone staircase leading up.~j ~j ~j ~j, ~j ~j ?0 _~j ~j  ~j : There is an open door here.~j ~j DGem (99)  ~jT _~j_ ~j ~j; ~j :8~j ~j ~j1 ~j :7~j ~j ~j: ~jv :6~j. ~j ~j ~j :5~j ~j ~j ~j+ :4~j ~j @  There is an open door here.~jj ~j A3 _~jW ~jp ~j P2~jp ~jn ~jb ~j :1~jF ~jy ~j |0~j ~j ;89~j ~j ~j; ~jt :8~j5 ~j@ ~j P7~j ~ju ~j ~j :6~j ~j ~jF ~j :5~j= ~je ~j ~j :4~j ~j% ~j& ~j&' :3~j' ~jW) ~jX* ~j* :2~jb+ ~j, ~j . ~jE. :1~j%/ ~jw0 ~j1 ~j1 :0~j2 ~j74 ~j5 Q79~j6 ~j8 ~j:9 ~ju9 :8~jF: ~j; ~j< ~j)= :7~j= ~j{? ~j@ P6~jA ~jvB ~jC ~jC :5~j~D ~jK ~j-L ~jkL :4~j0M ~jN ~jO ~jO :3~jP ~jQ ~j%S ~jS :2~jHT ~jeU ~jV ~j W $1~j@W ~jW ~jY ~jaZ ~jZ :0~jK[ ~j[\ ~jP] ~j] ;69~j/^ ~j?_ ~jV` ~j` $8~j` ~jNa ~j>c ~jc ~jc :7~jvd ~je ~jf ~j-g :6~jg ~ji @  There is an open door here.~jsl m5 _~jm ~jn ~jRo :4~jo ~jp ~jCr ~jr :3~js ~jPt ~jeu ~ju :2~j\v ~j% ~jS ~j :1~jM ~jS ~jM ~j :0~jH ~j ~j2 ~j ;59~j* ~j ~j ~j2 :8~j ~jD @  There is an open door here.~jΑ ~jM A7 _~j ~j ~j ~j $6~j) ~j ~j3 ~j& ~ja :5~j ~jm ~jn ~j :4~jN ~jО ~jD ~j :3~jB ~jϢ ~j ~j& :2~j ~j ~j ~j :1~j ~j ~j ~jh :0~j ~j ~jȯ ~jC ;49~j ~je ~j ~j :8~jȴ ~j$ ~jb ~j :7~jD ~j ~jٺ ~j$ :6~j ~j ~jj ~j :5~ji ~j ~j ~j :4~j ~j ~j ~j :3~j ~j| ~j ~j :2~jl ~j ~j} ~j :1~j ~j ~j ~j :0~j ~j ~j| ~j ;39~jP ~j ~j ~j :8~j ,~j9 ~j :7~j ~j: ~jY P6~j ~j >  You see here a +0 dagger.~j ~jk A5 _~j ~jq ~j ~j:4~j~j~j j  You sense a monster nearby.~jc P........................... ........................... .....................>..... .......................~j .... ........................... .................)............... ###############..#################............#..#  #......)# #p.#.@#  #.##.##.###..#..#  #[.###.).#...#..#  ~jw #.##.##.###..#..'  #.......#.#..#..#  #..#.#...)...#..#{  #..###)##.##.#..#  #...#...###[.#..#  #..###.##.##.#..#~j1912.2 (68.0)~jA3 _~j~jI~jx~j~j~j~j  You encounter an ironbound convoker. It is wielding a +0 great mace and wearinga +0 ring mail of fire resistance.~jd.......>.....................~j%....). ###############..################  #............#..#)# #p##.##.###.~j[.###.).#..##.##.###..#..'......#.#.#.#...).p.~jCK##)##.##.#..# ..p   ironbound convoker (wandering).#...###[<..###.##.##...~j0.#......~jY 0.0)p.  Found an escape hatch in the ceiling.~jFp~jg===3.2 (12~j ~j4 _The ironbound convoker shouts!~j#.........>.............)#..#  #..#  )# #p.#..#  ~j5$O#.@#  #[#..#  #..'  #..#p  )...#..#..  )#..# ..  [.#..# <..  #..# ...  ~ju.........>.............)~jͶ:#..#  #..#  ~j)# #p.#..#  ~j6N#.@#  #[~je.#..#  ~j#..'  ~j÷C#..#p  ~jB)...#..#..  ~j H)#..# ..  ~jlx[.#..# <..  ~j%#..# ...  ~j~j~~j~j| ~j\_An ironbound convoker is nearby!~j T )))))~j8  ))You shoot an arrow.  The arrow pierces through the ironbound convoker but does no damage.  Lightning courses through the ironbound convoker!~jG 9p.~jN @.#....~jO _4.1 (0.91~jT ~jW j _The ironbound convoker is heavily wounded.~jv )) You shoot an arrow.  ~jov1The arrow pierces through the ironbound convoker!~j9p'~jd~jZ5.00~j ~j ~j]_The ironbound convoker is severely wounded.~j .  You shoot an arrow.  The arrow pierces through the ironbound convoker!!  You kill the ironbound convoker!~j)))))# ..))~j 7[.~j !".....~j'.99~j)(329~j/~j1 ~j1J_Okawaru accepts your kill.~jE ~j ~j ~j) &.~j >...............) ###############..################  #............#..#)# #p##.##.###..#..[.###.).#.~j .##.##.###..#..'............#.#......#.#...)......##)##.## ......#...###[<....###.##.## .....#.............+~j &0~j g---6.9 (18~j ~j $  Things that are here:~jn _a +0 great mace; a +0 ring mail of fire resistance; a human corpse~j~j~j~j~j~jA7 _~j~j3~j P6~jE~j^@  There is an open door here.~j~jZA5 _~j7~j~j~j :4~j~j~j~j:3~j~j~j~j:2~j~jl~j~j:1~j~j~j~j:0~j~j+!~j$~j %;19~j&~j)*@  There is an open door here.~j,~jq-A8 _~jS/~j2~j5~j6:7~j7~j;~jJ<~j<:6~jW>~j@~jC~jeD:5~jE~jL~jsO~jO:4~jtQ~jmS~jV~j>W:3~jX~j\[~j]P2~j_~jd@  There is an open door here.~jg~j&h~jh~jl~jkm~jm~j@n~jr~js~jBt~jt~jZy~jh{~j{~j~}~j,~jW~jƆ~j~jh~jG~j~jD~j~j~j̟~j!~j~j~j~j7~jJThere is an open door here.  ~j~j _~j~j$~j-~jx~j~j ~j0 ,~j~jU  Items here: )) [[ ÷.~j ~j ! _~j;,~j{4A  You see here a +0 ring mail.~j:5 _~j%A~jK~jQ~jR~joW~j2a}  Items here: ) [[ ÷.~j6g~jg _~jer~jzV  There is an open door, spattered with blood here.~jـ~j[ _~jH~jΐ~j~j^~j%~j~j=,~je~j~j'~j~j~j~j;,~j~jY~j~j~j~j0~j,~j~j'~j3~jc~j7 _You open the door.~j~j~jZ~j @  There is an open door here.~jv ~j  _~jQ ~j ~j~j;~j~j~j~j~j~j~j!~j~jl~jd$~j%~je&~j'~j*~jj,~j,~j-~j:0~j%3~j3~j5~jl8~jr:~j:~jE=~jA@  There is an open door here.~jE~jE _~j,H~jQ~j^V~jV~j:X~jf\~j _~jA_~jta~je~jg~jg~jj~j n~j@p~jp~jr~jv~jx~jy~jd|~jD  You see here a +0 plate armour.~j~j _~j~j~jݏ,~ju~jl~jp~jѕ~j1~j~j0~jɛ~j~j$~j,~j~j~j~jL~jx~j$~jͰ~j.~j^~j~jF~j~j~jP~j~j8~j~jY~j~j~j~j,~jL~j~jq~j~j~j}~j ~jJ~j~j ~j~jS~j~j~j~j,~j~j~j~j%~j~j ~j,~j~j~j~j ~ji~j/~jB~j!~jj"~j"~j&#~j'~j(~j)~j)~j-~j.~j/~j/~j3~j 5~jC5~j5~j9~j ;~ji;~j <~j?~j@~j+A~jA~jYE~jJF~j~F~j;G~jJ~jL~jNL~jM~j}P~jQ~jQ~jR~jU~joXB~j [~j\~jh\~j\~j_~j`~ja~j[a~j d~jd~jVe~je~jMh~ji~jj~jpj~jxm~j=n~jn~j'o~jq~jr~jr~js~j>v~jw~jw~j-x~j:z~j"{~j{~j4|~j~~j!~j~jH~j~j~j%~j~jD~j~j8~jϋ~j~j~j~jB~jӓ~j,~jd~jȏ~j_~jؚ~j~j~jW~j~j~j~jT~j~j~jE$  Things that are here:~j̰%  ~jAa +0 scale mail; a human skeleton~j~j _~jݳ~j ~ju~jƷ~jܸ~j ~j`~j~j~j~jZ~j~j~j~j!~j~jq~j~j~j@~jM~jj~j~j ~j~j~j,~j~jn~jq~j~jl~j ~j,~j#~j~j',~j~j~j ~jM~j~jB~j~j:~j~j~j~jH~j~j~j~j,~j~j~jr~j~j ~j -~jF.~j.,~j/~jD1,~j1~j2~j3~j-4~j4~j5~j6~j6~j7~jA8~j9~j9~j3:~j;~j;~j<~j<~j<>~j&?~jc?~j?~j@~j1BB~jC~jC~j@D~j|D~jnE~j+F~jiF~jF~jG~jH~jH~j]I~jEJ~jK~jaK~jK~jL~jM~jN~jN~j^O~jHP~jP~j Q~j R~jR~jS~jS~j{T~j}U~jU~j2V~jW~jX~j[X~jX~jY~jZZ~jZ~j [~j[~j\~j\~ja]~jW^~j_~jg_~j_~ja~ja~j2b~jb~jc~jd~jd~jNe~j f~j^g~jg~j%h~jh~jj~jAj~jj~jk~jrl~jl~j$m~jm~jn~jo~jo~j,q'~j!r~jXr~jr~j{t7 _You open the door.~ju~jv~jv~jw~jx~jx~jNy~j+{@  There is an open door here.~j<|~j| _~j6}~j~~j~~j)~j~jk~jB~jz~j~j