jjxjFT  Player: cupup Game: DCSS trunk Server: crawl.nemelex.cards Filename: 2026-08-09.11:54:18.ttyrec Time: (1786276458) Sun Aug 9 11:54:18 2026 kjxj [?1051l[?1052l[?1060l[?1061hkjxjV)0[?7h[?25l[?1cljxjuljxj%cupup the GrapplerGnollHealth: 79/79 ========================Magic: 18/18 ========================AC: 9Str: 13EV: 21Int: 13SH: 0Dex: 13XL: 10 Next: 82% Place: Dungeon:8Noise: ---------  Time: 6529.9 (0.0)-) MandiblesThrow: 10 boomerangsScarab ljxjd) ##.######.#............# ### #..##.##.....###.###### ..## #..##.##.<.....### ##.####...#......##### ljxj)$#####....#.......#### #####..........#....### ##.##.........##.##...# ####### ljxj)z.##....###......##....#####...... ljxj) .))..#...#.#.#[¤B................ )÷).##.....#.#.............#####. ljxj)#...###..#.#.#........###...## ## ....##...#............# #..#¤# ljxj *N.#....................###.#### ljxj'*##..#.........##...........### ## ¤   solar ember (minion) ljxjA*q#......#..................##.###. ljxj[*5......##...........##.#.#.).....) ......##.............#####..)).).ljxjZ0ljxjS1cWelcome back, cupup the Gnoll Shapeshifter.ljxj5ljxj _Press ? for a list of commands and other information.ojxjojxjn Spells (Memorise)TypeojxjgFailure Level  a - Magic DartConjuration2% 1ojxjKb - Poisonous VapoursAlchemy/Air2%ojxj>1  c - Mercury ArrowConjuration/Alchemy3%ojxj)/2  d - Searing RayConjurationojxj|3%2  e - Confusing TouchHexes8% 3  f - Launch Clockwork BeeForgecraft8% 3  g - Maxwell's Portable Piledriver TranslocationojxjR8% 3  h - Awaken ArmourojxjhEarth/Forgecraft24% 4  i - Cause FearojxjHexes24% 4  j - Forge Lightning SpireAir/Forgecraftojxju24% 4  k - Vhi's Electric ChargeTranslocation/Airojxjp24% 4  l - Hoarfrost CannonadeIce/Forgecraftojxj^56% 5  m - Forge Phalanx BeetleForgecraft98% 6 15 spell levels left ojxj][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitrjxj2 rjxj rjxj Z##.######.#............#cupup the Grappler ### #..##.##.....###.######Gnoll ..## #..##.##.<.....###rjxj Health: 79/79 ======================== ##.####...#......#####Magic: 18/18 ======================== rjxj? #####....#.......####AC: 9rjxjp Str: 13 #####..........#....###EV: 21Int: 13 ##.##.........##.##...# ####### SH: 0Dex: 13 rjxj .##....###......##....#####...... XL: 10 Next: 82% Place: Dungeon:8 rjxj ! .))..#...#.#.#[¤B................ Noise: ---------  Time: 6529.9 (0.0) )÷).##.....#.#.............#####. -) Mandibles #...###..#.#.#........###...## ## Throw: 10 boomerangs rjxj0! ....##...#............# #..#¤#Scarab .#....................###.#### rjxjx! ##..#.........##...........### ## ¤   solar ember (minion) #......#..................##.###. ......##...........##.#.#.).....) ......##.............#####..)).).Welcome back, cupup the Gnoll Shapeshifter. rjxj! _Press ? for a list of commands and other information.rjxj& :Okay, then.rjxj#' rjxj, rjxjE. . _tjxjQtjxjSmPut on or remove which piece of jewellery? Jewellery (go to first with "=)  e - a +4 ring of protection (worn)  o - a +5 ring of evasion (worn)  t - an amulet of dissipation (worn)tjxjSh - a +6 ring of intelligence  k - a ring of protection from cold  w - a ring of positive energy tjxj$TTalismans (go to first with %)  c - a scarab talisman (worn)b - a quill talisman[?] describe selected tjxjIT[!] equip|wield|wear|put on[tab] equip|unequip wjxj~wjxjwjxj ##.######.#............#cupup the Grappler ### #..##.##.....###.######Gnoll wjxj !..## #..##.##.<.....###Health: 79/79 ======================== ##.####...#......#####wjxjMagic: 18/18 ======================== #####....#.......####AC: 9wjxj5Str: 13 #####..........#....###EV: 21Int: 13 wjxj(##.##.........##.##...# ####### SH: 0Dex: 13 .##....###......##....#####...... XL: 10 Next: 82% Place: Dungeon:8 wjxj ^.))..#...#.#.#[¤B................ Noise: ---------  Time: 6529.9 (0.0) )÷).##.....#.#.............#####. -) Mandibles #...###..#.#.#........###...## ## Throw: 10 boomerangs ....##...#............# #..#¤#Scarab wjxj.#....................###.#### ##..#.........##...........### ## ¤   solar ember (minion) #......#..................##.###. ......##...........##.#.#.).....) wjxjk......##.............#####..)).).Welcome back, cupup the Gnoll Shapeshifter. _Press ? for a list of commands and other information. _Okay, then.wjxjp  To do this, you must remove one of the following items:(? for menu, Esc to cancel)< or e - a +4 ring of protection; > or o - a +5 ring of evasion~jxjl  You remove your +5 ring of evasion.  You feel clever.~jxjZn:169530.9 (1~jxjv~jxjx: _h - a +6 ring of intelligence (worn)jxjjxj Spells (Memorise)TypeFailure Level  a - Magic DartConjurationjxj1% 1b - Poisonous VapoursAlchemy/Air1%1  c - Mercury ArrowConjuration/Alchemy2%2  jxjh/d - Searing RayConjuration2%jxj-2  e - Confusing TouchHexesjxj:4% 3  jxjf - Launch Clockwork BeeForgecraft4% 3  g - Maxwell's Portable Piledriver Translocationjxj$i4% 3  h - Awaken ArmourEarth/ForgecraftjxjUQ16% 4  i - Cause Fearjxjt Hexesjxj;16% 4  jxj7j - Forge Lightning SpireAir/Forgecraftjxj\16% 4  k - Vhi's Electric Chargejxj&TTranslocation/Air16% 4  jxjl - Hoarfrost CannonadeIce/Forgecraft41% 5  m - Forge Phalanx BeetleForgecraftjxj^94% 6 15 spell levels left jxj9][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitjxjr Forge Lightning Spire Constructs an immobile lightning spire at a nearby location. This spire irregularly discharges bolts of electricity at the caster's foes, prioritizing whichever of them is most distant from it. jxj(Level: 4 Schools: Air/Forgecraft Fail: 16%  Power: 23% Damage: 3d5 (max 3d13)  Range: N/A  Noise: A bit loud Miscasting this spell causes magic contamination and also either corrodes you ordeals up to 17 electric damage. jxj+<You can sustain at most one creature summoned by this spell.jxj,w Spells (Memorise)TypeFailure Leveljxj,a - Magic DartConjuration1%1  b - Poisonous VapoursAlchemy/Air1% 1  c - Mercury ArrowConjuration/Alchemy 2% 2 jxj,< d - Searing RayConjuration2%2  jxj -&e - Confusing TouchHexesjxj)-4% 3  f - Launch Clockwork Bee Forgecraft 4% 3  g - Maxwell's Portable Piledriver TranslocationjxjD-i4% 3  h - Awaken ArmourEarth/Forgecraftjxj`-e16% 4  i - Cause Fear Hexesjxj}-16% 4  j - Forge Lightning Spire Air/Forgecraft 16% 4k - Vhi's Electric Chargejxj-STranslocation/Air16% 4 jxj- l - Hoarfrost Cannonade Ice/Forgecraft 41% 5  m - Forge Phalanx Beetle Forgecraftjxj.94% 6 15 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitjxjKjxjjxj##.######.#............#cupup the Grappler ### #..##.##.....###.######Gnoll ..## #..##.##.<.....###Health: 79/79 ======================== ##.####...#......#####jxjMagic: 18/18 ======================== #####....#.......####AC: 9Str: 13 #####..........#....###EV: 16jxj|4Int: 19 ##.##.........##.##...# ####### SH: 0Dex: 13 jxj .##....###......##....#####...... XL: 10 Next: 82% Place: Dungeon:8 jxj6.))..#...#.#.#[¤B................ Noise: ---------  Time: 6530.9 (0.0) jxjK)÷).##.....#.#.............#####. -) Mandibles #...###..#.#.#........###...## ## Throw: 10 boomerangs jxj....##...#............# #..#¤#Scarab .#....................###.#### jxj:]##..#.........##...........### ## ¤   solar ember (minion) #......#..................##.###. ......##...........##.#.#.).....) ......##.............#####..)).).To do this, you must remove one of the following items:(? for menu, Esc to cancel)jxj/< or e - a +4 ring of protection; > or o - a +5 ring of evasion  You remove your +5 ring of evasion.  You feel clever. _h - a +6 ring of intelligence (worn)jxjjxjMemorise Forge Lightning Spire, consuming 4 spell levels and leaving 11? Y - Yes  N - NojxjFjxjQ##.######.#............#jxjWcupup the Grappler ### #..##.##.....###.######Gnoll jxjօ..## #..##.##.<.....###Health: 79/79 ======================== jxjY##.####...#......#####jxj6cMagic: 18/18 ======================== jxjz#####....#.......####AC: 9Str: 13 #####..........#....###EV: 16Int: 19 ##.##.........##.##...# ####### SH: 0Dex: 13 .##....###......##....#####...... XL: 10 Next: 82% Place: Dungeon:8 .))..#...#.#.#[¤B................ Noise: ---------  Time: 6530.9 (0.0) )÷).##.....#.#.............#####. -) Mandibles jxj8#...###..#.#.#........###...## ## Throw: 10 boomerangs ....##...#............# #..#¤#jxjSScarab .#....................###.#### jxj##..#.........##...........### ## ¤   solar ember (minion) jxjq#......#..................##.###. jxjE......##...........##.#.#.).....) jxj{......##.............#####..)).).To do this, you must remove one of the following items:jxjފ~(? for menu, Esc to cancel)jxj< or e - a +4 ring of protection; > or o - a +5 ring of evasion  jxj=*You remove your +5 ring of evasion.  jxj^ You feel clever. jxj|;_h - a +6 ring of intelligence (worn)jxj*1.9 (1jxj(jxj jxj9i_This spell is dangerous to cast!jxj>*2.9 (2jxjjxjjxjr*3.9 (3jxjjxjjxjq*4.9 (4jxjjxjh&jxj&*5.9 (5jxj+jxj, _You start memorising the spell. You continue memorising. x4jxj-jxj22jxj3c _You finish memorising. Spell assigned to 'b'.jxjjxj<A stone staircase leading down (D:8)(Press ? for help)#.###.## #<...# ##.## #...# #.###..##.##..#######..### #..# ###...### ##..##..###.###..........# #..# #.#.....####...##...##.########....# ##.######.#............###..###.#####..#### #..##.##.....###.#######...###.###..#..## #..##.##.<.....#####..##..###..##.####...#......######..##..##.)######....#.......######..###.###)÷######..........#....######..##jxjy#.#########....##.##.........##.##...# ###########...###.###..........).##....###......##....#####...........#######.##.............))..#...#.#.#[¤B....................####.##.#jxj #............)÷).##.....#.#.............#####....###..##.###........##)#...###..#.#.#........###...## ########.###.####.....####)....##...#............# #..#¤##)###..### ###..####...#....................###.#### ########.##....### #### #...##..#.........##...........### ###....########..###.....### ###.## ##..#......#..................##.###................###.......###....## ##.......##...........##.#.#.).....))...............####..............<# #.......##.............#####..)).).##...>...........###................# #..##.....................#.#...######....##.....##.###..####.....####..# #......................#.####..## #..###############.### ##...## #..# #.##..............##.#...###...## #>.#jxj1+ %Bjxj`+ *>jxj jxj"##.######.#............#cupup the Grappler ### #..##.##.....###.######Gnoll ..## #..##.##.<.....###Health: 79/79 ======================== ##.####...#......#####jxj?#Magic: 18/18 ======================== #####....#.......####AC: 9Str: 13 #####..........#....###EV: 16Int: 19 ##.##.........##.##...# ####### SH: 0Dex: 13 .##....###......##....#####...... XL: 10 Next: 82% Place: Dungeon:8 .))..#...#.#.#[¤B................ Noise: ---------  Time: 6535.9 (0.0) jxj#)÷).##.....#.#.............#####. -) Mandibles #...###..#.#.#........###...## ## Throw: 10 boomerangs ....##...#............# #..#¤#Scarab .#....................###.#### jxj!$##..#.........##...........### ## ¤   solar ember (minion) #......#..................##.###. ......##...........##.#.#.).....) ......##.............#####..)).). _h - a +6 ring of intelligence (worn) _This spell is dangerous to cast! _You start memorising the spell. You continue memorising. x4 jxj$_You finish memorising. Spell assigned to 'b'.  Press: ? - help, v - describe, . - travelA stone staircase leading down.jxj$jxj7&jxjj-jxj.jxj0jxj2@ _jxj5jxj78jxj9jxj :jxj{;jxj>jxjB,jxj CjxjDjxjHHjxjJjxj,L,jxjMjxjRjxj>SjxjNUjxjUjxjaWjxj Zjxj`jxjcjxj5cjxjdjxjgjxjhjjxjPljxjljxjZnjxjMrjxj?tjxjv,jxj yjxj=|jxjjxj-jxj^jxjjxjZjxj jxjjxjĒjxjjxj1  Things that are here:jxjgWa +0 mace; an orc skeletonjxjjxjjxjs _jxjjxj`jxj jxjIjxjjxjjxjjxjqjxjW,jxj-jxjjxjAjxjUjxjjxjfjxjjxjjxj[jxjjxjbjxjjxjjxjjxjLjxj%jxjX  Items here: ))) ÷.jxjjxjjxj _jxjjxj$  Things that are here:jxj5q  a +0 ring mail; a +0 dagger; an orc skeletonjxjjxj jxjS  _jxjjxj+jxjjxj,jxjjxjjxj"jxj$jxj$jxj&jxj)jxj+jxj-jxj*.jxj/jxj;2jxj4jxja7jxj7jxj9jxjH@ ...............## ##.#  .....#####....## #..#  ###...## ###### ##.##  # #..#¤#jxjYAO#)##  .#### ###### ##.#  .....### ###....########..#  ....##.###................##  #.#.).....)[...............##  ####..)[.[.##..#  57.9 (22.0) ..#.#...######....##.....##.#  .####..## #..#############  .###...## #>.# ..#.....## #..# .........## #..##  .jxjB...# ##..##  ....# ##..##  #..#### ##..## ###  jxjFjxjHc _There is a stone staircase leading down here.jxj) jxj* jxj 7 jxj< jxj%> 78.9 (1.0) _jxj0B jxjL .jxj܏' jxj{9  You climb downwards.  Level annotation: exclusion: ice statuejxj  You encounter 2 yaks.You reconstitute your solar ember.jxjjxjWA jxj jxjjxjܿjxj jxj###  jxj?;#B#  jxj=#¤..#  jxjJ#.ß.#  #...#jxj" ##.## #.#jxjNYY 2 yaks (wandering) Y.. jxj¤   solar ember (minion) jxjCYß.   jxj&UThe yak bellows!  You encounter a yak.jxj5=60.4 (2.5jxjjxj) _The yak leaves your sight.jxj jxj[_There is a stone staircase leading up here.jxj#X[?25h[?0c  Search for what [? for help]? jxj)m [?25l[?1cjxjvehjxj=jxjjxjgX _Can't find anything matching that.jxj|S jxjSL Cast which spell? (? or * to list) jxjejxjV Your spells (cast)TypeFailure Level  a - Inner FlameHexes/Firejxj}a1% 3 b - Forge Lightning SpireAir/Forgecraftjxjd16%4  u - BlinkTranslocation2%jxj2 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitjxj*jxjjxj: jxj cupup the Grappler  Gnoll jxj Health: 79/79 ========================  Magic: 18/18 ========================  AC: 9Str: 13jxj9   EV: 16Int: 19  SH: 0Dex: 13###jxj   XL: 10 Next: 82% Place: Dungeon:9#B#  Noise: =--------  Time: 6560.4 (0.0)#¤..#  -) Mandiblesjxj`.#.ß.#  Throw: 10 boomerangs#...#  Scarab ##.##jxjw #.#  YY 2 yaks (wandering)Y..  ¤   solar ember (minion)jxjYß.  You encounter a yak. jxj_^_The yak leaves your sight. _There is a stone staircase leading up here.  Search for what [? for help]? veh _Can't find anything matching that.  Cast which spell? (? or * to list) jxjjxjm: jxj3 cupup the Grappler  Gnoll  Health: 79/79 ========================jxjno  Magic: 18/18 ========================  AC: 9Str: 13  EV: 16jxjInt: 19  SH: 0Dex: 13###jxjb  XL: 10 Next: 82% Place: Dungeon:9#B#  Noise: =--------  Time: 6560.4 (0.0)#¤..#jxj  -) Mandibles#.ß.#  Throw: 10 boomerangs#...#jxj#  Scarab ##.## #.#jxjx  YY 2 yaks (wandering)Y..  ¤   solar ember (minion)Yß.jxj"J  You encounter a yak. jxj_The yak leaves your sight. _There is a stone staircase leading up here.  Search for what [? for help]? veh _Can't find anything matching that.  jxj=CCast which spell? (? or * to list) jxjP  Okay, then.jxjKjxjjxjO. _jxjY<  Cast which spell? (? or * to list) jxjjxj9 YjxjD.  An electric hum fills the air.jxj*Yjxjh6Y.jxj‡YYY 3 yaks (1 ally target)jxj‡   lightning spire (minion)¤   solar ember (minion)jxjf4------==1.4 (1jxj E‡‡jxj) _The yak bellows! x2jxjH<   jxj ### ##< #¤‡ #.ß.#  jxj#...#  ##.##  Y# jxj .Y.  Yß.  #..   jxjT5¤.jxj6jxjjxjv7Y.jxj.jxjnY 2 yaksjxjc/---2jxjjxj9jxj#####¤##.‡.ß.#.# #Y# Y.Y+.ß.#.. #+jxjB<¤jxjjxjO0Y.jxj*YjxjW@.Yjxjs.Y 3 yaks (1 ally target)jxjjxjA---3jxjjxjjxj9  ### #<#‡ß¤...##Y###Y# .Y+.ß.jxj@: J..##+jxj7? 6Y.jxjwC S.Y.jxj,F Y 24jxjH F‡‡jxjK < _You swap places with your solar ember.jxjx&jxj'jxj.jxj3jxjE     #  ##B## jxjWF 3 #.‡.#  #.ߤ#  #..Y# #Y##  #.# Y 3 yaks (1 ally target) ..Y  +.ß.  #.. jxjH 9¤.jxjL 1Y.jxjeM 2Y.jxjO 5Y.jxjNS jxj#T D------5jxjV jxjY a _There is a stone staircase leading up here.jxj 1  jxjU { ### <##  #B‡¤#  #.ßY#  #..Y#  ##.##  #Yjxj   ... +.ß. jxj k #...#  ##+ jxj 5¤.jxj 7Y.jxj 9 jxj ]5====6jxj D‡‡jxj 9 _The yak gores your lightning spire!jxj!  jxj\"DCasting: Forge Lightning Spire (dangerous; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.jxjH: jxj cupup the Grappler  Gnolljxj jxj Health: 79/79 ======================== jxjp Magic: 12/18 ================-------- jxju AC: 9Str: 13jxjɳ jxjG EV: 16jxjLInt: 19 ###jxjLu SH: 0Dex: 13jxjt jxjʹ##¤##  XL: 10 Next: 82% Place: Dungeon:9 jxj)#B‡.#  Noise: ==-------  Time: 6566.4 (0.0) jxjhx#.ßY#  -) Mandiblesjxj #..Y#  Throw: 10 boomerangsjxjֵ jxjc##Y##  Scarab jxj!' #.#jxjE ...jxj YYY 3 yaks (1 ally target) jxj+.ß.jxj޶ ‡   lightning spire (minion)jxj jxj9#...#  ¤   solar ember (minion)jxj jxj0##+ _The yak gores your lightning spire!  Casting: Forge Lightning Spire (dangerous; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.jxjAiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetjxjMAim: a yak (ally target, chance to affect: 78%)jxj_i  cupup the Grappler  Gnoll  Health: 79/79 ========================jxj  Magic: 12/18 ================--------  AC: 9jxjW?Str: 13  EV: 16Int: 19###  SH: 0Dex: 13##¤##  XL: 10 Next: 82% Place: Dungeon:9#B‡.#  Noise: ==-------  Time: 6566.4 (0.0)#.ß*#  -) Mandibles#..Y#  Throw: 10 boomerangs##Y##  Scarab #.# ...jxj  YYY 3 yaks (1 ally target)+.ß.  ‡   lightning spire (minion)#...#  ¤   solar ember (minion)##+ _The yak gores your lightning spire!  Casting: Forge Lightning Spire (dangerous; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.jxj6Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a yak (ally target, chance to affect: 78%)jxjƢjY1 inner flame, 1 ally target)jxj32Y.jxjI.  Casting: Forge Lightning Spire (dangerous; 16% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.  Aiming: Inner Flame (safe; 1% risk of failure)  jxjIPress: ? - help, Dir - move target  Aim: a yak (ally target, chance to affect: 78%)  The yak is filled with an inner flame. The yak gores your lightning spire!jxjL6Y.jxjYWY)¤   solar emberjxj5X*7.4 (1jxj[jxj]B _Your lightning spire is destroyed!jxj]jxjd5   jxj=e  #  ##B##  #¤..# jxje #.ßY#  #YY.#  ##.# #.#  ...  +.ß. jxj]f> #...# jxji5Y.jxjFl7Y.jxjgnA.YjxjtVY jxju%8jxjxAYYjxjzU _You swap places with your solar ember. The yak gores your solar ember!jxj%~ jxj~S_There is a stone staircase leading up here.jxj&^  You hit the yak. Flame seeps out of the yak.  The yak is lightly wounded.jxj.  , charged)Your solar ember glows brighter.  The yak is engulfed in blazing flames. Flame seeps out of the yak.jxj/d2----9.2 (0.8jxj|2jxj4( _The yak gores you!jxj?ζ _The yak gores you!'s fire resistance is stripped away!  The yak is severely wounded.  Your solar ember blazes with a fierce heat.  The solar flare ejxjk3ngulfs the yak. The yak is burned terribly!jxjB**YY 2 yaksjxjy&: .jxj&The solar flare engulfs the yak.  The yak explodes!The fiery explosion engulfs the yak!!jxj)c #####ß#jxj)   yak )jxj3*1You kill the yak!jxj~ .YThe fiery explosion engulfs you! You resist.jxj ,#B##¤§§§ß§#..Y##.#jxj 64-----91=======70.1 (0.9jxj T§§jxj E _You are engulfed in blazing flames. You resist.jxj4 T§§ß§jxj4 jxj5 jxj8 9§jxj@= 8Y.jxjjN X§§§ jxjEP 57-----------1.1 (1.0jxjR D§§jxjV f . _You are engulfed in blazing flames. You resist.jxj/& n--8-------jxj- ...............## ##.# jxj- ".....#####....## #..# ###...## ###### ##.## # #..#¤#jxj- x#)## ###.#### ########.# jxj. .....### ###....########..# ....##.###................## jxj9. 6#.#.).....)[.....¤.........## ####..)[.[.##...B...........# jxj]. m..#.#...######....##.....##.# jxj. .####..## #..############# .###...## #>.# ..#.....## #..# jxj. 5.........## #..##¤   solar ember (minion) ..........# ##..##jxj.  ..........# ##..## ....#..#### ##..##jxj/ 2###You climb upwards.jxj b83=2.6 (2.5jxjΒ jxj  jxj M_You reconstitute your solar ember.jxj^ c _There is a stone staircase leading down here.jxjwjxjK$jxjA stone staircase leading down (D:8)(Press ? for help)##.#jxjDzN##)÷######..........#....###jxj&y###..###.#########....##.##.........##.##...# ###########...###.#jxj^d##..........).##....###......##....#####...........######jxj#.#jxj#.............))..#...#.#.#[.>....................##jxjϳ##.##.#jxjw#............)÷).##.....#.#.............#####....###..#jxj#.###........##)#...###..#.#.#........###...## ########.###.####.....####)....##...#............# #..#¤#jxj#)###..### ###..####...#....................###.#### ########.#jxj#....### #### #...##..#.........##...........### ###....########..#jxjE##.....### ###.## ##..#......#..................##.###................##jxj(Z#.......###....## ##.......##...........##.#.#.).....)[.....¤.........####..............<# #.......##.............#####..)[.[.##...B...........###................# #..##.....................#.#...######....##.....##.###..####.....####..# #......................#.####..## #..###############.### ##...## #..# #.##..............##.#...###...## #>.#jxj#.## ##..## #..# #.#..#............##.#....#.....## #..######...# ##.## #..####...........##.............## #..###.##...# #..####..# #.............###...........# ##..###.###...# ###.####.#####.....##...##.............# ##..##jxj.##.## ##..## #..###...# ##....##............#..#### ##..#######.## ##...####.##.[.# #..........#####......###..## ##.###.## ##..####......####......#####...#####..###..######.####.###[.####....#.##.......'....._.....'..###........#jxj}OB>jxj[ jxjL( ...............####.#   cupup the Grappler .....#####....###..#   Gnoll ###...## ######jxj( ##.##   Health: 58/79 =================------- # #..#¤##)##   Magic: 13/18 =================------- ###.#### ########.#   AC: 9Str: 13 .....### ###....########..#   EV: 16Int: 19 ....##.###................##   SH: 0Dex: 13 #.#.).....)[.....¤.........##   XL: 10 Next: 91% Place: Dungeon:8 jxj-) ####..)[.[.##...B...........#   Noise: ---------  Time: 6572.6 (0.0) ..#.#...######....##.....##.#   -) Mandibles .####..## #..#############   Throw: 10 boomerangs .###...## #>.#  Scarab jxj) ..#.....## #..# .........## #..##  ¤   solar ember (minion) ..........# ##..## ..........# ##..##jxj) n ....#..#### ##..#####  jxj) _You are engulfed in blazing flames. You resist.  You climb upwards. _You reconstitute your solar ember. _There is a stone staircase leading down here.  jxj* vPress: ? - help, v - describe, . - travelA stone staircase leading down.jxj* jxj~, jxj2 jxj54 jxj[6 jxj7 * _jxj8 jxj: jxj< jxj > jxjj> jxj? jxjKA jxjC jxjE jxjOE jxjF jxjK ## #..#¤#  #)## ###.#### #######.# jxjK .......### ###....########..# ......##.###................## jxj L F.#.#.).....)[...............## #####..)[.[.##...>...........# jxj6L &.#...######....##.....##.# .#.####..## #¤.############# jxj\L ...###...## #B.#5.6 (3..#.....## #..#jxjL ..........## #..## #...........# ##..## jxjL ..........# ##..###..#### ##..##### jxjL #### ##..## ##.#jxj M #####..# ##..######.## _.....'..# ##........#jxjM jxjQ jxj6S [ _There is a stone staircase leading down here.jxjjxjPjxjXjxjjxj996.6 (1 _jxj 6 _jxj.jxj.z@9  You climb downwards.jxjt  ...   +.ß.    #...#   ##+#   jxj8E##.##   #...#   #.ß.#   #..¤#   #B#   ###        jxj         Level annotation: exclusion: ice statuejxj,8.1 (2.5jxjjxjj[ _You reconstitute your solar ember.jxja _There is a stone staircase leading up here.jxj#.#  ...  +.ß.  #...# ##+#  ##.##  #...#  #.ß.# jxjL #.. ##¤ ###jxju    jxj,   jxj2jxj660=4=9.1 (1.0jxjjxj< _You swap places with your solar ember.jxju l##.###.# ..+.ß. ...###+# #.#.ß...##¤#####jxj% ¤jxjY !<jxjjxj&80jxj jxj jxj...##.###.# ..+.ß. ...#jxj##+# #.#.ß...¤##<#####jxj46¤.jxjTjxj!%1jxjujxj7jxj #.ßY#  #...# #.##  #.#  ...  +.ß.  #...#  ##+  ##B##  #...#  #.ߤ#  #...# <## ###jxjz    jxj}5¤.jxj#jxj#1jxj:=2jxj"jxj$jxj% ...#.###Y###...#+.ß.+...'jxjo Y   yak (wandering)¤   solar ember (minion)jxj I.Yjxj <jxj! ?=3jxjo jxj ( _You open the door.jxjߠ"..jxjI.ß....jxjJJ##.##jxjuL#.##Y..#jxj@+.ß.+#...# jxj7##.##jxj&x#.¤.#ß...jxj7##<#####jxj6¤.jxjF.YjxjjxjF%4jxjjxjO jxjC_There is an open door here.jxjJ##<##  #...#  jxj$K3#.ß.#  #...#  ##.##  ##.##  jxjpK#...#  +Yß.+  #.. ##'##  jxjK##¤##  #...#  #.ß.#  #...#  ##<## ###jxjaL%  jxj9N7¤.jxjSF.Yjxj WjxjWa25==5 _jxjZjxj\jxjE; , charged)You hit the yak.  The yak is lightly wounded.  Your solar ember glows brighter.jxj&<j55--=9 (0.8jxj>jxj?A( _The yak gores you!jxjH~ * You hit the yak but do no damage.jxjThe yak is lightly wounded.  Your solar ember blazes with a fierce heat.jxj(NY)jxjN)'6.7jxj+jxjV.6 _The solar flare engulfs the yak.jxjs , charged)You hit the yak but do no damage.The yak is moderately wounded.Your solar ember glows brighter.jxj_c4--7.6 (0.9jxjjxj( _The yak gores you.jxj6 *You barely miss the yak.The yak is moderately wounded.jxj'7 KYour solar ember blazes with a fierce heat.jxjm aY )jxjn [5==8.4 (0.8jxjq jxj&t j _The solar flare engulfs the yak. The yak misses you.jxj  yak (combustible) , charged)Your solar ember blazes with a fierce heat.solar flare engulfs the yak. The yak misses you.You bite the yak!  The yak's fire resistance is stripped away!  The yak is severely wounded.  Your solar ember glows brighter.jxj(4=9.3 (0.9jxjkjxjaT _The yak completely misses you.jxj5.  Your solar ember glows brighter. _The yak completely misses you.You bite the yak!almost deajxj6d.  Your solar ember blazes with a fierce heat.  The yak is burned terribly! The solar flare engulfs the yak.jxj8*¤   solar ember (minion, charged)jxjn\† )jxjt0590.2jxjIwjxjyC _The yak dies!jxjn]##'.#jxj%8 jxj&=6=jxj'\6=--1.2 (1.0jxj*jxj - jxj?-"_You open the door.jxjN#  ##<##  jxjO]#...#  #.ß.#  #...#  ##.##  jxjHO##.##  #...###  jxjuOi+.ß.B.# #.†.#.# ##¤##.# jxjO##.##.# #...#.# jxjO#.ß.#.# #...#.# jxjO##<##.# ### jxj Q8¤'jxjXjxjX@--2jxjK[jxj] jxj]C_There is an open door here.jxj ###  ##<## jxjF ^ #...#  #.ß.#  #...#  ##.##  ##.## jxjw  #...###  +.ßB'.#  #.†¤#.#jxj b  ##'##.# jxj  ##.##.#  #...#.#  #.ß.#.#  #...#.#jxj   ##<##.#  ### jxjI)jxj),3 _jxj,jxj.jxjΆ  ###  ##<##jxj  #...#  #.ß.#  #...# jxjG  ##.##  ##.##   #.B.###  +.ß.'.#jxjq   #.†¤#.# jxj ##'##.#  ##.##.#  #...#.#jxjÇ z  #.ß.#.#jxj   #...#.# <##.# jxj> 9¤.jxjX jxj `57=4jxj jxj jxj P  ###  ##<##  #...#  #.ß.#  #...#  ##.##  ##.##  #B..###  +.ߤ'.#  #.†.#.#  ##'##.#  ##.##.#  #...#.#  #.ß.#.# jxj #...#.#  ##<##.# jxj 3¤.jxj\ :¿jxj/ A=5jxj jxj jxj|#<YßY.'##..Y####YYY 3 yaks (asleep)¤   solar ember (minion)jxj!\  You open the door.6jxjjxjaN _You encounter 3 yaks.jxj jxj)M_Found an escape hatch in the ceiling.jxj #####<##...ß.jxj ..##.### ##.####.YY##.¤.####<YßY.'Bß.'.##..Y##.†.# ### ##'##.# ##.##.#jxj% [¿... #.ß.#jxjU YY 5 yaks (1 wandering, 4 asleep)..##<# ### jxj- F.Yjxj# xYYYY4 asleep, 1 distracted)jxj Y87=7jxj jxj U _You encounter 2 yaks.jxj  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.jxjl ### cupup the Grappler jxj##<##  Gnoll #...#  Health: 58/79 =================------- #.ß.#  Magic: 14/18 ==================------ #...#  AC: 9Str: 13 ##.##  EV: 16Int: 19jxj ## ##.##  SH: 0Dex: 13 jxjC##.Y.##.¤.###  XL: 10 Next: 95% Place: Dungeon:9 #<YßYY'Bß.'.#  Noise: ---------  Time: 6597.2 (0.0) jxjn##..Y##.†.#.#  -) Mandibles ### ##'##.#  Throw: 10 boomerangs jxj##.##.#  Scarab  ¿ #...#.#  jxj\#.ß.#.#  YYYYY 5 yaks (4 asleep, 1 distracted) #...#.#  ¤   solar ember (minion) jxjM##<##.#  ### _You encounter 2 yaks.Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.jxj\Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a yak (not watching you, chance to affect: 79%)jxj0jxj5M###  cupup the Grappler##<##  Gnoll#...#jxj36  Health: 58/79 =================-------#.ß.#  Magic: 17/18 ======================--#...#  AC: 9Str: 13##.##  EV: 16Int: 19## ##.##  SH: 0Dex: 13##.Y.##.¤.###jxj{6  XL: 10 Next: 95% Place: Dungeon:9#<YßYY'Bß.'.#  Noise: ---------  Time: 6597.2 (0.0)##..Y##.†.#.#  -) Mandibles### ##'##.#jxj6^  Throw: 10 boomerangs##.##.#  Scarab ¿ #...#.# #.ß.#.#jxj7  YYYYY 5 yaks (4 asleep, 1 distracted)#...#.#  ¤   solar ember (minion)##<##.# ### jxjH7}Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetjxj7|Aim: a yak (not watching you, chance to affect: 79%)  Okay, then.jxj&;jxj;jxj?jxjA. _jxj 9##<##jxj!...ß.#..##.#### ##.##jxju!<##.Y.##.¤.###<YßYY'.ß.'.##..Y##B†.#.#jxj!p ### ##'##.# jxj"d##.##¿... jxj>"7#.ß.#.jxjh"+ 4 yaks (3jxj"w#<# ### jxj-jxj-E.¤jxjz2.jxjD6<.Yjxj18@.Yjxj@YYYYY 3 yaks (jxjAI====8.2 (1jxjDjxj`G= _The yak bellows! x2; You hear a bellow!jxj|.   jxj. Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.jxj  ##<##  cupup the Grappler #...#  Gnoll jxj #.ß.#  Health: 58/79 =================------- #...#  Magic: 14/18 ==================------ ##.##  AC: 9jxj Str: 13 ### ##.##  EV: 16Int: 19 ##..Y##...###  SH: 0Dex: 13 jxj #<.ßY.Y¤ß.'.#  XL: 10 Next: 95% Place: Dungeon:9 ##.YY##B†.#.#  Noise: ====-----  Time: 6598.2 (0.0) jxj :### ##'##.#  -) Mandibles ##.##.#  Throw: 10 boomerangs ¿ #...#.#  Scarab jxjw  #.ß.#.#  #...#.#  YYY 3 yaks (1 distracted) ##<##.#  ¤   solar ember (minion) ### _The yak bellows! x2; You hear a bellow!  jxj Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a yak (chance to affect: 79%)jxj` ##<##  cupup the Grappler#...#  Gnoll#.ß.#  Health: 58/79 =================-------#...#jxjV  Magic: 14/18 ==================------##.##  AC: 9Str: 13### ##.##  EV: 16Int: 19##..Y##...###  SH: 0Dex: 13#<.ßY.*¤ß.'.#  XL: 10 Next: 95% Place: Dungeon:9##.YY##B†.#.#jxjE  Noise: ====-----  Time: 6598.2 (0.0)### ##'##.#  -) Mandibles##.##.#  Throw: 10 boomerangs¿ #...#.#  Scarab #.ß.#.# #...#.#jxjW  YYY 3 yaks (1 distracted)##<##.#  ¤   solar ember (minion)###  _The yak bellows! x2; You hear a bellow!  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetjxj-8Aim: a yak (chance to affect: 79%)jxjiY1 inner flame, 1 distracted)jxj5R@.YjxjR*YjxjVY  Casting: Inner Flame (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  jxj#WPress: ? - help, Dir - move target  Aim: a yak (chance to affect: 79%)  The yak is filled with an inner flame.jxjXjxj_ Y.YY 4 yaks (1 inner flame)jxj8`o The yak snorts and paws the ground.jxj0b_==--9.2 (1jxjeBYYjxjg5 _The yak gores your solar ember!jxj YYYou closely miss the yak.jxj YY , charged)9---jxj '600.0 (0.8jxj$ jxjN  jxj 0_Your solar ember glows brighter.jxj*, 1 combustible)You closely miss the yak. _Your solar ember glows brighter.  jxjYou bite the yak!  's fire resistance is stripped away!  The yak is moderately wounded.  Your solar ember blazes with a fierce heat.jxjP.jxjD.Yjxj0YjxjL Y jxjһg)The yak is burned terribly! The solar flare engulfs the yak.jxj2=9 (0.9jxjBYYjxja _The yak completely misses your solar ember.jxjn Y.  You bite the yak!  jxj3HThe yak is almost dead.jxj  , charged)Your solar ember glows brighter.jxj^55-1.8jxjN@YYjxj( _The yak gores you.jxj F '  You bite the yak!jxjE E.Yjxj ;.Yjxj *Yjxj5 >.Yjxjm .YYe)jxj jxj{ U##<##jxj  cupup the Grappler#...#  Gnoll#.ß.#jxjF   Health: 55/79 ================--------#...#  Magic: 14/18 ==================------##.##jxj   AC: 9Str: 13### ##.##  EV: 16Int: 19##..Y##...###  SH: 0jxjV Dex: 13#<.ßYYY¤ß.'.#  XL: 10 Next: 100% Place: Dungeon:9##...##B†.#.#jxj   Noise: =--------  Time: 6602.7 (0.9)### ##'##.#  -) Mandibles##.##.#jxj\ ^  Throw: 10 boomerangs¿ #...#.#  Scarab #.ß.#.# #...#.#jxjP   YYYY 4 yaks (1 inner flame)##<##.#  ¤   solar ember (minion, charged)###  _The yak completely misses your solar ember.You bite the yak!  The yak is almost dead.Your solar ember glows brighter. jxj +_The yak gores you.  You bite the yak!jxj" ' jxj - _You kill the yak!You have reached level 11!jxj /  --more--jxj y9/849-1 0% jxj jxj7 4 _jxj *You hit the yak. Flame seeps out of the yak.  The yak is lightly wounded.  Your solar ember blazes with a fierce heat.jxj' jxjK.  The solar flare engulfs the yak. Flame seeps out of the yak.  jxj`IThe yak is engulfed in blazing flames. Flame seeps out of the yak.jxjo .jxj$Yjxj>YYjxj.i 3 )jxjzjxj]5==3.6jxj@YYjxj%5 _The yak gores your solar ember!jxj^ ζYou barely miss the yak.The yak is almost dead.Your solar ember glows brighter.jxj .#####jxj YY 2 yaks, charged)The yak is almost dead.  Your solar ember glows brighter.  jxj is engulfed in blazing flames.  The yak explodes!  The fiery explosion engulfs the yak!!  The yak is severely wounded.jxj0 §YThe fiery explosion engulfs you! You resist.jxj7 #.##§..ßY§Y¤jxjY7 1#Bjxj> 48---2=======4.4 (0.8jxjtC M§§jxjpG < _The yak is engulfed in blazing flames.jxjr` jxj` R§fiery explosion engulfs you! You jxj a ;resist. _The yak is engulfed in blazing flames.  jxja You barely miss the yak.almost dead.  Your solar ember blazes with a fierce heat.  The solar flare engulfs the yakjxjb .jxjg *   yakjxjZ ^ §§jxj B)The yak dies!jxj jxj 2----20=4jxj{ =------5.3 (0.9  Your Throwing skill increases to level 6!Your Armour skill increases to level 6!Your Stealth skill increases to level 6!Your Shields skill increases to level 6!  Your Unarmed Combat skill increases to level 9!Your Spellcasting skill increases to level 6!jxjձ N§§jxj_  jxj ]_Your Evocations skill increases to level 6!jxj,#...#  #.ß.#  #...#  jxj##.##  ### ##.##  ##...##§..### #<.ßY§§¤ß.'.#  jxj##..Y##§†.#.#  # ##B##.#   ##.##.# jxj ¿ #...#.#   jxj##.ß.#.#  #...#.#  ##<##.# jxjE  ¤   solar ember (minion)###   jxjr/  jxjjM§¤jxjE,Yjxj#§.Y   yak¤   solar ember (minion)jxjC$jxj2%a-------6.3 (1.0 _jxjb(n§§§jxj* jxj"+C_There is an open door here.jxjnG§Yjxju§§Y§§ jxjpv?-7jxjty:§jxj |< _The yak is engulfed in blazing flames.jxj1M§Yjxjơz§§§ξ jxjm[3-8jxjw§§§ξjxj'< _The yak is engulfed in blazing flames.jxjO§§  yak (combustible), charged) jxjP5_The yak is engulfed in blazing flames. _The yak is engulfed in blazing flames.  You hit the yak.  The yak's fire resistance is stripped away!  The yak is heavily wounded.  Your solar ember glows brighter.jxjPb6==9.2 (0.9jxjLTV§§ξjxjWp _The yak is engulfed in blazing flames. The yak misses you.jxj6 § jxj @ Your solar ember glows brighter. jxj |_The yak is engulfed in blazing flames. The yak misses you.You hit the yak.  jxj KThe yak is almost dead.  jxjO EYour solar ember blazes with a fierce heat. jxj W burned terribly! The solar flare engulfs the yak.jxjX *jxj ¤   solar ember (minion, charged)jxjO6 {ξ§ζ§)jxj B 44/85 610.1  Your Translocations skill increases to level 5!  Your Forgecraft skill increases to level 5!  Your Fire Magic skill increases to level 5!jxjB Your Ice Magic skill increases to level 5!Your Air Magic skill increases to level 5!  Your Earth Magic skill increases to level 5!jxjjxjXDjxj EjxjEjxjKjxjL%4jxjMjxjSBjxjXjxjvYjxjIZjxj_a5=jxj`jxjejxjfjxjfjxj@ljxjljxjmjxjrjxjsU6=jxjtjxj{jxjK}jxj'~jxj.,jxjهjxj\jxj%7jxjTjxjjxjjxjŒjxjϙBjxjjxjJK8=jxjjxjOjxjjxj7jxjjxjjxjqjxjjxjU9=jxjjxjjxjEjxjĵjxjjxjm&80jxjjxjkjxjĿjxjDjxjXjxjjxj/jxjXjxj%1jxj;jxjyjxjjxjQjxjejxjjxj7jxjjxjK2=jxjjxjjxjjxjjxjjxjjxjjxj,jxjU3=jxj+jxjcjxjjxj6jxjjxjjxjljxjjxj%4jxjajxjjxjjxjjxjjxj6 jxj jxj % jxj F_You start resting.HP restored.jxj>jxj1728.7 (91.0)jxj`5=9.7 (92 _jxjfjxjjxj 7  #'##.#  ##.##.# jxjV7  ¿ . #...#.# .. #.ß.#.# ... #...#.# ...##<##.# ..####.# .###¤#jxj%8  .# .##### .. #... ###     jxj$9 L.¤jxj> jxjR? 130.7 (1.0)jxjA jxjC jxj\+ #'##.# #.. ##.##.#  ¿... #...#.# .. #.ß.#.#jxj| ..#...#.# #....##<##.# .####.# .###.# .¤.# .##### .# #...#  ####jxjI:     jxj_.¤.jxjjxjw%1jxjRjxj@jxjw #'##.# .#... ##.##.#jxj|  !.... #...#.# ..#.ß.#.# .#...#.# .#....##<##.# .####.#jxj/ .###.# .¤..# .##### .## .##...# jxjeI ####    jxj jxj.¤.jxji9¿jxjX%2jxj0jxjj jxjH_Found a purple potion.jxj;...##††.#.# #.#######'##.# #.#....##.##.# jxj#!.....#...#.# .#.ß.#.# ......#...#.# #<##.# ####.# .###.# jxjz.¤...# ..##### .......## ..##...### #### ¿ jxj`3¤.jxjKjxjA=3jxj jxj jxj{ ##...##††.#.# #.#######'##.# #.#....##.##.##!.....#...#.#.#.ß.#.#≈.......#...#.#≈..#....##<##.#≈.####.#≈jxj9.¤###.#≈.#≈.#####.##...##...##jxjN.# #####  ¿jxjS.¤.jxjñjxj%4jxjsjxjķjxjk ##...##††.#.# #.#######'##.#jxjŞ #.#....##.##.# ##!.....#...#.#.jxj.#.ß.#.#≈.#...#.#≈..#....##<##.##≈jxj:.####.##≈.¤.###.#≈jxjm5.#≈jxjc.#####.##jxj֟....##...###.## #####jxj O#  ¿jxj.¤.jxjjxj%5jxjjxjjxj e #<.ß.†'.ß.'.# .##...##††.#.# #.#######'##.## #.#....##.##.#).##!.....#...#.#...#.ß.#.#jxjz ≈.......#...#.#≈..#<##.# #≈....B...####.# #≈¤..###.##≈≈.....#≈≈≈..#####.......##.....##...###.## #####jxj J#. ¿jxj 3¤.jxjK jxj %6jxj jxj ' _Found a falchion.jxjT ##...##†..####.#<.ß.†'.ß.'.#jxj@ .##...##††.#.# #.#######'##.#.# #.#....##.##.#jxj).##!.....#...#.#.....#.ß.#.#jxj:≈≈≈≈.......#...#.##≈≈..#B...##<##.#jxj #≈.....¤..####.# #≈jxj'C###.# #≈≈.....#≈≈≈≈..#####.......##......##.jxju..##.##.## ######.jxjd3¤.jxjGjxjػ%7jxj;jxjjxjQ #######.## jxjk ####...##†..####.#<.ß.†'.ß.'.#jxj~ .##...##††.#.# #.#######'##.#.# #.#....##.##.#).##!.....#...#.#.....#.ß.#.#≈≈≈≈≈..B....#...#.#jxj≈##≈≈..#.¤..##<##.##≈........####.# #≈...###.# #≈≈.............# ≈≈≈≈.........#####.......###......##...##.##.## #####¤.jxjjxj%8jxjjxjjxji:  ##.## #######.##  ####...##†..###jxj: #.#<.ß.†'.ß.'.# .##...##††.#.#jxj$; . #.#######'##.#.# #.#....##.##.#jxjb; ).##!.....#...#.#jxj; .......B.....#.ß.#.#≈≈≈≈≈...¤...#...#.#jxj; d≈≈##≈≈..#jxj< p<##.##≈..jxj;< ####.# #≈.........##jxjp< Q#.# #≈≈..jxj< .....#jxj<  ≈≈≈≈.........##### .............##jxj= +#......##...##jxj> 3¤.jxjAO jxjP %9jxjET jxjU jxjh... #######.## ####...##†..###.#<.ß.†'.ß.' .##...##††.jxj.. #.#######'...# #.#....##.#...).##B..........¤ß≈≈≈≈.......#...≈≈##≈≈..#....##<##≈........# #### #≈≈............. ≈≈≈≈.#####.......##jxjtjxj&40jxjޖjxj@1.7 (2jxjjxj1_ _j - 5 purple potions (gained 1)jxjrD +ß... #######.## ####...##†..###.#<.ß.†'.ß.'jxjE  .##...##††. #.#######'# #B#....##.#...).##...........¤ß≈≈≈≈.......#...jxjTE ≈≈##≈≈..#....##<### #≈.........### #.... ≈≈≈≈.#####jxj+F 5¤.jxjM jxjfN *2.7 (1jxjhR jxjS jxjh .ß... #######.## ###...##†..##jxji ###.#<.ß.†'.ß.' #...##...##††. #B#######'# #.#....##.#jxjHi ).##¤.....#...............#.ß≈≈≈≈.......#...≈≈##≈≈..#....##<##.# #.###jxji K #....jxjj 6¤.jxjpr jxj1s %3jxjv jxjjx jxj ##<## #...# #.ß.# #...# ##.##jxjÎR #######.##  ####...##†..### ###.#<.ß.†'.ß.'.# #..B##...##††.#.# .. #.##.#######'##.#jxjmg ...# #¤#....##.##.# ...).##......#...#.# .............#.ß.#.#jxj0) ≈≈≈≈≈≈.......#...#.#≈≈##≈≈..#<##.###≈.####.# #≈###.#jxj99¤.jxjjxj+%4jxjjxjS u ##<## #...#jxj  #.ß.# #...# ##.## #.##jxj  ####...##†..### ###.#<.ß.†'.ß.'.#jxj9  #.B.##...##††.#.# .. #.##¤#######'##.# ...#. #.#....##.##.#jxjt  ...).##......#...#.# .............#.ß.#.# ≈≈≈≈≈≈.......#...#.#jxj’  ≈≈##≈≈..#....##<##.#jxj .≈# ##≈........####.#  #≈.###.#jxj 3¤.jxj0 :¿jxj %5jxjj jxj jxj #...# #.ß.# #...#jxj ##.#########.######...##†..######.#<.ß.†'.ß.'.# #..¤##...##††.#.#.. #B##.#######'##.#¿ ...#.##.#....##.##.# ...).##......#...#.#jxj\ .......#.ß.#.# ≈≈≈≈≈≈.#...#.#jxj  ≈≈##≈≈..#....##<##.#.≈# ##≈........####.#.≈ #≈.........###.#≈.....#jxjjxj1¤.jxjjxj%6jxj"jxj$jxj=ß.#.######jxj\####...##†..######.#<.ß.†'.ß.'..¤.##...##††.#.. #.##.#######'#¿ .......##..U....).##......#.............ßjxj7.U.≈≈≈≈≈≈.....≈≈##≈≈..#....##<#...≈# ##≈........##UU 2 wights (dormant)jxjvf...≈ #≈.........¤   solar ember (minion)... #≈≈............≈≈####jxjL.¤jxjrjxjg%7jxjjxj jxjI_You encounter 2 wights.jxjh4 #...#jxj\ ##.#########.######### ####...##†..###.......###.#<.ß.†'.ß.'.#jxj.......#...##...##††.#.#.......#¤##.#######'##.#..[....#.##.#....##.##.#..U....B.##......#...#.#jxj................#.ß.#.#U.≈≈≈≈≈≈.......#...#.#jxjB...≈≈##≈≈..#....##<##.#U...≈# ##≈........####.#jxjU...≈ #≈.........###.#UU 4 wights (2 polearms, dormant)jxj#... #≈≈.............#. ≈≈≈≈.........###jxj"8##....##jxj' jxj.jxj¤You encounter 2 wights.A wight is wielding a +1 spear of entangling.jxjjxj-%8jxjjxj$ _Found a plate armour.jxj Q _You see here a +0 falchion.jxjn   jxjJo Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.jxj jxjS  Your spells (cast)TypeFailure Level  a + Inner Flamejxj Hexes/Fire1% 3 b - Forge Lightning SpireAir/Forgecraft14%4  jxj 2u - BlinkTranslocation2%2 jxj Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitjxj€jxj*jxjjxj#...#cupup the Grappler##.##Gnolljxj#######.##Health: 85/85 ========================####### ####...##†..### Magic: 20/20 ========================.......###.#<.ß.†'.ß.'.# AC: 9Str: 13.......#...##...##††.#.# EV: 16Int: 19.......#.##.#######'##.# SH: 0Dex: 13..[....#¤##.#....##.##.# XL: 11 Next:  9% Place: Dungeon:9..U....B.##......#...#.# Noise: ---------  Time: 6748.7 (0.0).................#.ß.#.# -) Mandibles..U.≈≈≈≈≈≈.......#...#.# Throw: 10 boomerangs....≈≈##≈≈..#jxj)K....##<##.# Scarab U...≈# ##≈........####.#U...≈ #≈.........###.# UUUU 4 wights (2 polearms, dormant)#... #≈≈.............# ¤   solar ember (minion).... ≈≈≈≈.........#####.............##You encounter 2 wights.A wight is wielding a +1 spear of entangling. _Found a plate armour. jxjf#_You see here a +0 falchion.  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.jxjjxj3#...#cupup the Grappler##.##Gnoll#######.##Health: 85/85 ========================jxj####### ####...##†..### Magic: 20/20 ========================.......###.#<.ß.†'.ß.'.# AC: 9Str: 13.......#...##...##††.#.# EV: 16Int: 19.......#.##.#######'##.# SH: 0Dex: 13jxj&..[....#¤##.#....##.##.# XL: 11 Next:  9% Place: Dungeon:9..U....B.##......#...#.# Noise: ---------  Time: 6748.7 (0.0).................#.ß.#.# -) Mandibles..U.≈≈≈≈≈≈.......#...#.# Throw: 10 boomerangs....≈≈##≈≈..#....##<##.# Scarab U...≈# ##≈........####.#U...≈ #≈.........###.# UUUU 4 wights (2 polearms, dormant)jxj3&#... #≈≈.............# ¤   solar ember (minion).... ≈≈≈≈.........#####.............##You encounter 2 wights.A wight is wielding a +1 spear of entangling. _Found a plate armour. _You see here a +0 falchion.  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.jxjP  Okay, then.jxjjxjjxjä. _jxje8  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.jxj‡, 1 al…)‡   lightning spire (minion)¤   solar ember (minion)16-----===9.7 (1 _An electric hum fills the air.jxjP9U.jxjWNU3 dormant, 1 jxjoX0---50jxjcjxj6fjxj1 #.ß.# #...# ##.## #######.## jxj######### ####...##†..#.###.#<.ß.†'.ß.'..#...##...##††.#.......#.##.#######'##..[...B#¤##.#....##.##.U....).##......#...#.......‡.........#.ß.#.jxj#..U.≈≈≈≈≈≈.......#...#......≈≈##≈≈..#<##.UU..≈# ##≈#.jxjhP.....≈ #≈###.##...≈ #≈≈......... ≈≈≈≈..####jxj2¤jxj9U.jxj.¤   solar ember (minion)jxj  *******UU2jxjs2  Your lightning spire shoots out a bolt of lightning at the wight!jxjD./U.U.≈≈U.U.UUUU1 distracted,jxjF//===1jxj^4E‡‡jxj7e _The bolt of electricity hits the wight. The bolt of electricity hits the wight!jxjhR.ß...jxjAi9 #######.## ######### ####...##†..####.#<.ß.†'.ß.'..##...##††..######'jxji[....#.##.#....##.#U....¤.##..........‡.........#.ß#..U.≈≈≈≈≈≈.......#.....U.≈≈##≈≈..#....##<U...≈# ##≈........#.. #≈.........#####...≈ #....jxjjjxjkI¤)jxjp9U.jxjIq8U.jxjq9U.jxjnr1U.jxj}VUUally target)jxj0 .  jxjYour lightning spire shoots out a bolt of lightning at the wight!The bolt of electricity hits the wight!jxj2******jxjgf 3 wights (1 polearm)**jxj+≈≈≈jxj2)...jxjO%--2jxj,G‡‡jxjclM _The wight is destroyed!jxj=ß.#.######jxjJ######### ####...##†..##........###.#<.ß.†'.ß.'....##...##††.#¤#.##.#######'#[U....##......).##......#...U...‡....ß#...U≈≈≈≈≈≈.......#..jxj..)..≈≈##≈≈..#....##<#...≈# ##≈........## #≈.........##jxj#≈≈............ .... ≈≈####jxj)8U.jxj>.Ujxj6U.jxjd , 1 ally target)  You swap places with your solar ember.jxj *******Udistracted, 1…)Your lightning spire shoots out a bolt of lightning at the wight!jxjܡM....U..jxjzC-----=jxj3jxjKE‡‡jxjQ= _The bolt of electricity hits the wight.jxjI #...# ##.## #######.## jxj:J 1######### ####...##†..###........###.#<.ß.†'.ß.'.jxj{J [.#...##...##††.#.#.jxjJ W¤#.##.#######'##.#jxjJ =...[.U..#.##.#....##.##.#.....U..B.##......#...#.#jxj0K .....U..‡.........#.ß.#.#jxjiK l#....≈≈≈≈≈≈.......#...#.#jxjK ..)..≈≈##≈≈..#....##<##.#.....≈# ##≈....jxjK ##.#.....≈ #≈.jxj*L N.# UUUjxjeL ##...≈ #≈≈....#jxjL h.... ≈≈≈≈.#####jxjL Q ......##jxjN F.¤jxjfT A.UjxjU =.Ujxj)X =.Ujxja UUUally target)jxjNm .  Your lightning spire shoots out a bolt of lightning at the wight!The bolt of electricity hits the wight!jxjp S******* 2 wightsjxj$ C.....).jxj \7=104jxjE G‡‡jxj F _The wight is destroyed!jxj Q _You see here a +0 falchion.jxj;.Ujxj (1 ally target)  The wight barely misses your solar ember.jxj<r *****Ujxj1 distracted, 1 ally target)  Your lightning spire shoots out a bolt of lightning at the wight!jxjXd...UUjxj&Y%5jxj"`G‡‡jxja@ _The bolt of electricity hits the wight! x2jxjt G .  You hit the wight.jxj + .jxj OUYou destroy the wight!jxj U   wight (, charged)jxjb =1--6.5 (0.8jxj jxj 6 _Your solar ember glows brighter.jxjU * You hit the wight but do no damage.jxj@VThe wight is heavily damaged.Your solar ember blazes with a fierce heat.jxjZaU )jxj1B--7.3jxj#E‡‡jxjz jxjƗ2_The solar flare engulfs the wight.jxj=  combustible, ally target) , charged)jxj= You hit the wight.  The wight's fire resistance is stripped away!  The wight is almost destroyed.  Your solar ember glows brighter.  The wight hits you with a +3 dire flail. jxj> ? You feel drained.jxjQ 9 )jxjS Your lightning spire shoots out a bolt of lightning at the wight!The bolt of electricity hits the wight!jxjVY G*****‡   lightning spire (minion)¤   solar ember (minion, charged)jxj R....)jxj P: 81/83 (85)-P: 17/20 =2==8.1Drainjxj G‡‡jxjY M _The wight is destroyed!jxj4 #...#jxj] ##.## #.##jxje ## ####...##†.. .###.#<.ß.†'.ß.'. jxj.#...##...##††.#. .#.##.#'##.jxj ...[...¤#.##.#....##.##. .B).##......#...#.jxj ......).‡.#.ß.#. #....≈≈≈≈≈≈.#...#.jxjU ..)..≈≈##≈≈..#....##<##.jxj .....≈# ##≈.####. .....≈ #≈.###.jxjɽ ##...≈ #≈≈. ....≈ ≈≈≈≈. jxjI .##jxjjxjd2----9.1 (1.0jxj|G‡‡jxjh _Items here: )) [[.jxjjxjVisible Monsters/Items (select to target/travel, [!] to examine) Monsters  a - (‡) a lightning spire (friendly and minion)b - (¤) a solar ember (friendly, minion and fully charged) Itemsc - ()) a +0 falchion  d - ()) a +0 halberd  e - ()) a +0 long sword (here)  f - ([) a +0 robe (here)  jxj9g - ([) a +0 robe (here)  h - ([) a +0 robe  i - ([) a +0 robe  j - ()) a +1 spear of entangling  k - ()) a +3 dire flail (here)l - ([) a plate armourjxj2~jxjjxjɊQ#...# cupup the Grappler##.## Gnoll#######.## HP: 82/83 (85) =======================-######### ####...##†..## MP: 17/20====================----........###.#<.ß.†'.ß.'. AC: 9Str: 13jxjr........#...##...##††.#. EV: 16Int: 19........#.##.#######'##. SH: 0Dex: 13...[...¤#.##.#....##.##. XL: 11 Next: 12% Place: Dungeon:9.......B).##......#...#. Noise: ---------  Time: 6759.1 (0.0)......).‡.........#.ß.#. -) Mandibles#....≈≈≈≈≈≈.......#...#. Throw: 10 boomerangsjxjË..)..≈≈##≈≈..#....##<##. Scarab Drain.....≈# ##≈........####......≈ #≈.........###. ‡   lightning spire (minion)jxj)##...≈ #≈≈............. ¤   solar ember (minion, charged)....≈ ≈≈≈≈.........####.............##The wight hits you with a +3 dire flail.  You feel drained.jxjYour lightning spire shoots out a bolt of lightning at the wight!The bolt of electricity hits the wight! _The wight is destroyed! _Items here: )) [[.jxjjxjDjxjjxjYjxj? 4 #...#jxj @ ##.## #.### ####...##†..#.###.#<.ß.†'.ß.'#jxj Q.#...##...##††.#.#.##.#'###...[...¤#.##.#....##.###jxjw =)).##......#...##......).‡.#.ß.##....≈≈≈≈≈≈.#...#jxj֢ .)..≈≈##≈≈..#....##<##.≈####≈.####.≈ #≈.###jxj .##...≈ #≈≈ ....≈ ≈≈≈≈..  .##jxjY jxj e60.1 (1 _jxj(3 #...jxj') ##. #. # ####...##†..jxjo) #.###.#<.ß.†'.ß.jxj)'.#jxj).#...##...##††..#.##.jxj,#' #...[...¤#.##.#....##. #.)).##......#... #......).‡.#.ß. ##....≈≈≈≈≈≈.#....)..≈≈##≈≈..#....##<.≈####≈..≈# #≈..##...≈≈ #≈≈.#. ....≈≈≈≈≈≈... jxj -I .##jxjp/$.jxj/(¤jxjjxj#8jxj"0=1jxj<G‡‡jxjCjxj' jxj jxj. jxjDZ jxjw jxjٽ a3=jxj8 jxj jxjT jxj ,jxj jxj jxj jxj jxj3 jxj jxj jxj  #  # ###### ########## ####...##jxj D #........###.#<.ß.†'≈≈..#........#...##...#≈≈....#.##.######4.1 (3#≈.##...[....#.##.#....#jxjf  #.......)).##......# #......)........... ##....≈≈≈≈≈≈....... ¿ ....)..≈≈##≈≈..#....# ¤   solar ember (minion, charged)jxj  .......≈####≈ ........≈# #≈.....##...≈≈ #≈≈........jxjA jxj  jxj  jxj` P_Your lightning spire fades away.jxjjxjjxjjxjjxjjxjjxj99=jxjjxjjxjjxj:jxj9=jxjjxjjxjjxjJjxj59=jxjjxjajxj/jxj_ .##### #### ####..jxj.....##........###.#<.ß≈≈≈..#........#...##.. #≈≈..B¤.......#.##.7jxj ##≈.##...[....#.##.#..#≈ #.......)).##....#≈ #......).jxjT8≈≈ ##....≈≈≈≈≈≈....... ¿ ....)..≈≈##≈≈..#..)jxj. .......≈####≈ ........≈# #≈jxjw ...##...≈≈ #≈≈jxjkjxjjxjjxj !#jxjp  .##### #### ####.##.jxj N.###.#<.≈..#jxj .#...##jxjF  #≈≈.B.¤.......#.##.jxj  ##≈.##...[....#.##.#jxj˽  #≈. #.......)).##jxj  #≈≈. #......) ≈≈≈≈. ##....≈≈≈≈≈≈jxjb  ....$.....)..≈≈##≈≈..#jxj .............≈####≈...##.........≈# #≈jxj t ...##...≈≈ #≈≈jxj .¤.jxj jxjr *8.1 (1jxj' jxj  jxjH $_Found 5 gold pieces.jxj_################### ####........##........###.#<.≈≈≈≈≈≈B.#........#...≈≈##≈≈..¤........#.##.###≈.##...[....#.##.# #≈.##.......)).## #≈≈.##......)... ≈≈≈≈.###....≈≈≈≈≈≈.. ....$.....)..≈≈##≈≈..# ..............≈####≈...##.........≈# #≈¤.9jxj> ###.################ ###......B.##.###.jxjH? b.≈≈≈≈≈≈.¤#........#....≈≈##≈≈...........#.##...≈ ##≈.##...[....#.### #≈.##.......)).## #≈≈.##......)...jxj? ~ ≈≈≈≈.###....≈≈≈≈≈≈.. ....$.....)..≈≈##≈≈ .....≈####≈jxj? jxj@ 3¤.jxj.I jxjI &70jxjN jxjYQ jxj"jxjM#jxj)jxj5jxj7.jxjWjxjX9=jxj[jxj`jxj^djxjpjxjepjxjpjxj2rjxjsjxj9wjxjwM20==jxjnxjxj|  ##### #....#########  #...##........#jxj}h3.1 (3 #..≈≈≈≈≈≈..#........#. #..≈≈##≈≈..............≈# ##≈.##...[....jxj_}r.###.≈ #≈.##.......))...≈ #≈≈.##......)jxj}A.... ≈≈≈≈.###....≈≈≈≈≈.... ....$.....)..≈≈##≈ ...≈####jxj:~jxj3jxj% _Magic restored.jxjjxjjxj+jxjOjxj.jxj%jxjIjxjjxj-,jxjjxjjxjjxjjxjjxjzjxj ###### #....######jxjl #.B¤......##.......6 #..≈≈≈≈≈≈..#...... #..≈≈##≈≈.jxjj .....≈####≈.##...[.. ¿..###.≈# #≈.##......¿.. ...≈≈ #≈≈.##......) ....≈≈≈≈≈≈.###....jxj¿ .........$.....)..≈ ...≈jxjjxjjxjjxjijxjjjxjmjxj {jxj1Sjxj&  jxjJXFound a scroll labelled LAUGUU CEOXTYI.  jxjIYou encounter a water moccasin.jxj&######jxje....##############.¤......##.......jxj≈≈≈≈≈≈..##≈≈...jxj.....≈####≈.##...[jxj=¿..###.≈# #≈.##....jxj?.. ...≈≈ #≈)jxjץ.. ....≈≈≈≈≈≈.###....≈≈ S   water moccasin (wandering)jxj(.¿jxjQd.....$.....)jxj¤   solar ember (minion) .....S...........≈#jxjɦ ##jxj&0jxjN==7.1 (1 _jxj*jxj)jxj h######....##############jxj l¤......##........≈≈≈≈≈≈..##≈≈...#.......≈####≈.##...[jxjY U.$..###.≈# .?.. ...≈≈ #≈)jxj .. ....≈≈≈≈≈≈.###....≈≈jxj 5.¿ .........$.....) .....S...........≈#.......##.jxj : ...##...≈≈jxj` L.¤jxj 8S.jxj 6S.jxj #SjxjF 5jxj9 %8jxj% jxj) * _Found 7 gold pieces.jxjL6%######jxj6....##############.....##.......¤≈≈≈≈≈≈..######..≈≈##≈≈...#......B≈####≈.##...[jxj6.$..###.≈# .?.. ...≈≈##≈).. ....≈S≈≈≈≈.###....≈≈jxj:7.¿ .........$.....) ............≈#...##..jxjx7#...##..#.. ....##...≈≈ #. .jxj8E.¤jxjR:@S≈jxj<CS≈jxjBjxjPC%9jxjIjxjQjxjh ######  #....############# #.........## #..≈≈≈≈≈≈..#jxj ######B¤≈≈##≈≈...... #.......≈####≈.##...[..$..###S≈# #≈.##.......?.. ...≈≈##≈≈...≈.. ....≈≈≈≈≈≈.###....≈.¿ ...$.....)..≈≈ ..........≈jxj .........##.........#...##..#.. ....##...jxj4S.jxjujxj&80jxj jxj jxj   jxj GYou completely miss the water moccasin.jxj x , charged)Your solar ember glows brighter.jxj 2=9 (0.8jxj jxj$  jxje _The water moccasin closely misses you. The water moccasin misses you.jxj* * You barely miss the water moccasin.jxj UYour solar ember blazes with a fierce heat.jxjf ' jxjf (S)jxjg AThe solar flare engulfs the water moccasin.jxj7i ,1.8 (0.9jxj jxjڎ [ _The water moccasin barely misses you.jxj  You completely miss the water moccasin.The water moccasin is heavily wounded.jxjx , charged)Your solar ember glows brighter.jxj'2.7jxjjxjQ[ _The water moccasin barely misses you.jxj .  Your solar ember glows brighter.los  Your solar ember blazes with a fierce heat.  The solar flare engulfs the water moccasin.jxjg*¤   solar ember (minion, charged)jxj_JL.)jxjM]4-33.6jxjRjxjTN _The water moccasin dies!jxj######....#############.....##......≈≈≈≈≈≈..jxj ######.¤≈≈##≈≈...#.....B.≈####≈.##...[..$..###.≈# .jxje?.. ...≈≈##≈≈.. ....≈≈≈≈≈≈.###....≈jxj_.¿.....$.....) ........ .###...##..#.. ....## #. .jxj8jxj4-4.6 (1.0jxjjxj8jxj jxjT jxj jxj jxj %  jxjO HYou encounter an electric eel.jxj  ###### #.... #.## #..≈≈≈≈≈≈..# ######.¤≈≈##≈≈ #....B..≈####≈.##...[-.$..###.≈# #≈.##.?.. ...≈≈##≈≈.##≈.. ....≈≈≈≈≈≈.###....S≈.¿ .........$.....)..#≈ ......... S   electric eel (asleep)# .........##. ¤   solar ember (minion) #...##..#.. ....##...jxj f #. ....jxj) U.¤0jxj2 jxj 15.6 (1 _jxj[ jxj kxjt###### #....##.##.#..≈≈≈≈≈≈..#.kxjlu######..≈≈##≈≈.#....¤B.≈####≈.##...[....$..###.≈# #≈.##.kxj v..?.. ...≈≈##≈≈.##.≈≈.. ....≈≈≈≈≈≈.###....≈S≈.¿ .........$.....)..≈#≈ .........≈ ¤   solar ember (minion)kxjvW# .........##.≈#...##..#.. ....##...≈#. ....≈kxjkxj†S4=6kxjkxjϓ kxjP6_You swap places with your solar ember.kxj &######kxj K#....###############.........##.......#..≈≈≈≈≈≈..#.######..≈≈##≈≈....kxjl #....¤..≈####≈.##...[kxj ...$..###B≈# #≈.##.....kxj ..?.......≈≈##≈≈.##......)≈≈........≈≈≈≈≈≈.#≈≈kxj] S≈.$...........$.....)..≈#≈........kxj t........≈## .#.........##kxjݰ ≈# o   orc (missile, asleep)kxj : #...##..#.. ....##...≈≈ ¤   solar ember (minion)##.. #....o. #. ....≈ .kxj   kxj5 rYou encounter an orc. It is wielding a +0 club and quivering boomerangs.kxj A.¤kxjW kxj %7kxjA kxj + _Found 11 gold pieces.kxj!r######....##############.....##.......≈≈≈≈≈≈..######..≈≈##≈≈...kxjr.....¤.≈####≈.##...[...$..###.≈## .?......B≈≈##≈)≈≈.kxjr^≈≈≈≈.###....≈≈S≈.$.....$.....)#≈...........≈# .#kxjs## #...##..#.. ....##...≈≈ oo 2 orcs (1 missile, asleep)#.. #....o. #. .kxjks #.# .......o .#kxj! .¤You encounter an orc. It is wielding a +0 short sword.kxj9o.kxj oo)okxj%The orc shouts!kxj_X((((((kxjdB≈....kxjvkxj.==8kxj#kxj &s _The orc throws a boomerang. The boomerang closely misses you.kxji######....##############kxj  .....##.......≈≈≈≈≈≈..######..≈≈##≈≈...#.......≈####≈.##...[...$..###¤≈## .kxjU?.......≈≈##≈≈.)≈≈.≈≈≈≈.###....≈≈S≈.$.....$.....)#≈...........≈# .### #...##..#.......##...≈≈#.. #....oo. #. . #.# ......... ... kxjs.# .¤kxje1Fkxjm:o.kxj5o.kxjIFF   bullfrogoo 2 orcs (1 missile)¤   solar ember (minion)kxj.--9kxj+kxj kxj{K_You encounter a bullfrog.kxj{y#....################.........##........kxjP|E#..≈≈≈≈≈≈..#.######..≈≈##≈≈....#.......≈####≈.##...[...$..###.≈## #≈.##.......)kxj|..?......¤≈≈##≈≈.##......)≈≈..≈≈≈≈≈≈.#≈≈≈S≈.$....$.....)..≈≈##≈...kxj|........≈### F###≈# kxj,} #...##..#.oo....##...≈≈ ##.. #....... #. ....≈.# ... .. oo 2 orcs (1 missile).. .........#kxjm}#. ¤   solar ember (minion)kxj}M ...kxj~ .kxj8&¤kxjʀ1Fkxj:.FkxjFW.okxjT0Fkxj!okxj.kxj".kxjFF 2 bullfrogs (1 wandering)oo 2 orcs (1 missile)kxj)¤   solar ember (minion)kxj>=--kxj90kxjqkxju kxjˡK_You encounter a bullfrog.kxj'#.........##........#..≈≈≈≈≈≈..#.kxj+#######..≈≈##≈≈....##.......≈####≈.##...[....#kxjߏ...$..###.≈## #≈.##.......))..?.......≈≈##≈≈.##......)..≈≈..kxjKL¤≈≈≈≈≈.#≈≈≈≈S≈.$....$.....)..≈≈###≈..F........≈##kxj# .#..o##≈# kxj #...##..#.......##...≈≈ ###.. #....o..##. ....≈≈≈≈kxjI`#.# .......... ...kxj.. ..........### .......F......#kxjՑR...P.. ....# kxj.≈¤kxj3kxj`@.Fkxj֘7F.kxjo oThe bullfrog snags a nearby centipede with its tongue.kxj-kxjA okxjJ.  The orc hits you but does no damage.kxjY.Skxj,' kxj{$S   water moccasin (wandering)FF 2 bullfrogso   orc priest (wandering)kxjjoo 2 orcs (1 missile)(…)kxjdYou encounter an orc priest. It is wielding a +0 hand axe.kxjԧ-=1kxjbkxj_ _You encounter a water moccasin.kxj^ #....################ #.........##.# #..≈≈≈≈≈≈..##.######..≈≈##≈≈...........#.kxj  #.......≈####≈.##...[....#....$..###.≈## #≈.##.))..?≈≈##≈≈.##......)...≈≈........≈≈≈≈≈≈.###....≈≈≈≈≈S≈.$.......¤B..$.....)..≈≈##≈#≈...F...kxjı R≈##### .#........o##.........≈# #...##..#o......##...≈≈ ###.. #.......##......≈≈≈≈≈#.# .......... . ..FF 2 bullfrogs.. .....F....## #... oo 2 orcs (1 missile).......... .## ¤   solar ember (minion)...Po. ..S.#..#kxj 5F.kxj A.Fkxj5 7F.kxj 8F.kxj} 8o.kxj~ 3o.kxj C-2kxj kxjx kxj:FH .  You bite the orc!kxjF@  You kill the orc!kxjI8F.kxjJ@.Fkxj*R(   orc, charged)kxjU4=3.4 (0.8kxjZkxj\6 _Your solar ember glows brighter.kxj+&#....#kxj+ ##.........##.#kxj,{#..≈≈≈≈≈≈..#..#.kxj],r######..≈≈##≈≈....#.#kxj6/A#.......≈####≈.##...[....#.#...$..###.≈## #≈.##.)).#..?.≈≈##≈≈.##......).≈≈.≈≈≈≈≈≈.###....≈S≈.$....F..¤.B.$.....)..≈≈##≈#≈.(.≈####≈# .#.o##.≈# #≈#...##..#F......##...≈≈ #≈##.. #.......##......≈#.#........... .. ..............## . #........ .##.kxj1...Po. ..S.#.. #..¤kxju2.kxj6.Fo..FFkxj=kxj=4-4.4 (1.0kxjBkxjEkxj?>[. _Your solar ember glows brighter.  You hit the orc.  The orc's fire resistance is stripped away!  The orc is lightly wounded.  Your solar ember blazes with a fierce heat.  The orc is burned terribly! The solar flare engulfs the orc.kxjB*¤   solar ember (minion, charged)kxjLuy.FF.kxjMz<)kxj:}4=5.3 (0.9kxjVkxjs kxj=_The orc dies!kxjt\ L  You barely miss the bullfrog.kxj^ 1okxjP z o   orc priesto¤   solar ember (minion, charged)Your solar ember glows brighter.  The bullfrog releases a deep croak.The bullfrog barely misses your solar ember.79--6.2 _The bullfrog hits you.kxj)  You hit the bullfrog.  The bullfrog's fire resistance is stripped away!  The bullfrog is moderately wounded.Your solar ember blazes with a fierce heat.The solar flare engulfs the bullfrog. The bullfrog is burned terribly!  The solar flare engulfs the bullfrog.kxjv**   bullfrogkxj o.  The bullfrog dies!kxj_ F) kxja)The bullfrog hits your solar ember but does no damage.kxjO--47.0 (0.8kxjkxj9 _The bullfrog hits your solar ember! kxj! #.........##........# #..≈≈≈≈≈≈..# kxj:.#.######..≈≈##≈≈...# #.......≈####≈.##...[....#. kxj;...$..###.≈## #≈.##.......)). ..?.......≈≈##≈≈.##)... ≈≈.≈≈≈≈≈≈.###....≈≈≈≈≈ S≈.$.......F¤..$.....)..≈≈## #≈...B)..........≈#### # .#..## kxj.≈# # #...##..#.......##...≈≈ ##.. #.......##......≈≈≈ kxj< #.#........... .. .... .......o.....## . # .............. .## kxjzP..P....#.. #  kxj41S kxj9o. kxj8S. kxj S   water moccasin (distracted)F   bullfrog kxjxo   orc priest¤   solar ember (minion) kxj5808.0 (1.0 kxj kxjl _The bullfrog closely misses you.Things that are here: kxjLL _a +0 club; a boomerang kxj  You barely miss the bullfrog.The bullfrog is heavily wounded. kxj! ~ o.  Your solar ember glows brighter. kxjX" 1o kxj# S.  The bullfrog misses you. kxjp+ o   orc warrior (polearm, wandering)S   water moccasin kxj+ F   bullfrogo   orc priest(…) kxj[, *8 (0.8 kxj72  kxj8   kxj59 l_You encounter an orc warrior. It is wielding a +0 trident. kxjFM.  The bullfrog misses you. _You encounter an orc warrior. It is wielding a +0 trident.closely miss the bullfrog.Your solar ember blazes with a fierce heat.The solar flare engulfs the bullfrog. kxj*o   orc priest¤   solar ember (minion, charged) kxj8S. kxj%8o. kxj. kxjvd.S   water moccasino   orc priest¤   solar ember (minion)  kxj?! kxjX  ealth: 80/85 59.7 (0.9 _The bullfrog dies! kxj  kxj kxji _Your life force feels restored. kxjR#.##.##..≈≈≈≈≈≈..#.#.######..≈≈##≈≈...#.##.......≈####≈.##...[....#.# kxjN(...$..###.≈## #≈.##.)).#..?.≈≈##≈≈.##......).≈≈.≈≈≈≈≈≈.###....≈S≈.$.¤..$.....)..≈≈##≈#≈.(B.≈####≈# .#.##.≈# #≈#...##..#o......##...≈≈ #≈##.. #.......##......≈ kxj#.#........S.. .. ..............## . #.o   orc priest.............. .##. ¤   solar ember (minion)...P..P....#.. #. kxj6o. kxj$ kxj=-800.7 (1.0 _ kxj# kxj$  Things that are here: kxj _a +0 short sword; a bullfrog corpse; an orc corpse kxj:L)################ ........### #..≈≈≈≈≈≈..#. kxjL#####..≈≈##≈≈....... #.......≈####[....#.$..###.≈## #.)).#..?##≈≈.##......)....≈≈..≈≈≈≈≈≈.###....≈≈≈≈S≈.$¤B.$.....)..≈≈##≈≈..(). kxj*NT### .#........o##.........≈# #...##..#.......##...≈≈ ###.. #.......##......≈≈≈≈≈≈#.#..S.. .. .......## . #...............#...P..P....#..#. kxj9Q6o. kxjT*S kxjXfS   water moccasino   orc priest¤   solar ember (minion) kxjY\1-1 _ kxj_ kxja kxj |  You bite the orc priest!  The orc priest is severely wounded. kxj 8S. kxj  , charged)Your solar ember glows brighter.  The orc priest barely misses you. kxj 5==2.5 (0.8 kxj  kxj N _The orc priest hits your solar ember with a +0 hand axe.kxjCT' kxjTG)You hit the orc priest.kxj4_ * ¤   solar ember (minion, charged)kxj_  You kill the orc priest!Your solar ember blazes with a fierce heat.kxjE S$kxjz  )The solar flare engulfs the water moccasin.kxj76-3.3kxjkxj_ _The water moccasin completely misses you.kxj s (You bite the water moccasin!kxj K  You kill the water moccasin!kxjJ ¤   solar ember (minion, charged)kxj 2=8-4.1kxj kxj 6 _Your solar ember glows brighter.kxj#.........##........###.#..≈≈≈≈≈≈..#.#...######..≈≈##≈≈....#.###.......≈####≈.##...[....#.#...$..###.≈####≈.##.......)).#..?.......≈≈##≈≈.##......).....≈≈..kxj≈≈≈≈≈≈.###....≈≈≈≈≈≈S≈.$.¤..$.....)..≈≈##≈≈.#≈...($B.........≈####≈.# .###≈# #≈. #...##..#.......##...≈≈ #≈≈.##.. #.......##......≈≈≈≈≈≈..#........... ... ...................###............ .##.#...P..P....#..  kxjA5#. kxjF.¤kxjkxj4-5.1 (1.0kxjqkxjkxjm#....################ ####.........##.kxjn###.# #..≈≈≈≈≈≈..##...######..≈≈##≈≈...........#.##. #.......≈####≈.##...[....#.##.kxjgn...$..###.≈####≈.##.)).##..?≈≈##≈≈.##......).....kxjn≈≈........≈≈≈≈≈≈.###....≈≈≈≈≈≈.S≈.$..)..≈≈##≈≈.#≈...(¤..≈####≈.kxj!oi# .#.........##.........≈# #≈.#...##..#.......##...≈≈ #≈≈.kxjo##.. #.......##......≈≈≈≈≈≈#.#............... ........##...# #.....................#.# .##.##...P..P....#..kxjo#.kxj4q=¤$kxjB}kxj}?-6kxjkxjُkxjÐ?3=kxj#7.1 (2kxjYkxj kxj:8_You now have 507 gold pieces (gained 5).kxjkxjkxj\kxj}kxj.kxj'kxj1*kxj*kxjm.kxj1kxj:kxj;kxj?kxjO#.........##........###.#<.#..≈≈≈≈≈≈..#..kxj=P##...##.######..≈≈##≈≈...........#.##.##.......≈####≈.##...[....#.##. kxjP..$..###.≈####≈.##.......)).##.. .?.......≈≈##≈≈.##......)....... ≈........≈≈≈≈≈≈.###....≈≈≈≈≈≈ ≈.$.........)..≈≈##≈≈..# ≈....kxj%Q($.≈####≈..9  .###.≈# #≈.. #...##..#.......##...≈≈ #≈≈..kxjQ ##.. #.......##......≈≈≈≈≈≈..#.#............... .....................##...# #......##...............#.# .##.## #...P..P....#..#... #. kxj R*¿kxjRkxjZkxj\kxj| kxj8 kxjk kxj^ kxj kxjk ;4kxj kxjO kxj kxjB,kxjPkxj #..##..###.#<.ß#..≈≈≈≈≈≈..#........#...##.. #####..≈≈##≈≈...........#.##.## kxj3.......≈####≈.##...[....#.##.#.. $..###.≈####≈.##.......)).##.. .......≈≈##≈≈.##......).. .≈≈≈≈≈≈.###....≈≈≈≈≈≈.. $......)..≈≈##≈≈..#.. .($....≈####≈..11 #..kxj|##..≈# #≈.. #...##..#.......##...≈≈##≈≈.. ##.. #.......##......≈≈≈≈≈≈..#.#.............  .....##...####......##....kxjZ.......#.# .##.## ##...P..P....#..#...¿kxjkxj[kxj 3kxj kxj kxj[ kxj 3kxj kxjh J _Found a stone staircase leading down.kxj kxj kxjA kxj D5=kxj kxj #..≈≈≈≈≈≈..#..#...##...## ###..≈≈##≈≈...........#.##.###### kxj' .....≈####≈.##...[....#.##.#.... .###.≈####≈.##.......)).##......# .....≈≈##≈≈.##......)...........#kxj ≈≈≈≈≈≈.###....≈≈≈≈≈≈#.........)..≈≈##≈≈..#....# .($..........≈####≈.....kxj A##.....¤B..≈# #≈..3 ..##..#.......##...≈≈##≈≈.. kxj# ;.. #.......##......≈≈≈≈≈≈.. .#......................... ............##...######...# .kxjt Q......#.# .##.## #####) ...P..P....#..#... #. kxj ##. ..> ¿ kxje kxj kxjx kxjkxjkxj kxjkxj.kxj"kxjkxjJkxj kxj'kxj(kxj\+kxjt4V ....≈####≈.##...[....#.##.#.≈####≈.##)).##......#.≈≈##≈≈.##......)...........#. ....≈≈≈≈≈≈.###....≈≈≈≈≈≈.......#...........)..≈≈##≈≈..#....#.($..........≈####≈.##.........≈## #≈......... .kxj4##..#.......##¤..≈≈##≈≈. . #.......##....B.≈≈≈≈≈≈.5 #.................#..#...####......##...## ..kxj5e...#.# .##.## ##### P..P....#..#... #. ##....> ¿  . .#.. ....kxj:6kxj<kxj>kxjvo kxjr kxj+z kxjz kxj= kxjw 3kxj> kxj kxjn kxjX kxjמ 9=kxj kxjs kxj kxj kxjc kxj kxj ≈####≈.##.......)).##......#... .≈≈##≈≈.##......)...........#.ß.# .kxj ≈≈≈≈≈≈.###....≈≈≈≈≈≈.......#...#........)..≈≈##≈≈..#....##<##($≈####≈........####.........≈## #≈...###.......##...≈≈##≈≈...kxj ......##......≈≈≈≈≈≈...### .........¤B............## 8.1 (3 .##...######...## .#.# .##.######## P....#..#... ###.#  ##....> ¿. .#.  . .... kxj kxj kxj kxjukxjkxjkxjXkxj .kxjs%kxj?'kxj'kxj*kxj+kxj/kxjO0kxj1kxj3kxje5kxj9kxj:kxjx;kxjx@ ##≈≈.##......)...........#.ß.#.# ≈≈≈≈.###....≈≈≈≈≈≈.......#...#.# ........)..≈≈##≈≈..#....##<##.# kxj@($≈####≈........####.# ##..≈####≈...###.# ...##...≈≈##≈≈....# kxj,An..##......≈≈≈≈≈≈...##### ...................## ##...######...## 21kxjA%.# #..##.######## #..#......###.# kxjA3 ##....>.#. ..¿ . .#..##. ###. ..... .. .. .#kxj.#....B.:.# 4  . .#..##.######..#  . ..... .. .# .. .# .. .# # kxj]:kxj;kxj4Ikxj96kxj=kxjT?kxj?kxjyAkxjkxjkxjkxjXkxj  kxjI^ You pick up a parchment of Kinetic Grapnel and begin reading...kxjkxjukxj, .≈####≈..kxj####.# ..≈####≈.........###.# ##...≈≈##≈≈....# kxj*##......≈≈≈≈≈≈.........##### ........## kxjp>##...####......##...## kxj#.# #..##.######## #..#......###.####  kxj##....>.#.....¤B.# 7kxjE. .#..##.######..#  kxj. ..... .. #.# kxj.. .# ... ≈.#kxjO≈.# kxj`S.#.#kxjkxj^kxj0H _You add the spell Kinetic Grapnel to your library.kxj0kxjL3kxj4.kxjIkxjkxjkxjgkxjkxjAkxjrkxj۫kxjkxjkxj≈####≈..###.# ##...≈≈##≈≈....# #......≈≈≈≈≈≈..##### ........kxj߱?## ##...######...## .#.# #..##.######## #......###.#### kxj0#....>.#........## . .#..##.######¤B# 30  kxj{..... .. ##.#  .. .# ....  ≈≈≈≈.# ≈##≈≈.#kxj9≈# ##≈.# .≈ ≈.#.. ≈..kxjkxj¶kxjøkxjm kxj kxjj kxjm kxj kxjE ,kxj kxj kxj kxj# kxj kxj kxj% kxj.& kxj& kxj0 R≈≈≈≈≈≈.##### kxj!1 z...........## ####......##...## kxj1 #.# #..##.######## .#......###.#### kxj1 .>.#........## kxj*2 .#..##.######.. ..... .. ######¤### kxj2  .. .# #......B.#kxj2 3 #.≈≈≈≈≈≈.#kxjH3 3 #.≈≈##≈≈.#...≈# ##≈.# kxj3 ...≈ ≈.#... ≈≈.. kxj3 .. ≈≈..# ....#kxjw4 kxj8 kxj; kxj*#......kxjr+,## ######...## .#.# #..##.######## #......###.#### kxj+..>.#........# .#..##.######..# kxjL,.... .. ######¤### kxj, .. .# #........#  kxj,r#.≈≈≈≈≈≈B# kxj=-#.≈≈##≈≈.# ...≈# ##≈.# kxj-\...≈ #≈.# ... ≈≈.... ≈≈≈..# ...kxjs...####...#kxj9/G.¤kxj|7kxj8*4.1 (1kxj:kxj<kxj 3kxj kxjp kxj H.¤kxj kxj IkxjC kxj Bkxj kxj@ kxj Bkxj kxj kxjq ,kxj kxja >.### #..##.######..# kxj ... .. ######.###  .. .# #........# #.≈≈≈≈≈≈.# #.≈≈##≈≈.# ...≈# ##≈. ...≈ ##≈¤##kxj ... #≈≈B.#8.1 (4...≈≈≈≈≈≈..# .........# ######...# #.### ..  .. ...kxjh kxj kxj6 kxjJ7kxj83kxj <kxj=c  You encounter a yak.kxjAf#..##.######..# .. .. ######.### .# #........#  kxjB#.≈≈≈≈≈≈.# #.≈≈##≈≈.# ...≈# ##≈.# ...≈ ##≈¤#...≈≈##≈≈..# ...≈≈≈≈≈≈.B# kxjB; .........# ######...#  #.### ..... Y   yak (asleep).... ¤   solar ember (minion)kxj+CE...YkxjCS.¤0kxjSQG9.1 (1 _kxjTkxjsWkxj' .... .. ######.###  .. .# #........# #.≈≈≈≈≈≈.# #.≈≈##≈≈.#kxj ...≈# ##≈.# ...≈ ##≈.## ...≈≈##≈≈.¤# ...≈≈≈≈≈≈..# .......B.# ######...# kxj@ #.### .. ..Y....kxj# L.¤kxjc 8Y.kxj UYkxj] &40kxj kxj kxjc| .. .# #........#kxj #.≈≈≈≈≈≈.# #.≈≈##≈≈.#...≈# ##≈.# ...≈ ##≈.## ...≈≈##≈≈..# ...≈≈≈≈≈≈¤.# #.........# ######B..# #.###kxj4q ..# .#Y.#....Y 2 yaks (1 asleep)..≈≈....#YkxjL.¤kxjD8Y.kxj1ckxjc   centaur (launcher, distracted)¤   solar ember (minion)kxj%1kxj!kxjg$ kxj$F_You encounter a yak.kxjTc.. .# #.# kxjc#.≈≈≈≈≈≈.# #.≈≈##≈≈.# kxj?dK...≈# ##≈.# ...≈ ##≈.## kxjd...≈≈##≈≈..# ...≈≈≈≈≈≈..# #......¤..# kxjd######.B.# #.### ...# kxjAe...Y.# .......#kxje.......c    yak........ kxjen¤   solar ember (minion)kxjf`≈≈....#YkxjlkxjoX ))))))kxj1pl)You hear a bow twang.  An arrow appears from out of your range of vision.kxjJ9Y.kxjI ≈¤....  The arrow completely misses your solar ember.kxj-=2kxj1kxj<+ _You hear a bellow! x2kxjK{/ckxjs|6Y.kxj1Fkxj8c.kxj .kxjdF   bullfrog (wandering)c   centaur (launcher)¤   solar ember (minion)kxj˅-=3kxjшkxj3Y _You encounter a bullfrog.kxj  .. .# #.# #.≈≈≈≈≈≈.#kxj 0 #.≈≈##≈≈.# ...≈# ##≈.# ...≈ ##≈.## ...≈≈##≈≈..# ...≈≈≈≈≈≈..# #......¤..#kxj<  ######B..# #Y### ...# ....c# ..F....# .......Ykxj Y 2 yaks (1 wandering) ........c   centaur (launcher)kxj  ≈≈....#.¤   solar ember (minion) kxj, kxj  FYou encounter a yak.kxj 8c.kxj 5Y.kxj? 1Kkxj : .kxjZ! K   kobold brigand (missile, wandering)F   bullfrog (wandering)c   centaur (launcher)(…)The yak gores you.kxj " [2--4kxj% kxj%,   kxjv, You encounter a kobold brigand. It is wielding a +0 short sword and quivering _poisoned darts.kxj..... .. ######.###.. .# #........# #.≈≈≈≈≈≈.# ##.≈≈##≈≈.# ...≈# ##≈. ...≈ ##≈.##kxj ...≈≈##≈≈..#...≈≈≈≈≈≈..##.....B¤..########...# #Y### ..c# .....# ...F..Y# ........c   centaur (launcher)kxj  ........¤   solar ember (minion)≈≈...K#.kxj.kxjV6Y.kxj.Ykxj/Ykxj7Y.kxj"/Kkxj)/ckxjYY 4 yaks (1 distracted)K   kobold brigand (missile)kxj:KYc   centaur (launcher).¤   solar ember (minion)kxj|3---5kxjkxjOT _You encounter a yak. kxj2G  You barely miss the yak. kxj7 Y kxjVF.  Your solar ember glows brighter. kxj¿1Y. kxj7K. kxj@ kxj0c. kxj 1Y. kxji|Y, charged) kxj4=6.0 (0.9 kxj kxjQ _The yak closely misses you. kxj{ *You barely miss the yak.Your solar ember blazes with a fierce heat. kxj7 9c. kxj)9 . kxj9 -K. kxj: 7Y. kxjR; 6Y. kxj@ YY 3 yaks) kxjA c71---=8 (0.8 kxjE  kxjG I _The solar flare engulfs the yak. The yak gores you!!kxj   !kxjt DCasting: Forge Lightning Spire (dangerous; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.!kxj $!kxj  ..... .. ######.###  cupup the Grappler  .. .# #........#  Gnoll !kxjg w#.≈≈≈≈≈≈.#  Health: 71/85 ====================---- ##.≈≈##≈≈.#  Magic: 17/20 ====================---- !kxj /...≈# ##≈.#  AC: 9Str: 13 ...≈ ##≈.##  EV: 16Int: 19!kxj  ...≈≈##≈≈..#  SH: 0Dex: 13 ...≈≈≈≈≈≈..#  XL: 11 Next: 18% Place: Dungeon:9 !kxj #.....B¤..#  Noise: ==-------  Time: 6846.8 (0.0) #######Yc.#  -) Mandibles #Y###  Throw: 10 boomerangs ...#!kxj  Scarab  ....Y# !kxj< w...F.Y.# YYY 3 yaks ......K. K   kobold brigand (missile) ........!kxj  c   centaur (launcher) ≈≈....#. ¤   solar ember (minion) _The solar flare engulfs the yak. The yak gores you!  !kxjG \Casting: Forge Lightning Spire (dangerous; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a yak (heavily wounded, chance to affect: 80%)"kxji ..... .. ######.###cupup the Grappler.. .# #........#Gnoll#.≈≈≈≈≈≈.#Health: 71/85 ====================----##.≈≈##≈≈.#Magic: 17/20 ====================----"kxj...≈# ##≈.#AC: 9Str: 13...≈ ##≈.##EV: 16Int: 19...≈≈##≈≈..#SH: 0Dex: 13...≈≈≈≈≈≈..#XL: 11 Next: 18% Place: Dungeon:9#.....B¤..#Noise: ==-------  Time: 6846.8 (0.0)#######*c.#-) Mandibles#Y###Throw: 10 boomerangs"kxju...#Scarab ....Y#...F.Y.#YYY 3 yaks......K.K   kobold brigand (missile)........"kxjȱc   centaur (launcher)≈≈....#.¤   solar ember (minion) _The solar flare engulfs the yak. The yak gores you!  Casting: Forge Lightning Spire (dangerous; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells."kxjAiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a yak (heavily wounded, chance to affect: 80%)"kxj"kxjJ1F"kxj YF   bullfrog (distracted)c   centaur (launcher)"kxj=5(…)"kxj2))))))) "kxjQ Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1%  "kxjPress: ? - help, Dir - move target: a yak (heavily wounded, chance to affect: 80%)  "kxj!The yak barely resists. The centaur shoots an arrow.  The arrow barely misses your solar ember."kxj$."kxjד*Y"kxj!K"kxj3."kxjk"kxj"kxjI .≈≈≈≈"kxjmB¤Y.The arrow completely misses you. The yak gores your solar ember."kxjM )The centaur shoots an arrow. The arrow misses your solar ember."kxjq&^¤FF"kxj '_59----="kxj' 7.8 (1"kxj9+"kxj1-) _The arrow hits you!"kxj31  You barely miss the yak."kxjJ4"kxj;E  Your solar ember glows brighter."kxj?B )))))"kxj?))The centaur shoots an arrow.  The arrow completely misses your solar ember."kxj."kxjz3K."kxj@.≈≈≈≈"kxj-B¤Y 2 yaks"kxjf60----8.6 (0.8"kxj"kxj _The arrow barely misses you. The yak completely misses you.#kxj  #kxjCasting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#kxj\$#kxj ] ..... .. ######.###  cupup the Grappler  .. .# #........#  Gnoll #.≈≈≈≈≈≈.#  Health: 60/85 ================-------- ##.≈≈##≈≈.#  Magic: 14/20 ================-------- ...≈# ##≈.#  AC: 9#kxj^~Str: 13 ...≈ ##≈.##  EV: 16Int: 19 ...≈≈##≈≈..#  SH: 0Dex: 13 #kxj^...≈≈≈≈≈≈..#  XL: 11 Next: 18% Place: Dungeon:9 #.....B¤..#  Noise: ===------  Time: 6848.6 (0.0) #######Yc.#  -) Mandibles #Y###  Throw: 10 boomerangs .YF##kxj_  Scarab  ...YK# ...F...# YY 2 yaks#kxjW` ........ K   kobold brigand (missile) ........#kxja F   bullfrog ≈≈....#.#kxja/ c   centaur (launcher)(…)_The arrow barely misses you. The yak completely misses you.#kxjbCasting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#kxjPbyAiming: Inner Flame (safe; 1% risk of failure)  #kxjbPress: ? - help, Dir - move targetAim: a yak (heavily wounded, chance to affect: 80%)#kxj@,RYY#kxjYx4 ..... .. ######.###cupup the Grappler.. .# #........#Gnoll#.≈≈≈≈≈≈.#Health: 60/85 ================--------#kxjy##.≈≈##≈≈.#Magic: 14/20 ================--------...≈# ##≈.#AC: 9Str: 13...≈ ##≈.##EV: 16Int: 19...≈≈##≈≈..#SH: 0Dex: 13...≈≈≈≈≈≈..#XL: 11 Next: 18% Place: Dungeon:9#.....B¤..#Noise: ===------  Time: 6848.6 (0.0)#kxjy#######*c.#-) Mandibles#Y###Throw: 10 boomerangs.YF#Scarab ...YK#...F...#YY 2 yaks........K   kobold brigand (missile)........F   bullfrog≈≈....#.c   centaur (launcher)(…)_The arrow barely misses you. The yak completely misses you.Casting: Inner Flame (safe; 1% risk of failure)  #kxjz1Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a yak (chance to affect: 80%)#kxj_H\Y(1 inner flame)#kxj;Y#kxj h  The yak is filled with an inner flame. The centaur shoots an arrow.#kxjJO .#kxjV tKF   bullfrog#kxjW c   centaur (launcher)¤   solar ember (minion, charged)#kxjW *9.6 (1#kxj)[ CYY#kxj] ~ _The arrow hits your solar ember. The yak barely misses your solar ember.$kxj[< **$kxj?\ You closely miss the yak.Your solar ember blazes with a fierce heat.The solar flare engulfs the yak. Flame seeps out of the yak.$kxjtYc )$kxj , ally target)The solar flare engulfs the centaur. The centaur shoots an arrow.$kxj'$kxjW.& $kxj.e)The arrow hits your solar ember. The centaur shoots an arrow.$kxj3K$kxj3¤.$kxjdK   kobold brigand (missile)F   bullfrog$kxjc   centaur (launcher, ally target) (…)$kxjd56-50.4 (0.8$kxjCYY$kxj $kxjf_The arrow misses your solar ember. The arrow hits you.$kxj  $kxjy  $kxj4You bite the yak! Flame seeps out of the yak.  $kxjaThe yak's fire resistance is stripped away!  The yak is heavily wounded.$kxjZ$kxj $kxje, 1 combustible)Your solar ember glows brighter.  $kxj}The yak is engulfed in blazing flames. Flame seeps out of the yak.  The yak closely misses your solar ember.$kxj{' $kxj)The centaur shoots an arrow.  The arrow closely misses your solar ember.$kxj~ 9¤$kxj o48---1.3 (0.9$kxj $kxj ) _The arrow hits you!%kxj=4ζ%kxjKG .  You hit the yak.  %kxjLYour solar ember blazes with a fierce heat.The solar flare engulfs the centaur.%kxjO*Y   yak%kxjP¤   solar ember (minion, charged)%kxj .  The centaur dies! The yak explodes!The fiery explosion engulfs you! You resist.  The fiery explosion engulfs the yak!!!%kxj  ######F...#........)≈≈....#.%kxj3/ §%kxjWB¤§§§§You kill the yak!%kxjEYou are engulfed in blazing flames. You resist.%kxjq35/86------5==23=======2.1 (0.8%kxj7b§§§§%kxjud _You hear an angry hiss. You hear a shout! You hear a bellow! You hear a croak.%kxjV. ..... .. ######.### .. .# #........# #.≈≈≈≈≈≈.#%kxj{.##.≈≈##≈≈.#%kxjt.≈# ##≈.#%kxj.≈# ##≈.##%kxjm.≈≈##≈≈..#%kxj1\.≈≈≈≈≈§..#%kxj #....B§¤§.# %kxj#§§.# #§### .YF#%kxj` ....K# ...F...#%kxj&¤   solar ember (minion) ........ ........  ≈≈....#.%kxj9¤§%kxj≈§§§§.%kxj%kxj36=----------3.1 (1.0%kxjB§§%kxj&kxj1 . ..... .. ######.### .. .# #........#. #.≈≈≈≈≈≈.#.##.≈≈##≈≈.#.≈# ##≈.#&kxj|1..≈# ##≈.##.≈≈##≈≈..#.≈≈≈≈≈≈..# #...B.¤§§.# &kxj1#§§.# #.### .YF#  ....K#&kxj 2 ...F...#  .  .  ≈≈....#.&kxj3C¤§&kxj=71Y&kxj= §§§Y   yak¤   solar ember (minion)&kxj9>&kxj?E-------4&kxjBN§§§&kxjHD&kxj  . ..... .. ######.### .. ..# #........#.# #.≈≈≈≈≈≈.#.##.≈≈##≈≈.#.≈# ##≈.#&kxjϫ i.≈####≈.##&kxj m.≈≈##≈≈..#&kxj /.≈≈≈≈≈≈..# #..B.¤§§§.# &kxj~ E#§Y.# #.### .YF#  ....K# ...F...# &kxj 5.  &kxjƬ c.  ≈≈....#.&kxj .¤.&kxj: =Y§&kxjô *Y&kxj §§Y 2 yaks&kxj %5&kxj Z§§§&kxj < _The yak is engulfed in blazing flames.+kxj +kxj3 ? . ..... .. ######.### ..#..# #........#+kxj .# #.≈≈≈≈≈≈.#+kxj 6.##.≈≈##≈≈.#.≈# ##≈.#.≈####≈.##+kxjB .≈≈##≈≈..#.≈≈≈≈≈≈..#+kxj  #.B.¤.§§§.# +kxj e#YY.# #.###+kxj 3 .YF# +kxj^ ` ....K# ...F...#+kxj 5 . +kxj 5 . +kxj< J ≈≈....#.+kxj .¤.+kxjh =Y§+kxj( Y+kxj]( ,§+kxj@ O§§§+kxjD f7===6+kxjER ;§+kxjM[  +kxjs[ 1_The yak is engulfed in blazing flames. x2,kxj6g  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,kxj@{FY§,kxjf‡Yξ§(1 ally target)‡   lightning spire (minion),kxj¤   solar ember (minion),kxj5c1-----===7,kxj;§,kxj ,kxjP_An electric hum fills the air. The yak is engulfed in blazing flames. x2,kxj=@ > . .#..##..# . ........ ######.###..#..# #........# #.≈≈≈≈≈≈.###.≈≈##≈≈.#,kxjm@ .≈# ##≈..≈####≈.##.≈≈##≈≈..#,kxj@ 7.......B≈≈≈≈≈≈..##...###..¤‡YξY§.#,kxj@ # #######§§.# #.### .Y,kxjA F# ....K# ...F...# . ........,kxj.#........# . .#..##.######..# . ........ ######.##..#..# #.......# #.≈≈≈≈##.≈≈##≈-kxj> ##≈.# ####≈.#≈≈##≈≈.-kxj_........¤≈≈≈≈≈....###...‡Yξ§§-kxj}### #######§ξ. #.### .YF-kxjQ ....KF...#-kxjjζ§ξ -kxj֪]8---9-kxjW§ξξ-kxj -kxj 3_The yak gores your lightning spire.-kxjg ....#..#......###.#### ##....>.#........#-kxjJh  . .#..##.######..# . ........ ######.##..#..# #.......-kxjh # #.≈≈≈≈##.≈≈##≈-kxjh  ##≈.# ####≈.#≈≈##≈≈.-kxjmi ........¤≈≈≈≈≈....###...‡Yζ§§### #######ξξ. #.###-kxji ~ .YF ....KF...#-kxjj A¤≈-kxjy~ l§ξζ -kxj &60-kxj/ ;§-kxj_  -kxj +_The yak gores your lightning spire!.kxjY ##....>.#........## . .#..##.######...kxj. ........ ######.### ..#..# #........ ....# #.≈≈≈≈≈≈.kxjū.##.≈≈##...≈# ##¤≈####≈.##≈##≈≈...kxjR.≈≈≈≈≈≈..kxj?#...###...‡Yζ§§## #######ξζ .kxj7t#.##.YF# ....K...F....kxj["......kxjD §.kxjξ You swap places with your solar ember. The yak gores your lightning spire..kxj6 **** Your lightning spire shoots out a bolt of lightning at the yak!.kxj>@qYℓ§ξζ.kxj@.==1.kxjoD‡Yℓ§ξ‡.kxjF; _The bolt of electricity hits the yak!/kxj{I....#..#......###.#### ##....>.#........# . .#..##.######..# /kxj×. ........ ######.##..#..# #.......# #.≈≈≈≈##.≈≈##≈/kxj.≈# ##≈.# ####≈.#¤≈≈##≈≈.........≈≈≈≈≈≈./kxjI...###...‡Yℓ§ξ### #######ζζ. #.### .YF ....KF...#/kxj §ξℓYou swap places with your solar ember./kxjʤ\9=--2/kxji‡Yℓ§‡/kxjĪ /kxjS_The yak barely misses your lightning spire./kxjO§ξ/kxj38--/kxj;ξ/kxj0kxjP0 ##....>.#........## . .#..##.######... ........ ######.### ..#..# #........ ....# #.≈≈≈≈≈≈.##.≈≈##0kxj...≈# ##¤≈####≈.##≈##≈≈...≈≈≈≈≈§.0kxj)#...###...‡Yℓ§ξ## #######ζℓ #.##0kxj̹;.YF# ....K0kxj1...F........0kxjo  You swap places with your solar ember. The yak gores your lightning spire.0kxj ****Your lightning spire shoots out a bolt of lightning at the yak!0kxj>0kxj=M≈Y.ξζℓ0kxjM.==30kxjOQ0kxjS 0kxjSO_The bolt of electricity misses the yak.0kxjD9 ....#..#......###.#### ##....>.#........# . .#..##.######..# . ........ ######.##..#..# #.......# #.≈≈≈≈##.≈≈##≈.≈# ##≈.# ####≈.#¤≈≈##≈≈.........≈≈≈≈≈≈....###...‡Y.ξζ### #######ℓℓ. #.### .YF ....KF...#0kxj I ξYou swap places with your solar ember.  The yak gores your lightning spire but does no damage.0kxjU .  Your lightning spire shoots out a bolt of lightning at the yak!The bolt of electricity hits the yak!0kxjX #****‡   lightning spire (minion)¤   solar ember0kxj 0kxj †.ξζ)0kxj ]3=840kxj ‡†.ξ‡0kxj - _The yak dies!0kxj6 1kxj_K....#.# #..#### ....#..#......###.#### ##....>.#........## . .#..##.######..# . ........ ######.##..#..# #........1kxji.# #.≈≈≈≈##.≈≈##≈ ##≈.# .≈####≈.#¤≈≈##1kxjF........≈≈≈≈≈≈....###...‡†.ξζ###. #######ℓ).#1kxj1 #.### .YF ....K1kxj6¤.1kxj>3K1kxj K   kobold brigand (missile, ally target)‡   lightning spire (minion)¤   solar ember (minion)1kxj ****K  1kxjdistracted, …)Your lightning spire shoots out a bolt of lightning at the kobold brigand!1kxj†.†..KKally target1kxj )1kxj\40=51kxj}E‡‡1kxjkF _The bolt of electricity hits the kobold brigand!1kxjϿl##...####......##...##....#.# #..#### ....#..#......###.#### ##....>.#........## . .#..##.######..# 1kxj . ........ ######.##..#..# #........1kxj....# #.≈≈≈≈≈≈......##B≈≈##≈1kxj`.≈####≈.# 1kxj;>¤≈####≈.#1kxjb ##1kxjB........≈≈≈≈≈≈1kxj...###...‡†.†.1kxjs‡   lightning spire (minion)1kxjx8###. #######.K.¤   solar ember# #.### .YF1kxjV¤1kxj}.1kxj-1kxj.--61kxj51kxj1kxj" ...............####...####......##...##....#.# #..1kxj #### ....#..#......###.#### ##....>.#........## . .#..##.######..# . ........ ######.##..#......1kxj # #B≈≈≈≈≈≈......##.≈≈##≈≈........¤≈####≈.# ........≈####≈.#....##........≈≈≈≈≈≈1kxj #...###...‡†.†.###. #######.K.# #.###1kxjF 6¤.1kxjr 1kxjm @--71kxj 1kxj 2kxj##2kxj"≈≈≈≈≈≈###2kxj3...........2kxjT##...####......##...2kxjt:...#.# #..##.######## 2kxj3...#..#......###.#### 2kxj##....>.#........## #..##.######..# 2kxj)5. ........ ######.### ..#..# #.B......# 2kxj....# #.≈≈≈≈≈≈.# 2kxj.....##¤≈≈##≈≈.# .2kxjo≈####≈.# .2kxj2*≈####≈.#2kxjQ+#2kxjn.2kxj0≈≈##≈≈..# 2kxje¤   solar ember2kxjg........≈≈≈≈≈≈..#2kxj#...###...‡†.†.#2kxjI[###. #######.K.#2kxj 7¤.2kxj2kxjo#12kxj=2kxj=2kxj782kxj-2kxjQ22kxjf I2kxjb 2kxjt l  A killer bee comes into view.2kxj/ ##......≈≈≈≈≈≈.##### ## 2kxj ##...####......##...## #.# #..##.# #..#......###.#### 2kxjh ##....>.#.## . .#..##.######..# . . ######.### ..#..# #..# 2kxj 8....# #.¤≈≈≈≈≈.# .....##.≈≈##≈≈.# .....y..≈####≈.# ........≈####≈.2kxjt ##........≈≈##≈≈..# y   killer bee (distracted)........≈≈≈≈≈≈..# 2kxjЭ ¤   solar ember (minion)#...###... 2kxj 2kxjz I0.y2kxjϵ 3K2kxj 9y.2kxj vK   kobold brigand (missile)2kxj, y   killer bee¤   solar ember (minion)2kxj 19.1 (1 _2kxj 2kxj 3kxj]##......≈≈≈≈≈≈.##### 3kxj+## ##...####......##...## #.# #..##.# 3kxj#..#......###.####  ##....>.#.## . .#..##.######..#  . . ######.### 3kxj&..#..# #...B....# ....# #.¤≈≈≈≈≈.# .....##y≈≈##≈≈.# ........≈####≈.# .....≈≈##≈≈..# 3kxjj4.≈≈≈≈≈≈..# #...###...‡†.†..# 3kxj?¤≈3kxj~2y.3kxj:K.3kxjB3kxj~^4==703kxj$3kxj= _The killer bee stings your solar ember.4kxjV##......≈≈≈≈≈≈.##### ## ##...####......##...## 4kxj)W#.# #..##.# #..#......###.#### ##....>.#.##  4kxjTW. .#..##.######..# . . ######.### 4kxjW..#..# #..¤.B...# 4kxjWJ....# #.y≈≈≈≈≈.# .....##.≈≈##≈≈.# 4kxjXH........≈####≈K# .....≈≈##≈≈..# .4kxj/X.≈≈≈≈≈≈..# #...###...‡†.†..# 4kxjY<.¤4kxj\y4kxj\#≈4kxjef4kxjf2K.4kxjj1y4kxj)m,y4kxjDwSyyyy 3 killer bees4kxj$xA214kxj}4kxj= _The killer bee stings your solar ember.5kxj! ..##...≈≈##≈≈....# #≈≈≈≈≈≈### ............ ##...####......##... ...#.# #..##.######## ..#......###.#### #....>.#........## 5kxj J#..##.######..#  ........ ######B### ..#..# #..y¤....# ....# #.≈≈≈≈≈≈.# .....##.≈≈##≈≈K# .≈####≈.#....y...≈####≈.## .≈≈##≈≈..#  25kxjX ........≈≈≈≈≈≈..# #...###...‡†.†.#5kxj A.¤5kxj 1y5kxjH =.y5kxj A.y5kxj :K.5kxj9 9y.5kxj @.y5kxj U.y 3 killer bees5kxj %25kxj 5kxj e _The killer bee closely misses your solar ember.6kxj W.....≈####### ..##...≈≈##.... #6kxj ≈≈≈≈≈≈.##### ...............## ##...####......##...##.#.# #..##.######## 6kxj ..#......###.#### #....>.#........# 6kxjC . .#..##.######.B#  ........ ######.###..#..# #...y¤...## #.≈≈≈≈≈≈K###y≈≈##≈6kxjm ...≈####≈.# .y.≈####≈.#6kxj -¤   solar ember (minion)...≈≈##≈≈..#........≈≈≈≈≈≈6kxj 7¤.6kxj^ 1y6kxj 0F6kxj 1y6kxj 4K.6kxj 9y.6kxj )F6kxj .6kxjr l F...F6kxj F   bullfrogyy 2 killer bees6kxj ¤   solar ember (minion)You encounter a bullfrog.6kxju %36kxj 6kxjS  6kxj O_The killer bee stings your solar ember. The bullfrog leaves your sight.7kxjn.≈####≈.###.#.##...≈≈##≈≈.# ##......≈≈≈≈≈≈.#####.## .##...####......##...##.#.# #..##.7kxjX# #..#......###.#####....>.#.##  . .#..##F######B.# 7kxjb. . ######¤###7kxjW ..#..# #....y.K.# ....# #.≈≈≈≈≈≈.# .....##y≈≈#7kxj#≈≈.# .y####≈.# 7kxj..F####≈.##¤   solar ember (minion)7kxj ........≈≈##≈≈..# .≈≈≈≈≈≈..#7kxjx  Something barely misses your solar ember.7kxjN ((7kxjb(The kobold brigand throws a dart.  The dart closely misses your solar ember.7kxjA.B¤3==47kxjB7kxjE _The dart closely misses you. Something stings your solar ember.8kxj*.≈####≈8kxj<[#.#......≈####≈###.# ....##...≈≈##≈≈.....# .##8kxj≈≈≈≈≈≈..##### .................####...####......##...## .....#.# #..##.######## .#..#......###.####....>.#......B.##  . .#..##.######..#  . ........ ######¤####..# #....y.K.# ....# #.≈≈≈8kxjQ≈≈≈.# .....##y≈≈##≈≈.# .y####≈.# .F####≈8kxjr## .≈≈##≈≈..#8kxj8¤.8kxj/y8kxj#-y8kxj.yy 2 killer bees¤   solar ember (minion)8kxj%58kxjK 8kxj8 e _The killer bee closely misses your solar ember.8kxj =.≈####≈.####.# #8kxjL .≈####≈.###.#.##...≈≈##≈≈.# ..##......≈≈≈≈≈≈8kxj >.#####....##8kxj( ^.##...####......##...##.#.# #..##.# ..#..#......###.#### ##....>.#8kxj% .## . .#..##.######¤.# . . ######y### ..#..# #.....yK.# 8kxj  ....# #.≈≈≈≈≈≈.# .....##y≈≈##≈≈.# 8kxj .y####≈.#8kxj( S   killer bee 8kxj u.F####≈.##  .≈≈##≈≈..#8kxj 3¤.8kxj 0y.8kxj *F8kxj 4F.8kxj F   bullfrogy   killer bee8kxj ¤   solar ember (minion)8kxj: 4=5==68kxju 8kxjO e _The killer bee closely misses your solar ember.9kxj9kxj9kxj9kxjS9kxj )..≈≈##≈≈..#<##.# $.≈####≈........####.# 9kxj1 [##.........≈####≈.........###.#....##...≈≈##≈≈.............###≈≈≈≈≈≈.........#####......................##9kxj ##...####......##...##.....#.# #..##.######## ...#..#......###B###9kxj ##....>.#......¤.##9kxj4  . .#..##.######yF# 9kxjb . ........ ######.###9kxj j#..# #.....yK.#9kxj  ....# #.≈≈≈≈≈≈.#9kxj f .....##y≈≈##≈≈.# 9kxj9 .y####≈.9kxj_ 9 .F####≈.##9kxj 9kxj 3¤.9kxj 1y9kxj 7y.9kxj" 0y.9kxjx" *y9kxjH# 6F.9kxj( Z.yy 3 killer bees9kxj5) %79kxj- 9kxj(0 ] _The killer bee misses your solar ember.Bkxj"  BkxjDCasting: Forge Lightning Spire (dangerous; 13% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Bkxj I........)..≈≈##≈≈..#....##<##.#  cupup the Grappler BkxjI$..........≈####≈........####.#  Gnoll ##.........≈####≈.........###.#  Health: 44/86 ============------------ ......##...≈≈##≈≈.............#  Magic: 12/20 ==============---------- ...##......≈≈≈≈≈≈.........#####  AC: 9Str: 13 BkxjGJ.........................##  EV: 16Int: 19 ....##...####......##...##  SH: 0BkxjJDex: 13 .......#.# #..##.########  XL: 11 Next: 28% Place: Dungeon:9 BkxjJ|...#..#......###B####  Noise: =--------  Time: 6877.1 (0.0)  ##....>.#.....¤yF##  -) Mandibles BkxjLK . .#..##.######y.#  Throw: 10 boomerangs  . ........ ######y###  Scarab  BkxjK..#..# #......K.#  ....# #.≈≈≈≈≈≈.#  K   kobold brigand (missile) BkxjK.....##y≈≈##≈≈.#  F   bullfrog BkxjCLm........y####≈.#  yyy 3 killer bees ........F####≈.##  ¤   solar ember (minion) _The killer bee misses your solar ember.BkxjL5Casting: Forge Lightning Spire (dangerous; 13% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.BkxjLAiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a killer bee (chance to affect: 86%)BkxjȽ........)..≈≈##≈≈..#....##<##.#cupup the Grappler Bkxj-R$..........≈####≈........####.#Gnoll ##.........≈####≈.........###.#BkxjHealth: 44/86 ============------------ ......##...≈≈##≈≈.............#BkxjپMagic: 12/20 ==============---------- ...##......≈≈≈≈≈≈.........#####BkxjYAC: 9Str: 13 BkxjS.........................##EV: 16Int: 19 Bkxjx....##...####......##...##SH: 0Bkxj,Dex: 13 Bkxjܿ~.......#.# #..##.########BkxjXL: 11 Next: 28% Place: Dungeon:9 ...#..#......###B####BkxjTNoise: =--------  Time: 6877.1 (0.0)Bkxj~##....>.#.....¤*F##Bkxj6-) MandiblesBkxj. .#..##.######y.#BkxjThrow: 10 boomerangs. ........ ######y###Bkxj&"Scarab BkxjN~..#..# #......K.#Bkxjvd....# #.≈≈≈≈≈≈.#BkxjK   kobold brigand (missile).....##y≈≈##≈≈.#BkxjF   bullfrog........y####≈.#yyy 3 killer beesBkxj........F####≈.##¤   solar ember (minion) _The killer bee misses your solar ember.Bkxj Casting: Forge Lightning Spire (dangerous; 13% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a killer bee (chance to affect: 86%)BkxjBkxj8y.BkxjyBkxjBkxj#,yyBkxj$<y 4 killer bees (1 ally target) BkxjO$ Casting: Forge Lightning Spire (dangerous; 13% risk of failure)Bkxj|$eonfirm with . or Enter, or press ? or * to list all spells.  Bkxj$Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Bkxj$Aim: a killer bee (chance to affect: 86%)  The killer bee barely resists. The killer bee stings your solar ember.Bkxjs&2=8.1 (1Bkxj.Bkxj0 Bkxj0__The killer bee closely misses your solar ember.CkxjqD  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ckxjj........)..≈≈##≈≈..#....##<##.#  cupup the Grappler Ckxjo$..........≈####≈........####.#  Gnoll Ckxj##.........≈####≈.........###.#  Health: 44/86 ============------------ ......##...≈≈##≈≈.............#  Magic: 9/20==========-------------- Ckxj...##......≈≈≈≈≈≈.........#####  AC: 9Str: 13 Ckxj<.........................##  EV: 16Int: 19 ....##...####......##...##  SH: 0Dex: 13 CkxjH.......#.# #..##.########  XL: 11 Next: 28% Place: Dungeon:9 ...#..#......###B####  Noise: ==-------  Time: 6878.1 (0.0)  ##....>.#.....¤yF##  -) Mandibles Ckxj . .#..##.######yy#  Throw: 10 boomerangs  . ........ ######y###  Scarab  CkxjGL..#..# #......K.#  Ckxjr....# #.≈≈≈≈≈≈.#  K   kobold brigand (missile) Ckxj.....##y≈≈##≈≈.#  F   bullfrog Ckxj........y####≈.#  yyyy 4 killer bees (1 ally target) Ckxj........F####≈.##  ¤   solar ember (minion) _The killer bee closely misses your solar ember.CkxjMCasting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.CkxjAiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetCkxjTAim: a killer bee (ally target, chance to affect: 86%)Ckxj ........)..≈≈##≈≈..#....##<##.#cupup the Grappler $..........≈####≈........####.#Gnoll Ckxj ##.........≈####≈.........###.#Health: 44/86 ============------------ ......##...≈≈##≈≈.............#Magic: 9/20==========-------------- ...##......≈≈≈≈≈≈.........#####AC: 9Str: 13 .........................##EV: 16CkxjV NInt: 19 ....##...####......##...##SH: 0Dex: 13 .......#.# #..##.########Ckxj "XL: 11 Next: 28% Place: Dungeon:9 ...#..#......###B####Noise: ==-------  Time: 6878.1 (0.0)##....>.#.....¤*F##Ckxj -) Mandibles. .#..##.######yy#Ckxj  Throw: 10 boomerangs. ........ ######y###Scarab ..#..# #......K.#....# #.≈≈≈≈≈≈.#K   kobold brigand (missile).....##y≈≈##≈≈.#F   bullfrogCkxjG V........y####≈.#yyyy 4 killer bees (1 ally target)........F####≈.##¤   solar ember (minion) _The killer bee closely misses your solar ember.Ckxj Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a killer bee (ally target, chance to affect: 86%)Ckxj0 Ckxj'g y  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Dir - move targetCkxj|g : a killer bee (ally target, chance to affect: 86%)  The killer bee barely resists.  The killer bee closely misses your solar ember.Ckxjsh F59.1 (1Ckxjm Ckxjr ] _The killer bee misses your solar ember.DkxjR   Dkxj>S Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Dkxj ........)..≈≈##≈≈..#....##<##.#  cupup the Grappler Dkxjԋ $..........≈####≈........####.#  Gnoll ##.........≈####≈.........###.#  Health: 45/86 ============------------ ......##...≈≈##≈≈.............#  Magic: 6/20Dkxj =======----------------- ...##......≈≈≈≈≈≈.........#####  AC: 9Dkxj( Str: 13 .........................##  EV: 16Int: 19 Dkxj_ ....##...####......##...##  SH: 0Dex: 13 Dkxj .......#.# #..##.########  XL: 11 Next: 28% Place: Dungeon:9 Dkxj |...#..#......###B####  Noise: ==-------  Time: 6879.1 (0.0)  ##....>.#.....¤yF##  -) Mandibles Dkxj  . .#..##.######yy#  Throw: 10 boomerangs  . ........ ######y###  Scarab Dkxj c ..#..# #......K.#  Dkxj: ....# #.≈≈≈≈≈≈.#  K   kobold brigand (missile) Dkxja .....##y≈≈##≈≈.#  F   bullfrog Dkxj /........y####≈.#  yyyy 4 killer bees (1 ally target) ........F####≈.##  ¤   solar ember (minion) Dkxj _The killer bee misses your solar ember.Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Dkxj Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a killer bee (ally target, chance to affect: 86%)Ekxj_ ........)..≈≈##≈≈..#....##<##.#cupup the Grappler Ekxj ;$..........≈####≈........####.#Gnoll ##.........≈####≈.........###.#Health: 45/86 ============------------ ......##...≈≈##≈≈.............#Ekxj }Magic: 6/20=======----------------- ...##......≈≈≈≈≈≈.........#####AC: 9Str: 13 .........................##Ekxj YEV: 16Int: 19 EkxjC "....##...####......##...##SH: 0Dex: 13 .......#.# #..##.########Ekxji XL: 11 Next: 28% Place: Dungeon:9 ...#..#......###B####Ekxj ;Noise: ==-------  Time: 6879.1 (0.0)##....>.#.....¤*F##Ekxj i-) Mandibles. .#..##.######yy#Throw: 10 boomerangs. ........ ######y###Scarab Ekxj ..#..# #......K.#....# #.≈≈≈≈≈≈.#K   kobold brigand (missile).....##y≈≈##≈≈.#Ekxj! F   bullfrog........y####≈.#yyyy 4 killer bees (1 ally target)........F####≈.##EkxjH ¤   solar ember (minion) _The killer bee misses your solar ember.Ekxj Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a killer bee (ally target, chance to affect: 86%)Ekxj,Yyinner flame, 1 all…)EkxjlEkxjmEyEkxjVmConfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Ekxj~mPress: ? - help, Dir - move target  Aim: a killer bee (ally target, chance to affect: 86%)  Ekxjm7The killer bee is filled with an inner flame.  EkxjmUThe killer bee completely misses your solar ember.Ekxjn+80.1 (1EkxjvCyyEkxjKz EkxjyzW_The killer bee closely misses your solar ember.Ekxj   Ekxjܪ Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ekxja ' Ekxj&b KEkxjc pyAn electric hum fills the air.Ekxjk .Ekxj & Ekxj߄ :‡yEkxjj  3 killer bees (1 inner flame, 1 ally‡   lightning spire (minion)(…)The killer bee barely misses your solar ember.Ekxj 72-----EkxjƇ &=1EkxjS @‡yyEkxj *‡Ekxj  Ekxj$ /_The killer bee stings your solar ember.Fkxj- H≈≈≈.###....≈≈≈≈≈≈.......#... Fkxj .Fkxj )..≈≈##≈≈..#....##< $.Fkxj s..≈####...# Fkxjf ##.........≈####≈.........###Fkxj }...##...≈≈##≈≈.............Fkxj n##......≈≈≈≈≈≈.........#####Fkxj =.....................##Fkxj? |##...####..‡...##...##Fkxjz :....#.# #..#### Fkxj g...#..#......###.#### Fkxj@ ##....>.#.....¤yF## . .#..##.######yy# Fkxj }. ........ ######K##..#.......#Fkxj }‡   lightning spire (minion)Fkxj H# #.≈≈≈≈y≈.#Fkxj4 n¤   solar ember (minion)Fkxj[ ##y≈≈##≈Fkxj 1yFkxj Fkxj Fkxj 0¤.Fkxj ,yFkxj .y   killer bee (inner flame, ally target)‡   lightning sFkxj pire (minion)¤   solar ember (minion)Fkxjb "6Fkxj W3=------2Fkxj- |‡yy‡Fkxj  Fkxj W_The killer bee closely misses your solar ember.Gkxj E#≈≈.##......)....Gkxj_ß ≈≈≈.###....≈≈≈≈≈≈.......#... .Gkxj)..≈≈##≈≈..#....##< $.####GkxjM# ##.........≈#######...##...≈≈##....##≈≈≈≈≈≈.........#####.....................##Gkxj##...####..‡B..##...##Gkxj'....#.# #..##.######## GkxjY...#..#......###¤#### ##....>.#.....y.F#Gkxj . .#..##.######yy#Gkxjm. ........ ######K##..#GkxjG......# #.≈≈≈≈yGkxj"+##y≈≈##≈Gkxj%¤Gkxj].GkxjyGkxj.Gkxj*yGkxjyyy 2 killer bees (1 inner flame, 1 ally …)Gkxj@--3Gkxj( AyyGkxjb GkxjV_The killer bee barely misses your solar ember.Gkxja #.)).##. #≈≈.##......)....ß GkxjZb ≈≈≈.###....≈≈≈≈≈≈.......#... .)..≈≈##≈≈..#....##< $..≈##### ##.........≈#######...##...≈≈##Gkxjc ....##≈≈≈≈≈≈.#####............B........####...####..‡...##...##....#.# #..##¤######## ...#..#......###y#### ##....>.#.....y.F#Gkxjc o . .#..##.######yy# . ........ ######K##..#......# #.≈≈≈≈yGkxjd 6¤.GkxjTe 0y.Gkxjf 9y.Gkxjg .FGkxjj 5y.Gkxjjr RF   bullfrogyy 2 killer bees (1 inner flame, 1 ally …)‡   lightning spire (minion)Gkxjr ¤   solar ember (minion)Gkxj~s %4GkxjYy f‡yy‡Gkxj<| = _The killer bee stings your solar ember.Hkxj≈≈.##......)...........#.ß.#.# ≈≈.#≈≈≈≈≈≈#...#.# .......)..≈≈##≈≈..#....##<##.# ..≈####≈....##.# #≈####≈..# .....##...≈≈##≈≈....# ##......≈≈≈≈≈≈.##### ........## ##...####..‡¤B.##...## ..#.# #..##y######## #..#......###y####  ##....>.#.....F.F. .#..##.######yy#. ........ ######K###yy 2 killer bees (1 inner flame, 1 ally …) ..#..# #........# ‡  HkxjH lightning spire (minion)..# #.≈≈≈≈y≈.# ¤   solar ember.....##y≈≈##≈≈.#Hkxj/FHkxj.F   bullfrogyy 2 killer bees (1 inner flame, 1 ally …)‡   lightning spire (minion)¤   solar ember (minion)HkxjA55Hkxjg‡yy‡Hkxjx _The killer bee stings you. The killer bee misses your solar ember.Ikxj;f  IkxjfYou hit the killer bee. Flame seeps out of the killer bee.  The killer bee's fire resistance is stripped away!  The killer bee is lightly wounded.Ikxj&v5 combuIkxj]v, charged)Your solar ember glows brighter.  The killer bee is engulfed in blazing flames.Ikxj7wX3=9 (0.8Ikxjv{CyyIkxj} Ikxj}M_Flame seeps out of the killer bee. The killer bee stings you.Ikxj( IkxjHUζYou barely miss the killer bee.IkxjThe killer bee is almost dead.Your solar ember blazes with a fierce heat.Ikxju*y   killer beeIkxjI .  The killer bee is burned terribly! The solar flare engulfs the killer bee.  The killer bee explodes!  The fiery explosion engulfs your lightning spire.  IkxjSJ Your lightning spire resists.  Your lightning spire is lightly damaged.  The fiery explosion engulfs the killer bee!!IkxjQ  IkxjR #####‡   lightning spire (minion)Ikxj}R f¤   solar emberIkxjR X  You kill the killer bee!IkxjU !‡¤B§§(ally target) The fiery explosion engulfs the killer bee!!  You kill the killer bee!  The fiery explosion engulfs you. You resist. are engulfed in blazing flames. You resist.  You hear an angry buzzing noise. You hear a loud, deep croak! You hear a shout!Your lightning spire is engulfed in blazing flames.Ikxj *** Your lightning spire shoots out a bolt of lightning at the bullfrog!IkxjI ,§§IkxjJ DF IkxjO 34---9=======6.7IkxjT F‡‡Ikxj\X @ _The bolt of electricity hits the bullfrog!Jkxju #.)).##.......)....ß Jkxj v ≈≈.###....≈≈≈≈≈≈.......#...)..≈≈##≈≈..#....##< ..≈####Jkxj5v # #.........≈#######...##...≈≈##....##≈≈≈≈≈≈Jkxj\v .#####Jkxjv #.............B.......####...####..‡¤§.##...##Jkxjv ....#.# #..##§######## ..#..#......###§#### Jkxjv ##....>.#....F..F# . .#..##.######yy# Jkxjv . ........ ######K##..#......# #.≈≈≈≈yJkxj~ P§§JkxjH p4=-------7.7 (1.0Jkxj] V§§Jkxj KkxjZX[....#.##.#....##.# #.)).##.......)...........#.ß KkxjX$≈≈.###....≈≈≈≈≈≈.......#...)..≈≈##≈≈..#....##< ..≈##### KkxjX#.........≈#######...##...≈≈##....##≈≈≈≈≈≈.#####KkxjY.....................####...####..‡¤§.##...##KkxjLY&....#.# #..##§######## ..#..#......###§####KkxjyY##....>.#....F..F# . .#..##.######yy# KkxjY. ........ ######K##..#......KkxjZL¤§Kkxjjk §Your lightning spire is engulfed in blazing flames.Kkxj{ .  Your lightning spire shoots out a bolt of lightning at the bullfrog!The bolt of electricity hits the bullfrog!KkxjR ***KkxjE‡   lightning spire (minion)¤   solar emberKkxjqR  The bullfrog dies!Kkxj-{§§§†Kkxj`5---731===----8Kkxjm‡§‡Kkxjp6 _You feel a bit more experienced.Kkxj ≈≈.......######'[....#.##.#....##.# #Kkxj `.)).##......#........)....ß ≈≈.###....≈≈≈≈≈≈.......#...)..≈≈##≈≈..#....##< .### #.........≈#######...##...≈≈##Kkxj/ ....##≈≈≈≈≈≈..#####.............¤.......####...####..‡§§.##...##....#.# #..##§######## ..#..#......###§#### Kkxjn ##....>.#....†..F# . .#..##.######yy#. ........ ######K##Kkxj\ 6¤.Kkxj g§§§Kkxjh /---9Kkxj U§§Kkxj I _Your lightning spire is engulfed in blazing flames.Lkxj#[l§§§Lkxj[9---Lkxjua;§Lkxj;cLkxjA #LkxjAl..##...##††. ≈≈........#######'Lkxj:BU[....#.##.#....##.# #...)).##......#........)...........#.ß ≈≈.###....≈≈≈≈≈≈.......#...LkxjjB)..≈≈##≈≈..#....##< .### #.........≈####LkxjBr###...##...≈≈##≈≈.....LkxjB##......≈≈≈≈≈≈¤.#####.....................####...####..‡§§.##...##....#.# #..##§######## LkxjKC..#..#......###§#### ##....>.#....†..F# . .#..##.######yy#LkxjD6¤.LkxjQ7§LkxjR&90LkxjYV§§Lkxj}\I _Your lightning spire is engulfed in blazing flames.Mkxj...###.#<.ß.†'.ß.'#.#...##...##††. ≈≈.......#######'MkxjM[....#.##.#....##.# #...)).##......#........)...........#.ß Mkxj≈≈.###....≈≈≈≈≈≈.......#...)..≈≈##≈≈..#....##< .## #.........≈####≈.Mkxj###...##...≈≈##≈≈¤....##......≈≈≈≈≈≈MkxjK.#####.....................##Mkxj%@##...####..‡§§.##...##....#.# #..##§######## MkxjR..#..#......###§######....>.#....†..F#Mkxju6¤.MkxjUξ§§Mkxjx36==1Mkxj#§§§ _Your lightning spire is engulfed in blazing flames.MkxjW <§§MkxjX 0§MkxjY Mkxj*j Vξ§Mkxjk NkxjA4§NkxjϬNkxjj§ξ§§NkxjNkxj m############## ####...##†..## Nkxj" R...#..###.#<.ß.†'.ß.'#NkxjT `.#...##...##††. Nkxj B≈≈.......#######'Nkxj [....#.##.#....##.# #Nkxj .)).##......#..Nkxj= [......)...........#.ß Nkxjh q≈≈.###....≈≈≈≈≈≈.......#...Nkxj )..≈≈##≈≈B.#....##< .Nkxj j##≈.# Nkxj <#.........≈####≈¤Nkxj ,###...##...≈≈##NkxjI ....##Nkxju '≈≈≈≈≈≈.#####Nkxj >.....................##Nkxj ##...####..‡§ξ.##...##Nkxj ....#.# #..##§######## ..#..#......###§##NkxjX "##Nkxj ¤Nkxj4 .Nkxj  §ξ§.Nkxj\ %2Nkxj ‡‡§ξ§Nkxj} I _Your lightning spire is engulfed in blazing flames.Okxj OkxjW Okxj Okxj] Okxj< Okxj J5==Okxj Okxj Okxj Okxj X  Your lightning spire is engulfed in blazing flames.Okxj .##........###.#<.ß.†'.ß.'.# #........#...##...##††.#.# ...........#.##.#######'##.# 7OkxjT = .##...[....#.##.#....##.##.# .##.......)).##......#...#.# Okxj /.##......)...........#.ß.#.# .###....≈≈≈≈≈≈.......#...#.# .....)..≈≈##≈≈..#....##<##.# .≈####≈.¤B.....####.# ≈####≈...###.# ...##...≈≈##≈≈....# ##......≈≈≈≈≈≈..##### Okxj5 J..............####...####..‡§ζ.##...## ‡Okxjm .#.# #..##ξ######## #..#......###.#### ##....>.#....†..F##Okxj Z3ξOkxjv! 14.7 (2 _Okxjk' c‡‡ξOkxj ) Pkxj<PkxjW=Pkxj?PkxjqEPkxj9Hr lightning spire is engulfed in blazing flames.  You encounter a bullfrog.Pkxj@O%.#...##...##††.#.# .#.##.#######'##.# ##...[....#.##.#....##.##.# ##.......)).##......#...#.# ##......)...........#.ß.#.# #≈≈≈≈≈≈.......#...#.# ...)..≈≈##≈≈..#....##<##.# ..≈####≈.¤..##.# ≈####≈...###.# ##...≈≈##≈≈....# #......≈≈≈≈≈≈.Pkxj1Pj##### ........## ##...####..‡§ζ.##...##..#.# #..##ξ######## F   bullfrog (wandering)#......###.#### ‡   lightning spire (minion)..>.#...F†..F¤   solar ember (minion) . .#..##.######yy#PkxjQS.¤0PkxjrS9F.Pkxj#] §ξFally target)FYour lightning spire is engulfed in blazing flames.Pkxj,a_ * Pkxj_a*Your lightning spire shoots out a bolt of lightning at the bullfrog!PkxjB§ℓζPkxj1FPkxj2=5.7 (1Pkxj;§Pkxj Pkxj::_The bolt of electricity hits the bullfrog!Pkxj C.#.##.#######'##.# #...[....#.##.#....##.##.# .......)).##......#...#.# ......)...........#.ß.#.# Pkxj ≈≈≈≈≈≈.......#...#.# ...)..≈≈##≈≈..#....##<##.# ..≈####≈....##.# ≈####≈..¤......###.# ##...≈≈##≈≈.......# ....≈≈≈≈≈≈.##### .......## Pkxji #...####..‡§ℓ.##...## ..#.# #..##ζ#########......###F#### ‡   lightning spire (minion)..>.#....†..F¤   solar ember  .#..##.######yy#....... K###Pkxj F.¤Pkxj Vξ Pkxj I8-6Pkxjr ξ _Your lightning spire is engulfed in blazing flames.Qkxj?Qkxj @QkxjAQkxjFQkxjFQkxj^JX  Your lightning spire is engulfed in blazing flames.Qkxj*Si#.##.#'##.# ...[....#.##.#....##.##.# .)).##......#...#.# ......).....#.ß.#.# ....≈≈≈≈≈≈.......#...#.# )..≈≈##≈≈..#....##<##.# ≈####≈.####.# ≈####≈.###.# ##...≈≈##≈≈.# -≈≈≈≈≈≈.##### ## ...####..‡ξℓ.##...## #.# #..##ζ## #......###F#### >.#....†..F## QkxjZ0ξ.ℓQkxj]N==7.7 (1 _Qkxj0bQkxjdQkxj~Qkxj3QkxjʠQkxjQkxjQkxjQkxjQkxjQkxjJQkxjPQkxjKQkxjZ96=QkxjQkxjQkxjQkxjsQkxjQkxjeQkxjwQkxjlQkxjQkxjQkxjQkxj|#.##.#######'##.#  .#.##.#....##.##.#  )).##......#...#.#  )...........#.ß.#.#  .≈≈≈≈≈≈.......#...#.#  .≈≈##≈≈..#....##<##.#  .≈####≈........####.#  .≈####≈.........###.#  .≈≈##≈≈........¤B...#  901.7 (4≈≈≈≈≈≈.........#####  ##  ###..‡...##...##   #..##.########  ...###F####   ¤   solar ember#....†..F##   ##.######yy# Qkxj  ######K###  QkxjSQkxjQkxjRkxj֛Rkxj(RkxjVRkxjRkxjRkxjI.RkxjRkxjT40=RkxjӿRkxjRkxjRkxj#Rkxj9=RkxjRkxjL#.##.#######'##.#  #.##.#....##.##.#  .)).##......#...#.#  Rkxjb).....#.ß.#.#  ≈≈≈≈≈.......#...#.#  ≈##≈≈..#....##<##.#  ####≈........####.#  ####≈..###.# RkxjPY ≈##≈≈..........¤B.#  3.7 (2 ≈≈≈≈≈..#####  .## Rkxj #..‡...##...##  ..##.########  .###F####  ....†..F##  .######yy#  . ######K###  RkxjRkxj4RkxjRkxj9 Rkxj]: Rkxj: Rkxj{> Rkxj4? B.¤RkxjD RkxjrF 3RkxjF RkxjG RkxjK Rkxj_L w1=7=RkxjL RkxjXQ I ###.#<.ß.†'.ß.'.#  .#...##...##††.#.#  .#.##.#######'##.# RkxjQ  .#.##.#....##.##.#  )).###...#.# RkxjQ  ...........#.ß.#.#  ≈≈≈≈.......#...#.#  RkxjR ≈≈..#....##<##.#  ###≈........####B#  5 RkxjAR ###≈.........###¤#  ##≈≈.............# ≈≈≈≈.........##### RkxjqR 2..........## ..‡...##...##RkxjR .##.######## ###F####  ...†..F## RkxjR ) RkxjtS RkxjV RkxjxX SkxjSkxjSkxjօSkxjƈSkxj[SkxjٍSkxj3SkxjɏSkxjSkxjܓSkxjSkxjSkxjP #######.## Skxj!## ##..####.#<.ß.†'.ß.'..##...##††. SkxjRw.#.##.#######'# .#.##.#....##.# )).## ...........#.ß. Skxj≈≈≈#...#7≈≈..#....##<#######. ###Skxj##. ##≈≈.....# ≈≈≈≈.........#####Skxj\...........## ..‡...##...## .##.########SkxjSkxjSkxj{SkxjV3SkxjWSkxjZSkxj[.Skxj_Skxj[aO2SkxjaSkxjbSkxjIfSkxjf9=SkxjQgSkxjm #... ##.##  #######.## ## ##..####.#<.ß.†'.ß.'..##...##††. .#.##.#######'# .#.##.#....##.# )).##9 ...........#.ß. ≈≈≈#...#.≈≈..#....##<####### ###. ##≈≈.....# ≈≈≈≈.........#####...........##Skxj(nSkxjrqSkxjsSkxjSkxjSkxj3SkxjdSkxji8=SkxjLSkxjS3=SkxjOSkxjSkxjSkxjSkxjSkxjJSkxjSkxj>Skxj]4==SkxjpSkxjSkxjSkxj(SkxjSkxj,S9=SkxjeSkxj%Skxj|95Skxj;Skxj&SkxjSkxjSkxj<SkxjSkxj%SkxjdSkxjK6=Skxj]Skxj_SkxjSkxj-Skxj2SkxjP10/20==SkxjSkxjLSkxj[SkxjS7=SkxjeSkxjwSkxjSkxjQSkxjSkxjSkxjSkxj= Skxj #8Skxj ;===Skxjw SkxjSkxjSSkxjSkxjSkxjmN11=SkxjSkxjSkxj99SkxjSkxjkSkxjSkxj>Skxj"Skxji"Skxj"Skxj'Skxjk(L50=Skxj)Skxj,Skxj(-Skxj-Skxj!1Skxj1M2=Skxj(2Skxj5Skxj>6S1=Skxj6Skxjv;Skxj;Skxj8<Skxj@Skxj@Skxj@Tkxj92Tkxj 8==TkxjTkxjTkxj3TkxjTkxj Tkxj} 73=Tkxj Tkxj:TkxjTkxj#3TkxjTkxjoTkxjTkxjTkxjTkxjTkxj'TkxjTkxj!TkxjS"#4Tkxj"J==Tkxj#Tkxjp'BTkxj+TkxjT,e5=4=Tkxj,Tkxj,Tkxj'1,Tkxj1Tkxjp5Tkxj5Tkxjr6Tkxj:Tkxj:96TkxjR;Tkxj>Tkxj*?9=Tkxj?TkxjCTkxjCTkxjbDTkxjGTkxj$Hh75==TkxjHTkxjKTkxjLTkxjLTkxjPTkxjSQTkxj RTkxj'UTkxjUS8=Tkxj5VTkxjYTkxjLZ:==TkxjZTkxj?^Tkxj^K6=TkxjM_Tkxj4cTkxjcK9=Tkxj6dTkxjgTkxjhTkxjhTkxjlTkxjlTkxjmTkxj==1.7 (72 _TkxjiTkxjTkxj/ TkxjY0 Tkxj0 TkxjT4 Tkxj8 TkxjZ: ;7Tkxj; K _You swap places with your solar ember.Tkxj< Tkxj@ Tkxj`@ TkxjA TkxjSI R#######.# ## ####...##†..### .###.#<.ß.†'.ß.'.# .#...†.#..##.#######'####.#....##.# )).##......#...#...........#.ß.#¤ ≈≈≈≈.3.7 (2.0) ##≈≈..#....##<##. ###.#####≈.........###≈.... ≈≈≈# ....## ..‡...##...## ##.######## TkxjK Tkxj8M UkxjaUkxjabUkxj$cUkxjgUkxjh.UkxjmUkxj@nUkxj]p,UkxjpUkxj|tUkxjtX8==Ukxj[uUkxjz .###.#<.ß.†'.ß.'.# .#...†.#..##.#######'####.#....##.# Ukxjz)).##......#... ...........#.ß. ≈≈≈≈.. ##≈≈..#....##<# ###.####5#≈.........###≈.... ≈≈≈### ....Ukxjz ## ..‡...##...## ##.######## ###F#### ..†..F## Ukxj|{Ukxj~UkxjUkxj Ukxjy Ukxjf Ukxj Ukxj ,Ukxj Ukxj@ Ukxj Ukxj! Ukxj)" K9=Ukxj" UkxjT& Ukxj& Ukxj' Ukxj\+ ,Ukxj+ Ukxj/ l70=Ukxj\0 Ukxj3 Ukxj4 Ukxj4 Ukxj7 Ukxj 8 Ukxj8 Ukxj^< Ukxj< %1Ukxj== Ukxj@ Ukxj+A UkxjA Ukxj E UkxjmE K2=Ukxj F UkxjI Ukxj,J UkxjJ Ukxj@N UkxjN UkxjO UkxjDR UkxjR U3=Ukxj=S UkxjV Ukxj7W UkxjW Ukxj [ UkxjC[ Ukxj[ Ukxj_ Ukxj_ %4UkxjR` Ukxjd Ukxjd Ukxje Ukxji Ukxjoi Ukxji Ukxjn UkxjPn %5Ukxjn Ukxjr Ukxj2t ,Ukxjx Ukxjhx Ukxjx Ukxj| UkxjI} K6=Ukxj} Ukxj Ukxj Ukxj` Ukxj Ukxj Ukxj Ukxjˋ Ukxj #7UkxjH 2=Ukxj Ukxj Ukxj* UkxjȐ Ukxj Ukxj Ukxj Ukxj Ukxj; %8UkxjÙ Ukxj Ukxj̝ UkxjL Ukxj Ukxj Ukxj` Ukxj UkxjX K9=Ukxjݦ Ukxjت Ukxj Ukxj Ukxj Ukxj, Ukxj UkxjA l80=Ukxj Ukxj' Ukxjy Ukxj Ukxju Ukxj UkxjD Ukxj: Ukxj %1Ukxj Ukxj Ukxj UkxjJ Ukxj Ukxj Ukxj Ukxj Ukxj+ %2UkxjH Ukxj Ukxj Ukxj Ukxj7 Ukxj Ukxj6 Ukxj Ukxj Ukxj. D3=Ukxj Ukxj Ukxj Ukxj Ukxj Ukxj Ukxjg Ukxj< Ukxj U4=Ukxj< Ukxj Ukxj Ukxji Ukxj` Ukxj Ukxj> Ukxj UkxjZ %5Ukxj Ukxj Ukxj Ukxjv Ukxj" UkxjW ,Ukxj % Ukxj F_You start resting.HP restored.Ukxj &.Ukxj 27037.7 (52.0)Ukxj `6=8.7 (53 _Ukxj" Ukxj# Ukxjb...##...##††.###.#######'#....##. 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Ykxj<. ######K### Ykxjp ..#..# #.#Ykxj .¤.YkxjKYkxjZB---50YkxjJE‡‡Ykxj8Ykxj ≈.##...[....#.##.#....##.##.# ≈.##.......)).##......#...#.# Ykxjo b≈.##......)...........#.ß.#.# ≈.###....≈≈≈≈≈≈.......#...#.#.)..≈≈##≈≈..#....##<##.#.≈####≈Ykxj G.####.#.≈####≈.###.#.##...≈≈##≈≈.# .##......≈≈≈≈≈≈.B.¤.....#####Ykxjx X.‡..## ..##...####......##...##.#.# #..##.######## Ykxj m.#..#......###.#### Ykxj`  ##....>.#....†..F## . .#..##.######yy#  . . ######K###  ..#..# #.#Ykxj Ykxj .¤.Ykxj Ykxj %1Ykxj G‡‡Ykxj Ykxj#≈.##.......)).##......#...#.#≈.##......).....#.ß.#.#≈.###....≈≈≈≈≈≈.#...#.# .......)..≈≈##≈≈..#....##<##.#YkxjU....≈####≈........####.# #.≈####≈..###.###...≈≈##≈≈.....###......≈≈≈≈≈≈..¤##### ...Ykxjx.......B....‡..## ##...######.....#.# #..##.########..#......###.####  ##....>.#....†..F##Ykxj . .#..##.######yy#....... ######K### ..#..# #.......Ykxj/.# ....# #.≈≈≈≈y≈.#Ykxj7L.¤Ykxj.0FYkxj4F   bullfrog (wandering)‡   lightning spire (minion)Ykxj¤   solar ember 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[kxj<u)..≈≈##≈≈..#....##<##.# .≈####≈.####.# ....≈####≈.###.# ..##...≈≈##≈≈....# ##≈≈≈≈≈≈...#####[kxj........F........‡##...####....¤.##...#...#.# #..##.######## .#..#......###.####  ##....>.#....†..F## #..##.######yy#  . ........ ######K### ..#..# #........#[kxjM7¤.[kxj8F.[kxj:≈F[kxj47≈F[kxj[kxjH%5[kxjG‡‡[kxj[kxj?...........#.##.#######'##.# .##...[....#.##.#....##.##.# [kxj.##.......)).##......#...#.# .##......)...........#.ß.#.# ###....≈≈≈≈≈≈.......#...#.# )..≈≈##≈≈..#....##<##.# [kxjY\≈####≈.####.# ....≈####≈.###.# ..##...≈≈##≈≈.[kxj...# ##≈≈≈≈≈F.........#####.............¤...‡[kxj##...####......##......#.# #..##.######## #..#......###.#### [kxj\`##....>.#....†..F## #..##.######yy# . ........ ######K###[kxjI7¤.[kxjYCF≈[kxj3(ally target)[kxjV ******[kxj Your lightning spire shoots out a bolt of lightning at the bullfrog![kxj.≈F.¤..===6‡‡ _The bolt of electricity hits the bullfrog!\kxjE#.##.#'##.# \kxj##...[....#.##.#....##.##.# ##.\kxj))).##......#...#.# \kxjak##......).....#.ß.#.# \kxjn###....≈≈≈≈≈≈.......#...#.# \kxjЮ)..≈≈##≈≈..#....##<##.# \kxj≈####≈.####.# \kxj:F≈####≈.\kxj###.# ##...≈≈##≈≈F.# \kxj......≈≈≈≈≈≈..¤......##### \kxjB&‡..## ##...####......##...## #.# #. \kxjyc..#......###.#### \kxj....>.#....†..F## . .#..##.######yy# \kxj0 \kxjɳ&.F\kxj\kxj!9.F\kxjt\kxj/ .  \kxjYour lightning spire shoots out a bolt of lightning at the bullfrog!The bolt of electricity hits the bullfrog!\kxju+******‡   lightning spire (minion)¤   solar ember\kxj}≈.....=27\kxjG‡‡\kxjiH _The bullfrog dies!\kxj 3\kxj< \kxjL \kxjl \kxj \kxjY \kxjN  \kxj E_You swap places with your solar ember.\kxj \kxj \kxj K8=\kxj \kxj{  ##)).##......#...#.# .##......)...........#.ß.#.# .###....≈≈≈≈≈≈.......#...#.# .....)..≈≈##≈≈..#....##<##.# ........≈####≈..####.#....≈####≈.........###.###...≈≈##≈≈.............# ##......≈≈≈≈≈≈..¤......#####...........‡..## ---9.7 (2 .##...####......##...## #.# #..##.######## ..#......###.#### ##....>.#....†..F##  . .#..##.######yy#‡ . ........ ######K###  ..#..# #........# ....# #.≈≈≈≈y≈.#---[\kxj m\kxj \kxjt ]kxj=]kxjF>]kxj?]kxjD]kxjE.]kxjBJ]kxjK]kxjK]kxj7M]kxj]]kxjAa]kxj=b]kxjb]kxj5gN ≈≈.##......).....#.ß.#.# ]kxjpg|≈≈.###....≈≈≈≈≈≈.......#...#.# .......)..≈≈##≈≈..#....##<##.#.....≈####≈........####.# #]kxjg..≈####≈...###.###...≈≈##≈≈......###......≈≈≈≈≈≈##### ...........¤......## ]kxjh##...####....B.##...##61]kxjGhY.....#.# #..##.#########..#......###.####  ##....>.#....†..F##  . .#..##.######yy# . ........ ######K###]kxj~h¤   solar ember ..#..# #........# ....# #.≈≈≈≈]kxjhey≈.# .....##y≈≈##≈≈.#]kxj@i]kxjl]kxjnV _Your lightning spire fades away.]kxj ≈.###....≈≈≈≈≈≈.#...#.# ........)..≈≈##≈≈..#....##<##.# $....≈####≈........####.# ##]kxj C.≈####≈..###.# ......##...≈≈##≈≈.....###......≈≈≈≈≈≈#####..........¤......## ##...####......##.......#.# #..##B######]kxj #..#......###.####  ##....>.#....†..F## . .#..##.######yy#....... ######K### ]kxj] 5..#..# #........# ....# #.≈≈≈≈y≈.# .....##y≈≈##≈≈.# ........y####≈.#]kxj L.¤]kxj ]kxjV #2.7 (1]kxj ]kxjF ]kxjg........)..≈≈##≈≈..#....##<# $...≈####≈........## ##..≈####.... ......##...≈≈##≈≈............##......≈≈≈≈≈≈.........####]kxj......................## ##...####....¤.##...## ...#.# #..##.######## #..#......#  ##....>.#....†...## . .#..##.######..#. ........ ######.### ..#..# #........ ..]kxjV≈≈≈≈y≈.#.##y≈≈##≈≈.#...y####F##]kxjML.¤]kxjW=3]kxj^kxj]^kxj^kxj^kxjr^kxj4¤^kxj83^kxj^kxj+^kxj^kxj^kxj59=^kxj^kxj^kxjn2.≈####≈........####.# .≈####≈.........###.# ....##...≈≈##≈≈.............# ##......≈≈≈≈≈≈.........##### ^kxj..............## ##...####......##...## ^kxj.#.# #..##.######## #..#......###.####  ##....>.#....†¤B.## 5.7 (2^kxj1?. .#..##.######..#  . ........ ######.###^kxjf ..#..# #........# ....# #.≈≈≈≈y≈.#.....##y≈≈##≈≈.# ........y####≈.^kxj#..F####≈.##..≈≈##≈≈..#^kxjO^kxj*^kxj^kxj7 ^kxj ^kxj$ ^kxj ^kxj A.¤^kxju I^kxj ^kxjd g  A gnoll comes into view.^kxj ##...≈≈##≈≈.....# #≈≈≈≈≈≈..##### ...........^kxjf ## ##...####......##...## #.# #..##.######## ......###.#### #....>.#....†.¤.##  .#..##.######..#  ........ ######B##^kxj  ..#..# #......  ....# #.≈≈≈≈≈≈.# .....##.≈≈##≈≈.# ........≈####≈.#........≈####≈.## ^kxjF Kğ   gnoll (wandering).......ğ≈≈##≈≈..# ¤   solar ember (minion)........≈≈≈≈≈≈..##...###...‡†.†..#^kxja T.¤6.7 (1^kxj 2ğ^kxjL {ğ 2 gnolls (1 polearm, wandering)^kxj 17.7 (2 _^kxj ^kxj8 _kxj_kxjA solar ember. A mote of intense light and heat manifested by a sun scarab. It is linked to their essence and will never leave their side, being reconstituted time and timeagain whenever it is extinguished. Some myths even claim that the sun which shines down upon the outside world was once carried around by such a scarab. Max HP: ~32Will: ∞AC: +EV: +++rF: ∞rC: x..rPois: ∞rNeg: ∞rElec: ._kxj}Class: Nonliv. Size: V. Small Int: Mindless Regen: 1/turn Speed: 400% (normally travels faster than you) You have about 55% to hit with your mandibles. It is immune to torment and blinding; and resistant to miasma and drowning. It can see invisible. It is insubstantial and immune to ensnarement. It can fly. This monster has been created by magic and is temporary. Killing it yields no experience or items; it is incapable of using stairs. [!]: Description|Statuses`kxj%S`kxjY ..##...≈≈##≈≈.............#cupup the Grappler #......≈≈≈≈≈≈.........#####Gnoll .....................##`kxjZHealth: 86/86 ======================== ##...####......##...##Magic: 19/20 ======================-- ...#.# #..##.########AC: 9Str: 13 ..#......###.####EV: 17Int: 19 #....>.#....†...##SH: 0`kxj6\Dex: 13 . .#..##.######¤.#XL: 11 Next: 32% Place: Dungeon:9  ........ ######B###Noise: ---------  Time: 7067.7 (2.0)..#..# #........#-) Mandibles....# #.≈≈≈≈≈≈.#Throw: 10 boomerangs.....##.≈≈##≈≈.#Scarab ........≈####≈.#........≈####≈.##ğğ 2 gnolls (1 polearm, wandering).......ğ≈≈##≈≈..#¤   solar ember (minion)......ğ.≈≈≈≈≈≈..##...###...‡†.†..#Your lightning spire shoots out a bolt of lightning at the bullfrog!The bolt of electricity hits the bullfrog! _The bullfrog dies! _You swap places with your solar embe`kxj]r. _Your lightning spire fades away. _A gnoll comes into view.`kxj=a`kxja`kxje`kxjh`kxj W....≈≈≈≈≈≈.##### `kxjV <.......## `kxj ;#...######...## `kxj ..#.# #..##.######## #......###.#### `kxjL l..>.#....†... `kxj m .#..##.######¤.# `kxj b....... ######.###`kxj  ..#..# #......B.# `kxjN ..# #.≈≈≈≈≈≈.# `kxj .....##.≈≈##≈≈.# ........≈####≈.# ..≈####≈.##.......ğ≈≈##≈≈..# o   orc priest (wandering)......ğ.≈≈≈≈≈≈..# #...###...‡†o÷`kxjS ..####. #######.K.#`kxj G.¤`kxj.`kxjd ¤   solar ember (minion)o`kxj`You encounter an orc priest. It is wielding a +0 club.`kxj(*8.7 (1`kxj`kxj7 _The orc priest leaves your sight.akxj &##...≈≈##≈≈.....# #≈≈≈≈≈≈..##### ...............## ##...####......##...## ...#.# #..##.#########......###.## akxj- #....>.#....†...## .#..##.######..#  ........ ######B####..# #......¤.# ....# #.≈≈≈≈≈≈.# .....##.≈≈##≈≈.# ..≈####≈.# .......ğ≈####≈.##ğ   gnoll sergeant (polearm, wandering) .....ğ..≈≈##≈≈..#ğğ 2 gnolls (1 polearm, 1 wandering, 1 d…) ......ğ.≈≈≈≈≈≈..#¤   solar ember (minion) #...###...‡†.÷akxj *..#akxj 3ğ.akxj- Wğ..akxj. /ğakxjM ~ğğwandering)akxj) %9akxj akxj5 Y _You swap places with your solar ember. The gnoll leaves your sight.bkxjs......≈####≈###.# ...##...≈≈##≈≈.....# ##≈≈≈≈≈≈..##### ................## .##...####......##...##..#.# #..##.#########......###.## ##....>.#....†...## .#..##..# . ........ ######.####..# #......¤.#bkxj ....# #.≈≈≈≈≈≈.# .....##.≈≈##≈≈.# .......ğ≈####≈.#¤   solar ember (minion) ....ğ...≈####≈.## ........≈≈##≈≈..# .....ğğ.≈≈≈≈≈≈..#bkxjs8¤.bkxjnbkxj&70bkxjbkxjckxjr.≈####≈#.#......≈####≈###.# ....##...≈≈##≈≈ckxj .....# .##≈≈≈≈≈≈..##### .................####...####......##...## .....#.# #..##.######## .#..#......###.####....>.#....†.B.##  . .#..##.######..#  ckxj]. ........ ######¤####..# #........# ....# #.≈≈≈≈≈≈.# .....##.≈≈##≈≈.# .......ğ≈####≈.# ....ğ...≈####≈ckxjt## ........≈≈##≈≈..#ckxjȔ8¤.ckxj.ckxjÚU20==1ckxj۝ckxj՟ckxj>0ckxj0ckxj1ckxj6ckxj179¤ckxj:ckxjZ<3ckxj<ckxj=ckxj?ckxj@%  ckxj:AGA killer bee comes into view.ckxjEl)..≈≈##≈≈..#....##<##.# $ckxjEp..y####≈........####.# ##.........≈####≈.........###.# ......##...≈≈##≈≈.............#ckxjF9##≈≈≈≈≈≈.........#####.......................####...####......##...## .......#.# #..##.######## ckxjLF...#..#......###B#### ##....>.#....†¤..##ckxjF . .#..##.######..#. ........ ######.### ..#..# #........#ckxjF ....# #.≈≈≈≈≈≈.#y   killer bee (wandering) .....##.≈≈##≈≈.#¤   solar ember (minion) .......ğ≈####≈ckxjF_.# ....ğ...≈####≈.##ckxj M&2ckxjM13.7 (2 _ckxjQckxjSdkxjdkxj]t≈≈≈.###....≈≈≈≈≈≈.......#... .)..≈≈##≈≈..#....##< $...y####...# dkxj##.........≈####≈.........###dkxj...##...≈≈##≈≈.............##......≈≈≈≈≈≈.........#####dkxj.....................####...####......##...##dkxjH0....#.# #..dkxjq#### ...#..#......###.#### dkxj##....>.#....†¤..##dkxj . .#..##.######..# . ........ ######.##..#.......#dkxj%@# #.≈≈≈≈≈≈.#dkxjA##.≈≈##≈...ğ#dkxj5¤.dkxj/≈ydkxj!dkxj≈dkxj%ydkxjECydkxjd*4.7 (1dkxj' dkxjHdkxj"5 d.##......).....#.ß.#.# dkxjv5 9≈≈.###....≈≈≈≈≈≈.......#...#.# .)..≈≈##≈≈..#....##<##.# ..dkxj5 ≈####≈.####.# #.........≈####≈.###.# dkxj5 ..##...≈y##≈≈....# ##≈≈≈≈≈≈...#####..............##...####....B.##...dkxj]6 ...#.# #..##.######## ..#..#......###¤#### ##....>.#....†...## #..##.######..#dkxj6 . ........ ######.### ..#..# #........# dkxj6 ....# #.≈≈≈≈≈≈.#.....##.≈≈##≈≈.#dkxj7 7¤.dkxju8 E≈ydkxj9 ;≈ydkxjB@ dkxj@ B==5dkxjD dkxjF gkxjN  gkxjDCasting: Forge Lightning Spire (dangerous; 13% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.gkxjE≈ygkxjD.ygkxj ‡(ally target)‡   lightning spire (minion)gkxjG ¤   solar ember (minion)gkxj b16-----===6gkxjIF‡‡gkxj6 gkxj._An electric hum fills the air.hkxj+e.##.)).###...#.# .##......).....#.ß.#.# hkxje≈.###....≈≈≈≈≈≈.......#...#.# )..≈≈##≈≈..#....##<##.# .≈####≈.####.# ....≈####≈.###.# ..##...≈≈##≈≈....# ##≈≈≈≈≈≈###.............B......###...####...y.‡##...##hkxjf...#.# #..##¤######## .#..#......###.####  ##....>.#....†...##hkxjef#..##.######..#  . ........ ######.### ..#..# #........# ....# #.≈≈≈≈≈≈.#hkxjg8¤.hkxjh5y.hkxj{  The killer bee stings you.  You are poisoned.The killer bee poisons you!hkxj/ .  hkxjYour lightning spire shoots out a bolt of lightning at the killer bee!The bolt of electricity hits the killer bee! x2hkxjS'***‡   lightning spire (minion)¤   solar emberhkxj>≈≈.hkxjT3=====-7Pois Scarab hkxjE‡‡hkxj4 _The killer bee dies!hkxjhkxj [....#.##.#....##.#.)).##.......)....ß hkxj ≈.###....≈≈≈≈≈≈.......#...)..≈≈##≈≈..#....##<###.....≈####### ....##...≈≈##.... .##≈≈≈≈≈≈hkxj .#####.....................####...####....¤‡##...##....#.# #..##.######## .#..#......###.####  hkxj ##....>.#....†...# . .#..##.######..#  . ........ ######.##..#hkxj% #......hkxj4 7¤.hkxj3 hkxj i79-----8hkxj- G‡‡hkxj\ S _You feel very sick.ikxj-......######'[....#.##.#....##.#..)).##......#........)....ikxj.ß ≈.###....≈≈≈≈≈≈.......#...)..≈≈##≈≈..#....##<###.....≈####### ....##...≈≈##.... .##≈≈≈≈≈≈...#####..............¤......####...####.....‡##...##....#.# #..##.######## ikxj,/.#..#......###.####  ##....>.#....†...# . .#..##.######..#  . ........ ######.##ikxj06¤.ikxj:ikxj;h6-----9ikxj9@ikxjBS _You feel very sick.ikxjM o#..##...##††.......#######'[....#.##.#....##.#ikxjN <..)).##.......)...........#.ß ≈.###....≈≈≈≈≈≈.......#...ikxj5O r)..≈≈##≈≈..#....##<###.....≈####### ....##...≈≈##≈≈..ikxjO .... .##≈≈≈≈≈≈.¤.#####ikxjP .....................####...####.....‡##...##ikxjP )....#.# #..##.######## .#..#......###.####  ikxjP ##....>.#....†...# . .#..##.######..#ikxjES 6¤.ikxj_ ikxjQ` 4--7=----80ikxjf G‡‡ikxjh $ _You feel sick.jkxjjkxj!-jkxjjkxjjkxjjkxjjkxjfjkxj%2jkxjyjkxj&3 _You feel sick.jkxj=jkxjujkxj _You feel very sick. _You feel very sick. _You feel sick. _jkxj hYou feel sick.   An orc warrior comes into view.jkxj U############# ##..## jkxj]u..##........###.#<.ß.†'.ß.'.#........#...##...##††.1-...#.##.#######'#jkxj[....#.##.#....##.#.....o.)).## ≈.##......)...........#.ß. ≈.###....≈≈≈≈≈#...jkxj,)..≈≈##≈≈.B#....##<.....≈######## ...####≈...##...≈≈##≈≈jkxjkD.....# .##......≈≈≈≈≈≈.........#####..................##o   orc warrior (polearm, wandering)jkxj.##...####.....‡##...##‡   lightning spire (minion) .....#.# #..##.########jkxj¤   solar ember (minion) .#..#......###.####jkxjA_o1ojkxj")jkxjYK-2.7 (2 _jkxjE‡‡jkxjjkxj" jkxj1#######.## jkxjW############# ####...##†..## ..#...###.#<.ß.†'.ß.'jkxj#jkxjݰ..#...##...##††...........#.##.#######'jkxj[....#.##.#....##.#jkxjWo.)).##.......)....jkxjß ≈.###....≈≈≈≈≈≈.B.....#...jkxj̱)..≈≈##≈≈..#....##<jkxj##≈.¤......#jkxj`.....≈####≈.........### ....##...≈≈##........ .##jkxjF≈≈≈≈≈≈...#####jkxj۲.....................####...####.....‡##...## .jkxjkS....#.# #..##.########jkxjc6¤.jkxj".jkxj/ojkxj&jkxj[203.7 (1jkxjjkxj$ _You feel sick.kkxjo ############# ####...##†..### ..##........###.#<.ß.†'.ß.'. ≈..kkxjp |...#...##...##††.#...#.##.#######'###...[....#.##.#....##.....)).##......#...o.....kkxjp ß#....≈≈≈≈≈≈.¤. ......)..≈≈##≈≈.B#....##<#...≈####≈........####≈.........kkxjq ##...≈≈##≈≈............ .##......≈≈≈≈....#### ...........## ##...####.....‡##...## kkxjq ...#.# #..##.######## #..#......###.####kkxj v F)okkxj kkxj҂ `69=4kkxj 1‡‡kkxj kkxj  kkxjҍ =_You swap places with your solar ember. You feel sick.lkxj9..##........###.#<.ß.†'.ß.'. ≈.....#...##...##††.#...#.##.#######'###...[....#.##.#....##.lkxjx....)).##......#...)o..........#.ß#....≈≈≈≈≈≈.¤.....#.. ......)..≈≈##≈≈..#....##<#...≈####≈.B......####.##...≈≈##≈... .##......≈≈≈≈lkxj#### .........####...####.....‡##...## ...#.# #..##.######## #..#......###.####  ##....>.#....†...##lkxjiE.¤lkxjJ.olkxjlkxj1%5lkxjZ/‡‡lkxjlkxj#$ _You feel sick.lkxj.#...##...##††.#.# ....#.##.#######'##.# lkxj P.##...[....#.##.#....##.##.# .##.......)).##......#...#.# .##......).o.........#.ß.#.# .#≈≈≈≈≈≈.......#...#.# .....)..≈≈##≈≈.¤#....##<##.# ..≈####≈....lkxj##.# ≈####≈.###.# ##...≈≈##≈≈....# ##......≈≈≈≈≈≈.##### ........## lkxj##...####.....‡##...##..#.# #..##.######## #..#......###.#### ##....>.#....†.... .#..##.######..#lkxjF.¤lkxj~J.olkxjlkxj8=-8=6lkxjlkxjӡ$ _You feel sick.lkxj .lkxj #.##.#######'##.# ##...[....#.##.#....##.##.# lkxjB ##.......)).##......#...#.# lkxj ##......)..o........#.ß.#.# #lkxjǤ ]≈≈≈≈≈≈.......#...#.# lkxj Y...)..≈≈##≈≈..#....##<##.# ..≈####≈..¤.lkxjM ##.# ≈####≈.........###.# lkxjȦ ##...≈≈##≈≈....# #......≈≈≈≈≈≈.##### ........## ##...####.....‡##...## ..#.# #..##.#########......###.#### lkxj* ..>.#....†... . .#..##.######..# ....... ###lkxjϧ lkxj F.¤lkxj` J.olkxjL lkxj p7=-7lkxjݹ lkxj $ _You feel sick.mkxjw##...[....#.##.#....##.##.# .##.......)).##......#...#.# .##)...o.......#.ß.#.# .###....≈≈≈≈≈≈.......#...#.# .....)..≈≈##≈≈..#....##<##.#....≈####≈........####.#.≈####≈...¤.....###.###...≈≈##≈≈.............# ##......≈≈≈≈≈≈##### ....... ##...####.....‡## ....#.# #..##.###### #..#......###.#### ##....>.#....†...## mkxj . .#..##.######..#....... ######.### ..#..# #........#mkxjq9 .¤You feel sick..o , ally target)You are no longer poisoned. ******* Your lightning spire shoots out a bolt of lightning at the orc warrior!mkxj!omkxj-....mkxj..mkxj҃;===8mkxjmkxj8C _The bolt of electricity hits the orc warrior!mkxj˼ {##...[....#.##.#....##.##.# ##.)).##......#...#.# ##......).....#.ß.#.# mkxjs d###....≈≈≈≈≈≈o......#...#.# )..≈≈##≈≈..#....##<##.# ≈####≈.####.# ≈####≈.###.# ##...≈≈##≈≈..¤.# ......≈≈≈≈≈≈.##### mkxj +## ##...####.....‡##...## #.# #..##.######## ..#......###.####....>.#....†...## mkxj1 . .#..##.######..#  . ######.### mkxj Q.omkxjY mkxj /---9mkxj~ G‡‡mkxj nkxj:nkxj9<9---nkxjYUnkxjs[nkxj( n.##.......)).##......#...#.# .##nkxj) l)...........#.ß.#.# .###....≈≈≈≈≈≈.......#...#.# .....)..≈≈##≈≈o.#....##<##.#nkxj) ....≈####≈........####.#.≈####≈..###.#nkxj) ##...≈≈##≈≈..¤..........# ##......≈≈≈≈≈≈..nkxj* ###### .nkxjA* -...... nkxj|* i##...####.....‡## nkxj* ....#.# #..##.###### #..#......###.#### nkxj+ ##....>.#....†...##  . .#..##.######..#nkxjq+ ....... ######.### ..#..# #........# ....# #.≈≈≈≈≈nkxj+ "≈.#nkxjs- .nkxj- %¤nkxj4 Q.onkxj E nkxjoK 7 *******o  distracted, all…)Your lightning spire shoots out a bolt of lightning at the orc warrior!nkxjz ^≈≈o.nkxj ^...oally target)nkxj L====90nkxjo nkxj  nkxja =_The bolt of electricity hits the orc warrior!pkxjH .pkxj P.opkxjH! )¤   solar emberpkxj" 78---1pkxj+ pkxj/  pkxj/ H_Your lightning spire fades away.qkxjZ!.qkxj/oqkxj}qkxj#9qkxj:=---2qkxjiqkxj rkxjR_≈.##...[....#.##.#....##.##.# rkxj≈.##.......)).##......#...#.# ≈...)...........#.ß.#.# rkxjQ≈.###....≈≈≈≈≈≈.......#...#.#rkxj\)..≈≈##≈≈..#<##.#.≈####≈rkxj,####.#rkxjV......≈####≈.###.# rkxj-....##...≈≈##≈≈.o.....# .rkxjty##≈≈≈≈≈≈.B¤......##### .rkxj$.........rkxj $.......##rkxjQ##...####......##...## .....#.# #..##.######## .#..#......###.####....>.#....†...##  . .#..##.######..#  . ........ ######.####..# #........#rkxjrkxj }57---==3rkxjrkxjA _The orc warrior hits you with a +0 trident!rkxj*& rkxjU+(.  You bite the orc warrior!rkxjF,H  You kill the orc warrior!rkxj 42krkxjB k##≈≈.)k   wyvernrkxjCY, charged)Your solar ember glows brighter.rkxjaLv8=--44.5 (0.8rkxjRrkxj\V rkxjVQ_You encounter a wyvern.rkxj 2......######'rkxj [....#.##.#....##.#..)).##......#........)....rkxj _ß ≈.###....≈≈≈≈≈≈.......#...rkxj2 )..≈≈##≈≈..#....##<###rkxjp ].....≈####≈..### .rkxj f...##...≈k##≈≈.B.rkxj .... .##rkxj& ≈≈≈≈≈≈..¤......#####.........rkxjc #......##rkxj ##...####......##...##....#.# #..##.######## rkxj .#..#......###.#### rkxj v¤   solar ember (minion, charged)rkxjU ##....>.#....†...##  rkxj q . .#..##.######..#  rkxj {. ........ ######.##rkxj 3krkxj "≈rkxj sk   wyvernrkxjU ¤   solar ember (minion, charged)rkxj 5--5.5 (1.0rkxj rkxj  rkxj  Things that are here:rkxj  rkxj t_a +0 trident; a +0 chain mail; an orc corpseskxjvT .#.##.#'##.# .##...[....#.##.#....##.##.# .##.)).##......#...#.# .##......)...........#.ß.#.# skxjPU .###....≈≈≈≈≈≈.......#...#.# )..≈≈##≈≈..#....##<##.# ≈####≈.####.# ≈####≈.###.# ##...≈≈##≈≈.)# ##......≈≈k≈≈≈..¤......##### ## ##...####......##...## #.# #..##.######## #..#......###.#### skxj V ##....>.#....†...##  . .#..##.######..# skxjW I≈kskxj_ skxj` c=--6 _skxjg skxji tkxjK,Kk≈tkxj/D≈ktkxj*9tkxj9S9=7tkxj@tkxjAtkxjD≈ktkxjtkxjaU20==8tkxjtkxjukxj #.##.#'##.# ##...[....#.##.#....##.##.# ##.)).##......#...#.# ##......).....#.ß.#.# ###....≈≈≈≈≈≈.......#...#.# )..≈≈##≈≈..#....##<##.# ≈####≈.####.# ≈####≈.###.# ##...≈≈##≈≈k).# ukxj ......≈≈≈≈≈≈..¤......##### ## ##...####......##...## #.# #. ..#......###.#### ....>.#....†...## . .#..##.### ukxj F.kukxjG ?)kukxj8 ukxj %9ukxj ukxj vkxj* (combustible)Things that are here: _a +0 trident; a +0 chain mail; an orc corpsevkxj:  bite the wyvern!  The wyvern's fire resistance is stripped away!  The wyvern is heavily wounded.  Your solar ember blazes with a fierce heat.vkxj` k)vkxjqXThe wyvern is burned terribly! The solar flare engulfs the wyvern.vkxjm5-==100.3 (0.8vkxjvkxj vkxj<%_The wyvern bites you.vkxj  You closely miss the wyvern.The wyvern is almost dead. , charged)Your solar ember glows brighter.48----1.1 _The wyvern bites you!vkxj8 .  Your solar ember glows brighter.!  Your solar ember blazes with a fierce heat.  vkxj >is burned terribly! The solar flare engulfs the wyvern.vkxjN *¤   solar ember (minion, charged)vkxjR ^. )vkxj --==6-9vkxj4 vkxj` F _The wyvern dies!wkxj;q.#.##.#'##.# .##...[....#.##.#....##.##.# .##wkxjqo.)).##......#...#.# .##......).....#.ß.#.# .###....≈≈≈≈≈≈.......#...#.#wkxjiry.)..≈≈##≈≈..#....##<##.#.≈####≈.####.#.≈####≈.###.#wkxjr.##...≈≈##≈≈.).# ##......≈≈≈≈≈≈..¤......#####.## wkxjlsu.##...####......##...##.#.# #..##.######## #..#......###.#### wkxjs##....>.#....†...##  . .#..##.######..# . wkxjBtS. ######.###wkxj8 wkxjP9-2.9 (1.0wkxjZwkxj]wkxjv≈.#.##.#'##.# ≈.##...[....#.##.#....##.##.# ≈.##.)).##......#...#.# ≈.##......)...........#.ß.#.# ≈.###....≈≈≈≈≈≈.......#...#.#.)..≈≈##≈≈..#....##<##.#.≈####≈.####.#.≈####≈.###.#.##...≈≈##≈≈..# .##......≈≈≈≈≈≈..¤......#####.## .wkxjUx.##...####......##...##.#.# #..##.######## .#..#......###.####  ##....>.#....÷...## . .#..##.######..#  . . ######.###wkxjwkxj6?-3wkxjmwkxjt$  Things that are here:wkxj' _a +0 trident; a +0 chain mail; an orc corpsewkxj- #..##...##††.......#######'[....#.##.#....##.#..)).##.......)...........#.ß ≈.###....≈≈≈≈≈≈.......#...wkxje. )..≈≈##≈≈..#....##<###.....≈####### ....##...≈≈##≈≈.)..... .##≈≈≈≈≈≈..¤......#####...............####...####......##...##....#.# #..##.######## .#..#......###.##wkxj. 1##  ##....>.#....÷...# . .#..##.######..#wkxj/ 5¤.wkxj> wkxj? ,4 _wkxjKE wkxjF xkxjʽe..###.#<.ß.†'.ß.'#xkxjɾQ.#...##...##††...........#.##.#######'[....#.##.#....##.#.)).##......#..xkxj-......)...........#.ß ≈.###....≈≈≈≈≈≈.......#...)..≈≈##≈≈..#....##<##.....≈####≈..### .xkxj...##...≈≈##≈≈.¤.... .##≈≈≈≈≈≈.#####...............####...####......##...##....#.# #..##.######## .#..#......###.####  ##....>.#....÷...#xkxj@¤)xkxjJxkxjB505xkxj xkxjaxkxj׺xkxjB############# ####...##†..## ..#...###.#<.ß.†'.ß.'xkxj#..#...##...##††...........#.##.#######'xkxjO[....#.##.#....##.#xkxj.)).##......#........)...........#.ß ≈.###....≈≈≈≈≈≈.......#...)..≈≈##≈≈.B#....##<xkxjl##≈..#.....≈####≈.¤xkxje### ....##...≈≈##≈≈.)xkxj4.... .##≈≈≈≈≈≈.#####.........xkxja......####...####......##...##....#.# #..##.######## .#..#......###.####xkxj6¤.xkxj;6xkxj|xkxjNxkxj? #######.## ############# ####...##†..## ..#...###.#<.ß.†'.ß.'#..#...##...##††...........#.##.#######'[....#.##.#....##.#.)).##xkxjb@,.......)....ß ≈.###....≈≈≈≈≈≈.B.....#...)..≈≈##≈≈..#....##<##≈.¤......#xkxj4Al.....≈####≈.........### ....##...≈≈##≈≈.)........... .##≈≈≈≈≈≈...#####...............####...####......##...## .....#.# #..##.########xkxjB6¤.xkxjKxkxjaL%7xkxj[xkxj]ykxj}ykxjykxj,ykxj_ykxj ykxj{S1=ykxjykxjykxjxykxjykxjRykxj ykxjykxj0ykxjykxj7ykxj(ykxjN ########## ####...##†..### ykxj}........###.#<.ß.†'.ß.'.# #........#...##...##††.#.# .........#.##.#######'##.# ykxj#...[....#.##.#....##.##.# #.......)).##......#...#.# #......)...........#.ß.#.# ykxjJP##....≈≈≈≈≈≈.......#...#.# ...)..≈≈##≈≈.¤#¤B..##<##.# 10.9 (3ykxj≈####≈........####.# ≈####≈.........###.# ##...≈≈##≈≈.)...........# ..≈≈≈≈≈≈.........####ykxj#.............## #...####......##...##ykxj9.# #..##.#########......###.####ykxjykxjykxjykxj6F3ykxjIykxjXykxjY.ykxj^ykxj_K2=ykxj`ykxjObykxjdykxjQi,ykxj kykxj$lykxjnykxjrykxj*sykxjxykxjC ......#...##...##††.#.# ......#.##.#######'##.# ykxj.[....#.##.#....##.##.# )).##......#...#.# ....)...........#.ß.#.# ...≈≈≈≈≈≈.......#...#.# ykxjd)..≈≈##≈≈..#....##<##.# ...≈####≈........####.# ≈####≈......¤B.###.# 3≈≈##≈≈.)...# ykxjX≈≈≈≈≈≈...##### ................## ####......##...### #..##.######## .....###.####ykxjǁ>.#....÷...##.##.######..#ykxj3ykxjykxjykxj3^ ykxj^ ykxj_ ykxjd ykxje 93ykxjf ykxjk ykxjAl ykxjom ykxjgr ,ykxjs ykxjx ykxjy #4ykxjay 0=ykxjz ykxj ykxj] ykxj ykxjI ykxj ykxj ykxj w5=ykxj Bykxj ,ykxj ykxj ykxj 96ykxjá ykxjS ,ykxj6 ykxj ykxj ykxja ykxj ykxjP #7ykxj ykxj ykxj( ykxj ykxjʼ ykxj ,ykxj* ykxj i8=ykxj8 ykxjM ykxj ykxj ykxjl ykxj ykxj ykxj ykxj K9=ykxj~ ykxj ykxj ykxjd ykxj ykxj* ykxjw ykxj P60ykxj ykxj ykxja ykxj ykxj ykxjG S1=ykxj ykxj ykxj: ykxj ykxj~ ykxj ykxj/ ykxj ykxj X62=ykxjj ykxj ykxj ykxjd ykxj Bykxj;$ ykxj$ %3ykxj2& ykxj* ykxj* ykxjp, ykxj0 ykxj81 ykxj2 ykxj6 ykxj=7 %4ykxj8 ykxj@< ykxj< ykxj= ykxjB ykxjhB ykxjC ykxjjH ykxjH 55=ykxjI ykxj=J ykxjJN ykxjN ykxjO ykxj]T ykxjT ykxj.V ykxj([ ykxjw[ U6=ykxj\ ykxja ykxja ykxjSc ykxjJh ykxjh ykxji ykxjo ;7ykxjAp ykxjUu ,ykxju ykxjy ykxj"z ykxjZ{ ykxj ykxjt %8ykxj ykxj ykxj! ykxjh ykxj ykxj ykxj\ ykxj ykxjW K9=ykxjē ykxj ykxj ykxjV ykxj ykxj ykxj ykxj l70=ykxjO ykxjc ,ykxj߭ ,ykxjr W _You start resting.ykxjT '..oo   orc wizard (wandering)¤   solar ember (minion)ykxj w65.9 (52.0)ooykxj +6.9 (53ykxj ykxj x _You encounter an orc wizard. It is wielding a +0 dagger.zkxjϏ .#.##.#######'##.#[....#.##.#....##.##.# .zkxjx .....)).##......#...#.#).....#.ß.#.#≈≈≈≈≈≈.#...#.# .zkxj )..≈≈##≈≈..#....##<##.# ....≈####≈........####.#.≈####≈zkxjz ^¤..###.# #...≈≈##≈≈.)....B......#.≈≈≈≈≈≈o#####.......zkxj ###### #.# #..##.######zkxj .....###.#### >.#....÷...## #..##.######..#.... ######.###zkxjx A.ozkxjў zkxjh 817.9 (1.0)zkxj zkxj {kxj@f[....#.##.#....##.##.#.....)).##......#...#.#).....#.ß.#.# {kxjf#....≈≈≈≈≈≈.#...#.#)..≈≈##≈≈..#....##<##.# .....≈####≈........####.#.≈####≈¤..###.# {kxjg##...≈≈##≈≈.)...........# .....≈≈≈≈≈≈.o#####........ ######{kxj_gp#.# #..##.######.....###.####>.#....÷...## .#..##.######..# ....... ######{kxjgy.###  ..#..# #........#{kxjh$.{kxjh(¤{kxjs{kxjwD ***{kxj4xRThe orc wizard points at you and mumbles some strange words.{kxjZ(...{kxj-=8{kxj*{kxjA _The magic dart hits you but does no damage.{kxj_#...[....#.##.#....##.##.# #{kxj6%.)).##......#...#.# #......)...........#.ß.#.# ##....≈≈≈≈≈≈.#...#.#.)..≈≈##≈≈..#....##<##.#.≈####≈{kxj_.####.#.≈####≈.###.# .##...≈≈##≈≈.)...¤.#.≈≈≈≈≈≈.o.#####.## #...####......##...##.#.# #..##.######## .#......###.####.>.#....÷...##  .#..##.######..# {kxjZ. ######.###  ..#..# #.#{kxj<.o{kxjC-9{kxj {kxj@ |kxj,m#.......)).##......#...#.# ##|kxj6-).....#.ß.#.# ###....≈≈≈≈≈≈.......#...#.# |kxj-%....)..≈≈##≈≈..#....##<##.#....≈####≈........####.#|kxj"..≈####≈..###.###...≈≈##≈≈.)...¤.......# |kxj.#......≈≈≈≈≈≈..o......#####......... ##...####|kxj.## ...#.# #..##.######|kxj/.....###.#### #....>.#....÷.|kxjY/C..## . .#..##.######..#|kxj/....... ######.###  ..#..# #.......|kxj/.# ....# #.≈≈≈≈≈≈.#|kxj1$.|kxj+2(¤|kxjJ|kxj~K\2==70|kxj[P|kxjR |kxjRQ_The orc wizard barely misses you.|kxjt .##.)).##......#...#.# .##......).....#.ß.#.# |kxj .###....≈≈≈≈≈≈.......#...#.#.)..≈≈##≈≈..#....##<##.#.≈####≈.####.#.≈####≈.###.#.##...≈≈##≈≈.).# #|kxj; i#......≈≈≈≈≈≈..o.¤....#####.## .##...####......##...##.#.# #..##.######## #..#......###.#### ##....>.#....÷...## |kxj  . .#..##.######..# . . ######.###  ..#..# #.#  ....# #.≈≈≈≈≈≈.#|kxj L.¤|kxjr |kxj 8 *|kxjd NThe orc wizard casts a spell at you.|kxj w 8B|kxjw -=1|kxj| |kxj = _The puff of flame misses you.|kxjK }kxjlW  You hit the orc wizard but do no damage.}kxjB , charged)}kxjs6Your solar ember glows brighter.}kxj%-}kxj 2.7 (0.8}kxj}kxj{  }kxj B_The orc wizard misses you.}kxj}.  You hit the orc wizard.  The orc wizard's fire resistance is stripped away!  The orc wizard is moderately wounded.  Your solar ember blazes with a fierce heat.  The orc wizard is burned terribly! The solar flare engulfs the orc wizard.}kxj*¤   solar ember (minion, charged)}kxjVG))}kxjPb 3=-}kxjŽ[3.5 _The orc wizard dies!}kxj}kxjKl _Your Invocations skill increases to level 7!}kxjn* f[....#.##.#....##.#.)).##.......)....ß .###....≈≈≈≈≈≈.......#...}kxj* )..≈≈##≈≈..#....##<####.....≈####≈..### ...##...≈≈##≈≈.)..... ##≈≈≈≈≈≈..B......##### ...........¤....##}kxj+ ##...####......##...## ....#.# #..##.########..#......###.#### ##....>.#....÷...#  . .#..##.######..# . ........ ######.##..#......}kxj4 }kxj5 ;-4.5 (1.0 _}kxj; }kxj(= $  Things that are here:}kxj(?  }kxju? m_a +0 dagger; a +0 robe; an orc corpse~kxj~kxj~kxjE~kxj~kxjL8¤.~kxj ~kxj $ _~kxjy~kxjP~kxj~kxj;4~kxj"~kxj*R .#......##...##††. ...~kxj#+.#.##.#######'#[....#.##.#....##.#.......)).##~kxjo+##......)...........#.ß. .###....≈≈≈≈≈≈.......#...)..≈≈##≈≈..#....##<.....≈####≈..~kxj+#### ..####.-6.5 (2##...≈≈##≈≈.)¤..........# ~kxj1,C##......≈≈≈≈≈≈..)......#####..................## .##...####......##...## ....#.# #..##.######## #..#......###.#### ~kxj,##....>.#....÷...##  . .#..##.######..#~kxj,~kxj3~kxj4~kxj ~kxjَ ~kxj ~kxjܙ ~kxjT ~kxj˝ ~kxj ~kxjj ~kxj ~kxjG ~kxj %5~kxjL ~kxjݾ ~kxj ~kxj ~kxj ~kxj ~kxj ~kxj ~kxj5 56=~kxj ~kxjf ~kxj ~kxj ~kxj ~kxj ~kxj ~kxj ~kxj ~kxjN ?7=~kxj ~kxjo ~kxjc ,~kxj* ~kxj~kxj~kxj~kxj ~kxj_%8~kxju~kxjF~kxj~kxj{~kxj",~kxjV9= _You start resting.80=k   wyvern (wandering)¤   solar ember (minion)k~kxjq_093.5 (17.0)~kxj`+4.5 (18~kxjpf~kxjhW _You encounter a wyvern.kxjj ≈...#.##.#######'##.# ≈.##...[....#.##.#....##.##.# ≈.##.......)).##......#...#.# ≈.##......)...........#.ß.#.# kxj: ≈.###....≈≈≈≈≈≈.......#...#.# ......)..≈≈##≈≈..#....##<##.#....≈####≈........####.#.≈####≈..###.###...≈≈##≈≈.B¤..........# .##......≈≈≈≈≈≈..)##### ........... ##...######....#.# #..##.######kxj #..#......###.####  ##....>.#....k...##  . .#..##.######..#....... ######.###kxjL 5k÷kxj 7k.kxj% PkkxjG& 05.0)kxj43 kxjI6 $  Things that are here:kxjX8 _a +0 trident; a +0 chain mail; an orc corpsekxj  kxj N Casting: Forge Lightning Spire (dangerous; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kxj :k.kxj ‡(ally target)‡   lightning skxj pire (minion)¤   solar ember (minion)kxj b16-----===6kxj &‡kxj ‡kxj 4 _An electric hum fills the air.kxj..##...##...##††.#.# ...........#.##.#######'##.# kxj!!.##...[....#.##.#....##.##.# .##.......)).##......#...#.# .##......)...........#.ß.#.# ###....≈≈≈≈≈≈.......#...#.# )..≈≈##≈≈..#....##<##.# ≈####≈.‡kxj####.# ....≈####≈..B......###.# ..##...≈≈##≈≈.)¤....# ##≈≈≈≈≈≈..)###...........##...####......##...kxj...#.# #..##k######## #..#......###.#### ##....>.#....÷...## #..##.######..#kxjX:k.kxj<;k.kxj kxj71---7kxj F‡‡kxjժkxj `###.#<.ß.†'.ß.'kxj #..#...##...##††. ...........#.##.#######'kxjS +[....#.##.#....##.#.)).##kxj U.......)....ß .kxj s###....≈≈≈≈≈≈.......#...)..≈≈##≈≈..#....##<#≈.‡kxj8 j##.....≈####≈...kxj ### ...##...≈≈##≈≈.)¤.... ##kxj ≈≈≈≈≈≈..)......##### ...............k......##kxjB ##...####......##...## ....#.# #..##.########kxj ..#......###.#### ##....>.#....÷...#kxj ¤kxj- .kxj "kkxj .kxjQ kxj ***.**kxj  Your lightning spire shoots out a bolt of lightning at the wyvern!kxj h..k...kxj! /===8kxj F‡‡kxjm > _The bolt of electricity hits the wyvern!kxj >##.###.#<.ß.†'.ß.'.# #.#...##...##††.#.# .#.##.#######'##.# ##...[....#.##.#....##.##.# ##.kxjt! c)).##......#...#.# ##......)...........#.ß.#.# ###....≈≈≈≈≈≈.......#...#.# )..≈≈##≈≈..#....##<##.# ≈####≈.‡.B....####.# ≈####≈..¤......###.# ##...≈≈##≈≈.).kxj! c# ......≈≈≈≈≈≈..k......#####  ##...####......##...## #.# #..##.######## ..#......###.#### kxj#" kxj# Jk)kxjg1 7k.kxj; kxj%< /---9kxjB D‡‡kxj'E kxj  You bite the wyvern!  The wyvern's fire resistance is stripped away!  The wyvern is severely wounded.kxjY  combustible, ally target), charged)Your solar ember glows brighter.kxjU2-----==-200.4 (0.9kxjF‡‡kxj]L _The wyvern misses you.kxj^.  Your solar ember glows brighter. _The wyvern misses you.You hit the wyvern but do no damage.  Your solar ember blazes with a fierce heat.  The wyvern is burned terribly! The solar flare engulfs the wyvern.kxj *‡   lightning spire (minion)¤   solar ember (minion, charged)kxjB!kxj7L.)kxjEe7=9-1.3kxj_F‡‡kxjw kxj8_The wyvern dies!kxjT".##.###.#<.ß.†'.ß.'.# ..#.#...##...##††.#.#kxjZ$..#.##.#######'##.# .##...[....#.##.#....##.##.# .##.)).##......#...#.# .##......)...........#.ß.#.# .###....≈≈≈≈≈≈.......#...#.#.)..≈≈##≈≈..#....##<##.#.≈####≈.‡B.....####.#.≈####≈..¤......###.#.##...≈≈##≈≈.).# ##......≈≈≈≈≈≈..)......#####.## .##...####......##...##.#.# #..##.######## #..#......###.#### ##....>.#....÷...##kxj8kxj8U--2.3 (1.0kxj@kxjBkxj8a≈..#.#...##...##††.#.# ≈.....#.##.#######'##.# kxjaj≈.##...[....#.##.#....##.##.# ≈.##.......)).##......#...#.# ≈.##)...........#.ß.#.# ≈.###....≈≈≈≈≈≈.......#...#.# ......)..≈≈##≈≈..#....##<##.#....≈####≈.‡......####.#.≈####≈.B¤......###.###...≈≈##≈≈.)kxjb.....# .##......≈≈≈≈≈≈..)##### ........... ##...######....#.# #..##.######kxj'c#..#......###.####  ##....>.#....÷...##  . .#..##.######..#kxjHqkxjqe3=-3kxjzD‡‡kxj4|kxjfkxjgkxjSjkxjqkxj0skxjtkxj-kxj݁9=kxjxkxj/kxjkxjN4=kxjxkxja8=kxjkxjkxjkxjkxjkxj%5kxjkxjMkxjkxjkxjkxj9=kxjkxj(k _You start resting.HP restored.kxjG‡‡kxj3.11.3 (8kxj¤   solar emberkxjxX6=2.3 (9kxjDkxjBV _Your lightning spire fades away.kxjG\kxj]kxjakxj(fkxjfkxjmkxjnK9=kxjpkxjlskxjykxj_ykxjtkxjq #≈.##...[....#.##.#....##.##.# #≈.##.......)).##......#...#.#≈.##......)...........#.ß.#.#≈.###....≈≈≈≈≈≈.#...#.# kxjՉ.......)..≈≈##≈≈..#....##<##.# ..........≈####≈..####.# #.........≈####≈.........###.###...≈≈##≈≈.¤...........#kxj)##......≈≈≈≈≈≈B.)......#####4.3 (2.............## ..##...####......##...## #.# #..##.######## ..#......###.#### kxj ##....>.#....÷...##  . .#..##.####..# . ........ ######.### ..#..# #........#kxj5kxjkxjkxjFF kxjF kxjI kxjM kxjN 0)kxjU 3kxjV kxj_Y kxj[ kxj_ kxjc_ #=kxj_ kxjb kxj!g N≈.##......)...........#.ß.#.# ≈≈≈.###....≈≈≈≈≈≈.#...#.# ........)..≈≈##≈≈..#....##<##.# kxj~g $..........≈####≈..####.# ##.........≈####≈.........###.###...≈≈##≈≈.)...........# ...##......≈≈≈≈≈≈..)......#####...........¤.kxjg ## ..##...####...B..##...## 6#.# #..##.######## ..#......###.#### kxjh  ##....>.#....÷...##  . .#..##.#####..# . ........ ######.### ..#..# #........# kxjfh ....# #.≈≈≈≈≈≈.# .....##.≈≈##≈≈.#kxj i kxjm kxjYo kxj~kxj^kxjWkxjkxj.kxjkxjU9=kxjkxjkxjkxjkxjkxjǩkxjI ........)..≈≈##≈≈..#....##<# $..........≈####..### ##kxjů...≈####≈.........# ......##...≈≈##≈≈.).......... ...##......≈≈≈≈≈≈..)......####...................## .##...####......##...## #.# #..##¤######## #..#......###B#### 8 kxj0Y ##....>.#....÷...##  . .#..##.######..#. ........ ######.### ..#..# #........# kxj....# #.≈≈≈≈≈≈.# .....##.≈≈##≈≈.#...ğ≈####ğ...≈####kxjϰ ##kxjrkxj:kxj;kxjhkxj!kxj>kxj@kxj4¤kxjM20==kxjTkxjkxj4 _Magic restored.kxjkxjkxjkxjkxjlkxjkxjkxjkxj kxjV kxj kxj kxj. kxj+ kxj ($..........≈####≈........#### ....##.........≈####≈.........### ..#kxj1 ##...≈≈##≈≈.)...........##......≈≈≈≈≈≈..)##..............##...####kxj ##...##.......#.###..##.########P.#......###.### kxj ##....>.#B¤..÷...##22.3 (4 . .#..##.######..# . ........#######.### ..#..###........# ....# #.≈≈≈≈≈≈.# ......##.≈≈##≈≈.# .........ğ≈####≈.# #.....ğ...≈##kxj j##≈.## ........≈≈##≈≈..#kxj. kxj kxj; kxjkxjpkxjkxjDkxj#.kxjkxj:==kxj kxjkxjkxjkxjhkxjkkxj kxjkxjkxjokxjkxj^..kxj)..≈≈##≈≈..#......($..........≈####≈.......##.........≈####≈ .kxjt##..#.......##...≈≈##≈≈.)....... . ###......≈≈≈≈≈≈..)...... #........................#kxjEt#...####......##...##............#.###..##.######## ..P..P....#..#..B¤..###.####kxj#5.3 (3kxj ##....>.#....÷...## .....#..##.######..#...........#######.###.......#..###........#kxj/.P..# #.≈≈≈≈≈≈.#....##.≈≈##≈≈.#kxjuP...........ğ≈####≈.# #.....ğ...≈####≈.##kxj kxjkxjkxjkxjkxj\kxjkxj.kxj[ kxj!3kxj;#kxj$kxj(kxj(kxjx)kxj.M..)..≈≈##≈≈..#....kxj...($..........≈####≈...##.........≈####≈ ...##..#.......##...≈≈##≈≈.) #.. #.......##......≈≈≈≈≈≈..)#................kxj?/..##...####......##...  ..#.###..##.#  ...P..P....#..#B¤....###.####7.3 (2kxj/. ##....>.#....÷...## ......#..##.######..#.........#######.###......#..###..#kxj/4..P..# #.≈≈≈≈≈≈.#...##.≈≈##≈≈.#...P....ğ≈####≈.# #.....ğ...≈####≈.#kxj.0kxj|:kxjkxjtkxjÜkxj7kxj3¤.kxjkxj{kxjìkxjYkxjkxjkxjZkxjɷkxjպkxj޾l  A killer bee comes into view.kxj$..###.≈####≈.##.......)).##.≈≈##y≈.##......)...≈≈≈≈≈≈.###....≈≈≈≈≈≈ kxjAx$.................)..≈≈##≈≈..# .........($..........≈####≈...kxj".##.........≈####≈ #...##..#.......##...≈≈##≈≈.). ##.. ###......≈≈≈≈≈≈..)...#.#............B................kxj.............##...####......##................¤#.###..##.######...P..P....#..#......###.#### kxjt.. ##....>.#....÷...## ......#..##.######..# y   killer bee (wandering)kxj  .............#######.## ¤   solar ember (minion) .........#..###...........P........# #.≈≈≈≈≈≈.kxjY9¤.kxj2≈kxj3*ykxjkxjn230.3 (3 _kxjkxjkxj#.......≈####≈.##...[....#.##.# .$..###.≈####≈.##.......)).## ?.≈≈##y≈.##......)... .≈≈≈≈≈≈.###....≈≈≈≈≈≈.. .$..........)..≈≈##≈≈..# .($..........≈####≈ .#.........##.........≈####≈.  #...##..#.......##...≈≈##≈≈.)#.. #.......##kxj5"≈≈≈≈≈≈..) #.#..............##¤..####......##. ...............#.###..##.#####...P..P....#..#......###.##kxj .....##....>.#....÷...##..◊......#..##.................#######.# ...#..###......kxj5¤.kxjߐE≈ykxjC≈ykxjCykxjM*1.3 (1kxj=kxjբkxjh `#####..≈≈##≈≈.......## #.......≈####[....#.##.# .$..###.≈####..)).## ?kxj,i >##≈≈.##......).... ..≈≈≈≈≈≈.###....≈≈≈≈≈≈... .$....y.....)..≈≈##≈≈..# ..($..........≈# .#.........##.........≈####≈.....##..#......B##...≈≈##≈≈.).##.. #kxji ##......≈≈≈≈≈≈..)#.#....¤..........kxji j.....##...####......##.............#.###..##.#####...P..P....#..#......###.#### .....##....>.#....÷...#..◊kxj&j {#..##.......#######.#kxj?k 6¤.kxjk G.ykxjm D.ykxjgu kxj v %2kxj| kxj~ kxj #..≈≈≈≈≈≈..##...##... #####..≈≈##≈≈...........#.##.#### .kxj+......≈####≈.##...[....#.##.# $..###.≈####≈.##.......)).##≈≈##≈≈.##......)..... .......≈≈≈≈≈≈.###....≈≈≈≈≈≈.... $..)..≈≈##≈≈..# ..($..........≈####≈. #.........##..y.B....≈####≈... kxj#...##..#.......##...≈≈##≈≈.).. ##.. #.##¤.....≈≈≈≈≈≈..)#.#..................kxj|).....##...####......##.................#.###..##.######...P..P....#..#......###.#### .....##....>.#....÷...##..◊#..##.######..#kxj7¤.kxjr?.ykxj   The killer bee attacks as it pursues you!  The killer bee stings you but does no damage.kxj_78---==3kxjkxj kxj *_The killer bee stings you!kxj  You bite the killer bee!  The killer bee's fire resistance is stripped away!  The killer bee is severely wounded.kxjڕ  (combustible), charged)Your solar ember glows brighter.kxjg3----4.1 (0.8kxjkxj> kxjm_The killer bee closely misses you. The killer bee stings you.kxj%M .  You bite the killer bee!kxj¤   solar ember (minion, charged)kxjb4--5.0 (0.9kxjwkxjN _You kill the killer bee!kxjD  #..≈≈≈≈≈≈..#.#...###..≈≈##≈≈...........#.##. #kxj .≈####≈.##...[....#.##.# .$..###.≈####≈.##.......)).## ?.≈≈##≈≈.##......)kxjn ).≈≈≈≈≈≈.###....≈≈≈≈≈≈ .$.)..≈≈##≈≈..#.($kxj k.≈####≈ .#.##.≈####≈  #...##..#......¤##...≈≈##≈≈.) kxjG  ##.. #.##......≈≈≈≈≈≈..) #.#kxj L........... .....##...####......## .........#.###..##.kxj  ...P..P....#..#......###.#### .....##....>.#....÷...##  ..◊......#..##.######..#kxjb kxj kxj U--6.0 (1.0kxjɵ kxjѺ kxj|kxjkxjkxjkxj#kxjL',kxj*kxjJ0kxj2;5kxj7kxj<P #..≈≈≈≈≈≈..#..#...## kxj= ######..≈≈##≈≈...........#.##.  #.......≈####≈.##...[....#.##.# ...$..###.≈####≈.##.......)).## ..?.......≈≈##≈≈.##......) ≈≈..≈≈≈≈≈≈.###....≈≈≈≈≈≈ S≈.$kxjQ>..)..≈≈##≈≈..# #≈..($..≈####≈ # .#..##.B¤......≈####≈-8.0 (2  #...##..#.......##...≈≈##≈≈.) ##.. #.......##......≈≈≈≈≈≈..) #.#.......... .....##...####......# kxj> .........#.###..##. ...P..P....#..#......###.###◊......##....>.#....÷... ..◊......#..##.######.kxj?kxjEkxjGGkxj* kxj, kxj3 kxj5 kxjXkxj kxjkxjkxj~kxj3kxjkxjkxjkxjkxjkxjkxjZ* #.........##..###. #..≈≈≈≈≈≈..#..#... ######..≈≈##≈≈...........#.#  #.......≈####≈.##...[....#.## kxj. ...$..###.≈####≈.##.......)).##  ..?.......≈≈##≈≈.##......)..  ≈≈kxj4;≈≈≈≈≈≈.###....≈≈≈≈≈≈.  S≈.$..)..≈≈##≈≈  #≈..........($B¤........≈####≈40# .#.........##.........≈####≈ #...##..#.......##...≈≈##≈≈.kxj@ ##.. #.......##≈≈≈≈≈≈ #.#.................. .............##...####..... ...............#.###..##.kxj...P..P....#..#......###.#◊......##....>.#....÷kxj:kxjlkxjkxjOkxj*Pkxj%RkxjWkxjXkxjZ^K6=kxj`kxj`kxjhM  You now have 514 gold pieces (gained 7).kxjikxj;lkxj`n[ _Items here: )) ÷÷÷.kxjpkxj{w3kxjxkxjk  n - 11 boomerangs (gained 1)kxjU7=kxjkxjډ #..##..## #..≈≈≈≈≈≈..#..#kxj ######..≈≈##≈≈....#. #.......≈####≈.##...[....#. ...$..###.≈####≈.##.......)). ..?.......≈≈##≈≈.##......) ≈≈kxjz..≈≈≈≈≈≈.###....≈≈≈≈≈ S≈.$..)..≈≈##≈ #≈..B¤...≈####4.0 (4 # .#..##..≈#### #...##..#.......##...≈≈##≈1kxj0 ##.. #.......##......≈≈≈≈≈ #.#............. .............##...####) ...............#.###..# ...P..P....#..#......## ◊......##....>.#...kxj#kxjkxj- _You see here a +0 club.kxj,A  #....############## #.........##.# #..≈≈≈≈≈≈..#.#kxjA  ######..≈≈##≈≈...........# #.......≈####≈.##...[....# ...$..###.≈####≈.##.......)) ..?.≈≈##≈≈.##......).. ≈≈.≈≈≈≈≈≈.###....≈≈≈ S≈.$..)..≈≈ #≈.)¤kxj&B 1.≈# .#.........##.........≈### #...##..#.......##...≈≈###.. #.......##......≈≈≈≈kxjB  #.#...............................##...####.. ...............#.###.....P..P....#..#......##kxjC =¤)kxji ]5.0 (1kxjrkxj kxjkxj>kxjkxjkxjkxjkxjukxj[kxjkxje &  kxj You encounter an orc priest. It is wielding a +0 dagger and wearing an amuletof wildshape.kxjm ######  #....#############kxj> #.........##.8 #..≈≈≈≈≈≈..#. ######..≈≈##≈≈..........kxj( #.......≈####≈.##...[... ...$..###.≈####≈.##.....kxj ..?.......≈≈##≈≈.##......) ≈≈≈≈≈≈≈.###....≈≈ S≈.$..kxj)..≈≈ #≈.))..≈kxjUz# o#.........##.........≈ #...##..#.......##... ##.. #.......##≈≈ o   orc priest (wandering) #.#.................¤   solar ember (minion) ......kxjp.##...### ...............#.###.kxj&6kxjW 17.0 (2 _kxjz'kxj.kxjK ######  #....#############kxj #.........## #..≈≈≈≈≈≈..# ######..≈≈##≈≈...... ##.......≈####≈.##...[ ...$..###.≈####≈.##...... ..?.≈≈##≈≈... ≈≈.kxjP.¤≈≈≈≈≈.###.... S≈.$..)..≈ #≈.)).≈#≈o#.........##.........≈ #...##..#.......##...kxj6#.. #.......##≈ #.#...........##...###kxj?¤≈kxj9o.kxj &Dokxj&*8.0 (1kxj6,kxj-kxjq2#######....###############.........##.......kxj3#..≈≈≈≈≈≈..#.######..≈≈##≈≈....##.......≈####≈.##...[...$..###.≈####≈.##.....kxjo3..?......¤≈≈##≈≈.##......)≈≈..≈≈≈≈≈≈.#≈≈S≈.$..........)..≈kxj3#≈.o.))..≈##≈.#.##≈#kxj4≈ #...##..#.......##...≈ ##.. #.......##......≈.#.............kxjR4......##...####..#.###.kxj79o.kxjL@kxj@%9kxjFFkxjGkxj#....################.........##........#..≈≈≈≈≈≈..#.kxj [######..≈≈##≈≈....##.......≈####≈.##...[...$..###.≈####≈.##.......)..?......¤≈≈##≈≈.##......)≈≈..≈≈≈≈≈≈.#≈≈≈S≈.$okxj..........)..≈≈##≈....))..≈###≈.###≈#≈ #...##..#.......##...≈kxj ##.. #.......##......≈.#....................##...####......#.###.....P..P....#..#......#kxjF.¤kxj@.okxjP+kxjz,T9=50kxj7kxj9kxjx #.........##........#..≈≈≈≈≈≈..#.#######..≈≈##≈≈....###.......≈####≈.##...[....#...$..###.≈####≈.##.......))kxj 1..?.......≈≈##≈≈.##......)..≈≈..¤≈≈≈≈≈.#≈≈≈≈S≈.$.o...............)..≈≈###≈.........B))..≈###≈.###≈#≈ #...##..#.......##...≈ ##.. #.......##......≈≈≈≈#.#............................##...####..............#.###..#...P..P....#..#......## ◊......##....>.#...kxjȫ D≈¤kxj @.okxjr kxj %1kxj kxj~ kxjA7#..≈≈≈≈≈≈..#.kxj#.######..≈≈##≈≈....#.##.......≈####≈.##...[....#.kxjm...$..###.≈####≈.##.......)).kxj)..?.......≈≈##≈≈.##......)...≈≈..≈≈≈≈≈≈.###....≈≈≈≈≈kxj_HS≈.$..o....¤.........)..≈≈###≈..........))..≈###≈.###.........≈#kxj≈ #...##..#.......##...≈≈##≈ ##.. #.......##......≈≈≈≈≈.#............kxj .................##...####...............#.###..##...P..P....#..#......##P..◊......##....>.#....kxj7R ..◊......#..##.###kxj .kxj&¤kxjN>.okxj9¿kxjQ%2kxjkxj/kxj,P ######..≈≈##≈≈....#.###.......≈####≈.##...[....#.#kxjP ...$..###.≈####≈.##.......)).#..?.......≈≈##≈≈.##......)...≈≈..≈≈≈≈≈≈.###....≈≈≈≈≈≈S≈.$...o.............)..≈≈###≈..........¤)....≈###≈.###kxjP ≈####≈≈ #...##..#.B.....##...≈≈##≈≈ ##.. #.......##......≈≈≈≈≈.#..............................kxjOQ ##...####......#.###..##...P..P....#..#......###.¿P..◊......##....>.#....÷kxjQ ..◊....◊......#..##.####.........#kxjbU F)¤kxjc %  kxjc ^The orc priest invokes the aid of Beogh against you.kxjd T2--3kxjmj kxjo ' _Beogh smites you!kxjM #..≈≈≈≈≈≈..#.#. ######..≈≈##≈≈...........#.kxj ##.......≈####≈.##...[....#. ...$..###.≈####≈.##.......)) ..?.≈≈##≈≈.##......)... ≈≈........≈≈≈≈≈≈.###....≈≈≈ S≈.$...o.......)..≈≈ #≈..)).≈#####≈.#........B##.........≈####kxjz≈ #...##..#.¤.....##...≈≈###.. #.......##......≈≈≈≈≈ #.#................##...####.. ...............#.###..##kxjp ...P..P....#..#......###¿P..◊......##....>.#......◊....◊#..##.kxjG.okxjkxj%4kxjkxj; kxj6_You swap places with your solar ember.kxj j #.........##.# #..≈≈≈≈≈≈..#.# ######..≈≈##≈≈...........#kxj3 2 ##.......≈####≈.##...[....# ...$..###.≈####≈.##.......)) ..?.≈≈##≈≈.##......).. ≈≈.≈≈≈≈≈≈.###....≈≈≈kxj > S≈.$.........)..≈≈ #≈......o..B))..........≈#≈.#.........##.........≈###≈ #...##..#.¤.....##...≈≈###.. #.......##≈≈≈≈kxjd L #.#...............................##...####.. ...............#.###.. ...P..P....#..#......##¿P..◊......##....>.#...kxjb 8¤.kxj  @.okxj kxj %5kxj$ kxj& kxjr #....############## #.........##. #..≈≈≈≈≈≈..#kxjs4. ######..≈≈##≈≈........... ##.......≈####≈.##...[.... ...$..###.≈####≈.##.......) ..?.≈≈##≈≈...). ≈≈.≈≈≈≈≈≈.###....≈≈≈ S≈.$......B..)..≈≈ #≈.o..)).≈#≈.#........¤##.........kxjt≈ #...##..#.......##...≈≈###.. #.......##≈≈≈ #.#..............................##...####. ...............#.###.. ...P..P....#..#......#kxju8¤.kxj~kxj\3--=6kxjkxj[ _The orc priest completely misses you.kxj #.... #.........##kxj^ #..≈≈≈≈≈≈..# ######..≈≈##≈≈ ##.......≈####≈.##...[kxj ...$..###.≈####≈.##. ..?kxj0 b.≈≈##≈≈.##......) ≈≈.≈≈≈≈≈≈.###.... S≈.$kxj .)..≈≈ #≈.o.¤)).≈kxj  #≈.#.##.≈kxjd O ≈ #...##..#.......##...≈≈ ##.. #.##......kxj  #.#. .............##...####.....kxj1 a.#.### ...P..P....#..#......kxj 3¤.kxjkxj(%7kxj*kxjV.A _The orc priest hits you but does no damage.kxj  You hit the orc priest.  The orc priest's fire resistance is stripped away!  The orc priest is heavily wounded.kxj  (combustible), charged)Your solar ember glows brighter.kxj*8 (0.8kxjjkxj^ kxjR_The orc priest closely misses you.kxj'1 ^.  Your solar ember glows brighter. kxj1 _The orc priest closely misses you.You closely miss the orc priest.  Your solar ember blazes with a fierce heat. kxj2 i The orc priest is burned terribly! The solar flare engulfs the orc priest.kxj@ *¤   solar ember (minion, charged)kxjm H")kxjo 84408.6kxjV kxj5 4 _The orc priest dies!kxj kxjhz`.....##.......#..≈≈≈≈≈≈..######..≈≈##≈≈...##.......≈####≈.##...[...$..###.≈####≈.##....?.......≈≈##≈)≈≈.≈≈≈≈.###....≈≈S≈.$¤..........)#≈....))...≈##.........##kxjz ≈ #...##..#.......##...≈≈ ##.. #.......##... #.#................kxj_{...##...#### O   two-headed ogre (wandering).........#.###. ¤   solar ember (minion)kxj{ ...P..P..O.#..#.....¿P..◊......##....>.#kxjA Okxj0.  You encounter a two-headed ogre. It is wielding two +0 giant clubs.kxjȎFOkxj}4=9.6 (1.0kxjkxj]Q _The two-headed ogre shouts in stereo!  Things that are here:kxjV kxjK_a +0 dagger; an amulet of wildshapekxjx   kxj DCasting: Forge Lightning Spire (dangerous; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kxj kxj 2O.kxj ‡(ally target)‡   lightning skxj pire (minion)¤   solar ember (minion)kxj $16kxj' =-----=60kxj kxj] 4 _An electric hum fills the air.kxj3kxjk$kxjPick up what? 23/52 gear slots (_ for help) Hand Weapons (select all with ))kxj/*a - a +0 dagger kxjaJewellery (select all with "=)kxj6b - an amulet of wildshape kxjr|[Up|Down] selectkxjB[Esc] exit kxjbLetters toggle [.|Space] toggle selected[top]kxj  b + an amulet of wildshape[Enter] accept (1 chosen)kxjkxjkxjkxj #.........##....... cupup the Grappler#..≈≈≈≈≈≈..#....... Gnoll######..≈≈##≈≈.......... Health: 74/86 ====================----kxj##.......≈####≈.##...[... Magic: 16/20 ===================-----...$..###.≈####≈.##....... AC: 9Str: 13kxjr..?.......≈≈##≈≈.##......) EV: 17Int: 19≈≈........≈≈≈≈≈≈.###....≈≈ SH: 0Dex: 13kxjˠxS≈.$.....‡¤..........)..≈≈ XL: 11 Next: 40% Place: Dungeon:9#≈.......B..))..........≈# Noise: ===------  Time: 7260.6 (0.0)#≈.#.........##.........≈# -) Mandibleskxj`f≈ #...##..#.......##...≈≈ Throw: 11 boomerangs##.. #.......##......≈≈ Scarab #.#...................kxj.........O...##...#### O   two-headed ogre (ally target).................#.###. ‡   lightning spire (minion)kxj{...P..P....#..#...... ¤   solar ember (minion)¿P..◊......##....>.#. _The two-headed ogre shouts in stereo!  Things that are here: kxjc_a +0 dagger; an amulet of wildshape  Casting: Forge Lightning Spire (dangerous; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _An electric hum fills the air.kxj-.kxj#O‡   lightning spire (minion)¤   solar emberkxj<5---1.6 (1kxjnkxj kxj_*_x - an amulet of wildshapekxj #....############# #.........## kxjQ#..≈≈≈≈≈≈..# ######..≈≈##≈≈...... ##.......≈####≈.##...[ ...$..###.≈####≈.##...... ..?.≈≈##≈≈... ≈≈........≈≈≈≈≈≈.###.... S≈.$....B‡¤..)..≈ #≈.)..)).≈kxj#≈.#.........##.........≈ #...##..#.......##...#.. #.......##≈ #.#......O........... K   kobold brigand (missile, wandering) .....##...### ‡   lightning spire (minion)..K..............#.### ¤   solar ember (minion) ...P..P....#..#....kxj 5¤.kxjs#:K.kxj+QK)kxj+A---2kxjg1kxj4  You encounter a kobold brigand. It is wielding a +0 dagger and quivering _curare-tipped darts.kxjҕ###### #....###############.........##.kxj #..≈≈≈≈≈≈..######..≈≈##≈≈........##.......≈####≈.##...[...$..###.≈####≈.##.kxj..?≈≈##≈≈.##......)≈≈.......B≈≈≈≈≈≈.###....≈kxjS≈.$....¤‡.....)..≈#≈.......)..))..≈##≈.#.........##.........≈#≈ #...##..#.......##...≈##.. #...O...##≈≈ O   two-headed ogre (ally target)kxjy#.#................... K   kobold brigand (missile)K.....##...#kxjޘ8‡   lightning spire (minion).................#.###. ¤   solar ember (minion)kxj6:O.kxj:K.kxj , ally target)You swap places with your solar ember.kxjbC *kxjլ;**** kxj2*kxjjYour lightning spire shoots out a bolt of lightning at the kobold brigand!kxjvE5...kxjFC.K.kxjF/===3kxjrNG‡‡kxj0Q kxjQ8_The bolt of electricity hits the kobold brigand!kxj (kxj b##### ##############.......# #..≈≈≈≈≈≈..# ######..≈≈##≈≈.......kxj  ##.......≈##[kxjJ .$..###.≈####≈....?kxj ##≈≈.##......)≈≈........≈≈≈≈≈≈.###..kxj S≈.$....¤‡....)..≈≈......)..)).kxj #≈.#.........##.........≈#≈ #...##..#O......####.. #.......##kxj ≈≈#K#.......... ##...####kxj 7¤.kxj; :K.kxj8 :O.kxj! kxje&  ****Kdistracted, …)*Your lightning spire shoots out a bolt of lightning at the kobold brigand!kxj ' kxj ...K.6=4 _The bolt of electricity hits the kobold brigand!kxj##### ##############.......# #..≈≈≈≈≈≈..# ######..≈≈##≈≈.......kxj ##.......≈##[.$..###B≈####...?.≈≈##≈≈.##......)≈≈.......¤≈≈≈≈≈≈.###..S≈.$.....‡....)..≈≈......)..)).#≈.#........O##.........≈#≈ #...##..#.......####K. #.##kxjE?≈≈#.#.........kxjH6¤.kxjWoKally target)KkxjN((((((kxj(kxj'9O.kxj\0UB....kxj0..kxj'157=kxjw1'--5kxj7G‡‡kxj9 kxj9n_The kobold brigand throws a dart. The dart closely misses you.kxj_ a##### kxj s##############.......# kxj[ #..≈≈≈≈≈≈..# ######..≈≈##≈≈.......kxj 5 ##......B≈#[.$..###.≈####.kxj ..?......¤≈≈##≈≈.##......)kxje ≈≈........≈≈≈≈≈≈.###..S≈.$.....‡...........)..≈≈kxj .......).O)).#≈.#.........##.........≈# ‡   lightning spire (minion)kxj .≈ #...##..#.......##¤   solar emberkxjf b##K. ###≈≈kxj 6¤.kxj kxj +Kkxj K   kobold brigand (missile, ally target)‡   lightning skxj pire (minion).¤   solar ember (minion)kxjg i *** kxjά **Your lightning spire shoots out a bolt of lightning at the kobold brigand!kxj+ 9O.kxj2 b....Kkxj3 N=-6kxju9 G‡‡kxjy< F _The bolt of electricity hits the kobold brigand!kxj s##### ##############.......# #..≈≈≈≈≈≈..# ######.B≈≈##≈≈....... ##.......≈##[kxj!.$..###¤≈####...?.......≈≈##≈≈.##......)≈≈........≈≈≈≈≈≈.###..S≈.$.....‡O..........)..≈≈......)..))...‡   lightning spire (minion)#≈.#.........##.........≈# ¤   solar emberkxje≈ #.K.##..#.......##kxjν6¤.kxjn3KkxjK   kobold brigand (missile, ally target)‡   lightning spire (minion).¤   solar ember (minion)kxjf7=--7kxjE‡‡kxjkxj)) ##### ##############.......#kxj)  #.B≈≈≈≈≈≈..# ######..≈≈##≈≈....... ##......¤≈##[.$..###.≈####...?..##≈≈.##......)kxj2* ≈≈........≈≈≈≈≈≈.###..S≈.$.....‡O....)..≈≈ ‡   lightning spire (minion)......)..))..¤   solar ember#≈.#..K......##.........≈#kxjX+ 6¤.kxjJ, 7O.kxjQ- 3Kkxj/ :O.kxj6 %K   kobold brigand (missile, ally target)‡   lightning spire (minion).kxjE7 ¤   solar ember (minion)kxj7 @--8kxj> kxj @ kxjM  kxjNDCasting: Forge Lightning Spire (dangerous; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kxjf: kxjgJ cupup the Grappler  Gnoll  Health: 77/86 =====================--- kxjpg Magic: 14/20 ================-------- kxjg AC: 9Str: 13 ######  EV: 17kxjhInt: 19 #....############## SH: 0kxjhDex: 13 #.........##....... XL: 11 Next: 40% Place: Dungeon:9 #.B≈≈≈≈≈≈..#....... Noise: ---------  Time: 7268.6 (0.0) kxjh}######.¤≈≈##≈≈.......... -) Mandibles ##.......≈####≈.##...[... Throw: 11 boomerangs ...$..###.≈####≈.##....... Scarab  kxj2i..?......O≈≈##≈≈.##......) ≈≈........≈≈≈≈≈≈.###....≈≈ O   two-headed ogre S≈.$.....‡...........)..≈≈ K   kobold brigand (missile, ally target) kxji#≈.....K.)..))..........≈# ‡   lightning spire (minion) #≈.#.........##.........≈# ¤   solar ember (minion) _The bolt of electricity hits the kobold brigand!  kxjiCasting: Forge Lightning Spire (dangerous; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetkxj]jiAim: a two-headed ogre, wielding two +0 giant clubs (chance to affect: 67%)kxjcupup the GrapplerGnollHealth: 77/86 =====================---kxjMagic: 14/20 ================--------AC: 9Str: 13######EV: 17Int: 19#....############## SH: 0Dex: 13#.........##....... XL: 11 Next: 40% Place: Dungeon:9#.B≈≈≈≈≈≈..#....... Noise: ---------  Time: 7268.6 (0.0)kxjf######.¤≈≈##≈≈.......... -) Mandibles##.......≈####≈.##...[... Throw: 11 boomerangskxj...$..###.≈####≈.##....... Scarab ..?......*≈≈##≈≈.##......)≈≈........≈≈≈≈≈≈.###....≈≈ O   two-headed ogreS≈.$.....‡...........)..≈≈ K   kobold brigand (missile, ally target)#≈.....K.)..))..........≈# ‡   lightning spire (minion)#≈.#.........##.........≈# ¤   solar ember (minion) kxj/_The bolt of electricity hits the kobold brigand!  Casting: Forge Lightning Spire (dangerous; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetkxj4aAim: a two-headed ogre, wielding two +0 giant clubs (chance to affect: 67%)kxjZO(inner flame)kxj'"O  Casting: Forge Lightning Spire (dangerous; 12% risk of failure)kxjx(onfirm with . or Enter, or press ? or * to list all spells.  Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a two-headed ogre, wielding two +0 giant clubs (chance to affect: 67%)  kxj(5The two-headed ogre is filled with an inner flame.kxj1' kxj1(((((((The kobold brigand throws a dart.  kxj1IThe dart closely misses your solar ember.kxj:O.kxjUB¤..kxj\...kxj73==9.6 (1kxjlG‡‡kxj  kxjC_The dart barely misses you.kxjh B###### #....############# #.........##...... #..≈≈≈≈≈≈..#kxji ######B¤≈≈##≈≈..#.......≈####≈.##...[...$..###O≈####≈.##... ..?.......≈≈##≈≈.## ≈≈........≈≈≈≈≈≈.###....≈kxji _ S≈.$.....‡...........).. #≈.....K.)..))..........≈ ‡   lightning spire (minion) #≈.#.........##..≈ ¤   solar ember ≈ #...##..#.......##...≈kxjn 6O.kxj)w G, ally ta…)kxjc~  Your lightning spire shoots out a bolt of lightning at the two-headed ogre!kxj~ GThe bolt of electricity hits the two-headed ogre.kxjr 48=70kxjN O‡O‡kxjV = _Flame seeps out of the two-headed ogre.kxjS  You hit the two-headed ogre. Flame seeps out of the two-headed ogre.  The two-headed ogre's fire resistance is stripped away!  The two-headed ogre is moderately wounded.kxj3Kkxj.F combustkxjK   kobold brigand (missile)‡   lightning spire (minion)kxj¤   solar ember (minion, charged)kxj_85==kxj.--1.4 (0.8kxj E‡‡kxj 6 _Your solar ember glows brighter.kxj&  * _Your solar ember glows brighter.  You hit the two-headed ogre. Flame seeps out of the two-headed ogre.  Your solar ember blazes with a fierce heat.The two-headed ogre is burned terribly!  The solar flare engulfs the two-headed ogre.kxj, ζFlame seeps out of the two-headed ogre.kxj ######K   kobold brigand (missile)kxj w‡   lightning spire (minion)¤   solar ember  The two-headed ogre is engulfed in blazing flames.  The two-headed ogre explodes!kxjM+ B¤§§§§§, ally target)kxj,\ The fiery explosion engulfs you. You resist.kxj?A- 3kxjB-9=======2.2 _You hear a croak.  Your Fighting skill increases to level 8!kxj/P$§kxjP§kxjTh _Your Dodging skill increases to level 8!kxj? kxj ##### #############.......# #B.≈≈≈≈≈≈..#kxj0 A ######§¤≈≈##≈≈....... ##....§§§§##[kxj ..$..###§≈####..?.......≈≈##≈≈.##......kxj S≈≈.......K≈≈≈≈≈≈.###..kxjJ S≈.$.....‡...........)....K.)..))..#≈.#.........##......kxjI #Kkxj .kxj C§§§§kxj 2 0 .  kxj2 Your lightning spire shoots out a bolt of lightning at the kobold brigand!The bolt of electricity hits the kobold brigand!kxj6 &**kxjG7 ***kxjKC **‡   lightning spire (minion)¤   solar emberkxj= ..§§¤§§§§≈§(kxjȾ .kxj 4-50===----3.2 (1.0kxj? G‡‡kxjX N _The kobold brigand dies!kxjb###### kxj0#....###############.B.......##. #..§≈≈≈≈≈..#kxj####§¤§≈##≈≈........kxjn6##....§§§≈####≈.##...[...$..###§≈####≈.##.kxj..?......(≈≈##≈≈.##......)≈≈........≈≈≈≈≈≈.###....≈kxje#S≈.$.....‡...........)..≈#≈.....K.)..))..≈#kxj5¤§kxj,kxj≈§§≈§§§kxjuS-------4kxj O§§kxj kxjR ###### #....##.##.#.¤≈≈≈≈≈≈..#.######§§≈≈##≈≈.##....§§§≈####≈.##...[....$..###§≈####≈.##.)..?......(≈≈##≈≈.##......).≈≈........≈≈≈≈≈≈.###....≈S≈.$.....‡....kxjj )..≈≈##≈.....K.)..)).≈#kxj$ %§kxj:% Q§§§§kxj#& ^==---5kxjA, 8§§kxj, ;§§kxj. kxj###### #....########.##.##.¤§≈≈≈≈≈..#.#######§§≈≈##≈≈.###....§§§≈####≈.##...[....#...$..###§≈####≈.##.kxjs))..?......(≈≈##≈≈.##......).≈≈........≈≈≈≈≈≈.###....≈S≈.$.....‡...)..≈≈##≈.....K.)..)).≈#kxj3¤.kxj≈§ξ§56kxj§§§§‡‡kxjkxj?kxj~@kxj`Akxj}Fkxj \;kxjq_kxj`K6=kxj~bkxjce _Your lightning spire fades away.kxjekxjjkxjlh  You encounter a bullfrog.kxjs4###### #....######## #....¤B...##..##kxj'tj#..≈≈≈≈≈≈..#..#..######ξ§≈≈##≈≈..###....§§ξ≈####≈.##...[....#kxjt...$..###§≈####≈.##.......)).#..?......(≈≈##≈≈.##......)..F   bullfrog (wandering)≈≈........≈≈≈≈≈≈.###....≈≈S≈.$...F.............)..≈≈##≈≈#≈.....K.)..))..≈####≈kxj{j7ξ§ζ§kxjW|eFFkxj|18.2 (2 _kxj;§kxjkxjڰG###### kxja~#....####### ##....¤.B..##.###.#..≈≈≈≈≈≈..#.#.kxj######ξ§≈≈##≈≈.#.###....§§ζ≈####≈.##...[....#.#kxj@...$..###§≈####≈.##.......)).#..?......(≈≈##≈≈.##......).¤   solar ember (minion)kxjh≈≈........≈≈≈≈≈≈.###....≈≈≈≈≈≈.S≈.$...F.............)..≈≈##≈≈.#≈.....K.)..)).≈####≈.kxj<.¤kxj1Fkxj(§kxjB%ζ§§F   bullfrog¤   solar ember (minion).kxjX6=9.2 (1kxjC§§kxj@kxj ###### #....####### ##.....¤.B.##.###.##..§≈≈≈≈≈..#.#...#######ζ§≈≈##≈≈...........#.##.##....§§ζ≈####≈.##...[....#.##....$..###§≈####≈.##.......)).##...?......(≈≈##≈≈.##......).¤   solar ember (minion)≈≈.....F..≈≈≈≈≈≈.###....≈≈≈≈≈≈..  S≈.$........)..≈≈##≈≈.#≈.....K.)..)).≈####≈.kxjN<.¤kxj)!≈§.§ℓ.80kxj%D§§kxj (kxj\r kxjr kxju kxjey kxjy .kxj7 kxj 9=kxj kxj kxj+ kxj> kxj! j  A bullfrog comes into view.kxj ]7=######kxj ###....################ ####.#.........##........###.#<.#..≈≈≈≈≈≈¤B#..#...##.######.ξ≈F##≈≈...........#.##.# kxj /##.....).≈####≈.##...[....#.##. ..$..###.≈####≈.##.......)).##.. .?......(≈≈##≈≈.##......)....... ≈.....F..≈≈≈≈≈≈.###....≈≈≈≈≈≈F   bullfrog kxjs ≈.$.................)..≈≈##≈≈..#. ¤   solar ember (minion) ≈.....K.)..))..........≈####≈.. ≈.#.........##.≈####≈..kxjb cF1≈kxj\ 1.kxj 12.2 (2 _kxj kxj? kxj.#########kxjU#....################ ####..#.........##........###.#<.ß#..≈≈F≈≈≈¤.#........#...##. ######..≈≈##≈≈..B........#.##.### #.....).≈####≈.##...[....#.##.#.. kxj.$..###.≈####≈.##.......)).##... kxj'?......(≈≈##≈≈.##......)...... .....F..≈≈≈≈≈≈.###....≈≈≈≈≈≈ .$.................)..≈≈##≈≈..# kxj~.....K.)..))..........≈####≈.... .#.........##.........≈####≈.  #...##..#.......##...≈≈##≈≈.)kxjF.¤kxj<≈Fkxj>≈Fkxj7=3.2 (1kxj###########....################ ####...#.........##.###.#<.ß  #..≈≈≈≈≈≈..##...##... #####..≈≈##F≈.¤.........#.##.#### .....).≈####≈.##...[....#.##.# $..###.≈####≈.##.)).##.(≈≈##≈≈.##......)..... ....F..≈≈≈≈≈≈.###....≈≈≈≈≈≈.... $.................)..≈≈##≈≈..# ....K.)..))..........≈####≈. #.........##.........≈####≈...kxjA.¤kxjr;≈Fkxj ;≈F4kxj##########....################ ####........##........###.#<.ß≈≈≈≈≈≈.....##.. #####..≈≈##≈≈F.¤##.#### .....).≈####≈.##...[... $..###.≈####≈.##.......)).##.. ......(≈≈##≈).....F..≈≈≈≈≈≈.###....≈≈≈≈≈≈ $.................)..≈≈##≈≈..# ....K.)..))...≈####≈... #.........######..#.......##...≈≈##≈≈.)kxjѣ<.Fkxjkxj\58=5kxjkxj9 _The bullfrog hits your solar ember.kxj 9##########....################ ####........##........###.#<.ß≈≈≈≈≈≈.....##.. #####..≈≈##≈≈.F¤##.#### .....).≈####≈.##B..[... $..###.≈####≈.##.......)).##.. ......(≈≈##≈kxjE ).....F..≈≈≈≈≈≈.###....≈≈≈≈≈≈ $.................)..≈≈##≈≈..# ....K.)..))...≈####≈... #.........######..#.......##...≈≈##≈≈.)#.. #.......##......≈≈≈≈≈≈..)kxjE ;6kxj kxj~  kxj 3_The bullfrog hits your solar ember.kxj ##########....################ ####...kxj.....##........###.#<.ß≈≈≈≈≈≈.....##.. #####..≈≈##≈≈.F¤##.#### .....).≈####≈.##...[... $..###....)).##.. ......(≈≈##≈).....F..≈≈≈≈≈≈.###....≈≈≈≈≈≈Scarab #...  #.#.............................kxj۵F.¤kxjŶ*Fkxj.F   bullfrog¤   solar ember (minion)kxjA=7kxjkxjl9 _The bullfrog hits your solar ember.kxjrY"############....################ ####...##.........##.kxjY###.#<.ß.†  #..≈≈≈≈≈≈..#.kxjZ"#...##... kxj)Z####..≈≈##≈≈..F........#.##.##### kxj~Z....).≈####≈.##¤B.[....#.##.#kxj[]###.≈####≈.##.)).##.(≈≈##≈≈.##......)..... ...F..≈≈≈≈≈≈.###....≈≈≈≈≈≈....kxjm[.............)..≈≈##≈≈..# ...K.)..))..........≈####≈. .........##.........≈####≈... kxjV\...##..#.......##...≈≈##≈≈.).. #.. ###≈≈≈≈≈≈..)kxj$ikxjiS9=8kxj wkxj y kxj6yM_The bullfrog misses your solar ember.kxj\kxj]e#########kxj$]################ ####...#.......#kxj?]##.#<.ß.†  #..≈≈≈≈≈≈..#..##... kxj]####..≈≈##≈≈..F.B..####kxj]..).≈####≈.##¤..[....#.##.####.≈####.)).##..(≈≈##≈≈.##......)....kxj]oF..≈≈≈≈≈≈.###....≈≈≈≈≈≈..........kxj^)..≈≈##≈≈..#K.)..)).##......##.........≈####≈.. ...##..#.......##...≈≈##≈≈.).kxjA^kxj_;.Fkxjeikxj jS8=9kxjpkxjr kxjsP_The bullfrog closely misses you.kxjAL  You barely miss the bullfrog.kxj6&x , charged)Your solar ember glows brighter.kxj&-90.0 (0.8kxj4.kxj0N _The bullfrog misses you.kxj<.  Your solar ember glows brightkxjʕXer..  You hit the bullfrog.  kxj>The bullfrog is moderately wounded.kxj~Your solar ember blazes with a fierce heat.  The solar flare engulfs the bullfrog.kxjʜ*¤   solar ember (minion, charged)kxj?†)kxj@f80=18kxjkxj kxjC:_The bullfrog dies!kxjWg ######  #....####### ####... #kxjg..##.###.#<.ß. #..≈≈≈≈≈≈..#.#...##...kxjgt#..≈≈##≈≈....#.##.kxjg8.).≈####≈.##¤..[....#.##.# $..###.≈####≈.##kxjgS.)).##kxjh.(≈≈##≈≈.##......).F..≈≈≈≈≈≈.###....≈≈≈≈≈≈ $kxj;h...)..≈≈##≈≈..#kxj`hF.K.)..))..........≈####≈ #.##.........≈####≈ #...##..#.##...≈≈##≈≈.)kxjhkxjrJ-1.8 (1.0kxjykxjl{ kxj{g_You see here a bullfrog corpse.kxj)<Q ###### kxj[<H #....#######kxj{<U# #### #kxj<2.##kxj<$.###.#<.ßkxj<^ #..≈≈≈≈≈≈..#kxj=.#...##kxjB=t#..≈≈##≈≈..B†kxj_=.#.##. kxj=#.....).≈####≈.##¤..[....#.##.# kxj=T.$..###.≈####≈.##kxj=R.)).## kxj!>?......(≈≈##≈≈.##......)kxj<>j.F..≈≈≈≈≈≈.###....≈≈≈≈≈≈ kxjW>.$kxjq>..kxj>g..)..≈≈##≈≈..#kxj>.K.)..))..........≈####≈ .#kxj?P.##.........≈####≈ kxj.#.kxjSkxj2kxj  kxjIA_You see here a +0 dagger.kxjkxjkxjc!kxj,(kxj^/kxj0$ _kxj3kxj7kxjA:kxj@,kxjCkxj.IkxjMkxjRkxjIS9=kxj$Vkxj_#...##........###..≈≈≈≈≈≈..#........#######..≈≈##≈≈...†.......###.....).≈####≈.##...[....#kxj `...$..###.≈####≈.##.......))..?......)≈≈##≈≈.##......)...≈≈........≈≈≈≈≈≈.###....≈≈≈S≈.$.........)..≈≈##kxjH`#≈.......).¤B)...≈###12#≈.#...##...kxj`≈###≈ #...##..#.......##...≈≈##kxjSa!##.. #.......##......≈≈≈#.#.............##...####............#.###..##...P..P....#..#......###¿P..◊......##....>.#...kxjakxjYikxjkM _You see here a +0 club.kxj kxj| HPut on or remove which piece of jewellery? Jewellery (go to first with "=)  e - a +4 ring of protection (worn)  h - a +6 ring of intelligence (worn) kxjС * t - an amulet of dissipation (worn)k - a ring of protection from cold  o - a +5 ring of evasion  w - a ring of positive energy  x - an amulet of wildshape Talismans (go to first with %) kxj  c - a scarab talisman (worn)b - a quill talisman[?] describe selected kxjZ [!] equip|wield|wear|put on[tab] equip|unequip kxj  kxj ?x - an amulet of wildshape. kxj# kxjC DAn amulet which improves its wearer's skill with Shapeshifting. kxja kxj *If you switch to wearing this amulet: kxj 8Your AC would increase by 3.3 (9.6 -> 12.9). kxj EYou took it off an orc priest on level 9 of the Dungeon. kxj= @Stash search prefixes: {inventory} {Wildshape} {jewellery} kxj_ -Menu/colouring prefixes: identified jewellerykxj Put on or remove which piece of jewellery? Jewellery (go to first with "=) kxj e - a +4 ring of protection (worn)  h - a +6 ring of intelligence (worn)  t - an amulet of dissipation (worn)  k - a ring of protection from cold  kxjAo - a +5 ring of evasion  w - a ring of positive energy  x - an amulet of wildshape Talismans (go to first with %) kxj+ c - a scarab talisman (worn)  b - a quill talisman[?] describe selected [!] equip|wield|wear|put onkxj[tab] equip|unequip kxju B c - a scarab talisman (worn). kxj A small golden cameo of a beetle. Transforms the wearer into a sun scarab, a fiery insect that carries around a mote of searing heat and light outside itself, like a tiny sun. kxj eThis solar ember burns adjacent enemies whenever the scarab attacks, and can be healed by swapping with it. In addition, the scarab's own mandibles can reduce enemies' fire resistance and Fire spells are easier for the wearer to cast. ____________________________________________________________  Skill AC Flare Dmg kxjR --------------------------------- Min 8 +5.02d14 Max 14 +9.02d24 Cur 8.9 +5.6 2d14 Size: SmallrF: ++.kxjv rPois: x Melds: All Weapons and Armour Mutations Suppressed: Anatomy, Blood, Bones ____________________________________________________________ kxjA %Put on or remove which piece of jewellery? Jewellery (go to first with "=)  e - a +4 ring of protection (worn)  h - a +6 ring of intelligence (worn)  t - an amulet of dissipation (worn)k - a ring of protection from cold  o - a +5 ring of evasion  w - a ring of positive energy kxjtB D x - an amulet of wildshape Talismans (go to first with %)  c - a scarab talisman (worn)b - a quill talisman kxjB R [?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip kxj kxj kxj5 kxj N#.........##........## cupup the Grappler#..≈≈≈≈≈≈..#........#. Gnollkxj =######..≈≈##≈≈...†.......#. Health: 86/86 ========================##.....).≈####≈.##...[....#. Magic: 20/20 ========================kxjR ...$..###.≈####≈.##.......)). AC: 9Str: 13..?......)≈≈##≈≈.##......)... EV: 17Int: 19kxj! ≈≈........≈≈≈≈≈≈.###....≈≈≈≈≈ SH: 0Dex: 13S≈.$.................)..≈≈##≈ XL: 11 Next: 51% Place: Dungeon:9#≈.......).¤B)..........≈#### Noise: ---------  Time: 7312.8 (0.0)#≈.#.........##.........≈#### -) Mandibles≈ #...##..#.......##...≈≈##≈ Throw: 11 boomerangs##.. #.......##......≈≈≈≈≈ Scarab #.#...................................##...####... ¤   solar ember (minion).................#.###..##...P..P....#..#......###¿kxj" yP..◊......##....>.#.... _The bullfrog dies! _You see here a bullfrog corpse.  y - a curare-tipped dart _You see here a +0 dagger. _You see here a +0 dagger. _You see here a +0 club.kxjg( kxj(  _kxj5 kxj ? d  You start removing your amulet.kxj@ *3.8 (1kxjE kxjjO kxjLP *4.8 (2kxjU kxj2_ kxj_ *5.8 (3kxje kxjo @6.8 (4kxjt kxj| kxjQ} *7.8 (5kxj` kxj2 _You continue removing your amulet of dissipation. x5kxj kxj kxjq  You finish removing your amulet of dissipation.  You start putting on your amulet.kxj1 *8.8 (6kxj 9.8 (720.8 (8kxj( kxj *1.8 (9kxj? kxj kxj .2.8 (10.0)kxj@ kxj kxj~ N#.........##........## cupup the Grappler#..≈≈≈≈≈≈..#........#. Gnollkxj =######..≈≈##≈≈...†.......#. Health: 86/86 ========================##.....).≈####≈.##...[....#. Magic: 20/20 ========================kxj ...$..###.≈####≈.##.......)). AC: 12Str: 13kxj E..?......)≈≈##≈≈.##......)... EV: 17Int: 19kxj( ≈≈........≈≈≈≈≈≈.###....≈≈≈≈≈ SH: 0Dex: 13kxj` YS≈.$.................)..≈≈##≈ XL: 11 Next: 51% Place: Dungeon:9#≈.......).¤B)..........≈#### Noise: ---------  Time: 7322.8 (10.0)kxj #≈.#.........##.........≈#### -) Mandibleskxj `≈ #...##..#.......##...≈≈##≈ Throw: 11 boomerangs##.. #.......##......≈≈≈≈≈ Scarab #.#......................kxj .............##...####... ¤   solar ember (minion).................#.###..##...P..P....#..#......###¿P..◊......##....>.#....kxj1 You start removing your amulet. _You continue removing your amulet of dissipation. x5  You finish removing your amulet of dissipation.  You start putting on your amulet. kxjw _You continue putting on your amulet of wildshape. x5  You finish putting on your amulet of wildshape.kxj& kxjX ;_You continue removing your amulet of dissipation. x5  You finish removing your amulet of dissipation.  You start putting on your amulet. _You continue putting on your amulet of wildshape. x5  kxj TYou finish putting on your amulet of wildshape.  You feel a wild power.kxj kxjK kxj; W _x - an amulet of wildshape (worn)kxjI8 kxj8 kxj~@ kxjF kxjtG .kxjL kxjM $ _kxjxO kxjT [  Items here: )) ÷÷÷.kxjV kxj[ kxjo\  _kxj^ kxjg #..##..###.#..≈≈≈≈≈≈..#..#..######..≈≈##≈≈...†.......#.####.....).≈####≈.##...[....#.##kxjdh "...$..###.≈####≈.##.......)).##..?......)≈≈##≈≈.##......)..≈≈..≈≈≈≈≈≈.###....≈≈≈≈≈≈.S≈.$..)..≈≈##≈≈.#≈.......)..)¤B.≈####≈.4.8 (2.0)#≈.#..##..≈####≈.≈ #...##..#.......##...≈≈##≈≈.##.. #.......##......≈≈≈≈≈≈.#.#............................##...####...................#.###..##....P..P....#..#......###.¿P..◊......##....>.#....÷kxjh kxjo kxjvp kxj kxj{ pPut on or remove which piece of jewellery? Jewellery (go to first with "=)  e - a +4 ring of protection (worn)  h - a +6 ring of intelligence (worn)  x - an amulet of wildshape (worn)kxj? k - a ring of protection from cold  o - a +5 ring of evasion  t - an amulet of dissipation  w - a ring of positive energy Talismans (go to first with %)  c - a scarab talisman (worn)b - a quill talisman[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip kxj1B c - a scarab talisman (worn). kxj+2XA small golden cameo of a beetle. Transforms the wearer into a sun scarab, a kxj2Nfiery insect that carries around a mote of searing heat and light outside kxj2 itself, like a tiny sun. kxj2kxj3TThis solar ember burns adjacent enemies whenever the scarab attacks, and can be kxjn3Shealed by swapping with it. In addition, the scarab's own mandibles can reduce kxj3Qenemies' fire resistance and Fire spells are easier for the wearer to cast. kxj3B____________________________________________________________ kxj44+ Skill AC Flare Dmg kxja4'--------------------------------- kxj4Min 8 +5.0kxj4 2d14 kxj4Max 14 +9.0kxj 5 2d24 kxj35BCur 13.9 +9.0 2d22 kxjk58Size: SmallrF: ++.kxj5$rPois: x kxj59Melds: All Weapons and Armour kxj61Mutations Suppressed: Anatomy, Blood, Bones kxj`6E____________________________________________________________ kxjІPut on or remove which piece of jewellery? Jewellery (go to first with "=)  e - a +4 ring of protection (worn)  h - a +6 ring of intelligence (worn)  x - an amulet of wildshape (worn)kxjW$k - a ring of protection from cold  o - a +5 ring of evasion  t - an amulet of dissipation  w - a ring of positive energy Talismans (go to first with %) kxj c - a scarab talisman (worn)b - a quill talisman kxj kxjq[?] describe selected [!] equip|wield|wear|put onkxj[tab] equip|unequip kxjz kxj kxj kxj) +kxjk '#.........##........###. cupup the Grappler#..≈≈≈≈≈≈..#........#... Gnollkxj W######..≈≈##≈≈...†.......#.## Health: 86/86 ========================##.....).≈####≈.##...[....#.## Magic: 20/20 ========================kxj= {...$..###.≈####≈.##.......)).## AC: 12Str: 13kxji G..?......)≈≈##≈≈.##......)..... EV: 17Int: 19kxj ≈≈........≈≈≈≈≈≈.###....≈≈≈≈≈≈. SH: 0Dex: 13kxj %S≈.$.................)..≈≈##≈≈. XL: 11 Next: 51% Place: Dungeon:9kxj =#≈.......)..)¤B.........≈####≈. Noise: ---------  Time: 7324.8 (0.0)kxj #≈.#.........##.........≈####≈. -) Mandibleskxj ≈ #...##..#.......##...≈≈##≈≈. Throw: 11 boomerangskxj X##.. #.......##......≈≈≈≈≈≈. Scarab #.#........................kxj .............##...####..... ¤   solar ember (minion)kxj .................#.###..##.#...P..P....#..#......###.#kxjM ¿P..◊......##....>.#....÷.You start putting on your amulet. kxjz _You continue putting on your amulet of wildshape. x5  You finish putting on your amulet of wildshape.  You feel a wild power. kxj __x - an amulet of wildshape (worn) _Items here: )) ÷÷÷.kxjh kxj kxj kxj  kxj ^ You start removing your amulet.kxj *5.8 (1kxj kxj) kxjP) *6.8 (2kxj0 kxjJ? @7.8 (3kxjF kxjR kxjR *8.8 (4kxjjZ kxj(f kxjf *9.8 (5kxj n kxjOo kxj~ $#.........##........###. cupup the Grappler#..≈≈≈≈≈≈..#........#... Gnoll######..≈≈##≈≈...†.......#.## Health: 86/86 ========================##.....).≈####≈.##...[....#.## Magic: 20/20 ========================...$..###.≈####≈.##.......)).## AC: 9Str: 13kxj~ G..?......)≈≈##≈≈.##......)..... EV: 17Int: 19kxj9 >≈≈........≈≈≈≈≈≈.###....≈≈≈≈≈≈. SH: 0Dex: 13S≈.$.................)..≈≈##≈≈. XL: 11 Next: 51% Place: Dungeon:9kxjk =#≈.......)..)¤B.........≈####≈. Noise: ---------  Time: 7329.8 (5.0)kxj #≈.#.........##.........≈####≈. -) Mandibleskxj ≈ #...##..#.......##...≈≈##≈≈. Throw: 11 boomerangs##.. #.......##......≈≈≈≈≈≈. Scarab kxj t#.#........................kxjM #.............##...####..... ¤   solar ember (minion).................#.###..##.#...P..P....#..#......###.#¿P..◊......##....>.#....÷.kxj| You finish putting on your amulet of wildshape.  You feel a wild power. _x - an amulet of wildshape (worn) kxj m_Items here: )) ÷÷÷.  You start removing your amulet. kxjހ i_You continue removing your amulet of wildshape. x5kxj@ kxj kxj kxj ! _kxj& x - an amulet of wildshape (worn) _Items here: )) ÷÷÷.  You start removing your amulet. kxje _You continue removing your amulet of wildshape. x5  You finish removing your amulet of wildshape.  You start putting on your amulet.30.8 (6kxjǟ kxj kxjk *1.8 (7kxj1 kxjV kxj *2.8 (8kxj kxj kxjO *3.8 (9kxj kxjC kxj .4.8 (10.0)kxj kxj % kxj _You continue putting on your amulet of dissipation. x5  You finish putting on your amulet of dissipation.  You feel as though your troubles will go away faster.kxj kxj` kxj  kxj K_t - an amulet of dissipation (worn)kxjkxj9 )Put on or remove which piece of jewellery? Jewellery (go to first with "=)  e - a +4 ring of protection (worn)  h - a +6 ring of intelligence (worn)  t - an amulet of dissipation (worn)k - a ring of protection from cold  o - a +5 ring of evasion  w - a ring of positive energy  x - an amulet of wildshape Talismans (go to first with %)  c - a scarab talisman (worn)b - a quill talisman[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip kxj;kxjAkxjH#.........##........###. cupup the Grapplerkxj I#..≈≈≈≈≈≈..#........#... Gnoll######..≈≈##≈≈...†.......#.## Health: 86/86 ========================kxj`I##.....).≈####≈.##...[....#.## Magic: 20/20 ========================...$..###.≈####≈.##.......)).## AC: 9Str: 13kxjIG..?......)≈≈##≈≈.##......)..... EV: 17Int: 19kxjI≈≈........≈≈≈≈≈≈.###....≈≈≈≈≈≈. SH: 0Dex: 13kxjI%S≈.$.................)..≈≈##≈≈. XL: 11 Next: 51% Place: Dungeon:9kxjJ#≈.......)..)¤B.........≈####≈. Noise: ---------  Time: 7334.8 (0.0)#≈.#.........##.........≈####≈. -) Mandibleskxj>J≈ #...##..#.......##...≈≈##≈≈. Throw: 11 boomerangskxjfJX##.. #.......##......≈≈≈≈≈≈. Scarab #.#........................kxjJO.............##...####..... ¤   solar ember (minion).................#.###..##.#kxjJ...P..P....#..#......###.#¿P..◊......##....>.#....÷.kxjJ'You finish removing your amulet of wildshape.  You start putting on your amulet. _You continue putting on your amulet of dissipation. x5  You finish putting on your amulet of dissipation.  kxj9KYou feel as though your troubles will go away faster. _t - an amulet of dissipation (worn)kxjRkxjnS _kxj Ykxj~cd  You start removing your amulet.kxjXe*5.8 (1kxjjkxjskxjQt*6.8 (2kxjvzkxjkxjw*7.8 (3kxjkxjckxj*8.8 (4kxjkxjy _You continue removing your amulet of dissipation. x5kxj( kxjҭ~)You hear a sling whirr.  A sling bullet appears from out of your range of vision.kxj4'.kxj42=9.8 (5kxj8;kxjG<T _The sling bullet hits your solar ember.kxj=kxjcCkxjL&  kxjLwYou finish removing your amulet of dissipation.  You start putting on your amulet.kxjM3-40.8 (6kxjYkxj{dy _You continue putting on your amulet of wildshape. x2kxjyiK ))))kxji)))kxjilYou hear a sling whirr.  A sling bullet appears from out of your range of vision.kxj≈≈≈≈.¤.kxjp3==1.8 (7kxj,kxj _The sling bullet closely misses your solar ember.You continue putting on your amulet of wildshape.kxj ) You hear a sling whirr.  A sling bullet appears from out of your range of vision.kxj '.kxjy *2.8 (8kxjq kxj 9  kxjϮ _The sling bullet hits your solar ember!  You continue putting on your amulet of wildshape.kxj ; )kxj ~ You hear a sling whirr.  A sling bullet appears from out of your range of vision.kxjXJ ' kxjJ /.  The sling bullet hits your solar ember!kxj[ ' kxj[ ))kxj\ )))kxjE\ ))kxjk\ lYou hear a sling whirr.  A sling bullet appears from out of your range of vision.kxj ≈≈≈≈.¤.kxjL *3.8 (9kxj kxj 8 c kxj s_The sling bullet completely misses your solar ember.kxj ( kxj @c   centaur (launcher, distracted, ally t…)¤   solar ember (minion)You continue putting on your amulet of wildshape.kxj. You encounter a centaur. It is wielding a +0 sling, wearing a +1 helmet ofsniping and carrying a +0 orcbow.kxj kxj _Keep equipping yourself? kxj )Y - Yes  N - NokxjakxjhkxjUiKeep equipping yourself? Y - Yes  kxjiQN - No [Y]es or [N]o only, please.kxjn kxj R#.........##........###. cupup the Grappler#..≈≈≈≈≈≈..#........#... GnollkxjY W######..≈≈##≈≈...†.......#.## Health: 86/86 ========================##.....).≈####≈.##...[....#.## Magic: 20/20 ========================kxj {...$..###.≈####≈.##.......)).## AC: 9Str: 13kxj G..?......)≈≈##≈≈.##......)..... EV: 17Int: 19kxj ≈≈........≈≈≈≈≈≈.###....≈≈≈≈≈≈. SH: 0Dex: 13kxjd %S≈.$.................)..≈≈##≈≈. XL: 11 Next: 51% Place: Dungeon:9kxj #≈.......)..)¤B.........≈####≈. Noise: ==-------  Time: 7343.8 (9.0)#≈.#........c##.........≈####≈. -) Mandibleskxj t≈ #...##..#.......##...≈≈##≈≈. Throw: 11 boomerangs##.. #.......##......≈≈≈≈≈≈. Scarab #.#........................kxj .............##...####..... c   centaur (launcher, ally target).................#.###..##.# ¤   solar ember (minion)kxj< ...P..P....#..#......###.#¿P..◊......##....>.#....÷.You hear a sling whirr.  kxjg >A sling bullet appears from out of your range of vision. kxj _The sling bullet completely misses your solar ember.You continue putting on your amulet of wildshape.You encounter a centaur. It is wielding a +0 sling, wearing a +1 helmet ofsniping and carrying a +0 orcbow.kxj 7--4.8 (10.0)kxjU L _You stop putting on your amulet.kxj  #....################ # #.........##.###kxj$  #..≈≈≈≈≈≈..#.#..kxjU  ######..≈≈##≈≈...†.......#. ##.....).≈####≈.##...[....#.kxj  ...$..###.≈####≈.##.......)).# ..?)≈≈##≈≈.##......)... ≈≈.kxj ≈≈≈≈≈≈.###....≈≈≈≈≈≈ S≈.$.........)..≈≈##≈≈ #≈.)..)¤.≈####≈kxjD @#≈.#........c##.........≈####≈≈ #...##..#.......##...≈≈##≈≈#.. #.......##≈≈≈≈≈≈ #.#..................kxjz ; .............##...####.....................#.###..##. ...P..P....#..#......###kxj 8 kxj# )The centaur shoots a sling bullet.  The sling bullet barely misses your solar ember.kxjt ( kxjt ¤The sling bullet hits you.  The centaur completely misses your solar ember.kxju i0--===5.0)kxj:| kxj<~ a _The centaur barely misses your solar ember.kxjYm #.........##........# #..≈≈≈≈≈≈..#.#.kxj(r######..≈≈##≈≈...†.#.....).≈####≈.##...[....#....$..###.≈####≈.##.......)). ..?......)≈≈##≈≈.##)... ≈≈..≈≈≈≈≈≈.###....≈≈≈≈≈ S≈.$.................)..≈≈## #≈.)..B¤....≈#### #≈.#........c##.≈#### ≈ #...##..#.......##...≈≈ ##.. #.......##......≈≈≈ #.#...................... .......##...####..kxjr"..........#.###..## ...P..P....#..#......### ¿P..◊......##....>.#...kxju----6kxj4s _The centaur hits you with a +0 sling. The centaur barely misses you.kxj?M _You see here a +0 club.kxjL(  kxj(  kxj) EYou hit the centaur but do no damage.kxjP> ( kxj~> , charged)Your solar ember glows brighter.  The centaur hits you but does no damage.kxj@ G--7.6 (0.8kxjL kxjO ? _The centaur kicks you but does no damage.kxjIj3* kxjjcombustible, ally …) but does no damage. _The centaur kicks you kxjjbut does no damage.  You hit the centaur.  The centaur's fire resistance is stripped away!is lightly wounded. kxjkV Your solar ember blazes with a fierce heat.kxj; ckxj)The centaur is burned terribly! The solar flare engulfs the centaur.  The centaur hits you but does no damage.kxj{'8.4kxjkxjU _The centaur closely misses you.kxj kxj! You barely miss the centaur.The centaur is severely wounded.kxj( kxjX, charged)Your solar ember glows brighter.  kxjvThe centaur misses you. The centaur barely misses you.kxj'9.2kxjkxj kxj _The centaur closely misses you. The centaur barely misses you.kxj M.  The centaur misses you. The centaur barely misses you.kxj% The centaur barely misses you.hit the centaur but do no damage.Your solar ember blazes with a fierce heat.The centaur is burned terribly! The solar flare engulfs the centaur.kxj- *¤   solar ember (minion, charged)kxjzW [[ )kxj[ 81250.0kxjb kxjd  kxjd A_The centaur dies!kxjM C≈≈≈≈≈≈...######..≈≈##≈≈...†##.....).≈####≈.##...[kxj|N q...$..###.≈####....))?......)≈≈##≈)..kxjN ≈≈.kxjO .≈≈≈≈≈≈.###....≈≈≈≈≈S≈.$...........)..≈≈##kxjO #≈.......)..)¤...≈#####........B##..... ≈ #...##..#.......##...≈≈##≈ ##.. #.......##......≈≈≈≈ #.#......................kxj

.#.... ..◊....◊......#..##.###kxjP kxjl[ 8 kxj\ 4-1.0 (1.0kxjc kxjD  kxj  z - a +1 helmet of snipingYou now have 534 gold pieces (gained 20).kxj D-2.0 (2kxj kxj K _Items here: )) [ †.kxj8kxjkxj^kxjkxj$;2kxj1'kxj;)5 _You swap places with your solar ember.kxj,[  Items here: )) ÷÷÷.kxj/kxjj5kxj'6 _kxj"9kxjuCx#.........##..## #..≈≈≈≈≈≈..#........#..######..≈≈##≈≈...†.......#.####.....).≈####≈.##...[....#.##...$..###.≈####≈.##.......)).##..?......)≈≈##≈≈.##......).....≈≈........≈≈≈≈≈≈.###....≈≈≈≈≈≈.kxjCjS≈.$..........)..≈≈##≈≈.#≈.......)..)¤B.........≈####≈.4#≈.#........)##kxjC...≈####≈.≈ #...##..#.......##...≈≈##≈≈.kxjD##.. #.......##......≈≈≈≈≈≈#.#..................................##...####......................#.###..##.kxjKD...P..P....#..#......###.#¿P..◊......##....>.#....÷.kxj EkxjKkxj5Mkxj| kxj6 Put on or remove which piece of jewellery? Jewellery (go to first with "=) kxjf  e - a +4 ring of protection (worn)  h - a +6 ring of intelligence (worn)k - a ring of protection from cold  o - a +5 ring of evasion  kxj t - an amulet of dissipation  w - a ring of positive energy  x - an amulet of wildshape Talismans (go to first with %)  c - a scarab talisman (worn)kxj b - a quill talisman[?] describe selected [!] equip|wield|wear|put onkxj [tab] equip|unequip kxjkxjkxjR#.........##........###. cupup the Grappler#..≈≈≈≈≈≈..#........#... Gnollkxjղ'######..≈≈##≈≈...†.......#.## Health: 82/86 ======================--kxj ##.....).≈####≈.##...[....#.## Magic: 20/20 ========================...$..###.≈####≈.##.......)).## AC: 9Str: 13kxj7G..?......)≈≈##≈≈.##......)..... EV: 17Int: 19kxjd≈≈........≈≈≈≈≈≈.###....≈≈≈≈≈≈. SH: 0Dex: 13kxj!S≈.$.................)..≈≈##≈≈. XL: 11 Next: 52% Place: Dungeon:9#≈.......)..)¤B.........≈####≈. Noise: ---------  Time: 7354.0 (0.0)#≈.#........)##.........≈####≈. -) Mandibleskxj≈ #...##..#.......##...≈≈##≈≈. Throw: 11 boomerangs##.. #.......##......≈≈≈≈≈≈. Scarab #.#.....................................##...####..... ¤   solar ember (minion).................#.###..##.#...P..P....#..#......###.#¿P..◊......##....>.#....÷. _The centaur dies!z - a +1 helmet of snipingYou now have 534 gold pieces (gained 20). _Items here: )) [ †. _You swap places with your solar ember. _Items here: )) ÷÷÷.kxjHkxjռkxjwkxjyP  You start putting on your amulet.kxjkxjD*5.0 (1kxjkxjkxjX3=6.0 (2kxjkxjkxj+*7.0 (3kxj"kxjs kxj *8.0 (4kxjkxj,!kxj!b4=9.0 (5kxj[)kxj*kxj2#.........##........###. cupup the Grapplerkxj2#..≈≈≈≈≈≈..#........#... Gnollkxj3'######..≈≈##≈≈...†.......#.## Health: 84/86 =======================-kxjK3~##.....).≈####≈.##...[....#.## Magic: 20/20 ========================...$..###.≈####≈.##.......)).## AC: 12kxjx3GStr: 13..?......)≈≈##≈≈.##......)..... EV: 17kxj3FInt: 19≈≈........≈≈≈≈≈≈.###....≈≈≈≈≈≈. SH: 0Dex: 13kxj3XS≈.$.................)..≈≈##≈≈. XL: 11 Next: 52% Place: Dungeon:9#≈.......)..)¤B.........≈####≈. Noise: ---------  Time: 7359.0 (5.0)kxj$4#≈.#........)##.........≈####≈. -) MandibleskxjR4≈ #...##..#.......##...≈≈##≈≈. Throw: 11 boomerangs##.. #.......##......≈≈≈≈≈≈. Scarab kxj4#.#.....................................##...####..... ¤   solar ember (minion).................#.###..##.#kxj4...P..P....#..#......###.#¿P..◊......##....>.#....÷. kxj4_Items here: )) [ †. _You swap places with your solar ember. _Items here: )) ÷÷÷.  You start putting on your amulet. kxj5_You continue putting on your amulet of wildshape. x5  You finish putting on your amulet of wildshape.kxj6 _You swap places with your solar ember. _Items here: )) ÷÷÷.  You start putting on your amulet. kxjZ6_You continue putting on your amulet of wildshape. x5  You finish putting on your amulet of wildshape.  You feel a wild power.kxj7kxj8?kxjcA kxjAQ_x - an amulet of wildshape (worn)kxjs kxjz IWhat do you want to examine? Items  a - ()) a +0 orcbowb - ([) a +0 scale mail  c - ()) a +0 sling kxj*{ O d - (†) a centaur corpsekxjkxj@kxj#.........##........###. cupup the Grapplerkxj#..≈≈≈≈≈≈..#........#... Gnollkxj,######..≈≈##≈≈...†.......#.## Health: 84/86 =======================-##.....).≈####≈.##...[....#.## Magic: 20/20 ========================...$..###.≈####≈.##.......)).## AC: 12kxj\-Str: 13kxjG..?......)≈≈##≈≈.##......)..... EV: 17Int: 19kxj≈≈........≈≈≈≈≈≈.###....≈≈≈≈≈≈. SH: 0Dex: 13kxj%S≈.$.................)..≈≈##≈≈. XL: 11 Next: 52% Place: Dungeon:9kxjV#≈.......)..)¤B.........≈####≈. Noise: ---------  Time: 7359.0 (5.0)#≈.#........)##.........≈####≈. -) Mandibles≈ #...##..#.......##...≈≈##≈≈. Throw: 11 boomerangskxj##.. #.......##......≈≈≈≈≈≈. Scarab #.#.....................................##...####..... ¤   solar ember (minion).................#.###..##.#...P..P....#..#......###.#¿P..◊......##....>.#....÷. _Items here: )) ÷÷÷.  You start putting on your amulet. kxj(_You continue putting on your amulet of wildshape. x5  You finish putting on your amulet of wildshape.  You feel a wild power. kxjpB_x - an amulet of wildshape (worn)kxjikxjkxjkxjkxjbkxjkxj+kxjkxj0)kxj1kxj$ _kxjfkxjEkxjkxj,kxj6kxjRkxjkxj;5kxj(kxjkxj;kxjkxjdkxjIkxjZ#.........##........###.#<.ß#..≈≈≈≈≈≈..#........#...## ######..≈≈##≈≈...†.......#.##.# kxj#.....).≈####≈.##...[....#.##.#.. kxj.$..###.≈####≈.##.......)).##.... kxj>?......)≈≈##≈≈.##......).... ........≈≈≈≈≈≈.###....≈≈≈≈≈≈.... kxj.$....)..≈≈##≈≈..#. .......)..))...kxjAp≈####≈....63.0 (4 kxjk.#........)##.........≈####≈....#...##..#.......##...≈≈##≈≈.)..kxj##.. #.......##......≈≈≈≈≈≈..).kxj#.#...........................##...####......##kxjO...........#.###..##.####kxj ...P..P....#..#......###.####kxjO ¿P..◊......##....>.#....÷...##kxj kxj*kxj+kxj kxjp kxj+ kxj/M kxjN kxj[w kxjx kxjȇ kxj kxj kxj kxj K6=kxj kxj kxj kxj kxj kxj< kxj F#..≈≈≈≈≈≈..#........#...##...## kxjA ###..≈≈##≈≈...†.......#.##.###### ...).≈####≈.##...[....#.##.#.... .###.≈####≈.##.......)).##......# .kxj ...)≈≈##≈≈.##......)...........# .....≈≈≈≈≈≈.###....≈≈≈≈≈≈#........)..≈≈##≈≈..#....# .kxj /...)..))..........≈####≈......)##.....¤B..≈####≈...6.0 (3.##..#.......##...≈≈##≈≈.). kxjj &.. #.......##......≈≈≈≈≈≈..).. .#............................. ............##...######...# ........#.###..##.######## ...P..P....#..#......###.#### ¿P..◊......##....>.#....÷...##  kxj L..◊....◊......#..##.######..#kxj( kxj kxj kxjkxjZkxj\kxjkxjkxjkxjkxjkxjkxjykxjkxjkxjkxjkxjHkxjsO=kxj/kxj-B #.≈####≈.##.......)).##......#... .)≈≈##≈≈.##......)...........#.ß.≈≈≈≈≈≈.###....≈≈≈≈≈≈.......#... .kxj............)..≈≈##≈≈..#....##<)..))..........≈####≈.##)##.........≈####≈...# #..###...≈≈##≈≈.)......... kxj1;#.......##......≈≈≈≈≈≈..)##........¤B.............## 9.......##...####......##...## ...#.###..##.######## P..P....#..#......###.#### ◊##....>.#....÷...## kxj ◊....◊#..##.######..#  ...............#######. ...#..###........#  ...P..# #.≈≈≈≈≈≈kxj#.#kxj+kxjJkxjkxjykxj-kxj+kxj#kxj(kxj(kxj.kxjd0kxjV kxj kxj kxj# kxj ,kxjV kxj K _You swap places with your solar ember.kxj` kxjx 3kxjE kxjU kxj- kxjh kxj kxj? kxj8 kxj kxj kxj kxj kxj/ kxjR kxj ,kxj kxj3 kxju kxj kxj' kxj kxj w ....)..))...≈####≈..... .kxjv ......)##.........≈####≈.......##..#.......##...≈≈##≈≈.)... #.......##......≈≈≈≈≈≈..)..... .#...............................##...####......##... ....kxj 0....#.###..##.######## ...P..P....#..#.¤....###.#### ¿P..◊......##...B>.#....÷...## 75.0 (6  ..◊....◊......#..##.######..#  .........#######.### kxj, C.........#..###........# ...P........# #.≈≈≈≈≈≈.#kxjc 6 .............##.≈≈##≈≈.# ...P...........ğ≈####≈.#kxj  ....#.........≈####≈.## ........≈≈##≈≈..#kxjC kxjf kxj kxjHkxjQJ3kxjNkxjP.kxjWIkxjYkxj3]kxj`,kxjakxjdkxjekxj&ikxjikxjjkxjlkxj%nkxjr,kxjskxjx #.#..................##...####......##kxj8yZ..............#.###..##.#######  ...P..P....#..#......###.####  ¿P..◊......##....>.#....÷...## kxjy_ ..◊....◊......#..##.######..#  ...............#######. .......¤.#.......# ...P...B....# #.≈≈≈≈≈≈.#9.0 (4kxjyT .......##.≈≈##≈≈.# ...P...........ğ≈####≈.# ......#.........≈####≈.# ...P.◊..........≈≈##≈≈..kxj3z .......≈≈≈≈≈≈.. ..P.....#...###...‡†.÷..P.......###.# #######oK. # #.#kxjzkxj$kxjkxjK kxjL kxjQM kxjnU 3kxjY 3kxj] kxj_ ,kxje Bkxj~g kxji kxjm Bkxj6u  .P..P....#..####.#### ◊##....>.#....÷...## ◊....◊......#..##.######..#  ...............#######. ...#..###........#  ...P........###.≈≈≈≈≈≈.# ......##.≈≈##≈≈.# ...P......¤.....≈####≈.# ......#.≈####≈.## 82.0 (3...P.◊≈≈##≈≈..# .......≈≈≈≈≈≈..# ..P.....#...###...‡†.÷..# P.......###.# #######oK.#...... #.# kxjv h[34m#.### ...#.. .. .YF#.. #. ....K# ...F...#kxjg| kxj(kxjkxjkxjҚkxjikxjkxj3kxjPkxjkxjkxjEkxj?kxjxkxjkxjkxjجkxjkxj'kxj,kxj\kxjX .◊..#.######..# .......#######.### kxj .........#..###........# ...P###.≈≈≈≈≈≈.# ....#.≈≈##≈≈.# kxjո...P............≈####≈.# ......#.........≈####≈.## kxj6z...P.◊..........≈≈##≈≈..# .............¤B.≈≈≈≈≈≈..# 6.0 (4..P.....#...###....÷.÷..# P.......###.# #######.K.# ...... #.# #.### ...#.. #.. .YFkxjm#.. ##. ....K#  kxj. ...F...# ................kxjKkxjkxjUkxjӟ kxj7 kxj kxj kxj˥ 2¤kxjթ kxj. kxj kxjB kxj kxj kxj kxj% kxj kxj kxj' kxj kxj kxj kxjϽ kxjz kxj kxjN kxj ...#######.### #..###........# .PkxjB ###.≈≈≈≈≈≈.# ...........##.≈≈##≈≈.# .P≈####≈.# ....#.kxj ≈####≈.## .P.◊..........≈≈##≈≈..# ..............≈≈≈≈≈≈..# P.....#...###..¤B÷.÷..# 90 ......###.# #######.).# kxj ...... #.# #.### ...#.. #.. .YF#  .. ##. ....K# kxj_ . ...F...# ........ ≈≈....#.kxj kxj kxj> kxjkxjkxjkxjkxj}.kxjHkxj3kxj=a  You see here a yak skeleton.kxjaj  You encounter a marrowcuda.kxj#######.### #..###........# .kxje*###.≈≈≈≈≈≈.# ##.≈≈##≈≈.# .≈####≈.# #..kxj≈####≈.## ◊..≈≈##≈≈..# ≈≈≈≈≈≈..# ....#...###...¤÷B÷..# kxj ###.# #######.).#  #.# #.### #.. #.. .Y.# . ##. .....#. ...F...# F   marrowcuda (wandering)......F. ¤   solar ember (minion)........ kxj#P.¤1.0 (1kxjP.kxj¤   solar ember (minion)F..2.0 (2kxjkxj7 _The marrowcuda leaves your sight.kxj kxj kxj kxj} kxj  kxj  kxj7 QYou encounter 2 yaks and an orc wizard.kxj" #..###........# ..###.≈≈≈≈≈≈.# #.≈≈##≈≈.# ..≈####≈.# #kxjx" ≈####≈.# ◊..≈≈##≈≈..# .≈≈≈≈≈≈..# #...###....¤.÷..# kxj" ###.# #######B).#  #.# #.### #.. #.. ...#  kxj" ##. .....#  . .....o.# ....F... YY 2 yaks (wandering)kxjY# ....YY.. F   marrowcuda (wandering)≈≈....#. o   orc wizard (wandering) kxj# ¤   solar ember (minion)kxj$ P÷¤0kxjb% M.Ykxj& 7Y.kxj#( ?.okxj( R.FkxjA. oYY1 wandering)okxj. kxj1 13.0 (1 _kxj4 kxj: kxj5 kxj kxjA kxjC kxj#..###.# ###.≈≈≈≈≈≈.# kxjI##.≈≈##≈≈.# ≈####≈.# #.≈####≈.## .≈≈##≈≈..# kxj≈≈≈≈≈≈..# #...###....÷¤÷..# kxj###.# #######.B.#  #.# #.### kxjB.. #.. ...# ##. .....# . ......o#......Y. ....F... ≈≈.Y..#. kxj@F.¤kxjE8Y.kxj;F.kxj.kxj6o.kxjY   yakFkxj%4kxjkxjY kxjC_You see here a +0 shortbow.kxj{6  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kxj L...#..###........#kxj%  cupup the Grappler ......###.≈≈≈≈≈≈.# Gnoll .......##.≈≈##≈≈.#kxj m Health: 86/86 ======================== ..........≈####≈.# Magic: 17/20 ====================---- #.........≈####≈.##kxj  AC: 12Str: 13 ..........≈≈##≈≈..# EV: 17kxjV Int: 19 ..........≈≈≈≈≈≈..# SH: 0Dex: 13 ..#...###....÷.÷..#kxj  XL: 11 Next: 52% Place: Dungeon:9 ..###.# #######¤B.#kxj A Noise: ---------  Time: 7394.0 (0.0) .. #.# #.### -) Mandibles .. #.. ...#kxjt  Throw: 11 boomerangs  ##. ....o# Scarab kxj n . .......# .....F.YkxjF ` Y   yak ...Y.... F   marrowcuda ≈≈....#.kxjܕ  o   orc wizard  ¤   solar ember (minion)Casting: Inner Flame (safe; 1% risk of failure)  kxj6 Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetkxj zAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (chance to  affect: 81%)kxj G...#..###........#kxj| cupup the Grappler ......###.≈≈≈≈≈≈.#Gnoll kxj /.......##.≈≈##≈≈.#Health: 86/86 ======================== ..........≈####≈.#kxj^ ,Magic: 17/20 ====================---- #.........≈####≈.##AC: 12Str: 13 kxj ..........≈≈##≈≈..#EV: 17kxj Int: 19 ..........≈≈≈≈≈≈..#SH: 0kxj Dex: 13 ..#...###....÷.÷..#XL: 11 Next: 52% Place: Dungeon:9 ..###.# #######¤B.#Noise: ---------  Time: 7394.0 (0.0) .. #.##.###-) Mandibles .. #.....#Throw: 11 boomerangs##. ....*#Scarab . .......#.....F.YY   yakkxj [...Y....F   marrowcuda≈≈....#.o   orc wizardkxjc m¤   solar ember (minion)kxj JCasting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  kxj Press: ? - help, Dir - move targetAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (chance to  affect: 81%)kxjޖ bo(inner flame)kxjK F.Y.YkxjC! .Y 2 yaksonfirm with . or Enter, or press ? or * to list all spells.kxj! Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target  kxj! Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (chance to  affect: 81%)  The orc wizard is filled with an inner flame.kxj o invisible orc wizardThe orc wizard mumbles some strange words.kxjs Too(remembered)kxjs kxjnt 4===5.0 (1kxjx kxjz  kxjz 5_The orc wizard flickers and vanishes!kxj{  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kxj1L...#..###........#kxjx1 cupup the Grappler ......###.≈≈≈≈≈≈.# Gnoll .......##.≈≈##≈≈.#kxj1m Health: 86/86 ======================== ..........≈####≈.# Magic: 14/20 ================-------- #.........≈####≈.##kxjJ2 AC: 12Str: 13 ..........≈≈##≈≈..# EV: 17kxj2Int: 19 ..........≈≈≈≈≈≈..# SH: 0Dex: 13 kxj 3 ..#...###....÷.÷..# XL: 11 Next: 52% Place: Dungeon:9 ..###.# #######¤B.#kxjl3' Noise: ===------  Time: 7395.0 (0.0) .. #.# #.### -) Mandibles kxj3.. #.. ...# Throw: 11 boomerangs  ##. ....o# Scarab kxj4 . .....FY# ....Y... YY 2 yaks ........ F   marrowcuda ≈≈....#. o invisible orc wizard (remembered)  ¤   solar ember (minion) _The orc wizard flickers and vanishes!  kxj5Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a yak (chance to affect: 81%)kxjG...#..###........#kxjcupup the Grappler ......###.≈≈≈≈≈≈.#Gnoll .......##.≈≈##≈≈.#Health: 86/86 ======================== ..........≈####≈.#kxjh,Magic: 14/20 ================-------- #.........≈####≈.##AC: 12Str: 13 kxjb..........≈≈##≈≈..#EV: 17Int: 19 ..........≈≈≈≈≈≈..#SH: 0kxj2Dex: 13 ..#...###....÷.÷..#XL: 11 Next: 52% Place: Dungeon:9 ..###.# #######¤B.#Noise: ===------  Time: 7395.0 (0.0) .. #.#kxjN#.###-) Mandibles .. #.....#Throw: 11 boomerangskxj##. ....o#Scarab . .....F*#....Y...YY 2 yaks........F   marrowcudakxj≈≈....#.o invisible orc wizard (remembered)¤   solar ember (minion) _The orc wizard flickers and vanishes!  Casting: Inner Flame (safe; 1% risk of failure)  kxjY1Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a yak (chance to affect: 81%)kxj#\Y(1 inner flame)kxjk :F.kxjk 3Y.kxj@kxj ;F.kxj:9Ykxj02-6.0 (1kxj#kxj  Casting: Inner Flame (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.kxjAiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target  kxjvAim: a yak (chance to affect: 81%) _The yak is filled with an inner flame.kxjrq   kxjq Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kxj ...#..###........# cupup the Grappler kxj ]......###.≈≈≈≈≈≈.# Gnoll .......##.≈≈##≈≈.# Health: 86/86 ======================== ..........≈####≈.#kxj> ` Magic: 11/20 =============----------- #.........≈####≈.## AC: 12Str: 13 ..........≈≈##≈≈..#kxj{  EV: 17Int: 19 ..........≈≈≈≈≈≈..# SH: 0kxj Dex: 13 ..#...###....÷.÷..# XL: 11 Next: 52% Place: Dungeon:9 kxj >..###.# #######¤B.#kxj7  Noise: ==-------  Time: 7396.0 (0.0) .. #.# #.### -) Mandibles .. #.. ..F# Throw: 11 boomerangs kxjy ##. ....Y# Scarab  . .......# kxj r....Y... YY 2 yaks (1 inner flame) ........ F   marrowcuda ≈≈....#.kxj& _ o invisible orc wizard (remembered)  ¤   solar ember (minion) _The yak is filled with an inner flame.  kxjc Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kxj Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a marrowcuda (chance to affect: 86%)kxjw...#..###........#cupup the Grappler kxj......###.≈≈≈≈≈≈.#Gnoll .......##.≈≈##≈≈.#Health: 86/86 ======================== ..........≈####≈.#kxjWMagic: 11/20 =============----------- #.........≈####≈.##AC: 12Str: 13 ..........≈≈##≈≈..#EV: 17kxj1Int: 19 ..........≈≈≈≈≈≈..#SH: 0Dex: 13 ..#...###....÷.÷..#XL: 11 Next: 52% Place: Dungeon:9 ..###.# #######¤B.#kxj`Noise: ==-------  Time: 7396.0 (0.0) .. #.##.###-) Mandibles .. #..kxj)..*#Throw: 11 boomerangs##. ....Y#kxjfJScarab . .......#....Y...YY 2 yaks (1 inner flame)........kxj>F   marrowcuda≈≈....#.o invisible orc wizard (remembered)¤   solar ember (minion) _The yak is filled with an inner flame.  Casting: Inner Flame (safe; 1% risk of failure)  kxjH8Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a marrowcuda (chance to affect: 86%)kxjPF(inner flame)kxjC-8Y.kxji/>Yokxj0kxjo1:F.kxj=eF7.0 (1kxjACFFkxjE  Casting: Inner Flame (safe; 1% risk of failure)kxjEonfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target  kxj,FAim: a marrowcuda (chance to affect: 86%) _The marrowcuda is filled with an inner flame.kxjt  You bite the marrowcuda! Flame seeps out of the marrowcuda.  The marrowcuda's fire resistance is stripped away!  The marrowcuda is severely damaged.kxjp ' kxj [ζYour solar ember glows brighter.kxj\ ( kxj |.  The marrowcuda is engulfed in blazing flames.  The marrowcuda explodes!kxjO & kxj #####Y   yako invisible orc wizard (remembered)kxj ¤   solar ember (minion, charged)  The fiery explosion engulfs the yak!!! The fiery explosion engulfs you!kxjG ; .kxj~G i.  You resist.  The yak explodes!kxjM %####kxjGN ¤   solar ember (minion, charged)kxjQ9 #kxj^The fiery explosion engulfs something!! You feel a bit more experienced.kxj'9Y.kxj .¤B§#§§§.§§Y§The orc wizard explodes!You hear a shout! You hear an angry buzzing noise. You hear a shout!kxj74----6=======9 (0.9kxj[§§§§§kxj6 _You hear an angry buzzing noise.kxjjd....#######.###......###.≈≈≈≈##.≈≈##≈ ..≈####≈.# #####≈.###........≈≈≈≈≈≈...###....÷.÷###.# #######¤§.# #§### .. #.. §§§##. .§§Y§. .......#.........≈≈....#.kxj!oLY§kxjs$§.§§§ kxjuL-------8.9 (1.0kxjxb§§§kxj~< _The yak is engulfed in blazing flames.kxj.#.###.#..###........#.###.≈≈≈≈≈≈.#.##.≈≈##≈≈.#kxj^4..≈####≈.# .#.≈####≈.## ◊.≈≈##≈≈..#.≈≈≈≈≈≈..#.#...###....÷.B..#.###.# #¤§.#. #.# #§### kxj.#.. #.. $§Y# ##. ..§§§# . .......# ........ ........  ≈≈....#.kxj(JY§kxj§§§.§§ kxj5----2=-------9kxjXW§§§kxj 5 _The yak is engulfed in blazing flames.kxj"r _You see here a yak skeleton.kxj ,#.### #..###........# ###.≈≈≈≈≈≈.# ##.≈≈##≈≈.# .≈####≈.# #.≈####≈.## .kxj ≈≈##≈≈..# ≈≈≈≈≈≈..# #...###....÷.÷B.# ###.# #¤§.#  #.# kxj ~#Y### .. #.. $§§# ##. ...§§#kxj@ !. .......# ........ ........ kxjJ KY§kxj §§§§ kxj '400kxja X§§§§kxj < _The yak is engulfed in blazing flames.kxji*i §You bite the yak!kxj2§§§§¤   solar ember (minion, charged)kxjI; 38=1.7 (0.8 _You kill the yak!§§§§kxj=s _Your base Shapeshifting skill increases to level 9!kxjE_.#.###.#..###........#kxjGF.###.≈≈≈≈≈≈.#.##.≈≈##≈≈.#..≈####≈.# .#kxjF8.≈####≈.## ◊.≈≈##≈≈..#.≈≈≈≈≈≈..#kxj:G.#...###....÷.B..#.###.# #¤§.#kxjG. #.# #§### kxjHB#.. #.. $§§# ##. ...§§# . .......# ........ ........  ≈≈....#.kxjLTo§§§§kxjTkxjzUi6=-2.7 (1.0 _kxj*Y§§§§§kxj[r _You see here a yak skeleton.kxj"#.### #..###........# ###.≈≈≈≈≈≈.# kxj##.≈≈##≈≈.# .≈####≈.# #.≈####≈.## .≈≈##≈≈..# ≈≈≈≈≈≈..# #...###....÷.÷B.# ###.# #kxj¤§.#  #.# #§### .. #.. $§§# ##. ...§§#kxji#. .......# ................ kxj<B§§kxj:b=-3 _kxjm"y§§§§kxjs$kxj=Z kxjZ kxj;\ kxj` kxjCb kxjb kxjRg kxjh ]7=3kxj`h (=kxjj kxj3n kxjn kxj p kxj t kxj]t kxju kxjz kxjz %8kxj{ kxjJ kxj_ 9=kxjz kxjr kxjLJ kxjR kxj kxj 59=kxj F4=kxjj kxjq kxj kxji kxjV kxjܜ kxjM kxjҢ kxj[ @80=kxj kxj kxjة kxj 9=kxj kxj kxj kxj kxj kxj˷ >15==kxj kxjw kxj kxj kxj kxj kxj kxjr kxj kxj $ kxj( 3_You start resting.kxj &2kxjN )kxj '...kxj '..Kkxj" uK   kobold geomancer (wandering)kxjV ¤   solar ember (minion)kxj 0196.0)kxj( 5kxj ,20.7 (17kxj kxjf } _You encounter a kobold geomancer. It is wielding a +0 dagger.kxjC#..##..# kxjp$....#######.###......###.≈≈≈≈##.≈≈##≈ ..≈####≈.# #kxj.≈####≈.###........≈≈≈≈≈≈...###....÷.÷.kxj###.# #######¤).# #.### .. #.. $..##. .....¤   solar ember (minion). ...K...#.........kxj7¤.kxji1Kkxj "K   kobold geomancer.¤   solar ember (minion)kxj M==1.0)kxjkxjbkxj2 kxj A solar ember. A mote of intense light and heat manifested by a sun scarab. It is linked to kxj! etheir essence and will never leave their side, being reconstituted time and timeagain whenever it is extinguished. Some myths even claim that the sun which shines down upon the outside world was once carried around by such a scarab. Max HP: ~32Will: ∞AC: +EV: +++rF: ∞rC: x..rPois: ∞kxjW rNeg: ∞rElec: .Class: Nonliv. Size: V. Small Int: Mindless Regen: 1/turn Speed: 400% (normally travels faster than you) kxj You have about 56% to hit with your mandibles. It is immune to torment and blinding; and resistant to miasma and drowning. It can see invisible. It is insubstantial and immune to ensnarement. It can fly. kxj This monster has been created by magic and is temporary. Killing it yields no experience or items; it is incapable of using stairs. [!]: Description|Statuseskxj .#..##.######..#cupup the Grappler .......#######.###Gnoll ...#..###........#Health: 82/86 ======================-- ......###.≈≈≈≈≈≈.#Magic: 15/20 ==================------ .......##.≈≈##≈≈.#AC: 13Str: 13 ..........≈####≈.#EV: 17Int: 19 #.........≈####≈.##SH: 0Dex: 13 ..........≈≈##≈≈..#XL: 11 Next: 58% Place: Dungeon:9 ..........≈≈≈≈≈≈B.#Noise: ---------  Time: 7421.7 (1.0) ..#...###....÷.÷¤.#-) Mandibles ..###.# #######.).#Throw: 11 boomerangs .. #.##.###Scarab xj Lm.. #..$..###. ..K..#K   kobold geomancer. .......#¤   solar ember (minion)................You bite the yak! _You kill the yak! _Your base Shapeshifting skill increases to level 9! _You see here a yak skeleton. _You start resting. _You encounter a kobold geomancer. It is wielding a +0 dagger.kxjz"kxj$#kxj'kxj)Q _A kobold geomancer is nearby!kxj)kxj BK.kxj kxj8 ,2 _kxj kxj7K.kxjQkxjQ3=6kxj&0=3kxjkxj~kxj@26K.kxj<kxj>%4kxjqEkxjHkxjAkxj-=5kxjkxj kxjN_The kobold geomancer hits your solar ember but does no damage.kxj kxj ]4=6kxjkxjQR _The kobold geomancer hits your solar ember with a +0 dagger.kxjkxjQA=7kxjkxj" kxj_N_The kobold geomancer hits your solar ember but does no damage.kxj.......#######.####..###........#....###.≈≈≈≈≈≈.#kxju9..##.≈≈##≈≈.#....≈####≈.##..≈####≈.## ◊kxj..≈≈##≈≈..#.≈≈≈≈≈≈..#kxjx#...###....÷.B¤.#kxj,.###.# #######.K.#. #.# #.### kxje#.. #..$..# kxjm ##. .....#kxj . .......# ........ ........kxj(4 ≈≈....#.kxj kxj4###kxjC##kxjJThe kobold geomancer casts a spell next to you.kxjĖ(The wall shatters!kxj ÷.B..  The blast of rock fragments hits you but does no damage.kxjk7========8kxjkxjV _You hear a shout! You hear an angry buzzing noise. You hear a shout! x2kxjf kxj d_You see here a yak skeleton.kxjF#..##.######..# kxjn...#######.### #..###........# ###.≈≈≈≈≈≈.# ##.≈≈##≈≈.# kxj..≈####≈.# #.≈####≈.## kxj≈≈##≈≈..# .......≈≈≈≈≈≈B.# kxj#...###....÷.÷¤.# ###.# #######.K.# .. #.# #.### .. #.. $..###. .....# . .......# ................kxj3F(ally target)kxj[5=------9kxjkxj kxj՚N_The kobold geomancer hits your solar ember but does no damage.kxjw.....#.####..###.........≈≈≈≈≈≈.##.≈≈##...≈#### #.≈####≈.## ..≈≈##≈≈..≈≈≈≈¤#...###....÷.÷##.# #######.K #.# #.##.$..#  ##. ..... . ....... ..........≈≈....#kxj  You swap places with your solar ember.------30kxjkxjG _The kobold geomancer hits you but does no damage.kxj!Z #..##..# ....#######.###......###.≈≈≈≈kxjZ ##.≈≈##≈ ..≈####≈.# #.≈####≈.###≈≈.........≈≈≈≈≈≈...###....÷.÷¤###.# #######.K.#kxj\  #.### .. #.. $..##. ...... .......#.........kxj$c K  You swap places with your solar ember.kxjc %1kxjh kxjsj T _The kobold geomancer hits your solar ember but does no damage.kxjkB..>.#....÷...# .#..##kxjB#..# ....#######.###......###.≈≈≈≈##.≈≈##≈ .##≈.# #.≈####≈.#kxjC.≈≈##........≈≈≈≈≈≈....###....÷.÷¤kxj?C###.# #######.K.# #.### .. #.. $..##. .....kxjuCr. .......#kxjD6¤.kxj?F;K)kxjL=kxjLw6==-2kxjPkxjRkxj~ #..##.######.. ......##.####..###.........≈≈≈≈≈≈kxj .##.≈≈##...≈#### ###≈.## .kxj ,.≈≈##≈≈¤..≈≈≈≈#...###....÷.÷K##.# #######.)kxj  #.# #.##.$..# kxj & ##. ..... . ....... ........kxjN K  You swap places with your solar ember.kxj* -=3kxjK kxj  You swap places with your solar ember. _The kobold geomancer hits you but does no damage.  You swap places with your solar ember. _The kobold geomancer hits your solar kxj ember but does no damage.  You swap places with your solar ember. _The kobold geomancer hits you but does no damage.kxj>e.......#######.####..###........#kxjf?....###.≈≈≈≈≈≈.#..##.≈≈##≈≈.#....≈####≈.#kxj?#..≈####≈.## ◊kxj?y..≈≈##≈≈¤.#kxj0@\.≈≈≈≈≈≈..#kxjk@#...###....÷.BK.#.###.# #######.).#kxj@. #.# #.### kxj@#.. #..$..# kxjAm ##. .....#kxjSAu . .......#kxjA{ ........ ........kxjA4 ≈≈....#.kxjC6.¤kxj DkxjPkxj#RS8=4kxjYkxj[ kxjc\2_The kobold geomancer hits you but does no damage.kxjd^ kxj^d_You see here a yak skeleton.kxj'/ F#..##.######..# kxj/ ...#######.### #..###........# ###.≈≈≈≈≈≈.# kxj/ ##.≈≈##≈≈.# ..≈####≈.# #kxj 0 T.≈####≈.## kxjD0 ≈≈##≈≈..# .......≈≈≈≈≈¤B.# kxj{0 {#...###....÷.÷K.# kxj0 ###.# #######.).# .. #.# kxj1 ?#.### kxj1 $.. #.. $..###. .....# kxj2 . .......# ........kxjW2 2........kxjJ kxjK %5kxj,X kxj[  kxj5\ A_The kobold geomancer hits you but does no damage.kxj\U  You closely miss the kobold geomancer.kxjoB , charged)kxj6Your solar ember glows brighter.kxj#=kxj#%6.5 (0.8kxjkxj# kxjV$S_The kobold geomancer completely misses you.kxj   * You hit the kobold geomancer.  The kobold geomancer is lightly wounded.  Your solar ember blazes with a fierce heat.kxj9dE K)kxjdCThe solar flare engulfs the kobold geomancer.kxj1f'7.3kxjjukxj} kxj`~P_The kobold geomancer closely misses you.kxjAD kxjD/ You bite the kobold geomancer!  kxjD?The kobold geomancer's fire resistance is stripped away!  kxjENThe kobold geomancer is almost dead.kxj`b' kxjb< (combustible)kxjcY, charged)Your solar ember glows brighter.kxjeP==8.2 (0.9kxjtkxjG _The kobold geomancer hits you but does no damage.kxj .The kobold geomancer hits you but does no damage.  kxjz You closely miss the kobold geomancer.Your solar ember blazes with a fierce heat.  kxjŏ Ris burned terribly!  The solar flare engulfs the kobold geomancer.kxjG *¤   solar ember (minion, charged)kxj H))kxjK -9-kxj 9.0 (0.8kxjC kxj  kxj& B_The kobold geomancer dies!kxj( ".....kxj 5#.####..###........kxjô (.≈≈≈≈≈≈kxj .##.≈≈##kxj7 +...≈#### #kxjp m.≈####≈.## .kxj b.≈≈##≈≈..kxj %≈≈≈¤kxj 7#...###....÷.÷kxjW i##.# #######.)kxj  #.# #.##.kxj0 !$..#  ##. ..... . .......kxj y   killer bee (wandering) ........kxj ¤   solar ember (minion).y≈≈....#kxjL kxjȽ .kxj -okxj ( kxj> o   orc warrioryYou encounter a killer bee.kxj ]You encounter an orc warrior. It is wielding a +2 scimitar of freezing.kxj" V--40.0 (1.0kxjm kxj!  kxj)" >_The killer bee leaves your sight.  Things that are here:kxj* L _a +0 dagger; a +0 robekxj;o.kxj%.ykxjuy   killer bee (wandering)kxj¤   solar ember (minion)kxjb9=-1 _kxj#kxjzkxj 6y.kxjV kxj 3o.kxj  8y.kxjX #ykxj !kxjF .==2kxj kxjW 4 _The killer bee buzzes angrily.kxj%#..##..# ....#######.##kxjm#......###.≈≈≈≈##.≈≈##≈ .kxjo.≈####≈.# #kxj^.≈####≈.###≈≈kxj;........≈≈≈≈≈¤...###....÷.÷)kxjt###.# #######.).#kxj #.### .. #.. $..kxj##. .....y   killer beekxjg. ...o..y#kxj¤   solar ember (minion).........kxjm6y.kxjN1okxj@y.kxj o   orc warriorkxj!.y   killer bee¤   solar ember (minion)kxjl".--3kxj6<kxjVElxj lxjH Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lxj;,.#..##.######..# cupup the Grappler .......#######.### Gnoll ...#..###........#lxjt<* Health: 86/86 ======================== ......###.≈≈≈≈≈≈.# Magic: 16/20 ===================----- .......##.≈≈##≈≈.# AC: 13Str: 13 ..........≈####≈.# EV: 17Int: 19 #.........≈####≈.## SH: 0Dex: 13 lxj6=M..........≈≈##≈≈..# XL: 11 Next: 59% Place: Dungeon:9 ..........≈≈≈≈≈¤B.# Noise: ---------  Time: 7443.0 (0.0) ..#...###....÷.÷).# -) Mandibles ..###.# #######.).# Throw: 11 boomerangs .. #.# #.### Scarab .. #.. $.y#  ##. ..o..# o   orc warrior . .......#lxj=I y   killer bee ........ ¤   solar ember (minion) ........ _The killer bee buzzes angrily.  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lxj>Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a killer bee (chance to affect: 86%)lxjE.#..##.######..#lxjQcupup the Grappler .......#######.###Gnoll ...#..###........#lxjYHealth: 86/86 ======================== lxjW......###.≈≈≈≈≈≈.#lxjyMagic: 16/20 ===================----- .......##.≈≈##≈≈.#AC: 13Str: 13 ..........≈####≈.#EV: 17lxj_KInt: 19 #.........≈####≈.##SH: 0Dex: 13 ..........≈≈##≈≈..#lxjTXL: 11 Next: 59% Place: Dungeon:9 ..........≈≈≈≈≈¤B.#Noise: ---------  Time: 7443.0 (0.0) ..#...###....÷.÷).#-) Mandibles ..###.# #######.).#Throw: 11 boomerangs .. #.##.###Scarab lxj>n.. #..$.*###. ..o..#o   orc warrior. .......#y   killer bee........lxjF¤   solar ember (minion)........ _The killer bee buzzes angrily.  Casting: Inner Flame (safe; 1% risk of failure)  lxj8Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a killer bee (chance to affect: 86%)lxjLPy(inner flame)lxj7:y.lxj;Go.lxj<;y.lxj3G;ylxjH3==4.0 (1lxjQlxjU  Casting: Inner Flame (safe; 1% risk of failure)lxjWVonfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target  lxjVAim: a killer bee (chance to affect: 86%) _The killer bee is filled with an inner flame.lxjd ?y)lxjf :o.lxjm 9ylxj\n --5lxjr Cyylxjt P _The killer bee misses you.lxj 8o.lxj {  The killer bee stings you but does no damage.  The killer bee stings you.  lxj\ ;You are poisoned.lxj 5==--6Pois Scarab lxj0 lxj Cyylxj! 1 _The killer bee poisons you!lxjdN  You barely miss the killer bee.lxjh o)Your solar ember glows brighter.lxj3i0Klxjr K   kobold geolxj~rOmancero   orc warriory   killer bee (inner flame)¤   solar ember (minion, charged)lxjrfYou feel sick. The killer bee barely misses you.lxjt54-lxjqtQ7=8 (0.8lxj}Cyylxj} _You encounter a kobold geomancer. It is wielding a +0 dagger.lxj2 )You barely miss the killer bee.Your solar ember blazes with a fierce heat.lxjr*¤   solar ember (minion, charged)lxj"T^ .  The solar flare engulfs the killer bee.  lxjzTtThe killer bee explodes!The fiery explosion engulfs the orc warrior!!lxjY& lxjY#########¤   solar ember (minion)lxj7ZY  You kill the orc warrior!lxj$ K.  The fiery explosion engulfs you. You resist.  You are engulfed in blazing flames. You resist. You feel sick.¤B§§§§§§§ 73==---61=======7.6§§§§§ _You hear an angry buzzing noise.lxj;A..>.#....÷...# .#..###..# ....#######.###......lxjX<###.≈≈≈≈##.≈≈##≈ .##≈.# #.≈####≈.#.≈≈##≈≈B.........≈≈≈≈≈¤§...###....÷.§§lxj<(###.# #######§§§# #.### .. #.. $..##. ...... ......K#lxj@6K.lxj §¤§§§§§§§lxj Z1-----------lxj %8.6 (1.0lxjS§§§§§§lxj$ _You feel sick.lxjR3 lxjl5 $lxj5 jReally walk into that cloud of flame? Y - Yes lxj5 ' N - Nolxjlxjslxj...>.#....÷...##cupup the Grappler lxjl.#..##.######..#Gnoll .......#######.###lxjHealth: 71/86 ===================----- ...#..###........#Magic: 17/20 ====================---- lxj......###.≈≈≈≈≈≈.#AC: 13Str: 13 lxjUn.......##.≈≈##≈≈.#EV: 17lxjInt: 19 ..........≈####≈.#SH: 0lxj|Dex: 13 #.........≈####≈.##lxj }XL: 11 Next: 61% Place: Dungeon:9 lxjFj..........≈≈##≈≈B.#lxjNoise: ---------  Time: 7448.6 (1.0) ..........≈≈≈≈§¤§§#lxj-) Mandibles ..#...###....÷.§§§#lxjThrow: 11 boomerangs ..###.# #######§§§#lxjJnPois Scarab .. #.#lxju#.### .. #..lxj6$..#lxjK   kobold geomancer##. ....K#lxj6¤   solar ember (minion). .......#lxjn9........You kill the orc warrior!lxjIThe fiery explosion engulfs you. You resist.  lxjYou are engulfed in blazing flames. You resist. You feel sick. _You hear an angry buzzing noise. _You feel sick.  Okay, then.lxj"8§§lxj)#D§§lxj;$lxj-D§§§lxjt.A§§§lxj7Y. _ lxjs§§§§§ lxjrt lxjz§§§§§§§ lxj#% The fiery explosion engulfs you. You resist.  You are engulfed in blazing flames. You resist. You feel sick.hear an angry buzzing noise. _You feel sick. _Why would you want to do that? x2 lxjn~  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. lxjR  lxj _ Your spells (cast) lxj iTypeFailure Level  a + Inner FlameHexes/Fire lxj1 a1% 3 b - Forge Lightning SpireAir/Forgecraft lxjn 911%4  lxj +u - BlinkTranslocation1% lxj 2  lxj$ Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitlxjlxjJlxj$lxjg1...>.#....÷...##lxj1cupup the Grappler .#..##.######..#Gnoll lxj32.......#######.###Health: 71/86 ===================----- lxj|2...#..###........#Magic: 17/20 ====================---- ......###.≈≈≈≈≈≈.#lxj2AC: 13Str: 13 .......##.≈≈##≈≈.#EV: 17lxj3Int: 19 ..........≈####≈.#SH: 0lxjF3|Dex: 13 #.........≈####≈.##lxj3}XL: 11 Next: 61% Place: Dungeon:9 lxj3..........≈≈##≈≈B.#Noise: ---------  Time: 7448.6 (0.0) lxjK4..........≈≈≈≈§¤§§#lxj4-) Mandibles ..#...###....÷.§§§#lxj4)Throw: 11 boomerangs lxj5..###.# #######§§§#Pois Scarab .. #.#lxj]5u#.### .. #..lxj56$..#lxj5K   kobold geomancer##. ....K#lxjq6¤   solar ember (minion). .......#........ lxj6R_You hear an angry buzzing noise. _You feel sick. lxj6o_Okay, then. _Why would you want to do that? x2  lxj<7Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lxj~7lxj7lxjD....>.#....÷...##cupup the Grappler .#..##.######..#Gnoll .......#######.###Health: 71/86 ===================----- ...#..###........#lxjDzMagic: 17/20 ====================---- ......###.≈≈≈≈≈≈.#AC: 13Str: 13 .......##.≈≈##≈≈.#EV: 17Int: 19 ..........≈####≈.#SH: 0Dex: 13 #.........≈####≈.##XL: 11 Next: 61% Place: Dungeon:9 ..........≈≈##≈≈B.#lxjENoise: ---------  Time: 7448.6 (0.0) ..........≈≈≈≈§¤§§#-) Mandibles ..#...###....÷.§§§#Throw: 11 boomerangs ..###.# #######§§§#Pois Scarab .. #.#lxjE#.### .. #..$..#K   kobold geomancer##. ....K#¤   solar ember (minion). .......#........ _You hear an angry buzzing noise. _You feel sick. _Okay, then. _Why would you want to do that? x2  Casting: Inner Flame (safe; 1% risk of failure)  lxj\F\Confirm with . or Enter, or press ? or * to list all spells.lxjL §§§§Okay, then.lxjLlxjQS§§§§§§lxjS. _lxje  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lxjo 1ylxj=r :.ylxjܒ BK.lxj+ T‡y≈≈≈≈¤§§§§§§(ally target)y   killer bee‡   lightning spire (minion)¤   solar ember (minion)lxjЛ n03-----===9.6 (1lxjf ‡§§§§§§‡lxj6 C _An electric hum fills the air. You feel sick.lxj#......###.#### ..>.#....÷...##..##.######..# ....#######.###......###.≈≈≈≈##.≈≈##≈ .lxj!##≈.# #####≈B##.≈≈##≈≈.‡........y≈≈≈≈¤...###....÷.§§§###.# #######§§§# #.### .. #.. $.Klxjh‡   lightning spire (minion)##. .....¤   solar ember.#¤≈lxj-ylxj8K.lxj§§§§§§§y   killer bee‡   lightning spire (minion)¤   solar ember (minion)lxjr=---lxj 50lxj‡§§§§§§§§‡lxj:$ _You feel sick.lxj<O.#.###..#### #......###.#### ..>.#....÷...##..##.######..# lxjY=<....#######.###..###.......###.≈≈≈≈##.≈≈##≈ . #####≈.##≈≈##≈≈¤‡#........y≈y≈≈≈§§...###....÷.§§lxj=###.# #######§§§# #K### .. #.. $..##. lxj?6¤.lxj??≈ylxjl@Cy≈lxjZ#### _You feel sick.  You feel sick.  lxjZThe kobold geomancer gestures next to you while chanting.The wall shatters!  The blast of rock fragments hits you but does no damage.  The blast of rock fragments hits your solar ember!lxj 9 B¤.‡§§§§§§§The blast of rock fragments hits your lightning spire but does no damage. *** **Your lightning spire shoots out a bolt of lightning at the kobold geomancer!lxjA §§§ξ§§§K.lxjA \69=======1lxj.#....÷...##..##.######..# ....#######.###..###.......###.≈≈≈≈##.≈≈##≈ lxj.##≈.# #####≈¤#≈≈##y≈.‡#........y≈≈≈≈≈§§#...###....÷.§§ξ###.# #######§§§# #K### .. #.. $lxj4@¤.lxjϺ?y≈lxjV### _The bolt of electlxj@ricity hits the kobold geomancer!  You feel sick.  lxjXThe killer bee barely misses your solar ember.  lxj8The kobold geomancer points next to you and mumbles some strange words.  The wall shatters!  The blast of rock fragments hits you but does no damage.lxj*B¤.§§§§lxj*Y4=----2lxjs0‡§§§§§‡lxj2 lxj2:_The blast of rock fragments hits your solar ember!lxj1$§§§§§§lxj %lxj[+x§§§§§lxj+lxj ..........## ...####......##...## .#.###..##.######## #......###.#### ..>.#....÷...# .#..##.######..# lxji ....#######.###......###.≈≈≈≈##.≈≈##≈≈. .##≈¤# #####y.#lxj w≈≈##≈§.‡........y≈≈≈≈≈§§#y   killer bee...###....÷.§§ξ#lxj ‡   lightning spire (minion)###.# #######§§§¤   solar ember# #K###lxj 6¤.lxjy >y≈lxj_ v≈ξ§§ζ§lxj( 8=-=------3lxj* §ξ§§§§lxjw L _You feel sick. The killer bee stings your solar ember.lxjr ≈≈≈≈≈≈..)......#####...........## #...####......##...## ..#.###..##.######## .lxjCs #......###.###...>.#....÷...###..##.######..# .....#######.####..###......B.#lxjs #.≈≈≈≈≈≈.###.≈≈##≈≈¤# ...≈####≈y##..≈####≈.## ◊lxjs .≈≈##≈≈.‡#.........y≈≈≈≈≈§ξ#lxj t .#...###....÷.§§ζ#.###.# #######§§§#lxju 8 ¤lxju 4.  You feel sick.lxjQv 1y.lxjM = (ally target)lxj §§You are no longer poisoned.The killer bee completely misses your solar ember.lxjІ lxj  lxj 9*lxj- ****lxjj *** lxj pYour lightning spire shoots out a bolt of lightning at the killer bee!lxj+ m...¤y.lxj .ξξ§§.).lxjV 7=-==----4lxj lxj[ [ξ§§lxj B _The bolt of electricity hits the killer bee!lxj| :ξζlxjڽ @ξ§ℓlxj| 68--5lxj ‡ξ‡ξ§lxj  lxj E_The killer bee stings your solar ember but does no damage. x2lxjV ζξThe killer bee stings your solar ember.=--lxj6lxj)=ξ§lxj̢d _The killer bee barely misses your solar ember.lxjj {#......≈≈≈≈≈≈..)......#####.## ##...####......##...##lxj% .#.###..##.# ..#......###.#### #....>.#....÷...##.#..##.######..#lxj .#######.###.#..###.#.###.≈≈≈≈≈¤.#lxj: C.##.≈≈##≈y.#K..≈####≈.#.#..≈###lxj w#≈.## .◊...≈≈##≈≈.‡#K   kobold brigand (missile, wandering)...y≈≈≈≈≈ζζ#lxj (y   killer bee (ally target).#...###....÷.ξ§ℓ#‡   lightning spire (minion).###.# #.).#¤   solar ember (minion)lxj @y≈lxj( Q)ξlxj- L ((lxj{. (((((The killer bee completely misses you. The kobold brigand throws a dart.lxj .B≈≈.≈.ℓζξ)lxj. %7lxjٿ 9ξlxj Q _The dart barely misses you.lxjDEv  You hit the killer bee.  The killer bee is almost dead.lxjH KYour solar ember glows brighter.  The killer bee stings you!  You are poisoned.lxjHlxjCJK.Klxj-RtK   kobold geomancerℓK   kobold brigand (missiley   killer bee (ally target)lxjR‡   lightning spire (minion)(…)lxjS61======-5==8.4 (0.8Pois Scarab lxjY$‡lxjYPξ‡lxj\w _The killer bee poisons you! The killer bee completely misses you.lxjM≈You are poisoned. _The killer bee poisons you! The killer bee completely misses you.You closely miss the killer bee.Your solar ember blazes with a fierce heat.lxj Asolar flare engulfs the killer bee.lxjs*‡   lightning spire (minion)lxj¤   solar ember (minion, charged)lxj+[ ≈.ℓζ )The killer bee dies!58--29.2lxjn-lxjh/ lxj/M_You feel very sick.lxjO""..##...≈≈##≈≈.)..... #≈≈≈≈≈≈..)......##### ...............## ##...####......##...##.#.###..##.######## ..#......###.#### #....>.#....÷...##..##.######..# lxj"....#######B####......###.≈≈≈≈≈¤##.≈≈##≈.K.≈####≈..#.≈####≈.#lxj#1K   kobold brigand (missile)◊..≈≈##≈≈.‡#‡   lightning spire (minion)........y≈≈≈≈≈ℓ.¤   solar emberlxj#^...###....÷.ℓζK#lxj$A¤≈lxj%1Klxj&K.KlxjS0' lxj0aK   kobold geomancer (ally target)K   kobold brigand (missile)‡   lightning spire (minion))lxj0¤   solar ember (minion)You feel very sick.lxj5G K  distracted, ally ta…)*Your lightning spire shoots out a bolt of lightning at the kobold geomancer!The bolt of electricity hits the kobold geomancer!lxjF7K.lxjiKally target)§.÷)lxjuv4---60.2 (1.0lxjwG‡‡lxj`j _The bolt of electricity misses the kobold geomancer.lxjlxj#v......≈####≈.###.# ...##...≈≈##≈≈.).....# ##lxjhG≈≈≈≈≈≈..)......##### .........lxj+.......## .##...####......##...##lxj..#.###..##.#########......###.## lxj$##....>.#....÷...###..##.lxja@.# lxj.....#######.####..###.....¤..# Plxj܃U##.≈≈≈≈≈≈.#.##.≈≈##lxj@≈≈.# P..lxjV...K≈####≈.#..#.........≈####≈.##lxj{‡   lightning spire (minion) lxjфcP.◊....≈≈##≈≈K‡#lxje¤   solar emberlxjsE.........y≈≈≈≈§..#lxj9¤.lxj8K.lxjlxjJ#0lxjL----1lxjlxjoS _You feel very sick.lxj]BK.lxjlxj:$49lxjV--==2lxjG‡‡lxj"$ _You feel sick.lxjOq#### __You feel sick.  lxjYou feel sick.  The kobold geomancer points next to you and mumbles some strange words.  The wall shatters!  The blast of rock fragments hits your solar ember!lxj 7B.lxjw 1¤.lxj i6-=======3lxjڋ G‡‡lxj ; _The blast of rock fragments hits you.lxjh##...≈≈##≈≈.)...# lxj #......≈≈≈≈≈≈..)##### ...............## ##...####lxjSu##...## ..#.###..##.######## lxjn#......###.#### lxj..>.#....÷... ...#..##.######¤.# lxj#3.....####lxj#..###.K......# lxjŅ-..###.≈≈≈≈≈≈.# .#.≈≈##≈≈.# lxj t...≈####≈K# lxjNg..#...≈####≈.## .lxj◊..........≈≈##≈≈.‡# lxj׆K   kobold brigand (missile) ...lxj...y≈≈≈≈≈..# ‡   lightning slxjepire (minion)#...###....÷.÷))# ¤   solar ember (minion)lxjU5  You swap places with your solar ember.lxj}{  You weave more energy into your solar ember.lxjM (((lxjpYYou feel sick. The kobold brigand throws a dart. The dart hits you!lxj8K.lxj)...lxj<#4lxj=====-6==------4Pois lxjV"G‡‡lxju$V _You are more poisoned.lxjCV v......≈####≈.###.# ...##...≈≈##≈≈.).....# lxjV ##≈≈≈≈≈≈..)......##### ................## .##...####......##...##..#.###..##.#########......###.## lxjV ##....>.#....÷...###..##..# lxj;W .....#######¤####..###.K......# P##.≈≈≈≈≈≈.#.##.≈≈##≈≈K# lxj}W P......≈####≈.#..#.........≈####≈.##lxjW O‡   lightning spire (minion) P.◊....≈≈##≈≈.‡#¤   solar emberlxjX F.........y≈≈≈≈≈..#lxjj #### _You are more poisoned. lxjk - You swap places with your solar ember.  You feel very sick.  The kobold geomancer gestures next to you while chanting.The wall shatters!  The blast of rock fragments hits your solar ember!lxj hB.¤.lxj 1-=======5Pois lxj E‡‡lxjJ N _The blast of rock fragments hits you but does no damage. lxja .≈####≈#.#......≈####≈.###.# ....##...≈≈##≈≈.).....# .## lxj ≈≈≈≈≈≈..)......##### .................####...####......##...## .....#.###..##.######## .#..#......###.####....>.#....÷.B.###..##.######..#  lxjZ .....#######¤### .#..###.K......# .P#.≈≈≈≈≈≈.# .##.≈≈##≈≈K#P...≈####≈.#¤   solar ember  lxj ....#.≈####≈.##P.◊.≈≈##≈≈.‡# lxjU 8¤. lxj 8K. lxj X  lxjb 38---------6 lxjL  lxjr S _You feel very sick.!lxj!lxjE--------!lxj!lxj!lxj w.≈####≈.####.# #.≈####≈!lxjQ .###.#.##...≈≈##≈≈.).# ..##......≈≈≈≈≈≈..)......#####....##.##...####......##...##.#.###..##.# ..#..#......###.####!lxj .##....>.#....÷B..##.#..##.######¤.#.#######.###.#..###.K......# !lxj3 ..P.###.≈≈≈≈≈≈K#.##.≈≈##≈≈.#.P.≈####≈.#.#.≈####≈.## ..P.◊.≈≈##≈≈.‡#!lxj 3¤.!lxj ?!lxj3 ####(ally target) The blast of rock fragments hits your solar ember! _The blast of rock fragments hits you but does no damage. _You feel very sick.You feel very sick.  The kobold geomancer points next to you and mumbles some strange words. !lxj O The wall shatters! The blast of rock fragments hits you.!lxj2 P B¤..  The blast of rock fragments hits your solar ember!31==--=======7 _You hear a croak."lxjk)..≈≈##≈≈..#<##.# )"lxj.≈####≈........####.# ##.........≈####≈.........###.#"lxj?....##...≈≈##≈≈.)...........###≈≈≈≈≈≈..)......#####"lxj ......................####...####......##...##.....#.###..##.########.#..#......###B###"lxjl##....>.#....÷.¤.## ◊#..##.######..# .....#######.###."lxj%#..###.K......#P#.≈≈≈≈≈≈K#.##.≈≈##≈≈.#P...≈####≈.....#.≈####≈."lxjd##"lxjɢ3¤."lxj3K"lxj4K."lxjSK   kobold brigand (missile)"lxj¤   solar ember (minion)"lxj}P0--="lxj>-------8"lxj"lxj;$ _You feel sick."lxj o≈≈≈.###....≈≈≈≈≈≈.......#... .)..≈≈##≈≈..#....##< )...≈####...# "lxj ##.........≈####≈.........###...##...≈≈##≈≈.)...........##......≈≈≈≈≈≈..)......#####.....................####...####......##...##....#.###..####..#......###.#### ...##....>.#....÷¤..## ◊#..##.######..# ....#######K##......#K....K.#"lxj 5¤   solar ember (minion)P###.≈≈≈≈≈≈.#.##.≈≈##≈P...#"lxj1 5¤."lxjt "lxj `28--------9"lxjl "lxj $ _You feel sick.#lxj̳d.##......).....#.ß.#.# #lxj9≈≈.###....≈≈≈≈≈≈.......#...#.# .)..≈≈##≈≈..#....##<##.# ..#lxjQ≈####≈.####.# #.........≈####≈...###.# ..##...≈≈##≈≈.)..#lxjֵ...# ##≈≈≈≈≈≈..)......#####..............#lxj_8##...####....B.##......#.###..##.#########..#......###¤#### #lxj..##....>.#....÷...## #..##.######..#...#######K### #lxjk.....#..###.K....K.#P###.≈≈≈≈≈≈.#.##.≈≈##≈#lxjf%≈.##lxjo7¤.#lxjL9 #lxj7-7=70#lxjq#lxjg$ _You feel sick.$lxjW-.##.)).###...#.# .##......).....#.ß.#.# $lxj-≈.###....≈≈≈≈≈≈.......#...#.# )..≈≈##≈≈..#....##<##.# .≈####≈.####.# ....≈####≈...###.# ..##...≈≈##≈≈.)..$lxj7.7...# ##≈≈≈≈≈≈..)###..............###...####......##...##$lxj.i...#.###..##¤#########..#......###.#### ##....>.#....÷...#$lxj.##..##.######..# ...#######K###.....#..###.K....K$lxj/m.#P###.≈≈≈≈≈≈.#$lxj08¤.$lxjK9$lxj9%1$lxj?$lxj[B$ _You feel sick.&lxjT.##.)).##......#...#.# .##......)...........#.ß.#.# .###....≈≈≈≈≈≈.......#...#.# &lxjbU=)..≈≈##≈≈..#....##<##.# ≈####≈.####.# ≈####≈.###.# ##...≈≈##≈≈.).# ##......≈≈≈≈≈≈..)......##### ## ##...####....¤.##...## #.###..##.######## &lxjU#..#......###.#### ##....>.#....#..##.######..# &lxjW3¤.&lxj^&lxj<_?62&lxjc&lxje$ _You feel sick.&lxjTe##.)).##......#...#.# ##......).....#.ß.#.# ###....≈≈≈≈≈≈.......#...#.# )..≈≈##≈≈..#....##<##.# ≈####≈.####.# ≈####≈.###.# ##...≈≈##≈≈.).&lxjAf# ......≈≈≈≈≈≈..)......##### ¤.B....## ##...####......##...## #.###..##.######## ..#......###.#### #..##.######..# &lxjg<.¤&lxjci3K&lxjRpK   kobold brigand (missile)¤   solar ember (minion)&lxj q%3&lxjv&lxjxfeel sick.)lxj |##.......)).##......#...#.#  cupup the Grappler ##......)...........#.ß.#.#  Gnoll )lxj|###....≈≈≈≈≈≈.......#...#.#  Health: 26/86 =======----------------- ....)..≈≈##≈≈..#....##<##.#  Magic: 17/20 ====================---- .......≈####≈........####.#  AC: 13Str: 13 .......≈####≈.........###.#  EV: 17Int: 19 )lxj|..##...≈≈##≈≈.)...........#  SH: 0Dex: 13 #......≈≈≈≈≈≈..)......#####  XL: 11 Next: 62% Place: Dungeon:9 )lxj?}...............¤B....##  Noise: ---------  Time: 7473.2 (1.0) ##...####....**##...##  -) Mandibles ...#.###..##K########  Throw: 11 boomerangs ..#......###.####)lxj} Pois Scarab #....>.#....÷...## ...#..##.######..# K   kobold brigand (missile) .........#######K###  ¤   solar ember (minion) )lxj}1.....#..###.K....K.# ........###.≈≈≈≈≈≈.# _You feel sick.  Aiming: Bolt of LightPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold brigand, wielding a +0 short sword and quivering poisoned darts  )lxj%~(78% to hit))lxj> -##.......)).##......#...#.#cupup the Grappler ##......)...........#.ß.#.#Gnoll )lxj> ###....≈≈≈≈≈≈.......#...#.#Health: 26/86 =======----------------- ....)..≈≈##≈≈..#....##<##.#Magic: 17/20 ====================---- )lxj6? .......≈####≈........####.#AC: 13Str: 13 )lxj? .......≈####≈.........###.#EV: 17Int: 19 )lxj? ..##...≈≈##≈≈.)...........#SH: 0)lxj @ Dex: 13 #......≈≈≈≈≈≈..)......#####)lxjO@ XL: 11 Next: 62% Place: Dungeon:9 )lxj@ ...............*B....##Noise: ---------  Time: 7473.2 (1.0) )lxj@ ##...####....**##...##-) Mandibles )lxjA ...#.###..##*########Throw: 11 boomerangs )lxj`A ]..#......###.####Pois Scarab )lxjA #....>.#....÷...## ...#..##.######..#)lxjA K   kobold brigand (missile, blind) .........#######K###¤   solar ember (minion) )lxj+B K.....#..###.K....K.# ........###.≈≈≈≈≈≈.#)lxjB WPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold brigand, wielding a +0 short sword and quivering poisoned darts  )lxjB (78% to hit)  The bolt of light hits the kobold brigand!  The kobold brigand is moderately wounded.)lxj+C )lxjп J  Shift-Dir - straight line  )lxj: 9Aim: a kobold brigand, wielding a +0 short sword and quivering poisoned darts  (78% to hit)  The bolt of light hits the kobold brigand!  The kobold brigand is moderately wounded.  The kobold brigand is blinded.)lxj| 9K.)lxj\ @¤.)lxj, 5=-====4)lxj )lxj  )lxjb _You feel sick.+lxjqU+lxjU...[....#.##.#....##.##.# .)).##+lxj:VD#...#.# +lxjV......)...........#.ß.#.# ##....≈≈≈≈≈≈.......#...#.# +lxj,W&)..≈≈##≈≈..#....##<##.# ≈####≈.+lxjY*####.# ....≈####≈...###.# .##...≈≈##≈≈.).....# ≈≈≈≈≈≈..).### ..............¤.. #...####....K.##...###..##.######## .#......###.####+lxjZ/.>.#....÷...## #..##.######..# ...#######K####..###.K....K.#+lxjr^& +lxj^1¤.  +lxj"_You feel sick.+lxjd3K.+lxjj0K+lxjGK   kobold geomancer+lxjK   kobold brigand (missile, blind)¤   solar ember (minion)+lxjϖ4=-----5+lxj  +lxj+lxjŻ +lxj-M_You are no longer poisoned.,lxjO ,lxjiPN Casting: Forge Lightning Spire (dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,lxjIW K.  ,lxj&J&An electric hum fills the air.,lxjtQM‡, ally …)‡   lightning spire (minion)¤   solar ember (minion),lxj.#....÷...##..##..# ....#######K##-lxj\M 8K.-lxj_Z P(ally target))-lxjwg .  Your lightning spire shoots out a bolt of lightning at the kobold geomancer!The bolt of electricity hits the kobold geomancer!-lxjk ***K   kobold brigand (missile, blind)‡   lightning spire (minion)-lxj l ¤   solar ember-lxj 3.)-lxj .-lxj-47-lxj-lxjP _The kobold geomancer dies!/lxj+.†/lxj.#.##.#'##.# ##...[....#.##.#....##.##.# #/lxjP#/lxj.)).##......#...#.# ##......).#.ß.#.#/lxj J#....≈≈≈≈≈≈.#...#.#/lxjP.)..≈≈##≈≈..#....##<##.#.≈####≈/lxjS.####.#.≈####≈/lxjְ.###.# ..##...≈≈##≈≈.)/lxj.# #......≈≈≈≈≈≈.K‡¤.....#####/lxj\*.##/lxj#...####....).##...##.#.###..##.###/lxj`#####.#......###.#### /lxj!h#....>.#....÷...##/lxjdY.#..##.######..# .#K###/lxj 2K./lxj=/lxj'---/lxjG8/lxjG‡‡/lxj:/lxj K.†.#.##.#'##.# /lxj@ .##...[....#.##.#....##.##.# .##.)).##......#...#.# .##......).....#.ß.#.# /lxj n.###....≈≈≈≈≈≈.......#...#.#/lxjp i.)..≈≈##≈≈..#....##<##.#.≈####≈.####.#.≈####≈.###.#.##...≈≈##≈≈K).# ##......≈≈≈≈≈≈..‡¤.....#####/lxj 2.## .##...####....).##...##.#.###..##.######## /lxj /#..#......###.#### ##....>.#....÷...##.#..##.######..# .#K###/lxj 4K./lxjT3 0, ally …)/lxj7 X ******/lxjG8 *distr  Your lightning spire shoots out a bolt of lightning at the kobold brigand!/lxj U..≈≈≈K/lxj[ ))/lxj [6====9/lxj /lxj%  /lxj @_The bolt of electricity hits the kobold brigand!0lxj!#.0lxjV..##...##††. ...†.......#.##.#######'0lxj[....#.##.#....##.#0lxj%.)).##.......)....0lxj|ß .###....≈≈≈≈≈≈.......#...0lxj)..≈≈##≈≈..#....##<##≈.0lxjYy##.....≈####≈K.### 0lxj...##...≈≈##≈≈.)........... ##0lxj#≈≈≈≈≈≈..‡¤.....##### ......................##0lxjs##...####....).##...## 0lxj{....#.###..##.########0lxj..#......###.#### 0lxjZ~##....>.#....÷...##..##..0lxj!#0lxj`5¤.0lxj90lxjA.K0lxj 0lxj6. : )0lxj. Your lightning spire shoots out a bolt of lightning at the kobold brigand!The bolt of electricity hits the kobold brigand!0lxj? *0lxj@ ***0lxjA ***‡   lightning spire (minion)¤   solar ember0lxjQ ?..≈≈0lxj D≈.(0lxjl #=0lxj D----5800lxj G‡‡0lxj N _The kobold brigand dies!1lxj≈..#.#...##...##††.#.# ≈...†.#.##.#######'##.# 1lxje≈.##...[....#.##.#....##.##.# ≈.##.)).##......#...#.# ≈.##......)...........#.ß.#.# ≈.###....≈≈≈≈≈≈.......#...#.#.)..≈≈##≈≈..#....##<##.#.≈####≈.####.#.≈####≈.###.#.##...≈≈##≈≈.(¤.# .##......≈≈≈≈≈≈..‡......#####.## ..##...##1lxj##....).##...##1lxj.#.###..##.######## .#..#......###.#### .##....>.#....÷...## .....#..##.######..#1lxj1lxj]/---11lxj E‡‡1lxj1lxj]m .†##.#######'###...[#....##.....)).##......#....).....ß#....≈≈≈≈≈≈.......#.. 1lxjm (......)..≈≈##≈≈..#....##<#...≈####≈........####.##...≈≈##≈≈.B¤... .##......≈≈≈≈≈≈..‡#### ...1lxj/n '..............## ##...####....).##...## ...#.###..##.#########..#......###.#### 1lxj{n #....>.#....÷...## .....#..##.######.......#K###1lxjx 1lxjy x75==---21lxj G‡‡1lxjf j  A - 7 poisoned darts  You now have 551 gold pieces (gained 17).1lxj *3.2 (21lxjɜ 1lxjȞ J _Items here: )) [ ÷.2lxj.2lxjD/2lxj42lxj>2lxjF2lxjH2lxjIL2lxj$R$ 2lxjtR'_You swap places with your solar ember.2lxjW2lxj=]2lxj]782lxj`2lxj.h2lxjk2lxjo2lxj)p:==2lxjr2lxju2lxj_x2lxjw}2lxj`~2lxjT2lxj-W †.......#.##.#######'##.# 2lxj}...[....#.##.#....##.##.# 2lxjĈ.......)).##......#...#.# ......).....2lxjG#.ß.#.# 2lxjL,#....≈≈≈≈≈≈.......#...#.# )..≈≈##≈≈..#....##<##.# 2lxj≈####≈........####.# 2lxj≈####≈.........###.# ##...≈≈##≈≈.)..¤B.2lxj[# 7.2 (4....≈≈≈≈≈≈..‡......##### 2lxj-## 2lxjd.####....).##...## #.###..##.######## #......###.#### 2lxjY..>.#....÷...## #..##.######..# 2lxj2lxjH2lxjד2lxj 2lxjR 2lxj 2lxj 2lxj .2lxj 2lxj w9=6=2lxj ,2lxj 2lxju 2lxjȵ 2lxj 2lxjO 2lxj 2lxj 2lxj 2lxj 2lxjo W .....#.##.#######'##.#  2lxj [....#.##.#....##.##.#  )).##......#...#.#  )...........#.ß.#.#  2lxj w..≈≈≈≈≈≈.......#...#.#  ≈≈##≈≈..#....##<##.#  ≈####≈........####.#  2lxjI ≈####≈...###.#  ..≈≈##≈≈.).....# 2lxj  90.2 (3≈≈≈≈≈≈..‡......#####  ##  2lxj +####....).##...##  ###..##.########  ....###.####  2lxj ">.#....÷...##  #.######..#  #######K###  2lxj 2lxjZ 2lxj 2lxjA2lxjA3lxj3lxj3lxjT30=3lxj3lxj ) _You start resting.3lxj3lxjX9=3lxjc3lxj#3lxj|#3lxjF%3lxj(3lxjl)c17=3lxjQ+3lxj/3lxjQ/3lxj*13lxjg53lxj53lxj73lxj:3lxjQ;723lxj=3lxjO@3lxj@9=3lxjB3lxjlG3lxjG3lxj8N3lxj?RI3=3lxjRD8=3lxjbT3lxj*X3lxjyX3lxjqZ3lxj'^3lxju^3lxj`3lxjc3lxjdS4=3lxj f3lxj=kO=3lxjl3lxj`p3lxjpK9=3lxjr3lxjv3lxjw753lxjx3lxj|3lxjD}3lxj~3lxj3lxj[3lxj43lxj 3lxjyp36==3lxj3lxj:3lxj3lxjN3lxj| _Your lightning spire fades away.Magic restored.3lxj*..¤   solar ember3lxj1510.2 (20.0)3lxjb20==1.2 (21 _3lxj3lxj3lxjj3lxjܒ3lxj^3lxja7=3lxj3lxj3lxjן3lxj3lxjo3lxj3lxj3lxjG3lxjɫ68==3lxj3lxjڭ3lxj3lxj3lxj3lxj3lxj(3lxj3lxj.3lxj993lxj3lxj3lxj3lxj3lxjM3lxj3lxjX3lxj3lxj(>40=3lxjr3lxj3lxj3lxj3lxj3lxj?3lxj#13lxj(=3lxj~3lxj3lxj3lxj3lxj63lxj3lxj3lxju3lxj923lxj3lxj93lxj3lxjG3lxj3lxjP3lxj 3lxj 3lxj S3=3lxj3lxj3lxj;3lxj3lxjh3lxj3lxj3lxj 3lxj!K4=3lxj#3lxj|'3lxj'3lxjx)3lxj-3lxjl-3lxj/3lxj23lxjE3953lxj43lxj:3lxj:3lxjF<3lxjB,3lxjC3lxj,G3lxj}G963lxj^I3lxj|P3lxjP3lxjR3lxjbV3lxjV3lxj\X3lxj8\3lxj\S7=3lxjV^3lxjb3lxjyc3lxj$e3lxj'i3lxji3lxjok3lxj=o3lxjoK8=3lxj~q3lxjt3lxjdu3lxjv3lxj z3lxjz3lxj{3lxj3lxj;993lxj3lxj+3lxj3lxj%3lxjq,3lxjc3lxj3lxj:503lxj3lxj3lxj3lxjR3lxjX3lxjۛ3lxjD3lxj33lxjS1=3lxj3lxj=3lxj3lxjD3lxj13lxj3lxjC3lxjE3lxjƵK2=3lxj3lxjû3lxj3lxj3lxj3lxj/3lxj3lxj'3lxjy933lxj]3lxj 3lxj\3lxj3lxj3lxj/3lxj3lxjC3lxjS4=3lxjU3lxj3lxj3lxj 3lxj3lxj.3lxj3lxjP3lxjK5=3lxjt3lxj3lxj3lxj3lxj3lxj+3lxj3lxj3lxj)963lxj3lxj 3lxj 3lxj 3lxj 3lxj 3lxjs 3lxj 3lxj 973lxj 3lxj+ 3lxjx 3lxj: 3lxj 3lxj_ S8=3lxj, 3lxj 3lxj 3lxj" 3lxj& ,3lxjr( 3lxj , 3lxj, K9=3lxj. 3lxjT1 3lxj1 3lxjP3 3lxj)7 ,3lxj8 3lxj< 3lxj< :603lxj> 3lxjA 3lxjB 3lxjC 3lxjG 3lxjG 3lxj L 3lxjXP 3lxjP S1=3lxjqR 3lxjU 3lxjLV 3lxjW 3lxj[ ,3lxj\ 3lxj,` 3lxj` X62=3lxj8b 3lxjf 3lxjf 3lxjh 3lxjk 3lxjl 3lxjm 3lxjp 3lxj"q %33lxjr 3lxjv 3lxjw 3lxjzx 3lxj(| 3lxj| 3lxj#~ 3lxjY 3lxjށ %43lxjl 3lxj` 3lxj 3lxjS ,3lxj0 3lxjh 3lxj 3lxj K5=3lxj 3lxj 3lxj 3lxj 3lxjC 3lxjʡ 3lxju 3lxj( U6=3lxj 3lxj3 3lxj 3lxjm 3lxjϮ 3lxj_ 3lxj 3lxj; 3lxj ;73lxj 3lxj ,3lxj 3lxj B3lxj 3lxj %83lxj 3lxj 3lxj 3lxj 3lxjQ ,3lxj 3lxjv 3lxj K9=3lxj 3lxj, 3lxj 3lxj2 3lxj ,3lxj 3lxjw 3lxj! V70=3lxj 3lxjD =12=3=453lxjMG ,3lxjJ 3lxjO 3lxjO 3lxj Q 3lxjT 3lxjWU D6=3lxjV 3lxjZ 3lxjsZ 3lxj\ 3lxjb_ 3lxj_ 3lxjpa 3lxje 3lxje U7=3lxjbg 3lxjk ,3lxjkm 3lxjq 3lxjq 3lxjs 3lxjw 3lxj8x %83lxjy 3lxj~ ,3lxj 3lxj 3lxjP 3lxj' 3lxj3 3lxj K9=3lxjl 3lxj[ 3lxj 3lxja 3lxj 3lxj 3lxj 3lxj 3lxjJ V80=3lxj 3lxj 3lxj 3lxj 3lxj 3lxj 3lxj 3lxjS 3lxj %13lxjS 3lxj׷ 3lxj2 3lxj޹ 3lxj 3lxj 3lxj 3lxj 3lxj %23lxj 3lxj 3lxj 3lxj 3lxjV 3lxj 3lxjE 3lxj 3lxj K3=3lxj9 3lxj 3lxj 3lxj 3lxj. ,3lxj 3lxj 3lxjT U4=3lxj 3lxj4 3lxj 3lxjj 3lxj 3lxjp 3lxj 3lxjK 3lxj %53lxj 3lxj: 3lxj 3lxj 3lxj 3lxj} 3lxj 3lxj k _You start resting.HP restored.3lxj 3lxjI 2655.2 (144.0)3lxj/ `6=65 _3lxj 3lxj 4lxj4lxj4lxj_4lxj>4lxj4lxjݓ4lxj4lxjd4lxj4lxj4lxj4lxj4lxj4lxj{4lxjѨ4lxj44lxj 4lxj4lxj 4lxjL9=4lxj^4lxjS# #...[....#.##.#....##.##.# #.......)).##......#...#.# #......)...........#.ß.#.# ##....≈≈≈≈≈≈.......#...#.# 4lxjn.)..≈≈##≈≈..#....##<##.# ....≈####≈........####.# 4lxjSG....≈####≈.........###.# ##...≈≈##≈≈.)...........# 4lxj....≈≈≈≈≈≈..).B¤...##### 60.2 (4.0)4lxj9............4lxjM #...####....).##...## 4lxj..#.###..##.######## 4lxj.#......###.####>.#....÷...##4lxj_ ..#..##.######..#.......#######K###4lxj9..###.K....K.#4lxjU4lxjd4lxj4lxj" 4lxj/* Visible Monsters/Items (select to target/travel, [!] to examine) Monsters  a - (¤) a solar ember (friendly and minion) Itemsb - ([) a +0 chain mail  c - ()) a +0 dagger  d - ()) a +0 dagger  e - ()) a +0 falchion  f - ([) a +0 robe  4lxj* }g - ([) a +0 robe  h - ()) a +0 short sword  i - ()) a +0 trident  j - (†) a kobold corpse  k - (÷) an orc skeleton  l - (÷) an orc skeleton5lxjUa5lxjl5lxjdw#...[....#.##.#....##.##.#cupup the Grappler #.......)).##......#...#.#Gnoll #......)...........#.ß.#.#Health: 86/86 ======================== ##....≈≈≈≈≈≈.......#...#.#Magic: 20/20 ======================== 5lxj.#....÷...##¤   solar ember (minion) ..#..##.######..# ........#######K### ....#..###.K....K.# _You swap places with your solar ember. _You start resting. _Your lightning spire fades away. _Magic restored. _You start resting. _HP restored.5lxj~5lxj}5lxj5lxj5lxjP 5lxj|Q 5lxjW 5lxjX 6lxjh 6lxjh 6lxjn 6lxju 6lxj[v 6lxjz 6lxju| 6lxj!~ 6lxjF 6lxj 6lxj~ 6lxj· 6lxjt 6lxj 6lxje 6lxj. 6lxj 6lxj 6lxjl 6lxj] 6lxj! 6lxjz 6lxj 6lxj  6lxjc  Things that are here:6lxj l  a +0 dagger; a +0 robe; a kobold corpse6lxj| 6lxje 6lxj`  _6lxjк 6lxj 6lxj5 6lxjj 6lxj 6lxj 6lxj  6lxj u........)..≈≈##≈≈..#....##<##.# )6lxj% ...≈####≈........####.# ##.........≈####≈.........###.# 6lxj 2......##...≈≈##≈≈.)...........###......≈≈≈≈≈≈..)......#####...................##6lxj ##...####....).##...# .......#.###..##¤######## #..#......###B#### 6.2 (66lxjO |##....>.#....÷...## ◊......#..##.######..#...........#######.### ...#..###.K......#6lxj HP........###.≈≈≈≈≈≈.#6lxj s...........##.≈≈##≈≈.#P............≈####≈.#..#.........≈#6lxj; '###≈.##6lxj 6lxj 6lxj 7lxj7lxjK7lxj@7lxj>#7lxj#¤7lxj$7lxj#(7lxj*37lxj+7lxj.-7lxj117lxj17lxj37lxj47lxj667lxj87lxj97lxj:7lxj;7lxj(=7lxj?7lxj`@7lxjA7lxjC7lxjTF7lxjM,7lxj P7lxjV #≈≈≈≈≈≈..)......##### ............## 7lxj=W'####....).##...## #.###..##.######## #......###.#### #....>.#....÷...## #..##.######..# ..#######¤### ..#..###.....B..# 71.2 (5.....###.≈≈≈≈≈≈.# ...##.≈≈##≈≈.# 7lxjW...≈####≈.# #...≈####≈.##◊..........≈≈##≈≈..# ...y≈≈≈≈≈..#.#...###....÷.÷))####.# #######.).#7lxjCY7lxjT]7lxj^7lxjp 7lxj 7lxjժ 7lxjH 7lxjJ 7lxj 7lxj+ 7lxjٺ 7lxj7 7lxj 7lxj 7lxj 7lxj 7lxj@ 7lxj 7lxj 7lxjq 7lxjm 7lxj/ %  7lxj CYou encounter a bullfrog.7lxj }.#.###..##.######## ####.#### ...>.#....÷...## #..##.######..# .....#######.### ...#..###...........###.≈≈≈≈≈≈¤7lxj9 3##.≈≈##≈≈.# .....≈####≈B# #..≈####≈.## 7lxj> 6.≈≈##≈≈..# .y≈≈≈≈≈..# ###....÷.÷))#.###.# #######.).# F   bullfrog (wandering)7lxj  #.# #.### ¤   solar ember (minion) #.. $.F#  ##. .....#7lxj U.¤4.2 (37lxj 8F.7lxj jFF7lxji 15.2 (4 _7lxj@ 7lxj 8lxj A#......# 8lxj B...>.#....÷...## .#..##.######........#######.####..###........8lxj ...###.≈≈≈≈≈≈.##.≈≈##≈≈¤...≈####≈. ## .8lxj^ J≈##≈≈..#8lxj y≈≈≈≈≈..##...###....÷.÷))8lxj ##.# #######.). #.# #F##.8lxjR L$..# 8lxj ##. ..... . ..8lxj E.¤8lxj 7F.8lxj ?F)8lxj[ 8lxj *6.2 (18lxj 8lxj 9lxjv..>.#....÷... 9lxj#..##.######..# .....#######.####..###........# ..###.≈≈≈≈≈≈.# .≈≈##≈≈.# 9lxj*..≈####≈¤# ≈####≈.# .≈≈##≈≈.B# ≈≈≈≈≈≈..# 9lxj#...###....÷.÷F)# ###.# #######.).#  #.# #.###9lxjW #.. $..#  ##. .....#  . .......# .9lxj{F.¤9lxj5@F)9lxj9lxj@%79lxju9lxj;lxjеL  You barely miss the bullfrog.;lxj' ;lxjQ, charged)Your solar ember glows brighter.;lxjA4=8.0 (0.8;lxj';lxj+Y _The bullfrog closely misses you. x2;lxj`;lxja*9 (0.9;lxjg;lxji ;lxjBj_You completely miss the bullfrog. The bullfrog misses you.;lxj n#..##.######..# .......#######.###;lxj #..###........#....###.≈≈≈≈≈≈.#..##.≈≈##≈≈.#....≈####≈.# #.≈####≈¤##.≈≈##≈≈..#.≈≈≈≈≈≈BF##...###....÷.÷))#;lxjs .###.# #######.).#. #.# #.###. #..$..# ;lxj  ##. .....# . .......# ........  .;lxj: A.¤;lxj3 ;lxj ,9.9 (1.0;lxj ;lxj  ;lxj O_The bullfrog barely misses you.lxj>lxj2>lxj>lxj >lxjH.¤>lxj>lxj$ _>lxjټ>lxj$  Things that are here:>lxj_;  a +0 dagger; a +0 robe>lxjQ>lxj.>lxj _>lxj>lxjh>lxj>lxj>lxj>lxj>lxj .......###.≈≈≈≈≈≈.#..##.≈≈##≈≈.#.........≈####≈.##.........≈####≈.## >lxjh◊..........≈≈##≈≈..#..≈≈≈≈≈≈.†##...###....÷.÷))####.# #######¤).# #.# #B###4.7 (3 >lxj#.. #.. .....$.. ##. ........ . ........ ......... >lxj ......... ≈≈≈....#. #≈≈...# ## >lxj>lxj>lxj>lxjy>lxj{>lxj|>lxj{4.>lxj>lxj->lxj9>lxj>lxjf>lxj|>lxj >lxj0>lxj.....≈####≈.##.........≈####≈.##◊.≈≈##≈≈..#.>lxj;.≈≈≈≈≈≈.†# ....#...###....÷.÷))####.# #######.).#. #.#########.### .#.. #........$¤.# >lxjSH ##........B.# 6.7 (2 ..........# ........... .......>lxj≈≈≈≈....#.#.#.###≈≈...###### # ##≈ #≈...>lxj?>lxj>lxj?lxj9/P.≈####≈.#.#.≈####≈.## P.◊.≈≈##≈≈..#.≈≈≈≈≈≈.†#?lxj/.#...###....÷.÷))#.###.# #.).#. #.#########.### ..#.. #........$¤.#. ##.......B..# .#..?lxj0....≈....#.#.#.#≈##≈≈...###### # ##≈.... #≈...#?lxj9?lxj~9*7.7 (1?lxj>?lxjb@?lxj~ .##.≈≈##≈ P...# ...#####≈.## P.◊##≈≈..#........≈≈≈≈≈≈.†...###....÷.÷))####.# #######.).?lxj V.#########.####.. #........B¤. .. ##..........# .. ...............≈≈≈≈....#.#.#.≈##≈≈...###### #?lxjd j##≈....#≈...#?lxj ?lxj* %8?lxj2 ?lxjR k  You now have 572 gold pieces (gained 21).  Things that are here:?lxj *9.7 (2?lxj ?lxj  ?lxj4 _a +0 dagger; a +0 robe@lxj6S@lxj9W Spells (Memorise)TypeFailure Level  a - Kinetic GrapnelForgecraft1% 1@lxjXb - Magic DartConjuration1%1  c - Poisonous VapoursAlchemy/Air1%1  d - Mercury ArrowConjuration/Alchemy1%2  @lxjYe - Searing RayConjuration1%2  f - Confusing TouchHexes3% 3  g - Launch Clockwork BeeForgecraft@lxjY?3% 3  h - Maxwell's Portable Piledriver Translocation3% 3  i - Awaken ArmourEarth/Forgecraft11% 4  j - Cause Fear@lxjZHexes11% 4  k - Vhi's Electric ChargeTranslocation/Air11% 4  l - Hoarfrost CannonadeIce/Forgecraft@lxjZ30% 5  m - Forge Phalanx BeetleForgecraft86% 6 14 spell levels left @lxjz[][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitDlxj]DlxjFaDlxjh..........##.≈≈##≈≈.#cupup the Grappler P............≈####≈.#Gnoll ...#.........≈####≈.##Health: 86/86 ======================== P.◊..........≈≈##≈≈..#Magic: 20/20 ======================== Dlxj j.............≈≈≈≈≈≈.†#AC: 13Str: 13 .....#...###....÷.÷))#EV: 17Int: 19 .....###.# #######.).#SH: 0Dex: 13 ..... #.#########.###XL: 11 Next: 66% Place: Dungeon:9 ..#.. #........B¤.#Noise: ---------  Time: 7689.7 (0.0) .. ##..........#-) Mandibles..........#Throw: 11 boomerangs.............Scarab Dlxjmj...............≈≈≈≈≈....#.#.#.#¤   solar ember (minion)≈##≈≈...###### ###≈....Dlxjj#≈...# _You see here a bullfrog corpse.  Things that are here: _a +0 dagger; a +0 robe  You now have 572 gold pieces (gained 21).  Things that are here: _a +0 dagger; a +0 robeDlxjqP  Okay, then.DlxjyrDlxj[Dlxj_. _FlxjFlxjUFlxj FlxjFlxj Flxj$ _FlxjFlxjFlxjFlxjFlxjFlxjFlxj#Flxj+g..≈####≈.# .◊≈≈##≈≈..#.Flxjw≈≈≈≈≈≈.†# ....#...###....÷.÷))# Flxj###.# #######.).#  #.#########.### FlxjMZ#.. #........)..#  ##........¤.#  Flxj........B.# 91.7 (2Flxjy .............#...Flxj1.....≈≈≈≈≈....#.#.#.#Flxj{≈##≈≈...###### # ##≈.... Flxj #≈...#≈≈Flxj-... FlxjFlxjGFlxjFlxjFlxjPut on or remove which piece of jewellery? Jewellery (go to first with "=)  e - a +4 ring of protection (worn)  h - a +6 ring of intelligence (worn)  x - an amulet of wildshape (worn)k - a ring of protection from cold  Flxj{o - a +5 ring of evasion  t - an amulet of dissipation  w - a ring of positive energy Talismans (go to first with %)  c - a scarab talisman (worn)b - a quill talisman[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip Hlxj4HlxjHlxj~..#.........≈####≈.##cupup the Grappler Hlxj.◊..........≈≈##≈≈..#Gnoll ............≈≈≈≈≈≈.†#Health: 86/86 ======================== ....#...###....÷.÷))#HlxjV4Magic: 20/20 ======================== ....###.# #######.).#AC: 13Str: 13 Hlxj8.... #.#########.###EV: 17Int: 19 .#.. #........)..#SH: 0Dex: 13 . ##........¤.#XL: 11 Next: 66% Place: Dungeon:9........B.#Noise: ---------  Time: 7691.7 (0.0).............#-) MandiblesHlxj................Throw: 11 boomerangs≈≈≈≈≈....#.#.#.#Scarab ≈##≈≈...###### ###≈....¤   solar ember (minion)#≈...#Hlxj≈≈...  Things that are here: _a +0 dagger; a +0 robe  You now have 572 gold pieces (gained 21).  Things that are here: _a +0 dagger; a +0 robe _Okay, then.HlxjP  Okay, then.Hlxj-Hlxj=Hlxj. _Ilxj)IlxjRIlxj!Ilxj_=IlxjbA.Ilxj]OIlxjR$ _IlxjmZIlxjOcIlxjopIlxjpIlxj_tIlxj .≈≈##≈≈..# .≈≈≈≈≈≈.†# #...###....÷.÷))# Ilxj@###.# #######.).#  #.#########.###  #........)..#  ##..........#  .........¤####...B..#3.7 (2..Ilxje...≈≈≈≈≈....#.#.#.#≈##≈≈...###### # ##≈....#≈...# #≈≈...Ilxjԁs≈≈≈..IlxjIlxjN3IlxjTIlxjUJlxjJlxj=Put on or remove which piece of jewellery? Jewellery (go to first with "=) Jlxjp e - a +4 ring of protection (worn)  h - a +6 ring of intelligence (worn) Jlxj x - an amulet of wildshape (worn)k - a ring of protection from cold  o - a +5 ring of evasion  t - an amulet of dissipation  Jlxjw - a ring of positive energy Talismans (go to first with %)  c - a scarab talisman (worn)b - a quill talismanJlxjҾM[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip Mlxj)Mlxj!Mlxj..........≈≈##≈≈..#cupup the Grappler ..........≈≈≈≈≈≈.†#Gnoll Mlxj}..#...###....÷.÷))#Health: 86/86 ======================== ..###.# #######.).#Magic: 20/20 ======================== .. #.#########.###AC: 13Str: 13 .. #........)..#EV: 17Int: 19Mlxj##..........#SH: 0Dex: 13.........¤####XL: 11 Next: 66% Place: Dungeon:9..........B..#Noise: ---------  Time: 7693.7 (0.0)..................-) Mandibles≈≈≈≈≈....#.#.#.#..Throw: 11 boomerangsMlxjC≈##≈≈...###### #Scarab ##≈....#≈...#¤   solar ember (minion)#≈≈...≈≈≈.. _a +0 dagger; a +0 robe  You now have 572 gold pieces (gained 21).  Things that are here: _a +0 dagger; a +0 robe _Okay, then. _Okay, then.Mlxj _Okay, then. _Okay, then.  To do this, you must remove one of the following items: Mlxj] (? for menu, Esc to cancel)  < or e - a +4 ring of protection; > or h - a +6 ring of intelligenceOlxjuIK  You remove your +4 ring of protection.OlxjJ; 9224.7 (1OlxjROlxjzV5 _o - a +5 ring of evasion (worn)OlxjOlxj_Olxj(OlxjCOlxjTOlxjOlxjuOlxjOlxjqOlxjxOlxjOlxjOlxjOlxj≈≈≈≈≈≈.†# #...###....÷.÷))# Olxj$###.# #######.).#  #.#########.###  #........)..#  ##..........# ..........####....######OlxjS..¤B.....#6.7 (2≈≈≈≈≈....#.#.#.#..# ≈##≈≈...###### # ##≈.... #≈...#Olxjs#≈≈... ≈≈≈.. OlxjOlxjOlxjiOlxj 3Olxj Olxj Olxj Olxj _OlxjI Olxj ,Olxj Olxjt ≈≈≈≈≈≈.†#  ..###....÷.÷))#  #Olxj .# #######.).#  #.#########.###  #..)..#  ##....#  ..####  ...######  ..Olxj .¤B...#  8≈≈≈≈≈....#.#.#.#..#  ≈##≈≈...##.# ##≈.... # #≈...#  #≈≈...  ≈≈≈.. Olxj Y   OlxjK Olxj PlxjIPlxjvJPlxjLPlxj>PPlxjP.PlxjSPlxjUPlxjVPlxjWPlxjYPlxj^Plxj}^Plxj_Plxjg≈≈≈≈≈≈.†#  ###....÷.÷))#  #Plxjh #######.).#  ##.###  .)..#  Plxjh]...#  ..####  ..######  ...¤B.#  700 Plxjj≈≈≈≈≈....#.#.#.#..#  ≈##≈≈...##.#  ##≈.... .#  #≈...# .# #≈≈... .# ≈≈≈.. .# .#  PlxjpPlxjrPlxjX4Plxj4Plxj8Plxj9:Plxj Plxjn Plxjy Plxj< Plxj .PlxjPlxj3PlxjwPlxjB,PlxjPlxj  #######.).#  #####.###  ......)..# Plxj6 .........#  ..#### ..###### ........# ≈≈≈≈....#.#.#.#¤.#  ##≈≈...#########B#  2  ##≈.... .....'..#   #≈...# ####.##.#  #≈≈... .ß ..#  ≈≈≈.. ## #.#   ..#   #.#  ...   PlxjPlxjQlxj$fQlxjfQlxjhQlxj qQlxjr".QlxjYr&¤QlxjvQlxj]wQlxjxQlxjPyQlxj7zQlxj},Qlxj~QlxjQlxj......)..# .........# Qlxjg...####...######........# ≈≈≈≈....#.#.#.#.. Qlxj͇##≈≈...#########.  ##≈.... .....'. Qlxj #≈...# ####.4≈≈... .ß #Qlxji≈≈≈.. ## ¤   solar ember (minion)Qlxj..#...  QlxjщQlxj,QlxjQlxjQlxjmQlxjQlxjSlxj/SlxjSlxjO!Slxj"SlxjSlxjSlxjSlxjSlxj6Slxj7Slxj7Slxj,<Slxj<.SlxjBISlxjCSlxjDSlxjGSlxjaGSlxj*HSlxj>ISlxjgJSlxjMSlxjNSlxjNSlxjOSlxjPSlxj~TSlxjTSlxjUSlxjY#...........# ≈≈≈≈....#.#.#.#..# ##≈≈...#########.#  ##≈.... .....'.. Slxj9Z #≈...# ####.##.  #≈≈... .ß #..  ≈≈≈.. ## ##. # 8.7 (4 SlxjZ#.....# ....##............ ###########Slxj[SlxjW^Slxj``Tlxj}8Tlxj 9Tlxj9Tlxj=Tlxj=.Tlxj-ATlxjB3TlxjgCTlxjCTlxjvGTlxjGTlxjNHTlxjK ##≈≈...#########  ##≈.... .....'  #≈...# ####.TlxjoL≈≈... .ß #≈≈≈.. ## ##. #.. ##.####.#.#.#.¤...#.......B##.....10.7 (2..........##############....  ##### TlxjL TlxjFMTlxjOTlxj(QTlxj͌ ITlxj .¤Tlxj Tlxj- ,Tlxj2 Tlxjt Tlxj Tlxjc Tlxjˤ Tlxj Tlxj Tlxj Tlxj Tlxj Tlxj Tlxj$ Tlxjb Tlxj Tlxj TlxjH Tlxj  ..#########.#  ... .....'..#  ..# ####.##.#  Tlxj~ .. .ß #..#  . ## ##.#  Tlxj #..#  # ##.####  Tlxj> .#.#.#.....######  ........##.¤B...#  Tlxj #5.7 (5Tlxj ..........#####.#  #########.......#  Tlxjg R#########    Tlxjƹ   Tlxj# # Tlxj˺ Tlxj Tlxj UlxjUlxjbUlxjUlxjUlxj.Ulxj=Ulxj3UlxjUlxj1Ulxj!Ulxj1"Ulxj#Ulxj1$UlxjI%Ulxj[(Ulxj(Ulxj)Ulxj`-[  .....'..#  Ulxj-Z ####.##.#  Ulxj .= .ß #..#   ## ##.#   #..# UlxjZ.8 # ##.### .#.#.#.....######  ........##....¤.#  Ulxj....#####B#  8.7 (3  #########.......#  Ulxj/v #########   Ulxj`/   Ulxj/  Ulxj,0,  Ulxj 1Ulxj4Ulxj{6Ulxj Ulxj 3Ulxjh Ulxj Ulxjs ,Ulxjb K _You swap places with your solar ember.Ulxj Ulxj_ Ulxj Ulxj@ UlxjV Ulxj1 UlxjV Ulxj Ulxj: Ulxj Ulxj Ulxj Ulxj UlxjS Ulxj Ulxjg Ulxj Ulxj Ulxj Ulxj! Ulxj Ulxj Ulxj Ulxj Ulxj UlxjO Ulxj Ulxj  Ulxj Ulxj Ulxj Ulxjz# Ulxj# Ulxj$ Ulxj% Ulxj& Ulxj%) Ulxj) Ulxj:* UlxjO+ UlxjS, Ulxj/ Ulxje/ Ulxj 0 Ulxj0 Ulxj1 Ulxj3 Ulxj&4 Ulxj4 Ulxj5 Ulxj6 Ulxj8 UlxjM9 Ulxj9 Ulxj: UlxjG; Ulxjw= Ulxj= UlxjA> Ulxjn? Ulxj"A Ulxj^B UlxjB Ulxj+C UlxjD UlxjE UlxjG UlxjG Ulxj\H UlxjI UlxjJ Ulxj3M UlxjM UlxjN Ulxj O UlxjO UlxjvR UlxjR UlxjwS UlxjT UlxjU UlxjV Ulxj:X j  A bullfrog comes into view.Ulxj\ M ≈≈≈≈≈....#.#.#.#..#  Ulxj\ ≈##F≈...#########.#  ##≈.... .....'..#  Ulxj\ h##≈...# ####.##.#  ##≈≈.... .ß #..#  ≈≈≈≈...## ## ##.#  ...... #..#  UlxjO] #..#########.####  #.B¤#.#.#.#.....###Ulxj]  #............##.... Ulxj ^ #..............##################..... Ulxjg^ ######F   bullfrog (wandering) Ulxj^ Ulxjxc ~F35.7 (17.0)FUlxjYd 26.7 (18 _Ulxjwg Ulxji Vlxj. Vlxj Vlxj Vlxj Wlxj!B ..................#Wlxj0 ≈≈≈≈≈....#.#.#.#..#≈##F≈...#########.# ##≈.... .....'..#Wlxj&: ##≈...######.##.#≈≈##≈≈.... ..ß #..#WlxjI≈≈≈≈≈≈...##.### ##.#..........'.... #..#  #B.#########.#### Wlxjה #..¤#.#.#.#.....## #WlxjX......##... #..............#################....#####Wlxj+3¤.Wlxju ≈WlxjИ%FWlxjWlxjt>≈FWlxjvC≈FWlxjWlxjS07.0)WlxjUWlxj Wlxj .###### ..................# ≈≈≈≈≈....#.#.#.#..# ≈##≈≈...#########.# Wlxjf##≈.... .....'..#  ##≈...######.##.# ≈≈##≈≈F... ..ß #..# ≈≈≈≈≈≈...##.######.# ........B.'.....#..# ######.¤#########.#### #...#.#.#.#.....####............##....#..............##################.....######WlxjȱF.FWlxj?Wlxj\%8WlxjwWlxj=Xlxj .###### ..........Xlxj` # ≈≈≈≈≈....#.#.#.#..# ≈##≈≈...##.# ##≈.... .....'..# ##≈...######.##.# Xlxj ≈≈##≈≈.... ..ß #..# ≈≈≈≈≈≈.F.##.######.# .'.....#..# ######.¤#.#### #...#.#.#.#.....##.....##.Xlxj! #......#########.#Xlxj'" E.FXlxj( XlxjZ) -=9Xlxj, Xlxju. ? _The bullfrog hits you but does no damage.Ylxjd  You bite the bullfrog!  The bullfrog's fire resistance is stripped away!  YlxjKThe bullfrog is severely wounded.Ylxj:  Ylxj|(combustible), charged)Your solar ember glows brighter.Ylxj#5=40.5 (0.8Ylxj:YlxjU _The bullfrog barely misses you.Ylxjk .You bite the bullfrog!Ylxj†¤   solar ember (minion, charged)Ylxj77-1.3YlxjYlxjL _You kill the bullfrog!Ylxjݠ R #### Ylxji A .............###### ..................# ≈≈≈≈≈....#.#.#.#..#≈##≈≈...#########.#Ylxjɡ  ##≈.... .....'..# ##≈...######.##.#Ylxj  ≈≈##≈≈....# ..ß #..#Ylxjq  ≈≈≈≈≈≈..B##.######.#........†.'.....#..# Ylxj ######.¤#########.####  #...#.#.#.#.....###Ylxj  #...##.... #..............##################.....######Ylxj7 Ylxj 1¤.Ylxj Ylxj! U--2.3 (1.0Ylxj< Ylxj Zlxj[IZlxj'dZlxje3†Zlxjk3Zlxjn,ZlxjnZlxjqZlxjYrZlxjsZlxjuZlxj=xZlxj{Zlxju|Zlxj*~Zlxj]e ..... #.#########.### Zlxj..#.. #........)..# .. ##..........# ..........#### .............#####................≈≈≈≈≈....#.#.#.#. ≈##≈≈...######### ##≈..B.#.....'.-ZlxjR5.3 (3 ##≈..¤######.##≈≈##≈≈....# ..ß #..# ≈≈≈≈≈≈...##.######.# Zlxj........†.'.....#..#######..#########.#### ...#.#.#.#.....###Zlxj v#............##....#..............####ZlxjZlxj@ZlxjZlxj Zlxj Zlxj ZlxjǛ Zlxj8 .Zlxjk Zlxj, Zlxjm Zlxjy Zlxjv Zlxj Zlxj Zlxjs Zlxj_ Zlxj ZlxjR ZlxjĶ Zlxj Zlxj Zlxj Zlxj Zlxjy Zlxj Zlxj Zlxj Zlxj: Zlxj Zlxj Zlxj Zlxj Zlxj+ Zlxj Zlxjy Zlxj4 Zlxj Zlxj Zlxj8 Zlxj Zlxj" Zlxj Zlxjk Zlxj Zlxj Zlxj Zlxjj Zlxj ,Zlxj| Zlxj( $  Things that are here:Zlxj #..###........# ....###.≈≈≈≈≈≈.# .....##.≈≈##≈≈.# ..........≈####≈.# #.........≈####≈.## ..........≈≈##≈≈..# ..........≈≈≈≈≈≈.†# ..#...###....÷.÷))# Zlxjx d..###.# #######.B.# .. #.#########¤### .. #........)..# ##..........# ...####............. )..................#≈≈≈≈≈....#.#.#.#..#≈##≈≈...#########.#Zlxj Z ...#######.### Zlxjm #..###........# ###.≈≈≈≈≈≈.# ##.≈≈##≈≈.# .≈####≈.# ≈####≈.## Zlxj 7≈≈##≈≈..# .......≈≈≈≈≈≈.†# #...###....÷.÷)B# ###.# #######.).#  #.#########¤### Zlxj . #........)..# ##..........#..#### ......######Zlxjs ..................#≈≈≈≈≈....#.#.#.#..#  a +0 shortbow; a yak skeletonZlxjD `54.3 (9¤.Zlxj Zlxj! 55.3 (10.0) _Zlxj& Zlxj>( $  Things that are here:Zlxj* j _a +2 scimitar of freezing; a +0 chain mail[lxj [lxj [lxj2 [lxj% [lxj* [lxjf, [lxjE. [lxj0 R _You swap places with your solar ember.  Things that are here:[lxj3 %  [lxjW4 =a +0 shortbow; a yak skeleton[lxjH7 [lxj= [lxj>  _[lxjC [lxjUI [lxjU [lxj` [lxja [lxje [lxji [lxjl [lxjp [lxjwq [lxjs [lxjv [lxjy [lxj} [lxjI~ [lxj [lxj̓ [lxjdž [lxj ,[lxjN [lxji  ◊..........≈≈##≈≈..#.........≈≈≈≈≈≈.†##...###....÷.÷))####.# #######.).# #.#########.### #.. #........).. ##.......... .........¤#### .........B...######61.3 (6.0) ..................# ≈≈≈≈≈....#.#.#.#..# ≈##≈≈...#########.# ##≈....#.....'..# ##≈...######.##.# ≈≈##≈≈....# ..ß ..# ≈≈≈≈≈≈...##.######.#[lxj  ........†.'.....#..#]lxjT]lxj]lxj]lxj{^lxj< ^lxjo= ^lxjD ^lxjJ ^lxjK ^lxjTN ^lxjQ 3^lxj>R ^lxjU ^lxjU ^lxj W ^lxjX ^lxjZ ^lxjp] ^lxjC^ ^lxj,_ ^lxj` ^lxj$b ^lxje ,^lxjIg ^lxjh ^lxji ^lxjl ^lxjl ^lxjm ^lxjo ^lxjp ^lxjjr ^lxjs ^lxjw B^lxj| n^lxj} B^lxj ,^lxj B^lxj* B^lxj ,^lxj @  There is an open door here.^lxj ^lxj  _^lxj ,^lxj   #.#########.###   #)..#   ##..........#   ..........####   .............######  ..................# ≈≈≈≈≈....#.#.#.#¤.# ≈##≈≈...#########.# ##≈....#...B¤'..#  73.3 (1^lxj |2.0)##≈...######.##.#  ≈≈##≈≈....# ..ß.#..#  ≈≈≈≈≈≈...##.######.#  ........†.'.....#..#  ######..#########.####   #...#.#.#.#.....######   #............##......#   #..............#####.#  ^lxj ^lxj6 ^lxj `lxj `lxj `lxj `lxj `lxj `lxjB ,`lxj `lxj `lxj! `lxj" `lxj# `lxj/  ##..........#   ..####  ...###### ........# ≈≈≈≈≈....#.#.#.#¤.#  ≈##≈≈...#########.# `lxj[0   ##≈....#.....'..#   ##≈...######¤##.# `lxj/1 ^ ≈≈##≈≈....#...ßB#..#  5.3 (2.0)  ≈≈≈≈≈≈...##.######.#  `lxj1 ........†.'.....#..#  ######..#########.####  #...#.#.#.#.....######  `lxj3 T #............##......#  #..............#####.#  ##############.......#   #########  `lxj4 `lxj0= `lxjD alxjalxj"alxjalxjalxjۙalxj,alxjuw _You swap places with your solar ember.  There is an open door here. _alxjذalxj@alxjalxj^alxj˵alxj;alxjalxjalxjQalxjalxjalxjalxjalxjalxjalxjalxj alxj}alxj@alxj alxjalxjalxjgalxj;alxjgalxjSalxjalxjalxjaalxjalxjvalxjalxjalxjbalxjalxjalxjalxjpalxjalxjwalxjm alxj alxj`alxjialxj^alxjSalxjalxj&alxjb6alxjDalxjZalxj[alxjhalxjvyalxjalxjalxjWalxjalxjalxjalxj:alxjcalxj alxj{alxj&alxj8alxj9alxjm=alxj?alxj#BalxjaFalxjFalxjHalxjKalxjzRalxj`alxjaalxjfalxjnalxjetalxjalxjYalxjalxjalxjalxjalxjalxj+alxjڐalxjaalxjalxjalxj]alxjalxjalxjalxjalxjalxjϡalxjalxj,alxjĦalxj$alxjalxjٮalxjSg  A gnoll comes into view.alxj ...P.◊..........≈≈##≈≈..# ................≈≈≈≈≈≈.†# .ğP.....#...###....÷.÷))# P.......###.# #######.).#alxj8 ....... #.#########.### ....#.. #........)..#  .... ##..........#  ...#..#####..........### .......B¤............... ◊.#....##............... alxj....... #.≈≈≈≈≈≈....#.#. ....... #.≈≈##≈≈...##### ....... #.≈####≈....#... .......¿#.≈# ##≈...##### ğ   gnoll (wandering) ....... #.≈≈##≈≈....#... ¤   solar ember (minion) ≈≈..... #.≈≈≈≈≈≈...##.##alxjJD#.........†.'...alxj,0994.0)alxj4800.3 (25 _alxj@alxjclxjZ ......≈≈≈≈≈≈.†clxj .ğP.....#...###....÷.÷)) P.......###.# #######.). ........ #.##.#....#.. #........)..# ... ##....#....#..#####...##clxjxP........¤.... ◊.#...B##..............#.≈≈≈≈≈≈....#.#..#.≈≈##≈≈...####..#.≈####≈....#...)#.≈# ##≈...####..#.≈≈##≈≈....#..clxj!≈≈≈......#.≈≈≈≈≈≈...##.##≈≈.######.........†.'.. ######..####clxj1¤.clxj".clxj0ğclxjXğclxj01.3 (1.0)clxjclxj' _Found a +0 spear.clxj8  ..P.....#...###....÷.÷)clxj P.ğ.....###.# #######.)......... #.##.##.. #........).......... ##....#clxj6 #..#####.#P.......¤.........◊.#....##...........B..#.≈≈≈≈≈≈....#clxj .#.≈≈##≈≈...###.#.≈####≈....#.)#.≈# ##≈...###..#.≈≈##≈≈....#.≈≈≈≈......#.≈≈≈≈≈≈...##clxj ,##≈≈.######.........†.'. ##≈. ######..### #...#.clxj8 L.¤clxj V.ğclxj ;.ğclxj) clxj clxj %2clxj clxj* dlxj1*dlxj*s ..P.....#...###....÷.÷.P.......###.# #.P.........# #.#..ğ...#..# #.)..P. ##dlxj+)......#..#####.◊.P....◊.#...¤##dlxjl+.#.≈≈≈≈≈≈....#.#.≈≈##≈≈....#.#.≈####≈....#.)#.≈# ##≈...:dlxj+.#.≈≈##≈≈....#≈......#.≈≈≈≈≈≈...##≈##≈≈.######.†.' ##≈. ######.. #...#dlxj/L.¤dlxj2<.ğdlxj43dlxjb9dlxjT:%3dlxj@dlxj(C dlxjC9_Found a parchment of Detonation Catalyst.dlxj# = ................≈≈≈≈≈...P.....#...###....÷...P.......###.# #dlxj$ 'P.........# #.#########........#..# )P...ğ.....# ##.......#..#####◊.P........... ...◊.#B...##...........¤..#.≈≈≈≈≈≈......#.≈≈##≈≈#.#..#.≈####≈.... )#.≈# ##≈dlxj % .:....#.≈≈##≈≈....≈≈≈≈≈......#.≈≈≈≈≈≈...#≈≈##≈≈.######.........†.##≈.######dlxj & 3¤.dlxjO( R.ğdlxj- dlxj9. %4dlxjb3 dlxj5 flxjZ.....P.....#...###....÷P...P.......###.# ######flxjb[wP.........# #.#.#..# #........)P.........# ##.flxj[......ğ#..#####P.◊.P..........flxj\w....◊.#.¤..##.P......B.....#.≈≈≈≈≈≈.#.≈≈##≈≈#.#flxjx\.#.≈####≈... .)#.≈# ##≈ ≈flxj\..:..#.≈≈##≈≈... ≈flxj*]≈≈≈≈≈≈......#.≈≈≈≈≈≈¤   solar ember (minion) .flxj].≈≈##≈≈.######.........†flxj].≈# ##≈.# ######. .  #..flxj`L.¤flxjd1ğflxjp .ğ   gnoll¤   solar ember (minion)flxjq%5flxjHzflxj|glxj% glxj'& %6glxj3, glxj- hlxjsj #.hlxjj /ğhlxjw ;7hlxjz} hlxj~ ilxjy3  You barely miss the gnoll.ilxj&ilxj=' ilxjQ, charged)Your solar ember glows brighter.ilxj4=8.1 (0.8ilxjilxj ilxj._The gnoll hits you but does no damage.ilxj.  Your solar ember glows brighter. _The gnoll hits you but does no damage.  You hit the gnoll.  ilxjThe gnoll is moderately wounded.Your solar ember blazes with a fierce heat.  The solar flare engulfs the gnoll.ilxjx*¤   solar ember (minion, charged)ilxj=))ilxj!,9.0 (0.9ilxj~&ilxj(E _The gnoll dies!ilxj  ................≈≈≈≈≈....DP.....#...###....÷.P...P.......###.# ..Pilxj v..# #.#########.........#..# #..)..P...# ##.........#..#####P.◊.P................◊.#B...##........P¤....#.≈≈≈≈≈≈......#.≈≈##≈≈...#.#.##.≈####≈. ..)#.≈# ##≈...# ..:..........#.≈≈##≈≈.D   steam dragon (wandering) .≈≈≈≈≈≈......#.≈≈≈≈≈≈...# ¤   solar ember (minion).≈≈##≈≈.######.........† ilxj b.≈# ##≈.#######..#ilxj G.Dilxj Ddistracted)ilxj 5-10.0 (1.0ilxj0 ilxjj V _You encounter a steam dragon.ilxj U _You see here a +0 quarterstaff.jlxj.....P.....#...###....÷P...P.D.....###.# ###### ..P.........# #.# ..#..# #........) ..P.........# ##. ..#..##### P.◊.P..........jlxj .....◊.#)...##. P......B¤....#.≈≈≈≈≈≈ ......#.≈≈##≈≈ .#.#.#.≈####≈... .)#.≈# ##≈ ≈..:..#.≈≈##≈≈... ≈ .≈≈≈≈≈≈......#.≈≈≈≈≈≈ . .≈≈##≈≈.######.........† .≈# ##≈.# ######. .  #..jlxj]G.Djlxj]DDjlxjF-1 _jlxjjlxjllxjh[ ................≈≈≈≈≈.....P.....#...###....÷.P...P..ğ....###.# llxjni..P...D.....# #.#########.........#..# #..)..P...# ##.........#..#####llxjjmP.◊.P................◊.#B...##........P¤....#.≈≈≈≈≈≈......#.≈≈##≈≈...#llxjk.#.##.≈####≈. ..)#.≈# ##≈...# llxjl..:..........#.≈≈##≈≈. .≈≈≈≈≈≈......#.≈≈≈≈≈≈...# ğ   gnoll sergeant (polearm, distracted)llxjm.≈≈##≈≈.######.........†. ¤   solar ember (minion) .≈# ##≈.#######..#llxjtF.DllxjuD.ğllxj:Lğğ)llxj%2llxjllxjU _You see here a +0 quarterstaff.mlxj   mlxjO DCasting: Forge Lightning Spire (dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.mlxjz 1.Dmlxjx{ mlxj5| .mlxj| %ğmlxj~ .ğmlxj ğğ   gnoll (polearm)¤   solar ember (minion)mlxj؏ $16mlxjO [-----Contam: 12% 3mlxj mlxj' S _You miscast Forge Lightning Spire. Nothing appears to happen.plxj plxjN Casting: Forge Lightning Spire (dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.plxjg$ ................≈≈≈≈≈ cupup the Grappler .....P.....#...###....÷. Gnoll plxj,hP...P..ğ....###.# ####### Health: 86/86 ======================== ..P.........# #.######### Magic: 13/20 ===============--------- .......ğ.#..# #........). AC: 9Str: 13 ..P....D....# ##......... EV: 22Int: 19 Contam: 12%  ........#..#####......... SH: 0plxjlDex: 13 P.◊.P.................... XL: 11 Next: 67% Place: Dungeon:9 .....◊.#B...##........... Noise: ---------  Time: 7813.0 (0.0) P.......¤....#.≈≈≈≈≈≈.... -) Mandibles plxj`.............#.≈≈##≈≈...# Throw: 11 boomerangs .#.#.........#.≈####≈.... Scarab  ..........)#.≈# ##≈...# ..:..........#.≈≈##≈≈.... D   steam dragon plxj r.≈≈≈≈≈≈......#.≈≈≈≈≈≈...# ğ   gnoll sergeant (polearm) .≈≈##≈≈.######.........†. ğ   gnoll (polearm) plxj'.≈# ##≈.# ######..# ¤   solar ember (minion) _You miscast Forge Lightning Spire. Nothing appears to happen.  Casting: Forge Lightning Spire (dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a steam dragon (chance to affect: 82%)plxj ................≈≈≈≈≈ cupup the Grapplerplxj .....P.....#...###....÷. GnollP...P..ğ....###.# ####### Health: 86/86 ========================plxj# ..P.........# #.######### Magic: 13/20 ===============---------plxj .......ğ.#..# #........). AC: 9Str: 13plxj 7..P....*....# ##......... EV: 22Int: 19 Contam: 12% plxjs ........#..#####......... SH: 0Dex: 13plxj P.◊.P.................... XL: 11 Next: 67% Place: Dungeon:9plxj5 .....◊.#B...##........... Noise: ---------  Time: 7813.0 (0.0)P.......¤....#.≈≈≈≈≈≈.... -) Mandiblesplxj .............#.≈≈##≈≈...# Throw: 11 boomerangsplxj $.#.#.........#.≈####≈.... Scarab ..........)#.≈# ##≈...#plxj ..:..........#.≈≈##≈≈.... D   steam dragon.≈≈≈≈≈≈......#.≈≈≈≈≈≈...# ğ   gnoll sergeant (polearm)plxj .≈≈##≈≈.######.........†. ğ   gnoll (polearm)plxjQ .≈# ##≈.#######..# ¤   solar ember (minion) plxj [_You miscast Forge Lightning Spire. Nothing appears to happen.  plxj& 5Casting: Forge Lightning Spire (dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.plxj Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetplxj AAim: a steam dragon (chance to affect: 82%)plxjZD(inner flame)qlxjTED, catching b…)qlxjMUd Casting: Forge Lightning Spire (dangerous; 11% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.  qlxjU$Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a steam dragon (chance to affect: 82%)  qlxj?V/The steam dragon is filled with an inner flame.qlxjl& qlxj\m***qlxjm **qlxj-nY*  The steam dragon breathes steam at you.qlxj$.qlxj(ğqlxjfqlxjK.ğqlxju3Sqlxj+3 §§qlxjt+\B§§§..S#S   electric eelğ   gnoll (polearm)qlxj+S(…)The ball of steam hits you. You resist.qlxjh,V1--=====qlxj,#4.0 (1qlxj2BDDqlxj:5^ _You encounter an electric eel.rlxjd...P.◊≈≈## ◊................≈≈≈≈≈≈.....P.....#...###....÷.÷rlxj<P...P.......###.# ...P....ğ....# #.#########rlxj).........#..# #..)..P...ğD....# ##.rlxjW.......§#..#####rlxjeP.◊.P...§B.......rlxjv?.....◊.#§...##........P.......¤§...#.≈≈≈≈≈≈.rlxj>.........§...#.≈≈##≈≈...##.#.#......§..#.≈####≈. ..........)#.≈# ##≈...## ğ   gnoll (polearm)..:..........#.≈≈##≈≈.¤   solar ember (minion).≈≈≈≈≈≈......#.≈≈≈≈≈≈...##.≈≈##≈S.######.........†.'rlxj7¤.rlxj1Drlxj,ğrlxj.rlxj0ğrlxj3SrlxjZ#T..§)rlxj$D   steam dragon (inner flame, catching b…)ğ   gnoll sergeant (polearm)S   electric eel≈ğ   gnoll (polearm)(…)rlxj&t2-------5rlxjArlxjGslxj...#####.....P.◊....##slxj( .◊................≈≈≈≈≈≈ .....P...###....÷.÷P...P.##.# P.......#########......ğ#..# #.)P.........# ##.......ğD#B.#####.P.◊.P...§.....slxj^.....◊.#)¤..##............P......≈≈≈≈............§...#.≈≈##≈≈...#.#.#......§..#.≈##.# ğ   gnoll (polearm) ..)#.≈# ##≈...## ¤   solar ember (minion).:....##≈≈....#slxjt≈≈≈S......#.≈≈≈≈≈≈...##slxj6¤.slxjH3ğslxj2ğslxj+DslxjL.§...§slxjssD   steam dragon (inner flame)..§ğ   gnoll sergeant (polearm).ğğ 2 gnolls (1 polearm)slxj¤   solar ember (minion)slxj4Q=----6slxj5CDDslxj5< _The gnoll barely misses you.slxjtlxjb:  You barely miss the steam dragon.tlxjtlxjR.ğtlxj §.§., charged) _The gnoll barely misses you.  You barely miss the steam dragon.  Your solar ember glows brighter.  The gnoll completely misses you.  The gnoll sergeant hits you from afar with a +0 spear!  The steam dragon bites you but does no damage.tlxjb73--=8 (0.8tlxjYCDDtlxjAR _The steam dragon misses you.tlxjˡ ζ _The steam dragon misses you. hit the steam dragon. Flame seeps out of the steam dragon.  The steam dragon's fire resistance is stripped away!steam dragon is lightly wounded.  Your solar ember blazes with a fierce heat.  The steam dragon is burned terribly!tlxj u*ğ   gnoll sergeant (polearm)ğğ 2 gnolls (1 polearm)¤   solar ember (minion, charged)tlxj .  The solar flare engulfs the steam dragon.  The steam dragon explodes!The fiery explosion engulfs the gnoll sergeant!!tlxj M ######tlxj #ğğ 2 gnolls (1 polearm)¤   solar ember (minion)  You kill the gnoll sergeant!tlxj\ ' tlxj] l.ğThe fiery explosion engulfs you! You resist.  tlxj\^ 6You are engulfed in blazing flames. You resist.tlxjs  B§§¤§§..§.§ §  You hear a shout! x3tlxjzz 61-----1-70=======tlxj{ 7.6tlxj 9§tlxj S _The gnoll closely misses you.ulxj5 ...P....≈####≈. ......#.........≈####≈.ulxj ,.....P.◊....≈≈##≈≈.◊................≈≈≈≈≈≈......P.....#...###....÷.÷)P...P.......###.# ulxjp ;.)..P.....ğ...# #.#########.#........ğ#..# #..ulxj )..#..P.......B.# ##.#........#§.#####..ulxj^ #P.◊.P..§§¤........ulxj {.....◊.#§§..##.............P#.≈≈≈≈≈≈....#.......#.≈≈##≈≈...##   gnoll (ulxj .#.#§.#.≈####≈....#. ...§)#.≈# ##≈...##ulxj) g..:......§...#.≈≈##≈≈....#.ulxjTB¤§ulxj1ğulxj 8.§ulxj §§§§§ğ 2 gnolls (1 polearm)..ulxj 84==ulxj^ S=------8.6 (1.0ulxj§§§§§§ulxj= _The gnoll closely misses you.ulxjnwlxjY.....##.≈≈##≈≈.#...P............≈####≈.#wlxjZJ ......#...≈####≈.#.....P.◊....≈≈##≈≈.◊................≈≈≈≈≈≈.†.....P.....#...###....÷.÷))P...P.......###.# .)...Pwlxjo..# #.#########.#........ğ#.B# #..)..# ..P...# ##.# ........#§¤#######wlxjHP.◊.P..§§§..........◊.#§§..##.............P..#.≈≈≈≈≈≈....#.   gnoll.....wlxj ..#.≈≈##≈≈...####.#.#..#.≈####≈....#.. ....)#.≈# ##≈...####wlxj7¤.wlxjQ.ğwlxj2ğwlxjq:.§wlxj§§§§ğ 2 gnolls (1 polearm)wlxj0m0-------9wlxj\ `§§§§wlxj"xlxj O4  You closely miss the gnoll.xlxjOxlxj[ §§, charged)Your solar ember glows brighter.xlxj[n62---8% =20.4 (0.8xlxja=§§§xlxjc _The gnoll misses you. The gnoll closely misses you.xlxj4C.r solar ember glows brighter. _xlxjjmisses you. The gnoll closely misses you.  You bite the gnoll!  The gnoll is almost dead.  Your solar ember blazes with a fierce heat.  The solar flare engulfs the gnoll.xlxj*   gnoll (xlxj)xlxji§§§§)xlxjKN7=1.3 (0.9xlxjQQ§§§xlxjyE _The gnoll dies!xlxj7#  .##.≈≈##≈≈..P............≈####≈.xlxj$ .#.........≈####≈. .....P.◊..........≈≈##≈≈ .◊..≈≈≈≈≈≈. .....P.....#...###....÷.÷ P...P.###.# #.) ..P.# #.#. .#B.# #.)..#xlxj]% x ..P......ğ.¤# ##.# .#§.#####. P.◊.P..§§§.. .....◊.#§§..## P............#.≈≈≈≈≈≈....#. .............#.≈≈##≈≈...xlxjr&  .#.#.........#.≈####≈....# .)#.≈# ##≈...xlxj\8 M)§ξxlxj9 k==5-2.3 (1.0xlxj? § _The gnoll barely misses you.xlxj0A M _You see here a +0 whip.ylxjI  You barely miss the gnoll.ylxjA §§ylxjswξ, charged)Your solar ember glows brighter.ylxj[)3-ylxj%3.1 (0.8ylxj7N§§ylxj ylxj^=_The gnoll misses you.ylxj !  You hit the gnoll.ylxj P §ζylxj= N§The gnoll is lightly wounded.ylxj +35ylxj" 8=19ylxj j§§§ξylxjG K _The gnoll misses you.ylxj, W  You bite the gnoll!  The gnoll's fire resistance is stripped away!ylxj9  §§ξ ylxj g, combustible)The gnoll is severely wounded.ylxj /=4.7ylxj b§§ξylxj K _The gnoll misses you.zlxjƶ zlxjC You barely miss the gnoll.zlxj]V §§zlxj6sζThe gnoll is severely wounded.The gnoll closely misses you.zlxj9-5.5zlxj V§§zlxjK _Your magical contamination has completely faded away.zlxj&M  You completely miss the gnoll.zlxj.L§ℓξzlxj/W4-6.3zlxj4V§§ξzlxj7^ _The gnoll is severely wounded.zlxjij .You bite the gnoll!zlxj)§ξℓ¤   solar ember (minion, charged)zlxj?C=7.1zlxj"h§§ξzlxjI _You kill the gnoll!zlxjW P....≈####≈....#.≈####≈P.◊..........≈≈##≈≈ .◊.......≈≈≈≈≈≈....P.....#...###....÷.÷zlxj P...P.......###.# #######. ..P.........# #.##. ..#).# #........).. ..P......B.¤# ##.... ..#§.#####zlxjQ . P.◊.P..)§ℓ...... .....◊.#ξℓ..## P............#.≈≈≈≈≈≈....# zlxj A.#.≈≈##≈≈...## .#.#...#.≈####≈.... ...)#.≈# ##≈...##zlxj d..:§...#.≈≈##≈≈....zlxjJ .¤.zlxj)* o§.ζzlxj+ 4-8.1 (1.0zlxj0 V§§zlxjk3 N _You see here a +0 spear.zlxj6§zlxj7-zlxj*B§§zlxjB{lxj n6§{lxjn{lxjzN§§{lxjA}{lxjC ....P.≈####..#.........≈####.P.◊..........≈≈##{lxjE>.◊.......... .....P.....#...###....÷. P...P.......###.# # ..P.........# #.# .#).# #.){lxjFW ..P)¤.# ## .#§.##### P.◊.P..)§..... .....◊.#ζℓ..##..{lxjF P............#.≈≈≈≈≈≈.... .............#.≈≈##≈≈... .#.#.........#.≈####≈...............)#.≈# ##≈... ..:......§...#.≈≈##≈≈....{lxjI.¤.{lxjUd§.)..{lxjVS5=9{lxj:^{lxjL`4 _Found a staircase to the Lair.{lxjCP  ....P.≈.#.........≈.P.◊..........≈≈##.>.◊.........P.....#...###....÷ P...P.......###.#  ..P...# #. .#).# #{lxjP .) ..P....B.¤..# ## .#§.#####{lxj_Q  P.◊.P..)...... .....◊.#)...## P............#.≈≈≈≈≈≈{lxjQ { .......#.≈≈##≈≈...{lxjGR  .#.#.........#.≈####≈ ...........)#.≈# ##≈... ≈ ..:......§...#.≈≈##≈≈{lxjiT 8¤){lxjb 5ξ{lxjd T6=30{lxjon {lxjjp {lxj>  ...##.≈≈P.....P...≈....#.{lxj i.......P.◊..........≈≈#>.◊................≈≈≈.......P.....#...###....P...P.......###.# P.........# #.#######.....B..#).# P.....¤)..# ##◊........#ξ.#####P.◊.P..)...........◊.#)...##......{lxjS P............#.≈≈≈≈≈≈.............#.≈≈##≈≈..#.#.........#.≈####≈ .....)#.≈# ##≈{lxjN 3¤.{lxj~ {lxj %1{lxj< {lxj |lxjw|lxjbx|lxj {|lxj(|lxj|lxjU6=|lxj |lxjҎ|lxj|lxj|lxjU|lxjj|lxji#..###....◊.....###.≈≈≈.......##.≈≈P...#|lxj...###.P.◊..........≈≈#.>.◊.........≈≈≈....P...###....P...P.B.....###.# #####3.1 (2|lxjPu¤.....# #.#######....#).# #...P......)..# ##◊........#ζ.#####◊.P..).............)|lxjߤ◊.#)...##.......P...≈≈≈≈...#.≈≈##≈|lxj\|lxj|lxj1|lxj7|lxj8|lxj<|lxjC|lxj/D|lxjI|lxjL2=|lxjM|lxjKP|lxj=S|lxjjZ;7|lxj3[|lxj8b..◊....◊......#..##.######.........#######..|lxjb#..###......◊.......P..###.≈≈≈≈≈.......##.≈≈##≈..P.....P....≈###...........#≈####..P.◊..........≈≈##≈|lxj!c]..>.◊.........≈≈≈≈≈5.......P.¤...#...###....÷..P...P.......###.# #######...P...# #.#########...|lxjc2#).# #........)...P......)..# ##◊..#ℓ.#####.P.◊.P..).....................◊.#)...##.........|lxjRd|lxj!j|lxjk|lxj |lxj |lxj |lxj|lxj|lxj|lxjK7=|lxj|lxj|lxjk|lxj|lxj-|lxj|lxj |lxjZ#|lxj&|lxj['%8|lxj)|lxj$,|lxjy/|lxj`3|lxj3|lxj5|lxj7|lxj :|lxjG=|lxj=9=|lxjr?|lxjG8#.#....................|lxj-H.............##...####....)..................#.###..##.#####...P..P....#..#....#### ¿P..◊##....>.#....÷...##|lxjH..◊....◊......#..##.######.. ......#######......#..###.......◊.......P###.≈40.1 (5.|lxjI..¤.......##.≈≈##≈≈..P.....P............≈####≈...........#.........≈####≈.P.◊..........≈≈##≈≈|lxj|I?..>.◊................≈≈≈≈≈≈.......P.....#...###....÷.÷.P...P.......###.# #######...P.........# #.#########|lxj?J|lxjO|lxjqQ}lxju}lxjv}lxj6x}lxj5.}lxjw9=}lxj}lxj׍}lxj3}lxjK8=}lxj}lxj}lxj}lxj,}lxjd}lxj}lxj;}lxjr}lxjJV70=}lxj}lxj}lxj}lxj}lxjL}lxj)}lxjJ| ≈.$..)..≈≈##≈≈..# ≈.}lxj)..))..........≈####≈... ≈.#)##.........≈####≈.... ≈ #...##..#.......##...≈≈##≈≈.)..##.. #.##......≈≈≈≈≈≈..).#.#................................}lxjH##...####....).#.....#.###..##.####...P..P....#B.#......###.####5¿P..◊......##¤...>.#....÷...#..◊....◊......#..##.######.. .........#######.}lxj޸& .............#..###...... ◊.......P........###. ..................##.≈≈##≈ ..P.....P............≈#### ...#.........≈####}lxjC}lxj }lxj}lxj }lxju }lxj{ }lxj }lxjs }lxj` }lxj! 9=}lxj7 }lxj }lxj }lxj% }lxj %1}lxj }lxj }lxj }lxjT }lxj- K9=}lxj }lxj_ }lxj }lxj }lxj }lxjv }lxj }lxj }lxj }lxj K2=}lxj>" }lxj, A  ..?}lxj- )≈≈##≈≈.##......)..  ≈≈........≈≈≈≈≈≈.###....≈≈≈≈≈  S≈.$.................)..≈≈##≈  #≈.......)..))..........≈####}lxju- \ #≈.#........)##.........≈#### ≈ #...##..#.......##...≈≈##≈ ##...#.......##......≈≈≈≈≈ #.#.............. ........B¤...##...####...50}lxj.  .................#.###..# ...P..P....#..#......###!P..◊......##....>.#... ...◊....◊......#..##.### ...............### ........}lxjq. .#..###. ...◊.......P.###. ...##.}lxj3/ }lxj7 }lxjU9 _ _Found 2 glowing yellow potions.~lxjM~lxj3N~lxjV~lxjra~lxjtb.~lxji~lxji~lxjSn~lxjr~lxjw~lxj~lxjI9=~lxj~lxj}3=20= ..?......)≈≈##≈≈.##......) ≈≈........≈≈≈≈≈≈.###.... S≈.$.................)..≈ #≈.......)..))..........≈ #≈.#........)##...≈ ≈ #...##..#.......##...≈ ##...#.......##...... .##.# ......##...####3.1 (3 .......#.###....P..P....#..#.........!P..◊......##....>.#...◊....◊~lxj[39;49m......#..##.##.... #...#..# ....◊.......P........# ..~lxjn~lxjHo~lxju~lxj~lxj~lxj2o~lxjX  You encounter an orc. It is wielding a +0 hand axe and quivering boomerangs.~lxj)- ≈≈..≈≈≈≈≈≈.###....≈ S≈.$.................).. #≈.......)..)).... #≈.#........)##~lxj̑B.≈ ≈ #...##..#.......##...≈ ##...#.......##.......##.#.............##...###..........#.P..P....#..#....!P..◊......##....>.#~lxj..◊......#..####............. ##o   orc (missile, wandering) ....◊P........ ¤   solar ember (minion)P... ..P.....P~lxjy0)4.1 (1 _~lxjI~lxjnlxjd 2 ≈≈lxjNe M.≈≈≈≈≈≈.###.... S≈.$.......).. #≈.......)..)). #≈.#........)##. ≈ #...##..#.##...≈ ##...#.##......lxje |.o.##.#..##....¤.#..P..P....#..#.!P..◊......##....>..◊....◊......#...##lxj%f . #.#. ....◊.P ...P ..P.....PlxjXg .¤.lxjo lxjor >((((((lxj L.....Blxj 2olxjZ  oo 2 orcs (1 missile)The orc throws a boomerang. The boomerang closely misses you.=5lxjlxj lxji_You encounter an orc. It is wielding a +0 club.lxj 4..?lxj )≈≈##≈≈.##..≈≈........≈≈≈≈≈≈.###....≈S≈.o...........)..≈#≈o......)..))..≈lxj+ #≈.#........)##.........≈#...##..#.......##...≈≈ ##...###≈.o.##.#lxj? .........##...#.¤...........#.###........P..P....#..#.........!P..##....>........◊....◊#..##lxj G...##..oo 3 orcs (1 missile, 1 wandering).. #..........#..◊lxj ?P...P...........lxjV y.o$olxj lxj olxj( .lxj ,olxjkr oooo lxj4 orcs (1 missile, 1 wandering)You encounter an orc. It is wielding a +0 short sword.lxj[54-6lxj#lxj+] _You encounter an orc. It is wielding a +0 hand axe.lxjf+lxj8   lxj8 Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lxj .o.o.lxj aoo.lxj no‡oally target)lxj ‡   lightning spire (minion)¤   solar ember (minion)lxj a16----===7lxj D‡‡lxj 4 _An electric hum fills the air.lxjPJ≈≈..≈≈≈≈≈≈.#≈≈lxjS≈o$.................)..≈#≈.o.....)..))..........≈##≈.#o.......)##..≈#≈ #...##..#.......##...≈≈ ##...#.......##......≈...##.#......lxj...o......‡##...####........¤B....#.###..P..P....#..#...........!P..◊......##....>.#........◊....◊......#..##....##................. #.#..#. ....◊P..#lxj ...P.... ..P.....PlxjXJ.olxjO.olxjÍQ.olxjZI.olxj{lxj*/---8lxjuF‡‡lxj=lxj wS≈.$..........)..≈≈#lxj! #≈.oo....)..))..........≈###≈.#........)##..≈#≈ #.o.##..#.......##...≈≈ ##...#.......##......≈...##.#.....lxj" =......o.....‡##...####........¤.....#.###...P.BP....#..#......#.....!P..◊......##....>.#........◊....◊......#..##.#...##...............#.. #.lxja# #..##. .....◊P..# ...P...........P.....P...........#lxj$ F.¤lxj% Q.olxj& N.olxjF' P.olxj:( I.olxj7 lxjD .  Your lightning spire shoots out a bolt of lightning at the orc!The bolt of electricity hits the orc!lxjJ s******* 3 orcs (1 missile)lxjJ lxjS V.).....lxjo lxj _57=---===9lxj D‡‡lxj - _The orc dies!lxjW lxj|~Q.olxjeP.olxj;.olxjlxjlxj?, 1 ally target)lxj .  Your lightning spire shoots out a bolt of lightning at the orc!The bolt of electricity hits the orc!lxjӪ,******lxj>T 2 orcs (1 missile)lxj`4 M.)....lxj7 &60lxjx? F‡‡lxjpA 7  Your lightning spire shoots out a bolt of lightning at the orc!The bolt of electricity hits the orc! _The orc dies!  Your lightning spire shoots out a bolt of lightning at the orc!lxj}B |The bolt of electricity hits the orc! _The orc dies!lxj lxj C.olxj N.olxju6 G, 1 ally target)lxj.H Z. _The orc dies!  lxjI oYour lightning spire shoots out a bolt of lightning at the orc!  The bolt of electricity hits the orc! _The orc dies!  Your lightning spire shoots out a bolt of lightning at the orc!  The bolt of electricity hits the orc!lxjJZ *****lxjZ y***   orclxj...(.!.lxj}%1lxj<.‡‡lxjI=lxjlF  Your lightning spire shoots out a bolt of lightning at the orc!The bolt of electricity hits the orc! _The orc dies!  Your lightning spire shoots out a bolt of lightning at the orc!The bolt of electricity hits the orc! _The orc dies!lxjGd!.lxjd/olxjlxj{lxjV6=---2lxjF‡‡lxjlxjfc r(ally target)The bolt of electricity hits the orc! lxj!d A_The orc dies!  Your lightning spire shoots out a bolt of lightning at the orc!The bolt of electricity hits the orc! _The orc dies!  The orc misses you.lxjo .  Your lightning spire shoots out a bolt of lightning at the orc!The bolt of electricity hits the orc!lxjru  *****‡   lightning spire (minion)¤   solar ember  The orc dies!The bolt of electricity hits the fungus!lxjK )lxj 7P...lxj K====3lxj[ F‡‡lxjf / _The fungus begins to die.lxje ≈≈.≈≈≈≈≈≈.###....≈≈ S≈.$.................)..≈≈ #≈..)....)..))...≈#≈.#........)##......... ≈ #.).##..#.......##... ≈ ##...###≈≈lxjg ...##.#............ ..‡##...#### ...B..........#.###. .......(P¤.P....#..#.... .....!P..◊......##....>.#. ........◊....◊#..##. ...##..... .. #....#... .....◊P ...P................P.....P..lxjplxj^q/---4lxj7ylxj{$  Things that are here:lxje| lxj|F_a +0 club; a +0 leather armourlxj{ lxj lxj lxj lxj 0olxj  You encounter an orc wizard. It is wielding a +0 dagger.lxj-+ S ≈≈.≈≈≈≈≈≈.###....lxj+ f S≈o$.................).. #≈..)....)..))...≈7= #≈.#........)##.≈8=lxj+  ≈ #.).##..#.##... ≈ ##...#.##...... ...##.# lxj, .‡......##... ).#.###--- .(P¤.P....#..# .....!P..◊......##....>.# .◊....◊......#..## ...## .. #.#.. o   orc wizard (wandering)lxj=.  . .....◊.P. ‡   lightning spire (minion) ...P¤   solar ember (minion) .P.....Plxj6 &0lxj8 15.1 (1 _lxj@ F‡‡lxj.G lxjq G.olxj Odistracted, ally target)lxj Y *******lxj1  Your lightning spire shoots out a bolt of lightning at the orc wizard!lxjo.)....olxj4/===6lxji'F‡‡lxj)B _The bolt of electricity hits the orc wizard!lxjc.lxj3dG.olxjqz  A nearby fungus withers and dies.lxjW .  Your lightning spire shoots out a bolt of lightning at the orc wizard!The bolt of electricity hits the orc wizard!lxjU.*****lxj**‡   lightning spire (minion)¤   solar emberlxjOY.))....lxj-17lxj-lxjc1 lxj1<_The orc wizard dies!lxjJ S≈.$.................)..lxj'f #≈..)....)..)).... #≈.#).......)##.lxj S≈ #.).##..#.......##...≈ ##...#.......##......lxj ...##.#.... ..........‡##...## )lxj....#. .¤.P....#..#.... .....!P..◊......##....>lxj ......◊......#. ...##............. .. ##lxj| . .....◊P.....S   electric eel (wandering) ...P..lxj‡   lightning spire (minion).....P.....Plxjy¤   solar ember (minion) ...........#lxjI.¤.lxj4 ≈lxj/Slxj2(lxji8=---8lxjlxj3$  Things that are here:lxjP _a +0 hand axe; a boomeranglxj≈≈........≈≈≈≈≈≈.###....≈S≈.$...........)..≈lxjm#≈..)....)..))..≈#≈.#).......)##.........≈≈≈ #.).##..#.......##...≈≈S ##...###≈...##.#.............‡##...#.)..........#.###lxj.......(¤..P....#..#.........!P..##....>........◊....◊#..##...##.... #..........#‡   lightning spire (minion)lxj_. .....◊P¤   solar emberP...................P.....P....lxjlxjH---9 _lxjbD‡‡lxjlxjlxjcupup the Grappler (Gnoll Shapeshifter) Turns: 7921, Time: 00:34:41 lxj;Health: 78/86AC:  9 Str: 13 XL: 11 Next: 71% Magic: 18/21EV: 22 Int: 19 God: Gold: 572SH:  0 Dex: 13 Spells: 14/23 levels left rFire + + . (33%)- Mandibles rCold . . . (100%) (offhand unavailable) lxj/rNeg . . . (100%) a - melded +0 animal skin rPois x (150%) (helmet unavailable) rElec .(100%) (cloak unavailable) rCorr .(100%) (gloves unavailable) SInv .(boots unavailable) lxj Will .....x - amulet of wildshape Stlth +++h - +6 ring of intelligence HPRegen 0.34/turno - +5 ring of evasion MPRegen 0.17/turnc - scarab talisman %: no passive effects @: scarab-form A: sun companion, searing attack, fire wizardry, poison vulnerability, small, (fangs 1), treasure sense, distributed traininglxj lxjlxj#≈≈........≈≈≈≈≈≈.###....≈ cupup the Grapplerlxj?$:S≈.$.................)..≈ Gnoll#≈..)....)..))..........≈ Health: 78/86 =====================---#≈.#).......)##.........≈ Magic: 18/21 ====================----lxj%4≈≈ #.).##..#.......##...≈ AC: 9Str: 13≈S ##...#.......##......≈ EV: 22Int: 19...##.#.................. SH: 0Dex: 13..........‡......##...### XL: 11 Next: 71% Place: Dungeon:9lxjn%........B)..........#.### Noise: ---------  Time: 7869.1 (0.0).......(¤..P....#..#..... -) Mandibles.....!P..◊......##....>.# Throw: 11 boomerangslxj%........◊....◊......#..## Scarab ...##...................... #.................#.. ‡   lightning spire (minion)lxjg&. .....◊.......P........ ¤   solar ember (minion)...P..........................P.....P........A nearby fungus withers and dies.lxj&Your lightning spire shoots out a bolt of lightning at the orc wizard!The bolt of electricity hits the orc wizard! _The orc wizard dies!Things that are here: _a +0 hand axe; a boomeranglxj'lxj5lxjY7lxjY \  You can't wear anything in your present form.lxjY lxjZ lxje lxjf . _lxj-Put on or remove which piece of jewellery? Jewellery (go to first with "=)  h - a +6 ring of intelligence (worn)  o - a +5 ring of evasion (worn)  x - an amulet of wildshape (worn)e - a +4 ring of protection  k - a ring of protection from cold  t - an amulet of dissipation  w - a ring of positive energy Talismans (go to first with %)  c - a scarab talisman (worn)b - a quill talisman[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip lxjlxjlxjlxj≈≈........≈≈≈≈≈≈.###....≈ cupup the GrapplerS≈.$.................)..≈ Gnolllxjy#≈..)....)..))..........≈ Health: 78/86 =====================---#≈.#).......)##.........≈ Magic: 18/21 ====================----≈≈ #.).##..#.......##...≈ AC: 9Str: 13≈S ##...#.......##......≈ EV: 22Int: 19...##.#.................. SH: 0Dex: 13lxj!..........‡......##...### XL: 11 Next: 71% Place: Dungeon:9........B)..........#.### Noise: ---------  Time: 7869.1 (0.0).......(¤..P....#..#..... -) Mandibles.....!P..◊......##....>.# Throw: 11 boomerangs........◊....◊......#..## Scarab lxj...##...................... #.................#.. ‡   lightning spire (minion). .....◊.......P........ ¤   solar ember (minion)...P..........................P.....P........Your lightning spire shoots out a bolt of lightning at the orc wizard!The bolt of electricity hits the orc wizard! _The orc wizard dies!Things that are here: _a +0 hand axe; a boomerang lxjXX_You can't wear anything in your present form.lxjP  Okay, then.lxjlxj lxj!. _lxj}lxjGear: 27/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  i - a +1 short sword of protection  l - a +0 dagger of venom  m - a +2 whip of electrocution Missiles (go to first with ()  n - 11 boomerangs (quivered)  r - 4 throwing netsv - 4 atropa-tipped darts  y - a curare-tipped dart  A - 7 poisoned darts Armour (go to first with [)  a - a +0 animal skin (melded)f - a +0 buckler  g - a +1 cloak  j - an orb of pyromania  p - a +2 chain mail of cold resistance  q - a +1 robe of fire resistances - +0 acid dragon scales  u - a +0 pair of gloves  z - a +1 helmet of sniping Magical Staves (go to first with |)  d - a staff of earth [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]lxj  m - a +2 whip of electrocution Missiles (go to first with ()  n - 11 boomerangs (quivered)  r - 4 throwing nets  v - 4 atropa-tipped darts  y - a curare-tipped dart  A - 7 poisoned darts Armour (go to first with [) lxjF a - a +0 animal skin (melded)f - a +0 buckler  g - a +1 cloak  j - an orb of pyromania  p - a +2 chain mail of cold resistance  qrobe of fire resistance  s - +0 acid dragon scales  u - a +0 pair of gloveszhelmet of sniping Magical Staves (go to first with |)  d - a staff of earth Jewellery (go to first with "=)  h - a +6 ring of intelligence (worn)  o - a +5 ring of evasion (worn)27%lxjlxjulxj  A - 7 poisoned darts  a - a +0 animal skin (melded)  x - an amulet of wildshape (worn)36lxj&b a - a +0 animal skin (melded) lxj j - an orb of pyromaniae - a +4 ring of protection  k - a ring of protection from cold54lxjlxj lxj߽ O j - an orb of pyromania lxj5  s - +0 acid dragon scalest - an amulet of dissipation  w - a ring of positive energy Talismans (go to first with %)lxjS 981lxj44lxj^K s - +0 acid dragon scales  z - a +1 helmet of sniping lxj{8 c - a scarab talisman (worn)lxj2b - a quill talismanlxj8botlxjnlxjD2 lxj8 lxjI ≈≈........≈≈≈≈≈≈.###....≈ cupup the GrapplerS≈.$.................)..≈ Gnoll#≈..)....)..))..........≈ Health: 78/86 =====================---lxjI H#≈.#).......)##.........≈ Magic: 18/21 ====================----≈≈ #.).##..#.......##...≈ AC: 9Str: 13lxj1J ≈S ##...#.......##......≈ EV: 22Int: 19...##.#.................. SH: 0Dex: 13lxjyJ ..........‡......##...### XL: 11 Next: 71% Place: Dungeon:9........B)..........#.### Noise: ---------  Time: 7869.1 (0.0)lxjJ .......(¤..P....#..#..... -) MandibleslxjJ .....!P..◊......##....>.# Throw: 11 boomerangslxjJ +........◊....◊......#..## Scarab ...##....................lxjJ .. #.................#.. ‡   lightning spire (minion)lxj K K. .....◊.......P........ ¤   solar ember (minion)...P..................lxjMK ........P.....P........The bolt of electricity hits the orc wizard! _The orc wizard dies!Things that are here: _a +0 hand axe; a boomerang lxjhK ~_You can't wear anything in your present form. _Okay, then.lxjT lxjoT lxj\ lxj^ lxj lxj] lxj( lxj lxj/ U _The orc wizard dies!  Things that are here: _a +0 hand axe; a boomerang _You can't wear anything in your present form.Okay, then.  An electric eel comes into view.lxjE5 S≈.$.................).. #≈..)....)..))....lxjT #≈.#).......)##. ≈≈ #.).##..#.......##... ≈S ##...#.......##......lxj ...##.#.... ..........‡##...## lxj P.)....#. ¤..P....#..#.... .....!P..◊......##....> ......lxjQ ◊......#. ...##............. .. ##lxj F . .....◊P.....S   electric eel ...P..‡   lightning slxj pire (minion).....P.....P¤   solar ember (minion) lxj 4...........#lxjlxjL270.1 (1 _lxjEF‡‡lxj$  Things that are here:lxjh!P _a +0 hand axe; a boomeranglxj S≈.$.................).. cupup the Grappler lxj#≈..)....)..)).......... Gnoll #≈.#).......)##......... Health: 78/86 =====================--- ≈≈ #.).##..#.......##... Magic: 18/21 ====================---- ≈S ##...#.......##...... AC: 9Str: 13lxj lxj..*##.#................. EV: 22Int: 19 lxj...**.....‡......##...## SH: 0Dex: 13 lxj4>.....**..)..........#.## XL: 11 Next: 71% Place: Dungeon:9 .......B¤..P....#..#.... Noise: ---------  Time: 7870.1 (1.0) lxjV.....!P..◊......##....>. -) Mandibles lxjt........◊....◊......#..# Throw: 11 boomerangs lxj...##................... Scarab  .. #.................#. lxj. .....◊.......P....... S   electric eel ...P................. ‡   lightning spire (minion) lxj........P.....P....... ¤   solar ember (minion) lxjH...........#....Things that are here: lxje_a +0 hand axe; a boomerang  Aiming: Throw FlamePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an electric eel (water, 72% to hit)lxj3S≈.$.................).. cupup the Grapplerlxj&4#≈..)....)..)).......... GnolllxjD4/#≈.#).......)##......... Health: 78/86 =====================---lxjg4Z≈≈ #.).##..#.......##... Magic: 18/21 ====================----≈S ##...#.......##...... AC: 9Str: 13lxj4..*##.#................. EV: 22Int: 19...**.....‡......##...## SH: 0Dex: 13.....**..)..........#.## XL: 11 Next: 71% Place: Dungeon:9.......B¤..P....#..#.... Noise: ---------  Time: 7870.1 (1.0)lxj5.....!P..◊......##....>. -) Mandibles........◊....◊......#..# Throw: 11 boomerangslxj!5...##................... Scarab .. #.................#.lxjQ5. .....◊.......P....... S   electric eel...P................. ‡   lightning spire (minion)lxjr5........P.....P....... ¤   solar ember (minion)...........#....lxj5zAiming: Throw FlamePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an electric eel (water, 72% to hit)  lxjC6SThe puff of flame hits the electric eel.  The electric eel is lightly wounded.lxj;2.....lxj#9lxj n=9===1 _lxjlxj lxjh8 lxji.--2lxjrD‡‡lxjtP _The electric eel is engulfed in a cloud of scalding steam.lxju.lxj §  Your lightning spire fades away.The electric eel is engulfed in a cloud of scalding steam.  lxjAYou kill the electric eel!lxjN¤   solar ember (minion)lxj8@--3lxjlxj( _You hear a splash.lxj3 lxj/ Pick up what? 27/52 gear slots (_ for help) Hand Weapons (select all with ))lxjd a - a +0 hand axe Missiles (select all with ()b - a boomerang lxj R[Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selectedlxjȢ 7[top]lxj4 1  b + a boomeranglxjn f[Enter] accept (1 chosen)lxj!k lxjXq lxjz S≈.$.................).. cupup the Grappler#≈..)....)..)).......... Gnolllxj{ |#≈.#).......)##......... Health: 79/86 ======================--≈≈ #.).##..#.......##... Magic: 19/21 =====================---lxj{ h≈§ ##...#.......##...... AC: 9Str: 13...##.#................. EV: 22Int: 19.................##...## SH: 0Dex: 13lxj2| .........)..........#.## XL: 11 Next: 71% Place: Dungeon:9.......B¤..P....#..#.... Noise: ---------  Time: 7873.1 (0.0)lxj| .....!P..◊......##....>. -) Mandibles........◊....◊......#..# Throw: 11 boomerangslxj} ...##................... Scarab .. #.................#.. .....◊.......P....... ¤   solar ember (minion)lxj{} ...P.........................P.....P..................#.... lxj} _The electric eel is lightly wounded. _The electric eel is engulfed in a cloud of scalding steam.  Your lightning spire fades away.lxj9~ The electric eel is engulfed in a cloud of scalding steam.  You kill the electric eel! lxj~ )_You hear a splash.lxje lxj \804.1 (12lxj lxj \ _n - 12 boomerangs (gained 1)lxjhlxjhlxjmlxjulxjvlxj{lxj}lxjglxjNlxjlxjjlxjlxj lxj0lxjS120=lxjlxj #≈..)....)..))......lxj ##≈.#).......)####≈≈ #.).##..#.##lxj0≈≈.##...#.##.lxjQu.....##......##lxjq)..........#.¤)...P....#..#..lxjP..◊......#7.1 (3.....◊....◊......#lxj.##............ #. .....◊P..... ...P.. ........P.....P ................# P.◊lxj0lxj lxjBa_f - 5 glowing yellow potions (gained 2)lxj@j lxjj lxjm lxj..........◊....◊......#.....##........ #...........#.... .....◊P....... ...P.....lxjJ lxj lxj lxj~&lxj&lxj+lxj8lxj.9.lxjL>lxjj@9=lxjHClxjHlxjMlxjQK3=lxjRlxjUlxjP[lxjL`lxj!jlxjjL1==lxj%plxjr; _Magic restored.  Things that are here:lxjxJ  a +0 short sword; a +0 leather armourlxj|lxjolxj! _lxj}lxj #..≈≈≈≈≈≈..# ######..≈≈##≈≈...†.####.....).≈####≈.##.......$..###.≈####≈.##lxj....?......)≈≈##≈≈.## ≈≈≈≈........≈≈≈≈≈≈.# #≈≈.$..........)lxj % #≈..)....)..)) ##≈.#))##.......lxj34.1 (4 ##≈≈ #.¤.##..##.lxjf ≈≈≈≈.##...#.......##. .....##.#...............lxj ...................##. ...........)#lxjԑW .........)...P....#..#.. ........P..◊......## ..........◊....◊#lxjglxjlxjolxjZ lxjZ lxjD_ lxjYg lxj/h 1)lxjRn k4=lxjGq lxjs $  Things that are here:lxj7w B  a +0 hand axe; a +0 ring maillxj| lxj lxj#  _lxj lxj{ lxj :==lxj lxj6  #....######## #.........## lxj` #..≈≈≈≈≈≈..## ######..≈≈##≈≈...†####.....).≈####≈.##lxj #......$..###.≈####≈.##......?)≈≈##≈≈.##.lxj ≈≈≈≈≈≈........≈≈≈≈≈≈.### #≈≈....7.1 (3lxj  ##≈.¤)....)..))..... ##≈.#).......)##.lxj&  ##≈≈.#.).##..## ≈≈≈≈.##...#.......##lxjG  ......##.#..........................##lxjh .............)...... .)...P....#..#lxj lxj lxj ? _You now have 583 gold pieces (gained 11).lxjlxj lxjzlxjS$lxj%.lxj5)lxj*%5lxj9-lxj0lxj3lxj7lxj8lxjh@lxj9ElxjcElxj!Hlxj|P ######  #....####### lxjP!#.........## #..≈≈≈≈≈≈..#..# ######..≈≈##≈≈..lxjPd####.....).≈####≈.##.#......$..###.≈####≈.......)≈≈##≈≈.##lxjP90.≈≈≈≈≈≈¤.......≈≈≈≈≈≈.##lxj;Q.≈≈##≈≈....... ##≈..)....)..)).....lxjQ ##≈.#).......)##.. ##≈≈.#.).##..# ≈≈≈≈.##...#. ......##.#...............#lxjQlxj2RlxjXlxjZp _v - 2 scrolls labelled LAUGUU CEOXTYI (gained 1)lxjtj ###### #....###### lxjj #.........##.lxjj . #..≈≈≈≈≈≈..#..# ######..≈≈##≈≈...†....####.....).≈####≈.##..####.≈####≈.##.lxjk R..............)≈≈##≈≈.##.lxjRk c.≈≈≈≈≈≈¤.......≈≈≈≈≈≈.###lxjwk q.≈≈##≈≈.............lxjk .≈ ##≈..)....)..))..lxjk #≈.#).......)##lxjk ##≈≈.#.).##..#.......#lxj5l ≈≈≈≈.##...#.......####.#..lxjn 7¤.lxjt lxju #6lxju 5=1.1 (1lxj{ lxj lxj} *2.1 (2lxjlj lxj > _You now have 590 gold pieces (gained 7).lxjclxjclxjzklxj`slxjwlxjy,lxj|lxjlxj,lxjTlxjlxj?lxj׋lxj=9=lxjLlxjؐlxj1lxjlxjZlxj;lxj. ######.. #....... #....... #.#. #..≈≈≈≈≈≈lxj0 .....## ######..≈≈##≈≈ .......####.....).≈####≈ .#..B¤.....###.≈####≈6.1 (4 #..........)≈≈##≈≈ ....≈≈≈≈≈≈........≈≈≈≈≈≈ ....≈≈##≈≈lxj ....≈# ##≈..)....)..)).#..≈ ##≈.#).......)###.. ##≈≈.#.).##..#....lxj#.. ≈≈≈≈.##...#..... ......##.#lxjZlxjlxjlxj| lxj lxj lxj lxj .lxj lxj: lxj lxj lxj lxj lxj8 lxj lxj: .. ..... #. ######..##. #.... ...... #..#.#.. #..#.....### ######..≈≈##lxj _..####.....).≈### .#B¤.......###.≈###8.1 (2 #..)≈≈##lxj ..≈≈≈≈≈≈..#....≈≈##≈≈..≈####≈..)....)..))[#.#..≈ ##≈.#).......)##..≈ ##≈≈.#.).##..# #..≈ ≈≈≈≈.##...#lxj3 J ......##.#lxj lxjf lxj - _Found a leather armour.lxjplxjlxj lxj7lxjlxjlxjFlxj lxj@lxjlxj@lxjlxjlxjn"### # ... ###  .. ..# ...... #.# ##### #....##.# #..... ......# #....lxj"#.#..# #..≈≈#.#...B¤### ######..≈≈900...........####.....).≈#..##...#...###.≈# #.......)≈≈lxj#N ......≈≈≈≈≈≈........≈≈ ..#....≈≈##≈≈...lxjJ#.......≈####≈..)....)lxj#?.[#.#..≈# ##≈.#)..###.#..≈ ##≈≈.#.).##..#lxj$$lxj(lxj*lxj# lxj lxj lxj lxjf XlxjE lxj ,lxj lxj lxj lxjW lxj lxjc lxj lxj lxj lxj| lxj lxjP lxj lxj5 lxj lxj  ######   ##....##### lxjh  #.........#  #....B.##.# ##5.1 (5#...¤##.# #.............# #.......#.#..# #.lxj ....#.#.....### ######...............####.....)...#..##...#.........###....#. #......... .........≈≈≈≈≈≈.......lxjy lxj lxj^ lxjXlxjXlxjYlxj_lxjW`2¤.lxjIb3lxjFdlxjdlxjelxjglxjhlxjilxjllxjl###### ##....##### #.........#lxj-m #......##.#....#B¤..##.# 7.1 (2#.............# #.lxjXmV.#.#..# lxjm#.#.....### #####............####...lxjm#..##...#.........##.....#.##........lxjm#............≈≈≈≈≈≈ #..#....≈≈##≈≈lxj.olxj]qlxjrlxjP Ilxj[ lxj .lxj̞ lxj lxj! ,lxj lxj lxjH lxj4 lxj !   lxj% E ######  lxjN M##....#####  lxjt  #.........#  #####......##.#  #.....#....##.#  #.............# lxj #....B¤..#.#..#9  lxjī  ##.#.....### ###   #lxj .........####..   #.....#..##...#........  lxj  ##.....#.##........  lxjA { #............≈≈≈≈≈≈...   #.##.#..#....≈≈##≈≈  lxjj  #. #. .......≈####≈..)  lxj  .[#.#..≈# ##≈.#)lxj lxjy lxj lxjlxj~lxjwlxjclxjlxjlxjWIlxjlxj,lxjlxjlxj,lxjlxjlxj5    ###### lxj ##....#####  #...#  #####......##.#  #.....#....##.# lxj #......#  #.B¤.....#.#..#12.1 (3lxj  #......#.#.....###   #................###  #.....#..##...#  ##.....#.##  #............≈≈≈≈≈≈  #.##.#..#....≈≈##≈≈  #. #.........≈####≈  .[#.#..≈# ##≈lxjlxjlxjlxjlxjlxjlxjlxj(lxj3lxjlxjlxj$lxjlxjlxjlxjlxjTlxjlxj~lxjlxjlxjTlxj]lxj3lxjlxjlxjlxj+lxjlxjlxj7lxjlxjlxjZlxj' lxj lxj lxjZlxjlxj/lxjlxjHlxjlxjlxjxlxjlxjTlxjlxj lxj"lxj$lxj!%lxj&lxjp(lxj)lxj ,lxjI,lxj-lxj.lxj0lxj3lxju3lxj4lxj6lxjE8lxj;Blxj<lxjH>lxj@lxj@lxjAlxjBlxjDlxjDlxjElxjHlxjIlxjKlxjKlxjLlxjDNlxjOlxj6QlxjQlxjRlxjSlxj2UlxjWlxjqWlxjMXlxjYlxjZlxj\lxj(]lxj^lxjF_lxjKalxjalxjblxjdlxjAflxjg,lxjhlxjjlxjNklxjYnBlxjr,lxjtlxjztlxjSulxjCwlxjxlxjzlxj{lxj{lxj/~lxj  You encounter a centaur. It is carrying a +0 shortbow.lxj~ #########.#..≈≈##≈≈.#.).##.. ##.#..≈≈≈≈≈≈.##...#.. #..#.........##.#.... #.##................. #.##......). lxj##.##.............)... #..##............P..◊. lxj^##.###..◊.. lxjF&#...¤.B........##...... #........ #...... lxjs#..≈≈≈≈≈≈..... .....◊.. lxj.....≈≈##≈≈..... ...P lxjlj......≈## #≈.....P lxj=.......≈# ≈..... ........ c   centaur (launcher, wandering) lxj:.......≈≈ ≈..... ... ¤   solar ember (minion) .......≈≈ ≈....c ..> ...lxjdU.¤36.1 (24.0)lxj<7c.lxjCc)lxjŒ1clxj27.1 (25 _lxjalxj?lxj #.#..≈≈##≈≈.#.).##..###.#..≈≈≈≈≈≈.##...#.#..#.##.#.lxj #.##.#.##.).##.##.)...P#..##.lxj( P..◊.##.###.◊.#....¤.##.lxjT ?#. #.lxj #..≈≈≈≈≈≈...........◊......≈≈##≈≈.........P.lxjЇ ......≈####≈.P..lxj ≈# ≈........≈≈ ≈...c..lxjo .......≈≈ ≈...>..lxjˉ <.¤lxj 7c.lxj lxj 5 )lxj2 )))lxjb )))lxj TThe centaur wields a +0 shortbow. The centaur shoots an arrow.lxjj..B....=8.1 (1.0)lxj lxj"S _The arrow closely misses you.lxj ##.#..≈≈≈≈≈≈.##...#....#..#.........##.#...#.##.....#.##.)##.##.)...P#..##.P..◊...##.###..◊..#.....¤##.....#.......##.#..≈≈≈≈≈≈....◊.....≈≈##≈≈.P.........≈####≈....P.......≈# #≈..c........≈≈ ≈≈......◊ .......≈≈ ≈≈...>.◊ ........P.¤lxjE)))lxj3...lxjt \1--=9lxjY%lxj'F _The centaur shoots an arrow. The arrow hits you.lxj3 #..#.........##.#...#.##.....#.##.lxjm4 )##.##.)...P#..##.P..◊...##.###..◊....◊#......##.....#......¤##.lxj5 #..≈≈≈≈≈≈....◊.....≈≈##≈≈.P.........≈####≈....P.......≈# #≈..c.lxj5 .......≈≈ ≈≈......◊. .≈≈ ≈≈≈.. ..>.◊ ..........###...>.>.P...P...Plxj7 F.¤lxjF n  Found a stone staircase leading down. Found an escape hatch in the floor.lxjrJ ))))lxjJ 2))))lxj ".lxj, G...B..lxj. F ))))lxj_ )))lxj The centaur shoots an arrow. The arrow misses you. The centaur shoots an arrow.lxj^ g....B.. lxj}_ &40lxje lxjg K _The arrow misses you.lxji#.##.....#.##.)##.##.)...P#..##.lxjjP..◊...##.###....◊....◊#......##..........#.lxjkjT##.#..≈≈≈≈≈¤....◊.....≈≈##≈≈.P.........≈####≈.lxjjY...P.......≈# #≈..c..≈≈ #≈≈......◊.. .lxjRk≈≈≈≈≈≈... ..>.◊ ............#####...>.>.P...P ........... ...P........lxjlD≈¤lxjslxjw3)))))lxjCx$))lxj e.....B.lxjS\2--=1lxjlxj h _The centaur shoots an arrow. The arrow misses you.lxj- #.##.)##.##..)...P#..##..P..◊...##.###.....◊....◊#......##..........#.lxjf. ##..#..≈≈≈≈≈≈....◊.....≈≈##≈≈¤P.........≈####≈.....P.......≈# #≈..c..lxj. j≈≈ #≈≈......◊..◊  .≈≈≈≈≈≈.... ..>.◊ .............P#####...>.>.P...P ............ ...P.....lxj/ 8........Plxj1 F.¤lxj/9  The centaur unwields a +0 shortbow. The centaur completely misses you.The centaur kicks you but does no damage.lxj9 .--2lxjo> lxj@ _The centaur completely misses you. The centaur barely misses you.lxjB  You bite the centaur!  The centaur's fire resistance is stripped away!  The centaur is heavily wounded.lxjJd  , combustible)lxjOKY, charged)Your solar ember glows brighter.lxjyKS=-9 (0.8lxjbPlxjQ lxjQ_The centaur barely misses you. The centaur misses you.lxj|.  Your solar ember glows brighter. _The centaur barely misses you. The centaur misses you.You hit the centaur.  lxjThe centaur is severely wounded.Your solar ember blazes with a fierce heat.  The centaur is burned terribly! The solar flare engulfs the centaur.lxj)*¤   solar ember (minion, charged)lxj_!H))lxj8&j3=2-3.8 (0.9lxj*lxj,G _The centaur dies!lxj+ G#)...P.lxjO+ e.P..◊..##.##....◊....◊.....lxj+ n##.........#.lxj+ !≈≈≈≈≈≈lxj+ ^.....◊.....≈≈##lxj, )P..lxjB, .lxjh, ]####≈.¤lxj, 3....P.lxj, | #≈...lxj- -≈ #≈≈......◊..◊ ≈≈.... ..>.◊lxjx-  ..........P#####...>.>P...P..lxj- o .........P....lxj4. L####P◊...lxj4 lxj95 U--4.8 (1.0lxj9 lxj= Q _You see here a +0 shortbow.lxjlxjlxjlxjlxj4¤lxjb: _lxjmlxjlxj lxjlxj}?4=lxjlxjYlxjm ##.###...◊....◊ #....##... #.....lxj.##....... #..≈≈≈≈≈≈...........◊lxjǵ.....≈≈##≈≈.........P......≈####≈....Plxj..≈# ##≈..).....lxj) .......≈≈##≈≈¤.....◊..◊ . .......≈≈≈≈≈≈ ..>.◊-lxjT(6.8 (2 lxjW...........  ######...>.>..... .P...P .. ...P..lxju ............. ....####lxj.. ...P ##. ◊ lxjdD .P.◊.P lxj lxjlxjlxjv,lxj,lxj0lxj@2lxj lxj lxj lxj; lxj lxj lxj lxj lxj< lxj ;5lxj lxjo lxj lxj lxj lxj lxj lxj lxjL K6=lxj> lxj% lxj' lxj* lxj* lxj{, lxj0 lxju1 lxj3 lxj`6 m  An orc priest comes into view.lxj<  #....##........ #..≈≈≈≈≈≈...........◊lxj< .....≈≈##≈≈......o..P......≈####≈...Plxj)= .......≈# ##≈..)......lxjX= +..≈≈##≈≈◊..◊ .. .......≈≈≈≈≈≈..lxj= ..>.◊ .......¤..........  lxj= .######B..>.>..... .P.. #lxjM> . ...P.................. ......#######. ...P ## ◊  .P.◊. o   orc priest (wandering)  ¤   solar ember (minion)lxj> #. .≈≈≈≈≈≈.. .P...###.#####.≈≈ lxjE Yo53.8 (7olxjFE !lxj/F 14.8 (8 _lxjK lxjM lxj^ p#.##.#..............##.....lxjo^ j #..≈≈≈≈≈≈.....◊lxj^ .≈≈##≈≈......o..P......≈####≈....lxj^ P.lxjW_ ≈# ##≈..)..........lxj_ ≈≈##≈≈......◊..◊ .............≈≈≈≈≈≈.lxj%` ..>.◊.......¤B......... ...lxj` .######...>.>..... .P...P#...lxj` j ...P......... .....lxj$a s.#######.....P##.lxja R◊......P.◊.Plxja Y ......# ...lxjb  #. .≈≈≈≈≈≈.. .Plxj?e 1o.lxjzm lxj@n *5.8 (1lxjr lxjVt lxjI%##.###lxjIU....◊....◊#......##.lxjJ+#..............##..... #..≈≈≈≈≈≈...........◊≈≈##≈≈.....o...P.....lxjhJ≈####≈....P.≈# ##≈..).........lxjJ3.≈≈##≈≈......◊..◊ .............≈≈≈≈≈≈. ..>.◊lxj2KJ.......¤.......... ........######...>.>..... .P...P#...lxjK ...P......... ......#######.....P##.lxjKz◊......#.. .P.◊.P lxjLZ......# ......◊lxj}M¤lxjM.lxje]lxjc lxjc} The orc priest invokes the aid of Beogh against you.lxjlxjUA=6lxjblxj lxj_You struggle to resist.lxj..##.P.##.###....◊....◊#.....##.#..............##.....lxj #..≈≈≈≈≈≈...........◊≈≈##≈≈.....o...P.....≈####≈....P.≈# ##≈..)..........lxj#≈≈##≈≈..B...◊..◊ .............≈≈≈≈≈≈¤lxjM ..>.◊.................. .......PlxjwA.######...>.>..... .P...P# ...P......... ......#######..lxjc...P##.◊......#.lxjJ. .P.◊.P..lxj(3¤.lxj4lxj>%  lxj?`The orc priest calls down the wrath of Beogh upon you.lxj^lxj%%7lxjslxj- _You struggle to resist.lxj8 ##.##.)...P....#..##.P..###.###....◊....◊#.##.lxj89#..............##..... #..≈≈≈≈≈≈...........◊P≈≈##≈≈.....o...P.....≈####≈....P.....P .lxj9/≈# ##≈..)B........ .≈≈##≈≈.¤....◊..◊.........P .......≈≈≈≈≈≈..>.◊..............................Plxj9.######...>.>.P...P#...P.........lxj:......#######.....P##.◊......lxj;3¤.lxj#<K.olxjAlxjA%8lxjFlxjGlxj i##.##.)...P....#.#..##...P..◊......###.###.....◊....◊.#.##..#.lxj5 ##.#..≈≈≈≈≈≈.◊.P......≈≈##≈≈.P. ......≈####≈....o.P.....P.lxjw ≈# ##≈..¤.≈≈##≈≈......◊..◊.P.≈≈≈≈≈≈.>.◊..lxj P..######...>.>.P...P.#....P.lxj L..#.P.##.lxj H ◊.#lxj 8)¤lxjF =9 _The orc priest closely misses you.lxjW  You hit the orc priest but do no damage.lxjlx , charged)Your solar ember glows brighter.lxj([4-60.7 (0.9lxjYlxj = _The orc priest hits you with a +0 club.lxjh .  You hit the orc priest but do no damage.lxjYour solar ember blazes with a fierce heat.The solar flare engulfs the orc priest.lxj]*lxj¤   solar ember (minion, charged)lxjK%G))lxj6+]5-31.6lxj/lxj514 _The orc priest dies!lxj1lxjlxjflxjlxjlxjzlxjglxjlxjΰlxjlxjlxjMK6=lxjlxjlxjlxjlxjGlxjmlxjLlxjlxjlxj lxj1lxjlxj;lxj9lxjolxjlxjlxjlxj_lxj9=lxjlxjalxjklxjlxj]lxjlxjlxjlxjlxjDlxj lxj lxjlxjlxj lxjlxjKlxjlxjlxj#lxjlxj]#lxj'lxj>*lxj*lxjg-lxjG5lxj 9lxj[<lxj<lxj|?lxj(Clxj_FlxjIlxj%Jlxj$MlxjQlxjTlxjWlxj&XlxjZlxj ^lxjalxjXdlxjdlxjhlxjklxjfnlxjplxjso  An electric eel comes into view.lxjJ{..............#).# #... ##..............P......)..# ##...lxj{##..........◊........#..######....P.◊.P..)........##.◊......◊.#)...## lxj{.≈≈≈≈≈≈.. #...P............#.≈≈≈≈ lxj{.≈≈ #≈≈..###...............#.≈≈## .≈# #≈ #:....#¤#..#.≈### .≈## .......lxjL|)#.≈# #-≈≈##≈ ##......:..........#.≈≈## .≈≈≈≈≈ ......≈≈≈≈≈≈......#.≈≈≈≈ lxj}|...... #####.≈≈##≈≈.######... ..# #.≈####≈.# ### lxj|...ğğ. #.S ≈.#S   electric eel (wandering) .....ğ #.≈ .#lxj|J¤   solar ember (minion) .....ğ #.≈ # ......lxjփw77.6 (16.0)SSlxj„L-8.6 (17 _lxj lxjlxjtfD.......................#).# #.... cupup the Grappler ##..............P......)..# ##... Gnoll lxj1g ##..........◊........#..#####... Health: 86/86 ======================== lxjg< #...........P.◊.P..)........... Magic: 21/21 ======================== lxjg& .......##.◊......◊.#)...##..... AC: 9lxjh,Str: 13 lxj=h.≈≈≈≈≈≈.. #...P............#.≈≈≈≈ EV: 22lxjeh,Int: 19 lxjh4.≈≈ #≈≈..###...............#.≈≈## SH: 0Dex: 13 lxjh;.≈# #≈ #:....#¤#.........#.≈### XL: 11 Next: 73% Place: Dungeon:9 lxj i.≈## .......B.........)#.≈# # Noise: ---------  Time: 7978.6 (17.0) lxjRi.≈≈##≈ ##......*..........#.≈≈## -) Mandibles lxji.≈≈≈≈≈ ......≈*≈≈≈≈......#.≈≈≈≈ Throw: 12 boomerangs lxj j...... #####.*≈##≈≈.######..... Scarab ..# #.*####≈.# ### lxjYj...ğğ. #.S ≈.#  S   electric eel .....ğ #.≈ .#  ¤   solar ember (minion) .....ğ #.≈ # ...... _The orc priest dies! lxjjR_An electric eel comes into view.lxjj=Aiming: Throw FlamePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linelxjkFAim: an electric eel (water, 72% to hit)lxj'.......................#).# #.... cupup the Grappler ##..............P......)..# ##... Gnoll##..........◊........#..#####... Health: 86/86 ========================#...........P.◊.P..)........... Magic: 21/21 ========================.......##.◊......◊.#)...##..... AC: 9Str: 13 .≈≈≈≈≈≈.. #...P............#.≈≈≈≈ EV: 22Int: 19 .≈≈ #≈≈..###...............#.≈≈## SH: 0Dex:lxj 13 .≈# #≈ #:....#¤#.........#.≈### XL: 11 Next: 73% Place: Dungeon:9 .≈## .......B.........)#.≈# # Noise: ---------  Time: 7978.6 (17.0) .≈≈##≈ ##......*..........#.≈≈## -) Mandibles .≈≈≈≈≈ ......≈*≈≈≈≈......#.≈≈≈≈ Throw: 12 boomerangs ...... #####.*≈##≈≈.######..... Scarab ..##.*####≈.#### ...ğğ.lxjv#.S ≈.#¤   solar ember (minion) .....ğ#.≈ .# .....ğ#.≈# ...... _The orc priest dies! _An electric eel comes into view.Aiming: Throw Flamelxj3Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an electric eel (water, 72% to hit)lxjwj:§§§§S.#.lxjqm9==9.0)lxj+slxj7w0 _An electric eel comes into view.  Aiming: Throw Flame  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an electric eel (water, 72% to hit) _You feel a bit more experienced.lxjT3lxjlxj|4.lxjdlxjlxjlxj 5 ##lxj`r....P)..# ##  ##lxj9....◊........#..### ....P.◊.P..).........lxjԳ##.◊......◊.#)...## lxjL.≈≈≈≈≈≈.. #...P............#.≈≈≈≈ #≈≈..###........### #≈ #:....#.#.lxj^## .......¤.lxj)#.≈# ≈##≈ ##.#.≈≈#--lxj!`≈≈≈ ......§§≈≈≈≈≈≈ lxjY...... #####.§≈##≈≈.######.....lxj# #§§####≈.# ###lxj.ğğ.#.S ..ğ#.≈ .# #lxjUv.  You pick up a parchment of Detonation Catalyst and begin reading...lxjS:§80§lxjUE--1.6 (2lxjslxjKL _You add the spell Detonation Catalyst to your library.lxjAlxjuAlxj(DlxjMlxjRlxjSlxjTlxj(XlxjZlxj'_lxj}_lxjL3lxj%OlxjOlxjRlxjRlxjTlxjU\ ##..◊..#..#### #...........P.◊.P..) .......##.◊......◊.#)...## .≈≈≈≈≈≈.. #...Plxj\..#.##.≈≈ #≈≈..###..#...≈# #≈.##:....#.#..#...≈## ≈..)#.lxj\..≈≈##≈≈.##......#. .c...≈≈≈≈≈≈.≈≈≈≈≈≈......#.--7.6 (2lxj]Y.........#####.≈≈##≈≈.###### ..<...# . #§§####≈.# lxjS]B..yy...ğğ. #§§# ≈.# ..y......ğ #.§§ .#lxj]?.......ğ #.≈≈ # ...y...... #.... #..y...... #....$I...lxj(^lxj;clxjdlxjBlxjClxjDlxjCOlxjOlxjRlxj=TlxjTlxjXlxjYlxj[lxj[lxjh]lxj_lxjalxj blxjqclxjf lxjgb You pick up a parchment of Passage of Golubria and begin reading...lxjhlxj[hlxjn| #..........P......... .....................#).# lxjn.#######..............P......)..# ##..........◊.#..## lxjow#...........P.◊.P..).... .......##.◊......◊.#)...# . .≈≈≈≈≈≈.. #...PlxjRom.. .#####.≈≈ #≈≈..###. .lxjox......≈# #≈.##B....#.#..91.6 (4 .......≈## #≈....¤..............) lxjo.......≈≈##≈≈.##................. ...c...≈≈≈≈≈≈........≈≈≈≈≈≈...... ...............#####.≈≈##≈≈.##### lxj'pY....<...##..... #.≈####≈.# ....yy........ #§≈# ≈.# lxjZp....y......... #.§≈ .# .y.?.........lxjpV#.≈≈ #lxjqlxjvlxj8x lxjoxF_You add the spell Passage of Golubria to your library.lxj=4lxj4lxj!:lxj;lxjflxjlxjAlxj7lxj lxj,lxjK _You swap places with your solar ember.lxjlxj%3lxj~lxj|lxjʛlxj:lxjwlxjlxj2lxj[lxjҥlxj6lxjlxj|lxjlxjlxjlxjlxjtlxjlxjlxjalxj;lxjk ...#).# #.... ##......P......)..# ##...  ##..........◊........#..#####...#...........P.◊.P..)..................##.◊......◊.#)...## lxj6.≈≈≈≈≈≈.. #...P......#.≈≈≈≈ .≈≈ #≈≈..###.........#.≈≈## .≈# #≈.##.....#.#.≈### .≈## #≈........¤B.........)#.≈# #7.6 (6≈≈##≈≈.##........lxj#.≈≈## .≈≈≈≈≈≈........≈≈≈≈≈≈#.≈≈≈≈ .........#####.≈≈##≈≈.###### ..##..... #.≈####≈.# ........ #.≈# ≈.# ........ #.≈≈ .# ....... #.≈≈≈ # ...... #....lxjolxjclxjlxjlxjlxjlxjlxjZlxjlxjt lxjs lxj# lxjlxjlxjAlxjYlxjTlxjlxjlxj lxjlxj6"lxj$lxj'lxjY'lxj)lxj+lxjD.lxj0lxj0lxj7lxj:lxj=lxj?lxj`@lxjjBlxjJP)..# ##..... .......◊..#..#####...... lxjJm........P.◊.P..).............. ...##.◊......◊.#)...##.. ≈.. #...P......#.≈≈≈≈≈≈ ≈..###...............#.≈≈##≈≈...# ≈.##.....#.#.........#.≈####≈.... lxjK≈...................)#.≈# ##≈... ≈.##...#.≈≈##≈≈....8003 ≈........≈≈≈≈≈≈#.≈≈≈≈≈≈... ...#####.≈≈##≈≈.######.........†.lxjEKu. #.≈####≈.# ######..# #.≈# #≈.# #...lxjKZ #.≈≈ ≈≈.# #... #.≈≈≈≈≈≈.# #... lxjK#........# #### lxjOLlxjQlxjRlxjlxjlxj}lxjlxj lxj lxj lxjUlxjlxj4lxj{lxjlxjslxjmlxjlxjlxjTlxjlxjg lxj5"lxj~"lxj#lxj5%lxj&lxj'lxj8(lxjH)lxj*lxj7,lxj-lxj.lxj.lxj%4 #≈.##.....#.#.........#.≈####≈ #≈...................)#.≈# ##≈ lxj4≈≈.##.................#.≈≈##≈≈ ≈≈........≈≈≈≈≈≈......#.≈≈≈≈≈≈ lxj4....#####.≈≈##≈≈.######.........† .... #.≈####≈.# ######.. ... #.≈# ##≈.# # lxjK5... #.≈≈##≈≈¤# #.. .. #.≈≈≈≈≈≈B# #9 . #........# ## #########  lxj5lxj=6lxjI:lxj;lxj ..........)#.≈# ≈≈.##.lxj .#.≈≈##≈.......≈≈≈≈≈≈..≈≈ ....#####.≈≈##≈≈.######.........†lxjC Z #.≈####≈.# ######.. #.≈# ##≈. lxju w.≈≈##≈≈¤ lxj ≈≈≈≈. ......## ######## lxj  lxj6 E.¤lxj" lxj +10.6 (1lxj lxjI lxj`9lxj9lxj7:lxjBlxj"DlxjSF,lxjFlxjGlxjHlxj'IlxjIlxjzN  #≈..)#.≈# ##≈ ##≈≈.##...........#.≈≈##≈≈≈≈lxjNP..≈≈≈≈≈≈......#.≈≈≈≈≈≈ ......#####.≈≈##≈≈.######. #..... #.≈####≈.# ######.. #.≈# ##≈.#lxjO #.. #.≈≈##≈≈.# #.. #.≈≈≈≈≈≈.# #.. #¤.# 2.6 (2.. lxj4PF##....lxjPlxjTlxjUlxj lxj lxjy lxj9 lxj* lxj ,lxj9 K _You swap places with your solar ember.lxj lxjy lxj lxj lxj lxj ,lxj_ lxj_ lxj lxj lxj lxj lxj0 lxjl lxj lxj lxj lxj lxj lxj ,lxjC lxj lxj" lxjV% lxj% lxj' lxj* lxjp, lxj. lxj// lxj'1 lxj7 5 .........P)..# ##......... ......◊........#..#####......... .......P.◊.P..)...lxj^7 (........ ..##.◊......◊.#)...##.... .. #...P............#.≈≈≈≈≈≈.... lxj7 m..###...............#.≈≈##≈≈...# .##.....#.#.........#.≈####≈.... ...................)#.≈# ##≈...# .##........lxj7 ...#.≈≈##≈≈....20.6 (8 ........≈≈≈≈≈≈.¤....#.≈≈≈≈≈≈...#######.≈≈##≈≈.######.........†.' #.≈####≈.#lxj/8 -######..## . #.≈# ##≈.##...# . #.≈≈##≈≈.##....lxjg8 #.≈≈≈≈≈≈.##....#........################lxjG9 lxj= lxjA? lxj) lxjw* lxj8 lxjK? lxjClxjClxjFlxjlxjlxjalxjlxjlxjlxjlxjrlxj9lxjtlxjlxjklxj?lxjlxjlxjp,lxjSlxjlxj| lxj lxj lxjlxjlxjklxj lxj{lxjlxj !lxj#lxj%lxj%lxj'lxjv+lxj4-lxj.lxj=/lxj0lxj3lxj5lxjC7lxj7lxj9lxjI<lxj"?lxj?lxjB,lxjDlxjFlxjGlxj5HlxjIlxjTLlxjMlxjOlxjOlxj.#....÷...##lxj################ ####...##.......#lxj##.#<.ß.†'  #..≈≈≈≈≈≈..#...##... lxjp###..≈≈##≈≈...÷.......#.##.##### ...)[....#.##.# .###.≈####≈.##.)).##)≈≈##≈≈.##......)....lxj≈≈≈≈≈≈.###....≈≈≈≈≈≈........≈##≈≈..#....#)..)).lxj...≈## .......)##......¤..≈####≈.. lxj8x).##..#.......##...≈≈##≈≈.). ...#.##......≈≈≈≈≈≈..)#lxj?..........................##...####....).##...lxj)..)..........#.###..########## ..)...P....#..#......###.####lxj`63.6 (30¤.lxjlxj+4.6 (31lxjlxjx$  Things that are here:lxj} lxjU_a +1 spear of entangling; a +0 robelxjТ Ilxj lxj lxj $ _lxj̿ lxjI lxj lxj_ lxj lxjL lxj lxjf lxj lxjF lxjx lxj" lxjM lxjY lxj lxj+ lxj1 lxj lxj lxjQ lxjb lxj5 lxj lxjd lxj lxj lxj] lxj lxj lxjU lxjr# lxj( lxjG, lxj/ lxj0 lxj=3 lxj&8 lxj; lxj= lxjE> lxj@ lxjE lxjH lxjK lxjK lxjvQ lxjLV lxj lxj lxjP lxj lxj lxjC lxj lxj4 lxjw lxj lxj lxj lxj> lxj_ lxj7 lxj lxj) lxjs lxj lxj lxj lxjlxjlxjlxjlxjhlxjlxjJlxjlxjJ lxj lxj%,lxjlxjlxjelxjlxjlxjlxjAlxjlxjlxjlxjlxjlxj lxjJ lxjj!lxj{#lxj#lxj$%lxjc%lxjC&lxj'lxj(lxj)lxj6*lxj(+lxjp,lxj-lxj.lxj.lxj/lxj0lxj1lxj3lxjG3lxj4lxj7lxj 8lxj8lxjF9lxj9lxjq;lxjD<lxja=lxj=lxj^>lxj?lxjAlxjIAlxj BlxjfClxjDlxjElxjFlxjFlxjTHlxjVIlxjJlxjJlxjKlxjMlxjLO  You encounter a centaur. It is wielding a +0 club and carrying a +0 shortbow.lxjWU #.................. ....................lxjU  .#######............ ##..........◊ ####........... lxjU#.........##.◊. #. #.≈≈≈≈≈≈..##... lxj$VB####.#####.≈≈##≈≈..###.. .>.¤.≈####≈.##.... lxjgV....≈## #≈ .....≈≈##≈≈.## ...........≈≈≈≈≈≈. c<.................#####lxjV9 ........<...##..... # c   centaur (launcher, wandering) lxjV.................. # ¤   solar ember (minion) ..................  ....y.?......... #lxjWS¤.101.6 (37lxjGXI.clxj\Edistracted)lxj^]22.6 (38 _lxjalxj%glxjS^.. .#######...... ##.....####..........# #.........##.◊#. #.≈≈≈≈≈≈..##.lxj#####.#####.≈≈##≈≈..###..>......¤..≈####≈.##......≈## #≈...≈≈##≈≈.##.≈≈≈≈≈≈..<.................####.c......<...##.................. .lxj. ...? ...#....ylxjL.¤lxj cc)The centaur unwields a +0 club. The centaur wields a +0 shortbow.lxjL))))lxjI' lxj...lxjўK.  The centaur shoots an arrow. The arrow hits you but does no damage.lxjɫL))))lxj=D'.lxjD...lxj4Ef5-=3.6 (1.0)lxjIlxjKF _The centaur shoots an arrow. The arrow hits you.lxj[$ .########. ###. #####. #...##lxj$ #. #.≈≈≈≈≈≈..##.######.#####.≈≈##≈≈..###..>.........≈####≈.##..¤...≈## #≈.......≈≈##≈≈.##.≈≈≈≈≈≈..<.................###.c......<...##..... .............^..........?#.....#.. ## #.lxj%E#..y......lxjx&L.¤lxj7+lxj.? ))lxj /)))))The centaur shoots an arrow. The arrow misses you.lxjt..B¤...lxjܲ-=4lxj$lxj  lxjCQ_The arrow barely misses your solar ember.lxjxL #. ##   #.# ####   #.# #..##   #.# #.≈≈≈≈≈≈..##  ######.#####.≈≈##≈≈..##  lxjz>..>.........≈####≈.##.  ..≈## #≈..  ¤....≈≈##≈≈.##  ......≈≈≈≈≈≈..  <.................##  .c......<...##.....  .............  ^.......  #...?  ##.....#..   #######.#lxj{.   #.#....$I....¤lxj lxj 9))lxjW!'..lxj1%L )))))lxj%))The centaur shoots an arrow. The arrow hits you. The centaur shoots an arrow.  The arrow completely misses you.lxj%.lxjH..B¤..lxjf#4lxj׳0-5lxjlxj_ _The arrow barely misses your solar ember.lxj@b  lxjb #.# ####   #.# #..#  lxjb  #.# #.≈≈≈≈≈≈..  lxj%cu######.#####.≈≈##≈≈..  lxj`cv..>.........≈####≈  lxjc[..≈## #≈..  lxjc@ .≈≈##≈≈.##  lxjc #lxj3dQ¤.....≈≈≈≈≈≈..  lxjfd#....<.B...............#  lxjd#....c......<...##.....  lxjdR#................ lxj+es#.^....... lxj^eP##...?lxje lxjel ##.....#.. lxjee #######.#.lxj+f  #.#....$lxj`f:I... lxjfT #.#.........lxjbh$.lxjh¤lxjhlxj.≈####≈. lxj  ##.≈## #≈  #.≈≈##≈≈.  #.≈≈≈≈≈≈ lxjH #....<B.¤........ lxj #....c......<...##..... lxjh #.. lxjq #.^.......  lxj ##...?.  ##.....#lxj|v.  #.#lxj&.   #.#....$I...   #.#.lxjW.¤.lxjf  The centaur unwields a +0 shortbow. The centaur wields a +0 club.lxj.--7lxjlxj lxj|_The centaur closely misses you. The centaur completely misses you.lxj#lxj y  #.# #### lxj  #.# #  #.# #.≈≈≈≈≈≈ lxjc r ######.#####.≈≈##≈≈ lxj _ ##..>lxj T.≈####≈.  ##lxj A.≈## #≈ lxjL ) #lxj &.≈≈##≈≈. lxj ) #lxj ).≈≈≈≈≈≈ lxj?  #....B.¤.lxjv $... lxj  #....c......<...## lxj h #.. lxjT h #.^......lxj $.  lxj ( ##lxj @...?lxj4 *. lxjj c ##.....#.lxj v  #.#.lxj 5  #lxj8 k.#....$I...  lxjo T #.#.lxj .¤.lxjc  lxj x The centaur hits you but does no damage.  The centaur kicks you but does no damage.lxj 68--lxj '--8lxj lxj T _The centaur completely misses you. x2lxj  lxj ]_There is an escape hatch in the ceiling here.lxj} #.# #.... lxjK#.# #.≈≈≈≈≈≈ ######.#####.≈≈##≈≈. lxj##..>.........≈####≈.# ##.....lxj٧≈## #≈. #..≈≈##≈≈.# #.lxj≈≈≈≈≈≈. #....<¤................ lxj\#....cB.....<...##. lxj#.....................  #.^. lxj ##.........?  #..lxju #####.#   #.#....$I...  lxjJ#.#.........lxjֳM  The centaur hits you but does no damage.lxj۴%9lxjlxjx lxjO_The centaur closely misses you.lxj5?T  You hit the centaur but do no damage.lxjdGC , charged)lxjGYour solar ember glows brighter.  The centaur misses you. The centaur closely misses you.lxj6H-10.5 (0.9lxj]LlxjN _The centaur barely misses you. The centaur closely misses you.lxj. _The centaur barely misses you. The centaur closely misses you.  You bite the centaur!  The centaur's fire resistance is stripped away!  The centaur is moderately wounded.Your solar ember blazes with a fierce heat.  The centaur is burned terribly! The solar flare engulfs the centaur.lxj*¤   solar ember (minion, charged)lxjG$)lxj/51.4lxj>lxjG _The centaur dies!lxj   #.# #  #.# #.≈≈≈≈≈≈  ######.#####.≈≈##≈≈  ##..>.≈####≈. lxj  ##.≈## #≈  #.≈≈##≈≈.lxj@  #.≈≈≈≈≈≈  #....<¤..lxjw ...  #....B......<...## lxj X #..lxj   #.^....... lxj  ##...?.  lxjP  ##.....#.  lxj \#.#.  lxj  #.#....$I...   #.#. lxj lxjܬ 59=lxj --2.4 (1.0lxj7 lxje &  lxj DYou now have 597 gold pieces (gained 7).  Things that are here:lxjK D-3.4 (2lxj lxj . _a +0 club; a +0 shortbowlxj!lxjlxjlxjJ¤lxjlxjNV80=lxjlxj lxjlxjQlxjQlxj  #.# #.≈≈≈≈≈≈..# ######.#####.≈≈##≈≈..# lxj!##..>.........≈####≈.## ##......≈## #≈.. #...≈≈##≈≈.## #..≈≈≈≈≈≈.. #....<.................# #....)¤.....<...##.....  #......B.............. 5lxj3" #.^..  ##.........?  ##.....#.....  ####### lxj"+ #.#....$I...  #.#.........  ..lxj}#lxj(lxj*lxjlxjAAn ice statue. An imposing idol of some nameless arctic god, carved in glistening deep blue ice. Freezing vapours swirl about it, and a chill pervades the air. lxjֿMax HP: ~72Will: ∞AC: +++EV: +rF: x..rC: ∞rPois: ∞rNeg: ∞rElec: + lxj].Threat: Lethal Class: Nonliv. Size: Large Int: Human You have about 97% to hit with your mandibles. It is immune to torment and blinding; and resistant to miasma and drowning. It cannot move. It possesses the following magical abilities, which are affected by antimagic lxj4(but not silence):  a - Bolt of Cold(3d16) (5) b - Throw Icicle(3d16) (5)  c - Freezing Gust(2d17) (5) d - Summon Ice Beast To read a description, press the key listed above. (AdB) indicates damage (the lxjsum of A B-sided dice), (x%) indicates the chance to defeat your Will, and (y) indicates the spell range; shown in red if you are in range.lxjVlxjg+ lxjg#.# #.≈≈≈≈≈≈..# cupup the Grappler  lxjh######.#####.≈≈##≈≈..# Gnoll  lxjh ##..>.........≈####≈.## Health: 80/86 ======================--  lxj5i##.............≈## #≈... Magic: 21/21 ======================== lxjvi #..............≈≈##≈≈.## AC: 9lxji,Str: 13 lxji lxjBj#..............≈≈≈≈≈≈... EV: 22Int: 19  lxjjK#....<.................# SH: 0Dex: 13  #....)¤.....<...##..... XL: 11 Next: 75% Place: Dungeon:9  lxjj#......B..............Noise: ---------  Time: 8115.4 (2.0)  lxj kZ#.^...................-) Mandibles  ##.........?.........Throw: 12 boomerangs  lxjkz##.....#...........Scarab  #######.#.........  #.#....$I...¤   solar ember (minion)  #.#.........  ..  Your solar ember blazes with a fierce heat.The centaur is burned terribly! The solar flare engulfs the centaur. _The centaur dies!You now have 597 gold pieces (gained 7).  Things that are here: _a +0 club; a +0 shortbowlxjplxjUqlxjvlxjiwlxj@lxj Spells (Memorise)TypeFailure Level  a - Kinetic GrapnelForgecraft1% 1b - Magic DartConjuration1%1  c - Poisonous VapoursAlchemy/Air1%1  d - Mercury ArrowConjuration/Alchemy1%2  e - Searing RayConjuration1%2  f - Confusing TouchHexes3% 3  g - Launch Clockwork BeeForgecraft3% 3  h - Maxwell's Portable Piledriver Translocationlxj3% 3  i - Detonation CatalystFire/Alchemy8% 5  j - Awaken ArmourEarth/Forgecraft11% 4  k - Cause FearHexes11% 4  l - Passage of GolubriaTranslocation11% 4  m - Vhi's Electric ChargeTranslocation/Air11% 4  n - Hoarfrost CannonadeIce/Forgecraft28% 5  o - Forge Phalanx BeetleForgecraft85% 6 14 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitlxj;lxjlxj #.# #.≈≈≈≈≈≈..# cupup the Grappler  ######.#####.≈≈##≈≈..# Gnoll  lxj=l##..>.........≈####≈.## Health: 80/86 ======================--  ##.............≈## #≈... Magic: 21/21 ========================  #..............≈≈##≈≈.## AC: 9Str: 13  #..............≈≈≈≈≈≈... EV: 22lxjInt: 19  #....<.................# SH: 0Dex: 13  #....)¤.....<...##..... XL: 11 Next: 75% Place: Dungeon:9  lxj9X#......B..............Noise: ---------  Time: 8115.4 (0.0)  #.^...................-) Mandibles  ##.........?.........Throw: 12 boomerangs  lxj8##.....#...........Scarab  #######.#.........  #.#....$I...¤   solar ember (minion)  #.#.........  ..  lxjBYour solar ember blazes with a fierce heat.The centaur is burned terribly! The solar flare engulfs the centaur. _The centaur dies!You now have 597 gold pieces (gained 7).  Things that are here: _a +0 club; a +0 shortbowlxji P  Okay, then.lxj lxjlxjz. _lxjx lxj4{ cupup the Grappler (Gnoll Shapeshifter) Turns: 8168, Time: 00:35:47 Health: 80/86lxj{ 6AC:  9 Str: 13 XL: 11 Next: 75% Magic: 21/21EV: 22 Int: 19 God: Gold: 597SH:  0 Dex: 13 Spells: 14/23 levels left rFire + + . (33%)lxj{ - Mandibles rCold . . . (100%) (offhand unavailable) rNeg . . . (100%) a - melded +0 animal skin rPois x (150%) (helmet unavailable) rElec .lxj| 2(100%) (cloak unavailable) rCorr .(100%) (gloves unavailable) SInv .(boots unavailable) Will .....lxj=| x - amulet of wildshape Stlth +++h - +6 ring of intelligence HPRegen 0.34/turno - +5 ring of evasion lxju| MPRegen 0.17/turnc - scarab talisman %: no passive effects lxj| @: scarab-form A: sun companion, searing attack, fire wizardry, poison vulnerability, small, (fangs 1), treasure sense, distributed traininglxj$MlxjW #.# #.≈≈≈≈≈≈..# cupup the Grappler  ######.#####.≈≈##≈≈..# Gnoll  ##..>.........≈####≈.## Health: 80/86 ======================--  lxj9X##.............≈## #≈... Magic: 21/21 ========================  #..............≈≈##≈≈.## AC: 9Str: 13  #..............≈≈≈≈≈≈... EV: 22Int: 19  #....<.................# SH: 0Dex: 13  lxjX#....)¤.....<...##..... XL: 11 Next: 75% Place: Dungeon:9  #......B..............Noise: ---------  Time: 8115.4 (0.0)  #.^...................lxjXD-) Mandibles  ##.........?.........Throw: 12 boomerangs  ##.....#...........lxjYScarab  #######.#.........  #.#....$I...¤   solar ember (minion)  #.#.........  lxjSY..  The centaur is burned terribly! The solar flare engulfs the centaur. _The centaur dies!You now have 597 gold pieces (gained 7).  Things that are here: lxjYU_a +0 club; a +0 shortbow _Okay, then.lxj9Zlxj^lxjV`lxjhlxjPut on or remove which piece of jewellery? Jewellery (go to first with "=) lxj`Q h - a +6 ring of intelligence (worn)  o - a +5 ring of evasion (worn)  x - an amulet of wildshape (worn)e - a +4 ring of protection  k - a ring of protection from cold  t - an amulet of dissipation  w - a ring of positive energy Talismans (go to first with %)  c - a scarab talisman (worn)b - a quill talisman[?] describe selected lxj [!] equip|wield|wear|put on[tab] equip|unequip JmxjHJmxj Jmxj #.# #.≈≈≈≈≈≈..# cupup the Grappler  Jmxj######.#####.≈≈##≈≈..# Gnoll  ##..>.........≈####≈.## Health: 80/86 ======================--  JmxjF##.............≈## #≈... Magic: 21/21 ========================  Jmxjc#..............≈≈##≈≈.## AC: 9Str: 13  #..............≈≈≈≈≈≈... EV: 22JmxjInt: 19  #....<.................# SH: 0Jmxj=Dex: 13  Jmxj6#....)¤.....<...##..... XL: 11 Next: 75% Place: Dungeon:9  #......B..............JmxjsNoise: ---------  Time: 8115.4 (0.0)  #.^...................Jmxj-) Mandibles  ##.........?.........Throw: 12 boomerangs  Jmxj##.....#...........Scarab  #######.#.........  Jmxj"n#.#....$I...Jmxjb¤   solar ember (minion)  #.#.........  ..  Jmxj8The centaur is burned terribly! The solar flare engulfs the centaur. _The centaur dies!You now have 597 gold pieces (gained 7).  Things that are here: _a +0 club; a +0 shortbow _Okay, then.JmxjP  Okay, then.JmxjJmxjJmxj+. _LmxjGGLmxj>I^ Spells (Memorise)LmxjITypeLmxjI[Failure Level  a - Kinetic GrapnelForgecraftLmxjIM1% 1b - Magic DartConjurationLmxj0J1%1  LmxjeJ5c - Poisonous VapoursAlchemy/Air1%LmxjJ1  d - Mercury ArrowLmxjJConjuration/Alchemy1%LmxjK=2  e - Searing RayConjuration1%2  Lmxj.........≈####≈.## Health: 80/86 ======================--  ##.............≈## #≈... Magic: 21/21 ========================  #..............≈≈##≈≈.## AC: 9Str: 13  #..............≈≈≈≈≈≈... EV: 22Int: 19  #....<.................# SH: 0Dex: 13  #....)¤.....<...##..... XL: 11 Next: 75% Place: Dungeon:9  Omxj~)#......B..............Noise: ---------  Time: 8115.4 (0.0)  #.^...................-) Mandibles  ##.........?.........Throw: 12 boomerangs  ##.....#...........Scarab  #######.#.........  #.#....$I...¤   solar ember (minion)  #.#.........  ..  _The centaur dies!You now have 597 gold pieces (gained 7).  Things that are here: Omxjj{_a +0 club; a +0 shortbow _Okay, then. _Okay, then.OmxjAP  Okay, then.OmxjOmxj~Omxj!. _PmxjKPmxjAn ice statue. An imposing idol of some nameless arctic god, carved in glistening deep blue ice. Freezing vapours swirl about it, and a chill pervades the air. PmxjMax HP: ~72Will: ∞AC: +++EV: +rF: x..rC: ∞rPois: ∞rNeg: ∞rElec: + Threat: Lethal Class: Nonliv. Size: Large Int: Human You have about 97% to hit with your mandibles. Pmxj{It is immune to torment and blinding; and resistant to miasma and drowning. It cannot move. It possesses the following magical abilities, which are affected by antimagic (but not silence):  a - Bolt of Cold(3d16) (5) b - Throw Icicle(3d16) (5)  c - Freezing Gust(2d17) (5) d - Summon Ice Beast To read a description, press the key listed above. (AdB) indicates damage (the sum of A B-sided dice), (x%) indicates the chance to defeat your Will, and (y) Pmxj<indicates the spell range; shown in red if you are in range.Smxjz Smxj + SmxjB ]#.# #.≈≈≈≈≈≈..# cupup the Grappler  ######.#####.≈≈##≈≈..# Gnoll  Smxj ##..>.........≈####≈.## Health: 80/86 ======================--  ##.............≈## #≈... Magic: 21/21 ========================  #..............≈≈##≈≈.## AC: 9Str: 13  Smxj #..............≈≈≈≈≈≈... EV: 22Int: 19  #....<.................# SH: 0Dex: 13 Smxj,  #....)¤.....<...##..... XL: 11 Next: 75% Place: Dungeon:9  #......B..............SmxjL Noise: ---------  Time: 8115.4 (0.0)  #.^...................-) Mandibles  ##.........?.........Throw: 12 boomerangs  ##.....#...........Scarab  #######.#.........  #.#....$I...¤   solar ember (minion)  #.#.........  ..  You now have 597 gold pieces (gained 7).  Things that are here: _a +0 club; a +0 shortbow _Okay, then. SmxjЃ \_Okay, then. _Okay, then.Smxjt SmxjՈ Smxj9 Smxj VmxjVW? ######.#####.≈≈##≈≈..#   ##..>.........≈####≈.##.   ##.....VmxjW)≈## #≈....   #..≈≈##≈≈.##   #.≈≈≈≈≈≈....   VmxjX#....<.................##   #....)¤.....<...##.....  #.....................  #.^.....B.  ##.........?  VmxjX#....  #####.#  VmxjY) #.#....$I... #.#.........  .. VmxjbY... .# . Vmxj{ZG.¤VmxjaVmxja16.4 (1 _VmxjahVmxjiWmxjWmxjLFAn ice statue. An imposing idol of some nameless arctic god, carved in glistening deep blue ice. Freezing vapours swirl about it, and a chill pervades the air. Max HP: ~72Will: ∞AC: +++EV: +rF: x..rC: ∞rPois: ∞rNeg: ∞WmxjrElec: + Threat: Lethal Class: Nonliv. Size: Large Int: Human You have about 97% to hit with your mandibles. It is immune to torment and blinding; and resistant to miasma and drowning. It cannot move. It possesses the following magical abilities, which are affected by antimagic (but not silence):  a - Bolt of Cold(3d16) (5) b - Throw IcicleWmxjO (3d16) (5)  c - Freezing Gust(2d17) (5) d - Summon Ice Beast To read a description, press the key listed above. (AdB) indicates damage (the sum of A B-sided dice), (x%) indicates the chance to defeat your Will, and (y) indicates the spell range; shown in red if you are in range.Wmxj0 Wmxj  ######.#####.≈≈##≈≈..## cupup the Grappler  Wmxj: ##..>.........≈####≈.##. Gnoll  ##.............≈## #≈.... Health: 80/86 ======================--  Wmxj #..............≈≈##≈≈.##. Magic: 21/21 ========================  #..............≈≈≈≈≈≈.... AC: 9Str: 13  Wmxj3 #....<.................## EV: 22Int: 19  Wmxj #....)......<...##.....SH: 0Dex: 13  #......¤..............XL: 11 Next: 75% Place: Dungeon:9 Wmxj  #.^.....B.............Noise: ---------  Time: 8116.4 (1.0)  Wmxjs ##.........?.........-) Mandibles  ##.....#...........Wmxj Throw: 12 boomerangs  #######.#.........Scarab  WmxjH <#.#....$I...  #.#.........¤   solar ember (minion)  Wmxj .. ...  .# ...  Wmxj! You now have 597 gold pieces (gained 7).  Things that are here: _a +0 club; a +0 shortbow _Okay, then. _Okay, then. _Okay, then.Wmxj Wmxj| Wmxj Wmxj Ymxj YmxjF $Ymxj KPut on or remove which piece of jewellery? Ymxjĕ iJewellery (go to first with "=) Ymxj m h - a +6 ring of intelligence (worn)  o - a +5 ring of evasion (worn) Ymxj= e x - an amulet of wildshape (worn)e - a +4 ring of protection  k - a ring of protection from cold  t - an amulet of dissipation  w - a ring of positive energy Talismans (go to first with %)  c - a scarab talisman (worn)Ymxj b - a quill talisman[?] describe selected Ymxjޗ q[!] equip|wield|wear|put onYmxj [tab] equip|unequip ^mxj^mxj^mxj ######.#####.≈≈##≈≈..## cupup the Grappler  ^mxj^##..>.........≈####≈.##. Gnoll  ##.............≈## #≈.... Health: 80/86 ======================--  #..............≈≈##≈≈.##. Magic: 21/21 ========================  #..............≈≈≈≈≈≈.... AC: 9Str: 13  ^mxjA#....<.................## EV: 22Int: 19  #....)......<...##.....SH: 0Dex: 13  #......¤..............^mxjW*XL: 11 Next: 75% Place: Dungeon:9  #.^.....B.............Noise: ---------  Time: 8116.4 (0.0)  ##.........?.........-) Mandibles ^mxj ##.....#...........Throw: 12 boomerangs  #######.#.........Scarab  #.#....$I...  #.#.........^mxjB'¤   solar ember (minion)  .. ...  .# ...  You now have 597 gold pieces (gained 7).  Things that are here: _a +0 club; a +0 shortbow _Okay, then. _Okay, then. _Okay, then.^mxjx _Okay, then. _Okay, then. _Okay, then.  To do this, you must remove one of the following items: ^mxjZ (? for menu, Esc to cancel)  < or h - a +6 ring of intelligence; > or o - a +5 ring of evasion`mxj*U  You remove your +6 ring of intelligence.  `mxj:You feel stupid.`mxj<913117.4 (1`mxj`mxj? _k - a ring of protection from cold (worn)amxj ##..>.........≈####≈.##.##....amxj#  #≈....≈##≈≈.##≈≈≈≈...<.................##)<...##..... ..¤.............. ^.....#.? amxjn  ##.....#...  #######.#amxj d $I..amxj| .. ... #amxjUB.#amxj#F.¤amxj*9¿amxj%8amxjMamxjbmxjbmxjcupup the Grappler (Gnoll Shapeshifter) Turns: 8171, Time: 00:36:40 bmxjHealth: 81/86AC:  9 Str: 13 XL: 11 Next: 75% Magic: 21/21bmxjTEV: 22 Int: 13 God: Gold: 597SH:  0 Dex: 13 Spells: 14/23 levels left rFire + + . (33%)bmxjh- Mandibles rCold + . . (50%) (offhand unavailable) rNeg . . . (100%) a - melded +0 animal skin rPois x (150%) (helmet unavailable) rElec .(100%) (cloak unavailable) rCorr .(100%) (gloves unavailable) SInv .(boots unavailable) Will .....x - amulet of wildshape Stlth +++bmxj(o - +5 ring of evasion HPRegen 0.34/turnk - ring of protection from cold MPRegen 0.17/turnc - scarab talisman %: no passive effects @: scarab-form A: sun companion, searing attack, fire wizardry, poison vulnerability, small, bmxjO(fangs 1), treasure sense, distributed trainingbmxj{Zbmxj~e ##..>.........≈####≈.##. cupup the Grappler  ##.............≈## #≈.... Gnoll  #..............≈≈##≈≈.##. Health: 81/86 ======================--  #..............≈≈≈≈≈≈.... Magic: 21/21 ========================  #....<.................## AC: 9Str: 13  #....)......<...##.....EV: 22bmxjfInt: 13  #.....................SH: 0Dex: 13  #.^.....¤.............XL: 11 Next: 75% Place: Dungeon:9  ##......B..?.........Noise: ---------  Time: 8118.4 (0.0)  ##.....#...........-) Mandibles  bmxjf#######.#.........Throw: 12 boomerangs  #.#....$I...Scarab  #.#.........  .. ...¤   solar ember (minion)  .# ...  .#¿  To do this, you must remove one of the following items:(? for menu, Esc to cancel)bmxjTgE< or h - a +6 ring of intelligence; > or o - a +5 ring of evasion  You remove your +6 ring of intelligence.  You feel stupid. _k - a ring of protection from cold (worn)bmxjuhbmxjnbmxjqemxj|emxjemxjemxj.emxjremxj,emxjemxjˣemxjBemxj%2emxjoemxjêemxjϬemxj emxj]emxj emxjFemxj=emxj.emxjyemxj<emxjkemxjjemxjPemxjK3=emxjemxjemxjemxjemxjemxjemxjM   .#######.......   #.# ##...  emxj #.# ####......   #.# #.........#   #.# #.≈≈≈≈≈≈..   ######.#####.≈≈##≈≈..#   ##..>.........≈####≈.##   ##.............≈## #≈...   .......≈≈##≈≈.##24.4 (6 emxj......¤.......≈≈≈≈≈≈...  #....<...........#  #....)......<...##..... #............ #.^................... ##.........?......... ##.....#........... #######.#.........emxjxemxjemxjAfmxjI3fmxjXfmxjѪfmxj[fmxj~fmxjd3fmxjfmxjfmxj;fmxjȺU4=fmxjfmxjfmxjfmxjfmxj3fmxjEfmxjfmxjfmxjgfmxjfmxjfmxj~R  .........   #.######...>.> #.#........   fmxjS#........   #.#######.........    #.# ##........    #.# ####........    #.# #.........##   fmxjd #B# #.≈≈≈≈≈≈.8.4 (4  ######¤#####.≈≈##≈≈..##   ##..>.........≈####≈.##.   ##.............≈## #≈....   fmxj`#..............≈≈##≈≈.##.   #..............≈≈≈≈≈≈....   #....<.................##   #....)......<##..... #............fmxjfmxjhfmxjfmxj3fmxjfmxjߥfmxj5 fmxj fmxj fmxj fmxj .fmxj fmxjX ;5fmxj fmxjn fmxj fmxja fmxj fmxj fmxj fmxjf fmxj fmxj fmxj2 fmxj fmxjm fmxj K6=fmxj fmxjK *......≈####≈....).......≈# ##≈..).........≈≈##≈≈◊.......≈≈≈≈≈≈fmxj 3.......#####...>.>................######.........32fmxj  #¤# ##........ #.# ####....... #.# #.........## #.# #.≈≈≈≈≈≈..##fmxj  ######.#####.≈≈##≈≈..## ##..>.........≈####≈.##.#.............≈## #≈..........≈≈##≈≈.##.fmxj fmxj fmxjM gmxjgmxj3gmxj? 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#..............#)  #.#######.P......)  #.# ##◊lmxj .##.# ####.....P.◊.P..)#.# ###.◊......◊.#)lmxj\lmxjڔlmxjDmmxjnmmxjڕmmxj^mmxjmmxjL.¤mmxjc3mmxj@mmxjmmxjTmmxj۰mmxj#mmxjzmmxjEmmxjmmxjmmxjmmxjfmmxjmmxjmmxjmmxjZmmxjmmxjmmxjmmxjmmxjmmxjmmxj1mmxjmmxj"mmxjgmmxjmmxjmmxjmmxjmmxj,mmxjmmxj* ....≈≈##≈≈mmxj◊..◊.........P.◊ ....≈≈≈≈≈≈.......>.◊ #..P mmxjP #.######...>.>.......P...P...  #.#...........P  #.............................#)  #.#######.......mmxjZP).  #.# ##....◊.#.  #.# ####P.◊.P..)mmxj75.4 (7  #.# ###.◊◊.#)mmxj #.≈≈≈≈≈≈..##...P.... ##.#####.≈≈##≈≈..###..... ..≈####≈.##.....#.#....... mmxjS.........≈## #≈........... .........≈≈##≈≈.##....... mmxj.........≈≈≈≈≈≈........≈≈≈≈≈≈. .................#####.≈≈##≈≈.###mmxjmmxjEmmxjmmxjI |mmxj̶ mmxjf 3mmxj mmxj mmxj mmxj mmxj¼ mmxj mmxj mmxj mmxj mmxj mmxjT mmxj_ mmxjj mmxj mmxjh mmxjX mmxjE mmxjY ,mmxj mmxj  #..............#  #.#######..............P) mmxj  #.# ##..........◊........# #.# ####...........P.◊.P..) #.# #..##.◊......◊.#) #.# #.≈≈≈≈≈≈..##...P.. ###.#####.≈≈##≈≈..###..... mmxj n>.........≈####≈¤##.....#.#.... ..........≈## #≈........80.4 (5 ..........≈≈##≈≈.##...... ..........≈≈≈≈≈≈........≈≈≈≈≈≈ mmxj r<.................#####.≈≈##≈≈.## )......<...##.....# #.≈####≈.#..............# #.≈# ##≈.# ..............# #.≈≈##≈≈.#..?...........# #.≈≈≈≈≈≈.##..... #........#mmxjR mmxj mmxj nmxjE_s#######P) ##nmxj_...◊........#.##.P.◊.P..)..........##.◊......◊.#)nmxj?`y≈≈≈≈≈≈..##...P........ ###.#####.≈≈##≈≈..###... >.........≈####≈¤##.....#.# .nmxj`?##≈...........≈##≈≈B##......≈≈≈≈≈≈........≈≈≈≈≈≈ nmxj`<.................#####.≈≈##≈≈.## )nmxjCa<...## #.≈####≈.# .nmxjal...... ≈##≈?nmxjaE≈≈#...#nmxjbI...... ####.#########nmxjc .nmxjc%¤nmxj^lnmxjm*1.4 (1nmxjunmxjixomxj #.# ◊........#..#.# ####...........P.◊.P..)..omxj #.# #.........##.◊......◊.#)#.# #.≈≈≈≈≈≈..##...P......... ##.#####.≈≈##≈≈..###.... .........≈####≈.##.....#.# .≈####≈¤...........≈≈##≈≈.##omxjs ≈≈≈≈≈≈.B......≈≈≈≈≈≈..............#####.≈≈##≈≈.### omxj ......<...##.....# #.≈####≈.# omxjx .................# #.≈# ##≈.# .omxjY # #.≈≈##≈≈.#..?# #.≈≈≈≈≈≈.# #....## #........# ###.#omxj<  ##########  #.#....$Iomxj 0.¤omxj omxjn omxj %2omxj omxj pmxj6W pmxjX pmxjX pmxjB` pmxj` H.¤pmxjb pmxjrd 3pmxje pmxj8f pmxjg pmxj#h pmxjh pmxj0j pmxjkk pmxjdl pmxjl pmxjm pmxjo pmxjSp pmxjq pmxjr pmxjr pmxj\t pmxju pmxjv pmxj]w pmxjx pmxjy pmxjz pmxj| pmxj| pmxjT} pmxjn~ pmxjx pmxjJ pmxjɀ pmxjH pmxje pmxjL pmxj7 pmxj pmxj3 pmxj͆ pmxj pmxj[ pmxjڈ pmxjd pmxj, pmxj ? ...≈####≈...)#.≈# ...≈≈##≈≈.##.................#.≈≈ ...≈≈≈≈≈≈........≈≈≈≈≈≈......#.≈≈ ...........#####.≈≈##≈≈.###### <...##.....# #.≈####≈.# #### ...........# #.≈####≈.# ...........# #.≈≈##≈≈.# ...........# #¤≈≈≈≈≈≈.# ..........## #.# 93.4 (11.0) ... ########## ...$I... ........  ...  ... pmxjy qmxj qmxjT 3qmxjy qmxj| qmxj; ,qmxj? K _You swap places with your solar ember.qmxj6 qmxj qmxj. qmxj qmxj qmxj qmxj qmxj qmxj qmxj qmxj qmxj qmxj qmxj qmxj) qmxj Xqmxj` qmxj, qmxjm qmxj qmxj qmxj4 qmxjQ qmxj qmxj qmxj qmxj qmxj qmxj qmxjX qmxjE qmxjt qmxjz qmxji qmxj qmxjx qmxj qmxj qmxj$ ,qmxj qmxj qmxj  qmxj qmxj qmxjN qmxj ,qmxj ,qmxj qmxj }  #.# ##◊........#.  #.# ####...........P.◊.P..)..  #.# #.........##.◊......◊.#).  #.# #.≈≈≈≈≈≈..##...P...... ###.#####.≈≈##≈≈..###............ qmxj >.........≈####≈.##.....#.#...... ..........≈####≈................. ..........≈≈##≈≈.##.............. ..........≈≈≈≈≈≈B¤......≈≈≈≈≈≈...205.4 (12 <...........#####.≈≈##≈≈.## )......<...##.....# #.≈####≈.# ..................# #.≈####≈.# ..................# #.≈≈##≈≈.# ......?...........# #.≈≈≈≈≈≈.# ...#.............## #........# qmxj ####.#...........# ###########.#....$I...qmxj qmxjh" qmxj# rmxj\rmxj ]Really walk into a travel-excluded area? Y - Yes  N - Nosmxjsmxj #.# ##..........◊........#. cupup the Grapplersmxj_c#.# ####...........P.◊.P..).. Gnoll#.# #.........##.◊......◊.#). Health: 86/86 ========================#.# #.≈≈≈≈≈≈..##...P......... Magic: 21/21 ======================== ###.#####.≈≈##≈≈..###............ AC: 9smxjPStr: 13 >.........≈####≈.##.....#.#...... EV: 22Int: 13 smxjr..........≈####≈................. SH: 0Dex: 13 ..........≈≈##≈≈.##.............. XL: 11 Next: 75% Place: Dungeon:9 smxjU..........≈≈≈≈≈≈B¤......≈≈≈≈≈≈... Noise: ---------  Time: 8205.4 (12.0) <.................#####.≈≈##≈≈.## -) Mandibles smxjվ)......<...##.....# #.≈####≈.# Throw: 12 boomerangs ..................# #.≈####≈.# Scarab ..................# #.≈≈##≈≈.# ......?...........# #.≈≈≈≈≈≈.# ¤   solar ember (minion) ...#.............## #........# ####.#...........# ###########.#....$I...< or h - a +6 ring of intelligence; > or o - a +5 ring of evasion  You remove your +6 ring of intelligence.  You feel stupid. _k - a ring of protection from cold (worn) _You swap places with your solar ember.  Okay, then.smxjsmxjFsmxjTsmxjO. _tmxjtmxjoReally walk into a travel-excluded area? tmxjIY - Yes  N - NovmxjvmxjvmxjQ' vmxjj#.# ####...........P.◊.P..). cupup the Grappler#.# #.........##.◊......◊.#) Gnollvmxjy#.# #.≈≈≈≈≈≈..##...P........ Health: 86/86 ======================== vmxj####.#####.≈≈##≈≈..###........... Magic: 21/21 ======================== .>.........≈####≈.##.....#.#..... AC: 9vmxj ,Str: 13 vmxjR0...........≈####≈................ EV: 22Int: 13 vmxj4...........≈≈##≈≈.##............. SH: 0Dex: 13 vmxjE...........≈≈≈≈≈≈.¤......≈≈≈≈≈≈.. XL: 11 Next: 75% Place: Dungeon:9 vmxjO.<..............B..#####.≈≈##≈≈.# Noise: ---------  Time: 8205.4 (0.0) .)......<...##.....# #.≈####≈.# -) Mandibles ...................# #.≈####≈.# Throw: 12 boomerangs ...................# #.≈≈##≈≈.# Scarab .......?...........# #.≈≈≈≈≈≈.# ....#.............## #........# I   ice statue (unaware) vmxjy#####.#...........# ########## ¤   solar ember (minion)#.#....$I.....##.#.........vmxj< or h - a +6 ring of intelligence; > or o - a +5 ring of evasion  You remove your +6 ring of intelligence.  You feel stupid. vmxjbF_k - a ring of protection from cold (worn) vmxj-_You swap places with your solar ember. vmxj6_Okay, then.vmxj vmxj!E.¤vmxj*bIIvmxj+)6.4 (1 vmxj!,_vmxj1vmxj3vmxj  #.# #..##.◊......◊.# #.# #.≈≈≈≈≈≈..##...P....... #####.#####.≈≈##≈≈..###.. ..>.........≈####≈.##.....#.# ....≈####≈..........vmxjL K.≈≈##≈≈.##.≈≈≈≈≈≈..≈≈≈≈≈≈<...............¤.#####.≈≈##≈≈ ..)......<...##.B...# #.≈####≈. ....................# #.≈####≈...# #.≈≈##≈≈....?.# #.≈≈≈≈≈≈.#..# #........ ######.#.# ######## vmxj %#.#....$I.....#  #.#...........# .. ...vmxjt L.¤vmxjq .You remove your +6 ring of intelligence.  You feel stupid. _k - a ring of protection from cold (worn) vmxj _You swap places with your solar ember.  The ice statue glitters chillingly in the dim dungeon light.vmxj %7vmxjѿ vmxj X _The ice statue gestures.xmxjt #.# #.≈≈≈≈≈≈..##...P...... xmxj^######.#####.≈≈##≈≈..###.. #..>.........≈####≈.##.....#.#.....≈####≈..............≈≈##≈≈.##...≈≈≈≈≈≈..≈≈≈≈≈≈<.................#####.≈≈##≈≈.)......<...##..¤..# #.≈####≈xmxj4..............B....# #.≈####≈ ^.......# #.≈≈##≈≈...?.# #.≈≈≈≈≈≈ #.....#..# #...... #######.#.# ######## xmxjo#.#....$I.....#  #.#...........#Y   ice beast (summoned, wandering) .xmxj}Y.....#¤   solar ember (minion) .# ...xmxjL.¤xmxj*.xmxjK *****The ice statue gestures at you.xmxjm;Y.xmxjkvAB...xmxjvk.YY).xmxjxD====8xmxjxmxj,R _The bolt of cold misses you.zmxjU######.#####.≈≈##≈≈..###....>.........≈####≈.##.....#.#...........≈####≈...............≈≈##≈≈.##zmxjV.....≈≈≈≈≈≈..≈≈≈≈≈<.................#####.≈≈##.)......<...##.....# #.≈####...............¤...# #.≈#### .^...........# #.≈≈ #...?.# #.≈≈≈ zmxj,W##.....#..# #......  #######.#zmxjW.# ####### #.#....$I.....#zmxj"X #.#......Y....# .......#zmxjX .#.# .#¿zmxjY$.zmxjOZ(¤zmxj_:Y.zmxjffX.Y.zmxjfvY 2 ice beasts (summoned)zmxjgD----9zmxjmzmxjo zmxjApJ_The ice statue gestures.{mxjT..>.........≈####≈.##.....#.#...≈####≈............≈≈##≈≈.## #.≈≈≈≈≈≈..{mxjUV≈≈≈≈ #....<.................#####.≈≈## #....)......<...##.....# #.≈### #......................# #.≈ #.^......¤....# #.≈≈ ##...?....B......# #.≈≈≈  ##.....#..# #.....  #######.#.# ###### #.#....$IYY...#  #.#...........# ..# .#.# .#:{mxjV<.# {mxjWL.¤{mxj\X8Y.{mxjX7Y.{mxj^{mxj._3...{mxj_C----10{mxjd{mxjf< _Found a parchment of Sigil of Binding.|mxj4 T  Casting: Forge Lightning Spire (dangerous; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|mxj $|mxjt ##..>.........≈####≈.##.....#.#. cupup the Grappler ##.............≈####≈............ Gnoll |mxj#..............≈≈##≈≈.##......... Health: 86/86 ======================== |mxjYt#..............≈≈≈≈≈≈........≈≈≈≈ Magic: 18/21 ====================---- #....<.................#####.≈≈## AC: 9|mxjЎStr: 13 #....)......<...##.....# #.≈### EV: 22Int: 13 #......................# #.≈### SH: 0|mxjDex: 13 #.^....................# #.≈≈## XL: 11 Next: 75% Place: Dungeon:9 |mxj##.........?....B¤.....# #.≈≈≈≈ Noise: ---------  Time: 8210.4 (0.0)  ##.....#.............## #..... -) Mandibles |mxj #######.#.....YY....# ###### Throw: 12 boomerangs |mxj/#.#....$I.....#  Scarab  #.#...........#  |mxjq.............#  I   ice statue |mxjӐ.#...........#  YY 2 ice beasts (summoned) |mxj .#:..........#  ¤   solar ember (minion) _Found a parchment of Sigil of Binding.  |mxjv2Casting: Forge Lightning Spire (dangerous; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an ice beast (summoned, chance to affect: 73%)}mxjƌAYY}mxj }mxj]  ##..>.........≈####≈.##.....#.#. cupup the Grappler ##.............≈####≈............ Gnoll }mxj͍ #..............≈≈##≈≈.##......... Health: 86/86 ======================== #..............≈≈≈≈≈≈........≈≈≈≈ Magic: 21/21 ======================== #....<.................#####.≈≈## AC: 9Str: 13 #....)......<...##.....# #.≈### EV: 22Int: 13 #......................# #.≈### SH: 0Dex: 13 }mxjS i#.^....................# #.≈≈## XL: 11 Next: 75% Place: Dungeon:9 ##.........?....B¤.....# #.≈≈≈≈ Noise: ---------  Time: 8210.4 (0.0)  ##.....#.............## #..... -) Mandibles#######.#.....YY....# ###### Throw: 12 boomerangs#.#....$I.....#}mxj Scarab #.#...........#.............#I   ice statue.#...........#YY 2 ice beasts (summoned).#:..........#}mxj N¤   solar ember (minion)Casting: Forge Lightning Spire (dangerous; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target}mxjO {Aim: an ice beast (summoned, chance to affect: 73%)  Okay, then.}mxj }mxj }mxj{ }mxj . _~mxj ..≈####≈..........  .≈≈##≈≈.##  #.≈≈≈≈≈≈..≈≈≈  #....<.................#####.≈≈#  #....)......<...##.....# #. ~mxj< n #......................# #.≈  #.^.......# #.≈≈  ##...?.....¤.....# #.≈≈≈  ##.....#......B.# #.... #######.#.....YY....# ##### #.#....$I.....#  #.#...........# ..##.#.##.#:.# #.#~mxjQ L.¤~mxj  .The ice beast closely misses your solar ember.The ice beast misses you.The ice statue glitters chillingly in the dim dungeon light.~mxjC *****The ice statue gestures at you.~mxji3 c...B.~mxjP4 |71-----====1.4 (1~mxj9 ~mxj-< < _The bolt of cold hits you! You resist.mxj3  mxjN4Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.mxj ##.............≈####≈........... cupup the Grappler mxj# #..............≈≈##≈≈.##........ Gnoll  #..............≈≈≈≈≈≈........≈≈≈ Health: 71/86 ===================-----  #....<.................#####.≈≈# Magic: 18/21 ====================---- mxjg #....)......<...##.....# #.≈## AC: 9Str: 13 mxj> #......................# #.≈## EV: 22Int: 13  #.^....................# #.≈≈# SH: 0mxjA&Dex: 13  ##.........?...........# #.≈≈≈ XL: 11 Next: 75% Place: Dungeon:9 mxj ##.....#......B¤.....## #.... Noise: ====-----  Time: 8211.4 (0.0)  #######.#.....YY....# ##### -) Mandiblesmxj #.#....$I.....#  Throw: 12 boomerangs mxj6#.#...........#  Scarab  .............#  mxj#.#...........#  I   ice statue mxjs#.#:..........#  YY 2 ice beasts (summoned) #...........#  ¤   solar ember (minion)mxjOX _The bolt of cold hits you! You resist.  mxjCasting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.mxjAiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetmxj?QAim: an ice beast (summoned, chance to affect: 73%)mxjմ[ ##.............≈####≈........... cupup the Grappler#..............≈≈##≈≈.##........ Gnollmxj6#..............≈≈≈≈≈≈........≈≈≈ Health: 71/86 ===================-----#....<.................#####.≈≈# Magic: 18/21 ====================----#....)......<...##.....# #.≈## AC: 9Str: 13  #......................# #.≈## EV: 22Int: 13  #.^....................# #.≈≈# SH: 0Dex: 13  mxjf##.........?...........# #.≈≈≈ XL: 11 Next: 75% Place: Dungeon:9##.....#......B¤.....## #.... Noise: ====-----  Time: 8211.4 (0.0)#######.#.....*Y....# ##### -) Mandibles#.#....$I.....#Throw: 12 boomerangs#.#...........#Scarab .............##.#...........#I   ice statuemxjI#.#:..........#YY 2 ice beasts (summoned)#...........#¤   solar ember (minion) _The bolt of cold hits you! You resist.  mxjCasting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an ice beast (summoned, chance to affect: 73%)mxjeY, 1 inner flame)mxj !Y mxj  Casting: Inner Flame (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.mxj Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target  mxj& Aim: an ice beast (summoned, chance to affect: 73%)  The ice beast is filled with an inner flame.mxj"" #2mxj# j===--2.4 (1mxjw8 CYYmxj?A  mxjA _The ice beast misses your solar ember. The ice beast completely misses you.mxj  mxjI`You hit the ice beast. Flame seeps out of the ice beast.  The ice beast is lightly wounded.mxjGB, charged)mxjgV---3.3 (0.9mxj-YYmxjHmxj!6 _Your solar ember glows brighter.mxj  ζYou hit the ice beast but do no damage.The ice beast is lightly wounded.  Your solar ember blazes with a fierce heat.mxj; §The ice beast melts! The solar flare engulfs the ice beast.  The ice beast melts! The solar flare engulfs the ice beast.  The ice beast dies!mxjmxj,"**¤   solar ember (minion, charged)mxj0[mxj[3#########mxj[/  )mxj(\zThe ice beast dies!  The ice beast disappears in a puff of smoke!mxju\sThe ice beast explodes!fiery explosion engulfs you! You resist.mxj\Hfiery explosion engulfs the ice statue!!!  The ice statue melts!mxj nB¤§§§§mxjw Y§I§Y Y   ice beast (summoned)¤   solar ember (minion)mxj ^The fiery explosion engulfs the ice statue!!!  The ice statue melts!  The ice statue is heavily damaged.The ice beast residue disappears in a puff of smoke.You are engulfed in blazing flames. You resist.is engulfed in blazing flames.mxj q61---=======4.1 (0.8mxj -§§mxj< §mxjP X _The ice statue gestures.mxj;" j ##.≈####≈ #mxj+# .≈≈##≈≈.## #.≈≈≈≈≈≈. #....<...........#####.≈≈ #....)......<...##.....# #.≈ #..# #.≈mxjQ$ f #.^.......# #.≈≈ ##...?.# #. ##.....#§¤§....## # #######.#....§§§....#  #.#....§I§....#mxj$  #.#....Y......# .# #.#.# #.#:.## #.#mxj#' C¤§mxjV  §The ice statue is engulfed in blazing flames.  You destroy the ice statue!§mxj] .................<...##...................................?................B¤§§........§§§.......§§§§.......§§......mxj^ ..............#...........¤   solar ember (minion).....................mxjg 62---80-------5.1 (1.0mxjm §§§§mxjo  mxjp T_The ice beast disappears in a puff of smoke!mxjY j ##.≈####≈ #mxj .≈≈##≈≈.## #.≈≈≈≈≈≈. #....<.......#####. #....)......<...##.....# #.≈ #.# #.≈ #.^mxjF .# #. ##.?.# #. ##.....#....B.¤§§....## #mxj  #######.#....§§§....#  #.#...§§§§....#mxj  #.#...§§......#mxjW ........# #.#...mxj.# #.#:.....mxjl.# # #...mxjg).#mxj^C¤§mxj(§§.§§§.mxj) ..mxj*E-------6mxj<`§§§§mxj=§mxjOCmxj  ##.≈####≈ #.≈≈##≈≈.## #.≈≈≈≈≈≈. #....<.......#####. #....)......<...##.....# #. #.# #. #.^.# #. ##.?.# #. ##.....#...B.¤§§§....## # #######.#....§§.§...#  #.#...§§§§....# #.#...§.# ...# #.#.# #.#:..# xj 40m# #..#¤.§§..§§.9=7§§§§§§§mxj;k ##..>.≈####≈.## ##.≈####≈.. #.≈≈##≈≈.## #....≈≈≈≈≈≈...... #....<.................##### #....)<...##.....# # #..# # #.^..# #.......B...........# #.....#....¤.§§§....## mxjl#######.#....§§.....# # #.#....§§§....##.#...# ..# #.#...# #.#:...## #...........#mxjl3¤.mxj-r/ξmxjXs-38mxjz?ξ§§mxj xξ§§§§ξmxjɀ*9.1 (2mxjLHξ§§§mxj mxjt`_u - 2 scrolls labelled AMU WUHY FYT (gained 1)mxjmxjmxjzmxj.mxj mxj mxjk mxj`mxjmxjmxjW4=mxjjmxjQ##.....mxj)≈##≈.≈≈≈≈mxjF<........#####mxj5)<...##.....# #.mxj/.....# mxjz^.........#..........mxj7  ##.....#..¤...ζξ§....# #######.#B...§§.....# 21 #.#mxj ζ....#  #.#......  .........#mxj }#.#:  ......### mxj"mxj&/ξ§mxj '<§ξ§mxj(mxj3mxj\mxj4.mxj&3mxjmxjpmxj:mxjmxjOL20=mxjmxjmxjvmxj0mxjK5=mxjmxj5mxjmxjmxjmxj'mxjmxjmxj9!mxj!mxj"mxjXUe  You pick up a parchment of Sigil of Binding and begin reading...mxjUg6==mxjVmxjTZ^........# ##.....................# # ##.....#.mxjZℓ....##  #######.#....ℓξ.....#  #.#....$ζ.....#  #.#.mxj9[#  #...#  #.#¤..........#  .. 7.1 (6 #....... ......### mxj[########  mxj\mxj _mxj`I _You add the spell Sigil of Binding to your library.mxjtmxj$umxjumxjL|mxj|.mxj~mxj3mxjmxjmxjmxjyL1==mxjmxjmxj mxjmxj7mxj[mxjU ##.....## mxjSs #######.#.....ζ  #.#....$......#  #.#...........#  #.............# #.#.#mxj #.#..# #.#¤.# #.B.....### 30.1 (3 ######### mxjG?mxjmxj`mxjYmxjmxj&mxjH mxj mxjM ,mxj $ mxj '_You swap places with your solar ember.mxj mxj mxj %8mxj mxj mxj mxj mxj :==mxjd mxj mxjS mxj/ ,mxj4 mxjg >#.^..........mxj 1# #.≈≈##.....................# #.≈≈##.....#.............## #...#######.#....mxj! # #####.#....$# #.#....mxjT! # #.......# #.#.....# mxj! #.#..¤B.......4.1 (4#.#...........#mxj! q#.......###############mxj/" + mxj" mxj& mxjy( mxj[+ mxj - mxj- mxj89 mxj9 mxj/< a9=mxj< mxj> mxj? mxjQA mxj B mxjB mxjF  #....)<...##.....# #.≈### #..........# #.≈### #.^.........mxjG # #.≈≈## ##...........# #.≈≈≈≈##.....#.............## #.....#######.#..# #######.#....$# #.#..# #......# 6.1 (2#.#.....# #.#...........# #.#...........##.......################ mxjH mxjK mxjM mxjmxj3mxjmxjCmxjmxjZmxjmxjYmxjmxjHV70=mxjmxjmxj/mxj-mxj>N _You now have 613 gold pieces (gained 16).mxjC mxj< mxj mxjl mxj mxjq7 #........≈≈##≈≈.##........  #≈≈≈≈≈≈........≈≈≈  #....<......#####.≈≈ mxj #....)<...##.....# #.≈##.........# #.≈###.^.........# #.≈≈##.............mxj!H..# #.≈≈≈##.....#..## #....#######.#.....# #####40.1 (4mxjxF #.#....¤......# #.#...........# #.......# #.#...........# #.#...........#mxj#.#...........##.......################mxj#mxjmxjmxjmxjmxjmxjmxj|mxjmxj;1mxjmxj'mxj,mxjpmxj  ##..>..≈####≈.##.....# ##..≈####≈mxj^... #...≈≈##≈≈.##...... #........≈≈≈≈≈≈........≈ #....<......#####.≈ #....)mxj0<...##.....# #.≈ #..# #. #.^.......# #.≈..........# #.≈2.1 (2##.............## #..#######.#...........# ###mxj? #.#...........# #.#..# #...# #.#..# #.#...........# #.#...mxjl'........#mxjmxjmxjWmxjmxj mxj/!mxj"mxj@$mxj$mxj%&mxj&52=mxj&mxj'mxj)mxjv)mxj^*mxj+mxj+mxj,mxjf.mxj.U3=mxj/mxja1mxj1mxj2mxj3mxjW4mxj,5mxj6mxjH7%4mxj7mxj@9mxj9mxjp:mxj;,mxj=mxj>mxj?%5mxj?mxj$AmxjAmxjHBmxjCmxj9DmxjDmxjiFmxjFK6=mxjGmxjImxjVImxjAJmxjKmxjKmxjLmxj%NmxjtN?7=mxjNmxjOmxjQmxjjQmxjORmxjSmxjSmxjUmxjLVmxjV%8mxjWmxjXmxjKYmxj*Zmxjw[mxj[mxj\mxj(^mxj~^K9=mxj_mxj`mxj5amxjbmxjc,mxjdmxj fmxj]fV80=mxjfgmxjhmxjimxjjmxjGkmxjkmxjlmxjmmxj#n%1mxjomxjpmxjpmxjqmxj smxjZsmxjrtmxjvmxjev%2mxj_wmxjymxjRymxj!zmxjz{mxj{mxj|mxjK~mxj~K3=mxjmxjmxjYmxjȃ,mxjEmxj5mxjmxj?4=mxjwmxj,mxjmxjmxjmxjmxjm%5mxjemxjmxjmxjmxjumxjǑmxjmxj0mxjK6=mxjɕmxjD<85.1 (43.0)..mxjmxjrmxj)E _Done exploring.mxjmxjLevel 9 of the Dungeon<<<<<>>>>>(Press ? for help)#.# ####...........P.◊.P..).....................#######.# #.........##.◊......◊.#)...##....................#mxj#.# #.≈≈≈≈≈≈..##...P............#.≈≈≈≈≈≈....#.#.#.#..#######.#####.≈≈##≈≈..###...............#.≈≈##≈≈...#########.###..>.........≈####≈.##.....#.#.........#.≈####≈....#.....'¤.###.............≈####≈...................)#.≈####≈...######.##.##..............≈≈##≈≈.##.................#.≈≈##≈≈....#...ß.#..##..............≈≈≈≈≈≈........≈≈≈≈≈≈......#.≈≈≈≈≈≈...##.######.##....<.................#####.≈≈##≈≈.######.........†.'.....#..#mxj#....)......<...##.....# #.≈####≈.# #########..#########.#####......................# #.≈####≈.##...#.#.#.#.....###### #.^....................# #.≈≈##≈≈.##............##......# ##...........B.........# #.≈≈≈≈≈≈.##..............#####.# ##.....#....¤........## #........###############.......# #######.#...........# ################### #.#...........##.#...........##.............##.#...........##.#...........##.#...........##.......################mxjmxj A stone staircase leading down (D:9) >Bmxjmxj" ##..>.........≈####≈.##.....# cupup the Grappler##.............≈####≈......... Gnollmxj#..............≈≈##≈≈.##...... Health: 86/86 ========================#..............≈≈≈≈≈≈........≈ Magic: 21/21 ========================#....<.................#####.≈ AC: 9Str: 13#....)......<...##.....# #.≈ EV: 22mxj>NInt: 13#......................# #.≈ SH: 0Dex: 13#.^....................# #.≈ XL: 11 Next: 80% Place: Dungeon:9##...........B.........# #.≈ Noise: ---------  Time: 8285.1 (0.0)mxj##.....#....¤........## #.. -) Mandibles#######.#...........# ### Throw: 12 boomerangs#.#...........#Scarab #.#...........##.............#mxj ¤   solar ember (minion)#.#...........##.#...........##.#...........# _You add the spell Sigil of Binding to your library. mxjj _You swap places with your solar ember. _You now have 613 gold pieces (gained 16). _Done exploring.  Press: ? - help, v - describe, . - travelA stone staircase leading down.mxjmxj2mxj mxj mxj mxjO* _mxj^mxj"mxjXmxjmxjmxjmxjmxjmxj mxjP!mxj0#mxj%mxj'mxj*mxj*mxjz,mxjB/mxjL1mxj3,mxj5mxj8mxj[:mxj;mxj^<mxj>mxj;AmxjDCmxjEmxjEmxjGmxjHmxjJmxjL,mxj=SmxjJ[  #.#............  #.....  #.#####  #.# ##.....  #.# ####.....  mxj[5#.# #........  #.# #.≈≈≈≈≈≈.   ######.#####.≈≈##≈≈.   ##≈####≈.93.1 (8   ##...¤..≈####≈ mxj0\  #........≈≈##≈≈.  ..............≈≈≈≈≈≈.  #....<................  #....)......<...##....  mxj\#.............  ^..........  #..........mxj ]mxjm]mxjamxj9d[ _There is a stone staircase leading down here.mxjmxjФmWhere to? (Tab - D:9 @ (x,y), ? - help) mxj.R D - Dungeon  T - Temple L - Lairmxj mxj mxj 9 mxjZ #.#............ cupup the Grappler  #.............. Gnoll  mxj #.#######...... Health: 86/86 ========================  mxj ?#.# ##..... Magic: 21/21 ========================  #.# ####..... AC: 9mxjm Str: 13  #.# #........ EV: 22mxj Int: 13  #.# #.≈≈≈≈≈≈. SH: 0mxjV GDex: 13  ######.#####.≈≈##≈≈. XL: 11 Next: 80% Place: Dungeon:9  mxj ##..B.........≈####≈. Noise: ---------  Time: 8293.1 (0.0)  mxj ##...¤.........≈####≈. -) Mandibles  mxjS #..............≈≈##≈≈. Throw: 12 boomerangs  mxj H#..............≈≈≈≈≈≈. Scarab  #....<................ mxj  #....)......<...##.... ¤   solar ember (minion) mxjP  #.....................  mxj y#.^...................  mxj ##.................... _You add the spell Sigil of Binding to your library. _You swap places with your solar ember. mxjX _You now have 613 gold pieces (gained 16). _Done exploring. _There is a stone staircase leading down here.  mxj +Okay, then.mxj mxjo mxj8 . _mxjl[?25h[?0c  Search for what [Enter for "veh", or ? for help]? mxj_ [?25l[?1cmxjumxj=mxjEmxjuX _Can't find anything matching that.mxjV@mxjAmxjxEmxjtJmxjL14.1 (1 _mxjPmxjRi.mxj{&10mxj{     ¿   mxj +##############  ...............  ...............  .....  .......¤.  .........  ...~....  .........~~~mxjA .........~≈~...  .....###+~≈~... ..... ≈≈≈~..You climb downwards.mxj*X,5.6 (2.5mxj0\mxj][ _You reconstitute your solar ember.mxj^ mxj_S_There is a stone staircase leading up here.mxjX v ¿  mxj T+# ./ . .< .¤. . mxji .~. .~~~. .~≈~. .....###+~≈~. ..... ≈≈≈~. mxj mxji ,6.6 (1.0mxj mxj W _Found a long gold wand.mxjˠ¿ +#./...<..¤...~..~~~..~≈~......###+~≈~...... ~≈≈≈~.mxj3¤.mxjmxj%7mxjmxjzmxjr¿ +#./...<¤....~..~~~..~≈~......###+~≈~.....#..... ~≈≈≈~....#.¤mxjҊQ8mxjmxj R¿ +#.mxj /...<.¤..mxj` ..~..~~~..mxj !~≈~......###+~≈~.....#......mxj <.¤mxj mxjW %9mxj% mxj' mxj ¿ +#./.mxj ..<..¤....~..~~~..~≈~......###+~≈~.....#.mxj ..... ~≈≈≈~....#..mxj <.¤mxj$ Z300mxjr]+¿ +#./...<...¤....~..~~~..~≈~......###+~≈~.....#...... ~≈≈≈~....#..¤mxjdmxj e%1mxjkmxjmmxjE\ ;¿mxj\ b+#####################.mxj] V/.......mxjO] b.<....¤..mxj] 1..mxj] ]...~~~.mxj>^ p.........~≈~.......mxj^ .....###+~≈~.....#...... ~≈≈≈~....#...mxjQ_ 3¤.mxjzd mxje %2mxjh mxji mxjd ;¿mxjoe   +######################..  .mxje O.....¤.<mxjf 8...  mxj[f 2...  mxjf .mxjf +~~~.  mxjgg .........~≈~.......  .....###+~≈~.....#.mxjx 3¤.mxj~ mxj~ %3mxjo mxj mxj *4.6 (2mxj+ mxj  mxj #_e - a wand of paralysis (7)mxjr¿ +####################### mxj..............¤......... .. .< mxjJ.. ..~ .mxjE%~~ .mxj~≈~. .....###+~≈~.....#....## mxjݔb..... ~≈≈#...mxj} .mxjϖ&¤mxjmxj *5.6 (1mxjmxjmxj%3¿ ######################## ........................¤<...~~~mxj&&~≈~.###+~≈~.....#....### ~≈≈#....# mxjh'F.¤mxj,mxj-%6mxjP0mxj1mxj '¿ ######################## ........................$<¤..mxj7 Z)~~~~≈~.mxj ###+~≈~.....#....#### ~≈≈#....# mxj? ≈~....#....#mxj .mxj &¤mxj: mxj %7mxj mxj > _Found a quarterstaff and 17 gold pieces.mxj mxj mxjmxjmxjmxjmxj`3mxjMmxjmxjmxjVmxj7mxj"¿ $..<...9.6 (2mxj\#)..~..~~~..~≈~..###+~≈~.....#....## ~≈≈≈~≈~....mxj#mxj)'mxjz(mxjmxj<mxjmxjmxj.mxjmxj!mxjmxjmxj mxjSmxjmxjNmxjx9¿ mxjY.$..<..mxj)\.11)..mxjx-~..~~~..~≈~.. mxj##+~≈~.....#....##  ~≈≈≈~....#....#mxjc≈~....#....#mxjmxj"mxj$mxjX3mxjZmxj]mxj`  You encounter a kobold demonologist draugr. It is wielding a +2 flail.mxj'e¿ ######################.Z..$ <mxje..¤......)..~~~. ..~≈~...................Z   kobold demonologist draugr (wandering) #+~≈~.....#....#########¤   solar ember (minion)~≈≈≈~....#....#mxjfB¤0.mxjPhK.Zmxjl8ZZmxjyo12.6 (1 _mxjqmxjwmxjɿ mxj A kobold demonologist draugr. A territorial gnarl of driftwood and shattered bones. Its resentment of the mxj living has slowly twisted its remains into a monstrous form, capable of brandishing weapons and spreading terrible curses. Max HP: ~33Will: +AC: +++EV: ++  rF: ...  rC: ++.mxjQ rPois: ∞rNeg: ∞rElec: . Threat: Low Class: Undead Size: Small Int: Mindless Regen: None You have about 81% to hit with your mandibles. It has about 32% to hit you. Attacksmxj Max Damage After Damaging Hits Hit: +2 flail 21Inflict doom Hit3 It is immune to torment; and resistant to miasma and drowning. Despite its appearance, it can open doors. It is incapable of using stairs.mxj/mxj4cupup the GrapplerGnoll¿Health: 86/86 ========================mxjy5Magic: 21/21 ========================.AC: 9Str: 13 ######################..EV: 22Int: 13 ......................Z.SH: 0Dex: 13 ..................$.....mxj5XL: 11 Next: 80% Place: Dungeon:10 <..............¤B.......Noise: ---------  Time: 8312.6 (1.0) ........................-) Mandibles ..................).....Throw: 12 boomerangs ...~....................mxj<6*Scarab ..~~~................... ..~≈~...................Z   kobold demonologist draugr #+~≈~.....#....#########¤   solar ember (minion)~≈≈≈~....#....#≈~....#....# mxj6_You reconstitute your solar ember. _There is a stone staircase leading up here. _Found a long gold wand. _e - a wand of paralysis (7) _Found a quarterstaff and 17 gold pieces. _You encounter a kobold demonologist draugr. It is wielding a +2 flail.mxj:mxj[;mxjH?mxj@mxj  mxjCasting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.mxjߓ Z.mxjb P‡(ally targ…)‡   lightning spire (minion)¤   solar ember (minion)mxj b17-----===3mxj mxj 4 _An electric hum fills the air.mxj ¿ .#..mxj.Z...$..... .<.B¤..‡..)......~..~~~..~≈~. ##+~≈~.....#....mxj# ~≈≈≈~....#....#  ≈~....#....#mxj{$.mxjՋZ.mxj mxjE You swap places with your solar ember.mxjp' mxjƘ*******Your lightning spire shoots out a bolt of lightning at the kobold demonologistdraugr!mxjA...Z...mxj7%4mxjO!G‡‡mxj.# mxj#D_The bolt of electricity hits the kobold demonologist draugr.mxjh ¿ .#....$.Z... ..<.¤..‡..).....mxjk.~..~~~...~≈~.#+~≈~.....#....# ~≈≈≈~....#....#  ≈~....#....#mxj.¤.mxjmxjl/---5mxjhG‡‡mxjmxj&Q  ¿ .#....$.Z....<.¤mxjQ ..‡..)......~mxjpR ..~~~....~≈~. .###+~≈~.....#....mxjR # . ~≈≈≈~....#....# mxj~S L ≈~....#....#mxjU .¤.mxjoV ).Z.mxjk mxjDm A---6mxj} %‡mxj} ‡mxj mxj61 ¿mxj6 .#....$......<mxj57.¤....Z.....‡..)......~mxj7..~~~....mxj7h.~≈~. ..###+~≈~.....#....mxj;8# .. ~≈≈≈~....#....# mxj8L ≈~....#....#mxj1:.¤.mxju;Z.mxjCmxjD%-----mxjD7mxjImxjKmxjB0 ¿ . .. z... $..... <.¤B....Z..... ‡.mxj21  )..... ~. ~~~....~≈~. z   skeletal warrior (distracted)###+~≈~.....#....# Z   kobold demonologist draugr (ally targ…) ~≈≈≈~....#....# ‡   lightning spire (minion)≈~....#....# ¤   solar ember (minion)mxj\2 5  You swap places with your solar ember.mxj= Z.mxj> K.zmxj(D WzmxjD S8=8mxjtI G‡‡mxjK _You encounter a skeletal warrior. It is wielding a +0 short sword.mxjF j ¿ .#...mxj .$z.....<.B¤...Z.......‡..)......~..~~~.....~≈~. ..###+~≈~.....#....mxj7 # .. ~≈≈≈~....#....# ≈~....#....#mxj Z.mxj' mxj`o(ally target)  You swap places with your solar ember.mxj! **** Your lightning spire shoots out a bolt of lightning at the skeletal warrior!The bolt of electricity hits the kobold demonologist draugr.mxjz.Z.==9‡‡ _The bolt of electricity hits the skeletal warrior.mxj  ¿ .#....z......<.¤..Z..‡..)......~..~~~......~≈~mxj V..###+~≈~.....#....#. ~≈≈≈~....#....# ≈~....#....#mxj< .¤.mxj Z.mxjmxj K ***mxjglYour lightning spire shoots out a bolt of lightning at the skeletal warrior!mxjʜAz..mxjt&20mxjϣmxjH _The bolt of electricity hits the skeletal warrior!mxj TZ ¿ .mxjT#....z......<.¤..Z..‡..)......~..~~~.......~≈~.Z   kobold demonologist draugrmxj!U<.###+~≈~.....#....#‡   lightning spire (minion). ~≈≈≈~....#....#¤   solar ember ≈~....#....#mxj(V.¤.mxjV.zmxj9WZ.mxjX*z.mxj]$z   skeletal warrior (ally target)Z   kobold demonologist draugr‡   lightning spire (minion)¤   solar ember (minion)mxjR^.--1mxj%bG‡‡mxjcmxjd9 ` ¿ . +mxj: #....$......<.¤..Z.z..‡.mxjo: .)......~..~~~.mxj: .~≈~..###+~≈~.....#....#mxjB; . ~≈≈≈~....#....# ≈~....#....#mxj; .¤.mxjT< Z.mxjC R(ally targ…)mxjG G ****mxjH **Your lightning spire shoots out a bolt of lightning at the kobold demonologistdraugr!mxj 1z.mxj 0....Z.mxj K====2mxj G‡‡mxj{  mxj D_The bolt of electricity hits the kobold demonologist draugr.mxjSX ¿ . mxjT} +#..  .  mxjyT.$.....  .<.¤..Z.z. mxjTt .‡.  mxj Uo.).....  .~. mxjsU5 .~~~mxjU. mxj"V\ .~≈~. mxjzV .....###+~≈~.....#....# mxjV ..... ~≈≈≈~....#....# ≈~....#....#mxjX.¤.mxjYZ.mxju\*z.mxjcemxj|f/---3mxjPomxjpmxjL ¿ . +#.. . .$..... .<.¤..Z.z. .‡. mxj)N^.)..... .~. .~~~. .~≈~. .....###+~≈~.....#....#  ..... ~≈≈≈~....#....#¤   solar ember ≈~....#....#mxj O.¤.mxjPEZ.z.mxj'UmxjU]9=---4mxjYmxjG[mxjp  Casting: Forge Lightning Spire (dangerous; 16% risk of failure)  mxjI\Confirm with . or Enter, or press ? or * to list all spells.mxj0Z.mxj[1*z.mxj6‡(ally targ…)‡   lightning spire (minion)mxj7¤   solar ember (minion)mxjn785----mxj7(===5mxj{;F‡‡mxj5=4 _An electric hum fills the air.mxj^ ¿ +# .‡ .$ .<.¤.Z.z .‡ .) mxj:`X.~ .~~~ .~≈~ .....###+~≈~.....#.... ..... ~≈≈≈~....#....# ≈~....#....#mxj`C¤.Z.mxjna*z.mxjfmxj0g/---6mxj kF‡‡mxjvlmxjq ¿ +# .‡ mxj.$ .<....B.¤.Z.z .‡ .) .~ .~~~ mxjm.~≈~ .....###+~≈~.....#.... ..... ~≈≈≈~....#....# ≈~....#....#mxj.¤.mxjZ.mxj*z.mxjmxjA---7mxjF‡‡mxjNmxj> 0 ¿mxj8? B + .‡ .$ .<...B.¤.Z.zmxj?  .‡ .) .~mxj@ ~ .~~~ .~≈~mxjm@ x .....###+~≈~.....#.... ..... ~≈≈≈~....#....#mxj@ L ≈~....#....#mxjB mxj{B +¤.mxjC Z.mxjD *z.mxjuP Q(ally target)mxj]W ******Your lightning spire shoots out a bolt of lightning at the skeletal warrior!mxj #..mxjg 1.z..mxj /===8mxj D‡‡mxj  mxj :_The bolt of electricity hits the skeletal warrior.mxjK  ¿ + .‡ .$ mxjL .<..B.¤.Z.z .‡ .) .~ .~~~ .~≈~ .....###+~≈~.....#.... ..... ~≈≈≈~....#....#mxjM L ≈~....#....#mxjN .¤.mxjO Z.mxj3Y mxjZ L-------9mxj.b mxjWc mxjb ¿ + .‡ .$ .<.B.¤.Z..z mxj[c.‡ .) .~ .~~~ .~≈~ .....###+~≈~.....#.... ..... ~≈≈≈~....#....# ≈~....#....#mxjd]¤.z.mxjeZ.mxjjmxjk^6=---30mxj-omxjkpmxjy 0 ¿mxj  + .‡ .mxj]  .<B.¤.Z..zmxjͯ e .‡ .mxj%  .~ .~~~ mxj .~≈~ .....###+~≈~.....#.... ..... ~≈≈≈~....#....# ≈~....#....#mxj> .¤.mxj /z.mxj Z.mxjY mxjt %1mxj2 F‡‡mxj mxj mxjB   ¿   mxjO  +   mxj~{.‡     mxj.B.¤.Z..z   .‡   mxj%@  .~ mxjvQ  .~~~  mxjX .~≈~  mxj .....###+~≈~.....#....  mxjh ..... ~≈≈≈~....#....#   ≈~....#....#mxj..¤.mxjm/z.mxjFZ.mxjmxj%2mxjMmxjHa _There is a stone staircase leading up here.mxjǷ  cupup the GrapplermxjL#  Gnoll ¿  Health: 86/86 ========================  Magic: 16/21 ==================------  AC: 9Str: 13 mxj+####################### EV: 22Int: 13 ............‡........... SH: 0Dex: 13 mxj........................ XL: 11 Next: 80% Place: Dungeon:10 .......B¤*Z..z.......... Noise: ---------  Time: 8332.6 (1.0) ......................‡. -) Mandibles mxjm........................ Throw: 12 boomerangs ..........~............. Scarab  .........~~~............ mxjŹ.........~≈~............ z   skeletal warrior (ally target) .....###+~≈~.....#....## Z   kobold demonologist draugr mxjI..... ~≈≈≈~....#....#  ‡   lightning spire (minion) ≈~....#....#  ¤   solar ember (minion) _There is a stone staircase leading up here.  Aiming: Bolt of LightmxjPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold demonologist draugr, wielding a +2 flail (heavily damaged, 92% tohit)mxj|. mxj} cupup the Grappler  Gnoll ¿  Health: 86/86 ========================  Magic: 16/21 ==================------  AC: 9Str: 13 +####################### EV: 22Int: 13 mxj9~............‡........... SH: 0Dex: 13 ........................ XL: 11 Next: 80% Place: Dungeon:10 mxj~.......B¤.Z..z.......... Noise: ---------  Time: 8332.6 (1.0) mxj ,......................‡. -) Mandibles ........................ Throw: 12 boomerangs mxjh ..........~............. Scarab  .........~~~............mxj$ .........~≈~............ z   skeletal warrior (ally target) mxj.....###+~≈~.....#....## Z   kobold demonologist draugr mxjwZ..... ~≈≈≈~....#....#  ‡   lightning spire (minion) ≈~....#....#  ¤   solar ember (minion)mxj7Aiming: Bolt of LightPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linemxjUAim: a kobold demonologist draugr, wielding a +2 flail (heavily damaged, 92% tohit)  Okay, then.mxj::mxjg¿  +###mxjm\ .... .... ... .... .... .... .... .... .....###+~≈~...mxjԋm ..... ~≈≈≈~..  mxjmxjmxj. _mxjtT  Casting: Forge Lightning Spire (dangerous; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.mxjg: mxjEV cupup the Grappler  Gnoll ¿  Health: 86/86 ======================== mxj Magic: 13/21 ==============----------  AC: 9Str: 13 +####################### EV: 22Int: 13mxj ............‡........... SH: 0Dex: 13 ........................ XL: 11 Next: 80% Place: Dungeon:10mxji .......B¤.Z..z.......... Noise: ---------  Time: 8332.6 (0.0) ......................‡. -) Mandibles ........................ Throw: 12 boomerangs ..........~............. Scarab  .........~~~............ .........~≈~............ z   skeletal warrior (ally target) .....###+~≈~.....#....## Z   kobold demonologist draugr ..... ~≈≈≈~....#....#  ‡   lightning spire (minion) ≈~....#....#  ¤   solar ember (minion)Casting: Forge Lightning Spire (dangerous; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.mxjXAiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a kobold demonologist draugr, wielding a +2 flail (heavily damaged, chanceto affect: 58%)mxj  cupup the Grappler  Gnoll  mxj n¿Health: 86/86 ========================  Magic: 13/21 ==============----------  AC: 9Str: 13  mxj9 +####################### EV: 22Int: 13  ............‡........... SH: 0Dex: 13  ........................ XL: 11 Next: 80% Place: Dungeon:10  mxj .......B¤.*..z.......... Noise: ---------  Time: 8332.6 (0.0)  ......................‡. -) Mandibles  mxj ........................ Throw: 12 boomerangs  ..........~............. Scarab  .........~~~............  mxjv 1.........~≈~............ z   skeletal warrior (ally target)  .....###+~≈~.....#....## Z   kobold demonologist draugr  ..... ~≈≈≈~....#....# ‡   lightning spire (minion)  mxj w≈~....#....# ¤   solar ember (minion)Casting: Forge Lightning Spire (dangerous; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetmxj- Aim: a kobold demonologist draugr, wielding a +2 flail (heavily damaged, chanceto affect: 58%)mxj OZ(inner fla…)mxj*a 1z.mxjyb 1Z.mxjE##....................You climb upwards.mxj,3.1 (2.5mxj٧mxj[ _You reconstitute your solar ember.mxjl mxjɪU_There is a stone staircase leading down here.mxjN<mxjDA stone staircase leading down (D:9)(Press ? for help)#.......≈≈≈≈≈≈.............>.◊................≈≈≈≈≈≈.†#######..........................P.....#...###....÷.÷))##.######...>.>.......P...P.......###.# #######.).##.#....................P.........# #.#########.####.............................#).# #........)..##.#######..............P......)..# ##..........##.# ##..........◊........#..#####..........####mxjE#.# ####...........P.◊.P..).....................#######.# #.........##.◊......◊.#)...##....................##.# #.≈≈≈≈≈≈..##...P............#.≈≈≈≈≈≈....#.#.#.#..#######.#####.≈≈##≈≈..###...............#.≈≈##≈≈...#########.###..B.........≈####≈.##.....#.#.........#.≈####≈....#.....'¤.###..¤..........≈####≈...................)#.≈####≈...######.##.##..............≈≈##≈≈.##.................#.≈≈##≈≈....#...ß.#..##..............≈≈≈≈≈≈........≈≈≈≈≈≈......#.≈≈≈≈≈≈...##.######.##....<.................#####.≈≈##≈≈.######.........†.'.....#..#mxjcF^#....)......<...##.....# #.≈####≈.# #########..#########.#####......................# #.≈####≈.##...#.#.#.#.....###### #.^....................# #.≈≈##≈≈.##............##......# ##.....................# #.≈≈≈≈≈≈.##..............#####.# ##.....#.............## #........###############.......# #######.#...........# ################### #.#...........#mxjFwn escape hatch in the floor (D:9) ##◊..◊.........P.◊##≈≈.........≈≈≈≈≈≈>.◊................≈≈≈≈≈≈.†######.............mxjH......P...###....÷.÷))#####...>.>P...P##.# ).#P...# #.#########.###........#).# #.)######....P......)..#   ◊........#..######### ###.....P.◊.P..)......#####........##.◊......◊.#)...##.................. #.# #.≈≈≈≈...P≈≈≈≈....#.#.#.#. ######.#####.≈≈##≈≈..###......≈##≈≈...######### ##..B##.....#.#..#.....'¤#..¤####≈...)#.≈####≈...######.####≈≈.##...........##≈≈....#...ß.#..≈≈≈≈≈≈........≈≈≈≈≈≈......#.≈≈≈≈≈≈...##.######<......####.≈≈##≈≈.######.........†.'.....#..# )<...###########..#########.#### .#####.#.#.#.....#####.xjjJ640m^####.....##........≈≈≈≈≈≈..............#######.....#..# #........##############.......#########################mxjLmxj stone staircase leading down (D:9)>.>mxj mxj  #.#............ cupup the Grappler  #.............. Gnoll  #.#######...... Health: 86/86 ========================  #.# ##..... Magic: 9/21==========--------------  mxjG E#.# ####..... AC: 9Str: 13  #.# #........ EV: 22Int: 13  #.# #.≈≈≈≈≈≈. SH: 0Dex: 13  ######.#####.≈≈##≈≈. XL: 11 Next: 81% Place: Dungeon:9  ##..B.........≈####≈. Noise: ---------  Time: 8343.1 (0.0)  mxj ##..¤..........≈####≈. -) Mandibles  #..............≈≈##≈≈. Throw: 12 boomerangs  #..............≈≈≈≈≈≈. Scarab  #....<................  #....)......<...##.... ¤   solar ember (minion)  #.....................  #.^...................  ##.................... _The skeletal warrior is engulfed in blazing flames.  You climb upwards. mxj} _You reconstitute your solar ember. _There is a stone staircase leading down here.  Press: ? - help, v - describe, . - travelA stone staircase leading down.mxj mxj/ mxjh( mxj( 7¤mxj* mxjn+ * _mxjK- mxj0 mxj32 mxj3 mxj4 mxj5 mxj8 mxj: mxj; mxj< mxj> mxjGA mxjB mxj,D mxjD mxjE mxjH mxjiJ mxjK mxjL e10/21=mxjcN mxjaQ mxjoT ,mxjT mxjU mxjX mxjZ mxj[ mxj\ mxj7] mxj ` mxj` mxj0d BmxjBe mxj9f mxj6g mxjg 9=mxjgh mxjj mxjj mxjk mxjl mxjl mxj5n mxjo mxjo mxjKp N11=mxjq mxjr mxjs mxj0t mxjt mxjv mxjw mxjx mxj_y mxjz mxj<~ ,mxj~ mxj? mxjS mxj mxjU mxj mxjs 9=mxj mxj mxjl mxj/ y2=mxjg mxj mxjX mxjӢ mxj mxjt mxjݩ mxj mxj~ mxj mxj   #..............##. ####..≈≈≈≈≈≈...........◊P ......≈≈##≈≈.........P..... mxj 6......≈####≈....[........P.....P ......≈####≈..)............. ......≈≈##≈≈......◊..◊...P ......≈≈≈≈≈≈.............>.◊.... ####..........................P.  #.######...>.P...P...mxj |61.1 (18.0)  #.#..........¤P.....  #...................  #.#######....P.....  #.##....◊#  #.# ####.....P.◊.P..)  #.# #...##.◊◊.#)  #.# #.≈≈≈≈≈≈..##...P ####.#####.≈≈##≈≈..###mxjY mxjw mxjm [ _There is a stone staircase leading down here.mxj]mxj7mxj"mxjmxj72.0) _mxjmxju.mxj=10 .........##### ########## # ## # #........#  #........#  #..+  ##  ##  +...¤B...#  ##  #........#  #........#  ######...# ...#  ...# ...#  You climb downwards.mxj+,3.6 (2.5mxjz/mxjg0 mxj0M_You reconstitute your solar ember.mxj03 mxj3[_There is a stone staircase leading up here.mxjmxjsmxj8mxjmxjmxjLmxj$ _mxjLmxj"mxjc3=mxjmxj ........ ........ ####### ########## mxji#.# #.# #.# #.+ #.....B..# 50mxjH#....¤...# +....<...# #.# #.....mxjjq...##........# ######...##...##...#mxjmxjPmxj3mxjmxj-mxjmxjHImxjmxjwmxjmxj mxjmxjy ).....   ...... mxj!###### ########## #..# #..# #..# #......¤B+ 7#........# #........# +....<...# #mxjd#..# #........#######...# mxjmxjmxjmxj P###.........mxj ]......'...........................mxj" mxj# *8.6 (1mxj& mxj( ( _You open the door.mxj .....     #######.#......##.#......##.mxj +#......##......¤.B......##........#......##.#......#+....<...#......##.#......##.#......##.#......#######...#......# mxj <.¤mxjt mxjJ A=9mxj mxj Q _There is an open door here.mxjbl     ########### #........#......# #.mxjm.#......# #.#......# #.¤'# #.#......# #..#......# +....<...#......# #........##........#......# #........#######...# mxj`n<.¤mxj^r9¿mxjs-70 _mxj{xmxj@   ### ################# #........#......# #.mxj"#......# #.#......# #.¤......# #........#.B....# #........#......# +....<...#......# #........#......#¿#........#......##........#......# ###### #...####+### mxjF'¤mxjmxj84==mxj1mxjRmxjmxjmxjλmxj^mxjmxj.mxjkmxjAmxjmxj(mxjBmxj ## ################# mxjh #........#......#  #........#......# #........#......# #........'......# #........#......# mxjs#........#.¤....# +....<...#..B...# 3.6 (2#.#......#¿#........#......# #.#......# ######mxjV #...####+###  #...#...# mxjmxj|mxjmxjjmxjkmxjlmxjmmxjnmxjqImxj|smxjsmxjuP==mxjvmxjGwmxj$xmxjaz,mxjzmxj{mxj|mxj~mxjM5=mxjmxj{'mxj!mxjmxj/mxj˅7 _You open the door.mxjنmxjmxjmxj‰mxj  #........'......#  #........#......# mxjd#........#......# +....<...#......# #..#......#¿#.#......# #.#......# mxjj######...#...¤..#  #...####B### 9.6 (6 #...#......#  ...#......#  +......+  mxjЎ #......#  ######## mxj8mxj͑mxjZ mxjC_There is an open door here.mxj mxj mxjF mxjQ mxj 4¤mxj mxj $ _mxjZ ,mxj mxj mxj 9=mxjn mxj  #..mxjN #......#  +....<...#......#  #..#......#¿  mxj u#........#......#  #..mxj #......#  ######...#......# mxjd #...####'###  #...#....¤.# mxj ...#.....B# 81.6 (2 +......+ mxj( #......# #......# ########mxj  mxj mxj mxjT mxj^3mxjamxjbmxjiv'..................#####mxj+lmxjlX6=2.6 (1mxjomxjMq( _You open the door.mxjg +....<...#......# #........#......#¿ #.#......# #.#......# ######...#......#  #...####'### #...#....¤.#######....#......#....... +.mxj# .......#......#.#......#.############### mxj G.¤mxj mxj %3mxjI mxjG _You open the door. _There is an open door here. _You open the door. _There is an open door here. _mxj ^You open the door. _There is an open door here.mxjZ¤ _mxjB,mxjg,mxjmxj!? .......#......# mxj"...<...#......# .#......#¿ .#......# .......#......# ####...#......# #...####'### #...#......#######...#......#¤mxjk"~5.6 (2+......'..#......#..#......#.........#################mxj-#mxj%mxj:'mxjmxj3mxjmxjN.mxjhmxj$e=mxjKmxjmxjl,mxjmxjmxjmxjK7=mxjmxj#......# <...#......# #......#¿ .mxj5#......# ..#......# ......#......# .... #...####'### ..... #...#......#######...  ...#......#...8.6 (3+......'...#......#...#......#...##########mxjmxjmxjmxjmxjjmxjm3mxjmxj.mxjmxjsImxjmxjmxjqmxjmxjmxjcmxjgmxjmxjmxjDE #......#  .#......#.....#.......# .#......#?....#.......# mxj .#......#.....#.......#  .#......#.............#  .#......# ...........#  .####'### .........#  .#......#######.......#  .#......#......#  91  +......'...# mxj_ #......#...#  #......#...#  ##########      mxjnmxjmxj _There is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here. _Found a scroll labelled ELUEGR EROUL.mxj] mxj^ mxj_ mxja mxjb mxji =mxjl Bmxjir  .....#  ......# .. #.......#  ......#.....#.......#  ......#?....#.......#  ......#.....##  ......#....#  ......# .....#  ###'### ............#  ......#######..¤B...#  3.6 (2 ......#.............#  ......'..#  ......#..#  ......#.............#  #####################    mxjt mxjJv mxj(#3mxjC&mxj&mxj(mxjU*a8=mxj-mxj.mxj1mxj1mxj2mxj7I #......# '......# #.......# #......#. #.......# mxj7x#......#... #.......# #......#.....#.......# #......#?....#.......# #......#.....#.......# .#......#..# #......#.......B.....# 5####'###.......¤.....# #......#######.......# #......#.....mxj8..#  +......'......#  #......#.............#  #......#.............#  ######################  mxj$=mxj>mxj mxjb mxji mxj mxj mxjK mxj 3mxj mxj  You encounter an orc wizard. It is wielding a +0 dagger.mxj #......#  #......# #o# mxj  #......# #.#  '......# #.#  mxj= #......#. #.#  #......#... #.mxj k#  #......#.....#.mxj #  #......#?....## mxju J #......#.....## mxj k #......#......# mxjA  #......#........¤....#  ####'###......mxj U#  #......#######mxj /#  #......#.....#  o   orc wizard (asleep) +......'....#  mxj ¤   solar ember (minion) #......#.............#  #......#.............# mxjK T6.6 (1¤.mxj mxjn 17.6 (2 _mxj mxj@ mxj ######## .#......# #...o...# .#......# #o......# .#......# #.# .'......# #.# .#......#. #mxjK ..# .#......#... #.# .#......#.....#.# .#......#?....#.# .#......#.....#.......# mxjŪ .#......#........¤....# .#......#...# .####'###......# .#......#######.# .#......#......# o   orc (asleep)  +......'......#mxjG  ¤   solar ember (minion)  #......#.# mxj! 5¤.mxj mxj F=8.6 (1mxj mxj1  mxj c_You encounter an orc. It is wielding a +0 dagger.mxj͠M ##########.o.o...oomxj.#'   .?..#.¤... .#......#.............# ...o   orc priest (asleep)##o 2 orcs (1 polearm, asleep)........#mxj6¤.mxjmxj$%9mxjmxj` mxjŴa_You encounter an orc priest and an orc.mxj   #.....#  mxjӬ ######## ###.o.o.#  #......# #...o...#  #......# #o# mxj?  #......# #.#  '......# #.mxj #  #......#. #.#  mxjB #......#... #.#  #......#.....#.......#  mxj 7#......#?....#.¤.....#  #......#.....##  #......#.# mxj  #......#.#  ####'###.......mxjg r#  #......######## mxjݯ g #......#.#  mxjV 7¤.mxj mxjq #9mxjٽ 2=400mxj mxj mxj/@ #....########.o.o...oo #' mxj0   #....¤?#. #......#.... ####'###......######mxj66¤.mxj8Q.omxj9G.omxj#;".mxj;1omxjB<G.omxj9Boooo)mxjBmxjDCD====1mxjGmxjH mxj-IM_The orc wizard shouts! The orc priest shouts! The orc shouts!mxj #.....#  #.....#   mxj#.....#  ####### ###.....#  ......# #..o..o.#  ......# #..o....#  ......# #.o.....#  ......# #.#  ......#. #.......#  mxjM......#... #..¤....#  ......#.....#.#  ......#?....#.#  ......#.....##  ......#.#  ......#.#  ###'###.......#  mxj^7¤.mxjU.omxjD.omxj;O.omxjF.omxjhmxj<D----2mxjmxjYmxj#9  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.mxj>; mxj   cupup the Grappler #.....#  Gnoll #.....#  Health: 86/86 ======================== mxj #.....#  Magic: 16/21 ==================------ ####### ###.....#  AC: 9Str: 13 ......# #.......#  EV: 22Int: 13 ......# #...oo..#  SH: 0Dex: 13 ......# #...o...#  XL: 11 Next: 81% Place: Dungeon:10 ......# #..oB...#  Noise: ---------  Time: 8402.6 (0.0) ......#. #...¤...#  -) Mandibles ......#... #.......#  Throw: 12 boomerangs ......#.....#.......#  Scarab ......#?....#.......# ......#.....#.......#  o   orc priest ......#.............#  o   orc wizard ......#.............#  oo 2 orcs (1 polearm) ###'###.............# xjF {m ¤   solar ember (minion)Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (chance to  affect: 74%)mxjoz 7 omxj{ ao, wielding a +0 dagger (chance to affect: 86%)mxj   cupup the Grappler#.....#  Gnoll#.....#  Health: 86/86 ========================#.....#  Magic: 16/21 ==================------ ####### ###.....#  AC: 9Str: 13 ......# #.......#  EV: 22Int: 13 ......# #...oo..#  SH: 0Dex: 13 ......# #...*...#  XL: 11 Next: 81% Place: Dungeon:10 ......# #..oB...#  Noise: ---------  Time: 8402.6 (0.0) xj 0d......#. #...¤...#  -) Mandibles ......#... #.......#  Throw: 12 boomerangs ......#.....#.......#  Scarab ......#?....#.......# ......#.....#.......#  o   orc priest ......#.............#  o   orc wizard ......#.............#  oo 2 orcs (1 polearm) ###'###.............#  ¤   solar ember (minion)Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an orc, wielding a +0 dagger (chance to affect: 86%)mxj] E, 1 inner flame)mxj1 .oThe orc is filled with an inner flame. The orc closely misses you.The orc wizard hits you but does no damage.mxj? 3omxj 3==3.6 (1mxj @oomxj : _The orc hits you but does no damage.mxjO.mxjQ  You bite the orc!mxje/ .  mxjfYour solar ember glows brighter.  The orc explodes!The fiery explosion engulfs the orc wizard!!mxjy/ .  mxj zrYou kill the orc wizard!The fiery explosion engulfs the orc priest!!mxjΊ .  You kill the orc priest!The fiery explosion engulfs you! You resist.  mxjË,The fiery explosion engulfs the orc!!mxj6#########¤   solar ember (minion, charged)mxjmxj §§§§§§§B§You kill the orc!mxj( =75----2=======4.4 (0.8§§§ _You are engulfed in blazing flames. You resist.mxj[#.....# #.....#  #.....#  ###### ###.....# mxj\ .....# #.......#  # #..§§§..#  # #..§§§..#  # #..§§§..#  #. #...¤B..#  mxjEo#... #.......#  #.....#.#  #?....#.#  mxj#.....#.#  #.......#  #......#  ##'###.....#  .....########  mxj/§§§§§§§mxj L-------5.4 (1.0mxjíd§§§§§§mxjmxj mxj? Visible Monsters/Items (select to target/travel, [!] to examine) Monsters mxj  a - (¤) a solar ember (friendly, minion and fully charged) Itemsb - ()) a +0 club  c - ()) a +0 dagger  d - ()) a +0 dagger  e - ([) a +0 leather armour  f - ([) a +0 leather armour  mxj g - ([) a +0 robe  h - ()) a +0 trident  i - (†) an orc corpsemxjJmxjGmxj}]#.....#  cupup the Grappler#.....#  Gnoll#.....#mxjt  Health: 75/86 ====================---- ###### ###.....#  Magic: 16/21 ==================------ .....# #.......#  AC: 9Str: 13 mxjQb.....# #..§§§..#  EV: 22Int: 13 .....# #..§§§..#  SH: 0Dex: 13 mxj.....# #..§§§..#  XL: 11 Next: 82% Place: Dungeon:10 .....#. #...¤B..#  Noise: ---------  Time: 8405.4 (0.0) .....#... #.......#  -) Mandibles .....#.....#.......#mxj`!  Throw: 12 boomerangs .....#?....#.......#  Scarab .....#.....#.......# .....#.............#  ¤   solar ember (minion, charged) .....#.............# ##'###.............# .....#######.......#mxjZ The fiery explosion engulfs the orc priest!!  You kill the orc priest!The fiery explosion engulfs you! You resist.  The fiery explosion engulfs the orc!!  You kill the orc! _You are engulfed in blazing flames. You resist.mxjgL§§§§mxj5mxjT§§§mxjmxjmxjqmxj_mxjmxj96mxjV=7=mxjmxjmxjѢmxjmxjmxjhmxj mxjmxjs,mxjmxjv ##########.....# #......#..# #......#mxj§§§..# ......# #..ξ§§..# '......# #..§§§..# #......#. #.......# #......#... #.......# #......#.....#..¤....# mxj#......#?....#..B....# 8.4 (3 #......#.....#.......# #......#......# #......#......# ####'###......# #......#######.......#mxj)$ #......#.......# +......'......# #......#......# mxjmxjX§§§§mxjmxj mxj mxj mxjP mxj .mxj) mxj U7=mxj mxj] mxj mxj#( O=mxj2 mxj1< mxj|D mxjI mxjCJ mxjK mxjMR ..#......# #..))...# mxjR ;..'......#... #..§§ξ..# ..#......#... #.......# ..#......#.... #.......# ..#......#.....#.......# ..#......#?....#.......# mxj1S ..#......#.....#.......# ..#......#......# ..#......#......# 11 mxjS ..####'###......# ..#......#######.......# ..#......#.......#  +......'.......#  #......#....mxjT ..# )  #......#......#mxj8U y  ###################### mxjU mxjY <§§mxj+[ mxjAmxjmxjmxjmxjmxj#Q88=mxjmxjmxjmxj,mxjmxj..#......# #..))...# ..'......#.....#..§§ζ..# ..#......#.....#.......# mxj..#......#.....#.......# <...#......#.....#.......# ..#......#?....#.......# ..#......#.....#.......# ..#......#.......#mxj~ #...#......#....B¤.......# 3.4 (2 #...####'###..# #...#......#######.......#  ...#......#.............#mxj  +......'.............# #......#.............#  #......#.............# ############# mxjmxj<§§mxjmxjjmxj mxjmxjmxjlmxj0mxjmxjDZmxjmxjmxjmxjdK9=mxj&mxjοmxjmxjmxj29=mxj,mxj(mxjmxjxmxjmxjJO80=mxjmxjmxjK9=mxjmxjSW ################ ###.....#mxj-....#......#.....#.......#....#......#.....#....)..#....#......#.....#..))...# mxj,{........'......#.....#..)....#....#......#.....#.......#....#......#.....#.......#<...#......#.....#.......# mxj#........#......#B¤...#.......#8.4 (5 ........#......#.....#.......# ........#......#.............# #####...#......#.............##...####'###...mxj.....##......#######.......# ...#......#............# +......'.............##......#.............#mxjmxj mxj mxjg`_k - 3 scrolls labelled ELUEGR EROUL (gained 1)mxjz mxj mxj mxj mxj mxj^ mxj mxj mxj mxjN mxj %1mxj mxj mxj mxjC mxj mxj mxj mxjT mxj' mxj 9=mxj! mxj  #...# #.....#  #...# #.....#  mxj (#...# #.....# ###############...#####.....# #......#.....#.# #......#.....#....)..# ...#......#.....#..))...# '......#.B...#..)....# 22.4 (4mxj> T#......#.¤...#.# #......#.....#.......# ...<...#......#.....#.......# .......#......#.....#.. .......#......#.....#.......# .......#......#...... ####...#......#.......mxj B#...####'##mxj( mxj mxj mxjC3mxjDmxjH4mxj!L;2mxjLmxj`NmxjOmxjRRmxjRL20=mxjSmxjUmxj Xf  You encounter a wraith.mxj ]b...W.. ¿ ..... #...#  #...# #.....# mxj] #...# #.....#  #...# #.....# ##############...#####.....# #......#..B..#.......# #......#.....#....)..# mxj]#......#..¤..#..))...# ...'......#.....#..)....# #......#.#......#.....#.# W   wraith (dormant)<...#......#.....#.# mxjZ`}¤   solar ember (minion) ......#......#.....#. ......#......#.....#4.4 (2¤.mxjdmxjJe15.4 (3 _mxjWimxjjmxjx ...W..¿ ... #...#mxjH#.....# ##############...#### ......#......#..¤..#....)...#..)).'...#..).#..#.....# ......#......#.............#mxjmxjFX3=6.4 (1mxjmxj״< _You swap places with your solar ember.mxj mxjZ mxj mxj mxj mxjW mxj mxjO mxj mxj mxjr mxj$ 9=mxji mxje mxj mxj: mxj U4=mxj@ mxj  #...# #.....# #...# #.....##.....# ##############...#### ......#......#.....#.. ......#......#.....#....) ......#......#.....#..))').9.4 (3mxj/ E..<...#..mxjP l. ###..  #...####'##mxj X...  #######mxj  mxj mxj mxjJmxjJmxjLmxjnPmxjXQmxjZb1==mxjU[mxjO^4 _Magic restored.mxj`mxj&d3mxjdmxjfmxj0hmxj=kmxjk%5mxjlmxjomxjXpmxjrmxjsmxjStmxjwmxjiymxj|mxjV}:==mxjmxjmxjmxj=mxjK6=mxjmxj;1 _HP restored.mxjmxjѕmxjmxjmxj-mxjmxjmxjmxj*mxjImxjmxj7,mxjmxj:mxjƹmxjmxjL9=mxjmxjmxj_mxj,mxj\mxj#...# #...# #.....#  mxj&#...# #.....#   #...# #.....#  mxjC]#######...#####.....#  #.......#  #....)..#  mxjO#.....#..))...#  #..)B...#  40.4 (11.0)mxj1...#...¤...#  ...#.......#  .#.......#  .#.......#  ¤#.#  .....#  ......#.......#  ###'##.......#  mxjmxj_mxj~mxj mxjX mxj mxj, mxj mxj mxjG mxj mxj mxjG mxjM mxjr mxj mxjM mxj" mxj& mxj@& mxjq( mxj* mxj6- mxjZ1 mxj1 mxj3 mxjh9 b    mxj9 ...W..  ¿ .....  mxj9  #...# #######  mxj9  #...# #  mxj9  #...# #.....#  mxj:  #...# #.....#  mxj1: #####...#####...B.#  4.4 (4mxjM: .0)#.....#.....¤.#  mxji: #.....#....)..#  mxj: #.....#..))...#  mxj: {#.....#..)....#  #.....#.......#  #.....#.......#  #.....#mxj; @#  ....#.....#mxj; H#  mxj; mxjD@ mxjiA mxjp mxjq mxju mxj~ mxjP ,mxj^ mxj mxj mxjm ,mxj( mxjt mxj mxj ,mxj* mxjc $  Things that are here:mxjQ C  a +0 club; a +0 leather armourmxji mxj  _mxj$ mxjp   mxj Things that are here:mxjq ;  a +0 dagger; a +0 robemxj mxj= mxj  _mxj1 mxj mxj mxjj ,mxjl mxj #...# #.....# #...# #.....# ########...#####.....# #......#.....#.......# #......#.....#....)..# #......#.....#..))...# '......#.....#..)....# #......#.....#..¤....# ......#.....#..B....# 50.4 (6 #......#.....#.......# #......#.....#.......# #......#....¤#.......# #......#.............# mxj #......#.......# ####'###......# #......#######.......# #......#......# mxj mxj0mxj1mxj3mxj7mxjR8mxj>3mxj@mxj7BmxjDmxjHmxjVImxjLmxjNmxjLQmxjU,mxj#XmxjBZmxju]mxjdmxj&emxjPhmxj6imxjjmxjmmxj>nmxjiomxj/qmxjrmxju,mxjvmxjxmxjvzmxj|mxjJ}mxj~mxj_ #...# #.....# #############...#####.....# mxj.....#......#.....#.......# .....#......#.....#....)..# .....#......#.....#..))...# .....'......#.....#..)....# .....#......#.....#.......# mxj05.....#......#.....#.......# .<...#......#...B.#.......# 7.4 (7 .....#......#...¤.#.......# .....#......#.....#¤......# .....#......#.............# #...#......#mxjÅ......#  #...####'###.....#  #...#......#######.......#  ...#......#.............# +......'.....#mxj\mxjmxj mxj mxjmxj mxj!.mxj$mxj%3mxj%'mxj~(mxjc*mxj*mxj+mxj8-mxj.mxj1mxjX1mxj2mxj47T #...# ####### #...# #.....# #...# #.....#mxjm7  #...# #.....# ##############...#####.....#.#......#.....#.......#mxj7.#......#.....#....)..#.#......#.....#..))...# ......'......#..B..#..)....#60.4 (3mxj7.#......#..¤..#.#.#......#.....#.#mxj8<...#......#.....#.# ......#......#.....#mxj:8.# ......#......#.....#¤......# ......#......#........mxjW8M.....# ###...#......#.........mxjt8@....##...####'###.#mxj9mxj<mxj=mxjz3mxjmxjJmxjmxjmxjmxjmxj-mxj} mxjd"mxj"mxj#mxj(U...W.. ¿ .....  #...# ####### #...# #.....#mxj( #...# #.....# #...# #.....# mxj(###############...#####.....#.#......#.....#.......#mxj).#......#.B...#....)..#2.4 (2mxj8)!.#......#.¤...#..))...#.'......#.....#..)....#mxj)/.....#......#.....#.# .#......#.....#.#<...#......#.....#.#.#......##mxj).# .......#......#.....#¤......# .......#......#.#mxj*mxj*mxj .mxj@/mxjܮ 3mxj mxj mxjE %  mxjl CA wraith comes into view.mxjx OM ...W¿ ..... ##### #...# ###############...#####......)#¤...#..))') mxj .......#......#.....#.......#W   wraith (dormant)#.....#mxj O0¤.mxjJ mxj 13.4 (1 _mxj mxjV mxjK ....... ...W...¿ ..... mxja #...# #######mxjw #...# #.....#mxj  #...# #.....# mxjf^#...# #.....# mxj################B..#####.....#.#......#.....#.......#mxjA5.#......#.¤...#....)..#.#......#.....#..))...#.'......#.....#mxj!)....#mxjQ.#......#.....#.#mxj"U.....#......#.....#.#mxjmh<...#......#.....#.#mxj.#......#.....#mxj.#mxj¤mxj.mxjm$mxjl%%4mxjr+mxj-mxjZ  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.mxj0 G‡t, ally target)mxj_ p‡   lightning spire (minion)mxj ¤   solar ember (minion)mxj b17-----===5mxj F‡‡mxj  mxj@ &_An electric hum fills the air.mxj..........W... ¿ .....  #...# #######mxjVy#...# #.....# #...# #.....# #‡..# #.....# mxjw###############...#####.....# .......#......#¤B...#.......# #......#.....#....)..# #......#.....#..))...# '......#.....#..)....# #......#.....#.......#mxjR#......#.....#.mxj # <...#......#.....#.# ...#......#.....#.mxjZ# #......#.....#¤mxjmxj/---6mxjD‡‡mxjmxj ...W... ¿ .....  #...# #######mxj #...# #.....# #...# #.....# mxj #‡..# #.....# ##############...#####.....# mxj> ......#......#¤....#.......# mxj_ #......#..B..#....)..# mxj #......#.....#..))...# mxj '......#.....#..)....# mxj |#......#.....#.......# mxj <...#......#.....#.# mxj r‡   lightning spire (minion)mxj ...#......#.....#.# ¤   solar embermxj] #......#.....#¤##......#.......mxj} !mxj F.¤mxj mxj A---7mxj mxj mxj;s ....... ...W...¿ .....  #...# ####### #...# #.....# #...# #.....# #‡..# #.....# ###############...#####.....#mxjs.#......#.B...#.......#.#......#.¤...#....)..#.#......#.....#..))...#.'......#.....#..)....# .#......#.....#.#.....#......#.....#.#W   wraith (dormant, ally target)<...#......#.....#.#‡   lightning smxjDtpire (minion).#......#.....#.#¤   solar ember (minion).#......#.....#¤......#mxjz;8mxj~F‡‡mxjbmxj$.Wmxj=W-----9mxjmxjmxj .mxj+Wmxjmxj #8mxj% 1=70mxj(D‡‡mxj@*mxjG .mxj%H WmxjvX mxjA_ & mxjk_ !**mxj_ **mxj_ $*Wmxj ` 3distracted, ally target)mxj<` bYour lightning spire shoots out a bolt of lightning at the wraith!mxj `...W.mxjw /===1mxjA &‡mxj ‡mxjS > _The bolt of electricity hits the wraith.mxjk. ....... ¿ ..... #...# # mxjjl#.W.# #.....# #...# #.....# #‡..# #.....# #...#####.....# #......#..B..#.# #......#.¤...#....)..# #......#.....#..))...# mxjl'......#.....#..)....# #......#.....#.# <...#......#.....#.# #......#.....#.# mxjn%.Wmxjs]WmxjCt/---2mxjoxmxjymxjtr .mxjrWmxj{xmxjyA---3mxj}F‡‡mxjq~mxjj  . ....... ¿ .....mxjhj N #...# # #...# #.....# #...# #.....#mxjj  #‡.W# #.....###...#####.....#.#......#.B...#.#.#......#.¤...#....)..#mxjj h.#......#.....#..))...#.'......#.....#..)....# .#......#.....#.#.#......#.....#mxjRk .#.<...#......#.....#.#.#......#.....#.# .#......#.....#¤......#mxjm ).W.mxjt mxjx ***** Your lightning spire shoots out a bolt of lightning at the wraith!mxjo "Wmxj ..mxj ..mxj K====4mxjR mxj-  mxj 0_The bolt of electricity hits the wraith.mxjM  . ....... ¿ ..... #...# #mxj #...# #.....# #...# #.....# #‡..# #.....###.W.#####.....#.#......#B....#.#.#......#.¤...#....)..#mxj {.#......#.....#..))...#.'......#.....#..)....# .#......#.....#.#.#......#.....#.#mxjd.<...#......#.....#.#.#......#.....#.# .#......#.....#¤......#mxjk!mxj!.--5mxj%mxjx' mxj'I_The wraith completely misses you.mxjZPmxjP8--mxjTmxjVmxjo_. ¿ .....  #...# #######.....mxj_‡ ################.W.#### ........#......#.....#..¤mxj_/).mxj`p)).').#.<mxj@`;.¤..mxj|b).W.mxjGj8 mxjvo WW  distracted, ally target)Your lightning spire shoots out a bolt of lightning at the wraith!mxjp\9===6mxj!tF‡‡mxju mxjv8_The bolt of electricity hits the wraith!mxjn  You hit the wraith but do no damage.The wraith is heavily damaged.mxj| WW, charged)mxj6Your solar ember glows brighter.mxj5--7.2 (0.8mxj7mxjT _The wraith closely misses you.mxj.  Your solar ember glows brighter. _The wraith closely misses you.  Your solar ember blazes with a fierce heat.  The solar flare engulfs the wraith.mxj*‡   lightning spire (minion)mxj ¤   solar ember (minion, charged)mxjR\J. )4--8.0‡‡ _The wraith is destroyed!mxj$;e.......¿ ..... #...# ####### #...# #.....# mxjg;#...# #.....#  #‡..# #.....# ###############...#####.....# #......#.B...#.......# mxj;#......#.¤...#....)..# mxj; #......#.....#..))...# '......#.....#..)....# mxj;...#......#.....#.# <...#......#.....#.# mxjH<#......#.....#.#......#.....#¤mxjA8 mxjeB4-9.0 (1.0mxj*FmxjhGmxjBmxjOCmxjDmxjGmxjGmxjImxjKO=mxj8MmxjNmxj QmxjUQmxjRmxjdW......... ................ ¿ ..... #...# ####### #...# #.....#  mxjW#...# #.....#  #‡.B# #.....# -81.0 (2 ##############..¤#####.....# mxjW#......#.....#.......# #......#.....#....)..# #......#.....#..))...#mxj;X@'......#.....#..)....# ‡...#......#.....#.# <...#......#.....#.mxjX"mxjXmxjcmxjdmxjmxjbmxjQmxjܬmxjsmxjJx20=mxj)mxjA  Found 9 gold pieces.mxjFmxjmxjmxjmxj#....#.....#.....#..........mxj*#......... $...... #####.3 #..¤#  mxjpA#...# # ##############...#####....#....#.#....)¤   solar embermxj.#..))'#..).mxj[mxjmxjV _Your lightning spire fades away.mxjX mxjlX mxjZ mxj] mxjw] .mxja Imxjd ,mxjZg ,mxjBh mxjn #.#..#...#.....#........#.............. #.$....B....... 5##+##..¤#...######.# ..# #...# .# #...# # ##############...#####.....#.#....)))mxjhq mxjJv mxjNa #. #mxjC.# #.# #.# ## #.mxj #. #.. #.$............ ##+##..¤#...#######mxj" #...# ..#.....# #...#.#.....# mxjy #...# #.....# ###############...#####.....#.#......#.....#.......#mxj+}.#......#.....#....)..#¤.mxj$\=6.0 (1mxj'mxj;mxjM mxjO mxj3T mxji mxjiw mxjy mxj#} mxj̃ mxjʼn mxj mxjܒ mxjn E1==mxj mxj mxjQ mxj mxj mxj mxj mxj mxj mxjw mxj mxj mxj5 mxj{ mxj #............. #....# #mxj ....# #....# #....# #..... #....mxj  #.............. #.B¤...........91.0 (5 ##+##...#...####### #...# ..#.....# #...# .#.....# #...# #.....##################...#####.....#  #........#......#.....#.......#  #........#......#.....#....)..# mxj(  #........#......#.....#..))...#mxj mxj, > _You now have 622 gold pieces (gained 9).mxjmxjFmxjmxjmxjmxjP==mxjmxjmxjmxjmxjmxjmxj0mxjmxj`mxj6mxj#... #... #...mxj  #...# #...# #...# mxj#.............# #....B... 4.0 (3mxj.#....¤......... mxjW#.............. #.............. mxj|##+##...#...####### mxj#...#...#.....#  #...# ..#mxj #...# .#.....# mxj0I################...#####.....#mxjmxj1mxjmxjTmxjUmxj.VmxjDZmxjZmxj]mxjL_mxj_mxjCamxjbmxjdmxj emxjfmxjgmxjjmxjnmxjsnmxjomxjtv|....> mxjtF   #7mxjtZ.#...#mxj!u{..................mxjLu#.............. #............mxjzu##+##...#...###### mxju0#...#...mxj6vmxjymxj{ mxj|~_Found a curved jewelled staff. Found a stone staircase leading down.mxj(mxj")mxj8+mxj0mxj0.mxj2mxj43mxjd5mxj|6mxj[8mxj8mxj9mxj:mxj&<mxjR>mxj>mxj?mxjhC##+#########|....>mxjCT   500 .mxjC###..............#..............mxj D!mxjDmxjbGmxjHmxj[ mxj mxj0 mxj mxjF mxj mxj mxj mxjW mxj~ mxj mxj mxj mxj mxj mxj! Bmxj" mxj$ mxj' mxj+( mxjj) mxj5  ###+######### #mxj5 >.....4.0 (4 #.. #...mxj6 Z.. #...... #............ #... #mxj6 ..# #..# #..#mxj@7 mxj: mxj<  mxj= e_You see here a staff of fire.mxjB2 mxj2 *5.0 (1mxj7 mxj : I _B - a staff of firemxjBXmxjXmxj^Ymxjt\mxj^mxj`,mxjJamxjEbmxjudmxjdmxjeemxjhc###+## mxjic#..¤B..>..... 7.0 (2#.... #..... #......mxjIi #............#.. mxjxi#....##..mxji8..# mxj~kmxjlmxj nmxjGmxj͜mxjRmxjmxj9.mxjmxj;3mxjmxjmxjmxjmxjmxjY###+###########......>...... #....¤B....... 9#.. #..mxj #.. #..#..# #..##..# mxjmxjrmxj۳mxjB mxj mxj mxjڝ mxj .mxjʡ ImxjF mxj ,mxj mxj/ z¿###+##########+#......>.......#..............#.....¤..#......11#.##.##.##.##.# #.##.#.mxj mxj@ mxj]mxjmxjmxj mxjmxj=mxj3mxjNmxjamxjmxjmxjmxj>¿###+##########+###......>.........#..mxj+M.#........#.........##.......¤B....# 3mxjl#..# #..# mxj#..# #.#..mxj# #..##.mxj, mxjmxjmxjmxj+mxjmxj mxjmxj.mxj3mxjmxj mxj mxj~,mxjmxj$mxjVmxjmxj|mxjmxjmxj*mxjxmxjNmxjI#......>..........# #.................. #................. mxj#...............#  #.......#  #......#  #.....#  #..¤..#  #...B..#  7.0 (4mxjF#..#  #..# ¿ #.. #.... #..mxj7..# ##+##...#...#######  #...#...#.....#mxj  #...# ..#.....# mxjtmxjmxj mxjd mxje mxjf mxjk mxj^k mxjm mxjo 3mxjp mxj r mxjVt mxjt mxju mxj4w mxjx mxj`{ ,mxj | mxjw `#...#  #..mxjހ #  #..#  #..#  #..mxjg ...#  #.....#  #....##  #..##¿ mxjׁ T#.. 20.0 (3#....# #...#  ##+##...#...####### mxj  #...#...#.....#  mxj>  #...#...#.....#   #...#...#.....# mxj  ########...#####.....#  #......#.....#.......#  mxj3 mxj mxj mxjmxjmxjmxjmxj.mxjAmxjmxj,mxjmxjmxjmxjmxjmxj,mxjmxj2H #...#  #....#  #....#  #...#  #...##  #....##¿ #......# mxjW#....¤..#  #....B.#  3 ##+##...#...#######   #...#...#.....#   #...#...#.....#  #...#...#.....#  #####...#####.....#  ....#.....#.......#  ....#.....#....)..#  mxj%z....#.....#..))...#  mxjpmxjmxjmxjJmxjJmxj+LmxjOmxjQmxj)S,mxjtTK _You swap places with your solar ember.mxjUmxjW3mxjvXmxjYmxjZmxj\mxjA\mxj]mxjO^mxj_mxjamxjramxj6bmxjfo  #.........  #mxjuf.........  #.......#  #....#  #....#  #mxjf...#  #.....  #....#  #.B.## 7.0 (4 mxjwg #............¤.##¿ ............### ..............# ..............#  ##+##...#...#######  #...#...#.....#  #...#...#.....#  mxjg?#...#...#.....# mxj-hmxjLkmxjblmxjumxjQvmxjwmxjfzmxjz.mxj}mxj~3mxjmxjKmxj̓,mxjmxjmxjCmxj,mxjmxjKmxjČ,mxj\mxjmxjmxjɑmxjmxjmxj6mxjmxjN ¿ mxj+  ###+##########+####  #mxjV}>..........#  #mxjj......  #.....#  #...#  #.# 32.0 (5mxj #¤..#   #mxj...#   #...#   #mxjls...#   #.............##  #..............##¿ mxj#...............### #.................# mxj.mxj mxj@mxjRmxjmxjmxj6mxjYmxjmxjR3mxj: _Found 19 gold pieces.mxjmxjmxjImxjmxjkmxjmxjmxjmxjmxj8mxjmxjAmxj6mxjlmxj[mxjtmxjmxjmxj D   mxj=  ¿   mxjgE   mxj###+##########+####  #......>mxj######  #......¤B..$...#  7 mxj#..........####.#  #.........### mxj #.............###  #.....mxj.y#  #......#  mxjUP#.......#  #.....mxj{H..#  #.....mxjP##  mxj.mxjmxjmxjh mxji mxjl mxj~ mxj .mxj mxj mxjى mxjo ,mxj mxj4 mxj mxjϑ mxjВ mxj mxj mxj mxj mxjC mxj mxj m   ¿  mxjݣ  +###+####  ....>...mxj ######  ...¤B...#  41.0 (4 mxj< .mxjk ..####.#  ..###  .###  ..# mxj @ ...# mxjŤ @ ...# mxj  ...#  .## mxj + mxjȥ mxjA mxjթ ? _You now have 641 gold pieces (gained 19).mxj@gmxjgmxj#imxjnmxjo.mxjumxj.wmxjtwmxj>ymxjzmxjkmxjmxjmxjmxjmxjmxj&mxjmxj8mxjmxjImxjĉmxj  ¿    ########+#### .>..........######  ...¤.#  ...####B#  5mxjʍr.### #.#  ### ...  # #...#  mxj# ....#  # .#..##  # .#.##  mxj2## . ##  ##¿  mxjŎmxjmxj<mxjKw mxjw mxj0x mxjN| mxj} H.¤mxj mxj5 mxj mxj s _Found a scroll labelled RUJUIM QEMN.mxjv mxjp mxj& ¿  cupup the Grappler  Gnoll  Health: 86/86 ======================== ########+####  Magic: 21/21 ======================== .>..........######   AC: 9mxj\ Str: 13 .................#   EV: 22Int: 13 mxj ............####¤#   SH: 0Dex: 13 ..........######.##   XL: 11 Next: 84% Place: Dungeon:10 mxj ]........### #..B.#   Noise: ---------  Time: 8546.0 (1.0) ........# ##...#   -) Mandibles ........# E....#   Throw: 12 boomerangs ........# .Z.#..##   Scarab mxjA ........#.....#.##  ........##... ##   E   Fannar (asleep) mxjn _.........##?#  Z   centaur warrior simulacrum (dormant) ..........###mxj %  ¤   solar ember (minion) ............# _Found 19 gold pieces. _You now have 641 gold pieces (gained 19). mxj C_Found a scroll labelled RUJUIM QEMN.  You encounter a centaur warrior simulacrum and Fannar the Cold-Hearted.Fannar is wielding a staff of cold and wearing a +2 robe of cold resistance anda ring of protection from cold.mxj, /  --more--mxjmxjmxjhD.¤mxjwmxj: 7.0 (2 _mxjmxj@mxjxmxj}Fannar the Cold-Hearted A cold-hearted elven sorcerer, draped in robes of high office. They whisper grimly to themself as they stalk the dungeon, trailing ice crystals through the air behind them. Max HP: ~80Will: ++AC: ++EV: +++  rF: ...  rC: ∞rPois: . rNeg: ... rElec: . mxj%~Threat: Lethal Class: Natural Size: Medium Int: Human You have about 97% to hit with your mandibles (while incapacitated). They have about 45% to hit you. AttackMax Damage mxjR~THit: staff of cold 12 + 22 (cold) They have a 21% chance to notice you each turn. They can open doors. They have mastered the following spells, which are affected by silence and antimagic: [!]: Description|StatusesmxjSQmxj_V¿  cupup the Grappler  Gnoll  Health: 86/86 ======================== ########+####  Magic: 21/21 ======================== .>..........######   AC: 9Str: 13 .................#   EV: 22Int: 13 mxjV............####.#   SH: 0Dex: 13 ..........######¤##   XL: 11 Next: 84% Place: Dungeon:10 mxjVe........### #..B.#   Noise: ---------  Time: 8547.0 (2.0) ........# ##...#   -) Mandibles mxjYW ........# E....#   Throw: 12 boomerangs ........# .Z.#..##   Scarab ........#.....#.##  ........##... ##   E   Fannar (asleep) .........##?#  Z   centaur warrior simulacrum (dormant) ..........###mxjW  ¤   solar ember (minion) ............# _Found 19 gold pieces. _You now have 641 gold pieces (gained 19). _Found a scroll labelled RUJUIM QEMN.  You encounter a centaur warrior simulacrum and Fannar the Cold-Hearted.mxjWFannar is wielding a staff of cold and wearing a +2 robe of cold resistance and_a ring of protection from cold.mxj!yPmxjoImxj!KA centaur warrior simulacrum. An icy replica of a monster, animated by heretical magics. Max HP: ~30mxjXK|Will: +AC: +EV: +rF: x..rC: ∞rPois: ∞rNeg: ∞rElec: . mxjKThreat: High Class: Undead Size: Large Int: Mindless Regen: None Speed: 130% (normally travels faster than you) You have about 97% to hit with your mandibles (while incapacitated). mxjKbIt has about 38% to hit you. Attacks Max Damage After Damaging Hits Hit12mxjKxCold damage (max 30) Kick 4Cold damage (max 30) It has a 10% chance to notice you each turn. mxjLIt is immune to torment; and resistant to miasma and drowning. It can travel through water. It is incapable of using stairs. mxj'L[!]: Description|Statuses|Quotemxj4ZmxjqZmxji¿  cupup the GrapplermxjUi  Gnoll  Health: 86/86 ======================== mxji########+####  Magic: 21/21 ======================== mxji.>..........######   AC: 9mxj j,Str: 13 mxj5j.................#   EV: 22Int: 13 mxjpj............####.#   SH: 0mxjj,Dex: 13 mxjk ..........######¤##   XL: 11 Next: 84% Place: Dungeon:10 mxjAky........### #..B.#   Noise: ---------  Time: 8547.0 (0.0) mxjk........# ##...#   -) Mandibles mxjal........# E....#   Throw: 12 boomerangs mxjl........# .Z.#..##   Scarab mxjl........#.....#.##  mxjm+........##... ##   E   Fannar (asleep) mxjTm .........##?#  Z   centaur warrior simulacrum (dormant) mxjmU..........###mxjm  ¤   solar ember (minion) ............# mxjm2_Found 19 gold pieces. mxjn0_You now have 641 gold pieces (gained 19). mxj5n_Found a scroll labelled RUJUIM QEMN.  You encounter a centaur warrior simulacrum and Fannar the Cold-Hearted.mxjunFannar is wielding a staff of cold and wearing a +2 robe of cold resistance and_a ring of protection from cold.mxjnmxjvmxj:wmxjzmxj|mxjmxjFannar the Cold-Hearted A cold-hearted elven sorcerer, draped in robes of high office. They whisper mxjgrimly to themself as they stalk the dungeon, trailing ice crystals through the air behind them. Max HP: ~80Will: ++AC: ++EV: +++  rF: ...  rC: ∞rPois: . rNeg: ... rElec: . Threat: Lethal Class: Natural Size: Medium Int: Human You have about 97% to hit with your mandibles (while incapacitated). They have about 45% to hit you. mxj {AttackMax Damage Hit: staff of cold 12 + 22 (cold) They have a 21% chance to notice you each turn. mxj8They can open doors. They have mastered the following spells, which are affected by silence and antimagic: [!]: Description|Statusesmxj' ¿  cupup the Grappler  Gnoll  Health: 86/86 ======================== ########+####  Magic: 21/21 ======================== .>..........######   AC: 9Str: 13 .................#   EV: 22Int: 13 ............####.#   SH: 0Dex: 13 ..........######¤##   XL: 11 Next: 84% Place: Dungeon:10 ........### #..B.#   Noise: ---------  Time: 8547.0 (0.0) ........# ##...# xj0* m  -) Mandibles ........# E....#   Throw: 12 boomerangs ........# .Z.#..##   Scarab ........#.....#.##  ........##... ##   E   Fannar (asleep) .........##?#  Z   centaur warrior simulacrum (dormant) ..........###  ¤   solar ember (minion) ............# _Found 19 gold pieces. _You now have 641 gold pieces (gained 19). _Found a scroll labelled RUJUIM QEMN.  You encounter a centaur warrior simulacrum and Fannar the Cold-Hearted.Fannar is wielding a staff of cold and wearing a +2 robe of cold resistance and_a ring of protection from cold.xj+ H;49mmxj.¿ ########+#### >#####.......####.# ..######B#### #..¤mxj=##.. E.... .Z.#..##.....#.##¤   solar ember (minion)##... ##mxjp##?###mxjmxjÖ*8.0 (1mxjRmxjF< _You swap places with your solar ember.mxjY¿ mxjZ########+#### >mxj3d...#####.........mxj`o ..######.##mxj## #..¤.###..mxj% E.... .Z.#..##.....#.##mxjV##... ####?mxj6¤.mxjmxj9%9mxjmxjRmxj)mxjk"  mxj:¿ mxjk  #########+#### mxj>###### .......B.# ....####.# mxj;^...######¤## .### #....# .# ##...# mxjΥF.# E....# .# .Z.#..## .#.....#.## mxjR... ## mxj9¤.mxj4mxj&50mxjmxjmxjmxj\mxjmxjmxjr7¤.mxjB3mxj<,mxjmxjmxj`mxjmxjmxjmxj mxjUmxjmxjmxjmxjPmxjmxj+mxjmxjmxjmxjmxjmxj= mxjNC¿ mxjz+##########+#### #......>..........###### #mxjo.....# 5.0 (5 #mxj.....####.# #......######.## #mxj9 v.....### #....# #.....# ##...# #.....# E....# #.....# .Z.#..## #.....#.....#.## mxje c#.....##... ## mxj* mxj mxj mxje`mxjamxjamxjemxjf.mxjimxjj3mxjm'mxj.qmxjqmxjsmxjhu mxju_You open the door.mxjSx mxjxp Found a scroll labelled CEAKOI JAODWES.mxjzmxjc~mxj( _mxjmxjmxjmxj6mxjmxjt .... +#...####### mxj:...........# mxj͌:...........# mxjc.......?...# mxj3 mxj_>...........#  mxjmxj3.....# mxjl ###+##########B#### mxj9.0 (4  #mxjD">mxjn.¤..######  #mxj~.........#  #mxjĎj......####.#  #mxj....######.##  #mxj0...### #....#  #mxj^....# ##...#  #mxj....# E....#  #mxjM..# .Z.#..## mxjRmxjmxjYQ _There is an open door here.mxjH mxj mxj mxj mxj :¤mxj : _mxj mxj mxj mxj mxj mxj mxj mxj mxj mxjJ mxjh mxj mxj mxj mxj! ..# .... .  mxjc +#...###### .......B...#63 .mxj ...#  ....# mxj 5##+##########'#### >..........###### ................# mxj& ...........####.# .........######.### #....mxj mxj. mxj d _z - a scroll labelled CEAKOI JAODWESmxjmxj mxjmxjzmxjmxj"mxj{mxjmxjmxjmxjtmxjmxj_mxjfmxj mxj mxjy mxj| mxj mxjmxj*mxjmxjmxjmxjmxjFmxjmxj#"mxjm  ....######+  ..........  ........  ......mxj  ##+#...#######  #mxjI.....#  #.....#  #...B¤.......# 8.0 (5mxj #............#  #............#  mxj-###+##########'####  #......>..........###### #mxjD...............#  #..........####.# #.........######.## #.....### #....#mxj'mxj mxj"mxj#3mxj#mxj'mxj)  You encounter a centaur. It is carrying a +0 orcbow.mxj-.c... ....######+....... ...... ##+#...####### #.mxj.# #....B.......# #....¤# #.#  #............# ###+##########'###mxj/)##......>....###### c   centaur (launcher, asleep)#.........# ¤   solar ember (minion)#...####.mxj/`##..######.##mxjV4&0mxjB619.0 (1 _mxj 8mxj>mxjo#.....c...  ....######+#mxj9p ......... ........  ##+#...####### #.#mxjq #.....# #....¤.# #mxjq.# #............# ###+##########'#### mxjqU #>######mxjDrb #......# #mxjr%...####.mxjt5¤.mxjmxjn&70mxjmxjmxjث #..... .c... ....######+# ..... .... ......... ##+#...# #.# #...¤.# #.# #.# #..# ###+##'####¤   solar ember (minion)mxj5 #......>..........###### #...#  #.####.#mxj mxj%1mxjmxjmxj#.....c..#...#...#......mxj'c   centaur (launcher, asleep)¤   solar ember (minion)mxj`cc)mxjM@ )))mxj))))mxjͼlYou open the door. The centaur wields a +0 orcbow. The centaur shoots an arrow.mxjC(..mxjCD..'mxjuD.B. mxjE%=mxjF2mxjLmxj`PK _The arrow misses you.mxj  #......##...... .c....  #....######+# #....#................  ##B#...####### #....# #...¤.# #.# #...# #............# ###+##########'####  #>###### #......#¤. )))))The centaur shoots an arrow. The arrow misses you.mxjl -...mxjjm /.Bmxjq 6 )mxjq ))))))The arrow hits your solar ember. The centaur shoots an arrow.  The arrow completely misses you.mxj ....B¤.3mxjx mxjj Y _The arrow closely misses your solar ember.mxj Q _There is an open door here.mxj$i ###+#### #......##......# .c....  #....######+#mxj$ #. #..#.B......... ##'#...####### #..¤...#mxj& #............# #.....# #..# #............# ###+##########'#### #>####mxj&8¤.mxj'G.cmxjZ+mxjK,4-4 _mxj9/mxji0mxjO ##+#####......# c...######+#.mxj........... ###¤#...######....... mxjq#............##+##########'####mxj5¤'mxjG.cmxj|9 ¿mxjoThe centaur unwields a +0 orcbow. The centaur misses you.mxj-=5mxjmxj!X _The centaur completely misses you.mxj]¿  ###+#### #......##......# ......# mxj8 #....######+# #Bc. #... #.¤......... ###'#...####### #.mxj}.....# #..# #...# #........# #............#mxj5¤.mxjHi3-6mxjmxjd _The centaur misses you. The centaur kicks you.mxj  You hit the centaur.  The centaur's fire resistance is stripped away!  The centaur is lightly wounded.mxj , combustible), charged)Your solar ember glows brighter.  mxjs (The centaur hits you but does no damage.mxjh X4-8 (0.8mxj! j _The centaur barely misses you.mxj kM.  The centaur hits you but does no damage. mxj_The centaur barely misses you.You hit the centaur but do no damage.  Your solar ember blazes with a fierce heat.mxjCUis burned terribly! The solar flare engulfs the centaur.mxjmxj5 *mxj)...........#............#mxj G))mxj457.7 (0.9mxjmxj mxj1mxjN9_The centaur dies!mxjYz¿  ###+#### #......# mxjz#......# #......# #....######+# mxjz#.B. #¤.mxjz< #. mxjz###'#...# #............#mxj{#......# #............#mxj7{)#........mxj_{9....# mxjmxj4-8.7 (1.0mxjmxj mxjI_You see here a +0 orcbow.mxjƘmxjmxj mxjmxj9¤.mxjPmxjԢ,5 _mxjRmxjmxjwmxjϨmxj7mxj/mxj)¿ ###+#### #......# #......# mxj#......# #....######+# #.) mxjd7-80.7 (2mxjѶk#... #.. mxj###'#...####### #...#..mxjy...# #..........mxj1Y..##..mxj|8..# mxj3mxj)mxjzmxj mxj mxjD mxj mxj\ mxj mxj mxj mxj mxjH mxj mxjr K6=mxj mxj mxj" mxjq$ mxj$ mxj% mxj* Q ¿ ###+####mxj=* ` #......#  mxjY* #......#  #......# mxjt*  #....######+### mxj* #.)...........#  #.....# mxj*  3.7 (3#...#  mxj+ ###'#...####### #............#  mxj+ #............#  #............#  mxj`+ +#............#  #............#  ###+##########'####  mxj+ mxjE/ mxj]0 nxjnxj nxjnxjnxjunxj3nxj{nxjnxjnxjnxjnxj;nxj3nxjnxjnxj9=nxjnxjnxj\nxj;nxjnxj nxj'nxjJnxjnxj4nxj7 _You open the door.nxjfnxjnxjlnxj.o    nxj{ ¿  ###+############ #......#.......# nxje#......#.......#  #......#.......#  #....######B###  9.7 (6nxj,#.).......¤...#  #.............#  #......#  ###'#...#######  nxj#............#  #............#  #............#   #............#  nxjnxj1nxj nxjK_There is an open door here.nxj Inxj nxj nxj̸ ,nxjn K _You swap places with your solar ember.nxj nxj| nxj nxj nxj, nxj nxjx nxj nxj nxj+ nxj nxj nxj nxjq nxj nxjD nxj[ nxj nxjw nxj nxj| nxj nxj] nxj nxj nxj nxj nxj nxj nxj! nxj8 nxjd nxj nxj nxj nxjc nxj nxjt nxj nxj nxj nxj nxj2 nxj@ nxj 'nxj nxj nxj nxj[  nxj 1_You open the door.nxj nxj nxj nxj8 nxj" t #####  nxj" #...#   #...#   #...+  nxj:#  ¿ #...#   ######### 601.7 (12.0) nxj# #..¤...#.......#  #......#.......#  nxj$ e#......#.......#  ##....######'### #.)...........#  #.............# #.............# nxj% W###'#...#######nxj9) nxjq+ Q _There is an open door here.nxj{nxj|nxj}nxjnxj7¤nxj`nxj$ _nxjnxjnxjnxjΊnxjnxjnxj'nxjnxjnxjnxj7 _You open the door.nxj•nxjnxjnxj.nxj@D#############...#....... #...#.......#...B....... 5.7 (4.0)nxju¿ #..¤#....... ###'############ nxj#......#.......# #......#.......#nxj#......#.......# ##....######'####.).....#.............nxj"#nxjnxj:nxjɠ nxjC_There is an open door here.nxj3nxjnxjnxj'7¤nxjǹnxj&$ _nxjnxjInxjnxjnxjnxjnxjsnxj,nxjnxj?nxj0nxj#  nxj    nxj++######## nxjHe#...#...# nxj#...#...# #...'.# nxj8.7 (3¿ #...#...# ###'#####nxj  #......#.......#  #......#.......#  #......#.......#  nxj=##....######'###  #.)...#  #...nxj]H#  nxjnxjnxj)nxj% 3nxj, nxjA nxjO ,nxjQ nxjX V _You swap places with your solar ember.open the doonxj;Y ?r. _There is an open door here. _You open the doornxjxY . _There is an open nxjY 7door here. _You swap places with your solar ember.nxjQ^ nxj,i 3nxjl nxjaq nxjt nxj} nxj} nxj nxj )open the doonxj, r. _There is an open nxj "door here. _You open the doornxj . _There is an open nxj +door here. _You swap places with your nxj 1solar ember.  There is an open door here.nxjx nxj= nxj{  _nxjN nxj nxj nxj nxjc nxj> nxj @  There is an open door here.nxjd nxj nxj(  _nxjY nxj nxj nxj ,nxj nxj nxjP nxj nxjV nxjI nxj nxjE D############### nxjd #...#.........#nxj  nxj F#...#.........# nxj! R#...'.........#nxj0!  nxj{! n¿ #..¤#.........#nxj!  nxj! > ###'############nxj!  nxj." #......#.......# nxjk" k #....¤.#.......#nxj"  nxj" r #.....B#.......# nxj" 16.7 (8 nxj# %##....######'###  #.)...........#  #......#nxj#  nxj$ Z #......#nxjc$ i ###'#...####### nxj$ #............# #....# #nxj% $..#nxje& nxj3 nxj!6 nxj$nxj$nxjI&nxjK+nxj,4¤nxj13nxj1nxjk3nxj4nxj 7nxjJ7nxj8nxj:nxjk<nxj>nxjh?nxj@nxjQCnxj>EnxjHnxjInxjKnxj]NnxjyQnxjSnxjJSnxjUnxjWnxjXnxj;\,nxj^nxj_nxj_cnxjcnxj:dnxjsenxj jo#......#.......#......#......##....######'##).......... nxjej........ #.............nxjjd ###'#...###### #...¤....... #...B.......23.7 (7nxj k #............ #........... #...........nxjkV###+##########'####......>..........#######......................##........####.##.....######.##nxjlnxjirnxjnxjnxjnxjnxj.nxj 3nxj nxj nxjnxjmnxjnxjInxj#....######'## #.).......... #.............#............###'#...###### #...........nxj:E #............5.7 (2###+##########'####......>..........######......................#nxjjZ....####.######.##### #....#nxjH# ##...nxj&nxjqnxjznxjnxjnxj(nxjnxj nxjnxjN3nxjnxjnxj)nxjnxjnxjnxjMnxjnxjnxj8nxj(nxjnxjanxj+nxjnxjnxjnxjnxjnxjT@  There is an open door here.nxjnxj nxj _nxjYnxj<nxjNnxjnxjKnxjnxjnxj nxj nxjO nxj$ nxjnxjnxj,,nxjnxjjnxjnxjBnxjXnxjGnxjnxjSnxj/nxj nxj!nxj'$nxjo$nxj4%nxjX'R  There is a stone staircase leading down here.nxj(nxj'+nxj+ _nxj5-nxj-nxj.nxjJ0nxjh1,nxj2nxjy3nxjb5nxj5nxj^6nxj7'nxj:nxjl:nxj);nxj<7 _You open the door.nxj=nxj @nxja@nxjAnxj@BnxjDnxjDnxjEnxjI] #.............# nxjI#.............# ##+###'#...####### #...#............#nxjI #...#............# #...#............#nxj1J #...#............# #...#.......¤....# ###B##########'####43.7 (18.0)nxjeJ #...¤..>..........## #................... nxjJ#.................## #...............#### #.............### # #.............# nxjJ # #.............# E nxjKZ#......# .Z.nxjKnxj?NnxjO nxjOC_There is an open door here.nxjnxjnxjnxjP¤nxjnxj+: _nxjwnxj#nxj0nxjnxj'nxj[nxjnxjanxj nxj8nxjmnxjnxjnxjnxjnxjnxjnxj,nxjnxjnxj#......##......# #......#....... ##....######'## #.) #.nxj{ #.....#+###'#...######nxj! #.B.#............ #.¤.#............# nxjJ  #...#.....#  #...#..... nxj~ #...#.......¤....####'##########'#### nxjs#......>..........#nxj`#.......................##nxj` F##+###nxj W....#...#nxj Z..#'8.7 (5.0)nxjnxjnxjD======9.7 (6nxj4nxj= _As you open the door, it creaks loudly!nxj nxjR nxjV nxj & nxj ' .nxj+ nxj- 3nxj1 @  There is an open door here.nxjR4 nxj8 nxj9  _nxjX; nxj= nxjL? nxjvA nxjA nxjB nxj G % #...'..#¿ #..¤#..# ###'############ #......#.......# #......#.#nxjG  ##.###+###....######'####....#.)...........##..#------52.7 (3#..##.##'###'#...#######...#...#.#.... #...#nxjH ......#..... #...#............#.... #...#...... #...#¤....# ###'##########'##nxjH <------nxjK nxjGM nxjmnxjnnxj*tnxjvnxj3nxjnxjFnxj".nxjwnxj3nxj 'nxj nxjY nxjB nxj 7 _You open the door.nxjL nxj nxj& nxj nxjp  #...#. #...#. #...'.........nxj ¿ #..¤#..#######'###########...#......#. #...#......#.......nxj$ B #...#......#. ##B###....######'#5 #.¤..#.). #....#............. #....#. #.##'###'#...##### ...#...#.nxjd E .....#...#. ......#...#............#...#............nxj nxj, nxj Q _There is an open door here. nxj nxj9 nxj nxj  nxj nxj nxjB$ _ nxj nxj nxjw nxj nxj nxj nxj;H############## nxjz  nxjL. #...'......... nxj ¿ #..¤#..######'########### nxj#.B.#......#.......7.7 (2 nxj2$#......# nxj]r#'###....######'###....#.) nxj;#....#............. nxjP #....#. nxj~ #.##'###'#...###### nxj) . nxj-(#  nxj< nxj nxj nxj nxj nxj! nxj; nxjX nxj  nxj  nxj K _You swap places with your solar ember. nxj$ nxjv nxj nxj nxj'@  There is an open door here. nxjh nxj nxj _ nxj! nxj# nxj% nxj' nxj' nxj( nxj-#...'.........¿ #..¤#.........#######'########### nxj*-#...#......##...#......##...#......#'###.... nxjK-'¤..#.).....#...... nxjk-K61.7 (4...#...... nxj-.##'###'#...####...#...#. nxj- .....#...#......#...#......#...#............ nxj-......#...¤ ###'##########'### nxjh. nxj1 nxj2 nxj  nxji  nxjJ  nxj  nxj] . nxj I nxj  nxjZ  nxj: , nxj]  nxj  nxj  nxj  nxj  nxj  nxj  nxj  nxjy , nxj  nxj W#...#......##...#......# ##'###....' #....#.)... #....#..... #....#.....#####+#.##'###'#...####......¤#...##......B#...#5........#...#........#...#...................#...#¤##..##+###'##########'###.. #......>#. #....# #..... #............... nxj  nxj  nxj  nxjp nxj nxj nxj nxj. nxjw nxj nxj nxj nxj nxj nxj nxj nxj nxjD nxj nxj  nxj #...#......# ##'###....##### nxj, #....#.)....... #....# nxjP #....######+#.##'###'#...## nxji #.......#...#........ nxjp###.......#...#. nxjr¤..#...#8.7 (3 nxje...#...#...#...#¤ nxj3t#####..##+###'########## nxjU #.. #......>...... nxjv #.. #.... #.. # nxj~ #.. # # nxj. nxj nxj= nxj nxjK nxjK nxjL nxjP nxjR nxjT, nxj8U nxj!V nxjW, nxjX nxjN\.#.)........#.............#..#####+#.##'###'#...###.......#...#####.......#...#................ nxj\.......¤.....¤70.7 (2#####..##+###'########## nxj\! #.. #......>...... #.. #..............+# nxj\" nxjm] nxj*` nxja nxj$k3 nxjm nxjo nxj.  nxj.  nxjy/  nxja3  nxj5  nxj{6 , nxj7  nxj#8  nxj9  nxj9  nxj:  nxj9< ' nxji>  nxj>  nxj?  nxj@ 7 _You open the door. nxjB  nxj,C  nxjC  nxjG *#....#.... nxjH >#....#..#####+#.##'###'#...#####.......#...#..........####.......#...#.. nxj4H ...........#...#......#...#.. nxjvH ........¤..#...#.......¤#####..##B###'##########'#4.7 (4 nxjH  #.....#......>........#.....#...#.....#.. nxjH #.....#..#+#####..## #..##.. nxjI Y##..# nxjI  nxjdL  nxj N Q _There is an open door here. nxju3 nxj nxj nxj/1¤ nxjH nxj$ _ nxj nxj nxj  nxj:" nxj" nxj# nxjt&#####+#.##'###'#...####.......#...# nxj&####.......#...#....................#...# ...........#...# ...........#...#¤ nxj&\ #####..##'###'##########' #...¤.#......>..... nxj$'#...B.#..............6.7 (2 nxjO'4 #.....#...... #.....# #+###### ## nxj' #.  #.#. #.# ##.. #.# nxj5( nxj* nxj, nxj$ nxj$ nxj$ nxjl- nxj,. nxjG0B nxj1 nxjF2 nxj2 nxj4@  There is an open door here. nxj#6 nxj8 nxj9 _ nxj9 nxj: nxj; nxjbC nxjC nxjE nxjI nxj0L nxjM nxj8N nxjN nxjR #...#......#.... ##'###....###### nxj-S#....#.) #....#. #....#. #####+#.##'###'#...### #.......#...#......... nxjrS####.......#...#..........B..#...#81.7 (5........¤..#...#...........#...#¤ nxjST#####..##'###'##########'#...¤.#>.#.....# nxj?TO.#.....#. #.....#. #+#### nxjT nxjW nxjYnxj nxj nxj nxjL nxj nxjL 3nxj nxjw nxj nxjg nxj nxj nxj nxj nxj nxj1 nxj nxj nxj nxj7 nxjk nxjA nxj nxj nxj nxj nxj nxj nxj nxj} nxj nxj nxj @  There is an open door here.nxjj nxjD" nxj"  _nxj# nxj/% nxj&& nxj' nxj ( nxj( nxjp* nxji+ nxjE- nxj- nxjW. nxj/ nxj0 nxj[2 nxj2 nxjd3 nxj4 nxj5 nxj6 nxjD7 nxj7 nxj=9 nxj': nxj; nxj; nxj< nxj> @  There is an open door here.nxj? nxj:A nxjA  _nxjwB nxjC nxjD nxj"G nxjjG nxj:H nxjI nxjJ nxjhL nxjL nxjhM nxjN nxjO nxjQ nxjQ nxjR nxjS nxjqU nxjV nxjW nxjW nxj\ z #####+#.##'###'#...#######  nxj)] I#.......#...#............# ##.......#...#............# .........#...#............# nxj] .........#...#............# .........#...#.......¤....# ###..##'###'##########'#### #.....#......>..........###### nxj] #.....#......¤B.......# 98.7 (17.0)#.....#nxj] ..........####.# #.....#........######.##nxj^ n#+#####.............### #....##.............# ##...##.............# E....#nxj/^ -#.............# .Z.#..###.............#.....#.###.............##... #nxjY^ "#nxj^ nxja nxjb nxj nxj nxj nxjI nxjǡ nxj# nxj~ nxj nxj nxj; nxj nxj^ nxj' nxj nxj nxj9 nxjs nxjJ nxjƲ nxjȳ nxj nxj˵ nxj nxj nxj nxj nxj+ nxj nxj. nxj4 nxjy nxj nxj nxj nxjt nxj# nxjx nxj nxj8 nxj nxj nxj nxj nxj nxj nxj* nxjh nxj nxj Y #...#............#  nxj #...#............#  #...#............#  nxj <#...#............#  #...#............#  ##'##########'####  nxjh ......>..........######  ................#  ...............¤B####.#  707.7 (9nxj .0) .........######.##  nxj 2.............### #....#  .............# ##...#  nxj 5.............# E....#  .............# .Z.#..##  .............#.....#.##  nxj .............##... ##  ..............##?#  nxj nxj_ nxj nxj] nxj_^ nxj^ nxjb nxjEc nxje nxjf 3nxjg nxjg nxji nxjj nxjj nxjk nxjFl nxjm nxj"n nxjn nxjo nxj)p nxjq nxjr nxjr nxju #'#...#######  .........#  .........#  nxj$v w.........#  ...#  #nxjKv ............#  #########'####  nxjsv ?>..........######  .......¤B.#  11.7 (4nxjv .####.#  .######.##  nxjv ### #....#  # ##...#  # E....#  nxj/w +# .Z.#..##  #.....#.##  ##... ##  nxjw nxjy nxj { nxjܩ............#  .#  .nxjT#  .#  .#  #nxj#######'####  .>..........######  .nxj,.¤..#  ...####B#  .######.##  nxjE"### #....#  # ##...#  nxj# E....#  nxj# .Z.#..##  #.....#.##  ##... ##  nxjGn?#  nxj`?.¤nxjnxjE*2.7 (1nxjnxjnxj< ########'### .>..........######.......¤....######nxj=#### #....# ##...#E....Z.#..#.....#.## #... ## .##?# .##nxj>F.¤nxjBnxj%3nxjJnxjEnxjM #.# #.# #.# nxj..........###### .......# ####¤# ######.## ### #.B..# nxjN .# ##...# .# E....# .# .Z.#..## .#.....#.## .##... ### ..##?# ..### ...# nxjO H.¤nxjT nxj5U %4nxjY nxj y.#.# .#.# .#.# #'#### .>.###### ..# .####.# .######¤## .### #B...# .# ##...# .# E....# .# .Z.#..## .#.....#.## .##... ### .##?# .###nxj N .# nxj L.¤nxjZ& nxjk' %5nxj, nxj/ nxjy3;#.# nxj4 #.#  #########'####  nxj4{..>..........######  .....#  ####.#  ######.##  nxj,5### #.¤..#  # ##B..#  #....E....#  nxj5#...Z.#..##  #.....#.##  ##... ###  ##?#  nxj6E   Fannar (asleep)###  Z   centaur warrior simulacrum (dormant).#  nxj6¤   solar ember (minion)#  nxjAnxjB%6nxj>FnxjGnxjfFannar the Cold-Hearted A cold-hearted elven sorcerer, draped in robes of high office. They whisper grimly to themself as they stalk the dungeon, trailing ice crystals through the air behind them. Max HP: ~80Will: ++AC: ++EV: +++  rF: ...  rC: ∞rPois: . rNeg: ... rElec: . Threat: Lethal Class: Natural Size: Medium Int: Human You have about 97% to hit with your mandibles (while incapacitated). They have about 45% to hit you. AttackMax Damage Hit: staff of cold 12 + 22 (cold) They have a 21% chance to notice you each turn. They can open doors. They have mastered the following spells, which are affected by silence and antimagic: [!]: Description|Statusesnxj nxjG #............#  cupup the Grappler #............#  Gnoll #########'####  Health: 86/86 ======================== nxj ..>..........######   Magic: 21/21 ======================== ..................#   AC: 9Str: 13 .............####.#   EV: 22Int: 13 ...........######.##   SH: 0nxjj Dex: 13 .........### #.¤..#   XL: 11 Next: 85% Place: Dungeon:10 .........# ##B..#   Noise: ---------  Time: 8716.7 (1.0) .........#....E....#   -) Mandibles .........#...Z.#..##   Throw: 12 boomerangs .........#.....#.##   Scarab nxj .........##... ###  ..........##?#  E   Fannar (asleep) ...........###  Z   centaur warrior simulacrum (dormant) .............#nxjT   ¤   solar ember (minion) .............# _There is an open door here. _You open the door. _There is an open door here. _There is an open door here. _There is an open door here. _There is an open door here.nxj} nxj nxj nxj nxj0 _There is an open nxj0door here. nxj1E Casting: Forge Lightning Spire (dangerous; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.nxj#............# cupup the Grappler #............# Gnoll #########'#### Health: 86/86 ======================== ..>..........###### Magic: 18/21 ====================---- ..................# AC: 9Str: 13 .............####.# EV: 22Int: 13 ...........######.##  SH: 0Dex: 13 .........### #.¤..#  XL: 11 Next: 85% Place: Dungeon:10 nxj@.........# ##B..#  Noise: ---------  Time: 8716.7 (0.0) .........#....E....#  -) Mandibles .........#...Z.#..##  Throw: 12 boomerangs .........#.....#.## Scarab nxj8%.........##... ### ..........##?# E   Fannar (asleep) ...........### Z   centaur warrior simulacrum (dormant) .............# ¤   solar ember (minion) .............#Casting: Forge Lightning Spire (dangerous; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  nxjPress: ? - help, Dir - move targetAim: Fannar, wielding a staff of cold and wearing a +2 robe of cold resistance  and a ring of protection from cold (asleep, chance to affect: 23%)nxj!q EZa centaur warrior simulacrum (dormant, chance to affect: 79%)nxj20EZFannar, wielding a staff of cold and wearing a +2 robe of cold resistance  and a ring of protection from cold (asleep, chance to affect: 23%) nxj` EZa centaur warrior simulacrum (dormant, chance to affect: 79%) nxjEZFannar, wielding a staff of cold and wearing a +2 robe of cold resistance  and a ring of protection from cold (asleep, chance to affect: 23%)!nxj0#............#  cupup the Grappler #............#!nxj  Gnoll #########'####  Health: 86/86 ======================== ..>..........######   Magic: 18/21 ====================---- ..................#   AC: 9Str: 13 .............####.#   EV: 22Int: 13 !nxj H...........######.##   SH: 0Dex: 13 .........### #.¤..#   XL: 11 Next: 85% Place: Dungeon:10 !nxj<U.........# ##B..#   Noise: ---------  Time: 8716.7 (0.0) .........#....*....#   -) Mandibles !nxjk .........#...Z.#..##   Throw: 12 boomerangs !nxj.........#.....#.##   Scarab .........##... ###  ..........##?#!nxjʱ  E   Fannar (asleep) ...........###!nxj  Z   centaur warrior simulacrum (dormant) .............#  ¤   solar ember (minion) .............# !nxj*5Casting: Forge Lightning Spire (dangerous; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.!nxjdYAiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: Fannar, wielding a staff of cold and wearing a +2 robe of cold resistance  and a ring of protection from cold (asleep, chance to affect: 23%)!nxjX E!nxj;Fannar resists with almost no effort.!nxjz!nxj+Z!nxj' !nxj[.ZFannar shouts!!nxjB.E!nxj$B.Z!nxj)Z!nxja.!nxj!nxj%ZZ   unseen horror simulacrum¤   solar ember (minion)!nxjI====7.7 (1!nxj!nxjj _You encounter an unseen horror simulacrum."nxj  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells."nxjX#............# cupup the Grappler #............# Gnoll #########'#### Health: 86/86 ======================== ..>..........###### Magic: 15/21 =================------- ..................# AC: 9Str: 13 .............####.# EV: 22Int: 13 ...........######.##  SH: 0Dex: 13 .........### #.¤..#  XL: 11 Next: 85% Place: Dungeon:10 .........# ##B..#  Noise: ====-----  Time: 8717.7 (0.0) .........#...ZZE...#  -) Mandibles .........#.....#..##  Throw: 12 boomerangs .........#.....#.## Scarab .........##... ### ..........##?# E"nxjY   Fannar ...........### Z   centaur warrior simulacrum .............# Z   unseen horror simulacrum .............# ¤   solar ember (minion)Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: Fannar, wielding a staff of cold and wearing a +2 robe of cold resistance  and a ring of protection from cold (chance to affect: 23%)"nxj8N ZE"nxj29Ua centaur warrior simulacrum (chance to affect: 79%)"nxj )#............#  cupup the Grappler #............#  Gnoll #########'####"nxjG v  Health: 86/86 ======================== ..>..........######   Magic: 15/21 =================------- ..................#   AC: 9Str: 13 "nxj &.............####.#   EV: 22Int: 13 ...........######.##   SH: 0Dex: 13 .........### #.¤..#   XL: 11 Next: 85% Place: Dungeon:10 "nxjz! .........# ##B..#   Noise: ====-----  Time: 8717.7 (0.0) .........#...Z*E...#   -) Mandibles .........#.....#..##   Throw: 12 boomerangs .........#.....#.##   Scarab .........##... ###  ..........##?#  E   Fannar ...........###  Z   centaur warrior simulacrum .............#  Z   unseen horror simulacrum .............#"nxj" ^  ¤   solar ember (minion)Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a centaur warrior simulacrum (chance to affect: 79%)"nxj QZ(inner fla…)"nxjiO.Z"nxj.kB.E"nxjkA.Z"nxjglEZ."nxjq"nxjr<==--"nxjr#8.7 (1"nxj@zCZZ"nxj{K _The centaur warrior simulacrum is filled with an inner flame.%nxj:=n.#  .#  ............#  ########'####  .>######  ....#  .####.#  .######.##  %nxj=L### #.¤B.#  # ##...#  #....ZZE..#  #.....#..##  #.....#.##  ##... ###  ##?#  ###  #  %nxj@KZ.%nxj3BD E%nxj|B.The centaur warrior simulacrum attacks as it pursues you!  The centaur warrior simulacrum completely misses you.%nxjD .ZThe centaur warrior simulacrum misses you.Fannar attacks as they pursue you! Fannar hits you but does no damage.%nxjI;Z%nxjJ}3----9%nxjMCZZ%nxjO) _Fannar freezes you.&nxj.  You bite the centaur warrior simulacrum!  Flame seeps out of the centaur warrior simulacrum.  The centaur warrior simulacrum is moderately damaged.&nxj]0G.Z&nxj;.ZFlame seeps out of the centaur warrior simulacrum.  The centaur warrior simulacrum hits you.  The centaur warrior simulacrum freezes you.resist.  The centaur warrior simulacrum misses you.  Fannar says, "You will make a fine ice sculpture."&nxjfA2YY   ice beast (summoned)ZZ 2 simulacra (1 inner flame), charged)&nxjBq74----=20.5 (0.8&nxjFCZZ&nxjGb _Fannar mumbles some strange words.'nxj#ζ'nxjFlame seeps out of the centaur warrior simulacrum.'s fire resistance is stripped away!  The centaur warrior simulacrum is severely damaged.Your solar ember blazes with a fierce heat.'nxjpThe ice beast melts! The solar flare engulfs the ice beast.  The centaur warrior simulacrum melts!'nxj *** Z   unseen horror simulacrum  The solar flare engulfs the centaur warrior simulacrum.'nxjP §solar flare engulfs the centaur warrior simulacrum.  The solar flare engulfs Fannar.  'nxj The centaur warrior simulacrum explodes!fiery explosion engulfs the ice beast!!!ice beast  You kill the ice beast!'nxjL #ζ'nxj} The ice beast disappears in a puff of smoke!fiery explosion engulfs Fannar!!  Fannar is heavily wounded.s you! You resist.'nxj ifiery explosion engulfs the unseen horror simulacrum!!!  The unseen horror simulacrum melts!'nxj/? ######## ¤   solar ember (minion)  The unseen horror simulacrum vaporises!'nxjl P §¤B§E§§.  You hear a sizzling sound!  You are engulfed in blazing flames. You resist.'nxjar 58/87-------9=======1.4 (0.9'nxju 9§'nxjw X _Fannar is engulfed in blazing flames. Fannar misses you.'nxjw (nxjVz ............ ########'#### >(nxj`Vf#####......####.# ..######B#### #§¤§(nxjVr ##§E...§§.......#..##.....#.##(nxjV##... #####?###(nxj,aB §§(nxjsaX§Fannar is engulfed in blazing flames.(nxjd%  (nxjQd^Fannar points at you and mumbles some strange words.(nxj&.(nxje§§§(nxji6=====---2.4 (1.0(nxj;§(nxj0 _You hear a sizzling sound!+nxj  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+nxjX............# cupup the Grappler ............#+nxj Gnoll ............# Health: 58/87 ================-------- ............#+nxj̑ Magic: 13/21 ==============---------- ########'#### AC: 9Str: 13 .>..........###### EV: 22Int: 13 +nxj.................# SH: 0Dex: 13 ............####.#+nxj& XL: 11 Next: 89% Place: Dungeon:10 ..........######B##+nxjPC Noise: ====-----  Time: 8722.4 (0.0) ........### #§¤..# -) Mandibles +nxjw........# ##§E.# Throw: 12 boomerangs ........#.....§§..#+nxj Scarab ........#.....#..## ........#.....#.##+nxj"u E   Fannar ........##... ### ¤   solar ember (minion) .........##?# ..........###Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target+nxjRAim: Fannar, wielding a staff of cold and wearing a +2 robe of cold resistance  and a ring of protection from cold (flame, severely wounded, chance to affect:  23%),nxj,nxj............#  cupup the Grappler ............#  Gnoll ............#  Health: 58/87 ================-------- ............#  Magic: 16/21 ==================------ ########'####  AC: 9Str: 13 ,nxj˨.>..........######   EV: 22Int: 13 ,nxj.................#   SH: 0Dex: 13 ............####.#   XL: 11 Next: 89% Place: Dungeon:10 ,nxjb..........######B##   Noise: ====-----  Time: 8722.4 (0.0) ........### #§¤..#   -) Mandibles ........# ##§E.#   Throw: 12 boomerangs ........#.....§§..#   Scarab ........#.....#..##  ........#.....#.##   E   Fannar ........##... ###   ¤   solar ember (minion) .........##?# ..........### ,nxj!Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: Fannar, wielding a staff of cold and wearing a +2 robe of cold resistance  ,nxjand a ring of protection from cold (flame, severely wounded, chance to affect:  23%)  Okay, then.,nxj̯W§,nxjC§§,nxjG. _-nxj*  Casting: Inner Flame (safe; 1% risk of failure)  -nxjf*\Confirm with . or Enter, or press ? or * to list all spells.-nxj1-nxj) Your spells (cast)TypeFailure Level  a + Inner FlameHexes/Fire1% 3 b - Forge Lightning SpireAir/Forgecraft-nxjd16%4  u - BlinkTranslocation2%-nxj2 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit.nxjm.nxj.nxj............#  cupup the Grappler ............#.nxj-  Gnoll ............#  Health: 58/87 ================-------- ............#.nxj.  Magic: 16/21 ==================------ ########'####  AC: 9Str: 13 .nxj=.>..........######   EV: 22Int: 13 .nxjj.................#   SH: 0Dex: 13 .nxjH............####.#   XL: 11 Next: 89% Place: Dungeon:10 ..........######B##   Noise: ====-----  Time: 8722.4 (0.0) ........### #§¤..#   -) Mandibles .nxj........# ##§E.#   Throw: 12 boomerangs ........#.....§§..#   Scarab .nxj,........#.....#..##  ........#.....#.##   E   Fannar .nxj[........##... ###   ¤   solar ember (minion) .........##?#.nxj@ ..........### Aim: Fannar, wielding a staff of cold and wearing a +2 robe of cold resistance  and a ring of protection from cold (flame, severely wounded, chance to affect:  .nxj23%) _Okay, then.Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..nxjC.nxjw(............#  cupup the Grappler ............#  Gnoll ............#.nxj  Health: 58/87 ================-------- ............#.nxj.  Magic: 16/21 ==================------ ########'####  AC: 9Str: 13 .nxj.>..........######   EV: 22Int: 13 .................#   SH: 0Dex: 13 ............####.#   XL: 11 Next: 89% Place: Dungeon:10 ..........######B##   Noise: ====-----  Time: 8722.4 (0.0) ........### #§¤..#   -) Mandibles ........# ##§E.#   Throw: 12 boomerangs ........#.....§§..#   Scarab .nxjU........#.....#..##  ........#.....#.##   E   Fannar ........##... ###   ¤   solar ember (minion) .........##?# ..........### Aim: Fannar, wielding a staff of cold and wearing a +2 robe of cold resistance  .nxjand a ring of protection from cold (flame, severely wounded, chance to affect:  23%) _Okay, then.Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..nxjl §Okay, then.§§§ _0nxj............# cupup the Grappler ............# Gnoll 0nxj............# Health: 58/87 ================-------- ............# Magic: 16/21 ==================------ ########'####0nxjP" AC: 9Str: 13 .>..........###### EV: 22Int: 13 0nxj!.................# SH: 0Dex: 13 ............####.#0nxj XL: 11 Next: 89% Place: Dungeon:10 ..........######B## Noise: ====-----  Time: 8722.4 (0.0) 0nxj........### #§¤*.# -) Mandibles 0nxj........# ##§E.# Throw: 12 boomerangs ........#.....§§..# Scarab 0nxjS........#.....#..## ........#.....#.##0nxj E   Fannar ........##... ### ¤   solar ember (minion) .........##?# ..........### _Okay, then.0nxj-Aiming: Bolt of LightPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line0nxjAim: Fannar, wielding a staff of cold and wearing a +2 robe of cold resistance  and a ring of protection from cold (flame, severely wounded, 72% to hit)0nxj6(............#  cupup the Grappler ............#  Gnoll ............#0nxj6  Health: 58/87 ================-------- ............#  Magic: 16/21 ==================------ ########'####  AC: 90nxje7"Str: 13 .>..........######   EV: 22Int: 13 0nxj7.................#   SH: 0Dex: 13 ............####.#   XL: 11 Next: 89% Place: Dungeon:10 0nxjW:..........######B##   Noise: ====-----  Time: 8722.4 (0.0) ........### #§¤*.#   -) Mandibles ........# ##§*.#   Throw: 12 boomerangs ........#.....§§*.#   Scarab ........#.....#.*##  ........#.....#.##   E   Fannar ........##... ###   ¤   solar ember (minion) .........##?# ..........### _Okay, then.Aiming: xj:1mBolt of LightPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Fannar, wielding a staff of cold and wearing a +2 robe of cold resistance  and a ring of protection from cold (flame, severely wounded, 72% to hit)0nxjW  Aiming: Bolt of LightPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  0nxjLAim: Fannar, wielding a staff of cold and wearing a +2 robe of cold resistance  and a ring of protection from cold (flame, severely wounded, 72% to hit)  The bolt of light misses Fannar.0nxjEE§0nxjf.§§§.0nxjU.0nxjн*3.4 (10nxj U§§0nxj; _Fannar is engulfed in blazing flames.2nxj  2nxj  You hit Fannar but do no damage.Fannar is severely wounded.2nxj ' 2nxj F    2nxj  .>2nxjM 4#### 2nxj{ 3..# 2nxjح #.# #B##  #.¤E.# 2nxj s ##§§.# §§..# 2nxj5 6.#..## 2nxjb 7..#.## 2nxj z.. ### , charged)2nxj 9#?# 2nxj  2nxj Your solar ember glows brighter.  Fannar gestures wildly while chanting.2nxjb      >#### 2nxjɉ ..# #.# #B##  #.¤E.#  ##§§.# §§..# .#..## 2nxj X..#.## .. ### #?#  2nxjl §Fannar drains the heat from the surrounding environment!  You resist.  Your solar ember is chilled terribly!2nxj M§§2nxj c3--4.3 (0.92nxj B§§2nxj] T _Your solar ember is destroyed!2nxjO  You hit Fannar but do no damage.2nxjB §2nxjbξ§Fannar is severely wounded.2nxja=---5.1 (0.82nxjG§ξ2nxj : _Fannar closely misses you.2nxj 3nxj84  3nxj4@You hit Fannar.  Fannar's fire resistance is stripped away!3nxjD3nxjkDk§§ (combustible)3nxjD3nxj^FA---93nxjS:§§§3nxjlS3nxjZ 3nxj>ZP_Fannar is almost dead.3nxj   You miss Fannar. §ζ§§Fannar is almost dead.6.73nxjc §§§§ _Fannar misses you.4nxjk  4nxjkYou hit Fannar.4nxjv( 4nxjwD§Fannar is almost dead.4nxj>w=Fannar casts a spell.4nxj1C§§§4nxjK4nxj\4--=4nxjc 7.54nxj~K§§§4nxjG$ _Fannar blinks!4nxj*  ########'### .>..........######......####4nxj-+ |######.##### #.§B.# ##§ζ.....§§....#..#.E...#.## #.4nxjO+ E   Fannar (combustible)##?#4nxjl+ ## ............# 4nxj- G.E4nxjX3 nξζ§4nxjl4 57=4nxj4 .--8.5 (1.04nxj8 ;§§4nxj9 6nxjE............# cupup the Grappler ............# Gnoll ............# Health: 54/87 ==============---------- ########'####6nxj6E4 Magic: 17/21 ===================----- .>..........###### AC: 9Str: 13 6nxjWE.................# EV: 22Int: 13 6nxjtE............####.# SH: 0Dex: 13 6nxjE]..........######.##6nxjEs XL: 11 Next: 89% Place: Dungeon:10 ........### #.§B.# Noise: ---------  Time: 8728.5 (1.0) ........# ##*ζ.#6nxjPG -) Mandibles ........#....**§..# Throw: 12 boomerangs ........#...*.#..## Scarab ........#..E..#.## ........##... ### E   Fannar (combustible) .........##?# ..........### ............#Aiming: Throw FlamePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Fannar, wielding a staff of cold and wearing a +2 robe of cold resistance  and a ring of protection from cold (almost dead, more vulnerable to fire, 72%  to hit)6nxjt P............#  cupup the Grappler ............#  Gnoll ............#  Health: 54/87 ==============---------- ########'####  Magic: 17/21 ===================----- .>..........######   AC: 9Str: 13 .................#   EV: 22Int: 13 6nxj q............####.#   SH: 0Dex: 13 ..........######.##   XL: 11 Next: 89% Place: Dungeon:10 ........### #.§B.#   Noise: ---------  Time: 8728.5 (1.0) 6nxjW ........# ##*ζ.#   -) Mandibles ........#....**§..#   Throw: 12 boomerangs ........#...*.#..##   Scarab ........#.**..#.##  6nxj ........##... ###   E   Fannar (combustible) .........##?# ..........### ............#6nxj ( Aiming: Throw FlamePress: ? - help, Q - select action, ( or ) - cycle6nxj  Shift-Dir - straight lineAim: Fannar, wielding a staff of cold and wearing a +2 robe of cold resistance  and a ring of protection from cold (almost dead, more vulnerable to fire, 72%  to hit)6nxjG  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lin6nxj !e  6nxj uAim: Fannar, wielding a staff of cold and wearing a +2 robe of cold resistance  6nxjؚ and a ring of protection from cold (almost dead, more vulnerable to fire, 72%  6nxj 1to hit)  The puff of flame misses Fannar.6nxj ME.6nxj !§6nxj/ dξℓ.§6nxjL .6nxjg 6nxj 6nxj &==6nxj 96nxj< 6nxjd B _Fannar is no longer more vulnerable to fire.7nxj83............# cupup the Grappler ............#7nxj3 Gnoll ............# Health: 54/87 ==============---------- ########'####7nxj3 Magic: 17/21 ===================----- .>..........###### AC: 97nxj3Str: 13 .................# EV: 227nxj3Int: 13 ............####.# SH: 0Dex: 13 7nxj 4..........######.## XL: 11 Next: 89% Place: Dungeon:10 7nxj*4........### #.§B.#7nxjF4 Noise: ==-------  Time: 8729.5 (1.0) 7nxjf4........# ##*ℓ.# -) Mandibles 7nxj4........#....**§..# Throw: 12 boomerangs 7nxj4........#...E.#..## Scarab 7nxj4........#.....#.## ........##... ###7nxj4 E   Fannar 7nxj4.........##?# ..........### ............# 7nxj5_Fannar is no longer more vulnerable to fire.  Aiming: Throw Flame7nxjh5`Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Fannar, wielding a staff of cold and wearing a +2 robe of cold resistance  7nxj5nand a ring of protection from cold (almost dead, 72% to hit)7nxjaH ............#  cupup the Grappler ............#7nxjH -  Gnoll ............#  Health: 54/87 ==============---------- ########'####7nxjI   Magic: 17/21 ===================----- .>..........######   AC: 9Str: 13 .................#   EV: 22Int: 13 ............####.#   SH: 0Dex: 13 ..........######.##   XL: 11 Next: 89% Place: Dungeon:10 ........### #.§B.#   Noise: ==-------  Time: 8729.5 (1.0) 7nxj3J ........# ##*ℓ.#   -) Mandibles ........#....**§..#   Throw: 12 boomerangs ........#...E.#..##   Scarab ........#.....#.##  ........##... ###   E   Fannar .........##?# 7nxjK ..........### ............# Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Fannar, wielding a staff of cold and wearing a +2 robe of cold resistance  and a ring of protection from cold (almost dead, 72% to hit)  The puff of flame hits Fannar.  Fannar is almost dead.7nxj* G.E7nxj §ζ..ξ§7nxj c5=30 _7nxj T§§7nxj 8nxj]............# cupup the Grappler ............# Gnoll ............# Health: 55/87 ===============--------- ########'#### Magic: 17/21 ===================----- .>..........###### AC: 98nxjStr: 13 .................# EV: 22Int: 13 ............####.# SH: 0Dex: 13 8nxj..........######.## XL: 11 Next: 89% Place: Dungeon:10 8nxj........### #.§B.# Noise: ==-------  Time: 8730.5 (1.0) ........# ##*..#8nxj -) Mandibles ........#.....*§..# Throw: 12 boomerangs ........#....E#..##8nxj> Scarab ........#.....#.## 8nxjc........##... ### E   Fannar 8nxjP.........##?# ..........### ............# _Fannar is almost dead.Aiming: Throw Flame8nxjPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Fannar, wielding a staff of cold and wearing a +2 robe of cold resistance  and a ring of protection from cold (almost dead, 72% to hit)8nxj$............# cupup the Grappler ............# Gnoll ............# Health: 55/87 ===============--------- ########'#### Magic: 17/21 ===================----- .>..........###### AC: 98nxjV%Str: 13 .................# EV: 22Int: 13 ............####.# SH: 0Dex: 13 ..........######.## XL: 11 Next: 89% Place: Dungeon:10 8nxj%$........### #.§B.# Noise: ==-------  Time: 8730.5 (1.0) ........# ##ζ..# -) Mandibles 8nxj%e........#.....ξ§..# Throw: 12 boomerangs ........#.....#..##8nxj% Scarab ........#.....#.## 8nxj&q........##... ### E   Fannar .........##?# 8nxj>&_..........### ............#8nxjd&XPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Fannar, wielding a staff of cold and wearing a +2 robe of cold resistance  8nxj&and a ring of protection from cold (almost dead, 72% to hit)  The puff of flame hits Fannar!  You kill Fannar!8nxj(    >      8nxj0)k ##*..# *§..#    ### 8nxj)      8nxj§ζξξ=8nxjx491 _8nxj8nxj/9nxj} M............ ########'#### >#####......####.# ..######B#### #.§. ##ζ....ξξ.. ........#....=#..##  ... #.##?###ℓζξ--2§:nxjgrM............ ########'#### >...#####......... ..######.##:nxjg## #.§..# ##ℓ. ........#.....ζξ..#  ..#?#:nxjl§.ζζ:nxjbm\6--3:nxjp9§:nxjq:nxjQ##'#...####### #.# #.# #.# #.# ............# :nxj8a#########'#### >###### .......B.# ....####.# :nxjt...######.## .### #.§..# .# ##...# :nxjn.#.....ζζ..# .#....=#..## .#.....#.## ... ### :nxj:nxj7...:nxjS8=4:nxjb:nxj;nxjE#'#...# ;nxjI.#.# .#;nxj,#.# ;nxjR.#.#;nxjw/ .#;nxj.#;nxj6 .#.#;nxj ;nxj\#'#### ;nxj\/.>;nxjt.###### .# ;nxjR.####.# ;nxj..######.## .### #....# ;nxj!g.# ##...# .#;nxjH$...# ;nxjkJ.#....=#..## ;nxj6.#.....#.## ;nxjU.##... ### ;nxjh;nxj%5;nxj;nxjH ;nxj;nxj ;nxj;nxj;nxjz;nxj O7;nxj ;nxjm;nxj;nxj1;nxj;nxj ;nxj9=;nxj;nxj,u ............#  ..# ;nxjU8 ..# ;nxjvs ..#  ########'#### ;nxj6 .>;nxjL######  ;nxj.................#  .........####.#  ;nxjV.######B##  8.5 (3### #....#  ;nxjm{# ##...#  #.........#  #....=#..##  #.....#.##  ##... ###  ;nxj##?#  #  ;nxj%;nxj ;nxj$#####C - a ring of protection from cold  Things that are here:..........###### .........# ..........###### .......# ####.# ######.## ###.##....# =nxj_.#....##...# .#.........# .#....|#..## .#...B.#.## =nxjF_.##...#### ..##?## ..###=nxjn_ ...# .# =nxj_ +##...#...#######=nxj_[  #...#...#.....#  =nxj_= #...#...#.....# =nxjd=nxje*6.5 (1=nxji=nxj%j>nxj>nxjX>nxjќ>nxj>nxjūB>nxjέ>nxjX>nxj91>nxj>nxj>nxj̵9=>nxj>nxj..####.# ######.## ###.##....# #....##...# .#.........# >nxjR.#....|#..## .#.....#.## .##...#### ..##B## 9.5 (3>nxjU...### ....# ...# #+##...#...####### >nxj #...#...#.....#  #...#...#.....#  #...#...#.....# ####...#####.....#>nxj >nxjP>nxj|>nxjm _e - 9 scrolls labelled RUJUIM QEMN (gained 1)>nxj >nxjd >nxj >nxj >nxj >nxj >nxju >nxjF >nxj N62=>nxj E1==>nxj= >nxj >nxjT >nxj >nxjC >nxj  >nxj3 i_You reconstitute your solar ember.Things that are here:>nxj '##########'####  >######  .......#  >nxj ..####.#  #####.##  ###.##....#  >nxj r#....##...#  >nxj8 S#.....¤...#  #....B#..##  52>nxj &#.....#.##  ##...####  >nxj ##.##  >nxj .............###  ...............#  >nxj ¤   solar ember (minion) ...............# >nxj%  ##...#...#######   #...#...#.....# >nxjH >nxj >nxj>nxj >nxj@_a staff of cold; a +2 robe of cold resistance?nxjU ?nxjY Pick up what? 29/52 gear slots (_ for help) Armour (select all with [) ?nxj  a - a +2 robe of cold resistance Magical Staves (select all with |) ?nxj  b - a staff of cold [Up|Down] select[Esc] exit ?nxj$ Letters toggle [.|Space] toggle selected[top]@nxj0@  a + a +2 robe of cold resistance@nxjf[Enter] accept (1 chosen)@nxjh   a + a +2 robe of cold resistance  b + a staff of cold2@nxj@nxjm@nxjV'##########'####  cupup the Grappler @nxj....>..........######   Gnoll ....................#   Health: 62/87 =================------- @nxj...............####.#   Magic: 21/21 ======================== .............######.##   AC: 9@nxjfStr: 13 ...........###.##....#   EV: 22Int: 13 @nxj4...........#....##...#   SH: 0Dex: 13 @nxjeX...........#.....¤...#   XL: 11 Next: 99% Place: Dungeon:10 @nxj...........#....B#..##   Noise: ---------  Time: 8752.5 (0.0) ...........#.....#.##   -) Mandibles ...........##...####   Throw: 12 boomerangs ............##.##@nxj+  Scarab .............### ...............#  ¤   solar ember (minion) ...............# ##...#...####### #...#...#.....# Things that are here: @nxj8 _a staff of cold; a +2 robe of cold resistance _e - 9 scrolls labelled RUJUIM QEMN (gained 1) _You reconstitute your solar ember.Things that are here: _a staff of cold; a +2 robe of cold resistance3.5 (1 _D - a +2 robe of cold resistance; E - a staff of coldBnxj2Bnxj3BnxjY3Bnxj8Bnxj:Bnxjv<;3Bnxj=K _You swap places with your solar ember.Bnxj>Bnxj@Bnxj@BnxjrABnxj7CBnxjCBnxjEBnxjEBnxj^FBnxjGBnxjMHBnxjIBnxjJ%4BnxjJBnxjKBnxjLBnxjNBnxjNBnxjsOBnxj{PBnxjQBnxjMSBnxjSBnxjTBnxjUBnxjUBnxjhWBnxjW%5Bnxj,XBnxj#YBnxjYBnxj[Bnxj[BnxjY\Bnxjv]BnxjV^Bnxj,`Bnxjz`Bnxj`Bnxj"bBnxjcBnxjeBnxjceK6=BnxjfBnxjFgBnxjhBnxjj,Bnxj9kBnxjkBnxjlBnxjHnBnxjn#7Bnxjn2=BnxjvoBnxjpBnxjqBnxjsBnxjsBnxjtBnxjuBnxjvBnxjxBnxjyBnxjyBnxj} ....#...#............# #...#......# #...#....# #...#Bnxj}......# #...#............# ##'###'##########'#### Bnxj~#......>..........###### #......................# Bnxj:~#............B¤...####.# 674.0)Bnxjf~5#...............######.## ####.............###.##....# Bnxj~8 #.............#....##...#  #.............#.........# Bnxj~$ #.............#.....#..##  #.............#.....#.## Bnxj~ #.............##...####  #..............##.## BnxjvBnxjJBnxjICnxjkCnxjCnxjCnxjCnxjCnxjCnxj;8CnxjCnxjCnxj.!Cnxj`!CnxjN"Cnxj#Cnxj%Cnxj&Cnxj&Cnxj'Cnxjo)Cnxj*Cnxjy,Cnxj,K9=Cnxj-CnxjE/Cnxj0CnxjM2Cnxj2Cnxj3Cnxj8.....#...#.....# .....#...#............# .....#...#............# ###..##'###'##########'####  #.....#......>..........######  #.....#......................#  #.....#.......####.#  #.....#....######.##  #+#####..###.##....#72.5 (5.0) #Cnxj9...#....##...# #.....#.........# #.....#.....#..## #.....#.....#.## #.....##...####  #Cnxju9......##.## #.......### #........#Cnxj:Cnxj:=Cnxj5>CnxjoCnxjCnxjCnxjoCnxjCnxjCnxjCnxjCnxjCnxjeCnxj=Cnxj$70Cnxj82=Cnxj#CnxjCnxjCnxjCnxjbCnxj<Cnxj?Cnxj$CnxjCnxj>CnxjCnxj4@  .#....# Cnxji6 #####..##'###'##########'#### #.....#......>..........### Cnxj#.....#.................... #.....#...Cnxj....### #.....###### #+#####..Cnxj.##. #.......#... #.......#......6.5 (4 #Cnxj@....#.. #....# #....##.Cnxjl #.....# #...... #Cnxjt.......# #......#CnxjU ##+##...#...#######CnxjDCnxjeCnxjEnxj[Enxj)\Enxj]EnxjJc3EnxjdEnxj9e%1EnxjgEnxjhEnxjkEnxj=kEnxj1lEnxjo #...>.## Enxjp#.....#................... #.....#....... #.....#Enxjsp#### #+########. ##.... #.............#.... #...¤...#.....Enxjp. #..B...#8.5 (2 #.## #..##.# #Enxjq5...###  #.... #...# ##+##...#...#######Enxj,q #...##.....# #...#...#....Enxjoq .#EnxjqEnxjuEnxjuFnxjFnxjFnxjFnxjFnxjFnxjFnxjP3FnxjFnxjFnxj,Fnxj~%2FnxjJFnxjFnxjFnxjFnxjSFnxjFnxjFnxjFnxj#FnxjFnxj_FnxjFnxjFnxj FnxjV #3Fnxj (=Fnxj7 Fnxj 'FnxjFnxjFnxjFnxj7 _You open the door.FnxjFnxjFnxjFnxjFnxjID #......#....Fnxj~? ##FnxjP #...Fnxj1#.... FnxjJ#..##...Fnxj<O #..FnxjS..##. #.....## #........# #.¤.Fnxj.....#Fnxj ##B##...#...#######85.5 (7FnxjL #...#...#...#..FnxjBe #...#...#...#.....Fnxjh #...#...#...#.....##################...####Fnxj*#.....##........#......#.....#Fnxj .#Fnxj1#........#......#.....#....).Fnxj-.##........#......#.....#..)Fnxj"9)...##........'......#.....#..Fnxjp8)....#FnxjFnxj5"Fnxj# Fnxj#K_There is an open door here.Gnxj4GnxjGnxjGnxjˡGnxjGnxj\4= _GnxjTGnxjGnxj7GnxjnGnxj$GnxjyGnxjGnxjGnxjGnxjGnxjQGnxjPGnxj;5GnxjSGnxj#.....#....###.....#..#####+#####....###.###...#....##...#.....#...#.....#...#.....#...###..B...........##.9.5 (4#..¤............### #.................# #.................#  ##'##...#...####### #...#...#...#.....#  #...#...#...#...Gnxj`..# #...#...#...#..Gnxjn...#  #################...#####.....#Gnxj[GnxjGnxjGnxjdGnxjeGnxjeGnxjkjGnxjkGnxjmGnxjyo3GnxjpGnxjqGnxjsGnxjtGnxjtGnxj|vGnxjwGnxjyGnxjz%6GnxjzGnxjk|Gnxj}GnxjGnxjGnxjGnxj#......Gnxjń## #####..##'###'##########'#### Gnxj#.....#......>...##.....#.Gnxj ......#.....#....####.....#.Gnxj1.######+#####.###.###.Gnxjx#....##.#......93#.Gnxj#.....##.#.....##.##...##GnxjÅ#..............##.#...............### #...........GnxjL#........... Gnxj >##'##...#...#######GnxjGnxjGnxjHnxjP Hnxj Hnxjx Hnxj2 Hnxj Hnxj Hnxjr 3Hnxj Hnxj Hnxj Hnxja #7Hnxj (=HnxjV Hnxj Hnxj Hnxj} Hnxjض Hnxj Hnxj2 Hnxj- Hnxj/ Hnxj^ Hnxj* Hnxj Hnxjѿ Hnxj Hnxj U8=Hnxj HnxjI Hnxj0 Hnxj$ Hnxjy Hnxjs Hnxj Hnxj Hnxjq Hnxj Hnxjt Hnxj @  There is an open door here.Hnxj Hnxj Hnxj ,9 _Hnxjh Hnxj Hnxj Hnxj Hnxj Hnxj Hnxj7 HnxjB Hnxj Hnxj Hnxj Hnxj; Hnxj0 Hnxj Hnxj L80=Hnxjt Hnxj Hnxj Hnxj: Hnxj Hnxjg Hnxj Hnxj Hnxj Hnxj: Hnxj# Hnxjb @  There is an open door here.Hnxj\ Hnxjf Hnxj >1= Hnxj, _Hnxj Hnxje Hnxjp Hnxj[ Hnxj Hnxj Hnxj Hnxj Hnxj, Hnxjs HnxjX Hnxj Hnxj Hnxj Hnxj %2Hnxj HnxjS Hnxj; Hnxj Hnxj> Hnxj Hnxj" Hnxj Hnxj( ,Hnxj Hnxj0 HnxjM Hnxja Hnxj %3Hnxj Hnxj Hnxj Hnxj HnxjZ Hnxj Hnxj0 Hnxj Hnxj. Hnxjw K4=HnxjF HnxjX! Hnxj;" Hnxj# Hnxj $ Hnxj$ Hnxjk( U #....#...Hnxj(  #####+#.##'###'#...## #.......#...#........Hnxj(  #####.......#...#Hnxj(  ............#...#........ ............#...#........Hnxj#) 9 ............#...#.......######.¤##'###'########HnxjN) ? #..B..#......>816.5 (23.0) #.....#.............Hnxju)  #.....#............. #.....#.............Hnxj)  #+#####............. #............. Hnxj) l#....... #.......Hnxj) .Hnxj* S #.............Hnxj* Hnxj- HnxjU. InxjInxjInxjXInxjJnxj3Jnxj)JnxjJnxjDH.¤Jnxj*Jnxj3JnxjZJnxjJnxj)Jnxjo#5Jnxj2=Jnxj?Jnxj0Jnxj&JnxjJnxj_JnxjJnxjJnxj.#####.......#...#............#...#..................#...#JnxjZ ............#...# ######..##'###'########Jnxj; #.....#......> #.....#... Jnxj#¤....#........... #B....#.....Jnxj #+#####. #. Jnxju#. #.. #. Jnxj=I#####.. #.. .......Jnxj # .$..... #JnxjD9.5 (3.0)'...Jnxjn...........................#####........Jnxjb======20.5 (4Jnxj S _As you open the door, it creaks loudly!Jnxj3 3JnxjV4 Jnxj8 Jnxj@9 Jnxj; JnxjU= ;6Jnxj? @  There is an open door here.Jnxjx@ JnxjB JnxjB  _Jnxj~C JnxjD JnxjE JnxjG Jnxj$H JnxjI JnxjM .....#######..##'###'########.... #.....#......>Jnxj>M ..... #.....#.......... #.....#.................#.....#.JnxjeM ......#'####..............------JnxjM w3.5 (3............. ............# JnxjM #####.. ........##### ....... ......... .$..... ...JnxjQ ....... ... #..)#'##...#------JnxjQ JnxjR Knxj3uKnxjuuKnxjDvKnxj {Knxj{.Knxj~KnxjcK7=KnxjKnxjRKnxjKnxjKnxjdKnxjVKnxjN##...>KnxjȊ......#.....#..........#......#.....#......#......#.....##......#'#####.......#Knxj.......#.#..#Knxj<5.5 (2 ######..Knxj>X##### ........ # Knxjd..$..........#.....#.......Knxj....#).........##'##...#.KnxjL...#...#...# ........KnxjԋH #...#...#KnxjOKnxjKnxjKnxjn Knxj KnxjI Knxj Knxj Knxjy IKnxj Knxj Knxj7 Knxj Knxj Knxj[ ..#'#####.Knxj j......#.......#.......# ######..#### .......7 ..$.........#.Knxj$ #¤   solar ember (minion).............# Knxjt ........ .............#...#...#.. ######## #################...###Knxj Knxjc Knxj Lnxjh3LnxjEiLnxjnLnxjse=LnxjtLnxjdvLnxjyLnxjVyLnxjzLnxj2 #......#.....# #......#.....#Lnxjg #......#.....#####'#####..#..#Lnxj ........# ........# ########.¤..#####9.......Lnxj......#$......#...# .‡.......Lnxj..#......)......##'##...#.LnxjJ..#...#...#...#...#...# .......... .............#...#...LnxjLnxjLLnxjLnxjILnxjLnxjXLnxj,Lnxj9Lnxj[LnxjLnxj LnxjLnxjLnxjLnxj`LnxjLnxjLnxjA ............#...#Lnxj#######..##'###'#####.....> .....Lnxj ##.. ##.....###LnxjEt#'#### .......32.5 (3 Lnxj5¤.. Lnxj. ########....####...$Lnxj;.#............. .‡LnxjP.....)......#'#LnxjLnxjLnxj$MnxjB .#...# ............#...#.. ########..##'###'#### #......#.....#>Mnxj #......#.....# #......#.....#Mnxj+ #......#.....######'#####.#MnxjU0..#Mnxj;.¤.#Mnxj MnxjMnxj+.........# #########Mnxj!)#####.MnxjI .#Mnxjq$Mnxj$.# ..Mnxj.#‡..Mnxj&.#.......Mnxj5¤.MnxjMnxj*3.5 (1Mnxj$MnxjlNnxjXNnxjQXNnxj%YNnxj`NnxjVcNnxje,NnxjgNnxjgNnxjXjNnxjjNnxjkNnxj5mNnxj3nNnxjoNnxjoNnxjqNnxj7rNnxj sNnxjtNnxjfuNnxjvNnxjyV  There is an open door here.NnxjzNnxjz _Nnxj{Nnxj|Nnxj}Nnxj,Nnxj΀NnxjNnxj?NnxjNnxjNnxjNnxjl#####+#.##'###'#...##.......#...#.....#####.......#...#.......Nnxj;......#.Nnxj............#............#Nnxj/~########..##'###'#########Nnxj#......#.....#......>#......#.B...#.....Nnxj40.5 (7#......#.¤...#.....Nnxj$#......#.....#.....####......#'#####..... Nnxjd ................#.....  ................#..... Nnxj ................#.....  ................#..... ####Nnxj(#####.....NnxjNnxjdNnxjlNnxjrNnxjMsNnxjsNnxjyNnxj=z.Nnxj|Nnxj~3Nnxj~NnxjwNnxj؀Nnxj-Nnxj-NnxjNnxjNnxjʆNnxjNnxjƇNnxjNnxjNnxjNnxjNnxjߌNnxj3NnxjNnxj;NnxjNnxj'NnxjA #...#......#..NnxjR ##'###....#### #....#.) #....#. Nnxj#....#. #####+#.##'###'#...# Nnxj:#.......#...#....... #####.......#...#.. .......B....#...#5.5 (5NnxjO .......¤....#...# ............#...#Nnxj ########..##'###'#########Nnxjږ #......#.....#>Nnxj" #......#.....# #......#...NnxjdV #......#....  ####Nnxj #'NnxjANnxj>NnxjiOnxj] Onxj Onxj Onxj} Onxj/ Onxj Onxj Onxj4 Onxj OnxjE Onxji ,Onxj~ Onxj 'Onxj+ Onxj Onxj Onxj 7 _You open the door.Onxj Onxjo Onxj Onxj Onxj M#######'########..Onxj( !#...#......#....OnxjQ ... #...#......#... #...#......##.######'###....######Onxjz #.....#....#.)........#.....#....#...Onxj  #.....#....#... #####B#.##'###'#...###9.5 (4Onxj ##...#..#####.......#...#..Onxj ............#...#.....................#...#....Onxj B............#...#Onxj> w########..##'###'##########'Onxj #......#.....#......> #......#.....#..Onxj Onxj Onxjr!  Onxj! K_There is an open door here.PnxjPnxjPnxjPnxj[Pnxj7¤PnxjPnxj: _Pnxj=PnxjPnxjPnxjPnxjlPnxj<X #...'..... Pnxjl¿ #..¤#.## #######'#######... #...#......#Pnxj .... #...#......#...... #...#......# #.######'###....#####Pnxj  #.....#....#.) #...B.#....#.........51.5 (2Pnxj #...¤.#. #####'#.##'###'#...## Pnxj#.......#...# #####.......#...#Pnxj= ............#...# ............#...#........Pnxjd ............#...#. ########..##'###'##########PnxjPnxjPnxjPnxj* Pnxjx* Pnxj?+ Pnxj1 Pnxj2 .Pnxj75 Pnxj7 3Pnxj7 Pnxj9 PnxjJ: Pnxj: Pnxj< Pnxj = Pnxj? Pnxj? Pnxj@ PnxjA PnxjD PnxjE PnxjE Pnxj{J z #...## #...# #.¿ #...'.. #.. ¿ #..¤#PnxjJ %#..##### #######'####........# #...#......#........# #...#......PnxjK H........# #...## #B######'###....##5.5 (4 #.¤...#....#.)Pnxj\K j #.....#....#...... #.....#....# #####'#.##'###'# PnxjK a#.......#...# #####.......#...# ......#...# ............#...#.....PnxjoL Pnxj P PnxjQ Qnxj?QnxjQnxjQnxj_P¤Qnxj+QnxjIQnxjQnxjQnxj%QnxjQnxj; ###### #...# #  #...#Qnxj~q #.¿ #...'. #.. ¿ #..¤#.#..##### #######'##QnxjU.# #...#.............B.# #...#......7.5 (2.......¤.# #...#..Qnxjc########.######'###....# #.....#....#.) #.....#....#... #.....#. Qnxj#####'#.##'###'# #.......#...#QnxjHO #####.#...#QnxjQnxjQnxjQnxjQnxj}Qnxj1Qnxj- Qnxj .Qnxjz Qnxj 3Qnxj Qnxj Qnxj7 QnxjJ Qnxj $ Qnxj ?_Found a pink potion.Qnxjd Qnxj Qnxja Qnxjx Qnxj? Qnxj QnxjT QnxjG Qnxj" .QnxjN" ######## ### #......# #.Qnxjw"  #......# #.. #.!....+ #..Qnxj" ... #......# ¿ #Qnxj" .....#.B##### #######'61.5 (4Qnxj" R.¤...# #...#............# #...#...............# #...#Qnxj# ..#########.######'###.QnxjF# #.....#....#.) #.....#....#.Qnxj}# r #.....#....# Qnxj# 6#####'#.##'###QnxjC$ Qnxj@( QnxjR) RnxjJRnxjKRnxj0LRnxj^RRnxjR:¤RnxjNW3RnxjWRnxjYRnxjLZRnxj\Rnxj\Rnxj]Rnxj aRnxjsaRnxjaRnxjbf######## #......#   #.B....+ #..4.5 (3... #.¤.. ¿ #.....#..##### #######'............#............# #...#.............# #...#.....#########.######'##RnxjfG...).....#....#..Rnxj&gRnxj jRnxjYk RnxjkW_n - 2 pink potions (gained 1)Rnxj Rnxjb Rnxj Rnxj Rnxj RnxjK ,Rnxj Rnxji Rnxjg Rnxj Rnxj, Rnxj Rnxj Rnxj: Rnxjp Rnxj Rnxj Rnxj RnxjM Rnxj Rnxj Rnxj 'Rnxj Rnxj! Rnxj* Rnxj ! _You open the door.Rnxj& B  Found a parchment of Foxfire.Rnxj Rnxj Rnxj  _Rnxj RnxjN ############### ######......#....... #...#.#......#....... #...#.. #.....¤B....... #...'.70.5 (6Rnxj 9... #......#....:.. #..¤#......#..#####...#######'#####Rnxj ............#...#...#......#............#...#...#......#Rnxj ............#...#...#......#..#########.######'###....###Rnxj% r. #.....#).....#.....#.Rnxj Rnxj Rnxj  Rnxj C_There is an open door here.SnxjػSnxj$Snxj)SnxjSnxj4¤SnxjySnxjSnxj: _SnxjSnxjeSnxjSnxjSnxjSnxjSnxjqSnxjSnxjSnxjHSnxj#,SnxjSnxj\  You pick up a parchment of Foxfire and begin reading...SnxjSnxjSnxj###############################......#........#...#........#......#........#...#.....#......'........#...'..... .. #......##..¤#.....6 ....#..#####...#######'########## ...........#...#...#......#...... ...........#...#...#......#..... ....#...#...#......#..... .#########.######'###....######'# #.....#....#.).......... #.....#...#.....#.SnxjSnxj@ _You add the spell Foxfire to your library.TnxjxTnxjVyTnxjdTnxjXUnxjDUnxjUnxjUnxjUnxj!Unxj#,Unxj$Unxj,&Unxj&UnxjA'Unxj(Unxji)Unxji+Unxj+UnxjX,Unxj-Unxj.UnxjU0Unxj0UnxjY1Unxj2Unxj)4Unxjh5Unxj5Unxj6Unxj8@  There is an open door here.Unxj9Unxjd;Unxj< _Unxj=,Unxj>Unxj@Unxjj@Unxj@UnxjC,Unxj;DUnxjDUnxj(EUnxj1FUnxjGUnxjIUnxjIUnxjJUnxjKUnxj=LUnxjNUnxjNUnxj#OUnxjU################### #......#........#.. #......#........# . #......'........# ... #..¤...#........# .....#.B#####...#######'86.5 (10.0) ............#...#...#... ............#...#...# ............#...#...# ..#########.######'### . #.....#....#.) #.....#....# #.....#....# #####'#.##'###UnxjVUnxj[Unxj\VnxjVnxjk Spells (Memorise)TypeFailure Level  a - FoxfireVnxjrConjuration/Fire 1% 1b - Kinetic GrapnelForgecraft1%Vnxj51  c - Magic DartConjuration1%VnxjC1  d - Poisonous VapoursAlchemy/Air1%1  Vnxj(Te - Mercury ArrowConjuration/Alchemy2%2  f - Searing RayVnxjP:Conjuration2%2  g - Confusing TouchVnxjy~Hexes4% 3  h - Launch Clockwork BeeForgecraftVnxj|4% 3  i - Maxwell's Portable Piledriver TranslocationVnxj4% 3  j - Sigil of BindingHexes4% 3  k - Detonation CatalystVnxjhFire/Alchemy11% 5  l - Awaken ArmourVnxjvEarth/Forgecraft14% 4  m - Cause FearHexesVnxjGo14% 4  n - Passage of GolubriaTranslocationVnxjpu14% 4  o - Vhi's Electric ChargeTranslocation/AirVnxjp14% 4  p - Hoarfrost CannonadeIce/ForgecraftVnxjm36% 5  q - Forge Phalanx BeetleForgecraftVnxj^91% 6 14 spell levels left Vnxj][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitWnxj\ ]  a - FoxfireConjuration/Fire 1% 1 Wnxj  i - Maxwell's Portable Piledriver Translocation 4% 3Wnxjt )  i - Maxwell's Portable Piledriver Translocation 4% 3  j - Sigil of BindingHexes4% 3Ynxj% B Detonation Catalyst Ynxj0& TAffixes a volatile catalyst to the caster's fists or melee weapon, causing each Ynxjb& Tof their strikes to release a fiery explosion at its primary target. The caster Ynxj& Vand their allies are protected from the explosion's effects. The activity of theYnxj& Ncatalyst may be prolonged indefinitely as long as the caster continues to Ynxj& Pattack, but it rapidly loses potency when they take other actions. The base Ynxj' tdamage of the caster's weapon and the caster's spellpower each increase the explosion's damage. Ynxj' ?Level: 5 Schools: Fire/Alchemy Fail: 11% Ynxj'  Power: 19% Ynxj' 3Damage: 2d2 (max 2d7)  Range: N/A  Ynxj ( Noise: Very loud Ynxj8( UMiscasting this spell causes magic contamination and also either poisons you or Ynxjc( deals up to 19 fire damage.]nxj]J  Spells (Memorise)TypeFailure Levela - FoxfireConjuration/Fire]nxjJ C1%1  b - Kinetic GrapnelForgecraft]nxj(K 1% 1  c - Magic DartConjuration1% 1  d - Poisonous VapoursAlchemy/Air1% 1 ]nxj`K c e - Mercury ArrowConjuration/Alchemy 2% 2  f - Searing Ray]nxj.M 'Conjuration2% 2  g - Confusing TouchHexes4% 3  h - Launch Clockwork BeeForgecraft4% 3  i - Maxwell's Portable Piledriver Translocation4% 3  j - Sigil of BindingHexes 4% 3  k - Detonation Catalyst Fire/Alchemy11% 5l - Awaken ArmourEarth/Forgecraft14% 4  m - Cause Fear ]nxjM Hexes14% 4  n - Passage of GolubriaTranslocation14% 4  ]nxjM to - Vhi's Electric ChargeTranslocation/Air14% 4 ]nxj9N  p - Hoarfrost Cannonade Ice/Forgecraft 36% 5  q - Forge Phalanx Beetle Forgecraft91% 6 14 spell levels left ]nxjgN ][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit`nxjC`nxjH`nxjKcupup the GrapplerGnollHealth: 87/87 ========================`nxjjLh################### Magic: 21/21 ========================#......#........#.. AC: 9Str: 13#......#........#.. EV: 22Int: 13. #......'........#.. SH: 0Dex: 13... #..¤...#........#.. XL: 11 Next: 99% Place: Dungeon:10`nxjLw.....#.B#####...#######' Noise: ---------  Time: 8886.5 (0.0)............#...#...#... -) Mandibles`nxjLz............#...#...#... Throw: 12 boomerangs............#...#...#... Scarab ..#########.######'###..`nxjLU.#.....#....#.) ¤   solar ember (minion)#.....#....#..#.....#....#..`nxj&M#####'#.##'### _You open the door. _Found a parchment of Foxfire. _There is an open door here.  `nxjRMYou pick up a parchment of Foxfire and begin reading... _You add the spell Foxfire to your library. _There is an open door here.`nxjQP  Okay, then.`nxjQ`nxjT`nxjV. _`nxj_ `nxj `nxj `nxjw `nxj `nxj `nxjS : _`nxj0 `nxjA `nxj `nxj^ `nxj `nxj #### ##################.... #......#........#...... #......#........#...... #......'.#......#......#..#......#..#####...#######.......¤.....#...#`nxj T.......B.....#...#...#..8.5 (2.#...#...##########.######'###. #.....#....#. #.....#....# #.....#....#. #####'#.##'## #.......#...######.......#...`nxj< `nxj `nxj anxjanxjؘanxjNanxjanxjJanxj,anxjanxjߥanxjanxjܧanxjѨanxjHanxjEanxjanxjanxjȭanxj##########.....#......#..........#......#......anxj۱....#......'.........#......#.........#..#####............#...#.¤.......#...#.anxj:_91.5 (3...#...#....###.######'#..... #.....#....... #.....#....... #.....#......anxj #####'#..... #.......#. #####.......#.anxjanxjanxjٶanxj8 3anxj9 anxj+@ anxjL anxjN anxjoP 3anxjQ anxjS anxjT anxjU anxjU anxjW anxjX anxjD[ anxj[ anxjJ\ anxj)` Y########################anxjf` ...#......#...#......#...#......'...#......#....#..#####...#.........#...#4.........#...#anxj` .............#...##.......#########.##### #........ #.....# #......... #.....#≈≈≈........ #.....##≈......... #####'#anxj` R.... #.....anxjga anxjTd anxjSe bnxjIbnxj14.bnxjbnxjbnxjbnxjbnxjbnxjbnxjbnxjbnxj) ## #..#......# #..#......# #bnxj h..#......' #..#......###..#..#####.....#..6.5 (2...#....#..bnxj;##.......##. #... #.... #... #.... ≈≈≈.... #.... ##≈... #### .... #bnxjbnxjbnxjH bnxj6\ bnxj\ bnxjN] bnxjd bnxjmd bnxjf bnxjh 3bnxji bnxjj bnxjyl bnxjl bnxjm bnxjq 8 ##################### #..#......# #..#......# #bnxjq ..#......' #..#......#bnxj'r 7 ##...B¤.#..#####8...#..#................######bnxjr #########.# #. #¿ #. # ≈≈≈.. #..##≈.......... ###bnxj"s bnxjQv bnxjw cnxj'?cnxjs?cnxjk@cnxj5GcnxjGcnxjhIcnxjJcnxjMKcnxjLcnxjtNcnxjZPcnxjPcnxj{Qcnxj~U################### #............#..... #..#..... #..#..... #..#.....######......#..##cnxjU#...........900#..#.################ cnxj V#......... ¿ #... # cnxj>V≈≈≈... # ##≈.. # cnxjmV6.... cnxjVcnxjYcnxjZcnxjicnxjcnxjcnxj"cnxjX(cnxj*,cnxjB/H _Found a stone staircase leading up.cnxj3Icnxj15cnxj6cnxj+8,cnxj:,cnxj<cnxj>cnxjU>cnxj?cnxj@cnxjBcnxjODcnxjDcnxjEcnxjFcnxjHcnxj;JcnxjJcnxjKcnxjMcnxjNcnxj%QcnxjgQcnxj#RcnxjYV###########################............#......#.....#............#...cnxjV/#............#......'#............#..######............#..#####...###.................#.#............¤B.#...#7.5 (7#.......#...########cnxjW#########.######.......... #.....#.¿ #........... #.....#.cnxjW≈≈≈........... #.....#.###≈........... #####'#.#≈....<...... #....... #####.......cnxjWcnxj[cnxj\dnxj^>Put on or remove which piece of jewellery? Jewellery (go to first with "=)  k - a ring of protection from cold (worn)  o - a +5 ring of evasion (worn)  x - an amulet of wildshape (worn)e - a +4 ring of protection  h - a +6 ring of intelligence  t - an amulet of dissipation  w - a ring of positive energy  C - a ring of protection from cold dnxjTalismans (go to first with %)  c - a scarab talisman (worn)b - a quill talisman[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip inxjinxjinxjinxj\cupup the Grapplerinxj0########################## Gnoll#............#......#..... Health: 87/87 ========================#............#......#..... Magic: 21/21 ========================#............#......'..... AC: 9inxjStr: 13#............#......#..... EV: 22Int: 13######............#..#####...## SH: 0Dex: 13inxjZ#........................#...#. XL: 11 Next: 99% Place: Dungeon:10#............¤B..........#...#. Noise: ---------  Time: 8907.5 (0.0)#........................#...#. -) Mandibles########.......#########.###### Throw: 12 boomerangsinxjU#.......... #.....#. Scarab ¿ #........... #.....#.≈≈≈........... #.....#. ¤   solar ember (minion)###≈........... #####'#.#≈....<...... #.......inxjS#####....... _There is an open door here.  You pick up a parchment of Foxfire and begin reading... _You add the spell Foxfire to your library. inxjx_There is an open door here. _Okay, then. _Found a stone staircase leading up.inxjX  To do this, you must remove one of the following items:inxj.((? for menu, Esc to cancel)< or o - a +5 ring of evasion; > or k - a ring of protection from coldknxj  You remove your +5 ring of evasion.  You feel clever.knxj :179908.5 (1knxj knxj?  knxjz 4_h - a +6 ring of intelligence (worn)mnxjލ mnxjL Put on or remove which piece of jewellery? Jewellery (go to first with "=)  h - a +6 ring of intelligence (worn) mnxj a k - a ring of protection from cold (worn)  x - an amulet of wildshape (worn)mnxj͐ e - a +4 ring of protection  o - a +5 ring of evasion  t - an amulet of dissipation  w - a ring of positive energy  C - a ring of protection from cold mnxj Talismans (go to first with %)  c - a scarab talisman (worn)b - a quill talisman[?] describe selected mnxjr [!] equip|wield|wear|put on[tab] equip|unequip onxjǸonxj=onxjcupup the Grappler########################## GnollonxjE#............#......#..... Health: 87/87 ========================#............#......#..... Magic: 21/21 ========================#............#......'..... AC: 9onxjStr: 13#............#......#..... EV: 17Int: 19######............#..#####...## SH: 0onxjO#Dex: 13#........................#...#. XL: 11 Next: 99% Place: Dungeon:10onxjd#............¤B..........#...#. Noise: ---------  Time: 8908.5 (0.0)#........................#...#. -) Mandibles########.......#########.###### Throw: 12 boomerangsonxj5#.......... #.....#. Scarab ¿ #........... #.....#.onxj.3≈≈≈........... #.....#. ¤   solar ember (minion)###≈........... #####'#.#≈....<...... #.......#####.......onxjlTo do this, you must remove one of the following items:(? for menu, Esc to cancel)onxj< or o - a +5 ring of evasion; > or k - a ring of protection from cold  You remove your +5 ring of evasion.  onxj2[You feel clever. _h - a +6 ring of intelligence (worn)onxj)onxjY<You remove your +5 ring of evasion.  onxjYou feel clever. _h - a +6 ring of intelligence (worn)  To do this, you must remove one of the following items:onxjC(? for menu, Esc to cancel)  < or k - a ring of protection from cold; > or h - a +6 ring of intelligencetnxjguR  You remove your ring of protection from cold.tnxju3139.5 (1tnxjkytnxj{8 _e - a +4 ring of protection (worn)unxj unxj n Spells (Memorise)TypeunxjD =Failure Level  a - Foxfireunxjx rConjuration/Fire 1% 1b - Kinetic GrapnelForgecraft1%unxj .1  c - Magic DartConjurationunxj <1%1  d - Poisonous VapoursAlchemy/AirunxjG &1%1  e - Mercury Arrowunxj Conjuration/Alchemy1%unxj 62  f - Searing RayConjuration1%unxj] -2  g - Confusing TouchHexesunxj r2% 3  h - Launch Clockwork BeeForgecraftunxj |2% 3  i - Maxwell's Portable Piledriver Translocationunxj  l2% 3  j - Sigil of BindingHexesunxj= b2% 3  k - Detonation Catalystunxj Fire/Alchemy7% 5  l - Awaken ArmourEarth/Forgecraftunxj 10% 4  m - Cause FearHexes10% 4  n - Passage of GolubriaTranslocation10% 4  o - Vhi's Electric ChargeTranslocation/Air10% 4  p - Hoarfrost CannonadeIce/Forgecraft26% 5  q - Forge Phalanx BeetleForgecraftunxj 82% 6 14 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitvnxj G  a - FoxfireConjuration/Fire 1% 1  i - Maxwell's Portable Piledriver Translocation 2% 3vnxj)  i - Maxwell's Portable Piledriver Translocation 2% 3  j - Sigil of BindingHexes2% 3xnxj xnxj Detonation Catalyst Affixes a volatile catalyst to the caster's fists or melee weapon, causing each of their strikes to release a fiery explosion at its primary target. The caster and their allies are protected from the explosion's effects. The activity of thexnxjcatalyst may be prolonged indefinitely as long as the caster continues to attack, but it rapidly loses potency when they take other actions. The base damage of the caster's weapon and the caster's spellpower each increase the xnxjK$explosion's damage. xnxjGLevel: 5 Schools: Fire/Alchemy Fail: 7%  xnxjʹ2Power: 28% Damage: 2d3 (max 2d7)  xnxjRange: N/A  xnxj=nNoise: Very loud Miscasting this spell causes magic contamination and also either poisons you or xnxjdeals up to 17 fire damage.nxj> q Spells (Memorise)TypeFailure Levela - FoxfireConjuration/Fire1%1  b - Kinetic GrapnelForgecraft1% 1  c - Magic DartConjuration1% 1  d - Poisonous Vapoursnxj Alchemy/Air1% 1  e - Mercury ArrowConjuration/Alchemy 1% 2  f - Searing RayConjuration1% 2  g - Confusing Touchnxj Hexes2% 3  h - Launch Clockwork BeeForgecraft2% 3  i - Maxwell's Portable Piledriver Translocationnxj 2% 3  j - Sigil of BindingHexes 2% 3  k - Detonation Catalyst Fire/AlchemynxjF <7% 5l - Awaken ArmourEarth/Forgecraft10% 4  m - Cause Fear Hexes10% 4  n - Passage of Golubrianxjv Translocation10% 4  o - Vhi's Electric ChargeTranslocation/Airnxj 10% 4  p - Hoarfrost Cannonade Ice/Forgecraft 26% 5  q - Forge Phalanx Beetle Forgecraft82% 6 nxj 14 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitnxjnxjnxjCcupup the Grappler########################## Gnoll#............#......#..... Health: 87/87 ========================nxj#............#......#..... Magic: 21/21 ========================#............#......'..... AC: 13Str: 13nxj#............#......#..... EV: 17Int: 19######............#..#####...## SH: 0Dex: 13#........................#...#. XL: 11 Next: 99% Place: Dungeon:10nxj$#............¤B..........#...#. Noise: ---------  Time: 8909.5 (0.0)#........................#...#. -) MandiblesnxjXR########.......#########.###### Throw: 12 boomerangs#.......... #.....#. Scarab nxj¿ #........... #.....#.≈≈≈........... #.....#. ¤   solar ember (minion)###≈........... #####'#.#≈....<...... #.......#####....... _h - a +6 ring of intelligence (worn)  To do this, you must remove one of the following items:(? for menu, Esc to cancel)< or k - a ring of protection from cold; > or h - a +6 ring of intelligence  You remove your ring of protection from cold. nxj3#_e - a +4 ring of protection (worn)nxj:  Okay, then.nxj/nxjnxjnxj. _nxj@nxjCAnxj:BnxjHnxjiKnxjM: _nxjkOnxj PnxjSBnxjU,nxjWnxjrXnxjYnxj^#............#......#.................#......'.....##########...###......#...##.....nxj_........#................#...#.#######¤#########.###### #...... #..12.5 (3 ¿ # #.. ≈≈≈....... #.....#.###≈...... #####' nxj`:#≈....<......... #≈##############. #≈ ........... nxjv`:..........nxj`nxjKdnxjenxjponxjonxjpnxjwnxjsxnxj{3nxj,|nxj}nxjenxjnxjtnxjj#..#......'..#............#......#.. ######............#..#####...#### #..................#...#... nxjׅy#.............#...#.. #......#...#.. #################.######'#nxj #.......¤.......#.....#...nxjv¿ #........#.....#..4.5 (2 ≈≈≈.nxj#.....#..###≈..#####'#.##≈....<nxjY#.......#≈###############.......#nxj#r#≈ ............# ..nxjV#¿..nxj #nxj.########..##'###nxjBnxjnxjnxjV InxjZ ^.¤nxjύ nxj0 3nxj4 nxj9 ,nxj" nxjf  #..#......#######............#..#####...##  #...nxj ..............#...#.  #......#...#  #......#...# nxj ( ########.......#########.###### #...............#.....#.¿ #.......¤.......#.....# ≈≈≈.....B........#.....#6nxj  ###≈..#####'# #≈....<..#....... #≈###############...... #≈ .... .¿ .nxj  ########..##'# #......#.....nxjV nxj; nxj nxjLnxjnxjnxjnxjL.¤nxjnxjT3nxjޖnxjnxjnxj nxjnxj #..#......# ######...#..#####... #...........#.. #.....#.. #.........#.. ########.......##. #..#.... ¿ ###........#.... ≈≈≈≈...B¤...#....8 ###≈..#####' #≈....<..# #≈## #≈   ¿  ##..# #......#....nxjnxjƤnxjV^nxj^nxj_nxj%fnxjf.nxjBinxjjnxjjnxj6lnxjwmnxjvonxjonxjpnxj2snxjunxjkwnxjwnxjynxj}q #...#......# ######...#..##### #...............# #................#nxjn~ #..................# ########.......###. #...# )#####...#≈≈≈B¤.....#21.5 (3≈#####≈...### #≈....<...# #≈nxj\z### #≈ #≈ ≈≈ ¿ .. ########. #......#nxjBnxj# _Found a mace.nxjnxj$nxjWnxj*nxjBnxj,nxjYnxjnxj=nxjnxj nxji? ....'nxjl ########..####nxj.....................#.......nxjb..#################.# nxjf#.B...3.5 (2)#####.¤..nxj≈≈≈≈≈≈≈.....≈#####≈..............###nxj....<.........################nxj#≈ #≈ ......nxj3u≈≈ ¿ ......nxjnxj> nxj nxj~ nxjY nxj nxj nxj .nxj nxjD nxjy nxj nxj nxj nxj0 nxj nxj/ nxj nxjo nxj nxj nxj nxj$ nxj nxjr nxj  nxjd nxj nxj nxj nxj( nxj nxjn nxj nxjm nxj nxj nxj nxj* nxj nxj% ############################............#...#............#...nxjN% #............#......'.......#..#......#nxj% . nxj% ######.....#..#####...### #............nxj & #...#... #.................#...#... #..............¤#...#.nxj& 30.5 (7 ########.......#########.######'##...............#.....#.)#####...............#.....#...≈≈≈≈≈≈≈..............#.....#.nxj& ≈#####≈..............#####'#.###≈....<.........#.......#nxj+' {#≈###############.......##≈ ............#nxj( nxj:. nxj0 nxjnxj>nxjTnxjnxj.nxjgnxjnxjnxjnxjvnxjnxjmnxjsnxjnxjQnxjMnxjnxjnxjnxjtnxjnxj nxj)nxj0nxjr nxj nxjD nxj8nxj(nxjpnxj/nxjnxjnxjbnxjnxj,nxj nxjnxj; nxj"nxj5#nxj$nxj%nxj4'nxj)nxj*nxj@+nxjq.,nxj1nxj82nxjP3nxj4nxj5nxj8nxj9nxjX:nxjA: ........#......#........#..¤#.... nxjA0........#..#####...#######'###### ...............#...#...#......# ...............#...#...#......# ...............#...#...#......# nxjA.....#########.######'###. .....#.....#....#.)... .nxjAw....#..¤..#....#..... .nxj(B....#..B..#....#.....41.5 (11.0) nxj]B.............#####'#.##'###'#... ...<.........#.......#...#.... ##############nxjB.#...#.... ...#...#....nxjB/ ..nxjC#...#.......¿ .....#...#......#..##'###'#########......#.....#nxjHCQ>....nxjCnxjUInxjJnxjnxjnxj-nxjnxjnxj,nxjnxj nxj,nxjnxj@  There is an open door here.nxjnxjnxj _nxjnxjnxjnxj1,nxjnxjnxjknxjnxjDnxjnxjKnxj5nxj@nxjnxjnxjX#########.######'###....#####....#.....#....#.)........#.....#....#...¤.#..nxj.......#####'#.##'###'#...##<.........#.......#...#........ #############.......#...#.. nxj ........¤...# ........B...#7.5 (6.0) nxjI3 ¿ ............#...#........ ########..##'###'########## nxj#......#.....#......>#......#.....#......#......#.....#...... #......#.....#......####......#'#####.......................#.nxj.nxj^nxjnxjnxjZ\ nxj ] nxj_ nxj nxjۈ Bnxj nxj nxj2 nnxjז ...###.######'###.......#.....#....#.)nxj ...#.....#....# ≈...#...¤.#....# ≈...#####'#.##'###'#.. ≈....<...#.......#...# ≈###.......#...# ≈ .......#...# ≈ ¤.....#...#50.5 (3 ≈ ¿ ...#...# . ########..##'###' #......#.....#......> #......#.....# #......#.....# #......#.....# ####......#'##### ...#nxj nxj nxj{nxj|nxjunxjWnxj.nxjnxjnxjnxjgnxj˿nxj3nxjnxjinxjnxjnxjnxjnxj&nxjnxj}nxjdnxjQnxjnxj}g ####.......#########.######'###..  #....#.....#....#.) ####....#.....#....#≈≈≈≈....#...¤.#....# ####≈....#####'#.##'###  #≈....<.........#....nxjIY#  #≈####....#  #≈.#  #≈......#4.5 (4  ≈≈ ¿.#  .. #...########..'#.. #......#.....#...# #......#.....# #......#.....#nxj #......#.....# ####......#'##### ....#nxjanxjnxj nxjЩ nxj2 nxj nxj nxj  You encounter a centaur. It is carrying a +0 shortbow.nxjV #.#.######'### #.#.....#....#.#.#.....#....#≈.#...¤.#....##≈.#####'#.##' #≈....<.#.......#...# #≈#.#...# #≈.#...# #≈ c.¤...#...# ≈≈ )nxj N.#...# .. ##...#..##'###' #.. #......#.....# #. #......#.....## #......#.....#c   centaur (launcher, asleep) #......#.....#¤   solar ember (minion) ####......#'##### .#nxj A¤.0nxj nxj *5.5 (1nxj nxj & _Found an orcbow.nxjpG #.#.######'### #.#.....#....# )#####nxjG .#.....#....#≈.#...¤.#....# ≈#####≈.#####'#.##' #≈....<.#.......#... #≈#.#... #≈.#... #≈ .c.¤nxjH .#... ≈≈ .).#... .. ###...#..##'###' #...#......#.....# #.. #......#.....# #.. #......#.....##. #......#.....######......#'##### .#nxjI .¤.nxj2O nxjO %6nxjnS nxjT nxj޻5#.#.######'nxjW #.#.....#....  )#####.#.....#....  nxj߼Y≈.#...¤.#....  ≈#####≈nxjM.#####'#.##' #≈....<nxjW.#.#nxj, #≈nxjȽV#.# #≈.#nxj #≈ ..c....B.¤.#nxj0S ≈≈ ..)nxjco.# .. ####...nxj#..##'###' #...#......#.....#nxjʾ[ #...#......#.....#nxj #...#......#.....# #...#......#.....#nxj1w #####......#'##### .#nxjenxjb.¤.nxj9nxjP%7nxjnxj;nxjv< #.#.######' #.#.....# )#####nxj< .#.....# ≈.#...¤.# ≈#####≈.#####'#.## #≈....<.#.#nxj1=  #≈#.# #≈.#nxjq=  #≈...c...B.¤.# ≈≈...).#nxj= K ...####...#..##'### #...#......#.....# #...#......#.....#nxj.> W #...#......#.....# #...#......#.....# #####......#'##### .#nxj? .¤.nxjE nxj8F %8nxjJ nxjDM nxjE #.........#.....#..)#####.#.....#nxjE ≈≈≈≈≈≈≈.#...¤.# ≈#####≈.#####'#.# #≈....<.#.......nxj;F #≈###############.# #≈...............# #≈...c....¤.# ≈≈...)..B..#nxjyF[ ...####...########..##'## #...#......#.....#. #...#......#.....#nxjFI #...#......#.....# #...#......#.....# #####......#'##### ..........#nxjFH .#nxj#HL.¤nxjMnxjsN%9nxjYRnxj&Snxj/ #nxjz.#.....# )#####.#.....# ≈nxj.#...¤.# ≈#####≈.#####'#. #≈....<.#. #≈nxjH#. #≈. #≈...c.nxj| ≈≈...).B.¤. ...####...#..##'nxj #...#......#.....# #...#......#.....#nxji #...#......#.....# #...#......#.....# #####......#'##### .# ¿ nxj4).#nxj.¤.nxjnxj_&60nxjnxjnxjf  #.#.....# )#####.#.....# ≈nxjg .#...¤.# ≈#####≈.#####'# #≈....<.# #≈# #≈#≈...c≈...)B.¤nxjg .####...#..##'≈ #...#......#..... #...#......#..... #...#......#..... #...#......#..... #####......#' .  ¿ .nxji .¤.nxjn nxjo %1nxj't nxju nxjj #.#..... )#####.#..... ≈.#...¤. ≈#####≈.#####' #≈....<.# #≈# #≈.##≈...c.≈≈≈...B.¤.####...#..##.≈≈ #...#......#. #...#......# #...#......# #...#......# #####......#'  ¿ nxjx.¤.nxjGnxj%2nxjnxjLO _You see here a +0 orcbow.nxj.ncc), charged)Found an orcbow. _You see here a +0 orcbow.  The helpless centaur fails to defend itself.  You hit the centaur.  The centaur is lightly wounded.  Your solar ember glows brighter.nxj4=3.3 (0.8nxjLnxj  _The centaur misses you. The centaur barely misses you.nxj:d\.  Your solar ember glows brighter. _The centaur misses you. The centaur barely misses you.You barely miss the centaur.Your solar ember blazes with a fierce heat.  The solar flare engulfs the centaur.nxjg*¤   solar ember (minion, charged)nxj{K))nxj2 #...............#..... cupup the Grappler)#####...............#..... Gnollnxj≈≈≈≈≈≈≈..............#...¤. Health: 87/87 ========================≈#####≈..............#####' Magic: 21/21 ========================#≈....<.........#..... AC: 13Str: 13#≈###############..... EV: 17Int: 19#≈.................... SH: 0Dex: 13nxj/.##≈...)................ XL: 11 Next: 100% Place: Dungeon:10.≈≈≈...B¤............... Noise: =--------  Time: 8964.1 (0.8).....####...########..## -) Mandibles.≈≈ #...#......#.... Throw: 12 boomerangs.#...#......#.... Scarab #...#......#....#...#......#.... ¤   solar ember (minion)nxj[#####......#'###...............¿...............Your solar ember glows brighter. _The centaur misses you. The centaur barely misses you.You barely miss the centaur.The centaur is lightly wounded.  nxjâYour solar ember blazes with a fierce heat.The solar flare engulfs the centaur.nxjs _The centaur dies!You have reached level 12!nxjnxj/  --more--nxj!bM94/942/2242 0% nxj gnxjhR _You feel stronger.nxj! ################.####)#####..≈≈≈≈≈...¤.nxjK" ≈#####≈.....####'≈....<.........############### #≈.....##≈...B.≈≈≈...)¤...................####...########..##≈≈≈ #...##....#...#....######'###nxj" !nxjL( nxj* ;-5.1 (1.0 _nxj6 nxj ; $  Things that are here:nxj#< u _a +0 shortbow; a centaur corpsenxjq4 ........#.....)####≈≈≈≈≈≈≈¤#########' #≈....<.....≈##############................##≈...).≈≈≈...B¤....####...########..##≈≈≈ #...#......#....## #.. #.....#####'### .........¿nxj:nxj;F-6 _nxji?nxjBO _You see here a +0 orcbow.nxjb #.# )#####.# ≈nxjȧ.#...¤ ≈#####≈.##### #≈....<.# #≈# #≈#.##≈...)≈.≈≈≈..B)¤nxjk.####...#..≈.≈≈≈ #...#......##.## #...#......#≈ #...#......#nxj? #...#......# #####......#'  ¿ nxjl.¤.nxj&nxjٮ,7 _nxjnxjnxj8=  #.# )#####.# ≈≈≈≈≈≈≈.#...nxj= y ≈#####≈. #≈....<.# #≈# #≈#.##≈...)nxj= ≈.≈≈≈.B.¤.####...#..≈.≈≈≈. #...#......##.##≈. #...#......#nxj> ?#≈ #≈. #...#......## #≈. #...#......##≈. #####......#'nxjG> #≈#  ¿ nxj}? 8¤)nxjE nxjF %8nxjI nxjJ nxj'OnxjOnxjSQnxj"[nxjc[.nxj_nxjanxj)bnxjdnxjkfnxjOjnxjjnxjslnxjZs)#####..# ≈≈≈≈≈≈≈...# ≈#####≈...## #≈....<nxjs..#.# #≈################≈ #≈..............≈##.##≈...).≈≈≈.≈≈≈...)nxj5t.......B¤####...########70.1 (2≈≈≈.≈≈≈....#...#......#.≈##.##≈....#...#......# #≈ #≈....#...#......# # #≈....#...#......# nxjt#≈....#####......# #≈#+###.....¿ ≈≈. nxj]unxjznxjW{nxj; nxjw< nxj= nxjE nxj?F .nxj)I nxjJ nxj K nxj'M nxjO nxjR nxjS nxjZT nxj,Y  )#####. ≈≈≈≈≈≈≈. ≈#####≈..nxjpY L#≈≈ #≈....<.# #≈_ #≈#... #≈. #≈nxjY m..≈##.##≈...)..≈≈≈.≈≈≈...)#..####...2nxjY F..≈≈≈.≈≈≈....#...#.......≈##.##≈....#...#........ #≈. #≈....#...#...... #≈_ #≈....#...#.....nxj]Z ]#≈≈ #≈....#####.....### #≈#+### ¿ ≈≈.  nxjZ nxj^ nxjU`  nxj` J_Found a radiant altar of Vehumet and a hazy altar of Hepliaklqana.nxjx3nxjnxj%nxj?&.nxjJ)nxj +3nxj,nxj.nxjs0nxj0nxj1nxjW7t )##### ≈≈≈≈≈≈≈nxj79 ≈#####≈. #≈≈≈#≈....<..### #≈_≈#≈##..≈#≈.≈#≈..≈##.##≈...)nxj8..≈≈≈.≈≈≈...) #....####...4..≈≈≈.≈≈≈....#...#..≈##.##≈....#...#nxj8..≈#≈.≈#≈....#...#.... #≈_≈#≈....#...#..... #≈≈≈#≈....#####.... #####≈#+### .$.. ≈≈.  nxj!9nxj<nxj=+ _Found 11 gold pieces.nxjX nxj nxj nxjw nxj  You encounter a kobold geomancer. It is wielding a +0 dagger.nxjd  )#####K.≈≈≈≈≈≈≈# .≈#####≈nxj . .≈#≈≈≈#≈....<.###≈#≈_≈#≈##.≈#≈.≈#≈.nxj .≈##.##≈...).≈≈≈.≈≈≈...) #...B.¤....####...nxj9 .≈≈≈.≈≈≈....#...#.≈##.##≈....#...#.≈#≈.≈#≈....#...#nxj{ Y.≈#≈_≈#≈....#...#.≈#≈≈≈#≈....#####K   kobold geomancer (asleep)nxj X..≈#####≈#+###¤   solar ember (minion).$...≈ ≈≈.  nxj A¤.0nxj nxj 15.1 (1 _nxj nxj% nxj ")#####.K.≈≈≈≈≈≈≈.# .≈#####≈... .≈#≈≈≈#≈....<.nxjC ...###≈#≈_≈#≈###......≈#≈.≈#≈........≈##.##≈...).......≈≈≈.≈≈≈...).#...¤B.....####...#......≈≈≈.≈≈≈....#...#.......≈##.##≈....#...#.......≈#≈.≈#≈....#...#.......≈#≈_≈#≈....#...#.nxj 4......≈#≈≈≈#≈....#####.¤   solar ember (minion)......≈#####≈#+###...$...≈ ≈≈. ..nxj: nxj %6nxj$ :_nxj: < _You swap places with your solar ember.nxjW\ K.≈≈≈≈≈≈≈# .≈#####≈... .≈#≈≈≈#≈....<...###≈#≈_≈#≈#############......≈#≈.≈#≈.............nxj]v......≈##.##≈...)......≈≈≈.≈≈≈...). ##...¤......####...#####......≈≈≈B≈≈≈....#...#..........≈##.##≈....#...#.......≈#≈.≈#≈....#...#.......≈#≈_≈#≈....#...#.......≈#≈≈≈#≈....#####.......≈#####≈#+###.......$...≈ ≈≈. . ..nxj^F.¤nxjPcnxjc%7nxjg:_nxjhnxj 3nxj nxj nxj nxj ,nxj nxj nxj6 nxj nxjo nxj .. .≈#≈≈≈#≈....<...###≈#≈_≈#≈#############....≈#≈.≈#≈.....nxj^ w....≈##.##≈...).............≈≈≈.≈≈≈...) ##..........####...#####....≈≈≈.≈≈≈....#...#......≈##¤##≈....#...#........≈#≈B≈#≈....9.1 (2....≈#≈_≈#≈........≈#≈≈≈#≈....####nxj ....≈#####≈#+###....¤   solar ember (minion) #########################........ .................................nxjF nxj nxj nxj.###≈#≈_≈#≈#############...≈#≈.≈#≈.............nxjd..≈##.##≈...).≈≈≈.≈≈≈...)nxj ##..........####...#####......≈≈≈.≈≈≈....#...#....##¤##nxj X≈.≈≈###nxj ####≈#+###....$...≈ ≈≈.  ######################### .........................znxj/2$nxj .nxj%¤nxjnxj+80.1 (1nxj| nxj{_ _There is a radiant altar of Vehumet here.nxjP  You crawl onto the altar of Vehumet.nxjS/  --more--nxjN nxjDR KVehumet nxjR Vehumet is a god of the destructive powers of magic. Followers will gain divine assistance in commanding the hermetic arts, and the most favoured stand to gain nxjR access to some of the fearsome spells in Vehumet's library. One's devotion to Vehumet can be proven by the causing of as much carnage and destruction as possible. nxjR lFavour - Vehumet is neutral towards you. Granted powers:nxj,S x(Cost)You can memorise some of Vehumet's spells. You can gain magical power from killing. nxjdS iVehumet aids your destructive spells. Vehumet extends the range of your destructive spells. nxjS [!]: Overview|Powers|Wrath [J/Enter]: join religionnxj nxj nxj ...###≈#≈_≈#≈############# cupup the Grapplernxj o......≈#≈.≈#≈............. Gnoll......≈##.##≈...)......... Health: 94/94 ========================nxj |......≈≈≈.≈≈≈...)......... Magic: 22/22 ========================##..........####...##### AC: 13nxj Str: 14......≈≈≈.≈≈≈....#...#.... EV: 17Int: 19nxj ......≈##.##≈....#...#.... SH: 0Dex: 13nxj $......≈#≈¤≈#≈....#...#.... XL: 12 Next:  0% Place: Dungeon:10nxjU ......≈#≈B≈#≈....#...#.... Noise: ---------  Time: 8980.1 (0.0)......≈#≈≈≈#≈....#####.... -) MandiblesnxjH ......≈#####≈#+###........ Throw: 12 boomerangs..$...≈ ≈≈. ........ Scarab ................ ¤   solar ember (minion) nxj #########################........ ................................. ......z..............$........... _Found a radiant altar of Vehumet and a hazy altar of Hepliaklqana. nxj ,_Found 11 gold pieces. _You encounter a kobold geomancer. It is wielding a +0 dagger. _You swap places with your solar ember. _There is a radiant altar of Vehumet here.  You crawl onto the altar of Vehumet.nxj k  Vehumet welcomes you!nxjG /  --more--nxj^  Vehumet offers you knowledge of Kiss of Death.nxj/  --more--nxj4 nxj5 x  of Vehumet ......1.1 (1 _nxj9 nxj9: nxjynxjHznxj{nxjnxjnxjMnxjnxj\K _You swap places with your solar ember.nxj/nxjynxjnxj0nxjה[# .≈#####≈.............nxj.W .≈#≈≈<.###≈#≈_≈#≈#############....≈#≈.≈#≈....nxji......≈##.##≈...).............≈≈≈.≈≈≈...)..... ##..........####...#####....≈≈≈.≈≈≈....nxj##B##3.1 (2¤...≈_≈#≈....#...#nxjn....≈#≈≈≈#≈....#####......≈#####≈#+###..$...≈ ≈≈. #########################nxjnxjnnxj_ nxj nxj nxj nxjr .nxj] nxj nxj@ nxj nxj nxjS nxj nxjg nxj  )#####. K.≈≈≈≈≈≈≈.....nxj< # .≈#####≈............. .≈#≈≈≈#≈....<###≈#≈_≈#≈#############≈#≈.≈#≈....nxj ......≈##.##≈...).........≈≈≈.≈≈≈...)..... ##.....B....####...#####5....≈≈≈¤≈≈≈....nxj ?....≈##.##≈........≈#≈.≈#≈....#.......≈#≈_≈#≈....#...#....≈#≈≈≈#≈....#####nxj ......≈#####≈#+###..$...≈ ≈≈.nxj nxj nxj nxjk )##### K.≈ # .≈#####≈nxj[l .. .≈#≈≈≈#≈....< ...###≈#≈_≈#≈## ......≈#≈.≈#≈nxjl ......≈##.##≈...) ......≈≈≈.≈≈≈...) ##.####...nxjm ......≈≈≈¤≈≈≈....#...# ......≈##.##≈....#...# ......≈#≈.≈#≈....#...# ......≈#≈_≈#≈....#...#nxjRm ......≈#≈≈≈#≈....##### ......≈#####≈#+### ..$...≈ ≈≈.  nxjrnxjis*6.1 (1nxjwnxj#xnxj4 5 )#####nxj  K.≈≈≈≈≈≈≈ # .≈#####≈nxj̙ w .. .≈#≈≈≈#≈....<nxj  ...###≈#≈_≈#≈##nxjb  ......≈#≈.≈#≈.nxj  ......≈##.##≈...) ......≈≈≈.≈≈≈...)nxjٚ m ##.####...nxj'  ......≈≈≈¤≈≈≈....#...#nxja  ......≈##.##≈....#...#nxj  ......≈#≈.≈#≈....#...#nxjқ  ......≈#≈_≈#≈....#...#nxj p ......≈#≈≈≈#≈....#####nxjA K   kobold geomancer (asleep) ......≈#####≈#+###nxj m¤   solar ember (minion)nxjK  ..$...≈ ≈≈.  nxj 3¤.nxj nxj& %7nxj nxj nxj$ )##### K.≈≈≈≈≈≈≈## .≈#####≈nxj$.. .≈#≈≈≈#≈....<.###≈#≈_≈#≈.≈#≈.≈#≈.nxj$.≈##.##≈...).≈≈≈.≈≈≈...) ##..B.¤.....####...nxj3%.≈≈≈.≈≈≈....#...#nxj%":......≈##.##≈....#...#.≈#≈.≈#≈....#...#nxj%.≈#≈_≈#≈....#...#.≈#≈≈≈#≈....#####. ¤   solar ember (minion)nxj&w.≈#####≈#+###nxjl&.$...≈≈ ≈≈.  nxj(.¤.nxj2nxj3%8nxje;:_nxj>< _Found a parchment of Static Discharge.nxjR n # )#####nxj  K.≈≈≈≈≈≈≈#### .≈#####≈....nxj . .≈#≈≈≈#≈....<....nxj3 ###≈#≈_≈#≈#########.≈#≈.≈#≈...nxjo k.≈##.##≈...)nxj .......B≈≈≈.≈≈≈...).....nxj ######...¤......####...# .......≈≈≈.≈≈≈....#...#nxjL  :......≈##.##≈....#...#.≈#≈.≈#≈....#...#nxj .≈#≈_≈#≈....#...#nxj .≈#≈≈≈#≈....#####.....≈#####≈#+###nxj ~...$...≈≈ ≈≈. nxj  3¤.nxj" nxj^" %9nxj& :_nxj' nxj0 &########nxj ## # )##### K.≈≈≈≈≈≈≈##### .≈#####≈....nxj #..... .≈#≈≈≈#≈....<...#.....###≈#≈_≈#≈#########.≈#≈.≈#≈...#nxjK *.≈##.##≈...)........¤≈≈.≈≈≈...)....#######..........####...nxj + .......≈≈≈.≈≈≈....#... :......≈##.##≈....#...nxj  ........≈#≈.≈#≈....#... ........≈#≈_≈#≈....#...nxj  ........≈#≈≈≈#≈....####.....≈#####≈#+###nxj ?¤≈nxj nxj &90nxjA :_nxj$ nxj} #........######### # )##### K.≈≈≈≈≈≈≈nxjX~> ###### .≈#####≈.... #..... .≈#≈≈≈#≈....<.. #.....###≈#≈_≈#≈####### #..≈#≈.≈#≈... #nxj~V¤≈##.##≈...) #........≈≈≈.≈≈≈...)#######..........#### .......≈≈≈.≈≈≈....# :......≈##.##≈....#nxj b ........≈#≈.≈#≈....# ........≈#≈_≈#≈....#.. nxjV@.≈#≈≈≈#≈....###nxj=3¤.nxjynxj2%1nxjٌ:_nxj֎nxj{D  # #.......########..# # .)#####nxjD  K.≈≈≈≈≈≈≈ #######..≈#####≈.... #........≈#≈≈≈#≈....<.nxj>E  #....B###≈#≈_≈#≈###### #nxjE g¤.≈#≈.≈#≈...nxjE  #.≈##.##≈...)nxjF  #........≈≈≈.≈≈≈...)#######..........####nxjBF  .......≈≈≈.≈≈≈....#. K   kobold geomancer (asleep)nxjF  :......≈##.##≈....#. ¤   solar ember (minion)nxjF  ........≈#≈.≈#≈....# nxjG c.≈#≈_≈#≈....#.nxjLM 3¤.nxjaO E.KnxjY CKnxjZ D====2nxjc nxj6f  nxj~f $_The kobold geomancer shouts!nxja  # ######## ..# # .)#####.≈≈≈≈≈≈≈#######K.≈#####≈nxjva G #........≈#≈≈≈#≈....< #.....###≈#≈_≈#≈##### #...B.¤..≈#≈.≈#≈..... #........≈##.##≈...) #.≈≈≈.≈≈≈...) #######..........####nxja  .......≈≈≈.≈≈≈....# :......≈##.##≈....#........≈#≈.≈#≈....# ........≈#≈_≈#≈....# nxjb >.≈#≈≈≈#≈....#nxjCc .¤.nxjd H.Knxjj nxjj D----3nxjn nxjo nxj .......#######..#  .)#####. nxj ,..≈≈≈≈≈≈######..≈####.K..≈#≈≈≈#≈....<.###≈#≈_≈#≈#####¤...≈#≈.≈#≈....##.##≈...)........≈≈≈.≈≈≈...).#######..........###.......≈≈≈.≈≈ :......≈##.#.≈#≈._nxj ----4_nxj= $.nxj= 'KnxjD nxjD %5nxjH :_nxj$K nxjU  You closely miss the kobold geomancer.nxj+ , charged)Your solar ember glows brighter.=9 (0.8_ _The kobold geomancer hits you but does no damage.nxjkX. _The kobold geomancer hits you but does no damage. nxj.l6 You bite the kobold geomancer!  The kobold geomancer is heavily wounded.Your solar ember blazes with a fierce heat.The solar flare engulfs the kobold geomancer.  The kobold geomancer dies!nxjq*¤   solar ember (minion, charged)nxjW.) )nxjnxj'81==6.7nxjTnxjӱ nxjT_Vehumet accepts your kill.nxjS!#.#.########...# #..)#####...≈.#nxjT?..≈#####≈.#........≈#≈≈≈#≈....<.#....B###≈#≈_≈#≈##....¤...≈#≈.≈#≈.#.≈##.##≈...).#.≈≈≈.≈≈≈...).#.####.nxjT.......≈≈≈.≈≈≈....#.:......≈##.##≈....#.........≈#≈.≈#≈....#..≈#≈_≈#≈....#.nxjNZ8 nxjZ6---7.7 (1.0nxj+_nxj`$  Things that are here:nxjRbL _a +0 dagger; a +0 robenxj#.#.#........########.#...# #...)#####.. ..≈≈≈≈≈≈≈.#######..≈#####≈......nxjR7#.....B..≈#≈≈≈#≈....<..#....)###≈#≈_≈#≈########....¤...≈#≈.≈#≈.....#........≈##.##≈...).#........≈≈≈.≈≈≈...)..#######..........####........≈≈≈.≈≈≈....#.:......≈##.##≈....#..≈#≈.≈#≈....#.nxj|7¤.nxjYnxjH---8 _nxjnxjbnxj.d#######.....#.+.....#.#.....#.........#....########.###.......# #.+.>....)#####.. #......≈≈≈≈≈≈≈.nxj/#######B.≈#####≈......#........≈#≈≈≈#≈....<...#....¤###≈#≈_≈#≈#########........≈#≈.≈#≈.....#........≈##.##≈...).#........≈≈≈.≈≈≈...)..#######..........####........≈≈≈.≈≈≈....#.:nxj0@≈##.##≈....#.nxj11B¤)nxj<7nxj8%9nxj=nxj>; _Found a stone staircase leading down.nxj # ###+########nxj #.....# +.....#.#........ #....######### #.......# # +.>....)#####nxjQ #...B..≈≈≈≈≈≈≈ #######..≈#####≈....nxj@ #.....¤..≈#≈≈≈#≈....<.. #....)###≈#≈_≈#≈####### #........≈#≈.≈#≈... #........≈##.##≈...)nxj> #........≈≈≈.≈≈≈...)... #######..........####..  .≈≈≈.≈≈≈....#.. nxj2¤nxj.¤   solar ember (minion)nxj(9000nxj nxj nxjenxjenxjhgnxjq4nxjs3nxjqunxjvnxj}nxj nxj҄nxjnxj # # # ###+######## #.....#+.....#.......#...... #....######## #..B....# #2.7 (2 +.>¤...)##### #......≈≈≈≈≈≈≈.... #######..≈#####≈...... #..≈#≈≈≈#≈....< #....)###≈#≈_≈#≈###### #.≈#≈.≈#≈... #........≈##.##≈...)#.≈≈≈.≈≈≈...)nxj nxjnxjnxj^nxjnxj,nxj.nxjnxjW3nxjnxjUnxj:nxjnxjnxjVnxjnxjnxj/nxj;nxjknxjnxjnxjnxjnxj'nxjnxjEnxjgnxj7 _You open the door.nxjnxj&nxjnnxjnxj ################### #.........# #.........# #.........# #.........#.###B########.8.7 (6#..¤..#......+.....#.......nxj= #.....#....... ##....########..... #.......# #...... +.>....)##### #......≈≈≈≈≈≈≈... #######..≈#####≈...nxjrnxjnxj<Q _There is an open door here.nxj|nxjG}nxj6~nxjŅnxjnxj~$ _nxj nxjjnxjnxjnxjnxjnxj?nxj+##################.........#...... #.........#...... #.........#nxjQ> #.........# ###'######## #.....#... +B¤...#... #.....# ##....########nxj #.......# # +.>....)##### #......≈≈≈≈≈≈≈#######..≈#####≈nxj#........≈#≈≈≈#≈ #....)###≈#≈_≈#≈###nxjSnxjԙ+#.###..............'nxjI10.7 (2......#####nxjnxjK======1.7 (3nxjAnxjˤ= _As you open the door, it creaks loudly!nxj nxj nxjc nxj nxj nxj nxj 3nxj @  There is an open door here.nxj@ nxjK nxj  _nxjW nxjp nxj nxj nxj nxj nxj !   nxj |##########  #....#.........#  nxj4 #....#.........#   +....#.........#  nxjw ¿ #....#.........#  ###...###'########  nxj ...#.....#  .B¤'.....#------4  nxj  ...#.....#  ######....########  nxjI  #.......# #  nxj ! +.>....)#####   #......≈≈≈≈≈≈≈   #######..≈#####≈  nxj R¿ #........≈#≈≈≈#≈  nxj  #....)###≈#≈_≈#≈nxj <------nxje nxj nxjnxjnxjnxjnxjC.nxj] nxj 3nxj nxj nxj? nxj nxjnxjnxjrnxjnxjNnxj'nxjnxjnxjnxj7 _You open the door.nxjvnxjnxjnxjnxj2 _Found a club.nxj!nxj>"nxjS#nxj'|    nxj#(y   nxj(########################  ......#....#.........#  #......#....#...#  #....#...#20.7 (6 nxj(#...)..#¤...#...#  #...###'  nxj)!..........#.....#.....  ..........'.....#.....  ..........#.....#......  nxj>)############....#######    #.......# nxj|) +.>....)####nxj)nxj-nxj.Q _There is an open door here.nxjMnxjnxjnxjnxjnxjR,nxjMK _You swap places with your solar ember.nxjnxjAnxjnxjmnxjnxjnxj*nxjynxjDnxjN t########################nxj #......#....#.........#.#......#....#.........#.#......'....#.........#.#...)..#.#######¤..###'#######...#.....#.....nxjB 3.7 (3.......'.....#...............#.....#.....#############.Scarab ..¤   solar ember (minion)  #......≈≈≈≈≈  #######..≈####  ¿#........≈#≈≈≈nxj$nxj0nxj=nxjd nxj nxj nxjU nxjG nxj nxj 3nxj nxj nxj* nxjr nxjt nxj% nxj nxj] nxj nxj nxjF nxj nxj, nxj nxj nxjR nxjq nxj  nxj nxj nxj$  ###################  #......#....#...... nxjB%  #......#....#.....  #......'....#.....  #...)..#....#..... nxj%  ########...###'####  #..........#..... nxj>&  #.B¤.......'.....#8.7 (5 nxj'  #..........#.....#  #############....## nxj' #......  +.>.... nxj ( x #......  #######.. nxj_( nxj( >¿ #........ nxj(  nxjc) J #....)###nxjN* nxj. nxje0 nxj1x nxjx nxjy nxj nxj nxj ,nxjن K _You swap places with your solar ember.nxj nxj 3nxj nxj nxj5 nxj nxj nxj nxj nxjo nxj< Bnxjx nxj nxj< ,nxj$ nxj nxjҝ nxj nxj nxj nxj| nxj nxj nxjޥ nxjԧ nxjV nxj nxj nxjr nxje nxjK nxj nxjM nxj nxj nxjV @  There is an open door here.nxj nxj 5 _nxj nxj nxj nxjV nxj nxj nxj nxj nxj; nxj nxj nxjn nxj nxj ,nxj nxj 'nxj/ nxjw nxj nxj Found a club. _There is an open door here. _You swap places with your solar ember. _nxj` :There is an open door here. _You open the door.nxj nxj nxj nxj G  #......'....#.........#...... nxjZ  #...)..#....#.........#......  ########...###'#######  #..........#.....#.....  #..........'.....#.....  #..........#.....#.....  #############....########.... nxj \.......#¤......# #... .......B.>....)#####...43.7 (15.0) .......#≈≈≈≈≈≈≈.. ############..≈#####≈... ¿ #........≈#≈≈≈#≈ #....)###≈#≈_≈#≈### #........≈#≈.≈#≈ nxjq #........≈##.##≈. #........≈≈≈.≈≈≈ #######..........nxj nxj nxjk Q _There is an open door here.nxj&EnxjEnxjFnxjNnxjRO7¤nxjRnxjDT: _nxj UnxjWnxj[,nxj&\nxj]nxj^nxjanxjanxjbnxjag   #......'....#...#   #...)..#....#...# nxjg  ########...###'########   #...#.....#   #..........'.....#   #...#.....#   ####....########  ...#.......# #  nxj+h:.'.>....)#####6.7 (3.0)  ...#......≈≈≈≈≈≈≈  nxj{h+#############..≈#####≈   ¿ #........≈#≈≈≈#≈   #....)###≈#≈_≈#≈   #........≈#≈.≈#≈  nxjh #........≈##.##≈   #........≈≈≈.≈≈≈   #######..nxjninxj mnxjnnxjM nxjLN nxjO nxj+W nxjW .nxjZ nxj2\ 3nxj^ nxj_ nxj^b ,nxj$c nxjTd nxjRe nxjf nxj~g nxjg nxjk   #......'....#...#   #...)..#....#...#  nxj5l  ########...###'########   #...#.....#   #...'.....#   #nxj}l 1...#.....#   ###....######   #...#.......#   #nxjl ....'.>....)###9  #nxj m 9...#......   ###+#######..≈###   ¿ #........≈#≈  nxjm  #....)###≈#≈_  #........≈#≈.   #........≈##.   #........≈≈≈.   #######nxjn nxj[q nxjfr nxjBnxjnxjtnxjnxj.nxjnxj&3nxjmnxjnxj",nxjnxjnxj nxj ,nxj nxj#  #......'....#.  #...)..#....#.  ########...###'nxj$  #...#.....#  #...'.....#  #...#.....#  ###....nxjh$  #...#.......  #..B¤.......'.>....)52  #nxj$d...#......  ###+#######..≈  ¿ #........  #....)###≈ nxjr%  #........≈  #........≈  #........≈  #######nxj&nxj)nxj +nxjAnxjBnxjEnxjrnxj_ynxjznxj|nxj'nxjnxjnxjnxj/j _You swap places with your solar ember. _There is an open door here. _You open the doornxjB. _There is an open door here. _You open the door.nxjThere is an open door here. _You open the door. _There is an open door here. _You open the door.  Found 24 gold pienxjces.nxjnxjnxj9 _nxjnxj5H#######...###'#####.......#.....#nxjI..........'.....#..#############....###nxj÷#...........#................'.>....)nxj*¤≈###B#############..≈5nxjrP$.#..nxjٸ.........#....)####.........##.........#........nxj #.........##...#..##########...nxjs#...#... nxjP :......≈nxj;nxjnxj nxjMC_There is an open door here.nxjnOX  #..........#.....#.nxjO.  #.'.....#  #.#.....#  #############....##  #...........#......nxj$P  #...........'.>  #..¤........#......  ###'#############..  #.B.......#........nxjP  #..#....)###  #.#........  #.#.  #.#.nxjP;  #...#..##########..  #...#... ....nxjDQ  #........ :...... ..nxj\RH.¤nxjuWnxj|X16.7 (1 _nxjB\nxjanxjqb*7.7 (2nxjenxjg nxjg1_You now have 665 gold pieces (gained 24).nxjZnxjՙnxj]nxjnxjH'¤nxjR3nxjFnxjnxjũz  You encounter a centaur warrior simulacrum.nxjڴ #.#.....#. #############....###nxjN1 #..... #...........'.>....) #...........#......≈ ###'#############..≈ #..¤......#........≈ #.........#....)###≈ #.nxj#.≈ #.#........≈ #.#.≈ #...#..########## #...#.... ≈ #......... :......≈ Z   centaur warrior simulacrum (dormant) #......#.#...nxjK≈ ¤   solar ember (minion) #...# Z... ........≈ .≈nxjY.¤8.7 (1nxj6Z.nxjBnxjPZnxj\19.7 (2 _nxjYnxjnxj  #.#.....#. #######....# #.....#.# #.....'.>....)# #.....#......≈nxj  ###'#######..≈# #...#.≈# #..¤......#....)###≈# #.#.≈# #.#.≈# #.#.≈ #...#..##########. #...#.... .≈nxj ~ #......... :......≈# #.....Z#.#..≈# #...#..... .≈# .≈#nxj LZ.nxj% nxj +60.7 (1nxj nxj) nxj #.#.....#. #####....# #....#.#  #....'.>....)# #....#......≈ ###'#######..≈# #.#.≈#≈ #..¤......#....)###≈#≈ #.#.≈#≈ #.#.≈# #.#.≈ #...#..##########. #...#.... .≈ #.....Z... :......≈#nxj$ #......#.#.≈#≈ #...#..... .≈#≈ .≈#≈.¤nxjJLZ.nxj8Z.nxj/nxj%1nxjnxjnxj #.#.....#. ####....# #...#.nxj#  #....'.>....)# #....nxj #......≈ ###'#######..≈# #.#.nxjxR≈#≈ #.nxj#....)###≈#≈_ #...¤.B...#.≈#≈.nxja #.#.nxjGn≈##. #.#.nxj≈≈≈.nxj #...#.Z##########.nxj  #...#.... .nxjO≈≈≈. #......... :......≈##.nxj #......#.#.nxj≈#≈. #...#..... .nxjB≈#≈_ nxjU4.≈#≈nxj:&.¤nxjnxjMnxj2Z.nxj(nxj*%2nxjW1nxj2nxj ?'#..........#.....#.....nxj8 *#############....######..#.......# #...'.>....)####...........#......≈≈≈≈nxj{ ##'#############..≈###....≈#≈≈.)###≈#≈_¤nxj ≈.##..Z...#........≈≈≈##########......#.... .≈≈nxjX ~........ :#.....#.#..#...#....._nxj 7Z.nxj? ;3nxj) :_nxj} nxj nxj Put on or remove which piece of jewellery? Jewellery (go to first with "=)  e - a +4 ring of protection (worn) nxjy  h - a +6 ring of intelligence (worn)  x - an amulet of wildshape (worn)k - a ring of protection from cold  o - a +5 ring of evasion  t - an amulet of dissipation  w - a ring of positive energy  C - a ring of protection from cold Talismans (go to first with %)  c - a scarab talisman (worn)b - a quill talisman[?] describe selected [!] equip|wield|wear|put onnxj [tab] equip|unequip nxjNnxjnxjnxj$nxjE nxja#..........'.....#..... cupup the Grappler nxj: nxj|a#..........#.....#..... Gnoll of Vehumet ...... nxj nxjR#############....###### Health: 94/94 ======================== nxj nxj#...........#.......#Magic: 22/22 ======================== nxj" nxjy#...........'.>....)### AC: 13nxj,Str: 14 nxj nxjf#...........#......≈≈≈≈ EV: 17nxj,Int: 19 nxj nxj~###'#############..≈### SH: 0nxj,Dex: 13 nxj< nxj#.........#........≈#≈≈ XL: 12 Next:  1% Place: Dungeon:10  nxj3/#.....B...#....)###≈#≈_ Noise: ---------  Time: 9063.7 (0.0) nxj nxj#....¤....#........≈#≈. -) Mandibles nxji nxj&#.....Z...#........≈##. Throw: 12 boomerangs nxjs nxj#.........#........≈≈≈. Scarab nxjv nxjz#...#..##########......  nxjJ#...#.... .......≈≈≈. Z   centaur warrior simulacrum nxjT nxjnI#......... :......≈##. ¤   solar ember (minion) nxj nxj7#......#.#.........≈#≈. nxj nxjU#...#..... ........≈#≈_ nxjO8_There is an open door here. nxj_You open the door. _Found 24 gold pieces. _There is an open door here. _You now have 665 gold pieces (gained 24). _You encounter a centaur warrior simulacrum.nxjj-  nxj-HTo do this, you must remove one of the following items:nxj.&(? for menu, Esc to cancel)< or h - a +6 ring of intelligence; > or e - a +4 ring of protectionnxjT Z.  You remove your +6 ring of intelligence.  You feel stupid.nxj ]  k - a ring of protection from cold (worn)  The centaur warrior simulacrum closely misses you.3=4.7 (1nxj`nxjbR _The centaur warrior simulacrum kicks you but does no damage.nxjA nxj You bite the centaur warrior simulacrum!  The centaur warrior simulacrum is heavily damaged.nxj , charged)You bite the centaur warrior simulacrum!  nxjThe centaur warrior simulacrum is heavily damaged.Your solar ember glows brighter.  hits you.  The centaur warrior simulacrum freezes nxjQyou!  You resist.nxj982----nxj-=5.6 (0.9nxjI:_nxj nxjb_The centaur warrior simulacrum closely misses you.nxjiMζYou hit the centaur warrior simulacrum.  Your solar ember blazes with a fierce heat.melts!  The solar flare engulfs the centaur warrior simulacrum.  The centaur warrior simulacrum vaporises!nxjS*¤   solar ember (minion, charged)nxj]ℓ )nxj----2-6.4 (0.8  Your Ranged Weapons skill increases to level 7!Your Throwing skill increases to level 7!  Your Armour skill increases to level 7!  Your Stealth skill increases to level 7!Your Shields skill increases to level 7!  Your Spellcasting skill increases to level 7!nxjnxjk _Your Evocations skill increases to level 7!nxj.  #.#.....#  #############....#####  #...........#.......#   #....'.>....)##  #...nxjʲ.#......≈≈≈  ###'#############..≈##  #.........#........≈#≈  #.....¤...#....)###≈#  #....Bℓ...#........≈#≈  #.........#.≈##  #nxjc.#.≈≈≈  #...#..##########....  #...#.... .......≈≈≈  #......... :......≈##nxjc  #......#.#...≈#≈  #...#..... .≈#≈ .≈#≈nxj׳nxjS5  You swap places with your solar ember.nxj9 nxj>U--7.4 (1.0nxjٽnxjXB _You weave more energy into your solar ember.nxj,  #############....####  #...........#.......nxj  #....'.>....)#  #....#......≈≈  ###'#############..≈#  #.........#........≈  #.....¤...#....)###≈#nxju  #.....ℓ...#........≈#  #...B.....#.≈#  #.#.≈≈nxjF  #...#..##########....  #...#.... .......≈≈nxjG  #......... :......≈#  #......#.#..nxj .≈  #...#..... .nxj.≈#  #... ..#.#.nxjo.≈#  .≈#nxj $.nxj (¤nxj= .nxj #3nxj B=-8nxj nxj nxjyY  #...........#.......nxj  #.....'.>....)nxj8Q  #....nxj}.#......≈  ###'#############..nxjm  #.........#........≈nxj"  #.#....)###≈nxjf  #....¤....#........≈nxjW  #.........#nxjC.≈  #nxj-<.#.≈nxjo  #...#..##########...nxj  #...#..... .......≈nxj5  #.......... :......nxj|  #......#.#...≈nxj  #...#......nxj*.≈nxjl  #...#..#.#..≈nxj  #$..... nxj.≈ nxjAo ...$...≈nxj$.nxj5(¤nxj}nxj%9nxj nxj. nxj$_Found 7 gold pieces.nxjqnxj.rnxjsnxjW{nxj}y  You encounter an unseen horror simulacrum.nxj: #.#.# #.....'.>....)#nxj- #.....#......≈ ###'#######..≈# #.#.nxj≈# #.#....)###≈# #.#.≈# #...¤.....#.≈#nxjd #...#.≈ #...#..##########. #...#..... .≈ #..........Z:......≈# #......#.#..nxjL≈# #...#.......≈# Z   unseen horror simulacrum (dormant)nxjɄ #...#..#.#..≈# ¤   solar ember (minion) #$....... ..≈# ...$...≈nxjt&0nxj270.4 (1 _nxjnxjnxji #...........#.......# cupup the Grapplernxj #...........'.>....)# Gnoll of Vehumet ...... #...........#......≈≈ Health: 83/94 =====================--- ###'#############..≈# Magic: 22/22 ======================== #.........#........≈# AC: 13nxjStr: 14 #.........#....)###≈# EV: 17Int: 13 #.........#........≈# SH: 0Dex: 13 nxj?#...¤.....#........≈# XL: 12 Next:  2% Place: Dungeon:10 #...B.....#........≈≈ Noise: ---------  Time: 9070.4 (1.0) nxj #...#**##########.... -) Mandibles #...#..*** .......≈≈ Throw: 12 boomerangs #.........*Z:......≈# Scarab  #......#.#.........≈# nxjpR#...#..............≈# Z   unseen horror simulacrum (dormant) #...#..#.#.........≈# ¤   solar ember (minion) #$....... .........≈# ...$...≈≈ _Found 7 gold pieces. _You encounter an unseen horror simulacrum.Aiming: Throw FlamePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an unseen horror simulacrum (dormant, 100% to hit)nxj~l< nxjlf#...........#.......# cupup the Grappler #...........'.>....)# Gnoll of Vehumet ...... nxj?m#...........#......≈≈ Health: 83/94 =====================--- ###'#############..≈# Magic: 22/22 ======================== nxjm#.........#........≈# AC: 13Str: 14 nxjm#.........#....)###≈# EV: 17Int: 13 nxj"n#.........#........≈# SH: 0Dex: 13 nxjkn3#...¤.....#........≈# XL: 12 Next:  2% Place: Dungeon:10 #...B.....#........≈≈ Noise: ---------  Time: 9070.4 (1.0)nxjn #...#**##########.... -) Mandibles nxjo#...#..*** .......≈≈ Throw: 12 boomerangs #.........*Z:......≈# Scarab  nxj`o#......#.#.........≈# nxjoW#...#..............≈# Z   unseen horror simulacrum #...#..#.#.........≈# ¤   solar ember (minion) nxjo#$....... .........≈# nxjQpo...$...≈≈Aiming: Throw FlamePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linenxjpAim: an unseen horror simulacrum (dormant, 100% to hit)  The puff of flame hits the unseen horror simulacrum.  The unseen horror simulacrum melts!nxj   Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  nxjAim: an unseen horror simulacrum (dormant, 100% to hit)  The puff of flame hits the unseen horror simulacrum.unseen horror simulacrum melts!is lightly damaged.nxjh4Z.nxj+AZ.nxj#b.....nxjl=4==1 _nxjnxjnxj: nxjU#...........#.......# cupup the Grappler #...........'.>....)# Gnoll of Vehumet ...... nxj.#...........#......≈≈ Health: 84/94 =====================--- ###'#############..≈# Magic: 22/22 ======================== #.........#........≈# AC: 13Str: 14 nxj#.........#....)###≈# EV: 17Int: 13 #.........#........≈# SH: 0Dex: 13 nxjqU#...¤.....#........≈# XL: 12 Next:  2% Place: Dungeon:10 #...B.....#........≈≈ Noise: ==-------  Time: 9071.4 (1.0) nxj#...#**##########.... -) Mandibles nxjA#...#..**. .......≈≈ Throw: 12 boomerangs #........Z..:......≈# Scarab nxj #......#.#.........≈# nxj *#...#..............≈# Z   unseen horror simulacrum nxjs#...#..#.#.........≈# ¤   solar ember (minion) #$....... .........≈#nxj ...$...≈≈The unseen horror simulacrum melts! _The unseen horror simulacrum is lightly damaged.  nxjAiming: Throw FlamePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an unseen horror simulacrum (lightly damaged, 94% to hit)nxj4 #...........#.......# cupup the Grappler #...........'.>....)# Gnoll of Vehumet ...... #...........#......≈≈ Health: 84/94 =====================--- ###'#############..≈# Magic: 22/22 ======================== #.........#........≈# AC: 13Str: 14 #.........#....)###≈# EV: 17Int: 13 #.........#........≈# SH: 0Dex: 13 #...¤.....#........≈# XL: 12 Next:  2% Place: Dungeon:10 #...B.....#........≈≈ Noise: ==-------  xjmTime: 9071.4 (1.0) #...#**##########.... -) Mandibles #...#..**. .......≈≈ Throw: 12 boomerangs #........Z..:......≈# Scarab  #......#.#.........≈# #...#..............≈# Z   unseen horror simulacrum #...#..#.#.........≈# ¤   solar ember (minion) #$....... .........≈# ...$...≈≈Aiming: Throw FlamePress: ? - help, Q - select action, ( or )xj m - cycleShift-Dir - straight lineAim: an unseen horror simulacrum (lightly damaged, 94% to hit)  The puff of flame hits the unseen horror simulacrum!  The unseen horror simulacrum melts!nxjb4  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an unseen horror simulacrum (lightly damaged, 94% to hit)  The puff of flame hits the unseen horror simulacrum!unseen horror simulacrum melts!  The unseen horror simulacrum is severely damaged.nxjcFZ.nxj dIZ.nxjeKZ.nxjj'..nxjk,2 _nxj^onxj[pnxj !  #############....##  #.....#.......  #.....'.>....)  #...........#......≈  ###'#############..≈  #.#........≈  #.#....)###≈  #.........#.≈  #..B¤.....#.nxjٵ  #.........#........≈  #...#.Z##########...  #...#..... .≈  #...........:......≈  #......#.#..≈  #...#.......≈  #...#..#.#..≈ #$....... .........nxjD9Z.nxj.  The unseen horror simulacrum melts! _The unseen horror simulacrum is severely damaged.nxj}The unseen horror simulacrum closely misses your solar ember.unseen horror simulacrum hits your solar ember.freezes your solar ember!!  Your solar ember is chilled terribly!nxjt(nxj--3nxj>nxjT _Your solar ember is destroyed!nxj  #############....### cupup the GrapplernxjE x #...........#....... Gnoll of Vehumet ...... #...........'.>....) Health: 84/94 =====================--- nxj \#...........#......≈ Magic: 22/22 ======================== ###'#############..≈ AC: 13Str: 14 #.........#........≈ EV: 17Int: 13 #.........#....)###≈ SH: 0Dex: 13 #.........#........≈ XL: 12 Next:  2% Place: Dungeon:10 #..B......#........≈ Noise: =--------  Time: 9073.4 (1.0) nxj #...*Z....#........≈ -) Mandibles #...#..##########... Throw: 12 boomerangs #...#..... .......≈ Scarab  nxjs #...........:......≈ #......#.#.........≈ Z   unseen horror simulacrum nxj #...#..............≈ #...#..#.#.........≈nxjI  #$....... .........≈Your solar ember is chilled terribly! _Your solar ember is destroyed!nxj @Aiming: Throw Flamenxj |Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an unseen horror simulacrum (severely damaged, 94% to hit)nxjM0  #############....### cupup the Grappler nxj1 #...........#....... Gnoll of Vehumet ...... #...........'.>....) Health: 84/94 =====================--- nxj1 #...........#......≈ Magic: 22/22 ======================== ###'#############..≈ AC: 13Str: 14nxj2  #.........#........≈ EV: 17Int: 13 #.........#....)###≈ SH: 0nxj43 BDex: 13 #.........#........≈ XL: 12 Next:  2% Place: Dungeon:10 nxj3 #..B......#........≈ Noise: =--------  Time: 9073.4 (1.0) #...*Z....#........≈ -) Mandibles #...#..##########... Throw: 12 boomerangs #...#..... .......≈ Scarab  nxj5 <#...........:......≈ #......#.#.........≈ Z   unseen horror simulacrum #...#..............≈ #...#..#.#.........≈ #$....... .........≈Aiming: Throw FlamePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an unseen horror simulacrum (severely damaged, 94% to hit)  The puff of flame hits the unseen horror simulacrum.  The unseen horror simulacrum melts!nxjۯ I  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an unseen horror simulacrum (severely damaged, 94% to hit)  The puff of flame hits the unseen horror simulacrum.unseen horror simulacrum melts!  The unseen horror simulacrum is almost destroyed.nxj nxj 8Z.nxjƹ s.  The unseen horror simulacrum melts!  The unseen horror simulacrum is almost destroyed.The unseen horror simulacrum hits you.unseen horror simulacrum freezes you!  You resist. The unseen horror simulacrum hits you.  The unseen horror simulacrum freezes you.nxj _67----=4nxj nxj ! _You resist.nxj \  You barely miss the unseen horror simulacrum.nxj 5 _You resist.  You barely miss the unseen horror simulacrum.The unseen horror simulacrum is almost destroyed.  The unseen horror simulacrum barely misses you.  The unseennxj[ O horror simulacrum hits you.  The unseen horror simulacrum freezes you.nxj& z59-------5.3 (0.9nxj nxj ! _You resist.nxjp nxjwpξYou bite the unseen horror simulacrum!  nxjqNThe unseen horror simulacrum vaporises!nxjyRnxjMR--3-nxj%6.1 (0.8nxj:ξnxj& nxjsT_Vehumet accepts your kill.nxj#nxjp$nxj%nxj|+nxj,nxj]-360nxjO.nxj0nxj1nxjp2nxj4nxjn5nxjJ6nxj8nxj9#1nxj9nxj<nxj>nxj/?nxj?nxjAnxj`BnxjCnxjnEnxjE92nxjFnxjUJnxjKnxjKnxjdNnxjNnxjOnxjQnxjjR=3=nxjRnxjXSnxjUnxj/VnxjVnxj5Ynxj$Znxj[nxjI^nxj^#4nxj_(=nxj_nxjubnxjbnxjcnxjenxjTf95nxj5gnxjoinxjinxjjnxjlnxjlnxjmnxjrp$ nxjp3_You start resting.nxjpuJ6.-nxju¤¤   solar ember (minion)nxjv nxj>|Q93.1 (17.0)-nxj|$4.1 (18nxjbnxjb _You reconstitute your solar ember.nxjR)nxj)nxjR*nxj02nxjI4nxj5,nxj6nxjm8nxj8nxj9nxj=nxj=s  #...........'.>....  #.....#  ###'#############..  #.........#..  #.........#....)###  #.#.nxjG>  #.........#........  #..¤......#.  #.B.#..##########..6.1 (2.0)nxj>  #...#..... .  #...........:...  #......#.#..nxj>  #...#........  #...#..#.#.  #$.......nxj4?.  #...# ... ...$... nxj?nxjCnxjDnxjnxjXnxj nxjFnxjL.¤nxjAnxj d67=nxjnxjnxjtnxj5nxjnxj##'##############.........#...........#....)###...nxji....#...............#..##########.#..... ........:....8...#.#..#........#..#.#........¤   solar ember (minion)#...'. ... #...# .nxj c +################nxji"nxjr#nxjbInxjjnxjknxjmnxjonxjoonxjpnxj)rnxjstnxj&uW8=nxjvnxjwnxjDynxj{,nxj}nxjy~nxjnxjknxjnxjŃnxjnxjq%9nxjOnxj  #.........#.....  #.........#nxjjJ  #...#..##########.  #...#..... nxjQ  #...........:  #......#nxj  #...#...........  #¤..#..#.#.  #B..........103.1 (5  #...#..... ...$  #...'.....   #...#...#   ##'###############  .............  ..........z.....  .......<...z....  ............)...nxjUnxjnxj> _You now have 672 gold pieces (gained 7).nxjt nxjt nxjt nxj} nxjz nxjp ,nxjE ,nxj nxjO nxj nxj4 nxj* nxj, nxj &70nxjS nxj nxjE nxj nxj nxj nxjg J _Found a stone staircase leading down.nxj nxjj nxjۙ nxj nxj^ V #.........#........≈#≈ #.........#........≈## #.........#........≈≈≈nxjΟ ^ #...#..########## #...#..............≈≈≈ #...........:......≈## #......#.#.........≈#≈ #...#..............≈#≈_nxj: ` #...#¤B#.#.........≈#≈≈8 #..................≈### #...#..........$...≈≈ #...'......... #...#...#...>.nxj m ##'#################### ......... #...........z...... #........<...z......nxj; nxj nxj nxjhnxjhnxjtjnxjtunxj(v.nxj....... nxjMI ##'##########################nxjnxj\nxj4 nxjC_You add the spell Static Discharge to your library.nxjnxjj$unxjb';4nxj*}#.........#....)###≈#≈_≈#≈#####nxj[+#..#........≈#≈.≈#≈..#..#........≈##.##≈...).#..#........≈≈≈.≈≈≈...)#...#..##########..........#####...#..............≈≈≈.≈≈≈....#nxj+#..................≈##.##≈....#......#.#.........≈#≈.≈#≈....##...#..≈#≈_≈#≈....#7.1 (2#...#..#.#...≈#≈≈≈#≈....#nxjD,u#............≈#####≈#+####...#..........$...≈≈≈ ≈≈. #...'.........nxj?-#...#...#...>......... ##'############################..............................#...........z..............$...nxj1nxj22nxjnxjnxj1nxj^nxjnxjnxj3nxjnxj,nxjsnxjnxjnxj>nxjK5=nxjnxjnxjdnxjnxj #.#........≈≈≈.≈≈≈...)..#...#..##########..........#####...#..............≈≈≈.≈≈≈....##.nxj...........≈##.##≈....##......#.#.........≈#≈.≈#≈....#.#...#..............≈#≈_≈#≈....#.#...#..#.#.........≈#≈≈≈#≈....##.nxjH.......¤...≈#####≈#+###.#...#..........B...≈≈≈≈ ≈≈. .21.1 (4  #...'.......... .#...#...#...>... .nxj##'############################................................#...........z..............$....#........<...z..................)‡ .).nxjsnxj  nxj ? _You now have 683 gold pieces (gained 11).nxjznxjnxj!nxjnxjnxjnxj-3nxj nxj nxj` U6=nxj nxjnxjunxj2nxjnxjwnxjb ..#..##########..........####...# ..#..............≈≈≈.≈≈≈....#...# ......≈##.##≈....#...# nxj.....#.#.........≈#≈.≈#≈....#...# ..#..............≈#≈_≈#≈....#...# nxj..#..#.#.........≈#≈≈≈#≈....##### .................≈#####≈#+###.... ..#........≈≈≈≈≈≈≈. ... ..'....¤B....... ...4.1 (3 nxj ..#...#...>... '############################... ................................ ..z$ .......<...z... ....)..‡ ....) ...~.nxj$nxj]&nxjnxj@nxjnxjnxjo.nxjOnxjXnxjnxjHnxj~nxjnxjn%7nxjmnxjnxjBnxjLnxjnxjnxj nxj)nxj]nxjnxjnxjnxjnxjnxj]%8nxjWnxjnxjnxjnxjnxjnxja  #########..........####...######...≈≈≈.≈≈≈....#...#........≈##.##≈....#...#...... .#.........≈#≈.≈#≈....#...#.........≈#≈_≈#≈....#...#...... .#.........≈#≈≈≈#≈....#####......≈#####≈#+###.......≈≈≈≈≈≈≈......................30.1 (6 #...>........... #......z......$...... .<...z......).........‡......)......~......nxjnxjnxjunxjnxj.nxj+nxja9=nxj?nxjxnxjnxjnxjnxjr nxj nxj nxjh nxj nxjfnxjnxjnxjGV80=nxj@nxjnxjnxj8nxjnxjTnxju,nxjnxj} nxj!nxj%..........####...########..##'≈≈≈.≈≈≈....#...#......#≈##.##≈....#...#......# .nxj&....≈#≈.≈#≈....#...#......#≈#≈_≈#≈....#...#......# .....≈#≈≈≈#≈....#####......#'####≈#####≈#+###......≈≈≈≈≈≈≈.......6 ...........####........$...............nxjd'....... ).........‡.............)...........nxj+nxj,nxj.anxjanxjqbnxj j - Launch Clockwork BeeForgecraft4% 3  k - Maxwell's Portable Piledriver Translocationnxj>v4% 3  l - Sigil of BindingHexesnxj>4% 3  m - Detonation CatalystFire/Alchemy11% 5  n - Awaken ArmourEarth/Forgecraftnxj?14% 4  o - Cause FearHexes14% 4  p - Passage of Golubria Translocation 14% 4q - Vhi's Electric ChargeTranslocation/Air14% 4  nxj@r - Hoarfrost CannonadeIce/Forgecraft36% 5  s - Forge Phalanx BeetleForgecraft91% 6 16 spell levels left nxjfA][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitnxjĕnxjZnxjB..≈##.##≈....#...#......#.....#.. cupup the Grappler ..≈#≈.≈#≈....#...#......#.....#.. Gnoll of Vehumet ...... nxj"`..≈#≈_≈#≈....#...#......#.....#.. Health: 81/94 ====================---- ..≈#≈≈≈#≈....#####......#'#####.. Magic: 22/22 ======================== ..≈#####≈#+###................#.. AC: 13Str: 14 ..≈≈≈≈≈≈≈.....................#.. EV: 17Int: 13 ..............................#.. SH: 0Dex: 13 nxj..............................#.. XL: 12 Next:  3% Place: Dungeon:10 ##############.¤B.........#####.. Noise: ---------  Time: 9139.1 (0.0) ..............................#.. -) Mandibles ..........$...................#.. Throw: 12 boomerangs ..............................#.. Scarab nxjt.......‡......................#.. ..........)...................##' ¤   solar ember (minion) ..............................#.. ..............................#.. ................ .............#.. _You reconstitute your solar ember. nxjZ_You now have 672 gold pieces (gained 7). _Found a stone staircase leading down.  You pick up a parchment of Static Discharge and begin reading... _You add the spell Static Discharge to your library. _You now have 683 gold pieces (gained 11).nxjP  Okay, then.nxjnxj3nxj. _nxj nxjM nxjc nxj3 nxj nxj ,2 _nxj nxj nxj nxjW nxjʶ nxj nxjܹ nxjҼ nxjb nxj} nxj g...≈#≈_≈#≈....#...#......#...nxj ...≈#≈≈≈#≈....#####......#'####...≈#####≈#+###.nxjz }..........≈≈≈≈≈≈≈............................nxj #................. nxj #################...####¤.. nxjq .............$..B......42.1 (3nxj _. )..)nxj X.......nxj .#....####################### ~....#....# #nxj nxj nxj nxj nxj" nxjS nxjz nxj L.¤nxj nxj| K3=nxjK nxju nxj nxj~ nxj nxjL nxj nxj] nxj nxj nxjY nxj nxjH U4=nxj nxj ...≈#≈_≈#≈....#...#......#...≈#≈≈≈#≈....#####......#'...≈#####≈#+###....nxj R...≈≈≈≈≈≈≈............... .>....###....z...B¤..6.1 (4z ...)...)~ ~~~ ~≈~ ~≈~.....#.... ≈≈≈~....#....# #......nxj nxj: ? _You now have 700 gold pieces (gained 17).nxjX9 nxj9 nxjO; nxjF nxjZG nxjJ nxj:L nxjL nxjO nxjP nxjGT nxjT nxjYV nxj \ ..≈#####≈#+###.....≈≈≈≈≈≈≈......................>............ nxj\ E######################.............. ...z................. <...z.....)..8.1 (2.)~~~~..~≈~ #+~≈~.....#....################## nxj] j ~≈≈≈~....#....# #  ≈~....#....# #...... #nxj^ nxjb nxjc nxjnxjnxjnxjnxjGnxjBnxj%5nxjnxjnxjCnxjnxj`nxjnxj :..≈≈≈≈≈≈≈...nxjul....... .#...> ######################## nxjm......................z<...znxj\]. .......)..nxjC.)50nxj-F~..~~~nxj..~≈~ ###+~≈~.....#....################ nxj  ~≈≈≈~....#....# #.... nxje≈~....#....# # nxjc#....# #nxjA #nxj?nxj<nxjnxj* InxjH .6nxj nxj nxj 3 #########################nxj B....................z................. ...<...z................).....)....~.~~~nxjڵ ¤~≈~....3.1 (3###+~≈~.....#....############### .nxj. ^ ~≈≈≈~....#....# # ≈~....#....# # nxj . #....# #... ###### # # # +nxj~ nxj nxj nxj] nxj nxj nxj/ nxj/ nxj K7=nxj nxjM nxj nxj nxj% nxj nxjz nxj  nxj ,nxj! nxj% [ .#..............≈≈≈≈≈≈≈.. .'............... .nxj#& /#...#...>.............. ############################......<.......)........¤nxj& )6........~....................... ........~~~................... ........~≈~................... ....###+~≈~.....#....############ .... ~≈≈≈~....#....# #≈≈~....#....# #≈≈~....#....# #nxj' ###.. ###### #nxj+ nxj, nxjQnxjS3nxj!\nxj\nxj_nxj`k8=nxjbnxjcdnxjfnxj?gnxjphnxjjnxjknxj nnxj1onxj5wnxj{#..................≈#####≈#+###.. cupup the Grappler nxjc|#...#..............≈≈≈≈≈≈≈....... Gnoll of Vehumet ...... #...'............................ Health: 88/94 ======================-- #...#...#...>.................... Magic: 22/22 ======================== ##'############################.. AC: 13Str: 14  nxj|W................................ EV: 17Int: 13 #................................ SH: 0Dex: 13 #........<....................... XL: 12 Next:  3% Place: Dungeon:10............).B¤............... Noise: ---------  Time: 9158.1 (2.0).........................)..... -) Mandiblesnxjd}2.......T..~.................... Throw: 12 boomerangs.........~~~................... Scarab .........~≈~........................###'~≈~.....#....######### T   Snorg (wandering)nxj} ..... .~≈≈≈~....#....#¤   solar ember (minion).~≈≈≈~....#....#≈≈~....#....#You pick up a parchment of Static Discharge and begin reading... _You add the spell Static Discharge to your library. _You now have 683 gold pieces (gained 11). _Okay, then. _You now have 700 gold pieces (gained 17).  nxj6~MYou encounter Snorg the Insatiable.nxj/  --more--nxj: nxjj nxj nxjv : 9.1 (3 _nxj nxjSnorg the Insatiable A particularly corpulent troll with a short temper and a sizable gut. Uninterested in the Orb, Snorg delights in the endless parade of adventurers – that is, easy meals — it attracts. Max HP: ~96Will: ++AC: noneEV: ++ Threat: Lethal Class: Natural Size: Large Int: HumanRegen: 1/turn You have about 70% to hit with your mandibles. She has about 47% to hit you. Attacks Max Damage Bite 20 2x Claw 15 each She has a 26% chance to notice you each turn. She can open doors. She possesses the following natural abilities:  a - Berserker Rage nxjNTo read a description, press the key listed above. (AdB) indicates damage (thenxjnxj#..................≈#####≈#+###.. cupup the Grappler #...#..............≈≈≈≈≈≈≈....... Gnoll of Vehumet ...... nxj%#...'............................ Health: 88/94 ======================-- #...#...#...>.................... Magic: 22/22 ======================== ##'############################.. AC: 13Str: 14  ................................ EV: 17nxj}Int: 13 #................................ SH: 0Dex: 13 nxj#........<....................... XL: 12 Next:  3% Place: Dungeon:10............).B¤............... Noise: ---------  Time: 9159.1 (3.0).........................)..... -) Mandibles.......T..~.................... Throw: 12 boomerangsnxj3 .........~~~................... Scarab .........~≈~........................###'~≈~.....#....######### T   Snorg (wandering)..... .~≈≈≈~....#....#nxjt¤   solar ember (minion).~≈≈≈~....#....#≈≈~....#....#You pick up a parchment of Static Discharge and begin reading... _You add the spell Static Discharge to your library. _You now have 683 gold pieces (gained 11). _Okay, then. _You now have 700 gold pieces (gained 17). nxj0N_You encounter Snorg the Insatiable.nxjnxj nxjnxjnxjf  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.nxj-8#..................≈#####≈#+###.. cupup the Grappler #...#..............≈≈≈≈≈≈≈....... Gnoll of Vehumet ...... #...'............................ Health: 88/94 ======================-- #...#...#...>.................... Magic: 19/22 ====================---- ##'############################.. AC: 13Str: 14 nxj.K ................................ EV: 17Int: 13 #................................ SH: 0Dex: 13 #........<....................... XL: 12 Next:  3% Place: Dungeon:10  ............).B¤............... Noise: ---------  Time: 9159.1 (0.0)  .........................)..... -) Mandibles  .......T..~.................... Throw: 12 boomerangs  .........~~~................... Scarab nxj/b .........~≈~...................  .....###'~≈~.....#....######### T   Snorg (wandering)  ..... .~≈≈≈~....#....#  ¤   solar ember (minion) .~≈≈≈~....#....#  ≈≈~....#....# _You encounter Snorg the Insatiable.nxjl/Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: Snorg (wandering, hasn't noticed you, chance to affect: 39%)nxjz5nxjWI$nxjI#..................≈#####≈#+###.. cupup the Grappler #...#..............≈≈≈≈≈≈≈....... Gnoll of Vehumet ...... nxjJ#...'............................ Health: 88/94 ======================-- nxjnJ#...#...#...>.................... Magic: 22/22 ======================== nxjJ##'############################.. AC: 13Str: 14  nxj K................................ EV: 17nxjYKInt: 13 #................................ SH: 0nxjK,Dex: 13 nxjK#........<....................... XL: 12 Next:  3% Place: Dungeon:10nxjYL............).B¤............... Noise: ---------  Time: 9159.1 (0.0)nxjL.........................)..... -) Mandiblesnxj2M.......T..~.................... Throw: 12 boomerangsnxjM.........~~~................... Scarab nxjM.........~≈~...................nxj N6.....###'~≈~.....#....######### T   Snorg (wandering)nxjoN..... .~≈≈≈~....#....#¤   solar ember (minion)nxjN.~≈≈≈~....#....#nxj O≈≈~....#....#nxjZOCasting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.nxjOAiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetnxj#PAim: Snorg (wandering, hasn't noticed you, chance to affect: 39%)  Okay, then.nxjanxjnbnxjxjnxjl. _nxjpO...#..#.#≈#≈≈≈#≈....#### .....nxjq≈#####≈#+### ...#.≈≈≈≈≈≈≈ ...'......... ...#...#...>................... #'############################ .nxjWr.. ..<.......B..  .)..¤....nxjs.....).T..~..  .~~~.  nxjs.........~≈~.................... ¤   solar ember (minion).....###'~≈~.....#....##########  ..... .~≈≈≈~....#....#.~≈nxjNnxjރ:960.1 (1 _nxj^nxj nxjnxjPut on or remove which piece of jewellery? Jewellery (go to first with "=) nxj e - a +4 ring of protection (worn)  k - a ring of protection from cold (worn)  x - an amulet of wildshape (worn)h - a +6 ring of intelligence  o - a +5 ring of evasion  t - an amulet of dissipation  w - a ring of positive energy  C - a ring of protection from cold Talismans (go to first with %)  c - a scarab talisman (worn)b - a quill talisman[?] describe selected [!] equip|wield|wear|put onnxjN[tab] equip|unequip nxj nxj nxj nxj $nxj ...#..#.#.........≈#≈≈≈#≈....#### cupup the Grappler ..................≈#####≈#+###... Gnoll of Vehumet ...... nxjx ...#..............≈≈≈≈≈≈≈........ Health: 89/94 ======================-- nxj F...'............................. Magic: 22/22 ======================== ...#...#...>..................... AC: 13nxjP Str: 14 #'############################... EV: 17nxj ,Int: 13 nxj ................................. SH: 0Dex: 13 nxjG ................................. XL: 12 Next:  3% Place: Dungeon:10 nxj ........<.......B................ Noise: ---------  Time: 9160.1 (0.0)  nxj ............)..¤................ -) Mandiblesnxjd .........................)...... Throw: 12 boomerangsnxj .......T..~..................... Scarab nxj y.........~~~....................nxjR .........~≈~.................... ¤   solar ember (minion)nxj .....###'~≈~.....#....##########nxj ..... .~≈≈≈~....#....#nxjA '.~≈≈≈~....#....#nxj Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.nxj yAiming: Inner Flame (safe; 1% risk of failure)  nxj0 Press: ? - help, Dir - move targetAim: Snorg (wandering, hasn't noticed you, chance to affect: 39%) nxj~ ,_Okay, then.nxj; S  Press: ? - help, Dir - move target  nxjb; Aim: Snorg (wandering, hasn't noticed you, chance to affect: 39%) _Okay, then.  nxj; HTo do this, you must remove one of the following items:nxj < (? for menu, Esc to cancel) nxjZ< < or e - a +4 ring of protection; > or k - a ring of protection from coldnxj}D t  You remove your ring of protection from cold.  You feel clever.nxjE nxj\E 19161.1 (1nxjI nxjK : _h - a +6 ring of intelligence (worn)nxj nxj HPut on or remove which piece of jewellery? Jewellery (go to first with "=)  e - a +4 ring of protection (worn)  h - a +6 ring of intelligence (worn) nxj4  x - an amulet of wildshape (worn)k - a ring of protection from cold  o - a +5 ring of evasion  t - an amulet of dissipation  w - a ring of positive energy  C - a ring of protection from cold Talismans (go to first with %)  c - a scarab talisman (worn)nxj b - a quill talisman[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip nxjA nxj;< j...#..#.#.........≈#≈≈≈#≈....#### cupup the Grappler ..................≈#####≈#+###... Gnoll of Vehumet ...... ...#..............≈≈≈≈≈≈≈........ Health: 89/94 ======================-- ...'............................. Magic: 22/22 ======================== ...#...#...>..................... AC: 13Str: 14 nxj]= ]#'############################... EV: 17Int: 19 ................................. SH: 0Dex: 13 ................................. XL: 12 Next:  3% Place: Dungeon:10 nxjf> }........<.......B................ Noise: ---------  Time: 9161.1 (0.0)  ............)..¤................ -) Mandibles.........................)...... Throw: 12 boomerangsnxj@ .......T..~..................... Scarab .........~~~.............................~≈~.................... ¤   solar ember (minion).....###'~≈~.....#....##########..... .~≈≈≈~....#....#.~≈≈≈~....#....#To do this, you must remove one of the following items:(? for menu, Esc to cancel)< or e - a +4 ring of protection; > or k - a ring of protection from cold  nxjB You remove your ring of protection from cold.  You feel clever. _h - a +6 ring of intelligence (worn)nxjI\ You remove your ring of protection from cold.  You feel clever. nxj:] _h - a +6 ring of intelligence (worn)  To do this, you must remove one of the following items:(? for menu, Esc to cancel)  < or e - a +4 ring of protection; > or h - a +6 ring of intelligencenxjQmK  You remove your +4 ring of protection.nxjn; 9222.1 (1nxjfxnxjz5 _o - a +5 ring of evasion (worn)nxj:#.........≈#####≈#+###.. #...#.≈≈≈≈≈≈≈.... #...'....... #...#...#...> ##'############################  ............................. ##<  nxj......).B¤ ....) ~. ...~~~ .~≈~ .....###'~≈~.....#....######### ..... .~≈≈≈~....#....# .~≈≈≈~....#....# ≈≈~....#....#nxjmnxj.903nxjnxjEnxj #...#.≈≈≈≈≈≈≈....  #...'.......  #...#...#...> nxjj ##'############################  .............................#  #<  ......)..¤ ..B.) ~. ~~ .~≈~ .....###'~≈~.....#....########nxjȱ ..... ..~≈≈≈~....#....#  nxj>..~≈≈≈~....#...#..≈≈≈≈~....#....# ###.. ######nxj%L.¤nxjnxjO%4nxjnxjnxjnxjnxjnxjnxjnxjջ3nxj,nxj4nxj\nxjK1=nxj!nxj  #...#..≈≈≈≈≈≈≈ #...' #...#...#...> ##'#nxjZt  # #..< ..) ...)6.1 (2 ..~ ..~~~ nxj..~≈~ .....###'~≈~.....#.... ..... ..~≈≈≈~....#....# #..~≈≈≈~....#....# ...≈≈≈≈~....#....#  ###.. ######nxjnxjanxj`nxj1 #...#.≈ #...' #...#...#...> ##'nxj1K  # #.< .) .¤.) .~ .~~~ .~≈~ .....###'~≈~.....#....nxj22 ..... ..~≈≈≈~....#....#  #..~≈≈≈~....#....#  ...≈≈≈≈~....#....#  ###.. ######nxjD3.¤.nxj&8nxj8*7.1 (1nxjJ<nxj+=nxjR  #...#.≈ #...' #...#...#...> ##' nxj9  # #.< .) .¤.) .~ .~~~ .~≈~ .....###'~≈~.....#.... ..... ..~≈≈≈~....#....#nxj . #..~≈≈≈~....#....# ...≈≈≈≈~....#....#  ###.. ######nxj2.¤.nxjnxj%8nxjLnxjnxjL #...#.≈ #...' #...#...#...> ##'  # #.< .) .¤. .~ .~~~ .~≈~ .....###'~≈~.....#.... ..... ..~≈≈≈~....#....#.. #..~≈≈≈~..#....#.. ...≈≈≈≈~.#....#  ###.. ######¤.2=9nxjPnxjH< N  #...#.nxj< ≈ nxj3= 1  #...' nxj= U  #...#...#...> nxj= f  ##'  nxj=>  nxj> 7  # nxj> T  #.< nxjP? -  nxj? 4.)   nxj@ ".¤  nxjd@  nxj@ @.~   nxjfA {.~~~   .~≈~  nxjB  .....###'~≈~.....#....  nxjC  ..... ..~≈≈≈~....#....# T   Snorg (wandering)  . #..~≈≈≈~....#....# ¤   solar ember (minion)  .T ...≈≈≈≈~..#....#  nxjE j ###.. ######nxjE .¤.nxjH .nxjP ¤   solar ember (minion)nxjpQ &70nxjU nxjV . _Snorg leaves your sight.nxjDR  #...#.  nxj~  #...'   #...#...#...>  ##'    #   #.< .) .¤ .~ nxjF*.~~~ .~≈~ .###'~≈~.....#....  nxj. ..~≈≈≈~....#....# T   Snorg (wandering) .T#..~≈≈≈~....#....# ¤   solar ember (minion) .....≈≈≈≈~...#....#  nxjj ###.. ######nxj.¤.nxj7:T.nxjUTTnxjs-31nxjnxjnxj  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.nxj| #...#..............≈≈≈≈≈≈ cupup the Grappler nxj}x#...'.................... Gnoll of Vehumet ...... #...#...#...>............ Health: 93/94 =======================- ##'###################### Magic: 19/22 ====================---- ........................ AC: 9Str: 14 #........................ EV: 22Int: 19 #........<............... SH: 0nxjj~Dex: 13 .............).......... XL: 12 Next:  3% Place: Dungeon:10 .......B¤............... Noise: ---------  Time: 9171.1 (0.0) ...........~............ -) Mandibles ..........~~~........... Throw: 12 boomerangs nxjE..........~≈~........... Scarab  ......###'~≈~.....#....# .....T ..~≈≈≈~....#....# T   Snorg ......#..~≈≈≈~....#....# ¤   solar ember (minion) .........≈≈≈≈~....#....# ###.. ###### _Snorg leaves your sight.  nxj Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: Snorg (chance to affect: 51%)nxjW4 nxj#...#..............≈≈≈≈≈≈ cupup the Grappler  #...'.................... Gnoll of Vehumet ...... nxj #...#...#...>............ Health: 93/94 =======================-  nxj##'###################### Magic: 19/22 ====================---- nxjd ........................ AC: 9nxjďStr: 14  #........................ EV: 22nxj&<Int: 19  nxj#........<............... SH: 0Dex: 13  nxj.............).......... XL: 12 Next:  3% Place: Dungeon:10 nxjD nxj .......B¤............... Noise: ---------  Time: 9171.1 (0.0)  nxj...........~............ -) Mandibles  nxjd..........~~~........... Throw: 12 boomerangs  nxj..........~≈~........... Scarab  nxja......###'~≈~.....#....#  nxj?.....* ..~≈≈≈~....#....# T   Snorg  nxj"!......#..~≈≈≈~....#....# ¤   solar ember (minion)  nxj.........≈≈≈≈~....#....#  ###.. ###### nxj6_Snorg leaves your sight.  nxj_Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.nxjAiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetnxjv8Aim: Snorg (chance to affect: 51%)nxjrZT(inner flame)nxjO:T.nxjFnT==2.1 (1nxj%nxj  Casting: Inner Flame (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: Snorg (chance to affect: 51%) _Snorg is filled with an inner flame.nxj  Casting: Inner Flame (safe; 1% risk of failure)  nxj<\Confirm with . or Enter, or press ? or * to list all spells.nxj:T.nxj<%‡nxjД, ally target)‡   lightning spire (minion)¤   solar ember (minion)nxj%5nxjG;----=3nxjNc‡TT‡nxjnxj#4 _An electric hum fills the air.nxj J  #...nxj ,.≈####  #...#≈≈≈≈≈  #...'.......  #...#...#...>...........nxj  ##'#####################  #  #. #<.... #......) #¤.. nxjT #........... #.....‡....~~~ nxj #.....T....~≈~.......... nxjY x#......###'~.#.... nxj 6#...... ..~≈≈≈~....#.... #......#..~≈≈≈~....#.... .........≈≈≈≈~....#....nxj ¤nxj .nxj; ( nxj\<  Snorg bites your lightning spire. Snorg claws your lightning spire.  Snorg claws your lightning spire but does no damage.nxjBJ ' nxjJ )***nxj[K e*Your lightning spire shoots out a bolt of lightning at Snorg!nxj @T.nxjY ..nxj nxj T4=-4nxj 1‡‡nxj' nxj S _The bolt of electricity hits Snorg! Flame seeps out of Snorg.nxj   #...#..#.#.≈#≈≈  #....≈###  #...#nxjh U≈≈≈≈  #...'.......nxj   #...#...#...>..........  ##'####################  #  #.  #..<....  #¤.....)  #.  #...........  #.....‡....~~~  #.....T....~≈~.....  #......###'~.#nxj?  #......#..~≈≈≈~....# ##..~≈≈≈~....#nxj> 3¤.nxj   Snorg is engulfed in blazing flames. Flame seeps out of Snorg.  Snorg barely misses your lightning spire.nxj :Snorg claws your lightning spire. x2nxj ***Your lightning spire shoots out a bolt of lightning at Snorg!nxj[ IT..nxj\ ?-5nxje_ i‡TT‡nxjaa S _The bolt of electricity hits Snorg. Flame seeps out of Snorg.oxj [  #...#..#.#.≈#oxj>  #.≈  #...#.  #...'oxj >  #...#...#...>  ##'  #  #oxj   #....B.¤.<  #.)oxj   #  #.~oxj .  #.....‡....~~~  #.....T....~≈~oxjN r  #......###'~≈~.....#  #......#..~≈≈≈~....#  #......#..~≈≈≈~....#oxj .¤.oxj "Toxjg ζoxj˩ c  Snorg is engulfed in blazing flames. Flame seeps out of Snorg.oxj? [ *****Toxj distracted, ally …)Your lightning spire shoots out a bolt of lightning at Snorg!oxj0 ....TζTally targetoxj|1 ")oxj1 %6oxjN5 G‡‡oxj6  oxjW7 E_The bolt of electricity hits Snorg! Flame seeps out of Snorg.oxjoxj,=Tζoxj%ζℓoxjKUT  oxj>%6oxj<=-----7oxjK5T‡oxj;T‡oxj oxjF_Snorg is engulfed in blazing flames. Flame seeps out of Snorg.oxj) berserk, inner flame, ally tar…)Snorg goes berserk!oxj7- *****T  oxj- distractYour lightning spire shoots out a bolt of lightning at Snorg!oxj߰ 4....oxj| BTℓ.oxj J===8oxj G‡‡oxj  oxj E_The bolt of electricity hits Snorg. Flame seeps out of Snorg.oxj 0 .  oxj oSnorg is engulfed in blazing flames. Flame seeps out of Snorg.  Snorg bites your lightning spire!!oxj .unaware)¤   solar emberoxj, .--9oxj& ATToxjg X _Your lightning spire is destroyed!oxj BTζoxj 8T.oxjή lζTe)oxj A--80oxjy CTToxj  oxj F_Snorg is engulfed in blazing flames. Flame seeps out of Snorg.oxjl  You barely miss Snorg.  Snorg is almost dead.oxjּ ℓ, charged)Your solar ember glows brighter.oxjVN==9 (0.8oxjCTToxj _Snorg misses you. Snorg closely misses you. Snorg misses you.oxj  ζSnorg misses you. Snorg closely misses you. Snorg misses you.  You bite Snorg!  oxj Snorg's fire resistance is stripped away!  Your solar ember blazes with a fierce heat.  Snorg is burned terribly! The solar flare engulfs Snorg.oxj *¤   solar ember (minion, charged)oxj: G ######oxjr; ### )Vehumet accepts your kill.Snorg explodes!oxjЕ d §B¤oxjb z§§§§§§ oxj xThe fiery explosion engulfs you. You resist.  You are engulfed in blazing flames. You resist.oxj m0--10=======oxj~ 1.7oxj §§§§§ _You hear an angry growl.oxj?I:...#..#.#≈oxjI#....###...#≈≈≈...'...........#...#...>.........#'###################.B....¤..<.....§§§)§§§......ℓ......~.~.....oxjoJZ##'~≈~.oxjN§§§§§§.oxjOn1=-7=oxjO=-------2.7 (1.0oxjR`§§§§oxj ToxjF + #......#.#≈#≈. #...#......≈#≈_ #...#..#.#≈#≈≈ #.....≈###oxjG  #...#.≈≈≈≈ #...'......... #...#...#...>.......... ##'#################### #. #.......... #...§§¤..<......oxj"H  #...§§§.) #...§§§. #... #.~~~. #....~≈~....... #......###'~≈~.....#.oxj;I K¤§oxjM c§§§§§§oxjM oxjlN E-------3oxjQ r_§§§oxjR oxj-oxjoxjoxjoxjoxjoxj oxjoxjoxjoxjUU2=oxj1oxj #......#.#..≈#≈.≈# #...#..≈#≈_≈# #...#..#.#..oxj≈#≈≈≈# #..≈## #...#..≈≈ #...'..oxjS} #...#...#...>.. ##'## #......¤5.7 (2 #........oxj& #...§§§..<.. #...§§§.......).. #...§§§.. #..~.. #..oxju~~~.. #..~≈~.. #......###'~≈~.....#....#oxj}oxjp§§§§§§oxj oxjױ oxj oxj oxj oxjq. oxjn oxj 9= oxj oxj- oxj oxj oxjrK8= oxj oxj: #...#....... oxj{u≈#≈_≈#≈. #...#..#.#≈#≈≈≈#≈. #...........≈##### #...#≈≈≈≈≈≈≈. #...'........ oxjI#...#...#...> ##'######################## #.......................... #........7 #...§§ξ..< #...§§§.......) #...ξ§§... #...........~ #..~~~. oxjZ#..~≈~.. #......###'~≈~.....#....### #......#..~≈≈≈~ oxjD oxjO§§§§ξ§§ oxj oxjQ3 oxj oxjz oxj. oxj  oxj ;3 oxjk  oxj oxjh oxjT  You encounter a polar bear. oxjc oxjs#...#..#.#≈#≈≈≈#≈..#...........≈#####≈#+##...# oxj U≈≈≈≈≈≈≈...#...'.........#...#...#...>##'###########################............................#...#...§§ξ..< oxj#...§§§.......)#...ξ§ξ...)#...........~#..~~~.#..~≈~.. oxja   polar bear (wandering)#......###'~≈~.....#....##### ¤   solar ember (minion) oxj#....a.#..~≈≈≈~....#....#  oxje.§ζ8.7 (1 oxj^.§§.§aa oxj1 19.7 (2 _ oxj$k§§ξ oxj& oxjt #.........≈#####≈#+ #...#.≈≈≈≈≈≈≈.. #...'....... #...#...#...> ##'######################### #........................... # oxj #....§ζ..<.¤ #....§§....B..) #....§ξ.) #.....~. #~~ #.~≈~ ####'~≈~.....#....#### #....a.#..~≈≈≈~....#....#  #......#..~≈≈≈~....#....# .........≈≈≈≈~....#....# oxj;a. oxj}§§§ξζ oxjX+90.7 (1 oxjEo§§ξ oxj oxj S  Casting: Forge Lightning Spire (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. oxj #..................≈#####≈#+ cupup the Grappler #...#..............≈≈≈≈≈≈≈.. Gnoll of Vehumet ...... #...'....................... Health: 93/94 =======================- #...#...#...>............... Magic: 15/22 ================-------- ##'######################### AC: 9Str: 14 #........................... EV: 22Int: 19 #........................... SH: 0Dex: 13 #....§ζ..<.¤................ XL: 12 Next: 10% Place: Dungeon:10 #....§§....B..)............. Noise: ---------  Time: 9190.7 (0.0) #....ξζ....................) -) Mandibles oxjl#...........~............... Throw: 12 boomerangs #..........~~~.............. Scarab  #..........~≈~.............. #.....a###'~≈~.....#....#### a   polar bear #......#..~≈≈≈~....#....#  ¤   solar ember (minion) #......#..~≈≈≈~....#....#  .........≈≈≈≈~....#....# _You encounter a polar bear.Casting: Forge Lightning Spire (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a polar bear (chance to affect: 83%)oxjoxj#..................≈#####≈#+ cupup the Grappleroxj#...#..............≈≈≈≈≈≈≈.. Gnoll of Vehumet ......#...'....................... Health: 93/94 =======================-#...#...#...>............... Magic: 18/22 ===================-----##'######################### AC: 9Str: 14oxjit#........................... EV: 22Int: 19#........................... SH: 0Dex: 13oxjF(#....§ζ..<.¤................ XL: 12 Next: 10% Place: Dungeon:10#....§§....B..)............. Noise: ---------  Time: 9190.7 (0.0)#....ξζ....................) -) Mandibles#...........~............... Throw: 12 boomerangs#..........~~~.............. Scarab #..........~≈~..............#.....a###'~≈~.....#....#### a   polar bear#......#..~≈≈≈~....#....#oxj¤   solar ember (minion)#......#..~≈≈≈~....#....#.........≈≈≈≈~....#....#Casting: Forge Lightning Spire (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a polar bear (chance to affect: 83%)  Okay, then.oxj*D§§§oxjoxj<§§oxj_ _oxjoxjKl  oxjlCasting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.oxj?a;a.oxjgℓ..<‡§(ally target)‡   lightning spire (minion)oxj#h¤   solar ember (minion)oxjh4=4----===1.7 (1oxjl‡§ξ‡oxjgo4 _An electric hum fills the air.oxj} ;a.oxj §ξζℓ---2oxj% K§ξoxj.& oxj:a.oxjP.ξ§oxjb5=------3oxjޱ§...<‡ξ§‡oxjoxj 9a.oxjh kξζξℓ.oxj %4oxj; ξ...<‡ξ‡oxjm oxjѐy#..#.#≈≈≈#≈...#####≈#+#≈≈≈≈≈≈≈oxjp'...........#...#...>...............#'#########################.......ξ...<‡B...ζξ....¤..).ℓ....a..).~.~.............oxjՑ-###'~≈~.###.#..~≈≈≈~.##..~oxjConfirm with . or Enter, or press ? or * to list all spells. _An electric hum fills the air.  You swap places with your solar ember.  oxj$The polar bear bites your solar ember but does no damage.  The polar bear misses your solar ember.  The polar bear claws your solar ember but does no damage.oxj\' oxjɠo***** *oxjDn*Your lightning spire shoots out a bolt of lightning at the polar bear!oxjS#ξξ....a...'~oxj'$K====5oxj(ξ...<‡ξ‡oxjg*B _The bolt of electricity hits the polar bear!oxj ' oxjξξThe polar bear bites your solar ember.  The polar bear claws your solar ember but does no damage.  The polar bear barely misses your solar ember.oxjP ***oxjB**adistracted, ally target)**Your lightning spire shoots out a bolt of lightning at the polar bear!oxjoSζℓζ.........a...'~oxjyT%6oxjeXD‡‡oxjU[B _The bolt of electricity hits the polar bear!oxj98a.oxjWaaoxjK=---7oxjw M‡‡oxjI  You hit the polar bear but do no damage.oxjLThe polar bear is heavily wounded.oxj" ℓ.ℓ, charged)Your solar ember glows brighter.  The polar bear barely misses you. The polar bear closely misses you.oxjV=--8.5 (0.8oxj8F‡‡oxj oxjM_The polar bear completely misses you.oxjfc.  You hit the polar bear.  The polar bear's fire resistance is stripped away!  Your solar ember blazes with a fierce heat.oxjdThe polar bear is burned terribly! The solar flare engulfs the polar bear.  The polar bear dies!oxj$j*oxjj‡   lightning spire (minion)¤   solar ember (minion, charged)oxjT†)oxjk_6=29.3oxjDzD‡‡oxjD _Vehumet accepts your kill.oxj*oxjQ7 #........oxj.≈#####≈# #...#.≈≈≈≈≈≈≈. #...'.......oxjg #...#...#...> ##'######################## #..........................oxjB # #....ℓ...<‡ #.....ℓ...B¤..)oxjd #............. #~. #~~oxj #.~≈~ #oxj0N###'~≈~.....#....### #......#..~≈≈≈~....#....# oxj #......#..~≈≈≈~..#....# .........oxj4≈≈≈≈~....#....#oxjz&.....oxj/6-200.3 (1.0oxjoxjw _You see here a polar bear corpse.oxj   #...#.≈≈≈≈≈≈≈   #...'oxj .......   #...#...#...>   ##'#######################   #.........................   #   #<‡   #.........†¤..)   #........B....   #~   #~~   #.~≈~   ####'~≈~.....#....## oxjz   #......#..~≈≈≈~....#....#   #......#..~≈≈≈~....#....#   .........≈≈≈≈~..#....#   ###.. ######oxj 6.¤oxjp oxjX oxj7 F-1 _oxj& oxj oxjX  #...'.......  oxj  #...#...#...>  ##'######################   #........................   #   #<‡oxj  #.........†...)oxj  #.........¤...  #...~  #~~  #.~≈~  ####'~≈~.....#....#   #......#..~≈≈≈~....#....   #......#..~≈≈≈~....#....#  oxj*#  .........≈≈≈≈~....#....#   ..... #####.. ######  oxjq$.oxj(¤oxjoxjl%2oxjoxjoxj5  #...#...#...>  ##'#####################  #.......................  #  #<‡oxj6  #.........†...)  #.............  #¤..~  #...~~~  #.~≈~  ####'~≈~.....#  #......#..~≈≈≈~....#....  #......#..~≈≈≈~....#....oxj!7  #.........≈≈≈≈~....#.... #...... #####.. #### #...... oxj7$.oxj@8(¤oxj?oxjm@#=oxj@3oxjsDoxjEoxj}&   ##'####################  #......................  #oxji'   #<‡  #.........†...)  #.............  #~  #¤..~~~  #....~≈~  ####'~≈~.....#  #......#..~≈≈≈~....#  #......#..~≈≈≈~....#oxj (   #.........≈≈≈≈~....#  #....... #####.. ####  #.......  #........ oxj( L.¤oxj. oxjU/ S7=4oxj2 oxj3 oxj_e  #.....................  #  #oxjfQ<‡  #.........†...)  #.............  #~  #~~  #¤...~≈~oxjf  #....B.###'~≈~.....#  #......#..~≈≈≈~....#  #......#..~≈≈≈~....#  #.........≈≈≈≈~....#  #........ #####.. ###  #oxj{g...   #........##  #......... oxjh$.oxjh(¤oxj2ooxjo%5oxjuoxjN  #  #<‡  #.........†...)  #.............  #~oxj P`  #~~  #.~≈~  #.....¤###'~≈~.....#  #...B..#..~≈≈≈~....#  #......#..~≈≈≈~....#  #.........≈≈≈≈~....#  #........#######.. ##  #....  #........###  #.........  ###.~ oxj_Qb.¤oxjWoxjX%6oxj[F‡‡oxj]oxjG  #oxj<‡  #.........†...)  #.............  #~  #~~  #..~≈~  ####'~≈~.....#  #....¤.#..~≈≈≈~....#  #..B...#..~≈≈≈~....#  #.........≈≈≈≈~....#oxja  #........#######.. #  #....   #........###  #.........≈¤   solar ember  ###.~  #......# .≈ oxjBL.¤oxjoxj%7oxjӌoxjoxj   #..†...)  #.............  #~  #~~  #..~≈~  ####'~≈~  #......#..~≈≈≈~....  #...¤..#..~≈≈≈~....  #.B.......≈≈≈≈~....oxjE X  #........#######..   #....   #........###  #.........≈  ###.~  #......# .≈  #......# .¤oxj oxj> A=8oxj oxjJ oxjoxjoxjloxjSoxjCoxj,oxjoxjoxjoxj K8=oxj oxjB 7oxj ..~....~~~...~≈~###'~≈#..~≈≈≈~..~≈≈≈~oxj ........≈¤......#######.. ........ 10.3 (2 .....≈oxj .##.~ ¤   solar ember (minion)#......# #......#oxjF oxji oxj{ oxj]oxjoxjoxj;4.oxjoxj3oxjBoxj)oxj*,oxj oxjoxjc~≈~###'~≈#..~≈≈≈~..~≈≈≈~...≈...#######.. oxj.........  .....≈2.##.~ # . oxj@oxj~oxjoxjNoxj'3oxjoxjtoxj3oxjoxj:oxjoxjoxj;9=oxjoxjG #......#..~≈≈#oxjw #......#..~≈≈# #...≈≈≈≈~....# #........#######.. #oxj4 #..........  #........###  #.........≈  #..¤...##.~  #..B...# .≈ 4oxjH{ #......#  #......#  #......#  #......# oxj oxjoxjjoxj^oxjF oxjF oxjG oxjOP oxj+Q oxjT Ioxj`X ,oxj)Y a9=oxjZ oxj] *...≈...#######.. ...... oxjX^ r## .....≈.##.~ .....# .  6######oxjj_ oxja oxjb oxjoxjoxjjoxjoxjoxjoxjqoxjE$ oxj'_You swap places with your solar ember.oxjoxjG3oxjoxjoxj oxjC,oxjoxjkoxjWoxjoxji9=oxj(oxjoxjoxjb20=oxj oxj 2.~~~...........~≈~........###'~≈~.....#.#..~≈≈≈~....#oxj #..~≈≈≈~....#...≈≈≈≈~....#......#######.. #...........###21.3 (5¤......≈....##.~....# .≈........#......#oxjK oxjoxjoxj+oxjoxj6oxjDoxjoxjWoxjoxjgoxjgoxj oxj oxj. oxj oxj< #....oxj #....~.. #....~~~....... #....~≈~....... #......###'~≈~.....#.oxja #......#..~≈≈≈~....#. #......#..~≈≈≈~....#. #.........≈≈≈≈~....#. #...B....#######.. ##3.3 (2oxj #...¤....... #........### #.........≈ #......##.~≈ #......# .≈≈ #......# ~ oxjoxjToxjKoxjVoxjE3oxjBoxj,oxjD,oxjoxjoxj9=oxjJoxjB #..~ #..........~~~.oxj #..........~≈~.. #......###'~≈~.....# #......#..~≈≈≈~....#.. #......#..~≈≈≈~....#.. #...≈≈≈≈~....#.. #........#######.. #### #....¤B....... 5 #........#####oxj6 #.........≈≈≈  #......##.~≈ #......# .≈≈≈ #......# .~ #......# ~≈≈ #......# ~~~ oxjoxjoxjoxjoxj oxjʻoxjcoxj:.oxjoxj3oxjoxjoxjoxjK1=oxjoxj> #..~~~.oxjS #..........~≈~.. #......###'~≈~.....#....# #......#..~≈≈≈~....#....# #......#..~≈≈≈~....#....#oxjt #...≈≈≈≈~....#....# #........#######.. ###### #...............  #......¤B##### 7oxjO #...≈≈≈~~. #......##.~≈≈≈~. #......# .≈≈≈≈~. #......# ..~≈≈..oxjy #......# ..~≈≈.. #......# ..~~~.. #......# '##≈### oxjoxjoxjoxj = #...  oxj #..........~~~.   #..........~≈~............   #......###'~≈~.....#....#   #......#..~≈≈≈~....#....#  #......#..~≈≈≈~....#....#  #.........≈≈≈≈~....#....#  #........#######.. ######   #........B....... #......¤.######.. #...≈≈≈~~. oxj #......##.~≈≈≈~.  #......# .≈≈≈≈~. #......# ..~≈≈..  #......# ..~≈≈.. #......# ..~~~.. #......# '##≈###oxjD3¤.oxj1$]8.3 (1oxj3oxj0oxjoxjվoxjoxj3oxj(oxjoxj,oxjqoxj<oxjoxj1oxj9=oxjEoxj9  #...~... oxjb #..........~~~...  #..........~≈~...  #......###'~≈~.....#....###  #......#..~≈≈≈~....#....#  #......#..~≈≈≈~....#....#  #.........≈≈≈≈~....#....# oxjr #........#######...######  #............31.3 (3  #........######.....  #.........≈≈≈~~. ...  #......##.~≈≈≈~. #  #...... oxjR #......# ..~≈≈..  #....  #.... oxjoxjfoxjboxjloxj oxjqoxjoxjb:.oxjoxj@b2==oxj_4 _Magic restored.oxj'oxj3oxjoxjcoxjoxjgoxjoxjoxjoxj #...~...#...~~~.......  #...~≈~......  #......###'~≈~.....#....####......#..~≈≈≈~....#....#  #......#..~≈≈≈~....#....#  oxj  #.........≈≈≈≈~....#....#  #........#######...######  #.............¤B.......4  oxjtY#........######.......  #.........≈≈≈~~.....  #......##.~≈≈≈~.#######......# .≈≈≈≈~..  #......# ..~≈≈...  #......# ..~≈≈....  #......# ..~~~.... oxj oxjGoxj6oxjoxj oxja 3oxjoxj :.oxjoxj3oxj}oxj oxj oxj :==oxjo oxj+ ..~.. ..oxje.~~~......... ...~≈~........ ......###'~≈~.....#....## ......#..~≈≈≈~....#....# ......#..~≈≈≈~....#....# ..≈≈≈≈~....#....# ..#######...###### ..oxj9..¤B....6.3 (2 ..######...... ..≈≈≈~~.... ......##.~≈≈≈~.## ......# .≈≈≈≈~.. ......# ..~≈≈... ......# ..~≈≈.... ......# ..~~~.... oxjoxjoxjoxj)oxjn*oxj*oxjV3oxji6BoxjG7oxj&8oxj9oxjG:oxj:oxj>1~≈~###'~≈oxj>#....###########..~≈≈≈~....#....# ..~≈≈≈~. ...≈≈≈≈~..#######...######oxjN?q.................¤.......≈≈≈~~..B..8##.~≈≈≈~.########## .≈≈≈≈~.. oxj? ..~≈≈... .~≈≈....~~....'##≈###oxj:@oxjhRoxj oxjM oxj oxj oxjq oxj oxj9 oxj( oxj8 oxjp ,oxjg oxj oxj oxj? oxj oxjQ oxj@" 2  ##..~≈≈≈~....#....#  #......#..~≈≈≈~....#....#  #.........≈≈≈≈~....#....# oxj"  #........#######...######  #.................  #..######..........  #oxj# ..≈≈≈~~..........  ##.~≈≈≈~¤#########  ##..≈≈≈≈~41.3 (3 oxj$ o #......#...~≈≈.........  #......#...~≈≈.........  #......#...~~~.........  #......##'##≈########..  #......#. #. #  #......# #.  #......#  #......#oxj)' oxj(  oxj oxjd oxj: oxj# oxj oxj oxj_3 oxj  oxj oxjߚ oxjr oxjܛ oxj6 oxj"...≈..#######...#####................######............≈≈≈~~....##.~≈≈≈~.##########..≈≈≈≈~........ ...~≈≈.¤....... .~≈≈.3.3 (2~~ oxj.#'##≈########... #. ##¤   solar ember (minion)######## oxjD oxj@ oxjC!oxjL!oxjL!oxj7M!oxjU!oxjPV!oxjLX!oxjY3!oxjsZ!oxj]A  You enter the shallow water.!oxjQ^!oxj^7Water !oxj8_!oxjaN _Moving in this stuff is going to be slow.!oxj;b!oxjc!oxjNd!oxj#e!oxjhE  #..#######...######!oxjZi #........................ #..######.......... #.........≈≈≈~~.......... #......##.~≈≈≈~.######### #......#..≈≈≈≈~........ #......#...~≈≈...!oxji #......#...~≈≈......... #......#...~B¤.........7.5 (4.2  #......##'##≈########.. #......#. #.. # #......# #...  !oxj]j #......# #....  #......# #.....  ######## ####### !oxjj!oxjm!oxj|n!oxj s !oxj t !oxjt !oxj F~!oxjF 3!oxj ,!oxj !oxj !oxj (!oxj] !oxj !oxj !oxj !oxj !oxjN !oxj   #........#######...######   #........................ !oxj;   #........######..........   #.........≈≈≈~~..........   #......##.~≈≈≈~.###   #......#..≈≈≈≈~........   #......#...~≈≈... !oxj 8  #......#...~≈≈...   #......#.B¤~~~...51.1 (3.6   #......##'##≈########..   #......#...#... #   #......#...#.....   #......#...#....... !oxj  #......#...#.......   ###################   !oxjT !oxjM !oxj "oxjI"oxjwJ"oxj K"oxjS"oxjuU"oxj0W,"oxjVX@  There is an open door here."oxjBY"oxj["oxj[ _"oxj\"oxj`...........≈≈≈~~..##.~≈≈≈~.##########..≈≈≈≈~.. ...~≈≈......... .~≈≈...#...~~~...#¤##≈########.#... #3.1 (2.0"oxjYaS...#..... #...#....... ..¤   solar ember (minion)   "oxja"oxjkd"oxjYe"oxjp "oxj{q "oxjqr "oxjÊ ..0"oxju "oxj "oxj  "oxjj U_Sorry, I don't know how to get there.#oxj#oxjl#oxj)#oxj&;#oxj(#oxj*[ _Sorry, I don't know how to get there.$oxjt$oxj&$oxj$oxjA"$oxj$$oxj&,$oxj&5 _You swap places with your solar ember.$oxj(@  There is an open door here.$oxjI)$oxj+$oxjz, _$oxj3-$oxj-$oxj/A  You enter the shallow water.$oxj2$oxj3?Water $oxj3$oxjG5N _Moving in this stuff is going to be slow.$oxjP6$oxj?8$oxj8$oxjC9$oxj=  #........#######...######  #................. $oxjg= #........######..........  #.........≈≈≈~~...  #......##.~≈≈≈~.#########  #......#..≈≈≈≈~........ $oxj=5 #......#...~≈≈.........  #......#...~≈≈.........  #......#...¤B~......... 8.3 (5.2  #......##'##≈########..  #......#...#... #  #......#...#.....  #......#...#.......  #......#...#....... $oxjY>z ################### $oxj>$oxjA$oxjfB$oxj[1 $oxj2 $oxj2 $oxj; $oxj?< 0~$oxj> $oxj:@ 3$oxjtC ,$oxj9E $oxjE ($oxjF $oxj/I ,$oxj)K B$oxjM ,$oxj{O $oxjO $oxjP $oxjwT S #.........≈≈≈≈~....#....# $oxjT #........#######...###### #.................. $oxjEU #........######.......... #.........≈≈≈~~.......... $oxjU #......##.~≈≈≈~.######### #......#..≈≈≈≈~...$oxj V u #......#...~≈≈.... $oxjV :#......#...~≈≈.¤B. 62.9 (4.6 #......#...~~~.......... $oxjW L#......##'##≈########..# #......#...#... ## #......#... $oxjyW w#......#.... #......#...#....... $oxjW ;###################$oxjAX $oxjW[ $oxjM\ %oxj3%oxjB%oxj%oxj.%oxj %oxj3%oxjC%oxjD%oxjJB%oxjW %oxj %oxj %oxj8 %oxj %oxj< .≈≈≈≈~....#....# # ......#######...###### %oxj`# ... # ......######.... # .≈≈≈~~.... + ....##.~≈≈≈~.###%oxj:) # ....#..≈≈≈≈~...# ....#...~≈≈...# ....#...~≈≈....#5.9 (3.0 %oxj!....#...~~~............ ....##'##≈########..###. ....#...#... .## ....#...#..... # ....#...#....... %oxj%oxjH%oxj%oxj@%oxj%oxjR%oxjBj  You encounter an ice beast.%oxj;Y#######...###### #................ #.###### #.≈≈≈~~. +.%oxj##.~≈≈≈~.###########.#.#..≈≈≈≈~.............#.#...~≈≈..#.#...~≈≈....¤.##...~~~......B....... ##'##≈########..###..%oxje#...#... .## #...#..... .# #...#....... .##...#. Y.Y   ice beast (asleep) ############### ..¤   solar ember (minion) ..%oxjS.¤0%oxj"9¿%oxj16.9 (1 _%oxjE%oxji&oxjp #&oxjFq #...###### #. #.######. #.≈≈≈~~. .+.##.~≈≈≈~.#.#.#..≈≈≈≈~.#.#...~≈≈.#.#...~≈≈.......&oxjq p##...~~~.....¤.B.......##'##≈#..###...#...#... ..## #...#..... ...# #...#..........##...#.........Y. ####... ¿ #.&oxjer ..&oxjr <.¤&oxjv &oxjw %7&oxj<{ &oxj{ 'oxj5d.≈≈≈≈~....#....#######...######......######'oxj6" #...≈≈≈~~.......... +#.~≈≈≈~.###########≈≈≈≈~..≈≈.B......###...~~~......¤......#'##≈########..###... ..## . ......# 'oxjx7..#...#.........Y. ##############¿#...'oxj87Y.'oxj=FY'oxj=%8'oxj@'oxjA(oxj.≈≈≈≈~....#....# #.#...###### #. #(oxjA.######. #.≈≈≈~~. . +.##.~≈≈≈~.(oxjg#.. #.#..≈≈≈≈~. #.#...~≈≈. #.#...~≈≈. .#...~~~......¤.........##'##≈#..###....#...#... ..## ..#...#..... ...#.#...#...Y#.#...#.....###(oxj1y... ¿  #...(oxj#:Y.(oxj(oxj“%9(oxj(oxj)oxjR8≈≈≈≈~....#....# #.#...###### )oxj8#. #.######. #.≈≈≈~~. . +.##.~≈≈≈~.#.. #.#..≈≈≈≈~. #.#...~≈≈. #.#...~≈≈.)oxjb9 ##...~~~......¤........ ##'##≈#..###... #...#... ..## . #...#..... ..)oxj9!Y##...#....# #...#..... ##. )oxj:7Y.)oxj>)oxj"?&70)oxj/B)oxjKC*oxjHIY.*oxjZO;1*oxjU*oxjH IY.*oxj *oxj %2*oxj *oxjک +oxjP  +oxjyQYou hit the ice beast.  The ice beast's fire resistance is stripped away!  The ice beast is moderately wounded.+oxj]  (combustible), charged)Your solar ember glows brighter.=3.7 (0.8+oxjd+oxjeZ _The ice beast completely misses you.+oxj&k . _The ice beast completely misses you.You hit the ice beast but do no damage.Your solar ember blazes with a fierce heat.  The ice beast melts! The solar flare engulfs the ice beast.  The ice beast dies!+oxj*¤   solar ember (minion, charged)+oxjI0L.)+oxj4/34.5+oxjf8+oxj9Z _Vehumet accepts your kill.+oxj F#######...#####................######.≈≈≈~~.+##.~≈≈≈~.###########.#..≈≈≈≈~.............~≈≈.##~~¤B...... #'##≈########..###....#... ..## ... ...# ......... ###############¿ #... +oxj% g-5.5 (1.0,oxj................######.≈≈≈~~.+,oxj##.~≈≈≈~.###########.#..≈≈≈≈~.............~≈≈.##~~¤....... #'##≈########B.###......#..........## .,oxj:........# .............. ###############¿ #...####,oxj,oxjx,oxj"?-6,oxjx,oxj,oxj######.≈≈≈~~..+##.~≈≈≈~.###########.#..≈≈≈≈~.............~≈≈...........,oxja##~~......¤........ #'##≈########..###......#.........B## .# . ###############¿ #.... #### ,oxj'F.¤,oxj,oxj%7,oxj,oxj,oxj2I,oxj;,oxj<,oxj=,oxj@I,oxjA,oxjA,oxjB,oxjJFH...≈≈≈~~.. .. +##.~≈≈≈~.###########.. #..#..≈≈≈≈~.............. #,oxjF..#...~≈≈............... #..#...~≈≈............... #..#...~~~............... ..##'##≈########..###.....#...#........¤.## ...#...#..# 9.5 (2..#...#,oxjKG..#..#...#...# #################..... ¿ #....## ###### ,oxjG,oxjwJ,oxjcK.oxjJ.oxjK.oxjL.oxj#].oxj]#..oxj\^%¤.oxj`.oxja3.oxjc.oxjf.oxj,k.oxjk.oxjl.oxjq#..≈≈≈≈~.... #..#...~≈≈............... #...oxj5r#...~≈≈............... ###...~~~...............  ##'##≈########..###...  .oxjrv#...#..........## .... #...#..........# ..# #...#...¤#..# #...#...# 81 .oxjs@###############.......)# #....##### ###### .oxjs.oxjw.oxjy$ _Found a flail..oxj~ 3.oxjq .oxjW .oxj i  You encounter a white imp..oxj M#...~≈≈.. #. .#...~≈≈............... #### .#...~~~...............  .oxj ##'##≈########..###... #...#..........##..... .#...#.#...#...#...#..¤#..#....#...#..#...5.. ##############..B....)# #....##### ######  5   white imp (asleep).oxjϑ S.¤0.oxjC .oxj! 12.5 (1 _.oxj= .oxj /oxj #...~≈≈. #. #...~≈≈........# #...~~~./oxj ........ . ##'##≈#..###..... #...#..##...... #...#.#...#. #...#.#..#.. #...#.¤#...5.#...B...)# #....##### ###### /oxj /oxj% %3/oxj /oxj 0oxjo f...~≈≈. #. ...~≈≈.0oxjH W.....' # ...~~~......## #'##≈########..###.....## ...#.0oxj ..##..... ...#..#...#. ...#.#..#.. ...#.0oxjQr¤#...5.#....B..)# #....##### ###### 0oxj .0oxj&¤0oxjW0oxj%40oxj 0oxj-"0oxjh3d~≈≈. #.~≈≈.0oxj=4....' ######.~~~.....# #. '##≈########..###.....##.#..........##.....#....#...#.#..#..#..#.#...5.#...¤.B.)# #....##### 0oxj46###### 0oxjl5<.¤0oxj90oxjX:%50oxj=0oxj>0oxj| '~≈≈.0oxjn  #. .~≈≈.....' ######. .~~~.....# #. ##≈#..###.....##'0oxj #. .#.0oxjd ##..... .#.0oxj R...#...#.#.0oxj S..#..#..#.0oxj i#...5.0oxj #....¤.B)# #....##### ###### 0oxj 4.¤0oxj" 0oxj 0oxj %60oxj 0oxj 1oxj`~≈≈. #. ~≈≈.1oxj@......' ######. ~~~......# . #. #≈#..###.....##'# #. #.##..... #.#...#. #...#..#.. #.#...5......¤.B# #....##### ###### .1oxjf<.¤1oxjq 55The white imp shouts!1oxj.D====71oxj1oxjP _The white imp closely misses you.1oxj3N _You see here a +0 flail.1oxj8  1oxjV9  You hit the white imp.  The white imp's fire resistance is stripped away!  The white imp is moderately wounded.1oxj2E :  1oxjE p(combustible), charged)Your solar ember glows brighter.1oxjF <=---1oxj*G %8.4 (0.91oxjdM 1oxjQO  1oxjO T_The white imp completely misses you.1oxj": *1oxj" You closely miss the white imp.The white imp is moderately wounded.Your solar ember blazes with a fierce heat.1oxjoY 5)The white imp is burned terribly! The solar flare engulfs the white imp.---9.2 (0.81oxjc]1oxjE_Z _The white imp completely misses you.2oxjc .  You bite the white imp!  You kill the white imp!2oxjtd 2oxjdM Vehumet accepts your kill.2oxj&j¤   solar ember (minion, charged) 2oxjn(90.02oxjq2oxjQs6 _Your solar ember glows brighter.2oxjO&≈≈≈~2oxjP.#. #..... ~≈≈......' ##### 2oxjQ~~~.................# .≈########..###.....##'# ###......2oxjQ...#..#..#............#...B....... #########......¤)#######....###########2oxjNR2oxjZ2oxj[%-2oxj\1.0 (1.02oxja2oxj4d2oxjr ########### ≈≈≈~...#. #..... ~≈≈2oxjr .......' ##### ~~~.................# .≈########..###.....##'# ##.......##..#............#........... #########......¤)#######....###########2oxjQs 2oxjs 7¤.2oxjwx 2oxjx ?-22oxj/| 2oxj?} 3oxj3oxj3oxj 3oxj3oxj3oxj3oxj3oxjM3oxjJ3oxj 3oxjI3oxj3oxjI 3oxjXb ###.......... #.#~~.3oxj. #....# .'....<...# ≈≈~.###########....# ..#.# ≈≈~....#...#........# ≈≈.3oxjG;..........#.. #........# ≈≈.................'. ######...# ~~........# . #...# ≈########..###.....##'## #...# .3oxjC##.......#4.0 (2 .#...#+ ..........#..#..........# ...........#............# ########.......)########3oxj~##....###########3oxj3oxj3oxj43oxjk3oxjk3oxjl3oxjLv3oxjv3oxj y3oxjz33oxj|3oxj&~3oxj3oxji  You encounter a white imp.3oxj#...######' ...5.# #..... ###..........  #~3oxj.... #....# .'....<~.###########....# ..#~#...#..... ≈≈..........#...#.....≈.................'...##### ~~3oxj.......B..# . # ≈########..###..¤..##'## #...###............ ...#...#+ ..........#..#.......... ...........#............# 5   white imp (wandering) ########.......)########3oxj# ¤   solar ember (minion, charged)#....###########3oxjR+5.0 (13oxj 16.0 (2 _3oxj3oxj4oxj,≈≈~....#....4oxj[# ####...###### #...' ...5 ### #.....4oxj~~..........  .'....<###########....# ..#~4oxjd...#...#..... ≈≈......B..'...##### ~~.................#...# ≈########..###..¤..##'## #4oxjM##...... ...##...#..+.#..#. ...........#............ ########.......)#########....#####4oxj4oxj6¤.4oxjh554oxjH *4oxj_*****The white imp gestures at you.4oxj-4oxj^.....B4oxj 3==7.0 (14oxj4oxjގS _The puff of frost misses you.4oxjG ≈≈~....#....# .4oxjǣ## ####...###### #...' ...5 ### #.....~~..........  .'....<###########....# ..#~...##...#..... ≈≈.........'...##### 4oxj1~~..............¤..#... ≈########..###.....##'## #.##.............##...#...+.#..#... 4oxj...........#............ ########.......)#########4oxj6¤.4oxjĭ<)4oxjH *4oxjhS***The white imp gestures at you.4oxj129....4oxj"3U88--84oxjj64oxj71 _The puff of frost hits you.4oxjL ]' ≈≈~....#....# .4oxjaM # ####...###### #...' ...5 ### #.....4oxjM ~~..........  .'....<###########....# 4oxj2N ^~...#...#..... ≈≈4oxjN Y......¤..'...##### 4oxjN ~~.................#... ≈########..###.....##'## #4oxjcO .##............ ...#...#4oxjO ...+#..#.. 4oxjQP 5...........#............4oxjQ 6¤.4oxj\h 4oxjt H *4oxj7u M**The white imp gestures at you.4oxjG ...1----9 _The puff of frost hits you!5oxj ~.###################......#.' 5oxj ≈≈~....#....# .# ####...###### #...' ...5 ### #.....~~..........  .'....<###########.B..# ~.¤..#...#..... ≈≈.........'...##### 5oxj> ~~.................#...# ≈########..###.....##'## #.##..............#...#...+#..#5oxj 6¤.5oxjtZ.55oxj5oxjU2----5oxj> 3005oxj 5oxj5oxj5YA..........................~.5oxj5Z####################......#.......' ≈≈~....#....# .# ####...######' .... ###5oxjZ5..# #.....~~..........  .'....<5oxjc[###########....# ~.......¤..5oxj[j#...#..... ≈≈.........'...##### 5oxj]\~~.................#... ≈########..###.....##'## #5oxj\.##............ ...#.#+5oxj^6¤.5oxjp5oxjLrN=-15oxj 5oxjk 5oxjH_The white imp barely misses you.6oxjNr~. ~................................ ~.....#....#####################~....#....#......#. #.#.~....#....#......' #.#. ≈~....#....#......# #.#. ###...###### #....# #.'. ... #....# #.#. ##. #.5B.# #........#. ~~.......... #....# .'....<...#.~.###########.¤..# ..#.#.~.#...#.6oxjbsF#....#...#........#. ≈.........'...######...#. ~.................#...# #...# ########..###.....##'## #...#.##.... ...#.6oxjDt6oxjju ¤6oxj;oxj,;oxj0;oxj;oxjq;oxj#,;oxj# #....##...##.... .#....#'...#........#.... .#....##...#........#.... .######'#....#...#........'......;oxj..... #....#...#..#...... #....#...#.#...... #....#...'....<...#. ###....#..¤#.#......#..B#.#.6.7 (4.....#...#.#......'...######...#. .............#...# #...####'## ;oxjud###..###.....##'## #...#.##............ ...#.#...#......... +.#..#.......... #...... .....#............ #.;oxj);oxj;oxjhoxj>oxj>oxj>oxja>oxj>oxj,>oxjK _You swap places with your solar ember.>oxjS>oxj<>oxj>oxj>oxj@  There is an open door here.>oxjA>oxj>oxj],5 _>oxjA>oxj>oxj>oxjJ>oxj>oxja>oxj>oxj>oxj>oxj6>oxj>oxj >oxj >oxj!>oxj%6>oxj/ >oxjJ >oxjM >oxj >oxjg >oxj >oxj3>oxj>oxj>oxj>oxj >oxj>oxj>oxj>oxjK7=>oxj8>oxj>oxj>oxjR>oxj>oxj>oxjY>oxjK>oxj>oxj-U8=>oxj>oxj?$f.........)..~...........>oxj$~~~..................~≈~........................ #'~≈~.....################# .~≈≈≈~.......#...#.. .~≈≈≈~.......'...#.. .≈≈≈≈~....¤....#...#.. >oxj7%w#######...######B#¤...#...#..39.7 (11.0)........#....#...#.. ######...........#....#...#.. .≈≈≈~~...........#....#...'....<. .~≈≈≈~.###########....#...#.. .≈≈≈≈~................#...#..>oxj%~≈≈.................#¤..#..~≈≈.................'...######~~~...#...#....#>oxj;&>oxj8*>oxj*Q _There is an open door here.@oxjɷ@oxj3@oxj@oxj@oxj,@oxjjYou swap places with your solar ember. _There is an open door here. __You swap places with your solar ember.@oxj@oxj@oxj6@oxj@oxj@oxj@oxj=@oxj%9@oxj@oxj@oxj@oxj@oxjA@oxj@oxj@oxj@oxjG@oxj@oxjm@oxj4@oxj_@oxj@oxj&90@oxj@oxjInYou swap places with your solar ember. _There is an open door here. @oxjs__You swap places with your solar ember.  There is an open door here.@oxj@oxj@oxj _@oxj@oxjP@oxj1@oxj,@oxj@oxj%@oxj@oxj@oxjVa1=@oxj@oxj@oxj@oxj?@oxj@oxjA@oxj:@oxjF@oxj@oxj@oxj@oxj.# .#....########################### .#....#......#...#........# .#....#......'...#........# .#....#......#...#........#...... .######'#....#...#........' .@oxj9.......#....#...#............#....#..¤#...... ........#....#..B'....<.50 #########....#...#...... .............#...#..................#...#........#..... .............'...######.@oxj......#...#....#...####'## ###..###.....##'##....#...##..........#...#.......#...# +.....@oxj@oxj! @oxj @oxj! @oxj @oxj @oxjy @oxj @oxj k2=@oxj) You swap places with your solar ember. _There is an open door here. __You swap places with your solar ember. _There is an open door here.  @oxj @oxj5 @oxj  _@oxj @oxja @oxj @oxj @oxjg @oxjF @oxj @oxjh There is an open door here. __You swap places with your solar ember. _There is an open door here. @oxj' m You encounter a skeletal warrior. It is wielding a +0 morningstar.@oxj 1#'...## .@oxj _.#......#...#........#z.....#... ###'#....#...#........'......# ....#....#...#........#......# ....#....#...#........#......# ....#....#...'....<...#......# @oxj #####....#...#¤.......#......#.#...#........#......#.#.....#......# .........'...######...#......##...#....#...####'### .###.....##'##....#...#......#### ##.....#...#......# #...#@oxj ......# +......'... z   skeletal warrior (wandering)..#..............# #......#¤   solar ember (minion)#................# #......#@oxjk {.)############# ###########@oxj M.¤3.7 (3@oxj .0)@oxj .@oxj9 z¤   solar ember (minion)@oxj 234.7 (4@oxj @oxj = _The skeletal warrior leaves your sight.Boxj BoxjǶ 3Boxj Boxj Boxj ,Boxj  Boxj E_You swap places with your solar ember.Boxj Boxj BoxjT Boxj Boxj .############################.#......#...#.#......# Boxj, 5...#......'...#.#......##......#...#.#......# ####'#....#...#.'.z....#Boxj .#....#...#........#......# .....#....#...#.#......##....#...'....<...#......# ######....#...#.#......#6.7 (2Boxj .#...#.¤......#......#.#...#........#......# ..........'...######...#......#.. ..#...#....#...####'### Boxj ..####'##....#...#......### .##..#...#......##.# +......' .#..#..............# #......#..Boxj& Boxj Boxj CoxjCoxjGCoxjCoxjECoxjCoxj0zCoxj.  HP restored.  A skeletal warrior comes into view.CoxjpM.......................#...###########################4=Coxj' ...#......#.#.. ####'#....#..z..#..... .....#....#...'.B..< ######....#...#...#...#...#..... ..........'...######...#......#...z   skeletal warrior (wandering).Coxj .Coxjz0zCoxj17.7 (1 _CoxjCoxj!Eoxj S  Casting: Forge Lightning Spire (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Eoxja ..........................#...#.. cupup the Grappler ...############################.. Gnoll of Vehumet ...... ...#......#...#........#......#.. Health: 94/94 ======================== Eoxjee ...#......'...#........#......#.. Magic: 19/22 ====================---- ...#......#...#........#......#.. AC: 9Str: 14 ####'#....#...#........z.z....#.. EV: 22Int: 19 .....#....#...#........#......#.. SH: 0Dex: 13 .....#....#...#........#......#.. XL: 12 Next: 13% Place: Dungeon:10 .....#....#...'.B..<...#......#.. Noise: ---------  Time: 9357.7 (0.0) ######....#...#.¤......#......#.. -) Mandibles ..........#...#........#......#.. Throw: 12 boomerangs ..........#...#........#......#.. Scarab ..........'...######...#......#.. ..........#...#....#...####'###.. z   skeletal warrior ..###.....##'##....#...#......### ¤   solar ember (minion) .##................#...#......#.. .#...#.............# +......'.. _A skeletal warrior comes into view.oxjQf E36mCasting: Forge Lightning Spire (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a skeletal warrior, wielding a +0 short sword (chance to affect: 19%)Foxj#Foxj,..........................#...#.. cupup the Grappler Foxj,u...############################.. Gnoll of Vehumet ...... ...#......#...#........#......#.. Health: 94/94 ======================== Foxj-...#......'...#........#......#.. Magic: 22/22 ======================== ...#......#...#........#......#.. AC: 9Str: 14 Foxj-####'#....#...#........z.z....#.. EV: 22Int: 19 .....#....#...#........#......#.. SH: 0Dex: 13 FoxjB......#....#...#........#......#.. XL: 12 Next: 13% Place: Dungeon:10 .....#....#...'.B..<...#......#.. Noise: ---------  Time: 9357.7 (0.0) ######....#...#.¤......#......#.. -) Mandibles ..........#...#........#......#.. Throw: 12 boomerangs ..........#...#........#......#.. Scarab ..........'...######...#......#.. ..........#...#....#...####'###.. z   skeletal warrior Foxj...###.....##'##....#...#......### ¤   solar ember (minion) .##................#...#......#.. .#...#.............# +......'..Casting: Forge Lightning Spire (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Foxj+/>Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a skeletal warrior, wielding a +0 short sword (chance to affect: 19%)  Okay, then.Foxjh2Foxj2Foxj<6Foxj7. _Goxj GoxjA skeletal warrior. A vicious and heavily armed humanoid skeleton, animated by unholy power. Max HP: ~65Will: +++AC: +++EV: ++  rF: ...  rC: +..rPois: ∞rNeg: ∞rElec: . Threat: Lethal Class: Undead Size: Medium Int: Human You have about 70% to hit with your mandibles. It has about 55% to hit you. AttackMax Damage Hit: +0 short sword 29 It is immune to torment; and resistant to miasma and drowning. It can open doors. [!]: Description|QuoteHoxj Hoxj..........................#...#.. cupup the Grappler Hoxj"...############################.. Gnoll of Vehumet ...... ...#......#...#........#......#.. Health: 94/94 ======================== ...#......'...#........#......#.. Magic: 22/22 ======================== ...#......#...#........#......#.. AC: 9Str: 14 ####'#....#...#........z.z....#.. EV: 22Int: 19 .....#....#...#........#......#.. SH: 0Dex: 13 .....#....#...#........#......#.. XL: 12 Next: 13% Place: Dungeon:10 Hoxj].....#....#...'.B..<...#......#.. Noise: ---------  Time: 9357.7 (0.0) ######....#...#.¤......#......#.. -) Mandibles ..........#...#........#......#.. Throw: 12 boomerangs ..........#...#........#......#.. Scarab ..........'...######...#......#.. ..........#...#....#...####'###.. z   skeletal warrior ..###.....##'##....#...#......### ¤   solar ember (minion) .##................#...#......#.. .#...#.............# +......'..Hoxj|Casting: Forge Lightning Spire (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a skeletal warrior, wielding a +0 short sword (chance to affect: 19%) _Okay, then.Hoxj Hoxj HoxjHoxjJoxjPJoxjaPut on or remove which piece of jewellery? Jewellery (go to first with "=)  h - a +6 ring of intelligence (worn)  o - a +5 ring of evasion (worn)  x - an amulet of wildshape (worn)e - a +4 ring of protection  k - a ring of protection from cold  t - an amulet of dissipation  w - a ring of positive energy  Joxj~@C - a ring of protection from cold Talismans (go to first with %)  c - a scarab talisman (worn)b - a quill talisman[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip Koxj Koxjv" KoxjH) $Koxj) ..........................#...#.. cupup the Grappler ...############################.. Gnoll of Vehumet ...... ...#......#...#........#......#.. Health: 94/94 ======================== ...#......'...#........#......#.. Magic: 22/22 ======================== KoxjW* |...#......#...#........#......#.. AC: 9Str: 14 ####'#....#...#........z.z....#.. EV: 22Int: 19 .....#....#...#........#......#.. SH: 0Koxj* MDex: 13 .....#....#...#........#......#.. XL: 12 Next: 13% Place: Dungeon:10 Koxj;+ .....#....#...'.B..<...#......#.. Noise: ---------  Time: 9357.7 (0.0) ######....#...#.¤......#......#.. -) Mandibles ..........#...#........#......#.. Throw: 12 boomerangs Koxj+ Y..........#...#........#......#.. Scarab ..........'...######...#......#.. ..........#...#....#...####'###.. z   skeletal warrior ..###.....##'##....#...#......### ¤   solar ember (minion) .##................#...#......#.. .#...#.............# +......'..Koxj- |Casting: Forge Lightning Spire (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a skeletal warrior, wielding a +0 short sword (chance to affect: 19%) _Okay, then.Koxj44 P  Okay, then.Koxj+5 Koxj: Koxj< . _MoxjuMoxjA skeletal warrior. A vicious and heavily armed humanoid skeleton, animated by unholy power. Max HP: ~65Will: +++AC: +++EV: ++ MoxjȪ8 rF: ...  rC: +..rPois: ∞rNeg: ∞rElec: . Threat: Lethal Class: Undead Size: Medium Int: Human You have about 70% to hit with your mandibles. It has about 55% to hit you. AttackMax Damage Hit: +0 short sword 29 It is immune to torment; and resistant to miasma and drowning. It can open doors. [!]: Description|QuoteNoxjtQNoxjCRNoxjaNoxja..........................#...#.. cupup the Grappler ...############################.. Gnoll of Vehumet ...... Noxjb...#......#...#........#......#.. Health: 94/94 ======================== Noxjb...#......'...#........#......#.. Magic: 22/22 ======================== ...#......#...#........#......#.. AC: 9Str: 14 Noxj c####'#....#...#........z.z....#.. EV: 22Int: 19 Noxjc.....#....#...#........#......#.. SH: 0Dex: 13 Noxjd!.....#....#...#........#......#.. XL: 12 Next: 13% Place: Dungeon:10 Noxjd7.....#....#...'.B..<...#......#.. Noise: ---------  Time: 9357.7 (0.0) Noxjf######....#...#.¤......#......#.. -) Mandibles ..........#...#........#......#.. Throw: 12 boomerangs ..........#...#........#......#.. Scarab ..........'...######...#......#.. ..........#...#....#...####'###.. z   skeletal warrior ..###.....##'##....#...#......### ¤   solar ember (minion) .##................#...#......#.. Noxj0g.#...#.............# +......'..Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  NoxjgPress: ? - help, Dir - move targetAim: a skeletal warrior, wielding a +0 short sword (chance to affect: 19%) Noxj$h\_Okay, then. _Okay, then.NoxjvNoxjxNoxjNoxjPoxjX.#...#.##.#......#...#PoxjB.#......#.#......'...#.#......#.#......#...#.#......##'#....#...#.z.z....#.#....#...#.#......#.#....#...#.#......#.#....#...'B...<...#......##....#...#.¤......#......#Poxj2.#...#.#......#.#...#.#......#.'...######...#......#..#...#....#...####'###. ¤   solar ember (minion) #..###.....##'##....#...#......##.##.#...#......# ..#...#.# +......'Poxjȩ0zPoxj>'z   skeletal warrior¤   solar ember (minion)Poxj]18.7 (1 _PoxjPoxjŵPoxj.#...# #....############# #....#......#...#PoxjM.#......# #....#......'...#.#......# #....#......#...#.#......##'#....#...#.'.z....#.#....#...#.z#......#.#....#...#.#......#.#....#...B....<...#......##....#...#.¤......#......#PoxjP.#...#.#......#.#...#.#......#..'...######...#......#...#...#....#...####'### ¤   solar ember (minion)#..###.....##'##....#...#......#.##................#...#......#.#...#.# +......'Poxjc¤.zPoxjE.zPoxjx.z   skeletal warrior¤   solar ember (minion)PoxjW%9PoxjPoxjQ _There is an open door here.Soxj0#....########################## .#....#......#...#........#...... .#....#......'...#........#...... .#....#......#...#..#...... .######'#....#...#..'.z.... ........#....#...#.#.......#....#...#Soxj1R.#.......#....#...'¤...<z..#...... #########....#..B#........#...... .............#...#........#.......#...#........#.......'...######...#.......#...#....#...####'# ###..###.....##'##....#...#...... ....##................#...#.......#...#.............# +.......#.# #......¤.Soxj3/z.Soxj7Soxj8-60 _Soxjj;SoxjH<Soxjk} .#....#......#...#........#..... ..#....#......'...#........# .Soxj*~ .#....#......#...#........# ..######'#....#...#..'.z .........#....#...#.#..#....#...#........#.#....#...¤....z...# ##########....#...#........# ..............#.B.#.#.#...#.#.'...######...#...#...#....#...####'# Soxj~ 1####..###.....##'##....#...#..... .....##................#...#¤   solar ember (minion).#...#.............# +.#..#..............# #..#..# #Soxj L'¤Soxj Soxj %1Soxj Soxj ToxjϓB.#....#......'...#.#.#....#......#...#........#.######'#....#...#.'.z........#....#...#ToxjN.#..#....#...#........#.#....#...'....z...# ###########....#..¤#........# ...............#...#.#.#B..#.#......'...######...#......#...#....#...####' #####..###.....##'##....#...#.... ......##................#...#.#...#.............# +ToxjK.#..#..............# #..#................# # ####.......)############# #####ToxjÕL.¤ToxjX2Toxj6B#.#....#......#...#.# #...######'#....#...#.'.z........#....#...#.#.ToxjC.#....#...#........#.#....#...'....z...# .###########....#...#........# ................#.¤.#.#.......#...#.#.......B...######...#.......#...#....#...#### ######..###.....##'##....#...#... .......##................#...#Toxj D.#...#.............# +.#..#..............# #..#................# # #####.......)############# ####  #....#####.Toxj?E(¤ToxjNJ;3Toxj]NToxjOQ _There is an open door here.Toxj ~....#....#......#...#.# ##...######'#....#...#........'.z.#....#...#..# ToxjR #.#....#...#........# ~.#....#...'....z...# ~.#....#...#.# ~.#...#.#.#¤..#.#'...######...#Toxj 9........#...#....#...#..###.....##'##....#...#.##................#...#.#...#.............# +.#..#..............# #ToxjX y.#................# ##.......)#############  #....#####Toxj L.¤Toxj_ ToxjE ,4 _Toxj Toxj Uoxjjn;≈~....#....#......#...#.#Uoxj2o#...######'#....#...#.'..#....#...#..# ##.#....#...#..# ~~Uoxjo.#....#...'....z...# ≈~.#....#...#.# ≈~Uoxj.p?.#...#.# ≈.#...#.# ≈.¤...######...# ~Uoxjp.........#...#....#...#..###.....##'##....#...#.##................#...#.#...#.............# +.#..#..............# #.#..Uoxj-q........# ##.......)#############  #....#####Uoxjq.¤'UoxjvUoxjw%5Uoxj1{Uoxj@|Uoxj[>≈~....#....#......#...#.#Uoxjt#...######'#....#...#.'.#....#...#.##.#....#...#.# ≈~~.#....#...'....z...#≈~.#....#...#.#≈~.#...#.#≈.#...#.#≈Uoxjx.¤'...######...# ~~..........#...#....#... ≈#..###.....##'##....#...#.##..........#...#.#...#.............# +.#..#........# #.#........# ##.......)######  #....#####Uoxj\Uoxj.¤.UoxjX;6UoxjUoxj Uoxj ≈~....#....#......#...#.#...######'#....#...#..#....#...#Uoxj .#.#....#...#.≈~~.#....#...'....z...≈~.Uoxje #....#...#.≈~.#...#. ~≈≈Uoxj .#...#. ~≈≈.¤.'...######...~..........#...#....#... #≈Uoxj =#..###.....##'##....#... #..##..........#... #.#...#.......# #.#..#..# #...#...Uoxj ##.......)#  #....#####Uoxj{ .¤.Uoxj Uoxj Uoxj 7Uoxj Uoxj" Voxj ≈~....#....#......#...##...######'#....#...#.#....#...##.#....#...#≈~~.#....#...'....z ~≈≈≈~.#....#...#≈~.#...# .~≈≈.#...# .~≈≈.¤..'...###### .~~~Voxj ..........#...#....# ##≈#..###.....##'##....# .#..##................# .#...#...#......# .#.#..#..# .#..#.........##.......)#  #....#####Voxj .¤.VoxjuVoxjS%8VoxjVoxjVoxj'.≈≈≈≈~....#....#......#...##...######'#....#...#.#....#...##Voxj(.#....#...# .≈≈≈~~.#....#...'....z .~≈≈≈~.#....#...# .≈≈≈≈~.#...# ..~≈≈.#...# ..~≈≈.¤...'...###### ..~~~..........#...#....# '##≈#..###.....##'##....# ..#..##....# ..#Voxj*x...#...#.# ..#....#..#..# ..#.....#....##.......)#  #....#####Voxj*.¤.Voxj+0zVoxj%2z   skeletal warrior¤   solar ember (minion)Voxj2%9Voxj7Voxj8Voxj= .≈≈≈≈~....#....#......#...# .#...######'#....#...#.#....#...# .######Voxj> .#....#...# ..≈≈≈~~.#....#...'....z #.~≈≈≈~.#....#...# ..≈≈≈≈~.#...#.~≈≈.#z..#.~≈≈.¤....'...######.~~~..........#...#....# #'##≈#..###.....##'##....#.#..........##....#.#..#...#.#.#...#..#..# ¤   solar ember (minion).#.....#....Voxj? .####.)#  #....#####Voxj0@ .¤.Voxj@ .zVoxj F .z   skeletal warrior¤   solar ember (minion)VoxjF &70VoxjmJ VoxjsK Woxj _Okay, then. _Okay, then. _There is an open door here. _Woxj> There is an open door here.  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Woxj} 1z'Woxj< 8‡(ally target)‡   lightning spire (minion)¤   solar ember (minion)Woxj b18-----===1WoxjJ WoxjV 4 _An electric hum fills the air.Xoxj[b.≈≈≈≈~....#....#......#...# ..#...######'#....#...#Xoxj\0.#....#...# ..######.#....#...#.≈≈≈~~.#....#...'.... ##.~≈≈≈~.#....#...# #..≈≈≈≈~.#...# #...~≈≈.‡....#...# #...~≈≈.¤....z'... #...~~~Xoxj]..........#...#.... ##'##≈#..###.....##'##.... #...#....##.... #...#..........#...#.. #...#Xoxjp^~..#..#.... #...#....#.......XoxjO_#.......)###  #....#####Xoxj=`]¤.z.XoxjFsXoxjmx *****zdistracted, ally ta…)Your lightning spire shoots out a bolt of lightning at the skeletal warrior!Xoxje3..zXoxjf{..zally target)Xoxj--2XoxjF‡‡XoxjH _The bolt of electricity hits the skeletal warrior!XoxjSXoxjT.≈≈≈≈~....#....#......#...#.#...######'#....#...#.#....#...#.######.#....#...#.≈≈≈~~Xoxj,U.#....#...' .##.~≈≈≈~.#....#...# .#..≈≈≈≈~.#...# XoxjU.#...~≈≈.‡....#...# .#...~≈≈Xoxj(V].¤....z.'... XoxjVM.#...~~~..........#...# .##'##≈#..###.....##'## .#...#XoxjW....##... .#...#..........#...#.. .#...#..........#..#.... .#...#...........#......XoxjX#####.......)  #....#####XoxjrY.¤.XoxjI[/z.XoxjYpXoxjq1---Xoxjr3XoxjׁF‡‡XoxjXoxj c.≈≈≈≈~....#....#......#...#.#...######'#....#...#Xoxj k.#....#...#.######.#....#...#.≈≈≈~~.#....#...' ..##.~≈≈≈~.#....#...# ..#..≈≈≈≈~.#...# ..#...~≈≈.‡....#...# ..#...~≈≈.¤....z..'... ..#...~~~..........#...# ..##'##≈#..###.....##'## ..#...#...##.... ..#...#....#...#.. ..#...#..........#..# ..#...#...........######.......)  #....#####¤.Xoxj; /z.Xoxj Xoxj9 & Xoxj **zdistracted, ally ta…)Your lightning spire shoots out a bolt of lightning at the skeletal warrior!Xoxj z.zally target)Xoxj N=-4Xoxj D‡‡Xoxj  Xoxj B_The bolt of electricity hits the skeletal warrior.Yoxj\c.≈≈≈≈~....#....#......#...#.#...######'#....#...#Yoxj8).#....#...#.######.#....#...#.≈≈≈~~.#....#...'.##.~≈≈≈~.#....#...#.#..≈≈≈≈~Yoxj.#...#.#...~≈≈.‡....#...#.#...~≈≈.¤....z...'....#...~~~Yoxj&..........#...#.##'##≈#..###.....##'##.#...#Yoxj...##.....#...#...#...#.#...#....#..#.#...#Yoxjz.....####.......)  #....#####Yoxjէ.¤.YoxjYoxj2*z.YoxjYoxj *** Your lightning spire shoots out a bolt of lightning at the skeletal warrior!Yoxj:xz..YoxjY;K------5YoxjsAF‡‡YoxjdCH _The bolt of electricity hits the skeletal warrior.Yoxj .≈≈≈≈~....#....#......#...#.#...######'#....#...#.#....#...#.######YoxjR .#....#...#.≈≈≈~~.#....#...'.##.~≈≈≈~.#....#...#.#..≈≈≈≈~.#...#.#...~≈≈.‡....#...#.#...~≈≈.¤....z....'....#...~~~..........#...#.##'##≈#..###.....##'##Yoxj %.#...#..##.#...#..#...#.#...#..#..#.#...#...##.......)  #....#####Yoxj .¤.Yoxj` /z.Yoxj Yoxj u **..*Yoxj **zdistracted, ally ta…)Your lightning spire shoots out a bolt of lightning at the skeletal warrior!Yoxj< 1z.YoxjE (..Yoxj[F ..zally target)YoxjZG 59=YoxjG (===6YoxjO F‡‡YoxjQ m  Your lightning spire shoots out a bolt of lightning at the skeletal warrior! YoxjPR r_The bolt of electricity hits the skeletal warrior.  Your lightning spire shoots out a bolt of lightning at the skeletal warrior! _The bolt of electricity hits the skeletal warrior.  Your lightning spire shoots out a bolt of lightning at the skeletal warrior! Yoxj$S S_The bolt of electricity hits the skeletal warrior.Zoxj.≈≈≈≈~....#....#......#....#...######'#....#....#....#....######.#....#...Zoxjz.≈≈≈~~..#....#....##.~≈≈≈~.#....#....#..≈≈≈≈~.#....#...~≈≈.‡....#....#...~≈≈....B.¤...z......'....#...~~~..........#....##'##≈#..###.....##'.#...#..##.#...#.#...#.#...#Zoxjۑ+.#..#.#...#.#¤   solar ember#.)  #....#####Zoxj.¤.ZoxjQ/z.ZoxjZoxj`/---7ZoxjZoxjZoxjQ .≈≈≈≈~....#....#......#.#######...######'#....#.ZoxjR .#....#.######..#....#.≈≈≈~~..#....#.##.~≈≈≈~.#....#.#..≈≈≈≈~.#.#...~≈≈.‡....#.#...~≈≈...B.¤...z.'.#...~~~..........#.##'##≈#..###.....##'.#...#Zoxj@S .##.#...#.#...#.#...#.#..#.#...#.##.)  #....#####ZoxjS .¤.ZoxjMX ZoxjX A---8Zoxjw\ Zoxj] [oxjr  [oxj,FCasting: Forge Lightning Spire (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[oxj1z.[oxje"‡(ally target)‡   lightning spire (minion)¤   solar ember (minion)[oxj[oxjb5----===9[oxj[oxjL4 _An electric hum fills the air.[oxj  Your lightning spire cannot move out of your way! (Use ctrl+direction or * _direction to deconstruct it instead.)[oxj %########...######'#....# #..................#....# #######..#....# #..≈≈≈~~..#....# ###.~≈≈≈~.###########....# #......#..≈≈≈≈~................# #......#...~≈≈‡....# #......#...~≈≈..‡.¤...z........' #......#...~~~..B.......# #......##'##≈########..###.....## #......#...#..........##......... #......#...#.#...# #......#...#.# #......#...#..#. ####################.......)##### #....#####  ######.¤z.---80 _‡‡\oxjDd #.#...######'#....#  #.....#....#  #.######...#....#  #\oxja.≈≈≈~~...#....#  #......##.~≈≈≈~.#....#  #......#..≈≈≈≈~.#  #......#...~≈≈.‡....#  #......#...~≈≈..‡....z.'  #......#...~~~.B.¤......#  #......##'##≈#..###.....  #......#...#.##  #......#...#.#...#  #......#...#.#..#  #......#...#.#  #\oxjp.) #....#####  ######¤.\oxj41z.\oxjy\oxj ******Your lightning spire shoots out a bolt of lightning at the skeletal warrior!\oxjzZ1z.\oxjf`B..z...\oxjab6=---===1\oxj^dF‡‡\oxjfH _The bolt of electricity hits the skeletal warrior.\oxjJ_ #.#...######'#.... #............#.... #.######..\oxj;.#.... #...≈≈≈~~...#.... #......##.~≈≈≈~.#.... #......#..≈≈≈≈~. #......#...~≈≈.‡.... #......#...~≈≈..‡..z. #......#...~~~B.¤......\oxj~ #......##'##≈#..###..... #......#...#.## #......#...#.#...# #......#...#.#..# #......#...#.# #\oxj0.) #....#####  ######\oxj.¤.\oxj”K.z\oxj\oxj՞& \oxjP*****Your lightning spire shoots out a bolt of lightning at the skeletal warrior!\oxjP. %.\oxj;/ ,.z..\oxj0 %2\oxj8 F‡‡\oxj=  \oxjo> B_The bolt of electricity hits the skeletal warrior.]oxjߥ #.#...######'# #...................#]oxj`k #........######....# #.........≈≈≈~~...# #......##.~≈≈≈~.# #......#..≈≈≈≈~ #......#...~≈≈.‡ #......#...~≈≈..‡ #......#...~~B.¤..z #......##'##≈#..### #......#...#..## #......#...#..#...# #......#...#..#..# #......#...#..# ###.) #....#####  ######]oxj ¤.  You enter the shallow water.z.]oxj---4.3 (1.6Water ‡‡ _Moving in this stuff is going to be slow.]oxj  #.#...######'# #...................#]oxj  #........######....# #.........≈≈≈~~...# #......##.~≈≈≈~.# #......#..≈≈≈≈~ #......#...~≈≈.‡ #......#...~≈≈..‡]oxj  #......#...~B~¤..z #......##'##≈#..### #......#...#...## #......#...#....#...# #......#...#..........#..# #......#...#...........# ##########.) #....#####  ######¤.]oxj -z.]oxj ]oxj` V ****]oxj$ Pz  distracted, ally ta…)Your lightning spire shoots out a bolt of lightning at the skeletal warrior!The bolt of electricity hits the skeletal warrior! x2  The bolt of electricity hits your lightning spire.]oxj 3 ..]oxj ‡z Your lightning spire completely resists.  The skeletal warrior hits your lightning spire with a +0 short sword!]oxj [M***]oxj[ *  Your lightning spire completely resists.  The skeletal warrior hits your lightning spire with a +0 short sword! but does no damage.the skeletal warrior  The bolt of electricity hits your lightning spire.]oxj| ..‡zzally target)]oxj! Q==-5.9]oxj% F‡‡]oxj ( > _Your lightning spire completely resists.]oxj%| #.#...######'# #...................#]oxj} #........######.....# #...≈≈≈~~....# #......##.~≈≈≈~.# #......#..≈≈≈≈~ #......#...~≈≈.‡ #......#...~≈≈..‡ #......#...B~¤..z #......##'##≈#..###]oxj} #......#...#....## #......#...#..........#...# #......#...#..........#..# #......#...#...........# ##########.) #....  ######]oxj`~8¤~]oxj&-z.]oxj]oxji *****z  ]oxjdistracted, ally ta…)Your lightning spire shoots out a bolt of lightning at the skeletal warrior!]oxjT n≈≈≈.z]oxjt7==7.5]oxjF‡‡]oxj ]oxj :_The bolt of electricity hits the skeletal warrior!^oxj #.#...######'# #.................#^oxj9 #........######....# #...≈≈≈~~....# #......##.~≈≈≈~.# #......#..≈≈≈≈~ #......#...~≈≈.‡ #......#...~≈≈..‡ #......#..B~¤~.z^oxjf7 #......##'##≈#..### #......#...#....## #......#...#..........#...# #......#...#....#..# #......#...#.....# #############. #....  ######^oxj88¤~^oxj-z.^oxj czally target)^oxj5--80^oxj ^oxjD‡‡^oxj^oxjxt  #.#...######'   #................. ^oxjDu  #..######...   #...≈≈≈~~...   #......##.~≈≈≈~.   #......#..≈≈≈≈~   #......#...~≈≈.   #......#...~≈≈..‡   #......#.B.¤~~z   #......##'##≈^oxju#..###   #......#...#...##   #......#...#..........#...   #......#...#..........#..#   #......#...#...........#   ##############   #....   ######^oxjv8¤~^oxj:w-z.^oxjJ{^oxj{@--9^oxjF‡‡^oxj`oxj* s.≈≈≈≈~....#....#...#######...######'`oxj* .........######....≈≈≈~~...........#.~≈≈≈~.##########≈≈≈≈~.`oxjj+ .~≈≈..‡..¤~~z............##'##≈########..###`oxj+ #...#...##...#.............#..#`oxjT, ......#...#...........#####################.........`oxj, .##`oxj- 2z~`oxj1 `oxj\2 &90`oxjK6 `oxj6 aoxj #..~....≈≈≈≈~....#....#...#######...######'..........######.aoxjP-...≈≈≈~~...........#.~≈≈≈~.##########≈≈≈≈~..~≈≈..‡..¤~z~............##'##≈########..###.....##...#......#...#....#..#......#...#...........#####################......aoxj+5¤.aoxjPaoxj' aoxjk*****zdistracted, ally ta…)Your lightning spire shoots out a bolt of lightning at the skeletal warrior!aoxjs&F..~z~zaoxjC'ally target)====1aoxj +G‡‡aoxj.H _The bolt of electricity hits the skeletal warrior.coxjCr2z~coxjwcoxjbx/---2coxj|coxj}doxj7z~doxjdoxj,doxjV8=---3doxj /‡‡doxj doxjm doxjX .  Your lightning spire shoots out a bolt of lightning at the skeletal warrior!The bolt of electricity hits the skeletal warrior.  You closely miss the skeletal warrior.  The skeletal warrior is almost destroyed.  Your solar ember glows brighter.  Something hits your lightning spire!doxj ¤   solar ember (minion, charged)doxjF b  Your lightning spire is destroyed!doxjǎ e8---==4.3 (0.8doxj doxjt J _The skeletal warrior hits you with a +0 short sword!eoxjyM. _The skeletal warrior hits you with a +0 short sword!eoxjςhit the skeletal warrior but do no damage.Your solar ember blazes with a fierce heat.The solar flare engulfs the skeletal warrior.  The skeletal warrioreoxju*¤   solar ember (minion, charged)eoxj{.zeoxj¹-zeoxj8$~≈≈..zzz 2 skeletal warriors¤   solar ember (minion)eoxjS---9-5.1eoxj4eoxj eoxj2L_Vehumet accepts your kill.foxjK....#..~......≈≈≈≈~....#....#.....#######...######'............######.foxjL...≈≈≈~~...........#.~≈≈≈~.##########≈≈≈≈~....¤$~≈≈..z...~~~............##'##≈########..###....#.....#...#..........#..#......#...#...........#foxjvM6¤.foxjNJ.zfoxjNI.zfoxjRfoxjhSU--6.1 (1.0foxj=WfoxjXfoxj ?##'~≈~.#......#..~........≈≈≈≈~....#....#........#######...######'foxj n......................######.........≈≈≈~~...........##B~≈≈≈~.##########.≈≈≈≈~¤.~≈≈..$~≈≈...~~~.z..........##'##≈########..###...#.....#..#foxj 6¤.foxj2 2z.foxj5 /z.foxj 5=-7foxj foxj goxj`^...........##'~≈~.#goxjb#..~....≈≈≈≈~....#....#.....#######...######'...............######........B≈≈≈~~................##.~≈≈≈~.##########.....#.¤≈≈≈≈~..~≈≈.$~≈≈...~~~z...........##'##≈########..###.#..goxjIc6¤.goxjc2z.goxjWdE.zgoxjTigoxji%8goxjngoxjogoxjE Q  #.~~~  goxj F  #..........~≈~...........   #......###'~.#....#   #......#..~≈≈≈~....#....#   ##..~≈≈≈~....#....#  goxj P  #.........≈≈≈≈~....#....#   #........#######...######   #.......  #.......B######.  goxj   #.........≈≈≈~~..........   #......##¤~≈≈≈~.#########   #......#..≈≈≈≈~  #......#...~≈≈  goxj   #......#..$~≈≈   #......#...~~zz..........   #......##'##≈########..##  goxj^ [  #......#...#.##goxj ;¤.goxjN goxj goxj S9=9goxj goxj koxj  #...   #..........~~~.   #..........~≈~............  koxj _ #......###'~≈~.....#....#   #......#..~≈≈≈~....#....#.   #......#..~≈≈≈~....#....#.   #.........≈≈≈≈~....#....#.   #..#######...######'   #........B....... #........######.. #.¤.≈≈≈~~...........   #......##.~≈≈≈~.##########   #......#..≈≈≈≈~..   #......#...~≈≈...¤   solar ember (minion) #......#..$~≈≈... #......#...~~zz...........   #......##'##≈########..###koxjc S¤.koxj E6400koxj koxj loxj,W #.~. loxj#..........~~~. #..........~≈~. #......###'~≈~.....#....# #......#..~≈≈≈~....#....#. #......#..~≈≈≈~....#....#. #...≈≈≈≈~....#....#. #........#...######'#loxj #........# #.......¤######...# #...≈≈≈~~.# #......##.~≈≈≈~.# #......#..≈≈≈≈~. #......#...~≈≈.‡ #......#..$~≈≈. #......#...~~zz.loxj8] #......##'##≈#..###.loxj3¤.loxj#loxj$%1loxj-loxj@0loxj !#.loxjt R~.#.~~~.#....~≈~.#......###'~≈~.....#....#loxj@ '#......#..~≈≈≈~....#....#.#......#..~≈≈≈~....#....#.#.........≈≈≈≈~....#....#.#........#loxj ...######'#.#........¤..loxj #.#........######....#.loxj' #.........≈≈≈~~....#.#......##.~≈≈≈~.#.loxj #......#..≈≈≈≈~.#......#...~≈≈.‡.#......#..$~≈≈.#......#...~~zz.loxj 8#......##'##≈#..###.loxjٜ loxj H.¤loxj loxj %2loxj1 loxj loxj#.~.#.~~~.#.~≈~.#......###'~≈~.....#....##......#..~≈≈≈~....#....#.#......#..~≈≈≈~....#....#.loxjQ|#.........≈≈≈≈~....#....#.#........#...######'#.#.........¤.B.......#.#........######.....#.#.........≈≈≈~~....#.#......##.~≈≈≈~.####.#......#..≈≈≈≈~.#......#...~≈≈.‡.#......#..$~≈≈.#......#...~~zz.#......##'##≈#..###.loxjJ.¤loxjjloxjMo7==3loxj loxj moxj#.~.#.~~~.#.~≈~.#......###'~≈~.....#....##......#..~≈≈≈~....#....#.#......#..~≈≈≈~....#....#.#.........≈≈≈≈~....#....#.#........#...######'#.moxj(#..........¤.B............#.#........######.....#.#.........≈≈≈~~...#.#......##.~≈≈≈~.####.#......#..≈≈≈≈~.#......#...~≈≈.‡.#......#..$~≈≈.#......#...~~zz.#......##'##≈#..###.moxjgJ.¤moxjmoxjXT20=4moxjmoxjLmoxjܒr#.~.#.~~~.#.~≈~.#......###'~≈~.....#....#moxjœ;#......#..~≈≈≈~....#....#.#......#..~≈≈≈~....#....#.#.≈≈≈≈~....#....#.#........#...######'#.#...........¤.B...........#.#........######.....#.#.≈≈≈~~...#.#......##.~≈≈≈~.##.#......#..≈≈≈≈~..#......#...~≈≈...‡.z   skeletal warrior (wandering)#......#..$~≈≈....moxjv¤   solar ember (minion)#......#...~~zzz..#......##'##≈#..###.moxjJ.¤moxj.moxj ¤   solar ember (minion)  moxj2iYou encounter a skeletal warrior. It is wielding a +0 scimitar.moxjͨ%5moxj\moxj= _The skeletal warrior leaves your sight.noxj~=#.~.#.~~~.......  #.~≈~......  #......###'~≈~.....#....##......#..~≈≈≈~....#....#......#noxj#......#..~≈≈≈~....#....#......'#.≈≈≈≈~....#....#......##.#...######'#....##.¤.B..........#....##.######.....noxj΀#....##.≈≈≈~~...#....##......##.~≈≈≈~.#....##......#..≈≈≈≈~...##......#...~≈≈....noxj.‡....# zz 2 skeletal warriors (wandering)#......#..z~≈≈.....' ¤   solar ember (minion)#......#...~~~z....##......##'##≈#..###.....#noxjJ.¤noxj9z.noxjE1$noxj\z   skeletal warriornoxj@]8=6noxjtnoxj= _The skeletal warrior leaves your sight.noxj |#..) #....~.... #...~~~... #....~≈~................... #......###'~≈~.....#....######## #......#..~≈≈≈~....#....#......#. #......#..~≈≈≈~....#....#......'. #.≈≈≈≈~....#....#......#. #.#######B..######'#....#. #......¤...#....#. #.######....#....#. #...≈≈≈~~...........#....#. #......##.~≈≈≈~.###########....#. #......#..≈≈≈≈~.......#. #......#.z.~≈≈....‡....#. #......#..$~≈≈.z...'. #......#...~~~.................#.noxj .¤z.noxj noxj %7noxj noxj! ooxj.†...). .......) ooxj.... .~~~. ....~≈~.................... ......###'~≈~.....#....########## ......#..~≈≈≈~....#....#......#. ......#..~≈≈≈~....#....#......'. .≈≈≈≈~..B.#....#......#. .#######...######'#....#. .ooxjr=.....¤..........#....#. .######...........#....#. ...≈≈≈~~...........#....#. ......##.~≈≈≈~.###########....#. ......#..≈≈≈≈~......#. ......#.z.~≈≈.z.‡....#. ......#..$~≈≈.'.ooxj'T¤.ooxj6z.ooxjooxjmA=8ooxj_ooxjqooxj,@ ooxj@ <‡....÷...).............)ooxjB .~..~....................##'~≈~.#########.##..~≈≈≈~.'.≈≈≈≈~....#....#..ooxjB I#######¤..######'..............######.............≈≈≈~~...........#.~≈≈≈~.###########ooxjC b.≈≈≈≈~z.z.‡....#ooxjD ¤ooxjBE .ooxjF zooxjPG .ooxjO ooxj+Q -99ooxj0Z ooxj] poxj>..<......÷...)...........).~.poxjj?~....~......................##'~≈~.#########.##..~≈≈≈~...'.≈≈≈≈~..¤.#....#..#######...######'............######..........≈≈≈~~...........#.~≈≈≈~z###########.≈≈≈≈~.poxjJ@6¤.poxj@8z.poxjhEpoxjFT1=10poxj................. toxj o ##'############################  #  #.  #<....  #÷...).  #toxjN .)  #..  #toxj .~~~  #..........~≈~..................  #......###'~≈~..¤..#....######## toxj  #......#..~≈≈≈~.‡..#....#......#  ##..~≈≈≈~....#....#......'  #toxj3 b..≈≈≈≈~....#....#......#  #.#######z..######'#....#  #toxj ..................#....#  #######.#....#toxjV toxjS 5¤.toxju ztoxj .toxjz& toxj' #1toxj( :=---4toxj/ G‡‡toxj1 toxj6 #...'....... #...#...#...>................. ##'############################toxj]7 # #.  #<....  #÷...). #.) #..  #.~~~.  toxj 8 #..........~≈~.¤............... #......###'~≈~.....#....###### #......#..~≈≈≈~.‡..#....#...... #toxj9#..~≈≈≈~....#....#...... #..≈≈≈≈~z...#....#...... #..#######...######'#.... #.......#....¤.toxj:6z.toxjDtoxj IO *****toxjIlYour lightning spire shoots out a bolt of lightning at the skeletal warrior!toxjyz.≈≈≈toxj8=---==-5toxjOtoxj H _The bolt of electricity hits the skeletal warrior!uoxj #...#≈≈≈≈≈≈≈ #...'....... #...#...#...>.................uoxj ##'########################### # #. #<.... #÷...). #.) #uoxj..~. #.~~~¤ #..........~≈~................ #......###'~≈~.....#....###### #......#..~≈≈≈~.‡..#....# #......#..~≈≈≈z....#....# #.........≈≈≈≈~....#....#. ########...######'#uoxj5¤.uoxjuoxj.--6uoxjuoxjuoxjt 2 #...uoxjdu .≈#####≈#+# #...#≈≈≈≈≈≈≈ #...'....... #...#...#...>................uoxjv  ##'########################## # #.uoxjv #<.... #.........÷.B.)uoxjw n. #..)uoxjw  #..~¤ #uoxj x .~~~ #..........~≈~...............uoxjx  #......###'~≈~.....#....#####uoxjy  #......#..~≈≈≈~.‡..#....# #......#..~≈≈≈z....#....#uoxjy ^ #..≈≈≈≈~....#....#.uoxjF{ 5¤.uoxj?} 9z~uoxj uoxj& ' uoxj *******Your lightning spire shoots out a bolt of lightning at the skeletal warrior!uoxjZ .~≈≈≈~z2=--7‡‡ _The bolt of electricity misses the skeletal warrior.voxjt #.≈#####≈#+ #...#.≈voxj^u #...' #...#...#...> ##' # # #.< #.........÷B..) #.¤.) #.~ #.~~~voxjvf #...z......~≈~ #......###'~≈~.....#....zz 2 skeletal warriors (1 wandering, 1 a…) #......#..~≈≈≈~z‡..#....#voxjvD #......#..~≈≈≈~....#....# #.≈≈≈≈~....#....#voxjfw8z.voxj&x$.voxjx%zvoxjjzzally target)voxjE **voxju*****Your lightning spire shoots out a bolt of lightning at the skeletal warrior!voxj<÷.~~.z===8voxjfvoxjH _The bolt of electricity hits the skeletal warrior!woxjB$ #.≈#####≈# #...#.≈ #...' #...#...#...> ##'woxj # # #.< #.........B...) #.¤. #.~ #.~~~ #.~≈~ #....z.###'~≈~.z...#.... #......#..~≈≈≈~.‡..#....# #......#..~≈≈≈~....#....# #.≈≈≈≈~....#....#woxjk¤.z.woxjՑ9z.woxj woxjK=---9woxjG‡‡woxj y _You see here a polar bear skeleton.woxjB   #...#..#.#.≈#≈≈≈#≈   #....≈#####≈   #...#≈≈≈≈≈≈≈   #...'.......   #...#...#...>............. woxj D   ##'#######################   #   #.   #........B....   #.........÷¤..)   #.   #..   #..........~~~.   #.....z....~≈~.z..........   #......###'~≈~.....#....##   #......#..~≈≈≈~.‡..#....#   ##..~≈≈≈~....#....#woxjE 3¤.woxjE oz.z.woxjO woxj;S G **woxjS *****Your lightning spire shoots out a bolt of lightning at the skeletal warrior!woxj *..woxj^ C..z..woxj X3==-20woxj woxj  woxj= U_The bolt of electricity misses the skeletal warrior.woxj\ a _There is a stone staircase leading up here.zoxj 7z.zoxj !zzoxj .zoxjy zoxj T9=--zoxj 1 _zoxj G‡‡zoxj {oxj82z.{oxj0:9z.{oxjFIs  Something hits your lightning spire.{oxjW%  {oxj,XYour lightning spire shoots out a bolt of lightning at the skeletal warrior!==2{oxj$]G‡‡{oxj^H _The bolt of electricity hits the skeletal warrior!}oxj}oxjA stone staircase leading up (D:10)(Press ? for help)}oxjpH#..................≈##.##≈....#...#......#.....#......................# #......#.#.........≈#≈.≈#≈....#...#......#.....#.................####.#}oxj"  #...#..............≈#≈_≈#≈....#...#......#.....#...............######.## }oxj-#...#..#.#.........≈#≈≈≈#≈....#####......#'#####.............###.##....# #..................≈#####≈#+###................#.............#....##...#}oxj% #...#..............≈≈≈≈≈≈≈.....................#.............#.........# }oxj#...'..........................................#.............#.....#..## #...#...#...>..................................#.............#.....#.##}oxj` ##'############################............#####.............##...#### #..............................................#..............##.##}oxj#..............................................#...............####........B¤....................................#.................#}oxj_#.........÷...)................................#.................##......z...................)...................##'##...#...#######}oxj#...........z..................................#...#...#...#.....##..........~~~.................................#...#...#...#.....#}oxjXn#..........~≈~.................................#...#...#...#.....#}oxj#......###'~≈~.....#....############################...#####.....##......#..~≈≈≈~.‡..#....#......#...#........#......#.....#.......#}oxjR#......#..~≈≈≈~....#....#......'...#........#......#.....#....)..##.........≈≈≈≈~....#....#......#...#........#......#.....#..))...#}oxjl#........#######...######'#....#...#........'.z....#.....#..)....#}oxj_d#.........................#....#...#........#......#.....#.......#~oxj~oxj~oxj3 ~oxjt#...#..#.#.........≈#≈≈≈#≈ cupup the Grappler  #..................≈#####≈ Gnoll of Vehumet ......  #...#..............≈≈≈≈≈≈≈ Health: 93/94 =======================-  ~oxjx#...'..................... Magic: 19/22 ====================----  #...#...#...>............. AC: 9Str: 14  ~oxjG##'####################### EV: 22Int: 19  #......................... SH: 0~oxjJ&Dex: 13  #......................... XL: 12 Next: 19% Place: Dungeon:10  ~oxj#........B¤............... Noise: ==-------  Time: 9422.1 (0.0)  #.........÷...)........... -) Mandibles  ~oxjP#......z.................. Throw: 12 boomerangs  #...........z............. Scarab  #..........~~~............  ~oxj9#..........~≈~............ zz 2 skeletal warriors (1 ally target)  #......###'~≈~.....#....## ‡   lightning spire (minion)  ~oxjx#......#..~≈≈≈~.‡..#....#. ¤   solar ember (minion)  #......#..~≈≈≈~....#....#. _There is a stone staircase leading up here.  ~oxj_Something hits your lightning spire.Your lightning spire shoots out a bolt of lightning at the skeletal warrior! _The bolt of electricity hits the skeletal warrior!  Press: ? - help, v - describe, . - travelA stone staircase leading up.~oxj%~oxjj"~oxj$ ~oxjH%(_~oxji~oxjj~oxjn~oxj~o9z.~oxjp|.  Something hits your lightning spire!~oxj7z~~oxj߅¤   solar ember~oxjņa4=--3.1 (1~oxj.~oxjAn. _Your lightning spire is destroyed!oxj2m=9--oxj9}  #.#............  #.......  #.#######......  #.# ##  oxj:X#.# ####  #.# #........  #.# #.≈≈≈≈≈≈   ######.#####.≈≈##≈≈   ##..B¤≈####≈   ##.............≈####≈   #.≈≈##≈≈   #.≈≈≈≈≈≈   #....<....  #....)......<...##¤   solar ember (minion)  #.....................  #.^..................   ##...................You climb upwards.oxj,4.6 (2.5oxj$ oxj`M_You reconstitute your solar ember.oxjZ oxjU_There is a stone staircase leading down here.oxj7 oxj A stone staircase leading down (D:9)(Press ? for help)#.......≈≈≈≈≈≈.............>.◊................≈≈≈≈≈≈.†#######..........................P.....#...###....÷.÷))##.######...>.>.......P...P.......###.# #######.).##.#....................P.........# #.#########.####.............................#).# #........)..##.#######..............P......)..# ##..........##.# ##..........◊........#..#####..........#####.# ####...........P.◊.P..).....................#######.# #.........##.◊......◊.#)...##....................##.# #.≈≈≈≈≈≈..##...P............#.≈≈≈≈≈≈....#.#.#.#..#######.#####.≈≈##≈≈..###...............#.≈≈##≈≈...#########.###..B¤........≈####≈.##.....#.#.........#.≈####≈....#.....'¤.###.............≈####≈...................)#.≈####oxj& {...######.##.##..............≈≈##≈≈.##.................#.≈≈##≈≈....#...ß.#..##..............≈≈≈≈≈≈........≈≈≈≈≈≈......#.≈≈≈≈≈≈...##.######.##....<.................#####.≈≈##≈≈.######.........†.'.....#..##....)......<...##.....# #.≈####≈.# #########..#########.#####......................# #.≈####≈.##...#.#.#.#.....###### #.^....................# #.≈≈##≈≈.##............##......# ##.....................# #.≈≈≈≈≈≈.##..............#####.# ##.....#.............## #........###############.......# #######.#...........# ################### #.#...........#oxjp"n escape hatch in the floor (D:9) ##◊..◊.........P.◊oxjB#G##≈≈.........≈≈≈≈≈≈>.◊................≈≈≈≈≈≈.†######...................P...###....÷.÷))#####...>.>P...P##.# ).#P...# #.#########.###........#).# #.)######....P......)..#   ◊........#..######### oxj&$###.....P.◊.P..)......#####........##.◊......◊.#)...##.................. #.# #.≈≈≈≈...P≈≈≈≈....#.#.#.#. ######.#####.≈≈##≈≈..###......≈##≈≈...######### ##..B¤##.....#.#..#.....'¤#####≈...)#.≈####≈...######.####≈≈.##...........##≈≈....#...ß.#..oxj$≈≈≈≈≈≈........≈≈≈≈≈≈......#.≈≈≈≈≈≈...##.######<......####.≈≈##≈≈.######.........†.'.....#..# )<...###########..#########.#### .#####.#.#.#.....#####.^####.....##........≈≈≈≈≈≈..............#######.....#..# #........##############.......oxju%F#########################oxjR~  stone staircase leading down (D:9)>.>oxj>oxjoxj4 #.#............ cupup the Grappler  oxj4#.............. Gnoll of Vehumet ......  #.#######...... Health: 94/94 ========================  #.# ##..... Magic: 19/22 ====================----  #.# ####..... AC: 9Str: 14  #.# #........ EV: 22oxj5 Int: 19  #.# #.≈≈≈≈≈≈. SH: 0Dex: 13  ######.#####.≈≈##≈≈. XL: 12 Next: 19% Place: Dungeon:9  oxj6##..B¤........≈####≈. Noise: ---------  Time: 9424.6 (0.0)  ##.............≈####≈. -) Mandibles  #..............≈≈##≈≈. Throw: 12 boomerangs  #..............≈≈≈≈≈≈. Scarab  oxj70#....<................  #....)......<...##.... ¤   solar ember (minion)  #.....................  #.^...................  oxj8##.................... _Your lightning spire is destroyed!You climb upwards. _You reconstitute your solar ember. _There is a stone staircase leading down here.  Press: ? - help, v - describe, . - travelA stone staircase leading down.oxj9oxjO;oxjzGoxjIoxj1Loxj/MoxjQL _You swap places with your solar ember.oxjSoxj3UoxjUL20=oxjWoxjwZoxj\oxj]oxj^oxjB_oxjlboxj doxjg,oxjhoxj,joxjloxjmoxjnoxjpoxj toxjvoxjcxoxj,y9=oxj){oxj~oxjoxjÂoxjoxjKoxj oxjŠoxj\oxj#K1=oxjoxj͒oxjgoxjoxjoxjڗoxjoxj/oxjoxj̞oxjoxjoxjoxjoxjXoxj*oxjoxjFoxj9=oxjۭoxjoxjoxjoxjL2==oxjsoxjy, _Magic restored.oxj_oxjoxjoxjHoxjoxjoxjoxjNoxjKoxjoxjoxjOoxjoxjL,oxjroxj4oxj:==oxjoxj,oxjEoxjoxjoxja   #..............##. ####..≈≈≈≈≈≈...........◊P ......≈≈##≈≈.........P..... oxjOH......≈####≈....[........P.....P ......≈####≈..)............. ......≈≈##≈≈......◊..◊...P ......≈≈≈≈≈≈.............>.◊.... ####..........................P.  #.######...>.B.P...P...42.6 (18.0)  #.#..........¤[40mP.....  #...................  #.#######....P.....  #.##....◊oxjJ#  #.# ####.....P.◊.P..)  #.# #...##.◊◊.#)  #.# #.≈≈≈≈≈≈..##...P ####.#####.≈≈##≈≈..###oxjzoxj7 oxj#U_There is a stone staircase leading down here.oxj oxj oxj oxj oxj 73.0) _oxj oxj2 .oxj &10oxj V .........#...#...#########################...## #......#...##......# #......'...#........#......#.... #......#...#........## #'#....#...#..'.z....#....#....#...##......# ..#....#...#oxj0 w#......#... ..#....#...'....B...#......#. ###....#...#.....¤..#......# .......#...#........#......# ..‡....#...#........#......# .......'...######...#......#..... .......#...#....#...####'###.... ##.....##'##....#...#......###### ................#...#......# ..#.............# +......'You climb downwards.oxjm ,5.1 (2.5oxj^r oxj!s [ _You reconstitute your solar ember.oxjt a _There is a stone staircase leading up here.oxj oxj oxjT oxj4 oxj 7¤oxjP oxj $ _oxj oxjq oxj% oxj} oxj oxj oxjʔ oxj oxj oxj oxj* U#...#...#...# ....................#...#...#... .oxj .............#...#...#...# #########################...##### ....#...#........#......#.....# ....'...#........#......#.....#..#...#........#......#.....#..#...#........'......#.....#..#...#.......B#......#.....#8.1 (3.0 ....#...#......¤.#......#.....#oxju :#...'....<...#......#.....#..#...#........#......#.....##...#........#......#.....#¤#...#........#......#... ....'...######...#......#........#...#....#...####'###.....##'##....#...#......#######oxj$ oxj oxj֠ oxj3oxjoxj!oxj Boxj9 oxj$ oxj ,oxj@ oxj7 oxjqoxjoxjoxj{oxjzoxjfoxjoxjoxjoxjoxjoxjoxjoxjoxjoxjtoxjoxjsoxj#...##.....#..#...#........'.....#..#...#........#.....#.. ....#...#........#......#.....#..'....<...#......#oxjs .#.......#......¤¤#.......'...######...54.1 (6....#...####'##.#'##....######.........#..........#...''................#oxj ......... )################################ ##oxj!oxjR$oxjT%oxj oxjא oxj oxj oxj oxj oxj a _You swap places with your solar ember.oxj oxj oxj& oxj oxj oxj oxj oxj oxj oxj #########################...######'..oxj #........'...'....<...##...#.....#7.1 (3.......¤#......#¤...#..............'...######...#...#oxj ####'#####'######## .............#...'......'........ .............#...#......#........oxj oxjʯ oxj oxj 3oxjG oxj R.oxj oxjB oxj~ oxj ,oxj oxj oxjq oxj oxj oxj oxj oxj7 Boxj oxj oxj oxja oxj oxj8 oxj= oxj^ oxj oxj oxj oxj oxj oxj\ oxj oxj ...........................#...#..................#...#############################oxjV ...#...#.........#...'...#.........#...#...#.........# #####'#....#...#........'......#..#....#...#.........#..#....#...#B¤.......#oxj 64.1 (7..#....#...'....<....# #######....#...#........#.......#...#........#..‡....#...#........#.......'...######...#......#oxj{ '..#...#....#...####'### #..###.....##'##....#...#####.......##oxj oxj oxj oxj; oxj 3oxjC oxj Poxj oxj @  There is an open door here.oxj oxj7 oxj  _oxj oxj oxj oxj oxj. oxj oxj oxj oxj oxj_ oxj oxj oxj oxj oxj oxj oxj oxj] oxj ,oxj oxj # @  There is an open door here.oxj|$ oxjC& oxj&  _oxj' oxj( oxj) oxj* oxj(+ oxj+ oxj/ p).......... ~............................... ~....oxj~0 7............... ~.....#....###################### ≈~....#....#......#...#.. ≈~....#....#......'...#.. ≈~#.....¤#¤..#.. ###...######'#..B.#...#..'72.1 (8oxj 1 .......#....#...#.............#....#...#.. ~~..#....#...'....< ≈~.###########....#...#.. ≈~........#...#.. ≈.........#...#........ ≈.................'...######...#. ~...#...#....#...##oxj1 oxj4 oxj5 oxj;oxj5=3oxjFoxjG2¤.oxjIIoxjL,oxjONoxjGO,oxjPoxjQoxjbSoxjPT,oxjUoxjcWr  A skeletal warrior comes into view.oxj[z....)~ ..~~~ ..~≈~ #'~≈~.....#.... .~≈≈≈~....#....#......#...#..... oxj\.~≈≈≈~....#....#......'...#..... .≈≈≈≈~....#....#..¤...#¤..#.....####...######B#....#...#.......z.....#....#...#.....####...........#....#...#..... .≈≈≈~~...........#....#...'....< .~≈≈≈~.###########.#..... .≈≈≈≈~......#...... z   skeletal warrior (wandering) z.~≈≈.......#...... ¤   solar ember (minion) .$~≈≈...........'...##### ..~~~.#....#.oxj]P¤.5.1 (3oxj_A.zoxjb=oxjc16.1 (4 _oxjgoxjiQ _There is an open door here.oxjqa÷...). .z..oxj=).. .~~~. .~≈~............................. '~≈~.....#....################### ~≈≈≈~....#....#......#...#. ~≈≈≈~....#....#......'...#. ≈≈≈≈~....#....#.B....#¤..#. ######...######¤#....#...#. ...........z....#....#...#. #####...........#....#...#...... ≈≈≈~~...........#....#...'....< ~≈≈≈~.###########....#...#.oxj¤   solar ember (minion) ≈≈≈≈~....#...#.~≈≈.....#...#...... $~≈≈.'...######.oxjvoxj*7.1 (1oxjoxj;< _You swap places with your solar ember.oxj#d...). z.). .oxjpc~. ~~~. ~≈~. ~≈~.....#....#### ≈≈≈~....#....#......#...#. ≈≈≈~....#....#......'...#.~....#....#..B...#¤..#....######¤#....#...#.z....#....#...#.oxj...........#....#...#.~~....#....#...'....<. ≈≈≈~.###########....#...#.~......#...#. ~≈≈......#...#. ~≈≈.'...######.oxjF3¤'oxj1zoxjz   skeletal warrior¤   solar ember (minion)oxjo%8oxjPoxjMoxj>5). .oxj). ~.. ≈~. ≈~.....#....####~....#....#......#...#.#~....#....#......'...#.#~....#....#.¤.B..#¤..#.#...######'#....#...#.'z.z..#....#...#.#.....#....#...#.oxjQ#~~...........#....#...'....<...#~.###########....#...#.# ¤   solar ember (minion)~......#...#.# ≈≈......#...#.# ≈≈.'...######...#oxj£<.¤oxj1oxj%9oxj9oxjoxj oxj 3oxjK oxj~ r  A skeletal warrior comes into view.oxj }.). .) .. ~. oxj ~................................ ~.....#....#####################~....#....#......#...#.#.~....#....#....B.'...#.#. ≈~....#....#..¤...#...#.#. ###...######'#....#...#.'. ........z..z.#....#...#.#. ##.....#....#...#........#. ~~...........#....#...'....<...#. z   skeletal warrior~.###########....#...#.oxj #. ¤   solar ember (minion)~.....#...#.#..#...#........#.¤0.z.oxj% oxj280.1 (1 _oxjoxjooxjk  ).). .......#....###### ~....#....#......#...#.#. ~....#....#...¤.B'...#.#. ~....#....#......#...#.#.oxjq1...######z#....#...#.'.z....#....#...#.#. #....#....#...#.#. ~.#....#...'....<...#. ~.##....#...#.#. ~......#...#.#. .#...#.#..¤z'oxjy;1oxj~oxjm # .#).#####....####### oxjn ,....#....#......#...#.#. ....#....#....¤.B...#.#. ....#....#.z....#...#.#. #...######'#....#...#.'.z....#....#...#.#. .#....#...#.#. .oxj p #....#...'....<...#. .##....#...#.#. ......#...#..#.#...#.#.oxjp <.¤oxjq A.zoxjbu oxj1v %2oxjVy oxjz Q _There is an open door here.oxjq\^#.)#.#.#.oxje]#.#....#########################....#......#...#........#....#....#.....¤'...#.#.#....#..z...#B..#.#.######'#....#...#.'. .....z....#....#...#.#.....#....#...#.#.#....#...'....<...#. ###########....#...#........#.¤   solar ember (minion)..............#...#.#....oxj^....#...#.#.'...######...#.oxj^?.¤oxjboxjoc,3 _oxjKgoxjhoxj#}z)##'.#..#.#.#....###########################....#......#...#........#.....#....#......¤...#.#.#....#..z...#...#.#.######'#....#.B.#.'..z....#....#...#.oxj&~[#.....#....#...#.#.#....#...'....<...#. ##########....#...#........#. ..............#...#.#.#...#.#.'...######...#.#...#....#...####'#oxjG'¤oxjToxj%4oxjYoxjQoxjK .#...#.#. .#....########################### .#....#......#...#........#...... .#....#......'...#.#. .#....#..z...#¤..#.#. .######'#....#...#.oxj]M ''..z....#....#..B#.#.....#....#...#.#.#....#...'....<...#. #########....#...#........#. .............#...#.#.#...#.#.'...######...#..#...#....#...####'## ###..###.....##'##....#...#......oxjN v.¤zoxj8R z   skeletal warrior¤   solar ember (minion)oxj'z18-----Contam: 11% 2 _You miscast Forge Lightning Spire. Nothing appears to happen.oxjr u#...#...#. ###...# #......#...#.#......#. #......'...#.#......#. #..z...#z..#.oxj ?#......#. #'#....#...#.'......#.#....#...#.#......#.#....#...#.#......#.oxj #....#...'z.¤.B...#......#.....#...#.#......#.#...#.#......#.#...#.oxj7 #......#.'...######...#......#.#...#....#...####'###......##'##....#...#......# .oxj[ r#...#......#.#.#...'......'.oxj <.¤oxj <.zoxj oxj %3oxjN oxjl a _There is a stone staircase leading up here.oxj oxj= oxj oxj @.zoxj B4 _oxj oxj .oxj F-----9oxj   ###..............≈≈≈≈≈≈...........◊.......P. ......≈≈##≈≈.P...... oxj ......≈####≈....[........P.....P ......≈####≈..)....... ......≈≈##≈≈◊..◊.........P....≈≈≈≈≈≈oxjA .....>.◊ ####..................P oxjj  #.######...>.B¤......P...P  #.#............P.  #................  #.######oxj ......P.  #.# ##..........◊........# oxj  #.# ####...........P.◊.P..). ¤   solar ember (minion)  #.# #.........##.◊......◊.#)  #.# #.≈≈≈≈≈≈..##...P... ####.#####.≈≈##≈≈..###......oxj? (You climb upwards.oxj~c ,5.6 (2.5oxjoj oxjfk [ _You reconstitute your solar ember.oxjm  oxjZm U_There is a stone staircase leading down here.oxjiz oxj yA stone staircase leading down (D:9)(Press ? for help)#..##............P..◊......##....>.#....÷...####.###..............◊....◊......#..##.######..#oxj& #..............##.....................#######.####..............##.................#..###........#oxjc ######..≈≈≈≈≈≈...........◊.......P........###.≈≈≈≈≈≈.#oxj #.......≈≈##≈≈.........P...................##.≈≈##≈≈.#oxj F#.......≈####≈....[........P.....P............≈####≈.##.......≈####≈..)...................#.........≈####≈.##oxj #.......≈≈##≈≈......◊..◊.........P.◊..........≈≈##≈≈..#oxjC #.......≈≈≈≈≈≈.............>.◊................≈≈≈≈≈≈.†#oxj ######..........................P.....#...###....÷.÷))#oxj #.######...>.B¤......P...P.......###.# #######.).##.#....................P.........# #.#########.###oxj #.............................#).# #........)..#oxj #.#######..............P......)..# ##..........##.# ##..........◊........#..#####..........####oxjZ #.# ####...........P.◊.P..).....................#######.# #.........##.◊......◊.#)...##....................#oxj #.# #.≈≈≈≈≈≈..##...P............#.≈≈≈≈≈≈....#.#.#.#..#oxj ######.#####.≈≈##≈≈..###...............#.≈≈##≈≈...#########.#oxjC .##..>.........≈####≈.##.....#.#.........#.≈####≈....#.....'¤.###.............≈####≈...................)#.≈####≈...######.##.##..............≈≈##≈≈.##.................#.≈≈##≈≈....#...ß.#..#oxj|5cn escape hatch in the floor (D:9) oxj5L>.Boxj oxj  staircase to the Lair (D:9) >>oxjh one staircase leading down (D:9)oxjX->>oxj#..............≈≈≈≈≈≈........≈≈≈≈≈≈......#.≈≈≈≈≈≈...##.######.#oxjqoxjgqoxj #..............##............. cupup the Grappler oxjא####..≈≈≈≈≈≈...........◊.......P. Gnoll of Vehumet ...... oxj......≈≈##≈≈.........P........... Health: 94/94 ======================== oxj\......≈####≈....[........P.....P. Magic: 18/22 ===================----- ......≈####≈..).................. AC: 9oxj,Str: 14 oxjˑ ......≈≈##≈≈......◊..◊.........P. EV: 22oxjPInt: 19 Contam: 11% oxj#......≈≈≈≈≈≈.............>.◊..... SH: 0oxjE,Dex: 13 oxjs####..........................P.. XL: 12 Next: 19% Place: Dungeon:9oxj6#.######...>.B¤......P...P.... Noise: ---------  Time: 9495.6 (0.0)oxj#.#....................P...... -) Mandiblesoxj#............................. Throw: 12 boomerangsoxjE#.#######..............P...... Scarab oxji#.# ##..........◊........#oxj#.# ####...........P.◊.P..). ¤   solar ember (minion)oxj͓#.# #.........##.◊......◊.#)oxj#.# #.≈≈≈≈≈≈..##...P........ oxj/####.#####.≈≈##≈≈..###........... oxj<I_There is a stone staircase leading up here.  oxj\You climb upwards. oxj{=_You reconstitute your solar ember. oxj]_There is a stone staircase leading down here.  oxjӔ:Press: ? - help, v - describe, . - traveloxj<A stone staircase leading down.oxjwoxj0oxjơoxjoxjoxj[ 9= _oxj oxjIoxjvoxjoxjoxjűoxjRoxjoxjoxj99% oxjoxjxoxjoxj77oxjoxjoxjoxj]oxjQ=5oxjoxjoxjoxjaoxj73oxjoxjoxjoxjoxj<S20=1oxj&oxjoxj{oxjoxjc'oxjoxjR _Your magical contamination has completely faded away.oxj:oxjoxjFoxjoxjoxjoxjMoxjoxj<oxjoxjDoxj9=oxjoxjoxjoxjoxj\K1=oxj oxj>oxjoxjoxjoxjQoxj0oxjoxjXoxjoxjoxjoxjoxj,oxjoxjoxjoxjoxjO9=oxjvoxj) oxj oxj ,oxjoxjoxjoxjboxjL2==oxjoxj _Magic restored.oxjH #.#.  #.............  #.#######..  #.# ##....  #.# ####.  #.# #.......  #.# #.≈≈≈≈≈≈   ######.#####.≈≈##≈≈   ##..B¤........≈####≈513.6 (18.0)   ##≈####≈   #oxj≈≈##≈≈   ≈≈≈≈≈≈   ....<..   #....)<...##...   #....oxj....   #.^...........   ##.........oxjO!oxj" oxj"U_There is a stone staircase leading down here.oxj?oxjoxjioxjaoxj74.0) _oxjoxjf.oxjC==10oxj9  You climb downwards.oxjoxjV #...#..#.#.........≈#≈≈≈#≈  oxj1 #...........≈#####≈   #...#..............≈≈≈≈≈≈≈   #...'.................   #...#...#...>.........   ##'#######################  oxj #........................   #........................   #........Bz..............   #.......¤.÷...)..........   #..........   #....~oxj~......   #..........~~~ #..........~≈~........z   skeletal warrioroxjdJ #......###'~≈~.....#....## ¤   solar ember (minion) #......#..~≈≈≈~....#....#   #......#..~≈≈≈~....#....#oxj25,6.1 (2.5oxjH:oxj;[ _You reconstitute your solar ember.oxjf< oxj<[_There is a stone staircase leading up here.oxjA skeletal warrior. A vicious and heavily armed humanoid skeleton, animated by unholy power. Max HP: ~65oxjWill: +++AC: +++EV: ++  rF: ...  rC: +..rPois: ∞rNeg: ∞rElec: . Threat: Lethal Class: Undead Size: Medium Int: Human You have about 70% to hit with your mandibles. It has about 49% to hit you. AttackMax Damage Hit: +0 morningstar 37 It is immune to torment; and resistant to miasma and drowning. It can open doors. oxjdz[!]: Description|Quoteoxjoxj' oxj١#...#..#.#.........≈#≈≈≈#≈ cupup the Grappler  #..................≈#####≈ Gnoll of Vehumet ......  oxjj#...#..............≈≈≈≈≈≈≈ Health: 94/94 ========================  #...'..................... Magic: 22/22 ========================  oxj<#...#...#...>............. AC: 9Str: 14 oxjd ##'####################### EV: 22oxj;Int: 19  oxjޢ#......................... SH: 0Dex: 13  oxj#......................... XL: 12 Next: 19% Place: Dungeon:10  oxjT #........Bz............... Noise: ---------  Time: 9516.1 (2.5)  oxji#.......¤.÷...)........... -) Mandibles  #......................... Throw: 12 boomerangs oxj( #...........~............. Scarab  #..........~~~............  #..........~≈~............ z   skeletal warrior  oxj6%#......###'~≈~.....#....## ¤   solar ember (minion)  oxjt#......#..~≈≈≈~....#....#.  #......#..~≈≈≈~....#....#. _Your magical contamination has completely faded away. _Magic restored. oxjĤ_There is a stone staircase leading down here.  You climb downwards. _You reconstitute your solar ember. _There is a stone staircase leading up here.oxj(oxjުoxjoxjoxjpH  oxjHCCasting: Forge Lightning Spire (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.oxj%  oxj=You miscast Forge Lightning Spire. Nothing appears to happen.oxjŢ885---oxj318-----oxjUContam: 15% ==7.1 (1.0oxjoxj/J _The skeletal warrior hits you with a +0 morningstar!oxjS  Casting: Forge Lightning Spire (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.oxjvv ‡(ally target)‡   lightning spire (minion)¤   solar ember (minion)An electric hum fills the air.oxjwc73------4oxj$xJ---------=8oxjҀoxjJ _The skeletal warrior hits you with a +0 morningstar!oxj   #...#..#.#.≈#≈≈≈#   #.≈#####   #...#.   #...'   #...#...#...>  ##'  #  oxj   #   #<z  #.......¤.÷...)  #.‡  #.~  #.~~~  #oxjR .~≈~  #......###'~≈~.....#....  oxj   #......#..~≈≈≈~....#....#   #......#..~≈≈≈~....#....#oxj oxj8 *****Your lightning spire shoots out a bolt of lightning at the skeletal warrior!oxj@k 1z.oxj0q Y.....9oxju G‡‡oxjv H _The bolt of electricity hits the skeletal warrior.oxj  #.........≈###  #...#.≈≈≈≈≈  #...'oxjO......  #...#...#...>oxjv  ##'#####################oxje  #.......................oxjԝg  #  #oxjz  #......B¤.÷...)oxjL  #.......‡.....oxjd  #.....~oxjÞ  #~~  #oxjx.~≈~  #oxj<###'~≈~.....#  #......#..~≈≈≈~....#....  #......#..~≈≈≈~....#....  #.........≈≈≈≈~....#....oxjoxjoxj3B **oxj` **oxj*oxj*oxjlYour lightning spire shoots out a bolt of lightning at the skeletal warrior!oxj0 ....z. The bolt of electricity hits the skeletal warrior!oxj1V4---20oxj8‡‡ _The skeletal warrior hits your solar ember with a +0 morningstar!oxjk #≈≈≈≈#...'........#...#...>#'#####################.......................z...¤.÷...)..B‡..........~~~~≈###'##..~≈≈≈~~...≈#######...#####oxjs 8 oxjs X5=---1oxjx F‡‡oxjz  oxj{ I_The skeletal warrior hits your solar ember with a +0 morningstar!oxjH'.....#...#...#...>#'#####################oxjؽ.......................z...¤.÷...)...‡..........~oxj'^~~~≈###'#oxjpU#..~≈≈≈~~...≈oxj...#######...#####............z..oxjL.¤oxj8 oxj? ******Your lightning spire shoots out a bolt of lightning at the skeletal warrior!oxjWG<zoxje/.....oxjGh%2oxjrF‡‡oxjFuj _The bolt of electricity misses the skeletal warrior.oxjDD ^ #...'. #...#...#...>. ##'# #. #. #.<. #.......z.÷...).oxjKE  #......¤‡. #.~. #.~~~. #.~≈~. #......###'~≈~.....#....# #......#..~≈≈≈~....#....# #......#..~≈≈≈~....#....# #.........≈≈≈≈~....#....# #........#######...# #.z.oxjcK I  oxj&L S5=3oxjP oxjpR [ _The skeletal warrior hits your lightning spire with a +0 morningstar!oxjk E  #...'  #...#...#...>  ##'  #  #  #.<  #.......z.÷...)  #......¤‡  #.~  #.~~~  #.~≈~oxjk ?  #......###'~≈~.....#....  #......#..~≈≈≈~....#....  #......#..~≈≈≈~....#....  #.........≈≈≈≈~....#....  #........#######...  #oxjOl .zoxj} ' oxje} i The skeletal warrior hits your solar ember with a +0 morningstar!oxjL **** Your lightning spire shoots out a bolt of lightning at the skeletal warrior!oxj k...z oxj >34oxjN F‡‡oxj|  oxj :_The bolt of electricity hits the skeletal warrior!oxj   #...#≈≈≈≈  #...'.......  #...#...#...>..........  ##'####################oxj$   #  #.  #........<....  #.......z.÷...)  #¤‡...  #..  #.~~~oxj   #..........~≈~.....  #......###'~.#  #......#..~≈≈≈~....#  #......#..~≈≈≈~....#  #.........≈≈≈≈~....#...  ########...####oxj0 oxj d=1--5oxj ‡‡ _The skeletal warrior hits your solar ember with a +0 morningstar.oxjg a.###...#≈≈≈≈#...'...........#...#...>..........#'####################.oxjh ....<......B.z.÷...)¤‡.....~.~.....##'~≈~.~#..~.≈≈≈≈~....#...oxjli -z.oxjm oxjQn 6=9% ---6oxj>r oxj1s oxjA oxjAI You hit the skeletal warrior but do no damage.oxjBUThe skeletal warrior is moderately damaged.oxjHU , charged)oxjJI]6=7=oxjzI 9 (0.8oxjRM'‡oxjM ‡oxj(O6 _Your solar ember glows brighter.oxj} * You hit the skeletal warrior.  oxj The skeletal warrior is moderately damaged.Your solar ember blazes with a fierce heat.oxj L z oxjT X)The solar flare engulfs the skeletal warrior.oxj  A57.7oxj E‡‡oxj2 V _The skeletal warrior misses you.oxjg  oxj=hYou hit the skeletal warrior but do no damage.The skeletal warrior is almost destroyed.oxjz( oxjN{, charged)Your solar ember glows brighter.  The skeletal warrior barely misses you.oxjE ***oxjɁy**Your lightning spire shoots out a bolt of lightning at the skeletal warrior!oxjoxj? O....zoxj `74==8.5oxj1‡‡oxjoxj oxj;:_The bolt of electricity hits the skeletal warrior.oxj ' oxjè u.  You bite the skeletal warrior!  You destroy the skeletal warrior!oxj* )‡   lightning spire (minion)oxja ¤   solar ember (minion, charged)oxjB 224--9.4 (0.9  Your Translocations skill increases to level 6!oxj UYour Forgecraft skill increases to level 6!Your Fire Magic skill increases to level 6!  Your Ice Magic skill increases to level 6!  Your Air Magic skill increases to level 6!Your Earth Magic skill increases to level 6!oxj oxj h _Your Alchemy skill increases to level 6!oxjr5 #.oxjr≈# #...#.≈ #...'.oxj\sw #...#...#...>. ##'# #. #. #.oxjs(<.oxjs #......B..÷...).oxjs #......¤‡. #.oxjt~. #.~~~.oxjgtq #.~≈~.oxjt" #......###'~≈~.....#. #......#..~≈≈≈~....#. #......#..~≈≈≈~....#. #.≈≈≈≈~....#.oxjDzoxj{=1---30.4 (1.0 _oxjoxjɁ oxjoxj!F_You see here a +0 morningstar.oxj6g r #.≈# #...#.oxj|g a≈ #...'. #...#...#...>. ##'# #.oxjg #. #.<.oxjg  #......)B.÷...). #......¤‡. #.oxjg ~. #.~~~. #.oxj#h A~≈~.oxjJh P #......###'~≈~.....#....# #......#..~≈≈≈~....#....#oxjh  #......#..~≈≈≈~....#....# #.≈≈≈≈~....#....#oxjn oxjn _8-1oxjs oxjct K _Your magical contamination has completely faded away.oxj1 #.≈#####≈   #...#.≈   #...'.  oxj)2 #...#...#...>.   ##'#oxji2. #.  oxj2[ #.   #.oxj2(<.oxj2~ #......).B÷...).oxj3 #......¤‡. #.oxjC3C~. #.oxjp3E~~~. #.oxj3A~≈~.oxj3 #......###'~≈~.....#....#  oxj4 #......#..~≈≈≈~....#....#.  oxjN4, #......#..~≈≈≈~....#....#.   #.≈≈≈≈~....#....#.oxjZ5¤oxj5.oxj;:9 oxj;S7=2oxjR?G‡‡oxj@oxj 9a #.≈#####≈# oxjV9#...#.≈. #...'. #...#...#...>. oxj9x##'# #. #.oxj9, #.oxj9-<. oxj :#......)¤.B...). #.‡. #.oxj4:m~. #.~~~.oxj\:_ #.~≈~. oxj:{#......###'~≈~.....#....# #......#..~≈≈≈~....#....#. oxj:3#......#..~≈≈≈~....#....#. #.≈≈≈≈~....#....#.oxj;<.¤oxj@oxj?A%3oxjFE‡‡oxjGy _You see here a polar bear skeleton.oxj #.≈#####≈#+#...#.≈.#...'.#...#...#...>.##'##.#.#.<.#......).¤÷B..).#.‡.)#.~.#.~~~.#.~≈~.#......###'~≈~.....#....##......#..~≈≈≈~....#....#.#......#..~≈≈≈~....#....#.#.≈≈≈≈~....#....#..zoxj <.¤oxj oxj! Z9=4 _oxj& G‡‡oxj' oxjoxjoxjAoxj÷=oxjc#..≈#####≈#+###...#..≈≈≈≈≈≈≈..#...'..#...#...#...>..##'###..#..#..<..#......)..÷.¤B)..6.4 (2#.......‡..)..#..~..#..~~~..#..~≈~..#......###'~≈~.....#....##‡#......#..~≈≈≈~....#....#..)#......#..~≈≈≈~....#....#..#..≈≈≈≈~....#....#..z..oxjoxjoxjpoxjFoxjGoxjIoxjToxjfoxjVg.oxjLjoxjkV80=oxj moxjnO _Your lightning spire fades away.oxjp]  You see here a +2 flail.oxjroxjmtoxj!uR8= _oxjHvoxj*{ #..≈#####≈#+###.#...#..≈≈≈≈≈≈≈..#...'..#...#...#...>..##'##oxjs{J.#..#..#..<..  oxj{#......)..÷...¤B.8  #...)..#..oxj{~..  #..~~~..  #..~≈~..  oxj|#......###'~≈~.....#....##¤   solar emberoxj=|#......#..~≈≈≈~....#....#......#  oxjg|9#......#..~≈≈≈~....#....#......'#..≈≈≈≈~....#....#..z...#oxj}oxj(oxjoxjJ oxjuJ oxjK oxjU oxjcV )oxj(Y 3oxjZ oxj]\ oxjJ^ oxj^ %1oxj` oxjbe  #...'............ #...#...#...>....... ##'############################ #....................... #............................... #.< #......)..÷...). #.oxje .....¤.) #.....~...40 #.oxje N~~~. #.~≈ oxje -#......###'~≈~.....#....######### #......#..~≈≈#....## oxjf #......#..~≈≈≈~....#....#......'. #.oxjIf h..≈≈≈≈~....#....#..z...#z #..#######...######'#....#. #...........z....#....#.oxjf oxjj oxjk oxjzNoxjNoxj'PoxjZoxj[.oxj]oxj`3oxjdaoxjFcoxjVjoxjj9=oxj"loxjNs '############################ ........................ ............................... .< oxjs.....)..÷...) ..) ....~..... .~~~...¤.. .oxjsk~≈~.2 .....###'~≈~.....#....########### .....#..~≈≈≈~....#....#......# oxj6t.....#..~≈≈≈~....#....#......'... ..≈≈≈≈~....#....#..z...#z. .######...######'#....#.. .oxjtQ..........z....#....#... .######...........#....#.. .≈≈≈~~...#....#..oxj4uoxj.zoxjN{oxjZ oxjZ oxj[ oxje oxjmf 5¤oxjh oxj)k g29=oxjl oxjn oxjp ,oxjr oxjt oxju oxjw oxjw K3=oxjhy oxjZ{ oxj| oxj} oxj~ oxj~ oxj& oxj oxjy oxj݂ 9=oxj oxj .)..÷...).....................)..~........~~~....oxjO <....~≈~................ .###'~≈~.....#....############### .#..~≈≈≈~....#....#......#...# .oxj 1#..~≈≈≈~....#..¤.#......'...#≈≈≈≈~....#..B.#..z...#z..#7.4 (5#######...######'#....#...#.............z....#....#######...........#....#...#≈≈≈~~...........#....#...'..z .##.~≈≈≈~.###########....# .#..≈≈≈≈~................# .#.z.~≈≈..........oxjp y.# .#..$~≈≈......'...####oxj; oxj oxj=oxjoxjNoxjoxj#oxjU4=oxjFoxj7oxjoxjloxjL20=oxj"oxj{oxjUoxjoxj[oxjeoxj&oxjoxjj%5oxjoxjoxjKoxjoxj oxjioxj`oxjoxjoxj9=oxj^oxjEoxjoxjoxjQ61=oxjCoxjoxjoxjoxj oxjoxj2oxj(oxjioxjoxjoxjoxjoxjoxj;K7=oxjoxjFoxjoxjGoxj9=oxjNoxjioxj&oxj(oxjwoxjoxjoxjoxj5oxj?8=oxjE2==oxjZoxj4 _Magic restored.oxjoxj 3oxjoxjoxjoxjoxjoxjjoxj] oxj8 oxj, oxj %9oxj" oxjk ..~.....~~~.................~≈~............... oxjf#'~≈~.....#¤...################## .oxjBr~≈≈≈~....#....#......#...# .~≈≈≈~....#....#......'...#...... .≈≈≈≈~....#....#......#z..#... oxjib#######...######'#....#...#...oxjf...........¤B#....#...#...63.4 (16.0) ######...........#....#...#... .≈≈≈~~...........#....#...'..z.<oxj~≈≈≈~.###########....#...#... .≈≈≈≈~.....#...#...... z.~≈≈.................#...#... .oxjH$~≈≈....'...###### ..~~~...oxjQ#...#....# '##≈########..###.....##'##....#.oxjoxjeoxjKoxj=oxjoxj?oxjoxjĕoxj՗f==oxjژoxjoxja&90oxjۚoxj oxj<oxjoxjoxj9oxjoxjoxj[oxjoxjoxjoxjӤoxj3K1=oxjoxj....~≈~.###'~≈~.....#¤...#############.#..~≈≈≈~....#....##...# oxjC...#..~≈≈≈~....#....#......'...#. ......≈≈≈≈~....#....#......#z..# .....#######...######'#....#...# .oxjtd.....................#....#...# .....######...........#....#...#oxj≈≈≈~~.....B¤....#....#...'8.4 (5.0) ...##.~≈≈≈~.###########....#...# ...#..≈≈≈≈~................#...# ...#.z.~≈≈.................#...# .oxj̪]..#..$~≈≈.....'...## ...#...~~~.....#...# .oxj..##'##≈########..###.....##'.#...###............ ...#...#..........#...#.........oxjoxjޮoxjoxj` oxjΉ oxjo oxjc oxj .oxj# Ioxjߘ oxj oxjȚ oxj oxj oxj oxj- oxj oxj U2=oxj oxj1 oxjR oxjd ,oxj oxj oxj oxjL oxj' %  oxjT MA skeletal warrior comes into view.oxj  #......###'~≈~.....#¤...########  #......#..~≈≈≈~....#....#...... oxj  #......#..~≈≈≈~....#....#......'  #.........≈≈≈≈~....#....#......# oxj?  #........#######...######'#....#  #.......................#  #oxj #.######.........#  #.........≈≈≈~~.¤.......#  #......##.~≈≈≈~B###########....# oxjŵ . #......#..≈≈≈≈~................#  #......#...~≈≈.................# oxj I #......#..$~≈≈.................'  #......#...~~~................. oxj P #......##'##≈########.z###.....# z   skeletal warrior (wandering) oxjG  #......#...#..........##........ ¤   solar ember (minion)  #......#...#..........#...#  #......#...#..........#..#oxj ,72.4 (4oxj 13.4 (5 _oxj~ oxjx oxj{   oxjf{ CCasting: Forge Lightning Spire (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.oxj^ Nz.oxjfd ‡zally target)‡   lightning spire (minion)¤   solar ember (minion)318-----===4.4 (1oxjsh oxji 4 _An electric hum fills the air.oxj ..~≈≈≈~....#....#......'...≈########...######'#oxjY *..................######..........≈≈≈~~.¤......##.~≈≈≈~.##########..≈≈≈≈~B............~≈≈.‡$~≈≈..'.~~~oxj .##'##≈########z.###...#..........##...........#.#...##.#..#..oxjD Z.¤oxj Sz.oxj oxjN /---5oxj9 G‡‡oxj oxjQ##'~≈~.....#¤...#########..~'oxj.≈≈≈≈~....#....#..#######...######'................######........oxj...≈≈≈~~...........#.~≈≈≈~B###########≈≈≈≈~¤.~≈≈.‡#oxj$~≈≈...'...~~~......z.....#'##≈########..###.....#...#.oxje##...#..##..#oxj2z.oxj%  oxj:&You swap places with your solar ember.oxj *****Your lightning spire shoots out a bolt of lightning at the skeletal warrior!oxjP...z.oxj؉/===6oxjE‡‡oxj<H _The bolt of electricity hits the skeletal warrior!oxje .................##'~≈~.....#¤...#######oxjǕ ##..~'.≈≈≈≈~....#....#..#######...######'.............######....oxj ...≈≈≈~~B..........#.~≈≈≈~.###########≈≈≈≈~¤........~≈≈.‡.......#$~≈≈.........'oxjn "...~~~.....z......#'##≈########..###.....#..#....#oxja 6¤.oxj .oxj z‡   lightning spire (minion)¤   solar emberoxjw U4=---oxj 7oxj 1‡‡oxj7 oxjE oxj]  ####'~≈~.....#¤...####### #......#..~≈≈≈~....#....#......oxj  #......#..~≈≈≈~....#....#...... #.........≈≈≈≈~....#....#...... #oxjɞ _#######...######'#.... #..................#.... #oxj ..######...#.... #oxj ..≈≈≈~~....#.... #oxjn ##.~≈≈≈B¤###########.... #......#..≈≈≈≈~................ #......#...~≈≈.‡.......oxj Z #......#..$~≈≈.....z... #......#...~~~.........oxj o #......##'##≈########..###..... z   skeletal warrior (ally target) #......#...#..........##....... ‡   lightning spire (minion)oxj! Y #......#...#..#...#¤   solar ember (minion) #......#...#.#oxjT +  You enter the shallow water.oxj5 2z.oxj9 N  Moving in this stuff is going to be slow.oxj A *oxjͭ *****oxj lYour lightning spire shoots out a bolt of lightning at the skeletal warrior!oxj + 2z.oxj1 f......oxj1 9=----===9.0 (1.6Water oxj 2 oxj 6 E‡‡oxj7 H _The bolt of electricity hits the skeletal warrior.oxjZ#.oxj ...~≈~..................oxjS#......###'~≈~.....#¤...########oxjV#......#..~≈≈≈~....#....#......#oxj,_#......#..~≈≈≈~....#....#......'#.oxj{U≈≈≈≈~....#....#......##.oxj#######...######'#....##.oxjC..........oxj-#....#oxjqd#.######....oxj#....#oxj#.oxjK..≈≈≈~~B..........#....#oxj #......##.~≈≈≈~¤###########....##......#..≈≈≈≈~........oxj#oxj#......#...~≈≈.‡.......oxj#oxjx#......#..$~≈≈...z.....'oxjg#......#...~~~.................#oxj#......##'##≈########..###.....##......#...#..oxj%+##....#......#...#.#.oxjOoxjoxj> ' oxj ?**** oxjD vYour lightning spire shoots out a bolt of lightning at the skeletal warrior!oxjd7z.oxj=e....-800oxjyG‡‡oxjH _The bolt of electricity hits the skeletal warrior!oxjB~.................##'~≈~.....#¤...#########..~oxj8Cx'.≈≈≈≈~....#....#...#######...######'.............######B......≈≈≈~~...........#.~≈≈≈~¤###########≈≈≈≈~...oxjC.~≈≈.‡z..#$~≈≈......'...~~~............#'##≈########..###.....##...oxjD6¤.oxj$E5z.oxjIoxjJO---1oxjNE‡‡oxj*Ooxj'#.~~~. oxj#.~≈~....... #......###'~≈~.....#¤...# oxj#......#..~≈≈≈~....#....#......#. #......#..~≈≈≈~....#....#......'. oxjV^#.≈≈≈≈~....#....#......#z #.oxj"#oxj...######'#....#. #..........#....#. #.oxjs######.B...#....#. #.oxj≈≈≈~~¤..#....#. #......##.~≈≈≈~.#oxj....#. #......#..≈≈≈≈~z..#. #......#...~≈≈.‡..oxj{#. #......#..$~≈≈.....oxjDk'. #......#...~~~.....#. oxj#......##'##≈########..###.....# #......#...#.##.oxjBoxj0z.oxjRoxj>=--oxj2oxj(oxjoxjT #..  #.~~~....... oxjUR #..........~≈~.................. oxj7U #......###'~≈~.....#¤...########  #......#..~≈≈≈~....#....#......#  ##..~≈≈≈~....#....#......'  #..≈≈≈≈~....#....#......# oxjeU #.#######...######'#....#  #oxjUU.......B..........#....#  #.######....oxjU.#....#  #.........≈≈≈~~¤..........#....# oxjU #......##.~≈≈≈~z###########....#  #......#..≈≈≈≈~...# oxjV  #......#...~≈≈.‡..#  #......#..$~≈≈....' oxj;V #......#...~~~.................  #......##'##≈########..###.....#oxjLW6¤.oxj%X1z.oxjX\oxj\A=3oxj`oxjaoxjkj#.~~ #.~≈~........ oxj#......###'~≈~.....#¤...######### #......#..~≈≈≈~....#....#......#. oxj x#......#..~≈≈≈~....#....#......'. #.oxjq..≈≈≈≈~....#....#......#z #.#######...######'#....#. #.oxj.................#....#. #.######¤B.........#....#. #..≈≈≈~~z....#....#. #......##.~≈≈≈~.###########....#. #......#..≈≈≈≈~................#. #......#...~≈≈.‡..#. #......#..$~≈≈....'. #......#...~~~....#. #......##'##≈########..###.....# #......#...#..........##.........oxjhoxj& oxj*****Your lightning spire shoots out a bolt of lightning at the skeletal warrior!oxjIt .¤z..  The bolt of electricity hits the skeletal warrior!oxj*u^20====4oxjnyG‡‡oxj{] _The skeletal warrior barely misses you.oxjiB  You bite the skeletal warrior!  The skeletal warrior's fire resistance is stripped away!  The skeletal warrior is heavily damaged.oxjVM Z combustible, ally t…)oxjM Y, charged)Your solar ember glows brighter.oxjlO c86----8 (0.8oxjV E‡‡oxjZ G _The skeletal warrior hits you with a +0 scimitar!oxjf}*  Your solar ember glows brighter. _The skeletal warrior hits you with a +0 scimitar!  You hit the skeletal warrior but do no damage.  Your solar ember blazes with a fierce heat.  is burned terribly!oxj9Oz)oxj7=----5.6oxjG‡‡oxj\ oxj5_The solar flare engulfs the skeletal warrior.oxjF  You hit the skeletal warrior.  The skeletal warrior is almost destroyed.oxjP , charged)Your solar ember glows brighter.  The skeletal warrior completely misses you.oxjT *****Your lightning spire shoots out a bolt of lightning at the skeletal warrior!oxjq.¤z.oxjK .oxj0==6.4oxj7oxjH _The bolt of electricity hits the skeletal warrior.oxj.  You barely miss the skeletal warrior.Your solar ember blazes with a fierce heat.The skeletal warrior is burned terribly!  The solar flare engulfs the skeletal warrior. oxj&N The skeletal warrior is destroyed!oxj.*‡   lightning spire (minion)¤   solar ember (minion, charged)oxj'e) )oxj { ==30--oxj U7.2 _Vehumet accepts your kill.oxjG‡‡oxj[l _Your Invocations skill increases to level 8!oxjJ\ #.~≈~  ####'~≈~.....#¤...########  #......#..~≈≈≈~....#....#......  #......#..~≈≈≈~....#....#......'  #.........≈≈≈≈~....#....#......#  ########...######'#....#  #..................#....#  #.######¤..#....#  #..≈≈≈~~B...#....#  ###.~≈≈≈~.###########....#  #......#..≈≈≈≈~................#  #......#...~≈≈.‡...#  #......#..$~≈≈......'  #......#...~~~xj\m.......#  #......##'##≈########..###.....#  #......#...#..........##........  #......#...#.#...# ---8.2 (1.0 _ _You see here a +0 scimitar.oxjUfoxjfoxjhoxj {oxj{oxj}oxj@,8 _oxj`oxjՆoxj9oxjwoxjK1=oxjoxjoxjגoxjoxj%9oxjȖoxjoxj(oxj3oxjoxjFoxjoxjy  You enter the shallow water.  Moving in this stuff is going to be slow.oxjoxj-oxj?Water oxjJoxjse _Your lightning spire fades away.oxjoxj*902oxjF===oxjmoxjoxjoxjkoxj#1oxj(=oxjoxjoxjoxjoxj~(oxj oxjiN  You now have 721 gold pieces (gained 21).oxjoxjoxjk #.........≈≈≈≈~....#....# oxj2#........#######..' oxjb#................... oxj#........######.....# oxj#.........≈≈≈~~).... oxj#......##.~≈≈≈~.########## #oxj,#..≈≈≈≈~............ #......#...~≈≈....... oxjM#......#..B¤≈≈.......-99.0 (10.8) #......#...~~~............. #......##'##≈########..###. #......#...#...##...oxj #......#...#....#...# oxj& #......#...#..........#..#. ¤   solar ember oxjQ#......#...#...........#... oxj|#################### #....###oxjoxj9oxjoxj+4 _You see here a +0 short sword.oxjoxj^A +0 short sword (D:10)oxj8(Press ? for help)#..........~~~.................................#...#...#...#.....##..........~≈~.................................#...#...#...#.....#oxjl#......###'~≈~.....#¤...############################...#####.....##......#..~≈≈≈~....#....#......#...#........#......#.....#.......#oxj#......#..~≈≈≈~....#....#......'...#........#......#.....#....)..##.........≈≈≈≈~....#....#......#z..#........#......#.....#..))...##........#######...######'#....#...#........'......#.....#..)....##.........................#....#...#........#......#.....#.......##........######...........#....#...#........#......#.....#.......#oxj#.........≈≈≈~~)..........#....#...'..z.<...#......#.....#.......##......##.~≈≈≈~.###########....#...#........#......#.....#.......#oxj#......#..≈≈≈≈~................#...#........#......#.....#¤......##......#...~≈≈.................#...#........#......#.............#oxjYT#......#..B¤≈≈.................'...######...#......#.............##......#...~~~.................#...#....#...####'###.............##......##'##≈########..###.....##'##....#...#......#######.......#oxj#......#...#..........##................#...#......#.............##......#...#..........#...#.............#...'......'.............##......#...#..........#..#..............#...#......#.............#oxj#......#...#...........#................#...#......#.............#####################.......)######################################oxj>#....###########oxjstone staircase leading down (D:10)........≈#####≈#+###..........#....##...##oxjYB........≈≈≈≈≈≈≈..........#.........#'..........................................#.............#.....#..###...#...>....................#.............#.....#.###'############################.....#####.............##...####oxj.......................#..............##.##..............................#...............##<.............#..........oxjQ)..÷...).............#.................)...................##'##...#...######oxjo.....~..........................##...#....~~~..........##...#oxj<....~≈~.........##...###'~≈~.....#¤...######################...#####oxj~≈≈≈~....#....#....#......#..~≈≈≈~....#....#......'...#.....oxj<.....#....)...≈≈≈≈~....#....##z..#.....#..))oxj..#######...######'#....#...#.....#.....#..).........#....#...#.....#..######oxj%...#....#...#.....#.........≈≈≈~~)....#....#...'..z.<...#......#.....#.......oxj#......##.~≈≈≈~.###########....#...#........#......#.....#.......##......#..≈≈≈≈~................#...#........#......#.....#¤......#oxj3oxjoxj#.........≈≈≈≈~....#....#.. cupup the Grappler#........#######...######'# Gnoll of Vehumet ......oxj*?#.........................# Health: 91/94 =======================-#........######...........# Magic: 22/22 ========================#.........≈≈≈~~)..........# AC: 9Str: 14#......##.~≈≈≈~.########### EV: 22Int: 19#......#..≈≈≈≈~............ SH: 0Dex: 13oxj#......#...~≈≈............. XL: 12 Next: 30% Place: Dungeon:10#......#..B¤≈≈............. Noise: ---------  Time: 9599.0 (0.0)#......#...~~~............. -) Mandibles#......##'##≈########..###. Throw: 12 boomerangs#......#...#..........##... Scarab #......#...#..........#...#oxj #......#...#..........#..#. ¤   solar ember (minion)#......#...#...........#...####################.......#....### _Your lightning spire fades away.oxjYou now have 721 gold pieces (gained 21). _You see here a +0 short sword.  Press: ? - help, v - describe, . - travelA stone staircase leading down.oxjoxjpoxj(G~oxj*oxj+. 2oxjE-oxjO1oxj03oxj3oxj@5oxj09oxjr;oxj9=,oxj>oxjoxjoxj|oxj%3oxj8oxj oxj oxj',oxj&oxjoxj,oxj,oxjoxjhoxjoxjKK4=oxj| oxj$) _HP restored.oxj$oxj%oxjL&oxj'oxjL*oxj+oxj-oxj.oxjM/oxj2oxj4oxj5oxj5oxjo7oxj9oxj;oxj4>O=oxj?oxjBoxjCoxjF,oxjjGoxjIoxjKoxjLoxj3MoxjNoxjTVoxjWoxjnYoxjYoxj\oxj]oxj_oxj~aoxjaoxj-coxjfoxjfoxjfhoxjhoxjCjoxj=loxjmoxjp,oxjspoxjoxjZoxjٴoxjoxjOoxjoxjoxj»oxjoxj;oxjoxj,oxjeoxj{oxj8There is an open door here.oxjoxj5 _oxjoxjoxjoxjoxjoxjoxj8There is an open door here.oxj?oxj5 _oxj_oxjoxjdoxjoxjoxjoxjoxjNoxjoxj$oxjZoxjoxjoxjoxjoxjqoxjoxjJoxjoxjoxjoxjoxjuoxj,oxjoxjoxjoxjsoxjoxjoxjoxjoxj,oxj9oxj k#...#.......≈≈≈.≈≈≈.#..................≈##.##≈...#......#.#.........≈#≈.≈#≈...#...#..............≈#≈_≈#≈...#...#..#.#.........≈#≈≈≈#≈...#..................≈#####≈#+#...#..............≈≈≈≈≈≈≈#...'............#...#...#..¤B....6230.0)##'###########################.....................#............#..<.............#......)..÷...).............#....................)#...........~.........#..........~~~...............oxjRoxjAc _There is a stone staircase leading down here.oxjoxjmoxj̬oxj#oxjز830.0 (1.0) _oxj#_oxjoxj.oxj= P _There is an open door here. _There is a stone staircase leading down here.  You climb downwards.  You hear a distant snort.  Hark! There is a gateway to a gauntlet on this level. Find the entrance quicklyoxj n before the gate is sealed!oxj+ /  --more--oxj2%1oxj8  ...###########.  ......¤  ..C..   C   cyclops (missile, asleep) ¿ ¤   solar ember (minion)  You encounter a cyclops.oxj*,1.5 (2.5oxjq _You reconstitute your solar ember.oxja _There is a stone staircase leading up here.oxj#....#..B¤.oxj$.C#... ¿oxj*B2.5 (1.0oxj*+oxj0-< _You swap places with your solar ember.oxjS".oxjʕ]....#..¤.oxj.C#..... ¿oxj8¤<oxjΥoxjZ%3oxjoxjUoxj8F ###......#..¤<..C#....oxjF j......## ¿oxjG .¤.oxj5K oxjK %4oxjN oxjO oxjqN#####......#......#......#.#.¤.<.#.....C#..#......#......#......##.###. ¿#.oxjP.¤.oxjT;5oxj-VoxjWoxj/W ## #......# #......# #......#. #.¤..<oxj{W}. #.....C#.. #......# #......# #......#oxjW ####.### #. ¿ oxjWH #.oxjY.¤.oxj$doxjd%6oxjgoxjhoxj*3 _There is a stone staircase leading up here. _You swap places with your solar ember.  The helpless cyclops fails to defend itself.  You bite the cyclops!  The cyclops's fire resistance is stripped away!  The cyclops is lightly wounded.oxjs1a CCcombustible)oxj1Y, charged)Your solar ember glows brighter.oxj2#7oxj 3F------===7.3 (0.8oxj5oxjO8, _The cyclops hits you!!oxj/( oxjqR* You barely miss the cyclops.oxjThe cyclops is lightly wounded.  Your solar ember blazes with a fierce heat.oxj-YC)oxjY.0--8.1oxjG3oxj5Z _The cyclops is burned terribly! The solar flare engulfs the cyclops.oxj( oxjc.You bite the cyclops!  You kill the cyclops!oxj S  Vehumet accepts your kill.oxjM'(oxj¤   solar ember (minion, charged)oxj&------oxjd`3--4--oxj,9oxjoxjf6 _Your solar ember glows brighter.oxjn:########......##########.¤...<......##########oxj:.# ###.## #. ¿ oxj>oxj?#5oxj??=-9.9 (1.0oxj#oxj q _You see here 3 large rocks.oxj,######## #......# #......# #......###########. #......¤...<....... #.....(##########.. #....B.#  #......# #......# ####.### #. ¿ #.  #.  #.oxj,L.¤oxj0oxj0G-40 _oxjm3oxj)5oxjuIoxj3oxj(oxjIoxj"oxj,oxjgp6=--oxjoxj>#########......# #......#oxjB #......###########. #..........<....... #.....(##. #......#  #...¤..# oxjF #...B..#2.9 (2 ####.### #.# ¿ #.#  #.# #.# #.# #.#oxjoxjoxjoxjoxjfoxjmoxjoxjoxjm3oxjoxj,oxjoxj*L3==oxj!oxj......##########.....<.......(##oxjy .## #......# #......#####¤### #B# ¿4 #.#  ..oxjoxjoxj% _Magic restored.oxjՈ3oxjoxj{oxj+.oxjoxj-%7oxj:oxjs _Found a scroll labelled RUJUIM QEMN.oxjoxjەoxj9oxjoxjb....<.......#.....(##.#......# oxj͛#......# ......####.## #.# ¿ #¤#  6..oxj)..?.... ¿oxjoxjboxj!oxjoxjoxjoxjےoxj.oxjMoxj֖oxj؛oxjBoxjoxjkoxjX8==oxjboxj# .....# oxjN###.## #.# ¿oxjw #.# .oxjҨ. 8.oxj  ...oxjEs.?........¿.....oxj1#........oxj2oxj]oxjoxj oxjO oxj oxj oxj .oxjɶ 3oxj oxjT : _Found 10 gold pieces.oxj2  You encounter a two-headed ogre. It is wielding two +0 giant clubs.oxjk ###.## #.# ¿ #.#  ¤.######.....#......#..?......oxj4 ##......$..#.........#...O   two-headed ogre (asleep)#..¤   solar ember (minion)O.oxjE U.¤9.9 (1oxj oxj 250.9 (2 _oxj oxj oxj ?####.###  #.# ¿#.#  #.# oxj H#.# #.# #¤#######......#.#..?.#......$#...##.##.oxj #O#^...∩oxj F.¤oxj oxjB X9=1.9 (1oxj9oxj9 _Found a gate leading to a gauntlet.oxjO=  Casting: Forge Lightning Spire (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.oxjoxj2‡, ally target)‡   lightning spire (minion)¤   solar ember (minion)19-----===2oxj\‡‡∩oxj4 _An electric hum fills the air.oxj oxj) 5 ****O**Your lightning spire shoots out a bolt of lightning at the two-headed ogre!The bolt of electricity hits the two-headed ogre!oxjv :....oxjlw :O^oxjy %3oxjN~ oxj ; _The two-headed ogre shouts in stereo!oxjzoxj-oxjUO.oxjoxj, **** **Your lightning spire shoots out a bolt of lightning at the two-headed ogre!oxj}3...oxj~kO.^oxjq$80oxj:=4oxjM0‡‡oxj*∩oxjF oxjA_The bolt of electricity hits the two-headed ogre!oxj֕sO.oxj4sx invisible unseen horror (remembered)‡   lightning spire (minion)¤   solar ember (minion)oxj֝]76---5oxj8x‡∩‡oxj£S _Something hits you.oxjQ ####.### #.# ¿ #.# #.# #.# #.# #.###### #.¤....## #.# #‡.?. #......$... #.# #.O.# #. #. #^...∩.....oxjvO.oxjk  Something barely misses you.oxjk ****Ooxjdistracted, ally tar…)**Your lightning spire shoots out a bolt of lightning at the two-headed ogre!oxjmwe.O..oxjwZOally target)..oxjtx57-oxjxZ20=----==6oxjx|d‡∩‡oxj~G _The bolt of electricity hits the two-headed ogre!oxjh ......####.### ¿ ###### ¤....## #.......# #‡.?.........$...O#.....#^...∩.....oxj oxj 9O.oxjȻ oxj %  oxjN Something barely misses you. Something closely misses you.oxj *** **Your lightning spire shoots out a bolt of lightning at the two-headed ogre!oxjM JO...oxj5N .oxjO %7oxjW <∩oxj[ G _The bolt of electricity hits the two-headed ogre!oxj#Y......####.### ¿ ###### ¤....## #.......# #‡.?....#.O....$...#.....O. ******* Your lightning spire shoots out a bolt of lightning at the two-headed ogre!oxjKO?.....oxj--8oxjG‡‡oxjѦG _The bolt of electricity hits the two-headed ogre!oxj......####.### ¿ ###### ¤....## #.......# oxj5‡O?......#$...#...#oxj15¤.oxjoxjA8O.oxjoxjoxjV8--9oxjBoxj` _Something hits your solar ember.oxj=   oxj CCasting: Forge Lightning Spire (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.oxj̹  #......#  cupup the Grappleroxj : #......#  Gnoll of Vehumet ...... #......#  Health: 78/94 ===================----- oxj\ =####.###  Magic: 17/23 =================------- #.# ¿  AC: 9Str: 14oxj  #.# EV: 22Int: 19 #.# SH: 0Dex: 13 #.# XL: 12 Next: 34% Place: Dungeon:11 #B# Noise: =--------  Time: 9659.9 (0.0) #¤######  -) Mandibles #......##  Throw: 12 boomerangs #O......#  Scarab  #‡.?.......  #......$...  O   two-headed ogre (ally target) #.........#  x invisible unseen horror (remembered) #.........#  ‡   lightning spire (minion) #..........  ¤   solar ember (minion)Casting: Forge Lightning Spire (dangerous; 8oxj % risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a two-headed ogre, wielding two +0 giant clubs (almost dead, ally target,  chance to affect: 71%)oxjD#......#oxjcupup the Grappler#......#Gnoll of Vehumet ......oxj<#......#Health: 78/94 ===================-----oxjr####.###Magic: 17/23 =================-------oxjE#.#¿oxj[AC: 9Str: 14oxjW#.#EV: 22oxjIbInt: 19#.#oxjSH: 0Dex: 13#.#oxjXL: 12 Next: 34% Place: Dungeon:11oxj#B#Noise: =--------  Time: 9659.9 (0.0)oxj9#¤######oxjx-) Mandibles#......##Throw: 12 boomerangs#*......#oxj#Scarab oxj#‡.?.......#......$...oxj*O   two-headed ogre (ally target)#.........#oxjw]x invisible unseen horror (remembered)oxj#.........#‡   lightning spire (minion)oxj#..........¤   solar ember (minion)oxj;Casting: Forge Lightning Spire (dangerous; 8% risk of failure)  oxjxConfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  oxj3Press: ? - help, Dir - move targetoxjAim: a two-headed ogre, wielding two +0 giant clubs (almost dead, ally target,  chance to affect: 71%)oxjMeOinner flame, ally ta…)oxje_oxj_oxj`oxj`1O.oxjpOAiming: Inner Flame (safe; 1%oxj*qX  Press: ? - help, Dir - move targetoxjaqU: a two-headed ogre, wielding two +0 giant clubs (almost dead, ally target,  chance to affect: 71%)  The two-headed ogre is filled with an inner flame.  Something hits your solar ember but does no damage.oxj1u .  Your lightning spire shoots out a bolt of lightning at the two-headed ogre!The bolt of electricity hits the two-headed ogre!oxj)y5 oxjxy**$...#.#.........##..........oxjyoxj ######xVehumet accepts your kill.The two-headed ogre explodes!oxjsTM¤#x§oxjT#§§§...oxj^b40=======60.9 (1oxj|b§§§§‡‡oxjd= _The fiery explosion engulfs something!!oxj §The invisible unseen horror hits your solar ember.  The invisible unseen horror misses your solar ember.oxj' §§§‡   lightning spire (minion)¤   solar ember  Vehumet accepts your kill.oxj  3=------1 _You feel a bit more experienced.oxj [§§§§oxjbp _Your Unarmed Combat skill increases to level 10!oxj]D§§§§oxj^<------oxjk9§oxjMqoxjm§§§§§oxjoxj(K§§§oxjbN§§§oxj"oxja§§§oxj!oxjee(##########........####.### ¿.# ¤###### oxj#§§....# #§§§....#‡.?..........$...#.........#oxjA¤§oxj§§§§§.oxj9=8=-2 _oxj~§§‡‡oxjoxj. .....<.........(##########........####.### oxj` ¿.¤# §###### #oxj #oxj i #§§.....# ‡.?..........$...oxj 6¤.oxj m§§§oxj ?-3oxjA O§§‡‡oxjb oxj! oxjZ_ ###########..........<.........(##########.............####.### ¿.¤.# ######## #§§.....# ‡.?....oxj_ G$...oxj` 6¤.oxjd ;§§oxjd 2§oxje %4oxjNi A§§§oxjki oxjj oxjU #############..........<.....#.....(##########........#...........####.### ¿.¤.#§###### ¤   solar ember#§§....## #§§.....#‡.?....¤.oxjXGξ§§oxj|Y^80=5oxj\$ξoxj\O§§§oxj^oxj ###########.....<.....#.....(##########..oxjh#......##......#oxjR#......#####B### .¿¤oxj .# ξ######## #§§.....#oxj6¤.oxjR§..oxjA=6oxj;§oxjoxjÁ###### ###########.....<.....oxj(##########..#...B..#####.###oxj ¤¿.#ξ####oxj6S##§§....#oxjH6¤.oxj_\ζ.)oxjS9=7oxjoxjZoxjƩ ####### ###########.....<.....oxj (##########........####¤###oxj  ¿.#ζ####oxj+ "##oxj4 6¤.oxj 4.oxjj -18oxjz oxj oxj{3oxj&|oxjy~oxjhoxjoxjoxjK _You swap places with your solar ember.oxjCoxjoxjoxj>oxj#......#......##########.....<.......(###.oxjkR# ...# ¤####B###70.9 (2 #.# oxj¿ #.#  ######.)....##......#oxj6oxjRoxjoxjoxjoxjʲoxjoxjV.oxjoxjGm2=oxj)oxjoxjRoxjoxjϾoxjY##########.#oxj)....<.......#.....(##.#......# #......# oxj#......#####.### #¤# ¿oxj$ #B# 2 ‡   lightning spire (minion)#..¤   solar ember (minion)oxjz#‡.?.......#......$...oxjoxjoxjoxj-oxjoxjoxj oxj<.oxjMoxjL20=oxj\oxjoxjoxj޵oxjB53=oxjfoxj#oxj>7(.oxjo......# .....# .....###.##oxj #.# ¿ #.# oxj3 4######oxji.)....###.......#oxj#‡.?.......‡oxj#......$...oxj4^.........#...#oxjoxjoxjoxj oxje oxj oxj oxj .oxj oxjD oxj oxjCoxj1.oxjoxjoxjU4=oxjoxj.# ###.## #.# ¿ #.#  .######6.)....###.......##..?.......#......$...#.........#¤   solar ember#.........##...........oxj"oxj$V _Your lightning spire fades away.oxj=BoxjBoxj(Doxj FoxjF.oxjHoxjI9=oxjJoxjN,oxjOoxjQPoxjQoxj1V###.## #.# ¿oxjYV #.#  .######oxjyV)....###B......#8oxjV{#..?.......#......$...#.........#oxjV¤   solar ember (minion)#.........oxjV#^...∩.....oxjWoxj[oxj\oxjO H #.# ¿#.#  #.# #.# oxj3P A#.# #.#######¤)....##.......#.#..B.......#......$... #.........# #..# #.oxjP #. #^...∩#.........#oxjR B.¤oxjPV oxj(W ^51=9.9 (1oxjZ oxj` }  e - 10 scrolls labelled RUJUIM QEMN (gained 1)oxj=a +80.9 (2oxjd oxjf e _You hear the faint beating of a drum.oxj #.#  #.# #.# oxj@ L#.# #.#######.)....##.¤.....#.#oxjb }#..........#oxj #...B..$...#oxj `#.........###..# #..#.##^...∩.....)oxj ]#.........## oxjF.¤oxj8¿oxj*1.9 (1oxjhoxj3$' _Found a shortbow.oxjVs 3oxjt oxjLw oxj_y oxjz %6oxj = _Found a lumpy dark potion.2=7=#.# #.# #.# #.# ##.###### .##.)....## !# ##.......#.# #..........# #.....¤B...# 5.9 (4#.........## #...# #.... #...###^...∩.....). #xj p37m...###. oxjd oxj ? _You now have 731 gold pieces (gained 10).oxjoxj1oxjoxjioxjoxjnoxj3oxjoxjoxj_oxjoxjgoxj#.# ¿#.# #.# ##.# .# #.# #.# #.###### #..# #.)....##.!# ##.......#.# #.......¤B.# 7.9 (2#..........# #..## #..# #....#..........## #^...∩.....).#..###.#.........#oxjoxjioxjoxjoxjoxjoxjvoxj(B.¤oxjoxj~e8==oxjOoxj{ oxj oxj oxjX oxjQ oxjoxj&oxjL3==oxj{oxjQ9oxjEV#..... ####.##oxjo..#.# .# ¿#.# oxjT.# #.# oxj.# #.# .# oxj-#.# ##.# #.########.#.)....##.B# 91.9 (4oxjT##.......#¤## oxj11#..........# #..........# #..##oxjP#..oxjn# #............#..oxj.###^...∩.....).oxj2oxjoxj oxjQ_s - a lumpy dark potionoxjo?oxjx@oxjBoxjJoxjK"¤oxj6LoxjOoxjSoxj;UoxjYoxj/^oxj_oxjaoxjdoxj1goxjkoxjmoxjW1¤.oxjY[oxj[-32oxjQ_oxj`oxjIoxjИoxjvoxjƛ,oxj[K _You swap places with your solar ember.oxj+g  Maurice comes into view.oxjzG#......#  oxj#......# #f.... #......###########...... #..........<............ oxjܫ#.....(##########....... #......# ....... #......# ....... oxj #......# ####....... ####.###..B....$.. oxj5#.# #¤###:.<... #.# #.# ..... oxj`#.# #.# #####.# #.##.# ##.# oxjf   Maurice (wand, asleep)#.########..# oxj¤   solar ember (minion)#.)....##..####.#.#oxj֬"#oxjb¤3.oxjoxj&14.9 (2 _oxjoxjL" #......#  #......# #f....  #......##......  #oxj".<............  #.....(#.......  #......# .......  #......# ....... oxj"g #......# ####. oxj" ####.### #.B¤....$.. #.# #.###:.<... #.#oxjS#7 #.# ..... #.# #.# #### #.# #.# #.# ##.#oxj#¤   solar ember (minion) #.#..# #.)....##..oxj### oxjB$L ##.#.##oxj.n4=5.9 (1oxj5oxj8 oxj 9._You swap places with your solar ember.oxjoxj\oxjxoxj^oxj4¤oxjOoxj3oxj oxj!oxj"oxj(#oxj#oxj$oxj%oxj&oxj'oxj'oxj(oxj)oxj+oxj}+9=oxjJ,oxj1-oxj1.oxjQ/oxj~/oxjJ0oxj1oxj42oxjy3oxj3oxju4oxj5oxj6oxj+8oxja8oxj;9oxj=  #......# ####....... ####.### #.......$.. #.# #.###:.<...oxj=( #.# #.# ..... #.# #.# ####oxj=j #.##.#  oxj*>#.###.#  #.########¤.#  oxjP>#.)....##B.## 12.9 (7 ##.......#.## oxjv> #..........#  #..........# oxj> #.........## #........ #............ #..........##oxj>v #^...∩.....).oxjr?oxjBoxjCoxj?oxjoxjoxjhoxj+$.oxjq(¤oxjaoxjoxj\oxjoxjoxj!oxj"oxj$oxj8&oxj'oxjO*oxj*oxj+oxj-oxjP/oxj1oxjS1oxj3oxj|4oxj6oxj7oxj8oxj9oxj;oxjC=oxj?oxj?oxjDAoxjCoxjDoxjpFoxjFoxj HoxjL ####.### #.......$.oxjL #.# #.###:.<.. #.# #.# .... #.# #.# ###oxjM #.# #.#  oxjMMV#.# ##.# #.########..# #.)....##..##oxjzM ##..B¤...#¤##9 oxjM#..........# oxjM9#..........# #.........## #.........#oxjM #............ #..........## oxjCN#^...∩.....). #.........###.oxjNoxjRoxjSoxj BIoxjboxj(.oxjoxjoxjoxjI $  Things that are here:oxj  a +0 giant club; a +0 giant cluboxj8oxj#oxj _oxjoxj=oxjoxjoxj]oxjoxj"oxjoxjQ!Boxj"oxj@$oxj&oxji&oxj'oxjX, #..........<.#.....(##########..#......# oxj,2#......# ....#......# ####....####.### #.......oxj)- #.# #.###:.< #.# #.# .. #B# #.# #24.9 (5oxj- #¤# #.# #.# ##.# #.########..#oxj-" #.)....##..## ##.......#¤## #.........oxj9..# #..........# #oxj."..##oxjq/oxj 3oxj4oxjɗ oxjy oxjQ oxj. oxj .oxj oxjm oxj} oxj oxjJ oxjW oxju oxj oxj oxj oxj oxj oxjõ oxj oxj2 oxj oxj oxj oxj ,oxjb oxj oxj oxj oxj oxjn oxj oxjo oxj ########  #......#  #......# #f#......############..........<...........#.....(##########....oxj #..... ......30.9 (6#..... ......#.....####......####.### #.......$.#.# #.###:.<..#.# #.# ....#.# #.oxj # ####.# ##.# ##.oxj+ oxj oxj8 oxj3oxjUoxjtoxjoxj*oxj3oxj!_ _You hear the beating of a drum nearby.oxj(`  You see here 3 large rocks.oxjp)oxj*oxj]+ _oxjS,oxj&-oxj?.oxjb/oxj/oxj0oxj1oxj2oxj4oxjk4oxj5oxj6oxj7oxj8oxj9oxj9oxj?k########  oxj)@#......##......# #f.... #......###########...... oxjZ@#........¤B<............ 5.9 (5oxj@c#.....(##########....... #......# ....... #......# .oxj@  #......# ####.......####.### #.......$.. oxj@A#.# #.###:.<...#.# #.# .....#.# #.# oxj#A- ####oxjAoxjDoxjEoxj\ oxj oxj* oxj oxj .oxj oxj oxjH oxj P  There is a stone staircase leading up here.oxj oxj> oxj  _oxj oxj oxj oxj oxjU oxj oxj[oxjsoxj,oxjoxj @######## oxj c#......# #......# oxj t#f.... #......####oxjE F...... oxj #..........<.¤B. 9.9 (4#.....(####oxj H....... oxj #......# ....... #......# .......  oxj-####.### #.......$.. oxjY oxjoxjoxj|oxjYN oxjfO oxj&R oxj\ oxj] .oxjd oxje oxjh oxjo oxjov  oxjv  oxjv BMaurice comes into view.oxje  ##oxj  oxj 1#......# oxj D#### #......# oxj/ [#f.... #......##oxj[ #...... oxj U#..<..¤.oxjڇ Y #.....(##oxj %....... oxj( /#......# oxjN ....... oxju /#......# oxjň p....... #......# ####....... oxj ####.### #.......$.. oxjV f   Maurice (wand, asleep)oxj #.# #.###:.<... oxjlj m¤   solar ember (minion)oxj ~#.# #.# #..... oxjB oxj -.¤oxjI $40.9 (1oxj, oxj 11.9 (2 _oxj oxj3 oxjNQ ......# oxjGN@## ......# oxjpN#f....# ......#. .oxjN<...¤. .....(#. oxjNU......# #. oxjO-......# oxj;O(#. oxj`Ob......# ####.oxjO.### #.......$.#.# oxjO#.###:.<.#.# oxjO\#.# #.....# oxjP!oxjQ&.¤oxj&RoxjZoxj.\*2.9 (1oxj`oxjapxj' R ######  # ##### # ##f....#############pxj( ....<....¤.(##########.# #.# #. .....# ####...... ##.### #.......$pxjZ( #.# #.###:.<.....  #.# #.# #.....pxjy) A.¤pxjQ. pxj. %3pxj2 pxj4 pxjkpB # ####### # ##f....##.##.pxjp"<.....¤.(#.# #.# #.pxjpl# ####..### #.......$. #.# #.###:.<. pxjr3¤.pxjvpxjjw%4pxj0{pxj|pxj`  The helpless Maurice fails to defend himself.  You hit Maurice but do no damage.pxj & pxj <ff)pxj> #, charged)pxjf 6Your solar ember glows brighter.pxj 4=5.7 (0.8pxjy% pxj(  pxj@) z_Maurice completely misses you. Maurice misses you.pxjzB  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.pxjWpxjIY Your spells (cast)TypeFailure Level  a + Inner FlameHexes/Fire1% 3 b - Forge Lightning SpireAir/Forgecraft8%4  u - BlinkTranslocation1%2 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitpxjpxjepxjcupup the GrapplerGnoll of Vehumet ......Health: 94/94 ========================pxj Magic: 23/23 ========================AC: 9Str: 14 #####EV: 22pxjOInt: 19 ....########SH: 0Dex: 13 ....#pxjvK##f....##.XL: 12 Next: 43% Place: Dungeon:11 ....###########¤B.......pxjNoise: =--------  Time: 9745.7 (0.0) ........<...............-) Mandibles ...(##########..........Throw: 12 boomerangs ....##..........pxjScarab ....##.......... ....# ####..........pxj%yf   Maurice (wand) pxjP#.### #.......$.....pxju¤   solar ember (minion, charged) #.##.###:.<...... #.#pxj}#.# #.....#The helpless Maurice fails to defend himself.  pxjYou hit Maurice but do no damage.Your solar ember glows brighter. _Maurice completely misses you. Maurice misses you.pxjCasting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.pxjkpxj  ]cupup the GrapplerpxjP Gnoll of Vehumet ......Health: 94/94 ========================Magic: 23/23 ========================pxj AC: 9Str: 14 #####EV: 22Int: 19 ....########pxj SH: 0Dex: 13 ....###f....##.pxjb XL: 12 Next: 43% Place: Dungeon:11 ....###########¤B.......Noise: =--------  Time: 9745.7 (0.0) ........<...............-) Mandibles ...(##########..........Throw: 12 boomerangs ....##..........Scarab ....#pxj #.......... ....# ####..........f   Maurice (wand) #.### #.......$.....pxj% ¤   solar ember (minion, charged) #.##.###:.<...... #.##.# #.....#The helpless Maurice fails to defend himself.  You hit Maurice but do no damage.Your solar ember glows brighter. pxjZ d_Maurice completely misses you. Maurice misses you.pxj Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.pxj P  Okay, then.pxj pxj_ pxj. . _pxj  pxjKCasting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.pxjAo  cupup the Grappler  Gnoll of Vehumet ...... pxjo7 Health: 94/94 ========================  Magic: 20/23 ====================----  AC: 9Str: 14 ##### EV: 22Int: 19 pxj/p....# #######  SH: 0Dex: 13 ....# ##f....##.  XL: 12 Next: 43% Place: Dungeon:11 ....###########¤B.......  Noise: =--------  Time: 9745.7 (0.0) ........<...............  -) Mandibles ...(##########..........  Throw: 12 boomerangs ....# #..........  Scarab ....# #.......... pxjpL....# ####..........  f   Maurice (wand) #.### #.......$.....  ¤   solar ember (minion, charged) #.# #.###:.<...... #.# #.# #.....# Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetpxj#qAim: Maurice, wielding a +0 short sword, wearing a +2 cloak of stealth and  carrying a wand of warping (chance to affect: 71%)pxjT cupup the GrapplerGnoll of Vehumet ......Health: 94/94 ========================pxj Magic: 20/23 ====================----AC: 9Str: 14 #####EV: 22Int: 19 ....########SH: 0Dex: 13 ....###*....##.XL: 12 Next: 43% Place: Dungeon:11 ....###########¤B.......Noise: =--------  Time: 9745.7 (0.0) ........<...............pxj -) Mandibles ...(##########..........Throw: 12 boomerangs ....##..........Scarab ....##.......... ....# ####..........f   Maurice (wand) #.### #.......$.....¤   solar ember (minion, charged) #.##.###:.<...... #.##.# #.....#Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.pxj EAiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: Maurice, wielding a +0 short sword, wearing a +2 cloak of stealth and  carrying a wand of warping (chance to affect: 71%)pxjy [f, inner flame)pxj fonfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: Maurice, wielding a +0 short sword, wearing a +2 cloak of stealth and  carrying a wand of warping (chance to affect: 71%)  pxj eMaurice is filled with an inner flame. Maurice completely misses you.pxj 2=6.7 (1pxjpxjtI _Maurice misses you.pxj1* pxj *, combustib…)pxjD_Maurice misses you.  You bite Maurice! Flame seeps out of Maurice.  pxjoZMaurice's fire resistance is stripped away!  Maurice is lightly wounded.  pxjYour solar ember blazes with a fierce heat.  Maurice is burned terribly! The solar flare engulfs Maurice.pxj ζFlame seeps out of Maurice. Maurice is engulfed in blazing flames.pxjaE #####pxj¤   solar ember (minion)  Vehumet accepts your kill.Maurice explodes!pxjpxjhm§§¤B§pxjhpxjsp85---7=======7.5 (0.8pxj ug§§§pxjvB _The fiery explosion engulfs you! You resist.pxja/ ###### .....#pxjb*#######.#pxjOb§§...##..###########¤§§......pxjbS.....<......B.pxjbO.(##########pxjc.pxjDcM..# #..#pxjycy #..# ####pxjc. ##.### #.......$..... pxjd #.# #.###:.<...... pxjKd #.# #.# ##.....##  #.#pxjdh #.# ###pxjn+§§pxjnpxj/p76---pxjgp=-------8.5 (1.0pxjXx:§pxj{pxj 3pxjm pxj pxj! pxjM pxj pxj pxj9 pxj pxj #1pxj (=pxjf pxj( ## #......# ####### #......# ##§§...##. #......pxj] 0##§§§...... #..<....B¤...-------50.5 (2 #.....(pxj f##.. #......# #.. pxj #......# #.. #......# ####...pxj ##.### #.......$..... #.# #.###:.<pxj S... #.# #.# ##.....##  #.# #.# ####pxj pxj 8§pxj pxjpxjpxjpxj pxjy .pxj pxj6K7=pxj-pxjpxj;pxjpxjpxj$pxjk!  pxj##  #......# #######  #......#pxj ##[....##.  #......pxj##§ξ§......  #pxj..<..B¤...2  #.....(pxjU##..  #......#pxj #....  #......# #..........  #......# ####.......... pxj ####.### #.......$..... #.# #.###:.<...... #.# #.# ##.....## pxj #.# #.# ####pxjpxju":§pxj)% pxj  pxj-  pxj=  pxj pxj1D pxj  You swap places with your solar ember.  You encounter an acid dragon. pxjVQ#  #......# #######  #......# ##[....##.  #......# pxj§ξ§......  #.<..¤B..  #.....(#.  #......# #... pxj  #......# #..........  #......# ####..........  ####.### #.$.....  pxjD   acid dragon (wandering)#.# #.###:.<...... ¤   solar ember (minion)  pxj§ζ0 pxjs"13.5 (1 _ pxj# pxj0% pxj 8 #  pxj #......# ####### #......#  pxjE ##[....##. #......#§ζ§...... #. pxj؝ U<..¤. #.....(#.....D.... #......# #..  pxj. #......# #... #......# ####.......... ####.### #.......$..... #.# #.###:.<...... #.# #.# ##..... pxjǡ 6##  pxjţ <.¤ pxj 4D. pxjų ;§ pxj! n8==4 pxjW 8§ pxjs  pxj ####### ......# ####### ......# ##[....##. ......###########§ζ§...... ....<...¤.....D..... .....(##########B......... ......# #. ......# #. ......# ####. ##.### #.......$..  #.# #.###:.<...... #.# #.# ##.....## #.# #.# #######.# #.# pxj?.¤ pxjS§(catching breath) pxjf ***The acid dragon spits acid at you. pxj!ℓ pxjL(... pxj pxj369----- pxj+3 5 ===== pxj]:5Corr (-4)  pxj pxj:§ pxjť  pxj f_The splash of acid hits you!! The acid corrodes you! pxjE ###### .....# ######## ##[....##. pxj Y###########§ℓ§...... ...<....¤....D..... (##########.......... # #. # #. pxj  # ####. ##.### #.......$.....  #.# #.###:.<......  #.#  pxjJ #.# ##.....##  #.# #.# ######  #.#  pxjz #.#  #.# ##.# pxj G.¤ pxjp I.D pxj W§ pxj] U2=----- pxj 6 pxjp :§ pxjm  pxjsM # ####### # ##[....##.  pxjM2###########§ℓ§...... <.... (##¤..D...... # #. # #. # ####.  pxj>NQ.### #.......$..... #.# #.###:.<. #.#  pxjN#.# ##.....##. #.# #.# #######  pxjOF.¤ pxjWZ§.ξ pxjX70-----=----7 pxj]]g§.ξ pxj7_  pxjn__The acid dragon closely misses you. The acid dragon completely misses you. pxj #  pxj2 9# # pxj\ ) # pxj )#  pxj Z##[....##. pxj؞ ###########§.ξ. pxj G<...(# pxj* L#...D. pxjS '#  pxj| s#.¤.#  pxj )#. pxj [# ####.  pxj .### #.......$.  pxj< (.#  pxje #.###:.<. .#  pxj ~#.# ##.....##.  pxj ].# #.# # pxj ) #  pxj  pxj6  pxj &.¤ pxj&  pxj$ eξ(catching breath) pxj{   pxj k The acid dragon spits acid at you. pxjdJ;ξ pxjL41-------1======88 pxjR_ pxjct _The splash of acid hits you!! The acid corrodes you!pxjpLP  You closely miss the acid dragon.pxjHSζ, charged)=-----9.3 (0.8pxjZpxj]6 _Your solar ember glows brighter.pxjL * pxjߤYou hit the acid dragon but do no damage.Your solar ember blazes with a fierce heat.pxjC ξpxj"dD)The solar flare engulfs the acid dragon.pxj;38--------pxj,`=-----60.2 (0.9pxjpxjt _The acid dragon closely misses you. The acid dragon claws you.pxj   pxj@ You hit the acid dragon but do no damage.The acid dragon is heavily wounded.pxjӬ ℓ, charged)Your solar ember glows brighter.pxj߭ ,1.0 (0.8pxj :ξpxj  pxjγ _The acid dragon barely misses you. The acid dragon completely misses you.pxj"* , combust…)_The acid dragon barely misses you. The acid dragon completely misses you.  You hit the acid dragon.  pxjThe acid dragon's fire resistance is stripped away!  The acid dragon is severely wounded.Your solar ember blazes with a fierce heat.  The acid dragon is burned terribly!pxjz ζDombustible) )The solar flare engulfs the acid dragon.pxjB7-3==8pxjrpxjMw _The acid dragon completely misses you. The acid dragon claws you.pxj  You barely miss the acid dragon.The acid dragon is almost dead.pxjy atching breath, combust…) pxjQ, charged)Your solar ember glows brighter.pxjK pxj7 ####### #  ##[....##.. #####ζ.ℓ....... <................ (#...D....... pxjM #..¤B.......  #...........  ####...........  #.......$......  #.###:.<.......  #.# ##.....##..  #.# ####### #  #.# ##.#The acid dragon spits acid at you.pxj\ ####### #  ##[....##.. #####ζ.ℓ....... <................ (#...D.......  #..¤B.......  #...........  ####...........  #.......$......  #.###:.<....... #.# ##.....##..  #.# ####### #   pxj  The splash of acid hits you!!  * * * LOW HITPOINT WARNING * * *pxj!pxj%18------3======2.612) pxj&pxj( pxj(H_The acid corrodes you!pxj .  You hit the acid dragon but do no damage.The acid dragon is almost dead.  Your solar ember blazes with a fierce heat.acid dragon is burned terribly!  The solar flare engulfs the acid dragon.  The acid dragon dies!pxj *¤   solar ember (minion, charged)pxjw h.. )pxj -----8=-----3.4pxj> pxj Z _Vehumet accepts your kill.pxj-L ###  ####### # ##[....#############ζ.....<.....(##########...¤pxjLI ..###.....## #.......$#.###:.<.....pxjL#.# ##.....##..####### ## pxjQKℓ pxjRY------4.4 (1.0pxjGWpxjHXpxjTpxj3 ###pxj  ####### # ##[....##pxj1x###########ℓ.....<.....pxj(##########...¤ ..pxj՘z###.....##.......$pxj& #.###:.<.....##.....##..####### ##pxjʚpxj 2¤.pxjpxjեv9==-5pxjpxjhpxjM?pxj?pxjApxjDpxjjEpxjGpxjKIpxjJpxjiLpxj^NpxjCP,pxjQpxjV  F - a +2 cloak of stealthc - a wand of warping (12) (gained 8 charges)  You now have 745 gold pieces (gained 14).pxjiWJ20=pxjYpxj_#pxjE_ #####pxju_ .# ####### ## ##B....##..pxj`8.4 (3..###########......<..........(##########..# #. ....# #....pxjB`. ....# ####.... #.### #.......$...... pxj`#.# #.###:.<.......pxj l#......# #pxjl ]......# ####pxj [......## #pxj ..B¤........#6.4 (6 #.###..<...........#....# pxj "#.# ##.....##.....#####.. #.# ############## pxj) O#.#  ##.# #####..# pxjZ 4..##..## ...#¤##pxj pxj pxj# pxjMpxjnNpxj:Qpxj(WpxjgX.pxj[pxjX^pxjR_pxjbpxjepxjjM4pxjlpxjopxjnrpxjutpxjtpxj[vpxj_xpxjtzpxj)|,pxj}pxjtpxjpxj؃M5pxj̄pxj pxjdpxjvpxjЊpxjpxjU .....# ###### pxjH.....# ##)....##..$..#### .....###########...........<..........$..# ....(##########pxj,......# .....# #......# .....# #......# .....# ####......## ##.### #.......#12  #.# #.###..<...........#..#.# #.# ##.....##.....#####.# #.# ############## pxjK0 #.# #.##.# ##.#  #.########..#  #.)....##..## ##.......#¤##pxjܓpxjZpxjpxjpxjpxj$pxjpxj&.pxjLpxj%3pxj-pxjpxj-pxjq!6pxj(=pxjpxjpxjCpxj% pxj pxj!pxjG"pxj#pxj#pxj1$pxj%pxj%pxj;&pxj&pxj'S7=pxj (pxj(pxj+npxj,pxj,pxj/-pxj-pxj.pxj/pxj078pxjN1,pxj4  #......# #..............  #......# #.............. pxj=5 #......# ####.....  ####.### #................. pxjz5#.# #.###..<... #.#pxj5 #.# ##.....##..... #.# #.# ############# #.# #¤# #.# ##B#20.4 (8  pxj!6g #.########..#  pxjU6  #.)....##..##  ##.......#.##  #........pxj6..# #..........# #........pxj6.## #.........#  #............pxjs7pxjW:pxjI?pxjpxjpxjpxjpxjAH.¤pxjapxj#"Ipxj"pxj%$,pxj%pxjz',pxj)pxj):39pxj*pxjb-pxj-pxj.1Bpxjo5 #.####..< #.## ##.....## pxj57#.# #.# ########## #.# #.#  #.# ##.#  #.########..# pxjR6 #.)....##..##  ##.......#¤## #........B.#4.4 (4 #..........# #.........##pxj6= #.........# #............ #..........## #^...∩.....). #.........###. ##pxjM7pxj:pxjY<pxja~pxj~pxjTpxj.pxjÄpxj-pxjT40=pxjpxjьpxjjpxjpxjipxjpxjߨ _Found a scroll labelled NEPPOCR EFAI. #.# #.# ####### #.# #.#  #.# ##.#  #.########..# #.)....##..## ##.......#.## #..........# #..........# #.....B¤..##7.4 (3 #.........# #......# #....### #^...∩.....). #pxjl..###. #.........# # #.^?......# pxjpxjIpxjpxj pxjpxjpxj.pxjLpxjK1=pxjpxjrpxjcpxjpxjpxjE _Found a parchment of Grave Claw.pxjpxjpxj:pxj>pxjpxj'pxj pxjL92pxjepxj:  There is a gate leading to a gauntlet here.pxjN n #.)....##..## pxj <#.......#.#..........# .........# ........##  #.........##.pxj  #............# #....¤.....### #^...B.....).31.4 (4 #pxj .###. ## # #.^?pxj> ^  #.........# #:  #.#.....## #.#####pxj C.#pxj pxj2h _Beware, the minotaur awaits!pxj pxj pxj- pxj pxj pxj 3pxj pxjE J _Found a stone staircase leading down.pxj pxj pxj= pxj pxj s _You hear the loud beating of a drum.pxjr pxjj pxj 93pxj3 pxj ,pxj pxj  #.......... #.........## #.........##.pxj-!  #......# #..........### #^...∩.....). #.........###. #pxj! P.# # #.^.#5 #..#  #:pxj! h.##  #.## #.##### #> . #. pxj " 3 # pxj" pxj% pxj'  pxj' h_o - 2 scrolls labelled NEPPOCR EFAI (gained 1)pxj~pxjkpxjpxjpxj)pxj`A.¤pxjpxjHpxjpxjpxjspxjpxjPS4=pxjvpxj_  You pick up a parchment of Grave Claw and begin reading...pxjpxjpxjW< #.##.pxj #.....# #...###pxjĖD #^...∩.....). #.###. #.........# #pxj #.^.......#  #...#  #pxj-.##8.4 (3 #.##pxja #.#####. #># .# #.# # ..#  .#pxjP#. ¿pxjpxjpxjC _You add the spell Grave Claw to your library.pxj}UpxjVpxjyVpxjZpxj`pxjc,pxjfK _You swap places with your solar ember.pxjipxj# .#pxjpxjopxjpxj #.)....##..## ##.......#.## pxjs #..........# #..........# #..## #.##. #.# #.### #^...B.....). #...¤.....###. #.........# # pxj #.^.......# #..#..## pxj pxj *4.4 (1pxj! pxj" :  There is a gate leading to a gauntlet here.pxj$ R _Beware, the minotaur awaits!pxj׼pxjXpxjpxjlpxjb7=5 _pxjpxj .  The world spins around you as you enter the gateway.  You enter a gauntlet!pxj=a Gauntlet  The world spins around you as you enter the gateway.  You enter a gauntlet!  pxjnThe nature of this place prevents you from teleporting.  You encounter 2 shadowghasts and 2 boggarts.Found 43 gold pieces.  Found a gate leading back out of this place.pxj%  pxj,#≈..##.W###.#......#©#......####..#.##..#.#......#©#......≈##≈..#.#.©#.##..###########..##pxjd###..##.##..##..#.g.$©!..g#..≈#pxj#≈..##.#.##W#..#.#.#x#.#.#..####..#.#.#.W##..#.g#.#.#..#..≈#pxj#≈..#########..#.#.#.#.#.#..####......©#..#.©.#..#..≈##≈..........¤B.#.#.#.#.#.#..##pxjAe##≈#≈#≈#≈#§#≈..#..#.#.#..#..≈#############..#.#.#.#.#.#..## #≈..#.........#..≈# ##..###########..##pxjy #≈.∩.....©.......≈# WW 2 shadowghasts (wandering) ##...............## gg 2 boggarts (wandering)pxjƧ ##≈#≈#≈#≈#≈#≈#≈## ¤   solar ember (minion) ###############Found three transporters.pxj,6.9 (2.5pxj<∩pxj[ _You reconstitute your solar ember.pxjCc _There is an empty arch of ancient stone here.#pxj0l[?25h[?0c  Search for what [Enter for "veh", or ? for help]? #pxjH [?25l[?1c#pxj #pxj$#pxj`29 matches: travel [toggle: !], by type [/], hide useless & duplicates [=]  a - [Gauntlet] a hand axe#pxjxb - [Gauntlet] an orcbow  c - [Gauntlet] a pair of embroidered gloves #pxj| d - [Gauntlet] a scroll labelled AFAIN GETEVUFEOPTe - [Gauntlet] a +6 ring of intelligence #pxj ; f - [Gauntlet] a runed brass ring #pxj@i g - [Gauntlet] a smoking jade ring  h - [Gauntlet] a golden potion #pxjvS i - [Gauntlet] 2 ruby potions  j - [Gauntlet] a sedimented brown potion #pxja k - [Gauntlet] a sedimented brown potion  l - [Gauntlet] a phial of floods#pxjm - [Gauntlet] 43 gold pieces  n - [Gauntlet] an incandescent fortress talisman#pxj<o - [Gauntlet] a dispersal trap  #pxjy.p - [Gauntlet] a runed translucent door  #pxjq - [Gauntlet] a runed translucent door  r - [Gauntlet] a transporter  s - [Gauntlet] a transporter  t - [Gauntlet] a transporter  u - [Gauntlet] a transporter  #pxjG"v - [Gauntlet] a transporter #pxj[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]&pxjk_A smoking jade ring (Gauntlet)&pxjl(Press ? for help) #≈..#..#©#})#......#©#......##&pxjCl{ ##..#.#.#y#.#..###########..≈# &pxjxl#≈..#.#.#.#.#..#)!#.©b#..#..##&pxjl ##..#^.#©#yy#..##P.#t#b◊##..≈#&pxjlb #≈..#.#.#.#.#..#.#Pb#.◊#.#..##&pxjmd ##..#.#.#y#y#..#..#◊.◊#..#..≈#&pxjImd #≈..#..#.#yy#..##P.#◊#.◊##..##&pxj~m~ ##..#########..#.#P.#.◊#.#..≈# &pxjm#≈.....#©#.....#..#◊©◊#..#..## &pxj nI##.....#©#.....#...#◊#...#..≈#&pxjOna #≈..#########..#....#....#..##&pxjn ##..##.!©.=##..###########..≈#&pxjn #≈..##.W###.#......#©#......##&pxjob ##..#.##..#.#......#©#......≈#&pxj8ob #≈..#.#.©#.##..###########..##&pxjno ##..##.##..##..#.g.$©!..g#..≈#&pxjoa #≈..##.#.##W#..#.#.#x#.#.#..##&pxjo| ##..#.#.#.W##..#.g#.#.#..#..≈# &pxjpa#≈..#########..#.#.#.#.#.#..## &pxjEp!##......©......#..#.©.#..#..≈# #≈..........¤B.#.#.#.#.#.#..## &pxjzp##≈#≈#≈#≈#§#≈..#..#.#.#..#..≈# ############..#.#.#.#.#.#..##)pxj!)pxj+"29 matches: travel [toggle: !], by type [/], hide useless & duplicates [=]  a - [Gauntlet] a hand axe  b - [Gauntlet] an orcbow  c - [Gauntlet] a pair of embroidered gloves  d - [Gauntlet] a scroll labelled AFAIN GETEVUFEOPT  )pxj"e - [Gauntlet] a +6 ring of intelligence  f - [Gauntlet] a runed brass ring  g - [Gauntlet] a smoking jade ring  h - [Gauntlet] a golden potion  i - [Gauntlet] 2 ruby potions  j - [Gauntlet] a sedimented brown potion  k - [Gauntlet] a sedimented brown potion  l - [Gauntlet] a phial of floods  m - [Gauntlet] 43 gold pieces )pxj" n - [Gauntlet] an incandescent fortress talisman  o - [Gauntlet] a dispersal trap  p - [Gauntlet] a runed translucent door  )pxj7#q - [Gauntlet] a runed translucent door  r - [Gauntlet] a transporter  s - [Gauntlet] a transporter  t - [Gauntlet] a transporter  u - [Gauntlet] a transporter  )pxjj#%v - [Gauntlet] a transporter )pxj#[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]*pxj4*pxj g - [Gauntlet] a smoking jade ring  j - [Gauntlet] a sedimented brown potionw - [Gauntlet] a transporter  *pxj7Gx - [Gauntlet] a transporter  y - [Gauntlet] a transporter*pxjq842%*pxjv j - [Gauntlet] a sedimented brown potion *pxj l - [Gauntlet] a phial of floodsz - [Gauntlet] a transporter  A - [Gauntlet] a transporter  B - [Gauntlet] a transporter85+pxjAn incandescent fortress talisman (Gauntlet)(Press ? for help) # #...............  #...............# #####......###### +pxj8#########.©..©.########### ###≈#≈#≈#≈########≈#≈#≈#≈#≈## #≈..........................## ##...........∩..............≈# #≈..#########..###########..## ##..#..=©[?.#..#..%=©.!..#..≈# +pxj#≈..#X#####X#..#.###2..#.#..## ##..#.#≈~~#.#..#.#...###.#..≈# #≈..#.#.©.#.#..#...###...#..## ##..#x+...+.#..#.###©..#.#..≈# #≈..#.#####.#..#.#...###.#..## ##..#..x..x.#..#...###...#..≈# #≈..#########..#.#.#...#.#..## +pxjl(##.....#©#.....#.........#..≈# #≈.....#©#.....###########..## ##..#########......#©#......≈# #≈..#..#©#})#......#©#......##+pxj0 ##..#.#.#y#.#..###########..≈# #≈..#.#.#.#.#..#)!#.©b#..#..##,pxjU,pxj29 matches: travel [toggle: !], by type [/], hide useless & duplicates [=] ,pxj] g - [Gauntlet] a smoking jade ring ,pxjQ h - [Gauntlet] a golden potion ,pxjQP i - [Gauntlet] 2 ruby potions ,pxj[ j - [Gauntlet] a sedimented brown potion ,pxj[ k - [Gauntlet] a sedimented brown potion ,pxjT l - [Gauntlet] a phial of floods  ,pxj,%m - [Gauntlet] 43 gold pieces ,pxje n - [Gauntlet] an incandescent fortress talisman  ,pxjo - [Gauntlet] a dispersal trap  p - [Gauntlet] a runed translucent door  q - [Gauntlet] a runed translucent door  ,pxj$&r - [Gauntlet] a transporter  ,pxjLs - [Gauntlet] a transporter  t - [Gauntlet] a transporter  ,pxjLu - [Gauntlet] a transporter  v - [Gauntlet] a transporter  ,pxj3Lw - [Gauntlet] a transporter  x - [Gauntlet] a transporter  ,pxjm&y - [Gauntlet] a transporter  ,pxj&z - [Gauntlet] a transporter  ,pxj&A - [Gauntlet] a transporter  ,pxj%B - [Gauntlet] a transporter ,pxj[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[85%]-pxj\}ae - [Gauntlet] a +6 ring of intelligence -pxj} f - [Gauntlet] a runed brass ring  j - [Gauntlet] a sedimented brown potion  n - [Gauntlet] an incandescent fortress talisman57-pxjL b - [Gauntlet] an orcbow  c - [Gauntlet] a pair of embroidered gloves  d - [Gauntlet] a scroll labelled AFAIN GETEVUFEOPT -pxjL  f - [Gauntlet] a runed brass ring  j - [Gauntlet] a sedimented brown potion14-pxj, Ma - [Gauntlet] a hand axe  d - [Gauntlet] a scroll labelled AFAIN GETEVUFEOPT -pxj l f - [Gauntlet] a runed brass ringtop/pxjeA +6 ring of intelligence (Gauntlet)(Press ? for help) # /pxj=f[#...............  #...............# #####......###### #########.©..©.########### ###≈#≈#≈#≈########≈#≈#≈#≈#≈## #≈..........................## ##...........∩..............≈# #≈..#########..###########..## /pxjf##..#..=©[?.#..#..%=©.!..#..≈# #≈..#X#####X#..#.###2..#.#..## ##..#.#≈~~#.#..#.#...###.#..≈# #≈..#.#.©.#.#..#...###...#..## ##..#x+...+.#..#.###©..#.#..≈# #≈..#.#####.#..#.#...###.#..## ##..#..x..x.#..#...###...#..≈# #≈..#########..#.#.#...#.#..## /pxj`g##.....#©#.....#.........#..≈# #≈.....#©#.....###########..## ##..#########......#©#......≈# /pxjg#≈..#..#©#})#......#©#......## ##..#.#.#y#.#..###########..≈# #≈..#.#.#.#.#..#)!#.©b#..#..##0pxjSR29 matches: travel [toggle: !], by type [/], hide useless & duplicates [=]  a - [Gauntlet] a hand axe  b - [Gauntlet] an orcbow  c - [Gauntlet] a pair of embroidered gloves  d - [Gauntlet] a scroll labelled AFAIN GETEVUFEOPT  e - [Gauntlet] a +6 ring of intelligence 0pxj;S  f - [Gauntlet] a runed brass ring  g - [Gauntlet] a smoking jade ring  h - [Gauntlet] a golden potion  i - [Gauntlet] 2 ruby potions  j - [Gauntlet] a sedimented brown potion  k - [Gauntlet] a sedimented brown potion 0pxjT l - [Gauntlet] a phial of floods  m - [Gauntlet] 43 gold pieces  n - [Gauntlet] an incandescent fortress talisman  o - [Gauntlet] a dispersal trap  p - [Gauntlet] a runed translucent door  q - [Gauntlet] a runed translucent door  r - [Gauntlet] a transporter  s - [Gauntlet] a transporter  0pxjTMt - [Gauntlet] a transporter  u - [Gauntlet] a transporter  v - [Gauntlet] a transporter [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]1pxjA runed brass ring (Gauntlet)(Press ? for help) # #...............  #...............# #####......###### #########.©..©.########### ###≈#≈#≈#≈########≈#≈#≈#≈#≈## #≈..........................## ##...........∩..............≈# #≈..#########..###########..## ##..#..=©[?.#..#..%=©.!..#..≈# #≈..#X#####X#..#.###2..#.#..##1pxj ##..#.#≈~~#.#..#.#...###.#..≈# #≈..#.#.©.#.#..#...###...#..## ##..#x+...+.#..#.###©..#.#..≈# #≈..#.#####.#..#.#...###.#..## ##..#..x..x.#..#...###...#..≈# #≈..#########..#.#.#...#.#..##1pxjC ##.....#©#.....#.........#..≈# #≈.....#©#.....###########..## ##..#########......#©#......≈# #≈..#..#©#})#......#©#......##1pxjc0 ##..#.#.#y#.#..###########..≈# #≈..#.#.#.#.#..#)!#.©b#..#..##2pxj{ 2pxj Q29 matches: travel [toggle: !], by type [/], hide useless & duplicates [=]  a - [Gauntlet] a hand axe  b - [Gauntlet] an orcbow  c - [Gauntlet] a pair of embroidered gloves 2pxjx  d - [Gauntlet] a scroll labelled AFAIN GETEVUFEOPTe - [Gauntlet] a +6 ring of intelligence  f - [Gauntlet] a runed brass ring 2pxj \ g - [Gauntlet] a smoking jade ring  h - [Gauntlet] a golden potion  i - [Gauntlet] 2 ruby potions  j - [Gauntlet] a sedimented brown potion 2pxj  k - [Gauntlet] a sedimented brown potion  l - [Gauntlet] a phial of floods  m - [Gauntlet] 43 gold pieces 2pxj  n - [Gauntlet] an incandescent fortress talisman  o - [Gauntlet] a dispersal trap  p - [Gauntlet] a runed translucent door  q - [Gauntlet] a runed translucent door  r - [Gauntlet] a transporter  s - [Gauntlet] a transporter  t - [Gauntlet] a transporter  u - [Gauntlet] a transporter  v - [Gauntlet] a transporter [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]4pxjA scroll labelled AFAIN GETEVUFEOPT (Gauntlet)(Press ? for help) # #...............  #...............# #####......###### #########.©..©.###########4pxjt ###≈#≈#≈#≈########≈#≈#≈#≈#≈## #≈..........................## ##...........∩..............≈# #≈..#########..###########..## 4pxj2##..#..=©[?.#..#..%=©.!..#..≈# #≈..#X#####X#..#.###2..#.#..## ##..#.#≈~~#.#..#.#...###.#..≈# #≈..#.#.©.#.#..#...###...#..## ##..#x+...+.#..#.###©..#.#..≈# 4pxj#≈..#.#####.#..#.#...###.#..## ##..#..x..x.#..#...###...#..≈# #≈..#########..#.#.#...#.#..## ##.....#©#.....#.........#..≈# 4pxj(#≈.....#©#.....###########..## ##..#########......#©#......≈# #≈..#..#©#})#......#©#......## 4pxj##..#.#.#y#.#..###########..≈# #≈..#.#.#.#.#..#)!#.©b#..#..##5pxji5pxj29 matches: travel [toggle: !], by type [/], hide useless & duplicates [=]  a - [Gauntlet] a hand axe  5pxj~b - [Gauntlet] an orcbow  c - [Gauntlet] a pair of embroidered gloves 5pxj: d - [Gauntlet] a scroll labelled AFAIN GETEVUFEOPTe - [Gauntlet] a +6 ring of intelligence 5pxjtT f - [Gauntlet] a runed brass ring 5pxj g - [Gauntlet] a smoking jade ring  h - [Gauntlet] a golden potion 5pxj i - [Gauntlet] 2 ruby potions  j - [Gauntlet] a sedimented brown potion 5pxj9 k - [Gauntlet] a sedimented brown potion  l - [Gauntlet] a phial of floods  m - [Gauntlet] 43 gold pieces 5pxj n - [Gauntlet] an incandescent fortress talisman  o - [Gauntlet] a dispersal trap  5pxjԇ1p - [Gauntlet] a runed translucent door  5pxj}q - [Gauntlet] a runed translucent door  r - [Gauntlet] a transporter  s - [Gauntlet] a transporter  5pxjFLt - [Gauntlet] a transporter  u - [Gauntlet] a transporter  5pxj%v - [Gauntlet] a transporter 5pxj[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]9pxjN49pxj< d - [Gauntlet] a scroll labelled AFAIN GETEVUFEOPT  m - [Gauntlet] 43 gold piecesw - [Gauntlet] a transporter  x - [Gauntlet] a transporter  y - [Gauntlet] a transporter42%9pxj m - [Gauntlet] 43 gold pieces  o - [Gauntlet] a dispersal trap9pxjYz - [Gauntlet] a transporter  A - [Gauntlet] a transporter719pxjY  o - [Gauntlet] a dispersal trap 9pxj p - [Gauntlet] a runed translucent doorB - [Gauntlet] a transporter859pxj/i 9pxjjo 9pxjv  #≈..##.W###.#......#©#......## cupup the Grappler##..#.##..#.#......#©#......≈# Gnoll of Vehumet ......9pxjCw #≈..#.#.©#.##..###########..## Health: 47/94 ============------------##..##.##..##..#.g.$©!..g#..≈# Magic: 23/23 ========================#≈..##.#.##W#..#.#.#x#.#.#..## AC: 9Str: 149pxjw l##..#.#.#.W##..#.g#.#.#..#..≈# EV: 22Int: 19#≈..#########..#.#.#.#.#.#..## SH: 0Dex: 139pxjx ##......©......#..#.©.#..#..≈# XL: 12 Next: 48% Place: a Gauntlet#≈..........¤B.#.#.#.#.#.#..## Noise: ---------  Time: 9846.9 (0.0)##≈#≈#≈#≈#§#≈..#..#.#.#..#..≈# -) Mandibles9pxjx ############..#.#.#.#.#.#..## Throw: 12 boomerangs#≈..#.........#..≈# Scarab ##..###########..###≈.∩.....©.......≈# WW 2 shadowghasts (wandering)##...............## gg 2 boggarts (wandering)##≈#≈#≈#≈#≈#≈#≈## ¤   solar ember (minion)############### _You reconstitute your solar ember. _There is an empty arch of ancient stone here.  Search for what [Enter for "veh", or ? for help]? .9pxj 9pxjL 9pxjv 9pxjՉ . _:pxj ##..##.!©.=##..###########..≈ #≈..##.W###.#......#©#...... ##..#.##..#.#......#©#......≈ #≈..#.#.©#.##..###########.. ##..##.##..##..#.g.$©!..g#..≈:pxjt #≈..##.#.##W#..#.#.#x#.#.#.. ##..#.#.#.W##..#.g#.#.#..#..≈ #≈..#########..#.#.#.#.#.#.. ##©...B..#..#.©.#..#..≈ #≈..........¤∩.#.#.#.#.#.#..≈#≈#≈#≈#§#≈..#.:pxj.#..≈############..#.#.#.#.#.#.. #≈..#.........#..≈ ##..###########.. #≈.∩.....©.≈##...............#≈#≈#≈#≈#≈#≈#≈##:pxjK.g:pxjE.g:pxj1W.:pxj{Lg1 wandering):pxj2*7.9 (1:pxj:pxjt! _The boggart shouts!:pxj/ :pxj :pxj :pxj ;pxj  ##..##.!©.=##..#.. #≈..##..###.#......#©#...... ##..#.##..#.#......#©#...... #≈..#.#.©#.##..#.. ##..##.##..##..#...$©!..g#.. #≈..##.#.##W#..#.#g#x#.#.#.. ##..#.#.#W.##..#..#.#.#..#.. #≈..#..#g#.#.#.#.#.. ;pxj [34m##......©..B...#..#.©.#..#.. #≈.¤∩.#.#.#.#.#.#.. ##≈#≈#≈#≈#§#≈..#..#.#.#..#.. ############..#.#.#.#.#.#.. #≈..#.#.. ##..#.. #≈.∩.....©. ##.. ##≈#≈#≈#≈#≈#≈#≈.g.gW.W.;pxj 9§;pxjZ A88;pxj:∩;pxj;pxjJy ##..##.!©.=##..# #≈..##..###.#......#©#;pxj ##..#.##..#.#......#©# #≈..#.#.©#.##..# ##..##.##.W##..#...$©!..g# #≈..##.#W##.#..#.#.#x#.#.# ##..#.#.#..##..#.g#.#.#..# #≈..;pxjT#..#.#.#.#.#.# ##......©.B....#g.#.©.#..# #≈.¤∩.#.#.#.#.#.#;pxj ##≈#≈#≈#≈#§#≈..#..#.#.#..# ############..#.#.#.#.#.# #≈..#.# ##..#   shadowghast;pxj+ #≈.∩.....© ##.....§ ##≈#≈#≈#≈#≈#≈#≈;pxj3¤.;pxjK.g;pxj7W.;pxj>(;pxj(%9;pxj]0:∩;pxjL3;pxj[  ##..##.!©.=##..# #≈..##..###.#......#©#;pxj v ##..#.##..#.#......#©# #≈..#.#.©#W##..# ##..##.##W.##..#...$©!..g# #≈..##.#.##.#..#.#.#x#.#.#;pxjW X ##..#.#.#..##..#..#.#.#..# #≈..#..#g#.#.#.#.# ##......©B.¤...#g.#.©.#..# #≈.∩.#.#.#.#.#.#;pxj  ##≈#≈#≈#≈#§#≈..#..#.#.#..# ############..#.#.#.#.#.# #≈..#.# ##..;pxj s# WW 2 shadowghasts (wandering) #≈.∩.....© ##.....§ ##≈#≈#≈#≈#≈#≈#;pxj .¤.;pxj 5W.;pxj G.W;pxj §§≈W1 wandering);pxj &50;pxj ;pxjj ] page down [PgUp|<] page up [Esc] exit[top]Ppxj* Missiles Ppxjg(  n - 12 boomerangs (quivered) Ppxj?h r - 4 throwing nets  v - 4 atropa-tipped darts Ppxjn! y - a curare-tipped dart Ppxj A - 7 poisoned darts Ppxj`Armour (go to first with [) PpxjB q - a +1 robe of fire resistance (worn) PpxjLX F - a +2 cloak of stealth (worn)a - a +0 animal skin Ppxj: f - a +0 buckler Ppxj8 g - a +1 cloak PpxjA j - an orb of pyromania Ppxj8 p - a +2 chain mail of cold resistancePpxj.5s - +0 acid dragon scales PpxjT u - a +0 pair of glovesPpxj4z - a +1 helmet of sniping  DPpxjrobePpxj  Ppxj5 H - a +2 leather armour of willpower PpxjVbMagical Staves (go to first with |)PpxjZd - a staff of earthB - a staff of firPpxj"ePpxj822%PpxjK f - a +0 buckler PpxjR j - an orb of pyromania  E - a staff of cold Jewellery (go to first with "=)  h - a +6 ring of intelligence (worn)Ppxj/38Qpxj#Fg - a +1 cloak. A cloth cloak. Base armour rating: 1 It can be maximally enchanted to +2. QpxjFIf you switch to wearing this armour: Your AC would decrease by 1.0 (7.0 -> 6.0). Your EV would remain unchanged. You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {cloak armour} {cloak armor} {auxiliary QpxjFGarmor} {auxiliary armour} Menu/colouring prefixes: identified enchanted armour _________________ “O Bell my wife, why dost thou flyte?  Now is now, and then was then:  Seek now all the world throughout, QpxjGT(w)ear, (d)rop, (=)adjust, or (i)nscribe.QpxjmJQpxjJQpxjv_Qpxju##..##.!©.=##..########## cupup the GrapplerQpxjxvK#≈..##..###.#......#©#... Gnoll of Vehumet ......Qpxjvn##..#.##..#.#......#©#... Health: 56/94 ==============----------QpxjBwr#≈..#.#.©#.##..########## Magic: 23/23 ========================Qpxjx##..##.##..##..#...$©!..g AC: 7Str: 14Qpxjx#≈..##W#.##.#..#.#.#x#.#. EV: 19Int: 19Qpxjyw##..#.#W#W.##..#..#.#.#.. SH: 0Dex: 13Qpxjy8#≈..#########..#g#.#.#.#. XL: 12 Next: 48% Place: a GauntletQpxjy##......@......#g.#.©.#.. Noise: ---------  Time: 9871.9 (0.0)Qpxjy#≈.......§§§.∩.#.#.#.#.#. -) Nothing wieldedQpxjz##≈#≈#≈#§#§#≈..#..#.#.#.. Throw: 12 boomerangsQpxjz############..#.#.#.#.#.#≈..#.........Qpxjzz##..########## WWW 3 shadowghastsQpxj"{r#≈.∩.....©....##.....§......QpxjR{ ##≈#≈#≈#≈#≈#≈Qpxj{RYou finish putting on your +1 robe of fire resistance. Qpxj{#_You feel resistant to fire.  Qpxj{1You start putting on your armour. Qpxj.|r_You continue putting on your +2 cloak of stealth. x5  Qpxjc|hYou finish putting on your +2 cloak of stealth. _You feel stealthy.QpxjYK.WQpxjͲQpxj+2.9 (1QpxjQpxjx _You feel resistant to firQpxj=e.  You start putting on your armour. Qpxjq_You continue putting on your +2 cloak of stealth. x5 Qpxj1k You finish putting on your +2 cloak of stealth. _You feel stealthyQpxjX. _You drop a +1 cloQpxj ak.RpxjNRpxj@Gear: 33/52 gear slots (Left/Right/Tab to switch category) Rpxj{Hand Weapons (go to first with ))  i - a +1 short sword of protection RpxjB l - a +0 dagger of venom  m - a +2 whip of electrocution RpxjMissiles (go to first with ()  n - 12 boomerangs (quivered)  r - 4 throwing netsv - 4 atropa-tipped darts  y - a curare-tipped dart  RpxjyA - 7 poisoned darts Armour (go to first with [)  q - a +1 robe of fire resistance (worn) Rpxjo F - a +2 cloak of stealth (worn)a - a +0 animal skin  f - a +0 buckler Rpxj j - an orb of pyromania  p - a +2 chain mail of cold resistances - +0 acid dragon scales  u - a +0 pair of gloves  z - a +1 helmet of sniping  D - a +2 robe of cold resistance  H - a +2 leather armour of willpower [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exitRpxj7[top]Rpxj   l - a +0 dagger of venomm2 whip of electrocution Missiles (go to first with ()  n - 12 boomerangs (quivered)  r - 4 throwing nets  v - 4 atropa-tipped darts  y - a curare-tipped dart  A - 7 poison Rpxj< Armour (go to first with [)  q - a +1 robe of fire resistance (worn)  F - a +2 cloak of stealth (worn)  a - a +0 animal skin  f - a +0 buckler  j - an orb of pyromania  p - a +2 chain mail of cold resistance  s - +0 acid dragon scales  u - a +0 pair of gloves  z - a +1 helmet of sniping  D - a +2 robe of cold resistance  HRpxjp 2 leather armour of willpower Magical Staves (go to first with |)d - a staff of earth11%Rpxj Rpxj Rpxj#Y f - a +0 buckler  B - a staff of fire  E - a staff of cold Jewellery (go to first with "=)  h - a +6 ring of intelligence (worn)35SpxjI^  o - a +5 ring of evasion (worn)41Spxj^Spxj f - a +0 buckler  p - a +2 chain mail of cold resistance  x - an amulet of wildshape (worn)Spxjre - a +4 ring of protection52Upxj ;s - +0 acid dragon scales. The scales of an acid dragon. Although it does not provide its wearer with as much protection as the armour made from the scales of some larger dragons, it issomewhat lighter and less encumbering. It is also remarkably smooth, letting Upxj corrosive slime flow off it like water. Base armour rating: 6 Encumbrance rating: 5 It can be maximally enchanted to +6. If you switch to wearing this armour: Your AC would increase by 4.3 (7.0 -> 11.3). Your EV would decrease by 0.8 (19.9 -> 19.1). Your spell failure would worsen by up to 2% (press '!' for details). Upxjρ You took it off Maggie on level 7 of the Dungeon. Stash search prefixes: {inventory} {rCorr} {body armour} {body armor} {resist corrosion} {corrosion resistance} Menu/colouring prefixes: identified armour _________________ Upxj T(w)ear, (d)rop, (=)adjust, or (i)nscribe.Upxj Upxj UpxjS" Upxj* ##..##.!©.=##..########## cupup the GrapplerUpxj+ +#≈..##..###.#......#©#... Gnoll of Vehumet ......##..#.##..#.#......#©#... Health: 56/94 ==============----------#≈..#.#.©#.##..########## Magic: 23/23 ========================UpxjW, ##..##.##..##..#...$©!..g AC: 7Str: 14Upxj, .#≈..##.#.##.#..#.#.#x#.#. EV: 19Int: 19##..#W#W#W.##..#..#.#.#.. SH: 0Dex: 13#≈..#########..#g#.#.#.#. XL: 12 Next: 48% Place: a GauntletUpxj- ##......@......#g.#.©.#.. Noise: ---------  Time: 9872.9 (0.0)UpxjK- #≈.......§§§.∩.#.#.#.#.#. -) Nothing wieldedUpxj- ##≈#≈#≈#§#§#≈..#..#.#.#.. Throw: 12 boomerangs############..#.#.#.#.#.#≈..#.........##..########## WWW 3 shadowghastsUpxj. m#≈.∩.....©....##.....§......##≈#≈#≈#≈#≈#≈ _You feel resistant to fire.  You start putting on your armour. _You continue putting on your +2 cloak of stealth. x5  Upxj|. You finish putting on your +2 cloak of stealth. _You feel stealthy. _You drop a +1 cloak.Upxj8 7W.UpxjA §.§≈..#UpxjB +3.9 (1UpxjG Upxj6J X  You start putting on your armour. _You continue putting on your +2 cloak of stealth. x5  You finish putting on your +2 cloak of stealth. _You feel stealthy. _You drop a +1 cloak.+0 acid dragon scales.VpxjJGVpxjLGear: 32/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with )) VpxjLt i - a +1 short sword of protection  l - a +0 dagger of venom  m - a +2 whip of electrocution VpxjMMissiles (go to first with ()  n - 12 boomerangs (quivered)  r - 4 throwing netsVpxj/M6v - 4 atropa-tipped darts  VpxjIM9y - a curare-tipped dart  A - 7 poisoned darts VpxjrMArmour (go to first with [)  q - a +1 robe of fire resistance (worn)  F - a +2 cloak of stealth (worn)VpxjM1a - a +0 animal skin  VpxjM>f - a +0 buckler  j - an orb of pyromania VpxjMa p - a +2 chain mail of cold resistanceu - a +0 pair of gloves VpxjMR z - a +1 helmet of sniping  D - a +2 robe of cold resistance VpxjM+ H - a +2 leather armour of willpower VpxjNaMagical Staves (go to first with |) VpxjN[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]WpxjSi  m - a +2 whip of electrocution Missiles (go to first with ()  n - 12 boomerangs (quivered)  r - 4 throwing nets  v - 4 atropa-tipped darts  y - a curare-tipped dart Wpxj?T A - 7 poisoned darts Armour (go to first with [)  q - a +1 robe of fire resistance (worn) WpxjT F - a +2 cloak of stealth (worn)  a - a +0 animal skin  f - a +0 buckler WpxjT j - an orb of pyromania  p - a +2 chain mail of cold resistanceuWpxj-UMpair of glovesz - a +1 helmet of sniping  DrobeWpxjU1  H - a +2 leather armour of willpower Magical Staves (go to first with |)d - a staff of earthB - a staff of fire WpxjUw E - a staff of cold18%Wpxj12 Wpxj1B q - a +1 robe of fire resistance (worn) Wpxj11 F - a +2 cloak of stealth (worn) Wpxj2Jewellery (go to first with "=)25Xpxjua - a +0 animal skin. A large piece of thick skin covered in fur, cut from the corpse of an animal andXpxjworn as a primitive garment. It offers rudimentary protection against harm, but,having never been tanned, it carries a light stench of rotting flesh. XpxjΜ;Base armour rating: 2Encumbrance rating: 0 Xpxj5It can be maximally enchanted to +2. Xpxj\If you switch to wearing this armour: Your AC would decrease by 1.0 (7.0 -> 6.0). Xpxj0xYour EV would remain unchanged. Stash search prefixes: {inventory} {body armour} {body armor} XpxjK0Menu/colouring prefixes: identified armour XpxjpT_________________ “He killed the noble Mudjokivis. Xpxj Of the skin he made him mittens,  Made them with the fur side inside, (w)ear, (d)rop, (=)adjust, or (i)nscribe.XpxjFXpxjXpxjS##..##.!©.=##..########## cupup the Grappler#≈..##..###.#......#©#... Gnoll of Vehumet ......##..#.##..#.#......#©#... Health: 56/94 ==============----------Xpxj#≈..#.#.©#.##..########## Magic: 23/23 ========================##..##.##..##..#...$©!..g AC: 7Str: 14#≈..##W#.##.#..#.#.#x#.#. EV: 19Int: 19Xpxjw##..#.#W#W.##..#..#.#.#.. SH: 0Dex: 13Xpxj8#≈..#########..#g#.#.#.#. XL: 12 Next: 48% Place: a GauntletXpxj3=##......@...§..#g.#.©.#.. Noise: ---------  Time: 9873.9 (0.0)#≈.......§§.§∩.#.#.#.#.#. -) Nothing wieldedXpxjn##≈#≈#≈#§#§#≈..#..#.#.#.. Throw: 12 boomerangs############..#.#.#.#.#.#≈..#.........Xpxj3##..########## WWW 3 shadowghasts#≈.∩.....©....##.....§......##≈#≈#≈#≈#≈#≈You start putting on your armour. Xpxj_You continue putting on your +2 cloak of stealth. x5  You finish putting on your +2 cloak of stealth. _You feel stealthy. _You drop a +1 cloak. Xpxj) _You drop +0 acid dragon scales.XpxjXK.WXpxj§§§..#§§§....§§§∩.#Xpxj.#≈#§#≈#§#≈#≈..#####..##XpxjaXpxj G74.9 (1XpxjXpxj*, _You continue putting on your +2 cloak of stealth. x5  You finish putting on your +2 cloak of stealth. _You feel stealthy. _You drop a +1 cloak.+0 acid dragon scales.a +0 animal skin.Xpxju Xpxj Gear: 31/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  i - a +1 short sword of protection  l - a +0 dagger of venom  m - a +2 whip of electrocution Missiles (go to first with () Xpxj Z n - 12 boomerangs (quivered)  r - 4 throwing netsXpxj ov - 4 atropa-tipped darts  y - a curare-tipped dart  A - 7 poisoned darts Xpxj? aArmour (go to first with [) Xpxjy j q - a +1 robe of fire resistance (worn)  F - a +2 cloak of stealth (worn)Xpxj ,f - a +0 buckler Xpxj ( j - an orb of pyromania Xpxj . p - a +2 chain mail of cold resistanceXpxjR ^u - a +0 pair of gloves  z - a +1 helmet of sniping Xpxj ' D - a +2 robe of cold resistance Xpxj + H - a +2 leather armour of willpower Xpxj aMagical Staves (go to first with |) Xpxj % d - a staff of earth Xpxj [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exitXpxj 7[top]Ypxje  m - a +2 whip of electrocution Missiles (go to first with ()  n - 12 boomerangs (quivered) Ypxje r - 4 throwing nets  v - 4 atropa-tipped darts  y - a curare-tipped dart  A - 7 poisoned darts YpxjeArmour (go to first with [)  q - a +1 robe of fire resistance (worn) Ypxjea F - a +2 cloak of stealth (worn)  f - a +0 buckler Ypxjf j - an orb of pyromania  p - a +2 chain mail of cold resistanceuYpxj3fpair of glovesYpxjhf8z - a +1 helmet of sniping  DrobeYpxjfU  H - a +2 leather armour of willpower YpxjfMagical Staves (go to first with |)d - a staff of earthYpxjfB - a staff of fire  E - a staff of cold Jewellery (go to first with "=)20%Ypxjo F - a +2 cloak of stealth (worn) Ypxj p - a +2 chain mail of cold resistance  h - a +6 ring of intelligence (worn)  o - a +5 ring of evasion (worn)  x - an amulet of wildshape (worn)Ypxj$.4Ypxj e - a +4 ring of protection6Ypxj9 f - a +0 buckler. A small piece of wood and metal, to be strapped on one arm for defence. It is cumbersome to wear, and slightly impedes the evasion, spellcasting ability, and attack speed of the wearer. These penalties are reduced by the wearer's Shields skill and Strength; mastering Shields eliminates penalties. Base shield rating: 3 Encumbrance rating: 5 Max blocks/turn: 2 Ypxj `It can be maximally enchanted to +3. If you switch to wearing this armour: Ypxj 3Your EV would decrease by 0.4 (19.9 -> 19.5). Ypxj 1Your SH would increase by 5.8 (0.0 -> 5.8). Ypxj JYour spell failure would worsen by up to 2% (press '!' for details). Ypxj# CYour attack delay would decrease by 0.0 (0.8 -> 0.8). Ypxj You found it on level 4 of the Dungeon. Stash search prefixes: {inventory} {offhand armour} {offhand armor} {auxiliary Ypxj `armor} {auxiliary armour} {shield} Menu/colouring prefixes: identified armour Ypxj L(w)ear, (d)rop, (=)adjust, or (i)nscribe.Ypxjn) YpxjE0 Ypxj7 ##..##.!©.=##..########## cupup the GrapplerYpxjb7 K#≈..##..###.#......#©#... Gnoll of Vehumet ......Ypxj7 n##..#.##..#.#......#©#... Health: 57/94 ==============----------Ypxj7 #≈..#.#.©#.##..########## Magic: 23/23 ========================##..##.##..##..#...$©!..g AC: 7Ypxj8 Str: 14#≈..##.#.##.#..#.#.#x#.#. EV: 19YpxjI8 Int: 19##..#W#W#W.##..#..#.#.#.. SH: 0Dex: 13Ypxj}8 8#≈..#########..#g#.#.#.#. XL: 12 Next: 48% Place: a GauntletYpxj8 ##......@.§§§..#g.#.©.#.. Noise: ---------  Time: 9874.9 (0.0)Ypxj8 #≈.§§§....§§§∩.#.#.#.#.#. -) Nothing wieldedYpxj8 ##≈#§#≈#§#≈#≈..#..#.#.#.. Throw: 12 boomerangsYpxj8 j############..#.#.#.#.#.#≈..#.........Ypxj9 z##..########## WWW 3 shadowghastsYpxj9 r#≈.∩.....©....##.....§......Ypxj89 ##≈#≈#≈#≈#≈#≈ YpxjS9 r_You continue putting on your +2 cloak of stealth. x5  Ypxjm9 You finish putting on your +2 cloak of stealth. _You feel stealthy. _You drop a +1 cloak. Ypxj9 A_You drop +0 acid dragon scales. _You drop a +0 animal skin.YpxjmJ 7W.YpxjQ #..§§..@.§....#≈.§..§∩.##§#≈..#YpxjQ Q..##YpxjR +5.9 (1YpxjY =∩Ypxj|[  You finish putting on your +2 cloak of stealth. _You feel stealthy. _You drop a +1 cloak.+0 acid dragon scales.Ypxj[ .a +0 animal skin.buckler.Zpxj ZpxjCGear: 30/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  i - a +1 short sword of protection  l - a +0 dagger of venom  m - a +2 whip of electrocution Missiles (go to first with ()  n - 12 boomerangs (quivered)  r - 4 throwing netsZpxjv - 4 atropa-tipped darts  y - a curare-tipped dart  A - 7 poisoned darts Armour (go to first with [)  q - a +1 robe of fire resistance (worn)  F - a +2 cloak of stealth (worn)  j - an orb of pyromania  p - a +2 chain mail of cold resistanceu - a +0 pair of gloves Zpxj z - a +1 helmet of sniping  D - a +2 robe of cold resistance  H - a +2 leather armour of willpower Magical Staves (go to first with |)  d - a staff of earth Zpxj B - a staff of fire Zpxj*[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top][pxj [pxjO m - a +2 whip of electrocution [pxjMissiles (go to first with ()  n - 12 boomerangs (quivered)  r - 4 throwing nets [pxj/] v - 4 atropa-tipped darts  y - a curare-tipped dart  A - 7 poisoned darts [pxj{Armour (go to first with [)  q - a +1 robe of fire resistance (worn) [pxjz F - a +2 cloak of stealth (worn)  j - an orb of pyromania [pxjǎr p - a +2 chain mail of cold resistance  u - a +0 pair of gloves[pxj8z - a +1 helmet of sniping  Drobe[pxj:  [pxjr H - a +2 leather armour of willpower Magical Staves (go to first with |)d - a staff of earth[pxjyB - a staff of fire  E - a staff of cold [pxjJewellery (go to first with "=)  h - a +6 ring of intelligence (worn)[pxj6.21%[pxj6 2 [pxj s q - a +1 robe of fire resistance (worn)  F - a +2 cloak of stealth (worn) [pxj ` o - a +5 ring of evasion (worn)8^pxj4^pxj F - a +2 cloak of stealth (worn)  E - a staff of cold  x - an amulet of wildshape (worn)^pxje - a +4 ring of protection  k - a ring of protection from cold  t - an amulet of dissipation  ^pxjkw - a ring of positive energy  C - a ring of protection from cold  G - a ring of wizardry^pxj_87^pxjW  E - a staff of cold ^pxj] h - a +6 ring of intelligence (worn) Talismans (go to first with %)85_pxjQ_pxjY_pxj]B##..##.!©.=##..########## cupup the Grappler#≈..##..###.#......#©#... Gnoll of Vehumet ......_pxj<^##..#.##..#.#......#©#... Health: 57/94 ==============----------#≈..#.#.©#.##..########## Magic: 23/23 ========================_pxj^###..##.##..##..#...$©!..g AC: 7Str: 14#≈..##W#.##.#..#.#.#x#.#. EV: 19Int: 19_pxj^##..#.#W#W.##..#..#.#.#.. SH: 0Dex: 13#≈..#########..#g#.#.#.#. XL: 12 Next: 48% Place: a Gauntlet##..§§..@.§....#g.#.©.#.. Noise: ---------  Time: 9875.9 (0.0)_pxjL_ #≈.§.§....§.§∩.#.#.#.#.#. -) Nothing wielded##≈#§#≈#§#§#≈..#..#.#.#.. Throw: 12 boomerangs############..#.#.#.#.#._pxj_m#≈..#.........##..########## WWW 3 shadowghasts#≈.∩.....©....##.....§......##≈#≈#≈#≈#≈#≈You finish putting on your +2 cloak of stealth. _You feel stealthy. _You drop a +1 cloak. _You drop +0 acid dragon scales. _You drop a +0 animal skin. _You drop a +0 buckler._pxje_pxje_pxjj_pxjl`pxj`pxjGear: 30/52 gear slots (Left/Right/Tab to switch category) `pxj=Hand Weapons (go to first with ))  i - a +1 short sword of protection  l - a +0 dagger of venom  m - a +2 whip of electrocution `pxj\Missiles (go to first with ()  n - 12 boomerangs (quivered)  r - 4 throwing nets`pxjz6v - 4 atropa-tipped darts  `pxj9y - a curare-tipped dart  A - 7 poisoned darts `pxjArmour (go to first with [)  q - a +1 robe of fire resistance (worn)  F - a +2 cloak of stealth (worn) `pxj̯^ j - an orb of pyromania  p - a +2 chain mail of cold resistance`pxju - a +0 pair of gloves  z - a +1 helmet of sniping  D - a +2 robe of cold resistance  H - a +2 leather armour of willpower `pxjMagical Staves (go to first with |)  d - a staff of earth  B - a staff of fire `pxj][Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]`pxj `pxj `pxj B##..##.!©.=##..########## cupup the Grappler#≈..##..###.#......#©#... Gnoll of Vehumet ......`pxj- ##..#.##..#.#......#©#... Health: 57/94 ==============----------#≈..#.#.©#.##..########## Magic: 23/23 ========================##..##.##..##..#...$©!..g AC: 7Str: 14`pxj .#≈..##W#.##.#..#.#.#x#.#. EV: 19Int: 19##..#.#W#W.##..#..#.#.#.. SH: 0Dex: 13#≈..#########..#g#.#.#.#. XL: 12 Next: 48% Place: a Gauntlet`pxj- ##..§§..@.§....#g.#.©.#.. Noise: ---------  Time: 9875.9 (0.0)#≈.§.§....§.§∩.#.#.#.#.#. -) Nothing wielded##≈#§#≈#§#§#≈..#..#.#.#.. Throw: 12 boomerangs############..#.#.#.#.#.#≈..#.........##..########## WWW 3 shadowghasts`pxj }#≈.∩.....©....##.....§......##≈#≈#≈#≈#≈#≈You finish putting on your +2 cloak of stealth. _You feel stealthy. _You drop a +1 cloak. _You drop +0 acid dragon scales. `pxj 8_You drop a +0 animal skin. _You drop a +0 buckler.`pxj `pxj< `pxj `pxj apxjZapxj]Wear or take off which item? Inventory Items apxj]Armour (go to first with [)  q - a +1 robe of fire resistance (worn)  F - a +2 cloak of stealth (worn) apxj] j - an orb of pyromania  p - a +2 chain mail of cold resistanceu - a +0 pair of gloves  z - a +1 helmet of sniping apxj]' D - a +2 robe of cold resistance apxj ^ H - a +2 leather armour of willpower Floor Items ([,] to select) ArmourapxjO^`a +0 animal skina +0 buckler a +1 cloakapxjp^+0 acid dragon scales[?] describe selected [!] equip|wield|wear|put onapxja_y[tab] equip|unequip bpxjbpxjbpxjr##..##.!©.=##..########## cupup the GrapplerbpxjK#≈..##..###.#......#©#... Gnoll of Vehumet ......bpxjn##..#.##..#.#......#©#... Health: 57/94 ==============----------bpxjr#≈..#.#.©#.##..########## Magic: 23/23 ========================bpxje##..##.##..##..#...$©!..g AC: 7Str: 14bpxj#≈..##W#.##.#..#.#.#x#.#. EV: 19Int: 19bpxjw##..#.#W#W.##..#..#.#.#.. SH: 0Dex: 13bpxj' 8#≈..#########..#g#.#.#.#. XL: 12 Next: 48% Place: a Gauntletbpxj ##..§§..@.§....#g.#.©.#.. Noise: ---------  Time: 9875.9 (0.0)#≈.§.§....§.§∩.#.#.#.#.#. -) Nothing wielded##≈#§#≈#§#§#≈..#..#.#.#.. Throw: 12 boomerangsbpxj ############..#.#.#.#.#.#≈..#.........bpxj z##..########## WWW 3 shadowghastsbpxj <#≈.∩.....©....##.....§......##≈#≈#≈#≈#≈#≈You finish putting on your +2 cloak of stealth. _You feel stealthy. bpxj6 b_You drop a +1 cloak. _You drop +0 acid dragon scales. _You drop a +0 animal skin. bpxjX _You drop a +0 buckler.bpxjB-...bpxj bpxj,bpxj$5.W bpxj'$N_You feel stealthy. _You drop a +1 clobpxjH$9ak.+0 acid dragon scales.a +0 animal skinbpxji$P.buckler.  You start putting on your armour.bpxj$bpxjh,X§§§≈###..#bpxjt.G86.9 (1bpxj3;∩bpxjs<7W.bpxjC*#....bpxjC~§§§.§..§###bpxjD+7.9 (2bpxjJ=∩bpxj/VK.Wbpxj]........#≈#≈#≈#≈#########bpxj^+8.9 (3bpxje;∩bpxj s7W.bpxj z.§#§#≈..bpxjfz2#bpxj {a9=9.9 (4bpxj+;∩bpxj/K.WbpxjA§§.....§§.§≈###bpxj(,80.9 (5bpxj=∩bpxj 8 _You continue putting on your +0 pair of gloves. x5bpxjbpxjbpxjc _You finish putting on your +0 pair of gloves.bpxj bpxj $bpxj_ [Wear or take off which item? Inventory Items bpxj Armour (go to first with [)  q - a +1 robe of fire resistance (worn) bpxj . u - a +0 pair of gloves (worn) bpxj & F - a +2 cloak of stealth (worn) bpxj / j - an orb of pyromania bpxj3 , p - a +2 chain mail of cold resistance bpxjQ ! z - a +1 helmet of sniping bpxjn ' D - a +2 robe of cold resistance bpxj + H - a +2 leather armour of willpower bpxj }Floor Items ([,] to select) bpxj Armourbpxj -a +0 animal skinbpxj a +0 bucklerbpxj  bpxj: a +1 cloakbpxjV 3+0 acid dragon scalesbpxjr M[?] describe selected bpxj [!] equip|wield|wear|put onbpxj y[tab] equip|unequip cpxj@cpxj4cpxj-*cpxjZ##..##.!©.=##..########## cupup the Grapplercpxj+#≈..##..###.#......#©#... Gnoll of Vehumet ......##..#.##..#.#......#©#... Health: 59/94 ===============---------#≈..#.#.©#.##..########## Magic: 23/23 ========================cpxj##..##.##..##..#...$©!..g AC: 8Str: 14cpxj@#≈..##.#.##.#..#.#.#x#.#. EV: 19Int: 19##..#W#W#W.##..#..#.#.#.. SH: 0Dex: 13cpxjr#≈..#########..#g#.#.#.#. XL: 12 Next: 48% Place: a Gauntlet##§.....@......#g.#.©.#.. Noise: ---------  Time: 9880.9 (0.0)cpxj#§§.....§§...∩.#.#.#.#.#. -) Nothing wieldedcpxj##§#≈#≈#§#≈#≈..#..#.#.#.. Throw: 12 boomerangs############..#.#.#.#.#.#≈..#.........cpxj z##..########## WWW 3 shadowghastscpxj.#≈.∩.....©....##.....§......##≈#≈#≈#≈#≈#≈ cpxjL]_You drop +0 acid dragon scales. _You drop a +0 animal skin. cpxjk_You drop a +0 buckler.  You start putting on your armour. _You continue putting on your +0 pair of gloves. x5 cpxjN_You finish putting on your +0 pair of gloves.cpxj#§§§§....§.§#§cpxj _cpxj;∩cpxj7 Wcpxjf.  You start putting on your armour.cpxj§§§....#.§...§§§.§.∩.#cpxj#§#≈#§#§#≈#≈..###..##cpxje+1.9 (1cpxjcpxjK.WcpxjN#§.....@......#≈.....§§....∩.#cpxjv≈..#..##cpxjcpxjAH602.9 (2cpxjX=∩cpxj! 7W.cpxj Q.§§cpxje+3.9 (3cpxj;∩cpxjBK.Wcpxj!G§§.cpxj=!≈#≈#≈§######..cpxj!+4.9 (4cpxj&=∩cpxj,7W.cpxjj2z§.§.§cpxj2&.##cpxj93G15.9 (5cpxj/8;∩cpxj: 10 _You continue putting on your +1 helmet of sniping. x5cpxj:cpxjZ?cpxjA cpxjAX_You finish putting on your +1 helmet of sniping.epxj -epxji0Read which item? Scrolls  c - 3 scrolls labelled WAOR ONOIQON epxj06 d - 3 scrolls labelled HIOD QYM LOV  e - 10 scrolls labelled RUJUIM QEMN  h - 3 scrolls labelled FOZXEV ICAK  k - 3 scrolls labelled ELUEGR EROUL  m - a scroll labelled HATHIR BAXY  o - 2 scrolls labelled NEPPOCR EFAI  q - a scroll labelled AFAIN GETEVUFEOPT epxj1 u - 2 scrolls labelled AMU WUHY FYT  v - 2 scrolls labelled LAUGUU CEOXTYI  y - a scroll labelled ESCHUCA CUTHRARO  z - a scroll labelled CEAKOI JAODWES  B - a scroll labelled ZEROEHU CIVVAZ epxjp1[!] read|quaff|evoke[?] describe selectedfpxj$fpxjfpxjĽ##..##.!©.=##..########## cupup the GrapplerfpxjK#≈..##..###.#......#©#... Gnoll of Vehumet ......fpxj]W##..#.##..#.#......#©#... Health: 61/94 ===============---------#≈..#.#.©#.##..########## Magic: 23/23 ========================##..##.##..##..#...$©!..g AC: 10fpxj-Str: 14fpxj#≈§.##W#.##.#..#.#.#x#.#. EV: 19Int: 19fpxjƾw##..#.#W#W.##..#..#.#.#.. SH: 0Dex: 13fpxj#§§§#########..#g#.#.#.#. XL: 12 Next: 48% Place: a Gauntletfpxj ##......@......#g.#.©.#.. Noise: ---------  Time: 9885.9 (0.0)fpxj+#≈......§....∩.#.#.#.#.#. -) Nothing wieldedfpxjL##§#≈#§#≈#≈#≈..#..#.#.#.. Throw: 12 boomerangsfpxjn############..#.#.#.#.#.#≈..#.........fpxj##..########## WWW 3 shadowghasts#≈.∩.....©....##.....§......fpxjſG##≈#≈#≈#≈#≈#≈You start putting on your armour. fpxj_You continue putting on your +0 pair of gloves. x5 _You finish putting on your +0 pair of gloves.  You start putting on your armour. _You continue putting on your +1 helmet of sniping. x5 _You finish putting on your +1 helmet of sniping.fpxj@ .Wfpxj As you read the scroll labelled RUJUIM QEMN, it crumbles to dust. x2  A magic seal in the Gauntlet prevents long-range teleports.  It was a scroll of teleportation.fpxj$1.§fpxjNM.§.fpxj+6.9 (1fpxjfpxj9 _e -> t - 9 scrolls of teleportationgpxj'WgpxjWgpxjo\gpxj^ gpxj^8_Unknown command.hpxj: hpxj? sRead which item? Scrolls hpxj? 8 t - 9 scrolls of teleportation hpxj@ 3 c - 3 scrolls labelled WAOR ONOIQON hpxj1@ Q d - 3 scrolls labelled HIOD QYM LOV  h - 3 scrolls labelled FOZXEV ICAK hpxjV@ P k - 3 scrolls labelled ELUEGR EROUL  m - a scroll labelled HATHIR BAXY hpxj@ X o - 2 scrolls labelled NEPPOCR EFAI  q - a scroll labelled AFAIN GETEVUFEOPT hpxj@ u - 2 scrolls labelled AMU WUHY FYT  v - 2 scrolls labelled LAUGUU CEOXTYI  y - a scroll labelled ESCHUCA CUTHRARO  z - a scroll labelled CEAKOI JAODWES hpxjA  B - a scroll labelled ZEROEHU CIVVAZ [!] read|quaff|evoke[?] describe selectedlpxjQlpxjCRlpxjflpxj'lB##..##.!©.=##..########## cupup the Grappler#≈..##..###.#......#©#... Gnoll of Vehumet ......lpxjzl##..#.##..#.#......#©#... Health: 61/94 ===============---------#≈..#.#.©#.##..########## Magic: 23/23 ========================lpxjl##..##.##..##..#...$©!..g AC: 10Str: 14lpxjNmE#≈..##.#.##.#..#.#.#x#.#. EV: 19Int: 19##§.#W#W#W.##..#..#.#.#.. SH: 0Dex: 13#§§.#########..#g#.#.#.#. XL: 12 Next: 48% Place: a Gauntletlpxjm##......@......#g.#.©.#.. Noise: ---------  Time: 9886.9 (0.0)#§...........∩.#.#.#.#.#. -) Nothing wielded##§#≈#§#≈#≈#≈..#..#.#.#.. Throw: 12 boomerangs############..#.#.#.#.#.lpxjn#≈..#.........##..########## WWW 3 shadowghasts#≈.∩.....©....##.....§......##≈#≈#≈#≈#≈#≈ _You finish putting on your +1 helmet of sniping.  As you read the scroll labelled RUJUIM QEMN, it crumbles to dust. x2  A magic seal in the Gauntlet prevents long-range teleports.  It was a scroll of teleportation. _e -> t - 9 scrolls of teleportation _Unknown command.lpxj  Okay, then. _npxjh[[?25h[?0c  Search for what [Enter for "."]? npxj [?25l[?1cnpxj npxj 33 matches: travel [toggle: !], by type [/], hide useless & duplicates [=]  a - [Gauntlet] a hand axeb - [Gauntlet] an orcbow  c - [right here] +0 acid dragon scales  d - [right here] a +0 animal skin  e - [right here] a +0 buckler  f - [right here] a +1 cloak  g - [Gauntlet] a pair of embroidered gloves  h - [Gauntlet] a scroll labelled AFAIN GETEVUFEOPTi - [Gauntlet] a +6 ring of intelligence  j - [Gauntlet] a runed brass ring  k - [Gauntlet] a smoking jade ring  l - [Gauntlet] a golden potion  m - [Gauntlet] 2 ruby potions  n - [Gauntlet] a sedimented brown potion  o - [Gauntlet] a sedimented brown potion  p - [Gauntlet] a phial of floodsq - [Gauntlet] 43 gold pieces  r - [Gauntlet] an incandescent fortress talismans - [Gauntlet] a dispersal trap  t - [Gauntlet] a runed translucent door  u - [Gauntlet] a runed translucent door  v - [right here] a transporter [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[pxj9 10;1mtop]opxjx opxj opxj ##..##.!©.=##..########## cupup the GrappleropxjR K#≈..##..###.#......#©#... Gnoll of Vehumet ......opxj} n##..#.##..#.#......#©#... Health: 61/94 ===============---------opxj r#≈..#.#.©#.##..########## Magic: 23/23 ========================opxj͚ ##..##.##..##..#...$©!..g AC: 10Str: 14opxj #≈..##.#.##.#..#.#.#x#.#. EV: 19Int: 19opxjy ##§.#W#W#W.##..#..#.#.#.. SH: 0Dex: 13opxj G#§§.#########..#g#.#.#.#. XL: 12 Next: 48% Place: a Gauntlet##......@......#g.#.©.#.. Noise: ---------  Time: 9886.9 (0.0)opxjǛ #§...........∩.#.#.#.#.#. -) Nothing wieldedopxj ##§#≈#§#≈#≈#≈..#..#.#.#.. Throw: 12 boomerangsopxj1 ############..#.#.#.#.#.#≈..#.........opxjX ##..########## WWW 3 shadowghasts#≈.∩.....©....##.....§......opxj~ ##≈#≈#≈#≈#≈#≈opxj A magic seal in the Gauntlet prevents long-range teleports.  It was a scroll of teleportation. _e -> t - 9 scrolls of teleportation opxjʜ v_Unknown command. _Okay, then.Search for what [Enter for "."]? .opxj opxjI opxj opxj2 . _ppxj!ppxj$Read which item? Scrolls  t - 9 scrolls of teleportation ppxj$ c - 3 scrolls labelled WAOR ONOIQON  d - 3 scrolls labelled HIOD QYM LOV  h - 3 scrolls labelled FOZXEV ICAK  k - 3 scrolls labelled ELUEGR EROUL  m - a scroll labelled HATHIR BAXY ppxj$ o - 2 scrolls labelled NEPPOCR EFAI  q - a scroll labelled AFAIN GETEVUFEOPT  u - 2 scrolls labelled AMU WUHY FYT ppxj!% v - 2 scrolls labelled LAUGUU CEOXTYI  y - a scroll labelled ESCHUCA CUTHRARO  z - a scroll labelled CEAKOI JAODWES ppxjM% B - a scroll labelled ZEROEHU CIVVAZ [!] read|quaff|evoke[?] describe selectedspxjspxjspxj]##..##.!©.=##..########## cupup the Grappler#≈..##..###.#......#©#... Gnoll of Vehumet ......##..#.##..#.#......#©#... Health: 61/94 ===============---------#≈..#.#.©#.##..########## Magic: 23/23 ========================##..##.##..##..#...$©!..g AC: 10Str: 14#≈..##.#.##.#..#.#.#x#.#. EV:spxjY 19Int: 19##§.#W#W#W.##..#..#.#.#.. SH: 0Dex: 13#§§.#########..#g#.#.#.#. XL: 12 Next: 48% Place: a Gauntlet##......@......#g.#.©.#.. Noise: ---------  Time: 9886.9 (0.0)#§...........∩.#.#.#.#.#. -) Nothing wielded##§#≈#§#≈#≈#≈..#..#.#.#.. Throw: 12 boomerangs############..#.#.#.#.#.#≈..#.........##..########## WWW 3 shadowghasts#≈.∩.....©pxjؠ0;10m....##.....§......##≈#≈#≈#≈#≈#≈A magic seal in the Gauntlet prevents long-range teleports.  It was a scroll of teleportation. _e -> t - 9 scrolls of teleportation _Unknown command. _Okay, then. _Search for what [Enter for "."]? .spxj1P  Okay, then.spxjspxjD _tpxjڈ E[?25h[?0c  Search for what [Enter for "."]? tpxj upxjׄ [?25l[?1cupxjupxjL$upxj33 matches: travel [toggle: !], by type [/], hide useless & duplicates [=]  a - [Gauntlet] a hand axeb - [Gauntlet] an orcbow  c - [right here] +0 acid dragon scales  d - [right here] a +0 animal skin  e - [right here] a +0 buckler  f - [right here] a +1 cloak upxj g - [Gauntlet] a pair of embroidered gloves  h - [Gauntlet] a scroll labelled AFAIN GETEVUFEOPTi - [Gauntlet] a +6 ring of intelligence  j - [Gauntlet] a runed brass ring upxj k - [Gauntlet] a smoking jade ring  l - [Gauntlet] a golden potion  m - [Gauntlet] 2 ruby potions  n - [Gauntlet] a sedimented brown potion  o - [Gauntlet] a sedimented brown potion upxj 2 p - [Gauntlet] a phial of floodsupxjfSq - [Gauntlet] 43 gold pieces  r - [Gauntlet] an incandescent fortress talismans - [Gauntlet] a dispersal trap  t - [Gauntlet] a runed translucent door  u - [Gauntlet] a runed translucent door  v - [right here] a transporter upxj[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]wpxj2OA scroll labelled AFAIN GETEVUFEOPT (Gauntlet)(Press ? for help) # #...............  #...............#wpxj# #####......###### #########.©..©.########### ###≈#≈#≈#≈########≈#≈#≈#≈#≈## wpxjW#≈..........................## ##...........∩..............≈# #≈..#########..###########..## ##..#..=©[?.#..#..%=©.!..#..≈# #≈..#X#####X#..#.###2..#.#..## ##..#.#≈~~#.#..#.#...###.#..≈# #≈..#.#.©.#.#..#...###...#..## wpxj p##..#x+...+.#..#.###©..#.#..≈# #≈..#.#####.#..#.#...###.#..## ##..#..x..x.#..#...###...#..≈# wpxjUS#≈..#########..#.#.#...#.#..## ##.....#©#.....#.........#..≈# #≈.....#©#.....###########..## wpxj##..#########......#©#......≈# #≈..#..#©#})#......#©#......## ##..#.#.#y#.#..###########..≈# wpxj#≈..#.#.#.#.#..#)!#.©b#..#..##xpxj33 matches: travel [toggle: !], by type [/], hide useless & duplicates [=]  a - [Gauntlet] a hand axe  b - [Gauntlet] an orcbow  c - [right here] +0 acid dragon scales  d - [right here] a +0 animal skin  e - [right here] a +0 buckler  f - [right here] a +1 cloak  g - [Gauntlet] a pair of embroidered gloves  h - [Gauntlet] a scroll labelled AFAIN GETEVUFEOPT  i - [Gauntlet] a +6 ring of intelligence  j - [Gauntlet] a runed brass ring  k - [Gauntlet] a smoking jade ring  l - [Gauntlet] a golden potion  m - [Gauntlet] 2 ruby potions  n - [Gauntlet] a sedimented brown potion  o - [Gauntlet] a sedimented brown potion  p - [Gauntlet] a phial of floods  q - [Gauntlet] 43 gold pieces  r - [Gauntlet] an incandescent fortress talisman  s - [Gauntlet] a dispersal trap  t - [Gauntlet] a runed translucent door  u - [Gauntlet] a runed translucent door  v - [right here] a transporter [UppxjP0m|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]xpxjlxpxj>mxpxj!wxpxj##..##.!©.=##..########## cupup the GrapplerxpxjR#≈..##..###.#......#©#... Gnoll of Vehumet ......##..#.##..#.#......#©#... Health: 61/94 ===============---------xpxj}r#≈..#.#.©#.##..########## Magic: 23/23 ========================xpxj##..##.##..##..#...$©!..g AC: 10Str: 14xpxj E#≈..##.#.##.#..#.#.#x#.#. EV: 19Int: 19##§.#W#W#W.##..#..#.#.#.. SH: 0Dex: 13#§§.#########..#g#.#.#.#. XL: 12 Next: 48% Place: a GauntletxpxjK##......@......#g.#.©.#.. Noise: ---------  Time: 9886.9 (0.0)#§...........∩.#.#.#.#.#. -) Nothing wieldedxpxjn##§#≈#§#≈#≈#≈..#..#.#.#.. Throw: 12 boomerangs############..#.#.#.#.#.#≈..#.........xpxj##..########## WWW 3 shadowghasts#≈.∩.....©....##.....§......xpxjك##≈#≈#≈#≈#≈#≈ _Search for what [Enter for "."]? . _Okay, then.xpxj7Search for what [Enter for "."]? xpxjpxpxjxpxjxpxj. _{pxjG {pxjEL oPut on or remove which piece of jewellery? {pxjL iJewellery (go to first with "=) {pxjL m h - a +6 ring of intelligence (worn)  o - a +5 ring of evasion (worn) {pxjM _ x - an amulet of wildshape (worn)e - a +4 ring of protection  {pxj=M (k - a ring of protection from cold  {pxjoM "t - an amulet of dissipation  {pxjM iw - a ring of positive energy  C - a ring of protection from cold  G - a ring of wizardry {pxjM bTalismans (go to first with %){pxjN 1b - a quill talisman  {pxjN c - a scarab talisman[?] describe selected [!] equip|wield|wear|put on{pxjN [tab] equip|unequip pxjDpxjIpxjQ##..##.!©.=##..########## cupup the Grappler#≈..##..###.#......#©#... Gnoll of Vehumet ......##..#.##..#.#......#©#... Health: 61/94 ===============---------#≈..#.#.©#.##..########## Magic: 23/23 ========================##..##.##..##..#...$©!..g AC: 10Str: 14#≈..##.#.##.#..#.#.#x#.#. EV:pxjQ 19Int: 19##§.#W#W#W.##..#..#.#.#.. SH: 0Dex: 13#§§.#########..#g#.#.#.#. XL: 12 Next: 48% Place: a Gauntlet##......@......#g.#.©.#.. Noise: ---------  Time: 9886.9 (0.0)#§...........∩.#.#.#.#.#. -) Nothing wielded##§#≈#§#≈#≈#≈..#..#.#.#.. Throw: 12 boomerangs############..#.#.#.#.#.#≈..#.........##..########## WWW 3 shadowghasts#≈.∩.....©xjR 0;10m....##.....§......##≈#≈#≈#≈#≈#≈ _Search for what [Enter for "."]? . _Okay, then. _Search for what [Enter for "."]? pxjTW:Okay, then.pxjWpxj\pxjb. _pxj`pxjb$pxjbA shadowghast. pxjbA skulking apparition that disguises itself as a harmless shadow. Attuned to thedim light of the dungeon, it can slip in and out of sight at will, moving pxj"c}swiftly from one pool of shade to the next before striking unerringly at the blind spots of those who cannot see it. pxjFc+Max HP: ~24Will: +AC: ++pxjjcLEV: ++  rF: ...  rC: ∞pxjc<rPois: ∞rNeg: ∞rElec: . pxj`dThreat: High Class: Undead Size: Small Int: Animal You have about 71% to hit with your hands and 61% to hit with your off-hand punch and bite. It has about 34% to hit you. Attack Max Damage Bonus Claw 14Increased damage when unseen It is immune to torment; and resistant to miasma and drowning. It can see invisible. pxjdIt is insubstantial and immune to ensnarement. [!]: Description|Quotepxjpxj͵pxj ##..##.!©.=##..########## cupup the Grappler#≈..##..###.#......#©#... Gnoll of Vehumet ......pxj##..#.##..#.#......#©#... Health: 61/94 ===============---------#≈..#.#.©#.##..########## Magic: 23/23 ========================##..##.##..##..#...$©!..g AC: 10Str: 14pxj޶#≈..##.#.##.#..#.#.#x#.#. EV: 19Int: 19pxj\##§.#W#W#W.##..#..#.#.#.. SH: 0Dex: 13#§§.#########..#g#.#.#.#. XL: 12 Next: 48% Place: a Gauntletpxj(##......@......#g.#.©.#.. Noise: ---------  Time: 9886.9 (0.0)#§...........∩.#.#.#.#.#. -) Nothing wielded##§#≈#§#≈#≈#≈..#..#.#.#.. Throw: 12 boomerangs############..#.#.#.#.#.#≈..#.........##..########## WWW 3 shadowghasts#≈.∩.....©....##.....§......##≈#≈#≈#≈#≈#≈ _Search for what [Enter for "."]? . _Okay, then. _Search for what [Enter for "."]? _Okay, then.pxjpxj(pxjOpxjpxjejpxjlPut on or remove which piece of jewellery? Jewellery (go to first with "=)  h - a +6 ring of intelligence (worn) pxj3m o - a +5 ring of evasion (worn)  x - an amulet of wildshape (worn)e - a +4 ring of protection  k - a ring of protection from cold  t - an amulet of dissipation  pxj_miw - a ring of positive energy  C - a ring of protection from cold  G - a ring of wizardry pxjmTalismans (go to first with %)b - a quill talisman  c - a scarab talismanpxjmM[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip pxjpxj pxj*pxj##..##.!©.=##..########## cupup the Grappler#≈..##..###.#......#©#... Gnoll of Vehumet ......pxjKn##..#.##..#.#......#©#... Health: 61/94 ===============---------pxj#≈..#.#.©#.##..########## Magic: 23/23 ========================##..##.##..##..#...$©!..g AC: 10Str: 14pxjE#≈..##.#.##.#..#.#.#x#.#. EV: 19Int: 19##§.#W#W#W.##..#..#.#.#.. SH: 0Dex: 13#§§.#########..#g#.#.#.#. XL: 12 Next: 48% Place: a Gauntletpxj.##......@......#g.#.©.#.. Noise: ---------  Time: 9886.9 (0.0)#§...........∩.#.#.#.#.#. -) Nothing wieldedpxj\##§#≈#§#≈#≈#≈..#..#.#.#.. Throw: 12 boomerangspxj############..#.#.#.#.#.#≈..#.........pxj##..########## WWW 3 shadowghasts#≈.∩.....©....##.....§......##≈#≈#≈#≈#≈#≈ _Search for what [Enter for "."]? . _Okay, then. _Search for what [Enter for "."]? _Okay, then.pxjw:Okay, then.pxjpxjpxj . _pxjpxj^ Spells (Memorise)pxjSTypeFailure Level  a - Kiss of DeathpxjConjuration/Necromancy 1% 1b - FoxfireConjuration/Fire1%pxjn1  c - Kinetic GrapnelForgecraft1%1  d - Magic DartConjuration1%pxj<1  e - Poisonous VapoursAlchemy/Air1%pxj-1  f - Grave ClawNecromancypxjO1%2  pxjz0g - Mercury ArrowConjuration/Alchemypxj61%2  h - Searing RayConjurationpxj1%pxj$2  i - Static DischargepxjConjuration/Airpxjr1%pxj02  j - Confusing TouchHexespxju2% 3  k - Launch Clockwork BeeForgecraftpxjm2% 3  l - Maxwell's Portable Piledriver Translocation2% 3  m - Sigil of BindingHexespxjt2% 3  n - Awaken ArmourEarth/Forgecraftpxjv8% 4  o - Brom's Barrelling BoulderConjuration/Earthpxj^8% 4  p - Cause FearHexespxjDo8% 4  q - Passage of GolubriaTranslocationpxju8% 4  r - Vhi's Electric ChargeTranslocation/Airpxjn8% 4  s - Detonation CatalystFire/AlchemypxjZ21% 5  t - Hoarfrost CannonadepxjIce/ForgecraftpxjHg21% 5  u - BombardConjuration/Earthpxjs:75% 6 pxj.16 spell levels left pxj][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitpxj)-Q  c - Kinetic GrapnelForgecraftpxja-%1% 1  d - Magic Dartpxj-8  e - Poisonous VapoursAlchemy/Air  pxj-%f - Grave ClawNecromancy pxj-.2  g - Mercury Arrowpxj-VConjuration/Alchemy 1% 2h - Searing Raypxj).,Conjuration  i - Static DischargepxjO.8ir  j - Confusing TouchHexes pxj.z2% 3  k - Launch Clockwork BeeForgecraft pxj.C2% 3  pxj/l - Maxwell's Portable Piledriver Translocation  m - Sigil of Binding Hexes  n - Awaken ArmourEarth/Forgecraftpxj/8% 4  o - Brom's Barrelling BoulderConjuration/Earth8% 4  p - Cause Fear Hexes  pxj/"q - Passage of Golubria pxj/9Translocation  r - Vhi's Electric Chargepxj0hTranslocation/Air  s - Detonation CatalystFire/Alchemy 21%pxj05  t - Hoarfrost Cannonade Ice/Forgecraft 21%5  u - Bombard Conjuration/Earthpxj0q75% 6  v - Forge Phalanx BeetleForgecraft pxjQ175% 6  w - Hellfire MortarFire/Earth/Forgecraft 99% 7pxj  g - Mercury ArrowConjuration/Alchemy 1% 2  j - Confusing TouchHexes2% 3pxju"  j - Confusing TouchHexes2% 3  k - Launch Clockwork Bee Forgecraft2% 3pxj0X  k - Launch Clockwork Bee Forgecraftpxj>12% 3  m - Sigil of BindingHexespxj1N2% 3pxj8 pxj pxj ##..##.!©.=##..########## cupup the Grapplerpxj #≈..##..###.#......#©#... Gnoll of Vehumet ......##..#.##..#.#......#©#... Health: 61/94 ===============---------pxj r#≈..#.#.©#.##..########## Magic: 23/23 ========================pxj5 ##..##.##..##..#...$©!..g AC: 10Str: 14pxji #≈..##.#.##.#..#.#.#x#.#. EV: 19Int: 19pxj ##§.#W#W#W.##..#..#.#.#.. SH: 0Dex: 13pxj .#§§.#########..#g#.#.#.#. XL: 12 Next: 48% Place: a Gauntletpxj+ P##......@......#g.#.©.#.. Noise: ---------  Time: 9886.9 (0.0)#§...........∩.#.#.#.#.#. -) Nothing wielded##§#≈#§#≈#≈#≈..#..#.#.#.. Throw: 12 boomerangspxj] ############..#.#.#.#.#.#≈..#.........pxj ##..########## WWW 3 shadowghasts#≈.∩.....©....##.....§......pxj h##≈#≈#≈#≈#≈#≈ _Search for what [Enter for "."]? . pxj _Okay, then. _Search for what [Enter for "."]? _Okay, then. pxj 6_Okay, then.pxj :Okay, then.pxj: pxj pxj@. _pxjH pxj n Spells (Memorise)Typepxj CFailure Level  a - Kiss of Deathpxj9 fConjuration/Necromancy 1% 1b - Foxfirepxja Conjuration/Fire1%pxj !1  c - Kinetic Grapnelpxj Forgecraftpxj 1%pxjL 1  d - Magic Dartpxju Conjurationpxj 1%pxj #1  e - Poisonous Vapourspxj Alchemy/Air1%pxj2 1  f - Grave Clawpxj] Necromancy1%pxj 2  g - Mercury Arrowpxj NConjuration/Alchemy1%2  h - Searing RayConjurationpxj B1%2  i - Static DischargeConjuration/Airpxj 71%2  j - Confusing TouchHexespxj< 2% 3  k - Launch Clockwork BeeForgecraft2% 3  pxj~ |l - Maxwell's Portable Piledriver Translocation2% 3  pxj m - Sigil of Bindingpxj Hexespxj C2% 3  pxj 1n - Awaken ArmourEarth/ForgecraftpxjT ]8% 4  o - Brom's Barrelling Boulderpxj{ Conjuration/Earthpxj ^8% 4  p - Cause FearHexespxj' o8% 4  q - Passage of GolubriaTranslocationpxj| \8% 4  r - Vhi's Electric Chargepxj sTranslocation/Air8% 4  s - Detonation Catalystpxj Fire/Alchemypxj& ;21% 5  pxjM 5t - Hoarfrost CannonadeIce/Forgecraftpxj g21% 5  u - BombardConjuration/Earthpxj :75% 6 pxj .16 spell levels left pxjm ][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitpxj_nQ  c - Kinetic GrapnelForgecraftpxjn01% 1  d - Magic Dart  pxj%oYe - Poisonous VapoursAlchemy/Air  f - Grave ClawNecromancy 2  pxjQo4g - Mercury Arrow Conjuration/Alchemypxjzo2  pxjo&h - Searing RayConjuration pxjo+ i - Static DischargepxjoZConjuration/Air 1% 2j - Confusing TouchpxjpHexes pxjEpc2% 3  k - Launch Clockwork BeepxjmpForgecraft pxjpC2% 3  pxjpXl - Maxwell's Portable Piledriver Translocation  m - Sigil of Binding pxjp/Hexes  n - Awaken Armourpxj qEarth/Forgecraftpxj3q;8% 4  pxj[q;o - Brom's Barrelling BoulderConjuration/Earthpxjq;8% 4  pxjq0p - Cause Fear Hexes  pxjq"q - Passage of Golubria pxj r9Translocation  r - Vhi's Electric Chargepxj2rTranslocation/Air  pxjZr4s - Detonation CatalystFire/Alchemy pxjr21%pxjr?5  t - Hoarfrost Cannonade pxjr5Ice/Forgecraft 21%pxjr5  pxjs8u - Bombard Conjuration/EarthpxjFs;75% 6  pxjns6v - Forge Phalanx BeetleForgecraft pxjsV75% 6  w - Hellfire MortarpxjtLFire/Earth/Forgecraft 99% 7pxjpC <  i - Static DischargepxjC hConjuration/Air 1% 2  m - Sigil of BindingHexespxj D N2% 3pxj< pxjjP  m - Sigil of BindingHexespxj2% 3  o - Brom's Barrelling Boulder Conjuration/Earth 8% 4pxjpxj  o - Brom's Barrelling Boulder Conjuration/Earth 8% 4  p - Cause Fearpxj:`Hexes8% 4pxjpxjpxj(pxj$##..##.!©.=##..########## cupup the Grapplerpxj %K#≈..##..###.#......#©#... Gnoll of Vehumet ......pxjP%n##..#.##..#.#......#©#... Health: 61/94 ===============---------pxj~%r#≈..#.#.©#.##..########## Magic: 23/23 ========================pxj%##..##.##..##..#...$©!..g AC: 10Str: 14pxj%V#≈..##.#.##.#..#.#.#x#.#. EV: 19pxj&-Int: 19pxj-&##§.#W#W#W.##..#..#.#.#.. SH: 0Dex: 13pxjW&.#§§.#########..#g#.#.#.#. XL: 12 Next: 48% Place: a Gauntletpxj&##......@......#g.#.©.#.. Noise: ---------  Time: 9886.9 (0.0)#§...........∩.#.#.#.#.#. -) Nothing wieldedpxj]+##§#≈#§#≈#≈#≈..#..#.#.#.. Throw: 12 boomerangs############..#.#.#.#.#.#≈..#.........##..########## WWW 3 shadowghasts#≈.∩.....©....##.....§......##≈#≈#≈#≈#≈#≈ _Search for what [Enter for "."]? . _Okay, then. _Search for what [Enter for "."]? _Okay, then. _Okay, then. _Okay, then.pxj.Okay, then.Search for what [Enter for "."]? Okay, then.  pxjZ/pxjb7pxj.: _pxja:pxj.-pxj.6A stone wall. pxjI.XA harder obstacle than rock walls. Only the mightiest magic can shatter stone walls.pxjepxjmpxjn##..##.!©.=##..########## cupup the Grappler#≈..##..###.#......#©#... Gnoll of Vehumet ......pxjznn##..#.##..#.#......#©#... Health: 61/94 ===============---------pxjn#≈..#.#.©#.##..########## Magic: 23/23 ========================##..##.##..##..#...$©!..g AC: 10pxjOoStr: 14#≈..##.#.##.#..#.#.#x#.#. EV: 19pxjoInt: 19##§.#W#W#W.##..#..#.#.#.. SH: 0pxjvptDex: 13#§§.#########..#g#.#.#.#. XL: 12 Next: 48% Place: a Gauntlet##......@......#g.#.©.#.. Noise: ---------  Time: 9886.9 (0.0)pxjp7#§...........∩.#.#.#.#.#. -) Nothing wielded##§#≈#§#≈#≈#≈..#..#.#.#.. Throw: 12 boomerangspxjNqf############..#.#.#.#.#.#≈..#.........##..########## WWW 3 shadowghastspxjq#≈.∩.....©....##.....§......##≈#≈#≈#≈#≈#≈ pxjr~_Okay, then. _Search for what [Enter for "."]? _Okay, then. pxj}r_Okay, then. _Okay, then. _Okay, then.pxj|pxj}pxjχpxjpxj=;pxj<IA worldbinder. A cloud of thick fog, with faint, feeble claws constantly reaching out and then fading back into the fog. When threatened, it calls forth creatures banished to the void between realities, using them to defend itself. Max HP: ~40Will: ++AC: +++pxjt=EV: +  rF: ... rC: ... rPois: ∞rNeg: ∞rElec: . Threat: High Class: Nonliv. Size: Small Int: Animal Speed: 140% (normally travels faster than you) You have about 86% to hit with your hands and 84% to hit with your off-hand punch and bite. It has about 39% to hit you. Attacks Max Damage 2x Hit 8 each pxj=It has a 14% chance to notice you each turn. It is immune to torment and blinding; and resistant to miasma and drowning. It can fly. Despite its appearance, it can open doors. It possesses the following magical abilities, which are affected by antimagicpxjpxj[##..##.!©.=##..########## cupup the GrapplerpxjK#≈..##..###.#......#©#... Gnoll of Vehumet ......pxj##..#.##..#.#......#©#... Health: 61/94 ===============---------#≈..#.#.©#.##..########## Magic: 23/23 ========================pxj###..##.##..##..#...$©!..g AC: 10Str: 14pxj#≈..##.#.##.#..#.#.#x#.#. EV: 19Int: 19pxj##§.#W#W#W.##..#..#.#.#.. SH: 0Dex: 13pxj( .#§§.#########..#g#.#.#.#. XL: 12 Next: 48% Place: a Gauntletpxjc ##......@......#g.#.©.#.. Noise: ---------  Time: 9886.9 (0.0)#§...........∩.#.#.#.#.#. -) Nothing wieldedpxj ##§#≈#§#≈#≈#≈..#..#.#.#.. Throw: 12 boomerangs############..#.#.#.#.#.#≈..#.........##..########## WWW 3 shadowghasts#≈.∩.....©....##.....§......##≈#≈#≈#≈#≈#≈ _Okay, then. pxj( _Search for what [Enter for "."]? _Okay, then. _Okay, then. _Okay, then. pxji 6_Okay, then.pxjpxjqpxjpxjpxjpxjEPut on or remove which piece of jewellery? Jewellery (go to first with "=)  h - a +6 ring of intelligence (worn)  o - a +5 ring of evasion (worn) pxj^  x - an amulet of wildshape (worn)e - a +4 ring of protection  k - a ring of protection from cold  t - an amulet of dissipation  w - a ring of positive energy  C - a ring of protection from cold  G - a ring of wizardry Talismans (go to first with %)b - a quill talisman  c - a scarab talisman[?] describe selected pxj [!] equip|wield|wear|put on[tab] equip|unequip pxjTi pxjo pxjbu ##..##.!©.=##..########## cupup the Grapplerpxju K#≈..##..###.#......#©#... Gnoll of Vehumet ......pxju ##..#.##..#.#......#©#... Health: 61/94 ===============---------#≈..#.#.©#.##..########## Magic: 23/23 ========================pxj v ##..##.##..##..#...$©!..g AC: 10Str: 14pxj=v #≈..##.#.##.#..#.#.#x#.#. EV: 19Int: 19pxjnv ##§.#W#W#W.##..#..#.#.#.. SH: 0Dex: 13pxjv #§§.#########..#g#.#.#.#. XL: 12 Next: 48% Place: a Gauntlet##......@......#g.#.©.#.. Noise: ---------  Time: 9886.9 (0.0)#§...........∩.#.#.#.#.#. -) Nothing wieldedpxj.w Z##§#≈#§#≈#≈#≈..#..#.#.#.. Throw: 12 boomerangs############..#.#.#.#.#.#≈..#.........##..########## WWW 3 shadowghasts#≈.∩.....©....##.....§......pxjdw ##≈#≈#≈#≈#≈#≈ _Okay, then. _Search for what [Enter for "."]? _Okay, then. _Okay, then. pxjw \_Okay, then. _Okay, then.pxj& !Okay, then.  To do this, you must remove one of the following items:  (? for menu, Esc to cancel) pxjy  < or h - a +6 ring of intelligence; > or o - a +5 ring of evasionpxj P  Okay, then.pxj pxj($ pxj& . _pxj6{pxj}Wear or take off which item? Inventory Items pxj ~$Armour (go to first with [)  q - a +1 robe of fire resistance (worn)  u - a +0 pair of gloves (worn)  z - a +1 helmet of sniping (worn)  F - a +2 cloak of stealth (worn) pxjC~ j - an orb of pyromania  p - a +2 chain mail of cold resistance  D - a +2 robe of cold resistance  H - a +2 leather armour of willpower pxj~Floor Items ([,] to select) Armoura +0 animal skina +0 buckler pxj~Da +1 cloak+0 acid dragon scalespxjM[?] describe selected pxjY[!] equip|wield|wear|put on[tab] equip|unequip pxjpxjpxjI##..##.!©.=##..########## cupup the GrapplerpxjK#≈..##..###.#......#©#... Gnoll of Vehumet ......pxj##..#.##..#.#......#©#... Health: 61/94 ===============---------#≈..#.#.©#.##..########## Magic: 23/23 ========================pxj##..##.##..##..#...$©!..g AC: 10Str: 14pxj!#≈..##.#.##.#..#.#.#x#.#. EV: 19Int: 19pxjQ##§.#W#W#W.##..#..#.#.#.. SH: 0Dex: 13pxj}.#§§.#########..#g#.#.#.#. XL: 12 Next: 48% Place: a Gauntletpxj##......@......#g.#.©.#.. Noise: ---------  Time: 9886.9 (0.0)#§...........∩.#.#.#.#.#. -) Nothing wieldedpxj7##§#≈#§#≈#≈#≈..#..#.#.#.. Throw: 12 boomerangs############..#.#.#.#.#.#≈..#.........##..########## WWW 3 shadowghasts#≈.∩.....©....##.....§......##≈#≈#≈#≈#≈#≈ _Okay, then. _Okay, then.pxjTo do this, you must remove one of the following items:(? for menu, Esc to cancel)< or h - a +6 ring of intelligence; > or o - a +5 ring of evasion _Okay, then.pxj&.pxj _pxjpxj7 Wpxj'f.  You start putting on your armour.pxj%.pxj+7.9 (1pxjspxjK.Wpxj9≈pxjGG28.9 (2pxj pxj|7W.pxjb:≈pxjpxj4$9.9 (3pxjEpxjS%$.pxj%'Wpxj0+pxj+,90.9 (4pxj|0=∩pxj487W.pxj<8§pxjv=a3=1.9 (5pxjJ;∩pxj~ _You continue putting on your orb of pyromania. x5pxjGpxjhpxj  pxj pxj( T_You finish putting on your orb of pyromania.pxjppxjpxjWpxj@K.Wpxjpxjpxjpxj; pxj pxj8 pxjpxjpxj/pxjK4=pxj<pxj%pxj'pxj'pxj)pxj1pxj3pxj$495pxj5pxj>pxjA,pxj'CpxjBKpxjPMpxjMpxj/PpxjVpxjXpxjY96pxj[pxjBbpxjUdpxjdpxjepxjopxjoqpxjqpxjHspxj#zpxj{pxjV|N67=pxj0~pxjȅpxjՇpxj)pxjpxjpxjVpxjpxj,pxjpxj؟pxjѠW8=pxjpxjܩpxj$,pxjUpxj"pxjCpxj{pxjpxjpxjpxj~%9pxjpxjpxj!pxj^pxjpxj1pxjpxj$pxjpxjpxjpxj(&70pxjpxjypxjxpxjpxj?pxjpxj5pxj{pxjpxjzpxjpxj51=pxjEpxjpxjpxj,pxjpxj'pxji)pxj)#2pxj)2=pxjT+pxj(3pxj5pxj5pxjo7pxj@pxj:BpxjwBpxjDpxjMpxjOpxjQO%3pxj#QpxjXpxj:[pxj|[pxj ]pxjdpxjfpxjgpxjhpxjppxjspxjPs%4pxjupxj|pxjڀ,pxjqpxjۉpxjpxj7pxjʍpxjspxjzpxjK5=pxjpxjGpxj@pxjpxjpxjVpxjcpxjpxj pxjpxjpxjU6=pxjpxjpxj,pxjpxjpxj,pxjpxj7pxjpxj,pxjpxj pxj pxjH %8pxj pxj pxj pxjW pxj pxjZ pxj pxj. D9=pxj pxj& pxj( ,pxja* pxj2 pxj5 ,pxj7 pxjB? pxjPD 80=pxj L pxjgN pxjN pxj8Q pxjX pxj-[ ,pxj+\ pxjc pxje pxj h ;1pxj.p pxj[r pxjr pxj t pxj| pxj- pxjp pxjA pxj pxj pxj2 %2pxj pxj pxj pxj| pxj pxj pxj\ pxj pxj pxj̫ pxjT pxj K3=pxj pxjs pxj pxj pxjʻ pxjD pxj[G ,pxj_I pxj:Q pxjS pxjS pxjT N4=pxjU pxj] pxj_ pxjL` pxja pxji pxjk pxjk pxjmn pxjt pxjv pxj1w %5pxj y pxj pxj ,pxj| pxjn pxjϏ pxjd %6pxj pxjn pxj ,pxjy pxj pxj pxj pxj pxj pxj pxj 57=pxj< pxjE pxj pxj pxj pxj pxj& pxjx pxj pxj] pxj pxj pxjM U8=pxj pxj pxj pxjR pxj pxj4 pxj pxj pxjt pxj pxj pxj* %9pxj pxj pxj pxj pxji pxj" pxjP$ pxj$ pxj"& pxj/ pxj1 pxj2 &90pxj3 pxj= pxj? ,pxjA pxjI pxjK pxjK pxjnM pxjjU pxjW pxjW K1=pxjY pxja pxjd pxjDd pxje pxj4n pxj;p pxjpp pxj#r pxj{ pxji~ pxj~ U2=pxj pxj0 pxj ,pxj pxjd pxj˜ pxj %3pxj6 pxj pxjo ,pxj# pxjw pxj pxjS pxj pxj k _You start resting.HP restored.pxj §≈§#≈#§pxj QW.978.9 (87.0)pxjY \≈§§§###pxj. a4=9.9 (88 _pxj! ;∩pxj pxj^6  pxj6PCasting: Inner Flame (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.pxj% pxjb  Your spells (cast)TypeFailure Level  a + Inner Flamepxj Hexes/Fire2% 3 b - Forge Lightning SpireAir/Forgecraft8%pxj́ H4  u - BlinkTranslocation1%pxj 2 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitpxjjpxj(pxj,*pxjc##..##.!©.=##..########## cupup the GrapplerpxjK#≈..##..###.#......#©#... Gnoll of Vehumet ......pxjH##..#.##..#.#......#©#... Health: 94/94 ========================pxj#≈..#.#.©#.##..########## Magic: 23/23 ========================pxjS##..##.##..##..#...$©!..g AC: 10Str: 14pxj#≈..##W#.##.#..#.#.#x#.#. EV: 19Int: 19pxjw##..#.#W#W.##..#..#.#.#.. SH: 0Dex: 13pxjG)#§..#########..#g#.#.#.#. XL: 12 Next: 48% Place: a Gauntlet##......@......#g.#.©.#.. Noise: ---------  Time: 9979.9 (0.0)#≈.....§§§...∩.#.#.#.#.#. -) Nothing wieldedpxj##≈#§#≈#§#≈#≈..#..#.#.#.. Throw: 12 boomerangs############..#.#.#.#.#.#≈..#.........##..########## WWW 3 shadowghastspxj#≈.∩.....©....##.....§......##≈#≈#≈#≈#≈#≈ pxj_You continue putting on your orb of pyromania. x5 _You finish putting on your orb of pyromania. pxj#_You start resting. pxjJ*_HP restored.  pxjyPCasting: Inner Flame (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.pxjrpxj##..##.!©.=##..########## cupup the GrapplerpxjK#≈..##..###.#......#©#... Gnoll of Vehumet ......pxj0H##..#.##..#.#......#©#... Health: 94/94 ========================pxj#≈..#.#.©#.##..########## Magic: 23/23 ========================pxj##..##.##..##..#...$©!..g AC: 10Str: 14pxj#≈..##W#.##.#..#.#.#x#.#. EV: 19Int: 19pxjw##..#.#W#W.##..#..#.#.#.. SH: 0Dex: 13pxj)#§..#########..#g#.#.#.#. XL: 12 Next: 48% Place: a Gauntlet##......@......#g.#.©.#.. Noise: ---------  Time: 9979.9 (0.0)#≈.....§§§...∩.#.#.#.#.#. -) Nothing wieldedpxjP##≈#§#≈#§#≈#≈..#..#.#.#.. Throw: 12 boomerangs############..#.#.#.#.#.pxj>>#≈..#.........##..########## WWW 3 shadowghasts#≈.∩.....©....##.....§......pxjn##≈#≈#≈#≈#≈#≈ _You continue putting on your orb of pyromania. x5 _You finish putting on your orb of pyromania. _You start resting. pxjd_HP restored.  Casting: Inner Flame (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.pxjpxjfP  Okay, then.pxj pxj pxj. _pxjΛ pxj $pxj֟ vWield or unwield which item (- for none)?  - - Unarmed (current attack) pxj Hand Weapons (go to first with ))  i - a +1 short sword of protection  l - a +0 dagger of venom  m - a +2 whip of electrocution Magical Staves (go to first with |)  d - a staff of earth  B - a staff of fire  E - a staff of coldpxjN [?] describe selected [!] equip|wield|wear|put onpxj y[tab] equip|unequip pxj3Tm - a +2 whip of electrocution. A long plaited strip of leather. Originally developed for use in disagreements with cattle, this simple weapon is now widely used to settle differences betweenall sorts of creatures. Base accuracy: +2 Base damage: 6 Base attack delay: 1.1 pxj3This weapon's minimum attack delay (0.5) is reached at skill level 12.  Your skill: 7.4  At current training (3%) you reach 12.0 in about 5.3 XLs. Wearing a shield would reduce your attack speed with this weapon.Current attack delay: 0.7. Damage rating: 10 (Base 6 x 110% (Str) x 130% (Skill) + 2 (Ench)). Elec:It sometimes electrocutes victims (1/4 chance, 8-20 damage). This weapon falls into the 'Maces & Flails' category. It is a one-handed weapon.pxjJ4It can be maximally enchanted to +9. You took it off an orc on level 4 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Maces & Flails} {one-handed}{elec} {melee weapon}pxjzg yWield or unwield which item (- for none)?  - - Unarmed (current attack) pxjg "Hand Weapons (go to first with ))  i - a +1 short sword of protection  l - a +0 dagger of venom  m - a +2 whip of electrocution pxjg Magical Staves (go to first with |)  d - a staff of earth  B - a staff of fire pxj*h C E - a staff of cold pxjZh pxjh  pxjh [?] describe selected [!] equip|wield|wear|put onpxjh y[tab] equip|unequip pxjFyB - a staff of fire. A staff that increases the power of fire spells cast by its wielder, and protects them from the effects of fire. If the wielder is skilled in Evocations and Fire Magic, they can burn those struck by it. Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12.  Your skill: 7.4  At current training (3%) you reach 12.0 in about 5.3 XLs. pxjy=Wearing a shield would reduce your attack speed with this weapon.Current attack delay: 0.8. Damage rating: 7 (Base 5 x 110% (Str) x 130% (Skill)). If you switch to wielding this staff: Your attack delay would decrease by 0.0 (0.8 -> 0.8). It falls into the 'Staves' category. It is a one-handed weapon. You found it on level 10 of the Dungeon. Stash search prefixes: {inventory} {Staves} {one-handed} {weapon} {rF+} {magicalstaff} {resist fire} {fire resistance} Menu/colouring prefixes: identified melee magical staffpxjyWield or unwield which item (- for none)?  - - Unarmed (current attack) pxjL Hand Weapons (go to first with ))  i - a +1 short sword of protection  l - a +0 dagger of venom pxj m - a +2 whip of electrocution Magical Staves (go to first with |)  d - a staff of earth  B - a staff of fire pxj2] E - a staff of cold pxj#pxjR [?] describe selected pxj[!] equip|wield|wear|put onpxj2y[tab] equip|unequip pxj$pxjpxj##..##.!©.=##..########## cupup the Grapplerpxj#≈..##..###.#......#©#... Gnoll of Vehumet ......##..#.##..#.#......#©#... Health: 94/94 ========================#≈..#.#.©#.##..########## Magic: 23/23 ========================pxjJ###..##.##..##..#...$©!..g AC: 10Str: 14#≈..##W#.##.#..#.#.#x#.#. EV: 19Int: 19pxj##..#.#W#W.##..#..#.#.#.. SH: 0Dex: 13#§..#########..#g#.#.#.#. XL: 12 Next: 48% Place: a Gauntlet##......@......#g.#.©.#.. Noise: ---------  Time: 9979.9 (0.0)pxjq&#≈.....§§§...∩.#.#.#.#.#. -) Nothing wielded##≈#§#≈#§#≈#≈..#..#.#.#.. Throw: 12 boomerangs############..#.#.#.#.#.#≈..#.........##..########## WWW 3 shadowghasts#≈.∩.....©....##.....§......##≈#≈#≈#≈#≈#≈ _You finish putting on your orb of pyromania. _You start resting. _HP restored.  pxjvCasting: Inner Flame (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.pxjB§#pxj80.4 (0.5B) staff of firepxj;∩pxj _You start resting. _HP restored.  Casting: Inner Flame (mildly dangerous; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _Okay, then. _B - a staff of fire (weapon)pxj=≈..#..#.#yy#..##P.#◊#.◊pxj#..#########..#.#P.#.◊#≈.....#©#.....#..#◊©◊##.....#©#.....#...#◊#...≈..#########.#....pxjh#..##.!©.=##..##########pxjs≈..##..###.#......#©#.#..#.##..#.#......#©#..≈..#.#.@#.##..###########..##.##..##..#...$©!..g≈..##W#.##.#..#.#.#x#.#pxj8##..#.#W#W.##..#..#.#.#.#§..#########..#g#.#.#.###.....§§......#g.#.©.#.. 2#≈.....§§§...∩.#.#.#.#.###≈#§#≈#§#≈#≈..#..#.#.#############..#.#.#.#.#.pxje' pxjF.  You enter the transporter and appear at another place.pxj8W.pxjp4§W§pxj§§§§   shadowghast.pxjr-1.4 (1.0pxjpxj _Found a sedimented brown potion and a smoking jade ring.pxj  pxj5PCasting: Inner Flame (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.pxj  #≈..#..#.#yy#..##P.#◊#.◊# cupup the Grappler ##§.#########..#.#P.#.◊#. Gnoll of Vehumet ...... #≈.....#©#.....#..#◊©◊#.. Health: 94/94 ======================== pxjf##.....#©#.....#...#◊#... Magic: 20/23 ====================---- #≈..#########..#....#.... AC: 10Str: 14 ##..##.!©.=##..########## EV: 19Int: 19 pxj#≈..##..###.#......#©#... SH: 0Dex: 13 pxjτ##..#.##..#.#......#©#... XL: 12 Next: 48% Place: a Gauntlet pxj\#≈..#.#.@#.##..########## Noise: ---------  Time: 9981.4 (0.0) ##..##W##..##..#...$©!..g B) staff of fire pxj5#≈..##.#W##.#..#.#.#x#.#. Throw: 12 boomerangs ##§.#.#W#..##..#..#.#.#.. #§§.#########..#g#.#.#.#. pxjg##§....§§§§....#g.#.©.#.. W   shadowghast #≈.....§§....∩.#.#.#.#.#. ##≈#§#≈#§#≈#≈..#..#.#.#.. pxj############..#.#.#.#.#. _Found a sedimented brown potion and a smoking jade ring.  pxj݅ACasting: Inner Flame (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.pxjdAiming: Inner Flame (mildly dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a shadowghast (chance to affect: 88%)pxj[W#≈..#..#.#yy#..##P.#◊#.◊# cupup the GrapplerpxjW&##§.#########..#.#P.#.◊#. Gnoll of Vehumet ......#≈.....#©#.....#..#◊©◊#.. Health: 94/94 ========================pxjX##.....#©#.....#...#◊#... Magic: 20/23 ====================----#≈..#########..#....#.... AC: 10Str: 14##..##.!©.=##..########## EV: 19Int: 19pxjAX#≈..##..###.#......#©#... SH: 0Dex: 13pxjvX##..#.##..#.#......#©#... XL: 12 Next: 48% Place: a GauntletpxjXV#≈..#.#.@#.##..########## Noise: ---------  Time: 9981.4 (0.0)##..##*##..##..#...$©!..g B) staff of firepxjX#≈..##.#W##.#..#.#.#x#.#. Throw: 12 boomerangs##§.#.#W#..##..#..#.#.#..pxjY#§§.#########..#g#.#.#.#.pxjSY##§....§§§§....#g.#.©.#.. W   shadowghast#≈.....§§....∩.#.#.#.#.#.##≈#§#≈#§#≈#≈..#..#.#.#..pxjY############..#.#.#.#.#. _Found a sedimented brown potion and a smoking jade ring.  Casting: Inner Flame (mildly dangerous; 2% risk of failure)  pxjYConfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (mildly dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a shadowghast (chance to affect: 88%)pxj +NW(inner flame)  Casting: Inner Flame (mildly dangerous; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (mildly dangerous; 2% risk of failure)  Press: ? - help, Dir - move target  Aim: a shadowghast (chance to affect: 88%)  You feel a strong surge of power!pxj޲1Wpxje7W.pxj...W 2 shadowghasts (1 inner flame)pxjG3≈pxj4==2.4 (1pxjCWWpxjD _The shadowghast is filled with an inner flame.pxj% <#..#.#.#y#y#..#..#◊.◊#..pxj$& ≈..#..#.#..#..##P.#◊#.◊#pxj\& #§.#########..#.#P.#.◊#pxj& §§....#©#.....#..#◊©◊#pxj& #§....#©#...pxj' #◊#pxj7' ≈..#########..#....#....pxj' #..##.!©.=##..##########≈..##..###©pxj' #..#.##@.#.#......#©#...pxj' ≈..#.#W©#.##..##########pxj=( #..##.##W.##..#...$©!..gpxjs( ≈..##.#.##.#..#.#.#x#.#pxj( #§.#.#W#..##..#..#.#.#.pxj( §§.#########..#g#.#.#.#pxj ) A#§...pxj@) ...#g.#.©.#.≈.....§§....∩.#.#.#.#.###≈#≈#≈#§#≈#≈..#..#.#.#.pxj/ 0ypxjP4 Wpxj4 .pxj>6 *Wpxj: & pxj"; )y.  pxjU; LYou encounter a killer bee.pxjG s.≈WWW 3 shadowghasts (1 inner flame).§y   killer bee (wandering)-3pxjL BWWpxjN  pxjN C_The shadowghast misses you.pxjb  pxjYou hit the shadowghast but do no damage.You burn the shadowghast! Flame seeps out of the shadowghast.pxj2.pxj>9W.pxjT y.pxj/§.pxjq§§..§The shadowghast is moderately damaged.pxjDThe shadowghast is engulfed in blazing flames.pxjrG-4.2 (0.8pxj3DWWpxj pxjj_Flame seeps out of the shadowghast. The shadowghast misses you. x2pxj  You hit the shadowghast but do no damage.You burn the shadowghast! Flame seeps out of the shadowghast.pxj ζThe shadowghast is almost destroyed.The shadowghast is engulfed in blazing flames.pxj ©The shadowghast is almost destroyed.  The shadowghast is engulfed in blazing flames.  Vehumet accepts your kill.  The shadowghast explodes!  The fiery explosion engulfs the shadowghast!!  You destroy the shadowghast!pxj ####   shadowghastVehumet accepts your kill.pxjO pxj 6W.pxj..≈.@§§§.pxj$82----2051=======5.0pxjP'O§§§pxj3)B _The fiery explosion engulfs you! You resist.pxj I #≈..#.#.#.#.#..#.#Pb#.◊# ##..#.#.#.#.#..#..#◊.◊#. #≈..#..#y#..#..##P.#◊#.◊pxj! 1 ##..#########..#.#P.#.◊# #§.....#©#.....#..#◊©◊# ##.....#©#.....#...#◊# #≈..#########..#....#...pxje  ##..##.!©.=##..######### #≈..##.@###.#......#©#pxj > ##..#.##§W#.#......#©#.. #≈..#.#§§#.##..#########pxjۖ S ##..##§##..##..#...$©!. #§..##.#.##.#..#.#.#x#.# ##..#.#W#..##..#.pxj  #≈..#########..#g#.#.#.# y   killer bee (wandering) ##.....§§......#g.#.© #≈.....§§....∩.##pxj T  You encounter a killer bee.pxjE 7y.pxj .pxjK y y*  Found two transporters.pxj` ' pxj o invisible shadowghastThe shadowghast slips into darkness.pxj^ j§W.§.Wpxj^ >(remembered)pxj_ 3=----------6.0 (1.0pxjc 9§pxje ^ _The shadowghast flickers and vanishes! The killer bee leaves your sight.pxj pxj §§.#.##§≈§pxj b1=-------7pxj &§pxj pxj pxjpxjpxj#§§#.##§§.pxjNpxj8pxj$§pxj'§pxj.pxj! `  Casting: Inner Flame (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.pxj8pxj: Your spells (cast)TypeFailure Level  a + Inner FlameHexes/Fire2% 3 b - Forge Lightning SpirepxjxAir/Forgecraft8%4  u - BlinkTranslocation1%pxj2 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitpxj)pxjpxjĬ#≈..#.#.#y#.#..#.#Pb#.◊# cupup the Grappler##..#.#.#.#.#..#..#◊.◊#. Gnoll of Vehumet ......pxjn#≈..#..#.#..#..##P.#◊#.◊ Health: 83/94 =====================---##..#########..#.#P.#.◊# Magic: 21/23 =====================---pxj#§.....#©#.....#..#◊©◊#. AC: 10Str: 14##.....#©#.....#...#◊#.. EV: 20pxjInt: 19#≈..#########..#....#... SH: 0Dex: 13pxj0##§.##.!©.=##..######### XL: 12 Next: 51% Place: a Gauntletpxje+#≈..##.@###.#......#©#.. Noise: ---------  Time: 9988.0 (0.0)pxjɮ##§§#.##§W#.#......#©#.. B) staff of fire#≈..#.#.§#.##..######### Throw: 12 boomerangspxj##..##.##..##..#...$©!..pxjD#§..##.#.##.#..#.#.#x#.###..#.#W#..##..#..#.#.#. W invisible shadowghast (remembered)pxjP#≈..#########..#g#.#.#.###.....§§......#g.#.©.#.#≈.....§§....∩.#.#.#.#.#pxj You encounter a killer bee.Found two transporters.  The shadowghast slips into darkness. _The shadowghast flickers and vanishes! The killer bee leaves your sight.  pxjSPCasting: Inner Flame (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.pxjpxj#≈..#.#.#y#.#..#.#Pb#.◊# cupup the Grappler##..#.#.#.#.#..#..#◊.◊#. Gnoll of Vehumet ......pxjE#≈..#..#.#..#..##P.#◊#.◊ Health: 83/94 =====================---##..#########..#.#P.#.◊# Magic: 21/23 =====================---pxj#§.....#©#.....#..#◊©◊#. AC: 10Str: 14##.....#©#.....#...#◊#.. EV: 20Int: 19pxj#≈..#########..#....#... SH: 0Dex: 13pxj##§.##.!©.=##..######### XL: 12 Next: 51% Place: a Gauntlet#≈..##.@###.#......#©#.. Noise: ---------  Time: 9988.0 (0.0)pxj<##§§#.##§W#.#......#©#.. B) staff of fire#≈..#.#.§#.##..######### Throw: 12 boomerangspxjwy##..##.##..##..#...$©!..#§..##.#.##.#..#.#.#x#.###..#.#W#..##..#..#.#.#. W invisible shadowghast (remembered)#≈..#########..#g#.#.#.#pxjP##.....§§......#g.#.©.#.#≈.....§§....∩.#.#.#.#.#You encounter a killer bee.Found two transporters.  The shadowghast slips into darkness. pxj_The shadowghast flickers and vanishes! The killer bee leaves your sight.  Casting: Inner Flame (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.pxjP  Okay, then.pxjYpxj7§pxj/. _pxjxJ  Casting: Inner Flame (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.pxjpxj .‡#..#.##§§‡   lightning spire (minion)417----===9.0 (1pxjA§§pxj4 _An electric hum fills the air.pxj pxj !A lightning spire. A buzzing contraption made from a coil and a rod. It irregularly zaps electricity at the most distant enemy in its range. Max HP: ~21Will: ∞AC: +++EV: +rF: ++.rC: ++.rPois: ∞pxj rNeg: ∞rElec: ∞ pxj Threat: High Class: Nonliv. Size: Small Int: Mindless You have about 88% to hit with your staff of fire and 88% to hit with your bite.pxjM ]It is immune to torment and blinding; and resistant to steam, miasma and drowning. pxj dIt cannot move. It possesses the following natural abilities:  a - Electrical Boltpxj c(3d6) (7) pxj gTo read a description, press the key listed above. (AdB) indicates damage (the sum of A B-sided dice), (x%) indicates the chance to defeat your Will, and (y) indicates the spell range; shown in red if you are in range. [!]: Description|Statusespxj pxj #≈..#.#.#y#.#..#.#Pb#.◊# cupup the Grappler##..#.#.#.#.#..#..#◊.◊#. Gnoll of Vehumet ......pxj #≈..#..#.#..#..##P.#◊#.◊ Health: 84/94 =====================---##..#########..#.#P.#.◊# Magic: 17/23 =================-------#§.....#©#.....#..#◊©◊#. AC: 10Str: 14pxj ##.....#©#.....#...#◊#.. EV: 20Int: 19#≈..#########..#....#... SH: 0Dex: 13pxj ##..##.!©‡=##..######### XL: 12 Next: 51% Place: a Gauntlet#≈..##.@###.#......#©#.. Noise: ===------  Time: 9989.0 (1.0)##..#.##§W#.#......#©#.. B) staff of firepxj 3#≈..#.#.§#.##..######### Throw: 12 boomerangs##..##.##..##..#...$©!..#§..##.#.##.#..#.#.#x#.###..#.#W#..##..#..#.#.#. W invisible shadowghast (remembered)pxj F#≈..#########..#g#.#.#.# ‡   lightning spire (minion)##.....§§......#g.#.©.#.#≈.....§§....∩.#.#.#.#.#Casting: Inner Flame (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.pxj kCasting: Inner Flame (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _An electric hum fills the air.pxj\ :§pxj pxj<§pxj3pxjZ7§pxj1---90pxjK§§pxj4pxj~-ypxj0ypxja≈§ξ§#y   queen bee (wandering)W invisible shadowghast (remembered)y   killer bee (wandering)‡   lightning spire (minion)pxjB---1pxj&7‡ξpxjj+‡pxj pxjL_You encounter a queen bee.pxjsC H.ypxjD *ypxjG 1y.pxj J Q.ypxjS §ξy 2 killer bees (wandering)pxjT .52pxjZ\ d‡ξ‡pxj^  pxj^ M_You encounter a killer bee.pxjj .yThe queen bee buzzes angrily. You hear an angry buzzing noise.pxjkF.ypxjm.ypxjo .yThe killer bee buzzes angrily. You hear an angry buzzing noise.pxjp.ypxjRrEyypxjrpxj|pxjl|§ζ.##§yyyyy 4 killer beespxj$}T8=3pxj{<§pxjl^ _You encounter a killer bee. x2pxj §≈≈.§.§pxjF .64pxj% G‡‡pxj.( pxj{0ypxj5§ℓpxjl..y 5 killer bees (1 wandering)pxj,&5pxj?<§pxjq pxjM_You encounter a killer bee.pxj .pxjn y.§ 4 killer beespxj &6pxj :§pxjB pxj0cTξ©pxj d57=pxjd;=7pxjkpxjmpxjS pxjV pxj>a pxja T9=8pxjj E‡‡pxjXm pxjHpxjtTζ§pxjK&9pxj}G‡‡pxjpxj pxjY pxj j8=10000.0 (1.0)pxj` E‡‡pxj pxjmpxjopxjy§ℓ.yyyy 4 killer beespxjz‡   lightning spire (minion)pxjz&1pxjpxj 0ypxjZ pxj pxj .pxj5 $ypxj' p.yyy 5 killer bees (1 wandering)pxj( B=2pxj0 pxj2 pxj|)pxjG4ypxj4pxj74y.pxjF8pxjB§.yyyy 6 killer bees (2 wandering)pxjC%9pxjC 3pxjKG‡‡pxjmNpxj& .pxj .pxjB y#.#y#y§.#.##W#§§##§≈W   shadowghast (ally target)yyyy 4 killer bees‡   lightning spire (minion)73----20====4pxj G‡‡pxj G _The shadowghast strikes at you from the darkness!pxjn  pxjԤ2You hit the shadowghast. You burn the shadowghast!pxjB. .  pxjWThe shadowghast is moderately damaged.pxj& pxjn?##§#§§pxj<§ pxj   pxj#@Your lightning spire fades away.pxj4--8 (0.8pxjFpxj" pxj"R_The shadowghast barely misses you.pxj7'  You hit the shadowghast.pxj;0ypxj=.ypxjS.pxjE.ypxjB ` .≈#§pxj yyy 5 killer bees (1 wandering)  The shadowghast is moderately damaged.pxj!g4------5.7 (0.9pxjpxj9 pxjvt_The shadowghast barely misses you. The killer bee leaves your sight.pxj /  You hit the shadowghast.  pxjN KYou bite the shadowghast, but do no damage.pxj| 6y.pxjO.pxjwy.§yy 4 killer beespxj8-6.5 (0.8pxj"pxj# pxj#]_The shadowghast is heavily damaged.pxj'h A  You hit the shadowghast. You burn the shadowghast.pxjg ~ .§#§.pxj' ##§.  The shadowghast is heavily damaged.pxjO D=7.3pxjt pxj& Q _The shadowghast misses you.pxj|X  You hit the shadowghast but do no damage.pxjOj, #pxjj##.#≈...  The shadowghast is heavily damaged.pxjk-8.2 (0.9pxj^tpxjv0 _The shadowghast claws you.pxj&` pxj`< You hit the shadowghast but do no damage.pxjbpxjv §The shadowghast is heavily damaged.pxjw55=pxjwT1=9.0 (0.8pxjypxj pxjC_The shadowghast misses you.pxj՘ X  You hit the shadowghast but do no damage.pxj - .pxj\ ~§.  The shadowghast is heavily damaged.pxj V69--8pxju pxj 0 _The shadowghast claws you.pxjj .  You hit the shadowghast but do no damage.pxj zYou burn the shadowghast!  You destroy the shadowghast!pxj_≈..yyyy 4 killer beespxjL--310.6pxj-pxjZ _Vehumet accepts your kill.pxj%Z##..#^.#©#yy#..##P.#t#b#≈..#.#.#y#.#..#.#Pb###..#.#y#.#.#..#..#◊.◊#..pxj%x#≈..#.y#y#yy#..##P.#◊##..#########..#.#P.#.#§.....#©#.....#..#◊©##.....#©#.....#...#◊#≈..#########..#....#....pxj@&%##..##.!@.=##..###########≈..##..###.#......#©#.pxj& ##..#.##..#.#......#©#...#≈..#.#.©#.##..##########pxj&##..##.##..##..#...$©!..g#≈..##.#.##.#..#.#.#x##..#.#W#..##..#...y 5 killer bees (1 wandering)pxj'#≈..#########..#g#.#.###.....§§......#g.#.©.#..pxju*0ypxj+E.ypxj..pxj y≈§§§yy§§pxjQpxj>70-1.6 (1.0pxjX pxjA0 _The killer bee leaves your sight.pxjR _There is a transporter here.pxj ##..#y.#©#yy#..##P.#t#b◊ #≈..#.#.#.#.#..#.#Pb#.◊# ##..#.#y#y#.#..#..#◊.◊# #≈..#.y#y#yy#..##P.#◊#.◊ ##..#..#.#P.#.◊# #≈.....#©#.....#..#◊©◊# ##.....#©#.....#...#◊# #§..#..#....# ##..##.@©.=##.. #≈..##..###.#......#©# ##..#.#xj+3m#..#.#......#©# #§..#.#.©#.##.. ##..##.##..##..#...$©!.. #≈..##.#.##.#..#.#.#x#.# ##§.#.#W#..##..#..#.#.#yy #§§.#..#g#.#.#.# ##.....§§......#g.#.©.#pxj6y.pxj.pxjY§§ 4 killer beespxj c=-2 _pxjpxj#§.§§§##§§#§§#3.6 (2pxjfpxj] _t - a sedimented brown potionpxj9pxj:Q##..#y.#©#yy#..##P.#t#b◊##≈..#.#.#.#.#..#.#Pb#.◊#.pxj\:##..#.#y#.#.#..#..#◊.◊#.pxj:#≈..#.y#y#yy#..##P.#◊#.◊#pxj:##..#..#.#P.#.◊#.pxj;#≈.....#©#.....#..#◊©◊#.pxjR;##§....#©#.....#...#◊#.#§.§#pxj;K..#....#.pxj;##..##..@.=##..#pxj<"#§§§##..###.#......#©#.pxj<##§.#.##..#.#......#©#.pxje=#§..#.#.©#.##..#pxj=4##§.##.##..##..#...$©!..g#§§.##.#.##.#..#.#.#x#.#.pxj>##§.#.#W#..##..#..#.#.#.#§§.#pxjP>k..#g#.#.#.#.##.....§§......#g.#.©.#.pxjC0ypxjHE.ypxjI.pxjK!.pxjK$ypxjX[^.#©#y^§.§.≈§.pxj[..#§.y 5 killer bees (1 wandering)≈.pxjW\Q1=2pxj\6=4.6 (1pxjcpxjtf0 _The killer bee leaves your sight.pxjhR _There is a transporter here.pxj@##..#^.#©#y^#..##P.#t#b◊##≈..#.#.#.#.#..#.#Pb#.◊#.###..#y#y#.#.#..#..#◊.◊#..##≈..#.y#y#yy#..##P.#◊#.◊###..#..#.#P.#.◊#.##§.§...#©#.....#..#◊©◊#..###.....#©#.....#...#◊#...##≈§.#..#....#....###..##..©@=##..##§..##..###xjWm.#......#©#.##§.#.##..#.#......#©#.#§..#.#.©#.##..###§§##.##..##..#...$©!..g##§§.##.#.##.#..#.#.#x#.#.###..#.#W#..##..#..#.#.#..##≈..#########..#g#.#.#.#.###.....§§......#g.#.©.#..#pxj G.ypxjE0ypxj&.pxj6y.pxjq.y..§pxjo&5pxj_pxj%7 _The killer bee leaves your sight.pxj\ b##..#^.#©#.y#..##P.#t#b◊##.pxj #≈..#.#.#.#.#..#.#Pb#.◊#.#.##..#y#y#.#.#..#..#◊.◊#..#.#≈..#.y#y#yy#..##..#◊#.◊##.##..#..#.#P.#.◊#.#.pxj #§.....#©#.....#..#◊©◊#..#.pxj @##.....#©#.....#...#◊#...#.#≈..#..#....#....#.##..##..©.@##..#.pxj $#§..##..###.#......#©#.pxj9 ##§.#.##..#.#......#©#.#§..#.#.©#.##..#.##§§##.##..##..#...$©!..g#.pxj{ x#§§.##.#.##.#..#.#.#x#.#.#.##§.#.#W#..##..#..#.#.#..#.#≈..#########..#.#.#.#.#.#.##.....§§......#g.#.©.#..#.pxj y..byb   fire bat (wandering)yyyy 4 killer bees6 b. _You encounter a fire bat..bpxj[ 0ypxj 8b.pxj i§y 5 killer bees (1 wandering)pxj$ c2=7.6 (2pxj{ pxj$ r _a - the ring of Efumio {Will+ AC+4 Stlth+}pxjǮ  ##..#y.#©#.y#..##P.#t#b◊## #≈..#.#.#y#.#..#.#Pb#.◊#.# ##..#.#y#.#.#..#..#◊.◊#..# #≈..#.y#y#yy#..##..#◊#.◊## ##§.#..#.#P.#.◊#.# #§.....#©#.....#b.#◊©◊#..# ##§....#©#.....#...#◊#...# #≈..#..#....#....# ##§.##..©@.##..#xjU m #§..##..###.#......#©# ##§.#.##..#.#......#©# #§..#.#.©#.##..# ##..##.##..##..#...$©!..g# #§..##.#.##.#..#.#.#x#.#.# ##§.#.#W#..##..#..#.#.#..# #≈.§#########..#.#.#.#.#.# ##.....§§......#g.#.©.#..#pxj <..pxj 2bpxjr .pxj Uyb...pxj Qyyyy 4 killer bees.pxj' G=8.6 (1pxj pxjS pxj0 ##..#y.#y#.y#..##P.#t#b◊ #≈..#.#.#.#.#..#.#Pb#.◊#. ##..#.#y#.#.#..#..#◊.◊#.. #§..#.y#y#yy#..##b.#◊#.◊ ##§.pxj:.#..#.#P.#.◊#. #§.....#©#.....#..#◊©◊#..pxj ##.....#©#.....#...#◊#... #≈..pxjc#..#....#....pxj ##..##..@..##..pxjS. #§..##..###.#......#©#pxj: ##§.#.##..#.#......#©#pxj #≈..#.#.©#.##..pxjB ##..##.##..##..#...$©!..gpxjA #§..##.#.##.#..#.#.#x#.#.pxj\ ##..#.#W#..##..#..#.#.#.. #≈..#########..#.#.#.#.#.pxjZ ##.....§§......#g.#.©.#..pxjs' §pxj'Y.§≈pxj(&9pxj /pxj2R _There is a transporter here.pxj pxjJ Put on or remove which piece of jewellery? Jewellery (go to first with "=)  h - a +6 ring of intelligence (worn) pxj  o - a +5 ring of evasion (worn)  x - an amulet of wildshape (worn)  a - the ring of Efumio {Will+ AC+4 Stlth+}e - a +4 ring of protection  k - a ring of protection from cold  t - an amulet of dissipation  w - a ring of positive energy  C - a ring of protection from cold  G - a ring of wizardry pxjߎ nTalismans (go to first with %)b - a quill talisman  c - a scarab talisman[?] describe selected [!] equip|wield|wear|put onpxj [tab] equip|unequip qxjqxjqxjqxj{*qxjp##..#y.#y#.y#..##P.#t#b◊# cupup the Grapplerqxjt#≈..#.#.#.#.#..#.#Pb#.◊#. Gnoll of Vehumet ......qxjA##..#.#y#.#.#..#..#◊.◊#.. Health: 72/94 ==================------qxj#§§.#.y#y#yy#..##b.#◊#.◊# Magic: 22/23 ======================--qxj##..#########..#.#P.#.◊#. AC: 10qxj!Str: 14#§§....#©#.....#..#◊©◊#.. EV: 20qxj9-Int: 19qxju&##.....#©#.....#...#◊#... SH: 0Dex: 13qxj8#≈..#########..#....#.... XL: 12 Next: 53% Place: a Gauntletqxjm##..##..@..##..########## Noise: ---------  Time: 10019.6 (0.0)qxjZ#≈..##..###.#......#©#... B) staff of fireqxj##§.#.##..#.#......#©#... Throw: 12 boomerangsqxj#≈..#.#.©#.##..##########qxj0!##..##.##..##..#...$©!..gqxj|g#§..##.#.##.#..#.#.#x#.#. y   queen beeqxj##..#.#W#..##..#..#.#.#.. yyyy 4 killer beesqxj#≈..#########..#.#.#.#.#.##.....§§......#g.#.©.#.. qxj6_The killer bee leaves your sight. _There is a transporter here. qxjr\_The killer bee leaves your sight. _You encounter a fire bat. qxj_a - the ring of Efumio {Will+ AC+4 Stlth+} _There is a transporter here.qxjO qxjJ Okay, then.qxjqxj$ qxj$. _qxj qxjN Recognised items. (Select to toggle autopickup)(_ for help) Magical Staves (select all with |) qxj  a + unknown magical stavesb - staves of cold  c - staves of earth  d - staves of fire Jewellery (select all with "=)e + unknown amulets  f - amulets of dissipation  g - amulets of wildshape  h + unknown rings  i + rings of evasion  j + rings of intelligence  qxj k + rings of positive energy  l + rings of protection  m - rings of protection from cold  n + rings of wizardry qxjN Wands (select all with /)o + unknown wands  p + wands of flame  q + wands of light  r + wands of paralysis qxj [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle autopickup [.|Space] toggle selected [-] unrecognised [top]qxjJM  i - rings of evasionqxj  i - rings of evasion  k - rings of positive energyqxj6  k - rings of positive energy  l - rings of protectionqxj. j + rings of intelligence  l - rings of protections + wands of warping qxj/Scrolls (select all with ?)t + unknown scrolls 5%qxj|2 qxj2 % qxjR3 eu + scrolls of teleportation (common)7qxj   j + rings of intelligence  m - rings of protection from cold Potions (select all with !)9qxjZ@\ m - rings of protection from cold qxj@ n + rings of wizardryv + unknown potions  w + potions of lignification (uncommon)12qxjЉN  n - rings of wizardry qxjh qxjJ  qxj ##..#y.#y#.y#..##P.#t#b◊# cupup the Grappler qxjZ#≈..#.#.#.#.#..#.#Pb#.◊#. Gnoll of Vehumet ......##..#.#y#.#.#..#..#◊.◊#.. Health: 72/94 ==================------ qxj#§§.#.y#y#yy#..##b.#◊#.◊# Magic: 22/23 ======================--##..#########..#.#P.#.◊#. AC: 10Str: 14#§§....#©#.....#..#◊©◊#.. EV: 20Int: 19##.....#©#.....#...#◊#... SH: 0Dex: 13#≈..#########..#....#.... XL: 12 Next: 53% Place: a Gauntlet qxj~##..##..@..##..########## Noise: ---------  Time: 10019.6 (0.0)#≈..##..###.#......#©#... B) staff of fire##§.#.##..#.#......#©#... Throw: 12 boomerangs#≈..#.#.©#.##..########## qxj!##..##.##..##..#...$©!..g qxjg#§..##.#.##.#..#.#.#x#.#. y   queen bee qxj##..#.#W#..##..#..#.#.#.. yyyy 4 killer bees#≈..#########..#.#.#.#.#.##.....§§......#g.#.©.#.. _There is a transporter here. _The killer bee leaves your sight.  qxj(_You encounter a fire bat. _a - the ring of Efumio {Will+ AC+4 Stlth+} _There is a transporter here.  qxjD6_Okay, then. qxj qxjP qxj5# qxjL% qxj qxj-Gear: 31/52 gear slots (Left/Right/Tab to switch category)  qxjHand Weapons (go to first with ))  i - a +1 short sword of protection  l - a +0 dagger of venom  qxj m - a +2 whip of electrocution Missiles (go to first with ()  qxjZ n - 12 boomerangs (quivered)  r - 4 throwing nets qxj[ov - 4 atropa-tipped darts  y - a curare-tipped dart  A - 7 poisoned darts  qxjArmour (go to first with [)  j - an orb of pyromania (worn)  qxj{ q - a +1 robe of fire resistance (worn)  u - a +0 pair of gloves (worn)  z - a +1 helmet of sniping (worn)  qxj-f F - a +2 cloak of stealth (worn)  p - a +2 chain mail of cold resistance  qxjsR D - a +2 robe of cold resistance  H - a +2 leather armour of willpower  qxjMagical Staves (go to first with |)  B - a staff of fire (weapon)  d - a staff of earth  qxjN[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] qxj>  m - a +2 whip of electrocution Missiles (go to first with ()  n - 12 boomerangs (quivered)  r - 4 throwing nets  v - 4 atropa-tipped darts  y - a curare-tipped dart  A - 7 poisoned darts Armour (go to first with [)  j - an orb of pyromania (worn)  q - a +1 robe of fire resistance (worn)  u - a +0 pair of gloves (worn)z - a +1 helmet of sniping (worn)  F2 cloak of stealth  p - a +2 chain mail of cold resistance  qxju] D - a +2 robe of cold resistance  H - a +2 leather armour of willpower Magical Staves (go to first with |)  B - a staff of fire (weapon)d - a staff of earth  E - a staff of cold Jewellery (go to first with "=)  h - a +6 ring of intelligence (worn) qxj.20% qxj 2  qxj S A - 7 poisoned darts  j - an orb of pyromania (worn)  qxj ` o - a +5 ring of evasion (worn)6 qxjl j - an orb of pyromania (worn)  qxj= u - a +0 pair of gloves (worn)  x - an amulet of wildshape (worn)  a - the ring of Efumio {Will+ AC+4 Stlth+}40 qxjC;  u - a +0 pair of gloves (worn)  z - a +1 helmet of sniping (worn)e - a +4 ring of protection6 qxj9 4 qxj.: < z - a +1 helmet of sniping (worn)  qxjK: > H - a +2 leather armour of willpower qxj: ck - a ring of protection from cold  t - an amulet of dissipation qxj: 960 qxj  qxj' qxjO5 H - a +2 leather armour of willpower  qxj8 B - a staff of fire (weapon) qxjw - a ring of positive energy  C - a ring of protection from cold73 qxjJ qxjSU4 qxj{Uc B - a staff of fire (weapon)  E - a staff of cold qxjUG - a ring of wizardry Talismans (go to first with %) qxjUNb - a quill talisman  c - a scarab talisman qxjU8botqxjA   E - a staff of cold  h - a +6 ring of intelligence (worn)qxj  h - a +6 ring of intelligence (worn)  e - a +4 ring of protectionqxj  e - a +4 ring of protection  k - a ring of protection from coldqxj a - the ring of Efumio {Will+ AC+4 Stlth+}. It is an ancient artefact. Will+: It increases your willpower. AC+4: It affects your AC (+4). Stlth+: It makes you more stealthy. qxjdIf you were wearing this ring: Your AC would increase by 4.0 (10.7 -> 14.7). You found it in a Gauntlet. Stash search prefixes: {inventory} {artefact} {artifact} {AC+4} {jewellery} qxj:Menu/colouring prefixes: identified artefact jewellery _________________ “A ring of gold and a milk-white dove  Are goodly gifts for thee,  And a hempen rope for your own love  To hang upon a tree.” qxj -Oscar Wilde, “Chanson”. 1881. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.qxj֪ qxjtTo do this, you must remove one of the following items: qxj<Jewellery (go to first with "=)  h - a +6 ring of intelligence (worn)  o - a +5 ring of evasion (worn)qxjqxjYqxj##..#y.#y#.y#..##P.#t#b◊# cupup the Grappler#≈..#.#.#.#.#..#.#Pb#.◊#. Gnoll of Vehumet ......##..#.#y#.#.#..#..#◊.◊#.. Health: 72/94 ==================------qxj#§§.#.y#y#yy#..##b.#◊#.◊# Magic: 22/23 ======================--qxjA##..#########..#.#P.#.◊#. AC: 14Str: 14qxj!#§§....#©#.....#..#◊©◊#.. EV: 15Int: 19qxjE&##.....#©#.....#...#◊#... SH: 0Dex: 13qxj8#≈..#########..#....#.... XL: 12 Next: 53% Place: a Gauntletqxj(m##..##..@..##..########## Noise: ---------  Time: 10019.6 (0.0)qxj#≈..##..###.#......#©#... B) staff of fireqxjQ##§.#.##..#.#......#©#... Throw: 12 boomerangsqxj#≈..#.#.©#.##..##########qxj%!##..##.##..##..#...$©!..gqxjg#§..##.#.##.#..#.#.#x#.#. y   queen beeqxj ##..#.#W#..##..#..#.#.#.. yyyy 4 killer bees#≈..#########..#.#.#.#.#.qxjP"##.....§§......#g.#.©.#.. qxjr_The killer bee leaves your sight. _You encounter a fire bat. qxjc_a - the ring of Efumio {Will+ AC+4 Stlth+} qxj%_There is a transporter here. _Okay, then.You remove your +5 ring of evasion.qxjw0yqxjd,yqxjv©qxj%..qxjFyy 6 killer bees (2 wandering)qxj|a33==20.6 (1qxj(&qxj) _You encounter a fire bat. _a - the ring of Efumio {Will+ AC+4 Stlth+} _There is a transporter here.Okay, then.  You remove your +5 ring of evasion. _a - the ring of Efumio (worn) {Will+ AC+4 Stlth+}qxj qxj qxj qxj .qxjc .qxj_ *yqxj qxjl qxj qxj,qxj qxj:qxj%4qxjqxjW,qxj/(qxj+W _You start resting.qxj}2Xy§.yqxj2\≈≈≈ 5 killer bees (1qxj9+3.6 (3qxj:qxj7AqxjD7 _The killer bee leaves your sight.qxj 3qxj qxji y.y.==qxj> qxj߳ qxj K5=qxj qxj qxj8 qxj qxjE qxj9 qxjG qxj qxj qxj qxjP qxj qxj U6=qxj qxj8 qxj qxj qxj qxjR qxj qxjR qxj7 qxjc qxj qxjt qxj" W _You start resting.qxj# qxj( qxj+ qxj8, %7qxj. qxj5 qxjR: qxjL> qxj> qxj8A qxjG qxjL qxj9Q qxj_Q qxjT qxj^ qxj0_ %8qxja qxjg qxjn qxjWn qxjq qxj|y qxjy qxj| qxj qxjl9=qxjqxj,qxjqxj qxjqxjqxj#qxj'qxj@(V80=qxj+qxj1qxj6qxj+;qxj;qxj >qxjqxj=qxjc qxjoA%1qxjDqxjVJqxjPqxjPqxjUqxjaqxjbqxjeqxjrqxjxqxjx%2qxj{qxjqxj<qxj_qxjqxjBqxjqxjqxj@qxjqxjîqxjqxj#3qxj (=qxjqxjxqxj,qxjqxjqxjqxjwqxjFqxj<qxjU4=qxj^qxjqxjqxjqxjqxjqxjqxjqxjqxjqxj|qxjqxjqxj%5qxj_qxja"qxj"qxj %qxjw-qxj-qxj0qxj8qxj=;6qxj@qxjKqxjUKqxjMqxjZTqxjqXqxjQ]qxj]qxjx`qxjgqxjtmqxjmK7=qxjnpqxjxqxj|,qxj~qxjqxjqxjqxjtU8=qxj/qxjܙqxjqxjYqxjqxj:qxjůqxjճqxjqxjqxjqxj$qxj qxjI%9qxj/qxjqxjqxj|qxj,qxjqxjqxjqxjqxjC _The killer bee buzzes angrily.qxj,3.≈qxjQ.y90yqxjp*§qxj_068.6 (45.0)qxjqxjMqxj qxj)_The killer bee leaves your sight.qxjν.#.#y#.#..#########.#.#.#.#..#)!#.©b#.y.#©#yy#..##P.#t#b◊##.#.#.#..#.#Pb#.◊#..#y#.#y#..#..#◊.◊#.#.y#y#yy#..##b.#◊#.◊##########..#.#P.#.◊#...#©#.....#..#◊©◊#...#@#.....#...#◊#...########..#....#...##..©..##..##########qxj#..###.#......#©#...#.##..#.#......#©#....#.#.©#.##..##########..##.##..##..#...$©!..gy 6 killer bees (1 wandering)≈..##.#.##.#..#.#.#x#.#W#..##..#..#.#qxjK.yqxj1y.qxjN§§§qxjk19.6 (1.0)qxjlqxj) qxjM>_You enter the transporter and appear at another place.qxjt≈..#..#©#})#......#©#...#§.##..##########§§.#.#.#.#.#..#)!#.©b#..#..#y.#©#yy#..##P.#t#b◊#qxj≈..#.#.#.#.#..#.#Pb#.◊##..#.#y#.#y#..#..#◊.◊#..qxjBd≈..#.y#y#yy#..##b.#◊#.◊##..#########..#.#P.#.◊#≈#◊©◊##.....#©#...#◊#qxjp3≈..#########..#....#....#..##..§..##..##########≈..##..###©qxjE#..#.##..#.#......#©#...≈..#.#.©#.##..###########..##.##..##..#...$©!..g≈..##.#.##.#..#.#.#x#.#qxjGK.yqxjJ F.yqxjCyqxj'70qxjqqxjR _There is a transporter here.#qxj4#..#..x..x.#..#...###qxj≈..#########..#.#.#...#.#qxj#.....#©#.....#.......#qxj!≈.....#©#.....##########qxjZ#..#########......#©#..≈..#..#©#})#......#©#.#qxj#§.#.#.#.#.#..##########qxj*e§§.#.#.#.#.#..#)!#.©b#.#qxj)#..#^.#@#.^#..##P.#t#b◊#≈..#.#.#.#.#..#.#Pb#.◊##qxj#..#.#y#y#y#..#..#◊.◊##qxj≈..#.y#y#yy#..##b.#◊#.◊#qxj{#..#########..#.#P.#.◊#≈.....#©#.....#..#◊©◊##.....#©#.....#...#◊#...#qxj% 3#qxj≈..#########..#....#....#..##..§..##..###########qxjP' #qxjy#qxj\.  You enter the transporter and appear at another place.#qxj(y#qxjM.#qxj!y#qxj.#qxj2y.#qxj9 y#qxj`Found a phial of floods.#qxjB#qxj#qxjAn§§.y 4 killer bees#qxj\1==1#qxj#qxjF _The killer bee stings you but does no damage. x2$qxj $qxj vcupup the Grappler (Gnoll Shapeshifter) Turns: 10129, Time: 00:52:43 Health: 91/94AC: 14 Str: 14 XL: 12 Next: 53% $qxj Magic: 23/23EV: 15 Int: 19 God: Vehumet [......] Gold: 777$qxj 1SH:  0 Dex: 13 Spells: 17/26 levels left rFire + + . (33%) B - staff of fire $qxj) zrCold . . . (100%) j - orb {Pyromania} rNeg . . . (100%) q - +1 robe {rF+} rPois .$qxjl \(100%) z - +1 helmet {Snipe} rElec .(100%) F - +2 cloak {Stlth+} rCorr .$qxj (100%) u - +0 pair of gloves SInv .(no boots) Will +....$qxj x - amulet of wildshape Stlth ++++++h - +6 ring of intelligence HPRegen 0.35/turna - ring of Efumio {Will+ AC+4 Stlth+} MPRegen 0.18/turn %: no teleportation @: no status effects A: fangs 1, treasure sense, distributed training%qxj%qxj/i##..#..x..x.#..#...###... cupup the Grappler#≈..#########..#.#.#...#. Gnoll of Vehumet ......##.....#©#.....#......... Health: 91/94 =======================-#≈.....#©#.....########## Magic: 23/23 ========================##..#########......#©#... AC: 14Str: 14#≈..#..#©#})#......#©#... EV: 15Int: 19##§.#.#.#.#.#..########## SH: 0Dex: 13%qxj#§§.#.#.#.#.#..#)!#.©b#.. XL: 12 Next: 53% Place: a Gauntlet##..#^.#@#.^#..##P.#t#b◊# Noise: =--------  Time: 10071.6 (0.0)%qxj5#≈..#.#y#y#.#..#.#Pb#.◊#. B) staff of fire%qxjݦ##§.#.#y#y#y#..#..#◊.◊#.. Throw: 12 boomerangs#§..#..#y#y.#..##b.#◊#.◊#%qxj+v##..#########..#.#P.#.◊#.#≈.....#©#.....#..#◊©◊#.. y   queen bee##.....#©#.....#...#◊#... yyyy 4 killer bees%qxjT#≈..#########..#....#....##..##..§..##..########## _The killer bee leaves your sight. %qxjy_You enter the transporter and appear at another place. _There is a transporter here.  You enter the transporter and appear at another place.  Found a phial of floods. %qxj1_The killer bee stings you but does no damage. x2%qxj7%qxjά%qxj &qxjS  Casting: Forge Lightning Spire (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&qxjg ##..#..x..x.#..#...###... cupup the Grappler &qxj,#≈..#########..#.#.#...#. Gnoll of Vehumet ...... ##.....#©#.....#......... Health: 91/94 =======================- &qxj#≈.....#©#.....########## Magic: 20/23 ====================---- &qxj##..#########......#©#... AC: 14Str: 14 &qxj #≈..#..#©#})#......#©#... EV: 15Int: 19 &qxj/##§.#.#.#.#.#..########## SH: 0Dex: 13 &qxjS#§§.#.#.#.#.#..#)!#.©b#.. XL: 12 Next: 53% Place: a Gauntlet &qxj##..#^.#@#.^#..##P.#t#b◊# Noise: =--------  Time: 10071.6 (0.0) #≈..#.#y#y#.#..#.#Pb#.◊#. B) staff of fire &qxj##§.#.#y#y#y#..#..#◊.◊#.. Throw: 12 boomerangs #§..#..#y#y.#..##b.#◊#.◊# ##..#########..#.#P.#.◊#. #≈.....#©#.....#..#◊©◊#.. y   queen bee &qxj1##.....#©#.....#...#◊#... yyyy 4 killer bees #≈..#########..#....#.... ##..##..§..##..########## _The killer bee stings you but does no damage. x2  Casting: Forge Lightning Spire (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (mildly dangerous; 2% risk of failure)  &qxjzPress: ? - help, Dir - move targetAim: a killer bee (chance to affect: 98%)&qxjA@y#y(qxjz(qxj##..#..x..x.#..#...###... cupup the Grappler(qxj #≈..#########..#.#.#...#. Gnoll of Vehumet ......##.....#©#.....#......... Health: 91/94 =======================-(qxj2_#≈.....#©#.....########## Magic: 23/23 ========================##..#########......#©#... AC: 14Str: 14#≈..#..#©#})#......#©#... EV: 15Int: 19(qxjh##§.#.#.#.#.#..########## SH: 0Dex: 13(qxj #§§.#.#.#.#.#..#)!#.©b#.. XL: 12 Next: 53% Place: a Gauntlet(qxjЀ##..#^.#@#.^#..##P.#t#b◊# Noise: =--------  Time: 10071.6 (0.0)#≈..#.#y#y#.#..#.#Pb#.◊#. B) staff of fire(qxj##§.#.#y#y#y#..#..#◊.◊#.. Throw: 12 boomerangs#§..#..#y#y.#..##b.#◊#.◊#(qxj@##..#########..#.#P.#.◊#.#≈.....#©#.....#..#◊©◊#.. y   queen bee(qxjo##.....#©#.....#...#◊#... yyyy 4 killer bees#≈..#########..#....#....##..##..§..##..##########(qxjCasting: Forge Lightning Spire (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (mildly dangerous; 2% risk of failure)  (qxjفPress: ? - help, Dir - move targetAim: a killer bee (chance to affect: 98%)  Okay, then.(qxj(qxj)(qxj(qxj=. _+qxj]:#≈..#.#####.#..#.#...###.#+qxj2a:##..#.x..X..#..#...###...##≈..#########..#.#.#...#.###.....#©#.....#.........#≈.....#©#.....#############..#########......#©#.#≈..#..#©#})#......#©#....##§.#.#.#.#.#..############§§.#.#.#@#.#..#)!#.©b#..##..#^.#©#.^#..##P.#t#b◊###≈..#.#y#y#.#..#.#Pb#.◊#.#+qxjd##§.#.#y#y#.#..#..#◊.◊#..#§..#..#y#y.#..##b.#◊#.◊####..#########..#.#P.#.◊#.# X   thrashing horror (trample, wandering)#≈.....#§#.....#..#◊©◊#..# y   queen bee##.....#©#.....#...#◊#...# x   small abomination (wandering, strong)#≈..#########..#....#....# yyyyy 5 killer bees+qxjCnr  You encounter a thrashing horror and a small abomination.+qxjr1X.+qxjRu3b+qxj}9y.+qxj y.  Found two transporters.  The killer bee attacks as it pursues you!+qxj7y.+qxj X.  The killer bee stings you but does no damage.  The killer bee attacks as it pursues you!+qxjz:b.+qxjÚ1t+qxjG y.  The killer bee completely misses you.y.+qxjl4y.+qxj,y+qxj .XYou encounter a fire crab.y.+qxjd .  The killer bee stings you but does no damage.+qxj3x.+qxj.§t   fire crab (©X   thrashing horror (trample, wandering)y   queen beex   small abomination (wandering, strong(…)2.6 (1+qxj+qxjw _The killer bee barely misses you. The fire bat leaves your sight.,qxj  ,qxj~PCasting: Inner Flame (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,qxjT #≈..#.#####.#..#.#...###.# cupup the Grappler ##..#x..X...#..#...###...# Gnoll of Vehumet ......,qxj #≈..#########..#.#.#...#.# Health: 91/94 =======================- ##.....#©#.....#.........# Magic: 20/23 ====================---- #≈.....#©#.....########### AC: 14Str: 14 ##..#########......#©#.... EV: 15Int: 19,qxjj} #≈..#..#©#})#......#©#.... SH: 0Dex: 13 ##§.#.#.#.#.#..########### XL: 12 Next: 53% Place: a Gauntlet ,qxj#§§.#.#.#@#.#..#)!#.©b#..# Noise: =--------  Time: 10072.6 (0.0) ##..#^.#y#y^#..##..#t#b◊## B) staff of fire #≈..#.#y#y#y#..#t#Pb#.◊#.# Throw: 12 boomerangs ,qxj!'##§§#.#.#y#.#..#..#◊.◊#..# #§..#..#.#y.#..##b.#◊#.◊## ##..#########..#.#P.#.◊#.# t   fire crab (wandering) #≈.....#©#.....#..#◊©◊#..# X   thrashing horror (trample, wandering) ,qxjv##.....#©#.....#...#◊#...# y   queen bee #≈..#########..#....#....# x   small abomination (wandering, strong(…),qxjs_The killer bee barely misses you. The fire bat leaves your sight.  Casting: Inner Flame (mildly dangerous; 2% risk of failure)  ,qxj֩iConfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (mildly dangerous; 2% risk of failure)  Press: ? - help, Dir - move target,qxjGAim: a killer bee (chance to affect: 98%)-qxjS-qxj[#≈..#.#####.#..#.#...###.# cupup the Grappler-qxj[###..#x..X...#..#...###...# Gnoll of Vehumet ......#≈..#########..#.#.#...#.# Health: 91/94 =======================--qxj[##.....#©#.....#.........# Magic: 23/23 ========================#≈.....#©#.....########### AC: 14Str: 14-qxj\##..#########......#©#.... EV: 15Int: 19-qxjH\#≈..#..#©#})#......#©#.... SH: 0Dex: 13-qxj\O##§.#.#.#.#.#..########### XL: 12 Next: 53% Place: a Gauntlet#§§.#.#.#@#.#..#)!#.©b#..# Noise: =--------  Time: 10072.6 (0.0)-qxj\j##..#^.#y#y^#..##..#t#b◊## B) staff of fire-qxj])#≈..#.#y#y#y#..#t#Pb#.◊#.# Throw: 12 boomerangs##§§#.#.#y#.#..#..#◊.◊#..#-qxjp]#§..#..#.#y.#..##b.#◊#.◊####..#########..#.#P.#.◊#.# t   fire crab (wandering)#≈.....#©#.....#..#◊©◊#..# X   thrashing horror (trample, wandering)-qxj]n##.....#©#.....#...#◊#...# y   queen bee#≈..#########..#....#....# x   small abomination (wandering, strong(…)-qxj%^ACasting: Inner Flame (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.-qxjQ^Aiming: Inner Flame (mildly dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a killer bee (chance to affect: 98%)  Okay, then.-qxje-qxjJf-qxjm-qxjNo. _-qxjK 4M-qxj #..#x+...+##©..≈..#.#####.#..#.#...###-qxj #..#x..X...#..#...###..-qxj ≈..#########..#.#.#...##.....#©#.....#.........≈.....#©#.....############..#########......#©≈..#..#©#})#......#©#....##########§§.#.#.#.#.#..#)!#.©b#..#..#^.#y#y^#..##..#t#b◊#-qxj #≈..#.#y#y#y#..#t#Pb#.◊#.#..#..##X   thrashing horror (trample, wandering)#.-qxjF Ly   queen bee.x   small abomination (wandering, strong)....#©#.....#.-qxj >yyyyy 6 killer bees-qxj >.X-qxj .-qxj$ 9y.-qxj Cy©-qxjS y .  Found a hand axe.  The killer bee attacks as it pursues you!-qxj  0y.-qxj4 @.X-qxjM Myy-qxj -qxjU 5y.-qxj 7y.-qxj2 Qyy 4-qxj3 +3.6 (1-qxj; -qxj> _The killer bee barely misses you. The killer bee closely misses you..qxjdr .qxjrD Casting: Inner Flame (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..qxj7s.qxj1 ##..#x+...+.#..#.###©..#.# cupup the Grappler #≈..#.#####.#..#.#...###.# Gnoll of Vehumet ...... ##..#x....X.#..#...###...# Health: 91/94 =======================- #≈..#########..#.#.#...#.# Magic: 20/23 ====================---- ##.....#©#.....#.........# AC: 14Str: 14 #≈.....#©#.....########### EV: 15Int: 19 ##..#########......#©#.... SH: 0Dex: 13 #≈..#..#©#})#......#©#.... XL: 12 Next: 53% Place: a Gauntlet ##§.#.#.#@#.#..########### Noise: =--------  Time: 10073.6 (0.0) #§§.#.#.#y#y#..#)!#.©b#..# B) staff of fire ##..#^y#y#y^#..##..#t#b◊## Throw: 12 boomerangs.qxj 2 #≈..#.#.#.#y#..#t#Pb#.◊#.# ##§§#.#.#y#.#..#..#◊.◊#..# .qxjT2#§..#..#.#..#..##b.#◊#.◊## X   thrashing horror (trample, wandering) ##..#########..#.#P.#.◊#.# y   queen bee .qxj2#≈.....#©#.....#..#◊©◊#..# x   small abomination (wandering, strong) ##.....#©#.....#...#◊#...# yyyy 4 killer bees _The killer bee barely misses you. The killer bee closely misses you..qxjO3Casting: Inner Flame (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (mildly dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a killer bee (chance to affect: 98%)/qxj##..#x+...+.#..#.###©..#.# cupup the Grappler#≈..#.#####.#..#.#...###.# Gnoll of Vehumet ......##..#x....X.#..#...###...# Health: 91/94 =======================-#≈..#########..#.#.#...#.# Magic: 20/23 ====================----##.....#©#.....#.........# AC: 14Str: 14#≈.....#©#.....########### EV: 15Int: 19##..#########......#©#.... SH:/qxj< 0Dex: 13#≈..#..#©#})#......#©#.... XL: 12 Next: 53% Place: a Gauntlet##§.#.#.#@#.#..########### Noise: =--------  Time: 10073.6 (0.0)#§§.#.#.#*#y#..#)!#.©b#..# B) staff of fire##..#^y#y#y^#..##..#t#b◊## Throw: 12 boomerangs#≈..#.#.#.#y#..#t#Pb#.◊#.###§§#.#.#y#.#..#..#◊.◊#..##§..#..#.#..#..##b.#◊#.◊## X   thrashing horror (trample, wandering)##..#########..#.#P.#.◊#.# [40/qxjomy   queen bee#≈.....#©#.....#..#◊©◊#..# x   small abomination (wandering, strong)##.....#©#.....#...#◊#...# yyyy 4 killer bees _The killer bee barely misses you. The killer bee closely misses you.Casting: Inner Flame (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (mildly dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a killer bee (chance to affect: 98%)/qxjPy(1 inner flame) /qxj Casting: Inner Flame (mildly dangerous; 2% risk of failure)/qxj/Lonfirm with . or Enter, or press ? or * to list all spells./qxjAiming: Inner Flame (mildly dangerous; 2% risk of failure)  /qxjPress: ? - help, Dir - move target  Aim: a killer bee (chance to affect: 98%)  You feel a strong surge of power!/qxj.{F.X.y. yThe killer bee is filled with an inner flame.©/qxj~0yy/qxj~/qxj/qxjV/y/qxjEJ.x/qxj1y/qxjp/qxjGiyy§y/qxj;2=4.6 (1/qxjo/qxj _The killer bee barely misses you. The killer bee misses you.1qxj  1qxj=PCasting: Inner Flame (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.1qxj  ##..#x+...+.#..#.###©..#.# cupup the Grappler #≈..#.#####.#..#.#...###.# Gnoll of Vehumet ...... ##..#.x....X#..#...###...# Health: 92/94 =======================- #≈..#########..#.#.#...#.# Magic: 17/23 =================------- ##.....#©#.....#.........# AC: 14Str: 14 #≈.....#©#.....########### EV: 15Int: 19 ##..#########......#©#.... SH: 0Dex: 13 #≈..#..#y#y)#......#©#.... XL: 12 Next: 53% Place: a Gauntlet 1qxjy! ##§.#.#.#@#.#..########### Noise: ==-------  Time: 10074.6 (0.0) #§§.#.#y#y#y#..#)!#.©b#..# B) staff of fire ##..#^y#©#yy#..##..#t#b◊## Throw: 12 boomerangs #≈..#.#.#y#.#..#t#Pb#.◊#.# ##§§#.#.#.#.#..#..#◊.◊#..# 1qxj" #§..#..#.#..#..##b.#◊#.◊## X   thrashing horror (trample, wandering) ##..#########..#.#P.#.◊#.# y   queen bee #≈..§..#©#.....#..#◊©◊#..# x   small abomination (wandering, strong) ##.....#©#.....#...#◊#...# yyyy 4 killer bees _The killer bee barely misses you. The killer bee misses you.Casting: Inner Flame (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (mildly dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a queen bee (chance to affect: 96%)1qxj= O##..#x+...+.#..#.###©..#.# cupup the Grappler#≈..#.#####.#..#.#...###.# Gnoll of Vehumet ......1qxj= ##..#.x....X#..#...###...# Health: 92/94 =======================-1qxj#> ?#≈..#########..#.#.#...#.# Magic: 17/23 =================-------##.....#©#.....#.........# AC: 14Str: 141qxjK> '#≈.....#©#.....########### EV: 15Int: 191qxj@ ##..#########......#©#.... SH: 0Dex: 13#≈..#..#y#y)#......#©#.... XL: 12 Next: 53% Place: a Gauntlet##§.#.#.#@#.#..########### Noise: ==-------  Time: 10074.6 (0.0)#§§.#.#y#*#y#..#)!#.©b#..# B) staff of fire##..#^y#©#yy#..##..#t#b◊## Throw: 12 boomerangs#≈..#.#.#y#.#..#t#Pb#.◊#.###§§#.#.#.#.#..#..#◊.◊#..##§..#..#.#..#..##b.#◊#.◊## X   thrashing horror (trample, wandering)1qxj,A :##..#########..#.#P.#.◊#.# y   queen bee#≈..§..#©#.....#..#◊©◊#..# x   small abomination (wandering, strong)##.....#©#.....#...#◊#...# yyyy 4 killer bees _The killer bee barely misses you. The killer bee misses you.Casting: Inner Flame (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (mildly dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a queen bee (chance to affect: 96%)1qxjG y(inner flame)  Casting: Inner Flame (mildly dangerous; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.1qxj Aiming: Inner Flame (mildly dangerous; 2% risk of failure)  Press: ? - help, Dir - move target  Aim: a queen bee (chance to affect: 96%)  You feel a strong surge of power!1qxj 2x1qxj . .1qxjO xThe queen bee is filled with an inner flame.  You encounter a small abomination.1qxj J.x1qxjc .  The killer bee stings you. The killer bee misses you.1qxj" 2y.1qxj yThe queen bee closely misses you. The killer bee barely misses you.1qxjɣ yy.x 2 small abominations (wandering, 1 fa…)yyy 3 killer bees (1 inner flame)1qxj Z88-5.6 (11qxj vyyyy1qxjb X _The killer bee closely misses you.2qxjr  2qxjrYou hit the queen bee but do no damage. You burn the queen bee.  Flame seeps out of the queen bee.2qxjv3x.2qxj{9 y2qxj{_The queen bee is lightly wounded.  The killer bee stings you.  2qxj|BYou are poisoned.2qxj}4X.2qxj2.x2qxj/2qxj܊J.  The killer bee stings you.  2qxjPYou are poisoned.  The killer bee poisons you! The killer bee misses you.engulfed in bla2qxj;zing flames.  Flame seeps out of the queen bee.  2qxj ;The queen bee calls on the killer bee to defend it!2qxj=/ .  2qxjThe killer bee goes berserk! The killer bee stings you.  You are more poisoned.The killer bee poisons you!2qxjX.y   queen bee (inner flame)xx 2 small abominations (1 wandering, 1 …)§yyy 3 killer bees (1 berserk, 1 inner fl…)2qxj&3===---6.5 (0.9Pois 2qxj7Qyyyy2qxjC _The killer bee stings you but does no damage.3qxj0X3qxj<? .X3qxjtYou closely miss the killer bee. You feel sick. The killer bee misses you. x2  The killer bee stings you but does no damage.  The queen bee is engulfed in blazing flames.3qxj'%.§3qxj'§X   thrashing horror (trample, wandering)3qxj!( y   queen bee (inner flame).xx 2 small abominations (1 wandering, 1 …)3qxjP(fyyy 3 killer bees (1 berserk, 1 inner fl…)3qxj(H0---3qxj')%7.3 (0.83qxj'0Qyyyy3qxj1Q _Flame seeps out of the queen bee. The queen bee stings you.4qxjG  You hit the queen bee. Flame seeps out of the queen bee.4qxjD X.  The queen bee is severely wounded.4qxj x.  You feel sick. The killer bee closely misses you. x24qxj9? .X4qxjh7The killer bee stings you.4qxjhw§§.§4qxj§#..#y y2  The killer bee stings you.  The killer bee stings you but does no damage.  4qxj.  The queen bee calls on the killer bee to defend it!  The killer bee goes berserk!4qxjf77--8.2 (0.94qxjByy4qxjC _The killer bee stings you but does no damage.4qxjN  You hit the killer bee. Flame seeps out of the killer bee.  You burn the killer bee! Flame seeps out of the killer bee.4qxjU jx.  The killer bee is heavily wounded.You feel sick. The killer bee misses you.  The killer bee is engulfed in blazing flames.  Flame seeps out of the killer bee. The killer bee closely misses you.4qxj8V |The killer bee completely misses you.  The killer bee is engulfed in blazing flames.4qxjY 2 ζFlame seeps out of the killer bee. The killer bee completely misses you.The killer bee stings you but does no damage.  The queen bee is engulfed in blazing flames.4qxj] nζThe killer bee stings you but does no damage.  4qxjK] The queen bee is engulfed in blazing flames.  Vehumet accepts your kill.  Your orb flickers with a hungry flame! The fireball engulfs the killer bee!  4qxjw] The killer bee is moderately wounded.fireball engulfs the killer bee!4qxjk )Vehumet accepts your kill.The fireball engulfs the killer bee!!  You kill the killer bee!4qxj l 4qxjr #######4qxjr ########xx 2 small abominations (1 wandering, 1 …)4qxjr ky   killer bee (berserk)4qxj/s   Vehumet accepts your kill. x2  You can now gain magical power from killing.4qxj #Vehumet accepts your kill. x2  You can now gain magical power from killing.4qxjx You feel your power returning. You feel a bit more experienced.  The killer bee explodesThe fiery explosion engulfs you. You resist.  Vehumet accepts your kill.4qxj~+  You feel your power returning. You feel a bit more experienced.  The queen bee explodes!4qxj+5qxjBI.x..xX.#y#§§@#¿§§#§.#.#.X)x5qxjI6fast, 1 strong5qxjP*69=---20===7=========9.15qxjVk§§§5qxjX 5qxjX<_The fiery explosion engulfs you. You resist.6qxj9 |≈..#.#####...###..#.x..xX.#..#...###..≈..#########..#.#.#...##.....#©#.....#........≈§....#©#.....###########.§#########......#©#....≈§§#..#y#§§#......#©#§.#.#.#§#¿#..###########§§.#.#y#@#y#..#)!#.©b#..6qxj9 #..#^.#§#§^#..##..#t#b◊#≈..#.#.#.#.#..#.#Pb#.◊#.#..#.#.#.#.#..#..#◊.◊#.§..#..#.#..#..##b.#◊#.◊##..#########..#.#P.#.◊#.6qxj: ≈.....#©#.....#..#◊©◊#.#.....#©#.....#...#◊#.≈..#########.#.6qxjw< T©y6qxj= *y6qxjG@ .xYou are engulfed in blazing flames. You resist. You feel sick.  The killer bee is engulfed in blazing flames.6qxjDA ;©6qxjD .xThe killer bee stings you but does no damage.  The killer bee is engulfed in blazing flames.6qxjO {)y§#§6qxjqO 65=---=--------80.1 (1.06qxjQV 9§6qxjW r _The killer bee misses you. The killer bee leaves your sight.7qxj<;  ##..#...xxX.#..#...###... #≈..#########..#.#.#...#.7qxj~;  ##.....#©#.....#.........7qxj<  #≈§....#©#.....######### ##.§#########......#©#... #§§§#..#©#§)#......#©# ##..#.#y#y#¿#..########## #≈..#.#.#§#†#..#)!#.©b#.. ##..#^.#@#§^#..##..#t#b◊ #≈..#.#.#.#.#..#.#Pb#.◊#. ##..#.#.#.#.#..#..#◊.◊#..xjx= B;49m #≈..#..#.#..#..##b.#◊#.◊ ##..#########..#.#P.#.◊#. #≈.....#©#.....#..#◊©◊#.. yy 2 killer bees (1 berserk) ##.....#©#.....#...#◊#... #≈..#########..#....#.... ##..##..§..##..#########7qxj? A §7qxj@ uyYou are engulfed in blazing flames. You resist. You feel sick.7qxjA C.y7qxj|T #§x2  The killer bee closely misses you. x2  You kill the killer bee!  Vehumet accepts your kill.7qxj Y ?≈§7qxjCY §.§y   killer bee7qxj^ 2=--1====--------17qxje C _You feel your power returning.7qxjg _ _There is a transporter landing site here.9qxjv:#≈..#########..#.#.#...#.#9qxjBw##.....#©#.....#.........##≈§....#©#.....###########9qxjwm##.§#########......#©#....#≈§§#..#©#§)#......#©#.##..#.#.#§#†#..###########9qxjw9#≈..#.#y#§#†#..#)!#.©b#..9qxj9x##..#^.#§#.^#..##..#t#b◊###≈..#.#.#@#.#..#.#Pb#.◊#.##..#.#.#.#.#..#..#◊.◊#..##§..#..#.#..#..##b.#◊#.◊####..#########..#.#P.#.◊#.#≈.....#©#.....#..#◊©◊#..#9qxjnx##.....#©#.....#...#◊#...##≈..#########..#....#....#9qxjx:##..##..©..##..############≈..##..###.#......#©#....9qxjA }9qxj΂.†§Found an orcbow and a killer bee corpse.9qxjBc1--29qxj:§9qxj$ _You feel sick.;qxj;qxj"Unequip which item? Armour (go to first with [) ;qxj"o j - an orb of pyromania (worn)  q - a +1 robe of fire resistance (worn) ;qxj#K u - a +0 pair of gloves (worn)  z - a +1 helmet of sniping (worn) ;qxj?#& F - a +2 cloak of stealth (worn) ;qxj# Magical Staves (go to first with |)  B - a staff of fire (weapon) Jewellery (go to first with "=) ;qxj#w a - the ring of Efumio (worn) {Will+ AC+4 Stlth+}  h - a +6 ring of intelligence (worn) ;qxj#* x - an amulet of wildshape (worn);qxj*$c[?] describe selected ;qxjZ$[!] unequip|take off|remove;qxj%|[tab] equip|unequip;qxj<6 ;qxj< ;qxj4C #≈..#########..#.#.#...#.# cupup the Grappler##.....#©#.....#.........# Gnoll of Vehumet *.....;qxjC #≈§....#©#.....########### Health: 61/94 ===============---------##.§#########......#©#.... Magic: 21/23 =====================---#≈§§#..#©#})#......#©#.... AC: 14Str: 14##..#.#.#.#†#..########### EV: 15Int: 19#≈..#.#y#†#†#..#)!#.©b#..# SH: 0Dex: 13##..#^.#§#.^#..##..#t#b◊## XL: xjC ;49m12 Next: 57% Place: a Gauntlet#≈..#.#.#@#.#..#.#Pb#.◊#.# Noise: ---------  Time: 10082.1 (0.0)##..#.#.#.#.#..#..#◊.◊#..# B) staff of fire#§..#..#.#..#..##b.#◊#.◊## Throw: 12 boomerangs##..#########..#.#P.#.◊#.# Pois #≈.....#©#.....#..#◊©◊#..#;qxj.D ##.....#©#.....#...#◊#...# y   killer bee#≈..#########..#....#....###..##..©..##..############≈..##..###.#......#©#....You kill the killer bee!Vehumet accepts your kill. ;qxj\D _You feel your power returning. _There is a transporter landing site here.  Found an orcbow and a killer bee corpse. _You feel sick.;qxj5J P  Okay, then.;qxj'K ;qxjO 8§;qxjQ . _qxj ##..#...xxX.#..#...###...#.#≈..#########..#.#.#...#.#.##.....#©#.....#.........#.>qxjM #≈§....#©#.....#############.§#########......#©#.#≈§§#..#©#})#......#©#.....##..#.#.#.#†#..###########.#≈..#.#.#†#†#..#)!#.©b#..#.>qxj ##§.#^.#§#@^#..##..#t#b◊##.>qxj #≈..#.#.#.#.#..#.#Pb#.◊#.#.##..#.#.#.#.#..#..#◊.◊#..#.>qxj #§..#..#.#..#..##..#◊#.◊##.>qxj ##..#########..#b#P.#.◊#.#.>qxj& i#≈.....#©#.....#..#◊©◊#..#. b   fire bat (wandering)>qxj !##.....#©#.....#...#◊#...#.#≈..#########..#....#....#.##..##..©..##..###########.>qxj S.b>qxjR /b>qxj b!Found a sedimented brown potion.>qxju 1b.>qxj F)b>qxj Q.b>qxj ©b 2 fire bats (wandering)>qxj R60-5.8 (1.0>qxj` >qxj  >qxj K_You encounter a fire bat.?qxjI #≈..#.#####.#..#.#...###.#?qxj| ##..#...xxX.#..#...###...# #≈..#########..#.#.#...#.#?qxj* ##.....#©#.....#.........#?qxjz #≈§....#©#.....########### ##.§#########......#©# #≈§§#..#©#})#......#©#...?qxjk ##..#.#.#.#†#..###########?qxj #≈..#.#.#@#†#..#)b#.©b#..#?qxj9 ##..#^.#©#.^#..##..#t#b◊##?qxjD #≈..#.#.#.#.#..#.#Pb#.◊#.#?qxj7$ ##..#.#.#.#.#..#..#◊.◊#..#?qxjw  #§..#..#.#..#..##..#◊#.◊##?qxj ##..#########..#.#P.#.◊#.# X   thrashing horror (trample) #≈.....#©#.....#.b#◊©◊#..# xx 2 small abominations (1 fast, 1 strong) ##.....#©#.....#...#◊#...#?qxj"Z #≈..#########..#....#....#?qxjW3b?qxj.?qxj}7.b?qxjT@-6?qxj"?qxj.. _The fire bat leaves your sight.?qxj  ?qxj-q_You see here a killer bee corpse.?qxjpW4M?qxjWq#..#x+...+##©..?qxjW≈..#.#####X#..#2#...###?qxjX#..#...xxX.#..#...###..?qxj0X≈..#########..#.#.#...#?qxjLX#.....#©#.....#.........?qxjwX≈.....#©#.....###########?qxjX#..#########......#©?qxjX ≈..#..#©#})#......#©#....##########?qxjXh≈..#.#.#†#†#..#)b#.©b#..?qxjY#..#^.#©#.^#..##..#t#b◊#?qxjYY#≈..#.#.#.#.#..#.#Pb#.◊#.#....#..##?qxjvY2   blizzard demon (wandering, deflects m…)#.?qxjYX 2 thrashing horrors (trample, 1 wande…).?qxjY,....#©#.....#.?qxj^.?qxj`.?qxjkG X#..#2§?qxjkX   thrashing horror (trample)xx 2 small abominations (1 fast, 1 strong)?qxjlj  You encounter a thrashing horror and a blizzard demon.?qxj,l?qxjl&7?qxj_s?qxjuc _The thrashing horror leaves your sight. The blizzard demon leaves your sight.@qxjR#≈..#.#.©.#.#..#...###...#.##..#.+...+.#..#2###©..#.#.#≈..#.#####.#..#.#...###.#.##..#...xxX.#..#...###...#.#≈..#########..#.#.#...#.#.##§....#©#.....#.........#.@qxj#≈.....#©#.....#############..#########......#©#.#≈..#..#©#@)#......#©#.....##..#.#.#.#†#..###########.@qxj #≈..#.#.#†#†#..#)!#.©b#..#.##..#^.#©#.^#..##..#t#b◊##.#≈..#.#.#.#.#..#b#Pb#.◊#.#.@qxj##..#.#.#.#.#..#..#◊.◊#..#. 2   blizzard demon (wandering, deflects m…)#§..#..#.#..#..##..#◊#.◊##. X   thrashing horror (trample)##..#########..#.#P.#.◊#.#. xx 2 small abominations (1 fast, 1 strong)@qxj#≈.....#©#.....#..#◊©◊#..#. b   fire bat (wandering)@qxjF%.@qxjr.b@qxjR.@qxjS.b@qxj}2X   thrashing horror (trample)xx 2 small abominations (1 fast, 1 strong)b   fire bat (wandering)@qxj!@qxjT1=8@qxj @qxj | . _Found a runed translucent door. The blizzard demon leaves your sight.@qxj122@qxj.2   blizzard demon (wandering, deflects m…)bX   thrashing horror (trample)xx 2 small abominations (1 fast, 1 strong)@qxjZ3==9.8 (2@qxj@qxj "X _h - a +0 phial of floods@qxj @#≈..#.#.©.#.#..#...###...#.##..#.+...+.#..#2###©..#.#.@qxj #≈..#.#####.#..#.#...###.#.@qxjI ##..#...xxX.#..#...###...#.#≈..#@qxjr ~..#.#.#...#.#.@qxj ##§....#©#.....#.@qxj #.@qxj #≈.....#©#.....#@qxj .@qxj& ##..#@qxjH _......#©#.@qxj #≈..#..#©#.@#......#©#.@qxj ##..#.#.#.#†#..#@qxj .@qxj #≈..#.#.#†#†#..#)!#.©b#..#.@qxjM ##..#^.#©#.^#..##..#t#b◊##.@qxjr #≈..#.#.#.#.#..#.#.b#.◊#.#.@qxj ##..#.#.#.#.#..#..#◊.◊#..#.@qxj #§..#..#.#..#..##..#◊#.◊##.@qxj ##..#########..#.#..#.◊#.#.@qxj4 T#≈.....#©#.....#..#◊©◊#..#.@qxj 3b@qxj 4.X@qxj @qxjf @qxj C.x@qxj E.x@qxj Q.2@qxj 4b.@qxj/ b   fire bat (wandering)@qxj ,90.8 (1@qxj @qxj . _Found a runed translucent door.@qxjQ _You see here a +0 hand axe.Aqxj:v #≈..#.#.©.#.#..#...###...# ##..#.+...+.#..#.###©..#.# #≈..#.#####.#..#2#...###.# ##..#....xxX#..#...###...# #≈..#..#.#.#...#.#Aqxj: ##§....#©#.....#.# #≈.....#©#.....# ##..Aqxj;u#......#©# #≈..#..#©#@)#......#©#Aqxj*; ##..#.#.#.#†#..#Aqxj_;  #≈..#.#.#†#†#..#)!#.©b#..#Aqxj; ##..#^.#©#.^#..##..#t#b◊## #≈..#.#.#.#.#..#.#.b#.◊#.#Aqxj; ##..#.#.#.#.#..#..#◊.◊#..#Aqxj < #§..#..#.#..#..##b.#◊#.◊## ##..#########..#.#..#.◊#.# #≈.....#©#.....#..#◊©◊#..#Aqxj>9b.Aqxj@P.bAqxjBQ.2AqxjC9b.AqxjgLAqxjAMI21 _AqxjTAqxjWBqxjdBqxj3e ##..#.+...+.#..#.###©..#.#Bqxje6 #≈§.#.#####.#..#.#...###.#Bqxje ##§.#....xxX#..#2..###...#Bqxj&f #≈..#########..#.#.#...#.#BqxjKf ##§....#©#.....#.........#Bqxjf #≈.....#©#.....###########Bqxjf ##§.#########......#©#...Bqxjgq #≈..#..#©#.)#......#©# ##..#.#.#@#†#..###########Bqxjrg #≈..#.#.#†#†#..#)!#.©b#..#Bqxjg ##..#^.#©#.^#..##..#t#b◊##Bqxjg #≈..#.#.#.#.#..#.#.b#.◊#.#Bqxj h ##..#.#.#.#.#..#b.#◊.◊#..#Bqxj0h #§..#..#.#..#..##..#◊#.◊##Bqxjsh ##..#########..#.#..#.◊#.#BqxjhB #≈.....#©#.....#..#◊©◊#..# ##.....#©#.....#...#◊#...#Bqxj#.Bqxj2.§§BqxjɆ&2Bqxj BqxjjBqxjX  #≈..#.#.©.#.#..#...###... ##..#.+...+.#..#.###©..#. #§..#.#####.#..#.#...###.Bqxj i ##.§#....xxX#..#2..###... #≈..#########..#.#.#...#. ##§....#©#.....#......... #≈§....#©#.....##########Bqxj(  ##§.#########......#©# #§..#..#@#.)#......#©#... ##..#.#.#.#†#..#########Bqxjq L #§..#.#.#†#†#..#)!#.©b#.. ##..#^.#©#.^#..##..#t#b◊Bqxj S #≈..#.#.#.#.#..#.#.b#.◊#. ##..#.#.#.#.#..#b.#◊.◊#.. X   thrashing horror (trample)Bqxj8  #§..#..#.#..#..##..#◊#.◊# xx 2 small abominations (1 fast, 1 strong) ##..#########..#.#..#.◊#. #≈.....#©#.....#..#◊©◊#..Bqxj 0x.Bqxjh -x.Bqxjt -X.BqxjV ~≈....≈Bqxj7 A==3BqxjQ Bqxj< R _There is a transporter here.Cqxj>8Cqxju8Cqxj:CqxjACqxjBS3=CqxjCCqxjI,CqxjLCqxjoSCqxjSK4=CqxjUCqxju]Cqxj `W _You start resting.Cqxjhx§x 3 small abominations (1 wandering, 1…§CqxjoG≈6.8 (3Cqxjp+7.8 (4CqxjpvCqxjxb _You encounter a small abomination.Cqxj9 3Cqxj Cqxj- CqxjE/ Cqxji1 Cqxj18 Cqxj; Cqxj< 95Cqxj> CqxjE CqxjE CqxjH Cqxj\ ,Cqxj^ Cqxj-e Cqxj_e 96Cqxjg Cqxjn Cqxjn Cqxjq Cqxjnx Cqxjx Cqxjz Cqxj Cqxjg N67=Cqxj Cqxjؗ Cqxj Cqxj" Cqxj BCqxjl m8=Cqxjd Cqxj Cqxj, Cqxj Cqxj Cqxj Cqxj< Cqxj Cqxj %9Cqxj Cqxj~ Cqxj Cqxj' Cqxj Cqxj Cqxj Cqxj< Cqxj &70Cqxj Cqxj Cqxj Cqxj Cqxj Cqxj0 K1=CqxjN Cqxj CqxjL Cqxjn Cqxj' Cqxj"( Cqxj.* Cqxj=1 Cqxj1 #2Cqxj1 2=Cqxj<4 Cqxj< Cqxjf< Cqxj> CqxjF CqxjF CqxjI CqxjP Cqxj[Q %3CqxjS CqxjzZ CqxjZ Cqxj\ Cqxjad ,Cqxjf Cqxj]m Cqxjm %4Cqxjdp Cqxj@y Cqxjy Cqxj{ Cqxj& CqxjR Cqxj Cqxj a5=Cqxjϛ Cqxj̮ Cqxj* Cqxj1 Cqxj CqxjY Cqxjd Cqxjx Cqxj U6=CqxjA CqxjD ,Cqxj Cqxj Cqxj Cqxj Cqxj Cqxj %7Cqxj" Cqxj Cqxj\ Cqxj3 Cqxjh Cqxj %8Cqxj Cqxj$ Cqxj% CqxjF' Cqxj#/ ,Cqxj51 Cqxj5 Cqxj8 Cqxj= W _You start resting.CqxjL +.9CqxjL 4=§§§§CqxjL §§Cqxj'M Z 2 small abominations (1 fast, 1 strongCqxjIM .CqxjT 11392.0)CqxjT Cqxj'[ Cqxj] = _The thrashing horror leaves your sight.Dqxj{ Dqxj DqxjM Dqxj,DqxjDqxjDqxjDqxj]Dqxjk!DqxjU(Dqxj($80Dqxj(2=Dqxj3+Dqxj1Dqxj&2DqxjH4Dqxj;Dqxj@;Dqxj=Dqxj DDqxjD%1DqxjFDqxjM,DqxjPDqxjUDqxjHYDqxj}YDqxj\Dqxj9bDqxjeDqxj6f%2DqxjhDqxjsmDqxjrDqxjtDqxjpxDqxjxDqxjL{DqxjDqxjDqxjDqxjvDqxj4Dqxjj53=DqxjDqxjqDqxjDqxjjDqxjDqxj:DqxjDqxjȩDqxjDqxjUDqxj#4Dqxj͸2=Dqxj1DqxjDqxjDDqxjeDqxjDqxjKDqxjDqxjDqxjDqxj$%5DqxjDqxj)DqxjPDqxj`DqxjDqxjDqxjhDqxjDqxjDqxjnDqxjFDqxjDqxjw%6DqxjDqxj>Dqxj~Dqxj/DqxjDqxjADqxjDqxj4"Dqxjr"K7=Dqxj%Dqxj,Dqxj-Dqxjf/DqxjM8Dqxj8Dqxj:DqxjFBDqxjBU8=DqxjEEDqxj2MDqxjrMDqxjODqxjWDqxjWDqxjSZDqxjaDqxjb%9DqxjdDqxjj,Dqxj!mDqxjsDqxjsDqxjvDqxj}<90Dqxj^Dqxj,Dqxj?DqxjDqxjDqxjDqxj˜91Dqxj (=Dqxj`DqxjiDqxjDqxjDqxjDqxjWU2=DqxjͿDqxjZDqxjXDqxj%3Dqxj DqxjDqxjDqxjNDqxjDqxjfDqxjDqxjwk _You start resting.HP restored.Dqxj≈x§.≈...≈DqxjFx 3 small abominations (1 fast, 2 stro…Dqxj ≈814=2.8 (43 _DqxjDqxjFqxj XX#####X#..#.###2..#.#≈~~#....##§..#.#.©.#.#..#...###..+...+.#..#.###©..#.#####...##FqxjyX#...xxXx#..#2..###FqxjZ#########..#.#.#...#....#©#.....#...........##################......#©#...#..#©#.)#......#©#...#.#.#.#†#..#########≈..#.#.#†#†#..#)!#.©b#.#..#^.#©#.^#..##..#t#b◊#Fqxj\≈..#.#.#.#.#..#.#.b#.◊#.#..#.#.#.#.#..#b.#◊.◊#.§..#..#.#..#..##..#◊#.◊#FqxjW§3.8 (1Fqxj.0)Fqxj-Fqxj%L _You enter the transporter and appear at another place.Gqxj #..#..=©[?.#..#..%=©.!.Gqxj §..#X#####X##2..#..#.#≈~~#X#..#.#...###Gqxj1 6§..#.#.©.#..###..#..#.+...+Gqxjz -##©..≈..#.#####.#..#.#...###Gqxjž #..#...xxXx#..#2..###..≈..#########..#.#.#...##.........Gqxj ≈.....#©#.....###########..########©Gqxj 6≈..#..#§#.)#......#©#...##.#########≈..#.#.#†#†#..#)!#.©b#.. XX 2 thrashing horrors (trample, 1 wande…)Gqxj L#..#^.#©#.^#..##..#t#b◊#≈..#GqxjY #..#.#.b#.◊##..#.#.#.#.#..#b.#◊.◊#..Gqxj G.XGqxj E.XGqxj M©§Gqxjm &4Gqxj} Gqxj R _There is a transporter here.Hqxj] HqxjR_ A thrashing horror. A seething mass of yellow flesh. It thrashes erratically, staggering foes Hqxj_ beneath the weight of its impacts. Max HP: ~49Will: ++AC: +EV: ++rF: +..rC: +..rPois: ∞rNeg: ∞rElec: + Hqxj_ /Threat: Lethal Class: Nonliv. Size: Large Int: Animal Speed: 250% (normally travels faster than you) You have about 68% to hit with your staff of fire and 61% to hit with your bite.It has about 55% to hit you. Attacks Max Damage After Damaging Hits Trample 17Hqxj'` Knock back the defender Trample 9Knock back the defender It has a 12% chance to notice you each turn. It is immune to torment and blinding; and resistant to steam, miasma and drowning. Hqxjf` CIt possesses the following natural abilities:  a - Might Iqxju Iqxjt "##..#..=©[?.#..#..%=©.!.. cupup the Grappler#§..#X#####X#..#.###2..#. Gnoll of Vehumet *.....##..#.#≈~~#.#..#.#...###. Health: 94/94 ========================Iqxj #§..#.#.©.#.#..#...###... Magic: 23/23 ========================##..#.+...+X#..#.###©..#. AC: 14Str: 14#≈..#.#####.#..#.#...###. EV: 15Int: 19Iqxj ##..#...xxXx#..#2..###... SH: 0Dex: 13#≈..#########..#.#.#...#. XL: 12 Next: 58% Place: a Gauntlet##.....#@#.....#......... Noise: ---------  Time: 10184.8 (1.0)#≈.....#©#.....########## B) staff of fireIqxj ##..#########......#©#... Throw: 12 boomerangs#≈..#..#©#.)#......#©#...##..#.#.#.#†#..##########Iqxj& #≈..#.#.#†#†#..#)!#.©b#.. XX 2 thrashing horrors (trample, 1 wande…)Iqxju ##..#^.#©#.^#..##..#t#b◊# xxx 3 small abominations (1 fast, 2 stro…)#§..#.#.#.#.#..#.#.b#.◊#.##..#.#.#.#.#..#b.#◊.◊#.. _You start resting. _The thrashing horror leaves your sight. _You start resting. _HP restored. Iqxj z_You enter the transporter and appear at another place. _There is a transporter here.Iqxj Iqxj6 Iqxj Iqxj_ Rqxj}A6X.RqxjQ4X.RqxjX.Rqxj`d≈   thrashing horror (trample)RqxjNe-5 _RqxjnRqxjpRqxjW 9≈RqxjW &6Rqxj_ Rqxj-a SqxjM§≈Sqxjk&7SqxjSqxjSqxj$Sqxj$`§.§Sqxj%&8Sqxj=2Sqxj`5Sqxj_ 0XSqxja A.XSqxjl .X 2 thrashing horrors (trample, 1 wande…)§§Sqxjl &9Sqxjt Sqxjv TqxjpDG.XTqxjVG0X.TqxjRl§§.≈TqxjS'90Tqxjf[Tqxj]Tqxj;Q.XTqxj<O.XTqxjSK§§§≈.X).TqxjK&1Tqxj#UTqxjWTqxjY >§§TqxjY &2Tqxja Tqxj d UqxjտX #########.©..©.##########≈#§#≈#≈########≈#≈#≈#≈≈......................#...........∩........Uqxj§..#########..###########..#..=©[?.#..#..%=©.!.≈..#.#####.#..#.###2..##..#.#≈~~#...##≈..#.#.@.#.#..#...####..#.+...+.#..#.###©..#.≈..#.#####X#..#.#...###UqxjF#..#...xxXx#..#2..##≈..#########..#.#.#...#.#§....#©#.....#.......§§....#©#.....#########   small abomination (fast)#§.#########......#©#..Uqxj^§..#..#©#.)#......#©#.Uqxj X.  You enter the transporter and appear at another place.Uqxj4X.Uqxj.UqxjeX.xUqxj§X.   thrashing horror§x 2 small abominations (1 fast, 1 strong).§3Uqxj^:∩Uqxj( _Found three items.Wqxj ###§#§#≈#≈########≈#≈#≈#≈#≈........................##...........∩#§..#########..#############..#..=©[?.#..#2.%=©.!..#≈..#.#####.#..#.###2..#.###..#.#≈~~#.#..#.#...###.##≈..#.#.©.#X#..#...###...###..#.+..@+X#..#.###©..#.#WqxjL #≈..#.#####.#..#.#...###.###..#...xxx.#..#...###...##≈..#########..#.#.#...#.###§....#§#.....#.........#Wqxj o#§§§...#©#.....########### 2   blizzard demon (wandering, deflects m…)##.§#########......#©#.... XX 2 thrashing horrors (trample)#§.§#..#©#.)#......#©#.xxx 3 small abominations (1 fast, 2 stro…)##§.#.#.#.#†#..###########Wqxj ;  Found a gate leading back out of this place.Wqxj .Wqxj ;x.Wqxj n2©.XX 2 thrashing horrors (trample)xxx 3 small abominations (1 fast, 2 stro…).4Wqxj( Wqxj, P _Found a transporter. The blizzard demon leaves your sight.]qxj1]qxj5<A thrashing horror. ]qxj5A seething mass of yellow flesh. It thrashes erratically, staggering foes beneath the weight of its impacts. Max HP: ~49Will: ++AC: +EV: ++rF: +..]qxj6rC: +..rPois: ∞rNeg: ∞rElec: + Threat: Lethal Class: Nonliv. Size: Large Int: Animal Speed: 250% (normally travels faster than you) ]qxj 7You have about 68% to hit with your staff of fire and 61% to hit with your bite.It has about 55% to hit you. Attacks Max Damage After Damaging Hits Trample 17Knock back the defender Trample 9Knock back the defender It is immune to torment and blinding; and resistant to steam, miasma and drowning. It possesses the following natural abilities:  a - Might To read a description, press the key listed above. (AdB) indicates damage (the^qxj ^qxjT ###§#§#≈#≈########≈#≈#≈#≈# cupup the Grappler#≈........................ Gnoll of Vehumet *.....##...........∩............ Health: 94/94 ========================#§..#########..########### Magic: 23/23 ========================##..#..=©[?.#..#.2%=©.!..# AC: 14Str: 14^qxj #≈..#.#####.#..#.###2..#.# EV: 15Int: 19^qxj ##..#.#≈~~#.#..#.#...###.# SH: 0Dex: 13^qxj #≈..#.#.©.#X#..#...###...# XL: 12 Next: 58% Place: a Gauntlet^qxj\ ##..#.+..@+X#..#.###©..#.# Noise: ---------  Time: 10194.8 (1.0)#≈..#.#####x#..#.#...###.# B) staff of fire^qxj 7##..#...xx..#..#...###...# Throw: 12 boomerangs#≈..#########..#.#.#...#.#^qxjB ##§....#©#.....#.........##§§....#©#.....########### XX 2 thrashing horrors (trample)##.§#########......#©#.... xxx 3 small abominations (1 fast, 2 stro…)^qxj #§..#..#©#.)#......#©#....##§.#.#.#.#†#..########### _You enter the transporter and appear at another place. _There is a transporter here.  You enter the transporter and appear at another place. _Found three items.  ^qxj mFound a gate leading back out of this place. _Found a transporter. The blizzard demon leaves your sight.^qxjg 4^qxj& ^qxj cqxj=  ###§#§#≈#≈#≈#≈#≈#≈ #≈cqxj W........ ##...........∩. #§..#########..cqxj%  ##..#..=©[?.#..#.2%=©.!.. #§..#.#####.#..#.###2..#. ##..#.#≈~~#.#..#.#...###.cqxj r #≈..#.#.©.#X#..#...###... ##..#.+.@.+X#..#.###©..#. #≈..#.#####x#..#.#...###.cqxj$  ##..#...xx..#..#...###... #§..#########..#.#.#...#. ##§....#©#.....#. #§§....#©#..... ##..#########......#©# 2 small abominations (1 fast, 1 strong #§§.#..#©#.)#......#©#cqxj׵ d ##§.#.#.#.#†#..cqxjF W.xcqxj/ }§≈.≈.cqxj &5cqxj :∩cqxj dqxj ###§#§#≈#≈#≈#≈#≈# #≈.......dqxj$F ##...........∩ #§..#########..dqxjs ##..#..=©[?.#..#.2%=©.! #§..#.#####.#..#.###2..# ##..#.#≈~~#.#..#.#...### #§..#.#.©.#X#..#...###dqxj ##..#.+@..+X#..#.###©..# #≈..#.#####.#..#.#...###dqxjJ/ ##..#...xxx.#..#...### #≈..#########..#.#.#...# ##.....#©#.....# #§§....#©#.....dqxj~ ##..#########......#©#dqxj~ #≈..#..#©#.)#......#©# ##§.#.#.#.#†#..dqxj1x.dqxjP,xdqxj*.dqxjzK1 fast, 1 strong)dqxj&&6dqxj!eqxj> eqxjQ? &7eqxj+G <∩eqxj!I fqxj:≈fqxj&8fqxj:∩fqxjfqxjA≈≈fqxj&9fqxjfqxjfqxj)fqxj(200fqxj<∩fqxjgqxj]5§gqxjM&1gqxjgqxj3∩gqxjbhqxjHR###§#§#≈#≈#≈#≈#≈#≈#≈....§...##...........∩.hqxj#≈..#########..###..#..=©[?.#..#.2%=©.!.hqxj#§..#.#####.#..#.###2..#.##..#.#≈~~#.#..#.#...###.hqxj#≈..#.#.©.#X#..#...###.##..#.+.@.+X#..#.###©..#.hqxj&#≈..#.#####.#..#.#...###.hqxjR##..#..xxx..#..#...###.#≈..#########..#.#.#...#.hqxj|C##.....#©#.....#.#≈.....#©#.....#hqxj##..#########......#©#.hqxjP#≈..#..#©#.)#......#©#.##§.#.#.#.#†#..#hqxj(9≈hqxj|)&2hqxjv1<∩hqxjo4iqxjG #########.©..©.#########iqxj1Y###≈#§#≈#≈########≈#≈#≈#≈##≈....§........iqxjv##...........∩............iqxj#≈..#########..###########iqxjn##..#..=©[?.#..#.2%=©.!..#iqxjA#≈..#.#####.#..#.###2..#.#iqxj##..#.#≈~~#.#..#.#...###.#iqxjn#≈..#.#.©@#X#..#...###...#iqxj##..#.+...+X#..#.###©..#.#iqxjV#≈..#.#####.#..#.#...###.#iqxj##..#..xxx..#..#...###...##≈..#########..#.#.#...#.#iqxj!##.....#©#.....#.........   thrashing horroriqxjl#≈.....#©#.....###########iqxjpx 3 small abominations (1 fast, 2 stro…)iqxj ##..#########......#©#.#≈..#..#©#.)#......#©#....iqxjw9≈iqxj&3iqxj5:∩iqxjniqxjV  ....  #########.©..©.########iqxj h##≈#≈#≈#≈########≈#≈#≈#≈#≈.....#...........∩............≈..#########..###########..#..=©[?.#..#.2%=©.!.≈..#.#######2..#..#.#≈~@#.#..#.#...###≈..#.#.©.#..###..iqxj/ #..#.+...+X##©..≈..#.#####.#..#.#...####..#..xxx..#..#...###..≈..#########..#.#.#...##.....#©#.....#.........≈.....#©#.....############..########©iqxj +  You enter the shallow water.iqxja 9X.iqxj ,Xiqxj+ .X 2 thrashing horrors (trample)iqxj, d5.4 (1.6Water iqxj3 ;∩iqxjz7 ? _Moving in this stuff is going to be slow.jqxj6####©..©###jqxj###§#≈#≈#≈########≈#≈#≈#≈≈........................#...∩.≈..#########..###########jqxj4:#..#..=©[?.#..#.2%=©.!..≈..#.#####.#..#.###2..##..#.#≈~~#X...##jqxjbk≈..#.#.©@#X#..#...###..jqxj#..#.+...+.#..#.###©..#≈..#.#####....##jqxj#..#..xxx..#..#...###..jqxj≈..#########..#.#.#...##.....#©#.....#........jqxjR   thrashing horror≈.....#©#.....##########jqxj7#..#########......#©#....≈..#..#©#.)©jqxjmN§§§§§jqxj660jqxj jqxj jqxj; ###§#§#≈#≈########≈#≈#≈#≈≈§§§.....................#§..........∩..≈..#########..############..#..=©[?.#..#.2%=©.!..≈..#.#####.#..#.###2..##..#.#≈~~#X...##≈..#.#.©.#..###..#..#.+..@+.#..#.###©..#≈..#.#####...###..#..jqxj?< xxx..#..#...###..≈..#########..#.#.#...##.....#©#.....#........≈.....#©#.....###########..#########......#©#.... 2 small abominations (1 fast, 1 strong≈..#..#©#.)#......#©#§.#.#.#.#†#..###########jqxjM> Q.Xjqxj9? ,Xjqxj@ 22jqxjQ §..§§2   blizzard demon (wandering, deflects m…)XX 2 thrashing horrors (trample)xx 2 small abominations (1 fast, 1 strong)jqxjR &7jqxjQ\ :∩jqxjo_ kqxj^ ###§#§#≈#≈#≈#≈#≈#≈ #§§§§........... ##§.§........∩. #≈..#########..kqxj ##..#..=©[?.#..#2.%=©.!.. #≈..#.#####.#..#.###2..#. ##..#.#≈~~#.#..#.#...###.kqxj- #§§.#.#.©.#X#..#...###... ##..#.+.@.+X#..#.###©..#.kqxj(_ #≈..#.#####.#..#.#...###. ##§.#..xxx..#..#...###...kqxjS #≈..#########..#.#.#...#. ##.....#©#.....#kqxj.. #≈.....#©#.....XX 2 thrashing horrors (trample)kqxjD ##..#########......#©#xx 2 small abominations (strong)kqxj #≈..#..#©#.)#......#©#... ##§.#.#.#.#†#..kqxj..§.§kqxj&8kqxj[kqxjMkqxj:cO ###§#§#≈#≈#≈#≈#≈#kqxjvc #§§...... ##§§.........∩kqxjc #≈..#########.. ##..#..=©[?.#..#2.%=©.!kqxjc #≈..#.#####.#..#.###2..#kqxjc ##..#.#≈~~#.#..#.#...### #§§.#.#.©.#X#..#...###kqxj&d ##..#.+@..+X#..#.###©..#kqxjRd #≈..#.#####.#..#.#...### ##..#..xxx..#..#...###kqxj|d #§..#########..#.#.#...# ##.....#©#.....#kqxjd~ #≈.....#©#..... ##..#########......#©#kqxjd1 fast, 1 strong) #≈..#..#©#.)#......#©# ##§.#.#.#.#†#..kqxjrQ≈...#.kqxjr&9kqxj {kqxj}mqxj{mqxj~A thrashing horror. A seething mass of yellow flesh. It thrashes erratically, staggering foes mqxj^beneath the weight of its impacts. Max HP: ~49Will: ++AC: +EV: ++rF: +..rC: +..rPois: ∞mqxjrNeg: ∞rElec: + Threat: Lethal Class: Nonliv. Size: Large Int: Animal Speed: 250% (normally travels faster than you) mqxjeYou have about 68% to hit with your staff of fire and 61% to hit with your bite.It has about 55% to hit you. Attacks Max Damage After Damaging Hits Trample 17Knock back the defender mqxjTrample 9Knock back the defender It is immune to torment and blinding; and resistant to steam, miasma and drowning. It possesses the following natural abilities:  mqxjb]a - Might To read a description, press the key listed above. (AdB) indicates damage (theoqxjoqxjoqxj[###§#§#≈#≈########≈#≈#≈# cupup the Grappler#≈...................... Gnoll of Vehumet *.....oqxj79##...........∩.......... Health: 94/94 ========================oqxjeE#≈..#########..######### Magic: 23/23 ========================oqxj##..#..=©[?.#..#2.%=©.!. AC: 14Str: 14oqxjW#≈..#.#####.#..#.###2..# EV: 15Int: 19oqxjU##..#.#≈~~#.#..#.#...### SH: 0Dex: 13oqxj<)#§..#.#.©.#X#..#...###.. XL: 12 Next: 58% Place: a Gauntlet##..#.+@..+X#..#.###©..# Noise: ---------  Time: 10209.4 (1.0)#≈..#.#####.#..#.#...### B) staff of fireoqxj##..#..xxx..#..#...###.. Throw: 12 boomerangs#§..#########..#.#.#...###.....#©#.....#........oqxj#≈.....#©#.....######### XX 2 thrashing horrors (trample)##..#########......#©#.. xx 2 small abominations (1 fast, 1 strong)oqxj#≈..#..#©#.)#......#©#..##§.#.#.#.#†#..#########You enter the transporter and appear at another place. _Found three items.  oqxj(Found a gate leading back out of this place. _Found a transporter. The blizzard demon leaves your sight.  You enter the shallow water. _Moving in this stuff is going to be slow.oqxj oqxj> oqxj!oqxj+uqxjx`  Casting: Inner Flame (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.uqxj uqxj  Your spells (cast)TypeFailure Level  a + Inner FlameHexes/Fireuqxj 2% 3 b - Forge Lightning SpireAir/Forgecraft7%uqxj H4  u - BlinkTranslocation1%uqxj" 2 uqxjX Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitxqxjxqxjxqxj8+xqxj!9z###§#§#≈#≈########≈#≈#≈# cupup the Grapplerxqxj9#≈...................... Gnoll of Vehumet *.....xqxj99##...........∩.......... Health: 94/94 ========================xqxjw:E#≈..#########..######### Magic: 23/23 ========================xqxj0;##..#..=©[?.#..#2.%=©.!. AC: 14Str: 14xqxjb;)#≈..#.#####.#..#.###2..# EV: 15xqxj;.Int: 19xqxj6<U##..#.#≈~~#.#..#.#...### SH: 0Dex: 13xqxjj<f#§..#.#.©.#X#..#...###.. XL: 12 Next: 58% Place: a Gauntletxqxj<##..#.+@..+X#..#.###©..# Noise: ---------  Time: 10209.4 (0.0)xqxjV=A#≈..#.#####.#..#.#...### B) staff of firexqxj=)##..#..xxx..#..#...###.. Throw: 12 boomerangsxqxj >#§..#########..#.#.#...#xqxj>##.....#©#.....#........xqxj>Y#≈.....#©#.....######### XX 2 thrashing horrors (trample)xqxj?\##..#########......#©#.. xx 2 small abominations (1 fast, 1 strong)#≈..#..#©#.)#......#©#..xqxj@##§.#.#.#.#†#..#########Found a gate leading back out of this place. _Found a transporter. The blizzard demon leaves your sight.  xqxj@SYou enter the shallow water. _Moving in this stuff is going to be slow.  xqxj@Casting: Inner Flame (mildly dangerous; 2% risk of failure)  xqxjA\Confirm with . or Enter, or press ? or * to list all spells.xqxjAxqxji+xqxjiz###§#§#≈#≈########≈#≈#≈# cupup the Grapplerxqxj'j#≈...................... Gnoll of Vehumet *.....xqxjj9##...........∩.......... Health: 94/94 ========================xqxj kE#≈..#########..######### Magic: 23/23 ========================xqxjk##..#..=©[?.#..#2.%=©.!. AC: 14Str: 14xqxjXl~#≈..#.#####.#..#.###2..# EV: 15Int: 19##..#.#≈~~#.#..#.#...### SH: 0xqxjl.Dex: 13xqxjam#§..#.#.©.#X#..#...###.. XL: 12 Next: 58% Place: a Gauntlet##..#.+@..+X#..#.###©..# Noise: ---------  Time: 10209.4 (0.0)xqxjmA#≈..#.#####.#..#.#...### B) staff of firexqxjfn)##..#..xxx..#..#...###.. Throw: 12 boomerangsxqxjn#§..#########..#.#.#...#xqxjo##.....#©#.....#........xqxjoY#≈.....#©#.....######### XX 2 thrashing horrors (trample)xqxjoN##..#########......#©#.. xx 2 small abominations (1 fast, 1 strong)xqxjbp#≈..#..#©#.)#......#©#..xqxjp~##§.#.#.#.#†#..#########Found a gate leading back out of this place. xqxjqd_Found a transporter. The blizzard demon leaves your sight.  You enter the shallow water. xqxjrq1_Moving in this stuff is going to be slow.  xqxjqPCasting: Inner Flame (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.xqxj xqxjWJ Okay, then.xqxjxqxjxqxj,. _qxjA runed translucent door. A door, covered in runic writing, made from magically translucent wood. It has qxjRbeen created to seal away great danger or glorious treasure. You may break the runes by opening it like any other door, but creatures of the dungeon will not dare to try. While adjacent to it, you can open it by pressing the O key. (O)pen.qxj~ qxj ###§#§#≈#≈########≈#≈#≈# cupup the Grappler#≈...................... Gnoll of Vehumet *.....##...........∩.......... Health: 94/94 ========================qxj S#≈..#########..######### Magic: 23/23 ========================##..#..=©[?.#..#2.%=©.!. AC: 14Str: 14#≈..#.#####.#..#.###2..# EV: 15Int: 19qxjt =##..#.#≈~~#.#..#.#...### SH: 0Dex: 13#§..#.#.©.#X#..#...###.. XL: 12 Next: 58% Place: a Gauntlet##..#.+@..+X#..#.###©..# Noise: ---------  Time: 10209.4 (0.0)qxj3 #≈..#.#####.#..#.#...### B) staff of fire##..#..xxx..#..#...###.. Throw: 12 boomerangs#§..#########..#.#.#...###.....#©#.....#........#≈.....#©#.....######### XX 2 thrashing horrors (trample)##..#########......#©#.. xx 2 small abominations (1 fast, 1 strong)#≈..#..#©#.)#......#©#..##§.#.#.#.#†#..######### qxj !_Found a transporter. The blizzard demon leaves your sight.  You enter the shallow water. _Moving in this stuff is going to be slow.  Casting: Inner Flame (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.qxj" qxj" qxj+ qxj- qxj qxjb qA thrashing horror. A seething mass of yellow flesh. It thrashes erratically, staggering foes beneath the weight of its impacts. Max HP: ~49Will: ++AC: +EV: ++rF: +..rC: +..rPois: ∞rNeg: ∞rElec: + Threat: Lethal Class: Nonliv. Size: Large Int: Animal qxj (Speed: 250% (normally travels faster than you) You have about 68% to hit with your staff of fire and 61% to hit with your bite.It has about 55% to hit you. Attacks Max Damage After Damaging Hits Trample 17Knock back the defender Trample 9Knock back the defender It is immune to torment and blinding; and resistant to steam, miasma and drowning. It possesses the following natural abilities:  a - Might To read a description, press the key listed above. (AdB) indicates damage (theqxj }qxj[###§#§#≈#≈########≈#≈#≈# cupup the Grappler#≈...................... Gnoll of Vehumet *.....qxjQ~##...........∩.......... Health: 94/94 ========================#≈..#########..######### Magic: 23/23 ========================qxj##..#..=©[?.#..#2.%=©.!. AC: 14Str: 14#≈..#.#####.#..#.###2..# EV: 15Int: 19qxj3=##..#.#≈~~#.#..#.#...### SH: 0Dex: 13#§..#.#.©.#X#..#...###.. XL: 12 Next: 58% Place: a Gauntlet##..#.+@..+X#..#.###©..# Noise: ---------  Time: 10209.4 (0.0)qxj#≈..#.#####.#..#.#...### B) staff of fire##..#..xxx..#..#...###.. Throw: 12 boomerangs#§..#########..#.#.#...###.....#©#.....#........qxjB#≈.....#©#.....######### XX 2 thrashing horrors (trample)##..#########......#©#.. xx 2 small abominations (1 fast, 1 strong)#≈..#..#©#.)#......#©#..##§.#.#.#.#†#..######### _Found a transporter. The blizzard demon leaves your sight.  You enter the shallow water. _Moving in this stuff is going to be slow.  Casting: Inner Flame (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. qxj6_Okay, then.qxjяqxjSqxjfqxjzqxjGqxj6IA small abomination. A hideous mass of body parts. Each varies in speed, strength, or resilience by the nature of whatever unfortunates were used to make it. Max HP: ~27Will: +AC: ++EV: ++ qxjI rF: ... rC: ... rPois: ∞rNeg: ∞rElec: . Threat: High Class: Undead Size: Large Int: Mindless Speed: 120% (normally travels faster than you) You have about 71% to hit with your staff of fire and 65% to hit with your bite.It has about 49% to hit you. Attack Max Damage Hit 25 (base 17) qxjIIt is immune to torment; and resistant to miasma and drowning. It is vulnerable to silver and hated by Zin. [!]: Description|Statuses|Quoteqxj qxj [###§#§#≈#≈########≈#≈#≈# cupup the Grappler#≈...................... Gnoll of Vehumet *.....qxj 5##...........∩.......... Health: 94/94 ========================#≈..#########..######### Magic: 23/23 ========================##..#..=©[?.#..#2.%=©.!. AC: 14Str: 14qxjd #≈..#.#####.#..#.###2..# EV: 15Int: 19##..#.#≈~~#.#..#.#...### SH: 0Dex: 13#§..#.#.©.#X#..#...###.. XL: 12 Next: 58% Place: a Gauntletqxj ##..#.+@..+X#..#.###©..# Noise: ---------  Time: 10209.4 (0.0)qxj %#≈..#.#####.#..#.#...### B) staff of fire##..#..xxx..#..#...###.. Throw: 12 boomerangs#§..#########..#.#.#...#qxjh ##.....#©#.....#........qxj #≈.....#©#.....######### XX 2 thrashing horrors (trample)##..#########......#©#.. xx 2 small abominations (1 fast, 1 strong)#≈..#..#©#.)#......#©#..##§.#.#.#.#†#..######### qxj _Found a transporter. The blizzard demon leaves your sight.  You enter the shallow water. _Moving in this stuff is going to be slow.  qxj= vCasting: Inner Flame (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.qxjs 4qxj qxj( qxj# *'qxj0 §≈§#§§##§qxjf1 ,10.4 (1qxj9 <∩qxj; ( _You open the door.qxjAsT ###§#§#≈#≈#≈#≈#≈ #≈............ ##...........∩qxjs #§..#########..qxjs1 ##..#..=©[?.#..#2.%=©.!qxj t #≈..#.#####.#..#.###2..qxjSt ##..#.#≈~~#.#..#.#...qxjt #≈..#.#.©.#X#..#...### ##..#.@...+X#..#.###©..qxj'u #≈..#.#####.#..#.#... ##§.#..xxx..#..#...### #§§.#########..#.#.#... ##§....#©#.....# #≈.....#©#..... ##..#########......#©#x 3 small abominations (1 fast, 2 stro…qxju #≈..#..#©#.)#......#©# ##§.#.#.#.#†#..qxj2xqxjnx.qxjz-x.qxjx 2 small abominations (1 fast, 1 strongqxj&1qxj8:∩qxj_] _There is an open translucent door here.qxj  #########.©..©.##### ###≈#§#≈#≈########≈#≈# #≈........... ##...........∩........ #§..#########..####### ##..#..=©[?.#..#2.%=© #≈..#.#####.#..#.###2. ##..#.#≈~~#.#..#.#...# #≈..#@#.©.#X#..#...###qxj & ##..#.'...+X#..#.###©. #≈..#.#####.#..#.#...# ##§.#.xx.x..#..#...### #§§.#########..#.#.#qxj  ##§....#©#.....#...... X   thrashing horror #≈.....#©#.....#######x 3 small abominations (1 fast, 2 stro… ##..#########......#©# #≈..#..#©#.)#......#©qxjY 6x.qxj /x.qxj F§≈§§qxj 3§≈#qxj -2 _qxj qxj qxj3  qxji4PCasting: Inner Flame (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.qxj  #########.©..©.##### cupup the Grappler ###≈#§#≈#≈########≈#≈# Gnoll of Vehumet *..... #≈.................... Health: 94/94 ======================== qxj^ G##§..........∩........ Magic: 20/23 ====================---- #≈§.#########..####### AC: 14Str: 14qxj  ##§.#..=©[?.#..#2.%=©. EV: 15Int: 19qxj n #≈..#.#####.#..#.###2. SH: 0qxj =Dex: 13 qxjB ##..#.#≈~~#.#..#.#...# XL: 12 Next: 58% Place: a Gauntlet qxjx #≈..#@#.©.#X#..#...### Noise: ---------  Time: 10212.4 (0.0) qxj E##..#.'...+X#..#.###©. B) staff of fire #≈..#x#####.#..#.#...# Throw: 12 boomerangs qxjh ##§.#..xx...#..#...### #§§§#########..#.#.#.. ##§....#©#.....#...... X   thrashing horror (trample) #≈.....#©#.....####### xxx 3 small abominations (1 fast, 2 stro…) ##..#########......#©#qxj j #≈..#..#©#.)#......#©# _There is an open translucent door here.  qxj' Casting: Inner Flame (mildly dangerous; 2% risk of failure)  qxj\ MConfirm with . or Enter, or press ? or * to list all spells.qxj Aiming: Inner Flame (mildly dangerous; 2% risk of failure)  qxj Press: ? - help, Dir - move targetAim: a small abomination (strong, chance to affect: 89%)qxj#########.©..©.##### cupup the Grapplerqxj_)###≈#§#≈#≈########≈#≈# Gnoll of Vehumet *.....qxj#≈.................... Health: 94/94 ========================qxj%##§..........∩........ Magic: 20/23 ====================----qxj}#≈§.#########..####### AC: 14qxj.Str: 14qxj=\##§.#..=©[?.#..#2.%=©. EV: 15Int: 19qxjQ#≈..#.#####.#..#.###2. SH: 0Dex: 13qxjf##..#.#≈~~#.#..#.#...# XL: 12 Next: 58% Place: a Gauntletqxj#≈..#@#.©.#X#..#...### Noise: ---------  Time: 10212.4 (0.0)qxjj##..#.'...+X#..#.###©. B) staff of fireqxjU#≈..#*#####.#..#.#...# Throw: 12 boomerangsqxjV##§.#..xx...#..#...###qxjm#§§§#########..#.#.#..qxjI##§....#©#.....#...... X   thrashing horror (trample)qxj(#≈.....#©#.....####### xxx 3 small abominations (1 fast, 2 stro…)qxj##..#########......#©##≈..#..#©#.)#......#©# qxjRE_There is an open translucent door here.  qxjCasting: Inner Flame (mildly dangerous; 2% risk of failure)  qxj6MConfirm with . or Enter, or press ? or * to list all spells.qxjAiming: Inner Flame (mildly dangerous; 2% risk of failure)  qxjPress: ? - help, Dir - move targetAim: a small abomination (strong, chance to affect: 89%)qxjb@x1 inne qxjC Casting: Inner Flame (mildly dangerous; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (mildly dangerous; 2% risk of failure)  qxjWPress: ? - help, Dir - move target  Aim: a small abomination (strong, chance to affect: 89%)  You feel a strong surge of power!qxjQ S.XqxjNR 4x.qxjS 3Xqxj,T .qxjU 8x.qxjV 4x.qxjW 8x.qxjIX S.XqxjX 3XqxjRc : ≈qxjc D##§..qxjc ...X 2 thrashing horrors (trample, 1 wande…)≈§qxjc R#  The small abomination is filled with an inner flame.qxjd 4==3.4 (1qxj#n Dxxqxjn ^ _The small abomination barely misses you.qxjH.X.x.x.X X.  You barely miss the small abomination. x.  The small abomination completely misses you.qxj§##.#≈..#≈##§qxjdwanderi.§qxj|5-4.3 (0.9qxjVqxjߛ qxjB_The small abomination hits you but does no damage.qxjHW Z X.  qxjW WYou hit the small abomination but do no damage.qxjY 0X.qxj\ ' qxj ^ X.  The thrashing horror roars!X.qxjKl .).  The small abomination hits you but does no damage.qxjl 5=5.1 (0.8qxjrv Dxxqxj~y ^ _The small abomination barely misses you.qxjx} & qxj} A.... #########.©..©.#######≈#§#≈#≈########≈#≈#qxj~ J#≈....qxj?~ #...........∩........≈..#########..#######qxj~ #..#..=©[?.#..#2.%=©≈..#.#######2.qxj~ ##..#@#≈~~#.#..#.#...qxj0 ;≈..#.#.©.#..####..#xx...+##©.qxjx ≈..#x#####.#..#.#...qxj #..#X.X....#..#...####≈..#########..#.#.#qxj ##.....#©#.....#......#≈.....#©#.....#######..########©qxj 4X.qxj 5x'qxjք qxj ( qxj x.  The small abomination attacks as it pursues you!  The small abomination completely misses you.qxj 2X.qxj a§xxqxj 5-6.1 (1.0qxj qxj  qxjT Q_The small abomination misses you.qxj `  Casting: Inner Flame (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.qxj  #####......##### cupup the Grappler qxj #########.©..©.##### Gnoll of Vehumet *..... ###≈#§#≈#§########≈#≈# Health: 94/94 ======================== #≈.................... Magic: 17/23 =================------- qxjw ##...........∩........ AC: 14Str: 14 #≈..#########..####### EV: 15Int: 19 ##..#..=©[?.#..#2.%=©. SH: 0Dex: 13 #≈..#.#####.#..#.###2. XL: 12 Next: 58% Place: a Gauntlet qxj q##..#@#≈~~#.#..#.#...# Noise: =--------  Time: 10216.1 (0.0) #≈..#x#.©.#.#..#...### B) staff of fire qxj ##..#xx...+.#..#.###©. Throw: 12 boomerangs #≈..#X#####.#..#.#...# qxj ##..#X......#..#...### #≈..#########..#.#.#.. XX 2 thrashing horrors (trample) qxjL [##.....#©#.....#...... xxx 3 small abominations (1 fast, 1 inne…) #≈.....#©#.....####### ##..#########......#©# _The small abomination misses you.qxj ACasting: Inner Flame (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.qxj pAiming: Inner Flame (mildly dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a small abomination (fast, chance to affect: 89%)qxj#####......##### cupup the Grappler#########.©..©.##### Gnoll of Vehumet *.....qxjp0###≈#§#≈#§########≈#≈# Health: 94/94 ========================#≈.................... Magic: 17/23 =================-------##...........∩........ AC: 14Str: 14#≈..#########..####### EV: 15Int: 19qxj##..#..=©[?.#..#2.%=©. SH: 0Dex: 13#≈..#.#####.#..#.###2. XL: 12 Next: 58% Place: a GauntletqxjO##..#@#≈~~#.#..#.#...# Noise: =--------  Time: 10216.1 (0.0)#≈..#*#.©.#.#..#...### B) staff of fireqxj##..#xx...+.#..#.###©. Throw: 12 boomerangs#≈..#X#####.#..#.#...###..#X......#..#...###qxj.#≈..#########..#.#.#.. XX 2 thrashing horrors (trample)qxj2w##.....#©#.....#...... xxx 3 small abominations (1 fast, 1 inne…)#≈.....#©#.....#########..#########......#©# _The small abomination misses you.qxjCasting: Inner Flame (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (mildly dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a small abomination (fast, chance to affect: 89%)qxjpgqxj:xx'  Casting: Inner Flame (mildly dangerous; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (mildly dangerous; 2% risk of failure)  Press: ? - help, Dir - move target  Aim: a small abomination (fast, chance to affect: 89%)  You feel a strong surge of power! The small abomination barely resists.qxjFq#§xxxqxje79----=7.1 (1qxj`∩xxqxj8 _The small abomination hits you! x2qxj^R `  Casting: Inner Flame (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.qxj & #####......##### cupup the Grappler #########.©..©.##### Gnoll of Vehumet *..... qxj j###≈#§#≈#§########≈#≈# Health: 79/94 ====================---- #≈......§............. Magic: 14/23 ==============---------- ##...........∩........ AC: 14Str: 14 #≈..#########..####### EV: 15qxj) Int: 19 ##..#..=©[?.#..#2.%=©. SH: 0Dex: 13 qxj 7#≈..#.#####.#..#.###2. XL: 12 Next: 58% Place: a Gauntlet ##..#@#≈~~#.#..#.#...# Noise: ==-------  Time: 10217.1 (0.0) #≈..#x#x©.#.#..#...### B) staff of fire ##..#x'...+.#..#.###©. Throw: 12 boomerangs #≈..#X#####.#..#.#...# ##..#X......#..#...### #≈..#########..#.#.#.. XX 2 thrashing horrors (trample) ##.....#©#.....#...... xxx 3 small abominations (1 fast, 1 inne…) #≈.....#©#.....####### qxj9 ##..#########......#©# _The small abomination hits you! x2  Casting: Inner Flame (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.qxj pAiming: Inner Flame (mildly dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a small abomination (fast, chance to affect: 89%)qxj۷3#####......##### cupup the Grappler#########.©..©.##### Gnoll of Vehumet *.....qxjOt###≈#§#≈#§########≈#≈# Health: 79/94 ====================----#≈......§............. Magic: 14/23 ==============----------##...........∩........ AC: 14Str: 14qxj4#≈..#########..####### EV: 15Int: 19##..#..=©[?.#..#2.%=©. SH: 0Dex: 13qxj#≈..#.#####.#..#.###2. XL: 12 Next: 58% Place: a Gauntlet##..#@#≈~~#.#..#.#...# Noise: ==-------  Time: 10217.1 (0.0)qxj%$#≈..#*#x©.#.#..#...### B) staff of fireqxj`##..#x'...+.#..#.###©. Throw: 12 boomerangs#≈..#X#####.#..#.#...###..#X......#..#...###qxj#≈..#########..#.#.#.. XX 2 thrashing horrors (trample)##.....#©#.....#...... xxx 3 small abominations (1 fast, 1 inne…)#≈.....#©#.....#######qxj##..#########......#©# _The small abomination hits you! x2  Casting: Inner Flame (mildly dangerous; 2% risk of failure)  qxj(iConfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (mildly dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetqxj_LAim: a small abomination (fast, chance to affect: 89%)qxj xqxj!^2  Casting: Inner Flame (mildly dangerous; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (mildly dangerous; 2% risk of failure)  qxj&Press: ? - help, Dir - move target  Aim: a small abomination (fast, chance to affect: 89%)  You feel a strong surge of power!qxj=$Xqxj.qxj3X.qxj' qxjID.  The small abomination is filled with an inner flame.qxjb$' qxj$6X'qxjK%PThe small abomination barely misses you.qxjp=3xxqxj=zx 2 small abominations (1 fast, inner fqxj?qxj%@0---5=8.1 (1qxjyUA∩xqxjUxqxj[ qxjx\/_The small abomination hits you!qxj `  Casting: Inner Flame (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.qxjw #####......##### cupup the Grappler #########.©..©.##### Gnoll of Vehumet *..... ###≈#§#≈#§########≈#≈# Health: 70/94 =================------- #≈......§............. Magic: 12/23 ============------------ ##...........∩........ AC: 14Str: 14 #≈..#########..####### EV: 15Int: 19 ##..#..=©[?.#..#2.%=©. SH: 0Dex: 13 #≈..#.#####.#..#.###2. XL: 12 Next: 58% Place: a Gauntlet ##..#@#≈~~#.#..#.#...# Noise: ==-------  Time: 10218.1 (0.0) #≈..#x#X©.#.#..#...### B) staff of fire ##..#x'x..+.#..#.###©. Throw: 12 boomerangs #≈..#X#####.#..#.#...# ##..#.......#..#...### qxjux#≈..#########..#.#.#.. XX 2 thrashing horrors (trample) ##.....#©#.....#...... xx 2 small abominations (1 fast, inner f…) #≈.....#©#.....####### ##..#########......#©# _The small abomination hits you!  Casting: Inner Flame (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (mildly dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a thrashing horror (chance to affect: 78%)qxj* #####......##### cupup the Grappler#########.©..©.##### Gnoll of Vehumet *.....###≈#§#≈#§########≈#≈# Health: 70/94 =================-------#≈......§............. Magic: 12/23 ============------------qxj ##...........∩........ AC: 14Str: 14#≈..#########..####### EV: 15Int: 19##..#..=©[?.#..#2.%=©. SH: 0Dex: 13qxj #≈..#.#####.#..#.###2. XL: 12 Next: 58% Place: a Gauntlet##..#@#≈~~#.#..#.#...# Noise: ==-------  Time: 10218.1 (0.0)qxj R#≈..#x#X©.#.#..#...### B) staff of fire##..#x'x..+.#..#.###©. Throw: 12 boomerangsqxjX #≈..#*#####.#..#.#...###..#.......#..#...###qxj Z#≈..#########..#.#.#.. XX 2 thrashing horrors (trample)##.....#©#.....#...... xx 2 small abominations (1 fast, inner f…)qxjݴ 5#≈.....#©#.....#########..#########......#©# _The small abomination hits you!  qxjo Casting: Inner Flame (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (mildly dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a thrashing horror (chance to affect: 78%)qxjÄ KX, 1 inner…)qxj  Casting: Inner Flame (mildly dangerous; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (mildly dangerous; 2% risk of failure)  Press: ? - help, Dir - move target  Aim: a thrashing horror (chance to affect: 78%)  You feel a strong surge of power!qxj,;X.qxj' qxj.mxThe thrashing horror is filled with an inner flame.qxj.qxjQ<X'qxj0 #§#§#.§§§XX   thrashing horror (trample, inner flameqxjx 3 small abominations (1 fast, 2 inneThe small abomination barely misses you.qxjNc59--9.1 (1qxjlx#XxqxjUbXxxxqxj4!5 _The small abomination hits you!qxj-  The small abomination barely misses you. _The small abomination hits you!hit the small abomination.  Flame seeps out of the small abominationqxj ].  You burn the small abomination!  Flame seeps out of the small abomination.qxj 3Xqxj< .qxj @x©qxj/  ≈#§..§Xe)The small abomination is heavily damaged.qxj zThe small abomination is engulfed in blazing flames.  Flame seeps out of the small abomination.qxjL k60---9 (0.8qxjx `∩xxqxj/  qxj I_The small abomination misses you.qxj@"....qxj@b..... #####..... #########.©..©.#######≈#§#§#≈########≈#≈#qxjA≈§.....#...........∩........§..#########..#######qxjA#..#..=©[?.#..#2.%=©#≈..#@#####.#..#.###2.#..#.#≈~~##...≈..#x#x©.#..###qxj!BF#..#xXX..+##©.§..#.######...qxjaB3##..#.......#..#...### XX 2 thrashing horrors (trample, 1 inner…)qxjB#≈..#########..#.#.#qxjC##.....#©#.....#......≈.....#©#.....######qxjSH8 xqxjHoζThe small abomination is engulfed in blazing flames.qxjLK( qxjK4X'qxjK~Flame seeps out of the small abomination.  The small abomination attacks as it pursues you!qxj'M!.qxjM1xqxjR( qxjRox'The small abomination barely misses you.qxjSQThe thrashing horror is engulfed in blazing flames.qxjIbs.§##xqxjrcH-20.9 (1.0qxjnp∩xx'XqxjEoGXxxxqxj=r qxj|r:_The small abomination hits you but does no damage.qxj\   qxj ~You barely miss the small abomination.You bite the small abomination, but do no damage.qxj 4X.qxjw .xThe small abomination is almost destroyed.The thrashing horror is engulfed in blazing flames.  The small abomination hits you!qxjs .§##Xqxj n49---=1.7 (0.8qxj Jxxxxqxjv I _The thrashing horror is engulfed in blazing flames.qxj<^  You hit the small abomination but do no damage.qxjCX'qxj .XThe small abomination is almost destroyed.The thrashing horror is engulfed in blazing flames.qxj ≈.≈The small abomination hits you!38qxj8------2.5qxj=xXqxj;Xxqxj6I _The thrashing horror is engulfed in blazing flames.qxjz^  You hit the small abomination but do no damage.qxjLCX'qxj^H  qxj#########.© ###≈#§#§#≈### #≈........... ##........... qxj#≈..######### ##..#..=©[?.#..#2.%=© #≈..#@# qxj6##..#x#≈~~#.# #≈..#X#X©.#.# ##..#x'x..+.# #≈..#.#####.#qxjX ##..#.......# #≈..######### qxj##.....#©#...The small abomination is almost destroyed.qxj0qxjA #########.© ###≈#§#§#≈### #≈........... qxj^##........... #≈..######### ##..#..=©[?.#..#2.%=© #≈..#@# qxjy##..#x#≈~~#.# #≈..#X#X©.#.# qxjٛ##..#x'x..+.# #≈..#.#####.# ##..#.......#qxjH #≈..######### ##.....#©#...qxj5B .XqxjnThe small abomination hits you!  * * * LOW HITPOINT WARNING * * *qxj< ≈qxjE§The thrashing horror is engulfed in blazing flames.  The small abomination misses you.qxj*Z27------3.3qxj!xqxjcxxxqxj qxj˲C_The thrashing horror is engulfed in blazing flames.qxj] #............... cupup the Grappler #####......##### Gnoll of Vehumet *..... #########.©..©.##### Health: 27/94 ======------------------ qxj]###≈#§#≈#≈########≈#≈# Magic: 12/23 ============------------ #≈.................... AC: 14Str: 14 ##...........∩........ EV: 15Int: 19 qxj:^#≈..#########..####### SH: 0Dex: 13 ##..#..=©[?.#..#2.%=©. XL: 12 Next: 58% Place: a Gauntlet qxj^#≈..#@#####.#..#.###2. Noise: ==-------  Time: 10223.3 (0.8) ##..#x#≈~~#.#..#.#...# B) staff of fire #≈..#X#.©.#.#..#...### Throw: 12 boomerangs qxj^##..#xXx..+.#..#.###©. #≈..#.#####.#..#.#...# qxjF_##..#.......#..#...### XX 2 thrashing horrors (trample, 1 inner…) qxj_#§..#########..#.#.#.. xxx 3 small abominations (1 fast, 2 inne…) ##.....#©#.....#...... #≈.....#©#.....#######The small abomination misses you. _The thrashing horror is engulfed in blazing flames.  Aiming: Bolt of LightPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a thrashing horror (inner flame, 83% to hit)qxj 8 @qxj g#xXXqxj4mO@#xqxjmAim: a small abomination (almost destroyed, fast, inner flame, 85% to hit)qxjվxXthrashing horror (moderately damaged, 83qxj|Xxsmall abomination (inner flame, strong, 85% to hit)qxjrxXthrashing horror (inner flame, 83qxj? #............... cupup the Grappler #####......##### Gnoll of Vehumet *..... #########.©..©.##### Health: 27/94 ======------------------ qxjS@###≈#§#≈#≈########≈#≈# Magic: 12/23 ============------------ #≈.................... AC: 14Str: 14 ##...........∩........ EV: 15Int: 19 #≈..#########..####### SH: 0Dex: 13qxj@d ##..#..=©[?.#..#2.%=©. XL: 12 Next: 58% Place: a Gauntlet #≈..#@#####.#..#.###2. Noise: ==-------  Time: 10223.3 (0.8) qxjAj##..#.#≈~~#.#..#.#...# B) staff of fire #≈..#X#.©.#.#..#...### Throw: 12 boomerangs ##..#xXx..+.#..#.###©. #≈..#.#####.#..#.#...# qxjqA##..#.......#..#...### XX 2 thrashing horrors (trample, 1 inner…) #§..#########..#.#.#.. xxx 3 small abominations (1 fast, 2 inne…) ##.....#©#.....#...... #≈.....#©#.....#######qxjA7Aiming: Bolt of LightPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineqxjAAim: a thrashing horror (inner flame, 83% to hit)  The bolt of light hits the small abomination!!  Vehumet accepts your kill.qxj6\ ######### ###≈#§#≈#≈### #≈........... ##........... #≈..## ##...#..#2.%=© #≈.. ##..#*#≈~~#.# #≈..#*#.©.#.# ##..#x*x..+.# #≈..#.#####.# ##..#.......# #§..#########xx 2 small abominations (1 inner flame,  ##.....#©#...  The bolt of light hits the small abomination!!  Vehumet accepts your kill. qxj_ The bolt of light hits the thrashing horror!!  The thrashing horror is severely damaged.thrashing horror!  Flame seeps out of the thrashing horror.qxjsd  The thrashing horror is moderately damaged.qxj& qxj<S #########.©qxj ###≈#§#≈#≈### #≈........... ##...........qxj #≈..######### ##..#..=©[?.#..#2.%=© #≈..### ##..###≈~~#.# qxjR#≈..###.©.#.# ##..#x*x..+.# qxj#≈..#.#####.# ##..#.......# #§..######### qxj4##.....#©#...qxjTThe small abomination explodes!qxjqxj. qxj#########.© ###≈#§#≈#≈### qxj*#≈........... ##........... #≈..######### ##..#..=©[?.#..#2.%=© #≈..### qxj˨##..###≈~~#.# #≈..###.©.#.# ##..#x*x..+.# #≈..#.#####.# ##..#.......# #§..######### ##.....#©#...qxjݯThe thrashing horror is moderately damaged.  The small abomination explodes!fiery explosion engulfs you. You resist.  * * * LOW HITPOINT WARNING * * *  The fiery explosion engulfs the thrashing horror!  The thrashing horror resists.qxj  #########.© qxj ###≈#§#≈#≈### #≈........... ##........... #≈..######### qxjZ ##..#..=©[?.#..#2.%=© #≈..### ##..###≈~~#.# qxj 1#≈..###.©.#.# qxj ##..#x*x..+.# #≈..#.#####.# ##..#.......#qxj  #§..######### ##.....#©#...qxjU hThe thrashing horror is almost destroyed.qxj m #########.© qxj4 ###≈#§#≈#≈### #≈........... ##........... #≈..######### ##..#..=©[?.#..#2.%=© #≈..### qxj G##..###≈~~#.# #≈..###.©.#.# ##..#x*x..+.# qxjB I#≈..#.#####.# ##..#.......# #§..######### ##.....#©#...qxj XζYou are engulfed in blazing flames. You resist.  * * * LOW HITPOINT WARNING * * *qxja QThe thrashing horror is engulfed in blazing flames.qxj §Flame seeps out of the thrashing horror.  The thrashing horror is engulfed in blazing flames.  qxj/ IYou destroy the thrashing horror!qxj< .  Vehumet accepts your kill.Your orb flickers with a hungry flame!  The fireball engulfs the small abomination!!qxjv #########X   thrashing horror (trample, inner flameqxj x   small abomination (strong)Vehumet accepts your kill.The fireball engulfs the small abomination.qxjT #The small abomination is moderately damaged.qxjdM.XqxjdhB Xqxjh§The small abomination explodes!The thrashing horror is engulfed in blazing flames.qxj1i-x.qxjot..=©@§qxjtt§x..§Xqxj 16/95--3=66=========4.3 (1.0 qxj_Flame seeps out of the thrashing horror.  Your Fighting skill increases to level 9!qxjd@∩§qxjhX§Xqxjh _Your Dodging skill increases to level 9!qxj ......... #####..... #########.©..©.####qxj Q##≈#§#≈#≈########≈#≈#≈.#...........∩........qxj r≈..#########..#########..#@.=©[?.#..#2.%=©≈..#§#######2.#..#§#≈~~#.#..#.#...≈..#X#.©.#.#..#...###qxj #..#§x...+.#..#.###©.#≈..#§######...##..#.......#..#...###qxj #§..#########..#.#.##©......qxj ' qxj< 6X§qxj QThe thrashing horror is engulfed in blazing flames.qxj  qxj PX§qxj Flame seeps out of the thrashing horror.  The thrashing horror is engulfed in blazing flames.qxjJ ' qxj #x§qxjv FFlame seeps out of the thrashing horror.qxj f§§X qxj m7-----------5qxj[ P∩§qxj!" J _The small abomination is engulfed in blazing flames.qxj4: qxj15s#............... cupup the Grappler qxj5s#............... Gnoll of Vehumet *..... qxj5#####......##### Health: 17/95 ====-------------------- qxj.6#########.©..©.##### Magic: 13/23 =============----------- qxj6###≈#§#≈#≈########≈#≈# AC: 14Str: 14 qxj6#≈.................... EV: 15Int: 19 qxj.7##...........∩........ SH: 0Dex: 13 qxj~7#≈..#########..####### XL: 12 Next: 66% Place: a Gauntlet qxj8j##..#@.=©[?.#..#2.%=©. Noise: ---------  Time: 10225.3 (1.0) qxj8#≈..#X#####.#..#.###2. B) staff of fire ##..#§#≈~~#.#..#.#...# Throw: 12 boomerangsqxj(: #≈..#x#.©.#.#..#...### ##..#§§...+.#..#.###©. #≈..#§#####.#..#.#...# X   thrashing horror (trample, inner flame) qxj:L##..#.......#..#...### x   small abomination (strong) #§..#########..#.#.#.. qxj:o##.....#©#.....#...... _The small abomination is engulfed in blazing flames.  qxj+;=Aiming: Paralyseqxj;Press: ? - help, Q - select action, ( or ) - cycleqxj; Shift-Dir - straight lineqxj<Aim: a thrashing horror (flame, heavily damaged, inner flame, chance to affect:31%)qxj͸ #............... cupup the Grappler #............... Gnoll of Vehumet *..... qxjN9#####......##### Health: 17/95 ====-------------------- #########.©..©.##### Magic: 13/23 =============----------- ###≈#§#≈#≈########≈#≈# AC: 14Str: 14 #≈.................... EV: 15Int: 19 ##...........∩........ SH: 0Dex: 13 qxjعP#≈..#########..####### XL: 12 Next: 66% Place: a Gauntlet ##..#@.=©[?.#..#2.%=©. Noise: ---------  Time: 10225.3 (1.0) #≈..#X#####.#..#.###2. B) staff of fire ##..#§#≈~~#.#..#.#...# Throw: 12 boomerangs qxjG#≈..#x#.©.#.#..#...### ##..#§§...+.#..#.###©. #≈..#§#####.#..#.#...# X   thrashing horror (trample, inner flame) ##..#.......#..#...### x   small abomination (strong) #§..#########..#.#.#.. ##.....#©#.....#......qxjAiming: ParalysePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a thrashing horror (flame, heavily damaged, inner flame, chance to affect:31%)  Okay, then.qxjR ######### qxj}###≈#§#≈#≈### #≈........... ##...........∩ #≈.. qxj4##..%=© #≈.. qxjs##..#§#≈~~ #≈..#x#.©.# qxj.##..#§§...+. #≈..#§#####.# ##..#.......# qxj#§..## ©qxjqxj D§§qxjs. _qxj  #............... cupup the Grappler #............... Gnoll of Vehumet *.....qxj@ #####......##### Health: 17/95 ====-------------------- qxj#########.©..©.##### Magic: 13/23 =============----------- ###≈#§#≈#≈########≈#≈# AC: 14Str: 14 #≈.................... EV: 15qxjInt: 19 ##...........∩........ SH: 0Dex: 13 qxj1#≈..#########..####### XL: 12 Next: 66% Place: a Gauntlet ##..#@.=©[?.#..#2.%=©. Noise: ---------  Time: 10225.3 (0.0) qxj^E#≈..#X#####.#..#.###2. B) staff of fire ##..#§#≈~~#.#..#.#...# Throw: 12 boomerangs #≈..#x#.©.#.#..#...### qxjG##..#§§...+.#..#.###©. #≈..#§#####.#..#.#...# X   thrashing horror (trample, inner flame) ##..#.......#..#...### x   small abomination (strong) qxj#§..#########..#.#.#.. ##.....#©#.....#......31%) _Okay, then.Aiming: Bolt of Lightqxj+Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a thrashing horror (flame, heavily damaged, inner flame, 83% to hit)qxjY h X*#qxjXZ qxj/^ #xAim: a small abomination (flame, almost destroyed, strong, 85% to hit)qxj #............... cupup the Grappler #............... Gnoll of Vehumet *..... #####......##### Health: 17/95 ====-------------------- qxj$#########.©..©.##### Magic: 13/23 =============----------- ###≈#§#≈#≈########≈#≈# AC: 14Str: 14 #≈.................... EV: 15Int: 19 ##...........∩........ SH: 0Dex: 13 qxjwH#≈..#########..####### XL: 12 Next: 66% Place: a Gauntlet ##..#@.=©[?.#..#2.%=©. Noise: ---------  Time: 10225.3 (0.0) #≈..#§#####.#..#.###2. B) staff of fire qxj##..#§#≈~~#.#..#.#...# Throw: 12 boomerangs #≈..#x#.©.#.#..#...### ##..#§§...+.#..#.###©.qxj  qxjT`#≈..#§#####.#..#.#...# X   thrashing horror (trample, inner flame) ##..#.......#..#...### x   small abomination (strong) #§..#########..#.#.#.. ##.....#©#.....#......Aiming: Bolt of LightPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineqxj Aim: a small abomination (flame, almost destroyed, strong, 85% to hit)  The bolt of light hits the thrashing horror!!  Vehumet accepts your kill.qxjR ######### qxjK###≈#§#≈#≈### #≈........... ##...........∩ qxjE#≈..## ##...#..#2.%=© #≈..#*#####.# qxj##..#*#≈~~ #≈..#*#.©.# ##..#*§...+. qxj##≈..#*#####.#x   small abomination (strong) ##..#.......#qxj  #§..######## ©Shift-Dir - straight lineqxjZ7Aim: a small abomination (flame, almost destroyed, strong, 85% to hit)  The bolt of light hits the thrashing horror!!  Vehumet accepts your kill.  You feel your power returning.  qxjOThe bolt of light misses the small abomination.qxjYI  #########.© ###≈#§#≈#≈### #≈........... ##...........∩ #≈..######### ##..###=©[?.#..#2.%=© #≈..#######.# ##..###≈~~ #≈..#*#.©.# ##..#*§...+. #≈..#*#####.# ##..#.......# #§..######## ©The thrashing horror explodes!qxj/ -qxjJ0 - #########.©qxjQ1  ###≈#§#≈#≈### #≈........... ##...........∩ #≈..######### ##..###=©[?.#..#2.%=© qxj1 #≈..#######.# ##..###≈~~ #≈..#*#.©.# ##..#*§...+. qxjq2 #≈..#*#####.# ##..#.......# qxj2 #§..######## ©qxje: %  qxj: ,The fiery explosion engulfs you. You resist.qxj %§qxjn The thrashing horror explodes!  The fiery explosion engulfs you. You resist.  * * * LOW HITPOINT WARNING * * *qxj¥ You are engulfed in blazing flames. You resist.  The small abomination is engulfed in blazing flames.  You destroy the small abomination!qxj !≈qxj ^@§§§qxj <§§§qxj] )qxjt 5-4=73=======6.3 (1qxj r∩§§qxj Z _Vehumet accepts your kill.qxj #. #.######......#qxj C#########.©..©.####≈#≈#≈#≈##≈#≈#≈#≈.##.∩.#≈..#..#qxj^ ##..#§@=©[?.#..#2.%=©.!#≈..#§#####.#..#.###2.##..#§#≈~~#.#..#.#...#qxj .#≈..#§#.©.#.#..#...###.##..#§§...+.#..#.###©.#≈..#§#####.#..#.#...###..#.......#..#...###.qxj #§..#########..#.#.#.##.....#©#.....#.qxj :   qxj {. #########.©. qxj ###≈#≈#≈#≈#### #≈............ ##...........∩ #≈..#########. ##..#§@=©[?.#..#2.%=©.! #≈..#§#####.#. ##..#§#≈~~ #≈..#§#.©.# ##..#§§...+. #≈..#§#####.# ##..#.......#. #§..#########. ©qxj 9  qxj  . #########.©. ###≈#≈#≈#≈#### #≈............ ##...........∩ qxj #≈..#########. ##..#§@=©[?.#..#2.%=©.! qxjN #≈..#§#####.#. ##..#§#≈~~ #≈..#§#.©.# qxj ##..#§§...+. #≈..#§#####.# ##..#.......#. #§..#########.qxj 6 ©qxj, §§'§You are engulfed in blazing flames. You resist.qxj j2--------7qxj 5§§qxjح ^§§§§qxjw  qxjѯ H_* * * LOW HITPOINT WARNING * * *qxj#. #........# #####......###### qxj`#########.©..©.####≈#≈#≈#≈##≈#≈#≈##≈.##.∩.#≈..#..#qxj##..#§§@©[?.#..#2.%=©.!.#≈..#§#####.#..#.###2..###..#§#≈~~#.#..#.#...##≈..#§#.©.#.#..#...###.##..#§'...+.#..#.###©..#qxj]#≈..#§#####.#..#.#...###..#.......#..#...###.#§..#########..#.#.#...###.....#©#.....#.qxjL§§§.qxjv...§≈§qxj<X3-------8qxjM§§qxj z§§.§qxjX x5==9.3 (2qxjQm∩§§qxjF3 _f - a +6 ring of intelligenceqxj"#.qxjQ #.......# #####......###### #########.©..©.#qxjU###≈#≈#≈#≈##≈#≈#≈#≈#≈.qxj##.∩.#≈..#..#qxjؐ##..#§§.@[?.#..#2.%=©.!.#≈..#§#####.#..#.###2..#.qxj##..#.#≈~~#.#..#.#...###.#≈..#.#.©.#.#..#...###.qxj[C##..#.'...+.#..#.###©..#.#≈..#.#####.#..#.#...###.qxj##§.#.......#..#...###.#≈.§#########..#.#.#...#.##.....#©#.....#.qxjZ§ξ..qxjt,30.3 (1qxj؝l∩ξ§§qxj؟ qxj%D_There is a transporter here.qxj{n#. #......qxj# #####......###### #########.©..©.#qxj/###≈#≈#≈#≈##qxjqr≈#≈#≈#≈##§.##.qxjl∩.#≈..#qxj3..#qxj##..#ξ§.©@?.#..#..%=©.!..##≈..#§#####.#..#.###2..#.#qxj##..#.#≈~~#.#..#.#...###.##≈..#.#.©.#.#..#...###...#qxj57##..#.'...+.#..#.###©..#.##≈..#.#####.#..#.#...###.#qxj##..#.......#..#...###...##≈..#########..#.#.#...#.###.....#©#.....#.#qxj7ξ§qxjG41 _qxj8j∩§§qxj qxjt_You see here a +0 pair of gloves of stealth.qxj.qxj0VWear or take off which item? Inventory Items Armour (go to first with [)  j - an orb of pyromania (worn)  q - a +1 robe of fire resistance (worn) qxjf1 u - a +0 pair of gloves (worn)  z - a +1 helmet of sniping (worn)  F - a +2 cloak of stealth (worn)  p - a +2 chain mail of cold resistance  D - a +2 robe of cold resistance  H - a +2 leather armour of willpower Floor Items ([,] to select) Armour a +0 pair of gloves of stealthqxj1c[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip qxj+~ qxj{ qxjL ~#...............cupup the Grapplerqxj C#...............#Gnoll of Vehumet *.....#####......######Health: 14/95 ===---------------------qxjى #########.©..©.######### Magic: 15/23 ===============---------###≈#≈#≈#≈########≈#≈#≈#≈# AC: 14Str: 14qxj #§........................ EV: 15Int: 19##...........∩............ SH: 0Dex: 13qxj H#≈..#########..########### XL: 12 Next: 73% Place: a Gauntlet##..#ξ§.©@?.#..#..%=©.!..# Noise: ---------  Time: 10231.3 (0.0)#≈..#§#####.#..#.###2..#.# B) staff of fire##..#.#≈~~#.#..#.#...###.# Throw: 12 boomerangs#≈..#.#.©.#.#..#...###...#qxjs ##..#.'...+.#..#.###©..#.##≈..#.#####.#..#.#...###.# ##..#.......#..#...###...# #≈..#########..#.#.#...#.# qxj $##.....#©#.....#.........#  _Vehumet accepts your kill.You are engulfed in blazing flames. You resist. _* * * LOW HITPOINT WARNING * * * qxj _f - a +6 ring of intelligence _There is a transporter here. _You see here a +0 pair of gloves of stealth.qxj] N§§qxjM _qxj B§§qxj0 X ζξ§qxj GYou start removing your armour.qxjD +2.3 (1qxjJ qxj 2ξqxj 32qxj ζξ2   blizzard demon (wandering, deflects m…)3.3 (2qxj P∩§qxjf B 2qxj v. _You continue removing your +0 pair of gloves. x3qxjt Mℓζ§qxj P2deflects missiles)qxjR E54.3 (3qxj- X∩§qxj 2. _The blizzard demon shouts!qxj .ζ§6=5.3 (4qxj :§qxjT :2.qxjt +§§qxj Hℓ§qxj W6=6.3 (5qxj <∩qxj 3 _You continue removing your +0 pair of gloves. x2qxj :§qxj 2.  You finish removing your +0 pair of gloves.  You start putting on your armour.qxjm §..ξ7.3 (6qxj :∩qxj :2.qxjn W§ξqxjw +8.3 (7qxj :∩qxj( 2. _You continue putting on your +0 pair of gloves of stealth. x3qxj. <ζqxj |§The blizzard demon shouts, "Scamper away, thou pecksniffian limp-willed qxjp> X_crab-lanthorn!"qxj-? \7=40.3 (9qxjE qxjL N≈ℓ.qxjM ,1.3 (10.0)qxj S :∩qxjT 4 _You continue putting on your +0 pair of gloves of stealth. x2  You finish putting on your +0 pair of gloves of stealth.qxj=U qxjZ qxj\ H _You feel stealthy.qxjqxjqGear: 33/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with )) qxjd i - a +1 short sword of protection  l - a +0 dagger of venom  m - a +2 whip of electrocution Missiles (go to first with ()  n - 12 boomerangs (quivered)  r - 4 throwing netsv - 4 atropa-tipped darts  qxjYy - a curare-tipped dart  A - 7 poisoned darts Armour (go to first with [)  g - a +0 pair of gloves of stealth (worn)  j - an orb of pyromania (worn)  q - a +1 robe of fire resistance (worn)  z - a +1 helmet of sniping (worn) qxj\ F - a +2 cloak of stealth (worn)  p - a +2 chain mail of cold resistanceu - a +0 pair of gloves  D - a +2 robe of cold resistance  H - a +2 leather armour of willpower qxjMagical Staves (go to first with |)  B - a staff of fire (weapon) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]qxj! H  m - a +2 whip of electrocution Missiles (go to first with ()  n - 12 boomerangs (quivered)  r - 4 throwing nets  v - 4 atropa-tipped darts qxj!  y - a curare-tipped dart  A - 7 poisoned darts Armour (go to first with [)  g - a +0 pair of gloves of stealth (worn)  j - an orb of pyromania (worn)  q - a +1 robe of fire resistance (worn)  z1 helmet of snipingF - a +2 cloak of stealqxj>" ^th (worn)  p - a +2 chain mail of cold resistance  u - a +0 pair of gloves  D - a +2 robe of cold resistance  Hleather armour of willpower Magical Staves (go to first with |) qxj" / B - a staff of fire (weapon)d - a staff of earth  E - a staff of cold Jewellery (go to first with "=)qxj" 817%qxj qxj g - a +0 pair of gloves of stealth (worn)  F - a +2 cloak of stealth (worn)  a - the ring of Efumio (worn) {Will+ AC+4 Stlth+} qxjn h - a +6 ring of intelligence (worn)  x - an amulet of wildshape (worn)35qxjFqxjh  F - a +2 cloak of stealth (worn)  p - a +2 chain mail of cold resistanceqxjire - a +4 ring of protection41qxj! u - a +0 pair of gloves. A pair of gloves. They are worn on the hands, and cover all but the largest qxjM9claws. Base armour rating: 1 qxjk4It can be maximally enchanted to +2. qxjxIf you switch to wearing this armour: Your AC would remain unchanged. Your EV would remain unchanged. qxjYou took it off an orc on level 8 of the Dungeon. Stash search prefixes: {inventory} {gloves armour} {gloves armor} {auxiliary qxjOarmor} {auxiliary armour} Menu/colouring prefixes: identified armour qxjӷT(w)ear, (d)rop, (=)adjust, or (i)nscribe.qxjqxjqxj'qxj#...............cupup the Grappler#...............#Gnoll of Vehumet *.....qxjI#####......######Health: 17/95 ====--------------------#########.©..©.######### Magic: 17/23 =================-------###§#≈#≈#§########≈#≈#≈#≈# AC: 14Str: 14#§§.§.§§.................. EV: 15Int: 19##...........∩............ SH: 0Dex: 13#≈..#########..########### XL: 12 Next: 73% Place: a Gauntlet##..#...©@?.#..#2.%=©.!..# Noise: --------- xj939;49m Time: 10241.3 (0.0)#≈..#ℓ#####.#..#.###2..#.# B) staff of fire##..#.#≈~~#.#..#.#...###.# Throw: 12 boomerangs#≈..#.#.©.#.#..#...###...#qxj##..#.'...+.#..#.###©..#.##≈..#.#####.#..#.#...###.# 2   blizzard demon (deflects missiles)##..#.......#..#...###...#qxj<#≈..#########..#.#.#...#.###.....#©#.....#.........# qxjY{_You continue putting on your +0 pair of gloves of stealth. x3  qxjuThe blizzard demon shouts, "Scamper away, thou pecksniffian limp-willed _crab-lanthorn!" qxj_You continue putting on your +0 pair of gloves of stealth. x2  You finish putting on your +0 pair of gloves of stealth. _You feel stealthy.qxjY #≈......§.§§qxj= E82.3 (1qxj:∩qxj4  The blizzard demon shouts, "Scamper away, thou pecksniffian limp-willed _crab-lanthorn!" _qxjYYou continue putting on your +0 pair of gloves of stealth. x2  You finish putting on your +0 pair of gloves of stealth. _You feel stealthyqxjv/. _You drop a +0 pair of gloves.qxj m#. #.....qxj )# qxj b#####......###### qxj3 #########.©..©.#qxj ###≈#≈#≈#§########≈#≈#≈#≈#≈#§.##.§.qxj *∩.qxj B#≈..#qxj 4..#qxj .qxj ##..#...©[@.#..#2.%=©.!..#.#≈..#.#####.#..#.###2..#.#.##..#.#≈~~#.#..#.#...###.#.#≈..#.#.©.#.#..#...###...#.##§.#.'...+.#..#.###©..#.#.#≈..#.#####.#..#.#...###.#.##§.#.......#..#...###...#.#≈..#########..#.#.#...#.#.##.....#©xj 734m#.....#.#.qxj"r##§§§.§qxjJ#qxjf#3qxj(<∩qxj9P.§qxj:+4.3 (2qxj?:∩qxjHAs _q - 2 scrolls labelled AFAIN GETEVUFEOPT (gained 1)qxj  #. #.....# #####......######qxjI N #########.©..©. ###≈#≈#≈#§########≈#≈#≈#≈# #§......§§§ ##.∩qxj  #≈..#..#qxj  ##§.#...©@..#..#2.%=©.!..#qxj H #≈..#.#####.#..#.###2..#.#qxj " ##..#.#≈~~#.#..#.#...###.#qxjI  #≈..#.#.©.#.#..#...###...# ##.§#.'...+.#..#.###©..#.# #≈§§#.#####.#..#.#...###.#qxj  ##..#.......#..#...###...# #≈.§#########..#.#.#...#.# ##.....#©#.....#.#qxj qxjk P###≈§§qxj 4.....qxjZ E95.3 (1qxj qxjs# W _You see here a +0 pair of gloves.qxjX8 #.qxj7 #......#qxjʃY #####......######qxj #########.©..©.qxj ###≈#≈#≈#≈#qxjm#≈#≈#≈#≈ #§§.....§§§ ##§qxjP.∩ #≈..#.. ##..#...@[..#..#2.%=©.!.. #≈..#.#####.#..#.###2..#. ##..#.#≈~~#.#..#.#...###. #§..#.#.©.#.#..#...###...qxjx ##..#.'...+.#..#.###©..#. #§..#.#####.#..#.#...###.qxjJ ##..#.......#..#...###...qxjr. qxjk #≈..#########..#.#.#...#.  ##.....#©#.....#.qxjD qxjI#§#§.§.§qxj6R8=6 qxj_ _qxjqxjߝR _There is a transporter here.qxjP=qxj>qxjGAqxj9J,qxjJqxjNqxjNJ20=qxj Pqxj Tqxj9Tqxj/UqxjEYqxjY9=qxjZqxj^qxj_1=9=qxj3`qxjsd,qxjeqxjDiqxjwiqxjcjqxjuqxjv72qxjowqxj{qxj|9=qxj"}qxj6qxj`73qxjqxjׅqxjL20=qxjׇqxjmqxjqxjqxjwqxjI4=qxjqxjqxjcqxj:qxjqxj9=qxj qxjqxj5=1=qxjqxjqxj-qxj~qxjqxjqxjѳqxjqxjd76qxjMqxj[qxj9=qxjžqxjqxjqxjqxjqxjc72=qxjyqxjqxjqxjoqxj?qxjqxjqxjqxjI8=qxjqxj%qxjF9=qxjqxjqxj qxjqxj>n _You start resting.Magic restored.qxj9=≈≈.......§§...∩≈≈qxjA#####§....73.3 (27.0)qxj5b3==4.3 (28 _qxj0<∩qxjqxjvqxjwqxjxqxj~Bqxjqxj830qxjqxjqxjGqxjVqxjGf==qxjqM1qxj}qxjv,qxjqxjBqxjBqxjI2=qxjjqxjVqxjְqxjqxj˵qxj'qxjqxjDqxj=3=qxj»qxj˼qxjqxjqxjqxjAqxjnqxjdqxj qxjq74qxj`qxjqxjqxjqxjZqxjqxj~qxjAqxj75qxjqxjqxjFqxj2qxj[qxjqxjqxjqxjKI6=qxj3qxjQqxjqxjxqxjqxjRS7=qxjAqxj},qxjkqxj qxjV qxj9 qxjqxj^78qxjqxjqxj+qxjqxj6qxjkqxjqxjOqxj:39qxjqxj#qxj=$qxj%qxj)qxj(*qxj+qxj&/qxj/$40qxj/0=qxj0qxjk4qxj4qxj5qxj9qxj!:qxj;qxj?qxj?K1=qxj@qxjDqxjDqxjEqxjIqxjvIqxj0JqxjNqxj/O92qxjOqxjSqxjSqxjTqxjWqxjWqxjXqxj\qxj\93qxj]qxjbqxj8bqxj&cqxjAgqxj~gS4=qxjhqxjim,qxjmqxjqqxjqqxjrqxjvqxjwK5=qxjwqxjJ,qxjqxj̇qxjqxjqxjȌqxj96qxjqxjqxjqxjqxjqxjqxjqxjqxj97qxj&qxj͠qxj8qxj)qxjPqxjqxjqxjqxjv=8=qxjqxjqxj,qxjqxjUqxj}qxjdqxj,qxjK9=qxj$qxj@qxjqxjgqxj0qxjYqxjHqxjqxj:50qxjqxjqxjqxjqxj`qxj91qxjqxjZ/2=qxjqxjBqxjw3=qxj7qxjqxjqxjBqxjqxj94qxjqxj qxj qxj qxj$qxjqxjIqxjqxj.95qxj,qxj+qxj|qxjjqxj qxjL qxj#!qxj%qxjo%S6=qxj}&qxj~)qxj)qxj*qxj\.qxj.qxj/qxjL3qxj3K7=qxj4qxjt8qxj8qxj9qxj<=qxj=98qxj>qxjAqxj"BqxjCqxjwFqxjFqxjGqxjKqxjL99qxjMqxj_PqxjPqxjQqxj VqxjYVqxjNWqxj[qxj[$60qxj\0=qxj]qxj|`qxj`qxjaqxjdeqxjeqxjfqxjqxjcqxjHqxj qxjVS4=qxjhqxjqxj_qxjJqxjqxj[K5=qxjqxjqxjإqxjʦqxjeqxjqxjqxjuqxjƯ96qxjqxj<qxjqxjtqxjqxjqxjqxjyqxj#7qxj׾qxjqxj,qxj0qxjvqxjqxjqxjMqxjN68=qxjqxjZ,qxjqxjqxj qxjqxjqxjW9=qxjqxjVqxjqxjqxjqxjTqxj1qxjqxjG&70qxj,qxjuqxjqxjqxj!,qxj.qxjUqxj%1qxjxqxjP,qxjqxj}a2=qxj0qxj ,qxj qxjqxj:qxjqxjnqxjU3=qxjqxj,qxj-qxji qxj qxj!qxj%qxj&%4qxj'qxj+,qxjh,qxj_0,qxj-1qxj4qxj_5%5qxj76qxj;Bqxj]?qxj?qxj@qxjCqxjvDK6=qxjEqxjsJqxjJqxjKqxjJP,qxjKQqxjVqxjVU7=qxjXqxj\qxj\qxj^qxj`qxjcaqxjl qxj_m qxj..# #. #.#. #  ##.#.#######.#  #  #.......#  #####......###### qxj#########.@..©.########### qxj###≈#≈#≈#≈########≈#≈#≈#≈#≈###≈..........................###...........∩..............≈#≈..#########..###########..#qxj_^##..#...©[..#..#..%=©.!..#..≈#≈..#.#####.#..#.###2..#.#..#qxj=##..#.#≈~~#.#..#.#...###.#..≈#≈..#.#.©.#.#..#...###...#..#qxj §You enter the transporter and appear at another place.qxj 13.0)qxjqxjP qxj{_Found an incandescent fortress talisman and a runed brass ring.qxja qxj oPut on or remove which piece of jewellery? qxjk Jewellery (go to first with "=)  a - the ring of Efumio (worn) {Will+ AC+4 Stlth+}  h - a +6 ring of intelligence (worn)  x - an amulet of wildshape (worn)e - a +4 ring of protection  f - a +6 ring of intelligence  k - a ring of protection from cold  o - a +5 ring of evasion  qxj t - an amulet of dissipation  w - a ring of positive energy  C - a ring of protection from cold  G - a ring of wizardry qxj Talismans (go to first with %)b - a quill talisman  c - a scarab talismanqxj [?] describe selected [!] equip|wield|wear|put onqxj [tab] equip|unequip qxj5qxj:qxjF?cupup the Grappler..Gnoll of Vehumet *.....qxjv?# #.Health: 95/95 ========================#.#.#qxj?QMagic: 23/23 ========================##.#.#######.#AC: 14Str: 14qxj?#...............EV: 15Int: 19#...............#qxj@SH: 0Dex: 13#####......######qxj*@XL: 12 Next: 73% Place: a Gauntlet#########.@..©.########### Noise: ---------  Time: 10463.3 (0.0)qxjS@###≈#≈#≈#≈########≈#≈#≈#≈#≈## B) staff of fireqxj{@##≈..........................# Throw: 12 boomerangs##...........∩..............≈qxj@v#≈..#########..###########..#qxj@U##..#...§[..#..#..%=©.!..#..≈ qxj@O#≈..#.#####.#..#.###2..#.#..# qxj\Ab##..#.#≈~~#.#..#.#...###.#..≈ #≈..#.#.©.#.#..#...###...#..#  _You start resting. _Magic restored. _You start resting. _HP restored.  You enter the transporter and appear at another place. qxjA_Found an incandescent fortress talisman and a runed brass ring.qxjFP  Okay, then.qxj}Gqxj.KqxjuL. _qxjqxj5 Spells (Memorise)TypeFailure Level  a - Kiss of DeathConjuration/Necromancy 1% 1b - FoxfireConjuration/Fire1%qxjA1  c - Kinetic GrapnelForgecraft1%1  d - Magic DartConjuration1%1  e - Poisonous VapoursAlchemy/Air1%1  f - Grave ClawNecromancy1%2  g - Mercury ArrowqxjConjuration/Alchemy1%2  h - Searing RayConjuration1%2  i - Static DischargeConjuration/Air1%2  j - Confusing TouchqxjHexes1%3  k - Launch Clockwork BeeForgecraft1%3  l - Maxwell's Portable Piledriver Translocation1%3  m - Sigil of BindingHexes1%qxjwg3  n - Awaken ArmourEarth/Forgecraft7% 4  o - Brom's Barrelling BoulderConjuration/Earth7% 4  p - Cause FearHexes7% 4  q - Passage of GolubriaqxjTranslocation7% 4  r - Vhi's Electric ChargeTranslocation/Air7% 4  s - Detonation CatalystFire/Alchemy19% 5  t - Hoarfrost CannonadeIce/Forgecraft19% 5  qxjYu - BombardConjuration/Earth71% 6 17 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitqxjF  c - Kinetic GrapnelForgecraft1% 1  d - Magic Dart  e - Poisonous VapoursAlchemy/Air  f - Grave ClawNecromancy 2  qxjʝ g - Mercury Arrow Conjuration/Alchemy2  h - Searing RayConjuration  i - Static Dischargeir  j - Confusing TouchHexes 3  k - Launch Clockwork BeeForgecraft qxj. 3  l - Maxwell's Portable Piledriver Translocation 1% 3m - Sigil of Binding Hexes  n - Awaken ArmourEarth/ForgecraftqxjY v7% 4  o - Brom's Barrelling BoulderConjuration/Earthqxj 7% 4  p - Cause Fear Hexes  q - Passage of Golubria Translocation  r - Vhi's Electric Chargeqxj Translocation/Air  s - Detonation CatalystFire/Alchemy 19%5  t - Hoarfrost Cannonade qxjў rIce/Forgecraft 19%5  u - Bombard qxj Conjuration/Earth71% 6  v - Forge Phalanx BeetleForgecraft qxjl 71% 6  w - Hellfire MortarFire/Earth/Forgecraft 99% 7qxjO  l - Maxwell's Portable Piledriver Translocation 1% 3  r - Vhi's Electric Charge Translocation/Air 7% 4qxj  l - Maxwell's Portable Piledriver Translocation 1% 3  r - Vhi's Electric Charge Translocation/Air 7% 4qxj>  j - Confusing TouchHexes1% 3  l - Maxwell's Portable Piledriver Translocation 1% 3qxjJL  j - Confusing TouchHexesqxj1% 3  r - Vhi's Electric Charge Translocation/Air 7% 4qxj~x,  r - Vhi's Electric Charge Translocation/Air 7% 4  t - Hoarfrost Cannonade Ice/Forgecraft 19% 5qxj; qxjK = Hoarfrost Cannonade qxjς Sculpts a pair of icy cannons that assail the caster's enemies from long range. The frigid shards they fire rapidly coat their targets with a layer of brittle qxj *frost which slows their movement. The cannons are short-lived and consume a part of themselves with every shard they fire, but if they survive to fire their final salvo without interference, it will be extra-powerful. Level: 5 Schools: Ice/Forgecraft Fail: 19%  Power: 15% Damage: 3d6/3d13 (max 3d13/3d27)  Range: N/A  Noise: A bit loud Miscasting this spell causes magic contamination and also either corrodes you ordeals up to 23 cold damage.qxj0 Spells (Memorise)TypeFailure Levelc - Kinetic GrapnelForgecraft1%1  d - Magic DartqxjJ1bConjuration1% 1  e - Poisonous VapoursAlchemy/Airqxj1E1% 1  f - Grave ClawNecromancy1%qxj12  g - Mercury Arrowqxj2Conjuration/Alchemy1%qxj22  h - Searing RayConjuration1% 2  i - Static DischargeConjuration/Air 1% 2 qxj2u j - Confusing Touch Hexes1%3  k - Launch Clockwork BeeForgecraft1%qxj2D3  l - Maxwell's Portable Piledriver Translocation qxj"31%qxjG313  m - Sigil of BindingHexesqxjk31%qxj33  n - Awaken ArmourEarth/Forgecraft7% 4  o - Brom's Barrelling Boulder Conjuration/Earth7% 4  p - Cause FearHexesqxj4\7% 4  q - Passage of GolubriaTranslocation7% 4  r - Vhi's Electric Charge Translocation/Air 7% 4  s - Detonation Catalyst Fire/Alchemyqxjx4i19% 5  t - Hoarfrost Cannonade Ice/Forgecraft 19% 5u - BombardConjuration/Earth71% 6  v - Forge Phalanx BeetleForgecraftqxj4+71% 6  w - Hellfire MortarFire/Earth/Forgecraft 99% 7 17 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitqxjfg  r - Vhi's Electric Charge Translocation/Air 7% 4  t - Hoarfrost Cannonade Ice/Forgecraft 19% 5qxjGqxj qxj% r - Vhi's Electric Charge Translocation/Air 7% 4  s - Detonation Catalyst Fire/Alchemy19% 5qxj   p - Cause FearHexes7% 4  s - Detonation Catalyst Fire/Alchemy19% 5qxjR  n - Awaken ArmourEarth/Forgecraft 7% 4  p - Cause FearHexes7% 4qxj[ qxjb[UMb - FoxfireConjuration/Fire1%qxj[1 qxj[ l - Maxwell's Portable Piledriver Translocation 1% 3  n - Awaken Armourqxj \VEarth/Forgecraft 7% 4qxj dM a - Kiss of DeathqxjM Conjuration/Necromancy 1%1  k - Launch Clockwork Bee Forgecraft1% 3 qxj g l - Maxwell's Portable Piledriver Translocation 1% 3qxj|qxjۀqxjocupup the Grappler..Gnoll of Vehumet *.....# #.Health: 95/95 ========================#.#.#Magic: 23/23 ========================##.#.#######.#AC: 14qxjˆgStr: 14#...............EV: 15Int: 19#...............#SH: 0Dex: 13qxjQ#####......######XL: 12 Next: 73% Place: a Gauntletqxju{#########.@..©.########### Noise: ---------  Time: 10463.3 (0.0)###≈#≈#≈#≈########≈#≈#≈#≈#≈## B) staff of fire#≈..........................# Throw: 12 boomerangs##...........∩..............≈#≈..#########..###########..###..#...§[..#..#..%=©.!..#..≈ #≈..#.#####.#..#.###2..#.#..# ##..#.#≈~~#.#..#.#...###.#..≈ #≈..#.#.©.#.#..#...###...#..#qxjF  _Magic restored. _You start resting. _HP restored.  You enter the transporter and appear at another place. _Found an incandescent fortress talisman and a runed brass ring. _Okay, then.qxjYou start resting.HP restored.  You enter the transporter and appear at another place. qxj_Found an incandescent fortress talisman and a runed brass ring. _Okay, then.  qxjqxjqxjA. _qxj >qxj@Read which item? Scrolls  t - 9 scrolls of teleportation qxj@ c - 3 scrolls labelled WAOR ONOIQON  d - 3 scrolls labelled HIOD QYM LOV  h - 3 scrolls labelled FOZXEV ICAK  k - 3 scrolls labelled ELUEGR EROUL  m - a scroll labelled HATHIR BAXY  o - 2 scrolls labelled NEPPOCR EFAI qxj@ q - 2 scrolls labelled AFAIN GETEVUFEOPT  u - 2 scrolls labelled AMU WUHY FYT  v - 2 scrolls labelled LAUGUU CEOXTYI  y - a scroll labelled ESCHUCA CUTHRARO qxjAV z - a scroll labelled CEAKOI JAODWES  B - a scroll labelled ZEROEHU CIVVAZ qxj:A[!] read|quaff|evoke[?] describe selectedqxjqxjqxjh|cupup the Grappler..qxj2Gnoll of Vehumet *.....qxjʞS# #.qxjeHealth: 95/95 ========================qxje#.#.#qxjIeMagic: 23/23 ========================qxjs##.#.#######.#AC: 14Str: 14qxjn#...............EV: 15qxj˟pInt: 19#...............#qxj0:SH: 0Dex: 13#####......######XL: 12 Next: 73% Place: a Gauntletqxj_ #########.@..©.########### Noise: ---------  Time: 10463.3 (0.0)qxj###≈#≈#≈#≈########≈#≈#≈#≈#≈## B) staff of fire#≈..........................# Throw: 12 boomerangsqxj##...........∩..............≈#≈..#########..###########..#qxjU##..#...§[..#..#..%=©.!..#..≈ qxj4H#≈..#.#####.#..#.###2..#.#..# ##..#.#≈~~#.#..#.#...###.#..≈qxjmN #≈..#.#.©.#.#..#...###...#..#qxjf  _You start resting. qxj*_HP restored.  qxj<You enter the transporter and appear at another place. qxjC_Found an incandescent fortress talisman and a runed brass ring. qxjl\_Okay, then. _Okay, then.qxj:n .#..................qxj}.......@..©..........§§.....∩.....As you read the scroll labelled HIOD QYM LOV, it crumbles to dust.  qxj;A profound silence engulfs you. It was a scroll of silence.qxj.,Silenced qxjb$4.3 (1qxjռqxjJ3 _d -> S - 2 scrolls of silenceqxj 3qxj qxj qxj ,qxj qxj 9 _Found a transporter.qxjx qxj qxj qxjd  ..  # #. qxj 6.#. # ##.#.#######.#. #.....qxj ....  #......@........# 6.3 (2 #####......######  #########.©..©.########### ###≈#≈#≈#≈########≈#≈#≈#≈#≈###≈................§§........#qxj9 ##...........∩....§.........≈##≈..#########..###########..#qxj l##..#...©[..#..#..%=©.!..#..≈##≈..#.#####.#..#.###...#.#..#qxj qxjp qxj qxjrqxjqxjqxjqxjqxjqxjqxjqxjJqxj,qxjAqxjqxj qxj[qxj%qxjqxjqxjBqxjxqxjqxjqxjqxjqxjqxjH,qxjTqxj,qxjqxj ,qxjT qxj) qxjs qxjqxj,qxjqxjqxjqxj:qxje qxj qxj!qxj%qxj &qxj7'qxj,qxj-qxj/qxj2qxj53qxjQ5qxj\9qxj9qxjK;qxj6@qxj@qxjBqxjpHqxjHqxj0KqxjNqxj(OqxjPqxj8VqxjVqxj Xqxj\qxjh]qxj$_qxjieqxjeqxjEgqxj~kqxjkqxjlqxjppqxjpqxjqqxjuqxjuqxjvqxjzqxji{qxj|qxj~ qxjQ_You start waiting.qxjӃ4..........qxjz....@....--------- ......qxjQh.©..©...........qxj[959.0)2qxj.2   blizzard demon (wandering, deflects m…)qxj,6.3 (30qxjqxjLU _Your hearing returns.qxj( M . # qxj)  #.#. # #.#.#######.#.  .........qxjE)  #####......###### #########.©..©.###########.qxjl) { .# qxj) .©[..#..#.2 qxj/ qxj0 17.3 (1.0)qxj2 qxj4 qxjaqxjlRead which item? Scrolls  t - 9 scrolls of teleportation  S - 2 scrolls of silence  c - 3 scrolls labelled WAOR ONOIQON  h - 3 scrolls labelled FOZXEV ICAK  k - 3 scrolls labelled ELUEGR EROUL  m - a scroll labelled HATHIR BAXY  o - 2 scrolls labelled NEPPOCR EFAI  q - 2 scrolls labelled AFAIN GETEVUFEOPT  u - 2 scrolls labelled AMU WUHY FYT  v - 2 scrolls labelled LAUGUU CEOXTYI  y - a scroll labelled ESCHUCA CUTHRARO qxj3 z - a scroll labelled CEAKOI JAODWES  B - a scroll labelled ZEROEHU CIVVAZ [!] read|quaff|evoke[?] describe selectedqxj(qxjqxj{cupup the GrapplerGnoll of Vehumet *.....qxj"Health: 95/95 ========================Magic: 23/23 ========================..AC: 14qxj"Str: 14# #.EV: 15Int: 19#.#.qxjH#SH: 0Dex: 13##.#.#######.#.qxjnXL: 12 Next: 73% Place: a Gauntlet#......@........qxjNoise: ---------  Time: 10497.3 (0.0)#...............#B) staff of fireqxj#####......######Throw: 12 boomerangs#########.©..©.##############≈#≈#≈#≈########≈#≈#≈#≈#≈###≈.................§........##qxj ##...........∩..............≈# qxjEX#≈..#########..###########..## ##..#...©[..#..#.2%=©.!..#..≈#qxjn As you read the scroll labelled HIOD QYM LOV, it crumbles to dust.  A profound silence engulfs you. It was a scroll of silence. qxj_d -> S - 2 scrolls of silence _Found a transporter. _You start waiting. _Your hearing returns.qxj@: qxjj cupup the Grappler  Gnoll of Vehumet *.....qxj  Health: 95/95 ======================== qxj Magic: 23/23 ======================== .. AC: 14Str: 14 # #. EV: 15Int: 19 qxj$#.#. #  SH: 0Dex: 13 qxjYJ##.#.#######.#.  XL: 12 Next: 73% Place: a Gauntlet qxj#......@........  Noise: ---------  Time: 10497.3 (0.0) #...............#  B) staff of fire qxj#####......######  Throw: 12 boomerangs qxj#########.©..©.###########  ###≈#≈#≈#≈########≈#≈#≈#≈#≈##  #≈.................§........##qxj   ##...........∩..............≈#   #≈..#########..###########..##qxjB   ##..#...©[..#..#.2%=©.!..#..≈#  _Found a transporter. _You start waiting. _Your hearing returns.qxjiAs you read the scroll labelled FOZXEV ICAK, it crumbles to dust.  Blink to where?Press: ? - help, Dir - move targetqxjI*@qxj cupup the Grappler#.ß#Gnoll of Vehumet *.....#...Health: 95/95 ========================#..#Magic: 23/23 ========================## ..#AC: 14Str: 14.. .. ...EV: 15Int: 19# #. #.##.#SH: 0Dex: 13#.#. #....#XL: 12 Next: 73% Place: a Gauntlet##.#.#######@#.Noise: ---------  Time: 10497.3 (0.0)#......§........#qxjۘ B) staff of fire#...............#Throw: 12 boomerangsqxj- #####......###### #########.©..©.########### qxj #≈#≈#≈#≈########≈#≈#≈#≈#≈## .................§........## qxj ...........∩..............≈# ..#########..###########..## qxjߙ 1_Found a transporter. qxj #_You start waiting. qxjR G_Your hearing returns.qxj} As you read the scroll labelled FOZXEV ICAK, it crumbles to dust.  Blink to where?Press: ? - help, Dir - move targetqxj qxj9 You start waiting. _Your hearing returns.  As you read the scroll labelled FOZXEV ICAK, it crumbles to dust.  Blink to where?  qxjs hPress: ? - help, Dir - move targetIt was a scroll of blinking.qxj9 +8.3 (1qxjq qxj 4 _h -> b - 2 scrolls of blinkingqxjqxjsRead which item? Scrolls qxj% b - 2 scrolls of blinking  t - 9 scrolls of teleportation  S - 2 scrolls of silence  c - 3 scrolls labelled WAOR ONOIQON  k - 3 scrolls labelled ELUEGR EROUL  m - a scroll labelled HATHIR BAXY  o - 2 scrolls labelled NEPPOCR EFAI  q - 2 scrolls labelled AFAIN GETEVUFEOPT  u - 2 scrolls labelled AMU WUHY FYT  v - 2 scrolls labelled LAUGUU CEOXTYI qxjb y - a scroll labelled ESCHUCA CUTHRARO  z - a scroll labelled CEAKOI JAODWES  B - a scroll labelled ZEROEHU CIVVAZ qxj[!] read|quaff|evoke[?] describe selectedqxjqxj,qxjcupup the Grappler#.ß#Gnoll of Vehumet *.....qxjE#...Health: 95/95 ========================#..#Magic: 23/23 ========================## ..#qxjAC: 14Str: 14.. .. ...EV: 15qxj@Int: 19# #. #.##.#SH: 0qxjhDex: 13#.#. #....#qxjQXL: 12 Next: 73% Place: a Gauntlet##.#.#######@#.Noise: ---------  Time: 10498.3 (0.0)qxj#......§........#B) staff of fire#...............#Throw: 12 boomerangs#####......###### #########.©..©.########### #≈#≈#≈#≈########≈#≈#≈#≈#≈## .................§........## ...........∩..............≈# qxjE..#########..###########..## _Your hearing returns.As you read the scroll labelled FOZXEV ICAK, it crumbles to dust.  Blink to where?qxjmPress: ? - help, Dir - move targetIt was a scroll of blinking. _h -> b - 2 scrolls of blinkingqxj&  qxjkAs you read the scroll labelled ELUEGR EROUL, it crumbles to dust.  It is a scroll of identify.qxjp/  --more--qxjs\qxj_QIdentify which item? (\ to view known items) Scrolls (select first with ?)  c - 3 scrolls labelled WAOR ONOIQON  m - a scroll labelled HATHIR BAXY  o - 2 scrolls labelled NEPPOCR EFAI  q - 2 scrolls labelled AFAIN GETEVUFEOPT  u - 2 scrolls labelled AMU WUHY FYT  v - 2 scrolls labelled LAUGUU CEOXTYI  y - a scroll labelled ESCHUCA CUTHRARO  z - a scroll labelled CEAKOI JAODWES  B - a scroll labelled ZEROEHU CIVVAZ Potions (select first with !)  f - 5 glowing yellow potions  j - 5 purple potions  l - 4 fizzy ruby potions qxj%` n - 2 pink potions  p - a white potion  s - a lumpy dark potion  t - a sedimented brown potion[?] describe selectedqxj qxjG qxj cupup the Grappler#.ß#Gnoll of Vehumet *.....#...qxj OHealth: 95/95 ========================#..#Magic: 23/23 ========================## ..#AC: 14Str: 14.. .. ...EV: 15Int: 19# #. #.##.#SH: 0Dex: 13#.#. #....#XL: 12 Next: 73% Place: a Gauntlet##.#.#######@#.Noise: ---------  Time: 10498.3 (0.0)#......§........#B) staff of fireqxjK #...............#Throw: 12 boomerangs#####......###### qxj #########.©..©.########### #≈#≈#≈#≈########≈#≈#≈#≈#≈## .................§........## ...........∩..............≈# ..#########..###########..##Blink to where?Press: ? - help, Dir - move targetIt was a scroll of blinking. _h -> b - 2 scrolls of blinking  As you read the scroll labelled ELUEGR EROUL, it crumbles to dust.  It is a scroll of identify.qxj$ A9.3 (1qxj( ;∩qxj+ Z _q -> w - 2 scrolls of enchant weapon; k -> i - 2 scrolls of identifyqxj~qxjSRead which item? Scrolls  b - 2 scrolls of blinking qxj t - 9 scrolls of teleportationi - 2 scrolls of identify  w - 2 scrolls of enchant weapon  S - 2 scrolls of silence  c - 3 scrolls labelled WAOR ONOIQON  m - a scroll labelled HATHIR BAXY  o - 2 scrolls labelled NEPPOCR EFAI  u - 2 scrolls labelled AMU WUHY FYT  v - 2 scrolls labelled LAUGUU CEOXTYI  y - a scroll labelled ESCHUCA CUTHRARO  z - a scroll labelled CEAKOI JAODWES  B - a scroll labelled ZEROEHU CIVVAZ [!] read|quaff|evoke[?] describe selectedqxj:qxjqxjtcupup the Grappler#.ß#qxjGnoll of Vehumet *.....#...Health: 95/95 ========================#..#qxj3Magic: 23/23 ========================## ..#AC: 14qxj޾Str: 14.. .. ...EV: 15Int: 19qxjV# #. #.##.#SH: 0Dex: 13#.#. #....#qxj9XL: 12 Next: 73% Place: a Gauntlet##.#.#######@#.Noise: ---------  Time: 10499.3 (0.0)#......§........#qxjfB) staff of fire#...............#qxjThrow: 12 boomerangs#####......###### qxj##########.©..©.########### qxjOY#≈#≈#≈#≈########≈#≈#≈#≈#≈## qxjwC.................§........## qxjf...........∩..............≈# qxjV..#########..###########..##Press: ? - help, Dir - move targetqxj4^It was a scroll of blinking. _h -> b - 2 scrolls of blinking  qxj}jAs you read the scroll labelled ELUEGR EROUL, it crumbles to dust.  It is a scroll of identify. qxjE_q -> w - 2 scrolls of enchant weapon; k -> i - 2 scrolls of identifyqxj,qxj$qxjMIdentify which item? (\ to view known items) qxjiScrolls (select first with ?) qxj!3 c - 3 scrolls labelled WAOR ONOIQON qxjV; m - a scroll labelled HATHIR BAXY qxjR o - 2 scrolls labelled NEPPOCR EFAI  u - 2 scrolls labelled AMU WUHY FYT qxj+ v - 2 scrolls labelled LAUGUU CEOXTYI qxj, y - a scroll labelled ESCHUCA CUTHRARO qxj+ z - a scroll labelled CEAKOI JAODWES qxj5+ B - a scroll labelled ZEROEHU CIVVAZ qxjyjPotions (select first with !) qxjq f - 5 glowing yellow potions  j - 5 purple potions  l - 4 fizzy ruby potions qxj n - 2 pink potions qxj;] p - a white potion  s - a lumpy dark potion  t - a sedimented brown potionqxjf][?] describe selectedqxje qxjj qxj|m cupup the Grappler#.ß#qxjm Gnoll of Vehumet *.....#...Health: 95/95 ========================#..#qxjn Magic: 23/23 ========================## ..#AC: 14qxjTn Str: 14.. .. ...EV: 15Int: 19# #. #.##.#SH: 0Dex: 13qxjn /#.#. #....#XL: 12 Next: 73% Place: a Gauntlet##.#.#######@#.qxjn Noise: ---------  Time: 10499.3 (0.0)#......§........#B) staff of fire#...............#Throw: 12 boomerangsqxjo .#####......###### #########.©..©.########### #≈#≈#≈#≈########≈#≈#≈#≈#≈## qxjIo C.................§........## qxjuo ...........∩..............≈# ..#########..###########..##qxjo 3Press: ? - help, Dir - move targetqxjo 8It was a scroll of blinking. qxjo &_h -> b - 2 scrolls of blinking  qxjp IAs you read the scroll labelled ELUEGR EROUL, it crumbles to dust.  qxjBp fIt is a scroll of identify. _q -> w - 2 scrolls of enchant weapon; k -> i - 2 scrolls of identifyqxj~ ' qxj~ @.  As you read the scroll of identify, it crumbles to dust.qxj -500.3 (1qxjU ;∩qxj  qxjJ H_c -> I - 3 scrolls of immolationqxj7qxjURead which item? qxjScrolls  b - 2 scrolls of blinking  t - 9 scrolls of teleportationqxjD4i - a scroll of identify  qxjoOw - 2 scrolls of enchant weapon  I - 3 scrolls of immolation qxj S - 2 scrolls of silence qxjf m - a scroll labelled HATHIR BAXY  o - 2 scrolls labelled NEPPOCR EFAI qxj* u - 2 scrolls labelled AMU WUHY FYT qxjY v - 2 scrolls labelled LAUGUU CEOXTYI  y - a scroll labelled ESCHUCA CUTHRARO qxjH+ z - a scroll labelled CEAKOI JAODWES qxjp+ B - a scroll labelled ZEROEHU CIVVAZ qxj[!] read|quaff|evokeqxjG[?] describe selectedqxj.qxjqxjjcupup the Grappler#.ß#Gnoll of Vehumet *.....#...qxjQHealth: 95/95 ========================#..#Magic: 23/23 ========================## ..#AC: 14qxj̔Str: 14.. .. ...EV: 15Int: 19qxj '# #. #.##.#SH: 0Dex: 13#.#. #....#XL: 12 Next: 73% Place: a Gauntlet##.#.#######@#.qxj_HNoise: ---------  Time: 10500.3 (0.0)#...............#B) staff of fire#...............#qxjThrow: 12 boomerangs#####......###### #########.©..©.########### qxjѕ`#≈#≈#≈#≈########≈#≈#≈#≈#≈## .................§........## ...........∩..............≈# ..#########..###########..## _h -> b - 2 scrolls of blinking  qxj As you read the scroll labelled ELUEGR EROUL, it crumbles to dust.  It is a scroll of identify. _q -> w - 2 scrolls of enchant weapon; k -> i - 2 scrolls of identify  As you read the scroll of identify, it crumbles to dust. qxjGA_c -> I - 3 scrolls of immolationqxjqxj Identify which item? (\ to view known items) Scrolls (select first with ?)  m - a scroll labelled HATHIR BAXY qxjܡ o - 2 scrolls labelled NEPPOCR EFAI  u - 2 scrolls labelled AMU WUHY FYT  v - 2 scrolls labelled LAUGUU CEOXTYI  y - a scroll labelled ESCHUCA CUTHRARO qxj(I z - a scroll labelled CEAKOI JAODWES  B - a scroll labelled ZEROEHU CIVVAZ Potions (select first with !)  f - 5 glowing yellow potions  j - 5 purple potions  l - 4 fizzy ruby potions  n - 2 pink potions qxjR p - a white potion  s - a lumpy dark potion  t - a sedimented brown potion[?] describe selectedqxj qxj qxj cupup the Grappler#.ß#Gnoll of Vehumet *.....qxj r#...Health: 95/95 ========================#..#Magic: 23/23 ========================## ..#AC: 14qxj. Str: 14.. .. ...EV: 15Int: 19qxj[ V# #. #.##.#SH: 0Dex: 13#.#. #....#qxj XL: 12 Next: 73% Place: a Gauntlet##.#.#######@#.Noise: ---------  Time: 10500.3 (0.0)#...............#qxj B) staff of fire#...............#Throw: 12 boomerangs#####......###### #########.©..©.########### #≈#≈#≈#≈########≈#≈#≈#≈#≈## qxj .................§........## ...........∩..............≈# ..#########..###########..## qxj< _h -> b - 2 scrolls of blinking  As you read the scroll labelled ELUEGR EROUL, it crumbles to dust.  It is a scroll of identify. qxjf _q -> w - 2 scrolls of enchant weapon; k -> i - 2 scrolls of identify  As you read the scroll of identify, it crumbles to dust. _c -> I - 3 scrolls of immolationqxj_ ]  As you read the scroll of identify, it crumbles to dust.qxj +1.3 (1qxj< qxj  qxj K_u -> V - 2 scrolls of vulnerabilityqxjv ## #.ß# #... # #..#.# ## ..#.# .. .. .... # #. #.##.#qxjv[ #.#. #..@.# ##.#.#######.#.  #...............#qxjw1 #...............# #####......######  #########.©..©.######### ##≈#≈#≈#≈########≈#≈#≈#≈#≈ ≈.........§.qxjkwF## #...........∩..............≈#qxj¿ ¿2qxj0=∩qxjeqxj  ¿ ¿ ## #.ß# #... # #..#.# ##+# ..#.# .. ... .... # #. #.##.#qxjS  #.#. #.@..# ##.#.#######.#. #.....# #.....# #####......###qxj ###  #.©..©.# ###≈#≈#≈#≈#≈#≈#≈#≈#≈## #≈qxj Y.§.## ##.∩.≈#qxj qxj qxj% &3qxj ;∩qxj qxj{¿ ¿ ## #.ß### #....## #..#.#qxj.#..##+##..#.# .............# # #. #@##.# #.#. #....#qxj ##.#.#######.#.  #.# #.........# #####......######  #########.©..©.######### qxj ###≈#≈#≈#≈########≈#≈#≈#≈#≈  #≈qxj0 .§qxj .##qxjqxj:qxj–&4qxjjqxj^qxjE ¿ ¿ ## qxj  #.ß### #....# # #..#.##.#..##+##..#.# #......@......#qxj J #.#.##.#.##.#.# #.#....#....# ##.#.#######.# #...qxj* .# #.........# #####......######  qxj^ #########.©..©.######### ###≈#≈#≈#≈########≈#≈#≈#≈#≈qxj& [¿ ¿qxj &5qxjj qxj qxjD3#H.:##ß.ß##:.:##ß.ß#qxjD#...#ß.ß'H   minotaur (missile, wandering)qxjH| [HYou open the door.qxjpRqxjS&6qxjXqxj_z  You encounter a minotaur. It is wielding the +1 war axe "Jikicvy" {drain, rElecqxj`Str-2 Int+3}, wearing a +1 tower shield of positive energy and a +6 ring of _strength and quivering javelins.qxjaG _Found four items.qxj4qxj&qxjF _Unknown command.qxjNx qxjy 4A minotaur. qxjz A large muscular human with the head of a bull. It makes its home in a gauntlet where it awaits worthy challengers. Max HP: ~78Will: ++++qxj@z AC: +++EV: ++SH: ++++ +  rF: ... rC: ... rPois: . rNeg: +..qxjkz NrElec: + Threat: Lethal Class: Natural Size: Medium Int: Human qxjz You have about 51% to hit with your staff of fire and 45% to hit with your bite (at present). It has about 73% to hit you. AttacksMax DamageRange Hit: +1 war axe "Jikicvy" 46 + 23 (drain) 1 Gore20qxjz s1 Throw: javelins448 It has a 19% chance to notice you each turn. It can open doors.qxjէqxj3Ccupup the Grappler#[H:#Gnoll of Vehumet *.....#ß.ß#qxjHealth: 95/95 ========================#:.:# ##Magic: 23/23 ========================#ß.ß#.ß###AC: 14Str: 14#...#....#EV: 15Int: 19# ß.ß#..#.#qxjSH: 0Dex: 13#.#..##'##..#.#XL: 12 Next: 73% Place: a Gauntlet#......@......#qxjNoise: ---------  Time: 10506.3 (0.0)#.#.##.#.##.#.#B) staff of fire#.#....#....#qxj}Throw: 12 boomerangs##.#.#######.#.#...............##...............#H   minotaur (missile, wandering)#####......###############.©..©.###########qxj###≈#≈#≈#≈########≈#≈#≈#≈#≈##You open the door.  You encounter a minotaur. It is wielding the +1 war axe "Jikicvy" {drain, rElecStr-2 Int+3}, wearing a +1 tower shield of positive energy and a +6 ring of _strength and quivering javelins. _Found four items. _Unknown command.qxj4qxjջqxjͽqxj  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.qxjUA M  cupup the Grappler #[H:# Gnoll of Vehumet *..... #ß.ß# Health: 95/95 ======================== #:.:# ##  Magic: 20/23 ====================---- #ß.ß#.ß###  AC: 14Str: 14 #...#....#  EV: 15Int: 19 # ß.ß#..#.#  SH: 0Dex: 13 qxjA #.#..##'##..#.#  XL: 12 Next: 73% Place: a Gauntlet qxjA #......@......#  Noise: ---------  Time: 10506.3 (0.0) qxj"B #.#.##.#.##.#.#  B) staff of fire #.#....#....#  Throw: 12 boomerangs qxjWB J##.#.#######.#.  #...............#  qxjB #...............#  H   minotaur (missile, wandering) #####......######  #########.©..©.########### qxjB ###≈#≈#≈#≈########≈#≈#≈#≈#≈## Aiming: Inner Flame (safe; 1% risk of failure)  qxjB Press: ? - help, Dir - move targetAim: a minotaur, wielding the +1 war axe "Jikicvy" {drain, rElec Str-2 Int+3},  wearing quicksilver dragon scales, a +1 tower shield of positive energy and a  qxj)C n+6 ring of strength and quivering javelins (wandering, hasn't noticed you,  chance to affect: 14%)qxjgqxjncupup the Grappler#[H:#Gnoll of Vehumet *.....qxjn,#ß.ß#Health: 95/95 ========================#:.:# ##Magic: 23/23 ========================#ß.ß#.ß###AC: 14qxj7oStr: 14#...#....#EV: 15Int: 19# ß.ß#..#.#SH: 0Dex: 13#.#..##'##..#.#XL: 12 Next: 73% Place: a Gauntlet#......@......#qxjpoNoise: ---------  Time: 10506.3 (0.0)#.#.##.#.##.#.#B) staff of fireqxjo5#.#....#....#Throw: 12 boomerangs##.#.#######.#.qxjp#...............##...............#H   minotaur (missile, wandering)#####......###############.©..©.##############≈#≈#≈#≈########≈#≈#≈#≈#≈##Press: ? - help, Dir - move targetqxj6p-Aim: a minotaur, wielding the +1 war axe "Jikicvy" {drain, rElec Str-2 Int+3},  wearing quicksilver dragon scales, a +1 tower shield of positive energy and a  +6 ring of strength and quivering javelins (wandering, hasn't noticed you,  chance to affect: 14%)  qxjmp+Okay, then.qxjJvqxjvqxj6qxjm. _qxjm2qxj5A minotaur. A large muscular human with the head of a bull. It makes its home in a gauntlet where it awaits worthy challengers. Max HP: ~78qxj6;Will: ++++AC: +++EV: ++SH: ++++ + qxjO6^ rF: ... rC: ... rPois: . rNeg: +..qxj6NrElec: + Threat: Lethal Class: Natural Size: Medium Int: Human qxj6hYou have about 51% to hit with your staff of fire and 45% to hit with your bite (at present). qxj61It has about 73% to hit you. Attacksqxj7Max DamageRange qxj\7?Hit: +1 war axe "Jikicvy" 46 + 23 (drain) 1 Goreqxj72201 Throw: javelins44qxj798 It has a 19% chance to notice you each turn. qxj7It can open doors.qxj"qxjLcupup the Grappler#[H:#Gnoll of Vehumet *.....#ß.ß#Health: 95/95 ========================#:.:# ##Magic: 23/23 ========================#ß.ß#.ß###AC: 14Str: 14#...#....#EV: 15Int: 19qxj# ß.ß#..#.#SH: 0Dex: 13#.#..##'##..#.#XL: 12 Next: 73% Place: a Gauntlet#......@......#Noise: ---------  Time: 10506.3 (0.0)#.#.##.#.##.#.#B) staff of fire#.#....#....#Throw: 12 boomerangs##.#.#######.#.#...............##...............#H   minotaur (missile, wandering)#####......###############.©..©.##############≈#≈#≈#≈########≈#≈#≈#≈#≈##Press: ? - help, Dir - move targetAim: a minotaur, wielding the +1 war axe "Jikicvy" {drain, rElec Str-2 Int+3},  wearing quicksilver dragon scales, a +1 tower shield of positive energy and a  +6 ring of strength and quiverqxjing javelins (wandering, hasn't noticed you,  chance to affect: 14%) _Okay, then.qxjqxj'qxj-qxjSrxj}]cupup the Grapplerrxj#[H:#Gnoll of Vehumet *.....#ß.ß#Health: 95/95 ========================#:.:# ##rxjr?Magic: 23/23 ========================#ß.ß#.ß###AC: 14Str: 14#...#....#EV: 15Int: 19# ß.ß#..#.#SH: 0rxj,Dex: 13#.#..##'##..#.#XL: 12 Next: 73% Place: a Gauntlet#......@......#Noise: ---------  Time: 10506.3 (0.0)#.#.##.#.##.#.#B) staff of fire#.#....#....#Throw: 12 boomerangsrxjh##.#.#######.#.#...............##...............#H   minotaur (missile, wandering)#####......###############.©..©.##############≈#≈#≈#≈########≈#≈#≈#≈#≈##Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activaterxj$Look: a minotaur, wielding the +1 war axe "Jikicvy" {drain, rElec Str-2 Int+3},wearing quicksilver dragon scales, a +1 tower shield of positive energy and a  +6 ring of strength and quivering javelins (wandering, hasn't noticed you,  susceptible)rxjM rxjC HrxjGRead: 3 scrolls of immolation  rxj!VPress: ? - help, Q - select acrxjdwtion, ( or ) - cyclerxj?Dir - look around, f - activate  rxjç"You can't see that place.rxjU9  rxj1v;  rxj9  rxj^9  rxjs I  #rxj 9#[rxj q [HLook: a minotaur, wielding the +1 war axe "Jikicvy" {drain, rElec Str-2 Int+3},wearing quicksilver dragon scales, a +1 tower shield of positive energy and a  +6 ring of strength and quivering javelins (wandering, hasn't noticed you,  susceptible)rxji  H:Read: 3 scrolls of immolation  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activaterxj& rxjKH:Look: a minotaur, wielding the +1 war axe "Jikicvy" {drain, rElec Str-2 Int+3},wearing quicksilver dragon scales, a +1 tower shield of positive energy and a  +6 ring of strength and quivering javelins (wandering, hasn't noticed you,  susceptible)rxj`1{cupup the Grappler#[H:#Gnoll of Vehumet *.....#ß.ß#Health: 95/95 ========================#:.:# ##Magic: 23/23 ========================#ß.ß#.ß###AC: 14Str: 14#...#....#EV: 15rxj 29Int: 19# ß.ß#..#.#SH: 0Dex: 13#.#..##'##..#.#XL: 12 Next: 73% Place: a Gauntlet#......@......#Noise: ---------  Time: 10506.3 (0.0)#.#.##.#.##.#.#B) staff of fire#.#....#....#Throw: 12 boomerangs##.#.#######.#.rxj2d#...............##...............#H   minotaur (missile, wandering)#####......###############.©..©.##############≈#≈#≈#≈########≈#≈#≈#≈#≈##Dir - look around, f - activateLook: a minotaur, wielding the +1 war axe "Jikicvy" {drain, rElec Str-2 Int+3},wearing quicksilver dragon scales, a +1 tower shield of positive energy and a  +6 ring of strength and quivering javelins (wandering, hasn't noticed you,  susceptible)  Okay, then.rxj94rxjw?rxj$A. _ rxjcupup the Grappler#[H:# rxjGnoll of Vehumet *.....#ß.ß#Health: 95/95 ======================== rxj#:.:# ##Magic: 23/23 ========================#ß.ß#.ß###AC: 14Str: 14#...#....# rxj,EV: 15Int: 19# ß.ß#..#.#SH: 0 rxjZ8Dex: 13#.#..##'##..#.#XL: 12 Next: 73% Place: a Gauntlet rxj#......@......#Noise: ---------  Time: 10506.3 (0.0) rxj#.#.##.#.##.#.#B) staff of fire#.#....#....# rxj+Throw: 12 boomerangs##.#.#######.#. rxjYX#...............# rxjY#...............# rxjH   minotaur (missile, wandering) rxjR#####......###### rxj##########.©..©.########### rxj36###≈#≈#≈#≈########≈#≈#≈#≈#≈## rxj~Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate rxjLook: a minotaur, wielding the +1 war axe "Jikicvy" {drain, rElec Str-2 Int+3},wearing quicksilver dragon scales, a +1 tower shield of positive energy and a  rxj5d+6 ring of strength and quivering javelins (wandering, hasn't noticed you,  susceptible) rxj< Ccupup the Grappler#[H:#Gnoll of Vehumet *.....#ß.ß# rxj1= fHealth: 95/95 ========================#:.:# ##Magic: 23/23 ========================#ß.ß#.ß###AC: 14Str: 14#...#....#EV: 15Int: 19 rxj= O# ß.ß#..#.#SH: 0Dex: 13#.#..##'##..#.# rxj;? kXL: 12 Next: 73% Place: a Gauntlet#......@......#Noise: ---------  Time: 10506.3 (0.0)#.#.##.#.##.#.#B) staff of fire#.#....#....#Throw: 12 boomerangs##.#.#######.#.#...............##...............#H   minotaur (missile, wandering)#####......###############.©..©.########### rxj? ###≈#≈#≈#≈########≈#≈#≈#≈#≈##Look: a minotaur, wielding the +1 war axe "Jikicvy" {drain, rElec Str-2 Int+3}, rxj@ wearing quicksilver dragon scales, a +1 tower shield of positive energy and a  +6 ring of strength and quivering javelins (wandering, hasn't noticed you,  rxjj@ susceptible)  As you read the scroll of immolation, it crumbles to dust.  The creatures around you are filled with an inner flame! rxjyN @HHinner flame) rxjN wearing quicksilver dragon scales, a +1 tower shield of positive energy and a  +6 ring of strength and quivering javelins (wandering, hasn't noticed you,  rxj*O Wsusceptible)  As you read the scroll of immolation, it crumbles to dust.  rxjO VThe creatures around you are filled with an inner flame!minotaur bellows! rxjT +((( rxjT 1(((( rxjD . rxj ..... rxj /'@ rxj f83----==7.3 (1 rxj CHH rxj U _The minotaur throws a javelin. The javelin pierces through you! rxjL  cupup the Grappler #[H:# rxj]Lr Gnoll of Vehumet *..... #ß*ß# Health: 83/95 ====================---- rxjL#:*:# ##  Magic: 23/23 ======================== #ß*ß#.ß###  AC: 14Str: 14 rxjL #.*.#....#  EV: 15Int: 19 rxjL# ß*ß#..#.#  SH: 0Dex: 13 rxj*Mh#.#..##*##..#.#  XL: 12 Next: 73% Place: a Gauntlet rxj_M#......@......#  Noise: ==-------  Time: 10507.3 (1.0) #.#.##.#.##.#.#  B) staff of fire rxjMT#.#....#....#  Throw: 12 boomerangs ##.#.#######.#.  rxjMe#...............#  rxjM#...............#  H   minotaur (missile, inner flame) #####......######  #########.©..©.###########  rxjOy ###≈#≈#≈#≈########≈#≈#≈#≈#≈## Aiming: Throw FlamePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a minotaur, wielding the +1 war axe "Jikicvy" {drain, rElec Str-2 Int+3},  wearing quicksilver dragon scales, a +1 tower shield of positive energy and a  +6 ring of strength and quivering javelins (inner flame, 92% to hit) rxj cupup the Grappler#[H:#Gnoll of Vehumet *..... rxj[ Z#ß*ß#Health: 83/95 ====================----#:*:# ##Magic: 23/23 ========================#ß*ß#.ß###AC: 14Str: 14 rxj #.*.#....#EV: 15Int: 19# ß*ß#..#.#SH: 0Dex: 13#.#..##*##..#.#XL: 12 Next: 73% Place: a Gauntlet#......@......#Noise: ==-------  Time: 10507.3 (1.0)#.#.##.#.##.#.#B) staff of fire#.#....#....# rxj Throw: 12 boomerangs##.#.#######.#.#...............##...............#H   minotaur (missile, inner flame) rxj #####......###############.©..©.##############≈#≈#≈#≈########≈#≈#≈#≈#≈##Aiming: Throw Flame rxjc Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a minotaur, wielding the +1 war axe "Jikicvy" {drain, rElec Str-2 Int+3},  wearing quicksilver dragon scales, a +1 tower shield of positive energy and a  +6 ring of strength and quivering javelins (inner flame, 92% to hit) rxj   Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a minotaur, wielding the +1 war axe "Jikicvy" {drain, rElec Str-2 Int+3},  wearing quicksilver dragon scales, a +1 tower shield of positive energy and a  rxjp w+6 ring of strength and quivering javelins (inner flame, 92% to hit)  The minotaur blocks the puff of flame. rxj V.....' rxj \((((((( rxjP0 M..... rxj0 /'@ rxj81 T4=8 rxj7  rxj[9 t _The minotaur throws a javelin. The javelin closely misses you.rxj .  cupup the Grappler #[H:# Gnoll of Vehumet *..... #ß.ß# Health: 84/95 =====================--- rxju.e#:.:# ##  Magic: 23/23 ======================== #ß.ß#.ß###  AC: 14Str: 14 #...#....#  EV: 15rxj. Int: 19 # ß.ß#..#.#  SH: 0Dex: 13 rxj.#.#..##'##..#.#  XL: 12 Next: 73% Place: a Gauntlet #......@......#  Noise: ==-------  Time: 10508.3 (1.0) rxj/#.#.##.#.##.#.#  B) staff of fire rxjH/T#.#....#....#  Throw: 12 boomerangs ##.#.#######.#.  rxj/#...............#  #...............#  H   minotaur (missile, inner flame) #####......######  #########.©..©.###########  ###≈#≈#≈#≈########≈#≈#≈#≈#≈## The minotaur blocks the puff of flame. rxj/_The minotaur throws a javelin. The javelin closely misses you.Aiming: Bolt of LightPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linerxj?  cupup the Grappler #[H:# Gnoll of Vehumet *..... #ß.ß# Health: 84/95 =====================--- rxj#:.:# ##  Magic: 23/23 ======================== #ß.ß#.ß###  AC: 14Str: 14 #...#....#  EV: 15Int: 19 rxj # ß.ß#..#.#  SH: 0Dex: 13 #.#..##'##..#.#  XL: 12 Next: 73% Place: a Gauntlet rxjI.#......@......#  Noise: ==-------  Time: 10508.3 (1.0) #.#.##.#.##.#.#  B) staff of fire rxj#.#....#....#  Throw: 12 boomerangs ##.#.#######.#.  #...............#  rxjː#...............#  H   minotaur (missile, inner flame) #####......######  #########.©..©.########### rxj;  ###≈#≈#≈#≈########≈#≈#≈#≈#≈## The minotaur blocks the puff of flame. _The minotaur throws a javelin. The javelin closely misses you.Aiming: Bolt of LightPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineOkay, then.rxj #[H:# #ß.ß# rxj #:.:# ##      #   #..#  #..#  #..#  rxj   #... #....#  ###rxjEI    rxjԙrxj[rxj. _rxjV  cupup the Grappler #[H:# Gnoll of Vehumet *..... #ß.ß# Health: 84/95 =====================--- #:.:# ##  Magic: 23/23 ======================== #ß.ß#.ß###  AC: 14Str: 14 #...#....#  EV: 15Int: 19 # ß.ß#..#.#  SH: 0Dex: 13 #.#..##*##..#.#  XL: 12 Next: 73% Place: a Gauntlet #.....*@*.....#  Noise: ==-------  Time: 10508.3 (0.0) rxjW#.#.##*#*##.#.#  B) staff of fire #.#....#....#  Throw: 12 boomerangs ##.#.#######.#.  #...............# rxjtW #...............#  H   minotaur (missile, inner flame) #####......######  #########.©..©.###########  ###≈#≈#≈#≈########≈#≈#≈#≈#≈## Shift-Dir - straight line _Okay, then.Aiming: Warp SpacerxjWPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linerxjAZ  cupup the Grappler #[H:#rxjZ Gnoll of Vehumet *..... #ß.ß# Health: 84/95 =====================--- #:.:# ##  Magic: 23/23 ========================rxjZ #ß.ß#.ß###  AC: 14Str: 14 #...#....#  EV: 15Int: 19rxj8[ # ß.ß#..#.#  SH: 0Dex: 13rxjn[  #.#..##'##..#.#  XL: 12 Next: 73% Place: a Gauntlet rxj[#......@......#  Noise: ==-------  Time: 10508.3 (0.0) rxj[#.#.##.#.##.#.#  B) staff of fire rxj\#.#....#....#  Throw: 12 boomerangs rxj;\##.#.#######.#.  rxj\#...............#  #...............#  H   minotaur (missile, inner flame) #####......######  #########.©..©.########### rxj\ ###≈#≈#≈#≈########≈#≈#≈#≈#≈## Shift-Dir - straight line _Okay, then.Aiming: Warp Spacerxj]Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineOkay, then.rxjd- rxj9e#[H:# #ß.ß# rxjze#:.:# ##      rxje#   #..# rxje #..#  #.rxjf^.#    rxj]fO #... rxjf#....#  ##rxjfM#    rxjgrxjnrxjmp. _rxji#[H:##ß.ß##:.:#rxjٿI#ß.ß##...#.+rxj4--9.3 (1rxj`rxjbE _Okay, then. rxj3 Aiming: Warp SpacePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line rxj2Z_Okay, then. _You close the door.rxj%| |#[H:# #ß.ß#rxj| 2# #:.:# #####ß #ß.ß#.ß###... #...#....##.. ß.ß#..#.##.#..##+##..#.# #.............#rxj|  #.#.##@#.##.#.# #.#....#....# #.#.#######.#. #...............# #rxj?} %....# ####################.©..©.##############≈#≈#≈#≈########≈#≈#≈#≈#≈##  #≈.................§........##rxjz} D rxj9 rxj B--10rxj^ rxj rxj? z #ß.ß## #:.:# #####ß #ß.ß#.ß### ... #...#....## #.. ß.ß#..#.##.#..##+##..#.# #.............#rxjȨ  #.#.##.#.##.#.# #.#..@.#....# #.#.#######.#. #...............# #...# ####################.©..©.###########rxjT ###≈#≈#≈#≈########≈#≈#≈#≈#≈## #≈.................§........# ##∩......≈rxjө rxj D51rxj rxj/6 #ß.ß#rxjT ## #:.:# ## ###ß #ß.ß#.ß####... #...#....#rxjڷ #.#.. ß.ß#..#.#rxj #.#..##+##..#.# #.............#rxjZ #.#.##.#.##.#.# #.#.@..#....#rxjl ##.#.#######.#.rxjҸ #.....# #....rxjG.# #####......###### #.©..©.rxj@# ###≈#≈#≈#≈rxj2#≈#≈#≈#≈#≈ #≈.§. ##.∩.rxjOrxjrxj2rxjrxjrxj% ## #:.:# #####ß.#ß.ß#.ß### #....#...#....# #.#..#ß.ß#..#.#rxj Y #.#..##+##..#.# #.............# #.#.##.#.##.#.# #.#....#....# #.#@#######.#. #...............# #...............# #####......####rxj4 /###########.©..©.#############≈#≈#≈#≈########≈#≈#≈#≈#≈ #≈.................§....... ##..∩..... #≈..#########..###########rxj& rxj &3rxj rxj rxj, 3###ß.#ß.ß#.ß###rxjw-  #....#...#....# #.#..#ß.ß#..#.# #.#..##+##..#.#rxj-  #.............#rxj:. - #.#.##.#.##.#.# #.#....#....# rxj. ,##.#.#######.#. #..@............# #.#rxj/  ####################.©..©.rxj/ ############≈#≈#≈#≈########≈#≈#≈#≈ #≈.................§...... ##rxj0 2...∩.....rxjd0  #≈..#########..###########rxj0  ##..#...©[..#..#.2%=©.!..#rxjCI rxjI '64rxj O rxjGP rxj0 #....#...#....# #.#..#ß.ß#..#.# #.#..##+##..#.# #.............# #.#.##.#.##.#.# #.#....#....# ##.#.#######.#. #...............# #rxjf1.# ####################.©..©.###########≈#≈#≈#≈########≈#≈#≈#≈ #≈.................§..... ##..∩..... #≈..#########..##########rxj14 ##..#...©[..#..#.2%=©.!.. #≈..#.#####.#..#.###...#.rxj8rxjR9&5rxj<=∩rxjG>rxj#....#...#....# #.#..#ß.ß#..#.# #.#..##+##..#.# #.............# rxj$#.#.##.#.##.#.# #.#....#....# ##.#.#.#. #.# #.rxj# #####......###### #.©..©.####≈#≈#≈#≈########≈#≈#≈#≈##≈......§.##.∩...#≈..#..####..#...©[..#..#.2%=©.!..#rxj9#≈..#.#####.#..#.###...#.#rxjrxjǵ.76rxj̹;∩rxjbrxj?   rxj@@ Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.rxj@ ‡‡   lightning spire (minion)rxj c19-----===7rxj[ G‡‡rxj 4 _An electric hum fills the air.rxjAI" #....#...#....# #.#..#ß.ß#..#.# #.#..##+##..#.#rxjJJ9 #.............# #.#.##H#.##.#.# #.#....#....# ##.#.#.#. #.#rxjJ #.@..‡.# #####......###### rxj"K#.©..©. ###≈#≈#≈#≈########≈#≈#≈#≈ #≈rxjK......§ ##.∩..H   minotaur (missile, inner flame)rxjK #≈..#..#‡   lightning spire (minion)rxj4L ##..#...©[..#..#.2%=©.!.. #≈..#.#####.#..#.###...#.rxjLrxjQ?.Hrxj;RrxjXW:HrxjW0---8rxj\qH‡H‡rxj]rxjo& #....#...#....#  cupup the Grappler #.#..#ß.ß#..#.#  Gnoll of Vehumet *..... rxjt#.#..##+##..#.#  Health: 87/95 =====================--- #.............#  Magic: 19/23 ===================----- #.#.##*#.##.#.#  AC: 14Str: 14 rxj #.#.*H.#....#  EV: 15Int: 19 rxjt ##.#*#######.#.  SH: 0Dex: 13 rxj C#..*............#  XL: 12 Next: 73% Place: a Gauntlet #.@..‡..........#  Noise: ---------  Time: 10518.3 (1.0) rxj Q#####......######  B) staff of fire #########.©..©.######## Throw: 12 boomerangs rxj< ]###≈#≈#≈#≈########≈#≈#≈#≈ #≈.................§..... rxj ##...........∩........... H   minotaur (missile, inner flame) #≈..#########..########## ‡   lightning spire (minion) rxj ##..#...©[..#..#.2%=©.!.. #≈..#.#####.#..#.###...#.Aiming: Warp Spacerxj `Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a minotaur, wielding the +1 war axe "Jikicvy" {drain, rElec Str-2 Int+3},  rxjB wearing quicksilver dragon scales, a +1 tower shield of positive energy and a  +6 ring of strength and quivering javelins (inner flame, chance to blink: 77%)rxj  #....#...#....#  cupup the Grappler rxj #.#..#ß.ß#..#.#  Gnoll of Vehumet *..... #.#..##+##..#.#  Health: 87/95 =====================---rxj|  #.............#  Magic: 19/23 ===================----- rxj #.#.##.#.##.#.#  AC: 14Str: 14 rxj #.#..§.#....#  EV: 15Int: 19rxj@  ##.#.#######.#.  SH: 0Dex: 13rxj~  rxj #...............#  XL: 12 Next: 73% Place: a Gauntlet rxj )#.@..‡..........#  Noise: ---------  Time: 10518.3 (1.0) rxj9 #####......######  B) staff of fire rxj #########.©..©.######## Throw: 12 boomerangs rxj ]###≈#≈#≈#≈########≈#≈#≈#≈ #≈.................§..... rxj ##...........∩........... H   minotaur (missile, inner flame) rxj@ #≈..#########..########## ‡   lightning spire (minion) rxj| I##..#...©[..#..#.2%=©.!.. #≈..#.#####.#..#.###...#.rxj Shift-Dir - straight lineAim: a minotaur, wielding the +1 war axe "Jikicvy" {drain, rElec Str-2 Int+3},  rxj wearing quicksilver dragon scales, a +1 tower shield of positive energy and a  +6 ring of strength and quivering javelins (inner flame, chance to blink: 77%)  rxj2 YSpace twists violently!  The rupture engulfs the minotaur but does no damage.rxj " rxj@ o  #.#  rxj #.#..##+#  ..  #  #.#.##  ##.#*#######.#.  rxj #..*......  ..  rxjd &..  rxj 1. #rxj , rxj` ‡   lightning spire (minion) rxj  rxj ©[%=©.!rxj !rxj;Hrxj-  Aim: a minotaur, wielding the +1 war axe "Jikicvy" {drain, rElec Str-2 Int+3},  wearing quicksilver dragon scales, a +1 tower shield of positive energy and a  rxj+6 ring of strength and quivering javelins (inner flame, chance to blink: 77%)  Space twists violently!  The rupture engulfs the minotaur but does no damage.minotaur blinks!rxj_..§..rxj#8rxjY=======9 _rxjG‡‡rxjI rxj rxjH------20 rxj rxjU rxj %. rxjY 620= rxj ,------1 rxj &‡ rxj !‡ rxjf !rxj^2H!rxjH   minotaur (missile, inner flame)‡   lightning spire (minion)!rxj^9=2!rxj AHH!rxj#rxjB  #....#...#....#  cupup the Grappler #rxj #.#..#ß.ß#..#.#  Gnoll of Vehumet *..... #.#..##+##..#.#  Health: 89/95 ======================-- #.............#  Magic: 20/23 ====================---- #.#.##H#.##.#.#  AC: 14Str: 14#rxj  #.#.**.#....#  EV: 15Int: 19 #rxjM ##.#*#######.#.  SH: 0Dex: 13 #..*............#  XL: 12 Next: 73% Place: a Gauntlet #rxjǢ #.@..‡..........#  Noise: ---------  Time: 10522.3 (1.0) #####......######  B) staff of fire #########.©..©.######## Throw: 12 boomerangs ###≈#≈#≈#≈########≈#≈#≈#≈ #≈.................§..... #rxj ##...........∩........... H   minotaur (missile, inner flame) #≈..#########..########## ‡   lightning spire (minion) ##..#...©[..#..#.2%=©.!.. #≈..#.#####.#..#.###...#.Aiming: Bolt of Light#rxjW `Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a minotaur, wielding the +1 war axe "Jikicvy" {drain, rElec Str-2 Int+3},  #rxj wearing quicksilver dragon scales, a +1 tower shield of positive energy and a  +6 ring of strength and quivering javelins (inner flame, 92% to hit)$rxjDJ#....#...#....#cupup the Grappler#.#..#ß.ß#..#.#Gnoll of Vehumet *.....$rxj@K#.#..##+##..#.#Health: 89/95 ======================--#.............#Magic: 20/23 ====================----#.#.##*#.##.#.#AC: 14Str: 14#.#.**.#....#EV: 15Int: 19##.#*#######.#.SH: 0Dex: 13#..*............#XL: 12 Next: 73% Place: a Gauntlet#.@..‡..........#Noise: ---------  Time: 10522.3 (1.0)#####......######B) staff of fire$rxj)Lb#########.©..©.######## Throw: 12 boomerangs###≈#≈#≈#≈########≈#≈#≈#≈#≈.................§.....##...........∩........... H   minotaur (missile, inner flame, blind)#≈..#########..########## ‡   lightning spire (minion)##..#...©[..#..#.2%=©.!..#≈..#.#####.#..#.###...#.Shift-Dir - straight lineAim: a minotaur, wielding the +1 war axe "Jikicvy" {drain, rElec Str-2 Int+3},  wearing quicksilver dragon scales, a +1 tower shield of positive energy and a  +6 ring of strength and quivering javelins (inner flame, 92% to hit)  The bolt of light hits the minotaur!! Flame seeps out of the minotaur.  The minotaur is moderately wounded.$rxjn  Aim: a minotaur, wielding the +1 war axe "Jikicvy" {drain, rElec Str-2 Int+3},  wearing quicksilver dragon scales, a +1 tower shield of positive energy and a  +6 ring of strength and quivering javelins (inner flame, 92% to hit)  The bolt of light hits the minotaur!! Flame seeps out of the minotaur.  $rxjrThe minotaur is moderately wounded.  The minotaur is blinded.$rxj H....…)The minotaur is engulfed in blazing flames.$rxjSH (((($rxj^((Flame seeps out of the minotaur. The minotaur throws a javelin.$rxjI[_.....@$rxj[E====3$rxj_$rxjaT _The javelin barely misses you.&rxj   #....#...#....#  cupup the Grappler &rxje #.#..#ß.ß#..#.#  Gnoll of Vehumet *..... #.#..##+##..#.#  Health: 89/95 ======================-- #.............#  Magic: 20/23 ====================---- &rxj #.#.##H#.##.#.#  AC: 14Str: 14 #.#.**.#....#  EV: 15Int: 19 &rxj ##.#*#######.#.  SH: 0Dex: 13 #..*............#  XL: 12 Next: 73% Place: a Gauntlet &rxju `#.@..‡..........#  Noise: ====-----  Time: 10523.3 (1.0) #####......######  B) staff of fire #########.©..©.######## Throw: 12 boomerangs ###≈#≈#≈#≈########≈#≈#≈#≈ #≈.................§..... ##...........∩........... H   minotaur (missile, inner flame, blind…) #≈..#########..########## ‡   lightning spire (minion) ##..#...©[..#..#.2%=©.!.. #≈..#.#####.#..#.###...#.Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a minotaur, wielding the +1 war axe "Jikicvy" {drain, rElec Str-2 Int+3},  wearing quicksilver dragon scales, a +1 tower shield of positive energy and a  +6 ring of strength and quivering javelins (flame, moderately wounded, inner  flame, blind, ally target, chance to affect: 0%)(rxj. (rxjh#....#...#....#  cupup the Grappler #.#..#ß.ß#..#.#  Gnoll of Vehumet *..... #.#..##+##..#.#  Health: 89/95 ======================-- (rxj͏#.............#  Magic: 20/23 ====================---- #.#.##H#.##.#.#  AC: 14Str: 14 (rxj #.#....#....#  EV: 15Int: 19 ##.#.#######.#.  SH: 0(rxjB-Dex: 13 #...............#  XL: 12 Next: 73% Place: a Gauntlet (rxj{O#.@..‡..........#  Noise: ====-----  Time: 10523.3 (1.0) (rxj#####......######  B) staff of fire (rxj+#########.©..©.######## Throw: 12 boomerangs ###≈#≈#≈#≈########≈#≈#≈#≈ #≈.................§..... (rxj##...........∩........... H   minotaur (missile, inner flame, blind…) #≈..#########..########## ‡   lightning spire (minion) ##..#...©[..#..#.2%=©.!.. #≈..#.#####.#..#.###...#.Shift-Dir - straight line(rxjAim: a minotaur, wielding the +1 war axe "Jikicvy" {drain, rElec Str-2 Int+3},  wearing quicksilver dragon scales, a +1 tower shield of positive energy and a  +6 ring of strength and quivering javelins (flame, moderately wounded, inner  flame, blind, ally target, chance to affect: 0%)  Okay, then.(rxj?   (rxjK6     (rxjQ       (rxjԗA     (rxj H #(rxjA6 ©[(rxjw%=©.!(rxj#(rxj(rxj. _)rxj3: )rxj<4 #....#...#....#  cupup the Grappler #.#..#ß.ß#..#.#  Gnoll of Vehumet *..... )rxjz4#.#..##+##..#.#  Health: 89/95 ======================-- )rxj4#.............#  Magic: 20/23 ====================---- )rxj4#.#.##H#.##.#.#  AC: 14Str: 14)rxjC5 )rxj}5#.#.**.#....#  EV: 15Int: 19 )rxj5##.#*#######.#.  SH: 0Dex: 13)rxj5 #..*............#  XL: 12 Next: 73% Place: a Gauntlet)rxjT6^ #.@..‡..........#  Noise: ====-----  Time: 10523.3 (0.0) )rxj6#####......######  B) staff of fire )rxj6#########.©..©.######## Throw: 12 boomerangs )rxj6[###≈#≈#≈#≈########≈#≈#≈#≈ )rxj=7#≈.................§..... ##...........∩........... H   minotaur (missile, inner flame, blind…))rxjs7 )rxj7#≈..#########..########## ‡   lightning spire (minion) )rxjx8##..#...©[..#..#.2%=©.!.. #≈..#.#####.#..#.###...#.Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a minotaur, wielding the +1 war axe "Jikicvy" {drain, rElec Str-2 Int+3},  )rxj8wearing quicksilver dragon scales, a +1 tower shield of positive energy and a  +6 ring of strength and quivering javelins (flame, moderately wounded, inner  flame, blind, ally target, 92% to hit))rxj {#....#...#....#cupup the Grappler)rxj #.#..#ß.ß#..#.#Gnoll of Vehumet *.....)rxjW p#.#..##+##..#.#)rxj LHealth: 89/95 ======================--#.............#Magic: 20/23 ====================----)rxj/ #.#.##H#.##.#.#AC: 14)rxj Str: 14#.#.**.#....#EV: 15)rxj Int: 19##.#*#######.#.)rxj [SH: 0Dex: 13)rxje #..*............#XL: 12 Next: 73% Place: a Gauntlet)rxj )#.@..‡..........#Noise: ====-----  Time: 10523.3 (0.0))rxj {#####......######B) staff of fire)rxj #########.©..©.######## Throw: 12 boomerangs)rxj ###≈#≈#≈#≈########≈#≈#≈#≈#≈.................§.....)rxjn ##...........∩........... H   minotaur (missile, inner flame, blind…))rxj #≈..#########..########## ‡   lightning spire (minion))rxj ##..#...©[..#..#.2%=©.!..)rxj #≈..#.#####.#..#.###...#.Press: ? - help, Q - select action, ( or ) - cycle)rxj Shift-Dir - straight line)rxj kAim: a minotaur, wielding the +1 war axe "Jikicvy" {drain, rElec Str-2 Int+3},  )rxj1 Twearing quicksilver dragon scales, a +1 tower shield of positive energy and a  )rxji +6 ring of strength and quivering javelins (flame, moderately wounded, inner  flame, blind, ally target, 92% to hit))rxjqwJ  Shift-Dir - straight line  )rxjwAim: a minotaur, wielding the +1 war axe "Jikicvy" {drain, rElec Str-2 Int+3},  wearing quicksilver dragon scales, a +1 tower shield of positive energy and a  +6 ring of strength and quivering javelins (flame, moderately wounded, inner  flame, blind, ally target, 92% to hit)  The minotaur blocks the puff of flame.)rxj{B ζ)rxj{bHThe minotaur is engulfed in blazing flames.)rxjζ...H==--4.3 (1)rxjAHH)rxjb6 _Flame seeps out of the minotaur.+rxjod #....#...#....#  cupup the Grappler #.#..#ß.ß#..#.#  Gnoll of Vehumet *.....+rxjdz #.#..##+##..#.#  Health: 89/95 ======================-- #.............#  Magic: 20/23 ====================---- #.#.##ζ#.##.#.#  AC: 14Str: 14 +rxj)e#.#.*H.#....#  EV: 15Int: 19 ##.#*#######.#.  SH: 0Dex: 13 +rxj^f#..*............#  XL: 12 Next: 73% Place: a Gauntlet #.@..‡..........#  Noise: ==-------  Time: 10524.3 (1.0) #####......######  B) staff of fire #########.©..©.######## Throw: 12 boomerangs ###≈#≈#≈#≈########≈#≈#≈#≈ #≈.................§..... ##...........∩........... H   minotaur (missile, inner flame, blind…) #≈..#########..########## ‡   lightning spire (minion) ##..#...©[..#..#.2%=©.!.. #≈..#.#####.#..#.###...#.Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a minotaur, wielding the +1 war axe "Jikicvy" {drain, rElec Str-2 Int+3},  wearing quicksilver dragon scales, a +1 tower shield of positive energy and a  +rxjf+6 ring of strength and quivering javelins (heavily wounded, inner flame,  blind, ally target, 92% to hit)+rxj{ {#....#...#....#cupup the Grappler+rxj | #.#..#ß.ß#..#.#Gnoll of Vehumet *.....+rxj]| #.#..##+##..#.#Health: 89/95 ======================--+rxj| #.............#Magic: 20/23 ====================----+rxj| #.#.##*#.##.#.#AC: 14+rxj.} Str: 14#.#.**.#....#+rxjl} EV: 15Int: 19##.#*#######.#.+rxj} [SH: 0Dex: 13+rxj~ #..*............#XL: 12 Next: 73% Place: a Gauntlet#.@..‡..........#+rxjP~ Noise: ==-------  Time: 10524.3 (1.0)+rxj~ {#####......######B) staff of fire+rxj~ #########.©..©.######## Throw: 12 boomerangs###≈#≈#≈#≈########≈#≈#≈#≈+rxj ##≈.................§.....+rxjE ##...........∩........... H   minotaur (missile, inner flame, blind…)#≈..#########..########## ‡   lightning spire (minion)+rxj ##..#...©[..#..#.2%=©.!..+rxj #≈..#.#####.#..#.###...#.Aim: a minotaur, wielding the +1 war axe "Jikicvy" {drain, rElec Str-2 Int+3},  +rxj Twearing quicksilver dragon scales, a +1 tower shield of positive energy and a  +rxjD +6 ring of strength and quivering javelins (heavily wounded, inner flame,  blind, ally target, 92% to hit)  +rxj The bolt of light hits the minotaur! Flame seeps out of the minotaur.  The minotaur is severely wounded.+rxj +rxj2 FHζ+rxjQ ℓ+rxj /ζ..+rxj (H+rxj &90+rxj <====5 +rxj` _+rxj 6H‡+rxj  <H‡+rxjf -rxj2 #....#...#....#  cupup the Grappler #.#..#ß.ß#..#.#  Gnoll of Vehumet *..... #.#..##+##..#.#  Health: 90/95 ======================-- #.............#  Magic: 20/23 ====================---- #.#.##ℓ#.##.#.#  AC: 14Str: 14 -rxj #.#.Hζ.#....#  EV: 15Int: 19 ##.#*#######.#.  SH: 0Dex: 13 #..*............#  XL: 12 Next: 73% Place: a Gauntlet #.@..‡..........#  Noise: ====-----  Time: 10525.3 (1.0) #####......######  B) staff of fire #########.©..©.######## Throw: 12 boomerangs ###≈#≈#≈#≈########≈#≈#≈#≈ #≈.................§..... ##...........∩........... H   minotaur (missile, inner flame, blind…) -rxjV#≈..#########..########## ‡   lightning spire (minion) ##..#...©[..#..#.2%=©.!.. #≈..#.#####.#..#.###...#.Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a minotaur, wielding the +1 war axe "Jikicvy" {drain, rElec Str-2 Int+3},  wearing quicksilver dragon scales, a +1 tower shield of positive energy and a  +6 ring of strength and quivering javelins (severely wounded, inner flame,  blind, ally target, 92% to hit)-rxj #....#...#....#cupup the Grappler#.#..#ß.ß#..#.#Gnoll of Vehumet *.....-rxj #.#..##+##..#.#Health: 90/95 ======================--#.............#Magic: 20/23 ====================----#.#.##ℓ#.##.#.#AC: 14Str: 14-rxjT H#.#.Hζ.#....#EV: 15Int: 19##.#*#######.#.-rxj ESH: 0Dex: 13#..*............#XL: 12 Next: 73% Place: a Gauntlet-rxj G#.@..‡..........#Noise: ====-----  Time: 10525.3 (1.0)#####......######B) staff of fire#########.©..©.######## Throw: 12 boomerangs-rxjK h###≈#≈#≈#≈########≈#≈#≈#≈-rxj #≈.................§.....##...........∩........... H   minotaur (missile, inner flame, blind…)-rxj #≈..#########..########## ‡   lightning spire (minion)##..#...©[..#..#.2%=©.!..#≈..#.#####.#..#.###...#.-rxj Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line-rxjC YAim: a minotaur, wielding the +1 war axe "Jikicvy" {drain, rElec Str-2 Int+3},  wearing quicksilver dragon scales, a +1 tower shield of positive energy and a  +6 ring of strength and quivering javelins (severely wounded, inner flame,  blind, ally target, 92% to hit)-rxjb J  Shift-Dir - straight line  -rxjc JAim: a minotaur, wielding the +1 war axe "Jikicvy" {drain, rElec Str-2 Int+3},  wearing quicksilver dragon scales, a +1 tower shield of positive energy and a  +6 ring of strength and quivering javelins (severely wounded, inner flame,  -rxjtc Oblind, ally target, 92% to hit)  The minotaur blocks the puff of flame.-rxjh $.-rxj*i 1H-rxj t T.ℓ...-rxj=u b==--6 _-rxjz AHH-rxj{ 1rxj #....#...#....#  cupup the Grappler 1rxjd#.#..#ß.ß#..#.#  Gnoll of Vehumet *..... #.#..##+##..#.#  Health: 90/95 ======================-- #.............#  Magic: 20/23 ====================---- #.#.##.#.##.#.#  AC: 141rxjrStr: 14 #.#..ℓ.#....#  EV: 15Int: 19 ##.#H#######.#.  SH: 0Dex: 13 #..*............#  XL: 12 Next: 73% Place: a Gauntlet #.@..‡..........#  Noise: ==-------  Time: 10526.3 (1.0) #####......######  B) staff of fire #########.©..©.######## Throw: 12 boomerangs ###≈#≈#≈#≈########≈#≈#≈#≈ #≈.................§..... ##...........∩........... H   minotaur (missile, inner flame, blind…) 1rxj #≈..#########..########## ‡   lightning spire (minion) ##..#...©[..#..#.2%=©.!.. #≈..#.#####.#..#.###...#.1rxjMPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a minotaur, wielding the +1 war axe "Jikicvy" {drain, rElec Str-2 Int+3},  wearing quicksilver dragon scales, a +1 tower shield of positive energy and a  +6 ring of strength and quivering javelins (severely wounded, inner flame,  blind, ally target, 92% to hit)1rxjݷo#....#...#....#cupup the Grappler#.#..#ß.ß#..#.#Gnoll of Vehumet *.....#.#..##+##..#.#1rxjFHealth: 90/95 ======================--#.............#Magic: 20/23 ====================----#.#.##.#.##.#.#AC: 14Str: 14#.#.*ℓ.#....#1rxjEV: 15Int: 19##.#*#######.#.SH: 0Dex: 13#..*............#1rxjXL: 12 Next: 73% Place: a Gauntlet#.@..‡..........#Noise: ==-------  Time: 10526.3 (1.0)#####......######1rxj0iB) staff of fire#########.©..©.######## Throw: 12 boomerangs###≈#≈#≈#≈########≈#≈#≈#≈#≈.................§.....1rxjrD##...........∩........... H   minotaur (missile, inner flame, blind…)#≈..#########..########## ‡   lightning spire (minion)##..#...©[..#..#.2%=©.!..1rxjf#≈..#.#####.#..#.###...#.Aim: a minotaur, wielding the +1 war axe "Jikicvy" {drain, rElec Str-2 Int+3},  wearing quicksilver dragon scales, a +1 tower shield of positive energy and a  +6 ring of strength and quivering javelins (severely wounded, inner flame,  1rxjblind, ally target, 92% to hit)  The bolt of light hits the minotaur. Flame seeps out of the minotaur.  The minotaur is severely wounded.1rxj8 Sζ1rxjK9 Hwearing quicksilver dragon scales, a +1 tower shield of positive energy and a  +6 ring of strength and quivering javelins (severely wounded, inner flame,  blind, ally target, 92% to hit)  The bolt of light hits the minotaur. Flame seeps out of the minotaur.  The minotaur is severely wounded.The minotaur is engulfed in blazing flames.1rxjtB w .HFlame seeps out of the minotaur.1rxjQG d *** 1rxjG Your lightning spire shoots out a bolt of lightning at the minotaur!The bolt of electricity hits the minotaur.1rxjA m..#ζH.1rxjO T1=====1rxj 71rxj< H‡∩H‡1rxj L _The minotaur resists. Flame seeps out of the minotaur.3rxj|dG  You hit the minotaur but do no damage.3rxje>You bite the minotaur, but do no damage.3rxjn1ℓHH3rxjoally You bite the minotaur, but do no damage.The minotaur is almost dead.minotaur is no longer blind.  is engulfed in blazing flames3rxj]oi.  Flame seeps out of the minotaur.  The minotaur hits you with the +1 war axe "Jikicvy".3rxjpP: 90/94 (95)=---8.1 (0.8Drain3rxjt^H‡∩H3rxjXt*‡3rxju _You feel drained. The minotaur misses you.5rxj-u ζYou hit the minotaur.5rxj O ###5rxjT######‡   lightning spire (minion)5rxj  Vehumet accepts your kill.The minotaur explodes!5rxjV9 .#§#§.§§§....@§§#5rxjVJ.The fiery explosion engulfs you. You resist.5rxjb ealth: 82/95 --80=======9.0 (0.9 _You are engulfed in blazing flames. You resist.5rxjf§#§§§§§∩5rxjh 5rxjh[_Your life force feels restored.6rxjY ###ß.#ß.ß#.ß### #....#...#....# #.#..#ß.ß#..#.# #.#..##+##..#.# #.............#6rxjqZk #.#.##.#.##.#.# #.#....#....# ##§#§#######.#.  #@§§§.....# #.§§§‡..........# #####......  #########.©..©.#######6rxj)[ ###≈#≈#≈#≈########≈#≈#≈# #≈.§ ##...........∩.......... #≈..#########..######### ##..#...©[..#..#.2%=©.!6rxjjz§#§§§§§§6rxjkL-------30.0 (1.0 6rxjol _6rxjWtM§#§6rxjt§§§§‡‡6rxj w7rxjDt7rxjt7rxj*v7rxjw{7rxj|g3--=7rxj}7rxj7rxjJ7rxj݄7rxj7rxj͈K2=7rxj7rxj[7rxjK4=7rxj'7rxj,7rxj37rxji . _You start resting.7rxj 7rxjf7rxjì7rxj7rxjkd5==7rxj7rxjG| _Your lightning spire fades away.Magic restored.7rxj]ζξ§ζ-------§§ξ7rxjɺ)7rxjℓ#ξξ§7.0 (7§§ζ7rxja3==8.0 (8 _7rxj;ξ§7rxj9rxj9rxj9rxj@9rxjE9rxj,9rxj9rxj%69rxj9rxj9rxjx9rxj9rxjd9rxj:==9rxj 9rxj9rxjR%79rxj9rxj1,9rxj9rxj9rxjK8=9rxj9rxjI 9rxj 9rxj 9rxj9rxj,9rxj9rxjzU9=9rxj9rxj&9rxj9rxj9rxj9rxjk9rxjv 9rxj$9rxjW%&909rxj&9rxj*,9rxj+9rxje/9rxj/9rxj09rxj4;19rxj59rxj99rxj:9rxjL;9rxj ?9rxj?9rxjrxju>rxjx$>rxj4yPick up what? 34/52 gear slots (_ for help) Hand Weapons (select all with )) >rxjuy a - the +1 war axe "Jikicvy" {drain, rElec Str-2 Int+3} Armour (select all with [) >rxjy9 b - a +1 tower shield of positive energy>rxjy9c - quicksilver dragon scales >rxj;z[Up|Down] select[Esc] exit >rxjxzLetters toggle [.|Space] toggle selected[top]?rxjv  a + the +1 war axe "Jikicvy" {drain, rElec Str-2 Int+3}[Enter] accept (1 chosen)@rxju  a + the +1 war axe "Jikicvy" {drain, rElec Str-2 Int+3}  b + a +1 tower shield of positive energy@rxj2ArxjZ  b + a +1 tower shield of positive energy  c + quicksilver dragon scales3BrxjBrxjBrxj###ß.#ß.ß#.ß###cupup the Grappler#....#...#....#Gnoll of Vehumet *.....#.#..#ß.ß#..#.#Brxj!Health: 95/95 ========================#.#..##+##..#.#Magic: 23/23 ========================#.............#AC: 14Str: 14#.#.##.#.##.#.#EV: 15Int: 19#.#....#....#SH: 0Brxjh+Dex: 13##.#.#######.#.XL: 12 Next: 80% Place: a Gauntlet#..@............#Noise: ---------  Time: 10568.0 (0.0)Brxj #...............#B) staff of fire#####......######Throw: 12 boomerangsBrxjV#########.©..©.############≈#≈#≈#≈########≈#≈#≈#≈##≈.................§...... ##...........∩............ #≈..#########..########### ##..#...©[..#..#.2%=©.!..#  _You start resting. _HP restored.  Brxjs - 5 javelins; u - a +6 ring of strength  Things that are here:  the +1 war axe "Jikicvy" {drain, rElec Str-2 Int+3}; quicksilver dragon scales;_a +1 tower shield of positive energyBrxjͤ  I - the +1 war axe "Jikicvy" {drain, rElec Str-2 Int+3}J - a +1 tower shield of positive energyBrxjg+9.0 (1Brxjx;∩Brxjު3 _K - quicksilver dragon scalesCrxjV]ICrxjaCrxjpCrxj"rCrxjYsCrxjxCrxjBCrxjCrxjنCrxjMCrxjbCrxjCrxjCrxj_CrxjeCrxjLCrxjYCrxjƛCrxjhCrxjT #[.:#  #ß.ß# ## #:.:# ## ###ß.#ß.ß#.ß### #....#...#....# Crxj#.#..#ß.ß#..#.# #.#..##'##..#.# #.....@.......# 74.0 (5#.#.##.#.##.#.# #.#....#....# .#.#######.#. #...............Crxj# #......# ####################.©..©.####Crxj1z###≈#≈#≈#≈########≈#≈#≈#≈#≈##CrxjCrxjCrxjCrxjM>3CrxjQ@DrxjDrxj5Drxj Drxj DrxjG ; _Found a gate leading back out of this place.Drxj@  There is an open door here.Drxj&Drxj _DrxjDrxj0##### #ß∩ß#  #[.:#  #ß.ß#  ## #:.:# ## Drxj###ß.#ß.ß#.ß### #....#...#....# #.#..#ß@ß#..#.# 6.0 (2#.#..##'##..#.# #.............#.#.##.#.##.#.#Drxj#....#...###.#.#######.#.#.........# #...............# #####......######DrxjDrxj$Drxj%DrxjDrxjۥDrxjͨDrxjDrxjGDrxjeDrxjDrxjBDrxjDrxjDrxjtDrxjDrxjDrxjDrxjDrxj9Found a gate leading back out of this place. _There is an open door here.  d - a ruby potion Drxj You pick up Sif Muna's Easy Fifth Circle and the Maps and begin reading...  You add the spells Kiss of Death and Iskenderun's Mystic Blast to your library. Things that are here:DrxjDrxjDrxj%Drxj1 ##### #ß∩ß#  #[.:#  #ß.ß# Drxjp ## #@.:# ## 80.0 (4 ###ß.#ß.ß#.ß### #....#...#....# #.#..#ß.ß#..#.# #.#..##'##..#.#Drxjb #.............# #.#.##.#.##.# #.#....#....# ##.#.#######.#.Drxj|DrxjFDrxjx _a +2 leather armour of fire resistance; a staff of air; an elf skeletonErxj.Erxj.Erxja3Erxj9ErxjCErxj=EErxjVGErxjJErxjPErxjeQErxjSErxj`  You pick up the Anthology of the Beaker and Calefaction and begin reading...  You add the spells Irradiate and Fire Storm to your library.  Things that are here:ErxjaErxjncErxjp##### #ß∩ß# #[.:# #ß.ß# ## #[.@# ## 3.0 (3###ß.#ß.ß#.ß### #....#...#....# #.#..#ß. Erxj6q#.......#.#.##.##.#....#....# ErxjqErxjvErxj!x _a +1 short sword of venom; a +0 plate armour; an oni skeletonFrxj pFrxjpFrxjctFrxjyFrxjFrxjIFrxjFrxjFrxj FrxjFrxjFrxj1 short sword of venom; a +0 plate armour; an oniHandbook of BeguilingFrxjEcSlow, Yara's Violent Unravelling and Summon Mana Viper to  your library. Frxj Things that are here:FrxjFrxjFrxj~###Frxj∩ #[.@# 6 #ß.ß#  ## #[.)# ## ###ß.#ß.ß#.ß####....#...#....#.#FrxjSFrxjFrxj& Frxjyk_a +2 robe of cold resistance; a spriggan skeletonFrxjJrxjxJrxj3Wear or take off which item? Inventory Items Armour (go to first with [) JrxjQ g - a +0 pair of gloves of stealth (worn)  j - an orb of pyromania (worn)  q - a +1 robe of fire resistance (worn)  z - a +1 helmet of sniping (worn)  F - a +2 cloak of stealth (worn)  p - a +2 chain mail of cold resistance  D - a +2 robe of cold resistance JrxjŪ H - a +2 leather armour of willpower  J - a +1 tower shield of positive energyK - quicksilver dragon scales Jrxj*Floor Items ([,] to select) Armour a +2 robe of cold resistance[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip LrxjLrxjRLrxj  cupup the GrapplerGnoll of Vehumet *.....LrxjHealth: 95/95 ========================Magic: 23/23 ========================AC: 14Str: 14EV: 15Int: 19#####SH: 0Dex: 13Lrxj_#ß∩ß#XL: 12 Next: 80% Place: a Gauntlet#[.@#Noise: ---------  Time: 10586.0 (0.0)#ß.ß#B) staff of fireLrxj## #[.)# ##Throw: 12 boomerangs###ß.#ß.ß#.ß####....#...#....##.#..#ß.ß#..#.#Lrxj#.#..##'##..#.##.............##.#.##.#.##.#.# _a +1 short sword of venom; a +0 plate armour; an oni skeletonYou pick up the Handbook of Beguiling and begin reading...  You add the spells Slow, Yara's Violent Unravelling and Summon Mana Viper to  your library.  Lrxj9Things that are here: _a +2 robe of cold resistance; a spriggan skeletonLrxj2%  Lrxj+Okay, then.Lrxj LrxjLrxj. _Mrxj1Mrxj3$Mrxj3What do you want to examine? Items  a - ([) a +2 robe of cold resistance  b - (÷) a spriggan skeletonMrxjwMrxjMrxj  cupup the GrapplerGnoll of Vehumet *.....MrxjέHealth: 95/95 ========================Magic: 23/23 ========================AC: 14Str: 14EV: 15Int: 19#####SH: 0Dex: 13MrxjR#ß∩ß#XL: 12 Next: 80% Place: a Gauntlet#[.@#Noise: ---------  Time: 10586.0 (0.0)#ß.ß#B) staff of fire## #[.)# ##Throw: 12 boomerangsMrxjd###ß.#ß.ß#.ß####....#...#....##.#..#ß.ß#..#.##.#..##'##..#.#Mrxj%#.............##.#.##.#.##.#.#You pick up the Handbook of Beguiling and begin reading...  You add the spells Slow, Yara's Violent Unravelling and Summon Mana Viper to  your library.  Things that are here: Mrxj,_a +2 robe of cold resistance; a spriggan skeleton _Okay, then.MrxjγMrxjJMrxj Mrxj[Mrxj Mrxj aWhat do you want to examine? Mrxj9 kItems  a - ([) a +0 plate armour Mrxj E b - ()) a +1 short sword of venom Mrxjw Y c - (÷) an oni skeletonNrxj6 Nrxj Nrxj^   cupup the GrapplerGnoll of Vehumet *.....Health: 95/95 ========================Nrxj Magic: 23/23 ========================AC: 14Str: 14EV: 15Int: 19#####SH: 0Dex: 13Nrxj #ß∩ß#XL: 12 Next: 80% Place: a Gauntlet#[.@#Noise: ---------  Time: 10586.0 (0.0)#ß.ß#NrxjD B) staff of fire## #[.)# ##Throw: 12 boomerangs###ß.#ß.ß#.ß####....#...#....#Nrxj #.#..#ß.ß#..#.##.#..##'##..#.##.............##.#.##.#.##.#.#You pick up the Handbook of Beguiling and begin reading...  You add the spells Slow, Yara's Violent Unravelling and Summon Mana Viper to  your library.  Things that are here: Nrxj _a +2 robe of cold resistance; a spriggan skeleton _Okay, then.Nrxj Nrxj  Nrxj Nrxja Orxj(uOrxjhwsWield or unwield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  i - a +1 short sword of protection  l - a +0 dagger of venom  m - a +2 whip of electrocution OrxjwA I - the +1 war axe "Jikicvy" {drain, rElec Str-2 Int+3} Magical Staves (go to first with |)  B - a staff of fire (weapon)  d - a staff of earth  E - a staff of coldOrxj+xc[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip PrxjNqPrxjtPrxj:y  cupup the GrapplerGnoll of Vehumet *.....Health: 95/95 ========================Magic: 23/23 ========================AC: 14PrxjyStr: 14EV: 15Int: 19#####SH: 0Dex: 13#ß∩ß#XL: 12 Next: 80% Place: a Gauntlet#[.@#Noise: ---------  Time: 10586.0 (0.0)#ß.ß#B) staff of fire## #[.)# ##Throw: 12 boomerangsPrxjWzn###ß.#ß.ß#.ß####....#...#....##.#..#ß.ß#..#.##.#..##'##..#.##.............##.#.##.#.##.#.#You pick up the Handbook of Beguiling and begin reading...  You add the spells Slow, Yara's Violent Unravelling and Summon Mana Viper to  your library.  Prxj{Things that are here: _a +2 robe of cold resistance; a spriggan skeleton _Okay, then.PrxjhP  Okay, then.PrxjPrxjxPrxj. _PrxjŒPrxjWGear: 37/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  i - a +1 short sword of protection Prxj l - a +0 dagger of venom  m - a +2 whip of electrocution  I - the +1 war axe "Jikicvy" {drain, rElec Str-2 Int+3} Missiles (go to first with ()  n - 12 boomerangs (quivered)  r - 4 throwing netss - 5 javelins  v - 4 atropa-tipped darts  PrxjYy - a curare-tipped dart  A - 7 poisoned darts Armour (go to first with [)  g - a +0 pair of gloves of stealth (worn)  j - an orb of pyromania (worn)  q - a +1 robe of fire resistance (worn)  z - a +1 helmet of sniping (worn) PrxjD F - a +2 cloak of stealth (worn)  p - a +2 chain mail of cold resistance  D - a +2 robe of cold resistance  H - a +2 leather armour of willpower  J - a +1 tower shield of positive energy Prxj[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Qrxj i - a +1 short sword of protection. A personal stabbing weapon with a short grip. Base accuracy: +4 Base damage: 5 Base attack delay: 1.0 This weapon's minimum attack delay (0.5) is reached at skill level 10.  Your skill: 7.8  At current training (3%) you reach 10.0 in about 2.1 XLs. Wearing a shield would reduce your attack speed with this weapon.  Current attack delay: 0.6. Damage rating: 8 (Base 5 x 107% (Dex) x 132% (Skill) + 1 (Ench)). Protect: It grants you temporary protection after it strikes (+7 AC). This weapon falls into the 'Short Blades' category. It is good for stabbing helpless or unaware enemies. It is a one-handed weapon. It can be maximally enchanted to +9. You found it on level 3 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Short Blades} {one-handed} (w)ield, (d)rop, (=)adjust, or (i)nscribe.Qrxjv QrxjQ Qrxj,   cupup the GrapplerGnoll of Vehumet *.....Health: 95/95 ========================Magic: 23/23 ========================AC: 14Str: 14Qrxj EV: 15Int: 19#####SH: 0Dex: 13#ß∩ß#XL: 12 Next: 80% Place: a Gauntlet#[.@#Noise: ---------  Time: 10586.0 (0.0)#ß.ß#B) staff of fireQrxj ## #[.)# ##Throw: 12 boomerangs###ß.#ß.ß#.ß####....#...#....##.#..#ß.ß#..#.##.#..##'##..#.#Qrxj7 #.............##.#.##.#.##.#.#You add the spells Slow, Yara's Violent Unravelling and Summon Mana Viper to  your library.  Things that are here: Qrxj _a +2 robe of cold resistance; a spriggan skeleton _Okay, then. _Okay, then.Qrxj Qrxj +7.0 (1Qrxj7 Qrxj!   your library.  Things that are here: _a +2 robe of cold resistance; a spriggan skeleton _Okay, then. _You drop a +1 short sword of protection.RrxjRrxjGear: 36/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  l - a +0 dagger of venom  m - a +2 whip of electrocution  I - the +1 war axe "Jikicvy" {drain, rElec Str-2 Int+3} Missiles (go to first with ()  n - 12 boomerangs (quivered)  r - 4 throwing netss - 5 javelins  v - 4 atropa-tipped darts  y - a curare-tipped dart  A - 7 poisoned darts Armour (go to first with [)  g - a +0 pair of gloves of stealth (worn)  j - an orb of pyromania (worn)  q - a +1 robe of fire resistance (worn)  z - a +1 helmet of sniping (worn)  F - a +2 cloak of stealth (worn)  p - a +2 chain mail of cold resistance  D - a +2 robe of cold resistance  H - a +2 leather armour of willpower  J - a +1 tower shield of positive energyK - quicksilver dragon scales [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Srxj0El - a +0 dagger of venom. A double-edged fighting knife with a sharp point. Base accuracy: +6 Base damage: 4 Base attack delay: 1.0 This weapon's minimum attack delay (0.5) is reached at skill level 10. SrxjE Your skill: 7.8  At current training (3%) you reach 10.0 in about 2.1 XLs. Wearing a shield would reduce your attack speed with this weapon.  Current attack delay: 0.6. Damage rating: 5 (Base 4 x 107% (Dex) x 132% (Skill)). Venom: It poisons victims. This weapon falls into the 'Short Blades' category. It is extremely good for SrxjEstabbing helpless or unaware enemies. It is a one-handed weapon. It can be maximally enchanted to +9. You took it off a goblin on level 4 of the Dungeon. Srxj1FStash search prefixes: {inventory} {ego} {branded} {Short Blades} {one-handed} (w)ield, (d)rop, (=)adjust, or (i)nscribe.SrxjH!Srxj!Srxjk&Srxj,  cupup the GrapplerGnoll of Vehumet *.....Srxj,Health: 95/95 ========================Magic: 23/23 ========================AC: 14Str: 14EV: 15Int: 19#####SH: 0Dex: 13SrxjE-#ß∩ß#XL: 12 Next: 80% Place: a Gauntlet#[.@#Noise: ---------  Time: 10587.0 (0.0)#ß.ß#Srxj-B) staff of fire## #[.)# ##Throw: 12 boomerangs###ß.#ß.ß#.ß####....#...#....#Srxj.$#.#..#ß.ß#..#.##.#..##'##..#.##.............##.#.##.#.##.#.#your library.  Srxj.}Things that are here: _a +2 robe of cold resistance; a spriggan skeleton SrxjG/_Okay, then. _Okay, then. _You drop a +1 short sword of protection.Srxj8Srxj8+8.0 (1Srxj9><∩Srxj@  Things that are here: _a +2 robe of cold resistance; a spriggan skeleton _Okay, then. SrxjZ@M_You drop a +1 short sword of protection.0 dagger of venom.Trxj2PTrxjPTrxjZTrxjIeTrxjzTrxj|Trxj_TrxjLTrxjgTrxj{TrxjCTrxj$  Things that are here:Trxj 4#####Trxji#ß∩ß#[.).Trxj ## #[.@# ##90.0 (2###ß.#ß.ß#.ß###Trxjy#....#...#....#.#..#ß.ß#..#.#..##'##..#...........Trxj##.#.###....#....#####TrxjP!TrxjTrxjTrxj _a +1 short sword of venom; a +0 plate armour; an oni skeletonTrxjO Trxj pPick up what? 35/52 gear slots (_ for help) Hand Weapons (select all with ))  a - a +1 short sword of venom Armour (select all with [)TrxjV 5b - a +0 plate armour Carrion an oni skeleton [Up|Down] select[Esc] exit Trxj Letters toggle [.|Space] toggle selected[top]Trxj}UrxjG#  a + a +1 short sword of venom[Enter] accept (1 chosen)Vrxj&Vrxj;'Vrxj5VrxjK{cupup the GrapplerGnoll of Vehumet *.....Vrxj_KmHealth: 95/95 ========================VrxjKMagic: 23/23 ========================#####AC: 14VrxjKStr: 14#ß∩ß#EV: 15Vrxj] page down [PgUp|<] page up [Esc] exit[top]Xrxjm - a +2 whip of electrocution. A long plaited strip of leather. Originally developed for use in disagreements with cattle, this simple weapon is now widely used to settle differences betweenXrxjall sorts of creatures. Base accuracy: +2 Base damage: 6 Base attack delay: 1.1 This weapon's minimum attack delay (0.5) is reached at skill level 12.  Your skill: 7.8  At current training (3%) you reach 12.0 in about 4.9 XLs. Wearing a shield would reduce your attack speed with this weapon.  Current attack delay: 0.7. Damage rating: 10 (Base 6 x 110% (Str) x 132% (Skill) + 2 (Ench)). Elec: It sometimes electrocutes victims (1/4 chance, 8-20 damage). This weapon falls into the 'Maces & Flails' category. It is a one-handed weapon.It can be maximally enchanted to +9. Xrxj;You took it off an orc on level 4 of the Dungeon. (w)ield, (d)rop, (=)adjust, or (i)nscribe.XrxjE XrxjF XrxjM Xrxj"W ]cupup the GrapplerXrxjyW Gnoll of Vehumet *.....Health: 95/95 ========================Magic: 23/23 ========================XrxjW }#####AC: 14Str: 14XrxjX ]#ß∩ß#EV: 15XrxjGX Int: 19#[.)#SH: 0XrxjX pDex: 13#ß.ß#XrxjX XL: 12 Next: 80% Place: a Gauntlet## #[.@# ##Xrxj3Y Noise: ---------  Time: 10591.0 (0.0)###ß.#ß.ß#.ß###XrxjY B) staff of fire#....#...#....#XrxjY >Throw: 12 boomerangsXrxj Z #.#..#ß.ß#..#.##.#..##'##..#.##.............#XrxjvZ 5#.#.##.#.##.#.##.#....#....###.#.#######.#. _Okay, then. _You drop a +1 short sword of protection. _You drop a +0 dagger of venom.  Things that are here: XrxjZ _a +1 short sword of venom; a +0 plate armour; an oni skeleton _i - a +1 short sword of venomXrxj~a Xrxjb +2.0 (1Xrxje Xrxj{g q _You drop a +1 short sword of protection.0 dagger of venom.  Things that are here: Xrxjg _a +1 short sword of venom; a +0 plate armour; an oni skeleton _i - a +1 short sword of venom _You drop a +2 whip of electrocution.YrxjssYrxjMuYrxjYrxj:Yrxj [ ##### #ß∩ß#Yrxj  #[.)# #ß.ß# ## #[@)# ## ###ß.#ß.ß#.ß### #....#...#....# Yrxj r #.#..#ß.ß#..#.#  #.#..##'##..#.# #.............# #.#.##.#.##.#.# #.#....#....#  ##.#.#.#.Yrxj Yrxj Yrxje &3Yrxj <∩Yrxj Zrxj;Zrxj=ZrxjHAZrxjBZrxjv ##### #ß∩ß# #[.)# #ß.ß# ## #@.)# ##ZrxjG ###ß.#ß.ß#.ß### #....#...#....#  #.#..#ß.ß#..#.#  #.#..##'##..#.# #.............# #.#.##.#.##.#.# #.#....#....#  ##.#.#.#.ZrxjZrxj&4Zrxj:∩Zrxj$  Things that are here:ZrxjE _a +2 leather armour of fire resistance; a staff of air; an elf skeleton\rxj \rxj( Pick up what? 35/52 gear slots (_ for help) Armour (select all with [)  a - a +2 leather armour of fire resistance \rxj QMagical Staves (select all with |)  b - a staff of air Carrion an elf skeleton [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]]rxjM  b + a staff of air[Enter] accept (1 chosen)^rxjT^rxjF^rxj)]cupup the Grappler^rxj}Gnoll of Vehumet *.....Health: 95/95 ========================Magic: 23/23 ========================#####AC: 14Str: 14#ß∩ß#EV: 15Int: 19^rxj#[.)#SH: 0Dex: 13#ß.ß#XL: 12 Next: 80% Place: a Gauntlet## #@.)# ##^rxjNoise: ---------  Time: 10594.0 (0.0)###ß.#ß.ß#.ß###B) staff of fire#....#...#....#Throw: 12 boomerangs#.#..#ß.ß#..#.##.#..##'##..#.#^rxj #.............##.#.##.#.##.#.##.#....#....###.#.#######.#.Things that are here: _a +1 short sword of venom; a +0 plate armour; an oni skeleton _i - a +1 short sword of venom _You drop a +2 whip of electrocution.  Things that are here: ^rxj_a +2 leather armour of fire resistance; a staff of air; an elf skeleton^rxjz^rxj+5.0 (1^rxj^rxj ^rxj1:_l - a staff of air^rxj ^rxjNGear: 36/52 gear slots (Left/Right/Tab to switch category) ^rxjHand Weapons (go to first with ))  i - a +1 short sword of venom  I - the +1 war axe "Jikicvy" {drain, rElec Str-2 Int+3} Missiles (go to first with ()  n - 12 boomerangs (quivered)  r - 4 throwing netss - 5 javelins  v - 4 atropa-tipped darts  y - a curare-tipped dart  A - 7 poisoned darts Armour (go to first with [)  g - a +0 pair of gloves of stealth (worn) ^rxjg j - an orb of pyromania (worn)  q - a +1 robe of fire resistance (worn)  z - a +1 helmet of sniping (worn)  F - a +2 cloak of stealth (worn)  p - a +2 chain mail of cold resistance  D - a +2 robe of cold resistance  H - a +2 leather armour of willpower  J - a +1 tower shield of positive energyK - quicksilver dragon scales Magical Staves (go to first with |) ^rxj6[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]`rxj#`I - the +1 war axe "Jikicvy" {drain, rElec Str-2 Int+3}. `rxj#A military axe with a long haft and a single-bladed head. Base accuracy: +0 Base damage: 11 Base attack delay: 1.5 This weapon's minimum attack delay (0.7) is reached at skill level 16. `rxj# Your skill: 7.8  At current training (3%) you reach 16.0 in about 11.4 XLs. Wearing a shield would reduce your attack speed with this weapon.  `rxj@$t Current attack delay: 1.1. Damage rating: 17 (Base 11 x 110% (Str) x 132% (Skill) + 1 (Ench)). `rxj$Drain: It sometimes drains living victims (1/2 chance). This deals an additional one-quarter of any damage that pierces defenders' armour `rxj %~as well as a flat 2-4 damage, and also weakens them slightly. rElec: It insulates you from electricity. `rxjV%jStr-2: It affects your strength (-2). Int+3: It affects your intelligence (+3). `rxj%If you switch to wielding this weapon: Your spell failure would improve by up to 1% (press '!' for details). `rxj%M(w)ield, (d)rop, (=)adjust, or (i)nscribe.arxjEarxjIarxjWN4cupup the GrapplerGnoll of Vehumet *.....Health: 95/95 ========================Magic: 23/23 ========================#####AC: 14Str: 14#ß∩ß#EV: 15Int: 19#[.)#SH: 0Dex: 13#ß.ß#XL: 12 Next: 80% Place: a Gauntlet## #@.)# ##arxjN,Noise: ---------  Time: 10595.0 (0.0)###ß.#ß.ß#.ß###B) staff of fire#....#...#....#Throw: 12 boomerangs#.#..#ß.ß#..#.##.#..##'##..#.##.............##.#.##.#.##.#.##.#....#....#arxjwO##.#.#######.#. _a +1 short sword of venom; a +0 plate armour; an oni skeleton _i - a +1 short sword of venom _You drop a +2 whip of electrocution.  Things that are here: _a +2 leather armour of fire resistance; a staff of air; an elf skeleton _l - a staff of airarxj[arxjs\+6.0 (1arxj`arxjZb9 _i - a +1 short sword of venom _You drop a +2 whip of electrocution.  Things that are here: _a +2 leather armour of fire resistance; a staff of air; an elf skeleton arxjb_l - a staff of air _You drop the +1 war axe "Jikicvy" {drain, rElec Str-2 Int+3}.brxjLbrxjxPwGear: 35/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  i - a +1 short sword of venom Missiles (go to first with () brxjHQ n - 12 boomerangs (quivered)  r - 4 throwing netss - 5 javelins  v - 4 atropa-tipped darts  y - a curare-tipped dart  A - 7 poisoned darts Armour (go to first with [)  g - a +0 pair of gloves of stealth (worn)  j - an orb of pyromania (worn)  q - a +1 robe of fire resistance (worn)  z - a +1 helmet of sniping (worn)  F - a +2 cloak of stealth (worn)  p - a +2 chain mail of cold resistance  D - a +2 robe of cold resistance  H - a +2 leather armour of willpower  J - a +1 tower shield of positive energyK - quicksilver dragon scales brxjQMagical Staves (go to first with |)  B - a staff of fire (weapon) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]brxjx brxj brxj brxjܒ {cupup the GrapplerGnoll of Vehumet *.....brxj9 Health: 95/95 ========================Magic: 23/23 ========================#####brxj AC: 14Str: 14#ß∩ß#EV: 15Int: 19brxj #[.)#SH: 0Dex: 13brxjJ #ß.ß#XL: 12 Next: 80% Place: a Gauntletbrxj˔ ## #@.)# ##Noise: ---------  Time: 10596.0 (0.0)###ß.#ß.ß#.ß###B) staff of fire#....#...#....#brxj6 Throw: 12 boomerangs#.#..#ß.ß#..#.##.#..##'##..#.#brxj #.............##.#.##.#.##.#.##.#....#....#brxjЕ Y##.#.#######.#. _i - a +1 short sword of venom brxj ]_You drop a +2 whip of electrocution.  Things that are here: brxjg _a +2 leather armour of fire resistance; a staff of air; an elf skeleton _l - a staff of air brxj T_You drop the +1 war axe "Jikicvy" {drain, rElec Str-2 Int+3}.brxj brxj brxjw brxjȧ crxj crxj |Pick up what? 35/52 gear slots (_ for help) crxj Hand Weapons (select all with ))  a - the +1 war axe "Jikicvy" {drain, rElec Str-2 Int+3} Armour (select all with [)  b - a +2 leather armour of fire resistance Carrion an elf skeleton crxj] [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]erxjL; erxjB erxjL {cupup the GrapplerGnoll of Vehumet *.....erxjL )Health: 95/95 ========================Magic: 23/23 ========================#####AC: 14erxjL Str: 14#ß∩ß#EV: 15Int: 19#[.)#erxjbM SH: 0Dex: 13#ß.ß#erxjM {XL: 12 Next: 80% Place: a Gauntlet## #@.)# ##Noise: ---------  Time: 10596.0 (0.0)erxj3N <###ß.#ß.ß#.ß###B) staff of fire#....#...#....#Throw: 12 boomerangserxjN #.#..#ß.ß#..#.##.#..##'##..#.##.............#erxj,O #.#.##.#.##.#.##.#....#....###.#.#######.#. _You drop a +2 whip of electrocution.  erxjO QThings that are here: _a +2 leather armour of fire resistance; a staff of air; an elf skeleton _l - a staff of air _You drop the +1 war axe "Jikicvy" {drain, rElec Str-2 Int+3}.  erxjdP +Okay, then.erxjYW erxjX erxjT_ erxja . _frxjB##### #ß∩ß# #[.)#  #ß@ß# frxjAC ## #).)# ## ###ß.#ß.ß#.ß### #....#...#....##.#..#ß.ß#.#..##'##..#.##.............##.#.##.#.##.#.#frxjC,.#....#....#frxj}Jfrxj3K27.0 (1 _frxjcOfrxjWPgrxj3 grxjW aWear or take off which item? grxj Armour (go to first with [)  g - a +0 pair of gloves of stealth (worn) grxj  j - an orb of pyromania (worn)  q - a +1 robe of fire resistance (worn)  z - a +1 helmet of sniping (worn)  F - a +2 cloak of stealth (worn) grxj H p - a +2 chain mail of cold resistance  D - a +2 robe of cold resistance  H - a +2 leather armour of willpower  J - a +1 tower shield of positive energyK - quicksilver dragon scales[?] describe selected grxjж [!] equip|wield|wear|put on[tab] equip|unequip hrxjhrxjhrxjcupup the GrapplerGnoll of Vehumet *.....Health: 95/95 ========================Magic: 23/23 ========================AC: 14hrxjStr: 14#####EV: 15Int: 19#ß∩ß#SH: 0Dex: 13#[.)#XL: 12 Next: 80% Place: a Gauntlet#ß@ß#Noise: ---------  Time: 10597.0 (0.0)## #).)# ##B) staff of fire###ß.#ß.ß#.ß###Throw: 12 boomerangshrxj#....#...#....##.#..#ß.ß#..#.##.#..##'##..#.##.............##.#.##.#.##.#.##.#....#....# _You drop a +2 whip of electrocution.  Things that are here: _a +2 leather armour of fire resistance; a staff of air; an elf skeleton hrxjđ_l - a staff of air _You drop the +1 war axe "Jikicvy" {drain, rElec Str-2 Int+3}. _Okay, then.hrxj^ Things that are here: hrxjTN_a +2 leather armour of fire resistance; a staff of air; an elf skeletonl - a staff of air _You drop the +1 war axe "Jikicvy" {drain, rElec Str-2 Int+3}.  Okay, then.hrxjhrxjhrxj4. _irxj##### #ß∩ß# #[.)# #ß.ß### #@.)# #####ß.#ß.ß#.ß### #....#...#....# #.#..#ß.ß##.#irxj #.#..##'##..#.# #.............#irxj #.#.##.#.##.#.# #.#....#...##.#.#######.#.irxjirxjH28.0 (1 _irxj irxj$  Things that are here:irxj2  the +1 war axe "Jikicvy" {drain, rElec Str-2 Int+3}; a +2 leather armour of _fire resistance; an elf skeletonirxjvirxjyaWear or take off which item? irxjzInventory Items Armour (go to first with [) irxjpz g - a +0 pair of gloves of stealth (worn)  j - an orb of pyromania (worn)  q - a +1 robe of fire resistance (worn)  z - a +1 helmet of sniping (worn) irxj{ F - a +2 cloak of stealth (worn)  p - a +2 chain mail of cold resistance  D - a +2 robe of cold resistance  H - a +2 leather armour of willpower irxjW{ J - a +1 tower shield of positive energyK - quicksilver dragon scales Floor Items ([,] to select) irxj{&Armour irxj{a +2 leather armour of fire resistance[?] describe selected irxj|[!] equip|wield|wear|put on[tab] equip|unequip krxjs aA +2 leather armour of fire resistance. A suit made from layers of tanned animal hide. It provides basic protection withalmost no hindrance to spellcasting or stealthy movement. Base armour rating: 3 Encumbrance rating: 4 'Of fire resistance': It protects you from fire. krxj;t It can be maximally enchanted to +3. If you switch to wearing this armour: Your AC would increase by 2.4 (14.7 -> 17.1). Your EV would decrease by 0.5 (15.1 -> 14.6). Your spell failure would worsen by up to 2% (press '!' for details). You found it in a Gauntlet. Stash search prefixes: {ego} {branded} {rF+} {body armour} {body armor} {resist fire} {fire resistance} krxjt Menu/colouring prefixes: identified enchanted ego armour _________________ “Nought can Deform the Human racelrxj If you equipped this item, your spell failure would worsen: Forge Lightning Spire 6%-> 8% Inner Flame1%-> 2% mrxj_ YWear or take off which item? mrxj֦ Inventory Items ([,] to select) Armour (go to first with [) mrxj& a +0 pair of gloves of stealth (worn) an orb of pyromania (worn)mrxjn G a +1 robe of fire resistance (worn) mrxj (a +1 helmet of sniping (worn) mrxj ba +2 cloak of stealth (worn) a +2 chain mail of cold resistancemrxjE - a +2 robe of cold resistance mrxj ,a +2 leather armour of willpower mrxjӨ a +1 tower shield of positive energyquicksilver dragon scales Floor Items mrxj [Armour  a - a +2 leather armour of fire resistancemrxja [?] describe selected [!] equip|wield|wear|put onmrxjĩ y[tab] equip|unequip nrxjnrxj]nrxj{cupup the GrapplerGnoll of Vehumet *.....nrxjHealth: 95/95 ========================Magic: 23/23 ========================#####AC: 14Str: 14#ß∩ß#EV: 15nrxjA Int: 19#[.)#SH: 0Dex: 13#ß.ß#nrxjXL: 12 Next: 80% Place: a Gauntlet## #@.)# ##Noise: ---------  Time: 10598.0 (0.0)###ß.#ß.ß#.ß###nrxjGB) staff of fire#....#...#....#Throw: 12 boomerangs#.#..#ß.ß#..#.##.#..##'##..#.##.............##.#.##.#.##.#.##.#....#....###.#.#######.#. nrxj=_You drop the +1 war axe "Jikicvy" {drain, rElec Str-2 Int+3}. _Okay, then. _Okay, then.Things that are here:  nrxjthe +1 war axe "Jikicvy" {drain, rElec Str-2 Int+3}; a +2 leather armour of _fire resistance; an elf skeletonnrxj$nrxj _nrxjenrxjd  You start removing your armour.nrxjH+9.0 (1nrxj nrxjnrxj-600.0 (2nrxjnrxjQnrxj +1.0 (3nrxjQ"nrxj*nrxj++2.0 (4nrxjZ0nrxj7nrxjj8+3.0 (5nrxj<nrxj>4 1 nrxj ?##.#.#######.#. _You continue removing your +1 robe of fire resistance. x5  You finish removing your +1 robe of fire resistance.nrxjGAnrxjDnrxjMx  You feel less resistant to fire.  You start putting on your armour.nrxjMnrxjTN+4.0 (6nrxjRnrxjZnrxj[+5.0 (7nrxj `:∩nrxjgnrxjh+6.0 (8nrxjr:∩nrxj{nrxj{+7.0 (9nrxj<∩nrxjnrxj ,8.0 (10.0)nrxjnrxjd- 7nrxj4 _You continue putting on your +2 leather armour of fire resistance. x5  You finish putting on your +2 leather armour of fire resistance.nrxjFnrxjnrxjQ _You feel resistant to fire.orxj>##### #ß∩ß# orxj?#[.)#  #ß@ß#  ## #).)# ## ###ß.#ß.ß#.ß### #....#...#....#orxj @#.#..#ß.ß#.#..##'##..#.#orxjo@#.............##.#.##.#.##.#.#.#....#....#orxjMorxjgO89.0) _orxjV$∩orxjVorxjYprxjЏ ##### #ß∩ß# #@.)#prxj^ #ß.ß#  ## #).)# ##  ###ß.#ß.ß#.ß### #....#...#....# #.#..#ß.ß#..#.# #.#..##'###.# #.............#prxjM #.#.##.#.##.#.#prxj6prxj'10prxj/:∩prxj$  Things that are here:prxj_ prxj_a +2 hat of see invisible; a ring of wizardry; an octopode corpseqrxjcqrxjуWear or take off which item? Inventory Items Armour (go to first with [) qrxj@ g - a +0 pair of gloves of stealth (worn)  j - an orb of pyromania (worn)  m - a +2 leather armour of fire resistance (worn)  z - a +1 helmet of sniping (worn)  F - a +2 cloak of stealth (worn)  p - a +2 chain mail of cold resistance  q - a +1 robe of fire resistance  D - a +2 robe of cold resistance qrxj[ H - a +2 leather armour of willpower  J - a +1 tower shield of positive energyqrxj`K - quicksilver dragon scales Floor Items ([,] to select) Armour a +2 hat of see invisible[?] describe selected qrxjH[!] equip|wield|wear|put on[tab] equip|unequip srxj] A +2 hat of see invisible. A cloth hat. srxjPBase armour rating: 0 'Of see invisible': It allows you to see invisible things. It cannot be enchanted further. If you switch to wearing this armour: Your AC would decrease by 0.4 (17.1 -> 16.7). Your EV would remain unchanged. You found it in a Gauntlet. srxjStash search prefixes: {ego} {branded} {SInv} {helmet armour} {helmet armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified enchanted ego armourtrxjWear or take off which item? Inventory Items ([,] to select) trxjArmour (go to first with [) a +0 pair of gloves of stealth (worn) an orb of pyromania (worn) a +2 leather armour of fire resistance (worn)trxj a +1 helmet of sniping (worn) a +2 cloak of stealth (worn) trxjrVa +2 chain mail of cold resistance a +1 robe of fire resistance trxjKa +2 robe of cold resistance trxjza +2 leather armour of willpower a +1 tower shield of positive energytrxjquicksilver dragon scales Floor Items Armour  a - a +2 hat of see invisible trxjGX[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip trxjHtrxjtrxjtrxjЦ: trxj# cupup the GrapplerGnoll of Vehumet *.....Health: 95/95 ========================trxjoMagic: 23/23 ========================AC: 17Str: 14trxjgEV: 14Int: 19#####trxjSH: 0Dex: 13#ß∩ß#trxjHXL: 12 Next: 80% Place: a Gauntlet#@.)#trxjNoise: ---------  Time: 10610.0 (0.0)#ß.ß#trxjרB) staff of fire## #).)# ##trxjThrow: 12 boomerangs###ß.#ß.ß#.ß###trxjg#....#...#....##.#..#ß.ß#..#.##.#..##'##..#.#trxjکt#.............##.#.##.#.##.#.#You start putting on your armour. trxj$_You continue putting on your +2 leather armour of fire resistance. x5  You finish putting on your +2 leather armour of fire resistance. _You feel resistant to fire.  trxjnThings that are here: _a +2 hat of see invisible; a ring of wizardry; an octopode corpsetrxj5trxj7 _trxjܸtrxjվd  You start removing your armour.trxjX+1.0 (1trxjtrxjtrxj +2.0 (2trxjbtrxjVtrxj+3.0 (3trxjz:∩trxjtrxjp+4.0 (4trxj<∩trxjtrxjx+5.0 (5trxj:∩trxj 4 _You continue removing your +1 helmet of sniping. x5trxjztrxjtrxj[  You finish removing your +1 helmet of sniping.  trxjpAYou start putting on your armour.trxj+6.0 (6trxjtrxjA7.0 (7trxjn:∩trxj trxj +8.0 (8trxjC :∩trxjtrxj/+9.0 (9trxjetrxjOtrxj-20.0 (10.0)trxj <∩trxj!' trxj!6 _You continue putting on your +2 hat of see invisible. x5  You finish putting on your +2 hat of see invisible.trxj:"trxjc%trxj& trxj'<_You feel perceptive.vrxj)##### vrxj#ß∩ß# #=@)# #ß.ß# ## #).)# ## #...... vrxjq vrxj]1.0) _∩vrxjcivrxjj3The floor. vrxjlj You are here.wrxjdwrxji  cupup the GrapplerGnoll of Vehumet *.....wrxjCjHealth: 95/95 ========================Magic: 23/23 ========================AC: 16Str: 14EV: 14Int: 19#####SH: 0Dex: 13#ß∩ß#XL: 12 Next: 80% Place: a Gauntlet#=@)#Noise: ---------  Time: 10621.0 (1.0)#ß.ß#B) staff of fire## #).)# ##wrxjjThrow: 12 boomerangs###ß.#ß.ß#.ß####....#...#....##.#..#ß.ß#..#.##.#..##'##..#.##.............##.#.##.#.##.#.# wrxjj_You continue removing your +1 helmet of sniping. x5  You finish removing your +1 helmet of sniping.  You start putting on your armour. _You continue putting on your +2 hat of see invisible. x5  You finish putting on your +2 hat of see invisible. _You feel perceptive.wrxjnwrxjowrxjrwrxjtwrxjwrxjWhat do you want to examine? Items  a - (†) an octopode corpsewrxjPb - (=) a ring of wizardrywrxjLz wrxj& wrxj : wrxje  cupup the GrapplerGnoll of Vehumet *.....Health: 95/95 ========================Magic: 23/23 ========================AC: 16Str: 14EV: 14Int: 19#####wrxj SH: 0Dex: 13#ß∩ß#XL: 12 Next: 80% Place: a Gauntlet#=@)#Noise: ---------  Time: 10621.0 (0.0)wrxjk 6#ß.ß#B) staff of fire## #).)# ##Throw: 12 boomerangswrxj h###ß.#ß.ß#.ß####....#...#....##.#..#ß.ß#..#.##.#..##'##..#.#wrxjM #.............##.#.##.#.##.#.# _You continue removing your +1 helmet of sniping. x5  wrxj fYou finish removing your +1 helmet of sniping.  You start putting on your armour. wrxj _You continue putting on your +2 hat of see invisible. x5  You finish putting on your +2 hat of see invisible. _You feel perceptive.wrxjݞ wrxjٟ wrxj wrxj xrxj(M###ß@ß=.) #ß.ß# xrxj@## #).)# ##...xrxjA2.0 (1xrxjxrxj xrxjE\_There is a gate leading back out of this place here.yrxj [[?25h[?0c  Search for what [Enter for "."]? zrxj [?25l[?1czrxj zrxjv =34 matches: travel [toggle: !], by type [/], hide useless & duplicates [=]  a - [Gauntlet] a +0 dagger of venomb - [Gauntlet] a +0 hand axe  c - [Gauntlet] an orcbow  d - [Gauntlet] a +1 short sword of protection  e - [Gauntlet] the +1 war axe "Jikicvy" {drain, rElec Str-2 Int+3}  f - [Gauntlet] a +2 whip of electrocutionzrxj_ <g - [Gauntlet] +0 acid dragon scales  h - [Gauntlet] a +0 animal skin  i - [Gauntlet] a +0 buckler  j - [Gauntlet] a +1 cloakk - [Gauntlet] a +0 pair of gloves  l - [Gauntlet] a +0 plate armour  m - [Gauntlet] a +2 robe of cold resistancen - [Gauntlet] a ring of wizardry  o - [Gauntlet] a runed brass ring  p - [Gauntlet] a golden potion  q - [Gauntlet] 2 ruby potions  r - [Gauntlet] a sedimented brown potions - [Gauntlet] 43 gold pieces  t - [Gauntlet] an incandescent fortress talismanu - [Gauntlet] a dispersal trap  v - [Gauntlet] a runed translucent door zrxj [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]{rxjJ  d - [Gauntlet] a +1 short sword of protection {rxj4 e - [Gauntlet] the +1 war axe "Jikicvy" {drain, rElec Str-2 Int+3}  f - [Gauntlet] a +2 whip of electrocution  g - [Gauntlet] +0 acid dragon scales  h - [Gauntlet] a +0 animal skin  i - [Gauntlet] a +0 buckler {rxj j - [Gauntlet] a +1 cloak  k - [Gauntlet] a +0 pair of gloveslplate armourm{rxj5X2 robe of cold resistancenring of wizardry {rxj o - [Gauntlet] a runed brass ring  p - [Gauntlet] a golden potion  q - [Gauntlet] 2 ruby potionsr{rxjsedimented brown potion  s - [Gauntlet] 43 gold pieces  t - [Gauntlet] an incandescent fortress talisman  u - [Gauntlet] a dispersal trap  va runed translucent door  w - [Gauntlet] a transporter  xtransporter  ytransporter25%{rxjDP 4{rxj Q  k - [Gauntlet] a +0 pair of gloves  q - [Gauntlet] 2 ruby potionsz - [Gauntlet] a transporter  A - [Gauntlet] a transporter  B - [Gauntlet] a transporter  C - [Gauntlet] a transporter  D - [Gauntlet] a transporter  {rxjQ \E - [Gauntlet] a transporter7}rxjE}rxj F - [Gauntlet] a transporter83}rxjKi  q - [Gauntlet] 2 ruby potions }rxjL| r - [Gauntlet] a sedimented brown potionG - [Gauntlet] a transporter}rxj2L991rxjh2 ruby potions (Gauntlet)(Press ? for help) #≈..#.#.#.#.#..#.#.b#.◊#.#..## ##..#.#.#.#.#..#b.#◊.◊#..#..≈# #§..#..#.#..#..##..#◊#.◊##..## ##..#########..#.#..#.◊#.#..≈# #≈.....#©#.....#..#◊©◊#..#..## ##.....#©#.....#...#◊#...#..≈# rxj#≈..#########..#b...#....#..## ##..##..©..##..###########..≈# rxj#≈..##..###.#......#©#......## ##..#.##..#.#......#©#......≈# rxj#≈..#.#.©#.##..###########..## ##..##.##..##..#...$©!..g#..≈# #≈..##.#.##.#..#.#.#x#.#.#..##rxj4 ##..#.#W#..##..#..#.#.#..#..≈# #§..#########..#.#.#.#.#.#..## ##.....§§......#g.#.©.#..#..≈# rxjR#≈.....§§....∩.#.#.#.#.#.#..## ##≈#≈#≈#§#≈#≈..#..#.#.#..#..≈# rxj############..#.#.#.#.#.#..## #≈..#.........#..≈# ##..###########..##rxj #≈.∩.....©.......≈# ##.....§.........##rxj*"34 matches: travel [toggle: !], by type [/], hide useless & duplicates [=]  l - [Gauntlet] a +0 plate armour rxjY"~ m - [Gauntlet] a +2 robe of cold resistance  n - [Gauntlet] a ring of wizardry rxj"G o - [Gauntlet] a runed brass ring  p - [Gauntlet] a golden potion  q - [Gauntlet] 2 ruby potions  r - [Gauntlet] a sedimented brown potion  rxj"&s - [Gauntlet] 43 gold pieces rxj" t - [Gauntlet] an incandescent fortress talisman  u - [Gauntlet] a dispersal trap  rxj #}v - [Gauntlet] a runed translucent door  w - [Gauntlet] a transporter  x - [Gauntlet] a transporter  rxj9#ry - [Gauntlet] a transporter  z - [Gauntlet] a transporter  A - [Gauntlet] a transporter  rxjX#LB - [Gauntlet] a transporter  C - [Gauntlet] a transporter  rxjs#rD - [Gauntlet] a transporter  E - [Gauntlet] a transporter  F - [Gauntlet] a transporter  rxj#%G - [Gauntlet] a transporter rxj#[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[91%]rxjrxjrxj' rxj  cupup the Grapplerrxj rxjL Gnoll of Vehumet *.....rxj9mHealth: 95/95 ========================rxjYmMagic: 23/23 ========================rxjt5AC: 16rxjStr: 14EV: 14Int: 19SH: 0rxj+Dex: 13#####XL: 12 Next: 80% Place: a GauntletrxjvB#ß@ß#rxjNoise: ---------  Time: 10622.0 (0.0)#=.)#rxjB) staff of fire#ß.ß#rxjE?Throw: 12 boomerangsrxjfy## #).)# ##rxj###ß.#ß.ß#.ß####....#...#....#rxj@#.#..#ß.ß#..#.##.#..##'##..#.##.............# _You feel perceptive. _There is a gate leading back out of this place here.  Search for what [Enter for "."]? .rxjrxj+rxj*rxj. _rxjՆrxjWrxjrxj!rxj23.0 (1 _rxjrxjn/Dungeon:11rxj}s #.)....##..##  ##.......#.## #..........#rxjs#..........##.........###.........##.#............##..........###rxjs#^...@.....).#.........###.#.........# ##.^.......#rxjOt= #.........# #........## #.#.....##rxjt #.#####.# #># .#rxj-4.5 (2.5rxjrxjW# _Welcome back to the Dungeon!rxj[ _There is an empty arch of ancient stone here.rxjd rxjb! WPut on or remove which piece of jewellery? Jewellery (go to first with "=)  a - the ring of Efumio (worn) {Will+ AC+4 Stlth+}  h - a +6 ring of intelligence (worn) rxj! x - an amulet of wildshape (worn)e - a +4 ring of protection  f - a +6 ring of intelligence  k - a ring of protection from cold  rxj! Bo - a +5 ring of evasion  t - an amulet of dissipation  rxj! u - a +6 ring of strength  w - a ring of positive energy  C - a ring of protection from cold  G - a ring of wizardry rxj" Talismans (go to first with %)b - a quill talisman  c - a scarab talisman[?] describe selected rxj5" [!] equip|wield|wear|put on[tab] equip|unequip rxj   a - the ring of Efumio (worn) {Will+ AC+4 Stlth+}  f - a +6 ring of intelligencerxj&rxjrxjrxjE#.)....##..##cupup the Grappler##.......#.##Gnoll of Vehumet *.....rxj#..........#Health: 95/95 ========================#..........#Magic: 23/23 ========================#.........##AC: 16Str: 14#.........##.EV: 14rxjE#Int: 19#............#SH: 0Dex: 13#..........###XL: 12 Next: 80% Place: Dungeon:11#^...@.....).rxjyNoise: ---------  Time: 10624.5 (0.0)#.........###.B) staff of fire#.........# #Throw: 12 boomerangs#.^.......##.........##........##rxj#.#.....###.#####.##># .# _You feel perceptive. _There is a gate leading back out of this place here. rxjw_Search for what [Enter for "."]? . _Welcome back to the Dungeon! _There is an empty arch of ancient stone here.rxj:Okay, then.rxjrxjrxj. _rxj_rxjcupup the Grappler (Gnoll Shapeshifter) Turns: 10686, Time: 00:59:11 Health: 95/95AC: 16 Str: 14 XL: 12 Next: 80% Magic: 23/23EV: 14 Int: 19 God: Vehumet [*.....] Gold: 777SH:  0 Dex: 13 Spells: 17/26 levels left rFire + + . (33%) B - staff of fire rCold . . . (100%) j - orb {Pyromania} rNeg . . . (100%) m - +2 leather armour {rF+} rPois .(100%) I - +2 hat {SInv} rElec .(100%) F - +2 cloak {Stlth+} rCorr .(100%) g - +0 pair of gloves {Stlth+} SInv + (no boots) Will +....x - amulet of wildshape Stlth ++++rxj/7++h - +6 ring of intelligence HPRegen 0.35/turna - ring of Efumio {Will+ AC+4 Stlth+} MPRegen 0.18/turn %: no passive effects @: no status effects A: fangs 1, treasure sense, distributed trainingrxj rxjָ #.)....##..##cupup the Grapplerrxj E##.......#.##Gnoll of Vehumet *.....#..........#rxj* Health: 95/95 ========================#..........#rxjt Magic: 23/23 ========================#.........##AC: 16Str: 14rxj #.........##.EV: 14Int: 19#............#SH: 0rxj۹ Dex: 13#..........###XL: 12 Next: 80% Place: Dungeon:11rxj S#^...@.....).Noise: ---------  Time: 10624.5 (0.0)#.........###.rxj B) staff of fire#.........# #rxj7 Throw: 12 boomerangs#.^.......##.........#rxjT 3#........##rxjr #.#.....###.#####.#rxj _#># .# _You feel perceptive. _There is a gate leading back out of this place here. _Search for what [Enter for "."]? . _Welcome back to the Dungeon! rxj _There is an empty arch of ancient stone here. _Okay, then.rxjV rxj rxjп rxjFrxjPut on or remove which piece of jewellery? Jewellery (go to first with "=)  a - the ring of Efumio (worn) {Will+ AC+4 Stlth+}  h - a +6 ring of intelligence (worn)  x - an amulet of wildshape (worn)e - a +4 ring of protection  f - a +6 ring of intelligence  k - a ring of protection from cold  o - a +5 ring of evasion  t - an amulet of dissipation  u - a +6 ring of strength  w - a ring of positive energy  C - a ring of protection from cold  G - a ring of wizardry Talismans (go to first with %)b - a quill talisman  c - a scarab talisman[?] describe selected rxj[!] equip|wield|wear|put on[tab] equip|unequip rxjf! rxj( rxj0 ]#.)....##..##rxj0 2cupup the Grapplerrxj1 ##.......#.##Gnoll of Vehumet *.....rxj1 #..........#rxjD1 [Health: 95/95 ========================rxjc1 #..........#rxj1 [Magic: 23/23 ========================rxj1 Y#.........##rxj1 [AC: 16Str: 14rxj1 T#.........##.rxj&2 EV: 14Int: 19#............#SH: 0rxjE2 .Dex: 13rxj~2 I#..........###rxj2 XL: 12 Next: 80% Place: Dungeon:11rxj2 #^...@.....).rxj2 Noise: ---------  Time: 10624.5 (0.0)rxj3 J#.........###.rxj13 ;B) staff of firerxjN3 i#.........# #rxjj3 ?Throw: 12 boomerangsrxj3 e#.^.......#rxj3 3#.........#rxj3 3#........##rxj3 R#.#.....##rxj4 Q#.#####.#rxj<4 g#># .# rxj[4 1_You feel perceptive. rxj4 [_There is a gate leading back out of this place here. rxj4 I_Search for what [Enter for "."]? . rxj4 #_Welcome back to the Dungeon! rxj4 T_There is an empty arch of ancient stone here. rxj5 6_Okay, then.rxjj<  rxj< J Okay, then.rxj= rxjC rxjF . _rxj=- rxj!2 n Spells (Memorise)Typerxjl2 Failure Level  a - FoxfireConjuration/Fire 1% 1b - Kinetic GrapnelForgecraft1%rxj2 1  c - Kiss of Deathrxj3 =Conjuration/Necromancy 1%1  d - Magic Dartrxj93 UConjuration1%1  e - Poisonous VapoursAlchemy/Air1%rxjs3 "1  f - SlowHexesrxj3 41%1  g - Grave ClawNecromancyrxj3 &1%2  h - Mercury Arrowrxji4 XConjuration/Alchemy1%2  i - Searing RayConjuration1%rxj4 e2  j - Static DischargeConjuration/Air1%2  k - Confusing Touchrxjs5 jHexes2% 3  l - Launch Clockwork BeeForgecraft2% 3  m - Maxwell's Portable Piledriver Translocation2% 3  n - Sigil of BindingHexesrxj;6 H2% 3  o - Awaken ArmourEarth/Forgecraft8% 4  p - Brom's Barrelling BoulderConjuration/Earth8% 4  q - Cause FearHexesrxjx6 ]8% 4  r - Iskenderun's Mystic Blastrxj6 Conjuration/Translocation 8% 4  s - Passage of GolubriaTranslocationrxj6 u8% 4  t - Vhi's Electric ChargeTranslocation/Airrxj(7 n8% 4  u - Detonation CatalystFire/Alchemyrxj^7 h22% 5 17 spell levels left rxj7 ][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitrxj] 9  c - Kiss of Deathrxj DConjuration/Necromancy 1% 1  d - Magic Dart rxj -Conjuration  e - Poisonous Vapoursrxj 1Alchemy/Air  f - Slow rxj -Hexes  g - Grave Claw rxj: Necromancy rxjW 2  rxjs h - Mercury Arrowrxj Conjuration/Alchemyrxj 2 rxj = i - Searing RayConjurationrxjA1% 2j - Static Dischargerxj%(ir  k - Confusing TouchrxjBHexes rxj{c2% 3  l - Launch Clockwork BeerxjForgecraft rxj2% 3  m - Maxwell's Portable Piledriver Translocation  n - Sigil of Binding rxj"GHexes  o - Awaken ArmourEarth/Forgecraftrxjg]8% 4  p - Brom's Barrelling BoulderrxjConjuration/Earthrxj;8% 4  rxjq - Cause Fear rxjHexes  rxj%r - Iskenderun's Mystic Blastrxj3Translocation  s - Passage of GolubriarxjDTranslocation  rxjyBt - Vhi's Electric Charge Translocation/Air  rxjPu - Detonation CatalystFire/Alchemy 22%rxj5  rxj:v - Hoarfrost Cannonade Ice/Forgecraft rxj$22%rxjT=5  w - Irradiate rxjsConjuration/Alchemyrxj rxj0 i - Searing RayConjuration1% 2  k - Confusing TouchrxjjHexesrxj2% 3x - Summon Mana ViperHexes/Summoning22% 5  y - Yara's Violent UnravellingHexes/Alchemyrxj)<22% 5rxj rxjG k - Confusing Touchrxj"Hexes2% 3  l - Launch Clockwork Bee Forgecraftrxjy2% 3z - BombardConjuration/Earthrxj m75% 6  A - Forge Phalanx BeetleForgecraftrxj2<75% 6rxj o l - Launch Clockwork Bee Forgecraftrxjl2% 3  p - Brom's Barrelling Boulder Conjuration/Earth 8% 4B - Hellfire MortarFire/Earth/Forgecraft 100% 7  C - Fire StormConjuration/Fire100% 9rxj~rxj+  p - Brom's Barrelling Boulder Conjuration/Earth 8% 4  s - Passage of Golubria Translocation 8% 4rxj),  s - Passage of Golubria Translocation 8% 4  t - Vhi's Electric Charge Translocation/Air 8% 4rxjD  rxj|  t - Vhi's Electric Charge Translocation/Air 8% 4  x - Summon Mana Viperrxj hHexes/Summoning 22% 5rxj *  x - Summon Mana ViperHexes/Summoning 22% 5  y - Yara's Violent Unravelling Hexes/Alchemy 22% 5rxj| rxjsxjnsxjqsxj"v/#.)....##..##cupup the Grappler##.......#.##Gnoll of Vehumet *.....#..........#Health: 95/95 ========================sxjv&#..........#Magic: 23/23 ========================#.........##AC: 16Str: 14#.........##.EV: 14Int: 19#............#SH: 0Dex: 13#..........###sxj-w.XL: 12 Next: 80% Place: Dungeon:11#^...@.....).Noise: ---------  Time: 10624.5 (0.0)#.........###.B) staff of fire#.........# #Throw: 12 boomerangs#.^.......##.........##........###.#.....###.#####.#sxjw#># .# _There is a gate leading back out of this place here. _Search for what [Enter for "."]? . _Welcome back to the Dungeon! _There is an empty arch of ancient stone here. _Okay, then. _Okay, then.sxj2~sxj Memorise Yara's Violent Unravelling, consuming 5 spell levels and leaving 12? Y - Yes sxjy' N - Nosxj( sxj0 #.)....##..##cupup the Grappler##.......#.##Gnoll of Vehumet *.....#..........#Health: 95/95 ========================#..........#Magic: 23/23 ========================sxjZ #.........##AC: 16sxj} .Str: 14sxj! #.........##.EV: 14Int: 19#............#SH: 0Dex: 13#..........###sxjF XL: 12 Next: 80% Place: Dungeon:11sxj #^...@.....).sxj Noise: ---------  Time: 10624.5 (0.0)#.........###.sxj ;B) staff of firesxj i#.........# #sxj0 ?Throw: 12 boomerangssxjN #.^.......##.........#sxj #........###.#.....##sxj Q#.#####.#sxj g#># .# sxj Q_There is a gate leading back out of this place here. sxj3 I_Search for what [Enter for "."]? . sxjS #_Welcome back to the Dungeon! sxjq T_There is an empty arch of ancient stone here. sxj F_Okay, then. _Okay, then.sxjŰ sxj +5.5 (1sxj sxj _Search for what [Enter for "."]? . _Welcome back to the Dungeon! sxjK U_There is an empty arch of ancient stone here.sxj Okay, then. _This spell is dangerous to cast!sxjp +6.5 (2sxj sxj sxj +7.5 (3sxjS sxj& A8.5 (4sxj sxj sxj} +9.5 (5sxj sxj sxj ,30.5 (6sxj  _You start memorising the spell. You continue memorising. x5sxj sxjG sxj5 c _You finish memorising. Spell assigned to 'c'.sxjB #.......# #..........# #..........# #sxj{ ..## #.##. #sxj i....# ####sxj k #^...∩.....).sxj  ####. #.# #sxjW  #.^.#  #.sxjy .#sxj 4 ###sxj  #.# #.#####.sxj j #># .#sxj@ g #.# ##sxj~sxj9)1.5 (1 sxj^ _sxjsxjsxj"sxj%$ Spells (Memorise)TypeFailure Level  a - FoxfireConjuration/Fire 1% 1b - Kinetic GrapnelForgecraft1%1  sxj%c - Kiss of DeathConjuration/Necromancy 1%1  d - Magic DartConjuration1%1  e - Poisonous VapoursAlchemy/Air1%1  f - SlowHexes1%1  g - Grave ClawNecromancysxj&e1%2  h - Mercury ArrowConjuration/Alchemy1%2  i - Searing RayConjuration1%2  j - Static DischargeConjuration/Air1%2  k - Confusing TouchHexes2% 3  l - Launch Clockwork BeeForgecraftsxj&02% 3  m - Maxwell's Portable Piledriver Translocation2% 3  n - Sigil of BindingHexes2% 3  o - Awaken ArmourEarth/Forgecraft8% 4  p - Brom's Barrelling BoulderConjuration/Earth8% 4  q - Cause FearHexessxj&8% 4  r - Iskenderun's Mystic BlastConjuration/Translocation 8% 4  s - Passage of GolubriaTranslocation8% 4  t - Vhi's Electric ChargeTranslocation/Air8% 4  u - Detonation CatalystFire/Alchemy22% 5 sxjm'12 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitsxjU9  c - Kiss of DeathsxjUqConjuration/Necromancy 1% 1  d - Magic Dart Conjuration  e - Poisonous Vapourssxj V1Alchemy/Air  f - Slow sxj1VKHexes  g - Grave ClawNecromancysxjVV>1% 2h - Mercury ArrowsxjzVConjuration/AlchemysxjV2  i - Searing RaysxjVConjuration  sxjV(j - Static Dischargeir  sxj/W.k - Confusing TouchHexes sxj}Wz2% 3  l - Launch Clockwork BeeForgecraft sxjWC2% 3  sxjWXm - Maxwell's Portable Piledriver Translocation  n - Sigil of Binding sxjWGHexes  o - Awaken ArmourEarth/ForgecraftsxjAXv8% 4  p - Brom's Barrelling BoulderConjuration/EarthsxjqXT8% 4  q - Cause Fear sxjXHexes  sxjX9r - Iskenderun's Mystic BlastTranslocation  sxjX3s - Passage of GolubriaTranslocation  sxjY"t - Vhi's Electric Charge sxj9YTTranslocation/Air  u - Detonation CatalystFire/Alchemy sxj]Y22%sxjY?5  v - Hoarfrost Cannonade sxjYIce/Forgecraft sxjY22%sxjY=5  w - Irradiate sxjZConjuration/Alchemysxj]sxj  g - Grave ClawNecromancy1% 2  h - Mercury Arrowsxj^Conjuration/Alchemy 1% 2x - Summon Mana VipersxjSHexes/Summoning22% 5sxj  h - Mercury ArrowConjuration/Alchemy 1% 2  j - Static Dischargesxj Conjuration/Air 1% 2y - BombardConjuration/Earth75% 6  z - Forge Phalanx BeetleForgecraft75% 6sxj |  j - Static DischargeConjuration/Air 1% 2 sxj ; k - Confusing TouchHexessxjԮ h2% 3A - Hellfire Mortarsxj LFire/Earth/Forgecraft 100% 7sxja2 sxjr k - Confusing TouchHexes2% 3 sxjI m - Maxwell's Portable Piledriver Translocation 2% 3B - Fire StormConjuration/Fire100% 9sxj%  m - Maxwell's Portable Piledriver Translocation 2% 3  n - Sigil of BindingHexes2% 3sxjy   n - Sigil of BindingHexes2% 3  q - Cause FearHexes8% 4sxjl  q - Cause FearHexes8% 4  r - Iskenderun's Mystic Blast Conjuration/Translocation 8% 4sxjY +  r - Iskenderun's Mystic Blast Conjuration/Translocation 8% 4  u - Detonation Catalyst Fire/Alchemy22% 5sxj +  u - Detonation Catalyst Fire/Alchemy22% 5  v - Hoarfrost Cannonade Ice/Forgecraft 22% 5 sxj<   v - Hoarfrost Cannonade Ice/Forgecraft 22% 5  w - IrradiateConjuration/Alchemy 22% 5 sxj sxj_/   u - Detonation Catalyst Fire/Alchemy22% 5  w - IrradiateConjuration/Alchemy 22% 5 sxj  t - Vhi's Electric Charge Translocation/Air 8% 4  u - Detonation Catalyst Fire/Alchemy22% 5 sxjH  sxj7  sxj$ ##.......#.##cupup the Grappler#..........#Gnoll of Vehumet *.....#..........#Health: 95/95 ======================== sxjQ ;#.........##Magic: 23/23 ========================#.........##.AC: 16 sxju Str: 14#............#EV: 14Int: 19 sxj #..........###SH: 0Dex: 13 sxj #^...∩.....).XL: 12 Next: 80% Place: Dungeon:11 sxj #...@.....###.Noise: ---------  Time: 10631.5 (0.0) sxj #.........# #B) staff of fire sxj #.^.......#Throw: 12 boomerangs#.........# sxj4 #........###.#.....###.#####.# sxjS #># .##.# ##  sxjr p_There is an empty arch of ancient stone here. _Okay, then.  sxj =_Okay, then. _This spell is dangerous to cast! _You start memorising the spell. You continue memorising. x5 _You finish memorising. Spell assigned to 'c'. sxjrP  Okay, then. sxj sxj sxj9. _sxjr sxjYs sxjt sxjw sxj[y sxj{ : _sxj| sxjY~ ,sxj= sxj sxjف sxj: sxj sxjh  #...## #.........##. #......# #sxj ...### #^...∩.....). #.........###.sxj܇  #.........# # #.^.......# #..# 4.5 (3sxj #.##  #.##sxja  #.##### #># . #.# ## ..#sxj .## . ¿sxjd sxjߍ sxj# sxjVsxjWsxjWsxjYsxj [sxjx\,sxjA]sxj^sxj^sxjy_sxjb #....# #..### #^...∩.....). #sxjc. #.........# #sxjPc #.^.......#  #.#  #..# #@#.....#6.5 (2sxjc #.#####.#  #># .# #.# ## ..# .## . ¿#. sxjc sxjdsxj gsxj8hsxj@IsxjsxjbXsxjsxj,sxjLT^...∩.....). .....###..........# #^.......# .......# .......#.#.....## #####.#  .# 8 #sxj..# #.###. ¿sxjj#.#.#sxjsxjsxjsxj sxjU_There is a stone staircase leading down here.sxjZNX .........###..sxjN #^. ..##.....## sxjAO.#####.# ># ##. #.#sxjSsxjT29.5 (1 _sxjWsxj Ysxj_  #.# # #.^.#  #...# #..# #.#sxj  #.#####. #># .##.# ##.#  #.## #.# ¿sxj  #.# #.. ### sxj8 sxj '40sxjU sxj9 sxj`d ^ sxj$a.sxja##.....## ####.# ># sxja##.# #. sxjaF## ¿sxjDb sxj:hsxjIi&1sxjmsxjosxj<.##.....## ####.# ># ##.# #sxj..# ## ¿ .### sxjsxj&2sxjsxj5sxj ##.....## ####.# ># ##.# #..# # ¿ ..W###### sxjm W   shadowghast (dormant)sxj sxj &3sxj sxj  sxj޶ N_You encounter a shadowghast.sxjqKsxj6M"Wield or unwield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  i - a +1 short sword of venom sxjMMagical Staves (go to first with |)  B - a staff of fire (weapon)  d - a staff of earth  l - a staff of air sxjM E - a staff of cold[?] describe selected sxjM[!] equip|wield|wear|put on[tab] equip|unequip sxj]sxjasxj6e#........##cupup the Grappler#.#.....##Gnoll of Vehumet *.....#.#####.#Health: 95/95 ========================#># .#Magic: 23/23 ========================##.# ##sxjeAC: 16Str: 14#..#EV: 14Int: 19#.##SH: 0Dex: 13#.# ¿XL: 12 Next: 80% Place: Dungeon:11#@#sxje?Noise: ---------  Time: 10643.5 (0.0)#...W#B) staff of fire######Throw: 12 boomerangssxj3fHW   shadowghast (dormant) _This spell is dangerous to cast! _You start memorising the spell. You continue memorising. x5 _You finish memorising. Spell assigned to 'c'. _Okay, then. _There is a stone staircase leading down here. _You encounter a shadowghast.sxjm  You unwield your staff of fire.  Your +1 short sword of venom begins to drip with poison!sxjm4.5 (1i) +1 short sword (venom)sxjpsxjq< _i - a +1 short sword of venom (weapon)sxj(6 t#.#.....## #.#####.# sxjZ6 #># .# sxj6 f##.# ## sxj6 r#..# .# sxj6 Y#.## .#sxj7 j#.# $#sxj27 d#.##.# sxj7 #.@.W####### sxjD sxjmF &5sxjO sxjU + _Found 18 gold pieces.sxjI#.#.....## #.#####.# #># ..# ##.# #.## sxjj#..# #..# #.###..# sxj#.# .$# #.##.# sxjc#..@W# sxj.###### sxj@sxj&6sxj{sxjsxj .  The helpless shadowghast fails to defend itself.  You impale the shadowghast!!  You destroy the shadowghast!sxj& sxj527.1 (0.6sxjYsxjZ _Vehumet accepts your kill.sxj9#...#.#.....###.#####.# sxj`t># ..# sxj}##.# #.###..# sxj8#.###..sxj#.##.$#.##@# sxj{#....# ######sxjsxj-8.1 (1.0sxjsxjsxj#. #........##.#.....##sxj*#.#####.# ># ..# ##.# #.##sxj6#.#.###..sxj.7#.##.sxj#.##.##....# ######sxjsxj&9sxjMsxj*sxjz,50.1 (2sxjsxjB? _You now have 795 gold pieces (gained 18).sxj>#.^# #.........# sxjv#........##.#.....##sxj22#.#####.# ># ..# ##.# ##.###.sxj#.##.##.#.##.##....sxjj#######sxjsxjssxj$1.1 (1sxjsxjPsxj[#...# ##.^.......# sxj#.........# #........##.#.....##sxj#.#####.# ># #..# sxjZy##.# ##.###.#.#sxj#.##.#.##.##....sxjm#######sxjsxj&2sxjsxjsxjC|5Msxjq|+##. sxj|F.# #sxj|4^..sxj.}.......##.....##.#####.#sxj|}r #># #..##.# ##@##.###..##..##sxj}^#.##..##.#sxj~sxj5sxj́&3sxj=sxj8sxj3sxj4sxj|5sxj9sxj;sxj=,sxj@sxjBsxj1CsxjDsxjJ@#. sxjKm#^...∩.....). sxj%KI#.........###.sxjHK`#.........# #sxj|Ks#.^.......# sxjK1#.........sxjK#........###.#.....##sxjL.#####@# 5.1 (2># #..sxjYLM##.# ##.sxj~L>#..###..#.###sxjL5..##sxjL&#.####sxj5Mn#.##.##....#sxj^M$######sxj[NsxjPSsxjUsxjZ 3sxj sxjY sxj sxj ,sxjn sxj sxj sxj sxjR sxj sxj sxj sxj ?## .........##....#.### ^...∩.....).sxjm ###..# ##.^.......##......@..#8.1 (3#........## #.#.....###.#####.##># #..###.# ##.##....#sxj( sxjW sxjsxj0sxj7sxjsxj0sxjdsxjsxj|sxj>sxjsxj~sxj( p#. #..sxjJ ^..# #.sxjo #### #.##. #............#sxj #.## #^...∩.....). #...sxj s###.#.# #sxj 60.1 (2#.^ #.........sxj #........###.#.....#.#####.#sxj$ ># #.##.# ##sxjA &#..###..sxj sxjsxjsxjl.sxj@1CPut on or remove which piece of jewellery? Jewellery (go to first with "=)  a - the ring of Efumio (worn) {Will+ AC+4 Stlth+}  h - a +6 ring of intelligence (worn)  x - an amulet of wildshape (worn)e - a +4 ring of protection  f - a +6 ring of intelligence  k - a ring of protection from cold  o - a +5 ring of evasion  t - an amulet of dissipation  sxj1u - a +6 ring of strength  w - a ring of positive energy  C - a ring of protection from cold  G - a ring of wizardry Talismans (go to first with %)b - a quill talisman  sxj1jc - a scarab talisman[?] describe selected sxj2[!] equip|wield|wear|put on[tab] equip|unequip sxj}  a - the ring of Efumio (worn) {Will+ AC+4 Stlth+}  C - a ring of protection from coldsxj˘sxjsxj3sxjִsxjkG#..........#sxjcupup the Grappler#..........#sxjGnoll of Vehumet *.....#.........####sxjZHealth: 95/95 ========================sxj>\#.........##.sxj^dMagic: 23/23 ========================sxj~t#............#AC: 16sxj-Str: 14sxjv#..........###EV: 14sxjؽ-Int: 19sxj#^...∩.....).SH: 0sxj(vDex: 13#.........###.sxjcXL: 12 Next: 82% Place: Dungeon:11sxj#.......@.# #sxjNoise: ---------  Time: 10660.1 (0.0)sxj#.^.......#i) +1 short sword (venom)sxje#.........#sxj%4Throw: 12 boomerangssxjDD#........##sxjc[#.#.....##sxjD#.#####.#sxj~#># #..#sxjj##.# ##.###..###..# sxj3_Found 18 gold pieces.  sxj@7The helpless shadowghast fails to defend itself.  sxjOYou impale the shadowghast!!  You destroy the shadowghast! sxj_Vehumet accepts your kill. _You now have 795 gold pieces (gained 18).sxjn sxjJ Okay, then.sxjsxjsxjD. _sxj sxj  Spells (Memorise)TypeFailure Level  a - Foxfiresxj rConjuration/Fire 1% 1b - Kinetic GrapnelForgecraft1%sxjD 1  c - Kiss of Deathsxjk (Conjuration/Necromancy 1%1  sxj 'd - Magic DartConjurationsxj 1%1  sxj 5e - Poisonous VapoursAlchemy/Air1%sxj& "1  f - SlowHexessxjN 1%sxj -1  g - Grave ClawNecromancysxj &1%2  h - Mercury Arrowsxj Conjuration/Alchemy1%sxj4 2  i - Searing RaysxjZ Conjuration1%sxj} ;2  j - Static DischargeConjuration/Airsxj *1%2  k - Confusing Touchsxj pHexes2% 3  l - Launch Clockwork Beesxj9 Forgecraftsxj 2% 3  m - Maxwell's Portable Piledriver Translocation2% 3  n - Sigil of BindingHexessxj t2% 3  o - Awaken ArmourEarth/Forgecraftsxj* v8% 4  p - Brom's Barrelling BoulderConjuration/Earthsxjk 8% 4  q - Cause FearHexes8% 4  sxj "r - Iskenderun's Mystic Blastsxj tConjuration/Translocation 8% 4  s - Passage of Golubriasxj Translocationsxj \8% 4  t - Vhi's Electric Chargesxj* TTranslocation/Air8% 4  sxjO u - Detonation Catalystsxjs NFire/Alchemy22% 5 sxj .12 spell levels left sxj ][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitsxjk  f - SlowHexes1% 1  g - Grave Claw sxj:DNecromancy2  h - Mercury ArrowAlchemy 2  sxjli - Searing Ray2  j - Static Discharge Conjuration/Air2  k - Confusing Touchsxjr2% 3  l - Launch Clockwork BeeForgecraftsxj2% 3  m - Maxwell's Portable Piledriver Translocation 2% 3 sxje n - Sigil of BindingHexes2% 3o - Awaken Armour Earth/Forgecraftsxjv8% 4  p - Brom's Barrelling BoulderConjuration/Earthsxj [8% 4  q - Cause Fear sxjVMHexes 8% 4  sxj r - Iskenderun's Mystic Blast Conjuration/Translocation 8% 4  s - Passage of GolubriaTranslocation8% 4  t - Vhi's Electric ChargesxjoTranslocation/Air  u - Detonation Catalyst Fire/Alchemy 22%sxj*o5  v - Hoarfrost CannonadeIce/Forgecraft22%sxju5  w - IrradiateAlchemy 22%5  x - Summon Mana Viper sxjiHexes/Summoning22%5  y - Bombardsxj Conjuration/Earth75% 6  z - Forge Phalanx Beetleorgecraft sxj`<75% 6sxj S  n - Sigil of Bindingsxj |Hexes2% 3  o - Awaken Armoursxjk Earth/Forgecraft 8% 4A - Hellfire Mortarsxj LFire/Earth/Forgecraft 100% 7sxjHd   o - Awaken ArmourEarth/Forgecraft 8% 4 sxjd  t - Vhi's Electric Charge Translocation/Air 8% 4B - Fire StormConjuration/Fire100% 9sxj  t - Vhi's Electric Charge Translocation/Air 8% 4  w - IrradiatesxjB hConjuration/Alchemy 22% 52sxj 2sxj 2sxjW 2sxju x#..........#cupup the Grappler2sxj #..........#2sxj Gnoll of Vehumet *.....#.........####2sxj( Health: 95/95 ========================#.........##.Magic: 23/23 ========================2sxj #............#AC: 16Str: 14#..........###EV: 142sxj Int: 19#^...∩.....).2sxj -SH: 02sxj -Dex: 132sxj I#.........###.2sxj XL: 12 Next: 82% Place: Dungeon:112sxj! #.......@.# #2sxjH Noise: ---------  Time: 10660.1 (0.0)2sxje #.^.......#i) +1 short sword (venom)2sxj 8#.........#Throw: 12 boomerangs#........###.#.....##2sxj D#.#####.#2sxj ~#># #..#2sxj! [##.# ##.##2sxj: #..###..#2sxjS MThe helpless shadowghast fails to defend itself.  2sxjk #You impale the shadowghast!!  2sxj ,You destroy the shadowghast! 2sxj K_Vehumet accepts your kill. 2sxj F_You now have 795 gold pieces (gained 18). 2sxj 6_Okay, then.2sxj' %  2sxjJ +Okay, then.2sxj 2sxja 2sxj . _4sxjG34sxj4sxj4sxj4sxj$ _4sxj4sxjS4sxjƩ4sxj4sxj4sxjٮ#.)....##..###.......#.## 4sxj"#..........# #....# #..#### #..4sxjmw##. #............# #..#### #^...∩....@)..# 2.1 (24sxjȯ#.........###.....#.........# #####.^##.........##........##.#.....#4sxj ##.#####.##># #..#4sxj4sxjQ4sxj>#.)....##..## ##.......#.## #..........# #...# #.#### #.4sxjz>##. #...# #.#### 4sxj>#^...∩.....@..# #.###.4sxj>?#..# ##4sxj'?#.^.......##.........4sxjZ?U##........#4sxj?T##.#.....#4sxj?^##.#####.# 4sxjT4sxjoU+3.1 (14sxjX4sxjc[ 4sxj[C_You see here a +0 shortbow.5sxj7#.)....##..## ##.......#.## 5sxjs#..........# #..........# #...#### #.5sxj.##. #....# #.#### 5sxj#^...∩.....)@.# #.###.#.5sxj..# ######.#.^.......#5sxj.#......5sxjU4...##.....5sxja...###.#.....## 5sxj 5sxjz5sxj%-4 _5sxjc5sxj5sxjn ##.......#.## #...# #.# #.#####.##. #...#5sxj #.#####^...∩.....)..########.........###@......#5sxj( 2#.........# ########.^.......# #.........##.###.##.#####.##># #..###.# ##.##5sxj\ <55sxj! 5sxj 6sxjG6sxjHH6sxjI6sxjN6sxjZQ6sxjR6sxjHT6sxjV6sxjX6sxjY6sxj [6sxjfb##.......#.##  #..#  #..........#  #.........####  #.........##.  #......#  #..####  #^...∩.....)..#######  #..###..@....# 7.1 (2  #..# #######..#  #.^.......# ¿ 6sxjd6sxj f6sxj16sxjf6sxj` 6sxj 6sxj6sxjI,6sxj$ 6sxj_Found 9 gold pieces.6sxjK6sxj|6sxj6sxj!6sxjb#.......#.## ..# ..# ..6sxjR#### ..##. 6sxjE.....# ..6sxj!#### 6sxj/^...∩.....)..####### ..6sxja###....@..# 9 ..6sxj# #######..# .^.......# .$.. ..# 6sxj:.##. ..6sxjR## # 6sxj$ 6sxjF># #..# ¿ 6sxjh"6sxjy6sxj"6sxja$6sxj< 6sxj= 6sxj= 6sxj@ 6sxjID B6sxjF : _Found 17 gold pieces.6sxjG 6sxj\G 6sxjG 6sxjkK ......#.## # # #### ##. 6sxjK A# #### ..∩.....)..####### ###......@# 716sxjK # #######..# ......# ##.$.. # ..##.$## #.6sxj0L #....## .# ####.# ..  #..# ...6sxjhL 7¿ 6sxjL 6sxjO 6sxjP 7sxj.# # ######. 7sxj~..#### .∩.....)..#######7sxj]....###.......# #######.7sxj# ##.$......# 7sxj...##.$..## #.#.# ##7sxjU)## 7sxjz#. .# ###.# 7sxj<.. ..  #..# 7sxjRl.. ...¿ ##.## .## ##7sxjM #..#7sxj7sxj+2.1 (17sxj7sxj7sxj`# ######. ..#### ∩.....)..####### .7sxj`*....###.......7sxj}a# #######..#######.# ##.@.......7sxja# #.....##.$7sxj]b## #.#.#.# ###7sxjb## # #.#.7sxjb*# 7sxj3cP##.# .....7sxjdc 7sxjc)..# 7sxjc9.......¿ 7sxjdo#.## ..#####. 7sxjdc..# ... .##7sxj-w7sxjhw"¿¿7sxjw7sxj'{&37sxj~7sxjq7sxj+4.1 (27sxj7sxj{> _You now have 804 gold pieces (gained 9).8sxjv8sxj8sxj8sxj8sxjl8sxj,8sxj8sxj8sxj8sxja8sxj7c# #### 8sxjc+##. 8sxj)# 8sxj+#### 8sxjJ....)..####### 8sxjJT###.......## 8sxjs# #######..#######..# ##...# 8sxj68sxjj# #.....##.$..## #.#.#.# ..####.8sxj## # #.#.# ### 8sxjW.# ..... 8sxjZ.# ......8sxj"Y# ..#####. 8sxjb# ... ¿ #8sxj8sxj8sxj8sxj.;8sxj### .##. .# #### )..####### .###.......## ###.# #######..#######.....# ##.........### # #.....##.9.1 (3 ## #.#.#.#...#### # # #.#.#####  ..... .......¿ ¿ ..#####. 8sxjH... ¿ ¿ 8sxj8sxj[8sxj? _You now have 821 gold pieces (gained 17).9sxj+d9sxjd9sxjd9sxj7g9sxjh9sxjjB9sxjk9sxjk9sxj7l9sxj6p# ### #.  9sxjpT#### )..#######  # ##.......## ####..#  #######..#######..... 9sxjp3##.......@.### 81.1 (2 #.....##.......#  9sxjp #.#.#.#...####.....# #.#.##### ####.....9sxj>q.......¿ ¿..#####.... ¿¿9sxjq9sxj^t9sxju9sxj 9sxjQ 9sxj 9sxj: 9sxjD 9sxj ,9sxj8 9sxj 9sxjg 9sxj 9sxj A 9sxj o ##  .####### 9sxj 6 # .......## #####..# ######..#######.@...#39sxj/ #.........#####.....##.......# #.#.#.#...####.....# #.#.##### #####............¿ ¿¿..#####.... ¿¿9sxj 9sxj :sxj:sxjJ3:sxjɟ:sxj٠:sxj>X:sxjޣ,:sxj.. ..#.# ..# ..# :sxjK###### #.# ## #####..# ..#######...@.# 5##..#####  #.....##.......#  #...###:sxje  # #.#.### :sxjߨ:sxj:sxj:sxj :sxj :sxjO :sxjO :sxjD :sxj :sxj7 :sxj :sxj :sxj, :sxj :sxj :sxj :sxj :sxj_ :sxj :### :sxj1 +#.. :sxjO .. :sxj L#.# :sxj R##..#  :sxj J#..# :sxj #### ##.# ...## #####.@# :sxj9 8.1 (3 :sxj{ ##..#######.....## #.........#### :sxj X.....##.......# :sxj <.#.#.#...####.....  :sxj% f#.#.##### #####..... :sxjG =.......¿ ¿:sxjy U¿ ¿ .#####.:sxj :sxj :sxj :sxjw:sxj<:sxj:sxj ;sxjC;sxj;sxj;sxj;sxj;sxj,;sxj;sxj*;sxj;sxj#;sxj;sxj;sxjP;sxj;sxj;sxj ;sxj ;sxj ;sxjr;sxj;sxj;sxj#;sxj,##.... 93.1 (5 # ## ##.## #####..# ..#######.....## #.........##### ;sxj...##.......# .#.#...####......##### #####;sxjr;sxjy;sxj;sxj=8 ;sxj9 ;sxj": ;sxj? ;sxjXA ;sxjyB ;sxj!C ;sxj+E ;sxjRG ;sxjG ;sxj=H ;sxjK n;sxjL ;sxjM ;sxjkM ;sxjP .##.....#####.. ##################.;sxj`P 7.1 (4.......... #######.### ;sxjP # ##. # #####..# #######.....##.......;sxjQ &#####;sxjAQ ;sxj#S ;sxj]T sxj;7>sxj73>sxjT:>sxjM;>sxj=B>sxj`>>sxj>>sxj9?>sxj~@>sxjnA,>sxjNB>sxj;C>sxjD>sxjD>sxjE>sxj%G>sxjH>sxjH>sxjI>sxjM#.# #.#  #.# ##.##.########..# >sxjsxjN...#######............... #.........##....@.###############>sxjN9 #............###### #..####>sxj/O #^...∩.....)..#######>sxjPD #.........###.......#####. #.........# #######..##...  #.^.......# ##....##  #.........# #.....##.......#  #........## #.#.#.#...####... >sxj T>sxjeU@sxjp@sxj@sxjq@sxjZ@sxj@sxj$,@sxj3@sxjM@sxj@sxj*@sxj@sxj@sxjD@sxj@sxj!@sxj7@sxj@sxj2 @sxj @sxj @sxj @sxj @sxjp@sxj@sxj@sxj@sxj<@sxjE,@sxjH@sxj@sxj@sxj@sxjK@sxj@sxj@sxj@sxj@sxjd8 #......# #............. #......# ####............. ####.### #................ #.# #.###..<......... #.# #.# ##.....##.... #.# #.# ############ #.# #.# #.# ##.# #.########@.#32.1 (13.0) #.)....##..  ##.......#.##  #..........# #..........# [34@sxj8m############ #.........#######...... #.........##......########## #............###### #..........####@sxj8@sxjj;@sxj<@sxj!@sxj@sxj%@sxj@sxj@sxj,@sxjn@sxjE@sxj@sxj@sxjh@sxjW@sxj@sxj@sxjl@sxjo@sxj@sxj"@sxj`@sxjf@sxj@sxjS@sxj{@sxj@sxj@sxj@sxjl@sxj%@sxjv@sxj@sxj@sxjh@sxj@sxj@sxj@sxj@sxj2@sxjV@sxj1@sxj@sxj|@sxj@sxj@sxjo@sxj@sxj$@sxjVq...# ############## @sxj...# ##)....##..$..##### ...###########.......... @sxj.......<..................$..# @sxj..(##########................# ...# #................# ...# #................# @sxj0d...# ####................## @sxj.### #......@.............#43.1 (11 .# #.###..<...........#.... .# #.# ##.....##.....#####. .# #.# ############## .# #.# .# ##.# .########.# @sxj5.)....##..## .......#.##@sxj@sxj@sxjtAsxj2 Asxj Asxj Asxj Asxj' AsxjJ Asxj Asxj Asxj Asxj AsxjS Asxj| Asxjc Asxj Asxj[ Asxjm Asxjk Asxj Asxj2 Asxj< Asxj Asxj Asxj AsxjAsxjAsxj%AsxjAsxjAsxj[AsxjAsxjAsxj Asxjk Asxj Asxj AsxjAsxj%AsxjAsxj%AsxjAsxj(AsxjMAsxjq AsxjN##############  Asxj##)....##..@..##### 52.1 (9Asxj  .0) Asxj4V######...........AsxjZ Asxj.................$..### Asxj#####................# Asxjf #................# Asxj| #................# Asxj-K ####......AsxjSq..........##  #.........AsxjwZ...........#  #.###..<.Asxj...........#....#AsxjZAsxj0Asxj-> _You now have 830 gold pieces (gained 9).BsxjxBsxj BsxjBsxj~Bsxj BBsxj"BsxjDBsxjrBsxjQBsxj"BsxjtBsxjBsxjӾ################)....##.....####### ####.................... ................ 5.1 (3...Bsxj;.....#  #......#  #.. ###...## BsxjW...........# .###..<...#....# .# ##.....##.....#####.. .# ##############BsxjBsxjBsxj0> _You now have 837 gold pieces (gained 7).BsxjN Bsxj BsxjL BsxjH Bsxj Bsxj' ,Bsxj Bsxj Bsxj@ Bsxj Bsxj Bsxj Bsxj Bsxjw BsxjW Bsxj` Bsxj Bsxj BsxjX  ############## )....##.....#########...@......^Bsxj 9.1 (4 ......#######.. ....# Bsxj .....# ......#....#Bsxj #...............#.<...........#....# Bsxj" <#.....##.....#####..Bsxj Bsxj Bsxj! CsxjCsxjDCsxjCsxj0CsxjfCsxj ,CsxjCsxj0m  You encounter a howler monkey.CsxjOA### . Csxj....##.....##...^...#######...a...# .Csxj....#....#....## Csxjݝ~a   howler monkey (asleep) Csxj Csxj',60.1 (1Csxj21.1 (2 _CsxjZCsxjDsxj-. Dsxj]A..##.....#Dsxj.Dsxjj..@...^.#Dsxjw...a....# Dsxj$=..# .DsxjT### Dsxj֡3# Dsxj DsxjDsxjDsxjm$2.1 (1DsxjDsxj}Dsxj###...# ....###.....#Dsxj.....#^...##...a.## Dsxj....## ...## ###Dsxjh## # DsxjDsxj>&3DsxjDsxjDsxjъDsxj;Esxj;q###### .....#  Esxj;F.....# ##.....#Esxj<D.....# EsxjH<h^...# #Esxjw<o...a.# Esxj<# .....# # .....## ###Esxj<N##### Esxj'=*# EsxjM=EsxjCEsxjD&4EsxjFEsxjGEsxj3 ########.....# #########.....# .....#########.....# ................^...# Esxj4 #######@..a.# # #.....# # #.....# Esxjn4 # ######### .#....# Esxj4 _##.....#####.. ########Esxj: Esxj$; &5Esxj= EsxjP? Fsxj<# Fsxj4 #.....#  #.....# .....#.....# Fsxj ^...# #######.@.a.# # #.....# # #.....# Fsxj! P#  FsxjFsxj&6FsxjoFsxjFsxj9# #.....#  #.....# .....#.....# Fsxj*^...# #######..@a.# # #.....# # #.....# #  FsxjgFsxj&7FsxjOFsxjFsxj2 .  The helpless howler monkey fails to defend itself.  You perforate the howler monkey like a sieve!!!  You kill the howler monkey!Fsxj5 <.Fsxj8 +7 (0.6Fsxj: Fsxj< Z _Vehumet accepts your kill.Gsxj! Gsxj GsxjD Gsxj Gsxj Gsxj ,Gsxjp Gsxjr Gsxj Gsxj] Gsxj Gsxj GsxjD Gsxj Gsxj Gsxj Gsxj Gsxj Gsxj8 Gsxj0 ,Gsxj Gsxj Gsxj XGsxj Gsxj' Gsxj Gsxj` Gsxj9 Gsxj Gsxj Gsxj Gsxj Gsxj- Gsxj Gsxj Gsxj Gsxj' Gsxj Gsxj Gsxj Gsxj Gsxj Gsxj Gsxj Gsxj Gsxj| Gsxj~ Gsxj BGsxj Gsxj Gsxj Gsxjw Gsxj| Gsxj6GsxjGsxjGsxj|J _Found a stone staircase leading down.GsxjGsxjGsxjyGsxj##)....##.....#########.....# #.......................^...# ................#######.....# GsxjR _................# #.....# ................# #.....# ................# #######...........## ..#### #..<...........#@...#83.7 (16.0) ##Gsxj #.....#####..#  ############## ..# ...Gsxj  Gsxj #>  ####Gsxj Gsxj Gsxj7IsxjlIsxjmIsxj nIsxjsIsxjuIsxj(w,IsxjXyIsxj {Isxj{{Isxj?|Isxj~IsxjIsxjIsxjpIsxjIsxjIsxjIsxjuIsxjIsxjIsxjIsxjIsxjIsxj %  Isxj[BYou encounter a cyclops.Isxj&............#######.....# ....# #.....# Isxj]..# #.....# .# ####### ##....###IsxjN ..#...Isxj##.....#####..## ########## ##@.#  IsxjߐT##...#  Isxj##>...C##......IsxjAC   cyclops (missile, asleep)#### #################..# Isxj5...................#Isxj18.7 (5.0)Isxj)9.7 (6 Isxj _Isxj™IsxjJsxj JsxjG Jsxj Jsxj KsxjZ#.....# # #.....# Ksxj..# #.....# .# # ## ...#### Ksxj@#....## ##.....#####..## Ksxj ! ##.@# ##...# ###>...C Ksxj##....#### # Ksxj+#KsxjKsxj,90.7 (1KsxjkKsxjhKsxjQ # #.....# # #.....# Ksxj`Q # ####### # #####....##.....##### KsxjQ ######### # ##.@.#KsxjQ #>...CD. ##..... KsxjQ }#### ##C   cyclops (missile, asleep) ###############..# D   acid dragon (asleep) KsxjR !...............Ksxj\R ^..# ##############.###KsxjV / .  Ksxj-W OYou encounter an acid dragon.KsxjW ;.CKsxjm[ Cwandering)  The acid dragon roars!Ksxj2\ /==1Ksxj^ Ksxja` 8 _The acid dragon leaves your sight.Nsxjk..#######.....#NsxjΠ.# #.....#.# #.....#.######### ...##.........#.. ..##.....### Nsxj8#############NsxjL'...# ###>....C.##...... ...Nsxj|b #### ## ################..# Nsxj0..................#Nsxj1DNsxjD   acid dragonNsxj/--2NsxjNsxjSNsxjy.........^...#.#######.....#.# #.....#...# #.....#Nsxjz..######### ....##.........#.. ...##.....### ##############...# ###>..D.C.##.....Nsxjl{. ... #### ## #################..#Nsxj|1DNsxjǀ.D   acid dragonNsxjׁA--3NsxjNsxj/PsxjX Psxj M Casting: Forge Lightning Spire (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.QsxjnQsxj Your spells (cast)TypeFailure Level a - Inner FlameHexes/Fire2%Qsxj 3  b + Forge Lightning Spire Air/Forgecraft 8% 4 c - Yara's Violent UnravellingHexes/Alchemy22%Qsxj9H5  u - BlinkTranslocation1%Qsxjb2 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitRsxj Rsxj Rsxj4 ....................^...#cupup the Grappler ............#######.....#Gnoll of Vehumet *..... Rsxj ............# #.....#Health: 95/95 ======================== ............# #.....#Magic: 23/23 ======================== ............# #######AC: 16Str: 14 ............##EV: 14Rsxj| Int: 19 .............####SH: 0Dex: 13 ...........#....##XL: 12 Next: 82% Place: Dungeon:11 ...##.....#####.@##Noise: ---------  Time: 10793.7 (0.0) ########### ##..###i) +1 short sword (venom)##...#Throw: 12 boomerangs###>.D..C.##.........Rsxj= D   acid dragon...#### ## #################..# _You encounter a cyclops.You encounter an acid dragon.The acid dragon roars! _The acid dragon leaves your sight.  Casting: Forge Lightning Spire (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rsxj Rsxjӫ ....................^...#cupup the Grappler ............#######.....#Gnoll of Vehumet *..... RsxjK ............# #.....#Health: 95/95 ======================== ............# #.....#Magic: 23/23 ======================== ............# #######AC: 16Str: 14 ............##EV: 14Int: 19 .............####Rsxj SH: 0Dex: 13 ...........#....##XL: 12 Next: 82% Place: Dungeon:11 ...##.....#####.@##Noise: ---------  Time: 10793.7 (0.0) ########### ##..###i) +1 short sword (venom)##...#Throw: 12 boomerangs###>.D..C.##.........D   acid dragon...#### ## Rsxj '#################..# _You encounter a cyclops.You encounter an acid dragon.The acid dragon roars! _The acid dragon leaves your sight.  Casting: Forge Lightning Spire (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rsxjư P  Okay, then.Rsxjp Rsxjϳ Rsxj| . _SsxjS  Casting: Forge Lightning Spire (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ssxj u ‡(catching breath, ally ta…)Ssxj ‡   lightning spire (minion)An electric hum fills the air.Ssxj ****The acid dragon spits acid at you.Ssxj 4....Ssxj֞ 78-----19-----=====Ssxj $4.7 (1Ssxj Ssxjj 2 _The splash of acid hits you!TsxjnP##.....#########.....#.........^...#.#######.....#.# #.....#....# #.....#...#######.## .....## <...........#.. ....##.....### ############ ##..###‡..####>.D..C.##.....‡   lightning spire (minion). ... #### ##Tsxj7p1DTsxj{y.D   acid dragon (ally target)Tsxjy‡   lightning spire (minion)Tsxj~R *****Tsxje~D  distracted, ally target)Your lightning spire shoots out a bolt of lightning at the acid dragon!TsxjlY.>DTsxjj..DTsxj\==---5TsxjH‡‡Tsxj_C _The bolt of electricity hits the acid dragon!Usxj} L)....##.....#.....#.^...#.....#.....#.....# #.....#.....# #.....#....# #..##.#### .<.#..@.##.##.....#####..### ##..### Usxj}  ##‡..# ###>D...C. ##..... ....  ... Usxj~ h #### ##Usxj: 7D.Usxj˂ Usxj 9----------6Usxj Usxj Vsxj  VsxjCCasting: Forge Lightning Spire (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Vsxj+)....##.....#########.....#  cupup the Grappler ......................^...#  Gnoll of Vehumet *..... ..............#######.....#  Health: 79/95 ===================----- VsxjpY..............# #.....#  Magic: 16/23 ================-------- ..............# #.....#  AC: 16Str: 14 ..............# #######  EV: 14Int: 19 ..............## SH: 0VsxjDex: 13 ...............#### XL: 12 Next: 82% Place: Dungeon:11 Vsxj֤K.<...........#..@.##  Noise: ---------  Time: 10796.7 (0.0) .....##.....#####..##  i) +1 short sword (venom) Vsxj############# ##..###  Throw: 12 boomerangs ##‡.D#  ###>....C.  Vsxj6##.....  D   acid dragon (ally target) Vsxjn....  ‡   lightning spire (minion) ...  #### ## Vsxj_The bolt of electricity hits the acid dragon!  Casting: Forge Lightning Spire (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.VsxjΥAiming: Inner Flame (mildly dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetVsxjAim: an acid dragon (moderately wounded, ally target, chance to affect: 92%)Vsxj@ )....##.....#########.....#cupup the Grappler Vsxj A ......................^...#Gnoll of Vehumet *..... ..............#######.....#Health: 79/95 ===================----- ..............# #.....#VsxjUA 0Magic: 16/23 ================-------- ..............# #.....#AC: 16Str: 14 Vsxj~A ..............# #######EV: 14Int: 19 VsxjA ..............##SH: 0Dex: 13 ...............####VsxjA XL: 12 Next: 82% Place: Dungeon:11 .<...........#..@.##VsxjA Noise: ---------  Time: 10796.7 (0.0) .....##.....#####..##i) +1 short sword (venom) VsxjZB ############# ##..###Throw: 12 boomerangs##‡.*####>....C.##.....D   acid dragon (ally target)....‡   lightning spire (minion)VsxjB ...#### ## _The bolt of electricity hits the acid dragon!  VsxjB 4Casting: Forge Lightning Spire (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.VsxjB Aiming: Inner Flame (mildly dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: an acid dragon (moderately wounded, ally target, chance to affect: 92%)VsxjS Dinner flame, ally target)  Casting: Forge Lightning Spire (dangerous; 8% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.  Aiming: Inner Flame (mildly dangerous; 2% risk of failure)  Press: ? - help, Dir - move target  Vsxj Aim: an acid dragon (moderately wounded, ally target, chance to affect: 92%)  You feel a surge of power!Vsxj bD.CVsxj &CC   cyclops (missile)D   acid dragon (inner flame, ally target)‡   lightning spire (minion)==7.7 (1‡DD‡Vsxji D _The acid dragon is filled with an inner flame.Zsxj3``  Casting: Inner Flame (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Zsxj)....##.....#########.....#  cupup the Grappler ......................^...#  Gnoll of Vehumet *..... ..............#######.....#  Health: 79/95 ===================----- Zsxj[..............# #.....#  Magic: 13/23 =============----------- ..............# #.....#  AC: 16Str: 14 ..............# #######  EV: 14Int: 19 ..............## SH: 0Dex: 13 ...............####Zsxj XL: 12 Next: 82% Place: Dungeon:11 .<...........#..@.##  Noise: ==-------  Time: 10797.7 (0.0) .....##.....#####..##  i) +1 short sword (venom) ############# ##..###  Throw: 12 boomerangsZsxjȤ ##‡D.#  ###>C...C. Zsxj ##.....  C   cyclops (missile) ....  D   acid dragon (inner flame, ally target) Zsxju/...  ‡   lightning spire (minion) #### ## _The acid dragon is filled with an inner flame.  Casting: Inner Flame (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (mildly dangerous; 2% risk of failure)  ZsxjPress: ? - help, Dir - move targetAim: a cyclops, quivering large rocks (chance to affect: 83%)Zsxj%)....##.....#########.....#cupup the Grappler Zsxjo......................^...#Gnoll of Vehumet *..... ..............#######.....#ZsxjuHealth: 79/95 ===================----- Zsxjb..............# #.....#Zsxj Magic: 13/23 =============----------- ..............# #.....#Zsxj>-AC: 16ZsxjqStr: 14 ..............# #######ZsxjYEV: 14Int: 19 ZsxjA..............##ZsxjYSH: 0Dex: 13 Zsxj%D...............####ZsxjR~XL: 12 Next: 82% Place: Dungeon:11 Zsxj.<...........#..@.##ZsxjNoise: ==-------  Time: 10797.7 (0.0) .....##.....#####..##ZsxjBi) +1 short sword (venom) Zsxj############# ##..###Zsxj5?Throw: 12 boomerangsZsxjb`##‡D.#Zsxj###>*...C.##.....ZsxjC   cyclops (missile)....ZsxjD   acid dragon (inner flame, ally target)...Zsxj‡   lightning spire (minion)#### ## _The acid dragon is filled with an inner flame.  ZsxjACasting: Inner Flame (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ZsxjAiming: Inner Flame (mildly dangerous; 2% risk of failure)  Zsxj53Press: ? - help, Dir - move targetZsxjdSAim: a cyclops, quivering large rocks (chance to affect: 83%)ZsxjCe, inner flame)  Casting: Inner Flame (mildly dangerous; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Zsxj8Aiming: Inner Flame (mildly dangerous; 2% risk of failure)  Press: ? - help, Dir - move target  ZsxjWAim: a cyclops, quivering large rocks (chance to affect: 83%)  You feel a surge of power!Zsxjo]  C, ally t…)) The cyclops is filled with an intense inner flame!  The acid dragon bites your lightning spire.  Zsxj]>The acid dragon claws your lightning spire but does no damage.Zsxjb****Cdistra The acid dragon bites your lightning spire.  The acid dragon claws your lightning spire but does no damage.  Your lightning spire shoots out a bolt of lightning at the cyclops!bolt of electricity hits the acid dragon!  Flame seeps out of the acid dragon.bolt of electricity hits the cyclops.ZsxjK CζFlame seeps out of the cyclops.  The cyclops is engulfed in blazing flames.ZsxjDC>ζ.C  ally tZsxjr+8.7 (1Zsxjk‡DCC‡ZsxjZsxjm5 _Flame seeps out of the cyclops.]sxjE ζThe acid dragon is engulfed in blazing flames.]sxj>Q#]sxjQ%#### ]sxjQ‡   lightning spire (minion)  ]sxjRgThe acid dragon explodes!fiery explosion engulfs your lightni]sxjtR7ng spire.  Your lightning spire resists.  ]sxjR[Your lightning spire is heavily damaged. ]sxjRS The fiery explosion engulfs the cyclops!!  Flame seeps out of the cyclops.]sxj §‡§C§ℓThe cyclops is almost dead.]sxj]]sxj80=4=3======9]sxjBCC]sxjI _Your lightning spire is engulfed in blazing flames.^sxj 9#)....##.....#.....#.....^...#.....#.....#....# #.....#^sxj* '...# #.....#..# #.##.####.<^sxj .#.@..## #.....##.....#####..##^sxj V# ##.§### ##‡§C# ###§ℓ...C.^sxjx  ##..... ....  ... ^sxjN p #### ##^sxjv §The cyclops is engulfed in blazing flames.^sxj ######‡   lightning spire (minion)^sxj  _Your lightning spire is engulfed in blazing flames.cyclops is engulfed in blazing flames.  Vehumet accepts your kill.  ^sxj The cyclops explodes!  The fiery explosion engulfs your lightning spire!  Your lightning spire resists.^sxj g§‡§§§§^sxj1' z=7=======800^sxj|* ‡§§§‡^sxj@,  ^sxjq, [_Your lightning spire is almost destroyed.`sxjC]`sxj]`sxjQ^`sxj`W  You start resting.`sxjd>§§`sxjh0§§§`sxjkK-------1.7 (1`sxjlu§‡§§§`sxjl3‡`sxj*r `sxjgr;_Your lightning spire is engulfed in blazing flames.`sxj/ `sxjC0 `sxj41 `sxj3 `sxjt5 ;1`sxj5 `sxj7 W _You start resting.`sxj; -------§‡§§O`sxj'< tO   two-headed ogre (wandering)`sxjk< ‡   lightning spire (minion)`sxjM  2§You encounter a two-headed ogre. It is wielding a +0 giant spiked club and a +0giant club.Your lightning spire is engulfed in blazing flames.`sxj>Q l§§§`sxjQ G=3.7 (2`sxjT N§§§`sxj\  `sxj\ I_You destroy your lightning spire!bsxj~<  ############## #.....# ##)....##.....#########.....# #...........^...#..#######.....#..# #.....#.# #.....#.####### ........@###<...........#.......##.....#####..##  ############## ##.§###§§§####§O...C.##...... ...bsxjy> kξ§§bsxj'? %5bsxjk? 6=4.7 (1bsxjB j§§§bsxj.E csxjq #.....#  ############## #.....# csxjr ##)....##.....#########.....# ##csxjlr[.........^...#csxjrE.#######.....# #csxjr[.# #.....# #csxj.s[.# #.....# #csxj_s.csxjs####### #csxjs csxjs....csxj$t7...###csxjOtm<...........#....#csxj{tg.....##.....#####..csxjt,##csxju############## ##.ξ#csxj5u##csxj`uX§§§#csxju3###§O...C.##csxjv)......csxjcsxjEGξ§§(csxj:>csxj%2csxj 5csxj<§csxjocsxjm  ####### #.....# ############## #.....# csxj0n  ##)....##.....#########.....# ###.........^...# ..#######.....# ##.# #.....#  #.# #.....#  #.# ####### ##csxjn  ........## ###..<...........#.... # ##.....##.....#####..## # ############## ##.ξ### #§§(# #csxjo k###>O...C. ###.....csxjyy Vζ§.csxjz &6csxj} <§csxj dsxjJ# dsxj\# #.....# dsxj!########dsxj. #.....#dsxj& ##)....##.....#########.....##.dsxj.^...#.#######.....##dsxjT.# #.....#dsxj߆} #.# #.....#dsxj k #.# dsxjC##dsxj~4.##dsxj5.#### dsxjчl.###..<.#....## dsxj.# ##.....##.....#####.dsxj%2.## .# dsxjO|######## ##.ζ### .#dsxj{H ##§.(#dsxj .#dsxjЈ ###>O...C.  .#dsxj( ##.....dsxj9D dsxj!.dsxjܐ.dsxjӑdsxj֓7dsxjwdsxjƖdsxjn # #.....# #######dsxjǛB# #.....# ##)....##.....#########.....##........^...#dsxj@.#######.....##.# #.....# #.# #.....# #dsxj*.# ##.## #dsxjU.#### #.###..<.#....## dsxj#.# ##.....##.....#####.## #.# #######dsxj# ##..### #.# ##..(# #.#dsxjۜ ###>O...C ..# ##dsxj dsxj`3=8dsxjdsxjdsxj   #..... ######## #..... ##)....##.....#########.....#.......^...dsxj +.#######.....#.# #..... #.# #..... #.#  ####.##  #.####  #.###..<.#.##  #.# ##.....##.....#####..##  #.# ######## ##..###  #.#dsxj  ##..(# ##.# ###>O... #..#dsxj @ ##dsxj dsxjR &9dsxj dsxj< dsxj =  # ######## # ##)....##.....##dsxj .......^ <.########.# # #.# # #.#  ####dsxjW .## #.#### #.###..<dsxj <.#..##dsxj  #.# ##.....##.....####..## #.# ######## ##..### #.# ##..(#  ##.# ###>O ##..# ##dsxjݿ dsxj S4=6dsxj 2=10dsxj dsxj% esxjv  # #######esxj# # ##)....##.....##esxj.^ .<.########esxj#w.# # #esxjSw.# # #esxj[.#  ####esxj.## #.#### #.###..<.#...##esxjY #.# ##.....##.....#####..##esxjf #.# #######esxjh# ##..### #.#esxj{ ##..(# ##.#esxjL ###>O#..# ##esxjY1esxjK5  #esxjK ############## # ##)....##.....#esxjL$#.^esxjZLA.<.esxjL##esxjL.# # #.# # #esxjL[.#  ####esxj4M`.## #.####esxjiMs #.###..<.#esxjMU....## #.# esxjMq#.....##.....#####..##esxj"N@ #.# ############## ##..### #.# ##..(# ##.#esxjZN ###>O#..# ##esxjResxj esxj esxj!esxj#k _You start resting.HP restored.esxjO(esxj,041.7 (29.0)esxj!-Q5==esxj]-,2.7 (30 _esxj0esxj 2gsxj##.############## #.gsxj1##)....##.....#..^. .<.gsxj#..# #.#.# #.#.# #####.## #.#### #.###..<.#.gsxjO...###.# ###.# ############## ##..### #.# gsxj)##..(# ##.# ###>O...# ##.gsxjٻgsxjgsxjQ2=3.7 (1gsxj5.0)gsxjgsxjhsxj7'##.hsxj######## #.##)....##.....#.hsxj±R.^. <.hsxjk#######..# #.#.hsxj&# #.#.# #####.hsxjW~## #.#### hsxj#.###..<.#....##hsxj#.# ##.....##.....#####..###.# ########hsxjt ##..### #.# hsxj##..(#  ##.# ###>O...# ##.hsxjHhsxj hsxj&4hsxjhsxjhsxj2#hsxj3O#.######## hsxj?3|#.##)....##.....#hsxjs3..hsxj3;......^. .hsxj 4#######..# #.#.# #.#.# #####.hsxji4 ##  #.####  #.###..<.#....##  hsxj4#.# ##.....##.....#####..##  #.# ######## ##..###  #.# hsxj4##..(# ##.# ###>O. #..# hsxj5*##.hsxjIY5hsxjGV ,##.....#hsxjV F######## #.....###)....##.....#########.....#.......^...########.....#hsxjV .# #.....##.# #.....##.hsxj W # # ####.## #.#### #.###..<.hsxj=W #....## #.# ##.....##.....#####.hsxjmW .## #.# ######## ##..### #.# hsxjW ##..(# .# ###>O...C ..# hsxjW *##.hsxj[ hsxj5\ #=hsxjj\ 6hsxj`_ hsxj` isxj=#.....# isxjU###############.....# isxj]-##)....##.....#########.....# ####.......................^...# isxjS.....#######.....# isxjg#### #.....# isxj i #.# #.....# isxjI{#.# ####### ###.isxjT## ....isxj## .###..<#....# .# ##.....##.....##### isxjKy.# ############## ##### isxjN.#(# isxjq.# #>O...C. isxj:.#  ##..... isxjS*##  isxjisxj#=isxj 7isxjjisxjisxj+##############isxj#.....# ##)....##.....#########.....# ###.......................^...# ....#######.....# isxj6### #.....#  #.# #.....#  #.# ####### ##.# ...## ###..<#....# # ##.....##.....##### # ############## ##.### ###..(# # #>O...C. #  ##..... #   isxj-...isxj3OisxjO   two-headed ogre (wandering)isxjd&8isxj.isxjlsxjۺ #.....# ############## #.....# lsxjW ##)....##.....#########.....# ####.........^...# ...#######.....# ###lsxj~l.# #.....# #.# #.....#  #.####### ### ......lsxj...### .###..<...........#.. .# ##.....##.....#####..## .# ############## ##.O### .#..(#  .####>O...C.  .###.....  ##. Olsxj..O   two-headed ogre (wandering)3==9lsxjlsxjlsxj   lsxj PCasting: Inner Flame (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.msxjc4O.msxj:k‡Oally target)‡   lightning spire (minion)msxjld19-----===50msxjsrH‡‡msxj;u4 _An electric hum fills the air.msxjò z #.....# ######## #.....# ##)....##.....#########.....##.msxj* }.^...#.#######.....##.# #.....# #.# #.....# #msxj b.# ##.## #.‡.#### #.###..<.#....## msxj ;#.# ##.....##.....#####O.## #.# ######## ##..### msxj #.# ##..(# #.# ###>O...C ..# ## msxj0 ).## msxjN 9O.msxj1 msxj 0---1msxjt F‡‡msxj nsxjY #..... ######## #.....nsxjDZ ##)....##.....#########.....#........^....#######.....#.# #..... #.# #.....nsxjZ #.#  ####.##  #nsxjZ.‡.####  #.###..<.#..O.## nsxj=[ #.# ##.....##.....#####..##  #.# ##### ##..###  #.#nsxj\ ##..(# ##.# ###>O... #..# ## ..## nsxj&]4O.nsxjansxjpbB---2nsxjfnsxjhnsxj p # #######nsxjq # # ##)....##.....##nsxjȄ .......^ <.########.# # #nsxj .# # #.#  ####nsxj& .## #.‡.#### #.###..<nsxjs .#.O..## #.# ##.....##.....#####..##nsxj _ #.# #####nsxjՅ # ##..### #.# ##..(#  ##.#nsxj  ###>O ##..# ## #..## nsxj 4O.nsxj nsxjĤ ' nsxj **Your lightning spire shoots out a bolt of lightning at the two-headed ogre!nsxj, <O.nsxj, %=nsxj - 3nsxj4 2‡‡nsxj4 nsxj18  nsxjf8 A_The bolt of electricity hits the two-headed ogre!osxjR S  Casting: Forge Lightning Spire (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.psxj;:  Okay, then.psxjpsxjpsxjpsxj5. _qsxjm #### # ############## # ##)....##.....#########. ########qsxj.........^ .<.....####### #######.# # #.# #... #.# #### ####..##  #......qsxjlN.‡.## #.###..<...........#O. #.# ##.....##.....#####..## #.# ################# #.#qsxj..(#  ##.####>O ###..###qsxjޏ|  The two-headed ogre barely misses your lightning spire.qsxja20=-----4qsxjqsxj[q _The two-headed ogre completely misses your lightning spire.rsxj### ##############  ##)....##.....#########.. ########........^ .<.....##### ######rsxj...  #######.## ......‡.######..<...........#O...####.....##.....#####..## ############## ##..## ##..(#  #####>Orsxj .  The two-headed ogre hits your lightning spire with a +0 giant spiked club!!rsxjHrsxj`.=5rsxjrsxjB _Your lightning spire is destroyed!rsxjssxj  ssxjܲCCasting: Forge Lightning Spire (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ssxjE‡(ally target)ssxj4‡   lightning spire (minion)ssxjc16----==6ssxjBG‡‡ssxj 4 _An electric hum fills the air.ssxjҸ   # ############## #ssxj*  ##)....##.....##.^.<.##ssxje ".‡.....# # #.# # #ssxj .#  ####.## #.####ssxjι ? #.###..<.#O...## #.# ##.....##.....#####..##ssxj F‡   lightning spire (minion) #.# ############## ##..###  #.#ssxj[  ##..(# ##.# ###>OssxjO 3Ossxj .O   two-headed ogre (ally target)ssxj ‡   lightning spire (minion)ssxjy 0---7ssxje E‡‡ssxj tsxj! tsxj!7 Casting: Forge Lightning Spire (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.tsxj"usxjQ  cupup the Grappler ### Gnoll of Vehumet *..... usxj#.. Health: 95/95 ======================== usxj############## #.. Magic: 13/23 =============----------- usxj^`##)....##.....#########.. AC: 16usxjStr: 14 #########.......................^ EV: 14usxjInt: 19 ..<.....................#######.. SH: 0usxj>,Dex: 13 usxj########..........‡.....# #.. XL: 12 Next: 87% Place: Dungeon:11 usxj #........@.......# #.. Noise: ---------  Time: 10857.7 (0.0) usxjt#................# ### i) +1 short sword (venom)  ####................##  Throw: 12 boomerangs  #..................O.####  #.###..<...........#....## usxjN #.# ##.....##.....#####..##  O   two-headed ogre (ally target) usxjߤ #.# ############## ##..### ‡   lightning spire (minion)  #.###..(#  ##.####>Ousxj9Casting: Forge Lightning Spire (dangerous; 8% risk of failure)  usxjMConfirm with . or Enter, or press ? or * to list all spells.usxjϥAiming: Inner Flame (mildly dangerous; 2% risk of failure)  usxj3Press: ? - help, Dir - move targetusxj9Aim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club  (lightly wounded, ally target, chance to affect: 83%)usxj jcupup the Grappler### Gnoll of Vehumet *.....#.. Health: 95/95 ========================##############usxjuj+#.. Magic: 13/23 =============-----------##)....##.....#########.. AC: 16Str: 14 #########.......................^ EV: 14Int: 19 ..<.....................#######.. SH: 0Dex: 13 usxjj0########..........‡.....# #.. XL: 12 Next: 87% Place: Dungeon:11usxjj/#........@.......# #.. Noise: ---------  Time: 10857.7 (0.0)#................# ### i) +1 short sword (venom)####................##usxj kThrow: 12 boomerangs#..................*.#####.###..<...........#....###.# ##.....##.....#####..##usxjUkO   two-headed ogre (ally target)#.# ############## ##..### ‡   lightning spire (minion)#.#usxjks##..(###.####>Ousxjk4Casting: Forge Lightning Spire (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.usxjGlAiming: Inner Flame (mildly dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club  (lightly wounded, ally target, chance to affect: 83%)usxj9Oinner flame, ally ta…)onfirm with . or Enter, or press ? or * to list all spells.  usxj:Aiming: Inner Flame (mildly dangerous; 2% risk of failure)  Press: ? - help, Dir - move target  Aim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club  (lightly wounded, ally target, chance to affect: 83%)  You feel a surge of power!usxjc7O.usxjusxj4==8.7 (1usxj@‡OOusxj+‡usxj usxjB_The two-headed ogre is filled with an inner flame.vsxj 4O.vsxj ;Ovsxj, -***vsxja * You feel a surge of power! _The two-headed ogre is filled with an inner flame.  vsxj Your lightning spire shoots out a bolt of lightning at the two-headed ogre!The bolt of electricity hits the two-headed ogre!  Flame seeps out of the two-headed ogre.  The bolt of electricity hits the two-headed ogre!vsxjwsxj OζThe two-headed ogre is engulfed in blazing flames.wsxj O  Flame seeps out of the two-headed ogre.wsxj ****Your lightning spire shoots out a bolt of lightning at the two-headed ogre!The bolt of electricity hits the two-headed ogre!wsxj+Y.Oζ.wsxj+%4wsxj+:=-60wsxj]49‡Owsxj42O‡wsxj7= _Flame seeps out of the two-headed ogre.xsxj # # # ############## # # ##)....##.....##.<.##.‡.....# # # #.# # xsxj^# #.O...# # ####.ζ..## # #...#### #.###..<xsxj".#....## #.# ##.....##.....#####..## #.# ############## ##.. #.# ##.. ##.# ###xsxj OζThe two-headed ogre is engulfed in blazing flames.xsxjLe O  xsxj=Flame seeps out of the two-headed ogre.xsxj .Your lightning spire shoots out a bolt of lightning at the two-headed ogre!The bolt of electricity hits the two-headed ogre!xsxj****xsxjt‡   lightning spire (minion)xsxjQI######### xsxjBRYour lightning spire shoots out a bolt of lightning at the two-headed ogre!  The bolt of electricity hits the two-headed ogre!  Vehumet accepts your kill.  The two-headed ogre explodes!  The fiery explosion engulfs your lightning spire.  xsxjR Your lightning spire resists.xsxjB##....‡§§xsxj!§§§...§§§.........ℓ..xsxjqG94======xsxj1xsxj6‡§§§‡xsxj5 xsxjm]_Your lightning spire is moderately damaged.xsxj'b# #. ############## #. xsxjb##)....##.....#....<.#.....‡§§...# #. #.xsxjbi§§§...# #. #....§§§...# # xsxjAc####.............ℓ..##  #...#.###..<.....xsxjc#.# ##.....##.....#####..## #.# ############## ##..##.# ##..(##.# ###>xsxj(iY§§.xsxjiG------2xsxjmz‡§§§§‡xsxjoI _Your lightning spire is engulfed in blazing flames.ysxjVr####..##############ysxjV#.##)....##.....#########. ysxj0Wz#########.......................^ ysxjeWh..<............####### ysxjW########...‡§§...# #.ysxjW, #.ysxjX..§§§...# #.#.ysxj2X.@.§§§...# ###ysxjcX####................# ysxjX#....................#####.###..<ysxjX....#....#.# ##.....##.....#####ysxj8Yw#.# ############## #ysxjkY.#.#(ysxjY##.# #>O ####..# ysxjY+ ##ysxjZdc§§§§§ysxj9eE------3ysxj(i‡§§§§§§‡ysxjjI _Your lightning spire is engulfed in blazing flames.zsxj>zsxjWWhat do you want to examine? Items  a - ()) a +0 giant club zsxjg b - ()) a +0 giant spiked clubzsxjzsxjzsxj:2### cupup the Grappler#.. Gnoll of Vehumet *.....##############zsxj4#.. Health: 95/95 ========================##)....##.....#########.. Magic: 14/23 ==============---------- #########.......................^ AC: 16Str: 14 ..<.....................#######.. EV: 14Int: 19 ########..........‡§§...# #.. SH: 0Dex: 13#..........§§§...# #.. XL: 12 Next: 94% Place: Dungeon:11#........@.§§§...# ### Noise: ---------  Time: 10863.7 (1.0)####................##i) sxj10;10;1m+1 short sword (venom)#....................####Throw: 12 boomerangs#.###..<...........#....###.# ##.....##.....#####..###.# ############## ##..### ‡   lightning spire (minion)#.###..(###.####>O ####..###The two-headed ogre explodes!The fiery explosion engulfs your lightning spire.  Your lightning spire resists. _Your lightning spire is moderately damaged. _Your lightning spire is engulfed in blazing flames. _Your lightning spire is engulfed in blazing flames.zsxjH:§§§§zsxjT§§§zsxjzsxjg§§§§§§§zsxj zsxj5 zsxj2 zsxj zsxj6 zsxjj X  Your lightning spire is engulfed in blazing flames.zsxj: #...###############.##)....##.....#########. zsxj d########.......................^ .<............#######... #######...‡§§...# #. #...§§§...# #.#.zsxj& ...§§§...# ########.........@......# #....................#####.###..<....#....zsxj 4#.# ##.....##.....######.# ############## ####.#(# ##.# #>O. ###..#  ##...##zsxjQ t§§§§0zsxj 24.7 (1 _zsxj ‡§§§§§‡zsxjq zsxj {sxj@L3{sxjL{sxjzOW  You start resting.{sxjzT5=§§§§§..§§§{sxjXJ§§0{sxjY+5.7 (1{sxj6]h‡§§§§{sxjq]3‡{sxj^I _Your lightning spire is engulfed in blazing flames.|sxj˩|sxjM|sxjr|sxjPYour lightning spire is engulfed in blazing flames.  You start resting. |sxjp_Your lightning spire is engulfed in blazing flames.  You start resting.|sxj.|§§§§§|sxjf§§§§ξξ§0|sxjú+6.7 (1|sxj'v‡§‡|sxj  You start resting. _Your lightning spire is engulfed in blazing flames.  You start resting. _Your lightning spire is engulfed in blazing flames.|sxj?f |sxjf |sxjjh |sxjr |sxju |sxjNw |sxj\x |sxjy |sxj{ O=|sxj } |sxjB #..############## #..|sxj 4##)....##.....#########..................^.. ..#######..|sxj 7..........‡§§...# #..#..§§§...# #..|sxj+ k#..........ζζ§...# ######...........@....## 8.7 (2  #..|sxj ....####  #.###..<...........#....##  #.# ##.....##.....#####..##  #.# ######  #.# ##..(# ‡ ##.# ###>O.. #..# ##.. ..## ..|sxjc ,|sxj _§§§§§|sxj' 4§|sxj |sxj@ |sxj |sxj |sxj|sxj  You start resting. _Your lightning spire is engulfed in blazing flames.  You start resting. _Your lightning spire is engulfed in blazing flames.  |sxj#.....######### #.....#|sxj*##)....##.....#########.....#...............^...########.....#....‡§§...# #.....##.|sxjd§§§...# #.....##....ζζ§...# # ####............@...## #.|sxj....#### #.###..<.....#....## #.# ##.....##.....#####..## |sxj#.# #### #.# |sxj@##..(# .# ###>O...C ..# ##. .## .|sxj3a§§§§ζζ§|sxjr0|sxj.29.7 (1 _|sxj*"e‡§§§|sxjd"+‡|sxj#}sxj7   You start resting. _Your lightning spire is engulfed in blazing flames.  You start resting. _Your lightning spire is engulfed in blazing flames.  #.....# ######## #.....# ##)....##.....#########.....# .........^...# #######.....# ....‡§§...# #.....# #.§§§...# #.....# #....ζζ§...# # .....@..## .....#### .###..<.....#....## .# ##.....##.....###}sxj[40m##..## .# ######## ##..### .# ##..(# .# ###>O...C. .# ##. ## .§§§§§ℓℓξ070.7 (1 _§§§}sxj }sxj9 }sxj }sxjk }sxji  }sxj P_Your lightning spire is engulfed in blazing flames. }sxjث < You start resting. }sxj& C_Your lightning spire is engulfed in blazing flames.  }sxjn ###############.....# ##)....##.....#########.....# ###.......................^...# .........#######.....# 6= }sxj ##...‡§§...# #.....#  #.}sxj 7..§§§...# #.....#  #....ℓℓξ...# ####### ##.........# ...}sxjq 5....@..#### ###..<....#....# # ##.....##.....##### # ############## ##.### ###..(}sxjײ f# # #>O...C. #  ##..... #  .... }sxj ....}sxj˶ §§§§§..ξ0}sxj\ 21.7 (1 _}sxj ‡§§§§‡}sxj5 ~sxjz~sxj{~sxj}~sxj-~sxj`X  Your lightning spire is engulfed in blazing flames.~sxjj# #.....#  ~sxjl##)....##.....#########.....# .........^...# #######.....# .~sxjT..‡§§...# #.....# #.§§§...# #.....# #.....ξ...# #~sxj ........## ..@.#### ~sxjJQ..<.....#....##  ##.....##.....#####..##  ######## ##..### ##..(# ~sxj###>O...C.   ~sxja§§§ξζ0~sxj22.7 (1 _~sxjK§ξ~sxjĚ~sxj_3~sxj-~sxj,~sxjώ~sxj,~sxj֒~sxjS_ _Your lightning spire is engulfed in blazing flames.  ~sxjw#)....##.....#########.....# .......................^...# ......#######.....# ‡§ξ...# #.....# .ξξξ...# #.....# .ζ...# ####### ...## .......####<.....#.@..## .....##.....#####..## ############## ##..## ##..(####>....C. ##.....   .......#### ##~sxjDvξξξξζℓ3~sxj;N=4.7 (2 _~sxjá]‡ξ‡~sxj\~sxj"~sxj~sxj~sxj\~sxjH~sxjm,~sxj~sxj~sxjM7=~sxj~sxj~sxj>.....................^...# ....#######.....# ‡.ζ...# #.....# )ℓ...# #.....# ....# ####### ..## ....#### <...#....## ..##.....#####@.## 6~sxj########### ##..## ##..(# ###>....C. ##.. .......~sxj#### ## ##################..#~sxjk~sxj~sxj~sxjK ~sxjK ~sxjL ~sxj|O ~sxjP ~sxj*R ,~sxjSS ~sxjV ~sxjV ~sxjW ~sxj@^ ~sxj^ #######.....# ‡.....# #.....# ~sxj^ 4)....# #.....# ...# ####### ..## ####~sxj]_ .#....## ..##.....#####..## ~sxj_ ########## ##.@##8 ~sxj_ ##..(# ###>....C. ##....~sxj7` 0. ...~sxjs` Z....~sxj` #### ## ################..# ~sxja ................~sxj[a $..#~sxj6b ~sxjg ~sxj+i sxj;sxj:sxjsxjsxj5sxjsxjsxjmsxjsxj9=sxj)sxjk‡.....# #.....# sxj)....# #.....# ...# ####### sxj7T## ####sxjuC#....## sxj##.....#####..## ######## ##..#sxj& ##..@# 80sxjv^###>............. sxj!...........sxjt#### #.### sxjC_##############..# .# sxj|`................# # #############.##sxj"#sxjsxjsxjzl _You see here 3 large rocks.sxje sxj sxja sxjq sxj sxj6 : _sxj R  There is a stone staircase leading down here.sxj sxj R8= _sxj sxj sxj) sxj sxj sxj )....# #.....# ...# ####### ## #####....## ##############..## #.......##### ##..###.......# sxjD ##..(#.......####>.@......#3.7 (3.#.......##.......########.##### ############..# .# sxj ............ ###########.### .# ##..#sxjH sxj sxj sxjsxj_sxj&sxjsxjѬsxjk,sxjsxj&sxjsxjsxjr...## #### #....## #########sxj#####..## #.......# #### ##..###.......#  ##..(#.......#  ###>........#  ###.......# sxjM #..@....# 5.7 (2.......# #######.##### ##########..#.# ............# #.#.### #sxj(.# ##..# ..# #..## .####.##sxj2sxjSsxjsxjz` sxja sxjc sxjd sxjb3sxjcsxjfsxj+hsxj|i9=sxjisxjksxj6lsxjslsxjmsxjnsxjapa9=sxjqqsxjmrsxjyssxjssxjztsxjwQ#### ##..###.......# ##..(#.......# ###>........#sxj'xA ###.......# #.......# #.......#sxj|x#####.##### ##########..# #.# ............# #@# 9.7 (4 #########.### #.# sxjx##..# ..#  #..## #.# sxjy##.## #.  #####..# #. ##.....## # ...##### # .....#sxjysxjG|sxj}sxjU sxj+V sxj}Y sxjZ sxjZsxjZsxj[sxjU^sxj]aBsxjPbH _Found a stone staircase leading up.sxj@csxjcsxjdsxjesxjesxj&f9=sxjfsxjiQ ###>sxjjT.# ###.......# #.......# #.......########.##### sxj\j###########..# #.# .............# #.# ### ##.# ##..# #@.#92.7 (3 sxjjb#..## #.#### ######..# #. ###.... #.# ....####sxjjJ #.# ......# #<#####..... #.. ## #####sxjksxjmsxjnsxjsxjrsxjsxj[sxjsxjsxjsxjsxj~sxjL20=sxj]sxjpsxj,sxjHsxj6sxj,sxjosxj7sxj9? ########.#### ###########..# #.# .............# #.# sxjx##########.### ##.#  ##..# #..# #..## #.## sxj##.## #.# #####..# #@# 5 ###.....##  sxja....##### .###¿sxj[E¿ ¿sxjsxjsxjsxjݜ sxj> sxj sxj= sxjc sxj ,sxjb sxj& sxjw #=sxj sxj sxjƥ sxjݦ ,sxjM sxj .............# #.# ##########.### ##.#  sxj ##..# #..# #..## #.## sxjX u##.## #.# #####..# #.# ###.....##  ....##### ......# sxj 8 .####.........# ## ##### .####..# #sxjϬ 2#¿sxjU sxj sxjV a _There is a stone staircase leading up here.sxj ##########.### # sxj˖##..# #...####.##  sxjY#####..# ###.....#. ....##### ...# <#########.........# ## ######..>..####..# ###### #sxj9¿sxj51=sxj $9.7 (1sxj"sxj׻; _Found a stone staircase leading down.sxj\ sxj  sxj <##..# #..#sxj  #..## #.###sxj` J #.#sxj _#####..# #.# sxj b####.....## #.# sxj .....###sxjY J #.#sxj w...# # #<#####sxj d####.......####.....# sxj@ ### ######..>.@####..#sxj]  sxj =####### # sxj ¿ ¿ ¿ ¿ sxj ¿ sxj2 !sxjv 2¿ sxjS sxj sxjd !900sxj sxjsxj`sxjsxj"sxjsxj/sxjBsxj sxj sxj!sxj% ##..# #..# #..## #.##sxj% ##.## #.# #####..# #.#sxj&##.....## #.#..##### #.# ##.......##### #<##### sxj?&#...####.......####.....### ######..@..####..#2.7 (2 .sxj_&U ####### # sxj~&..¿ ¿ ¿ ¿ #. sxj&t ¿  ¿sxj;'sxj)sxj/+c _There is a stone staircase leading down here.sxj sxjZ sxj sxj sxjsxj 3sxj sxj` sxj V= _sxjsxj sxjl#2sxj(=sxjsxjsxjT,sxjqsxj###############.### ##.# ##..# #..#sxj/ #..## #.## # ##.## #.#sxjW #####..# #.# .#######.....## #.# sxjsR..##### #.# sxj..##.......####### #<##### #.#...####......@####.....#5.7 (3 sxj#.##### #######..>..####..#.  ####### # ....¿ ¿sxjl¿ ¿ ###. ¿¿ sxj K¿sxjsxjssxj^sxj sxjT sxj sxj8 sxjD sxj ,sxj ,sxj sxj sxj  sxj+ L There is a stone staircase leading down here.sxj8 sxj "= sxj _sxj  sxjY sxjV sxj' sxj sxj sxj  sxj #3sxj )==sxj`" sxj'  sxj' ._Magic restored.sxj+ sxj- sxj. sxjA1 sxj2 sxjh3 sxj3 sxj9 d.### ##.# sxj9 7##..#  sxj9 W#..## # sxj9 ] ##.## #.# sxjA: ###..# #.# #.....## #.# ##### #.# sxj: ..####### #<##### ##.......####..@..# sxj: 12.7 (7 sxj: #######..>..####..#  sxj: n####### .# sxj; ¿ ¿ ¿ #  sxj4; -¿sxjN; -¿sxj< sxj A sxjeA sxj sxjݗ sxj{ sxj2 sxj_ sxjѝ ,sxji sxj- i  You encounter a manticore.sxj. .### ##.#  ##..# #..#  #..## #.##  ##.## #.#  sxjt ..# #.#  ....## #.#  ##### #.#  ####### #<#####  #.......####....@# sxj L #######..>..####..#  ####### ##.#   sxj ¿ ¿ .#  .# ¿ .#sxj4 >  Þ   manticore (asleep).# Þ#   sxj h3.7 (1Þ$sxj! Þ==4.7 (2sxj sxj  sxjD _Found 19 gold pieces.sxjQ   sxj..####‡.# sxj ####### ##.# sxj/¿sxjy ¿ ¿ .# .# ¿sxj Þ# ‡   lightning spire (minion)sxjD .#sxjR $# sxjsxj 0---6sxjF‡‡sxjUsxj? #.### ##.# ##..# #..# #..## #.## ##.## #.##..# #.# #.....## #.# ..##### #.#.# #<######.####..@..# #..>..####‡.# ####### ##.#  ¿ ¿ ¿ .# .# ¿ Þ# sxj  .#  $#sxj6 sxj B---7sxj^ H‡‡sxj sxjAH#.### ##.#sxjs ##..# #..#sxjs #..## #.##sxj/r ##.## #.# sxjRw #####..# #.# #sxjqV#.....## #.#sxj[.##### #.#.sxj# #<######.####.@...# # #..>..####‡.# ####### ##.# ¿sxjљ} ¿ ¿ .# sxj U .# ¿sxj42 Þ# sxj .#  $#sxjXsxj&8sxjlF‡‡sxjsxjI#.### ##.# ##..# #..# #..## #.## ##.## #.# #####..# #.##.....## #.#.##### #.#.# #<##### .####sxjׅ.####@....## #######..>..####‡.# ####### ##.#  ¿ ¿ ¿ .#  .# ¿ Þ#  .# sxj2\ $#sxj8 sxjGY20=----9sxj#H‡‡sxjm _Something bites your lightning spire! Something claws your lightning spire. x2sxj!9sxjK9.............# ##########.### ###... #..##sxjk95# ##.## sxj9> #####.. ###.....##sxj9n##### #.# sxj9.....####### #@##### .####.......####.....# sxj:U## #######..>..####‡.# ####### ##.#¿sxj1:f¿ ¿ .¿sxjz:Þ.sxj:E$#sxjU@( sxjv@ Something bites your lightning spire but does no damage.Something claws your lightning spire but does no damage.sxj@sxj7A'20sxjDF‡‡sxjE sxj:EX_Something claws your lightning spire.sxjFa _There is a stone staircase leading up here.sxj& [########### .............# # sxj ' ##########.### ###... #..### ##.##  #####.. sxj,' ###.....##sxjK' ##### #@# .....####### #<##### sxji' ].####.......####.....# sxj' ## #######..>..####‡.# sxj' ####### ##¿¿ ¿sxj' B .¿sxj' &Þ.sxj, sxj, -1 _sxja0 sxj0 sxj(:M sxjb<#######.##### ############ sxj.............# # ##########.### ###..sxj2. #..##sxj5# ##.## sxj3? #####.. ###.....##sxj##### #.# .....####### #<#### sxjP.####.......####.....##sxjsxjsxj&2sxjsxj%sxj5ORM #.......sxjO #######.##### ############ sxjP.............# #.# ##########.### ###...sxjP #..### ##.##  #####.. ###.....####### #.# sxjFQ{......####### #<#####sxjTsxjcUB=3sxjWsxjYsxjM 5Msxj+N X #....... sxjWN V#######.##### ########### sxjN X.............# #.# sxjN u##########.### ##.##..sxjN 2. #..##sxjO #sxj@O / ##.## sxjeO / #####.. sxjO ###.....## ....#####sxjO I#.#sxj&V sxj$W &4sxj[ sxj ^ sxj=yHM##sxj{y #....... #######.##### ########### sxjy6.............# # sxjyk##########.### ##.##..sxj$z(.#sxjHz3 #..###sxjfz/ ##.## sxjz/ #####.. sxjz###.....## #.##sxjsxj$#1sxjN1=5sxjsxjsxjsxj sxjP sxj sxjy sxjd sxj sxj* % sxjx j_You start resting.A manticore comes into view.sxj Þ   manticore (wandering)sxj 2Þsxjp) [6sxj, 27.7 (2 _sxj6 sxjs; sxjVS  Casting: Forge Lightning Spire (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.sxj~' sxj>‡(ally target)sxjn‡   lightning spire (minion)An electric hum fills the air.sxj' sxjq``sxj``sxj sxjN, skewered)The manticore flicks its tail.sxj&sxj\...<sxjig17----===8.7 (1sxjm H‡‡sxjH _The volley of spikes skewers your lightning spire!sxjD###>.## #....... #######.##### ########### .............# # ##########.### ###...# #..## #.## ##.## #‡  #####.. ###.....####### #.# .....####### #<#### .####.......####.Þ...# ## #######..>..####‡sxjKsxjME ````sxjMZ The manticore flicks its tail.sxj sxj'(.sxjp..sxj<sxjHThe volley of spikes skewers your lightning spire!sxjv' sxj*sxj**sxj>Þ  sxj34distracted, ally target)sxjU*sxjz*sxjOYour lightning spire shoots out a bolt of lightning at the manticore!sxjsxj7sxj7;...<sxj8*Þsxjq9&9sxj8<F‡‡sxj>D _The bolt of electricity hits the manticore! x2sxj5Þ.sxj"[Þsxj% *** **Your lightning spire shoots out a bolt of lightning at the manticore!sxj\%.sxj ..Þsxj.sxjX8=---30sxjPsxj sxj6;_The bolt of electricity hits the manticore!sxj sxj i .  The manticore flicks its tail.sxj? QThe volley of spikes skewers your lightning spire!!sxjP 3```sxjy @sxj6f0...sxjf&1sxj@isxjjX _Your lightning spire is destroyed!sxjT sxj  sxjCasting: Forge Lightning Spire (dangerous; 8% risk of failure)  sxjR\Confirm with . or Enter, or press ? or * to list all spells.sxj-Þ.# ###.......# #.......# #.......# sxjB G#######.##### ..# #.# # #.# sxjB .### ##‡# ##..# #.@# #..## #.## ##.## #.#  #####..# #.#.....## #.###### #Þ# # #<##### ####.sxjC ^####.....# sxjE 7Þ.sxjG sxjH 0---3sxjK sxjL sxj1 ###>........#cupup the Grapplersxj\1 v###.......#Gnoll of Vehumet *.....sxj2 #.......#Health: 95/95 ========================#.......#Magic: 14/23 ==============----------#######.#####AC: 16Str: 14 ##########..# #.#EV: 14sxjQ3 ,Int: 19 sxj3 ............# #.#SH: 0sxj<4 Dex: 13 #########.### ##‡#sxj4 XL: 12 Next: 94% Place: Dungeon:11##..# #.@#sxj&5 Noise: ---------  Time: 10933.7 (0.0)#..## #*##sxj5 9i) +1 short sword (venom)sxj5 Z##.## #*#sxj5 >Throw: 12 boomerangssxjA6 \#####..# #*# sxj6 ##.....## #Þ# ...######.#sxj7 yÞ   manticore (ally target) sxj17 c.....####### #<#####sxj7 {‡   lightning spire (minion) sxj"8 ####.......####.....# # #######..>..####‡.#sxj8 Confirm with . or Enter, or press ? or * to list all spells. _An electric hum fills the air.  sxj8 %Throw: 12 boomerangssxjG9 Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linesxj9 Aim: a manticore (severely wounded, ally target, 73% to hit)sxj###>........#cupup the Grappler###.......#Gnoll of Vehumet *.....sxj#.......#Health: 95/95 ========================#.......#Magic: 14/23 ==============----------#######.#####sxjYAC: 16Str: 14 sxjS##########..# #.#EV: 14sxjIInt: 19 ............# #.#SH: 0Dex: 13 #########.### ##‡#sxjXL: 12 Next: 94% Place: Dungeon:11##..# #.@#sxjNoise: ---------  Time: 10933.7 (0.0)#..## #(##i) +1 short sword (venom)sxjc##.## #(#Throw: 12 boomerangs#####..# #(# ##.....## #(# ...######.#Þ   manticore (ally target) .....####### #<#####‡   lightning spire (minion) ####.......####.....# # #######..>..####‡.#Throw: 12 boomerangssxjPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a manticore (severely wounded, ally target, 73% to hit)  You throw a boomerang.  sxjJThe boomerang barely misses the manticore.sxj;]]...Þsxj^9Þ.sxj asxja44.6 (0.9 _sxjodsxjesxj5###>........#cupup the Grappler###.......#Gnoll of Vehumet *.....#.......#Health: 95/95 ========================#.......#sxjvMagic: 14/23 ==============----------#######.#####AC: 16Str: 14 ##########..# #.#EV: 14sxjInt: 19 ............# #.#SH: 0Dex: 13 sxj#########.### ##‡#XL: 12 Next: 94% Place: Dungeon:11sxj##..# #.@#Noise: ---------  Time: 10934.6 (0.0)sxj #..## #*##i) +1 short sword (venom)##.## #*#sxjHThrow: 12 boomerangs#####..# #Þ# ##.....## #.# ...#####sxj#.#Þ   manticore (ally target) .....####### #<#####‡   lightning spire (minion) ####.......####.....# sxj# #######..>..####‡.#You throw a boomerang. _The boomerang barely misses the manticore.sxjThrow: 12 boomerangsPress: ? - help, Q - select action, ( or ) - cyclesxjShift-Dir - straight lineAim: a manticore (severely wounded, ally target, 73% to hit)sxj# ###>........#cupup the Grappler###.......#Gnoll of Vehumet *.....#.......#Health: 95/95 ========================sxj8$ .#.......#Magic: 14/23 ==============----------#######.#####AC: 16sxja$ Str: 14 ##########..# #.#EV: 14sxj$ Int: 19 ............# #.#SH: 0sxj$ }Dex: 13 #########.### ##‡#XL: 12 Next: 94% Place: Dungeon:11##..# #.@#sxj$ [Noise: ---------  Time: 10934.6 (0.0)#..## #(##i) +1 short sword (venom)##.## #(#sxj?% >Throw: 12 boomerangssxjo% #####..# #Þ# ##.....## #.# sxj% ...#####sxj% 5#.#sxj% yÞ   manticore (ally target) sxj% c.....####### #<#####sxjC& ‡   lightning spire (minion) ####.......####.....# sxj& m# #######..>..####‡.#sxj& %Throw: 12 boomerangssxj& Press: ? - help, Q - select action, ( or ) - cyclesxj'' Shift-Dir - straight lineAim: a manticore (severely wounded, ally target, 73% to hit)  sxjr' You throw a boomerang. The boomerang hits the manticore!  The manticore is almost dead.sxj ...sxj] sxj %`sxj۰ ?`` , skewered)sxj *Shift-Dir - straight linesxjF Aim: a manticore (severely wounded, ally target, 73% to hit)  sxjp ?You throw a boomerang. The boomerang hits the manticore!  sxj QThe manticore is almost dead.  sxj RThe manticore flicks its tail.  sxjܱ @The volley of spikes misses you.sxj1 G@..sxj2 7===5.5 (0.9sxju5 E‡‡sxji7 H _The volley of spikes skewers your lightning spire!sxjr###>........#cupup the Grappler###.......#Gnoll of Vehumet *.....sxj#.......#Health: 95/95 ========================sxj#.......#Magic: 14/23 ==============----------#######.#####AC: 16Str: 14 ##########..# #.#EV: 14sxjDInt: 19 ............# #.#SH: 0Dex: 13 #########.### ##‡#XL: 12 Next: 94% Place: Dungeon:11##..# #.@#Noise: ===------  Time: 10935.5 (0.0)#..## #*##sxjqi) +1 short sword (venom)##.## #*#Throw: 12 boomerangssxj#####..# #Þ# ##.....## #.# ...#####sxjH#.#Þ   manticore (ally target) .....####### #<#####‡   lightning spire (minion, skewered) ####.......####.....# # #######..>..####‡.#sxjThe volley of spikes misses you. _The volley of spikes skewers your lightning spire!  Throw: 12 boomerangssxjbPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a manticore (almost dead, ally target, 73% to hit)sxj? ###>........#cupup the Grappler###.......#Gnoll of Vehumet *.....#.......#Health: 95/95 ========================#.......#sxjN@ Magic: 14/23 ==============----------#######.#####AC: 16Str: 14 ##########..# #.#EV: 14Int: 19 ............# #.#SH: 0Dex: 13 #########.### ##‡#sxj@ XL: 12 Next: 94% Place: Dungeon:11##..# #.@#Noise: ===------  Time: 10935.5 (0.0)#..## #(##i) +1 short sword (venom)##.## #(#Throw: 12 boomerangs#####..# #(# ##.....## #.# ...######.#sxjGA 8Þ   manticore (ally target) .....####### #<#####‡   lightning spire (minion, skewered) ####.......####.....# # #######..>..####‡.#Throw: 12 boomerangssxjA Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a manticore (almost dead, ally target, 73% to hit)  You throw a boomerang.  The boomerang completely misses the manticore.sxj ,..sxjj *Þsxj_ "Þsxj .sxj3 sxj 75=sxj .---6.4 (0.9 sxj1 _sxj sxj sxj ###>........#cupup the GrapplersxjC!_###.......#Gnoll of Vehumet *.....#.......#Health: 95/95 ========================#.......#sxj!{Magic: 15/23 ===============---------#######.#####AC: 16Str: 14 ##########..# #.#sxj*"EV: 14Int: 19 ............# #.#SH: 0Dex: 13 sxj"#########.### ##‡#XL: 12 Next: 94% Place: Dungeon:11sxj"g##..# #.@#sxj"Noise: ---------  Time: 10936.4 (0.0)#..## #*##sxj#9i) +1 short sword (venom)sxjI#[##.## #Þ#sxjt#Throw: 12 boomerangs#####..# #.# sxj###.....## #.# ...######.#Þ   manticore (ally target) sxj$c.....####### #<#####sxjD$‡   lightning spire (minion, skewered) ####.......####.....# sxj$# #######..>..####‡.#You throw a boomerang. sxj$@_The boomerang completely misses the manticore.sxj$%Throw: 12 boomerangssxj%Press: ? - help, Q - select action, ( or ) - cyclesxjm%Shift-Dir - straight lineAim: a manticore (almost dead, ally target, 73% to hit)sxjs) ###>........#cupup the Grapplersxj) w###.......#Gnoll of Vehumet *.....#.......#Health: 95/95 ========================#.......#Magic: 15/23 ===============---------#######.#####AC: 16Str: 14 sxj) ##########..# #.#EV: 14sxj"* Int: 19 ............# #.#SH: 0Dex: 13 #########.### ##‡#XL: 12 Next: 94% Place: Dungeon:11sxjJ* ##..# #.@#Noise: ---------  Time: 10936.4 (0.0)sxju* #..## #.##i) +1 short sword (venom)##.## #.#sxj* Throw: 12 boomerangs#####..# #.# ##.....## #.# ...#####sxj* #.#Þ   manticore (ally target) sxj* c.....####### #<#####sxj+ ‡   lightning spire (minion, skewered) ####.......####.....# sxjR+ # #######..>..####‡.#Throw: 12 boomerangssxj|+ aPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a manticore (almost dead, ally target, 73% to hit)  sxj+ ~You throw a boomerang. The boomerang hits the manticore!  You kill the manticore!sxj- (‡   lightning spire (minion, skewered)sxjC .sxj Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a manticore (almost dead, ally target, 73% to hit)  You throw a boomerang. The boomerang hits the manticore!  sxj& You kill the manticore!  Vehumet accepts your kill.sxj D7=7.3 (0.9 _sxj1 G‡‡sxjP sxjC ###.# #.......# #.......########.##### ###########..# #.# .............# #.# sxj!D##########.### ##‡# ##..# #..# #..## #@### #.#####..# #.# ###.....## #.# ....### #.#sxjRDb...####### #<##### .sxjDF####.......####.....#sxjD #######..>..####‡.# ####### ##.#sxjDsxjMHsxjH5-8.3 (1.0sxjKE‡‡sxjkLsxjsxjLsxjKsxjױsxjӳsxj,sxjsxjnsxjŹsxjsxjS #######.#### ###########..# #.# sxjq.............# #.# .### ##‡# ##..# #..# sxj#..## #.####.## #.# #####..#  -40.3 (2 ###.....## ....##### . ......####### #<##### .####.......####.....# ## #######..>..####‡.#‡ ####### ##.#  ¿ ¿ ¿ sxjsxjsxj&sxjъ sxjj sxj sxjP sxj sxj ,sxj sxj sxjx M6=sxj] sxj; 6sxjo ###########..# #.# .............# #.# sxj .### ##‡# ##..# #..#sxjɞ v #..## #.#sxj s##.## #.# sxj #####..# #.# ###.....## ....##### sxjC 2 sxjk e......####### #<##### .sxj ####.......####.....# ## #######..>..####‡.#sxj̟ ‡   lightning spire (minion)¿Þ#sxj .#sxjˠ sxj sxj sxj{TsxjTsxjOUsxjXsxj1YsxjZ,sxj\P  There is a stone staircase leading up here.sxj|^5 _sxjX_sxjbsxj(c}.### ##‡ sxj~c##..# #. #..## #.###.## #.# #####..# #.# sxjc@###.....## ....##### . ......####### #<#########.......####@....#4 sxj d'## #######..>..####..# ####### ##.# sxj3d ¿ ¿ ¿ $#sxjdsxjgsxjhsxjL<sxj<sxjW?sxjn@sxj. sxjz. sxjh/ sxj]2 sxj3 sxj4 ,sxj?6 sxj6 sxj?7 9=sxj7 sxj99 sxj: ,sxj}; sxjVA .### ##‡# ##..# #..# #..## #.## ##.## #.# ####..# #.# .....## #.# ##### #.# ####### #<##### ##.......####...@.# 7.3 (3  #######..>..####..# ####### ##.# ¿ ¿ ¿ .#.# sxjD sxjE sxjgusxjvsxjg{sxjo}sxj sxj sxj sxj sxj y7=sxj- sxj; sxjz sxj sxj sxj sxjv sxj sxjG  #..## #.##  sxj a##.## #.#  ##..# #.#  ...## #.#   #.# sxj  .####### #<##### .......####.....## sxj /######..>..####..#   ####### ##@#  sxj. 50 ¿ ¿ #.#  sxjb z #.#  sxj # ¿ #.#  #.#   sxj #$#   #.# sxj   #.#  sxjI v   sxj sxj sxjA sxj sxj sxj sxjsxjsxjsxj^sxj;sxjsxjD9=sxjsxjsxjsxjK8=sxjsxjjsxjv sxj sxj-!sxj$=####  sxj$*.####### #<##### .......####.....## ######..>..####..# sxj %v####### ##.# sxj2%¿ ¿ #.# #. sxjV% ¿ # 4.3 (4sxjz%X #$.sxj&sxjt(sxj})sxjYu3sxjusxjxsxjysxj{,sxj|sxj|sxj8}sxjz~N _You now have 856 gold pieces (gained 19).sxjsxj#=sxj sxj|sxjLsxj7sxjsxj߂sxju##..>..####..# sxjF####### ##.# ¿ ¿ #. sxjmp#¿ #.sxj"8..sxj)#sxj?sxjosxjsxjS IsxjU sxjV sxjW a9=sxjX sxj Z sxjhZ sxjZ sxjc[ sxj\ ,sxj9] sxjH`  #¿ sxj` _61.3 (3   sxja v   sxjva sxjc sxjd sxj sxj, sxj sxj sxji sxj Bsxj sxj 9=sxj sxj^ sxj, sxj L20=sxj sxj ##..#4##.# .#sxj) O #sxj sxja sxju sxj:#.# sxjCo #.#  sxj#.#  #.# sxj] #.# sxjo #.#  sxj<#.#  #.###  #.@.#  sxj ###.#  .#  .#  sxjVQ.# ##sxj sxj   sxj"sxjisxj~+5.3 (1sxj6sxjwsxj sxj sxj@ sxj= sxj sxj Bsxj sxj sxj sxj sxj sxj 9=sxj~ sxj #.#  #.#  #.# sxj  #.#  #.#  #.### sxj> #...# ###.#   #@#  8.3 (3sxj} #.#  ..#  #### sxj         sxj sxj( sxjD sxj3sxjsxjBsxjsxjbBsxj8sxjK1=sxjsxjȯe#.####...#sxj##. #####...70.3 (2sxjq#.#### sxjsxjrsxjsxjP sxjFQ sxjQ sxjT sxj.W BsxjW sxjX sxjX sxjZ sxj4\ R #.# sxjb\ K #.#  #.#sxj\ <  #.###  #...#  ###.#  #.#  ####.#sxj\   #.@..# 2 #.####sxj ]  sxj1] i #. ## sxjZ]   sxj]   sxj] sxj^ sxj` sxjb sxj 3sxjusxj^sxjpsxj*BsxjsxjO=sxj,sxjK2=sxjsxjB¿ #.#  #.###  #...#  ###.#  #.# ####.# #....#  #.####  #@.#  5.3 (3 ##.#   .#  ##     sxjsxj^sxjbsxj u #.### #...#  sxj ###.#   #.#  ####.#  #....#  #.####  #..#  sxjs 6##@#  #..#  #.##  .. sxj { #.# ..sxj Y ### sxj" sxjY# +6.3 (1sxjL% sxjl& sxj #...#  ###.#  #.#sxj ####.#  #....#  #.####sxjC  #..#   ##.# sxjs_ #@.# sxjV #.## sxjt .. #.##  ..sxje ### sxj&sxj\sxj7sxjsxjsxj|sxjsxj1sxjsxjsxjBsxj9sxj9=sxjsxjB ###...sxj .###.# ##.# sxj6#..###.###.@# 9.3 (2sxj_#.## ... #### sxj5sxjsxjsxj3sxjZM sxjM sxjM sxjP sxjQ sxj1S BsxjoT sxjT 63==sxjT sxj4U sxjOV 4 _Magic restored.sxj>W sxjW sxjW sxjZ D#....# sxjZ #.####  #..#   ##.#  sxjZ f #..# #sxj[  . ##### ...... sxj.[ X82.3 (3####### sxjV[ "sxj[ sxj] sxj^ sxj?sxj?sxj.@sxjBsxjCsxj'E,sxjrEsxj2FsxjeFsxjFsxj6I6 #....#sxjhI\ #.#### #..#sxjI ##.# #..# ##.## #..#.##.##..#4.3 (2##sxjjJsxjLsxjLsxj#rsxjprsxjrsxj.vsxjvsxj?w:==sxjx,sxjy,sxjNzsxj {sxj{sxj},sxj  #....# #.#### #..# ##.#sxjJh #..# ##.## #..# #.########.## #...#sxjY7.3 (3 ###sxjsxj)sxjۃsxjW: #....# #.###### #..##. ##.##. #..##. ##.###. #..# #.########.## #...#90 ###sxjY5 ####.#sxj #....# #.#### ### #..# #..sxj; ##.# #.# #..# #.# ##.## #.# #..# #@########.## #..........# sxj\C############ sxj A1.3 (1sxj sxj sxj> sxj sxj sxj sxj sxj ,sxj sxji %  sxj EYou encounter a killer bee.sxj _ .# #sxj #. ####. ...# y#sxj- E.######..sxjW t ##. #..# ##.##sxj z.# #..#.########.##sxj  #..........# ############y   killer bee (asleep)sxj sxj &2sxj 23.3 (2 _sxjc sxj sxj2 Q.. . ##sxj  .# #. ####sxj 1 ....sxjڠ 4 y#sxj H######.#sxj/ .sxjY :..##sxj K #...sxj #.##sxj֡ S.# #..sxj '########.##sxjL M.......... sxj C############ sxj sxjݩ +4.3 (1sxjx sxj sxjE<#.### sxj.. .. #...# y. . ###.# .#.# #.# sxjy#. ####.# y. #....# sxj! y# #.#######.# #..# sxjS#.@.# ##.# sxj`#.###..# sxj_#.# ##.#sxjV#.# #..sxj##.########.##..........# yyy 4 killersxj[ bees (asleep) ############sxj]¿ ¿sxjԽ&5sxjjsxj9 sxjmV_You encounter 3 killer bees.sxjϿ C¿#.# sxj( e ### .. #.### sxjf ¿ ¿ y.. .. #...# sxj .y. . ###.# #.#.# #.# #y#. ####.# #y. #....# sxj #y# #.#######@# #..# sxj> w#...# ##.# sxj| `#.###..# sxj _#.# ##.#sxj b#.# #..#sxj #.########.#sxj+ Vy 5 killer bees (asleep)#..........sxj[ "#sxj ; ############sxj sxj &6sxj sxjC [ _You encounter a killer bee.sxjXe .  The helpless killer bee fails to defend itself.  sxjXaYou impale the killer bee!!  You kill the killer bee!sxj~~M .yVehumet accepts your kill..y.yy.yyyyy 4 killer bees8====9 (0.6 _The killer bee buzzes angrily. x3sxj- =  Casting: Forge Lightning Spire (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.sxjx sxjr  ¿ #.#  cupup the Grappler ### .. #.###  Gnoll of Vehumet *..... ¿ ¿ y.. .. #...#  Health: 95/95 ======================== y.. . ###.#  Magic: 20/23 ====================---- #.#.# #.#  AC: 16Str: 14 #.#. ####.#  EV: 14Int: 19 sxj. @#y. #....#  SH: 0Dex: 13 #y# #.####  XL: 12 Next: 98% Place: Dungeon:11 ###@# #..#  Noise: ====-----  Time: 10996.9 (0.0) #...# ##.#  i) +1 short sword (venom) #.### #..#  Throw: 12 boomerangs #.# ##.##  #.# #..#  #.########.##  yyyy 4 killer bees #..........# sxjn h ############  _The killer bee buzzes angrily. x3  sxj Casting: Forge Lightning Spire (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (mildly dangerous; 2% risk of failure)  sxj yPress: ? - help, Dir - move targetAim: a killer bee (chance to affect: 96%)sxjT¿#.#cupup the Grappler### .. #.###Gnoll of Vehumet *.....sxj¿ ¿ y.. .. #...#Health: 95/95 ========================y.. . ###.#Magic: 20/23 ====================----#.#.##.#AC: 16Str: 14#.#. ####.#EV: 14Int: 19#y. #....#SH: 0Dex: 13sxjP#*# #.####XL: 12 Next: 98% Place: Dungeon:11###@# #..#Noise: ====-----  Time: 10996.9 (0.0)#...# ##.#i) +1 short sword (venom)#.### #..#Throw: 12 boomerangs#.###.###.#sxj#..##.########.##yyyy 4 killer bees#..........############# _The killer bee buzzes angrily. x3  sxjCasting: Forge Lightning Spire (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (mildly dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a killer bee (chance to affect: 96%)sxj8y(1 inner flame)  Casting: Forge Lightning Spire (dangerous; 7% risk of failure)sxjonfirm with . or Enter, or press ? or * to list all spells.  Aiming: Inner Flame (mildly dangerous; 2% risk of failure)  Press: ? - help, Dir - move target  Aim: a killer bee (chance to affect: 96%)  You feel a surge of power!sxj=Myysxj>sxj&?sxjY?@.ysxjG@ .sxjz@$ysxjtA(.ysxjAsxjC& sxjD.ysxjODJThe killer bee is filled with an inner flame.sxjTL7yysxjLsxjM<==--sxjM$7.9 (1sxjSsxjW sxj3W<_The killer bee closely misses you.sxj_Wsxj7   sxj PCasting: Inner Flame (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.sxj ¿ #.#  cupup the Grapplersxj; ### .. #.###  Gnoll of Vehumet *..... ¿ ¿ ... .. #...#  Health: 95/95 ======================== sxj.y. . ###.#  Magic: 17/23 =================------- #.#.# #.#  AC: 16Str: 14 #y#. ####.#  EV: 14Int: 19sxj8 #y. #....#  SH: 0Dex: 13sxjf #y# #.####  XL: 12 Next: 98% Place: Dungeon:11 sxj]###@# #..#  Noise: ==-------  Time: 10997.9 (0.0) #...# ##.#  i) +1 short sword (venom) sxj#.### #..#  Throw: 12 boomerangs #.# ##.##  #.# #..#  sxj#.########.##  yyyy 4 killer bees (1 inner flame) #..........#  sxj#n############  _The killer bee closely misses you.sxjQACasting: Inner Flame (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.sxjbAiming: Inner Flame (mildly dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a killer bee (chance to affect: 96%)sxj9j¿#.#cupup the Grappler### .. #.###Gnoll of Vehumet *.....¿ ¿ ... .. #...#sxj:<Health: 95/95 ========================.y. . ###.#Magic: 17/23 =================-------#.#.##.#AC: 16Str: 14#y#. ####.#EV: 14Int: 19#y. #....#SH: 0Dex: 13sxjO:L#*# #.####XL: 12 Next: 98% Place: Dungeon:11###@# #..#sxj:Noise: ==-------  Time: 10997.9 (0.0)#...# ##.#i) +1 short sword (venom)#.### #..#Throw: 12 boomerangssxj:o#.###.###.##..#sxj:#.########.##yyyy 4 killer bees (1 inner flame)#..........############# sxj;>_The killer bee closely misses you.Casting: Inner Flame (mildly dangerous; 2% risk of failure)  sxj<;Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (mildly dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a killer bee (chance to affect: 96%)sxj]7y2  Casting: Inner Flame (mildly dangerous; 2% risk of failure)sxjLonfirm with . or Enter, or press ? or * to list all spells.sxj3 8Aiming: Inner Flame (mildly dangerous; 2% risk of failure)  Press: ? - help, Dir - move target  sxjc mAim: a killer bee (chance to affect: 96%)  You feel a surge of power!sxjz+ .sxjĈ\yThe killer bee is filled with an inner flame.sxjEE.ysxjމE.ysxj4ysxj+8.9 (1sxjْHyyyysxjg sxjM_The killer bee closely misses you. x2sxj]  You miss the killer bee.sxj5-9.5 (0.6sxjϘJyyyysxjC _The killer bee stings you but does no damage.sxjN l  You hit the killer bee. Flame seeps out of the killer bee.  The killer bee is poisoned.sxjS YζThe killer bee is moderately wounded.  Flame seeps out of the killer bee.  The killer bee is engulfed in blazing flames.  Flame seeps out of the killer bee.  The killer bee stings you but does no damage.engulfed in blazing flames.sxjU d .  Vehumet accepts your kill.sxjzV iYour orb flickers with a hungry flame! The fireball engulfs the killer bee!!sxjc .  Vehumet accepts your kill.The fireball engulfs the killer bee!!  You kill the killer bee!sxj&q .  Vehumet accepts your kill.  The fireball engulfs the killer bee!!  You kill the killer bee!sxj:t ]###########sxjt Bsxjf IThe fireball engulfs the killer bee!!  sxj BYou kill the killer bee!  sxj wVehumet accepts your kill.The fireball engulfs the killer bee!!  sxj7 pYou kill the killer bee!  Vehumet accepts your kill.sxjg sxj&#You kill the killer bee!  Vehumet accepts your kill.The fireball engulfs the killer bee!!  You kill the killer bee!  Vehumet accepts your kill.The killer bee explodes! x2sxjC §#.§§§@.....  The fiery explosion engulfs you! You resist.sxjFsxjJI¿#.#cupup the Grappler### .. #.###Gnoll of Vehumet *.....¿ ¿ ... .. #...#Health: 88/95 ======================--... . ###.#sxjIMagic: 17/23 =================-------#.#.##.#AC: 16Str: 14#§#. ####.#EV: 14sxjI+Int: 19#§§ #....#SH: 0Dex: 13#§# #.####XL: 12 Next: 100% Place: Dungeon:11###@# #..#sxj$JNoise: =========  Time: 11000.2 (0.7)#...# ##.#i) +1 short sword (venom)#.### #..#sxjRJThrow: 12 boomerangs#.###.###.#sxjJK#..##.########.###..........#############sxjJu  Vehumet accepts your kill.sxjJThe fireball engulfs the killer bee!!  You kill the killer bee!Vehumet accepts your kill.The killer bee explodes! x2  The fiery explosion engulfs you! You resist.sxjK _You hear a shout! x2; You hear a screech! x3  You have reached level 13!sxjQ/  --more--sxj (93/101sxjcC--43 0% sxjS§§sxj4 _sxj E### .. #.###¿ ¿ ... .. #...# ... . ###.#sxj# y #.#.# #.# #§#. ####.# #§§ #....# #§# #.#######§# #..# sxj  #.@.# ##.# #.### #..# #.# #.## #.# #..sxj  #.########.## #.......... ############sxjp S§§sxj l4---------1.2 (1.0 _sxj B§§sxj sxjp0sxj0sxjs1sxj5w8=sxj8sxj9%5sxj9sxj;sxjH<sxj<sxj?sxj@sxju@sxjCsxjkCW6=sxjCsxjQFsxjFK9=sxjGsxj%JsxjcJsxjJsxjMsxj7NK7=sxjNsxjnQ,sxjQsxjxTsxjUO=sxjzXsxjXU8=sxjYYsxj\sxj&]620=sxj]sxj]sxj`sxjW`sxj`sxjcsxj dsxjFd9sxjdsxj~gsxjgsxjQhsxjjsxjk]100/101=sxjksxjnsxj\nK1=sxjnsxjr,sxjssxjtk _You start resting.HP restored.sxjux†..†.---------sxj }0198.0)sxj}b1=20.2 (19 _sxj0sxj)sxjsxj%sxjsxjsxj,sxj sxjQ 9=sxj sxjsxjK2=sxj8sxjsxj*9=sxjsxjsxj^sxjsxjsxjosxj sxj"sxj"9=sxj#sxj'sxj'K3=sxj7(sxj+sxj5,sxj,sxj 0sxj`0sxj0sxj%4sxjr4sxj4sxjD8sxj89=sxj59sxjT!y _You start resting.Magic restored.33.2 (134=4.2 (14 _sxjPV ¿ #.#  ### .. #.### ¿ ¿ ... .. #...# sxj Qz... . ###.# #.#.# #.# #†#. ####.# #.. #....# sxjPQ #†# #.#######@# #..# #...# ##.# #.###..# sxjQJ#.# ##.##.# #..##.########.##..........#  ############ sxjpXsxjX15.0)sxj[sxj\sxj sxj &Msxj sxj [ ¿ ... #.#  sxj H### .. #.##sxjS ,¿ ¿sxj N. # #..sxj R... . .# ##sxjQ .#.#.# sxj ^†#...# ####sxj S....# #....sxj  sxjG +#######sxj 2.#...sxj #sxj V#.### #..#sxjc sxj sxj sxj &6sxj sxj w _You see here a killer bee corpse.sxjipFM.. sxjp(. ¿ ... #.#  .#### .. #.##¿ ¿ ... .. # #..... . .# ##.#.#.# †#...# ####...# #....sxj>q #†#### #.######.#...# ##.#.#.#sxj^s0Qsxj^t.sxj"ye  You encounter a harpy.sxjy&7sxj|sxj2 _The harpy leaves your sight.sxjoMQ. #.. sxjLp#.. ¿ ... #.#  ..#####.. #.##¿ ¿....... # #..... . .# ##.#.#.# #...# ####....# #....sxjpC #†#### #.#######.# #..#Q   harpy (wandering)sxjq@.Qsxj s.sxjs+Qsxjxe  You encounter a harpy.sxjByB=8sxj;|sxjR}+ _The harpy leaves your sight.sxj~? _You see here asxj~ killer bee corpse.  You encounter a harpy. _The harpy leaves your sight. sxj9 You encounter a harpy. _The harpy leaves your sight. _You see here a killer bee corpse.sxj  Q.#..#.. ¿ ...sxj  ..#####.. #.###¿ ¿....... # #... ... . .# ####.#.#.# †#...# ###...# #...sxj †#### #.######.# #..# sxj0 ..###.#..........#sxj C9 _sxjC sxj sxj@4 sxjNA#.... ¿ ... ..#####.. #.###sxjA¿ ¿....... # #... sxjA=... . .# ###sxjA#.#.#.# sxjB]†#...# ###sxjsB....# #...#### #.######.# #..# sxjB=..#sxjB.sxjB)#.sxjB#sxjC3############sxj"Lsxj'MsxjFM 40sxjMRsxj)VP  You encounter a harpy. sxj^V#_The harpy leaves your sight. sxjV You encounter a harpy. _The harpy leaves your sight. _You see here a killer bee csxjVJorpse. _sxj ¿ ... ..#####.. #.###sxj¿ ¿....... # #... ... . .# ####.#.#.# †#...# ###sxj1E....# #...†#### #.######@# #..# #..#sxjOa#.##.sxjjI  sxjmsxj3-1 _sxjsxj6sxjsxjsxjsxjKsxj"BsxjMsxjsxj4sxjsxj|sxj,sxj_sxjsxjsxjHsxjsxjrsxj#sxjsxjsxj%sxj},sxjsxjsxjsxjsxj'sxjsxjsxjQsxjsxjksxjsxjksxjsxj}sxjsxjWsxjsxjbsxjsxjsxj=sxj sxj sxj sxjR sxj sxjsxj?sxjsxjWsxj8sxjsxjsxjsxjsxj=sxjsxjFsxjAsxjsxjsxjsxj"sxju"sxj"sxj#sxj&sxj&sxjS'sxj(sxj+sxj+sxj+sxj,sxj/sxj00sxj0sxj*1sxj 4sxjW4sxj4sxj5sxj89sxj9sxj:sxj:sxj6=,sxj_=sxjA #.#  Q.#.#  sxjAf#.. #.#  sxjB#.. ¿ ... #.#  sxjBo..#####.. #.###  sxj6B¿....... # #...#  sxjoBP... . .# ###.#  #.#.#.# #.#  sxjB#†#...# #  64.2 (23.0)sxjB[#....# #...sxjB  #†#### #.#sxjB  ###.# #..sxjC  #...# ##.sxj*C2  sxjDC#.### #..#  sxj`C#.###.##  #.#sxjC#..#  #.########.##sxjgDsxj`GsxjHsxjsxjsxjjsxj(sxjsxjBsxjsxjsxjMsxjsxjsxjsxjsxjsxj?sxjxsxjsxjssxjsxj=sxjsxjsxjsxjsxjsxj( #.#  ¿ #.#  #.# sxj #.#  #.  #  sxjf Q.  #..  70.2 (6.0)#.. ¿ ... #. ..#####.. #.### sxj¿ ¿....... # #...# sxj ... . .# ###.#  #.#.#.# #.#  #†#...# ####.#sxj   #....# #....#  #†#### #.#### sxjsxjLsxjp sxj sxjW sxj sxjm" sxj% sxjc' ,sxj( sxj* sxj[+ sxj+ sxj, sxj/ sxj0 sxj0 sxjH1 sxj4 sxjx4 sxj4 sxj5 sxj8 sxj9 sxj9 sxj: sxjt= sxj= sxjR> sxjaB ####sxjB #.# .####### #<##### .......####.....# sxjB ######..>..####.####### #sxjC q¿ ¿¿  6 sxj8C #.#  #.#  sxjC @#.# sxjC lQ. #.# sxjD l#.. #.# sxjD #.. ¿ ... #.# sxjD U..#####.. #.sxjF sxjI sxjK sxjsxjsxjsxjsxjOsxjhPsxjPsxj Wsxj[sxj[^,sxj^sxjBbsxjbsxj"csxj&dsxj-hBsxjhsxjksxjksxjQlsxj+msxj psxjpsxjpsxjqsxjtsxjtsxjlusxjVvsxj#ysxjNysxjysxjzsxj|sxjN}sxj}sxj~sxj́sxj9sxjsxjsxjDsxjsxjsxjsxjsxjsxjosxj3sxjsxjsxjpsxjJ? _The harpy leaves your sight. sxj You encounter a harpy. _The harpy leaves your sight. _You see here a killer bee corpse.  There is a stone staircase leading down here.sxj1sxjr _sxjsxjږsxj ##..# #..#  #..## #.## # ##.## #.#  #####..# #.# .#######.....## #.# .........##### #.# ..##.......####### #<##### #.#...####.......####.....## #.##### #######@.>..####..# 90.2 (14.0) ...###### ##.# ....¿ ¿ ¿ ¿ #.# ###. #.# ¿¿ #.# #.# #.# #.# #.#xjmsxj` sxj sxj sxj sxj$" Bsxj" sxj$ sxj$ sxj% sxjj& sxj( sxjF) sxj) sxj* sxj, sxj, sxjm- sxjH. sxj/ sxjM1 n  You encounter a fire elemental.sxj5 ?...#################.### ##‡# #### ##..# #..# #..## #.###### ##.## #.# .....## #####..# #.# ####..#######.....## #.#  ##...##### #.#  #.....##Σ####### #<##### sxj5  #.#.#.#...####.@.....####.....##  # #.#.##### #..>..####..#  ..... sxj6  ####### ##.#  .......¿ ¿¿ ¿ #.#  ..#####.  #.# ... ¿¿sxj;6  #.# Σ   fire elemental (wandering) #.# sxj_6 0#.# sxj6 +#.#sxj8 =ζ4.2 (sxjC8 4.0)sxjE 6ℓΣsxj F sxj5F (sxjG sxj3H $5.2 (5sxjJ sxjL  sxjL -_The fire elemental leaves your sight.sxjsxjsxjisxjsxjHp  A fire elemental comes into view.sxjSX###.....................# #.# sxj ....#################.### ##‡# ##### ##..# #..# #  #..## #.## #####sxj ##.## #.# ......## #####..# #.# #####..#######.....## #.#sxjg ##...ξ.....##### #.#  #.....##ℓ.....@####### #<###sxj #.#.#.#..Σ####.......####...# #.#.##### #######..>..####.. ..... sxjC=####### ##.sxjh .......¿ ¿¿ ¿ #.  ..#####. sxj #. Σ   fire elemental (wandering)... ¿¿sxj #. #. #.sxjmΣ0ζsxj_ζ.ζsxj26.2 (1 _sxj1sxjsxj[sxjA fire elemental. A spirit drawn from the elemental plane of fire, which exists in this world as asxjSbrilliant column of raging flames. Max HP: ~33Will: ∞AC: +sxjUEV: +++rF: ∞rC: x..rPois: ∞rNeg: ∞rElec: + Threat: High Class: Nonliv. Size: Large Int: Animal sxjvSpeed: 130% (normally travels faster than you) You have about 62% to hit with your +1 short sword of venom and 53% to hit with sxj2your bite. It has about 51% to hit you. sxj^Attack Max Damage Hit 15 fire It has a 8% chance to notice you each turn. sxjIt is immune to torment and blinding; and resistant to miasma and drowning. It is insubstantial and immune to ensnarement. It can travel through lava.sxj"JsxjN###.....................# #.#cupup the Grappler sxj)OS....#################.### ##‡#Gnoll of Vehumet *..... #######..# #..#Health: 101/101 ======================== #sxjO#..## #.##Magic: 24/24 ======================== #########.## #.#AC: 16Str: 14 ......## #####..# #.#EV: 14Int: 19 #####..#######.....## #.#SH: 0Dex: 13sxjO##...ζ.....######.#XL: 13 Next:  0% Place: Dungeon:11sxj>PQ#.....##..Σ...@####### #<##### Noise: ---------  Time: 11096.2 (1.0)#.#.#.#..ζ####.......####.....# i) +1 short sword (venom)sxjP# #.#.##### #######..>..####.. Throw: 12 boomerangs.....####### ##........¿ ¿¿ ¿ #...#####.#. Σ   fire elemental (wandering)... ¿¿#.#.#. _You see here a killer bee corpse. _You see here a killer bee corpse. sxjnQ_There is a stone staircase leading down here.  You encounter a fire elemental. _The fire elemental leaves your sight. _A fire elemental comes into view.sxjU4sxjXsxjsYsxj6sxj85Wield or unwield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  i - a +1 short sword of venom (weapon) sxj8Magical Staves (go to first with |)  d - a staff of earth  l - a staff of air  B - a staff of fire sxj9 E - a staff of cold[?] describe selected sxj,9[!] equip|wield|wear|put on[tab] equip|unequip sxjsxj݄sxj (###.....................# #.#cupup the Grappler ....#################.### ##‡#Gnoll of Vehumet *..... sxjLO#######..# #..#sxjqHealth: 101/101 ======================== ##..## #.##sxjMagic: 24/24 ======================== #########.## #.#AC: 16Str: 14 sxjʼnV......## #####..# #.#EV: 14Int: 19 #####..#######.....## #.#SH: 0sxjDex: 13##...ζ.....######.#sxjXL: 13 Next:  0% Place: Dungeon:11sxj9V#.....##..Σ...@####### #<##### Noise: ---------  Time: 11096.2 (0.0)sxj#.#.#.#..ζ####.......####.....# i) +1 short sword (venom)# #.#.##### #######..>..####.. Throw: 12 boomerangs.....####### ##........¿ ¿¿ ¿ #...#####.sxj#. Σ   fire elemental (wandering)... ¿¿#.sxjފ#.#. _You see here a killer bee corpse. _You see here a killer bee corpse. sxj_There is a stone staircase leading down here.  You encounter a fire elemental. _The fire elemental leaves your sight. _A fire elemental comes into view.sxjP  Okay, then.sxjsxjsxj@. _sxj0sxj$sxjhcupup the Grappler (Gnoll Shapeshifter) Turns: 11160, Time: 01:03:16 sxjHealth: 101/101 AC: 16 Str: 14 XL: 13 Next: 0% Magic: 24/24sxj_]EV: 14 Int: 19 God: Vehumet [*.....] Gold: 856SH:  0 Dex: 13 Spells: 13/27 levels left sxjrFire + . . (50%) i - +1 short sword (venom) sxjrCold . . . (100%) j - orb {Pyromania} rNeg . . . (100%) m - +2 leather armour {rF+} rPois .sxj(100%) I - +2 hat {SInv} rElec .sxje(100%) F - +2 cloak {Stlth+} rCorr .(100%) g - +0 pair of gloves {Stlth+} SInv + sxjE(no boots) Will +....x - amulet of wildshape Stlth ++++++sxj-h - +6 ring of intelligence HPRegen 0.36/turna - ring of Efumio {Will+ AC+4 Stlth+} MPRegen 0.19/turn %: no passive effects @: no status effects A: fangs 1, treasure sense, distributed trainingsxjO sxjO sxjX\ ###.....................# #.#cupup the Grappler ....#################.### ##‡#Gnoll of Vehumet *..... #######..# #..#Health: 101/101 ======================== ##..## #.##Magic: 24/24 ======================== #########.## #.#AC: 16Str: 14 ......## #####..# #.#EV: 14Int: 19 #####..#######.....## #.#SH: 0Dex: 13##...ζ.....######.#XL: 13 Next:  0% Place: Dungeon:11#.....##..Σ...@####### #<##### Noise: ---------  Time: 11096.2 (0.0)sxj\ Z#.#.#.#..ζ####.......####.....# i) +1 short sword (venom)# #.#.##### #######..>..####.. Throw: 12 boomerangs.....####### ##.sxj\ q.......¿ ¿¿ ¿ #...#####.#. Σ   fire elemental (wandering)... ¿sxj\ ¿#.#.sxj] #. _You see here a killer bee corpse. _There is a stone staircase leading down here.  sxj8] You encounter a fire elemental. _The fire elemental leaves your sight. _A fire elemental comes into view. _Okay, then.sxj-^ sxj a sxjNb sxjsxjWield or unwield which item (- for none)?- - Unarmed sxj Hand Weapons (go to first with ))  i - a +1 short sword of venom (weapon) Magical Staves (go to first with |) sxjyq d - a staff of earth  l - a staff of air  B - a staff of fire  E - a staff of coldsxj[?] describe selected [!] equip|wield|wear|put onsxjy[tab] equip|unequip sxj#NsxjRsxjV%###.....................# #.#cupup the Grappler ....#################.### ##‡#Gnoll of Vehumet *..... #######..# #..#Health: 101/101 ======================== ##..## #.##sxjWMagic: 24/24 ======================== #########.## #.#AC: 16Str: 14 ......## #####..# #.#EV: 14Int: 19 sxjW#####..#######.....## #.#SH: 0Dex: 13##...ζ.....######.#XL: 13 Next:  0% Place: Dungeon:11#.....##..Σ...@####### #<##### Noise: ---------  Time: 11096.2 (0.0)sxjW'#.#.#.#..ζ####.......####.....# i) +1 short sword (venom)# #.#.##### #######..>..####.. Throw: 12 boomerangs.....sxjyX####### ##........¿ ¿¿ ¿ #...#####.#. Σ   fire elemental (wandering)... ¿¿#.#.#. _You see here a killer bee corpse. _There is a stone staircase leading down here.  You encounter a fire elemental. sxjNY_The fire elemental leaves your sight. _A fire elemental comes into view. _Okay, then.sxjR[X ζΣsxj[You unwield your +1 short sword of venom.  Your +1 short sword of venom stops dripping with poison.sxj8`Jζζℓsxj`7.2 (1E) staff of cold sxjcsxje2 _E - a staff of cold (weapon)sxj....#################.### ##‡ ##### ##..# #.. # ..## #########.##  ......## #####..# #####..#######.....#  ##...ζ.....##### #.....##..ζΣ...####### #<#####sxj-#.#.#..ℓ####@......####..... #.#.##### #######..>..####.. ..... ####### ##.......¿ ¿ ¿ ¿ sxjB..#####.   ... ¿ ¿sxj!sxj8Σζsxj=KξΣsxjℓ....ζℓℓΣsxj&8sxjsxjVsxj  sxjDYou closely miss the fire elemental.sxj %  sxjNYou bite the fire elemental, but do no damage.sxj%=sxjV9.0 (0.8sxjsxj sxjQ_The fire elemental completely misses you.sxjP .....ℓ..  You hit the fire elemental but do no damage.sxjEZ97/101 -8sxjsxj\ _The fire elemental hits you. The fire elemental burns you! You resist.sxj;a sxja X8-100.6sxjd sxjNg _You closely miss the fire elemental. The fire elemental misses you.sxj$.sxj(1.4sxjsxj sxj_You closely miss the fire elemental. The fire elemental barely misses you.sxj  You miss the fire elemental. Your bite misses the fire elemental.sxjV4-2.2sxjsxjI sxjuV_The fire elemental hits you. The fire elemental burns you! You resist.sxj *  You hit the fire elemental.sxj. K  The fire elemental is lightly damaged.sxj (3.0sxjO sxjl T _The fire elemental misses you.sxja  You hit the fire elemental but do no damage.You freeze the fire elemental.sxjC%  sxjz&The fire elemental is lightly damaged.sxj55-sxj<8sxjsxj[ _The fire elemental barely misses you.sxjS  You closely miss the fire elemental.sxj4K  The fire elemental is lightly damaged.sxjt(4.6sxjsxjF _The fire elemental closely misses you.sxjQsxjM I  You hit the fire elemental. You freeze the fire elemental!sxjU 9  sxj SThe fire elemental is moderately damaged.sxj2 (5.4sxj% sxj޿ [ _The fire elemental barely misses you.sxjcu  You closely miss the fire elemental. Your bite misses the fire elemental.sxj sxjr The fire elemental is moderately damaged.sxj046.2sxjsxj sxjҦN_The fire elemental hits you. The fire elemental burns you! You resist.sxj  sxjO U You hit the fire elemental but do no damage.sxj=&  sxjkThe fire elemental is moderately damaged.The fire elemental misses you. The fire elemental hits you.sxj!V0-7.0sxjpsxj:? _The fire elemental burns you! You resist.sxj] [  You hit the fire elemental but do no damage.sxj %  sxjf SThe fire elemental is moderately damaged.sxj sxjm 8sxj sxj  sxj V_The fire elemental closely misses you.sxjF?  You hit the fire elemental but do no damage.You freeze the fire elemental!sxjoF  The fire elemental is severely damaged.sxjG(8.6sxjDJsxjK sxjKM_The fire elemental barely misses you.sxj~  You hit the fire elemental. You freeze the fire elemental.  The fire elemental is almost destroyed.86--9.4 _The fire elemental hits you. The fire elemental burns you! You resist.sxjT .  You hit the fire elemental. You freeze the fire elemental!  You destroy the fire elemental!sxj]*sxj](sxjn-5-110.2  Your Ranged Weapons skill increases to level 8!Your Throwing skill increases to level 8!  Your Armour skill increases to level 8!  Your Stealth skill increases to level 8!  sxj.oYour Shields skill increases to level 8!  Your Spellcasting skill increases to level 8!sxj!rsxjsk _Your Evocations skill increases to level 8!sxjuY####.....................# #.# sxjŴ.....#################.### ##‡# ###### ##..# #..#  #..## #.## .##### ##.## #.# .......## #####..# #.# sxj######..#######.....## #.# ##...##### #.# sxjm #.....##.....@.####### #<### #.#.#.#...####.......####...# #.#.##### #######..>..## ..... ####### ## .......¿ ¿¿ ¿ # ..#####.sxj  #... ¿¿ # # #sxjXsxj <-1.2 (1.0 _sxjsxjsxjs9 ####################..# #.# #####.....................# #.# ......#################.### ##‡# .###### ##..# #..# ###  #..## #.##sxj:##### ##.## #.# #.......## #####..# #.# #######..#######.....## #.# ##...sxjq:##### #.#  #.....##.......####### #<### #.#.#.#...####.......####...sxj:l# #.#.##### #######..>..## ..... ####### .......¿ ¿sxjP;¿ ¿ ..#####.... ¿¿ sxjCsxjEV7-2sxjIsxj6Ksxj sxj sxj sxj  sxjL sxj3sxjsxjsxjBsxjhsxj7-sxj3sxj$z.# ##..# #.##sxj_..# #. ##......##.### ##‡ ...###### ##..# #.. .####sxj #..## #.# .)..####### ##.## #.# ###.......## #####..# #.# # #######..#######.....## #.# # ##..##### #.#4.2 (2 sxj^# #.....##.......####### #< # #.#.#.#...####.......####sxj:O # #.#.##### #######..>.. ..... ####### sxjn .......¿ ¿ ¿ ¿  ..#####.  ... ¿sxjB ¿sxj sxjD!sxj"sxj sxjbsxjsxjsxjKsxjg85=sxjQsxj2sxjdsxjsxjy..# ##..# ..#######..# ..##......##.### #..###### ##..# # ...#### #..## ..)..####### ##.## ..###.......## #####..# ..# #######..#######.....## ..# ##..##### 6 ..# #.....##.......####### sxj.## #.#.#.#...####.......#### ## # #.#.##### #######..>.. # ..... sxj0 ###### # .......¿ ¿ ¿ ¿ # ..#####.  ... ¿ ¿sxjsxj}sxjsxjsxjξsxjsxj&sxjCa9=sxjusxjsxjsxjF,sxjj..# ##..#..#######..#sxjB+..##......##.##..######sxji ##..# ..#### #..## ..)..#######sxjF ##.## sxjy..###.......## #####..# ..# #######..#######.....## ..# ##sxj[..##### 8sxj..# #.....##.......####### sxj/..## #.#.#.#...####....... ..## # #.#.##### #######..>.#sxjSm ..... sxj~..# ...ℓζ..¿ ¿sxj ¿ .## ..#####. .# ... ¿sxjJ ¿ ##sxjsxj sxj|sxj sxj4 sxj sxj sxj n  You encounter a fire elemental.sxj2 \.# #...#sxj ..##......#..###### ##..#.#### #..## sxj a∩.....)..####### ##.##.###.......## #####..#.# #######..#.....##.# ##.@.......#####.# #.....##.#sxj; |.## #.#.#.#...####..## # #.#.##### sxj #.. ##.# ..... #..# .Σ.ℓζ..¿ ¿sxj  ¿ Σ   fire elemental (wandering) #.## ..####sxj #. ..# ... ¿ ¿ .##sxj P0Σζsxj+ LΣξsxj! ξℓ..ℓΣsxj3 N=9.2 (1 _sxj# sxjL' sxj ; # #..##.###......#.####### ##..# #### #..## .....)..####### ##.## ###.......## #####..# # #######..#.....## # ##..@......##### # #.....##.# ## #.#.#.#...####.### # #Σ#.##### #..>.# ξ.... # ..# .ℓ..ℓ..¿ ¿ ¿ .## ..#####.# ... sxj= [17d##Σξ.Σ   fire elemental90=20sxj; u# #..# #sxj .# ##......#.### ###### sxj ##..# #### #..## sxj r)..####### ##.## sxj ###.......## #####..# # #######..#sxj9 .....## # ##.sxjb 7##### sxj # #.....##.# sxj ## #.#Σ#.#...####.sxj # .## # #ξ#.##### #sxj ..>. .# ξ.... sxj # .# .ℓ.....¿ ¿ ¿ ## ..#####.  sxj;OΣξsxj/-ζsxj5&1sxj!sxjI># #..# #.# ##......#.### ####### ##..# #sxj#### #..## #)..####### ##.## ####.......## #####..# ## #######..#.....## ## ##.##### ## #...Σ.##.#sxj # .## #.#ζ#.#...####.# ## # #ξ#.##### #..>. # ξ.... # # .ℓ.....¿ ¿ ¿ ¿  sxjJΣζsxj̼DξΣsxjXζζζsxj&2sxjYsxjsxjo#######.....................# # .##......#################.### ##sxj..###### ##..# #.#### #..## #.)..#########.## #. .###.......#####..# #. .# #######..#######.....## #. .# ##.ζΣ......##### #. .# #...ζ.##.####### #< ## #.#ζ#.#...####.......####. # # #ξ#.##### #######..>.. ξ.... ####### sxj+Q.ℓ.....¿ ¿¿ ¿ ..#####.   ... ¿ ¿ sxjGξΣsxj Bζζsxj .13sxjQsxjsxj%HA.#.# .##......#.### .###### ##..# #.#### #..## #.)..# ##.## # ..###.......## #####..# # .sxjH.# #######..#.....## # ..# ##.ζζΣ.....##### # ..# #...ζ.##.####### # .## #.#ζ#.#...####.#### #sxj9I# # #ξ#.##### #..>.. # ξ.... # .ℓ.....¿ ¿ ¿ ¿ # ..#####.  ... ¿ ¿sxjO:ℓζsxjO.=4sxjSsxj8VT _The fire elemental misses you.sxjd( ' sxj( rℓYou hit the fire elemental.  The fire elemental is lightly damaged.sxj<) -5.0 (0.8sxjx, sxj-  sxj. V_The fire elemental closely misses you.sxjo .  You closely miss the fire elemental.The fire elemental is lightly damaged.sxj) .28sxj sxj6  sxjb M_The fire elemental barely misses you.sxjj .  You completely miss the fire elemental.The fire elemental is lightly damaged.sxjSk685-sxjk!6.6sxjosxjq sxjqN_The fire elemental hits you. The fire elemental burns you! You resist.sxja&  sxj=You hit the fire elemental but do no damage.sxjgYour bite misses the fire elemental.The fire elemental is lightly damaged.sxjw#0sxj--sxj!7.4sxjksxj\ _The fire elemental hits you. The fire elemental burns you! You resist.sxj" sxj?rYour bite misses the fire elemental.  is lightly damaged. sxj_The fire elemental hits you. The fire elemental burns you! You resist.  You hit the fire elemental. You freeze the fire elemental!  sxjޕMYour bite misses the fire elemental. sxj5T The fire elemental is heavily damaged.sxjLA76--sxj!8.2sxjsxj< sxjxN_The fire elemental hits you. The fire elemental burns you! You resist.sxj)  You barely miss the fire elemental.You bite the fire elemental, but do no damage.The fire elemental is heavily damaged.sxj* a3--9.0sxj- sxj/ \ _The fire elemental hits you. The fire elemental burns you! You resist.sxj  You hit the fire elemental.  The fire elemental is severely damaged.sxj &8sxj~ sxjg [ _The fire elemental barely misses you.sxj  You hit the fire elemental. You freeze the fire elemental.  The fire elemental is almost destroyed.sxj2)30.6sxjesxj sxj%N_The fire elemental closely misses you.sxj sxj3).  sxjX"You hit the fire elemental.  sxjFYou destroy the fire elemental!sxj(sxj54-sxj!1.4sxjsxj. sxj_T_Vehumet accepts your kill.sxjfosxjosxjrsxjvtH _No target in view!sxj?Isxjsxj2sxjsxj&sxjfsxjsxj#sxj%5sxj-sxj,sxjsxj:,sxjsxjsxjbK6=sxjbBsxjsxjsxjoU7=sxjsxjnsxjsxj'sxjMsxjsxj3sxjsxjk%8sxjsxj1,sxjsxjsxj`sxjsxj. ;9sxj sxj sxj. sxj sxjsxjsxjsxjsxjFL80=sxjsxjsxjsxjwsxjsxj sxjosxjxsxjU1=sxjsxjsxjsxjsxjQ sxj %2sxj(!sxjl#sxj#sxj"$sxja&sxj&sxj'sxj_)sxj)%3sxjH*sxjF,sxj,sxj,sxj;/sxj/sxj/sxj1sxjr2%4sxj2sxj5sxj65sxj5sxj7sxj-8sxj8sxj:sxj;K5=sxj;sxj=sxj>sxj>sxj@sxj.AU6=sxjAsxjCsxjtDsxjDsxjFsxj GsxjGsxjIsxjI%7sxjJsxjwLsxjLsxjMsxjhO,sxjOsxjRsxjER%8sxjRsxjUsxjcUsxjUsxjXBsxjZsxjN[K9=sxj[sxj]sxj7^sxjy^sxj]`sxj`sxj`sxj(csxjcV90=sxj dsxj}f,sxjfsxj isxji%1sxjisxjksxjalsxjlsxjosxjmosxjosxjrQ2sxjusxj7usxjusxjwsxjwsxjcxsxj{sxjL{K3=sxj{sxj}sxj"~sxjt~sxjsxjsxj@sxjsxjU4=sxjsxj҆sxjsxj_sxjsxjΉ%5sxjJsxjsxjŒsxj=sxj,sxjsxjsxjW%6sxjܒsxjsxjsxj`sxjsxjsxj[sxjrsxj57=sxjsxjCsxjZsxjsxjsxj sxjKsxjsxjȢsxj#8sxjV2=sxjsxj{Bsxj8,sxjsxjsxj:%9sxjsxjsxjTsxjsxj˱sxj)+100/101sxjsxjsxj8sxjsxjݷsxjsxjsxj % sxj6F_You start resting.HP restored.sxj&-sxj1205.4 (74.0)sxjj1=-6.4 (75 sxj _sxjsxjsxj j ####################..# # .sxj #######.....................# ##......#################.### #.########..# #.#### .sxj m#.)..####### ##.## #. .sxjA ###.......## #####..# #. .# #######..#######.....#. .sxjm # ##.....@...##### #.sxj \ #.....##.......####### #<#.#ζ#.#...####.......##### #ξ#.##### #######..>.. ξ.... ####### .ℓ.....¿ ¿¿ ¿#####.... ¿¿sxjd sxj 17.4 (1.0)sxj] sxjf sxjXsxjsxj(sxjosxjsxj$,sxj sxjsxjIsxjsxj..# ##..# ..#######..# ..##......##.### ..######sxj ##..# ..#### #..## ..)..####### ##.## sxj..###.......## #####..# ..# #######..#######.....## ..# ##...@.....##### 9.4 (2..# #.....##.......####### ..## #.#.#.#...####.......### .## # #ξ#.##### #######..>. .# ξ.... sxj.# .ℓ.....¿ ¿ ¿ ## ..#####. # ... ¿ ¿ #sxjsxjisxjzsxjsxj\sxjsxjysxjn  You encounter a tengu conjurer.sxjHu.# #..#.#.#.##......sxj#.###.###### ##..#.#### #..##.)..#######sxj ##.##.###.......## #####..#.# #######..sxj#.....##.# ##..@......#####sxj09.# #.....##.#.## #.#.#.#...####. .sxjbV.## # #ξ#.##### #..> #.# ξ.Q..sxj .# .ℓ.....¿ ¿ ¿Q   tengu conjurer (wandering) .## ..#####. sxj-.# ... ¿ ¿ ##sxj,G0Qsxjf.sxjQ9Q.sxjc0QsxjDQ   harpyQ   tengu conjurer (wandering)sxjH=10.4 (1sxj~sxjV _You encounter a harpy.sxj'# #..# #.# ##......#sxj'E.### ###### ##..# #### #..## )..####### ##.## sxj0(P###.......## #####..# # #######..#.....## # sxj\(##...@.....##### # #.....##.#sxj( sxj(## #.#Q#.#...####.# .## # #ξ#Q##### #..>. .# sxj(ξ.... # .# .ℓ.....¿ ¿ sxj(¿ ## ..#####.  sxj*9Q.sxjt+.sxjt/AQsxj/&1sxj2sxj3sxj #######.....................# ##......#################.### #sxj= {..###### ##..# ##### #..## #)..#########.## ####.......#####..# #sxj q# #######..#######.....## ## ##.........##### ## #.....##.####### # .## #.#.#Q#...####.......#### sxj D## # #ξ#Q##### #######..>.. #  ξ.... ###### # sxj .ℓ.....¿ ¿¿ ¿ # ..#####.sxj)  ... ¿ ¿ sxjP (sxj 0Qsxj :.Qsxj Q   harpy (wandering)sxj( &2sxjQ sxj sxj_A harpy. A bird-like creature with a human face that roams the coasts endlessly, feared for its sharp claws and harrying strikes. Max HP: ~38Will: +AC: +EV: ++  rF: ... rC: ... rPois: +rNeg: ... rElec: . Threat: High Class: Natural Size: Medium Int: Human Speed: 250% (normally travels faster than you) You have about 69% to hit with your staff of cold and 61% to hit with your bite.It has about 52% to hit you. Attacks Max Damage Claw 19 Claw 14 It has a 11% chance to notice you each turn. It can fly. [!]: Description|Quotesxjisxj..#######.....................#cupup the Grappler ..##......#################.### # Gnoll of Vehumet *..... .....########..# # Health: 101/101 ======================== ...####sxjs#..## # Magic: 25/25 ======================== ...)..#########.## # AC: 16Str: 14 ..###.......## #####..# # EV: 14Int: 19 ..# #######..#######.....## # SH: 0Dex: 13 ..#sxju##.Q.......###### XL: 13 Next:  1% Place: Dungeon:11 ..# #.....##@......####### # Noise: ---------  Time: 11212.4 (1.0) .## #.#.#Q#...####.......#### E) staff of cold ### #ξ#Q##### #######..>.. Throw: 12 boomerangs #ξ....###### #sxj^.ℓ.....¿ ¿¿ ¿ #..#####.Q   harpy (wandering)... ¿¿ _Vehumet accepts your kill. _No target in view! sxj_You start resting. _HP restored.  You encounter a tengu conjurer. _You encounter a harpy.sxjsxjsxjsxjsxj  sxj߁:Casting: Inner Flame (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.sxjsxjKa@.QsxjPb9.Qsxjgsxjh81----sxjh'Contam: 11% sxjh3sxj[lsxjn sxj9nE_You miscast Forge Lightning Spire. Nothing appears to happen.sxj|r   sxjr CCasting: Forge Lightning Spire (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.sxj1' sxjK1i.QAn electric hum fills the air.  The harpy screeches!sxj;' sxj:<:‡Qsxjp<(ally target)sxj<r‡   lightning spire (minion)sxj<The harpy barely misses you. The harpy claws you. The harpy barely misses you.The harpy closely misses you.sxj=;97/101 -sxj=a17--------====sxj >4sxjA$‡sxjA!‡sxjmC' _You hear a shout!sxjg.Q.sxj%msxjm6--===-5.2 (0.8sxjqsxj'u _You barely miss the harpy. The harpy barely misses you. The harpy claws you.sxjz:#.# # .##......#.### ####### sxj:##..# #.#### #..## #.)..#sxj@;d ##.## #. .###.......## #####..# #. .# #######..#sxj;W.....## #. .# ##...Q.‡...##### #. .# #.....##.####### #< ## #.#.#Q#...####.sxj=####. # # #ξ#Q##### #..>..# ξ.... #  ..#####. ... ¿ ¿ sxj>E.QsxjA+QsxjFQ   tengu conjurer‡   lightning spire (minion)sxjrGV--6.2 (1.0sxj%LG‡‡sxjNa _The harpy claws your lightning spire! The harpy claws your lightning spire.sxj\  sxj]CCasting: Forge Lightning Spire (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.sxj.#######.....................# # cupup the Grappler .##......#################.### ## Gnoll of Vehumet *..... ....###### ##..# #. Health: 96/101 ======================-- ..####sxj#..## #. Magic: 14/25 =============----------- ..)..####### ##.## #. AC: 16Str: 14 .###.......## #####..# #. EV: 14Int: 19 Contam: 11% .# #######..#######.....## #. SH: 0Dex: 13 sxj^.# ##..Q..‡...##### #. XL: 13 Next:  1% Place: Dungeon:11 .# #.....##Q@.....####### #< Noise: ==-------  Time: 11216.2 (0.0) sxjq## #.#.#Q#...####.......####. E) staff of cold # # #ξ#Q##### #######..>..# Throw: 12 boomerangs ξ.... ####### .ℓ.....¿ ¿ ¿ ¿  sxj..#####. Q   harpy (ally target) sxjj... ¿ ¿  Q   tengu conjurer  ‡   lightning spire (minion) sxj;_The harpy claws your lightning spire! The harpy claws your lightning spire.  Casting: Forge Lightning Spire (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.sxjjAiming: Inner Flame (mildly dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a harpy (ally target, chance to affect: 93%)sxjy.#######.....................# # cupup the Grappler .##......#################.### ## Gnoll of Vehumet *..... ....######sxj)0##..# #. Health: 96/101 ======================-- ..#####..## #. Magic: 14/25 =============----------- ..)..#########.## #. AC: 16Str: 14 sxj{.###.......## #####..# #. EV: 14Int: 19 Contam: 11% .# #######..#######.....## #. SH: 0Dex: 13 .#sxj##..Q..‡...######. XL: 13 Next:  1% Place: Dungeon:11 .# #.....##*@.....####### #< Noise: ==-------  Time: 11216.2 (0.0) sxj{## #.#.#Q#...####.......####. E) staff of cold ## #ξ#Q##### #######..>..# Throw: 12 boomerangsξ....#######.ℓ.....¿ ¿¿ ¿..#####.sxjQ   harpy (ally target)... ¿¿Q   tengu conjurer‡   lightning spire (minion) _The harpy claws your lightning spire! The harpy claws your lightning spire.  Casting: Forge Lightning Spire (dangerous; 7% risk of failure)  sxjConfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (mildly dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a harpy (ally target, chance to affect: 93%)sxjNQinner flame, ally target) sxj' Casting: Forge Lightning Spire (dangerous; 7% risk of failure)sxjceonfirm with . or Enter, or press ? or * to list all spells.  sxjAiming: Inner Flame (mildly dangerous; 2% risk of failure)  sxjLPress: ? - help, Dir - move target  sxjBuAim: a harpy (ally target, chance to affect: 93%)  You feel a surge of power!sxj& sxj Qsxj@M.  The harpy is filled with an inner flame.sxj1Q.sxj:Qsxjժ57=sxjT5=7.2 (1sxjsxjN{ _The harpy claws you but does no damage. The harpy closely misses you.sxjRk.#######.....................# # cupup the Grappler sxjkR.##......#################.### ## Gnoll of Vehumet *..... ....########..# #. Health: 97/101 =======================- ..#####..## #. Magic: 15/25 ==============---------- ..)..#######sxjk##.## #. AC: 16Str: 14 .###.......## #####..# #. EV: 14Int: 19 Contam: 11% sxj6l/.# #######..#######.....## #. SH: 0Dex: 13 .#sxjl##..QQ.‡...######. XL: 13 Next:  1% Place: Dungeon:11 .# #.....##*@.....####### #< Noise: ==-------  Time: 11217.2 (0.0) ## #.#.#Q#...####.......####. E) staff of cold #sxjl# #ξ#Q##### #######..>..# Throw: 12 boomerangsξ....#######sxjls.ℓ.....¿ ¿¿ ¿..#####.sxj*mQ   harpy (inner flame, ally target)... ¿¿Q   tengu conjurer‡   lightning spire (minion)sxjVmThe harpy is filled with an inner flame. _The harpy claws you but does no damage. The harpy closely misses you.Throw: 12 boomerangssxjm"Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a tengu conjurer (41% to hit)sxj xQQ*.harpy (inner flame, ally target, 64% to hit)sxj ?.#######.....................# # cupup the Grappler .##......#################.### ## Gnoll of Vehumet *..... ....########..# #. Health: 97/101 =======================- ..####sxj1 #..## #. Magic: 15/25 ==============---------- ..)..#########.## #. AC: 16Str: 14 .###.......## #####..# #. EV: 14Int: 19 Contam: 11% .# #######..#######.....## #. SH: 0Dex: 13 .#sxj ##..QQ(‡...######. XL: 13 Next:  1% Place: Dungeon:11 .# #.....##.@.....####### #< Noise: ==-------  Time: 11217.2 (0.0) ## #.#.#Q#...####.......####. E) staff of cold #sxj # #ξ#Q##### #######..>..# Throw: 12 boomerangsξ....#######.ℓ.....¿ ¿¿ ¿..#####.sxj$ Q   harpy (inner flame, ally target)... ¿¿Q   tengu conjurer‡   lightning spire (minion)sxj[ Throw: 12 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a harpy (inner flame, ally target, 64% to hit)  You throw a boomerang. The boomerang hits the harpy!  sxj Flame seeps out of the harpy.sxj5N &.sxjQ ζQShift-Dir - straight lineAim: a harpy (inner flame, ally target, 64% to hit)  You throw a boomerang. The boomerang hits the harpy!  sxjfQ Flame seeps out of the harpy.  The harpy is heavily wounded.  The harpy is engulfed in blazing flames.sxjdY :Qsxj Z -8.1 (0.9sxjA_ g‡QQ‡sxj!b  sxj_b P_Flame seeps out of the harpy. The harpy claws you but does no damage. x2sxjH  You completely miss the harpy. Flame seeps out of the harpy.  You bite the harpy.sxj% Σ  .  The harpy claws you but does no damage.  The harpy is engulfed in blazing flames.  Flame seeps out of the harpy. The harpy claws you.sxjf% Mℓξ ... ¿¿sxj% 8Σ   fire elemental  The harpy is engulfed in blazing flames.  Flame seeps out of the harpy. The harpy claws you.  The harpy closely misses you.sxj& b1---9 (0.8sxj* i‡QQ‡sxj, _ _You encounter a fire elemental.sxj  You hit the harpy but do no damage. Flame seeps out of the harpy.  You bite the harpy.sxj&ζThe harpy is severely wounded.  The harpy is engulfed in blazing flamessxj.  Flame seeps out of the harpy. The harpy misses you.  The harpy claws you but does no damage.  The harpy is engulfed in blazing flames.  Flame seeps out of the harpy. The harpy claws you.sxj3Σ Q   tengu conjurer‡   lightning spire (minion) sxju85---9% -9.7sxjS?‡Qsxj<Q‡sxjU sxjM_The harpy closely misses you.sxjio #.# #. ##......#.### ##‡###### ##..# #. .#### #..## #.# .)..# ##.## #.# sxjo A###.......## #####..# #.# # #..#.....## #.# # ##.ζQℓ.‡...##### #.# sxjp o# #....Σ##Q.@....####### #<# # #.#.#Q#...####.####. sxjSp # #ξ#Q##### #######..>..# ..#####. ... ¿ ¿ sxjRs ζThe harpy is engulfed in blazing flames.  Vehumet accepts your kill.sxj7x ########Q   tengu conjurer (‡   lightning spire (minion) sxjx is engulfed in blazing flames.  Vehumet accepts your kill.  You feel your power returning. sxjx The harpy explodes!fiery explosion engulfs your lightning spire!  Your lightning spire resists.sxj& sxjZS###§§‡sxj2§§sxjΥ7§§§###sxj#sxj+SYour lightning spire is severely damaged.sxjq *****The tengu conjurer casts a spell at you.sxjwF1ΣsxjdV §§ξ##§§@.§§§Σ   fire elementalQ   tengu conjurer‡   lightning spire (minion)The bolt of lightning hits you!sxj] *****Q  (distracted)Your lightning spire shoots out a bolt of lightning at the fire elemental!The bolt of electricity hits the tengu conjurer!  The bolt of electricity hits the fire elemental.sxj' sxjS.ΣQ§§§§§sxj@sThe fire elemental resists.  You hear a shout! You hear an angry hiss. You hear a shout!sxjm 78---8===74========20.7 (1.0sxjE §§‡§§§‡sxj;W _You hear an angry hiss. You hear a screech! x2; You hear a shout!sxj.# #.# #......#.### ##‡####### ##..# #..# #### #..## #.# )..# ##.## #.# sxj'.## #####..# #.#  #..#######.....## #.#  ##.ΣQ§§‡...##### #.#  #....ξ##§§.@...####### #<# sxj#.#.#Q#§§§####.####.sxj# #ξ#Q##### #######..>..# ..#####. ... ¿ ¿ sxjڟ3ξsxj$ξQ§§Σ##§§§§§Q   tengu conjurer (distracted, ally targ…)‡   lightning spire (minion) sxjY5--------1sxjt§§§§sxj<I _Your lightning spire is engulfed in blazing flames.sxjw   sxjdx Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.sxjh ######.....................# #.# cupup the Grappler sxj ^#......#################.### ##‡# Gnoll of Vehumet *..... ..###### ##..# #..# Health: 78/101 ==================------ #####..## #.## Magic: 15/25 ==============---------- )..####### ##.## #.#  AC: 16sxj UStr: 14 ##.......## #####..# #.#  EV: 14Int: 19 Contam: 5%  #######..#######.....## #.#  SH: 0sxjN Dex: 13 ##.ξQ§§‡...##### #.#  XL: 13 Next:  4% Place: Dungeon:11 #....Σ##§§.@...####### #<## Noise: ---------  Time: 11221.7 (0.0) sxj =#.#.#Q#§§§####.......####... E) staff of cold # #ξ#Q##### #######..>..### Throw: 12 boomerangs ξ.... #######  sxj/ K.ℓ.....¿ ¿ ¿ ¿  ..#####. Q   tengu conjurer (distracted, ally targ…) ... ¿ ¿  ‡   lightning spire (minion)Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetsxjf Aim: a tengu conjurer (heavily wounded, not watching you, ally target, chance  to affect: 93%)sxji######.....................# #.# cupup the Grappler #......#################.### ##‡# Gnoll of Vehumet *..... ..########..# #..# Health: 78/101 ==================------ #####..## #.## Magic: 15/25 ==============---------- )..#########.## #.# AC: 16Str: 14 ##.......## #####..# #.# EV: 14Int: 19 Contam: 5% #######..#######.....## #.# SH: 0Dex: 13##.ξ*§§‡...#####sxjx#.# XL: 13 Next:  4% Place: Dungeon:11#....Σ##§§.@...####### #<## Noise: ---------  Time: 11221.7 (0.0)#.#.#Q#§§§####.......####... E) staff of coldsxj~# #ξ#Q##### #######..>..### Throw: 12 boomerangsξ....#######.ℓ.....¿ ¿¿ ¿..#####.Q   tengu conjurer (distracted, ally targ…)... ¿¿‡   lightning spire (minion)Casting: Inner Flame (safe; 1% risk of failure)  sxjConfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a tengu conjurer (heavily wounded, not watching you, ally target, chance  to affect: 93%)sxjj%Qsxjpinner flame, ally taronfirm with . or Enter, or press ? or * to list all spells.sxj|Aiming: Inner Flame (safe; 1% risk of failure)  sxj+LPress: ? - help, Dir - move target  sxjZAim: a tengu conjurer (heavily wounded, not watching you, ally target, chance  sxjto affect: 93%)  sxjYou feel a surge of power!sxjw1Σsxj' sxj!QsxjSPξ##§§sxjΣ   fire elemental (ally target)sxjuQ   tengu conjurer (inner flame)sxj r‡   lightning spire (minion)sxjBThe tengu conjurer is filled with an inner flame.  The tengu conjurer casts a spell.sxjrsxj/ .  sxjhYour lightning spire shoots out a bolt of lightning at the fire elemental!The bolt of electricity hits the tengu conjurer!sxj" sxj_B*****sxjq‡   lightning spire (minion) sxj sxj5Vehumet accepts your kill.sxjaFThe bolt of electricity hits the fire elemental.sxj$####sxj^$Vehumet accepts your kill.  The bolt of electricity hits the fire elemental.  The fire elemental resists.  sxj$The tengu conjurer explodes!  The fiery explosion engulfs the fire elemental.fire elemental completely resistssxj$.sxjA|H§ΣsxjpY .§Σ§§sxj§§§sxj<The fire elemental is lightly damaged.sxj#9sxjZ"6=3sxj?6======sxj$2.7 (1sxjQ§§‡§§sxjTA§§‡sxj- _You hear an angry hiss.sxj2.# #.# ......#.### ##‡# ###### ##..# #..#  #..## #.## ..#sxj3 ##.## #.# .## #####..# #.# #..#######.....## #.# ##.§Σ§§‡...##### #.# #....ξ##§§..@..####### #<##.#.#Q#§§§####.####.sxj)4# #ξ#Q##### #######..>..#ξ.... # # ..#####. ... ¿ ¿ sxj7H§Σsxj3? §§Σ§§§Your lightning spire is engulfed in blazing flames.sxjB ****Your lightning spire shoots out a bolt of lightning at the fire elemental!sxjsxjP§§Σ§§§§sxju1==----3sxj§§Σ§‡§‡sxjRsxjh _The bolt of electricity misses the fire elemental.sxj-%.# #.# #.### ##‡# ###### sxj%<##..# #..#  #..## #.## # ##.## #.# .sxj%%## #####..# #.# ..#######.....## #.# sxj&##.§§Σ§‡...##### #.# #....ξ##§§...@.####### #<#sxjl&#.#.#Q#§§§####.####.# #ξ#Q##### #######..>..####.ξ.... sxj&# #.ℓ.....¿ ¿ sxj&¿ ¿ #..#####. sxj'#... ¿ ¿ sxj4'6###sxj)2§ΣsxjP)sxjr3^ §§sxj3IYour lightning spire is engulfed in blazing flames.sxj8' sxjV8o***Σdistracted, ally targ…)sxj8Your lightning spire shoots out a bolt of lightning at the fire elemental!The bolt of electricity hits the fire elemental.sxjy% sxjy.§§Σ§ξ§ξThe fire elemental resists.sxjz<----sxjz4sxj~§§Σ‡§§ξ‡sxjK _Your magical contamination has completely faded away.sxjP§  The fire elemental resists. _Your magical contamination has completely faded away.  The fire elemental barely misses your lightning spire.fire elemental hits your lightning spire.burns your lightning spire! sxj3 Your lightning spire completely resists.sxj §Σ§§§ξunaware)80=--sxj 5sxj§§§§sxjX _Your lightning spire is destroyed!sxjv!§sxj.ΣsxjXK§§§ζ§sxjPΣsxjS>=--sxj6sxjg§§§§§sxjsxjsxj....#################.### ##‡# ##### ##..# #..#  #..## #.## #######.## #.# .....sxj!d#####..# #.# #####..#######.....## #.#  ##..§§§§...##### #.# #....ξ##§Σ.....####### #<######.#.#Q#§ζ§####@......####.....# #ξ#Q##### #######..>..####sxj  ξ.... ####### .ℓ.....¿ ¿¿ ¿ #...#####.  #.... ¿ ¿#. #.#.#.sxjhMΣζsxjAk$§§ξ§ζ...sxjV7=7sxj;§sxjsxj-  Casting: Inner Flame (safe; 1% risk of failure)  sxj!. \Confirm with . or Enter, or press ? or * to list all spells.sxj !ξsxjA .Σsxj ξ§ξζ.‡§ℓsxj (ally target)‡   lightning spire (minion)An electric hum fills the air.sxj ]1=3sxj >----===8sxj-" ξ§ξζ.‡§‡sxj# C _The fire elemental hits your lightning spire.sxj8!####.....................# #.# .....#################.### ##‡# ###### ##..# #..# sxj 9 #..## #.## .##### ##.## #.# .......## #####..# #.# ######..#######.....## #.#sxjS9 ##..$ξ§ξζ.‡##### #.#  #....ξ##§ℓ.Σ.@.####### #<###sxj9 #.#.#Q#...####.......####...sxj9S# #ξ#Q##### #######..>..## ξ.... ####### ##sxj9 .ℓ.....¿ ¿¿ ¿ # ..#####. sxj:: #... ¿¿ # # #sxjm:sxj<CξΣsxj.F:§sxjI$**sxjJ* Your lightning spire shoots out a bolt of lightning at the fire elemental!  The bolt of electricity hits the fire elemental.  The fire elemental resists.  sxjUJThe bolt of electricity hits the fire elemental.  The fire elemental resists.  The bolt of electricity hits your lightning spire.sxj .ξ§ζζ.‡§..ξΣsxj&9sxj9‡§sxjF+‡sxj& sxj8_Your lightning spire completely resists.sxj8  You hit the fire elemental but do no damage.Your bite misses the fire elemental.sxj0@ & sxj@ ζ§ζℓ§..ζThe fire elemental is moderately damaged.sxjA g75----30.5 (0.8sxjE §ζℓ.‡§‡sxj7G \ _The fire elemental hits you. The fire elemental burns you! You resist.sxj=  You hit the fire elemental but do no damage.You freeze the fire elemental. You bite the fire elemental.sxj{ & sxj Y§The fire elemental is heavily damaged.sxj '**sxj2 *Σdistracted, ally targ…)Your lightning spire shoots out a bolt of lightning at the fire elemental!sxjo \The bolt of electricity hits the fire elemental.  resistssxj g.  The bolt of electricity hits the fire elemental.  The fire elemental resists.  sxj 2The bolt of electricity hits your lightning spire.sxjMC .ℓℓ.‡ΣΣally target)Your lightning spire completely resists.sxjC#6sxjCG=-==1.3sxjG;§sxjrI sxjIM_The fire elemental barely misses you.sxjXI  You hit the fire elemental. You freeze the fire elemental.sxjۡD §sxjBk The fire elemental is severely damaged.sxjج0***sxjDrΣ  distracted, ally targ…)sxjYour lightning spire shoots out a bolt of lightning at the fire elemental!the fire elemental.  sxjƭoThe fire elemental  The bolt of electricity hits the fire elemental.  The fire elemental resistssxj=.  The bolt of electricity hits your lightning spire.sxjL9& sxj9.ℓξℓ..‡§..ℓΣsxj9)Σally targetsxj8:I)Your lightning spire completely resists.sxj;k3-----2.1sxjA|ξℓ..‡§sxjB+‡sxjE\ _The fire elemental hits you. The fire elemental burns you! You resist.sxj9 sxji You hit the fire elemental. Your bite misses the fire elemental.sxj .ξThe fire elemental is almost destroyed.sxj:68--4=--9sxj  "ξsxjL ξsxj  sxj V_The fire elemental hits you. The fire elemental burns you! You resist.sxjb*V  You completely miss the fire elemental.sxj5 ξThe fire elemental is almost destroyed.The fire elemental hits you. The fire elemental burns you! You resist.sxjF.  The fire elemental is almost destroyed.  The fire elemental hits you. The fire elemental burns you! You resist.  Your lightning spire shoots out a bolt of lightning at the fire elemental!The bolt of electricity hits the fire elemental.  The fire elemental resists.  The fire elemental is destroyed!sxjvJP ***sxjJ‡   lightning spire (minion)  Vehumet accepts your kill.The bolt of electricity hits your lightning spire.sxj..ξ...‡..sxjeo6--7==sxj 3.7sxj b‡ξ‡sxj> _Your lightning spire completely resists.txjԮ txj& txj= txj| txj i7-txj txj. txjԶ txjŸ txj o8==txj txjV txj txj5 txjj txj 75=txj txjt txjn txj K9=txj txj txj2 txj txj3 txjg txj txj g . _You start resting.txj txj L70=txj{ txjm txj M6=txjM txj} txj txj$ txj3 txj 91txj& txj ,txj txj 72==txj txjq txj M7=txj[ txj txj txjW txjm txj txj P3=txjl txj` txj txj/ txj' txj 9=txjtxjctxj%4txj<txjtxjlM8=txj)txjLtxjtxjtxj txj` %5txj txj txj txjtxjO=txjutxjotxjc6=9=txjtxj}txjtxjXtxjtxjtxj#7txj2=txjjtxjtxj<txjtxj!txj#O=txj$txj$$8txj$/20=txj%txj'txj(txj(txj*txj3+txj+txj".txj.%9txjJ/txjY1txj19=txj2txj4txj.5txjc5D1=txj 6txj7txjv8680=txj8txjF9txj;txj$<txj<txj>txjN?txj?N1=txj~@txjBtxjC9=txjCtxjEtxjFtxjFtxjHtxjI#2txjoI.2=txjItxjALtxjLtxjCMtxjYOtxjOtxjdPtxjRtxjS%3txjStxj/VtxjV9=txjAWtxjYtxj8ZK3=txjZtxj\txj]%4txj]txjS_txj_txj>`txjbtxjVbtxjbtxjdtxje#5txjIeD==txjetxjgtxjhK4=txjitxjktxjmkU6=txjktxjn,txjntxjptxjqtxjiqtxjZstxjsA7=txjstxjPttxju| _Your lightning spire fades away.Magic restored.txj{y6..---txjyCtxj}089.7 (56.0)txj~?5=---txj~-90.7 (57 _txjtxjtxj,.txj.txj0txj:,txj;<txjCtxjE%8txjGtxj`Otxj5PtxjURtxjYtxj[9=txj%]txjLftxj:g59=txj{gtxj}itxjqtxjTrtxjyttxj!|txj}txjY}O90=txjtxjtxjgtxjItxjJtxjtxjtxjutxj%1txjstxjtxj}txjtxjݵtxjtxjtxjtxj~%2txjntxjtxjtxjitxjtxjtxjtxj txj#3txj (=txjtxj_txj6txj#txjEtxjtxj txj txj #4txj 2=txj txjs txj. txj6 txj txj %5txj txj3* txj+ txj, txj5 txj6 txj8 txj@ txjA %6txjC txjK txjbL txjN txjU txjV txjX txj_ txj` txj3a D7=txj..## ξ.... ####### .ℓ.....¿ ¿¿ ¿txje ..#####.... ¿¿ txjކtxj19.7 (1.0)txjՊtxjtxj # #..# #.##.# #.# #......#.### ##‡# ..######txj ) ##..# #..## #..## #.## )..# ##.## #.# ##txj̝ d.## #####..# #.#  #..#######.....## #.# ##..$....@.##### #.#txj u #.....##.......####### #< #.#.#Q#...####.......####txjY  # #ξ#Q##### #######..>.. ξ.... #  .ℓ.....¿ ¿ ¿ ¿  ..#####. txj  ... ¿ ¿txj txjS '30txju txj txjb 8.# txj c #..# #.#.# #. ##......#.### ##‡.######txjhc  ##..# #.. .#### #..## #. txjc .)..#txjc Y ##.## #.##txj-d .## #####..# #.# # txjmd #..#######.....## #.# #txjd  ##..$...@..##### #.# txjd # #.....##.......####### #< txjBe # #.#.#Q#...####.####txje  # #ξ#Q##### #######..>.. txje K ξ.... txjf k#  .ℓ.....¿ ¿txjCf N ¿ ¿ txjf  ..#####.  ... ¿ ¿txjf txj'l txjl &1txjv txjw txj/~.# #..# # .#txj/v.# # .##......#.### ##.######txjT0 ##..# # ..#### #..## #. .txj0.)..# ##.## #. .###.## #####..# #. txjC1.# #..#######.....## #. .#txj1 ##..$..@...##### #. txj1.# #.....##.......####### #<# #.#.#Q#...####.#### txjh29# # #ξ#Q##### #######..>..  ξ.... txj2#  .ℓ.....¿ ¿ ¿ ¿ txj@3 ..#####.  ... ¿ ¿txj>txj?B=2txjEtxjFtxj.# #..# .#.# .##......#.### .###### ##..# #.#### #..## #.)..# ##.## # ..###.## #####..# # ..# #######..#######.....## # ..# ##..$.@....##### # ..# #.....##.......####### # .## #.#.#Q#...####.#### ## # #ξ#Q##### #######..>.. # ξ.... # .ℓ.....¿ ¿ ¿ ¿ #txjg ..#####.  ... ¿ ¿txj txj&3txj txj!txju.# #..#.#.#.##......txj6#.### .###### ##..# .####txj #..## .)..####### ##.## txj.###.......## #####..# txjL.# #######..#######.....## txj.# ##..$@.....##### txj .# #.....##.......# txjQ.## #.#.#Q#...####. txj.## # #ξ#Q##### #..> txjh.# ξ.... txj*g.# .ℓ.....¿ ¿txjkT ¿ ##txj4 ..#####. #txj ... ¿ ¿ #txj1Qtxj[Q   tengu conjurer (wandering)txj&4txjVtxjy _You encounter a tengu conjurer. It is wielding a +0 whip.txjE^# #..# #.# ##......#.### ####### ##..# ##### #..## #)..####### ##.## ####.......## #####..# ## #######..#######.....## ## txj##..$.@....##### ## #.....##.......# # .## #.#Q#Q#...####.# ## # #ξ#Q##### #..>. # ξ.... # txj# .ℓ.....¿ ¿ ¿ ¿ txjW9 txj^7Q.txj=txj&5txjS txjy txjW3S  Casting: Forge Lightning Spire (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.txjj ‡QQtxjQally target)‡   lightning spire (minion)An electric hum fills the air.  The tengu conjurer shouts!txj81----txj ===txj2 6txj4txjr _The tengu conjurer gestures wildly while chanting.txj}# #..# # .#.# # .##......#.### ####### ##..# #.#### #..## #.)..# txjV~##.## #. .###.## #####..# #. .# #######..#######.....## #. .# txj~z##..$‡.@...##### #. .# #.Q...##.......####### #< ## #.#.#Q#...####.####. #txjx  # #ξ#Q##### #######..>..# ξ.... # .ℓ.....¿ ¿ ¿ ¿  txj<:..#####. txjAA.Qtxj+¤txj¤   battlesphere (minion, distracted)‡   lightning spire (minion)txj9 *****Your lightning spire shoots out a bolt of lightning at the tengu conjurer!The bolt of electricity misses the tengu conjurer.The bolt of electricity hits the battlesphere.txjMu.$¤Q.txjr&7txj!E‡‡txj %: _The battlesphere completely resists.txj: ~# #..# #. #.txj9; ># #. ##......#.### ##‡###### ##..# #. .#### #..## #.# .)..# ##.## #.# ###.## #####..# #.# # #txj; ..#######.....## #.# # ##..$‡..@..##### #.# txj&< # #.¤Q..##.......####### #<# # #.#.#Q#...####.####. # #ξ#Q##### #######..>..# txj< .ℓ.....¿ ¿ ¿ ¿ ..#####. ‡   lightning spire (minion)... ¿ ¿txj> 4¤txj5K ¤   battlesphere (minion, distracted)‡   lightning spire (minion)txj Q *******The tengu conjurer points at you and mumbles some strange words.txj[Q uThe bolt of lightning hits your lightning spire.  Your lightning spire completely resists.txj 4¤txj i ***txjR \¤ally target)  txj `The bolt of lightning misses you. The battlesphere fires at you!txj"d 4 $‡..@¤.(ally target))  The barrage of energy hits your lightning spire.txjg  txjh **** ¤, distracted)  Your lightning spire shoots out a bolt of lightning at the tengu conjurer!The bolt of electricity hits the battlesphere.  The battlesphere completely resists.txj .$Q¤The bolt of electricity hits the tengu conjurer!txje G========8txj &‡txj G¤¤‡txj8 A _You hear a screech! You hear an angry hiss.txj<# #..# #.#.# #.# #......#.### ##‡####### ##..# #..# #### #..## #.# )..# ##.## #.# .txj## #####..# #.#  #..#######.....## #.#  ##..$‡...@.##### #.#  txj`#.¤Q¤.##.......####### #<# #.#.#Q#...####.####.txj0# #ξ#Q##### #######..>..# .ℓ.....¿ ¿ ¿ ¿ ¤   battlesphere (minion, distracted)..#####. txj‡   lightning spire (minion)... ¿ ¿txjC.Qtxj4¤.txjO.Q   tengu conjurer¤   battlesphere (minion, distracted, all…)‡   lightning spire (minion)txj#G--------9txj¤$‡¤‡txjftxj>=  Casting: Forge Lightning Spire (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.txj??txj# ####################..# #.# cupup the Grappler txjX(######.....................# #.# Gnoll of Vehumet *..... #......#################.### ##‡# Health: 101/101 ======================== ..###### ##..# #..# Magic: 18/25 =================------- #####..## #.## AC: 16Str: 14 )..####### ##.## #.#  EV: 14Int: 19 txj{##.......## #####..# #.#  SH: 0Dex: 13  #######..#######.....## #.#  XL: 13 Next:  7% Place: Dungeon:11 txj߿##Q¤$‡...@.##### #.#  Noise: ---------  Time: 11339.7 (0.0) #.¤...##.......####### #<## E) staff of cold #.#.#Q#...####.......####... Throw: 12 boomerangs txjN# #ξ#Q##### #######..>..### ξ.... #######  .ℓ.....¿ ¿ ¿ ¿  Q   tengu conjurer ..#####. ¤   battlesphere (minion, distracted, all…) ... ¿ ¿  ‡   lightning spire (minion)Casting: Forge Lightning Spire (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a tengu conjurer, wielding a +0 whip (moderately wounded, chance to  affect: 93%)txj # ####################..# #.# cupup the Grappler ######.....................# #.# Gnoll of Vehumet *..... #......#################.### ##‡# Health: 101/101 ======================== ..########..# #..# Magic: 18/25 =================------- #####..## #.## AC: 16txjn )Str: 14 )..#########.## #.# EV: 14Int: 19 ##.......## #####..# #.# SH: 0Dex: 13  #######..#######.....## #.# XL: 13 Next:  7% Place: Dungeon:11##*¤$‡...@.#####txj #.# Noise: ---------  Time: 11339.7 (0.0)#.¤...##.......####### #<## E) staff of cold#.#.#Q#...####.......####... Throw: 12 boomerangstxj # #ξ#Q##### #######..>..###ξ....#######.ℓ.....¿ ¿¿ ¿Q   tengu conjurertxj< V..#####.¤   battlesphere (minion, distracted, all…)... ¿¿‡   lightning spire (minion)txju Casting: Forge Lightning Spire (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targettxj Aim: a tengu conjurer, wielding a +0 whip (moderately wounded, chance to  affect: 93%)txjM Q(inner flame)onfirm with . or Enter, or press ? or * to list all spells.  txj Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target  txja Aim: a tengu conjurer, wielding a +0 whip (moderately wounded, chance to  affect: 93%)  You feel a surge of power!txjp J¤.txjs F.¤txjv F.Qtxjn d Q, ally tar…)txj" R)  The tengu conjurer is filled with an inner flame.txj0 h *** txj Your lightning spire shoots out a bolt of lightning at the tengu conjurer!The bolt of electricity hits the tengu conjurer!txjv J¤.txj~% z$.Q¤txj& 5==40.7 (1txjM* @‡QQtxj* +‡txj, < _Flame seeps out of the tengu conjurer. txjJ<H.¤ txj<3¤. txj.L  ξThe tengu conjurer is engulfed in blazing flames.  Vehumet accepts your kill.ζ txjP #####‡   lightning spire (minion) txj,Q&  The battlesphere dissipates. txj #§§§§§The tengu conjurer explodes! txj9=8======1 txjUcξ§§§‡ txjQ§‡ txj' _You hear a shout! txj"  txj  txj  txjM , txj  txj/  txjo  txjs  txj  txj  txj3  txj  txj" #= txjZ  txjb  txj  txjA L20= txjn  txj  txj4  txj6  txj . _You start resting. txj  3 txj  txjD  txj  txj~  txj  txj< 9= txjg  txju  txj K1= txj  txjA  txj  txj  txj   txjH  txjL  txjo  txj  txj  txj  txjU #= txj  txj!  txj#  txj#  txj$  txjA'  txj}'  txj' D2= txj(  txj +  txjP+  txj:,  txj.  txj.  txj/  txj#1  txj'3 e _Your lightning spire fades away. txj7 Y...$------ txj7 Q)Q   harpy (wandering) txj&9 1598.0). txj8> &  txjt> sQ  You encounter a harpy. txj? L------60.7 (19 txjB  txjC 2 _The harpy leaves your sight. txjZ txj[ txjI_ txjJi txjj9= txj8n txjw txjx txjxD3= txj| txj& txj txj} txj  txj txj##= txj` txj txjٻ txj txjD4= txjc txj| txjJ txj txj txj txj2 txj txj txj txj txj9= txj txj  txj txjJI_You start resting.Magic restored. txj  txjx. -71.7 (11 txj=1  txj|1 .5= txj1 ,2.7 (12 _ txjK txj~x.# #..# #.#txjy.# #. ##......#.### ##‡.###### ##..# #.. .####txj #..## #. .)..# ##.## #.##.## #####..# #.# # #..#######.....## #.# # ##..$...@..##### #.# # #.¤..)##.......####### #< # #.#Q#Q#...####.####txjE # #ξ#Q##### #######..>..  ξ.... # txj6 .ℓ.....¿ ¿ ¿ ¿  ..#####. txjǂ ... ¿ ¿txjtxjo#3txjՈ.0)txj1txjOtxj ;.# txjj }#..# # .#.# # .##......txj #.### ##.###### ##..# # ..####txj b #..## #. ..)..#txj3 Z ##.## #. .###txjp .## #####..# #. txj .# #..#######.....## #. txj .#txj(  ##..$..@...##### #. txjg q.# #....)##.......####### #<# #.#Q#Q#...####txj֩ .#### # # #ξ#Q##### #######..>.. txj& K ξ.... txjd k#  .ℓ.....¿ ¿txj R ¿ ¿ txjܪ / ..#####. txj  ... ¿ ¿txj txj &4txj txj" txjt N.# #..# .#.# .##......#.### .###### ##..# #.####txj  #..## #.)..# ##.## # ..###.## #####..# # ..# #######..#######.....## # ..#txj" ##..$.@....##### # ..# #....)##.......####### # .## #.#.#Q#...####.#### #txjr7# # #ξ#Q##### #######..>.. # ξ.... #txjl .ℓ.....¿ ¿ ¿ ¿ # ..#####.  ... ¿ ¿txjtxj$&5txj6txjktxj.# #..#.#.#.##......#.### .######txjWy ##..# .#### #..## .)..####### ##.## .###.......## #####..# .# #######..#######.....## .#txjt ##..$@.....##### .# #....)##.......# .## #.#.#Q#...####. .## # #ξ#Q##### #..> .# ξ.... .# .ℓ.....¿ ¿ ¿ ##txj ..#####. # ... ¿ ¿ #txj͏txj6B=6txjtxjtxjJ U.# #..#.txj q#.#.##......#.###.###### ##..#.####txj  #..##.)..####### ##.##txj` `.###.......## #####..#txj o.# #######..#######.....##.# ##..@......#####txj .# #....)##.......#txj^ .## #.#.#.#...####. .txj .## # #ξ#.##### txj #..> #.# ξ.... txj .# .ℓ.....¿ ¿ ¿ .##txj  ..#####. .# ... ¿txj H ¿ ##txjS txjR &7txj txjwtxjy+8.7 (2txjtxj ? _You now have 884 gold pieces (gained 28).txj\.# #...#txj-..##......#..###### ##..#.#### #..## ∩.....)..####### ##.##txjk~.###.......## #####..#.# #######..#######.....##.# ##.@.......#####.# #....)##.......#txj.## #.#.#.#...####..## # #.#.##### #.. ##.# ..... txj#..# .......¿ ¿ ¿ #.## ..####txj(#. ..# ... ¿ ¿ .##txjtxjG+9.7 (1txj)txjtxjD.###..# ####################txjD.#######....................##......#################.#...###### ##..# .......####  #..## .txj:E∩.....)..##### ##.##.###.......## #####..#txjEX.# #######.@#######.....##.# ##.........##### txjEl..# #....)##.......#####..## #.#.#.#...####..... ....##txj1F# #.#.##### #######. #txjF##.# ..... ##  #..#txjF .......¿ ¿¿ txjG##.## ..#####. txjSGa#..#... ¿¿txjOtxjIP'80txjStxjTtxj0 txj txj^ txj txj txj ,txjd txj txj txj txjW txj txj txj txj txjO txj txj txj txj txj txj txj  txj ,txj txj  ##.......#.##  #..........#  #..........# ############### txj  #.........#######..............  #...##......############  #............######  #..........## txj6  #^...∩.....)..#######  #.........###.@.....## ####6.7 (6 txjv r #.........# #######..#######...  #.^.......# ##.........  #.........# #....) txj  #........## #.#.#.#...  #.#.....## # #.#.##### #.#####.# .....  #># #..# .......¿ ¿ txjC  ##.# ##.## ..#####.txj txj> txjV txjtxjtxjtxjtxjtxj,txjtxj-,txj txjD txj txj txj txj@  You see here a +0 shortbow.txjatxj _txjtxjtxj~txjtxj\ txj"txj%txj\%txj+'txj-> #.########..#txj4.S #.)....##..## ##.......#.##  txjq.#..........#  txj.#..........#  txj/q#.........#######........txjN/ txj/#.........##......####### #............###### txj/#.......@..#### 92 txj0>#^...∩.....)..#######  #.........###.......##  txj90=#.........# #######..#### #.^.......# ##.... txjs0*#.........# #....)##. #........## #.#.#.#.. txj0$#.#.....## # #.#.### #.#####.# .....txjB1txj4txj5txjC|txj|txjatxjztxjtxjLtxjtxjtxjKtxjtxjٙtxj6txjItxjtxj}txj@  You see here a +0 shortbow.txjtxj5 _txj!txjSY#.)....##..## txj##.......#.## #..........# #..........# #############txjޯ#.........#######............#.........##......############............###### txj L#..........#### #^...∩.....)@.#######6.7 (4txje#.........###.......## ###.........# #######..#######.#.^.......# ##.........txj#.........# #....)#........## #.#.#.#...### txj#.#.....## # #.#.######.#####.# .....txj'#># #..# .......¿ ¿ txjtxjtxj޶txjVbtxjbtxjctxjhtxjjtxjl,txj6ntxjptxjbptxjqtxjrtxjutxjGvtxj[wtxjxtxjL{txj{txj|txj(~txj8txjtxjtxj/txjtxjZ txja A harpy comes into view.txjx.......#.## .........# txj.........# ################### ........#######.................. ........##......################# ...........###### ##. txj%.........#### #.. ...∩.....)..#######.# txja........###.....@.## #####..# ........# #######..#######..... txj^.......# ##.........##### ........# #....)##.......#### .......## #.#.#.#...## txj?#.....## # #.#.##### ###Q   harpy (wandering) #####.# ..... # #..# ......Q¿ ¿ # ##.## ..#####.txj.401.7 (5.txjqMQtxj+2.7 (6txjtxjz2 _The harpy leaves your sight.txjtxjatxj txjO txjg  A harpy comes into view.txj.# ## ###########################...................##......#################..###### ##..#### #..#∩.....)..#########.##....###.......#####..# # #######@.#######.....## txji# ##.........##### .# #....)##.......####### #.#.#.#...####......## # #.#.##### ####### ####.#  ..... # Q   harpy (wandering)  #..# .......¿ ¿  ##.## ..#####Q#..# ... ¿ ¿txjM0Q.txj7Q.txjtxj(23.7 (1 _txj.txj # ####################.#######....................##......#################.#..###### ##..#txjr!#### #..## .∩.....)..#########.## ....###.......#####..# txj=# #######..#######.....## # ##@........##### # #....)##.......######txj## #.#.#.#...####.......## # #.#.##### ####### ###.# txjO .ζ.Q.  #..# .ζξ....¿ ¿¿ txj##.## .Σ#####. Σ   fire elemental (wandering) #..# ... ¿ .¿ ..##txj#nQ.Q.txj]GζΣtxjõI.Qtxj/aℓζζℓtxjptxj&4txjtxj|_ _You encounter a fire elemental.txj .##..# ####################.#######...................txjM ##......#################....###### ##.. ........####  #..#∩.....)..##### ##.##.###.......## #####..#txj .# #######@.#######.....##.# ##.........##### ..# #....)##.......#####txj ..## #.#.#.#...####..... .....### #.#Q##### ##### ####.# .ℓ... #  #..#txj@  .ζζ....¿ ¿  ##.## .ℓ##### ##..#..Σ ¿ ..¿txj I.Qtxj~ .txj >Qtxj &5txj txj txj\/#.## .#..# ###################.#######.................##......#################...###### ##.txj]].......####  #..∩.....)..##### ##.#.###.....@.## #####..#.# #######..#######.....## ^txj]}.# ##.........##### ..# #....)##.......####..## #.#.#.#...####..... #.....### #.#.##### ##### #####.# .ℓQ.txj]E # #..# .ζζ....¿ ¿ # ##.## .ℓ#####.txjD_1Qtxj_4Q.txjaE.QtxjgQ   harpy (wandering).txji&6txjjltxjomtxj   txjS Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.txjn E.......#.##txjVo  cupup the Grappler .........# Gnoll of Vehumet *..... txj!p .........# ################### Health: 101/101 ======================== ........#######.................. Magic: 22/25 =====================--- ........##......################# AC: 16txjp Str: 14 ...........###### ##. EV: 14Int: 19 .........####txjq v#.. SH: 0Dex: 13 txjYq ...∩.....)..####### ##.# XL: 13 Next:  8% Place: Dungeon:11 txjq B........###.....@.## #####..# Noise: ---------  Time: 11406.7 (0.0) ........# #######..#######.....## E) staff of cold txj6r ^.......# ##.........#####  Throw: 12 boomerangs txjr !........# #....)##.......#### .......## #.#.#.#...####..... #.....## # #.#Q##### ###### Q   harpy (wandering) txj.t 2#####.# .ℓ... # #..# .ζζ....¿ ¿ # ##.## .ℓ#####. _You encounter a fire elemental.Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  txjt Press: ? - help, Dir - move targetAim: a harpy (wandering, hasn't noticed you, chance to affect: 93%)txjn.......#.##cupup the Grappler .........#txj# #..#txjW .ζζ....¿ ¿ txjju.# ##.## .ℓ#####.txj §txj# Y§§§txjY txj G-------10.4 (1.0txj8§§txj61§txjtxj txjY txjj txj txj\ txje ,txj txj txj 71---txj; D3=txjn txj  ##.......#.##  #..#  #txj ..#  #..#######  #..##......  #txjM .....######  #..####  #^...∩.....)..####### #  #txj ..###..@..§§## #####-------2.4 (2  #..# #######§§#######....  #.^.......# ##......... txj F #..# #....)##.......  #..## #.#.#.#...####  #.#.....## # #.#.#####  #.#####.# .ℓ...  #># #..#txj"  .ζζ....¿ ¿ ##.# ##.## .ℓ#####.txj txj E§§txj txjb txjuc txjfe txjEj txjl txjn ,txj]o txjv txj w txjnw 2txjx txj  ##.......#.## #..# #..........#  #.........####### #.........##...... #......###### #..#### #^...∩.....)..#######  #..###@....§§## 4  #..# #######§§####### #.^.......# ##.. #..# #....)##...... #..## #...#### #.#.....## # #.#.#####  #.#####.# .ℓ...  #># #..# .ζζ....¿ ¿  ##.# ##.## .ℓ#####.[0;1txjͲ J0;1m§§txjw #.)....##..## ##txj`#.## #.# #..# ############# #.#######............ ###......########### #...######txj #..........####  #^...∩.....)@.######  #.........###.....§§## ## #.........# #######§§#######.txj  #.^.......# ##... #..# #....)##..... #........## #.#.#.#...###  #.#.....### #.#.#####txjd #.#####.# .ℓ...txjJ #># #..# .ζζ....¿ ¿ txjtxj_ξ§.txjo+5.4 (1txj9§txjtxjtxjtxjntxj$txjktxj'9=txjtxj!@  You see here a +0 shortbow.txj$txj>%53=txj%K4= _txj&txj^+ #.)....##..## ##.......#.##txj+ #..........# #..........#  #.........####### #...##...... #txj,.....###### #..#### #^...∩....@)..#######7.4 (2 #txjf,..###.......##  #.........# #######..###### #.^.......# ## #.........# #....)##txj, #........## #...# #.#.....## # #.#.##### #.#####.# .ℓ... #># #..# .ζζ....¿txj.txj1txj2txjq txjr txj~t txjy txjz txj| txj txj: txj txj k4=txj txj txjP 9=txj txj> % txj I_You start resting.Magic restored.txjڝ 9).txj' ,21.4 (4txj 55=txj3 +2.4 (5 _txj txj  txj; txj txjo txj2 txj;5 txj txj+@  You see here a +0 shortbow. txjڻ txjc _ txj/ txj#.)....##..## ##.......#.## #..........# #..........# ###.........#######..#...##......## txj#.....###### #..#### #^...∩.....)@.####### 4.4 (2#..###.......## ## txj1#.........# #######..#######.#.^.......# ##..#.........# #....)##..#........## #...### #.#.....## # #.#.##### txj#6#.#####.# .ℓ...#># #..# .ζζ....¿ ¿  txj txj txjU 3 txj  txj  txjT , txj  txj %6 txj 2= txj-  txj  txjr  txj  txj:  txj  txj D7= txj  txj  txj  txjY  txje  txj  txj  txj  txj ?8= txj  txj  txj  txjL  txj  txj1  txj  txjY  txj  txj6 %9 txj  txj  txj  txj5  txj  txj+  txj  txj  txj +100/101 txj9!  txjU$  txj$  txj&  txj]) I _You start resting. txj) "HP restored. txj/ G.) txj4 038.4 (14.0) txj6 a1=9.4 (15 _ txj3;  txj< !txj1!txj!txjW!txj$!txj!!txjj#,!txj$!txj&!txj&!txj'!txj,##.......#.## #... #..........# ###############!txj%-#.........#######..............#.........##......##############.....###### #..#### !txj-a#^...∩.....)..########.........###.@.....## ####41.4 (2.0)#.........# #######..#######...#.^.......# ##.........##!txj-#.........# #....)###..## #.#.#.#...#####.## #!txj.e#### #.#####.# .ℓ...#># #..# .ζζ....¿ ¿  !txj|.##.# ##.## .ℓ#####.!txj.!txj2!txj3!txj!txj!txjd!txj!txjP !txjP !txjQ !txjT !txj%W !txjX ,!txjY !txj\ !txj\ 9=!txj] !txjb q##.......#.## #..# !txjPb #..# ## #..#######.. #...##......## #......###### # #..!txjb 0#### # #^...∩.....)..####### ## #..!txjc ###...@...## #####.3 #..# #######..#######.. #.^.......# ##.........## #..# #....)##.......## #..!txjYc ## #...####.. #.#.....## # #.#.##### ## !txjc !txjg !txjh "txjQ-"txj-"txj."txj52"txj 5"txj6"txj6"txj=8"txjn:"txj:"txj;"txj?.......#.## .# ."txjA@# ## .#######.. .##......## .###### ##. .#### #.. "txj@I...∩.....)..####### ##. .###.....@.## #####..#5 ."txj@# #######..#######.....## ^.......# ##.........##### .# #....)##.......## ."txjA7## #.#.#.#...####......## # #.#.##### ## #####.# "txjIA.ℓ... #..# .ζζ....¿ ¿ "txjA"txjyH"txj #.## # ## ##"txjb .##......#.###### ##.#### #..#∩.....)..####### ##.####......@## #####..# # #..#######.....## .# ##.........##### "txj8 # #....)##.......### #.#.#.#...####. .....## # #.#.##### #.# .ℓ... # "txjċ ~ #..# .ζζ.. "txj` "txj +6.4 (1"txj͙ "txj6 #txj>I3.# ### ####################.#######....................##......#################.#..###### ##..##### #txjJ#..## .∩.....)..#########.## ....###.......######..# # #######.@#######.....## # ##.........##### # #....)##.......######## #.#.#.#...####.......## # #.#.##### ####### ###.#  ..... k   wyvern (wandering)  #..# #txjL..k....¿ ¿¿ ##.## ..##### #..# ..Σ ¿ .¿#txjL.#txj|Q kYou encounter a wyvern.#txjXR&7#txjU#txjW3 _The wyvern leaves your sight.#txj# ####################..#######....................##......#################.##..###### ##..# #### #..## ∩.....)..#########.## ....###.......######..# # #######..#######.....## # ##.@.......##### # #....)##.......######### #.#.#.#...####.......## # #.#.##### ####### ##.#  ..k.. ### #..# .......¿ ¿#txjg¿ k   wyvern (wandering) #.## ..#####. ..# ... ¿ ..¿ .###txjy8k.#txj#txjG&8#txj#txj!$txj9# #..##.###......#.####### ##..# #### #..## .....)..####### ##.## ###.......## #####..# # #######..#######.....## # ##..@......##### # #....)##.......# $txjΧP## #.#.#.#...####.### # #k#.##### #..>.# ..... # ..# .......¿ ¿ ¿ .## ..#####.# ... ##k$txj6k.$txj.k   wyvern (wandering)$txj&9$txj[$txj&txj}# #..# #.# ##......#&txjj~t.### ###### ##..# #### #..## )..####### ##.## ###.......## #####..# # #######..#######.....## # ##...@.....##### &txj~%# #.k..)##......e# ## #.#.#.#...####.# .## # #.#.##### #..>. .# ..... # .# &txjm.......¿ ¿ ¿ e   deep elf pyromancer (wandering) ## ..#####. k   wyvern (wandering)  &txjn e.  You encounter a deep elf pyromancer. It is wielding a +0 dagger.&txj-Xe&txj0==50&txjʔ&txjQ5 _The deep elf pyromancer shouts!)txj  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.)txj— .kAn electric hum fills the air.)txj< §)txjweThe wyvern hisses angrily.  The deep elf pyromancer mumbles some strange words.)txjK.k)txjw‡.kally target))txjȤ‡   lightning spire (minion))txjK_1----=1)txj)txjc5 _The deep elf pyromancer blinks!+txj3;.# +txj 4#..#.#.#.##......#.###.###### ##..#.#### #..##.)..####### ##.##+txjR4#.###.......## #####..#.# #######..#######.....##.#+txj4` ##.‡@......#####.# #...k)##.......#.## #.#.#.#..e####. .+txj4y.## # #.#.##### #..> #.# ..... .#+txjI5 .......¿ ¿ ¿ .## ..#####. .# ... ¿ .. ¿ ##+txj87e.+txj>+txj?/--2+txjCG‡‡+txjiE +txjEA_The wyvern bites your lightning spire but does no damage.,txjy79######.....................,txj76.##......#################.#....###### ##..# ####  #..## ∩.....)..###########.......## #####...# #######..#######.....##,txj*8c.# ####.‡.......###.# #...k@##e......#######,txjo8# #.#.#.#...####.......# # #.#.##### #######.. ##. ..... ###.#,txj8.....¿ ¿ ¿ #.#######.  k   wyvern (ally target).,txj8. ¿ ..¿‡   lightning spire (minion)# ..,txjj=& ,txj=DeThe wyvern bites you.,txjB .,txjBue   deep elf pyromancerk   wyvern (ally target)‡   lightning spire (minion),txjCN97/101 ---,txj!D3,txj HG‡‡,txjfI7 _The wyvern bites you but does no damage.,txjJ ,txjK?_You see here a +0 whip.-txjYa S  Casting: Forge Lightning Spire (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.-txj .....#######..................... cupup the Grappler -txj .....##......#################.## Gnoll of Vehumet *..... ........###### ##..#  Health: 97/101 =======================- ......#####..##  Magic: 18/25 =================------- -txj4 4∩.....)..####### ##.##  AC: 16Str: 14 .....###.......## #####..#  EV: 14Int: 19 -txj} .....# #######..#######.....##  SH: 0Dex: 13 -txj .....# ####.‡..e....#####  XL: 13 Next: 11% Place: Dungeon:11 -txj  l.....# #...k@##.......####### Noise: =--------  Time: 11453.4 (0.0) ....## #.#.#.#...####.......# E) staff of cold -txjP ...## # #.#.##### #######.. Throw: 12 boomerangs ##.# ..... ### #..# .......¿ ¿ ¿ -txj #.## ..#####.-txj ~ e   deep elf pyromancer ..# ... ¿ .. ¿  k   wyvern (ally target) .##-txj" ..  ‡   lightning spire (minion) ## _You see here a +0 whip.  -txj /Casting: Forge Lightning Spire (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a wyvern (ally target, chance to affect: 93%)-txj4 :ek  Casting: Forge Lightning Spire (dangerous; 7% risk of failure)-txj onfirm with . or Enter, or press ? or * to list all spells.  Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a deep elf pyromancer, wielding a +0 dagger and wearing a +0 robe (chance  to affect: 84%).txj;.....#######..................... cupup the Grappler .txj@.....##......#################.## Gnoll of Vehumet *..... ........########..# Health: 97/101 =======================- ......#####..## Magic: 18/25 =================------- ∩.....)..#########.##.txjRAC: 16Str: 14 .....###.......## #####..#EV: 14.txjInt: 19 .....# #######..#######.....##.txjYSH: 0Dex: 13 .txj]\.....# ####.‡..*....#####XL: 13 Next: 11% Place: Dungeon:11 .txjJ.....# #...k@##.......####### Noise: =--------  Time: 11453.4 (0.0) .txjo....## #.#.#.#...####.......# E) staff of cold ...### #.#.##### #######.. Throw: 12 boomerangs ##.#.....### #..#.txjl@.......¿ ¿¿ #.##..#####.e   deep elf pyromancer ..#.txj... ¿ ..¿k   wyvern (ally target) .##...txj5‡   lightning spire (minion) ##.txjZCasting: Forge Lightning Spire (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a deep elf pyromancer, wielding a +0 dagger and wearing a +0 robe (chance  to affect: 84%).txj%.txj e.  You feel a surge of power! The deep elf pyromancer barely resists..txj-' .txj!.q(ally target)The wyvern bites you but does no damage..txj2 *******e  distracted, ally…)Your lightning spire shoots out a bolt of lightning at the deep elf pyromancer!.txjF3.txjq.e.....e.txj?ally target) .txjd4==4.4 (1.txjJ&‡.txj!‡.txj .txjE_The bolt of electricity hits the deep elf pyromancer!/txj  /txjCasting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./txj/ .....#######..................... cupup the Grappler .....##......#################.## Gnoll of Vehumet *..... /txj+0 ........###### ##..#  Health: 97/101 =======================- ......#####..##  Magic: 15/25 ==============---------- ∩.....)..####### ##.##  AC: 16Str: 14 .....###.......## #####..#  EV: 14Int: 19 .....# #######..#######.....##  SH: 0/txj0 5Dex: 13 .....# ####.‡.e.....#####  XL: 13 Next: 11% Place: Dungeon:11 .....# #...k@##.......####### Noise: ===------  Time: 11454.4 (0.0) /txj0 ....## #.#.#.#...####.......# E) staff of cold ...## # #.#.##### #######.. Throw: 12 boomerangs ##.# ..... ### #..# .......¿ ¿ ¿ #.## ..#####./txjC1 ~ e   deep elf pyromancer (ally target) ..# ... ¿ .. ¿  k   wyvern .##/txj1 ?..  ‡   lightning spire (minion) ##Casting: Inner Flame (safe; 1% risk of failure)  /txj2 Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a deep elf pyromancer, wielding a +0 dagger and wearing a +0 robe  (moderately wounded, ally target, chance to affect: 84%)0txjq7=.....#######..................... cupup the Grappler .....##......#################.## Gnoll of Vehumet *..... ........######0txjF8##..# Health: 97/101 =======================- ......#####..## Magic: 15/25 ==============---------- ∩.....)..#########.##AC: 16Str: 14 .....###.......## #####..#EV: 140txj8Int: 19 .....# #######..#######.....##SH: 0Dex: 13 .....# ####.‡.*.....#####XL: 13 Next: 11% Place: Dungeon:11 0txj9n.....# #...k@##.......####### Noise: ===------  Time: 11454.4 (0.0) ....## #.#.#.#...####.......# E) staff of cold ...##0txjU:# #.#.##### #######.. Throw: 12 boomerangs ##.#.....### #..#.......¿ ¿¿ #.##..#####.0txj:e   deep elf pyromancer (ally target) ..#... ¿ ..¿k   wyvern .##..0txj;‡   lightning spire (minion) ##Casting: Inner Flame (safe; 1% risk of failure)  0txj;Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a deep elf pyromancer, wielding a +0 dagger and wearing a +0 robe  (moderately wounded, ally target, chance to affect: 84%)0txjT einner flame, all…)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a deep elf pyromancer, wielding a +0 dagger and wearing a +0 robe  0txj  (moderately wounded, ally target, chance to affect: 84%)  You feel a surge of power!0txj e.The deep elf pyromancer is filled with an inner flame.0txj$ 0txj̠ 3-5.4 (10txj E‡‡0txjè  0txj@ _The wyvern closely misses you. The wyvern barely misses you.1txj\..# ####################.#######....................##......#################.#...###### ##..# .......#### 1txj^ #..## .∩.....)..###### ##.##.###.......## #####..#.# #######..#######.....##.# ####@‡e......##### ..# #...k)##.......#####..## #.#.#.#...####..... ....### #.#.##### #######. ###.#1txj  ..... ##  #..# .......¿ ¿¿ ##.## ..#####. #..#... ¿ ..¿ ..##1txj..1txj; Σ1txj,%)Σ   fire elemental (summoned, ally target)k   wyvern‡   lightning spire (minion)The wyvern bites you.  The deep elf pyromancer gestures wildly while chanting.1txjC****** 1txj{AThe wyvern bites you.  The deep elf pyromancer gestures wildly while chanting.Your lightning spire shoots out a bolt of lightning at the fire elemental!  The bolt of electricity hits the deep elf pyromancer!  Flame seeps out of t1txj+Qhe deep elf pyromancer.  The bolt of electricity hits the fire elemental.1txjjMreΣ....1txjNe6-6=1txj|O'=61txjV8‡ee1txjW+‡1txjZ1 _The fire elemental resists.3txjc_ The bolt of electricity hits the fire elemental. _The fire elemental resists.  You hit the wyvern but do no damage. The wyvern misses you.The deep elf pyromancer is engulfed in blazing flames.  Flame seeps out of the deep elf pyromancer.  The deep elf pyromancer hits your lightning spire with a +0 dagger.3txj_6--7.2 (0.83txjd_‡ee‡3txj$e3txjlf> _The wyvern bites you but does no damage.4txj^4txjx#14txjG----8.04txj 4txj 4txjY_You barely miss the wyvern. The wyvern bites you.4txjX 9  You hit the wyvern. You freeze the wyvern.4txjl § _You barely miss the wyvern. The wyvern bites you.  You hit the wyvern. You freeze the wyvern.  4txjnl The wyvern is moderately wounded.Vehumet accepts your kill.  You feel your power returning.ℓ4txjr ####k   wyvern (ally target)4txjr ‡   lightning spire (minion) #..# ... ¿ .. ¿ ..##..  The fire elemental disappears in a puff of smoke!4txj4s The deep elf pyromancer explodes!The fiery explosion engulfs your lightning spire.  Your lightning spire resists.5txjJ ##@‡§§§##§##Your lightning spire is moderately damaged.5txj 2-7==4=======8 5txj֓1_The wyvern bites you but does no damage.5txj5txjfo‡§§‡5txjt _Your base Shapeshifting skill increases to level 10!6txjX:##.# #########################....................##......#################..######6txj:w#.. .......####  #..## .∩.....)..####### ##.####.......## #####..#######.@#######.....######.‡§§.....##### .6txjF;#...k§##§......######.## #.#.#.#...####...... ....### #.#.##### #######. ### ..... ##  #..6txj; .......¿ ¿¿ ##.## ..##### #..... ¿¿6txj=7k.6txjE §Your lightning spire is engulfed in blazing flames.6txjMF[=------9.8 (1.06txjJ^‡§‡6txjdL 6txjLF_The wyvern closely misses you.6txj `  You closely miss the wyvern. You bite the wyvern.6txj y §.§##.6txj h##The wyvern is moderately wounded.6txj M------60.6 (0.86txj T§§6txj~ T _The wyvern closely misses you.7txj  You hit the wyvern. You freeze the wyvern.  You bite the wyvern, but do no damage.7txjf §§The wyvern is heavily wounded.The wyvern misses you.7txjܟ7txjgu8==1.47txj7txjQI _Your lightning spire is engulfed in blazing flames.7txjZ  You hit the wyvern but do no damage. You freeze the wyvern!  Your bite misses the wyvern.7txjc § The wyvern is almost dead.7txjd53=7txjd!2.27txjkF‡‡7txjn 7txjgn>_The wyvern misses you.7txjv .You hit the wyvern. You freeze the wyvern!  You kill the wyvern!Vehumet accepts your kill.7txj ‡   lightning spire (minion)  You feel your power returning.7txj =20===53.07txj^‡§‡7txjI _Your lightning spire is engulfed in blazing flames.8txjG8txj8txj <§8txj 9txj9txj9txjg9txj9txjk9txj9txjW _You start resting.9txjz4-‡§‡9txja4.0 (1.0§9txjE-5.0 (29txjJH‡‡9txj%I _Your lightning spire is engulfed in blazing flames.9txj 9txj 9txj} 9txja 9txj 9txj 9txj W _You start resting.9txj 1===‡§‡9txj[ z6.0 (1§§9txj +7.0 (29txj 9§9txjS  9txj C_Your lightning spire is engulfed in blazing flames.:txj:txje:txj:txj%:txj'%5:txj*:txj"DX§ _Your lightning spire is engul:txjzDfed in blazing flames. _You start resting. _Your lightning spire is engulfed in blazing flames. _:txjDYou start resting. _Your lightning spire is engulfed in blazing flames. _You start resting.:txjI:txjJ:txj!L:txjMQ:txjRA6=:txj[R:txjT:txjZ:txjZ:txjQ]:txjc:txjd52=:txjd:txjg:txjl:txjmK7=:txjXp:txjt:txjRu:txjw:txj|:txjG}:txj:txjk:txj##8:txjyD==:txj:txjό:txjj53=:txj:txj:txj6:txjÕ:txj :txj:txjȝ%9:txj:txjŤ:txj:txjt:txj:txj+100/101:txj2=:txj:txj:txjK4=:txj#:txjb,:txj:txj2hYour lightning spire fades away.  HP restored.:txj-.$:txj*):txj083.0 (16.0):txj51=:txj,4.0 (17 _:txjN:txj;txj);txjP*;txjD-;txj3,;txj7;txj?;txj6@9=;txjFB;txjE;txj/F;txjI;txjP% ;txjkPI_You start resting.Magic restored.;txjV;txj\7.0 (3.0)=5=;txj.]+8.0 (4 _;txj}a;txjb;txj *# ####################..#######....................##......#################.##..###### ##..# #### #..## ∩.....)..#########.## ....###.......######..# ;txj( # #######..#######.....## # ####.@$......##### # #....)##.......######### #.#.#.#...####.......## # #.#.##### ####### ##.#  ..... ### #..# .......¿ ¿¿ #.## ..#####. ..# ... ¿ ..¿ .##  ..;txj ;txjE +9.0 (1;txj ;txj6 ;txjT# #..##;txj5.###......#.####### ##..# #### ;txj+#..## ;txj.....)..####### ##.## ;txj+###.......## #####..# ;txjt# #######..#######.....## # ####..@......##### ;txj# #....)##.......#;txj ;txjJ## #.#.#.#...####.#;txj## # #.#.##### #;txjY..>.# ;txj _..... # ;txj..# ...... .## ..#####;txjH.# ;txjS-... ;txj ;txj;txj'90;txjv;txj  ;txjd You now have 893 gold pieces (gained 9).  Things that are here:;txj+1.0 (2;txj;txjg, _a +0 dagger; a +0 robe.. # ..... ## ..## ..... #  ..... ####### ##........¿ ¿¿ ¿ #...####..# .... ####### ##.# .....¿ ¿¿ ¿ #.# =txjm####.  #.#  ¿ .. ¿#.#  ..  #.# #.#=txjEn.#.#=txjn=txjar=txjas>txj>txj ,>txj$!>txj&$B>txj%>txj'>txjZ'>txj'>txj@(>txj)>txj)>txj:*>txj+%  >txj",-There is a stone staircase leading down here.>txja->txj- _>txj:.>txj.>txjW0>txj0>txj;1>txj 2>txj3>txj/4>txj4>txj8f.### ##‡# >txj9v##..# #..# #..## #.##  ##.## #.# >txjW9 #####..# #.# ###.....## #.# >txj9....##### #.# ....####### #<##### ###.......####@....## 10.0 (6 >txj9## #######..>..####..#  ####### ##.#  >txjf:?  >txj:>txj=>txj?>txj 3>txji >txj >txj >txjo ,>txj >txj >txjl >txj >txj/ >txj ,>txj >txj >txj >txjQ ,>txj 0 ##..# #..#  #..## #.##  ##.## #.# >txj^  ###..# #.#  ....## #.#  ## #.#  ###<#### #.......####.....##  >txj #######..>.#  4.0 (4 ####### ##.#  ¿ ¿ #.#   >txj #.#  ¿#.#   #.#   #.#   #.#   #.#   >txjN >txj >txj ?txjx ?txjwy ?txjHz ?txj ?txjk B?txj0 ?txj ?txj ?txjNJ ?txj ?txj ?txj0 ?txj ?txjB ?txj ?txj ?txjM ?txj| ?txję ?txjA ?txj ?txj> ?txj ?txj ?txj ?txj Z.####### #<##### .......####.....## ######..>..####..#  ####### ##.#  ¿ ¿ #.# ?txjè  #.#  ¿ #.  #.#   #@#  ?txjP k20.0 (6 #.#   #.#  #.#  Q.?txjک #.#  #..#.#  #.. ¿ ... #.#  ..#####.. #.### ?txj ¿ ¿....... # #...# ?txj ?txj8 @txj @txj @txjٜ @txj @txjv ,@txj @txjH @txjO @txj֨ @txjI @txj2 @txjެ @txjT @txj @txjܮ @txj @txj @txj @txj @txj @txjY ,@txj @txj ,@txj @txj @txj @txj @txjT @txj c#.### ##‡# @txj5   ##..# #..#   #..## #.##  ##.## #.#  ####..# #.#  @txj .....## #.#  .######.#  ...####### #<#####@txj  ##.......####...@.## 7.0 (7  @txj #######..>..####..# ####### ##.# ¿¿ ¿ #.# #.# ¿  #.# @txj #.# #.# #.#@txj @txj @txj Atxj3AtxjAtxjAtxj.AtxjAtxjD,AtxjCAtxjAtxjAtxjAtxjAtxjAtxjIAtxjAtxj AtxjcAtxjAtxj!Atxj+AtxjAtxj,Atxj,AtxjAtxjUR  There is a stone staircase leading down here.AtxjAtxj' _AtxjAtxjQAtxjAtxjqAtxj,AtxjAtxj+,Atxj #########.### ##‡# ##..# #..# #..## #.## Atxjt:## ##.## #.# .## #####..# #.########.....## #.# #..)......#####.#)##.......###<##### .#.#...####.....@.####.....##36.0 (9 Atxj@.#.##### #######..>..####..# .... ####### ##.# .....¿ ¿ ¿ ¿ #.# ####. #.#¿ ..¿ #.#..Atxjb #.# #.# #.#AtxjַAtxjAtxjBtxj8hBtxj iBtxjiBtxjoBtxjrBtxjt,BtxjuBtxjxBtxjyBtxjyBtxjzBtxj}Btxj}Btxjl~BtxjBtxjȂBtxjCBtxj߃Btxj@BtxjBtxj#BtxjBtxjhBtxjBtxjBtxj BtxjBtxj<BtxjBtxjBtxjrX.....................# #.# Btxjě......#################.### ##‡# .###### ##..# #..##Btxj, #..## #.## ..####### ##.## #.# #.......## #####..# #.# #BtxjuO######..#######.....## #.#  ####..)......##### #.#  #....)##....@..####### #<###BtxjÜ43.0 (7  #.#.#.#...####.......####....  # #.#.##### #######..>..####Btxj ..... ####### # .......¿ ¿Btxjt!¿ ¿ ..#####.... ¿ ..¿.. Btxj Btxj(BtxjzBtxjBtxjۮ Btxj Btxj BtxjI Btxj} Btxjx Btxj Btxj Btxj Btxj Btxj Btxj3 Btxj Btxj< BtxjN Btxj1 Btxj Btxjm Btxj Btxjm BtxjZ Btxje ,Btxj ....# ####################.#######..................... ...##......#################.## ......###### ##..# Btxj !..####  #..## ....)..####### ##.## ...###.......## #####..# ...# #######..#######.....## ...# ####..)@.....##### 8.0 (5 BtxjR ...# #....)##.......####### ..## #.#.#.#...####....... .## # #.#.##### #..>. .# .....  ##### .# .......¿ ¿¿ ## ..#####. #... ¿ ..¿ Btxj* ?#..Btxj Btxj Ctxj1+N.# #..#.#.#.##......#.###.###### ##..#.#### #..##.)..####### ##.##Ctxj+8.###.......## #####..#.# #######..#######.....##.# ####..@......#####.# #....)##.......#.## #.#.#.#...####. ..## # #.#.##### #..> #.#Ctxj<, ..... .# .......¿ ¿ ¿ .## ..#####. .#Ctxj, ... ¿ .. ¿ ## ..Ctxj 2Ctxj2+9.0 (1Ctxj`6Ctxj=8$  Things that are here:Ctxj9  Things that are here: _a +0 dagger; a +0 robe _There is a stone staircase leading down here.  Things that are here: _a +0 dagger; a +0 robeCtxj N######......................##......#################.#....###### ##..# ####  #..## ∩.....)..#######Ctxj ####.......## #####...# #######..#######.....##.# ####..)......###.# #....@##.......######## #.#.#.#...####.......# # #.#.##### #######.. ##.Ctxj  ..... ###.#.....¿ ¿ ¿ #.#######... ¿ ..¿# ..Ctxj Ctxj .50 _Ctxj Ctxj͏ $ _a +0 dagger; a +0 robe _Ctxj5 There is a stone staircase leading down here.  Things that are here: _a +0 dagger; a +0 robe _You see herewhip.DtxjT] ......#################.##DtxjU...###### ##..# #### ..# ∩.....)..#########.## .....###.......## #####..#  #######..#######.....#DtxjV ####..)......##### #....)##.......########Dtxj@VD#.#.#@#...####.......DtxjV ## # #.#.##### #######.. ##.#  ..... ###DtxjV.....#####...#Dtxj0WX#.. #Dtxj^Dtxj^-1 _DtxjbDtxj,dDtxj...###### ##..# #### Dtxj: ..# Dtxj x∩.....)..#########.## Dtxj .....###.......## #####..# Dtxj1  #######..#######.....# ####..)......##### Dtxj #....)##.......#########.#.#.#...####.......## Dtxj2 m #.#@##### #######.. Dtxj ##.# #.......# ### #.Dtxj #......... ¿ ¿ #DtxjK ....#####...ℓ Dtxj ..# #... ¿ ..#.# ¿ .#Dtxj .. ..# # ## .DtxjD F .. #.. 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Ftxj8# #.......### # ℓ ###### # #.Ftxjr.#.#..Σζ ¿ ¿ # ....#####.@.....# Ftxj Ftxj&#... ¿ #..#.#..# ¿ FtxjC.. #..# # #  Ftxj\. #... Ftxjd###.. ...Ftxj~Σ   fire elemental (wandering)Ftxj}¿ #.#Ftxj3 FtxjL#.. Q.#.FtxjeFtxjFtxj6ξΣFtxjFtxja.ζζFtxj(&5FtxjFtxjGtxj ..)..##### ##.## .###.......## #####..# .# #######..#######.....## .# ####..)##### ..# #....)##.......####### ..## #.#.#.#...####.......### .## ##.#.#.##### #######..>. .# #### # . ##### Gtxjb J.# #.......@.#.#..ζζ ¿ ## ....#####......Σ# # #... ¿ #..#.#..# ¿ # .. #..# # #.Gtxj  #...###.. ...¿ #.#Gtxjҽ O.. QGtxj` KζΣGtxjt 3ξGtxj. ℓζ6Gtxj Gtxjw HtxjB)Htxj)P.####  #..##Htxj)$..)..######Htxj*0 ##.##HtxjQ*j.###.......## #####..#Htxj*j.# #######..#######.....##Htxj*G.# ####..)Htxj +.##### Htxj]+..# #....)##.......####### Htxj+z..## #.#.#.#...####.......## .Htxj ,.## ##.#.#.##### #######..> HtxjT,A#.# #Htxj,### # . #### Htxj-..# #.........#.#..ζζ ¿ Htxjl-.## ....#####......ℓ# HtxjK..# #... ¿ #..#.#ζ.# ¿ ## .. #..# # # Htxj}.#Htxj..Htxj.@ #.Htxj/7###..HtxjG/ ...Htxj/T¿ #.#HtxjI9ζHtxjJHtxjK7Htxj^HtxjcHtxjs...###### ##..#.####  #..## Htxj∩.....)..###### ##.##.###.......## #####..#Htxjlj.# #######..#######.....##.# ####..)Htxj##### ..# #....)##.......#####Htxjx..## #.#.#.#...####.......# Htxj!...## ##.#.#@##### #######.. ##.# #Htxj<### # . ### #..# #.........#.#..ζζ ¿ Htxju#.## ....#####......ℓ# ..# #... ¿ #..#.#ζ.# ¿ .## .. #..# # # ##.Htxjt #. #### ...HtxjHtxj&8Htxj`HtxjcHtxj.HtxjHtxjC Htxj%Htxjh/Htxj0Htxj1Htxjs3Htxj5Htxj5HtxjB6Htxj:O  #..#∩.....)..####### ##.## .......###.......## #####..#..# #######..#######.....##Htxj:..# ####..)......#####..# #....)##.......#####Htxj:S.## #.#.#.#...####.......## ##.#.#.##### ###### Htxj;####.# #...@...### # . #60.0 (2  #..# #.........#.#..ζζ  ##.##Htxj{; #####......ℓ# #..# ##... ¿ #..#.#ζ.# ¿ #..## #... #..# # # .Htxj+<w.## #... #... .## #.. ###.. .##.. ... ##¿ #.#Htxj=Htxj?Htxj@ItxjbaItxjbItxjcItxjkItxjnItxjp,ItxjqItxjuBItxjy^...∩.....)..####### ##........###.......## #####..Itxjy..# #######..#######.....# .^.......# ####..)......#####Itxjz..# #....)##.......###Itxj?zn.## #.#.#.#...####.... .#.....## ##.#.#.##### ##### .Itxjgz#####.# #.......### # . Itxjz/># #..# #.@.......#.#..ζζ 2 .# ##.##Itxjz'#####......ℓ# .###..# ##...# ¿ #..#.#ζ.# ¿Itxjz#..## #....# #..# # # #Itxjz/#..## #....# #... ##.## #..### ###.. ...#Itxj{e #.. ... ####ItxjB{ #.# ¿ #.# .. QItxjf{E Itxj{ItxjItxjItxj ItxjW ItxjS Itxj Itxj Itxj\ ,ItxjI Itxjw Itxj Itxj Itxj` #.........# #..#######.... #.^.# ####..)......#### #.# #....)##.......# #.# #.#.#.#...####... #.#.....###.#.#.##### # #.#####.# ......### # . #># #..# ###.........#.#..ζζ #.# ##.## #....#####......ℓ# ..####.@.# ¿ #..#.#ζ.# ¿4##. #....# #..# # #..# #....# #... .##.## #..### ###..ItxjZ  ....#  #.. ...# #.# ¿ #.# # .. #. ItxjJ Itxj JtxjJJtxjrJJtxjpKJtxjOJtxjWQJtxjRJtxjRJtxjTJtxjVJtxjPWJtxjWJtxj \ #.# #....)##.......#  #.Jtxjq\# #.#.#.#...####..  #.#.....##.#.#.##### #  #.#####.# ......### # Jtxj\g #># #..# ###.........#.#..ζζ ##.# ##.## #....#####......ℓ# #..##Jtxj] ##...# ¿ #..#.#ζ.###.Jtxj]} #....# #..# # # #.##..# #.@..# #... 6 #.##.## #..### ###.. #....#  #... ... #### #.### ¿ #.# # .. #. #.  #.¿Jtxj^Jtxj`bJtxjcJtxjIJtxjJtxj3JtxjJtxj~Jtxj ,JtxjJtxjJtxj`P  You encounter a wyvern.JtxjJtxj@i #.#.....##.#.#.##### #Jtxjh #.#####.# ......### #  Jtxje #># #..# ###.........#.#..ζ#.# ##.## #....#####......ℓ#..##Jtxj ##...# ¿ #..#.#ζ.#  #.###. #....# #..# # #  #.##..#Jtxj #....# #...  #.##.## #..### ###..  #....# Jtxj*k # ...  ####JtxjK #.### ¿ #.# # ..Jtxjkj #..#Jtxj #..# #..#Jtxjk   wyvern (wandering) #..kJtxjh¿ ##.. Jtxjx+7.0 (1JtxjSJtxjw+8.0 (2 _Jtxjn Jtxj Ktxj Ktxji KtxjR Ktxj LtxjS####.# .......### # LtxjS># #.###.........#.#..ζ##.# ##.#LtxjT....#####......ℓ#..###..# ##...# ¿ #..#.#ζ.###..#LtxjT....# #..# # ..## .#. ## .### ###.....# ...# ...####### ¿ #.# #..# ..# Ltxj=U#k¿#.. ###Ltxj$V"kLtxjKV.LtxjQW9k.LtxjzZLtxj+[+9.0 (1Ltxj^LtxjaLtxj $.....##LtxjL @#.#.#.##### ##.#####Ltxj  #.......### #  Ltxj f #># #..Ltxj͡ B##.........#.#..ζLtxj #.# ##.## #....#####......ℓ.###..LtxjU #...# ¿ #..#.#ζ.#..##Ltxj| .## # #.##Ltxj ..# #... ##.##### ###.. ....Ltxj ..# ...######### ¿ #.##..Ltxj ^.k##Ltxj < .¿Ltxj X##..###Ltxj :k.Ltxju Ltxj '70LtxjS Ltxj Mtxj  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.MtxjW k.  An electric hum fills the air.MtxjU 9k.Mtxj ‡kally target)‡   lightning spire (minion)Mtxjm a1----===1Mtxj Mtxj 0 _The wyvern hisses angrily.Ntxj Ntxj Ntxj Ntxj Otxjv  You hit the wyvern. You freeze the wyvern. Your bite misses the wyvern.Otxj]#%  Otxj#The wyvern is lightly wounded.Otxj$4--8 (0.8Otxj"'F‡‡Otxj(> _The wyvern bites you but does no damage.Otxj"#.#.....## ##.#.#.##### ##.#####.# #.......### # .Otxj+-#># #..# ###.........#.#..ζ ##.# ##.## #....#####......ℓ# #..###..# ##...# ¿ #..#.#ζ.# OtxjT#.###..## #....# #..# # # #.##..## #....# #... #.##.## Otxj?#..### ###.. #....# #.@.# ... Otxj###### #k### ¿ #.# #.‡# .. #..#Otxj)#..##..# OtxjN#... ¿OtxjB##.. OtxjOtxjH--2.8 (1.0OtxjOtxj3S _The wyvern barely misses you.Ptxj(Zh  You hit the wyvern but do no damage. You bite the wyvern.Ptxjbs  The wyvern is lightly wounded.  The wyvern bites you but does no damage.Ptxjc-3.6 (0.8PtxjygPtxj`i PtxjiM_The wyvern barely misses you.Ptxj%& #.#.....## ##.#.#.#####  #.#####.# #.......### #  Ptxj&@ #># #..# ###.........#.#..  ##.# ##.## #....#####......ℓ#  #..###..# ##...# ¿ #..#.#ζ.# PtxjE& #.###..## #....# #..# # #  #.##..## #....# #...  #.##.##Ptxjl&) #..### ###..  #....# #@..# ... Ptxj&, ######Ptxj& #k### ¿ #.# #.‡# .. #..#Ptxj& #..# #..# #...Ptxj' ¿ ‡   lightning spire (minion) ##..  ###Ptxj#-F(ally target)Ptxj-^2=---4.6 (1.0Ptxj0F‡‡Ptxj2T _The wyvern closely misses you.Ptxjp PtxjD You barely miss the wyvern.PtxjC  The wyvern is lightly wounded.PtxjT-5.4 (0.8Ptxja$'‡Ptxj$!‡Ptxj}* Ptxj*>_The wyvern misses you.Qtxj"  You barely miss the wyvern. Your bite misses the wyvern.Qtxj|*s  The wyvern is lightly wounded.  The wyvern bites you but does no damage.Qtxj%+f89/101 ---=6.2QtxjH.H‡‡Qtxj0+ _The wyvern bites you!Qtxjuj  You hit the wyvern but do no damage. You freeze the wyvern!QtxjΏ  The wyvern is heavily wounded.Qtxj0-7.0QtxjBF‡‡Qtxj > _The wyvern closely misses you.QtxjNQtxj8 v  You hit the wyvern. You freeze the wyvern. Your bite misses the wyvern.Qtxj  The wyvern is severely wounded.Qtxj }1-----==Qtxj 8Qtxj H‡‡Qtxj + _The wyvern bites you!Rtxj[  Rtxj\[You hit the wyvern but do no damage. You freeze the wyvern.Rtxjgn  The wyvern is severely wounded.Rtxj1i_2---8.6Rtxj oH‡‡Rtxj,sT _The wyvern closely misses you.Ttxj%4v#....#.#.#...####..#.#.....###.#.#.##### ####.#####.# #.### # .Ttxj4># #..# ###.........#.#..ζζ ##.# ##.## #....#####......ℓ# #. ##...# ¿ #..#.#ζ.# #.##....# #..# # # #.##.#....# #... #.##.##.@### ###.. TtxjH5#....# #...# ... #######k### ¿ #.# #.‡# ..#..##..# Ttxj6#..##... ¿##..Ttxj68k.Ttxj;TtxjV<G-9.6 (1.0Ttxjo?TtxjAS _The wyvern barely misses you.Utxj #..# #....)##.....Utxj3[ #........## #.#.#.#...####. #.#.....## ##.#.#.##### ## #.#####.# #.......### # Utxjl{ #># #..# ###.........#.#..ζ  ##.# ##.## #....#####......ℓ# Utxj #..###..# ##...# ¿ #..#.#ζ.# Utxj #.###..## #....# #..# # # Utxj v #.##..## #@...# #.  #.##.## #..### ###  #....#Utxj;9 #.k.# ...###### #.### ¿ #.#Utxjlc #.‡#..Utxj #..#(ally target) #..#Utxj‡   lightning spire (minion) #..# #...¿UtxjEUtxj1k.UtxjUtxjY[03=80UtxjH‡‡UtxjQ _The wyvern attacks as it pursues you! The wyvern bites you.Utxjt .  You hit the wyvern. You freeze the wyvern!  You kill the wyvern!UtxjF ‡   lightning spire (minion)Utxj# 11.4 (0.8 _Vehumet accepts your kill.UtxjQ' Utxj( l _Your Invocations skill increases to level 9!Vtxjǿ^###..)......##....)##......Vtxjy.......## #.#.#.#...####......###.#.#.##### ##.##### #.......### #  #># #..##.........#.#..ζVtxj3#.# ##.## #....#####......ℓ.###..Vtxja#...# ¿ #..#.#ζ.#..##VtxjX# # #.##Vtxj..# #... ##.##Vtxj..### ###.. ....Vtxjm...# ...######VtxjB### ¿ #.#‡Vtxjl#..#Vtxj!#VtxjbVtxj3-2.4 (1.0 Vtxj _Vtxj0‡‡VtxjVtxjVtxj[ #...# #######..#######....#.^# ####..)......####. #....)##.......##...Vtxj[ ,.#.#.#...####..#.#.....###.#.#.##### ###VtxjY\ #.#####.# #.......### # .># #..# ###.........#.#..ζζ ##.# ##.## #....#####......ℓ# #.Vtxj\  ##@..# ¿ #..#.#ζ.# #.##....# #..# # # #.##.Vtxj\ #....# #... #.##.##..### ###.. Vtxj\ #....# #...# ... ######Vtxj ] #.### ¿ #.##.‡# Vtxj2] l..#..# Vtxjfb Vtxjnd @-3Vtxjg Vtxjh VtxjVtxjjVtxjQVtxj6!Vtxj#Vtxj%W2=Vtxj%Vtxj'Vtxj)Vtxj*K4=VtxjX+Vtxj/#^...∩.....)..# ## #...###.......## #####. #.# #######..#######..... #.^ ####..)......#### #.........Vtxj/....)##....... #........###.#.#...####.. Vtxj0#.#.....## ##.#.#.##### #### #Vtxjn0.#####.# #.......### # . #># ###@........#.#..ζζ5.4 (2 ##Vtxj1#....#####......ℓ# ..###..##...# ¿ #..#.#ζ.# ¿ .###..## #....# #..# # # .##..###....# #... .##.#..### ###.. ....##...... ######.#VtxjZ1## ¿ #.##.‡# ..Vtxj2Vtxj5Vtxj6Wtxj0Wtxj0Wtxj1Wtxj5Wtxj 9,Wtxjg:Wtxj<Wtxj1>Wtxj>%3Wtxj?WtxjCx............###### .# WtxjTD^...∩.....)..# ## ...###.......## #####.. .# #######..#######..... .^ ####..)......##### .........WtxjDl#....)##....... ........###.#.#...####.... .#.....## ##@#.#.##### #####7 .#####.# #.......### # . ># WtxjE###.........#.#..ζζ  ###....#####......ℓ##..##...# ¿ #..#.#ζ.# ¿ WtxjnE###..## #....# #..# # # ##..###....# #....#..### ###.. ...##......WtxjFWtxjIWtxjJXtxjj Xtxj XtxjUXtxjXtxjXtxjqXtxjXtxj"W4=XtxjXtxjn _You start resting.Magic restored.XtxjB%,..Xtxj*95=90.4 (3 _Xtxjl.XtxjX/XtxjX 3Xtxj [ Xtxj@_ Xtxja Xtxjc ,Xtxje Xtxjkg Xtxjg K5=Xtxjh Xtxj@n ^...∩.....)..#########.###.......## #####. .........# #######..#######.....# .^ ####..)......##### #....)##.......## ..#.#.#.#...####.... .#.....## ##.#.#.##### ## .Xtxj o #####.# #.......### # . ># #..# ###.@.......#.#..ζζ 2.4 (2 ##.## #....#####......ℓ# .###..# ##...# ¿ #..#.#ζ.# ¿##.. #####.### ¿ #.##.‡#.. Q Xtxjo Xtxjs Xtxjt Xtxj3XtxjJXtxjXtxj%,XtxjԸO=XtxjXtxjXtxjU6=XtxjgXtxjBXtxj,XtxjNXtxjQ7Xtxj,XtxjXtxjXtxjg%8Xtxj5Xtxj[,XtxjXtxjmXtxj XtxjXtxj a9=XtxjXtxjBXtxj ,XtxjXtxj90=Xtxjt,Xtxj$XXtxj;1XtxjXtxjG,XtxjIXtxjBXtxj0;2XtxjUXtxj,XtxjXtxjw3=Xtxj,Xtxj.XtxjbXtxjXtxjXtxjMXtxjU4=XtxjXtxj,Xtxj! Xtxj> ,Xtxj. XtxjdXtxj%5XtxjXtxjXtxj1XtxjXtxj,XtxjXXtxjGXtxj6Xtxj~%6XtxjXtxjXtxjXtxjXtxjXtxj0K7=Xtxjz Xtxjl"Xtxj#Xtxj$Xtxj%Xtxj%Xtxj&Xtxj")XtxjS)U8=XtxjQ*Xtxj ,Xtxjf,Xtxj3-Xtxj/Xtxj/Xtxj0Xtxj2Xtxj 3%9Xtxj44Xtxj5,Xtxj7Xtxj8Xtxj9Xtxj9Xtxj<Xtxjm<+100/101Xtxj~=Xtxj@BYtxjXYtxjYtxjiYtxj1k _You start resting.HP restored.Ytxj,..YtxjT1636.4 (44.0)YtxjIa1=7.4 (45 _YtxjYtxjYtxj.........#### .∩.....)..####### ##.####.......## ##### ..# #######..#######..... ^# ####..)......#####  #....)##.......#### ...#.#.#...####..... #.....###.#.#.##### ###### #####.# #.### # . # #..# ###.........#.#..ζζ # ##.## #....#####......ℓ#  ##...# ¿ #..#.#ζ.# ¿#....# #..# # # #.#....# #... #.##..txj 0m### ###.. ..# #...# ... ####.### ¿ #.#8.4 (1.0)YtxjYtxjjYtxj 3Ytxj Ytxj XYtxj BYtxj` ,Ytxj Ytxjͧ 9=Ytxj Ytxj Ytxj Ytxj Ytxj Ytxj@ Ytxj ,Ytxjͯ Ytxj 7 #..# #....)##.......#  #........## #.#.#.#...####.. Ytxj  #.#.....## ##.#.#.##### ##  #.#####.# #.......### # .  #># #..# ###.........#.#..ζζ ##.# ##.## #....#####......ℓ# #..###..Ytxj H#...# ¿ #..#.#ζ.# ###..## #....# #..# # # .##..## #.@..# #... 43.4 (5.##.## #..### ###.. ....# #...# ...## #.### ¿ #.# #.‡# .. #..# YtxjA #..# #..# #... ¿Ytxj Ytxj Ytxj Ztxjw Ztxj}x Ztxj"} Ztxj Ztxjۓ Ztxjs Ztxj Ztxj Ztxj@ ,Ztxjס Ztxj Ztxj Ztxj Ztxj Ztxjt Ztxj, Ztxj ZtxjU Ztxj9 Ztxj ,Ztxj ZtxjI Ztxj Ztxj Ztxj Ztxjo Ztxj Ztxj Ztxj Ztxj ###..## #....# #..# # Ztxj ##..## #....# #... Ztxjk [#.## #..### ###.. ...# #...# ... Ztxj L##### #.### ¿ #.#  #..# .. Ztxj  Ztxj b#..# Ztxj1 g #..# Ztxj^  Ztxj q#@.# 50.4 (7 Ztxj #.....# ¿ ##..###  ZtxjE <### Ztxjl Ztxj Ztxj Ztxj Ztxjj Ztxj [txj[txj[txj[txj[txjC%  [txjiYou encounter a tengu conjurer. It is wielding a +0 long sword.[txj[txjθ#.##..## #....# #... #.##.## #..### ### [txj##....# [txjTr#...# . . ###### [txj#.### ¿ .# #.#  [txjw#..# .. .. [txj0V#..# .. [txjq#..# Q#.#.#..#......[txjl#.@...#¿[txjY##..###  [txj86## [txjyQ   tengu conjurer (wandering)[txj_6.Q[txj0[txjmWQ[txj%J====1.4 (1[txjQ[txj8V _The tengu conjurer shouts! You hear a screech! You hear a shout!]txj4  ]txjH4  ]txj4 -Casting: Forge Lightning Spire (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.]txj5 ]txj0Q]txj z .QAn electric hum fills the air.]txj‡Q   harpy (wandering)Q   tengu conjurer (ally target)‡   lightning spire (minion)]txj1----===-2]txj F‡‡]txjV _You encounter a harpy.^txj/  ^txje0 M Casting: Forge Lightning Spire (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^txj̺ $^txj #.##..## #....# #...  cupup the Grappler #.##.## #..### ###..  Gnoll of Vehumet *..... ^txj #....# #...# . ...  Health: 101/101 ======================== ###### #.### ¿ .# #.#  Magic: 18/25 =================------- #..# .. ..  AC: 16^txjû =Str: 14 ^txj #..# ..  EV: 14Int: 19^txj  ^txj; #..# .#.#.  SH: 0Dex: 13^txja  ^txj #..#.Q....  XL: 13 Next: 15% Place: Dungeon:11 ^txj #.@Q..# ¿  Noise: ===------  Time: 11652.4 (0.0) ^txjF ##‡.###  E) staff of cold ^txjq j#### Throw: 12 boomerangs^txj ^txj  ^txj  Q   harpy (wandering) ^txj7  Q   tengu conjurer (ally target)^txj]  ^txj  ‡   lightning spire (minion)^txjվ Casting: Forge Lightning Spire (dangerous; 6% risk of failure)  ^txj MConfirm with . or Enter, or press ? or * to list all spells.^txj$ yAiming: Inner Flame (safe; 1% risk of failure)  ^txjJ 3Press: ? - help, Dir - move target^txjq Aim: a tengu conjurer, wielding a +0 long sword and wearing a +0 robe and a +0  buckler (ally target, chance to affect: 93%)_txjY:#.##..###....# #...cupup the Grappler #.##.###..### ###.._txj:Gnoll of Vehumet *..... #....##...# . ...Health: 101/101 ======================== #######.### ¿ .# #.#_txj:2Magic: 18/25 =================-------#..# .. ..AC: 16Str: 14_txj;h#..# ..EV: 14Int: 19#..# .#.#.SH: 0_txj2;3Dex: 13#..#.Q....XL: 13 Next: 15% Place: Dungeon:11_txj`;l#.@*..#_txj;¿ Noise: ===------  Time: 11652.4 (0.0)##‡.###E) staff of cold####Throw: 12 boomerangsQ   harpy (wandering)Q   tengu conjurer (ally target)‡   lightning spire (minion)_txj;Casting: Forge Lightning Spire (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target_txj%<Aim: a tengu conjurer, wielding a +0 long sword and wearing a +0 robe and a +0  buckler (ally target, chance to affect: 93%)_txj BQinner flame, ally tar…)onfirm with . or Enter, or press ? or * to list all spells.  Aiming: Inner Flame (safe; 1% risk of failure)  _txj Press: ? - help, Dir - move target  Aim: a tengu conjurer, wielding a +0 long sword and wearing a +0 robe and a +0  buckler (ally target, chance to affect: 93%)  You feel a surge of power!_txjK.Q_txj<K.Q_txj9 e_txj&The tengu conjurer is filled with an inner flame.  The tengu conjurer misses you. x2_txj#? M_txjZQ_txje   deep elf pyromancer (ally target)_txj͝ )_txjMThe tengu conjurer claws you but does no damage.  _txj wYou encounter a deep elf pyromancer. It is wielding a +0 dagger and wearing anorb of mayhem._txjG_txjɥ *******e  _txjdistracted, ally…) Your lightning spire shoots out a bolt of lightning at the deep elf pyromancer!_txj+sThe bolt of electricity hits the tengu conjurer!  Flame seeps out of the tengu conjurer._txj+!e_txjK+h...Q..e_txj{+Aally target)_txj,+3.4 (1_txj:4Q‡Q‡_txj@K _The bolt of electricity hits the deep elf pyromancer!`txjF `txj͓/ The tengu conjurer blocks your attack.`txjmKΣ`txj(ally target)Σ   fire elemental (summoned)`txjʩYQ   tengu conjurer (inner flame) (…)The tengu conjurer is moderately wounded.The harpy barely misses you. The harpy closely misses you.`txjThe harpy claws your lightning spire! The harpy claws your lightning spire.  The deep elf pyromancer gestures wildly while chanting.tengu conjurer is engulfed in blazing flames.`txj  #.##..## #....# #... `txjP #.##.## #..### ###..  #....#`txj: #...# . ...  ###### #.### ¿ .# #.# #..# .. .. #..# .. #..# .#.#e`txj׮ #..#.....Σ #@.Q..# ¿`txj ##‡Q### ####Q   tengu conjurer (inner flame)`txj(‡   lightning spire (minion)  The tengu conjurer points at you and mumbles some strange words.`txjO`txjӲt  The lance of force hits you!  You are knocked back by the lance of force.`txj4 `txj4 d88/101 ----4.2 (0.8`txj7 F‡‡`txjC9 2 _You slam into the rock wall.atxj  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.atxjnatxj"$atxjlu #.##..## #....# #...  cupup the Grappler atxj} #.##.## #..### ###..  Gnoll of Vehumet *..... atxjŧ #....# #...# . ...  Health: 88/101 ====================---- atxj2 ###### #.### ¿ .# #.#  Magic: 15/25 ==============---------- #..# .. ..  AC: 16atxja.Str: 14atxj atxj#..# ..  EV: 14Int: 19atxj atxj'#..# .#.#e  SH: 0Dex: 13atxjM atxj#..#.....Σ  XL: 13 Next: 15% Place: Dungeon:11 atxj#@.Q..# ¿ Noise: ===------  Time: 11654.2 (0.0) atxj^##‡Q###  E) staff of cold atxjj####  Throw: 12 boomerangsatxjѪ$atxj atxj; Q   harpy (ally target)atxjf atxj Q   tengu conjurer (inner flame)atxj atxjܫ ‡   lightning spire (minion)atxj atxj(:_You slam into the rock wall.  atxjCasting: Inner Flame (safe; 1% risk of failure)  atxjMConfirm with . or Enter, or press ? or * to list all spells.atxj yAiming: Inner Flame (safe; 1% risk of failure)  atxj7Press: ? - help, Dir - move targetAim: a harpy (ally target, chance to affect: 93%)atxjn #.##..###....# #...cupup the Grappler#.##.###..### ###..Gnoll of Vehumet *.....#....#atxj+#...# . ...Health: 88/101 ====================----#######.### ¿ .# #.#Magic: 15/25 ==============----------atxjN#..# .. ..AC: 16Str: 14#..# ..EV: 14Int: 19atxj|#..# .#.#eSH: 0Dex: 13atxjF#..#.....ΣXL: 13 Next: 15% Place: Dungeon:11#@.Q..#atxja¿ Noise: ===------  Time: 11654.2 (0.0)##‡*###E) staff of cold####atxjThrow: 12 boomerangsQ   harpy (ally target)atxjP Q   tengu conjurer (inner flame)‡   lightning spire (minion) _You slam into the rock wall.  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.atxj{Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a harpy (ally target, chance to affect: 93%)atxjV Qinner flame, ally target)  Casting: Inner Flame (safe; 1% risk of failure)atxj onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target  atxjM uAim: a harpy (ally target, chance to affect: 93%)  You feel a surge of power!atxjfQ 6Q.atxjS Q.The harpy is filled with an inner flame.atxjV 0eatxjX^ x ζThe harpy claws you. x2  atxj^ The tengu conjurer is engulfed in blazing flames.  Vehumet accepts your kill.atxjf M####.#########atxj,g e   deep elf pyromancer Vehumet accepts your kill.your power returning. Your orb flickers with a hungry flame!fireball engulfs the harpy! Flame seeps out of the harpy.  The harpy is heavily wounded.fireball engulfs your lightning spireatxjg 3.  Your lightning spire completely resists.atxj i.  The fireball engulfs your lightning spire.r lightning spire completely resists.  Your lightning spire is almost destroyed.  The tengu conjurer explodes!ery explosion engulfs your lightning spire.atxjW [#) atxj75 ....Q§#§§§§§§You destroy your lightning spire!atxj;g0-8===atxj <\7=========5.2 (1atxjAQ§#§§§Qatxj3B btxjH_You hear a screech!ctxjz  You hit the harpy. Flame seeps out of the harpy. You freeze the harpy!  Flame seeps out of the harpy.ctxjc73---harpy is engulfed in blazing flames.  Flame seeps out of the harpy. The harpy claws you!  The harpy claws you but does no damage.  The harpy is engulfed in blazing flames.  ctxjVehumet accepts your kill.  Vehumet offers you knowledge of Stone Arrow.ctxj-/  --more--dtxj1ζdtxj%8 ##dtxjh#### dtxj< The harpy explodes!dtxjdtxj-^$##dtxj^2§§#dtxj^T§§#§@§dtxjR_S#§§dtxj1f64----20--6.0 (0.8dtxji§§§§§dtxj# #..# ###.........#.#..ζetxj#.# ##.## #....#####......ℓ.###..#etxjǬ#...# ¿ #..#.#ζ.#etxj&7#..## #....# #..# # ###..##....# #... etxj.##.###..### ###..  #....#etxj#...# . .######etxj### ¿ .# #.#61.0 (2etxj1#..# .. ..etxja..# .. #§§# .#.#.etxjl#§§#....eΣ§etxjS§ξ#etxjetxjv&§§etxj§§§etxj2ξetxjftxjftxjftxjftxj+ftxj2Σftxjzftxj@ftxjx;M.....##ftxj@#.#.#.##### ##.#####ftxj #.......### #  ftxj  #># #..##.........#.#..ζftxjM4ftxj{#.# ##.## #....#####......ℓftxj.20=ftxj .###..ftxj*#...# ¿ #..#.#ζ.#..##.#ftxjY# # #.###....# #... ##.##ftxj#..### ###.. ......# . ...#######.### ¿ .# #.#ftxj#..# .. ..#..# ..§§§§#ζΣ   fire elemental (summoned)ftxjRn§§Σξ###ftxjO0Σ§ftxj R§§§ξftxj9 9§ξftxj +2.0 (1ftxjM§§§ξftxj@§ξftxjWgtxj F#....#.#.#...####..#.#.....#gtxj 0##.#.#.##### ####.#####.# #.### # .gtxj ># #..# ###.........#.#..ζζ gtxjK ##.# ##.## #....#####......ℓ# #.gtxj  ##...# ¿ #..#.#ζ.# #.##....# #..# # # #.##.#....# #... #.##.##.@### ###.. gtxj #....# #...# . ... ######gtxj #.### ¿ .# #.# #..# gtxjB ^..#..# gtxjl .#§§# .#.#.gtxj #§Σ#ζ...eΣ#§§ξ..# ¿gtxj &##§ξ###gtxj Q§.ξgtxj N.$..gtxj &3gtxjd $§gtxj 2ξgtxj htxj3htxj)htxjxhtxjhtxjbBhtxjShtxj1p  A fire elemental comes into view.htxj G#.^ ####..)......#### #.............)##....... #........###.#.#...####..5= htxj~ p#.#.....## ##.#.#.##### #### #.#####.# #.......### # . #># ###.........#.#..ζζ ###....#####......ℓ# ..###..##...# ¿ #..#.#ζ.# ¿ .###..## #..@.# #..# # # .##..###....# #... .##.#..### ###.. ....#htxj85#. . ... ######.### ¿ .# #.##Σ.# .. ..Σ   fire elemental (summoned)#..# #..# .#.#.#.Σ#ζ...eΣhtxjd4ΣξhtxjT-ζhtxjON=5.0 (2 _htxjhtxjhtxjo j...# #######..#######..... .^htxj 3# ####..)......### . #....)##.......### ....#.#.#...####.... .#.....###.#.#.##### ##### .#####.# #.htxj4 ### # . ># #..# ###.........#.#..ζζ .# ##.## #....#####......ℓ# htxjg v ##..@# ¿ #..#.#ζ.# ¿ ##....# #..# # # ##.htxj ,#....# #... ##.##..### ###.. ...# htxj #...# . ... ####htxj #Σ### ¿ .# #.# #ζ.# .. Q#..# .. htxj( ##..# .#.#. #htxj :ΣζhtxjM 7ℓζhtxj +6.0 (1htxj htxj itxj##.......## #####.. ..#######..#######..... .^itxj####..)......##.#....)##.......### ........## #.#.#.#...####.........###.#.#.##### ##### .##### #.......### # . ># #..##.........#.#..ζζ ##.## #...@#####......ℓ# .###..itxj#...# ¿ #..#.#ζ.# ¿#..### # #.###....# #... ##.###..### ###itxj:.. ....Σ.# . ... #####ℓ### ¿ .# #.##ζ.# .. .. Q .. itxj9Σζitxjeℓ.ℓitxjET1=7itxjHitxjitxjk ∩.....)..####### ##.####.......## ##### ..# #######..#######..... ^# ####..)......#####  #....)##.......#### ...#.#.#...####..... #.....###.#.#.##### ###### #####.# #.### # . # #..# ###..@......#.#..ζζ # ##.## #....#####......ℓ#  ##...# ¿ #..#.#ζ.# ¿#....# #..# # # #.#....# #... #.##.Σ### ###..itxjPl  ..# #.ℓ.# . ... ###itxjl D#.### ¿ .# #.##ℓ.# .. Q.itxjxo :Σζitxj| 6ℓ.itxj} T6=8itxj itxj# jtxj>].....#### .∩.....)..####### ##.####.......## #####..# .# #######..#######.....# ####..)......#####  #....)##.......##### .jtxj^.#.#.#...####...... .....###.#.#.##### ####### ####.# #.### # . #  #..# ###.........#.#..ζζ  ##.## #....#####......ℓ# jtxj% ##...# ¿ #..#.#ζ.# ¿#....# #..# # # .#..Σ.# #... ##.ℓ### ###.. .# #...# . ... ##jtxj}#.### ¿ .# #.#jtxjӟ:ΣξjtxjLΣξjtxjkξξ.9jtxj jtxj!ktxj#### #..# .∩.....)..#ktxjJ ##.## ktxj###.## #####..# # #..#######.....## ktxj# ####..)......##### ktxj # #....)##.#ktxj>## #.#.#.#...####.ktxj## ##.#.#.##### #..# #.### # . ##..# ###.ktxj-I#.#..ζζ ¿ ktxj##.## #....#####......ℓ# ..# ##.Σ.# ¿ #..#.#ζ.# ¿ ..## #..ξ.# #..# #ktxj C #ktxjU## #..ξ.# #... ## #..ktxjG # ktxj #..ktxj+ ktxj9Σξktxjktxj#-ζktxj$#7ktxj % 70ktxj`.ktxj52ktxj.########..# .....#### . ∩.....)..####### ##.#ktxjq###.......## #####..# # #######..#######.....# ####..)......##### ktxjI #....)##.......########.#.#.#...####.......# ...#ktxjy##.#.#@##### #######.. ##.# #.ktxj### # . ### #ktxj..# ###.........#.#..ζζ ¿ktxj## #...Σ#####......ℓ#ktxjM ##.ζ.# ¿ #..#.#ζ.# ¿#..ξ.# #..# # #ktxj#..ξ.# #...#..### ###.. ktxjŗy#...# . ...ktxj;ΣξktxjyNξζktxjZB=1ktxj}ktxj ktxj##......#################.##..#######.. ......####  #..## ktxj\>∩.....)..####### ##.####.......## #####..#######..#######.....##ktxj~####..)......##### .ktxjO#....)##.......######ktxjKl.## #.#.#@#...####.......# ktxj...## ##.#.#.##### #######.. ##ktxj #.......### # . ###.ktxj1a##..Σ......#.#..ζζ ¿ ktxju#.## #...ξ#####......ℓ#ktxj.ktxj#.ζ.# ¿ #..#.#ζ.# ¿ .##ktxjBx...# # # #ktxjS#ξ.# #... ktxj^#### ###..ktxjZ0ΣktxjξΣ   fire elemental (summoned)ktxjktxj2ktxjfktxjxltxj'#####.....................##......#################.##..#######.. ......####  #..## ∩.....)..####### ##.####.......## #####..#######..#######.....######..)......##### .#....@##.......######.## #.#.#.#...####.......# ...##ltxj'#.#.#.##### #######.. ## #...ξΣ..### # . ###.##..Σ......#.#..ζζ ¿ ltxj'#.## #...ξ#####......ℓ# .ltxj'#.ζ.# ¿ #..#.#ζ.# ¿ .##ltxj-(x..# # # ##ltxj\(Kξ.# #...ltxj*ltxj+GΣζltxj4+ζltxj#5!8ltxj]5M2=3ltxj=ltxj@ ltxj,A?_You see here a +0 whip.mtxj`G ####################..#mtxj#######.....................##......#################.###.########..# .....#### mtxjm.)..####### ##.#mtxj ###.......## #####..# mtxj# #######..#######.....# ####..@......#####  #....)##.......####### mtxj#.#.#.#...####.......## ..#mtxj##.#.#Σ##### #######..>mtxjm# #...ξζ..### # . #### ..# ###..Σ......#.#..ζζ ¿ .mtxjs## #...ξ#####......ℓ# ##.ζ.# ¿ #..#.#ζ.# ¿mtxj#..ξ.# #..# # #mtxj8Σξmtxj9ξℓmtxjAmtxj-4 _mtxj mtxj mtxj! Things that are here:mtxj mtxjP>_a +0 dagger; a +0 robemtxjl E# #mtxj ..# #.# ##......#.### ###### mtxjC X##..# #### mtxjx r#..## )..####### mtxj ##.## ###.......## #####..# mtxj # #######..#######.....## mtxj% # ####..)@.....##### mtxjW # #....)##.......#mtxj  mtxj ## #.#.#Σ#...####.# .mtxj ## ##.#.#ξ##### #mtxjI ..>. .# #...ξℓ..### # . # .mtxj # ###..Σ......#.#..ζζ ¿ ## #...ξ####mtxj ) mtxj mtxj9 1Σmtxj "ζmtxj Σ   fire elemental (summoned)mtxj $5 mtxj _mtxj mtxj ntxjntxj(o#######.....................# ##......#################.### #..###### ##..# ##### #..## #)..#######ntxj##.## ####.......#####..# ## #######..#######.....## #ntxjĕ|# ####..)......##### ## #....Σ##@......####### # .ntxjY## #.#.#ζ#...####.......#### ## ##.#.#ξ##### #######..>.. ntxj+# #...ξℓ..### # . ###### # ###..Σ......#.#..ζζ ¿ ¿ # #...ξ#####......ℓ#ntxj] ##.ζ.# ¿ #..#.#ζ.# ¿ ntxj#..ξ.# #..# # # #..ξ.# #...ntxj/Σntxj`BξΣntxjcζξΣ   fire elemental (summoned)ntxj%\9=6ntxjJntxjLntxj ntxj ntxjY ntxjԽ ^ _You are too injured to fight recklessly!otxjotxjbotxj_otxj otxjX_You are too injured to fight recklessly!otxj  otxj z You hit the fire elemental.  You bite the fire elemental, but do no damage.otxj  otxj E The fire elemental is lightly damaged.otxj #5otxj T-==otxj1 8 (0.8otxj otxj  otxj N_The fire elemental hits you. The fire elemental burns you! You resist.otxjY  otxjRZYou barely miss the fire elemental. Your bite misses the fire elemental.otxj av ℓThe fire elemental is lightly damaged.otxjebV3=7.6otxjfotxjNh otxjhM_The fire elemental barely misses you.ptxjʍ  ptxj*:You hit the fire elemental. You freeze the fire elemental.ptxj1| §The fire elemental is lightly damaged.ptxj(ptxj#6ptxjK;-8.4ptxjڼptxj ptxjϾa_The fire elemental disappears in a puff of smoke!ptxj k..# ####################..#.#######.....................# ##......#################.### ...###### ##..# .#### ptxj* # #..## ..)..##### ##.## .###.......## #####..# .# #######..#######.....## ptxje .# ####..ℓ@.....##### ..# #....ℓ##.......####### ptxj ..## #.#.#ζ#...####.......### .## ##.#.#ξ##### #######..>. ptxj .# #...ξℓ..### # . ##### .# ###..Σ......#.#..ζζ ¿ ptxj ## #...ξ#####......ℓ# # ##.ζ.# ¿ #..#.#ζ.# ¿ # #..ξ.# #..# # #ptxjo 8))ptxj% 5-9.4 (1.0ptxj, ptxj# qtxjKqtxj7qtxj qtxj$qtxjl/qtxj1qtxj5qtxj;qtxjEqtxjGK7=qtxjFKqtxj\^#######.....................# # .qtxju]##......#################.### ##.###### ##..# #.#### #..## #.)..#######qtxj]1##.## #. .qtxj.^###.......## #####..# #. .qtxj^# #######..#######.....## #. .qtxj^e# ####..)......##### #. .# #....)##.@..qtxjS_v## #<-81.4 (2 qtxj_## #.#.#ζ#...####.......####. qtxj`# ##.#.#ξ##### #######..>.. qtxj[`#...ξℓ..### # . ####### qtxj` ###..Σ......#.#..ζζ ¿ ¿  #...ξ#####......ℓ# qtxja ##.ζ.# ¿ #..#.#ζ.# ¿ qtxj_a #..ξ.# #..# # #  #..ξ.# #...qtxja!qtxj1cqtxj/sqtxjqtxj,qtxjqtxjqtxj"K4=qtxjqtxj.######..# #. #......##.### ##‡###### ##..# #..# #### #..## #.## )..####### ##.## #.# qtxjsG##.......## #####..# #.#  #######..#######.....## #.#  ####..)......##### #.#  qtxje#....)##...@...####### #<##3 #.#.#ζ#...####.......####..  ##.#.#ξ##### #######..>..## qtxj('qtxjqtxjBqtxjCqtxjgqtxjuhqtxjOiqtxjrqtxjuqtxjPw98qtxjyqtxjH{qtxj|qtxjV|qtxjO}qtxjE..# #.# .....##.### ##‡# qtxj###### ##..# #..#  #..## #.## .####### qtxj##.## #.# .......## #####..# #.# qtxj8######..#######.....## #.# ####..)......##### #.# #....)##.....@.####### #<##qtxj5#.#.#ζ#...####.......####..qtxjP[##.#.#ξ##### #######..>..####.#...ξℓ..### # . ## ## qtxj###..Σ......#.#..ζζ ¿ ¿ # #...ξ#####......ℓ# #  qtxjn##.ζ.# ¿ #..#.#ζ.# ¿ #  #..ξ.# #..# # # #qtxj  #..ξ.# #... # qtxjqtxjqtxjrtxj'rtxj'rtxj(rtxj*rtxj!,,rtxjr.rtxj.Y9==rtxj.rtxj/rtxj2n _You start resting.Magic restored.rtxj6'..rtxj=<&7rtxjc>`5=8.4 (3 _rtxj1Artxj}Cstxj2stxjV>, Spells (Memorise)TypeFailure Level  a - Stone ArrowConjuration/Earth 1% 3b - FoxfireConjuration/Firestxj>(1%1  c - Kinetic Grapnelstxj>Forgecraft1%stxj?1  d - Kiss of Deathstxjx?OConjuration/Necromancy 1%1  e - Magic DartConjurationstxj6@l1%1  f - Poisonous VapoursAlchemy/Air1%1  g - SlowHexes1%stxj@-1  h - Grave ClawNecromancystxj@1%stxj@!2  i - Mercury ArrowstxjAConjuration/AlchemystxjFA1%2  stxjvA*j - Searing RayConjurationstxjA1%stxjA;2  k - Static DischargeConjuration/AirstxjBx1%2  l - Confusing TouchHexes1%3  m - Launch Clockwork BeeForgecraftstxjC1%3  n - Maxwell's Portable Piledriver Translocation1%3  o - Sigil of BindingHexesstxjC1%3  stxj D1p - Awaken ArmourEarth/ForgecraftstxjZDv6% 4  q - Brom's Barrelling BoulderConjuration/EarthstxjE6% 4  r - Cause FearHexes6% 4  s - Iskenderun's Mystic Blaststxj^EConjuration/Translocation 6% 4  t - Passage of GolubriaTranslocationstxjE;6% 4  stxjE:u - Vhi's Electric ChargeTranslocation/AirstxjF:6% 4 stxjFO14 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] helpstxjH<[Esc] exitwtxjŷ  e - Magic DartConjuration1% 1  f - Poisonous VapoursAlchemy/Air  g - Slow wtxjaHexes  h - Grave Claw Necromancy 2  i - Mercury Arrow/Alchemy2  j - Searing RayConjuration1% 2k - Static DischargeConjuration/Air2  l - Confusing TouchHexes 3  m - Launch Clockwork BeeForgecraft 3  wtxjn - Maxwell's Portable Piledriver Translocation3  o - Sigil of BindingHexes 3  p - Awaken Armour Earth/Forgecraftwtxjݸv6% 4  q - Brom's Barrelling BoulderConjuration/Earthwtxj6% 4  r - Cause FearHexes 6% 4  wtxjIs - Iskenderun's Mystic BlastConjuration/Translocation 6% 4  t - Passage of GolubriaTranslocation  u - Vhi's Electric Charge wtxjTranslocation/Air  v - Detonation CatalystFire/Alchemy17%5  w - Hoarfrost Cannonade wtxjIce/Forgecraft 17%5  x - Irradiate Conjuration/Alchemy17%wtxjt5  y - Summon Mana Viper Hexes/Summoning 17%wtxj!5wtxjZ_g j - Searing RayConjurationwtxj_F1% 2  l - Confusing TouchHexes1% 3z - BombardConjuration/Earth67% 6  A - Forge Phalanx BeetleForgecraft67% 6wtxji e l - Confusing TouchHexeswtxj 1% 3  n - Maxwell's Portable Piledriver Translocation 1% 3B - Hellfire Mortarwtxj Fire/Earth/Forgecraft 99% 7  C - Fire StormConjuration/Fire100% 9wtxj9  n - Maxwell's Portable Piledriver Translocation 1% 3  o - Sigil of BindingHexes1% 3xtxj]  o - Sigil of BindingHexes1% 3 xtxjW q - Brom's Barrelling Boulder Conjuration/Earth 6% 4xtxj} }txj ,  q - Brom's Barrelling Boulder Conjuration/Earth 6% 4  s - Iskenderun's Mystic Blast Conjuration/Translocation 6% 4}txj ,  s - Iskenderun's Mystic Blast Conjuration/Translocation 6% 4  t - Passage of Golubria Translocation 6% 4txji|  r - Cause FearHexes6% 4 txj%j t - Passage of Golubria Translocation 6% 4txj*   q - Brom's Barrelling Boulder Conjuration/Earth 6% 4  r - Cause FearHexes6% 4txjUX Brom's Barrelling Boulder Unleashes a massive rolling boulder in a given compass direction. This boulder txjXdamages any creature it hits, rolling over those who perish beneath it and pushing any others helplessly backwards (along with anyone else unfortunate enough to be standing behind them). Its size and reckless locomotion make it difficult to use in confined areas; if launched down narrow passages, it will rapidly abrade against the walls and fallapart. It will also crumble if it leaves the caster's sight or strikes a wall orotherwise unmoveable creature. Level: 4 Schools: Conjuration/Earth Fail: 6%  Power: 33% Damage: 2d7 (max 2d14)  txjYRange: 7  Noise: A bit loud Miscasting this spell causes magic contamination and also deals up to 13 irresistible or fragmentation damage. Vehumet supports the use of this spell.txj Spells (Memorise)TypeFailure Leveli - Mercury ArrowConjuration/Alchemy1%txj2  j - Searing RayConjuration1% 2  k - Static DischargeConjuration/Air 1% 2  l - Confusing TouchHexes1% 3  m - Launch Clockwork Bee Forgecraft1%3  n - Maxwell's Portable Piledriver Translocation1%3  o - Sigil of BindingHexestxj1% 3  p - Awaken ArmourEarth/Forgecraft 6% 4  q - Brom's Barrelling Boulder Conjuration/Earth 6% 4  r - Cause FearHexes6% 4  s - Iskenderun's Mystic BlastConjuration/Translocation 6% 4  t - Passage of Golubria Translocation 6% 4  u - Vhi's Electric Chargetxjg!Translocation/Air6% 4  v - Detonation CatalystFire/Alchemy17% 5  w - Hoarfrost CannonadeIce/Forgecraft17% 5  x - IrradiateConjuration/Alchemy17% 5  y - Summon Mana ViperHexes/Summoning17% 5  z - BombardtxjConjuration/Earth 67% 6  A - Forge Phalanx Beetle Forgecraft67% 6  B - Hellfire MortartxjFire/Earth/Forgecraft 99% 7  C - Fire StormConjuration/Fire100% 9 14 spell levels left txj9][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exittxjJ>txjf####.....................# #.#cupup the Grappler .....#################.### ##‡#Gnoll of Vehumet *..... ########..# #..#Health: 59/101 ==============---------- ###..## #.##Magic: 25/25 ======================== .#########.## #.#AC: 16Str: 14 .......## #####..# #.#EV: 14Int: 19 ######..#######.....## #.#SH: 0Dex: 13####..)......######.#XL: 13 Next: 20% Place: Dungeon:11#....)##.....@.####### #<#### Noise: ---------  Time: 11688.4 (0.0)#.#.#ζ#...####.txjg ......####..... E) staff of cold##.#.#ξ##### #######..>..####. Throw: 12 boomerangs#...ξℓ..### # . ####### ## ###..Σ......#.#..ζζ ¿ ¿ # #...ξ#####......ℓ##  ##.ζ.# ¿ #..#.#ζ.# ¿#  #..ξ.# #..# # ##  #..ξ.# #...#  _The fire elemental barely misses you.You hit the fire elemental. You freeze the fire elemental.  The fire elemental is lightly damaged. _The fire elemental disappears in a puff of smoke! _You start resting. _Magic restored.Memorise Brom's Barrelling Boulder, consuming 4 spell levels and leaving 10? Y - Yes  N - NotxjtxjtxjL####.....................# #.#cupup the Grappler txj.....#################.### ##‡#Gnoll of Vehumet *..... ########..# #..#txjݨHealth: 59/101 ==============---------- ###..## #.##txjMagic: 25/25 ======================== .#########.## #.#txjBYAC: 16Str: 14 txj.......## #####..# #.#EV: 14Int: 19 txj######..#######.....## #.#SH: 0txj-Dex: 13txj####..)......######.#XL: 13 Next: 20% Place: Dungeon:11txjt#....)##.....@.####### #<#### Noise: ---------  Time: 11688.4 (0.0)txj#.#.#ζ#...####.......####..... E) staff of coldtxj$z##.#.#ξ##### #######..>..####. Throw: 12 boomerangs#...ξℓ..### # . ####### ## ###..Σ......#.#..ζζ ¿ ¿ # #...ξ#####......ℓ##txjX  ##.ζ.# ¿ #..#.#ζ.# ¿#txj   #..ξ.# #..# # ##  #..ξ.# #...txjƫ{#  _The fire elemental barely misses you.txjYou hit the fire elemental. You freeze the fire elemental.  The fire elemental is lightly damaged. txj+_The fire elemental disappears in a puff of smoke! _You start resting. _Magic restored.txj3$60txju$9.4 (1txjXtxj  You hit the fire elemental. You freeze the fire elemental.  The fire elemental is lightly damaged. _The fire elemental disappears in a puff of smoke!You start resting. _Magic restored. _This spell is dangerous to cast!90.4 (2txjatxjA1.4 (3txjtxjtxjoG12.4 (4txjtxj#txj+3.4 (5txj<txjT _You start memorising the spell. You continue memorising. x4txjtxjDtxjc _You finish memorising. Spell assigned to 'd'.txj^z  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? txj$txj + Your spells (adjust)TypeFailure Level  a - Inner FlameHexes/Fire1% 3 b - Forge Lightning SpireAir/Forgecrafttxj6%4  c - Yara's Violent UnravellingHexes/Alchemy17%5  txjd - Brom's Barrelling BoulderConjuration/Earth6%4  u - BlinkTranslocationtxjl1%2 txjٮSelect a spell to adjust [?] help [!] toggle spell headers[Esc] exittxjtxjetxjÏ$txj~####.....................# #.#cupup the Grappler txjB.....#################.### ##‡#Gnoll of Vehumet *..... txj########..# #..#Health: 61/101 ==============---------- ###..## #.##txj2Magic: 25/25 ======================== .#########.## #.#AC: 16txju,Str: 14 txj<.......## #####..# #.#EV: 14Int: 19 ######..#######.....## #.#SH: 0Dex: 13txj####..)......######.#txjfXL: 13 Next: 20% Place: Dungeon:11#....)##.....@.####### #<#### Noise: ---------  Time: 11693.4 (0.0)#.#.#ζ#...####.......####..... E) staff of cold##.#.#ξ##### #######..>..####. Throw: 12 boomerangstxj #...ξℓ..### # . ####### ## ###..Σ......#.#..ζζ ¿ ¿ # #...ξ#####......ℓ##  ##.ζ.# ¿ #..#.#ζ.# ¿#txjJ  #..ξ.# #..# # #txj)#  #..ξ.# #...#  _Magic restored. _This spell is dangerous to cast! _You start memorising the spell. You continue memorising. x4 _You finish memorising. Spell assigned to 'd'.  txjAdjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell? txj c _This spell is dangerous to cast! _You start memorising the spell. You continue memorising. x4 _You finish memorising. Spell assigned to 'd'.(g)ear, (s)txjBfpells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell? Okay, then.txjxtxjatxj}txj>. _txj3txjtxj#txjtxj9: _txjtxjO2txjtxj,txjtxjtxj###...# #. ##......###.### ##‡ ...######txjb ##..# #.. .#### #..## #.# .)..####### ##.## #.# ###.......## #####..# #.# # #######..#######.....## #.# txj# ####..)......##### #.# # #....)##..@....####### #<6.4 (3 # #.#.#ζ#...####.......#### ##.#.#ξ##### #######..>..## #...ξℓ..### # . #####txjO##  ###..Σ......#.#..ζζ ¿ ¿  #...ξ#####......ℓ#  ##.ζ.# ¿ #..#.#ζ.# ¿  #..ξ.# #..# # #  #..ξ.# #...txjtxjtxjtxjKtxjHLtxj:MtxjQtxjTtxjUtxj0WtxjXtxj\txjm\93txj^txj_txjatxjatxjctxj8h....# ####################..# ...#######.....................# txjwh......#################.### .....###### ##..# .  #..## txjh....)..####### ##.## ...###.......## #####..# txjh...# #######..#######.....## ...# ####..)@.....##### 9 txj&i...# #....)##.......####### ..## #.#.#ζ#...####.......# txj^ir.## ##.#.#ξ##### #######..>. .# #...ξℓ..### # . ##### txji.# ###..Σ......#.#..ζζ ¿ ## #...ξ#####......ℓ# # ##.ζ.# ¿ #..#.#ζ.# ¿ # #..ξ.# #..# # #txj#jtxjntxj%otxj6txjG7txj9txjF?txjZAL4=txjBCtxjGtxjiHtxjJtxjiNtxjWOtxjQtxjUtxjVK5=txjXtxj\txj]txj^txjR`txj`txjatxj:dtxjd96txjetxjgtxjhtxjAitxjktxjltxjstxjutxjv97txjA{Xtxj~Btxj8=txj,txjGtxja9=txj5txj,txj'txj7txjtxjtxj]txjP70txjBBtxjC,txj̨txjO1txjtxjh,txj3txj5BtxjѸd72=txjtxjUBtxj=m3=txjTXtxj;txjtxjtxjQ4txjtxjb _You start resting.A fire elemental comes into view.txj..Σ##...Σ   fire elemental (wandering)txjd728.4 (29.0)9.4 (30 _txjtxjtxjGR#######.....................# txj##......#################.### #..###### ##..# ##### #..## #)..#########.## ####.......txjz#####..# ## #######..#######.....## ## ####..)......##### ## #....Σ##@......####### # .## #.#.#ζ#...####.......#### ## ##.#.#ξ##### #######..>.. # #...ξℓ..### # . ###### # ###..Σ......#.#..ζζ ¿ ¿ # #...ξ#####......ℓ#txj׷ ##.ζ.# ¿ #..#.#ζ.# ¿ #..ξ.# #..# # # #..ξ.# #...txjU/ΣtxjmξΣ   fire elemental (wandering)txj?230.4 (1.0)txjtxjtxjg.##......#################.###....###### ##..# ####  #..## .)..#######txj# ###.......## #####..# .# #######..#######.....## .# ####..Σ......### .# #....ξ##.......####### txjzI# #.#.#ζ#@..####.......###.#.#ξ##### #######..>. . #...ξℓ..### # . ##### .# ###..Σ......#.#..ζζ ¿# #...ξ#####......ℓ# ##.ζ.# ¿ #..#.#ζ.# ¿ txjr# #..ξ.# #..# # # #..ξ.# #... #..### ###..txj 0ΣtxjX ξΣ   fire elemental (wandering)txj4 .51txj txj txjhI  You hit the fire elemental. You freeze the fire elemental!txjo ΣΣ  The fire elemental is heavily damaged.txjotxj'ql70-=2.2 (0.8txjstxj u\ _The fire elemental hits you. The fire elemental burns you! You resist.txj; *  You hit the fire elemental.txjw  The fire elemental is severely damaged.txj _68-3.0txjm txj \ _The fire elemental hits you. The fire elemental burns you! You resist.txj˔ .You hit the fire elemental. You freeze the fire elemental!  You destroy the fire elemental!txj(txjJ918txjtxjZ _Vehumet accepts your kill.txj{ 3txj" txj txj ,txj txj txj txji txj :70txjO txj txj txjz txj txj txj txjR txj 91txj txj txjI txj txj) txjl txj txj txj d72=txj? Btxj Btxj txjA W3=txj txjN txj txj/ txj txj %4txj txj txjG txj txjF txj txj0 txj txj %5txj txj txj" txj txj txj7 txj txj txj` K6=txj txjc txj txjE txjv txj txjs txj txj@ #7txjz 2=txj txj` txj txjw Q8txj txj ,txj txj txj@ txj@ g9txja txj txj txj Btxj b80=txjr txj txj@ txj txj txj txj txj k1=txj txj ,txj txj5! txj! txj" txj# txj$ %2txj$ txj' Btxj( ;3txj) txj{+ Btxj, txj}- ,txjQ1 }4txj-2 txj3 txj 4 txj4 txj6 a5=txj7 txj8 txj&9 txj9 txj; txj; txj; txj2= txj= U6=txj"> txj? txju@ txj@ txjB txjB %7txjC txjiD txjD txjQE txjF txjG txjuG txj?I txjI %8txjJ txjZK txjK txjIL txjM txjKN txjN txj_R 9=txjR txjU BtxjU txj W txj&Y l90=txjY ,txj|Z txj[ txjC\ txj\ txjB^ txj^ %1txj"_ txj` ,txj^a txjb txjHc %2txjc txjRe txje txjSf txj|g txjg txjqh txji txj(j K3=txjj txjl txjel txjl txjn ,txj.. # #...ξℓ..### # . ###### #txj ###..Σ......#.#..ζζ ¿ ¿#...ξ#####......ℓ# txj!##.ζ.# ¿ #..#.#ζ.# ¿#..ξ.# #..# # #txj\N#..ξ.# #...txjtxj#3.8 (1txjD.0)txjtxjȩtxjf \..# ####################..#txj .#######.....................# ##......#################.### ...######txj v ##..# .#### txjB ] #..## ..)..#####txjy J ##.## txj .###.......## #####..# txj .# #######..#######.....## txj2 .# ####..)@.....##### txjk ..# #....)##.......####### txj ..## #.#.#ζ#...####.......### txjٰ .## ##.#.#ξ##### #######..>. txj8 .# #...ξℓ..### # . ##### .# ###..Σ......#.#..ζζ ¿ txj ## #...ξ#####......ℓ# # ##.ζ.# ¿ #..#.#ζ.# ¿ txjұ # #..ξ.# #..# # #txjK txjѼ &4txj] txjz txj+txjo,txj/txjw7txj9txj;txjf;txj;=  txjz=Things that are here:txjr? txj?5 a +0 dagger; a +0 robetxjMBtxjB@= _txjDtxjIy..# ##....#######....##......txj9J##.##..###### ##..#..#### #..## ∩.....)..#######txjsJ- ##.##txjJ..###.......## #####..#..# #######..#######.....##txjJ..# ####.@)......#####txjK#6.8 (2txjTK..# #....)##.......#######txjK..## #.#.#.#...####....... .txjK..## ##.#.#.##### #######. txjKK##.# #...ξ...### # . #..# ###.....txj5L....#.#..ζζ ¿ #.## #....###txjkL0##......ℓ# txjL..# ##...# ¿ #..#.#ζ.# ¿ txj# #..# ###.........#.#..ζζ txj # ##.## #...@#####......ℓ# 32 .###..##...# ¿ #..#.#ζ.# ¿ ###..## #....# #..# # # ##. #....# #...#txj6 #..### ###.. ...# #...# . ... ## #.### ¿ .# #.#txjp #..# .. .. Q  txj#..# .. # txjStxj{txjtxjtxjqtxj#txjptxjtxjN,txjztxjtxjtxjtxj+txjtxjtxjtxj@ #..# #....)##.......# txj #.## #.#.#.#...####..  #.#txjQ# ##.#.#.#####  #.##### #.......### # . txj.L #># #..# ###.........#.#..ζζ ##.# ##.## #....#####......ℓ# #..###..##...# ¿ #..#.#ζ.# txjm#.###..## #....# #..# # # #.##. #.@..# #... 5 #.##.#txjs #..### ###.. ....# #...# . ... ##txjV #.### ¿ .# #.# #..# .. ..txj0 #..# .. txjl!#..# .#.#. #.Σ#ζ...eΣ #..$..#¿txjtxjtxjtxj 3txj txj txj txjf ,txj txj* txjn txj txj txj txj_ txj txjtxjtxjFtxjQtxjatxj #># #..# ###.........#.#..ζ#.# ##.## #....#####......ℓ#.###..# ##...# ¿ #..#.#ζ...#txj\#....# #..# # #.##..## #....# #... txjN& #.##.## #..### ###..  #....# #...# . ...  ###### #.### ¿ .# #.#  #@.# .. ..9.8 (4 txju#..# ..  #..# .#.#.  #..#ζ...eΣ #..$..# ¿ ##..### #### txj  txjf txj txj txjs) txjR* txjn+ txj. txj1 txj2 txj2 txj3 txj-5 ,txj5 txj6 txj8 txjo8 txj8 txj9 txj-; txjp; txj; txj= txj> txj> txj}? txjC u#.^..... ####..)......#### #.........# #....)##.# #........## #.#.#.#...####... txj&D #.#...#.#.#.##### ### #.#####.......### # . txjoD #># #..# ###.........#.#..ζζ #.# ##.## #....#####......ℓ# ..###..# ##...# ¿ #..#.#ζ.# ¿ .###..## #..#..# # #txjD 644.8 (5 .##..###....# #... .##.###..### ###.. ....#txj-E #...# . ... ######.### ¿ .# #.##..# .. ..#..# ..#..# .#.#.#..#ζ...eΣtxjE txjH txjI txjtxj<txjtxjtxjgtxj֢txjxtxjftxjTtxjtxjtxj1txj;txjtxj\txjtxj{txjtxj txjtxj.txjtxjȹtxj1txjPBtxjLtxj9,txj.txj~l.....#####..## txj&.....)..####### ##.## ....###.......## #####..# ....# #######..#######.....## ....# ####..)...## txjH....# #....)##.###### ...## #.#.#.#...####.......## ##.#.#.##### #######..> txj#.# #......@### # . ####51.8 (7.# ###.........#.#..ζζ ¿ #....#####......ℓ# txj`# ##...# ¿ #..#.#..# ¿ #....# #..# # # ##....# #...#..### ###..#...# . ...#.### ¿ .# #.#txj;txjBtxj]txj7dtxjdtxjetxjjtxjs,txjttxjvtxj[xtxjxtxj7ztxj{txj}txj5~txj`txj߀txjtxjtxjtxjntxjtxjׇtxj͈txju##.......## #####..# #.#  #######..#######.....## #.# ####..)......##### #.# txjf#....)##.......####### #<## #.#.#.#...####.......####...  ##.#.#.##### #######..>..###  #.......#######..#..####### txjk ###.........#.#....... ¿ ¿  #....#####....@..# 6.8 (5 txj! ##...# ¿ #..#.#..# ¿  #....# #..###..#  #....# #... ..# txjr #..### ###.. ###  #...# . ...#.### ¿ .# #.#txjr#..# .. .. Q.#..# .. #..txjtxj#txj%txj/##### ##.## #.# ......## #####..# #.# #####..#######.....## #.# ####..)......##### #.# #....)##.......####### #<######.#.#.#...####.......####.....##.#.#.##### #######..>..####..#.......#######..#..####### ##. ##.........#.#..@......# ¿ #.9.8 (3 ....#####.......#####...#. #...# ¿ #..#.#..# ¿ #. ....# #..###..#txj2 #. ....# #... ...# #. ..### ###...####.  ...# . ... #.  .### ¿ .# ##.# #.  ..# .. .. Q. #. txjY2 txj3 txj3 txj@7 txj8 txj: ,txjz: txjl; txj; txj< txj @ y ##.## #.# txjQ@ ## #####..# #.# ..#######.....## #.# ####..)......##### #.# #....)##.......####### #<##### #.txj@ ..####.......####.....## #.#.#.##### #######..>..####..# .......#######..#..####### ##.# ..#.#..txj@ # ¿ #.# 61.8 (2#####.......#####..#.# ..# ¿ #..#.#..# ¿ #.# #.# # #..###..# txj@A )#.## #... ...# #.# ### ###...### txjA #.## . ... #.# txjA ## ¿ .# ##.# #.# # .. .. Q. #.#txjcB txjCE txjTF txjtxjtxjtxj<txjBtxjAb _Found an ugly thing skeleton.txjtxjFtxjtxj ##.## #.# ## #####..# #.# txj7..#######.....## #.# ..)......##### #.# ...)##.......####### #<##### ..####.......####.....## txj~#### #######..>..####..# #######..#..####### ##.# #.#..txj# ¿ #.# 3 #####.......#####..#.# # ¿ #..#.#..# ¿ ..#.#.. #.# # #..###..# ...... txj)# #... ...# ..... . ###...### ##.#.#  . ... ...÷#txj  ¿ .# ##.# #.### txjtxjtxj[txjT txjT txjU txjY txj[ txj] Btxj_ txj` txj` txjf H #####..# #.# #######.....## #.# ..)......##### #.# txjf _.)##.## #<##### #.#...####.......####.....## #### #######..>..####..# txjf ...#######..#..####### .##.# txjg .#.........###.... #.# ###.......#####.@.....# #.# 5 ¿ #..#.#..# ¿ #..#.#..# #.#  #..###..# #...... # #.#  #... ...# #.......# #.#  ###...### ###.#.### #.#  . ... ...÷#  .# ##.# #.### .. .. Q. ..  . #..txj6h "txjzh txjll txjwm txjtxj!3txjtxjtxj,txjtxjݻ,txj;txj txjtxj߾txj]txj u #####..# #.# txjPm#####.....## #.# ....##### #.# #.......####### #<##### ...####.......####.....## txjk### #######..>..####..# #######..#..#######..##.# #.#...txj###.....#.# .......#####....@..# #.# 8.8 (3 txji..#.#..# ¿ #..#.#..# #.# ..###..# #.......# #.# ##...### ###.#.#txjM.. ....  ##.# ###.###  .. Q. .. txjtxjtxj: txj4 txj txjԿ txj txj txj txj txj txj txj txj txj>  txj K A harpy comes into view.txj txjr  ##.## #.#  #####..# #.# txj ##.....## #.# ...##### #.# txj@ p..####### #<##### txj ;.......####.....## txj  #######..>..####..# txj ####..#..#######..##.# #.........###txjG ,.# txj ..#####.......#..#.# txj #..# ¿ #..#.#..#..#.# ##..# #.......#Q.#txjS +.# txj ...# #.......#..txj +.# txj ..### ###.#.####.#.# txjV rQ   harpy (wandering) txj .. #....÷# .#.# txj .# ###.### .#txjk .# .. Q. ..txj5 ,70.8 (2txj{ +.QtxjF ".txj %Qtxj}txj)1.8 (3 txjZ _txjtxjtxj txj3 Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.txj I.Qtxj1Q.txjV6Q.txjI‡, ally target)‡   lightning spire (minion)txjf1----===2.8 (1txjE‡‡txj4 _An electric hum fills the air.txjof #..### ##.## txj, #####.. ##.....####### #.# .....####### #<##### ###.......####.....# # #######..>..####. txj####..#..#######@.## .#.........###.‡....#####.......# .#..# ¿ #..#.# ##.......#.. txjE ...# #.......#.Q### ###.#.####.#....÷# ###.### .txj8Q.txjI.Qtxjtxj 0---3txj%H‡‡txj\'txj|#..## #.## ##.## #.# #####..# #.# .....## #.# ##### #.# txj}# #<##### .####.....##  #..>..####..# ..#..#######.@##.# #.###.‡...#.# #####.......#..#.# txj2~c#..# ¿ #..#.#..#..#.#..# #.......#..#.# ...# #.......#Q.#.# ### ###.#.####.#.# txjL5Q.txjHE.Qtxjԁ0Q.txj=txj#---txj4txjcF‡‡txjtxj m a##.## #.# ####..# #.# .....## #.# .##### #.# txjm .####### #<##### ##.......####.....  #######..>..####..# ##..#..#######..##.# .........###.‡..@#.# txjin ..#####.......#..#.# # ¿ #..#.#..#..#.# ..# #....... txjn 0..# #.......#Q.#.# ### ###.#.####.#.#  txj{o #....÷# ..#.#  ###.### ..#.# txjo yQ. .. #.#txjq 1Qtxjr 6Q.txj\s .txjw txjfx &5txj~{ G‡‡txjD} 2 _The harpy leaves your sight.txjr #..## #.##  ##.## #.# #####..# #.# #.....## #.###### #.# ....####### #<### ###.......####.....## txjvt #######..>..####..# ###..#..#######.@##.# #.........###.‡...#.#.#####.......#..#.# #..# ¿ #..#.#..#..#.# #..# #.......#Q.#.# ...# #.......#..#.# .### ###.#.####.#.# . #....÷# ..#.# # ###.### ..#.#txjDuF.Qtxjqv.Q.QtxjztxjzW2=---6txj=~H‡‡txj#txj   txj CCasting: Forge Lightning Spire (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.txj ? #..## #.## cupup the Grappler  ##.## #.# Gnoll of Vehumet *..... #####..# #.#txjh  Health: 101/101 ======================== #.....## #.# Magic: 19/25 ==================------ ..##### #.# AC: 16txj 5Str: 14 ....####### #<#####  EV: 14Int: 19 ###.......####.....##  SH: 0Dex: 13  #######..>..####..#  XL: 13 Next: 21% Place: Dungeon:11 txj ###..#..#######.@##.#  Noise: ---------  Time: 11876.8 (0.0) #.........###.‡...#.#  E) staff of cold ...#####.......#..#.#  Throw: 12 boomerangs #..# ¿ #..#.#..#..#.# #..# #.......#..#.# ...# #.......#..#.#  Q   harpy (wandering, ally target) txj ~.### ###.#.####.#.#  ‡   lightning spire (minion) . #....÷# .Q#.# # ###.### ..#.# Casting: Forge Lightning Spire (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a harpy (wandering, ally target, hasn't noticed you, chance to affect:  txj 93%)txjc #..## #.##cupup the Grappler##.## #.#Gnoll of Vehumet *..... #####..# #.#Health: 101/101 ======================== #.....## #.#Magic: 19/25 ==================------ ..######.#AC: 16Str: 14 txj ....####### #<#####EV: 14Int: 19 ###.......####.....##SH: 0Dex: 13#######..>..####..#XL: 13 Next: 21% Place: Dungeon:11 ###..#..#######.@##.#txj* Noise: ---------  Time: 11876.8 (0.0) #.........###.‡...#.#E) staff of cold ...#####.......#..#.#txj +Throw: 12 boomerangs #..# ¿ #..#.#..#..#.# #..# #.......#..#.# ...# #.......#..#.#Q   harpy (wandering, ally target) .### ###.#.####.#.#‡   lightning spire (minion) .txj #....÷# .*#.# ####.### ..#.#Casting: Forge Lightning Spire (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.txjJ Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a harpy (wandering, ally target, hasn't noticed you, chance to affect:  93%)txj YQtxj5nQ.Q.txjg;txj)<4==7.8 (1txjy?H‡‡txj8Aonfirm with . or Enter, or press ? or * to list all spells.  Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a harpy (wandering, ally target, hasn't noticed you, chance to affect:  93%) _You feel a surge of power! The harpy barely resists.txj^  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.txj_txjH? #..## #.## cupup the Grappler  ##.## #.# Gnoll of Vehumet *..... #####..# #.#txj  Health: 101/101 ======================== #.....## #.# Magic: 16/25 ===============--------- ..##### #.# AC: 16Str: 14 ....####### #<#####  EV: 14Int: 19 ###.......####.....##  SH: 0Dex: 13  #######..>..####..#  XL: 13 Next: 21% Place: Dungeon:11 ###..#..#######.@##.#  Noise: ==-------  Time: 11877.8 (0.0) #.........###.‡...#.#  E) staff of cold ...#####.......#..#.#  Throw: 12 boomerangs #..# ¿ #..#.#..#..#.# #..# #.......#..#.# ...# #.......#Q.#.#  Q   harpy (ally target) txjD?.### ###.#.####.#.#  ‡   lightning spire (minion) . #....÷# ..#.# # ###.### ..#.# _You feel a surge of power! The harpy barely resists.  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a harpy (ally target, chance to affect: 93%)txjK& #..## #.##cupup the Grappler##.## #.#Gnoll of Vehumet *..... txj& #####..# #.#Health: 101/101 ======================== #.....## #.#Magic: 16/25 ===============--------- ..######.#AC: 16txj' Str: 14 ....####### #<#####EV: 14Int: 19 ###.......####.....##SH: 0Dex: 13#######..>..####..#XL: 13 Next: 21% Place: Dungeon:11 ###..#..#######.@##.#txj( Noise: ==-------  Time: 11877.8 (0.0) #.........###.‡...#.#E) staff of cold ...#####.......#..#.#Throw: 12 boomerangs txjw) #..# ¿ #..#.#..#..#.# #..# #.......#..#.# ...# #.......#*.#.#Q   harpy (ally target) .### ###.#.####.#.#‡   lightning spire (minion) txj) .#....÷# ..#.# ####.### ..#.# txjp* #_You feel a surge of power! The harpy barely resists.  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.txj* Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a harpy (ally target, chance to affect: 93%)txj txjpz 8Q.txjI{ <Q.txj{ 0Q.txj txj +8.8 (1txj H‡‡txjq 5  Casting: Inner Flame (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a harpy (ally target, chance to affect: 93%) _You feel a surge of power! The harpy barely resists.txj  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.txjG  #..## #.## cupup the Grappler  ##.## #.# Gnoll of Vehumet *..... #####..# #.# Health: 101/101 ======================== #.....## #.# Magic: 13/25 ============------------ ..##### #.# AC: 16txjfH Str: 14 ....####### #<#####  EV: 14Int: 19 ###.......####.....##  SH: 0Dex: 13  #######..>..####..#  XL: 13 Next: 21% Place: Dungeon:11 ###..#..#######.@##.#  Noise: ==-------  Time: 11878.8 (0.0) #.........###.‡...#.#  E) staff of cold txjH ...#####.......#Q.#.#  Throw: 12 boomerangs #..# ¿ #..#.#..#..#.# #..# #.......#..#.# ...# #.......#..#.#  Q   harpy (ally target) .### ###.#.####.#.#  ‡   lightning spire (minion) . #....÷# ..#.# # ###.### ..#.# txjI _You feel a surge of power! The harpy barely resists.  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a harpy (ally target, chance to affect: 93%)txjB#..## #.##cupup the Grappler##.## #.#Gnoll of Vehumet *..... #####..# #.#Health: 101/101 ======================== #.....## #.#Magic: 13/25 ============------------ ..######.#AC: 16Str: 14 ....####### #<#####EV: 14Int: 19 ###.......####.....##SH: 0Dex: 13#######..>..####..#XL: 13 Next: 21% Place: Dungeon:11 ###..#..#######.@##.#Noise: ==-------  Time: 11878.8 (0.0) #.........###.‡...#.#E) staff of cold txjo...#####.......#*.#.#Throw: 12 boomerangs #..# ¿ #..#.#..#..#.# #..# #.......#..#.# ...# #.......#..#.#Q   harpy (ally target) .### ###.#.####.#.#‡   lightning spire (minion) .#....÷# ..#.# ####.### ..#.# _You feel a surge of power! The harpy barely resists.  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a harpy (ally target, chance to affect: 93%)txjSWQinner flame, ally target)Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. txja Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a harpy (ally target, chance to affect: 93%)  You feel a surge of power!txj~@:Q.txjlI QThe harpy is filled with an inner flame.  The harpy misses you. The harpy closely misses you.txjfM *** Your lightning spire shoots out a bolt of lightning at the harpy!The bolt of electricity hits the harpy! Flame seeps out of the harpy.txjS.Q.txj3=9.8 (1txj0‡‡txjtxj txjM_The bolt of electricity hits the harpy! Flame seeps out of the harpy.txj΂ txjqQ You hit the harpy. Flame seeps out of the harpy. x2; You bite the harpy.txjbζYou hit the harpy. Flame seeps out of ttxjhe harpy. x2; You bite the harpy.  The harpy is severely wounded.  The harpy is engulfed in blazing flames.  Flame seeps out of the harpy. The harpy claws youtxjc.  The harpy claws you but does no damage.  The harpy is engulfed in blazing flamestxj .txj^N #######txjs‡   lightning spire (minion)txj U  Vehumet accepts your kill.txjS;The harpy explodes!txj_ #§@#§§§#§§###.The fiery explosion engulfs you! You resist.*87/101 ----3=======80.6 (0.8‡§§§§‡ _You hear a screech!txj ##.## #.# ####..# #.# txjtF.....## #.# .##### #.# .####### #<##### ##.......####.....  #######..>..####..# ##..#..#######§§##.# txj_.........###.‡§§@#.# ..#####.......#§§#.# # ¿ #..#.#..#..#.# ..# #.......txj8 ..# #.......#..#.# ### ###.#.####.#.#  #....÷# ..#.# txjz###.### ..#.# Q. .. #.#txjx1Qtxj?4Q.txjC§§§§txjx§§Q   harpy (wandering)‡   lightning spire (minion)txj/P8-----------txju&1.6 (1.0txjYW§§txj txj07_You are engulfed in blazing flames. You resist.txjptxj^q####..# .....# .##### ..####### #<##### ##.......####.....## txjCrc #######..>..####.. ##..#..#######§§## .........###.‡§§§#####.......#§@# ¿ #..#.#..#..# #.......txjrx#. ### ###.#.#### txjs#....÷# .Q##.### ..Q. .. txjbs.#.. txjv;Q.txj?w0Q.txj§§§§§3-4=-------2§‡§§‡ _You are engulfed in blazing flames. You resist.txj X ##.## #.# txj #####..# #.# #.....## #.###### #.# txj ....####### #<### ###.......####.....##  #######..>..####..# txj/ j###..#..#######§§##.# txjz #.........###.‡§@§#.#txj k.#####.......#§§#.# txj a#..# ¿ #..#.#..#..#.# #..# #.......#.txjR y.#.# ...# #.......#.txj (Q#.# txj .### ###.#.####.#.# .txj  #....÷# ..#.# # ###.### txj ..#.# . Q. .. ..#.#txj txjZ 0Q.txj Qtxj' .txj 7§§txjE 3§§txj txj, :77--txjw 3txj txj e§‡§@§txj@ +‡txj)  txjz ?_You are engulfed in blazing flames. You resist.txj #..###  ##.## #####.. #.....####### #.# txj:}....####### #<##### ###.......####.....#  #######..>..####. ###..#..#######§@## #.........###.‡§§§# ...#####.......#§§#txj=¿ #..#.#..#Q #......#...# #.......#.### ###.#.#### .....÷ txjV# ###.###txjUF.QtxjY§§§§txjU_3--4txjc§§§txj^ E _You are engulfed in blazing flames. You resist.txj/ n _You are engulfed in blazing flames. You resist.are engulfed in blazing flames. You resist. txj Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.txjxO #..## #.##txj cupup the Grappler  ##.## #.# Gnoll of Vehumet **.... #####..# #.#txj?t Health: 73/101 =================------- #.....## #.# Magic: 11/25 ==========-------------- ..##### #.#txjs AC: 16Str: 14 txj....####### #<#####  EV: 14Int: 19 txj r###.......####.....##  SH: 0txjPDex: 13  #######..>..####..#  XL: 13 Next: 23% Place: Dungeon:11 txj###..#..#######§@##.#  Noise: ---------  Time: 11884.6 (0.0) txj##.........###.‡§§§#.#  E) staff of cold ...#####.......#§§#.#  Throw: 12 boomerangs txj9u#..# ¿ #..#.#..#..#.# #..# #.......#.Q#.# txj{...# #.......#..#.#  Q   harpy (wandering) txj.### ###.#.####.#.#  ‡   lightning spire (minion) . #....÷# ..#.# txjt# ###.### ..#.# _You are engulfed in blazing flames. You resist.  txjgCasting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.txjAiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targettxjaAim: a harpy (wandering, hasn't noticed you, chance to affect: 93%)txj޷ #..## #.##cupup the Grappler##.## #.#Gnoll of Vehumet **.... txj#####..# #.#Health: 73/101 =================------- #.....## #.#Magic: 11/25 ==========-------------- ..######.#AC: 16Str: 14 ....####### #<#####EV: 14Int: 19 ###.......####.....##txjUSH: 0Dex: 13#######..>..####..#XL: 13 Next: 23% Place: Dungeon:11 ###..#..#######§@##.#Noise: ---------  Time: 11884.6 (0.0) #.........###.‡§§§#.#txjE) staff of cold ...#####.......#§§#.#txj=Throw: 12 boomerangs txjT#..# ¿ #..#.#..#..#.# txj#..# #.......#.*#.# txj...# #.......#..#.#Q   harpy (wandering) txjJ.### ###.#.####.#.#txj‡   lightning spire (minion) .txj#....÷# ..#.# ####.### ..#.# txj>M_You are engulfed in blazing flames. You resist.  txjCasting: Inner Flame (safe; 1% risk of failure)  txjConfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targettxjXYAim: a harpy (wandering, hasn't noticed you, chance to affect: 93%)txjQinner flame)  Casting: Inner Flame (safe; 1% risk of failure)txj+onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a harpy (wandering, hasn't noticed you, chance to affect: 93%)  You feel a surge of power!txj  Q.  The harpy is filled with an inner flame.txjh 1Q.txj§§§§§Q, ally target)txj?l64--==5.6 (1txj§‡§§§§§‡txjE _You are engulfed in blazing flames. You resist.txj e#..## #.##txjo cupup the Grappler##.## #.#Gnoll of Vehumet **.... #####..# #.#txj— Health: 64/101 ===============--------- #.....## #.#txj Magic: 11/25 ==========-------------- ..######.#txj AC: 16Str: 14 ....####### #<#####txjʘ EV: 14Int: 19 ###.......####.....##txj ZSH: 0Dex: 13txj{ m#######..>..####..#XL: 13 Next: 23% Place: Dungeon:11 ###..#..#######§@##.#txj Noise: ==-------  Time: 11885.6 (0.0) #.........###.‡§*§#.#E) staff of cold ...#####.......#*§#.#Throw: 12 boomerangs #..# ¿ #..#.#..#Q.#.# #..# #.......#..#.# ...# #.......#..#.#Q   harpy (inner flame, ally target) .### ###.#.####.#.#txj? A‡   lightning spire (minion) .#....÷# ..#.# ####.### ..#.#txj {The harpy is filled with an inner flame. _You are engulfed in blazing flames. You resist.  txj Throw: 12 boomerangsPress: ? - help, Q - select action, ( or ) - cycletxj1 qShift-Dir - straight lineAim: a harpy (inner flame, ally target, 64% to hit)txj #..## #.##cupup the Grappler##.## #.#txjf!yGnoll of Vehumet **.... #####..# #.#txj!Health: 64/101 ===============--------- #.....## #.#txj"Magic: 11/25 ==========-------------- ..#####txjN"7#.#AC: 16txj"Str: 14 ....####### #<#####EV: 14txj#Int: 19 ###.......####.....##SH: 0txj}#Dex: 13#######..>..####..#txj%iXL: 13 Next: 23% Place: Dungeon:11 ###..#..#######§@##.#Noise: ==-------  Time: 11885.6 (0.0) #.........###.‡§(§#.#E) staff of cold ...#####.......#(§#.#Throw: 12 boomerangs #..# ¿ #..#.#..#(.#.# #..# #.......#(.#.# ...# #.......#(.#.#txjT&Q   harpy (inner flame, ally target) .### ###.#.####.#.#‡   lightning spire (minion) txj&.#....÷# ..#.# ####.### ..#.#txj*'{The harpy is filled with an inner flame. _You are engulfed in blazing flames. You resist.  txj~'%Throw: 12 boomerangstxj',Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a harpy (inner flame, ally target, 64% to hit)txjMk§§§§§Q..txj3mtxjmsQ. _You are engulfed in blazing flames. You resist.  Throw: 12 boomerangs  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a harpy (inner flame, ally target, 64% to hit)  You throw a boomerang. The boomerang barely misses the harpy.txjqo§§§§Qtxjql3---6.4 (0.8txjttxjWu§‡§§§‡txjvE _You are engulfed in blazing flames. You resist.txj #..## #.##cupup the Grapplertxj۬ ##.## #.#Gnoll of Vehumet **.... #####..# #.#Health: 63/101 ==============---------- #.....## #.#Magic: 11/25 ==========-------------- ..######.#AC: 16Str: 14 ....####### #<#####EV: 14Int: 19 ###.......####.....##SH: 0Dex: 13#######..>..####..#XL: 13 Next: 23% Place: Dungeon:11 txj^ {###..#..#######§@##.#Noise: ---------  Time: 11886.4 (0.0) #.........###.‡§§*#.#E) staff of cold ...#####.......#§Q#.#Throw: 12 boomerangs #..# ¿ #..#.#..#..#.# txj {#..# #.......#..#.# ...# #.......#..#.#Q   harpy (inner flame, ally target) .### ###.#.####.#.#‡   lightning spire (minion) .#....÷# ..#.# #txj D###.### ..#.#You throw a boomerang. The boomerang barely misses the harpy. _You are engulfed in blazing flames. You resist.  Throw: 12 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a harpy (flame, inner flame, ally target, 64% to hit)txj9 #..## #.##cupup the Grappler##.## #.#Gnoll of Vehumet **.... #####..# #.#Health: 63/101 ==============---------- #.....## #.#Magic: 11/25 ==========-------------- ..######.#AC: 16Str: 14 ....####### #<#####EV: 14Int: 19 ###.......####.....##SH: 0Dex: 13#######..>..####..#XL: 13 Next: 23% Place: Dungeon:11 ###..#..#######§@##.#Noise: ---------  Time: 11886.4 (0.0) #.........###.‡§§(#.#E) staff of cold ...#####.......#§(#.#Throw: 12 boomerangs #..# ¿txj!< r #..#.#..#..#.# #..# #.......#..#.# ...# #.......#..#.#Q   harpy (inner flame, ally target) .### ###.#.####.#.#‡   lightning spire (minion) .#....÷# ..#.# ####.### ..#.#You throw a boomerang. The boomerang barely misses the harpy. _You are engulfed in blazing flames. You resist.  Throw: 12 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a harpy (flame, inner flame, ally target, 64% to hit)txjD w§§§§§Qtxj< Q§Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a harpy (flame, inner flame, ally target, 64% to hit)  You throw a boomerang. The boomerang closely misses the harpy.You are engulfed in blazing flames. You resist.  The harpy is engulfed in blazing flames.txj §§§ Flame seeps out of the harpy.  The harpy is engulfed in blazing flames.txj, 58-2==7.3 (0.9txj 9§§txj ~ _Flame seeps out of the harpy. The harpy claws you. The harpy misses you.txjOz  You hit the harpy. Flame seeps out of the harpy. You freeze the harpy!  Flame seeps out of the harpy.txjWc§§§ txjWThe harpy is severely wounded.  You are engulfed in blazing flames. You resist.   but does no damage. x2  The harpy is engulfed in blazing flames.The harpy misses you.txjXn3--8.1 (0.8txj\‡§Q§§Q‡txj]R _The harpy barely misses you.txj?{  You hit the harpy. Flame seeps out of the harpy. Your bite misses the harpy.txj ξThe harpy is almost dead.You are engulfed in blazing flames. You resist.  The harpy is engulfed in blazing flames.txjDN #######txj ‡   lightning spire (minion)  Vehumet accepts your kill.The harpy explodes!txj7§@txjnW§§§§§txj41----6=======9txj §‡§§§‡txja B _The fiery explosion engulfs you! You resist.txj##.## #.# ####..# #.# .....## #.# .##### #.# .####### #<##### ##.......####..... txj #######..>..####..# ##..#..#######§§##.# .........###.‡§§@#.# txj..#####.......#§§#.# # ¿ #..#.#..#..#.# ..# #.......txjEd ..# #.......#.txj.#.# ### ###.#.####.#.#  txjך#....÷# ..#.# txja###.### ..#.#txjdY Q. .. txj§§txjߟ0§txj|v33------------9.9 (1.0txjv8§§txj£q‡§§§‡txjE _You are engulfed in blazing flames. You resist.txj ####..# .....# .##### ..####### #<##### txj ##.......####.....##  #######..>..####.. ##..#..#######§§## .........###.‡§§§#####.......#§@# ¿ #..#.#..#..# #.......#. ### ###.#.#### txj #....÷# .##.##Q. .. #.. txj > #.# #.#txj #.# #<######  >..####..# ###§§##.# txjd \#.‡§§§#.# txj §@#.#  ¿ #..#.#  txj p#..#.#  .#.#  txjM n##.#.#  #....÷# ..#.#  txjƷ 8 ..#.#  txj uQ. .. ..#.#  #.. #.# txj  #.# #.# #.# #<#####  >..####..# ###§§##.# txj #.‡§§§#.# §@#.#  ¿ #..#.#  #..#.#  .# ##.# #....÷# ..#.#   ..# Q. .. ..#txj @ #.. txjx  §§§You are engulfed in blazing flames. You resist.29---=-------90§§§§ _* * * LOW HITPOINT WARNING * * *txj......# .##### ..####### #<##### ##.......####.....##  #######..>..####.. ##..#..#######§§## .........###.‡§§§#####.......#§§# ¿ #..#.#..#.@# #.......#. ### ###.#.#### #....÷# .##.##Q. .. #.. .¿ ...§§§§§§§1§§§§§txjJ  ##### ..####### #<##### ##.......####.....## txj:! #######..>..####.. ##..#..#######§§## .........###.‡§§§#####.......#§§# ¿ #..#.#..#..# #.......#. ### ###.#.####....##..#####.. #.###txjs-o§§§ξξtxjt.30=13=2txj2m§§§§ξtxj4txji+3 txj+..####### #<##### ##.......####.....##  #######..>..####.. txjN,##..#..#######§§## .........###.‡§§ξ#####.......#ξ§#txj, ¿ #..#.#..#..# #.......txj,]#. ### ###.#.####txj#-~ #....÷# .#txj-I.#...txj-¿ ¿....... # #...#txj5?ξ§§txjN61§txj[7&3txj">Xξ§§txj@txjE U ##.......####.....##  #######..>..####.. ##..#..#######ξ§## .........###.‡§§ξ#####.......#ξ§# ¿ #..#.#..#..#txj}E  #.......#. ### ###.#.#### #....÷#..##.#####...#... . .# ###.#txj{I Lξ§ζζtxjQJ \1=4txjPM =ξ§txjRN txj8txjtxjtxjtxjtxjBtxjԘtxj9=txjtxj#..#######..##. .........###.‡ζ§ℓ# ..#####.......#ℓ§## ¿ #..#.#..#.. txj.#..# #.......#. ### ###.#.####. txjf#....÷#... ###.####.6.9 (2Q. ..#.txj#.. #......#.#.#.# #.#txjʞb#†#...# ####.#txjtxj0S§§txj2txj dItxjetxj9gtxji24=txjkBtxj}o{...#####.......#..#.# #..# ¿ #..#.#..#..#.# #..# #.#..#.#.# #.......#..#.# .txjo### ###.#.####.#.# . #....÷#...#.# # ##..#.# . 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Q. ..#....#.# txj=`#.. #....#.# txj\`#.. ¿ #...##.# txjx`...#####....#.### txj`¿ .........###...#txj` ##.......# ###.#txj`j ##.#.#.## #.# #†#.@.# ####.#4.9 (4txj` #txja/ #....#txja  #.#### #.#### ###.# #.#...# txj7am### #.# ##.txjQaV #.# #..#txjjaM #.########.##txjbtxjdtxjetxjo 5==66=.  #.. ¿ #...##.# eΣ ...#####....#.###¿ .........###...# ##.......# ###.# ##.#.#.## #.# #.#...# ####.# #....## #....# #.#### #.#### ###@# #..#8 #...# ##.# #xjr X9m.### #..# #.# ##.## #.# #..# #.########.## #..........# ############  txjtxj+txjtxjtxj)txjS,txjK txj!txj!txjY"txjA& ¿ .........###...# # txje& ##.......# ###.# txj&##.#.#.## #.# #.#...# ####.#txj&x #....## #....#txj& #.#### #.######.# #txj '...# ##. #@### #..#txjY'10.9 (2 # ##.## #. #..#txjy' #.########.## #.......txj(...# ############txj%+txj,txj"G 3txjG txjJ txjK txj'M M7txjaM txjWN txjN 9=txjO txjO txjP c7=txjcQ txjR txjR txjR I8=txjrS txjV  #....## #. #.#### #.######.# #..# txjV #...# ##.# #.### #..# #.# ##.## .# #..# .########.## .........# 4.9 (4########### txjV 4txjIW txjY txjZ txje;txj;txj<txj>Btxja?txj@,txjQAtxjAe9==txjtxjtxjQM8=txjtxjN40txjHtxjzXtxjtxjPtxj/txjS1=txjtxjtxj- txjv txjH txjs #9txj (=txj txjM txj :42txj txj,txjtxj]txjtxj txjtxj=3=txj<2=txjtxjItxjL20=txjtxjtxjtxj]txjtxjoK4=txjtxjtxjtxjtxjtxjCK5=txjtxjtxjK1=txj7txjYtxj,txjtxj96txjRtxjtxj2txjtxjbtxj9=txj txj txj#!7=2=txj!txj"txj"txj*#txj#txj$txjf$txj%%txjw%K8=txj'e=txjj'txjj(txj(99txj)txj)txj+*K3=txj*txjP+txj+txjP,txj-txje-:50txj-txj.txj.txj9/txj/txj?09=txj0txj1txj11=4=txj]2txj:3txj~3txj3txj4txj4txj35txj5txjZ6K2=txj6txjs7txj79=txj!8txj9n _You start resting.Magic restored.txj=<8....txj>/50.0)txjo?a5=5.9 (41 _txj #####..>..####. ..#..#######..# .......###.‡ #####.......#..# # ¿ #..#.#..#6.9 (6 # #.......# # #.......#.. txj ># ###.#.####.#.#  #....÷#...#.#  ###.####..#.# txj rQ. ..#....#.# #.. #....#.# #.. ¿ #...##.# txjF txj txj txj3txjtxjL#txjd$txj&Btxj'txj(txjP(txj8)txj?*txj*K5=txjY+txj,txjC-txj-txj.txj1u ##..# #..# txj@2 #..## #.##  ##.## #.#  ###..# #.# txj2 ....## #.#  ##### #.#  txj2####### #<#### .......####.....## txj2######..>..####@.# 90.9 (4..#..#######..##.#txj83 ........###.‡...#.# .#####.......#..#.# txj3.# ¿ #..#.#..#..#.# .# #.......#..#.# .# #.......#..#.# ## ###.#.####.#.#  #....÷#...#.# txj4txjk7txj8txjּtxjitxj txjtxjғ txjD txj txj= txjx txj̜ txj. txj txjn txj 96txj txj txjˢ txj~ txj֣ txjƤ txj txj 97txjK txj P  There is a stone staircase leading up here.txj txjk  _txjʩ txj_ txj: txjd txj txj  #######.##### ###########..# #.# txj8 .............# #.# #######.### ##.# txjs  ##..# #..#  #..## #.##  txj X##.## #. txjЯ #####..# #.#  .....## #@#  6.9 (6 txj ....##### #.#  ####### #<##### txj x.####.....## txj` ## #######..>..####..# #####..#..#######..##.# #.#...###.‡...#.# .....#####.......#..#.# txj #.#..# ¿ #..#.#..#..#.#txj txjJ txjP txjJtxjgJtxjJtxjNtxjPi8=txj@Qtxj RtxjStxj0StxjStxjTtxjzUtxjUtxj?VtxjVtxj>XtxjXK9=txjYtxjYtxj~ZtxjZtxj[txj_N##..(#.......#  ###>........# ###.......# #.......# #.......# #######.##### ##########..# txjA_............# #.######.### #2001.9 (5 txjh_##..# #. #..## #.##  ##.## #.txj_#  #####..# #.#.....## #.# ...##### #.### #<####txj_a####.......####.....##txj`txjctxj"dtxjK txj L txjZL txjuP txjR txjS ,txjjT txjU txjU :70txjV txjW txjX txj0Y txjY txj[ txjf\ txj\ txj|] txj^ txj_ txjD` 91txj&a txjd ....## .....#### ...#....## ######### txje ..#####..## #.......# ### ##..###.......# ##..(#.......#  txjSe ###>........# txj}e 9###.......# #...@...#6 #.......#txje  #######.##### #########..# ...........# #.txje ######.### # ##..# #. txje #..## #.##  ##.## #.#txjf txj=i txj9j txj}ftxjftxjitxjjtxjtxjntxj2txjdtxjߕtxjbtxjtxjtxjhtxjN72=txjtxjtxjptxjtxjtxjtxj txj=txjtxj txj$txj|W3=txjVtxj`  You see here 3 large rocks.txjitxj _txjtxj '‡.....# #.....#)....# #.....#.......# #######........## txjC...........#### .........#....## ######### txjt.##.....#####..## #.......# ######### ##..###.......# ##.@(#.......#12.9 (6txj  ###>........# ###.......# txjJ#.......# #.......# #######.##### ###############..# #.# ................txjS.# #.# ##############.### ##.#txjձtxjtxjtxj txj/ txj txj txj[ txje Btxj txjw %4txjk txj txj txjw txjD txj txjl ,txj txj9 txj txju %5txju txj txj txj2 txjQ txj txj: txj K6=txj txj_ txj txjF txj$ txj5 3 ##)....##.....#########.....# ###.......................^...#.........#######.....# ##txj .........# #.....#  #..)....# #.....#  #.........# ####### txj ##................## ...................#### ###..<..........@#....## #######20.9 (8 txjP b# ##.....##.....#####..## #...... # ############## ##..###...... # ##..(#...... # ###>....... # ###......txj   ##......  #......  #######.###txjE txjtxjEtxjtxj(txjtxjztxjtxjHtxj,txjtxjtxjU7=txjtxjtxjUtxjڐtxjtxjtxjtxj=txjtxjUtxjtxj%8txj txj #######  #.....#  txj"x ############## #.....# txjM"#)....##.....#########.....# .......^...#..#######.....# #.....txjx...@# #.....# 5.9 (5txjl...........)....# #.....# ................# ####### txj̝................## txj4..................#####..<...........#....## ########  ##.....##.....#####..## #.############## ##..###.##..(#.......txjtxj͡txjѢtxjhtxjtxjtxj`txjtxj)ntxjtxjtxjtxj7%9txjtxj{txj,txjftxjtxj,txjtxjotxjL80=txj,txjtxj,txj\txjtxj txjN1=txjGtxjq #######  #.....# ####### #.....# ##.....#########.....# .......@.^...# 33.9 (8 txj^,..#######.....# ..# #.....# .....)....# #.....#.# ####### ..........## ...........#### .........#....## ######### .##.....#####..## #.......#txj;txjtxj+txj txj txjo txjS txj txj ,txj2 txjX txj txj+ txj7 txj txj %2txj. txjv txj txjS txj txjV! txj" txj# txj# txj% txj& txj' %3txj' txjD) txj, ,txj, txj). txj/ txj/ txj0 txj2 txjE4 txj4 %4txj5 txj: ########.....############### #.....###)....##.....#########.....#txj; .......................^...# ...................#######.....# ###......@..# #.....#42.9 (9  #txjm; L.....)....# #.....#  #..........# ####### txj; ~###................##...........#### .###..<...........#....## ######txj; z  .# ##.....##.....#####..## #.....  .# ############## ##..###.....txj!<  ##..(#.....txjb< E txj< txjG txjH txj5txjtxjtxjtxjtxj,txj~txjtxjCK5=txj txj$  Things that are here:txju  a +0 giant spiked club; a +0 giant clubtxjItxjϙ _txjtxjtxj\txjОtxjtxjtxj`txj?6=txjݣtxjtxjtxjtxjtxjtxj~txjtxjέtxjtxjo\# # # #txj############## # # ##)....##.....######### ###########...................... ....<txj۳.............####### ##########.........# # #txj  #....)....# #9.9 (7 txj`# #................# # # ####................##  #..............#### #.###..<...........#....## #.# ##.....##.....#####.. txj޴#.# ############## ##..# #.### ##.#txjI ###txjtxjtxjtxjtxjtxjktxj=txj;7txjutxjBtxjtxjtxjstxj8txjtxjGtxjOtxjtxjtxj%8txjtxjtxj`,txjbtxjUtxjU,txj txj9txjtxjO K9=txjO txj txj txj/ txj txjT90=txjtxj,txj txjXtxjtxjtxjtxjtxj txjf%1txj$txj1P  There is a stone staircase leading up here.txjQ 5 _txj!txj"txj$,txj%txjJ&txj';2txjm(txj9,-txj, ######## #......# ####### txj,#......# ##).... #......###########....... #.<.............64.9 (15.0)txj- #.....(##########........ txjC-#......# #........ #......# #........txjm- #......# ####........ ####.### #........... txj-#.# #.###..<.... #.##.# ##.....#txj-t #.##.# ####txjV.txj%1txj2txj) txj* txj+ txj[4 txj 6 txjy7 txj7 txj*9 txj: txj; txj; txj> `  You see here 3 large rocks.txj @ txj@ #3txj A /= _txjA txjOC txjD txj1E txjE txjI #########......#####......#txjI ##). #......###########... #..........<......... #.....(##########....txjJ a #......# # #...@..# #.8.9 (4.0)txj?J p #......# ####.. ####.### #...... #.# #.###..<txjkJ  #.# #.# ## txjJ #.# #.# ### #.# #.# #.# ##.# #.########..#txjMK txjN txjO txjtxj>txjtxjtxjtxj k4=txjtxj txj2!txj"txjn#txj$txj %txj%txj'txjy(txj(%5txj)txj*txj+txjK,txj,txj.txj /txjz/txj#0txj.1txj]2txj2%6txjV3txj4txj5txj6txj6txjT:(#......##....#......# ####....####.### #.......txj: #.# #.###..< #.# #.# ## #.# #.# ###txj:P #.# #.#  #.# ##.#  #@########..# txj:76.9 (8 #.)....##..##  ##.......#.## #..........#txj;#..........# ###txj);#.........#######..#.........##......##............#######..........##txjZ; ##txj;txj>txj?txj Itxj txj txj2 ,txj txj txj< K7=txj- txjz txj txj  txj txjS txj txj  txj txjv txj txj ?8=txj( txj txjX  #.# #.# ### #.# .# txj = #.# ##.# ########..# .)....##..## txj ##.......#.## #..........# txj #..........# ####.@.......#######..81.9 (5txj #.........##......##............#######......####txj+ #^...∩.....)..##.......  #######txj  ^#  # #.. txjW txj txj txj/n3txjyotxjttxjvtxjwtxjHxtxjztxj}txj[}%9txjtxj1txjhtxjɃtxjtxjntxj,txjwtxjtxj#.########..# #.)....##..## txjC##.......#.## #..........# #..........# #######txjo#.........#######......#.........##......#####txj#......###### #.....@....#### 5.9 (4txj#^...∩.....)..####### #.........###.......## txji#.........# #######..##txj #.^.......# ####..)#.........# #....)##........## #.#.#.#.#.....## ##.#.#.txjԝS#.#####.# #.....txj=txjtxj*txjtxj"txj txjJtxj/txj+100/101txj#txj̝txj)txjatxj|txj-txjl,txjtxjp#..........# #..........# #########.........#######.......#.........##......#######...txj...###### #..........#### #^...∩.....)..####### #.........###.......###......@..# #######..###8.9 (3#.^.......# ####..).#.# #....)###.## #.#.#.#.#.#.....## ##.#.#.##txjҪW#.#####.# #.......#># #..# ###........##.# ##.## #....#####.#..###..# ##...# ¿ #txjtxjDtxjhtxjitxjrjtxjkptxjrtxj ua1=txjTx1 _HP restored.txj*ztxjztxj{txj}txjtxj txjAtxjtxjtxjtxjtxjɈ@  You see here a +0 shortbow.txjztxj/@= _txjPtxjtxj*txjtxjtxj*txjtxj]txj[txjtxjtxj>txjwtxj<txj,txjtxj!txjtxjݥtxjtxjtxjޫtxj"txjotxjCtxjtxjWtxjtxjtxj˵txjtxjmtxjX.......# ## txj.......# #############. ......#######............. ......##......#################. txjB.........###### ##..# .......#####..## txjh$.∩.....)..####### ##.## ......###.......## #####.. txj{......# #######.@#######.....## 101.9 (13.0) ......# ####..)......##### txjӼQ......# #....)##.......#### .....## #.#.#.#...####...... txjd....## ##.#.#.##### #######. ###.# #.......#######..#..##..# ###.........#.#. ##.## #....#####.......#####. txjE#..# ##...# ¿ #..#.#..# ¿ #.txjĽtxjktxjBtxj3txj`txjtxjtxj~txjtxjtxjtxj2txjtxj<  You see here a +0 whip.txjtxj _txj^txjjtxjutxjtxjtxjQtxjYtxjtxjtxj+####.. .txj+∩.....)..####### ##.## .......## #####..# txjXh #######..#######.....## txj.# ####..)......##### # #....)##.......#### .txj....## #.#.#.#...####.......txjn## ##.#.#.##### #######. ###.# #....@..#######..#..##6.9 (5txj.0)  #..# ###.........#.#......... txj0##.## #....#####.......#####.. txjZ2#..# ##...# ¿ #..#.#..# ¿ #txj## #....# #..###..# #. txj.## #....# #... ...# #.. ## #..### ###...### ### # # . ... # #txj  .### ¿ .# ##.# ##txjtxjtxjtxjFtxjFtxjqHtxjMtxjyR,txjzStxjVtxjbW,txjXtxjZtxj[,txj$]txj<^txj_txj_txj`txjatxj7ctxjctxjdtxjetxj,gtxjigtxjVhtxj(jtxjqktxjktxjltxjp##.......#####..# #.#  #######.....## #. txjp####..)......##### #.# #....)##.......####### #<##txj)q txjXq*#.#.#.#...####.####... txjq ##.#.#.##### #######..>..  #.......#######..#..####### txjqq ###.........#.#.........###.‡.  #....#####....@..#####.......#.13.9 (7  txjq ##...# ¿ #..#.#..# ¿ #..#.#..# txj!r #....# #..###..# #.......#  #....# #... ...# #.......#  #..### ###...### ###.#.#### txjr #...# . ... #....÷  #.### ¿ .# ##.## ###.####.  #..# .. .. Q. ..#..  #..# .. #.. #...txjstxj|vtxjixtxj7txjS8txjM9txjm>txjQ@txjA,txjDtxjLFtxjFtxjxGtxj~HtxjItxjJtxjJtxjNNntxjaOtxjOtxjiPtxja### ##.## #.# txja....## #####..# #.# txj*be###..#######.....## #.# txjebz####..)......##### #.# txjb;#....)##....txjc### #<##### #.#.#.#...####.......####.....## txjc#.#.#.##### #######..>..####..# txjc.......#######..#..#######..##.# txjd%.........#.#txjRdc..###.‡...#.# 8.9 (5 txjd..#####.......#####.......#..#.# txje..# ¿ #..#.#..# ¿ #..#.#..#..#.# ..# #..###..# #.......#..#.#txje txjHf..# #... ...# #.......#..#.# txjzf### ###...### ###.#.####.#.# txjfg.# . ... #....÷#...#.# ## ¿ .# ##.## ###.####..#.# txjh# .. .. Q. ..#....#.#txjitxj@ztxj~txj7 txj8 txj8 txj< txj= txjg@ ,txj}A txj3B txjB txjMD txjG txj[H txjH txj9I txj[J txjnK txjK txj4L txj M txj=N txjN txjO txjS O #####..# #.# #######.....## #.# .)......##### #.# txj0T 3)##.......####### #<##### .#...####.####.....## .##### #######..>..####..# ..#######..#..#######..##.# #.#.........###.....#.# ######txjT #..#.# 23  #..#.#..# ¿ #..#.#..#..#.#  #..###..# #.......#..#.#  #... ...# #.......#..#.# txjT c ###...### ###.#.####.#.#  . ... #....÷#...#.###.## ###.####..#.# . .. Q. ..#....#.#txjU 8 #.. txjU txjX txjY txjq txj txjtxjtxj txj; txj txj txjأ Btxj< txj Btxjԫ  txj. 8_Found fire dragon scales.txj txj txj txj txj txj; txj< txj ...####.......####.....## #######..>..####..# #######..#..#######..##.# ..#.#.........###.....#.# txj ......#####.......#..#.# .#.#..# ¿ #..#.#..#..#.# ..# #.......#..#.#  ...# #.......#..#.# ### ###.#@####.#.# 7.9 (4  ... #....÷#...#.# #.## ###.####..#.#  .. Q. ...#....#.#txj  #..#.. #....#.# #..#.[ #...##.# txja ...#####....#.## ¿ .........###..##.......# ##txj txj txj txj%3txj 'txj:+txj-txj/,txj0txj1txj22txj3txjR4txj5txj@6txj7txj1;(.#..txje;.# #txj;.......#####.......#..#.# #..#.#..# ¿ #..#.#..#..#.# #..###..# #.......#..#.# txj;'#... ...# #.......#..#.# ###...### ###.#.####.#.# .txj< ... #....÷#...#.# # ##.## ###.####..#.#  .. Q. #.@.#....#.#30.9 (3txj6<W #..#...#....#.# . #..#.[.#...##.# Σ ...#####....#txji<.###¿ .........###...# ##.......# ###.# ##.#.#.## txj<o.# #.#...# ####.#txj<o #....## #....#txj=txj@txjAtxjctxjldtxjetxjjtxjzltxj;ntxj{ntxjotxjqtxjXrtxjOstxj## ¿ #..#.#..####..# #.......#txj߂. ...# #....... ###...### ###.#.#### . ... #....÷#. #txj ##.## ###.####.  txjKQ. #...#. txj#..#...#.. . #..#2.9 (2 Σtxj҃[...###### txj¿ .........###...##.#### #.#######.# #..#txjۄtxjtxjS txjK_You see here +0 fire dragon scales.txj?txj@+3.9 (1txjDtxjSF/ _L - +0 fire dragon scalestxjm txj txj txj txj txj ,txj txj# txjU txj txj txj txj" txj txj txj txj" txj txj txj txj@ txj txj txj txj txj txj txj txj txjj txj} txj txj txjY txj] txjh txj txj7 txj txj txjH txj txj txj| txj txj txj txj txj txj txj? txj txjD txj txj txju txj txj< txj txj txjV txj txj txj0 u  A deep elf pyromancer comes into view.txje  #######..>..####..# ##..#..#######..##.# ......###.....#.# ...#####.......#..#.# txj f#..# ¿ #..#.#..#..#.# ..# #.......#..#.# ...# #.......#..#.# .### ###.#.####.#.# #....÷#.@.#.# #####.####..#.# . Q. #...#....#.# txj P#..#...#....#.##..#...#...##.#...#####....#.### e   deep elf pyromancer (wandering)¿ .........###...###...e...# ###.###.#.#.## #.#txj 1485.0).txj4 Metxj ,9.9 (16txj txj  txj 2_The deep elf pyromancer leaves your sight.txjM1txj1txj+2txj@6txjS71etxj@8%  txj8PA deep elf pyromancer comes into view.txj6<3 txj=i###..#..#######..## #.........###..... ...#####.......#..# #..# ¿ #..#.#..#..# #.......#.. ..#..### ###.#.####. #....÷#... ####.#### . Q. #...#.. #..#...#...txjP=Te   deep elf pyromancer (wandering).e#.#.##.#...# ####.#txjNA,0.0)txjB350.9 (1 _txjJtxj8#  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.txjTtxj!Wo Your spells (cast)TypetxjPWFailure Level txjWZ a + Inner FlameHexes/Fire1% 3 txjWKb - Forge Lightning SpireAir/ForgecrafttxjW6%txjW4  txjX7c - Yara's Violent UnravellingHexes/AlchemytxjThrow: 12 boomerangstxj\#..#...#...##.#txjB...#####....#.###txjg¿ .........###...#txje   deep elf pyromancer (ally target)##...*Σ..# ###.#txjVΣ   fire elemental (summoned)##.#.#.## #.#‡   lightning spire (minion)txj?#.#...# ####.#txj4Casting: Forge Lightning Spire (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.txjۄAiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targettxjAim: a deep elf pyromancer, wielding a +0 dagger and wearing a +0 robe and an  orb of mayhem (moderately wounded, ally target, chance to affect: 84%)txj XJeinner flame, all…)txjjXonfirm with . or Enter, or press ? or * to list all spells.  Aiming: Inner Flame (safe; 1% risk of failure)  txjZWPress: ? - help, Dir - move target  Aim: a deep elf pyromancer, wielding a +0 dagger and wearing a +0 robe and an  orb of mayhem (moderately wounded, ally target, chance to affect: 84%)  You feel a surge of power!txj eThe deep elf pyromancer is filled with an inner flame.txj% ******The deep elf pyromancer points at you and mumbles some strange words.txjstxjf NΣζtxjo m @....  txjIo <The bolt of fire misses you.txjs i ******txjBt *Your lightning spire shoots out a bolt of lightning at the deep elf pyromancer!The bolt of electricity misses the fire elemental.The bolt of electricity hits the deep elf pyromancer!txj2 C.....txjz ZΣeζtxjG J====3.9 (1txj! BeetxjX A _Flame seeps out of the deep elf pyromancer.txj/' txjlqζThe deep elf pyromancer is engulfed in blazing flames.txj*#ΣtxjV,ζtxjl)eζtxjΣ   fire elemental (summoned)ζℓtxj‡   lightning spire (minion)txjl&----txj4txj/‡‡txjҸtxjP txj3_Flame seeps out of the deep elf pyromancer.txj| 8Σζtxj txj̠ Hζℓℓ.txj 59=txjh *----5txjި 1‡‡txj= txj txj NΣξtxjkeΣζtxj#.txje   deep elf pyromancer (inner flame, all…)txj@Σ   fire elemental (summoned)txjc‡   lightning spire (minion)txj":§ _Flame seeps out of the deep elf pyromancer.  The deep elf pyromancer is engulfed in blazing flames. _Flame seeps out of the deep elf pyromancer.  Your lightning spire shoots out a bolt of lightning at the deep elf pyromancer!bolt of electricity hits the deep elf pyromancer. txj: Vehumet accepts your kill..txjm>******‡   lightning spire (minion)*txjfF #####txj###txjQThe fire elemental disappears in a puff of smoke!txj .!#txjO.'...txju.ℓtxj.ζtxj.ℓtxj/*§§txj§§§txjb/f#§#§txjGFE9=====txjF6txjX§§§§§#§txj[W _The deep elf pyromancer explodes!txj,.........###.....#.######.......#..#.# #..# ¿ #..#.#..#..#.# #..# #.......#..#.#.# #.#..#.# .### ###.#.####.#.# txjZ. #....÷#.‡.#.# ## ###.####..#.# . Q. #...#..@.#.# #..#...#.ℓ..#.# #..#...#ζ..##.#txj ...#####ℓ...#.###¿ ......§§.###...# txj##...§§§.# ###.#txj; ##.#§#§## #.# #.#...# ####.#txjl #....## #....#txjO.ζ.§§§§#§txjeF-----7txj">§§txj#txje...#####.......# #..# ¿ #..#.#..#..# #..... .### ###.#.#### #....÷#.‡.# ####.####..# . Q. #...#.. #..ζ..#...#####....#.###¿ ......§§.###... ##...§§§.# ### ##.#§#§## txj #.#...# ###...## #...#### #.###txjℓ§§§§§#§txjD-----8txjb§§§§txjtxj #..# ¿ #..#.# #..... .### ###.#.#### #....÷#.‡.# ####.####..# . Q. #...#.. #..ℓ.@##txj ...#####....#.###¿ ......§§.###... ##...§§§.# ###txj > ##.#§#§##  #.#...# ###txj #....## #....#### #.######.# #..#txj =.§txj |§§§§#§txjC #=txj 9txj .§§txj: S§#§txj txj .#..# ¿ #..#.#..#..#.# ##..# #.#..#.#  ...# #.#..#.# ..### ###.#.####.#.# .txj . #....÷#.‡.#.# .## ###.####..#.# .. Q. #...#....#.# #..#...#....#.#txj@ 4 #..#...#.@.##.# ...#####....#.### ¿ ......§§.###...# ##...§§§.txjԵ )# ###.# ##.#§#§## #.# #.#...# ####.# #....## #....#  #.#### #.####  ###.# #..#txj o§§ξ§txj '60txj ‡§§ξ§§‡txj txj"###..# #.......#..#.# . ...# #.#..#.# txj`q...### ###.#.####.#.#txj. #....÷#.‡.#.# txjp#.## ###.####..#.# txj .. Q. #...#....#.# txjS#..#...#....#.#txjEj #..#...#...##.#txj ...#####@...#.###¿ ......§§.###...# txj##...§ξ§.# ###.#txj ##.#§#§## #.#txj  #.#...# ####.#txj=w #....## #....#txja #.#### #.####txjx###.# #..#txjV #...# ##.#txj;§ξ§ξtxj1§txjT620=txj|1txjotxj0ξ§txjI§#§txjetxj ξζξ2‡§ξζξ‡txj0t§ζζξtxj&3txjtxj§ζζℓζ§#§txj&4txj5‡§#§‡txjetxjE u§ℓζ$ζξtxjF B=5txjK U§ξtxjYL txj .txj .ℓ$ℓξ#ξtxjT1=6txj <ξtxj txjH_Your lightning spire fades away.txj4ξ.$.ζtxj&7txjn<ξtxj&txj 3 txj? u. ...### ###.#.####txj] x #....÷#...# txjw #.##txj 9##.####..# txj  .. Q. #...#.. #..#txj4 ...#####....#.###txjS p¿ ......ξ@.###...txj  ##....$..# ###txj  ##.#ξ#ζ## .txj  2#.txj< U#.### #..#txj$ Zξζ#ζtxjN% &8txj( txj) txj#...### ###.#.####.#.#  ... #....÷#...#.# ##.## ###.####..#.#  .. Q. #...#....#.# #..#...#....#.# #..#...#...##.# ...#####....#.###¿ #......ξ..###...# ##....@..# ###.# ##.#ζ#ζ## #.# #.#...# ####.# #....## #....# #.#### #.#######.# #..# #...# ##.# #xj9m.### ..# #.# #.##ζζ#ℓ9 ζℓ#.  You now have 905 gold pieces (gained 12).  Things that are here:txjH=70.9 (2txjktxj txjP_a +0 dagger; a +0 robe; an orb of mayhemtxj[ txj txj txjF txj5 txj K2=txjm txj txj txj- txjv txj  ...# #.......#..#.# ###...### ###.#.####.#.# . ... #....÷#...#.# txj! n# ##.## ###.####..#.#.. Q. #...#....#.# #..#...#....#.# .#.#..#...#...##. txji Σ .....#####....#.###¿ ....###...#2txj #....[..# ###.# ##.#.#.## #.# #.#...# ####.#txj  #....## #....# #.#### #txj .#### ###.# #..#txj  #...# ##.# #.### txj +..#txj txj txj txj>txjyA}What do you want to examine? Items txjA a - ()) a +0 daggerb - ([) a +0 robe  c - ([) an orb of mayhemtxj` txj txj #... ...# #.......#..#.#cupup the Grappler ###...### ###.#.####.#.#Gnoll of Vehumet **.... . ...#....÷#...#.#Health: 101/101 ======================== # ##.#####.####..#.#Magic: 22/25 =====================---.. Q. #...#....#.#AC: 16Str: 14#..#...#....#.#EV: 14Int: 19 .#.#..#...#...##.#SH: 0Dex: 13 Σ.....#####....#.###XL: 13 Next: 29% Place: Dungeon:11¿ #....@....###...#txj Noise: ---------  Time: 12172.9 (2.0)###....[..# ###.#E) staff of cold##.#.#.## #.#Throw: 12 boomerangs#.#...# ####.##....## #....##.#### #.#######.# #..##...# ##.##.### #..#The fire elemental disappears in a puff of smoke! _The deep elf pyromancer explodes! _Your lightning spire fades away.You now have 905 gold pieces (gained 12).  Things that are here: _a +0 dagger; a +0 robe; an orb of mayhemtxj txj txj txj txjhvtxjvtxjwtxj^|txj'~txjbtxjtxjtxjtxj܃txj1txjtxjtxjtxj.txj] #..###..# #.......#..#.#  #... ...#.. #.......#..#.#  ###...####.####.#.####.#.# txjӎ1 . ... ... #....÷#...#.# ¿ .# ##.## ..####.####..#.#txjr.. .. ...#...#....#.# ..txj/ # #..#...#....#.# #.#. #..#.#..#...#...##.# txj3..eΣ #......@#####....#.###5.9 (3 #txjP...#.#.........###...# #txj|1 ###....[..# ###.# ##.#.#.#txjH #.# #.#...# ####.# #....## #.txjC...# #.#### #.#### ###.# #..# #...# ##.#txjtxjtxjtxj txjt txjS txj txjl txj9 txj txj txj txjP K3=txj txj #####.......#####.#..#.# # ¿ #..#.#..#.. #..#.#..#..#.# # #..###..#.. #.......#..#.# # #... ...#...#..#.# # ###...####.####.#.####.#.# . ... #.... #....÷#...#.#  ¿ .# ##.####...####.####..#.#  .. ..#.......#...#....#.# txjo  .. # #@.#...#....#.# 7.9 (2 .#.#. #..#.#..#...#...##.# ...eΣ #.......#####....#.### .#....#.#.........###...# ##.. #####....[..# ###.##.#.#.## #.# #.#...# ####.#txj  #....## #....# #.#### ####txj8 txj txjtxjTtxjtxjbtxjtxj ,txj txj txjf txjUtxjptxjtxj<txjtxj.......#######..#..#######..##.# .........#.#.........###.....#.# ..#####.......#####.......#..#.# txjp..# ¿ #..#.#..#...#..#.#..#..#.# ..# #..###..#...#.......#..#.# ..# #... ...#...#.......#..#.# ### ###...####.####.#.####.#.# .# . ... #.....#....÷#...#.# ## ¿ .# ##.####.@.####.####..#.#80.9 (3 txj# .. ..#.......#...#....#.# # .. #..###..#...#....#. # .#.#. #..#.#..#...#...## #ζ...eΣ #.......#####....#.## $..#txjM....#.#.........###...  .###.. #####....[..# ###.  ##txj@X### ##.#.#.## #.  #.#...# ####. txjtxj txjtxjdutxjutxjvtxjtxjtxj|9=txj7txjptxjיtxjКtxj4txj(=txjtxjtxjtxjܤtxjtxjtxj"txj$txjtxj}Z# #...#.......#..#.txj# #... ...#...#.......#..#.txjl ###...####.####.#.####.#.txje.# . ... #.....#....÷#...#. .txj### ¿ .# ##.####...####.####..#.txjs.. ..#.......#..#. txjq..# .. #..###..#...#....#. .txj.# .#.#. #..#.#..#...#...##. txj~..#ζ...eΣ #.@.....#txj..#.txj"4.9 (4 txj..$..# ........#.#.........###. #..### #.....#######....[..# ## #txj### ###### ##.#.#.## #.#...# # # # #.#### #.# ###.# #...# txjtxjtxjtxjftxjӱtxjHtxjtxjtxj#,txj<txjqO=txjtxj̼txja5=txjtxjtxjwtxjtxjtxj #....# #... #.......# txj! #..### ###...####.####.#.###  #...# . ... #.....#....÷ txj #.### ¿ .# ##.####...####.####  #..# .. ..#.......#...#. txj^* #..# .. #..####.  #..# .#.#. #..#.##.  #..#ζ......#####.......#####. txjB #..$..# #....@....#.#........8  ##..### ###.....#######....[.  #### ####### ##.#.#. #.#...# #.... #.#### ###.# #...# #.###txjtxjtxjytxj txj txjW txjg txj txj ,txj9 $ txj 7_Found an elf skeleton.txj n  You encounter a fire elemental.txj < #....# #... ...#...#...... #..####.####...####.####.#. #...#..... ... #.....#....÷ #.####÷#Σ####.####...####.txjX e #..#. ...ζℓ ..#.......#...# #..# .....ℓ #..###..#...# #..#..#.#.. #..#.#..#...# #..#.......#####.......#####txj 2 #..$..# #..@......#.# ##..### ###.....#######....[ #### ####### # #.#.. #....txj / #.### Σ   fire elemental (wandering)  ###.#  #...# txj! E #.###txj _Σξ9.9 (1txj Rζζ..txj8 390.9 (2 _txj txj txjw# #....# #..###..#...#txj #....#.. #... ...#...#..... #..####.####...####.####.#.txjB #...#..Σ.. ... #.....#.... #.####÷#ζ####.####...#### #..#.....ζ.# ..#.......#... #..# ......# #..###..#...txjf #..#..#.#..# #..#.#..#...txj #..#......@#####.......####txjV #..$..#.#.........#.#........### ###.....#######....#### #######txj#.# #.# #... #txj].## ###.# #..txj .#txjBΣζtxj?ℓζℓtxj E=1.9 (1txjG txjmtxjh .# ##...# ¿ #..#.#..#...#..# ## #....#.. #..###..#...# # #....#.. #... ...#...#... #..####Σ####...####.####.# #...#..ℓ.. ... #.....#... #.####÷#ζ####.####...#### #..#.....ℓ.# ..#.......# #..#.......# #..###..# #..#..#.#@.# #..#.#..#.. #..#.......#####.......###txj 8 #..$..#.#.........#.#...#######.....#######..#### ########.# #.# #.. #.# ###.#txj KΣξtxj KΣζtxj ζξ.ℓ.2txja txjg txjF#.## #....#####.......#####.. ..# ##...#.: #..#.#..#...#..# .## #....#Σ. #..###..#...# ## #....#ζ. #... ...#...#... #txj  #..####ξ####...####.#### #...#..... ... #.....#. #.####÷#ℓ####.####...#### #..#.# ..#.......#txju #..#....@..# #..###..# #..#..#.#..# #..#.#..#.txjq #..#.......#####.......## #..$..#.#.........#.#.#..#######.....#######..#### ########. # #. #.txj"HξΣtxj5ζℓtxj7ζ.txj۝&3txj0txja@ _Found the Vellum of the Fuming Salamander.txjtxjYtxjktxjtxjB3 .##.........#.#.........# #.## #....#####.......#####... ..txj3 #...#.: #..#.# .###ζΣ #..### ##txj3 ..#ℓ. #... ...#...#.. #####ζ####...####.####txj:4 9..#..... ... #.....#..####÷#.####.####...####..#.....#.....txjx4 ##..#.#..# #..#.#..#.txj4 #.......#####.......##txj4 #..$..#.#.........#.#..##..#######.....#######.txj5 #### ####### #txj6 /ζtxj> :ζℓ.txjM? Vζtxjn@ &4txjH txjJ txj)CM#txjD) txje)$#######..#..##.txj)##.........#.#.........# txj)k#.## #....#####.......#####... ..txj)x#...#.: #..#.# .##txj *O#ζℓ #..### ##txj2*..#.. #... ...#...#.. #####ζ####...####.####txjz*6..#.....# ... #.....#..####÷#@####.####...####..#.....#.....#txj*#..#..#.#..# #..#.#..#... txj+S.###txj%3^ℓ.ℓtxjK4&5txjw:txj;txj txjR H....## ##.#.#txj a #######. ###.# ########..#..#  #..# ###.........#.#...... ##.## #....#####.......#####.. #..# ##...#.:.#..#.#..#...# ..## #....#ℓ.ξ#..###..#...# .## #....#..Σ#... ...#...#. ## #..####ℓ####...####.#### # #...#..@..# ... #.....#. #txj` 5 #.####÷#.####.####...### #..#.......# ..#.......#txj  #..#.......# #..###..#txj  #..#..#.#..# #..#.#..txjV $ #..#.......#####.......# Σ   fire elemental (wandering)txjտ  #..$..#.#.........#.#...txj ##..#######.....#######.txj: `#### ########txj? 9..ζtxjs .txj txj 6txj3 txj txj0.## ...####...... ....###.#.#.##### #######. ### txj#######..#..##  #..##.........#.#....... ##.## #....#####.......#### txj#..txj{#...#.:.#..#. ..##txjj#..ζ#..### .##txj3..#..Σ#... ...#...#.. ##txjWE####@####...####.####txj..#.....# ... #.....#. #txjr####÷#.####.####...##txjz#.......# ..#.....txj8#.......###..#.#..# #..#.#txj_q#.......#####.......#txj..$..#.#.........#.#..##..#######.....#######.txjtxjHΣζtxjj 5ζζtxj&7txjtxjtxjy....)##.......######.## ...####...... txjHzE....###.#.#.##### #######. txjT{### #######..#..##  #..##.........#.#....... ##.## #....#####.......#### #..#...#.:.#..#. ..##txj{Σζ#..### .##..#.@ζ#... ...#...#.. ######.####...####.####..#.....# ... #.....#. txjC|#####÷#.####.####...##.......# ..#.....txj|#.......###..#.#..# #..#.#txj}#.......#####.......#..$..#.#.........#.#..txj}IΣξtxjrNξℓℓtxjB&8txjotxjhtxj) .# ####..)##### ..# #....)##.......#####txj* ..## #.#.#.#...####..... .....## ##.#.# ##### ####.# ########..#..#  #..# ###.........#.#......  ##.## #....#####.......##### txjU* /##..# ##...#Σ:.#..#.#..#...# #..## #....#@ξℓ#..###..#...# txj* ..## #....#..ℓ#... ...#...#. .##txj*  #..####.####...####.### .# #...#.....# ... #..... ## #.####÷#.####.####...#txj+  #..#.......# ..#....... #..#.......# #..###..txjF+  #..#..#.#..# #..#.#.. #..#.......#####....txj, DξΣtxj0 Aξζ..txj1 &9txj7 txj9 txjwζΣΣ   _Found the Vellum of the Fuming Salamander.  You strike the helpless fire elemental from behind!  You hit the fire elemental but do no damage.  You freeze the fire elemental! txj You bite the fire elemental, but do no damage.  The fire elemental is heavily damaged.txjl95/101 --=200.7 (0.8txjtxj\ _The fire elemental hits you. The fire elemental burns you! You resist.txj| ℓYou hit the fire elemental. Your bite misses the fire elemental.The fire elemental is heavily damaged.1.5 _The fire elemental completely misses you.txj$>' txjl>ℓYou hit the fire elemental but do no damage.The fire elemental is heavily damaged.txj?b0---2.3txjBtxjED txjyDV_The fire elemental hits you. The fire elemental burns you! You resist.txj ' txjU .  You hit the fire elemental but do no damage.You freeze the fire elemental.  The fire elemental is heavily damaged.txj (3.1txjN txj  txj+ U_The fire elemental barely misses you.txj :You hit the fire elemental. You freeze the fire elemental!  You destroy the fire elemental!txj% C.txj% txjd- ]1-309txj4 txjI7 Z _Vehumet accepts your kill.txjtxjTtxjU%txj)H _No target in view!txjf]txj^^txjctxjeH _No target in view!txj$txji%txj(txj)*H _No target in view!txjL4txjVPtxjS txjT:_No target in view!txjNtxjFtxjtxj^H _No target in view!txjJtxjJtxj;RtxjZUC _No target in view!txjv.txj.txj2txj3txjtxjUtxjtxj8txj# #######..#######.....# ####..)......#####  #....)##.......######.#.#.#...####....... ....###.#.#.##### #######. ###.# #.#######..#..##..# ###.........#.#........## #....#####.......#####. ##...#.@.#..#.#..#...#.#....#...#..###..#...#.#....#...#... ...#...#.. ##..####.####...####.### # #...#.....# ... #.....#. ##.####÷#.####.####...####..#.......# ..#.......##..#.......# #..###..##..#..#.#..# #..#.#..#-4.9 (1.0 _ _ You pick up the Vellum of the Fuming Salamander and begin reading...-5.9 (2txjvtxj  txjcYou add the spells Airstrike, Cigotuvi's Putrefaction and Plasma Beam to your _library.txj?txjtxjUtxjRtxjtxj ;2txj txj txjP txj txj txjtxj+K3=txj`txjd## #.#.#.#...####.......txj## ##.#.#.##### #######. ###.# #.......#######..#.. txj #..# ###.........#.#.. ##.## #....#####.......#####. #txjS..# ##...#...#..#.#..#...#.. ..## #....#...#..###..#...# .## txj...#... ...#... ## ..####@####...####.####txjI8.9 (3 # #.....# ... #.....# # txju####÷#.####.####...###............txj#..#.#..##..#.......#####.......#txj #..$..#.#.........#.#... ##..#######.....#######. txjtxjrtxjtxjtxj txjf txjz txj] txj txj ,txjo txj txj= txjR txjY b  You see here an elf skeleton.txj txj >4= txj _txj txj  txjs txj txj txjD txj txj txj txj{ txj4 ;5txj txj. txj txj txj3 txj$  You now have 963 gold pieces (gained 58).  Things that are here:txj% txj* ## #...... ...# .##txjz*  #..####.####... ...txj+ r #...#.....# ... #... ##### #.####÷#.####.####txj+  #..#.......# ..#.. txj+ #..#.......# #..## txj?, #..#..#.#..# #..# txj, #..#.......#####.. txj, #..@..#.#.........#.16.9 (8 txj- u##..#######.....#### txjj- q#### ####### txj- txj- txjN/ txj&< txjDB > _a +0 long sword; a +0 robe; a +0 bucklertxj3 txjw txj txjF txjJ txj ;6txjM txj ,txj txj txj txj K7=txj txj txj txj] txj] txj txj txjM txjO txj  #.#####.# #.......#######  #># #..# ###.........#.#..  ##.# ##.## #....#####.......# txj0  #..###..# ##...#...#..#.#..##.###..## #....#...#..###..##.##..## #....#...#... ...#.##.## #..####.####...####....# #...#.....# ... #######txj  #@####÷#.####.####21.9 (5 #..#.......# ..#.. #..#.......# #..#..#..#.#..# #..#..#.......#####..#..)..#.#.........txjF ##..#######.....###### #######txj txj txja3txjbtxjftxj htxjik8=txjxjtxjkktxjktxjxltxjBmtxjmtxj*ntxjntxjotxjptxjp%9txjqtxjue#.^.......####..)......###txju)#.........# #....)##.......#........## #.#.#.#...####..txj v#.....## ##.#.#.##### ####.txj2v  #.......#######..># #..# ###.........#.#.... txj[v##.# ##.## #....#####....... #..###..# ##.#..#.#.. txjv#.###..## #.@..#...#..###..#.5.9 (4 #.##..##txjv#....#...#... ...# #.##.###..####.####...#### #....#txjv#...#.....# ... ######txjwL#.####÷#.####.#####..#.......# ..#... #..#.......# #..#txj+w #..#..#.#..# #..# txjWwX#..#.......#####... txjwtxjztxj{txj txj txj{ txj txjb txj ,txj txj txjB txj txjR txj` txj +100/101txj txj txj txj9 txjs txj txj ,txj; txj txjh 91txj (=txj txj_ txj ,txj txj txj ,txj~ txj txj txj txj txj txj txjC 9=txj1 txjW txj txj txjy txjj txje txj txj txj j## #.#.#.#........####. # ##.#.#.##### #######..> #.......#######..#..####### ###.........#.#.........###.. #....#####.......#####..... ##...#...#..#.#..#...#..#.#  #....#...#..###..#...#.......  #....#...#.......#...#......  #..####.####@..####.####.#.##37.9 (12.0)  #...#.....#.....#.....#....÷#  #.####÷#.####.####...####. txj7  #..#.......# ..#.......#...#  #..#.......# ..#..###..#...#..#..#.#..# ..#..#.#..#...##..#.......#####.......#####.#..)..#.#.........#.#........txjc D##..#######.....#######....[txj txj txj txj txj  #.#.#.#...####.####. ##.#.#.##### #######..>..##.......#######..#..#.txj ###.........#.#...###.#....#####.......#####.###...#...#..#.#..#...#..#.#..##....#...#..###..#...#.#txj; #....#...#.......#...#.##..####.####.@.####.####.#.#txjf z#...#.....#.....#.....#....÷#.txj #.####÷#.####.####...####.##..#.#...#.#...#.#..#.txj #...#..###..#...#.#..#..#.#..#...#..#.#..#...#.#..#.txjݲ {#####.#####.#..)..#.#.#.#.##..#txj B.....#....[.txjֶ txj #8txj .0)txjֺ txj txj{mtxjo Spells (Memorise)TypeFailure Level  a - Stone ArrowtxjpConjuration/Earth 1% 3b - FoxfireConjuration/Fire1%txj>pX1  c - Kinetic GrapnelForgecraft1%1  d - Kiss of DeathtxjfpOConjuration/Necromancy 1%1  e - Magic DartConjurationtxjpJ1%1  f - Poisonous VapoursAlchemy/Air1%1  txjp)g - SlowHexes1%1  txjp-h - Grave ClawNecromancy1%txjpr2  i - Mercury ArrowConjuration/Alchemy1%2  j - Searing RayConjurationtxj qB1%2  k - Static DischargeConjuration/AirtxjFqF1%2  l - Confusing TouchHexes1%3  txjjqzm - Launch Clockwork BeeForgecraft1%3  n - Maxwell's Portable Piledriver Translocationtxjq+1%3  o - Sigil of Bindingtxjq<Hexes1%3  p - AirstrikeAirtxjql6% 4  q - Awaken ArmourEarth/Forgecrafttxjq^6% 4  r - Cause FearHexestxj$r6% 4  s - Cigotuvi's PutrefactionNecromancy/Air6% 4  t - Iskenderun's Mystic BlasttxjJrConjuration/Translocation 6% 4  u - Passage of GolubriaTranslocation6% 4 txjpr.10 spell levels left txjr][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exittxjn  c - Kinetic GrapnelForgecraft1% 1  d - Kiss of DeathNecromancy  e - Magic Dart txjLp Conjuration  f - Poisonous VapoursAlchemy/Air  g - SlowHexes1% 1h - Grave Claw Necromancy 2  i - Mercury ArrowConjuration/Alchemy2  txjp Dj - Searing RayConjuration  k - Static Dischargetxj#q ir  txjOq +l - Confusing TouchHexes txjq D3  m - Launch Clockwork BeeForgecraft 3  txjq 8n - Maxwell's Portable Piledriver Translocation  txjq o - Sigil of Binding txj%r Hexes  txjJr /p - AirstrikeAir txjr ;6% 4  txjr 4q - Awaken Armour Earth/Forgecrafttxj$s ;6% 4  txjPs r - Cause Feartxjxs Hexes  txjs #s - Cigotuvi's Putrefactiontxjs Necromancy/Air  txjs "t - Iskenderun's Mystic Blasttxj8t XConjuration/Translocation  u - Passage of Golubria Translocation  txjat "v - Vhi's Electric Charge txjt ?Translocation/Air  w - Detonation Catalysttxjt Fire/Alchemy txjt 17%txj!u 5txj5Z g - SlowHexestxjy:1% 1  k - Static DischargetxjvConjuration/Air 1% 2x - Hoarfrost CannonadeIce/ForgecrafttxjLh17% 5  y - IrradiateConjuration/Alchemytxj“o17% 5  z - Summon Mana ViperHexes/Summoningtxjg17% 5  A - BombardConjuration/EarthtxjA<67% 6txjS~ k - Static DischargeConjuration/Air 1% 2 txjT o - Sigil of BindingHexes1% 3B - Forge Phalanx BeetleForgecrafttxjKTb67% 6  C - Plasma BeamFire/AirtxjTV67% 6  D - Hellfire MortartxjTyFire/Earth/Forgecraft 99% 7  E - Fire StormConjuration/FiretxjT2100% 9txjs'  o - Sigil of BindingHexes1% 3  u - Passage of Golubria Translocation 6% 4txj#,  u - Passage of Golubria Translocation 6% 4  v - Vhi's Electric Charge Translocation/Air 6% 4txjtxjtxj$txj&# #.#.#.#...####.......####.. cupup the Grappler##.#.#.##### #######..>..## Gnoll of Vehumet **....txj#.......#######..#..#######. Health: 101/101 ========================txj###.........#.#.........###... Magic: 25/25 ========================txj#....#####.......#####.......# AC: 16Str: 14txjT##...#...#..#.#..#...#..#.#..# EV: 14Int: 19#....#...#..###..#...#.......# SH: 0txj-Dex: 13txj#....#...#.......#...#.......# XL: 13 Next: 30% Place: Dungeon:11txj#..####.####.@.####.####.#.### Noise: ---------  Time: 12238.9 (0.0)txj;#...#.....#.....#.....#....÷#. E) staff of coldtxj#.####÷#.####.####...####.#### Throw: 12 boomerangstxj#..#.......#...#.......#...#..#..#.......#...#..###..#...#..txjR#..#..#.#..#...#..#.#..#...#..txj. txj't#..#.......#####.......#####.. txjb2#..)..#.#.........#.#.........txj. txj`##..#######.....#######....[.. txjiYou add the spells Airstrike, Cigotuvi's Putrefaction and Plasma Beam to your txjT_library. _You see here an elf skeleton.  txjztYou now have 963 gold pieces (gained 58).  Things that are here: _a +0 long sword; a +0 robe; a +0 bucklertxj txj4 Okay, then.txjtxjtxj$ txjP . _txjptxjILevel 11 of the Dungeon<<<>>>∩(Press ? for help)#.........# #######..#######.....## #.##.^.......# ####..)......######.##.........# #....)##.......####### #<######........## #.#.#.#...####.......####.....###.#.....## ##.#.#.##### #######..>..####..##.#####.##.......#######..#..#######..##.##># #..# ###.........#.#.........###.....#.###.# ##.## #....#####.......#####.......#..#.##..###..# ##...#...#..#.#..#...#..#.#..#..#.##.###..## #....#...#..###..#...#.......#..#.##.##..###....#...#.......#...#.......#..#.##.##.###..####.####.@.####.####.#.####.#.##....##...#.....#.....#.....#....÷#...#.########.####÷#.####.####...####.####..#.##..#.......#...#.......#...#....#.##..#.......#...#..###..#...#....#.##..#..#.#..#...#..#.#..#...#...##.##..#.......#####.......#####....#.####..)..#.#.........#.#.........###txj2...###..#######.....#######....[..# ###.##### ####### ##.#.#.## #.##.#...# ####.##....## #....#txjyA stone staircase leading down (D:11) >txj:@txj]txj>^txj|# #.#.#.#...####.......####.. cupup the Grapplertxj }##.#.#.##### #######..>..## Gnoll of Vehumet **....#.......#######..#..#######. Health: 101/101 ========================txj}###.........#.#.........###... Magic: 25/25 ========================#....#####.......#####.......# AC: 16Str: 14##...#...#..#.#..#...#..#.#..# EV: 14txjS~Int: 19#....#...#..###..#...#.......# SH: 0Dex: 13#....#...#.......#...#.......# XL: 13 Next: 30% Place: Dungeon:11txj~#..####.####.@.####.####.#.### Noise: ---------  Time: 12238.9 (0.0)#...#.....#.....#.....#....÷#. E) staff of coldtxj9y#.####÷#.####.####...####.#### Throw: 12 boomerangs#..#.......#...#.......#...#..#..#.......#...#..###..#...#..txj&#..#..#.#..#...#..#.#..#...#.. #..#.......#####.......#####.. #..)..#.#.........#.#.........txj ##..#######.....#######....[.. You now have 963 gold pieces (gained 58).  Things that are here: txjz_a +0 long sword; a +0 robe; a +0 buckler _Okay, then.Press: ? - help, v - describe, . - travelA stone staircase leading down.txjotxjutxjtxjtxj@ _txjtxjtxjtxjʕtxjtxj٘txj txj7txjtxjstxjtxjtxjctxjtxjtxj1txjtxjtxj6txjNtxjtxjYtxjbtxjBtxj4txj4You see here a +0 whip.txjtxj@ _txjtxj  Things that are here:txj;  a +0 dagger; a +0 robetxjtxja _txj,txj,txjtxj9txjtxj txjtxj}txjtxj@txj)txjtxjtxjdtxjtxjtxjmtxjtxj txj-txjn,txjtxjtxjtxjTtxjtxjtxjKtxjtxjPtxjtxjDtxjtxjGtxj txjUtxjtxjKtxjtxjtxjYtxjtxjtxjtxj]txj ##..# #..#  #..## #.##  ##.## #.#  #####..# #.# ######.....## #.# )......##### #.# ##.......####### #<##### #...####.......####.....## ##### #######..@..####..# 64.9 (26.0) .#######..#..#######..##.# ...#.#.........###.....#.# #.......#####.......#..#.# #..#.#..#...#..#.#..#..#.# #..###..#...#.......#..#.# #.......#...#.......#..#.# ###...####.####.#.####.#.# .#.....#.....#....÷#...#.#xj#76H _There is a stone staircase leading down here.txj txjstxj>txjtxj85.9 (1.0) _txj9txjyI2 ....#..  ##..#...  #...#...  .#......#  .........  ......).# ¿  ......[.##  #...@.#  #.....##  #.......#  #...#...# ... ....# .. .....# ¿ . .##...# .. ....# txj"-7.4 (2.5txjltxj+ _You climb downwards.  txjUVFound a pair of glowing boots and a war axe.txj!a _There is a stone staircase leading up here.txjX . .... ....#... ##..#.... #...#...#txj 9##....# .).# ¿....##...#...<.#. #.....## #.......# #...#...#.......#........# ¿....#txj= |#...#.. ....#txj txj0 +8.4 (1.0 txjl _txjz txj txjf +9.4 (2txj txj L _M - a +2 pair of bootstxj,txjWear or take off which item? Armour (go to first with [)  g - a +0 pair of gloves of stealth (worn)  j - an orb of pyromania (worn)  m - a +2 leather armour of fire resistance (worn)  F - a +2 cloak of stealth (worn)  I - a +2 hat of see invisible (worn)  p - a +2 chain mail of cold resistance  q - a +1 robe of fire resistance  z - a +1 helmet of sniping  D - a +2 robe of cold resistance  H - a +2 leather armour of willpower  J - a +1 tower shield of positive energyK - quicksilver dragon scales  L - +0 fire dragon scales  M - a +2 pair of boots[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip uxjU uxjR uxje cupup the Grappler..... ....Gnoll of Vehumet **........#...Health: 101/101 ========================##..#....Magic: 25/25 ========================. #...#...AC: 16Str: 14..#......##EV: 14Int: 19..........#SH: 0Dex: 13uxj `.......).# ¿uxj QXL: 13 Next: 30% Place: Dungeon:12.......@.##Noise: ---------  Time: 12269.4 (0.0)uxjt #...#...<.#E) staff of cold. #.....##uxj xThrow: 12 boomerangs#.......#uxj #...#...#.........#uxj= .........# ¿....##...#uxjz 8.. ....# uxj g_a +0 dagger; a +0 robe _There is a stone staircase leading down here. uxj _You climb downwards.  uxj Found a pair of glowing boots and a war axe. _There is a stone staircase leading up here. _M - a +2 pair of bootsuxj uxj uxj uxj f  You start putting on your armour.uxj ,70.4 (1uxj uxjR uxj +1.4 (2uxj uxj  uxjY +2.4 (3uxj uxj& uxjp& +3.4 (4uxjC+ uxjn/ uxj/ +4.4 (5uxj3 uxj4 20 _You continue putting on your +2 pair of boots. x5uxjs5 uxj~8 uxj: b _You finish putting on your +2 pair of boots.uxjuxj!cupup the Grappler (Gnoll Shapeshifter) Turns: 12352, Time: 01:08:22 uxjɋHealth: 101/101 AC: 20 Str: 14 XL: 13 Next: 30% Magic: 25/25uxjBEV: 14 Int: 19 God: Vehumet [**....] Gold: 963uxjtSH:  0 Dex: 13 Spells: 10/28 levels left uxjrFire + . . (50%) E - staff of cold uxjrCold + . . (50%) j - orb {Pyromania} uxj"rNeg . . . (100%) m - +2 leather armour {rF+} rPois .uxjY(100%) I - +2 hat {SInv} uxjrElec .(100%) F - +2 cloak {Stlth+} rCorr .uxj(100%) g - +0 pair of gloves {Stlth+} uxjSInv + M - +2 pair of boots uxjc+Will +....uxjcx - amulet of wildshape uxj-Stlth +++++++uxjގh - +6 ring of intelligence HPRegen 0.36/turnuxjra - ring of Efumio {Will+ AC+4 Stlth+} uxj>-MPRegen 0.19/turn uxjf%: no passive effects @: no status effects uxjbA: fangs 1, treasure sense, distributed traininguxj E uxjWL cupup the Grappler..... ....Gnoll of Vehumet **........#...Health: 101/101 ========================##..#....Magic: 25/25 ========================. #...#...AC: 20Str: 14..#......##EV: 14Int: 19..........#uxjL SH: 0Dex: 13.......).# ¿XL: 13 Next: 30% Place: Dungeon:12.......@.##Noise: ---------  Time: 12274.4 (0.0)#...#...<.#E) staff of cold. #.....##Throw: 12 boomerangs#.......##...#...#uxj7M .........#.........# ¿....##...#.. ....#Found a pair of glowing boots and a war axe. _There is a stone staircase leading up here. _M - a +2 pair of bootsuxjM You start putting on your armour. _You continue putting on your +2 pair of boots. x5 _You finish putting on your +2 pair of boots.uxjN uxjQ uxjS uxjuxj:Wear or take off which item? Armour (go to first with [)  g - a +0 pair of gloves of stealth (worn)  j - an orb of pyromania (worn) uxjF1 m - a +2 leather armour of fire resistance (worn)  F - a +2 cloak of stealth (worn)  I - a +2 hat of see invisible (worn)  M - a +2 pair of boots (worn)  p - a +2 chain mail of cold resistance  q - a +1 robe of fire resistance  z - a +1 helmet of sniping uxjv D - a +2 robe of cold resistance  H - a +2 leather armour of willpower  J - a +1 tower shield of positive energyuxjK - quicksilver dragon scales  L - +0 fire dragon scales[?] describe selected uxjұ[!] equip|wield|wear|put on[tab] equip|unequip uxjx6  g - a +0 pair of gloves of stealth (worn)  H - a +2 leather armour of willpoweruxj6*uxjs< uxj@ uxjD cupup the Grappler..... ....Gnoll of Vehumet **........#...Health: 101/101 ========================##..#....uxj E Magic: 25/25 ========================. #...#...AC: 20Str: 14..#......##EV: 14Int: 19..........#SH: 0Dex: 13.......).# ¿uxjxE RXL: 13 Next: 30% Place: Dungeon:12.......@.##Noise: ---------  Time: 12274.4 (0.0)#...#...<.#E) staff of cold. #.....##uxjE Throw: 12 boomerangs#.......##...#...#.........#.........# ¿....##...#.. ....#uxj F Found a pair of glowing boots and a war axe. _There is a stone staircase leading up here. _M - a +2 pair of bootsYou start putting on your armour. _You continue putting on your +2 pair of boots. x5 _You finish putting on your +2 pair of boots.uxjHJ P  Okay, then.uxjJ uxjN uxjP . _ uxj uxjѩGear: 39/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  i - a +1 short sword of venom Missiles (go to first with ()  n - 12 boomerangs (quivered)  r - 4 throwing netss - 5 javelins  v - 4 atropa-tipped darts  uxja;y - a curare-tipped dart  A - 7 poisoned darts Armour (go to first with [)  g - a +0 pair of gloves of stealth (worn)  j - an orb of pyromania (worn)  m - a +2 leather armour of fire resistance (worn)  uxjʪ F - a +2 cloak of stealth (worn)  I - a +2 hat of see invisible (worn)  M - a +2 pair of boots (worn)  p - a +2 chain mail of cold resistance  q - a +1 robe of fire resistance  z - a +1 helmet of sniping  uxjds D - a +2 robe of cold resistance  H - a +2 leather armour of willpower  J - a +1 tower shield of positive energy [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] uxj! b r - 4 throwing nets uxj s - 5 javelins  v - 4 atropa-tipped darts  y - a curare-tipped dart  A - 7 poisoned darts Armour  uxj [[  g - a +0 pair of gloves of stealth (worn)  uxjB j - an orb of pyromania (worn)  m - a +2 leather armour of fire resistance (worn)  F - a +2 cloak of stealth (worn)  I2 hat of see invisible uxj M - a +2 pair of boots  p - a +2 chain mail of cold resistance  uxj  q - a +1 robe of fire resistance  z - a +1 helmet of sniping  D - a +2 robe of cold resistance  uxj Hleather armour of willpowerJtower shield of positive energy  K - quicksilver dragon scales  uxjn ' L - +0 fire dragon scales Magical Staves (go to first with |)  E - a staff of cold (weapon)17% uxj  m - a +2 leather armour of fire resistance (worn)  H - a +2 leather armour of willpower  uxjn  d - a staff of earth  l - a staff of air  B - a staff of fire Jewellery (go to first with "=)  a - the ring of Efumio (worn) {Will+ AC+4 Stlth+}  h - a +6 ring of intelligence (worn)  x - an amulet of wildshape (worn)e - a +4 ring of protection52 uxjB^ i H - a +2 leather armour of willpower  uxj^  K - quicksilver dragon scalesf - a +6 ring of intelligence  k - a ring of protection from cold uxj2_ 960 uxj4,2  uxj,$ K - quicksilver dragon scales  uxj,a L - +0 fire dragon scaleso - a +5 ring of evasion uxj,85 uxjOp - a +2 chain mail of cold resistance.  uxjzA suit of armour made entirely out of tiny metal rings. Base armour rating: 8 Encumbrance rating: 14  uxjC'Of cold resistance': It protects you from cold. It can be maximally enchanted to +8. If you switch to wearing this armour: Your AC would increase by 6.9 (20.2 -> 27.1). Your EV would decrease by 5.4 (14.8 -> 9.4).  uxjaYour spell failure would worsen by up to 68% (press '!' for details). You took it off Edmund on level 5 of the Dungeon.  uxj:Stash search prefixes: {inventory} {ego} {branded} {rC+} {body armour} {body armor} {resist cold} {cold resistance} Menu/colouring prefixes: identified enchanted ego armour _________________ (w)ear, (d)rop, (=)adjust, or (i)nscribe. uxjt, uxj, uxj01 uxj4cupup the Grappler..... .... uxj54Gnoll of Vehumet **........#...Health: 101/101 ========================##..#.... uxj55eMagic: 25/25 ======================== uxjP5. #...#...AC: 20Str: 14..#......## uxjl5EV: 14Int: 19..........#SH: 0 uxj5Dex: 13.......).# ¿ uxj5XL: 13 Next: 30% Place: Dungeon:12.......@.## uxj5Noise: ---------  Time: 12274.4 (0.0)#...#...<.#E) staff of cold. #.....## uxj<6Throw: 12 boomerangs#.......##...#...#.........#.........# ¿....##...# uxj6G.. ....# _There is a stone staircase leading up here. _M - a +2 pair of bootsYou start putting on your armour. _You continue putting on your +2 pair of boots. x5  uxj6_You finish putting on your +2 pair of boots. _Okay, then. uxj= uxj=+5.4 (1 uxj@ uxjnBF _M - a +2 pair of boots  uxjB You start putting on your armour. _You continue putting on your +2 pair of boots. x5  uxjB_You finish putting on your +2 pair of boots.Okay, then. _You drop a +2 chain mail of cold resistance. uxjt  uxjy Gear: 38/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  i - a +1 short sword of venom  uxjz Missiles (go to first with ()  n - 12 boomerangs (quivered)  uxj,z  r - 4 throwing netss - 5 javelins  v - 4 atropa-tipped darts  y - a curare-tipped dart  A - 7 poisoned darts  uxj_z )Armour (go to first with [)  g - a +0 pair of gloves of stealth (worn)  j - an orb of pyromania (worn)  m - a +2 leather armour of fire resistance (worn)  F - a +2 cloak of stealth (worn)  uxj~z O I - a +2 hat of see invisible (worn)  M - a +2 pair of boots (worn)  uxjz  q - a +1 robe of fire resistance  z - a +1 helmet of sniping  D - a +2 robe of cold resistance  H - a +2 leather armour of willpower  uxjz i J - a +1 tower shield of positive energyK - quicksilver dragon scales  uxjz [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] uxji  n - 12 boomerangs (quivered)  r - 4 throwing nets  s - 5 javelins  v - 4 atropa-tipped darts  y - a curare-tipped dart  A - 7 poisoned darts Armour (go to first with [)  g - a +0 pair of gloves of stealth (worn)  j - an orb of pyromania (worn)  uxjɄ  m - a +2 leather armour of fire resistance (worn)  F2 cloakI - a +2 hat of see invisible (worn)  Mpair of boots  q - a +1 robe of fire resistance  uxjP' z - a +1 helmet of sniping  D - a +2 robe of cold resistance  H2 leather armour of willpower  Jtower shield of positive energy  K - quicksilver dragon scales  L - +0 fire dragon scales Magical Staves (go to first with |)  E - a staff of cold (weapon)13% uxj 8 A - 7 poisoned darts  j - an orb of pyromania (worn)  uxjd8 d - a staff of earth  l - a staff of air  B - a staff of fire27 uxj  uxjn j - an orb of pyromania (worn)  M - a +2 pair of boots (worn) Jewellery (go to first with "=)  a - the ring of Efumio (worn) {Will+ AC+4 Stlth+}  h - a +6 ring of intelligence (worn)  uxj* x - an amulet of wildshape (worn) uxj/45 uxj k M - a +2 pair of boots (worn)  uxj 4 z - a +1 helmet of sniping uxj 8e - a +4 ring of protection  uxj %f - a +6 ring of intelligence uxj 954 uxjcq - a +1 robe of fire resistance. A large, loose-fitting, wide-sleeved outer garment made of light cloth. It  uxjcooffers little protection against physical harm, but does not hinder evasion or spellcasting.  uxjcsBase armour rating: 2 Encumbrance rating: 0 'Of fire resistance': It protects you from fire.  uxjc2It can be maximally enchanted to +2.  uxjd uxj2d^If you switch to wearing this armour: Your AC would decrease by 2.4 (20.2 -> 17.8).  uxjMdYour EV would increase by 0.5 (14.8 -> 15.3). Your spell failure would improve by up to 3% (press '!' for details). You took it off Pikel on level 7 of the Dungeon.  uxjhdStash search prefixes: {inventory} {ego} {branded} {rF+} {body armour} {body armor} {resist fire} {fire resistance}  uxjdMenu/colouring prefixes: identified enchanted ego armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.uxj Gear: 38/52 gear slots (Left/Right/Tab to switch category)  m - a +2 leather armour of fire resistance (worn)  F - a +2 cloak of stealth (worn) uxjY  I - a +2 hat of see invisible (worn)  M - a +2 pair of boots (worn)  q - a +1 robe of fire resistance uxj  z - a +1 helmet of sniping  D - a +2 robe of cold resistance  H - a +2 leather armour of willpower uxja w J - a +1 tower shield of positive energy  K - quicksilver dragon scales  uxj L - +0 fire dragon scales Magical Staves (go to first with |) uxj(  E - a staff of cold (weapon)  d - a staff of earth uxj  l - a staff of air  B - a staff of fire Jewellery (go to first with "=) uxjK  a - the ring of Efumio (worn) {Will+ AC+4 Stlth+}  h - a +6 ring of intelligence (worn) uxj  x - an amulet of wildshape (worn)  e - a +4 ring of protection  f - a +6 ring of intelligence uxj [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[54%]uxjM j - an orb of pyromania (worn)  M - a +2 pair of boots (worn) uxjs q - a +1 robe of fire resistance0uxjq 4uxj=r Armour (go to first with [)  g - a +0 pair of gloves of stealth (worn) uxjwr 4 I - a +2 hat of see invisible (worn) uxjr ^ M - a +2 pair of boots (worn)4uxjo K - quicksilver dragon scales. The scales of a quicksilver dragon. Although it does not provide its wearer withuxjas much protection as the scales of some heavier dragons, it is somewhat lighterand less encumbering. The armour repels both attacks on the wearer's willpower uxjand magical modification of itself - it cannot be enchanted. Base armour rating: 9 Encumbrance rating: 7 uxj^If you switch to wearing this armour: Your AC would increase by 6.3 (20.2 -> 26.5). uxjYour EV would decrease by 1.2 (14.8 -> 13.6). Your spell failure would worsen by up to 9% (press '!' for details). You took it off a minotaur in a Gauntlet. uxj{"Stash search prefixes: {inventory} {Will+} {body armour} {body armor} {resist willpower} {willpower resistance} {MR} {resist magic} {magic resistance} Menu/colouring prefixes: identified armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.uxjvGear: 38/52 gear slots (Left/Right/Tab to switch category) Armour (go to first with [)  g - a +0 pair of gloves of stealth (worn)  j - an orb of pyromania (worn) uxj 1 m - a +2 leather armour of fire resistance (worn)  F - a +2 cloak of stealth (worn)  I - a +2 hat of see invisible (worn)  M - a +2 pair of boots (worn) uxjE q - a +1 robe of fire resistance  z - a +1 helmet of sniping  D - a +2 robe of cold resistance uxjj H - a +2 leather armour of willpower  J - a +1 tower shield of positive energy uxjg K - quicksilver dragon scales  L - +0 fire dragon scales uxjMagical Staves (go to first with |)  E - a staff of cold (weapon)  d - a staff of earth  l - a staff of air  B - a staff of fire Jewellery (go to first with "=)  a - the ring of Efumio (worn) {Will+ AC+4 Stlth+} uxj+ h - a +6 ring of intelligence (worn) uxj5[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[40%]uxj@  K - quicksilver dragon scales. The scales of a quicksilver dragon. Although it does not provide its wearer withas much protection as the scales of some heavier dragons, it is somewhat lighterand less encumbering. The armour repels both attacks on the wearer's willpower and magical modification of itself - it cannot be enchanted. uxj Base armour rating: 9 Encumbrance rating: 7 If you switch to wearing this armour: Your AC would increase by 6.3 (20.2 -> 26.5). Your EV would decrease by 1.2 (14.8 -> 13.6). uxj Your spell failure would worsen by up to 9% (press '!' for details). You took it off a minotaur in a Gauntlet. Stash search prefixes: {inventory} {Will+} {body armour} {body armor} {resist willpower} {willpower resistance} {MR} {resist magic} {magic resistance} Menu/colouring prefixes: identified armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.uxj\uxj0\uxjauxjfcupup the Grappler..... ....Gnoll of Vehumet **....uxjg....#...Health: 101/101 ========================##..#....Magic: 25/25 ========================. #...#...AC: 20uxjOgStr: 14..#......##EV: 14Int: 19..........#uxjgQSH: 0Dex: 13uxjg0.......).# ¿XL: 13 Next: 30% Place: Dungeon:12.......@.##uxjgNoise: ---------  Time: 12275.4 (0.0)#...#...<.#E) staff of cold. #.....##uxj.hThrow: 12 boomerangs#.......##...#...#.........#uxjhU.........# ¿....##...#.. ....# _M - a +2 pair of bootsYou start putting on your armour. _You continue putting on your +2 pair of boots. x5 _You finish putting on your +2 pair of boots. _Okay, then. uxjhC_You drop a +2 chain mail of cold resistance.uxjpuxjp+6.4 (1uxjtuxjw  You start putting on your armour. _You continue putting on your +2 pair of boots. x5 _You finish putting on your +2 pair of boots.Okay, then. _You drop a +2 chain mail of cold resistance.quicksilver dragon scales.uxjuxjDGear: 37/52 gear slots (Left/Right/Tab to switch category) uxjq+Hand Weapons (go to first with ))  i - a +1 short sword of venom Missiles (go to first with ()  n - 12 boomerangs (quivered) uxj$ r - 4 throwing netsuxjs - 5 javelins  v - 4 atropa-tipped darts  y - a curare-tipped dart  A - 7 poisoned darts Armour (go to first with [)  g - a +0 pair of gloves of stealth (worn)  j - an orb of pyromania (worn)  m - a +2 leather armour of fire resistance (worn)  F - a +2 cloak of stealth (worn)  I - a +2 hat of see invisible (worn)  M - a +2 pair of boots (worn)  q - a +1 robe of fire resistance  z - a +1 helmet of sniping  D - a +2 robe of cold resistance  H - a +2 leather armour of willpower  J - a +1 tower shield of positive energyL - +0 fire dragon scales [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]uxjy  v - 4 atropa-tipped darts  y - a curare-tipped dart  A - 7 poisoned darts Armour (go to first with [)  g - a +0 pair of gloves of stealth (worn) uxjy j - an orb of pyromania (worn)  m - a +2 leather armour of fire resistance (worn)  F - a +2 cloak of stealth (worn)  I - a +2 hat of see invisible (worn) uxjy M - a +2 pair of boots (worn)  q - a +1 robe of fire resistance  z - a +1 helmet of sniping  D - a +2 robe of cold resistance uxj zd H - a +2 leather armour of willpower  J - a +1 tower shield of positive energy uxj|z L - +0 fire dragon scales Magical Staves (go to first with |)  E - a staff of cold (weapon)d - a staff of earthl - a staff of airB - a staff of fire uxj{Jewellery (go to first with "=)28%uxj [ l  F - a +2 cloak of stealth (worn) uxj[  I - a +2 hat of see invisible (worn)  a - the ring of Efumio (worn) {Will+ AC+4 Stlth+}33uxj|L2 uxjLl I - a +2 hat of see invisible (worn)  M - a +2 pair of boots (worn) uxj'Me h - a +6 ring of intelligence (worn)8uxj2 uxj7 M - a +2 pair of boots (worn) uxj9 q - a +1 robe of fire resistance uxj > x - an amulet of wildshape (worn)uxj /42 uxj@I uxjN uxjRcupup the Grappler..... ....Gnoll of Vehumet **........#...Health: 101/101 ========================##..#.... uxjRMagic: 25/25 ========================. #...#...AC: 20Str: 14..#......##EV: 14 uxj%SInt: 19..........#SH: 0Dex: 13.......).# ¿ uxj\SXL: 13 Next: 30% Place: Dungeon:12.......@.##Noise: ---------  Time: 12276.4 (0.0)#...#...<.#E) staff of cold uxjS. #.....##Throw: 12 boomerangs#.......##...#...# uxjS.........#.........# ¿....##...# uxjSG.. ....#You start putting on your armour. _You continue putting on your +2 pair of boots. x5 _You finish putting on your +2 pair of boots. _Okay, then.  uxjpTm_You drop a +2 chain mail of cold resistance. _You drop quicksilver dragon scales. uxjW uxjX uxj+[ uxj\ uxj\ uxjKcupup the Grappler (Gnoll Shapeshifter) Turns: 12354, Time: 01:08:52 Health: 101/101 AC: 20 Str: 14 XL: 13 Next: 30% Magic: 25/25EV: 14 Int: 19 God: Vehumet [**....] Gold: 963SH:  0 Dex: 13 Spells: 10/28 levels left rFire + . . (50%) E - staff of cold  uxj rCold + . . (50%) j - orb {Pyromania} rNeg . . . (100%) m - +2 leather armour {rF+} rPois .(100%) I - +2 hat {SInv} rElec . uxjS(100%) F - +2 cloak {Stlth+} rCorr .(100%) g - +0 pair of gloves {Stlth+} SInv + M - +2 pair of boots Will +....x - amulet of wildshape  uxjStlth +++++++h - +6 ring of intelligence HPRegen 0.36/turn uxjM8a - ring of Efumio {Will+ AC+4 Stlth+} MPRegen 0.19/turn %: no passive effects @: no status effects  uxjbA: fangs 1, treasure sense, distributed training!uxj} !uxj ]cupup the Grappler!uxj$ Y..... ....Gnoll of Vehumet **....!uxjN E....#...!uxjq eHealth: 101/101 ========================!uxj X##..#....!uxj eMagic: 25/25 ========================!uxj . #...#...AC: 20!uxjZ Str: 14..#......##EV: 14Int: 19..........#!uxj| #SH: 0!uxj .Dex: 13!uxj `.......).# ¿!uxj XL: 13 Next: 30% Place: Dungeon:12.......@.##!uxjC Noise: ---------  Time: 12276.4 (0.0)!uxji }#...#...<.#!uxj 1E) staff of cold!uxj S. #.....##!uxj 5Throw: 12 boomerangs!uxj C#.......#!uxjH #...#...#.........#.........# ¿!uxj ....##...#.. ....#!uxjW {You start putting on your armour. _You continue putting on your +2 pair of boots. x5 _You finish putting on your +2 pair of boots. _Okay, then. _You drop a +2 chain mail of cold resistance. _You drop quicksilver dragon scales.!uxjh !uxj^ !uxj #uxjd  _You continue putting on your +2 pair of boots. x5 _You finish putting on your +2 pair of boots.Okay, then. _You drop a +2 chain mail of cold resistance.quicksilver dragon scales. _Found a ring mail.#uxjg #uxjh #uxji #uxjj #uxj?o  ..#..#####..###.........................##uxjgo .......[.....#......... .....#........#uxjo ##..#.......... #...#.@.# #uxjo 80.4 (4#uxjo ..#......## ..........# #uxjp .......).## ¿.......[.###...#...<.#...#.....###.......##...##uxjWp %...##uxjp #uxjrt #uxju $uxjC$uxj?$uxjs$uxj$uxj $uxj $uxj` $uxj $uxj $uxj- $uxj $uxj d _Found a scale mail and a parchment of Construct Spike Launcher.$uxj $uxj $uxj $uxj < _Found a leather armour.$uxj $uxjE $uxj% $uxjj $uxj $uxj  $uxj $uxjY! Q.......# ### ....#..#####... .###. $uxj! ..............# ........[.....## $uxj! ...............## .....#........:###$uxj! ##..#.....@...[..#4$uxj" . #...#...#...........#......##.........$uxj " ..........#................).###.[......$uxjE" .......[.###........#...#...<.##...........#.....###$uxja" B########.......#$uxj # $uxj' $uxj&) %uxj}%uxj%uxj%uxjz%uxj$%uxjR%uxj?%uxj%uxj%uxjS%uxj_%uxj....#..#####....###..... ..............# %uxjc........[.....## ..#.....#........:###%uxj##..#.........[..#..%uxjY. #...#...#.............#......##...@.....# 6.4 (2..........#..%uxjo#.......).###.[%uxj.......[.###.#...#...<.##....%uxj...#.....###.##########.......# #.%uxj/`## .#..%uxjK"%uxj%uxj%uxj&uxjt&uxj u&uxjw&uxj~&uxj&uxj'&uxj&uxj&uxji&uxj&uxj}&uxj<B  You see here a +0 scale mail.&uxjث&uxjw _&uxj.&uxjm  You pick up a parchment of Construct Spike Launcher and begin reading...&uxjJ&uxj8&uxj%.# ####..#####...  .###...  ..............#  ........[.....##  ...............## &uxjͻ|...#........@### 90.4 (4&uxj##..#.........[..#... . #...#...#....... ..#&uxj##.........#### ..........#...&uxj.*# &uxjS.......).###.[......... .......[.###..&uxj.......... #...#...<.##............ ...#.....###.###########&uxj&uxj&uxjQ _You add the spell Construct Spike Launcher to your library.&uxjW &uxjX &uxjGa &uxjd &uxjj &uxj*l &uxjl &uxjo e _Found a golden potion.&uxjHt 3&uxj)v &uxjAx &uxje B&uxjd &uxj &uxj7 &uxj &uxjA .###............ ..............# ........[.....## # &uxj ...............## .##....#&uxj̎ ..###...#.  ##..#&uxj [..#.....  #...#...#.............! &uxj: ).###&uxjp A...####. &uxj a.........#...#4 &uxj }......).###.[...........&uxjF e.....[.###......#&uxj~ P.#...<.........#&uxjɐ _#.....###.############ #&uxj N.# #. &uxj9 U#...#...# .# &uxjo ........#.....# ¿&uxj; &uxjp &uxj 'uxj.c'uxjc'uxje'uxjFj'uxjo'uxjq'uxjr'uxju'uxjz'uxj*{'uxj$}'uxj#'uxj('uxj'uxjŌ'uxjn'uxj'uxj'uxjܕ'uxjx'uxj'uxj'uxjY'uxjW'uxj'uxjl'uxjɦ'uxj'uxj%'uxj'uxjŭ'uxj'uxj1'uxj7c.# ### 'uxj#####......# .## #... ..# ..##...# #.##..#..# .[.....## #..##....# 'uxj<........## #..##...# # .........###...#...#.....'uxj7O[..#............#.......@.......302.4 (8##.........####..##'uxjo#..........# ..## ###.[...........####............'uxj## <.##............# .###.######'uxj###### .# #.# .#'uxj'uxj 'uxj9 'uxjlE_k - a golden potion(uxjb # ### #####......##.## #..  ..# ..##... # #.##..#..# . (uxj[.....## #..##....# .## #..##...# #.###...#...#.[..#.#......# ##.(uxj:.####..##....##....##..## .# ###.[.....# ###.....## .##........(uxj....# ###.###### # #. # .#(uxj(uxjm+3.4 (1(uxj(uxj(uxj&6(uxj6(uxj6(uxj|9(uxj<(uxj\?B(uxjB,(uxjC(uxjIE(uxjG,(uxjH(uxjI(uxjK(uxjK(uxjL(uxjSP ###  ##......##.## #.. ###. (uxjPB ..##..##... ...# # #.##..#..# #..#  (uxjP..## #..##....# #...##  ## #..##...###.....#  ###.......##(uxj0Q [..#....# ......@..#  (uxjjQ7.4 (4 .......####..##....#  ..(uxjQ<##..####..##  [....# ###.# ...## #..(uxjRa .....# ...  ######### ...   #..  (uxj]Rm   (uxjR(uxjxU(uxjV)uxjE)uxjE)uxjwF)uxjH)uxjK)uxjL,)uxjM)uxjtQ)uxjQ)uxj;R)uxjTS)uxjU)uxjU)uxjGV)uxjhW)uxj!Z)uxjrZ)uxj\)uxj^W# #..##....###...## )uxjm^ #..##...###.....#  .###...#...#.......##  [..#................#  ..............#  )uxj^.####..##....#  .##..####..##  )uxj^-......# ###.###  ## ##@.#  11)uxj^;.# #)uxj_  ######### ##.....   #......   ......  )uxj:_y #..##.  )uxj__ ..#  .##  )uxj_! )uxj`)uxj#  .# #...####.#  )uxj : ###### ##.......#   )uxj0: ;####......#   #....@....#  5)uxjz: ' ....###..##.#   ..# ...# #  )uxj: .# #..##  #..#  ..##  )uxj: ¿ ..  ..#  )uxj: ! )uxj; )uxj= )uxj? *uxj7*uxj*uxj*uxj*uxj*uxj,*uxj*uxj*uxjv*uxj*uxj+*uxjB*uxjK#  ##..##....#  *uxj#..####..## #### # ###.### ...# *uxjf## ##..## .>#  # #...####.#  *uxj ##.......#  ####......#  *uxj #.......@.#  8.4 (3*uxj3<....###..##.#  ..# #...# .#  *uxj]# #..## ##  #..#  *uxj4..##  *uxj¿ #..  ..#   *uxj*uxj*uxj+uxj...# .........#  ....# #  +uxjdX####..## .#####  ###.### ....# .## ##..## ..>#  +uxj5].# #...####.#  ##.......#  ####.....@#  +uxj #.........#  ....###..##.#  +uxj#..# #...##.#  # #..#####  +uxjHz#..#   ..## +uxj¿ #..  ..# +uxjN+uxjF+9.4 (1+uxje+uxj_+uxj +uxj +uxj +uxj +uxj> +uxj ,+uxj +uxj +uxj\ +uxj +uxj +uxj ,+uxj +uxj +uxj +uxja +uxj +uxj #..# #..#  ###...## +uxj [...###.....#  .#.......##  ..........#  ........# ...  ..##....# #.#  +uxj +.####..## #.##### .# ###.### #...@.# 23.4 (4 +uxjT ## ##..####..>## # #...####.##  # ##.......#  +uxj  ####......#  #.........#  +uxj ....###..##.#  ..# #...##.#  # #..#####  +uxjK +uxj +uxj ,uxj),uxj,uxj,uxj-uxj3 3-uxj -uxj -uxj B-uxj -uxj -uxj. -uxj -uxjn -uxj: -uxji -uxj -uxj -uxj -uxj -uxj/ -uxjx -uxj -uxj& -uxj -uxj -uxj -uxj -uxjb -uxj -uxjE -uxj -uxj -uxj[ -uxj -uxj -uxjs -uxj -uxj -uxj -uxj -uxj -uxj? -uxjy -uxj6 -uxje -uxj -uxj% -uxj -uxj -uxjx -uxj -uxj -uxj -uxjt -uxj -uxjP -uxj -uxj. -uxj -uxj" -uxj/ -uxj: -uxj -uxj  -uxj -uxj# -uxj# -uxj$ -uxj% -uxj) -uxj* -uxj* -uxj / -uxjV/ -uxj/ -uxj1 N _You now have 983 gold pieces (gained 20).-uxjU5 -uxj~5 -uxj5 -uxj6 -uxj:: -uxjg: -uxj: -uxj< -uxj? -uxjF@ -uxj@ -uxjA -uxjxE -uxjE -uxjF -uxjG -uxj J -uxjGJ -uxjJ -uxjL -uxjN -uxjN -uxjcO -uxjHQ -uxjPS -uxjS -uxj)T -uxjGU -uxj!X -uxjsX -uxjY -uxjY -uxj^\ -uxj\ -uxj] -uxj] -uxja -uxja -uxjjb -uxj>d -uxjg -uxjrg -uxjg -uxjh -uxjk -uxjk -uxj0l -uxjm -uxjr X-uxj|v -uxjv -uxjaw -uxjz -uxj~~ -uxj~ -uxj] -uxj" -uxj B-uxj -uxj -uxj٣ -uxj4 -uxj -uxj -uxj -uxj\ -uxj -uxjX -uxj -uxj -uxjֲ -uxj -uxjC -uxj -uxjJ -uxjT -uxj -uxj -uxjo -uxj -uxj -uxj -uxj -uxj -uxj -uxj -uxj -uxj, -uxj -uxj -uxj -uxj/ -uxjk -uxj -uxj -uxj -uxj -uxj -uxj -uxjH ,-uxj -uxj -uxj -uxjQ -uxj| -uxjw -uxj -uxj -uxj -uxj -uxj, -uxj\ -uxj -uxj2 -uxj -uxj` -uxj -uxj -uxj ,-uxjc -uxjc -uxj -uxj -uxj~ -uxj -uxj -uxjH -uxj -uxj -uxj B-uxj9 -uxj -uxj~ -uxj -uxj[ -uxjy -uxj -uxjm -uxj -uxj -uxjW -uxj -uxj -uxj -uxj -uxjq -uxj -uxjt -uxj -uxj -uxj= -uxj! -uxjG! -uxj" -uxji# -uxj& -uxj!' -uxj' -uxjR) -uxjs- -uxj- -uxj. -uxj2 -uxj6 ,-uxj08 -uxj: -uxj? ,-uxj? -uxjA -uxjdE -uxjE -uxjF -uxjH -uxjL -uxjL -uxjR -uxj2U -uxjY -uxjZ -uxjN[ -uxj&] -uxja ,-uxjFc -uxje -uxji -uxj(j -uxjk -uxj!m -uxjq -uxjq -uxjr -uxju -uxjy -uxjy -uxjz -uxj%| -uxjE ,-uxj -uxj݁ -uxj` -uxj -uxj~ -uxj -uxjߌ -uxj) -uxj -uxjŎ -uxju -uxj -uxj -uxj^ -uxjї -uxjZ -uxjȘ -uxj -uxjC -uxj -uxj -uxj -uxj ,-uxj| -uxj8 -uxj -uxj5 -uxj -uxjo -uxjA -uxj -uxjk -uxj   You encounter a six-headed hydra.-uxjf  ##.... ##.#### -uxj ####.## # ####.....#### -uxj׺ ##.#####.#...# # ##.## #.####. -uxj ]#. ##.## #..# ## #.###..# ##.###. -uxj ~###..@..## ##..... #.......# ####...#.. .......#..#####......##. 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5uxj 5uxj 5uxj 7uxj7uxj67uxj7uxj7uxje7uxj!,7uxjG7uxjw7uxj7uxj"7uxj7uxj7uxj7uxjY7uxj7uxj4,7uxj 7uxj ###....## . .##.....# #. ......## #.# ##.# #.## ..###.## #.### 7uxj ## #..# #...# ..# ##.## ###.### #.####...####....# #..##........###@# 42.4 (4 #..#..####..## ##..# ##....###...## ### 7uxjW '##...###.....# #...#.......## ..............## ..........##...# #..##....####.## 7uxj ]#..####..## ##.#####7uxj8 7uxj7uxj]7uxj  .....# # ......## #.# ##.# #.##  ..###.#7uxj#.###  .## #..# #...#  .# ##.## ###.###  .7uxjY####...####....#  7uxjM..##........###.###  ..#..####..## ##@.#  ..###...## ####  #7uxj"a...###.....#  #...#.......# ......7uxj|# ##...#  #..##....####.##  ..####..## ##.##### ..# ###.### #.....# 7uxj7uxj+3.4 (17uxj 7uxjI 8uxj8uxj8uxj8uxjF9uxjF9uxj9uxj9uxj 9uxj}$9uxj&,9uxj'9uxj,9uxjI-9uxj+.9uxj/9uxj49uxj759uxj#69uxjp79uxj<9uxjj<9uxj9=9uxj>9uxjC9uxjC9uxjD9uxjgF9uxj7L9uxjL9uxjN9uxjQ ##### ###  ....###.# 9uxjLR ####....# # ##...## ## #####....## .# 9uxjR..##.....# #. ###......## #.## 9uxj-S"# ##..##.# #@## 9.4 (6#### ##.### 9uxjS....## #..# #...# .#..# ##.## ###.### ##.####...####....# ##..##........###.### 9uxjgT&.##..#..####..## ##..# ....###...## #### #...###.....# 9uxjnU9uxj&X9uxjaZ:uxj:uxjo:uxj:uxj6:uxj=:uxj^B:uxj  ###### ###  ....###.# ### #.#### ..# .## ##...## ##.# ..#####....## 52.4 (3 .#...##.....# ####......## #.## .# ##..##.# ##.## #.###..###.## ##.### #.....## #..# #...# ..#..# ##.## ###.### .##.####...####....# #..##..##........###.### :uxj :uxjy :uxjՑ :uxj[ :uxj; :uxjc B:uxjP :uxj :uxj$ :uxjߢ p ###### ### :uxj< N  #....###.# ###:uxj  .####....# #@.#  4.4 (2 :uxj ## ##...## ##.# :uxji 6#....## #.##  #...##.....# ##.#  ####......## #.##  :uxjŤ .# ##..##.# ##.##  .###..###.## ##.###  :uxj [..## #..# # :uxj{ ..#..# ##.## ###.###  :uxjե :uxj :uxj7 =uxj ?=uxjU?=uxj@=uxj C=uxjkC=uxjC=uxj(E=uxjH=uxj I=uxjI=uxjK=uxj)O=uxjbO=uxjO=uxjQ=uxjT=uxjT=uxjU=uxjV=uxjzY=uxjY=uxjLZ=uxj1[=uxj^=uxj5_=uxj_=uxj`=uxjc=uxjc=uxjpe,=uxjg=uxj:h=uxjh=uxjmi=uxjmB=uxjm=uxjvq,=uxjOr=uxjVs=uxjXv=uxjv=uxjw=uxj x=uxj{=uxj|=uxj|=uxjo}=uxj=uxj(=uxj=uxj]=uxj=uxj=uxjh=uxj=uxj=uxj܊=uxjI=uxj~=uxj},=uxj,=uxjw=uxjɕ=uxj=uxj֖=uxjŚ=uxj=uxjl=uxj=uxj=uxj7=uxj=uxj=uxj,=uxj)=uxj=uxj,=uxj=uxj=uxj)B=uxjۭ=uxj԰=uxj=uxjq=uxjݲ=uxjv  You encounter an orc and an orc priest.=uxj ..#.....................##...# .##.........####..##....####.## =uxjDh..#..........##..####..## ##.### .###.[...........# ###.### #.... .###............## ##..####..> =uxjz<.##............# #...####.# .###.##############.......# .# #. #=uxj####......# .# #.@.#####.........# =uxjt.# #.#.......###..##.# ¿ #..##.#..####...##.# =uxjR.# #.# ###### #..##### .# o. #..# =uxjF.o. ..## o   orc priest (asleep) .## ¿ #.. o   orc (asleep) =uxjze#. ..# =uxj;090.4 (36.0)=uxj 31.4 (37 _=uxjY=uxj>uxj&J#####..##....####.## ...#..>uxjg&2##..## ##.## ).###.[.....# ###.### #... [.###.# ##..#### .<.##>uxj&/.# #...####. ..###.############ ##....... ..# #. ##### ####...... ..# .#>uxj& #...#####......... ..#  #@#.......###..##. .>uxj&.# ¿.##.#..####...##. ..# >uxj'$ #.######## #..### ..# o. #..# .o.>uxjv'8 ####.¿ #.. #. #. ..# . ##>uxj/>uxj/12.4 (1.0)>uxj23>uxj4>uxj" ..#..##..## ##.# .).###.[>uxj" .....# ###.### #.. .[.###.# ##..#### ..<.##.# #...#### ...###.############ ##......# #. ## ####### ####>uxj1# .# .# #..#.#...#####...# #...#.#.......###..##.# ¿.##.#..####...##.# >uxjf# x #.######## #..###.#>uxj#  o.. #..#  .o... ##>uxj# ##.##. ¿ #..#. #.# o# ..# . ### # o 2 o>uxj$ 4rcs (asleep)>uxjJ4 >uxj4 &3>uxj8 >uxj<:  >uxjy: h_You encounter an orc. It is wielding a +0 short sword.?uxj8).###.[?uxj4....# ###.### #.. .[.###..## ##..#### ..<. #...####.###.############...... #. ## ####### ####.# #..#.#...#####... #...#.#.......###..##¿?uxjhO #..##.#..####. ######## #..##...o..#  ?uxjH ...#..o......##..##.##..# ¿ #..?uxj..#. #.# o## ..#o# . ###  o   orc warrior (asleep). o   orc priest (asleep)#oo 2 orcs (asleep)?uxj( ?uxj%8o.  You encounter an orc warrior. It is wielding a +0 hand axe.The orc priest shouts! You hear a shout! The orc shouts!  The orc warrior shouts! You hear a shout! You hear a howl! You hear a shout!?uxj;o.?uxjb oooooo?uxjEThe orc misses you.?uxj  The orc priest calls down the wrath of Beogh upon you.?uxjJ3o?uxjTpU o ?uxjp3 orcsYou easily resist.  You encounter an orc. It is wielding a +0 morningstar.?uxjp_You hear a shout! You hear a bellow! You hear a shout! You hear a bellow!?uxj#r&====?uxjWr4?uxjy?uxj' _You hear a shout!@uxj{r  @uxjrCasting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Auxj\ e Your spells (cast)TypeFailure Level  a + Inner FlameHexes/Fire1% 3 b - Forge Lightning SpireAir/Forgecraft6%4  Auxj c - Yara's Violent UnravellingHexes/Alchemy17%5  d - Brom's Barrelling BoulderConjuration/Earth6%4  u - BlinkTranslocation1%2 Auxj0 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitBuxjF Buxj Buxj Buxjv .).###.[...........# ###.### #.. cupup the Grappler Buxj .[.###............## ##..####. Gnoll of Vehumet **.... ..<.##............##...#### Health: 101/101 ======================== ...###.############Buxj ##...... Magic: 25/25 ======================== ...# #. ## ####### ####..... AC: 20Str: 14 Buxj =...# .# #..#.#...#####........ EV: 14Int: 19 ...#BuxjJ #...#.#.......###..## SH: 0Dex: 13 ...# ¿Buxjt #..##.#..####...## XL: 13 Next: 30% Place: Dungeon:12 ...#Buxj "#@######## #..### Noise: ====-----  Time: 12494.4 (0.0) ...#Buxj #...o..##..#E) staff of coldBuxj ...#..o......##Throw: 12 boomerangsBuxj. @#..##.##o.# ¿ #..o.#. #.# o## ..#.# . ### #BuxjX o   orc warrior.o   orc priest#.Buxj xooo 3 orcsYou easily resist.  Buxj You encounter an orc. It is wielding a +0 morningstar.You hear a shout! You hear a bellow! You hear a shout! You hear a bellow! _You hear a shout!  Buxj Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Buxj Buxj .).###.[...........# ###.### #.. cupup the Grappler .[.###............## ##..####. Gnoll of Vehumet **.... Buxj ..<.##............##...#### Health: 101/101 ======================== ...###.############Buxj ##...... Magic: 25/25 ======================== ...# #. ## ####### ####..... AC: 20Str: 14 Buxj (...# .# #..#.#...#####........ EV: 14Int: 19 Buxj; ...##...#.#.......###..## SH: 0Dex: 13 Buxjd 8...# ¿Buxj #..##.#..####...## XL: 13 Next: 30% Place: Dungeon:12 ...##@######## #..### Noise: ====-----  Time: 12494.4 (0.0) ...#Buxj j#...o..##..#E) staff of cold...#..o......##Throw: 12 boomerangsBuxj9 #..##.##o.# ¿ #..o.#. #.# o## ..#.# . ### #o   orc warriorBuxjb .o   orc priest#.Buxj ooo 3 orcsYou easily resist.  You encounter an orc. It is wielding a +0 morningstar.Buxj HYou hear a shout! You hear a bellow! You hear a shout! You hear a bellow! _You hear a shout!  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Buxj Buxj P  Okay, then.Buxjy Buxj Buxj . _Cuxjl ...#...##..####..## ##.# .).###.[Cuxj .# ###.### #. .[.## ##..####.<.##...............######.############ ##.#. ## ####### ####Cuxjb .# #..#.#...#####........ #...#.#.......###¿.##.#..####... #.########## ...# #...o..# #.....#..o.... ..##Cuxj3  #..##.##o.# ¿ #.. o.#. #.# o## ..#o   orc priest.# . ### #ooo 3 orcs .#.CuxjD 8o.CuxjM 9o.Cuxj 9o.Cuxj4 :o.Cuxja CuxjC Q----5.4 (1 _Cuxj Cuxj. Duxj  DuxjCasting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.DuxjU9o.Duxj2o.Duxjl‡(1 ally target)‡   lightning spire (minion)Duxj1----===-6Duxj+G‡‡Duxj+4 _An electric hum fills the air.Fuxjhp###..##....## .....#..##..####..## ## ..).###.[Fuxjp..# ###.### [.###.## ##<.##............# #...###Fuxjq3.###.############ FuxjKq.# #. ## ####### #### Fuxjvq-#...# .#Fuxjqr#‡#...#####........# FuxjqX#..@#.#.......###..Fuxj*r*.# ¿FuxjVrw#..#..##.#..####... #...#Fuxjr ####o######## #..## Fuxjr....# #....oo# #.Fuxjr .#Fuxjrz...#.....o. ..##Fuxj(s #..##.##..# ¿ #..Fuxjns o.#. #.# .## ..#Fuxjs.# . ### # .FuxjEv:o.Fuxjv1o.Fuxjw-o.Fuxjz2o.Fuxj{Fuxj>0---7Fuxj$‡Fuxj!‡FuxjFuxj} .##.####..##....####..#.##..####..## ##.).###.[Fuxj .# ###.### #.[.###.## ##.. #...<.##.# #....###.# ##.# #. ########## #### .#...# .# #..#‡#...#####.#Fuxj>  #.@.#.#.###..Fuxjk o.# ¿ #..#o.##.#..####... ##...# ####o######## #..  ....#Fuxj L #....oo# #..# ...#....... ..## #..##.##..# ¿ #..oFuxj (ally target) o.#. #.# .## ..#FuxjY P‡   lightning spire (minion) .# . ### #  .Fuxj oFuxj .Fuxjr )oFuxj .opriesto   orc (ally target)Fuxj2 ‡   lightning spire (minion)Fuxj` 1=--Fuxj 8Fuxj G‡‡Fuxj t _The orc attacks as it pursues you! The orc closely misses you.Guxjd  You hit the orc.Guxj  The orc is lightly wounded.9.2 (0.8‡‡ _The orc closely misses you.Guxj   You hit the orc.Guxj 3oGuxj܍ .Guxj U.oGuxj, ooo 2 orcs (1 ally target)‡   lightning spire (minion)Guxj G----500.0Guxj Guxj [ _The orc is heavily wounded.IuxjphB.##.####..##....####.#Iuxjhb.##..####..## .).###.[Iuxjh.# ###.### .[.###.## ##.. .#...<.##Iuxj%iB.# #... #.....###.IuxjNi/# ##IuxjxiF.# #. ########## #### ..#...# .# #..#‡#...#####.#Iuxjia #@..#o#Iuxji.###.# ¿ #.o#o.##.#..#### .##...#Iuxj&jw ####.######## #.. Iuxj_j,. ....#Iuxjj #....oo# #.. ...#. .. #..##.##..# ¿ #.. o.#. #.# .## ..# Iuxj k .# . ### # Iuxj6k? .Iuxjm6o.IuxjwIuxj .  Your lightning spire shoots out a bolt of lightning at the orc!The bolt of electricity hits the orc!  The orc dies!IuxjD,oIuxj.)o   orc priestIuxjo   orc‡   lightning spire (minion)Iuxjd2===1.0 (1.0IuxjG‡‡Iuxj IuxjT_Vehumet accepts your kill.Juxj##.####..##....####.#.##..####..## #).###.[.Juxj48# ###.### #[.###.## ##..# #...<.##.# #...# .....###.# ##.Juxjkn# #. ########## ####. .#...# .# #..#‡#...#####.# Juxjr#.@o#.#.###.Juxjƈ# ¿ #.)#o.##.#..####. ##...# Juxj ####.######## #..#  ....# #....oo# #..#...#. Juxj..##..##.##..# ¿ #.. JuxjH\o.#. #.# .## ..# .# . ### # .JuxjS3oJuxjnjJuxj)oJuxjU.oJuxj4o   orc warrioropriestJuxjjo   orc‡   lightning spire (minion)Juxj80---2JuxjJuxjJKuxjܑ.##.####..##....####.#.##..####..## .).###.[Kuxj=.# ###.### .[.###.## ##.. Kuxjm$.#...<.##KuxjB.# #... #.....###.KuxjӒ/# ##KuxjoQ.# #. ########## #### ..#...# .# #..#‡#...#####Kuxj.#Kuxjғa #@..#.#Kuxj .###KuxjW.# ¿ #.o#oo##.#..#### .##...#Kuxjw ####.######## #.. Kuxjה,. ....#KuxjZ #....oo# #..Kuxj+* ...#KuxjT.Kuxj}+ ..Kuxj| #..##.##..# ¿ #..Kuxj o.#. #.# .## ..#Kuxj. .# . ### #KuxjY? .Kuxjڝ6o.Kuxj+o.KuxjKuxj$1=--Kuxjx3Kuxj/‡‡KuxjKuxj KuxjC_The orc closely misses you.Luxjw   Luxj CCasting: Forge Lightning Spire (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Luxj ......##.........####..##....#### cupup the Grappler .......#..........##..####..## # Gnoll of Vehumet **.... ....).###.[...........# ###.###  Health: 101/101 ======================== ....[.###............## ##..## Magic: 19/25 ==================------ .#...<.##............# #...# AC: 20Str: 14 #.....###.############ ##... EV: 14Int: 19 ......# #. ########## ####.. SH: 0Dex: 13 ..#...# .# #..#‡#...#####..... XL: 13 Next: 30% Place: Dungeon:12 ......# #@.o#.#.......###. Noise: =--------  Time: 12503.0 (0.0) ......# ¿ #.o#o.##.#..####.. E) staff of cold .##...# ####.######## #.. Throw: 12 boomerangs . ....# #....oo# #..Luxj  ...#....... ..# #..##.##..# ¿ #..  o   orc warrior o.#. #.# .## ..#  o   orc priest .# . ### #  o   orc . ‡   lightning spire (minion)Casting: Forge Lightning Spire (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an orc, wielding a +0 morningstar and wearing a +0 leather armour (chance  to affect: 98%)Luxj? oLuxj? o warrior, wielding a +0 hand axe and wearing a +0 chain mail (chanceLuxj@ 3Muxj(.......##.........####..##....#### cupup the Grappler .......#..........##..####..## # Gnoll of Vehumet **.... ....).###.[...........# ###.### Health: 101/101 ======================== MuxjV....[.###............## ##..## Magic: 19/25 ==================------ .#...<.##............##...# AC: 20Str: 14 #.....###.##############... EV: 14Int: 19 ......# #. ########## ####.. SH: 0Dex: 13 Muxje..#...# .# #..#‡#...#####..... XL: 13 Next: 30% Place: Dungeon:12 ......#MuxjT#@.*#.#.......###. Noise: =--------  Time: 12503.0 (0.0) ......# ¿#.o#o.##.#..####.. E) staff of cold .##...#Muxjw####.######## #.. Throw: 12 boomerangs . ....##....oo##.....#.........##..##.##..# ¿ #.. o   orc warriorMuxj7o.#. #.# .## ..# o   orc priest.# . ### #o   orc.‡   lightning spire (minion)Casting: Forge Lightning Spire (dangerous; 6% risk of failure)  MuxjAtConfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an orc warrior, wielding a +0 hand axe and wearing a +0 chain mail (chanceto affect: 93%)MuxjͭD oMuxjD(inner flame)  You feel a surge of power!Muxj/3oMuxji03o.Muxj7T o.  Muxj76The orc warrior is filled with an inner flame.MuxjWB, ally target)o 2 orcsMuxjdC3=4.0 (1MuxjN‡oo‡ MuxjO4_The orc hits you but does no damage.Muxj< 4o.Muxj 5o.Muxj +o.Muxj MuxjN %-Muxj 8 (0.8Muxj to#‡o‡Muxj2 Muxj  Muxj- _You closely miss the orc warrior. The orc closely misses you.Nuxjz K  You hit the orc warrior. Flame seeps out of the orc warrior.Nuxj 8o.Nuxj d )(1 ally target) Nuxj W_You closely miss the orc warrior. The orc closely misses you.hit the orc warrior. Flame seeps out of the orc warrior.lightly wounded.  warrior is engulfed in blazing flames.  Flame seeps out of the orc warrior.  NuxjM /The orc warrior hits you but does no damage.Nuxj )  Flame seeps out of the orc warrior.  The orc warrior hits you but does no damage.  Your lightning spire shoots out a bolt of lightning at the orc!NuxjA The bolt of electricity misses the orc priest.The bolt of electricity hits the orc!  The orc dies!Nuxj )   orcNuxj DVehumet accepts your kill.NuxjW :*Nuxjg  The orc priest calls upon Beogh to heal the orc warrior.NuxjeC oNuxjfN, ally target)  The orc warrior is healed somewhat.Nuxj*jv20=====5.6Nuxjbo]o#‡oNuxjo5‡Nuxjq' _You hear a shout!Ouxj[ K..##..####..## Ouxj *).###.[Ouxj2 ....# ###.### [.###..## ##..## .Ouxjj P#...<. #... Ouxj %#.....###.############... Ouxjɿ .Ouxj,  #. ########## ####Ouxj #...# .# #.o#‡#...#####...Ouxj ....# #.oo#.#.......###¿Ouxj )#..##.#..####. .##...# ###.########  .#....oo#  ...#.......Ouxj ..#Ouxj u #..##.##..# ¿ #..Ouxj0 !Ouxj^ o.#. #.# .## ..#Ouxj .# . ### #  . #Ouxj .o ζoThe orc warrior is engulfed in blazing flames.Ouxj" ;  Ouxjz @)(ally target)Ouxj @Flame seeps out of the orc warrior.  Ouxj sThe orc warrior attacks as it pursues you!  The orc warrior barely misses you.Ouxj(   Your lightning spire shoots out a bolt of lightning at the orc priest!The bolt of electricity hits the orc priest!Ouxj>Ouxjz9ζOuxj<===-Ouxj(&6.6 (1.0OuxjG‡‡Ouxjt _The orc priest casts a cantrip, but nothing happens.Puxj8 3  You barely miss the orc warrior.  The orc warrior is almost dead.The orc warrior hits you with a +0 hand axe.  The orc closely misses you.Puxjo = .  Your lightning spire shoots out a bolt of lightning at the orc priest!The bolt of electricity hits the orc priest!  The orc priest dies!oPuxjí  ℓ)o Vehumet accepts your kill.98/101 --7.4 (0.8‡oo‡ _You encounter an orc priest. It is wielding a +3 mace.Quxj{##.##....####...#....##..####..## ##).###.[ ###.### ..[.###.Quxj̿## ##..##<.##............# #...#####.############ ##..Quxj...# #. ########## #### .#...# .# #.ℓ#‡#...#####.....# #o@o#.#....... .....# ¿QuxjE[#.o#..##.#..####. ##...# ####.######## #..#....# #....oo# QuxjtQ#...#....... ..##Quxj#..##.##..# ¿ #.. o.#. #.# .## ..#.# . ### #. Quxj oThe orc warrior hits you but does no damage.Quxj^ owizard (ally target)QuxjFo   orc(…)The orc hits you but does no damage. The orc priest hits you with a +3 mace.  You encounter an orc wizard. It is wielding a +0 dagger.Quxj2 .  Your lightning spire shoots out a bolt of lightning at the orc wizard!The bolt of electricity hits the orc priest!  The orc priest dies!Quxjr@ *Quxj*o   orc wizard (distracted, ally target)oQuxj ‡   lightning spire (minion)Vehumet accepts your kill.Quxjm h)ooQuxjbq [7-8.4 (1.0Quxjy j‡oo‡QuxjQ X _The bolt of electricity hits the orc wizard!  Things that are here:Quxjx X _a +0 hand axe; a +0 leather armourRuxjW"##.Ruxj!####..##....####.##.Ruxj5##..####..## ##.).###.[.# ###.### #.[.###.## ##..# ...<.##.Ruxj># #...####.#RuxjH/ ##.Ruxj\# #. ########## ####. #...# .# #.ℓ#‡#...#####.RuxjY# #o)@#.#.###..## ¿ #.o#o.##.#..####...# #...# ####.######## #..# ....# #....o.Ruxj...#......#..##.##..# ¿ #.. o.#. #.# .## ..# Ruxj.# . ### # o 2 orcs (1 wandering). Ruxjg;.oRuxj2#' Ruxjo#o.  You encounter an orc. It is wielding a +0 flail of draining.Ruxj,.o  Ruxj.`8=--Ruxj]. 9RuxjC5Ruxj7 Ruxj8_The orc hits you but does no damage. The orc wizard closely misses you.Things that are here:Ruxj\: _a +3 mace; a +0 leather armour; an orc corpseRuxjR O  You closely miss the orc wizard.Ruxj RuxjJ I--10.2 (0.8Ruxj CooRuxj  RuxjR X_The orc wizard is almost dead.Suxj[p.  You closely miss the orc wizard. _SuxjM\The orc wizard is almost dead.  You hit the orc wizard but do no damage. Suxj] You freeze the orc wizard.  You kill the orc wizard!  Vehumet accepts your kill.Suxj ) o.#. #.# .## ..#(1 ally target)Suxj.# . ### # .  You feel your power returning. The orc hits you but does no damage.Suxj[ )Your lightning spire shoots out a bolt of lightning at the orc!SuxjJThe bolt of electricity hits the orc warrior!Suxj: )SuxjnVehumet accepts your kill.The bolt of electricity hits the orc!  The orc dies!Suxj$u*****  orcSuxj‡   lightning spire (minion)Suxj/6###Suxjm0}#####(ally target) The orc dies!  Suxj)3Vehumet accepts your kill.  The orc warrior explodes!  The fiery explosion engulfs you! You resist.fiery explosion engulfs your lightning spire.  Your lightning spire resists.Suxjx3oSuxj o.  Your lightning spire is moderately damaged.SuxjÝ .§#‡§§@§§Suxj<o 2 orcs (1 ally target)You encounter an orc. It is wielding a +0 hand axe.Suxj87---2==1Suxj9=======1.0Suxj˪‡§§§‡Suxj`] _You hear a shout! You hear a howl! You hear a shout! You hear a bellow!Suxj[ )You hit the orc. You freeze the orc!  You kill the orc!Vehumet accepts your kill.Suxjw B oSuxjɝ t.  You feel your power returning. You are engulfed in blazing flames. You resist.Suxjۦ §§§#)   orc (Suxj 6---3=====-----7 (0.7Suxj <§§SuxjW 6§§Suxjk  Suxj C_Your lightning spire is engulfed in blazing flames.Tuxj&H...####..## Tuxjw).###.[...# ###.### #. .[.###...Tuxj## ##..###<.##.# #.TuxjD###.############ ##......Tuxj# #. ########## ##Tuxj># .# #.§#‡#...#####.... Tuxjn...# #§§§#.#.......###..### ¿Tuxj[#§§#@.##.#..####...#Tuxj# ####o######## #..## ...# #......# #..#  ...#.........## #..##.##..# ¿ #..o.#. #.# .## ..# o 2 orcTuxjs (1 wandering, 1 ally target).# o ### # Tuxj8 .#.TuxjI oYou encounter an orc. It is wielding a +0 flail.Tuxj  oYour lightning spire is engulfed in blazing flames.Tuxj{ §§§.)Tuxj0o   orc warrior (polearm)oo 2 orcs (1 ally target)‡   lightning spire (minion)You encounter an orc warrior. It is wielding a +0 trident.TuxjZ------2.7 (1.0Tuxj@l§§§§Tuxj%3 _The orc hits you but does no damage.Tuxj' _Items here: )) [ †.Tuxji#.##..####..## ##.# ).###.[.# ###.### #. [.###.Tuxj'j## ##..####. .<.##.# #...####.###.# ##.Tuxjj# #. ########## ####.TuxjjW# .# #.§#‡#...#####.# #§§§#.#.TuxjVk###..##.# ¿ #.)#)@##.#..####...##.# Tuxjl####o######## #..## #......# #..# ...#......#..##.##.Tuxjl..#o #.# .## ..# .# o ### # . Tuxj;oEooTuxjoTuxjIt4o.Tuxj N§§§Tuxjτ@-3Tuxjd§§§§Tuxj)Q _The orc closely misses you.Uuxj 3oUuxj ooYou barely miss the orc.Uuxjf 5o.Uuxji i §§ξo 3 orcsYou encounter an orc. It is wielding a +0 hand axe.74.5 (0.8§§ξUuxj : _The orc hits you but does no damage.Vuxj1;§ξVuxjI=5.2 (0.7Vuxj?Q§§ξVuxjW _You hit the orc but do no damage.Vuxj+ .Vuxj 8o.Vuxj E.oVuxj §§ξ 2 orcsVuxja #4Vuxj 8=6.0 (0.8Vuxj X§§§Vuxj  Vuxj n_You hit the orc but do no damage. The orc hits you but does no damage.Wuxj%  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Wuxju...#..........##..####..## ##.## cupup the Grappler ).###.[...........# ###.### #... Gnoll of Vehumet **.... Wuxj[.###............## ##..####.. Health: 87/101 ====================---- .<.##............# #...####. Magic: 21/25 ====================---- ..###.############ ##....... AC: 20Str: 14 Wuxj?..# #. ########## ####...... EV: 14Int: 19 ..# .# #.§#‡#...#####......... SH: 0Dex: 13 WuxjG..# #§§ξ#.#.......###..##. XL: 13 Next: 31% Place: Dungeon:12 Wuxj}..# ¿ #.)#)@##.#..####...##. Noise: =--------  Time: 12516.0 (0.0) ..# ####o######## #..#### E) staff of cold ..# #......# #..#  Throw: 12 boomerangs WuxjA...#.o..... ..##  #.o##.##..# ¿ #..  ..#. #.# .## ..#  o   orc warrior (polearm) Wuxj.# . ### #  oo 2 orcs . #.Wuxj8Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an orc, wielding a +0 hand axe and wearing a +0 chain mail (chance to  affect: 98%)Wuxj ...#..........##..####..## ##.## cupup the Grappler Wuxjm ).###.[...........# ###.### #... Gnoll of Vehumet **.... [.###............## ##..####.. Health: 87/101 ====================---- .<.##............##...####. Magic: 21/25 ====================---- ..###.############Wuxjή ##....... AC: 20Str: 14 ..# #. ########## ####...... EV: 14Int: 19 Wuxj e..# .# #.§#‡#...#####......... SH: 0Dex: 13 ..#WuxjH +#§§ξ#.#.......###..##. XL: 13 Next: 31% Place: Dungeon:12 ..# ¿#.)#)@##.#..####...##. Noise: =--------  Time: 12516.0 (0.0) ..#####*######## #..#### E) staff of cold ..#Wuxj w#......##..#Throw: 12 boomerangsWuxjd 8...#.o.......###.o##.##..# ¿ #....#. #.# .## ..#o   orc warrior (polearm).# . ### #oo 2 orcs.#.Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an orc, wielding a +0 hand axe and wearing a +0 chain mail (chance to  Wuxj affect: 98%)Wuxj)Zo(1 inner flame)Wuxjoo.o.Wuxj§§ξζoo 3 orcs (1 inner flame)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: an orc, wielding a +0 hand axe and wearing a +0 chain mail (chance to  affect: 98%)  You feel a surge of power! The orc is filled with an inner flame.=7.0 (1WuxjM§ooWuxjQ _The orc closely misses you.Xuxj?  You hit the orc but do no damage. You freeze the orc.  Flame seeps out of the orc.Xuxj:o.Xuxj o.  The orc is lightly wounded.Xuxj ζThe orc warrior hits you from afar with a +0 trident!  The orc is engulfed in blazing flames.Xuxjt'###Xuxjd## oo 2 orcs Xuxj  The orc warrior hits you from afar with a +0 trident!  The orc is engulfed in blazing flames.  Xuxj<Vehumet accepts your kill.  The orc explodes!Xuxjqfiery explosion engulfs the orc warrior!!  The orc warrior is almost dead.XuxjA §§§@§o§The fiery explosion engulfs you but does no damage.Xuxj$E g0-=======8 (0.8XuxjqL V§§Xuxj5M = _You hear a bellow! You hear a shout! x2Yuxjq #Yuxj####..##....####.## ...#...##..####..## ##.## ).###.[Yuxj.# ###.### #. [.## ##..####. .YuxjY8<.##...............####Yuxj###.############ ##.#. ########## ####.# #.§#‡#...#####........ §ξζ#@#.......###¿Yuxj.)#§§##.#..####...##. ####§########### ..# #..oo§.# #.....#....... ..##YuxjS #.o##.##..# ¿ #.. ..#. #.# .## ..#   orc.# . ### # YuxjoYuxj"Yuxj5o.YuxjvE §YuxjThe orc warrior is engulfed in blazing flames.  You kill the orc warrior!Vehumet accepts your kill.Yuxj ;..))Yuxj §§§.§oo 2 orcsYuxj-2=2-------8.8 (1.0YuxjMO§§§§Yuxj 4 _You feel your power returning.[uxj  [uxjCasting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[uxjq..##.........####..##....####.##  cupup the Grappler [uxjjr?...#..........##..####..## ##.## Gnoll of Vehumet **.... ).###.[...........# ###.### #... Health: 80/101 ===================----- [uxjr"[.###............## ##..####.. Magic: 19/25 ==================------ .<.##............# #...####. AC: 20[uxjhsStr: 14 ..###.############ ##....... EV: 14Int: 19 [uxjs..# #. ########## ####...... SH: 0Dex: 13 [uxjct..# .# #..#‡#...#####......... XL: 13 Next: 32% Place: Dungeon:12 ..# #.))#@#.......###..##. Noise: ---------  Time: 12518.8 (0.0) [uxjt..# ¿ #.)#§§##.#..####...##. E) staff of cold [uxjau..# ####§######## #..#### Throw: 12 boomerangs ..# #...§§.# #..#  ...#.oo.... ..## [uxju #..##.##..# ¿ #..  oo 2 orcs [uxjxvV..#. #.# .## ..#  .# . ### #  . [uxj:w _You feel your power returning.  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[uxjwAiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an orc, wielding a +0 hand axe (chance to affect: 98%)[uxjfWooflail[uxjzye..##.........####..##....####.## cupup the Grappler ...#..........##..####..## ##.## Gnoll of Vehumet **.... ).###.[...........# ###.### #... Health: 80/101 ===================----- [.###............## ##..####.. Magic: 19/25 ==================------ .<.##............#[uxjyx#...####. AC: 20Str: 14 ..###.##############....... EV: 14Int: 19 ..# #. ########## ####...... SH: 0Dex: 13 ..# .# #..#‡#...#####......... XL: 13 Next: 32% Place: Dungeon:12 ..#[uxjpzW#.))#@#.......###..##. Noise: ---------  Time: 12518.8 (0.0) ..# ¿#.)#§§##.#..####...##. E) staff of cold ..#####§######## #..#### Throw: 12 boomerangs ..##...§§.##..#...#.o*......###..##.##..# ¿ #..oo 2 orcs[uxj}..#. #.# .## ..#.# . ### #. _You feel your power returning.  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an orc, wielding a +0 flail (chance to affect: 98%)[uxjMDo(1 inner flame)[uxjN[uxj.[uxjC.o[uxj}oo   orc ([uxj"[uxj4==9.8 (1[uxj$P§§[uxjW _You feel a surge of power! The orc is filled with an inner flame.\uxja6..##.........####..##....####.## cupup the Grappler ...#..........##..####..## ##.## Gnoll of Vehumet **.... \uxjDbH).###.[...........# ###.### #... Health: 80/101 ===================----- [.###............## ##..####.. Magic: 19/25 ==================------ .<.##............##...####. AC: 20Str: 14 ..###.##############....... EV: 14Int: 19 \uxjb..# #. ########## ####...... SH: 0Dex: 13 ..# .# #..#‡#...#####......... XL: 13 Next: 32% Place: Dungeon:12 ..##.))#@#.......###..##. Noise: ==-------  Time: 12519.8 (0.0) ..# ¿\uxjEc$#.)#§*##.#..####...##. E) staff of cold ..#####*######## #..#### Throw: 12 boomerangs ..##..o§*.##..#...#...o.....##\uxjd #..##.##..# ¿ #..o   orc (inner flame)..#. #.# .## ..#.# . ### #.Aim: an orc, wielding a +0 flail (chance to affect: 98%) _You feel a surge of power! The orc is filled with an inner flame.  Throw: 12 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 flail (inner flame, 64% to hit)\uxj6V..##.........####..##....####.## cupup the Grappler ...#..........##..####..## ##.## Gnoll of Vehumet **.... ).###.[...........# ###.### #... Health: 80/101 ===================----- \uxj60[.###............## ##..####.. Magic: 19/25 ==================------ .<.##............##...####. AC: 20Str: 14 ..###.##############....... EV: 14Int: 19 ..# #. ########## ####...... SH: 0Dex: 13 \uxj7;..# .# #..#‡#...#####......... XL: 13 Next: 32% Place: Dungeon:12 ..##.))#@#.......###..##. Noise: ==-------  Time: 12519.8 (0.0) ..# ¿#.)#§§##.#..####...##. E) staff of cold ..#####§######## #..#### Throw: 12 boomerangs ..#\uxjo9#..o§§.##..#...#.........###..##.##..# ¿ #..o   orc (inner flame)..#. #.# .## ..#.# . ### #.Throw: 12 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 flail (inner flame, 64% to hit)  \uxjv:You throw a boomerang. The boomerang hits the orc!  Vehumet accepts your kill.\uxj>P(((\uxj=#§§\uxjb§§§)\uxj~(\uxj((\uxj####\uxj'#\uxj-o\uxj .Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc, wielding a +0 flail (inner flame, 64% to hit)  You throw a boomerang. The boomerang hits the orc!  \uxj.Vehumet accepts your kill.  The orc explodes!\uxj+9(@§§§.§§§§§o   orc\uxj=m1======20.7 (0.9\uxjFt§§§§§\uxjH+ _You hear a bellow! x3]uxjƋ$]uxju..##.........####..##....####.## cupup the Grappler ]uxj...#..........##..####..## ##.## Gnoll of Vehumet **.... ).###.[...........# ###.### #... Health: 81/101 ===================----- ]uxjÌ[.###............## ##..####.. Magic: 19/25 ==================------ .<.##............#]uxjP#...####. AC: 20]uxj,MStr: 14 ..###.############]uxj`|##....... EV: 14Int: 19 ]uxj..# #. ########## ####...... SH: 0]uxjȍ,Dex: 13 ]uxjW..# .# #..#‡#...#####......... XL: 13 Next: 32% Place: Dungeon:12 ..#]uxjZ<#.))#@#.......###..##. Noise: ======---  Time: 12520.7 (0.0) ..# ¿]uxj#.)#*§##.#..####...##. E) staff of cold ..#]uxjݎ####*######## #..#### Throw: 12 boomerangs ]uxj[..##...*§.#]uxjC #..#]uxjwX...#.o§§.....##]uxj#..##§##..# ¿ #..]uxjfo   orc]uxjO+..#. #.# .## ..#.# . ### #.The orc explodes! ]uxj_You hear a bellow! x3  Throw: 12 boomerangsPress: ? - help, Q - select action, ( or ) - cycle]uxjԐ Shift-Dir - straight line]uxjNAim: an orc, wielding a +0 hand axe (64% to hit)]uxjn9§§.§]uxj9Ko _You hear a bellow! x3  Throw: 12 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line ]uxj:N You can't see that place.  [the floor.]]uxjp **.*o]uxjoXAim: an orc, wielding a +0 hand axe (64% to hit)]uxj(6..##.........####..##....####.## cupup the Grappler ...#..........##..####..## ##.## Gnoll of Vehumet **.... ]uxj)).###.[...........# ###.### #... Health: 81/101 ===================----- [.###............## ##..####.. Magic: 19/25 ==================------ .<.##............##...####. AC: 20Str: 14 ..###.##############....... EV: 14Int: 19 ..# #. ########## ####...... SH: 0Dex: 13 ..# .# #..#‡#...#####......... XL: 13 Next: 32% Place: Dungeon:12 ..##.))#@#.......###..##. Noise: ======---  Time: 12520.7 (0.0) ..# ¿]uxjw*s#.)#§§##.#..####...##. E) staff of cold ..#####§######## #..#### Throw: 12 boomerangs ..##...§§.##..#...#..§§.....###..##§##..# ¿ #..o   orc..#. #.# .## ..#.# . ### #]uxj*.Throw: 12 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 hand axe (64% to hit)  You throw a boomerang. The boomerang hits the orc!  You kill the orc!]uxj;5S(((]uxj̽V§§§]uxjYY§§)§§]uxjC\h]uxjPress: ? - help, Q - select action, ( or ) - cycle]uxj4Shift-Dir - straight line  Aim: an orc, wielding a +0 hand axe (64% to hit)  You throw a boomerang. The boomerang hits the orc!  ]uxjnYou kill the orc!Vehumet accepts your kill.]uxj§§§§§h   warg]uxjJ}20=------1.6 (0.9]uxj,§§§§§]uxjU _You encounter a warg._uxj6..##.........####..##....####.## cupup the Grappler ...#..........##..####..## ##.## Gnoll of Vehumet **.... _uxju).###.[...........# ###.### #... Health: 81/101 ===================----- [.###............## ##..####.. Magic: 20/25 ===================----- .<.##............##...####. AC: 20_uxjStr: 14 ..###.##############....... EV: 14Int: 19 ..# #.[m ########## ####...... SH: 0Dex: 13 ..# .# #..#‡#...#####......... XL: 13 Next: 32% Place: Dungeon:12 ..##.))#@#.......###..##. Noise: ---------  Time: 12521.6 (0.0) _uxjq..# ¿#.)#*§##.#..####...##. E) staff of cold ..#####*######## #..#### Throw: 12 boomerangs ..##...*§.##..#...#.*§§..._uxj..###.*##§##..# ¿ #..h   warg..#* #.# .## ..#.# h ### #.Vehumet accepts your kill. _You encounter a warg.Throw: 12 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a warg (58% to hit)_uxj #.h_uxj#w#*hAim: a warg (58% to hit)_uxjes..##.........####..##....####.## cupup the Grappler _uxjs...#..........##..####..## ##.## Gnoll of Vehumet **.... ).###.[...........# ###.### #... Health: 81/101 ===================----- _uxjOt([.###............## ##..####.. Magic: 20/25 ===================----- .<.##............##...####. AC: 20Str: 14 ..###.##############....... EV: 14Int: 19 _uxjt..# #. ########## ####...... SH: 0Dex: 13 _uxjtw..# .# #..#‡#...#####......... XL: 13 Next: 32% Place: Dungeon:12 ..##.))#@#.......###..##. Noise: ---------  Time: 12521.6 (0.0) ..# ¿_uxjt#.)#(§##.#..####...##. E) staff of cold ..#####(######## #..#### Throw: 12 boomerangs ..#_uxj`u#...(§.##..#...#.(§§.....###.(##§##..# ¿ #..h   warg_uxjuu..#( #.# .## ..#.# h ### #.Throw: 12 boomerangs_uxjuPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line_uxjvAim: a warg (58% to hit)  You throw a boomerang. The boomerang hits the warg!  The warg is moderately wounded._uxj§§§§§)§§.._uxj,Uh._uxjξ§§§_uxj42.5 (0.9 __uxj bξ§§_uxj _uxjJ ..##.........####..##....####.## cupup the Grappler _uxjrJ ...#..........##..####..## ##.## Gnoll of Vehumet **.... ).###.[...........# ###.### #... Health: 81/101 ===================----- _uxjJ ([.###............## ##..####.. Magic: 20/25 ===================----- .<.##............##...####. AC: 20Str: 14 ..###.##############....... EV: 14Int: 19 _uxjJ ..# #. ########## ####...... SH: 0Dex: 13 _uxj.K w..# .# #..#‡#...#####......... XL: 13 Next: 32% Place: Dungeon:12 ..##.))#@#.......###..##. Noise: ---------  Time: 12522.5 (0.0) ..# ¿_uxjK >#.)#*ξ##.#..####...##. E) staff of cold ..#####*######## #..#### Throw: 12 boomerangs ..##...*§.##..#...#.*§§.....##_uxjK 6#.*##§##..# ¿ #..h   warg..#h #.# .## ..#.# . ### #._uxjL You throw a boomerang. The boomerang hits the warg! _The warg is moderately wounded.Throw: 12 boomerangs_uxj>L WPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a warg (moderately wounded, 58% to hit)`uxj 6..##.........####..##....####.## cupup the Grappler ...#..........##..####..## ##.## Gnoll of Vehumet **.... `uxj_ ).###.[...........# ###.### #... Health: 81/101 ===================----- `uxj [.###............## ##..####.. Magic: 20/25 ===================----- .<.##............#`uxj |#...####. AC: 20Str: 14 `uxj q..###.##############....... EV: 14`uxjm Int: 19 ..# #. ########## ####...... SH: 0`uxj ,Dex: 13 `uxj W..# .# #..#‡#...#####......... XL: 13 Next: 32% Place: Dungeon:12 ..#`uxjE #.))#@#.......###..##. Noise: ---------  Time: 12522.5 (0.0) ..# ¿`uxj #.)#§ξ##.#..####...##. E) staff of cold ..#`uxj ####§######## #..#### Throw: 12 boomerangs `uxj R..##...§§.#`uxj: G#..#...#.)§§.....##`uxj #..##§##..# ¿ #..h   warg`uxj ..#h #.# .## ..#`uxj .# . ### #. `uxjN ~_The warg is moderately wounded.Throw: 12 boomerangs`uxj Press: ? - help, Q - select action, ( or ) - cycle`uxj Shift-Dir - straight lineAim: a warg (moderately wounded, 58% to hit)  `uxj +Okay, then.`uxj `uxjE C§§§§`uxj `uxjF . _`uxj  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line`uxj Aim: a warg (moderately wounded, 58% to hit) _Okay, then.  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.auxj ^b..##.........####..##....####.##  cupup the Grappler ...#..........##..####..## ##.## Gnoll of Vehumet **.... ).###.[...........# ###.### #... Health: 81/101 ===================----- [.###............## ##..####.. Magic: 17/25 ================-------- .<.##............# #...####. AC: 20Str: 14 ..###.############ ##....... EV: 14Int: 19 ..# #. ########## ####...... SH: 0Dex: 13 auxj^..# .# #..#‡#...#####......... XL: 13 Next: 32% Place: Dungeon:12 ..# #.))#@#.......###..##. Noise: ---------  Time: 12522.5 (0.0) ..# ¿ #.)#§ξ##.#..####...##. E) staff of cold ..# ####§######## #..#### Throw: 12 boomerangs ..# #...§§.# #..#  ...#.)§§... ..##  #..##§##..# ¿ #..  h   warg ..#h #.# .## ..#  .# . ### #  . auxjp__Okay, then.Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a warg (moderately wounded, chance to affect: 84%)auxj\|6..##.........####..##....####.## cupup the Grappler ...#..........##..####..## ##.## Gnoll of Vehumet **.... auxj|H).###.[...........# ###.### #... Health: 81/101 ===================----- [.###............## ##..####.. Magic: 17/25 ================-------- .<.##............##...####. AC: 20Str: 14 ..###.##############....... EV: 14Int: 19 auxjl}K..# #. ########## ####...... SH: 0Dex: 13 ..# .# #..#‡#...#####......... XL: 13 Next: 32% Place: Dungeon:12 ..##.))#@#.......###..##. Noise: ---------  Time: 12522.5 (0.0) ..# ¿#.)#§ξ##.#..####...##. E) staff of cold ..#auxj~####§######## #..#### Throw: 12 boomerangs ..##...§§.##..#...#.)§§.....###..##§##..# ¿ #..h   warg..#* #.# .## ..#.# . ### #. _Okay, then.auxj~Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a warg (moderately wounded, chance to affect: 84%)auxjLNh(inner flame)auxjd8h.auxj8h.auxj|§§§§§hauxj!<2==3.5 (1auxj§§§h§§hauxj<p  Casting: Inner Flame (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a warg (moderately wounded, chance to affect: 84%) _You feel a surge of power! The warg is filled with an inner flame.auxj3 :..##.........####..##....####.## cupup the Grappler ...#..........##..####..## ##.## Gnoll of Vehumet **.... ).###.[...........# ###.### #... Health: 82/101 ===================----- [.###............## ##..####.. Magic: 17/25 ================-------- auxj3 L.<.##............##...####. AC: 20Str: 14 ..###.##############....... EV: 14Int: 19 ..# #. ########## ####...... SH: 0Dex: 13 auxjb4 ..# .# #..#‡#...#####......... XL: 13 Next: 32% Place: Dungeon:12 ..##.))#@#.......###..##. Noise: ==-------  Time: 12523.5 (0.0) ..# ¿auxj4 #.)#*ξ##.#..####...##. E) staff of cold ..#####*######## #..#### Throw: 12 boomerangs ..##...*§.#auxjj5 Y#..#...#.h§§.....###..##§##..# ¿ #..h   warg (inner flame)auxj5 4..#. #.# .## ..#.# . ### #.auxjH6 Aim: a warg (moderately wounded, chance to affect: 84%) _You feel a surge of power! The warg is filled with an inner flame.  Throw: 12 boomerangsPress: ? - help, Q - select action, ( or ) - cycleauxj6 Shift-Dir - straight lineAim: a warg (moderately wounded, inner flame, 58% to hit)buxjU..##.........####..##....####.## cupup the Grappler ...#..........##..####..## ##.## Gnoll of Vehumet **.... ).###.[...........# ###.### #... Health: 82/101 ===================----- [.###............## ##..####.. Magic: 17/25 ================-------- .<.##............##...####. AC: 20buxjnVStr: 14 ..###.##############....... EV: 14Int: 19 ..# #. ########## ####...... SH: 0Dex: 13 buxjV..# .# #..#‡#...#####......... XL: 13 Next: 32% Place: Dungeon:12 ..##.))#@#.......###..##. Noise: ==-------  Time: 12523.5 (0.0) ..# ¿buxjW#.)#(ξ##.#..####...##. E) staff of cold ..#####(######## #..#### Throw: 12 boomerangs ..#buxjW#...(§.##..#...#.h§§.....###..##§##..# ¿ #..h   warg (inner flame)buxjW<..#. #.# .## ..#.# . ### #.Throw: 12 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linebuxj,XAim: a warg (moderately wounded, inner flame, 58% to hit)  You throw a boomerang. The boomerang hits the warg!!  Flame seeps out of the warg.buxjz§§§§buxjζShift-Dir - straight lineAim: a warg (moderately wounded, inner flame, 58% to hit)  You throw a boomerang. The boomerang hits the warg!!  Flame seeps out of the warg.  The warg is almost dead.  The warg is engulfed in blazing flames.buxjmG (((buxjE####  buxj DVehumet accepts your kill.buxjHt @ξζ§buxjI§§buxjMIs§§§§##ξThe warg explodes!buxjMN======4.3 (0.8buxjf]§§§§buxjjf*ξbuxjm buxjm/_You hear a bellow! You hear a shout! x2buxj2ξ§§§§ξbuxj5 buxj)d§§§§§ξbuxj+cuxjξ§§§§cuxjcuxj$Kξ§§§cuxjlJ§§§cuxj%cuxjt 3cuxj cuxj/ cuxjf ,cuxj% cuxj cuxj ;3cuxj? cuxj ##..####..##....####.## #..##..####..## ##.## ###.[..# ###.### #.. ###..## ##..####..># .##..# #...####.## ###.## ##.......# # #. ########## ####......# # .# #..#‡#...#####..# # #.))#.#@......###..##.# ------6.3 (2.0 cuxj # ¿ #.)#).##.#..####...##.# # ####)######## #..##### # #...)...#.).)#..##...#. #.cuxj? .# . ### #.cuxj =------cuxj cuxjU duxjduxjTduxjVduxjduxj'duxjM8=duxjduxjJduxjduxjG%4duxjZduxj Z..####..##....####.##  .duxjXd.##..####..## ##.##### #.[..duxjb# ###.### #.....# #..duxjq## ##..####..>## #..duxj[B# #...####.##  #.## ##.......#  #. ########## ####......#  .# #..#‡#...#####..#   duxj#.))#.#..@....###..##.#  8 ¿ #.)#).##.#..####...##.#   duxj####)######## #..#####   #...)..# duxj.}#..#  ...#.).)... ..##  #..##.##..# ¿ #..   duxjr..#. #.# .## ..#   duxj6.# . ### #   .   duxjduxjduxjduxj(duxj|)duxjK,duxj2duxjF;duxj<duxj=duxj>duxjBduxjBduxjCduxjH##..####..## ##.##### [..# ###.### #.....# ...## ##..####..>## .# #...####.##  #duxjRI########### ##.......#   ########## ####......#   #..#‡#...#####.........#   duxjIt#.))#.#.......###..##.#  #.)#).##.#.@####...##.#  30 ####)######## #..#####  #...)..# #..#  duxjI...#.).)... ..##  #..##.##..# ¿ #..  ..#. #.# .## ..#  duxj?J,.# . ### #    #.  duxjJduxjNduxjOeuxj$D euxjD euxjoE euxjH euxjK euxjjM }5==euxjQN euxjP euxjKQ K9=euxjR euxj S euxjwV euxjV euxjrW euxj`X euxj[ euxj\ euxjf\ N6=euxj2] euxjQ^ euxja euxjeb euxjc euxjSo v......##...#  ..####..##....#  ##..####..## ##.##### # ###.### #.....# ......## ##..####..>## euxjo ......# #...####.##  ####### ##.......#  ######### ####......#  euxjo S..#‡#...#####...@.....#  5.3 (5 #.))#.#.......###..##.#  #.)#).##.#..####...##.#  euxj5p ####)######## #..#####  ...)..# #..#  #.).)... ..##  euxj|p G..##.##..# ¿ #.. #. #.# .## ..# . ### # euxjp euxjq euxju euxjEw fuxj fuxj fuxjU fuxj guxjI;Iguxj>guxjBe=guxjpFguxjIguxjZKi720=guxjLguxjNguxj#O,guxjQguxjPSguxjS;8guxjYn## ##..####..>##....# #...####.## ####### ##.......# ######### ####......# #‡#...#####.........# #.))#.#.......###..##.# .)#).##.#..####...##.#)######## #..#####.)..# #@.# 9.3 (4).)... #..## ..##.##..# ¿ #..# . #.# .## ..## guxjY ### # ...  ###.  ## guxjwZguxj^guxjRXguxjXguxj6Yguxj[guxj`Bguxjaguxj'dguxjxd9=guxjdguxj:fguxjiguxjpjy9=1=guxj9kguxjl: _Found 13 gold pieces.guxj\pguxjpguxjfqguxjv ########## ####......#  #..#‡#...#####.........#  #.))#.#.......###..##.#  #.)#).##.#..####...##.# guxj^v. ####)######## #..#####  #...)..# ##..# ..#.).)... # #..## guxjvx #..##.##..#.$###..# #. #.# .###...@.## 43guxjw. . ### # #.......#  . #.###......#  #. ##.....#  # .....#  ...###  .#.# ##.# guxjx guxj{guxj}huxj\huxj3huxjhuxj>huxjBhuxj!huxjV90=huxjKhuxjhuxjhuxj9=huxjhuxjhuxjhuxjohuxj=huxjhuxjjQ12=huxjthuxj̷## ##.......#  ########## ####......# huxjJ #..#‡#...#####.........#  #.))#.#.......###..##.# huxjO #.)#).##.#..####...##.#  ####)######## #..#####  #...)..# ## ##..#  ...#.).)... #.## #..##  #..##.##..#.@###..# 8.3 (5  ..#. #.# .###.....##  .# . ### # #.  . #.###......# #. #..# ##.....# #..# .....# #..# ...### #.## .#.# #. ##.# huxjݹhuxjhuxjܾ? _You now have 996 gold pieces (gained 13).huxjw ............# #...####.## .### huxj P.# . ########## ####......# #.#‡#...#####.........#  #.))#.#.......###..##.# huxj! I #.)#).##.#..####...##.#  ####)######## #..#####  #...)..# ### ##..# ...#.).)... #@## #..## huxje # #..##.##..#..###..#  ..#. #.# .###.....## huxj .# . ### # #.......#  . #.###......# #. #..# ##.....#  #..# .....#  #..# ...###  #.## .#.# huxj1! A9.3 (1huxj$ huxj& iuxj}iuxj~iuxjiuxj iuxjiuxjiuxjhiuxj0iuxjiuxj=%2iuxjiuxj{iuxjkiuxj9=iuxjFiuxjiuxjiuxj#3iuxjMV=3=iuxjàiuxj  ########## ####......#   #..#‡#...#####.........#  iuxjV #.))#.#.......###..##.#   #.)#).##.#...##.#  ####)######## #..#####  #...)..# ### ##..#  iuxjh..#.).)... #.## #..##  #..##.##..#..###..#  ..#. #.# .###...@.##  iuxjܥ53.3 (4 # . ### # #.......#  . #.###......#  iuxjw#. #..# ##.....#   #..# .....#   iuxj#..# ...###  #.## .#.#  #. ##.#    iuxjiuxj%iuxjviuxj iuxj~ iuxjk iuxjX iuxj iuxj ,iuxj iuxjh iuxjג iuxj+ iuxjY iuxj iuxjW U4=iuxj iuxj/ iuxj iuxjN 9=iuxj֝ iuxjz s)#).##.#..####...##.#  iuxj) ##)######## #..#####  .)..# ### ##..# #  ).)... #.## #..## .  ##.##..#..###..# .#  # .###.....### #.#   ### # #.......##.#   #.###....  #..# ##..@..#  7 #..# #.....#   #..# #...###   #.## ...#.#  #. .####.#iuxjO L[37m  .. ##.  ¿. ##     iuxjK juxj. juxj$ juxjP juxj juxj~ juxj w4=juxjo juxj %5juxj juxjQ juxjU juxj juxj= juxj> juxj juxj ,juxj8! juxj6$ juxj$ W6=juxjC% juxjW( ## ##.......#  ## ####......#  .juxj( ..#####.........#  .#.......###..##.#  .##.#..####...##.#  juxj}) &######## #..#####  .# ### ##..# ##  ... #.## #..## ##.#  ##..#..###..# #@#  juxj* :62.3 (5 # .###.....#####.#  # # #.......##.##  juxj* K#.###......#  #..# ##.....#  #..# #.....#  juxj+ y#..# #...###  #.## ...#.#  #. .####.#  juxj+ juxj/, juxj- juxjb/ kuxjvH #...####.##  # ##.......#  ### #####  ..#####.........#  kuxj#.......###..##.#  .#..####...##.#  ####..#####  # ### ##..# ###  .. #.## #..## ##@#  #kuxjqN..#..###..# #.##   .###.....#####.#  # #.......##.##  ###......#  #..# ##.....#  kuxjh#..# #.....#  #..# #...###  #.## ...#.#  kuxjykuxj+3.3 (1kuxj kuxjV kuxj kuxj kuxj: kuxj kuxjV y7=5=kuxj ,kuxjw $ kuxj _Magic restored.kuxjK kuxj kuxj kuxj kuxjD ,kuxj kuxjD kuxjT kuxj #8kuxjA 2=kuxj kuxj P)#.#......##.# kuxjC X).##.#..####...##.# )######## #..##### )..# ### ##..# ### kuxj .)... #.## #..## ##.# .##..#..###..# #.## .# .###.....#####.# ## # #.......##.##  kuxj #.###....@.# 7.3 (4 #..# ##.....#  kuxj k#..# #.....#  #..# #...###  #.## ...#.# kuxjx D #. .####.#  .. ##.  ¿. ## kuxj kuxj kuxj  luxjoluxjluxjMluxjluxjluxj2O=luxjluxj)luxjsluxj߳luxj۴luxjӷluxj%9luxjluxjg.)..# ### ##..# ### luxj).)... #.## #..## ##.# #.##..#..###..# #.##  #.# .###.....#####.# luxjP ### # #.......##.##  #.###......#  luxj;#..# ##.....#  #..# #.....# .# #..@### 70.3 (3luxj~f #.##....#.#  #....####.#  .. ##. luxjk ¿. ## luxj luxjtluxjluxjMluxjGK luxj#L luxj7N luxj#^ luxjZe luxjg ,luxjg luxj@k ,luxjk luxjl luxjo luxj@p +100/101luxjp luxjs luxjs 0#.# .###.....#####.#  ### # #.......##.##   luxjAt #.###......#   #..# ##.....#   #..# #.....#  luxjt +#..# #...###  #.##....#.#  #....####.####  luxjt s .. ##@..#  3¿. #####     luxju E    luxjVu -   luxju luxjSx luxjy muxjmuxjWield or unwield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  i - a +1 short sword of venom Magical Staves (go to first with |)  E - a staff of cold (weapon) muxjL d - a staff of earth  l - a staff of air  B - a staff of fire[?] describe selected muxjĄ[!] equip|wield|wear|put on[tab] equip|unequip nuxj~nuxj~nuxj̄nuxjV#.# .###.....#####.#   cupup the Grappler nuxj### # #.......##.##   Gnoll of Vehumet **....#.###......#   Health: 100/101 =======================-#..# ##.....#   Magic: 25/25 ========================nuxj#..# #.....#   AC: 20Str: 14#..# #...###   EV: 14Int: 19#.##....#.#   SH: 0Dex: 13nuxj#....####.####   XL: 13 Next: 32% Place: Dungeon:12.. ##@..#   Noise: ---------  Time: 12573.3 (0.0)¿.#####   E) staff of cold  Throw: 12 boomerangs  nuxjˉ        nuxjVehumet accepts your kill.The warg explodes! _You hear a bellow! You hear a shout! x2 _Found 13 gold pieces. _You now have 996 gold pieces (gained 13). _Magic restored.nuxj)D  You unwield your staff of cold.nuxjt4.3 (1Bfirenuxjnuxj2 _B - a staff of fire (weapon)nuxjnuxj3nuxjnuxj4nuxj1BnuxjknuxjK1=nuxjgnuxjk1 _HP restored.nuxj;nuxjnuxjanuxj4 _Found a rapier.nuxj- nuxj nuxj9 nuxj nuxjnuxj`nuxjnuxjz.#.).)... #.## #..## ##.# ..##.##..#..###..# #.## .#. #.# .###.....#####.#  . ### # #.......##.## . #.###......# . #..# ##.....#  #..# #.....#  #..####...###  #.##..@.#.# 9.3 (5 #....####.#### #... ##...# #).##### nuxj|#. #    nuxjnuxj!ouxjouxjcupup the Grappler (Gnoll Shapeshifter) Turns: 12660, Time: 01:10:11 ouxjHealth: 101/101 AC: 20 Str: 14 XL: 13 Next: 32% Magic: 25/25EV: 14 Int: 19 God: Vehumet [**....] Gold: 996ouxj;1SH:  0 Dex: 13 Spells: 10/28 levels left rFire + + . (33%) B - staff of fire ouxj} rCold . . . (100%) j - orb {Pyromania} rNeg . . . (100%) m - +2 leather armour {rF+} rPois .(100%) I - +2 hat {SInv} ouxjrElec .(100%) F - +2 cloak {Stlth+} rCorr .ouxj(100%) g - +0 pair of gloves {Stlth+} SInv + M - +2 pair of boots Will +....x - amulet of wildshape Stlth +++++++ouxjah - +6 ring of intelligence HPRegen 0.36/turna - ring of Efumio {Will+ AC+4 Stlth+} MPRegen 0.19/turn %: no passive effects @: no status effects ouxjbA: fangs 1, treasure sense, distributed trainingouxjouxjM.#.).)... #.## #..## ##.#   cupup the Grappler ouxj#..##.##..#..###..# #.##   Gnoll of Vehumet **.... .#. #.# .###.....#####.#   Health: 101/101 ========================. ### # #.......##.##   Magic: 25/25 ======================== .#.###......#   AC: 20Str: 14 .#..# ##.....#   EV: 14Int: 19#..# #.....#   SH: 0Dex: 13ouxj#..####...###   XL: 13 Next: 32% Place: Dungeon:12#.##..@.#.#   Noise: ---------  Time: 12579.3 (0.0)#....####.####   B) staff of fire#... ##...#   Throw: 12 boomerangs#).#####  #. ouxj#         _You now have 996 gold pieces (gained 13). _Magic restored.  You unwield your staff of cold. _B - a staff of fire (weapon) _HP restored. _Found a rapier.ouxjIouxjouxjFpuxj<3puxjpuxjpuxj,puxj2puxjpuxjpuxj/,puxj>puxjwpuxjpuxjpuxj #..##.##..#..###..# #.##  ..#. #.# .###.....#####.# puxjoB .# . ### # #.......##.##  . #.###......#  #. #..# ##.....#  #..# #.....# puxj #..####...###  #.##....#.#  #..@.####.#### 82.3 (3 #....# ##...# puxj' #)...# #####  #....#  #....#  #..... #..... ..##...  puxjpuxjpuxj puxjA puxj+B puxjvuxjBvuxjF#....# ##...#   cupup the GrapplervuxjkF#)...# ######   Gnoll of Vehumet **....vuxjF #....# #.#   Health: 101/101 ========================vuxj"G#....## #.#   Magic: 25/25 ========================#.....###.#   AC: 20vuxjuGStr: 14#.........####.#  EV: 14Int: 19vuxjG#..##...≈≈.≈≈..#   SH: 0vuxjH9Dex: 13#..#....≈#'#≈.##   XL: 13 Next: 32% Place: Dungeon:12vuxjaH##.......+@+ .#   Noise: ---------  Time: 12595.3 (0.0)vuxjH#....##≈#+# #   B) staff of fire#....##≈≈vuxjH  Throw: 12 boomerangs#..#...###.vuxjJI~ ...##. ##   vuxjI        vuxjJm_HP restored. _Found a rapier. _As you open the door, it creaks loudly! vuxjiJK_Found Joclagi's Assorted Antiques. _There is an open door here. vuxjJZ_There is an entrance to Joclagi's Assorted Antiques here.vuxjMvuxj8NvuxjPvuxjRwuxjwuxjjwuxjwuxj'wuxju##.#..#.#wuxj@ui'..#≈###wuxj@{wuxj{+6.3 (1wuxj ~wuxj( _You open the door.wuxj#....# ##...#  #)...# ######  #....# #.#  #....## #.#  #.....###.# # wuxj#.........####.# #..##...≈≈.≈≈..#  #..#....≈#'#≈.##  ##.+∩@..#  #....##≈#+#≈##  #....##≈≈ ≈#  #..#...###. ##  ...##. ##   wuxjH,   wuxjGwuxjl&7wuxjwuxj2Q _There is an open door here.xuxjBxuxjxuxj xuxj(xuxjxuxj6P _xuxjxuxj,xuxjxuxjBxuxj#.#.#  #....####.####  #....# ##...#  #)...# ######  #....# #.#  xuxj#....## #.#  #.....###.# ## #.........####.# #..##...≈≈.≈≈.@#  600.3 (3#..#....≈#'#≈.##  ##.......+∩'..#  #....##≈#+#≈##  #....##≈≈ ≈≈#  xuxj(#..#...###.###  ...##. .##  .. .. xuxjxuxjxuxjyuxj*y#..####...###  #.##....#.#  #....####.####  #....# ##...#  #)...# ######  yuxjy#....# #.#  #....## #.#  #.....###.# ### .......####@# #..##...≈≈.≈≈..## yuxjy#..#....≈#'#≈.##  ##.......+∩'..#  #....##≈#+#≈##  ..##≈≈ ≈≈#  yuxj z#..#...###.###  ...##. .##   yuxj6yuxj+1.3 (1yuxjyuxjzuxjzuxj zuxjizuxj[&0zuxj zuxjO zuxj  zuxj@ U_Sorry, I don't know how to get there.zuxj'zuxjzuxjБzuxjzuxjHzuxj: _zuxjWzuxj:zuxjzuxjzuxjzuxjzuxjGzuxj,zuxjuzuxjzuxjƪzuxjR '  There is an open door here.zuxjzuxj#zuxj&zuxj>7 _You open the door.zuxj$zuxjzuxjzuxj #)...# ######  zuxj#....# #.#  #....## #.#  zuxjm#.....###.# ### #.........####.#zuxj* #..##...≈≈.≈≈..## #..#....≈#'#≈.## zuxj% ##.......+∩'..#  #zuxju|≈#@#≈## 7.3 (6 zuxj#....##≈≈.≈≈#  #..#...###.###  zuxj...##. .##  ..  ... zuxjt ..#.  ## zuxj,zuxjkQ _There is an open door here.{uxj{uxj\{uxj){uxjc{uxjl2o{uxj  {uxj  {uxj# hYou encounter an orc. It is wielding a +1 flail of protection.{uxj e ..# {uxj^ #....###.# ###{uxj r........####.#{uxj #..##...≈≈.≈≈..##{uxjU .o..≈#'#≈.## {uxj #.......+∩'..# {uxj #....##≈#'#≈##{uxj _#≈≈@≈≈# {uxjY H#..#...###.##{uxjy V...##. .## {uxj ..{uxj ..{uxj1 o   orc (wandering)..#{uxjW +##.{uxjq {uxj 2 {uxjs &0{uxj0" 28.3 (1 _{uxj. {uxj(U }uxjM)##### ...## #.# }uxj....###.# ### #.........####.##...≈≈.≈≈..##..#.o..≈#'#≈.##}uxj##.......+∩'..##≈#@#≈##}uxj #....##≈≈.≈≈#..#...###.###}uxj:...##. .##  .. ....#}uxju~ ##. }uxj}uxj+&9}uxjp}uxjQ _There is an open door here.}uxju }uxj PM....)}uxj ##### ## #.# }uxj ###.# ## #.........####.##...≈≈.≈≈..##..#.o..≈#'#≈.####.......+@'..#}uxj G#≈#'#≈##}uxj \ #....##≈≈.≈≈}uxj# #..#...###.###  }uxjA &.##}uxj }uxj %10 }uxj _}uxj }uxj  }uxj i_There is an entrance to Joclagi's Assorted Antiques here.~uxjY+...~uxj'Z)......o~uxj]Z4##...~uxj{Z;#..........'~uxjZ...###~uxjZo   orc (wandering)~uxj[~uxj1[ ~uxj_.~uxj0dAo~uxjd~uxjIe&1~uxjAh~uxjmj ~uxjj=_You open the door. The orc leaves your sight.~uxjZ~uxj[~uxjy^~uxjay~uxjf  An orc comes into view.~uxjă #....# ##...#  #)...# ###### ~uxj #....# #.# ~uxj&H #....## #.#  #....o###.# ###~uxjF #.........####.#~uxjb #..##...≈≈.≈≈..##~uxj #..#....≈#'#≈.##  ##~uxjr.@∩'..# ~uxjƄ #....##≈#'#≈## ~uxj #....##≈≈.≈≈# ~uxjm #..#...###.### ~uxjv ...##. .##  ..~uxj/ ~uxjIo   orc (wandering) ... ~uxjb ~uxj{d ..#.  ..### ~uxj ~uxjy].o0~uxj~uxjӐ22.3 (1 _~uxja~uxjіQ _There is an open door here.uxj=#....# ##...#   cupup the Grappleruxjt#)...# ######   Gnoll of Vehumet **....#....# #.#   Health: 101/101 ========================uxj3#....## #.#   Magic: 25/25 ========================uxj #.....###.# ###  AC: 20Str: 14uxj#....o....####.#  EV: 14Int: 19uxj&#..##..*≈≈.≈≈..##  SH: 0Dex: 13uxju#..#....*#'#≈.##   XL: 13 Next: 32% Place: Dungeon:12##.......@∩'..#   Noise: ---------  Time: 12612.3 (0.0)uxj#....##≈#'#≈##   B) staff of fireuxj#....##≈≈.≈≈#   Throw: 12 boomerangs#..#...###.###  uxjs...##. .##  ..uxj+  o   orc (wandering)... uxjP$..#. ..###uxjzm _There is an open door here.  Throw: 12 boomerangsuxjPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineuxj}Aim: an orc, wielding a +1 flail of protection (wandering, hasn't noticed you,  64% to hit)uxj*uxjU#....# ##...#   cupup the Grappleruxj#(...# ######   Gnoll of Vehumet **....uxj#.(..# #.#   Health: 101/101 ========================#..(.## #.#   Magic: 25/25 ========================uxj$)#...(.###.# ###  AC: 20Str: 14uxja#....(....####.#  EV: 14Int: 19uxj#..##..(≈≈.≈≈..##  SH: 0Dex: 13uxjs#..#....(#'#≈.##   XL: 13 Next: 32% Place: Dungeon:12##.......@∩'..#   Noise: ---------  Time: 12612.3 (0.0)#....##≈#'#≈##   B) staff of fireuxj#....##≈≈.≈≈#   Throw: 12 boomerangs#..#...###.###  ...##. .##  ..  o   orc (wandering)... ..#. ..### _There is an open door here.  Throw: 12 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +1 flail of protection (wandering, hasn't noticed you,  64% to hit)uxjUl)...o.≈uxjq.o  Throw: 12 boomerangs  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc, wielding a +1 flail of protection (wandering, hasn't noticed you,  64% to hit)  You throw a boomerang. The boomerang barely misses the orc.uxj3uTouxj-7 uxj _uxjBuxjΥuxjKuxjLuxjRuxj'huxjXuxjuxjuxjuxjƟuxjuxjuxjuxje #)...# ######  #....# #.# uxj #....## #.#  #.....###.# ### ##.........####.#uxj[ #..##...≈≈.≈≈..##uxjd #..#....≈#'#≈.##  ##......)'∩'..# uxjMf #...@##≈#'#≈## 9.6 (2 #....##≈≈.≈≈#  #..#...###.### uxjԵ.....##... .## . ##.... ###... uxj ..#..  ..##### uxjg4 ##.  uxjuxjuxjuxjuxjڡuxjuxjצuxjmuxjBuxjAuxjquxj6uxj....## #.# ....###.# ###uxj%##.........####.##..##...≈≈.≈≈....#....≈#'#≈.## uxj ##......)'∩'..#  #....##≈#'#≈## uxjUr #....##≈≈.≈≈# #..#.@.###.### 21.....##...#.## uxj... ##....# ## #...#  uxj..#... ..#####.uxjζD##. uxjbuxj޹uxj-uxj- uxj uxj" uxj uxj uxj ,uxj uxjr uxj uxji uxj uxjR uxj uxj\ uxj &##.........####.# #..##...≈≈.≈≈..## #..#....≈#'#≈.##  uxj2 ##......)'∩'..#  #....##≈#'#≈##  #....##≈≈.≈≈#  #..#...###.###  uxjj .....##...#.##  ... ##..@.#  4.6 (3## ##...#  uxj C #..#...#   ...#####.#  ###. #  #.  ##    uxjh uxj uxjV uxj" uxj! uxj uxj` uxj uxj uxj" uxj uxjG uxj  uxj uxj uxj& uxjg' uxj) uxj- uxj< uxjo= uxj? uxjB uxj]O uxjAP uxjRQ uxjt[ ##......)'∩'..#  uxj[ >#....##≈#'#≈##  uxj[ b#....##≈≈.≈≈#  uxj3\ [#..#...###.###  uxj\\ ].....##...#.##  uxj\ ... ##....#  uxj\ ## ##...###  uxj7] w #..#...##  uxj`] x ....#####@#  uxj] #9.6 (5uxj] e.###. ###  uxj] 8#.  uxj^ 8##  uxj6^  uxjY^  uxj}^  uxj^  uxj^  uxj^  uxj _ uxjA_ " uxj` uxji uxjn uxjV uxj uxj uxj uxj uxj ,uxj uxj ,uxj uxj uxj uxj uxj uxj uxj uxjG uxj uxjJ uxj uxjF uxj uxj9 uxj ,uxj uxj uxj uxj uxj uxj uxj{ uxj uxjO uxj  #....##≈#'#≈##  #....##≈≈.≈≈#  ##..#...###.###  .....##...#.##  .... ##....#  ## #. ##...###  uxjA #..##..#...##  #.....#####.#  #...### 37.6 (8 ...#  ##.# uxju  .# #. .# .. ### uxj+ uxjo uxj uxjg uxjCh uxjYi uxjo uxjx uxjR{ ,uxj{ uxj uxj uxj uxjك uxjR uxj uxj uxj uxjV uxj ,uxj΍ uxjd ,uxjđ uxj uxj uxj uxjC uxj~ ## #. ##...###  #..##..#...##  #.....#####.#  #...###.## ###  uxjJ 9.. #..#   ##.#   #.##   ##.#     43.6 (6 #....#  ..####.#  ### .#   #      uxjM uxj uxjH uxjA uxj uxj uxj{ uxjj uxjJ ,uxj uxjت uxj= uxj uxjK uxjK ,uxj uxjh uxj uxj uxj> uxj; uxj( uxjo uxj uxj <#...###.## ###  ..#  #.#   #.##  uxjӻ  ##.#  ##.#####  #....#.#  #..####.##  ### # 8.6 (5uxj+ ###      uxj uxj uxj uxj uxjb uxj uxj uxj uxj8 Buxj uxj uxj] uxj uxjI uxj uxj5 uxj uxj! uxj uxj uxj uxj uxj3 uxj uxj uxj. uxj uxj uxj X #.....#####.# uxj ^ #...###.## ### uxjo .. #..# # ##.# uxj b#. #.## uxj X .. ##.# uxj #.####.#####  uxj' s#..#....#.# uxjT  uxj{ #.@####.## 54.6 (6uxj i#### ##.# uxj ,### uxj uxj uxj uxj uxj uxj5uxj6uxjC7uxj=uxj^DBuxjEuxj#K,uxjrKuxjTLuxjSPBuxjfQuxjeTuxjTuxjUuxj?Xw .... ##....#  ## #. ##...###  #..##..#...##  ###.....#####.# uxjX #...###.## ###  ... #..#  #.## ##.# #..# #.## uxjY#..@## ##.# 8.6 (4#.###.####.##### ##..#....#.# ##..####.## ¿uxj6Y#### ##.#  ¿### uxjfYuxjYuxj\uxj]uxjuxjguxjēuxjiuxj<uxj,uxje: _Found 24 gold pieces.uxjIuxjuxjuxj<uxjѨuxj #....##≈≈.≈≈#  ##..#...###.### .....##...#.## .....###....# ## #.####...  #..##..#...## ##.....#####.# #..###...##### #......@.# #. 61.6 (3#.#####.## ##.# ##..# #.## #...## ##.#  #.###.####.#####  #.# ##..#....#.# #.. ##..####.## #$#### ##.#  $### xj&39;49muxjuxjuxjeuxjثuxjOuxjӲuxjǴ,uxj7uxjuxjjuxj uxjɺuxjuxjuxjuxj.....###....# ## #.####...###  #..##..#...## ###.....#####.##..###...###.## ###uxj:#........# #..# #.#####.## ##.#  uxj##..# #.##  uxj#.@.## ##.#4 #.###.####.######.# ##..#....#.#uxj[#.#..# ### #. uxjd    uxj/E uxj|uxjuxjuxjԸ uxj> uxj uxj uxj uxj ,uxj5 uxj: uxj uxj9 uxjM uxj^ uxj uxj uxj uxj5 uxjd uxj uxj uxjx ,uxj uxj uxj uxj uxji uxj Buxj O _You now have 1008 gold pieces (gained 12).uxj uxjy uxj uxj uxj ,uxjw  #........# #..#  #.#####.## ##.# ## ##..# #.## .. ##...## ##.#  #. ##.###.####.#### .###.## ##..#....#. #.#..# ##..####.#.#.## #### ##. #@## ##73.6 (9 #.# ###uxj uxj) @ _You now have 1020 gold pieces (gained 12).uxj uxjK uxj uxj uxjs uxjA Buxj ,uxj uxjH , ###.....##### #..###...###.## # #........# #.. ##.#####uxj 8#. ##..# #.## . ##...## ##.#  ##.###.####.####.## ##..#....#..# ##..####.5.6 (2.#.## #### ##.###uxjD  #.# ###uxj uxje uxj uxj uxjuxj,uxjzuxjbuxjuxjuxjzuxj0Buxjtuxjjuxj̍uxj_uxjuxjFuxj˚uxj˛uxjܝuxjuxj.uxjuxj˪uxj|uxjuxjuxjuxj,uxjuxjuxjuxjxuxjѺuxjuxjuxjuxjguxj]uxj uxj>uxjuxjuxj ~  You encounter an orc. It is wielding a +0 club.uxj7N #..#....≈#'... ##......)'∩'#..#### # #....##≈#'#uxjA#..#.. .## #....##≈≈.≈#.... ..##o.#...###.#....##......##...#.###..........###....# ...## #.####...# #..##..#..# ###.....###..###...###.###........# #..#uxj :##.#####.## ##.# ..######.## ##..# #.## o   orc (wandering) .........# ##...## ##.# uxj....####.# ##.###.####.### # #.###.## ##..#....#uxjd.o84.6 (9uxjlTouxj5==5.6 (10.0)uxjuxj% _The orc shouts!uxjKq#..##...≈≈.≈≈ #..#....≈#'#≈uxjK... ##......)'∩'.#..#### ## #....##≈#'##..#.. .## #....##≈≈.≈≈#.... ..##..#...###....##...o..##...#.##..........###....# uxjaL>#..@.## #.####...#####.### #..##..#...#.## ###.....#####.#..###...###.## ###........# #..# uxjL##.#####.## ##.# ..######.## #.##.........# ##...## ##.#....####.# ##.###.####.###uxjOU.ouxjTP--6.0)uxjYuxj|Zuxj# #..##...≈≈.≈≈.#. #..#....≈#'#≈.... #. ##......)'∩'.#..####..## #....##≈#'#≈#uxj k#..#.. ..## #....##≈≈.≈≈##.... ...##..#...###.##....##......##...#.## #......o...###....# #...@## #.####...### ##.### #..##..#...##.## ###.....#####.##..###...###.## ##.##.#####.## ##.# ..######.#uxjF .....####.# ##.###.####.#uxj^ 2o.uxjK uxj A--7uxj uxj uxjV ~ .  You hit the orc.  You kill the orc!uxj 6)uxj (uxjˋ %=uxjJ 8.4 (0.8uxj uxj Z _Vehumet accepts your kill.uxjVuxj׹uxjuxj uxj!uxjH:_No target in view!uxjuxjuxjuxjԠ uxjB_No target in view!uxj6 /##.........####uxjr g## #..##...≈≈.≈≈. uxj h#. #..#....≈#'#≈.#uxj ... ##. ##......)'∩'..uxj #..####..## #....##≈#'#≈#uxj #..#.....## #....##≈≈.≈≈# uxj= #....#...##..#...###.###uxje #....##......##...#.##.....@....###....# uxj ##....####.####...### ##.### #..##..#...## uxj #.## ###.....#####.##..###...###.## ###........# #..#uxj  uxjP s##.#####.## ##.#..######.#uxjz G# #.##uxj .........# ##...## ##.#uxjp uxj 3-9.4 (1.0 uxj _uxj uxj4   uxjw Things that are here:uxjO  uxj }_a +0 club; a +0 leather armour; an orc corpseuxj>3uxjyuxjuxj: _uxj,uxj,uxj2uxjouxj-uxjuxj.uxjuxjuxjuxj.uxjuxj uxje uxj uxjuxjuxjuxj uxj-#..#.....## #....##≈≈.≈#....#...##..#...###.#uxj-a#....##......##...#.# uxjN.#.....)....###....#  ##....####.####...uxj. ##.### #..##..#...uxj/ #.## ###.....##### uxj/#..###...### uxj/#@.......# #..#-95.4 (6uxjS0 ##.#####.## ##.# uxj0B..######.## ##..# #.## .........# ##...## ##.#uxj1s....####.# ####.###uxj18# #.###.## ##..#....#  ##.#..# ##..####. uxj2 #.#.## #### ## uxjp2W ##.## #uxj2E uxjI4uxj%?uxjRDuxjuxj'uxjuxjuxjuxjWBuxjDuxjuxj-uxjuxjuxj<uxjuxjmuxjBuxjwuxj uxjŜuxjuxj-uxjuxjuxj uxjJuxjuxj" uxj#.....)....###. ##....####.### ##.### #..##. uxjy#.## ###..... #..###...###.# #........# ##.[ ##.#####.## #....######.## ##..uxjI.......@....# ##...## #701##.....####.# ##.###.###uxjԫ? ###..# #.###.## ##..# ##. ##.#..# ##.. uxj# #.#.##  ##.##  uxj>#.#  ### uxjuxjޯuxj( _Found a ring mail.uxjuxjuxjuxj uxj},uxj ,uxjuxjDuxj uxjuxjl,uxj[uxjuxj*uxjuxjVuxjb #.....)...¿ .. #.###....####.#. .. ##.### uxj#.# #.# #.## ####.. ##.. #..###.. #.##..# #....... #.[#..# ##.#####. ###....######.## ##.. #.....# ##...5.4 (4uxjE...###.....####.#  ###..## #.###.##  ##..# ##.#..# #### #.#.##uxj ##.## #.# ###uxj#uxj6uxjuxj* uxjN+ uxjI, uxj/ uxjw4 uxj8 Buxj: uxj7; uxj; uxj = uxjT@ uxj@ uxjlA uxjD uxjF ,uxjG uxj!I uxjL uxjL uxjM uxjO uxjZS uxjS uxj~T uxjV uxjY uxj$Z uxj@[ uxjw] uxj@c uxjc uxje uxjEh uxjl uxj9n ,uxjp uxjvs uxjs uxjgu uxjv uxjz uxjz uxj{ uxj} uxj uxj uxj uxj uxj uxj uxj O _You now have 1036 gold pieces (gained 16).uxj^ uxj uxj uxjƓ uxjf .......#.###### ..............# ## uxj )........!..... #. ............... ##. .........# #..####..#.....# #..#.....uxjɚ & #....# #.... ##@.# #....##19.4 (uxj 14.0) ##...## #.....#.....# #.###....uxj" K#...##.# .. ##.###...###.## #.# #.##uxjN .....## #..###..# #..#uxjy z.....# ##.##..# #......... #.[#..# ##.## uxj x...... ###....######.##uxjg uxj -20.4 (15uxj uxj ' _Found a hand axe.uxjCO uxjO uxj1Q uxjU uxjtZ uxj] ,uxj] uxjf uxjcg uxjh uxjk uxjp uxjp uxjq uxjns s _Found a fine spore talisman.uxjv uxj0w uxjw uxj{ ............... ## .........# #..####. uxj\| #......# #..#... #....# #....# ##..# #....# ##...## #...uxj| / ##.....# #.#####...##.# .. ###..@###.## #.# 4.4 (4.0).......## #..###..# #......# ##.##..# #...... #.[#..# ##....... ###....######.#..... #.............# uxjJ} , ##..% ....###.....####.#  ##. ..# ###..## #.#  # ##..# ##. uxj} uxj€ uxj, uxj|uxjuxjuxjQuxjuxj,uxjuxjuxjuxjuxjѐuxj̔uxjuxjuxjՖuxjuxjuxjuxj{" uxj#....# #.. ##..# #.uxj՞%#### ##...## #..... ##.....# #.#uxj.....# ##...##.# .. ......##...###.## #.# ..........## #..###..# uxjN.........## ##.##..# uxjz.......@..# #.[#..# 8###........####....##### ##.......##.......... ##..%.....###.....###uxjџ ##..#..### ###..## ..###.# ##..# .# ## uxj9 .# uxjuxjuxj֤uxjZuxjuxjluxjuxjfBuxjcuxj uxj uxj; ,uxjRuxjuxjIuxj1uxjKuxj ~..... ##.#.##uxj9 .....# ##...##.# .. ......##...###.## #.# .....## #..###..# uxj X....## ##.##..# uxj ....## #.[#..# uxj }###........####....#####uxj! ##.......##...........uxjC! ##..@.....###.....###32uxjz! ##..#..### ###..## uxj! #..###.# ##..# uxj!q#.# #..uxj!.###uxj!" uxjH"4  uxjq"E uxj$#uxj%uxj' uxjL(l_p - the spore talisman of Bad Feelings {rC+ Int+5}uxj߇uxjuxj\uxjuxj# Iuxj1 uxj uxj7 ,uxjz uxjR ,uxjD uxj uxj& uxjm uxje uxj .....# ##...##.# .. ##.uxj ......##...###.## #.# #....uxjF `.## #..###..# #....uxjt t## ##.##..# #....uxj ## #.[#..# ##.###.####....######.###.......##.............##........###.....####.###..#.@### ###..## #.5.4 (3#..###.# ##..# ##.uxj) #.# ### #### #...#  ###.. #### uxjS 3#uxj uxj uxj uxjuxjSuxj*uxjMuxjouxjY,uxjuxjNuxjuxj+uxjuxjuxjuxjPuxjJuxjuxj5uxjuxjuxj= uxj uxj uxj uxj uxjl uxj uxj  ...........## #..###..# uxj* .........## ##.##..#  uxjT ..........## #.[#..#  ###........####....### uxj ##.......##........ ##........###.... uxj ##..#..### ###..# #..###.# ##. uxj A#@## ### ###41.4 (6 #....#  ###..  uxj g ###uxj uxj uxjT uxj"uxjuxjuxjO uxjB %  uxj IYou encounter a slime creature.uxjV0  ##. ..........## #.[#..# ###........####....## ##.......##........ ##........#### ##..#..### ####.j #..###.# ##..#..###.## ### ###...@##   ###.. ####j   slime creature (asleep)uxjY1uxjm&0uxj"22.4 (1 _uxj#uxj`%uxj`"..uxj~#..#.........## ##.##..# uxj..........## #.[#..# ###........####....###uxjTQ##.......##.... uxj@##........###...uxj# ##..#..### ###..##uxj #.j #..###.# ##..uxjAf#..###@## #######uxj8#....#uxjJ###..#  uxj9####uxjuxjnuxj uxj6 uxj uxj 3uxjuxj8uxjǏuxjoPut on or remove which piece of jewellery? uxj Jewellery (go to first with "=)  a - the ring of Efumio (worn) {Will+ AC+4 Stlth+}  h - a +6 ring of intelligence (worn) uxjy x - an amulet of wildshape (worn)e - a +4 ring of protection  f - a +6 ring of intelligence  uxj][k - a ring of protection from cold  o - a +5 ring of evasion  t - an amulet of dissipation  u - a +6 ring of strength  w - a ring of positive energy  C - a ring of protection from cold  G - a ring of wizardry Talismans (go to first with %)b - a quill talisman  c - a scarab talisman  p - the spore talisman of Bad Feelings {rC+ Int+5}[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip uxjtpQ  a - the ring of Efumio (worn) {Will+ AC+4 Stlth+} uxjpM t - an amulet of dissipationuxjs)?  t - an amulet of dissipation uxj)F w - a ring of positive energyuxj*U p - the spore talisman of Bad Feelings {rC+ Int+5}. uxjI*A small charm made from a still-living mushroom. Transforms one of the wearer's arms and parts of their lower body into a vibrant mass of multicoloured fungus. uxj*9Melee attacks in this form may release spores that weaken their target, as well as cause mushrooms to sprout on the ground behind them which will release their own bursts of dazing spores if allowed to grow. Shapeshifting skill increases the durability of these mushrooms as well as their damage. uxj*}____________________________________________________________  Skill UC Base Dmg Burstshroom damage uxj*------------------------------------------------- Min 8 +42d7 Max 14 +4 2d12 uxj+Cur [14] +42d12 Melds: Offhand, Boots uxjO+k____________________________________________________________ rC+:It protects you from cold. uxj~+OInt+5: It affects your intelligence (+5). Your skill: 15.1 uxjN`uxj0aPut on or remove which piece of jewellery? Jewellery (go to first with "=)  a - the ring of Efumio (worn) {Will+ AC+4 Stlth+}  h - a +6 ring of intelligence (worn)  x - an amulet of wildshape (worn)  e - a +4 ring of protection  f - a +6 ring of intelligence  k - a ring of protection from cold  o - a +5 ring of evasion  t - an amulet of dissipation  u - a +6 ring of strength uxjqas w - a ring of positive energy  C - a ring of protection from cold  G - a ring of wizardry uxjaTalismans (go to first with %)  b - a quill talisman uxja c - a scarab talisman  p - the spore talisman of Bad Feelings {rC+ Int+5} uxj[be [?] describe selected uxjbq[!] equip|wield|wear|put onuxjb[tab] equip|unequip uxjruxj[ uxjky...........## #..###..# cupup the Grappler.........## ##.##..# Gnoll of Vehumet **..............## #.[#..# Health: 101/101 ========================uxj###........####....### Magic: 25/25 ========================##.......##......... AC: 20Str: 14uxj@##........###.....# EV: 14Int: 19###..#..### ###..## SH: 0Dex: 13#.j #..###.# ##..# XL: 13 Next: 32% Place: Dungeon:12uxj#..###@## ####### Noise: ---------  Time: 12743.4 (0.0)#....##B) staff of fire###..#Throw: 12 boomerangsuxj####       uxjB  _Found a ring mail. _You now have 1036 gold pieces (gained 16). _Found a hand axe. uxj _Found a fine spore talisman. _p - the spore talisman of Bad Feelings {rC+ Int+5} _You encounter a slime creature.uxj<uxj+4.4 (1uxjuxjuxj$A5.4 (2uxjz(A6.4 (3uxj+uxj/uxj0+7.4 (4uxj2uxj48 1624 uxj4_You begin transforming. You continue transforming. x3  Dense mycelia sprout from your arm and feet.  Your orb of pyromania and +2 pair of boots meld into your body.uxjv5?Spore uxj7uxjh9 uxj9B_You feel clever.uxj.##...###.## #.# ...........## #..#uxj3.........## ##.##..# ..........## #.[#..# uxje###........####....######.......##.......... uxj@##........###...uxjV# ##..#..### ###..## #.j #.@###.# ##..# uxj1f#..###.## ###uxj^ ####uxj#....####..# uxj uxj5####uxj#uxj$18.4 (1 _uxj!'uxj(uxj0M# .# .. .......##...###.## #.# ...uxjͼ## #..#...## ##.##..# ....## #.[#..# ###..uxjDc####....#######.......##........... ##........###.....#### ##.@#..### ###..## #.j #..###.# ##..# uxj#..###.## ########....####..#uxj= ####.uxjuxj%9uxjuxj3uxjmw..... ..# #.###uxjenT# ##...##.# .. #.##...###.## #.# ..## #..#..## ##.##..# ....## #.[#..# ###..####....########.......##............ uxjo_##...@....###.....##### ##..#..### ###..## ##.j #..###.# ##..# ##..###.## ########....####..#  ####uxjguuxjBv&50uxjlxuxjyuxj  uxj#Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.uxjttuxju Your spells (cast)TypeFailure Level uxjju a + Inner FlameHexes/Fire1% 3 b - Forge Lightning SpireAir/Forgecraft4%4  c - Yara's Violent Unravelling Hexes/Alchemy 12% 5 d - Brom's Barrelling Boulderuxju{Conjuration/Earth4%4  u - BlinkTranslocation1%uxju2 uxjvSelect a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exituxj< uxj<Inner Flame Fills an enemy with an intense fire. This fire is released any time the target is hit, and explosively released upon death. The size of the explosion caused isuxj+=\dependent on the size of the target. Level: 3Schools: Hexes/FireuxjZ= Fail: 1% uxj=Power: 60% Range: 7 uxj=Noise: Quiet uxj=^Miscasting this spell causes magic contamination. Vehumet supports the use of this spell.uxjt Your spells (cast)TypeFailure Level  a + Inner FlameHexes/Fire1% 3  b - Forge Lightning Spire Air/Forgecraft 4% 4  c - Yara's Violent Unravelling Hexes/Alchemy 12% 5   d - Brom's Barrelling Boulder Conjuration/Earth4%4  u - BlinkTranslocation1%2 uxjuSelect a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exituxjF6 uxj; uxj> ..... ##.....# #.### cupup the Grappler.....# ##...##.# .. # Gnoll of Vehumet **....uxj> .......##...###.## #.#Health: 101/101 ========================uxj3? m...........## #..###..#Magic: 25/25 ========================.........## ##.##..#AC: 16uxjk? Str: 14..........## #.[#..# # EV: 14Int: 24###........####....###### SH: 0Dex: 13uxj? ##.......##............ XL: 13 Next: 32% Place: Dungeon:12uxj? ##...@....###.....#### Noise: ---------  Time: 12750.4 (0.0)#uxj? -##..#..### ###..## # B) staff of fire#.j #..###.# ##..# # Throw: 12 boomerangsuxj+@ 0#..###.## #######Spore #....#####..#uxj@ ^####     _You begin transforming. You continue transforming. x3  Dense mycelia sprout from your arm and feet.  uxj@ gYour orb of pyromania and +2 pair of boots meld into your body. _You feel clever.uxj@ Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.uxj1A uxjD |..... ##.....# #.### cupup the Grappler.....# ##...##.# .. # Gnoll of Vehumet **...........##...###.## #.#uxj_E Health: 101/101 ========================...........## #..###..#Magic: 25/25 ========================.........## ##.##..#AC: 16Str: 14..........## #.[#..# # EV: 14Int: 24###........####....###### SH: 0Dex: 13uxjE ##.......##............ XL: 13 Next: 32% Place: Dungeon:12##...@....###.....#### Noise: ---------  Time: 12750.4 (0.0)###..#..### ###..## # B) staff of fire#.j #..###.# ##..# # Throw: 12 boomerangs#..###.## #######Spore uxjcF #....#####..#####     _You begin transforming. You continue transforming. x3  Dense mycelia sprout from your arm and feet.  uxjF GYour orb of pyromania and +2 pair of boots meld into your body. _You feel clever.Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.uxjJ P  Okay, then.uxjJ uxjHM uxjJP . _uxjuxje Spells (Memorise)TypeFailure Level  a - Stone ArrowConjuration/Earth 1% 3b - FoxfireConjuration/Fire1%1  c - Kinetic GrapnelForgecraftuxjB&1%1  d - Kiss of DeathuxjConjuration/Necromancy 1%1  e - Magic DartConjuration1%1  f - Poisonous VapoursAlchemy/Air1%1  g - SlowHexesuxjy1%1  h - Construct Spike LauncherForgecraft1%2  i - Grave ClawNecromancyuxj(1%2  j - Mercury ArrowuxjVQConjuration/Alchemy1%2  k - Searing RayConjurationuxj1%uxjB2  l - Static DischargeConjuration/Air1%uxj02  m - Confusing TouchHexesuxjYH1%3  n - Launch Clockwork BeeForgecraft1%uxjA3  o - Maxwell's Portable Piledriver Translocationuxjº81%3  p - Sigil of BindingHexesuxj*1%3  q - AirstrikeAir4% 4  r - Awaken ArmourEarth/Forgecraft4% 4  s - Cause FearHexesuxji%4% 4  t - Cigotuvi's PutrefactionNecromancy/Air4% 4  u - Iskenderun's Mystic BlastConjuration/Translocation 4% 4 uxj10 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exituxjy  c - Kinetic GrapnelForgecraft1% 1  d - Kiss of DeathuxjNecromancy  e - Magic Dart Conjuration  f - Poisonous VapoursAlchemy/Air  g - Slow Hexes  h - Construct Spike LauncheruxjForgecraft 2  i - Grave ClawNecromancy1% 2j - Mercury Arrow Conjuration/Alchemy  k - Searing RayConjuration  l - Static Dischargeir  m - Confusing TouchHexes 3  n - Launch Clockwork BeeForgecraft 3  o - Maxwell's Portable Piledriver Translocation  p - Sigil of Binding Hexes  q - Airstrikeuxj*Air 4% 4  r - Awaken Armour Earth/Forgecraft4% 4  s - Cause FearHexes  t - Cigotuvi's PutrefactionNecromancy/Air  u - Iskenderun's Mystic BlastConjuration/Translocation  v - Passage of Golubria Translocation  w - Vhi's Electric Charge Translocation/Air uxj;J  i - Grave ClawNecromancy1% 2  j - Mercury ArrowConjuration/Alchemy 1% 2x - Detonation CatalystFire/Alchemy12% 5uxjd j - Mercury ArrowConjuration/Alchemy 1% 2  k - Searing RayConjuration1% 2y - Hoarfrost CannonadeIce/Forgecraft12% 5  z - IrradiateuxjTConjuration/Alchemy12% 5uxjP k - Searing RayConjuration1% 2  o - Maxwell's Portable Piledriver Translocation 1% 3A - Summon Mana ViperHexes/Summoning12% 5  B - BombardConjuration/Earth54% 6  C - Forge Phalanx BeetleForgecraft54% 6  D - Plasma BeamFire/Airuxj<54% 6uxjs  o - Maxwell's Portable Piledriver Translocation 1% 3  q - AirstrikeAir4% 4E - Hellfire MortarFire/Earth/Forgecraft 98% 7  F - Fire StormConjuration/Fire100% 9uxj  q - AirstrikeAir4% 4  s - Cause FearHexes4% 4uxjB  s - Cause FearHexes4% 4 uxj v - Passage of Golubria Translocation 4% 4uxj,  v - Passage of Golubria Translocation 4% 4  w - Vhi's Electric Charge Translocation/Air 4% 4uxjtz  uxjz  w - Vhi's Electric Charge Translocation/Air 4% 4 uxjz H x - Detonation Catalyst Fire/Alchemyuxj{ N12% 5uxjs# uxj)4 Fire Storm uxjnCalls forth a mighty storm of roaring flame directly onto the target, dealing damage in a large area and leaving behind short-lived fire vortices. Half of itsdamage bypasses fire resistance. Level: 9 Schools: Conjuration/Fireuxj_Fail: 100%  Power: 30% Damage: 8d8 (max 8d25)  Range: 5  uxjNoise: Extremely loud Miscasting this spell causes magic contamination and also deals up to 109 irresistible or fire damage. Vehumet supports the use of this spell. _________________ uxjS“Some have said there is no subtlety to destruction. You know what? They're  dead.”  -Jaya Ballard, task mage (Magic: the Gathering). uxjS ? Spells (Memorise)TypeFailure Levell - Static DischargeConjuration/Air1%2  m - Confusing TouchHexes1% 3  n - Launch Clockwork Bee Forgecraft1% 3  o - Maxwell's Portable Piledriver Translocation1%3  p - Sigil of BindingHexes1%3  q - AirstrikeAir 4% 4  r - Awaken ArmourEarth/Forgecraft4% 4  s - Cause FearHexes4% 4  t - Cigotuvi's PutrefactionNecromancy/Airuxj 4% 4  u - Iskenderun's Mystic BlastConjuration/Translocation 4% 4  v - Passage of GolubriaTranslocation4% 4  w - Vhi's Electric Charge Translocation/Air 4% 4  x - Detonation Catalyst uxj cFire/Alchemy12% 5  y - Hoarfrost Cannonade Ice/Forgecraft12% 5  z - Irradiate Conjuration/Alchemy12% 5  A - Summon Mana ViperHexes/Summoninguxj; 12% 5  B - BombardConjuration/Earth 54% 6  C - Forge Phalanx BeetleForgecraftuxjx 454% 6  D - Plasma BeamFire/Air 54% 6  E - Hellfire MortarFire/Earth/Forgecraft 98% 7  F - Fire Stormuxj lConjuration/Fire 100% 9 10 spell levels left uxj ][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exituxj B Detonation Catalyst Affixes a volatile catalyst to the caster's fists or melee weapon, causing each of their strikes to release a fiery explosion at its primary target. The caster and their allies are protected from the explosion's effects. The activity of theuxj catalyst may be prolonged indefinitely as long as the caster continues to attack, but it rapidly loses potency when they take other actions. The base damage of the caster's weapon and the caster's spellpower each increase the explosion's damage. uxj6 Level: 5 Schools: Fire/Alchemy Fail: 12%  Power: 60% Damage: 2d3 (max 2d5)  Range: N/A  uxjW Noise: Very loud Miscasting this spell causes magic contamination and also either poisons you or deals up to 20 fire damage.uxjc Spells (Memorise)TypeuxjDEFailure Levell - Static DischargeuxjConjuration/Airuxj1%uxj2 uxj m - Confusing TouchuxjHexesuxj(1% 3 uxjA; n - Launch Clockwork Bee Forgecraftuxj1% 3 uxjQ o - Maxwell's Portable Piledriver Translocation 1% 3 uxj2 p - Sigil of BindingHexesuxj)1% 3  q - AirstrikeuxjAiruxj9Z4% 4  r - Awaken ArmouruxjpEarth/Forgecraft 4% 4  s - Cause Fear uxj Hexesuxjt4% 4  t - Cigotuvi's PutrefactionNecromancy/Airuxj5:4% 4 uxjw u - Iskenderun's Mystic Blast Conjuration/Translocation 4% 4  v - Passage of GolubriauxjTranslocationuxju4% 4  w - Vhi's Electric ChargeTranslocation/Airuxj*:4% 4 uxjHH x - Detonation Catalyst Fire/Alchemyuxj12% 5y - Hoarfrost CannonadeIce/ForgecraftuxjS12% 5  z - Irradiate uxj Conjuration/Alchemyuxj\]12% 5  A - Summon Mana ViperuxjHexes/Summoning 12% 5  B - BombardConjuration/Earthuxj[54% 6  C - Forge Phalanx BeetleuxjForgecraftuxjTR54% 6  D - Plasma BeamuxjwFire/Airuxj;54% 6  uxjE - Hellfire MortaruxjaFire/Earth/Forgecraft 98% 7  F - Fire StormuxjConjuration/FireuxjV0100% 9 uxjw.10 spell levels left uxj![Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] helpuxj <[Esc] exituxj   v - Passage of Golubria Translocation 4% 4  x - Detonation Catalyst Fire/Alchemy12% 5uxjW   t - Cigotuvi's Putrefaction Necromancy/Air 4% 4  v - Passage of Golubria Translocation 4% 4uxjE   r - Awaken ArmourEarth/Forgecraft 4% 4  t - Cigotuvi's Putrefaction Necromancy/Air 4% 4uxjJcuxjKZMk - Searing RayConjurationuxjzX1%2  p - Sigil of BindingHexes1% 3 uxj4 r - Awaken ArmouruxjVEarth/Forgecraft 4% 4uxjh - Construct Spike LauncherForgecraft1%2  i - Grave ClawuxjNecromancy1%2  j - Mercury ArrowConjuration/Alchemy1%2  m - Confusing TouchuxjK}Hexes1% 3  p - Sigil of BindingHexes1% 3uxjqe m - Confusing TouchHexesuxj1% 3  o - Maxwell's Portable Piledriver Translocation 1% 3C - Forge Phalanx BeetleForgecraftuxjb54% 6  D - Plasma BeamFire/Airuxj<54% 6uxj  o - Maxwell's Portable Piledriver Translocation 1% 3 uxjW \ v - Passage of Golubria Translocation 4% 4E - Hellfire MortarFire/Earth/Forgecraft 98% 7  F - Fire StormConjuration/Fire100% 9uxj[\ +  v - Passage of Golubria Translocation 4% 4  x - Detonation Catalyst Fire/Alchemy12% 5uxj! Plasma Beam Fires a penetrating beam of plasma at one of the caster's most distant visible foes. The ionised beam bypasses half of defenders' armour, and a second beam of fire follows in its wake. Level: 6 Schools: Fire/Air Fail: 54%  Power: 30%  Damage: 2x1d43 (max 2x1d120) Accuracy: +++  Range: 7  Noise: Extremely loud Miscasting this spell causes magic contamination and also deals up to 39 fire orelectric damage. Vehumet supports the use of this spell. This spell would have no effect right now because you can't see any hostile targets that would be affected.uxj  Spells (Memorise)TypeFailure Levell - Static DischargeConjuration/Air1%2 uxj 1 m - Confusing TouchHexesuxj 1% 3  n - Launch Clockwork Bee Forgecraft1% 3  o - Maxwell's Portable Piledriver Translocation1%3  uxj 'p - Sigil of BindingHexesuxj1 ;1%3  q - AirstrikeAir uxjO i4% 4  r - Awaken ArmourEarth/Forgecraftuxj 4% 4  s - Cause FearHexes4% 4  t - Cigotuvi's Putrefaction Necromancy/Airuxj ]4% 4  u - Iskenderun's Mystic Blastuxj Conjuration/Translocation 4% 4  v - Passage of GolubriaTranslocationuxj u4% 4  w - Vhi's Electric ChargeTranslocation/Airuxj! x4% 4  x - Detonation Catalyst Fire/Alchemyuxj= s12% 5  y - Hoarfrost CannonadeIce/ForgecraftuxjZ m12% 5  z - IrradiateConjuration/Alchemyuxjv o12% 5  A - Summon Mana ViperHexes/Summoninguxj 12% 5  B - BombardConjuration/Earth 54% 6 uxj 6 C - Forge Phalanx Beetle Forgecraftuxj v54% 6  D - Plasma BeamFire/Airuxj 54% 6E - Hellfire MortarFire/Earth/Forgecraft 98% 7  F - Fire StormConjuration/Fire100% 9 10 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exituxjuxj/uxjuxjn*uxj..... ##.....# #.### cupup the Grappleruxj.....# ##...##.# .. # Gnoll of Vehumet **....uxjK.......##...###.## #.#uxjdHealth: 101/101 ========================uxjn...........## #..###..#uxjdMagic: 25/25 ========================uxj n.........## ##.##..#uxj(-AC: 16uxjE-Str: 14uxj..........## #.[#..# # EV: 14Int: 24uxj###........####....###### SH: 0Dex: 13uxj##.......##............ XL: 13 Next: 32% Place: Dungeon:12uxj##...@....###.....#### Noise: ---------  Time: 12750.4 (0.0)#uxj~##..#..### ###..## # B) staff of fireuxj:#.j #..###.# ##..# # Throw: 12 boomerangsuxj$#..###.## ###uxjE####uxjrkSpore #....##uxj0###..#uxj%####uxj uxj uxj/ uxj, uxjm. uxjIDense mycelia sprout from your arm and feet.  uxjEYour orb of pyromania and +2 pair of boots meld into your body. uxj"_You feel clever.uxj_Casting: Inner Flame (safe; 1% risk of failure)  uxjLConfirm with . or Enter, or press ? or * to list all spells. uxj6_Okay, then.uxj:HYour orb of pyromania and +2 pair of boots uxjgmeld into your body. uxj:_You feel clever. uxj Casting: Inner Flame (safe; 1% risk of failure)uxjjonfirm with . or Enter, or press ? or * to list all spells. _Okay, thenuxjp).  uxjuxjauxj! _uxj"uxjwuxjexuxjxuxji~uxjkuxj: _uxjuxj,uxjuxjra ##..# ...uxj####. ##...## #.. ##.....# #.###.uxjɍh# ##...##.# .. ##.......##...###.## #.# #...## #..##uxj%.........## ##.##..# ..........## #.[#..# ##uxj.###......@.####....######.2.4 (2uxjɎ1 ##.......##............. ##........###.....####.# ##..#..### ###..## #.#.j #..###.# ##..# ###..###.## ####### ##....## ###..# ####uxjcuxj^uxjYuxj ' #....# # ##..##. ####. ##...##  ..... ##.....# #.# uxj# U ##...##.# .. ##...###.## #.# ..## #..###..#  uxjL [#.##..#  ..uxj R #.[#..# ##...####....######....##........... ##........###.....####uxj  # ##..#..### ###..## #.j #..###.#..####.## ####### #....#####..#uxj uxj *3.4 (1uxjS uxj uxj)uxj*uxj91uxjn3H _No target in view!uxjuxjɲPut on or remove which piece of jewellery? Jewellery (go to first with "=) uxj-k a - the ring of Efumio (worn) {Will+ AC+4 Stlth+}  h - a +6 ring of intelligence (worn)  x - an amulet of wildshape (worn)e - a +4 ring of protection  f - a +6 ring of intelligence  k - a ring of protection from cold  o - a +5 ring of evasion  t - an amulet of dissipation  uxjpu - a +6 ring of strength  w - a ring of positive energy  C - a ring of protection from cold  G - a ring of wizardry Talismans (go to first with %)  p - the spore talisman of Bad Feelings (worn) {rC+ Int+5}b - a quill talisman  uxjڳjc - a scarab talisman[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip uxj uxj uxj| #....# #... cupup the Grappleruxj $##..##... Gnoll of Vehumet **....####. ##...##uxj #. Health: 101/101 ========================uxjY ..... ##.....# #.### Magic: 25/25 ========================uxj ?.....# ##...##.# .. # AC: 16Str: 14uxj .......##...###.## #.#EV: 14Int: 24uxj1 ...........## #..###..#SH: 0Dex: 13uxjl f.........## ##.##..#uxj XL: 13 Next: 32% Place: Dungeon:12uxj ........@.## #.[#..# # Noise: ---------  Time: 12753.4 (0.0)###........####....###### B) staff of fireuxj! ##.......##............ Throw: 12 boomerangsuxj` ##........###.....#### Spore #uxj ##..#..### ###..## ##.j #..###.# ##..# ##..###.## #######uxj D#....#####..# uxjY 8_You feel clever.uxj Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. uxj 2_Okay, then. uxj 3_No target in view!uxj| uxjL  _uxjq uxj N  You start removing your amulet.uxj, uxjm *4.4 (1uxj uxjt! uxj! *5.4 (2uxj$ uxjC) uxj) *6.4 (3uxjD, uxj62 @7.4 (4uxj4 uxj9 uxjk: *8.4 (5uxjE uxjE uxjJ #....# #... cupup the Grappler##..##... Gnoll of Vehumet **....####. ##...###. Health: 101/101 ========================..... ##.....# #.### Magic: 25/25 ========================.....# ##...##.# .. # AC: 16Str: 14uxj@K .......##...###.## #.#EV: 14Int: 24...........## #..###..#SH: 0Dex: 13.........## ##.##..#XL: 13 Next: 32% Place: Dungeon:12........@.## #.[#..# # Noise: ---------  Time: 12758.4 (5.0)###........####....###### B) staff of fire##.......##............ Throw: 12 boomerangs##........###.....#### Spore ###..#..### ###..## ##.j #..###.# ##..# ##..###.## ########...xjK m.#####..#Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Okay, then. _No target in view!  You start removing your amulet. _You continue removing your amulet of wildshape. x5uxj\L uxj=O 3uxjW  _Okay, then. _No target in view!  You start removing your amulet. _You continue removing your amulet of wildshape. x5  You finish removing your amulet of wildshape.  You start putting on your amulet.9.4 (6uxjY uxjG_ uxj_ +60.4 (7uxjb uxjh uxjh *1.4 (8uxjPk uxjp uxj'q *2.4 (9uxjs uxj y uxj}y .3.4 (10.0)uxjD| uxj/~ _You continue putting on your amulet of dissipation. x5  You finish putting on your amulet of dissipation.  You feel as though your troubles will go away faster.uxj~ uxjb uxjx Y _t - an amulet of dissipation (worn)uxjluxj|sWPut on or remove which piece of jewellery? Jewellery (go to first with "=)  a - the ring of Efumio (worn) {Will+ AC+4 Stlth+}  h - a +6 ring of intelligence (worn) uxju\ t - an amulet of dissipation (worn)e - a +4 ring of protection  f - a +6 ring of intelligence  k - a ring of protection from cold  o - a +5 ring of evasion  u - a +6 ring of strength  w - a ring of positive energy  x - an amulet of wildshape  C - a ring of protection from cold  G - a ring of wizardry Talismans (go to first with %)  p - the spore talisman of Bad Feelings (worn) {rC+ Int+5}b - a quill talisman  uxjEujc - a scarab talisman[?] describe selected uxjtuq[!] equip|wield|wear|put onuxju[tab] equip|unequip uxjuxjuxjO#....# #... cupup the Grappler##..##... Gnoll of Vehumet **....uxj@####. ##...###. Health: 101/101 ========================..... ##.....# #.### Magic: 25/25 ========================uxj.....# ##...##.# .. # AC: 16Str: 14.......##...###.## #.#EV: 14Int: 24...........## #..###..#SH: 0uxjDex: 13.........## ##.##..#uxjXL: 13 Next: 32% Place: Dungeon:12........@.## #.[#..# # Noise: ---------  Time: 12763.4 (0.0)uxj###........####....###### B) staff of fireuxjP/##.......##............ Throw: 12 boomerangs##........###.....#### Spore uxj###..#..### ###..## #uxj\#.j #..###.# ##..# ##..###.## #######uxjE#....#####..#uxj {You finish removing your amulet of wildshape.  You start putting on your amulet. uxj" _You continue putting on your amulet of dissipation. x5  You finish putting on your amulet of dissipation.  uxj@ You feel as though your troubles will go away faster. _t - an amulet of dissipation (worn)uxj P  Okay, then.uxjc uxjuxja. _uxj uxj uxj. uxj_ uxje uxj : _uxj uxj uxj uxj uxj_ v _Found a scroll labelled ZEROEHU CIVVAZ.uxjA uxj uxj uxjJ uxj uxjG uxjq uxj  #......# ## #....# uxj  ##. ##..#  .######.. ##...## uxj, 1 ..?.....# ##.....#  ........####...##.# . ##...###.## #. .....## #..###.. #uxjb G....## ##.##..7.4 (4 #....## #.[#..uxj #..###........####....### ##.......##........ uxj ##........###..... # ##..#..### ###..uxj&  #.j #..###.# ##.. #..###.## ###### #....##uxj uxjG uxj uxjuxj uxj:uxjuxjauxjuxj\uxjuxj@,uxj}uxj&uxjuxjLuxjuxj ........... .. #......#... #.# #....#..# ##..# ##..#..######..# ##...## ?.....# ##.....#  #uxjPQ..####...##.#  ###...###.##  #......## #..#70.4 (3 ##uxj.....## ##.# #....## #.[ #..###........######. ##. #. ##........###.. ## ##..#..### ### #.j #..###.#  #..###.## ###uxjuxjuxj\uxj( uxjx) uxj'* uxj/ uxjY1 p  A slime creature comes into view.uxj5  .. .. #......#.uxj)6  #.# #....#.# ##..# ##..#uxj6 .######..# ##...###.....?.....# ##.....# #.####...##.# #.##...###.## #...@...## #.. ##...........## ##. #uxj6 t.## #.[ #..###.#### ##. ##.## #. ##uxj7 .###. j   slime creature (asleep) ##. ##..#..###  #.j #..###.uxj*7 ~#  #..###.## ###uxj2> &0uxj? 11.4 (1 _uxjB uxj_D uxj'..... #..#.# #.# ##..# ## .....#####.## #.....?.....# #.........####...##.# #uxji'..##.# #.....## #.. ##.@. ##. #..## #. #..###..####.uxj'y ##.# ##.##.uxj' #.# ##........#####.# ##..#..### # #.j. #..###.uxj'# .#..###.## ### #....uxj;("##uxj[.uxj.%2uxj>2uxj3uxj  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.uxjM ... .. #...... cupup the Grappleruxj ..... #.# #....# Gnoll of Vehumet **.... .....# ##..# ##..#  Health: 101/101 ======================== .....######..# ##...## Magic: 22/25 =====================---uxj`4 #.....?.....# ##.....# AC: 16Str: 14 #.........####...##.# EV: 14Int: 24uxjŤ #.........##...###.# SH: 0Dex: 13 uxj#.............## #.. XL: 13 Next: 32% Place: Dungeon:12 uxj-##.@.........## ##. Noise: ---------  Time: 12772.4 (0.0)uxj[w #............## #. B) staff of fireuxj uxj#..###........####. Throw: 12 boomerangs uxjf##.# ##.......##... Spore  uxj#.# ##........### uxjE##.# ##..#..### # j   slime creature (asleep)uxjsF #.j. #..###.# uxj$ .#..###.## ###  uxjϦ#....## uxjS_A slime creature comes into view.uxjICasting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.uxj|yAiming: Inner Flame (safe; 1% risk of failure)  uxjPress: ? - help, Dir - move targetAim: a slime creature (asleep, chance to affect: 88%)uxj..... #...... cupup the Grappler.....uxjj;#.# #....# Gnoll of Vehumet **.........# ##..# ##..# Health: 101/101 ========================.....######..# ##...## Magic: 22/25 =====================---#.....?.....# ##.....# AC: 16Str: 14#.........####...##.# EV: 14Int: 24#.........##...###.# SH: 0Dex: 13uxj9#.............## #.. XL: 13 Next: 32% Place: Dungeon:12##.@.........## ##. Noise: ---------  Time: 12772.4 (0.0)#............## #. B) staff of fire#..###........####. Throw: 12 boomerangs##.# ##.......##... Spore #.# ##........#####.# ##..#..### # j   slime creature (asleep)#.*. #..###.#.#..###.## ####....## uxj#_A slime creature comes into view.Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a slime creature (asleep, chance to affect: 88%)uxjL jinner flame)  Casting: Inner Flame (safe; 1% risk of failure)uxj& onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a slime creature (asleep, chance to affect: 88%)  You feel a surge of power!uxjF :j.uxjN uxjN 3==3.4 (1uxjQ AjjuxjT G _The slime creature is filled with an inner flame.uxjbU..... #...... cupup the Grappler.....#.# #....# Gnoll of Vehumet **.........# ##..# ##..# Health: 101/101 ========================.....######..# ##...## Magic: 22/25 =====================---#.....?.....# ##.....# AC: 16Str: 14#.........####...##.# EV: 14Int: 24uxj#.........##...###.# SH: 0Dex: 13#.............## #.. XL: 13 Next: 32% Place: Dungeon:12##.@.........## ##. Noise: ==-------  Time: 12773.4 (0.0)uxjw#.*..........## #. B) staff of fire#.*###........####. Throw: 12 boomerangs##*# ##.......##... Spore #*# ##........#####j# ##..#..### # j   slime creature (inner flame)#... #..###.#.#..###.## ####....##You feel a surge of power! _The slime creature is filled with an inner flame.  Throw: 12 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineuxjMAim: a slime creature (inner flame, 84% to hit)uxjq{?...uxj{Z.. #...... cupup the Grappler.....#.# #....# Gnoll of Vehumet **.........# ##..# ##..# Health: 101/101 ========================uxji|.....######..# ##...## Magic: 22/25 =====================---#.....?.....# ##.....# AC: 16Str: 14#.........####...##.# EV: 14Int: 24#.........##...###.# SH: 0Dex: 13#.............## #.. XL: 13 Next: 32% Place: Dungeon:12##.@.........## ##. Noise: ==-------  Time: 12773.4 (0.0)uxj|"#.(..........## #. B) staff of fire#.(###........####. Throw: 12 boomerangs##(# ##.......##... Spore #(# ##........#####j# ##..#..### # j   slime creature (inner flame)#... #..###.#uxjE}B.#..###.## ####....##Throw: 12 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a slime creature (inner flame, 84% to hit)  You throw a boomerang. The boomerang hits the slime creature!  Flame seeps out of the slime creature.uxj<....uxj%Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  uxjWAim: a slime creature (inner flame, 84% to hit)  You throw a boomerang. The boomerang hits the slime creature!  Flame seeps out of the slime creature.  The slime creature is moderately wounded.uxjuxjk<--4.3 (0.9 _uxjuxj; uxjqM ..... #...... cupup the Grappler.....#.# #....# Gnoll of Vehumet **.........# ##..# ##..# Health: 101/101 ========================.....######..# ##...## Magic: 22/25 =====================---#.....?.....# ##.....# AC: 16Str: 14#.........####...##.# EV: 14Int: 24#.........##...###.# SH: 0Dex: 13#.............## #.. XL: 13 Next: 32% Place: Dungeon:12##.@.........## ##. Noise: ---------  xjN mTime: 12774.3 (0.0)#.*..........## #. B) staff of fire#.*###........####. Throw: 12 boomerangs##*# ##.......##... Spore #*# ##........#####j# ##..#..### # j   slime creature (inner flame)#... #..###.#.#..###.## ####....##Flame seeps out of the slime creature. _The slime creature is moderately wounded.Throw: 12 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a slime creature (flame, moderately wounded, inner flame, 84% to hit)uxj ] .juxj *jAim: a slime creature (flame, moderately wounded, inner flame, 84% to hit)uxj[_..... #...... cupup the Grappler.....#.# #....# Gnoll of Vehumet **.........# ##..# ##..# Health: 101/101 ========================uxj_.....######..# ##...## Magic: 22/25 =====================---#.....?.....# ##.....# AC: 16uxj_Str: 14#.........####...##.# EV: 14uxj `Int: 24#.........##...###.# SH: 0uxj3`.Dex: 13uxj]`#.............## #.. XL: 13 Next: 32% Place: Dungeon:12uxj`###.@.........## ##. Noise: ---------  Time: 12774.3 (0.0)uxj`#.(..........## #. B) staff of fireuxj`}#.(###........####. Throw: 12 boomerangs##(# ##.......##... Spore uxjTa#(# ##........#####j# ##..#..### # j   slime creature (inner flame)uxja#... #..###.#.#..###.## ####....##uxjaThrow: 12 boomerangsPress: ? - help, Q - select action, ( or ) - cycleuxjb Shift-Dir - straight lineuxj4bAim: a slime creature (flame, moderately wounded, inner flame, 84% to hit)  You throw a boomerang. The boomerang hits the slime creature!  Flame seeps out of the slime creature.uxjuxj4....uxj jζShift-Dir - straight linuxje  Aim: a slime creature (flame, moderately wounded, inner flame, 84% to hit)  uxjYou throw a boomerang. The boomerang hits the slime creature!  Flame seeps out of the slime creature.  The slime creature is heavily wounded.uxjEOThe slime creature is engulfed in blazing flames.uxj0juxj. jj 2 slime creatures (1 inner flame)Flame seeps out of the slime creature.uxj,5.1 (0.8uxjCjjuxj~ uxjQ_You encounter a slime creature.uxjjx..... #...... cupup the Grappler.....#.# #....# Gnoll of Vehumet **....uxj.....# ##..# ##..# Health: 101/101 ========================.....######..# ##...## Magic: 22/25 =====================---#.....?.....# ##.....# AC: 16Str: 14uxj{#.........####...##.# EV: 14Int: 24#.........##...###.# SH: 0Dex: 13uxj %#.............## #.. XL: 13 Next: 32% Place: Dungeon:12##.@.........## ##. Noise: ---------  Time: 12775.1 (0.0)uxjL#.*..........## #. B) staff of fireuxj{#.*###........####. Throw: 12 boomerangs##*# ##.......##... Spore #j# ##........###uxjЊ$##*# ##..#..### # jj 2 slime creatures (1 inner flame)#j.. #..###.#.#..###.## ####....##Flame seeps out of the slime creature. uxjh_You encounter a slime creature.Throw: 12 boomerangsuxj*#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a slime creature (84% to hit)uxj<^ ζjuxj!9jζuxj "Aim: a slime creature (heavily wounded, inner flame, 84% to hit)uxj ..... #...... cupup the Grappler.....uxj #.# #....# Gnoll of Vehumet **.........# ##..# ##..# Health: 101/101 ========================.....######..# ##...## Magic: 22/25 =====================---uxj #.....?.....# ##.....# AC: 16Str: 14uxjV {#.........####...##.# EV: 14Int: 24#.........##...###.# SH: 0Dex: 13uxj #.............## #.. XL: 13 Next: 32% Place: Dungeon:12uxj3 ##.@.........## ##. Noise: ---------  Time: 12775.1 (0.0)#.(..........## #. B) staff of fire#.(###........####. Throw: 12 boomerangs##(# ##.......##... Spore #j# ##........#####ζ# ##..#..### # jj 2 slime creatures (1 inner flame)#j.. #..###.#.#..###.## ####....##Throw: 12 boomerangsuxjU Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a slime creature (heavily wounded, inner flame, 84% to hit)  You throw a boomerang.  The boomerang hits the slime creature but does no damage.uxj9 /... j.  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight lineAim: a slime creature (heavily wounded, inner flame, 84% to hit)  You throw a boomerang.  The boomerang hits the slime creature but does no damage.  The slime creature is heavily wounded.j.uxj 36.0 (0.9 _uxj$ Cjjuxj& uxj9#x..... #...... cupup the Grappler.....#.# #....# Gnoll of Vehumet **....uxj#.....# ##..# ##..# Health: 101/101 ========================.....######..# ##...## Magic: 22/25 =====================---#.....?.....# ##.....# AC: 16Str: 14uxj#}#.........####...##.# EV: 14Int: 24#.........##...###.# SH: 0Dex: 13#.............## #.. XL: 13 Next: 32% Place: Dungeon:12uxjO$##.@.........## ##. Noise: ---------  Time: 12776.0 (0.0)#.*..........## #. B) staff of fire#.*###........####. Throw: 12 boomerangsuxj$##j# ##.......##... Spore #*# ##........#####j# ##..#..### # jj 2 slime creatures (1 inner flame)#... #..###.#uxj$.#..###.## ####....##The boomerang hits the slime creature but does no damage. _The slime creature is heavily wounded.uxj$Throw: 12 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineuxj&%GAim: a slime creature (flame, 84% to hit)uxj] .juxj?...uxj9.. #...... cupup the Grappler.....#.# #....# Gnoll of Vehumet **....uxj2!.....# ##..# ##..# Health: 101/101 ========================uxjt.....######..# ##...## Magic: 22/25 =====================---#.....?.....# ##.....# AC: 16uxj.Str: 14uxjɔ#.........####...##.# EV: 14uxj.Int: 24uxj#.........##...###.# SH: 0Dex: 13uxjg#.............## #.. XL: 13 Next: 32% Place: Dungeon:12uxj###.@.........## ##. Noise: ---------  Time: 12776.0 (0.0)uxj#.(..........## #. B) staff of fireuxj#.(###........####. Throw: 12 boomerangsuxj+##j# ##.......##... Spore uxjT#.# ##........###uxj ##j# ##..#..### # jj 2 slime creatures (1 inner flame)uxjÖ#... #..###.#.#..###.## ###uxj #....## uxj+X_The slime creature is heavily wounded.uxjs-Throw: 12 boomerangsuxjPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineuxjYou throw a boomerang. The boomerang hits the slime creature.  Flame seeps out of the slime creature.uxj...uxjO4jℓ uxj: Throw: 12 boomerangs  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linuxje  You throw a boomerang. The boomerang hits the slime creature.  Flame seeps out of  The slime creature is heavily wounded.uxj jζThe slime creature is engulfed in blazing flames. x2uxj< 0juxjt& j 3 slime creatures (1 wandering, 1 in…)Flame seeps out of the slime creature.uxj7'X3=9 (0.9uxj+Ajjuxj-_ _You encounter a slime creature.uxj.....#.# #....#.....# ##..# ##..# uxj .....######..# ##...###.....?.....# ##..... #....###...## #.##...#....## #..#### ## .## j###uxjr.####ζ# ##.... #j# ##........#####ℓ# ##..#..### j.. #..###.# uxj .#..###.## ## #....####..#uxjx 6j.uxj+ 5j.uxjuxj4=7.9 (1.0uxjCjjuxjE _The slime creature hits you but does no damage.uxj( uxjζYou hit the slime creature. Flame seeps out of the slime creature.  You burn the slime creature!uxjp3######uxjkjj 2 slime creatures (1 wandering)uxjYou hit the slime creature. Flame seeps out of the slime creature.  You burn the slime creature!  Vehumet accepts your kill. uxjg The slime creature explodes!  The fiery explosion engulfs you! You resist.  The fiery explosion engulfsuxj the slime creature!!uxj-, j.  The slime creature is severely wounded.You are engulfed in blazing flames. You resist.uxj=A( uxjtA§You hear an angry hiss. You hear an angry buzzing noise. You hear a shout!  The slime creature is engulfed in blazing flames.  You kill the slime creature!uxjUIa§@§§§uxjI§   slime creatureuxjfP90/101 ---5=======8.7 (0.8uxjT§@§§§uxjWZ _Vehumet accepts your kill.uxj ...  .. #........... #.# #....#uxj[&.....# ##..# ##..# .....######..# ##...#uxj#.....? ##....#.####...##...###.##..## #.##.@.## #§..## uxj%§§###...####§# ##.......##... #j# ##........###.# ##..#..### ##... #..###.#..###.## ###. #....##uxj5j.uxjk§§§§uxjL-------9.7 (1.0uxj0E§§§uxjuxjK  uxjCasting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.uxjV ... .. #...... cupup the Grappler uxjͭ#..... #.# #....# Gnoll of Vehumet **.... .....# ##..# ##..#  Health: 90/101 =====================---uxj .....######..# ##...## Magic: 20/25 ===================-----uxj0c #.....?.....# ##.....# AC: 16uxj`.Str: 14uxj #.........####...##.# EV: 14Int: 24 uxj_#.........##...###.# SH: 0Dex: 13 #.............## #.. XL: 13 Next: 35% Place: Dungeon:12 uxj@##.@.........## ##. Noise: ---------  Time: 12779.7 (0.0) #§§§.........## #. B) staff of fire uxj=#§§###........####. Throw: 12 boomerangs ##j# ##.......##... Spore  #.# ##........### ##.# ##..#..### # j   slime creature uxjo?#... #..###.#  .#..###.## ###  uxj=. #....## _Vehumet accepts your kill.Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.uxjǯAiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a slime creature (flame, chance to affect: 88%)uxjQ?...uxj.. #...... cupup the Grappler.....uxj#.# #....# Gnoll of Vehumet **....uxj3.....# ##..# ##..# Health: 90/101 =====================---uxjK.....######..# ##...## Magic: 20/25 ===================-----uxj#.....?.....# ##.....# AC: 16Str: 14uxj#.........####...##.# EV: 14uxj.Int: 24uxj0#.........##...###.# SH: 0Dex: 13#.............## #.. XL: 13 Next: 35% Place: Dungeon:12##.@.........## ##. Noise: ---------  Time: 12779.7 (0.0)#§§§.........## #. B) staff of fireuxjq#§§###........####. Throw: 12 boomerangsuxjA##*# ##.......##... Spore #.# ##........###uxjQ##.# ##..#..### # j   slime creature#... #..###.#uxj4v.#..###.## ###uxjg{. #....## _Vehumet accepts your kill.uxjCasting: Inner Flame (safe; 1% risk of failure)  uxjMConfirm with . or Enter, or press ? or * to list all spells.uxjAiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetuxj3JAim: a slime creature (flame, chance to affect: 88%)uxj#8j(inner flame) uxj Casting: Inner Flame (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.uxj@Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a slime creature (flame, chance to affect: 88%)  You feel a surge of power!uxj=B9 juxjzB§The slime creature is filled with an inner flame.  The slime creature is engulfed in blazing flames.uxjnIj§§§§§uxjISj  uxj_J4==80.7 (1uxjMX§§§juxjMjuxjO< _Flame seeps out of the slime creature.uxjZH§§uxj[uxj_E§§uxjauxj..... #...... cupup the Grappler.....uxjoM#.# #....# Gnoll of Vehumet **.........# ##..# ##..# Health: 90/101 =====================---.....######..# ##...## Magic: 20/25 ===================-----#.....?.....# ##.....# AC: 16Str: 14#.........####...##.# EV: 14Int: 24#.........##...###.# SH: 0Dex: 13uxj#.............## #.. XL: 13 Next: 35% Place: Dungeon:12##.@.........## ##. Noise: ==-------  Time: 12780.7 (0.0)#§*§.........## #. B) staff of fire#§j###........####. Throw: 12 boomerangs##§# ##.......##... Spore #.# ##........#####.# ##..#..### # j   slime creature (inner flame)#... #..###.#uxjo.#..###.## ###. #....##The slime creature is engulfed in blazing flames. _Flame seeps out of the slime creature.  Throw: 12 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a slime creature (flame, moderately wounded, inner flame, 84% to hit)uxjix..... #...... cupup the Grappler.....#.# #....# Gnoll of Vehumet **....uxj+j.....# ##..# ##..# Health: 90/101 =====================---.....######..# ##...## Magic: 20/25 ===================-----#.....?.....# ##.....# AC: 16Str: 14#.........####...##.# EV: 14Int: 24#.........##...###.# SH: 0Dex: 13uxjkj;#.............## #.. XL: 13 Next: 35% Place: Dungeon:12##.@.........## ##. Noise: ==-------  Time: 12780.7 (0.0)uxjj#§(§.........## #. B) staff of fire#§j###........####. Throw: 12 boomerangs##§# ##.......##... Spore uxjjk#.# ##........#####.# ##..#..### # j   slime creature (inner flame)#... #..###.#.#..###.## ###uxjrk3. #....##Throw: 12 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a slime creature (flame, moderately wounded, inner flame, 84% to hit)  You throw a boomerang. The boomerang hits the slime creature!  Flame seeps out of the slime creature.uxjZ§§§uxjpj§Shift-Dir - straight lineuxjYAim: a slime creature (flame, moderately wounded, inner flame, 84% to hit)  You throw a boomerang. The boomerang hits the slime creature!  Flame seeps out of the slime creature.  The slime creature is heavily wounded.  The slime creature is engulfed in blazing flames.uxjt§j  uxj<1-1.6 (0.9uxjA;§uxj0< _Flame seeps out of the slime creature.uxj}  You hit the slime creature. Flame seeps out of the slime creature.  You burn the slime creature. Flame seeps out of the slime creature.  Mushrooms sprout behind the slime creature.uxj  lThe slime creature is severely wounded.The slime creature is engulfed in blazing flames.  Flame seeps out of the slime creature.uxj` PP§ uxj, ally tar…)l   komodo dragonuxjPP 2 burstshroomsThe slime creature hits you but does no damage.uxj=1=-uxj%2.4 (0.8uxj>§jPuxj_§jPuxj^ _You encounter a komodo dragon.uxj ( uxjk §You hit the slime creature. Flame seeps out of the slime creature.  You burn the slime creature!uxj ( uxjn >§Vehumet accepts your kill.uxj 5The slime creature explodes!uxj LThe fiery explosion engulfs your burstshroom!!uxj  uxj !uxjY ###uxj ###uxj ##l   komodo dragonuxj lP   burstshroomuxjh   uxj .You destroy your burstshroom!uxj IThe fiery explosion engulfs you! You resist.  uxj ! .The fiery explosion engulfs your burstshroom!!uxj& §Your burstshroom is severely damaged.uxj @ §@§§§§§§§  Your burstshroom fades away.You are engulfed in blazing flames. You resist.uxj $8--6=======3.2  Your Translocations skill increases to level 7!Your Forgecraft skill increases to level 7!  Your Fire Magic skill increases to level 7!  Your Ice Magic skill increases to level 7!Your Air Magic skill increases to level 7!Your Earth Magic skill increases to level 7!uxj& §@§§§§§§uxj  uxj2 Z_Your Alchemy skill increases to level 7!uxj [ .. .. #......uxjT[K #l# #....#.....# ##..# ##..# #.....######..# ##...##.....? ##....#.uxj[####...##...###.##..@..## #.uxj[##§§## #§§§..## uxj[§§###.####§# ##.......##...uxj\t #.# ##........###.# ##..#..### ##... #..###.uxjE\J#..###.## ###uxj^^$.uxj^1luxjcq§§§§§§uxjc1§§uxjd62--uxjdD-------4.2 (1.0 _uxjh§§§§§§§§uxjhuxjrjuxj ...... .. #......#..... #.# #....# .....# ##l.# ##..# uxj: )#.....######..# ##...## #.....?.....# ##.....# #.####...##.# #.##...###.##.## #..###§§§.## ##.##§§§.uxj ## #.[#§§###.####.##§# ##.##.#.# ##.###.##.# ##..#..### ##... #..###.# uxj uxj U.luxj0 b§§§§§§uxj E-------5uxjN k§§§§uxj uxjeuxj lReally walk into that cloud of flame? uxj!!IY - Yes  N - Nouxjuxj4uxjU}......... cupup the Grappleruxj....... #......# Gnoll of Vehumet **.........#.# #....# Health: 82/101 ===================-----uxj.....# ##..# ##..#Magic: 21/25 ====================----uxj.#.....######l.# ##...## AC: 16Str: 14#.....?.....# ##.....# EV: 14Int: 24#.........####...##.# SH: 0Dex: 13uxj#.........##...###.## XL: 13 Next: 36% Place: Dungeon:12#...@.........## #..# Noise: ---------  Time: 12785.2 (1.0)##§§§........## ##.# B) staff of fire#§§§.........## #.[ Throw: 12 boomerangs#§§###........####.. Spore ##§# ##.......##....uxj#.# ##........###. l   komodo dragonuxj##.# ##..#..### ###... #..###.#.#..###.## ###Your Fire Magic skill increases to level 7!uxjYour Ice Magic skill increases to level 7!Your Air Magic skill increases to level 7!Your Earth Magic skill increases to level 7! _Your Alchemy skill increases to level 7!Okay, then.uxjM[§§§§uxjuxj§§§§§§uxj)§uxjm. _uxj/Q uxjQ Really walk into that cloud of flame? Y - Yes  N - Nouxj:uxjH....... #...... cupup the Grappler.....uxjWI#.# #....# Gnoll of Vehumet **.........# ##..# ##..# Health: 82/101 ===================-----#.....######l.# ##...## Magic: 21/25 ====================----#.....?.....# ##.....# AC: 16Str: 14#.........####...##.# EV: 14Int: 24uxjJ#.........##...###.# SH: 0Dex: 13#.............## #.. XL: 13 Next: 36% Place: Dungeon:12##§@§........## ##. Noise: ---------  Time: 12785.2 (0.0)#§§§.........## #. B) staff of fire#§§###........####. Throw: 12 boomerangs##§# ##.......##... Spore #.# ##........###uxjJU##.# ##..#..### # l   komodo dragon#... #..###.#.#..###.## ###. #....##Your Fire Magic skill increases to level 7!Your Ice Magic skill increases to level 7!Your Air Magic skill increases to level 7!Your Earth Magic skill increases to level 7! _Your Alchemy skill increases to level 7! _Okay, then.uxjWMU.luxjRj§@§§§uxjSY78-6.2 (1uxjWN§@§uxjWO§§§uxjY!uxjY!IceAiruxj4Z7  Your Earth MuxjoZuagic skill increases to level 7! _Your Alchemy skill increases to level 7! uxjZM_You are engulfed in blazing flames. You resist.uxj K#.# #....#uxj H.....# ##..# ##..# #.....######..# ##...##uxj1 #.....?...l.# ##.....uxjf #.........####...## #uxj8.##...#uxj....## #..##§§§uxj?## ##uxj5 #§@§.## uxjeR§§###.###uxjL#§# ##..uxj.. #.# ##........###uxjz##.# ##..#..### uxj+:... #..###.# uxj] .#..###.## ## #....uxj4## ###..uxj!#uxj)uxj4.luxjuxjj`§ξ§§ξ§uxj§uxjHS9-7uxj :ξ§uxj"E _You are engulfed in blazing flames. You resist.uxjdq# ##..# ##..# #.....######..# ##...## #.....?.....# ##..... #.......l.####...## #uxj...##...##....## #..##§ξ§## ## #§§§.## ξ@###........####§# ##..... #.# ##........#####.# ##..#..### ... #..###.# .#..###.## ## #....#### ###..# ###uxj3Q.luxjS.luxj(ξ§ξ§ξξuxj3-2=8uxjjξ§ξ§ξuxj=E _You are engulfed in blazing flames. You resist.uxjM#.....######..# ##...## #.....?.....# ##..... #.........####...## #..##...##.....l.......## #..uxj#§ξ§........## ## #ξ§ξ.........## uxjξ§###........#####@# ##..uxj:z #.# ##..###uxjt##.# ##..#..### ... #..###.# uxj .#..###.## ##.. #....## uxjF## ###..uxj'# uxjE6###uxj $.uxjL1luxj<§ζ§ζ§uxj52-uxj`9uxj$§uxjKξ§uxj. uxjj7_You are engulfed in blazing flames. You resist.uxj!V4 uxjVn #.....?.....# ##.....uxjV\ #.........####...##uxj2WX #.........##...#uxjqW[#.............## #..uxjWR#§ζ§l.uxjW-## ##uxjPXT #ξ§ξ.uxjoX".## uxjXQ#ζ§###uxjY .###uxj5Y_##§# ##uxjQY ..uxjYn #@# ##..###uxjYz##.# ##..#..### uxjZ:... #..###.# uxjqZ`..#..###.## ##uxjZI... #....uxjZ###uxj6[X#### ###.uxju[uxj[###uxj[ uxj\ uxjR\ uxj\. uxj\uxj*q>ζ§ζξuxj{q1ξuxjr.390uxjx~§ζ§ξuxjyuxj 2luxjm a§ℓ§.uxj ℓξξl   komodo dragonuxj uxjs %1uxj] m§ℓ§§uxj uxjak < _You are engulfed in blazing flames. You resist. uxjk _You are engulfed in blazing flames. You resist.  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.uxjP , #.....?.....# ##.....# cupup the Grappler #.........####...##.# Gnoll of Vehumet **.... uxj| #.........##...###.# Health: 73/101 =================------- uxj #.............## #.. Magic: 19/25 ==================------ uxj ##§ℓ§........## ##. AC: 16Str: 14 #ζ§l.........## #. EV: 14Int: 24 #ℓξ###........####. SH: 0uxjp Dex: 13 ##ξ# ##.......##... XL: 13 Next: 36% Place: Dungeon:12 #@# ##........### Noise: ---------  Time: 12791.2 (0.0) uxj ##.# ##..#..### # B) staff of fire uxj #... #..###.#  Throw: 12 boomerangs ..#..###.## ###  Spore  uxj !... #....##  uxj #### ###..#  l   komodo dragon uxj '####  uxj M_You are engulfed in blazing flames. You resist.  uxj2 Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.uxjO Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a komodo dragon (flame, chance to affect: 88%)uxjy +uxj F#.....?.....# ##.....# cupup the Grappler#.........####...##.# Gnoll of Vehumet **....uxj #.........##...###.# Health: 73/101 =================-------uxj1 #.............## #.. Magic: 19/25 ==================------uxj ##§ℓ§........## ##. AC: 16Str: 14uxj #ζ§*.........## #. EV: 14uxj .Int: 24uxj #ℓξ###........####. SH: 0uxjA .Dex: 13uxju ##ξ# ##.......##... XL: 13 Next: 36% Place: Dungeon:12#@# ##........### Noise: ---------  Time: 12791.2 (0.0)uxj ##.# ##..#..### # B) staff of fireuxj I#... #..###.#uxj ?Throw: 12 boomerangsuxj ..#..###.## ###Spore uxjU ... #....###### ###..#uxj l   komodo dragon####uxj uxj  uxj M_You are engulfed in blazing flames. You resist.  uxj: Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.uxj Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetuxj IAim: a komodo dragon (flame, chance to affect: 88%)uxjj uxj" vζl  Casting: Inner Flame (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a komodo dragon (flame, chance to affect: 88%)  You feel a surge of power! The komodo dragon barely resists.uxj) ξℓ§ℓζ 4==2.2 (1uxj, Tξ§uxj. F _The komodo dragon is engulfed in blazing flames.uxj  uxjBCasting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.uxjW3 #.....?.....# ##.....# cupup the Grappler #.........####...##.# Gnoll of Vehumet **.... #.........##...###.# Health: 74/101 =================------- uxj3#.............## #.. Magic: 16/25 ===============--------- ##§ℓξ........## ##. AC: 16Str: 14 #ℓ§ℓ.........## #. EV: 14Int: 24 uxjC4#ℓl###........####. SH: 0Dex: 13 ##ζ# ##.......##... XL: 13 Next: 36% Place: Dungeon:12 #@# ##........### Noise: ==-------  Time: 12792.2 (0.0) ##.# ##..#..### # B) staff of fire #... #..###.#  Throw: 12 boomerangs ..#..###.## ###  Spore  ... #....##  uxj4#### ###..#  l   komodo dragon ####  _The komodo dragon is engulfed in blazing flames.  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.uxj4:Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a komodo dragon (flame, moderately wounded, chance to affect: 88%)uxj=#.....?.....# ##.....# cupup the Grappler#.........####...##.# Gnoll of Vehumet **....#.........##...###.# Health: 74/101 =================-------#.............## #.. Magic: 16/25 ===============---------##§ℓξ........## ##. AC: 16Str: 14#ℓ§ℓ.........## #. EV: 14Int: 24#ℓ*###........####. SH: 0Dex: 13##ζ# ##.......##... XL: 13 Next: 36% Place: Dungeon:12#@# ##........### Noise: ==-------  Time: 12792.2 (0.0)##xj>37m.# ##..#..### # B) staff of fire#... #..###.#Throw: 12 boomerangs..#..###.## ###Spore ... #....###### ###..#l   komodo dragon#### _The komodo dragon is engulfed in blazing flames.  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a komodo dragon (flame, moderately wounded, chance to affect: 88%)uxjsl(inner flame)Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a komodo dragon (flame, moderately woundeuxj?Sd, chance to affect: 88%)  You feel a surge of power!uxj" ζlThe komodo dragon is filled with an inner flame.  The komodo dragon is engulfed in blazing flames.uxj}d.ξ§.uxjZ7=3.2 (1uxjS§lluxj; _Flame seeps out of the komodo dragon.uxj  You hit the komodo dragon but do no damage.You burn the komodo dragon. Flame seeps out of the komodo dragon.  uxj, *Mushrooms sprout behind the komodo dragon.uxj  §.ζ.ξ.PP , ally targ…)PP 2 burstshroomsThe komodo dragon is moderately wounded.The komodo dragon is engulfed in blazing flames.  Flame seeps out of the komodo dragon.uxj 2-9 (0.7uxja 8ξuxjS ^ _The komodo dragon completely misses you.uxjlZ  You hit the komodo dragon but do no damage.uxjo KThe komodo dragon is severely wounded.The komodo dragon is engulfed in blazing flames.uxjw? §K   kobold brigand (missile)PP 2 burstshroomsFlame seeps out of the komodo dragon. The komodo dragon bites you!uxjdxl64--=4.7 (0.8uxj{s§ξPPuxjӄ  uxjYou encounter a kobold brigand. It is wielding a +0 club and quivering poisoned_darts.uxjC : #...K###...## #.........##...#.........## #..#§.ζ.## ## #.ξ..## #PP###.####l# ##.. #.# ##..#####@# ##..#..### #...# #..###.# #..#..###.## ##.... #....## ##### ###..# ####  PP 2 burstshroomsuxjF ζlThe komodo dragon is engulfed in blazing flames.uxjI KFlame seeps out of the komodo dragon.  The komodo dragon attacks as it pursues you!uxjyN %.ξ.ℓζζl  K   kobold brigand (missile)uxjN fPP 2 burstshroomsuxjO k5---5.7 (1.0uxjR :ξuxjT Z _The komodo dragon barely misses you.uxjtq  You closely miss the komodo dragon.You bite the komodo dragon, but do no damage.uxjtuxjׄ ξThe komodo dragon is almost dead.uxj@& uxj(((uxjŠ(uxjTThe komodo dragon bites you. The kobold brigand throws a dart.uxj#.uxj?aξ.ℓuxjV3-=uxjA?-6.4 (0.7uxj2Puxjt>llPuxjuxj5 _The dart hits your burstshroom!uxjN .  The komodo dragon bites you. The kobold brigand throws a dart. _The dart hits your burstshroom!hit the komodo dragon  uxjO XYou burn the komodo dragon!  Mushrooms sprout behind the komodo dragon. uxj,O O Vehumet accepts your kill.uxjBY +###uxjsY qK   kobold brigand (missile)uxjY PPP 3 burstshrooms  Mushrooms sprout behind the komodo dragonuxjY . uxjY O Vehumet accepts your kill.  uxj)Z (You feel your power returning.  uxjMZ ,The komodo dragon explodes!uxjrZ xThe fiery explosion engulfs your burstshroom!!  Your burstshroom is almosuxjZ "t destroyed.uxj §The fiery explosion engulfs you! You resist.uxj §§@, ally target) 2Your burstshroom fades away.uxj 52---21====7=======7.1uxj :§uxju E _You are engulfed in blazing flames. You resist.uxj<6G  #.Kuxj6g.##...#............## #..uxj6B#ξ.ℓuxj67## ##uxj6m #.ζ.uxj 7,.## uxj%7(PP###uxj=7 .###uxjU7L#§# ##uxjm7 ..uxj7n #§# ##..###uxj7##§## ##..#..### uxj8#.@.# #..###.# uxj@8#..#..###.## ##uxj`8z#.... #....## uxj|8##### ###..# uxj8 uxj8K####uxj)@2KuxjPFuxjtF6M.uxjF.****uxjF uxjG K   kobold brigand (missile, ally target)uxj.uxj*   burstshroomuxjB.uxjFkζ...ℓ..uxj&G6§§§uxjBG,)uxj/H\3--2uxjPHo=====-------8.1 (1.0uxjK0§§§uxjKuxjM uxjMB_Your burstshroom violently releases its spores. x2uxj  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.uxj #.........##...###.# cupup the Grappler uxj#K............## #.. Gnoll of Vehumet **.... uxj3##ζ..........## ##. Health: 53/101 ============------------ #.ℓ..........## #. Magic: 19/25 ==================------ #..###........####. AC: 16uxjV=Str: 14 uxjs##§# ##.......##... EV: 14Int: 24 uxj#§# ##........### SH: 0Dex: 13uxj uxj##§## ##..#..### # XL: 13 Next: 37% Place: Dungeon:12 uxj#.@.# #..###.#  Noise: ---------  Time: 12798.1 (0.0) #..#..###.## ###  B) staff of fire #.... #....##  Throw: 12 boomerangsuxj1i ##### ###..#  Spore uxjP0 ####  uxjj K   kobold brigand (missile)uxjCasting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.uxj@Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a kobold brigand, wielding a +0 club, wearing a +0 robe and quivering  poisoned darts (chance to affect: 95%)uxj2#.........##...###.# cupup the Grappleruxj2#*............## #.. Gnoll of Vehumet **....##ζ..........## ##. Health: 53/101 ============------------uxjL3#.ℓ..........## #. Magic: 19/25 ==================------#..###........####. AC: 16Str: 14##§# ##.......##... EV: 14Int: 24uxjr3\#§# ##........### SH: 0Dex: 13##§## ##..#..### # XL: 13 Next: 37% Place: Dungeon:12#.@.# #..###.#uxj3 Noise: ---------  Time: 12798.1 (0.0)#..#..###.## ###uxj3B) staff of fire#.... #....##uxj3Throw: 12 boomerangs##### ###..#Spore uxj37#### uxj4 K   kobold brigand (missile)uxjf4}Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetuxj4Aim: a kobold brigand, wielding a +0 club, wearing a +0 robe and quivering  poisoned darts (chance to affect: 95%)uxj9He, inner flame)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target  uxjAim: a kobold brigand, wielding a +0 club, wearing a +0 robe and quivering  poisoned darts (chance to affect: 95%)  You feel a surge of power!uxjSJ.KuxjʋJ§§uxj3==9.1 (1uxjnK§Kuxj uxj9_The kobold brigand is filled with an inner flame.uxj2#.........##...###.# cupup the Grappler#.K...........## #.. Gnoll of Vehumet **....##*..........## ##. Health: 53/101 ============------------#*ℓ..........## #. Magic: 19/25 ==================------#*.###........####. AC: 16Str: 14uxj?*##*# ##.......##... EV: 14Int: 24#*# ##........### SH: 0Dex: 13##*## ##..#..### # XL: 13 Next: 37% Place: Dungeon:12#.@.# #..###.#uxjdNoise: ==-------  Time: 12799.1 (0.0)uxjm#..#..###.## ###B) staff of fire#.... #....##Throw: 12 boomerangsuxj##### ###..#Spore #### uxj K   kobold brigand (missile, inner flame) uxjt_The kobold brigand is filled with an inner flame.  Throw: 12 boomerangsuxjtyPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold brigand, wielding a +0 club, wearing a +0 robe and quivering  poisoned darts (inner flame, 58% to hit)uxjq#.........##...###.# cupup the Grappler#.K...........## #.. Gnoll of Vehumet **....uxjβ##(..........## ##. Health: 53/101 ============------------#(ℓ..........## #. Magic: 19/25 ==================------#(.###........####. AC: 16uxj Str: 14##(# ##.......##... EV: 14Int: 24#(# ##........### SH: 0Dex: 13uxjs##(## ##..#..### # XL: 13 Next: 37% Place: Dungeon:12#.@.# #..###.#Noise: ==-------  Time: 12799.1 (0.0)#..#..###.## ###uxjB) staff of fire#.... #....##uxjܳThrow: 12 boomerangs##### ###..#Spore ####uxj&  K   kobold brigand (missile, inner flame)uxjPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold brigand, wielding a +0 club, wearing a +0 robe and quivering  poisoned darts (inner flame, 58% to hit)  You throw a boomerang. The boomerang hits the kobold brigand!  Flame seeps out of the kobold brigand.uxj>4^ζ..§uxj4'§§uxj@8I ζKuxj8The kobold brigand is moderately wounded.The kobold brigand is engulfed in blazing flames.uxj=vℓ.§ uxj>3--9 (0.8uxjAGK§KuxjUD< _Flame seeps out of the kobold brigand.uxj>#.........##...###.# cupup the Grappleruxj?#.ζ...........## #.. Gnoll of Vehumet **....uxjD@##ℓK.........## ##. Health: 53/101 ============------------#.*..........## #. Magic: 19/25 ==================------#.*###........####. AC: 16Str: 14##*# ##.......##... EV: 14Int: 24#*# ##........### SH: 0Dex: 13##*## ##..#..### # XL: 13 Next: 37% Place: Dungeon:12#.@.# #..###.#Noise: ---------  Time: 12799.9 (0.0)#..#..###.## ###B) staff of fire#.... #....##Throw: 12 boomerangsuxjy@s##### ###..#Spore ####  K   kobold brigand (missile, inner flame) uxj@L_Flame seeps out of the kobold brigand.  Throw: 12 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineuxj AAim: a kobold brigand, wielding a +0 club, wearing a +0 robe and quivering  poisoned darts (severely wounded, inner flame, 58% to hit)uxjIQ#.........##...###.# cupup the GrappleruxjQ#.ζ(..........## #.. Gnoll of Vehumet **....uxjQ!##ℓ(.........## ##. Health: 53/101 ============------------uxj R#.(..........## #. Magic: 19/25 ==================------uxjZR^#.(###........####. AC: 16Str: 14##(# ##.......##... EV: 14uxjR.Int: 24uxjR#(# ##........### SH: 0Dex: 13uxj&S##(## ##..#..### # XL: 13 Next: 37% Place: Dungeon:12#.@.# #..###.#Noise: ---------  Time: 12799.9 (0.0)uxjQS#..#..###.## ###B) staff of fireuxjS#.... #....##Throw: 12 boomerangsuxjSp##### ###..#uxjSJSpore ####uxjT uxj*T K   kobold brigand (missile, inner flame)uxjMTuxjoTuxjTPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineuxjUgAim: a kobold brigand, wielding a +0 club, wearing a +0 robe and quivering  uxjCUpoisoned darts (severely wounded, inner flame, 58% to hit)  You throw a boomerang.  uxjlUSThe boomerang completely misses the kobold brigand.uxj#U.K..uxjUB§§§uxj:G.Kuxj!Nℓ§uxjO#4uxj}.800.8 (0.9 _uxjvK§§Kuxjuxji #.........##...###.# cupup the Grappleruxj-j #.ℓ...........## #.. Gnoll of Vehumet **....##ℓ..........## ##. Health: 54/101 ============------------#.K..........## #. Magic: 19/25 ==================------uxjj f#.*###........####. AC: 16Str: 14##*# ##.......##... EV: 14Int: 24#*# ##........### SH: 0Dex: 13##*## ##..#..### # XL: 13 Next: 37% Place: Dungeon:12uxjk M#.@.# #..###.#Noise: ---------  Time: 12800.8 (0.0)#..#..###.## ###B) staff of fire#.... #....##Throw: 12 boomerangs##### ###..#Spore ####  K   kobold brigand (missile, inner flame) _The boomerang completely misses the kobold brigand.uxjl oThrow: 12 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold brigand, wielding a +0 club, wearing a +0 robe and quivering  uxjkl kpoisoned darts (severely wounded, inner flame, 58% to hit)uxj> #.........##...###.# cupup the Grappler#.ℓ(..........## #.. Gnoll of Vehumet **....##ℓ(.........## ##. Health: 54/101 ============------------uxj˄ U#.(..........## #. Magic: 19/25 ==================------#.(###........####. AC: 16Str: 14##(# ##.......##... EV: 14Int: 24#(# ##........### SH: 0Dex: 13uxjc ##(## ##..#..### # XL: 13 Next: 37% Place: Dungeon:12#.@.# #..###.#Noise: ---------  Time: 12800.8 (0.0)#..#..###.## ###B) staff of fire#.... #....##Throw: 12 boomerangsuxj̅ z##### ###..#Spore ####  K   kobold brigand (missile, inner flame)uxj, Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold brigand, wielding a +0 club, wearing a +0 robe and quivering  poisoned darts (severely wounded, inner flame, 58% to hit)  You throw a boomerang.  uxj OThe boomerang barely misses the kobold brigand.uxj% #.uxjg .Kuxj .uxj @§§§uxj uxj #.uxj .Kuxj\ 1.§uxj <§KuxjL 31.7 (0.9 _uxjU :K§uxj <§Kuxj uxjZt#.........##...###.# cupup the Grappler#.ℓ...........## #.. Gnoll of Vehumet **....##...........## ##. Health: 54/101 ============------------uxj#............## #. Magic: 19/25 ==================------#.K###........####. AC: 16Str: 14uxj##*# ##.......##... EV: 14Int: 24#*# ##........### SH: 0Dex: 13uxj>##*## ##..#..### # XL: 13 Next: 37% Place: Dungeon:12#.@.# #..###.#Noise: ---------  Time: 12801.7 (0.0)#..#..###.## ###uxjiB) staff of fire#.... #....##Throw: 12 boomerangsuxj##### ###..#Spore #### uxj K   kobold brigand (missile, inner flame)uxja _The boomerang barely misses the kobold brigand.uxj%Throw: 12 boomerangsuxj/Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold brigand, wielding a +0 club, wearing a +0 robe and quivering  poisoned darts (severely wounded, inner flame, 58% to hit)uxj#.........##...###.# cupup the Grappleruxj#.ℓ(..........## #.. Gnoll of Vehumet **....uxj>+##.(.........## ##. Health: 54/101 ============------------uxj#.(..........## #. Magic: 19/25 ==================------#.(###........####. AC: 16Str: 14uxj##(# ##.......##... EV: 14Int: 24uxjoZ#(# ##........### SH: 0Dex: 13##(## ##..#..### # XL: 13 Next: 37% Place: Dungeon:12#.@.# #..###.#uxj˂^Noise: ---------  Time: 12801.7 (0.0)#..#..###.## ###B) staff of fire#.... #....##Throw: 12 boomerangs##### ###..#uxj Spore ####  K   kobold brigand (missile, inner flame)uxjPPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineuxjsgAim: a kobold brigand, wielding a +0 club, wearing a +0 robe and quivering  uxjpoisoned darts (severely wounded, inner flame, 58% to hit)  You throw a boomerang.  The boomerang closely misses the kobold brigand.uxjǃuxjfw...K§§§uxj] 9§uxj'/((uxj[2(Shift-Dir - straight linuxje  Aim: a kobold brigand, wielding a +0 club, wearing a +0 robe and quivering  poisoned darts (severely wounded, inner flame, 58% to hit)  uxjaYou throw a boomerang.  The boomerang closely misses the kobold brigand.uxjJThe kobold brigand throws a dart. The dart hits you!uxj".uxjSh§§§uxj===2.6 (0.9Pois Spore uxj:K§uxjLA§§Kuxj. uxjC_You are poisoned.uxj7 #.........##...###.# cupup the Grappler#.............## #.. Gnoll of Vehumet **....##...........## ##. Health: 54/101 ============------------#............## #. Magic: 19/25 ==================------#.K###........####. AC: 16Str: 14##*# ##.......##... EV: 14Int: 24#*# ##........### SH: 0Dex: 13##*## ##..#..### # XL: 13 Next: 37% Place: Dungeon:12uxj7 \#.@.# #..###.#Noise: ==-------  Time: 12802.6 (0.0)#..#..###.## ###B) staff of fire#.... #....##Throw: 12 boomerangs##### ###..#Pois Spore #### uxj8  K   kobold brigand (missile, inner flame) _You are poisoned.uxj8 Throw: 12 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold brigand, wielding a +0 club, wearing a +0 robe and quivering  poisoned darts (severely wounded, inner flame, 58% to hit)uxj Y K§uxj -K*uxjz Aim: a kobold brigand, wielding a +0 club, wearing a +0 robe and quivering  poisoned darts (severely wounded, inner flame, 58% to hit)uxjY,#.........##...###.# cupup the Grappler#..(..........## #.. Gnoll of Vehumet **....##.(.........## ##. Health: 54/101 ============------------#.(..........## #. Magic: 19/25 ==================------#.(###........####. AC: 16Str: 14##(# ##.......##... EV: 14Int: 24uxjZ#(# ##........### SH: 0Dex: 13##(## ##..#..### # XL: 13 Next: 37% Place: Dungeon:12#.@.# #..###.#uxj^Noise: ==-------  Time: 12802.6 (0.0)#..#..###.## ###B) staff of fireuxjB#.... #....##Throw: 12 boomerangsuxjk##### ###..#Pois Spore ####uxj uxj K   kobold brigand (missile, inner flame)uxj Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineuxj. Aim: a kobold brigand, wielding a +0 club, wearing a +0 robe and quivering  poisoned darts (severely wounded, inner flame, 58% to hit)  uxje mYou throw a boomerang.  The boomerang closely misses the kobold brigand.uxj ...K§§§ξ320=--3.5 (0.9§MShift-Dir - straight lineAim: a kobold brigand, wielding a +0 club, wearing a +0 robe and quivering  poisoned darts (severely wounded, inner flame, 58% to hit)  You throw a boomerang.  The boomerang closely misses the kobold brigand. _You feel sick.uxj#.........##...###.# cupup the Grappler#.............## #.. Gnoll of Vehumet **....##...........## ##. Health: 53/101 ============------------#............## #. Magic: 20/25 ===================-----#.K###........####. AC: 16Str: 14##*# ##.......##... EV: 14Int: 24uxj#*# ##........### SH: 0Dex: 13##*## ##..#..### # XL: 13 Next: 37% Place: Dungeon:12#.@.# #..###.#Noise: ---------  Time: 12803.5 (0.0)uxjbE#..#..###.## ###B) staff of fire#.... #....##Throw: 12 boomerangs##### ###..#Pois Spore #### uxj K   kobold brigand (missile, inner flame) _You feel sick.  Throw: 12 boomerangsuxjPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold brigand, wielding a +0 club, wearing a +0 robe and quivering  poisoned darts (severely wounded, inner flame, 58% to hit)uxjlD #.........##...###.# cupup the Grappler#..(..........## #.. Gnoll of Vehumet **....##.(.........## ##. Health: 53/101 ============------------uxjE #.(..........## #. Magic: 20/25 ===================-----#.(###........####. AC: 16Str: 14##(# ##.......##... EV: 14Int: 24#(# ##........### SH: 0Dex: 13##(## ##..#..### # XL: 13 Next: 37% Place: Dungeon:12#.@.# #..###.#Noise: ---------  Time: 12803.5 (0.0)#..#..###.## ###B) staff of fire#.... #....##Throw: 12 boomerangsuxjkE ##### ###..#Pois Spore ####  K   kobold brigand (missile, inner flame)uxjE !Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold brigand, wielding a +0 club, wearing a +0 robe and quivering  poisoned darts (severely wounded, inner flame, 58% to hit)  You throw a boomerang.  The boomerang closely misses the kobold brigand.uxj F uxj ...Kξ§§uxj, @ξ§uxj> H24.4 (0.9uxj WKξ§§Kuxj  Shift-Dir - straight line  Aim: a kobold brigand, wielding a +0 club, wearing a +0 robe and quivering  uxj poisoned darts (severely wounded, inner flame, 58% to hit)  You throw a boomerang.  The boomerang closely misses the kobold brigand. _You feel sick.uxj=f#.........##...###.# cupup the Grappler#.............## #.. Gnoll of Vehumet **....##...........## ##. Health: 52/101 ============------------#............## #. Magic: 20/25 ===================-----#.K###........####. AC: 16Str: 14##*# ##.......##... EV: 14Int: 24#*# ##........### SH: 0Dex: 13##*## ##..#..### # XL: 13 Next: 37% Place: Dungeon:12#.@.# #..###.#Noise: ---------  Time: 12804.4 (0.0)#..#..#xjf0m##.## ###B) staff of fire#.... #....##Throw: 12 boomerangs##### ###..#Pois Spore ####  K   kobold brigand (missile, inner flame) _You feel sick.  Throw: 12 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold brigand, wielding a +0 club, wearing a +0 robe and quivering  poisoned darts (severely wounded, inner flame, 58% to hit)uxj~& uxj~EKξuxj$g#.........##...###.# cupup the Grappler#..(..........## #.. Gnoll of Vehumet **....uxj##.(.........## ##. Health: 52/101 ============------------#.(..........## #. Magic: 20/25 ===================-----#.(###........####. AC: 16Str: 14##(# ##.......##... EV: 14Int: 24uxjӽ#(# ##........### SH: 0Dex: 13##(## ##..#..### # XL: 13 Next: 37% Place: Dungeon:12#.@.# #..###.#Noise: ---------  Time: 12804.4 (0.0)uxj#..#..###.## ###B) staff of fire#.... #....##Throw: 12 boomerangs##### ###..#uxj.YPois Spore ####uxjY  K   kobold brigand (missile, inner flame)uxj[ _You feel sick.  Throw: 12 boomerangsuxj׾fPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineYou throw a boomerang.  The boomerang closely misses the kobold brigand.uxj=...Kξ§§uxjRT§§uxjSH15.3 (0.9uxj\WA§§uxjY,  Throw: 12 boomerangsuxjYPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  uxjYYou throw a boomerang.  The boomerang closely misses the kobold brigand. _You feel sick.uxjE[ #.........##...###.# cupup the Grappleruxj[ #.............## #.. Gnoll of Vehumet **....uxj\ ##...........## ##. Health: 51/101 ============------------#............## #. Magic: 20/25 ===================-----#.K###........####. AC: 16Str: 14##*# ##.......##... EV: 14Int: 24uxj] #*# ##........### SH: 0Dex: 13uxj4] ##*## ##..#..### # XL: 13 Next: 37% Place: Dungeon:12uxj] #.@.# #..###.#Noise: ---------  Time: 12805.3 (0.0)#..#..###.## ###uxj] B) staff of fire#.... #....##Throw: 12 boomerangsuxj6^ ##### ###..#Pois Spore uxj^ 7#### uxj^  K   kobold brigand (missile, inner flame)uxj"_  uxjY_ 4_You feel sick.  Throw: 12 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineuxj_ Aim: a kobold brigand, wielding a +0 club, wearing a +0 robe and quivering  poisoned darts (severely wounded, inner flame, 58% to hit)uxj \#.........##...###.# cupup the Grappler#.............## #.. Gnoll of Vehumet **....##...........## ##. Health: 51/101 ============------------uxj #............## #. Magic: 20/25 ===================-----#.K###........####. AC: 16Str: 14##(# ##.......##... EV: 14Int: 24uxji g#(# ##........### SH: 0Dex: 13##(## ##..#..### # XL: 13 Next: 37% Place: Dungeon:12#.@.# #..###.#Noise: ---------  Time: 12805.3 (0.0)#..#..###.## ###uxj QB) staff of fire#.... #....##Throw: 12 boomerangs##### ###..#uxj $Pois Spore ####  K   kobold brigand (missile, inner flame)uxj Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold brigand, wielding a +0 club, wearing a +0 robe and quivering  poisoned darts (severely wounded, inner flame, 58% to hit)  uxjE jYou throw a boomerang. The boomerang hits the kobold brigand.  Flame seeps out of the kobold brigand.uxjo Iξ§§uxju ζ§Shift-Dir - straight line  Aim: a kobold brigand, wielding a +0 club, wearing a +0 robe and quivering  poisoned darts (severely wounded, inner flame, 58% to hit)  You throw a boomerang. The boomerang hits the kobold brigand.  Flame seeps out ofuxjv ]  The kobold brigand is severely wounded.uxjv ,6.2 (0.9uxjCy K§§uxj0{ $ _You feel sick.uxjj#.........##...###.# cupup the Grappler#.............## #.. Gnoll of Vehumet **....##...........## ##. Health: 51/101 ============------------#............## #. Magic: 20/25 ===================-----#.K###........####. AC: 16Str: 14##*# ##.......##... EV: 14Int: 24#*# ##........### SH: 0Dex: 13uxjS##*## ##..#..### # XL: 13 Next: 37% Place: Dungeon:12#.@.# #..###.#Noise: ---------  Time: 12806.2 (0.0)#..#..###.## ###B) staff of fire#.... #....##Throw: 12 boomerangs##### ###..#Pois Spore ####  K   kobold brigand (missile, inner flame) uxj  _You feel sick.  Throw: 12 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold brigand, wielding a +0 club, wearing a +0 robe and quivering  poisoned darts (flame, severely wounded, inner flame, 58% to hit)uxj$ g#.........##...###.# cupup the Grappler#..(..........## #.. Gnoll of Vehumet **....uxjy 5##.(.........## ##. Health: 51/101 ============------------uxj y#.(..........## #. Magic: 20/25 ===================-----#.(###........####. AC: 16Str: 14##(# ##.......##... EV: 14Int: 24#(# ##........### SH: 0Dex: 13##(## ##..#..### # XL: 13 Next: 37% Place: Dungeon:12#.@.# #..###.#Noise: ---------  Time: 12806.2 (0.0)#..#..###.## ###B) staff of fire#.... #....##Throw: 12 boomerangs##### ###..#Pois Spore uxj ####  K   kobold brigand (missile, inner flame)uxj) Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineuxjW FAim: a kobold brigand, wielding a +0 club, wearing a +0 robe and quivering  poisoned darts (flame, severely wounded, inner flame, 58% to hit)  You throw a boomerang.  The boomerang closely misses the kobold brigand.uxjI...KuxjLζ§§uxj&ζpoisoned darts (flame, severely wounded, inner flame, 58% to hit)  You throw a boomerang.  The boomerang closely misses the kobold brigand.  uxj9PYou feel sick.  The kobold brigand is engulfed in blazing flames.  uxjmNVehumet accepts your kill.uxj&7 (uxj\#####uxj#(uxj((uxjDuxjwuxjuxjН>You feel your power returning.uxj .§§§§§§§§@The kobold brigand explodes!uxjP0=-2==8======7.1 (0.9uxj f§§§§§§uxj  uxj8 R_You hear a shout! You hear two shouts! You hear an angry buzzing noise. x2uxj`A #.##...###.uxjy #.....## #uxj ##....## ## #§§§.## #uxjA^ #§§###uxjq.#### ##§# ##.##uxj˂| #§# ##.uxj ##§## ##..#..###  #@..# #..###.#uxj2 #..#..###.## ###uxjav #.....#....##uxj #########..#  ####uxjH.§§uxjLH.ξξuxj$49uxjҒ;-------uxj%8.1 (1.0uxjȗuxj5§§uxj/ξuxj uxj_You feel sick.uxj #.....## # ##.. # #.§§..##  #.§###..## ##§# ##.##. #ξ# ##........##ξ## ##..#..#...# #..###.# #..###.## ####.....#....##  #########.. ####uxjj5 ..(.ξYou feel sick.=3===------9uxjY8ξuxj[ _You are no longer poisoned.uxj  ##  #..##  #.(###..##uxj% < ##.# ##. #ξ# ##.......#ξ## ##..#..#...# #..###.# ###..#..###.## ###uxj\ #.@...#....##  #########.. uxj 7####uxj Aζζuxj> &10uxj uxj5 uxj  ##.## #.## #.(###. ##.# ##.uxjy #ζ# ## ##ζ## ##..#.. ##...# #..###.# ###..#..###.## ### #@....#....## ###..# ####uxj\.1uxjKuxjuxjK uxjjL 3uxjO uxjR P50uxjU uxjhU 9=uxjU uxjX uxj-Y K4=uxjY uxj[ uxjQ\ S1=uxj\ uxj_ uxj` ,uxj"c uxj}c K2=uxjc uxj%g uxj|g 9=uxjg uxjPi n _You start resting.Magic restored.uxjFs &.uxjx +8.1 (7uxjy _5=9.1 (8 _uxj{ uxjs} uxjuxjuxjuxj uxj(O3uxjuxjeuxjuxjuxjuxjuxj;uxjuxjFD4=uxjuxjKuxjuxjuxjuxj^uxjuxj*uxjS5=uxjuxjuxjuxjGuxjBuxjuxjUK6=uxjuxj8uxj,uxjuxjP97uxjuxj,uxjMuxj uxjB uxj uxj uxjF 98uxj uxj<uxjuxjuxjVuxj,uxjUuxji9=uxjuxj0,uxjBuxj\ uxj L60=uxj8!uxj#uxj#uxj7$uxj&uxjE'91uxj'uxj)uxj*uxjp*uxj--uxj-,uxjY0uxj092uxj1uxjd4uxj4uxj4uxj8uxj8uxj8uxj;uxj<93uxje<uxj?uxj?uxj?uxjBuxj!CuxjCuxj4FuxjFi4=uxjIuxjI,uxjqLuxjLuxjMuxjMPa5=uxjPuxjaRuxjRuxjSuxjdUuxjU96uxjVVuxjXuxj1YuxjYuxj\uxjM\uxj\uxj>_uxj_97uxj_uxjcuxjduxj`duxj)guxj|guxjguxjjuxjjS8=uxjMkuxj6nuxjn,uxjEq,uxjquxj`tuxjtK9=uxjFuuxjwuxj xuxj[xuxja{f70uxj~,uxj+uxjJuxj,uxjuxj|91uxjuxjuxj݇uxjluxjuxjG,uxjuxjbd72=uxj#uxjXuxjuxj˓uxjuxjbuxjvuxjΗW3=uxjuxj,uxjuxjНuxjE,uxjLuxj%4uxjuxjuxj/uxjHg5uxjuxjūuxjuxjuxjKuxjuxjuxjVK6=uxjuxj uxj_uxjuxj",uxjuxjxuxj#7uxj2=uxjAuxjVuxjuxjϿuxjDuxjuxjuxjuxj%8uxj_uxjuxjuxjDuxjguxj%9uxjuxjuxjuxjOuxjauxjuxjuxj7uxjL80=uxjuxjuxjuxjuxjuxjuxj1uxjuxj-U1=uxj{uxjk,uxjuxj@,uxjuxjUuxj%2uxjuxjuxjuxj!uxjHuxjuxjuxjRuxj%3uxjuxjuxj uxjruxjuxjW%4uxjuxj}uxjuxjuxjuxjuxjduxjPuxjK5=uxjuxj{uxjuxjuxjuxj-uxjuxj uxjq ?6=uxj uxj uxj(uxjuxjuxjuxjuxjuxjuxj%7uxj$uxjFuxjuxj uxjxuxj%8uxjuxj@uxjuxjuxjR!uxj!uxj!uxj%uxj%K9=uxjN&uxj ),uxj)uxj,uxjN-uxj-uxj/uxj&0V90=uxj0uxjH3,uxj3uxj6uxj6uxj 7uxj :uxjg:%1uxj:uxj =uxjf=uxj=uxj'@uxju@uxj@uxjBuxjC%2uxjiCuxj'FuxjoFuxjFuxjHuxjPIK3=uxjIuxj_LuxjLuxjMuxjPuxj.PuxjPuxj)Suxj^SU4=uxjSuxjru567=uxjw98uxjwH=uxj*zuxjz,uxj_}uxj}uxj}uxj;9uxj(uxjuxj׃uxj4uxjuxj.uxjauxjuxj_+100/101uxj׊uxjuxjuxjTuxjuxjƑ,uxjk _You start resting.HP restored.uxjuxjښ2953.1 (134.0)uxj`1=45 _uxjuxjvxj4fvxj~fvxjfvxjjvxjmvxjPoBvxj{qvxjqvxjrvxj%uZ#...## ###..vxjUu## #............## #.(###........####.# ##.......##vxju#.# ##......##.## ##..#..##...# #..###.# vxju###@.#..###.## ###6.1 (2.0)#.....#....## vxjuy#########..#  #### vxj}vvxjxvxjyvxjvxjbvxjvxjU vxj> vxj ,vxj vxjm vxj 9=vxj vxj #...####...##.#.........##...###.#....## #..vxj ##...........## ##.#............## #.(###........####.##.# ##.......##....# ##........###vxj 8 ##@## ##..#..### #8##...# #..###.#vxjO ###..#..###.## ####.....#....##  vxj #########..# #### vxj vxj vxj, vxj^3vxjvxj%vxj vxju vxjR vxj vxj vxj ,vxj4 vxj &  vxjJ You encounter a two-headed ogre. It is wielding a +0 giant spiked club and a +2dire flail of holy wrath.vxj 7vxj  T#.....######..# ##...##.....?.....# ##....#.......O.####...##.#vxj6 |#.........##...###.##......#.vxj~ W##.....## vxj #......## ##.(###..####. ##.......##...vxj p #.# ##........###vxj(  ##.## ##..#..### ###...# #..###.#Spore ###..#..###.## ###.....#...O   two-headed ogre (wandering)vxjR {#########..###vxj GO.9.1 (1vxj vxjP 260.1 (2 _vxj- vxja vxjO  vxjSPCasting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.vxj #.....######..# ##...## cupup the GrapplervxjP #.....?.....# ##.....# Gnoll of Vehumet **.... #......O..####...##.# Health: 101/101 ======================== vxj=#.........##...###.# Magic: 22/25 =====================--- #.............## #.. AC: 16Str: 14vxjC vxjt##...........## ##. EV: 14Int: 24vxji #............## #. SH: 0vxjυ=Dex: 13 vxj #.(###........####. XL: 13 Next: 38% Place: Dungeon:12 vxjL##@# ##.......##... Noise: ---------  Time: 12960.1 (0.0) vxj|g#.# ##........### B) staff of firevxj vxjՆ##.## ##..#..### # Throw: 12 boomerangs vxjP##...# #..###.#  Spore vxj-: ###..#..###.## ###  vxji#.....#....##  O   two-headed ogre (wandering)vxj5 #########..# vxjŇ #### vxj  vxjMCasting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.vxj}Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetvxjAim: a two-headed ogre, wielding a +0 giant spiked club and a +2 dire flail of  holy wrath (wandering, hasn't noticed you, chance to affect: 88%)vxj #.....######..# ##...## cupup the Grappler#.....?.....# ##.....# Gnoll of Vehumet **....vxjF #......*..####...##.# Health: 101/101 ========================#.........##...###.# Magic: 22/25 =====================---#.............## #.. AC: 16Str: 14##...........## ##. EV: 14Int: 24vxj} #............## #. SH: 0Dex: 13#.(###........####. XL: 13 Next: 38% Place: Dungeon:12vxj ##@# ##.......##... Noise: ---------  Time: 12960.1 (0.0)#.# ##........### B) staff of firevxj֣ r##.## ##..#..### # Throw: 12 boomerangs##...# #..###.#Spore vxj s###..#..###.## ####.....#....##O   two-headed ogre (wandering)vxj+ e#########..#####vxjz )Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a two-headed ogre, wielding a +0 giant spiked club and a +2 dire flail of  holy wrath (wandering, hasn't noticed you, chance to affect: 88%)vxjt Oinner flame)Aim  Press: ? - help, Dir - move target: a two-headed ogre, wielding a +0 giant spiked club and a +2 dire flail of  holy wrath (wandering, hasn't noticed you, chance to affect: 88%)  You feel a surge of power!  The two-headed ogre is filled with an inner flame.vxjn K.Ovxj 8Ovxj< 3==1.1 (1vxj BOOvxj  vxj6 -_The two-headed ogre shouts in stereo!vxj̱#.....######..# ##...## cupup the Grappler#.....?.....# ##.....# Gnoll of Vehumet **....vxj<#.........####...##.# Health: 101/101 ========================#....O....##...###.# Magic: 22/25 =====================---#....*........## #.. AC: 16Str: 14##..*........## ##. EV: 14Int: 24vxjx#..*.........## #. SH: 0Dex: 13#.*###........####. XL: 13 Next: 38% Place: Dungeon:12vxj##@# ##.......##... Noise: ==-------  Time: 12961.1 (0.0)#.# ##........### B) staff of firevxj##.## ##..#..### # Throw: 12 boomerangs##...# #..###.#Spore ###..#..###.## ###vxj5#.....#....##O   two-headed ogre (inner flame)#########..##### _The two-headed ogre shouts in stereo!  vxjThrow: 12 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a two-headed ogre, wielding a +0 giant spiked club and a +2 dire flail of  holy wrath (inner flame, 77% to hit)vxj#.....######..# ##...## cupup the Grapplervxj[#.....?..(..# ##.....# Gnoll of Vehumet **....vxj#......(..####...##.# Health: 101/101 ========================#....(....##...###.# Magic: 22/25 =====================---#....(........## #.. AC: 16Str: 14vxjB##..(........## ##. EV: 14Int: 24vxju#..(.........## #. SH: 0Dex: 13vxj#.(###........####. XL: 13 Next: 38% Place: Dungeon:12vxj ##@# ##.......##... Noise: ==-------  Time: 12961.1 (0.0)vxj#.# ##........### B) staff of firevxj}P##.## ##..#..### # Throw: 12 boomerangs##...# #..###.#vxj"Spore vxj###..#..###.## ####.....#....##vxjO   two-headed ogre (inner flame)vxj>Z#########..#####vxjPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linevxjAim: a two-headed ogre, wielding a +0 giant spiked club and a +2 dire flail of  holy wrath (inner flame, 77% to hit)  vxjXYou throw a boomerang.  The boomerang closely misses the two-headed ogre.vxj7vxjj *..vxjXk wO...(vxj+n U.Ovxju vxjv <--2.0 (0.9 _vxj|z vxj{ vxjX#.....######..# ##...## cupup the Grappler#.....?.....# ##.....# Gnoll of Vehumet **....vxjaYt#.........####...##.# Health: 101/101 ========================#.........##...###.# Magic: 22/25 =====================---#...O.........## #.. AC: 16Str: 14##..*........## ##. EV: 14Int: 24#.*..........## #. SH: 0Dex: 13#.*###........####. XL: 13 Next: 38% Place: Dungeon:12##@# ##.......##... Noise: ---------  Time: 12962.0 (0.0)vxjY#.# ##........### B) staff of fire##.## ##..#..### # Throw: 12 boomerangs##...# #..###.#Spore ###..#..###.## ####.....#....##vxjZlO   two-headed ogre (inner flame)#########..##### _The boomerang closely misses the two-headed ogre.Throw: 12 boomerangsvxjrZyPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a two-headed ogre, wielding a +0 giant spiked club and a +2 dire flail of  holy wrath (inner flame, 77% to hit)vxj~#.....######..# ##...## cupup the Grappler#.....?.....# ##.....# Gnoll of Vehumet **....#.........####...##.# Health: 101/101 ========================vxj#.........##...###.# Magic: 22/25 =====================---#...O.........## #.. AC: 16Str: 14vxj##..(........## ##. EV: 14Int: 24#.(..........## #. SH: 0Dex: 13vxjF#.(###........####. XL: 13 Next: 38% Place: Dungeon:12vxjv##@# ##.......##... Noise: ---------  Time: 12962.0 (0.0)#.# ##........### B) staff of fire##.## ##..#..### # Throw: 12 boomerangs##...# #..###.#vxj Spore ###..#..###.## ####.....#....##vxjO   two-headed ogre (inner flame)#########..#####vxjPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linevxjMAim: a two-headed ogre, wielding a +0 giant spiked club and a +2 dire flail of  holy wrath (inner flame, 77% to hit)  You throw a boomerang. The boomerang hits the two-headed ogre!  Flame seeps out of the two-headed ogre.vxju$.vxju/.(vxj#ζvxjOAim: a two-headed ogre, wielding a +0 giant spiked club and a +2 dire flail of  vxjksholy wrath (inner flame, 77% to hit)  You throw a boomerang. The boomerang hits the two-headed ogre!  vxjԀFlame seeps out of the two-headed ogre.  The two-headed ogre is lightly wounded.  The two-headed ogre is engulfed in blazing flames.vxjj\O  vxjQ*8 (0.8vxjvxjD vxj/_Flame seeps out of the two-headed ogre.vxjm#.....######..# ##...## cupup the Grapplervxjm#.....?.....# ##.....# Gnoll of Vehumet **....#.........####...##.# Health: 101/101 ========================#.........##...###.# Magic: 22/25 =====================---#...ζ.........## #.. AC: 16Str: 14vxjJn##.O.........## ##. EV: 14Int: 24#.*..........## #. SH: 0Dex: 13vxjn#.*###........####. XL: 13 Next: 38% Place: Dungeon:12##@# ##.......##... Noise: ---------  Time: 12962.8 (0.0)#.# ##........### B) staff of firevxjn##.## ##..#..### # Throw: 12 boomerangs##...# #..###.#Spore ###..#..###.## ####.....#....##O   two-headed ogre (inner flame)vxjo#########..##### _Flame seeps out of the two-headed ogre.  Throw: 12 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a two-headed ogre, wielding a +0 giant spiked club and a +2 dire flail of  holy wrath (moderately wounded, inner flame, 77% to hit)vxji +vxj8j m#.....######..# ##...## cupup the Grappler#.....?.....# ##.....# Gnoll of Vehumet **....vxjj #.........####...##.# Health: 101/101 ========================vxjj #.........##...###.# Magic: 22/25 =====================---vxjj #...ζ.........## #.. AC: 16Str: 14vxj)k ##.O.........## ##. EV: 14vxjWk .Int: 24vxjk #.(..........## #. SH: 0Dex: 13vxjk #.(###........####. XL: 13 Next: 38% Place: Dungeon:12vxj&l ##@# ##.......##... Noise: ---------  Time: 12962.8 (0.0)vxjTl #.# ##........### B) staff of firevxjl P##.## ##..#..### # Throw: 12 boomerangs##...# #..###.#vxjcm Spore ###..#..###.## ####.....#....##O   two-headed ogre (inner flame)#########..#vxjm ####Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linevxjm kAim: a two-headed ogre, wielding a +0 giant spiked club and a +2 dire flail of  vxjzn holy wrath (moderately wounded, inner flame, 77% to hit)  You throw a boomerang. The boomerang hits the two-headed ogre.  Flame seeps out of the two-headed ogre.vxj vxjb E.(vxjV vxj &Mvxj ζOAim: a two-headed ogre, wielding a +0 giant spiked club and a +2 dire flail of  vxj vholy wrath (moderately wounded, inner flame, 77% to hit)  You throw a boomerang. The boomerang hits the two-headed ogre.  Flame seeps out of the two-headed ogre.  The two-headed ogre is heavily wounded.  The two-headed ogre is engulfed in blazing flames.vxj RℓOvxj ,3.6 (0.8vxjR vxjR  vxj 7_Flame seeps out of the two-headed ogre. vxjIo~#.....######..# ##...## cupup the Grappler#.....?.....# ##.....# Gnoll of Vehumet **....#.........####...##.# Health: 101/101 ======================== vxjp#.........##...###.# Magic: 22/25 =====================---#...ℓ.........## #.. AC: 16Str: 14##.ζ.........## ##. EV: 14Int: 24#.O..........## #. SH: 0Dex: 13#.*###........####. XL: 13 Next: 38% Place: Dungeon:12##@# ##.......##... Noise: ---------  Time: 12963.6 (0.0) vxjpZ#.# ##........### B) staff of fire##.## ##..#..### # Throw: 12 boomerangs##...# #..###.#Spore ###..#..###.## ####.....#....##O   two-headed ogre (inner flame)#########..##### _Flame seeps out of the two-headed ogre.  Throw: 12 boomerangs vxjqPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a two-headed ogre, wielding a +0 giant spiked club and a +2 dire flail of  holy wrath (heavily wounded, inner flame, 77% to hit) vxjs#.....######..# ##...## cupup the Grappler#.....?.....# ##.....# Gnoll of Vehumet **....#.........####...##.# Health: 101/101 ========================#.........##...###.# Magic: 22/25 =====================---#...ℓ.........## #.. AC: 16Str: 14##.ζ.........## ##. EV: 14Int: 24#.O..........## #. SH: 0Dex: 13#.(###........####. XL: 13 Next: 38% Place: Dungeon:12##@# ##.......##... Noise: ---------  Time: vxjFF[m 12963.6 (0.0)#.# ##........### B) staff of fire##.## ##..#..### # Throw: 12 boomerangs##...# #..###.#Spore ###..#..###.## ####.....#....##O   two-headed ogre (inner flame)#########..#####Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a two-headed ogre, wielding a +0 giant spiked club and a +2 dire flail of  holy wrath (heavily wounded, inner flame, 77% to hit)  You throw a boomerang. The boomerang hits the two-headed ogre!  Flame seeps out of the two-headed ogre. vxjD 8( vxjG ;MζOAim: a two-headed ogre, wielding a +0 giant spiked club and a +2 dire flail of  holy wrath (heavily wounded, inner flame, 77% to hit)  vxjG You throw a boomerang. The boomerang hits the two-headed ogre!  Flame seeps out of the two-headed ogre.  The two-headed ogre is severely wounded.  The two-headed ogre is engulfed in blazing flames. vxj M Iℓ  vxjM 4=4.5 (0.9 vxjuQ  vxjmS = _Flame seeps out of the two-headed ogre. vxj+  You hit the two-headed ogre but do no damage.Mushrooms sprout behind the two-headed ogre. vxja.PPP, ally ta…)PPP 3 burstshrooms vxj(Z3=5.3 (0.8 vxjixPPPOOPPP vxjc _The two-headed ogre is almost dead. vxj (You hit the two-headed ogre. You burn the two-headed ogre!  Vehumet accepts your kill. vxjℓ  Vehumet accepts your kill.  You feel your power returning.  The two-headed ogre explodes!  The fiery explosion engulfs your burstshroom!!  Your burstshroom is severely damaged.  The fiery explosion engulfs your burstshroom!! vxj .You destroy your burstshroom!The fiery explosion engulfs you! You resist.  The fiery explosion engulfs your burstshroom!! vxj######P   burstshroom vxjx  §You destroy your burstshroom! vxjh* .§§§§@ vxj*LYour burstshroom fades away. vxj186/102 ----5===41 vxj:28=======6.1 vxjW7:§ vxj9E _You are engulfed in blazing flames. You resist. vxj  #.....?.....# ##..... #.........####...## #.........##...##.............## #.. vxj]#.....## ## #§§§..## #§§### vxjbs.#####§# ##.. vxjժ #@# ##..#####.## ##..#..### ##...# #..###.# ..#.. vxj ySpore ....#.. vxj;C########. vxjlg##   vxj vxjݵP§§§§§ vxj&§ vxjo'------- vxj%7.1 (1.0 vxjg§§§§ vxj) vxj9§§§ vxj.§§ vxjQ=------- vxj@§§ vxj vxj vxj vxj vxj vxjh7---- vxj vxjG vxj) vxjֺ #....#...###.#..........## #.##...........##  vxj8§§...## #.[§§###.####.##§# ##... vxjW_#.# ##.##.## ##..#..### ####..@# #..###.# 9.1 (2 vxj###..#..###.## ### #.....#....## #########..#  vxjʻn#### vxj vxjMb§§§§ vxj vxj'H  vxjH  vxjJ  vxj?T  vxj[  vxj ^ :== vxj^  vxj:_  vxjzb  vxjb %8 vxj3c  vxjf #..## ξ..## #.[§(###.####... vxjg ##ξ# ##.....#.# ##.##.## ##..#..### #####...## #..###.# ####..#..###.## ###  vxjCg 7#.....#@...## 71#########..#  ####  vxjyg " vxjh  vxjHj  vxjk  vxj5& vxj& vxj' vxjB+ vxjl. vxj/, vxj=0 vxjy3 vxj3%9 vxj/4 vxjq7a##..## ##.##..#... vxj7## #.[#..#.(###........####....# vxj7##.# ##.......##..#.# ##........###.. vxj7##.## ##..#..### ###.. vxj7##...## #..###.# ##. vxj8&###..#..###.## ### ###.....#..@.## 3 vxj48#########..# ####  vxj8 vxj%; vxja< vxj$F  vxjF  vxjG  vxjQ  vxjW  vxjCY , vxj9Z  vxj\  vxj=]  vxj]  vxj_^  vxja  vxj(c b90= vxjc  vxjUf  vxjf  vxjg  vxjg  vxjk  vxjUk  vxjk  vxjo #.....?.....# ##.....# # vxjp #.........####...##.# #.........##...###.## ##.............## #..###..###...........## ##.##..# #............## #.[#..# #.(###........####....### vxjp  ##.# ##.......##......... #.# ##@.......###.....#8.1 (5 ##.## ##..#..### ###..####...## #..###.# ##..# ###..#..###.## ### #### #.....#....## #########..# vxjq 1#### vxjq  vxj[t  vxju vxjvxjvxj4vxjyvxj%vxjak1=vxjjvxj:vxjvxjvxjvxjvxj%2vxjvxj ..... #.# #....# vxj*.....# ##..# ##..# #.....######..# ##...## #.....?.....# ##.....#  #.........####...##.#  #..##...###.## # #....vxj7.## #..###. ##.... ##.## #.....## #.[#..81.1 (3 #.(###........####.... ##.# ##.......##....... #.# ##........###.... ##.## ##..#..### ###.. ##...## #..###.# ##.###..#..###.## ##### #.....#....## #########..#vxjrvxjvxjW vxj vxj3 vxj vxj vxjk vxj vxj vxj vxj! vxj" vxj$ vxj( vxj ) %3vxj* vxj/ l ..... #.# #....# .....# ##..# ##..# #.....######..# ##...## #.....?.....# ##.....# #.........####...##.# #vxj0 ...##...###.# #...## #..# ##.....## ##.# #..@.........## #.[4 #.(###........####..vxj^0 h ##.# ##.......## #.# ##........### ##.## ##..#..### ## ##...## #..###.#vxj0  ###..#..###.## ### #.....#....##  ###..#vxjL1 vxj5 vxj7 vxjs" .....# ##..# ## #.....#####.## #.....?.....#..# #.........####...##.#vxjtb #.........##.# #.....## #.. ##.. ##.vxj)t #.....## #.vxjPtZ #.@###........####. ##.# ##.......##. #.# ##........###vxjqt##.## ##..#..### ##...## #..###.#vxjt###..#..###.## ### #.....#....vxjtU## #########..vxjtF ####vxj'{vxj{*5.1 (1vxjFvxjdw  A - 11 poisoned darts (gained 4)  You now have 1058 gold pieces (gained 22).vxj*6.1 (2vxjvxjLl _Items here: ))) [.vxj.9 vxj!: vxj;> vxjC vxjG vxjI K4=vxjJ vxjM vxj%Q vxjtQ vxjS vxjhU vxj@Y vxjY vxj.[ vxj$c vxjg vxj8h U5=vxjj vxj'r " vxjSr Y............. ........vxjr ..... .. ...... #.# #...vxjs ^.....# ##..# ##..# #.....######..# ##...##vxjs p#.....?.....# ##.....##.........####...##.##..@......##.#vxjs 90.1 (4#.............## #vxj>t ##...........## ##.vxjt #............## #. #.)###........####.vxj#u D ##.# ##.......##... #.# ##........###vxjwu  ##.## ##..#..### #vxju P##...## ..###.#vxjw vxj} vxj( vxj vxj 9What do you want to examine? Items  a - ()) a +0 club  b - ()) a +0 giant spiked clubc - ([) a +0 robe vxj f d - ()) a +2 dire flail of holy wrathvxj)vxjC1vxj63......... cupup the Grappler............ Gnoll of Vehumet **........... #...... Health: 95/102 ======================--.....vxj3#.# #....# Magic: 25/25 ========================.....# ##..# ##..# AC: 16Str: 14#.....######..# ##...## EV: 14Int: 24#.....?.....# ##.....# SH: 0Dex: 13vxjL4#.........####...##.# XL: 13 Next: 41% Place: Dungeon:12#..@......##...###.# Noise: ---------  Time: 12990.1 (4.0)#.............## #.. B) staff of fire##...........## ##. Throw: 12 boomerangs#............## #. Spore #.)###........####.vxj4##.# ##.......##...#.# ##........#####.## ##..#..### ###...## #..###.#You destroy your burstshroom!Your burstshroom fades away. _You are engulfed in blazing flames. You resist.  A - 11 poisoned darts (gained 4)  vxj5You now have 1058 gold pieces (gained 22). _Items here: ))) [.vxj9vxj9vxjX=vxj>vxjS vxjYS vxjVU vxjZ vxj` ,vxj b vxjd vxji vxjhi %6vxjDk vxjp vxj}p vxjq vxjv .. )..!##.  .....  .......... .. #........... #.# #.........# ##..# ##..# #.....######..# ##...##...# ##....vxj>w ]3.1 (3#..#.........####...##.###...##...###.##....#.vxjfw ##...........## ##.#............## #.vxjw p #.# ##..vxjw E vxjLx vxj}| vxj~  vxj>~ j_B - 2 scrolls labelled ZEROEHU CIVVAZ (gained 1)vxjwvxjvxjvxjvxj$Bvxj)(vxj-vxjY.%7vxj0vxjU6 )####... ............. ..... #vxj6.... #.# # #.....## ##..# ##.. #.....######..# ##...vxj7$ #...........# ##.... #..#.@.......####...#5.1 (2 ##.........##...## #.......## vxjN7[ ##...## # #......## #.)###........###vxj7| ##.# ##....... #.# ##........# ##.## ##..#vxjn8vxjCvxj+Evxj vxj vxj" vxjl vxj vxj' vxjo vxj ,vxj vxjK vxj vxj vxj vxj, K8=vxj vxj vxj vxjY vxj5 vxj U9=vxj vxj vxj'! vxj{" vxjZ% vxj% vxj& vxj* vxj* +100/102vxj8, vxj/ vxjC0 vxj1 vxj5 ,vxj6 vxj: vxj: %1vxj_< vxj? vxj(@ vxjA vxjE vxjE K2=vxjRG vxjLJ vxjM vxjM vxjSO vxjCQ vxjT vxjU vxjaV vxjZW vxjY vxj+Z vxjZ vxjJ] vxj[` vxj` 9=vxjya vxjb vxje vxj8f vxj g vxjh vxj:j vxjj vxjIk vxjm vxjq (........ .>. ..###... ...#....  ....^..........#vxj1r ^ #...........................# )......###..# ...........@.# ......3014.1 (19.0).........## .. #....vxjr #.......## #.# #...###.....## ##..# ##..##.....######..# ##...##...........# ##....#..#.........####...###..####.........##...##vxjr |.^.# #.............## vxjw vxjw +5.1 (20vxjz vxjQ| ; _Found a stone staircase leading down.vxj3vxj2vxjvxj;vxjvxjvxjvxjvxjvxjhvxj(vxj<,vxjvxjuvxj0vxjvxjhvxjvxjTvxjvxjvxj vxjn#vxj#vxj:%vxjr(vxjm. <.......... ............ .#.....#.#vxj.##........ #.>........ .........###vxj. ..........#. vxj...........^....#.###### #...vxj.n..@..............# 21.1 (6.0)vxj&/#..........##)........!.....  vxjG/r.####.......#.# #......................##..# #..........# #vxjh/.........###.## ..##......# #vxj/#.......## ### #.## #....#  vxj/O###.....## ##..# ##..# ##.....######..# ##...## ##...........# ##.....# vxj7@2.1 (7vxj:vxj<9 _Found a stone staircase leading up.vxj vxjT vxj{ vxjX vxj ,vxj' vxjN vxj vxj vxj vxj vxjm vxj vxjE vxj. vxj vxj vxj vxj vxj vxjk vxj vxj vxjY" vxj" vxj$ vxj% vxj>) vxj) vxj* vxj, vxj0 vxjT0 vxj1 vxj<3 vxj7 Bvxj': vxjy; ,vxj< vxjA  <............ . ..............# #. ....#.....#.#...##. .. #.>..........#. .#vxj6B ........ ..#..#.#.# ...^..#.###### ..............##. ## .....##)...... #. ...#.###.......... ##. vxj~C .##..# ##..........###..####..## ###.## #..##......## #..#.....## # ### #.####....## #....#... # ##..# ##..## #....##... ######..# ##...## #.....). .......# ##.....# #.###....## .......####...##.# .. ##.###vxjG 032.1 (10.0)vxjH +3.1 (11vxj7L vxjM R _q - a black potionvxjP vxj vxjr!vxj$vxj(vxj+Bvxj1vxj1vxj2vxj*5vxj;vxj,<vxj=vxj@vxjvxjvxjkvxj vxjvxjvxj3vxjivxjvxj vxjcvxj/vxj"vxj;#vxj$vxj@'vxj,vxj_,vxj.vxj/vxjY4vxj5vxjp6vxjU8vxjBvxjCvxjDvxjRGvxjKvxjKvxjFMvxjRvxjaSvxj|TvxjV$ vxj!WR_f - 6 glowing yellow potions (gained 1)vxjZvxj0[vxj\vxj`vxjRavxj bvxje$ vxjeU_t - 10 scrolls of teleportation (gained 1)vxjivxjivxjjvxjlvxj pvxjvpvxj;qvxjrvxjyv,vxjjwvxjfxvxjR|vxj|vxj[}vxj vxj;vxjvxjwvxjvxjGvxjvxjZvxjRvxjvxj"vxjvxjyvxjivxjvxjLvxj6vxj%vxjp  You encounter a vampire mosquito.vxjv ##.#.......# #. ### .....#...#...# .# #.. ...#.........##.vxj .............# ¿#. #.......##...### #............##.. vxjO#...#......# ...#. #..........# #.. #....@##...# ..#. vxj##..## .# . ....# .  .......# #.  ....vxj...# #. .............# . # y   vampire mosquito (wandering) .............# .#vxjot. <.......y......# ...#   ..............# #.#.##vxj-55.1 (22vxjѹ26.1 (23 _vxjԽvxjdvxjGr 3.....#...#...# .# #..#.........# #vxjr ...........# ¿ # #.......##...#  # #............#.vxjs b #...#......# ...# #..........# ..##.....##...#..#vxj6s .......@.##..### ......# .....##.vxjcs u##...# #. vxjs ......# . #.....# .#.vxjs y<y......# ...#vxjs ...... ........# #.#.## .....#.....#.#...##......vxjt vxjzu 5y.vxj8w =.yvxj} vxje~ 07.1 (1.0)vxj/ vxj vxjZX....#.........# #vxjs[........# ¿ ###...# #......##.vxj9\V #...#......# ...#...... #...###..#..vxj\#..## .# ......# . vxj\####. .... #vxjd] y.....# .#.<......# ...#...... vxj]A...# #.#.## ..vxj^(...#.....#.#...##...... # #.>..........#....#vxj:`9y.vxjb1yvxjd+yvxjag.vxji.vxjVk5y.vxj9s' vxjtsyyvxjsNYou encounter a vampire mosquito. x2vxjt%8vxjzvxj|= _The vampire mosquito leaves your sight.vxj\  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.vxjvyvxj:1yvxj\5y.vxj3ovxjM[ y.  An electric hum fills the air.vxj'y.vxjQ,yvxj_ y.  You encounter an orc. It is wielding a +0 club.vxj$‡o.yyyy 4 vampire mosquitoes (1 distracted,…)o   orcvxj7‡   lightning spire (minion).vxjΙ`1----===9vxjvxja _You encounter a vampire mosquito.vxjf  ....#.#  ..............# ¿ vxjkg #.......##...#  #............# #vxjg  #...#......# ...vxjh ~. #..........# #vxj4h .##.....##...# ..vxjbh .##..## .# vxjh .#vxjh ] ..‡vxji R.# #.vxjSi .y##...# #..ovxji .....# . #.y........vxji X# .#. <vxjj Q...# ...#vxjHj I ............yvxjvj Y..# #.#.##  vxjj .#...y.#.#...##...... ##. #.>vxj k 6.#....#vxjLl %y.vxj2m &y.vxj'n %y.vxjn $y.vxjo 5.ovxjo vxjr %y.vxjr $y.vxjx >yally target)vxjy /--60vxj E‡‡vxj  vxjY S_The vampire mosquito completely misses you. vxj1 ....#.# ......# ¿ vxj2 #.......##...# #..# . #...#......# .. #....# .##.....##...# .##..## .#.#  vxj[2.‡.y......# #.##...# #..o...y........# . #.y.......# .#..<.....y vxj2^.# ...# .# #.#.## .#.....#.#...##......  ## vxj2. #.>.#....# vxj$4#y. vxj4!y. vxj"5&y. vxj5#y. vxj6K.o vxj9n y.  The vampire mosquito bites your lightning spire. vxjf:#y. vxjB? vxj?@--1 vxjWD vxjbFH _The vampire mosquito bites you but does no damage.!vxj  !vxj;CCasting: Forge Lightning Spire (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.!vxjy- ....#.........#  cupup the Grappler ..............# ¿  Gnoll of Vehumet **.... !vxjy#.......##...#  Health: 102/102 ======================== #............#  Magic: 18/25 =================------- . #...#......# .. AC: 16Str: 14 ... #..........#  EV: 14Int: 24 ....##.....##...# . SH: 0Dex: 13 ...........##..## .# XL: 13 Next: 41% Place: Dungeon:12 .......@y.......#  Noise: =--------  Time: 13061.1 (0.0) !vxjy@.......‡........# # B) staff of fire .......yy..##...# #.  Throw: 12 boomerangs !vxj)z6....o..y........# . # Spore  ................# .#.  .<..............# ...#  yyyy 4 vampire mosquitoes (1 ally target) !vxj\z .....................# #.#.## o   orc  ...........#.....#.#...##...... ‡   lightning spire (minion)  ##........ #.>..........#....# !vxjz_The vampire mosquito bites you but does no damage.  Casting: Forge Lightning Spire (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.!vxjzAiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a vampire mosquito (chance to affect: 95%)!vxj, W....#.........#cupup the Grappler..............# ¿Gnoll of Vehumet **....#.......##...#Health: 102/102 ========================#............#!vxjE- Magic: 18/25 =================-------. #...#......# .. AC: 16Str: 14... #..........#EV: 14Int: 24....##.....##...#. SH: 0Dex: 13...........##..## .# XL: 13 Next: 41% Place: Dungeon:12.......@*.......#Noise: =--------  Time: 13061.1 (0.0).......‡........#!vxj- # B) staff of fire.......yy..##...# #. Throw: 12 boomerangs....o..y........# . # Spore ................# .#..<..............# ...# yyyy 4 vampire mosquitoes (1 ally target).....................# #.#.## o   orc...........#.....#.#...##...... ‡   lightning spire (minion)##........ #.>..........#....# !vxj:. 0_The vampire mosquito bites you but does no damage.  Casting: Forge Lightning Spire (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target!vxj. EAim: a vampire mosquito (chance to affect: 95%)!vxj 9yinner flame…) Casting: Forge Lightning Spire (dangerous; 4% risk of failure)!vxj onfirm with . or Enter, or press ? or * to list all spells.  Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a vampire mosquito (chance to affect: 95%)  You feel a surge of power!!vxjo y.  The vampire mosquito is filled with an inner flame.  The vampire mosquito bites your lightning spire but does no damage.  The vampire mosquito bites you.!vxjĆ o.  The vampire mosquito draws vitality from your injuries!!vxj C y!vxj  The vampire mosquito bites you.draws vitality from your injuries!r lightning spire!bites you but does no damage.  The vampire mosquito bites your lightning spire.!vxjm `1-=2.1 (1!vxjm !vxj Y _The vampire mosquito bites your lightning spire but does no damage."vxj o.  You miss the vampire mosquito.The vampire mosquito bites your lightning spire.  "vxj:The vampire mosquito bites you but does no damage."vxj' "vxjan The vampire mosquito bites your lightning spire but does no damage. x2"vxjۯ`2=-9 (0.8"vxj‡‡ _The vampire mosquito barely misses your lightning spire."vxjD L _The vampire mosquito barely misses your lightning spire.  You hit the vampire mosquito.  Flame seeps out of the vampire mosquito.  You burn the vampire mosquito.  Flame seeps out of the vampire mosquito.  Mushrooms sprout behind the vampire mosquito."vxjN LPPP "vxj8N PP 3 burstshrooms  The vampire mosquito is engulfed in blazing flames.  Flame seeps out of the vampire mosquito.  The vampire mosquito bites you.  "vxjN The vampire mosquito draws vitality from your injuries!  The vampire mosquito bites your lightning spire!  The vampire mosquito bites your lightning spire but does no damage. x2"vxjgR S ****"vxjR z**Your lightning spire shoots out a bolt of lightning at the vampire mosquito!"vxj >y"vxj .."vxjH .."vxjp .  "vxj Your lightning spire shoots out a bolt of lightning at the vampire mosquito!The bolt of electricity hits the vampire mosquito!!  "vxj The vampire mosquito is engulfed in blazing flames. but does no damage.  The orc barely misses you."vxju c1-9="vxj )==3.7"vxjW #y"vxj 8‡y"vxj 2‡"vxj \ _The vampire mosquito bites your lightning spire but does no damage. x2#vxj  #vxj{You hit the vampire mosquito but do no damage.Your bite misses the vampire mosquito.#vxjl.  The vampire mosquito bites your lightning spire but does no damage.  The vampire mosquito is engulfed in blazing flames.  The vampire mosquito misses you.  The vampire mosquito bites your lightning spire but does no damage.  .#vxjy.#vxjw8o.#vxjPPP 3 burstshrooms#vxjJ0--4.5#vxjPyPPyPPP#vxj#vxj{B _Your lightning spire is destroyed!#vxj$vxj.#...#...# .# #....#$vxjI:# ..............# ¿#.......##...# $vxjh #............# #$vxj. #...#......# ...... #..........# #....##.....##...# .$vxj..@P.##..## .#......o.yP......# ..P......# #.......y.y..##...# #. .....# . #...$vxj ...# .#.  .<..# ...#  $vxjV...........# #.#.## PPP...#.....#.#...##......$vxjH( $vxjζThe vampire mosquito is engulfed in blazing flames.  Vehumet accepts your kill.$vxj5s.  The fiery explosion engulfs the vampire mosquito!!  The vampire mosquito is severely damaged.fiery explosion engulfs your burstshroom!!  Your burstshroom is severely damaged.fiery explosion engulfs you! You resist.  $vxje66The fiery explosion engulfs your burstshroom!!!$vxjO .  You destroy your burstshroom!The fiery explosion engulfs your burstshroom!!!$vxjS#########yyy 3 vampire mosquitoes   burstshroom$vxj §You destroy your burstshroom!$vxj&y.$vxj/ y$vxj;i§Your burstshroom fades away.$vxjE §$vxjThe vampire mosquito is engulfed in blazing flames. x2  You destroy the vampire mosquito!Vehumet accepts your kill.$vxj8o.$vxj§@§§§§§§ 2$vxj94/102 --21===3$vxj========5.5 (1.0$vxj[§@§§§§§§$vxj4 _You feel your power returning.'vxjD  'vxjCasting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'vxj .....#...#...# .# # cupup the Grappler ....#.........#  Gnoll of Vehumet **....'vxj] ..............# ¿  Health: 94/102 ======================-- 'vxj#.......##...#  Magic: 18/25 =================------- #............# # AC: 16Str: 14 . #...#......# ... EV: 14'vxjInt: 24 ... #..........# # SH: 0Dex: 13 'vxj....##.....##...# .. XL: 13 Next: 43% Place: Dungeon:12 'vxjIi......o§@§.##..## .#  Noise: =======--  Time: 13065.5 (0.0) .......§§§......# . B) staff of fire 'vxj[......y§§§......# #. Throw: 12 boomerangs ........y..##...# #.  Spore  ................# . #  'vxjG................# .#.  yy 2 vampire mosquitoes .<..............# ...#  o   orc  .....................# #.#.##  ...........#.....#.#...##...... 'vxjJCasting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  'vxjKPress: ? - help, Dir - move targetAim: an orc, wielding a +0 club and wearing a +0 leather armour (chance to  affect: 99%)'vxj oy vampire mosquito (chance to affect: 95%)'vxj!.....#...#...# .# # cupup the Grappler'vxjR!....#.........#Gnoll of Vehumet **..................# ¿Health: 94/102 ======================--'vxjy!#.......##...#Magic: 18/25 =================-------'vxj!#............## AC: 16Str: 14'vxj!. #...#......# ... EV: 14Int: 24'vxj!... #..........## SH: 0Dex: 13'vxj"....##.....##...#.. XL: 13 Next: 43% Place: Dungeon:12'vxj8"m......o§@§.##..## .# Noise: =======--  Time: 13065.5 (0.0)'vxja".......§§§......#. B) staff of fire......*§§§......##. Throw: 12 boomerangs'vxj"p........y..##...# #.Spore ................# . #................# .#.yy 2 vampire mosquitoes.<..............# ...#o   orc.....................# #.#.##...........#.....#.#...##......'vxjF#Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a vampire mosquito (chance to affect: 95%)'vxj<ky(1 inner flame)  You feel a surge of power!'vxjo y.  The vampire mosquito is filled with an inner flame.'vxjPpG.y'vxjq6o.'vxjv§@§§§§'vxjsw2-==-----6.5 (1'vxjS{}§y§§§y'vxj;}E _You are engulfed in blazing flames. You resist.+vxj....#.........# ........# ¿ #.##...# ...#. #...#.................. #...##.o...##......§§§.##..#.# y@§...... .§#.y..###. ........ #+vxj....# .#.<+vxj...# ...#.........# #.#.##..+vxj)#.....#.#...##...... ##+vxj[ #.>..........#....#+vxj}.oYou are engulfed in blazing flames. You resist.  The vampire mosquito is engulfed in blazing flames.  Flame seeps out of the vampire mosquito.  The vampire mosquito bites you but does no damage.engulfed in blazing flames  Flame seeps out of the vampire mosquito.+vxj4§+vxj}+vxj.1-+vxjӔK------7+vxj:§§§+vxjݙ§+vxjS§§§+vxjНH _The vampire mosquito bites you but does no damage.,vxj!W......# ¿#,vxj!#.......##...# ##............# #.. #...#......# ...... #..........# #....##..o..##...# ..,vxj #.......§§§.##..## .# .y§§......# ..§§@......# #. .,vxj#y..##...# #. ........# . #...# .#. .<.# ...#........# #.#.#,vxj:$Oyy ...,vxj$#.....#.#...##...... ##.>..........#....# ..###.......#,vxje' §yYou are engulfed in blazing flames. You resist.  The vampire mosquito barely misses you.,vxj'PThe vampire mosquito is engulfed in blazing flames.,vxj0§§§§yy  The vampire mosquito barely misses you.  The vampire mosquito is engulfed in bla,vxje0zing flames.  Flame seeps out of the vampire mosquito.  The vampire mosquito closely misses you.  The vampire mosquito is engulfed in blazing flames.  Flame seeps out of the vampire mosquito.,vxj1f87--8,vxj5A§§,vxj7H _The vampire mosquito bites you but does no damage.-vxj7$  -vxj$>You miss the vampire mosquito.-vxj*a§ _The vampire mosquito bites you but does-vxj*Z no damage.  You miss the vampire mosquito.  -vxj+The vampire mosquito is almost destroyed.  You are engulfed in blazing flames. You-vxjE+ resist. -vxjn+ The vampire mosquito misses you.  The vampire mosquito is engulfed in blazing flames.-vxjH,.  -vxjH%is engulfed in blazing flames.  -vxj_IVehumet accepts your kill.  The vampire mosquito explodes!  The fiery explosion engulfs you-vxjI   -vxjIThe fiery explosion engulfs the vampire mosquito!!  You destroy the vampire mosquito!-vxjO"###-vxjO######-vxjOfo   orc-vxjP!-vxj$H.o-vxj<§§§§§§§@§§§-vxj@3---vxj9=5=======9.3 (0.8-vxjCr§§§§§§-vxjoZ _Vehumet accepts your kill.-vxjJ.# ¿ #.#.......##...# #-vxj #............# #.. #...#......# ...#.... #..........# #.....##...o.##...# ..#..§§§.##..## .# . .§§§......# . .-vxjlk§# #. .§§§.##...# #. .....# . # ....# .#. .<...#-vxj  ..# #.#.## #.....#.#...#-vxj .#.>.....-vxj+ -vxjFO.o-vxj|Wξ§§§§-vxj0-vxjhF4---------vxj&70.3 (1.0-vxjl1ξ§§-vxj-§§§-vxj3§-vxj.vxjx:# .......# ¿.#.##.vxj:E ## #............# #. #......# ...# .vxjr;.....# #.##.....##... ..#..vxj;-ξ§§o##..#.# .§ §§§... #..vxj<§§§.##..#. ....# . #..vxj=5....# .#. .<...# ...#  ............# #.#.##.vxj=.#.....#.#...##........#.>...#....#.vxj@2o.vxjL ξ§§§§§§§§.vxj=M§§§o 2 orcsYou encounter an orc. It is wielding a +0 hand axe..vxjxNS=------1.vxjUfξ§§§§§.vxjU?§§§§.vxjdI _The orc misses you./vxj, ./vxjAoYou hit the orc but do no damage. You burn the orc.  Mushrooms sprout behind the orc. You bite the orc, but do no damage./vxj: PPζ§§§§§/vxj=§(1 ally target)/vxjPP 2 burstshroomsThe orc is severely wounded./vxj%2.1 (0.8/vxjr!P/vxj3§§§§/vxjD§P/vxj@ /vxjl4_The orc hits you but does no damage./vxj< .  You hit the orc. You burn the orc.  You kill the orc!Vehumet accepts your kill./vxj?O.o/vxjF!§§$§§§§§ξ§§   orc (/vxjJR5=20/vxjKM==9/vxj9PXP§§§/vxjsP§§ξ§§P/vxjxS4 _You feel your power returning./vxj+ .....#...#...# .# #./vxji #..# ..............# ¿.#/vxj.##.. ## #......o.../vxjj #. #......# #..........# #.##...PP##...# ..#./vxj2Pζ§§@##..## .# .§§§ §§§... #./vxjvaξ§§.##.#. ...# . #.....# .#./vxj .<....# ...#  /vxj............# #.#.##.#.....#.#...##....../vxj N.o/vxjRℓ§§§§§§ξ§ξ/vxj1==-3.9 (1.0/vxju§§§§§§/vxj 1ξ/vxj# /vxj#^_Items here: $ ) [ †.0vxj 0vxj\ Pick up what? 38/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 club 0vxj Armour (select all with [)b - a +0 leather armour 0vxj Carrion an orc corpse Gold (select all with $)0vxj c - 67 gold pieces [Up|Down] select[Esc] exit 0vxj$ Letters toggle [.|Space] toggle selected[top]1vxjǩ  c + 67 gold pieces[Enter] accept (1 chosen)2vxj2vxj 2vxj[`.....#...#...# .# #.. cupup the Grappler....#.........#2vxj#. Gnoll of Vehumet **..................# ¿#. Health: 85/102 ====================----#.......##...### Magic: 21/25 ====================----2vxj"#............##.. AC: 16Str: 14. #...#o.....# ...#. EV: 14Int: 24... #..........##.. SH: 0Dex: 13....##...PP##...#2vxj,{..#. XL: 13 Next: 45% Place: Dungeon:12.......ℓ§§@##..## .# . Noise: ---------  Time: 13073.9 (0.0).......§§§......#2vxj.B) staff of fire.......§§§......##.Throw: 12 boomerangs2vxj.......ξ§ξ.##...# #.Spore ................# . #................# .#.2vxjnLo   orc (ally target).<..............# ...#PP 2 burstshrooms2vxj.....................# #.#.## ..........#.....#.#...##...... _The orc hits you but does no damage.  You hit the orc. You burn the orc.  2vxjU You kill the orc!Vehumet accepts your kill. _You feel your power returning. _Items here: $ ) [ †.2vxj - .2vxjh oYou now have enough gold to buy a manual of Evocations on D:5.  You can access your shopping list by pressing '$'.2vxjv§§§§§2vxj*iξ§ζ§ξ2vxj*4.9 (12vxjP§§§§§ξP2vxj8!@ _You now have 1125 gold pieces (gained 67).3vxj .§§§§3vxjFξξ§§ζThe orc completely misses your burstshroom.3vxj56=53vxjPP§§§§ξ3vxjO§PP3vxj 3vxj9_The orc hits your burstshroom with a +0 hand axe.3vxj i B****3vxj$ .  The orc completely misses your burstshroom. _The orc hits your burstshroom with a +0 hand axe.r burstshroom violently releases its spores.  The dizzying spores engulf the orc!  You kill the orc!  Vehumet accepts your kill.3vxj .3vxj t.).§§3vxj ζℓ§P   burstshroom3vxj [2=-63vxjM h§§§ξ§3vxja 4 _You feel your power returning.4vxjI4vxj4vxj4vxj4vxj4vxjn.4vxjq4vxjq4vxjs4vxjvT _Your burstshroom violently releases its spores.4vxjAz4vxjz%74vxjh|4vxj=~$  Things that are here:4vxjނ_ ...#.....###.#######4vxj<  ##.#.......# #. ### .....#...#...# .# #.....#.........#...............# ¿ #4vxj #.......##...# ## #............# #...#......# .4vxjރ #....@.....# #..-8.9 (2.##.....##..#..ξξ)##..#.# .4vxjξξ§......# ........ζℓξ......##.4vxj=........§ℓ.##...# #....#..#.............#4vxjׄ4vxjkξξ§ξ4vxjr _a +0 hand axe; an orc corpse5vxj35vxj~5vxjU 5vxj$5vxj]%h3== _5vxj5f8 ...#.....###....#.##.#.......# #.  ........#...#...# .#  .....#.........#  ........# ¿  #.......##...#  #....#  . #...#......#  ... #@...).....# 82.9 (4 ....##.....##...#  ........ℓℓ)##..## . .......ℓℓζ......#  ...xj5hUm......ℓ......# ........ζ..##...# #.  .........# .  ........# .#.  .<....# ...# 5vxj35vxj5vxj5vxj 5vxj m9=5vxj_5vxja4=5vxjV5vxj5vxj 5vxj 5vxju"5vxj$5vxj&(5vxjx(L90=5vxjN*5vxj0........#...#...# ... .....#.........#... ##..............# ¿.... ..#.......##...#5vxjBY....##.#............#.....#...#...#......#........##....).....#........##.....##...# .......@......)##..##6#...................####.................#  #............##...#..#..........#.............# .....<.......# .........# ...........#.....#.#...##..5vxjM 35vxj'N 5vxjU 5vxjX 5vxjY 5vxjZ 5vxj\ 5vxj` 5vxj` 9=5vxjb 5vxjze 5vxji 5vxj;i ?1=5vxji D5=5vxjk 5vxjq !.... ..#.......# ..##.#........#...#...#. ....##....)......##.....##.........)##..##........###.............. #....@.......##...9.9 (3...#........<........#............#.....#.#...##..##.........#.>............###.#.#.........#.#.##5vxjr 5vxj#v 5vxjw % _Magic restored.6vxj!6vxj6vxjj6vxj6vxj6vxj6vxj*6vxj6vxj6vxj %26vxj86vxjw6vxj56vxj6vxjw6vxj....##....)......##.....##6vxj5.........)##..##.......###.............. #6vxjbX.##......#6vxjP........<...6vxjj92.....#....6vxj#.....#.#...##..##.........#.>6vxjd.....###..6vxj@.#..#.........#.#.## .6vxjk<...^...#.####6vxj. 6vxj #............  #...##)............ 6vxj6vxjN6vxj6vxj=_6vxj_6vxj1a6vxj*j6vxjQlO=6vxjm6vxjn6vxj2q;36vxjPr6vxjwH ........)##..####...................##.###........# #..###...#.#...#..#..............#....<....#....#........@..#.....#.#...##4.9 (2###.>.. ###.............# .#.........#.#.## ....^..........#.## #....................... #..........##)...........####.......#.###...##..# ##6vxjrx6vxj{6vxj|6vxj 6vxj 6vxj4 6vxjn 6vxj 6vxj<,6vxj6vxj$6vxjw6vxja6vxjp #.###.........##..#.##...6vxj ...#...#......................<....6vxj .....#.....#.#...###.>... ###............6vxj# 6 .#.........# ....^...#.6vxjZ A ###..................... #..........##).........####.......#.###6vxj L..........##..# ## .........###.## #..## #6vxj{  ### #.####6vxjL6vxj7vxj]7vxj]7vxj^7vxjd7vxjga4=7vxji7vxjGk7vxjVl7vxjl7vxjm7vxjn7vxj`q7vxjqU5=7vxjnr7vxjvK#......#..........<.. ....... ..#.....#.#####.........#.>#7vxj%w..###.....#.........#.............^..####..@.......9.9 (3 #..........##)..... .####.......#.###..... ....7vxjzw##..# ##...###.## #..## #.......## ### #.#### ###7vxjwt# ##..# ## ##.....######..# ## ##...........# ##7vxjky7vxjI{7vxj4}7vxj7vxj7vxjC7vxj7vxjB7vxj7vxjt7vxj7vxju7vxj7vxj7vxj%67vxj7vxjP #.....# ####.........#.>7vxjs #..........### ......#........ .............^ .####........7vxj #..........##)...####.......#.####....##..# ##7vxjs102.....###.## #..##7vxj..##.......## ### #.### #### ##..# 7vxjH- ##.....######..# # ##...........# ## 7vxjJ#..#.........####. #..####.........##..^.# #.....7vxj#7vxj7vxj7vxj 7vxjj 7vxj5 7vxjl 8vxj88vxjĘ8vxjj8vxj8vxj8vxj-,8vxj8vxj(8vxjl8vxj8vxj8vxj&8vxjj%78vxj8vxjD8vxjP,8vxj8vxj8vxjѴ8vxjM8vxj 8vxjF .....#....... ####.........#.>......##..........###...................#8vxjڹ....................^........####..........## #..........##.....####.......#.## #.@..........##..# 7.9 (58vxj.....###.## .....##.......## ### .#....# ###.....## ####..# ##.....######.##. ##...........# #..#........ #..####...... .^.# #8vxj8vxj8vxj8vxj]38vxj8vxj3w8=8vxj]8vxj  You encounter an orc. It is wielding a +0 dagger.8vxjy......#####.........#.o.............^8vxj <.....####...........## #......#######............##.......###........@.##.......## ####....#####.....##  ##..## ##.....##### ##. ##.........8vxj s #. #..#...... ## #..####o   orc (wandering) .^.# # #.. ## #. #8vxj3 Lo.8.9 (18vxjO G9.9 (2 _8vxj 8vxjC 9vxjfv.o....................^9vxjb.......####.9vxj......## #.......#####9vxj'V.##......#9vxjX6.........#9vxj_..##... #9vxji ...####.....## 9vxjj ##..## ##.....####9vxj5 ##.. ##........ #... #..#9vxj ##... #..#### ....^.# #9vxjp.###.. ##....9vxj/ 9vxj## #.. #.... 9vxjJ #.)## 9vxj9vxjc9=10.9 (19vxj9vxj9vxjێ 9vxjp 39vxjT 9vxj& ,9vxj ,9vxj< 9vxj f  An orc comes into view.9vxj ^   ####.  9vxjѡ &o.......##..#  ........  ........  ......####.  9vxjC b#......## #......  #...####.....  ##............  .......@..............##  9vxj ............##.......##  ......#....#####  ##...###..## ##.....##  ##.. ##.. ##.  #. #... #..#o   orc (wandering)  # ##... #..####...  9vxj  ....^.# #...  .###.. ##..9vxjƦ &19vxj 12.9 (2 _9vxj 9vxj 9vxjsa  ..  #####..####.  9vxjaOo##  ....  .####   #...##  ##9vxjec......####.....  ###.....  ........#  .......##.......##  .......#....###  .##...###..###  #.. ## ##.   #.. #... #..  #.. ##... #..####   ....^.# 9vxjdQ.o9vxj=i9vxji8100/1023.9 (19vxjl9vxjm:vxjٗ    ##.... #####..#### :vxj(.## o .... .#### :vxj[ #   ##......####:vxjr  ###. ..:vxjc.. .......##....... :vxj#.......#....### #.##...###..## :vxj. ##.. ## ##. :vxjE #.. #... #.. #.. ##... #..####:vxjTP.o:vxj5:vxj%4:vxj:vxj :vxj9 #     # ##:vxj^9.... #####..#### ## . o:vxj9_.... .####  #:vxj9   ##......####  #:vxj9##  #...  .:vxj :.......##....... #.......#....###:vxjP:1  #.##...###..## .. ##... ## ##.:vxj:  #.. #... #..:vxjK<O.o:vxj?:vxj@%5:vxjC:vxjD:vxj۴ .  You hit the orc! You burn the orc. Mushrooms sprout behind the orc.  You kill the orc!:vxj 3PPP):vxj ]PPP 3 burstshrooms:vxj0 <1=6.7 (0.8:vxj* \PPPPP:vxj Z _Vehumet accepts your kill.:vxj :vxj :vxj :vxje! H _No target in view!:vxjy :vxj :vxj :vxj H _No target in view!;vxj>  ;vxj #  ....## #;vxjԱ)  ;vxj  ;vxj9g  .# ##;vxjk.... ;vxj#####;vxjL..#### ## .. .PP;vxj..... P;vxj.####;vxj1  ##;vxj( ;vxjV ;vxj2 ##;vxjb......####  #;vxj ##;vxjB  #..;vxjZ"  .;vxj.......##.;vxj~  .##.......#....###;vxj  #.##...###..## ;vxjXP.. ##... ##;vxjA ##.;vxjF;vxjC%-;vxj7.7 (1.0 _;vxj @PP;vxj ;vxjI_You see here a +0 dagger.;vxj;vxj;vxj;vxjX;vxj ;vxj$ _;vxj;vxj#;vxj;vxjEK2=;vxj;vxj;vxj;vxj8K ;vxjK ;vxj` ;vxj ;vxjI ;vxj ;vxj   ..## ##.......  ....#####........####  #.......##  #......;vxj   #...P....  #...)...####  ##..## #  ##..####  #..##.....-20.7 (3  #..;vxj] ....  #....##...  #.##....#####  # #.##...###..## ##  .. ##... ##.. ##   burstshroom  ##. #...# #... #  #...# ##... #..## ....^.#;vxj' ;vxjM ^ _Your burstshroom violently releases its spores. x2  #.....  #...)###  ####   ##....##  ###...##...  ###........  #...@............##3t  #.###....#####!  # #.##...###..## #  ..###...###..   ##.# #...# #.=vxj=vxj=vxjP=vxj=vxj,=vxjo=vxjP=vxj=vxj=vxj7=vxj=vxjN=vxj=vxj=vxjR=vxj=vxj'=vxj4=vxj=vxjd=vxj=vxj=vxj B=vxjNX=vxj>=vxj=vxj=vxj,=vxj|=vxj=vxj=vxj&=vxj=vxj=vxj=vxjb=vxj~,=vxj=vxj=vxj=vxj=vxj@=vxj!=vxj*B=vxj=vxj=vxj.=vxj=vxj{=vxjG=vxj=vxj=vxjL=vxj=vxj=vxjr=vxjY =vxj =vxj` =vxj =vxj =vxj =vxj?=vxj=vxj=vxj=vxjD=vxj=vxjL=vxj=vxjz=vxj=vxj=vxj=vxj=vxjR=vxj=vxj=vxj#=vxj=vxje=vxj ,=vxj#n=vxj~$=vxj_&=vxj&=vxj#'=vxj&(=vxj6*=vxjr*=vxj+,=vxj-=vxj.=vxj.=vxj/=vxj1=vxjM1=vxj1=vxjk7=vxjk9=vxj9=vxj:=vxj<=vxj>=vxj ?=vxj?=vxjA=vxjC=vxj1D=vxjE=vxjG=vxjJ=vxjJ=vxjdL=vxjN=vxj9W=vxjqW=vxjhY=vxj[=vxj^=vxj_=vxjj`=vxjb=vxje=vxj%f=vxjg=vxji=vxj]l=vxjl=vxjn=vxjo=vxjr=vxjr=vxjt=vxjJv=vxjy,=vxjB{=vxjF}=vxj{=vxj=vxj5=vxj/=vxjS,=vxjۈ=vxj=vxjc=vxj=vxj=vxj=vxj=vxj)=vxj=vxjN=vxjC=vxjz=vxj2=vxjG=vxjT=vxj=vxju=vxj=vxj=vxjǧ=vxj=vxj=vxj߬=vxj+=vxj@=vxj>=vxj=vxj=vxj =vxj=vxj=vxj6=vxjW=vxj>=vxj=vxjɽ=vxj=vxj=vxj-=vxjx=vxj=vxj=vxj=vxj=vxj=vxj=vxj=vxj=vxj=vxjs=vxj ,=vxj=vxjW=vxj=vxj=vxjh=vxj=vxj`=vxj=vxj&=vxjA=vxj=vxj=vxjP=vxj=vxj=vxj=vxj=vxj=vxj,=vxj&=vxj=vxj=vxjX=vxj=vxj=vxj .#...#......# ...#.).)... #.# ##....).....# #..##.##..# =vxji##.....##...# ..#..#.# .### ......)##..## .# ..#### # #. =vxj/............# ...> ##. ............# ##..# #.. .......##...# #...# # # =vxj|............#####..##... # ............##.#@#....# #.#204.7 (81.0) ............#.....# #.. ............###.#.####. #.. #.....#.#...##......... #). .>..........#....##..## =vxj #.. .............##..# #... #. =vxj,........#.#.###### .### #. ..........#.###### # .................##. ## #..#=vxj=vxj}+5.7 (82=vxjs=vxj< _Found a staircase to the Orcish Mines.?vxj?vxjt?vxj?vxj?vxj0T?vxje  You encounter a troll.?vxj{..........# #...)..# ### ?vxjE...#......##T ...#.).)... #.## #....).....#..## #..##.##..#..# ?vxj6#.....##...# .#. ..#..#.# .###.)##..## #.. .# ..#### # #.# .. ...>. ##.#?vxjM....# #. ##..# #..###...# #.#...# # #..######@.##...#.##.#.#....##.###.....#..#.##. ?vxj ...........###.#.####. #.. .....#.#...##......... #) >?vxj#....##..## #.T   troll (wandering)....##..# #... #...#.#.###### .###...?vxjL#.###### # ##...?vxj%M0.0)Y?vxj  Y   yakT   troll (wandering)?vxj *6.7 (1?vxj?vxjT _You encounter a yak.Avxj>8#...#......##T ...#.).)... #.# ##....).....#..## #..##.##..#.. ##.....##...# .#. ..#..#.# .###. Avxj8<......)##..## #.. .# ..#### # #.......# .. ...>. ##.# #. ##..# #..##...# #.#...# # #........#####..##... #...##.#@#....# #.#.....#..#Y# #...###.#.####. # #.....#.#...##.........Avxj: #)>..........#....##..## # ...##..# #... ##.#.###### .### #...#.###### # #.. ........##. ## #..# Avxj>Avxj@%7AvxjCAvxj #....).....#..## #..##.##..#. .##.....##...# .#. ..#..#.# .### .......)##..## #.. .# ..#### # #.......# .. ...>. ##.# #. ##..# ##...# #.#...# # #Avxj) ......#####..##.Y. #.##.#.#....# #.#..@..#..#Y# #..###.#.####. # .#.....#.#...##......... #)>..........#....##..## # #.Avxjp ..##..# #... ##.#.###### .### #. Y   yak (wandering) ^...#.###### # #.........##. ## ##).... #. #..Avxj .Avxj YYou encounter a yak.Avxjr %8Avxj Avxj 0 _The yak leaves your sight.AvxjlAvxjqAvxj@AvxjBvxj .##...# .#. ..#..#.# .### .Bvxj......)##..## #.. .# ..#### # ......# .. ...>. ##. ##..# .###...# #.....#####..##..Y##.#.#....# .....#..#Y####@#.####. BvxjZ#.....#.#...##.........) Bvxj݊ #.>..........#....##..##...Spore Bvxj&###. #.###................ ##. ##. BvxjBvxj%9BvxjBvxjBvxj`.......)##..## #.. .# ..#### # Bvxj.......# .. ...>. .# #. ##..# ##...# #.#...# # #......#####..##..Y #.##.#.#....#Bvxj a #.#.....#..#Y# #.###.#.####. ##.....#.#...##@........Bvxj/ #>..........#....##..##BvxjN # ##...##..# #... #Bvxj<#.#.###### .### # .^...#.###### # # Bvxj.........##. ## ##)Bvxj.... #. # .#.###....... ##. ##.# ##BvxjM###..####..## #BvxjFBvxj&10BvxjBvxjBvxj_\.......# .. ...>. .# #. ##..# ##...# #.#...# # ......#####..##..Y Bvxjy.##.#.#....# <.#.....#..#Y# .###.#.####. Bvxj#.....#.#...##......... >..........#@...##..## Bvxj ###.............##..# #... .BvxjK e..#.#.###### .### ..^...#.###### # Bvxj} .........##. ## ##)Bvxj M.......... #. ##.###....... ##. # ##..# ##..........###..####..###.## #..## #..#.....##Bvxj\;1BvxjfBvxjCvxjh'.# #. ##..# ..##...# #.#...# #.......#####..##..Y.......##.#.#....# .<Cvxjgh/.......#.....#..#Y# ......###.#.####.#.....#.#...##.........>..........#....##..## .Cvxjh ###............@##..# #... ..#.#.###### .### .Cvxjh..^..........#.###### # .........##. ## Cvxjh##).......... #.Cvxjh#.###... ##. .##..# ##..........###..####..##Cvxj=if #.## #..##......## #..#.....##  # ### ##.#### #....#...#Cvxj\iD CvxjnCvxjDo%2CvxjgqCvxjrCvxjy##...# #.#...# # #........#####..##..YCvxj]z.......##.#.#....#<......#.....#..#Y# ..CvxjzT........###.#.####.#.....#.#...##.........Cvxj {>..........#....##..#####...##..# #... ...Cvxj0{....#.#@###### .###..^..........#.###### # .CvxjO{j........##. ####)Cvxjo{......... #.#.###.........Cvxj{7##.##..# ##Cvxj{B....###..####..##Cvxj{#.## #..##......## #..#.....#Cvxj{M ### ##.####....## #....#... ## ##..# ## #....##..CvxjЀCvxjm%3CvxjdCvxjoCvxj Cvxj  Cvxj CvxjJ Dvxj:DvxjDvxj3 Dvxj Dvxj0 Dvxj Dvxj Dvxj Dvxj Dvxj Dvxj Dvxjת Dvxj%m Dvxjn DvxjPq Dvxjr Dvxj` Dvxja Dvxj..........#.... .##..........###.............##.....#.........#.#.#####............^@.........#.#####24.7 (11.0)####..........................## #..........##).............####.......#.###............. #............##..# ##..........##..........###.## #..##......##.##.......## ### ##.####....## .#####.....## ##..# ##..####.....######..## ##...##Evxj Evxj  Fvxj Fvxj Fvxj!Fvxj})Fvxj&,Fvxjp-Fvxj-Fvxjm/Fvxj1Fvxj2Fvxj3Fvxj5FvxjP7%  Fvxjz7hYou encounter an orc warrior. It is wielding a +0 short sword.Fvxj<..... ......... ...o.........#.....#.#...## .....####.........#.>...#..##..........###...........#.........#.#.##................^..#.## ......####..............Fvxj<!## #..........##)..........####.....@.#.###..........##...Fvxj<##..# ##....###.## #..##Fvxj<v.##.## ### ##.####....# Fvxj=....#####.....## ##..# ## Fvxj0=#..## ##.....######..## ##...## o   orc warrior (wandering) ##..## ##...........## ##...FvxjN=q..#  #...#####..#.........####...##.#Fvxjj=<#...##..####.........##.#Fvxj+?^.o6.7 (2.0)Fvxj`CFvxj'D17.7 (3 _FvxjGFvxjNVFvxj## #<. .....................Fvxj0`....#.....#.#...#..####o........#.>####......#.#.#.....FvxjU^.^#.#.####.......Fvxjt3 ...##)Fvxj......####.......#.###Fvxj..##..# ##......###.## #...Fvxj..##.......## ### ##.####......#####.....## ##..# ##..Fvxj:T....######..## ## ###..## ##....## ##..... # ###..##...##.Fvxj@.oFvxj=Fvxj*8.7 (1FvxjFvxjIvxjc\  Ivxj\Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ivxj\Ivxj+G.oIvxj‡distracted, ally target)‡   lightning spire (minion)Ivxj`1----===9Ivxj]E‡‡Ivxj4 _An electric hum fills the air.Jvxj\... ..#.....#.######.>.......##....o.....###................#.Jvxjx\#.#.#.^.####.... ##).#####.#####..........‡.##..# ##..Jvxj\i.###.## #..###### ### ##.#### #....#####.....## ##..# ##..# #Jvxj]#..## ##.....######..## ##.#..## ##...........## ##..... # #...#####..#.Jvxj<]H##...## ####...##..####.##...#Jvxjh^Q.oJvxjcGoJvxjYd0---30Jvxj`hJvxjiJvxj7/.#.....#.#Jvxjh#####.>.......##...###...Jvxjv.......o.....#.#.#.#.......^.####.... ##).####Jvxj#.#####..........‡@##..# ##...###.## #..####Jvxj$h## ### ##.#### JvxjD #....#####.....## ##..# ##..# ##..## ##.....######..## ##.Jvxjd#..## ##...........## ##..... # #...#####..#Jvxj[##...## ####...##..####.##...# Jvxj~..^.## ....## JvxjQ.oJvxj5JvxjݬA---1JvxjF‡‡JvxjKvxj]####>............Kvxj^###......#.#....o......^...#.KvxjS^2####..Kvxj^\....## ###)Kvxj_4..#####.###KvxjQ_##..........‡.##..# ##...@###.## #..####Kvxj_X ### ##.#### .#KvxjA`###.....## ##..# ## ###..## ##.....######..## ##... .###..## ##.......... .# #...#####..#.Kvxj`g.####...## .####...##..####..# Kvxj`v..###....^.## #KvxjWa.....## # ......###..# ## #Kvxjc".Kvxjc/oKvxjjKvxjBnE **Kvxjn4**** KvxjnqYour lightning spire shoots out a bolt of lightning at the orc warrior!Kvxj*l...o..Kvxjy/===2KvxjrD‡‡Kvxj C _The bolt of electricity hits the orc warrior!KvxjVU..###........Kvxj #.#.....^...#####..o.......## #..Kvxjh.##)..#####.###Kvxj##..........‡.##..# ##....###.## #..##Kvxjl## ### ##.#####Kvxj####.....## ##..# ####..## ##.....######..## Kvxjx..###..## ##......... ..# #...#####..#.........####...# .KvxjJ.####...##..####......... ...###....^.## #.............## .....###..# ##.....# #..# #..##KvxjO.oKvxjKvxj+& KvxjX*****Kvxjy *Kvxj Your lightning spire shoots out a bolt of lightning at the orc warrior!Kvxj,...o.2=---3 _The bolt of electricity hits the orc warrior!Kvxj ....#....^... )####..Kvxj .## #...o......##)..####.......#.#####..........‡.##..# ##....###.## #..#### ### ##.#####....#####...@.## ##..# ##Kvxj& ##..## ##.....######..## ...###..## ##..........# #...#####..#.........##.####...##..####...........###....^.## #...............###..# ##..... #..# #...Kvxji ........## # #..# #.)###..#Kvxj U.oKvxj E---4Kvxj F‡‡Kvxj Lvxj.#.#...^ .)..####.## #..##).####.o.....#.###.##Lvxj.‡.##..# ##.###.## #..##.##Lvxj5-.## ### ##.####.#....#####..@..## ##..# Lvxjv.###..## ##.....######..## ## #...###..## ##Lvxj.....## ## #...# #...#####..#.........#### #...####...##..####.##... #....###....^.## #.Lvxjj.###..# ##...##Lvxjq.## #..# #.... ##.....## #..# #.)###.LvxjQ.oLvxjLvxjA---5Lvxj| D‡‡LvxjQ Lvxj) Q.^. .)..####...## ##).#####.###Lvxjz ##........o.‡.##..# ##.....###.## #..##.#### ### ##.#####....#####Lvxj # ##..# ###..## ##.@...######..## # #...###..## ##...........## ##. #...#####..#.....Lvxj ##.###...##..####.........##...^.## #....# Lvxj V.........###..# ##..### #..# #.... ##.....## #LvxjH .)###.  ##...## ###.# ##Lvxj LvxjV Lvxj ******* Your lightning spire shoots out a bolt of lightning at the orc warrior!Lvxj(p U.oLvxj#w #.......Lvxjw .==6LvxjA| Lvxj&~   Your lightning spire shoots out a bolt of lightning at the orc warrior! _The bolt of electricity hits the orc warrior!  Your lightning spire shoots out a bolt of lightning at the orc warrior! _The bolt of electricity hits the orc warrior!  Your lightning spire shoots out a bolt of lightning at the orc warrior! _The bolt of electricity hits the orc warrior!Mvxjx)####. ..## Mvxj5..##).####.#.#####..........‡.##..# ##Mvxj+.........o...###.## #..##.##.......## ### ##.#####....#####MvxjH# ##..# Mvxj###..## ##.....######..## # MvxjM#...###..## ##@..........## ##. #...#####..#.....Mvxj##.###...##..####.........##..Mvxjȅ.^.## #.....# Mvxj.........###..# ##..#MvxjE## #..# #.... Mvxjvw##.....## #.)###. Mvxj ##...## ###.# ## ###..## MvxjنO #.# ##MvxjN.oMvxjMvxjҕB=--Mvxj%7MvxjMvxjMvxjȹ \. ##)Mvxj L...####.#.###MvxjF ##..........‡.##..# ##.....Mvxj T.###.## #..##Mvxjպ ##....o..## ### ##.####Mvxj x#....#####.....## ##..# Mvxj; ###..## ##.....######..## # Mvxj #...###..## ##...........## ##.Mvxj»  #...#####.@#.........####.Mvxj U###...##..####.........##.Mvxj> .###....^.## #.............# Mvxj .........###..# ##....### #..# #....Mvxjݼ <. ##.....## #.Mvxj $)###. MvxjH R ##...## ##Mvxjv ,#.# ## Mvxj '###..## Mvxjʽ ] #.# ## #....# Mvxj S##.## ##..#Mvxj Mvxj @--8Mvxj F‡‡Mvxj NvxjN.oNvxjRNvxj/. _The bolt of electricity hits the orc warrior!  Your lightning spire shoots out a bolt of lightning at the orc warrior! _The bolt of electricity hits the orc warrior!  Your lightning spire shoots out a bolt of lightning at the orc warrior!The bolt of electricity hits the orc warrior!  The orc warrior dies!Nvxj****‡   lightning spire (minion)Ovxj$<..$Ovxjf$.Ovxj)\3===9Ovxj/F‡‡OvxjM3Z _Vehumet accepts your kill.PvxjJPvxjJPvxjUMPvxj^VPvxj;ZPvxj\,Pvxj^Pvxj"dPvxj{dPvxjfPvxjhPvxjjPvxjkPvxj\lPvxj(r&  Pvxj_rFYou now have 1147 gold pieces (gained 22).  Things that are here:Pvxjr9=Pvxj=tPvxjy|....#.........#.......^.... .).........####................## #..........##).......####.......#.###........##..........‡.##..# ##.....................###.## #..##. ..........##.......## ### ##.#### Pvxj$z>....#....#####..@..## ##..# #--43.7 (4 ...###..## ##.....######..## #####..## ##...........## ##. #...# #...#####..#.........####.. #...####...##..####.........##... #PvxjzI....###....^.## #......# ‡ .........###..# ##...........## ........## #.#............# ##.....## #..)###......Pvxj0{8--PvxjPvxj0h _a +0 short sword; a +0 plate armour; an orc corpsePvxjPvxjPvxjPvxj0RvxjRvxjeRvxjRvxjURvxj@RvxjK4=RvxjRvxjRvxj Rvxj Rvxj Rvxj?Rvxje _Your lightning spire fades away.RvxjRvxjRvxjRvxjRvxjRvxj"RvxjbRvxjRvxjdRvxj9=RvxjoRvxjRvxj!RvxjP"K5=Rvxj#Rvxj$Rvxj&Rvxjj&Rvxj!'Rvxj(Rvxjl*Rvxj*Rvxjo+Rvxj,Rvxj{.Rvxj.Rvxj/Rvxj0Rvxj92Rvxj29=Rvxj/3RvxjM4Rvxj6RvxjU6Rvxj6Rvxj7Rvxj9Rvxj9RvxjZ:Rvxja;Rvxj_=Rvxj=Rvxj6>Rvxj-?RvxjARvxjJARvxjARvxjBRvxjDRvxjDRvxjERvxjyFRvxj>HRvxjHRvxjIRvxjIRvxjKRvxj&LRvxjLRvxjQ  ####.  ###............. Rvxj4R #................##  #.##.......#....#####..) RvxjuR ##.#.##...###..## ##.. RvxjR ##....###...###..## ##. RvxjRg #.###.# #...# #...#####..#  ### #.###...####...##.. Rvxj..Zvxj4d#....#..####... #.#...#..## ....## #.##.#..## ....... .ZvxjJ4 ##..### ##..Zvxju4S #....#####..Zvxj4 ####Zvxj4I ###........##...Zvxj46 ..Zvxj!5Zvxj=@2.7 (1ZvxjBQ _Found a stone staircase leading down.Zvxj Zvxj Zvxj` Zvxj Zvxj ,Zvxj nZvxjx Zvxj< ,Zvxj Zvxj Zvxj ,Zvxj! Zvxj$  .. .. ... .... Zvxj% ..... ####.... .##. #..## ..... #.## ##.#.#####...... ..##..####.##....@..>...# ....#6.7 (4#....#..####.....## #....#...#..## #....## #....##.#..## ....... ....Zvxjc&  ##..### ##............ #....#####........#### ###..............##....... ##............. ##...Zvxj' Zvxj') Zvxj* [vxj[vxj֞[vxj[vxjh[vxjB[vxj[vxj_[vxj[vxj|[vxj[vxj[vxjn[vxj"[vxjg[vxj[vxj[vxj[vxj[vxjb[vxj[vxj}[vxj [vxjW ..  [vxj a....... ... ##   [vxj3......# ....  ....... ....##   [vxjZI.........#  ...[vxj@.....  ..[vxjt......  ##...  [vxj! #### ##@....... .##...11.7 (5 #..## ##......... #.###   ##.#.#####...........##..#  [vxj6####.##.......>...##.....#...#  #....#..####.....## #  #...#..## ##....## #..........<##.#..## #....... ....  [vxj ##..### ##..........   #....#####[vxj"####[vxju[vxj~[vxj\vxj \vxj^ \vxj8! \vxj* \vxjr. ,\vxj. \vxj0 \vxj3 \vxj3 \vxj4 \vxj76 \vxj8 \vxj9 \vxj9 \vxj[; \vxj= \vxj= \vxj> \vxj@ \vxjC \vxjZD \vxjE \vxjG \vxjgJ \vxjJ \vxjL \vxjM \vxjP \vxj%Q \vxjSR \vxjT \vxjU \vxj%V \vxjV \vxj:[  #........ ........## \vxjh[ ##........ ..........  #### ##..........##........ \vxj[ z #..## ##..........#.###....... \vxj[ ##.#.#####...........##..#....... #.##.......>...##.....#...# \vxj[ ..#..####.....## #......... .#..## ##....####....< \vxj \ #..## #..........9.7 (8 \vxj4\ x..### ##..............# \vxjZ\ ....#####........####.........#.> \vxj\ ##..............##..........##  ##..........................# \vxj\ e ##....................^..  ##...).........####  ##............## ## \vxj\ 2 ##.......\vxj"] ,####.......#.#\vxj] \vxja \vxj|b ]vxj3]vxj]vxj]vxj,]vxj,]vxj]vxj:]vxj8]vxj ]vxj]vxjY]vxj4]vxj......... .....#...#...#..................## #..................##]vxjC. ##................ ##..........##..... .## ##..........#.###.... ]vxj#.#####...........##..# #.......>...##.....#...#..... ..####.....## #.22.7 (3## ##....####.<...... ]vxj## #................. ##.................. .#####]vxj####.........#.> ....##..........###... ]vxj5..........................# #....................^..... ##...)####....]vxj!...]vxj ]vxj]vxj]vxj  .. .....#. ... ##...####.... .. .......##.# ........#...# #......## #.....## ##............ #### ##....##.6.7 (4 #..## ##..........#.###. #.#.#####...........##..# .##.......>...##.....#...#.....####.....####............. #..## ##....####...<[]vxj15;3H## #.......... .### ##............# ...#####.#####.>^vxj3^vxj(^vxj^vxj^vxj< ^vxjs ^vxj ^vxj ^vxj^vxj^vxj^vxjg  You encounter a cyclops.^vxjO#C..... ..? ...##^vxj #..# ..####... .. ..# ... ##.....####.... ..^vxj...##.#..# ^vxj^#...# ^vxj^#.....# ^vxj,##...........  #### ##..........##. ^vxjwv #..## ##..........#.###  ##.#.#####...........##..#.C   cyclops (missile, asleep) ##.##.......>...##.....#...#^vxj..#..####.....####...#..## ##....####.<...^vxj!^vxjd+8.7 (2^vxj *9.7 (3^vxj#^vxjh%1 _Found a scroll of identify.avxjw  avxjCCasting: Forge Lightning Spire (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.avxjއN‡, ally target)avxj*‡   lightning spire (minion)avxjP#1avxjC----===30.7 (1avxjF‡‡avxj,4 _An electric hum fills the air.bvxje   bvxje CCasting: Forge Lightning Spire (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.bvxj9*  cupup the Grappler #C..... ..? ...#. Gnoll of Vehumet **.... bvxj#...... #..# ..... Health: 102/102 ======================== .......####... .. .... Magic: 18/25 =================------- ............# ... ##... AC: 16Str: 14bvxj ...........####.... ..#. EV: 14Int: 24 bvxj...................##.#. SH: 0Dex: 13 bvxj#.....‡.............#... XL: 13 Next: 45% Place: Dungeon:12 bvxj$T#..@...............# Noise: ===------  Time: 13330.7 (0.0) #..................# B) staff of fire bvxj{##................... Throw: 12 boomerangs  #### ##..........##........ Spore  #..## ##..........#.###...... bvxj ##.#.#####...........##..#...... C   cyclops (missile, asleep, ally target) ##.##.......>...##.....#...#..... ‡   lightning spire (minion) ...#..####.....####.............. ..#..## ##....####..........<...bvxj4Casting: Forge Lightning Spire (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.bvxjAiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetbvxjEuAim: a cyclops, quivering large rocks (asleep, ally target, chance to affect:  88%)cvxj!cupup the Grappler#*..... ..? ...#. Gnoll of Vehumet **....#...... #..# ..... Health: 102/102 ========================cvxjۤ".......####... .. .... Magic: 18/25 =================-------............# ... ##... AC: 16Str: 14...........####.... ..#. EV: 14Int: 24...................##.#. SH: 0Dex: 13#.....‡.............#... XL: 13 Next: 45% Place: Dungeon:12#..@...............# Noise: ===------  Time: 13330.7 (0.0)#..................# B) staff of firecvxjyK##................... Throw: 12 boomerangs#### ##..........##........ Spore #..## ##..........#.###......cvxjǥ.##.#.#####...........##..#...... C   cyclops (missile, asleep, ally target) ##.##.......>...##.....#...#..... ‡   lightning spire (minion) ...#..####.....####.............. ..#..## ##....####..........<...cvxjCasting: Forge Lightning Spire (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetcvxj!nAim: a cyclops, quivering large rocks (asleep, ally target, chance to affect:  88%)cvxj"vCinner flame, ally t…)Aiming: Inner Flame (safe; 1%  Press: ? - help, Dir - move target: a cyclops, quivering large rocks (asleep, ally target, chance to affect:  88%)  You feel a surge of power!  The cyclops is filled with an intense inner flame!cvxj!k CThe cyclops shouts!cvxjU *****cvxj!*CcvxjdistraYour lightning spire shoots out a bolt of lightning at the cyclops!The bolt of electricity hits the cyclops!cvxj ζCFlame seeps out of the cyclops.  The cyclops is engulfed in blazing flames.cvxjp ζ.....C  cvxjVally tFlame seeps out of the cyclops.cvxjw*1.7 (1cvxjC‡C‡cvxjx' _You hear a shout!evxj+W9ℓevxjW/---2evxj[evxj#]evxj;.Q.CevxjW7:CevxjP;@ *evxj;****evxj; evxj<Your lightning spire shoots out a bolt of lightning at the cyclops!The bolt of electricity hits the cyclops!evxj\..C.evxjm..evxj/===3evxjyF‡‡evxjl5 _Flame seeps out of the cyclops.evxj& evxj ζevxjTYCThe cyclops is engulfed in blazing flames.evxj"9  evxj"5Flame seeps out of the cyclops.evxj3$' evxj`$.  Your lightning spire shoots out a bolt of lightning at the cyclops!The bolt of electricity hits the cyclops!evxj3'*****‡   lightning spire (minion)evxj` ####################evxj4P#####Vehumet accepts your kill.fvxj}=§§§§§§§§§§§§§§§§§§§§§§§§§fvxj89=8=======4fvxj^ §§§§§§§§§§§§§§§§§§‡fvxj ‡fvxjDK _The cyclops explodes!gvxj: gvxj: gvxj< gvxj= 2Cgvxj@ W  You start resting.gvxjgE T§§§§§gvxjE §§§§§§§§§§gvxjE m§§§§§...gvxjF C   cyclops (missile, wandering)‡   lightning spire (minion)gvxjO ~ §§§§§§§gvxjO )§§§§§§§§§§§§§0ally targgvxjP Bet)You encounter a cyclops.gvxjS O ****gvxjS ** Your lightning spire shoots out a bolt of lightning at the cyclops!gvxj C§§§§§§§§§§§§§§§gvxj b§§§§§§§gvxj X===----5.7 (1gvxj) §§§§§§§§§§§gvxj \§§‡‡gvxj ? _The bolt of electricity hits the cyclops!ivxjy  ivxjjyCasting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ivxj?  cupup the Grappler ivxj#.C.... ..? ...#. Gnoll of Vehumet **.... #§§§§§. #..# ..... Health: 102/102 ======================== .§§§§§.####... .. .... Magic: 16/25 ===============--------- ivxj.§§§§§......# ... ##... AC: 16Str: 14 .§§§§§.....####.... ..#. EV: 14Int: 24 .§§§§§.............##.#. SH: 0Dex: 13ivxjh #.....‡.............#... XL: 13 Next: 48% Place: Dungeon:12 #..@...............# Noise: ===------  Time: 13335.7 (0.0) ivxjY#..................# B) staff of fire ##................... Throw: 12 boomerangs  #### ##..........##........ Spore ivxj  #..## ##..........#.###......  ##.#.#####...........##..#...... C   cyclops (missile, ally target) ##.##.......>...##.....#...#..... ‡   lightning spire (minion) ivxjZ*...#..####.....####.............. ..#..## ##....####..........<...Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ivxjWAiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a cyclops, quivering large rocks (moderately wounded, ally target, chance  to affect: 88%)ivxjQScupup the Grappler#.*.... ..? ...#. Gnoll of Vehumet **....#§§§§§. #..# ..... Health: 102/102 ========================ivxj.§§§§§.####... .. .... Magic: 16/25 ===============---------.§§§§§......# ... ##... AC: 16Str: 14.§§§§§.....####.... ..#. EV: 14Int: 24ivxjI.§§§§§.............##.#. SH: 0Dex: 13#.....‡.............#... XL: 13 Next: 48% Place: Dungeon:12#..@...............# Noise: ===------  Time: 13335.7 (0.0)#..................# B) staff of fire##................... Throw: 12 boomerangsivxjQ#### ##..........##........ Spore ivxj#..## ##..........#.###......##.#.#####...........##..#...... C   cyclops (missile, ally target) ivxj##.##.......>...##.....#...#..... ‡   lightning spire (minion) ...#..####.....####.............. ivxj}..#..## ##....####..........<...Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a cyclops, quivering large rocks (moderately wounded, ally target, chance  to affect: 88%)ivxjhwVinner flame, ally t…)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target  ivxjwAim: a cyclops, quivering large rocks (moderately wounded, ally target, chance  to affect: 88%)  You feel a surge of power!ivxjG.Civxj  §§§§§§§§ivxj §§§§§§§§§§§CThe cyclops is filled with an intense inner flame!ivxj+ ******CdistraYour lightning spire shoots out a bolt of lightning at the cyclops!The bolt of electricity hits the cyclops!ivxj.§C§§§§§§§§§§§§§§§ivxjv§§§§§Cally tivxj*6.7 (1ivxj§C§§§§§§§§§§§§§§§§ivxj82Civxj ivxj)'_Flame seeps out of the cyclops.kvxjkvxj4§§§§§§§§§§§§§§§§kvxj(K ***kvxj|*** Your lightning spire shoots out a bolt of lightning at the cyclops!kvxj?The bolt of electricity hits the cyclops!kvxje#.kvxjfC§§§§§§§§§§§kvxjzfe§§§§§§§§kvxjg%7kvxjLp§C§§§§§§kvxjp§§§§§§§§§§§§kvxjqP‡C‡kvxjs  Your lightning spire shoots out a bolt of lightning at the cyclops!The bolt of electricity hits the cyclops! _Flame seeps out of the cyclops. kvxj2t Your lightning spire shoots out a bolt of lightning at the cyclops!The bolt of electricity hits the cyclops! _Flame seeps out of the cyclops.kvxj The cyclops is engulfed in blazing flames.  Vehumet accepts your kill.  Vehumet offers you knowledge of Mephitic Cloud.kvxjÿ /  --more--lvxj2 1§lvxj^7 F##################lvxj7 ‡   lightning spire (minion)lvxji §§§§§§§§§§§§§§§§§§§§ξ§§§§§ξ§...50=======8§§§§§§§§§§ξ§§§§§§§ξ§ _The cyclops explodes!nvxjnvxjrn Spells (Memorise)TypenvxjFailure Level  a - Mephitic CloudConjuration/Alchemy/Air 1% 3b - FoxfireConjuration/Fire1%nvxjX1  c - Kinetic GrapnelForgecraft1%1  d - Kiss of Deathnvxj]Conjuration/Necromancy 1%1  e - Magic DartConjuration1%1  nvxjL5f - Poisonous VapoursAlchemy/Air1%nvxj)1  g - SlowHexes1%nvxj`1  h - Construct Spike LauncherForgecraft1%2  i - Grave ClawnvxjYNecromancy1%2  j - Mercury ArrowConjuration/Alchemy1%nvxj4{2  k - Searing RayConjuration1%2  l - Static DischargeConjuration/Air1%nvxjhq2  m - Confusing TouchHexes1%3  n - Launch Clockwork BeeForgecraftnvxjs1%3  o - Maxwell's Portable Piledriver Translocation1%3  p - Sigil of Bindingnvxj<Hexes1%3  q - AirstrikeAirnvxj@4% 4  r - Awaken ArmourEarth/Forgecraft4% 4  s - Cause FearHexes4% 4  t - Cigotuvi's PutrefactionNecromancy/Air4% 4  u - Iskenderun's Mystic BlastnvxjzConjuration/Translocation 4% 4 11 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitovxj:ovxj?ovxjmE]cupup the GrapplerovxjE?#§§§§.. ..? ...#. Gnoll of Vehumet **....#§§§§§. #..# ..... Health: 102/102 ========================§§§§§§.####... .. .... Magic: 16/25 ===============---------ovxjF;§§§§§§......# ... ##... AC: 16Str: 14.ξ§§§§.....####.... ..#. EV: 14Int: 24ovxj5F.§§§ξ§.............##.#. SH: 0Dex: 13#.....‡.............#... XL: 13 Next: 50% Place: Dungeon:12ovxjdF#..@...............# Noise: =======--  Time: 13338.7 (0.0)#..................# B) staff of fireovxjF##................... Throw: 12 boomerangsovxjFb#### ##..........##........ Spore #..## ##..........#.###......ovxjF##.#.#####...........##..#...... ‡   lightning spire (minion) ##.##.......>...##.....#...#..... ovxj>G...#..####.....####.............. ..#..## ##....####..........<...The bolt of electricity hits the cyclops! _Flame seeps out of the cyclops.  The cyclops is engulfed in blazing flames.  Vehumet accepts your kill.Vehumet offers you knowledge of Mephitic Cloud. ovxjmGL_The cyclops explodes!ovxjaLj §§§§ovxjL§§§§§§§§§§§§§§ovxjMl§§§ξ§Okay, then.ovxjwMovxjQ<§§§ovxjQ§§§§§§§§§§§§§§§§ovxjRξ§§§§§§ξ§ovxjS. _ovxj3ovxjyovxjovxj=ovxjovxjXovxjM7=ovxjovxj#ovxj-$ovxj)ovxj\-ovxj".ovxj0ovxj5ovxj86ovxj :ovxj>ovxj>9=ovxjAovxjEovxjEM8=ovxjGovxjKovxjLovxj"NovxjQovxjQovxjPTovxjWovxjIXovxjWZovxj ^ovxj^9=ovxj`ovxjdovxjdK9=ovxjfovxjhk,ovxjmovxjqpovxjpovxjsovxjvovxj'wovxj=yovxjDovxj9=ovxj]ovxjg . _You start resting.ovxjIovxjJovxjL20=ovxjovxjƭovxj ovxj,ovxj-ovxjrovxjY,ovxjovxjnovxj9=ovxjovxjovxj0K1=ovxjovxjovxjovxjovxjovxjovxjovxj ovxjiovxjQovxj ovxj29=ovxjFovxjovxj #2ovxjH(=ovxj,ovxjovxjNovxjovxjovxj$ovxj ovxjovxjovxjovxjO=ovxjovxjD ovxj 53=ovxj ovxj ovxj,ovxjGovxjovxjovxj+ovxjovxjovxjovxj1"ovxj"9=ovxjs$ovxj'ovxj*(ovxj*ovxjk-ovxj8.K4=ovxj/ovxj3ovxjn3ovxjM5ovxj9,ovxj;ovxj>ovxj>ovxjBovxjDovxjHE9=ovxjGovxj(J| _Your lightning spire fades away.Magic restored.ovxj:P1.....(............(............-------ovxjPCovxjg81.7 (43.0)5=-------2.7 (44 _pvxj #.....## #......# ..? ...#pvxjD##.(....# #..# ........####... .. (pvxj]..# ... ##.pvxj..........####.... ..#.........pvxj?#.##...pvxjO?#..#####.pvxj #. ##.. #### ##pvxj%..##. #..## ##pvxj_.#.###  ##.#.#####......pvxjz# ###.##.......>...#pvxj#...#pvxj7..#..##.####.pvxj̕pvxjɖ03.7 (1.0)pvxjpvxjpvxjk #.....pvxja ## #......# ..? pvxj.##.(....# #..# pvxj........####... .. (pvxj2..# ... ##...........####.... ..pvxj.......@..####...#pvxjh##### #. pvxj1##..pvxj- #### ##..##. #..## ##.pvxj[z.#.###  ##.#.#####......pvxjV# ####.##.......>...pvxj"#...#pvxjspvxj%4pvxjpvxj{pvxjr    #.....#   #.....  pvxj;s l ##  pvxjps `# #......# ..?  .##.(....# #..#  pvxjs ........####... ..  (pvxj t b..# ... ##  pvxj:t ...@......####....  pvxjit S...........pvxjt #  pvxjt T####...# pvxjt  ##### pvxj!u G  #. pvxjNu B ##pvxj~u ^..   #### ##.pvxju a..##.   #..## ##..pvxjv M.#.###   ##.#.#####......#pvxj4v pvxjȀ pvxjہ %5pvxjD pvxjw qvxjDwqvxjwqvxjxqvxjqvxjqvxj<O=qvxj`  You see here 6 large rocks.qvxjcqvxjŊ _qvxjqvxjXa    .......  #.....#  #.....# qvxj. #.....##   #......# ..?  ..##.(....# #..#  qvxj........####... ..  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Spore ##.. ....# #............. .#vxjH..#... ............# D   six-headed hydra (inner flame, ally t…).###..##. ... . ##..#. ‡   lightning spire (minion) vxj..### ## .... . #...#. .........#..... _Flame seeps out of the six-headed hydra.  vxjcThrow: 12 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a six-headed hydra (flame, moderately wounded, inner flame, ally target,  81% to hit)vxj .###..#####..##cupup the Grappler ###vxjD ##.###..##.#Gnoll of Vehumet **.... #.## ##......# #.#Health: 102/102 ======================== .#.## ##..###..# ..# #Magic: 18/25 =================------- vxj L....#####....##..# .## #.AC: 16Str: 14 .........##...#..#####.## #.## EV: 14Int: 24 ........####.......‡....## ###... SH: 0Dex: 13 vxj ........# ##............. #..... XL: 13 Next: 50% Place: Dungeon:12 ..#####.# ##..@(((D...........# Noise: ==-------  Time: 13533.7 (0.0) .## #..# #....##.......###... B) staff of fire vxjV ## ##.# #................... Throw: 12 boomerangs #.# #..###....#......... Spore ##vxj .. ....# #............. .#..#... ............# D   six-headed hydra (inner flame, ally t…).##vxj #..##. ... . ##..#. ‡   lightning spire (minion) ..### ## .... . #...#. .........#.....Aim: a six-headed hydra (flame, moderately wounded, inner flame, ally target,  81% to hit)  You throw a boomerang.  The boomerang hits the six-headed hydra!!  Flame seeps out of the six-headed hydra.  vxjS RThe six-headed hydra is heavily wounded.vxj (...vxj /Dζvxj 081% to hit)  You throw a boomerang.  The boomerang hits the six-headed hydra!!  Flame seeps out of.  The six-headed hydra is heavily wounded.The six-headed hydra is engulfed in blazing flames.vxj. \D  vxj Z9=4.6 (0.9vxjݖ y‡DD‡vxj > _Flame seeps out of the six-headed hydra.vxjJ.###..#####..##cupup the Grappler ###vxj L ##.###..##.#Gnoll of Vehumet **.... #.## ##......# #.#Health: 102/102 ======================== .#.## ##..###..# ..# #Magic: 19/25 ==================------ ....#####....##..# .## #.AC: 16Str: 14 vxjM}.........##...#..#####.## #.## EV: 14Int: 24 ........####.......‡....## ###... SH: 0Dex: 13 ........# ##............. #..... XL: 13 Next: 50% Place: Dungeon:12 vxj#..#####.# ##@..§§§§§ .#.## #..# #...§##§§.....### ..## ##.# #...§.... #.#vxjv  .# #..###....# #.## .. ....# # #..# ..#... . #..##vxj/  #..##.. ... . ##...### ## ...# .. . #.... ..#vxj )§§vxj §§§§§§##§§vxj F--------7vxj, §‡§§§§§§§vxj §§§§§§§vxjf I _Your lightning spire is engulfed in blazing flames.vxja(vxj)vxj*vxj!7vxjX:vxj<vxj=vxj%?vxjAX  Your lightning spire is engulfed in blazing flames.vxjGGu.#.## ##......# #.#vxjG .#.## ##..###..# ..# # #.....#####....##..# .## #. #..........##...#..#####.## #.vxjRH....####.....§§‡§§..## ###. ##vxjHh# ##....§§§§§.... #.. ##..#####.# ##...§§§§§........ vxjI.#.## #..# #...§##.......### ..## ##.# #@..§.... #.# ###....#...... #vxjJ .. ....# #...# ..#... .....## #..##... ... . ## ....### ## ...## .. . #‡ vxjK......... .## ..#...... .# ....vxjQ§§‡ξ§§§ξ§§vxjJR]§§§§§8vxjS19.4 (2 _vxjW9‡ξvxj1X§§ξ§§‡vxjZvxj<@ vxj@ §§‡ξ§§§ξ§§vxjA K§§§§vxjA vxjE vxjF §§‡ξ§§ξ§§§§§§vxjWH vxjvxjvxjՐvxjvxjvxj^b20=vxjvxjVvxjvxjvxjmH _Found a stone staircase leading up.vxjjvxjvxjvxj- ##.....#####....##..# .## #.  #..........##...#..#####.## # vxjt #.........####.....§§‡ζ...## ### ### ##....ξ§ζξ..... #. #vxj##..#####.# ##...§ξ§......... ..#.## #..# #...§##.......### ...## ##.# #...ζ... vxj &##.# .# ###..###....#.....  #.## .. #.@..# #.42.4 (3  #..# #...#......... #vxjc#..## ##..##......... . ## vxj.....### ##. ...###.... . # .......... #. .## . ..vxj6...... .. .# ... .. .. .. .##.....## .. <. ###.....#vxj(D #...#vxjγvxj+Uξ§§vxjvxjP s #..........##...#..#####.##  #vxjƈ ##.....§§‡ζ...## # ####.# ##....ξ§ζξ..... #. .###..#####.# ##...§ξ§....... vxj ...#.## #..# #...§####.vxjH  ##.# #...ζ.... vxj ###.# #.# ###..###....#  #.## #...#....# #... #..# #..@#..... vxjlj a###..## ##..##......... . ## ......### ##.#...###.... . ...... #.. .## . ..#. ... .# ..vxj0 R. ...... ##.....## ....<. #......... # .# #.....## vxj, vxjl §ξ‡.ξ§ℓ.ξ§vxj *3.4 (1vxj §ξ‡§ξ§‡vxj  vxjӔ C_Your lightning spire is engulfed in blazing flames.vxjj8vxj9vxj:vxjDvxjJ{=vxjLvxjWMK1=vxjNvxj=S ##.....#####....##..# .## #...##...#..#####.##  #..####.......‡....## ##........# ##..... ##..#####.# ##......vxjS.#.## #..# #....## ......## ##.# #........ #####.# #.#####..###....# #.### #vxj?T5.4 (2  #..# #..#...#..... #####..## #.. ##..##......... . ##vxjT###.. ##.#...###.... . vxjT?.... #.. .## . #.... .....# vxj[U< #............ ......   #...##.....## ....<. vxjU  ...###.....# ........ #. vxjJWvxjZvxj[vxj{PvxjPvxjOQvxjm[vxj]vxj'_,vxj_vxjbvxjzbvxjcvxj g .## #...#.## ##..###..# ..# vxjMg.# ##.....#####....##..# .## #....##...#..#####.## #vxjg...####‡....###........# ## ##...###..#####.## ##....vxjg.#.## #..# #....## ........## ##.# #........ #######.# #@#####..###....#7 vxj?h=# #.## # # # #..# #..#...#...vxj}h0#####..## #..###..##........##......###... ##.#...###....#vxjh....... #....## .##....... .....#vxji #............. ......  ##...##.....## ....<.vxjivxjlvxjmvxj( vxj( vxj) vxj3 vxj16 vxj7 ,vxj8 vxj: vxjo; 9=vxj$< vxjH= vxj_? vxj? K2=vxj@ vxjA vxj*D vxjD vxj.E vxjJF vxjH vxj.I vxjI vxjRN ##.### #.........####.......‡... ##...#####........# ##.......... #vxjN .##...###..#####.## ##......... .........#.## #..# #....##...vxjN .......## ##.# ########.# #.#####..### vxjO ### #.## ##...#....# # #.# #..# ##..#...# #.#######..## #@.###..##.......52.4 (5vxjXO #..##......###...# ##.#...### ..##...............# #....## . vxjO .###.....................# ### #..................... vxjO _ ##...##.....###.......<.  #...###.....# #......... vxjP S ###...# #.....## #.... ##.#..####......# ..? ...#. vxjYP vxjP vxj/T vxjU vxjvxjSvxj vxjvxjvxj[,vxjvxjvxj;#=vxjvxjvxjvxjvxj%53=vxjjvxjQvxjz!  #.........#.## #..# #....##  #..........## ##.# # vxj! ##########.# #.#####..###  ### #.## ##... #  #.# #..# ##..#...# vxj"y #.#######..## ##..###..##..  ###..##......###...####.#...### vxj" #..##...............###....##  ##.###.........@...........# 5.4 (3  ### #......................  ##...##.....###.......<.  vxj"#...###.....# #.........  ###...# #.....## #.... vxj # ####.#..####......# ...? ... #.........##.(....# #..# ... ######............####... .. .. vxj$#........(........# ... #vxj'vxj'(vxj vxjӈ vxj vxj0 vxjcvxjvxj\vxjvxjvxj,vxjh vxj\ vxj vxj-vxj9vxj>vxjvxj{vxj"vxj%vxj%9=vxj('vxjo)vxj,vxj;-vxj.vxj0vxj85a4=vxj5vxji7vxj4:vxj:vxj<vxjD  #.## ##...#....# #.......vxjkD| #..# ##..#...#....... ####..## ##..###..##......... . # #......###...####.#...###.... . # vxjEV..............###....## . ..# .....................##. ........................ .. ...##.....###.......<... ... ..###.....# ##.. #..62.4 (7 ..# #.....## ## ... vxjiE.####......# #...?.#.##.#. ...##.(....# ##..#...#. ...........####........#.....#... .......(........##.....##..... .vxjE.....####.......#... .......................##.#.... #####...#...#...#vxjFvxjJvxjLvxj3 vxj vxj vxj vxjX ,vxj vxj vxj6 vxj vxj vxj vxj 9=vxj vxj p ##..## ##..###..##......... . ## .....###...####.#...###.... . # vxjx ............###....####.. ..#.. .............##... ............... ..... .##.....###<..... .. ###.....# ##...#...# # #.....## ##........vxj 1...# ###......# #...#.##.#.5.4 (3##.(....# ##..#.....# .vxj ........####........#.....#......(........##.....##......####.#.......#..............##. ###.............#.#  #####....vxj {........##....) #.##..vxj vxj vxj  vxj (_i - a scroll of identifyvxjvxj vxj՞vxjvxjhvxj a5=vxjɯvxj6vxjDzvxjzvxjvxj,vxjvxjF  #.###....#........ vxj$## ##...#....# #........... .# ##..#...#..................# .## ##..###..##......... . ##..#vxjH###...####.#...###.... . #...# .........###....####.... ..# ................##........ .......................) vxjV.....###.......<@....#. .......[8....# ##........ #vxj x## ##.............# ...#.# #...........#.##.# .(....# ##..#......#...#..####........#.... ..(vxjZ##.....##........... ..........####.......#.......##. .......##.#...........vxj)vxj<vxjvxjbp vxjp vxjq vxjO} vxj+ vxjƂ ,vxjO D _Found a parchment of Hailstorm.vxj vxj #=vxjn vxj vxjX vxj vxjX vxj vxj vxjK vxj vxj vxj  ##.## ##..................#..##  #..# #....##.......###  ##.# #..............  #.#####..###....#..........[. vxjV ; ##...#....####................  ##..#...#..................# ##..###..##............##..# #...####.#...###vxj &#...#...#....####@......#......##.72.4 (4.......##......:..........#vxj ...............).### .###.......<.....#..........[.### .vxj) "# ##.........#...#...<.## .## ##.....#####vxjl # #...........#.##.## #vxj # ##..#............#...#...# #####.....#.#vxjE vxj vxjM vxj vxj8 vxjvxjvxjvxjvxjvvxj/vxjv!vxj!vxj"vxj$vxj&vxj('vxjP(vxj+vxj,vxj,vxj.vxj1^  You pick up a parchment of Hailstorm and begin reading...vxjw2vxjC3vxj7V .# #....#####..... vxj,8%.# #.............# .#####..###....#....[.....# ...#....####............. vxjx8.#...#..................# ###..##............##..#.....##.#...###.......#...#. .###....####.......#......##.......##......vxj8)....#....7.4 (5...............).###.[.<.....#[.###.... #.....vxj 9 #...<.##.... ##.............##...#.....###.#  #....vxjT9'#.##.#.......# #.  ##.....#...#...# # ##........#.....#......vxj9g.##.....##..............# ¿vxj9vxj=vxjw?B _You add the spell Hailstorm to your library.vxjYvxjvxjvxjfvxj,vxjJvxjjvxj"vxjuvxjDvxjvxj vxjavxjvxjvxjvxj-vxjvxj1vxjvxjMvxjvxj ###....##..# .## #. ##.## ..##...#..#####.## #.###..# ...........######.....## vxjg# ##.....##.......# #.## ##............#..#### #vxjTg..# #....##.......###.# #..............  #.#####..###....#....[ ##...#....####...82 #..#...#.vxj!..#....###..##............##..#... ..####.#...###.......#...#...# ...###....####.......#......##... ...##.................#...vxj  ..........................).###.[ <.....#.vxj+...[.###..   ##.........#...#...<.##.. vxjvxjvxj0 vxj vxjW vxjK vxj vxj vxj ,vxj vxj vxj5 vxj6 vxj ,vxj vxjK vxjg vxjR vxj vxjK vxj  ##..#####..## ##.###..##.## vxj##......# #.# ## # ##..###..# ..# # ##. #####....##..# .## #. ##. .....##...#..#####.## #.###..# ....###..######.....## vxj....# ##.............##.......# #.## ##....#..##6.4 (4 vxjT #..# #....#####.  ##.# #.......... vxj #.#####..###....#..........[  ##...#....####.............. vxj ##..#...#..................#. ##..###..##....vxjK.##..#..... #...####.#...###...#...# .....###....####.......##vxjvxjvxj vxj*vxj*3vxjx3vxj6,vxj7,vxj9,vxjq:vxj;vxjt=vxj=vxj>vxjAh ### #### #####.# #..##  #.##.## #...#  vxjBB6 ##..#####..##  ##.###..##.###  ##......# #.# ##  ##..###..# #..# # ## vxjBn###....##..# #.## #. ##.# ...##...#..#####@## #.###..# 9.4 (3 ..####............######.....## ..# ##.............##.......# vxj C]#.## ##..................#..#### #..# #....##.......### ##.# #...............  #.#####..###....#..........[vxjC#...#....####........... #..#...#...........#.....vxjCvxjFvxjGvxjA vxj vxj vxj@ vxjIvxjvxjvxjBvxjY,vxjvxjvxjvxjmvxjΒvxj“vxj:vxjvxjؖ,vxj6vxjvxjԘvxj0T vxj### ####  #####.# #..##vxj  #.##.## #...# ##..#####.  ##.###.. 94.4 (5 # ##......###.## # ## vxjLK###..# #..# # ## .#####....##..# ##.## #. ##. vxj......##...#..#####.## #.### .....####............######.....# vxj.....# ##.............##.......###.## ##..................#..# vxj6v #..# #....####vxjvxjvxj>vxj. vxj 3vxjo vxj7vxj3vxjvxjvxj9 BvxjO!vxj",vxjG#vxj$,vxj5%vxj&vxj (vxj(,vxj*vxj9+vxj-  You encounter a kobold brigand. It is wielding a +0 dagger and quiveringcurare-tipped darts.vxj1* #####.# #..##  #.##.## #...#  ##..#####..###  ##.###..##.########......###.## vxjM2##.####..###..# #..# # ##.## ##....##..# ##.## #. ##.## ..##...#..#####.#.###..# .####...........@######.....## .# ##.............##.......# .##................#..### .vxj3.# #....##.......###......... #.# #........................ #.#####..###....#..........[..... K   kobold brigand (missile, wandering) #...#....####............. ..#...#................K.#....... .###..##............##..#..vxj7+8.4 (4vxj@819.4 (5 _vxj;vxj vxjX S  Casting: Forge Lightning Spire (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.vxjG .vxj '‡vxjK ‡   lightning spire (minion)KvxjT #1vxj D----===600.4 (1vxj E‡‡vxjS!  vxj! &_An electric hum fills the air.vxjvxj #.##.## #...# ##..#####..##vxj?J ##.###..##.##vxjo## ##......###.##.vxjv###..# #..# # vxj ###....##..# ##.## #. ...##...#..#####.## #.###..vxjPx##............######.....## ..# ##vxji...##....... #.## ##vxjN.‡..........#..### vxj>#..# #....##.###......... vxjr##.# #......... vxj_ #.#####..###....#..........[#...#....####.....K..#...#...........###..##.....##vxj+C.####.#...###.#...#...#vxjKvxj/---1vxjvxj"vxj!}  What are your orders?  t - Bark!  Orders for allies: a - Attack new target. vxj~r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me.  Anything else - Cancel.vxjr======2vxj- _You bark for attention!vxj? #.##.## #...# ##..#####..## ##.###..##.##  ##......###.## ##. ##..###..# #..# # ##.#....##..# ##.## #. ##.##.##...#..#####.## #.###..#.####.######.....##.# ##.##.# #vxj#.## ##.......‡.#..  #..# #....##.###  ##.# #..... #.#####..###....#.[  ##...#....####vxj.K ##..#...#............# #..###..##.....##..#.####.#...###.#...#...#vxjmvxjF------3vxj.vxj[vxj vxj> c2=---------4vxj1‡‡vxjvxjvxjan3KvxjpsK   kobold brigand (missile)‡   lightning spire (minion)vxjt%5vxjwG‡‡vxjxvxj/ 4K.vxj"5 vxj5 %6vxj9 E‡‡vxj: vxjY  vxjZCCasting: Forge Lightning Spire (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.vxj #.##.## #...# cupup the Grappler  ##..#####..##vxj Gnoll of Vehumet **....  ##.###..##.#### Health: 102/102 ========================  ##......###.## ##. Magic: 19/25 ==================------  ##..###..# #..# # ##.# AC: 16Str: 14 ####....##..# ##.## #. ##.## EV: 14Int: 24 ....##...#..#####.## #.###..#  SH: 0Dex: 13 ...####............######.....##  XL: 13 Next: 54% Place: Dungeon:12 ...# ##........@....##.......#  Noise: ---------  Time: 13606.4 (0.0) ##.## ##.......‡..........#..### B) staff of fire  #..# #....##.......###........ Throw: 12 boomerangs  ##.# #.............K.......... Spore  #.#####..###....#..........[... vxj2 ##...#....####...........K...... K   kobold brigand (missile) ##..#...#..................#..... ‡   lightning spire (minion) #..###..##............##..#...... ...####.#...###.......#...#...#..vxjCasting: Forge Lightning Spire (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetvxjͤAim: a kobold brigand, wielding a +0 dagger and quivering curare-tipped darts  (chance to affect: 95%)vxj > #.##.## #...#cupup the Grappler##..#####..##Gnoll of Vehumet **....##.###..##.#### Health: 102/102 ========================##......###.####. Magic: 19/25 ==================------##..###..# #..# # ##.# AC: 16Str: 14 vxj ####....##..# ##.## #. ##.## EV: 14Int: 24 ....##...#..#####.## #.###..# SH: 0Dex: 13 ...####............######.....## XL: 13 Next: 54% Place: Dungeon:12 ...# ##........@....##.......#Noise: ---------  Time: 13606.4 (0.0) ##.## ##.......‡..........#..### B) staff of fire#..# #....##.......###........ Throw: 12 boomerangs##.# #.............*.......... Spore #.#####..###....#..........[...vxj ##...#....####...........K...... K   kobold brigand (missile) ##..#...#..................#..... ‡   lightning spire (minion) #..###..##............##..#...... ...####.#...###.......#...#...#..Casting: Forge Lightning Spire (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a kobold brigand, wielding a +0 dagger and quivering curare-tipped darts  (chance to affect: 95%)vxj 2e, inner flame)vxj onfirm with . or Enter, or press ? or * to list all spells.  Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a kobold brigand, wielding a +0 dagger and quivering curare-tipped darts  (chance to affect: 95%)  You feel a surge of power!vxj\ K,…)The kobold brigand is filled with an inner flame.vxj4b ******* Your lightning spire shoots out a bolt of lightning at the kobold brigand!vxjec FThe bolt of electricity hits the kobold brigand!vxj- _ .....K. Flame seeps out of the kobold brigand.  The kobold brigand is engulfed in blazing flames.(((((Flame seeps out of the kobold brigand.engulfed in blazing flames  Flame seeps out of the kobold brigand. The kobold brigand throws a dart.dart hits you.  You are poisoned.  You have difficulty breathing.vxjkv 4.....vxjx 96/102 ==--===7.4 (1Slow Pois Spore vxj }‡KK‡vxjv \ _You feel yourself slow down.vxjɷ  ##..#####..## ##.###..##.### ##......###.## vxj ####..# #..# # #####....##..# ##.## #. vxj' .....##...#..#####.## #.###..##............######.....##.# ##...##....... ###.## ##‡..........#..## vxjϹ o #..# #....##.###....... ##.# #......K. #.#####..###....#...[#...#....####.....K..#...#.....vxjQ .......###..##............##.####.#...###.#...#...#..###.vxjۺ -#.#......##vxj( i ζYou feel very sick.vxj The kobold brigand is engulfed in blazing flames.  Vehumet accepts your kill.vxjf K #####vxj ‡   lightning spire (minion)  You feel your power returning.vxj%e§§§§§vxj*p2---20=vxj*c5=====8.9 (1.5vxj-‡§§§‡vxj/< _The kobold brigand explodes!vxj00vxj -vxj 89=-1==vxj vxj b _You feel very sick.vxj vxj 58-vxj] vxj vxj1 #.##.## #...# ##..##  vxj [##.###..##.## # vxj U ##......###.## ##.#  ##..###..# #..# # ##.# vxj[ ###....##..# ##.## #. ##.## vxj ##...#..#####.## #.###..# ####...vxj1 4######.....## ..# ##.........@...##.......# -----11.9 (3.0 vxj #.## ##.......‡....#..#### #..# #....##......§### ##.# #............§§..vxj .#.#####..###....#..§§......[ ##..####.vxj ....K... #..#...#...........#. ..###..##............##..#......####.#...###.......#...#...#..vxj ;-----vxja C§§vxj  vxj] _You feel sick.vxjvxjvxjQvxjcvxjvxjH%6vxjvxjv3 _You feel sick.vxj;vxjh2==vxjvxj #.##.## #...# ##..#####..## ####.###..##.## ####.##......###.## ##.## vxjD##..###..# #..# # ##.## ....##..# ##.## #. ##.## ##...#..#####.## #.###..# ####..######.....## # ##....@.##.......# ##4vxj-# ##.......‡..#..#####. .# #....##......§###.. .# #......§§....# .#####..###....#..§§......[.....# ...#....####..vxj. .#...#.......#.. ###..##.....##..#.. ####.#...###.......#...#...#..vxj-vxjq§§§§vxjc$ _You feel sick.vxj5 vxj5 vxj6 vxj%F   You feel yourself speed up.You feel sick.5=vxjK  _You are no longer poisoned.vxjK vxjyL vxjM vxjwR ..#####..## #### #.###..##.## ####... #......###.## ##.##### vxjS ..###..# #..# # ##.## ...##..# ##.## #. ##.## ##..#####.## #.###..# # ##............######.....## #  ##...##.......# ####  ##.......‡....@.....#..#####...7.4 (2.5  #....##......§###............#  #............§§.....### ####..###....#..§ξ......[.....## ....####.....................#.....#.vxjtT .# #..##.....##..#...[.#...####...#...#....####.......#......##..vxj!U vxjdX d§§§ξvxjY vxjIvxj3vxj5vxjvxj,vxjvxjvxjW6=vxjŜvxj  #####..## ####. ###..##.## ####.. .....###.## ##.#####. ###..# #..# # ##.## #. .##..# ##.## #. # ##.## #.. ..#..#####.## #.###..# ##. ..######.....## ##. #..##.......# ####.. ##.......‡......@...#..#####..90  vxjl}#....##......§###..##.#...(............##..###....#..........[.....## # ....####.....................## #..........#...### ‡ .##......##..#.........[..# .#...###.......#...#...#.. ....####.......#......##..vxjBB§vxjvxjvxjvxjvxjvxjvxjK3=vxjvxj$ vxjnA_Your lightning spire fades away.vxjvxjvxj~vxjb ..#####..## ### #.###..##.##vxjU #### #......###.## ##.#### vxj..###..# #..# # ##.## ..##..# ##.## #. # ##.## # vxje#...#..#####.## #.###..# # ##..######.....## #  ##vxjF..##.......# ####  ##............@.....#..#####21  vxj   #....##......ξ###..# #...(............vxjl'##..###....#..........[.....## #....####.....................# ...#vxjK..........#... #..##vxj......##..#.........[.  vxjR##.#...###.......#...#...#  ##....####.......#......##vxjE vxjvxj;ξvxjvxjvxjYvxj vxjvxj;7vxjivxjvxj*vxjvxjvxj  ##......###.####..###..# #..# # ##.## ....##..# ##.## #. # ##.## vxj !@##...#..#####.## #.###..# ###............######....  ##.............##.....## # ##............#..#####.. # #....##......ζ###............ # #......vxjj!.(............##3 #####..##..........[.....# ..#....####.............. #...#..................#......... vxj!##..##............##..#..[ ###.#...###.#...#...#...... ###....####.#......##..... .......##..........# ..........vxjx"f......).###.[vxj&vxj'vxjXvxj7YvxjYvxjFcvxjevxjgm8=vxjivxjAlvxjlK4=vxjmvxjs{  y - 2 curare-tipped darts (gained 1)  You now have 1171 gold pieces (gained 24).vxjsvxjtvxjy ......###.## ##.#####. .###..# #..# # ##.## #.vxjz##..# ##.## #. # ##.## #. ...#..#####.## #.###..# ## #..######.....## ## ##..##.......# ####.  ##..................#..#####.. vxjRze #....##.......###..##  #....@..##6.4 (3..###....#..vxjz[.....## #....####....## ..#........#..## ..##..##..#..[.. #vxj{.#...###.......#...#...#.. #....####.......#......##..##...........#..).###.[..vxjvxj/ _You see here a +0 dagger.vxjr vxjs vxj0z vxjà vxj vxj %9vxj vxj vxj vxj vxj| vxjƎ vxj vxjd 9=vxj vxj vxj| vxjӖ L90=vxj vxj  ####..##  ####.## ##..##.## ##.....#..###.## ###. ##..# #..# # ## ##.## #. ##..# ##.## #..# ##.## #.. .#..#####.## #.###..# ##.# .....######.....## ## .............##.......# ####... #..#..#####......30.4 (4....##.......###............)..#####. #..###....#..........[.....## #..####..............## #.................#.........### ##............##..#.........[..# #...###.......#...#..xj 40m.#..#######.........#vxj ^vxj^vxj_vxj1ivxj.lvxjmK5=vxjnvxjovxjervxjrU1=vxj2tvxjYuvxjrwvxjwvxjxvxj}  ####  # # #..##  ##.. # #...# ## ##.###..## #. ####.## ..##.## .# ####.....# ...###.## #. ##.#####.#.. vxj}C#..# #..# #.## ##.## #.### #..# ##.## #..# ##.## #..# #####.## #@###..# ##.##3.4 (3 ..........######.....## ##. ....##.......# ####...# ..................#..#####......#.##.###....# vxj>~.)......#####.# ..###....#..........[.....## #. ..####..............## #........#.........###..vxj~vxj vxjvxj_vxjvxjvxjvxjvxj',vxjBvxjvxj A2=vxj vxj!vxj"vxj#vxjK$vxj$vxj%vxj<'vxj'vxj'vxj(vxj)vxjE*%3vxj*vxj-9 #vxj .## ##  #.# #.## .## #.vxjU. ### ##. #####..## #.# ####.# ###..##.##  ####.....8.4 (5###.## ##.# ##.#####.# vxj.###..# #..# #.## ##.## # .##..# ##.## #..# ##.## #..#..#####.## ##.###..# ##.vxj.R######.....## ##. #.............##.......# ### ##.........#..#####...  #....#####...##vxjh/vxj/vxj1vxj2vxj vxj 3vxj vxj Bvxj ,vxj vxj K4=vxj vxjM vxj ,vxjS vxj U5=vxj< vxj: vxj ,vxj6 vxj ,vxj vxjy ;6vxjD vxj ,vxj BvxjH vxj ;7vxj Bvxj` a8=vxj vxjg vxj ,vxjW vxj ,vxjr 99vxj H=vxj~ vxj ,vxj vxj vxjL vxj vxjI +100/102vxj vxj vxj5 vxj vxj5 ;1vxj vxjY vxj vxj  vxj^ vxj vxjF vxj vxj( K2=vxj vxjd 1 _HP restored.vxj vxj^ vxj vxjy" vxjd$ vxj$ vxj;% vxj' vxj4) vxjU+ ,vxj, vxj'. vxj. 9=vxji/ vxj1 vxj<4 vxj4 vxj5 vxj7 vxjQ: vxj: vxj; vxj> vxj@ vxjA vxjsB vxjE vxj-H vxjH vxj.J vxjQ vxjT vxjT vxjWV vxjX vxj/\ vxj\ vxjz^ vxj` vxjd vxje vxjf vxj;i vxj%m ,vxjfn vxjp vxjs vxjs vxju vxj x vxj!{ vxj{ vxj$} vxje vxj1 vxj vxjM vxj vxjx ,vxjS vxjf vxj0 vxj vxj vxjϘ vxjs vxjӛ vxj, vxj vxjr vxjѡ vxj vxjz vxj vxj% vxj` vxj vxj׮ vxjT vxj# vxj vxj۳ vxj< vxjA vxj vxjG vxj vxj vxj1 vxj vxjq vxjF vxj vxj vxj vxjJ vxj vxj& vxj vxj vxj vxj vxj6 vxj vxj vxjn ,vxj vxjl vxj vxjO vxjW vxj vxj vxj vxj vxjl vxj- vxj vxj vxjs vxjD vxj vxjN vxj0 vxj vxj1 vxj vxj\ vxj vxj vxj vxj vxjH c  You encounter a yak.vxjZ ....#...#...##.#.#..#..#‡#...#### ..#.........##.#.#..##.))#.#..... ............##.....#.#.)#).##.#.. .......##...####.#.######)####### vxj ............##..##.##...)..# ## .#...#......##.#.....#.).)... #. ##....).....#..##.#.#..##.##..#......##...#..#.##..#..#.# .###. ......)##..####.@#.##..#### # #.......##........YY. ##. vxjX ............####.###..#. #.. .......##...# #.#...### ..........#####..##..Y ..#.#....# .# YY 2 yaks (wandering) .#.....#..#Y#  vxj ..###.#.####. #.. #.....#.#...##......... #)vxj [968.0)>vxjB ;.Yvxj .Yvxj(" vxj" +7.4 (59vxj' vxj( 0 _The yak leaves your sight.vxj #.......#..##.))#.#..........#.#.)#).##.###...####.#.######)#######.....##..##.##...)..# #...#vxj t##.#.....#.).)... #. ##....)..##.#.#..##.##..#...##...#..#.##..#..#.# .### ......)##..####..#.##..#### # ......##..@......Y. ###.###..#Y .##...# #.#...###vxj .....#####..##..Y.#.#....# #.....#..#Y#.##.#.####. #.....#.#...##........) .>..........#....##..##.vxjE 0>vxj .vxj" AYvxj vxj1 08.4 (1.0)vxj) vxj vxj^#.##.#.#..##.))#.#.##.....#.#.)#).##.#..###...####.#.######)###..##.##...)..# ### vxjS#...#......##.#.....#.).)... #.# #....).....#..##.#.#..##.##..#..# #.....##...#..#.##..#..#.# .###.)##..####..#.##..#### # #.##.>Y ##.#####.###..#.Y #..#vxj]w##...# #.#...### #..######..##..Y #..###.#.#....# #.##.....#..#Y# #.YY 2 yaks (wandering)###.#.####. #... .....#.#...##. #)..vxj >.#....##..## #...vxj.vxj!.vxj$Yvxjy   yakvxjT%9vxjAvxjٟ0 _The yak leaves your sight.vxj]V   vxjV Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.vxj6 z Y.  An electric hum fills the air.vxj"@ _‡Yally targvxj~@ et)‡   lightning spire (minion)vxjA b1----===700vxjF vxjH O _The yak bellows! You hear a bellow! x2; You hear a shout!vxj .#.##.#.#..##.))#.#.##.....#.#.)#).##.#...##...####.#.######).##..##.##...)..# ### .#...#......##.#.....#.).)... #. ##....).....#..##.#.#..##.##..#.. ##.....##...#..#.##..#..#.# .###.)##..####..#.##..#### # #.##.Y. ##..####‡###..#.. #...##...# #.#...### #...#####..##..Y #...##.#.#....# #..#.....#..#Y# #.###.#.####. # #.....#.#...##. #) .xj˚ s37m>.#....##..## #vxjG vxj  *******Y  distracted, ally target)Your lightning spire shoots out a bolt of lightning at the yak!vxj[ {Y> .....YThe bolt of electricity hits the yak!1‡‡ _You hear a bellow! x2vxj .#.##.#.#..##.))#.#.##.....#.#.)#).##.# #.##...####.#.######) #.##..##.##...)..# .#...#......##.#.....#.).)... #. .##....).....#..##.#.#..##.##..# .##.....##...#..#.##..#..#.# .###.)##..####..#.##..#### # #.##.Y>. ##.####‡###..#.. #.##...# #.#...### #.#####..##..Y #.##.#.#....# #..#.....#..#Y# #.###.#.####. # .#.....#.#...##. #vxj [36m) #.>.#....##..## #vxja vxj ****** Your lightning spire shoots out a bolt of lightning at the yak!vxjN .....Y2 _The bolt of electricity hits the yak!vxj=  vxj>CCasting: Forge Lightning Spire (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.vxj...#.........##.#.#..##.))#.#.... cupup the Grappler .............##.....#.#.)#).##.#. Gnoll of Vehumet **.... vxjZL#.......##...####.#.######)###### Health: 102/102 ======================== #............##..##.##...)..# ## Magic: 18/25 =================------- ..#...#......##.#.....#.).)... #. AC: 16Str: 14 .##....).....#..##.#.#..##.##..#. EV: 14Int: 24 .##.....##...#..#.##..#..#.# .### SH: 0Dex: 13 vxj,.......)##..####..#.##..#### # # XL: 13 Next: 55% Place: Dungeon:12 .............##.@......Y>. ## Noise: ===------  Time: 13702.4 (0.0) .............####‡###..#.. #. B) staff of fire ........##...# #.#...### #. Throw: 12 boomerangs .............#####..##..Y #. Spore .............##.#.#....# #. .............#.....#..#Y# #. Y   yak (ally target) vxj/@.............###.#.####. #. ‡   lightning spire (minion) .#.....#.#...##......... #) #.>..........#....##..## #. _The bolt of electricity hits the yak!  Casting: Forge Lightning Spire (dangerous; 3% risk of failure)  vxjConfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a yak (severely wounded, ally target, chance to affect: 95%)vxj...#.........##.#.#..##.))#.#.... cupup the Grappler vxj.............##.....#.#.)#).##.#. Gnoll of Vehumet **.... #.......##...####.#.######)###### Health: 102/102 ======================== #............##..##.##...)..# ## Magic: 18/25 =================------- ..#...#......##.#.....#.).)... #. AC: 16Str: 14 .##....).....#..##.#.#..##.##..#. EV: 14Int: 24 .##.....##...#..#.##..#..#.# .### SH: 0Dex: 13 .......)##..####..#.##..#### # # XL: 13 Next: 55% Place: Dungeon:12 ......vxj.......##.@......*>. ## Noise: ===------  Time: 13702.4 (0.0) .............####‡###..#.. #. B) staff of fire ........##...# #.#...####. Throw: 12 boomerangs .............#####..##..Y#. Spore .............##.#.#....##. .............#.....#..#Y##. Y   yak (ally target) .............###.#.####.#. ‡   lightning spire (minion) .#.....#.#...##.........#) #.>..........#....##..###. _The bolt of electricity hits the yak!  Casting: Forge Lightning Spire (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner FlamevxjL (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a yak (severely wounded, ally target, chance to affect: 95%)vxjpnYinner flame, ally target)vxj@1Y.vxjJ;  Casting: Forge Lightning Spire (dangerous; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.  Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target  vxjKAim: a yak (severely wounded, ally target, chance to affect: 95%)  You feel a surge of power! The yak is filled with an inner flame.vxjL .  Your lightning spire shoots out a bolt of lightning at the yak!The bolt of electricity hits the yak!vxjP******‡   lightning spire (minion)vxj #######Vehumet accepts your kill.vxj"1Tvxjq*q§§...§§§vxj*9§§T   troll (ally target)‡   lightning spire (minion)vxjl2K======3.4 (1vxj;}§§§§‡###§§vxjN<*‡vxj? vxj @A_The yak explodes!vxj   vxj Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.vxj=I ...#.........##.#.#..##.))#.#.... cupup the Grappler vxjJ .............##.....#.#.)#).##.#. Gnoll of Vehumet **.... #.......##...####.#.######)###### Health: 102/102 ======================== #............##..##.##...)..# ## Magic: 15/25 ==============---------- ..#...#......##.#.....#.).)... #. AC: 16Str: 14 .##....).....#..##.#.#..##.##..#. EV: 14Int: 24 .##.....##...#..#.##..#..#.# .### SH: 0Dex: 13 .......)##..####..#.##§§#### # # XL: 13 Next: 55% Place: Dungeon:12 .............##.@....§§§>. ## Noise: ======---  Time: 13703.4 (0.0) .............####‡###§§#.. #. B) staff of fire ........##...# #.#...### #. Throw: 12 boomerangs .............#####..##..Y #. Spore .............##.#.#T...# #. .............#.....#..#Y# #. T   troll vxjGK (ally target) .............###.#.####. #. ‡   lightning spire (minion) .#.....#.#...##......... #) #.>..........#....##..## #. _The yak explodes!Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetvxjK OAim: a troll (ally target, chance to affect: 95%)vxj'...#.........##.#.#..##.))#.#.... cupup the Grappler .............##.....#.#.)#).##.#. Gnoll of Vehumet **.... #.......##...####.#.######)###### Health: 102/102 ======================== vxj(#............##..##.##...)..# ## Magic: 15/25 ==============---------- ..#...#......##.#.....#.).)... #. AC: 16Str: 14 .##....).....#..##.#.#..##.##..#. EV: 14Int: 24 .##.....##...#..#.##..#..#.# .### SH: 0Dex: 13 .......)##..####..#.##§§#### # # XL: 13 Next: 55% Place: Dungeon:12 .............##.@....§§§>. ## Noise: ======---  Time: 13703.4 (0.0) vxj).............####‡###§§#.. #. B) staff of fire ........##...# #.#...####. Throw: 12 boomerangs .............#####..##..Y#. Spore .............##.#.#*...##. .............#.....#..#Y#vxj* #. T   troll (ally target) .............###.#.####.#. ‡   lightning spire (minion) .#.....#.#...##.........#) #.>..........#....##..###. _The yak explodes!Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.vxj*Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a troll (ally target, chance to affect: 95%)vxjTinner flame, ally target)  Casting: Inner Flame (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target  vxjuAim: a troll (ally target, chance to affect: 95%)  You feel a surge of power!vxj<& vxj<§§TThe troll is filled with an inner flame.vxj B ***T  vxjvBdistracted, ally …)Your lightning spire shoots out a bolt of lightning at the troll!The bolt of electricity hits the troll! Flame seeps out of the troll.vxj ζThe bolt of electricity hits the troll! Flame seeps out of the troll.  The troll is engulfed in blazing flames.vxjq §§..Tζ‡   lightning spire (minion)vxj66====---4.4 (1vxjDU§§§vxj~‡###§§‡vxj 3 _Flame seeps out of the troll.vxjO .Yvxj j§§§§§ℓY   yak (distracted)‡   lightning spire (minion)vxj R------5vxjS $§vxj 1§§vxj[  vxj F_You encounter a yak.vxjz  vxjs{Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.vxj0...#.........##.#.#..##.))#.#.... cupup the Grappler .............##.....#.#.)#).##.#. Gnoll of Vehumet **.... vxj #.......##...####.#.######)###### Health: 102/102 ======================== #............##..##.##...)..# ## Magic: 13/25 ============------------ ..#...#......##.#.....#.).)... #. AC: 16Str: 14 .##....).....#..##.#.#..##.##..#. EV: 14Int: 24 .##.....##...#..#.##..#..#.# .### SH: 0vxj@Dex: 13 .......)##..####..#.##§§#### # # XL: 13 Next: 55% Place: Dungeon:12 .............##.@....§§Y>. ## Noise: ---------  Time: 13705.4 (0.0) vxj.............####‡###§§#.. #. B) staff of fire ........##...# #.#...### #. Throw: 12 boomerangs .............#####.T##..Y #. Spore .............##.#.#ℓ...# #. vxj-.............#.....#..#Y# #. Y   yak (distracted) .............###.#.####. #. ‡   lightning spire (minion) .#.....#.#...##......... #) vxjF#.>..........#....##..## #. _You encounter a yak.Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.vxjAiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a yak (flame, not watching you, chance to affect: 95%)vxja...#.........##.#.#..##.))#.#.... cupup the Grappler .............##.....#.#.)#).##.#. Gnoll of Vehumet **.... vxjRb#.......##...####.#.######)###### Health: 102/102 ======================== #............##..##.##...)..# ## Magic: 13/25 ============------------ ..#...#......##.#.....#.).)... #. AC: 16Str: 14 .##....).....#..##.#.#..##.##..#. EV: 14Int: 24 .##.....##...#..#.##..#..#.# .### SH: 0Dex: 13 .......)##..####..#.##§§#### # # XL: 13 Next: 55% Place: Dungeon:12 vxjc.............##.@....§§Y>. ## Noise: ---------  Time: 13705.4 (0.0) .............####‡###§Y#.. #. B) staff of fire ........##...# #.#...### #. Throw: 12 boomerangs .............#####.T##..Y #. Spore .............##.#.#ℓ...# #. .............#.....#..#Y# #. Y   yak (distracted) .............###.#.####. #. ‡   lightning spire (minion) .#.....#.#...##......... #) #.>..........#....##..## #. _You encounter a yak.vxjcCasting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a yak (flame, not watching you, chance to affect: 95%)vxjoeY§  Confirm with . or Enter, or press ? or * to list all spells.Aim  vxjeHPress: ? - help, Dir - move target: a yak (flame, not watching you, chance to affect: 95%)  You feel a surge of power! You miscast Inner Flame. Nothing appears to happen.  You encounter a yak.vxjj)).#.#.)#)###.#.######)#..##.##...)..# vxj5k##.#.....#.).)... )..##..#.# )##..#.##§§#### # #.@....§Y§>. vxjk###‡###§Y#..  #.# #. #....# #..#Y# YY 2 yaks (1 wandering)###.  #)> vxjalYContam: 11% 6.4 (1vxjp|‡###§‡vxjrr< _The yak is engulfed in blazing flames.vxjv  Casting: Inner Flame (safe; 1% risk of failure)  vxjD\Confirm with . or Enter, or press ? or * to list all spells.vxj)...#.........##.#.#..##.))#.#.... cupup the Grappler .............##.....#.#.)#).##.#. Gnoll of Vehumet **.... #.......##...####.#.######)###### Health: 102/102 ======================== vxjĕ#............##..##.##...)..# ## Magic: 10/25 =========--------------- ..#...#......##.#.....#.).)... #. AC: 16Str: 14 .##....).....#..##.#.#..##.##..#. EV: 14Int: 24 Contam: 11% .##.....##...#..#.##..#..#.# .### SH: 0Dex: 13 .......)##..####..#.##§§#### # # XL: 13 Next: 55% Place: Dungeon:12 vxjI.............##.@....§Y§>. ## Noise: ---------  Time: 13706.4 (0.0) .............####‡###§Y#.. #. B) staff of fire ........##...# #.#...### #. Throw: 12 boomerangs .............#####.T##..Y #. Spore .............##.#.#....# #. vxj{.............#.....#..#Y# #. YY 2 yaks (1 wandering) .............###.#.####. #. ‡   lightning spire (minion) .#.....#.#...##......... #) #.>..........#....##..## #. _The yak is engulfed in blazing flames.  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetvxjoWAim: a yak (flame, lightly wounded, chance to affect: 95%)vxjM ...#.........##.#.#..##.))#.#.... cupup the Grappler .............##.....#.#.)#).##.#. Gnoll of Vehumet **.... #.......##...####.#.######)###### Health: 102/102 ======================== vxj=N #............##..##.##...)..# ## Magic: 10/25 =========--------------- ..#...#......##.#.....#.).)... #. AC: 16Str: 14 .##....).....#..##.#.#..##.##..#. EV: 14Int: 24 Contam: 11% .##.....##...#..#.##..#..#.# .### SH: 0Dex: 13 vxjN .......)##..####..#.##§§#### # # XL: 13 Next: 55% Place: Dungeon:12 .............##.@....§*§>. ## Noise: ---------  Time: 13706.4 (0.0) vxj0O .............####‡###§Y#.. #. B) staff of fire ........##...# #.#...####. Throw: 12 boomerangs .............#####.T##..Y#. Spore .............##.#.#....##. .............#.....#..#Y##. YY 2 yaks (1 wandering) vxjO .............###.#.####.#. ‡   lightning spire (minion) .#.....#.#...##.........#) #.>..........#....##..###. _The yak is engulfed in blazing flames.  vxjO Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a yak (flame, lightly wounded, chance to affect: 95%)vxjG SY, 1 inner flame)vxjq Yvxjޡ §  Confirm with . or Enter, or press ? or * to list all spells.AimvxjE   Press: ? - help, Dir - move target: a yak (flame, lightly wounded, chance to affect: 95%)  vxj You feel a surge of power! The yak is filled with an inner flame.  The yak bellows!Yvxj N§Yvxjd 1§§vxj YYY 3 yaks (1 inner flame, 1 distracted,…)vxjK 3==7.4 (1vxj EY§Yvxj^ \ _The yak is engulfed in blazing flames. x2; Flame seeps out of the yak.vxjM]  vxj]Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.vxj(`...#.........##.#.#..##.))#.#.... cupup the Grappler .............##.....#.#.)#).##.#. Gnoll of Vehumet **.... #.......##...####.#.######)###### Health: 102/102 ======================== vxj`G#............##..##.##...)..# ## Magic: 7/25======------------------ ..#...#......##.#.....#.).)... #. AC: 16vxj_aStr: 14 .##....).....#..##.#.#..##.##..#. EV: 14vxjaPInt: 24 Contam: 11% vxjb.##.....##...#..#.##..#..#.# .### SH: 0Dex: 13 vxj[b.......)##..####..#.##§§#### # # XL: 13 Next: 55% Place: Dungeon:12 vxjb.............##.@....Y§Y>. ## Noise: ==-------  Time: 13707.4 (0.0) vxj!c.............####‡###Y§#.. #. B) staff of fire vxjrc........##...# #.#...### #. Throw: 12 boomerangs vxjcm.............#####.T##..Y #. Spore vxjOd.............##.#.#....# #. .............#.....#..#Y# #. YYY 3 yaks (1 inner flame, 1 distracted,…)vxjd .............###.#.####. #. ‡   lightning spire (minion) .#.....#.#...##......... #) #.>..........#....##..## #. vxje_The yak is engulfed in blazing flames. x2; Flame seeps out of the yak.  Casting: Inner Flame (safe; 1% risk of failure)  vxj"fConfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetvxjfAim: a yak (flame, moderately wounded, chance to affect: 95%)vxjW ...#.........##.#.#..##.))#.#.... cupup the Grappler .............##.....#.#.)#).##.#. Gnoll of Vehumet **.... vxj #.......##...####.#.######)###### Health: 102/102 ======================== #............##..##.##...)..# ## Magic: 7/25======------------------ ..#...#......##.#.....#.).)... #. AC: 16Str: 14 .##....).....#..##.#.#..##.##..#. EV: 14Int: 24 Contam: 11% .##.....##...#..#.##..#..#.# .### SH: 0Dex: 13 vxj_ %.......)##..####..#.##§§#### # # XL: 13 Next: 55% Place: Dungeon:12 .............##.@....*§Y>. ## Noise: ==-------  Time: 13707.4 (0.0) .............####‡###Y§#.. #. B) staff of fire vxjϳ ........##...# #.#...####. Throw: 12 boomerangs .............#####.T##..Y#. Spore .............##.#.#....##. vxj% .............#.....#..#Y##. YYY 3 yaks (1 inner flame, 1 distracted,…).............###.#.####.#. ‡   lightning spire (minion) .#.....#.#...##.........#) vxjx #.>..........#....##..###. _The yak is engulfed in blazing flames. x2; Flame seeps out of the yak.  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.vxjȴ )Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a yak (flame, moderately wounded, chance to affect: 95%)vxj NY2vxjI Y§  Casting: Inner Flame (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a yak (flame, moderately wounded, chance to affect: 95%)  You feel a surge of power! The yak is filled with an inner flame.vxjo N Y§vxj _The yak is engulfed in blazing flames. Flame seeps out of the yak.vxj 4§vxj §§§YYY 2 yaks (1 inner flame)vxj *8.4 (1vxj6 L§§§vxj l‡###§§‡vxj \ _The yak is engulfed in blazing flames. x2; Flame seeps out of the yak.vxjF§§§vxjA, 1 ally target)vxjTk ******YvxjЊdistracted, …)Your lightning spire shoots out a bolt of lightning at the yak!The bolt of electricity hits the yak! Flame seeps out of the yak.vxj ζThe bolt of electricity hits the yak! The yak is engulfed in blazing flames.vxj6 #vxj####Y   yak (distracted, ally targetvxjQ )vxj:Vehumet accepts your kill.vxju & vxj}v hY§The yak explodes!vxjƃ y §##§§vxj .§§Y§ξ§Y  The yak is engulfed in blazing flames.vxj4 3/1038=56======9vxj y§§§§Y§ξvxjR v‡###§§‡vxj, ( _You hear a bellow!vxj§##§§§Y§ξ§vxjf ******Y  distracted, ally target)Your lightning spire shoots out a bolt of lightning at the yak!vxjD §vxj7The bolt of electricity hits the yak! The yak is engulfed in blazing flames.  You kill the yak!vxj§##ξ§.§§§§vxj‡   lightning spire (minion)vxje7===---10vxjHF§##ξ§vxj§§§‡###§§vxj4‡vxj vxj T_Vehumet accepts your kill.vxjB ξ§§§§§ζ§§vxj vxj6 R------1vxj§§§§§‡###§§‡vxjvxjN§##ζvxj§§§§ζ§vxj#---vxjG2vxjE§§§§vxjvxjx#vxjm[§##ζξξ§§ℓ§§vxjk\]=7% 3vxj`b§§ξ§§vxjSal‡###§§‡vxjjbvxj §##ℓξ§ξ§ξ.ξξvxj c9=34vxj §ξ§ξ‡###ξξ‡vxj vxjf.#.##.#.#..##.))#.#.##.....#.#.)#).##.# .#vxj@.##...####.#.######) .#.##..##.##...)..# .#...#......##.#.....#.).)... # ..##....).....#..##.#.#..##.##..# ..##.....##...#..#.##..#..#.# .vxj1.)##..####..#§##ℓξ#### # .##@...§ξ§ξ.>. .####‡###ξξ#.. #.##...# #.#.Y.### #.#####.T##..Y #.##.#.#....# #vxjE.#.....#..#Y# #.###.#.####. # ..#.....#.#...##. # .#.>.#....##..## #vxjξ##..§ζ§ξξξvxjv-5vxj:ξvxjK _Your magical contamination has completely faded away.vxj cζ§ζζζvxj %6vxj G‡‡vxj0 vxj#.##.#.#..##.))#.#.##.....#.#.)#).##.#. #.vxjh##...####.#.######)# #.##..##.##...)..# ##...#......##.#.....#.).)... #. .##....).....#..##.#.#..##.##..#. .##.....##...#..#.##..#..#.# .#vxjr)##..####..#ξ##..#### # ###.@..§ζ§ζ.>. #####‡###ζζ#.. #.vxjcY##...# #.#.Y.### #.#####.T##..Y #.##.#.#....# #.#.....#..#Y# #.###.#.####. #. .#.....#.#...##. #) vxj#.>.#....##..## #.vxjkoζ§ℓ§ζζζvxj7%7vxjYe§ℓ§vxjvxj  ζξ.ξℓℓℓvxj{ A=8vxj ξ.vxj vxjj ℓξ.ξ.vxj! ..vxj"%9vxj;E‡‡vxj?vxj 3Yvxj' m.ζ.ζvxj *.Y   yak (inner flame)‡   lightning spire (minion)vxjr k10/25=20vxj G‡###YvxjE ;Y‡vxj: vxj.W#.##.#.#..##.))#.#.vxj##.....#.#.)#).##.#. .##...####.#.######)# .##..##.##...)..# # .#...#......##.#.....#.).)... #.# vxjBR##....).....#..##.#.#..##.##..#. ##.....##...#..#.##..#..#.# .###.)##..####..#.##..#### # #.vxj-##..@.ζ.ζ..>. ##.####‡###Y.#.. #.##...# #.#...### #.#####.T##..Y #.##.#.#....# #.##.....#..#Y# #.vxj[###.#.####. #. #.....#.#...##. #). .>.#....##..## #.vxjX`Y.TvxjmζYζYT   troll (inner flame)‡   lightning spire (minion)vxjg%1vxjCTTvxjavxj  !.#vxj .##.#.#..##.))#.#.##.....#.#.)#).##.# #.##...####.#.######) #.##..##.##...)..# .#...#......##.#.....#.).)... #. .##....).....#..##.#.#..##.##..# vxj h.##.....##...#..#.##..#..#.# .###.)##..####..#.##..#### # #.##.@..ζYζ..>. ##.####‡###T.#.. #.##...# #.#...### #.#####.T##..Y #.##.#.#....# #.vxj1 4.#.....#..#Y# #.###.#.####. # .#.....#.#...##. #) #.>vxj b.#....##..## #vxju5 .vxjo6 .vxj7 7Y.vxj> }ℓ.ℓTvxj? %2vxjC @YYvxj9E V _Your lightning spire fades away.vxj K.Yvxj E..†vxj %3vxj vxj' vxj|  vxj|Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.vxj. 1Y.vxju/ 1Tvxj6 j‡., ally target)T   troll (inner flame)‡   lightning spire (minion)vxj7 x6/25 ----===4vxjZ= WYTYvxj= 0Tvxj? 4 _An electric hum fills the air.vxj>  You hit the yak. Flame seeps out of the yak. Mushrooms sprout behind the yak.  The yak is engulfed in spores. The yak looks weaker.  Flame seeps out of the yak. You bite the yak.vxjެP , weak, ally target)P   burstshroomvxjn7=-----5.2 (0.8vxjzCTTvxj;W _The yak is almost dead.vxj .#...#...##.#.#..#..#‡#...#######.#.#..##.))#.#.... .vxj ....##.....#.#.)#).##.#.. .##...####.#.######)#####..........##..##.##...)..# ###...#......##.#.....#.).)... #.# ##....).....#..##.#.#..##.##..#.. ##.....##...#..#.##..#..#.# .###.)##..####‡@#.##..#### # #.##..YP..†..>. #vxjB ....####.###..#.. #.##...# #.#.T.### #.#####T.##..Y#.##.#.#....# #.##.....#..#Y##. ............###.#.####. #......#.#...##......... #)vxj; ' vxj aζThe yak is engulfed in blazing flames.vxj2 .  Vehumet accepts your kill.  The yak explodes!fiery explosion engulfs your lightning spire.  Your lightning spire resistsvxje3 m.  Your lightning spire is lightly damaged.fiery explosion engulfs your burstshroom!!!vxj:8 L ######vxj8 T   troll (inner flame‡   lightning spire (minion) #.....#.#...##......... #).You destroy your burstshroom!vxjX ‡@vxj§§§§The fiery explosion engulfs you! You resist.  Your lightning spire is engulfed in blazing flames.vxj~ζThe fiery explosion engulfs you! You resist.engulfed in blavxjNzing flames.  Your lightning spire shoots out a bolt of lightning at the troll!The bolt of electricity hits the troll! Flame seeps out of the troll.bolt of electricity hits the troll!!  Vehumet accepts your kill.vxj8****vxjW‡   lightning spire (minion)vxj4 ##The troll leather armour is intact enough to wear.vxjD@1YvxjbI §§§§§#..§vxjI-Y   yak (distracted, ally target)‡   lightning spire (minion)The troll explodes!vxjGP88/103 ----60=======6.2 (1.0vxjUd§§§§vxj{W> _You encounter a yak.vxjWvxjw##.#.......###.##.########### ..#...#..#‡#...######.#..##.))#.#........##.....#.#.)#).##.#..##...####.#.######)#### ......vxj6x"##..##.##...)..# ## .#...#......##.#.....#.).)... #.#).....#..##.#.#..##.##..#. ##.....##...#..#@##..#..#.# .##)##..####‡§#.##..#### # .§§§..†..>#.....####§###Y.#..##...# #§#...######§.##..Yvxjxb. ‡   lightning spire (minion)#.#.#....# #.....#..#Y# ............###.#.####.vxj;§§§vxj(D§ vxj#9vxjK-----------7vxjfI‡§§vxjʅH§‡vxj/ vxjC_Your lightning spire is engulfed in blazing flames.vxjW]##...#.....###.#### ##.#.......###.##.########### .#...#...##.#.#..#..#‡#...##### .###.#.#..##.))#.#........##.....#.#.)#).##.#..vxj ^_##...####.#.######)##### ...........##..##.##...)..# ### ...#......##.#.....#.).)... #.## #....).....#..##@#.#..##.##..#..# #.....##...#..#.##..#..#.# .###.)##..####‡§#.##..#### # #.##.§§§..†..>. ##.#vxj^....####§###Y.#.. #..###...# #§#...### #..######§.##..Y#.##.#.#....# #.###.....#..#Y##.vxje§§§.§[vxj(fvxjfE-------8vxjVlU§§vxjmI _Your lightning spire is engulfed in blazing flames.vxjm vxjn vxjo vxjfz vxj~ vxj5 9=vxj vxjD vxj e  A yak comes into view.vxjU ...#.....###.## ## .#.......###.##.####vxjČ { ## .#...#...##.#.#..#..#‡#...#####.. ..##.#.#..##.))#.#.......###.....#.#.)#).##.#..##vxj% ##...####.#.######)## ##..##.##...)..# ### # ..#......##.#.....#.).)... #.## ...).....#..##.#@#..##.##..#..## vxj ....##...#..#.##..#..#.# .###..)##..####‡§#.##..#### # #..##.§.Y..†..>. ##.######.###Y.#..# #..# ##...# #.#...###... #..# Y   yak (distracted)vxj0 /#####[.##..Y... #..####.#.#....# #. #.##..#.....#..#Y# #....#vxj O9Y.vxj .Yvxjz +..vxj _YY 2 yaksvxj 908=30.2 (2 _vxjT vxj vxj vxjOM Casting: Forge Lightning Spire (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.vxj...#.....###.############ ## cupup the Grappler .#.......###.##.########### ### Gnoll of Vehumet **.... vxj.#...#...##.#.#..#..#‡#...#####.. Health: 90/103 ====================---- .........##.#.#..##.))#.#.......# Magic: 5/25====-------------------- .........##.....#.#.)#).##.#..### AC: 16Str: 14 ....##...####.#.######)########  EV: 15Int: 24 .........##..##.##...)..# ### # SH: 0Dex: 13 ..#......##.#.....#.).)... #.## # XL: 13 Next: 60% Place: Dungeon:12 ...).....#..##.#@#..##.##..#..### Noise: ---------  Time: 13730.2 (0.0) vxjfg....##...#..#.##..#..#.# .###.... B) staff of fire ...)##..####‡.#Y##..#### # #.... Throw: 12 boomerangs .........##......†.Y>. ##.### Spore .........####.###Y.#..# #..# # ....##...# #.#...###... #..#  YY 2 yaks .........#####[.##..Y... #..### .........##.#.#....# #. #.##.. .........#.....#..#Y# #....# _A yak comes into view.Casting: Forge Lightning Spire (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.vxjNAiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a yak (chance to affect: 95%)vxji...#.....###.############## cupup the Grappler .#.......###.##.########### ### Gnoll of Vehumet **.... vxjZ.#...#...##.#.#..#..#‡#...#####.. Health: 90/103 ====================---- .........##.#.#..##.))#.#.......# Magic: 5/25====-------------------- .........##.....#.#.)#).##.#..### AC: 16Str: 14 ....##...####.#.######)########EV: 15Int: 24 .........##..##.##...)..# ### # SH: 0Dex: 13 ..#......##.#.....#.).)... #.## # XL: 13 Next: 60% Place: Dungeon:12 ...).....#..##.#@#..##.##..#..### Noise: ---------  Time: 13730.2 (0.0) vxj....##...#..#.##..#..#.# .###.... B) staff of fire ...)##..####‡.#*##..#### # #.... Throw: 12 boomerangs .........##......†.Y>. ##.### Spore .........####.###Y.#..# #..# # ....##...# #.#...###... #..#YY 2 yaks .........#####[.##..Y... #..### .........##.#.#....# #. #.##.. .........#.....#..#Y##....# vxjh_A yak comes into view.Casting: Forge Lightning Spire (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a yak (chance to affect: 95%)vxjdY(1 inner flame)vxj7/9Y.vxj/4Y.vxj`7vxj83==1.2 (1vxj=CYYvxj@  Casting: Forge Lightning Spire (dangerous; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.  Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a yak (chance to affect: 95%) _You feel a surge of power! The yak is filled with an inner flame.vxj7H  Aim: a yak (chance to affect: 95%) _You feel a surge of power! The yak is filled with an inner flame.  vxjHYou hit the yak. Flame seeps out of the yak. You burn the yak!  Flame seeps out of the yak. Mushrooms sprout behind the yak.  The yak is engulfed in spores. The yak looks weaker.  Flame seeps out of the yak. You bite the yak.vxj"M( vxjM"Y.vxjMThe yak is heavily wounded.The yak is engulfed in blazing flames. Flame seeps out of the yak.vxjXP, 1 weak, 1 ally…)P   burstshroomvxjY4-2.0 (0.8vxj_CYYvxja vxjaC_The yak misses you.vxj ζYou hit the yak. Flame seeps out of the yak. You burn the yak.vxj 0 .  vxjJ Vehumet accepts your kill.The yak explodes!The fiery explosion engulfs your burstshroom!!vxj ####Y   yak  You destroy your burstshroom!vxj The fiery explosion engulfs the yak!!  The yak is severely wounded.vxje @§Y§ The fiery explosion engulfs you. You resist.  You are engulfed in blazing flames. You resist.vxj jl83-1=======vxjpj#7 (0.7vxjp;§vxjrb _The yak is engulfed in blazing flames. The yak gores you but does no damage.vxjm #...#...<.##............# #...#.....###.#### vxjn V#.#.......###.##.########### ###...#...##.#.#..#..#‡#...#####. #.##.#.#..##.))#.#.............##.....#.#.)#).##.#..####...####.#.######)######## vxjo ..##..##.##...)..# ### #......##.#..@..#.).)... #.## ).....#..##.#§#..##.##..#..##vxj(q ..##...#..#.##§Y#..#.# .###)##..####‡.#§##..#### # #....##......†..>. ##.#......####.###Y.#..# #..###...# #.#...###... #..# ‡   lightning spire (minion).#####[.##..Y... #..##.##.#.#....# #. #.##.vxj ; §vxj The yak is engulfed in blazing flames.  You kill the yak!Vehumet accepts your kill.vxj §.‡   lightning spire (minion)vxj -8===-------3.7 (1.0vxjۓ l§§‡‡vxjz 4 _You feel your power returning.vxjvxjvxj; vxj'49====vxj-  ..#...<.##..# #.. ..#.....###.###### ##.......###.##.### ## #...#...##.#.#..#..#‡#...#####.. .##.#.#..##.))#.#.......####.....#.#.)#).##.#..####...####.#.######)## ###..##.##...)..# ### ## .vxj.#......##.#....@#.).)... #.## #.-------5.7 (2).....#..##.#§#..##.##..#..###.##...#..#.##§†#..#.# .###..)##..####‡.#.##..#### # #..##......†..>. ##.###.####.###Y.#..# #..# ####...# #.#...###... #..# # #####[.##..Y... #..#### ##.#.#....# #. #.##... vxj/vxj4vxj 6vxj)#.....###.############ #.....###.##.# ## ...#...##.#.#..#..#‡#...#####.... .......##.#.#..##.))#.#.......###vxjz*##.....#.#.)#).##.#..####.##...####.#.######)######## #.....##..##.##...)..## ### ##. ###.#.....#.).)... #.## #.. .).....#..##.#§#@.##.##..#..###.##...#..#.##§†#..#.# .###.....# .vxj+)##..####‡.#.##..#### # #......##......†..>. ##.#######.###Y.#..# #..# ##...# #.#...###... #..# #.....#####[.##..Y... #..####.##.#.#....# .#.. #.##....#.....#..#Y# #....###vxj2w.§6.7 (1vxj89§vxj3:vxj-vxjзvxjQvxj vxj,,vxjFvxjvxjvxj%5vxjvxjQ .#...##.#.#..#..#‡#...#####...##.#.#..##.))#.#..........##.....#.#.)#).##.#..#### .##...####.#.######)######## #..##..##.##...)..## ### ##.....##.#.....#.).)... #.## #..# vxj).....#..##.#.#..##.##..#..###..# .##...#..#.##.†#..#.# .###.....## )##..####‡.#.##.@#### # #.....8.7 (2....##......†..>...# ##.###... .vxj......####.###..#..#..# #..# ## .##...# #.#...###... # #..# #####[.##..Y.... #..####.....##.#.#....# .#....#.##....#vxj#.....#..#Y# .....#....#######.#.####. # #.##....# # #.#...#.... #)...# vxjnvxjEvxjvxjK vxj vxj)vxjC$vxj)vxj^+9=vxj.vxj:vxjHAvxjA#6vxjvBZ=10/25=vxjBvxjFvxjMU......##.....#.#.)#).##.#..######...####.#.######)######## #vxjUH..##..##.##...)..## ### ##......##.#.....#.).)... #.## #).....#..##.#.#..##.##..#..#####...#..#.##.†#..#.# .###..... vxj1V..)##..####..#.##..##### # #..... ........##......†..>...# ##.###. ........####.###@.#..#..# #..# ##40vxjVY##...# #.#...###...## #..# #..#####[.##..Y..... #..#### .vxjV.......##.#.#....# .#....#.##...#.....#..#.# .....#....##..###.#.####.. # #.##....# vxjEW#.#...##.........# #)...# ..#....##..### #....# .........##..# #... #....#vxj@Xvxjavxjcvxj@vxjAvxj CvxjLvxj#Q,vxjQvxjySvxj!UvxjVvxjVvxjRXvxjYvxjZU7=vxjT] vxj/` Things that are here:vxjb...##..##.##...)..## ### #...#......##.#.....#.).)... #.# #....).....#..##.#.#..##.##..#.. vxjecX#.....##...#..#.##.†#..#.# .###....)##..####..#.##..##### # #.........##......†..>...# ##.#.........####.###..#..#..# #..###...# #.#...###...## #..#...#####@.##........ #..3.7 (3vxjd1........##.#.#....#..#....#.#...#.....#..#.##.....#......###.#.####.. ###.#...##.........# #).. >...#....##..### #.............##..# #... #...#.#.###### .### #....###### # ##...vxjdvxjhvxjsj _a +0 troll leather armour; a troll corpsevxjE#vxj$F=4.7 (1vxjg,vxj6/3 _K - a +0 troll leather armourvxj2vxjWear or take off which item? Armour (go to first with [)  g - a +0 pair of gloves of stealth (worn)  j - an orb of pyromania (melded)  m - a +2 leather armour of fire resistance (worn)  F - a +2 cloak of stealth (worn)  I - a +2 hat of see invisible (worn)  M - a +2 pair of boots (melded) vxjp q - a +1 robe of fire resistance  z - a +1 helmet of sniping  D - a +2 robe of cold resistance  H - a +2 leather armour of willpower  J - a +1 tower shield of positive energyK - a +0 troll leather armour  L - +0 fire dragon scales[?] describe selected vxj[!] equip|wield|wear|put on[tab] equip|unequip vxj$u vxj.z vxj~ ...........##..##.##...)..## ### cupup the Grappler #...#......##.#.....#.).)... #.## Gnoll of Vehumet **.... vxjv #....).....#..##.#.#..##.##..#..# Health: 87/103 ====================---- #.....##...#..#.##.†#..#.# .###.. Magic: 10/25 =========--------------- .....)##..####..#.##..##### # #.. AC: 16Str: 14 ...........##......†..>...# ##.# EV: 15Int: 24 ...........####.###..#..#..# #..# SH: 0Dex: 13 vxj' /......##...# #.#...###...## #..# XL: 13 Next: 61% Place: Dungeon:12 ...........#####@.##........ #..# Noise: ---------  Time: 13744.7 (0.0) ...........##.#.#....#..#....#.## B) staff of fire ...........#.....#..#.##.....#... Throw: 12 boomerangs ...........###.#.####.. ###.##... Spore .....#.#...##.........##).. >..........#....##..####...  vxj ............##..# #...#...  .......#.#.###### .####...  .........#.###### ###... You kill the yak!Vehumet accepts your kill. _You feel your power returning.  Things that are here: _a +0 troll leather armour; a troll corpse _K - a +0 troll leather armourvxjF P  Okay, then.vxj" vxj vxj̍ . _vxjvxjB$vxjcupup the Grappler (Gnoll Shapeshifter) Turns: 13831, Time: 01:16:23 Health: 87/103 AC: 16 Str: 14 XL: 13 Next: 61% Magic: 10/25EV: 15 Int: 24 God: Vehumet [**....] vxjqjGold: 1171SH:  0 Dex: 13 Spells: 11/29 levels left rFire + + . (33%) B - staff of fire vxjsrCold + . . (50%) j - melded orb {Pyromania} rNeg . . . (100%) m - +2 leather armour {rF+} rPois .vxj]X(100%) I - +2 hat {SInv} rElec .(100%) F - +2 cloak {Stlth+} rCorr .vxj?(100%) g - +0 pair of gloves {Stlth+} SInv + M - melded +2 pair of boots Will +....vxj4t - amulet of dissipation Stlth +++++++h - +6 ring of intelligence vxjHPRegen 0.37/turna - ring of Efumio {Will+ AC+4 Stlth+} MPRegen 0.19/turnvxjp - spore talisman of Bad Feelings {rC+ Int+5} %: no passive effects vxjX@: spore-form A: weakening spores, sporulate, fangs 1, treasure sense, distributed trainingvxj~vxjs...........##..##.##...)..## ### cupup the Grappler #...#......##.#.....#.).)... #.## Gnoll of Vehumet **.... vxj#....).....#..##.#.#..##.##..#..# Health: 87/103 ====================---- #.....##...#..#.##.†#..#.# .###.. Magic: 10/25 =========--------------- .....)##..####..#.##..##### # #.. AC: 16Str: 14 ...........##......†..>...# ##.# EV: 15Int: 24 vxj...........####.###..#..#..# #..# SH: 0Dex: 13 ......##...# #.#...###...## #..# XL: 13 Next: 61% Place: Dungeon:12 ...........#####@.##........ #..# Noise: ---------  Time: 13744.7 (0.0) ...........##.#.#....#..#....#.## B) staff of fire ...........#.....#..#.##.....#... Throw: 12 boomerangs ...........###.#.####.. ###.##... Spore .....#.#...##.........##).. vxj>..........#....##..####...  ............##..# #...#...  .......#.#.###### .####...  .........#.###### ###... Vehumet accepts your kill. _You feel your power returning.  Things that are here: _a +0 troll leather armour; a troll corpse _K - a +0 troll leather armour _Okay, then.vxj vxj vxj vxjЬ vxjr vxje vxj P _vxj o81=vxj] vxj vxj, vxjt vxj vxj %9vxj vxjI vxj7 vxj! vxj vxj 9=vxj vxj vxj p902=vxj vxjr vxj_ vxjh vxjD vxj+ vxj vxjR vxj5 K1=vxj$ vxjU vxjY 9=vxjE vxj1 vxj 2=13=vxj, vxj ,vxj vxj] vxjK vxj5 vxj! vxj %3vxj vxj vxj 9=vxj vxj c4=vxj> vxj vxj %4vxj vxj vxj: vxj+ vxj vxj vxj vxj| vxj #5vxj3 D==vxjL vxj vxj= vxj. vxj vxjz 6=5=vxj vxj vxjt vxj1 vxj vxj" vxj2 vxjq vxj %7vxj vxj vxj( 9=vxj6 vxj vxj M6=vxj vxj vxj %8vxj  vxj vxj= vxjZ vxj8 vxj K9=vxj vxj" vxj 9=vxj~ vxj vxj 77=vxj vxj vxj vxjY [100/103=vxj vxjO! vxj! vxj" vxj$ vxj{$ vxjb% vxj& vxj' W1=vxj,) vxjE* vxj* M8=vxj+ vxj~- vxj- %2vxj. vxjI0 vxj0 vxj1 vxj/3 vxj3 vxj4 vxj5 vxj_6 g3==vxj}7 vxjO9 vxj9 vxj0; vxj= w9=vxj? vxj@ vxj@ vxj,B vxjB 9=vxjC vxj?E vxjE vxjF vxjG vxjDH 9=vxjII vxj&K vxjK L20=vxjL vxjM vxjbN vxj:O vxjP vxj0Q vxj&R vxjwS vxjS vxjT vxjV vxjV 9=vxjW vxj>Y vxjY K1=vxjZ vxj_\ vxj\ vxj] vxj@_ vxj_ vxjz` vxjb vxj@c vxjd vxje vxj f 9=vxjg vxjh vxji K2=vxj?j vxjk vxjk vxjl vxjn vxjo vxjo vxjCq vxjq vxjr vxj2t vxjt 9=vxju vxjv vxjCw vxjhx vxjy vxj.z vxjz D3=vxj{ vxj } vxj} vxj8~ vxj vxj/ vxj: vxj{ vxj vxjރ vxj vxja 9=vxjۈ ,vxj K4=vxjK vxj vxj vxj vxj ,vxj# vxj vxj vxjȒ vxj vxj 9=vxjA ,vxj K5=vxj vxj vxjG vxj vxjK vxj| vxj vxj6 vxjҤ vxj vxjЦ vxj0 vxjħ vxj vxj vxj 9=vxj; vxj vxj< vxj vxj vxjG vxj vxj% vxj vxj vxjN vxj vxj vxju vxj޻ vxjj vxj? vxj vxj6 vxjD vxj6 vxj vxj vxj vxjk vxj{ vxj vxj vxj vxj vxj vxj vxj vxj? vxj4 vxj vxj~ vxj[ vxj vxje vxj vxj) vxj vxjl vxj vxj vxj vxj vxj vxj vxjH vxj" vxjC vxj/ vxj vxjh vxj vxj vxj vxj' vxj vxj vxj vxjR vxj vxj< vxjb vxj vxjx vxjw vxj vxj vxjG vxj vxj vxj} vxj vxj vxj! vxj! vxj# vxjY% vxj& vxjO' vxj( vxj, vxj2. vxj. vxj/ vxj1 vxj2 vxj(3 vxj4 vxj5 vxj6 vxjH7 vxj/8 vxj9 vxj: vxj-; vxj; vxj< vxj= vxjT> vxj> vxjhA vxjKB vxjB vxj...#####.###......# ####.###..#..#..# #..# ##.....# # #.#...###...####..# #.....#vxju #####†.##........##..####...### ##.#.#....#..#....#.##....#.# _Done exploring.vxj( vxj9 Level 12 of the Dungeon<<<>>>>∩vxj: (Press ? for help)##.###.....................##.................#..........##..####..## ##.######## #.....................................).###.[...........# ###.### #.....###...##.....###.......<.....#..........[.###............## ##..####..>###...###.....# ##................#...#...<.##............##...####.##vxjf: (###...# #.....## ##.............##...#.....###.##############.......# ####.#..####......# #...........#.##.#.......###.##.########### ####......# #.........##.(....# ##..#............#...#...##.#.#..#..#.#...#####.........# ######............####........#.....#.........##.#.#..##.))#.#.......###..##.#vxj: #........(........##.....##..............##.....#.#.)#).##.#..####...##.###................####.......#.......##...####.#.######)######## #..#########.........................##.#............##..##.##...)..###### ##..# ####....######...................#...#...#......##.#.....#.).)..@##.## #..## ##.#####.# #####..................##....).....#..##.#.#..##.##..#..###..# #.###.##..................##.....##...#..#.##.†#..#.#..###.....#####.####vxjN; ##........................)##..####..#.##..#####.# #.......##.###### ##..........##...................##......†..>...#####.###......##..## ##..........#.###.................####.###..#..#..# #..# ##.....###.#.#####...........##..#............##...# #.#...###...####..# #.....# vxj; ####.##.......>...##.....#...#................#####†.##........##..####...### #....#..####.....####.........................##.#.#....#..#....#.##....#.# #...#..## ##....####..........<..............#.....#..#.##.....#....####.#### ##.#..## #.................................###.#.####...###.##....# ##...#vxj,< ##..### ##.....................#.....#.#...##.........##..#.##)...# ######vxj[,{A staircase to the Orcish Mines (D:12) @vxj -">vxj*  one staircase leading down (D:12)  #..##...............###....####.......#......##.........####..##....####.##.>>vxj|vxjA.##............##...####.## cupup the Grappler ###.##############.......# Gnoll of Vehumet **.... vxjG###.##.########### ####......# Health: 103/103 ======================== ##.#.#..#..#.#...#####.........# Magic: 25/25 ======================== ##.#.#..##.))#.#.......###..##.# AC: 16Str: 14 ##.....#.#.)#).##.#..####...##.# EV: 15Int: 24 ####.#.######)######## #..##### SH: 0Dex: 13 ##..##.##...)..###### ##..# ### XL: 13 Next: 61% Place: Dungeon:12 vxj##.#.....#.).)..@##.## #..## ##.# Noise: ---------  Time: 13910.7 (0.0) #..##.#.#..##.##..#..###..# #.## B) staff of fire #..#.##.†#..#.#..###.....#####.# Throw: 12 boomerangs ###..#.##..#####.# #.......##.## Spore ##......†..>...#####.###......# ####.###..#..#..# #..# ##.....# # #.#...###...####..# #.....# #####†.##........##..####...### ##.#.#....#..#....#.##....#.# vxj9_There is a staircase to the Orcish Mines here. _You see here a +0 hand axe. _You see here a +0 flail. _Done exploring.  Press: ? - help, v - describe, . - travelA stone staircase leading down.vxjvxjNvxj|vxjvxj* _vxjvxjvxj\vxj۾vxjvxj>vxjvxj7vxj?vxj  Things that are here:vxjU;a +0 hand axe; a +0 chain mailvxjvxjg _vxjvxj=vxjvxjvxjvxj?vxj=vxjvxjvxjvxj#vxjvxj vxj vxjc vxj vxj,vxjvxjvxjuvxjvxjEvxjvxjFvxjvxjnvxj~,vxjvxjvxjS vxj vxjM!vxj!vxj"vxj#vxj#vxj $vxj$vxj%,vxj&vxj)'vxj'vxj(vxj(vxj)vxj'*vxj*vxj+vxjn,vxj,vxjv-vxj@.vxj.vxjv/vxj/vxj0vxj\1vxj1vxjT2vxj3,vxj4,vxj5,vxj6vxj07vxj5<i ...###...## ####  ...###.....#  ...#.......##  ............##  vxj<........##...#  ..##....####.##  .####..## ##.##### .# ###.### #.....# ##..####..@##32.7 (22.0) #...####.##  # ##.......#  ####......#  vxj=..#####.........#  #.......###..##.#   ##.#..####...##.#  ## #..#####  #### ##..# ###  vxj>vxj7@vxjAc _There is a stone staircase leading down here.vxjXvxj'^ Spells (Memorise)TypeFailure Level vxj^ a - Mephitic CloudConjuration/Alchemy/Air 1% 3b - FoxfireConjuration/Fire1%vxj%_@1  c - Kinetic GrapnelForgecraft1%1  vxj_Ud - Kiss of DeathConjuration/Necromancy 1%1  e - Magic Dartvxj_\Conjuration1%1  f - Poisonous VapoursAlchemy/Air1%1  vxjV`g - SlowHexesvxj`g1%1  h - Construct Spike LauncherForgecraft1%2  i - Grave Clawvxja:Necromancy1%2  j - Mercury Arrowvxjka>Conjuration/Alchemy1%2  k - Searing RayvxjaUConjuration1%2  l - Static DischargeConjuration/Airvxj"b71%2  m - Confusing TouchHexesvxj~bB1%3  n - HailstormConjuration/Ice1%vxjbA3  o - Launch Clockwork BeeForgecraft1%vxj8cP3  p - Maxwell's Portable Piledriver Translocation1%3  vxjc8q - Sigil of BindingHexes1%3  vxjdr - AirstrikeAir3% 4  s - Awaken ArmourEarth/Forgecraftvxjhd;3% 4  vxjd^t - Cause FearHexes3% 4  vxj!esu - Cigotuvi's PutrefactionNecromancy/Air3% 4 vxj}eO11 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] helpvxje<[Esc] exitvxjvxjxvxjP....###...## ####  cupup the Grappler ...###.....# Gnoll of Vehumet **.... vxj...#.......## Health: 103/103 ======================== ............##  Magic: 25/25 ======================== ........##...#  AC: 16Str: 14 ..##....####.## vxj EV: 15Int: 24 .####..## ##.##### SH: 0Dex: 13 .# ###.### #.....# XL: 13 Next: 61% Place: Dungeon:12 ## ##..####..@## Noise: ---------  Time: 13932.7 (0.0) #vxj<#...####.##  B) staff of fire ###.......#  Throw: 12 boomerangs ### ####......#  Spore ..#####.........#  vxjQ#.......###..##.#   ##.#..####...##.#   ####### #..#####   ###### ##..# ###   _You see here a +0 hand axe. _You see here a +0 flail. vxj_Done exploring.  Things that are here: _a +0 hand axe; a +0 chain mail _There is a stone staircase leading down here.vxjP  Okay, then.vxjq vxj vxj . _vxj'vxj(13.7 (1 _vxj+vxj,vxj' vxj8( vxjB* vxj, vxj|. %4vxj/ vxjD%3vxjzu ########.  vxj!.........  #........  #........  #........  #@.......  vxj!##+######  vxjq,6.2 (2.5vxjGuvxjv# _You climb downwards.vxjwa _There is a stone staircase leading up here.vxjUIvxjvxjvxj$ _vxj5'vxjIvxj 7 _You open the door.vxj?"3vxjz#vxj9)  There is an open door here. _vxjE+vxj,vxj-,vxj{0vxj2  You encounter a two-headed ogre. It is wielding two +0 giant clubs.vxj6..........#.........#.........#......... #<........ ###'#########...#...#...vxj8#...........#...........##.##..######.# ..#..# ...O   two-headed ogre (wandering)... ...#... O..#vxj8[41.2 (5.0.Ovxj=:¿vxj~>12.2 (6 _vxjAvxjKvxjڜ  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.vxj K.Ovxj1 ‡, ally targ…)‡   lightning spire (minion)vxj e1----===3.2 (1vxj D‡‡vxj: 4 _An electric hum fills the air.vxjh   vxji CCasting: Forge Lightning Spire (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.vxjP  ..........  cupup the Grappler #.........  Gnoll of Vehumet **....vxjfQ  #.........  Health: 103/103 ======================== #.........  Magic: 18/25 =================------- #<........  AC: 16Str: 14 ###'########  EV: 15Int: 24 #...........  SH: 0Dex: 13 #.‡.........  XL: 13 Next: 61% Place: Dungeon:13 vxjQ e#...@.......  Noise: ===------  Time: 13943.2 (0.0) #...........  B) staff of fire #...........  Throw: 12 boomerangs ##.##..#####  Spore  #.# ..# ¿  vxjR ?..# ...  O   two-headed ogre (wandering, ally targ…) ... ...#  ‡   lightning spire (minion) ... ..O# Casting: Forge Lightning Spire (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a two-headed ogre, wielding two +0 giant clubs (wandering, ally target,  hasn't noticed you, chance to affect: 88%)vxjb@x..........cupup the Grapplervxjl#.........Gnoll of Vehumet **....#.........Health: 103/103 ========================#.........Magic: 18/25 =================-------#<........AC: 16Str: 14###'########EV: 15Int: 24#...........SH: 0Dex: 13#.‡.........XL: 13 Next: 61% Place: Dungeon:13#...@.......Noise: ===------  Time: 13943.2 (0.0)#...........vxj6B) staff of fire#...........Throw: 12 boomerangs##.##..#####Spore #.# ..# ¿..# ...O   two-headed ogre (wandering, ally targ…)... ...#‡   lightning spire (minion)... ..*#Casting: Forge Lightning Spire (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a two-headed ogre, wielding two +0 giant clubs (wandering, ally target,  hasn't noticed you, chance to affect: 88%)vxj7%Ovxj_ally target)onfirm with . or Enter, or press ? or * to list all spells.  Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target  vxjRAim: a two-headed ogre, wielding two +0 giant clubs (wandering, ally target,  hasn't noticed you, chance to affect: 88%)  You feel a surge of power! The two-headed ogre barely resists.vxjQc9O.vxjgvxj_h2-4.2 (1vxjukvxjgm` _The two-headed ogre shouts in stereo! You hear a bellow! You hear a shout!vxjqo#########.#..vxjrz #<........ ##'########..‡...........##.##..#####vxjt8#.# ..# ¿ ..# ...  ... .O... ...#vxjvxjI' vxj***** **Your lightning spire shoots out a bolt of lightning at the two-headed ogre!vxj9O.vxj'+..vxj....vxj-=5vxjvxjG vxjA_The bolt of electricity hits the two-headed ogre!vxjc  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.vxjH  #########..  cupup the Grappler vxjI ^..........  Gnoll of Vehumet **.... #.........  Health: 103/103 ======================== #.........  Magic: 15/25 ==============---------- #.........  AC: 16Str: 14vxjaJ @ #<........  EV: 15Int: 24 ###'########  SH: 0Dex: 13 vxjK #...........  XL: 13 Next: 61% Place: Dungeon:13 #.‡.@.......  Noise: ===------  Time: 13945.2 (0.0) #...........  B) staff of fire #...........  Throw: 12 boomerangs vxjK #...........  Spore  ##.##..#####  #.# ..# ¿  O   two-headed ogre (ally target) ..# O..  ‡   lightning spire (minion) ... ...#  ... ...# Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  vxjL Press: ? - help, Dir - move targetAim: a two-headed ogre, wielding two +0 giant clubs (moderately wounded, ally  target, chance to affect: 88%)vxj:y#########..cupup the Grapplervxj;N..........Gnoll of Vehumet **....#.........Health: 103/103 ========================#.........vxj< Magic: 15/25 ==============----------#.........AC: 16Str: 14vxjx<#<........EV: 15Int: 24###'########vxj<SH: 0Dex: 13#...........XL: 13 Next: 61% Place: Dungeon:13vxjB=@#.‡.@.......Noise: ===------  Time: 13945.2 (0.0)#...........vxj=B) staff of fire#...........Throw: 12 boomerangs#...........Spore ##.##..######.# ..# ¿vxj?O   two-headed ogre (ally target)..# *..‡   lightning spire (minion)... ...#... ...#Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a two-headed ogre, wielding two +0 giant clubs (moderately wounded, ally  target, chance to affect: 88%)vxjyvxjУvxjl3O.vxj۱vxjl2-6.2 (1vxjֿvxj&onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a two-headed ogre, wielding two +0 giant clubs (moderately wounded, ally  target, chance to affect: 88%) _You feel a surge of power! The two-headed ogre barely resists.vxjk;  ..#########.. .......... #.........vxj<  #......... #......... #<........ ###'######## #.. #.‡. #. #. #...........#.##..##### #.# .O# ¿ ..# ... ... ...#vxj+> :O.vxjA vxj`B O---7vxj)F vxjF vxj  vxj`Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.vxjw ..  cupup the Grappler #########..  Gnoll of Vehumet **.... ..........  Health: 103/103 ======================== #.........  Magic: 12/25 ===========------------- #.........  AC: 16Str: 14 #.........  EV: 15vxjInt: 24 #<........  SH: 0Dex: 13 ###'########  XL: 13 Next: 61% Place: Dungeon:13 #..@........  Noise: ---------  Time: 13947.2 (0.0) #.‡.........  B) staff of fire #...........  Throw: 12 boomerangs #...........  Spore  #...........  ##.##.O#####  O   two-headed ogre (ally target) #.# ..# ¿  ‡   lightning spire (minion) ..# ... vxj6 ... ...# Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.vxj fAiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a two-headed ogre, wielding two +0 giant clubs (moderately wounded, ally  target, chance to affect: 88%)vxj%!..cupup the Grappler#########..Gnoll of Vehumet **..............vxj&IHealth: 103/103 ========================#.........Magic: 12/25 ===========-------------#.........AC: 16Str: 14#.........EV: 15Int: 24#<........SH: 0Dex: 13###'########XL: 13 Next: 61% Place: Dungeon:13#..@........Noise: ---------  Time: 13947.2 (0.0)#.‡.........B) staff of firevxj}'T#...........Throw: 12 boomerangs#...........Spore #...........##.##.*#####O   two-headed ogre (ally target)#.# ..# ¿‡   lightning spire (minion)..# ...... ...#Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetvxj7(Aim: a two-headed ogre, wielding two +0 giant clubs (moderately wounded, ally  target, chance to affect: 88%)vxjinner flame, ally ta…)Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target  vxjAim: a two-headed ogre, wielding two +0 giant clubs (moderately wounded, ally  target, chance to affect: 88%)  You feel a surge of power!vxjk48O.vxjvF9OvxjHd13===8.2 (1vxj/V‡OO‡ _The two-headed ogre is filled with an inner flame.vxj x ..#########...vxj ............#......... #<........ ###@########.‡......O.....##.##..######.# ..# ¿ ..#vxj" 7O.vxj O  --9vxj# k‡OO‡vxj!  vxj C_There is an open door here.vxjB .#########.. #<@....... ###'#########..........#.‡..............O................##.##..#####vxj0E#.# ..# ¿O.vxj+J9OvxjJH--50 _vxjLNCOOvxjOvxjW +vxjC cupup the GrapplerGnoll of Vehumet **......Health: 103/103 ========================#########..Magic: 13/25 ============------------..........AC: 16Str: 14vxjӶ I#.........EV: 15Int: 24#.........SH: 0Dex: 13#.........vxji !XL: 13 Next: 61% Place: Dungeon:13#<@.......Noise: ---------  Time: 13950.2 (0.0)###*########B) staff of fire#...*.......vxj iThrow: 12 boomerangs#.‡.*.......Spore #....O......#...........O   two-headed ogre (inner flame, ally ta…)#...........‡   lightning spire (minion)##.##..#####vxj{ "#.# ..# ¿ _There is an open door here.  Throw: 12 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a two-headed ogre, wielding two +0 giant clubs (lightly wounded, inner  flame, ally target, 77% to hit)vxj5{cupup the GrapplerGnoll of Vehumet **....vxj..Health: 103/103 ========================#########..Magic: 13/25 ============------------..........AC: 16Str: 14vxja#.........EV: 15Int: 24#.........vxjSH: 0Dex: 13#.........XL: 13 Next: 61% Place: Dungeon:13vxjgG#<@.......Noise: ---------  Time: 13950.2 (0.0)###(########B) staff of firevxjѠ!#...(.......Throw: 12 boomerangs#.‡.(.......vxj<Spore #....O......#...........vxjO   two-headed ogre (inner flame, ally ta…)#...........‡   lightning spire (minion)##.##..#####vxj #.# ..# ¿Press: ? - help, Q - select action, ( or ) - cyclevxjShift-Dir - straight lineAim: a two-headed ogre, wielding two +0 giant clubs (lightly wounded, inner  flame, ally target, 77% to hit)  You throw a boomerang. The boomerang hits the two-headed ogre!  Flame seeps out of the two-headed ogre.vxjW'4'..vxj)OζAim: a two-headed ogre, wielding two +0 giant clubs (lightly wounded, inner  flame, ally target, 77% to hit)  vxj* You throw a boomerang. The boomerang hits the two-headed ogre!  Flame seeps out of the two-headed ogre.  The two-headed ogre is heavily wounded.  The two-headed ogre is engulfed in blazing flames.vxj-vxj .,1.1 (0.9vxj1AOOvxj2 vxj3/_Flame seeps out of the two-headed ogre.vxjx ucupup the GrapplerGnoll of Vehumet **......Health: 103/103 ========================#########..Magic: 13/25 ============------------..........AC: 16Str: 14#.........vxj? EV: 15Int: 24#.........SH: 0Dex: 13#.........XL: 13 Next: 61% Place: Dungeon:13#<@.......Noise: ---------  Time: 13951.1 (0.0)###*########B) staff of fire#...*.......Throw: 12 boomerangs#.‡..O......Spore vxj 3#....ζ......#...........O   two-headed ogre (inner flame, ally ta…)#...........‡   lightning spire (minion)##.##..######.# ..# ¿ _Flame seeps out of the two-headed ogre.  Throw: 12 boomerangsvxj! Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a two-headed ogre, wielding two +0 giant clubs (heavily wounded, inner  flame, ally target, 77% to hit)vxj Kcupup the GrapplerGnoll of Vehumet **......Health: 103/103 ========================#########..vxj Magic: 13/25 ============------------..........AC: 16Str: 14#.........EV: 15Int: 24#.........SH: 0Dex: 13#.........XL: 13 Next: 61% Place: Dungeon:13#<@.......Noise: ---------  Time: 13951.1 (0.0)###(########B) staff of firevxj #...(.......Throw: 12 boomerangs#.‡..O......Spore #....ζ......#...........O   two-headed ogre (inner flame, ally ta…)#...........‡   lightning spire (minion)##.##..######.# ..# ¿Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linevxj@ $Aim: a two-headed ogre, wielding two +0 giant clubs (heavily wounded, inner  flame, ally target, 77% to hit)  You throw a boomerang. The boomerang hits the two-headed ogre!  Flame seeps out of the two-headed ogre.vxj6x -'.vxj aShift-Dir - straight linevxj ~Aim: a two-headed ogre, wielding two +0 giant clubs (heavily wounded, inner  flame, ally target, 77% to hit)  You throw a boomerang. The boomerang hits the two-headed ogre!  Flame seeps out of the two-headed ogre.  The two-headed ogre is almost dead.vxjx ζYour lightning spire shoots out a bolt of lightning at the two-headed ogre!The bolt of electricity hits the two-headed ogre!vxj׌ ***‡   lightning spire (minion)vxj 8 #vxj6 W#####Vehumet accepts your kill.vxjts §.§§§§§vxjEtEThe two-headed ogre explodes!vxj{b5=======2.0 (0.9vxjv§‡.§§§‡vxj' _You hear a shout!wxjtwxjvwxjywxjsc4=wxj#wxjEwxjwxjwxjFwxjwxjwxj=wxj' wxj]B. _You start resting.wxjCwxjM5=wxjjwxjwxjwxjwxjwxj?e _Your lightning spire fades away.wxj o-------§§§§o   orc wizard (wandering)wxj9.0 (7.0§§ξ§wxjK-------60.0 (8wxj j§ξ§wxjx _You encounter an orc wizard. It is wielding a +0 dagger.wxj|  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.wxj} wxj} wxj~ @.owxj 6‡ξwxj) §ξξξ§(ally target)‡   lightning spire (minion)wxjp n11----===1.0 (1wxj ‡ξ§ξ§‡wxj 4 _An electric hum fills the air.wxjxZ .. ##.. .wxj1[ #o. #. #..‡......wxj[ #. ###'#wxj\ #...ξ....... #...§ξ......wxj\ #...ξξ§.....wxj\ #........... #........... ##wxjc]`.##..##### wxj] #.# ..# ¿wxj|a§ξξwxjӀ> **wxjSNThe orc wizard casts a spell at you.wxj...§ξξζwxj.--2wxjsξ§ξζ§wxjI = _The puff of flame hits you but does no damage.wxj a _There is a stone staircase leading up here.wxj[D.owxj>apζ§ζζζ§wxj^bV---3 _wxje9§wxjfwxj D.owxj U§ℓwxj g2=-----4wxj ;§wxjt wxj6  You hit the orc wizard but do no damage.Mushrooms sprout behind the orc wizard. The orc wizard is engulfed in spores.wxj7PPℓξℓℓℓξweak, ally target)PP 2 burstshroomswxj2=8 (0.8wxj&mPξPwxj' wxjo_The orc wizard looks weaker. The orc wizard closely misses you.wxjgz ξYou closely miss the orc wizard.wxjz/ .  wxj{Your lightning spire shoots out a bolt of lightning at the orc wizard!The bolt of electricity hits the orc wizard! x2  The orc wizard dies!wxj ****‡   lightning spire (minion)PP 2 burstshrooms  Vehumet accepts your kill.The bolt of electricity hits your lightning spire.wxj wxj- ]).‡..wxj, 5==5.5 (0.7wxj0 wxj gP‡ξξwxj  M‡Pwxj  wxjg 8_Your lightning spire completely resists.wxj(.ζ)..ζwxj6---6.5 (1.0wxjw@PPwxjSwxj wxj wxj wxj wxj 9=wxj wxj W _You start resting.wxje.wxjEiwxjiN13=wxj&kwxjFlwxji.wxjwxjwwxjwxj,wxjwxj',wxjwxjwxj+O=wxjwxj+W _Your burstshroom violently releases its spores. x2wxj]‡---...D   acid dragon (wandering)D‡   lightning spire (minion)wxj772.5 (6wxj*3.5 (7wxjF‡‡wxj ] _You encounter an acid dragon. wxj  wxjCCasting: Forge Lightning Spire (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. wxj: wxju cupup the Grappler  Gnoll of Vehumet **.... ..  Health: 103/103 ======================== #########..  Magic: 10/25 =========--------------- ..........  AC: 16Str: 14 #.........  EV: 15 wxjXInt: 24 #.........  SH: 0Dex: 13 #).‡......  XL: 13 Next: 65% Place: Dungeon:13 #@........  Noise: ---------  Time: 13973.5 (0.0) ###'########  B) staff of fire #...........  Throw: 12 boomerangs #....)......  Spore  wxjP #...........  #...........  D   acid dragon #........D..  ‡   lightning spire (minion) ##.##..#####  #.# ..# ¿ _You encounter an acid dragon.Casting: Forge Lightning Spire (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an acid dragon (chance to affect: 95%) wxj X Icupup the GrapplerGnoll of Vehumet **......Health: 103/103 ========================#########.. wxjX Magic: 10/25 =========---------------..........AC: 16Str: 14#.........EV: 15Int: 24#......... wxj!Y SH: 0Dex: 13#).‡...... wxjY XL: 13 Next: 65% Place: Dungeon:13#@........Noise: ---------  Time: 13973.5 (0.0)###'######## wxjuZ B) staff of fire#...........Throw: 12 boomerangs#....)......Spore #...........#........... wxjZ D   acid dragon#........*..‡   lightning spire (minion) wxjD[ ##.##..######.# ..# ¿ _You encounter an acid dragon. wxj[ <Casting: Forge Lightning Spire (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. wxj\ Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an acid dragon (chance to affect: 95%) wxj- 4D(inner flame)  Casting: Forge Lightning Spire (dangerous; 3% risk of failure) wxj/ onfirm with . or Enter, or press ? or * to list all spells.  Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: an acid dragon (chance to affect: 95%)  You feel a surge of power! wxj 9D. wxj0 QD, ally target) wxj \1=== wxj 4.5 (1 wxj CDD wxjK D _The acid dragon is filled with an inner flame. wxjUyIcupup the GrapplerGnoll of Vehumet **......Health: 103/103 ========================#########.. wxjz>Magic: 11/25 ==========--------------..........AC: 16Str: 14#.........EV: 15Int: 24#.........SH: 0Dex: 13#).‡......XL: 13 Next: 65% Place: Dungeon:13 wxjm{(#@........Noise: ==-------  Time: 13974.5 (0.0)###*########B) staff of fire#...**......Throw: 12 boomerangs#....)*.....Spore #......*....#.......D...D   acid dragon (inner flame, ally target)#...........‡   lightning spire (minion)##.##..######.# ..# ¿ wxj&|You feel a surge of power! _The acid dragon is filled with an inner flame.  Throw: 12 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an acid dragon (inner flame, ally target, 64% to hit) wxjIcupup the GrapplerGnoll of Vehumet **......Health: 103/103 ========================#########.. wxjMagic: 11/25 ==========--------------..........AC: 16Str: 14#.........EV: 15Int: 24#.........SH: 0Dex: 13#).‡...... wxjAXL: 13 Next: 65% Place: Dungeon:13#@........Noise: ==-------  Time: 13974.5 (0.0)###(########B) staff of fire wxjjb#...((......Throw: 12 boomerangs#....)(.....Spore #......(....#.......((..D   acid dragon (inner flame, ally target)#...........‡   lightning spire (minion)##.##..##### wxj"#.# ..# ¿Throw: 12 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an acid dragon (inner flame, ally target, 64% to hit)  You throw a boomerang.  The boomerang barely misses the acid dragon. wxjk'....D. wxj$7D. wxj9D wxjk<--5.4 (0.9 _ wxjez‡DD‡ wxj wxj cupup the GrapplerGnoll of Vehumet **......Health: 103/103 ========================#########..Magic: 11/25 ==========-------------- wxjN ..........AC: 16Str: 14#.........EV: 15Int: 24#.........SH: 0Dex: 13#).‡......XL: 13 Next: 65% Place: Dungeon:13#@........Noise: ---------  Time: 13975.4 (0.0)###*########B) staff of fire#...**......Throw: 12 boomerangs wxj #....)*.....Spore #......D....#...........D   acid dragon (inner flame, ally target)#...........‡   lightning spire (minion)##.##..######.# ..# ¿You throw a boomerang. _The boomerang barely misses the acid dragon.Throw: 12 boomerangs wxjX ;Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an acid dragon (inner flame, ally target, 64% to hit) wxj "cupup the GrapplerGnoll of Vehumet **......Health: 103/103 ========================#########..Magic: 11/25 ==========--------------..........AC: 16Str: 14#.........EV: 15Int: 24#.........SH: 0Dex: 13 wxj##).‡......XL: 13 Next: 65% Place: Dungeon:13#@........Noise: ---------  Time: 13975.4 (0.0)###(########B) staff of fire#...((...... wxj#uThrow: 12 boomerangs#....)(.....Spore #......D....#........... wxj0$D   acid dragon (inner flame, ally target)#...........‡   lightning spire (minion)##.##..##### wxj$;#.# ..# ¿Throw: 12 boomerangsPress: ? - help, Q - select action, ( or ) - cycle wxj6%Shift-Dir - straight lineAim: an acid dragon (inner flame, ally target, 64% to hit)  You throw a boomerang. The boomerang hits the acid dragon!  Flame seeps out of the acid dragon. wxj4'... wxj֬ζYou throw a boomerang. The boomerang hits the acid dragon!  Flame seeps out of the acid dragon.  The acid dragon is severely wounded.The acid dragon is engulfed in blazing flames.  Vehumet accepts your kill.  You feel your power returning. wxjްV ((((## wxjz######‡   lightning spire (minion)  The acid dragon scales are intact enough to wear. wxjXY @'.. wxjJ§§§§§§§§The acid dragon explodes! wxj13==6======6.2 (0.8 wxj{‡§§§§§§‡ wxjI wxj* _You hear a shout! x3 wxj wxj wxj wxjt  You start resting. wxj wxj wxj wxja wxj( wxj)k4=== wxji0 wxj": wxjD6 _You hear a shout! wxjVBo------§ wxjW8§§§§o   orc (wandering)‡   lightning spire (minion) wxj+m-9.2 (3.0 wxjmm§§ξ wxjaoJ------80.2 (4 wxjk§§§§ξ wxj  wxj]h_You encounter an orc. It is wielding a +0 short sword. wxj6scupup the GrapplerGnoll of Vehumet **...... wxjtHealth: 103/103 ========================#########..Magic: 14/25 =============-----------o.........AC: 16Str: 14 wxju#*........EV: 15Int: 24#*........SH: 0Dex: 13#*.‡......XL: 13 Next: 66% Place: Dungeon:13#@........Noise: ---------  Time: 13980.2 (0.0) wxj>v###'########B) staff of fire#...........Throw: 12 boomerangs wxjv#....)§§....Spore #.....§§§... wxj6w#.....§§ξ...o   orc wxjw#...........‡   lightning spire (minion) wxj x##.##..######.# ..# ¿  wxjpx_You hear a shout! _You encounter an orc. It is wielding a +0 short sword. wxjxThrow: 12 boomerangsPress: ? - help, Q - select action, ( or ) - cycle wxj:yShift-Dir - straight lineAim: an orc, wielding a +0 short sword and wearing a +0 scale mail (68% to hit) wxj{cupup the GrapplerGnoll of Vehumet **.... wxj..Health: 103/103 ========================#########..Magic: 14/25 =============-----------..........AC: 16 wxjJ,Str: 14#.........EV: 15Int: 24#.........SH: 0 wxjnDex: 13#).‡......XL: 13 Next: 66% Place: Dungeon:13#@........ wxjNoise: ---------  Time: 13980.2 (0.0)###'########B) staff of fire wxjV#...........Throw: 12 boomerangs#....)§§....Spore  wxjC#.....§§§...#.....§§ξ...o   orc#...........‡   lightning spire (minion) wxjO##.##..######.# ..# ¿Shift-Dir - straight lineAim: an orc, wielding a +0 short sword and wearing a +0 scale mail (68% to hit) wxjYou throw a boomerang. The boomerang hits the orc!  You kill the orc!Vehumet accepts your kill. wxjB;You feel your power returning. wxj+((( wxj‡   lightning spire (minion) wxj)..)§§§§ξ wxj§§§§§ξ wxj c5=1.1 (0.9 _ wxj‡§§§ξ‡ wxjr wxj/ wxj60 wxj4 wxjVSg .  You start resting. wxjoYI wxj^ wxj_ wxja wxjd wxjhe _Your lightning spire fades away. wxjBo§§ξ§ξζKK   kobold brigand (missile, wandering) wxjpHo3.1 (2.0 wxjmx ξ§ξ§ξℓ)o   orcYou encounter a kobold brigand. It is wielding a +0 whip and quivering poisoneddarts. wxjKy@4.1 (3 wxj_ξ§ξξ wxjnq _You encounter an orc. It is wielding a +0 dagger.wxjK  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.wxj   cupup the Grappler  Gnoll of Vehumet **.... ..  Health: 103/103 ======================== wxjx #########..  Magic: 12/25 ===========------------- o.........  AC: 16Str: 14 #.........  EV: 15Int: 24 #.........  SH: 0Dex: 13 #)........  XL: 13 Next: 66% Place: Dungeon:13 #@........  Noise: ---------  Time: 13984.1 (0.0) ###'########  B) staff of fire #...........  Throw: 12 boomerangs wxj$ #....)ξ§....  Spore  #.....§§ξ...  #.....§ξℓK..  K   kobold brigand (missile) #...........  o   orc ##.##..#####  #.# ..# ¿ _You encounter an orc. It is wielding a +0 dagger.wxjɃ Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an orc, wielding a +0 dagger (chance to affect: 99%)wxjKzoK  Casting: Inner Flame (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  wxj:{Press: ? - help, Dir - move target  Aim: a kobold brigand, wielding a +0 whip and quivering poisoned darts (chance  to affect: 95%)wxj̢Icupup the GrapplerGnoll of Vehumet **......Health: 103/103 ========================#########..wxjţMagic: 12/25 ===========-------------o.........AC: 16Str: 14#.........EV: 15Int: 24#.........SH: 0Dex: 13#)........wxjXL: 13 Next: 66% Place: Dungeon:13#@........Noise: ---------  Time: 13984.1 (0.0)###'########B) staff of fire#...........Throw: 12 boomerangs#....)ξ§....Spore #.....§§ξ...#.....§ξℓ*..K   kobold brigand (missile)#...........o   orcwxj|##.##..######.# ..# ¿Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.wxj&Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a kobold brigand, wielding a +0 whip and quivering poisoned darts (chance  to affect: 95%)wxjJywxj3W.KwxjeM)owxjrξξξζξζwxj<d13===5.1 (1wxjQ Vξξwxj S _You feel a surge of power! The kobold brigand barely resists.wxj K  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.wxjQ  cupup the Grappler  Gnoll of Vehumet **.... ..  Health: 103/103 ======================== wxjGH#########..  Magic: 10/25 =========--------------- ).........  AC: 16Str: 14 #o........  EV: 15Int: 24 #.........  SH: 0Dex: 13 #)........  XL: 13 Next: 66% Place: Dungeon:13 #@........  Noise: ==-------  Time: 13985.1 (0.0) ###'########  B) staff of fire #...........  Throw: 12 boomerangs wxj#....)ξξ....  Spore  #.....ξξζ...  #.....ξζℓ...  K   kobold brigand (missile) #.......K...  o   orc ##.##..#####  #.# ..# ¿ Casting: Inner Flame (safe; 1% risk of failure)  wxj{{Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a kobold brigand, wielding a +0 whip and quivering poisoned darts (chance  to affect: 95%)wxjIcupup the GrapplerGnoll of Vehumet **......Health: 103/103 ========================#########..wxjMagic: 10/25 =========---------------).........AC: 16Str: 14#o........EV: 15Int: 24#.........SH: 0Dex: 13#)........XL: 13 Next: 66% Place: Dungeon:13#@........Noise: ==-------  Time: 13985.1 (0.0)###'########B) staff of fire#...........Throw: 12 boomerangswxj#....)ξξ....Spore #.....ξξζ...#.....ξζℓ...K   kobold brigand (missile)#.......*...o   orc##.##..#####wxjJ#.# ..# ¿Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a kobold brigand, wielding a +0 whip and quivering poisoned darts (chance  to affect: 95%)wxjQ;Ke, inner flame)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a kobold brigand, wielding a +0 whip and quivering poisoned darts (chance  to affect: 95%)  You feel a surge of power!wxjnq' wxj rξξξKThe kobold brigand is filled with an inner flame.wxjpw/((wxjw1((((wxjQ.owxjT?@'.wxj)ζξξξζ.wxj*6.1 (1wxj KξKKwxjt _The kobold brigand throws a dart. The dart closely misses you.wxj  wxjb  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.wxj4K.wxj،& wxje‡ζζζℓζℓK(ally target)wxj‡   lightning spire (minion)An electric hum fills the air.wxj;6/25 wxj ;----=7wxjF‡‡wxjI _The orc hits your lightning spire with a +0 dagger.wxjz1 cupup the GrapplerGnoll of Vehumet **......wxj72 3Health: 103/103 ========================#########..Magic: 6/25=====-------------------wxj2 ).........AC: 16Str: 14#.........EV: 15wxj:3 Int: 24#o........SH: 0Dex: 13wxj3 #‡........XL: 13 Next: 66% Place: Dungeon:13#@........wxj'4 Noise: ===------  Time: 13987.1 (0.0)###*########wxj4 B) staff of fire#...*.......Throw: 12 boomerangswxj5 *#...*)ζζ....Spore #....*ζζℓ...wxj5 #.....*ℓ....K   kobold brigand (missile, inner flame)wxj5 .#......K....o   orc (ally target)##.##..#####wxjt6 ‡   lightning spire (minion)#.# ..# ¿ wxj7 _The orc hits your lightning spire with a +0 dagger.  Throw: 12 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold brigand, wielding a +0 whip and quivering poisoned darts (inner  flame, 58% to hit)wxj% ' wxj .*.*ζ*K.wxj& 7*ζwxj p*ℓK.#wxjyX 8*.wxjY q*)*ζ*KwxjY 6##wxj W.*.*wxj2 .K#Aim: a kobold brigand, wielding a +0 whip and quivering poisoned darts (inner  flame, 58% to hit)wxj cupup the GrapplerGnoll of Vehumet **......Health: 103/103 ========================#########..Magic: 6/25=====-------------------).........AC: 16Str: 14#.........EV: 15Int: 24#o........SH: 0Dex: 13#‡........XL: 13 Next: 66% Place: Dungeon:13#@........Noise: ===------  Time: 13987.1 (0.0)###(########B) staff of fire#...(.......Throw: 12 boomerangs#...()ζζ....Spore #....(ζζℓ...#.....(ℓ....[wxjf14;38HK   kobold brigand (missile, inner flame)#......(....o   orc (ally target)##.##..#####‡   lightning spire (minion)#.# ..# ¿Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold brigand, wielding a +0 whip and quivering poisoned darts (inner  flame, 58% to hit)  You throw a boomerang.  The boomerang closely misses the kobold brigand.wxj'.;K.wxj7K'..)ℓwxjG8P.ζwxj8h--8.0 (0.91wxj=wxj}@k  Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 whip and quivering poisoned darts (inner  flame, 58% to hit)  You throw a boomerang.  The boomerang closely misses the kobold brigand. _The orc hits your lightning spire but does no damage.wxjcupup the GrapplerGnoll of Vehumet **......wxjyHealth: 103/103 ========================#########..Magic: 6/25=====-------------------).........AC: 16Str: 14#.........EV: 15Int: 24#o........SH: 0Dex: 13#‡........XL: 13 Next: 66% Place: Dungeon:13#@........Noise: =--------  Time: 13988.0 (0.0)###*########wxj(B) staff of fire#...**......Throw: 11 boomerangs#....)*ζ....Spore #.....ζ*ℓ...#.....ζℓK...K   kobold brigand (missile, inner flame)#...........wxjo   orc (ally target)##.##..#####‡   lightning spire (minion)#.# ..# ¿ _The orc hits your lightning spire but does no damage.  Throw: 11 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold brigand, wielding a +0 whip and quivering poisoned darts (inner  flame, 58% to hit)wxj cupup the GrapplerGnoll of Vehumet **......Health: 103/103 ========================#########..Magic: 6/25=====-------------------).........AC: 16Str: 14#.........EV: 15Int: 24#o........SH: 0Dex: 13#‡........XL: 13 Next: 66% Place: Dungeon:13#@........Noise: =--------  Time: 13988.0 (0.0)###(########B) staff of fire#...((......Throw: 11 boomerangs#....)(ζ....Spore #.....ζ(ℓ...#.....ζℓKwxj\ R...K   kobold brigand (missile, inner flame)#...........o   orc (ally target)##.##..#####‡   lightning spire (minion)#.# ..# ¿Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold brigand, wielding a +0 whip and quivering poisoned darts (inner  flame, 58% to hit)  You throw a boomerang. The boomerang hits the kobold brigand!  Flame seeps out of the kobold brigand.wxj q'..ℓζwxj  Aim: a kobold brigand, wielding a +0 whip and quivering poisoned darts (inner  flame, 58% to hit)  You throw a boomerang. The boomerang hits the kobold brigand!  Flame seeps out of the kobold brigand.  The kobold brigand is heavily wounded.  The kobold brigand is engulfed in blazing flames.wxjo N ((wxja s((((Flame seeps out of the kobold brigand. The kobold brigand throws a dart.wxj  @'.)ℓℓℓℓ.ℓ.  The dart barely misses you.wxj *9 (0.9wxjS |‡KK‡wxj K _The orc hits your lightning spire but does no damage.wxj cupup the GrapplerGnoll of Vehumet **......wxj )Health: 103/103 ========================#########..Magic: 6/25=====-------------------).........AC: 16Str: 14#.........EV: 15Int: 24#o........SH: 0Dex: 13#‡........XL: 13 Next: 66% Place: Dungeon:13#@........wxjK /Noise: =--------  Time: 13988.9 (0.0)###*########B) staff of fire#...**......Throw: 11 boomerangs#....)*ℓ....Spore wxj ]#.....ℓ*....#.....ℓ.K...K   kobold brigand (missile, inner flame)#...........o   orc (ally target)##.##..#####‡   lightning spire (minion)#.# ..# ¿ _The orc hits your lightning spire but does no damage.  Throw: 11 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold brigand, wielding a +0 whip and quivering poisoned darts (flame,  almost dead, inner flame, 58% to hit)wxj2] .Kwxj/ℓ.wxj Eℓℓwxjc;ℓℓwxjQ**.'..wxj)ℓwxjJ\M.*...wxj-..wxj.wxji:*‡.wxj8<X..o.wxj .oAim: an orc, wielding a +0 dagger (ally target, 64% to hit)wxj _cupup the GrapplerGnoll of Vehumet **......Health: 103/103 ========================#########..Magic: 6/25=====-------------------).........AC: 16Str: 14wxj e#.........EV: 15Int: 24#o........SH: 0Dex: 13#‡........XL: 13 Next: 66% Place: Dungeon:13#@........Noise: =--------  Time: 13988.9 (0.0)###'########B) staff of fire#...........Throw: 11 boomerangs#....)ℓℓ....Spore #.....ℓℓ....#.....ℓ.K...K   kobold brigand (missile, inner flame)#...........o   orc (ally target)##.##..#####‡   lightning spire (minion)wxj W#.# ..# ¿ _The orc hits your lightning spire but does no damage.  Throw: 11 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 dagger (ally target, 64% to hit)  Okay, then.wxj wxj . _wxj\ .. #########.. ).wxj k #.. #o. #‡ #<........ ###'######## wxjү#........... #....)ℓℓ....#.....ℓℓ.... o   orc (ally target)#.....ℓ.K... ‡   lightning spire (minion)#...........wxj6##.##..#####wxjG...[. wxj Aim: an orc, wielding a +0 dagger (ally target, 64% to hit) _Okay, then.  Vehumet accepts your kill.  wxj_Vehumet is now aiding your destructive spells.You feel your power returning. You feel a bit more experienced.  You hear an explosion!wxjv*8=======9.9 (1wxjD‡‡wxjQ _The orc closely misses you.wxjFN "..wxjN T#########.. )......... #. #o. #‡wxj{O `. #.###'######## #........... #....)......wxjO ? #......[.... #.......(... #...........wxjqP  ##.##..##### #.# ..# ¿wxjd wxje \=----90wxjl ‡‡ _The orc hits your lightning spire but does no damage.wxjm a _There is a stone staircase leading up here.wxj .. #########.. ). wxj|#.. #o. #‡ #<........ ###'######## #........... #....)......#......[.... wxj#.......(... #...........##.##..#####wxjwxj/ .  wxjAYour lightning spire shoots out a bolt of lightning at the orc!The bolt of electricity hits the orc!  The orc dies!wxj***‡   lightning spire (minion)wxj:H..)wxj(>P==--1wxjBD‡‡wxj8D wxjDL_Vehumet accepts your kill.wxj>P9..#########.. )......... #. #). #‡. #.###'######## #........... #....)...... #......[....wxj Q #.......(... #........... ##.##..##### #.# ..# ¿wxj4[E---2wxj\wxj^a _There is a stone staircase leading up here.wxj; wxj< wxjE wxjN P==wxjR wxjX wxjY S9=wxj~d wxjj wxjj wxjl wxjp wxj q wxjr wxjv wxj w wxj]y wxj^| wxj% W _You start resting.wxj\ ‡---K   kobold brigand (missile, wandering)wxj ‡   lightning spire (minion)Kwxj 77.9 (5)wxjȎ F=8.9 (6wxj wxjġ  You encounter a kobold brigand. It is wielding a +0 club and quivering poisoned_darts.wxjHS  Casting: Forge Lightning Spire (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.wxj\  cupup the Grappler  Gnoll of Vehumet ***... ..  Health: 103/103 ======================== #########..  Magic: 6/25=====------------------- wxj> ).........  AC: 16Str: 14 #.........  EV: 15Int: 24 #)........  SH: 0Dex: 13 #‡........  XL: 13 Next: 66% Place: Dungeon:13 #@........  Noise: ---------  Time: 13998.9 (0.0) ###'########  B) staff of fire #...........  Throw: 11 boomerangs #....)......  Spore  #......[....  #.......(...  K   kobold brigand (missile) #...........  ‡   lightning spire (minion) ##.##K.#####  #.# ..# ¿ Casting: Forge Lightning Spire (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Innewxjy"r Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a kobold brigand, wielding a +0 club and quivering poisoned darts (chance  to affect: 95%)wxjF/ cupup the GrapplerGnoll of Vehumet ***.....Health: 103/103 ========================#########..Magic: 6/25=====-------------------).........AC: 16Str: 14#.........EV: 15Int: 24#)........SH: 0Dex: 13#‡........XL: 13 Next: 66% Place: Dungeon:13#@........Noise: ---------  Time: 13998.9 (0.0)###'########B) staff of fire#...........Throw: 11 boomerangs#....)......Spore #......[....#.......(...K   kobold brigand (missile)[4wxj0 0m#...........‡   lightning spire (minion)##.##*.######.# ..# ¿Casting: Forge Lightning Spire (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a kobold brigand, wielding a +0 club and quivering poisoned darts (chance  to affect: 95%)wxj: QKe, inner flame)wxj onfirm with . or Enter, or press ? or * to list all spells.  Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a kobold brigand, wielding a +0 club and quivering poisoned darts (chance  to affect: 95%)  You feel a surge of power!wxjLf 9K.wxjn EK,…)wxjo i7===9.9 (1wxjt wxjw G _The kobold brigand is filled with an inner flame.wxj .. #########.. ). #..wxj/p #). #‡ #<........ ###'######## #........... #....)......#......[.... #.......(... #...K.......##.##..#####wxj6K.wxj;Kwxj1--4000wxjdCKKwxjwxjDcupup the GrapplerGnoll of Vehumet ***...Health: 103/103 ========================..Magic: 7/25======------------------#########..AC: 16Str: 14).........EV: 15Int: 24#.........SH: 0wxj2Dex: 13#)........XL: 13 Next: 66% Place: Dungeon:13#‡@.......Noise: ---------  Time: 14000.9 (0.0)#<*.......B) staff of fire###*########Throw: 11 boomerangs#..*........Spore #..*.)......#..*...[....K   kobold brigand (missile, inner flame,…)#..K....(...‡   lightning spire (minion)#...........##.##..##### _The kobold brigand is filled with an inner flame.  Throw: 11 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold brigand, wielding a +0 club and quivering poisoned darts (inner  flame, ally target, 58% to hit)wxj{cupup the GrapplerGnoll of Vehumet ***...wxjHealth: 103/103 ========================..Magic: 7/25======------------------#########..AC: 16Str: 14wxj4).........EV: 15Int: 24#.........SH: 0wxjDex: 13#)........XL: 13 Next: 66% Place: Dungeon:13wxj$Q#‡@.......Noise: ---------  Time: 14000.9 (0.0)#<(.......B) staff of firewxj###(########Throw: 11 boomerangs#..(........Spore wxj#..(.)......#..(...[....K   kobold brigand (missile, inner flame,…)#..(....(...wxj‡   lightning spire (minion)#..(........##.##..#####Press: ? - help, Q - select action, ( or ) - cyclewxj4Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 club and quivering poisoned darts (inner  flame, ally target, 58% to hit)  You throw a boomerang.  wxjOThe boomerang barely misses the kobold brigand.wxj4{.'...K.wxj>wxjC}***** **wxj^DAim: a kobold brigand, wielding a +0 club and quivering poisoned darts (inner  flame, ally target, 58% to hit)  You throw a boomerang.  The boomerang barely misses the kobold brigand.Your lightning spire shoots out a bolt of lightning at the kobold brigand!The bolt of electricity hits the kobold brigand!wxjC KwxjAζFlame seeps out of the kobold brigand.  The kobold brigand is engulfed in blazing flames.wxj L<'..wxjZK  .wxje6===1.8 (0.9wxjg‡KK‡wxj< _Flame seeps out of the kobold brigand. wxj{cupup the GrapplerGnoll of Vehumet ***... wxjHealth: 103/103 ========================..Magic: 7/25======------------------#########..AC: 16Str: 14).........EV: 15Int: 24#.........SH: 0Dex: 13#)........XL: 13 Next: 66% Place: Dungeon:13#‡@.......Noise: ===------  Time: 14001.8 (0.0)#<*.......B) staff of fire wxjEf###*########Throw: 11 boomerangs#..*........Spore #..*.)......#..K...[....K   kobold brigand (missile, inner flame,…)#..ζ....(...‡   lightning spire (minion) wxjd#...........##.##..##### _Flame seeps out of the kobold brigand.  Throw: 11 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold brigand, wielding a +0 club and quivering poisoned darts (almostdead, inner flame, ally target, 58% to hit) wxjS^cupup the GrapplerGnoll of Vehumet ***...Health: 103/103 ========================..Magic: 7/25======------------------#########..AC: 16Str: 14).........EV: 15Int: 24#......... wxj)_SH: 0Dex: 13#)........XL: 13 Next: 66% Place: Dungeon:13#‡@.......Noise: ===------  Time: 14001.8 (0.0)#<(.......B) staff of fire###(########Throw: 11 boomerangs#..(........Spore #..(.)......#..(...[....K   kobold brigand (missile, inner flame,…) wxj_#..(....(...‡   lightning spire (minion)#..(........##.##..#####Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold brigand, wielding a +0 club and quivering poisoned darts (almostdead, inner flame, ally target, 58% to hit)  wxjF`mYou throw a boomerang.  The boomerang closely misses the kobold brigand. wxjP3.'. wxj+S.Kζ. wxj4 wxj)( wxj(((( wxj&(( wxj|:..@ wxj~].'..ℓ wxj5--2.7 (0.9 wxjCKK wxj  Shift-Dir - straight line  Aim: a kobold brigand, wielding a +0 club and quivering poisoned darts (almost wxjV*dead, inner flame, ally target, 58% to hit)  You throw a boomerang.  The boomerang closely misses the kobold brigand. _The kobold brigand throws a dart. The dart completely misses you.!wxj3(!wxj4 .##########.).)!wxj 5‡ #<........ ##'########.....)..!wxj5..K...[.#..ℓ....(...........!wxj>!wxjC_ ((((!wxj;DR(The kobold brigand throws a dart. The dart hits you!!wxjC!wxj;..'..!wxje==--3.7 (1.0!wxj\FPois Spore !wxj%‡!wxjXKK‡!wxj !wxjC_You are poisoned."wxj..##########. .)....... #)‡<###'########...........)"wxj"..K...[..ℓ....(#........#.##..#####"wxj3  You feel sick."wxjߓ .  Your lightning spire shoots out a bolt of lightning at the kobold brigand!The bolt of electricity hits the kobold brigand!"wxj&*****‡   lightning spire (minion)**"wxj' "wxjn#########Vehumet accepts your kill."wxjz"<.'.§§§§§§§§§..."wxj~1-7======4"wxj§§§§§"wxj͌R _The kobold brigand explodes!"wxj{ _..##########.."wxj| ^ .)........."wxjE} ^ #. #). #‡.. #@..###'######## #........... #.§§§)...... #.§§§..[.... #.§§§...(..."wxj} G #........... ##.##..##### #.# ..# ¿"wxj8~ "wxj\ .§§.§§."wxj; -8=------5"wxj ‡§§§§‡"wxjǑ  _You feel sick."wxjN  "wxjȓ S_There is a stone staircase leading up here.#wxj@#wxjA#wxjE#wxj[ )You start resting. You feel sick.#wxjaa#wxjc%0#wxjle#wxjje _Your lightning spire fades away.#wxjBk+99/103 #wxjwn#wxj?s#wxjs#wxjv#wxjF{6 _You feel sick. x3#wxj8-------§ξ§#wxjY8.7 (3§§#wxj2§#wxj =-=#wxj|/9.7 (4#wxj9§#wxjW #wxjU_You are no longer poisoned.$wxj(..##########.. .)......... #. #)$wxjB #). #<.. ###@#########........... $wxj#..§§)...... #..§§..[.... #..ξ§...(.$wxj#...........##.##..#####$wxjq#.# ..# ¿..# ...$wxj6ξξ$wxjC§ζ$wxj$wxj9=9=10.7 (1$wxj@ ;§$wxj<  $wxj K_There is an open door here.%wxjM .##########.).%wxj).) #<@....... ###'#########..........#..ξξ).....#..§§..[....§...(....##.# ..#%wxj%rξξ§ζ§%wxj&,1 _%wxj~,;§%wxj0.%wxj[ 8+...%wxjb j..ξξ#..§§..#..ζ§...#........##.##..###%wxjs %2%wxj %wxjn ) _You close the door.&wxj'.......#..(...#.......#........##.##..###&wxj&wxj<c100/103=3&wxj &wxj% ( _You open the door.&wxj) ..##########. .)....... #)).<&wxj'###@#########...........#....)........Spore ....##.# ..#..# ...&wxj&wxj6A=4&wxj&wxjQ _There is an open door here.'wxj0'wxj'wxjj'wxj8'wxj/'wxjl10/25= _'wxj'wxj'wxjN'wxj%1'wxjF'wxjw##########...).........'wxj #......... #)........'wxj#)........#<........'wxj###'#########....'wxj#..@.)......6.7 (2'wxjW(...[..........(...........# ...'wxjr... ...#... ...#'wxj'wxjC'wxju'wxjF   .)....... #.....#)...#)...<###'########...............)'wxj '..@...[........(.........Spore 3   ynoxinul (wandering).... ..3#'wxj 93.'wxj% 'wxj& *7.7 (1'wxj- 'wxj,0  'wxjj0 `_You encounter a ynoxinul.Things that are here:'wxj2 a _a +0 club; 7 poisoned darts; 13 gold pieces)wxj1 )wxjۚ 4A ynoxinul. )wxj+ A winged demon covered in shiny metallic scales. It has a legion of minor demonsat its command, which it impels to savage fury. Max HP: ~33Will: +)wxjv AC: +EV: ++ )wxj k rF: ...  rC: +..rPois: +rNeg: ∞rElec: + )wxj Threat: High Class: Demonic Size: Medium Int: Human You have about 69% to hit with your staff of fire and 61% to hit with your bite.It has about 50% to hit you. )wxjg (Attack Max Damage Hit 12 )wxj zIt has a 10% chance to notice you each turn. It is immune to torment; and resistant to miasma. It can fly. )wxj kIt can open doors. It possesses the following magical abilities, which are affected by antimagic )wxjC z[!]: Description|Quote*wxj? *wxj .).........cupup the Grappler#.........*wxj Gnoll of Vehumet ***...#)........*wxj Health: 101/103 =======================-#)........Magic: 10/25 =========---------------#<........*wxj AC: 16Str: 14###'########*wxji EV: 15Int: 24#...........SH: 0Dex: 13*wxj g#....)......*wxj XL: 13 Next: 67% Place: Dungeon:13*wxj #..@...[....Noise: ---------  Time: 14017.7 (1.0)*wxj> #.......(...B) staff of fire*wxjq f#...........*wxj ?Throw: 11 boomerangs*wxj ##.##..#####Spore *wxj.! #.# ..# ¿..# ...*wxj! 3   ynoxinul (wandering)... .3.#.... ...# _You close the door. *wxj" p_You open the door. _There is an open door here. _You encounter a ynoxinul.*wxjc" 1Things that are here: *wxj" L_a +0 club; 7 poisoned darts; 13 gold pieces*wxjI P+wxj~   +wxj Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+wxj[| : +wxj| `.).........  cupup the Grappler+wxj|  +wxj| _#.........  Gnoll of Vehumet ***...+wxj/}  +wxj} #)........  Health: 101/103 =======================- #)........  Magic: 7/25+wxj} T======------------------ +wxj.~ #<........  AC: 16Str: 14+wxjp~  ###'########  EV: 15Int: 24+wxj~  +wxj~ [#...........  SH: 0+wxj Dex: 13 #....)......  XL: 13 Next: 67% Place: Dungeon:13+wxjh M #..@...[....  Noise: ---------  Time: 14017.7 (0.0) #.......(...  B) staff of fire +wxj #...........  Throw: 11 boomerangs ##.##..#####  Spore  #.# ..# ¿  +wxj ..# ...  3   ynoxinul (wandering) ... .3.#  .... ...# +wxj0  _a +0 club; 7 poisoned darts; 13 gold pieces  Casting: Inner Flame (safe; 1% risk of failure)  +wxj Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  +wxj Press: ? - help, Dir - move targetAim: a ynoxinul (wandering, hasn't noticed you, chance to affect: 88%),wxj.).........cupup the Grappler#.........Gnoll of Vehumet ***...,wxj\N#)........Health: 101/103 =======================-#)........Magic: 7/25,wxj,======------------------#<........AC: 16Str: 14###'########,wxjEV: 15Int: 24#...........SH: 0Dex: 13,wxj #....)......XL: 13 Next: 67% Place: Dungeon:13,wxj'#..@...[....Noise: ---------  Time: 14017.7 (0.0),wxjC#.......(...B) staff of fire,wxj`#...........Throw: 11 boomerangs,wxj{##.##..#####Spore #.# ..# ¿..# ...,wxj3   ynoxinul (wandering)... .*.#,wxj.... ...# _a +0 club; 7 poisoned darts; 13 gold pieces  ,wxj,Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,wxjUAiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target,wxjq\Aim: a ynoxinul (wandering, hasn't noticed you, chance to affect: 88%),wxjs03inner flame)  Casting: Inner Flame (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.,wxjHtRAiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a ynoxinul (wandering, hasn't noticed you, chance to affect: 88%)  You feel a surge of power!,wxj ,wxjg23.,wxj,wxj33,wxjI3==8.7 (1,wxjA33,wxj ,wxj&3_The ynoxinul is filled with an inner flame.,wxj7_ .).........cupup the Grappler#.........,wxjb_ ;Gnoll of Vehumet ***...#)........Health: 101/103 =======================-#)........,wxj_ Magic: 7/25======------------------#<........AC: 16,wxj_ uStr: 14###'########,wxj_ EV: 15Int: 24#...........SH: 0,wxj` Dex: 13#....)......,wxj&` XL: 13 Next: 67% Place: Dungeon:13#..@...[....,wxjD` Noise: ==-------  Time: 14018.7 (0.0)#...*...(...,wxj` B) staff of fire#...*.......Throw: 11 boomerangs##.##*.#####Spore ,wxj` #.# *.# ¿..# .3.3   ynoxinul (inner flame),wxj` ... ...#.... ...#,wxj` You feel a surge of power! _The ynoxinul is filled with an inner flame.  Throw: 11 boomerangs,wxjEa *Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ynoxinul (inner flame, 64% to hit)-wxjO.).........cupup the Grappler#.........Gnoll of Vehumet ***...#)........-wxj'Health: 101/103 =======================-#)........Magic: 7/25======------------------#<........-wxjMAC: 16Str: 14###'########EV: 15Int: 24-wxjsj#...........SH: 0-wxjDex: 13#....)......-wxjXL: 13 Next: 67% Place: Dungeon:13#..@...[....-wxjPNoise: ==-------  Time: 14018.7 (0.0)#...(...(...B) staff of fire-wxj#...(.......Throw: 11 boomerangs-wxj ##.##(.#####Spore -wxj^V#.# (.# ¿..# .(.3   ynoxinul (inner flame)... .(.#.... ..(#-wxjThrow: 11 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line-wxjAim: a ynoxinul (inner flame, 64% to hit)  You throw a boomerang.  The boomerang closely misses the ynoxinul.-wxj8....-wxj΢63..-wxjr93.-wxj;3-wxj٪D2--9.5 (0.8 _-wxjfA33-wxj-wxj .).........cupup the Grappler-wxj u#.........Gnoll of Vehumet ***...-wxj M#)........-wxj2 Health: 102/103 =======================-#)........-wxjx Magic: 7/25======-------------------wxj r#<........AC: 16-wxj Str: 14###'########EV: 15Int: 24-wxj j#...........SH: 0-wxj@ .Dex: 13-wxj g#....)......-wxj XL: 13 Next: 67% Place: Dungeon:13-wxj #..@...[....-wxj Noise: ---------  Time: 14019.5 (0.0)-wxj0 ~#...*...(...-wxjN ;B) staff of fire-wxj{ #...*.......-wxj ?Throw: 11 boomerangs-wxj ##.##*.#####Spore -wxj #.# 3.# ¿..# ...-wxj0 y3   ynoxinul (inner flame)-wxju c... ...#-wxj [.... ...#-wxj 2You throw a boomerang. -wxj <_The boomerang closely misses the ynoxinul.-wxj %Throw: 11 boomerangs-wxjG Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line-wxji GAim: a ynoxinul (inner flame, 64% to hit)-wxj* .).........cupup the Grappler#.........Gnoll of Vehumet ***...#)........Health: 102/103 =======================-#)........-wxj Magic: 7/25======------------------#<........AC: 16Str: 14###'########EV: 15Int: 24#...........SH: 0Dex: 13#....)......XL: 13 Next: 67% Place: Dungeon:13#..@...[....-wxj" Noise: ---------  Time: 14019.5 (0.0)#...(...(...B) staff of fire#...(.......Throw: 11 boomerangs##.##(.#####Spore #.# 3.# ¿..# ...-wxjT 3   ynoxinul (inner flame)... ...#-wxj .... ...#Throw: 11 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ynoxinul (inner flame, 64% to hit)  -wxj ^You throw a boomerang. The boomerang hits the ynoxinul!  Flame seeps out of the ynoxinul.-wxjC 4...-wxj r Aim: a ynoxinul (inner flame, 64% to hit)  -wxj eYou throw a boomerang. The boomerang hits the ynoxinul!  Flame seeps out of the ynoxinul.  -wxj% The ynoxinul is moderately wounded.  The ynoxinul is engulfed in blazing flames.-wxj B `-wxj2 ``-wxj =The ynoxinul gestures at you.-wxj%%.-wxj%..-wxji(-wxj("91/103 -wxj)X--====20.4 (0.9-wxj/AC33-wxjC- _The iron shot hits you!.wxjP.).........cupup the Grappler#.........Gnoll of Vehumet ***...#)........Health: 91/103 =====================---#)........Magic: 7/25.wxjY======------------------#<........AC: 16Str: 14###'########EV: 15.wxjInt: 24#...........SH: 0Dex: 13.wxj#....)......XL: 13 Next: 67% Place: Dungeon:13.wxjA#..@...[....Noise: ====-----  Time: 14020.4 (0.0)#...*...(....wxjcB) staff of fire#...*........wxjThrow: 11 boomerangs##.##*.#####Spore #.# 3.# ¿..# ....wxj33   ynoxinul (inner flame)... ...#.... ...#The ynoxinul gestures at you. _The iron shot hits you!  Throw: 11 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line.wxjwAim: a ynoxinul (flame, severely wounded, inner flame, 64% to hit).wxjd .).........cupup the Grappler#.........Gnoll of Vehumet ***....wxjd N#)........Health: 91/103 =====================---#)........Magic: 7/25.wxjQe ======------------------#<.........wxj{e [AC: 16Str: 14.wxje ###'########EV: 15Int: 24#............wxje [SH: 0Dex: 13.wxjf #....)......XL: 13 Next: 67% Place: Dungeon:13#..@...[.....wxj9f Noise: ====-----  Time: 14020.4 (0.0)#...(...(....wxj[f B) staff of fire#...(........wxj~f Throw: 11 boomerangs##.##(.#####Spore #.# 3.# ¿..# ....wxjf 3   ynoxinul (inner flame)... ...#.wxj g c.... ...#Throw: 11 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line.wxj-g Aim: a ynoxinul (flame, severely wounded, inner flame, 64% to hit)  You throw a boomerang.  The boomerang hits the ynoxinul but does no damage..wxj 4....wxjn >3ζ.wxj 2Shift-Dir - straight line.wxj Aim: a ynoxinul (flame, severely wounded, inner flame, 64% to hit)  You throw a boomerang.  .wxj yThe boomerang hits the ynoxinul but does no damage.  The ynoxinul is severely wounded..wxj Hynoxinul is engulfed in blazing flames..wxjb [3  .wxj{ 8=----1.3 (0.9.wxj C33.wxjW6 _Flame seeps out of the ynoxinul./wxjF}O.).........cupup the Grappler#.........Gnoll of Vehumet ***...#)......../wxj}}Health: 91/103 =====================---#)........Magic: 8/25=======-----------------#<........AC: 16/wxj}Str: 14###'########EV: 15Int: 24/wxj}#...........SH: 0Dex: 13/wxj}#....)......XL: 13 Next: 67% Place: Dungeon:13#..@...[..../wxj~Noise: ---------  Time: 14021.3 (0.0)/wxj+~?#...*...(...B) staff of fire#...*......./wxjM~Throw: 11 boomerangs##.##3.#####Spore /wxj~#.# ζ.# ¿..# .../wxj~3   ynoxinul (inner flame)... ...#/wxj .... ...#The ynoxinul is engulfed in blazing flames. /wxjvM_Flame seeps out of the ynoxinul.  Throw: 11 boomerangs/wxjaPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ynoxinul (almost dead, inner flame, 64% to hit)/wxjB h ..3/wxj$, C*.3/wxjy, Aim: a ynoxinul (almost dead, inner flame, 64% to hit)/wxj O.).........cupup the Grappler#.........Gnoll of Vehumet ***...#)......../wxjdz Health: 91/103 =====================---#)......../wxj Magic: 8/25=======-----------------#<........AC: 16Str: 14###'########EV: 15Int: 24/wxj: #...........SH: 0Dex: 13#....)......XL: 13 Next: 67% Place: Dungeon:13/wxj^ #..@...[....Noise: ---------  Time: 14021.3 (0.0)/wxj ?#...(...(...B) staff of fire#...(......./wxj Throw: 11 boomerangs##.##3.#####Spore /wxjϴ #.# ζ.# ¿..# .../wxj f3   ynoxinul (inner flame)... ...#.... ...#Throw: 11 boomerangs/wxj= Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line/wxj` Aim: a ynoxinul (almost dead, inner flame, 64% to hit)  You throw a boomerang.  The boomerang hits the ynoxinul but does no damage./wxj7 .../wxj9 F3.  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  /wxj9 2Aim: a ynoxinul (almost dead, inner flame, 64% to hit)  You throw a boomerang.  The boomerang hits the ynoxinul but does no damage.  The ynoxinul is almost dead./wxjlB Vℓ3/wxjsC ;22.2 (0.9 _/wxjH C33/wxj.J 0wxjx.).........cupup the Grappler#.........Gnoll of Vehumet ***...0wxj{x#)........Health: 92/103 =====================---#)........Magic: 8/25=======-----------------#<........AC: 16Str: 14###'########EV: 15Int: 240wxjx#...........SH: 0Dex: 130wxjx#....)......XL: 13 Next: 67% Place: Dungeon:130wxjx#..@...[....Noise: ---------  Time: 14022.2 (0.0)#...*...(...0wxj"yB) staff of fire#...3.......Throw: 11 boomerangs0wxjiy ##.##..#####Spore #.# ℓ.# ¿..# ...3   ynoxinul (inner flame)0wxjyE... ...#.... ...#The boomerang hits the ynoxinul but does no damage. _The ynoxinul is almost dead.0wxjzThrow: 11 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ynoxinul (almost dead, inner flame, 64% to hit)0wxjH  .).........cupup the Grappler#.........Gnoll of Vehumet ***...#)........Health: 92/103 =====================---#)........0wxj qMagic: 8/25=======-----------------#<........AC: 16Str: 14###'########0wxj EV: 15Int: 24#...........SH: 0Dex: 130wxj #....)......XL: 13 Next: 67% Place: Dungeon:13#..@...[....0wxj? Noise: ---------  Time: 14022.2 (0.0)#...(...(...B) staff of fire#...3.......0wxjm Throw: 11 boomerangs##.##..#####Spore 0wxj #.# ℓ.# ¿..# ...3   ynoxinul (inner flame)... ...#0wxj >.... ...#Throw: 11 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ynoxinul (almost dead, inner flame, 64% to hit)  You throw a boomerang. The boomerang hits the ynoxinul.  Flame seeps out of the ynoxinul.0wxj'.0wxjPress: ? - help, Q - select action, ( or ) - cycle0wxj9Shift-Dir - straight line  0wxjAim: a ynoxinul (almost dead, inner flame, 64% to hit)  0wxj>PYou throw a boomerang. The boomerang hits the ynoxinul.  Flame seeps out of0wxje   0wxjIThe ynoxinul is almost dead.0wxj6%=0wxje3.0 (0.8 _0wxjWA330wxj֩1wxjFjP.).........cupup the Grappler#.........Gnoll of Vehumet ***...#)........Health: 92/103 =====================---#)........Magic: 8/251wxjj=======-----------------#<........AC: 16Str: 14###'########EV: 15Int: 24#...........1wxjHkSH: 0Dex: 13#....)......XL: 13 Next: 67% Place: Dungeon:13#..@...[....Noise: =--------  Time: 14023.0 (0.0)#...*...(...B) staff of fire#...3.......Throw: 11 boomerangs##.##..#####1wxjmOSpore #.# ℓ.# ¿..# ...3   ynoxinul (inner flame)... ...#.... ...#Flame seeps out of the ynoxinul. _The ynoxinul is almost dead.Throw: 11 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ynoxinul (flame, almost dead, inner flame, 64% to hit)1wxjd% .).........cupup the Grappler#.........Gnoll of Vehumet ***...#)........Health: 92/103 =====================---#)........1wxj%Magic: 8/25=======-----------------#<........AC: 16Str: 14###'########EV: 15Int: 24#...........SH: 0Dex: 13#....)......1wxjC&0XL: 13 Next: 67% Place: Dungeon:13#..@...[....Noise: =--------  Time: 14023.0 (0.0)#...(...(...B) staff of fire#...(.......Throw: 11 boomerangs1wxj&5##.##(.#####Spore #.# (.# ¿..# .(.3   ynoxinul (inner flame)... .(.#.... ..(#Throw: 11 boomerangs1wxj#'Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ynoxinul (flame, almost dead, inner flame, 64% to hit)  You throw a boomerang.  The boomerang closely misses the ynoxinul.1wxjId.3.ℓ1wxj,...1wxj WζShift-Dir - straight line1wxjAim: a ynoxinul (flame, almost dead, inner flame, 64% to hit)  You throw a boomerang.  The boomerang closely misses the ynoxinul.  1wxjThe ynoxinul is engulfed in blazing flames.  Vehumet accepts your kill.1wxjL (###1wxj!####1wxjX2((.1wxjF(You feel your power returning.1wxj2J @1wxjJ§§§§§§§...1wxjQ11/25===9=======8 (0.81wxjWY§§§1wxjXL _The ynoxinul explodes!2wxj2wxj,|Pick up what? 39/52 gear slots (_ for help) 2wxjkHand Weapons (select all with ))a - a +0 club Missiles (select all with ()b - 7 poisoned darts Gold (select all with $)2wxjc - 13 gold pieces [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]3wxj6  b + 7 poisoned darts3wxjf[Enter] accept (1 chosen)3wxjR `  b + 7 poisoned darts  c + 13 gold pieces3wxj 24wxjK4wxjP4wxjZ6.).........cupup the Grappler#.........Gnoll of Vehumet ***...#)........Health: 92/103 =====================---#)........Magic: 11/25 ==========--------------#<........AC: 16Str: 144wxjgZ:###'########EV: 15Int: 24#...........SH: 0Dex: 134wxjZ#....)......XL: 13 Next: 69% Place: Dungeon:13#..@...[....4wxjZQNoise: =======--  Time: 14023.8 (0.0)#..§§§..(...B) staff of fire4wxjD[#..§§§......Throw: 11 boomerangs##.##§.#####Spore 4wxj[&#.# ..# ¿..# ...... ...#4wxj[.... ...#You throw a boomerang.  The boomerang closely misses the ynoxinul.4wxj\The ynoxinul is engulfed in blazing flames.  Vehumet accepts your kill.You feel your power returning. 4wxj\7_The ynoxinul explodes!4wxj.g §§§§§A - 18 poisoned darts (gained 7)4wxjhh`3-------4.8 (14wxj rC§§4wxjs@ _You now have 1184 gold pieces (gained 13).5wxjj"2=  Things that are here:##########.. .)......... #......... #)........ #)........ #<........ ###'######### #...........# #....@......+ -------6.8 (2#..)...[....# #..§§§..(...# #..§§§....... ##.##§.#######.##..# ¿..#....... ....#xj']11H.... ...#§§§§§ _a +0 giant club; a +0 giant club5wxjW 5wxj 5wxj 5wxj4 5wxj 5wxj ,4 _5wxj 5wxj$ 5wxj{ 5wxj 5wxj# 5wxj% 5wxjm( 5wxj( K5=5wxj* 5wxj8/ E  A - 25 poisoned darts (gained 7)5wxj/ 9=5wxj1 5wxj6 #......... #).. 5wxj6 #).. #<........ 5wxj=7 ###'######### #...........# #....)......+ #..)...[....# #..§ζ§5wxjg7 # 30.8 (4#..§ξ§.......# 5wxj7 a##.##ζ.######.# #.##..# ¿ 5wxj7 $..#.......#....#....+....####5wxj8 +# 5wxj8 5wxj= |§ζ§§ξ§5wxj`>  5wxj> '_You see here a +0 whip.6wxj6wxj-6wxjż6wxjh6wxj6wxj7N13=6wxj6wxj$  Things that are here:6wxjq  +0 acid dragon scales; an acid dragon corpse6wxj+6wxj\6= _6wxj6wxjN#########.. .).. #.. #)..6wxj #)........ #<........ ###'######### #...........# #....)@.....+2.8 (26wxj #..)...[....# #..§ℓ§..).. #..§ζ§.......#6wxj ##.##ℓ.######.# #.##..# ¿ .6wxj ..#.......#....#....+....#6wxj6wxjUn§ℓ§§6wxjo6wxje 36wxjqw X6wxj* 6wxj& 6wxj< B6wxj  .. ##########.. .)......... #......... #)........ #)........ #<........ ###'######### #...@.......#4 #....)......+ #..)...[....# #..ξ.ξ..)...# #..§ℓξ.......# ##.##..######.# #.##..# ¿ . ..#.... ...#....#ξ.ξ§ℓξxj 8H7wxj1y37wxj=|7wxj7wxj+7wxjW7=7wxjχ7wxj@  There is an open door here.7wxj7wxjCT4= _7wxj7wxjB ..7wxjǙJ##########.. .)......... #......... #)........7wxj% #)........ #@..6 ###'######### #...........# #....)......+ #..)...[..#7wxjQ #..ζ.ζ..)..7wxj} #..ξ.ζ.......# ##.##..######.#7wxj #.##..# ¿ .7wxj$7wxjG7wxja _There is a stone staircase leading up here.7wxj{, 7wxj. 7wxjWA 7wxjE 7wxjI 7wxjK ,8 _7wxjL 7wxjN $  Things that are here:7wxjR j  a +0 dagger; a +0 robe; an orc corpse7wxjRU 7wxj&V  _7wxjWY 7wxjN\ >  You see here a +0 dagger.7wxj` 7wxj`  _7wxj5c 7wxjvj k .#############7wxjj #....)...9.8 (3 #)........  #)........  #<........ ##'########.........)......+..)...[....#7wxj'k X#.......)...#7wxjk 7wxjRp 7wxjr 8wxje; .. #############..#............#........#)8wxje........#)..'#######<........ ###'######### #.....#8wxjbf #....)......+ #..)...[....#8wxjk8wxjslu9==40.8 (18wxjw8wxj z$  Things that are here:8wxj{ _a +0 short sword; a +0 scale mail; an orc corpse8wxjl 8wxj*m 8wxjo 8wxjpr 8wxjv 8wxjw $ _8wxjy 8wxjX{ 8wxj} 8wxjN~ M5=8wxj 8wxjɄ 2 ..8wxj  ##.. #..@.)..8wxjw 2.8 (2..#....#)........8wxjԅ ..#)........##'#######<....8wxj ...... ###'#########. #....# #....)......+ 8wxj  #..)...[....#8wxj 8wxj< 8wxj 8wxj..#############...##.##....)................@..#..........#).........#)........###'#######<........ .. ###'######### #...........# #....)......+ #..)...[....# #.......8wxjB)...#8wxjK8wxjh100/103=3.8 (18wxj8wxj<9wxj9wxj9wxj9wxj)9wxjR9wxj,9wxj'9wxjE9wxj9wxj 9wxj%N###.....9wxj&... #. #############.....##.##....)....................#.........9wxjG&....#)..5.8 (2..#)..9wxjs&+####'#######<.. ... ###'#########.... #.........9wxj&..#... #....)......+ 9wxj&P... #..)...[....# .... #.......)...#  #............9wxj&E 9wxj{'9wxj+9wxj,9wxj:19wxj19wxj039wxj59wxj@9wxjAW1=9wxj.C9wxjD9wxjgG9wxjGM6=9wxj;I9wxjvQ #######. ....... ....... ...9wxjQ- .. #.. #.#####..##...##.##....)..9wxjQ#.....#..'.....#)..9wxjRy7#..#)..9wxj-R}##+####'#######<..9wxjXRH .... ###' ...... #. .......# #....).....9wxjR .......# #..)...[...9wxjR .......# #.......).. #9wxj/S9wxjPW9wxjvX9wxj 9wxj 9wxj 9wxj 9wxj 9wxj ;29wxj B9wxj 9wxj ############..........# ..........# ..... ...  #... #.###### ##...##.##....)#..#..'..#)9..#..#) ##+####'#######< ....# ###'9wxj  ......# # .......# #....) .......# #..)...[ .......# #.......)9wxj; + #9wxj 9wxj 9wxjU :wxj::wxj:wxj:wxj:wxj:wxj',:wxjG:wxj:wxj?g3==:wxj :wxj1 _HP restored.:wxj@:wxjsM7=:wxj0:wxjr##############:wxj/.............# .............# ...#  :wxj[#.@.##.############52.8 (3 ##...##.##....):wxjF#.#.............##..'.............#)....#...#.............#):wxj.#..##+####'#######<.:wxj ..# ....# ###'###.. ......# #......:wxj6Y.......# #....):wxj:wxjB:wxjo:wxj :wxj 3:wxj :wxjկ :wxjx :wxj ,:wxj% :wxjx :wxj :wxj E:wxj_ #################..##..##......@.......# 4.8 (2########...##.########## ##...##.##....) #.#.....# #..'...#) #...#.............#) .#..##+####'#######<.. ..# ....# ###'#.. ......# #...:wxj :wxj:wxj:wxj:wxj:wxjY :wxj 9=:wxj{ :wxj :wxjR:wxj9=:wxj:wxj^:wxj:wxj3M8=:wxj:wxj8 ### #...# #...# #...@..........#7.8 (3 ########...##. ##...##.##....) #.#......#:wxj #..'.............# #...#.............# .#..##+####'####### ..# ....# # .. ......# #:wxj:wxj:wxjJ;wxj ;wxj 3;wxj ;wxj X;wxj ,;wxjo ;wxj% ;wxj ;wxj/ ;wxjs ;wxj ;wxj ;wxj> 9=;wxjD ;wxjT ;wxj2 ;wxj ,;wxj ;wxj a9=;wxj ;wxj\ ;wxj ;wxj ;wxjk ;wxjr  ################ #..............##..............#;wxj Y#..............#########...##.##########. .. ##...##.##....)...#...#.#...#...'@.....#)..64.8 (7;wxjS #...#.............#)..#.#..##+####'#######<..#...# ....# ###'... ......# #.....#. .......# #..... .......# #..). .......# #.... #...;wxj ;wxj ;wxj wxj >wxjG >wxj}>wxj>wxje>wxjv,>wxj>wxjy!,>wxj">wxj$>wxj&>wxj'>wxjy(>wxj*>wxj,>wxj,9=>wxjM.>wxj 0>wxj2>wxjf2K2=>wxj3>wxj5>wxj8>wxj8>wxj:>wxj<$  Things that are here:>wxj?u  a +0 short sword; a +0 scale mail; an orc corpse>wxjB>wxjC _>wxjE>wxj L ## ...# ...# ...# .. ###...##.##############.. ###...##.##....)......... >wxjLk.#.............#... 80 .'.............#)........ .#.............#)........ .##+####'#######<........ . ....# ###'######### # ......# #...........#  >wxjL .......# #....)......+  .......# #..)...[....# .......# #.......)...#>wxjM>wxj}R>wxj$W>wxj~ >wxj >wxj >wxjw >wxj >wxj! >wxj >wxj >wxjV >wxj 9=>wxj >wxj  >wxj ,>wxj >wxj  >wxjB >wxj K3=>wxj >wxj >wxj >wxjh >wxj >wxj, .....# .....#...... .....# ......##.##############.....>wxjC, :##.##....)..........##..........+ ..........#).........# ..........#).........# ###'#######<....@....# >wxj, 5.8 (5  ....# ###'######### ....# #...........# >wxj, b....# #....)......+ ....# #..)...[....# .....# #.......)...# #............# ##.##..######.# #.##..# ¿ >wxj- >wxjv2 >wxj3 ?wxjaP?wxjP?wxj'S?wxjYW?wxj{Z?wxjZ?wxj]?wxj`?wxj0d?wxje?wxjg?wxjh?wxjj?wxj:k9=?wxjl?wxjn?wxj>p?wxjpK4=?wxjq?wxjfvW ########## ?wxj-w## #.........  #......... #?wxjdw... .# #....... ##############..... ?wxjw##....)..........# ......#.........@+ 9.8 (4 ?wxjw......#).........# .#).........# ?wxjw#######<.........# # ###'#########?wxj x# #...........# .# #....)+ ?wxjNx.# #..)...[....# ?wxj|x}.# #.......)...#?wxjx?wxjj}?wxj~?wxj# ?wxj$ ?wxj& ?wxj , ?wxj/ ?wxj1 ?wxjz2 ?wxj5 ?wxj7 ?wxj8 ?wxj@9 ?wxj; ?wxj= ?wxjX= ?wxj? ?wxjB P ?wxjhB ########### # #...# # #.........#?wxjB B #.........# #.........+ #############...@.....#92.8 (3 ?wxjC A#....)....##+##...#..........+ .....#).........# ....#).........# ######<.........# ?wxjQC # ###'######### # #.......?wxj}C ....# # #....)......+?wxj+D ?wxjG ?wxjH @wxjS[3@wxj8\@wxj_@wxjTbO=@wxjfw5=@wxj g,@wxjWh @wxjh._Magic restored.@wxjj3@wxjk@wxjo ###########  #...#  #...@wxjYo#  #...#  #......@..+ 5@wxjo#########.........# )...##+##.....#..........+ .....##).........# ....# ..#).........# ....###<.........# ...#  ###'######### #### @wxjpl #...........#@wxjws@wxjt@wxjU @wxjU @wxjV @wxjY @wxjz[ @wxj\ ,@wxj/^ @wxj_ @wxj_ @wxj` @wxjb '@wxjc @wxjc 9=@wxjd @wxjxf 7 _You open the door.@wxjgi I@wxjl 9#### #...#########...#.......#...#.......@wxj m l#.........@.......9.8 (4.........#####.##.##+##..... ..+ #.....# ).........# #.....# )...@wxjjm Z# #.....# <...# #.....# #'### ..##### @wxjEn @wxjp @wxjr Q _There is an open door here.AwxjAwxj)AwxjAwxj_AwxjAwxji: _AwxjAwxjAwxjAwxjAwxj} Awxj#,AwxjA$Awxj%AwxjG'Awxj'Awxj(Awxj-########### #.........#############.........#....#.........#Awxjz-103  #.........'........... ###Awxj.0..#####.####..##+##..... .# ......+ #.....#.. Awxjq.......# #.....#... ......# #.....#.... ......# #.....###.Awxj.k## ####### ..#####Awxj/Awxj2Awxj4Awxj Awxj AwxjlAwxjAwxjAwxj,AwxjAAwxjAwxj.Awxj-AwxjAwxjAwxjAwxj !Awxj"Awxj%Awxjf&AwxjQ'Awxj, ##Awxj,D ........#### Awxj$-2........#.... AwxjO-[........#....7 Awxj-3........'.... AwxjC.........#####.####...####+##.....#.# ...#+ #.....#.. ..## #.....#... ..#Awxjv.e# #.....#.... .#Awxj.# #.....###.## ## Awxj/Awxj3Awxj4Awxj   ##### ....################### #.................#  #........#  '........#  11#####.####...##...#  +##.# #...# ##   #.....#.. .....#   #.....#........#   #.....#........#     #.....###.##+###     ..##### #.   wxjB ;31H   BwxjbBwxjBwxj?BwxjBwxjABwxjl,BwxjDBwxjȌBwxjBwxjBwxjsBwxjBwxjBwxj[BwxjTBwxjWBwxjBwxj Bwxjj  # ##############BwxjB #.................#  #....Bwxjr9#  '.........#  #####.####...##.@.#  BwxjG5.# #...##+###  ....#.. .....#  ....#........# Bwxj͖ ....#........#  ....###.##+### Bwxj ##### #.   BwxjG8  BwxjBwxjBwxjFBwxjP'#..Bwxj7h#..#..###BwxjmBwxj Bwxj*6.8 (1BwxjBwxj Bwxj)"_You open the door.Cwxj5+Cwxj+Cwxj*,Cwxjp.Cwxj0CwxjE2BCwxj63Cwxj3Cwxj4Cwxj5@  There is an open door here.CwxjJ7Cwxj7 _Cwxj,8Cwxj/; ## .###################Cwxj;7 .#.................# .#.................# .'..........# Cwxj;.#####.####...##...# .....#.# #...##'### .....#.. .....#.@..# 9.8 (3.#........#....#CwxjI<* .#........#....# .###.##+######## ##### #.  Cwxj<"  Cwxj7=CwxjF?Cwxjs@DwxjDwxjz Dwxj>!Dwxj%Dwxj'Dwxjy)Dwxj)Dwxj5- Dwxjl-: There is an open door here.Dwxj0Dwxj1 _Dwxj3Dwxj4Dwxj6Dwxj=7Dwxj08Dwxj_:DwxjG=Dwxj=Dwxj>DwxjADwxjSCDwxjCDwxjEDwxj(GDwxjIDwxj7JDwxj=KDwxjMDwxjODwxj`PDwxjYQDwxj^RDwxjT,DwxjTDwxjrUDwxjvVDwxjVDwxj&WDwxjZ .....################### .....#.................# ....#.................# DwxjZ....'.....# ....#####.####...##...# #+##.....#.####...##'### Dwxj>[ #.....#........#....#  #.....#........#....#  #.....#......@.#....# 28.8 (9 Dwxj[\ #.....###.##+########  ..##### #.   .   #Dwxj[   # .#Dwxj[" Dwxj]\Dwxjs^Dwxj`Dwxj b'#......Dwxj، Y....Y   catoblepas (wandering).Y... #..... Dwxjw Y. _There is an open door here. _There is an open door here.  You open the doorDwxjڑ X.  You encounter a catoblepas.DwxjH XYDwxj 3==9.8 (1Dwxjv Dwxj' - _The catoblepas bellows!Dwxj" N.#.................# Dwxjt .#...........# .'..........# Dwxj .#####.####...##...# Dwxj! `##+##.....#.####...##'### + #.....#........#....# # #.....#........#....# # #.....#........#....# DwxjW M# #.....###.##@######## # ..##### #. #.# Dwxj # . ... +# ..... #Dwxj  Y...... #......e.. Dwxj G.##..........Dwxj& e   deep elf pyromancer (wandering).#DwxjR  ##+#####....  .Dwxj 9 YDwxj0 .  You encounter a deep elf pyromancer. It is wielding a +0 long sword.Dwxj 4e.DwxjP l--30Dwxj5 DwxjM v _The catoblepas rams the ground with its head heavily.DwxjC  Dwxjz C_There is an open door here.Fwxj5Fwxj7A catoblepas. A sluggish black buffalo, its hide encrusted with dull scales. It carries its hog-like head just above the ground, protected by a stiff mane of bristles. Its fearsome breath turns flesh into stone. Max HP: ~77Will: +++AC: ++EV: + Threat: High Class: Natural Size: Large Int: Animal You have about 91% to hit with your staff of fire and 92% to hit with your bite.It has about 64% to hit you. Fwxj7uAttack Max Damage Gore 36 It possesses the following natural abilities:  a - Petrifying CloudFwxj8(2d6) (7) To read a description, press the key listed above. (AdB) indicates damage (the sum of A B-sided dice), (x%) indicates the chance to defeat your Will, and (y) FwxjB8z[!]: Description|QuoteFwxj`Fwxje......#.................#cupup the Grappler ......#.................#FwxjeGnoll of Vehumet ***... ......'.................#Health: 103/103 ======================== FwxjLfg......#####.####...##...#Magic: 25/25 ======================== ##+##.....#.####...##'###AC: 16Str: 14 + #.....#........#....#EV: 15FwxjfInt: 24 # #.....#........#....#SH: 0FwxjgDex: 13 # #.....#........#....#XL: 13 Next: 69% Place: Dungeon:13 # #.....###.##@########Noise: ---------  Time: 14130.8 (1.0) # ..##### #. #.#Fwxj]gnB) staff of fire #. ...FwxjgVThrow: 11 boomerangs +# Y....Spore #....e.. #.........FwxjgY   catoblepas .##..........FwxjJh[e   deep elf pyromancer #.###+#####.....You open the door.  You encounter a catoblepas. _The catoblepas bellows!  You encounter a deep elf pyromancer. It is wielding a +0 long sword. _The catoblepas rams the ground with its head heavily. FwxjhD_There is an open door here.Fwxj!m3FwxjRqFwxjmrGwxj  GwxjWCasting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Gwxj@&......#.................#  cupup the Grappler ......#.................#  Gnoll of Vehumet ***... ......'.................#  Health: 103/103 ======================== ......#####.####...##...#  Magic: 22/25 =====================--- ##+##.....#.####...##'###  AC: 16Str: 14 GwxjP@+ #.....#........#....#  EV: 15Int: 24 # #.....#........#....#  SH: 0Dex: 13 # #.....#........#....#  XL: 13 Next: 69% Place: Dungeon:13 # #.....###.##@########  Noise: ---------  Time: 14130.8 (0.0) Gwxj@w# ..##### #. #.# B) staff of fire # . ... Throw: 11 boomerangs + # Y.... Spore # ....e.. # .........  Y   catoblepas GwxjRAA.# #..........  e   deep elf pyromancer #.# ##+#####....  . _There is an open door here.  GwxjACasting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a catoblepas (chance to affect: 42%)Hwxj HwxjR......#.................#cupup the Grappler ......#.................#Gnoll of Vehumet ***... ......'.................#HwxjKHealth: 103/103 ======================== ......#####.####...##...#Magic: 25/25 ======================== ##+##.....#.####...##'###AC: 16Str: 14 + #.....#........#....#EV: 15Int: 24 # #.....#........#....#SH: 0Dex: 13 # #.....#........#....#HwxjXL: 13 Next: 69% Place: Dungeon:13 # #.....###.##@########Noise: ---------  Time: 14130.8 (0.0) # ..##### #. #.#B) staff of fire #. ...Throw: 11 boomerangs +# Y....Spore #....e.. #.........Y   catoblepas .##..........e   deep elf pyromancer #.###+#####.....Hwxj-Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a catoblepas (chance to affect: 42%)  Okay, then.Hwxj0HwxjHwxjHwxj*. _IwxjR  IwxjRCasting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Iwxj>9Y.e.‡(ally target)‡   lightning spire (minion)Iwxj?e1----===1.8 (1Iwxj>CF‡‡IwxjMD4 _An electric hum fills the air.Iwxj #################.#.'.............. Iwxj] 3......#####.###... ##+#####...##'## +.‡#.....@..#....Iwxj n#.....###.##'########..##### #. #.# # . Y.. +Iwxjة S# ..e.. ....... #  ......... IwxjL .# #.......... #.###+#####....Iwxj[ 5e.Iwxj( Iwxj 1Y.Iwxjļ Iwxj  *****Ydistracted, ally target)Your lightning spire shoots out a bolt of lightning at the catoblepas!IwxjBr.'Y..YIwxjC7IwxjC%2IwxjFD‡‡IwxjJB _The bolt of electricity hits the catoblepas!Jwxj S  Casting: Forge Lightning Spire (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.JwxjP......###################  cupup the Grappler ......#.................#  Gnoll of Vehumet ***... Jwxj#......#.................#  Health: 103/103 ======================== ......'.................#  Magic: 18/25 =================------- ......#####.####...##...#  AC: 16Str: 14 ##+##.....#.####...##'###  EV: 15Int: 24 + #.....#........#....#  SH: 0Dex: 13 # #.....#...‡....#....#  XL: 13 Next: 69% Place: Dungeon:13 # #.....#.....@..#....#  Noise: ===------  Time: 14132.8 (0.0) # #.....###.##'########  B) staff of fire # ..##### #. #Y# Throw: 11 boomerangs Jwxj# . .e. Spore + # ..... Jwxjed# .......  Y   catoblepas (ally target) # .........  e   deep elf pyromancer .# #..........  ‡   lightning spire (minion) #.# ##+#####.... Jwxj_The bolt of electricity hits the catoblepas!  Casting: Forge Lightning Spire (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  JwxjPress: ? - help, Dir - move targetAim: a catoblepas (lightly wounded, ally target, chance to affect: 42%)Kwxjg......###################cupup the Grappler ......#.................#Gnoll of Vehumet ***... ......#.................#Health: 103/103 ======================== ......'.................#KwxjǍ6Magic: 18/25 =================------- ......#####.####...##...#AC: 16Str: 14 Kwxj##+##.....#.####...##'###EV: 15Int: 24 + #.....#........#....#SH: 0Dex: 13 Kwxj4# #.....#...‡....#....#XL: 13 Next: 69% Place: Dungeon:13 # #.....#.....@..#....#KwxjimNoise: ===------  Time: 14132.8 (0.0) # #.....###.##'########B) staff of fire KwxjD# ..##### #. #*#Throw: 11 boomerangs #. .e.KwxjˎSpore +# ..... #.......KwxjUY   catoblepas (ally target) #.........e   deep elf pyromancer .#KwxjbI#..........‡   lightning spire (minion) #.###+#####.... _The bolt of electricity hits the catoblepas!  Casting: Forge Lightning Spire (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Kwxj Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a catoblepas (lightly wounded, ally target, chance to affect: 42%)Kwxj^  Casting: Forge Lightning Spire (dangerous; 3% risk of failure)KwxjP_onfirm with . or Enter, or press ? or * to list all spells.  Aiming: Inner Flame (safe; 1% risk of failure)  Kwxj_Press: ? - help, Dir - move target  Aim: a catoblepas (lightly wounded, ally target, chance to affect: 42%)  Kwxj_You feel a surge of power!Kwxj8Y.KwxjKwxjm2-3.8 (1KwxjF‡‡Kwxj> _The catoblepas resists with some effort.Lwxj  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Lwxj......###################  cupup the Grappler ......#.................#  Gnoll of Vehumet ***... ......#.................#  Health: 103/103 ======================== ......'.................#  Magic: 15/25 ==============---------- ......#####.####...##...#  AC: 16Str: 14 ##+##.....#.####...##'###  EV: 15Int: 24 + #.....#........#....#  SH: 0Dex: 13 # #.....#...‡....#....#  XL: 13 Next: 69% Place: Dungeon:13 # #.....#.....@..#....#  Noise: ==-------  Time: 14133.8 (0.0) # #.....###.##Y########  B) staff of fire # ..##### #. #.# Throw: 11 boomerangs # . .e. Spore + # ..... # Lwxj .......  Y   catoblepas (ally target) # .........  e   deep elf pyromancer .# #..........  ‡   lightning spire (minion) #.# ##+#####.... _The catoblepas resists with some effort.  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a catoblepas (lightly wounded, ally target, chance to affect: 42%)Lwxj Ye  Casting: Inner Flame (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Lwxj  `Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a deep elf pyromancer, wielding a +0 long sword and wearing a +0 ring mail(chance to affect: 88%)MwxjF......###################cupup the Grappler ......#.................#MwxjmGnoll of Vehumet ***... ......#.................#Health: 103/103 ======================== ......'.................#Magic: 15/25 ==============---------- ......#####.####...##...#AC: 16Str: 14 Mwxj##+##.....#.####...##'###EV: 15Int: 24 + #.....#........#....#SH: 0Dex: 13 Mwxj2# #.....#...‡....#....#XL: 13 Next: 69% Place: Dungeon:13 MwxjR# #.....#.....@..#....#Noise: ==-------  Time: 14133.8 (0.0) # #.....###.##Y########Mwxj3B) staff of fire # ..##### #. #.#Throw: 11 boomerangs #Mwxj. .*.Spore +# ..... #Mwxj.......Y   catoblepas (ally target) #.........Mwxj5te   deep elf pyromancer Mwxjl.##..........‡   lightning spire (minion) #.###+#####....MwxjCasting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Mwxjη/Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a deep elf pyromancer, wielding a +0 long sword and wearing a +0 ring mail(chance to affect: 88%)Mwxj Mwxj e(inner flame)You feel a surge of power!Mwxj; §MwxjSeThe deep elf pyromancer is filled with an inner flame.  The deep elf pyromancer gestures wildly while chanting.Mwxj@Mwxj)77/103 MwxjZ-------====4.8 (1Mwxj">‡eMwxjk"#e‡Mwxj"MwxjW&P _The deep elf pyromancer blinks! The catoblepas gores you!!NwxjD########################.#.Nwxj0E'.............. ......#####.###... ##+#####...##'## +NwxjhE.‡........#....#.....###.##Y########NwxjE ..##### #. #.# # . .§ +NwxjE# .....  ....... # NwxjF ...e..... .# ..........NwxjG6e.NwxjJH5Y'NwxjgL8.eNwxjLNwxjNM#8NwxjM_=----------5NwxjPF‡‡Nwxj5ROwxj  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Owxj5####### cupup the Grappler ......###################  Gnoll of Vehumet ***... ......#.................#  Health: 78/103 ==================------ ......#.................#  Magic: 12/25 ===========------------- ......'.................#  AC: 16OwxjStr: 14 ......#####.####...##...#  EV: 15Int: 24 ##+##.....#.####...##'###  SH: 0Dex: 13 + #.....#........#....#  XL: 13 Next: 69% Place: Dungeon:13 # #.....#...‡.@..#....#  Noise: ---------  Time: 14135.8 (0.0) # #.....#.....Y..#....#  B) staff of fire Owxj[# #.....###.##'########  Throw: 11 boomerangs # ..##### #. #.# Spore # . ... + # ..... Y   catoblepas (ally target) # ..e....  e   deep elf pyromancer (inner flame) # .........  ‡   lightning spire (minion) .# #.......... _The deep elf pyromancer blinks! The catoblepas gores you!!  Casting: Inner Flame (safe; 1% risk of failure)  Owxj^Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a catoblepas (lightly wounded, ally target, chance to affect: 42%)Owxj#######cupup the Grappler ......###################OwxjGnoll of Vehumet ***... ......#.................#Owxj9Health: 78/103 ==================------ ......#.................#Magic: 12/25 ===========------------- ......'.................#AC: 16Str: 14 Owxj^......#####.####...##...#EV: 15Int: 24 ##+##.....#.####...##'###SH: 0Dex: 13 + #.....#........#....#XL: 13 Next: 69% Place: Dungeon:13 # #.....#...‡.@..#....#OwxjNoise: ---------  Time: 14135.8 (0.0) # #.....#.....*..#....#B) staff of fire # #.....###.##'########Throw: 11 boomerangs # ..##### #. #.#Spore #. ... +# .....Y   catoblepas (ally target) #..e....e   deep elf pyromancer (inner flame) #Owxj.........‡   lightning spire (minion) .##.......... _The deep elf pyromancer blinks! The catoblepas gores you!!  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a catoblepas (lightly wounded, ally target, chance to affect: 42%)Owxj/  Casting: Inner Flame (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target  OwxjäAim: a catoblepas (lightly wounded, ally target, chance to affect: 42%)  You feel a surge of power!Owxj2(w YThe catoblepas resists with some effort.Owxj,N **Owxj,b*The catoblepas breathes a plume of calcifying dust at you.Owxj_Ge.###......#.ξ§@e13===6.8 (1‡ee‡ _The blast of calcifying dust hits you but does no damage.Pwxj[  ###### ###################  Pwxj#.........ξ.#  #...§.#  '.........ξ.......#  Pwxj(.....#####.####ξ..##...#  #+##.....#.####ξ..##'###   #.....#.....§@.#....#  Pwxjc #.....#...‡.ξ..#....#  PwxjT #.....#.....Y..#....#   #.....###.##'######## Pwxj ..##### #. #.#   . ...   # .e...   Pwxj.......   .  Pwxj@Y.PwxjV7e.Pwxj` 9ePwxjH ****Pwxj# Your lightning spire shoots out a bolt of lightning at the catoblepas!The bolt of electricity hits the catoblepas!Pwxj,ξζξ.ζY.Pwxjj39=7PwxjG‡‡Pwxj?B _The bolt of electricity hits the catoblepas.Qwxj   QwxjG Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Qwxj9#   cupup the Grappler Qwxj# n###### Gnoll of Vehumet ***... Qwxj# .....###################  Health: 79/103 ==================------ Qwxj$ 8.....#.........ξ.......#  Magic: 10/25 =========--------------- .....#.........ξ.......#  AC: 16QwxjJ$ Str: 14 .....'.........ζ.......#  EV: 15Qwxj$ Int: 24 .....#####.####ξ..##...#  SH: 0Qwxj$ ,Dex: 13 Qwxj$ #+##.....#.####ξ..##'###  XL: 13 Next: 69% Place: Dungeon:13 Qwxj>%  #.....#.....ξ@.#....#  Noise: ===------  Time: 14137.8 (0.0) Qwxjv%  #.....#...‡.ζY.#....#  B) staff of fire Qwxj%  #.....#........#....#  Throw: 11 boomerangs Qwxj%  #.....###.##'########  Spore  ..##### #. #.#Qwxj&  . e.. Y   catoblepas (ally target) QwxjS& # ..... e   deep elf pyromancer (inner flame) .......Qwxj&  ‡   lightning spire (minion) ......... Qwxj& _The bolt of electricity hits the catoblepas.  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetQwxj& Aim: a catoblepas (moderately wounded, ally target, chance to affect: 42%)RwxjLO  cupup the Grappler ######  Gnoll of Vehumet ***... .....###################  Health: 79/103 ==================------ .....#.........ξ.......#Rwxjh  Magic: 10/25 =========--------------- .....#.........ξ.......#  AC: 16Str: 14 .....'.........ζ.......#  EV: 15Int: 24 .....#####.####ξ..##...#  SH: 0Dex: 13 Rwxjd#+##.....#.####ξ..##'###  XL: 13 Next: 69% Place: Dungeon:13#.....#.....ξ@.#....#  Noise: ===------  Time: 14137.8 (0.0)#.....#...‡.ζ*.#....#  B) staff of fire#.....#........#....#  Throw: 11 boomerangs#.....###.##'########  Spore ..##### #. #.# . e..  Y   catoblepas (ally target)# .....  e   deep elf pyromancer (inner flame)....Rwxj...  ‡   lightning spire (minion)......... _The bolt of electricity hits the catoblepas.  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a catoblepas (moderately wounded, ally target, chance to affect: 42%)RwxjVYinner flame, ally target) Rwxj Casting: Inner Flame (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Rwxj+Aim: a catoblepas (moderately wounded, ally target, chance to affect: 42%)  You feel a surge of power!Rwxjaa e.  Rwxj,b5The catoblepas is filled with an inner flame.RwxjQfζζζYeRwxj7g2-8.8 (1Rwxj j‡.ζYeYeRwxjj*‡Rwxj nX _The catoblepas closely misses you.Rwxj,  You hit the catoblepas but do no damage.Mushrooms sprout behind the catoblepas.Rwxj|3 PPPPPP 3 burstshroomsThe catoblepas is moderately wounded.Rwxj7 N **Rwxj7 b*The catoblepas breathes a plume of calcifying dust at you.Rwxj :e.Rwxj 9######...ζ...ξ..ζ.ξζζ@ℓe8-9.5 (0.7Rwxj S‡ee‡Rwxj Rwxj f _The blast of calcifying dust hits you.Swxj  You hit the catoblepas. Flame seeps out of the catoblepas.  The catoblepas is engulfed in spores. The catoblepas looks weaker.Swxj S weak, ally t…)Swxj pThe catoblepas is moderately wounded.You are engulfed in calcifying dust.SwxjiB**** SwxjThe catoblepas is moderately wounded.  You are engulfed in calcifying dust.  SwxjYour lightning spire shoots out a bolt of lightning at the catoblepas!bolt of electricity hits the catoblepas!  Flame seeps out of the catoblepas.  The bolt of electricity hits the catoblepas.Swxj76e§SwxjuFlame seeps out of the catoblepas.  The bolt of electricity hits the catoblepas.  Swxjڟ}Flame seeps out of the catoblepas.catoblepas is engulfed in blazing flames.The catoblepas gores you.  Swxj[The deep elf pyromancer casts a spell.Swxjѥ6ℓζℓSwxj_.ℓY.Swxj57-Swxj0.=40.3 (0.8SwxjSwxj6‡.ℓYPPYSwxjm8‡PPSwxjSwxj5 _The deep elf pyromancer blinks!Twxjf    #########  #.Twxj kζζ......#  #.ξζ......#  '.ℓζ......#  #####.####ℓζ.##...#  +##.....#.####ℓζ.##'###  #.....#.....ζζ@#....#  #.....#.e.‡.ℓY.#....#  #.....#.....PPP#....#  #.....###.##§########  ..##### #. #.#  . ...  # .....  Twxj .......  .   PPTwxj0  The catoblepas is engulfed in blazing flames.  Flame seeps out of the catoblepas.Twxj *The catoblepas breathes a plume of calcifying dust at you.Twxjb ##..ζℓ.ℓTwxjfc .ℓℓℓℓ@.ΣΣ   fire elemental (summoned)‡   lightning spire (minion)(…)The blast of calcifying dust hits you but does no damage.TwxjAd 8=1=-1.3 (1.0Twxjg n‡PPP‡Twxji  Twxji X_The deep elf pyromancer casts a spell.Wwxj& WwxjKx######################Wwxjv.....ζℓ....#WwxjY...ℓζ...Wwxj'..........ℓ... ....####WwxjP\ζ.##... +#WwxjZ####ℓℓ@##'##Wwxj.....ℓℓζ.e.‡..Y.Wwxj].Σ...PPP#....Wwxjue#.....###.##§########Wwxj..##### #. #.# . ... WwxjRPPP 3 burstshroomsWwxj-Q# ..... Wwxjf Wwxj  Wwxj WwxjE' WwxjYWwxjhζThe catoblepas is engulfed in blazing flames.WwxjNeWwxjWwxjK.....ℓℓWwxjN..Wwxjz#.ℓ#.Wwxj..Σ...Wwxjf..Σ‡..ζ.WwxjHYWwxje   deep elf pyromancer (inner flame)WwxjΣΣ 2 fire elementals (summoned, 1 wander…)PPP 3 burstshroomsWwxjTO---2WwxjLYPPPWwxjdWYPPPWwxj; Wwxj*_Flame seeps out of the catoblepas.XwxjD   XwxjD CYou completely miss the catoblepas.XwxjEJ ****The catoblepas is almost dead.XwxjQ .Xwxj' **P*P 2Xwxj +.Xwxj> OΣξXwxj FζΣXwxj% U ##..Xwxj% .....ξ‡..ℓ.Xwxj& ℓe....##.##'#......)XwxjN& ‡   lightning spire (minion)(…)Your burstshroom violently releases its spores. x2Xwxj' U=-3.1 (0.8Xwxj+ ξ‡ee‡XwxjQ- B _The catoblepas gores you but does no damage.Ywxj,3  Ywxj3 L You completely miss the catoblepas.Ywxj7 ' Ywxj8 1ξΣYwxjK8 PThe catoblepas is almost dead.Ywxj]9 Ywxj9 AζΣYwxj0C ,..YwxjC Nℓζ.YwxjD #9Ywxj!E :=9Ywxj$L YwxjgL L‡ee‡YwxjL YwxjO  YwxjP W_The deep elf pyromancer hits your lightning spire with a +0 long sword.Zwxjd  You hit the catoblepas but do no damage.Mushrooms sprout behind the catoblepas.Zwxj(o PPally target)The catoblepas is almost dead.The catoblepas is no longer weakened.ZwxjqV ***Zwxj#rZThe catoblepas breathes a plume of calcifying dust at you.ZwxjNΣξZwxjhCξΣZwxjQ *Σ 3 fire elementals (summoned)The blast of calcifying dust hits you but does no damage.The deep elf pyromancer gestures wildly while chanting.Zwxj_.Zwxjf#..§ξ@Σζ..Zwxj$iP==4.6 (0.7ZwxjkY‡..PeYe‡Zwxj}mE _Your burstshroom violently releases its spores.[wxj[wxjR  # [wxj=.########[wxjd .#.ζ.....#[wxj [wxj.#...........§.....# [wxj v.'...........§.....#[wxjN  .#####.####..ξ##...#[wxj  [wxj #+##.....#.####Σ@§##'### [wxj# #.....#.ℓΣζΣ..Y#....# [wxj\ #.....#..ζ‡..PP#....# [wxj #.....#..e.....#....# [wxj y #.....###.##'########[wxj  [wxj. ..##### #. #.#  . ...[wxjb  [wxj # .....  .[wxj  [wxj [wxjV ζThe deep elf pyromancer gestures wildly while chanting. _Your burstshroom violently releases [wxj "its spores.  Your lightning spire shoots out a bolt of lightning at the catoblepas!The bolt of electricity hits the catoblepas!  Flame seeps out of the catoblepas.  The bolt of electricity hits the catoblepas![wxj \####**##[wxja le   deep elf pyromancer (inner flame)ΣΣΣ 3 fire elementals (summoned)‡   lightning spire (minion)[wxj 3PP 2 burstshroomsVehumet accepts your kill.  The catoblepas explodes!  The fiery explosion engulfs you! You resist.fiery explosion engulfs your burstshroo[wxj m!!  Your burstshroom is almost destroyed.fiery explosion engulfs your burstshroom!![wxj} §Your burstshroom is almost destroyed.[wxj\ .§[wxj' ξΣYour burstshroom fades away. x2[wxj" K.e[wxja GξΣ[wxj rξξζ@ξ[wxj] .ξΣξΣ§§ℓ‡..§, 1 ally …)[wxj ![wxj 62----73=======5.6 (1.0[wxjn W§ee[wxj7 \ _The fire elemental hits you. The fire elemental burns you! You resist.^wxj   cupup the Grappler^wxj  Gnoll of Vehumet ***... ###### Health: 62/103 ==============---------- .....###################  Magic: 11/25 ==========-------------- .....#...........ζ.....#  AC: 16Str: 14 .....#...........ξ.....#  EV: 15^wxjInt: 24 .....'...........ξ.....#  SH: 0Dex: 13 .....#####.####..ζ##...#  XL: 13 Next: 73% Place: Dungeon:13 #+##.....#.####Σ@ξ##'###  Noise: =======--  Time: 14145.6 (1.0)  #.....#..ξΣξΣ§§#....#  B) staff of fire ^wxj} #.....#..ℓ‡..§§#....#  Throw: 11 boomerangs  #.....#...e....#....#  Spore  #.....###.##'########  ..##### #. #.# e   deep elf pyromancer (inner flame) . ...^wxjM6 ΣΣΣ 3 fire elementals (summoned, 1 ally …) # ..... ‡   lightning spire (minion) .......Your burstshroom fades away. x2 _The fire elemental hits you. The fire elemental burns you! You resist.  Aiming: Bolt of Light^wxjeKPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a fire elemental (summoned, ally target, 78% to hit)^wxjA QΣΣ^wxj Z Σ§*^wxj N*e^wxjt*§*§*_wxj~X*§*._wxj(WΣ§*._wxj_wxj*.e. _The fire elemental hits you. The fire elemental burns you! You resist. _wxjt Aiming: Bolt of Light  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a deep elf pyromancer, wielding a +0 long sword and wearing a +0 ring mail(inner flame, 78% to hit)_wxj +_wxjr b  cupup the Grappler  Gnoll of Vehumet ***... ######  Health: 62/103 ==============---------- .....###################  Magic: 11/25 ==========-------------- _wxj> .....#...........ζ.....#  AC: 16Str: 14 .....#...........ξ.....#  EV: 15Int: 24 .....'...........ξ.....#  SH: 0Dex: 13 .....#####.####..ζ##...#  XL: 13 Next: 73% Place: Dungeon:13 #+##.....#.####Σ@ξ##'###  Noise: =======--  Time: 14145.6 (1.0)_wxj 7#.....#..ξΣξ*§§#....#  B) staff of fire#.....#..ℓ‡*.§§#....#  Throw: 11 boomerangs_wxj #.....#...*....#....#  Spore #.....###*##'######## ..##### #. #.#  e   deep elf pyromancer (inner flame, bli…)_wxj . ...  ΣΣΣ 3 fire elementals (summoned, 1 ally …)# ....._wxj@   ‡   lightning spire (minion)....... The bolt of light hits the fire elemental!  The fire elemental is heavily damaged.The bolt of light hits the deep elf pyromancer!!  Flame seeps out of the deep elf pyromancer.  The deep elf pyromancer is heavily wounded._wxj 9The deep elf pyromancer is blinded._wxj b Σ§§.e.deep elf pyromancer!!  _wxjb yFlame seeps out of the deep elf pyromancer.  The deep elf pyromancer is heavily wounded.  The deep elf pyromancer is blinded.  You are engulfed in blazing flames. You resist.  The fire elemental closely misses you. The fire elemental misses you._wxjd Y ζΣ_wxj/e Your lightning spire shoots out a bolt of lightning at the fire elemental!The bolt of electricity hits the fire elemental._wxj0g E ζ_wxjg eThe fire elemental resists.  The deep elf pyromancer is engulfed in blazing flames._wxjm ℓζℓΣΣ§§_wxjn §ζe  wandering, innerFlame seeps out of the deep elf pyromancer._wxj6o 0-2=====---6_wxjys §§‡ee‡_wxju _ _The fire elemental completely misses you.bwxj Bbwxjr * ####### .################### .#.....ℓ.....# bwxj %.#...........ξ.....# .'...........ξ.....# bwxj F......#####.####@.ζ##...# ##+##.....#.####Σ§ξ##'### bwxjI k+ #.....#..ζℓΣΣ§§#....# # #.....#..ℓ‡..§§#....# bwxj # #.....#...ζ....#....# # #.....###e##'######## bwxj <# ..##### #. #.# # . ... +# bwxj' ;Σξbwxj CζΣbwxj :e.bwxjl $Σξbwxj bwxj 1ζζbwxjT ℓξΣζζΣ§§ℓbwxj o=------7bwxj §‡..§§eebwxj 4‡bwxj [ _The fire elemental barely misses you.fwxj  cupup the Grappler  Gnoll of Vehumet ***...fwxj  Health: 60/103 =============----------- ####### Magic: 12/25 ===========------------- ......###################  AC: 16Str: 14 fwxj:......#...........ℓ.....#  EV: 15Int: 24 ......#...........ζ.....#  SH: 0Dex: 13 fwxj{ ......'...........ζ.....#  XL: 13 Next: 73% Place: Dungeon:13 fwxj......#####.####@Σℓ##...#  Noise: =--------  Time: 14147.6 (1.0) ##+##.....#.####*Σζ##'###  B) staff of fire + #.....#..ζℓ*Σ§§#....#  Throw: 11 boomerangs # #.....#..ℓ‡..§§#....#  Spore # #.....#..eℓ....#....# # #.....###.##'########  e   deep elf pyromancer (wandering, inner…)# ..##### #. #.#fwxjp ΣΣΣ 3 fire elementals (summoned, 1 ally …)# . ... ‡   lightning spire (minion) + # .....Aim the phial where?Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a deep elf pyromancer, wielding a +0 long sword and wearing a +0 ring mailfwxj(severely wounded, wandering, inner flame, blind, hasn't noticed you, 78% to  hit)fwxj1- #***ξζ‡efwxjd 9#.fwxjo C...fwxj) ?..#fwxj)a ;##fwxj.H#*ζfwxj;*.gwxj‡.  Aim: a lightning spire (lightly damaged, minion, friendly, 98% to hit)gwxjG| ‡*ℓgwxj7‡.gwxj$eℓAim: a deep elf pyromancer, wielding a +0 long sword and wearing a +0 ring mailgwxj(severely wounded, wandering, inner flame, blind, hasn't noticed you, 78% to  hit)gwxjˍgwxjŎReally fire in your lightning spire's direction? Y - Yes gwxj,' N - Nohwxjؘhwxj~Y  cupup the GrapplerGnoll of Vehumet ***...Health: 60/103 =============----------- #######Magic: 12/25 ===========------------- ......###################AC: 16Str: 14 hwxj......#...........ℓ.....#EV: 15Int: 24 ......#...........ζ.....#SH: 0Dex: 13 ......'...........ζ.....#XL: 13 Next: 73% Place: Dungeon:13 hwxjY......#####.####@Σℓ##...#Noise: =--------  Time: 14147.6 (1.0) ##+##.....#.####≈Σζ##'###B) staff of fire hwxj+ #.....#..ζℓ≈Σ§§#....#Throw: 11 boomerangs # #.....#..ℓ≈..§§#....#Spore hwxjD# #.....#..≈ℓ....#....# # #.....###.##'########e   deep elf pyromancer (wandering, inner…)# ..##### #. #.#hwxj8ΣΣΣ 3 fire elementals (summoned, 1 ally …)#. ...‡   lightning spire (minion) +hwxjѫ# .....(severely wounded, wandering, inner flame, blind, hasn't noticed you, 78% to  hit)  The torrent of water misses your lightning spire.hwxjThe torrent of water misses the deep elf pyromancer.The wave splashes down.  Water floods into the deep elf pyromancer's lungs!hwxj,Σξhit)  The torrent of water misses your lightning spire.the deep elf pyromanhwxjV-cer.The wave splashes down.  Water floods into the deep elf pyromancer's lungs!  The deep elf pyromancer gasps for air!hwxj5 ζξ§§‡~eℓ~~hwxjT6I~Flame seeps out of the deep elf pyromancer.hwxj;******ΣdistrThe deep elf pyromancer gasps for air!  Flame seeps out of the deep elf pyromancer.  hwxj;Your lightning spire shoots out a bolt of lightning at the fire elemental!The bolt of electricity hits the fire elemental.fire elemental resists.  The bolt of electricity hits the fire elemental.hwxj §ΣThe fire elemental resists. The fire elemental hits you.hwxjŻ ζeThe fire elemental burns you! You resist.  The deep elf pyromancer is engulfed in blazing flames.hwxj- .hwxjaΣℓζℓΣ§§ζe§e  Σhwxjaally Flame seeps out of the deep elf pyromancer.hwxjc56========8hwxj/‡~.§§ee‡hwxj hwxj=Q_The fire elemental completely misses you.kwxj ( kwxj   ###### ###################  #......#  #.kwxjh qζ.....#  kwxj '..........@ζ.....#  kwxj .....#####.####.Σℓ##...#  kwxj3 #+##.....#.####Σ§ζ##'###  kwxjm  #.....#..ζℓℓΣ§§#....# kwxj   #.....#..ℓ‡~.§§#....# kwxj  kwxj  #.....#..ζe§...#....#  kwxjP  #.....###~##'######## kwxj  ..##### #~ #.#   kwxj x. ...  kwxj §Flame seeps out of the deep elf pyromancer. _The fire elemental completely misses you.kwxj< ,deep elf pyromancer gasps for air!  kwxj Vehumet accepts your kill.  You feel your power returning.  You hear a splash. x2kwxju 3ζkwxjD 0ζkwxj 1~kwxj #####‡   lightning spire (minion)#kwxj   You feel your power returning.  You hear a splash. x2  The fire elemental disappears in a puff of smoke! x3  kwxj The deep elf pyromancer explodes!The fiery explosion engulfs your lightning spire.kwxjW r lightning spire resists.kwxjo 6ℓℓkwxj p t§§.ζ§ℓkwxjHp ?~ζ§§kwxjp ‡§.§ζ¿§#~##~kwxj$} 13=5======--9kwxj. §§‡§.§§‡kwxj  kwxj. ]_Your lightning spire is moderately damaged.mwxj  ##### ....################### #.................#  #.mwxjaℓ.....#  '.ℓ.....#  #####.####§§@##...#  +##.....#.####ζ§ℓ##'###  mwxj6 #.....#..~~~ζ§§#....#  #.....#~§§‡§.§§#....#  #.....#.§ℓ§§...#....#  mwxj#.....###~##'########  ..##### #~ #.#   . ... mwxjf^ # .. mwxjklℓ§ℓξmwxj§~~‡§.§§§~~)~##§mwxjT[--------50mwxj§§‡§.§§‡mwxjmwxjK #mwxj   #### ################### mwxj v #......#  #.mwxj ℓ.....#  '...........ℓ@....#  ...#####.####§§.##...#  ##.....#.####ℓ§ℓ##'###  #.....#..~~~ℓξ§#....#  #.....#§~~‡§.§§#....#  #.....#§~~)~...#....#  #.....###§##'######## ..##### #~ #.#  . ...  mwxjZ R....mwxj .§..ξ§§§~#~mwxj `7------1mwxj §‡§.§§‡mwxj' mwxj nwxj;3nwxj-=nwxj@nwxjF4==nwxjHBnwxjyL  ## .################### .#.................# nwxj+M0 .#..#  .'.......#  .#####.####...##@..#  3.6 (2..#.####...##'###  .....#..~~~...#....#  nwxjM.....#§~~‡§...#....#  .....#§~~)~...#....#  .....###~##'########   .##### #~ #.#    nwxjM(. ...   # .....   nwxjNnwxj3QnwxjTnwxj2f=  nwxjf## .###################...................... .'nwxj%g+...... .#####.####...##nwxjLg....nwxjkg###nwxjg3.~~~...#....nwxjg§~~‡§...#....#)~#.......nwxjowxjW?owxj?owxj@owxjZA98pwxj|pwxj'pwxjT9=pwxjpwxj~pwxjL20=pwxjz,pwxjS9=pwxjpwxjpwxjpwxjpwxj pwxj L70=pwxj pwxj O=pwxj` pwxj<pwxjK1=pwxj.pwxjpwxj91pwxj~pwxjpwxjpwxj,pwxj pwxjpwxjpwxjK2=pwxjpwxjYpwxj{pwxjpwxjS3=pwxjD2=pwxjKpwxjpwxjpwxjVpwxj Bpwxj!n74=pwxj"pwxj#pwxj@$9=pwxj$pwxj%pwxjD&K3=pwxj&pwxjA(pwxj(%5pwxj-)pwxj*,pwxjJ+pwxjM,pwxj,pwxj,-pwxjD.pwxj.W6=pwxjf/pwxj0pwxj%1K4=pwxj1pwxj}4Q7pwxjG6pwxjz6pwxj7pwxj 8pwxjt8pwxj8pwxjG:pwxj:g8==pwxjk;pwxj<n _You start resting.Magic restored.pwxjT@pwxj=C1208.6 (52.0)pwxjC`5=9.6 (53 _pwxjFpwxjGqwxj~qwxjqwxj.qwxjqwxjg9=80=12=3=456=7=wxjdh37m89901=2=345=6=7qwxjha[m89=qwxjiqwxjjqwxj8kqwxjylqwxjDnqwxjn[100/103=qwxjoqwxjq,qwxj0rqwxjtBqwxjvqwxjv%1qwxjlwqwxjxqwxjxqwxjsyqwxjzqwxj{qwxj{qwxj|qwxj$}%2qwxj}qwxjqwxjqwxjqwxjqwxj qwxjqwxjv% qwxjڄF_You start resting.HP restored.qwxjqwxjҌ-75.6 (66qwxj53=qwxj+6.6 (67 _qwxjqwxjqwxjzS######.....#qwxj+zw....#....#..'qwxj}qwxj/~07.6 (1.0)qwxjˀqwxj( _You open the door.qwxj֓qwxj@qwxjqwxjƘqwxjqwxj˛,qwxj֞@  There is an open door here.qwxjvqwxj _qwxjqwxjqwxj1qwxj9=qwxjqwxjqwxjثqwxj?qwxjqwxjqwxj±qwxj'qwxj,qwxjqwxjqwxjqwxj >qwxj7E ###### qwxjXO....################### qwxjx....#.................# ....#.................# qwxj'.................# qwxj####.####.@.##...# 83.6 (6 qwxj#+##.....#.####...##'###  #.....#........#....# qwxj4 #.....#........#....# qwxj6 #.....#...)....#....# #.....###.##'######## ..##### #. #.#  . ...  # ..... qwxjfqwxj,qwxjzrwxjrwxj%rwxjrwxjrwxjrwxjCrwxj^rwxjrwxjrwxjrwxjZrwxj.rwxjrwxjrwxj*rwxj ####### ......################### rwxj ......#.................# ......#.................# .'.................#rwxjF .#####.####...##...# rwxjg##+##.....#.####...##'### rwxj+ #.....#........#....# rwxj# #.....#.....@..#....# 6.6 (3rwxj #.....#...)....#....# rwxjN# #.....###.##'######## # ..##### #. #.#  # . ... rwxj+ #. ..... # ....... # ......... .#rwxjM #..........rwxjerwxjrwxjmrwxj1@3swxjswxjswxj swxjA swxj swxjswxj5swxjaswxjvswxjS$  Things that are here:swxj........###################..#.................#..#.................#swxj?..'.................#..#####.####...##...#swxja##+##.....#.####...##'### ..+ #.....#........#....# swxj..# #.....#........#....# swxj..# #.....#...@....#....#8.6 (2 swxj>..# #.....###.##'######## ### ..##### #. #.# swxj ..# .. ... ..+ #....... ..# #^....... ..#swxj*<+......... ...#swxjI #.......... ###.# ##+##swxjg%###....swxjoswxjswxjU _a +0 long sword; a +0 ring mailswxjswxjqswxjuswxjswxjԢswxj_: _swxjswxjswxjrswxj}swxjЫV  There is an open door, spattered with blood here.swxjAswxjʭ _swxjswxjswxjsswxjʱswxjswxjĶ'.................# #####.####...##...# swxj##+##.....#.####...##'### + #.....#........#....# swxj# #.....#........#....# swxj7&# #.....#...)....#....# # #.....###.##'######## swxjZ-# ..#######.##.####... # #....@....... 92.6 (4 swxj+ #............  #^........... # +............# swxjȷ#............ ###+#####.....  .swxjD ..... ..... swxjuswxjswxjrswxj̕ 3swxj swxj swxjʜ ,swxj swxj swxj swxjl swxjJ swxj +##.....#.####...##'###   #.....#........#....# swxjf /  #.....#........#....#   #.....#...)....#....#  swxj  #.....###.##'########   ..#######.##.####...#   swxj #............#   swxjҥ #............#   #^.swxj #  4.6 (2 +..#  swxj  #...#  swxj6 ##+#####.....#  . swxjW a .....#   swxjx .....#    swxj g.....#   swxj .....#    swxj֦ E swxjh swxj7 swxjP twxj_twxj`twxjatwxjltwxjptwxjlrtwxjlstwxjttwxjvtwxjvtwxjwtwxj֙g #.....#........#....#  #.....#........#....#  #.....#...)....#....#  #.....###.##'########  ..#######.##.####...#   #............#  #............#  #^...........#  +........@...#  6#..#  ##+#####.....#   #.....#   ......#  .......#  .......#  ........#   twxj?' twxj' twxjz( twxj+ twxj. ,twxj(/ twxj80 twxj1 twxj1 twxj3 ,twxjD5 twxj5 twxj86 twxj9 S .....###.##'########  twxj9 .#######.##.####...#   #............#  twxj:  #............#   #^...........# twxjC: t +.....#  twxj~: #............#  ##+#####.....#   twxj: #..@..#  9.6 (3 # twxj; "  ..........#  ..........#  ..........#  twxj?; ....#  ....# twxj;  ...#   twxj"< twxj> twxj{@ uwxj_Iuwxjbuwxjduwxjg,uwxjguwxjk,uwxjmkuwxjluwxj #............ #^........+.........#+##### .####... .. ..........302##..## #.. #### ... uwxj uwxj uwxj} uwxj uwxj uwxjU ,uwxj\ uwxjޤ uwxj2 uwxjϥ uwxjq uwxj_ ,uwxjP uwxj" Q #.# uwxjL ##+#####.....#  ..####.....# uwxjo  .....#uwxj Y  ...........# uwxj i..........# .#uwxjͯ M .# uwxj 8.# 5uwxj .# ##..##...#uwxjA  . #.. #####  .... uwxjb E  .....  uwxj z?....  ....  uwxj uwxj* uwxj uwxj  uwxj Y_Found a scroll labelled CEAKOI JAODWES.vwxjUvwxjDVvwxjZWvwxjZvwxj\vwxj^,vwxj_vwxja,vwxjbvwxjdvwxj+fvwxjfvwxjgvwxjnF # #...# .# ##+#####.....#  . ##..####.....#  #...#  #...#  #......#  #............#  #............#  #......# 8 #...#  ##..##..##...#  #. #..###### # ....#  .....#  ?.....#  ......# vwxjeo vwxjovwxjsvwxj]tvwxjvwxjvwxjvwxj+vwxj2vwxj3vwxjA7vwxj=vwxj0DvwxjEvwxjHvwxjJOvwxjUvwxjVvwxj]vwxjbvwxjhvwxjivwxjHmvwxjzi #............#vwxj7{m #............##.....#vwxj{#............##............###..##..##...#vwxj{ #..##..######vwxjC| #....@.# 12.6 (4 #vwxj|$# vwxj| #?.....# +......# ......+vwxj|#..###+### vwxjM} vwxj~vwxjYvwxjȐwwxjL3wwxj3wwxj4wwxj8wwxj:wwxj <,wwxjT=wwxj>wwxjN?wwxjC@wwxjAwwxj,CwwxjCwwxjDwwxjEwwxjHGwwxjGwwxjHwwxjJwwxj"KwwxjKwwxjNZ #....# wwxjNZ #............#  #............#  #............# wwxjO ##..##..##...#  wwxj@O#..##..######  wwxjO?#......#   #......#   #@.....# 7.6 (5 +......#  #......+  #..###+#wwxjOs  #### wwxjsPwwxjRwwxjAT wwxjgTj_z - 2 scrolls labelled CEAKOI JAODWES (gained 1)wwxj7 wwxj wwxjI wwxjJ wwxj wwxj ,wwxj wwxj wwxj wwxjp wwxje wwxj ,wwxjk wwxjc wwxj wwxj> wwxj wwxj wwxjw wwxj wwxj5 wwxj 'wwxj 3wwxj wwxjA 7 _You open the door.wwxjP wwxj wwxj& wwxj U#.....#  ##..##..##...#  #..##..######  #......#  #......#  wwxj_ 5#......#  +......#  #......+  #..###@#  24.6 (7#####..# wwxj  #....  #.....  #...... ##..##+#  #### wwxj  ¿    wwxj wwxj wwxji Q _There is an open door here.xwxjxwxjxwxj{xwxjc _xwxjABxwxjxwxjhxwxj xwxj7Z#  ......#  #......#  +......#  xwxj#......+  #..###'# +### #####..##...#  #........# xwxji #...@....# 7.6 (3 #........# ##..##+### xwxjP###   ¿     xwxj]    xwxj'xwxjLxwxjywxj3ywxjywxjywxjywxjBywxjBywxj' _You open the door.ywxj(A  Found a parchment of Scorch.ywxjywxj# _ywxjMywxji#......#  +......#  #......+ ywxj #..###'##+### #####..##...#  #........#   #........#  #........#  ywxj##..##@###  31.6 (4####.....# ywxjC  #.:...#  ywxjn #.....# #.....# #.....# ywxjf¿ #.....# ywxji#.....#  ywxjnywxjvywxjQ _There is an open door here.ywxj ywxja ywxj ywxjN ywxjí ywxjE $ _ywxj ywxj ywxjh ywxj ywxj ywxj_ [  You pick up a parchment of Scorch and begin reading...ywxj ywxjs ywxj +#..###'##+###ywxj ####..##...# #........# #........##........#ywxj B##..##'#### ####.....# #.@...#4.6 (3ywxj: X .#.....#ywxjc ####### ywxj y   ywxj1 ywxjj ywxj  ywxj 1_You add the spell Scorch to your library.zwxj؏ zwxj zwxjk zwxjӕ zwxj zwxj ,zwxj* zwxj zwxjҚ zwxjk zwxjV @  There is an open door here.zwxjc zwxj  _zwxji zwxj #......#  #......#  +......# zwxjG H #......+  #..###'##+###  #####..##...#  zwxj h#........#  #........#  #......@.#  7zwxj. ##..##'####  ####.....#  #.....#   #.....#  #.....#  #.....#  zwxj ¿ #.....#  #.....# zwxj zwxj zwxj̨ {wxj2 {wxj2 {wxjy3 {wxjP7 {wxjY: X{wxj; {wxj5< ,{wxjw= {wxj> {wxj!? {wxj? {wxjyA '{wxjuB 3{wxj!C {wxjD 7 _You open the door.{wxj*F {wxjF {wxjF {wxjJ ......# #..##..##...#  #..##..###### {wxjK  #......#....#  #......#....#  #......#....# +......#....# #......+....# {wxjK F#..###'##@### 42.6 (5#####..##...# ........# #........# #........# {wxj3L ##..##'#### ####.....#  {wxjL #.....#  #.....# {wxjN {wxjAO {wxjP Q _There is an open door here.|wxj0 |wxj |wxj |wxjû |wxjͼ |wxj* : _|wxj '|wxj |wxj9 |wxj |wxji 7 _You open the door.|wxj |wxjA |wxj |wxj @  There is an open door here.|wxj |wxj  _|wxje |wxj  #...#  #............# |wxj  ##..##..##...#  #..##..######  #......#....# |wxjC n #......#....#  #......#....#  +......#....# |wxjj  #.....@'....# 6.6 (4 #..###'##'### |wxj }####..##...#  #........#  #........#  #........# |wxj ##..##'#### ####.....# |wxj 9 #.....# |wxj_ |wxj |wxj }wxj=e Spells (Memorise)TypeFailure Level  a - Mephitic CloudConjuration/Alchemy/Air 1% 3b - FoxfireConjuration/Fire1%1  c - Kinetic GrapnelForgecraft1%1  d - Kiss of DeathConjuration/Necromancy 1%1  e - Magic DartConjuration1%1  f - Poisonous VapoursAlchemy/Air1%1  g - SlowHexes1%1  h - Construct Spike LauncherForgecraft1%2  i - Grave ClawNecromancy1%2  j - Mercury ArrowConjuration/Alchemy1%2  k - ScorchFire1%2  l - Searing RayConjuration}wxj@X1%2  m - Static DischargeConjuration/Air1%2  n - Confusing TouchHexes1%3  o - HailstormConjuration/Ice1%3  p - Launch Clockwork BeeForgecraft1%3  q - Maxwell's Portable Piledriver Translocation1%3  r - Sigil of BindingHexes1%3  s - AirstrikeAir1% 4  t - Iskenderun's Mystic BlastConjuration/Translocation 1% 4  u - IrradiateConjuration/Alchemy2% 5 11 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitwxjh  k - ScorchFire1% 2  l - Searing Ray 2  m - Static DischargeConjuration/Air2  n - Confusing Touchwxj Hexes3  o - Hailstorm /Ice3  p - Launch Clockwork BeeForgecraft 3  q - Maxwell's Portable Piledriver Translocation3  r - Sigil of Binding wxj~ "Hexes 3  s - Airstrike Air 1% 4  t - Iskenderun's Mystic BlastTranslocation 1% 4  u - IrradiateConjuration/Alchemy 2% 5v - Awaken ArmourEarth/Forgecraft3% 4  w - Cause Fear Hexes wxjՇ Z3% 4  x - Cigotuvi's PutrefactionNecromancy/Air3% 4  y - Passage of GolubriaTranslocation 3% 4  z - Vhi's Electric ChargeTranslocation/Airwxj' S3% 4  A - Detonation Catalyst Fire/Alchemy 10% 5  B - Hoarfrost CannonadeIce/Forgecraft10% 5  C - Summon Mana ViperHexes/Summoningwxj 10% 5  D - BombardEarth 16% 6  E - Plasma BeamFire/Air 16%6wxj u - IrradiateConjuration/Alchemy 2% 5  w - Cause FearHexes3% 4F - Forge Phalanx BeetleForgecraft50% 6  G - Hellfire Mortarwxj Fire/Earth/Forgecraft 58% 7  H - Fire StormConjuration/Fire100% 9wxj]  w - Cause FearHexes3% 4  A - Detonation Catalyst Fire/AlchemywxjN10% 5wxj%wxjF  w - Cause FearHexeswxj3% 4  A - Detonation Catalyst Fire/Alchemy10% 5wxjcl - Searing RayConjuration1%wxj 2  m - Static DischargeConjuration/Air1%2  t - Iskenderun's Mystic Blast Conjuration/Translocation 1% 4 wxj6D w - Cause FearHexeswxjb<3% 4wxj#Mk - ScorchFire1%2  r - Sigil of BindingHexeswxj#1% 3  t - Iskenderun's Mystic Blast Conjuration/Translocation 1% 4wxjA Mj - Mercury ArrowConjuration/Alchemy1%2  p - Launch Clockwork Bee Forgecraft1% 3  r - Sigil of BindingHexes1% 3wxj}f - Poisonous VapoursAlchemy/Air1%1  g - SlowHexes1%1  h - Construct Spike LauncherForgecraft1%wxj>~k2  i - Grave ClawNecromancy1%2  k - ScorchFirewxj~t1% 2  p - Launch Clockwork Bee Forgecraft1% 3wxj6O]b - FoxfireConjuration/FirewxjO1%1  c - Kinetic GrapnelForgecraft1%1  d - Kiss of DeathConjuration/Necromancy 1%1  e - Magic DartConjurationwxjOO1% 1  k - ScorchFirewxjO1% 2wxj*eM a - Mephitic CloudwxjConjuration/Alchemy/Air 1%3  d - Kiss of DeathConjuration/Necromancy 1% 1  e - Magic Dartwxj)Conjuration1% 1wxjufwxjcjwxjnS#............#  cupup the Grappler#............#  Gnoll of Vehumet ***...##..##..##...#  Health: 103/103 ========================wxjo#..##..######  Magic: 25/25 ========================#......#....#  AC: 16Str: 14#......#....#  EV: 15Int: 24#......#....#  SH: 0Dex: 13+......#....#  XL: 13 Next: 75% Place: Dungeon:13#.....@'....#wxjOo  Noise: ---------  Time: 14346.6 (0.0)#..###'##'###  B) staff of fire#####..##...#  Throw: 11 boomerangs#........#  Spore #........#wxjo #........#  ##..##'#### wxjoa ####.....#  #.....#   _You add the spell Scorch to your library. _There is an open door here. _You open the door. _There is an open door here. wxj=p5_You open the door. _There is an open door here.wxj^sThere is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here.  Okay, then.wxjtwxjzvwxjx. _wxjs`wxjen Spells (Memorise)Typewxj fFailure Level  a - Mephitic CloudConjuration/Alchemy/Air 1% 3b - FoxfireConjuration/Fire1%wxj:f21  c - Kinetic GrapnelForgecraftwxjpfN1%1  d - Kiss of DeathConjuration/Necromancy 1%1  wxjf.e - Magic DartConjuration1%wxjfR1  f - Poisonous VapoursAlchemy/Air1%1  g - Slowwxj4g=Hexes1%1  h - Construct Spike LauncherwxjggForgecraft1%wxjg02  i - Grave ClawNecromancywxj ha1%2  j - Mercury ArrowConjuration/Alchemy1%2  k - ScorchwxjihLFire1%2  l - Searing RayConjuration1%wxjhy2  m - Static DischargeConjuration/Air1%2  n - Confusing TouchHexes1%wxji;3  o - HailstormConjuration/Ice1%wxj4i:3  p - Launch Clockwork BeeForgecraftwxj_i1%3  wxjidq - Maxwell's Portable Piledriver Translocation1%3  r - Sigil of BindingwxjjHexes1%3  s - AirstrikeAir1% 4  wxj>j"t - Iskenderun's Mystic BlastwxjjjrConjuration/Translocation 1% 4  u - IrradiatewxjjConjuration/Alchemywxjk2% 5 11 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] helpwxjBk<[Esc] exitwxjwxjϦwxjSwxjгJ#............#wxj  cupup the Grappler#............#wxj=N  Gnoll of Vehumet ***...wxjg##..##..##...#wxj  Health: 103/103 ========================#..##..######wxj  Magic: 25/25 ========================#......#....#wxj  AC: 16Str: 14#......#....#wxj   EV: 15Int: 24#......#....#wxj1  SH: 0Dex: 13wxjY+......#....#  XL: 13 Next: 75% Place: Dungeon:13wxj#.....@'....#  Noise: ---------  Time: 14346.6 (0.0)wxj%#..###'##'###  B) staff of fire#####..##...#wxji  Throw: 11 boomerangs#........#  Spore #........# #........# wxjC ##..##'####  wxjl`####.....#  #.....#wxj   _There is an open door here. _You open the door. wxjŶ_There is an open door here. _You open the door. _There is an open door here. _Okay, then.wxjźP  Okay, then.wxj_wxjwxj _wxjϿwxj E _Okay, then. wxj ?_Okay, then. wxj; Casting: Inner Flame (safe; 1% risk of failure)  Confirm wiwxj Hth . or Enter, or press ? or * to list all spells.wxj:wxjo Your spells (cast)TypewxjFailure Level  a + Inner FlameHexes/Fire1% 3 b - Forge Lightning SpireAir/Forgecraftwxj!73%4 wxjZ c - Yara's Violent Unravelling Hexes/Alchemy 2% 5 d - Brom's Barrelling BoulderConjuration/EarthwxjP1%4  u - BlinkwxjTranslocation1%wxj2 wxjSelect a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitwxjwxj wxj#............#  cupup the Grappler#............#wxjJN  Gnoll of Vehumet ***...wxj##..##..##...#  Health: 103/103 ========================wxjz#..##..######wxj  Magic: 25/25 ========================#......#....#wxj.S  AC: 16wxjStr: 14#......#....#  EV: 15wxjInt: 24#......#....#wxj  SH: 0Dex: 13wxj&>+......#....#wxjX  XL: 13 Next: 75% Place: Dungeon:13#.....@'....#wxj  Noise: ---------  Time: 14346.6 (0.0)wxjs#..###'##'###wxj  B) staff of fire#####..##...#wxj[  Throw: 11 boomerangswxj<#........#  Spore wxjkN#........# wxj>#........# wxj/ wxjF##..##'#### wxj!T ####.....# wxjN/ wxj#.....# wxj-  wxjw_You open the door. _There is an open door here. _Okay, then. wxj'_Okay, then.wxjFCasting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.wxjrwxjwxj J#............#wxj!  cupup the Grappler#............#  Gnoll of Vehumet ***...wxj>!##..##..##...#wxjq!  Health: 103/103 ========================#..##..######wxj!  Magic: 25/25 ========================wxj!#......#....#  AC: 16wxj".Str: 14wxjB"#......#....#  EV: 15wxjo"Int: 24#......#....#wxj"  SH: 0Dex: 13+......#....#wxj#  XL: 13 Next: 75% Place: Dungeon:13#.....@'....#wxjI#  Noise: ---------  Time: 14346.6 (0.0)wxjw#s#..###'##'###wxj#  B) staff of fire#####..##...#wxj#[  Throw: 11 boomerangswxj$#........#  Spore wxjf$#........# #........# wxj$u ##..##'#### wxj$/ wxj%%####.....# wxj.%= #.....# wxj%~  _You open the door. _There is an open door here. wxj%M_Okay, then. _Okay, then.wxj%zCasting: Inner Flame (safe; 1% risk of failure)  wxj&\Confirm with . or Enter, or press ? or * to list all spells.wxj*P  Okay, then.wxjG+wxj`.wxj0. _wxj<wxj>wxjHAwxj,Zwxjh`wxj=c$ _wxjewxjkwxjfrwxj}swxj+vwxjT~wxjXwxj_wxjwxj=wxjwxjwxjrwxjwxjvwxjwxjwxj'wxj{wxj֭wxjwxjΰ7 _You open the door.wxjW3wxj}wxj%Z #......# wxjf_......#............# wxj......#............# ......##..##..##...# wxjJ.......#..##..###### .......#......#....# .......#......#....# .......#......#....# .......@......#....# 53.6 (7.......#......'....# wxj.......#..###'##'### ####+#######..##...#  #........# #........# wxj#........# ##..##'#### ####.....#wxjwxj?wxj- wxjqC_There is an open door here.wxjwxjwxj8wxjMwxjwxj+$ _wxjwxj#wxjwxjqwxjowxj1 #wxj,J..#..#....#wxjf..#............#..##..##..##...# #.......#..##..######wxj #.......#......#....# #.......#......#....#wxj #.......#......#....# #'......#....#5.6 (2wxj #.......#......'....# #.......#..###'##'### #####+#######..##...#  #..# wxja #..#  #wxj"L..#  ##..##'#### wxjTJ ####.....#wxjwxjrwxjwxjDwxj5EwxjFwxj@KwxjLwxjN,wxjbOwxj+QwxjQwxj-RwxjT'wxjX  You open the door.  You encounter a kobold demonologist draugr and 4 skeletal warriors.wxjXwxj])........#wxj]p.# ..##..##..##...#wxj]+ #.......#..##..###### #.......#......#....# #wxj$^.#......#....# #.#......#....#wxjs^} #.......'......#....#wxj^w #.......#......'....# #....@..#..###'##'### #####'#######..##...#wxj^ ... #........# z.Z.# #........#.z...wxj_># #.#wxj4_##.zz## ##..##'#### zzzz 4 skeletal warriors (2 polearms, do…)#+### ####.....# Z   kobold demonologist draugr (polearm, …)wxj`_7 #.....# wxj_0 #.....#wxjTe&7wxjf18.6 (3 _wxjjwxj{wxjc ............##..##..##...##..#####.....#.......'......#wxjd ....'...........#..###'##'#######'#######..## ...  z.Z.# .z...# #........#  3 skeletal warriors (1 polearm, dormwxjWd ##.zz## ##..##'####+### ###wxjg 7z.wxjj Vz2 dowxjk *9.6 (1wxjDo wxjyp wxj wxj%  wxjXCasting: Inner Flame (safe; 1% risk of failure)  wxj\Confirm with . or Enter, or press ? or * to list all spells.wxj2 ........#............#  cupup the Grappler ........#............#  Gnoll of Vehumet ***... ........##..##..##...#  Health: 103/103 ======================== #.......#..##..######  Magic: 22/25 =====================--- wxj2#.......#......#....#  AC: 16Str: 14 #.......#......#....#  EV: 15Int: 24 #.......#......#....#  SH: 0Dex: 13 #.......'......#....#  XL: 13 Next: 75% Place: Dungeon:13 wxjQ3B#....@..#......'....#  Noise: ---------  Time: 14359.6 (0.0) #.......#..###'##'###  B) staff of fire wxj3)#####'#######..##...#  Throw: 11 boomerangs ... #........#  Spore  zzZ.# #........#  wxj3.....# #........#  zzz 3 skeletal warriors (1 polearm, 2 do…) ##.zz## ##..##'#### Z   kobold demonologist draugr (polearm, …) #+### ####.....# wxj<4#.....#Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.wxj4)Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a kobold demonologist draugr, wielding a +0 trident (dormant, chance to  affect: 88%)wxj +wxj; ........#............# cupup the Grappler........#............# Gnoll of Vehumet ***...........##..##..##...# Health: 103/103 ========================wxj v#.......#..##..###### Magic: 22/25 =====================---#.......#......#....# AC: 16Str: 14#.......#......#....# EV: 15Int: 24#.......#......#....# SH: 0Dex: 13wxj- #.......'......#....# XL: 13 Next: 75% Place: Dungeon:13#....@..#......'....# Noise: ---------  Time: 14359.6 (0.0)#.......#..###'##'### B) staff of fire#####'#######..##...# Throw: 11 boomerangs... #........# Spore wxj~ azz*.# #........#.....# #........# zzz 3 skeletal warriors (1 polearm, 2 do…)wxj ##.zz## ##..##'#### Z   kobold demonologist draugr (polearm, …)#+### ####.....##.....#Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  wxj4 Press: ? - help, Dir - move targetAim: a kobold demonologist draugr, wielding a +0 trident (dormant, chance to  affect: 88%)wxj Zonfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  wxjY Press: ? - help, Dir - move target  Aim: a kobold demonologist draugr, wielding a +0 trident (dormant, chance to  affect: 88%)  You feel a surge of power!wxj_n 8Z.wxj p 5z.wxjy 9Zwxjy 4==60.6 (1wxj~ wxjH S _The kobold demonologist draugr is filled with an inner flame.wxjQ  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.wxjN ........#............#  cupup the Grappler ........#............#  Gnoll of Vehumet ***... wxjM........##..##..##...#  Health: 103/103 ======================== wxj#.......#..##..######  Magic: 18/25 =================------- wxj*#.......#......#....#  AC: 16Str: 14 #.......#......#....#  EV: 15Int: 24 wxjX#.......#......#....#  SH: 0Dex: 13 wxj#.......'......#....#  XL: 13 Next: 75% Place: Dungeon:13 wxj*#....@..#......'....#  Noise: ==-------  Time: 14360.6 (0.0) wxj #....*..#..###'##'###  B) staff of fire wxj?#####*#######..##...#  Throw: 11 boomerangswxjg wxjzZ. #........#  Spore  wxj4z.*.# #........#  wxj>...*.# #........#  zzz 3 skeletal warriors (1 polearm, 2 do…) ##.zz## ##..##'#### Z   kobold demonologist draugr (polearm, …) #+### ####.....#wxji wxj#.....#wxjCasting: Inner Flame (safe; 1% risk of failure)  wxjMConfirm with . or Enter, or press ? or * to list all spells.wxj<*Aiming: Brom's Barrelling Boulder (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetwxjwAim: a kobold demonologist draugr, wielding a +0 trident (inner flame, 100% to  hit)wxj _ *ZwxjE**wxjwxj]........#............# cupup the Grappler........#............# Gnoll of Vehumet ***...........##..##..##...# Health: 103/103 ========================wxj#.......#..##..###### Magic: 22/25 =====================---#.......#......#....# AC: 16Str: 14wxj#.......#......#....# EV: 15Int: 24#.......#......#....# SH: 0Dex: 13wxj#.......'......#....# XL: 13 Next: 75% Place: Dungeon:13#....@..#......'....# Noise: ==-------  Time: 14360.6 (0.0)wxj7J#.......#..###'##'### B) staff of fire#####'#######..##...# Throw: 11 boomerangswxjczZ. #........# Spore z...# #........#wxj.....# #........# zzz 3 skeletal warriors (1 polearm, 2 do…)##.zz## ##..##'#### Z   kobold demonologist draugr (polearm, …)wxj#+### ####.....##.....#Casting: Inner Flame (safe; 1% risk of failure)  wxjConfirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetOkay, then.wxjwxjwxjwxj. _wxj5........#............# cupup the Grapplerwxj6!........#............# Gnoll of Vehumet ***...........##..##..##...# Health: 103/103 ========================#.......#..##..###### Magic: 22/25 =====================---#.......#......#....# AC: 16Str: 14wxjz6#.......#......#....# EV: 15Int: 24#.......#......#....# SH: 0Dex: 13#.......'......#....# XL: 13 Next: 75% Place: Dungeon:13wxj6#....@..#......'....# Noise: ==-------  Time: 14360.6 (0.0)#....*..#..###'##'### B) staff of firewxj74#####*#######..##...# Throw: 11 boomerangszZ. #........# Spore z.*.# #........#...*.# #........# zzz 3 skeletal warriors (1 polearm, 2 do…)##.zz## ##..##'#### Z   kobold demonologist draugr (polearm, …)#+### ####.....##.....#wxj7Press: ? - help, Dir - move target _Okay, then.Throw: 11 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a skeletal warrior, wielding a +0 short sword (dormant, 97% to hit)wxjkx Z...zwxjwxj 1Z. wxjR?_Okay, then. wxjՍ Throw: 11 boomerangsPress: ? - help, Q - select action, ( or ) - cyclewxj Shift-Dir - straight linwxj6!e  wxjtAim: a kobold demonologist draugr, wielding a +0 trident (inner flame, 77% to  wxj hit)wxj %........#............# cupup the Grappler........#............# Gnoll of Vehumet ***...wxjG!........##..##..##...# Health: 103/103 ========================#.......#..##..###### Magic: 22/25 =====================---#.......#......#....# AC: 16Str: 14wxj"#.......#......#....# EV: 15Int: 24#.......#......#....# SH: 0Dex: 13#.......'......#....# XL: 13 Next: 75% Place: Dungeon:13#....@..#......'....# Noise: ==-------  Time: 14360.6 (0.0)#....(..#..###'##'### B) staff of fire#####(#######..##...# Throw: 11 boomerangszZ. #........# Spore wxjo"Mz...# #........#.....# #........# zzz 3 skeletal warriors (1 polearm, 2 do…)wxj"##.zz## ##..##'#### Z   kobold demonologist draugr (polearm, …)#+### ####.....##.....#Aim: a kobold demonologist draugr, wielding a +0 trident (inner flame, 77% to  hit)  You throw a boomerang.  wxj;#The boomerang hits the kobold demonologist draugr!  Flame seeps out of the kobold demonologist draugr.  The kobold demonologist draugr is moderately damaged.wxjd%.wxjd 'wxjhwxjhHZζhit)  wxjUiVYou throw a boomerang.  The boomerang hits the kobold demonologist draugr!  wxji"Flame seeps out of.  wxjiThe kobold demonologist draugr is moderately damaged.The kobold demonologist draugr is engulfed in blazing flames.wxj k?zZwxjkwxjlzwxjmwxjnwxjMvZzzz 4 skeletal warriors (2 polearms, 1 wxjw5--1.5 (0.9wxj~wxj H _Flame seeps out of the kobold demonologist draugr.wxjn  Casting: Brom's Barrelling Boulder (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.wxjm1 ........#............#  cupup the Grappler wxj1Q........#............#  Gnoll of Vehumet ***... ........##..##..##...#  Health: 103/103 ======================== #.......#..##..######  Magic: 18/25 =================------- wxj1#.......#......#....#  AC: 16Str: 14 wxj2#.......#......#....#  EV: 15Int: 24 #.......#......#....#  SH: 0Dex: 13wxjP2 #.......'......#....#  XL: 13 Next: 75% Place: Dungeon:13 wxj2#....@..#......'....#  Noise: ---------  Time: 14361.5 (0.0) wxj2#....*..#..###'##'###  B) staff of fire wxj2.#####z#######..##...#  Throw: 11 boomerangs z*. #........#  Spore wxj#3K Z.*.# #........#  wxjt3...*.# #........#  zzzz 4 skeletal warriors (2 polearms, 1 …) ##.zz## ##..##'#### wxj3B#+### ####.....# #.....# wxj3P_Flame seeps out of the kobold demonologist draugr.  wxj3OCasting: Brom's Barrelling Boulder (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.wxj:4Aiming: Brom's Barrelling Boulder (mildly dangerous; 1% risk of failure)  wxjf4Press: ? - help, Dir - move targetAim: a skeletal warrior, wielding a +0 scimitar (100% to hit)wxj] *zwxj ........#............#  cupup the Grappler ........#............#  Gnoll of Vehumet ***... ........##..##..##...#  Health: 103/103 ======================== #.......#..##..######  Magic: 18/25 =================------- #.......#......#....#  AC: 16Str: 14 #.......#......#....#  EV: 15Int: 24 #.......#......#....#  SH: 0Dex: 13 #.......'......#....#  XL: 13 Next: 75% Place: Dungeon:13 wxj[C#....@..#......'....#  Noise: ---------  Time: 14361.5 (0.0) #....ξ..#..###'##'###  B) staff of fire #####●#######..##...#  Throw: 11 boomerangs zζ. #........#  Spore  wxjZ...# #........#  .....# #........#  zzzz 4 skeletal warriors (2 polearms, 1 …) ##.zz## ##..##'#### #+### ####.....# #.....#Confirm with . or Enter, or press ? or * to list all spells.wxjpAiming: Brom's Barrelling Boulder (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetYou send a boulder barrelling forward!  The skeletal warrior hits your boulder with a +0 scimitar!  Your boulder barrels into the skeletal warrior!wxj   ........#  ........##wxjGQ  #.......#  #.......#....  #.......#.... wxj} #.......#....  #.......'....  wxjas#....@  #....ζ..#  #####●###  zz.   Z...#  .....#  zz2 ##.zz## ●   boulder (minion, rolling) wxjp#+###  ===2.5 (1wxjwxj-  Aiming: Brom's Barrelling Boulder (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  You send a boulder barrelling forward!  The skeletal warrior hits your boulder with a +0 scimitar!  Your boulder barrels into the skeletal warrior! _The skeletal warrior is lightly damaged.wxj{n  Casting: Brom's Barrelling Boulder (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.wxjP ........#............#  cupup the Grappler ........#............#  Gnoll of Vehumet ***... ........##..##..##...#  Health: 103/103 ======================== wxjG#.......#..##..######  Magic: 15/25 ==============---------- #.......#......#....#  AC: 16Str: 14 #.......#......#....#  EV: 15Int: 24 #.......#......#....#  SH: 0wxj Dex: 13 #.......'......#....#  XL: 13 Next: 75% Place: Dungeon:13 wxj:#....@..#......'....#  Noise: ===------  Time: 14362.5 (0.0) wxjj1#....ζ..#..###'##'###  B) staff of fire #####●#######..##...#  Throw: 11 boomerangs wxj[zz. #........#  Spore  Z...# #........#  .....# #........#  zzzz 4 skeletal warriors (2 polearms, 2 …) wxj##.zz## ##..##'#### ●   boulder (minion, rolling) #+### ####.....#wxj; #.....#wxjOCasting: Brom's Barrelling Boulder (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.wxjAiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a skeletal warrior, wielding a +0 scimitar (flame, lightly damaged, ally  wxj&target, chance to affect: 43%)wxjGV %........#............# cupup the Grappler........#............# Gnoll of Vehumet ***...wxj X ........##..##..##...# Health: 103/103 ========================#.......#..##..###### Magic: 15/25 ==============----------#.......#......#....# AC: 16Str: 14#.......#......#....# EV: 15Int: 24#.......#......#....# SH: 0Dex: 13#.......'......#....# XL: 13 Next: 75% Place: Dungeon:13#....@..#......'....# Noise: ===------  Time: 14362.5 (0.0)#....ζ..#..###'##'### B) staff of fire#####●#######..##...# Throw: 11 boomerangsz*. xjX 4m#........# Spore Z...# #........#.....# #........# zzzz 4 skeletal warriors (2 polearms, 2 …)##.zz## ##..##'#### ●   boulder (minion, rolling)#+### ####.....##.....#Casting: Brom's Barrelling Boulder (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a skeletal warrior, wielding a +0 scimitar (flame, lightly damaged, ally  target, chance to affect: 43%)wxj1'onfirm with . or Enter, or press ? or * to list all spells.  Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a skeletal warrior, wielding a +0 scimitar (flame, lightly damaged, ally  target, chance to affect: 43%)  wxj'You feel a surge of power!wxjp ζ●The skeletal warrior resists with some effort.wxjʧ2z.wxj,Zwxjk ℓYour boulder barrels into the skeletal warrior.  The skeletal warrior hits your boulder with a +0 scimitar!wxjzZ   kobold demonologist draugr (polearm, …)-3.5 (1wxj{wxj: _Your boulder is destroyed!wxjwxj  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.wxj  ........#............#  cupup the Grapplerwxjk V ........#............#  Gnoll of Vehumet ***... ........##..##..##...#  Health: 103/103 ======================== #.......#..##..######  Magic: 11/25 ==========-------------- #.......#......#....#  AC: 16Str: 14 wxj #.......#......#....#  EV: 15Int: 24 #.......#......#....#  SH: 0Dex: 13wxj  #.......'......#....#  XL: 13 Next: 75% Place: Dungeon:13 wxj1 *#....@..#......'....#  Noise: ==-------  Time: 14363.5 (0.0) wxjg #....*..#..###'##'###  B) staff of fire #####z#######..##...#  Throw: 11 boomerangs wxj Z*. #........#  Spore  Z.z.# #........#  ...*.# #........#  zzzz 4 skeletal warriors (2 polearms, 2 …) wxj ##.zz## ##..##'#### Z   kobold demonologist draugr (polearm, …) #+### ####.....# #.....# wxj =_Your boulder is destroyed!Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetwxj lAim: a skeletal warrior, wielding a +0 scimitar (lightly damaged, 100% to hit)wxjm _ *zwxjN ........#............#  cupup the Grappler ........#............#  Gnoll of Vehumet ***... wxjy........##..##..##...#  Health: 103/103 ======================== #.......#..##..######  Magic: 11/25 ==========-------------- #.......#......#....#  AC: 16Str: 14 #.......#......#....#  EV: 15Int: 24 wxj#.......#......#....#  SH: 0Dex: 13 #.......'......#....#  XL: 13 Next: 75% Place: Dungeon:13 #....@..#......'....#  Noise: ==-------  Time: 14363.5 (0.0) #....ζ..#..###'##'###  B) staff of fire wxjWo#####z#######..##...#  Throw: 11 boomerangs Zz. #........#  Spore  Z...# #........#  .....# #........#  zzzz 4 skeletal warriors (2 polearms, 2 …) wxj&##.zz## ##..##'#### Z   kobold demonologist draugr (polearm, …) #+### ####.....# #.....# _Your boulder is destroyed!Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.wxjAAiming: Brom's Barrelling Boulder (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetwxj●  Casting: Inner Flame (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (mildly dangerous; 1% risk of failure)  wxjPress: ? - help, Dir - move target  You send a boulder barrelling forward!  The skeletal warrior hits you from afar with a +0 trident!wxj   ........#  ........##  wxj,+#.......#  #.......#....  #.......#....  #.......#....  #.......'....  #....@ wxjB #....ℓ..#  #####●###  Zz. wxj  Z.z.#  .....#   ##.zz##  #+### wxjI●   boulder (minion, rolling)wxji86/103 ----=4.5 (1wxjwxjPWℓZZwxjE _Your boulder barrels into the skeletal warrior.wxjAYn  Casting: Brom's Barrelling Boulder (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.wxjoz ........#............#  cupup the Grappler wxj+{{........#............#  Gnoll of Vehumet ***... ........##..##..##...#  Health: 86/103 ====================---- #.......#..##..######  Magic: 8/25=======----------------- #.......#......#....#  AC: 16Str: 14wxj{4 #.......#......#....#  EV: 15Int: 24 #.......#......#....#  SH: 0Dex: 13wxj{ #.......'......#....#  XL: 13 Next: 75% Place: Dungeon:13 wxj%|#....@..#......'....#  Noise: ===------  Time: 14364.5 (0.0) wxjW|#....ℓ..#..###'##'###  B) staff of fire wxj|#####●#######..##...#  Throw: 11 boomerangs wxj|Zz. #........#  Spore  wxj|4Z.z.# #........#  wxj}.....# #........#  zzzz 4 skeletal warriors (2 polearms, 2 …) wxjE}##.zz## ##..##'#### Z   kobold demonologist draugr (polearm, …) wxjv}#+### ####.....# ●   boulder (minion, rolling) #.....#wxj}OCasting: Brom's Barrelling Boulder (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.wxj@~5Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a skeletal warrior, wielding a +0 scimitar (lightly damaged, ally target,  chance to affect: 43%)wxjPuK zzwxju@trident (chance to affect: 43%)wxjT+wxjT........#............# cupup the Grappler........#............# Gnoll of Vehumet ***...........##..##..##...# Health: 86/103 ====================----wxjT#.......#..##..###### Magic: 8/25=======-----------------wxjU#.......#......#....# AC: 16Str: 14#.......#......#....# EV: 15wxjV Int: 24#.......#......#....# SH: 0Dex: 13#.......'......#....# XL: 13 Next: 75% Place: Dungeon:13#....@..#......'....# Noise: ===------  Time: 14364.5 (0.0)#....ℓ..#..###'##'### B) staff of fire#####●#######..##...# Throw: 11 boomerangsZ*. #........# Spore wxj,WZ.z.# #........#.....# #........# zzzz 4 skeletal warriors (2 polearms, 2 …)##.zz## ##..##'#### Z   kobold demonologist draugr (polearm, …)#+### ####.....# ●   boulder (minion, rolling)#.....#Casting: Brom's Barrelling Boulder (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.wxjWAiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a skeletal warrior, wielding a +0 trident (chance to affect: 43%)wxjC%7You feel a surge of power!wxjX ξ●wxjThe skeletal warrior resists with some effort.  Your boulder barrels into the skeletal warrior!wxjC Zwxj/N.  The skeletal warrior is lightly damaged.wxj7zwxj : ξwxj@●The skeletal warrior hits your boulder with a +0 trident!  Your boulder barrels into the skeletal warrior!wxj.ζzzz1zzwxja) wxjԮ79=-5.5 (1wxjwxjbk _The skeletal warrior is moderately damaged.wxj;   wxj; Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.wxj  ........#............#  cupup the Grappler ........#............#  Gnoll of Vehumet ***... ........##..##..##...#  Health: 87/103 ====================---- #.......#..##..######  Magic: 5/25====-------------------- #.......#......#....#  AC: 16Str: 14 #.......#......#....#  EV: 15Int: 24 #.......#......#....#  SH: 0wxjz Dex: 13 #.......'......#....#  XL: 13 Next: 75% Place: Dungeon:13 #....@..#......'....#  Noise: ==-------  Time: 14365.5 (0.0) #....*..#..###'##'###  B) staff of fire #####Z#######..##...#  Throw: 11 boomerangs wxj {.*. #........#  Spore  Zz●.# #........#  ...z.# #........#  zzzz 4 skeletal warriors (2 polearms, 1 …) wxj Q##.zz## ##..##'#### Z   kobold demonologist draugr (polearm, …) #+### ####.....# ●   boulder (minion, rolling) #.....#Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a skeletal warrior, wielding a +0 trident (moderately damaged, 100% to  hit)wxj ' wxje 8*zwxj2 N ........#............#  cupup the Grappler ........#............#  Gnoll of Vehumet ***... wxj ........##..##..##...#  Health: 87/103 ====================---- #.......#..##..######  Magic: 5/25====-------------------- #.......#......#....#  AC: 16Str: 14wxj5  #.......#......#....#  EV: 15Int: 24 #.......#......#....#  SH: 0Dex: 13 #.......'......#....#  XL: 13 Next: 75% Place: Dungeon:13 wxj #....@..#......'....#  Noise: ==-------  Time: 14365.5 (0.0) #.......#..###'##'###  B) staff of fire #####Z#######..##...#  Throw: 11 boomerangs wxj L.ζ. #........#  Spore  Zzζ.# #........#  ...z.# #........#  zzzz 4 skeletal warriors (2 polearms, 1 …) ##.zz## ##..##'#### Z   kobold demonologist draugr (polearm, …) wxj R#+### ####.....# ●   boulder (minion, rolling) #.....#Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetYou send a boulder barrelling forward!  Your boulder barrels into the skeletal warrior.wxj 7z.wxj$ 6z.wxj 0z.wxj` z.  Press: ? - help, Dir - move target  You send a boulder barrelling forward!  wxj Your boulder barrels into the skeletal warrior.  Your boulder crushes the skeletal warrior against the skeletal warrior and  falls apart!  The kobold demonologist draugr hits you from afar with a +0 trident.wxj : ζwxj ●Your doom draws closer.  Your boulder barrels into the kobold demonologist draugr.  Flame seeps out of the kobold demonologist draugr.wxj    ........#  ........##  #.......#  #.......#....  #.......#....  #.......#....  #.......'....wxj$  #....@  #....ζ..# wxj_  #####●###  .Z.   wxj nZ.z.#  ..zz.#   ##..z##  wxj  #+###  5-Doom: 9%=6.5 (1wxj wxj/ s _The kobold demonologist draugr is severely damaged.wxj  wxjҲ^Casting: Brom's Barrelling Boulder (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.wxj\ . ........#............#  cupup the Grappler ........#............#  Gnoll of Vehumet ***... wxj\ ........##..##..##...#  Health: 85/103 ===================----- #.......#..##..######  Magic: 2/25=----------------------- #.......#......#....#  AC: 16Str: 14wxj6] rDoom: 9% #.......#......#....#  EV: 15Int: 24 #.......#......#....#  SH: 0Dex: 13 wxj] #.......'......#....#  XL: 13 Next: 75% Place: Dungeon:13 #....@..#......'....#  Noise: ===------  Time: 14366.5 (0.0) #....ζ..#..###'##'###  B) staff of firewxj]  #####●#######..##...#  Throw: 11 boomerangs wxj5^ .Z. #........#  Spore  Z.z.# #........#  ..zz.# #........#  zzzz 4 skeletal warriors (2 polearms, 1 …) wxjv^ ##..z## ##..##'#### Z   kobold demonologist draugr (polearm, …) #+### ####.....# ●   boulder (minion, rolling) #.....#wxj^ Casting: Brom's Barrelling Boulder (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetwxj"_ Aim: a skeletal warrior, wielding a +0 trident (moderately damaged, ally  target, chance to affect: 43%)wxj5 ~zzscimitar (sparse dust, lightly damaged, wxj@%........#............# cupup the Grappler........#............# Gnoll of Vehumet ***...wxjqA........##..##..##...# Health: 85/103 ===================-----#.......#..##..###### Magic: 2/25=-----------------------#.......#......#....# AC: 16Str: 14Doom: 9%wxjA#.......#......#....# EV: 15Int: 24#.......#......#....# SH: 0wxjA.Dex: 13wxj/B#.......'......#....# XL: 13 Next: 75% Place: Dungeon:13wxjB#....@..#......'....# Noise: ===------  Time: 14366.5 (0.0)#....ζ..#..###'##'### B) staff of firewxjB#####●#######..##...# Throw: 11 boomerangswxjB.Z. #........# Spore wxj!CZ.*.# #........#wxjUC..zz.# #........# zzzz 4 skeletal warriors (2 polearms, 1 …)wxjC ##..z## ##..##'#### Z   kobold demonologist draugr (polearm, …)wxjD#+### ####.....# ●   boulder (minion, rolling)#.....#Casting: Brom's Barrelling Boulder (mildly dangerous; 1% risk of failure)  wxjIDMConfirm with . or Enter, or press ? or * to list all spells.wxj}DAiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetwxjDAim: a skeletal warrior, wielding a +0 scimitar (sparse dust, lightly damaged,  chance to affect: 43%)wxj^' wxjLzYou feel a surge of power!wxj6[ζYour boulder barrels into the kobold demonologist draugr.  Flame seeps out of the kobold demonologist draugr.  wxj[!The kobold demonologist draugr is almost destroyed.Your boulder crushes the kobold demonologist draugr against the skeletal  warrior and falls apart!  Vehumet accepts your kill.wxj\.ζwxjf1#######wxjWfJ  warrior and falls apart!  wxjfvVehumet accepts your kill.  You feel your power returning.  wxjfThe kobold demonologist draugr explodes!  The fiery explosion engulfs the skeletal warrior!  Flame seeps out of the skeletal warrior.wxj7wxj z§The skeletal warrior is lightly damaged.  The skeletal warrior is engulfed in blazing flames.wxj2z.wxjm4z.wxjℓ§§z§§§zwxj4==6=======7.5 (1wxjdk§z§zwxjG> _Flame seeps out of the skeletal warrior.wxjL  wxjCasting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.wxj ........#............#  cupup the Grappler ........#............#  Gnoll of Vehumet ***... ........##..##..##...#  Health: 85/103 ===================----- #.......#..##..######  Magic: 0/25------------------------ #.......#......#....#  AC: 16wxj!Str: 14Doom: 9% #.......#......#....#  EV: 15Int: 24 #.......#......#....#  SH: 0Dex: 13 #.......'......#....#  XL: 13 Next: 76% Place: Dungeon:13 #....@..#......'....#  Noise: =======--  Time: 14367.5 (0.0) #....*..#..###'##'###  B) staff of fire wxj[#####*#######..##...#  Throw: 11 boomerangs §z§ #........#  Spore  Zz*§# #........#  ...zz# #........#  zzzz 4 skeletal warriors (2 polearms, 1 …) ##..*## ##..##'#### #+### ####.....# wxj#.....#Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a skeletal warrior, wielding a +0 scimitar (flame, moderately damaged,  inner flame, 100% to hit)wxjs] *zwxj HN ........#............#  cupup the Grappler ........#............#  Gnoll of Vehumet ***... wxjHr........##..##..##...#  Health: 85/103 ===================----- #.......#..##..######  Magic: 0/25------------------------ #.......#......#....#  AC: 16Str: 14Doom: 9% #.......#......#....#  EV: 15Int: 24 #.......#......#....#  SH: 0Dex: 13 #.......'......#....#  XL: 13 Next: 76% Place: Dungeon:13 wxjTI#....@..#......'....#  Noise: =======--  Time: 14367.5 (0.0) #....ℓ..#..###'##'###  B) staff of fire #####§#######..##...#  Throw: 11 boomerangs wxjI"§z§ #........#  Spore  Zz§§# #........#  ...zz# #........#  zzzz 4 skeletal warriors (2 polearms, 1 …) ##...## ##..##'#### #+### ####.....# wxj J#.....#Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.wxjqJAAiming: Brom's Barrelling Boulder (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetwxjJwxj]K0z.wxjKMz§You send a boulder barrelling forward!  The skeletal warrior is engulfed in blazing flames.wxjN0z.wxjOX ζ●wxj PFlame seeps out of the skeletal warrior.  Your boulder barrels into the skeletal warrior.  Flame seeps out of the skeletal warrior.wxjT   ........#  ........##  wxjT#.......#  #.......#....  #.......#....  #.......#.... wxjKU #.......'....  #....@  #....ℓ..#  #####●### wxjUP §z§   Zzz§#  ...z.#   wxjUH##...## ●   boulder (minion, rolling) #+###  wxjV6====----8.5 (1wxj [s§z§§zwxj\h _The skeletal warrior is heavily damaged.wxj0..............#wxj^...##..#####......#'......#...#......'........ℓ..#..###'##'##wxj#####●#######..## §z§  Zzz§# ...z.# #........# ##...## ##..##'###wxjJ#+### ###wxjX §●wxjYour boulder is engulfed in blazing flames.  Your boulder barrels into the skeletal warrior.  Flame seeps out of the skeletal warrior.wxj8 zwxjYn§The skeletal warrior is severely damaged.wxj §The skeletal warrior is engulfed in blazing flames. x2  Flame seeps out of the skeletal warrior.  wxjCThe skeletal warrior hits your boulder with a +0 scimitar!!wxj8zwxj.§zzzwxjR------9wxja§z§zwxjP _Your boulder is destroyed!wxj3 ###............#...##..#####.wxj 2....#.......'#...#......'...........#..###'##'#######§#######..## z§§  Z§z§wxjT  ..zz.# #........###...## ##..##'###wxj Kz§wxj 5z.wxj Kz§wxj .wxj  3 skeletal warriors (1 polearm, 1 inzz§wxj 7=1---wxj 70wxj az§z§wxjj I _The skeletal warrior is engulfed in blazing flames.wxj-- v...# ######..........wxj- #..#...##..######.......'......#...#......'...........#..###'##'##wxj]. k#####z#######..## §z§  zz§§ .....# #........#wxjY0 Jz§wxje1 Bz§wxj2 z§The skeletal warrior is engulfed in blazing flames. x3wxj9 §§§-1wxj< I§§§§wxj> > _Flame seeps out of the skeletal warrior.wxjqO ...# ##wxj####..........#..#...##..######.....'......#wxjE...#......'........z..#..###'##'#######z#######..##wxj4  z§§  z§§§wxjy H§zwxj 5z.wxj, ' wxj q§The skeletal warrior is engulfed in blazing flames. x2wxj = ###wxjLz 2 skeletal warriors (1 polearm)####Vehumet accepts your kill.The skeletal warrior explodes!wxjIThe fiery explosion engulfs the skeletal warrior!!!wxjVi §§§§§z§...wxjs r789======2wxjv b§§z§wxjx  wxjx c_The skeletal warrior is severely damaged.wxjl . ...# ##wxj0####..........#..#...##..######....'......#.z..#......'....   skeletal warrior...§§§.#..###'##'#######§#######..## §z§ wxjF?z.wxjJ§.z.wxj`d8------3wxj I§§§wxjbwxjf#..# ¿ .wxj° ##..####.....#..#.#.# ......#.# ....# #.....#.# #######.....#wxjY.##...#.....#.##.#.#.#............##.#..##..##...####.#..##..###### #.#......#....# #.#......#....# #.......#......#....#wxjJ  #....z..'......#....# #.......#......'....# #...§§§.#..###'##'########§#######..##...#wxje4z.wxjgH§)wxjrD------4wxj_9§wxj&wxj-#####.#+# wxj(t#..# ¿ ...##..#### .. ....# ###.#####..........wxjt##..##...####..#####.z...#...'......#wxj....#......'.......§§§.#..###'##'##wxjE5z.wxjȰ8...wxjpQ2=5wxj^wxjwxj ,.........# .......#####.###########+# #..# ¿ ...##..#### .wxj @. ....# ###.####..........##..##...####..#####wxj .z#...'......#....'....wxj 5z.wxj wxj -96wxjA wxj\ wxj8=) +. wxj9=..........# #............ ##..######.###########+#####..... ##..# ¿ ...#.....##..####..... #....wxj[9.#. #....# ......#. +....# #.....#. wxj9#### .####.....#. #...#.@...#. #.#. wxj9?.#.............#..##..##...###.......#..##..#### #...z...#......#....wxj&: #.#......#.... #.#......#.... #.'......#....wxj;4z.wxjl?wxjA%7wxj.Cwxj;Dwxj )...[....# #^)wxj  + ...........# #...... .##..######.###########+##### .##..# ¿ ...#.....##..#### .#.....# .#....# ......# wxj^ .+....# #.....##### .####@....# #...#.....# #.........#wxj E #...#........##........##..##..##..###..z....#..##..#### #wxj .#......# #.#......# #.#......#wxj 9¿wxjR .908wxj wxjӭ wxjWm..)......+. .)...[.#^)...# + ...........# #.......wxjE#####.###########+##..# ¿ #...##..#### #...##.... .+....#  ####.#### #...¿ #............##........##..###..z....#..##..####wxj54z.wxj wxj"A=9wxj<%wxj`&wxj_ G..# # ....)......+ #)...[....# #^)wxj  + ............# #...... #.##..######.###########+##### #.##..# ¿ #...#.....##..#### ..#.... #.#wxjT n.#....# #...@.....# ..+....# #...#.....##### #.####.....#..#...#.....#. #.........#¿ #.........#...........z....##..##..##.###.......#..##..### #wxj &.#......#wxj 8z.wxj wxj &80wxj wxj wxjj###'######### ..#######.##.#### #.....# # #....)......+wxjl # #..)...[....# #^ #). +...........# #...... ##.##..######.###########+#####  #.##..# ¿ #...#.....##..####  ..#.... #.#.#....# #.........# ...+....# #...#.....##### #.####.....# ..#...#.....#...#.........#..= #....z....#......... ## ##........##..##..## ###.#..##..## wxj|qwxj+rG1=3wxjyr0=1wxjuwxjw1 _Found a +5 ring of evasion.wxj! <.........# #.....###.##'  ###'######### ..#######.##.### wxj"  #.....# #  #....)......+ #  #..)...[....# #^ wxj:"  #). +  #............# #......wxjr" #.##..######.###########+##### #.##..# ¿ #.@.#.....##..####  ..#.... #wxj" '.#  ...#....# #.........# ....+....# #...#.....#wxj" I#### #.####.....# ..#...#.....# ...#.........# ..= #....z....#........## ##.#..##..wxjO( wxj) %2wxj, wxjz- wxjT#<.# #.....###.##' ###'######### ..#.##.wxj2 #....# # #....)......+ # #..)...[....# #^ #.)...#wxj  + #...# # ##.##..######.#####+#####wxjt #.##..# ¿ #@..#.....##..#### ..#.... #.# ...#....# #.#  ....+....# #...#.....# #### #.####.....#wxj ..#...#.....# ...#.........# ..= #....z....# ## ##.##..##..wxj;3wxjrwxjwxj....#).# #.....#...)... wxjOE#####<.........# +##.....###.##' ###'######### ....#######.##.# #...........# ....# # #....)......+ ....# #wxj #..)...[....# ....# #^ #.......)...# ....# + #............#...# #......#.##..######@###########+wxj! #.##..##∩.(.#...#.....##..### ..#....#....#.# ...#....#..♣.#.........#wxj^....+....#....#...#.....######.# ##.####.....#..# ..#...#.....#wxj.. ...#.........# ..= #....z....#....wxj"  Found 3 boomerangs.wxj1zwxjz   skeletal warriorwxjwxj]2=4wxj:♣wxjLP _Found a one-way gate to the infinite horrors of the Abyss.wxj .#).# #.....#... .....#).# #.....#...).. wxjg ######<.........# +##.....###.##' # ###'######### ....#######.## # #...........# ....# # # #....)......+ ....# # wxj 9# #..)...[....# ....# #^ # #)...##....# + #...........@#...# #.....wxj #.##..######.###########+ #.##..##∩.(.#...#.....##..## ..#....#....#.........# ...#....#..♣.#.........#wxjG ....+....#....#...#z....######.# ##.####.....# ..# ..#...#.....#.. ...#.........#wxj3 7z.wxj wxj A=5wxj wxjG wxj=.#.+ #.....#.#).# #.....#... ......#).# #.....#...). #######<.........# +##.....###.## .# ###'######### ....#######.## .# #.....# ....# # .# #....)......+ ....# # wxj=.# #..)...[....# ....# #^ .# #)..@##....# + #............#...# #....#.##..######.###########+wxj=Q #.##..##∩.(.#...#.....##..# ..#....#....#.........# ...#....#..♣.#...z.....#....+....#....#...#.....######.# ##.####.....#wxj >p ..# ..#...#.....#wxj?7z.wxjgEwxj FH34=wxjNF6wxjK:∩wxj[LwxjwxjA demonic tree. A tree hideously warped by the demonic forces of chaos. Despite its bizarre wxjappearance and occasional, unsettling movement, it seems harmless. It is susceptible to bolts of lightning and to sufficiently intense sources of fire. Burning this tree releases a cloud of pure chaos instead of flames.wxjЧwxj֮^......#..........+ #.....#..... cupup the Grappler ......#).........# #.....#..... Gnoll of Vehumet ***... wxjs......#).........# #.....#...). Health: 93/103 =====================--- #######<.........# +##.....###.## Magic: 4/25===--------------------- .# ###'######### ....#######.## AC: 17Str: 14Doom: 8% .# #...........# ....# #.... EV: 15wxjJInt: 24 .# #....)......+ ....# #.... SH: 0Dex: 13 wxj.# #..)...[....# ....# #^... XL: 13 Next: 79% Place: Dungeon:13 .# #.......)..@##....# +.... Noise: ---------  Time: 14386.5 (1.0)wxj7#............#...# #.... B) staff of firewxj##.##..######.###########+## Throw: 11 boomerangswxjӰ.#.##..##∩.(.#...#.....##..# Spore ..#....#....#..z......#....wxj...#....#..♣.#.........#.... z   skeletal warrior....+....#....#...#.....#....#####.# ##.####.....#......# ..#...#.....#....The skeletal warrior explodes!wxjL The fiery explosion engulfs the skeletal warrior!!! _The skeletal warrior is severely damaged. _Found a +5 ring of evasion.  Found 3 boomerangs. _Found a one-way gate to the infinite horrors of the Abyss.wxjwxj wxjwxjwxj@##....).##+##.....#.###.#.+ #.....#.#).# #.....#... .......#).# #.....#...) wxj/'#######<.........# +##.....###. ..# ###'######### ....#######.# ..# #.....# ....# # ..# #....)......+ ....# # .wxjE2.# #..)...[..@.# ....# #^ ..# #)...##....# + #............#...# #...wxj#.##..######.###########+ #.##..##∩.(.#...#.....## ..#....#....#..z......#wxj ...#....#..♣.#.........#....+....#....#...#.....######.# ##.####.....#wxj'2z.wxjwxjS%7wxjwxjwxjM#.##....).##+##.....#..#.+ #.....#.#).# #.....#.#).# #.....#... #'#<.# +##.....###..# ###'# ....#..# #.# ....# #.# #....)......+ ....# #.# #..)...[.@..# ....# #^.# #.)...##....# +wxjbN #...#...# # ##.##..######.##+ #.##..##∩.(.#...#.....##wxjN ..#....#....#.z.......# ...#....#..♣.#...#wxj O ....'....#....#...#.....# #####.# ##.####.....#wxjP.wxj2Z-zwxjZ)wxjj[%8wxjb<∩wxj$dwxjI wxj-J wxjK wxjgQ wxjQ 1zwxjU r  A skeletal warrior comes into view.wxjG] w#.##....).##+##.....#..#.+ #.....#.#).# #.....#4.#).# #.....# ##'#<.# +##.....###.# ###'# ....#.# #wxjc^ (.# ....# #.# #....)......+ ....# #.# #..)...[@...# ....# #^.# #.)...##....# + #...#...# # ##.##..######.## #.##..##∩.(.#z..#.....## ..#....#....#..#. z   skeletal warrior ...#....#..♣.#...#. ....'....#....#...#.....#. #####.# ##.####.....#.wxj%_ !wxj8e &0wxjug 19.5 (1 _wxjJl wxjSm wxjtuX.##.##....).##+##.....#..#wxju.+ #.....#.#).# #.....#.#)wxj+va.# #.....##'#######<wxjlv.# +##.....  ....# ###'wxjv# .....# #.# ....# #wxj w.# #....)......+ ....# #wxjMw.# #..)...@....# ....# #wxjw.# #.)...##....# +wxjw #...#...# #wxjMx ##.##..######.# #.##..##∩.(.#z..#..... ..#....#....#.wxjxu.# ...#....#..♣.#.#wxjx ....'....#....#...#.....# #####.# ##.####.....#wxj'ywxj{ zwxjK{.wxj} zwxj}.wxjPwxjq&90wxj?wxjT$  Things that are here:wxj\ wxjv_+0 acid dragon scales; an acid dragon skeletonwxj`Q.##.##....).##+##.....#wxjs`Z.#.+ #.....#.#)wxj5b.# #.....#.#).# #.....##'#######<..# +##..... ....# ###'# .....# #.# ....# .# #....)......+ ....# wxjZj:.# #..)..@[....# ....# .# #.)...##....#  #...z#...#  ##.##..######. #.##..##∩.(.#...#..... ..#....#....#. ...#....#..♣.#. ....'....#....#...#..... #####.# ##.####.....z.wxjGzwxj,{35=wxjv{%1 _wxj:∩wxjwxj .##.##############.........#####.##....).##+##......#.+ #......#).# #..... ............#).# #..... +####'#######<.........# +##.....  ....# ###'######### ....####  ......# #.....# ....#.# #....@......+ ....#.# #..)...[....# ....# .......# #.)..z##....# #............#...# #.##..######.######## #.##..##∩.(.#...# ..#....#....# ...#....#..♣.#.......'....#....#...#wxjs 7z.wxj wxj S5=2wxjũ wxj $  Things that are here:wxjA v _a +0 giant club; a +0 giant clubwxjQ.....# #wxj.'.. #...##.##############.........### #...##.##....)...##+##.#..wxjj.+ #.#).wxjh.# # .............#).wxjV.# # #+####'#######<.........# +##....wxj ....# ###'######### ....###  ......# #wxj6.# ....#  .# #....)......+ ....#  wxjN.# #..)...[..z.# ....#.......# #.)...##....#wxj  #............#...#wxj#.##..######.####### #.##..##∩.(.#...# ..#....#....# ...#....#..♣.#...wxj3wxjB6,3 _wxj.F<∩wxjnGwxjF.# #.# .........# #...'. #wxj|#...##.##############.........## ##...##.##....)..........##+## #.#..........+ # '.#).........# # #.............#).........# # ##+####'#######<.........# +##...wxj< ....# ###@######### ....## ......# #.....# ....# .# #....)......+ ....# wxjR9.# #..)...[..z.# ....#.......# #.)#....#wxj  #............#...# #.##..######.######wxj  #.##..##∩.(.#...# ..#....#....#wxjAz.wxjwxjN%4wxjM:∩wxj2Q _There is an open door here.wxjQ .# #.#.# #..# wxjXR ..........# #..'#...##.##############.........# ###...##.##....).##+## .#.#wxjR .+ # .'.#).# # .#.............#).wxjIS u.# # .##+####'#######@.........# +##.. . ....# ###'######### ....# wxjT %# ......# #...........# ....# .# #....)...z..+ ....# .# #..)...[....#wxjT  ....#.......# #.......)...##....# #............#...#wxjU  ##.##..######.##### wxjpU  #.##..##∩.(.#...#. wxjj wxjk ?6=wxj"l 7=5 _wxj~ <∩wxji  wxj S_There is a stone staircase leading up here.wxjwxjmwxjwxjÜwxjwX6=6 _wxjwxjvA=2wxjy###...## #### ###.....##.......## wxjAz............##  ........##...#  ..##....####.##  .####..## ##.#####wxjz ###.### #.....# ## ##..####..@## # #...####.##  ##.......#  wxjzd### ####......#  ..#####.........#  #.......###..##.#  wxj{##.#..####...##.#  ####### #..#####  ###### ##..# ### wxjm478.0 (2.5wxjwxj wxjX_You climb upwards.wxj wxjU_There is a stone staircase leading down here.wxjwxjA stone staircase leading down (D:12)(Press ? for help)##.##...###..#####.## ##..................#..#####......##.####...####....##.........#.## #..# #....##.......###............##..##..##........###.####..........## ##.# #.............)............#####.##..#..####..## ##..###########.#wxj#.#####..###....#..........[.....## #..##....###...## ####### #.## ##...#....####.....................## #..##...###.....##.# #..# ##..#...#..................#.........###...#...#.......###.#######..## ##..###..##............##..#.........[..#................#####..##......###...####.#...###.......#...#...#.....................##...##..##...............###....####.......#......##.........####..##....####.####.###.....................##.................#..........##..####..## ##.#####wxj### #.....................................).###.[...........# ###.### #.....###...##.....###.......<.....#..........[.###............## ##..####..@###...###.....# ##................#...#...<.##............##...####.#####...# #.....## ##.............##...#.....###.##############.......# wxj3####.#..####......# #...........#.##.#.......###.##.########### ####......# #.........##.(....# ##..#............#...#...##.#.#..#..#.#...#####.........# ######............####........#.....#.........##.#.#..##.))#.#.......###..##.##........(........##.....##..............##.....#.#.)#).##.#..####...##.#wxj##................####.......#.......##...####.#.######)######## #..#########.........................##.#............##..##.##...)..###### ##..# ####....######...................#...#...#......##.#.....#.).)...##.## #..## ##.#####.# #####..................##....).....#..##.#.#..##.##..#..###..# #.###.#wxjq#..................##.....##...#..#.##.†#..#.#..###.....#####.#wxjJaircase to the Orcish Mines (D:12)wxj|, #.# #..# ##..#..........###...#...#.......##  #.#######..## ##..###..##.......#[..#........####..##......###...####.#...####...#...#.....................##...#..##...............###....####.......###.........####..##....####.wxj‰##  ##.###...................#..........##..####..## ##.####### #...................wxj@).###.[...........# ###.### #.....# ##...##.....###.......<.....#..........[.###............## ##..####..@## #...###.....# ##................#...#...<.### #...####.##wxj\ ###...# #.....## ##.............##...##.############ ##.......# ####.#..##### #.....#.##.#wxj ###.##.########### ####......# #.........##.(....# ##..##...#...##.#.#..#..#.#...#####.... wxjr######............####........#.....#..##.#.#..##.))#.#.......###..##.#.....(........##.....##..............##.....#.#.)#).##.#..####...##.# ##................####wxj$#.......###.#.)######## #..####  ####...........##.#.....wxjha....)..###### ##..# ###  #....######...................#...#...#.......#.).)...##.## #..## ##.# wxj ####.# #####..........##....)..##.#.#..##.##..#..###..# ###.# #wxjT...........##.....##...#..#.##.†#..#.#..###.....#### ##.....)##..####..#.##..#####.# #.......##. #### ####.......wxjt....†..>..###......#  #..## ###.###...........##.###..#..#..# #..# ##.....#  ##.#.#####...##..#............##...# #.#...###...####..# #.....# ####.##.......>...##.....#...#................#####†.##........##..####...###wxj one staircase leading down (D:12) wxjj~> #....#..####.....####.........................##.#.#....#..#....#.##....#.# wxjԙ#...#..## ##....####..........<..............#.....#..#.##.....#....####.#### ##.#..## #.................................###.#.####...###.##....# ##...#wxj##..### ##.....................#.....#.#...##.........##..#.##)...# ######wxjY#....#####........####.........#.>..........#....##..###.##..##....# #.####..............##..........###.............##..#.#....#...###....## #.#wxj$##..........................#.........#.#.########.######.# #.....###.# #####..........................^..........#.########### #.####.........####.[?7l#[?7hwxjךwxjZ wxj wxj ....###...## ####  cupup the Grappler ...###.....# Gnoll of Vehumet ***... ...#.......##wxj  Health: 97/103 ======================-- ............##  Magic: 6/25=====------------------- ........##...#  AC: 17Str: 14Doom: 8% wxj i..##....####.##  EV: 15Int: 24 .####..## ##.##### SH: 0Dex: 13 .# ###.### #.....#wxjd ) XL: 13 Next: 79% Place: Dungeon:12 ## ##..####..@##wxj[  Noise: ---------  Time: 14398.0 (0.0) ##...####.##  B) staff of fire ###.......#  Throw: 11 boomerangs ### ####......#  Spore ..#####.........#  #.......###..##.#   ##.#..####...##.#   ####### #..#####   ###### ##..# ###   _There is an open door here. _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here.  Press: ? - help, v - describe, . - travelA stone staircase leading down.wxj  wxj wxj' wxj' wxj) @ _wxj/ wxj1 wxj1 %8wxj1 wxj8 wxjx9 wxj9 wxj5: wxjRA wxjB wxj_B S7=wxjB wxj wxj| w9=wxj- _100/103==wxjϪ wxja wxjʫ S8=wxj. wxj8 wxj BwxjN wxjC wxj %1wxjB wxj< wxj wxj wxj wxj wxj wxj W2=wxj wxj wxj wxj" wxj wxj] wxjp wxj S9=wxj wxj wxj wxjM K3=wxj wxj ) _HP restored.wxj 3wxj wxjh wxj8 ,wxj wxj$ uItems here: )) [ ÷.wxj' wxjg( @= _wxj+ wxj- $  Things that are here:wxj4 C  a +0 chain mail; a +0 hand axewxj; =10/25= _wxj< wxjH>   wxj> Things that are here:wxjK s  a +0 chain mail; a +0 trident; an orc skeletonwxj|O wxjO  _wxjhS wxjZ @  You see here a +0 hand axe.wxj] wxj3^  _wxja wxjXh wxjFk wxjk wxjKn wxjft wxjw wxjw 9=wxj wxj wxjv wxjň S1=wxjW wxj: a  You see here a yak skeleton.wxj 5 _wxjٕ wxj wxj wxj$ wxjS wxj wxj wxjh wxj wxjq wxjb wxjק 9=wxj wxjS c  You see here a troll skeleton.wxj3 wxj Z2= _wxj wxjհ wxj wxj wxjP wxj wxjr wxj wxj3 wxjV wxj wxjZ wxjù wxjջ wxj wxj 9=wxjL wxja wxj Bwxjw wxj d13=wxj wxj wxjh wxj wxj wxj wxj: wxj wxj wxj wxj wxjT wxju wxjg wxj wxjQ 9=wxjz wxj wxj wxj/ M4=wxjt wxj wxj wxj\ wxj wxj wxjk wxj wxj wxj wxj wxj] wxj wxjh wxj wxj$ 9=wxj wxjJ wxj wxj 75=wxjU wxjo wxjZ }..##...................##......#.###.................####.#wxj ..##..#............##...# #.# #.....#...#................#####÷ ##...................##.#.# ##..........<..............#..... .wxj ..........................###.#. ...............#.....#.#...##.... .####.........#.@..........#....#444.0 (4wxjV }6.0)#..........###.............##..# .............#.........#.#.###### ..............^..........#.######..........................# wxj R..## #..........##).............. ...####.......#.###.............. ............##..# ##..........### ...........###.## #..##......## #wxjB wxjwxjc _There is a stone staircase leading down here.wxjoJ wxj6K wxjP wxjjW wxj:Y 75.0 (1.0) _wxjv^ wxjN=3 # .  .? # ...  ######.... # #  #.........  #.@.......  #...####..  #...# #.... # #...... ........ .###..... wxj,6.5 (2.5wxjаwxjk _You climb downwards.  Found a scroll of vulnerability.wxj8a _There is a stone staircase leading up here.wxjfwxjln Spells (Memorise)TypewxjlFailure Level  a - Mephitic CloudConjuration/Alchemy/Air 1% 3wxjBmMb - FoxfireConjuration/Fire1%1  wxjm9c - Kinetic GrapnelForgecraft1%1  wxjm@d - Kiss of DeathConjuration/Necromancy 1%1  wxj n5e - Magic DartConjuration1%1  wxjLn5f - Poisonous VapoursAlchemy/Air1%wxjn1  g - SlowwxjnHexes1%wxj/o1  wxjso;h - Construct Spike LauncherForgecraft1%wxj pX2  i - Grave ClawNecromancy1%2  j - Mercury ArrowwxjpLConjuration/Alchemy1%2  k - ScorchFire1%wxjqt2  l - Searing RayConjuration1%2  m - Static DischargeConjuration/Airwxjq[1%2  n - Confusing TouchHexes1%3  o - HailstormwxjrgConjuration/Ice1%3  p - Launch Clockwork BeeForgecraft1%3  wxjrxq - Maxwell's Portable Piledriver Translocation1%3  r - Sigil of BindingHexes1%wxjfs3  s - AirstrikeAir1% 4  t - Iskenderun's Mystic BlastConjuration/Translocation 1% 4  u - IrradiateConjuration/Alchemywxjt2% 5 11 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitwxjJz (  d - Kiss of DeathConjuration/Necromancy 1% 1  e - Magic Dart  f - Poisonous VapoursAlchemy/Air  g - SlowHexes1% 1h - Construct Spike Launcherwxjz Forgecraft 2  i - Grave Claw Necromancy 2  j - Mercury ArrowConjuration/Alchemy2  k - Scorchire  l - Searing Raywxj<{ Conjuration  m - Static Dischargeir  n - Confusing TouchHexes3  o - Hailstorm /Ice3  p - Launch Clockwork BeeForgecraft wxj{ 3  q - Maxwell's Portable Piledriver Translocation  r - Sigil of BindingHexes  s - Airstrike Air 1% 4  wxj{ vt - Iskenderun's Mystic Blast Conjuration/Translocation 1% 4  u - Irradiate Conjuration/Alchemy2% 5  v - Awaken ArmourEarth/Forgecraft3% w - Cause Fearwxj#| Hexes3% x - Cigotuvi's PutrefactionNecromancy/Air 34wxjdq   g - SlowHexes1% 1  i - Grave ClawNecromancy1% 2y - Passage of GolubriaTranslocationwxjq <3% 4wxj+I  i - Grave ClawNecromancy1% 2  k - ScorchFirewxjOI a1% 2z - Vhi's Electric ChargeTranslocation/AirwxjnI n3% 4  A - Detonation CatalystFire/AlchemywxjI <10% 5wxj$ wxjG'wxjg' k - ScorchFirewxj1% 2 wxj+ m - Static DischargewxjCConjuration/Air 1% 2B - Hoarfrost CannonadeIce/Forgecraft10% 5  C - Summon Mana ViperHexes/Summoningwxj<10% 5wxjS  m - Static Dischargewxj^dConjuration/Air 1% 2  n - Confusing TouchHexeswxjS1% 3D - BombardConjuration/Earthwxj<14% 6wxjm c  n - Confusing TouchHexeswxjm ^1% 3  o - HailstormConjuration/Ice 1% 3wxjm -E - Plasma Beamwxjm LFire/Air14% 6wxj4L  o - Hailstormwxj*5nConjuration/Ice 1% 3  p - Launch Clockwork Bee Forgecraftwxjv51% 3F - Forge Phalanx BeetleForgecraft47% 6wxjlCo p - Launch Clockwork Bee ForgecraftwxjC1% 3 wxjC t - Iskenderun's Mystic Blast Conjuration/Translocation 1% 4G - Hellfire MortarwxjCFire/Earth/Forgecraft 56% 7  H - Fire StormConjuration/FirewxjC2100% 9wxjn'  t - Iskenderun's Mystic Blast Conjuration/Translocation 1% 4  u - IrradiateConjuration/Alchemy 2% 5wxj_ wxj`0 u - Irradiatewxj]`TConjuration/Alchemy 2% 5 wxj` x - Cigotuvi's Putrefaction Necromancy/Air 3% 4wxjl  x - Cigotuvi's Putrefaction Necromancy/Air 3% 4 wxj z - Vhi's Electric Charge Translocation/Air 3% 4wxj+  z - Vhi's Electric Charge Translocation/Air 3% 4  A - Detonation Catalyst Fire/Alchemy10% 5wxjv wxj~+ Z  A - Detonation Catalyst Fire/Alchemywxj+ :10% 5 wxj+  B - Hoarfrost Cannonade Ice/Forgecraft 10% 5wxjwxjCwxjwxj# cupup the Grapplerwxj0# Gnoll of Vehumet ***....# Health: 103/103 ========================.?wxjD:# Magic: 15/25 ==============----------...# AC: 17Str: 14wxjbDoom: 8%######....# EV: 15wxjInt: 24#.........SH: 0Dex: 13wxj#.........XL: 13 Next: 79% Place: Dungeon:13#.@.......Noise: ---------  Time: 14446.5 (0.0)wxj#...####..B) staff of fire#...#wxjThrow: 11 boomerangs#....Spore wxjU#.....#..............wxj2r.###..... _You see here a yak skeleton. wxjLy_You see here a troll skeleton. _There is a stone staircase leading down here. wxjeb_You climb downwards.  Found a scroll of vulnerability. wxj~L_There is a stone staircase leading up here.wxjP  Okay, then.wxjgwxj#!wxjJ". _wxj>< wxjf= wxjN? wxj C wxjG wxjVI : _wxjJ wxjL ,wxjM wxjs #......#.....#.......#....?#.. ....# #..######....######..#...8.5 (2#.<........#...####....###...# +####....#.....#...............###.....wxjwxjpwxjwxjwxjwxj!c6=wxj"wxj$wxj$wxj%wxj*###..#....#..#....#..#...#..wxj*A#......#..+...?... #.. #....# #....######....#### ######...50#....zwxj*j#.<..........#...####....##..#...# #+####+##wxj+....#.....#..wxj,+X............wxj+wxj.wxj/wxjc=7=.. ...#.........# ..= #....z....############........###...##...####...#...#...#........... #...#........... #... #........... #....... +...#......4.5 (4 #....######+ #......######....#### #####)###.............. .z. #.............. z...#.<............. .....##...####....#### ##...###.xj)h79;49m..# ##+####+####.... _V - 3 scrolls of vulnerability (gained 1)wxjwxjjwxj\wxjSwxj> wxj3 wxj{ wxj wxjvwxjnwwxjzwxj{wxjwxjwxjwxjwxjwxj,wxjwxjwxjwxjwxjwxjwxjvwxjwxj##...##...#####........... #...#........... ##........... #.##........... #.'+........... #.##....######+##.#wxj'######....####...######)####...... .z. 7.5 (3wxjK#................. z...# #.<............... .....# wxjm$#...####....###### ##...###...# ##+### #+###wxj_#....#.....wxja#..............wxj]wxjwxjtwxj'_wxjwxjEO=wxjדwxjwxjXwxjwxj#........... #.......#..#........... #.......#..wxj:S#........... #.......#..wxj#........... #.......'..+........... #.......#..wxjΛ|#....######+##.......#..wxj######....####...######)####wxj)#................... .z. #...wxjH-z...# wxjd,9.5 (2#.<wxj؜/.....# wxjw#...####....#########...## wxj.#...# ##+### #+### wxjN?#....#.....wxj'#.........wxj@.###..... ¿wxj E wxjwxjwxjwxjċwxj)wxjwxjhwxjQy8=wxjwxjQwxj՘wxj1wxj #..wxj< #.......#..#..wxj #.......#..#.. #.......'..+...wxj̝ #.......#..#....######+##.......#..##wxjG######....####...######)########......................z. #.#.....# #.#.<wxj4Y...# #.61wxjR@#...####....#########...## ###...# ##+### #+### #wxj&#....  #.....#..........###..... ¿ wxjÞ wxjNwxjwxj/wxj 3wxj: wxjwxj wxjE,wxjwxjwxjAwxjDwxjwxjwxjC9=wxjwxj!}#... #.......#......##... #.......#......##... #.......'......#+..... #.......#......'#....######+##.......#..###' wxj"#####....####...######)#######.. ...). #... ....# #... .<.....# #...4.5 (3 wxjU"...####....###...## ##.. ...# ##+### #+### ### .... # ..... wxj"# ...... #  ....... #  ###..... ¿ # # wxj#wxj&wxj'wxj`wxj,awxjbwxjkwxjmqa9=wxjbswxjuwxjywxjzwxj{wxjQ~wxj݁wxjGwxjwxjj #... #.......#......#...#... #.......#......#...#... #.......#......#...#... #.......'......#...wxjЎ+........... #.......#......'...  #....######+##.......#..###'##' wxj##....####...######)#######..##).# #... ..wxjs.# #...7wxjU..................# #....... ####....#########...## ##..##' # ##+####+### ####... . wxjn#... #... wxj]#... ....  #... .....wxjH¿ #...wxjfwxjwxjwxj; wxj< wxja= wxjgB wxjD wxjF ,wxjG wxjI wxjJ 9=wxjGK wxj~R wxjU wxjU L20=wxjW wxjHY *  There is an open door here.wxjz[ %  wxj[ You see here a +0 scimitar.wxj] wxjr^  _wxj_ wxjf   ..= #....z....#......# ##########........##..##..##...# ...##...####.......#..##..###### ..wxjJf  #.......#......#....# ..wxjvf  #.......#......#....# .......... #.......#......#....# .......... #.......'......#....# wxjf Y. #.......#......'....# ######+##....@..#..###'##'### 71.5 (4wxjf ####...######)#######..##...# ................).# #........# wxjf ..................# #........# .................# #........# wxjg #....#########...## ##..##'#### ##+###wxjRg #+### ####.....# #.....# #.....#wxj h wxjk wxjl wxjXwxjwxjwxjfwxjNwxjwxj(wxjIwxjwxjwxj8wxj%wxjwxj9=wxj|wxjZ  ####.# ##.####.....#.#  ..# ..#...#.....#............#  .. ...#............# ..= #............# wxj*###########.#..##..##...# #...##...####.#..##..######. #.#......#....#. #.......#......#....#........ #...@...#......#....#4.5 (3wxj~........ #.......'......#....# #.......#......'....#######+##.......#..###'##'#######...######)#######..##...# .................).# #........ ...................# #... ...................# #... ##....#########...## ##..##'##wxj6wxj wxj  wxj wxj wxjV# wxjO& wxj' K1=wxjd( wxj&* wxj, wxj)- wxji. wxj 0 wxj1 wxjH2 wxj3 wxj7 ...#....#.........#.# ...#..♣.#.........#.wxj8 # ...#....#...#.....#.# wxj)8 ###.# ##.####.....#.# wxjP8 @ ..# ..#...#.....#............#  .. ...#.........#............# wxjw8 ..= #.........#......# wxj8 $##########........##..##..##...# ##...####.#..##..###### 7 #.wxj8 #......#....#  #.......#......#....# wxj8 5...... #.......#......#....# ...... #.......'......#....#wxj9 Q #.......#......'....#######+##.......#..###'##'###wxja9 ####...######)#######..##...# ................).# #........#wxj9 wxj{= wxj> wxjEwxjNoPut on or remove which piece of jewellery? wxjNJewellery (go to first with "=)  a - the ring of Efumio (worn) {Will+ AC+4 Stlth+} wxj3O^ h - a +6 ring of intelligence (worn)  t - an amulet of dissipation (worn)wxjnOZe - a +4 ring of protection  f - a +6 ring of intelligence  wxjOGk - a ring of protection from cold  o - a +5 ring of evasion  wxjODu - a +6 ring of strength  w - a ring of positive energy  wxjPJx - an amulet of wildshape  C - a ring of protection from cold  wxjTP}G - a ring of wizardry Talismans (go to first with %) wxjPU p - the spore talisman of Bad Feelings (worn) {rC+ Int+5}wxjPNb - a quill talisman  c - a scarab talismanwxjQ[?] describe selected [!] equip|wield|wear|put onwxjPQ[tab] equip|unequip wxjiwxjg wxjSB...#....#.........#............# cupup the Grappler ...#..♣.#.........#............# Gnoll of Vehumet ***... wxj:...#....#...#.....#............# Health: 103/103 ======================== ###.# ##.####.....#............# Magic: 21/25 ====================----..# ..#...#.....#............# AC: 17Str: 14Doom: 8%  wxj.. ...#.........#............# EV: 15Int: 24..= #.........#............# SH: 0Dex: 13 ##########........##..##..##...# XL: 13 Next: 79% Place: Dungeon:13 wxj...##...####....@..#..##..###### Noise: ---------  Time: 14477.5 (0.0) .......... #.......#......#....# B) staff of fire .......... #.......#......#....# Throw: 11 boomerangs .......... #.......#......#....# Spore wxj.......... #.......'......#....# .......... #.......#......'....# ...######+##.......#..###'##'### ...####...######)#######..##...# ................).# #........#Found a scroll of vulnerability. _There is a stone staircase leading up here. _Okay, then. _V - 3 scrolls of vulnerability (gained 1)  wxjT=There is an open door here. _You see here a +0 scimitar.wxjP  Okay, then.wxjnwxjD _wxjwxjDwxj5wxjwxjwxj$ _wxjwxjwxj,wxjwxjJ$4 #....#....#..#.. wxjz$J#....#..♣.#.........#.. 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wxj) wxj;. wxj/ $ _wxj:: wxj> wxjPC wxjC wxjF wxj5P M ######### #.wxjrP B#### #...#. wxjP ........# #..#.. ........# #.........'wxjP ##.##############.........### #...##.##....[..##+##. .wxjP ^#...+ #. wxjQ .............#)..# #. .............#[.@.......# #....wxj@Q k11.5 (2 #+####'#######<..wxjgQ :# +##....wxjQ R ....# ###'######### ....#### #...........# ....#  .wxjQ # #....)......+ ....#  wxjR =.......# #..)...[....# ........# #.......)...##....# wxj1R #............#...# ##.##..######.#######wxjR wxjOY wxj|Z wxjggwxjgwxj*kwxjrwxjy,wxjzwxjR~wxjބwxj8wxjwxj1 ########### ####### #..wxj###### #..#.. ......# #..#.... ......# #.........'wxj ##.##############.........#######.##....[...##+##.....##....+ #.....#3 wxjGi...........#).........# #.....# ...........#[.........# #..... ####'#######<.........# +##.....# ....# ###'######### ....##### wxjԗ......# #...........# ....# ......# #....)......+ ....# ......# #..)...[....# ....# ......# #.......)...##....#wxj!wxjwxjwxjwxjwxj}wxjwxjwxj6wxjͫwxjгwxj޺,wxjwxjwxjwxj>wxjCwxjwxjwxjwxj=wxj/wxj;wxjwxjwxjwxj%wxjwxjEwxjwxj###########  #.........##### .wxj # #.........#..... .# #.........#..... .# wxj_#.........'..... #####.........#####. wxj##....[..........##+##.....#.####.........@+ #.....#.....wxj#).........# #.....#.....#[.........# #.....#...).###<.........# +##.....###.# .# ###'######### ....#######. .wxj^+# #...........# ....# #....  .# #....)......+ ....# #....  .# #..)...[....# ....# #^...  .# #.......)...##....# +.... wxj#+##'...#8.5 (5...#wxjQI..###wxjwxjrK======9.5 (6wxjwxj= _As you open the door, it creaks loudly!wxj3wxj9wxj`wxjwxje,wxj@  There is an open door here.wxjwxj/ _wxjwxjwxj,wxj wxjk############.........############# #.........#............ #.........#... #.........'... ###########.........#####.#### ...[..........##+##.....#.####... ...#...wxj.'...#.....#........#).........#.@.#.....#...------22.5 (3wxj#[.........#...#.....#...) ####<.........##+##.....###.##'##  ###'######### ....#######.  #...........# ....# #.......  #....)wxj6+ ....# #...  #..)...[....# ....# #^..  #.......)...##....# +.... wxjgy #.....#...# #...wxj<------wxjwxjwxjI wxj wxjX wxjc wxj wxj ,wxjA 'wxj wxj wxj wxj 7 _You open the door.wxjC wxj wxj˿ wxj }.........#............#..............wxj n..' ###########...####.#### wxj M...[..........##+##.....#.#### ...#..........'...#.....#.....#).........#.......wxj9 [.........#..) ####<##@####.##'##5 wxjv ###'#########.....#######.##.##  #.......# #.......wxj >....)......+#....# #.......)...[....##....# #^wxj ...)...##....# +..........#...## #.#.##..######.###########+##### #.##..##∩wxj 5.....##..####wxj wxjb wxjL Q _There is an open door here.wxj 3wxje wxj wxj wxjL $ _wxj$ wxj wxj wxjx wxj2A' ###########..####.#### ...[..........##+##.....#.#### ...#..........'...#.....#.....#).#...#.....#.....[#...#.....#...) ####<#'##.....###.##'##  ###'#########.....#######.##.##  #..#.@...# #.......7.5 (2....)......+#....# #.......)...[....##^...)...#+#..#....#....#.........#....... ...#....#..♣.#.........#....... wxj wxjhwxj]wxj"wxj!wxj,wxj'wxjf3wxjwxj7 _You open the door.wxj."wxjh"wxj(wxj07 #############..#####.#### #wxjE1....[..........##+##.....#.####..#..'...#.....#.....#)..#...#.....#..#[wxjx1..#...#.....#...) ######<wxj1..##'##.....###.##' # ###'#########.....#######.##. wxj1t# #...........#.....# #..... # #....)......@#....# #30.5 (3 wxj2# #..)...[....##....# #^ # #.......)...##....# + #............#...## #wxjU2W ##.##..######.###########+### #.##..##∩...#...#.....##.. ..#....#....#.........#.....wxj2 ...#....#..♣.#..# ....'....#....#...#.....#wxj3wxjk7wxj$9Q _There is an open door here.wxj wxjN wxj! 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'#######<wxj : ..##'##.....###.# ..# ###'#########.....#######.# wxj3: ..# #...........#.....# #.. wxj]: ..# #....)......'#....# # ..# #..)...[..@.##....# #^2.5 (2 wxj: ..# #.......)...##....# + wxj: 3#............#...## # ##.##..######.###########+#wxj:  #.##..##∩...#...#.....##..wxjP;  ..#....#....#.........#... ...#....#..♣.#.........# ....'....#....#...#.....# #####.####.####.....#wxj; wxj@ wxjA wxjwxj9wxj wxjwxjuwxjwxjڥwxj[wxjwxjwxj wxjwxjpwxjwxjwxjO .........#)...#...#.....#.wxj|...#[...#...#.....# ###'#######<.........##'##.....##  ....# ###'#########.....###### .....# #...........#.....# ...# #....)......'#....# ...# #..)...[....##....# #wxj...# #.......)...##....# + #......@.....#...## #5.5 (3 wxjO##.##..######.########## #.##..##∩...#...#.....#wxj! ..#....#....#......... ...#....#..♣.#.........#wxjJ ....'....#....#...#.....# .#####.####.####.....# wxjt.. ..# ..#...#.....# ... ...#.........#wxjwxjwxjwxj.wxj.wxj0wxj6wxj;,wxjM=wxjn?wxj6BwxjnBwxjDwxjYFwxjIwxjIwxj[KwxjmMwxjOwxjPwxjQwxjiV # #..#.....# # #....)......'#....# wxjV......# #..)...[....##....# ......# #.......)...##....#  #............#...##  wxjV ##.##..######.######## #.##..##∩...#...#..... wxj*W\..#....#....#......... ...#..@.#..♣.#.........9.5 (4....'....#....#...#.........#####.####.####......... ..#....#...#.....wxj\W... ... ....#. .. .. ..=.#......... ###########........ ##...##...###.wxjWR#........... #......wxjXwxj\wxj/]wxjTwxjUwxjYwxj}ZwxjLwxjLwxjSwxjYwxjo\wxj\wxjN_,wxj5awxjawxjmbwxjScwxjdwxjdwxjLewxjUk:# #.......)...##....# +.. #............#...## #.. wxjkQ##.##..######.###########+ #.##..##∩...#...#.....##...#....#....#.........#.....#....#..♣.#.........#......'....#....#...#.....#....#####.####.####.....#wxjlu....#....#@...#...#.....#42.5 (3... #....#....#.........#.. #....#..=.#.........#wxjl ############........## ##...##...#### #........... ###........... #.##........... #.......##... #.......'wxjlwxjowxjpwxj4? wxj? wxjC@ wxjE wxjG wxj)J Bwxj'L wxjL wxjM wxj'Q ..# #.......)...##....# + #...wxjQ E..#...## # ##.##..######.## #.##..##∩...#...#.....#wxjlR  ..#....#....#..# ...#....#..♣.#..# ....'....#....#...#.....# ....#####.####.####.....# ....#...@#....#...#.....#4.5 (2 ... #....#....#wxjR ..# .. #....#..=.#..# ############..# ##...##...####...... #.. #...... #.. #...... #wxj4S .. #...... #.. #......wxjS wxjV wxjX wxj&AwxjAwxjCwxjMGwxj_IwxjK,wxj4LwxjqNwxjNwxjOwxjQwxjTTwxjTwxjVwxjWwxjYwxjQZwxj|[wxjl]wxj_wxj_wxjLawxjpcwxj5fwxjfwxjgwxjn  .......# #....)......'#....# .......# #..)...[....##....# .......# #.......)...##....#  #.........##  ##.##..######.##### ####.##..##∩...#...#.. #....#....#.. ..#....#....#..♣.. ..'....@....#.#..50.5 (6 ..#....#####.####.####.. #....#....#....#...#..#....#....#....#......#....#....#..=.####'############# .. ##...##...#### .. #.... # #.... #wxjVowxjswxj uY _There is an open door here. _You open the door. _There is an open wxjduvdoor here. _You open the door. _There is an open door here. _wxjW2 .# #....)......'#....# .# #..)...[....##....# wxj{X.# #.......)...##....# #............#...## ##.##..######. ####.##..##∩...#...# #....#....#....#.#....#....#..♣.#.'...@'....#....#...#wxjX.#....#####.####.#### #....#....#....#...# #....#....#....# #....#....#..=.# ###'### .. ##...##...#### .. #wxjzY. # #. #wxj^wxj_11.5 (1 _wxj|cwxj.ewxj#3wxj%wxj)wxj,wxjN-,wxje.wxj/wxj0wxj0wxj1wxj3wxjn3wxj3wxj4wxjG6wxj6wxj"7wxj: .. ##.##..######.### wxj:Z... ####.##..##∩...# ....#....#....#....#....wxj#;Q....#....#....#..♣.#........'....'....#....#......#....#####.####.####wxjQ;  #....#....#....#...# #....#....#....#wxj;Z #..@.#....#..=.#...5.5 (4 ###'#############.. ...##...##...###wxj;2 ....#........... # .....#........... #......#........... #wxj;.......#........... ##.......'wxj <. # #....######+##wxj}<wxj?wxj@wxj-wxjwwxjwxjLwxj|lYou open the door. _There is an open door here. _You open the doorwxj. _There is an open door here.  You encounter a deep elf pyromancer. It is wielding a +0 rapier.wxjȴ4 wxj#. ##∩...#......#....#....#....♣.'....'...#...#wxj@ ...#....#####.####.### #....#....#....#....wxj\{.=###@#############wxjv#.......##...##...#####.......#........... wxjj#...#..#wxje   deep elf pyromancer (wandering)wxjµ|#....e..#wxjܵ<######....####...###wxjH0e.wxjwxjC16.5 (1 _wxjwxjeQ _There is an open door here.wxjr  wxjr^Casting: Brom's Barrelling Boulder (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.wxj| wxj}  Your spells (cast)TypeFailure Level a - Inner FlameHexes/Fire1%3  b - Forge Lightning SpireAir/Forgecraft3%4  c - Yara's Violent UnravellingHexes/Alchemy2%5 wxj~  d + Brom's Barrelling Boulder Conjuration/Earth 1% 4 u - BlinkTranslocation1%2 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitwxjOv wxj{ wxjC ... ####.##..##∩...#...# cupup the Grappler....#....#....#....#.... Gnoll of Vehumet ***.......#....#....#..♣.#.... Health: 103/103 ========================wxjy ....'....'....#....#...# Magic: 25/25 ========================...#....#####.####.#### AC: 17Str: 14Doom: 8%wxj #....#....#....#...# EV: 15Int: 24#....#....#....#.... SH: 0Dex: 13#....#....#..=.#.... XL: 13 Next: 79% Place: Dungeon:13###@#############... Noise: ---------  Time: 14556.5 (0.0)wxj l#.......##...##...####. B) staff of fire#.......#........... #. Throw: 14 boomerangswxj2 *#.......#........... #. Spore #.......#........... #.wxjZ x#.......#........... #. e   deep elf pyromancer (wandering)#.......'........... #.wxj #...e...#....######+##.######....####...### _There is an open door here. wxj "_There is an open door here. wxj΀ _You encounter a deep elf pyromancer. It is wielding a +0 rapier. _There is an open door here.  wxj ^Casting: Brom's Barrelling Boulder (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.wxjB wxjX ... ####.##..##∩...#...# cupup the Grappler....#....#....#....#.... Gnoll of Vehumet ***...wxj ....#....#....#..♣.#.... Health: 103/103 ========================....'....'....#....#...# Magic: 25/25 ========================wxjх ...#....#####.####.#### AC: 17Str: 14Doom: 8%#....#....#....#...# EV: 15Int: 24wxj #....#....#....#.... SH: 0Dex: 13wxj" #....#....#..=.#.... XL: 13 Next: 79% Place: Dungeon:13###@#############... Noise: ---------  Time: 14556.5 (0.0)wxjJ l#.......##...##...####. B) staff of fire#.......#........... #. Throw: 14 boomerangswxjp *#.......#........... #. Spore #.......#........... #.wxj #.......#........... #. e   deep elf pyromancer (wandering)#.......'........... #.#...e...#....######+##.wxjӆ t######....####...### _There is an open door here. _There is an open door here. wxj _You encounter a deep elf pyromancer. It is wielding a +0 rapier. _There is an open door here.  wxj ^Casting: Brom's Barrelling Boulder (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.wxj P  Okay, then.wxj 3wxj. . _wxj r ....#....#....#....#... ....#....#....#..♣.# ....'....'....#....# ...#....#####.####.##wxj; W #....#....#....#.... #....#....#....#...... #....#....#..=.#wxj .....###'##############....@..##...##...#### #.#........... # #wxj .#. # #.#wxj . # #.#. #wxj | #.'. #wxj5 O #...e...#....######+## ...######....####...## #..................wxj ΣeeΣwxj ΣΣ 2 fire elementals (summoned)The deep elf pyromancer shouts!wxj 3==7.5 (1wxj9 wxj  wxj e_The deep elf pyromancer mumbles some strange words.wxjN n  Casting: Brom's Barrelling Boulder (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.xxj ....#....#....#....#... cupup the Grappler xxjX)....#....#....#..♣.#... Gnoll of Vehumet ***... ....'....'....#....#... Health: 103/103 ======================== xxj...#....#####.####.### Magic: 22/25 =====================--- #....#....#....#... AC: 17xxjStr: 14Doom: 8% . #....#....#....#... EV: 15Int: 24 xxjǰ... #....#....#..=.#... SH: 0Dex: 13 xxj.....###'#############.. XL: 13 Next: 79% Place: Dungeon:13 #....@..##...##...#### Noise: ==-------  Time: 14557.5 (0.0)xxjX #.......#........... # B) staff of fire #.......#........... # Throw: 14 boomerangs #.......#........... # Spore  xxj{8#.Σ.....#........... # xxj#.......'........... # e   deep elf pyromancer xxjƱ#...eΣ..#....######+## ΣΣ 2 fire elementals (summoned) ...######....####...## #..................xxj%}Casting: Brom's Barrelling Boulder (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a deep elf pyromancer, wielding a +0 rapier and wearing a +0 robe (chance  to affect: 88%)xxjM$....#....#....#....#... cupup the Grapplerxxj$L....#....#....#..♣.#... Gnoll of Vehumet ***.......'....'....#....#... Health: 103/103 ========================...#....#####.####.### Magic: 22/25 =====================---xxj$r#....#....#....#... AC: 17Str: 14Doom: 8%. #....#....#....#... EV: 15xxj*%Int: 24... #....#....#..=.#... SH: 0xxjP%.Dex: 13xxj%.....###'#############.. XL: 13 Next: 79% Place: Dungeon:13xxj%#....@..##...##...#### Noise: ==-------  Time: 14557.5 (0.0)xxj%#.......#........... # B) staff of firexxj/&#.......#........... # Throw: 14 boomerangs#.......#........... # Spore #.Σ.....#........... #xxjU&#.......'........... # e   deep elf pyromancerxxjy&#...*Σ..#....######+## ΣΣ 2 fire elementals (summoned)xxj&x...######....####...###..................xxj&OCasting: Brom's Barrelling Boulder (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.xxj&yAiming: Inner Flame (safe; 1% risk of failure)  xxj'Press: ? - help, Dir - move targetAim: a deep elf pyromancer, wielding a +0 rapier and wearing a +0 robe (chance  to affect: 88%)xxjCe(inner flame)xxjRonfirm with . or Enter, or press ? or * to list all spells.  Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a deep elf pyromancer, wielding a +0 rapier and wearing a +0 robe (chance  xxj3to affect: 88%)  You feel a surge of power!xxj ' xxjʅ heThe deep elf pyromancer is filled with an inner flame.xxjL ******The deep elf pyromancer casts a spell at you.xxj xxj :ΣζxxjU :Σζxxja @...ℓ...ℓxxj &====xxj, #8.5 (1xxj xxj R _The bolt of fire misses you.xxj....#....#....#....#... cupup the Grappler....#....#....#..♣.#... Gnoll of Vehumet ***.......'....'....#....#... Health: 103/103 ========================...#....#####.####.### Magic: 22/25 =====================---#....#....#....#... AC: 17Str: 14Doom: 8%xxjɧ. #....#....#....#... EV: 15Int: 24... #....#....#..=.#... SH: 0Dex: 13.....###'#############.. XL: 13 Next: 79% Place: Dungeon:13#....@..##...##...#### Noise: ====-----  Time: 14558.5 (0.0)#....*..#........... # B) staff of firexxj#....*..#........... # Throw: 14 boomerangs#.Σ..*..#........... # Spore #.ℓ.*...#........... #xxj:B#...*Σ..'........... # e   deep elf pyromancer (inner flame)#...eℓ..#....######+## ΣΣ 2 fire elementals (summoned)xxj`w...######....####...###.................. xxji_The bolt of fire misses you.Throw: 14 boomerangsxxjMPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a deep elf pyromancer, wielding a +0 rapier and wearing a +0 robe (inner  xxjШflame, 54% to hit)xxj"....#....#....#....#... cupup the Grappler....#....#....#..♣.#... Gnoll of Vehumet ***.......'....'....#....#... Health: 103/103 ========================...#....#####.####.### Magic: 22/25 =====================---#....#....#....#... AC: 17Str: 14Doom: 8%. #....#....#....#... EV: 15Int: 24... #....#....#..=.#... SH: 0Dex: 13.....###'#############.. XL: 13 Next: 79% Place: Dungeon:13#....@..##...##...#### Noise: ====-----  Time: 14558.5 (0.0)#....(..#........... #xxj B) staff of fire#....(..#........... # Throw: 14 boomerangs#.Σ..(..#........... # Spore #.ℓ.(...#........... ##...(Σ..'........... # e   deep elf pyromancer (inner flame)#...(ℓ..#....######+## ΣΣ 2 fire elementals (summoned)...######....####...###..................Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a deep elf pyromancer, wielding a +0 rapier and wearing a +0 robe (inner  flame, 54% to hit)  You throw a boomerang.  The boomerang barely misses the deep elf pyromancer.xxjL;....xxj4M:.exxjX"ΣxxjKX,ζxxj;YOΣζxxjcΣ 3 fire elementals (summoned)ΣxxjyeK----9.4 (0.9xxjkxxjp  Shift-Dir - straight line  Aim: a deep elf pyromancer, wielding a +0 rapier and wearing a +0 robe (inner  flame, 54% to hit)  You throw a boomerang.  The boomerang barely misses the deep elf pyromancer. _The deep elf pyromancer mumbles some strange words.xxj....#....#....#....#... cupup the Grappler....#....#....#..♣.#... Gnoll of Vehumet ***.......'....'....#....#... Health: 103/103 ========================...#....#####.####.### Magic: 22/25 =====================---#....#....#....#... AC: 17Str: 14Doom: 8%xxj. #....#....#....#... EV: 15Int: 24... #....#....#..=.#... SH: 0Dex: 13.....###'#############.. XL: 13 Next: 79% Place: Dungeon:13#....@..##...##...#### Noise: ---------  Time: 14559.4 (0.0)xxj#....*..#........... # B) staff of fire#..Σ.*..#........... # Throw: 14 boomerangsxxj(#.ζ..*..#........... # Spore xxjS#.ℓ.*Σ..#........... #xxj{N#...*ζ..'........... # e   deep elf pyromancer (inner flame)#...eℓ..#....######+## ΣΣΣ 3 fire elementals (summoned)xxj..Σ######....####...###.................. xxje_The deep elf pyromancer mumbles some strange words.xxj'Throw: 14 boomerangsPress: ? - help, Q - select action, ( or ) - cyclexxjPShift-Dir - straight lineAim: a deep elf pyromancer, wielding a +0 rapier and wearing a +0 robe (inner  flame, 54% to hit)xxj1P *.xxj|@.exxjG.**exxjAim: a deep elf pyromancer, wielding a +0 rapier and wearing a +0 robe (inner  flame, 54% to hit)xxjUU....#....#....#....#... cupup the Grappler....#....#....#..♣.#... Gnoll of Vehumet ***.......'....'....#....#... Health: 103/103 ========================...#....#####.####.### Magic: 22/25 =====================---#....#....#....#... AC: 17Str: 14Doom: 8%. #....#....#....#... EV: 15Int: 24... #....#....#..=.#... SH: 0Dex: 13.....###'#############.. XL: 13 Next: 79% Place: Dungeon:13xxj#....@..##...##...#### Noise: ---------  Time: 14559.4 (0.0)#....(..#........... # B) staff of firexxj#..Σ.(..#........... # Throw: 14 boomerangs#.ζ..(..#........... # Spore xxj#.ℓ.(Σ..#........... ##...(ζ..'........... # e   deep elf pyromancer (inner flame)#...(ℓ..#....######+## ΣΣΣ 3 fire elementals (summoned)..Σ######....####...###..................xxjrPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a deep elf pyromancer, wielding a +0 rapier and wearing a +0 robe (inner  flame, 54% to hit)  You throw a boomerang.  xxjUThe boomerang closely misses the deep elf pyromancer.xxj'^%.xxj[^.xxj^..xxj^$.exxj1_xxj`"Σxxj`ξxxjaxxj b2e.xxjb!ΣxxjbξxxjcxxjdMΣξxxjk"ξxxj8lPℓ...ξxxjnℓe.ζ60.3 (0.9 _xxj1uxxjvxxj=9....#....#....#....#... cupup the Grappler....#....#....#..♣.#... Gnoll of Vehumet ***...xxj#>....'....'....#....#... Health: 103/103 ========================...#....#####.####.### Magic: 22/25 =====================---xxjN>#....#....#....#... AC: 17Str: 14xxju>Doom: 8%. #....#....#....#... EV: 15xxj>Int: 24... #....#....#..=.#... SH: 0xxj>Dex: 13.....###'#############.. XL: 13 Next: 79% Place: Dungeon:13xxj?#....@..##...##...#### Noise: ---------  Time: 14560.3 (0.0)#...Σ*..#........... # B) staff of firexxj@?#..ξ.*..#........... # Throw: 14 boomerangsxxjj?#.ℓ.*Σ..#........... # Spore #...*ξ..#........... #xxj?4#...eℓ..'........... # e   deep elf pyromancer (inner flame)xxj?#.Σ.....#....######+## ΣΣΣ 3 fire elementals (summoned)xxj?..ζ######....####...###.................. _The boomerang closely misses the deep elf pyromancer.xxj@Throw: 14 boomerangsPress: ? - help, Q - select action, ( or ) - cyclexxj<@Shift-Dir - straight lineAim: a deep elf pyromancer, wielding a +0 rapier and wearing a +0 robe (inner  flame, 54% to hit)xxjٷ +xxj& m....#....#....#....#... cupup the Grapplerxxj i....#..[40m..#....#..♣.#... Gnoll of Vehumet ***.......'....'....#....#... Health: 103/103 ========================xxj; g...#....#####.####.### Magic: 22/25 =====================---#....#....#....#... AC: 17xxjӹ Str: 14Doom: 8%. #....#....#....#... EV: 15Int: 24xxjT ... #....#....#..=.#... SH: 0Dex: 13xxjź .....###'#############.. XL: 13 Next: 79% Place: Dungeon:13xxj #....@..##...##...#### Noise: ---------  Time: 14560.3 (0.0)xxj #...Σ(..#........... # B) staff of firexxj #..ξ.(..#........... # Throw: 14 boomerangsxxj #.ℓ.(Σ..#........... # Spore xxjܼ #...(ξ..#........... #xxjZ 4#...(ℓ..'........... # e   deep elf pyromancer (inner flame)xxj #.Σ(....#....######+## ΣΣΣ 3 fire elementals (summoned)xxj ..ζ######....####...###..................xxj Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linexxj Aim: a deep elf pyromancer, wielding a +0 rapier and wearing a +0 robe (inner  flame, 54% to hit)  xxjk jYou throw a boomerang.  The boomerang misses the deep elf pyromancer.xxj=Q'.xxjQξ....ξe.xxj,UNΣζxxjYv e§Aim: a deep elf pyromancer, wielding a +0 rapier and wearing a +0 robe (inner  flame, 54% to hit)  You throw a boomerang.  The boomerang misses the deep elf pyromancer.fire elemental closely misses you.  xxjyYXThe deep elf pyromancer casts a spell.xxjZ5Σζxxjgbζζeℓ=1.1 (0.8xxjdxxje xxjf'_The deep elf pyromancer blinks!xxjϡ   xxj- Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.xxjV0 ....#....#....#....#... cupup the Grappler ....#....#....#..♣.#... Gnoll of Vehumet ***... xxjV....'....'....#....#... Health: 103/103 ======================== ...#....#####.####.### Magic: 18/25 =================------- #....#....#....#... AC: 17xxj;WStr: 14Doom: 8% . #....#....#....#... EV: 15Int: 24 ... #....#....#..=.#... SH: 0Dex: 13xxjW> .....###'#############.. XL: 13 Next: 79% Place: Dungeon:13 #**e*@..##...##...#### Noise: =--------  Time: 14561.1 (0.0) xxjXi#...Σ...#........... # B) staff of fire #..ζ.Σ..#........... # Throw: 14 boomerangs xxjaX#.ℓ..ζ..#........... # Spore  #....ζ..#........... # #..Σ§ℓ..'........... # e   deep elf pyromancer (inner flame) xxjX#.ℓ.....#....######+## ΣΣΣ 3 fire elementals (summoned) ..ζ######....####...## #..................xxjYCasting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetxxjYAim: a deep elf pyromancer, wielding a +0 rapier and wearing a +0 robe (inner  flame, 100% to hit)xxjS e*xxjt ....#....#....#....#... cupup the Grappler ....#....#....#..♣.#... Gnoll of Vehumet ***... ....'....'....#....#... Health: 103/103 ======================== ...#....#####.####.### Magic: 18/25 =================------- xxju#....#....#....#... AC: 17Str: 14xxj`uDoom: 8% . #....#....#....#... EV: 15xxjuInt: 24 ... #....#....#..=.#... SH: 0xxjv<Dex: 13 xxjUv.....###'#############.. XL: 13 Next: 79% Place: Dungeon:13 xxjvJ#..e.@..##...##...#### Noise: =--------  Time: 14561.1 (0.0) xxj-wZ#...ΣΣ..#........... # B) staff of fire #..ζ.ζ..#........... # Throw: 14 boomerangs #.ℓ..ζ..#........... # Spore  #....ζ..#........... # xxjw#..Σ§ℓ..'........... # e   deep elf pyromancer (inner flame) #.ℓ.....#....######+## ΣΣΣ 3 fire elementals (summoned) ..ζ######....####...## #..................Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.xxj2xAAiming: Brom's Barrelling Boulder (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetxxj[NΣξxxj7●ζxxjDAiming: Brom's Barrelling Boulxxj6der (mildly dangerous; 1% risk of failure)  xxjhLPress: ? - help, Dir - move target  xxj^You send a boulder barrelling forward! The fire elemental closely misses you.xxj>The deep elf pyromancer completely misses your boulder.xxjYour boulder barrels into the deep elf pyromancer.  Flame seeps out of the deep elf pyromancer.xxj9  xxjڙ>..# ..'xxj6 ..#xxjk xxj6#....#xxjP . #.... xxjW... #....#=xxjAA .....###'##xxjj xxj̛k#.e●ζ@xxjޜ #...ΣΣ..# xxjN #..ζ.ℓ..#  #....ℓ..  #..Σ.ζ..#xxj  #..ξ....' # e, all…) #.ℓ.....#. ..ℓ######..●   boulder (minion, rolling)  The deep elf pyromancer is lightly wounded.  xxjNFThe fire elemental hits you. The fire elemental burns you! You resist.xxj!51-xxjv,==2.1 (1xxjj_e●ζexxjxxjƦ\ _The fire elemental closely misses you.xxjZ 5....#....#....#....#.xxj D....#....#....#..♣.#.....'....'....#....#...#...#....#####.####.##....#....#....#...#xxj g. #....#....#....#.... #....#....#..=.#......###'###.xxj #.e●ζ.@.##...##...####.xxj #...ΣΣ..#. #.xxj. #..ζ.ℓ..#.xxjV + #.xxj~ h#....ℓ..#.xxj + #.xxj #..Σ.ζ..#. #.xxj#..ξ....'. #.xxjV#.ℓ.....#....######+##...ℓ######....####...##.xxjxxj' xxj2●ζxxjHYour boulder is engulfed in blazing flames.  xxj1kYour boulder barrels into the deep elf pyromancer!  Flame seeps out of the deep elf pyromancer.xxj' ΣxxjT,ξxxj' xxjΣxxjζxxj(?The deep elf pyromancer is moderately wounded.xxjO[The deep elf pyromancer hits your boulder but does no damage.xxj%u ζheavi  xxj%Your boulder crushes the deep elf pyromancer against a rock wall and falls  apart!  Flame seeps out of the deep elf pyromancer.xxjx+eζℓℓζℓ..ζ.ℓζ xxj+I).xxj,b98/103 --9xxj,9=--3xxj19ℓxxj3g _The deep elf pyromancer is almost dead.xxjڤMΣζxxjH§ _The deep elf pyromancer is almost dead.  The fire elemental closely misses you.  The fire elemental completely misses you.  The deep elf pyromancer is engulfed in blazing flames.  Vehumet accepts your kill.  You feel your power returning.xxj.§xxjO§ζxxjL #######xxjvThe fire elemental disappears in a puff of smoke! x3xxj@ §§§§§..§§.ℓ§§xxj#A §§§.ζℓ..ζ.ℓ...ζ...#........ℓ####xxjL  xxjL P-21xxjLM ===782======4 _The deep elf pyromancer explodes!xxjM Your Fighting skill increases to level 10!Your Dodging skill increases to level 10!xxj6Y _§§§xxjZ p _Your Unarmed Combat skill increases to level 11! xxjp_§§§§ xxjlp§ xxjUq xxjw xxjwP§§§§§ xxjx)§ xxjz xxjKM ####.##..##∩#...#....#♣.#........'....'....#....#...... xxjW####.####.### ## #....#... #....#....#..=.#...§§§###@#############..§§..§..##...##...###§§.ℓℓ§§§#...ζℓ..#........... #..  xxjq.#.## xxj}...§§..§§§§..ℓ§§§#...#..#.#. xxjՠ xxjt9=------5 _ xxj\Y∩§§§ xxjQ _There is an open door here. xxjk;V.. ##.##..######.#### xxj;... ####.##..##∩...#...# xxjG<....#....#....#....#.....#....#....#..♣.#..... xxj<>....'....'....#....#...#....#....#####.####.####. #....#....#....#...#. #....#....#....#.... #...@#....#..=.#.......###'#############...#§§..§§.##...##...####.#§§§§§§.#. #.#..ℓ§§§.#. #.#...ζℓ..#. #.#..ζ.ℓ..#. #. xxj>u#..ζ....'........... #.#.......#....######+##.. xxjv)........... xxjZ#....§.#....§.#......#...... xxjK------6 _ xxj9∩ xxj xxj^  xxj  xxj  xxji  xxj  xxj-  xxj  xxj  xxj8  xxj$ )100/103 xxjW 8=2 xxj 0=== xxj  xxj&  xxj  xxj  xxj  xxjt  xxj  xxj  xxj  xxj  xxj  . .......# #....)......'#.... # .......# #..)...[....##..........# #.......)...## xxj  #............#...# .. ##.##..######.#### xxj  ####.##..##∩...#...# xxj$ ....#....#....#....#... xxjM  ....#....#....#..♣.# ....'..@.'....#....#...#70.1 (4 xxjw  ....#....#####.####.####. #....#....#....#...# xxj . #....#....#....#..... #....#....#..=.#.......###'#############. #)......##...##...#### xxj  #.......#. # # xxj M.#........... # xxj  xxj  xxj  xxj xxj xxj  xxj@* xxjC-;1 xxj. xxj1 xxj2 xxj29= xxj4 xxja5 xxj7 xxj!8%2 xxju9 xxj?L #. . .......# #....)......'# . .# .......# #..)...[....## u R .......# #.......)...## xxj?P..... #...#......## ##.##..######.#......####.##..##∩...#.#......#....#....#....##......#....#....#..♣.##......@....'....#....#.3.1 (3#......#....#####.####. xxj?:#......#....#....#....#. #......#....#....#....# #......#....#....#..=.# #......###'##### xxjB@P#####)......##...##...## #.......#.. #.......#.. xxjD xxjL xxjMQ _There is an open door here. xxjI6  xxj7  xxj9  xxjE  xxjI  xxjKK R3= _ xxjL  xxjO  xxjIQ  xxjQ  xxjHS  xxjTY ..#. . .......# #....)......' xxjY  .# .......# #..)...[....#  xxjY \ .u R .......# #.......)...#.. #. ......### ##.##..##### xxjY 6 #......####.##..##∩.. #......#....#....#... xxj!Z  #......#....#....#..♣ #'....'....#...5.1 (2 xxjJZ s #......#....#####.### xxjrZ  #......#....#....#... #......#....#....#... #......#....#....#..= xxjZ I #......###' xxjZ  #####)......##...##... #.......# xxjZ I #.......# xxj[  xxjf`  xxja  xxjx xxjzWhat do you want to examine? Items  a - ()) a +0 rapierb - ([) a +0 robe xxj$  xxj  xxjK ..#. . .......# #....)......' cupup the Grappler  xxj >. . .# .......# #..)...[....# Gnoll of Vehumet ***....u R .......# #.......)...# Health: 102/103 =======================-....... #............ Magic: 23/25 ======================-- xxj ......### ##.##..###### AC: 17Str: 14Doom: 7%#......####.##..##∩... EV: 15Int: 24#......#....#....#.... SH: 0Dex: 13 xxj- #......#....#....#..♣. XL: 13 Next: 82% Place: Dungeon:13#....@.'....'....#.... Noise: ---------  Time: 14575.1 (2.0)#......#....#####.#### B) staff of fire xxja w#......#....#....#.... Throw: 14 boomerangs#......#....#....#.... Spore  xxj #......#....#....#..=.#......###'########### #####)......##...##... #.......#......... #.......#......... xxj   _The deep elf pyromancer explodes!Your Fighting skill increases to level 10!Your Dodging skill increases to level 10!  xxj _Your Unarmed Combat skill increases to level 11! _There is an open door here. _There is an open door here. xxjc  xxj  xxj  xxj  xxj ..#. . .# #....)......  . . .#.# #..)...[.... .u R xxj$.# #.)... .# # ......### ##.##.. #......####.##..##∩ #......#....#....# #......#....#....#..♣ #...@..'....'....# xxjze #......#....#####. #......#....#....# #......#....#....# xxj #......#....#....#..= #......###' #####)......##...## #.......# #.# xxj xxjAX3=6.1 (1 xxjW9∩ xxj xxjB4M xxj ....# ..#. . #..)... . .#)...[..u R . xxjڟ).. #.................### ######.##..##∩..... xxj #....#♣'....'....#.......#####.### xxj9...#......#....#....#....... xxj xxj.%7 xxj;∩ xxj$ xxjp'M#...#. ##'######## ....# ...#. . # xxjp..)... . .#)...[..u R).. #...........#.......### ### xxjpq###.##..##∩.#....#♣'....'....#.......#####.####......#....#....#.... .#####).. xxj]v xxjv%8 xxjRz9∩ xxj{xxj3xxjxxjxxjTa4=xxjg,xxjxxji9=xxj@xxj  #...#.............#[........ #.#..##'####'#######< #...#...# ###'####### ....#.# #.......#. . .#.# #....)... . .# #.# #..)...[.u R ..# #.......)..#........# #........xxj#.....@.### ##.##..####80.1 (2####......####.##..##∩. #......#....#....# #......#....#....#.. #......'....'....#xxjt #......#....#####.## #......#....#....#.. #......#....#....#.. #......#....#....xxj-xxj\xxjxxjB 3xxj*F xxjhN xxj`Q xxjS ,xxjU xxjX xxj~Y xxjZ xxj^ xxj~b xxjc 9=xxje xxjj ....#..# #.....#. . .#.......# #....)xxj;k . . .# ## #..)...[.....u R .# #.) xxjlk ~#..# #...... xxjk #.......### ##.##..##### ####......####.##..##∩ #......#....#....#xxjk ] #...@..#....#....#..♣3.1 (3 #......'....'....#..#......#....#####.###xxjk E#......#....#....#.#......#....#....#.#......#....#....#..=xxjl #......###'###############)......##...#xxjGl P #.......#......xxjl xxjp xxjq xxjxxjƍxxjXxxjxxja5=xxjڠxxjxxj*,xxj,xxjxxjxxj xxjǮxxjʱ,xxjLxxjxxj xxjU9=xxjxxjn #### ##.##..###### xxjĿ####......####.##..##∩ #......#....#....# #......#....#....#..♣ #......'....'....# #......#....#####.xxjh #......#....#....#..#......#....#....#.#....@.#....#....#..=.8.1 (5#......###'################)......##...##... #.......#......¿ #.......#...... #.......#......... #.......#......... #.......'.......#.#....#####xxj&xxjxxjxxj^xxjWxxjxxjxxjxxjפ,xxjPxxj~xxjʩxxjxxjBxxjxxj+xxj{xxjxxj5 #......#....#####.####. #......#....#....#....##......#....#....#....#xxjW#......#....#....#..=.##......###'#################)......##...##...xxj #.......#......¿ #.......#...... #.@.....#.........93xxj, #.......#.......... #.......'.......#.#....###### xxj...######....####....#..........#......xxjH######.<.... #...####....xxjҶxxjxxjNxxj gxxjUgxxjhxxjnnxxj-qxxjerxxjrxxjdtxxjvxxjvxxjwxxjyxxj|xxjo|xxj}xxjZxxjxxjсxxjGxxjO #......###'########### #####)......##...##... xxj#.......#.........¿ #.......#......... xxj#.......#......... #.#.........xxj݇ #.' ..#####.#....#####xxj.......@.######....####7.1 (4.........#.............#.....xxj0...#######.<.............. #...####....###xxjY# #...# ##+### #.... #.....xxj3 #......xxjxxjmxxjexxjxxjxxj1xxj xxjhxxj,xxjxxjxxj*xxjxxjR] #####)......##...##. #.......#....¿ #.......# #.......#xxj. #.......#... #.......'....#####.......#....###xxj.........######.......#...........9.1 (2xxj..########.<. #...####....#### #...# ##+ xxj$#.... #..... #...... ........xxjxxjxxjUxxjS2 xxj2 xxj3 xxj8 xxjQ: xxjz< ,xxj< xxj? xxjC@ xxjA xxjLE  #.......#........) #.......#..... #.......#xxjE ...... #.......#..... #.......'...#####.......#....#.........######......#............#601xxj F |#######.<.. #...########## #...# ##+ #.... #..... #...... xxj}F d ........ .###.....xxjG xxjI xxjK ] _Found a glowing quarterstaff.xxjf3xxjgxxjmxxjoxxjqxxjHqxxj]txxj|xxj$}xxj3~xxj̄9 #.......#xxj%..).# #.......#...# #.......#..# #.......#xxj,..# #.......'..#####.......#.....######...xxjZ......#......#3..#######.<..# #...####xxj..####### #...# #.. #..... #..... #......xxj ..  .###.....xxjE xxjxxj xxjxxjH xxjI xxjJ xxj3Q xxjT ,xxjU xxjW xxjdY xxjY xxj3[ xxj_ .#......###'###xxj_ g#####.....#####)......##xxj_ ..# #.......#).# #.......#xxj` V..# #.......#xxj@` V..# #.......#xxji` ># #.......'xxj` |#####.#.........######5xxj` |.........#........#.....xxja [........#######.<....xxj7a ^.........# #...###xxj_a ....####### #...#.....xxja 8 #.....xxja  #..xxja B #.xxjb xxje xxjf xxjZxxjxxjxxj xxjBxxj<Bxxjڱxxj>xxj%#####.....#####)...... ...........# #....... #).# #...... #....# #...... #..# #...... #..# #...... #..#####...... #..........##### #...#...7 #...# #....#######.< #..# #...# #.....####### #... #..... #.... #..... #.... #..... #....xxjxxjaxxj xxj!xxjmxxjۭxxjxxj°J _Found a stone staircase leading down.xxjxxj5xxjxxjxxjxxjUxxj'xxjٻ..........# # #.# #xxj #...# # #.##### #xxjS)........#### #.................# #.................#xxj #...........#######.<. #....@......# #10.1 (3 #.....####### #xxj[ #.....# #. #.....# #... #.....+ #...xxj, #....>#  ......# .###.......# xxjR xxjxxj]xxjjxxj.xxjIxxjxxju.......####..........#...........#.....#######.<.......# #....####### # # #..+ 4.1 (4># .....###... ........#..........###xxjVxxj3xxjxxjxxj,xxjPxxj+xxjxxjzxxjxxjyxxjxxjxxj #... #...........#######xxj( #...........# # #.....####### # #.....# #xxjbd #.....# # #.....+ #######....>#xxj .......@...# 7.1 (3...........# ...#xxjV ...#...#######.....# #.....# ¿ ##+xxj2,####xxjxxjxxj xxj!xxjtxxjrxxjQxxj!xxj},xxjxxjxxj!xxjxxj#xxjxxjxxjxxj_e   ####   #...........#   #.....#######   #.....#   #.....#  xxj #.....+  #########....>#  .............#  #.....# 20 xxjI: #...#  #...#  #...#  #########.....# xxjz  #.....# ¿  xxj ##+####    xxjHxxj_!xxj#xxj0IxxjIxxj>JxxjPxxjQxxjS,xxjTxxj#VxxjoVxxjWxxjEXxxjYxxj,ZxxjZxxj[xxjD]xxj]xxj%^xxj7_xxj`xxjaxxjaxxjQc'xxjdxxj exxjexxjMg7 _You open the door.xxjhxxjixxjixxjm #########....># . xxjm #.............# . #.............#  xxjm#.............#  #.............#  xxj#n}#.............#  xxjn#########.....#  #.....# ¿ ##@#### 7.1 (7 #...xxjn xxjn0##.xxj&o[ #...##... xxjRo#...# .. #.... xxjo#....# #....# xxjo!xxjApxxjrxxjtQ _There is an open door here.xxjC xxj xxj# ........ ...# .###.... ...##### xxjg@.............#.^.## .............#....# .............#....# ########.....#...# #.....#..@## 41.1 (3xxj##'####....# #..........# ##.........+ #...##...##xxjۿ^#...##...##....#.....#....#.......xxj5#....#.......xxjzxxjVxxjz _You see here a staff of conjuration.xxjWBxxjcC*2.1 (1xxjIxxj"L xxjYLJ_N - a staff of conjurationxxj*`xxj`xxjKaxxj^gxxj8ixxjjxxjjxxjkxxjmxxjBnxxjnxxj.pxxjqxxj rxxjrxxjgvL .............##### xxjv.............#.^.## xxjvn#....# ....# xxj)w ########xxjWwE..#  xxjw.#.#xxjw xxjw##'####....# xxj=x#..........##.......@.+5.1 (3xxjx\ #...##...#xxjxs #...##...# xxjx #....#.........#.......xxj yG....#........xxjYy...... ¿xxjzxxj|xxj}xxj~ xxj xxj~ xxjk xxjM xxj ,xxjK xxjz xxj xxj xxj $ xxj7 c_Found a runed orb. Found a stone staircase leading down.xxj. xxjm xxj xxjE xxj xxjT xxj} xxj D ########... xxj #..## ##'### #......xxj -## xxj ##.........+ ..+ #...##...## ..# #...##...##...##xxj  #....#.......... #....#..@.....>.9.1 (4xxjD ....#...........#...............[...........xxjp R############### xxj xxj xxj xxjYxxj Spells (Memorise)TypeFailure Level  a - Mephitic Cloudxxj$Conjuration/Alchemy/Air 1% 3b - FoxfireConjuration/Fire1%1  c - Kinetic GrapnelForgecraftxxj`|1%1  d - Kiss of DeathConjuration/Necromancy 1%1  e - Magic DartConjuration1%xxje1  f - Poisonous VapoursAlchemy/Air1%1  g - SlowHexes1%xxjr1  h - Construct Spike LauncherForgecraft1%2  i - Grave ClawNecromancyxxj m1%2  j - Mercury ArrowConjuration/Alchemy1%2  k - ScorchFirexxj@{1%2  l - Searing RayConjuration1%2  m - Static DischargeConjuration/Airxxj|r1%2  n - Confusing TouchHexes1%3  o - HailstormConjuration/IcexxjP1%3  p - Launch Clockwork BeeForgecraft1%3  xxjq - Maxwell's Portable Piledriver Translocation1%3  r - Sigil of BindingHexes1%3  xxj"s - AirstrikeAir1% 4  t - Iskenderun's Mystic Blastxxj\Conjuration/Translocation 1% 4  u - IrradiateConjuration/Alchemy2% 5 11 spell levels left xxj][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitxxjyxxj!xxj########.....#...#cupup the Grappler#.....#...##xxjNGnoll of Vehumet ***...##'####....#Health: 103/103 ========================#..........# ##xxjaMagic: 25/25 ========================##.........+ ..+AC: 17Str: 14Doom: 7%xxj(#...##...## ..#EV: 15Int: 24xxjo#...##...##...##SH: 0Dex: 13#....#..........XL: 13 Next: 82% Place: Dungeon:13xxj#....#..@.....>.Noise: ---------  Time: 14649.1 (0.0)#....#..........B) staff of fire#....#..........xxj3Throw: 14 boomerangs#....#.........[Spore #....#..........#....#..........xxj################ _You open the door. _There is an open door here. _Found a knobbly runed staff. xxjG_You see here a staff of conjuration. _N - a staff of conjuration _Found a runed orb. Found a stone staircase leading down.xxjP  Okay, then.xxjxxjxxj. _xxjxxjxxj\xxjxxjxxj$ _xxjxxj[xxj| Bxxj!xxj#xxj$xxjA%xxj?'xxjU*xxj*xxj1,xxj.$ xxj._Found a leather armour.xxj}1xxj1xxjN3xxj:  #.....#...## ##'#### ####..........#...## ...##.........+....+ ....#...##...##...# .....#...##...##...##.....#....#...............#....#........>#....#........54.1 (5#....#.....#....#.........[...[#....#......#....#.....##################### xxj:xxj>xxj?xxj03xxjp2xxj?Xxxj@xxjCxxjxxjxxj #..........#...##...... ##.........+....+.......  #...##...##...# ....  #...##...##...##...  #....#............  xxj#....#........>...  #....#........#....#...........  #....#.........@...[6.1 (2  xxj#....#..#....#.......  #######################    xxjFxxjxxj, xxjoe_You see here an orb of guile.xxj#MxxjN*7.1 (1xxj;TxxjVI _O - an orb of guilexxjF Ixxjz xxj xxjϺ ,xxj2 xxjv xxj xxj xxj xxj xxjQ xxj xxj xxj xxjl xxjq xxj  .#....# #.....#...##...#  #.....#...##...#  ##'####....#...# ###xxjM  #..........#...##...... ##.........+....+....... #...##...##...# ....... #...##...##...##....... #....#......61.1 (4  #....#.>xxj u.. #....#... #....#.................#....#.............[...#....#.................#....#.................####################### xxjz (xxj xxj xxjyxxjUxxjxxjxxj.xxj,xxjaxxj{xxjxxjRxxjpxxjxxjxxjxxjxxj)xxjbxxj#xxjXS..# .###..... xxj..........######.... ..........#.^.##...# ..........#....#...# ...xxj#....#...# #####.....#...##...#  #.....#...##...#  ##'####....#...# ###xxj #..........#@..##......5xxj* | ##.........+....+....... #...##...##...##....... #...##...##...##.......xxj  #....#................. #....#........>........ #....#.......... #....#.................xxj I#....#.............[...xxj6 xxj xxj !xxjC!xxjID!xxjD!xxjL!xxj'N!xxjO,!xxjQ!xxjS!xxjNS!xxj\U!xxj`V!xxjxX!xxjX!xxjZ!xxj[!xxj ^!xxjv^!xxj_!xxjd#....#...# ##.....#...##...#  #.....#...##...# !xxj\d ##'####....#...# ####  #..#...##...... !xxjd ##.........+....+.......#...##...##...##.......#...##...##...##....... #....#........@........ 9#....#........>........ #....#................. !xxj8e#....#................. #....#.............[...#....#.................#....#..........!xxje|####################### !xxj=i!xxjj!xxjG!xxj!xxjܴ!xxj!xxje!xxj!xxj0!xxj !xxj6!xxj!xxj!xxj!xxj,!xxj!xxjk!xxj,!xxj!xxj_ ####....#...########## ........#...##.......# ........+....+.......# ..##...##...##.......# !xxj..##...##...##.......# ...#.................# ...#........>........# ...#.................# ...#.....@....# 73 ...#.....[...# ...#....# ...#....# ###################### !xxjN!xxj!xxjX"xxj3"xxj"xxj "xxj!B"xxj#"xxji%"xxj%"xxj&"xxj("xxj*"xxj*"xxj,"xxj-"xxj/"xxj0"xxj1"xxj2"xxj4"xxj25"xxjk6"xxjAk ..#.^.##...# "xxjB#....#...# #....#...# ...##...# "xxjcB~...##...# ###....#...########## "xxjBb....#...##.# "xxjB....+....+.......# ##...##...##...@...# "xxjKC8.1 (5##...##...##.......# #."xxjC^....# #."xxjC>........# ..#................."xxjHD# ..#.................# "xxjD..#.............[...# ..#.................# "xxjD=..#.................#"xxjE"xxjI"xxjYJ"xxjk "xxjk "xxjl "xxjs "xxj v "xxjYw "xxjw "xxjy "xxjz{ "xxj{ "xxj| "xxj5~ "xxj "xxj "xxjs "xxjM '"xxj^ "xxj "xxj "xxj  "xxjLj 1_You open the door."xxj "xxjC "xxjm "xxj *....######...."xxjҐ ....#.^.##...#....#....#...#....#....#...# #.....#...##...# #"xxj .....#...##...# ##'####....#...########## #"xxj1 ....#...##.......# ##.........+....@.......#83 "xxjd H #...##...##...##.......#  #...##...##...##.......#  #....#.................#  #....#........>........# "xxj  #....#.................#  #....#.................#  #....#.............[...#  #....#....#"xxjs "xxj] "xxj  "xxjޖ C_There is an open door here.#xxj#xxj`#xxj#xxj֩#xxjɫ#xxjE$ _#xxjǭ#xxjn#xxjL#xxj#xxj:#xxj#xxj#xxj##xxjƴ#xxj#xxj#xxj:#xxjӷ#xxj....# .###.........######........#.^.##...##xxjɻ....#....#...# ..........#....#...#####.....#...##...# #xxjI #.....#...##...#  ##'####....#...##########  #....#@..##.......##xxjX7.1 (4  ##.........+....'.......# #...##...##...##.......# #...##...##...##.......# #....#.................##xxj #....#........>........# #....#.................##xxj #....#.................# #....#...[...##xxje#xxj#xxj#xxjN #xxjO #xxjP #xxjv^ #xxj`a #xxjUd ,#xxjf #xxjh #xxjGi #xxj^j #xxjBl #xxjSn #xxjn #xxjlo #xxjs   #.....# #.....  #.....+ .#.#...... ####....># .. ........# ####.. .###.....######.... .........#.^.##...# .........#....#...# .........#....#...# #xxj]s ####.....#...##.@.# 90.1 (3#.....#...##...# ##'####....#...########## #xxjs #..........#...##.......# ##.........+....'#...##...##...###...##...##...##.#xxjs #....#....#....#.>...##xxjxt #xxjUw #xxjw $xxjw$xxj Spells (Memorise)TypeFailure Level  a - Mephitic Cloud$xxjD2Conjuration/Alchemy/Air 1% 3b - FoxfireConjuration/Fire1%1  c - Kinetic GrapnelForgecraft1%1  d - Kiss of DeathConjuration/Necromancy 1%1  e - Magic DartConjuration1%$xxje1  f - Poisonous VapoursAlchemy/Air1%1  g - SlowHexes1%$xxjr1  h - Construct Spike LauncherForgecraft1%2  i - Grave ClawNecromancy$xxjGG1%2  j - Mercury ArrowConjuration/Alchemy1%$xxjf2  k - ScorchFire1%2  l - Searing RayConjuration1%$xxj@2  m - Static DischargeConjuration/Air1%2  n - Confusing TouchHexes1%3  o - HailstormConjuration/Ice1%3  p - Launch Clockwork BeeForgecraft$xxj1%3  q - Maxwell's Portable Piledriver Translocation1%3  r - Sigil of BindingHexes1%3  s - AirstrikeAir$xxj)1% 4  t - Iskenderun's Mystic BlastConjuration/Translocation 1% 4  u - Irradiate$xxjConjuration/Alchemy2% 5 11 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit$xxj^  c - Kinetic GrapnelForgecraft1% 1  d - Kiss of DeathNecromancy  $xxjA_ Ge - Magic Dart Conjuration  f - Poisonous Vapours$xxj_ eAlchemy/Air  g - Slow Hexes  h - Construct Spike Launcher$xxj_ QForgecraft 2  i - Grave ClawNecromancy$xxj` 1% 2j - Mercury Arrow Conjuration/Alchemy  k - Scorch Fire  l - Searing Ray   m - Static DischargeConjuration/Air  n - Confusing TouchHexes $xxj9` e3  o - Hailstorm Ice3  p - Launch Clockwork BeeForgecraft  $xxjk` q - Maxwell's Portable Piledriver Translocation  r - Sigil of Binding Hexes  s - AirstrikeAir $xxj` 1% 4  t - Iskenderun's Mystic BlastConjuration/Translocation 1% 4  u - Irradiat$xxj` uConjuration/Alchemy2% 5  v - Awaken Armour $xxjAa Earth/Forgecraft 3% w - Cause FearHexes34$xxj: p - Launch Clockwork Bee Forgecraft1% 3x - Cigotuvi's PutrefactionNecromancy/Air$xxj=;3% 4  y - Passage of GolubriaTranslocation3% 4  z - Vhi's Electric ChargeTranslocation/Air3% 4  A - Detonation CatalystFire/Alchemy10% 5  B - Hoarfrost CannonadeIce/Forgecraft$xxj;10% 5  C - Summon Mana ViperHexes/Summoning10% 5  D - BombardConjuration/Earth14% 6%xxjڴ p - Launch Clockwork Bee Forgecraft1% 3  v - Awaken Armour%xxjOEarth/Forgecraft 3% 4E - Plasma BeamFire/Air14% 6  F - Forge Phalanx BeetleForgecraft47% 6  G - Hellfire MortarFire/Earth/Forgecraft 56% 7  H - Fire StormConjuration/Fire%xxj2100% 9%xxj~  v - Awaken ArmourEarth/Forgecraft 3% 4 %xxjW z - Vhi's Electric Charge Translocation/Air 3% 4%xxjK.%xxj&xxjT  z - Vhi's Electric Charge Translocation/Air 3% 4  A - Detonation Catalyst Fire/Alchemy&xxj:UN10% 5*xxjH*xxjiL*xxjO} #.....##.....cupup the Grappler*xxjO$#.....+.#.#......Gnoll of Vehumet ***... ####....>#.. ........*xxj P;Health: 103/103 ======================== .........# ####.. .###.....Magic: 25/25 ======================== *xxj=P.........######....AC: 17Str: 14Doom: 7% *xxj}P4.........#.^.##...#EV: 15Int: 24 .........#....#...#SH: 0*xxjPfDex: 13 .........#....#...#XL: 13 Next: 82% Place: Dungeon:13 ####.....#...##.@.#*xxjPNoise: ---------  Time: 14690.1 (0.0)#.....#...##...#B) staff of fire##'####....#...##########*xxjFQThrow: 14 boomerangs#..........#...##.......#Spore ##.........+....'.......##...##...##...##.......##...##...##...##.......#*xxj{Q#....#.................##....#........>........# _Okay, then. *xxjQ_Found a leather armour. _You see here an orb of guile. _O - an orb of guile _You open the door. _There is an open door here.*xxjX*xxjYMemorise Plasma Beam, consuming 6 spell levels and leaving 5? Y - Yes *xxjBY' N - No+xxjf+xxjs #.....##.....cupup the Grappler#.....+.#.#......+xxjtGnoll of Vehumet ***... ####....>#.. ........Health: 103/103 ======================== .........# ####.. .###.....+xxj yMagic: 25/25 ======================== .........######....AC: 17Str: 14Doom: 7% .........#.^.##...#EV: 15Int: 24 .........#....#...#SH: 0Dex: 13 .........#....#...#XL: 13 Next: 82% Place: Dungeon:13 ####.....#...##.@.#Noise: ---------  Time: 14690.1 (0.0)#.....#...##...#B) staff of fire##'####....#...##########Throw: 14 boomerangs#..........#...##.......#Spore ##.........+....'.......##...##...##...##.......##...##...##...##.......##....#.................##....#........>........# _Okay, then. [+xxj{440m_Found a leather armour. _You see here an orb of guile. _O - an orb of guile _You open the door. _There is an open door here.1.1 (1+xxj| +xxj|i_This spell is dangerous to cast!+xxj~*2.1 (2+xxj+xxj+xxjn*3.1 (3+xxjυ+xxj+xxjA*4.1 (4+xxj+xxjߏ+xxjx*5.1 (5+xxj+xxj+xxj*6.1 (6+xxj+xxj{+xxj*7.1 (7+xxj<+xxjɠ _You start memorising the spell. You continue memorising. x6+xxjS+xxj+xxj  +xxjXU_You finish memorising. Spell assigned to 'e'.,xxj$ ,xxj, Put on or remove which piece of jewellery? Jewellery (go to first with "=)  a - the ring of Efumio (worn) {Will+ AC+4 Stlth+}  h - a +6 ring of intelligence (worn)  t - an amulet of dissipation (worn)e - a +4 ring of protection  f - a +6 ring of intelligence  k - a ring of protection from cold  o - a +5 ring of evasion  u - a +6 ring of strength  w - a ring of positive energy  x - an amulet of wildshape  C - a ring of protection from cold  G - a ring of wizardry Talismans (go to first with %)  p - the spore talisman of Bad Feelings (worn) {rC+ Int+5}b - a quill talisman  c - a scarab talisman[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip /xxj'l/xxj p/xxjs} #.....##.....cupup the Grappler/xxjt#.....+.#.#......Gnoll of Vehumet ***... ####....>#.. ........Health: 103/103 ======================== /xxjwtm.........# ####.. .###.....Magic: 25/25 ======================== .........######....AC: 17Str: 14Doom: 7% .........#.^.##...#EV: 15Int: 24 /xxjt.........#....#...#SH: 0Dex: 13 .........#....#...#/xxjtXL: 13 Next: 82% Place: Dungeon:13 ####.....#...##.@.#Noise: ---------  Time: 14697.1 (0.0)#.....#...##...#/xxjufB) staff of fire##'####....#...##########Throw: 14 boomerangs#..........#...##.......#/xxjRuSpore ##.........+....'.......##...##...##...##.......#/xxjui#...##...##...##.......##....#.................##....#........>........# _O - an orb of guile _You open the door. _There is an open door here. /xxju!_This spell is dangerous to cast! _You start memorising the spell. You continue memorising. x6 _You finish memorising. Spell assigned to 'e'./xxj} _You start memorising the spell. You continue memorising. x6 _You finish memori/xxj}!sing. Spell assigned to 'e'.  To do this, you must remove one of the following items:  (? for menu, Esc to cancel) /xxj~ < or h - a +6 ring of intelligence  > or a - the ring of Efumio {Will+ AC+4 Stlth+}2xxjsW  You remove the ring of Efumio {Will+ AC+4 Stlth+}.2xxjs238.1 (12xxjbv2xxjw3 _G - a ring of wizardry (worn)3xxj  3xxjCasting: Brom's Barrelling Boulder (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.3xxj%3xxjo Your spells (cast)Type3xxjSFailure Level a - Inner FlameHexes/Fire3xxj*f1%3  b - Forge Lightning SpireAir/Forgecraft1%3xxj@4  c - Yara's Violent Unravelling Hexes/Alchemy 1% 5  d + Brom's Barrelling Boulder Conjuration/Earth 1% 4  e - Plasma BeamFire/Air3xxj}6% 6 u - BlinkTranslocation1%3xxj2 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit5xxj5xxj5xxjcH #.....##.....cupup the Grappler#.....+.#.#......Gnoll of Vehumet ***... ####....>#.. ........Health: 103/103 ======================== .........# ####.. .###.....Magic: 25/25 ======================== .........######....AC: 13Str: 14Doom: 7% .........#.^.##...#EV: 15Int: 24 .........#....#...#SH: 0Dex: 13 .........#....#...#XL: 13 Next: 82% Place: Dungeon:13 ####.....#...##.@.#5xxjNoise: ---------  Time: 14698.1 (0.0)#.....#...##...#B) staff of fire##'####....#...##########Throw: 14 boomerangs#..........#...##.......#Spore ##.........+....'.......##...##...##...##.......##...##...##...##.......##....#.................##....#........>........#< or h - a +6 ring of intelligence  > or a - the ring of Efumio {Will+ AC+4 Stlth+}  You remove the ring of Efumio {Will+ AC+4 Stlth+}. _G - a ring of wizardry (worn)  Casting: Brom's Barrelling Boulder (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.5xxj5xxj\ #.....##.....cupup the Grappler#.....+.#.#......Gnoll of Vehumet ***... ####....>#.. ........Health: 103/103 ======================== .........# ####.. .###.....Magic: 25/25 ======================== .........######....AC: 13Str: 14Doom: 7% .........#.^.##...#EV: 15Int: 24 .........#....#...#SH: 0Dex: 13 .........#....#...#5xxjXL: 13 Next: 82% Place: Dungeon:13 ####.....#...##.@.#Noise: ---------  Time: 14698.1 (0.0)#.....#...##...#B) staff of fire##'####....#...##########Throw: 14 boomerangs#..........#...##.......#Spore ##.........+....'.......##...##...##...##.......##...##...##...##.......##....#.................##....#........>........#< or h - a +6 ring of intelligence  > or a - the ring of Efumio {Will+ AC+4 Stlth+}  You remove the ring of Efumio {Will+ AC+4 Stlth+}. _G - a ring of wizardry (worn)  5xxj5Casting: Brom's Barrelling Boulder (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.5xxj  Okay, then.5xxjr. _5xxjH$5xxj?'Put on or remove which piece of jewellery? Jewellery (go to first with "=)  h - a +6 ring of intelligence (worn) 5xxj' t - an amulet of dissipation (worn)  G - a ring of wizardry (worn)  a - the ring of Efumio {Will+ AC+4 Stlth+}e - a +4 ring of protection  f - a +6 ring of intelligence  5xxj'k - a ring of protection from cold  o - a +5 ring of evasion  u - a +6 ring of strength  w - a ring of positive energy  5xxj'Ix - an amulet of wildshape  C - a ring of protection from cold 5xxjg(QTalismans (go to first with %)  p - the spore talisman of Bad Feelings (worn) {rC+ Int+5}b - a quill talisman  c - a scarab talisman[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip 7xxj8 f - a +6 ring of intelligence. A ring that increases the intelligence of its wearer. It affects your intelligence (+6). 7xxjoIf you were wearing this ring: Your spell failure would improve by up to 2% (press '!' for details). You found it in a Gauntlet. Stash search prefixes: {inventory} {Int+6} {jewellery} Menu/colouring prefixes: identified jewellery _________________ “Hobbes: Did it work? 7xxjТ Calvin: I think so. I feel smarter already.”  -Bill Watterson, _Calvin and Hobbes_. November 19, 1993.9xxj If you equipped this item, your spell failure would improve: Plasma Beam6%-> 4% :xxj/6Put on or remove which piece of jewellery? Jewellery (go to first with "=)  h - a +6 ring of intelligence (worn) :xxj6 t - an amulet of dissipation (worn)  G - a ring of wizardry (worn)  a - the ring of Efumio {Will+ AC+4 Stlth+}e - a +4 ring of protection  f - a +6 ring of intelligencek - a ring of protection from cold  o - a +5 ring of evasion  u - a +6 ring of strength  :xxj67w - a ring of positive energy  x - an amulet of wildshape  C - a ring of protection from cold Talismans (go to first with %)  p - the spore talisman of Bad Feelings (worn) {rC+ Int+5}b - a quill talisman  c - a scarab talisman[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip :xxjm% :xxj, :xxj2 L #.....##.....:xxj3 #cupup the Grappler#.....+.#.#......Gnoll of Vehumet ***... ####....>#:xxj3 .. ........Health: 103/103 ======================== .........# ####.. .###.....:xxj3 Magic: 25/25 ======================== .........######....AC: 13Str: 14:xxj4 -Doom: 7% :xxjX4 .........#.^.##...#EV: 15Int: 24 :xxj4 .........#....#...#SH: 0Dex: 13 .........#....#...#:xxj4 ~XL: 13 Next: 82% Place: Dungeon:13 :xxj.5 ####.....#...##.@.#Noise: ---------  Time: 14698.1 (0.0):xxjf5 l#.....#...##...#:xxj5 B) staff of fire##'####....#...##########:xxj5 >Throw: 14 boomerangs:xxj6 #..........#...##.......#Spore :xxjF6 ##.........+....'.......##...##...##...##.......#:xxj~6 S#...##...##...##.......#:xxj6 ?#....#.................#:xxj6 #....#........>........#> or a - the ring of Efumio {Will+ AC+4 Stlth+}  :xxj47 ]You remove the ring of Efumio {Will+ AC+4 Stlth+}. _G - a ring of wizardry (worn)  :xxjl7 Casting: Brom's Barrelling Boulder (safe; 1% risk of failure)  :xxj7 Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.:xxjaE y  To do this, you must remove one of the following items:(? for menu, Esc to cancel)< or h - a +6 ring of intelligence; > or G - a ring of wizardryxxj >xxjL  >xxj^Casting: Brom's Barrelling Boulder (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.>xxj>xxjo Your spells (cast)Type>xxj Failure Level a - Inner FlameHexes/Fire1%3  b - Forge Lightning SpireAir/Forgecraft>xxj2%4  c - Yara's Violent Unravelling Hexes/Alchemy 1% 5  d + Brom's Barrelling Boulder Conjuration/Earth 1% 4  e - Plasma BeamFire/Air>xxjt}10% 6 u - BlinkTranslocation1%>xxj2 >xxjqSelect a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitDxxjzDxxjEDxxj. #.....##.....cupup the Grappler#.....+Dxxjq.#.#......Gnoll of Vehumet ***... ####....>#.. ........DxxjHealth: 103/103 ======================== .........# ####.. .###.....Magic: 25/25 ======================== .........######....Dxxj0 AC: 13Str: 14Doom: 7% .........#.^.##...#EV: 15Int: 30 .........#....#...#SH: 0Dex: 13 Dxxjn :.........#....#...#XL: 13 Next: 82% Place: Dungeon:13 ####.....#...##.@.#Dxxj Noise: ---------  Time: 14699.1 (0.0)#.....#...##...#B) staff of fireDxxj W##'####....#...##########Throw: 14 boomerangs#..........#...##.......#Spore Dxxj-!##.........+....'.......##...##...##...##.......##...##...##...##.......#Dxxjg!^#....#.................##....#........>........#< or h - a +6 ring of intelligence; > or G - a ring of wizardry  You remove your ring of wizardry.  Dxxj!bYou feel clever. _f - a +6 ring of intelligence (worn)  Dxxj!^Casting: Brom's Barrelling Boulder (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Dxxj0#Dxxj& #.....##.....cupup the Grappler#.....+DxxjU&g.#.#......Gnoll of Vehumet ***... ####....>#.. ........Health: 103/103 ======================== Dxxj&Q.........# ####.. .###.....Magic: 25/25 ======================== .........######....AC: 13Dxxj&Str: 14Doom: 7% .........#.^.##...#EV: 15Int: 30 Dxxj '.........#....#...#SH: 0Dex: 13 .........#....#...#DxxjE'XL: 13 Next: 82% Place: Dungeon:13 ####.....#...##.@.#Noise: ---------  Time: 14699.1 (0.0)#.....#...##...#Dxxj'B) staff of fire##'####....#...##########Throw: 14 boomerangsDxxj'#..........#...##.......#Spore ##.........+....'.......#Dxxj{(h#...##...##...##.......##...##...##...##.......##....#.................##....#........>........#< or h - a +6 ring of intelligence; > or G - a ring of wizardry  You remove your ring of wizardry.  You feel clever. _f - a +6 ring of intelligence (worn)  Casting: Brom's Barrelling Boulder (mildly dangerous; 1% risk of failure)  Dxxj)\Confirm with . or Enter, or press ? or * to list all spells.Dxxj+P  Okay, then.Dxxj,Dxxj0D _Fxxj9Fxxj$Fxxj=Wear or take off which item? Fxxj[Armour (go to first with [)  g - a +0 pair of gloves of stealth (worn)  j - an orb of pyromania (melded) FxxjK m - a +2 leather armour of fire resistance (worn) FxxjP F - a +2 cloak of stealth (worn)  I - a +2 hat of see invisible (worn) Fxxj7 M - a +2 pair of boots (melded) FxxjIR q - a +1 robe of fire resistance  z - a +1 helmet of sniping Fxxj}' D - a +2 robe of cold resistance Fxxj+ H - a +2 leather armour of willpower Fxxj: J - a +1 tower shield of positive energyFxxj YK - a +0 troll leather armour  L - +0 fire dragon scales FxxjU& O - an orb of guileFxxjc[?] describe selected Fxxj[!] equip|wield|wear|put onFxxjy[tab] equip|unequip Ixxj՗ Ixxjm @j - an orb of pyromania (melded). A sphere of crystal, carried in place of a shield. Magic scintillates within itsinterior. 'Of pyromania': It enhances your Fire magic and may unleash a blast of flames around you whenever you kill an enemy by any means other than an Ixxj Nattack. The explosion chance and damage both scale with Evocations and it may trigger no more than once each turn. Explosion chance: 31% (max 50%) Explosion damage: 3d12 (max 3d24) This armour is useless to you right now: you can't equip that in your current form. Ixxj! You took it off an orc priest on level 4 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Pyromania} {offhand armour} {offhand armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified ego equipped armourLxxj Wear or take off which item? Armour (go to first with [)  g - a +0 pair of gloves of stealth (worn)  j - an orb of pyromania (melded)  m - a +2 leather armour of fire resistance (worn)  F - a +2 cloak of stealth (worn)  I - a +2 hat of see invisible (worn)  M - a +2 pair of boots (melded)  q - a +1 robe of fire resistance  z - a +1 helmet of sniping  D - a +2 robe of cold resistance Lxxjk H - a +2 leather armour of willpower  J - a +1 tower shield of positive energyK - a +0 troll leather armour  L - +0 fire dragon scales  O - an orb of guile [?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip Mxxj  #.....##.....cupup the Grappler#.....+.#.#......Gnoll of Vehumet ***... ####....>#.. ........Health: 103/103 ======================== .........# ####.. .###.....Magic: 25/25 ======================== .........######....AC: 13Str: 14Doom: 7% .........#.^.##...#EV: 15Int: 30 .........#....#...#SH: 0Dex: 13 .........#....#...#XL: 13 Next: 82% Place: Dungeon:13 ####.....#...##.@.#Noise: ---------  Time: 14699.1 (0.0)#.....#...##...#B) staff of fire##'####....#...##########Throw: xxj 0;10;1m14 boomerangs#..........#...##.......#Spore ##.........+....'.......##...##...##...##.......##...##...##...##.......##....#.................##....#........>........#You remove your ring of wizardry.  You feel clever. _f - a +6 ring of intelligence (worn)  Casting: Brom's Barrelling Boulder (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.  Okay, then. _NxxjP  Casting: Brom's Barrelling Boulder (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Okay, thenNxxjMQ.  Casting: Brom's Barrelling Boulder (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Nxxj Nxxj o Your spells (cast)TypeNxxj[ YFailure Level a - Inner FlameHexes/Fire1%3  b - Forge Lightning SpireAir/Forgecraft2%4  c - Yara's Violent Unravelling Hexes/Alchemy 1% 5 Nxxj ; d + Brom's Barrelling Boulder Conjuration/Earth 1% 4  e - Plasma BeamFire/Air10% 6 u - BlinkTranslocation1%Nxxjܮ 2 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitPxxj+  Pxxj #Plasma Beam Fires a penetrating beam of plasma at one of the caster's most distant visible foes. The ionised beam bypasses half of defenders' armour, and a second beam of fire follows in its wake. Level: 6 Schools: Fire/Air Fail: 10%Pxxj qPower: 36%Damage: 2x1d49 (max 2x1d120) Accuracy: +++Range: 7Noise: Extremely loud Pxxj Miscasting this spell causes magic contamination and also deals up to 23 fire orelectric damage. Vehumet supports the use of this spell. This spell would have no effect right now because you can't see any hostile targets that would be affected.Qxxj z Your spells (cast)TypeFailure Level Qxxj Ja - Inner FlameHexes/Fire1%3 Qxxj\ X b - Forge Lightning Spire Air/Forgecraft 2% 4  c - Yara's Violent Unravelling Hexes/Alchemy 1% 5  d + Brom's Barrelling BoulderConjuration/EarthQxxj 1%4  e - Plasma BeamFire/AirQxxj u10% 6  u - BlinkTranslocation1%Qxxj 2 Qxxj9 (Qxxj Qxxj Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitRxxjkRxxjclRxxjgyRxxjL #.....##.....Rxxj:Qcupup the Grappler#.....+Rxxj.#.#......Gnoll of Vehumet ***... Rxxj####....>#.. ........RxxjcHealth: 103/103 ======================== Rxxjx.........# ####.. .###.....Magic: 25/25 ======================== Rxxjy.........######....AC: 13Rxxj,Str: 14Rxxj&-Doom: 7% Rxxj\.........#.^.##...#EV: 15Rxxj,Int: 30 Rxxjʊq.........#....#...#SH: 0Rxxj,Dex: 13 Rxxj9N.........#....#...#Rxxjq~XL: 13 Next: 82% Place: Dungeon:13 Rxxjʋn####.....#...##.@.#RxxjNoise: ---------  Time: 14699.1 (0.0)#.....#...##...#Rxxj;0B) staff of fireRxxjr##'####....#...##########Rxxj Throw: 14 boomerangs#..........#...##.......#Spore RxxjbR##.........+....'.......#Rxxj#...##...##...##.......##...##...##...##.......#Rxxj?#....#.................#Rxxj&M#....#........>........#RxxjCasting: Brom's Barrelling Boulder (mildly dangerous; 1% risk of failure)  RxxjَrConfirm with . or Enter, or press ? or * to list all spells. _Okay, then. Rxxj'_Okay, then.RxxjTCasting: Brom's Barrelling Boulder (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rxxj&Rxxj #.....##.....cupup the Grappler#.....+Rxxj.#.#......Gnoll of Vehumet ***... ####....>#.. ........RxxjHealth: 103/103 ======================== .........# ####.. .###.....RxxjcMagic: 25/25 ======================== Rxxjy.........######....AC: 13RxxjJYStr: 14Doom: 7% Rxxjj.........#.^.##...#RxxjYEV: 15Int: 30 Rxxjq.........#....#...#SH: 0Rxxj&,Dex: 13 Rxxj]N.........#....#...#Rxxj~XL: 13 Next: 82% Place: Dungeon:13 RxxjСn####.....#...##.@.#Rxxj5Noise: ---------  Time: 14699.1 (0.0)#.....#...##...#Rxxj,B) staff of fire##'####....#...##########Throw: 14 boomerangs#..........#...##.......#Spore ##.........+....'.......##...##...##...##.......#Rxxj6#...##...##...##.......##....#.................#RxxjM#....#........>........#RxxjܤCasting: Brom's Barrelling Boulder (mildly dangerous; 1% risk of failure)  RxxjConfirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Okay, then.Casting: Brom's Barrelling Boulder (mildly dangerous; 1% risk of failure)  Rxxj\Confirm with . or Enter, or press ? or * to list all spells.Rxxj+%  Rxxjs+Okay, then.RxxjRxxj4Rxxj\. _SxxjSxxjPut on or remove which piece of jewellery? Jewellery (go to first with "=) SxxjW f - a +6 ring of intelligence (worn)  h - a +6 ring of intelligence (worn)  t - an amulet of dissipation (worn)  a - the ring of Efumio {Will+ AC+4 Stlth+}e - a +4 ring of protection  k - a ring of protection from cold  o - a +5 ring of evasion  u - a +6 ring of strength  w - a ring of positive energy  x - an amulet of wildshape  C - a ring of protection from cold  G - a ring of wizardry Talismans (go to first with %)  p - the spore talisman of Bad Feelings (worn) {rC+ Int+5}b - a quill talisman  c - a scarab talisman[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip VxxjN Xp - the spore talisman of Bad Feelings (worn) {rC+ Int+5}. VxxjO WA small charm made from a still-living mushroom. Transforms one of the wearer's arms and parts of their lower body into a vibrant mass of multicoloured fungus. Melee attacks in this form may release spores that weaken their target, as well as cause mushrooms to sprout on the ground behind them which will release their VxxjyP own bursts of dazing spores if allowed to grow. Shapeshifting skill increases the durability of these mushrooms as well as their damage. ____________________________________________________________  Skill UC Base Dmg Burstshroom damage VxxjP X------------------------------------------------- Min 8 +4VxxjQ (2d7 Max 14 +4 VxxjEQ G2d12 Cur 10.4 +4VxxjQ 12d9 VxxjQ ]Melds: Offhand, Boots ____________________________________________________________ VxxjR rC+:Vxxj[R SIt protects you from cold. Int+5: It affects your intelligence (+5). VxxjR \Your skill: 10.4  At current training (4%) you reach 14.0 in about 4.9 XLs.XxxjPut on or remove which piece of jewellery? Jewellery (go to first with "=)  f - a +6 ring of intelligence (worn) Xxxj6 h - a +6 ring of intelligence (worn)  t - an amulet of dissipation (worn)  a - the ring of Efumio {Will+ AC+4 Stlth+}  e - a +4 ring of protection XxxjHN k - a ring of protection from cold  o - a +5 ring of evasion  XxxjFu - a +6 ring of strength  w - a ring of positive energy XxxjP x - an amulet of wildshape  C - a ring of protection from cold Xxxj G - a ring of wizardry Xxxj9Talismans (go to first with %)  p - the spore talisman of Bad Feelings (worn) {rC+ Int+5} Xxxjc b - a quill talisman  c - a scarab talisman Xxxj XxxjM[?] describe selected Xxxj;[!] equip|wield|wear|put on[tab] equip|unequip Yxxj@F 5  G - a ring of wizardry YxxjF l p - the spore talisman of Bad Feelings (worn) {rC+ Int+5}Yxxj< Zxxj9ZxxjZxxjZxxj o #.....##.....cupup the Grappler#.....+.#.#......Gnoll of Vehumet ***... ####....>#Zxxj .. ........Health: 103/103 ======================== .........# ####.. .###.....Zxxj5Magic: 25/25 ======================== .........######....AC: 13Str: 14Doom: 7% Zxxj`.........#.^.##...#EV: 15Int: 30 .........#....#...#SH: 0Dex: 13 Zxxj:.........#....#...#XL: 13 Next: 82% Place: Dungeon:13 ####.....#...##.@.#ZxxjPvNoise: ---------  Time: 14699.1 (0.0)Zxxjl#.....#...##...#Zxxj0B) staff of fireZxxj##'####....#...##########Throw: 14 boomerangsZxxj#..........#...##.......#Spore ZxxjR##.........+....'.......#Zxxj#...##...##...##.......##...##...##...##.......#Zxxj>#....#.................##....#........>........#ZxxjLConfirm with . or Enter, or press ? or * to list all spells. Zxxj&_Okay, then. Zxxj6'_Okay, then.ZxxjCasting: Brom's Barrelling Boulder (mildly dangerous; 1% risk of failure)  ZxxjlConfirm with . or Enter, or press ? or * to list all spells. _Okay, then.ZxxjaZxxjs%  Zxxj+Okay, then.ZxxjZxxjZxxjt. _[xxjm2  Casting: Brom's Barrelling Boulder (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Okay, then.  Casting: Brom's Barrelling Boulder (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[xxjo [xxj o Your spells (cast)Type[xxj_ Failure Level a - Inner FlameHexes/Fire1%3  b - Forge Lightning SpireAir/Forgecraft2%[xxj J4  c - Yara's Violent Unravelling Hexes/Alchemy 1% 5  d + Brom's Barrelling Boulder Conjuration/Earth 1% 4  e - Plasma Beam[xxj Fire/Air10% 6 u - BlinkTranslocation1%[xxj 2 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit^xxjL? ^xxj5C ^xxjF  #.....##.....cupup the Grappler#.....+.#.#......Gnoll of Vehumet ***... ^xxj_G c####....>#.. ........Health: 103/103 ======================== .........# ####.. .###.....Magic: 25/25 ======================== .........######....AC: 13Str: 14^xxjG Doom: 7% .........#.^.##...#EV: 15Int: 30 .........#....#...#SH: 0Dex: 13 .........#....#...#XL: 13 Next: 82% Place: Dungeon:13 ####.....#...##.@.#^xxjH Noise: ---------  Time: 14699.1 (0.0)#.....#...##...#B) staff of fire##'####....#...##########Throw: 14 boomerangs#..........#...##.......#Spore ##.........+....'.......##...##...##...##.......#^xxjHI #...##...##...##.......##....#.................##....#........>........#Casting: Brom's Barrelling Boulder (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Okay, then.Casting: Brom's Barrelling Boulder (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^xxjI ^xxj?M U #.....##.....cupup the Grappler#.....+.#.#......Gnoll of Vehumet ***... ####....>#.. ........Health: 103/103 ======================== .........# ####.. .###.....Magic: 25/25 ======================== .........######....AC: 13^xxjM jStr: 14Doom: 7% .........#.^.##...#EV: 15Int: 30 .........#....#...#^xxjM SH: 0Dex: 13 .........#....#...#XL: 13 Next: 82% Place: Dungeon:13 ####.....#...##.@.#^xxjM Noise: ---------  Time: 14699.1 (0.0)#.....#...##...#B) staff of fire##'####....#...##########^xxj9N "Throw: 14 boomerangs#..........#...##.......#Spore ##.........+....'.......#^xxjN 4#...##...##...##.......##...##...##...##.......##....#.................##....#........>........#Casting: Brom's Barrelling Boulder (mildly dangerous; 1% risk of failure)  ^xxjO Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Okay, then.Casting: Brom's Barrelling Boulder (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^xxjTO ^xxj R onfirm with . or Enter, or press ? or * to list all spells. _Okay, then. ^xxjQR  Casting: Brom's Barrelling Boulder (mildly dangerous; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.  Okay, then.^xxjR ^xxjxU ^xxjV . __xxjlz  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? _xxj!\ _xxj]  Your spells (adjust)TypeFailure Level _xxj]  a - Inner FlameHexes/Fire1% 3 b - Forge Lightning SpireAir/Forgecraft2%4  c - Yara's Violent Unravelling_xxj^ Hexes/Alchemy1%5  d - Brom's Barrelling BoulderConjuration/Earth1%4  e - Plasma Beam_xxjO^ sFire/Air10%6  u - BlinkTranslocation1%_xxj^ 2 Select a spell to adjust [?] help [!] toggle spell headers[Esc] exit`xxjh`xxj`xxj`xxjYL #.....##.....`xxjcupup the Grappler#.....+.#.#......`xxjGnoll of Vehumet ***... ####....>#.. ........Health: 103/103 ======================== `xxj*}.........# ####.. .###.....Magic: 25/25 ======================== .........######....AC: 13Str: 14`xxjDoom: 7% .........#.^.##...#EV: 15Int: 30 .........#....#...#SH: 0Dex: 13 `xxj.........#....#...#XL: 13 Next: 82% Place: Dungeon:13 ####.....#...##.@.#Noise: ---------  Time: 14699.1 (0.0)#.....#...##...#`xxj fB) staff of fire##'####....#...##########Throw: 14 boomerangs#..........#...##.......#`xxjHSpore ##.........+....'.......##...##...##...##.......##...##...##...##.......#`xxj#....#.................##....#........>........# _Okay, then.`xxjCasting: Brom's Barrelling Boulder (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell? `xxj U  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.(g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell? e - Plasma Beam  Adjust to which letter? `xxj' `xxj`xxj`xxj `xxj `xxj5?_x - Plasma Beamaxxj axxj sPut on or remove which piece of jewellery? Jewellery (go to first with "=)  f - a +6 ring of intelligence (worn)  h - a +6 ring of intelligence (worn)  t - an amulet of dissipation (worn) axxj & a - the ring of Efumio {Will+ AC+4 Stlth+}e - a +4 ring of protection  k - a ring of protection from cold  o - a +5 ring of evasion  u - a +6 ring of strength  w - a ring of positive energy  x - an amulet of wildshape  axxjD IC - a ring of protection from cold  G - a ring of wizardry Talismans (go to first with %)  p - the spore talisman of Bad Feelings (worn) {rC+ Int+5}b - a quill talisman  c - a scarab talismanaxxj M[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip fxxjsfxxjfxxjL #.....##.....fxxjUcupup the Grappler#.....+.#.#......Gnoll of Vehumet ***... ####....>#.. ........fxxj0Health: 103/103 ======================== .........# ####.. .###.....Magic: 25/25 ======================== .........######....AC: 13fxxjmStr: 14Doom: 7% .........#.^.##...#EV: 15Int: 30 .........#....#...#SH: 0fxxjDex: 13 .........#....#...#XL: 13 Next: 82% Place: Dungeon:13 fxxj####.....#...##.@.#Noise: ---------  Time: 14699.1 (0.0)#.....#...##...#B) staff of firefxxj!W##'####....#...##########Throw: 14 boomerangs#..........#...##.......#Spore fxxj]7##.........+....'.......##...##...##...##.......##...##...##...##.......##....#.................#fxxjZ#....#........>........# _Okay, then.Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell? e - Plasma Beam  Adjust to which letter? _x - Plasma Beamfxxj&  fxxj^iYou remove your +6 ring of intelligence.  You feel stupid.fxxj3244700.1 (1fxxjKfxxj3 _G - a ring of wizardry (worn)gxxj 3#.....# #.... #.....# ## #.....  #.....+ .#.#gxxju  ###....># .. ........ # ####.. .###.....######.... #.^.##...# #....#...# ........#....#..@# ###.....#...##...# #.....#...##...# ##'####....#...########## #..gxxj j#...####.........+....' #...##...##...###....#.gxxj gxxjI %1gxxj gxxj hxxjhxxjvhxxjY hxxj(hxxj*hxxje+hxxj,hxxj#-hxxj.hxxj.hxxj~/hxxj3)......#####....####### #...# ##+#### #.... hxxj 4 #.....####.....  #.....+ .#.#...... ###....># ........... ####....###.....hxxjM4#####.......#^.##..@#3.1 (2 ....#... hxxj4....#... ###.....#...##...#Spore hxxj4#.....#...##...##...#hxxji5hxxj98hxxji9hxxj2hxxj3hxxj9hxxj:ixxjixxj/ixxjixxjgixxjFixxj:,ixxjixxjixxj.ixxj!ixxjixxjJ,ixxjVixxjT #......#.............. #...........#######.<............ #...........#.. #...####....### #.....########. #...## ##+### #.....# #.. #..... ixxjܻ'.....# #..####..... #.....+ ...#.#...... #....># #.....# ####.@..###.....ixxjF6.1 (3######.......##.^.##...#.#...# ......#....#...####..# ......#....#...# ..# #.....#...##...# ## #.....#...##...# ##'####....#...########## #..........ixxjixxj  ixxjP 3ixxj ixxj ixxj ,ixxj ixxjB ,ixxj ixxj# W .#.. #...####....##### ixxj}$ ....########. #...#####+### ....# #.. #...... ....# #..####...... ixxj$ ....+ ...#.#...... ...># #........... ....# ####....###.... ....######.......#.# ixxj% #.^.##...#.#@..# 8.1 (2#....#...####..##....#...# ..# #...##...# .## ixxju% #...##...# .. '####....#...########## .........#...##.......# .........+....'.......# ...##...#ixxj& ixxjd( ixxj+ jxxj/jxxjjxxjnjxxjjxxjjxxjۙ,jxxj"_ _Found a one-way gate to the infinite horrors of the Abyss.jxxj3jxxj|jxxjojxxjjxxj$jxxjjxxj# #.. #...... # #..####...... jxxjF[+ ...#.#...... ># #........... # ####....###jxxj######.......#.# #.^.##...#.#...# #....#...####..# #....#...#....@# 11.1 (3jxxjq#...##...##∩..## #...##...#..... ###....#...##########...#...##.......# .......+....'.......###...#jxxj,##...##...###..........jxxjjxxjjxxjMkxxjU3kxxjkxxj#kxxj,kxxj1,kxxj{kxxjkxxj.kxxj.+ ...#.#......># #............# ####....###..... ...######.......#.# .#.^.##...#.#...# .#....#...####..#.#....#...#.....#kxxj, r.#...##...##∩..##.#...##...#...@.#3.1 (2 ####....#...##########......#...##.......# ........+....'.......###...kxxj ##...##.###...##...##.# ...#..........# ...#........>.# ...#.#kxxjO!kxxj#kxxji$kxxjkxxjkxxjkxxjkxxjkxxj5kxxjkxxjokxxjBkxxjkxxjQkxxjkxxj8kxxj%kxxjkxxjkxxjkxxj|kxxjkxxjkxxjkxxj!kxxjkxxjkxxjokxxjlkxxjkxxj<kxxjkxxj:kxxj kxxj kxxj( kxxj kxxjF  #.................######....###  #.................#............ kxxj6 #.................#............  #...........#######.<..........  #...........#.....#...####....#  #.....########..∩ #...#####+###  #.....# #... #...... kxxjD #.....# #..####......  #.....+ #.@.#.#......21.1 (8kxxj#....># #.#........... ####....###.....######.......#.#......#.^#.#...#kxxj|r......#....#...####..#.....#....#...#.....# ###.....#...##...##∩..##  #.....#...##...#.....#kxxjkxxjq*2.1 (9kxxj&9∩kxxj kxxjJ_Found a one-way gate to the infinite horrors of the Abyss.mxxjmxxjemxxjmxxjmxxjmxxj4,mxxjomxxj0,mxxjmxxjmxxjmxxj[mxxjmxxjGmxxjmxxj<mxxj4mxxjgmxxjTmxxjmxxjvmxxjmxxjmxxjmxxjmxxj}mxxjomxxjmxxjmxxjmxxj mxxj mxxj mxxj/ mxxjmxxj mxxjmxxjmxxj ,mxxjmxxjmxxjmxxjtmxxj mxxjmxxjmxxjmxxjR mxxj!mxxj#mxxj/$mxxj$mxxju&mxxj`(mxxj(mxxj)mxxj;,mxxj?.mxxj.mxxj/mxxj1mxxj3mxxj3mxxj4mxxj5mxxj7mxxjT8mxxj8mxxj :mxxjp<mxxj<mxxjm=mxxj?mxxjyAmxxjAmxxjBmxxjCmxxjEmxxj3FmxxjFmxxjCHmxxjqKBmxxjMmxxjOmxxj=PmxxjQmxxjlRmxxj TmxxjQTmxxjTmxxjFWmxxjXmxxjYmxxjYmxxj3[mxxjy\mxxj\mxxjw]mxxj^mxxj`mxxj`mxxj"amxxjsbmxxjcmxxj:dmxxjdmxxjogmxxjgmxxj hmxxjhmxxjimxxjkmxxjkmxxjlmxxjmmxxj}omxxjomxxjpmxxjrmxxj(tmxxjtmxxj3umxxjwmxxjUymxxjymxxjuzmxxj{mxxj,}mxxj}mxxjR~mxxjv'mxxj?mxxjmxxjmxxj_ +####... #+### ####.....# ... #........# #.....# ...mxxjJ #........# #.....# ... ...<....# #.....# ...mxxj7( ....... #.....# ........ .....¿ #.....# ........ ... #.....# mxxjw...#############'########.....# ...###..........@.......#######56.1 (3mxxj4.0) .....#............ mxxj.#.................. .#.................. ####....................mxxj.###############....#.... .....#... mxxjkJ.....# _You open the door.mxxj2 mxxjS_Found a stone staircase leading up.nxxjV Inxxj] nxxj_ nxxja ,nxxjb U _Found a crooked runed staff.nxxj d @  There is an open door here.nxxje nxxjf  _nxxj4g nxxjk m ...............# #........# #########...#######..##'#### ####... #+####..######.....#  #........# #.....#  #..# #.....# nxxj l #...<....# #.....# #........# #.....# ....... #.......|# #.....# ...... ## #.....# 8.1 (2.0)#############'########.....#nxxjl @###..................########.................. ....#........#.................. ###....................###############....# ....nxxjm nxxjp nxxjr oxxjq oxxj0s 3oxxjz oxxj~ Boxxj oxxj؁ oxxjO oxxj oxxj # #..# ...........# #........# oxxj( #####...#######..##'#### ##... #+####..######.....#  #..# #.....#  #........# #.....#  #...<....# #.....#  #..oxxj x# #.....#  #.......@# #.....# 60... #........# #.....# #############'########.....# ###..........########....oxxjV #..... ...... #....................###############....oxxj oxxj oxxj v _You see here a staff of alchemy.pxxj* pxxj", *1.1 (1pxxjG1 pxxj4  pxxj4 >_P - a staff of alchemyqxxjڗqxxj\qxxjqxxjqxxj1qxxjУ,qxxj?qxxjqxxjqxxjqxxjqxxj}qxxjتqxxjqxxj@  There is an open door here.qxxjqxxj#5 _qxxjX +####... #+####..######.....# #........# #.....# ......... #........# #.....# qxxj@......... #...<....# #.....#... #........# #.....#.. #........# #.....#.. #........# #.....#qxxjm#############'########.....####....@.......#######5.1 (4#.................. .....#.................. .....#.................. ####............qxxj...###############.......#.... .....#......#qxxjFqxxjqxxjqxxj 3qxxj qxxj qxxj qxxj& qxxj qxxj( qxxj- ,qxxj~1 qxxj6 qxxj? ,qxxjB qxxjJ J _Found a stone staircase leading down.qxxjR 3qxxjU qxxj'c  ..... #........# #.....#  #...<....# #.....#  #........# #.....#  #........# #.....#  #........# #.....# ############'########.....# ##............####### #..................# #......@...# 9#....# qxxjd $.# ###############. .# ## #....# #....# #>....#qxxjf qxxjVr qxxjx rxxj^rxxjrxxjrxxjrxxj`rxxjv,rxxj rxxjTrxxjގrxxjcrxxjrxxjErxxjϒrxxjVrxxjyrxxjrxxjzrxxjrxxjZh  #........# #.....#   #........# #.....#  ########'########.....#  rxxj............#######  ............#  ................#  ......#  .....####### ############....@.....# rxxjj73 #..#  #..#  #....#  #>...# rxxj  #....#    #....#    rxxj...........#      rxxjrxxjrxxjrxxjl rxxjm rxxjBn rxxju rxxj~w rxxjy Brxxj9{ rxxj{ rxxj'| rxxj} rxxj %  rxxj @You encounter a troll.rxxjK W......#######  rxxj ..............#  ..............#  #  ####### ##########..........# rxxj C #..........#  #..........#   rxxj, #......@...#  #>.#  #..#  #..rxxjq #  .....#  ....#  T   troll (asleep)...# rxxj  ..T..#   rxxjĈ +5.1 (2rxxj~ 16.1 (3 _rxxjb rxxjk txxjN#  txxjc.#  #  txxjC&####### txxjP#########..........# txxj  #..........#  #..........# txxj]. #.txxj`...#  #>txxj#  #..# txxj2 #.txxj_'# txxj ...#  .# txxj<R #  .txxj~]T..#  txxjn..#   txxjtxxj*7.1 (1txxj5txxj\vxxj5N  Casting: Brom's Barrelling Boulder (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.vxxjq,.............# cupup the Grappler .............# Gnoll of Vehumet ***... .............# Health: 103/103 ======================== .............#######  Magic: 21/25 ====================---- #########..........#  AC: 13Str: 14vxxj-)Doom: 7% #..........#  EV: 15Int: 24 #..........#  SH: 0Dex: 13 vxxjH.#..........#  XL: 13 Next: 82% Place: Dungeon:13 #>......@..#  Noise: ---------  Time: 14777.1 (0.0) #.......*..#  B) staff of fire #.......*..#  Throw: 14 boomerangs .........*..#  Spore  .........*..#  ........*..#  T   troll (asleep) ........T..#  .......*..#  vxxj/     _You encounter a troll.Casting: Brom's Barrelling Boulder (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (safe; 1% risk of failure)  vxxj/sPress: ? - help, Dir - move targetAim: a troll (asleep, 100% to hit)vxxj_ *Tvxxj.............# cupup the Grappler vxxjH.............# Gnoll of Vehumet ***... .............# Health: 103/103 ======================== .............#######  Magic: 21/25 ====================---- #########..........#  AC: 13vxxjYStr: 14Doom: 7% #..........#  EV: 15Int: 24 vxxj#..........#  SH: 0Dex: 13 #..........#  XL: 13 Next: 82% Place: Dungeon:13 vxxjB#>......@..#  Noise: ---------  Time: 14777.1 (0.0) #.......ζ..#  B) staff of fire #.......●..#  Throw: 14 boomerangs vxxj ............#  Spore  ............#  ...........#  T   troll (asleep) vxxj........T..#  ..........#      vxxj_You encounter a troll.Casting: Brom's Barrelling Boulder (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (safe; 1% risk of failure)  vxxjqJPress: ? - help, Dir - move targetvxxj ...# ....# vxxj....####### ..........#  #..........#  vxxj$#..........#  #..........#  @..#  vxxjl#.......ℓ..#  #.......●..#  ............#  vxxjz............#  ...........# , ally target) ........T..# vxxj●   boulder (minion, rolling) ..........# vxxj4===8.1 (1vxxjXℓ●●vxxj4 _You send a boulder barrelling forward!vxxjU".vxxjwV|####### #########..........>vxxjW.●... T .##########vxxj-YζvxxjxY0●vxxj]\ ξvxxj\0●vxxjeRζ●vxxj)g'---vxxjug9vxxjovxxjjrwxxji####### #########..........wxxjO >...● .T .##########wxxjvEζ●wxxjR: ζwxxjn●Your boulder barrels into the troll!  The troll shouts!wxxjTT  ●wxxj0===80wxxjKζζwxxj` _The troll is moderately wounded.xxxjv# .............###### #########.> #xxxjkwℓζ.ζ.●.......T..###########xxxj{z ξYour boulder barrels into the troll.  The troll is moderately wounded.Your boulder crushes the troll against a rock wall and falls apart!xxxj{1T.xxxjT.ℓℓℓxxxjg@xxxj/---1xxxj[MℓℓxxxjR] _The troll is heavily wounded.xxxj  xxxj Casting: Brom's Barrelling Boulder (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.yxxjT.............# cupup the Grappler .............#yxxjU9 Gnoll of Vehumet ***... .............#######  Health: 103/103 ======================== #########..........#  Magic: 17/25 ================-------- #..........#  AC: 13Str: 14Doom: 7% #..........#  EV: 15Int: 24 yxxj7V#..........#  SH: 0Dex: 13 #>.........#  XL: 13 Next: 82% Place: Dungeon:13 #.......@..#  Noise: ---------  Time: 14781.1 (0.0) yxxjV#.......*..#  B) staff of fire .........*..#  Throw: 14 boomerangs .........*..#  Spore  yxxjW ........*..#  ........T..#  T   troll .......*..#  ###########  yxxjsWp_The troll is heavily wounded.Casting: Brom's Barrelling Boulder (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a troll (sparse dust, heavily wounded, 100% to hit)yxxj_ *Tyxxj~(.............# cupup the Grappler .............# Gnoll of Vehumet ***... yxxj.............#######  Health: 103/103 ======================== #########..........#  Magic: 17/25 ================-------- #..........#  AC: 13Str: 14Doom: 7% #..........#  EV: 15Int: 24 yxxjL#..........#  SH: 0Dex: 13 #>.........#  XL: 13 Next: 82% Place: Dungeon:13 yxxj#.......@..#  Noise: ---------  Time: 14781.1 (0.0) #..........#  B) staff of fire yxxj.........ℓ..#  Throw: 14 boomerangs .........ℓ..#  Spore  ........T..#  ........ζ..#  T   troll ..........#  ###########  _The troll is heavily wounded.Casting: Brom's Barrelling Boulder (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (safe; 1% risk of failure)  Press: ? - help, Dir - move targetζ●yxxjgi ...# yxxj....####### ..........#  #..........#  #..........#  #..........#  yxxjX#>.........#  @..#  #.......ζ..#  yxxjg.........●..#  ............#  yxxjH........T..#  ........ζ..# (ally target) ..........# ●   boulder (minion, rolling) ########### yxxj yxxjmd8====2.1 (1yxxjЮAζζyxxjU4 _You send a boulder barrelling forward!yxxj%####### yxxj #########..........>...yxxj_^●. Tζyxxjb .##########yxxjζyxxj0●yxxj: ζyxxj,●yxxjzMThe troll bites your boulder but does no damage.  yxxjThe troll claws your boulder but does no damage.  The troll claws your boulder! Your boulder barrels into the troll!yxxj{LℓℓT yxxj) yxxj/---3yxxjyxxjPℓ●●yxxj yxxj.P_The troll is severely wounded.yxxj^###### #########..........yxxjt >.ℓ.. ●T .##########yxxj  ξ●Your boulder barrels into the troll!yxxj'  Your boulder barrels into the troll!  The troll is almost dead.bite. The troll claws your boulder!.. yxxj You kill the troll!  Vehumet accepts your kill.yxxj6Nζ●yxxjU .  You feel your power returning.yxxj#..ζyxxj"9==63---4yxxj%9ζyxxj['J _Your boulder is abraded by the wall and falls apart.zxxjbwzxxjwzxxjsxzxxjnzxxj,zxxjzxxjH ###########..........#  #..#  #..#  #zxxjČ;..#  #>..#  #..#  ##..#  ...#  ....# 6.1 (2 zxxjH ℓ..#  .....#  .....# #############   zxxj,zxxjzxxj1zxxjzxxjAV zxxj W zxxjUW zxxjc_ zxxjb Bzxxjd zxxjf 20==zxxjf zxxjh zxxji zxxji zxxjk zxxjk zxxjn ,zxxjn zxxjr ####....# # #....# # #....# # #....# # #>.........# # #....# # #####....#  #.......#  #.......# 90.1 (4 #.......#  #....#  #....#  ####zxxjs )zxxjv zxxjw zxxjfzxxjޅzxxj͆zxxjvzxxjzxxjד,zxxj zxxjŖzxxj#9=zxxj zxxjzxxj zxxjW51=zxxjzxxjmzxxjSzxxjzxxjczxxjޟzxxj= ....####....# ....#zxxj #..........# ....# #..........# ....# #..........# ....# #>.........# ....# #..........# zxxjO....# #####....# #....# #....#4 #zxxj....# #....# #....# ######zxxjKzxxjŨzxxj {xxj!{xxj{xxj{xxj{xxjJ{xxj ,{xxj{xxj?{xxj{xxjL{xxj{xxj{xxj9={xxj{xxj{xxj{xxjK2={xxj{xxjB{xxjy{xxj{xxj{xxjh{xxj{xxjv #..................####### #..................# #..................# #..................# {xxjG...............####### ###############..........# # ....# #{xxj$# #........# 800.1 (6 #>.# #.# ######.{xxj# #..............##..............##..............##..............# {xxj;#..............#{xxja{xxj{xxj{xxj6{xxj6{xxj!7{xxjx@{xxjD,{xxjyD{xxjE{xxjF{xxjG9={xxjiI{xxjI{xxjK{xxj-LK3={xxjL{xxj!N{xxjO{xxjWP{xxj Q{xxjNUs ...... ## #.....# {xxjU..... #........# #.....# ..... #........# #.....# #############'########.....# ###............####### {xxjHVD..#............# ..#............# ..#............# ..............{xxjW#######4.1 (4 ..###############...# ..# #...# ..# #.{xxjW..# ..# #.....# ..#{xxjcX5 #>...# ..# #...# ..# #####...#  #..#{xxj2Y{xxj]{xxj_|xxj'|xxj3(|xxj*|xxjP|xxj>W|xxjX|xxjY|xxj^|xxjd|xxjd|xxjg|xxj%l|xxjNq|xxj|r9=|xxjt|xxjy|xxj~|xxj~|xxj|xxj|xxj|xxj͋#4|xxj!(=|xxj|xxj..... #........# #.....#...... #...<....# #.....#...... #........# #.....# .......... #........# #.....# #... #........# #.....# #....#############'########.....# #....###.....####### #......#.....##.........# 9.1 (5 +......#..................# ######....................#######.....###############..........#.....# #.........#.....# #..........# .....# #..........# .....# #>.........#  .......# #..........# |xxj |xxjE |xxj |xxj |xxjj B|xxj |xxj* |xxj |xxjQ |xxjU |xxj |xxj  |xxj |xxj |xxj |xxj 9=|xxj |xxjD |xxj1 |xxj K5=|xxj |xxj# ..... #........# #...... #...<....# #...... #........# #. ##..... #........# #. |xxj# 6.#..##......... #........# #. .#..##....#######'########. .#..##....###..... .#...#......#.....# ##...#......#|xxj%$ "...........#14 .#...+......#...........######..........#.......|xxjm$ C#####......#.......# #......#.......# #......#.......# #......#.......#|xxj$  #>.....#.......# #......|xxj9% |xxj( |xxj) }xxjO }xxjO }xxjO }xxjW }xxjY ,}xxj5[ ,}xxj:\ }xxj\ }xxj\ }xxj^ }xxj_ }xxj` }xxj` }xxja }xxjc O=}xxjd }xxje }xxjWg }xxjg }xxj>h }xxj{i }xxjk }xxjmk }xxjl }xxjl }xxjn ,}xxjNo }xxjr < #.#...#..##....#############'### .}xxjRs /####..#..##....###............. .#.....#...#......#............. .##∩..##...#......#................#...+......#.............###############...............}xxjs 1#.......#.......############# ..'.......#.......# # .##.......#.....@.# #21.1 (7#.......#.......# # ..........}xxjt # >........#.......# #......#.......# #####......#.....### #..[...#..... #}xxjit ......#..... #......#  #}xxjt }xxjw }xxjx ~xxjR~xxj%S~xxjzS~xxj[~xxj=^B~xxjm_~xxj`~xxj`~xxjka~xxjb~xxjc~xxjId~xxjd~xxjh ..##∩..##...#......#............ ...#.....#...+......#.. ...################... .~xxjhi..##.......#.......############# ....'.......#.......# ..##.......#.......# ..##.......#.......# ...#.......# ~xxjOiE..>..#...@...# 4.1 (3....#.......###..###~xxji#.. ..[...##....# #....#..... #.. ~xxji#############.....# #.. ####### ### ~xxjj~xxj]m~xxjGn~xxj* ~xxjЃ ~xxj ~xxj- ~xxjЏ ~xxj ,~xxjW ~xxj ~xxj ~xxjt ~xxj ~xxjJ ~xxj ~xxj ,~xxj ~xxjC ~xxjɞ ~xxjG ~xxj| ~xxj ~xxj ~xxj ~xxj ~xxjO ~xxjӥ ~xxj ~xxjG ~xxj ~xxj ~xxj ~xxj0 ~xxj{ ~xxj ~xxj ~xxj ~xxj ,~xxjv ~xxj ~xxj ~xxj ~xxj׳ ~xxjB ~xxj ~xxjA ~xxj ~xxj ,~xxj ~xxj ~xxj[ ~xxj ~xxjK ~xxj3 ~xxj/ ~xxj{ ~xxj/ ~xxj ~xxj ~xxjf ~xxj ~xxj) ~xxj ~xxj ~xxjy ~xxj ~xxj5 ~xxj ~xxj) ~xxj '~xxj ~xxj ~xxj ~xxj 7 _You open the door.~xxj ~xxj ~xxj ~xxjK @  There is an open door here.~xxj ~xxja  _~xxj ~xxj_ ~xxj ~xxj ~xxj ~xxj ~xxje ~xxj ~xxjd ~xxj% ~xxj ~xxj ~xxjr ~xxjh ~xxj& ,~xxjx ~xxjF ~xxjZ ~xxj ~xxj2 ~xxj '~xxj ~xxj ~xxjx ~xxj 7 _You open the door.~xxj ~xxj ~xxj ~xxj ~xxj5 ~xxj ~xxj ~xxj! ~xxjM ~xxj ~xxj ~xxj: ~xxj ~xxj ~xxjp ~xxjz ~xxj ~xxj ~xxj ~xxj ~xxj ~xxjY  You encounter an orc. It is wielding a +0 mace and wearing an amulet of faith.~xxj :#......###'############## ~xxj #####)......##...##...#### # #.......#............# # #....o.....#....... # #...........#....... # #.......~xxjK .......#....... # #.......'............#....... #####.######'##.......~xxj r....######...@####...######)###......................).#........................# .~xxj #######.<......................# .#.....#...####....#########...## ###..∩##...#####'####...####+#### o   orc (wandering) ~xxj# S #.....#...................#...#..####...................#.....#...#.#...................#...<.~xxj~ 0551.0)~xxj! 26.1 (32 _~xxj% ;∩~xxj2 xxjG #......#....#....#..=..  #......###'#############. .#####)......##...##...#### .# #.......#.....# .# #....o..#......# xxj].# #.#............# .# #.#............# .# #.......'............# .#####.......#..@.######'##......xxj.######....####...######).#.......). ........#........ .xxj{.#######.<...................... ..#.....#...####....#########... ####..∩##...#####'####...####+###xxj\  #.....#...........#....  #..####..#.... xxjR2oxxj$.o   orc (wandering)xxjsxxj07.1 (1.0)xxjxxj$  #......#....#....#....# #......#....#....#..=.  #......###'#############. .xxj0%D.#####)......##...##...#### ..# #.......#.# ).# #.......#.# ..# #...o...#.# ..# #.#xxj%.# ..# #.......'.@..........######.......#....######'##......######....####...######).#.....)xxj%.......#......#######.<..................... ...#.....#...####....#########... xxj%&#####..∩##...#####'####...####+## #.....#.#xxj)J.oxxjN.Toxxj..==8xxj29∩xxj4% _The orc shouts!xxj  #......#....#....#....# #......#....#....#..=.# #......###'#############.#####)......##...##...####.# #.......#.# .).# #.......#.#.# #....o..#.#.# #.#xxj .#.# #.'.#.#####.#....######'##.######....####...######.#.......#.......#.<..#.....#...####....##..∩##...#####'####...####+ #.....#.#xxj' J.oxxj xxj .--9xxjj ;∩xxj xxj@ #......#....#....#....# #......#....#....#..=.# #......###'#############xxj.#####)......##...##...####.# #.......#.# ..).# #.......#.#.# #.....o.#.#.# #.#.#.# #..#.#####.#....######'##.######....####...xxj.#.............#......#.<....#.....#...####....##..∩##...#####'####...####+ #.....#.#xxjP.oxxjٶxxj]A--60xxj:∩xxj)Q _There is an open door here.xxj PPP  orc (weak, ally target)xxjFPPP 3 burstshroomsYou hit the orc. Mushrooms sprout behind the orc.  The orc is engulfed in spores. The orc looks weaker. Your bite misses the orc.The orc is moderately wounded.xxj22=9 (0.8xxj^PPPPPPxxj: _The orc hits you but does no damage.xxj :  xxj sYou hit the orc.  The orc is severely wounded.xxj '1.7xxj @PPxxj  xxj C_The orc misses you.xxj>.  You barely miss the orc. You bite the orc, but do no damage.xxj.,2.4 (0.7xxj3_PP∩xxj5\ _The orc is severely wounded.xxj .  You hit the orc. You burn the orc!  You kill the orc!xxj"PPP 3 burstshroomsxxj'3.1xxjL@PPxxj: xxjT_Vehumet accepts your kill.xxj } #......#....#....#....#...# #......#....#....#....# #......#....#....#..=. #......###'#############..#####)......##...##...####...# #xxj .#............#).# #.......#............#.# #.....PP#............#.# #.....P@#............#.# #.'............#xxj` J#####.......#....######'##.....######....####...####...#.............#.......#######.<................. ......#.....#...####....######### ########..∩##...#####'####...####xxj >**xxjT .xxjZ S.. 2xxjZ 4-4.1 (1.0xxj_ @PPxxje l****P** xxje M You kill the orc! _Vehumet accepts your kill. _Your burstshroom violently releases its spores.  Q - an amulet of faith  Things that are here:  a +0 mace; an orc corpsexxjp .xxje ****   burstshroomxxjs9 .xxjZ> T..........xxj> 0xxj-? D-5.1 (2xxjJ xxjgL H _Your burstshroom violently releases its spores. x2xxj(3xxjxxj]xxjxxj0xxjxxjxxj xxji xxj xxjE #......#....#....#....#..xxj #......#....#....#..=.# #......###'############# ##.....#####)......##...##...####..# #.......#............#xxjL5).# #.......#..#....# #.......#......#..# #......)#......#..# #....@..'......#7xxj..#####.......#....######'##.........######....####...##..#.....................#.........#######.<.........#.....#...####....#######xxj########..∩##...#####'####... ..# #.....#..................xxjhxxjSxxjxxjgxxjq$xxjrGear: 43/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  i - a +1 short sword of venom xxjcrMissiles (go to first with ()  n - 14 boomerangs (quivered) xxjr r - 4 throwing netss - 5 javelins  v - 4 atropa-tipped darts  y - 2 curare-tipped darts  xxjRsA - 25 poisoned darts Armour (go to first with [)  g - a +0 pair of gloves of stealth (worn)  j - an orb of pyromania (melded) xxjs m - a +2 leather armour of fire resistance (worn)  F - a +2 cloak of stealth (worn)  I - a +2 hat of see invisible (worn)  M - a +2 pair of boots (melded)  q - a +1 robe of fire resistance xxjt z - a +1 helmet of sniping  D - a +2 robe of cold resistance  H - a +2 leather armour of willpower  J - a +1 tower shield of positive energyK - a +0 troll leather armour xxjt[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exitxxj4u7[top]xxjk Missiles (  n - 14 boomerangs (quivered) xxjl r - 4 throwing nets  s - 5 javelins  v - 4 atropa-tipped darts  y - 2 curare-tipped darts  A - 25 poisoned darts Armour (go to first with [)  g - a +0 pair of gloves of stealth (worn)  j - an orb of pyromania (meldedxxjol)m2 leather armour of fire resistance (worn)  F - a +2 cloak of stealth (worn)  Ihat of see invisibl  M - a +2 pair of boots (melded) xxjl q - a +1 robe of fire resistance  z - a +1 helmet of snipingD2cold  H2 leather armour of willpower  Jxxjm1 tower shield of positive energy  K - a +0 troll leather armour  L - +0 fire dragon scales  O - an orb of guile 7%xxj:d A - 25 poisoned darts  g - a +0 pair of gloves of stealth (worn) Magical Staves (go to first with |)  B - a staff of fire (weapon)14xxj $ g - a +0 pair of gloves of stealth (worn)  m - a +2 leather armour of fire resistance (worn)  d - a staff of earth  l - a staff of air22xxjExxjV  m - a +2 leather armour of fire resistance (worn)  I - a +2 hat of see invisible (worn)  E - a staff of cold5xxj9f / I - a +2 hat of see invisible (worn)  D - a +2 robe of cold resistance  N - a staff of conjuration  P - a staff of alchemy33xxji e D - a +2 robe of cold resistance xxji  L - +0 fire dragon scales Jewellery (go to first with "=)  f - a +6 ring of intelligence (worn) xxji N t - an amulet of dissipation (worn)  G - a ring of wizardry (worn) xxjj b a - the ring of Efumio {Will+ AC+4 Stlth+}51xxj&2 xxjk& L - +0 fire dragon scales xxj&% O - an orb of guilexxj&9e - a +4 ring of protectionxxj&85xxj O - an orb of guile  d - a staff of earthh - a +6 ring of intelligence  k - a ring of protection from cold62xxj.Y d - a staff of earth xxjln G - a ring of wizardry (worn)o - a +5 ring of evasion  xxjDu - a +6 ring of strength  w - a ring of positive energy  xxj!x - an amulet of wildshape  xxjEC - a ring of protection from cold  Q - an amulet of faith xxjTalismans (go to first with %)  p - the spore talisman of Bad Feelings (worn) {rC+ Int+5}xxjA.9xxj  G - a ring of wizardry (worn)  k - a ring of protection from coldb - a quill talisman  xxj Uc - a scarab talismanbotxxjlE  k - a ring of protection from cold xxjWlA o - a +5 ring of evasionxxj3  o - a +5 ring of evasion  w - a ring of positive energyxxj  w - a ring of positive energy  x - an amulet of wildshapexxj? U Q - an amulet of faith. A charm crafted to call the attention of the gods to its wearer. This divine attention makes it easier to please your god, but your god will also take more notice of your transgressions. The amulet will drain some of your divine favour when removed. xxje FYou took it off an orc on level 13 of the Dungeon. xxj Stash search prefixes: {inventory} {Faith} {jewellery} Menu/colouring prefixes: identified jewellery _________________ xxj “Gringoire put out his hand for the little bag, but she drew back. ‘Do not  touch it! It is an amulet, and either you will do mischief to the charm, or it  will hurt you.’” xxj  -Victor Marie Hugo, _Notre Dame de Paris_, Book II, chapter VII “A Wedding Night”. 1831. xxj K(p)ut on, (d)rop, (=)adjust, or (i)nscribe.xxjx xxji xxj n#......#....#....#....#... cupup the Grappler#......#....#....#..=.#... Gnoll of Vehumet ***...xxj #......###'#############.. Health: 103/103 ======================== ##.....#####)......##...##...#### Magic: 25/25 ======================== .......# #.......#............# AC: 13Str: 14xxj! )Doom: 6% .....).# #.......#............# EV: 15Int: 24 xxj? .......# #.......#............# SH: 0Dex: 13 xxj [.......# #......)#............# XL: 13 Next: 83% Place: Dungeon:13 .......# #....@..'............# Noise: ---------  Time: 14867.1 (0.0) xxj .......#####.......#....######'## B) staff of fire ..............######....####...## Throw: 14 boomerangs xxj ..............#.................. Spore xxj ..............#.................. ........#######.<................xxjM {  ........#.....#...####....#######  xxjl ..########..∩##...#####'####...##  ..# #.....#..................  xxj _Vehumet accepts your kill. _Your burstshroom violently releases its spores.  Q - an amulet of faith  xxj Things that are here:  a +0 mace; an orc corpse _Your burstshroom violently releases its spores. x2xxj8 xxj *8.1 (1xxj :∩xxj{ _Your burstshroom violently releases its spores.  Q - an amulet of faith  Things that are here:  a +0 mace; an orc corpse xxj s_Your burstshroom violently releases its spores. x2 drop an amulet of faith.xxj xxj Recognised items. (Select to toggle autopickup)(_ for help) Magical Staves (select all with |)  a + unknown magical stavesb - staves of air  c - staves of alchemy  d - staves of cold  e - staves of conjuration  xxjt f - staves of earth  g - staves of fire Jewellery (select all with "=)h + unknown amulets  i - amulets of dissipation  j + amulets of faith  xxj k - amulets of wildshape  l + unknown rings  m - rings of evasionn - rings of intelligence  o - rings of positive energy  p - rings of protectionq - rings of protection from cold  r + rings of strength  s - rings of wizardry xxj [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit xxj\ Letters toggle autopickup [.|Space] toggle selected [-] unrecognised [top]xxj"M  j - amulets of faithxxjN2 xxj2 xxjG xxjM (xxjM F#......#....#....#....#... cupup the Grappler#......#....#....#..=.#... Gnoll of Vehumet ***...xxjDN #......###'#############.. Health: 103/103 ======================== ##.....#####)......##...##...#### Magic: 25/25 ======================== xxjpN .......# #.......#............# AC: 13Str: 14Doom: 6% xxjN .....).# #.......#............# EV: 15Int: 24 xxjN ?.......# #.......#............# SH: 0Dex: 13 .......# #......)#............# XL: 13 Next: 83% Place: Dungeon:13 xxjO .......# #....@..'............# Noise: ---------  Time: 14868.1 (0.0) .......#####.......#....######'## B) staff of fire xxj4O a..............######....####...## Throw: 14 boomerangs ..............#.................. Spore xxjQO ..............#.................. ........#######.<................xxjlO N  ........#.....#...####....#######xxjO d  ..########..∩##...#####'####...##xxjO n  ..# #.....#..................xxjO   _Your burstshroom violently releases its spores.  Q - an amulet of faith  xxjO Things that are here:  xxjO a +0 mace; an orc corpse _Your burstshroom violently releases its spores. x2 _You drop an amulet of faith.xxj0T xxjT xxjX xxjY xxjTrxxjrxxjStxxj?~xxjd,xxjAxxjbxxjxxjxxjtxxj #......#....#....#....# #......#....#....#..=.#xxjҍ #......###'####xxj4##.....#####)......##...##.....# #.......#...).# #.......#xxj!z...# #.......#...xxjq..# #......)#...# #..@."..'.70.1 (2xxj..#####.......#....######'.......######....####...xxj...#....#..#######.<..#.....#...####......##..∩##...#####'####...xxjM..# #.....#xxjxxjxxjxxj*7 xxj7 xxjn9 xxjD xxjI ,xxjJ xxjM xxjvP xxjP xxjR xxjT xxjmW xxjW xxjY xxjZ xxj\ ,xxj@^ xxj[_ xxj%a xxjOb xxjb xxj5d xxjVf xxjf xxjg xxjl K#########)......##...#xxjm ...........# #.......#....#........).# #.......#..... xxj#m  #..........# #.......#..... xxjTm  #..........# #......)# xxjsm  #..........# #...."..' xxjm  #..........#####.......#....#  #.........xxjm F..######....# xxjm  #...........@.....#.xxjm U6.1 (6  #.........xxjn &.#.......... xxj-n  #......#.<.....  #xxjGn #...#### xxjhn  #.....########..∩##...#####'# xxjn  #.....# #.....#  # #..####.......... xxjo  #.....+ #...#.#....... #####....># #.#xxjo xxjw xxj { xxjjxxjjxxjkxxjtxxjkvxxjw,xxjyxxj {xxjC{xxj{xxj#}xxj~xxj~xxjxxjxxjxxjxxjxxjmxxjAxxjxxjQxxj։xxjxxj3xxjxxjxxjxxjMxxjxxjExxjBxxjՕxxjxxjdxxjxxj4'xxju3xxjxxj7 _You open the door.xxjOxxjxxjRxxjxxjxxjӣxxjxxjԨ #...........#### #.................# #.................# #...........#######.< #...........#.....#...#xxj3k #.....########..∩##...# #.....#.....#.....#.... #.....#.....#..####.... #.....@...#.#88.1 (12.0)xxj#########....>#...###.##..#...#####....####..#####.......#.##.............#.^.##...#.#...#.xxj۩[#.............#....#...####..##.............#....#...#.....##########.....#...##...##∩..## #.....#...##...#.....#xxjxxj?xxjQ _There is an open door here.xxjxxj.xxjxxjxxj~xxjP _xxj[Bxxjxxjxxj:xxjxxj+xxjxxjxxjxxjxxjxxjxxjxxjbxxjxxjxxjxxj8u # #...... #........).# #.. #..........# #..xxj/ #..........# #.... #..........# #....". #..........#####...... #.................#### #.................#xxj  #...........#94.1 (6.0) #...........#######.< xxj*#...........#.....#.. #.....########..∩##.. xxj;X#.....#.....#.....#.. #.....#.....#..####.. #.....'.....#...#.#.. xxjw###....>#...###.#......#.............#...#####....###xxj xxj xxj xxj xxj6 xxj xxj` xxj xxjf ,xxjٿ xxj xxj7 xxj xxj xxj xxj xxjt xxj xxj; xxj xxj xxj xxjk xxj xxj) xxj xxj xxj xxj xxj V #......# xxj& h#......# #......# xxjF `#......# #######......###'#xxjg #######.....#####)...# #.......xxj y#.).# #....#.# #....900#.# #......)xxj p#.# #...."xxj #..........#####....#.................#####xxj #.................#.#.................#. xxjd #...........#######.< #.....#.....#...xxj xxj xxj xxj xxj3xxjYxxjɡxxjpxxj,xxjDxxj"xxjxxj߫xxjxxjίxxj~xxjxxj3 #......' #......# #......# #......# xxj#......#. #######......## #.#######.....#####).....# # #..@.....).# #3.1 (3xxj #..........# #.... #..........# #.. #..........# # #....#####....xxjT@ #......## #.....# #.........# #xxj)...#######.xxj1xxj^xxjxxjr xxj xxj xxjq xxj xxj xxjk xxj xxj xxj xxj xxjM  #..... #..... #.....xxjy  #..... #..... #......xxj  #######... #.#######.....#####)xxj b#...@.........# #5.1 (2####........).# # #xxjZ ..# # #..# # #..# # ######.. #.xxj  #. #.......xxj? xxju xxj xxjxxj-xxjxxjxxjXxxjDBxxj   #  . #  .# #  .. #  #. #  #. #  xxjN#. #######   #.#######.....#####   #.@....# #xxj7   ####........).# #  xxj9 #...# #   #..xxjZ..# #   #..........# #  xxj #..........#####   #.....  xxjz #......   #xxj>xxjxxjxxj   # #. #  . #  .##xxj  #  ..# #  #.#xxj  #  #.# # xxjb z #.# #######...  #@#######.....###  #.....#  ####xxj ).#   #.#  xxj _ #.# xxjȓ _ #.#  xxj 5 #####xxj z  #  #xxj xxjD *8.1 (1xxjx xxjn xxjyxxjxxjxxjxxj?xxj,xxjxxjxxjxxjxxj7xxj-#...###xxjS1##. xxj{^#. #.#xxj+. xxjE #...10.1 (2xxj.# #######....#######.....####xxj#........  ####........).# xxj$$ #..........#xxjC...xxjb'...xxj xxjxxjAxxj8nxxjnxxjoxxjxxxj!{Bxxj$|xxjI}xxj}xxj~xxjӁ.u R .. xxjG#....##...###xxj' #. #.##.2xxjJ7# xxji* #...  xxj#.# #######... Spore  xxjN#.#######.....####xxjɂ1xxjxxjxxjxxjxxjHxxjxxj!xxj#xxjV$,xxj2%xxjP&xxj&xxj&xxj'xxjS)xxj)xxj)xxj9-t .#. . .# xxjc-#. . .# #  .u R .  ...xxj-N  ####.. xxj- #..####  #.# #xxj-Z  #. #xxj-Z  # #xxj.5.1 (3  #.##xxj2. # .# # xxj{.#.# #  #.# #..  #.# #######..  #.#######....xxj.5.### #..xxj.(.# ####xxj.5).#xxjv/xxj1xxj2xxjxxjrxxjxxjxxjxxjc,xxjxxj%  xxj`You encounter a red ugly thing and a white ugly thing.xxj# #...#... ....#...#.#. .#xxjPl.#.u.# #.u∩R .. #.#.u. #....xxjt}##...# #.....####xxj # .##  #..#xxjK#..  ##.#xxj#.. uuu 3 ugly things (asleep)#xxjR   rakshasa (asleep).#xxjDz6.1 (1xxjz   skeletal warrior (wandering)xxjc7.1 (2∩xxjP _Found a one-way gate to the infinite horrors of the Abyss.xxjO  Casting: Brom's Barrelling Boulder (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.xxjxxjxxj_ Your spells (cast)xxj;&TypeFailure Level xxjaDa - Inner FlameHexes/Fire1%xxj3  b - Forge Lightning SpireAir/Forgecraft1%4  c - Yara's Violent UnravellingxxjHexes/Alchemyxxj1%5  d + Brom's Barrelling Boulder Conjuration/Earth 1% 4 u - BlinkTranslocation1%xxjrd2  x - Plasma BeamFire/Air6%6 xxjSelect a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitxxjBxxjGxxj #...#........ cupup the Grappler  xxj....#....... Gnoll of Vehumet ***...  ..#.#. .#..... Health: 103/103 ========================  xxj.#.u.# #...... Magic: 25/25 ========================  xxj!#zu∩R ....... AC: 13Str: 14Doom: 6%  xxj(#.#.u. #...... EV: 15Int: 24  xxjl###...# #..... SH: 0Dex: 13  #...#####.. XL: 13 Next: 83% Place: Dungeon:13  xxj#@##.. Noise: ---------  Time: 14917.1 (0.0)  xxj#.##.. B) staff of fire  #.##.. Throw: 14 boomerangs  #.###.. Spore  xxj#..##..  ##.#xxjV#.. uuu 3 ugly things (asleep)  #.#xxj#.. R   rakshasa (asleep)  #.# #######.. z   skeletal warrior (wandering)  xxji#.#######.....### _You open the door. _There is an open door here.  xxjYou encounter a red ugly thing and a white ugly thing. _Found a one-way gate to the infinite horrors of the Abyss.  xxjCasting: Brom's Barrelling Boulder (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.xxjUxxjV #...#........ cupup the Grappler  xxj....#....... Gnoll of Vehumet ***...  xxj..#.#. .#..... Health: 103/103 ========================  .#.u.# #...... Magic: 25/25 ========================  xxj #zu∩R ....... AC: 13Str: 14Doom: 6% xxj  #.#.u. #...... EV: 15Int: 24  xxj5###...# #..... SH: 0Dex: 13  #...#xxj`####.. XL: 13 Next: 83% Place: Dungeon:13  #@#xxj#.. Noise: ---------  Time: 14917.1 (0.0)  #.#xxj#.. B) staff of fire  #.##.. Throw: 14 boomerangs  #.###.. Spore  xxj#..##..  ##.#xxj*#.. uuu 3 ugly things (asleep)  #.#xxjR#.. R   rakshasa (asleep)  xxj|o#.# #######.. z   skeletal warrior (wandering)  #.#######.....### _You open the door. _There is an open door here.  xxjYou encounter a red ugly thing and a white ugly thing. _Found a one-way gate to the infinite horrors of the Abyss.  xxjCasting: Brom's Barrelling Boulder (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.xxj:  Okay, then.xxjxxjIxxjZxxj. _xxj Z  xxj_ZCasting: Brom's Barrelling Boulder (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.xxjv@ #...#........ cupup the Grappler  ....#....... Gnoll of Vehumet ***...  xxj`v..#.#. .#..... Health: 103/103 ========================  .#.u.# #...... Magic: 19/25 ==================------  #zu∩R ....... AC: 13xxjvnStr: 14Doom: 6%  xxjv#.#*u. #...... EV: 15Int: 24 xxjw ###.**# #..... SH: 0Dex: 13  xxjYw0#.**#####.. XL: 13 Next: 83% Place: Dungeon:13  #@##.. Noise: ---------  Time: 14917.1 (0.0)  #.#xxjw #.. B) staff of fire  #.##.. Throw: 14 boomerangs xxjw #.###.. Spore  xxjBx#..##..  ##.##.. uuu 3 ugly things (asleep)  #.##.. R   rakshasa (asleep)  #.# #######.. z   skeletal warrior (wandering)  #.#######.....###Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.xxjxCasting: Brom's Barrelling Boulder (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.xxjx*Casting: Plasma Beam (dangerous; 6% risk of failure)  Press: ? - help, Dir - look around, f - activatexxjiJ@ #...#........ cupup the Grappler  ....#....... Gnoll of Vehumet ***...  xxjJ..#.#. .#..... Health: 103/103 ========================  .#.u.# #...... Magic: 19/25 ==================------  #zu∩* ....... AC: 13xxj KcStr: 14Doom: 6%  #.#**. #...... EV: 15Int: 24  xxjK###.**# #..... SH: 0Dex: 13  #.**#####.. XL: 13 Next: 83% Place: Dungeon:13  #@##.. Noise: ---------  Time: 14917.1 (0.0)  #.##.. B) staff of fire  xxjK#.##.. Throw: 14 boomerangs  #.###.. Spore  #..##.. xxjL  ##.##.. uuu 3 ugly things (2 asleep)  #.#xxjSL#.. R   rakshasa  #.# #######.. z   skeletal warrior (wandering)  #.#######.....###xxjL`Press: ? - help, Dir - look around, f - activateYou feel a surge of power!  The bolt of lightning hits the white ugly thing!  The white ugly thing is moderately wounded.The white ugly thing gurgles horribly!  The bolt of lightning hits the rakshasa!xxj3*****xxj̥**The white ugly thing gurgles horribly!  The bolt of lightning hits the rakshasa!  The rakshasa is moderately wounded.  The fiery plasma hits the white ugly thing!!  xxj|The white ugly thing is heavily wounded.fiery plasma hits the rakshasa!!xxj  j RThe rakshasa is heavily wounded.xxjo XThe injured rakshasa weaves a defensive illusion!xxj /RxxjX 1u.xxj u.xxj J.zxxj3 uRR....uu1 wandering)xxj RR 3 rakshasaszxxj J=======8.1 (1xxjM xxj L _The red ugly thing gurgles horribly! You hear a shout!xxjQ  xxjmQ9Casting: Plasma Beam (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.xxj0 #...#........ cupup the Grappler  xxj:1....#....... Gnoll of Vehumet ***...  ..#.#. .#..... Health: 103/103 ========================  xxjo1.#u..# #...... Magic: 13/25 ============------------  #.uRR ....... AC: 13Str: 14xxj'2Doom: 6%  #z#u*R #...... EV: 15Int: 24  ###.**# #..... SH: 0Dex: 13  #.**#####.. XL: 13 Next: 83% Place: Dungeon:13  xxjo2##@##.. Noise: =======--  Time: 14918.1 (0.0)  #.#xxj3#.. B) staff of fire  #.##.. Throw: 14 boomerangs  #.###.. Spore  #..##..  ##.##.. uuu 3 ugly things (1 wandering)  #.##.. RRR 3 rakshasas  #.# #######.. z   skeletal warrior  #.#######.....###The injured rakshasa weaves a defensive illusion! xxj3~_The red ugly thing gurgles horribly! You hear a shout!  Casting: Plasma Beam (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.xxj@4*Casting: Plasma Beam (dangerous; 6% risk of failure)  Press: ? - help, Dir - look around, f - activatexxjMJ u@ xxjeM_The red ugly thing gurgles horribly! You hear a shout!  Confirm with . or Enter, or press ? or * to list all spells.Casting: Plasma Beam (dangerous; 6% risk of failure)  Press: ? - help, Dir - look around, f - activatexxjMLook: a white ugly thing (heavily wounded, 2x77% to hit)xxj* S u*xxj5 R*Look: a rakshasa, wielding a +0 whip and wearing a +0 robe (heavily wounded,  2x65% to hit)  A one-way gate to the infinite horrors of the Abyss.xxjRe RRxxjZNwRRA one-way gate to the infinite horrors of the Abyss.xxjO uRgreen ugly thing (wandering, hasn't noticed you, 2x77% to hit)xxj-uuwhiteheavily woundedxxjmZ u*xxj9xxj" #...#........ cupup the Grappler  xxjd....#....... Gnoll of Vehumet ***...  ..#.#. .#..... Health: 103/103 ========================  xxj.#u..# #...... Magic: 19/25 ==================------  #.uRR ....... AC: 13Str: 14xxjħBDoom: 6%  xxj#z#u.R #...... EV: 15Int: 24  ###...# #..... SH: 0Dex: 13  #...#####.. XL: 13 Next: 83% Place: Dungeon:13  #@#xxjrX#.. Noise: =======--  Time: 14918.1 (0.0)  #.##.. B) staff of fire  #.##.. Throw: 14 boomerangs  #.##xxj#.. Spore  #..##..  xxjɨ##.##.. uuu 3 ugly things (1 wandering)  #.#xxj#.. RRR 3 rakshasas  xxj#.# #######.. z   skeletal warrior  #.#######.....###xxj7 Confirm with . or Enter, or press ? or * to list all spells.Casting: Plasma Beam (dangerous; 6% risk of failure)  xxjZbPress: ? - help, Dir - look around, f - activateOkay, then.xxj/xxjxxjxxj. _xxj1xxj@ #...#........ cupup the Grappler  ....#....... Gnoll of Vehumet ***...  xxj..#.#. .#..... Health: 103/103 ========================  .#u..# #...... Magic: 19/25 ==================------  #.uRR ....... AC: 13Str: 14Doom: 6%  xxj#z#u.R #...... EV: 15Int: 24  ###...# #..... SH: 0Dex: 13  #...#####.. XL: 13 Next: 83% Place: Dungeon:13  xxjH)#@##.. Noise: =======--  Time: 14918.1 (0.0)  #.##.. B) staff of fire  #.##.. Throw: 14 boomerangs  #.###.. Spore  #..##..  ##.##.. uuu 3 ugly things (1 wandering)  #.#xxj?:#.. RRR 3 rakshasas  #.# #######.. z   skeletal warrior  #.#######.....###Confirm with . or Enter, or press ? or * to list all spells.Casting: Plasma Beam (dangerous; 6% risk of failure)  Press: ? - help, Dir - look around, f - activate _Okay, then.xxjS   ....#..#.#. .##u..# #.xxj Z#.uRR .#z#u.R ####...# #...# ###xxj X#  ..##xxjJ :.##xxj u   red ugly thing.#  #.............#xxjK.uxxj+*uxxjK.zxxjx.u 2 ugly things (1 wandering)xxjQ-------9.1 (1 _xxjxxjQxxj   xxj( Casting: Plasma Beam (dangerous; 6% risk of failure)  xxjD \Confirm with . or Enter, or press ? or * to list all spells.xxjm  ....#....... cupup the Grappler  xxj n ..#.#. .#..... Gnoll of Vehumet ***...  xxjDn .#u..# #...... Health: 103/103 ========================  xxjfn #u.RR ....... Magic: 13/25 ============------------  #*#u.R #...... AC: 13Str: 14xxjn BDoom: 6%  xxjn ###z..# #..... EV: 15Int: 24  xxjn #.*.#####.. SH: 0Dex: 13  xxjn :#*#xxjo #.. XL: 13 Next: 83% Place: Dungeon:13  #@#xxj#o #.. Noise: ---------  Time: 14919.1 (0.0)  #.#xxjBo #.. B) staff of fire  #.##xxjao x#.. Throw: 14 boomerangs  xxjo #..##.. Spore  ##.#xxjo @#..  #.#xxjo #.. uu 2 ugly things (1 wandering)  xxjo G#.# #######.. z   skeletal warrior  #.#######.....###  xxjo #.............#Press: ? - help, Dir - look around, f - activate _Okay, then.xxj[p JCasting: Plasma Beam (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Plasma Beam (dangerous; 6% risk of failure)  Press: ? - help, Dir - look around, f - activatexxj{dk ....#....... cupup the Grappler  ..#.#. .#..... Gnoll of Vehumet ***...  xxjd.#u..# #...... Health: 103/103 ========================  xxjd#..RR ....... Magic: 13/25 ============------------  xxjd#u#u.R #...... AC: 13Str: 14Doom: 6%  xxje ###z..# #..... EV: 15Int: 24  #...#xxj=e####.. SH: 0Dex: 13  xxjYe4#.#xxjue#.. XL: 13 Next: 83% Place: Dungeon:13  xxje#@##.. Noise: ---------  Time: 14919.1 (0.0)  xxje5#.#xxje#.. B) staff of fire  #.##xxje#.. Throw: 14 boomerangs  #..#xxje#.. Spore  ##.##..  xxjf+#.#xxj3f#.. uu 2 ugly things (1 wandering)  xxjNf#.# #######.. z   skeletal warrior  xxjhfc#.#######.....###  #.............#xxjf*Casting: Plasma Beam (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.xxjfCasting: Plasma Beam (dangerous; 6% risk of failure)  Press: ? - help, Dir - look around, f - activateYou feel a surge of power! You miscast Plasma Beam.  There is a sudden and violent explosion of flames.xxjh7u.xxj-iK.zxxjlxxj.mb99/103 -Contam: 17% xxjNm$20.1 (1xxjpxxjvqSonfirm with . or Enter, or press ? or * to list all spells.xxjq/asting: Plasma Beam (dangerous; 6% risk of failure)  Press: ? - help, Dir - look around, f - activate  xxjqYou feel a surge of power! You miscast Plasma Beam.  There is a sudden and violent explosion of flames. _You resist.xxjf  ..#u#. .##...# #.#..RR .#u#u.R #xxj(g ###...# #.z.# ###xxjHg 3#  xxjvg #xxjg .xxjg 5#.#xxjg K #.#xxjh 4..  xxj0h @####........).#xxjk $.xxjk 'zxxjn xxjo %1xxjFr xxjUs xxjww#...# #.#..RR .xxjʷ #u#u.R ####...# #...# ###z#  xxj$D.#.#xxjm#.# #############.....###.......xxj####) .xxjH0uxxjUF.zxxj/u   red ugly thingz   skeletal warriorxxjN100/103-4=2xxjxxj7xxj  #..RR .. #u#u.R # ###...#  xxj :#.u.# #### #.#  #. #z# xxj> #. #.# #. xxj\ d#.##. xxjy #.@# #. xxj ##.# #. .# xxj #. #.# #######. xxj l#.#######.....#### xxj& {#.............# z   skeletal warrior ####).#  #..# xxjI xxj .uxxj E.zxxjC .u   red ugly thingz   skeletal warriorxxjH %3xxj> xxj xxj#u#u.R ####...# #...# ###xxjCu#  .xxjWz.##.xxj<## xxj/############.....####xxj,.......####) .xxjxxjgE.uxxjuxxjxE.zxxjbu 2 ugly thingsxxjs %4xxj xxj xxjX{###...# #...# ###u#  u.z###..## xxj{############.....####....... ###) ..####xxj}E.uxxj~ .xxjE~uxxj,RxxjE.zxxj R   rakshasaz   skeletal warriorxxj,-15xxjxxjxxjP...# ###R#  uu#.###.z#. ############.....####....... ###) ..####....xxj$E.uxxj$.uxxjD.zxxjxxjA=6xxjxxjxxj(R#  .#u#u##..#z #.############.....####....... ###........) #...............### z   skeletal warrior....xxj*E.uxxj#+0RxxjG,%.uxxj,D.zxxjq0&.R   rakshasaz   skeletal warriorxxjZ1d25=37xxj5xxj86xxjp(   xxj( 9Casting: Plasma Beam (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.xxj  #.##... cupup the Grappler  #R##... Gnoll of Vehumet ***...  #*##... Health: 102/103 =======================-  #u###... Magic: 9/25xxj ========----------------  #*u##... AC: 13Str: 14Doom: 6%  ##*##... EV: 15Int: 24 Contam: 13%  #z##... SH: 0Dex: 13  #*# #######... XL: 13 Next: 83% Place: Dungeon:13  xxj #@#######.....#### Noise: ---------  Time: 14927.1 (0.0)  #.............#B) staff of fire  xxj, ####........).#Throw: 14 boomerangs  #..........#Spore  xxji n#..........#  #..........#xxj kuu 2 ugly things  xxj #..........#### R   rakshasa  #.............. z   skeletal warrior  #..............xxj aThere is a sudden and violent explosion of flames. _You resist.  xxj *Casting: Plasma Beam (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.xxj *Casting: Plasma Beam (dangerous; 6% risk of failure)  Press: ? - help, Dir - look around, f - activatexxjMM #.##... cupup the Grappler  #*#xxj~M#... Gnoll of Vehumet ***...  #*#xxjM#... Health: 102/103 =======================-  #*##xxjM#... Magic: 9/25========----------------  #*u#xxjM#... AC: 13Str: 14xxjNADoom: 6%  xxj!N##*##... EV: 15xxj>NInt: 24 Contam: 13%  #*#xxj\N#... SH: 0Dex: 13  xxjN#*# #######... XL: 13 Next: 83% Place: Dungeon:13  #@#######.....#### Noise: ---------  Time: 14927.1 (0.0)  xxj+O#.............#B) staff of fire  ####........).#Throw: 14 boomerangs  #..........#Spore  #..........#  #..........#xxjOuu 2 ugly things  #..........#### R   rakshasa  #.............. z   skeletal warrior  #..............xxjOdPress: ? - help, Dir - look around, f - activateYou feel a surge of power!  The bolt of lightning hits the skeletal warrior!  The skeletal warrior is lightly damaged.  The bolt of lightning hits the white ugly thing!!  The white ugly thing is almost dead.xxj.  The bolt of lightning misses the rakshasa.  The fiery plasma hits the skeletal warrior!!!  xxjX"The skeletal warrior is severely damaged.fiery plasma hits the white ugly thing!!  You kill the white ugly thing!  Vehumet accepts your kill.xxj .  You feel your power returning. The fiery plasma hits the rakshasa!!  You kill the rakshasa!xxj*******   red ugly thingz   skeletal warriorxxj xxjD.uxxj1Rxxj%<...zxxj%$.R   rakshasaz   skeletal warriorxxj%.14/25=====49% 6========xxjQ.#8.1 (1xxj2xxj4Y _The rakshasa shimmers and vanishes!xxj   xxjL 9Casting: Plasma Beam (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.xxj  #.##... cupup the Grappler  #R##... Gnoll of Vehumet ***...  #*##... Health: 102/103 =======================-  xxj6 #*###... Magic: 8/25=======-----------------  xxj #*.##... AC: 13Str: 14xxj Doom: 4%  ##u##... EV: 15xxj Int: 24 Contam: 9%  #z#xxj` #... SH: 0Dex: 13  xxj #*# #######... XL: 13 Next: 86% Place: Dungeon:13  xxj #@#######.....#### Noise: ========-  Time: 14928.1 (0.0)  xxjx ##.............#B) staff of fire  ####........).#Throw: 14 boomerangs xxj  #..........#Spore  #..........#  xxj& #..........#u   red ugly thing  xxjq #..........#### R   rakshasa  xxj #.............. z   skeletal warrior  #..............xxj qYou kill the rakshasa! _The rakshasa shimmers and vanishes!xxj8 *Casting: Plasma Beam (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.xxj *Casting: Plasma Beam (dangerous; 5% risk of failure)  Press: ? - help, Dir - look around, f - activatexxjB #.##... cupup the Grappler  #R##... Gnoll of Vehumet ***...  #.##... Health: 102/103 =======================-  #.##xxj=f#... Magic: 8/25=======-----------------  #..##... AC: 13Str: 14xxjDoom: 4%  ##u##... EV: 15Int: 24 Contam: 9%  #.##... SH: 0xxj>Dex: 13  #.# #######... XL: 13 Next: 86% Place: Dungeon:13 xxjD #@#######.....#### Noise: ========-  Time: 14928.1 (0.0)  #.............#xxjOpB) staff of fire  ####........).#Throw: 14 boomerangs  #..........#Spore  xxjz=#..........#  xxj#..........#u   red ugly thing  #..........#### R   rakshasa  xxj#.............. z   skeletal warrior  #..............xxjCasting: Plasma Beam (dangerous; 5% risk of failure)  Press: ? - help, Dir - look around, f - activateYou feel a surge of power!  The bolt of lightning hits the skeletal warrior!!  xxj<}You destroy the skeletal warrior!Vehumet accepts your kill.xxj.  Vehumet accepts your kill.You feel your power returning.  The bolt of lightning hits the red ugly thing!!  xxj"The red ugly thing is heavily wounded.  The bolt of lightning hits the rakshasa!!  You kill the rakshasa!xxj2*****xxjH** xxj xxj\7 ******* The rakshasa shimmers and vanishes!The fiery plasma hits the red ugly thing!!  The red ugly thing resists.xxj;Rxxjmxxj .xxj.$uxxjj(..xxj..R   rakshasaxxjY9=3xxj=599.1 (1xxj*xxj xxj˯xxjY_The red ugly thing is severely wounded.xxj|   xxj| Casting: Plasma Beam (dangerous; 5% risk of failure)  xxj} \Confirm with . or Enter, or press ? or * to list all spells.xxjt > #.##... cupup the Grappler  #R##... Gnoll of Vehumet ***...  xxjP #.##... cupup the Grappler  #*##... Gnoll of Vehumet ***...  xxj>#*##... Health: 102/103 =======================-  #*###... Magic: 3/25==----------------------  xxj>#*.##... AC: 13Str: 14Doom: 3%  xxj>##*##... EV: 15Int: 24 Contam: 5%  xxj?#*##... SH: 0Dex: 13  xxjF?#*# #######... XL: 13 Next: 89% Place: Dungeon:13  xxj?#@#######.....#### Noise: ========-  Time: 14929.1 (0.0)  #.............#B) staff of fire  ####........).#xxj?Throw: 14 boomerangs  #..........#Spore  xxj?n#..........#  #..........#xxj@u   red ugly thing  xxj*@#..........#### R   rakshasa  #..............  #..............xxjR@ Confirm with . or Enter, or press ? or * to list all spells.Casting: Plasma Beam (dangerous; 5% risk of failure)  xxjy@Press: ? - help, Dir - look around, f - activateYou feel a surge of power!  The bolt of lightning misses the red ugly thing.The bolt of lightning hits the rakshasa!xxj7xxj**xxj*xxjX **xxjA**The bolt of lightning misses the red ugly thing.  The bolt of lightning hits the rakshasa!  The rakshasa is severely wounded.The fiery plasma hits the red ugly thing.  The red ugly thing resists.  xxjQThe red ugly thing is severely wounded.xxjYQ.Rxxj@)uxxj,,...xxjk3=130.1 (1xxjxxj;E _The fiery plasma misses the rakshasa.xxjexxjNuI  Casting: Plasma Beam (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.xxjxxj Your spells (cast)TypeFailure Level a - Inner FlameHexes/Firexxj1%3  b - Forge Lightning Spire Air/Forgecraft 1% 4 xxjD1 c - Yara's Violent Unravelling Hexes/Alchemy 1% 5  d - Brom's Barrelling Boulder Conjuration/Earth 1% 4 u - BlinkTranslocationxxjhQ1%2  x + Plasma BeamFire/Airxxj*5% 6 xxj-Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitxxj% xxj* xxj+/ B #.#xxj[/ #... cupup the Grappler  #.#xxj/ #... Gnoll of Vehumet ***...  #R#xxj/ #... Health: 103/103 ========================  #.##xxj#0 c#... Magic: 3/25xxjV0 x==----------------------  #..#xxj{0 U#... AC: 13xxj0 Str: 14Doom: 3%  ##.##... EV: 15xxj1 YInt: 24 Contam: 1%  xxj=1 #)##... SH: 0Dex: 13  xxj|1 #u# #######... XL: 13 Next: 89% Place: Dungeon:13  xxj1 #@#######.....#### Noise: ========-  Time: 14930.1 (0.0)  #.............#B) staff of fire  xxj1 W####........).#Throw: 14 boomerangs  #..........#Spore  #..........#  xxj2 1#..........#xxj@2 eu   red ugly thing  #..........#### R   rakshasa  xxjb2 6#..............  #..............xxj2 hThe fiery plasma hits the red ugly thing.  The red ugly thing resists.  xxj2 The red ugly thing is severely wounded. _The fiery plasma misses the rakshasa.xxj3 =Casting: Plasma Beam (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.xxjx7 B #.#xxj7 #... cupup the Grappler  #.#xxj7 #... Gnoll of Vehumet ***...  #R#xxj7 #... Health: 103/103 ========================  #.##xxj 8 0#... Magic: 3/25==----------------------  #..##... AC: 13xxj88 mStr: 14Doom: 3%  xxj\8 ##.##... EV: 15xxj8 Int: 24 Contam: 1%  #)##... SH: 0Dex: 13 xxj8  xxj8 #u# #######... XL: 13 Next: 89% Place: Dungeon:13  xxj9 0#@#######.....#### Noise: ========-  Time: 14930.1 (0.0)  #.............#xxj(9 B) staff of fire  ####........).#Throw: 14 boomerangs xxjj9  #..........#Spore  #..........#  xxj9 #..........#u   red ugly thing  xxj9 #..........#### R   rakshasa  #..............  xxj9 ~#..............The fiery plasma hits the red ugly thing.  The red ugly thing resists.  xxj: The red ugly thing is severely wounded. _The fiery plasma misses the rakshasa.xxj&: 9Casting: Plasma Beam (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.xxj> :  Okay, then.xxjG> xxj> xxjG xxjK . _xxj֛ xxj :A red ugly thing. xxjD rAn ugly thing. According to legend, it is the otherworldly spawn of a wizard's breeding experiment. Yuck. xxj 6Max HP: ~66Will: +AC: +EV: ++xxj rF: +..  rC: ... rPois: . rNeg: ... rElec: . Threat: High Class: Natural Size: Medium Int: Animal xxjK Speed: 100% (travel: 111%) (normally travels faster than you) You have about 70% to hit with your staff of fire and 61% to hit with your bite.xxj {It has about 61% to hit you. Attack Max Damage After Damaging Hits Punch 17Fire damage (max 24) xxj It is resistant to steam. It is vulnerable to silver and hated by Zin. Despite its appearance, it can open doors. xxje z[!]: Description|Quotexxj xxj xxjH 6 #.#xxj j#... cupup the Grappler  xxj 4#.#xxjh j#... Gnoll of Vehumet ***...  xxj 0#R#xxj$ #... Health: 103/103 ========================  xxjT +#.##xxj~ c#... Magic: 3/25xxj M==----------------------  xxj #..##... AC: 13xxj ,Str: 14xxj ADoom: 3%  xxjw ##.##... EV: 15xxj YInt: 24 Contam: 1%  xxj$ (#)#xxjR U#... SH: 0xxj @Dex: 13  xxj #u# #######... XL: 13 Next: 89% Place: Dungeon:13  xxj #@#######.....#### Noise: ========-  Time: 14930.1 (0.0)  xxj >#.............#xxj VB) staff of fire  xxj ####........).#Throw: 14 boomerangs xxj N #..........#xxj% =Spore  xxjN =#..........#  xxjx 1#..........#xxj u   red ugly thing  xxj #..........#### R   rakshasa  #..............  xxj: N#..............The red ugly thing resists.  xxjf AThe red ugly thing is severely wounded. xxj M_The fiery plasma misses the rakshasa.xxj Casting: Plasma Beam (dangerous; 5% risk of failure)  xxj lConfirm with . or Enter, or press ? or * to list all spells. _Okay, then.xxj( xxj xxj xxj xxji xxj/xxj29Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 14 boomerangs (quivered)xxjO3b - Throw: 4 throwing nets  c - Throw: 5 javelins  d - Throw: 4 darts (atropa)  e - Throw: 2 darts (curare)  xxj3gf - Throw: 25 darts (poison)  g - Zap: wand of warping (11)  h - Zap: wand of light (1)  xxj3{i - Zap: wand of flame (4)  j - Zap: wand of paralysis (7)  k - Evoke: +0 phial of floods (inert) xxjC4Spells ([,] to cycle)  l - Cast: Inner Flame  m - Cast: Forge Lightning Spire (1%) xxj4 n - Cast: Yara's Violent Unravelling (1%)  o - Cast: Brom's Barrelling Boulderp - Cast: Blink xxj4+ q - Cast: Plasma Beam (5%) xxj5][*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onxxj[ xxj{  #.##... cupup the Grappler  #.#xxj #... Gnoll of Vehumet ***...  #R#xxj #... Health: 103/103 ========================  #.##xxj; #... Magic: 3/25==----------------------  xxjd +#..#xxj U#... AC: 13xxj YStr: 14Doom: 3% xxj I ##.#xxj #... EV: 15Int: 24 Contam: 1%  xxj> (#)#xxjf #... SH: 0Dex: 13 xxj  xxj #u# #######... XL: 13 Next: 89% Place: Dungeon:13 xxj  xxj #@#######.....#### Noise: ========-  Time: 14930.1 (0.0)  xxj! >#.............#xxjI VB) staff of fire  xxjm R####........).#xxj ZThrow: 14 boomerangs  xxj Q#..........#Spore xxj Z #..........#  xxjC #..........#u   red ugly thing xxj  #..........#### R   rakshasa  xxj n#..............  #..............The red ugly thing resists.  xxj The red ugly thing is severely wounded. _The fiery plasma misses the rakshasa.xxjq ICasting: Plasma Beam (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.xxj xxj} xxj# xxj xxjxxj!)A red ugly thing. An ugly thing. According to legend, it is the otherworldly spawn of a wizard's breeding experiment. Yuck. Max HP: ~66Will: +AC: +EV: ++rF: +..  rC: ... rPois: . rNeg: ... rElec: . Threat: High Class: Natural Size: Medium Int: Animal Speed: 100% (travel: 111%) (normally travels faster than you) You have about 70% to hit with your staff of fire and 61% to hit with your bite.xxj!vIt has about 61% to hit you. Attack Max Damage After Damaging Hits Punch 17Fire damage (max 24) It is resistant to steam. It is vulnerable to silver and hated by Zin. Despite its appearance, it can open doors. [!]: Description|QuotexxjN&xxj+6 #.#xxj\+8#... cupup the Grappler  #.##... Gnoll of Vehumet ***...  #R#xxj+e#... Health: 103/103 ========================  #.###... Magic: 3/25==----------------------  #..##... AC: 13Str: 14Doom: 3%  xxjT,##.##... EV: 15Int: 24 Contam: 1%  #)##... SH: 0Dex: 13  #u# #######... XL: 13 Next: 89% Place: Dungeon:13  xxj,#@#######.....#### Noise: ========-  Time: 14930.1 (0.0)  #.............#B) staff of fire  ####........).#xxjJ-Throw: 14 boomerangs  #..........#Spore xxj- #..........#  #..........#u   red ugly thing  xxjS.#..........#### R   rakshasa  #..............  #..............The red ugly thing resists.  The red ugly thing is severely wounded. _The fiery plasma misses the rakshasa.xxj /_Casting: Plasma Beam (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.xxj2xxj2xxj6xxj7xxjxxjiA rakshasa. A maneater demon, bestial and misshapen, in search of hidden power and knowledge. It is an expert in the art of illusion, and is exceptionally intelligent and cruel. Max HP: ~66Will: ++++AC: ++EV: +++  rF: ... rC: ... rPois: +rNeg: ∞rElec: . Threat: High Class: Demonic Size: Medium Int: Human You have about 59% to hit with your staff of fire and 45% to hit with your bite.It has about 61% to hit you. xxj5kAttackMax Damage Hit: +0 whip 25 It is immune to torment; and resistant to miasma. It can see invisible. It can open doors. It possesses the following magical abilities, which are affected by antimagic [!]: Description|Quotexxj%xxj  #.##... cupup the Grappler  xxj@ O#.##... Gnoll of Vehumet ***...  #R##... Health: 103/103 ======================== xxj  #.###... Magic: 3/25==----------------------  #..##... AC: 13Str: 14Doom: 3% xxj  ##.##... EV: 15Int: 24 Contam: 1%  #)##... SH: 0Dex: 13  xxj 6#u# #######... XL: 13 Next: 89% Place: Dungeon:13  #@#######.....#### Noise: ========-  Time: 14930.1 (0.0)  #.............#xxj B) staff of fire  ####........).#Throw: 14 boomerangs  xxj'K#..........#Spore  #..........#  #..........#u   red ugly thing xxj[ #..........#### R   rakshasa  xxjn#..............  #..............The red ugly thing resists.  xxjThe red ugly thing is severely wounded. _The fiery plasma misses the rakshasa.xxj _Casting: Plasma Beam (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.xxjxxj xxj<xxjxxj]   xxjS^ 9Casting: Plasma Beam (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.xxj[ : xxj[ v#.# #... cupup the Grappler xxj\ v#.# #... Gnoll of Vehumet ***... xxjO\ #R# #... Health: 103/103 ======================== xxj\ h#.## #... Magic: 0/25xxj\ 8------------------------ xxj\ Z#..# #... AC: 13xxj7] Str: 14Doom: 3% ##.# #... EV: 15xxjc] QInt: 24 Contam: 1% xxj] ^ #)# #... SH: 0xxj] .Dex: 13xxj^  xxj=^ #u# #######... XL: 13 Next: 89% Place: Dungeon:13 xxjz^ #@#######.....#### Noise: ========-  Time: 14930.1 (0.0) xxj^ #.............#  B) staff of fire ####........).#  Throw: 14 boomerangsxxj._  #..........#  Spore  #..........#  xxj9` #..........#  u   red ugly thing #..........#### R   rakshasa #.............. #.............. _Okay, then.Casting: Plasma Beam (dangerous; 5% risk of failure)  xxjj` MConfirm with . or Enter, or press ? or * to list all spells.xxj` yAiming: Inner Flame (safe; 1% risk of failure)  xxj` 3Press: ? - help, Dir - move targetxxj` Aim: a red ugly thing (severely wounded, chance to affect: 88%)xxj0= B #.#xxjt= #... cupup the Grappler  #.#xxj= j#... Gnoll of Vehumet ***...  xxj> #R##... Health: 103/103 ======================== xxj,>  xxjS> +#.##xxjy> c#... Magic: 0/25xxj> 1------------------------  xxj? #..##... AC: 13Str: 14xxjo? Doom: 3%  ##.##... EV: 15Int: 24 Contam: 1%  #)##... SH: 0Dex: 13  xxj@ H#*# #######... XL: 13 Next: 89% Place: Dungeon:13  #@#######.....#### Noise: ========-  Time: 14930.1 (0.0)  #.............#xxj@ B) staff of fire  ####........).#xxj@ Throw: 14 boomerangs  #..........#Spore  xxj1A =#..........#  xxj]A 1#..........#xxjA u   red ugly thing  xxjA #..........#### R   rakshasa  xxj@B R#..............  #.............. _Okay, then.xxjB Casting: Plasma Beam (dangerous; 5% risk of failure)  xxjB MConfirm with . or Enter, or press ? or * to list all spells.xxjB yAiming: Inner Flame (safe; 1% risk of failure)  xxj3C 3Press: ? - help, Dir - move targetxxjC Aim: a red ugly thing (severely wounded, chance to affect: 88%)xxj u(inner flame)  Casting: Plasma Beam (dangerous; 5% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.xxj uAiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a red ugly thing (severely wounded, chance to affect: 88%)  You feel a surge of power!xxj xxj- J.RxxjÝ ' xxj uxxj) The red ugly thing is filled with an inner flame.  The red ugly thing punches you. You are engulfed in flames. You resist.xxj xxju 91/103 ---==------1.1 (1xxj @uuxxj  xxjɩ E_Your magical contamination has completely faded away.xxj $  You hit the red ugly thing. Flame seeps out of the red ugly thing.  You burn the red ugly thing. Flame seeps out of the red ugly thing.  Mushrooms sprout behind the red ugly thing.engulfed in spores.looks weaker. Flame seeps out of the red ugly thing xxj~ You bite the red ugly thing.xxj4 Q.Rxxj)! w P , weak, al…)xxjk! !P   burstshroomThe red ugly thing is severely wounded.The red ugly thing is engulfed in blazing flames.  Flame seeps out of the red ugly thing.xxj" X-------9 (0.8xxj% Buuxxj&  xxj%' :_The red ugly thing punches you but does no damage.xxj4  You hit the red ugly thing. Flame seeps out of the red ugly thing.  The red ugly thing is engulfed in spores.  The red ugly thing looks even weaker.xxjڟQ.Rxxj/zxxj[z   skeletal warrior (polearm)xxjҦP   burstshroomxxj72---xxjM"1-xxj 2.7xxjvBuuxxjy xxjղT_The red ugly thing is almost dead.xxjq:M  You hit the red ugly thing but do no damage.xxj:You burn the red ugly thing. Flame seeps out of the red ugly thing.  You bite the red ugly thing, but do no damage.xxj D  The red ugly thing is almost dead.The red ugly thing is engulfed in blazing flames.  Flame seeps out of the red ugly thing.xxjE'3.5xxjtIBuuxxj1K xxjjKB_The red ugly thing punches you but does no damage.xxjU  You closely miss the red ugly thing. Flame seeps out of the red ugly thing.  You bite the red ugly thing.xxj1.zxxj0xxjaD ζxxjThe red ugly thing is almost dead.The rakshasa hits your burstshroom with a +0 whip!  The red ugly thing is engulfed in blazing flames.xxj )Vehumet accepts your kill.The red ugly thing explodes!The fiery explosion engulfs your burstshroom!!xxjd#M ###. ......####  #..............  You destroy your burstshroom!xxj?Z §§xxjF?T@The fiery explosion engulfs you! You resist.xxj H84--292=======4.3xxjbKK§§xxjL' _You hear a croak.xxj #.# #. xxj#z# #. #.##. #..# #. ##R# xxjP#. #§# #.xxj{ #§# #######. xxj#§#######.....##### xxjʇ#.@...........#  ####xxj).# #  #..# #xxjF #.# # #.# # #.xxjni##### #..... xxj[#. #.xxjG.zxxjI§§§xxjxxjN5---------xxjՒ%5.3 (1.0xxj:§xxj xxj$_The rakshasa blinks!xxjZ  #.# #.   #.# xxjbZ D#.   #z## #.   #..# #.   ##R# #.   xxjZ #§# #.   #§# #xxjZ .   #§#.....#####) xxj[ #.# #.   ####.).# #.   xxj2[ #..# #.   #...xxjC\ `# #.   #....# #.   #..........#####.   #......   #.......    #. xxj` .).xxj` 3§xxjIa E-------6xxjHd 8§xxjQe xxj #.# #. #z##. #..# #. ##R# #. #)# #.xxj_ #.# #######. #§#######.....#####) #.............# #.. ####).# #. #..# #. xxj%#.# #. #.# #. #.#####. #...... #. #. #.xxjU#######xxj+:§xxjĴ%7xxj%:§xxjxxj #z##......##..# #......###R# #......#xxjb )# #......##.# #######......##§#######.....#####)#.............# #..####).# #. #.xxj l.# #.#.# #.#.# #.#.#####.#.......##.##.##.########.#.....xxj :§xxj w6=2=8xxj :§xxj xxj#..# #......#.##R# #......#.)# #......#.#.# #######......##§#######.....#####)...#.............# #..xxj;Z####).# #. #..# #.#.# #.#.# #.#.#####.#.......###.xxj!#.#.#.#.#######.#.#.....#.#.....########..∩##.xxj8§xxj&%9xxjvO§∩xxjxxj ##R# #......#.)# #......#.#.# #######......####§#######.....#####)....xxjG C#.............# #..####).# #. #..# #.xxj E#.# #.#.# #...."#.#####.#.xxj ......####.#..#.#.xxjٺ y#.#######.<#.xxjK #.....#.#.....########..∩##.#.....#.....#.....#.xxj xxj &40xxj 8§xxjX xxj)# #......#.#.# #######......###'#§#######.....#####).....#.............# #..####xxju`).# #. #..# #.#.# #.#.# #...."#.#####......#.......#####.xxj#...#.#.#.#######.<#.xxj#.....#...#.....########..∩##.#.....#.....#.....#.#.....#.....#..####.xxj8§xxjK]7=1xxj}W§∩xxjPxxj, #.# #######......###'##§#######.....#####)......xxj|, j#.............# #..####).# #. #..# #.#.xxj, # #......)#.# #...."#.xxj, O#####......#.xxj3- ^......######.#....xxj- h#.#.#.xxj- #######.<#.#.....#...##.....########..∩##...##.....#.....#.....#.#.....#.....#..####.#.....'.....#...#.#.xxj4 6.xxj5 A=2xxj8 xxj: xxj#.# #......###'##.#.....#####)......##.# #.#####.).# #.##.# #.##.# #......)##.# #...."..'#.xxj2#####.##.##.#.#.#.#.#.<.#.#.....#...##.....##..∩##...##.....#.....#.....#.#.....#.....#..####.#.....'.....#...#.#.xxjxxjYf83=3xxj.<∩xxj}xxj4_#.# #......###'##.#xxj 5.....#####)......##.# #.xxj45#.xxjZ5 ####.xxj5~).# #.#.#.xxj5\# #.#.#.xxj5# #......)#.#.# #...."..'.#.xxj%6~#####.#.#.######.#.xxjK63#.#.xxjq6#.#.#.<.#.xxj6&#.....#...#xxj6,#.....#xxj6#..∩##...##.....#.....#.....#.#.....#.....#..####.#.....'.....#...#.#.xxj,>xxj>%4xxjSC:∩xxjDxxji f#.# #......###'##.#.....#####)......##.#.# #.#.####.).# #.#.xxj #.# #.#.#.# #......)#.#.# #...."..'.#.xxj g#####.#.#.######.#.#.xxj #.xxj? {#.#.#.<.#.#.....#...#xxji ]#.....##..∩##...#xxj #.....#.....#.....#.#.....#.....#..####.#.....'.....#...#.#.xxj xxj %5xxj <∩xxj; xxj#.# #......###'##.#.....#####)......##.#.# #.#.####.).# #.#.#.# #.xxj%#.#.# #......)#.#.# #...."..'.#.#####.#.#.######.#.xxjHh#.#.#.#.#.<.#.xxj@#.....#...####.#.....##..∩##...##.....#.....#.....#.#.....#.....#..####.#.....'.....#...#.#.xxj xxj -96xxjFxxjAxxjF#.# #xxjap......###'##.#.....#####)......##.#.xxj# #.#.####.).# #.#.xxjx#.# #.#.#.# #......)#.#.# #...."..'.xxjO#.#####.#.#.xxj7p######.#.#.#.#.xxjv#.#.<.#.#.....#...####.xxj{#.....##..∩##...#####'#.....#.....#.....#.#.....#.....#..####.#.....'.....#...#.#.xxj5xxjA=7xxjxxjxxj'HxxjHxxjHJxxjIVxxjX74xxj\Z(=xxjZxxj]xxj^xxj._xxj]_90xxjh`xxjRbxxjidxxjdxxjexxjEixxj7lxxjlxxjLnxxjqxxjzxxjC{g1==xxj}xxjxxjǃxxjxxjxxjxxj2=5=xxjxxjxxjԓxxjؔxxj{xxj3xxjۛxxj(xxjrxxj8 #......'....'....#.... .#....#####.#### #......#....#....#....# #......#....#....#....# #......#....#....#..=.#xxj#######......###'############ #####.....#####)......##...##...# ..........# #.......#...... ........).# ##......56.3 (9 ..........# #.......#. ..........# #......)#. xxj"V..........# #...."..'... ..........#####.......#.## .................######... .................#...... .................#...... ...........#######.<....xxj1xxj3xxjQxxj xxj xxjā xxjN xxj xxjF %3xxj xxj5 xxj xxj 9=xxj xxjy xxjy _6=xxjě xxj xxj? xxj %4xxj xxj @  There is an open door here.xxj xxj)  _xxjH xxjܩ xxjZ xxjĬ K5=xxj xxj #........# #............##.......### ##.##..######.####xxjDz =####......####.##..##∩...##......#....#....#....#....xxj #......#....#....#..♣.#.... #......'....'....#....#... xxj #......#....#####.####.### #......#....#....#....#...# xxjr #......#..@.#....#....#62.3 (6 #......#....#....#..=.# #######......###'############# xxj #.....#####)......##...##...##### #.......#............#.xxjɳ %).# #.......#............## #.### #xxj 0)##xxj^ i# #...."..'.#xxj xxj/ xxj xxjV33xxj+4xxje<xxj$>xxj^?O=xxj*Axxj CxxjfCS7=xxjDxxjFxxjIxxjI#6xxj'J2=xxjQxxjU xxj2U: There is an open door here.xxjW5 _xxjYxxj[xxje^,xxj`xxj'bxxjSdxxjeW7=xxjvfxxjm ......# ###'############ ......# #...........#.....# xxj>nc......# #....)......'#....# ......# #..)...[....# ......# #.......)...##....# ......# #........## ......### ##.##..### ##......####.##..##∩#.....xxjn#......#.@.#.8  #......#....#....#..♣.#.....  #......'....'....#....#...#..  #......#....#####.####.####.... xxj1o7 #......#....#....#....#...#....  #......#....#....#....#.  #......#....#....#..=.#. ##......###'#############. .#####)......##...##...####.....xxjoxxjsxxjuxxjxxj'xxj xxj&xxjo*xxj,S8=xxjM-xxjd0xxj3xxj'4%8xxj6xxj:xxj Axxj Bxxjj xxjxxj~(,xxj5xxj@.....#..........'...#..........#).......#.....#.....#[.........#...#.....# ####'#######<.........##'##.....#xxj"A]###'#########.....######...........#..... #....)......'#....# xxjA......# #..)...[....##....# ......# #.....@.)...##....# 72.3 (4 xxjA......# #............#...## ......### ##.##..######.######### #xxj\C###.##..##∩...#.......#....#......#....#..♣'....'....#....#...#  xxjC....#####.####.####  #......#....#....#....#...#xxjVDxxjOKxxjZLxxj xxj  xxj xxj xxj xxjO g9==xxj xxjr $  Things that are here:xxj1! s  +0 acid dragon scales; an acid dragon skeletonxxj$ xxj@%  _xxj' xxj+ xxj// xxj/ S9=xxj1 xxj5 xxj48 xxj8 )100/103xxj8 2=xxj: xxj'> xxj@ xxj)A xxjB xxjJ xxjM xxj&N xxjO xxjNS @  There is an open door here.xxjU xxjdV ^1= _xxjW xxj[ xxj\ xxj\ e10/25=xxj^ xxj` xxjrb xxjb %2xxjc xxje xxjJg xxjg xxjh xxj!j xxjk xxjl xxjl xxjxn xxjo xxjBp g3==xxjp xxjys 1 _HP restored.xxjt xxjt S1=xxju xxjaw xxjx xxjx xxjy xxj@{ xxj} xxj3} xxj} xxj xxjJ xxj 9=xxjG xxj xxjX xxj 9=xxj6 xxj @  There is an open door here.xxj8 xxj Z2= _xxj` xxj xxj xxjߎ xxj: xxj( xxjj xxj xxjY xxjd xxj, xxjd xxje xxjB xxj xxjv 9=xxj xxj xxj` xxj xxj xxjr xxjD xxj N13=xxj§ xxj© xxjw xxj xxjܬ xxj xxj xxj˰ xxj xxj xxj{ xxjȵ xxj xxj xxj xxj 9=xxj xxj7 xxj xxj{ M4=xxjr xxj# xxj xxjT xxj< xxj xxjz xxj xxj xxj ;  There is a shaft here.xxj xxjF  _xxj@ xxj 'xxj xxj #=xxj xxj6 xxj7 7 _You open the door.xxj xxj M5=xxj xxj '...#.....#........#....# #...#.....#........#....# #...#.....#...[....#....# .....##'##.....###.##'######## xxj H######.....#######.##.####...# #.....#....#............# .xxj ....'#....#....#............# [....##....#....#^...........# .)...##....#....@............#5006.3 (34.0)xxj6 ...##....#......# ######.###########+#####.....# xxje ∩...#...#.....##..####.....# .#....#.........#............# .#..♣.#.........#............# xxj .#....#...#.....#............# #.####.####.....#............# .#....#...#.....#............#xxj xxj xxjE Q _There is an open door here.xxjmcxxjdxxjhexxjrxxj3u: _xxjsvxxjp{;  There is a shaft here.xxjW}xxj} _xxj~xxjxxjxxj9xxjLxxjxxjȋxxj9=xxjNxxjΐxxj#xxjM6=xxjٔxxj=xxj,xxjxxjxxj,xxjxxjxxjxxjxxjxxjժxxj߬O=xxjxxjxxjxxjxxj?xxjxxjxxjM7=xxj xxjWxxjӽxxjxxjxxj+xxjsxxjxxjxxjxxj=xxjv,xxj9xxjJO=xxj}xxjm@  There is an open door here.xxjxxj^T8= _xxjxxjxxjVxxjxxjxxjxxjxxj%xxjxxjxxjrxxjxxjxxjxxjfxxj9=xxjWxxjxxjxxjkK9=xxj"xxjvxxjxxjxxjbxxj xxjxxjxxjxxjxxj+xxjxxjxxjxxjxxj9=xxj2xxjxxj@,xxj(xxj @  There is an open door here.xxjxxj S20= _xxj xxjZ xxjxxjxxjDxxj.#..........'...#.....#......#).........#...#.....#.....xxj.#[.........#...#.....#...[. #######<.........##'##.....###.## xxjM.# ###'#########.....#######.## .# #...........#.....#....#.... .# #....)......'#....#....#.... xxjz.# #..)...[....##....#....#^... .# #.......)..@##....#....'....34.3 (28xxjz# #............#...##....#.... xxj.### ##.##..######.###########+## xxj...####.##..##∩...#...#.....##..# ...#....#....#....#...#.... ...#....#....#..♣.#.........#....xxj+>  ...'....'....#....#...#.....#....  ...#....#####.####.####.....#....  ...#....#....#....#...#.....#....xxjVE xxjxxj#xxj)xxjxxj9xxjxxjh xxjX,xxjxxjxxjxxjaxxj}xxjxxj!O=xxj#xxj&xxj)xxj*K1=xxj,xxj.xxjh6xxj9r  A skeletal warrior comes into view.xxjB].....#[.........#...#.....# ####'#######<.........##'##.....# ###'#########.....##### ......# #...........#.....#.... ......# #....)......'#....#.... ......# #..)...[....#. ......# #.)...##. .xxjB%.....# #............#...##. ......### ##.##.@######.######### ##......####.##..##∩...#...#.  #......#....#....#....#.........  #......#....#....#..♣.#.........  #......'....'....#....#...#.  #..xxjBT.#####.####.####.z   skeletal warrior (polearm, wandering)  #......#....#....#....#...#.....xxjB  #......#.z..#....#....#.........  #..=.#.........xxj'C!xxjH18.3 (4.0)xxjI19.3 (5 _xxjN<∩xxjOxxjū  xxjGCasting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.xxjxxjUxxj5Vxxjv\xxj^ xxjO^J_You don't know that spell.xxj?  xxjCasting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.xxj H...........#[.........#...#.....# cupup the Grappler ####'#######<.........##'##.....# Gnoll of Vehumet ***... xxj &......# ###'#########.....##### Health: 103/103 ======================== ......# #...........#.....#.... Magic: 15/25 ==============---------- xxj4! }......# #....)......'#....#.... AC: 13Str: 14Doom: 2% ......# #..)...[....##....#.... EV: 15Int: 24 xxje! ......# #.......)...##....#.... SH: 0Dex: 13 xxj! W......# #............#...##.... XL: 13 Next: 92% Place: Dungeon:13 xxj! ......### ##.##.@######.######### Noise: ---------  Time: 15039.3 (0.0) ##......####.##*.##∩...#...#..... B) staff of firexxj! #......#....#*...#....#......... Throw: 14 boomerangs#......#....#*...#..♣.#......... Spore #......'....*....#....#...#.....xxj7" #......#...*#####.####.####..... z   skeletal warrior (polearm, wandering)#......#..*.#....#....#...#.....#......#.z..#....#....#.........#......#....#....#..=.#.........xxjf" Confirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.  xxj" Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Plasma Beam (dangerous; 5% risk of failure)  Press: ? - help, Dir - look around, f - activatexxj" xxjc H...........#[.........#...#.....# cupup the Grappler ####'#######<.........##'##.....# Gnoll of Vehumet ***... xxjc Q......# ###'#########.....##### Health: 103/103 ======================== ......# #...........#.....#.... Magic: 15/25 ==============---------- ......# #....)......'#....#.... AC: 13Str: 14Doom: 2% xxjBd ......# #..)...[....##....#.... EV: 15Int: 24 ......# #.......)...##....#.... SH: 0Dex: 13 ......# #............#...##.... XL: 13 Next: 92% Place: Dungeon:13 xxjd ......### ##.##.@######.######### Noise: ---------  Time: 15039.3 (0.0) ##......####.##*.##∩...#...#..... B) staff of fire#......#....#*...#....#......... Throw: 14 boomerangs#......#....#*...#..♣.#......... Spore xxj e #......'....*....#....#...#.....#......#...*#####.####.####..... z   skeletal warrior (polearm)#......#..*.#....#....#...#.....#......#.*..#....#....#.........#......#....#....#..=.#.........Casting: Inner Flame (safe; 1% risk of failure)  xxje Confirm with . or Enter, or press ? or * to list all spells.Casting: Plasma Beam (dangerous; 5% risk of failure)  Press: ? - help, Dir - look around, f - activateYou feel a surge of power!  The bolt of lightning hits the skeletal warrior!xxj A*****xxj **onfirm with . or Enter, or press ? or * to list all spells.asting: Plasma Beam (dangerous; 5% risk of failure)  Press: ? - help, Dir - look around, f - activate  xxj! You feel a surge of power!  The bolt of lightning hits the skeletal warrior!  The skeletal warrior is moderately damaged.xxj* z.  The fiery plasma misses the skeletal warrior.xxj# E...'.xxj$ K=======40.3 (1xxj"* xxj+ 8 _You hear a faint skittering sound.xxj xxjk <A skeletal warrior. xxj A vicious and heavily armed humanoid skeleton, animated by unholy power. Max HP: ~65Will: +++AC: +++EV: ++  rF: ...  rC: +..rPois: ∞rNeg: ∞xxj rElec: . Threat: High Class: Undead Size: Medium Int: Human You have about 70% to hit with your staff of fire and 61% to hit with your bite.It has about 67% to hit you. AttackMax Damage Range xxj ~Hit: +0 trident 332 It is immune to torment; and resistant to miasma and drowning. It can open doors. xxjG z[!]: Description|Quotexxj>0xxjk66...........#[.........#...#.....# cupup the Grappler ####'#######<.........##'##.....# Gnoll of Vehumet ***... ......# ###'#########.....##### Health: 103/103 ======================== xxjC7......# #...........#.....#.... Magic: 15/25 ==============---------- ......# #....)......'#....#.... AC: 13Str: 14Doom: 2% ......# #..)...[....##....#.... EV: 15Int: 24 ......# #.......)...##....#.... SH: 0Dex: 13 ......# #............#...##.... XL: 13 Next: 92% Place: Dungeon:13 xxj8/......### ##.##.@######.######### Noise: =======--  Time: 15040.3 (1.0) ##......####.##..##∩...#...#..... B) staff of fire#......#....#....#....#......... Throw: 14 boomerangs#......#....#....#..♣.#......... Spore #......'....'....#....#...#.....#......#....#####.####.####..... z   skeletal warrior (polearm)#......#..z.#....#....#...#.....#......#....#....#....#.........#......#....#....#..=.#.........Press: ? - help, Dir - look around, f - activateYou feel a surge of power!  The bolt of lightning hits the skeletal warrior!  The skeletal warrior is moderately damaged.The fiery plasma misses the skeletal warrior. _You hear a faint skittering sound.xxj7>xxja?xxjCxxjDxxj4I  Casting: Plasma Beam (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.xxjB9z.xxj‡, ally target)‡   lightning spire (minion)xxjA11----xxjޘL===----1xxj:∩xxj44 _An electric hum fills the air.xxj:c) ...........#[... xxjW####'#######<.........##'##.....##'#########.....#####.....#.....)......'#)...[....##.....‡)...##.... #.....@......#...##.... xxjͼ(......### ##.##..######.######### ####.##..##∩xxj;##....#...#....#....#..♣.#....xxj'....'....#....#....z#####.####.###...#....##.xxj~xxj1z.xxjxxj1S-------2xxjzF‡‡xxjxxj.'). ...........#[.... ####'#######<.........##'##.....xxj##'#########.....#####.....#.....)......'#)...[....##....@‡)...##.... #............#...##.... ......### ##.##..######.######### ####.##..##∩##.xxj#....#....#..♣.#....'....z....#....#.....#####.####.####xxj8z'xxj~~2=------3xxj&D‡‡xxjTxxj ##.##....[##+##.') ...........#[.... ####'#######<.........##'##.....##'#########.....#####.....#.....)......'#xxjo z)..@[........‡)...##.... #............#...##.... ......### ##.##..######.######### ####.##..##∩##..#....#z♣.#....'....'....#....#...####.####.###xxj1 7z.xxjH ;4xxja N‡‡xxj'x############.........######.##....[##+##.'xxj( #) ...........#[.... ####'#######<.........##'##.....##'#########.....#####.....xxj=(#.....)@.....'#xxjq()...[....##.....‡)...##....xxj(b #............#...##.... ......### ##.##..######.######### #xxj(###.##..##∩#xxj)..#z.#....#♣.#....'....'....#....#...xxj5)xxjs+7z.xxjH7xxj< ***zdistracted…*xxj<t*Your lightning spire shoots out a bolt of lightning at the skeletal warrior!xxj..zzally target..xxj/===5xxjv‡∩‡xxjH _The bolt of electricity hits the skeletal warrior!xxjK   xxj ZCasting: Forge Lightning Spire (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.xxjUxxj*Vo Your spells (cast)Typexxj^V`Failure Level a - Inner FlameHexes/Fire1%3 xxjV b + Forge Lightning Spire Air/Forgecraft 1% 4 c - Yara's Violent UnravellingHexes/Alchemy1%5  xxj%Wd - Brom's Barrelling BoulderConjuration/Earth1%4  u - BlinkTranslocation1%2  x - Plasma BeamFire/Air5%6 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitxxj]OxxjUxxj[..##.##############.........##### cupup the Grappler ..##.##....[..........##+##.....# Gnoll of Vehumet ***... ...........#..........'...#.....# Health: 103/103 ======================== xxjR\...........#).........#...#.....# Magic: 12/25 ===========------------- ...........#[.........#...#.....# AC: 13Str: 14Doom: 2% ####'#######<.........##'##.....# EV: 15Int: 24 xxj\c......# ###'#########.....##### SH: 0Dex: 13 ......# #...........#.....#.... XL: 13 Next: 92% Place: Dungeon:13 ......# #....)@.....'#....#.... Noise: ===------  Time: 15045.3 (0.0) xxj]......# #..)...[....##....#.... B) staff of fire ......# #......‡)...##....#.... Throw: 14 boomerangs ......# #............#...##.... Spore xxj]......### ##.##..######.######### ##......####.##z.##∩...#...#..... z   skeletal warrior (polearm, ally target)#......#....#....#....#......... ‡   lightning spire (minion)#......#....#....#..♣.#.........#......'....'....#....#...#.....Confirm with . or Enter, or press ? or * to list all spells. _An electric hum fills the air.  Your lightning spire shoots out a bolt of lightning at the skeletal warrior! _The bolt of electricity hits the skeletal warrior!  xxj ^ZCasting: Forge Lightning Spire (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.xxj^xxjd*..##.##############.........##### cupup the Grappler ..##.##....[..........##+##.....# Gnoll of Vehumet ***... xxj e...........#..........'...#.....# Health: 103/103 ======================== ...........#).........#...#.....# Magic: 12/25 ===========------------- xxjUe...........#[.........#...#.....# AC: 13Str: 14Doom: 2% ####'#######<.........##'##.....# EV: 15Int: 24 xxje......# ###'#########.....##### SH: 0Dex: 13 xxje-......# #...........#.....#.... XL: 13 Next: 92% Place: Dungeon:13 xxj fl......# #....)@.....'#....#.... Noise: ===------  Time: 15045.3 (0.0) ......# #..)...[....##....#.... B) staff of fire ......# #......‡)...##....#.... Throw: 14 boomerangs xxj?f......# #............#...##.... Spore ......### ##.##..######.######### xxjrfQ##......####.##z.##∩...#...#..... z   skeletal warrior (polearm, ally target)xxjf#......#....#....#....#......... ‡   lightning spire (minion)#......#....#....#..♣.#.........#......'....'....#....#...#.....Confirm with . or Enter, or press ? or * to list all spells. xxjf_An electric hum fills the air.  Your lightning spire shoots out a bolt of lightning at the skeletal warrior! _The bolt of electricity hits the skeletal warrior!  xxjgZCasting: Forge Lightning Spire (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.xxj1m:  Okay, then.xxjimxxjmxxj_sxxjt. _xxj] .##.#..##.##....[.##+##......#.'...#......#).#...#......#[.#...#..... '####'#######<..##'##......# ###'#......# #.#.....#.# #.....'#....#xxj .# #..)...[....##....#.# #......‡)...##....#.# #...#...##.### ##.##..######.#......####.##z.##∩...#...# #......#....#....#....# #......#....#....#..♣.# #......'....'....#....#...#xxj; 5z.xxjC xxj ;---6.3 (1 _xxj x‡∩‡xxjn  Things that are here: _a +0 giant club; a +0 giant clubxxjە....# '...############.........######.##....[##+##.'#) xxjhj............#[.... '####'#######<.........##'##.....##'###########.#.....)......'xxjÖ)...[........‡)...##....xxj #............#...##... .......### ##.##z.######.######## #####.##..##∩#xxjke....#....#♣.#....xxjۙ5z.xxjZ *****zdistracted…Your lightning spire shoots out a bolt of lightning at the skeletal warrior!The bolt of electricity hits the skeletal warrior!xxjJ64...xxj6zz.zally targetxxj7/===7xxjI<∩xxj3Kj _The bolt of electricity misses the skeletal warrior.xxj.{   xxj{ Casting: Forge Lightning Spire (mildly dangerous; 1% risk of failure)  xxj,| \Confirm with . or Enter, or press ? or * to list all spells.xxjj .......# #.........'... cupup the Grappler xxj ...##.##############.........#### Gnoll of Vehumet ***... ...##.##....[..........##+##..... Health: 103/103 ======================== ............#..........'...#..... Magic: 8/25=======----------------- xxj ............#).........#...#..... AC: 13Str: 14Doom: 2% ............#[.........#...#..... EV: 15Int: 24 '####'#######<.........##'##..... SH: 0Dex: 13 xxj@ .......# ###'#########.....#### XL: 13 Next: 92% Place: Dungeon:13 xxjv .......# #....@......#.....#... Noise: ===------  Time: 15047.3 (0.0) .......# #....*......'#....#... B) staff of fire .......# #..).*.[....##....#... Throw: 14 boomerangs xxjƊ .......# #....*.‡)...##....#... Spore .......# #....z.......#...##... .......### ##.##*.######.######## z   skeletal warrior (polearm, ally target)xxj _###......####.##*.##∩...#...#.... ‡   lightning spire (minion)  #......#....#.*..#....#........  #......#....#....#..♣.#........xxj2 KCasting: Forge Lightning Spire (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.xxj~ bAiming: Brom's Barrelling Boulder (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a skeletal warrior, wielding a +0 trident (heavily damaged, ally target,  100% to hit)xxjM_ *zxxje.......# #.........'... cupup the Grappler ...##.##############.........#### Gnoll of Vehumet ***... xxj...##.##....[..........##+##..... Health: 103/103 ======================== ............#..........'...#..... Magic: 8/25=======----------------- ............#).........#...#..... AC: 13Str: 14xxjX6Doom: 2% ............#[.........#...#..... EV: 15Int: 24 '####'#######<.........##'##..... SH: 0Dex: 13 .......# ###'#########.....#### XL: 13 Next: 92% Place: Dungeon:13 xxj.......# #....@......#.....#... Noise: ===------  Time: 15047.3 (0.0) .......# #....)......'#....#... B) staff of fire xxj.......# #..)...[....##....#... Throw: 14 boomerangs xxj#p.......# #....z.‡)...##....#... Spore .......# #............#...##... xxj[D.......### ##.##..######.######## z   skeletal warrior (polearm, ally target)###......####.##..##∩...#...#.... ‡   lightning spire (minion)  #......#....#....#....#........ xxj( #......#....#....#..♣.#........Casting: Forge Lightning Spire (mildly dangerous; 1% risk of failure)  xxj˸Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (safe; 1% risk of failure)  Press: ? - help, Dir - move targetxxjFζ●xxj= [xxj )#[#< ###'######### #....@xxjF% #....ζ......' #..).●.[....#xxj #....z.‡)...# #............ ##.##..######xxjX#.##..##∩  ..#....●   boulder (minion, rolling)  xxj &You send a boulder barrelling forward!xxj******Your lightning spire shoots out a bolt of lightning at the skeletal warrior!xxjPL....z.xxjlQ`9=8.3 (1xxjXζ●‡∩‡●xxjXxxjZH _The bolt of electricity hits the skeletal warrior!xxjxxjxxjxxjN _There are no items here.xxj##.#################....[..........##+##..............#xxj;'...#)##[ '####'#######<.#'# xxj~.......# ###'#########.....####...............xxj'#..).●.[....#xxj..z.‡).............#...#xxj&l## ##.##..######.######## ###......####.##..##∩...#...#....  xxj....#....#.....♣'....'..#...#xxjxxj 9 ζxxjk●Your boulder barrels into the skeletal warrior.xxj+; zxxj, The skeletal warrior is heavily damaged.The skeletal warrior hits your boulder with a +0 trident!xxj2Qxxjp34*****xxj3ez  distracted…xxj3LYour boulder barrels into the skeletal warrior.  xxj14The skeletal warrior is heavily damaged.The skeletal warrior hits your boulder with a +0 trident!  xxj4gYour lightning spire shoots out a bolt of lightning at the skeletal warrior!xxj4{The bolt of electricity hits the skeletal warrior! x2bolt of electricity hits your boulder.xxjƳ: ζxxj.●Your boulder resists.  Your boulder barrels into the skeletal warrior.xxjY..ℓ.xxjмYzzally targetxxj%9xxj>ζℓ.‡∩‡xxj _The skeletal warrior is almost destroyed.Things that are here:xxj\ xxjh_a +0 giant club; a +0 giant clubxxjOξ●xxj`0f .  Your boulder barrels into the skeletal warrior.  xxj0AThe skeletal warrior hits your boulder with a +0 trident!xxj[D z  Your boulder is destroyed!xxjU xxjV.  Your lightning spire shoots out a bolt of lightning at the skeletal warrior!xxjRVThe bolt of electricity hits the skeletal warrior!  The skeletal warrior is destroyed!xxj^1***xxj^‡   lightning spire (minion)***xxjoℓ.ζ..xxjf8)..xxj61550xxjxxjHZ _Vehumet accepts your kill.xxjy xxju xxj xxj} xxj xxj xxjxxj~xxj#xxj$#=xxj%xxj 1xxj^.........#..........'...#..............#)....[.# xxjx_'####'#######<.#'## ###'#########.....#### .......# #...........#.....#....)......'#....#...)...[....##....@.‡)...#---2.3 (2...ℓ.......#...### ##.##..######.######## ###......####.##).##∩...#...#.  #......#....#....#....#........  ....#....#..♣.#....‡'....'....##...#####.####.#####....#---xxj$xxjxxjxxjxxjxxjyxxjxxjxxjԢ{10/25=xxj xxjn[# '####'#######<.#'#xxj_# ###'#########.....#### .......# #...........#.....#....)......'#....#...)...[....##xxjp......‡)...#...........#...### ##.##@.######.########4 xxjr###......####.##).##∩...#...#.  #......#....#....#....#........  ....#....#..♣.#....'....'....##.#####.####.#####....#....#.xxjd..#....#....#....=.#....xxjOxxjxxjxxj#R xxjR C'####'#######<#'# xxjR .......# ###'#########.....####..............xxjS 5#....)xxjSS )'#xxjS #..)...[....#xxjS #......‡)...##............#...#xxjT r## ##.##..######.######## xxj6T ###......##xxjjT [∩...#...#....  xxjT N....#....#.xxjT .xxjU G#....#..♣xxj9U '....'....#....#...##....#####.####.###xxjU ..#....#....#......#....#..xxjU 3...xxj.V )..= xxjbV ##xxjV ##'#############xxjV xxja xxja *5.3 (1xxjj xxjSj 2∩xxjv P _You see here a +0 trident.xxj/VPxxj*xxj+xxj-xxj6xxj/:: _xxjD>xxj>xxjWOxxjQxxj.RxxjTxxjVe _Your lightning spire fades away.xxjfYxxjY9=xxj[xxja .#.......# #....)......'#....# #..# #..)...[....##....#...# #.......)...##....# #xxjb{..# #............#...##  #.......### ##.##..######.######  ####......####.##).##∩...#...#  #......#....#....#....#...  #......#....#....#..♣.#......  #......'....@....#....#...#8.3 (3 #......#....#####.####.#### #......#....#....#....#...# #......#....#....#....#.. #......#....#....#..=.#.. #####......###'#############. xxjTc....#####)......##...##...####...  ....# #.......#............#...  ..).# #.......#............#... xxjcxxjhxxjjQ _There is an open door here.xxjj Ixxj xxj c  You encounter a hog.xxj*  .# #..)...[....##....#  xxjk s.# #.......)...##....#  #.# #............#...##  #xxj h.### ##.##..######.##### ####......####.##).##∩...#...#.xxj  #......#....#....#....#... #......#....#....#..♣.# #......'....'....#....#...#xxj-  #......#...@#####.####.#### #......#....#....#....#...#xxj  #......#....#....#....#... #......#....#....#..=.# ######......###'############# .....#####)......##...##...####a   hog (wandering).# #.......#............#..xxjɦ ).# #....a..#.#.....# #.#.#..xxj !xxj] &0xxj 2a.xxj^ xxj d1=9.3 (1 _xxjɳ 9∩xxjɴ yxjmyxj(nA hog. A large even-toed ungulate. Like human beings, it is omnivorous, intelligent, and nearly hairless. yxjknMax HP: ~33Will: +AC: +EV: ++ Threat: High Class: Natural Size: Small Int: Animal Speed: 130% (normally travels faster than you) yxjnYou have about 73% to hit with your staff of fire and 65% to hit with your bite.It has about 49% to hit you. Attack Max Damage Bite 14 It has a 9% chance to notice you each turn. yxjnz[!]: Description|Quoteyxjz yxj$ #........# #..)...[....##....# cupup the Grappler.........# #.......)...##....# Gnoll of Vehumet ***...#........# #............#...## Health: 103/103 ========================#.......### ##.##..######.##### Magic: 11/25 ==========--------------####......####.##).##∩...#...#. AC: 13Str: 14Doom: 1%#......#....#....#....#..... EV: 15Int: 24#......#....#....#..♣.#..... SH: 0Dex: 13#......'....'....#....#...#.xj_(39;49m XL: 13 Next: 95% Place: Dungeon:13#......#...@#####.####.####. Noise: ---------  Time: 15059.3 (1.0)#......#....#....#....#...#. B) staff of fire#......#....#....#....#..... Throw: 14 boomerangs#......#....#....#..=.#..... Spore ######......###'#############.... .....#####)......##...##...####.. a   hog (wandering) .....# #....a..#............#.. ...).# #.......#............#.. .....# #.......#............#..The skeletal warrior is destroyed! _Vehumet accepts your kill. _You see here a +0 trident. _Your lightning spire fades away. _There is an open door here. _You encounter a hog.yxjF*yxjg.# #....)......'#....#. ## #..)...[....##....#. yxjhF..# #.......)...##....#. #..# #............#...##.#.......### ##.##..######.##########......####.##).##∩...#...#yxjFhm#......#....#....#....#.#......#....#....#..♣.#.....#......'....@....#....#...#.yxjh#......#....#####.####.####.#......#....#....#....#...##......#....#....#....#.  #......#....#....#..=.#.. yxjho#####......###'#############...#####)......##...##...####..# #....a..#.#.).# #.#.yxjhi#.yxj6j:a.yxjnpyxjq&60yxjBv;∩yxjw yxj,xC_There is an open door here.yxjC( yxj( yxj. yxj. yxj .# #...........#.....#.# #....)......'#....#.yxj1 c# #..)...[....##....#. .# #.......)...##....#. ..# #............#...##.. yxj B#.......### ##.##..######.####### ####......####.##).##∩...#...##......#....#....#....#.yxj=#......#....#@...#..♣.#.....#......'....'....#....#...#.#......#....#####.####.####.yxj}#......#....#....#....#...##......#....#....#....#. yxj, #......#....#....#..=.#.. ####......###'#############...... #####)...a..##...##...####....yxjpi .# #.#.#....yxjD yxjyxjr,1 _yxjh9∩yxjyxj@yxjyxjyxj3yxj,yxj,yxj,yxj[yxjyxjyxjS2=yxj yxj...#[#...#.....# ####'#######<.........##'##.....## ###'#########.....###### #...........#.....#..# #....)......'#....#.. ......# #..)...[....##....#.... yxj6......# #.......)...##....#. ......# #............#...## ......### ##.##.@######.#########4.3 (3 ##......####.##).##∩...#...#..#......#....#....#....#......#......#....#....#..♣.#......#......'....'....#....#...#yxj#......#....#####.####.####  #......#....#....#....#...#  #......#....#....#....#.....  #......#....#....#..=.#.....yxjyxj!yxjyxjzyxjyxjyxjyxjyxj)yxj yxjyxjyxjyxjyxjyyxje  A hog comes into view.yxj/##.##....[.##+##..... ............#..'...#...........#).........#...#...........#[.........#...#. '####'#######<.........##'##..# ###'#########.....####.# #yxj0.....#.....#.# #....)'#....#.# #..).@.[....##....#... .......# #.......)...##....# .......# #............#...## .......### ##.##..######.######## ###......####.##).##∩...#...# #......#....#....#....#...yxjz1a   hog (wandering) #......#....#a...#..♣.#...  #......'....'....#....#...#....  #......#....#####.####.####....yxjX9+6.3 (2yxjY:17.3 (3 _yxjAyxjCyxj#...##.##############.........### #...##.##....[...##+##yxj.#...'...#.#)..#...# .............#[..#...# #'####'#######<.........##'##....yxj;T.# ###'#########.....###.# #.....#.....# #.# #...@)......'#....#yxjz.# #..)...[....##....#.# #.......)...##....#yxj.# #............#...##.. #.......### ##.##..######.####### ####......####.##).##∩...#...#yxj" #......#....#....#....#  #......#....#a...#..♣.#.......  #......'....'....#....#...#...yxjoD yxjyxjWD=8.3 (1yxj<∩yxjnyxj yxj yxjĹ yxj yxj d13=yxj yxj& yxj yxjL yxj yxj  .........# #.#. .........# #.........' ##...##.##############.........## ##...##.##....[..........##+## #.#..........'...# yxj '.............#).........#...# #......#[.........#...#... ##'####'#######<..##'##. ..# ###@#########.....##70.3 (2yxjN .# #...........#.....# .#.# #....)......'#....# #.# #..)...[....##....# .yxj .# #.......)...##....#. #........# #............#...##yxj #.......### ##.##..######.##########......####.##).##∩...#...# #......#....#....#....#...yxj yxj` g _There is an open door here.yxjuByxj CyxjHGyxjMyxjOyxjsRyxj_yxj `yxj!M7=yxj %yxj)yxj>*yxj-yxj2yxj3yxj6yxjm;yxj;yxj?yxjEyxjE9=yxjNyxj)T,yxjWyxj\yxj,]M8=yxj%ayxjeyxjJfyxjiyxjoyxjpyxjsyxjzyxj {yxj~yxjyxjو9=yxjmyxj?yxj59=yxjyxjyxjr,yxj%yxjyxjEyxjyxjryxjԯyxjyxj0yxj9=yxjyxjLyxjL20=yxjyxj,yxjyxjHyxjyxj|yxjyxjzyxjZyxj0yxj9=yxjyxjyxj7yxjzD1=yxjyxj,yxj$YyxjD^yxj^yxjwbyxj[gyxjgyxjkyxj`pyxjp9=yxjtyxjvyyxjyyxjyxja2=yxjyxjyxj yxjyxjVyxjɢyxj{yxjyxjyxjǰyxj3yxj9=yxjyxjJyxjؿK3=yxjzyxj],yxjyxj$,yxjyxj,yxjyxjO=yxjwyxjEyxjK4=yxjyxj,yxjyxj ,yxjyxjlyxjyxjyxjLyxj9=yxj"yxjo(yxj(yxj,yxj1n _You start resting.Magic restored.yxj@V..∩132.3 (62.0)5=3.3 (63 _yxjIyxjIJ ' ##...##.##############..##....[..........##+##... #.............#....'... ').........# #yxj#J [........ ##'####'#######<.........##'# .........# ###'#########.....###..@......... .#....)'# #...)...[....#Spore ..#....#......#....#a...#..♣.#...... yxj\Jyxj RyxjR04.3 (1.0)yxjXyxjYyxjMb ##...##.###############yxj....[..........##+##... #.............#..........'... ').........# #yxj#[.... ##'####'#######<...#'# yxj.........# ###'#########.....##...........yxj. .#..@.)'# #.yxj"..)...[....# ......).. #yxj;c...........#...#yxjU`..#a...##......'....'....#....#...#..yxjnD yxjyxj %5yxj9<∩yxj&yxjS ...##.##....[..........##+##.... .............#..........'...#. .#).........#...#. .yxj R#[.........#...#. #'####'#######<...##'##. ........# ###'#########.....#### #...........#.....#.. #yxj v# #....)'#....#. ..yxj n# #..)@..[....##....#. .# #.......)...##....#.# #..yxj/ ....#...##.### ##.##..######.####### yxjg ####......####.##).##∩...#...#... #......#....#....#....#.....#......#....#a...#..♣.#.yxj #......'....'....#....#...##......#....#####.####.####.yxj yxja %6yxj[ :∩yxj| yxj(............#.'...#.#)..#...#.#[..#...#. '####'#######<..##'##. yxj(f.......# ###'#########.....##### #...........#.....#...# #....)'#....#. .yxj )# #..)...[....##....#.yxj&)# #....@..)...##....#.# #..yxjf)s....#...##.### ##.##..######.######## ###......####.##).##∩...#...#.... yxj) #......#....#....#....#.....#......#....#....#..♣.#.yxj)#......'....'....#....#...##......#....#####.####.####.#......#....#....#....#...#.yxj2W=7yxj7<∩yxjP8yxj .#).#...#.#[..#...# #'####'#######<..##'## ........# ###'#########.....###.# #...........#.....#.. #.# #....)......'#....#.# #..)...[....##....#.# #.......)...##....#.# #...@........#...## #.### ##.##..######.####### ####......####.##).##∩...#...#...  #......#....#....#....#... #......#....#....#..♣.# #......'....'....#....#...# #......#....#####.####.####yxjR  #......#....#....#....#...# #......#....#....#....#...yxj: yxjw %8yxj :∩yxj6  yxjo yxjpp yxj| yxj yxj yxj- yxjW yxj yxj yxjM yxj yxj yxj yxjE yxj yxjӟ ##'####'#######<..##'### ###'#########.....# #.........# #...........#.....#  yxj^ .#.......# #....)......'#....  #..# #..)...[....##....#  ..# #.......)...##....#  #..# #............#...##  #.......### ##.##..######.#####  ####......####@##).##∩...#...#41.3 (3 yxjE #......#....#....#....#..... #......#....#....#..♣.#.. #......'....'....#....#...# yxj #......#....#####.####.#### #......#....#....#....#...# #......#....#....#....#.. #......#....#....#..=.#.. ######......###'############# yxjơ yxj] yxjS yxj yxj yxj+ yxj yxj  yxj yxj yxj yxj yxjF yxj yxj{ yxjL yxj>  yxj8  yxjH8w .#.......# #....)......'#..  yxji8(# # yxj8.# #..)...[....##....   yxj9.# #.......)...##....  yxjw9.# #............# # yxj9f.### ##.##..######.### yxj: ####......####.##).##∩...# yxj:#......#....#....#....#.... yxj: #......#....#....#..♣.#.... yxj; #......'..@.'....#....#...# yxj];4 yxj; #......#....#####.####.#### yxj; #......#....#....#....#...# yxj*<v #......#....#....#....#... yxjq< #......#....#....#..=.#...  yxj<Z#######......###'#############..  yxj<Z#.....#####)......##...##...####  yxj=f......# #.......#............#  yxj^=r....).# #.......#............# yxj> yxjS yxjV yxj  yxjI  yxj!  yxj  yxj yxj yxj[ yxj2 yxj yxj yxj yxj yxj yxj& yxj4 yxj  yxjQ yxj yxj\ yxj #u#. .#.......# #....)......'#  yxj...# #........# #..)...[....##  yxj).RR .........# #.......)...## u.R #........# #...#.  yxj$# #.......### ##.##..######. yxj  ####......####.##).##∩...#. #......#....#....#....# #......#....#....#..♣.# #......@....'....#....#.7 #......#....#####.####. yxj #......#....#....#....#. #......#....#....#....# yxj C #......#....#....#..=.#  #######......###'##### ####.....#####)......##...##...##...# #.......# yxj-....).# #.......#. yxj yxj yxj  yxj&K_There is an open door here. yxj 3 yxj$!  yxj)  yxj+  yxjJ- $ _ yxj.  yxj/  yxj1  yxj,2  yxj3  yxj4  yxj67  yxj7  yxj8  yxj=  ..#u#. .#.......# #....).....  yxj>  .#...# #........# #..)...[...  #..RR .........# #.......)..  yxj'> #u#u.R #........# #.  yxjF> *...# #.......### ##.##..#### .# ####......####.##).##∩. yxje>  #......#....#....#.. #......#....#....#..♣ yxj>  #'....'....#..50  yxj> # yxj>  #......#....#####.## # #......#....#....#..  yxj> y# #......#....#....#.. # yxj ? ~ #......#....#....#..=  yxj*? +# #######......###'###.....#####)......##...##.....# #.......#  yxjN? k##........).# #.......# yxj?  yxj1D  yxjE  yxjp. yxj. yxj0 yxj9 yxj=B yxj > yxj?, yxj@ yxjE  #...#...# ###'####### ....#..# #...... ..#u#. .#.# #....)..  .#...# # yxjE.# #..)...[  #..RR .. yxjE.# #.......)..  #u#u.R #........# #........  yxjF"#...# #.......### ##.##..#### ..#####......####.##).##∩. # yxjJF #..@...#....#....#2.3 (2 #......#....#....#.. yxjiF #......'....'....# ## yxjF  #......#....#####.## .# #......#....#....#..  yxjFR# #......#....#....#..  yxjF)# #......#....#.... .# #######......###'#########  yxjFR.#######.....#####)......##...## yxjlG yxjCK yxj L yxjZ yxj֣ yxj= yxj yxj³ yxjd, yxj yxj, yxjϹ yxj yxj5 yxj yxj yxj #..'......#)....... #...#.............#[ #.#..##'####'#######<.. #...#..# ###'###### ....#.# #. ..#u#...#.# #....)  .#...#.#.# #..)...[..  #..RR #.........# #.......)  #u#u.R #.....@..# #.......5.3 (3#...# ..#.......### ##.##..### ...#####......####.##).##∩ . #......#....#....#. #......[ yxj40m#....#....# . #......'....'....# z## #......#....#####.# ..# #......#....#....#. #R# #......#....#.... yxj yxj yxj2  yxj[3  yxj"4  yxj<  yxj>  yxj @ , yxjA  yxjC  yxj}C  yxjZD  yxjI ]#.. ..###...##.##....[ yxjI _#.............# yxjJ  #..'.............#) yxj"J  #...#.............#[..... #.#..##'####'#######< #...#. yxjCJ ..# ###'#### ....# yxjbJ R..# #..... yxjJ  ..#u#...#.......# #....). .#...#.#..# #..)...[7.3 (2 yxjJ  #..RR #.........# #.......  #u#u.R#.#........# #.......  yxjbK  ###...# ...#.......### ##.##..#  #...# ..# ####......####.##).#  yxjK  #.# . #......#....#...  #.# yxjK  #......#....#....  #.# yxjK  #......'....'...  #z## yxjL Q #......#....##### yxjL  yxjP  yxjQ  yxj$R  A rakshasa comes into view. yxjÖW #...#.#.............# #..'.............#)#...#...#[ yxjx#..##'####'#######<..#..........# ###'### ....#..# #........#u#R..#.# #....) .#...#.#........# #..). #..RR  yxj.# #......u#u.R#.#........# # yxjI###...# ...#.......### ##.## #...# ...# ####......####.##). yxj! #.# .. #......#....#... #.# #......#....# yxj~*R   rakshasa (wandering) #.# #......'....'...  #z## yxj #......#....####  #..# yxjԘR #......#....#... yxjޙG0u yxj[!u   green ugly thing (wandering)R   rakshasa (wandering) yxj18.3 (1 _ yxj yxj  yxja4 #..'.#)#...#.............#[.#.#..##'####'#######<.#...#..........# ###'####....## #.........#u#R..## #....).#...#.#..# #..)...[#..RR #.........# #....#u#u.R#.# #.###...# #..### ##.##..##...# ...# ####......####.##).##.# u. #......#....#...#.# . #......#....#.#.# #......'....'.#z##......#....######..# #......#....#.... yxj4 ##R# #......#....#....  yxj9 yxj9%9 yxj> yxj> yxj  yxje  yxj  yxj  yxj  yxj## , yxj3% B yxj7&  yxjH, @#...#..#[..#.#..##'####'#######<..#...#..........# ###'###### yxj, ....#..# #...........#u#...#.# #....).#...#.#........# #..)...[#..RR #... yxj- # #.......).#u#u.R#.#........# #.. ##...# #...#....@..### ##.##..### yxjP- 61.3 (2 ...# ...# #####.##).##∩  yxj- .# u. #......#....#....#. .# . #......#....#....# .# #......'....'....# z##  yxj- #......#....#####.# ..# #......#....#....#. #R# #......#....#....# #)#  yxj?. :#......#....#....# yxjD/  yxj3  yxj6 yxjryxjyxj|yxjyxjyxjd,yxjyxjWyxjyxj]yxjl8#...#...# ###'#######....#.........# #.....#u#...## #....)......#...#yxj# #..)...[#..RR #...yxj# #.......)  #u#u.R#.#.# #........ yxj?#...# #...#.......### ##.##..#### yxj..# ...# ####......####.##).##∩yxj u. #..@...#....#....#..3 yxjR# . #......#....#....#.. # #......'....'....#. ## #......#....#####.##yxj#......#....#....#. R# #......#....#....#.. yxj)# #......#....#....#. yxj={.# #######......###'######### yxj|Q.#######.....#####)......##...#yxjuyxjyxj~yxjo1yxj1yxjd2yxj|=Xyxj>yxj;@,yxj@yxjEN #...#yxjE.....#[........#.#..##'####'#######< #...#...##'####### ....#........#u#...#yxjF)... .#...)...[  #..RR #.........# #.......)..  #u#u.R#.#........# #......... #yxjSF ...# #...#.....@.### ##.##..####5 ..# ...# ####......####.##).##∩u.....#....# yxjF# .#......#....#....#.. Spore ##......'....'....#...yxjF . .#......#yxj~GyxjKyxjLyxj  #..'.#) #...#.............#[ #.#..##'####'#######<.......#yxj: .# ###'###### ....#..# #.... ..#u#...#.# #....). .#...#.#yxjf .# #..)...[ #..RR .# #) yxj  #u#u.R#.# #......... ##...# #...#.......### ##.##..### yxj w...# ...# ####......####.##).##∩ .# u. #......#....#....# .# .yxj  #......#....#....# . #......'....'....#. z##yxj) C #......#....#####.# ..# #......#....#....# #R# #......#....#....#yxjP yxj yxjz *6.3 (1yxj2" yxj # yxjFyxjGyxjGyxj\PyxjQ1uyxjSr  A green ugly thing comes into view.yxjGXY#...#.#.# #..'.............#) #...#.............#[yxjX #.#..##'####'#######<......#.# ###'##### ....#..# #....yxjX ..#u#...#.# #....).yxjY .#...#.#.# #..)...[ #..RR .# #)  #u#u.R#...# #........ yxjoY4###...# #u..#.......### ##.##..## #...# ...# ####......####.##).## #.# u. #......#....#....# #.# .yxjY #......#....#....# u   green ugly thing (wandering) #. #......'....'....# #z##yxjY #......#....#####...# #......#....#....#yxj^&0yxj`17.3 (1 _yxjcyxjdyxj  Casting: Brom's Barrelling Boulder (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.yxjFu9u.yxj}`‡ually target)yxj}‡   lightning spire (minion)yxjY~`1----===8yxjQG‡‡yxj4 _An electric hum fills the air.yxj!  #..'.#)#...#.............#[.#.#..##'####'#######<.#...#..........# ###'######.# #...........#u#...## #....).#...#.#..# #..)...[#..RR #..# #.......)#u#u.R#u#....‡@..# #.. ##...# #...#.......### ##.##..### ...# ...# ####......####.##).##∩ .# u. #......#....#....#. .# . #......#....#....#. .# #......'....'....#. ‡   lightning spire (minionyxj" ) z##......#....#####.# ..# #......#....#.... #R# #......#....#....#.uyxjF Y.u   green ugly thing (ally target)‡   lightning spire (minion)---9yxjP D‡‡yxjT yxjB#...#.#[.yxjJ#.#..##'####'#######<.#...#..........# ###'#######.# #............#u#...## #....).#...#.#..yxj# #..)...[#..RR #u.# #.......)  #u#u.R#.#....‡...# #.yxj. #...# #...@.### ##.##..#### yxjc..# ...# ####......####.##).##∩. # u. #......#....#....#.. # . #......#....#....#. # #......'....'....#. ##......#....#####.## .# yxjԃa#......#....#....#.. R# #......#....#....#. )# #......#....#....#.yxjׅ@.uyxjyxjAB---70yxjnF‡‡yxjŒyxj& H#.#..##'####'#######<.yxj@' .#...#..........# ###'########.# #.............#u#...## #....).#...#.#..yxj' # #..)...[#..RR #.u# #.......) #u#u.R#.#....‡...# #.. ...# #..yxj( ...### ##.##..##### .# ...# ####...@..####.##).##∩..  u. #......#....#....#..  . #......#....#....#..♣ #......'....'....#.#......#....#####.### # #......#....#....#... # yxj) z#......#....#....#. # #......#....#....#..= # #######......###'##########yxj* @.uyxjK0 yxj0 %1yxj;6 D‡‡yxj7 yxj#...#..........# ###'######## ....#.............#u#...#yxjm)#...#.#.)...[#..RR #..u.....) #u#u.R#.#....‡. ...# #...#.......### ##.##..##### .yxjz# ...# ####......####.##).##∩..  u. ....#....#.. ♣ '....'. ##....#####.###....#....#.......=########'########## #######.....#####)......##...##..yxjG.uyxjߗyxj.F ****yxji Your lightning spire shoots out a bolt of lightning at the green ugly thing!yxjI..u.yxjc82=---yxj'==2yxj$v‡∩‡yxj% yxj%B_The bolt of electricity hits the green ugly thing!yxjd D ....#...........yxje y..#u#...#)#...#.#.)...[yxj>e 9#..RR #.yxje !.....) yxje k#u#u.R#.#..u.‡yxj0f b. ...# #...#.......### ##.##..##### .# ...# ####......####.##).##∩.. yxjf d u. ....#....#.yxjg O. ♣ yxjg '....'. ##....#####.###....#....#...yxji ....=########'########## #######.....#####)......##...##.. ....... #.......yxjj G.uyxjYt yxjCu .--3yxj: N‡∩‡yxj| yxjI yxjm..#u#...#)#...#.#.)...[yxj #..RR #......) #u#u.R#.#....‡. ...# #...#..u....### ##.##..##### .# ...# ####......####.##).##∩..  u. ....#....#.. ....♣yxjO  '....'. ##....#####.###....#....#......yxj .=########'########## #######.....#####)......##...##.. yxj ............# #.......#...... ##)yxj!G.uyxj+yxj/R ****yxj/***Your lightning spire shoots out a bolt of lightning at the green ugly thing!yxj#.yxjr,u.yxj.yxj.yxj.yxjC .yxj.==4yxjr8‡∩yxj*‡yxjH _The bolt of electricity hits the green ugly thing.yxjs  yxjZCasting: Forge Lightning Spire (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.yxj@ ..#u#...#.......# #....)...... cupup the Grappler  .#...#.#*.......# #..)...[.... Gnoll of Vehumet ***...  #..RR #..*......# #.......)... Health: 103/103 ======================== yxjG/#u#u.R#.#..*.‡...# #........... Magic: 18/25 =================------- ...# #...#..*....### ##.##..##### AC: 13Str: 14Doom: 1% yxjt.# ...# ####u.....####.##).##∩.. EV: 15Int: 24  u. #.*....#....#....#... SH: 0Dex: 13 yxjk . #..*...#....#....#..♣ XL: 13 Next: 95% Place: Dungeon:13 #...@..'....'....#... Noise: ==-------  Time: 15174.3 (0.0) # #......#....#####.### B) staff of fire # #......#....#....#... Throw: 14 boomerangs # #......#....#....#... Spore yxj7m# #......#....#....#..= yxje# #######......###'########## u   green ugly thing (ally target) #######.....#####)......##...##.. ‡   lightning spire (minion) ............# #.......#........ ##........).# #.......#........ yxjP_The bolt of electricity hits the green ugly thing.  yxjCasting: Forge Lightning Spire (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a green ugly thing (moderately wounded, ally target, 100% to hit)yxj;W u*yxjGw2 ..#u#...#.......# #....)...... cupup the Grappler  .#...#.#........# #..)...[.... Gnoll of Vehumet ***...  #..RR #.........# #.......)... Health: 103/103 ======================== #u#u.R#.#....‡...# #........... Magic: 18/25 =================------- ...# #...#.......### ##.##..##### AC: 13Str: 14yxjwDoom: 1% .# ...# ####......####.##).##∩.. EV: 15Int: 24  u. #.u....#....#....#... SH: 0Dex: 13  . #......#....#....#..♣ XL: 13 Next: 95% Place: Dungeon:13 #...@..'....'....#... Noise: ==-------  Time: 15174.3 (0.0) # #......#....#####.### B) staff of fire yxjFx# #......#....#....#... Throw: 14 boomerangs # #......#....#....#... Spore # #......#....#....#..= # #######......###'########## u   green ugly thing (ally target) yxjxL#######.....#####)......##...##.. ‡   lightning spire (minion) ............# #.......#........ ##........).# #.......#........ _The bolt of electricity hits the green ugly thing.  Casting: Forge Lightning Spire (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (safe; 1% risk of failure)  yxjxIPress: ? - help, Dir - move targetyxj2|●ξ  Casting: Forge Lightning Spire (mildly dangerous; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.  Aiming: Brom's Barrelling Boulder (safe; 1% risk of failure)  Press: ? - help, Dir - move target  You send a boulder barrelling forward!  Your boulder barrels into the green ugly thing.yxj   #....)  .......# #..)...[  #..RR #.........# )...‡...#  ......### yxjQ ...# ####u.....).##∩  u. #.●....#....  . #..ξ...#.... #...@ #......#.... #......#.... #...... #......#= #......######).. #....●   boulder (minion, rolling)).#  The green ugly thing is heavily wounded.yxjĉi *******yxjC Your lightning spire shoots out a bolt of lightning at the green ugly thing!yxj .u...ζ...yxj 2=5.3 (1yxj‡●ζ‡●yxj*H _The bolt of electricity hits the green ugly thing!yxj`i ....#..# #.... ..#u#...#.# #....). .#...#.#.# #..)...[  #..RR #.........# #yxj)  #u#u.R#‡...# #.......... #...# #...#.......### ##.##..#### ..# ...# ####u.....####.##).##∩ # u. #.●....#....#....#.. # .yxj #..@...#....#....# #......'....'....#.. ## #......#....#####.## .# #......#....#....# R# #......#....#....#.. )# #......#....#....#.. .# #######......###'######### .#######.....#####)......##...## ..yxjL...# #.#yxjf ●ζYour boulder barrels into the green ugly thing.yxj uuu 2 ugly thingsyxj)●  The green ugly thing is almost dead.The green ugly thing tail-slaps your boulder but does no damage.  The green ugly thing shimmers and seems to become two!yxj2.  The green ugly thing is almost dead.The green ugly thing tail-slaps your boulder but does no damage.  The green ugly thing shimmers and seems to become two!  yxjYour lightning spire shoots out a bolt of lightning at the green ugly thing!bolt of electricity hits the green ugly thing!!  The green ugly thing dies!yxjZ***   green ugly thing (ally target)yxjB ●yxj3ξThe green ugly thing's corpse shimmers and vanishes!Your boulder barrels into the green ugly thing!yxj.u.ζℓ yxj٣--6yxj;‡●ζℓ‡●yxjd _The green ugly thing is almost dead.yxj? #.# ###'###### ....#..# #.... ..#u#...#.# #....). .#...#R#.# #..)...[ #..RR #.........# #) yxj`@ #u#u.R#.#..u.‡...# #......... ##...# #...#..●....### ##.##..### ...# ...# ####ζ.....####.##).##∩ .# u. #.@....#....#....# .# . #..ζ...#....#....# . #......'....'....#. z##yxj@v #......#....#####.# ..# #......#....#....# #R# #......#....#....# yxjA!#)# #......#....#....#. R   rakshasa (distracted) #.# #######......###'######## ‡   lightning spire (minion) yxjIA#.#######.....#####)......##...## ●   boulder (minion, rolling)yxjbCL●ξyxjD .RYour boulder barrels into the green ugly thing.yxjStr: 14 #...# #...#.**....### ##.##..#### EV: 15Int: 24 yxjGob..# ...# ####*.....####.##).##∩. SH: 0Dex: 13 yxjto6# u.yxjo#.*....#....#....#.. XL: 13 Next: 97% Place: Dungeon:13 yxjo5# .yxjo#..@...#....#....#.. Noise: ---------  Time: 15178.3 (0.0) yxjp#yxjGp#......'....'....#.. B) staff of fire ##yxjxp#......#....#####.## Throw: 14 boomerangs yxjp.#yxjp#......#....#....#.. Spore R#yxj/ql#......#....#....#.. )#yxjfq#......#....#....#.. R   rakshasa (ally target) yxjq.# #######......###'######### ‡   lightning spire (minion) yxjqe.#######.....#####)......##...##. yxjr.............# #.......#.......ally target, chance to affect: 14%) yxj(r'_Okay, then.yxjOrzCasting: Inner Flame (safe; 1% risk of failure)  yxjvrMConfirm with . or Enter, or press ? or * to list all spells.yxjrCasting: Plasma Beam (dangerous; 5% risk of failure)  yxjrWPress: ? - help, Dir - look around, f - activateyxj|  ....#.........# #.......... cupup the Grappleryxj| ..#u#...#.......# #....)..... Gnoll of Vehumet ***....#...#.#........# #..)...[... Health: 103/103 ========================yxj} |#..RR #**ℓ......# #.......).. Magic: 13/25 ============------------#u#u.R#.#.*..‡...# #.......... AC: 13Str: 14 yxjJ} t#...# #...#.**....### ##.##..#### EV: 15Int: 24 ..# ...# ####*.....####.##).##∩. SH: 0Dex: 13 yxj}} # u.#.*....#....#....#.. XL: 13 Next: 97% Place: Dungeon:13 # .yxj} #..@...#....#....#.. Noise: ---------  Time: 15178.3 (0.0) ##......'....'....#.. B) staff of fire ###......#....#####.## Throw: 14 boomerangs .#yxj~ *#......#....#....#.. Spore R##......#....#....#.. )#yxj~ #......#....#....#.. R   rakshasa (ally target) .# #######......###'######### ‡   lightning spire (minion) .#######.....#####)......##...##. .............# #.......#.......Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Plasma Beam (dangerous; 5% risk of failure)  Press: ? - help, Dir - look around, f - activateYou feel a surge of power!  The bolt of lightning hits the rakshasa!yxj *******Plasma Beam (dangerous; 5% risk of failure)  Press: ? - help, Dir - look around, f - activate  You feel a surge of power!  The bolt of lightning hits the rakshasa!  The rakshasa is moderately wounded.fiery plasmayxj2 9R.yxj> R ...ζℓyxj$? h.  The rakshasa is heavily wounded.yxjC E ***yxj%D ** Your lightning spire shoots out a bolt of lightning at the rakshasa!yxj l .#.RRRyxj †..ℓ.RR 3 rakshasyxjs Yas (1 ally target)The bolt of electricity hits the rakshasa!yxj J=======9.3 (1yxjH yxj q _The injured rakshasa weaves a defensive illusion!"yxjU  "yxjCasting: Plasma Beam (dangerous; 5% risk of failure)  "yxj\Confirm with . or Enter, or press ? or * to list all spells."yxj ....#.........# #.......... cupup the Grappler"yxj..#u#...#.R.....# #....)..... Gnoll of Vehumet ***..."yxj .#...#.#RR.*....# #..)...[... Health: 103/103 ========================#..RR #..†.*....# #.......).. Magic: 7/25"yxjHC======------------------#u#u.R#.#....‡...# #.......... AC: 13Str: 14 "yxjv4#...# #...#..ℓ*...### ##.##..#### EV: 15Int: 24 "yxj..# ...# ####.*....####.##).##∩. SH: 0Dex: 13 # u."yxjI#.*....#....#....#.. XL: 13 Next: 97% Place: Dungeon:13 # ."yxj#..@...#....#....#.. Noise: =======--  Time: 15179.3 (0.0) #"yxj#......'....'....#.. B) staff of fire ##"yxjH#......#....#####.## Throw: 14 boomerangs .##......#....#....#.. Spore R#"yxjQ#......#....#....#.. )##......#....#....#.. RRR 3 rakshasas (1 ally target) .# #######......###'######### ‡   lightning spire (minion) "yxj7.#######.....#####)......##...##. .............# #.......#.......The bolt of electricity hits the rakshasa! _The injured rakshasa weaves a defensive illusion!Casting: Plasma Beam (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Plasma Beam (dangerous; 5% risk of failure)  Press: ? - help, Dir - look around, f - activate#yxj|)#yxj0 ....#.........# #.......... cupup the Grappler..#u#...#.R.....# #....)..... Gnoll of Vehumet ***...#yxj0.#...#.#RR......# #..)...[... Health: 103/103 ========================#..RR #..†......# #.......).. Magic: 13/25 ============------------#u#u.R#.#....‡...# #.......... AC: 13Str: 14 #...# #...#..ℓ....### ##.##..#### EV: 15Int: 24 #yxj1R..# ...# ####......####.##).##∩. SH: 0Dex: 13 # u.#......#....#....#.. XL: 13 Next: 97% Place: Dungeon:13 # .#..@...#....#....#.. Noise: =======--  Time: 15179.3 (0.0) ##......'....'....#.. B) staff of fire #yxj1a###......#....#####.## Throw: 14 boomerangs .##......#....#....#.. Spore R##......#....#....#.. )##......#....#....#.. RRR 3 rakshasas (1 ally target) .# #######......###'######### ‡   lightning spire (minion) .#######.....#####)......##...##. #yxj1.............# #.......#....... _The injured rakshasa weaves a defensive illusion!Casting: Plasma Beam (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#yxj325Casting: Plasma Beam (dangerous; 5% risk of failure)  Press: ? - help, Dir - look around, f - activateOkay, then.#yxj7#yxjl8#yxj=#yxj?. _$yxjeE".$yxjE/R$yxjIJ.R$yxjc$yxjnhM ***$yxjhdYour lightning spire shoots out a bolt of lightning at the rakshasa!$yxjKR...$yxjY==-----80.3 (1$yxj 9∩$yxj $yxj2_The bolt of electricity hits the rakshasa!%yxj$ Q.R%yxj% J†R%yxjy& N.R%yxjF0 %yxjH; / .  %yxj; Your lightning spire shoots out a bolt of lightning at the rakshasa!The bolt of electricity hits the rakshasa! x2  The rakshasa dies!%yxju? ***RR 2 rakshasas (1 distracted)%yxj .R.R%yxj" C-----1%yxj t‡∩‡%yxj< C _The rakshasa shimmers and vanishes!%yxjm &yxjǮ.R.R&yxj~H(1 ally target)&yxj? *&yxjg**Rdistracted, 1 ally tar…)Your lightning spire shoots out a bolt of lightning at the rakshasa!&yxjdA '..&yxjA SRRally target)&yxjGB w4=======2&yxjH v‡∩‡&yxjI  &yxjI 2_The bolt of electricity hits the rakshasa!'yxj5_ &..#u#...#'yxj_ # #....).#...#.#..# #..)...['yxj_ #..RR #..†.R....# #.......) #u#u.R#.#....‡...# #.. 'yxj` ...# #...#..R....### ##.##..##### 'yxjJ` 8.# ...# ####......####.##).##∩..  u. #......#....#....#..  . #......#....#....#..♣ 'yxjx` e#...@..'....'....#.'yxj` #......#....#####.### # #......#....#....#... # 'yxj` W#......#....#....#. # #......#....#....#..= # #######......###'########## 'yxj?a +#######.....#####)......##...##.. ............# #.......#....... ##).# #.#.'yxjb Q.R'yxjj 'yxjj .--3'yxj p D‡‡'yxjq f _The rakshasa barely misses your lightning spire.(yxjI  Casting: Plasma Beam (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(yxjs ..#u#...#.......# #....)...... cupup the Grappler.#...#.#........# #..)...[.... Gnoll of Vehumet ***...#..RR #..†.R....# #.......)... Health: 103/103 ======================== #u#u.R#.#....‡...# #........... Magic: 8/25=======----------------- ...# #...#...*...### ##.##..##### AC: 13Str: 14 .# ...# ####R*....####.##).##∩.. EV: 15Int: 24u.#..*...#....#....#... SH: 0Dex: 13[8;(yxj95H.#..*...#....#....#..♣ XL: 13 Next: 97% Place: Dungeon:13#...@..'....'....#... Noise: ---------  Time: 15183.3 (0.0) ##......#....#####.### B) staff of fire ##......#....#....#... Throw: 14 boomerangs ##......#....#....#... Spore ##......#....#....#..= # #######......###'########## RR 2 rakshasas (1 ally target) #######.....#####)......##...##.. ‡   lightning spire (minion) ............# #.......#........ (yxj8##........).# #.......#........ _The bolt of electricity hits the rakshasa! _The rakshasa barely misses your lightning spire.Casting: Plasma Beam (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Plasma Beam (dangerous; 5% risk of failure)  Press: ? - help, Dir - look around, f - activate)yxjp0@.)yxj)yxj ..#u#...#.......# #....)...... cupup the Grappler.#...#.#........# #..)...[.... Gnoll of Vehumet ***...)yxjU#..RR #..†.R....# #.......)... Health: 103/103 ======================== #u#u.R#.#....‡...# #........... Magic: 14/25 =============----------- ...# #...#.......### ##.##..##### AC: 13Str: 14 )yxj_.# ...# ####R.....####.##).##∩.. EV: 15Int: 24u.#......#....#....#... SH: 0Dex: 13.#......#....#....#..♣ XL: 13 Next: 97% Place: Dungeon:13#...@..'....'....#... Noise: ---------  Time: 15183.3 (0.0) #)yxj!#......#....#####.### B) staff of fire ##......#....#....#... Throw: 14 boomerangs ##......#....#....#... Spore ##......#....#....#..= )yxjz# #######......###'########## RR 2 rakshasas (1 ally target) #######.....#####)......##...##.. ‡   lightning spire (minion) ............# #.......#........ ##........).# #.......#........ _The rakshasa barely misses your lightning spire.)yxj_Casting: Plasma Beam (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Plasma Beam (dangerous; 5% risk of failure)  Press: ? - help, Dir - look around, f - activateOkay, then.)yxjr)yxj)yxj)yxj. _*yxj 4 .#...#*yxj ].# #..)...[*yxj&! #..RR #..†.R....# #.......)*yxjX!u#u.R#.#....‡...# #. #*yxj!...# #...#.......### ##.##..####*yxj!# ...# ####R.....####.##).##∩. *yxj"# u. #......#....#....# # *yxjL" #......#....#....# # *yxj}"M #......'....'....#.. ##*yxj" #..@...#....#####.## .#*yxj"o #......#....#....#.. R#*yxj3# #......#....#....# )#*yxje#c #......#....#....# *yxj#.# #######......###'######### .#######.....#####)......##...##. *yxj#p.............# #.......#..... ###*yxj$i).# #.......# *yxj5$^ #...# #.#*yxji$*yxj*!§*yxj+0R*yxj!: *yxj:3 The rakshasa blinks!*yxj;*4.3 (1*yxjAd‡∩‡*yxjBL _The rakshasa hits your lightning spire with a +0 whip.*yxj25   *yxj6 9Casting: Plasma Beam (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*yxjT  .#...#.#........# #..)...[... cupup the Grappler*yxj߉ #..RR #..†.R....# #.......).. Gnoll of Vehumet ***...#u#u.R#.#...*‡...# #.......... Health: 103/103 ======================== #...# #...#...*...### ##.##..#### Magic: 8/25=======----------------- ..# ...# ####*.....####.##).##∩. AC: 13*yxjK Str: 14 # u.#.*R...#....#....#.. EV: 15Int: 24 # .#.*....#....#....#.. SH: 0Dex: 13 #*yxj #..*...'....'....#.. XL: 13 Next: 97% Place: Dungeon:13 ###..@...#....#####.## Noise: ---------  Time: 15184.3 (0.0) .##......#....#....#.. B) staff of fire R##......#....#....#.. Throw: 14 boomerangs )#*yxj #......#....#....#.. Spore .# #######......###'######### .#######.....#####)......##...##. RR 2 rakshasas (1 ally target) *yxj l.............# #.......#....... ‡   lightning spire (minion) ###........).# #.......#.......#..........# #.......#.......The rakshasa blinks! _The rakshasa hits your lightning spire with a +0 whip.  Casting: Plasma Beam (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*yxj. *Casting: Plasma Beam (dangerous; 5% risk of failure)  Press: ? - help, Dir - look around, f - activate+yxj+yxj  .#...#.#........# #..)...[... cupup the Grappler#..RR #..†.R....# #.......).. Gnoll of Vehumet ***...+yxjI#u#u.R#.#....‡...# #.......... Health: 103/103 ======================== #...# #...#.......### ##.##..#### Magic: 14/25 =============----------- ..# ...# ####§.....####.##).##∩. AC: 13Str: 14 # u.#..R...#....#....#.. EV: 15Int: 24 # .#......#....#....#.. SH: 0Dex: 13 #+yxj#......'....'....#.. XL: 13 Next: 97% Place: Dungeon:13 ##+yxj#..@...#....#####.## Noise: ---------  Time: 15184.3 (0.0) .##......#....#....#.. B) staff of fire R##......#....#....#.. Throw: 14 boomerangs )##......#....#....#.. Spore +yxj.# #######......###'######### .#######.....#####)......##...##. RR 2 rakshasas (1 ally target) .............# #.......#....... ‡   lightning spire (minion) ###........).# #.......#.......#..........# #.......#....... _The rakshasa hits your lightning spire with a +0 whip.  Casting: Plasma Beam (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+yxj5Casting: Plasma Beam (dangerous; 5% risk of failure)  Press: ? - help, Dir - look around, f - activateOkay, then.+yxj+yxj\+yxj~+yxj. _+yxjy+yxj  .#...#.#........# #..)...[... cupup the Grappler#..RR #..†.R....# #.......).. Gnoll of Vehumet ***...+yxjM#u#u.R#.#....‡...# #.......... Health: 103/103 ======================== #...# #...#.......### ##.##..#### Magic: 14/25 =============----------- ..# ...# ####§.....####.##).##∩. AC: 13Str: 14 # u.#..R...#....#....#.. EV: 15Int: 24 +yxj)# .#......#....#....#.. SH: 0Dex: 13 ##......'....'....#.. XL: 13 Next: 97% Place: Dungeon:13 ###..@...#....#####.## Noise: ---------  Time: 15184.3 (0.0) .##......#....#....#.. B) staff of fire R##......#....#....#.. Throw: 14 boomerangs )##......#....#....#.. Spore +yxj.# #######......###'######### .#######.....#####)......##...##. RR 2 rakshasas (1 ally target) .............# #.......#....... ‡   lightning spire (minion) ###........).# #.......#.......#..........# #.......#....... _The rakshasa hits your lightning spire with a +0 whip.  +yxjsCasting: Plasma Beam (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Plasma Beam (dangerous; 5% risk of failure)  Press: ? - help, Dir - look around, f - activate _Okay, then.+yxj+yxj] .#...#.#........# #..)...[... cupup the Grappler#..RR #..†.R....# #.......).. Gnoll of Vehumet ***...#u#u.R#.#....‡...# #.......... Health: 103/103 ======================== #...# #...#.......### ##.##..#### Magic: 14/25 =============----------- +yxj] ..# ...# ####§.....####.##).##∩. AC: 13Str: 14 # u.#..R...#....#....#.. EV: 15Int: 24 # .#......#....#....#.. SH: 0Dex: 13 #+yxj #......'....'....#.. XL: 13 Next: 97% Place: Dungeon:13 ###..@...#....#####.## Noise: ---------  Time: 15184.3 (0.0) .##......#....#....#.. B) staff of fire R#+yxj%!#......#....#....#.. Throw: 14 boomerangs )##......#....#....#.. Spore .# #######......###'######### .#######.....#####)......##...##. RR 2 rakshasas (1 ally target) .............# #.......#....... ‡   lightning spire (minion) +yxj!###........).# #.......#.......#..........# #.......#....... _The rakshasa hits your lightning spire with a +0 whip.  Casting: Plasma Beam (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Plasma Beam (dangerous; 5% risk of failure)  Press: ? - help, Dir - look around, f - activate _Okay, then.,yxj~$&.#...#.#.,yxj$# #..)...[.#..RR #..†.R....# #.). #u#u.R#.#....‡...# #. ,yxj %...# #...#.......### ##.##..# .# ...# ####§.....####.##).##∩. ,yxj@% u. #..R...#....#....#.  . #......#....#....#..♣ ,yxjq%#......'....'....#. # #...@..#....#####.# # ,yxj%#......#....#....#. # #......#....#....#. # ,yxj%;#......#....#....#..= # #######......###'# #.....#####)......##...##.,yxj&# #.......#..).# #.......#.#.# #.#.,yxj'Q.R,yxjQ*1§,yxj0}   rakshasa,yxj#1*5.3 (1,yxj6,yxj8  Casting: Plasma Beam (dangerous; 5% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Plasma Beam (dangerous; 5% risk of failure)  Press: ? - help, Dir - look around, f - activate _Okay, then. _The rakshasa blinks!,yxjF I  Casting: Plasma Beam (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,yxjf % ,yxjf .#...#.#........# #..)...[.... cupup the Grappler,yxjg )#..RR #..†.§....# #.......)... Gnoll of Vehumet ***... ,yxjg #u#u.R#.#....‡...# #........... Health: 103/103 ======================== ,yxjfh ...# #...#.......### ##.##..##### Magic: 8/25,yxjh M=======----------------- ,yxj i C.# ...# ####§.....####.##).##∩.. AC: 13,yxj@i >Str: 14u.,yxji #......#....#....#... EV: 15,yxji -Int: 24,yxji .,yxjj #...R..#....#....#..♣ SH: 0,yxjHj .Dex: 13,yxjj #...*..'....'....#... XL: 13 Next: 97% Place: Dungeon:13 #,yxjDk #...@..#....#####.### Noise: ---------  Time: 15185.3 (0.0) #,yxjk #......#....#....#... B) staff of fire #,yxj%l #......#....#....#... Throw: 14 boomerangs #,yxjml #......#....#....#..= Spore ,yxjl # #######......###'########## ,yxjm #######.....#####)......##...##.. R   rakshasa ,yxjm ............# #.......#........ ‡   lightning spire (minion) ,yxjm ##........).# #.......#........,yxjm F#..........# #.......#........ ,yxjn _Okay, then. ,yxjKn 2_The rakshasa blinks!  ,yxjn Casting: Plasma Beam (dangerous; 5% risk of failure)  ,yxjn MConfirm with . or Enter, or press ? or * to list all spells.,yxjEo Casting: Plasma Beam (dangerous; 5% risk of failure)  ,yxjzo WPress: ? - help, Dir - look around, f - activate.yxj .#...#.#........# #..)...[.... cupup the Grappler#..RR #..†.§....# #.......)... Gnoll of Vehumet ***... #u#u.R#.#....‡...# #........... Health: 103/103 ======================== ...# #...#.......### ##.##..##### Magic: 8/25=======----------------- .# ...# ####§.....####.##).##∩.. AC: 13Str: 14u.#......#....#....#... EV: 15Int: 24..yxjP#......#....#....#..♣ SH: 0Dex: 13#......'....'....#... XL: 13 Next: 97% Place: Dungeon:13 ##...@..#....#####.### Noise: ---------  Time: 15185.3 (0.0) ##......#....#....#... B) staff of fire ##......#....#....#... Throw: 14 boomerangs #.yxj#......#....#....#..= Spore # #######......###'########## #######.....#####)......##...##.. R   rakshasa ............# #.......#........ ‡   lightning spire (minion) ##........).# #.......#.........yxj> #..........# #.......#........Confirm with . or Enter, or press ? or * to list all spells.Casting: Plasma Beam (dangerous; 5% risk of failure)  Press: ? - help, Dir - look around, f - activate.yxj You feel a surge of power!  The bolt of lightning hits the rakshasa!  You kill the rakshasa!.yxj **‡   lightning spire (minion).yxjg3**.yxjK.......yxjGK========6.3 (1.yxj b‡∩‡.yxjasting: Plasma Beam (dangerous; 5% risk of failure)  .yxj!Press: ? - help, Dir - look around, f - activate  You feel a surge of power!  The bolt of lightning hits the rakshasa!  You kill the rakshasa! _The rakshasa shimmers and vanishes!.yxj2.yxjPR.yxjR.yxj@T.yxj].yxja,.yxjc.yxjd.yxjf.yxjhj  A rakshasa comes into view..yxjn ....#........#u#...#...)...  .#...#.#.....)...[  #..RR #..†..yxj^o? #.......)...9= #u#u.R#.#R...‡...# #......... ...# #...#.......### ##.##..##### .# ...# ######.##).##∩..u..yxjo#....#  .....#..♣-------- #......'....'...#....#####.###.... .yxjp....#....#... # #......#....#....#..= R   rakshasa # #######......###'########## ‡   lightning spire (minion)#####.....#####)......##...## ...yxjp.yxjv&7.yxjvR--------8.3 (2 _.yxj"|.yxj}/yxjj   /yxj 9Casting: Plasma Beam (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./yxj  ....#.........# #........... cupup the Grappler/yxj ..#u#...#.......# #....)...... Gnoll of Vehumet ***....#...#.#........# #..)...[.... Health: 103/103 ========================/yxj@ #..RR #..†......# #.......)... Magic: 3/25==---------------------- #u#u.R#.#R*..‡...# #........... AC: 13Str: 14 ...# #...#.**....### ##.##..##### EV: 15Int: 24 .# ...# ####*.....####.##).##∩.. SH: 0Dex: 13u.#.**...#....#....#... XL: 13 Next: 97% Place: Dungeon:13.#...@..#....#....#..♣ Noise: ---------  Time: 15188.3 (0.0)#......'....'....#... B) staff of fire ##/yxj m......#....#####.### Throw: 14 boomerangs ##......#....#....#... Spore ##......#....#....#... ##......#....#....#..= R   rakshasa # #######......###'########## ‡   lightning spire (minion) #######.....#####)......##...##.. ............# #.......#........ _The rakshasa shimmers and vanishes! _A rakshasa comes into view.Casting: Plasma Beam (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./yxj *Casting: Plasma Beam (dangerous; 5% risk of failure)  Press: ? - help, Dir - look around, f - activate0yxjmq ....#.........# #........... cupup the Grappler..#u#...#.......# #....)...... Gnoll of Vehumet ***....#...#.#........# #..)...[.... Health: 103/103 ========================#..RR #..†......# #.......)... Magic: 3/25==---------------------- #u#u.R#.#....‡...# #........... AC: 13Str: 14 ...# #...#.......### ##.##..##### EV: 15Int: 24 .# ...# ####......####.##).##∩.. SH: 0Dex: 13u.#......#....#....#... XL: 0yxjFr13 Next: 97% Place: Dungeon:13.#...@..#....#....#..♣ Noise: ---------  Time: 15188.3 (0.0)#......'....'....#... B) staff of fire ##......#....#####.### Throw: 14 boomerangs ##......#....#....#... Spore ##......#....#....#... ##......#....#....#..= R   rakshasa # #######......###'########## ‡   lightning spire (minion) #######.....#####)......##...##.. ............# #.......#........Casting: Plasma Beam (dangerous; 5% risk of failure)  Press: ? - help, Dir 0yxjr- look around, f - activateYou feel a surge of power!  The bolt of lightning hits the rakshasa!!  You kill the rakshasa!Vehumet accepts your kill.0yxj*******‡   lightning spire (minion)0yxjC*******0yxj;C)......0yxjCD0yxjd\ ....#.........# #........... cupup the Grappler..#u#...#.......# #....)...... Gnoll of Vehumet ***....#...#.#........# #..)...[.... Health: 103/103 ========================0yxj\j#..RR #..†......# #.......)... Magic: 5/26====-------------------- #u#u.R#.#)...‡...# #........... AC: 13Str: 14 ...# #...#.......### ##.##..##### EV: 15Int: 24 0yxjI]l.# ...# ####......####.##).##∩.. SH: 0Dex: 13u.#......#....#....#... XL: 13 Next: 101% Place: Dungeon:13.#...@..#....#....#..♣ Noise: =======--  Time: 15189.3 (1.0)0yxj]#......'....'....#... B) staff of fire ##......#....#####.### Throw: 14 boomerangs #0yxj]6#......#....#....#... Spore ##......#....#....#... #0yxj^<#......#....#....#..= ‡   lightning spire (minion) # #######......###'########## #######.....#####)......##...##.. ............# #.......#........Your Ranged Weapons skill increases to level 9!0yxjA^Your Throwing skill increases to level 9!Your Armour skill increases to level 9!Your Stealth skill increases to level 9!Your Shields skill increases to level 9!Your Spellcasting skill increases to level 9!0yxj4_ArmourStealthShields skill increases to level 9!pellca0yxjx_sting skill increases to level 9!Evocations skill increases to level 9! have reached level 14!0yxje/  --more--1yxjv10/1107==4 1% 1yxje1yxj4 _2yxjs2yxj8aWhat do you want to examine? 2yxjyItems  a - ([) a +0 robeb - ()) a +0 whip2yxj?2yxj#2yxj ....#.........# #........... cupup the Grappler2yxjN..#u#...#.......# #....)...... Gnoll of Vehumet ***...2yxj$.#...#.#........# #..)...[.... Health: 110/110 ========================2yxj@#..RR #..†......# #.......)... Magic: 5/27====-------------------- #u#u.R#.#)...‡...# #........... AC: 132yxjo*Str: 14 ...# #...#.......### ##.##..##### EV: 15Int: 24 2yxj\.# ...# ####......####.##).##∩.. SH: 0Dex: 13u.#......#....#....#... XL: 14 Next:  1% Place: Dungeon:13.2yxj#...@..#....#....#..♣ Noise: =======--  Time: 15189.3 (1.0)#......'....'....#... B) staff of fire ##......#....#####.### Throw: 14 boomerangs #2yxjV6#......#....#....#... Spore ##......#....#....#... #2yxjY#......#....#....#..= ‡   lightning spire (minion) # #######......###'########## 2yxj#######.....#####)......##...##.. ............# #.......#........Your Armour skill increases to level 9!2yxjYour Stealth skill increases to level 9!Your Shields skill increases to level 9!Your Spellcasting skill increases to level 9!Your Evocations skill increases to level 9! _You have reached level 14!2yxj32yxj2yxjj2yxj- 2yxj̇ 2yxj 2yxjn g .  You start resting.2yxj 2yxj 2yxj؟ 2yxj 2yxj7 2yxj 2yxjإ 2yxj: 2yxj 2yxj0 2yxj I6=2yxj 2yxj 2yxj 2yxj 2yxj 2yxj8 2yxj 2yxj$ 2yxjy 2yxj 2yxj 2yxj 9=2yxjɽ 2yxj 2yxjE I7=2yxj 2yxj 2yxj{ 2yxjt 2yxj7 ,2yxj 2yxj ,2yxj 2yxj 2yxj 9=2yxj 2yxjB 2yxj S8=2yxj 2yxj{ 2yxj 2yxj 2yxj 2yxj6 2yxj? 2yxj 2yxjI 2yxj 2yxj 2yxj 9=2yxj 2yxj7 2yxjv S9=2yxj 2yxj 2yxj 2yxj 2yxj 2yxj# 2yxj- 2yxj ,2yxj2yxjx2yxj9=2yxjc2yxj2yxj]=10/272yxj 2yxjB2yxj2yxjm2yxj"2yxjQ"2yxj$2yxj '2yxjK'2yxj)2yxj+2yxj+2yxj-2yxj/2yxj0S1=2yxj822yxj52yxj52yxjJ72yxj92yxj:2yxj;2yxj>2yxj?2yxj@2yxjTC2yxjC9=2yxjF2yxjaI2yxjI#22yxjI0=2yxjK2yxj U2yxjU2yxj\2yxje2yxj2g2yxjm2yxj8p2yxjup2yxjQr2yxju2yxj!v9=2yxjx2yxj{i3=2yxj}2yxj<,2yxj2yxj^2yxj2yxj-2yxj2yxj42yxj2yxjؒ2yxj9=2yxjٔ2yxj2yxj&142yxj (=2yxj2yxj+2yxjΜ2yxj 2yxj2yxjΠ2yxjr2yxjѤ2yxj52yxjݦ2yxj2yxj9=2yxj2yxj2yxj@M5=2yxj߰2yxjO2yxj2yxj52yxj2yxjy2yxj2yxjx2yxj2yxj2yxjx2yxj9=2yxj2yxj2yxjX%62yxj(=2yxj12yxj@2yxj2yxj2yxj2yxj"2yxj2yxjl2yxj2yxjL2yxj42yxj9=2yxjI2yxjd2yxjM7=2yxj2yxj$2yxjf2yxj2yxj2yxjZ2yxj2yxj2yxj2yxj2yxj2yxj9=2yxj2yxj2yxj]M8=2yxj2yxj2yxj2yxjr2yxj2yxj2yxj2yxj,2yxj2yxj2yxj9=2yxj 2yxj 2yxj %92yxj2yxjB2yxj2yxj12yxj2yxj2yxj2yxj2yxj32yxj-2yxj2yxj@ 2yxj!2yxj$2yxj$N20=2yxjS&2yxj-2yxj-2yxjH02yxj22yxj/32yxj42yxj72yxjq72yxjZ92yxj=O=2yxj=2yxj?2yxj#@K1=2yxjA3yxj,3yxj3yxj3yxj3yxj3yxjs ,3yxj 3yxjQ3yxj9=3yxj;3yxj3yxjwK2=3yxj3yxj,3yxjL3yxj 3yxj3yxjW3yxj%,3yxj%,3yxj+&9=3yxj'3yxj*3yxj*K3=3yxj,3yxj/,3yxj_03yxj23yxj33yxj93yxj<3yxj)=3yxj>3yxj@3yxj)A9=3yxjB3yxj E3yxjEK4=3yxj)G3yxjoI3yxjI3yxjZK3yxjM3yxjIN3yxjO3yxjR3yxjR3yxjT3yxjV3yxjV9=3yxjX3yxj[3yxj[K5=3yxj]3yxj_3yxj_3yxjda3yxjc,3yxje3yxjjh,3yxjj3yxj&l3yxjl9=3yxjSn3yxjq963yxjpq(=3yxjr3yxj]u3yxju3yxjJw3yxjy3yxjy3yxj{3yxj/~3yxj~3yxj3yxj"3yxjt9=3yxj3yxj?W _Your lightning spire fades away.3yxj}%Magic restored.3yxjb∩-------..3yxjɔC3yxj 229708.0)3yxjn7=-------89 _3yxj3yxj3yxj1U 3yxjU 3yxj6W 3yxjU` 3yxjb 3yxj,d 3yxjd 3yxjf 3yxj:j 3yxjxj 3yxj l 3yxjm 3yxjnp 3yxjp 3yxj=v 3yxj{ H #...#......#[3yxjP{  #.#..##'####'#######<.. #...#..# ###'####### ....#...# #. 3yxj{  ..#u#...#.# #....)  .#...#.#.3yxj{ .# #..)...[...  #..RR #..†......# #.......)  #u#u.R#.#).......# #....... 3yxj| #...# #...#.....@.### ##.##..####301.3 (3.0) 3yxjw| ..# ...# ####......####.##).##∩u. #......#....#....#... #......#....#....# #......'....'....# ## #......#....#####.## 3yxj| .# #......#....#....#.. R# #......#....#.... )# #......#....#....#3yxj8} 3yxj 3yxj 4yxj{4yxjP|4yxj4yxj 4yxj = ..###...##.##....[ #...#.#.............# #..'.............#)..... #...#.............#[ #.#..##'####'#######< #...#...# ###'#### ....#...# #..... ..#u#...#.......# #....) .#...#.#...@....# #..)...[4 #..RR #..†......# #......  #u#u.R#4yxj.#).......# #.....  ###...# #...#.......### ##.##..#  #...# ...# ####......####.##).#  #.# u. #......#....#....  #.# . #......#....#..  #.# #......'....'..  #z## #......#....#####4yxj34yxj4yxj5yxjb5yxją5yxj5yxjn5yxj,5yxj5yxj5yxj25yxjy5yxjf5yxjA5yxj5yxj+5yxj{5yxj5yxj5yxj5yxj-5yxjOu #.....###...##.##....[ .#...#.#.....#...#.#..'.....#) ....#...#.....#[5yxjڷ9 ..#.#..##'####'#######< .#...#..........#  #.....#.........# # ..#u#...#.......# # .#...#@#........# #..9.3 (5 #..∩..#..†......# # 5yxjI#.#...#.#).......# # ###...#.#...#.......### ##. #...#.....######......####. #.# .#... #.. 5yxjȸ^#.#. . . #.. #.# .# #.. #z## #......#....5yxj"5yxj5yxj5yxj 5yxjJ 5yxj 5yxj 5yxj{ ,5yxj 5yxj 5yxj 5yxj 5yxj 5yxj: 5yxjm 5yxj 5yxjU 5yxj 5yxj 5yxj  5yxj" 5yxj 5yxjA 5yxj 5yxj 5yxjG 5yxj  5yxjT 5yxjH 5yxj[ 5yxjE" ,5yxj" 5yxj% 5yxja' 5yxj' 5yxj( 5yxj+ 5yxjD, 5yxj, 5yxj- 5yxj:0 5yxj"2 5yxj2 5yxj3 5yxjV5 5yxj7 5yxjb7 5yxjv8 5yxj: 5yxj= 5yxj.> 5yxj? 5yxjA 5yxjD 5yxjD 5yxjF 5yxjH 5yxjVJ ,5yxjK 5yxjM 5yxjO 5yxjO 5yxjP 5yxj.T 5yxjU 5yxjV 5yxjV 5yxjY 5yxjvc ,5yxjc 5yxjf 5yxjh 5yxji 5yxjj 5yxjl 5yxjo 5yxjo 5yxjBq 5yxj s 5yxjt 5yxjGu 5yxj x ,5yxjy 5yxj'z 5yxj#{ 5yxj| 5yxj{~ 5yxj~ 5yxj 5yxj 5yxj 5yxjx 5yxj 5yxjH 5yxjЅ 5yxj 5yxjʆ 5yxj 5yxj 5yxjڋ 5yxj 5yxj 5yxjD 5yxj 5yxj] 5yxj 5yxj 5yxjt 5yxj* 5yxj^ 5yxj ,5yxj 5yxj 5yxj 5yxj 5yxj> 5yxj 5yxj 5yxjL 5yxj 5yxj$ 5yxj_ 5yxj̥ 5yxj 5yxj 5yxj 5yxj 5yxjw 5yxj 5yxj ,5yxj 5yxj2 V  There is an open door here.5yxj  _5yxj 5yxj] 5yxjZ 5yxj 5yxjA 5yxj 5yxj 5yxj 5yxj 5yxjM 5yxj 5yxj 5yxj 5yxj @  There is an open door here.5yxjt 5yxj  _5yxj 5yxj@ 5yxj7 5yxj} 5yxj# 5yxjL 5yxj 5yxj 5yxj 5yxj$ 5yxjI 5yxj 5yxj 5yxj 5yxj 5yxjM 5yxj 5yxjH 5yxjA 5yxj 5yxjQ 5yxj 5yxj 5yxjQ 5yxj 5yxj 5yxj ,5yxj 5yxj 5yxj  5yxjn 5yxj 5yxj 5yxj 5yxj 5yxj 5yxj8 5yxj: 5yxjk: 5yxj; 5yxj= 5yxj> 5yxjzD n5yxjqE 5yxjqH 5yxjI 5yxj=J 5yxjEK 5yxjM 5yxjO 5yxjrO 5yxjP 5yxjGR 5yxjT 5yxjHT 5yxjU 5yxjV 5yxj]X 5yxjX 5yxjY 5yxj~[ 5yxj_] 5yxj] 5yxjf^ 5yxj?` 5yxja 5yxja 5yxjb 5yxje 5yxjg 5yxjg 5yxji 5yxjZk C  You see here a +0 short sword.5yxj\m 5yxjm  _5yxjn 5yxjp 5yxjq 5yxjJr 5yxj.s 5yxjt 5yxjfv 5yxjv 5yxjw 5yxjFy 5yxjz 5yxjz 5yxj{ 5yxj^} 5yxj~ 5yxj r  A skeletal warrior comes into view.5yxj' M #.##.#.#.## #..... #.##..###.## #.....5yxjl : #..#.## ##.# #...... ##.### ### #......5yxj s #)# #...... #.# #######...... #.#######.....#####)5yxj  #........... ####@.......) 5yxj( #.... #... #... #.5yxjl  #..........#####. #.............5yxj z   skeletal warrior (polearm, wandering) 5yxj݇ #.......z......... #.................5yxj B #...........######5yxjԔ 70.3 (61.0)1.3 (62 _8yxjI  Casting: Plasma Beam (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.8yxj%2z.8yxj‡zally target)‡   lightning spire (minion)8yxjk3----===2.3 (1.0)8yxjE‡‡8yxj 8yxj._An electric hum fills the air.:yxj 7z.:yxj E---3:yxj~ G‡‡:yxj ;yxj7z.;yxjT;yxjdA---4;yxjE‡‡;yxj;yxj7z.;yxj ;yxj} %5;yxj G‡‡;yxj yxjiqd #.##.#.#.## #.>yxjqP #.##..###. #..#.## ##.# #. ##.### ### #. >yxjr#)# #. #.# #######. #.#######.....#####) #.............# #.. >yxjGr####).# #. #‡●.# #.>yxjr #..z# #. #....# #.>yxjr #.#####. #...... >yxjs#. #. #.######>yxjtV ξ●>yxj/uMYour boulder barrels into the skeletal warrior.>yxj4wW ξ●>yxjywThe skeletal warrior is moderately damaged.The skeletal warrior hits your boulder with a +0 glaive!!  Your boulder barrels into the skeletal warrior.>yxj{;ζζz>yxj{:  >yxj||%8>yxj*o‡ζ‡>yxjk _The skeletal warrior is moderately damaged.?yxj  #.#...#.#.## #   #.##.#. #  ?yxj^ #.##..###.## #   #..#.## ##.# #  #.### ### #   #)# #  ?yxj #.# #######....   #.#######.....#####)  ?yxjy #.....# # ?yxjU ####).# #   #‡ζ?yxj.# #   #..ζ.# #  ?yxjغ] #...●......# #   #....z.....#####   #  ?yxj~ #   #......?yxj;8 ζ?yxjk●Your boulder barrels into the skeletal warrior.?yxj)9 ζ?yxjl●The skeletal warrior is moderately damaged.The skeletal warrior hits your boulder with a +0 glaive.?yxjCℓℓz?yxjM●  ?yxj/---9?yxjQ?yxj@‡ζℓ?yxjuζ●‡●?yxjE _Your boulder barrels into the skeletal warrior.@yxj=  #.##.#.#.## #. #.##..##@yxj #. #..#.## ##.# #. ##.### ### #. #)# #. @yxj !#.# #######. #.#######.....#####) #.............# #.. ####).# #. @yxj!#‡ζ.# #. #..# #. #...ℓ# #. #....ζ.....#####. #.....●.......... @yxj!#......z #.. #.######@yxjB#Rζ●@yxj*/0 .  @yxjr/vYour boulder barrels into the skeletal warrior.  The skeletal warrior hits your boulder with a +0 glaive!@yxj3Fℓℓ.@yxj3[ℓℓz@yxjs4B---80@yxj8w‡ℓℓ‡@yxjX8@yxj9 @yxj9B_Your boulder is destroyed!Ayxj7z.AyxjAyxj# *******Your lightning spire shoots out a bolt of lightning at the skeletal warrior!AyxjAyxjb.......z.Ayxj]1====1Ayxj%‡Ayxj ‡Ayxj AyxjB_The bolt of electricity hits the skeletal warrior!Byxj 7z.ByxjByxjA *ByxjN ***Byxj{***Your lightning spire shoots out a bolt of lightning at the skeletal warrior!Byxj%1....Byxj%0z..Byxj"&%2Byxj*Byxj.H _The bolt of electricity hits the skeletal warrior.ByxjH 7z.Byxj Byxj H ***Byxjo *** *Your lightning spire shoots out a bolt of lightning at the skeletal warrior!ByxjSb a...z...Byxj#c %3Byxjg G‡‡Byxj$j H _The bolt of electricity hits the skeletal warrior!Cyxjr5  #.#...#.#.## #   #.##.#. #   #.##..###.## #  Cyxjs #..#.## ##.# #  #.### ### #   #)# #   #.# #######....  Cyxjot #.#######.....#####)   #.....# #  ####).# #   #‡.# # Cyxjuh  #.# #   #..........# #   #....z.....#####  Cyxju #   #   #......Cyxjn.Cyxj7z.Cyxj”I)Cyxjz/---4CyxjCyxjV _Your lightning spire fades away.Cyxj  Casting: Brom's Barrelling Boulder (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Cyxjf  #.#...#.#.## #..... cupup the GrapplerCyxj  #.##.#.#.## #..... Gnoll of Vehumet ***... #.##..###.## #..... Health: 110/110 ======================== #..#.## ##.# #..... Magic: 17/27 ===============--------- ##.### ### #..... AC: 13Str: 14 #)# #..... EV: 15Int: 24 Cyxj #.# #######..... SH: 0Dex: 13 #.#######.....#####) XL: 14 Next:  1% Place: Dungeon:13 #..@..........# #. Noise: ---------  Time: 15384.3 (0.0) ####*.......).# #. B) staff of fire #.*........# #. Throw: 14 boomerangs #..*.......# #. Spore  #...z......# #. #....*.....#####. z   skeletal warrior (polearm) #.....*.......... #......*......... #................ _Your lightning spire fades away.Casting: Brom's Barrelling Boulder (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a skeletal warriCyxj` jor, wielding a +0 glaive (severely damaged, 100% to hit)Dyxj~: *Dyxji)zDyxjĔ #.#...#.#.## #..... cupup the Grappler #.##.#.#.## #..... Gnoll of Vehumet ***...Dyxj #.##..###.## #..... Health: 110/110 ======================== #..#.## ##.# #..... Magic: 17/27 ===============--------- ##.### ### #..... AC: 13Dyxj^mStr: 14 #)# #..... EV: 15Int: 24 #.# #######..... SH: 0Dex: 13 Dyxj#.#######.....#####) XL: 14 Next:  1% Place: Dungeon:13 #..@..........# #. Noise: ---------  Time: 15384.3 (0.0) DyxjA####........).# #. B) staff of fire #..........# #. Throw: 14 boomerangs Dyxj_p#..z.......# #. Spore  #..........# #. #..........#####. z   skeletal warrior (polearm) #................ #................ #................ _Your lightning spire fades away.DyxjזCasting: Brom's Barrelling Boulder (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (safe; 1% risk of failure)  Press: ? - help, Dir - move targetDyxjRξ●Dyxj~       Dyxj^t ##.#   ###  #)#  #.#  #.#######..)Dyxj #..@  ####ζ.......).# Dyxju#.●........# #..z.......# #..........# Dyxj%#......., ally target)#.......Dyxjh●   boulder (minion, rolling)#......Dyxj4===5.3 (1Dyxj{9ζDyxj 4 _You send a boulder barrelling forward!Dyxj9 " Dyxj t#.##.#.#.## #. #.##..##Dyxj $#. Dyxj* }#..#.## ##.# #. Dyxjh }##.### ### #. Dyxj p#)# #. Dyxj #.# #######. #.#######.....#####)DyxjX  #.............# #.. ####Dyxj _).# #. Dyxj >#.●Dyxj .# #. #..zDyxjH S# #. Dyxj b#....# #.Dyxj ] #.#####.Dyxj \ #......Dyxj5 E #.Dyxjo 4 #. Dyxj 7#.######Dyxj !ζDyxjV '●DyxjY  Dyxj 3ζDyxj j●Your boulder barrels into the skeletal warrior.  Dyxj wThe skeletal warrior hits your boulder with a +0 glaive!!  Your boulder barrels into the skeletal warrior.Dyxj,) cz 8=6ζ●● _The skeletal warrior is severely damaged.Eyxj5#.##..###......#Eyxjs#..#.## ##.# #......###.### ### #......#)# #......##.# #######......##.#######.....#####)Eyxjl#.............# #..####ζ).# #. #..# #.#..ζEyxj # #.#...●# #.EyxjJ#....z.....#####.#.................##.##.Eyxj##.########.#.....EyxjJ8 ζEyxjk●Your boulder barrels into the skeletal warrior.Eyxjv9 ζEyxj●The skeletal warrior is severely damaged.The skeletal warrior hits your boulder with a +0 glaive!EyxjH]ℓℓℓℓEyxj<z Eyxj /---7EyxjG}ℓℓℓ●●Eyxj9E _Your boulder barrels into the skeletal warrior.Eyxj,d  Casting: Brom's Barrelling Boulder (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Fyxj&& ζ●An electric hum fills the air.  Your boulder barrels into the skeletal warrior.Fyxj`2 .  The skeletal warrior is severely damaged.The skeletal warrior hits your boulder with a +0 glaive!!Fyxj8‡.....ℓz‡   lightning spire (minion)Fyxjl8b4----===8Fyxj(=:ℓFyxj>P _Your boulder is destroyed!GyxjC7z.Gyxj&...Gyxj|/---9GyxjuF‡‡GyxjGyxjj 7z.Gyxjc Gyxj @ *Gyxjs ***Gyxj ***Gyxj  Your lightning spire shoots out a bolt of lightning at the skeletal warrior!Gyxj N.....zGyxj@ .Gyxj 0===90Gyxj D‡‡Gyxj[ H _The bolt of electricity hits the skeletal warrior!GyxjS$  #.##.#. #...... #.##..###.## #...... #..#.## ##.# #......#.### ### #...... #)# #...... #.# #######.... #.#######.....#####)Gyxj$ #......‡......# #####).# # #.# # #.# # #.# # #..........#####.. #.....z. #GyxjR%. #....... #.#####Gyxj(&7z.Gyxj -Gyxjo0b ******Gyxj0t*Your lightning spire shoots out a bolt of lightning at the skeletal warrior!Hyxj #.# #   #.# #   #..........# #  HyxjC #....z.....#####   #   #  Hyxj*DM #......Hyxj-E7z.HyxjHHyxjIO---2Hyxj(MF‡‡HyxjLNHyxjj 7z.Hyxjp Hyxjq @--3Hyxj} D‡‡Hyxj2~ Iyxjӂ  Your lightning spire shoots out a bolt of lightning at the skeletal warrior!The bolt of electricity hits the skeletal warrior!  Iyxje ]Casting: Forge Lightning Spire (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Iyxj X #.#...#.#.## #..... cupup the Grappler #.##.#.#.## #..... Gnoll of Vehumet ***... #.##..###.## #..... Health: 110/110 ======================== #..#.## ##.# #..... Magic: 11/27 =========--------------- ##.### ### #..... AC: 13Str: 14 #)# #..... EV: 15Int: 24 #.# #######..... SH: 0Dex: 13IyxjL M #.#######.....#####) XL: 14 Next:  1% Place: Dungeon:13 #..@...‡......# #. Noise: ---------  Time: 15393.3 (0.0) ####*.......).# #. B) staff of fire #.*........# #. Throw: 14 boomerangs Iyxj ~#..z.......# #. Spore  #...*......# #. #....*.....#####. z   skeletal warrior (polearm, ally target) #.....*.......... ‡   lightning spire (minion) Iyxj a#......*......... #................Casting: Forge Lightning Spire (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (safe; 1% risk of failure)  Press: ? - help, Dir - move targetIyxjP Aim: a skeletal warrior, wielding a +0 glaive (almost destroyed, ally target,  100% to hit)Jyxju}c *zJyxj D**Jyxj #.#...#.#.## #..... cupup the Grappler #.##.#.#.## #..... Gnoll of Vehumet ***... #.##..###.## #..... Health: 110/110 ======================== #..#.## ##.# #..... Magic: 11/27 =========--------------- ##.### ### #..... AC: 13Str: 14 #)# #..... EV: 15Int: 24 #.# #######..... SH: 0Dex: 13 #.#######.....#####) XL: 14 Next:  1% Place: Dungeon:13 #..@...‡......# #. Noise: ---------  Time: 15393.3 (0.0) ####........).# #. B) staff of fire #.z........# #. Throw: 14 boomerangs #..........# #. Spore yxj0m #..........# #. #..........#####. z   skeletal warrior (polearm, ally target) #................ ‡   lightning spire (minion) #................ #................Casting: Forge Lightning Spire (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (safe; 1% risk of failure)  Press: ? - help, Dir - move target.  Aiming: Brom's Barrelling Boulder (safe; 1%  Press: ? - help, Dir - move target  You send a boulder barrelling forward!  Your boulder barrels into the skeletal warrior.  You destroy the skeletal warrior!Vehumet accepts your kill.ξ●        ##.#   ###  #)#  #.#yxjm  #.#######..) #..@  ####ζ.......).# #.●........# #..........# #..........# #.......‡   lightning spire (minion)#.......●   boulder (minion, rolling)#......Jyxjo14===3===4.3 (1Jyxjmζ _You feel your power returning.Kyxjy  #.##.#.#.## #. #.##..###. #..#.## ##.# #.Kyxj| / ##.### ### #. #)# #. #.# #######. #.#######.....#####) #......‡......# #.. ####@.......).# #. #.●.# #. #...# #. #.# #. #.#####. #...... #. #. #.######Kyxj} Rζ●Kyxj Oζ●Kyxj ℓ---5ζKyxjو Lyxjg#.##..###......##..#.## ##.# #......#Lyxjh##.### ### #......#)# #......##.# #######......##.#######.....#####)#......‡......# #..####ζ.......).# #. #..# #.Lyxji]#..ℓ# #.#...●# #.#..........#####.#.......##.##.##.########.#.....Lyxj k!ξLyxjk'●Lyxj$lOζ●Lyxjqℓ.ζℓ5====---6LyxjTw‡ℓ●‡●LyxjxO _You see here a +0 glaive.LyxjLyxj!#..#.## ##.# #......#.##.### ### #......#.)# #......#.Lyxj}#.# #######......##.#######.....#####)...Lyxj#......‡......# #..Lyxj=####ℓ.......).# #. #.Lyxja.# #.#.Lyxj8# #.Lyxj"m#...ζ# #.Lyxjg#....ℓ.....#####.#.....●...........###.......#.Lyxj#.#.#.#######.Lyxj#.#.....#.#.....########..∩##.LyxjRζ●LyxjOζ●Lyxj ".Lyxjh D).ℓLyxj 5●Lyxj",7 _Lyxjn0‡ζℓ‡∩Lyxj3LyxjRILyxjtζ●ζ●##.### ### #......#.)# #......#.#.# #######......####.#######.....#####)....#......‡......# #..####........).# #. #.).# #.#...# #.#.# #...."#..........#####.#.....ℓ...........####......ζ#..#.#.#.#######.<#.#.....#. #.....########..∩##.#.....#.....#.....#.Lyxjb0.ℓℓLyxj*8.3 (1Lyxj_&‡Lyxjℓζ‡∩LyxjLyxjޜ LyxjA Lyxj Lyxj W  You start resting.Lyxj O. Lyxj H0ξLyxj .ℓ.ζLyxjٺ *9.3 (1Lyxj F‡‡Lyxj E _Your boulder slams into a wall and falls apart!Myxj]Myxj^MyxjBeMyxjΠMyxjkMyxjѨ9=MyxjMyxjMyxjEMyxja%6Myxj(=MyxjTMyxjd#)# #......#..#.# #######......###'#Myxjh#.#######.....#####)......Myxj~#......‡......# #...MyxjB ####........).# #.. #.)# #..Myxj#....# #......)#....Myxj,# #...."#.....@....#####.......401.3 (2Myxjo#.......######..#....Myxj@#..#..MyxjY#....#######.<Myxj-#..ℓ.#.....#...# ‡Myxj#.....########..∩##...##.....#.....#.....#..Myxj3#.....#.....#..####..Myxj;MyxjMyxjMyxj 3Myxj Myxj Myxj Myxjf Myxj Myxj MyxjQ" Myxj" Myxj}$ Myxj+ .#######.....#####).......‡......# #.......Myxj`, )###........).# #. #.).. .).Myxj, *".....####...............#####.@...........#3Myxj- ....#######.<#.#########..∩##...##.....#.#.....#..####....'Myxj. o##########....>#...###.#....Myxj. Myxj2 Myxj3 Nyxj%Nyxjp&Nyxj(Nyxj"1Nyxj3,Nyxj5Nyxj6Nyxj@8Nyxj89=Nyxj:Nyxj$;NyxjC<Nyxj<M7=NyxjQ=NyxjA #.)... #. #....)NyxjB .".###.......#####............#.........########.<..#.#6.3 (3NyxjBz########..∩##...##.....#.....#..#.....#..####....'.....#...#.#....#########....>#...###.#....#........#####....###. #.............######.......#.#. .............#.^.##...#.#...#. NyxjXCNyxjaFNyxjgGNyxj9 NyxjK Nyxj NyxjX Nyxj_ ,NyxjVd Nyxjam Nyxjt Nyxju Nyxj{ Nyxj Nyxj܊ Nyxj NyxjӘ BNyxj 9=Nyxj Nyxjӣ Nyxj Nyxj %8Nyxj (=Nyxj7 Nyxjm Y#......‡......# #.......#Nyxj ####........).# #.......#....#.)........# #.......#..Nyxj( #..........# #......)#Nyxjp #..........# #...."..'....Nyxj g#..........######...........Nyxj #####NyxjS z#.................#.......#..........Nyxj `.#.........11.3 (5Nyxj Q#...........Nyxj 9#.<.......Nyxj^ k#...........#.....#...####Nyxj #.....########..∩##...#####'#.....#.....#.....#.....Nyxj > #.....#.....#..####.Nyxj( D #.....'.....#...#.#........ Nyxjk ]######....>#...###.#..... ...Nyxj 3#...#####....###.....Nyxj[ Nyxji Nyxj OyxjOyxjOyxjuOyxjtOyxj~ 3Oyxj Oyxj Oyxj- BOyxjb Oyxj Oyxj܌ Oyxjs Oyxj Oyxjw Oyxj Oyxjz Oyxj OyxjԒ Oyxj 9=Oyxjݓ Oyxj OyxjL Oyxj %9Oyxj[ Oyxj  #.)........# #... Oyxj #..........# #......) #..........# #...." #..........#####... #.................#####OyxjI  #.......... #....... #..#######.<Oyxj  #.....@.....#.....#...#6 #.....#OyxjҜ i#..∩##...# #.....#.....#.....#.. #.....#.....#..####.... #.....'.....#...#.#Oyxj #########....>#...###.##.............#...#####....###  #.............#######.# OyxjY  #.....#.^.##...#.#...#Oyxj4 Oyxj. Oyxj Pyxj3PyxjPyxjwPyxj,Pyxj ,Pyxj!PyxjR!Pyxj@"Pyxj($Pyxj%,PyxjZ%Pyxj|&Pyxj(,Pyxjz)Pyxj-V #..........## #..........#. #..........# #....####### #...........#.....#. #.....########..∩## #.....#.....#.....# #.....#.....#..#### #..@..'.....#...#.#.20.3 (4#########....>#...###.#.....#.............#...#####....##.............######.......##.............#.^.##...#.# #.............#....#...#### #...#....#...#... #########.....#...##...##∩.Pyxj.s #.....#...##...#...Pyxj0Pyxj2Qyxjhb Qyxjd Qyxje Qyxjlf Ryxj9Ryxj:Ryxj2;Ryxj.ERyxjHGRyxjHN20=RyxjIRyxjJRyxjKRyxjwLRyxj&MRyxjXORyxj/Q,Ryxj$RRyxjiSRyxjuTRyxjTRyxjURyxjWRyxj.XRyxj{X9=RyxjYRyxj4[Ryxj9\Ryxj\K1=RyxjG]Ryxj`Ryxjbe  You encounter a human.Ryxje #.....#.....#..## #.....'.....#...#.#Ryxj8f#########....>#...###.#...#.............#...#####...#.............#####.#.............#.^.##...#.Ryxjf#.............#....#...#####.............#....#...#..#########.@...#...##...##∩ #.....#...##...# ##'####....#...### #..........#...##..Ryxjg ##.........+....' #...##...##...##.. p   human (wandering) #...##...##...##.. #.p..#............Ryxjg~ #....#........>Ryxj6iN6.3 (6.pRyxjkRyxj~l17.3 (7 _Ryxj>pRyxjsVyxj4'.#.#########....>#...###.#.................#....######.......#.^.##...#.#...........#....#...####...........Vyxjӛ########..##...##∩ ..#'####....#...#####........##...+....' #...##...##...##Vyxj.#p.#............#>.VyxjA.pVyxjVyxj*8.3 (1Vyxji;∩Vyxj¥VyxjW #########....>#...###.#.................#..#####.......^.##...#.#.......#...####......##########...##∩ ..##@####....#...####...........##.........+....' #...##...##...##..p#...........#>.Vyxjb\ ;9Vyxj^ Vyxj,a Q _There is an open door here.Wyxj)*.............Wyxj{#..#####......^.##...#.#....#...####Wyxj!.#...########.....#...##...##∩ #.....#..#'####....#...#####.@.........#+....'Wyxjx #...##...##...###..p#...........#>Wyxj0.WyxjWyxj=A.pWyxjfWyxj<#=Wyxj&30 _Wyxj9∩WyxjYyxj6  Casting: Brom's Barrelling Boulder (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.YyxjV#.............#...#####.... cupup the GrapplerYyxjuW#.............######....... Gnoll of Vehumet ***...#.............#.^.##...#.#. Health: 110/110 ========================YyxjX#.............#....#...#### Magic: 15/27 =============-----------#.............#....#...#... AC: 13Str: 14#########.....#...##...##∩. EV: 15Int: 24#.....#...##...#... SH: 0Dex: 13##'####....#...#### XL: 14 Next:  3% Place: Dungeon:13#.@........#...##.. Noise: ---------  Time: 15430.3 (0.0)##.*.......+....'.. B) staff of fire#.*.##...##...##.. Throw: 14 boomerangs#..*##...##...##.. Spore #..*.#............#YyxjY...p#........>... p   human (wandering)#....#............#....#............#....#............ _You encounter a human. _There is an open door here.  Casting: Brom's Barrelling Boulder (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Plasma Beam (dangerous; 5% risk of failure)  YyxjZWPress: ? - help, Dir - look around, f - activateYyxjP\ @p _There is an open door here.Brom's Barrelling Boulder (safe; 1% risk of failure)  Yyxj\Confirm with . or Enter, or press ? or * to list all spells.Casting: Plasma Beam (dangerous; 5% risk of failure)  Press: ? - help, Dir - look around, f - activateLook: a human (wandering, hasn't noticed you, 2x68% to hit)Yyxj 5#.............#...#####.... cupup the Grappler#.............######....... Gnoll of Vehumet ***...#.............#.^.##...#.#. Health: 110/110 ========================Yyxj #.............#....#...#### Magic: 15/27 =============-----------#.............#....#...#... AC: 13Str: 14#########.....#...##...##∩. EV: 15Int: 24#.....#...##...#... SH: 0Dex: 13##'####....#...#### XL: 14 Next:  3% Place: Dungeon:13#.@........#...##.. Noise: ---------  Time: 15430.3 (0.0)##.*.......+....'.. B) staff of fire#.*.##...##...##.. Throw: 14 boomerangsYyxj] #..*##...##...##.. Spore #..*.#............#...*#........>... p   human#....#............#....#............#....#............Confirm with . or Enter, or press ? or * to list all spells.Casting: Plasma Beam (dangerous; 5% risk of failure)  Press: ? - help, Dir - look around, f - activateLook: a human (wandering, hasn't noticed you, 2x68% to hit)  You feel a surge of power! The bolt of lightning hits the human!  The human is moderately wounded.YyxjbH *****Press: ? - help, Dir - look around, f - activate  Look: a human (wandering, hasn't noticed you, 2x68% to hit)  You feel a surge of power! The bolt of lightning hits the human!  The human is moderately wounded.  The human shouts!  The fiery plasma hits the human.Yyxj߬ &p.Yyxj 9.....Yyxje O6========Yyxjܱ #1.3 (1Yyxj ;∩Yyxj ` _The human is moderately wounded.[yxjhu[yxju?########....>......#####..#####.......^.##...#.#..[yxj=v####.............#....#...#..#########.....##∩[yxjvq.....#...##...#...##@####...##.#...####.........+....'#..##...##...##[yxj+wkp#.>[yxjW|: N[yxj|N   naga shaped shifter (constriction)  The human changes into a naga![yxj}E-------2[yxj-9∩[yxj5N _You encounter a naga.[yxjQ _There is an open door here.[yxja #.....'.....#...#.#########....>.[yxjaa.....#####...#####..........^.##...#.#....###.........#...#..#########∩[yxjb#.@...#...##...#...#'####...###..........#...####.........+....'..##...##...##N#.>[yxjc7N.[yxjf[yxjgL-------3 _[yxjYk;∩[yxjk\yxj0I  Casting: Plasma Beam (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.\yxjKnc#.....'.....#...#.# cupup the Grappler#########....>#...###.#.... Gnoll of Vehumet ***...\yxjnd#.............#...#####.... Health: 110/110 ========================#.............######....... Magic: 10/27 ========----------------#.............#.^.##...#.#. AC: 13Str: 14#.............#....#...#### EV: 15Int: 24#.............#....#...#... SH: 0Dex: 13#########.....#...##...##∩. XL: 14 Next:  3% Place: Dungeon:13\yxjzoQ#.@...#...##...#... Noise: ---------  Time: 15433.3 (0.0)##*####....#...#### B) staff of fire#..*.......#...##.. Throw: 14 boomerangs##.*.......+....'.. Spore #..*##...##...##..#..N##...##...##.. N   naga shaped shifter (constriction)#....#............#....#........>...#....#............ _You encounter a naga. \yxjo_There is an open door here.  Casting: Plasma Beam (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Plasma Beam (dangerous; 5% risk of failure)  Press: ? - help, Dir - look around, f - activate\yxj +\yxj #.....'.....#...#.# cupup the Grappler#########....>#...###.#.... Gnoll of Vehumet ***...#.............#...#####.... Health: 110/110 ========================\yxj޴ `#.............######....... Magic: 10/27 ========----------------#.............#.^.##...#.#. AC: 13Str: 14#.............#....#...#### EV: 15Int: 24#.............#....#...#... SH: 0Dex: 13\yxj #########.....#...##...##∩. XL: 14 Next:  3% Place: Dungeon:13#.@...#...##...#... Noise: ---------  Time: 15433.3 (0.0)##*####....#...#### B) staff of fire\yxj #..*.......#...##.. Throw: 14 boomerangs##.*.......+....'.. Spore #..*##...##...##..\yxjZ #..*##...##...##.. N   naga shaped shifter (constriction)#....#............#....#........>...\yxj ^#....#............ _You encounter a naga. \yxj c_There is an open door here.  Casting: Plasma Beam (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.\yxjh Casting: Plasma Beam (dangerous; 5% risk of failure)  \yxj PPress: ? - help, Dir - look around, f - activate\yxj&!0 .  \yxj!You feel a surge of power! The bolt of lightning misses the naga.The fiery plasma hits the naga!!  You kill the naga!\yxjB$ *\yxj$z**** \yxjɂ$'\yxjM....\yxj_`4=======4.3 (1\yxj0\yxj\ \yxjL_Vehumet accepts your kill._yxj_yxj_yxj_yxj'_yxj_yxjq,_yxj @  There is an open door here._yxj_yxjZ1= __yxj._yxj@_yxj_yxjf_yxj_yxj_yxj_yxj_yxjc_yxjz_yxj{,_yxj{=_yxjh_yxj_yxjY_yxjS2=_yxjM_yxjH_yxj _yxjW_yxj_yxj_yxjd_yxj_yxj_yxj_yxj_yxj_yxjd_yxj#.....########..∩##...## #.....#.....#.....#.._yxj&) #.....#.....#..####.. #.....'.....#...#.# #########....>#...###.#......... #.............#...#####....###... #.......######.......#.#..# _yxjs#.............#.^.##...#.#...#..# #.............#.@..#...####..#..#-------40.0) #.............#....#...#.....#... _yxj#########.....#...##...##∩..##.#.....#...##...#.....#.##'####....#...###########..........#...##.......###.........'....'#_yxj#...##...##...##.......##...##...##...###_yxjy=-------_yxj`yxj`yxjB`yxj`yxj`yxjO=`yxj3=`yxj`yxj`yxjx`yxj=`yxj`yxj`yxj`yxj`yxj`yxj`yxj9=`yxj`yxj`yxjN14=`yxjU`yxj!`yxjn`yxj`yxj`yxj`yxj `yxjUX`yxj9=`yxj`yxj`yxjM5=`yxj`yxj=`yxj`yxj`yxj`yxj`yxjq`yxj`yxji`yxj`yxj`yxj9=`yxjs`yxjG`yxjM6=`yxj`yxj`yxj`yxjR`yxj `yxjV`yxj`yxjx`yxj`yxj`yxj`yxj9=`yxj`yxjS`yxjM7=`yxj,`yxj`yxj'`yxj`yxj8`yxj`yxj`yxj`yxj`yxj[`yxj`yxjZ9=`yxj`yxj}`yxjM8=`yxjE`yxj`yxjL`yxj`yxj_`yxj`yxj`yxj`yxj`yxja`yxj/`yxjz9=`yxj`yxj`yxj%9`yxj``yxj`yxjf`yxj`yxj|`yxj`yxj `yxjm,`yxj`yxju`yxj`yxj`yxj`yxjN20=`yxj`yxjf`yxj`yxj,`yxj,`yxj?`yxj`yxj`yxj`yxj9=`yxjf`yxj`yxj[K1=`yxj`yxj`yxj`yxju`yxj `yxj[`yxj`yxj,`yxj `yxj`yxj 9=`yxj`yxjp`yxjK2=`yxjT`yxj/ ,`yxjy `yxj= `yxj `yxj `yxj `yxj `yxjU `yxj `yxj` 9=`yxj `yxj`yxjI3=`yxj`yxj`yxj`yxjH`yxj`yxjS`yxj`yxj`yxj9=`yxji`yxj#`yxjK4=`yxj`yxj`yxj`yxjW`yxj `yxjX`yxj`yxj`yxj`yxj]`yxj`yxj`9=`yxj`yxj`yxjK5=`yxj`yxj.`yxjy`yxj`yxj `yxj `yxj'!`yxj"`yxj"`yxj"`yxj#`yxj#9=`yxj{$`yxj-%`yxjz%K6=`yxj&`yxj&`yxj'`yxjk'`yxj+(`yxjw(`yxj(`yxj)`yxj)`yxj8*`yxj*`yxjI+9=`yxj+`yxjE-n _You start resting.Magic restored.`yxj0C∩.`yxj0.....#..'####.....`yxjt3.515.3 (71`yxjH4X7=6.3 (72 `yxj4_`yxj69∩`yxj7`yxj4 `yxj5 hReally walk onto that alarm trap? `yxj5 IY - Yes  N - Noayxj:ayxj:ayxj0G#...........#.....#...### cupup the GrapplerayxjG5#.....########..∩##...### Gnoll of Vehumet ***...#.....#.....#.....#...... Health: 110/110 ========================ayxjG#.....#.....#..####...... Magic: 27/27 ========================#.....'.....#...#.#...... AC: 13ayxj?HStr: 14 #########....>#...###.#.......... EV: 15ayxjHInt: 24 #.............#...#####....###... SH: 0ayxjH Dex: 13 #.............######.......#.#..# XL: 14 Next:  4% Place: Dungeon:13 ayxj*I#.............#.@.##...#.#...#..# Noise: ---------  Time: 15516.3 (72.0) ayxjsI#.............#....#...####..#..# B) staff of fire ayxjIv#.............#....#...#.....#... Throw: 14 boomerangs #########.....#...##...##∩..##... Spore ayxj J#.....#...##...#.....#...##'####....#...##########ayxjPJ #..........#...##.......# ##.........'....'.......#ayxjJW #...##...##...##.......# The fiery plasma hits the naga!!  You kill the naga! _Vehumet accepts your kill. _There is an open door here. ayxjJI_You start resting. _Magic restored.ayxjMn *You set off the alarm!ayxjN* 3  The alarm trap emits a blaring wail!ayxjK `@==========7.3 (1.0)Mark ∩ _A sentinel's mark forms upon you.byxjIbyxj÷byxjbyxjU,byxjS,byxjbyxjbyxjE #.....#.....#.....#.....byxj #.....#.....#..####..... #.....'.....#...#.##########....>#...###.#...byxj;#.............#...#####....###  #.............######.......#.#  #byxj.#...##...#.#...#  #.#....#...####..#..  #.#@...#...#.....#..--------- byxjF9.3 (2  #########.....#...##...##∩..##.. #.....#...##...#.....# ##'####....#...######### #..........#...##....byxj ##.........'....'....... #...##...##...##.byxj #...##...##...##. #....#..........byxj)---------byxj byxjbyxjzcyxj1cyxj[23cyxj:cyxj;cyxj<,cyxj=cyxj^>cyxj>cyxj0?cyxjB#.....'.....#...#.#. #########....>#...###.#..... #.............#...#####....### cyxjBA#.............######.......#.#..# #.#...##...#.#...#..# #.#....#...####..#..# #.#....#...#.....#. cyxjZC#########.....#...##...##∩..##. #.....#.@.##...#.....#.21 ##'####....#...###########..........#...#..#cyxj D##.........'....'.......#...##...##...##.##...##...##...##.##....#...........##....#........>..##....#.#cyxjDcyxj3GcyxjHcyxj cyxj_ 3cyxj,cyxj,cyxjBcyxjcyxjcyxjcyxjcyxjcyxj$ #.............######.......#.#  #.............#...##...#.#...#  #.#....#...####..# cyxj #.#....#...#.....#..  #########.....#...##...##∩..##.. #.....#...##...#.....#.. cyxjC##'####....#...######### #..........#...##.... ##.....@...'....'....4.3 (3cyxj #...##...##...##....... #...##...##...##. #....#.......... #....#........>.cyxj #....#.......... #....#...... #....#.............[... #....#.cyxj cyxju#cyxjR$dyxj ~dyxj}~dyxjUdyxjtdyxjdyxjl,dyxjGdyxj*dyxjdyxjCdyxjbdyxj4dyxjdyxj}dyxjG  #...#...#####....##dyxj #...######.......# #...#...##...#.#. #dyxj7B...#....#...### #.............#....#...#...#########.....#...##...##∩..# #.....#...##...#.....dyxj ##'####....#...###### #...@......#...##7 ##.........'....' #...##...##...##dyxjז# #...##...##...## #....#...... #....#........> #....#....dyxj' #....#........... #....#[dyxjdyxjYdyxj<dyxj"i dyxji dyxj4j dyxjt dyxju dyxj|w ,dyxjx dyxjy dyxjKz dyxj3| dyxj} @  There is an open door here.dyxj~ dyxj6  _dyxj dyxjt Bdyxjς dyxj dyxjZ dyxj (dyxj_ dyxj ` #.....#.....#..... dyxjZ 1#.....#.....#..#### #.....'.....#...#.# #########....>#...###.#.. #.............#...##### #.............######.......dyxj #.............#...##...#.##.............#....#...#.........@...#....#...#32.3 (5#########.....#...##...##∩dyxj/ { #.....#...##...# ##'####....#...#### #..........#...## ##.........'....' #...##...##...## #...##...##...##dyxjz W #....#.dyxj dyxjd dyxj  dyxj9 Z_The sentinel's mark upon you fades away.eyxjeyxj"eyxjeyxj(eyxj$)eyxj*,eyxjz+eyxjR,eyxj,eyxj?-eyxjc.eyxjl/eyxj/eyxjk0eyxjM2,eyxj2eyxj3eyxj6#.................#.#...........#######.#...........#.....#. eyxj7#.....########..∩## #.....#.....#.....# #.....#.....#..#### eyxj^7#.....'.....#########....>#...###.#.....#.#...#####....#6.3 (4#.............######.......##.............#...##...#.#eyxj7D#.............#....#...####.#.............#....#...#..#########.....#...##...##∩eyxj58#.....#...##...#..##'####....#...######..........#...##eyxj8eyxj_;eyxj2<eyxj Ieyxj eyxj# BeyxjQ eyxjV eyxj eyxj eyxj eyxj eyxj eyxj eyxj eyxj9 eyxj eyxj eyxj# '#.....#eyxj# 7#..'##########....>#...###.#....#.............#...#####....#eyxj`$ #.............######.......##.............#...##...#.#..............#....#...####.#...#....40########.....#...##...##∩..eyxj$  #.... ##'####eyxj$  #......# ##.........'....'. #...##eyxjA% # #...##...#... #....#..........eyxj% eyxj) eyxj* eyxjeyxjKeyxjeyxj'eyxj(eyxj*,eyxj*eyxj+eyxj+eyxj,eyxj-eyxj.eyxj.eyxj/eyxje1@  There is an open door here.eyxj2eyxj!3 _eyxj3eyxj4eyxjT5eyxj5eyxj-6fyxjfyxjfyxj*fyxj|fyxjqfyxjfyxjfyxjafyxjTfyxjfyxjlfyxjfyxjfyxjfyxjC fyxj fyxj  #.............#...#####....###.. #.............######.......#.#..# #.............#...##...#.# #.............#....#..#..# fyxj#.............#....#...#.....#... #########.....#...##...##∩..##... #.....#...##...#.....#. ##'####..##########fyxj #.......##.......#9.3 (9 ##.........'....'.......##...##...##...##.......##...##...##...##.......#....#.................##....#........>........#fyxj#....#.................##....#.................##....#.....[...#fyxj_fyxj7fyxj'fyxj fyxj fyxj fyxj+ fyxj fyxjj ,fyxjV fyxjԢ ,fyxj4 fyxjN fyxj5 fyxj fyxj fyxj1 @  There is an open door here.fyxjҩ 5 _fyxj fyxjݫ fyxj fyxjZ fyxj7 fyxj' = .######.......#.#..##. .fyxjz !#...##...#.#...#..##.... .####..#..##.... .##.....#...#.... ####.....#...##...##∩..##...#. fyxj  #.....#...##...#.....#...+.##'####..###############..........#...##.......#.....##.........'.@..'.......#.....54.3 (5#...##...##...##.......#.....#...##...##...##.......#.....#....#.................#.....#....#........>........#.....fyxjn #....#.................#.....#....#.................#.....#....#.......[...#.....#....#.....#.....fyxj2 fyxj fyxj gyxjngyxj\ogyxjqgyxjgyxj,gyxjOgyxjgyxjgyxj߄gyxjdgyxjgyxjgyxjNgyxjՇgyxjgyxjBgyxjZ  #.....#.....#..####........  #.....'.....#...#.#........ gyxj###....>#...###.#............#...#####....###..... ........######.......#.#..##. ........#...##...#.#...#..##....# ........#....#...####..#..##.... gyxj........#....#...#.....# ###.....#...##..@##∩..##8.3 (4#.....#...##...#.....#...+##'####....#...#################..........#...##gyxju#.##.........'....'.#.#...##...##...##.......#.#...##...##...##.......#.#....#.................#.#....#.>#.gyxj3gyxjgyxjgyxj9)gyxj)gyxjL*gyxj4gyxj5gyxjF8Bgyxj99,gyxjj;,gyxjH<,gyxj=gyxj>gyxj?gyxjq@gyxj6AgyxjE .######.<....#...####....#  #.....########..∩##...#####'###  #..#.....#... gyxjEA #.....#..####.......  #.....'.....#...#.#............ ###....>#...###.#................#####....###.... ...#####..@....#.#..#62 ...gyxj|F8#.#...#..##....# ........##..#..##.... ........#.....#...# ###.....#...##...##∩..##...##.....#...##...#.....#...+##'####....###############..........#...####.........'....'gyxjZGgyxjhJgyxjKhyxjkPhyxj/RhyxjkYhyxj"[iyxjtiyxju3iyxjJ~iyxj~iyxjiyxj'Xiyxj͂iyxj) #......#.... #......#.............. #...........#######.<............ #...........#.....#...####....### iyxj#.....########..∩##...#####'#### #.....#.....#.....#.... #.....#.....#..####.. #.....'.....#...#.#..... #....>#...###.#.......4.3 (2#...#####....###...........######.......#.#..##.......iyxjQ#...##...#.#...#..##....### ......#....#...####..#..##....### ......#....#...#.....#...#......# #.....#...##...##∩..##...#...... #.....#...##...#.....#...+......# ##'####....#...################iyxjԇiyxjmiyxj[iyxj;iyxj7B7Level 13 of the Dungeon<<<>>>^∩∩∩∩(Press ? for help)iyxjB#..........# #...."..'............#.......#......'....##..........#####.......#....######'##.......#..###'##'####.................######....####...######)#######..##...##.................#......................).# #........##.................#........................# #........#iyxjB#...........#######.<......................# #........##...........#.....#...####....#########...#######..##'#####.....########..∩##...#####'####...####+####..######.....#iyxjNC#.....#.....#.....#...................#........# #.....##.....#.....#..####...................#........# #.....#iyxjC,#.....'.....#...#.#...................#...<....# #.....##########....>#...###.#.@.....................#........# #.....#iyxj2DC#.............#...#####....###................#........# #.....##.............######.......#.#..##............#........# #.....##.............#...##...#.#...#..##....#############'########.....#iyxjD#.............#....#...####..#..##....###..................########.............#....#...#.....#...#......#..................#iyxjD#########.....#...##...##∩..##...#......#..................##.....#...##...#.....#...+......#..................###'####....#...################....................#######iyxj!E#..........#...##.......#.......###############..........###.........'....'.......#.......##..........##...##...##...##.......#.......##..........#jyxjQA one-way gate to the infinite horrors of the Abyss (D:13)∩@jyxj5jyxjjyxjz #.................#.............. cupup the Grappler jyxj #.................#.............. Gnoll of Vehumet ***... #...........#######.<............ Health: 110/110 ======================== #...........#.....#...####....### Magic: 27/27 ======================== #.....########..∩##...#####'####. AC: 13Str: 14 #.....#.....#.....#.............. EV: 15jyxj {Int: 24 #.....#.....#..####.............. SH: 0Dex: 13 #.....'.....#...#.#.............. XL: 14 Next:  4% Place: Dungeon:13 #....>#...###.#.@................ Noise: ---------  Time: 15564.3 (0.0) jyxjJ ~......#...#####....###........... B) staff of fire ......######.......#.#..##....... Throw: 14 boomerangs ......#...##...#.#...#..##....### Spore ......#....#...####..#..##....### ......#....#...#.....#...#......#  #.....#...##...##∩..##...#......#  #.....#...##...#.....#...+......#  ##'####....#...################..  _There is an open door here. _The sentinel's mark upon you fades away. _There is an open door here. _There is an open door here.  Press: ? - help, v - describe, . - travelA one-way gate to the infinite horrors of the Abyss.jyxj jyxj jyxj jyxj[ < jyxj jyxj jyxj jyxj jyxjr jyxj% jyxj~ jyxj jyxj jyxjW jyxj jyxjV jyxj # #......)## #...."..'#####.......#....#####.#####....####.jyxj- i............#........................######.<......#...####....###.########..@##...#####'####8.3 (4 #..#.....#..... #.....#..####....... #.....'.....#...#.#.............. jyxj E#....>#...###.#..................#####....###..... .#####.......#.#..#. .#...#.###....## ........#..##....###jyxjo jyxj! jyxjH" p _There is a one-way gate to the infinite horrors of the Abyss here.kyxj67kyxjJA one-way gate to the infinite horrors of the Abyss (D:13) (Press ? for help)#......‡......# #.......#............#.......#......#....#####........).# #.......#............#.......#......#....##.)........# #.......#............#.......#......#....##..........# #......)#............#.......'......#....##..........# #...."..'............#.......#......'....##..........#####.......#....######'##.......#..###'##'####.................######....####...######)#######..##...#kyxjhJ#.................#......................).# #........##.................#........................# #........##...........#######.<......................# #........##...........#.....#...####....#########...#######..##'#####.....########..@##...#####'####...####+####..######.....##.....#.....#.....#...................#........# #.....##.....#.....#..####...................#........# #.....#kyxjJO#.....'.....#...#.#...................#...<....# #.....##########....>#...###.#.......................#........# #.....##.............#...#####....###................#........# #.....##.............######.......#.#..##............#........# #.....##.............#...##...#.#...#..##....#############'########.....#kyxjKJ#.............#....#...####..#..##....###..................########.............#....#...#.....#...#......#..................##########.....#...##...##∩..##...#......#..................##.....#...##...#.....#...+......#..................#kyxjg #.).. .)'."..''###.#....######'##..###'##'##kyxj.......######....####...######)#######..##.......#......................).# #................................# #.....#######.<.#####....#########...#######..##'############..@##...#####'####...####+####..######.....##.................#........# #..........#..####...................#........# kyxj'#<#########....>#...###.#....#.............#...#####....###..............######.......#.#..##...#.#...#..##....#############'#######....#...####.###..........######...#......#.............#########∩..##...#......# kyxj##+ ##'####....##############..#######.....#...##.......#.##############..........#lyxj8lyxj-~#..........# #......)#......... cupup the Grappler #..........# #...."..'......... Gnoll of Vehumet ***... lyxj*.k#..........#####.......#....##### Health: 110/110 ======================== #.................######....####. Magic: 27/27 ======================== #.................#.............. AC: 13Str: 14 #.................#.............. EV: 15Int: 24 #...........#######.<............ SH: 0Dex: 13 #...........#.....#...####....### XL: 14 Next:  4% Place: Dungeon:13 lyxj.3#.....########..@##...#####'####. Noise: ---------  Time: 15568.3 (0.0) #.....#.....#.....#.............. B) staff of fire #.....#.....#..####.............. Throw: 14 boomerangs #.....'.....#...#.#.............. Spore lyxj/#....>#...###.#.................. ......#...#####....###...........  ......######.......#.#..##.......  ......#...##...#.#...#..##....###  ......#....#...####..#..##....###  lyxj/_The sentinel's mark upon you fades away. _There is an open door here. _There is an open door here. _There is a one-way gate to the infinite horrors of the Abyss here.  Press: ? - help, v - describe, . - travelA one-way gate to the infinite horrors of the Abyss.lyxj/lyxj0lyxj8lyxj9 lyxjH;:_lyxj,<lyxj<lyxjH=lyxj+?Blyxj?lyxj@lyxj@lyxjAlyxjAlyxjuBlyxjClyxjiDlyxjDlyxjElyxjtFlyxj GlyxjxGlyxjGlyxjHlyxjJ,lyxjJlyxjKlyxj)LlyxjzLlyxjLlyxjMlyxjvNlyxjNlyxjOlyxjPlyxjPlyxjPlyxjZQlyxjU .....#..####...... .....'...#.#...... ....>#...###.#............ .....#...#####....###........... .....######.#.#..## .....#...##...#.#...#..##....#### lyxjV.....#....#...####..#..##....### .....#....#...#.....#...#......#. .....#...##...##@..##...#......710.0) .....#...##...#.....#...+# #lyxjlV'####....#...################ ..........#...##.......###.....'....'.## #...##...##...##.......## lyxjV #...##...##...##.......#.......# #....#.................#.......# #....#........>........#.......#lyxjVWlyxjYlyxj1[p _There is a one-way gate to the infinite horrors of the Abyss here.lyxj* lyxj/ A one-way gate to the infinite horrors of the Abyss (D:13) (Press ? for help)#...........#.....#...####....#########...#######..##'#####.....########..∩##...#####'####...####+####..######.....#lyxj0 #.....#.....#.....#...................#........# #.....##.....#.....#..####...................#........# #.....##.....'.....#...#.#...................#...<....# #.....##########....>#...###.#.......................#........# #.....##.............#...#####....###................#........# #.....##.............######.......#.#..##............#........# #.....##.............#...##...#.#...#..##....#############'########.....##.............#....#...####..#..##....###..................########.............#....#...#.....#...#......#..................##########.....#...##...##@..##...#......#..................##.....#...##...#.....#...+......#..................###'####....#...################....................#######lyxj1 #..........#...##.......#.......###############..........###.........'....'.......#.......##..........##...##...##...##.......#.......##..........##...##...##...##.......#.......##..........##....#.................#.......##>.........##....#........>........#.......##..........##....#.................#.......######..........##....#.................#.....####..............##....#.............[...#.....##..............#lyxjM ......................# #........#......#######.<......................# #.....####....#########...#######..##'##########..∩##...#####'####...####+####..######.. #.....#.....#..#### #.....'.....#...#.#...<########....>#...###.#...........###....###................#........# #####.......#........## #.....##...#..##....#############'########.....#.........##..#..##....##########..........##########.....#...#@..##...#......###...##...#.....#...+........'####....#...################....................#######..........###############.........'....'##...##...##.##...##...## #>>.. #...#####myxjו stone staircase leading down (D:13)myxjb∩>#....#.................#.....####..............##....#.............[...#.....##..............#myxj~' myxj? .....#.....#..####............... cupup the Grappler .....'.....#...#.#............... Gnoll of Vehumet ***... ....>#...###.#................... Health: 110/110 ======================== .....#...#####....###............ Magic: 27/27 ======================== .....######.......#.#..##........ AC: 13Str: 14 myxjm@ .....#...##...#.#...#..##....#### EV: 15Int: 24 .....#....#...####..#..##....###. SH: 0Dex: 13 .....#....#...#.....#...#......#. XL: 14 Next:  4% Place: Dungeon:13 .....#...##...##@..##...#......#. Noise: ---------  Time: 15578.3 (0.0) myxj@ .....#...##...#.....#...+......#. B) staff of fire #'####....#...################... Throw: 14 boomerangs ..........#...##.......#.......## Spore #.........'....'.......#.......# #...##...##...##.......#.......# #...##...##...##.......#.......# #....#.................#.......# #....#........>........#.......# myxjBA _There is an open door here. _There is an open door here. _There is a one-way gate to the infinite horrors of the Abyss here. _There is a one-way gate to the infinite horrors of the Abyss here.  Press: ? - help, v - describe, . - travelA stone staircase leading down.myxjA myxjB myxjAK myxjL myxjM @ _myxjN myxjQ BmyxjER myxjS myxjbS myxjS myxjPU myxj V myxjZV myxjV myxjsX myxj.Y myxj~Y myxjZ myxj[ myxjZ\ myxj\ myxj] myxj}^ myxj^_ myxj_ myxj:` myxjga myxjb myxjcb myxjb myxj d myxjd myxjd myxjBe myxj^f myxjg myxjlg myxjg myxjh myxji myxji myxj9j myxjFk myxj l myxj[l myxjl myxjm myxjn myxjn myxjo myxj#q myxjHr myxjr myxjs myxj u myxj1v myxjv myxjqw myxj)y myxjz myxjz myxj| myxj՞  ##.....#...##...##∩..##...#  #.....#...##...#.....#...+  ##'####....#...################  #..........#...##.......#  ##.........'....'.......#  #...##...##...##.......#.......  #...##...##...##.......#......  #....#.................#......  #....#........@........#......96.3 (18.0)  #....#.................#......  #....#.................#.....##  #....#.............[...#  #....#.................#  #....#.................# myxj $ ######################## ######  _There is a stone staircase leading down here.nyxjnyxjwnyxjgnyxj)nyxj77.0) _nyxjnyxj %4nyxj 7nyxj # #+# ###.# #..@# nyxjV #.### # nyxj 8.8 (2.5 _You climb downwards. _There is a stone staircase leading up here.pyxjI(pyxjHJr #+###.<pyxjJs.####.#pyxjOpyxjsQ39.8 (1.0 _pyxjTpyxjKWqyxjmU########.....#qyxjQnh#.....#+.....+........'qyxjyqqyxjr'600qyxjtqyxjv( _You open the door.qyxjpM######.....#+.....+qyxjG#.....##.....# ###.#..<#.####.qyxjOqyxj%1qyxjqyxjQ _There is an open door here.qyxj1^ VM#####qyxj^ #.....#+.....+#..@..####'#####...<#.####.#qyxjha qyxjTb ,2 _qyxjd qyxje ryxjNuW####### ryxju#.....# #.....# +.....+ #...@.# ryxjtv#.....# ###'######.# ryxjv#..<##.###ryxjwG#.#ryxj?ryxj%3ryxj ryxj`ryxje####### #.....# #.....# +....@+ #.....# #.....# ###'###ryxjF###.##..<##.####.#ryxj#;4ryxjryxjIryxj u#####'....+#####ryxj ryxj4 %5ryxj5 ryxj ( _You open the door.ryxjyZ&####### #.....# #.....###### +.....@....+ #.....###### #.....# ###'### ryxj^[#.### #ryxj^ryxj3_%6ryxjaryxjdQ _There is an open door here.syxjH####### syxj'#.....# #.....###### +.....'@...+ #.....###### #.....# ###'### ###.##..<##.###syxjW#.#syxjpsyxj!,7 _syxjsyxjsyxj$D####### #.....# #.....###### syxjDq+.....'.@..+ #.....###### #.....# ###'### ###.# syxjTE?#syxj/QsyxjR%8syxjD[syxj=csyxj@####### #.....# syxj#.....###### +.....'..@.+ #.....###### syxji#.....# ###'### #syxjsyxj%9syxjsyxj?syxj2 ;# syxj #.....# #.....###### syxj T+.....'...@+ syxjn T#.....###### syxj /#.....# syxj .###'### syxjh syxj syxj9 6#syxj# syxj$ &10syxj( syxj, syxj o ####........^..'......syxjo F...........###+syxjr syxjts (======syxjs 1syxju syxjZw = _As you open the door, it creaks loudly!tyxj># ####.....# ..#.....######...^.+.....'....@.#.....######......(#.....# ..###'### #####+# #tyxjB\------2tyxjE< _Found 3 poisoned darts.tyxjxGQ _There is an open door here.tyxjGR~# ###.....# #.##.....######...^...#+.....'....'#tyxjR#.....######......(+#.....# #.####'### ######+# #tyxjVtyxjVK------3 _tyxj*Ytyxj|Ztyxj#vJ# #tyxjv& #.....# #.# #.....######...^...# tyxjv+.....'....'.# #.....######......(+ tyxjIw#.....# #.# ###'### ######+## tyxjwtyxjwZ #.#tyxj }tyxj%~%4tyxjtyxjtyxj)D # # #.....# #.tyxjD # #.....######...^...# +.....'....'.# #.....######......(+ #.....# #.# ###'### ######+## tyxj#E b #.#tyxjH tyxjH %5tyxjJ tyxj L tyxj # #  #.....# #.#  tyxjh #.....######...^...#  +.....'....'.#  #.....######......(+  #.....# #.#  ###'### ######+##  #.#tyxj tyxj\ %6tyxj tyxj tyxj-5d # # tyxj5R#.....# #.# #.....######...^...# +.....'....'.# #.....######......(+ #.....# #.# tyxj6o###'### ######+## ###.# #..<# #.### #. #tyxj':tyxjJ;%7tyxj<tyxjt>uyxj ###### ######### .....# #.......# uyxj[.....######...^...# .....'....'.......# .....######.....@(+ .....# #.# #'### ######+## .# ..<# .### uyxjڰ<.uyxjuyxjY%8uyxjuyxjuyxjrs L # # #.# ######...^...# uyxjt '....'.# ######.+ # #.# '### ######+## .# .<# ### uyxjv uyxjw %9uyxjy uyxj>} uyxj} +20.8 (2uyxj0 uyxj 6 _A - 28 poisoned darts (gained 3)uyxjNEx######'......######uyxjHuyxjH*1.8 (1uyxjJuyxjL uyxjM_You open the door.vyxju~ ## # #.# ######...^...# '....'.#vyxjL######..# #.# '### ######+## .# <# vyxj(vyxj%2vyxjvyxjQ _There is an open door here.vyxjdd ######### vyxjeM# #.......# ######...^...# '....'.#.######.vyxje'# #.# ### ######+## # vyxjf1# vyxjPjB3 _vyxjWlvyxjmvyxj> ######### # #.......# ######...^...# '....'.#.######.'.#vyxj# #.# ######+##  vyxjUvyxj%4vyxjvyxjvvyxj^  # # #.......# ######...^...# vyxj_ K'....'.#. ######.'.# # #.#  ######+## .vyxjc vyxjd %5vyxje vyxjg vyxj3 (  #  #.# ...^...# # ....'.#.vyxj4 .'.#  #.#  ######+## ..vyxj\7 vyxj7 %6vyxj: vyxj= vyxj%# #.# ...^...# ##'.#.vyxjP&.'.# #.# ######+## vyxj)vyxjv)%7vyxj+vyxj -wyxjz=# wyxjx{#.# ...^...# ##'.wyxj{=#..wyxj |W'.# #.wyxj|b# ######+## wyxjׁwyxj%8wyxjwyxjKwyxj=#  wyxj#.# ...^...# wyxjP##'.#.wyxjU-.'.wyxjM#  #.#wyxj9  wyxj1######+## wyxjwyxj%9wyxjwyxj1wyxj  ######### .......#  wyxjd _#...^...# ######### '.########@....... #.'........####### #.......########## ######+##wyxj wyxj &30wyxj wyxj2 wyxj4# x .# ...^...# # .##. .'.# .## +## wyxj$ ;1wyxj+ xyxj{K # xyxjA^...# ###.'.#### +## xyxjk;2xyxjxyxj{L # ^...# #.##.'.#.#xyxjL### +## xyxjxyxj%3[1;38HxyxjGxyxjxyxj3* # ^...# #xyxj* .##.'.#.########## +## xyxjt.xyxj^/%4xyxjD1xyxj2xyxj_ # ...# #.##.xyxj'.#.########## +## xyxjxyxj%5xyxjxyxj<xyxjL # xyxj̃ # .# #.#xyxj> #.'.#.# xyxj 2. +## xyxjd xyxj %6xyxj xyxjp xyxj=4T .# xyxj 5 ..# #....>#.'.#.#xyxj5z .. ## #xyxje9xyxj:%7xyxj<xyxj:?; _Found a stone staircase leading down.yyxjzq### ... # yyxjQ.. # #....>. #. '.#. #yyxj\ .. ###.yyxjpyyxj%8yyxjMyyxjkyyxj#I#### ...yyxj͙x .. #....>.yyxjVN. .#. ..yyxjZ #####.##yyxjyyxj%9yyxj yyxjSyyxjO ###.#.#....>..#. #.T######.##T   troll (asleep)  You encounter a troll.40 _Found a stone staircase leading up.yyxjK j##.##.yyxjK ##....>...#.##.# #.T#######.##yyxjO yyxjO %1yyxj6R yyxjS |yxj   |yxj; 9Casting: Plasma Beam (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|yxj ‡, ally target)‡   lightning spire (minion)|yxj `3----===2|yxjS |yxj+ 4 _An electric hum fills the air.~yxjba~yxjfU *****T  Your lightning spire shoots out a bolt of lightning at the troll!The bolt of electricity hits the troll!  The troll shouts!~yxjAT<~yxj-...~yxj%3~yxj^F‡‡~yxjP= _The bolt of electricity hits the troll!~yxj}~yxj& ~yxj***** Your lightning spire shoots out a bolt of lightning at the troll!~yxjC 6T.~yxj $..~yxj` ,..<~yxjP %4~yxj &‡~yxjW ‡~yxj2'  ~yxj' 7_The bolt of electricity hits the troll!yxjyxj. _The bolt of electricity hits the troll!  Your lightning spire shoots out a bolt of lightning at the troll! yxj~_The bolt of electricity hits the troll!  The troll dies!yxjLq *****yxjE1/.....yxjk6-55yxj8D‡‡yxjc<Z _Vehumet accepts your kill.yxjyxjqyxjyxjϒyxjyxjd4=---yxjyxj yxj^yxjyxjn## #..# #..yxj<# ##yxj ..‡.>...# ....@....# ---yxjǜ;7.8 (2##..yxj#  #.......<# yxj(######.### .#.##yxjjyxj9---yxjGyxjyxjv yxjD yxj yxj yxj͑ yxjR yxjh yxj yxjĘ yxjZ yxj yxjN /   yxjr ; ## yxj ; #..yxj =#  yxj c#..#  yxj ##..‡.>...#  #..yxj! =#  yxj: /9##yxjT H..# yxjm   #.......<# yxj h ######.### yxj a #.# yxjϡ a #.# yxj a #.# yxj> \ #.# yxj] yxj- yxjƦ yxj yxj'yxjyxjyxjyxjyxjÊO=yxjyxjK5=yxj+,yxjyxjTyxjyxjyxj###########........##........# ###########..‡.>... #................ ..########. #.......< ######@###52.8 (3 yxj2/#.#  #.#  #.# ‡+yxj yxj֖yxjyxjyxj_yxjyxj =#........# ###########..‡.>...# #..................# ..#########........# #.......<# ######.### #.#  #.#  #@# 5+    yxj yxj yxj yxjl yxjk yxj/ w6=yxjA yxj yxj yxjw 'yxjz yxjѡ yxjC yxjQ  yxj 1_You open the door.yxjn  yxj  yxj MYou encounter a redback simulacrum.yxj٫ ..######## #.......< yxj ######.## #.#  #.#  yxj3 #.# #Z.........#yxjR #..........#+..........##..........##..........#yxj Z   redback simulacrum (dormant)#..........# ##+#########yxj 8 yxj &8yxjڰ 19.8 (4 _yxjr yxjY  yxjx C_There is an open door here.yxj*yxj<,A redback simulacrum. An icy replica of a monster, animated by heretical magics. Max HP: ~27Will: +AC: noneEV: ++rF: x..yxjf,rC: ∞rPois: ∞rNeg: ∞rElec: . Threat: Minor Class: Undead Size: TinyInt: Mindless Regen: None Speed: 130% (normally travels faster than you) yxj,You have about 97% to hit with your staff of fire and 100% to hit with your bite(while incapacitated). It has about 55% to hit you. yxj,Attack Max Damage After Damaging Hits Bite 14Cold damage (max 27) It has a 4% chance to notice you each turn. It is immune to torment; and resistant to miasma and drowning. It can travel through water. It is incapable of using stairs. yxj-[!]: Description|Statuses|Quoteyxj#yxj(,..#########........#  cupup the Grappler ####.......<#  Gnoll of Vehumet ***...yxj_(######.###  Health: 110/110 ========================#.#  Magic: 26/27 =======================-yxj(#.#  AC: 13Str: 14#.#yxj(R  EV: 15Int: 24#.#  SH: 0Dex: 13#.#yxj(  XL: 14 Next:  5% Place: Dungeon:14#@#  Noise: ---------  Time: 15659.8 (4.0)#Z.........#yxj;)  B) staff of fire#..........#  Throw: 14 boomerangs+..........#  Spore #..........# yxjy)i#..........#  Z   redback simulacrum (dormant)#..........# ##+#########yxj)  The bolt of electricity hits the troll!  The troll dies! yxj)z_Vehumet accepts your kill. _You open the door. yxj*_You encounter a redback simulacrum. _There is an open door here.yxj -yxj[-yxj/yxj*2yxj;#### #<#  ######.###  yxj;#.#   #.#  #.#yxj<  #.#  #.# #####'###### yxj0<#Z..@......#  #.#yxjY<  +.#  #.#yxjx<3  #yxj<.#  #.#  ##+#########yxj<.  yxj@yxjA260.8 (1 _yxj,Dyxj^Fyxj# #.<#  ######.### yxj  #.#  #.#  #.#  #.#  #.# yxj= #####'######  #Z.#yxjv  #.#  +.# yxj #.#  #.# #yxj.#  ##+# yxj" yxjyxj6S7=1yxjyxjyxjCc# #.<#yxjC] ######.### #.#yxjPD@ #.# #.# #.# #.# #####'###### #Z.# #.# +.# #.# #.#yxjD #.# ##+##yxj3HyxjH%2yxjmKyxjpLyxj yxjœ"Wield or unwield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  i - a +1 short sword of venom yxjNMagical Staves (go to first with |)  B - a staff of fire (weapon)  d - a staff of earth  l - a staff of air  E - a staff of cold yxj N - a staff of conjuration  P - a staff of alchemy[?] describe selected yxj[!] equip|wield|wear|put on[tab] equip|unequip yxjTByxjHyxjoI#######.......<#cupup the Grappler######.###yxjIGnoll of Vehumet ***...#.#Health: 110/110 ========================#.#yxjIMagic: 27/27 ========================#.#AC: 13Str: 14yxjI#.#EV: 15Int: 24#.#SH: 0yxjIuDex: 13#####'######yxjJXL: 14 Next:  5% Place: Dungeon:14#Z@........#yxj8J.Noise: ---------  Time: 15662.8 (0.0)#..........#B) staff of fire+..........#yxjZJThrow: 14 boomerangs#..........#Spore #..........#yxjJ#..........#Z   redback simulacrum (dormant)##+#########yxjJThe bolt of electricity hits the troll!  The troll dies! _Vehumet accepts your kill. yxjJ_You open the door. _You encounter a redback simulacrum. _There is an open door here.yxjO  You unwield your staff of fire.  Your +1 short sword of venom begins to drip with poison!yxjaP3.8 (1i) +1 short sword (venom)yxjRyxjT< _i - a +1 short sword of venom (weapon)yxj  ξThe helpless redback simulacrum fails to defend itself.  You stick the redback simulacrum like a pincushion!!!  yxjL HThe redback simulacrum vaporises!yxjo(yxj,4.3 (0.5yxjF8ξyxjC yxjjL_Vehumet accepts your kill.yxj|yxjB}yxjV~yxjyxjyxj,yxjyxj(yxjdyxj߄yxjb'yxjMyxjyxjyxj7 _You open the door.yxjŊyxjyxjyxjP #. yxjk#. #.# #.#yxjC #.######'######yxjh## #ℓ.........#+..##..........##..@...#yxjQ8.3 (4.0####..#yxjď #..# #..# ##+######yxj2### yxjyxj yxj7 yxjgC_There is an open door here.yxji #.# #.# #.# #.# #.# #####'###### ### #ℓ.# +..##.# #.@'.# ####.# #..# #...# ##+######9.3 (1 _yxjq ########.### #.# #.# #.# #.# #.# yxjr  #####'###### #####ℓ.........#+.@##..........#..'.#####yxjCr .# #.# #..........#yxjr =##+#########yxjlv yxjw &70yxjy yxjT{ yxjS}yxj}yxjyxjEyxj# ######.### #.# #.# #.# #.# #.# #####'###### #####ℓyxjJ8.# +@.##.# ##..'.# ####.# #.yxjpg.# #.........# ##+##yxj##yxjyxjX%1yxjMyxjyxj%#####yxj2............'yxj......yxj/ .....yxjL ....###yxjjyxj $yxj;%F======2yxj)yxj, yxj,7_As you open the door, it creaks loudly!yxj  y+## ######.### #.# #.# #.# #.# #.### #####'#######......#####ℓ.##......@..##.#+......##..'yxjk l.##...... ####.##...... #...##+## #....#  ##+#yxj yxj b------3 yxjH K_There is an open door here.yxj;8#+## ######.### #.# #.#yxj= #.# #.# #.# ## #####'###### #......#####ℓ.# #'..##.# +......##..'.# #......#####.# #......# #...# ####+### #.#  ##+#yxj=K------4 _yxj?yxj@yxj<yxjyxj!yxj%yxjyxjhyxjyxjyxjyxjt,yxjV  yxj : There is an open door here.yxj!yxjC" _yxj"yxj#yxj$yxj%yxjg%yxjZ&yxj'yxj'yxjA(yxj8)yxj1*yxj|*yxj++yxj,@  There is an open door here.yxj?.yxj. _yxjJ/yxjF0yxjG1yxj1yxj%2yxjo3yxjy4yxj4yxji5yxj6'yxj7yxj18yxj8yxj0:There is an open door here. _As you open the door, it creaks loudly! _There is an open door here. _You open the door.yxjy;yxj;yxjJ<yxj? #.# ######## #####'###### yxj@#......#####..........# #......'..##..........# yxj,@+......##..'..........# #......#####..........# yxj[@#......# #..........# ####+### #..........#  ##@######### 8yxj@0.0) #..# ##...  ###+ yxjbAyxj~yxjJQ _There is an open door here.yxjj yxjk yxjm yxjov yxjz yxj| $ _yxj~ yxji yxj ,yxj yxjҊ yxj yxj~ yxjؐ yxj yxjq yxjp yxj! yxj yxj yxjܠ yxj֡ yxj 'yxjd yxjJ yxj, yxj  _yxj 6There is an open door here. _You open the dooryxjӱ . _There is an open yxj &door here. _You open the door.yxj .You open the dooryxj . _There is an open yxjA "door here. _You open the dooryxjb . yxj $ Found an escape hatch in the floor.yxj׾ yxj8 yxj~ yxj  yxj ,_Found a stone staircase leading up.yxj/ :......'..##..........# yxjm F......##..'..........#  yxj F......#####..........#  yxj p......# #..........#  yxj ###+### #..........#  yxj/  yxjp ##'#########   yxj #..####   yxj e##....#  yxj5 Z####@#  yxjR +91.3 (7.0)yxj 2#.<.........# #...........# +.......>...# yxj/ #...........# #...........#yxjS <  yxj L##+########## yxj d    yxj$ E yxj yxj yxj  yxj C_There is an open door here.yxj Iyxj yxj` yxj : _yxj yxj yxj yxj yxj  +......##..'..#  #......#####..#yxj   #......# #..#  ####+### #..#yxj ^  ##'######### yxjB  #..####   ##....# yxjd O#######'##### yxj #.<..@......# 3.3 (2 #..# yxj +>...#  #...........#yxj }  #..# yxj f ##+########## yxj   yxj yxj yxj yxjyxjSyxjyxjR,yxj,yxjyxjDyxjnyxjyxjyxjyxj@yxjyxj  ####+### #..#  yxj##'#########  #..####  yxj ##....#   #######'#####yxj5 yxjU#.<.........# #...........# yxjz| +.......>...# yxj #..@........# 6.3 (3 #..#yxj  ##+##########  yxjyxj)yxjyxjyxjyxjٵ' ##'######### #..####  ##....########'##### #.<.........# #.....# +.......>...#yxj\ #...........# #.# ##+##########yxjɹ9¿yxjW*7.3 (1yxjwyxjyxjq#'yxjɽ}#..###.#.yxj$7.#..yxjyxj%8yxjyxj yxjC"_You open the door.yxj  #..#### #....yxj7#######'#####.<..........+>#yxje.##@######### #...# yxj##..# #.#yxj..yxj9¿yxjl%9yxj yxjV$ yxj$C_There is an open door here.yxjH Iyxj yxj yxjj : _yxj yxj yxjO yxj yxjz yxjo yxj yxj& yxj #######'######.<.........##...........# yxj J+.......>...# yxj #...........# #...........# ##'########## yxj #...## ###@.# 702.3 (3yxj4 #.#  .# .. yxjN -¿...yxj a¿... .... ....yxj= yxjw yxj yxjIts#.<.........#  #...yxjltV#  +.yxjty>...#  #..yxjt...#  #.# yxjTu ##'##########  yxjsu...##  ###..# yxju  ##@#  .# yxju yxju4...  yxjud¿... ¿ ....yxju.  yxj v8##... yxj$vf #... yxj=vf #... yxjXv^   yxjvyxjc|@3.3 (1yxj~yxjyxj .+>#..#..yxj֪ ##'######### #...## ##.. ## #.........#¿#.........#...........#yxj x ###...# yxj8 ..#.####.######yxj yxj %4yxj yxj? yxjyxjyxjyxj)yxjayxj,yxjyxjyxjyxjyxjG#.#  #....#  ##'##########  yxj{...##  #..#  yxj ##.#  ###.####### yxj^#.........# ¿#...@.....# 6.3 (2¿ .....# yxjX  ####.yxj#   ##  yxj6h #.# yxjPw ####.######  yxjiy #.#  yxjW ..#  yxj yxj2yxjyxj,yxjQyxjRyxjSyxjUyxjWyxjYyxj%Zyxj[yxj{]yxj^yxj^yxjb ##'##########  #...## yxj c  ###..#   ##.# yxj[c ###.####### #.........#yxjc ¿ #####.........#yxjc ¿ ..............# yxj-dr #####.# 8yxjpdu #.#  #yxjdF.# yxj e ####.######  #.#   ..#  yxjKe< ## yxje yxjfyxj?iyxjjyxj-yxj.yxji0yxj1yxj3yxjyxj yxj yxj ,yxj yxj yxj. yxj yxjQ yxj yxj yxjA yxj Z #...........# yxj9 t ##'##########  #...## yxjW  ###..#  ##.#   ###.####### yxju \ #.........# yxj a ?#######...# yxj $......@.........# 11.3 (3yxj$ .#######.........# yxj\  #yxj{ ...#  #.........# yxj ###.###### #.#yxj d ..### yxj yxj yxj Z _Found 15 gold pieces and a scroll of identify.yxjyxjiyxjLyxjT yxj yxj5,yxj,i _Found a smoky inky potion.yxjyxj]yxjByxjT #..# ##'## #...## ###..# ##.# ###.####### #.........#yxj%..?#######..#..$..#3.3 (2!.#######...#yxj  #.........# #.........# ####.###### #.#yxju ..#  ##yxjyxjnyxjyxjT4G  You encounter a manticore. #...# ##'### #...## ###..# ##.## ###.##########.# #.........#...?#######...#...$.@......#...!.#######...#..... #.........#Þ... #.........#... ####.######## #.#Þ   manticore (asleep)  ..#  ##yxj6&5yxj616.3 (3 _yxj:yxjt;yxjOz#.# ##'# #...## yxjz###..# ##.# # ###.# yxjz###.# #.# .....?#.yxjz# .....$..@...# yxjz....!.#.yxj {# ..... #.# yxj+{_Þ... #.yxjI{,# ...yxjx{x## #.# yxj{yxjlyxj*7.3 (1yxjyxjyxj_yxjyxjyxj yxj&yxj$(yxj9)yxj+yxj-yxjx.yxjb/yxj0yxj2yxj73yxjB4yxj_5yxj6yxj/7yxj8yxj8yxj:yxj:yxjj;yxjl<yxj=yxj=yxji>yxjHCH#...## yxjlCY###..# yxjC##.# ####.#########.#yxjC#..............?#######.........# yxjC.....$................# yxjC ....!.#######.........# ..... ## yxjD23.3 (6yxj&DÞ... #.........# ... ####.###### yxjDD## #.#  ..# yxjbD+## yxj~DyxjD yxjAEyxjGyxjIyxj3yxjyxjyxjByxjxyxjn  You encounter a boulder beetle.yxj##.#  ####.#######yxj# ###.#yxj$$#.........# .....?#######.........#  yxj$.....$.........#  yxj$....!.#######..# yxj2%\ ..... #.yxjc%9#  yxj%KÞ... #..yxj%9#  yxj%|... ####@###### yxj#&6 ## yxjT&d #.#  yxj& yxj&^..#   yxj&N#.## yxj'{ B.  ... yxj{'  B   boulder beetle (asleep)... ....yxj'3  yxj#-\4.3 (15.3 (2 _yxj/yxj2yxjUd####.####### ###.#yxjDU......... .....?#######$........#yxjeU!.#######..#. #.........# yxjU[Þ... #.........# yxjU... ####.###### ## yxjU #@#  #.#.#yxjU B. B   boulder beetle (asleep).....##.... yxjV yxj:Z9¿yxjZ*6.3 (1yxj]yxj_yxjT= o###.# #.........# yxj=  .....?#######.........#  .....$................# yxj&> ....!.#######.........# yxj>  ..... #.........#  Þ #.........# yxj> }  ####.######  ##yxj[?  ##.#   #@.# yxj? #.##  B.. .....yxj? yxj@ ].>.. ..... yxjH@ \##.......). yxjm@ ? #.........#yxj@ %  yxjJ yxjK %7yxj)R yxjV Q _Found a quarterstaff. Found a stone staircase leading down.yxj=.....?######$.........!.#######... .Þ... .... ###.#######  ##.# yxjI #.##yxj#..B......##.........#yxje#....>....#yxj...........####).# ..#yxjyxjxX8yxjPBPPB  lly target)yxjUPPP 3 burstshroomsYou encounter a boulder beetle.a quarterstaff. Found a stone staircaseyxj. leading down.  The helpless boulder beetyxjԃle fails to defend itself.  You perforate the boulder beetle like a sieve!!!  Mushrooms sprout behind the boulder beetle. yxjU The boulder beetle is severely wounded.yxj2=9 (0.6yxj͌yxjYF _The boulder beetle bites you but does no damage.yxjU  You hit the boulder beetle but do no damage.The boulder beetle is engulfed in spores.  The boulder beetle looks weaker.yxjLweak, ally target)yxj2,9.4 (0.5yxj APPyxj yxjY_The boulder beetle is severely wounded.yxj [  You hit the boulder beetle but do no damage.yxjtv  The boulder beetle is severely wounded.yxjO-30.0 (0.6yxjiyxj\ _The boulder beetle closely misses you.yxj[  You hit the boulder beetle but do no damage.yxjyxjL%6yxjyxjg _The boulder beetle is severely wounded.yxjd [  You hit the boulder beetle but do no damage.yxjk v  The boulder beetle is severely wounded.yxjjl ,1.1 (0.5yxj/p APPyxj r \ _The boulder beetle closely misses you.yxj  yxj"You hit the boulder beetle.  yxj0The boulder beetle is engulfed in spores.  yxj%The boulder beetle looks even weaker.yxjuyxj*7 (0.6yxj)PPyxjhPPyxj yxja_The boulder beetle is severely wounded.yxjQx  The boulder beetle looks even weaker. _The boulder beetle is severely wounded.yxjQYou hit the boulder beetle but do no damage.poisoned.is engulfed in spores.  The boulder beetle looks even weaker.yxjcY very poisoned, weak, …)The boulder beetle is severely wounded.yxjYyxjYO07-2.3yxj]CPPPPyxj `3 _The boulder beetle bites you.yxj  The boulder beetle is severely wounded. _bites you.  You hit the boulder beetle but do no damage.yxj{as sick as possible!  The boulder beetle is engulfed in spores.  looks even weaker.yxjs ℓB  The boulder beetle is severely wounded.yxjyxjT extremely poisoned, wyxjyxj*yxjyxj>  The boulder beetle leaps!yxje\ *P**Your burstshroom is unaffected.yxj.yxj*******PP 2yxj=2.yxj 7..ℓ..P.....   burstshroomyxj7%9yxjT;APPyxj`=H _Your burstshroom violently releases its spores. x2yxjug .....$.......#yxj v?  ....!.#######.........#  ..... #.........#  Þyxj*vv #.........#  yxjLvE ####.######yxjlv  ## ##.#   yxjv #..# ####.###### #..@......#yxjv  #.P.# yxjv #....>B...# ...........# ###yxj5w).# #...# I   Roxanne (unaware)yxjMy #.# B   boulder beetle (extremely poisoned, w…) #....I....# P   burstshroom yxj}  You encounter Roxanne, Geomancer Emeritus.yxj/  --more--yxj ' yxj L.  You kill the boulder beetle!yxj| ***P****distracted)P   burstshroom  Vehumet accepts your kill.yxj{.yxj́m ........unaware)yxj  Your burstshroom violently releases its spores.  Marking area around Roxanne, Geomancer Emeritus as unsafe for travelling.yxj`/  --more--yxj(yxj93 -yxj:<7-3.9 (1.0 _yxjByxjB7..@......yxjB.........yxj:C....>......................).......................I....yxjbCyxjDyxjy .....?########  .....$................#  yxj ....!.#######.........#  ..#.........#  Þyxj #.........#  ...####.###### ##yxj ##.#   #..#  yxj0 ####@######  #.#  yxjz !#.........#  #....>....#  ....# yxj  ###.).#  #.#   #.........#   yxj #....I....#  yxjh yxj U8-4yxjL yxj yxjP 3yxj| yxj yxj yxj ,yxjf yxj׸ yxjZ %9yxj` yxj   # ###.#######  ###.# #.........#  .....?#######.........#  .....$................#  ....!.#######.........#  .....#.........#  Þ...#.........# ...####.###### ##yxj  ##@#  6.9 (2 #..#  yxj ####.######  #.........#  ##  yxjU b #....>....#  ...#  ###.).#  yxj g#.........#  yxj* yxj yxjS yxjyyxjyxjyxj[yxjyxj,yxjyxjyxjyxjyxj~t ###..#  yxj##.#  # ###.####### ###.# #.#.?#######..#yxjq$................# ....!.#######.........#..#.........# Þ...#...@.....#8 ...####.###### ## ##.# #..#yxj  Spore ####.###### yxjfyxj,yxjyxjH yxjH yxj>>(Press ? for help) +.......>...# #...........##...........###'###########...#####..###.## ###.####### ###.#  #.........# .....?#######.........# .....$................# ....!.#######@........# .....  #.........#yxj Þ... #.........# ... ####.###### ## ##.##..#####.######yxj]#.........##.........# #....>....# ...........#yxjW###.......).#yxj;@.yxj;..yxj` ;.#yxj ;# yxj ?  yxj ? #yxjRoxanne, Geomancer Emeritus A strikingly realistic sapphire statue of a famous earth mage who disappeared after a catastrophic mishap with a magical talisman. yxjßTMax HP: ~182 Will: ∞AC: ++++EV: nonerF: ++.yxj?rC: ++.rPois: ∞rNeg: ∞ rElec: + yxjThreat: Lethal Class: Nonliv. Size: Large Int: Human You have about 97% to hit with your +1 short sword of venom and 100% to hit withyxjyour bite. yxj:She has a 21% chance to notice you each turn. She is immune to torment and blinding; and resistant to steam, miasma and drowning. She cannot move. yxjkShe has mastered the following spells, which are affected by silence and antimagic:  a - Bolt of Magmayxj(3d23) (4) b - Iron Shot (3d26) (4)  c - Crystal Spearyxjr(3d32) (3) d - Blink Other Close  (7) yxjTo read a description, press the key listed above. (AdB) indicates damage (the sum of A B-sided dice), (x%) indicates the chance to defeat your Will, and (y)yxj(GLevel 14 of the Dungeon <<<>>>(Press ? for help) +.......>...# yxj( #...........#  #...........###'##########yxj)+ #...##yxj;)R ###..# yxjX)Q ##.## yxjr)###.#######yxj)_ ###.#  #.........# yxj)q .....?#######.........#   .....$................#  ....!.#######@........#yxj)  .....  #.........#  yxj*] Þ... #.........# yxj,*  ... ####.######yxjF* yxj`* ## ##.#yxj*' yxj*)#..# yxj*yxj + yxj%+5####.######yxjd+a #.........# yxj+ yxj+ yxj,[#.........# yxj<,[ #....>....#yxjv,c  ...........# yxj, yxj, yxj -###.......).# yxj yxj p##'##########cupup the Grappler#...##Gnoll of Vehumet ***...###..#Health: 110/110 ========================yxj ##.#Magic: 27/27 ========================####.#######AC: 13Str: 14###.##.........#yxj EV: 15Int: 24.....?#######.........#SH: 0Dex: 13.....$................#XL: 14 Next:  7% Place: Dungeon:14....!.#######@........#yxj Noise: ---------  Time: 15741.9 (0.0).....#.........#i) +1 short sword (venom)Þ...#.........#Throw: 14 boomerangs...####.######Spore ####.##..#yxjR B####.#######.........##.........#Your burstshroom violently releases its spores. _Marking area around Roxanne, Geomancer Emeritus as unsafe for travelling. _HP restored. yxj _Okay, then.Press: ? - help, v - describe, . - travelA rock wall.yxj/ yxj( yxj  yxjqW yxjZ Put on or remove which piece of jewellery? Jewellery (go to first with "=) yxjZ  f - a +6 ring of intelligence (worn)  t - an amulet of dissipation (worn)  G - a ring of wizardry (worn)  a - the ring of Efumio {Will+ AC+4 Stlth+}yxj[ e - a +4 ring of protection  h - a +6 ring of intelligence  k - a ring of protection from cold  o - a +5 ring of evasion  u - a +6 ring of strength  w - a ring of positive energy  yxjN[ Mx - an amulet of wildshape  C - a ring of protection from cold Talismans (go to first with %)  p - the spore talisman of Bad Feelings (worn) {rC+ Int+5}b - a quill talisman  c - a scarab talismanyxj{[ M[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip yxj##'##########cupup the Grappler#...##Gnoll of Vehumet ***...###..#Health: 110/110 ========================##.#Magic: 27/27 ========================####.#######AC: 13Str: 14###.##.........#EV: 15Int: 24.....?#######.........#SH: 0Dex: 13.....$................#XL: 14 Next:  7% Place: Dungeon:14....!.#######@........#Noise: ---------  Time: 15741.9 (0.0).....#.........#i) +1 short sword (venom)Þ...#.........#Throw: 14 boomerangs...####.######xj=mSpore ####.##..#####.#######.........##.........#Your burstshroom violently releases its spores. _Marking area around Roxanne, Geomancer Emeritus as unsafe for travelling. _HP restored. _Okay, then.Okay, then. _yxjԿ yxj  Spells (Memorise)TypeFailure Level  a - Mephitic CloudConjuration/Alchemy/Air 1% 3b - FoxfireConjuration/Fire1%1  c - Kinetic GrapnelForgecraft1%1  d - Kiss of DeathConjuration/Necromancy 1%1  e - Magic DartConjuration1%1  f - Poisonous VapoursAlchemy/Air1%1  g - SlowHexes1%1  h - Construct Spike LauncherForgecraft1%2  yxjp i - Grave ClawNecromancy1%2  j - Mercury ArrowConjuration/Alchemy1%2  k - ScorchFire1%2  l - Searing RayConjuration1%2  m - Static DischargeConjuration/Air1%yxj 2  n - Confusing TouchHexes1%3  o - HailstormConjuration/Ice1%3  p - Launch Clockwork BeeForgecraftyxj 1%3  q - Maxwell's Portable Piledriver Translocation1%3  r - Sigil of BindingHexes1%3  yxj; s - AirstrikeAir1%4  t - Awaken ArmourEarth/Forgecraft1% 4  u - Cause Fearyxjt |Hexes1% 4 7 spell levels left yxj ][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exityxjP6V  c - Kinetic GrapnelForgecraft1% 1  d - Kiss of DeathNecromancy  e - Magic Dart Conjuration  f - Poisonous VapoursAlchemy/Air  g - Slow Hexes  h - Construct Spike Launcher Forgecraftyxj6:1% 2i - Grave ClawNecromancy2  j - Mercury Arrow Conjuration/Alchemy  k - Scorch Fire  l - Searing Ray   m - Static DischargeConjuration/Air  n - Confusing TouchHexes yxj7 3  o - Hailstorm Ice3  p - Launch Clockwork BeeForgecraft  q - Maxwell's Portable Piledriver Translocation  r - Sigil of Binding Hexes  s - AirstrikeAir 4  t - Awaken Armour yxjj7Earth/Forgecraft1% 4  u - Cause FearHexes1% v - Cigotuvi's PutrefactionNecromancy/Air  w - Iskenderun's Mystic Blastyxj7+Conjuration/Translocation 1% yxj H n - Confusing TouchHexes1% 3x - Passage of GolubriaTranslocation1% 4  y - Vhi's Electric ChargeTranslocation/Air1% 4  z - IrradiateConjuration/Alchemy1% 5  A - Detonation CatalystFire/Alchemy3% 5  B - Hoarfrost CannonadeIce/Forgecraft3% 5  C - Summon Mana ViperHexes/Summoning3% 5yxj#%  n - Confusing TouchHexes1% 3  q - Maxwell's Portable Piledriver Translocation 1% 3D - BombardConjuration/Earthyxj% 5% 6  E - Forge Phalanx BeetleForgecraft19% 6  F - Hellfire Mortaryxj% VFire/Earth/Forgecraft 24% 7yxjvu  q - Maxwell's Portable Piledriver Translocation 1% 3  s - AirstrikeAiryxjv1% 4  G - Fire StormConjuration/Fire 100% 9yxj7  s - AirstrikeAir1% 4  t - Awaken ArmourEarth/Forgecraft 1% 4yxjn,  t - Awaken ArmourEarth/Forgecraft 1% 4  v - Cigotuvi's Putrefaction Necromancy/Air 1% 4yxjh  v - Cigotuvi's Putrefaction Necromancy/Air 1% 4  w - Iskenderun's Mystic Blast Conjuration/Translocation 1% 4yxjtk  w - Iskenderun's Mystic Blast Conjuration/Translocation 1% 4 yxj y - Vhi's Electric Charge Translocation/Air 1% 4yxj  y - Vhi's Electric Charge Translocation/Air 1% 4  z - IrradiateyxjıhConjuration/Alchemy 1% 5yxj} yxj yxj ##'##########cupup the Grappler#...##Gnoll of Vehumet ***...###..#Health: 110/110 ========================##.#Magic: 27/27 ========================####.#######AC: 13Str: 14###.##.........#EV: 15Int: 24.....?#######.........#SH: 0Dex: 13.....$................#XL: 14 Next:  7% Place: Dungeon:14....!.#######@........#Noise: ---------  Time: 15741.9 (0.0).....#.........#i) +1 short sword (venom)Þ...#.........#Throw: 14 boomerangs...####.######Spore yxjN d####.##..#####.#######.........##.........#Your burstshroom violently releases its spores. _Marking area around Roxanne, Geomancer Emeritus as unsafe for travelling. _HP restored. _Okay, then. _Okay, then.Okay, then.yxjD yxj . _yxj_ _HP restored. yxj_Okay, then. _Okay, then.  Casting: Forge Lightning Spire (mildly dangerous; 1% risk of failure)  Confirm wiyxjHth . or Enter, or press ? or * to list all spells.yxjn yxjnt o Your spells (cast)Typeyxjt ZFailure Level a - Inner FlameHexes/Fire1%yxj*u 3 yxjvu  b + Forge Lightning Spire Air/Forgecraft 1% 4 yxju  c - Yara's Violent Unravelling Hexes/Alchemy 1% 5 d - Brom's Barrelling BoulderConjuration/Earthyxjv 1%4  u - Blinkyxjbv !Translocation1%2 yxjv : x - Plasma BeamFire/Airyxjw <5% 6 yxjyw -Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exityxj yxj)yxj{##'##########cupup the Grappleryxj)#...##yxj3qGnoll of Vehumet ***...###..#yxjHealth: 110/110 ========================##.#yxjMagic: 27/27 ========================####.#######yxjZAC: 13Str: 14yxjP###.##.........#yxj-EV: 15yxjInt: 24.....?#######.........#SH: 0yxj:Dex: 13.....$................#yxjXL: 14 Next:  7% Place: Dungeon:14yxj....!.#######@........#yxjNoise: ---------  Time: 15741.9 (0.0).....yxj]#.........#yxjLbi) +1 short sword (venom)Þ...yxjl#.........#Throw: 14 boomerangs...####.######yxj=Spore ##yxji##.##..#####.######yxj#.........##.........# _HP restored. _Okay, then. yxj &_Okay, then. yxj)'_Okay, then.yxjPCasting: Forge Lightning Spire (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.yxjyxj2##'##########cupup the Grappler#...##Gnoll of Vehumet ***...###..#yxj\Health: 110/110 ========================##.#Magic: 27/27 ========================####.#######AC: 13Str: 14###.#yxjX#.........#EV: 15Int: 24.....?#######.........#SH: 0Dex: 13yxj.....$................#XL: 14 Next:  7% Place: Dungeon:14....!.#######@........#Noise: ---------  Time: 15741.9 (0.0)yxjq.....#.........#yxji) +1 short sword (venom)Þ...#.........#yxj<Throw: 14 boomerangs...####.######Spore yxjW##yxjvi##.##..#####.######yxj#.........##.........# _HP restored. _Okay, then. yxj_Okay, then. _Okay, then.Casting: Forge Lightning Spire (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.yxjyxj5 :  Okay, then.yxj[ yxj yxjR'yxjF-. _yxj #...........##'########## #...#####..# yxj{##.#  #  ###.####### ###.# #.# .....?#######yxj .# .....$......@..#yxj_ ....!.#######..yxj>.# .....yxj~ #.........# Þ...yxj #.........# ...yxj(s####.######## ##yxjq.# #..# ####.####yxj## yxj] #.#yxjyxj12.9 (1 _yxjQyxjyxjPl #.# ##'#yxj #...## ###..# ##.# #yxj. | ###.# ###.#yxj r #..# .....?yxj |#.# .....$yxj3!.# ....!.#yxj!f.# ..... #.yxj!.# Þ... #...# ...yxj5" ####.#### ## ##yxj"G.# #..# yxj" ####.######  #.#yxj*yxj>,%3yxjU2yxj4yxj #.# ##'# #...##yxj3 ###..# ##.# # ###.####### ###.#yxjU #...# .....?#.#yxjX .....$yxj.# ....!.yxjƢz#.# ..... #..yxj4.# Þ...yxj #.........# ... ####.#yxjj##### ## ##.# yxj;m #..#  ####.###### yxjX] #.#yxjyxj1%4yxj;yxjyxj l #.# ##'#yxjo  #...## ###..# ##.# #yxj 2 ###.#######yxj ? ###.#yxj,  #.........# .....?#yxj{ j.# .....$yxj .#yxj  ....!.#yxj; .#yxj^ K .....yxj S #.........#yxj + Þ...yxj 6 #.........# yxj. ^ ... ####.###### yxjP / ##yxj f ##.#  #..# yxj  ####.######  #.#yxj yxj yxj %5yxj yxj+ yxj՗G #.# ##'# #...## ###..# ##.# # ###.yxj8g# ###.# #.........# .....?#.# .....$.#yxj ....!.#.# ..... #.........# Þ... #yxj.#  ... ####.######  ##yxjm ##.#  #..#  ####.######  #.#yxjyxj%6yxjNyxjyxjd #.# ##'yxj# #...## ###..# ##.#yxj$Z # ###.#yxjB| ###.# #.#yxj|F .....?#.#yxjS .....$.#yxj ....!.#.# .....yxj  #.# Þ... #.# ... ####.###### ## ##.#yxjR|Þ   manticore (asleep) yxjwm #..#  ####.###### yxj] #.#yxjAyxj%7yxjyxjyxjKayxj|c5A manticore. yxjcRA hideous cross-breed, bearing the features of a human and a lion, with great yxjc\bat-like wings. Its tail bristles with spikes that can be loosed at potential prey. yxjcMax HP: ~49Will: +yxjd AC: +yxj"d EV: ++ yxj?dAThreat: High Class: Natural Size: Large Int: Animal yxj]dWYou have about 97% to hit with your +1 short sword of venom and 100% to hit withyxjyd&your bite (while incapacitated). yxjd"It has about 55% to hit you. yxjd*Attacks Max Damage Bite 26 yxj$eX2x Claw 14 each It has a 6% chance to notice you each turn. It can fly. yxjOe3It possesses the following natural abilities: yxje[!]: Description|Statuses|Quoteyxj yxjt #...........# cupup the Grappler##'########## Gnoll of Vehumet ***...#...##Health: 110/110 ========================###..#Magic: 27/27 ========================##.#AC: 13Str: 14####.####### EV: 15Int: 24###.##.........# SH: 0Dex: 13yxj {.....?#######.........# XL: 14 Next:  7% Place: Dungeon:14.....$.@..............# Noise: ---------  Time: 15747.9 (1.0)....!.#######.........# i) +1 short sword (venom).....#.........# Throw: 14 boomerangsÞ...yxj #.........# Spore ...####.##########.#yxj Þ   manticore (asleep)#..#####.#######.........# _Okay, then. yxjU M_Okay, then. _Okay, then.yxjx Casting: Forge Lightning Spire (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.yxj yxj yxjJ yxj yxj< #.# ##'# #...## ###..# ##.#yxjq # ###.##.## #yxj~.#.?#.#.$yxjd.#.!.yxjb#.#.. #.#yxj"a.Þ..... #.#yxjsf.... ####.######.###### ##.#  #..#  ####.######  #.#yxj0"yxj"%8yxj'yxj(yxj ##'######## #...## yxj!t## ###..#.. ##.#yxjp#.#.###########.### #................?#######yxjs..$.......yxj!@#######....# #.yxjiÞ.....# #.yxj.......# ####.########### ##.#? yxjK^ #..#####.###### #........yxjD.#  #yxj.#yxjyxjyxjL%9yxj yxj21 _Found a scroll of identify.yxjL l #...## ###yxj  ###..# .. ##.# #.yxj #.###########.### #...............?#######yxj #yxj# Y.$......yxjC #yxjd N!.#######yxj #......@.# #yxj `Þ.....# #yxj ^.......# ####.####yxj j####### ##.# ? yxj&  yxjG 4..#.yxje ####.#####yxj = #.........yxj * #yxj .yxj  #....>....yxjG yxjB &50yxj yxj yxj\5 #...##yxj #### ###..# ..# ##.#yxj u #.# ###.yxj| ######.### # #yxj.?####### #.$...yxj& #......!.####### #yxj.# #.Þ.....# #yxj.# ####..# ##.#..?yxj9 l #..##. ####.#yxj R # #yxj j #....>yxj`yxj%1yxj/yxj4yxjOS #...## #### ###..# ..# ##.# #.# ###. ######.### # #.?####### #.$.... #......!.####### #.# #yxjT.Þ.....# #.# ####..# ##.##..?. #..##.# ####. #. #. # #....>yxj-YyxjY%2yxj]yxj_yxjѕ  #...## #### ###..# ..#yxj  ##.# #.# ###. ######.### #yxj' V #.?#yxjN  #.$ #......!.#######yxj B #.# #.Þ.....# #.# ####.yxj )#.....# ##.###..?. #..# ##.## ####.yxj u #. # .yxjK } # #....>yxj@ yxjМ %3yxj yxj yxjwt _Found a scroll of identify.  The helpless manticore fails to defend itself.  yxjw)You spit the manticore like a pig!!! Mushrooms sprout behind the manticore.  You kill the manticore!  Vehumet accepts your kill.  Vehumet offers you knowledge of Frozen Ramparts.yxjwyxj,|/  --more--yxj .yxjO P.PP.PPP 3 burstshrooms (unaware)yxj D 94.5 (0.6 _yxj% HPPPPyxj} yxj#### ###..# ..# ##.# #.##.#######.### #....yxj  #.......?####### #.$...... #yxj!.#######+.###........# #yxj)#.....P@.....# #.PP.....# ####yxj{p##.....####### ##. ##..?.  #.. ##.###### #. yxj9 #.....  #. #....>......yxjyxjv,5.5 (1.0yxj APPyxj yxj{5 #.yxj#######..yxj_ ..# ##.yxj yxj ^#.# ###yxj) ######.### # #yxjH:.?#######yxjo #.......$......yxj+ #yxjN!.#######yxj +.###..# #yxjw #......# #.........PP.....# ####.##.....####### ##.?.# #.yxjM#.### ####. PPP #. # .. #......yxj@ #yxj%A2 unaware)yxj&%6yxj0APPyxjU3yxj yxjS yxj yxjp yxj yxjR2 yxj4 yxj4 yxj6 yxj9 T _Your burstshroom violently releases its spores.yxjZ< yxj< yxj-> yxj@ yxjB 3  Found a spear.yxjn yxjL yxj yxj& yxj' yxjB) yxj , W _Your burstshroom violently releases its spores. x2yxj. yxj / yxj0 yxj3 yxjH4 yxj5 yxjV: ######.### #..#.......?#####.......$........## #......!.#######.. +.###........# #..#............# #yxj: ...............# ###..##.....####### # ##..@.# #61.5 (5yxj;  ##.### ### #. ... .. #... ... #....... .....+.)..### #.... #  #... yxjE< yxj? yxjlA : _i - 2 scrolls of identify (gained 1)yxjIIyxjyxj)yxj_yxjyxjyxjpyxjyxj!yxjyxjUyxjyxjyxjK ..# ##.#  #.# ###.########.### # #.......?#######...yxj9 #.......$..........## #......!.#######.... +.###........# #.......#............# #.....yxj&..........@....# ####.4.5 (3..##.....#######.##....#..###.#######.###. #..... yxj'#.... #....>.... .....yxjkY+.)..###...yxj4yxjWyxjyxjyxjCyxjyxjyxj yxjIyxjyxjyxjyxjyxjyxjyxjyxjmyxj|yxjyxjEyxjyxjD#V ##'######## #...##  #### ###..#  ..# ##.# yxj# #.# ###.##### ######.### #... #.......?#######... #.......$..........## #......@.#######........8.5 (4. +.###........# #..........#............# #.......................# ####.##..##.....########.#yxjz$H##....#..# ##.#######.######. #... #...yxj%yxj'yxj)W _u - a smoky inky potionyxj yxjr yxj; yxj yxj ,yxjW yxj yxj yxjd yxj O _You now have 1199 gold pieces (gained 15).yxj8 yxj yxj^ yxj yxjq yxj yxjA ?#...........#...........yxju  ##'######### #...## #### ###..#  ..# yxj #.#  #.# ###.############.### #yxj  #.#######.72 yxj b#................yxj1  ## #........#######.. +.###........# #...........#............# #.........yxj\ ...............# ####.#####..##.....####### ##.# yxj ##....# #..# ##.#######.######yxj yxj yxj' : _i - 3 scrolls of identify (gained 1)yxj9 yxj< Read which item? Scrolls  b - 2 scrolls of blinking yxj<  t - 10 scrolls of teleportationi - 3 scrolls of identify  w - 2 scrolls of enchant weapon yxj=  I - 2 scrolls of immolation  S - 2 scrolls of silence  V - 3 scrolls of vulnerability  m - a scroll labelled HATHIR BAXY yxjX= o - 2 scrolls labelled NEPPOCR EFAI  v - 2 scrolls labelled LAUGUU CEOXTYI  y - a scroll labelled ESCHUCA CUTHRARO  z - 2 scrolls labelled CEAKOI JAODWES  B - 2 scrolls labelled ZEROEHU CIVVAZ yxj= [!] read|quaff|evoke[?] describe selectedyxj yxj yxj #........... cupup the Grappler#........... Gnoll of Vehumet ***...yxj ##'######### Health: 110/110 ========================#...##Magic: 27/27 ========================#######..#AC: 13Str: 14..###.#EV: 15Int: 24yxj5 #.####.###### SH: 0Dex: 13yxj{ ######.### #......... XL: 14 Next:  9% Place: Dungeon:14#.......@#######......... Noise: ---------  Time: 15772.5 (0.0)#........................ i) +1 short sword (venom)yxj U## #........#######......... Throw: 14 boomerangs. +.###........# #......... Spore ..#............# #.........yxj T...............# ####.##### ..##.....#########.###....##..###.#######.######yxj Z Found a spear. _Your burstshroom violently releases its spores. x2 _i - 2 scrolls of identify (gained 1) _u - a smoky inky potion _You now have 1199 gold pieces (gained 15). _i - 3 scrolls of identify (gained 1)yxj yxj Identify which item? (\ to view known items) Scrolls (select first with ?)  m - a scroll labelled HATHIR BAXY  o - 2 scrolls labelled NEPPOCR EFAI  v - 2 scrolls labelled LAUGUU CEOXTYI  y - a scroll labelled ESCHUCA CUTHRARO  z - 2 scrolls labelled CEAKOI JAODWES  B - 2 scrolls labelled ZEROEHU CIVVAZ yxj! @Potions (select first with !)  d - a ruby potion  f - 6 glowing yellow potions  j - 5 purple potions  k - 2 golden potions  l - 4 fizzy ruby potions  n - 2 pink potions  p - a white potion yxjU { q - a black potion  s - a lumpy dark potion  t - a sedimented brown potion  u - a smoky inky potionyxj ][?] describe selectedyxjyxj yxj;#........... cupup the Grappler#........... Gnoll of Vehumet ***...yxjv##'######### Health: 110/110 ========================#...##Magic: 27/27 ========================#######..#AC: 13yxjBStr: 14..###.#EV: 15Int: 24#.####.###### SH: 0Dex: 13yxj2######.### #......... XL: 14 Next:  9% Place: Dungeon:14#.......@#######......... Noise: ---------  Time: 15772.5 (0.0)yxji#........................ i) +1 short sword (venom)## #........#######......... Throw: 14 boomerangsyxjd. +.###........# #......... Spore ..#............# #.........yxj...............# ####.##### ..##.....#########.###....##..###.#######.###### Found a spear. yxj._Your burstshroom violently releases its spores. x2 _i - 2 scrolls of identify (gained 1) _u - a smoky inky potion _You now have 1199 gold pieces (gained 15). _i - 3 scrolls of identify (gained 1)yxj]  As you read the scroll of identify, it crumbles to dust.yxj*3.5 (1yxjyxj!< _v -> p - 2 scrolls of poisonyxj!yxj5yxj9VRead which item? Scrolls  b - 2 scrolls of blinking  t - 10 scrolls of teleportationi - 2 scrolls of identify  w - 2 scrolls of enchant weapon  p - 2 scrolls of poison yxj9$ I - 2 scrolls of immolation  S - 2 scrolls of silence  V - 3 scrolls of vulnerability  m - a scroll labelled HATHIR BAXY  o - 2 scrolls labelled NEPPOCR EFAI  y - a scroll labelled ESCHUCA CUTHRARO  z - 2 scrolls labelled CEAKOI JAODWES yxj*:  B - 2 scrolls labelled ZEROEHU CIVVAZ [!] read|quaff|evoke[?] describe selectedyxj^yxjyxjyxj+yxj b#........... cupup the Grappleryxj4j#........... Gnoll of Vehumet ***...yxjz##'######### Health: 110/110 ========================#...##yxjMagic: 27/27 ========================#######..#yxj [AC: 13Str: 14yxj}..###.#EV: 15Int: 24#.#yxj~###.###### SH: 0Dex: 13yxj$######.### #......... XL: 14 Next:  9% Place: Dungeon:14yxjt#.......@#######......... Noise: ---------  Time: 15773.5 (0.0)yxj#........................ i) +1 short sword (venom)yxj<## #........#######......... Throw: 14 boomerangsyxj. +.###........# #......... Spore yxj..#............# #........................# ####.#####yxj. yxj2C..##.....#########.#yxjZ;##....#yxj#..###.###yxj ####.######yxj-  yxjA_i - 2 scrolls of identify (gained 1) yxj'2_u - a smoky inky potion yxjws_You now have 1199 gold pieces (gained 15). _i - 3 scrolls of identify (gained 1)  yxj{As you read the scroll of identify, it crumbles to dust. _v -> p - 2 scrolls of poisonyxjYyxjqIdentify which item? (\ to view known items) yxjScrolls (select first with ?)  m - a scroll labelled HATHIR BAXY yxj= o - 2 scrolls labelled NEPPOCR EFAI yxjW y - a scroll labelled ESCHUCA CUTHRARO  z - 2 scrolls labelled CEAKOI JAODWES yxjD+ B - 2 scrolls labelled ZEROEHU CIVVAZ yxjiPotions (select first with !) yxjO d - a ruby potion  f - 6 glowing yellow potions yxj j - 5 purple potions yxj  k - 2 golden potions yxjI l - 4 fizzy ruby potions yxjr n - 2 pink potions yxj2 p - a white potion  q - a black potion yxj s - a lumpy dark potion yxj2 t - a sedimented brown potion  u - a smoky inky potion[?] describe selectedyxj yxj yxjJyxj$+yxj#........... cupup the Grappler#........... Gnoll of Vehumet ***...##'######### Health: 110/110 ========================#...##Magic: 27/27 ========================#######..#AC: 13Str: 14..###.#yxjEV: 15Int: 24#.####.###### SH: 0Dex: 13yxj!######.### #......... XL: 14 Next:  9% Place: Dungeon:14#.......@#######......... Noise: ---------  Time: 15773.5 (0.0)#........................ i) +1 short sword (venom)yxj## #........#######......... Throw: 14 boomerangs. +.###........# #......... Spore ..#............# #........................# ####.##### ..##.....#########.###....##..###.#######.######  yxj< a_i - 2 scrolls of identify (gained 1) _u - a smoky inky potion _You now have 1199 gold pieces (gained 15). _i - 3 scrolls of identify (gained 1)  As you read the scroll of identify, it crumbles to dust. _v -> p - 2 scrolls of poisonyxj/,]  As you read the scroll of identify, it crumbles to dust.yxj,*4.5 (1yxj0/yxj0: _z -> a - 2 scrolls of enchant armouryxjOyxjQRead which item? Scrolls  b - 2 scrolls of blinking yxjQ t - 10 scrolls of teleportationa - 2 scrolls of enchant armour  i - a scroll of identify  w - 2 scrolls of enchant weapon  p - 2 scrolls of poison yxjTR% I - 2 scrolls of immolation  S - 2 scrolls of silence  V - 3 scrolls of vulnerability  m - a scroll labelled HATHIR BAXY  o - 2 scrolls labelled NEPPOCR EFAI  y - a scroll labelled ESCHUCA CUTHRARO  B - 2 scrolls labelled ZEROEHU CIVVAZ yxjR[!] read|quaff|evoke[?] describe selectedyxj^ yxjd yxjEf #........... cupup the Grappler#........... Gnoll of Vehumet ***...##'######### Health: 110/110 ========================#...##yxjf bMagic: 27/27 ========================#######..#AC: 13Str: 14..###.#EV: 15Int: 24yxjg #.####.###### SH: 0Dex: 13######.### #......... XL: 14 Next:  9% Place: Dungeon:14#.......@#######......... Noise: ---------  Time: 15774.5 (0.0)yxj?g #........................ i) +1 short sword (venom)## #........#######......... Throw: 14 boomerangsyxjg d. +.###........# #......... Spore ..#............# #.........yxjg ...............# ####.##### yxjh ..##.....#########.###....##..#yxjLh ##.#######.######  _You now have 1199 gold pieces (gained 15). yxjh j_i - 3 scrolls of identify (gained 1)  As you read the scroll of identify, it crumbles to dust. yxjh _v -> p - 2 scrolls of poisonAs you read the scroll of identify, it crumbles to dust. _z -> a - 2 scrolls of enchant armouryxjk yxjfn tIdentify which item? (\ to view known items) Scrolls (select first with ?)  m - a scroll labelled HATHIR BAXY  o - 2 scrolls labelled NEPPOCR EFAI  y - a scroll labelled ESCHUCA CUTHRARO yxjn P B - 2 scrolls labelled ZEROEHU CIVVAZ Potions (select first with !)  d - a ruby potion  f - 6 glowing yellow potions  j - 5 purple potions  k - 2 golden potions  l - 4 fizzy ruby potions  n - 2 pink potions yxj o p - a white potion  q - a black potion  s - a lumpy dark potion  t - a sedimented brown potion  u - a smoky inky potion[?] describe selectedyxj yxj yxj #........... cupup the Grappler#........... Gnoll of Vehumet ***...yxjO ##'######### Health: 110/110 ========================#...##Magic: 27/27 ========================#######..#AC: 13Str: 14yxj $..###.#EV: 15Int: 24#.####.###### SH: 0Dex: 13######.### #......... XL: 14 Next:  9% Place: Dungeon:14yxj #.......@#######......... Noise: ---------  Time: 15774.5 (0.0)#........................ i) +1 short sword (venom)yxj ## #........#######......... Throw: 14 boomerangs. +.###........# #......... Spore yxjH ..#............# #........................# ####.#####yxjp  ..##.....#########.###....##..#yxj F##.#######.######  yxj _You now have 1199 gold pieces (gained 15). _i - 3 scrolls of identify (gained 1)  As you read the scroll of identify, it crumbles to dust. yxj _v -> p - 2 scrolls of poisonAs you read the scroll of identify, it crumbles to dust. _z -> a - 2 scrolls of enchant armouryxj %  yxj 8As you read the scroll of identify, it crumbles to dust.yxjq *5.5 (1yxj yxjt Q _B -> N - 2 scrolls of noiseyxj! 3yxj yxj! yxj# yxj% Byxj>& ,yxj& yxj' yxj( yxj( yxjZ) yxj* yxjT+ ,yxj+ yxjN, yxj- yxj- yxjL. yxj\1  #.< # +.......> #........ yxj1 #........ ##'###### #...##  #+##### ###..#  #...@.# ##.# 80.5 (5 #####.# ###.### ######.### # #........####### yxjL2 /#............ ## #........#######...... . +.###........# #........#............# #.....................# ####.yxj2 yxj5 yxjR9 yxj7yxj7yxj|8yxj6;yxjC<yxj=>Byxj>yxj You spit the cyclops like a pig!!! The cyclops looks as sick as possible!  Mushrooms sprout behind the cyclops.  The cyclops is severely wounded.yxj4=9.0 (0.5yxj+ PyxjXFPPPyxj) yxj]G_The cyclops closely misses you.yxj  You barely miss the cyclops. You bite the cyclops, but do no damage.yxjO%5yxjs@PPyxj7 yxjxU_The cyclops is almost dead.yxj  You hit the cyclops but do no damage. The cyclops looks as sick as possible!  Your bite misses the cyclops.yxj(90.0yxjyxj![ _The cyclops is almost dead.yxj   yxjo You hit the cyclops but do no damage. The cyclops looks as sick as possible!  The cyclops is engulfed in spores. The cyclops looks weaker.yxj j  The cyclops is almost dead.yxj U0---=yxj 6 (0.6yxj HPPPPyxj + _The cyclops hits you!yxj  yxj~You completely miss the cyclops. Your bite misses the cyclops.yxjyxjT/-1.2yxj\PPPPPyxj yxjU_The cyclops is almost dead.yxj .You hit the cyclops.  You kill the cyclops!yxjL(PPP 3 burstshroomsyxj 1=--11-8yxj)yxj@ yxj}L_Vehumet accepts your kill.yxjx####+### #.##'#####+#### #.#.# ##.yxjy#.# ##### #.# #.<...... ##.# #......P#.# +......P(.# #.yxj{y.....P.#.# #.......##.+ ##'#.##### #.# #.yxjy##'###### ###.#.....# ######.# #yxjyd######.### #.#.#.yxj~yxjI4-2.8 (1.0yxj\PPPPyxjyxjl ####+### #.##'#####+#### #..#yxjDm #.# ##.#.# ##### #.yxjwm l# #.<...... ##.# #......P#.# +.yxjm .....P(..# #......P.#.yxjm # #.......##.+ ##'#.##### #.yxjm # #...###'###### ###.yxjn #.....# ##.#####.# ###.yxjEn N######.### #.#.#.yxjrn yxjq )*yxjr L*P*yxj .yxj< ..P( 2yxj ?-3yxj` yxj E _Your burstshroom violently releases its spores.yxjIyxjyxjyxjF yxjR yxj uyxjvyxj+wU2=yxjxyxj......(........# #.....yxj.....P.#.......# #...........##......@+ ##'########yxj͎.##### #.......# #...##  ##'###### ###..#  #.....# ##.# yxj#####.# ###.###########.### #.......yxj$j#........#######........ #.......................yxjO ## #........#######........ yxj##.#....#'.#yxjǒK8.8 (5##yxjyxj,i4======9.8 (6yxj?yxj= _As you open the door, it creaks loudly!yxj<yxj<yxj]=yxjByxjtByxjD,yxjE@  There is an open door here.yxj9FyxjF _yxj{Gyxj[Hyxj:IyxjI%5yxjJyxjM ##'#############+#### #..#### yxj NA#.......# ##....#  #.......# #######'##### ### #.......# #.<.yxjON# .... ##.......# #....# .....#........# +.......>...# yxj{N4.....(........####.#...# ....P.#.......#.@..#...........# ------yxjN802.8 (3 .....##.......'.#####'########## yxjN##### #.......### #...## ##'###### ###..# yxjN#.....# ##.######.# ###.#######yxj(O######.### #...##........######## #..........yxjQO"#yxj-P<------yxjRyxjSyxj yxj yxjʹ yxj yxjQ yxjd ,yxj2 $ yxj &_Found an escape hatch in the ceiling.yxj yxj yxjn yxj yxj yxj K6=yxj yxj ####+### #..........#  ##'#############+#### #..#### #.......# ....#  #.......# #######'##### # #.......# #.<yxjm #  ##.# ###....# #..# #<+.......>...# (........####@#..# yxj 5P.#.......#....#...........# ...##.......'.#####'########## ### #.......#...## ##'###### ###..#yxj 4#.....# ##.######.# ###.#############.### #..#######yxj# yxj yxj yxj yxj@ yxjw yxj yxjA yxj Byxj˫ yxj U7=yxj yxjx yxjq yxj yxj) yxj yxj/ yxje yxj yxjس @  There is an open door here.yxj yxjе ,8 _yxj yxj yxj yxj yxjj yxj yxj} yxj yxj0 yxjB yxjd yxj %9yxjL yxj= yxj5 yxj yxj yxj  +......##..'.........#......#####......... yxj #......# #......... ####+### #......... ##'####### yxj ####+#### #..#### #.......# ##....# yxjP P#.......# #######'###  #### #......@# #.<........14.8 (9 yxj ] ..... ##.......# ###....  ......#........# #<+.......>.. yxj % ......(........####.#...............P.#.......#....#................##.......'.#####'########.##### #.......### #...##yxjJ  ##'###### ###..# #.....# ##.#yxj yxj| yxj yxjyxjyxjyxjyxjOyxjLb10=yxjyxjByxj'yxjyxjkyxjyxj7 _You open the door.yxj3yxjyxjyxjyxjg9=yxj>yxj  ######## #####'# #......#####yxj  #......'..## +......##..'#......#####...... #......# #...... ####+### #...... #....# ##'# ####@#### #..###9.8 (5yxj2  #.......# ## #.......# #######' #### #.......# #.< ..... ##.......# ### ......#........# #<+.......  ......(........####.#.......yxj # .......#.......#....#....... ......##.......'.#####'##### yxj/ yxjyxjQ _There is an open door here.yxjyxjYyxj)yxjyxj*yxjێ: _yxjyxjyxjyxjyxjۖyxj% #.# ######## #####'####......#####..#......'..##..+......##..'..#......#####..yxjc#......# #..####+### #........yxj; #..@.# ##'###21.8 (2####'#### #..#### yxj#.......# ....#  yxjl#.......# #######'###### #.......# #.<..... ##.......# ###..yxjQ......#........# #<+.......>......(........####.#..yxj<.......#.......#....#.........yxjyxjUyxjyxjyxjyxjEyxj˲yxjH ####...##...'...#...#...yxjH 'yxj/M yxjM *2.8 (1yxjP yxjS ( _You open the door.yxj<3yxj yxjyxjyxj>,yxj)@  There is an open door here.yxjyxj@ _yxjyxj< yxj"#.#  #.# ######## #####'###yxjQ#......######......'..+......##..'yxj......####.@...# #........4.8 (2yxj ####'### #........ #....# ##'######yxj####'#####..#### Spore #.......###....#yxj s#.. #. yxjx#yxjyxjyxjwyxjDE yxjE yxjF yxjNJ yxjK yxjL ByxjN ByxjGP 'yxjQ 3yxjQ yxj@S There is an open door here. _You open the door. _There is an open door here. _You open the dooryxjS B. _There is an open door here. _You open the door.yxjkU Iyxj)Y _ #. #.yxjkY  #. #. #yxjY  ######## #####' #......######.###......'..###...@......##..'8.8 (4yxjY #####......##### #......# #.....yxjZ  ####'### #..... #....# ##'#yxjKZ ## ####'#### #.. yxjvZ #.......# ## #.......# #######yxjZ  #### #.......# #.<...yxj%[ yxjQ] yxj%_ _You open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the dooryxjS_ M. _There is an open door here.yxj yxjH!yxj#yxj %yxjxyxj)yyxjyyxj'}yxj9~yxjP _yxjyxjZyxjyxj## ######## ####+. #......#####yxj! #.###......'..## #.@.'......##..'30.8 (2 #####......##### #......# # ####'### # #....# ##' ####'#### #.. #.......# ## #.......#  #### #.......# #.<yxjyxjoyxjyxjI T######+######yxj ### ######## ### +.# #......#####yxj W #@###......'..##yxj Y #...'......##..'yxjE B#####......#####yxjt u #......# #yxj W ####'### #..yxj 9 #....##'yxj N ####'#### yxj0  #yxj^ ;.#  #yxj G.# ####yxj yxj *1.8 (1yxj yxjT# yxj %#####yxj 7..................'yxjyxj%2yxjCyxjH _There is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door.yxjF\# #.......########## #.. # ######+############..### ######## ##.......@.# #......#####.......#.###......'..##yxj(.......#...'......##..'.......#####......######+##### #......# # ####'### #. #....## ####'####  #yxj%.# yxjS9¿yxj%3yxj/ yxj6  _You open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the dooryxjl M. _There is an open door here.yxj yxj^ yxj^ yxj yxj> yxj P _yxj yxji yxj yxj ..# #.......## # ### ######+## #yxj >#####..#..### ## .'.# #......####5.8 (2yxj Q..#.###......'..#..#...'......##...#####......######+###### #......#yxji  ####'### ¿ #....# ####'#### #.......#yxj* yxj߯ yxj[ yxj<yxjyxj+yxjyxj2yxj,yxjyxja[There is an open door here. _You open the door. _yxjThere is an open door here. _You open the door. _There is an open door here.  You encounter a wolf spider simulacrum.yxj:!r..# #.......## yxjx!'### ######+## .# .<###+yxj! ##..#..### ##..'.# #......Zyxj!..#.###......'...#...'......##yxj!"..#####......#####+###### #......# ####'### Z   wolf spider simulacrum (dormant)  ¿yxjX"o #....#  ####'#### yxj"I #.......#yxj&+6.8 (1yxj''17.8 (2 _yxj)yxj!+yxju yxjT A wolf spider simulacrum. An icy replica of a monster, animated by heretical magics. Max HP: ~33Will: +AC: +EV: +rF: x..rC: ∞rPois: ∞rNeg: ∞rElec: . Threat: Low Class: Undead Size: Medium Int: Mindless Regen: None Speed: 130% (normally travels faster than you) You have about 97% to hit with your +1 short sword of venom and 100% to hit withyxj your bite (while incapacitated). It has about 58% to hit you. Attacks Max Damage After Damaging Hits Hit20Cold damage (max 33) Bite 12Cold damage (max 33) yxj It has a 5% chance to notice you each turn. It is immune to torment; and resistant to miasma and drowning. It can travel through water. yxj It is incapable of using stairs. [!]: Description|Statuses|Quoteyxj6yxjbBd....# #.......##########yxjB0cupup the Grappler yxjB{#'### ######+##Gnoll of Vehumet ***... yxjB#.#yxj,CcHealth: 110/110 ======================== yxjWC0.<#yxjCcMagic: 27/27 ======================== yxjCI###AC: 13yxjCkStr: 14#+##########yxjD#EV: 15yxj0DKInt: 24...........#yxj[DQSH: 0Dex: 13yxjD...........### ######## XL: 14 Next: 11% Place: Dungeon:14yxjD.......@...'.# #......## Noise: ---------  Time: 15837.8 (2.0)yxjKEZ..........#.###......'. i) +1 short sword (venom)yxjE...........#...'......## Throw: 14 boomerangsyxjE~...........#####......## Spore yxjFq#####+###### #......#yxjGF####'### Z   wolf spider simulacrum (dormant)¿yxjsF#....#####'####yxjF#.......# yxjFQ_There is an open door here. _You open the door. yxjG;_There is an open door here. _You open the door. yxj;Gt_There is an open door here. _You encounter a wolf spider simulacrum.yxjJyxj)KyxjNyxjMOyxjK S.# #.# #yxj #'### ######+## ##.# ..<# .### .#+##yxj .#+.### ##yxj ....'.# #......#Z.#.###......'#yxj .#...'......#.#####......######+###### #......#yxjC  ####'###  ¿ #....# yxjn  ####'####  #.#yxj2 yxj *8.8 (1yxj yxj yxjN#.....# #.yxje##'### ######+###.# #..<# yxj##.### #.yxjPQ ##+# yxj};# #yxjH.# +yxjI.###  #yxj .'.# #...... #Zyxj8T.#.###......yxjdh #.#...'......yxj* #yxj>.#####......yxj ######+###### #...... ####' yxj3 ¿yxj@5 #....# yxjk8 ####'#### yxj0 #.#yxjyxjyyxjd%9yxjyxjyxj=N #.....# #.#  ###'### ######+##  ###.#  #..<#  #.###  #. ##+#  #yxj OP #.# +.###  #.'.# # #Z.#.### #.#...' #.##### ######+###### # ####'  ¿ #....# yxjO~ ####'####  #.#yxjS<40yxjVyxj Xyxjmg #.....# #.#yxj ###'### ######+## ###.# #..<# #.### #.yxj ##+# # #.#yxj' +.###  #.'.# # #ZyxjV.#.### #.#...' #.#####yxj ######+###### # ####' ¿yxj #.... ####' #.yxjyxj2%1yxjyxj[yxj ` #.....# #.yxj b# ###'### ######+##yxjG l ###.# #..<#yxj  #.### #. ##+yxj :# #yxj [ #.# +yxj, w.###  #.'.# #yxjd _ #Z.#.###yxj  #.#...' #.#####yxj  ######+###### # #### ¿yxjY X # ####'yxj ? #yxj yxj %2yxj yxj yxj0g #.....# #.#yxj71 ###'### ######+## ###.# #..<# #.###yxj1u #. ##+# # #.# +.###  #.'.# #yxj2 #Z.#.### #yxj2.#...' #.##### ######+###### # yxj2? ¿ #yxj`3m ####' #yxj8yxjY9%3yxj=yxj>yxjv  ζYou encounter a wolf spider simulacrum.  The helpless wolf spider simulacrum fails to defend itself.  You stick the wolf spider simulacrum like a pincushion!!!  Mushrooms sprout behind thyxj pe wolf spider simulacrum.  The wolf spider simulacrum vaporises!yxjuPP   burstshroom (unaware)yxj,4.3 (0.5yxjyxj yxj5L_Vehumet accepts your kill.yxjؚyxj3yxjyxj؟yxjyxjע,yxjPyxjyxjyxjyxj^'yxjOyxjyxj`yxjӪ7 _You open the door.yxjXyxj#.yxj\yxjyxjyxj> _Your burstshroom violently releases its spores.yxjb#####...^...# +.....'....'.......########..yxj.....######.......'........#...# #.......############'### ######+##yxj3 o##.# #... ..<# ##..# #.### #..##.yxj (##@########## 8.3 (4.0#.. +..## ###.yxjs!m'.# ...........#.###...........#...'..#...........#####.. ######+###### #..yxj!  ### yxj"yxj%yxj(Q _There is an open door here.yxjyxj3yxj1yxjmyxj$ _yxjyxjyxjyxjyxj/yxjbyxjdyxj,yxjb!yxj0####### ######### #.....# #.......# #.....######...^...# yxj+.....'....'.......########....#.....######.......'........####.....# #.......#############'yxjB?######+#####.#...# 51.3 (3#..<###..#### #.###yxj~#..###.##'########## #yxjr#...........#+...........### ######...........'.# #..#...........#.###..#...........#...'....yxjyxjyxjyxj byxj|byxj#cyxjgyxjhyxjqiyxjjyxjOkyxj|lyxjlyxjmyxjJnyxj qByxjs@  There is an open door here.yxjtyxjTu _yxjuyxjHwyxjxyxjxyxjnyyxjR{'yxje|yxj|yxjo}yxj2 yxjn1_You open the door.yxjyxjyxjyxj77#.....######.......'.......yxjme #.....# #.......########yxj7 ###'### ######+## ###.# ##....# yxjՆ #..<# ##..#### yxj$ #.### #..##  #. ##'########## yxj4: # #####...........# #...@...........### #8.3 (7yxjb .....###...........'.# # yxj### #...........#.### #...........#...'yxjƇ^ #...........#####yxj ######+######  # yxj$¿ # ####yxjԈyxjyxj yxjK_There is an open door here.yxj] yxj yxj` yxj yxj yxj : _yxj yxj ,yxj yxjy yxj: ,yxjZ ,yxj yxj3 yxj yxjI yxj0 yxj yxj yxj # #.....# #.......#### ###'### ######+##  ###.# ##....#yxj  #..<# ##..#### #.### #..## #. ##'########## ####...........#yxj>  #...'....##.....@.###...........'63.3 (5yxj N###### #............ #........... #...........# ######+# ¿ yxjM yxj! yxj# yxj13yxjyxjyxj-,yxj,yxj!yxjyxjyxjyxjyxj2yxjyxj #.....# #....... ###'### ######+##yxj] ###.# ##....#yxjq #..<# ##..####yxjH #.### #..## #. ##' # #####yxj. #.#####...'.yxj #..@....###.yxj$6.3 (3yxjP #....###### #....#.# #yxjs.### #. #.yxj#yxj{ ######+  ¿yxjyxjyyxjyxjY yxj yxj yxj& yxj: yxj ,yxj yxj yxj^ yxj yxj  #.....# #...... ###'### ######+yxjU  ###.# ##.... #..<# ##..### #.### #..## #.# ##'yxj n #.# ##### #.#####...' #@......###8.3 (2 #....###### # +....#.## #yxj * ######.# # #.# ######+#.##yxj  .# ¿#.#yxj yxj yxj yxj*( yxj( yxj* yxj, yxjyxj[yxjyxjMyxjyxjc,yxj3yxjByxjyxj_yxjyxjyxj& ###'### ##### ###.# ##.. #..<# ##..#yxjvO #.### #.. #. ##'### #.# #####..... #.#####...'yxjRL##.......###¿###### #71.3 (3+....#.## # ######.# # #.# ###### #.# #.#¿yxj% s #.# #.#yxj yxjj yxj{yxj yxj yxj yxj yxj yxj2 ,yxjy yxj yxj ,yxj yxj yxj yxj> yxj yxj yxj5 yxjm yxj m ###.#  #..<# ## #.### #. #.# ##' #.# #####.. #.#####...' ###.......###¿ ####....###### # +@...#.## #5.3 (4yxjk b ######.# # #.# ### #.#  #.# #.# yxj 7 #.# yxj yxj( yxj yxj4#+##.........[.......'...........###+yxj8yxj9*6.3 (1yxj|<yxjn=! _You open the door.yxjO? _There is an open door here. _You open the door. _There is an open door here. _You open the door. yxj?t_Found a pair of embroidered boots.yxjLP ###.# yxjpL #..<#  #.### # #.# ## #.# ######+#### #.#####...'yxjL&.. ###.......###.[.####....###### #.@....#.## #.######.# #.. #.# yxj!M#+## #.#  #.#  #.# yxjVMA #.#yxj,QyxjR,7 _yxjTyxjWQ _There is an open door here.yxjyxjyxjUyxj$yxj'yxj8)$ _yxj*yxj,yxj%0yxj0yxj72yxjO ###'### ###.#  #..<#  #.###  #.#  #.# #### ###+##### #.#####..yxj>Pr #.......# ###.......## #####....###### 9.3 (2 #.......'....#.##  #.......######.#  #.......# #.######+#yxjyP## #.#  #.#  #.##.#yxj&QyxjSyxjUv _You see here a +1 pair of boots.yxjL yxj` ###'###   ###.# yxjG  #..<# yxjl  #.###   #.#  yxj #.#   ###+##### #.#####  yxj #.# ###.  yxj #....@[.####....######   #.......'....#.##  yxj #.######.#   #yxjQX.# #.#  yxj #####+### #.#  yxj3 #.#  yxj3 #.#  yxj%H #.#  yxjyxjN280.3 (1 _yxj.yxjryxjyxjwyxj~yxjyxjyxjyxjyxj'yxjyxjsyxjyxj7 _You open the door.yxjyxj+yxj,yxjFyxjyxj yxj   yxj  #.....#  . #.....#  .## ###'###  yxjW ..# ###.#  #.# #..<#  #.#yxj #.###   #.# #.#   #.# #.#  yxj ###@##### #.4.3 (4 yxjB #.......# ###......   #.....[.####....####  yxjM< #.......'....#.##   #.......######.#  #.......# #.#  yxj#####+### #.#   #.#  #.#yxj?yxj yxj yxjC_There is an open door here.yxj( yxj( yxj* yxjz3 yxj6 yxj8 $ _yxjU9 yxj; yxj> yxj? yxj@ yxjdB yxjC yxjXD yxjE yxj1F yxjbG yxjH ,yxjL J###########.... ......... +.....'... ...#.. ....##.###'####.##.#  #@# .<# 8yxjM  #.# #.###  #.# #.#  #.# #.# ####'##### ######.......# ###......#.....[.####....#####.......'....#.##yxjM H#.......#####yxjHQ yxjQ yxjyxjyxjyxj]yxjڮyxjW,yxj!yxjyxjyxjyxjyxjyxjӵyxjayxjչ        ##### yxjB'########### #..... #.........# #..... #.........## +..... yxj/#........... #..... #.........# #..... # ###'##91.3 (3 .# ###.# #.# #..<#  #.#yxjκx #.###   #.# #.#  #.# #.#yxj  ###'##### #  yxj;$ #.......# ###.....   #.....[.####....### yxjջyxjWyxjyxjQyxjyxjyxjeyxjnyxj,yxjyxjyxj yxjyxj}yxjyxjyxj@yxjT_ ######yxj########## #...@.....## +.....4#........... #.....#.........##...yxj >####.###### ###'###..####.###.#.<# #.#  #.# #.# #.# #.#yxjyxj!yxj#yxjyxjyxjyxj yxj yxjl,yxjyxj,yxjiyxjyxjyxjyxj/yxjyxjyxjyxj"yxjyxjyxjyxjyxj&yxjyxj yxjT!yxj!yxj$/yxj%g ####### # yxjP%########### #.....#  #.........# #.....###### yxj%#.........####.+.....'....' #.........@....#.....######900.3 (6 #.........######.....# # yxj%####.###### ###'### # #..# ###.#  ##.# #..<# #yxj& #.# #.### #  yxjB&:#.# #.# ##  #.# #.# #####. yxj' ###'##### #.#####...'. yxj$)yxjW*yxj0 yxj yxj yxj; yxje yxj ,yxjg yxj yxj yxjt yxj< yxj yxj yxj= yxj ,yxjL yxj yxj 'yxj yxj6 yxj yxj 7 _You open the door.yxj; yxj 3yxj  ####### ################ #.....# #.....yxj %#.........# ###.....######...^.#.........####.@.....'....'.....6  yxj$ #..............#.....######.....#.............# #.....yxjX ####.###### ###'### #######..# ###.# ##...##.# #..<# ##..#yxj #.# #.### #..## #.# #.# ##'####yxj y#.# #.# #####.....yxj: yxja yxj@ Q _There is an open door here.yxj$yxj%yxjI&yxj)yxj*yxj,: _yxj,yxj-yxj .yxj.yxjq/yxjk0yxj0yxj71yxj2@  There is an open door here.yxj4yxj4 _yxj5yxj5yxj6yxj 7yxj7yxjh;####### ######### ######### #.....# #.......# yxj;,........# ###.....######...^...# ........####.'.....'....'.......# .............#.....######.......' yxj<:........######.....# #....... ##. ###'### ######+### ###.# ##....# #.# #..@# ##..#### yxj><011.3 (5  #.# #.### #..##  #.# #.# ##'#######yxjv<X #.# #.# #####......... ###'##### #.#####...'...... #.......# ###.......###......... #.....[.####....###### #......... yxj<#.......'....#.## #......... #.......######.# #...yxjA=yxj?yxjeARopen the door. _There is an open door here. _You open the dooryxjA}. _There is an open door here. _ stone staircase leading up here.zxj KzxjKzxjMzxjPzxjQzxjR: _zxjTzxj6UzxjrUzxjUzxjVzxjWzxjWzxjcXzxj4YzxjZzxjgZzxjZzxj[zxj\zxj]zxjj]zxjP^zxjh_zxj_zxj azxje #.........######.....# #.......###### ###'### ######+  #..# ###.# ##....  ##.# #..<# ##..## zxje #.# #.### #..##  #.# #.# ##'####  #.# #.# #####....... ###'##### #.#####...'....... #.......# ###@......###.......7.3 (6....[.####....###### #.......zxjKf+......'....#.## #.............######.# #  #.......# #.# ######+#  #####+### #.# #.# ¿ #.# #.#zxjgzxjizxjjzxjzxjWzxjzxjzxjozxj<,zxjPzxj ,zxj zxj zxjzxjzxjzxjzxjR,zxjzxjzxjzxjzxjD zxj zxj"zxj#zxjn$zxjz'@  There is an open door here.zxj)zxj) _zxjN+zxj1zxj3zxje4zxj5zxj7'zxjmEzxjEzxjFzxjuK zxjK1_You open the door.zxjNzxj OzxjPzxjRzxjTzxjUzxj+Vzxje zxje>  #.# #.#   #.# #.# ### zxj"f  ###'##### #.#####   #.......# ###.......   #.....[.####....###### zxjf  #.......'....#.##   #.......######.#   #.......# #.# zxjf  #####@### #.# 28.3 (11.0) zxjg  #..# #.#   #..## #.#   #.# zxj>g/#.# zxjug  #+    zxjg, zxjPhzxj. _There is an open door here. _You open the doorzxj\ . _There is an open zxju &door here. _You open the door.zxj zxjq zxj zxj~ W  ##.# zxj  #..# ######'####zxj  zxj M#.........# zxj [#.........#zxj c #.........+zxjO   #.........#  #...#zxjl   ###@#######6.3 (5zxj   #....#  ####+zxj \  zxj   zxj +  zxj zxj_ zxj a _You open the door. _There is an open door here. _You open the door. _zxj 3There is an open door here. _You open the doorzxj <. _There is an open zxj door here.zxj:zxj:zxjG;zxjs@zxjAzxjCP _zxjD,zxjE,zxjGBzxjJ5'zxj`JzxjJzxjyLThere is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open zxjL&door here. _You open the door.zxj=NzxjNzxj OzxjR  ######'####  #.........#  #.........#  #.........+ zxjHS #.........#  #.........#  ###'#######  #....#  zxjSZ####@# 61zxj;Th #..........# #..........# #..........+ #..........# #..........# #..........# #..........#zxjTzxjFWzxj[ _You open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here.zxjUW zxjW zxj6Y zxj-] zxj^ zxjO_ $ _zxj%a ,zxja zxj.b zxjb zxjIf  #.........#  #.+  #.zxjf [#  #.#  zxjf ###'#######   #....#  #####'###### zxjf #..........# #.....@....#3.3 (2zxj g #.+  #.#  #.zxjSg Y#  #.zxjg y# ¿  ###########zxjg *# zxjHi zxjj zxj l zxj 'There is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door.zxj  _You open the door. _There is an open door here. _You open the doorzxj4 \. _There is an open door here. _You open the door. _Found a scale mail.zxj  #.........+  #.........#  #.........# zxj0 ###'#######  #....#  #####'##### zxj` #..........#  #..........###  zxj #..........@.# 9.3 (6 zxjo #..........#..#  #..........##.#  #..........# [#  #..........# + #..........# ############ zxj zxj zxjl Q _There is an open door here.zxjA zxj zxj zxj zxjC zxj : _zxj zxjo zxj zxj zxj zxjB zxj zxjM zxj zxj ,zxj. zxjX T '  You see here a +0 scale mail.zxj zxj) zxj zxj 7 _You open the door.zxj Izxj_ zxj zxj zxjS zxj!" <#....# #####'###### #....# #..........### #+#####..........'.##.....##..........#..#.....##..........##.#.....##..........##[#.....+#..........##.@.....#76.3 (7#..........####.......############ ######. zxj" zxjb% zxj&  zxj' C_There is an open door here. zxj zxj zxj zxjn% zxj'%  zxj'jYou encounter a kobold demonologist. It is wielding a +0 dagger. zxjl+###'#######....#  #####'######  #. zxj+#  #.#####+####  #. zxj+'.##.....#  #.#..#.....#  #. zxj,C##.#.....#  #.##[#@....+  #.##.'.....#  zxj?,#..........####.......  ############ #######..K zxj],K   kobold demonologist (asleep) zxjk0&0 zxj117.3 (1 _ zxj_4 zxj< zxj zxjA kobold demonologist. A kobold in league with demonic powers, able to call forth beings from the depths of Hell. Max HP: ~39Will: +AC: + zxjLEV: +++ Threat: High Class: Natural Size: Small Int: Human  zxj<}You have about 97% to hit with your +1 short sword of venom and 100% to hit withyour bite (while incapacitated).  zxj`@It has about 57% to hit you. AttackMax Damage  zxjHHit: +0 dagger 7 It has a 7% chance to notice you each turn.  zxjeIt can open doors. It has mastered the following spells, which are affected by silence and  zxj؆@antimagic:  a - Cantripb - Summon Minor Demon  zxj[!]: Description|Statuses|Quote zxjɑ zxj###'#######cupup the Grappler#....#Gnoll of Vehumet ***...#####'######Health: 110/110 ========================#..........#Magic: 27/27 ========================#..........#####+####AC: 13Str: 14  #..........'.##.....#EV: 15Int: 24  #..........#..#.....#SH: 0Dex: 13  #..........##.#.....#XL: 14 Next: 11% Place: Dungeon:14  #..........##[#@....+Noise: ---------  Time: 15977.3 (1.0)  #..........##.'.....#i) +1 short sword (venom)#..........####........Throw: 14 boomerangs############ #######..Spore KK   kobold demonologist (asleep) _Found a scale mail. _There is an open door zxj here.  You see here a +0 scale mail. _You open the door. _There is an open door here. _You encounter a kobold demonologist. It is wielding a +0 dagger. zxj3 zxj zxjzxj  zxj7  zxjY Casting: Forge Lightning Spire (mildly dangerous; 1% risk of failure)  zxj \Confirm with . or Enter, or press ? or * to list all spells.zxjzxjL Your spells (cast)TypeFailure Level a - Inner FlameHexes/Firezxjy1%3  b + Forge Lightning Spire Air/Forgecraft 1% 4 c - Yara's Violent UnravellingzxjTHexes/Alchemy1%5  zxjXd - Brom's Barrelling BoulderConjuration/Earth1%4  u - BlinkzxjڭTranslocation1%zxjG2  x - Plasma BeamFire/Air5%zxj6 zxj5Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitzxj,zxj0zxj4o###'#######cupup the Grappler#....#Gnoll of Vehumet ***...#####'######Health: 110/110 ========================#..........#zxj45Magic: 27/27 ========================#..........#####+####AC: 13Str: 14  #..........'.##.....#EV: 15Int: 24  #..........#..#.....#SH: 0zxj5hDex: 13  #..........##.#.....#XL: 14 Next: 11% Place: Dungeon:14  #..........##[#@....+zxj5]Noise: ---------  Time: 15977.3 (0.0)  #..........##.'.....#i) +1 short sword (venom)#..........####........Throw: 14 boomerangs############ #######..Spore Kzxj,6dK   kobold demonologist (asleep)You see here a +0 scale mail. _You open the door. _There is an open door here. _You encounter a kobold demonologist. It is wielding a +0 dagger.zxj6fCasting: Forge Lightning Spire (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.zxj:###'#######cupup the Grappler#....#Gnoll of Vehumet ***...#####'######zxj/;5Health: 110/110 ========================#..........#Magic: 27/27 ========================#..........#####+####AC: 13Str: 14  #..........'.##.....#EV: 15Int: 24  zxjX;#..........#..#.....#SH: 0Dex: 13  #..........##.#.....#zxjy;XL: 14 Next: 11% Place: Dungeon:14  #..........##[#@....+zxj;*Noise: ---------  Time: 15977.3 (0.0)  #..........##.'.....#i) +1 short sword (venom)zxj;#..........####........Throw: 14 boomerangs############ #######..zxj=<Spore KK   kobold demonologist (asleep)You see here a +0 scale mail. zxjd<_You open the door. _There is an open door here. _You encounter a kobold demonologist. It is wielding a +0 dagger.zxj<bCasting: Forge Lightning Spire (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.zxj@m  Okay, then.zxjCzxjE. _zxj+yzxj }oWield or unwield which item (- for none)?zxjT}- - Unarmed Hand Weapons (go to first with )) zxj}@ i - a +1 short sword of venom (weapon) zxj}hMagical Staves (go to first with |) zxj ~U d - a staff of earth  l - a staff of air  B - a staff of fire zxj3~ E - a staff of cold zxjS~! N - a staff of conjuration zxjw~ P - a staff of alchemyzxj~c[?] describe selected zxj~[!] equip|wield|wear|put onzxj~y[tab] equip|unequip zxjzxjzxj@###'#######zxj/cupup the Grappler#....#Gnoll of Vehumet ***...#####'######zxjPHealth: 110/110 ========================#..........#zxjqMagic: 27/27 ========================#..........#####+####AC: 13zxjStr: 14  #..........'.##.....#EV: 15zxjInt: 24  #..........#..#.....#SH: 0Dex: 13  #..........##.#.....#XL: 14 Next: 11% Place: Dungeon:14  #..........##[#@....+Noise: ---------  Time: 15977.3 (0.0)  zxjX9#..........##.'.....#i) +1 short sword (venom)#..........####........Throw: 14 boomerangszxj############ #######..Spore KzxjK   kobold demonologist (asleep) _You open the door. _There is an open door here. zxj\_You encounter a kobold demonologist. It is wielding a +0 dagger.zxjCasting: Forge Lightning Spire (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.zxj zxj You unwield your +1 short sword of venom.  Your +1 short sword of venom stops dripping with poison.zxj+8.3 (1zxjTB) staff of fire zxjzxj2 _B - a staff of fire (weapon)zxj0 #....# #####'###### #..........# #.#####+#### #.zxjF1'.##.....# #.#..#.....# #.##.#.....# #.##[#.....+ #.##.'.@...# #.####......... ############ #######..# zxj1DK# zxj5zxj6%9zxjS9zxj:zxjP[ 0####'######  #..........#  #.#####+####  #zxj[ .'.##.....#  #.#..#.....#  #zxj\ .##.#.....#  #.##[#.....+  #zxji\ e.##.'.....##.  #zxj\ H.####@........ zxj,]  ############ #######..# K#zxjP] !zxjf zxjg &80zxj#o zxjq zxjݱ #....#  #####'###### #zxj;Y.#  #zxj.#####+#### #zxj߲.'.##.....# #.#..#.....#zxj ) #zxjS.##.#.....# #zxjk.##[#.....+  #zxjܳF.##.##zxjj #..........####.........zxjW############ #######..#K#zxjzxjX%1zxj8zxj zxjzxj$C_There is an open door here.zxjN: F###'####### #....#  #####'###### #.#  #.#####+#### #.'.##.....# #.#..#.....# #.##.#.....# #.##@#.....+  #.##.'.....## #..........####.........############ #######..#K#zxj< zxjH= ,2 _zxjYB i _You see here a +0 scale mail.zxjzxjzxjzxjBzxjzxjB: _zxjzxjzxjozxj9zxjzxj6zxjzxj~zxj zxj: There is an open door here.zxj5zxj _zxjzxj8 #.........+zxj #.........# #.........# ###'#######zxj #....#  #####'###### zxj# #..........#  #..........#####+####zxjD #.........@'.##.....#6.3 (4zxjc #..........#..#.....# #..........##.#.....#zxj #..........##[#.....+#..........##.'.....##.zxjI#..........####.........zxji############ #######..#K#zxjzxjwzxjzxjzxj zxjzxj zxj zxj,zxjzxjB,zxj?zxjzxj(zxjgzxjKzxjzxjpzxjzxjzxjzxjzxjd,zxja@  There is an open door here.zxjy zxj*! _zxjo!zxj$K   #..# zxjI%"  ######'####   #.........#   #.........#   #.........+   #.........# zxj%]  #.........#   ###'#######   #...@# 92.3 (6 zxj%|  #####'######   #..........#   #..........#####+####   #..........'.##.....#   #..........#..#.....#zxj&6    #..........##.#.....#   #..........##[#.....+zxjN&   #..........##.'.....## zxj&zxjv)zxj*zxjzxj,zxjzxjzxjzxjBzxjzxjzxjjzxj}zxjczxjzxjzxjS @  There is an open door here.zxjj zxj  _zxj zxj zxjzxj zxj[zxjkzxjuzxjzxj&zxj+zxj"zxjzxjzxjzxjzxjZzxjzxjzxjzxjzxjFzxj'zxjyzxjzxjzxj7 _You open the door.zxjzxj. zxj zxj'$ #.#  #.#  #.#  zxj$H##.#  #..#  ######'####  #.........###### zxj$e#.........#....+ #.........@.#6003.3 (11.0) #.........###  zxjK%#.........#  ###'####### #....# #####'###### #..........# zxj%#..........#####+#### #....'.##.....#zxj&zxjA(zxj *Q _There is an open door here.zxjP zxj 3zxj! zxj& zxjΘ $ _zxjښ Bzxj Xzxj| zxj zxj zxj ,zxj zxj 'zxj zxj 3zxj There is an open door here. _You open the door. _There is an open door here. _You open the door.zxj zxj@ zxj zxj ####'### #.# #.# #.# ##.# ..# #+##########'#### .....##.........######.....##.........#....@.....+9.3 (6.0)  #.........'.####.....#zxj #.........### .....##.........# .......  ###'####### ##+###.#....######'#######.....##..........#####+####zxjT zxj zxjگ _You open the door. _There is an open door here. _You open the door. _There is an open door here.zxjBzxjzxj$zxjE zxj zxjR: _zxjzxj zxjlzxjzxjzxjzxj,zxj ####'### ...#.# .##zxj{#.# #.# ##.# zxjE#..# ##+#### ####'#### #.....# ..zxjm######.....# ..#....'..@..+ 12.3 (3 ..zxj'.####.....# . ..zxj### #.....# .. ..zxj"# #........ .. #'####### ###+###... .. zxj#....# #..# ####'###### .## zxjB4...# zxjd3# zxjzxj zxjn zxj zxj zxj zxj  zxj8 zxj, zxj. zxj* zxj zxj zxj' zxjcI zxj;lYou open the door. _There is an open door here. _You open the door zxjjB. _There is an open door here. _You open the door. zxj zxj zxjf zxjj  #......+ #......# zxj  ..#......#..####'###.. #.# zxjQ .# #.# #+ #.# ##  zxjz  ##.# #..#  #..# ##@####6.3 (4  zxj #####'#### #.....# .######.....# zxj ~ .#....'.....+  .........'.####.....#  .........### #.....# .  zxj .........# #........ . ##'####### ###+###....  zxjF w #....# #..# zxj  zxj  zxj4 _You open the door. _There is an open zxj`door here. _You open the door. _There is an open door here. _You open the door zxjM. _There is an open door here. zxj  zxj[  zxj  zxj"  zxj  zxj° P _ zxj.  zxj  zxj  zxj  zxj  zxj}  zxj  zxjڸ ' zxj6 X   You encounter 4 slime creatures. zxjn  zxj O#......# ####  zxj C#......# #j.>..?..#.. #......+ j..jj...+ zxj ].. #......# .......#..  zxj$ {#...........#.... ####'##.....  zxj 5....#.# ... .####.# ##'# #.# ##.@#  zxj  ##.# #..##  #..# ##'#### ###'#### #.....# ######.....##....'.....+ # jjjj 4 slime creatures (asleep) zxj( I'.####.....#  zxj . + .......### #.....# ..# .......# #........ ... zxj +9.3 (3 zxj? 220.3 (4 _ zxju  zxj b  Found a scroll labelled ESCHUCA CUTHRARO. zxj [ _Found a stone staircase leading down.%zxj #......# #j.>..?..# ...  #......+ j..jj...+  #......# .......#  #......# ......#  ####'### .....  #.#  . .## #.###'#  #.#..##.#%zxjD #.@## #..###'#### ####'#### #.....# ........######.....#.#....'.....+.'.####.....#.%zxjxO .### #.....# .. .# #........ ..%zxj  #'####### ###+###...  %zxj%zxjm%zxj/11.3 (1 _%zxj%zxj%zxjR$%zxj%%%zxj%%zxj,%zxj-%zxj#/,%zxj1@  There is an open door here.%zxj2%zxjW3 _%zxj"4%zxjB8  #......# .......#  #......# ......#  %zxj8 ####'### .....  #.# ... %zxj8 .# #.#  ##'#%zxj8h  #.###..#%zxj'9 #.#..##.#'#### %zxj9L#####'####...#3.3 (2 .........######.....# .........#....'.....+.'.####.....#.%zxj9.### #.....#..# #........%zxj9 . ##'####### ###+###... %zxj:  #....##..#%zxjI:c####'###### .##%zxj:%zxj=%zxjP?&zxj&zxj&zxj&zxj&zxj &zxjݴ: There is an open door here.&zxjP&zxj _&zxj"&zxj ####'### .....  #.# ...  #.# ##'#  #.# ##..#  ##.# #..## #..# ##'##########'#### #.....##.........######.....#  #.........#...@'.....+6.3 (3  #...'.####.....#  #...### #.....#  #...# #........  ###'####### ###+###...  # #..#  #####'###### .##  #..........#&zxj #  #..........#####+####&zxj&zxj?&zxj&zxj&zxj[&zxj&zxj>&zxjU&zxj,&zxj!&zxjN&zxj,&zxj,&zxjZ&zxj&zxj&zxj,&zxj&zxjz@  There is an open door here.&zxj&zxj _&zxj&zxj~&zxjz&zxj&zxjE&zxj9&zxj:&zxj&zxj+&zxj&zxj$&zxjs&zxjz&zxj@  There is an open door here.&zxj&zxjS _&zxj&zxjQ~   #......+ j..jj...+  &zxj #......# .......#   #......# ......#  &zxj ####'### .....   #.# ... &zxj  #.# ##'#   #.# ##..# &zxj6  ##.# #..##   #.@# ##'####35.3 (9 &zxj$  ######'#### #.....#   #.........######.....# &zxjN  #.........#....'.....+   #.........'.####.....# &zxju   #.........### #.....#   #.........# #........&zxj    ###'####### ###+###..  &zxj  #....# #. &zxj&zxj&zxj'zxj4 'zxj 'zxj 'zxj 'zxj 'zxj- B'zxj ,'zxj 'zxjC 'zxj 'zxj ,'zxj 'zxj 'zxjo 'zxj 'zxj 'zxjZ 'zxj 'zxj 'zxj @  There is an open door here.'zxj> 'zxj  _'zxjm 'zxjj  ##..# #.#  #..## #.# 'zxj #.## #.# ###'#### 'zxj( W#......# 'zxj #......# #j.>..?..##......+ j..jj...+#......# .......##...@..# ......#41.3 (6'zxjQ V ####'### ..... #.# ...  #.# ##'# 'zxj P #.# ##'zxj" e..# ##.# #..## #..# ##'##########'##'zxj r.....##.........######.....#'zxjz 'zxj 'zxj (zxj(zxj5(zxj(zxj(zxjsB(zxj(zxj (zxj\(zxj(zxjg'(zxj;(zxj(zxj (zxjPBThere is an open door here. _(zxj~You open the door.(zxj(zxj* (zxj (zxj$ #.......# #.# # #####'### #.#  ##..# #.#  #..## #.# #.## #.# (zxj-% ###'#### #......# #......####j.>..?..#  #......@..+j..jj...+ 5.3 (4 (zxj%#......#### .......#  #......# ......#  ####'### .....  #.# ... #.# ##'# #.# ##..#(zxj& ##.# #..## #..# ##'####(zxj&(zxj)(zxj*Q _There is an open door here.)zxj5k)zxjk)zxjLl)zxjr)zxjKt)zxjv: _)zxjv)zxjx)zxjx)zxjy)zxjY|')zxj  You open the door.  A slime creature comes into view.)zxj$#.......# #.# #######'### #.# ##..# #.# )zxjgr#..## #.# #.## #.# ###'#### #......# ##+##)zxj#......####j.>..?..# #......'.@'j..jj...+ )zxjDŽ#......####........# #......# .......# )zxj####'### ...... #.# ....#.# )zxj!##'# jjjj 4 slime creatures (asleep) )zxjg )zxj+7.3 (2)zxj18.3 (3 _)zxj)zxj+zxj +zxj  +zxjɹZCasting: Forge Lightning Spire (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,zxj+:  Okay, then.,zxj,zxj,zxj%,zxj. _-zxjI-zxjLA slime creature. An icky glob of slime that slithers along the ground. It can merge with other -zxjwLslime creatures to become dramatically more dangerous, and is especially likely to do so in confined spaces. Max HP: ~60Will: +AC: +-zxjLYEV: +  rF: ... rC: ... rPois: +-zxj MrNeg: ... rElec: . Threat: Low Class: Natural Size: Small Int: Mindless You have about 97% to hit with your staff of fire and 100% to hit with your bite-zxjRM>(while incapacitated). It has about 58% to hit you. -zxjMYAttack Max Damage Hit 22 It has a 5% chance to notice you each turn. -zxjMQIt is immune to acid and corrosion and blinding; and resistant to drowning. -zxj9NRIt is amorphous and immune to ensnarement. It can travel through water. -zxj|N[!]: Description|Statuses|Quote-zxj-zxj #.......# #.#### cupup the Grappler#####'### #.#-zxj/ Gnoll of Vehumet ***...##..##.#Health: 110/110 ========================#..###.#-zxj` Magic: 27/27 ========================#.###.#AC: 13Str: 14-zxj ###'####EV: 15Int: 24-zxj #......# ##+##SH: 0Dex: 13#......####j.>..?..#XL: 14 Next: 11% Place: Dungeon:14-zxj#......'.@'j..jj...+Noise: ---------  Time: 16048.3 (0.0)#......####........#B) staff of fire#......# .......#Throw: 14 boomerangs####'### ......Spore #.#....#.###'#jjjj 4 slime creatures (asleep)#.###..###.##..###..###'#### -zxjG_There is an open door here.  You open the door. _A slime creature comes into view.Casting: Forge Lightning Spire (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.-zxj_-zxj-zxj?-zxj-zxj -zxj Wield or unwield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  i - a +1 short sword of venom Magical Staves (go to first with |)  B - a staff of fire (weapon)  d - a staff of earth  l - a staff of air  E - a staff of cold  N - a staff of conjuration  P - a staff of alchemy[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip .zxjA .zxjF .zxjK #.......# #.#### cupup the Grappler#####'### #.#Gnoll of Vehumet ***...##..##.#Health: 110/110 ========================#..###.#.zxjL Magic: 27/27 ========================#.###.#AC: 13.zxj:L Str: 14###'####EV: 15.zxjbL Int: 24#......# ##+##SH: 0Dex: 13.zxjL #......####j.>..?..#XL: 14 Next: 11% Place: Dungeon:14#......'.@'j..jj...+.zxjL Noise: ---------  Time: 16048.3 (0.0)#......####........#B) staff of fire#......# .......#Throw: 14 boomerangs.zxjM ####'### ......Spore #.#....#.#.zxj1M ##'#jjjj 4 slime creatures (asleep)#.#.zxjWM r##..###.##..###..###'#### _There is an open door here.  .zxj{M UYou open the door. _A slime creature comes into view..zxjM Casting: Forge Lightning Spire (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then..zxjT  You unwield your staff of fire.  Your +1 short sword of venom begins to drip with poison!.zxjT 9.3 (1i) +1 short sword (venom).zxj\X .zxjY < _i - a +1 short sword of venom (weapon)/zxj%' n#.# #.# ######'### #.# ##..# #.# #..## #.# #.## #.# ###'#### #......# ###+#/zxj' #......####j.>..?..# #......'..@j..jj...+ #......####./zxj' {# #......# ../zxj' # ####'### ........ #.# ......./zxj( x#.# #####'# /zxj5( u#.# ##..# /zxjo. /zxj2/ &50/zxj3 /zxj5  /zxj6 K_There is an open door here.0zxjM7 _There is an open door here.  The helpless slime creature fails to defend itself.perforate the slime creature like a sieve!!!  Mushrooms sprout behind the slime creature.  The slime creature is engulfed in spores.  The slime creature looks weaker. Your bite misses the slime creature.0zxjzE jPjPPjjjj2 asleep, 1 weak…)0zxjEPPP 3 burstshroomsThe slime creature is almost dead.0zxj{F2=8 (0.50zxjDK0zxjME _The slime creature hits you but does no damage.2zxj / .  2zxj eYou hit the slime creature.  You kill the slime creature!2zxj jjjj 3 slime creatures (2 asleep, 1 ally 2zxjf /21.32zxj HPPPPP2zxj Z _Vehumet accepts your kill.3zxjR*  You hit the slime creature.3zxjZK  The slime creature is lightly wounded.3zxj[%83zxj$`HPPPP3zxjcT _The slime creature misses you.3zxjJ  You hit the slime creature. The slime creature is poisoned.3zxj#)ver3zxj$,2.4 (0.63zxj(\PPPPP3zxj*< _The slime creature is lightly wounded.4zxj  You hit the slime creature.  You bite the slime creature, but do no damage.4zxjx  The slime creature is moderately wounded.4zxj703--4zxj#9 (0.54zxj#9PPP4zxj#*PPP4zxj% 4zxj%$_The slime creature hits you!4zxj  You hit the slime creature.  The slime creature is engulfed in spores.  The slime creature looks weaker.4zxj 4zxjY ,3.5 (0.64zxjr @PP4zxj i _The slime creature is moderately wounded.5zxjC 5zxjy  5zxjYou hit the slime creature but do no damage.The slime creature is engulfed in spores.  5zxjz%The slime creature looks even weaker.5zxj$ 5zxj$v*P*5zxj %9*P*5zxj\%D***The slime creature is moderately wounded.5zxj%EThe slime creature hits you but does no damage.5zxj.5zxj.P....... 25zxj2,4.0 (0.55zxjG@PP5zxjL 5zxj?_Your burstshroom violently releases its spores.5zxj ;5zxjT The slime creature is moderately wounded.The slime creature hits you but does no damage. 5zxj֐ _Your burstshroom violently releases its spores.  You hit the slime creature but do no damage.is engulfed in spores.  The slime creature looks even weaker.5zxj$ 5zxj *6 (0.65zxj 2PP5zxj )PP5zxj i _The slime creature is moderately wounded.6zxjE$[  You hit the slime creature but do no damage.6zxj!'O j.  6zxj'ZThe slime creature is moderately wounded.6zxj+ *P**P****j6zxjS,M1  The slime creature hits you but does no damage.6zxjx.  The slime creature is moderately wounded.hits you but does no damage. 6zxjΗ Your burstshroom violently releases its spores.  The dizzying spores engulf the slime creature!heavi6zxj Udizzying spores engulf the slime creature!6zxj{ *P   burstshroom6zxj˜SThe slime creature is moderately wounded.6zxjp %.  6zxj The slime creature is moderately wounded.  The slime creature is severely wounded..6zxjPj.>6zxjY..j...dazed6zxjL 6zxj #46zxj?8--5.1 (0.56zxj6zxjd@ _The slime creature is dazed by the spores.7zxja 7zxjW You hit the slime creature.  Mushrooms sprout behind the slime creature.7zxjPP   burstshroom7zxj>*7 (0.67zxj@PP7zxj 7zxjT_The slime creature is almost dead.7zxj *  You hit the slime creature.7zxj@ q  The slime creature is almost dead.7zxjΰ ,6.2 (0.57zxjk @PP7zxj; E _The slime creature hits you but does no damage.8zxjR  You barely miss the slime creature.8zxj>8zxj%78zxj@PP8zxjb _The slime creature is almost dead.8zxj:  You barely miss the slime creature. 8zxj_The slime creature is almost dead.You hit the slime creature but do no damage.  8zxjF$looks as sick as possible!  8zxjtUThe slime creature is engulfed in spores.  The slime creature looks even weaker.8zxjV 8zxjk The slime creature is almost dead.8zxjE,7.3 (0.68zxj@PP8zxj F _The slime creature closely misses you.8zxj:9zxj)[  You hit the slime creature but do no damage.9zxj4%  9zxj4LThe slime creature is almost dead.9zxj6%59zxj?6 8 (0.59zxjl=@PP9zxjE _The slime creature hits you but does no damage.9zxj? *  You hit the slime creature.9zxjT ' 9zxj!U .  The slime creature is almost dead.You kill the slime creature!9zxjZ O 2 slime creatures (1 asleep, 1 dazed)9zxj` 438.4 (0.69zxje 9zxjg Z _Vehumet accepts your kill.:zxj}t#.# #.# #:zxjK#####'### #.# ##..# #.# #..## #.# #.## #.# :zxj/###'#### :zxj&`#......# ####+#:zxj:#......####.P>..?..# #......'..'@.j.j...+ #......####.# #......# #.# ####'### #. #.# #.:zxjBC#.# ######'##.# ##..# ##.# #..## :zxj]:zxj4-9.4 (1.0:zxj-@PP:zxjv:zxjZ#.:zxj5[# #.# ######'### #.# ##..# #.# :zxj[¿#..## #.# #.## #.# :zxj7\###'#### #......# ####+#:zxj\#......####.P>..?..# #......'..'.@j.j...+ #......####.# :zxj^#......# #.# ####'### #.##.# #.##.# ######'##.# ##..# :zxj^:zxje *P**@*j:zxjeF  The slime creature is no longer dazed.:zxje .  Your burstshroom violently releases its spores.  :zxj5The dizzying spores engulf the slime creature!:zxj\O j.  :zxjWThe slime creature is heavily wounded.:zxj..>.@j:zxj\6==60:zxjV:zxj\ _The slime creature closely misses you.;zxjic  You hit the slime creature.  Mushrooms sprout behind the slime creature. ;zxjj.jThe slime creature is heavily wounded.;zxjp-PP(1 ally target)PP 2 burstshrooms92/110 ---=1.0 (0.6;zxjCt\PPPP;zxjOv2 _The slime creature hits you! 4 burstshroomsThe slime creature is lightly wounded.  The slime creature hits you.=zxjo0-----2.1 (0.5PP _The slime creature hits you but does no damage.=zxjx !=zxj _The slime creature hits you but does no damage.  You hit the slime creature.  You bite the slime creature, but do no damage.=zxj DP=zxj zPPPP 5 burstshrooms=zxj *7 (0.6=zxj APP=zxj  =zxj X_The slime creature is heavily wounded.>zxjNZ  You hit the slime creature.  The slime creature is engulfed in spores.  The slime creature looks even weaker. You bite the slime creature.>zxjg  The slime creature is lightly wounded.  The slime creature hits you but does no damage.>zxji#1>zxj8i2-3.3>zxj%q\PPPPP>zxjjt\ _The slime creature closely misses you.>zxjQv V  You completely miss the slime creature.>zxj{  >zxj a The slime creature is heavily wounded.>zxj NThe slime creature closely misses you.>zxj *8 (0.5>zxjь P>zxj $PP>zxj/ JPPPPP>zxj  >zxj֐ Y_The slime creature completely misses you.?zxjw  You hit the slime creature.  The slime creature is engulfed in spores.  The slime creature looks even weaker. You bite the slime creature.?zxj} *P**P**The slime creature is moderately wounded.?zxjc.  The slime creature is moderately wounded.  Your burstshroom violently releases its spores.  ?zxjThe dizzying spores engulf the slime creature!  The slime creature is severely wounded.dizzying spores engulf?zxjjP.j...1 dazed, weak, all…)PPP 4?zxj,4.4 (0.6?zxjhPPPPP?zxj~@ _The slime creature is dazed by the spores.?zxj}) }  You hit the slime creature. The slime creature is poisoned.  Mushrooms sprout behind the slime creature.?zxj0 P1 very poP 5 burstshroomsThe slime creature is severely wounded.?zxj1 Y86-9 (0.5?zxj6 CPPPP?zxj7 2 _The slime creature hits you.@zxj[  You hit the slime creature.  The slime creature snaps out of its daze.@zxj>3 *P**P*very poisoned, w  The slime creature is moderately wounded.@zxjE_ .  Your burstshroom violently releases its spores.  The dizzying spores engulf the slime creature.@zxjd>..jP.PP 4@zxjd'5.4@zxjhyPPPPPPP@zxjjb _The slime creature is almost dead.@zxjG D _The slime creature is almost dead.@zxj EYou hit the slime creature but do no damage.@zxj tThe slime creature looks as sick as possible!  Mushrooms sprout behind the slime creature@zxj /.slime creature is engulfed in spores@zxj$ 0.  The slime creature looks even weaker.@zxj  Pextremely poisonPPP 5 burstshroomsThe slime creature is almost dead.The slime creature barely misses you.7-6.0 (0.6@zxj KPPPPP@zxj E _The slime creature hits you but does no damage.Azxj   AzxjTYou hit the slime creature.AzxjL **Azxj\*AzxjS***The slime creature is moderately wounded.AzxjR .  Your burstshroom violently releases its spores.  The dizzying spores engulf the slime creature!  The slime creature is heavily wounded.AzxjV **P**dazed, 1 extreme 4The slime creature is dazed by the spores.Azxj .  Your burstshroom violently releases its spores.  The dizzying spores engulf the slime creature!Azxj.jP......... 3Azxj*5 (0.5Azxj\PPPPPAzxjg _The slime creature is severely wounded.Azxj% ' Azxj m.  You hit the slime creature.  You kill the slime creature!Azxj' & Azxjh o*P**P**P*   slime creature (dazed, weak, ally tar  Vehumet accepts your kill.Azxj< +.  You hit the slime creature.  You kill the slime creature!Vehumet accepts your kill.r burstshroom violently releases its spores.  The dizzying spores engulf the slime creature!  The slime creature is almost dead. >P....jP. weak, ally target)PP 2The slime creature snaps out of its daze.Azxj| '7.0AzxjP1 [ _The slime creature hits you but does no damage.Bzxjz  The slime creature snaps out of its daze. _The slime creature hits you but does no damage  You hit the slime creature.  Mushrooms sprout behind the slime creature.is engulfed in spores  looks even weaker. Your bite misses the slime creature.PPPP 4 burstshrooms6 (0.6PP _The slime creature is almost dead.Bzxj7 J  You hit the slime creature. The slime creature is poisoned.BzxjCT .  The slime creature is almost dead.You kill the slime creature!BzxjW zPPPP 4 burstshroomsBzxjo] & Bzxj] ?8=48.2 Bzxj] L_Vehumet accepts your kill.Bzxjb CPPPPBzxjMe m _Your Invocations skill increases to level 10!Czxj8#.Czxj# #.# ######+#####'### #.# CzxjV##..# #.# Czxj~¿ #..## #.# Czxj*#.## Czxj>*#.# Czxjj###'#### #......# ####+##### Czxj#Czxj##......####..>P.?..# .#......'..'..Czxj1+ .CzxjK#......####...P....# Czxjw.Czxj#......# #..PP....# CzxjY.####'### #.Czxj*# CzxjV.#.# #.Czxj<# .Czxjn#.# ######'### Czxj5##.# CzxjD8#..## Czxjn CzxjCzxj;-9.2 (1.0 _CzxjCzxj;PPPPCzxj Czxj x#.# #.# ######+######'### #.# ##..# #.# ¿ #..## #.# #.## #.# ###'#### #......# ####+##### ##......####..>P.?..# .#......'..'...@....+ .#......####...P....# .#......# #..PP....# .####'### #.# .#.# #.# .##.# ######'### *@**P**Czxj) .Czxj *P* 3CzxjWc .Czxj'o >...@..... 2-70CzxjZq $ Czxjq :_Your burstshroom violently releases its spores. x2DzxjDzxjDzxjDzxjDzxj$ k9=Dzxj !DzxjF$Dzxj&Dzxj=&Dzxj'Dzxj)  y - 2 scrolls labelled ESCHUCA CUTHRARO (gained 1)Dzxj4DzxjFDzxjHDzxjDzxj-Dzxj #.......######.# #......... #.......# #.# ######+### Dzxj #####'### #.#  ##..# #.# ¿#..## #.# Dzxj!.## #.# ###'#### #......# ####+##### #### DzxjR#......####..>..@..# ..3.2 (3 Dzxj#......'..'........+ .. #......####........# .. Dzxj#......# #..# .. ####'### #..Dzxj :# ....#.# #........# .####.# ######'##Dzxjd#.# ##..###.# #..##DzxjDzxjDzxj[H _Your burstshroom violently releases its spores. x2EzxjEzxj;EzxjEzxjCEzxj}EzxjΌ<90Ezxj!'Ezxj0EzxjhEzxj Ezxjΐ7 _You open the door.EzxjEzxj:%1EzxjEzxjEzxjEzxjBEzxjؕEzxj`  #.......'....#.## # Ezxjt #.......######.# #.......  #.......# #.#######+####'### #.#EzxjS  ##..# #.#¿ #..## #.#  #.#.#  ###'#### #.#  Ezxj #......# ####@##### ##7.2 (4 Ezxj #......####..>.....#  #......'..'........+ Ezxjl #......####..# Ezxj #......# #..# ####'### #..#Ezxji .. #.# #........#.# #.# #####Ezxj#'### #.# ##..#Ezxj6EzxjEzxjQ _There is an open door here.EzxjEzxjEzxjEzxjGEzxjEzxj: _EzxjsEzxjrEzxjִK2=EzxjoEzxjkEzxjEzxjķEzxjLEzxjfEzxjqEzxjEzxj:Ezxj ......# #.# ######+##### ###'### #.#  Ezxj˾5##..# #.#  ¿ #..## #.# #.## #.# Ezxj #'#### #.# .....# ####'######## Ezxj'9.....####..>......... .....'..'.......@+ ......81 Ezxj.....####........# .... .....# #........# .... ##'### #........# ....#.# #........# .#####EzxjY#.# ######'###  #.# ### ##.# #..## Ezxjۿ\#..# ##'####EzxjfEzxjEzxjFzxj v#####'....####...Fzxj( x3=2.2 (1Fzxj Fzxj ( _You open the door.Gzxj{# #.# ######+#'### #.# Gzxjd..# #.# ¿ ..## #.# .## #.# '#### #.# # ####'##### #### ####..>.....###### ..... #'..'........@....# ......#####.####.... ......(# #.# T . #'### #.# ......# #.# #.# Gzxj0#.# ######'### T   troll (asleep) GzxjIGzxjGzxj3GzxjGzxjY GzxjI_You encounter a troll.GzxjQ _There is an open door here.Izxj# #.# ######+###### '### #.# ..# #.# ¿ ## #.# # IzxjSk## #.# # #### #.# ## ####'##### #### #Izxj.####..>.....###### ..... #'..'........'@...# ......#.####.Izxj####..... ......(.# #..# .TC .Izxj# '### #........# . ......# Izxjn.# #........# .##### # .# ######'### # C   cyclops (missile, asleep) .# Izxj4##..# T   troll (asleep) .# #..### ##'####IzxjG #IzxjIzxj@-44IzxjIzxj2 IzxjmJ_You encounter a cyclops.Lzxj j  Casting: Forge Lightning Spire (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.MzxjpMzxjr Your spells (cast)TypeFailure Level a - Inner FlameHexes/Fire1%3 Mzxjes b + Forge Lightning Spire Air/Forgecraft 1% 4 c - Yara's Violent UnravellingHexes/Alchemy1%5  d - Brom's Barrelling BoulderConjuration/Earth1%4  u - BlinkTranslocation1%Mzxjs{2  x - Plasma BeamFire/Air5%6 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitNzxj Nzxj Nzxj Nzxjܵ ....# #.#######+###### cupup the Grappler #'### #.#Gnoll of Vehumet ***... ..##.#¿Health: 94/110 ====================---- .###.## Magic: 27/27 ======================== ###.## AC: 13Str: 14 #### #.## EV: 15Int: 24 ...# ####'######### # SH: 0Dex: 13 ...####..>.....###### ..... ## XL: 14 Next: 14% Place: Dungeon:14 ...'..'........'@...# ......#. Noise: ---------  Time: 16084.2 (0.0) ...####........####..... ......(. i) +1 short sword (venom) zxjE 0;10m...# #........# .TC .......# Throw: 14 boomerangs '### #........#. ......## Spore .# #........#.##### # .# ######'#### C   cyclops (missile, asleep) .###..#T   troll (asleep) .##..## .###'##### _You open the door. _You encounter a troll. _There is an open door here. _You encounter a cyclops.Casting: Forge Lightning Spire (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Nzxj ....# #.#######+###### cupup the Grappler NzxjS #'### #.#Gnoll of Vehumet ***... ..##.#Nzxjǽ ¿Health: 94/110 ====================---- .###.#Nzxj # Magic: 27/27 ======================== ###.#Nzxj+ # AC: 13Str: 14 #### #.#Nzxj\ t# EV: 15Int: 24 Nzxj u...# ####'#####Nzxj #### # SH: 0Dex: 13 Nzxj I...####..>.....###### ..... ## XL: 14 Next: 14% Place: Dungeon:14 NzxjC $...'..'........'@...# ......#. Noise: ---------  Time: 16084.2 (0.0) Nzxjs ...####........####..... ......(. i) +1 short sword (venom) Nzxj ...# #........# .TC .......# Throw: 14 boomerangs Nzxjӿ '### #........#. ......## Spore Nzxj .# #........#.##### # Nzxj0 .# ######'#### C   cyclops (missile, asleep) Nzxj_ &.###..#Nzxj T   troll (asleep) .##..## .#Nzxj E##'##### _You open the door. Nzxj 1_You encounter a troll. Nzxj ~_There is an open door here. _You encounter a cyclops.Nzxjd bCasting: Forge Lightning Spire (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Nzxj"  Okay, then. _SzxjXT  Casting: Forge Lightning Spire (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.SzxjSzxj....# #.# ######+######  cupup the Grappler #'### #.#Szxjc Gnoll of Vehumet ***... ..# #.# ¿  Health: 94/110 ====================---- .## #.## Magic: 24/27 =====================--- ## #.#Szxj# AC: 13Str: 14 #### #.## EV: 15Szxj[Int: 24 ...# ####'##### #### # SH: 0Dex: 13 ...####..>.....###### ..... ## XL: 14 Next: 14% Place: Dungeon:14 ...'..'........'@...# ......#. Noise: ---------  Time: 16084.2 (0.0) SzxjM...####........####..... ......(. i) +1 short sword (venom) ...# #........# .TC .......# Throw: 14 boomerangs '### #........# . ......## Spore .# #........# .##### # Szxj.# ######'#### C   cyclops (missile, asleep) .# ##..# T   troll (asleep) .# #..## Szxj@.# ##'##### _Okay, then.Szxj37Casting: Forge Lightning Spire (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a troll (asleep, chance to affect: 92%)Szxj....# #.#######+###### cupup the Grappler #'### #.#Gnoll of Vehumet ***... ..##.#¿Health: 94/110 ====================---- .###.## Magic: 24/27 =====================--- ###.## AC: 13Str: 14 #### #.## EV: 15Int: 24 ...# ####'######### # SH: 0Dex: 13 ...####..>.....###### ..... ## XL: 14 Next: 14% Place: Dungeon:14 ...'..'........'@...# ......#. Noise: ---------  Time: 16084.2 (0.0) ...####........####..... ......(. i) +1 short sword (venom) zxj0;10m...# #........# .*C .......# Throw: 14 boomerangs '### #........#. ......## Spore .# #........#.##### # .# ######'#### C   cyclops (missile, asleep) .###..#T   troll (asleep) .##..## .###'##### _Okay, then.Casting: Forge Lightning Spire (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a troll (asleep, chance to affect: 92%)SzxjVTinner flame)  Casting: Forge Lightning Spire (mildly dangerous; 1% risk of failure)Szxj]onfirm with . or Enter, or press ? or * to list all spells.  Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a troll (asleep, chance to affect: 92%)  The troll is filled with an inner flame.Szxj[#9T.Szxj^$-C.Szxj-GC)Szxjq.3==5.2 (1Szxj1ATTSzxj3; _The troll shouts! The cyclops shouts!Tzxjy....# #.#######+###### cupup the Grappler #'### #.#Gnoll of Vehumet ***... ..##.#¿Health: 94/110 ====================---- .###.## Magic: 24/27 =====================--- ###.## AC: 13Str: 14 #### #.## EV: 15Int: 24 ...# ####'######### # SH: 0Tzxjz}Dex: 13 ...####..>.....###### ..... ## XL: 14 Next: 14% Place: Dungeon:14 ...'..'........'@**.# ......#. Noise: ==-------  Time: 16085.2 (0.0) ...####........####**T.. ......(. i) +1 short sword (venom) ...# #........# .C. .......# Throw: 14 boomerangs '### #........#. ......## Spore Tzxj{.# #........#.##### # .# ######'#### C   cyclops (missile) .###..#T   troll (inner flame) .##..## .###'#####The troll is filled with an inner flame. _The troll shouts! The cyclops shouts!  Throw: 14 boomerangsTzxjv|3Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a cyclops, quivering large rocks (87% to hit)Tzxj8TCTzxj9troll (inner flame, 65Tzxj~F_....# #.#TzxjF######+###### cupup the Grappler #'### #.#Gnoll of Vehumet ***... ..##.#¿Tzxj'GHealth: 94/110 ====================---- .###.## Magic: 24/27 =====================--- ###.## AC: 13Str: 14 TzxjWG#### #.## EV: 15Int: 24 TzxjG...# ####'######### # SH: 0Dex: 13 TzxjGI...####..>.....###### ..... ## XL: 14 Next: 14% Place: Dungeon:14 TzxjGD...'..'........'@((.# ......#. Noise: ==-------  Time: 16085.2 (0.0) TzxjH...####........####(((.. ......(. i) +1 short sword (venom) TzxjIH...# #........# .C. .......# Throw: 14 boomerangs '### #........#. ......## Spore TzxjxH.# #........#.##### # .# ######'###TzxjHj# C   cyclops (missile) .###..#T   troll (inner flame) .##..## .###'####TzxjYI#Throw: 14 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a troll (inner flame, 65% to hit)  You throw a boomerang. The boomerang closely misses the troll.TzxjI5The boomerang hits the cyclops!Tzxj2O....TTzxj( Tzxj)T.  TzxjMPress: ? - help, Q - select action, ( or ) - cycleTzxj}9Shift-Dir - straight line  TzxjAim: a troll (inner flame, 65% to hit)  You throw a boomerang. The boomerang closely misses the troll.The boomerang hits the cyclops!  TzxjTThe cyclops is moderately wounded.Tzxj*.Tzxj<--6.0 (0.8 _TzxjTzxjgUzxja ....# #.#######+###### cupup the Grappler #'### #.#Uzxj {Gnoll of Vehumet ***... ..##.#¿Health: 94/110 ====================---- .###.## Magic: 24/27 =====================--- ##Uzxj #.## AC: 13Str: 14 #### #.## EV: 15Uzxj) <Int: 24 ...# ####'######### # SH: 0Dex: 13 Uzxj w...####..>.....###### ..... ## XL: 14 Next: 14% Place: Dungeon:14 ...'..'........'@**.# ......#. Noise: ---------  Time: 16086.0 (0.0) Uzxj ...####........####*T*.. ......(. i) +1 short sword (venom) ...# #........# .C. .......# Throw: 14 boomerangs '### #........#. ......## Spore .# #........#.##### # .# ######'###Uzxj # C   cyclops (missile) .###..#T   troll (inner flame) .##..## .###'#####The boomerang hits the cyclops! _The cyclops is moderately wounded.Throw: 14 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a cyclops, quivering large rocks (moderately wounded, 87% to hit)Uzxjy T C.VzxjJC.  Aim: a cyclops, quivering large rocks (moderately wounded, 87% to hit)Vzxj _....# #.#Vzxjp ######+###### cupup the Grappler #'### #.#Gnoll of Vehumet ***... ..##.#¿Health: 94/110 ====================---- .###.## Magic: 24/27 =====================--- ###.## AC: 13Str: 14 #### #.## EV: 15Vzxj Int: 24 ...# ####'######### # SH: 0Dex: 13 ...####..>.....###### ..... ## XL: 14 Next: 14% Place: Dungeon:14 ...'..'........'@((.# ......#. Noise: ---------  Time: 16086.0 (0.0) ...####........####(((.. ......(. i) +1 short sword (venom) ...# #........# .C. .......# Throw: 14 boomerangs '### #........#. ......## Spore .# #........#.##### # .# ######'#### C   cyclops (missile) zxj 10m.###..#T   troll (inner flame) .##..## .###'#####Throw: 14 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a cyclops, quivering large rocks (moderately wounded, 87% to hit)  You throw a boomerang. The boomerang closely misses the troll.The boomerang hits the cyclops.Vzxj Z...T. C.Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a cyclops, quivering large rocks (moderately wounded, 87% to hit)  You throw a boomerang. The boomerang closely misses the troll.The boomerang hits the cyclops.  The cyclops is moderately wounded.T.Vzxji tT59 (0.9 _Vzxj BTTVzxj{ Xzxj]1w.# #.# ######+###### ##'### #.# #..# #.# ¿ ..## #.# .## #.# '#### #.# .# ####'##### #### .####..>.....###### ..... Xzxj2.'..'........@...T# ......#.####.####..... ......(.# #..# C.. . #'### #........# . ...... #.# #........# .##### #.# ######'### T   troll (inner flame) #.# ##..# #.# #..## ..# ##'####Xzxj33CXzxj42T.Xzxj8.C   cyclops (missile)Xzxj$9T   troll (inner flame)Xzxj9,7.9 (1.0Xzxj=@TTXzxj=@Q _There is an open door here.Yzxj.# #.# ######+#'### #.# ##..# #.#YzxjU ¿ #..## #.# #.## #.# #'#### #.#.# ####'##### ####YzxjPb.####..>.....###### ..... .'..'..'..T.# .......####Yzxj.####.C... .......# #Yzxj.# ... #'### #.#YzxjO . ...... Yzxj@x #.# #.#Yzxjs- .##### Yzxj #.# ######'###  #.# ##..# ##.#Yzxj7 #..## #..# ##'####YzxjT1T.Yzxj:TYzxjZ5=8 _YzxjYzxj`Yzxj  YzxjCCasting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.YzxjI4C.Yzxj<1T.Yzxj‡T, ally target)‡   lightning spire (minion)Yzxju)61Yzxj=----===9YzxjE‡‡Yzxj4 _An electric hum fills the air.ZzxjO(Zzxj(n.# #.# ######+Zzxj(#'### #.#  ##..# #.# ¿ Zzxj) #..## #.#  #.## #.# #Zzxj)#'#### #.#.# ####'#####Zzxj)+ ####ZzxjQ*.####..>.....###### .....Zzxj*.'..'......@.'T...# .####Zzxj*|.####C.... Zzxj2+.# #.....‡..# ... Zzxjb+7#'### #Zzxj+'.#Zzxj+@ .  Zzxj+b #.# #.#ZzxjX, . #.# ######'###Zzxj,) #.#Zzxj,L ##..# Zzxj,* ##.#Zzxj6- #..##  #..# ##'####Zzxjr/1T.Zzxj#I4C.ZzxjX;TZzxjZ0---90Zzxjhh"TZzxjh8‡TZzxjBi4‡ZzxjEnZzxj#.# #.# ######+#'### #.# ##..# #.# ¿ #..## #.# #.## #.##'#### #.# #......# ####'##### #### #......####..>.....###### #......'..'.....@..T..C.# #......####.####..... #......# #.....‡..# ... #'### #.# .  #.# #.# . #.# ######'### #.# ##..# ##.# #.Zzxj.##  #..# ##'####T'T7=---1T‡T‡\zxj]~  \zxj~ZCasting: Forge Lightning Spire (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.\zxj) \zxj> T Your spells (cast)TypeFailure Level a - Inner FlameHexes/Fire1%3  b + Forge Lightning Spire Air/Forgecraft 1% 4 \zxj c - Yara's Violent UnravellingHexes/Alchemy1%5  d - Brom's Barrelling BoulderConjuration/Earth\zxj e1%4  u - BlinkTranslocation1%2  x - Plasma BeamFire/Air\zxj 85%6 \zxjC Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit^zxjX ^zxj` ^zxj)h `#.......# #.#######+### cupup the Grappler #####'### #.#Gnoll of Vehumet ***...##..##.#¿^zxjh :Health: 97/110 =====================---#..###.#Magic: 21/27 ==================------#.###.#AC: 13Str: 14 ###'#### #.#EV: 15Int: 24 ^zxjii 9#......# ####'######### SH: 0Dex: 13 #......####..>.....###### .... XL: 14 Next: 14% Place: Dungeon:14 ^zxji #......'..'.....@.T'..C.# .... Noise: ---------  Time: 16091.9 (0.0) #......####........####..... .... i) +1 short sword (venom) #......# #.....‡..# ... .... Throw: 14 boomerangs ^zxj-j ####'### #........#. .... Spore ^zxj{j #.# #........#.####.# ######'###^zxjj C   cyclops (missile)#.###..#^zxjsk #T   troll (inner flame, ally target)##.##..##‡   lightning spire (minion)#..###'#### _There is an open door here.  Casting: Inner Flame (safe; 1% risk of failure)  ^zxjk LConfirm with . or Enter, or press ? or * to list all spells. ^zxjk :_An electric hum fills the air.  Casting: Forge Lightning Spire (mildly dangerous; 1% risk of failure)  ^zxjll `Confirm with . or Enter, or press ? or * to list all spells.^zxjs #.......# #.#######+### cupup the Grappler ^zxjs #####'### #.#Gnoll of Vehumet ***...##..##.#^zxj"t ¿Health: 97/110 =====================---#..###.#^zxjvt Magic: 21/27 ==================------#.###.#AC: 13^zxjt Str: 14 ###'#### #.#EV: 15Int: 24 ^zxjt #......# ####'######### SH: 0Dex: 13 ^zxjCu S#......####..>.....###### .... XL: 14 Next: 14% Place: Dungeon:14 ^zxj|u #......'..'.....@.T'..C.# .... Noise: ---------  Time: 16091.9 (0.0) ^zxju #......####........####..... .... i) +1 short sword (venom) ^zxju ,#......# #.....‡..# ... .... Throw: 14 boomerangs ^zxjv ####'### #........#. .... Spore ^zxjGv #.# #........#.####.# ######'###^zxjv C   cyclops (missile)#.###..#^zxjv T   troll (inner flame, ally target)##.##..##^zxjw 1‡   lightning spire (minion)#..###'#### _There is an open door here.  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _An electric hum fills the air.  Casting: Forge Lightning Spire (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^zxjq~  ^zxj~ J Okay, then.^zxj ^zxj= ^zxj . __zxjI_zxj`zxj`zxj`zxj'`zxjw`zxj2 W #.# #.#`zxj|  ######+  #####'### #.#`zxj  ##..# #.# ¿`zxj  #..## #.# #.## #.# `zxj6 v ###'#### #.# `zxj'  #......# ####'#####  #......####..>.....######  #......'..'....@..T'..C.#  #......####.####..... `zxjm ( #......# #.....‡..# ...  ####'### #.#`zxj D .  #.# #.# . #.# ######'###`zxj; ) #.#`zxj  ##..# ##.# #..## `zxj q #..# ##'####`zxjJ 1C.`zxjI /T.`zxj , ally target)T)`zxjN& & `zxj& )*****`zxj&  Your lightning spire shoots out a bolt of lightning at the cyclops!`zxj2 \'.C..`zxjë 4===2.9 (1`zxj G‡‡`zxj ? _The bolt of electricity hits the cyclops!bzxjLe[ #.# #.#bzxje ######+ #####'### #.# ##..# #.# ¿ #..## #.# #.##bzxjfZ #.# ###'#### #.# #......# ####'#####  bzxjWf #......####..>.....######  #......'..'...@..T.'.C..#  #......####bzxjf^.####.....  #......# #.....‡..# ...  ####'### #bzxjf.# .  #.# #.#bzxjg . #.# ######'### #.#bzxj\g ##..# ##.# #..##  #..# ##'####bzxjh/T.bzxji1C.bzxjubzxj|& bzxj|C***** bzxj6}mYour lightning spire shoots out a bolt of lightning at the cyclops!bzxj\'C...bzxjXS2=3bzxjc E‡‡bzxj ? _The bolt of electricity hits the cyclops!bzxj v #.# #.# ######+ #####'### #.# ##..# #.#bzxj  ¿ #..## #.# #.## #.#bzxj  ###'#### #.# #......# ####'##### bzxj  #......####..>.....######  #......'..'..@..T..'C...#  #......####bzxjj .####.....  #......# #.....‡..# ... bzxjӿ  ####'### #.# .  #.# #.#bzxj6  . #.# ######'### #.#bzxj  ##..# ##.# #..## bzxj s #..# ##'####bzxj? /T.bzxjC bzxjP 78---4bzxj bzxj czxj? #.# #.# ######czxj? #####'### #.# ##..# #.# ¿ #..## #.# #.## #.# ###'#### #.#czxj>@Y #......# ####'#####  #......####..>.....###### czxj@4 #......'..'.@..T...'C...#  #......####.####.....  #......# #.....‡..# ...  ####'### #czxj@.# .  #.# #czxj*A.# #.# ######'###T   troll (inner flameczxjcA) #.# ##..#‡   lightning spire (minion) ##.#czxjA #..##  #..# ##'####czxjB0Cczxj3C1T.czxjCL.C   cyclops (missile, ally target)T   troll (inner flame)‡   lightning spire (minion)czxj^' _The bolt of electricity hits the cyclops!  Your lightning spire shoots out a bolt of lightning at the cyclops! _The bolt of electricity hits the cyclops!  Your lightning spire shoots out a bolt of lightning at the cyclops!The bolt of electricity hits the cyclops!  The cyclops dies!czxja9***T   troll (inner flame)‡   lightning spire (minion)czxjczxj%(..(czxjW6==-5czxj"Tczxj$l‡T‡czxj czxj L_Vehumet accepts your kill.ezxj2ezxjP3& #.# #.#  #####'### #.# ##..# #.# ezxj%4 #..## #.# #.## #.# ###'#### #.# #......# ####'##### #......####..>.....###### #......'..'@..T....(....#ezxjN5 #......####.####..... #......# #.....‡..# ... ####'### #.# . #.# #.# #.# ######'### #.# ##..#  ##.#ezxj5 #..##  #..# ##'####ezxj6/T.ezxj,:ezxj:.--6ezxj>$Tezxj>‡ezxj>TezxjJ?2‡ezxj}@ezxj x #.# #.# ezxj  #####'### #.# ##..# #.# #..## #.# #.##ezxj : #.# ###'#### #.# #......# ####'#####ezxjU  #......####..>.....######ezxj < #......'..@..T.....(....# #......####.####ezxj 9 #......# #.....‡..#  ####'### #.# ezxj #.# #.# #.# ######'### #.#ezxj=  ##..# ##.# #..## ezxj o #..# ##'####ezxj /T.ezxj 8Tezxj \9=--ezxj 7ezxj ezxj  ezxj a_There is an open door, spattered with blood here.fzxjG+ #.# #.#  #####'### #.# ##..# #.# #..## #.# #.##fzxji, #.# ###'#### #.# #......# ####'##### #......####..>.....###### #......'.@'.T......(....# #......####.#### #......# #.....‡..#  ####'### #........# #.# #.....# #.# ######'### #.# ##..#  ##.#fzxj9- #..##  #..# ##'####fzxj-CT.fzxj1:Tfzxj1Z3=8 _fzxj5@TTfzxjT6fzxjYx - #fzxjx .# #.#  #####'### #.#fzxjx V ##..# #.#fzxj/y  #..## #.# #.##fzxjhy * #.#fzxjy  ###'#### #.#fzxjy  #......# ####'#####fzxjAz  #......####..>.....######fzxjz  #......'@.'T.......(....# #......####fzxjz .####fzxjf{  #......# #.....‡..# fzxj{ ####'### #........# #.# #........#fzxj{ Z #.# ######'###fzxj| ) #.#fzxjX| a ##..#  ##.#fzxj| 4 #..## fzxj| o #..# ##'####fzxj~ 1T.fzxj :Tfzxj 3100/1109fzxj~ @TTfzxjd gzxjO   gzxj ZCasting: Forge Lightning Spire (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.gzxjEd  #.......# #.# ## cupup the Grappler #####'### #.#  Gnoll of Vehumet ***...gzxjd  ##..# #.#  Health: 100/110 =====================--- gzxjd #..## #.#  Magic: 19/27 ================-------- gzxje #.## #.#  AC: 13Str: 14 ###'#### #.#  EV: 15Int: 24 #......# ####'#####  SH: 0Dex: 13 gzxje #......####..>.....###### XL: 14 Next: 16% Place: Dungeon:14 gzxjMf #......'@*T*****...(....# Noise: ---------  Time: 16099.9 (0.0) gzxjf #......####........####.. i) +1 short sword (venom) gzxjf #......# #.....‡..#  Throw: 14 boomerangs ####'### #........#  Spore  gzxj'g #.# #........#  #.# ######'###  T   troll (inner flame) gzxjpg B#.# ##..#  ##.# #..## gzxjg q #..# ##'#### _There is an open door, spattered with blood here.  gzxjh KCasting: Forge Lightning Spire (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.gzxjMh Aiming: Brom's Barrelling Boulder (safe; 1% risk of failure)  gzxjh wPress: ? - help, Dir - move targetAim: a troll (inner flame, 100% to hit)gzxj  gzxj& N*Tgzxj . #.......# #.# ## cupup the Grappler #####'### #.#  Gnoll of Vehumet ***... gzxj9 ##..# #.#  Health: 100/110 =====================--- #..## #.#  Magic: 19/27 ================-------- #.## #.#  AC: 13Str: 14 gzxj F###'#### #.#  EV: 15Int: 24 #......# ####'#####  SH: 0Dex: 13 #......####..>.....###### XL: 14 Next: 16% Place: Dungeon:14 #......'@ζ●........(....# Noise: ---------  Time: 16099.9 (0.0) gzxj #......####........####.. i) +1 short sword (venom) #......# #.....‡..#  Throw: 14 boomerangs gzxj, L####'### #........#  Spore  #.# #........#  #.# ######'###  T   troll (inner flame) gzxjb e#.# ##..#  ##.# #..##  #..# ##'#### gzxj Aiming: Brom's Barrelling Boulder (safe; 1% risk of failure)  Press: ? - help, Dir - move targetYou send a boulder barrelling forward!  The troll bites your boulder but does no damage.  The troll claws your boulder. The troll claws your boulder!  gzxj IYour boulder barrels into the troll! Flame seeps out of the troll.gzxjK( gzxj| #.#   #.#  gzxj##..# #.#  #..## #.#  gzxjl#.## #.#  gzxjM###'#### #.#  gzxj#......# ####'#####  gzxj^#......####..>.. @ℓ●T( #......####..... #......# #.....‡..#  gzxj####'### #........#  #.#  gzxj#.#  T  , ally target)gzxj  gzxjbl#.# ##..# ●   boulder (minion, rolling) ##.#  #..# gzxj6===100.9 (1gzxj1lℓ●TTgzxj   Press: ? - help, Dir - move target  You send a boulder barrelling forward!  gzxj7 The troll bites your boulder but does no damage.claw. The troll claws your boulder!  Your boulder barrels into the troll! Flame seeps out of the troll. _The troll is moderately wounded.hzxjD#.# #.# ######'### #.# ##..# #.# #..## #.# #.## #.# hzxjUE###'#### #.# #......# ####'##### #......####..>.....###### #......'.@●T.......(....# #......####.####.#......# #.....‡..# .####'### #........# #.# #........#hzxjEM#.# ######'### #.# ##..# ‡   lightning spire (minion)##.# #..## ●   boulder (minion, rolling) hzxjR ζYour boulder is engulfed in blazing flames.hzxjVqℓ )hzxj8W/---1hzxjBZtT‡T‡hzxj\O _You destroy your boulder!izxj0  Casting: Brom's Barrelling Boulder (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.izxj  #.......# #.# ### cupup the Grappler #####'### #.#  Gnoll of Vehumet ***... ##..# #.#  Health: 100/110 =====================--- #..## #.#  Magic: 15/27 =============----------- #.## #.#  AC: 13izxjzBStr: 14 ###'#### #.#  EV: 15Int: 24 #......# ####'#####  SH: 0Dex: 13 #......####..>.....######  XL: 14 Next: 16% Place: Dungeon:14 izxj#......'.@*T*****..(....#  Noise: ---------  Time: 16101.9 (0.0) izxj;s#......####........####... i) +1 short sword (venom) #......# #.....‡..# . Throw: 14 boomerangs ####'### #........#  Spore  #.# #........#  #.# ######'###  T   troll (inner flame) #.# ##..#  ‡   lightning spire (minion) ##.# #..## izxjGR #..# ##'#### _You destroy your boulder!Casting: Brom's Barrelling Boulder (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a troll (lightly wounded, inner flame, 100% to hit)izxjT *Tizxjk7 izxjk#.......# #.# ### cupup the Grappler #####'### #.#  Gnoll of Vehumet ***... ##..# #.#  Health: 100/110 =====================--- izxj l#..## #.#  Magic: 15/27 =============----------- #.## #.#  AC: 13Str: 14 ###'#### #.#  EV: 15izxj_lInt: 24 #......# ####'#####  SH: 0Dex: 13 izxjl#......####..>.....######  XL: 14 Next: 16% Place: Dungeon:14 izxjl#......'.@ℓT.......(....#  Noise: ---------  Time: 16101.9 (0.0) #......####........####... i) +1 short sword (venom) #......# #........# . Throw: 14 boomerangs ####'### #........#  Spore  izxj0m#.# #........#  #.# ######'###  T   troll (inner flame) #.# ##..#  ‡   lightning spire (minion) ##.# #..##  izxjm<#..# ##'#### _You destroy your boulder!Casting: Brom's Barrelling Boulder (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (safe; 1% risk of failure)  Press: ? - help, Dir - move targetYou send a boulder barrelling forward!izxjar●You send a boulder barrelling forward!  Your lightning spire fades away.  The troll bites your boulder but does no damage.  The troll claws your boulder. The troll claws your boulder!  Your boulder is engulfed in blazing flames.r boulder barrels into the troll. Flame seeps out of the troll.izxj7u  #.#   #.# izxjwu ##..# #.#  #..## #.#  izxju#.## #.#  ###'#### #.#  #......# ####'#####  izxjv#......####..>...  @'●T(....#  #......####...... #......# #........#  ####'### #........#  #.# #...... #.# ######'### T  izxjv, ally target) #.# ##..# ●   boulder (minion, rolling)izxjw ##.#  #..# izxjwb1====2.9 (1izxjzb●TT●izxj| izxj|Z_The troll is moderately wounded.jzxjt#.# #.# #jzxjt!#####'### #.# ##..# #.# #..## #.# #.## jzxj*#.# jzxja###'#### #.# jzxj6 #......# ####'##### jzxj s#......####..>.....###### #......'..@●T......(....# jzxj] #......####.####.#......# #..jzxj '# .####'### #........# #.# #........#jzxj@ #.# ######'### #.# ##..# jzxj& jzxj{*ζ●jzxj_Your boulder barrels into the troll! Flame seeps out of the troll.jzxj" ζThe troll is heavily wounded.The troll bites your boulder!jzxj &kℓζTT)jzxj'^6=--3jzxji+_ _Your boulder is destroyed!jzxj,g _There is an open door, spattered with blood here.jzxj  jzxj  Casting: Brom's Barrelling Boulder (safe; 1% risk of failure)  jzxj! \Confirm with . or Enter, or press ? or * to list all spells.jzxjq  #.......# #.# #### cupup the Grappler jzxj #####'### #.#  Gnoll of Vehumet ***... ##..# #.#  Health: 101/110 ======================-- #..## #.#  Magic: 12/27 ==========-------------- jzxj +#.## #.#  AC: 13Str: 14 ###'#### #.#  EV: 15Int: 24jzxj{  #......# ####'#####  SH: 0Dex: 13 #......####..>.....######  XL: 14 Next: 16% Place: Dungeon:14 jzxj F#......'..@**T****.(....#  Noise: =--------  Time: 16103.9 (0.0) jzxj #......####........####.... i) +1 short sword (venom) #......# #........# .. Throw: 14 boomerangs ####'### #........#  Spore  jzxje _#.# #........#  #.# ######'###  T   troll (inner flame) #.# ##..#  ##.# #..##  jzxj #..# ##'#### _There is an open door, spattered with blood here.  Casting: Brom's Barrelling Boulder (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (safe; 1% risk of failure)  Press: ? - help, Dir - move targetjzxjO Aim: a troll (heavily wounded, inner flame, 100% to hit)jzxj& jzxjl.*TkzxjE1 #.......# #.# #### cupup the Grappler #####'### #.#  Gnoll of Vehumet ***... kzxj##..# #.#  Health: 101/110 ======================-- #..## #.#  Magic: 12/27 ==========-------------- #.## #.#  AC: 13Str: 14 ###'#### #.#  EV: 15Int: 24kzxj #......# ####'#####  SH: 0Dex: 13 kzxj2#......####..>.....######  XL: 14 Next: 16% Place: Dungeon:14 kzxjƙ)#......'..@ℓζ......(....#  Noise: =--------  Time: 16103.9 (0.0) #......####.T......####.... i) +1 short sword (venom) #......# #........# .. Throw: 14 boomerangs ####'### #........#  Spore  kzxj3_#.# #........#  #.# ######'###  T   troll (inner flame) #.# ##..#  ##.# #..##  kzxj~M#..# ##'#### _There is an open door, spattered with blood here.  Casting: Brom's Barrelling Boulder (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kzxjAiming: Brom's Barrelling Boulder (safe; 1% risk of failure)  Press: ? - help, Dir - move targetkzxja●You send a boulder barrelling forward!kzxjh  #.#  kzxj #.#  ##..# #.#  kzxj)d#..## #.#  kzxjڡe#.## #.#   #.#  #......# ####'#####  #......####..>....  @.(....#  kzxj75#......####.T..... #......# #........#  kzxj~ #........#  #.# #....... #.# ######'### T, ally target)kzxj #.# ##..# ●   boulder (minion, rolling) kzxjx##.#  #..# kzxj3==4.9 (1kzxjF●●kzxjϩA _Your boulder is engulfed in blazing flames.kzxjJG[ #.# #.#kzxjG2  #####'### #.# ##..# #.# #..## #.# #.##kzxj|H #.# ###'#### #.# #......# ####'##### #......####..>.....######kzxjH #......'.@'.●......(....# #......####.T......#### #......# #..#  ####'### #........#kzxjyI #.# #.....# #.# ######'### #.# ##..#  ##.# #..##  #..# ##'####kzxjJHℓ●kzxj[K3T.kzxjKEζ●kzxj)OE. kzxj:R72---5kzxjRT.ζ●T●kzxjTA _Your boulder is engulfed in blazing flames.lzxjt  lzxjPress: ? - help, Dir - move target  You send a boulder barrelling forward! _Your boulder is engulfed in blazing flames. lzxj 2_Your boulder is engulfed in blazing flames. lzxjs Casting: Brom's Barrelling Boulder (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lzxjG #.......# #.# ### cupup the Grappler lzxj|#####'### #.#  Gnoll of Vehumet ***... lzxj$##..# #.#  Health: 102/110 ======================-- #..## #.#  Magic: 8/27lzxjP=======----------------- #.## #.#  AC: 13lzxj<Str: 14 lzxjƶ###'#### #.#  EV: 15Int: 24lzxjp #......# ####'#####  SH: 0lzxj:<Dex: 13 lzxju#......####..>.....######  XL: 14 Next: 16% Place: Dungeon:14 lzxj#......'.@*T**●**..(....#  Noise: ---------  Time: 16105.9 (0.0) #......####........####... i) +1 short sword (venom) lzxjL#......# #........# . Throw: 14 boomerangs ####'### #........#  Spore lzxj; #.# #........#  lzxjƸ#.# ######'###  T   troll (inner flame, ally target) lzxj#.# ##..#  ●   boulder (minion, rolling) lzxj>B##.# #..##  #..# ##'#### lzxjxI_Your boulder is engulfed in blazing flames.  lzxjCasting: Brom's Barrelling Boulder (safe; 1% risk of failure)  lzxjMConfirm with . or Enter, or press ? or * to list all spells.lzxj*Aiming: Brom's Barrelling Boulder (safe; 1% risk of failure)  Press: ? - help, Dir - move targetlzxjeAim: a troll (heavily wounded, inner flame, ally target, 100% to hit)lzxjw> *Tlzxjlzxj7 lzxj+#.......# #.# ### cupup the Grappler #####'### #.#  Gnoll of Vehumet ***...lzxjn ##..# #.#  Health: 102/110 ======================-- lzxjw#..## #.#  Magic: 8/27lzxj=======----------------- #.## #.#  AC: 13lzxjwStr: 14 ###'#### #.#  EV: 15lzxjInt: 24 #......# ####'#####  SH: 0Dex: 13 #......####..>.....######  XL: 14 Next: 16% Place: Dungeon:14 #......'.@'T.ζζ●...(....#  Noise: ---------  Time: 16105.9 (0.0) #......####........####... i) +1 short sword (venom)lzxj #......# #........# . Throw: 14 boomerangs lzxjm####'### #........#  Spore  #.# #........#  lzxj#.# ######'###  T   troll (inner flame, ally target) lzxj#.# ##..#  ●   boulder (minion, rolling) ##.# #..## lzxj.# #..# ##'#### lzxjmI_Your boulder is engulfed in blazing flames.  lzxjCasting: Brom's Barrelling Boulder (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lzxjAiming: Brom's Barrelling Boulder (safe; 1% risk of failure)  lzxj+IPress: ? - help, Dir - move targetlzxj$6ζ● lzxji Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Dir - move target  You send a boulder barrelling forward! The troll bites your boulder!  lzxjqThe troll claws your boulder. x2; Your boulder barrels into the troll!  Flame seeps out of the troll.lzxjGξ●lzxj h  #.#  lzxj  #.#  ##..# #.#  #..## #.#  #.## #.#  ###'#### #.#  lzxjH V#......# ####'#####  #......####..>...  lzxj @ℓ●Tℓζζ●..(....#  #......####...... #......# #........#  ####'### #........#  #.# #......lzxj  #.# ######'### T   #.# ##..# ●● 2 boulders (minion, rolling) lzxj: ?##.#  lzxjy 9#..# lzxj9 4===6.9 (1lzxj rℓ●TℓζζTlzxj *●lzxj Y _The troll is almost dead.mzxj@n#.# #.# ######'### #.# ##..# #.# #..## #.# #.## #.# mzxjn###'#### #.# #......# ####'##### #......####..>.....###### #......'..@●Tℓζζ●..(....# #......####.mzxjn####.#......# #..# .####'### #........# #.# #........#mzxjCo#.# ######'### #.# ##..# mzxj%pGζ●mzxjEr ζ●Your boulder is engulfed in blazing flames.  mzxjrIYour boulder barrels into the troll. Flame seeps out of the troll.mzxjYζr boulder is engulfed in blazing flames.  Your boulder barrels into the troll. Flame seeps out of the troll.  The troll is almost dead.  The troll bites your boulder.  The troll claws your boulder but does no damage.  mzxjy'The troll claws your boulder!mzxjyz ζYour boulder is destroyed!mzxjƐℓζTℓζζℓ)3---7mzxj2GℓζζmzxjH6 _Your boulder crumbles as it rolls away.mzxjg _There is an open door, spattered with blood here.ozxjj#.......# #.##### cupup the Grapplerozxj#####'### #.#Gnoll of Vehumet ***...##..##.#Health: 103/110 ======================--#..###.#Magic: 8/27=======-----------------ozxj#.###.#AC: 13Str: 14###'#### #.#EV: 15ozxjTInt: 24#......# ####'#####SH: 0Dex: 13#......####..>.....######ozxjXL: 14 Next: 16% Place: Dungeon:14#......'..@**Tℓζζℓ.(....#Noise: ---------  Time: 16107.9 (0.0)ozxj#......####........####.... i) +1 short sword (venom)#......# #........# .. Throw: 14 boomerangsozxj####'### #........#Spore #.# #........##.# ######'###T   troll (inner flame)#.#ozxjR##..###.##..###..###'#### _Your boulder crumbles as it rolls away. ozxjc_There is an open door, spattered with blood here.  Throw: 14 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a troll (almost dead, inner flame, 65% to hit)ozxjg V#.......# #.##### cupup the Grappler#####'### #.#Gnoll of Vehumet ***...##..##.#ozxj SHealth: 103/110 ======================--#..###.#Magic: 8/27=======-----------------#.###.#AC: 13ozxj Str: 14###'#### #.#EV: 15Int: 24#......# ####'#####SH: 0ozxj` PDex: 13#......####..>.....######XL: 14 Next: 16% Place: Dungeon:14ozxj #......'..@ℓζ.ℓζζℓ.(....#Noise: ---------  Time: 16107.9 (0.0)#......####........####.... i) +1 short sword (venom)ozxj #......# #........# .. Throw: 14 boomerangs####'### #........#Spore #.# #........#ozxj?2#.# ######'###T   troll (inner flame)#.###..###.##..##ozxj~#..###'####Throw: 14 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineozxjAim: a troll (almost dead, inner flame, 65% to hit)  You throw a boomerang. The boomerang hits the troll!!  Vehumet accepts your kill.ozxj?((ozxja3ℓζozxj,L###((######ozxj2Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a troll (almost dead, inner flame, 65% to hit)  You throw a boomerang. The boomerang hits the troll!!  Vehumet accepts your kill.  You feel your power returning.ozxj` §§§@ℓ§§§ℓℓ§§§ozxj 11/27==7=======8.7 (0.8ozxj* §§§§§§ℓℓℓ§ozxj I _The troll explodes!pzxj*pzxjpzxj,pzxjpzxjWpzxj,pzxjDpzxjpzxj%4pzxjjpzxjy ##..# #.#  pzxj$ #..## #.# #.## #.# ###'##pzxjc.#.# #......# ####'######......####.§§§....######pzxj#......'..'.§§§....(....##......####.§§§....####.....#......# #@.......# ...-------pzxj(10.7 (2.0####'### #........#  #.# #.# pzxj4 #.# ######'### #.# ##..###.# #..###..# ##'##########'#### #.....#.........######.....#-------pzxj§§§§§§pzxjqzxje0qzxj>13qzxj@7qzxj8qzxjq:,qzxj;qzxj-=qzxj=:==qzxj_>qzxj?qzxjAqzxj2Bp52=qzxjvBqzxjCqzxj1EqzxjEqzxjjFqzxj/Je##..# #.# qzxjzJr¿#..## #.# #.## #.#  ###'#### #.#  qzxjJ#......# ####'##### ####......####.§§ζ....###### ...#......'..'.§§§....(....# ...qzxjKh#......####.ζ§§....####.....  #......# #....@...# ...4.7 (4  qzxjKK####'### #........# . ..#.# #........# .###.# ######'### #.# ##..#qzxjK##.# #..## qzxjLqzxjR"§qzxjR§§§§§qzxjWrzxjI3rzxjrzxjrzxj a6=rzxj",rzxj#rzxj'$rzxj$rzxj%rzxj$'rzxj'9=rzxjD(rzxjH)rzxj*rzxj+7=3=rzxj+rzxj-*  There is an open door here.rzxj.`  You see here 2 large rocks.rzxj=0rzxj0 _rzxj1rzxj2rzxj3rzxj?4%8rzxj4rzxj9 ...# #.# ######+###### '### #.# .# #.# ¿ ## #.# ## # #.# rzxjg9 #. ### #.## ..# ####'##### #### # rzxj94..####..>.....###### ## ..'..'...ξ....(.@..# ......#20.7 (6 rzxj :..####...§....####............( rzxjb: ..# #........# #...........#. ### #........# .........##. # #........# #.##### #. rzxj:# ######'### ##  # ##..# #rzxj;Z  # #..## #  # ##'#### ## rzxj;rzxj@Bξ§rzxjBrzxj\ Irzxjq rzxjļ rzxj Brzxj* rzxj 9=rzxj rzxj3 rzxj[ rzxj V914=rzxj rzxj% rzxjz rzxj rzxj rzxj 8 _Found a chain mail.rzxj rzxj rzxj rzxj& rzxj rzxj L10=rzxj rzxjE rzxj rzxj 9=rzxj rzxj#  #.#  ####'  #.# [##.... rzxj ! #.# #.# ####'###  #.# ##..#.......  #.# #..#......'##### ##.######## #......>.....######..........##............(....#..........#.............####....@.......(......7.7 (7......# ###...........#.....rzxj) ......# #..........##...... ........# #####.##### #...... #####'### .# ##'#####  ##..# .##..... rzxj L #..## ######.  ##'#### ######.  #.....# #.......rzxj rzxj( rzxjB szxj szxj szxj= szxjX tzxj%] 3tzxj^ tzxjsd tzxjbg c5=tzxji tzxjj tzxjvm tzxjm tzxjn tzxjbp tzxjIs O=tzxj>t tzxjry tzxjS~ tzxj tzxjŁ tzxj tzxj =6= ##.......###...........'.# #..... ....###### #...........#.###. .#.##...........#...'..... ##.# #...........######.# ######+###### #  #.# #.. ####'#  #.# #[# #....#  #.# ##.# ####'####  #.# ##.@# ##33.7 (6  #.# #..## #.# ##'##### ##.######## #.# .>.....######..........##.# .......(....#..........#........ .......####............(... .......# ###...........#....tzxj] .. .......# #..........##.......' ..#####.##### #.#uzxj"q Iuzxj%y uzxjz uzxjv| ,uzxj} uzxj^ uzxj uzxjʀ uzxjS B  You see here a +0 chain mail.uzxjo K _uzxj\ W #.# ##'##########  #.# ####  #.#####...'## ######......##uzxj '.# ....###### #...........#.## .#.###...........#...'..... ##...........#####.....######+###### #..... #@.# ####'6.7 (3 #[## # uzxjh  #.# ##.# ####'####.###..##.......# Spore #.##..###.......# uzxj ##'##### ##.######## #.......# #.. #..uzxj; ; ....uzxjߜ uzxjD uzxj vzxjvzxjvzxj4 vzxjK'vzxj)O=vzxj*vzxj.B  You see here a +0 chain mail.vzxj/vzxjK0T7= _vzxjN1vzxj2vzxj?4vzxj4vzxj46vzxj6vzxj8vzxj9vzxj;:vzxj;vzxj=,vzxj?vzxj@vzxj*BvzxjzB9=vzxjVCvzxjGEvzxj{FvzxjFM8=vzxjGvzxjjIvzxjJvzxj7Kvzxj0Lvzxj4j #.# #...........#####...... #.# ######+###### #...... #.# #..# ####' #.# #[## #....# #.# ##.# ####'#### #.#  ##..# #.......# .#  #..## #.......# #'##### ##.##########.......# >.....######....@.....##.......# 44.7 (8 ......(....#..........#........# ......####............(........ ......# ###...........#.#. ......# #..........##.'. ......# #####.#######.## ###'### #.#vzxj!l ##'###### ##..# #.# #.....# #..## # #####.#wzxjwzxjwzxjwzxjwzxjAwzxj,wzxj7wzxjwzxjwzxjwzxjRwzxjwzxj9=wzxjwzxj #[## #....# wzxj ##.# ####'#### ##..# #.......# #..## #... #'##### ##.##########....... >.....######..........# ......(....#..........#. ......####............(.# wzxj}. ###.....#.7.7 (3# #'. #####.#######Spore #.# #'####..# ######.###  .....#wzxj}+## #........#  .....##......... wzxjwzxjwzxj\xzxjPxzxjxzxjxzxj#xzxj#(Q9xzxj*xzxjs+xzxj0nxzxj8#..## #... #'##### ##.##########....... >.....######..........# ......(....#..........#. ......####............(.# . ###............# #..........##'. #####.####### ###'### #@# ##'###### 50 ##..# #.# #.....# #..## #.# #####.# '#### .####.### .....#+##........# .....# #......... .....+ ## #........ . +.##..#....#xzxj8xzxj;xzxj=xzxj020=......(....#..........#. ......####............(.# . ###............# #..........##'. #####.####### ###'### #.# ##'###### ##..# #.# #.....# #..## ##.# #####.# '#### #.####.###3 .....##+##........# .....# #.........Spore  .......................# ##+###.....##.....########..###....#yzxj3yzxj3yzxjB6yzxju7yzxj_'#..#..+..yzxjs`>#........yzxjdyzxjXe*4.7 (1yzxjhyzxjj( _You open the door.yzxjC6.####..(yzxjtD:.#.# ###...........#..# #..........##.'.# #####.#######.# yzxjEE####'### #.# ##'####  ##..#  #.# #.....  #..###.# #####.# ##'#### #..##.## #.....# #@## #........ #.....#.....# #. '.....+ #.....## # #.....# +.....+.###. yzxjE#.....# #.....#.... #........ ........ ###+###... ......##.....##### #..# #.....####....# .## ##.###yzxjDFyzxjIyzxjJ%5yzxjbMyzxjOQ _There is an open door here.yzxjň   ###.# #'yzxjc ####.###### ####'### #.# ##'#####  ##..# yzxj C #.....# ..#yzxj ##yzxj !#### ##'####yzxj U..# ## #yzxj .....yzxj8 d##'#### #........yzxj_ W#.@...# yzxjy '.....+yzxj # yzxj #.....#yzxjъ 2+.....+.##yzxj G#.....#....yzxj .yzxj ..yzxjE B.##...##yzxjw ##.yzxj yzxjz yzxjГ $6 yzxj _yzxjǘ yzxjR zzxjϚ  #'####.###### ####'### #.# ##'#####  ##..#  #.....# ..#zzxjo##.##### ##'####..# ## #.....##'#### #............. '.....+# #.....#+.....+.###.....#....zzxjSpore .###+## ##+####..zzxj8zzxjߟA=7zzxjdzzxj{zxjg{zxj@ ####.#####{zxj3u# ####'### #.# ##'#####  ##..# # #.....# ..###.##### {zxjnM##'####.## #.....{zxj##'#### #............. '.....+# #.....#+.@...+.##{zxjv#.....#....... ...........{zxjt#Spore #.....#...{zxjP{zxjBS1=8{zxj{zxj{zxj[1 {zxj1 {zxjI2 {zxj)8 {zxja9 {zxjr; ,{zxj= '{zxj|?  You open the door.  You encounter an orc knight, an orc wizard, an orc warrior and 3 orcs.{zxjG .# #####.#.#'### #.# ##' ##..# #.# #.....# #..## ##.# #####.#  ##'#### #..# ######.  #.....# ##'#### # ##.....# ### #.....# # .'.....+ oooo.##.....## # ##.....# #oo'@....+.###  #.....# #...##.....#  #... .  ###+###... #.##..... #..# ##.....####....# .## ##[3{zxjG 7m...## ##.###o   orc knight (asleep) # ##+## #.o   orc warrior (asleep)#+#### ..o   orc wizard (asleep) ##.....# ...ooo 3 orcs (asleep){zxjLJ &9{zxj"K 260.7 (2 _{zxjmO {zxj\ zxjzxj*An orc knight. A heavily armoured orc, covered in scars from many past battles. It commands itsbrethren in battle, rousing them to greater, more violent efforts with bloodcurdling shouts. Max HP: ~67Will: +AC: +++EV: +++ zxjcThreat: High Class: Natural Size: Medium Int: Human You have about 97% to hit with your +1 short sword of venom and 100% to hit withyour bite (while incapacitated). It has about 65% to hit you. AttackMax Damage Hit: +0 long sword 29 It has a 10% chance to notice you each turn. It can open doors. zxj=It possesses the following natural abilities, which are affected by silence:  a - Battlecry [!]: Description|Statuseszxjzxj........# #####.#######....... cupup the Grappler #####'####.# ##'##### Gnoll of Vehumet ***...##..##.##.....# Health: 110/110 ========================#..####.######.# Magic: 21/27 ==================------##'#####..# ######.# AC: 13Str: 14  #.....###'#### #....... EV: 15Int: 24 ##.....# ### #.....# #....... SH: 0Dex: 13 .'.....+ oooo.##.....## #....... XL: 14 Next: 17% Place: Dungeon:14 ##.....# #oo'@.xj9 m...+.###....... Noise: ---------  Time: 16160.7 (2.0)  #.....# #...##.....#........... i) +1 short sword (venom)#.......... ................... Throw: 14 boomerangs###+###... #.......##.....##### Spore #..# ##.....####....#.## ##...## ##.###o   orc knight (asleep)# ##+## #.o   orc warrior (asleep) ###+####..o   orc wizard (asleep) ##.....#...ooo 3 orcs (asleep) _You see here a +0 chain mail. _You see here a +0 chain mail. _You open the door. _There is an open door here.  You open the door. _You encounter an orc knight, an orc wizard, an orc warrior and 3 orcs.zxj zxj( zxj zxj(zxjJ zxj=Q $zxjvQ An orc warrior. zxjQ VAn experienced, armoured and well-armed orc soldier, able to command a small mobzxjR of its fellows. zxj]R Max HP: ~28zxjR Will: +zxjR AC: ++zxjS EV: +++ zxj&S @Threat: Low Class: Natural Size: Medium Int: Human zxjcS }You have about 97% to hit with your +1 short sword of venom and 100% to hit withyour bite (while incapacitated). zxjS 0It has about 55% to hit you. AttackzxjPT Max Damage zxjT Hit: +0 hand axe 18 zxjT 1It has a 6% chance to notice you each turn. zxj/U It can open doors. zxjU }[!]: Description|StatuseszxjFzxjTL........# #####.#######....... cupup the Grappler #####'####.# ##'##### Gnoll of Vehumet ***...##..##.#zxj}L#.....# Health: 110/110 ========================#..####.#zxjLG#####.# Magic: 21/27 ==================------##'#####..# ######.# AC: 13zxjL0Str: 14  #.....###'#### #....... EV: 15Int: 24 ##.....# ### #.....# #....... SH: 0Dex: 13 zxjLM.'.....+ oooo.##.....## #....... XL: 14 Next: 17% Place: Dungeon:14 ##.....# #oo'@....+.###....... Noise: ---------  Time: 16160.7 (0.0)  zxjrM#.....# #...##.....#........... i) +1 short sword (venom)#.......... ................... Throw: 14 boomerangszxjMf###+###... #.......##.....##### Spore #..# ##.....####....#zxjM.## ##...## ##.###o   orc knight (asleep)# ##+## #.o   orc warrior (asleep) ###+####..o   orc wizard (asleep) ##.....#...zxj(Nooo 3 orcs (asleep) _You see here a +0 chain mail. _You see here a +0 chain mail. _You open the door. zxjIN;_There is an open door here.  You open the door. zxjfNq_You encounter an orc knight, an orc wizard, an orc warrior and 3 orcs.zxjRzxj`SzxjGWzxjXzxjq#.# #####.##'### #.# ##' ##..#zxjQ #.# #..... #..## ##.# #####. ##'####zxj #..# ######. #.....#zxj ##'#### ##.....###### #.....# # .zxj.'.....+hoooo.##.....## ##.....# #oo@.....+.### #.....# #...##.....# #zxj.. .. ###+###.... #.......##..... #..# ##.....####....##.## ##...## ##.###zxj^# # ##+## #.h   warg#+#### ..o   orc warrior (asleep) .##.....# ...zxjo   orc wizard (asleep)(…)zxj[&zxj '*1.7 (1zxj+zxj-N _You encounter a warg.zxj.Q _There is an open door here.zxjr. _There is an open door here.  The helpless orc warrior fails to defend itself.perforate the orc warrior like a sieve!!! zxjr Mushrooms sprout behind the orc warrior.  You kill the orc warrior!  Vehumet accepts your kill.zxj~!P)Po   orc wizard (asleep)ooo 3 orcs (asleep, 1 ally target)zxj([3==2.3 (0.6zxj8PzxjA4 _You feel your power returning.zxjC #.# #####.#  ######'### #.# ##' ##..#zxj #.# # #..## ##.# ##### ##'####zxj #..# ###### #.....# ##'#### #zxj#.....####### #.....# #zxjS.'.....+hooooP##.....## ##.....# #o@'.....+.### zxj3# #.....# #..P##.....# #.....zxj: ###+###....##.......##.....#..# ##.....####....# #zxjl #.## ##...## ##.### # #.# ##+## #.#+#####zxjC| .. '.##.....# ...zxjzxj,3.3 (1.0zxj$zxj$  Things that are here:zxj zxjP_a +0 hand axe; a +0 plate armourzxjg .  Things that are here: _a +0 hand axe; a +0 plate armour  The helpless orc fails to defend itself.  You skewer the orc like a kebzxj ab!!! Mushrooms sprout behind the orc.  You kill the orc!  Vehumet accepts your kill.zxj )P 2 orcs (asleep)zxj` w5====9 (0.6zxj 9PPzxjY 4 _You feel your power returning.zxj- #zxj.# #####.# ######'### #.# ##' ##..#zxjU~ #.# # #..##zxj ##.#  ##'#### #..# zxjЊ} #.....# ##'#### #zxj r#.....###.....# #zxjF;.'.....+hooooP##.....## # .####.....# #@)'.....+.### #zxj# #.....# #.PP##.....# #................zxj܋G ###+###....##.......##..... ##..# ##.....#zxj###....# ##zxjN #.## ##...## ##.### .#zxj' #.# ##+## #. .#####+##### .. .'.##.....#zxjA ...zxjИzxj,4.9 (1.0zxj^8Pzxj` zxj@_You see here a +0 flail.zxj .  The helpless orc wizard fails to defend itself.  You spit the orc wizard like a pig!!!  You kill the orc wizard!zxj )oo 2 orcsPPP 3 burstshrooms (1 unaware)zxjp ,5.4 (0.5zxj}) HPPPPzxj, Z _Vehumet accepts your kill.zxjEw# #.# #..........##zxjt #........# #####.#######...######'###zxj) #.#zxj6#'# ##..#zxjT #.# #..zxj6, #..zxjYG ##.# zxj| ##'####zxjU #..# #### #zxj #.....# ##'#### # zxjW######.....#########.....# # zxj7#....'.....+hooo@P##.....## # zxj'.####.....######))'.....+.### ### #.....# #.PP##.....# zxj(# #........................... # ###+###......##.....# ##..#..####....# ### #.## ##...## ##.### ..# #.# ##+## #. ..#####+##### .. 2 burstshroomszxj L****zxjz.zxj w   burstshroomzxjm.zxjY))..zxj ,6.4 (1.0zxjzxje^ _Your burstshroom violently releases its spores. x2  Things that are here:zxj{ _a +0 dagger; a +0 robe; an orc corpsezxjGh  zxjh6The helpless orc knight fails to defend itself.  zxjh4You stick the orc knight like a pincushion!!!  zxji)The orc knight looks as sick as possible!zxj' zxjAhooozxj)H#o  zxj`/extremely poisoned)zxjhzxj?oozxjf]strongThe orc knight is severely wounded.zxjiThe orc knight roars a battlecry!The orcs go into a battle-frenzy!zxj)^======7.0 (0.6zxjzxjH zxj'_The orc shouts! The warg howls!zxjO   zxjGO Casting: Brom's Barrelling Boulder (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.zxj>h# #........# #..........##... cupup the Grappler#........# #####.#######... Gnoll of Vehumet ***...######'####.# ##'# Health: 110/110 ========================##..##.#zxj>A#.. Magic: 19/27 ================--------#..####.#### AC: 13Str: 14##'####zxj#?#..# #### EV: 15Int: 24 # #.....#zxjE?##'#### #... SH: 0Dex: 13 zxj?0######.....#########.....# #... XL: 14 Next: 17% Place: Dungeon:14 #....'.....+hooo@.##.....## #... Noise: ====-----  Time: 16167.0 (0.0) '.####.....######))'.....+.###... i) +1 short sword (venom) ### #.....# #.P.##.....#....... Throw: 14 boomerangs zxj?r# #........................... Spore # ###+###....##.......##.....#zxj@##..# ##.....####....# o   orc knight (extremely poisoned) ###zxjU@B#.## ##...## ##.### h   warg ..##.# ##+## #.oo 2 orcs (strong) ..#####+#####..The orcs go into a battle-frenzy! zxjF_The orc shouts! The warg howls!  Casting: Brom's Barrelling Boulder (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Plasma Beam (dangerous; 4% risk of failure)  Press: ? - help, Dir - look around, f - activatezxjP zxjh # #........# #..........##... cupup the Grappler#........# #####.#######... Gnoll of Vehumet ***...######'####.# ##'# Health: 110/110 ========================##..##.##.. Magic: 25/27 ======================--#..####.#### AC: 13Str: 14##'#####..# #### EV: 15Int: 24 # #.....###'#### #... SH: 0Dex: 13 ######.....#########.....# #... XL: 14 Next: 17% Place: Dungeon:14 #....'.....+hooo@.##.....## #... Noise: ====-----  Time: 16167.0 (0.0) '.####.....######))zxj '.....+.###... i) +1 short sword (venom) ### #.....# #.P.##.....#....... Throw: 14 boomerangs # #........................... Spore # ###+###....##.......##.....###..# ##.....####....# o   orc knight (extremely poisoned) ####.## ##...## ##.### h   warg ..##.# ##+## #.oo 2 orcs (strong) ..#####+#####.. _The orc shouts! The warg howls!  Casting: Brom's Barrelling Boulder (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Plasma Beam (dangerous; 4% risk of failure) zxj Press: ? - help, Dir - look around, f - activateOkay, then.zxjX . _zxj3  zxj9Casting: Plasma Beam (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.zxj# zxj%  Your spells (cast)TypeFailure Level a - Inner FlameHexes/Fire1%3  b - Forge Lightning SpireAir/Forgecraft1%4  c - Yara's Violent UnravellingHexes/Alchemy1%zxj& 95  d - Brom's Barrelling BoulderConjuration/Earth1%4  u - BlinkTranslocation1%2  x + Plasma BeamFire/Air4% 6 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitzxjӸ zxj zxj $zxj* # #........# #..........##... cupup the Grappler#........# #####.#######... Gnoll of Vehumet ***...######'####.# ##'# Health: 110/110 ========================##..##.##.. Magic: 25/27 ======================--#..####.#### AC: 13Str: 14##'#####..# #### EV: 15zxj Int: 24 # #.....###'#### #... SH: 0Dex: 13 ######.....#########.....# #... XL: 14 Next: 17% Place: Dungeon:14 zxj ]#....'.....+hooo@.##.....## #... Noise: ====-----  Time: 16167.0 (0.0) '.####.....######))'.....+.###... i) +1 short sword (venom) zxj8 |### #.....# #.P.##.....#....... Throw: 14 boomerangs # #........................... Spore # ###+###....##.......##.....#zxj ##..# ##.....####....# o   orc knight (extremely poisoned) ###zxj #.## ##...## ##.### h   warg ..##.# ##+## #.zxj oo 2 orcs (strong) ..#####+#####..Confirm with . or Enter, or press ? or * to list all spells.zxjR :Casting: Plasma Beam (dangerous; 4% risk of failure)  Press: ? - help, Dir - look around, f - activate _Okay, then.zxj /Casting: Plasma Beam (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.zxj zxj # #........# #..........##... cupup the Grapplerzxj h#........# #####.#######... Gnoll of Vehumet ***...######'####.# ##'# Health: 110/110 ========================zxj` ##..##.##.. Magic: 25/27 ======================--#..####.#zxj j### AC: 13Str: 14##'#####..# #### EV: 15Int: 24 # #.....#zxj ##'#### #... SH: 0Dex: 13 ######.....#########.....# #... XL: 14 Next: 17% Place: Dungeon:14 zxj7 #....'.....+hooo@.##.....## #... Noise: ====-----  Time: 16167.0 (0.0) zxj~ '.####.....######))'.....+.###... i) +1 short sword (venom) ### #.....# #.P.##.....#....... Throw: 14 boomerangs zxj r# #........................... Spore # ###+###....##.......##.....#zxj %##..# ##.....####....# o   orc knight (extremely poisoned) ####.## ##...## ##.### h   warg ..#zxj< #.# ##+## #.oo 2 orcs (strong) ..#####+#####..zxj Confirm with . or Enter, or press ? or * to list all spells.Casting: Plasma Beam (dangerous; 4% risk of failure)  Press: ? - help, Dir - look around, f - activate _Okay, then.zxj /Casting: Plasma Beam (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.zxj :  Okay, then.zxjs zxj zxj zxj . _zxjQHe #.# #####.#######.zxjHS######'### #.# ##'## ##..# #.# ...#..## ##.# ######'##zxj I#..# ###.....# ##'#### #.... #####.....#########.....# #. zxj\I=....'.....+hooo).##.....## #. .####.....######@)'.....+.###. zxjIk## #.....# #.P.##.....#.....  #.....................  ###+###....##.......##.....## ##..# ####zxjJ....# ###.## zxj2J|## ##.### .# zxjZJ#.# ##+## #. #####+#####zxjJ.. '.##.....# ... P   burstshroomzxjJzxjL:.ozxjTD, ally …)zxjU18.0 (1 _zxj[zxje^ zxj^H_You see here a +0 flail.zxj:  You hit the orc knight.  The orc knight looks as sick as possible!  Mushrooms sprout behind the orc knight.zxjGB P P 2 burstshroomszxjzxj zxjQgPP, 1 ally target)zxjPPP 3 burstshroomsThe orc knight is almost dead.The orc hits your burstshroom with a +0 club.zxjC=1.2zxjl@PPzxjP _The orc knight misses you.zxj   You hit the orc knight but do no damage.The orc knight looks as sick as possible!  Your bite misses the orc knight.zxjzxj *The orc knight is almost dead.zxjU] .Your burstshroom violently releases its spores.  The dizzying spores engulf the orc!  You kill the orc!zxjw).zxj)   orc (strong) 2zxjM*8 (0.6zxj4*PPzxjlzxjZ _Vehumet accepts your kill.zxje I  You hit the orc knight but do no damage.zxjf ?The orc knight looks as sick as possible!zxjh .hThe orc knight is almost dead.zxjo zxjsp ,2.3 (0.5zxj|u @PPzxjw  zxjKw J_The orc knight closely misses you.zxj.  You hit the orc knight but do no damage.The orc knight looks as sick as possible!zxj0J.ozxj6zxjz7A=8zxjG<APPzxj>^ _The orc knight is almost dead.zxjj O  You closely miss the orc knight.zxj N)hzxj2 m  The orc knight is almost dead.zxj '3.3zxj APPzxj0 E _The orc knight completely misses you.zxj` zxj/O  You closely miss the orc knight.zxjr2& zxj2X.oThe orc knight is almost dead.zxj=(ally target)27===8zxjA\PPPPzxjC7 _The warg bites your burstshroom!!zxjU O  You closely miss the orc knight.zxj_\ L *zxj\ *P****The orc knight is almost dead.The orc knight hits you with a +0 long sword.  The warg bites your burstshroom.zxja  zxj ))  zxj Your burstshroom violently releases its spores.  The dizzying spores engulf the orc knight.  You kill the orc knight!zxj .zxj )......h   warg (ally target)o   orc (strong)P   burstshroomzxj l97/110 -9--4.3zxjT zxj Z _Vehumet accepts your kill.zxj{ #.# #####.# ######'###zxj[ #.# ##' ##..# #.# # #..## ##.#  ##'####zxjr #..#  #.....# ##'#### ##.....###.....# #.'.....+..ohP.##.....## # zxj.####.....######@)'.....+.### ## #.....# #...##.....# #................ ###+###....##.......##..... ##..# ##.....####....# ##zxjB #.## ##...## ##.### .# #.# ##+## #. .#####+##### .. .'.##.....# ...zxj8 )zxj6=The warg bites your burstshroom!zxj\3zxjG--5.3 (1.0zxjkzxjM _Your burstshroom is destroyed!zxj{k _Items here: )) [ †.zxjI  Casting: Plasma Beam (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.zxjd zxj  Your spells (cast)TypeFailure Level a - Inner FlameHexes/Fire1%3  b - Forge Lightning SpireAir/Forgecraftzxj7 w1%4  c - Yara's Violent UnravellingHexes/Alchemyzxjh z1%5  d - Brom's Barrelling BoulderConjuration/Earthzxj 91%4  u - BlinkTranslocation1%zxj @2  x + Plasma BeamFire/Airzxj <4% 6 zxj -Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitzxj zxj=zxj; #........# #####.#######.... cupup the Grappler######'###zxj#.# ##'## Gnoll of Vehumet ***...##..##.##... Health: 97/110 =====================---#..####.##### Magic: 27/27 ========================##'####zxjRn#..# ##### AC: 13Str: 14#.....###'#### #.... EV: 15Int: 24 zxj@#####.....#########.....# #.... SH: 0Dex: 13 ....'.....+..oh).##.....## #.... XL: 14 Next: 19% Place: Dungeon:14 .####.....######@)'.....+.###.... Noise: =--------  Time: 16175.3 (0.0) ## #.....# #...##.....#........ i) +1 short sword (venom)zxj#............................ Throw: 14 boomerangs###+###....##.......##.....## Spore ##..# ##.....####....# ###.## ##...## ##.### h   warg .##.# ##+## #.o   orc (strong) .#####+#####.. .'.##.....#... zxj_Vehumet accepts your kill.The warg bites your burstshroom! _Your burstshroom is destroyed! _Items here: )) [ †.  Casting: Plasma Beam (dangerous; 4% risk of failure)  zxj'`Confirm with . or Enter, or press ? or * to list all spells.zxj! #........# #####.#######.... cupup the Grappler######'###zxj="#.# ##'## Gnoll of Vehumet ***...##..##.##... Health: 97/110 =====================---#..####.##### Magic: 27/27 ========================##'#####..# ##### AC: 13Str: 14#.....#zxj"C##'#### #.... EV: 15Int: 24 #####.....#########.....# #.... SH: 0Dex: 13 ....'.....+..oh).##.....## #.... XL: 14 Next: 19% Place: Dungeon:14 .####.....######@)'.....+.###.... Noise: =--------  Time: 16175.3 (0.0) ## #.....# #...##.....#........ i) +1 short sword (venom)zxj^##............................ Throw: 14 boomerangs###+###....##.......##.....## Spore ##..# ##.....####....# ###.## ##...## ##.### h   warg .#zxj#q#.# ##+## #.o   orc (strong) .#####+#####.. .'.##.....#... zxj_$_Vehumet accepts your kill.The warg bites your burstshroom! _Your burstshroom is destroyed! zxj$_Items here: )) [ †.  Casting: Plasma Beam (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.zxj*P  Okay, then.zxjt+zxj0zxjf2. _zxjO9 #.# #####.#.######'### #.# ##'###..# #.# #.#..## ##.# ###'#### #..# ##.....# ##'#### #......###.....# #.'.....+..oh).##.....## #. ####.....######)@'.....+.###. # #.....# #...##.....#.#.................zxj&: ###+###....##.......##.....###..# ##.....## #.## ##...## ##.### # zxj= #.# ##+## #. .h)o)hzxjF W8-6.3 (1 _zxjzR zxj9S $  Things that are here:zxjT V _a +0 hand axe; a +0 plate armourzxjzxju2=8 (0.5zxjzxj=: _You closely miss the warg.zxjqzxj E.ozxj zxj ,7.4 (0.6zxjkzxj}o _You miss the warg. The warg bites you but does no damage.zxj_M )ozxjsYou hit the warg but do no damage. Mushrooms sprout behind the warg.zxjP(ally target)P   burstshroomzxjA*9 (0.5zxjvAPPzxj1 zxjL_The warg closely misses you.zxj6  You barely miss the warg. Your bite misses the warg.zxj7 '8.4zxj> APPzxjA  zxjA G_The warg completely misses you.zxj> zxj'?a You hit the warg but do no damage. The warg is poisoned.zxjHr Pvery poisoned, ally target)zxj2IBP 2 burstshroomszxjhIKMushrooms sprout behind the warg. The warg bites you!zxjqJ$89zxjJ@--=9.0 (0.6zxjSQHPPPPzxjS zxjSC_The orc closely misses you.zxjJg  You hit the orc.zxju9  zxjMvEThe orc is heavily wounded.zxjw2-5 (0.5zxjYHPPPPzxj2Q _The warg barely misses you.zxj(q  You hit the warg but do no damage. The warg is engulfed in spores.zxjf8weak, ally target)zxj,B-80.0zxjeAPPzxj; zxjoY_The warg looks weaker. The orc barely misses you.zxjL  You hit the warg. The warg looks as sick as possible!  zxj=DYou bite the warg, but do no damage.zxjl extremely poisoned, weak, ally …  The warg is lightly wounded.zxjd6---6 (0.6zxjAPPzxj) _The warg bites you.zxj+D  You hit the warg. The warg looks as sick as possible!zxjl' zxjD The warg is lightly wounded.zxj-,1.1 (0.5zxj2zxj zxjw_The warg barely misses you. The orc misses you.zxj+  You hit the warg but do no damage. The warg looks as sick as possible!  You bite the warg, but do no damage.zxj zxjo n  The warg is moderately wounded.zxj S7-6zxje @PPzxj2"  zxjk" ._The warg bites you but does no damage.zxjZ zxj, You barely miss the warg.zxjzxj **P****The warg is moderately wounded.The orc misses you.zxj) .  Your burstshroom violently releases its spores.  The dizzying spores engulf the warg!zxj*4 h...... P   burstshroomThe warg is severely wounded.zxj+462.2 (0.6zxjJ1@PPzxjK3) _The warg bites you.zxj) .You hit the orc.  You kill the orc!zxjg )P   burstshroomzxjr *7 (0.5zxjQ zxj Z _Vehumet accepts your kill.zxj  zxjdYou hit the warg but do no damage. Mushrooms sprout behind the warg.zxj' zxj9SP ally target)zxjr~PP 2 burstshroomsThe warg is severely wounded.zxjzxj'3.2zxjC Pzxj~<PPPzxj{ zxjc_The warg is no longer weakened. The warg barely misses you.zxjL  You completely miss the warg.zxj%  zxjCBThe warg is almost dead.zxjV*8 (0.6zxj&\PPPPzxj) zxj>*L_The warg closely misses you.zxjz H  You barely miss the warg.zxj )The warg is almost dead.You kill the warg!zxj > *P**PP 2 burstshrooms  Vehumet accepts your kill.zxj 0)zxj! .)))   burstshroomzxj =7204.3 (0.5zxjx zxj7  zxjz 7_Your burstshroom violently releases its spores.zxj - #zxj3 e.# #####.# ######'### #.# ##' ##..# #.# # #..##zxjl  ##.#  ##'#### #..# zxj } #.....# ##'#### #zxj  #.....zxj= ;###.....# #.'.....+..).))##.....## # .####.....######@)'.....+.### ## #.....# #.P.##.....#zxj  #................ ###+###....##.......##..... ##..# ##.....####....# ## #.## ##...## ##.### .#zxj ' #.# ##+## #. .#####+##### .. .'.##.....#zxjA ...zxjzxjZ4-5.3 (1.0zxjAPPzxj zxj)h_Items here: )) [ ††.zxjIV# #.# #..........## #........# #####.#######...######'### #.##'# ##..# #.# #.. #.. ##.#  ##'#### #..# #### # #.....# ##'#### # ######.....#########.....# # zxj#....'.....+..).@)##.....## # '.####.....######))'.....+.### ### #.....# #.P.##.....# # #........................... # ###+###......##.....# ##..#..####....# ### #.## ##...## ##.### ..# #.# ##+## #. ..#####+##### zxjh* ..zxjhzxj,F-6 _zxjzxj$  Things that are here:zxj{ _a +0 dagger; a +0 robe; an orc corpsezxjVzxjʎ$zxjVisible Items (select to target/travel, [!] to examine) Items zxj>" a - ()) a +0 clubzxjiVb - ()) a +0 dagger (here)  zxjc - ()) a +0 flail  zxj;d - ()) a +0 hand axe  zxjAe - ([) a +0 leather armour  zxjGf - ()) a +0 long sword  zxj:Jg - ([) a +0 plate armour  zxjcJh - ([) a +0 plate armour  zxjVi - ([) a +0 robe (here)  j - ()) a +0 whip zxjU k - (†) an orc corpse (here) zxj8 l - (†) an orc corpse  m - (†) an orc corpse zxjx\ n - (†) a warg corpsezxjS zxj zxj& $zxj& t# #........# #..........##... cupup the Grappler#........# #####.#######... Gnoll of Vehumet ***...######'###zxj!' #.# ##'# Health: 87/110 ==================------##..##.#zxjS' #.. Magic: 27/27 ========================#..####.#zxj' /### AC: 13Str: 14##'#####..# #### EV: 15Int: 24 zxj' # #.....###'#### #... SH: 0Dex: 13 zxj( ######.....#########.....# #... XL: 14 Next: 20% Place: Dungeon:14 zxjF( #....'.....+..).@)##.....## #... Noise: ---------  Time: 16186.3 (0.0) '.####.....######))'.....+.###... i) +1 short sword (venom) zxj( ### #.....# #.P.##.....#....... Throw: 14 boomerangs # #........................... Spore zxj( # ###+###....##.......##.....###..# ##.....####....# ####.## ##...## ##.### ..#zxj) #.# ##+## #. ..#####+#####..zxjf) You kill the warg!Vehumet accepts your kill. _Your burstshroom violently releases its spores. _Items here: )) [ ††.  Things that are here: zxj) f_a +0 dagger; a +0 robe; an orc corpsezxj/ zxj#0 zxj46 zxj7 zxj; zxj zxj zxj& zxj] zxj R8= _zxjzxj]  Items here: )) [ ††.zxj zxj  _zxj'zxj$  Things that are here:zxj_E  a +0 hand axe; a +0 plate armourzxj zxj!\9= _zxj%zxj)@  There is an open door here.zxj-zxj. _zxj2zxjE6zxjW;,zxjv@zxjBzxj"HzxjI&90zxjRzxjax ......# #####.#######.......## ###'### #.# ##'###### ##..# #.# #.....# #..## ##.# #####.# #'#### #..# ######. zxjha.....# ##'#### #........ .....#########.....# #...... .....+..).))##.....## #........# zxja......######))'..@..+.###........#92.3 (6 .....# #...##.....#............# zxj bP..........................# ##+###....##.......##.....####### ##..# ##.....####..zxj;b..##.## ##...## ##.#zxjlb #.# ##+## #. #+#####zxjbj.....# .zxjb#..zxjczxjlzxjmzxjzxjzxj zxjzxjzxjzxjzxjzxjzxjfzxjzxjzxjƫzxjT%1zxjzxjzxjlzxjʰzxjlzxjzxjzxjwK2=zxjGzxj`" zxj#.# #.....#  ##.# #####.# zxjx #..# ######.### zxj ##'#### #........###### #########.....# #.............. zxj+..).))##.....### #........##### zxj0######))'.....+.###........# zxjY# #...##.....#............# ...........@..........# zxj7.3 (5 #....##.......##.....####### zxj##..# ##.....####....# zxjѻ #.## ##...## ##.###  zxj,#.# ##+## #.# # ##..# #  # ¿ ...# #zxjV.  #zxj~ ¿ .... ..  # zxj+.).. ### zxjFzxjnzxjzxj.zxjzxjzxjzxjzxj,zxjSzxjzxj%zxjEzxjAzxj)zxjU3=zxjzxj#.# #.....# ####.# #####.# ### zxjf#..# ######.### #.. ##'#### #........#######.......# #..... zxj[).))##.....### #........#######..))'.....+.###........# #.. #zxjA*...##.....#............# #.......# ###200.3 (3 zxjs..##.......##.....####### # .# ##.....####....# # ## ##...## ##.### ### zxj# ##+## #.# #... ..# zxjB#... zxj?¿ ...# #... ¿ ....# ...zxj_ +.).. ###...zxj.zxjazxj.zxjzxjzxjzxjzxjzxjU,zxjzxjDzxjzxjkzxjuzxjzxj%4zxjzxj9 ##'####...#######. #######.....# #................ zxj G.).))##.....### #........####### ####))'.....+.###.# #  #...##.....#............# # zxj x.........................# ## ...##.......##.....####### ..# ##.....####....# ## ##...## ##@### zxjR D3# ##+## #.# #.. ..# #.. zxj ¿ ...#  #.. ¿ ....#.+.)..#### #.....zxj # . ##.... # ..  #zxjzxjjzxjzxj_zxjzxjzxjzxj,zxj0zxj2zxjzxj%5zxj zxj'.).))##.....###))'.....+.###........# #  #...##.....#............# ........................# ...##.......##.....###### # ##.....####....# ## ##...## ##.### ### .# ##+## ##.# #.. #.@# ..5.3 (2 ¿ #..¿ #.... +.)####... .###..# K#zxjz(zxjW,zxj-zxjD uzxj Bzxj Bzxj zxjW-6................ ## ...##.......##.....###### ..# ##.....####....# ## ##...## ##.### # .# ##+## ##.# #.. ##..# #.. ¿ ##...# .. ¿ #.....+.)##8.3 (3 #.......# . ##....### ##Spore #..#...#...#zxjuXzxjXzxjYzxj `zxjazxjb,zxjezxjgzxjh57=zxjChzxjizxjjzxjlzxjlzxjmzxjq ## ##...## ##.### # .# ##+## ##.# #.. ##..# #..zxjUr- ¿ ##...# .. ¿ #....# ##### ..+.)..##..... ## zxjr1#.......# . ##....### # .. ##.@.# 11 .# ##..# zxjs K# #..#     . ..zxj4s5.#####zxjszxjwzxjwxzxj 3zxj zxj zxjƥ zxj7 zxjn zxj* zxj zxj #8zxj 2=zxj zxj Bzxja zxjS  ¿ ##...# .. zxj z¿ #....# ##### ..+.)..##..... ## #.......# .zxj . ##....### # .. ##...# .#zxj  ##..#  K#zxj  ##..#    4 zxji #.. .....###..######  zxj z   zxj< zxjD zxjh zxj/ zxj zxjzxjzxjzxjzxjzxjNzxj#zxj%9zxj zxjJ% #zxj% ¿ #....# ##### #zxj% +.)..##..... ### +zxj&¿ #.......# # ##.zxjW&Z ##....###zxj&3 # ....zxj&P ##...#zxj&3 # #..#zxj 'O ##..#zxj6'3  K#zxj's ##..# zxj'W##...#zxj'| #@...#6.3 (2zxj(R...........#######.....#zxjf(R ####### zxj(,zxj])zxj,zxj.zxj}zxj~zxj(zxj\zxjنzxj,zxjzxjIzxj+100/110zxjTzxj͍zxj>zxjzxj4zxj ..#zxjy +.)..##..... # ..+zxj¿ #.......# ..##. ##....###zxjH3 ......zxjs: ##...#zxj zxjœ###..# ##+# ##..#zxj  K# ##...# ##..# zxj##.....# ##...#.......##....#.......@.....#9.3 (3########.....# #######zxj?zxjzxjJzxj zxj zxj zxj zxj  zxjr Bzxj zxj K1=zxj zxj zxj zxj zxj zxj zxjD zxj zxj* zxj! ; #+##### ##..# ...# ¿ ##...#¿ #....# ######zxj! H +.)..##..... .....+ ¿ #.......# .....##. ##....### ......... ##...# ######..# ##+## ##..#K# ##..@## ##..#23.3 (4 ##.....####...##.......##....#zxj" ................############.....######## zxj" zxj% zxj' zxjdhzxjhzxjizxjozxjpzxj*rU2=zxjlrzxjszxju,zxj vzxjBzF ##+##### ##..# ##.....# ¿ ##...# .#.....# ¿ #....# ##### .#.....#zxj' +.)..##..... [#.....+ ¿ #.......# .'.....##. ##....### ##.. ##...#  #######..# ##+## ##..# K# ##@..## ##..#5.3 (2 ##.....####...# #.......##....# ..........#  ##.....# #######zxj7zxjY8zxj8zxj5?zxje@zxjA;3zxjBzxjE  You encounter a kobold demonologist and a kobold brigand.The kobold brigand is quivering poisoned darts.zxj*I..#.....#¿ #....# ####.....#zxjnI, +.)..##... ##[#.....+ #.......# ##.'.....##. ##....### zxjI####......... ## # #######..# ##+## ##.. zxjIwK# ##...## ##..# ##.....####...# #@......##....#zxjJ#KK................###############.....# zxjSJ;#######  K   kobold demonologist (asleep)K   kobold brigand (missile, asleep)zxjJ"zxjN+6.3 (1zxj]O17.3 (2 _zxjSzxj[zxjK ?.##.#.....# +.)..##.. .##[#.....+¿ #.......# .##.'.....##. ##....### zxjՃ .####......... ##...#  #######..# ##+## ##..# #KK# ##...## ##..##KKK ##.....####...##K.K##.......##....##KK.........# ##############.....# zxj &#######KKKK 5 kobold demonologists (asleep)KK 3 kobolds (2 missiles, asleep)zxj ]KK  You encounter a kobold demonologist and a kobold brigand. _The kobold brigand is quivering poisoned darts.  You encounter 3 kobolds and 3 kobold demonologists. zxj H A kobold is quivering stones. A kobold demonologist is wearing a +2 robe ofwillpower. A kobold is quivering stones. A kobold demonologist is wielding a +2 dagger of speed.zxj .zxjN 7K.zxj >KKzxj zxj =.Kzxj 1K.zxjE 1K.zxj9  KKKKKKKKKKKK1 wandering)Kwanderzxj ing)KK 21)The kobold shouts! The kobold demonologist shouts! The kobold shouts!  The kobold demonologist shouts! x2zxjS I====8.3 (1zxj zxjd 3 _The kobold leaves your sight.zxj @   zxj@ 9Casting: Plasma Beam (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.zxj zxjh Your spells (cast)TypeFailure Level a - Inner FlameHexes/Fire1%3  b - Forge Lightning SpireAir/Forgecraft1%4  c - Yara's Violent UnravellingHexes/Alchemy1%zxj95  d - Brom's Barrelling BoulderConjuration/Earth1%4  u - BlinkTranslocation1%2  x + Plasma BeamFire/Air4% 6 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitzxjzxjzxj)@.##.#.....#zxj *+.)..##.. cupup the Grappler .##[#.....+zxjC*¿ #.......# Gnoll of Vehumet ***... .##.'.....##.zxjz*##....### Health: 103/110 ======================-- .####.........##...#zxj*cMagic: 27/27 ======================== zxj*E## #######.K# ##+## ##..#AC: 13Str: 14zxj+h#KK# ##...## ##..#EV: 15Int: 24#.KK ##.....####...#SH: 0Dex: 13#KKK##.......##....#XL: 14 Next: 20% Place: Dungeon:14#..K.@.............#zxjB,yNoise: ====-----  Time: 16228.3 (0.0)##############.....#i) +1 short sword (venom)#######Throw: 14 boomerangsSpore zxjy,KKKKK 5 kobold demonologists (1 wandering) zxj, K   kobold brigand (missile, wandering) zxj, KK 2 kobolds (1 missile)dagger of speed.zxj:-The kobold shouts! The kobold demonologist shouts! The kobold shouts!  The kobold demonologist shouts! x2 _The kobold leaves your sight.  zxjp-9Casting: Plasma Beam (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.zxj-zxj+8@.##.#.....#zxj8p+.)..##.. cupup the Grappler .##[#.....+¿ #.......# Gnoll of Vehumet ***... .##.'.....##.zxj9L##....### Health: 103/110 ======================-- .####.........##...#Magic: 27/27 ======================== ## #######.K# ##+## ##..#AC: 13Str: 14#KK# ##...## ##..#EV: 15Int: 24#.KK ##.....####...#SH: 0zxj :Dex: 13#KKK##.......##....#XL: 14 Next: 20% Place: Dungeon:14zxj;V#..K.@.............#Noise: ====-----  Time: 16228.3 (0.0)##############.....#i) +1 short sword (venom)#######Throw: 14 boomerangsSpore KKKKK 5 kobold demonologists (1 wandering)  K   kobold brigand (missile, wandering)  KK 2 kobolds (1 missile)dagger of speed.The kobold shouts! The kobold demonologist shouts! The kobold shouts!  The kobold demonologist shouts! x2 zxj$<^_The kobold leaves your sight.  Casting: Plasma Beam (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.zxji  Okay, then. _zxjW *.##.#.....#zxj  +.)..## ..##[#.....+zxj=  ¿ #. ..##.'.....##.zxj b ##.... ..####.........zxj - ##...#zxj' # #######.K# ##+## ##..#zxj l #KK# ##...## ##..# #.KK# ##.....####...#zxj  #KKK##.##....# #..Kzxj1 3.# zxja #.....#zxj J #32s)zxj zxj & zxjf .Kzxj 7The kobold brigand shouts!zxj ?KKzxjh zxj  HKKzxjp zxj 1K.zxj| & zxj .zxj VKThe kobold barely misses you.zxj& <KKzxj zxj 8 & zxjU8 ;KKzxj8 *K)  zxj8 4The kobold demonologist hits you but does no damage.zxj: 249.3 (1zxjO zxjU 5 _The kobold demonologist shouts!zxj?I  Casting: Plasma Beam (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.zxj..##.#.....# +.)..##. cupup the Grappler zxjd..##[#.....+ ¿ #....... Gnoll of Vehumet ***... ..##.'.....##. ##....## Health: 104/110 ======================-- ..####......... ##...#  Magic: 24/27 =====================--- ### #######.K# ##+## ##..#  AC: 13Str: 14 zxj\#.K# ##...## ##..#  EV: 15Int: 24 #KKK# ##.....####...#  SH: 0Dex: 13 zxj{#.KK##.......##....#  XL: 14 Next: 20% Place: Dungeon:14 #.KK@..............#  Noise: ====-----  Time: 16229.3 (0.0) ##############.....#  i) +1 short sword (venom) zxjOa#######  Throw: 14 boomerangs  Spore   KKKKK 5 kobold demonologists zxj K   kobold brigand (missile) zxj KK 3 kobolds (2 missiles)Casting: Plasma Beam (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.zxjAiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetzxj!Aim: a kobold demonologist, wielding a +0 dagger and wearing a +0 robe (chance  to affect: 83%)zxjFKK2of speed and wearing a +0 robe (chance to affect: 83%)zxja..##.#.....#+.)..##. cupup the Grappler ..##[#.....+¿ #....... Gnoll of Vehumet ***... ..##.'.....##.##....## Health: 104/110 ======================-- ..####.........##...# Magic: 24/27 =====================--- ### #######.K# ##+## ##..# AC: 13Str: 14#.K# ##...## ##..# EV: 15Int: 24#KKK# ##.....####...# SH: 0Dex: 13#.K*##.......##....# XL: 14 Next: 20% Place: Dungeon:14#.KxjbmK@..............# Noise: ====-----  Time: 16229.3 (0.0)##############.....# i) +1 short sword (venom)####### Throw: 14 boomerangsSpore KKKKK 5 kobold demonologists  K   kobold brigand (missile)  KK 3 kobolds (2 missiles)Casting: Plasma Beam (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a kobold demonologist, wielding a +2 dagger of speed and wearing a +0 robe(chance to affect: 83%)zxj:3dK(1 inner fl…)zxju? .Kzxj_vSThe kobold demonologist is filled with an inner flame.zxj K5KK@5zxj>[5   crimson imp (summoned5   ufetubus (summoned)(…)The kobold demonologist mumbles some strange words.zxjwzxjCKKzxjzxj KKThe kobold demonologist begins to cast a cantrip, but forgets the words!zxjzxjzxj%!j5 2 ufetubizxj"`===-30.3 (1zxj1BKKzxj5f _The kobold demonologist casts a spell.zxj^   zxj_ You hit the kobold demonologist but do no damage.The kobold demonologist is poisoned.  The kobold demonologist is engulfed in spores.zxj"x ' zxjzx /K.  zxjx ~The kobold demonologist looks weaker.  The kobold demonologist gestures wildly while chanting.zxj7y QThe kobold demonologist hits you but does no damage.zxj zxj5 D-9 (0.6zxj zxj  zxj `_The kobold demonologist casts a spell.zxj`  You barely miss the kobold demonologist.The ufetubus barely misses you.zxja 85--1.5zxj&l @KKzxjGo ? _The ufetubus hits you but does no damage.zxjaW  You barely miss the kobold demonologist.zxjXf 5KYou bite the kobold demonologist, but do no damage.The ufetubus hits you but does no damage.zxjgzxjGhFKKzxj3izxjlk& zxjk_.KThe ufetubus barely misses you.zxjn@ KzxjIolKThe kobold demonologist closely misses you.zxj%pzxjzCKKzxj{]3--2.0 (0.5zxj~BKKzxj`Q _The kobold demonologist hits you with a +2 dagger of speed.zxj^O  You closely miss the kobold demonologist.The ufetubus closely misses you.The ufetubus hits you but does no damage.zxjT zxj 6 (0.6KK _The kobold demonologist looks encouraged for a moment.zxjO-  You hit the kobold demonologist but do no damage.The kobold demonologist looks as sick as possible!  The kobold demonologist is engulfed in spores.zxj5 K.  The kobold demonologist looks even weaker.KKzxju>  Flame seeps out of the kobold demonologist.  The kobold demonologist hits you but does no damage.3.2zxjCDzxjGB _The ufetubus hits you but does no damage. x2zxj  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.zxj..##.#.....# +.)..##. cupup the Grappler ..##[#.....+ ¿ #....... Gnoll of Vehumet ***... zxj+&..##.'.....##. ##....## Health: 103/110 ======================-- ..####......... ##...#  Magic: 21/27 ==================------ ### #######.K# ##+## ##..#  AC: 13Str: 14zxj #.K# ##...## ##..#  EV: 15Int: 24 #5KK# ##.....####...#  SH: 0Dex: 13 #KKK##.......##....#  XL: 14 Next: 20% Place: Dungeon:14zxj_ #5KK@5.............#  Noise: =--------  Time: 16233.2 (0.0) zxj##############.....#  i) +1 short sword (venom) #######  Throw: 14 boomerangszxj s  Spore  zxjz6 KKKKK 5 kobold demonologists (1 inner fl…)  K   kobold brigand (missile)zxj"  5   crimson imp (summoned)  5 2 ufetubi (summoned)(…)zxj_The ufetubus hits you but does no damage. x2  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an ufetubus (summoned, chance to affect: 95%)zxj KK5  Casting: Inner Flame (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  zxj$ Press: ? - help, Dir - move target  Aim: a kobold demonologist, wielding a +0 dagger and wearing a +0 robe (chance  to affect: 83%)zxjr..##.#.....#+.)..##. cupup the Grappler ..##[#.....+¿ #....... Gnoll of Vehumet ***... ..##.'.....##.##....## Health: 103/110 ======================-- zxj9N..####.........##...# Magic: 21/27 ==================------ ### #######.K# ##+## ##..# AC: 13Str: 14#.K# ##...## ##..# EV: 15Int: 24#5KK# ##.....####...# SH: 0Dex: 13zxjG#K*K##.......##....# XL: 14 Next: 20% Place: Dungeon:14#5KK@5.............# Noise: =--------  Time: 16233.2 (0.0)##############.....# i) +1 short sword (venom)####### Throw: 14 boomerangsSpore zxj˯3KKKKK 5 kobold demonologists (1 inner fl…)  K   kobold brigand (missile) zxj) 5   crimson imp (summoned)  5 2 ufetubi (summoned)(…)Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.zxj]&Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a kobold demonologist, wielding a +0 dagger and wearing a +0 robe (chance  to affect: 83%)zxj@DK2zxj6.KzxjIFlame seeps out of the kobold demonologist.  The ufetubus closely misses you.  The ufetubus hits you but does no damage.  zxjThe kobold demonologist is engulfed in blazing flames.  Flame seeps out of the kobold demonologist.  The kobold demonologist completely misses you.zxj KThe kobold demonologist casts a spell.zxjzxj&  zxjcThe kobold demonologist begins to cast a cantrip, but forgets the words!zxjX~The kobold demonologist is engulfed in blazing flames.  Flame seeps out of the kobold demonologist.zxj$4zxj\D2===4.2 (1zxjhKKKKzxjk zxjZ_The kobold demonologist barely misses you.zxj@  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.zxj..##.#.....# +.)..##. cupup the Grappler ..##[#.....+ ¿ #....... Gnoll of Vehumet ***... ..##.'.....##. ##....## Health: 104/110 ======================-- zxj..####......... ##...#  Magic: 19/27 ================-------- ### #######..# ##+## ##..#  AC: 13Str: 14 #KK# ##...## ##..#  EV: 15Int: 24 #5KK# ##.....####...#  SH: 0Dex: 13 zxj6#KKK##.......##....#  XL: 14 Next: 20% Place: Dungeon:14 zxj#5KK@5.............#  Noise: ===------  Time: 16234.2 (0.0) ##############.....#  i) +1 short sword (venom) zxj#######  Throw: 14 boomerangs  Spore   KKKKK 5 kobold demonologists (2 inner fl…) zxj' K   kobold brigand (missile)  5   crimson imp (summoned)  5 2 ufetubi (summoned)zxj_(…)_The kobold demonologist barely misses you.Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  zxjPress: ? - help, Dir - move targetAim: an ufetubus (summoned, chance to affect: 95%)zxjKK5 kobold, wielding a +0 whip and quivering stones (chance to affect: 98%)zxj ..##.#.....#+.)..##. cupup the Grappler ..##[#.....+¿ #....... Gnoll of Vehumet ***... ..##.'.....##.##....## Health: 104/110 ======================-- ..####.........##...# Magic: 19/27 ================-------- ### #######..# ##+## ##..# AC: 13Str: 14#KK# ##...## ##..# EV: 15Int: 24#5*K# ##.....####...# SH: 0Dex: 13#KKK##.......##....# XL: 14 Next: 20% Place: Dungeon:14#5KK@xj m5.............# Noise: ===------  Time: 16234.2 (0.0)##############.....# i) +1 short sword (venom)####### Throw: 14 boomerangsSpore KKKKK 5 kobold demonologists (2 inner fl…)  K   kobold brigand (missile)  5   crimson imp (summoned)  5 2 ufetubi (summoned)(…)_The kobold demonologist barely misses you.Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a kobold, wielding a +0 whip and quivering stones (chance to affect: 98%)zxj zxjY K  Aim: a kobold, wielding a +0 whip and quivering stones (chance to affect: 98%)  The kobold is filled with an inner flame.  Flame seeps out of the kobold demonologist.  zxjuZ The ufetubus misses you. The ufetubus completely misses you.The kobold demonologist is engulfed in blazing flames.  Flame seeps out of the kobold demonologist.zxjb zxj U K.  zxj% cThe kobold demonologist looks braver for a moment.zxj p  The kobold demonologist closely misses you.zxj 2-5.2 (1zxj BKKzxj Y _The ufetubus closely misses you. x2zxjε  zxj* \ You hit the kobold demonologist.  Flame seeps out of the kobold demonologist.zxj^ 3§  The kobold demonologist is almost dead.  The ufetubus misses you.  The ufetubus hits you but does no damage.  The kobold demonologist is engulfed in blazing flames.  zxj vVehumet accepts your kill.  You feel your power returning.zxj2 §The crimson imp disappears in a puff of smoke!ζzxj zxj ######KK 4 kobold demonologists (1 inner fla5   ufetubusKK 3 kobolds (2 missiles, 1 inner flame)The kobold demonologist is almost dead.zxj qfiery explosion engulfs the kobold demonologist!  Flame seeps out of the kobold demonologist.  The kobold demonologist is moderately wounded.The fiery explosion engulfs the kobold demonologist!!  The kobold demonologist is almost dead.zxj[4Q.Kzxj5 §KThe fiery explosion engulfs you!! You resist.zxj §The kobold demonologist is engulfed in blazing flames. x2  You kill the kobold demonologist!zxj,§  The kobold demonologist is engulfed in blazing flames. x2  You kill the kobold demonologist!  Vehumet accepts your kill.kobold demonologist is engulfed in blazing flames.  You kill the kobold demonologist!  Vehumet accepts your kill.zxj3§zxjzK.Kzxjf§KVehumet accepts your kill.  The kobold demonologist is engulfed in blazing flames.  You kill the kobold demonologist!Vehumet accepts your kill.  zxjThe ufetubus disappears in a puff of smoke!The kobold demonologist is engulfed in blazing flames.zxj, §§§K@KK 2 kobold demonologists (1 inner flame)zxj-KK 3 kobolds (2 missiles, 1 inner flame)Flame seeps out of the kobold demonologist.zxj5 84/111 ----22===3=======zxj96>8 (0.6 _You hear a shout! x2zxj;K§§KKKzxj=  You hear a faint sloshing from your +0 phial of floods as it returns to _readiness.zxjc'l##.#.....# +.)..##. .zxj'##[#.....+ ¿ #.# .##.'.....##. ##....# .####......... ##...#  #######..# ##+## ##..# #KK# ##...## ##..# zxje(#§K§# ##.....####...# #.§K##.##....# #K§K§@.# #.....# # zxj>q §You hear a roar!  zxj>The kobold demonologist is engulfed in blazing flames.  You kill the kobold demonologist!zxj>:.KzxjZ?zxj?E.KzxjP*§§§5K§   kobold demonologist (5   white imp (summoned)KKK 3 kobolds (2 missiles, 1 inner flame)  The kobold demonologist is engulfed in blazing flames.  zxjRQeYou kill the kobold demonologist!  Vehumet accepts your kill.The kobold demonologist is engulfed in blazing flames.  Flame seeps out of the kobold demonologist.  The kobold demonologist mumbles some strange words.zxjQU----4=------6.8 (1.0zxj^\!§zxj][K§KKKzxj`' _You hear a shout!zxjz zxjD{ Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.zxj[.##.#.....# +.)..##.. cupup the Grappler .##[#.....+ ¿ #.......# Gnoll of Vehumet ***... .##.'.....##. ##....### Health: 84/111 ==================------ zxj5].####......... ##...#  Magic: 19/27 ================-------- ## #######..# ##+## ##..#  AC: 13Str: 14 #.K# ##...## ##..#  EV: 15Int: 24 #§K§# ##.....####...#  SH: 0Dex: 13 #K§§##.......##....#  XL: 14 Next: 24% Place: Dungeon:14 #K5K§@.............#  Noise: =--------  Time: 16236.8 (0.0) ##############.....#  i) +1 short sword (venom) #######  Throw: 14 boomerangs  Spore  zxjv]L K   kobold demonologist (inner flame)  K   kobold brigand (missile) zxj] 5   white imp (summoned)  KKK 3 kobolds (2 missiles, 1 inner flame) zxj]_You hear a shout!  Casting: Inner Flame (safe; 1% risk of failure)  zxj^Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  zxjA^Press: ? - help, Dir - move targetAim: a white imp (flame, summoned, chance to affect: 95%)zxj.##.#.....#+.)..##.. cupup the Grappler .##[#.....+zxj;?¿ #.......# Gnoll of Vehumet ***... .##.'.....##.##....### Health: 84/111 ==================------ .####.........##...#Magic: 19/27 ================-------- ## #######..# ##+## ##..#AC: 13Str: 14zxjV#.K# ##...## ##..#EV: 15Int: 24#§K§# ##.....####...#SH: 0Dex: 13#K§§##.......##....#XL: 14 Next: 24% Place: Dungeon:14#K*K§@.............#Noise: =--------  Time: 16236.8 (0.0)zxj##############.....#i) +1 short sword (venom)#######Throw: 14 boomerangsSpore K   kobold demonologist (inner flame) zxj K   kobold brigand (missile)  5   white imp (summoned)  KKK 3 kobolds (2 missiles, 1 inner flame) _You hear a shout!  zxjQCasting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a white imp (flame, summoned, chance to affect: 95%)zxj#5zxj_6, inner flame)zxj$l§§§5  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Dir - move target: a white imp (flame, summoned, chance to affect: 95%)  The white imp is filled with an inner flame.  You hear an angry buzzing noise.((((zxj §The kobold throws a stone. The stone completely misses you.zxj§  You hear an angry buzzing noise.  The kobold throws a stone. The stone completely misses you.The white imp is engulfed in blazing flames.  The white imp explodes!  The fiery explosion engulfs the kobold!!  Vehumet accepts your kill.zxj7E.  The fiery explosion engulfs the kobold!!  Vehumet accepts your kill.  You feel your power returning.  The fiery explosion engulfs the kobold brigand!!  You kill the kobold brigand!zxj)§d brigand!!  You kill the kobold brigand!Vehumet accepts your kill.  You feel your power returning.  The fiery explosion engulfs the kobold demonologist!!!zxj ######KK 2 kobolds (1 missile)zxjb' zxjXc#You feel your power returning.  The white imp residue disappears in a puff of smoke.zxjczxjg .  The white imp residue disappears in a puff of smoke.The kobold demonologist explodes! The kobold explodes!!!!  You kill the kobold!  Vehumet accepts your kill.  Vehumet is now extending the range of your destructive spells.zxj@ ###   koboldzxj$ ?.§§)§§##.§§§§@§..#zxj- *523====6=======7.8 (1zxj2 §§§§ _You feel your power returning.zxj+Yh##.#.....# +.)..##. zxjY8##[#.....+ ¿ #.# ##.'.....##. ##....### ####......... zxjY##...#  #..# ##+## ##..# #.K# ##...## ##..# zxjZ#.§§# ##.....####...# #)§§##.......##....# #§§§§.@...# ####.....# # zxjZBzxj~bh.§§##§zxjbl§§§§§zxj^cE-------8zxjhW§§§§zxj]jzxj .#.....# +.)..##. #[#.....+ ¿ #.# .'.....##. ##....### . zxjM ##...#  #..# ##+## ##..# #.K# ##...## ##..# #.§.# ##.....####...# zxj #)§§##§......##....# #§§§§§.@..# ####.....# #zxj  zxj )§##.§§§..zxjS k64=====-------zxj 9zxj :§zxj6 zxj$.#.....# +.)..##. [#.....+ ¿ #.# .'.....##. ##....### . zxj5##...#  #..# ##+## ##..# #.K# ##...## ##..# #.).# ##.....####...# #)§§##.......##....# #§§§§...@.zxj# ####.....# # zxj8§§zxjf&40zxj( §§§§§zxj zxj ^#.....# +.)..##..... #.....+ ¿ #.# '.....##. ##....### . ##...# #..# ##+## ##..# zxj!#.K# ##...## ##..# #.).# ##.....####...# #)§§##.......##....# #§§§§....# ####.....# # zxjvt(§§§zxj-%1zxjÐf§§§zxjRzxj]b.....# +.)..##..... .....+ zxjb¿ #.# .....##. ##....### .zxjcK ##...# zxjBc7..# ##+## ##..# #.K# ##...## ##..# zxj~c#.).# ##.....####...# zxjc#)§§##.......##....# zxjd#(§§§.....# ####zxjRd.....# ####### zxj{q5.§zxjq.)zxjr-72zxjExJ§§zxjyzxj /# +.)..##..... + ¿ #.# ##. ##....###  ##...# ..# ##+## ##..# zxj, 9#.K# ##...## ##..# #.).# ##.....####...# #).§##.......##....# #()§§.....# #.....# ####### zxj( D[)zxj A=3zxjO 8§zxj zxj /# +.)..##..... + ¿ #.# ##. ##....###  ##...# ..# ##+## ##..# zxj K#.K# ##...## ##..# #.).# ##.....####...# #).[##.......##....# #())§.....# #.....# ####### zxj 4.zxj S5=4zxj zxj zxja# +.)..##..... #+ ¿ #.# ##. ##....###  zxj##...# ..# ##+## ##..# #.K# ##...## ##..# #.).# ##.....####...# #).[##.......##....# #())......# #zxj1~.....# ####### zxjzxjS8=5zxjRzxjzxjV# +.)..##..... # .+ zxj¿ #.# ##. zxjt##....###  ##...# zxj..# ##+## ##..#  zxji#.K# ##...## ##..#  #.).# ##.....####...# zxj#).[##.......##....# #())......# #.....# ####### zxjwzxj%6zxj]zxjzxj" # +.)..##..... # + ¿ #.......# # ##. ##....### zxj # ##...# # #..# ##+## ##..# #.K# ##...## ##..# #.).# ##.....####...#  #).[##.zxj\ V##....#  #())......#  #.....# # zxj zxjo ]9=7zxj zxj zxjw¿ #....# ##### .. #zxjw +.)..##..... ## + ¿ #....... ##. ##....### .... ##..#.# ##+## ##zxj*xWK# ##...## ## #.).# ##.....####).[##.......##())..........  zxjfx##############.....#######zxj}zxj#~A=8zxjzxjłzxjpt ¿ ##...# # ¿ #....# ##### ... zxjVqf+.)..##..... ###. ¿ #.......# #. #. ##....####. ... ##...# #. zxjq..# ##+## ##..# .K# ## ##..# .).# ####@..# zxj( +Okay, then.zxjs) zxj0 zxj)3 . _zxj[is¿ #.##...# #zxji` ¿ .#....# ##### . B.)..##..... ###¿ #.......# # #. ##pp..###zxjkjA # ... ##...#  ## ##+## ##..# zxj kaK# ##...## ##..# .).#..####@..# #).[..##....# zxj~k#())........# ##############.....# ####### zxjln  zxj6p0pzxjx.p   vault guard zxjy;---1.8 (1 _zxj~zxjDzxj # ¿ .#....# ##### . # B.)..##..... ### +¿ #.......# # ##. ##p...### # ....zxj9 ~ ##.p.#  # #..# ##+## ##..# #.K# ##...## ##..# #.).#..####...#  #).[..##@...#  #())...............#  ##############.....#zxj  #######   zxj# 0pzxj p   vault guard zxjy A---2zxj zxjx zxj9.# B.)..##..... ## .+¿ #.......# .##. # ##p...### zxj:..... .. ##.p.#  ##..# ##y## ##p.#  #.K# ##..K## ##..# zxj: #.).# ##.....####...#  #).[##.......##....# #())..........@....# ##############.....# #######zxj:3  y   vampire mosquito (wandering)K   kobold (wandering)zxj<G'yzxj=E.yzxj?1.pzxjL?zxj?1.Kzxj@zxjn@0pzxj$Fp 2 vault guardszxjF-13zxj Lzxj3N zxj|NS_You encounter a vampire mosquito.zxjn .# B.)..##..... .+c¿ #.# .zxj~o O.##. .#. ##p...###. ... ##.p.##..# ##'## ##p.#zxjo  #.K# ##...## ##p.# #.).# ##...yK####...#zxj]p d #).[##.......##....# #())......# zxjp T#.....# #######   vault guardc   centaur warrior (launcher, wandering)zxjIq y   vampire mosquito (wandering)K   koboldzxj݃ ".zxjS %yzxj< D.yzxjs Q.czxj/ G.Kzxj4 0pzxj 0pzxjr .pp 3 vault guards)You encounter a centaur warrior. It is carrying a +0 orcbow.zxj S7=4zxj zxj { _You encounter a vault guard. It is wielding a +0 broad axe.zxje   zxj =As you read the scroll of teleportation, it crumbles to dust.zxjQ zxj J.czxj K.pzxjR 8 Bzxj You feel strangely unstable. The vampire mosquito barely misses you.zxjx .zxjA ;.pzxj eThe vampire mosquito completely misses you.zxj(y p.  The kobold hits you with a +0 whip.zxj!MyB   boulder beetle (wandering)zxj|e   deep elf pyromancer (wandering)y (…)zxj/t=5Tele Spore zxjC zxj  zxjYou encounter a deep elf pyromancer. It is wielding a +0 long sword of _protection.zxjg + .¿ #.......# ##. .#e ##p...### ...pzxjh .p.# ##..# ##B## ##..#  #.K# ##...## ##p.#  #.).# ##.....####p..# ).[##......K##....# #())........y......# ##############@....#  ####### zxji 7zxj:j .yzxjk K.pzxjm K'Bzxjm D.pzxjn G.Kzxjo .zxjp G.pzxjw y   vampire mosquitoK   koboldzxjw %6zxj} zxj ] _The vampire mosquito barely misses you.zxj  zxjCasting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.zxjQ.+ .¿ #.......#  cupup the Grappler .##. .#. ##p...###  Gnoll of Vehumet ****.. ..... ... ##.p.#  Health: 91/111 ===================----- zxj0##..# ##p## ##..#  Magic: 23/27 ====================----  #.K# ##B..## ##.*#  AC: 13Str: 14  #.).# ##.....####.p.#  EV: 15Int: 24  #).[##.......##p*..#  SH: 0Dex: 13 zxj #())........Ky.*...#  XL: 14 Next: 26% Place: Dungeon:14  ##############@....#  Noise: =--------  Time: 16256.8 (0.0) #######  i) +1 short sword (venom) zxjq Throw: 14 boomerangs  Tele Spore   B   boulder beetle (wandering)  ppp 3 vault guards  y   vampire mosquito zxjI K   koboldCasting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.zxj.BAiming: Brom's Barrelling Boulder (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a vault guard, wielding a +2 great sword of holy wrath and wearing a +0  chain mail (100% to hit)zxjV Z p*zxj3 .+ .¿ #.......#  cupup the Grappler .##. .#. ##p...###  Gnoll of Vehumet ****.. zxj3 :..... ..c ##.p.#  Health: 91/111 ===================----- ##..# ##p## ##..#  Magic: 23/27 ====================----  #.K# ##B..## ##..#  AC: 13Str: 14  #.).# ##.....####.p.#  EV: 15Int: 24 zxj=4  #).[##.......##p...#  SH: 0Dex: 13  #())........Ky.....#  XL: 14 Next: 26% Place: Dungeon:14  ##############@....#  Noise: =--------  Time: 16256.8 (0.0) zxj4 B#######  i) +1 short sword (venom)  Throw: 14 boomerangs  Tele Spore zxj4 .  B   boulder beetle (wandering)  ppp 3 vault guards  y   vampire mosquito  K   koboldzxjE5 Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (safe; 1% risk of failure)  Press: ? - help, Dir - move targetYou send a boulder barrelling forward!zxj6 K.pzxj7 G●ζzxjE8 G.Bzxj ?  .¿   .#. ##p...###  ..c ##.p.# zxj?  ##p## ##..#  #.K# ##...## ##..#  #.).# ##..B..####.p.#  #).[##.......##.●..#  #())........Kypℓ...#  #@....#  zxjK@ #######  c   centaur warrior (launcher)y   vampire mosquito (ally target) (…)The vampire mosquito closely misses you. x2zxj@ 3==7.8 (1zxjE 9ℓzxjH \ _The vault guard hits your boulder with a +2 great sword of holy wrath.zxjoH+ .¿ #.# # ##. .#. ##p...### #zxj() ..c ##...# # #..# ##p## ##..# #.K# ##...## ##..# zxjz8#.).# ##..B..####.p.#  #).[##.zxjz##.●..#  zxj%Q#())........Kypℓ...#  ##.@...# zxjm/# zxjy   vampire mosquito (ally target)K   koboldzxj$"zxj(.##########.......# #.<....... .........##.......# ###.........zxj).....#........# #<+.......>. .........(........####.#......... ..........#.......#....#......... .........##.......'.#####'####### ###.#######.......### #...## #.# ##'###### ###..#zxj * #.# #....@# ##.###.#zxjY*#####.# ###.#####..# ######.### #....... zxj*##'#### #........#######....... #.....# #...................... zxj +o#.....### #........#######....... zxjS+'.....+.###........# #....... #.....#............# #.......zxj+s  ...................# ####.###zxj+ zxj2zxjj>zxj>C2---8zxj0KzxjaR zxjR2_Your surroundings suddenly seem different.zxj{#.#.# #.<.##.# ###.#zxj{.# #<+.>.(.####.#.#.#....#.##.'.#####'#.#.### #...##zxjF| #.# ##'###### ###..# #.# #...@.# ##.# ##.# #####.# ###.zxj|e #..# ######.### #  ##'#### #........# ##.....# #........#.....### #........####### )'.....+.###........# # #zxj|#.....#............# #.# ####.zxj=zxjӁA---9zxjzxj zxj!mzxjmzxjKnzxjwzxj#z,zxjzzxj|zxj~zxj~#3zxjV=4=zxjzxjrzxjzxjzxjzxj@  There is an open door here.zxj݊zxj\4= _zxjzxjizxjzxjzxj zxjP  ##..# #.# ## zxj #..## #.......# #######' ##.##########.......# #.<..... #..##.......# ### #zxjߙ..#........# #<+.(........####.#....... #zxj#...........#.......#....#....... #..........##.......'.#####'##### #####.#######...@...### #...##64.8 (5zxju #.#'######.#  #.# #.....# ##.#  ##.# #####.# ###.## zxjܚ$ #..# ######.### #  ##'#### #........# ###.....# #.............. zxj)##.....### #........####### ))'.....+.###.# #.....zxjzxjzxjmzxjH ##..# #.# ## #..## #.# zxjsI#  ##.##########.# #.<#..##zxj"J9.# ### .#...#.# #<+.(..####.# ##zxjJ.#.#....#  #zxj,KL.##.'.#####'  #####.#######..@....### #...## #.# ##'###### ###..# #.# #.....# ##.#zxjKm ##.# #####.# ###. #..# ######.### # ##'#### #.#zxjL#.....# # ))##.....### #.# #))'.....+.###.# #zxjGLzxj^oy=5.8 (1zxjr +#.##55=6zxj zxjq ) _You close the door.zxj3zxjzxjhzxjzxj ,zxjzxjzxj)%6zxjzxjV #[## #....# ##'# ##.# ####'#### #.. ##..# #.......# ## zxjR #..## #.......# #####  ##.##########.......# #.< zxjJ####..........##.......# ### ...#..........#zxj..# #<+ #.....(........####.#....zxj'...........#@......#....#....8.8 (2zxj#..........##.......'.#####'######.#######.......### #...zxj #.# ##+###### ###.zxjn #.# #..... ##zxj ##.# #####.# ### #zxjv ######.### # ##'#### #..####### #zxjY#####.....# #.......zxjzxjzxjzxj*f 3zxjf zxj o zxjr zxjrt ,zxju zxjw zxjx 9=zxjy zxj{ zxj˄ zxj+ )76zxjr (=zxj? zxj zxj zxj` zxj zxjP zxj zxj zxj͑ zxj zxj zxjI zxj D8=zxjF zxj  # ##.# ####'#### # ##..# #.......# # #..## #.......# zxj ##### ##.##########.......# ....######..........##.......# # ....(....#..........#........# #.####............(........#### zxjK ....# ###...........#.......# ....# #......@...##.......'.##74.8 (6 ....# #####.#######.......### zxj #'### #.# ##+###### ..# #.# #.....# .## ##.# #####.# zxjҞ =#### #..# ######.### ...# ##'#### #........### ...#########.....# #......... zxj ...+..).))##.....### ####zxjn zxj zxjL zxjzxjPzxj}zxj zxjzxjxO=zxjzxj+zxjm9=7=zxjzxjzxj`4 _Magic restored.zxj!zxj8"zxj#zxj%zxj,)zxj,,zxj19 '##############.......# zxj.22>.....######..........##.......# ......(....#..........#..# ......####............(........##zxj2..# ###...........#.......#...# #..........##.......'...# #####.#######....... ###'### #.# ##+###### ##zxj2 #@# #.....# 8.8 (4 #..## ##.# #####.# # #..# ######.###...#zxjD3#'#### #........# .....#########.....# #......... .....+..).))##.....### #........#zxj3..######))'.....+.###....# #...##.....#..#.....................zxj]4zxj&9zxj:zxjuKzxjKzxjMzxjSzxjVzxjX+100/111zxjXzxjXZzxj]zxj]9=zxj_zxjBazxjcp  You encounter a green ugly thing.zxjh.......####............(.# .......# ###...........#.#.# #..........##.'zxjh.# #####.#######. ####'### #.# ##+######  ##..# #.# #.....# zxjiO #..## ##.# #####.# '#.# ######.## #.....###@####...zxj_iy...#########.....# #........ '.....+..).))##.....### #........ #.....######))'.....+.###zxji. #.....# #...##.....#... #........................ u   green ugly thing (wandering) ###+###....##.......##.....######zxjjH ##..# ##u....####....# #.## ##...## ##.###zxj|kT80.8 (2u.zxjpzxj`q11.8 (3 _zxjuzxjw zxjwC_There is an open door here.zxjg  Casting: Brom's Barrelling Boulder (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.zxj!p.......####............(........# cupup the Grappler .......# ###...........#.......# Gnoll of Vehumet ****.. .......# #..........##.......' Health: 100/111 =====================--- .......# #####.#######.......# Magic: 24/27 =====================--- ####'### #.# ##+###### AC: 13Str: 14  ##..# #.# #.....#  EV: 15Int: 24 zxjp #..## ##.# #####.#  SH: 0Dex: 13 ##'#### #..# ######.## XL: 14 Next: 26% Place: Dungeon:14 #.....# ##@#### #........ Noise: ---------  Time: 16281.8 (0.0) #.....#########.....# #........ i) +1 short sword (venom) '.....+..).))##.....### #........ Throw: 14 boomerangs #.....######))'.....+.###........ Spore #.....# #...##.....#............ zxjp#................................ u   green ugly thing (wandering) ###+###....##.u.....##.....###### ##..# ##.....####....#  #.## ##...## ##.### _There is an open door here.  zxj6qCasting: Brom's Barrelling Boulder (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a green ugly thing (wandering, hasn't noticed you, chance to affect: 83%)zxj] j.......####............(........# cupup the Grappler .......# ###...........#.......# Gnoll of Vehumet ****.. zxj J.......# #..........##.......' Health: 100/111 =====================--- .......# #####.#######.......# Magic: 24/27 =====================--- ####'####.# ##+###### AC: 13Str: 14  ##..##.##.....# EV: 15Int: 24  #..####.######.# SH: 0Dex: 13 zxj E##'#####..# ######.## XL: 14 Next: 26% Place: Dungeon:14 #.....###@#### #........ Noise: ---------  Time: 16281.8 (0.0) #.....#########.....# #........ i) +1 short sword (venom) '.....+..).))##.....### #........ Throw: 14 boomerangs #.....######))'.....+.###........ Spore #.....# #...##.....#............ zxjH #................................ u   green ugly thing (wandering) ###+###....##.*.....##.....########..# ##.....####....##.## ##...## ##.### _There is an open door here.  Casting: Brom's Barrelling Boulder (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  zxj Press: ? - help, Dir - move targetAim: a green ugly thing (wandering, hasn't noticed you, chance to affect: 83%)zxjc7uinner flame) zxjSd Casting: Brom's Barrelling Boulder (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.  Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a green ugly thing (wandering, hasn't noticed you, chance to affect: 83%)  The green ugly thing is filled with an inner flame.zxjiu.KzxjK   koboldzxj;1==2.8 (1zxj)zxj< _The green ugly thing gurgles horribly!zxj!W l.......####............(........# cupup the Grappler .......# ###...........#.......# Gnoll of Vehumet ****.. .......# #..........##.......' Health: 101/111 =====================--- zxjW `.......# #####.#######.......# Magic: 24/27 =====================--- ####'####.# ##+###### AC: 13Str: 14  ##..##.##.....# EV: 15Int: 24  #..####.######.# SH: 0Dex: 13 ##'####zxjW (#..# ######.## XL: 14 Next: 26% Place: Dungeon:14 #.....###@#### #........ Noise: ==-------  Time: 16282.8 (0.0) zxjsX ]#.....#########.*...# #........ i) +1 short sword (venom) '.....+..).))##*....### #........ Throw: 14 boomerangs #.....######))'*....+.###........ Spore #.....# #...##*....#............ #.............u.................. u   green ugly thing (inner flame) zxjX ###+###....##.......##.....###### K   kobold##..# ##K....####....##.## ##...## ##.###The green ugly thing is filled with an inner flame. zxjY _The green ugly thing gurgles horribly!  Throw: 14 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a green ugly thing (inner flame, 65% to hit)zxjl.......####............(........# cupup the Grappler .......# ###...........#.......# Gnoll of Vehumet ****.. .......# #..........##.......' Health: 101/111 =====================--- zxjhh.......# #####.#######.......# Magic: 24/27 =====================--- ####'####.# ##+###### AC: 13Str: 14  ##..##.##.....# EV: 15Int: 24  #..####.######.# SH: 0Dex: 13 ##'#####..# ######.## XL: 14 Next: 26% Place: Dungeon:14 zxj1#.....###@#### #........ Noise: ==-------  Time: 16282.8 (0.0) #.....#########.(...# #........ i) +1 short sword (venom) '.....+..).))##(....### #........ Throw: 14 boomerangs #.....######))'(....+.###........ Spore zxj#.....# #...##(....#............ #.............u.................. u   green ugly thing (inner flame) ###+###....##.......##.....###### K   kobold##..# ##K....####....##.## ##...## ##.###Shift-Dir - straight lineAim: a green ugly thing (inner flame, 65% to hit)  You throw a boomerang.  The boomerang hits the green ugly thing!  Flame seeps out of the green ugly thing.  The green ugly thing is moderately wounded.zxj/=....zxjQ2uζAim: a green ugly thing (inner flame, 65% to hit)  zxj2You throw a boomerang.  The boomerang hits the green ugly thing!  Flame seeps out of.  The green ugly thing is moderately wounded.The green ugly thing is engulfed in blazing flames.zxj36K.zxj8;uzxj95--3.7 (0.9zxj>AuuzxjN@> _Flame seeps out of the green ugly thing.zxjg P.......####............(........# cupup the Grappler .......# ###...........#.......# Gnoll of Vehumet ****.. .......# #..........##.......' Health: 101/111 =====================--- .......# #####.#######.......# Magic: 24/27 =====================--- ####'####.# ##+###### AC: 13Str: 14  ##..#zxj #.##.....# EV: 15Int: 24  #..####.######.# SH: 0Dex: 13 ##'#####..# ######.## XL: 14 Next: 26% Place: Dungeon:14 #.....#zxj6 ##@#### #........ Noise: ---------  Time: 16283.7 (0.0) #.....#########.*...# #........ i) +1 short sword (venom) zxj~ '.....+..).))##.*...### #........ Throw: 14 boomerangs #.....######))'.*...+.###........ Spore #.....# #...##u....#............ zxj #.............ζ*................. u   green ugly thing (inner flame) ###+###....##..K....##.....###### K   koboldzxj q##..# ##.....####....##.## ##...## ##.###The green ugly thing is engulfed in blazing flames. _Flame seeps out of the green ugly thing.  Throw: 14 boomerangszxjC /Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 whip (59% to hit)zxj 6*.zxjr u.Kgreen ugly thing (heavily wounded, inner flame, 65% to hit)zxj .......####............(........# cupup the Grappler zxjo .......# ###...........#.......# Gnoll of Vehumet ****.. .......# #..........##.......' Health: 101/111 =====================--- zxj .......# #####.#######.......# Magic: 24/27 =====================--- ####'###zxj #.# ##+###### AC: 13Str: 14  ##..##.#zxjM #.....# EV: 15Int: 24  #..##zxj '##.#zxj #####.# SH: 0Dex: 13 ##'####zxjT #..# ######.## XL: 14 Next: 26% Place: Dungeon:14 #.....#zxj ##@#### #........ Noise: ---------  Time: 16283.7 (0.0) zxjި #.....#########.(...# #........ i) +1 short sword (venom) zxj" <'.....+..).))##.(...### #........ Throw: 14 boomerangs zxjg X#.....######))'(....+.###........ Spore #.....# #...##u....#............ zxj #.............ζ.................. u   green ugly thing (inner flame) zxj f###+###....##..K....##.....###### K   kobold##..# ##.....####....#zxj_ D#.## ##...## ##.###Throw: 14 boomerangsPress: ? - help, Q - select action, ( or ) - cyclezxj Shift-Dir - straight lineAim: a green ugly thing (heavily wounded, inner flame, 65% to hit)  zxj XYou throw a boomerang.  The boomerang hits the green ugly thing but does no damage.zxjh/6...zxj0yPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a green ugly thing (heavily wounded, inner flame, 65% to hit)  zxj#1You throw a boomerang.  The boomerang hits the green ugly thing but does no damage.  The green ugly thing is heavily wounded.zxjU2;u.zxjI3.zxj9eℓyuzxj+:Z2=4.5 (0.8zxjACuuzxjB= _The vampire mosquito leaves your sight.zxjE$zxjQ.......####............(........# cupup the Grappler .......# ###...........#.......# Gnoll of Vehumet ****.. .......# #..........##.......' Health: 102/111 ======================-- .......# #####.#######.......# Magic: 24/27 =====================--- ####'###zxjm#.# ##+###### AC: 13Str: 14  ##..##.##.....# EV: 15Int: 24  #..##zxj'##.#zxjY#####.# SH: 0zxj;DDex: 13 ##'####zxj#..# ######.## XL: 14 Next: 26% Place: Dungeon:14 #.....#zxj##@#### #........ Noise: ---------  Time: 16284.5 (0.0) #.....#########.*...# #........ i) +1 short sword (venom) zxj <'.....+..).))##.*...### #........ Throw: 14 boomerangs zxjR#.....######))'.u...+.###........ Spore zxj#.....# #...##*....#............ zxj#.............ℓ*.....y........... u   green ugly thing (inner flame) zxjf###+###....##..K....##.....###### K   kobold##..# ##.....####....#zxjO#.## ##...## ##.###The green ugly thing is heavily wounded. _The vampire mosquito leaves your sight.  Throw: 14 boomerangszxjPress: ? - help, Q - select action, ( or ) - cyclezxjlShift-Dir - straight lineAim: a kobold, wielding a +0 whip (59% to hit)zxj u..Kgreen ugly thing (heavily wounded, inner flame, 65% to hit)zxjR l.......####............(........# cupup the Grappler .......# ###...........#.......# Gnoll of Vehumet ****.. .......# #..........##.......' Health: 102/111 ======================-- .......# #####.#######.......# Magic: 24/27 =====================--- ####'####.# ##+###### AC: 13Str: 14  ##..##.#zxj&S ~#.....# EV: 15Int: 24  #..####.######.# SH: 0Dex: 13 ##'#####..# ######.## XL: 14 Next: 26% Place: Dungeon:14 #.....#zxjS ##@#### #........ Noise: ---------  Time: 16284.5 (0.0) #.....#########.(...# #........ i) +1 short sword (venom) '.....+..).))##.(...### #........ Throw: 14 boomerangs #.....######))'.(...+.###........ Spore #.....# #...##.(...#............ #.............ℓ.(....y........... u   green ugly thing (inner flame) zxj)T ###+###....##..K(...##.....###### K   kobold##..# ##..(..####....##.## ##...## ##.###Throw: 14 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linezxjzT Aim: a green ugly thing (heavily wounded, inner flame, 65% to hit)  You throw a boomerang.  The boomerang closely misses the green ugly thing.zxj ,..zxj Ou....zxjM :u.zxjJ 7K.zxj. zxjU 35.3 (0.8 _zxj` Cuuzxj zxj  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.zxj&.......####............(........# cupup the Grappler .......# ###...........#.......# Gnoll of Vehumet ****.. .......# #..........##.......' Health: 102/111 ======================-- .......# #####.#######.......# Magic: 20/27 =================------- ####'### #.# ##+###### AC: 13Str: 14  ##..# #.# #.....#  EV: 15Int: 24  #..## ##.# #####.#  SH: 0Dex: 13 ##'#### #..# ######.## XL: 14 Next: 26% Place: Dungeon:14 #.....# ##@#### #........ Noise: ---------  Time: 16285.3 (0.0) #.....#########.*...# #........ i) +1 short sword (venom) '.....+..).))##.u...### #........ Throw: 14 boomerangs #.....zxj######))'.*...+.###........ Spore #.....# #...##.*...#............ #.............ℓ.K....y........... u   green ugly thing (inner flame) ###+###....##...*...##.....###### K   kobold ##..# ##..*..####....#  #.## ##...## ##.### _The boomerang closely misses the green ugly thing.Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a green ugly thing (heavily wounded, inner flame, 100% to hit){xj] *u{xj.......####............(........# cupup the Grappler .......# ###...........#.......# Gnoll of Vehumet ****.. .......# #..........##.......' Health: 102/111 ======================-- {xj .......# #####.#######.......# Magic: 20/27 =================------- ####'### #.# ##+###### AC: 13Str: 14  ##..# #.# #.....#  EV: 15Int: 24  #..## ##.# #####.#  SH: 0Dex: 13 ##'#### #..# ######.## XL: 14 Next: 26% Place: Dungeon:14 #.....# ##@#### #........ Noise: ---------  Time: 16285.3 (0.0) #.....#########.....# #........ i) +1 short sword (venom) {xj:'.....+..).))##.u...### #........ Throw: 14 boomerangs #.....######))'.....+.###........ Spore #.....# #...##.....#............ {xj#.............ℓ.K....y........... u   green ugly thing (inner flame) ###+###....##.......##.....###### K   kobold ##..# ##..c..####....#  #.## ##...## ##.### {xj)_The boomerang closely misses the green ugly thing.Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (safe; 1% risk of failure)  Press: ? - help, Dir - move targetYou send a boulder barrelling forward!{xj6K.{xj{1ζ●  Aiming: Brom's Barrelling Boulder (safe; 1% risk of failure)  Press: ? - help, Dir - move target  {xjYou send a boulder barrelling forward!  The green ugly thing stings your boulder!  Your boulder barrels into the green ugly thing!  Flame seeps out of the green ugly thing.{xjc( .. #...... #####.# #.#  ##..# #.# {xj  #..## ##.#   #..#  ##@#### #.ℓ...# {xjMs).))##.●...### ))'.u...+ #...##.K..........u  , ally t…)......##c   centaur warrior (launcher) ##..# ##..c..##{xj K   kobold #.##  {xj ●   boulder (minion, rolling){xjb1====6.3 (1{xjkCuu{xj#i _The green ugly thing is severely wounded.{xjs} 7c.{xj, ( {xj 0ζ●{xjԁ Your boulder is engulfed in blazing flames.  Your boulder barrels into the green ugly thing!!  Flame seeps out of the green ugly thing.{xjB ' {xj hKThe green ugly thing is almost dead.{xj 3c.{xj/ ,.  {xj{ jalmost dead.  The green ugly thing stings your boulder b{xjǍ Tut does no damage.is engulfed in blazing flames.  Your boulder barre{xj sls into the green ugly thing.  Vehumet accepts your kill.{xj ζ{xj &●{xj 9.  The fiery explosion engulfs your boulder!  Your boulder resists.  Your boulder is severely damaged.  The fiery explosion engulfs the kobold!!!  You kill the kobold!{xj? p #########c   centaur warrior (launcher, ally target ###+###....##.......##.....######  {xj k##..# ##.....####....# #.## ##...## ##.###You feel your power returning.  The fiery explosion engulfs the centaur warrior!!{xjN . .{xj ℓ§§§§●§.{xj §c§....The centaur warrior is heavily wounded.{xji {xj| 36======7======7{xjh# §§§●§§c§●{xj % 8 _You hear a roar! You hear a shout!{xj  Casting: Brom's Barrelling Boulder (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.{xj .......####............(........# cupup the Grappler .......# ###...........#.......# Gnoll of Vehumet ****.. {xj~ L.......# #..........##.......' Health: 103/111 ======================-- .......# #####.#######.......# Magic: 23/27 ====================---- ####'### #.# ##+###### AC: 13Str: 14  ##..# #.# #.....#  EV: 15Int: 24  #..## ##.# #####.#  SH: 0Dex: 13 {xjϨ 4##'#### #..# ######.## XL: 14 Next: 27% Place: Dungeon:14 #.....# ##@#### #........ Noise: ======---  Time: 16287.3 (0.0) #.....#########.....# #........ i) +1 short sword (venom) {xj .'.....+..).))##.ℓ...### #........ Throw: 14 boomerangs #.....######))'§§§..+.###........ Spore #.....# #...##§●§..#............ #..............§c§...y........... c   centaur warrior (launcher, ally target){xjm ###+###....##.......##.....###### ●   boulder (minion, rolling) ##..# ##.....####....#  #.## ##...## ##.### Casting: Brom's Barrelling Boulder (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.{xj cAiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a centaur warrior, carrying a +0 orcbow (flame, heavily wounded, ally  target, chance to affect: 83%){xjj.......(....#..........#........# cupup the Grappler .......####............(........# Gnoll of Vehumet ****.. {xjr.......# ###...........#.......# Health: 95/111 ====================---- .......# #..........##.......' Magic: 16/27 ==============---------- .......# #####.#######.......# AC: 13Str: 14 ####'####.# ##+###### EV: 15Int: 24  ##..##.##.....# SH: 0Dex: 13  {xj#..####.######.# XL: 14 Next: 30% Place: Dungeon:14 ##'#####@.# ######.## Noise: ===------  Time: 16297.2 (0.0) #.....###'#### #........ i) +1 short sword (venom) #.....#########‡....# #........ Throw: 14 boomerangs {xj'.....+..).))##.....### #........ Spore #.....######))'ℓℓζ..+.###........ #.....# #...##ℓ*ξ..#............ p   vault guard (ally target) #..............§§§............... ‡   lightning spire (minion) ###+###....##..§§§..##.....########..# ##.....####....#Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.{xjt{Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a vault guard, wielding a +0 battleaxe and wearing a +0 plate armour  (flame, moderately wounded, ally target, chance to affect: 69%){xjc\pinner flame, ally target){xjmVp§§§§§onfirm with . or Enter, or press ? or * to list all spells.{xjWAiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a vault guard, wielding a +0 battleaxe and wearing a +0 plate armour  (flame, moderately wounded, ally target, chance to affect: 69%)  The vault guard is filled with an inner flame.{xjZH **{xjL[|***Your lightning spire shoots out a bolt of lightning at the vault guard!{xj p§The bolt of electricity misses the vault guard.The vault guard is engulfed in blazing flames.{xj6.ℓ.ξζp§§ξ{xj,§§ξ{xjM268.2 (1{xj‡pξp§‡§{xjp9 _Flame seeps out of the vault guard.{xj####..( ###.# #'{xj(####.###### ####'### #.# ##+#####  ##..#  #.....# ..####### ##'####.{xjh## #.....##@#### #........########‡....# '.....+..).))##.....### {xj#.....######))'ℓpℓ..+.## #...##.ξζ..#.............§§ξ...{xj@##+###....##..§§ξ..##.....###### ##..# ##.....####....#{xj| #.## ##...## ##.##{xjξ§§ξ§§ξ{xje ******{xjYour lightning spire shoots out a bolt of lightning at the vault guard!The bolt of electricity hits the vault guard!{xjJt 2Þ{xj0y L pζ{xjy Flame seeps out of the vault guard.  You encounter a manticore.The vault guard is engulfed in blazing flames.{xj *.ζ{xj ζ§§ξ..Þ §§ξ.{xj5 Þ   manticore.‡   lightning spire (minion){xjL %9{xjܓ 7‡p{xjh gp§§ξ‡{xjI 2 _Flame seeps out of the vault guard.{xj Q _There is an open door here.{xjo  {xjCasting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.{xjL.......####............(........# cupup the Grappler .......# ###...........#.......# Gnoll of Vehumet ****.. {xjܰ.......# #..........##.......' Health: 96/111 ====================---- .......# #####.#######.......# Magic: 12/27 ==========-------------- ####'### #.# ##+###### AC: 13Str: 14  ##..# #.# #.....#  EV: 15Int: 24 {xjP #..## ##.# #####.#  SH: 0Dex: 13 ##'#### #..# ######.## XL: 14 Next: 30% Place: Dungeon:14 #.....# ##@#### #........ Noise: ===------  Time: 16299.2 (0.0) {xj#.....#########‡*...# #........ i) +1 short sword (venom) '.....+..).))##.p...### #........ Throw: 14 boomerangs #.....######))'.*ℓ..+.###........ Spore #.....# #...##.*ζ..#............ {xj*#..............§*ξ..Þ............ p   vault guard (inner flame, ally target) ###+###....##..§*ξ..##.....###### Þ   manticore {xj##..# ##..*..####....#  ‡   lightning spire (minion) #.## ##...## ##.### Casting: Inner Flame (safe; 1% risk of failure)  {xjConfirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (safe; 1% risk of failure)  Press: ? - help, Dir - move target{xjcAim: a vault guard, wielding a +0 battleaxe and wearing a +0 plate armour  (severely wounded, inner flame, ally target, 100% to hit){xj< ] *p{xj~ .......####............(........# cupup the Grappler {xj t.......# ###...........#.......# Gnoll of Vehumet ****.. .......# #..........##.......' Health: 96/111 ====================---- .......# #####.#######.......# Magic: 12/27 ==========-------------- ####'####.# ##+###### AC: 13{xjB Str: 14  ##..##.##.....# EV: 15Int: 24  #..####.######.# SH: 0Dex: 13 ##'####{xj (#..# ######.## XL: 14 Next: 30% Place: Dungeon:14 #.....###@#### #........ Noise: ===------  Time: 16299.2 (0.0) {xj #.....#########‡●...# #........ i) +1 short sword (venom) '.....+..).))##.p...### #........ Throw: 14 boomerangs #.....######))'.ζℓ..+.###........ Spore {xjX #.....# #...##.ξζ..#............ #..............§§ξ..Þ............ p   vault guard (inner flame, ally target) ###+###....##..§§ξ..##.....###### Þ   manticore (ally target)##..# ##.....####....#{xj '‡   lightning spire (minion)#.## ##...## ##.###●   boulder (minion, rolling)Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (safe; 1% risk of failure)  Press: ? - help, Dir - move targetYou send a boulder barrelling forward!{xj S*****p{xj distracted,…) Aiming: Brom's Barrelling Boulder (safe; 1% risk of failure)  Press: ? - help, Dir - move target  You send a boulder barrelling forward!  Your lightning spire shoots out a bolt of lightning at the manticore!{xj mThe bolt of electricity hits the vault guard.  Flame seeps out of the vault guard.{xj8P 8Þ.{xj@Y @ζ●{xjY The vault guard is engulfed in blazing flames.  Flame seeps out of the vault guard.  The vault guard hits your boulder with a +0 battleaxe!  {xjZ mThe vault guard hits your lightning spire with a +0 battleaxe.  Your boulder barrels into{xjb p..ζℓζp  ally target{xjb )§§ζ  {xjc ,300.2 (1{xj i ●§§●{xjj I _The vault guard is almost dead.{xj+k {xj   {xjCasting: Brom's Barrelling Boulder (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.{xjl.......####............(........# cupup the Grappler .......# ###...........#.......# Gnoll of Vehumet ****.. {xj~.......# #..........##.......' Health: 96/111 ====================---- .......# #####.#######.......# Magic: 8/27=======----------------- ####'### #.# ##+###### AC: 13Str: 14  ##..# #.# #.....#  EV: 15Int: 24  #..## ##.# #####.#  SH: 0Dex: 13 ##'#### #..# ######.## XL: 14 Next: 30% Place: Dungeon:14 {xjv#.....# ##@#### #........ Noise: ===------  Time: 16300.2 (0.0) #.....#########‡*...# #........ i) +1 short sword (venom) '.....+..).))##.●...### #........ Throw: 14 boomerangs #.....######))'.p...+.###........ Spore #.....# #...##.*ℓ.Þ#............ #..............§*ζ............... p   vault guard (inner flame, ally target) {xj###+###....##..§*ζ..##.....###### Þ   manticore ##..# ##..*..####....#  ‡   lightning spire (minion) {xj& #.## ##...## ##.###  ●   boulder (minion, rolling)Casting: Brom's Barrelling Boulder (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (safe; 1% risk of failure)  {xjPress: ? - help, Dir - move targetAim: a vault guard, wielding a +0 battleaxe and wearing a +0 plate armour  (flame, almost dead, inner flame, ally target, 100% to hit){xj~E ζ*●.*p..*ζ§§{xjF.{xj{xj !.......####............(........# cupup the Grappler .......# ###...........#.......# Gnoll of Vehumet ****.. .......# #..........##.......' Health: 96/111 ====================---- .......# #####.#######.......# Magic: 12/27 ==========-------------- ####'####.# ##+###### AC: 13{xjStr: 14  ##..##.##.....# EV: 15Int: 24  #..####.######.# SH: 0Dex: 13 ##'#####..# ######.## XL: 14 Next: 30% Place: Dungeon:14 #.....###@#### #........ Noise: ===------  Time: 16300.2 (0.0) {xj{#.....#########‡ζ...# #........ i) +1 short sword (venom) '.....+..).))##.●...### #........ Throw: 14 boomerangs #.....######))'.p...+.###........ Spore #.....# #...##.ζℓ.Þ#............ #..............§§ζ............... p   vault guard (inner flame, ally target) ###+###....##..§§ζ..##.....###### Þ   manticore{xj4##..# ##.....####....#‡   lightning spire (minion)#.## ##...## ##.###●   boulder (minion, rolling)Casting: Brom's Barrelling Boulder (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (safe; 1% risk of failure)  Press: ? - help, Dir - move targetOkay, then.{xje§§§§{xj{xjX§§§{xj. _{xjv  Casting: Brom's Barrelling Boulder (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.{xjO.......####............(........# cupup the Grappler .......# ###...........#.......# Gnoll of Vehumet ****.. {xjP,.......# #..........##.......' Health: 96/111 ====================---- .......# #####.#######.......# Magic: 9/27========---------------- ####'### #.# ##+###### AC: 13Str: 14  ##..# #.# #.....#  EV: 15Int: 24  #..## ##.# #####.#  SH: 0Dex: 13 ##'#### #..# ######.## XL: 14 Next: 30% Place: Dungeon:14 {xjP#.....# ##@#### #........ Noise: ===------  Time: 16300.2 (0.0) #.....#########‡ζ...# #........ i) +1 short sword (venom) '.....+..).))##.●...### #........ Throw: 14 boomerangs #.....######))'.p...+.###........ Spore #.....# #...##.ζℓ.Þ#............ #..............§§ζ............... p   vault guard (inner flame, ally target) {xjQ5###+###....##..§§ζ..##.....###### Þ   manticore ##..# ##.....####....#  ‡   lightning spire (minion) #.## ##...## ##.###  ●   boulder (minion, rolling) _Okay, then.Casting: Brom's Barrelling Boulder (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.{xjPSAiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a manticore (lightly wounded, chance to affect: 83%){xj: j.......####............(........# cupup the Grappler .......# ###...........#.......# Gnoll of Vehumet ****.. {xj; .......# #..........##.......' Health: 96/111 ====================---- .......# #####.#######.......# Magic: 9/27========---------------- ####'####.# ##+###### AC: 13Str: 14  ##..#{xj; #.##.....# EV: 15Int: 24  #..####.#{xj8< #####.# SH: 0Dex: 13 ##'#####..# ######.## XL: 14 Next: 30% Place: Dungeon:14 #.....#{xj< ##@#### #........ Noise: ===------  Time: 16300.2 (0.0) #.....#########‡ζ...# #........ i) +1 short sword (venom) {xj< '.....+..).))##.●...### #........ Throw: 14 boomerangs #.....######))'.p...+.###........ Spore #.....# #...##.ζℓ.*#............ {xjm= #..............§§ζ............... p   vault guard (inner flame, ally target) ###+###....##..§§ζ..##.....###### Þ   manticore##..# ##.....####....#{xj= ‡   lightning spire (minion)#.## ##...## ##.###●   boulder (minion, rolling) _Okay, then.Casting: Brom's Barrelling Boulder (safe; 1% risk of failure)  {xj.> HConfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a manticore (lightly wounded, chance to affect: 83%){xjN {xj ℓ  Press: ? - help, Dir - move targetAim: a manticore (lightly wounded, chance to affect: 83%)  The manticore barely resists.  Your boulder is engulfed in blazing flames.  Your boulder barrels into the vault guard!  Vehumet accepts your kill.{xj Dζ●{xj S #########{xjp Þ   manticore (‡   lightning spire (minion)●   boulder (minion, rolling) #.## ##...## ##.###  You feel your power returning.  The vault guard explodes!The fiery explosion engulfs your boulder!  Your boulder resists.{xjM 9Þ.{xj' §●Your boulder is severely damaged.{xjU  ℓ§§§§§§§●§§§ Your boulder is engulfed in blazing flames.{xjX 712/27==3=======1.2 (1{xj/ ‡ℓ§§§§§§●§{xj §§‡●{xjX! ' _You hear a shout!{xj  {xjCasting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.{xj.C.......####............(........# cupup the Grappler .......# ###...........#.......# Gnoll of Vehumet ****.. .......# #..........##.......' Health: 97/111 ====================---- {xjC.......# #####.#######.......# Magic: 8/27=======----------------- ####'### #.# ##+###### AC: 13Str: 14  ##..# #.# #.....#  EV: 15Int: 24  #..## ##.# #####.#  SH: 0Dex: 13 {xj'D##'#### #..# ######.## XL: 14 Next: 33% Place: Dungeon:14 #.....# ##@#### #........ Noise: =======--  Time: 16301.2 (0.0) {xj}D#.....#########‡ℓ*..# #........ i) +1 short sword (venom) '.....+..).))##§§§*.### #........ Throw: 14 boomerangs #.....######))'§§§.Þ+.###........ Spore #.....# #...##§●§..#............ {xjD#..............§§ζ............... Þ   manticore (ally target) ###+###....##..§§ζ..##.....###### ‡   lightning spire (minion) {xjRE##..# ##.....####....#  ●   boulder (minion, rolling) #.## ##...## ##.### _You hear a shout!  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.{xjEAiming: Brom's Barrelling Boulder (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a manticore (lightly wounded, ally target, 100% to hit){xj8^ *Þ{xj+ .......####............(........# cupup the Grappler .......# ###...........#.......# Gnoll of Vehumet ****.. .......# #..........##.......' Health: 97/111 ====================---- .......# #####.#######.......# Magic: 8/27=======----------------- ####'### #.# ##+###### AC: 13Str: 14  ##..# #.# #.....#  EV: 15Int: 24  #..## ##.# #####.#  SH: 0Dex: 13 {xj, ;##'#### #..# ######.## XL: 14 Next: 33% Place: Dungeon:14 #.....# ##@#### #........ Noise: =======--  Time: 16301.2 (0.0) #.....#########‡ℓ...# #........ i) +1 short sword (venom) '.....+..).))##§§§..### #........ Throw: 14 boomerangs #.....######))'§§§.Þ+.###........ Spore #.....# #...##§§§..#............ #..............§●ζ............... Þ   manticore (ally target) ###+###....##..§§ζ..##.....###### ‡   lightning spire (minion) {xjI- ##..# ##.....####....#  ●   boulder (minion, rolling) #.## ##...## ##.### _You hear a shout!  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (safe; 1% risk of failure)  Press: ? - help, Dir - move targetYou send a boulder barrelling forward!{xjb7 ( .. #...... #####.# #.#  ##..# #.#  {xj7  #..## ##.#   #..#  ##@#### #‡ℓ●..# ).))##§§§..### ))'§§§.Þ+{xj_8  #...##§§§...§●ζ....§§ζ..## ##..# ##.....## ●● 2 boulders (minion, rolling) #.##  {xj(9   Casting: Inner Flame (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (safe; 1% risk of failure)  Press: ? - help, Dir - move target  You send a boulder barrelling forward!r boulder is engulfed in blazing flames.{xj= U ******{xj=  Your lightning spire shoots out a bolt of lightning at the manticore!{xj͹ 8Þ.{xj ζ●The bolt of electricity hits the manticore!  Your boulder barrels into the manticore.{xj §The manticore is heavily wounded.Your boulder is engulfed in blazing flames.{xjT .§§§§§.Þ§§§..§§ℓ§§ℓ●   boulder{xj X===----2.2 (1{xj8 §§§§§§§§§{xj O _You destroy your boulder!{xj?   {xj Casting: Brom's Barrelling Boulder (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.{xj k.......####............(........# cupup the Grappler .......# ###...........#.......# Gnoll of Vehumet ****.. .......# #..........##.......' Health: 97/111 ====================---- .......# #####.#######.......# Magic: 5/27====-------------------- ####'### #.# ##+###### AC: 13Str: 14  ##..# #.# #.....#  EV: 15Int: 24  #..## ##.# #####.#  SH: 0Dex: 13 {xj ##'#### #..# ######.## XL: 14 Next: 33% Place: Dungeon:14 #.....# ##@#### #........ Noise: ===------  Time: 16302.2 (0.0) #.....#########‡.ζ..# #........ i) +1 short sword (venom) '.....+..).))##§§§●.### #........ Throw: 14 boomerangs #.....######))'§§§.Þ+.###........ Spore #.....# #...##§§§..#............ #..............§§ℓ............... Þ   manticore (ally target) ###+###....##..§§ℓ..##.....###### ‡   lightning spire (minion) ##..# ##.....####....#  ●   boulder (minion, rolling) #.## ##...## ##.### _You destroy your boulder!Casting: Brom's Barrelling Boulder (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a manticore ([{xjH d0;10;1mheavily wounded, ally target, chance to affect: 83%){xjŦ .......####............(........# cupup the Grappler {xjg .......# ###...........#.......# Gnoll of Vehumet ****.. {xj .......# #..........##.......' Health: 97/111 ====================---- .......# #####.#######.......# Magic: 5/27{xj -====-------------------- ####'####.# ##+###### AC: 13Str: 14  ##..#{xj #.##.....# EV: 15Int: 24  #..####.######.# SH: 0Dex: 13 ##'#####..# ######.## XL: 14 Next: 33% Place: Dungeon:14 #.....###@#### #........ Noise: ===------  Time: 16302.2 (0.0) {xj #.....#########‡.ζ..# #........ i) +1 short sword (venom) {xj ['.....+..).))##§§§●.### #........ Throw: 14 boomerangs {xj& #.....######))'§§§.*+.###........ Spore #.....# #...##§§§..#............ {xj #..............§§ℓ............... Þ   manticore (ally target) ###+###....##..§§ℓ..##.....###### ‡   lightning spire (minion){xj ##..# ##.....####....#●   boulder (minion, rolling)#.## ##...## ##.### {xj _You destroy your boulder!Casting: Brom's Barrelling Boulder (safe; 1% risk of failure)  {xj~ MConfirm with . or Enter, or press ? or * to list all spells.{xj 2Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a manticore (heavily wounded, ally target, chance to affect: 83%){xj} gÞinner flame, ally target){xjζ  The manticore is filled with an inner flame.  Your boulder barrels into the manticore.  Flame seeps out of the manticore.  The manticore is heavily wounded.  {xj zYour boulder crushes the manticore against a rock wall and falls apart!  Flame seeps out of the manticore.{xj' {xjPi§§§§§.Þ§§§ §§  The manticore is almost dead.{xj/ ζYour lightning spire shoots out a bolt of lightning at the manticore!{xjIThe bolt of electricity hits the manticore!{xj******‡   lightning spire (minion){xjښ ######Vehumet accepts your kill. {xj˺#ℓ.§§§§§#§§§§##§§§§§ξξ§ {xj8=5=======3.2 (1 {xj‡§§§§§§§§§§§§§§ξ‡§ {xjZM _The manticore explodes!"{xjٺ3"{xjs"{xj"{xj,"{xjS,"{xj$ 9=6=100/111 _You start resting.A vault guard comes into view.-------‡..ζ§§§§§§ζζζ§ξℓℓ...pp   vault guard (wandering)ζℓ.‡   lightning spire (minion)8.2 (5ζ§§§§§§§§§ℓζζ§ζ..-------9.2 (6 _‡§§§§§‡${xj   Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.${xj.......####............(........# cupup the Grappler .......# ###...........#.......# Gnoll of Vehumet ****.. .......# #..........##.......' Health: 100/111 =====================--- .......# #####.#######.......# Magic: 3/27==---------------------- ####'### #.# ##+###### AC: 13Str: 14  ##..# #.# #.....#  EV: 15Int: 24  #..## ##.# #####.#  SH: 0Dex: 13 ##'#### #..# ######.## XL: 14 Next: 35% Place: Dungeon:14 #.....# ##@#### #........ Noise: ---------  Time: 16309.2 (0.0) ${xj>#.....#########‡....# #........ i) +1 short sword (venom) '.....+..).))##ζ§§§§### #........ Throw: 14 boomerangs #.....######))'§§§§§+.###........ Spore #.....# #...##ℓζζ§ζ#............ #...................p............ p   vault guard ###+###....##..ζℓ...##.....###### ‡   lightning spire (minion) ##..# ##.....####....#  ${xj1#.## ##...## ##.### Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a vault guard, wielding a +2 great sword of holy wrath and wearing a +0  chain mail (chance to affect: 69%)${xj.......####............(........# cupup the Grappler ${xjb.......# ###...........#.......# Gnoll of Vehumet ****.. .......# #..........##.......' Health: 100/111 =====================--- .......# #####.#######.......# Magic: 3/27==---------------------- ####'####.# ##+###### AC: 13Str: 14  ##..##.#${xj#.....# EV: 15Int: 24  #..####.######.# SH: 0Dex: 13 ##'#####..# ######.## XL: 14 Next: 35% Place: Dungeon:14 #.....#${xj;##@#### #........ Noise: ---------  Time: 16309.2 (0.0) ${xj#.....#########‡....# #........ i) +1 short sword (venom) ${xjxa'.....+..).))##ζ§§§§### #........ Throw: 14 boomerangs ${xj{#.....######))'§§§§§+.###........ Spore #.....# #...##ℓζζ§ζ#............ ${xj^#...................*............ p   vault guard ${xjP###+###....##..ζℓ...##.....###### ‡   lightning spire (minion)${xjf##..# ##.....####....##.## ##...## ##.###${xjCasting: Inner Flame (safe; 1% risk of failure)  ${xjMConfirm with . or Enter, or press ? or * to list all spells.${xjpAiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target${xjAim: a vault guard, wielding a +2 great sword of holy wrath and wearing a +0  chain mail (chance to affect: 69%)${xj bp(inner flame)${xjb ${xjc §§§§§p, ally target)onfirm with . or Enter, or press ? or * to list all spells.${xj:d |Aiming: Inner Flame (safe; 1% risk of failure)  ${xjd Press: ? - help, Dir - move target  Aim: a vault guard, wielding a +2 great sword of holy wrath and wearing a +0  ${xje Zchain mail (chance to affect: 69%)  The vault guard is filled with an inner flame.${xj x  ${xjjx C***${xjx **${xj"y Your lightning spire shoots out a bolt of lightning at the vault guard!The bolt of electricity hits the vault guard.${xj 1p${xj U pζ${xj4 Flame seeps out of the vault guard.  You encounter a vault guard. It is wielding a +0 battleaxe.The vault guard is engulfed in blazing flames.${xje Pℓ§§§ξ§ξ§.ℓℓξ.ζp 2 vault guards (1 inner flame, 1 ally…)ℓ)${xj 5===10.2 (1${xj  §§§ξξ§ξ${xj4 9 _Flame seeps out of the vault guard.&{xjv  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&{xjw&{xjttN.......####............(........# cupup the Grappler .......# ###...........#.......# Gnoll of Vehumet ****.. .......# #..........##.......' Health: 100/111 =====================--- .......# #####.#######.......# Magic: 0/27&{xj_um------------------------ ####'### #.# ##+###### AC: 13Str: 14  ##..# #.# #.....#  EV: 15Int: 24  #..## ##.# #####.#  SH: 0Dex: 13 ##'#### #..# ######.## XL: 14 Next: 35% Place: Dungeon:14 #.....# ##@#### #........ Noise: ===------  Time: 16310.2 (0.0) #.....#########‡....# #........ i) +1 short sword (venom) '.....+..).))##ℓ§§§ξ### #........ Throw: 14 boomerangs #.....######))'§§§ξ§+.###........ Spore #.....# #...##.ℓℓξp#............ #.............p.....ζ............ pp 2 vault guards (1 inner flame, 1 ally…)&{xjv"###+###....##..ℓ)...##.....###### ‡   lightning spire (minion) ##..# ##.....####....#  #.## ##...## ##.### Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a vault guard, wielding a +0 battleaxe and wearing a +0 chain mail (chanceto affect: 69%)&{xjI l.......####............(........# cupup the Grappler .......# ###...........#.......# Gnoll of Vehumet ****.. .......# #..........##.......' Health: 100/111 =====================--- &{xjJ .......# #####.#######.......# Magic: 0/27------------------------ ####'####.# ##+###### AC: 13Str: 14  ##..##.##.....# EV: 15Int: 24  #..####.######.# SH: 0Dex: 13 ##'#####..# ######.## XL: 14 Next: 35% Place: Dungeon:14 #.....###@#### #........ Noise: ===------  Time: 16310.2 (0.0) #.....#########‡....# #........ i) +1 short sword (venom) '.....+..).))##ℓ§§§ξ### #........ Throw: 14 boomerangs #.....######))[&{xjK x39;49m'§§§ξ§+.###........ Spore #.....# #...##.ℓℓξp#............ #.............*.....ζ............ pp 2 vault guards (1 inner flame, 1 ally…)###+###....##..ℓ)...##.....###### ‡   lightning spire (minion)##..# ##.....####....##.## ##...## ##.###Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a vault guard, wielding a +0 battleaxe and wearing a +0 chain mail (chanceto affect: 69%)&{xjh &{xj Jξ§§§ξ§ponfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  &{xjO Press: ? - help, Dir - move target  Aim: a vault guard, wielding a +0 battleaxe and wearing a +0 chain mail (chanceto affect: 69%)  The vault guard struggles to resist.&{xj X ****&{xjo v**Your lightning spire shoots out a bolt of lightning at the vault guard!&{xj% Cp.&{xj' pζThe bolt of electricity hits the vault guard!  The vault guard is engulfed in blazing flames.&{xj"0 .ξ§§ξ§§§.)ξζℓp&{xj0 8..&{xj31 Z111.2 (1&{xj7 ξp§p&{xj9 9 _Flame seeps out of the vault guard.*{xjmt(....#####..(.##.*{xjnx#..........' .......# #####.#######....... ####'#####+#######.. #....  #..## # *{xjp #'### #@.# ######.## ##'#### #.....#########‡....# '.....+..).))##.ξ§§ξ### #####))'§§§p§+.#### #...##p.)ξζ#...................ℓ............ ###+###....##..ℓ)...##.....########..# ##.....####....*{xj^§§§§p§*{xj ***pdist**{xjo*Your lightning spire shoots out a bolt of lightning at the vault guard!*{xjw Ap.*{xjB p*{xjSξThe bolt of electricity hits the vault guard!  *{xj6The vault guard is engulfed in blazing flames.*{xjX.ξp§.*{xjEp§§§ζ§ζℓpp*{xjdally......*{xj .*{xj%2*{xjM/x‡p§§§*{xj/Mp‡*{xj1 *{xjq23_Flame seeps out of the vault guard.+{xjH +{xjG $+{xj Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 14 boomerangs (quivered)+{xj Qb - Throw: 4 throwing nets  c - Throw: 5 javelins  +{xjo dd - Throw: 4 darts (atropa)  e - Throw: 2 darts (curare)  f - Throw: 28 darts (poison)  +{xj fg - Zap: wand of warping (11)  h - Zap: wand of light (1)  i - Zap: wand of flame (4)  +{xj Hj - Zap: wand of paralysis (7)  k - Evoke: +0 phial of floods +{xji Spells ([,] to cycle)  l - Cast: Inner Flame +{xj [ m - Cast: Forge Lightning Spire (1%)  n - Cast: Yara's Violent Unravelling (1%) +{xj a o - Cast: Brom's Barrelling Boulder  p - Cast: Blink  q - Cast: Plasma Beam (4%) +{xja [*/%] inventory [&] all spells [^] all abilities+{xj z[!] focus mode: off|on-{xj_-{xj:.......(....#..........#........# cupup the Grappler .......####............(........# Gnoll of Vehumet ****.. .......# ###...........#.......# Health: 101/111 =====================--- .......# #..........##.......' Magic: 1/27------------------------ .......# #####.#######.......# AC: 13Str: 14 ####'####.# ##+###### EV: 15Int: 24  ##..##.##.....# SH: 0Dex: 13  #..####.######.# XL: 14 Next: 35% Place: Dungeon:14 ##'#####@.# ######.## Noise: ===------  Time: 16312.2 (0.0) #..-{xj...###'#### #........ i) +1 short sword (venom) #.....#########‡....# #........ Throw: 4 darts (atropa) '.....+..).))##.ξp§.### #........ Spore #.....######))p§§§ζ§+.###........ #.....# #...##..)ζℓ#............ pp 2 vault guards (1 inner flame, 1 ally…)#................................ ‡   lightning spire (minion) ###+###....##...)...##.....########..# ##.....####....#The vault guard is engulfed in blazing flames. _Flame seeps out of the vault guard.  Your lightning spire shoots out a bolt of lightning at the vault guard!The bolt of electricity hits the vault guard!  The vault guard is engulfed in blazing flames. _Flame seeps out-{xj{ of the vault guard.§§-{xj) $-{xj>* x.......(....#..........#........# cupup the Grappler .......####............(........# Gnoll of Vehumet ****.. .......# ###...........#.......# Health: 101/111 =====================--- .......# #..........##.......' Magic: 1/27------------------------ .......# #####.#######.......# AC: 13Str: 14 ####'####.# ##+###### EV: 15Int: 24  ##..##.##.....# SH: 0-{xj, Dex: 13  #..####.######.# XL: 14 Next: 35% Place: Dungeon:14 ##'#####@.# ######.## Noise: ===------  Time: 16312.2 (0.0) #.....###*#### #........ i) +1 short sword (venom) #.....#########‡.*..# #........ Throw: 4 darts (atropa) '.....+..).))##.ξp§.### #........ Spore #.....######))p§§§ζ§+.###........ #.....# #...##..)ζℓ#............ pp 2 vault guards (1 inner flame, 1 ally…)#................................ ‡   [-{xj, 40mlightning spire (minion) ###+###....##...)...##.....########..# ##.....####....#Throw: 4 darts (atropa)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a vault guard, wielding a +2 great sword of holy wrath and wearing a +0  chain mail (flame, heavily wounded, inner flame, 62% to hit, chance to blind onhit: 33%)-{xj&  *.ξp.{xj.*ξpAim: a vault guard, wielding a +2 great sword of holy wrath and wearing a +0  .{xj1chain mail (flame, heavily wounded, inner flame, 62% to hit, chance to blind onhit: 33%)/{xjE *.ξp/{xj+u\*ξ§/{xjVi.*§§/{xjSbξp§§/{xj?h.*p§Aim: a vault guard, wielding a +2 great sword of holy wrath and wearing a +0  chain mail (flame, heavily wounded, inner flame, 62% to hit, chance to blind onhit: 33%)/{xj5_ '.......(....#..........#........# cupup the Grappler .......####............(........# Gnoll of Vehumet ****.. .......# ###...........#.......# Health: 101/111 =====================--- .......# #..........##.......' Magic: 1/27------------------------ .......# #####.#######.......# AC: 13Str: 14 /{xj` ####'####.# ##+###### EV: 15Int: 24  ##..##.##.....# SH: 0Dex: 13  #..####.######.# XL: 14 Next: 35% Place: Dungeon:14 ##'#####@.# ######.## Noise: ===------  Time: 16312.2 (0.0) #.....#/{xj~` ##(#### #........ i) +1 short sword (venom) #.....#########‡.(..# #........ Throw: 4 darts (atropa) '.....+..).))##.ξ(§.### #........ Spore #.....######))p§§§(§+.###........ /{xj` #.....# #...##..)(ℓ#............ pp 2 vault guards (1 inner flame, 1 ally…)#..................(............. ‡   lightning spire (minion) ###+###....##...)..(##.....########..# ##.....####....#Shift-Dir - straight lineAim: a vault guard, wielding a +2 great sword of holy wrath and wearing a +0  /{xj|a chain mail (flame, heavily wounded, inner flame, 62% to hit, chance to blind onhit: 33%)  You throw a dart.  The dart closely misses the vault guard./{xj  '.p§§§ζζ./{xj, 5******/{xj chain mail (flame, heavily wounded, inner flame, 62% to hit, chance to blind onhit: 33%)  You throw a dart.  The dart closely misses the vault guard.Your lightning spire shoots out a bolt of lightning at the vault guard!The bolt of electricity hits the vault guard./{xj B p/{xjԌ ξFlame seeps out of the vault guard.  The vault guard is engulfed in blazing flames./{xj 4p'/{xj) 2ζξ§/{xjϯ ξξζ§ζℓp/{xjo +9 (0.7/{xjͱ 23/{xj, p/{xj `ξ§ξξζ§p/{xj 9 _Flame seeps out of the vault guard.2{xj 2{xj ~Quiver which action? ([-] to clear) 2{xjs Items ([,] to cycle)  a - Throw: 14 boomerangsb - Throw: 4 throwing nets  c - Throw: 5 javelins  d - Throw: 3 darts (atropa) (quivered)  e - Throw: 2 darts (curare)  f - Throw: 28 darts (poison)  g - Zap: wand of warping (11)  h - Zap: wand of light (1)  2{xj" i - Zap: wand of flame (4)  j - Zap: wand of paralysis (7)  k - Evoke: +0 phial of floods Spells ([,] to cycle)  l - Cast: Inner Flame  m - Cast: Forge Lightning Spire (1%)  n - Cast: Yara's Violent Unravelling (1%)  o - Cast: Brom's Barrelling Boulder 2{xj  p - Cast: Blink  q - Cast: Plasma Beam (4%) [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|on3{xjV3{xj.......(....#..........#........# cupup the Grappler .......####............(........# Gnoll of Vehumet ****.. .......# ###...........#.......# Health: 101/111 =====================--- .......# #..........##.......' Magic: 1/27------------------------ .......# #####.#######.......# AC: 13Str: 14 ####'####.# ##+###### EV: 15Int: 24  ##..##.##.....# SH: 0Dex: 13  #..##3{xj##.######.# XL: 14 Next: 35% Place: Dungeon:14 ##'#####@.# ######.## Noise: ===------  Time: 16312.9 (0.0) #.....###'#### #........ i) +1 short sword (venom) 3{xj#.....#########‡p...# #........ Throw: 2 darts (curare) '.....+..).))##pζξ§.### #........ Spore #.....######))'§ξξζ§+.###........ #.....# #...##..)ζℓ#............ pp 2 vault guards (1 inner flame, 1 ally…)#................................ ‡   lightning spire (minion) 3{xjX###+###....##...)..(##.....########..# ##.....####....#The dart closely misses the vault guard.Your lightning spire shoots out a bolt of lightning at the vault guard!The bolt of electricity hits the vault guard.  Flame seeps out of the vault guard.  The vault guard is engulfed in blazing flames. _Flame seeps out of the vault guard.3{xj3{xjw o§§ξξ3{xj 3{xj j.......(....#..........#........# cupup the Grappler .......####............(........# Gnoll of Vehumet ****.. 3{xjQ u.......# ###...........#.......# Health: 101/111 =====================--- .......# #..........##.......' Magic: 1/27------------------------ .......# #####.#######.......# AC: 13Str: 14 ####'####.# ##+###### EV: 15Int: 24  ##..##.##.....# SH: 0Dex: 13  #..##3{xjɖ ##.######.# XL: 14 Next: 35% Place: Dungeon:14 ##'#####@.# ######.## Noise: ===------  Time: 16312.9 (0.0) #.....###*#### #........ i) +1 short sword (venom) 3{xj' #.....#########‡p...# #........ Throw: 2 darts (curare) '.....+..).))##pζξ§.### #........ Spore #.....######))'§ξξζ§+.###........ 3{xj 7#.....# #...##..)ζℓ#............ pp 2 vault guards (1 inner flame, 1 ally…)#................................ ‡   lightning spire (minion) ###+###....##...)..(##.....########..# ##.....####....#3{xj Flame seeps out of the vault guard.  The vault guard is engulfed in blazing flames. _Flame seeps out of the vault guard.  Throw: 2 darts (curare)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line3{xj lpp§ _Throw: 2 darts (curare)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a vault guard, wielding a +2 great sword of holy wrath and wearing a +0  chain mail (heavily wounded, inner flame, ally target, 62% to hit)3{xj ;‡pp3{xj 0 battleaxe and wearing a +0 chain mail  (moderately wounded4{xj,l ‡pp§4{xje5{xj.......(....#..........#........# cupup the Grappler .......####............(........# Gnoll of Vehumet ****.. .......# ###...........#.......# Health: 101/111 =====================--- .......# #..........##.......' Magic: 1/27------------------------ .......# #####.#######.......# AC: 13Str: 14 ####'####.# ##+###### EV: 15Int: 24  ##..##.##.....# SH: 0Dex: 13  #..####.######.# XL: 14 Next: 35% Place: Dungeon:14 ##'#####@.# ######.## Noise: ===------  Time: 16312.9 (0.0) #..5{xjb...###(#### #........ i) +1 short sword (venom) #.....#########‡p...# #........ Throw: 2 darts (curare) '.....+..).))##pζξ§.### #........ Spore #.....######))'§ξξζ§+.###........ #.....# #...##..)ζℓ#............ pp 2 vault guards (1 inner flame, 1 very…)#................................ ‡   lightning spire (minion) ###+###....##...)..(##.....########..# ##.....####....#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineYou throw a dart. The dart hi5{xj"ts the vault guard. The vault guard is poisoned.  The vault guard struggles to breathe.  Flame seeps out of the vault guard. The vault guard seems to slow down.  The vault guard is severely wounded.5{xjjX'ξ§ξ5{xj{k5{xjRq**pdistYou throw a dart. The dart hits the vault guard. The vault guard is poisoned.  5{xjrzThe vault guard struggles to breathe.  Flame seeps out of the vault guard. The vault guard seems to slow down.  The vault guard is severely wounded.  Your lightning spire shoots out a bolt of lightning at the vault guard!The bolt of electricity hits the vault guard!5{xj|p.ζξξξξℓℓ.5{xj2=3.6 (0.7dart (curare) 5{xj‡ξξξ‡5{xj9 _Flame seeps out of the vault guard.7{xj(w>.....######.## (....#..........#.# ####............(..## ###...........#.#.# #..........##.'. ......# #####.#######....... ###'####.# ##+##### ##..# .# #.....# ..## ##@# .# '#### #..# ######.### .....# ##'#### #.# .....#########‡p...# #. .....+..).))##pζζξ.### #.# .....######))'ξξξℓ§+.#### .....# #...##..)ℓ.#.# ................................ ##+###....##...)..(##.....#######7{xj{V pζ7{xj|Flame seeps out of the vault guard.  The vault guard barely misses your lightning spire.The vault guard is engulfed in blazing flames.7{xj;ζℓ..ξζ...pvery.7{xjy6---4.6 (1.07{xj7Kp‡ξ7{xjӌ;p‡7{xj9 _Flame seeps out of the vault guard.8{xjY1#'##### ##.######## >.....######..........##(....#..........# 8{xjZ###............(.###.#..........'. ......# #####.#######.......###'#####+###### ##.. .... #..## ##  #'### #..# ######.## ##p####8{xjZ&#########‡ζ...# .+..).))##pℓ...### #####))'ξζ...+.#### #...##..)..# ................................8{xj\Ap.8{xj9_ζThe vault guard barely misses your lightning spire.  The vault guard is engulfed in blazing flames. 8{xj__Flame seeps out of the vault guard.  Vehumet accepts your kill.8{xjej#####p   vault guard (ally target) You feel your power returning.  The vault guard explodes!  The fiery explosion engulfs your l8{xjfightning spire.  Your lightning spire resists.  Your lightning spire is severely damaged.  The fiery explosion engulfs the vault guard!!8{xjXU#.§§§8{xj@[‡pζ8{xj =3==7======58{xj;§8{xjdc _The vault guard is heavily wounded.:{xjє  :{xjCasting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:{xj(^#'##### ##.##########.......#  cupup the Grappler >.....######..........##.......#  Gnoll of Vehumet ****.. ......(....#..........#........#  Health: 102/111 ======================-- ......####............(........## Magic: 0/27------------------------ ......# ###...........#.......#. AC: 13Str: 14 ......# #..........##.......'. EV: 15Int: 24 ......# #####.#######.......## SH: 0Dex: 13 ###'### #.# ##+######  XL: 14 Next: 37% Place: Dungeon:14 ##..# #@# #.....#  Noise: ======---  Time: 16315.6 (0.0) #..## ##.# #####.#  i) +1 short sword (venom) #'#### #§§# ######.### Throw: dart (curare) .....# ##§#### #........# Spore .....#########‡p...# #......... .....+..).))##.ℓ...###:{xjV_ #........# p   vault guard (ally target) .....######))'ζζ...+.###........# ‡   lightning spire (minion) .....# #...##..)..#............# ................................#Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a vault guard, wielding a +0 battleaxe and wearing a +0 chain mail (flame,heavily wounded, ally target, chance to affect: 69%):{xjL$:{xj#'##### ##.##########.......# cupup the Grappler >.....######..........##.......# Gnoll of Vehumet ****.. ......(....#..........#........# Health: 102/111 ======================-- ......####............(........## Magic: 0/27------------------------ ......# ###...........#.......#. AC: 13Str: 14 ......# #..........##.......'. EV: 15Int: 24 ......# #####.#######.......## SH: 0Dex: 13 ###'####.# ##+###### XL: 14 Next: 37% Place: Dungeon:14 ##..##@##.....#Noise: ======---  Time: 16315.6 (0.0) #..####.#####:{xj#.#i) +1 short sword (venom) #'#####§§# ######.### Throw: dart (curare) .....###§#### #........# Spore .....#########‡*...# #......... .....+..).))##.ℓ...### #........# p   vault guard (ally target) .....######))'ζζ...+.###........# ‡   lightning spire (minion) .....# #...##..)..#............# ................................#Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a vault guard, wielding a +0 battleaxe and wearing a +0 chain mail (flame,heavily wounded, ally target, chance to affect: 69%):{xj*Fpinner flame, ally target):{xj:{xjS%§:{xjXTonfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target  :{xjTAim: a vault guard, wielding a +0 battleaxe and wearing a +0 chain mail (flame,heavily wounded, ally target, chance to affect: 69%)  The vault guard is filled with an inner flame.:{xjXC p:{xjwY§Your lightning spire fades away.The vault guard is engulfed in blazing flames.:{xje#§:{xje§§.p  ):{xjfℓ:{xjg31==----6.6 (1:{xjp,§p:{xjqp:{xj/t9 _Flame seeps out of the vault guard.;{xji.# #..## #'##### ##.######### >.....######..........##(....#..........# ###............(.####...........#..........'. ......# #####.#######.......###'###;{xjj##+###### ##.. #..... #..## #.  #'### #§§# ######.## ##p#############§§...# .+..).))##.....### #####))'ζℓ...+.#### #...##..)..#;{xjnV p§;{xjAoLThe vault guard is engulfed in blazing flames.;{xju§§§p  ;{xjv+ℓ;{xjtwR------7;{xj~§p§§p;{xj9 _Flame seeps out of the vault guard.<{xj 8#.##..###.......# cupup the Grappler #'##### ##.##########.......# Gnoll of Vehumet ****.. >.....######..........##.......# Health: 103/111 ======================-- ......(....#..........#........# Magic: 1/27------------------------ <{xj ......####............(........## AC: 13Str: 14 ......# ###...........#.......#. EV: 15Int: 24 ......# #..........##.......'. SH: 0Dex: 13 ......# #####.#######.......## XL: 14 Next: 37% Place: Dungeon:14 ###'####@# ##+###### Noise: ---------  Time: 16317.6 (0.0) ##..##*##.....#i) +1 short sword (venom) #..####*######.#Throw: dart (curare) #'#####§p# ######.### Spore .....###§#### #........# .....#########§§...# #......... p   v<{xj! ault guard (inner flame) .....+..).))##.....### #........# .....######))'ℓℓ...+.###........# .....# #...##..)..#............# _Flame seeps out of the vault guard.  Throw: dart (curare)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a vault guard, wielding a +0 battleaxe and wearing a +0 chain mail (flame,almost dead, inner flame, 62% to hit)<{xjp B#.##..##<{xj9 #.......# cupup the Grappler #'##### ##.##########.......# Gnoll of Vehumet ****.. >.....######..........##.......# Health: 103/111 ======================-- ......(....#..........#........# Magic: 1/27------------------------ ......####............(........## AC: 13Str: 14 <{xj ......# ###...........#.......#. EV: 15Int: 24 ......# #..........##.......'. SH: 0Dex: 13 ......# #####.#######.......## XL: 14 Next: 37% Place: Dungeon:14 ###'###<{xjf #@# ##+###### Noise: ---------  Time: 16317.6 (0.0) ##..##(##.....#i) +1 short sword (venom) #..##<{xj W##(######.#<{xjU Throw: dart (curare) #'#####§(# ######.### Spore .....###§#### #........# .....#########§§...# #......... p   vault guard (inner flame) <{xj u.....+..).))##.....### #........# .....######))'ℓℓ...+.###........# .....# #...##..)..#............#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a vault guard, wielding a +0 battleaxe and wearing a +0 chain mail (flame,almost dead, inner flame, 62% to hit)  You throw a dart.  The dart closely misses the vault guard.<{xjE <{xjz Nothing quivered  almost dead, inner flame, 62% to hit)  You throw a dart.  The dart closely misses the vault guard.  <{xj| The vault guard is engulfed in blazing flames.  Vehumet accepts your kill.Vehumet offers you knowledge of Volatile Blastmotes.<{xj /  --more--={xj2§={xjָJ####={xj)>{xj.§§§#§$>{xjUc40=======8.3 (0.7>{xj;§>{xjEO _The vault guard explodes!?{xj?{xj?{xj?{xj3D?{xjxW  You start resting.?{xjAX4§§§?{xj§§D   eight-headed hydra?{xj@K0§ξ?{xj.?{xjJ-------9.3 (1?{xjD§§?{xjd _You encounter an eight-headed hydra.A{xjuHM#.. #A{xjwU.# #..## #'##### ##.######### >.....######.##(....#....#. ###............(.####...........###..........#'. ......# #####@#######.......###'#####+###### ##.. #..... #..## A{xj5x#§#  #'#####§§# ######.###A{xjx§ξ'.D A{xjw§§§.A{xjF-------20A{xjr§§§ξA{xjB{xj(7 1DB{xjC I§§§§B{xjD D   eight-headed hydraB{xjHE 752B{xjE 0=1B{xjmP ;§B{xjRR C{xjCDζC{xjg§§ C{xj%2C{xj"j§§§C{xj$K _The eight-headed hydra is engulfed in blazing flames.D{xjT*CD§D{xjZ/d§ ℓD{xj/%3D{xjd5N§§D{xj$7K _The eight-headed hydra is engulfed in blazing flames.D{xjJ §The eight-headed hydra is engulfed in blazing flames.  You kill the eight-headed hydra!D{xjV ;§§D{xjbW KD{xjd 5634D{xj y %§D{xjy 3§§D{xj|  D{xj| L_Vehumet accepts your kill.F{xjp/F{xjZ0F{xj5F{xj8F{xj:9=F{xj;F{xj:>F{xj?I3=F{xj8AF{xjDF{xj6EK7=F{xjIBF{xjONF{xjQQF{xjRU8=F{xjۀY _You start resting.A boulder beetle comes into view.ξξℓζB   boulder beetle (wandering)(B9.3 (5ξξℓ=30.3 (6 _ξξH{xjF! H{xj" Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 14 boomerangsb - Throw: 4 throwing nets  c - Throw: 5 javelins  d - Throw: 3 darts (atropa)  e - Throw: 28 darts (poison)  H{xj# f - Zap: wand of warping (11)  g - Zap: wand of light (1)  h - Zap: wand of flame (4)  i - Zap: wand of paralysis (7)  j - Evoke: +0 phial of floods Spells ([,] to cycle)  k - Cast: Inner Flame  l - Cast: Forge Lightning Spire (1%)  m - Cast: Yara's Violent Unravelling (1%)  n - Cast: Brom's Barrelling Bouldero - Cast: Blink  p - Cast: Plasma Beam (4%) [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onI{xj I{xj #.###..##.......# cupup the Grappler #.#I{xjp #..###.......# Gnoll of Vehumet ****.. #'##### ##.##########.......# Health: 108/111 =======================- >.....######..........##.......# Magic: 3/27==---------------------- I{xjԙ ......(....#..........#........# AC: 13Str: 14 ......####............(........## EV: 15Int: 24 I{xj3 )......# ###...........#.......#. SH: 0Dex: 13 ......# #..........##.......'. XL: 14 Next: 43% Place: Dungeon:14 I{xj .......# #####@#######.......## Noise: ---------  Time: 16330.3 (0.0) ###'####.# ##+###### i) +1 short sword (venom) ##..##.#I{xj #.....#Throw: 28 darts (poison) #..####ξ######.#Spore #'####I{xjs #ξℓ# ######.### .....###ℓ#### #........# B   boulder beetle (wandering) .....#########.(...# #......... .....+..).))##B....### #........# I{xj .....######))'.D...+.###........# _The eight-headed hydra is engulfed in blazing flames.  The eight-headed hydra is engulfed in blazing flames.  You kill the eight-headed hydra! _Vehumet accepts your kill. _You start resting. _A boulder beetle comes into view.I{xj I{xj 9ξI{xj٤ J{xjZ#.###..##.......# cupup the Grappler #.##..##J{xj#.......# Gnoll of Vehumet ****.. #'##### ##.##########.......# Health: 108/111 =======================- >.....######..........##.......# Magic: 3/27==---------------------- ......(....#..........#........# AC: 13Str: 14 J{xjx%......####............(........## EV: 15Int: 24 ......# ###...........#.......#. SH: 0Dex: 13 ......# #..........##.......'. XL: 14 Next: 43% Place: Dungeon:14 J{xj......# #####@#######.......## Noise: ---------  Time: 16330.3 (0.0) ###'####*# ##+###### i) +1 short sword (venom) ##..##*##.....#Throw: 28 darts (poison) #..##J{xju##*######.#Spore #'#####*ℓ# ######.### .....###*#### #........# B   boulder beetle (wandering) .....#########.*...# #......... .....+..).))##B....### #........# .....######))'.D...+.###........# J{xj_You start resting. _A boulder beetle comes into view.Throw: 28 darts (poison)J{xjJBPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a boulder beetle (wandering, hasn't noticed you, 91% to hit)J{xj\w..ξξℓJ{xjP.(BA boulder beetle comes into view.  Throw: 28 darts (poison)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  You can't see that place.  [the floor.]J{xj *****.*BAim: a boulder beetle (wandering, hasn't noticed you, 91% to hit)J{xj2#.###..##.......# cupup the Grappler #.##..###.......# Gnoll of Vehumet ****.. #'##### ##.##########.......# Health: 108/111 =======================- >.....######..........##.......# Magic: 3/27J{xj|==---------------------- ......(....#..........#........# AC: 13Str: 14 ......####............(........## EV: 15Int: 24 ......# ###...........#.......#. SH: 0Dex: 13 ......# #..........##.......'. XL: 14 Next: 43% Place: Dungeon:14 J{xjM......# #####@#######.......## Noise: ---------  Time: 16330.3 (0.0) ###'####(# ##+###### i) +1 short sword (venom) ##..##(##.....#Throw: 28 darts (poison) #..####(######.#Spore #'#####(ℓ# ######.### .....#J{xjy##(#### #........# B   boulder beetle (poisoned) .....#########.(...# #......... .....+..).))##B....### #........# .....######))'.D...+.###........#Throw: 28 darts (poison)J{xjTPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a boulder beetle (wandering, hasn't noticed you, 91% to hit)  You throw a dart. The dart hits the boulder beetle.  The boulder beetle is poisoned.J{xjEXGB.J{xj{`..ζζ(ℓ(J{xjVa!4J{xjbq=1.0 (0.77 _J{xjhJ{xjiJ{xj{:#.###..##.......# cupup the Grappler #.##..###.......# Gnoll of Vehumet ****.. J{xj{]#'##### ##.##########.......# Health: 108/111 =======================- >.....######..........##.......# Magic: 4/27===--------------------- ......(....#..........#........# AC: 13Str: 14 ......####............(........## EV: 15Int: 24 ......# ###...........#.......#. SH: 0Dex: 13 J{xj|......# #..........##.......'. XL: 14 Next: 43% Place: Dungeon:14 ......# #####@#######.......## Noise: ---------  Time: 16331.0 (0.0) ###'####*# ##+###### i) +1 short sword (venom) ##..##*##.....#Throw: 27 darts (poison) #..####*######.#Spore #'#####*(# ######.### .....#J{xjR}##*#### #........# B   boulder beetle (poisoned) .....#########.B...# #......... .....+..).))##(....### #........# .....######))'.D...+.###........#You throw a dart. The dart hits the boulder beetle. _The boulder beetle is poisoned.  Throw: 27 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a boulder beetle (lightly wounded, poisoned, 91% to hit)K{xjF#.###..##.......# cupup the Grappler #.#K{xjF#..###.......# Gnoll of Vehumet ****.. #'##### ##.##########.......# Health: 108/111 =======================- >.....######..........##.......# Magic: 4/27===--------------------- ......(....#..........#........# AC: 13Str: 14 K{xjPG%......####............(........## EV: 15Int: 24 ......# ###...........#.......#. SH: 0Dex: 13 ......# #..........##.......'. XL: 14 Next: 43% Place: Dungeon:14 K{xjG`......# #####@#######.......## Noise: ---------  Time: 16331.0 (0.0) ###'####(# ##+###### i) +1 short sword (venom) ##..##(##.....#K{xj*HsThrow: 27 darts (poison) #..####(######.#Spore #'#####((# ######.### .....#K{xjH##(#### #........# B   boulder beetle (extremely poisoned) .....#########.B...# #......... .....+..).))##(....### #........# .....######))'.D...+.###........#Throw: 27 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a boulder beetle (lightly wounded, poisoned, 91% to hit)  K{xjPIgYou throw a dart. The dart hits the boulder beetle!  The boulder beetle looks as sick as possible!K{xj..ζζ)K{xj-Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a boulder beetle (lightly wounded, poisoned, 91% to hit)  You throw a dart. The dart hits the boulder beetle!  The boulder beetle looks as sick as possible!is lightly wounded.K{xjd7 (0.76 _K{xjK{xj!K{xj2 #.###..##.......# cupup the Grappler #.#K{xjz3 #..###.......# Gnoll of Vehumet ****.. #'##### ##.##########.......# Health: 108/111 =======================- >.....######..........##.......# Magic: 4/27===--------------------- ......(....#..........#........# AC: 13Str: 14 ......####............(........## EV: 15Int: 24 ......# ###...........#.......#. SH: 0Dex: 13 K{xj3 C......# #..........##.......'. XL: 14 Next: 43% Place: Dungeon:14 ......# #####@#######.......## Noise: ---------  Time: 16331.7 (0.0) ###'####*# ##+###### i) +1 short sword (venom) ##..##*##.....#K{xjZ4 Throw: 26 darts (poison) #..####*######.#Spore #'#####*(# ######.### .....###*#### #........# B   boulder beetle (extremely poisoned) K{xj4 .....#########.B...# #......... .....+..).))##(....### #........# .....######))'.D...+.###........#The boulder beetle looks as sick as possible! _The boulder beetle is lightly wounded.  Throw: 26 darts (poison)K{xj6 HPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a boulder beetle (lightly wounded, extremely poisoned, 91% to hit)K{xjCi F#.###..##.......# cupup the Grappler #.##..###.......# Gnoll of Vehumet ****.. #'##### ##.##########.......# Health: 108/111 =======================- K{xjsj >.....######..........##.......# Magic: 4/27===--------------------- ......(....#..........#........# AC: 13Str: 14 ......####............(........## EV: 15Int: 24 ......# ###...........#.......#. SH: 0Dex: 13 ......# #..........##.......'. XL: 14 Next: 43% Place: Dungeon:14 ......# #####@#######.......## Noise: ---------  Time: 16331.7 (0.0) ###'####(# ##+###### i) +1 short sword (venom) ##..##(##.....#Throw: 26 darts (poison){xjYk x14X #..####(######.#Spore #'#####((# ######.### .....###(#### #........# B   boulder beetle (extremely poisoned) .....#########.B...# #......... .....+..).))##(....### #........# .....######))'.D...+.###........#Throw: 26 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a boulder beetle (lightly wounded, extremely poisoned, 91% to hit)  You throw a dart. The dart hits the boulder beetle!  The boulder beetle looks as sick as possible!K{xj =B(Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  K{xj+ Aim: a boulder beetle (lightly wounded, extremely poisoned, 91% to hit)  You throw a dart. The dart hits the boulder beetle!  The boulder beetle looks as sick as possible!is lightly wounded.K{xj3 F..ζK{xj ζK{xj$ P92.4 (0.75 K{xj _K{xj K{xj M{xj.  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.M{xj##.# ##..# #.......#  cupup the Grappler #.# #..## #.......#  Gnoll of Vehumet ****.. #'##### ##.##########.......#  Health: 109/111 =======================- >.....######..........##.......#  Magic: 1/27------------------------ ......(....#..........#........#  AC: 13Str: 14 ......####............(........## EV: 15Int: 24 ......# ###...........#.......#. SH: 0M{xjDex: 13 ......# #..........##.......'. XL: 14 Next: 43% Place: Dungeon:14 ......# #####@#######.......## Noise: ---------  Time: 16332.4 (0.0) ###'### #.# ##+######  i) +1 short sword (venom) ##..# #.# #.....#  Throw: 25 darts (poison) #..## ##ζ# #####.#  Spore #'#### #ζ(# ######.### .....# ##B#### #........# B   boulder beetle (extremely poisoned) .....#########.(...# #......... .....+..).))##(....### #........# .....######))'.D...+.###........#Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a boulder beetle (lightly wounded, extremely poisoned, chance to affect:  83%)M{xj#.###..##.......# cupup the Grappler #.##..###.......# Gnoll of Vehumet ****.. #'##### ##.##########.......# Health: 109/111 =======================- >.....######..........##.......# Magic: 1/27------------------------ ......(....#..........#........# AC: 13Str: 14 ......####............(........## EV: 15Int: 24 ......# ###...........#.......#. SH: 0Dex: 13 ......# #..........##.......'. XL: 14 Next: 43% Place: Dungeon:14 ......# #####@#######....M{xjx...## Noise: ---------  Time: 16332.4 (0.0) ###'####.# ##+###### i) +1 short sword (venom) ##..##.##.....#Throw: 25 darts (poison) #..####ζ######.#Spore #'#####ζ(# ######.### .....###*#### #........# B   boulder beetle (extremely poisoned) .....#########.(...# #......... .....+..).))##(....### #........# .....######))'.D...+.###........#Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a boulder beetle (lightly wounded, extremely poisoned, chance to affect:  83%)M{xj*M{xjFB)M{xjY*6ℓM{xju+3==3.4 (1M{xj7M{xj:Sonfirm with . or Enter, or press ? or * to list all spells.M{xjR;Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target  M{xj;Aim: a boulder beetle (lightly wounded, extremely poisoned, chance to affect:  83%) _The boulder beetle barely resists.N{xj\ #####'####.. #N{xjk.# #..## #'##### ##.######## >.....######(....#..#. ###..(.####...###....@.....#'. ......# #####.#######.......###'#####+###### ##.. #..... #..## #ℓ# # #'### #B(# ######.## ##)#############.(...# .+..).))##(....### N{xjABℓN{xjng --4N{xjN{xjZN{xj 8 #[## #.... #####'####.. #.# #..## N{xj #'##### ##.######## >.....######(....#..#. ###..(.####...##..........##'. ......# #####.#######.......###'###N{xj A##+###### ##.. #..... #..## #B#  #'### #ℓ(# ######.## ##)#############.(...# .N{xj ; ℓN{xjX OThe boulder beetle is engulfed in blazing flames.N{xj 1.N{xj h. N{xj$ 910--N{xj 5N{xj& N{xj' / _The boulder beetle leaps!O{xjO{xjdO{xjO{xjbO{xj _2=O{xjZ O{xj(O{xjO{xj&  O{xj4^HP restored.  A boulder beetle comes into view.O{xj##..# #...#..#O{xj ....... #'##### ##.#########1= >.....######..........# ......(....#..........#. .#....(.O{xj## ###...........#. #..........##'. #####@######## O{xj###'### #.# ##+###### ##..# #.# #.....# ..## ##. #####.# BO{xjxB   boulder beetle (extremely poisoned) .....+..).))##(....### #........# .....######))'.D...+.###........#O{xj*&6O{xj+17.4 (2 _O{xji2O{xj3P{xj#.###..##.......# cupup the Grappler #.##..###.......# Gnoll of Vehumet ****.. #'##### ##.##########.......# Health: 111/111 ======================== >.....######..........##.......# Magic: 2/27=----------------------- ......(....#..........#........# AC: 13Str: 14 ......####............(........## EV: 15Int: 24 ......# ###...........#.......#. SH: 0Dex: 13 ......# #..........##.......'. XL: 14 Next: 43% Place: Dungeon:14 ......# {xj4m#####@#######.......## Noise: ---------  Time: 16337.4 (0.0) ###'####*# ##+###### i) +1 short sword (venom) ##..##*##.....#Throw: 25 darts (poison) #..####*######.#Spore #'#####*(# ######.### .....###B#### #........# B   boulder beetle (extremely poisoned) .....#########.(...# #......... .....+..).))##(....### #........# .....######))'.D...+.###........#HP restored. _A boulder beetle comes into view.Throw: 25 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a boulder beetle (heavily wounded, extremely poisoned, 91% to hit)P{xj# #.###..##.......# cupup the Grappler P{xjK$ #.##..###.......# Gnoll of Vehumet ****.. #'##### ##.##########.......# Health: 111/111 ======================== P{xj$ 9>.....######..........##.......# Magic: 2/27=----------------------- ......(....#..........#........# AC: 13Str: 14 P{xj,% ......####............(........## EV: 15Int: 24 P{xj% 2......# ###...........#.......#. SH: 0Dex: 13 P{xjE' ......# #..........##.......'. XL: 14 Next: 43% Place: Dungeon:14 ......# #####@#######.......## Noise: ---------  Time: 16337.4 (0.0) ###'####(# ##+###### i) +1 short sword (venom) ##..##(##.....#Throw: 25 darts (poison) #..####(######.#Spore #'####P{xj' #((# ######.### .....###B#### #........# B   boulder beetle (extremely poisoned) .....#########.(...# #......... .....+..).))##(....### #........# .....######))'.D...+.###........#Throw: 25 darts (poison)P{xj.( Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a boulder beetle (heavily wounded, extremely poisoned, 91% to hit)  You throw a dart. The dart hits the boulder beetle!  The boulder beetle looks as sick as possible!P{xjE B)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a boulder beetle (heavily wounded, extremely poisoned, 91% to hit)  You throw a dart. The dart hits the boulder beetle!  The boulder beetle looks as sick as possible!  The boulder beetle is heavily wounded....(8.1 (0.74 _Q{xjG  #.# ##.# ####'####  #.# ##..# #Q{xjI 8.#  #.# #..## #.# ##'##### ##.##########.# .>.....######.##.#.(....#..#..####......(.#.# ###...........#.#Q{xjSJ .# #...@......##.' .......# #####.#######.......###'###Q{xjK  #.##+######  ##..# #.# #.....#  #.. ##.# #####.# ##'#### #B(# ######.# #.....# ##(#### #Q{xj>L   #.....#########.(...# #.  Q{xjL '.....+..).))##(....### #. Q{xjCN BQ{xjX .B   boulder beetle (extremely poisoned)Q{xjY ,9.1 (1.0Q{xjb Q{xjd R{xj61 #.#R{xj<7 #[## #.... #.# ##.# ####'## #.# ##..# #.  #.# #..## #. ###'##### ##.##########.>.....######.##..(....#..#R{xj7..####....(..# ###....#..# #..........##. ........# #####.#######....... R{xj88#####'### #.##+##### ##..# #.# #.....#  #.. ##B# #####.  ##'####R{xj8 #.(# ######.#   #.....# ##(#### #  ##.....#########.(...# # R{xjW=R{xj >&40R{xjqAR{xjBR{xj  #.# #..# #### #.# #[## #... #.# ##.# ####'## #.#R{xjx  ##..# #  #.# #..## # ####'##### ##.########## #..>.....######.## '.(....#..# #.####...( #.# ###....# #R{xj  .# #..........## #........# #####.#######...... ######'### #.##+### ##..# #.# #..... #.. ##B# #####. ##'#### #.(# ###### R{xju  #.....# ##(#### #R{xj2 BR{xj B   boulder beetle (extremely poisoned)R{xj R{xj\ Q3=1R{xjD R{xj S{xjs #.#######+###### #.. #.# #..# ### #.# #[## #.. #.# ##.# ####'# #.# ##..# #  #.# #..## #  ####'##### ##.########## ##..>.....######.## S{xjtm.'.(....#.# ##.####....(  #.# ###....#  #.# #..........##  #........# #####.#######.....######'### #B##+### ##..# #.# #... #.. ##B# ##### ##'#### #.(# ######S{xjv&B.S{xjzS{xji{%2S{xj2S{xjcT{xjT{xjT{xjT{xjT{xj{####...........##########+###### #....## #[## #.. ##.####'#T{xj0C#..# #.# #..##  ####'##### ##.######## ##..>.....###### .'(....#..# ####..(.###.....................# #####B#######.....######'###T{xj.##+####.. #.#.... #..## #B T{xj .  You kill the boulder beetle!Vehumet accepts your kill.T{xjST{xjtx6====53T{xjT{xj T{xj&_You feel your power returning.U{xjG\U{xj\U{xj]U{xjdU{xjfU{xjh,U{xjiU{xjkU{xjkU{xj mU{xj1q   #.# ######+###### #..#.#  #..# ####'#.# U{xjq#[## #....#.# ##.# ####'####.# ##..# #.......#.# #..## #.. ###'##### ##.##########.. ..>.....######..........##.. ........(....#..#...5.1 (2.####....(.. ..U{xjyr# ###....#. ..# #....##.. ..# #####.#######.. #####'### #.# ##+##### ##..# #.# #.....#..## U{xjr##.# #####.###'#### #.(# ######.U{xjsU{xjvU{xjwU{xjEU{xj~FU{xjFU{xjMU{xjQ7====U{xjxSU{xjUU{xjUU{xjHWU{xj{\ #.#  #[## #....# U{xj\#.# ##.# ####'#### #.# ##..# #.......# #.# #..## #.......# #'##### ##.##########.......# >.....######..........##.......# U{xjt]......(....#..........#........# ....####......(........### ###....#.#7# #....##.U{xj^'# #####.#######.......## ###'### #.# ##+###### ##..# #.# #.....#..## ##.# #####.# #'#### #.(# ######.## .....# U{xj^##(#### #....... .....#########.(...# #.........U{xj^U{xjcU{xjdU{xj& U{xj U{xj U{xj U{xj U{xj U{xj U{xj$ U{xjP U{xj U{xj=U{xj$8=U{xjj+ >.....######..........##... ......(....#..........#........ U{xj+D......####............(.# ......# ###............ ......# #..........#'. . #####.####### ###'### #.# ##+##### U{xjJ,##..# #.# #.....# #..## ##@# #####.# 52.1 (5 #'#### #.(# ######.#### ##(#### . .....#########.(...# #......... U{xj,.....+..).))##(....### #........# U{xjk.....######))'.$...+.###........# .....# #...##..)..#............................... ##+###....##...)..(##.....#######U{xjmU{xjoV{xjz ......(.....####............(# ###.#. #..........#'####.####### ###'### #.# ##+###### ..# . #.....# ..###.#### #'#####.@# ### .....##(#### #........########.(....Spore ..##..# ##.....####....#V{xjVV{xj*3.1 (1V{xjV{xj@Z  y - a curare-tipped dart  Things that are here:V{xj*4.1 (2V{xj}V{xj5 _a +0 battleaxe; a +0 chain mailV{xj %.####.V{xj, #.(.#V{xj .# ###...........#..# #..........##.'V{xj i.# #####.#######.# V{xj '####'### #.# ##+####  ##..#  #.# #..... V{xj - #..##V{xj #.# #####.# ##'#### #.)#V{xj- #.## #V{xjE l.....###@#### #........ V{xj #.....#########.(...# #. V{xj '.....+..).))##(....### # V{xj 4#.....######))'.$...'.###. #.....# #...##..)..#p... V{xj #........................ p   vault guard (wandering) V{xjT ###+###....##...)..(##.....##### ##..# ##.....####....V{xjs !#V{xj ~ #.## ##...## ##.###V{xj A.pV{xj V{xj} F=5.1 (1V{xj V{xjH G  There is an open door here.  Things that are here:V{xj6 _a poisoned dart; a +2 great sword of holy wrath; a +0 chain mailX{xj  X{xj  X{xj Casting: Inner Flame (safe; 1% risk of failure)  X{xj: \Confirm with . or Enter, or press ? or * to list all spells.X{xjX .......####............(........# cupup the Grappler .......# ###...........#.......# Gnoll of Vehumet ****.. X{xj3X .......# #..........##.......' Health: 111/111 ======================== X{xjVX =.......# #####.#######.......# Magic: 5/27====-------------------- ####'### #.# ##+###### AC: 13X{xjyX Str: 14  ##..# #.# #.....#  EV: 15X{xjX ,Int: 24 X{xjX  #..## ##.# #####.#  SH: 0Dex: 13 X{xjX ##'#### #.)# ######.## XL: 14 Next: 45% Place: Dungeon:14 X{xjX #.....# ##@#### #........ Noise: ---------  Time: 16355.1 (0.0) X{xj Y #.....#########.(...# #........ i) +1 short sword (venom) X{xj&Y '.....+..).))##(....### #........ Throw: 24 darts (poison) #.....######))'.$...'.###........ Spore X{xjtY M#.....# #...##..)..#.p.......... X{xj Z #................................ p   vault guard (wandering) ###+###....##...)..(##.....###### ##..# ##.....####....#  #.## ##...## ##.### Casting: Inner Flame (safe; 1% risk of failure)  X{xj1Z Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetX{xjZ Aim: a vault guard, wielding a +0 broad axe and wearing a +0 chain mail and a  +0 cloak (wandering, hasn't noticed you, chance to affect: 70%)Y{xj!.......####............(........# cupup the Grappler Y{xj ".......# ###...........#.......# Gnoll of Vehumet ****.. Y{xj*".......# #..........##.......' Health: 111/111 ======================== Y{xjH"$.......# #####.#######.......# Magic: 5/27====-------------------- ####'###Y{xjf"#.# ##+###### AC: 13Str: 14  ##..#Y{xj"#.##.....# EV: 15Y{xj"CInt: 24  #..##Y{xj"##.######.# SH: 0Dex: 13 ##'####Y{xj"#.)# ######.## XL: 14 Next: 45% Place: Dungeon:14 Y{xjY#=#.....###@#### #........ Noise: ---------  Time: 16355.1 (0.0) #.....#########.(...# #........ i) +1 short sword (venom) '.....+..).))##(....### #........ Throw: 24 darts (poison) Y{xj##.....######))'.$...'.###........ Spore #.....# #...##..)..#.*.......... #................................ p   vault guard (wandering) ###+###....##...)..(##.....######Y{xj $##..# ##.....####....##.## ##...## ##.###Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Y{xj.$Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetY{xjK$Aim: a vault guard, wielding a +0 broad axe and wearing a +0 chain mail and a  +0 cloak (wandering, hasn't noticed you, chance to affect: 70%)Y{xjApY{xj'Tonfirm with . or Enter, or press ? or * to list all spells.Y{xjS|Aiming: Inner Flame (safe; 1% risk of failure)  Y{xjxLPress: ? - help, Dir - move target  Y{xjtAim: a vault guard, wielding a +0 broad axe and wearing a +0 chain mail and a  Y{xjp+0 cloak (wandering, hasn't noticed you, chance to affect: 70%)  The vault guard struggles to resist.Y{xj7p.Y{xjcY{xj_6===6.1 (1Y{xjϱY{xj- _The vault guard shouts![{xjk  [{xj lCasting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[{xj.......####............(........# cupup the Grappler [{xj}.......# ###...........#.......# Gnoll of Vehumet ****.. [{xj.......# #..........##.......' Health: 111/111 ======================== [{xjV.......# #####.#######.......# Magic: 3/27[{xj|M==---------------------- [{xjh####'### #.# ##+###### AC: 13[{xj,Str: 14 [{xjy ##..# #.# #.....#  EV: 15Int: 24  #..## ##.# #####.#  SH: 0Dex: 13 ##'#### #.)# ######.## XL: 14 Next: 45% Place: Dungeon:14 #.....# ##@#### #........ Noise: ==-------  Time: 16356.1 (0.0) #.....#########.(...# #........ i) +1 short sword (venom) '.....+..).))##(....### #........ Throw: 24 darts (poison) #.....######))'.$...'p###........ Spore [{xjF#.....# #...##..)..#............ #................................ p   vault guard ###+###....##...)..(##.....###### ##..# ##.....####....#  [{xj!#.## ##...## ##.### [{xjCasting: Inner Flame (safe; 1% risk of failure)  [{xj.MConfirm with . or Enter, or press ? or * to list all spells.[{xjgyAiming: Inner Flame (safe; 1% risk of failure)  [{xj3Press: ? - help, Dir - move target[{xjAim: a vault guard, wielding a +0 broad axe and wearing a +0 chain mail and a  +0 cloak (chance to affect: 70%)[{xjD~.......####............(........# cupup the Grappler .......# ###...........#.......# Gnoll of Vehumet ****.. .......# #..........##.......' Health: 111/111 ======================== .......# #####.#######.......# Magic: 3/27==---------------------- ####'###[{xjs#.# ##+###### AC: 13Str: 14  ##..##.#[{xjW#.....# EV: 15Int: 24  #..####.######.# SH: 0Dex: 13 ##'#####.)# ######.## XL: 14 Next: 45% Place: Dungeon:14 #.....###@#### #........ Noise: ==-------  Time: 16356.1 (0.0) #.....#########.(...# #........ i) +1 short sword (venom) [{xj'.....+..).))##(....### #........ Throw: 24 darts (poison) #.....######))'.$...'*###........ Spore #.....# #...##..)..#............ [{xj7#................................ p   vault guard ###+###....##...)..(##.....######[{xj^ ##..# ##.....####....##.## ##...## ##.###[{xjCasting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[{xj6Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a vault guard, wielding a +0 broad axe and wearing a +0 chain mail and a  +0 cloak (chance to affect: 70%)[{xjPp(inner flame)[{xj`r4p.[{xjz;p[{xjS{*7.1 (1[{xjу[{xjConfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a vault guard, wielding a +0 broad axe and wearing a +0 chain mail and a  +0 cloak (chance to affect: 70%) _The vault guard is filled with an inner flame.\{xjW,.......####............(........# cupup the Grappler .......# ###...........#.......# Gnoll of Vehumet ****.. .......# #..........##.......' Health: 111/111 ======================== .......# #####.#######.......# Magic: 3/27\{xjX==---------------------- ####'####.# ##+###### AC: 13Str: 14  ##..##.##.....# EV: 15Int: 24  #..####.######.# SH: 0Dex: 13 ##'####\{xjX#.)# ######.## XL: 14 Next: 45% Place: Dungeon:14 #.....###@#### #........ Noise: ==-------  Time: 16357.1 (0.0) #.....#########.(**.# #........ i) +1 short sword (venom) \{xjRY9'.....+..).))##(...*### #........ Throw: 24 darts (poison) #.....######))'.$...p.###........ Spore \{xjY#.....# #...##..)..#............ #................................ p   vault guard (inner flame) ###+###....##...)..(##.....########..# ##.....####....##.## ##...## ##.### _The vault guard is filled with an inner flame.  \{xjYThrow: 24 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a vault guard, wielding a +0 broad axe and wearing a +0 chain mail and a  +0 cloak (inner flame, 62% to hit)\{xj .......####............(........# cupup the Grappler \{xj .......# ###...........#.......# Gnoll of Vehumet ****.. .......# #..........##.......' Health: 111/111 ======================== \{xj .......# #####.#######.......# Magic: 3/27==---------------------- ####'####.# ##+###### AC: 13\{xj Str: 14  ##..##.##.....# EV: 15Int: 24  \{xjD =#..####.#\{xjk #####.# SH: 0Dex: 13 ##'####\{xj #.)# ######.## XL: 14 Next: 45% Place: Dungeon:14 #.....#\{xj ##@#### #........ Noise: ==-------  Time: 16357.1 (0.0) \{xj! #.....#########.(((.# #........ i) +1 short sword (venom) \{xj '.....+..).))##(...(### #........ Throw: 24 darts (poison) #.....######))'.$...p.###........ Spore #.....# #...##..)..#............ \{xj #................................ p   vault guard (inner flame, very poison…)###+###....##...)..(##.....########..# ##.....####....##.## ##...## ##.### _The vault guard is filled with an inner flame.  Throw: 24 darts (poison)\{xjU oPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a vault guard, wielding a +0 broad axe and wearing a +0 chain mail and a  +0 cloak (inner flame, 62% to hit)\{xj~ (... \{xj  Y Throw: 24 darts (poison)  \{xj Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a vault guard, wielding a +0 broad axe and wearing a +0 chain mail and a  +0 cloak (inner flame, 62% to hit)  You throw a dart. The dart hits the vault guard! The vault guard is poisoned.\{xje &--\{xj )8 (0.73 \{xjɂ _\{xj' ]{xjoE.......####............(........# cupup the Grappler .......# ###...........#.......# Gnoll of Vehumet ****.. .......# #..........##.......' Health: 111/111 ======================== .......# #####.#######.......# Magic: 3/27==---------------------- ####'####.# ##+###### AC: 13Str: 14  ##..##.##.....# EV: 15Int: 24  #..####.######.# SH: 0Dex: 13 ##'#####.)# ######.## XL: 14 Next: 45% Place: Dungeon:14 #.....#]{xjE##@#### #........ Noise: ---------  Time: 16357.8 (0.0) #.....#########.(**.# #........ i) +1 short sword (venom) ]{xjF'.....+..).))##(...*### #........ Throw: 23 darts (poison) #.....######))'.$...p.###........ Spore #.....# #...##..)..#............ #................................ p   vault guard (inner flame, very poison…)###+###....##...)..(##.....########..# ##.....####....##.## ##...## ##.### _You throw a dart. The dart hits the vault guard! The vault guard is poisoned.  Throw: 23 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a vault guard, wielding a +0 broad axe and wearing a +0 chain mail and a  +0 cloak (inner ]{xjYG)flame, very poisoned, 62% to hit)]{xj_Z.......####............(........# cupup the Grappler .......# ###...........#.......# Gnoll of Vehumet ****.. .......# #..........##.......' Health: 111/111 ======================== ]{xj.......# #####.#######.......# Magic: 3/27==---------------------- ####'####.# ##+###### AC: 13]{xjStr: 14  ##..##.##.....# EV: 15Int: 24  #..####.######.# SH: 0]{xjH@Dex: 13 ##'#####.)# ######.## XL: 14 Next: 45% Place: Dungeon:14 #.....###@#### #........ Noise: ---------  Time: 16357.8 (0.0) ]{xjN#.....#########.(((.# #........ i) +1 short sword (venom) '.....+..).))##(...(### #........ Throw: 23 darts (poison) #.....######))'.$...p.###........ Spore #.....# #...##..)..#............ #................................ p   vault guard (inner flame, extremely p…)]{xj84###+###....##...)..(##.....########..# ##.....####....##.## ##...## ##.###Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a vault guard, wielding a +0 broad axe and wearing a +0 chain mail and a  ]{xj+0 cloak (inner flame, very poisoned, 62% to hit)  You throw a dart. The dart hits the vault guard!  The vault guard looks as sick as possible!]{xjNpζAim: a vault guard, wielding a +0 broad axe and wearing a +0 chain mail and a  +0 cloak (inner flame, very poisoned, 62% to hit)  You throw a dart. The dart hits the vault guard!  ]{xjwNThe vault guard looks as sick as possible!  Flame seeps out of the vault guard.is engulfed in blazing flames.]{xjmX@...]{xjeYg=8.5 (0.72]{xj"b]{xjAd9 _Flame seeps out of the vault guard.^{xjU]:(....##.^{xj]t# ####............(..^{xj]#^{xj]`# ###...........#.#.^{xj>^_# #..........##.'. ^{xj^......# #####.#######....... ###'####.# ##+##### ##..# .# #.....# ..## ##.# ^{xj^*.# ^{xj^+'#### ^{xj_W#.@# ######.### ^{xjN_.....# ##(#### #.# ^{xj_].....#########.(...# #. ^{xj_.....+..).))##(....### #.# ^{xjV%.....######))'.$..pζ.#### .....# #...##..)..#....# ................................ ##+###....##...)..(##.....#########..# ##.....####....#(-9.5 (1.0  Things that are here: _a +0 battleaxe; a +0 chain mail_{xj_{xjH_{xj_{xj_{xj!_{xjs#$ __{xj^%_{xjz(_{xj\,_{xjM_{xjNB4=_{xjIQ_{xj2[6_{xjd[k#'##### ##.########## >_{xj[##..........## (....#..........#._{xj[z ###............(.##_{xj=\ ###............ ......# #..........##.......'. ......# #####.#######.......## ###'### #.##+###### ##..#  #@# #.....# -_{xjh\N61.5 (2 #..## _{xj\x ##.# #####.# _{xj\#'#### #.)# ######.### .....#_{xj\##(#### #........# Spore _{xj].....#########.(...# #............ _{xj]_{xj e_{xjf_{xju.# ##..# #.# #..## #'##### ##.########## >###..........## (....#..........#. ###............(.#####...........#. ......# #..........##.......'. ......# #####@#######.......## ###'### #.##+###### ##..#  #.# #.....# #..####.######.#Spore #'#####.)# ######.#### . #'._{xj$$ 2.5 (1  Vehumet accepts your kill.You feel a bit more experienced._{xj+g8====3.5 (2_{xj<0_{xj1, _You hear an explosion!`{xj. M #####'####.. #.# #..## `{xjy %#'##### ##.######## >.....######(....#..`{xj s#. ###..(.####...###....@.....#'. `{xj ......# #####.#######.......###'###.##+###### ##.. #..... `{xjB V#..####.######.#.`{xj `{xj`{xjI----4.5 (1`{xj[`{xju`{xj2X `{xjX `{xj\Z `{xja `{xj/d `{xje 9=`{xj g `{xji `{xjl `{xjm 35=`{xjTm `{xjp `{xjRv Y#..#....... #`{xjv '##### ##.######### >.....######..........# `{xjv ......(....#..........#. .#......(.`{xjv g## ###...........#.`{xjGw  #..........##'.`{xjww d #####.######## `{xjw ###'### #@# ##+###### ----`{xjw "6.5 (2 `{xjx ##..# #.# #.....# ..## `{xj+x ##.`{xjbx ] #####.# '####`{xjx z#.)# ######.###`{xjx .. `{xjy .....######))'.$..p(.###........#  `{xjAy a.....# #...##..)..#............#`{xjy E `{xjz `{xjm `{xj$ a{xja{xjQa{xja{xja{xj ,a{xj1a{xj a{xj% a{xj] a{xja{xjK>.....######..........# ......(....#..........#. .a{xj............(.## ###...........#. #..........##'.a{xj #####.####### ###'### #.# ##+###### a{xj'##..# #.# #.....# ..## ## #####.# a{xjR8'#####.)# ######.### .....###(#### #........# .....#########.(...# #.........###.. ................................#a{xj  ##+###....##...)..(##.....####### a{xj9a{xj'!a{xjT"a{xj.  ......(.....####............(#a{xj%/  ###.#. #'####.####### ###'### #.# ##+###### ..# . #.....# ..###.a{xjt/ #### #'#####.@# ### .....##(#### #........########.(...a{xj/ .Spore ..a{xj 0 g##..# ##.....####....#a{xjF? a{xj? *9.5 (1a{xjDF a{xjG $  Things that are here:a{xjdI  a{xjI G_a +0 battleaxe; a +0 chain mailb{xj2.####..(.#.# ###...........#b{xj2g..# #..........##.'b{xj3i.# #####.#######.# b{xj_3T####'### #.# ##+####  ##..#  #.# #.....  #..##b{xj3#.# #####.# ##'#### #.)##.## #b{xj4l.....###@#### #........ b{xj;4#.....#########.(...# #. b{xj4'.....+..).))##(....### # b{xj5#.....######))'.$...(.###. #.....# #...##..)..#.... #.......................b{xjZ5. ###+###....##...)..(##.....#####b{xj5 ##..# ##.....####....b{xj5# #.## ##...## ##.###b{xj>b{xj?I=70 _b{xjNb{xj!U  A - 23 poisoned darts (gained 1)  There is an open door here.  Things that are here:b{xj.V6=1.5 (23b{xj`]b{xjc b{xjcW_a +2 great sword of holy wrath; a +0 chain mailb{xjf   ###.# #'####.#####b{xj5f # ####'### #.# ##+#####  ##..# b{xjmf #.....# ..###.#### ##'####b{xjf `#.)# ## #.....b{xjf J##)#### #........########.@...# '.....+..).))##(....### #.....######))'.$...(.##..b{xj&g dSpore ......##....##...###.# ##+## ##.#b{xjdg b{xjo b{xjo *2.5 (1b{xjv b{xj& b{xj ]3.5 (25b{xjW b{xj' _A - 25 poisoned darts (gained 2); y - 2 curare-tipped darts (gained 1)c{xj<S.# ##.c{xj^.# #####.#######. #####'### #.# ##+####  ##..#  #.# #..... #..###.# #####.##'#### #.)#c{xj5#.#  #.....#c{xja##)#### #....... ##.....#########.....# # .'.....+..).))##@....### # ##.....######))'.$...(.###  #.....# #...##..)..#...  #.....................  ###+###....##...)..(##.....##### c{xj##..# ##.....####....# #.## ##...## ##.### #.# ##'## ##.# ###+##### ..#c{xjc{xjz*4.5 (1c{xj{c{xj2 c{xj y=5.5 (26c{xj,c{xj` _A - 26 poisoned darts (gained 1)c{xj' # #####.#######.# ####'### #.# ##+######  ##..# #.# .....#  #..## ##.# #####.# ##'###.)# ######.# #.....# ##)#### #........ c{xj( #.....#########.....# #. '.....+..).))##.....### #. #.....######))'.@...(.###. #c{xjw( H.....# #...##..)..#..... #..................... ###+###....##...)..(##.....###### c{xj( ##..# ##.....#####.## ##...## ##.####.# ##'## ##.c{xj+) # ##+##### ... ##..#.....# ¿ #.##...#c{xj72 c{xj2 V7=6.5 (1c{xjC c{xjJM l  You now have 1214 gold pieces (gained 15).  Things that are here:c{xjN *7.5 (2c{xjU c{xjoW 7 _a +0 battleaxe; a +0 plate armourd{xj|3d{xjd{xj,#d{xj),d{xj,d{xjb0d{xj~5d{xj5d{xjQ:d{xj<>d{xjIBd{xjB9=d{xjLJd{xjMd{xj'Qd{xj]QS8=d{xjUd{xjY  A - 28 poisoned darts (gained 2)d{xj\d{xjSd# #####.#######.......### '### #.# ##+###### .# #.# #.....# ## ##.# #####.# d{xjd# #.)# ######.### ..# ##)#### #........#### ..#########.....# #.... ..+..).))##.....### #........#### ..######))'.)...@.###........# d{xjle82.5 (5 ..# #...##..)..#............# .............# 8....##...)..(##.....####### ##..# ##.....####....##.## ##...## ##.####.# ##'## ##.### ... ##..# d{xj)fd{xjld{xjm1 _There is an open door here.d{xj d{xj d{xjK d{xj d{xj ,d{xj% d{xj d{xj4 d{xj d{xj  d{xj d{xj O=d{xjb d{xj d{xj #9d{xj 0=d{xj d{xj'  ## ##.# #####.# ##.)# ######.### ...###)####...### ...#########.....# #........... d{xj' K...+..).))##.....### #........###.######))'.)...'.###........# .# #...##..)..#......d{xj!( # ............................# d{xjC( +###....##...)..@##.....#######6.5 (4 d{xjc( ##..# ##.....####....# d{xj( #.## ##...## ##.### d{xj( . #.# ##'## ##.# ##### .... ##..# d{xj( ...# .#.. #.##...# d{xj( ...# # .. ¿ .#....# ##### ...d{xj( U.. B.)..##......+d{xj) P.¿ .......#d{xj) d{xj0 d{xj2 : _v - 4 atropa-tipped darts (gained 1)e{xje{xje{xje{xjye{xje{xj(e{xj e{xje{xje{xjKe{xje{xjE #..## ##.# #####.# #'####e{xjv #.)# ######.###..# ##)#### #..e{xjy..#########.....# #e{xjI..+..).))##.....### #....######))'.)...'.###..#e{xj..# #...##..)..#..#e{xj V..............# ##+###....##...)@..##.....#######8.5 (2e{xje ##..# ##.....####....# #.## ##...## ##.### #.# ##'## ##.# #+##### .... ##..#..# .#e{xjs.. #.##...#..# # .e{xj..¿ .#....# #####..# ...∩ B.)..##..... e{xj{.....+ .¿ #.......#e{xjse{xj<e{xj1 _Found a gate to the Vaults.e{xj e{xjM e{xj$ e{xj e{xj e{xj e{xjz O=e{xjǤ e{xj% e{xjԩ =10/27e{xj e{xj ,e{xj e{xj e{xjB e{xje e{xj0 e{xjk e{xj# e{xjk e{xj e{xj e{xj e{xjB S1=e{xjm e{xj e{xj e{xj e{xj e{xj e{xjZ e{xjP e{xj e{xj" e{xj e{xj 9=e{xj e{xj e{xj, S2=e{xj e{xj1 e{xj e{xj e{xjl& e{xj& e{xjE* e{xj5. e{xjy. e{xj2 e{xj5 e{xjZ6 9=e{xj9 e{xj> e{xj> S3=e{xj&B e{xjEF ,e{xjyN e{xjR e{xjR e{xj~V e{xjZ e{xj[ e{xj^ e{xjHc e{xjwc 9=e{xjEg e{xjk d14=e{xjo e{xj`x e{xjx e{xj| e{xj e{xj e{xj e{xj e{xj" e{xj e{xj e{xj 9=e{xjĕ e{xj ;5e{xj (=e{xjo e{xj ,e{xj e{xjv e{xj e{xj^ e{xj e{xjݶ e{xj e{xj e{xj 9=e{xj e{xj e{xj M6=e{xj e{xj- e{xj e{xj e{xj e{xj# e{xj e{xj e{xjP e{xj: e{xj e{xj} 9=e{xj e{xj e{xj M7=e{xj e{xj e{xjZ e{xja e{xj e{xj0 e{xj e{xj e{xj% e{xj e{xj  e{xj 9=e{xj$ e{xj8) e{xj) M8=e{xj- e{xj1 e{xj2 e{xj6 e{xj: e{xjh: e{xj> e{xjB ,e{xjF e{xjJ e{xjJ 9=e{xj5S e{xj*W e{xjXW %9e{xj[ e{xj^ e{xj9_ e{xjb e{xjf e{xj7g e{xjj e{xjn e{xjo e{xjr e{xj{ e{xj{ e{xj e{xj e{xj N20=e{xj e{xj e{xj e{xj e{xj ,e{xjN e{xj e{xj e{xj e{xj= e{xj 9=e{xj$ e{xjV e{xj K1=e{xjf e{xjJ e{xj e{xj e{xj ,e{xj e{xj e{xj+ e{xj e{xj e{xj) 9=e{xj e{xj e{xj: K2=e{xj e{xj e{xj4 e{xj e{xj e{xj e{xj e{xj e{xj= e{xj e{xj e{xj 9=e{xj e{xj e{xjW K3=e{xj  e{xj e{xjp e{xj e{xj e{xj e{xjr# e{xj' e{xj=( e{xj+ e{xj0 e{xjZ0 9=e{xj4 e{xj8 e{xj8 K4=e{xjb< e{xjj@ e{xj@ e{xj(D e{xj|M ,e{xj!R e{xjV e{xjV e{xjYZ e{xj^ e{xjH_ 9=e{xj'c e{xj1g e{xjg K5=e{xjk e{xj2o e{xjco e{xjr e{xj| ,e{xjɀ e{xj̈́ e{xj e{xj e{xj O=e{xjӗ w6=e{xj` Be{xjl e{xj e{xjө e{xj e{xj e{xj e{xj e{xj e{xj2 9=e{xj e{xjA e{xj K7=e{xjX e{xjX 4 _Magic restored.e{xj\ F#'#### #.)##.## #.....###)#### #........ #.....#########.....# #. e{xj '.....+..).))##.....### # #.....######))'.)...'.###. #.....# #...##..)..#.... e{xj #...................... e{xj ###+###....##...)...##.....##### ##..# ##..@..####....# 476.5 (88.0)e{xjT  #.## ##...## ##.### #.# ##'## ##.# ##+##### .....# #.....e{xj| #...#.##...# #.....# # ......#...e{xj ..# ##### e{xj #.....# ...∩.. B.)..##..... e{xj #.....+ ..[....#.......# '.....##. .#. ##p...###e{xj e{xj. +7.5 (89e{xj e{xj  e{xj "_Found a ring mail.f{xj f{xj f{xj f{xjb f{xj f{xj f{xj f{xj f{xjC f{xj f{xj/ f{xj @  There is an open door here.f{xjW f{xj @= _f{xj f{xje f{xj f{xj6 f{xjT f{xj f{xjY f{xj f{xj9 f{xj f{xj f{xj$ f{xj f{xjM f{xj f{xj f{xjf{xjf{xjf{xj!f{xjf{xj @  There is an open door here.f{xj f{xj2  _f{xjf{xjf{xj$f{xjvf{xjf{xjf{xjzf{xjf{xjf{xj$f{xj(f{xj)f{xj+f{xj/f{xj3f{xj3f{xj@7f{xj;f{xj>f{xj?f{xjBf{xj^Ff{xjNf{xjNf{xjIRf{xjLT$  Things that are here:f{xjaXl  a +0 dagger; a stone; a kobold skeletonf{xj[\f{xj\ _f{xjA`f{xj2hL ....#..#.....##....#.......#.... f{xj^h....##.#.....##....'...∩...'.)..# ....##[#.....'.....#..[....# ....##.'.....##...##.#...#.## f{xjh"....####.........####.....#### ##### #######..## ###'### ## f{xjh#..## ##...## ## f{xjh~#.).####.....####.p. f{xjhu##)@[##.......##.●.. f{xji#())........Kypℓ... f{xj#i##############..... ######  f{xj@i. f{xj`i f{xj}i4  f{xjiE f{xjp#..#.....##....#.......#....# ##.#.....##....'...∩...'.)..###[#.....'.....#..[....#.##.'.....##...##.#...#.##....#f{xjp####.........####.....####...# #######..## ###'### ##..##..## ##...## ##..##.).####.....####.p.###).@##.##.●..##())........Kypℓ...#####f{xjp7.....##f{xj{-93.5 (16f{xj|+4.5 (17f{xj%f{xj _Items here: )) [[.g{xjP g{xj g{xj;# g{xj#+ g{xj. g{xj0 $ _g{xj{5 g{xj7 $  Things that are here:g{xj&N .##.#.....##....'...∩...'.)..#.##[#.....'.....#..[....#......##.'.....##...##.#...#.##.####.........####.....####... ##### #######..## ###'### ##.. #..## ##...## ##.. #.).####.....####.p. ##).[##.......##.●.. #(@)........Kypℓ... ##############..... #####g{xj'U  .##.#.....##....'...∩...'.)...##[#.....'.....#..[....#g{xjU .##.'.....##...##.#...#.##.####.........####.....####g{xjU P# #######..## ###'### ## #..## ##...## ##g{xj'V  #.).####.....####.p ##).[##.......##.● #@))........Kypℓg{xjV  ####  a +0 whip; a +0 robe; a kobold skeletong{xj_ 15.0)g{xj_ 16.5 (2 _g{xjf g{xjw %  g{xj!x JA - 36 poisoned darts (gained 8)g{xj!y ^7.5 (336g{xj g{xjG - _You see here a +0 whip.h{xjch3h{xjh{xjh{xjh{xjYh{xj h{xj֝$  Things that are here:h{xjJ8  a +0 whip; 5 stonesh{xjEh{xjȦ _h{xjph{xjQh{xjh{xjh{xjsh{xj?h{xj\,h{xjh{xjh{xj[h{xjh{xjh{xjh{xjh{xjYh{xjh{xjph{xjh{xjBh{xjh{xjh{xj]h{xjh{xjh{xjEh{xjh{xj0h{xjJh{xjh{xjh{xjh{xjh{xjh{xjh{xjfh{xj h{xjk@  There is an open door here.h{xjh{xj_ _h{xj"h{xj)h{xjrh{xjh{xjh{xjh{xjh{xjWh{xj* h{xjZ!h{xj"h{xj"h{xj}#h{xj%@  There is an open door here.h{xj'h{xj' _h{xjl(h{xjy2h{xj3h{xj@4h{xjC5h{xj|8h{xj:h{xjD:h{xj;h{xj>h{xjOA,h{xjjCh{xj3Fh{xjH,h{xjNh{xj2Sh{xj0Vh{xjVh{xjXh{xj?]h{xj`h{xjah{xjdh{xjhh{xjkh{xjkh{xjoh{xj]sh{xj9{h{xj{h{xj~h{xjah{xjՆh{xj%h{xjh{xjh{xj,h{xjPh{xj6h{xj,h{xjMh{xj_h{xj,h{xjgh{xj۶@  There is an open door here.h{xj׹h{xjK _h{xjh{xjھh{xjh{xj/h{xjh{xjfh{xj-h{xjh{xjh{xjh{xj h{xjYh{xjh{xjh{xjh{xj$h{xjh{xj@  There is an open door here.h{xjh{xj] _h{xjh{xj3h{xjh{xjh{xjh{xjh{xj h{xj[h{xj<h{xjh{xj,h{xjh{xjh{xjLh{xjh{xjph{xjh{xjA,h{xjMh{xjh{xjh{xjh{xjh{xjh{xjh{xj,h{xjh{xj%h{xjqh{xjh{xjh{xjh{xj&h{xjh{xjh{xj h{xj ,h{xj h{xj\ h{xj h{xj, h{xj,h{xjh{xjCh{xj+h{xjh{xjDh{xjh{xjVh{xjh{xjOh{xjh{xj9..........# ####.###### ##.....####### ##.# ####....# #..# ## ##.### ####.######  ##.# #.........# .####..# #.........# #.##...# ######....>....# ..#....#########..............# ..'.)..##.......@####.......).# 545.5 (48.0) ..#.......######## #.........# #.##....###h{xj9#.........# .####...##....I....# ## ##..# ## ##..# .####...# ..##....# .Kyp....#h{xj:h{xj<h{xjS>_ _Partly explored, can't reach some places.j{xj"[[?25h[?0c  Search for what [Enter for "."]? j{xj [?25l[?1cj{xjN j{xjY $j{xj <33 matches: travel [toggle: !], by type [/], hide useless & duplicates [=]  a - [D:14] a +0 battleaxe (1 further duplicate)b - [D:14] a +0 broad axe  c - [D:14] a +0 club  j{xj xd - [D:14] a +0 dagger (3 further duplicates)  e - [D:14] a +2 dagger of speedf - [D:14] a +0 flail  g - [D:14] a +2 great sword of holy wrathh - [D:14] a +0 hand axe  i - [D:14] a +0 long sword  j - [D:14] a +0 orcbow  k - [D:14] a quarterstaff  l - [D:14] a spear  j{xj m - [D:14] a +0 whip (5 further duplicates)  n - [D:14] a stone (5 further duplicates in 1 pile)  o - [D:14] a +0 chain mail (3 further duplicates)  p - [D:14] a +0 cloak  q - [D:14] a +0 leather armour j{xj7  r - [D:14] a +1 pair of bootss - [D:14] a +0 plate armour (2 further duplicates)  j{xj_ t - [D:14] a ring mail  u - [D:14] a +0 robe (4 further duplicates)  v - [D:14] a +2 robe of willpower j{xj [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]k{xj+F  d - [D:14] a +0 dagger (3 further duplicates)  e - [D:14] a +2 dagger of speedfflail  g - [D:14] a +2 great sword of holy wrath  h - [D:14] a +0 hand axe  i - [D:14] a +0 long sword k{xj j - [D:14] a +0 orcbow  kquarterstaff  lspear  mwhip (5 further duplicates)  nstone (5 further duplicates in 1 pile)  o+0 chain mail (3 further duplicates)  pcloak  q+0 leather armour  r - [D:14] a +1 pair of boots  splate armour (2 further duplicates)  tring mail k{xj u - [D:14] a +0 robe (4 further duplicates)  v - [D:14] a +2 robe of willpower  w+0 scale mail  xgate to the Vaults  y - [D:14] a stone staircase leading downk{xjX827%k{xj T i - [D:14] a +0 long sword k{xj;  l - [D:14] a spearz - [D:14] a stone staircase leading down  A - [D:14] a stone staircase leading down  B - [D:14] a stone staircase leading upk{xj 954k{xj( 4k{xjh  l - [D:14] a spear  q - [D:14] a +0 leather armourC - [D:14] a stone staircase leading up  k{xj ~D - [D:14] a stone staircase leading up  E - [D:14] an alarm trap  F - [D:14] an escape hatch in the ceilingk{xj 990l{xjl{xjMI  q - [D:14] a +0 leather armour l{xj y - [D:14] a stone staircase leading downG - [D:14] an escape hatch in the floorbotl{xj  w - [D:14] a +0 scale mail  y - [D:14] a stone staircase leading downl{xj  u - [D:14] a +0 robe (4 further duplicates)  w - [D:14] a +0 scale mailm{xj PMk - [D:14] a quarterstaff m{xj9 p p - [D:14] a +0 cloak  u - [D:14] a +0 robe (4 further duplicates)m{xjV 890%m{xj_   p - [D:14] a +0 cloak  r - [D:14] a +1 pair of bootsG - [D:14] an escape hatch in the floorm{xj 8botm{xjc  r - [D:14] a +1 pair of boots  u - [D:14] a +0 robe (4 further duplicates)n{xj  u - [D:14] a +0 robe (4 further duplicates)  v - [D:14] a +2 robe of willpowern{xjt>  v - [D:14] a +2 robe of willpower  x - [D:14] a gate to the Vaultsn{xjzo{xj[@  v - [D:14] a +2 robe of willpower o{xj\> x - [D:14] a gate to the Vaultso{xjJ  u - [D:14] a +0 robe (4 further duplicates) o{xjJ v - [D:14] a +2 robe of willpowerp{xj#u p{xjz p{xj} ...............# ####.###### cupup the Grappler ..##.....#########.#p{xj~ Gnoll of Vehumet ****.. .####....##..#Health: 111/111 ======================== ## ##.###p{xjO~ 1####.######Magic: 27/27 ======================== ## ##.##.........#AC: 13Str: 14 p{xj}~ .####..##.........#EV: 15Int: 24 p{xj~ #.##...#######....>....#SH: 0p{xj~ Dex: 13 ..#....#########..............#p{xj~ $XL: 14 Next: 48% Place: Dungeon:14 ..'.)..##.......@####.......).#p{xj$ fNoise: ---------  Time: 16545.5 (0.0) ..#.......######## #.........#i) +1 short sword (venom) #.##....###p{xjM #.........#Throw: 36 darts (poison) .####...#p{xjy j#....I....#Spore p{xj ## ##..# ## ##..# .####...# p{xj ..##....# .Kyp....# _There is an open door here. _There is an open door here. _There is an open door here. p{xj s_There is an open door here. _Partly explored, can't reach some places.  p{xj# BSearch for what [Enter for "."]? .p{xj p{xj% p{xj p{xj . _q{xjk q{xjt !Level 14 of the Dungeon<<<<>>>>∩(Press ? for help) q{xjt k#.........######.....#########.....# #........................#  q{xju #.........#....'.....+..).))##.....### #........#######.........#  q{xj9u <#.........'.####.....######))'.)...'.###........# #.........#  #.........### #.....####...##..)..#............# #.........#  q{xju #.........# #................................# ####.######  ###'####### ###'###....##...)...##.....#########.#  #....##.# ##..####.....####....##..#  q{xju #####'###### ##.# #.## ##...## ##.#######.######  q{xju #..........# #..# #.## ###'### ##.##.........#  #..........#####'#####..####.....####..##.........#  q{xjv U#..........'.##.....##...##.#...#.##...#q{xj9v a######....>....#  q{xjTv #..........#..#.....##....#.......#....#########..............#  q{xjnv #..........##.#.....##....'...∩...'.)..##.......@####.......).#  q{xjv b#..........##[#.....'.....#..[....#.......######## #.........#  #..........##.'.....##...##.#...#.##....####.........# q{xjv X #..........####.........####.....####...##....I....#  ############ #######..## ###'### ##..# q{xjw  #..## ##...## ##..#  #.).####.....####...#  ##).[##.......##....#  q{xj@w s#)))........Kyp....#  ##############.....#  #######q{xj[w r{xj=A gate to the Vaults (D:14) ∩@r{xj n escape hatch in the floor (D:14) ###'#### #.# #..## r{xj # #######'#### # ####'##### ##.#########r{xjB a# #.< #r{xj ####..>.....######..........# ###..r{xj  #'..'........(....#..........## #<+.......> ####........####..(r{xjZ ####.#........... #......# #........# ###...........#.......#....#.....r{xj ......# ####'### #........# #..........##.......'.#####'####r{xjÛ ###### #.# #........# #####.#######.......### #...r{xj ###r{xj@ #.# ######'### #.# ##+########..#r{xjڜ w #.# ##..# #.# #.....# ##.# ##.# #..## ##.# #####.# ###.####### #..# ##'#### #.)# ######.### #.........#######'#### #.....# ##)#### #........#######.........##.r{xj ######.....#########.....# #........................##.#....+..).))##.....### #........#######.........##.'r{xjP ]######))'.)...'.###........# #.........##..............####...##..)..#............# #.........##.........# #.........................r{xj .......# ####.#########'####### ###'###....##...)...##.....#########.##....#r{xj v#.# ##..####.....####....##..#r{xj #####'###### ##.# #.## ##...## ##.#######.#######..........# #..# #.## ###'### ##.# r{xj% #.........##..........#####'#####..####.....####..# #.........#s{xj i  stone staircase leading down (D:14)  s{xjCi #.###.#s{xj|i ##..##.......#s{xji ##....#>s{xjj (>t{xjt{xj{ >...............# ####.###### cupup the Grappler ..##.....#########.#Gnoll of Vehumet ****.. .####....#t{xj #..#Health: 111/111 ======================== ## ##.#######.######t{xj hMagic: 27/27 ======================== ## ##.##.........#AC: 13Str: 14 .####..##.........#t{xj$ >EV: 15Int: 24 #.##...#######....>....#SH: 0Dex: 13 t{xjL ..#....#########..............#XL: 14 Next: 48% Place: Dungeon:14 t{xjl ..'.)..##.......@####.......).#Noise: ---------  Time: 16545.5 (0.0) t{xj ..#.......######## #.........#i) +1 short sword (venom) #.##....###t{xj b#.........#Throw: 36 darts (poison) .####...##....I....#Spore ## ##..# ## ##..# t{xj .####...# ..##....# .Kyp....# _There is an open door here. _There is an open door here. _Partly explored, can't reach some places. t{xjS _Search for what [Enter for "."]? .  Press: ? - help, v - describe, . - travelA stone staircase leading down.t{xj t{xjt{xjt{xjt{xjp@ _t{xjt{xjt{xjt{xj2 t{xj$t{xj%t{xj=&,t{xj-*t{xj+t{xjT+t{xj+t{xj+0t{xj}1t{xj1t{xj+3t{xj6t{xj7t{xj%8t{xj8t{xj*=t{xj>t{xj?t{xj?t{xj7Dt{xjEt{xjEt{xjFt{xj[Kt{xjLt{xjLt{xjMt{xjrRt{xjSt{xj.Tt{xjTt{xjYt{xj5[t{xj[t{xj\t{xjoat{xjFct{xjct{xjjt{xj y5You see here a +0 spear.t{xj${t{xj{ _t{xj(}t{xjt{xj҃,t{xjt{xj2mThere is an open door here. _t{xjt{xjt{xj*,t{xjt{xjt{xj,t{xjDt{xjBt{xj3t{xjt{xjt{xjt{xjt{xj@  There is an open door here.t{xjt{xj _t{xjt{xj+t{xjt{xjt{xjwt{xjt{xjt{xjt{xjut{xjt{xjyt{xjt{xjVt{xjt{xjt{xjt{xj t{xj t{xjt{xj#t{xjnt{xjt{xj !,t{xj@#t{xj&t{xj(t{xj(t{xj*t{xj-t{xj0t{xj\0t{xj2t{xjY6t{xj8t{xj8t{xj>,t{xjCt{xj3Dt{xjEt{xjGt{xjwIt{xjJ_  A deep elf pyromancer comes into view.t{xj)Kt{xjoR  #.# #........# #####.###  #.# '### #.# t{xjS #.# ##..# #.#  ##.# #..## ##.  #..# ##e#### #.) ###'#### #.....# ##)#### .......######.....#########.....# .......#....'.....+..).))##.....#.....'.####...@.######))'.)...'.....### #.....####...##..)..# .......# #.................... '####### ###'###....##...)...# ....# #.# ##..####.....###'###### ##.# #.## ##...## e   deep elf pyromancer (wandering)..t{xj~T......# #..# #.## ###'###.......#####'#####..####.....## .........'.##.....##...##.#...#.#t{xjnY0730.0)t{xj(Z26.5 (31 _t{xj^t{xj4`u{xj  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.u{xj  #.# #........# #####.### cupup the Grappler u{xjے  #.# ######'### #.#  Gnoll of Vehumet ****..  #.# ##..# #.#  Health: 111/111 ========================  ##.# #..## ##.#  Magic: 24/27 =====================--- u{xj P #..# ##e#### #.)#  AC: 13Str: 14 ###'#### #.....# ##)#### EV: 15Int: 24 u{xj! .......######.....#########.....# SH: 0Dex: 13 u{xjP .......#....'.....+..).))##.....# XL: 14 Next: 48% Place: Dungeon:14 u{xj .......'.####...@.######))'.)...' Noise: ---------  Time: 16576.5 (0.0) .......### #.....####...##..)..# i) +1 short sword (venom) .......# #.................... Throw: 36 darts (poison) '####### ###'###....##...)...# Spore ....# #.# ##..####.....## u{xj ###'###### ##.# #.## ##...##  e   deep elf pyromancer (wandering) .........# #..# #.## ###'### u{xjؓ O.........#####'#####..####.....## .........'.##.....##...##.#...#.#u{xj Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.u{xj Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a deep elf pyromancer, wielding a +0 long sword of protection and wearing  u{xj5 Qa +0 leather armour (wandering, hasn't noticed you, chance to affect: 83%)v{xj #.# #........# #####.### cupup the Grappler#.# ######'####.#Gnoll of Vehumet ****..#.###..#v{xjl#.#Health: 111/111 ========================##.#v{xj#..####.#Magic: 24/27 =====================---v{xj 5#..###*####v{xj?T#.)#AC: 13v{xjk,Str: 14 v{xj###'#### #.....###)#### EV: 15v{xj,Int: 24 v{xj#.......######.....#########.....# SH: 0Dex: 13 v{xjx+.......#....'.....+..).))##.....# XL: 14 Next: 48% Place: Dungeon:14 v{xjJ.......'.####...@.######))'.)...' Noise: ---------  Time: 16576.5 (0.0) v{xj.......### #.....####...##..)..# i) +1 short sword (venom) .......# #.................... Throw: 36 darts (poison) v{xju'####### ###'###....##...)...# Spore ....##.# ##..####.....## v{xjY###'###### ##.# #.## ##...## e   deep elf pyromancer (wandering) .........# #..# #.## ###'### v{xje.........#####'#####..####.....## v{xj=.........'.##.....##...##.#...#.#Casting: Inner Flame (safe; 1% risk of failure)  v{xjudConfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a deep elf pyromancer, wielding a +0 long sword of protection and wearing  v{xjJa +0 leather armour (wandering, hasn't noticed you, chance to affect: 83%)v{xjm8einner flame)v{xjTonfirm with . or Enter, or press ? or * to list all spells.v{xjܺ=Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a deep elf pyromancer, wielding a +0 long sword of protection and wearing  v{xj a +0 leather armour (wandering, hasn't noticed you, chance to affect: 83%)  The deep elf pyromancer is filled with an inner flame.v{xjv8Q'ev{xj>:ev{xjp?4===7.5 (1v{xj DBeev{xjE5 _The deep elf pyromancer shouts!v{xj*  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.v{xj  #.# #........# #####.### cupup the Grapplerv{xj #.# ######'####.#Gnoll of Vehumet ****..#.###..##.#v{xj Health: 111/111 ========================##.##..##v{xjq ##.#Magic: 18/27 ================--------#..###'####v{xjȓ #.)#AC: 13Str: 14 v{xj ###'#### #.e...###)#### EV: 15v{xj Int: 24 .......######..*..#########.....# SH: 0v{xj Dex: 13 .......#....'..*..+..).))##.....# XL: 14 Next: 48% Place: Dungeon:14 v{xjA /.......'.####...@.######))'.)...' Noise: ===------  Time: 16577.5 (0.0) .......### #.....####...##..)..# i) +1 short sword (venom) v{xj .......# #.................... Throw: 36 darts (poison) v{xj '####### ###'###....##...)...# Spore ....##.# ##..####.....## v{xjJ ###'###### ##.# #.## ##...## e   deep elf pyromancer (inner flame) v{xj .........# #..# #.## ###'### .........#####'#####..####.....## .........'.##.....##...##.#...#.#v{xj yThe deep elf pyromancer is filled with an inner flame. _The deep elf pyromancer shouts!  v{xjb Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.v{xj *Casting: Plasma Beam (dangerous; 4% risk of failure)  Press: ? - help, Dir - look around, f - activatew{xj, #.# #........# #####.### cupup the Grappler#.# ######'####.#w{xj:Gnoll of Vehumet ****..#.###..##.#Health: 111/111 ========================##.#w{xj_?#..####.#w{xj Magic: 18/27 ================--------#..###'#####.)#AC: 13w{xjStr: 14 ###'#### #.....###)#### EV: 15w{xjǏ,Int: 24 w{xj.......######..e..#########.....# SH: 0Dex: 13 w{xj$+.......#....'.....+..).))##.....# XL: 14 Next: 48% Place: Dungeon:14 w{xjKO.......'.####...@.######))'.)...' Noise: ===------  Time: 16577.5 (0.0) .......### #.....####...##..)..# i) +1 short sword (venom) w{xjo.......# #.................... Throw: 36 darts (poison) w{xj'####### ###'###....##...)...# Spore ....#w{xjǐ#.# ##..####.....## w{xje###'###### ##.# #.## ##...## e   deep elf pyromancer (inner flame) .........# #..# #.## ###'### w{xjA.........#####'#####..####.....## .........'.##.....##...##.#...#.#The deep elf pyromancer is filled with an inner flame. _The deep elf pyromancer shouts!  w{xjCasting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Plasma Beam (dangerous; 4% risk of failure)  Press: ? - help, Dir - look around, f - activatew{xj8ew{xjcContam: 15% ---8.5 (1w{xjiw{xj  _The deep elf pyromancer shouts!Inner Flame (safe; 1%  w{xjConfirm with . or Enter, or press ? or * to list all spells.Casting: Plasma Beam (dangerous; 4% risk of failure)  Press: ? - help, Dir - look around, f - activate _You miscast Plasma Beam. Nothing appears to happen.z{xj] #.# ######'### #.# z{xj #.# ##..#  #.##.# #..##z{xj3#.# #..#z{xjs#'#### #.)# z{xj####'#### #.....##)### z{xj,{........######..e..#########.....z{xjL~.#....'.....+..).))##.....z{xjn.'.####.....######))'.)...z{xj.### #..@..####...##..)...# #................... z{xj#'####### ###'###....##...) z{xjձ#....# #.# ##..####.. z{xj####'###### ##.# #.## ## z{xj..........# #..# #.## ###'###.#####'#####..####....z{xj;i.#.'.##.....##...##.#...#..#..#.....##....#.......z{xjZz{xj..ez{xjz{xjùz{xj[A---9z{xjǿBeez{xjPz{xj3  Casting: Plasma Beam (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.z{xj{{xj  #.# ######'### #.#  cupup the Grappler  #.# ##..# #.#  Gnoll of Vehumet ****..  ##.# #..## ##.#  Health: 111/111 ========================  #..# ##'#### #.)#  Magic: 14/27 ============------------ ####'#### #..*..# ##)### AC: 13Str: 14 ........######..*..#########..... EV: 15{{xjOInt: 24 Contam: 15% ........#....'..e..+..).))##..... SH: 0Dex: 13 ........'.####..*..######))'.)... XL: 14 Next: 48% Place: Dungeon:14 {{xj6"........### #..@..####...##..).. Noise: ---------  Time: 16579.5 (0.0) ........# #................... i) +1 short sword (venom) #'####### ###'###....##...)... Throw: 36 darts (poison) #....# #.# ##..####.....# Spore {{xjl####'###### ##.# #.## ##...## ..........# #..# #.## ###'### e   deep elf pyromancer (inner flame) ..........#####'#####..####.....# ..........'.##.....##...##.#...#. {{xj(..........#..#.....##....#.......{{xj҂Casting: Plasma Beam (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (safe; 1% risk of failure)  Press: ? - help, Dir - move target{{xjAim: a deep elf pyromancer, wielding a +0 long sword of protection and wearing  a +0 leather armour (inner flame, 100% to hit){{xj% #.# ######'####.# cupup the Grappler{{xjI&#.###..##.# Gnoll of Vehumet ****..##.##..####.# Health: 111/111 ========================#..###'####{{xj&#.)# Magic: 14/27 ============------------ ####'#### #.....###)### AC: 13Str: 14 ........######.....#########..... EV: 15Int: 24 Contam: 15% {{xj&........#....'..e..+..).))##..... SH: 0Dex: 13 {{xj '_........'.####..●..######))'.)... XL: 14 Next: 48% Place: Dungeon:14 {{xj<' ........### #..@..####...##..).. Noise: ---------  Time: 16579.5 (0.0) ........# #................... i) +1 short sword (venom) {{xjl'#'####### ###'###....##...)... Throw: 36 darts (poison) #....##.# ##..####.....# Spore {{xj'####'###### ##.# #.## ##...## {{xj'..........# #..# #.## ###'### e   deep elf pyromancer (inner flame, all…)..........#####'#####..####.....# ●   boulder (minion, rolling) ..........'.##.....##...##.#...#. ..........#..#.....##....#.......{{xj0(rConfirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a deep elf pyromancer, wielding a +0 long sword of protection and wearing  {{xj([a +0 leather armour (inner flame, 100% to hit)  You send a boulder barrelling forward!{{xj-!ing, burning)Press: ? - help, Dir - move target: a deep elf pyromancer, wielding a +0 long sword of protection and wearing  a +0 leather armour (inner flame, 100% to hit)  {{xjW-You send a boulder barrelling forward!  The deep elf pyromancer points at you and mumbles some strange words.The pyre arrow hits your boulder but does no damage.{{xj:  ●ξYour boulder is covered in liquid fire!  Your boulder barrels into the deep elf pyromancer!  Flame seeps out of the deep elf pyromancer.{{xjt eζ)The deep elf pyromancer is lightly wounded.{{xj5===80.5 (1{{xje●ζe●{{xj {{xj=_Your boulder shakes off the sticky flame as it moves.{{xj# ##..# #..##.{{xj'$##'####.) ####'#### #.....{{xj$)##)### {{xj!%|........######..e..#########.....{{xj[%....'..●..+..).)){{xj%5'.####..ζ..######))'.)### #.....####...##..){{xj% {{xj%)............ #'######{{xj5&a##'###....##...) #{{xjf&....# #.# ##..####.....# #{{xj&###'###### ##.# #.## ##...# {{xj&..........# #.# ###'#{{xj&####'#####..####.....'.##.....##...##.#...#.{{xj'F#..#..#......#{{xjC'8'...∩{{xjW,' {{xj,●{{xj-ζ{{xjL-HYour boulder is engulfed in blazing flames.  {{xj-9Your boulder barrels into the deep elf pyromancer!  {{xj .2Flame seeps out of the deep elf pyromancer.{{xjj6 ζThe deep elf pyromancer is heavily wounded.hits your boulder with a +0 long sword of protection!.  {{xj6]The deep elf pyromancer is severely wounded.{{xj;eζℓe  ){{xj; {{xj<_5=---1{{xjBBee{{xjDn  Your boulder crushes the deep elf pyromancer against a rock wall and falls _apart!}{xj FF #.###..#}{xjXF#.# cupup the Grappler##.##..##}{xjFk##.# Gnoll of Vehumet ****..#..#}{xjF8##'####}{xjF+#.)# Health: 111/111 ======================== ####'#### #..e..#}{xj)G##)### Magic: 15/27 =============----------- }{xj]G........######..*..#########..... AC: 13Str: 14 }{xjG........#....'..*..+..).))##..... EV: 15}{xjGPInt: 24 Contam: 15% }{xjG........'.####..*..######))'.)... SH: 0}{xjH,Dex: 13 }{xjDHa........### #..*..####...##..).. XL: 14 Next: 48% Place: Dungeon:14 }{xjH$........# #..@................ Noise: ---------  Time: 16581.5 (0.0) }{xjH#'####### ###'###....##...)... i) +1 short sword (venom) #....#}{xjsI#.# ##..####.....# Throw: 36 darts (poison) ####'###### ##.# #.## ##...## Spore }{xjI..........# #..# #.## ###'### ..........#####'#####..####.....# e   deep elf pyromancer (inner flame) ..........'.##.....##...##.#...#. }{xj:J..........#..#.....##....#....... ..........##.#.....##....'...∩... _apart!  }{xjJThrow: 36 darts (poison)Press: ? - help, Q - select action, ( or ) - cycle}{xjJShift-Dir - straight lineAim: a deep elf pyromancer, wielding a +0 long sword of protection and wearing  }{xj3Kwa +0 leather armour (flame, severely wounded, inner flame, 56% to hit)}{xjmB #.###..##.# cupup the Grappler##.##..##}{xjB##.# Gnoll of Vehumet ****..#..###'####}{xjB=#.)# Health: 111/111 ======================== ####'#### #..(..#}{xjUC##)### Magic: 15/27 =============----------- ........######..(..#########..... AC: 13}{xjC,Str: 14 }{xjC........#....'..(..+..).))##..... EV: 15}{xjDPInt: 24 Contam: 15% }{xj1D,........'.####..(..######))'.)... SH: 0Dex: 13 }{xjDs........### #..(..####...##..).. XL: 14 Next: 48% Place: Dungeon:14 }{xjD$........# #..@................ Noise: ---------  Time: 16581.5 (0.0) }{xj>E#'####### ###'###....##...)... i) +1 short sword (venom) #....##.# ##..####.....# Throw: 36 darts (poison) }{xjsE####'###### ##.# #.## ##...## Spore ..........# #..# #.## ###'### }{xjEJ..........#####'#####..####.....# e   deep elf pyromancer (inner flame) ..........'.##.....##...##.#...#. }{xjE..........#..#.....##....#....... ..........##.#.....##....'...∩...}{xjFPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line}{xj4F4Aim: a deep elf pyromancer, wielding a +0 long sword of protection and wearing  a +0 leather armour (flame, severely wounded, inner flame, 56% to hit)  You throw a dart.  The dart closely misses the deep elf pyromancer.}{xjeF}{xjQe}{xjζℓζ. Aim: a deep elf pyromancer, wielding a +0 long sword of protection and wearing  }{xjSTa +0 leather armour (flame, severely wounded, inner flame, 56% to hit)  You throw a dart.  The dart closely misses the deep elf pyromancer.  The deep elf pyromancer is engulfed in blazing flames.  Flame seeps out of the deep elf pyromancer.}{xj6 *}{xjJ****}{xjoThe deep elf pyromancer points at you and mumbles some strange words.~{xj],ℓℓℓ.@~{xj-i===2.2 (0.75~{xj4peℓe~{xj5P _The pyre arrow misses you.~{xj6  #.###..##.# cupup the Grappler##.#~{xjg6 #..####.# Gnoll of Vehumet ****..#..###'####~{xj6 #.)# Health: 111/111 ======================== ####'#### #..e..###)### Magic: 15/27 =============----------- ~{xj6 ........######..*..#########..... AC: 13Str: 14 ........#....'..*..+..).))##..... EV: 15~{xjk7 Int: 24 Contam: 15% ........'.####..*..######))'.)... SH: 0Dex: 13 ........### #..*..####...##..).. XL: 14 Next: 48% Place: Dungeon:14 ~{xj7 :........# #..@................ Noise: ===------  Time: 16582.2 (0.0) ~{xj7 #'####### ###'###....##...)... i) +1 short sword (venom) #....#~{xj7 #.# ##..####.....# Throw: 35 darts (poison) ~{xj#8 ####'###### ##.# #.## ##...## Spore ~{xjJ8 ..........# #..# #.## ###'### ~{xjq8 J..........#####'#####..####.....# e   deep elf pyromancer (inner flame) ..........'.##.....##...##.#...#. ~{xj8 ..........#..#.....##....#....... ..........##.#.....##....'...∩... ~{xj8 k_The pyre arrow misses you.Throw: 35 darts (poison)~{xj 9 Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a deep elf pyromancer, wielding a +0 long sword of protection and wearing  a +0 leather armour (flame, almost dead, inner flame, 56% to hit)~{xj- #.###..##.# cupup the Grappler##.##..##~{xjC##.# Gnoll of Vehumet ****..#..###'#####.)# Health: 111/111 ======================== ~{xjJ####'#### #..(..###)### Magic: 15/27 =============----------- ........######..(..#########..... AC: 13Str: 14 ~{xjNR........#....'..(..+..).))##..... EV: 15Int: 24 Contam: 15% ~{xj........'.####..(..######))'.)... SH: 0Dex: 13 ........### #..(..####...##..).. XL: 14 Next: 48% Place: Dungeon:14 ~{xjA........# #..@................ Noise: ===------  Time: 16582.2 (0.0) #'####### ###'###....##...)... i) +1 short sword (venom) #....#~{xjK{#.# ##..####.....# Throw: 35 darts (poison) ####'###### ##.# #.## ##...## Spore ..........# #..# #.## ###'### ~{xj..........#####'#####..####.....# e   deep elf pyromancer (inner flame) ..........'.##.....##...##.#...#. ..........#..#.....##....#....... ~{xj-..........##.#.....##....'...∩...Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a deep elf pyromancer, wielding a +0 long sword of protection and wearing  a +0 leather armour (flame, almost dead, inner flame, 56% to hit)  You throw a dart.  The dart barely misses the deep elf pyromancer.{xj"ζ{xjr$e{xjj!ℓ{xj!..ℓ{xj!.{xj#5---9 (0.7{xj#4 {xj#_{xj,4eℓ{xj,(e{xj.{xj Q #.###..##.# cupup the Grappler##.##..####.# Gnoll of Vehumet ****..#..#{xj ##'#####.)# Health: 111/111 ======================== ####'#### #..ℓ..###)### Magic: 15/27 =============----------- {xjd (........######..e..#########..... AC: 13Str: 14 ........#....'..*..+..).))##..... EV: 15Int: 24 Contam: 15% {xj {........'.####..*..######))'.)... SH: 0Dex: 13 ........### #..*..####...##..).. XL: 14 Next: 48% Place: Dungeon:14 {xj +........# #..@................ Noise: ---------  Time: 16582.9 (0.0) #'####### ###'###....##...)... i) +1 short sword (venom) #....#{xjj {#.# ##..####.....# Throw: 34 darts (poison) ####'###### ##.# #.## ##...## Spore ..........# #..# #.## ###'### {xj V..........#####'#####..####.....# e   deep elf pyromancer (inner flame) ..........'.##.....##...##.#...#. ..........#..#.....##....#....... ..........##.#.....##....'...∩... _The dart barely misses the deep elf pyromancer.Throw: 34 darts (poison){xj NPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a deep elf pyromancer, wielding a +0 long sword of protection and wearing  {xjV ra +0 leather armour (flame, almost dead, inner flame, 56% to hit){xj F #.###..#{xjH #.# cupup the Grappler##.##..##{xj C##.# Gnoll of Vehumet ****..#..###'#####.)# Health: 111/111 ======================== {xj (####'#### #..ℓ..###)### Magic: 15/27 =============----------- ........######..e..#########..... AC: 13Str: 14 {xj5 ........#....'..(..+..).))##..... EV: 15{xj] PInt: 24 Contam: 15% {xj ,........'.####..(..######))'.)... SH: 0Dex: 13 {xj ........### #..(..####...##..).. XL: 14 Next: 48% Place: Dungeon:14 ........# #..@................ Noise: ---------  Time: 16582.9 (0.0) {xj. #'####### ###'###....##...)... i) +1 short sword (venom) #....##.# ##..####.....# Throw: 34 darts (poison) {xj ####'###### ##.# #.## ##...## Spore ..........# #..# #.## ###'### ..........#####'#####..####.....# e   deep elf pyromancer (inner flame, ver…)..........'.##.....##...##.#...#. {xj ..........#..#.....##....#....... ..........##.#.....##....'...∩...Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line{xj" Aim: a deep elf pyromancer, wielding a +0 long sword of protection and wearing  a +0 leather armour (flame, almost dead, inner flame, 56% to hit)  {xjH cYou throw a dart. The dart hits the deep elf pyromancer!  The deep elf pyromancer is poisoned.{xj #.{xjR Q..  Shift-Dir - straight line  {xj~ Aim: a deep elf pyromancer, wielding a +0 long sword of protection and wearing  a +0 leather armour (flame, almost dead, inner flame, 56% to hit)  {xj You throw a dart. The dart hits the deep elf pyromancer!  The deep elf pyromancer is poisoned.  The deep elf pyromancer is almost dead.{xjσ {xj f3.6 (0.73 _{xj Bee{xj {xja #..##.##'####.) {xj̦ B####'#### #..ℓ..##)### ........######..e..#########.........'.....+..).))'.####.....######))'.)### {xjR /###...##..) ............ #'####### ###@###....##...) #....# #.# ##..####.....# ####'###### ##.# #.## ##...# ..........# #.#'#####'#####..####.....'.##.....##...##.#...#.#..#.{xj .#......#.#'...∩['.....#..[.{xj D.e{xj% Σ.(ΣeΣΣ 2 fire elementals (summoned){xj O1==4.6 (1.0{xjn Bee{xj l _The deep elf pyromancer mumbles some strange words.{xj Q _There is an open door here.{xj4U #.. {xj 5v# #..## {xj65#.  #..# ##'###{xjo5U #.)# {xj5####'#### #Σ.(..# ##)###{xj6l#####...Σ.#######{xjN6#....'..e..+..).))##..{xjv6 '.###{xj6M#####))'.).##{xj6E####...##..) {xj7........# #..@............. #'####### ###'###....##...)... #{xjB7....# #.# ##..####..... ####'###### ##{xjp7#... #..# #.## ###'#######'#####..####.....#'.##.##.#...#..#{xj7Q#.....##....'...∩{xj8:ζΣ{xj9;ζΣ{xjC{xjH? **{xjHThe deep elf pyromancer gestures at you while chanting.The pyre arrow hits you.{xjIQℓℓ..{xjJ7% =5{xjSGFire+ Spore {xj{xjo {xjg_You are covered in intense liquid fire! Move or burn!{xj6#..##.##'####.) {xj7J####'#### #ℓ.(..##)### ........######Σ..ℓ.#########.....{xjM7....'..eΣ.+..).))'.####.....######))'.)### ###...##..){xj~7 ............ #'####### ###@###....##...) #{xj7....# #.# ##..####.....# ####'###### ##.# #.## ##...# ..........# #.#'#{xj7####'#####..####.....'.##.....##...##.#...#.#..#..#......#.#{xj8='...∩[{xj-8`'.....#..[.{xje §You shake off some of the fire as you move.  The liquid fire burns you. You resist.Vehumet accepts your kill.{xj8§.{xji #########{xj\The fire elemental disappears in a puff of smoke! x2{xj0w[#.§§§{xjuwT.§§§{xjwe§§§......{xjw{xjU06--6{xjx=350======6{xj:§§§{xjMa§§§{xj{P _The deep elf pyromancer explodes!{xju {xjK_There is an open door here.{xjK d .##'####.) {xj`K ####'#### #..(..##)### ........######§§§§.#########.........'.§§§.+..).)){xjK '.####.§§§.######))'.)### #.....####...##..) #................. {xjK x#'####### ###'###....##...) #{xjK {....# #@# ##..####.....# #{xjK x###'###### ##.# #.## ##...# ..........# #.#'##Fire+ Spore {xjL ##.. ..........##.'.....##...##.#...#. {xj7S 6 .§§§§.§You shake off some of the fire as you move.  The liquid fire burns you. You resist.{xj^S {xj T w2--------{xj,T 7{xj^` §§§§§§ _Your magical contamination has completely faded away.{xjCM# #..## #.  #..# ##'### #.)# ####'#### #..(..# ##)########.§§§.#######{xj"Dk#....'.§§..+..).))##..'.####.§§§.######))'.).{xjkD## #.....####...##..) ........# #................ #'####### ###@###....##...)... #....# #.# ##..####..... ####'###### ##{xjD... #..# #.## ###'## {xjD..........#####'#####..####.....###..{xjL§§§§§------8{xj1W:§§§{xj^W>§§§§{xjPZ {xjvZI_You shake off the liquid fire.{xj_ {xj_C_There is an open door here.{xj+ M #.. #{xjX N #..## #.  #..# ##'### #.)# {xj d####'#### #..(..# ##)########.§§§.#######{xjÐ #....'.§§..+..).))##..{xjސ %'.####.§§§.######))'.).######...##..) {xj j........# #..@............. #'####### ###'###....##...)... #{xj> ....# #.# ##..####..... {xjY ####'###### ##.# #.## ##...## Spore {xjt '.#..{xj {xj v§§§§{xj ,9 _{xj d§§§§§§{xj {xj>p#.# ######'####.# {xj>_.# ##..# {xj?S.# ##.# {xjW?U..## ##.# {xj? #..# ##'#### {xj?>.)# {xj@~###'#### #..(..# ##)##########.§§§.#########.....#{xj~@#....'.§§..+..).))##.....#{xj@'.####.§§§.######))'.)...'{xj@### #...@.####...##..)..# {xjA.......# #................. {xjBA'####### ###'###....##...) {xjrA....# #.# ##..####.. {xjA###'###### ##.# #.## ##...##{xjA# #..# #.## ###'### #####'#####..####.....##{xj'Bu'.##.....##...##.#...#.##..#.....##....#.......#{xjLB§§§§{xj7MG§§§{xjN`3=90{xj!XX§§§§§{xjUX{xjyZ{xjz}#.# #........# #####.####{xjz#.# ######'####.# .# {xj{7##..# {xjA{).#  {xjc{*##.# {xj{..## ##.#  #..# ##'#### {xj{?.)# {xjC|##'#### #..(..# ##)#### {xjk|######.§§§.#########.....# {xj|#....'.§§..+..).))##.....##{xj|'.####.§§§@######))'.)...'.{xj}### #.....####...##..)..# {xj7}......# #..................... {xjZ}####### ###'###....##...) {xj}...# #.# ##..####.....### {xj~##'###### ##.# #.## ##...## {xj:~# #..# #.## ###'### #####'#####..####.....##{xj]~5'.##.....##...##.#...#.#{xj§ξ§§§§{xjd77={xj1{xjsbξ§§§{xj{xj§ξ§.#######§§..'..).{xjZ5§§{xj l§ξξ§§{xj I§§ξ{xj -42{xjzbξ§§§ξ{xj( _You open the door.{xjv##'### #.# #..........#.# #........# #####.######.# ######'####.# .# ##..# .# ##.# ..## ##.# ..# ##'#### .)# {xjok#'#### #..(..# ##)#### ######.§ξξ.#########.....# #....'.§§..@..).))##.....###'.####.§§ξ.######))'.)...'.#### #.....####...##..)..# .....# #...................... ###### ###'###....##...)...##. ..# #.# ##..####.....#### {xj#'###### ##.# #.## ##...## ## #..# #.## ###'### #####'#####..####.....##{xj{xj9j§ζξ§§ξ{xj#%3{xj:§{xj' {xjH{xjfC_There is an open door here.{xjеE'### #.{xj.# #.{xj1# {xjO.#.# #.{xjz1# #####.# {xjv#.# ######'### #.# {xj#.# ##..# #.# {xj:_.# #..## {xj_*##.# {xj|..# ##'#### {xj#.)# '#### #..(..# ##)#### ######.§ζξ.#{xj]#.....# #....'.§§..'@.).))##.....### '.####.§§ξ.######))'.)...'.#### #.....####...##..)..#.{xj# #...... ###'###....##...)...##. .# {xjF#.# ##..####.....####. {xjj'###### ##.# #.## ##...## ## #..# #.## ###'### ######'#####..####.....####.{xj߸{xjl§ζζζ{xj!$4 {xjJ_{xjY§§§{xj {xjʥ###'##..(.#.§ζζ.'.§§..+#.§§ζ.#....{xj#...###5=5{xjW{xj) _You close the door.{xj K###'#{xj 2#..(.#.....'..)..'#.....{xj #....#...###{xjk8=6{xj-{xj( _You open the door.{xjLy#'### #.# #. {xjN #.# #{xj1.# #####. {xj #.# ######'### #.# {xj+V #.# ##..#{xjK2 #.# ##.#{xjh7 #..##{xj* ##.# {xjٺj#..# ##'####{xj #.)# #'#### #..(..#{xjd ##)####.######.....{xj"##.....#{xjܻ.#....'..)..@..).))##.....###{xjH.'.####.....######))'.)...'..### #.....####...##..)..#.# #.....# ###'###....##...)...## ..# #.# ##..####.....#### {xjk~#'###### ##.# #.## ##...## .# #..# #.## ###'### .#####'#####..####.....####{xj{xjC67{xjJ{xj {xjK_There is an open door here.{xj E#'### #{xj -.# #{xj N #.# #{xj$ 2.# #####.{xjH W #.# ######'###{xjh * #.#{xj ` #.# ##..#{xj S #.#  ##.#{xj M #..##{xj * ##.# {xjQ  #..# ##'####{xjs ? #.)# #{xj #'#### #..(..#{xj B ##)####{xj S.######.....{xj #.....#{xjS .#....'..).@'..).))##.....{xjy .'.####.....######))'.)...'.{xj .### #.....####...##..)..#{xj j.# #......{xj # ###'###....##...)...##.#{xj? y #.# ##..####..... #{xj #'###### ##.# #.## ##...## {xj .# #..# #.## ###'### .#####'#####..####.....{xj. {xj# ,8 _{xjU {xjz {xj$_#'### #.# # #.# #.# #####. #.# ######'### #.# #.# ##..# #.# ##.# #..## ##.# #..# ##'#### #.)#{xj$#'#### #..(..# ##)####.######.....#.....#.#....'..)@.'..).))##......'.####.....######))'.)...'.### #.....####...##..)..#.# #...... {xj%'# ###'###....##...)....#{xj'% #.# ##..####.....{xjl%#'###### ##.# #.## ##...##.# #..# #.## ###'###.#####'#####..####.....{xj'+{xj+%9{xj0{xj1{xj' ####'### #.# #{xj' #.# #.# #####. #.# ######'###{xj( #.# #.# ##..# #.# ##.#{xj( #..## ##.# #..# ##'#### #.)##'#### #..(..#{xj( ##).######.....{xj(h#......#....'..@..'..).))##......'.####.....######))'.)...{xj).### #.....####...##..)..{xjF).# #....... #'{xj)# ###'###....##...)... #....# #.# ##..####.....#'###### ##.# #.## ##...##.# #..# #.## ###'###.#####'#####..####.....{xj0{xjK1Q7=={xjr1 600{xj7{xjy9$  Things that are here:{xj;r _a +0 long sword of protection; a +0 leather armour{xj[bM......######'###{xj[...............# #####.########'### #.. #{xj%\ #..## #.  #..# ##'###{xjL\7 #.)# ####'#### #..(..# ##)###{xjp\v#####..@..#######{xj\V#....'..)..'..).))##..'.####.....######))'.).##{xj\Q####...##..) ........# #.................... .##..# #.#{xjpb{xj;c491 _{xj h{xjmi{xjo M#####........######'###...............# #####.########'### #.. # #..## {xj'p '#.  #..# ##'### #.)# ####'#### #..@..# ##)########.....#######{xjpp #....'..)..'..).))##.. ........'.####.....######))'.)... Spore #.# #.#{xju {xjAv %2{xjz {xj {xj? 8=3.6 (25{xj {xj ` _A - 35 poisoned darts (gained 2){xj {xj Level 14 of the Dungeon<<<<>>>>∩{xj (Press ? for help) #......# ####'##### ##.##########.......# #.<.........#  #......####..>.....######..........##.......# ###...........#  {xjl #......'..'........(....#..........#........# #<+.......>...#  #......####........####............(........####.#...........#  {xj #......# #........# ###...........#.......#....#...........#  ####'### #........# #..........##.......'.#####'##########  {xj E#.# #........# #####.#######.......### #...##  #.# ######'####.# ##+###### ###..#  {xj U#.###..##.##.....###.#  ##.##..##{xj ##.######.#{xj ###.#######  #..###'#####.)# ######.### #.........#  ######'#### #..@..###)#### #........#######.........#  #.........######.....#########.....# #........................#  #.........#....'..)..'..).))##.....### #........#######.........#  #.........'.####.....######))'.)...'.###........# #.........#  #.........### #.....####...##..)..#............# #.........#  #.........# #................................# ####.######  ###'####### ###'###....##...)...##.....#########.#  #....##.# ##..####.....####....##..#  #####'###### ##.# #.## ##...## ##.#######.######  #..........# #..# #.## ###'### ##.##.........#  #..........#####'#####..####.....####..##.........#  #..........'.##.....##...##.#...#.##...#######....>....#{xjkA stone staircase leading down (D:14)  #.## #.# ##..#  ##....###'#### #.# #..##  #######'##### ####'##### ##.########## #.<......>#### ##'..'(....#. #<+>......######..(.####.#...........#......####...............#...........#####'### #........# #..........##.......'.#####'###########........# #####.#######.......### #...# ######'### ##+###### ###..# # ##..#  #. #.....# ##.# ##.# #..##  ##.# #####.# ###.###### #..# ##'#### #.)# {xj$lp ######.### ######'#### #..@..# ##)#### #####.....# ...........'..)..'..).))##.....### ######'.#########))'.)...'.###..................### #.....####...##..)..#............#.........##.........# #................................# ####.######{xjfla###'####### ###'###....##...)...##.....####### ##.# #....# #.# ##..####.....####....# #..#{xjl####'###### ##.# #.## ##...## ##.######.###### #..# #.## ###'### ## #.....{xj {xjS {xj W #......####........####......... cupup the Grappler#......# #........# ###....... Gnoll of Vehumet ****..{xj ####'### #........# #....... Health: 108/111 =======================-#.# #........# #####.## Magic: 19/27 ================--------#.# ######'####.# AC: 13Str: 14#.###..##.# EV: 15{xj9 Int: 24##.##..####.# SH: 0Dex: 13#..#{xja B##'####{xj R#.)# XL: 14 Next: 50% Place: Dungeon:14 ####'#### #..@..#{xj ##)### Noise: ---------  Time: 16603.6 (0.0) ........######.....#########..... i) +1 short sword (venom) {xj ........#....'..)..'..).))##..... Throw: 35 darts (poison) ........'.####.....######))'.)... Spore {xj e........### #.....####...##..).. ........# #...................  {xj_ #'####### ###'###....##...)...  #....##.# ##..####.....#  {xj ####'###### ##.# #.## ##...##  _There is an open door here.  {xj Things that are here: _a +0 long sword of protection; a +0 leather armour _A - 35 poisoned darts (gained 2)  {xj vPress: ? - help, v - describe, . - travelA stone staircase leading down.{xj {xj {xj {xj^  {xj 6{xjg 8There is an open door here.{xj {xjX ,9 _{xj: {xji {xj {xjP N20={xj {xj {xj_ ,{xj {xj0 8There is an open door here.{xj {xj4 -10 _{xjx {xj {xj {xjL {xj {xj {xj {xj 9={xj {xjY {xj {xj y1=1={xj {xj: {xjh {xj {xj {xj {xj {xjl {xj9 {xj   #.......######.# # #.......# #.# ######+{xj  #####'### #.# # ##..# #.# #[ #..## #.# {xj #.# #.## #.###..##'#### #.#{xj. ..##....# ####'##### ##.### {xjW 8 #......####..@.....######.....110.0)  #......'..'........(.... {xj  #......####........####..  #......# #........# ###..  ####'{xj ......# #... #......# #####{xj  #.###'### # #.#{xj<  ##..# #. ##.# #..## ##.{xj {xj {xj %  Things that are here: {xj _a +0 long sword of protection; a +0 leather armour _A - 35 poisoned darts (gained 2) _There is an open door here. _{xj @ stone staircase leading down here.{xj: {xj: {xj> {xjDB {xjC 74.0) _{xjK {xjg R==5{xj q    {xjT         ############{xj    #..........# {xj   #..........# {xjғ   #...(......#.   #....   #............ {xj   ###+####....ß  {xj4 b##..  {xj #   ¿      {xj̕Z2=6.1 (2.5{xj{xj8B _You climb downwards.  Found 4 poisoned darts.{xj!a _There is a stone staircase leading up here.{xj$?r       {xj? ############  #.#  #....#  ##.  #....<.  #............ {xj@###+####....ß ##..  # ¿  {xjD{xjD37.1 (1.0 _{xjUG{xj}K{xjL]8.1 (29{xjN{xj=P` _A - 39 poisoned darts (gained 4){xj{xj{xj1{xj+{xj{xj{xj{xj}{xj{xj#={xj9{xje{xj"  {xjM {xju  {xj  {xj1## {xj {xjC*#..{xjj)# {xj1 #..{xj)# {xj {xj#.....@....#. {xj820 {xjM#....<..{xj:  #..{xj3  {xj###+####....ß.  ###... {xj6## {xj{xj {xjg${xj){xj{{xj|{xj}{xjr{xjf93{xj(={xjc{xj̇{xj{xj\{xjc{xj'{xj{xj {xj " ##{xjY{  #..#  {xjX#..#  {xj_#..#. {xj 2 {xj7T#....<.. {xjf=#..#{xj {xj###+####....ß.#  {xjX####...# {xj3###+ {xjZ+¿ {xj{xj{xj{xja{xjY #############..........# .#.# ...#.{xj #.....#....<...@.......#......####+####....ß.#  ####...#  ###+{xjw 5¿ {xj {xj *3.1 (1{xj+ {xj{ {xj9# ####.# ...#.# ....h#.#.{xj{9#....<.#.#.###+####....ß.# ####...# ¿ h   hell hound (asleep){xjo>{xj?%4{xjA{xjkCE _You encounter a hell hound.{xjC{xjR? # ### #.# .... #.# ....h #.#...... #....<. #.#... ###+####....ß.# ####...#  ###+ ¿{xjSV{xjWA=5{xjY{xjM[{xj#<u{xj<K4={xj>,{xj?{xj+@{xj@{xjA{xjlC{xjC{xjAD{xjG%    {xjG+   {xj...#  #......####........####............(........####.#...........#  #......# #........# ###...........#.......#....#...........#  ####'### #........# #..........##.......'.#####'##########  #.# #........# #####.#######.......### #...##  #.# ######'####.# ##+###### ###..#  #.###..##.##.....#{xjp##.#  ##.##..####.######.####.#######  #..###'####{xj#.)# ######.### #.........#  ######'#### #.....#{xj##)#### #........#######.........#  #.........######.....#########.....# #........................#{xjugate to the Vaults (D:14) ###'### #........# #{xj##.......''######### #.# #........# #####.#######.......### #...## #.# ######'### #.# ##+###### ###..#{xj #.# ##..# #.# #.....# ##.# ##.# {xj.## ##.# #####.# ###.###### #..# ##'####)######.### #######'#### #.....###)#### #........#######.........#.........######.....#########.....# #........................##.........#....'..)..'..).))##.....###.#######.{xj7........##.........'.####.....######))'.)...'.##.# #.........#...## #.....####...##..)..#.....# #{xj#... #...............# ####.#####{xj###'####### ###'###....##...)...##.....####### ##.#{xjK#....# #.# ##..####.....####....# #..######'###### ##.# #.## ##...## ##.### ####.######{xj#..........# #..# #.## ###'### ##.# #.........##..........#####'#####..####.....####..# #.........##..........'.##.....##...##.#...#.##...# ######....>....##..........#..#.....##....#.......#....#########..............#{xjՔ8#..........##.#.....##....'...∩...'.)..##........####.......).##..........##[#.....'.....#..[....#.......######## #.........# #..........##.'#...##.#...#.##....### #.........#{xj #......####.....####...# #....I....#{xjJH% {xjHn escape hatch in the floor (D:14)  ###'#### #.##..###.......# #######'##### {xjH {xjHX#......# ####'##### ##.##########.......# #.<.........#  #......####..@.....######..........##.......# ###...........#  {xjH#......'..'........(....#..........#........# #<+.......>...#  #......####........####............(........####.#...........#  {xjfI#......# #........# ###...........#.......#....#...........#{xj{xjm{xj  #.......######.##...... cupup the Grappler#.......# #.#######+ Gnoll of Vehumet ****..#####'### #.##.. Health: 111/111 ========================##..##.##[# Magic: 25/27 ======================--#..###.###.# AC: 13Str: 14#.###.###..# EV: 15Int: 24###'#### #.##..## SH: 0Dex: 13{xjA #......# ####'##### ##.### XL: 14 Next: 50% Place: Dungeon:14#......####..@.....######..... Noise: ---------  Time: 16631.6 (0.0)#......'..'........(....#..... i) +1 short sword (venom)#......####........####....... Throw: 39 darts (poison){xj p#......# #........# ###..... Spore ####'### #........# #.....#.# #........# #####. #.# ######'####. #.###..##. ##.##..####.  _Okay, then.{xjCasting: Brom's Barrelling Boulder (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Press: ? - help, v - describe, . - travelAn escape hatch in the floor.{xjg{xjS {xjt{xj|Where to? (Tab - D:15 @ (x,y), ? - help)  D - Dungeon  T - TempleL - LairO - Orcish Mines  {xj{V - Vaults{xj {xj` {xj{ [?25h[?0c{xj  {xj #.......######.#{xj6 R#...... cupup the Grappler{xja #.......# #.#######+ Gnoll of Vehumet ****..{xj i#####'### #.#{xj #.. Health: 111/111 ========================##..#{xj *#.#{xj# #[# Magic: 25/27 ======================--#..##{xjL #.###.# AC: 13{xjv -Str: 14{xj =#.###.#{xj ##..# EV: 15Int: 24{xj a###'#### #.#{xj V#..## SH: 0{xjG -Dex: 13{xjr +#......# ####'##### ##.### XL: 14 Next: 50% Place: Dungeon:14{xj #......####..@.....######..... Noise: ---------  Time: 16631.6 (0.0){xj #......'..'........(....#..... i) +1 short sword (venom){xj #......####........####....... Throw: 39 darts (poison){xj] #......# #........# ###..... Spore {xj ####'### #........# #.....{xj #.# #........# #####. {xj e#.# ######'####.{xj  #.###..##. ##.#{xj #..####.  _Okay, then.Casting: Brom's Barrelling Boulder (safe; 1% risk of failure)  {xj LConfirm with . or Enter, or press ? or * to list all spells. {xjH __Okay, then.What level of the Lair of Beasts? (default 1, ? - help) {xjy {xjz [?25l[?1c{xj1{xj{xj^!{xj2{xj54{xj#6E _{xj~88There is an open door here.{xj9{xj: _{xj:{xj<{xj={xj={xj>{xj?{xj@{xjJA{xjA{xj C{xj D{xj]DK6={xjFE{xjF{xj7H,{xjH{xjI{xjWJ{xjJ,{xjK{xjkL{xjL{xjXM{xjQN{xj(O{xjO9={xjO{xjNQ{xjGR{xjR57={xjR{xj(S{xjT4 _Magic restored.{xjnV{xjV{xjW{xjX{xjY{xjTY{xjY{xjZ{xj7[{xju[{xj[{xj4]{xj]{xj2^9={xj^{xj_{xj(`{xja`{xj`{xja{xj\b{xjb{xjb{xjc{xjd{xjd{xjAe{xjfW  There is a stone staircase leading up here.{xj^g{xjh{xjh$ _{xjh{xj %3{xj2 {xj2 {xj {xj ! _You climb upwards.{xj R  There is a stone staircase leading down here.{xj {xjK  _{xj {xj {xj8 {xj {xj {xj ,{xjE {xj* {xj {xj ,{xj {xj B{xjx {xj {xj* {xj {xj0 {xj {xj ,{xj {xj {xj {xjV {xj {xjI B{xj. {xj {xjo ,{xj {xja {xj {xj] {xj {xj= {xj ,{xj {xj {xj {xj+ {xj {xj {xj {xj {xju {xj {xj^ {xj {xj` {xj {xj {xj {xj| {xj {xj {xj+ {xj {xj ,{xj4 {xj {xj {xj {xj  {xj {xjo {xj ,{xj {xj {xj {xjX {xj2 {xj W  There is a stone staircase leading up here.{xj {xj! {xjt! $ _{xjo" {xja5 %2{xj7 ,{xj8 {xj: ! _You climb upwards.{xjH R  There is a stone staircase leading down here.{xjJ {xj)K  _{xjM {xjN {xjP {xjP {xj\R {xjET {xjU {xjW {xj3X {xjY {xjZ {xjW[ {xj[ {xjt] {You climb upwards. _There is a stone staircase leading down here.up _{xj] ZYou climb upwards. _There is a stone staircase leading down here.  up{xj] {xj^ {xj_ {xjI` $ _{xja {xjtC %1{xjD {xj;E {xjE {xjAG v _There is a stone staircase leading down here.up _You climb upwards. _There is a stone {xj{G Fstaircase leading down here.up _You climb upwards.{xjP up _You climb upwards. _There is a stone staircase leading down here.up _You climb upwards.  There is a stone staircase leading down here.{xj R {xjR  _{xj=S {xjT {xjU {xj*V {xjV {xjvX {xjsY {xjY {xjbZ {xj\ {xj\ {xj%] {xj] {xj_ {xjba ,{xjb {xj1d {xjIe {xje {xjif {xjTh {xji {xj j {xjk {xjl {xjm {xjn {xjn {xjp {xjq {xj-r {xjs {xjt {xju {xju {xjv {xjbx {xjry {xjy {xjz {xj| {xj} {xj} {xj~ {xj {xj {xj~ {xj {xjA {xji {xj {xj {xjA {xjA B{xj {xjC X{xjњ {xj {xji {xj@ {xjM {xjE {xjy {xj {xj 9You climb upwards. _{xjנ ^There is a stone staircase leading down here.up _You climb upwards. _{xjU IThere is a stone staircase leading down here.  up{xj {xj {xj? $ _{xjڣ {xj1y %0{xjz ,{xj{ {xj%} _There is a stone staircase leading down here.up _You climb upwards. _There is a stone staircase leading down here.up{xj}  _You climb upwards.{xj `up _You climb upwards. _There is a stone staircase leading down here.up _You climb upwards.  There is a stone staircase leading down here. _You climb upwards. _There is a stone staircase leading down here.up _You climb upwards. _There is a stone staircase leading down here.  n open door _{xj {xj= {xj {xj {xj% x  There is an open door here. _  There is an open door here. _{xj n{xj {xj B{xj? {xji {xj {xjT {xj {xj {xjV {xj {xj {xj {xjU {xj$ {xj {xjh{xj{xj{xju{xj<{xj{xj{xj:{xj {xj {xj {xj {xjg{xj{xj{xjO{xj{xj{xj{xjW  There is a stone staircase leading up here.{xj{xj{xj$ _{xj{xjE (9{xj {xj {xj {xj! _You climb upwards.{xj)R  There is a stone staircase leading down here.{xj{xj1 _{xj0 {xj&#{xj${xj%{xj4&{xj({xj%*{xj*{xj+{xjQ.{xj/{xj0{xji1{xj3{xj5{xj5{xj[7{xj:{xjh={xj={xjG@{xj{xj1{xj{xj{xj{xj{xj{xju{xj{xj{xj{xj{xj {xj]#{xj#{xj%{xjg){xjI-{xj-{xjA0{xj*3{xj5{xj6{xjj8{xj:R  There is a staircase to the Lair here.{xj<{xjg?{xj?$ _{xj@B{xj\-Lair:1{xj{xji{xjD{xjza _You climb downwards. Welcome to the Lair of Beasts!  Found 5 poisoned darts.{xj  ##......#  ◊........{xjH  ## .........  .##........  {xjx.#........  #.........  #.........  {xjr#.@....... 754.6 (123.0) {xjո#..(.......  #..........  {xj#..........  #.......... ........... {xj3............ ##........... {xjݹ{xj0{xj) {xjZV_There is a staircase back to the Dungeon here.{xjS{xjϰ{xjױ{xj_{xj{xj'$ _{xj{xj` ##......#◊..## .{xj .## .#.##.<#...{xjd44##..........{xj15.0){xj#*6.6 (2{xj'{xj)` _A - 44 poisoned darts (gained 5){xj&O {xjO {xjkP {xj:R {xjS {xjU ,{xj+V {xjW {xjW {xjX {xjZ {xj[ {xj4\ {xj\ {xj ^ {xjO_ {xj_ {xj/` {xja {xjAc {xjc {xjOd {xje {xjg {xjg {xjh {xjj {xjl {xjl {xj!n {xjo {xjq {xjq {xjs {xjt {xjv {xjv {xjx {xj~ X{xjk {xj {xj {xj< {xj {xj* {xj {xj {xjH {xj {xj {xj O _You now have 1231 gold pieces (gained 17).{xj {xj {xj {xj {xj {xjƛ {xj& {xjء {xjL {xjã {xjޤ {xjK {xj {xj# {xj {xj {xj_ {xj {xj߭ {xj {xj {xjr {xj {xj {xj {xjm {xjӹ {xj {xjD {xjr {xj- R _c - a wand of warping (16) (gained 5 charges){xj {xjJ {xjd {xj8 {xj {xj; {xj? {xj0 {xj& {xj {xj {xj {xj c  You encounter a yak.{xjr ##...## ##.....# ...####......##  ##◊........### {xj *##............# ..##.........###  #.#...........###.....Y##.............##...........#.{xj ##.<............##?#.............P..# ..##.............#..# #{xjN |#.............##.#  #.............# .# Y   yak (asleep)  ..............# {xj .. ................ ..# #..............#{xj 0804.0){xj 21.6 (25 _{xj {xj {xj=##.# .## .....#  ##.....# .....###......## ......#◊........### ......% #............# . .##.........### ....... {xjD#.#...........##Y ##....#Y...........#...... ##.<............##?..... #.{xjAP..#....# #.#..# ##.# #.##.# #Y 2 y{xj>aks (asleep) #.# .#.# .. .{xjC.. ..#{xjM  You encounter a yak.{xj {xj 02.6 (1.0){xj{%{xj")0 _Found a rimehorn talisman.{xjՠ  {xj#Casting: Brom's Barrelling Boulder (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.{xjH ###.#{xjw cupup the Grappler  ##...## .....#  Gnoll of Vehumet ****..  ##.....# .....##  Health: 111/111 ======================== {xjXb ###......## ......#  Magic: 24/27 =====================--- ##◊........### ......%  AC: 13Str: 14 {xju#............# .......  EV: 15Int: 24 {xj.##.........### .......  SH: 0Dex: 13 {xj#.#...........###.....Y.  XL: 14 Next: 50% Place: Lair:1 {xj̋_##.............#@......Y  Noise: ---------  Time: 16782.6 (0.0)  #...........#..........  i) +1 short sword (venom) {xj$##.<............##?.....  Throw: 44 darts (poison) #.............P..#....##  Spore #.............#..# ##.# #.............##.# #  YY 2 yaks (asleep) #.............# .# ..............# .. {xjX............... ..# _Found a rimehorn talisman.  Casting: Brom's Barrelling Boulder (safe; 1% risk of failure)  {xjConfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  {xjzPress: ? - help, Dir - move targetAim: a yak (asleep, chance to affect: 93%){xjo###.#cupup the Grappler{xj p##...##.....#Gnoll of Vehumet ****..{xj] ##.....#.....##Health: 111/111 ========================{xj O###......## ......#Magic: 24/27 =====================--- ##◊........### ......%AC: 13{xj Str: 14 #............# .......EV: 15{xj !uInt: 24 .##.........### .......{xj%!YSH: 0Dex: 13 {xjB!c#.#...........###.....*.{xj\!XL: 14 Next: 50% Place: Lair:1 {xjx!Q##.............#@......Y{xj!Noise: ---------  Time: 16782.6 (0.0)  #...........#..........i) +1 short sword (venom) {xj!##.<............##?.....{xjN"Throw: 44 darts (poison) #.............P..#....##Spore #.............#..# ##.# #.............##.# #YY 2 yaks (asleep) {xj"#.............# .# ..............# .. {xj"q............... ..# _Found a rimehorn talisman.  {xj#Casting: Brom's Barrelling Boulder (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a yak (asleep, chance to affect: 93%){xj2Y1 inner flame, 1 asleep)  Casting: Brom's Barrelling Boulder (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.  Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a yak (asleep, chance to affect: 93%)  The yak is filled with an inner flame.{xj1x0Y{xjyC Y.{xjy0The yak bellows! x2{xjcz*Y{xjL{DY.{xjʃ YYYYY 4 yaks (1 wandering, 1 inner flame)  You encounter a yak. x2{xj̈́3==3.6 (1{xj@YY{xj<& _The yak bellows!{xjL  {xj>MCasting: Inner Flame (safe; 1% risk of failure)  {xj]M\Confirm with . or Enter, or press ? or * to list all spells.{xj{xj Your spells (cast)TypeFailure Level  a + Inner FlameHexes/Fire{xj1% 3 b - Forge Lightning SpireAir/Forgecraft1%4  {xj wc - Yara's Violent UnravellingHexes/Alchemy1%5  {xj_Ad - Brom's Barrelling BoulderConjuration/Earth1%{xj4  u - Blink{xjޮbTranslocation1%2  x - Plasma BeamFire/Air4%{xj 6 {xjVSelect a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit{xj{xj\{xj{xj###.#cupup the Grappler##...##.....#{xj&Gnoll of Vehumet ****..##.....#.....##Health: 111/111 ========================###......## ......#{xj%Magic: 24/27 =====================--- ##◊........### ......%AC: 13{xjCStr: 14 #............# .......EV: 15Int: 24 {xj_v.##.........### .......SH: 0{xjDex: 13 #.#...........###....Y.YXL: 14 Next: 50% Place: Lair:1 {xj[##.............#@.....YY{xjNoise: ==-------  Time: 16783.6 (0.0)  #...........#..........i) +1 short sword (venom) ##.<............##?.....{xj"Throw: 44 darts (poison) #.............P..#....##Spore #.............#..# ##.# #.............##.# #{xj_?YYYY 4 yaks (1 wandering, 1 inner flame) #.............# .# ..............# .. ............... ..#{xj~]The yak is filled with an inner flame.  The yak bellows! x2  {xj_You encounter a yak. x2 _The yak bellows!  {xjCasting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.{xj/{xj###.#cupup the Grappler##...##.....#Gnoll of Vehumet ****..##.....#.....##Health: 111/111 ========================###......## ......#{xj+Magic: 24/27 =====================--- ##◊........### ......%AC: 13Str: 14 #............# .......EV: 15Int: 24 .##.........### .......SH: 0Dex: 13 #.#...........###....Y.Y{xj3$XL: 14 Next: 50% Place: Lair:1 ##.............#@.....YYNoise: ==-------  Time: 16783.6 (0.0)  #...........#..........i) +1 short sword (venom) ##.<............##?.....Throw: 44 darts (poison) #.............P..#....##Spore #.............#..# ##.# #.............##.# #YYYY 4 yaks (1 wandering, 1 inner flame) #.............# .# ..............# .. ............... ..#The yak is filled with an inner flame.  The yak bellows! x2  You encounter a yak. x2 _The yak bellows!  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.{xjP  Okay, then.{xj{xj"{xj. _{xj  {xj  {xjw Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.{xj ~ Y.An electric hum fills the air.{xjz ;Y.{xj 5Y.{xjZ P.Y{xj ,Y{xj M Y‡{xjK YYYYY 5 yaks (1 inner flame, 1 ally targ…)‡   lightning spire (minion)The yak bellows!{xj V0----={xj0 4.6 (1{xj F‡‡{xj`  {xj F_You encounter a yak.{xj/  {xj/ZCasting: Forge Lightning Spire (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.{xjo ###.# cupup the Grappler {xjc ##...## .....#  Gnoll of Vehumet ****..  ##.....# .....##  Health: 111/111 ========================  ###......## ......#  Magic: 17/27 ===============--------- ##◊........### ......%  AC: 13{xjEStr: 14 #............# .......  EV: 15Int: 24 .##.........### .......  SH: 0Dex: 13 #.#...........###.....YY  XL: 14 Next: 50% Place: Lair:1 {xjL##.............#@‡..YYY.  Noise: ===------  Time: 16784.6 (0.0)  #...........#..........  i) +1 short sword (venom) {xjv4##.<............##?.....  Throw: 44 darts (poison) #.............P..#....##  Spore #.............#..# ##.# {xj#.............##.# #  YYYYY 5 yaks (1 inner flame, 1 ally targ…)#.............# .#{xj ‡   lightning spire (minion) ..............# .. ............... ..# {xjF_You encounter a yak.{xj.SCasting: Forge Lightning Spire (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.{xjSAiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a yak (chance to affect: 93%){xjI o###.#cupup the Grappler{xj ##...##.....#Gnoll of Vehumet ****..##.....#.....##{xj ZHealth: 111/111 ========================{xj,! ###......## ......#Magic: 17/27 ===============--------- {xjj! ##◊........### ......%AC: 13{xj! Str: 14 #............# .......EV: 15{xj! uInt: 24 .##.........### .......{xj" SH: 0Dex: 13 #.#...........###.....YYXL: 14 Next: 50% Place: Lair:1 ##.............#@‡..Y*Y.Noise: ===------  Time: 16784.6 (0.0)  #...........#..........{xjm$ i) +1 short sword (venom) ##.<............##?.....Throw: 44 darts (poison) #.............P..#....##Spore #.............#..# ##.# #.............##.# #YYYYY 5 yaks (1 inner flame, 1 ally targ…)#.............# .#‡   lightning spire (minion) ..............# .. ............... ..# _You encounter a yak.Casting: Forge Lightning Spire (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a yak (chance to affect: 93%){xj DY2{xj Y..Y.Y.YY.YYY  Casting: Forge Lightning Spire (mildly dangerous; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.  Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a yak (chance to affect: 93%)  The yak is filled with an inner flame. ******YY2 distracte  Your lightning spire shoots out a bolt of lightning at the yak!The bolt of electricity hits the yak! Flame seeps out of the yak.{xj .Y..Y.Y1{xj *5.6 (1{xj& \‡.YY{xjq eYYY‡{xj ; _The bolt of electricity hits the yak!{xj ;Y.{xj?Y.{xjFYζ{xj,7Y.{xj<Y.{xj#hζYYYYally targ{xj$/---6{xjI)BYY{xj+X _The yak is engulfed in blazing flames. Flame seeps out of the yak.{xjD ;Y.{xj FY.{xj( 8Y.{xj 5Y.{xj~TY {xj`8===-7{xj_‡YYYYYY‡{xj9 _The yak gores your lightning spire!{xj ;Y.{xj S  The yak is engulfed in blazing flames.  {xj The yak gores your lightning spire but does no damage.  The yak barely misses your lightning spire.{xjQ% ' {xj{% ******Your lightning spire shoots out a bolt of lightning at the yak!The bolt of electricity hits the yak! Flame seeps out of the yak.{xj H.Y{xj YY....YY=8{xje ]YYYYY{xj > _The bolt of electricity hits the yak! x2{xjHw ζThe yak gores your lightning spire but does no damage.  The yak is engulfed in blazing flames.  Vehumet accepts your kill.{xjQ.The fiery explosion engulfs your lightning spire.  Your lightning spire resists.  Your lightning spire is heavily damaged.fiery explosion engulfs the yak!!  You kill the yak!{xjה .The yak is severely wounded.  The fiery explosion engulfs the yak! Flame seeps out of the yak.  The yak is moderately wounded.{xjr######### 2 yaks (1 inner flame){xjg  ..§Y§‡§§§Y§.{xj ..#, 1 ally target)  You feel your power returning.  Your lightning spire is engulfed in blazing flames.{xj  ****Ydistracted, …)Your lightning spire shoots out a bolt of lightning at the yak!{xj d §§§Y§{xjg ...Yally target)  The bolt of electricity hits the yak! Flame seeps out of the yak.  The yak is engulfed in blazing flames. Flame seeps out of the yak.{xjȎ 24======2=======9{xj h§§§§YY{xj L _The yak gores your lightning spire but does no damage.{xj§Y§§Y§ ****Ydistracted, …)Your lightning spire shoots out a bolt of lightning at the yak!{xjz§ _The yak gores your lightning spire but does no damage...   You kill the yak!  Vehumet accepts your kill.{xj(} §You feel your power returning. The yak is engulfed in blazing flames.  Vehumet accepts your kill.{xj%########‡   lightning spire (minion)  You feel your power returning. The yak is engulfed in blazing flames.  Vehumet accepts your kill.  You feel your power returning.  The yak explodes!  The fiery explosion engulfs your lightning spire.  Your lightning spire resists.{xj/ §§‡§§§§§§§..{xj 7========390{xj §§§‡§§§§§§‡{xj_ i _Your lightning spire is severely damaged.{xjQ§§§§§{xj* E-------1{xj/ §§‡§§§§§‡{xjI _Your lightning spire is engulfed in blazing flames.{xji x§§§§§§{xj#k E-------2{xjr 7§§{xjs $‡§{xjDs F§§‡{xjks {xjv  {xjv C_Your lightning spire is engulfed in blazing flames.{xjH!§{xj'I§§§§§ {xjI%3{xjO§‡§§§‡ _Your lightning spire is engulfed in blazing flames.{xj ...##.....#..# .....###..## ......#◊........### ......%......# ....... ..##.........### .......  #.#...........###§§§....  #.......#.‡§§....  ##.@.§§§....#.<............##§§....  #.............P..#....##  #....#..# ##.#  #.##.# #  #.# .#  ..# ..... ..# #..#{xjo §§ξ§§{xj* %==={xj 4{xjW §ξ‡§§§§§‡{xj I _Your lightning spire is engulfed in blazing flames.{xjS ###. {xj@ ##...## ..... ##..... .....## ### ......#  ##◊{xjLc### ......% ###.{xj>..# ....... ...##{xjĮ### ....... #.###§§ξ....{xj$#............@#.‡§§.... #.#...§§§....{xj ##.<......##§§.... #{xj...P..#....## #{xj....#..# ##.# #{xje.....##.# #  #{xj......# .#  .......# .. {xjBn .... ..#{xj$.†..†§ξ{xj%5{xjP;ξ{xj{xj{xj{xj{xj{xj!0.{xj{xj{xj{xjF$ {xjzA_Your lightning spire fades away.{xj{xj{xjX{xj9###.# {xj##...## .....# ##.....# .....##  {xjh###......## ......# {xjB##◊........### ......% ..{xja....# ....... {xj^##.........### ....... {xjs#.#...........###.†..... {xj ##.............#@..†.... {xjY 7.6 (2  {xj#...........#...ξξ§.... {xjq##.<............##§ζ.... #.....P..#....## #..{xj ..#..# ##.# #..{xji...##.# # #......# .# ..{xjh.....# .. {xj{xj$%§{xjZ)§{xj0{xj){xj{xj{xj{xjP{xjҤ{xj7{xj{xj{xjQ{xjǪ{xj..# ###.# ......### ##...## ##.......# .....# ........## ......## #........## ◊####........%##..###......{xj!.###P.......###.@...9 .....†.. ....{xjU%#...ζζ§....## .<...##§ℓ....# ....P..#....### .#..####.# .{xj##.# ##.# .## ..{xj/{xj׵N§§{xj+p _You see here a yak corpse.{xj3{xj:4{xj 8{xj8<{xj?@{xjA$ _{xjB{xjoE{xjG{xjG{xjLI{xjN##.# ..# .....###  ###.# #......### {xjSN$##...## ##.# .....# #........## ......## #..{xjNe## ####........%### .###...... .###P....@.....# 801{xjN###.†.......# ...†......# .{xjO#.....ξ....##...##§...#P..#....####..####.#.##.# ### .#{xjO{xj}S9§{xjT{xj{xjD{xj{xj{xj{xj{xj{xj_{xjw{xj{xj{xj{xj{xj{xjB{xj,{xj'{xjMQ.# .# # ##.# ###. ..# .....### # #......### ## ##.......# {xja# #........## ## #........## ####........@###.. 5.6 (4{xjJ###............# ###P..........#.# ###.†.......# {xj#...†......##.....ℓ.{xj ##ζ.....# ¿P..#....###{xjG1#..####.#{xj{xj.{xj- _Q - a rimehorn talisman{xj&{xj&{xj'{xj~*{xj.,{xj0,{xjq2{xj2{xj3{xj4{xj6,{xj7{xj; # ..  .#  .# # {xj;u ##.# ####.  #..# .....###  ###.# #......### ##...## ##.......# {xj<Z#.....# #......@.## 8.6 (3 ##........## ..####.........###..{xj<m..###............###P....#.#....###.†.......#..#...†......#..#..{xj<........###.....##?.....# ¿{xj={xj@{xjA{xj3{xj{xj{xj{xj:B{xjB{xj/{xjf{xj{xjd{xj # ..  .#  .# ### ##.# #####.#  #..# #.....###  ###.# #...@..###11  ##...## ##.......#  ##.....# #........## #### ##........## #◊..####..###....###............# ####P....#.# .#....###.†.......# #..#...†......#{xj{xj{xj{xj {xj {xj {xjө {xjC {xj {xj {xj {xj% ,{xj {xj B{xj {xj M # .. .# .# ### ##.# #####.#{xj\  #..# #.....### ###.# #@.....###4 ##...## ##.......# ##.....# #........##  ###......## ##........##  ##◊........####.......{xj o..###.. ###...###............# ...##...###P....#.#  #.#...###.†.....#  ##...#...†......#{xj {xjN {xj* {xjeJM{xjCE #.  .# ####.# #####.#  #..# #.@...###  ###.# ##......## ##...## ##  ## #.## ###......## ##........###.†...{xjq{xj*5.6 (1{xj){xj!{xj {xj* {xj {xj {xj {xj ,{xj {xj {xjq {xj {xj #...# .# ###{xj\ ##.# #####.##..# #.....######.# ##......#####...## #..#{xj 7.6 (2##.....# #..  {xj ###......## ##..# ##◊........####.........###.. #.....{xj .###............# .##..###P..#.{xj ###.†.......# ##....#...†{xjY q.#  #...#..........###{xj {xj {xj {xj{xje{xj/{xj{xj{xj,{xj {xj{xju{xjA{xj{xjf,{xj{xj.#.# #####.# #####.##..# #.....######.# ##......#####...## ##.......#{xj0##.....# #........## ###......## ##........## #◊........####...###..20.6 (3 ............###............# ##...###P..#.# .#.{xj..###.†.......# .#...†......# #............###<.##?.....# ¿ ..P..#....### ..####.#{xj<{xjV{xj {xj0{xj{xj{xj{xj ,{xj{xj{xjF{xj{xj_{xj{xjZ,{xj{xj1_  You see here a yak corpse.{xj{xjB _{xj{xj,{xj{xj{xj6{xj {xj {xjI {xj( {xjq {xj {xja {xj ##.....# #........## ##......## ##........## {xj ◊........####.........###.. ...........###............# #.........###P..........#.# #...........###.†.......# .............#...†......# ...{xjX ..#..........### .<....##@.....# ¿ 7.6 (7P..#....### ...#..####.# .{xj ##.# ## .# .# . .. ...{xj | ..##{xje {xjQ {xj b _c - a scroll labelled NOTTISS ZUFF{xjQ{xjR{xjR{xjU{xjW{xjX,{xjZ{xjN[{xj[{xju\{xj]{xjL_{xj_{xjs`{xja{xjb{xjSc{xjd{xj0e{xjf{xjf{xjg{xjkd #.# ##......### {xjk..## ##.......# ...# #........## ## ##........## ### {xj l;....####.........###... ......###............# ###P..........#.# {xj4l###.†.......# .{xjZl#...†...@..# 32.6 (5{xjlk#..........### {xjl##......# ¿P..#....### {xjl#..####.##.# #### .#{xjlz# .. ..#{xjm{xjp{xjq{xj {xjC {xj {xj {xj {xj| ,{xjG {xj/ {xj {xj@ {xj {xj {xjR {xj {xj {xjs {xj- {xje {xj c ###  {xj # #####.#   #.....###   ##......###  {xj-  ##.......# ..  #........## #...{xjV  # ##........## ####..... {xj{ b####.........###........ {xj ###...........@#  {xj 6.6 (4###P..........#.# ¿ {xj ###.†.......###  #...†......# {xj  #..........## ##......# ¿  P..#....### {xjw  #..####.#  ##.# ## {xj E {xj- {xj {xj {xj{xje{xj{xj {xj9{xj},{xj{xj{xj{xj{xj {xj:_Found a scroll of identify.{xj{xj{xj{xj{xj{xj{xj{xjo   ###  ###.# .  ....### ..  ......### {xjl##...  #.......# ... ........## ###. #........## ##  #.........###...@.....#  40 ##....##......◊#  #P..........#.#..?.....#  ###.†.......#####......#  .{xj6#...†......# .....##  .....### .....#  ##......# ¿ ......◊  P..#....### ......#  #..####.#  {xj{xj {xj{xjǎ {xj {xj< {xj {xj] {xj {xj {xj {xj {xjC {xj {xj c _Found a ruby potion.{xj {xj {xj ##.#...  ...###....  .....######....  ...#{xj f.......  .###.......  .# ####.......#  .###.........##  {xj4 ....##......◊#  P.#.#.. 3.6 (3†.......###{xjt #  #...†......# ......##  .........### .......#  #......# !........◊  #....### #....{xj x#  ##.# ..........#  #.# ### ##.........#   .# {xj ) {xj {xj {xj} . _i - a scroll of identify{xjK{xj{L{xjM{xj_R{xjU{xj_W,{xjGY{xjZ{xj9[{xjk\{xjU^{xj5a,{xja{xjc{xje{xj'f{xjg{xjk   #######  #...#.  {xjZl] #....## ## #.....# .### ####.....# # #... {xjl...## ###.......#  ....## ####.....@.#  7.6 (4 .....###.........##  .........##......◊#  {xjJmN#.#........#  .......#####......#  †......# #......##  ...### #.......#  .....# !........◊  {xjo...### #.........##  {xjbr{xjt{xjU {xjrU {xjV {xjY {xj1Z {xj[ ,{xj>\ {xj] {xj] {xjq^ {xja L   {xja k  #######  {xjb #...#.   #....## #  #.....# ### #### # #....@...# {xj0b 9.6 (2## ###.......## {xjZb 6## ####.......##.# ###.........## # .##......◊#  {xjb ......#.#........#  .#####......#  .# #{xjb }##  .####  {xjLc {xjoe {xjf {xj {xjH {xj {xj" {xj {xj ,{xj {xj {xjy {xj  {xj {xj {xj {xj> {xj {xj {xjN {xj {xj          {xj #######  #...#@# 53.6 (4 {xj #....##  #.....#  ####.....#  {xj #........# # #### {xjB ## ####.......##.# .###.........## ## {xjh Q.##......◊#  {xj7 {xj {xj {xj {xj) {xj {xjf  {xj B_No target in view!{xj% {xj& {xj>( {xj/ {xj2 {xj3 : _{xj5 {xj6 {xj]7 {xj7 {xjp9 {xj: {xj^; {xj; {xj= {xj? {xj%@ {xj@ {xjB {xj+D {xjD {xjE {xj H {xjI {xjlJ {xjL {xjN {xj9P {xjP {xjQ {xjS {xjU {xj V {xj;W {xjlY {xjY[ {xj[ {xjr] {xjg_ {xj"b ,{xjsc {xje {xjh ,{xji {xjk {xjm {xj/n {xj?p {xjr {xjt {xj@u {xjmv {xjnx {xjz {xjz {xj{ {xj~ {xj~ {xjy {xj l _d - 2 ruby potions (gained 1){xj܃ {xj {xjw {xj {xj ,{xj {xj {xj$ {xj {xj {xj {xj {xj {xj {xj {xjY {xj {xj {xj {xjz {xj {xj՝ {xj {xjǡ {xjD {xjO {xj̤ {xj" {xj {xjH {xj {xj {xjM {xj: {xj {xj= {xj {xj {xj {xjG {xj {xjP {xj {xj {xjc {xj {xj {xj {xjn {xj {xjY {xj {xj {xj {xj {xj {xj {xjs {xj {xj {xj {xjv {xj {xjn J{xj ,{xj {xj {xj. {xj {xj_ {xj) {xj {xj {xj {xj {xj {xj& B{xjm {xjJ {xj {xja {xjH {xj ,{xj {xj {xj {xjC {xj" {xj {xjj ,{xjy {xj4 {xj {xj {xj {xj {xj {xj {xjJ {xj} {xj ,{xj {xj {xj {xj {xjE {xj {xj {xj6 {xj {xjO {xj {xj {xj {xj {xj {xj5 {xj {xjm {xj {xjx {xjS {xj! {xj! {xj-" {xj# {xj$ {xj% {xj& {xj,' {xj( {xj6* {xj* {xj+ {xj- {xj]/ {xj/ {xjx0 {xj2 {xj3 {xj}4 {xj5 {xj57 {xj8 {xj8 {xj9 {xj< {xj= ,{xj> {xju@ {xj B {xjxB {xj}C {xj]E {xjF {xj1G {xj&H {xj K {xjK ,{xjL {xjN {xjO {xjcP {xjQ {xjR {xjT {xjZU {xjV {xjJW {xjBX {xjX {xjSY {xj2[ {xj\ B{xjZ_ B{xj0a ,{xj|b {xjic ,{xjsf B{xj3g {xjh {xji ,{xj_j {xjk {xjl {xjTm {xjtn {xjo {xjt  ...........######### #...........##..#...# {xj9u r##...........#....###  ##..............P# #◊.............## {xju ##.............# ## #.#...........# ..# #####.........#...# ##.......@....# 923.6 (70.0){xjv U#..#.........# #.###.........#  #........##  #........#  ##.......#  #.......#  #....[..# {xj!z {xjz +4.6 (71{xj} {xj % _Found a helmet.{xj 3{xj {xj= {xj {xjr ,{xj {xj ,{xj ,{xj B{xj {xj ,{xj {xj {xj {xj {xj# {xj_ {xjI {xj {xj {xj {xj {xj] {xju {xj {xj {xjN {xj {xj {xj B{xj {xj( {xj {xj {xjk {xj {xj {xj  {xj {xj  {xj d You encounter a rime drake.{xj&  #........##   #........#   ##.......#  {xj?&  #.......#   #....[..#   {xjh& #.......#   {xj& ##...#.##   #...###   #..@#   {xj' #....#   k.....##  #.P###◊##  ## ##   {xj?'  k   rime drake (asleep) {xjf' ,  {xj' !{xj+ ,35.6 (1{xj, 26.6 (12 _{xj/ {xj!2 {xjh#.###.........#  #........##  #........# {xji##.......#  #.......# {xj ##.#  #.#  #....[..#  #.......# {xj H ##...#.##  #...###  #@..#  #....# {xjĜ k.....## #.P###◊  ## #{xj a   {xj {xj %8{xjؤ {xj {xj% {xj8# #{xj#{xj38#....[..#{xj^...{xj#...#.# #...### # .#{xj....k.....#..#.P###◊## ## ### k   rime drake (asleep){xje[ {xj kkcatching breath)The rime drake hisses angrily.{xj; *****The rime drake breathes ice at you.{xjy{xjR=.k{xjG@...{xjJD====9{xj{xj {xjP_The icy flash freeze misses you.{xj0{xj2rcupup the Grappler (Gnoll Shapeshifter) Turns: 17071, Time: 01:37:24 Health: 111/111 AC: 13 Str: 14 XL: 14 Next: 53% Magic: 27/27EV: 15 Int: 24 God: Vehumet [****..] Gold: 1231{xj3/SH:  0 Dex: 13 Spells: 8/32 levels left rFire + . . (50%) i - +1 short sword (venom) {xjD3srCold + . . (50%) j - melded orb {Pyromania} rNeg . . . (100%) m - +2 leather armour {rF+} rPois .{xjo3X(100%) I - +2 hat {SInv} rElec .(100%) F - +2 cloak {Stlth+} rCorr .{xj3?(100%) g - +0 pair of gloves {Stlth+} SInv + M - melded +2 pair of boots Will +....{xj3t - amulet of dissipation Stlth ++++++f - +6 ring of intelligence HPRegen 0.38/turnG - ring of wizardry MPRegen 0.20/turn{xj4p - spore talisman of Bad Feelings {rC+ Int+5} %: wizardry (x1) @: spore-form {xj;4A: weakening spores, sporulate, fangs 1, treasure sense, distributed training{xjw {xj e#........#   cupup the Grappler##.......#   Gnoll of Vehumet ****..{xj ;#.......#   Health: 111/111 ========================#....[..#   Magic: 27/27 ========================#.......#   AC: 13Str: 14##...#.##   EV: 15Int: 24#...###   SH: 0Dex: 13{xj #...##   XL: 14 Next: 53% Place: Lair:1#@...#   Noise: ====-----  Time: 16939.6 (0.0).....k....##   i) +1 short sword (venom){xj Y..#.P###◊##  Throw: 44 darts (poison)## ###  Spore    k   rime drake (catching breath) {xjB 3 _d - 2 ruby potions (gained 1) _Found a helmet. _You encounter a rime drake.The rime drake hisses angrily.  The rime drake breathes ice at you. {xj W_The icy flash freeze misses you.{xjy {xj+ {xj {xjY,  {xj,  {xj- Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.{xj Your spells (cast)TypeFailure Level  a + Inner FlameHexes/Fire1% 3 b - Forge Lightning SpireAir/Forgecraft1%4  c - Yara's Violent UnravellingHexes/Alchemy1%5  d - Brom's Barrelling BoulderConjuration/Earth1%4  u - BlinkTranslocation1%2  x - Plasma BeamFire/Air4%6 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit{xjV%{xj){xj-e#........#   cupup the Grappler##.......#   Gnoll of Vehumet ****..{xj-#.......#   Health: 111/111 ========================#....[..#   Magic: 27/27 ========================{xj".#.......#   AC: 13Str: 14##...#.##   EV: 15Int: 24{xjP.#...###   SH: 0Dex: 13{xj.#...##   XL: 14 Next: 53% Place: Lair:1#@...#   Noise: ====-----  Time: 16939.6 (0.0){xj......k....##   i) +1 short sword (venom){xj.l..#.P###◊##{xj-/%  Throw: 44 darts (poison)## ###  Spore  {xji/  k   rime drake (catching breath) {xj/ _You encounter a rime drake.The rime drake hisses angrily.  {xj/The rime drake breathes ice at you. _The icy flash freeze misses you.{xj/Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.{xj@0{xj,4#........#   cupup the Grappler{xj`4##.......#   Gnoll of Vehumet ****..#.......#   Health: 111/111 ========================{xj4#....[..#   Magic: 27/27 ========================#.......#   AC: 13Str: 14{xj4##...#.##   EV: 15Int: 24#...###   SH: 0Dex: 13{xj4#...##   XL: 14 Next: 53% Place: Lair:1{xj5#@...#   Noise: ====-----  Time: 16939.6 (0.0).....k....##   i) +1 short sword (venom){xjA5#..#.P###◊##  Throw: 44 darts (poison)## ###{xjo5  Spore    k   rime drake (catching breath){xj52  {xj5 _You encounter a rime drake.The rime drake hisses angrily.  The rime drake breathes ice at you. _The icy flash freeze misses you.{xjv6Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.{xj9P  Okay, then.{xjU:{xjo={xj>. _{xj  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.{xjaH#........#   cupup the Grappler{xjH##.......#   Gnoll of Vehumet ****..{xj6I#.......#   Health: 111/111 ========================#....[..#   Magic: 21/27 ==================------#.......#   AC: 13Str: 14{xjI##...#.##   EV: 15Int: 24{xjI#...###   SH: 0Dex: 13#...##   XL: 14 Next: 53% Place: Lair:1{xj-J#@...#   Noise: ====-----  Time: 16939.6 (0.0){xj_J.....k*...##   i) +1 short sword (venom){xjJl..#.P###◊##{xjJn  Throw: 44 darts (poison){xjJI## ###{xj9K  Spore    k   rime drake (catching breath){xjlK {xjK{xjKLConfirm with . or Enter, or press ? or * to list all spells. {xjK'_Okay, then.{xjLzCasting: Inner Flame (safe; 1% risk of failure)  {xjdL Confirm with . or Enter, or press ? or * to list all spells.Casting: Plasma Beam (dangerous; 4% risk of failure)  {xjLWPress: ? - help, Dir - look around, f - activate{xjA#........#   cupup the Grappler{xjA##.......#   Gnoll of Vehumet ****..{xjA#.......#   Health: 111/111 ========================#....[..#   Magic: 21/27 ==================------#.......#   AC: 13Str: 14{xj-B##...#.##   EV: 15Int: 24#...###   SH: 0Dex: 13{xjB#...##   XL: 14 Next: 53% Place: Lair:1#@...#   Noise: ====-----  Time: 16939.6 (0.0).....**...##   i) +1 short sword (venom){xjB..#.P###◊##  Throw: 44 darts (poison){xjB## ###  Spore {xjGC   k   rime drake (catching breath) {xjyC{xjCLConfirm with . or Enter, or press ? or * to list all spells. {xjC'_Okay, then.{xj DzCasting: Inner Flame (safe; 1% risk of failure)  {xj8DMConfirm with . or Enter, or press ? or * to list all spells.{xjqD Casting: Plasma Beam (dangerous; 4% risk of failure)  Press: ? - help, Dir - look around, f - activate{xjD{xj{: ** {xj_Okay, then.Inner Flame (safe; 1%  {xjTaConfirm with . or Enter, or press ? or * to list all spells.Casting: Plasma Beam (dangerous; 4% risk of failure)  Press: ? - help, Dir - look around, f - activate{xjLThe bolt of lightning misses the rime drake.{xj=.k{xjc{xj L========40.6 (1{xj= {xjJ {xjH_The fiery plasma hits the rime drake but does no damage.{xj#0  {xj09Casting: Plasma Beam (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.{xj#........#   cupup the Grappler{xj;##.......#   Gnoll of Vehumet ****..#.......#   Health: 111/111 ========================{xj#....[..#   Magic: 15/27 =============-----------{xj#.......#   AC: 13{xjStr: 14##...#.##   EV: 15{xj'.Int: 24{xjW#...###   SH: 0Dex: 13{xj#...##   XL: 14 Next: 53% Place: Lair:1{xj #@...#   Noise: ========-  Time: 16940.6 (0.0){xj......k...##   i) +1 short sword (venom){xjH..#.P###◊##  Throw: 44 darts (poison){xjvI## ###{xjn  Spore  {xj  k   rime drake (catching breath){xj?3 {xjpThe bolt of lightning misses the rime drake. _The fiery plasma hits the rime drake but does no damage.  {xj*Casting: Plasma Beam (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.{xj"Casting: Plasma Beam (dangerous; 4% risk of failure)  Press: ? - help, Dir - look around, f - activate{xjT{xj #........#   cupup the Grappler##.......#   Gnoll of Vehumet ****..#.......#   Health: 111/111 ========================#....[..#   Magic: 15/27 =============-----------#.......#   AC: 13Str: 14##...#.##   EV: 15Int: 24#...###   SH: 0Dex: 13{xjI #...##   XL: 14 Next: 53% Place: Lair:1#@...#   Noise: ========-  Time: 16940.6 (0.0)......*...##   i) +1 short sword (venom)..#.P###◊##  Throw: 44 darts (poison)## ###  Spore    k   rime drake (catching breath) {xjݨ The bolt of lightning misses the rime drake. _The fiery plasma hits the rime drake but does no damage.  Casting: Plasma Beam (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Plasma Beam (dangerous; 4% risk of failure)  Press: ? - help, Dir - look around, f - activate{xj .* Casting: Plasma Beam (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Press: ? - help, Dir - look around, f - activate  The bolt of lightning misses the rime drake.  The fiery plasma hits the rime drake!!{xj<\ kThe rime drake is almost dead.{xj] Z6=1.6 (1{xjm` {xja B _The rime drake bites you but does no damage.{xj6Pvery poisoned, weak, ally…)P   burstshroom{xjThe rime drake is almost dead. _The rime drake bites you but does no damage.  You hit the rime drake but do no damage.rime drake is poisoned. Mushrooms sprout behind the rime drake.  The rime drake is engulfed in spores. The rime drake looks weaker.  The rime drake is almost dead.{xj5[=-------2.1 (0.5{xjAPP{xj! {xj!R_The rime drake closely misses you.{xjy( {xj.You hit the rime drake.  You kill the rime drake!{xj{xj^ {xj=4-------{xj6{xj\{xjD _Vehumet accepts your kill.{xj{xj2{xj${xj{xjH _No target in view!{xj  ##.#  #.......#  #....[..# {xj6 h #.......#  ##...#.##  #...### . #...## ....####....# ......P@...## #.P###◊{xj   ## ##   {xj {xj1 ;-3.6 (1.0 _{xj {xjx {xj{xjgJX=#........#  ##.......#  #.......#  #....[..#  #.......#  ##...#.##   #...###  . #...##  ....####.@..#  -5.6 (2......P....##  ...#.P###◊##  ## ###   P{xj| #.##  #.# {xj0}##.......#  #.......# {xjz} #....[..#  #.......# ##...#.## {xj} {xj}O#...### {xj~ . #@..##  ....####....# {xjb~ ......P....## ...#.P###◊## ## ###{xj~W   {xj~9  {xj~6 {xj9{xjZ7=6.6 (1{xjo{xjχ{xja e # ##{xj #....[..#...#...#.# #...### .# ...####@...#.....P....#{xj ..#.P###◊##  ## ### {xj pP   burstshroom{xj/ [ {xjO {*P**{xj:V 0.{xjPZ X...P{xjZ ){xj[ %7{xjne {xjVg E _Your burstshroom violently releases its spores.{xj@> ##.#  #.......#  #....[..#  #.......# {xj@# ##...#.##  #...### . #...##  ....####....#  .......@...##  ...#.P###◊{xjA~  ## ## {xj3A  {xjOA+{xj{xjE%8{xj,{xj:{xj5 ##.#  #.......#  #....[..# {xj6| #.......#  ##...#.## {xj"6w. #...### {xj@6.. #...## .####....# {xji6D.## {xj6.#.P###◊## . ### ###  {xj6  {xjl:{xj:%9{xjD={xj{>{xj{xjں{xj{xjο{xj>{xjO={xjO{xjc8={xj{xj ##.......# ....# #.......# {xj<.....# #....[..# ......# #.......# ....... ##...#.## {xj...... #...### .... #...## {xj ..####....# ......## 51.6 (2{xj/..#.P###◊## ...# #### ### ###{xjL(  {xjg {xj{xj{xj4{xj+ {xj+ {xjf- {xjc2 {xj+4 {xj\5 {xj7 {xj;8 {xj; {xj< {xju= {xjHB S ##.......# {xjiB ..# #.......# ..## #....[..# {xjB ..## #.......# ..####...#.## {xjB )... #...### ..# #...## ..####....# [{xjB K..## 3{xjC ..#.P###◊## {xj7C #.....###### ### .####{xjYC R # {xj|C {xjD {xjH {xjJ  {xjJ _Found a ring mail.{xj? {xj {xj {xj {xj֟ {xj% {xj {xj {xjL {xj 9={xj {xj/  ##.......# ..## #.......# ..## #....[..# ..## #.......# {xj ..####...#.## ..# #...### ..# #...## ..####....# ..[..## 5{xjܬ }..#.P###◊## ##.....###### ###  #.#####  #{xj {xj {xjC {xj{xj4{xj^{xj{xj{xj%9{xj{xj{xj,{xj{xj ##.......#..## #.......#..## #....[..#{xjD7..## #.......#..####...#.##..# #...###..# #...##..####....#{xj+..[..##7#..#.P###◊####.....###### ###{xj #.##### ##{xjU{xj{xjd{xj 3{xj3 {xjg){xj+{xjG-{xj-{xj0{xj2{xjf2{xj3{xj9 ##........## #........## #....[...## #........####...#...# #...##..# #...##..####....#..[..##9##..#.P###◊## #####.....###### ### #.##### ###{xjM:{xjK>{xj?{xj{xj{xjg{xj {xj{xj{xj{xjf _Found a flail.{xjA  You see here a +0 ring mail.{xj{xj`U20= _{xj{xj) ####..## ##)..## #... #{xj..## ###..####..#{xj..# #... #..# #... #{xj..####... #.....@[..61{xj5 ####{xjS..#.P###◊# #####.....###### ### #.##### {xj5###{xj{xj{xj{xj {xj {xj {xj {xje {xjL {xj {xjҒ {xj} {xjڕ {xj {xjS {xjӜ {xj@ {xj {xj" #.###..## .. #...{xj\ l###.# #..#.{xj~ T# ##.##.{xj W## #..#){xj {## #....[#.## #..##.####...##....# #...#4.6 (3#.......{xjϦ < #...#...............####....#......[...............#####...........#.P###◊#######.....###### ### #.##### ### {xjѧ {xj {xjF {xj{xjB{xjp{xj{xj2{xj9={xj{xj {xj{xjwK1={xjk{xj{xjV{xj{xj{xj{xj{xjk{xj{xjN#.#...........#...# {xj#####.........#...#.. ##............##..## #..#.........#{xjm.#....##. #.###....{xj##.......## ..# #........##...###.# #........#{xjY#...# ##....##..{xj2## #....8.6 (4#)...{xjPO## #....[{xjn#..............## #.......###...............####...#.##........{xjS# #...###{xj#.......... #...###...............####....#{xj#......[...............######...........#.P###◊##{xj{xj4{xjM{xj {xj {xj {xj~ {xj {xjڷ {xj {xj {xjA {xj 9={xj! {xj7 {xj {xjv K2={xj {xj {xj {xj@ {xj {xj #◊.....#### ##.............##.## {xj #.#...........#...#  #####.........#...# {xj- .. ##............# #..## #..#.........## {xjc .#....##. ##.###...# ##.......## #..# #........## {xj #.........###@# #........# 72#......# ##.......# ##......## #.......# #)......## #....[..# #.......## #.......###......####...#.###........# #...####.........## #...###......####....#{xj {xj {xj {xjtm{xjyn{xjBt{xjv{xj ##..P#  #◊......####  {xjj ##......##.##  #.#....#...#   #####..{xjߐ #...#  .. ##....#  #..## #..#..##  .#....##. ##.###.  #{xj ## #.@# #.##  {xj# #.........###.## #..#  {xjz .............# ##.#  ##............## #.......#  #)..## #....[..#  ...## #.......#  {xjʑ  #....####...#.##   #.......# #...#  #.{xj ## #...##   {xj {xj| *3.6 (1{xjM {xja {xj6{xj{xj-{xj{xj2{xjFB{xjO={xj&{xj{xjA{xjK3={xjT{xj\{xj{xj{xjo{xj ##....##.## #.#...........#...# #####.........#...#{xj/.. ##............##..## #..#.........# .#....##. ##.###.........{xjAj ##.......## #..# #........# #.........###.## #........# #.........@...# ##.......#7.6 (4 ##............## #.......#{xj #).............## #....[..# #..............## #.......# ##.......####...#.## #{xj........# #...### #........## #...## #........####....# #[...............##{xjĜ{xj{xj {xj  {xj# {xjs@ {xjF {xjH {xjK {xj`S {xjY {xjI[ {xjM_ {xjMh {xj2q {xjr 9={xjx {xjO {xj 4= ##..... #.#.....### #####......... #.. ##. # #..### ## #..#..... #.#....##.# ##.### ##.......## #..# #.... #.........###.## #.... #......# ##...82.6 (5 ##.....## #... #).....## #... ##.....## #... ##.....####.. #.....# #..  ##.....## #.. [{xj `16;11H #.....####..  #......[.... {xj{xj,{xj{xj{xj{xj{xj{xj {xj"{xj"{xj${xj%{xj|'{xj'#={xj({xjH){xj-_ ## #◊{xj-x ##. #. {xj*.b#### #####. {xjM.#..# ##. ###..### ## #..#{xjm. #.#.# ##.###{xj.@ ##@......## #..# #5.6 (3 #....#.## #{xj.: #.............# ## ##.## # #){xj/8.## #{xj7/ ##.## # ##...### #{xjn/c....# ##....##{xj0{xj3{xj5{xj{xj{xj{xj{xj {xj K5={xjK {xj {xj {xjV{xj.{xjNA#...####...#{xjvf##..#◊... ##..... {xjp#.#.... #### #####.....{xj #..# ##.....###@.### ## #..#..7.6 (2{xjr#.#....##.# ##.###.##.......## #..# #...###.## #..#.{xj)# ##.##.## #.{xjL #).## #. {xjl#### #. ##.####{xjE {xj3{xj!{xj?{xj {xj {xjo {xj2 {xj {xj, ,{xj {xj ,{xjm {xj {xjT {xj 9={xj! {xjh# {xj$ {xj% K6={xjp& {xj' {xj") {xj) {xj=* {xj+ {xj, {xj- ,{xjL/ {xjX0 {xj0 {xj`1 {xj2 {xj4 e={xj6 {xjT7 {xj7 K7={xje8 {xj9  {xj: ._Magic restored.{xj; {xj_; {xj; {xj< {xj= {xj(> {xj> {xj? {xj@ {xj4A {xj|A {xjB {xjC {xjXD 9={xj E {xjmG {xjG {xjG {xjH {xjJ {xjRL {xjL {xjTM {xjN {xjO {xj;P {xjP {xj*R {xjyS {xjS {xjT {xjU {xj(W {xjW {xj[X {xjY {xjZ {xj6[ {xj\ {xj_ #...######.#.##..#### {xj_ ^####.....# ###........## #...........######### #...........##..#...# {xj ` ##...........#....### ##....@.........P# 7006.6 (19.0){xjI` #◊.............#### ##.............##.## #.#..{xjr` ...#...# #### #####.#...#{xj` #..# ##.....#{xj` ###..### ## #..#...##{xj` w#.#....##.# ##.###...#{xja ##.......## #..# #.##{xja {xjxd {xje {xj{xj({xj{xj<{xj{xj{xj] {xj. {xj{xj1{xj{xj{xjx{xj{xj{xj4{xj {xjI!{xj"{xj%{xj({xj){xj)*{xj,{xjZ.{xj.{xj0{xjz3{xjw5{xj7,{xj@9{xj:{xjs;{xjb<{xjw>{xj@{xj@{xjA{xjC{xjE{xjF{xj6G{xj'I{xjK,{xjL{xjN{xjP{xjQ{xjvR{xje{xjQk#...........#....### ##..............P##◊.............#### ##.............##.# #.#...........#...#### #####.........#...#..# ##............###..###### #..#.........#.#....##@# ##.###........21.6 (15##.......## #..# #........{xjk0#.........###.## #........#.............# ##...................## #.......{xj*lO).............## #....[..  ##..............## #....... {xjl! ##...............####...#.#  #.................# #...### {xjm{xjTu{xjZ {xj {xj+ {xjˊ {xj {xjW ,{xj_ {xj} {xjސ {xj {xj^ {xju {xjؔ {xjp {xj {xj {xj2 {xjԘ {xj {xj {xjc {xj {xj {xj {xjD {xjО {xj͟ {xj {xj {xj {xj~ {xj {xj_ {xjڤ {xjӥ {xjצ {xj {xj~ {xj {xjѪ {xj* {xj {xj {xjA {xj {xjI {xje {xj {xj {xj {xj {xjδ {xj {xj޵ {xj {xjW {xj {xj] {xj #.#.# #..#### ####.....# {xj; ###........## #...........######### #...........##..#...# {xjf #...........#....###  ##..............P# {xj #◊...@.........#### 35.6 (14 ##.............##.##  {xj x#.#...........#...# {xj #### #####.........#...# ..# ##............#{xj :###..###### #..#.........###.#....##.# ##.###.........#{xj0 ##.......## #..# #........###..{xj {.###.## #........#{xj {xj {xj {xj-{xj.{xj.{xj2{xj>4{xj5,{xj6{xj8{xjj8{xj(9{xj:{xj;{xj<{xj<{xj">{xjV?{xj?{xji@{xjA{xjC{xjkC{xjD{xjG###P...#.####.....#### ........## {xjH,#######..##  #...###  ###.#.#  {xj=H#..####  ####.....# ###.## 40.6 (5{xjwH.0)#...######### #.....{xjH##..#...#  ##...........#....### {xjH  ##.......P# #◊.............#### ##.............##.#{xj!I# #.#...........#...#{xjJI_ #### #####.........#{xjI{xjdL{xjM{xj {xj {xj {xj {xjs  .. ###..... #.# ####....... #.. ####......#### #..####.......### #..........#### ##......#######P...#.#####.....####.......@## 6.6 (6######..##  #...###  ###.#.#  #..#### ####.....# ###........###...........######### [{xj{ m #....##..#...# {xjOI{xjS{xjRT{xjU,{xjV{xj_X,{xjX{xjY{xj[{xj[{xj\{xj\{xj_B{xjC`{xj### ###P. ##P####.... ########..........{xjg #...##.........########...@..#◊.#.## #3.6 (2{xj #..##.####### # #.. ##.#  {xj ... ...#.......{xjk.......# .{xj.....# #.....# ##{xj&C ##{xj{xjA{xj\{xj ].... #..... #..... #.....#### ###...... ##P####.......# ########.... #...##.........###### #......#◊.#.##  #.@##.####### 6.6 (3 #..####.#  ..... .......... ........ .....# ..... .....# #....... .....# ##.......# {xj۾{xj߿{xjG{xj{xj{xja,{xjX{xj{xj{xjk{xj{{xj{xj{xj{xj{xj7{xj{xj{xj: _Found 11 gold pieces.{xjX{xj{xj{xj{xjX  You encounter a water moccasin.{xj;{xj.....# ### ###P......... {xj##P####...........# ########...........#...##.........########..{xjr #......#◊.#.## {xj< #..##.####### ####..####.### {xj......##....## ####...........@...# ###...................# #.....................# #..............# ##........{xjC....## ##..$.....# #◊.. S   water moccasin (asleep)♣♣....# ##..S♣ ♣♣...##.{xjG#### ###{xj,71.6 (5{xjv N2.6 (6 _{xj ...... ##P####.....##......# ########...........#{xjw ' #...##.........######## #......#◊.#.## #.#..##.####### ####..####.###  #.......##....####........###.....#....{xj $# #..# #.##  .....$.....# ◊.....♣♣....# ##....S♣ ♣♣...# {xjG .# ...#. #### ####..#{xj {xj *3.6 (1{xj {xj {xj9o ......# ########........... #...##.........########..{xjof #......#◊.#.## #..##..##.##### ####..####.###  #......##....######.........## ###.. ..# #.{xjo .# # .# ##{xj0pY # ##{xjp .....$..... #◊ .....♣♣....# ## ...S♣ ♣♣...# #.# .... ...#. #### ### ...## #..#{xjp2###..######{xjCu{xju%4{xj:y{xjz{xjd H #...##.........########.{xj  #......#◊.#.## ###..##.##### ##..####.###  ......##....####.........## ###.. ..# #. .# # {xj# .# ## # ## $..... #◊{xjL .♣♣....# ##S♣ ♣♣...# #{xj .. ...#.# #### # ...## #..{xj #. ..## ###..##### #.#....##.{xjx {xj$ %5{xj {xj {xjR #......#◊.#.## #.##..##.####### #####..####.### {xjV ......##....####.....###.... #....{xj"# #..# #.##  $.....# ◊{xje......♣♣....# ##.....S♣ ♣♣...# .#{xj..... ...#.# #### ###.... ...## #..# .... ..## ###..######{xjN ..# #.#....##.##.......##{xj{xj%6{xj{xj {xj  ##..##.####### ####..####.### {xj  ......##....#####.........## ###......### ## $  #◊♣♣#S♣ ♣♣{xj7  #.#... ...#.# #### ##... ...## #..#. .##{xj ~ #.........# {xj {xje %7{xj {xj;1 ##..##.#  ##..####.###  ......##....## {xj< .## ### .# # .# # .# ## .## ##{xjk< ......$@....# #◊ ......♣♣....# ## ....S♣ ♣♣...# #.{xj< ..... ...#.# ####  .... ...## #..# .... ..## ###..{xj%=S   water moccasin (asleep). ..# #.#....##. .## ##.# #.{xjvA{xj B%8{xj5E{xj\F{xj ##..##.# .##..####.###{xj ......##....##  .## ### {xjS.# # .# # {xjqa.# ## {xj.## ##.@.....# #◊{xjv.♣♣....# ##{xj.S♣ ♣♣...# #{xj.. ...#.# #### .. .{xj ..## #..#... ..## ###..{xj'F   cane toad (asleep){xjIc..F ..# #.#....## S   water moccasin (asleep).... .## ##.{xj~? #{xj{xjD%9{xj{xjS _You encounter a cane toad.{xjO {xjnL_You see here 11 gold pieces.{xjr .##.###  ......##....###{xjr x.........## # {xj2s b..# #. {xjs `.# # {xjs a.# ## {xjnt # ## $.....#{xjt * #{xjt `♣♣....# #{xjBu ♣.....S♣♣♣♣...# {xju .. ...#.# #### . ...## #..# {xjw .. ..## ###..###F.. ..# #.#........ .## ##.........  #{xj5 {xj} -80 _{xjӘ {xjJ {xj (.You encounter a cane toad. _You see here 11 gold pieces.  The helpless water moccasin fails to defend itself.  You stick the water moccasin like a pincushion!!!  Mushrooms sprout behind the water moccasin.  You kill the water moccasin!P†PPPPP 3 burstshrooms (unaware){xjӢ 51.1 (0.5PPPP _Vehumet accepts your kill.{xjn N......##....##........## # ..# #. .# # {xjLn .# ## ..## # $..... ♣{xjqn .♣♣....#  ♣....P@♣♣♣♣...# {xjn .PP♣ ...#.# ####{xjn ♣........ ...## #..#... ..## ###..##{xjn F..... ..# #.#.............## ##........... {xjn Y....... ##{xjEt {xjt ,2.1 (1.0{xjSx IPPPPP{xjz { _You see here a water moccasin corpse.{xj2 .##..####.### # #.# #.# ....#.......##..$.....#♣.....@..♣♣....# ♣♣....P†♣♣♣♣...#  ♣.....PP♣.# #### ♣ ...## #... ..## ###..#F..... ..# #.#.## ## #.............. #3 _PPPP{xj{xj) .........##....##........##..# .# .# # $..... ♣.♣♣....# ♣♣...@P†♣♣♣♣...# ♣.....PP♣ ...#.# ### ♣........♣ ...## #....... ..## ###..SF........# #.#...........## #.. S   water moccasin (asleep).. #PPP 3 burstshrooms (unaware) ## *****You encounter a water moccasin.{xj .****P 2{xjȇ /.{xjQ ....†....P   burstshroom4{xj՟ APP{xj H _Your burstshroom violently releases its spores. x2{xj3W6........##.{xjWs#$.....#  ♣{xjW5♣♣..{xjWb♣.....†♣♣♣♣{xjX♣....@.P♣ ...#.# ###{xjCX..♣ ...## #..........## ##{xjuXS{xjX|F........# #...{xjX9## ##.{xjYJ #..[{xjEYG #){xjNb& {xjb$**{xjb>****Found a leather armour.{xj0.{xjg.†....{xj%5{xj{xjY {xj7_Your burstshroom violently releases its spores.{xj[I ....#.$.....#  ♣♣♣♣.....†♣♣♣♣♣.......♣.♣...#.# ###.♣ ...## #..........## ##SF #...## ##. #..S   black mamba (asleep)[ #F   cane toad (asleep){xjI ..#.#....S.◊#)S   water moccasin (asleep)#{xjI {xjM S.You encounter a black mamba.{xjqN 8.S{xjS iS6{xjY N _The water moccasin hisses angrily.{xj{xj-.....#.{xja$.....#  ♣{xj♣♣{xjEv♣.....†♣♣♣♣{xji♣.......♣.♣...#.# ###.♣{xj.♣♣....## #....S.....## ##{xj,.....F{xjPO #..## ##. #..[ #..#.#....S.◊#{xj)#...#..######## ##{xjBS.{xjk@S.{xj<.S{xjWS{xj%7{xj{xj{xjv .The helpless cane toad fails to defend itself.  You spit the cane toad like a pig!!! Mushrooms sprout behind the cane toad.  You kill the cane toad!{xj|>S.{xj<.S{xj .PPPS   water moccasinPPP 3 burstshrooms (unaware){xj266 (0.5{xj޶XPPPPP{xjZ _Vehumet accepts your kill.{xj%  {xj^9Casting: Plasma Beam (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.{xj=<.S{xj .An electric hum fills the air. The black mamba bites your burstshroom! x2{xj‡(ally target)‡   lightning spire (minion){xj]PP 2 burstshrooms{xjg3----===8.6 (1.0{xjG‡‡{xjs> _Your burstshroom is destroyed!{xj{xj 8 .#{xja.....#......# {xjB7.......##..{xjq?.$.....#{xjd ♣........♣♣....#{xj ♣♣.....†♣♣♣♣...# {xj~ ♣♣.♣...#.# ## .♣♣..{xj♣♣....## #S...## ###{xj............# #.#P.P‡.....## ##S{xjc= #.{xj8.. #{xjY[........ ##{xj!#.#......◊#.. #)#...#..######## ##{xj~AS.{xj.M  The water moccasin misses you.{xj1/{xj0.--9{xjPSP‡‡PP _The water moccasin bites you but does no damage.{xjf 8 .#{xj;g c .# ..#{xjg ] ..## ..{xjg I.$.....#{xjCh l ♣.♣♣....#{xjh  ♣♣.....†♣♣♣♣...# ♣{xjh t.♣.♣...#.#  .♣♣{xj,i .♣♣....## ##......S...## ###{xj|i d...# #.##{xji .PSP‡.....## ##. #{xjj h#. #.[{xjhj 8. ##{xjj .#..#.#......◊#.. #) #...#..# ##{xjPn lS.SS{xjn {xjo {xjo :S.{xjv .****{xjv !***{xj 1.{xj .......   burstshroomYour burstshroom violently releases its spores.{xjS ******S  distracted, ally target){xj  Your lightning spire shoots out a bolt of lightning at the black mamba!The bolt of electricity hits the water moccasin!{xj{ ..SS..S{xj /==90{xj E‡‡{xjY C _The bolt of electricity hits the black mamba!{xjP  {xjYou hit the black mamba.  {xjdMushrooms sprout behind the black mamba.  You bite the black mamba, but do no damage.{xj{xjP PPP{xj&PPPP 4 burstshroomsThe black mamba is heavily wounded.{xjd08---1.1 (0.5{xjaPPPP{xjl {xjh_The black mamba bites you. The water moccasin barely misses you.{xjA9  The black mamba is heavily wounded. _The black mamba bites you. The water moccasin barely misses you.You hit the water moccasin. The water moccasin is poisoned.  Mushrooms sprout behind the water moccasin.  {xjrSThe water moccasin is engulfed in spores.  The water moccasin looks weaker.{xjD *P****(very poisoned, weak, …)PPPP {xj6 burstshroomsThe water moccasin is moderately wounded.The black mamba completely misses you.{xj"1.{xj*GPP......{xj0*5{xj2+K------6{xjB6`PPP‡‡{xjx6GPPPP{xjt; {xj;7_Your burstshroom violently releases its spores.{xj] .# .# ..# ..## ...{xj ^ $.....# ♣.♣♣....# ♣♣.....†♣♣♣♣...# ♣.♣.♣...#.# #{xj1^ .♣♣.♣♣....## #.{xj|^ #......SSP.## ###.......PPPP.# #.#.#.‡.....## ##..{xj^ m #.#. #.{xj^ W..[. ##.{xj^ .#..#.#......◊#.. #).#...#..# ##.{xj_ ?PPPP{xjg ~  The black mamba misses you. The water moccasin bites you.{xjch Q7-4{xjh 7=2.6 (1.0{xjm PPPPP‡‡PPPPP{xjo  {xjo _The black mamba barely misses you. The water moccasin barely misses you.{xj.# .# .# ....## ..{xjp$.....# ♣.♣♣....# ♣♣.....†♣♣♣♣...# ♣.{xjE♣.♣...#.# #.♣♣.♣♣....## #.{xji#......SSP.## ###.......PPPP.# #.#.{xjy#.‡.....## ##..{xj #.#. #...[.{xj ##..#..#.#......◊#.. #).#...#..#{xjC ##.{xjJ<S.{xj={xjb98/111 --=3{xjO^PPP‡‡{xj}<PPP{xj`N _The water moccasin bites you. The black mamba bites you!{xj S..# #......# #.....## .$.....#  ♣♣♣....# {xj\ ♣♣.....†♣♣♣♣...# ♣.......♣.♣...#.# ####.♣♣...S....♣♣....## #..#.......SP@.......## ###..#......PPPP.# #.#.#{xj ....‡.....## ##.......... #..{xj ##...[# ##..#..#.#{xj {◊#..# #).{xjS  #...#..######### ##. ##.{xj *******The water moccasin bites your burstshroom.  The black mamba bites your burstshroom!{xj*x 1.{xj$} x*** 4{xjF .Your burstshroom violently releases its spores. x2  The dizzying spores engulf the water moccasin!{xjK & {xj `****P*{xj G P 3{xj WThe water moccasin is almost dead.{xj7e .  The water moccasin is almost dead.  Your burstshroom violently releases its spores.dizzying spores engulf the black mamba.  {xjne aThe black mamba is severely wounded..{xjPp Z S.....S{xjp `..P.P...... {xjp ldazed, very poisoned,PP 2{xjp KThe water moccasin is dazed by the spores.{xjcu I ***{xju ***{xju o*Your lightning spire shoots out a bolt of lightning at the black mamba!{xj (...{xj $.S.{xj ).{xj -=4{xjN #P{xj F‡‡P{xj  {xjO __The bolt of electricity misses the black mamba.{xj) .....# $  ♣{xj *♣♣{xjG*♣.....†♣♣♣♣{xjj*♣.......♣.♣...#.# ####{xj*.♣♣...S....♣♣....## #..{xj*#.......S.........## ##.P.P{xj+/ #.#...{xj8+#{xja+u....‡.....## ##..{xj+=....... #.{xj+#..[{xj++# #{xj,P#..#.#◊#{xjH,){xjo,o #...#..######### ##{xj, ## ◊.. .{xj,{xj/' {xjB/.{xjd/#You kill the water moccasin!{xj/KVehumet accepts your kill.{xj0.{xj?0%S{xjv6‡   lightning spire (minion)PP 2 burstshrooms{xjo:#9{xj:--{xj:r5==--5{xj{?8P.P{xj?‡{xj?:‡PP{xjA {xjAj_You feel your power returning. The black mamba closely misses you.{xjIR # .$  ♣♣♣♣.....†♣♣♣♣..{xj♣.......♣.♣...#.# ####{xj.♣{xjh.♣♣....## #..{xju#........S........## ##.{xj+(P.P{xjL4 #.#...#{xj...@‡.....## ##..{xj=....... #.{xj#{xj@..[# #{xj=P#..#.#◊#{xj){xj #...#..######### ##{xj ## ◊..  ..{xj/.#{xj7A.S{xj****{xj8*P*{xj ***{xjCVehumet accepts your kill. {xj^l_You feel your power returning. The black mamba closely misses you. {xjY The black mamba attacks as it pursues you!  The black mamba bites you.  {xj$You are poisoned{xj@.  The black mamba poisons you!{xj0.{xjt+ ****   burstshroomYour burstshroom violently releases its spores.  The black mamba bites you but does no damage.{xj {xj.Your burstshroom violently releases its spores.  The dizzying spores engulf the black mamba.  The black mamba is severely wounded.{xj{xjP .....{xj....S....dazed, ally target)  The black mamba is dazed by the spores.{xj! .Your lightning spire shoots out a bolt of lightning at the black mamba!The bolt of electricity hits the black mamba!  The black mamba dies!{xj/****{xj***‡   lightning spire (minion){xj<b.......{xjlB{7===-8=={xjBO6Pois Spore {xjFD‡‡{xjGH {xjuHT_Vehumet accepts your kill.{xj@F F..#..{xjF #...$.........♣♣...{xjG ♣♣.....†♣♣♣♣...#  ♣.♣...#.# ### .♣♣........♣♣....## #.# ###..#..@.......# #.##{xj^H ‡.....## ##.#... .[......#{xjH .#..#.#......◊#..# #)#...#..########### ◊{xj I =#.....{xjS {xjT 54-{xjOU s6==---7{xj\ {xj_  {xj_ M_You feel very sick.{xj{xj>{xj5 {xj{xjw1-{xj\b _You feel very sick.{xji{xjL89-{xjo{xj" .......#........# #.........##...........$..{xj%#♣.♣♣....#  ♣♣.....†♣♣♣♣...#  ♣.......♣.♣...#.# ### .♣♣.....@..♣♣....## #..#{xjp#---9.6 (2..........## ###..#..# #.#‡.....## ##.. {xj##........... #‡..[...............#..#.#......◊#..# #)#...#..######### ##{xj${xj${xj){xj*$ _You feel sick.{xj] {xj {xj {xj- {xjW {xj %8{xjj {xj 3 _You feel sick.{xj {xjg g6-={xj {xj,  _You feel sick.{xj You feel very sick. _You feel sick.  You see here a water moccasin corpse.{xj {xj c5-7={xj {xj | _You feel sick.{xj, {xj e _You feel sick.  You now have 1242 gold pieces (gained 11).{xjU%4{xja{xjG ##..##.#######  .##..####.### .##....## #....## ###........# #..............# #......................# ##............## ##..........# #◊{xj104.6 (5 ♣..♣♣....# # ♣♣.....†♣♣♣♣...# # ♣.♣.♣...#.# #### #.♣♣........♣♣....## #..##.................## ###..####..................# #.#....## #..........‡.....## ##.. ..................# #... {xj{xj {xj. $ _You feel sick.|xjPv|xjw|xjM||xj~|xjd' |xj>.You feel sick.|xj|xj|xjJ|xj$ |xj-A_Your lightning spire fades away.|xj3  You feel sick.|xj#3|xjP-=|xjR|xjS |xj|xjF_You are no longer poisoned.|xji |xjd You see here a water moccasin corpse.|xj|xjB _|xj|xj'|xjh|xj|xj-D4=|xj|xj|xj|xj|xjS |xj)0W...................# #.|xj0s...................# ## |xjI1.........##  ......# |xj1_ ♣.♣♣....#  |xjl3+♣♣.....†♣♣♣♣...#  ♣.♣.♣...#.# ####  .♣♣..♣♣....## #..# |xj4q#...## ###..##|xj409...|xj5.........# #.#....#................## ##........|xj5o.........# #......#.................|xj 6....|xj6 ..[..............## ##......|xj6T .#..#.#......◊#..# #)...... #...#..######### ##|xju7 ## ◊.. ##|xj;|xj]|xj5|xj|xj|xjl|xj|xj|xj`|xj|xj!|xj?"U5=|xjs%|xjQ&|xjl(|xj(|xja*|xj,|xj.|xj5/%6|xj0|xj6i ♣♣♣....#  |xjn7♣♣.....†♣♣♣♣...#  ♣.♣.♣...#.# ## .♣♣..♣♣....## #..|xj7i#.................## ###....................# #.#..#.........## ##............|xj9o.. #.........# #....13.6 (4 ..[......## # .#..#.#◊#..# #) #...#..######### ## ### ◊.. ## .... # #P... ## ##... # #|xj9|xj=|xj>|xjf|xj|xj|xj|xj|xj|xj\|xj|xj|xjY|xjk|xj .♣ ♣.♣.♣...#.# #...♣♣........♣♣....## ##.................##...........# #.# #..........## ## ....#  #...........# # ..[.......## ## .#..#.#◊#..# #)5.6 (2 #...#..######### ## ### ◊..# ## ..... # #P..... ## ##...... #.. ........ #.. #........ ### |xjG|xjH|xjK|xjW|xj_]|xj^%7|xja|xjd|xjFf|xjf|xjIh|xjj|xjl|xjQm|xjn|xj.q|xjut|xjuK8=|xjv|xj|r#.........## ##....|xj<|......# #...............# #..[........## ##..|xj|>.#..#.#......◊#..# #). #...#..######### #|xj| ###.◊..##### # #........## #. #P... ##9.6 (4|xj|E ##......... |xj} #.......... ##......... ###|xjJ} ##........ ###....◊# ######|xj}   |xjT~|xj|xj|xjr|xjVs|xjt|xjz|xj@~,|xj|xj|xj|xj%U9=|xj|xj|xjΆ|xj-|xj|xjb..[## ##...|xj.#..#.#......◊#..# #)..#...#..######### ##..###.◊..##### ##.. #........#### #...|xj&R#P..........# ##..##........... #..#.... #.##..|xjX# ####22.6 (3##.# ##|xj##....◊###  #######  |xj>|xjQ|xj|xj|xj: |xj |xj! |xjn |xj |xjb |xj' |xjm |xj! |xj# |xj$ &90|xj& |xjA( |xj(* |xj+ |xjH, |xj9. |xj30 |xj$1 |xjT1 1|xj2 |xj-9 |xjd9 c..[....## ##....|xj9 .#..#.#......◊#..# #)....|xj9 \#...#..######### ##....|xj9 h###.◊..##### ##....|xj$: O#........#### #....|xjm: #P..........## ##....##...........## #....|xj: g#.............# #......[|xj: ##.......@..# ####....6.6 (4|xj; ##.........# #####.###....◊### #.####### |xjB; *##|xj@< |xjDA |xjB |xj |xjZ |xj0 |xj |xj  |xj ,|xj |xj$" |xj" |xjL# |xj( >..# |xj4( #.................# #..[..............##.#..#.#......◊#..# #)|xja( #...#..######### #####.◊..##### |xj( .#### #.P## #.|xj)) ....@...## #...8.6 (2#.......# #......[##..........### ####....##.........#|xjy) #####.###....◊####. ####### ##|xj6* |xj- |xj/ |xj2|xjH3|xj3|xj}9|xj:|xj<;2|xj=|xjC?,|xj?|xjpA|xjB|xjB|xjC|xjE|xjM3=|xjN|xj(P|xjQ|xjRU4=|xj_S|xjUU|xjW|xjW|xjX|xj;Z|xj}[|xj[|xj\|xj^|xjc_|xj_%5|xj`|xja|xjc|xjic|xj-d|xjue|xjf|xjf|xjg|xjk ♣♣.....†♣♣♣♣...# #|xjWl .♣ ♣.......♣.♣...#.# #### #.♣♣........♣♣....## #..# #.................## ###..####|xjl..................# #.#....###................## ##..........# ##.....|xjl..# ..[..........#39.6 (1|xjl1.0).#..#.#......◊#..# #)|xjl.#...#..######### ##...|xj!m###.◊..##### ##.......#........#### #........#P..........## ##........|xjHmp##...........## #........ |xjom#.............# #......[. ##..........### ####.....|xjn|xj{q|xjr|xj#|xjn$|xj &|xj-3|xj-Z678=.................## ###......................# #.........................# #..................# ##..........## ##.....................# #◊ ♣........♣♣....# ## ♣♣.....†♣♣♣♣...## #.#.♣ ♣.......♣.♣.@.#.# #### ####46.6 (7.0) ...♣♣........♣♣....## #..# #.................## ###..###### ....|xj]'..............# #.#....##.# #................## ##.## ..................# #...## #.................# #... ..[..............## ##.... .#..#.#......◊#..# #)......|xj|xj|xj"|xj|xjض|xjk9=|xj1|xj^|xj|xjC|xjY|xj|xjݾ|xj|xj|xjE|xjn+100/111|xj>|xjk|xj|xj)|xj|xj ##..##.#######  ..##..####.### |xj$ .........##....## # ......|xjt4...## ### ............# # ...................# #|xjv ...................# ##|xj?k .................## ## ..........@......# 51.6 (5 ♣........♣♣....# # ♣♣.....†♣♣♣♣...##  .♣ ♣.......♣.♣...#.# ####  ...♣♣.♣♣....## #..#  #..........## ###..#  |xj.........# #.#....#  #........## ##  ...|xjK.........# #|xjU|xj/|xj&|xj3|xj?|xjA|xj,|xj|xj |xj |xj ;1|xj |xjP,|xjR|xj|xj|xjK2=|xj|xjA|xj|xj2|xj|xjZ|xj|xj#|xj|xj ? ##..##.####### ###....##..####.### ##.#.........##  #|xj!1......##  #......#  ##......#  #......#  #......##  #..........# 7.6 (6 .....♣........♣♣....# |xj!g #.. ♣♣.....†♣♣♣♣...## # .♣ ♣.......♣.♣...#. ...♣♣........♣♣....# #.................##  ..................# #. #................## ## |xjv"o......# #|xjS%|xj&|xj |xj |xj- |xjz |xj |xj k3=|xj |xj |xjJ |xj |xj? |xjf |xj |xjS |xj |xjW |xj %4|xj? |xjf |xj |xj |xjn |xjw$ b###....##..####.## ##.#.........##.... #........... #.... ##|xj$ y.... #...... #........##............♣........♣♣...62.6 (5#..♣.♣♣.....†♣♣♣♣..... ##.♣♣♣.......♣.♣...|xj% . ...♣♣........♣♣... ##................. .................. #................# .................. #....|xjK& |xja8 |xj |xj6 |xj |xjy! |xj# |xj% %5|xja% |xjF( |xj* |xjK* |xjY+ |xj- |xj. |xjr/ |xj0 |xj2 |xj3 |xj3 %6|xj5 |xj6 |xjd8 |xj8 |xj9 |xjd> X.... #..................|xj> c.....#...................##........|xj> J..........♣........♣♣|xj0? .....#..♣.♣♣.....†♣♣♣♣... ##.♣♣♣.|xjg? ♣.♣. #...♣♣♣♣ ##........ |xj? #.@.............7 ##................# ...............|xj?  |xj? ##.............. ..[......#|xj<@ #..#.#......◊#..# #...#..######### ###.◊..##### #####|xj@ |xjD |xjE |xj2|xj3|xj7|xjAZ|xji`|xj>b|xje|xjl|xj^p|xjpK7=|xjIs|xju|xjv|xjv|xjLz|xj^......♣♣♣|xjEs♣.♣♣.....†♣♣♣♣|xj ##.♣♣♣.......♣.♣|xji #...♣♣....|xj݊ |xje##............... |xjXH#.........|xj\ ##........#|xj5..##|xj&%70.6 (3|xjN..[|xjub#.#..#.#◊#..#|xj&#.|xjÌ@Spore ....|xj0 |xj"#P..........##|xj8Q ##...........#|xj_= #.............|xjE |xjS|xj<|xj:|xj |xj |xj |xj  |xjS  .....#..♣.♣♣.....†♣♣♣♣ ... ##.♣♣..♣. . #...♣♣..♣♣ |xj Y ##..... #.. ## #.. ## #@.[ |xj  #.#..#.#◊#.. ####...#..####### ###.◊..#####  #........#### |xj7  #P..........# ##.... #.... ### |xj  |xj: b8=1.6 (1 |xj  |xj;  |xj0 |xjW1 |xj3 |xj> |xj@ |xjC, |xj D |xjE |xjVF |xjvG |xjI |xj0K;9 |xjL |xjkN |xj!P |xjP |xjX.... #......................#.....................##.........................♣........♣♣.....#..♣.♣♣.....†♣♣♣♣... ##.♣♣♣.♣.♣. #...♣♣♣♣##..#.@..5.6 (4##..........##..................##.................#..[....... |xjX#.#..#.#......◊#..#####...#..############.◊..######..#### |xj;Y |xj^] |xj^ |xj!3 |xj |xj+ |xj. |xj#1<10 |xj2 |xjV4 |xj4 |xj5 |xjj7 |xj9 |xj9 |xj: |xj; |xj>a1= |xj> |xj`C[ ##.### |xjC#............ #........... ##.............. |xjC".... #.....................#..............##........................♣........♣♣ |xjDM.....#.@♣.♣♣.....†♣♣♣♣9... ##.♣♣♣.......♣.♣....♣♣........♣♣ |xjZD...............#................# .................. |xjD ##................. #..[......# |xjDE  |xjE |xj)I |xjJ" _HP restored. |xj  |xj?  |xj  |xj  |xj`  |xj , |xj  |xj  |xj  |xj  |xj  |xj  |xj6  |xj  |xj  |xj  |xj 9= |xj  |xj  ##..####### ###....##..### |xj ##...◊#####.#..###........#...........##.... |xj/ 0.....##.... |xj] J....#...#. |xj .. |xj O.......@.##........... |xj޼ 83 |xj0 s..............♣........♣.........#..♣.♣♣.....†♣♣$.......###.♣♣♣♣ |xj[ ........##...♣♣♣........###..... |xj ?.......###..... |xj ....... ##....... #. |xj  |xj  |xjX   |xj %_Found 16 gold pieces. |xj> |xj |xj |xj |xj B |xjpJ _Found a stone staircase leading down. |xjZ |xj |xj |xjJ _Found a stone staircase leading down. |xj |xj |xjf |xj |xj |xjB |xjK |xjz<#.........##...........##.........##.....................#......#...#..##.. |xjP........♣....#..♣.♣♣.....†>$.......###.♣♣♣..##...♣♣7 |xjo.###...##............. |xj.# ##...# #....>##### ##.. |xjD###. #..[ # #.#..#.# ####...#..### |xjo |xj |xjk |xj |xjo  |xj  |xj  |xjL  |xj? B |xjs  |xj h  You encounter a bullfrog. |xj= #..# #..# ##..## #.......♣ #....#..♣.♣♣#.>$.......###.♣♣♣F |xj *.....##...♣♣................###..#.###...#.# ## |xj .## ##....>##### #######. #..[ ## #.#..#.#F   bullfrog (asleep) |xj8 z ####...#..# ###.◊..# |xj 1#..... |xj +8.6 (1 |xj 19.6 (2 _ |xj  |xj&  |xj  ##.# #.# ##.## # |xj .♣. #.#..♣.♣♣.#.>$ |xj& .###.♣♣♣.F....##...♣♣#.....### # |xjQ T.### # |xj| .# ###.## # |xj #....>##### ## #####. |xjί  #..[ ## #.#..#.# |xj  ####...#.. ###.◊.. # |xj  |xj +90.6 (1 |xj  |xj  |xj[ ##.# #.# |xj;\ ##.##. #.♣. # |xjr\.#..♣.♣♣#..#.>$.###.♣♣♣ |xj\#.F.##...♣♣ #.### # |xj\T.### # |xj+]P.# ## #.## # ##....>##### ## #####.. #..[ ##. #.#..#.#. ####...# |xj]## ###.◊ # |xjb |xjc%1 |xj;g |xjh |xj` ##.## ##.# #. ####... |xjV. #......... #....#..♣.♣♣ #..#.>$.###.♣♣♣F |xjړ.##...♣♣..####.# #..# ## |xj 4 #..........## ....>##### ##.#####.. #..[... |xj6##. #.#..#.# .. ####...######.◊ |xj |xjl%2 |xjМ |xj |xj  ##.## ##.#. #.#.. ##.## |xj| .. #.♣#... #.#..♣.♣♣ |xj  #..#.>$.###.♣♣♣ #.F |xj/ \.##...♣♣ #.### |xj^ + ## |xj J.### # |xjن k.# ## # |xj K.## # |xj4  ##....>##### ## |xj  #####.. #..[ ##.. #.#..#. |xjƇ  ... ####... ## ###. |xjh ;3 |xj  |xjv ##.##..F ##.# |xj1.. #..#.. ##.##.. #.♣ #...##.#..♣. |xj3 #..#.>$.###.♣♣♣ #.F.##...♣♣ #.### |xj! ##.### #.# ## |xjNk #.## # |xj} ##....>##### ## #####.. #..[F   cane toad (asleep) |xjl ##.. #.#..# F   bullfrog (asleep) ... #### ## ### |xj |xj |xj%4 |xjy |xj  |xjWL_You encounter a cane toad.|xj ##.##.F ##.#.# #.|xj#.#.# ##.## ..... #. #...##.#..♣.|xje #..#.>$.###. #.F.##... #.### ##.###|xjH #.# ## #.## #|xjt ##....>##### ## #####..# #..[ ##... #.#..|xj ... #### ## |xjn|xj %5|xj|xj|xj'Z.You encounter a bullfrog.You encounter a cane toad.  The helpless bullfrog fails to defend itself.  You perforate the bullfrog like a sieve!!!  Mushrooms sprout behind the bullfrog.  You kill the bullfrog!|xjj=PPP.|xjqPPP 3 burstshrooms (unaware)|xj!,6.1 (0.5|xj%BPPPP|xj'Z _Vehumet accepts your kill.|xj  #.##  .. ##.........## |xj F ##..........#   #.....  #.....# ##..##  |xj..... #......  #...##....#..  |xjB #PP#.>$.###  P. |xjoK ..###  #.#  |xj #..# ##   #..........##  |xj##....>##### ##.  |xj1#####..# #..[  ##... #.   ... ##|xjM.F|xjN#Flly target)==7.1 (1.0|xj&|xj' |xj (%_The cane toad croaks.|xj Jg ..... ##.##.|xj[J |xjJ..... ##..........#.. |xjRK....F# #...........#. #.....# ##....# ..... #...... |xjKt#...##...#..♣ |xjKZ#PP#.>$|xjKp###.♣ #P......|xj##### # |xjM#####..# #..[ ##... #.#..|xjNW ... ###|xj1NL ## |xjP.|xjJP/F|xj*Q.|xj[Q/F|xj[|xj!]|xjp]'--8|xjk@PP|xjo|xjJ ##......# #.#.....# ###|xj  ....F #... #...##..♣ #PP#.>$###.♣♣P........|xjյ ##.#... #####.  ###.## #.|xj R##....>##### ## #####..# #..[ ##...#.|xj4  |xj_ ###|xj f##. ## |xjŷ L.F|xj@ |xjq >***|xj+ .Your burstshroom violently releases its spores.  The dizzying spores engulf the cane toad.|xj/t *** 2|xj?/BThe cane toad is lightly wounded.|xj.Your burstshroom violently releases its spores.  The dizzying spores engulf the cane toad.  is lightly wounded.|xjJ.F.|xjDM..dazed, ally target)|xjn   burstshroom|xj@--9|xjZ|xj  The dizzying spores engulf the cane toad.cane toad is lightly wounded.  Your burstshroom violently releases its spores.  The dizzying spores engulf the cane toad|xjWU.cane toad is lightly wounded. _dazed by the spores.|xj+b ###.... ##.....# #..#.....# ####..... ....|xj+j#..F##....#..♣...#.>$#.♣#P....♣##..####|xj0,##. #.# ###..........## #.##....>##### ##..#####..# |xjz,.[##.#.... ####.##.##|xj*0F****|xj..|xjҝ....)|xj%'200|xjݢ|xjE _Your burstshroom violently releases its spores.|xj-U. ### ##.....# #..#.....# ####|xj-e#..... ....#..F##....#..♣.#.>$#.♣#.....♣|xj&.]##..######.|xj. #.# ##..........## #.##....>##### ##..#####..# .[|xj.##... #.#.... ####.|xjc3|xj3%1|xj7|xjJ8|xj*  |xj"+ 3 ##.  |xjb+ a .... #.........##  |xj+ f ..... ##.........## |xj+  |xj+ ` ..... ##..........#  |xj , l .....# #...........  |xjV, G# ##..........##  |xj, W#..... #..............  |xj, e#..F##...........#..  |xj$-  #.@#.>$.......###   #... |xjP-  ..### |xjz-  #|xj- .#  |xj- ` #..# ##  |xj0.  #..........##  ##....>##### ##.  |xj. #####..# #..[  ##... #.|xjm6 <|xj*7 -=2|xjR: |xjV< t _The cane toad is no longer dazed. The cane toad misses you. x2|xj]x  PPP(ally target)PPP 3 burstshroomsYou hit the cane toad. Mushrooms sprout behind the cane toad.|xjy*7 (0.6|xj8@PP|xj67 _The cane toad is lightly wounded.|xjYG  You barely miss the cane toad.The cane toad is lightly wounded.|xjH ,3.2 (0.5|xjK @PP|xjM  |xjRM I_The cane toad misses you.|xj weak, ally target)You hit the cane toad but do no damage. The cane toad is engulfed in spores.  The cane toad looks weaker.  The cane toad is lightly wounded.|xj%7|xjM2PP|xj*PPP|xjyV _The cane toad barely misses you.|xj2 |xj^ You closely miss the cane toad.|xj'4.2|xjVPPPP|xj7 _The cane toad is lightly wounded.|xj) |xjt You barely miss the cane toad.The cane toad is lightly wounded.|xj%%7|xjO*PP|xj|xj |xjgL_The cane toad completely misses you.|xjz  You closely miss the cane toad.The cane toad is lightly wounded.|xjd{ ,5.3 (0.6|xj~ P|xj <PPP|xj  |xj/ I_The cane toad closely misses you.|xjQ ***|xj*P* You hit the cane toad.  |xjNThe cane toad is moderately wounded.|xj; .Your burstshroom violently releases its spores.  The dizzying spores engulf the cane toad!  The cane toad is severely wounded.|xj@ ** dazed, weak, ally target) 2|xj@FThe cane toad is dazed by the spores.|xj9 .|xj_|Your burstshroom violently releases its spores.  The dizzying spores engulf the cane toad.|xj......F.P   burstshroom|xj߱%9|xj"|xjb _The cane toad is severely wounded.|xjUx  _The cane toad is severely wounded.  You barely miss the cane toad. The cane toad snaps out of its daze.  You bite the cane toad.  The cane toad is almost dead.cane toad stings you.  You are poisoned.07====-6.4 (0.5Pois Spore |xj{|xj|0 _The cane toad poisons you!|xjt**PP 3 burstshrooms|xjYou are poisoned. _The cane toad poisons you!  You hit the cane toad but do no damage. Mushrooms sprout behind the cane toad.is engulfed in spores. The cane toad looks even weaker.  The cane toad is almost dead.  You feel very sick.|xjC+ |xj+.Your burstshroom violently releases its spores.  The dizzying spores engulf the cane toad!  You kill the cane toad!|xj>-.|xjrB@.PP|xjBgPP 2 burstshrooms|xjGm4--97.0 (0.6|xjJ|xjILZ _Vehumet accepts your kill.|xj^A |xj/B 7-|xjE |xj#G H _No target in view!|xj ....#..# ..... ##.........##.|xj ..... ##..........#.. .....# #...........#. #.....# ##..........# |xj #...P. #.............. #.P.##...........#..♣ |xjN<#..#.>$.......###.♣ #..@..........##.. ##..|xj{h# ###.. |xj#.#  #..## #.. |xj##....>##### # |xj@F#####..# #..[ ##... #.#.. ... ###|xj|xj#0|xjA?--8.0 (1.0|xj~@PP|xj |xjPE_You feel very sick.|xj3.##.##.|xjƞ..... ##..#.......# #..#.#.....# ##.#P. #......♣|xj| #.P.##.#..♣.♣|xj$ #..#.>$###.♣♣♣|xjS#.......##..##..###....|xj###...# #..## #..|xj##....>##### ######..# #..[ ##... #.#..# ... ###|xjJ##. ###|xji|xj\l97/111 ---9|xjAi _You feel very sick.|xj |xj 7-|xj |xj |xj  |xj - You feel sick.|xj 3|xj %5|xj j _Your burstshroom violently releases its spores.|xjj ;4|xj |xj .....# #...#..#.....# ##.|xj) ##...P. #......♣ #...##..#..♣.♣♣|xjd A #..#.>$###.♣♣♣. #....##...♣♣.##......|xj ###.....##...###...... # ##.11.0 (2#..|xjժ ## #.##....>##### ##.#####..# #..[|xj  ##... #.#..# .... ####.P   burstshroom ##... ###.|xjE  ... # #P|xj |xj4 |xj $ _You feel sick.|xj |xj |xj|xj|xj2|xj|xj4|xj I  You feel sick.|xjaq |xjs |xjs h2=-|xjt |xjQw T _Your burstshroom violently releases its spores.|xj.z a1-|xjK{ |xj|  You feel sick. _Your burstshroom violently releases its spores. feel sick.  _Your burstshroom violently releases its spores. feel sick.|xj~ _Your burstshroom violently releases its spores. feel sick.  _Your burstshroom violently releases its spores. feel sick.  There is a stone staircase leading down here.|xjˀ |xj |xj |xj #...##...#..♣.♣♣ #..#.>$.......###.♣♣♣ #.............##...♣♣...##............###........##..........###........##..........# ##.......#..........## #....##....>##### ##..#####.@# #..[.4.0 (3 ##...# #.#..#.# #....# ####...# ###...# ###.◊ ....# #...#..... #P#.##... .#.... ##... |xj |xjw $ _You feel sick.|xjL|xjGM|xjHN|xjDT|xjU|xj/W;0|xj4Y |xjY-_You feel sick.|xjZ|xj/[|xj[|xjn]3 _You feel sick.|xj_<89|xj_|xjb3 _You feel sick.|xjRd3  You feel sick.|xj/ea8=|xje|xjl##.....###........##..........###........##..........# ##.......#..........## #....##....>##### ##..#####..### #..[. ##...## #.#..#.# #....## ####...#..### ###.@.# ###.◊..###8.0 (4. #.....##.....# #P.........# ##..........# #....#.###. ##...#### ##.. ### ####|xjn|xjo |xj pU_You are no longer poisoned.|xj+|xj|xj#|xjؽ|xj|xj;9|xjR|xj|xjB|xj|xj|xj|xj#...## #....##....>##### ##..|xj#####..### #..[. ##...## #.#..#.#◊#|xj> #....## ####...#..###### ###...#### ###.◊..##### |xj!#....#.# #........####.....## #P.........#..@..# ##.........21.0 (3|xjP4#......# #...#.#.###.###...##### # ##.. |xj~###....◊# #######|xj"|xj|xj|xj|xjH|xj|xjʻ|xjӼ|xjX|xjDY|xjY|xj_|xja|xjXb<90|xjvc|xjd,|xjve|xjf|xjg|xjg%1|xjh|xji|xjj|xj:k,|xjtZ #####..### #..[.## ##...## #.#..#.#◊#..#  #....## ####...#..######### |xjtx###...#### ###.◊..##### #....#.# #...... ##.....## #P..........|xju##.....## ##...#......###.....##.#.###@###....###5.0 (4##### ### ##..|xjHu#  ###....◊###  ####### |xjxu@|xjv|xjy|xjz|xj |xj |xjl |xj |xjm |xj B|xjs |xj %2|xj\ |xj |xj |xj |xj |xj |xj |xjz |xj" |xj  ##..........# ##..#..........## #.........|xj= ##....>##### ##..............#####..### #..[............ ##...## #.#..#.#......◊# #####...#..######|xj  ###...#### ###.◊..#####  #....#.# ##|xj  ##...@.## #P...9 ##.....## ##...#......#......#.#.###.###.........##### ### ##........ ###....◊# |xj X#######|xj |xj |xjN|xjN|xjP|xj\|xjS`w3=|xja|xj#c|xjuc|xjQd|xje|xj5g|xjgU4=|xjh|xji|xjj|xj\k|xjk|xj>p #.....##...♣♣ ##............###|xjyp ##..........### ##..........# ##|xjp#..........## #.....##....>##### ##..........|xjp#####..### #..[........ ##...## #.#..#.#.... #|xjq####...#..##33 ###...#### ###.◊..##|xj@q #....#.# # ##.....## #P|xjqq ##.....## ###........|xjq#.#.###.###.....##### ### ##....|xjqH ###..|xjxr|xju|xjv|xjѧ |xjE |xjŨ |xjw |xjѯ ,|xj6 |xj |xj |xj$ %5|xjг |xj |xj0 |xj{ |xj; |xj %  |xjJ -There is a stone staircase leading down here.|xj |xj%  _|xj |xj R#.....# ##..........##|xj ..... #..........♣ #...##...........#..♣.♣♣|xjP p #..#.>$.......###.♣♣♣ #.............##...♣♣ ##............###|xj 1 ##..........#####..........# ##..#....@.....## #.......|xj 7##....>##### ##......|xj #####..### #..[ ##...## #.#..#.# #....## ####...#|xj 6##...#### ###.◊ #....#.# # ##.....## #P|xjC J##.....## ##|xj |xj |xj |xj|xj|xj|xj!|xj|xj;6|xjT|xj|xjG|xjK|xj|xj|xj%7|xj;|xj|8= ##..... ###......... ###.......... ##...#..........# #.#.....#.....# ##.#..... #.......♣#...##..#..♣.♣♣#..#.>..###.♣♣♣43.0 (6#.............##...♣♣##............###..##..........###.......##..........# ##......#..........## #.......##....>##### ##....#####..### #..[...##...## #.#..#.# _You now have 1258 gold pieces (gained 16).|xj|xj|xj|xj|xj|xjB|xjO|xj#9|xj2=|xj|xj|xj|xj|xjkX|xj|xj,|xj/+100/111|xj|xj|xj|xj|xj|xjw|xj|xj|xj|xj|xj|xjE%1|xj|xj     ........... ##### |xj@  .......... ##...◊####   .......... ##..#   #........ #...|xj>#   ......... ##.........#   #P......# ##..|xjt..#   #.....## #...........#   #...@.####..........#51.0 (8 |xj  ##.....##..........   ###...##...........#  |xj ###..#.>........##   #.............##  |xj. ##............##   ##..........###  |xji ##..........# #   #..........## |xj|xju|xj|xjx D2=|xjz B|xj| |xj} |xj5~ |xjY |xj N   #|xj #P.#.   #....#   #|xj_ C....##   #...........# ####  #...........# ##...◊  #..........# ##.....  #.#........# #......|xj j  #....@.....# ##......5.0 (4  ###P......## ## |xj҃ ...## #. .....####....... |xj ##.....##.. #...##.. |xj:  ###..#.>...... |xjm  #.....  ##....|xj |xjχ |xj |xj5 3|xj6 |xj= |xj7> |xj? U3=|xj@ |xjA |xjC ,|xjD |xj=E |xjIF |xjF |xj  #  ##|xjL |xjP |xjs|xjO|xj|xjƿ|xj |xjF;4|xj|xjB|xj|xjI|xj|xj|xjH%5|xj*|xjj|xjh|xj|xj|xjn  ### |xjN ###..####.  #......#P.#.  #..|xj#  #..#  .........# ###|xj62.0 (4 #.....# ##|xj} ##..........# ## #.#........#  #..........# ##|xjA ###P......##  ###.....## #... ##.....#### ##.....##|xj|xj/|xj=|xjd |xj |xj |xj |xj |xj ,|xj |xj |xj %6|xj |xj D     |xj c # # ###..####...  #......#P.#.  #..#  #...## 4.0 (2 #....# #####|xjx  #....# ##...◊ ##....# ##. #.#..## #.. #..........# ##. ###P......## ##. ###.....## #...|xj Q ##.....####.|xjQ |xj |xj |xj-|xjԪ|xj|xj|xj=|xj_,|xj|xj9|xjK7=|xj|xj|xj|xj|xj[|xj)  .### .#.###|xjk #### ..#... ###..####....#  #......#P.#.# |xj #....#  #....## |xjh #.....# #####7.0 (3 #.....# ##...◊ ##...## ##........|xjXE #.#..## #.... #..........# ##... ###P## ##.... ###.....## #.... ##.....####..|xjS ##.....##....|xjd|xj:|xjx |xj0 |xj0 |xj1 |xj8 |xj: |xj;, |xj< |xj= |xj@>U8= |xj(? |xj^@ |xjA |xjA |xjrC |xjHD |xjTF |xjF |xjG |xjMe  .........#  |xj>N .........  .........  .......  |xj}N .....### . #...#.###.. |xjN #### #...#..... ###..####@...# 71.0 (4 |xjN #......#P.#.##  |xjO #..........##  #..........##  |xjRO #...........# ##### # #.... |xjO.# ##...◊##### ##.....# ## |xjOx# #.#........## #. |xjO## #..........# ## |xjP |xjuU |xjW!|xjC!|xjD!|xjD!|xj$L,!|xjM;9!|xj O!|xjPm  You encounter a komodo dragon.!|xjTs  l.....# !|xjT## .##  ....#  ...........# !|xjWU  ..........#   .........### .  #.@.#.###..  ######...#.....!|xjU=  ###..####....#  #......#P.#.##  #..........##  #..........##l   komodo dragon (asleep)!|xjU  #...........# #####  #...........# ##...◊####  ##..## ##!|xj"V#.#!|xjY+2.0 (1!|xjZ13.0 (2 _!|xj]!|xj^#|xj #|xj  #.....F  ◊..l  #|xj+Q# .# #|xj..#  #..#   #......@..### .  #######...#.###..#|xjs  ######...#.....  ###..####....#  ##P.#.##  #...###|xj  #...## F   cane toad (asleep)  #....# #####  ##|xj L..# ##...◊###|xj?#|xj3104.0 (1#|xj#|xjlZ _You encounter a cane toad.$|xjj  Casting: Forge Lightning Spire (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.$|xjcp$|xjq Your spells (cast)TypeFailure Level a - Inner FlameHexes/Fire$|xjr1%3  b + Forge Lightning Spire Air/Forgecraft 1% 4 c - Yara's Violent UnravellingHexes/Alchemy1%5  d - Brom's Barrelling BoulderConjuration/Earth1%4  u - BlinkTranslocation1%$|xjrd2  x - Plasma BeamFire/Air4%6 $|xj:sSelect a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit&|xj&|xj/#&|xj('= cupup the Grappler  #.....F.##Gnoll of Vehumet ****.. &|xj'' ◊..l.....##Health: 110/111 =======================-  ..........##Magic: 27/27 ========================  ...........##AC: 13Str: 14&|xj0(&  ............#EV: 15Int: 24  ............#SH: 0Dex: 13  #..........#XL: 14 Next: 59% Place: Lair:1 &|xj(o #......@..### .Noise: ---------  Time: 17274.0 (0.0)  #######...#.###..i) +1 short sword (venom) ######...#.....Throw: 44 darts (poison) &|xj) ###..####....#Spore   #......#P.#.##  #..........##l   komodo dragon (asleep)  #..........##F   cane toad (asleep)&|xj)V  #...........# #####  #...........# ##...◊### _There is a stone staircase leading down here. _You now have 1258 gold pieces (gained 16). _You encounter a komodo dragon. _You encounter a cane toad.Casting: Forge Lightning Spire (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&|xj5*&|xj. cupup the Grappler  #.....F.##&|xj^.Gnoll of Vehumet ****..  ◊..l.....##Health: 110/111 =======================-  ..........##Magic: 27/27 ========================&|xj.  ...........##AC: 13Str: 14  ............#EV: 15&|xj.Int: 24  ............#SH: 0Dex: 13&|xj /r  #..........#XL: 14 Next: 59% Place: Lair:1  #......@..### .&|xjA/-Noise: ---------  Time: 17274.0 (0.0)  #######...#.###..i) +1 short sword (venom)&|xj/ ######...#.....Throw: 44 darts (poison) &|xj/M ###..####....#Spore   #......#P.#.##  #..........##&|xj 0l   komodo dragon (asleep)  #..........##&|xjW0F   cane toad (asleep)  #...........# #####  #...........# ##...◊### _There is a stone staircase leading down here. _You now have 1258 gold pieces (gained 16). &|xj0_You encounter a komodo dragon. _You encounter a cane toad.Casting: Forge Lightning Spire (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&|xj5m  Okay, then.&|xj7&|xj9. _'|xj9  '|xjv:ZCasting: Forge Lightning Spire (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'|xj‡, ally target)‡   lightning spire (minion)'|xje3----===5.0 (1'|xj"'|xj*'4 _An electric hum fills the air.'|xj j  Casting: Forge Lightning Spire (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'|xj[?  cupup the Grappler #.....F.## Gnoll of Vehumet ****.. ◊..l.....##  Health: 110/111 =======================- '|xj?..........##  Magic: 20/27 =================------- ...........##  AC: 13Str: 14 ............#  EV: 15Int: 24 ............#  SH: 0Dex: 13 '|xj@#..........#  XL: 14 Next: 59% Place: Lair:1 #......@..### .  Noise: ===------  Time: 17275.0 (0.0) #######..‡#.###..  i) +1 short sword (venom) ######...#.....  Throw: 44 darts (poison) ###..####....#  Spore  #......#P.#.##  #..........##  l   komodo dragon (asleep, ally target) #..........##  F   cane toad (asleep) '|xj@Z#...........# #####  ‡   lightning spire (minion) #...........# ##...◊### _An electric hum fills the air.  Casting: Forge Lightning Spire (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'|xj*A Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a komodo dragon (asleep, ally target, chance to affect: 83%)(|xjT(Flcane toad (asleep, chance to affect: 93%)(|xj  cupup the Grappler  #.....*.##Gnoll of Vehumet ****..  ◊..l.....##Health: 110/111 =======================-  ..........##Magic: 20/27 =================-------  ...........##AC: 13Str: 14  ............#EV: 15Int: 24  ............#SH: 0Dex: 13  #..........#XL: 14 Next: 59% Place: Lair:1  #......@..### .Noise: ===------  Time: 17275.0 (0.0)  #######..‡#.###..i) +1 short sword (venom) ######...#.....Throw: 44 darts (poison)(|xj [40m  ###..####....#Spore   #......#P.#.##  #..........##l   komodo dragon (asleep, ally target)  #..........##F   cane toad (asleep)  #...........# #####‡   lightning spire (minion)  #...........# ##...◊### _An electric hum fills the air.  Casting: Forge Lightning Spire (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a cane toad (asleep, chance to affect: 93%)(|xj Finner flame)The cane toad is filled with an inner flame.(|xjE]M.l(|xj]C.F(|xjcPl(|xjc2-6.0 (1(|xjIgG‡‡(|xj>iM _The cane toad croaks. The komodo dragon hisses angrily.)|xj< #.......## ◊.....F ...l.... ..... .  .#  ##  #.### . #######.@‡#.###..  ######...#.....  ###...#  #......#P.#.##  #....## #...##  #....# ##### #....# ##...◊#### ##.## ##........)|xj.>M.l)|xj>M.F)|xjE:F)|xjHI ******* Your lightning spire shoots out a bolt of lightning at the komodo dragon!)|xjG3.l)|xjA.....)|xj[1==7)|xj9)|xj )|xjb7_The bolt of electricity hits the komodo dragon!)|xj^-  )|xj-Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*|xj #.......## cupup the Grappler ◊........##*|xjob Gnoll of Vehumet ****.. *|xj......F...##  Health: 111/111 ======================== *|xjh...l.......##  Magic: 17/27 ===============--------- ............#  AC: 13Str: 14 *|xj............#  EV: 15Int: 24 *|xjwc#..........#  SH: 0Dex: 13 #.........### .  XL: 14 Next: 59% Place: Lair:1 *|xj#######.@‡#.###..  Noise: ===------  Time: 17277.0 (0.0)*|xjİ ######...#.....  i) +1 short sword (venom) ###..####....#  Throw: 44 darts (poison) #......#P.#.##  Spore  #..........##  #..........##  l   komodo dragon (ally target) #...........# #####  F   cane toad (inner flame) #...........# ##...◊#### ‡   lightning spire (minion) ##..........## ##........# _The bolt of electricity hits the komodo dragon!  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target*|xjAim: a komodo dragon (moderately wounded, ally target, chance to affect: 83%)*|xj?  #.......##cupup the Grappler   ◊........##Gnoll of Vehumet ****..   ......F...##Health: 111/111 ========================   ...*.......##Magic: 17/27 ===============---------   ............#AC: 13Str: 14 *|xj  ............#EV: 15Int: 24   #..........#SH: 0Dex: 13   #.........### .*|xjGXL: 14 Next: 59% Place: Lair:1   #######.@‡#.###..Noise: ===------  Time: 17277.0 (0.0)  ######...#.....i) +1 short sword (venom) *|xj]  ###..####....#Throw: 44 darts (poison)   #......#P.#.##Spore   #..........##   #..........##l   komodo dragon (ally target)   #...........# #####F   cane toad (inner flame) *|xj  #...........# ##...◊#### ‡   lightning spire (minion)   ##..........## ##........# _The bolt of electricity hits the komodo dragon!  *|xj Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a komodo dragon (moderately wounded, ally target, chance to affect: 83%)*|xj9olinner flame, ally targ…)*|xjiLM.F*|xj3MM.l*|xjUNA.F*|xjUSlF*|xjZW2-8.0 (1*|xj]Ul...F‡*|xj"^^lF‡*|xj`  Casting: Inner Flame (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target  *|xj!aAim: a komodo dragon (moderately wounded, ally target, chance to affect: 83%) _The komodo dragon is filled with an inner flame.+|xjE)◊.##+|xjE..##.##l...F...+|xjOFx........##..# .........### .######..‡#.###. ######@..#...+|xjF###..####....# ......#P.#.#....## #+|xjF.# ###### ##...◊#####+|xjF## ##.........### #.+|xjjH7.l+|xjH+|xj[IK.F+|xjJM.l+|xjPN:l+|xjO8=---9+|xjATEFll+|xjT0F+|xjV+|xjl  +|xjam  Casting: Inner Flame (safe; 1% risk of failure)  +|xjm \Confirm with . or Enter, or press ? or * to list all spells.+|xjL  ◊........## cupup the Grappler +|xjBM e.*........##  Gnoll of Vehumet ****.. ..*........##  Health: 111/111 ======================== ...*........#  Magic: 14/27 ============------------ ....*...F...#  AC: 13Str: 14 +|xjM #....l.....#  EV: 15Int: 24 #.....*...### .  SH: 0Dex: 13 +|xjN f#######*.‡#.###..  XL: 14 Next: 59% Place: Lair:1 ######@..#.....  Noise: ---------  Time: 17279.0 (0.0) ###..####....#  i) +1 short sword (venom) #......#P.#.##  Throw: 44 darts (poison) #..........##  Spore  #..........##  #...........# #####  l   komodo dragon (inner flame, ally targ…) #...........# ##...◊#### F   cane toad (inner flame) +|xjO ##..........## ##........# ‡   lightning spire (minion) #.#........## #.........#Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a komodo dragon (moderately wounded, inner flame, ally target, 100% to  hit)+|xj#  .*......*.....*....Fl..*..*.*+|xj$  ◊........## cupup the Grappler ..........##  Gnoll of Vehumet ****.. ...........##  Health: 111/111 ======================== ............#  Magic: 14/27 ============------------ ............#  AC: 13Str: 14 #....l..F..#  EV: 15Int: 24 #.........### .  SH: 0Dex: 13 #######..‡#.###..  XL: 14 Next: 59% Place: Lair:1 ######@..#.....  Noise: ---------  Time: 17279.0 (0.0) ###..####....#  i) +1 short sword (venom) #......#P.#+|xj [34m.##  Throw: 44 darts (poison) #..........##  Spore  #..........##  #...........# #####  l   komodo dragon (inner flame, ally targ…) #...........# ##...◊#### F   cane toad (inner flame) ##..........## ##........# ‡   lightning spire (minion) #.#........## #.........#Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (safe; 1% risk of failure)  Press: ? - help, Dir - move target.l●ξ  ..........##  ...........##  ............#  ............#  #.......F..#  #.....+|xj~ [0;10;1ml.●.### .  #.ζ‡#.###..  ######@  ##....#  .#.##  ..##  ..# ...# ##### l ...# F ..##   ●   boulder (minion, rolling)===80.0 (1Fl‡lF‡+|xj: 4 _You send a boulder barrelling forward!,|xj  ,|xj Casting: Brom's Barrelling Boulder (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,|xjF ◊........## cupup the Grappler ,|xj........*.##  Gnoll of Vehumet ****.. ........*..##  Health: 111/111 ======================== ,|xj........*...#  Magic: 10/27 ========---------------- ........*...#  AC: 13Str: 14 #.......F..#  EV: 15Int: 24,|xjB #.....l.●.### .  SH: 0Dex: 13,|xj| #######.*‡#.###..  XL: 14 Next: 59% Place: Lair:1 ,|xj######@..#.....  Noise: ===------  Time: 17280.0 (0.0) ,|xjA###..####....#  i) +1 short sword (venom) #......#P.#.##  Throw: 44 darts (poison) ,|xjWU#..........##  Spore  #..........##  #...........# #####  l   komodo dragon (inner flame, ally targ…),|xj #...........# ##...◊#### F   cane toad (inner flame) ,|xjǴ##..........## ##........# ‡   lightning spire (minion) ,|xj#.#........## #.........# ●   boulder (minion, rolling) _You send a boulder barrelling forward!  ,|xj7fCasting: Brom's Barrelling Boulder (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (safe; 1% risk of failure)  ,|xjn{Press: ? - help, Dir - move targetAim: a cane toad (inner flame, 100% to hit),|xj  *.*......*.....*....,|xjl *..Fl.●*ζ,|xj0 U ◊........## cupup the Grappler ..........##  Gnoll of Vehumet ****.. ,|xj ...........##  Health: 111/111 ======================== ............#  Magic: 10/27 ========---------------- ............#  AC: 13Str: 14 #.......●..#  EV: 15,|xj+ Int: 24 #.....l.ζ.### .  SH: 0Dex: 13 #######.ζ‡#.###..  XL: 14 Next: 59% Place: Lair:1 ,|xj ######@..#.....  Noise: ===------  Time: 17280.0 (0.0) ###..####....#  i) +1 short sword (venom) #......#P.#.##  Throw: 44 darts (poison) #..........##  Spore  ,|xj #..........##  #...........# #####  l   komodo dragon (inner flame, ally targ…) #...........# ##...◊#### F   cane toad (inner flame) ,|xjs ##..........## ##........# ‡   lightning spire (minion) #.#........## #.........# ●   boulder (minion, rolling)Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (safe; 1% risk of failure)  Press: ? - help, Dir - move targetYou send a boulder barrelling forward!  Your boulder barrels into the cane toad.  Flame seeps out of the cane toad.,|xj ●ξYour boulder barrels into the cane toad.  Flame seeps out of the cane toad.  ,|xj8 The cane toad is lightly wounded.  The cane toad stings your boulder!!komodo dragon!komodo dragon.,|xj ●ζFlame seeps out of the komodo dragon.  The komodo dragon is heavily wounded.komodo dragon bites your boulder!!  ,|xj \Your boulder is engulfed in blazing flames.cane toad.cane toad.,|xj   ..........##  ...........##  ........F...#  ........●...# ,|xjj j #....l..ζ..#  #.....●.ℓ.### .  #ζζ‡#.###..  ######@  ##....#  .#.##  ..##  ..# ...# ##### l ...# F ..##   ● 2 boulders (minion, rolling),|xj *1.0 (1,|xj Fζζ‡F‡,|xj| 7 _The cane toad is lightly wounded.-|xj[ M●ζ -|xjA\ _The cane toad is lightly wounded.  Your boulder is engulfed in blazing flames.  Your boulder barrels into the komodo dragon!  Flame seeps out of the komodo dragon.-|xj+^ ●ζkomodo dragon!komodo dragon.  The komodo dragon is severely wounded.cane toad!-|xj^ cane toad.-|xjk ζThe cane toad is heavily wounded.The cane toad stings your boulder. The komodo dragon bites your boulder!!-|xjm ●ζThe cane toad is heavily wounded.  -|xjn The cane toad stings your boulder. The komodo dragon bites your boulder!!  Your boulder is destroyed!-|xjZs Fζl...ℓζ..ℓ-|xjs ℓ..ℓ    boulder-|xjt /---2-|xjw OF●l-|xjIx ζℓlF●-|xjy b _The cane toad is severely wounded..|xjsx ζThe cane toad stings your boulder..|xjtF.l.|xj+uQ.F.|xjyZℓℓ.ℓ....|xjyL.ℓ.l.|xjzA---3.|xj}Fl‡lF‡.|xj .|xjB_Your boulder is destroyed!.|xj ..|xj $F.|xj8 ..|xjz /l.|xj4 ..|xjz ....|xj 2l.|xjC #1.|xj 8=4.|xjr .|xj 0|xj. ◊.##  .##  .## 0|xj. .F....#  ..#  #.....l....#  #.........### . 0|xj*/ #######..‡#.###..  ######.@.#.....  ###..####....#  #......#P.#.## 0|xji/ #..........##  #..........## #...........# ##### #0|xj/f #...........# ##...◊# ##..........## ##.#. #.#.## #.#0|xj0B.F0|xj1B.l0|xj8nl), ally target)0|xj<K ***0|xj]<***F  distracted, a…)Your lightning spire shoots out a bolt of lightning at the cane toad!0|xj<AThe bolt of electricity hits the cane toad!0|xj)...0|xja>F..0|xjܾ/===50|xjwl‡l‡0|xj0|xj 0|xj0)_Flame seeps out of the cane toad.1|xjp)..##1|xjq.##.F...#..........# 1|xjGqy.....l..### .1|xjq1######..‡#.###.. ######...#.....###..####@...# 1|xjq......#P.#.#.....## .......##..........1|xjr# ##### #...# ##...◊######...1|xjHrR## ##........#..#.1|xjr## #.#. #1|xjZ-.1|xj ζYour lightning spire fades away.The cane toad is engulfed in blazing flames.  The cane toad gives a loud, deep croak!1|xj #########  Vehumet accepts your kill.1|xj! .1|xj /l1|xj 3§§§§§§1|xjQ s...§§§.1|xj 61======6  Your Translocations skill increases to level 8! 1|xjR S Your Forgecraft skill increases to level 8!1|xj Your Fire Magic skill increases to level 8!Your Ice Magic skill increases to level 8!  Your Air Magic skill increases to level 8!Your Earth Magic skill increases to level 8!1|xj 1|xjW ,§§§§1|xj ;ll1|xjY  1|xj Z_Your Alchemy skill increases to level 8!2|xj  Casting: Brom's Barrelling Boulder (safe; 1% risk of failure)  2|xj\Confirm with . or Enter, or press ? or * to list all spells.2|xj]Q (§§§2|xjQ N§§§2|xjS 2|xj_ m§§§2|xje  2|xj?f B_You don't know that spell.3|xj.##.....§§§.......§3|xj#......§§§.# ......### .######.l.#.###.. ######...#...3|xjT0###..####....# ......#P@#.##.........## .........##...# ##### ## ##...◊####### ##........#..#3|xj## #.#. ###P## ##..3|xj3|xj.3|xj9/l3|xjj"z§§§§§§3|xjr#M------7 _3|xjo&$§§3|xj&j§§§§§§3|xj'3|xj  3|xj#Casting: Brom's Barrelling Boulder (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.3|xj17 3|xj|...........##  cupup the Grappler 3|xj.......§§*..#  Gnoll of Vehumet ****.. 3|xja.......§§*..#  Health: 111/111 ======================== 3|xj.#......§§*.#3|xj Magic: 7/27======------------------3|xj' 3|xjg#........*### .  AC: 13Str: 143|xj 3|xj#######..*#.###..  EV: 15Int: 24 3|xj$######.l.#.....  SH: 03|xjb<Dex: 13 3|xj###..####*...#  XL: 14 Next: 61% Place: Lair:1 3|xj[#......#P@#.##  Noise: ---------  Time: 17287.0 (0.0) 3|xj#..........##  i) +1 short sword (venom)3|xj 3|xj?#..........##  Throw: 44 darts (poison)3|xj 3|xj#...........# ##### # Spore  3|xjK#...........# ##...◊#####3|xj= 3|xj|##..........## ##........#. l   komodo dragon (inner flame)3|xj 3|xjO#.#........## #.........## 3|xj8O#..........# ##.........## 3|xjv!###P......## ##..........#. 3|xj8_You don't know that spell.  3|xjWfCasting: Brom's Barrelling Boulder (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (safe; 1% risk of failure)  3|xjPress: ? - help, Dir - move targetAim: a komodo dragon (heavily wounded, inner flame, 100% to hit)3|xj}J X l*3|xj] ` ...........##  cupup the Grappler .......§§§..#  Gnoll of Vehumet ****.. .......§§§..#  Health: 111/111 ======================== #......§§§.# Magic: 7/27======------------------ #.........### .  AC: 133|xj^ Str: 14 #######...#.###..  EV: 15Int: 24 ######.●.#.....  SH: 03|xjA^ Dex: 13 ###..####ξ...#  XL: 14 Next: 61% Place: Lair:1 3|xj^ .#......#P@#.##  Noise: ---------  Time: 17287.0 (0.0) #..........##  i) +1 short sword (venom) #..........##  Throw: 44 darts (poison) 3|xj<_ #...........# ##### # Spore  #...........# ##...◊##### ##..........## ##........#. l   komodo dragon (inner flame) #.#........## #.........## #..........# ##.........## ###P......## ##..........#.Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (safe; 1% risk of failure)  Press: ? - help, Dir - move target3|xj_ You send a boulder barrelling forward! The komodo dragon bites your boulder!  Your boulder barrels into the komodo dragon!  Flame seeps out of the komodo dragon.3|xjvc :  3|xjd  .......§§§..#  .......§§§..#  #......§§§.# ....### .  ..l#.###..  .●.#.....  ##ζ...#  3|xjd H#P@#.##  #..........##  #..........##  #...........# #####  #...........#  ##..........## 3|xj_e l  , ally targ…) #.#........## ●   boulder (minion, rolling) #..........#   3|xjf 4===8.0 (13|xjh :§§§§§3|xji X●ζ●3|xjj  Aiming: Brom's Barrelling Boulder (safe; 1% risk of failure)  Press: ? - help, Dir - move target  3|xj'k You send a boulder barrelling forward! The komodo dragon bites your boulder!r boulder barrels into the komodo dragon!  Flame seeps out of the komodo dragon. _The komodo dragon is almost dead.4|xj?< .Your boulder is engulfed in blazing flames.  Your boulder barrels into the komodo dragon!  Vehumet accepts your kill.●ζ4|xjs .You feel your power returning.4|xj #######Your boulder is abraded by the wall and falls apart.4|xjU ....§§§...§§§4|xjV §§..§§#§§§§§.4|xj@b 10/27==2=======94|xj;h §§§§§§§§§§ _The komodo dragon explodes!4|xj 2k4|xj'$ K.k4|xj( §§§§ℓk   wyvern4|xj( 4|xj|) F-------904|xj, §§§§§§§4|xjH. W _You encounter a wyvern.5|xjln  Casting: Brom's Barrelling Boulder (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.6|xj= ...........##  cupup the Grappler .......§§§..#  Gnoll of Vehumet ****..6|xj= .......§§§..#  Health: 111/111 ======================== #......§§§.# Magic: 7/27======------------------ 6|xj>#.......§§### .  AC: 13Str: 14 #######.§§#.###..  EV: 15Int: 24 ######§§§#...k.  SH: 06|xjz>Dex: 13 ###..####ℓ...#  XL: 14 Next: 62% Place: Lair:1 #......#P@#.##  Noise: ---------  Time: 17290.0 (0.0) 6|xj>#..........##  i) +1 short sword (venom) #..........##  Throw: 44 darts (poison) 6|xj>#...........# ##### # Spore  #...........# ##...◊##### 6|xj5?##..........## ##........#. k   wyvern #.#........## #.........## #..........# ##.........## 6|xjt?j###P......## ##..........#. _You encounter a wyvern.6|xj?Casting: Brom's Barrelling Boulder (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.6|xj?Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target6|xj(@BAim: a wyvern (chance to affect: 93%)6|xjk  ...........##cupup the Grappler 6|xj~  .......§§§..#Gnoll of Vehumet ****..   .......§§§..#Health: 111/111 ========================   #......§§§.#Magic: 7/27======------------------   #.......§§### .AC: 13Str: 14   #######.§§#.###..EV: 15Int: 24  ######§§§#...*.SH: 0Dex: 13   ###..####ℓ...#XL: 14 Next: 62% Place: Lair:1   #......#P@#.##Noise: ---------  Time: 17290.0 (0.0)   #..........[36|xj)3m##i) +1 short sword (venom)   #..........##Throw: 44 darts (poison)   #...........# ##### # Spore   #...........# ##...◊#####   ##..........## ##........#. k   wyvern   #.#........## #.........##   #..........# ##.........##   ###P......## ##..........#. _You encounter a wyvern.Casting: Brom's Barrelling Boulder (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a wyvern (chance to affect: 93%)6|xjNk(inner flame)6|xjaQ;k.6|xjY7§§6|xjtY§§§§§§§§§6|xj ZZ§§§.6|xj[3==1.0 (16|xj__§§§§6|xjB`N§§§§§§6|xj`h§§#..kk6|xjvc  Casting: Brom's Barrelling Boulder (safe; 1% risk of failure)6|xjconfirm with . or Enter, or press ? or * to list all spells.  Aiming: Inner Flame (safe; 1% risk of failure)  6|xj dPress: ? - help, Dir - move target  Aim: a wyvern (chance to affect: 93%) _The wyvern is filled with an inner flame.7|xj֙   ...........##cupup the Grappler   .......§§§..#Gnoll of Vehumet ****.. 7|xj 8  .......§§§..#Health: 111/111 ========================   #......§§§.#Magic: 7/27======------------------ 7|xj   #.......§§### .AC: 13Str: 14   #######.§§#.###..EV: 157|xj Int: 24  ######§§§#.*k..SH: 0Dex: 13   ###..####.***#XL: 14 Next: 62% Place: Lair:1 7|xj a  #......#P@#.##Noise: ==-------  Time: 17291.0 (0.0)   #..........##i) +1 short sword (venom)   #..........##Throw: 44 darts (poison)   #...........# ##### # Spore 7|xj   #...........# ##...◊#####   ##..........## ##........#. k   wyvern (inner flame)   #.#........## #.........##   #..........# ##.........##   ###P......## ##..........#.Aim: a wyvern (chance to affect: 93%) _The wyvern is filled with an inner flame.  Throw: 44 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wyvern (inner flame, 65% to hit)7|xjž #**k.7|xj_ u#..*k*7|xj :..8|xj &k.8|xj NAim: a wyvern (inner flame, 65% to hit)8|xjg I  ...........##cupup the Grappler   .......§§§..#Gnoll of Vehumet ****..   .......§§§..#8|xj nHealth: 111/111 ========================   #......§§§.#Magic: 7/27======------------------   #.......§§### .AC: 13Str: 14   #######.§§#.###..EV: 15Int: 24  ######§§§#.(k..SH: 0Dex: 13 8|xj   ###..####.(((#XL: 14 Next: 62% Place: Lair:1   #......#P@#.##Noise: ==-------  Time: 17291.0 (0.0)   #..........##i) +1 short sword (venom)   #..........##Throw: 44 darts (poison)   #...........# ##### # Spore   #...........# ##...◊##### 8|xjb .  ##..........## ##........#. k   wyvern (inner flame, poisoned)   #.#........## #.........##   #..........# ##.........##   ###P......## ##..........#.Aim: a wyvern (chance to affect: 93%) _The wyvern is filled with an inner flame.  Throw: 44 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wyvern (inner flame, 65% to hit)8|xj-r k.You throw a dart. The dart hits the wyvern. The wyvern is poisoned.8|xj 8|xj\§§§§§§8|xjN§§§§§8|xj§#.k(...k8|xjwO--7 (0.73 8|xjx_8|xj?§§§§§§§§§§#.k8|xj@%k;|xj6  ...........##cupup the Grappler ;|xjb7  .......§§§..#Gnoll of Vehumet ****..   .......§§§..#Health: 111/111 ======================== ;|xj7  #......§§§.#Magic: 7/27;|xj7======------------------   #.......§§### .;|xj+8YAC: 13Str: 14 ;|xj8  #######.§§#.###..EV: 15Int: 24  ######§§§#*k(..SH: 0Dex: 13 ;|xj8v  ###..####.**.#XL: 14 Next: 62% Place: Lair:1   #......#P@#.##;|xj-9Noise: ---------  Time: 17291.7 (0.0)   #..........##;|xj9i) +1 short sword (venom)   #..........##Throw: 43 darts (poison) ;|xj9  #...........# ##### # Spore ;|xj :  #...........# ##...◊#####   ##..........## ##........#. k   wyvern (inner flame, poisoned) ;|xjx:h  #.#........## #.........##   #..........# ##.........##   ###P......## ##..........#.;|xj:Aim: a wyvern (inner flame, 65% to hit) _You throw a dart. The dart hits the wyvern. The wyvern is poisoned.  Throw: 43 darts (poison);|xj>;1Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wyvern (inner flame, poisoned, 65% to hit)<|xj%  ...........##cupup the Grappler   .......§§§..#Gnoll of Vehumet ****..   .......§§§..#Health: 111/111 ========================   #......§§§.#Magic: 7/27======------------------   #.......§§### .AC: 13Str: 14   #######.§§#.###..EV: 15Int: 24  ######§§§#(k(..SH: 0Dex: 13   ###..####.((.#XL: 14 Next: 62% Place: Lair:1   #......#P@<|xj#.##Noise: ---------  Time: 17291.7 (0.0)   #..........##i) +1 short sword (venom)   #..........##Throw: 43 darts (poison)   #...........# ##### # Spore   #...........# ##...◊#####   ##..........## ##........#. k   wyvern (inner flame, extremely poison…)  #.#........## #.........##   #..........# ##.........##   ###P......## ##..........#.Throw: 43 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wyvern (inner flame, poisoned, 65% to hit)  You throw a dart. The dart hits the wyvern!!  The wyvern looks as sick as possible!<|xjkQ.k<|xj p§§§§§§§§§§<|xjyp}.(..k<|xj2q6==2.4 (0.7<|xjxq92 _<|xjt}§§§§§§§<|xj1uu§§§§§§kk<|xjv?|xj  ?|xj)Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.?|xjw@ ?|xjB  Your spells (cast)TypeFailure Level  a + Inner FlameHexes/Fire1% 3 b - Forge Lightning SpireAir/Forgecraft1%4  c - Yara's Violent UnravellingHexes/Alchemy1%5  d - Brom's Barrelling BoulderConjuration/Earth1%4  u - BlinkTranslocation1%2  x - Plasma BeamFire/Air4%6 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitA|xj%<A|xjDA|xjMU  ...........##cupup the Grappler   .......§§§..#A|xjvNBGnoll of Vehumet ****..   .......§§§..#Health: 111/111 ========================   #......§§§.#Magic: 7/27======------------------ A|xjN   #.......§§### .AC: 13Str: 14   #######.§§#.###..EV: 15Int: 24  A|xj~O######§§§#.((..SH: 0Dex: 13 A|xjOw  ###..####...k#XL: 14 Next: 62% Place: Lair:1   #......#P@#.##Noise: ==-------  Time: 17292.4 (0.0)   #..........##A|xjPi) +1 short sword (venom)   #..........##Throw: 42 darts (poison) A|xjQp  #...........# ##### # Spore   #...........# ##...◊##### A|xjQ  ##..........## ##........#. k   wyvern (inner flame, extremely poison…)  #.#........## #.........##   #..........# ##.........##   ###P......## ##..........#.Shift-Dir - straight lineA|xjRAim: a wyvern (inner flame, poisoned, 65% to hit)  You throw a dart. The dart hits the wyvern!! _The wyvern looks as sick as possible!  A|xjRCasting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.A|xj7SA|xj[  ...........##cupup the Grappler A|xjD\   .......§§§..#Gnoll of Vehumet ****..   .......§§§..#Health: 111/111 ======================== A|xj\  #......§§§.#Magic: 7/27======------------------   #.......§§### .AC: 13Str: 14 A|xjL]  #######.§§#.###..EV: 15Int: 24  ######§§§#.((..SH: 0Dex: 13   ###..####...k#XL: 14 Next: 62% Place: Lair:1 A|xj]  #......#P@#.##Noise: ==-------  Time: 17292.4 (0.0)   #..........##i) +1 short sword (venom)   #..........##Throw: 42 darts (poison) A|xjS^  #...........# ##### # Spore   #...........# ##...◊#####   ##..........## ##........#. k   wyvern (inner flame, extremely poison…)  #.#........## #.........##   #..........# ##.........##   ###P......## ##..........#.A|xj^Shift-Dir - straight lineAim: a wyvern (inner flame, poisoned, 65% to hit)  You throw a dart. The dart hits the wyvern!! _The wyvern looks as sick as possible!  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.A|xjc §§§§§§§§A|xj(dF§Okay, then.A|xjdA|xjh{§§§§§§A|xj:i5§§§A|xjj. _D|xjZE .##  ...........##  .......§§§..#  .......§§§.. #......§§§.# D|xj[ #.......§§### . #######.§§#.###. ######§§§#.((... ###..####.@.k# D|xjL\J #......#P.#.## #..........##  #....## #.D|xj\..# #####  #...# ◊#### ##...## ##..D|xjo] #.### #.##. #.... #D|xj bO kζD|xjbkFlame seeps out of the wyvern.  The wyvern is engulfed in blazing flames.D|xjj§§§ξ§§§D|xjVkK§§ξζkD|xjl=8=D|xj9m+-3.4 (1D|xjsz§§ξ§§§D|xj2tc§§§ξkkD|xj(w D|xjwm_Flame seeps out of the wyvern. The wyvern closely misses you.D|xjm   D|xj You hit the wyvern but do no damage. The wyvern looks as sick as possible!  Mushrooms sprout behind the wyvern. The wyvern is engulfed in spores.  The wyvern looks weaker.D|xj /§§D|xj[ ?§§ξ§§§D|xj §§§§§ξ#PPD|xj  PP 2 burstshroomsMushrooms sprout behind the wD|xjO eyvern. The wyvern is engulfed in spores.looks weaker.  The wyvern is lightly wounded.D|xj X  Flame seeps out of the wyvern.  The wyvern is engulfed in blazing flamD|xj֚ +es.  Flame seeps out of the wyvern.D|xj F-4.0 (0.6D|xj6 8§§§D|xj Yξ§§§§§D|xjţ X§§PPD|xj > _The wyvern bites you but does no damage.E|xjʞ~  ..##  .......§§§..#  .......§§ξ..#E|xjB  #......§§§.  #.......§§### ..  #######.§§#.###...  ######§§ξ#P((...  ###..####..kP#   #......#P@#.##E|xj  #..........##  #..........##  #.....# ##### #  #E|xj؟...# ##...◊###  ##..##.....  #.#.## E|xj0.##  #..# ##.##  ###P#.E|xj\ ζFlame seeps out of the wyvern.  The wyvern is engulfed in blazing flames.E|xj ℓVehumet accepts your kill.The wyvern explodes!The fiery explosion engulfs your burstshroom!!E|xjw .You destroy your burstshroom!The fiery explosion engulfs your burstshroom!!!E|xj######E|xjx' §§§§§ξ§ξ§§§§E|xj ( q§§#§§§§E|xj, L=======5.0 (1.0E|xj/ §§§ξ§§§§§§§E|xjz1 = _You destroy your burstshroom!E|xj1 F|xj] j .§§§..#  .F|xj 3§§ξ..#  #......§ξ§.# . #.......§§### .. #######.§§#.###...  F|xj; K§§§#§((...  ###..####.§§§#  #......#P.#.##  #.........@##  #.F|xj k...##  #....# ##### ## #.# ##...◊#####. ##.F|xjρ <## ##........#.. #.## #..# #...# ##.##. ###PF|xj ## ##..#.. ###.....## #..#.F|xj҆ ...§§ζ§ξ§§§ξ§§.F|xj. .F|xj E-------6F|xj §§§§§§§.#§§§F|xjD H|xjTY.  .#  .......§§ζ..#  #......§ξ§.# .  #.......§§### ..H|xj9Z  #.§ξ#.###...  ######§§.#§((...  ###..####..§§#  #......#P.#.##H|xjZ  #.##  #....##  #H|xjU[.# #####   #.# ##...◊#####  ##H|xj[.## ##.#  #.#.## #.##  #H|xjF\.# ##.##  ###P......## ##.#H|xj\y  ###.....## #.#H|xjdζH|xjkda§ζ§ξ§.#.H|xjd4.§H|xjeC=-------H|xj7f7H|xjl[§§§H|xjnI|xjJI|xjI|xjI|xjLI|xjI|xj,I|xj]I|xjI|xjS9=I|xjI|xjI|xj#I|xjzI|xj6I|xjeV  ..##  ...........##  ............#  .......ξζ...# .  #......ξ...# .. I|xj+ #.......ξ§### ...  #######.ξℓ#.###.... ######ξ§.#.((.... ###..####..@§# 300.0 (3 #......#P.#.##  #..........## #..........##I|xj #...........# ##### ###   #...........# ##...◊#####.   ##..........## ##.#...   #.#........## #.##.   #..........# ###.I|xj6I|xjjp§§§I|xjI|xj*  ◊##  ..........## I|xj ...........##  ............#  .......ξζ.I|xj  I|xj A #......ξ...# ..  #.......ξ§### .  #######.ξℓ#.###. I|xj f######ξ§.#@((..... I|xj\  ###..####...§##.....  #......#P.#.## ... I|xj  #.## #  #.I|xj- 9##  #.I|xj .# ##### ###.  #...# I|xj ◊#####.# I|xjL  ##...## ##..  #.#I|xj N## #.##.I|xj S.........I|xj *1.0 (1I|xje ;§I|xjh I|xjq◊.## .## I|xj.## ..# ...# ....#.# ....#.### ...#...#.###.....?.######...#.@(..###..####...§##..I|xj#......#P.#.## ..#..## ◊###..........## ##.....# ##### ###.#...........# ##...◊#####.#.##..........## ##.#.#.#.## #.##.I|xj3§I|xjP%2I|xjg;§I|xj@_ _Found a scroll of silence.I|xjy=3.0 (23I|xjxI|xj` _A - 43 poisoned darts (gained 1)J|xj&◊.## .## ...## ...J|xj')# ...# ##..#.# #...#.### ...#J|xjF'...#.###.....?..######...#..@.J|xj'.###..####...§##..#......#P.#.## #.#.J|xj6(...## .◊##..........## ###....# ##### ###.#.....# ##...◊#####.#.##..........## ##.J|xj|(`#.#.#.## #.##.J|xjU-7§J|xj4.J10/274.0 (1J|xjS3;§J|xj7;§J|xjh8]5.0 (24J|xjI<J|xjK>` _A - 44 poisoned darts (gained 1)J|xj5C R◊.##  .J|xjC ## #..## ..# ..J|xj D # ##..#.# ###..#.J|xjYD ### ...#...#.###.....?..######...#..J|xjD ###..####...§##..#......#P.#.####.#....## .◊##.J|xjD ..## ###  #.....# ##### ###.#.J|xjL|xj # ##.......... ## ##......L|xj## #......## ###.....# # ###.......# ###.......# ###....# L|xjv}........... ..##.....# #######9.0 (5 .####....#◊##...##...... ## #.◊#####.####.# #......#◊ ## #### ### .# ##..##.#### .# ##### ###....##..####.# .# ##...◊#####.#....... ## ##........#.......... # #.........##......  ##.........##.....L|xj)L|xjM|xjM|xjM|xjM|xjN|xj0N|xjؓN|xjN|xj@N|xjɞN|xjd,N|xj N|xjϢN|xj N|xjN|xjnN|xjԦN|xj<N|xjN|xjxN|xjN|xj9=N|xjN|xj?S .....# #........# N|xj.....# ###....# ....# ###....# ...#....# ...#.###N|xjذ....# #...#..... ##....##........# ### #N|xj=P.#.####.............#◊##...##....## #.◊#####@####.# #.....23.0 (4...## #### ### .# ##..## N|xj=.....# ##### ###....##..#### .....# ##...◊#####.#.........##. ....## ##........#............... ...## #.........##........ 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N|xj4 l# ##........#.............#  #.........##..........  ##.........##.......... ##..........#........... #...........#...........# ##....N|xj4 -##....#N|xj&5 N|xj7 N|xj8 O|xjK O|xjL O|xj^N O|xjU O|xjV O|xjrX ,O|xjY O|xjZ O|xjZ O|xjr[ O|xj\ O|xj] O|xj=^ 9=O|xj^ O|xjc k .###...## #.................# ..##.............# ####### .####......#◊##...##...... ## #.◊#####.####.# #......#◊. ## #### ### #.######..##. .# ##### ###....##..####.### .# ##...◊#####.#.........##... ## ##........#..@................3.0 (3#.........##..................  ##.........##.........  ##..#..#..#. #.##......♣♣♣ ##O|xjd .#..♣.♣♣.....†♣♣♣♣... .#.>#.♣♣♣♣.♣O|xjd O|xjg O|xjh R|xjJR|xjLR|xjMR|xj[y6=R|xj*^BR|xj^R|xjJ_R|xj`R|xjb,R|xjbR|xj dR|xj eR|xjeR|xjeR|xjhR|xjNhR|xjh9=R|xjHiR|xjjR|xjkR|xjlR|xjVlF7=R|xjlR|xjmR|xjKoR|xjoR|xjkpR|xjqR|xjrR|xjrR|xjsR|xjuR|xj2wR|xjwR|xj8xR|xjyR|xjzR|xj{#=R|xjx{R|xj |R|xj}R|xj~R|xj/M8=R|xjR|xj0R|xjMR|xjR|xjR|xjS ##........# .####....##..............#R|xj.#P.#.####.............#◊##... .......## #.◊#####.####.# # .......## #### ### #.######. R|xj/........# ###### ###....##.. ........# ##...◊#####.#......... .......## ##........#............ ......## #...##..45.0 (12.0) R|xj......# ##.........##.. .....## ##..........#... .....## #...........#... #.....####..........##.......##................♣  ###...##...........#..♣.♣♣.....† R|xj ###..#.>........###.♣♣♣.... #.......##...♣♣.......R|xjzR|xjR|xj%R|xjR|xjR|xjR|xjU,R|xjR|xjiR|xj R|xj!R|xj#R|xj$9=R|xj&R|xj(R|xj>)%9R|xj*R|xj-R|xj-R|xj>/R|xjo1R|xj2R|xj3R|xj6R|xj6R|xj7R|xj9R|xje9R|xjs:R|xj;R|xjK<N20=R|xj[=R|xj>R|xj,?R|xj/@R|xjA,S|xjS|xjS|xjkS|xj8S|xjS|xj9=S|xjS|xjlS|xjK1=S|xjS|xjh S|xj S|xj S|xj\ S|xj S|xjS|xjS|xjmS|xjQS|xjS|xjJ9=S|xjDS|xjS|xj K2=S|xjS|xjS|xj%S|xj&S|xjS|xj>S|xjS|xjSS|xjS|xjS|xj!S|xjw!9=S|xj"S|xj$S|xj_$K3=S|xj>%S|xj&S|xjE'S|xj(S|xj)S|xj)S|xjWD=4==5=S|xjV=6=S|xjWS|xjXO=S|xj)ZS|xj[S|xj\K7=S|xj]S|xjcS|xj eS|xjeS|xjfS|xjiS|xjjS|xjPkS|xj/lS|xjnS|xj%pS|xjpS|xj}qS|xjsS|xjkuS|xju9=S|xjvS|xj4 #S|xj.. .h.. #.. ... #............ S|xj# ... #.......... #◊ .. ........... S|xj$##..##.## .............. ....#...###.... ........# ##...  ###....S|xjl.###  ##.......◊#  ##........#  #......S|xj# ##........#.........#S|xjRh   wolf (asleep) ..........# ............## ### ......S|xjGd..# ##P#S|xjK.h417.0 (7S|xjhS|xj53 hh 2 wolvesS|xj-  The wolf howls! You hear a howl! x2S|xj(4==8.0 (73S|xjS|xj S|xjO_You encounter a wolf.U|xjM  .h.. .h# ..#◊ .U|xj' ##..##.## .....#...###....# ## ###..## ##...◊###...... ##.....h   wolf............ ....................##########...U|xj{ 9.hU|xj hU|xj? *.U|xj 6.hU|xj 8.hU|xj 9--9.0 (1.0)U|xj U|xj\ 1 _The wolf leaves your sight.V|xj}| ## h◊. .h .#..##.## .....#...###....# ## ###..## ##...◊##... ##.. .####.##P##########... ##◊##...##.........#h.h.h.h.h 2 wolves--20V|xj.###◊. .h .#..##.## .....#.h.###....# ## ###..V|xjq## ##...◊##... V|xjU##.. .####.##PV|xjϑ##########... ##◊##...##.........#◊#####.####.## ###......#◊.#.#V|xjV|xj9.hV|xj7.hV|xj6.hV|xjV|xj`%1V|xjV|xj>V|xjS {#◊. .. ..##..##.## ......#..h###.......h# V|xjS ###...### ##...◊#  ##..#  V|xjS #..# ##.# ...V|xjT d# .# V|xjHT ###### ##P##########....V|xjoT #◊##...##.........## .◊#####.####.## ###......#◊.#.#V|xjT ### ### #.######..##.#######V|xjU 7.hV|xjV 6.hV|xjW 7.hV|xjI[ V|xj[ %2V|xj:_ V|xjd` W|xj"4 #..##.## .....#...###...h# ## ###..W|xj=#.### ##..h◊##.... #..W|xjp#p####.##P##hh 2 wolvesW|xj#-#..# W|xj#c###### ###....##..####.###W|xjQ%7.hW|xjs&6.hW|xjV'7.hW|xj(6.hW|xj3-W|xj-%3W|xj1W|xj"3W|xj  ....#...### ........# ## ###..### ..h◊#...# h.# ###...#..#W|xj< .#.#####..#P#.##########... #W|xj] W#◊##...##.........# W|xj ~#.◊#####.####.## ###......#◊.# #### ### #.######..##.#####  ###### ###....##..####.W|xjֱ h###...◊#####.#.........##....##W|xjѳ =.hW|xj ;.hW|xj 7.hW|xj W|xj %4W|xj W|xj5 X|xj ........# ## ###..### ...◊#..# h..####.h..#.....# ..# #.####..#P #.##########.. ##X|xj@#◊##...##......  #.◊#####.####.######......#◊.#  #### ### #.######..##.#####  ###### ###....##..####.###...◊#####.#.........##....##.....#..........##X|xj=.hX|xjn.h.hX|xj_X|xj5X|xjKX|xjY|xjPPP(1 very poisoned, 1 weak, 1 …)PPP 3 burstshroomsY|xjYou encounter a wolf. _The wolf leaves your sight.  You hit the wolf. The wolf is poisoned. Mushrooms sprout behind the wolf.Y|xjjis engulfed in spores. The wolf looks weaker. You bite the wolf.  The wolf is lightly wounded.  bites your burstshroom but does no damage.Y|xj2=5 (0.5Y|xjCPPPPPY|xj< _The wolf closely misses you.Y|xjCY|xjT al  You miss the wolf.Y|xj2The wolf is lightly wounded.Y|xj'6.0Y|xj@PPY|xjFv _The wolf bites your burstshroom. The wolf completely misses you.Y|xj5  Y|xj5Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Z|xj  ‡‡   lightning spire (minion)PPP 3 burstshroomsAn electric hum fills the air. The wolf bites your burstshroom.  The wolf misses you. The wolf bites your burstshroom.Z|xj f3----==7.0 (1.0Z|xj~@PPZ|xj< _The wolf bites you but does no damage.Z|xjA  You hit the wolf. The wolf looks as sick as possible!  Your bite misses the wolf.Z|xj2N extremely poisoned, 1 wea  The wolf is moderately wounded.Z|xj4O3--5 (0.5Z|xjT@PPZ|xjAXv _The wolf bites your burstshroom. The wolf completely misses you.Z|xj>  You hit the wolf but do no damage. The wolf looks as sick as possible!  Your bite misses the wolf.Z|xj hZ|xjg h 3 wolves (1 extremely poisoned, 1 we  The wolf is moderately wounded.Z|xj 5You encounter a wolf.Z|xj^ B--8.0Z|xj Z|xjd  Z|xj (_The wolf bites your burstshroom.Z|xjP A  You miss the wolf.Z|xj 6 .Z|xj kh  The wolf is heavily wounded.Z|xj%+  Z|xj- 2.Z|xj.. dThe wolf closely misses you. The wolf bites your burstshroom!Z|xja9 _P 2Z|xjT: 2=6 (0.6Z|xj|> @PPZ|xjY@ T _Your burstshroom is destroyed![|xj0  You hit the wolf. Mushrooms sprout behind the wolf.  The wolf is engulfed in spores. The wolf looks even weaker.[|xj26 .[|xj2lh  The wolf is severely wounded.[|xj :oPP 3 burstshrooms[|xj;Q-----9.1 (0.5[|xj?E‡‡[|xjBR _The wolf closely misses you.[|xj U .h  [|xjwYou hit the wolf. The wolf is engulfed in spores. The wolf looks even weaker.  The wolf is almost dead.[|xjJ ***[|xj[o****The wolf bites you but does no damage. The wolf bites your burstshroom![|xjH .Your burstshroom violently releases its spores.  The dizzying spores engulf the wolf.  You kill the wolf![|xj] .Vehumet accepts your kill.The dizzying spores engulf the wolf.[|xjc.h..†.. 2 wolves (1 ally target) 2[|xjd![|xjEhU3-6[|xj[m|PP‡‡PP[|xj.o_ _The wolf is moderately wounded.[|xjI w#...###..  ##.......... ##### ##◊#.  ###..h ##[|xj PP .  #..## ## .[|xj q‡..# ##P #.[|xj՗ ......########## ##.............#◊##...##..........◊#####.####.######......#◊.#.[|xj #### ### #.######..##.#######[|xj  ###### ###....##..####.###  ##...◊#####.###[|xj{ =.h[|xj E  The wolf bites your burstshroom![|xj=  .Your lightning spire shoots out a bolt of lightning at the wolf!The bolt of electricity hits the wolf!!  The wolf dies![|xj *******   wolf[|xj9 ******(ally target)  Vehumet accepts your kill.[|xjc9 6The wolf bites your burstshroom.[|xjA 9 .[|xjm Your burstshroom violently releases its spores.  The dizzying spores engulf the wolf.  The wolf is moderately wounded.[|xj f .....h†[|xj[ ..P...@... dazed, ally target)   burstshroomThe wolf is dazed by the spores.[|xj d4===30.6 (1.0[|xjl G‡‡[|xjJ  _You hear a howl![|xjֵ q _You see here a wolf corpse.[|xj>. [|xj. [|xj2 [|xj:4 c _Your burstshroom cannot move out of your way![|xjh[|xj+i[|xjn[|xjPp [|xj{pU_Your burstshroom cannot move out of your way!\|xjH\|xjR\|xjX\|xjc _Your burstshroom cannot move out of your way!]|xjP ##..##.## ##....#...#.]|xj&Q #.# ##.......... ###]|xjIQ>### ##]|xjQH◊# ##]|xjQG.# #]|xjQK.....#  ###]|xjRA.h†..# ]|xj#R###]|xj@RdP...#†...#]|xjR ##...## # .]|xj Sh‡..# ##]|xj7S.......########## ###.............#◊##...##........]|xjRT #.◊#####.####.######......#◊.#. ### #.######..### ###### ###....##..####.#]|xjVh]|xjAY3.h]|xj(cIh 2 wolves (1 dazed, 1 ally target)]|xj2d.--1]|xjl@PP]|xjoU _You encounter a wolf.]|xj7 .]|xjlh  You hit the wolf. The wolf is poisoned. Mushrooms sprout behind the wolf.  The wolf snaps out of its daze. You bite the wolf, but do no damage.]|xjǯPThe wolf is moderately wounded.]|xj\ ******]|xjvery poisoned, 1 ally tar…)PPP 4 burstshroomsThe wolf closely misses you.]|xj+  .Your burstshroom violently releases its spores.  The dizzying spores engulf the wolf.  The wolf is heavily wounded.]|xj$PP.hP..†.dazed, 1 very poisoned, 1PP 3]|xjG%G--2.1 (0.5]|xjo*yP‡‡P]|xj.6 _The wolf is dazed by the spores.]|xjT .h  ]|xjYou hit the wolf. The wolf looks as sick as possible!  The wolf snaps out of its daze. Your bite misses the wolf.The wolf is severely wounded.]|xj~hextremely poisoned, 1 all7 (0.6]|xj"P]|xj‡]|xj"‡P]|xj]|xjٻ ]|xj._The wolf bites you but does no damage.]|xj< .You hit the wolf.  You kill the wolf!]|xj!    wolf (ally target)  Vehumet accepts your kill.]|xj% ******* Your lightning spire shoots out a bolt of lightning at the wolf!]|xjzGh...]|xj6...]|xjЫX=4=3.2 (0.5]|xjG‡‡]|xjo< _The bolt of electricity hits the wolf!]|xj ◊. ..  ###..##.## .#....#...###. # ##.......... ###....##]|xj   ##h....◊#.. P ]|xj0  ###.P##..]|xjR †...#  ##..## ]|xjr ..‡..# ##.]|xj 4......########## ]|xj V###.............#◊##...##........◊#####.####.######......#◊.#.#### ### #.######..##.#]|xj "#####]|xj3 7.h]|xj 6.h]|xj ]|xjG$ E **]|xju$ ****]|xj$ h*Your lightning spire shoots out a bolt of lightning at the wolf!]|xj P..h....4.2 (1.0PP _The bolt of electricity misses the wolf.^|xjg PPPPPP 6 burstshroomsYou hit the wolf but do no damage. Mushrooms sprout behind the wolf.  ^|xjFhFThe wolf is heavily wounded.^|xj i2-8 (0.6^|xj>nMPPP‡‡^|xjnJPPPPP^|xjpJ _The wolf misses you.^|xj\{***^|xj{ **P*very poisoned, weak, ally target) The wolf is heavily wounded. _The wolf misses you. ^|xj{ You hit the wolf but do no damage. The wolf is poisoned.  The wolf is engulfed in spores. The wolf looks weaker.  ^|xj?0.^|xjK%...^|xj.P.PPP 5^|xj2b5=-5.3 (0.5^|xj@PP^|xjT ^|xj|7_Your burstshroom violently releases its spores.^|xja  extremely poisoned, weak, ally …  You hit the wolf but do no damage. The wolf looks as sick as possible!  You bite the wolf.  ^|xjFThe wolf is heavily wounded.^|xjj%8^|xjPPPPPPPPPP^|xjJ _The wolf misses you.^|xj . ***P****You miss the wolf.The wolf is severely wounded.The wolf bites you but does no damage.^|xj †^|xj[ 8****^|xj nPPPP 4^|xj  .Your burstshroom violently releases its spores. x2  The dizzying spores engulf the wolf!  You kill the wolf!^|xj ^|xj)._|xjP.†....†...._|xj‡   lightning spire (minion)PPP 3 burstshrooms_|xj ,6.4 (0.6_|xja_|xjtZ _Vehumet accepts your kill._|xj_|xj[_|xj_|xjH _No target in view!_|xj7_|xj7_|xjs9_|xj@_|xjC_|xjD$ __|xjvE_|xjF_|xjH_|xj _|xj_|xj>9=_|xj_|xjT _Your burstshroom violently releases its spores._|xj3_|xj~_|xjK .... # .... # # _|xji###..... # #◊.....#  ###..##.## ......... _|xj##....#...###........ ##.........# ##....... _|xj# ###..........### ## ##......◊#-_|xj9.4 (3.0 .## ##.PP....# ..# #_|xj;..†....# ..# ###..†..# _|xjp# ###.....###†...# .###_|xj........## PP 2 .#....................‡..# ...##....................##_|xj_|xjT7-_|xj<_|xj`|xj`|xj,`|xj`|xj`|xj`|xjP1.`|xjQ`|xji`|xjƺ`|xj(K6=`|xj8`|xj0W _Your burstshroom violently releases its spores. x2`|xj`|xjx`|xjN`|xj`|xj`|xj`|xj`|xjx3......# ##.< ...... #. .....# #`|xj #.... # # ###.....  #◊.....# .. ###..##.## .......... ##...@#...###.........42 ##.........# ##........ `|xj\###..........### # ##.......◊# ## ### .# #†....# .# ###.†..# # ###.# ###..†#`|xj$`|xj`|xj `|xj `|xjج `|xjS `|xj `|xj `|xj `|xj2 `|xj$ `|xj `|xj 8#......##..........##.<....... #. .....# #.`|xj d #....## #...# # #◊..@..# . ###..##.## ... ##....#...###.......... `|xjp ##.........# ##......... ###....### ##.....◊# # ......# #`|xj .†....# ###..#`|xj 3 4.4 (2  `|xj `A malevolent force fills the Lair of Beasts...`|xj% /  --more--a|xjԵS  You fall into a shaft and drop 1 floor!a|xj/  --more--b|xj =2  The shaft crumbles and collapses.b|xj ` . b|xjܵ  ###..  .....  ......  ###...... b|xjL  #........  #@#............F.. .....##.#...... .... ##....... b|xjv F ... # .#### #. .. F   bullfrog (asleep) b|xj h# ## b|xj Y _You encounter a bullfrog.c|xjD...####.......... ###.... #...c|xjD.....#.#........@...F........##.#......... ##..... ##.####c|xjD#. ..# ### c|xj E c|xjHc|xjqIX7=5.4 (1c|xjKc|xjJMc|xj -...◊#####.#.#.. ###.... #...c|xj0 ].....#.#..c|xj F......##.#..... ##..... ###.####.#. .. .# ### c|xj c|xj %6c|xjh c|xj c|xj' f...◊######....##.#.. ###.... #.......#.#..c|xj' F......##.#..... ##.... ###.####..+#. #.. .# c|xj-( Z#### #c|xjO, -F.c|xj0 F  The bullfrog gives a loud, deep croak!c|xj1 D====7c|xj3 c|xjr5 N _The bullfrog misses you.c|xj PPP (weak, ally target)PPP 3 burstshroomsYou hit the bullfrog. Mushrooms sprout behind the bullfrog.  The bullfrog is engulfed in spores. The bullfrog looks weaker.  The bullfrog is moderately wounded.c|xj_=---9 (0.5c|xj\PPPPc|xj Y _The bullfrog completely misses you.d|xjD( d|xjvvery poisoned, weak, ally t…)You hit the bullfrog. The bullfrog is poisoned.  The bullfrog is engulfed in spores. The bullfrog looks even weaker.d|xjj_=---8.4d|xjwPPPPPPd|xj d|xjR_The bullfrog is heavily wounded.d|xj_:  d|xj"}You hit the bullfrog.  The bullfrog is severely wounded.d|xj%9d|xjHPPPPPd|xj d|xj1_The bullfrog hits you but does no damage.d|xjT  You closely miss the bullfrog.The bullfrog is severely wounded.d|xj`U ,9.5 (0.6d|xjX HPPPPd|xjzZ U _The bullfrog barely misses you.d|xj; .You hit the bullfrog.  You kill the bullfrog!d|xj*B †PPP 3 burstshrooms d|xj"F -50.0 (0.5d|xj+I APPd|xj-K Z _Vehumet accepts your kill.d|xjd|xjd|xjd|xjCH _No target in view!e|xje|xjme|xje|xji e|xjB_No target in view!e|xj8 ...◊# #####....# #. #. . ###. ... #.. .....#.#...P..... .†P..... .....##.#...P..... .... ##. ... ###.####..+ #. #.. .. #e|xjq #### #e|xj****P**P*e|xj80.e|xj<**P* 2e|xjx..e|xjr......†...P.P   burstshroome|xj4-1.0 (1.0e|xjee|xj:H _Your burstshroom violently releases its spores. x2e|xja e|xj e|xj e|xj ,e|xj e|xj 3e|xjc e|xj T _Your burstshroom violently releases its spores.e|xj 3e|xj e|xj{  ...◊## #####....#.. #.........e|xjY ... #......... .... ###......... ..... #..... ......#.#.. ...†......-e|xj "3.0 (2 .....##.#......... .... ##.... ... ###.####..+ #. #.. .. #e|xj  #### #e|xj e|xj e|xj* e|xj e|xjx e|xj e|xj e|xjk ,e|xj7 e|xjʑ e|xj! e|xj; e|xjp t.. .. ...◊#e|xj ..###.# #####....#..... #....... #..e|xjʖ U... ###.........e|xj -..##.............#.#....†......5..##.#..e|xj0 .... ##................ ###.####..+e|xj] 5.##...# #..# .. #..# ## #e|xj U#.#◊+e|xj' e|xj: e|xjV e|xje|xje|xjֳe|xjյe|xje|xj\e|xje|xjne|xje|xjle|xje|xjd#... ..# ...◊##...###.## #####....#e|xj-..# #...........# #...........####.....##.............#.#e|xj+....†......7..##.#.....##..........?...####.####..+e|xjI##.##...#.# #..# ..# #..#### ##e|xjw|## #  #.# e|xjD ◊+e|xjCe|xje|xj1 e|xjcR_Found a scroll of teleportation.f|xj f|xj f|xj!f|xj"$f|xj%f|xj-'f|xj'f|xjs)f|xj/+f|xj+f|xj,f|xj1 #... ..# ...◊#f|xjE1##...###.## #####....##..# #..f|xjn1..# #....####....##..f|xj1i#..#.#..#f|xj1..†......9#..##.#..f|xj1=#..##f|xj2l....?..####.####..+f|xj>2#.##.##...#.# #..# ..# f|xjf2## #..#### #### # #.##f|xj2e ◊+#f|xj(3f|xjr6f|xj7f|xjE f|xj f|xje f|xj f|xj f|xj f|xj# f|xj f|xjU f|xj f|xj f|xj S#... ..#...f|xjܜ t##...###.## #####... ##..........# #....... #..# # #f|xj' ..#### #..## #...#.#f|xjQ ( #f|xjz ..........† #....##.#.61 #f|xj ...## #..?..####.####f|xj˝  ##.##.##...#.# #..# f|xj  # ## #..#### #### #.## ◊f|xj 3+# f|xjΞ f|xj f|xj6 g|xj1g|xj,3g|xjX7g|xjBg|xjI,g|xj3Mg|xj"Sg|xjXg|xjYg|xj ]g|xjbg|xjgg|xjig|xj`lg|xjBtg|xjNug|xjwg|xj`#..........# #. #...........# #. #g|xjm...#### #...##g|xj* #g|xj "....#.#g|xj1* #g|xjV..g|xjz †g|xja #..........##.#g|xją? ####.g|xj* #g|xjJ....####.##5.0 (4g|xjw ##.##.##...#.# #..#g|xj ## ####..#### #### #.## g|xj@ ◊+g|xjf(# g|xjч g|xjEg|xj0g|xjV g|xj\_t - 10 scrolls of teleportation (gained 1)g|xjg|xjXg|xjg|xjJg|xj)M ###...###.## ####### g|xjq*Q####.##..#.#...............† #....##.###.@..................####.#g|xj*/##.##.##...#.# #..## ####..#### #####.##g|xj.g|xjJ/*6.0 (1g|xj1g|xj?3h|xjfkh|xjlh|xjnh|xjvh|xjwh|xjQy,h|xjCzh|xjI{h|xj{h|xj6|h|xjBh|xj #.... ..#  ###...###.## ###### #h|xj;[ ##.###h|xjb[#.##...... h|xj.....†8.0 (2 #..##.#....h|xj|##...........##.....#............####.h|xjـ##.##.##...#.# #..### ####..#### ####h|xj)#h|xjh|xj)h|xjh|xjh|xj?h|xjh|xjh|xjh|xj,h|xj?h|xj,h|xjh|xj ..... ¿ +....#  #.......#  ###...###.## #### ##.# # #.# ######....70#..#.# #........† #.#... ##...........##....#............####.##.##.##...#.# #..#######..#### ####.##h|xjh|xjh|xjh|xjS h|xj_T h|xj$U h|xj_W h|xjX h|xjY h|xjgZ h|xj[ h|xj ] h|xjx] h|xj5^ h|xjb m ¿  ...h|xjb  ..... ¿ +....#  #.h|xjb   ###...###.## ### ##h|xjc .# # #.# #h|xjAc (2 h|xj{c x#####....#..#.# #h|xjc h.. #.#.. h|xjc  ##...........##... #............####.h|xjc  ##.##.##...#.# #. h|xjd h|xjh h|xj/i i|xjZi|xj[i|xj6_i|xj`i|xjHi|xj,i|xjZi|xji|xjT i|xj i|xjd i|xjM i|xj} i|xj# ,i|xj i|xj) i|xji i|xj i|xj $ i|xj H_Found a scroll of poison and a trident.i|xju 3i|xj i|xj 2 _Found a robe.i|xj i|xjd i|xj7 i|xj #...........#..........#...[..)....  ##.....?..... i|xjc #............ #........... ¿ #.◊+....#.# #.# 6.0 (4###...###.## ###..........# #..i|xj #...........# #....#.....#####.....i|xj |##......##....#.#...#....i|xj ^.†..#..........##.#.....i|xj i|xj i|xj j|xjE}j|xj~j|xj݅j|xj_j|xjjj|xj>j|xjj|xj}j|xjj|xjwj|xjGj|xjj|xjj|xjӱj|xjҳj|xjj|xjj|xj˺j|xjIj|xj  ### [$# j|xjA###..##..######...........##◊...........#.##...j|xjm}# #...[..).....j|xj##....@?...... 80#............# j|xj##...........# ¿.◊+....#.#.# j|xj ##.......# # ###...###.## #####j|xj6##..........# #.#...........# #....#..####.j|xjj|xjmj|xj: j|xjo0_Found a robe and 15 gold pieces.k|xj)### [$# ###..##..#### ##.# k|xjw#◊.# #.# #.##...[..).##.....@.#............#k|xj##...........# ¿ #.◊+....#.#.# ###.......# # ...◊k|xj###...###.## #####.##..........# #.k|xj#...........# #.#.####.k|xjk|xj*1.0 (1k|xjk|xjk|xj;*2.0 (2k|xjk|xjx k|xjJ_p - 3 scrolls of poison (gained 1)k|xjk|xj(k|xjk|xjk|xjwk|xj k|xj k|xjk|xjkk|xj;k|xjk|xj9k|xjZ#k|xj$k|xj'k|xj1" k|xj1r.. .◊ k|xj2L#### [$k|xj?2 ###..##..#### ##k|xjf2k...# #◊...#k|xj2J #.....#k|xj2 #..@..##5.0 (3k|xj2j #...[..)......k|xj3 ##............. #............##k|xjQ3) ##k|xj/4X.....#¿ #.◊+....#.#.#  ###.......# #  ###...###.## ##### ##...# #k|xj4k|xj<k|xj>l|xjl|xjl|xjcl|xjl|xjsl|xjl|xjl|xj`l|xjl|xj*l|xjl|xj l|xjBl|xj.>... ....#  ....  ...  .◊# ### [$# ###..##..#### ##.....@.....# 8l|xjx#◊...........# ##...........# #...## #...[..)l|xj ##.............#............##l|xj"L##...........#l|xjia¿ #.◊+....#.#.#l|xjl|xjTl|xj9 _Found an escape hatch in the floor.l|xjӽl|xjl|xjwl|xjxl|xj,l|xjOl|xj$ l|xj G_Found a jewelled brass wand.l|xj`l|xjl|xjGl|xj*l|xjl|xj#l|xjl|xjdl|xjl|xjl|xj 4.........#l|xj ........P. ....>... ......#l|xj/ .#..... l|xjW  #....  #..◊# l|xj}  ####◊[@# 92.0 (4###..##..#### l|xj ##...........# #◊...........# l|xj k##...........##..l|xj1 6##l|xjX #...[..)......##..l|xj .l|xj e #............##/l|xj l|xjl|xj@ _You now have 1273 gold pieces (gained 15).m|xjm|xj1m|xjwm|xjm|xjem|xjm|xjm|xjnm|xjm|xjm|xj]m|xjm|xjm|xj2m|xjm|xjR ## ### ## ###.##.##.##P#..........#...m|xjz......#...#..........P.##......>....##.........# #@....#5.0 (3 #....## #..◊##m|xj ####◊[.#  ###..##..####m|xjJ ##...........#m|xj  #◊...........# ##...........# #m|xjF "..##m|xj m|xj m|xj[m|xj`m|xjcBm|xjdm|xjhv ## ### ## # ###.##.##.## #P#m|xjil.#..........#....P.##...@..>....#7.0 (2#.........##m|xjOi#####.....# #....## #..◊## ####◊[.# ###..##..#### ##...........#◊m|xji.m|xj2jm|xjrmm|xjnn|xjn|xjn|xjtn|xjn|xjn|xj3n|xjn|xj9n|xjn|xj`n|xjn|xjJn|xjn|xj%n|xj5n|xj1 ###### ##n|xjc # ###.##.##.######P#...#.....◊...#...n|xji #.@........P.#500.0 (3 ##......>....# #.........#######.....#n|xj #....## #..◊##n|xj ####◊[.# ###..##..#### ##n|xj"...#n|xjn|xjn|xjn|xj^ n|xj n|xj n|xj n|xj, n|xj n|xj n|xj n|xj# n|xjw n|xj n|xj n|xj n|xj# n|xj n|xj  ###### ## #####.##.##.##n|xj ##.####P#...#........◊...#...3........#..........P.#n|xjA 8.......###>....#.....+. #.........##.....## #####.....#n|xjm .... #....##... #..◊###.+ ####◊[.n|xj O ###..##..####n|xj n|xjX n|xjt o|xjo|xjo|xjo|xjo|xjo|xj9o|xjo|xjo|xjo|xj>o|xjo|xj###### ### #####.##.##.##o|xj/x.###.####P#..........#.........◊....#....@..#..........P.#5.0 (2.###......>....#+.# #.........##..### #####.....#.. #....##o|xj>... #..◊#####.+## ####◊[.# ....##..#### ##.........o|xj!..#o|xjWo|xj@o|xjto|xjpIo|xjyXo|xjo|xjXo|xj     ###### #  ## ###.##.##.  .###.####P#.........   #.......◊.  o|xj ##..........#.   #....###......>.9.0 (4   #..+.# #........   #........### #####....   ##.......# #....   #.......# #..◊#   ####.+### ####◊[.#    ... ###..##..#    ###. ##.........    #◊.. o|xj:p|xj/p|xjN0p|xj0p|xj3p|xj4p|xj#6,p|xj7p|xj8p|xj8p|xj9p|xj<k     ##### p|xj< ## ### #####.##.#  #.###.####P# p|xj= #.......◊  ##..........# p|xj3= #..@.......###.....11.0 (2  #p|xjX=..+.# #  #p|xj=..### #####  ##.......# # p|xj= #.......# #..  ####.+### ####◊[ p|xj=, ... ###..##.  ###.# ##  #◊p|xj>p|xjAp|xjYBq|xj,   q|xj/##### q|xjct### ### #####.##. q|xjs #.###.####P#...... q|xj` #.......◊.. #q|xjTC....#  q|xj## q|xj #.@......+.# # q|xj+' #q|xjUU.### ##### q|xj( ##q|xjv.# #  #.# # q|xjO ####.+### ####◊  ... ###..## ###.# ##..... q|xj .# #◊  ##q|xj?#q|xj%*2.0 (1q|xj.q|xj94q|xjI+q|xjZ,q|xj.q|xjL2q|xjE5q|xj8q|xjl9q|xj<q|xj>q|xj?q|xj4@q|xjAq|xjVCq|xjCq|xjEq|xjFq|xjGq|xjyHq|xjlIq|xjJq|xj:Mq|xjMq|xjNq|xj|Pq|xjQq|xjARq|xj9Sq|xjTq|xjUZL #..........###......>. #........+.# #........ #........### #####....q|xjZ ##.......# #... #.......# #..◊# q|xj[####.+### ####◊[.# q|xja[#...# ###..##..# ###.# ##.... q|xj[ #@.# #◊....8.0 (6  #P.# ##........ q|xj\x ##.# #........ q|xj^\  #.. #...[..).  #..# ##......... q|xj\#.## #.......... #.. ##... q|xj]:. #.◊+....# ###.q|xj`q|xj1b*9.0 (7q|xj eq|xjfR _Found a parchment of Scorch.r|xjвr|xjvr|xjôr|xjGr|xjr|xjEr|xjPr|xjr|xj r|xjr|xj@r|xjr|xj&r|xjr|xjr|xj,r|xjr|xj!r|xj r|xjs # #..◊## r|xj###.+### ####◊[.#   #...# ###..##..##r|xj  ###.# ##...... r|xj+ #..# #◊..........  #P.# ##.......... #.### #.......... r|xjU #...# #...[..) # ##.23.0 (4 r|xj.## #.. .. ##. r|xj◊:.# #.◊+....#.# #.## #### ..# ###...###.# .P# ##. r|xj7..# #.......... #....r|xj%r|xj r|xjar|xjp|r|xj|r|xj}r|xjr|xjer|xjO,r|xj@r|xjlr|xjɆr|xjr|xjr|xj,r|xjr|xjɌr|xjX\ ###.# ##.......... #..# #◊.......... #P.# ##..........r|xj, ##.###  #...# #...[..) #..##r|xjW #.## #.##..# ##.......#◊@.# #.◊+....#.#6.0 (3r|xj# ####..# ###...###.#r|xj!..P# ##..........#...# #....###...........r|xjK..## #.#. ## 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 }|xjc .###  #####.h.####  ##....## #}|xj&d  #.......# ## #@............### #................#.............#...........# ##}|xjd ...........# ##..........# ## h   wolf (wandering)##.........# #.###......#. #.##....## #.}|xjd !}|xj!h 1748.5 (68.0)}|xjh 29.5 (69 _}|xjk }|xjm |xjT## |xj .### ###.h.#### #|xjI## #..|xjJ# ##◊##...###..#...|xj.####...#.#....# ##.##.....#..........# ###.........# #.###......#. #.|xj0.|xjXh|xj150.5 (1.0)|xj|xj`|xj@|xj|xj9|xj~ |xj:_No target in view!|xjq |xjq |xj]t |xju H _No target in view!|xj9<|xj<|xj>|xjF|xj|xj$ _|xj|xj |xj |xjb |xjh |xj|xj%  |xjAYou encounter 4 wolves.|xjvz#h#.h#..#|xjXhh# h.## # ..### #######...#### ##.|xj##....## ###..#....# ##◊.##...###.....#....##...##...##.#..#....|xjj# ##.... hhhhh 5 wolves (1 wandering, 4 asleep)##...# #....#....# ##.<##.........# #.....|xjS.h2.5 (2|xjV@.h|xjChh|xj[ 13.5 (3 _|xj %|xjz%|xj uz## #h# |xju..h# ...# #h.#  |xjAv#h.##  #.h### ####.@.#### |xj'w##...## ####..# ##◊##.###...#...##.##.#.#..|xjwv# ##.##....#..|xjwX# ##.<|xj8hh|xj݌2=4.5 (1|xjݚ|xj)< _The wolf bites you but does no damage.|xjG j  Casting: Forge Lightning Spire (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|xj] : |xj]  cupup the Grappler ## Gnoll of Vehumet ****..|xj+^ : #h#|xj^ Y Health: 111/111 ======================== ..h# Magic: 24/27 =====================--- |xj^ ...# AC: 13Str: 14|xj^  #h.# EV: 15Int: 24|xj/_  |xja_ n#h.#### SH: 0|xj_ =Dex: 13 |xj_ #.h### ##. XL: 14 Next: 64% Place: Lair:1 #####.@.#### ##.. Noise: =--------  Time: 17754.5 (0.0) |xjO` ##..........## ###... i) +1 short sword (venom) |xj` #.............# ##◊.... Throw: 44 darts (poison) |xj` ##.............###...... Spore  #................##.... |xj` ##.............##.#.... hhhhh 5 wolves (4 asleep) |xja F#............# ##..... ##...........# #..... |xjza _#..........# ##.<... _The wolf bites you but does no damage.  |xja KCasting: Forge Lightning Spire (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|xjQb Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target|xjb @Aim: a wolf (chance to affect: 93%)|xjOKcupup the Grappler##Gnoll of Vehumet ****..#h#Health: 111/111 ========================..h#Magic: 24/27 =====================---...#AC: 13Str: 14#h.#EV: 15Int: 24#h.#### SH: 0Dex: 13#.*#####. XL: 14 Next: 64% Place: Lair:1#####.@.####|xjKB##.. Noise: =--------  Time: 17754.5 (0.0)##..........## ###... i) +1 short sword (venom)#.............# ##◊.... Throw: 44 darts (poison)##.............###...... Spore #................##....##.............##.#.... hhhhh 5 wolves (4 asleep)#............# ##.....##...........# #.....|xjIL#..........# ##.<... _The wolf bites you but does no damage.  Casting: Forge Lightning Spire (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target|xjL9Aim: a wolf (chance to affect: 93%)|xj[h1 inner flame, 4 asleep)|xj!:.h  Casting: Forge Lightning Spire (mildly dangerous; 1% risk of failure)|xjonfirm with . or Enter, or press ? or * to list all spells.  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You bite the wolf, but do no damage.|xjC5 .|xjUDkh  The wolf is heavily wounded.|xjE .h  Flame seeps out of the wolf. The wolf bites your burstshroom.|xj^G .h  The wolf misses you. The wolf is engulfed in blazing flames.|xjM|xjxMO---5|xj\Q@PP|xjRo _Flame seeps out of the wolf. The wolf closely misses you.|xjA  You miss the wolf.|xj6 .|xjVh  The wolf is severely wounded.|xjӾThe wolf bites your burstshroom! x2; The wolf misses you.The wolf is engulfed in blazing flames. Flame seeps out of the wolf.|xj|xj"--|xj3 7.0|xjs@PP|xj< _The wolf bites you but does no damage.|xjW H  You barely miss the wolf.|xj ζ _The wolf bites you but does no damage.  You barely miss the wolf.  |xj@ The wolf is almost dead.bites your burstshroom! The wolf barely misses you.  is engulfed in blazing flames.  |xj KVehumet accepts your kill.|xjО 9 .|xj" You feel your power returning.  The wolf explodes!The fiery explosion engulfs your burstshroom!!|xjt .You destroy your burstshroom!The fiery explosion engulfs your burstshroom!!!|xj .You destroy your burstshroom!The fiery explosion engulfs your burstshroom!!!  You destroy your burstshroom!the wolf!!kill the wolf|xjr o!  Vehumet accepts your kill.|xj g#####hhh 4 wolves|xj9.h|xja7.h|xjL.#§§§@.|xjR2--7===5=======5|xj8§|xjfa _You feel your power returning. The fiery explosion engulfs you. You resist.|xjh[  Casting: Inner Flame (safe; 1% risk of failure)  |xj[ \Confirm with . or Enter, or press ? or * to list all spells.|xj?   cupup the Grappler ##|xj5@ - Gnoll of Vehumet ****.. #.# Health: 102/111 ======================-- ...# Magic: 24/27 =====================--- ..h# AC: 13|xj@ Str: 14 #.h# EV: 15Int: 24 #h§#### SH: 0Dex: 13|xj$A > #h§### ##. XL: 14 Next: 65% Place: Lair:1 #####§@.#### ##.. Noise: =======--  Time: 17757.5 (0.0) ##..........## ###... i) +1 short sword (venom) |xjWB #.............# ##◊.... Throw: 44 darts (poison) ##.............###...... Spore  #................##.... ##.............##.#.... hhhh 4 wolves #............# ##..... ##...........# #..... #..........# ##.<... _You feel your power returning. The fiery explosion engulfs you. You resist.  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a wolf (flame, chance to affect: 93%)|xjú cupup the Grappler##Gnoll of Vehumet ****..#.#Health: 102/111 ======================--...#Magic: 24/27 =====================---..h#AC: 13Str: 14#.h#|xjI EV: 15Int: 24#h§#### SH: 0Dex: 13#*§#####. XL: 14 Next: 65% Place: Lair:1#####§@.######.. Noise: =======--  Time: 17757.5 (0.0)|xjƻ ##..........## ###... i) +1 short sword (venom)#.............# ##◊.... Throw: 44 darts (poison)##.............###...... Spore #................##....##.............##.#.... hhhh 4 wolves#............# ##.....##...........# #.....#..........# ##.<... |xj< &_You feel your power returning. The fiery explosion engulfs you. You resist.  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a wolf (flame, chance to affect: 93%)|xj Rh(1 inner flame)|xj{.h  Casting: Inner Flame (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a wolf (flame, chance to affect: 93%)  The wolf is filled with an inner flame. You are engulfed in blazing flames.|xj  §hYou resist. The wolf is engulfed in blazing flames.|xjm§§h|xj1-==-----8.5 (1|xjs§§hh|xj2 _Flame seeps out of the wolf.|xjd  You hit the wolf but do no damage. Mushrooms sprout behind the wolf.  The wolf is engulfed in spores. The wolf looks weaker.|xjB §|xj\P§P, 1 weak, 1 …)PP 2 burstshroomsThe wolf is heavily wounded.You are engulfed in blazing flames. You resist.  The wolf is engulfed in blazing flames. Flame seeps out of the wolf.|xj98/111 -------9.0 (0.5|xj <PP _The wolf barely misses you. The wolf bites your burstshroom!|xjO H  You barely miss the wolf.|xj _§ _The wolf barely misses you. The wolf bites your burstshroom!  You barely miss the wolf.  The wolf is severely wounded.  You are engulfed in blazing flames. You resist|xj .  The wolf is engulfed in blazing flames.  Vehumet accepts your kill.|xj §You feel your power returning.  The wolf explodes!The fiery explosion engulfs your burstshroom!!!|xj  .You destroy your burstshroom!The fiery explosion engulfs your burstshroom!!!|xja L #######|xj uhhh 3 wolves  You destroy your burstshroom!|xjzK#h§§§#§@..§§§..........8--6=========5§§§§ _The fiery explosion engulfs you! You resist.|xj A###.....##hh#§######§§#####..#####§§.######..##...§§§@...## ###..#.............# ##◊..#.....###.............###.......##.#.............# ##..##.....# #..## ##.<## #....|xjq 9.h|xj -.h|xj 1l|xj @ §|xj h  You encounter a komodo dragon.§§§l   komodo dragonhhh 3 wolves-------60.5 (1.0§§ _The wolf is engulfed in blazing flames.|xj1   Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|xjW( ## cupup the Grappler #.# Gnoll of Vehumet ****.. ...#|xj Health: 88/111 ===================----- l..#|xjG# Magic: 23/27 ====================---- #.h## AC: 13Str: 14|xj" #h§##### EV: 15Int: 24 |xju#§h### ##.. SH: 0Dex: 13 #####§§.#### ##... XL: 14 Next: 65% Place: Lair:1 |xj=##...§§§@...## ###.... Noise: ---------  Time: 17760.5 (0.0) #.............# ##◊..... i) +1 short sword (venom)|xj ##.............###....... Throw: 44 darts (poison) |xj4#................##..... Spore  ##.............##.#..... |xjj#............# ##...... l   komodo dragon ##...........# #...... hhh 3 wolves|xj #..........## ##.<.... ##.........# #....... _The wolf is engulfed in blazing flames.  |xjCasting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|xj1Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a wolf (flame, moderately wounded, chance to affect: 93%)|xj*Jhh|xjEh n##cupup the Grappler|xjh a#.#Gnoll of Vehumet ****..|xjh ;...#|xji Health: 88/111 ===================-----l..#|xji # Magic: 23/27 ====================----#.h#|xji # AC: 13Str: 14|xji Q#*§##|xj1j x### EV: 15Int: 24|xjcj V#§h###|xjj U##.. SH: 0|xjj .Dex: 13|xjj W#####§§.####|xj+k ##... XL: 14 Next: 65% Place: Lair:1|xjk |##...§§§@...## ###.... Noise: ---------  Time: 17760.5 (0.0)|xj'l #.............# ##◊..... i) +1 short sword (venom)|xj\l ##.............###....... Throw: 44 darts (poison)|xjl #................##..... Spore |xjl n##.............##.#.....|xjfm #............# ##...... l   komodo dragon|xjm ##...........# #...... hhh 3 wolves|xjm #..........## ##.<....|xjn <##.........# #....... |xj6n E_The wolf is engulfed in blazing flames.  |xjn Casting: Inner Flame (safe; 1% risk of failure)  |xjn MConfirm with . or Enter, or press ? or * to list all spells.|xj o yAiming: Inner Flame (safe; 1% risk of failure)  |xjo 3Press: ? - help, Dir - move target|xjo 9Aim: a wolf (chance to affect: 93%)|xjKiRh(1 inner flame)|xj2§h.l.h h§§§§hhThe wolf is filled with an inner flame. The wolf is engulfed in blazing flames.x29==1.5 (1|xj(h§§§h|xjZ |xjC_The wolf barely misses you.|xjR§x2 _The wolf barely misses you.  You hit the wolf. The wolf is poisoned. Mushrooms sprout behind the wolf.engulfed in spores. The wolf looks weaker. You bite the wolf|xj.  You kill the wolf!  Vehumet accepts your kill.|xjӞ .lYou feel your power returning. The wolf is engulfed in blazing flames.|xjzPP§§§h 2 wolves (1 inner flame, ally target)|xjfPP 2 burstshrooms|xjj4=6-2.1 (0.6|xjhPP§§|xjWhPP|xj |xjS0_The wolf bites your burstshroom!|xj  |xjCasting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|xj  ## cupup the Grappler #.# Gnoll of Vehumet ****..|xj1  ...# Health: 89/111 ===================----- ..l#|xj # Magic: 21/27 ==================------ #..## AC: 13Str: 14 #hh##### EV: 15Int: 24 #§P### ##.. SH: 0Dex: 13 #####P§.#### ##... XL: 14 Next: 66% Place: Lair:1 ##...§§§@...## ###.... Noise: =--------  Time: 17762.1 (0.0) #.............# ##◊..... i) +1 short sword (venom) ##.............###....... Throw: 44 darts (poison) #................##..... Spore  ##.............##.#..... #............# ##...... l   komodo dragon |xj ##...........# #...... hh 2 wolves (1 inner flame, ally target) #..........## ##.<.... PP 2 burstshrooms ##.........# #....... _The wolf bites your burstshroom!  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a wolf (flame, moderately wounded, ally target, chance to affect: 93%)|xjΏ mlhkomodo dragon (chance to affect: 84%)|xj w##cupup the Grappler#.#Gnoll of Vehumet ****.....#Health: 89/111 ===================-----|xjV !..*## Magic: 21/27 ==================------#..## AC: 13Str: 14#hh##### EV: 15Int: 24#§P#####.. SH: 0Dex: 13|xj V#####P§.####|xj ##... XL: 14 Next: 66% Place: Lair:1##...§§§@...## ###.... Noise: =--------  Time: 17762.1 (0.0)#.............# ##◊..... i) +1 short sword (venom)|xj R##.............###....... Throw: 44 darts (poison)#................##..... Spore |xj= G##.............##.#.....#............# ##...... l   komodo dragon##...........# #...... hh 2 wolves (1 inner flame, ally target)|xjs i#..........## ##.<.... PP 2 burstshrooms##.........# #....... _The wolf bites your burstshroom!  |xj }Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target|xj BAim: a komodo dragon (chance to affect: 84%)|xj|xj .lThe komodo dragon barely resists. The wolf is engulfed in blazing flames.|xj+D §|xjO+The wolf bites your burstshroom! The wolf is engulfed in blazing flames.  You kill the wolf!Vehumet accepts your kill.|xjM0§§§§(ally target)h   wolf (|xjJ5`2==3.1 (1|xj8Ch§P|xj:9§§hP|xj;4 _You feel your power returning.|xjA  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|xjܺ ## cupup the Grappler #.# Gnoll of Vehumet ****.. ...# Health: 89/111 ===================----- ...## Magic: 19/27 ================-------- #.l## AC: 13Str: 14 #h§##### EV: 15Int: 24 #§P### ##.. SH: 0Dex: 13 #####P§.#### ##... XL: 14 Next: 66% Place: Lair:1 ##...§§§@...## ###.... Noise: ==-------  Time: 17763.1 (0.0) #.............# ##◊..... i) +1 short sword (venom) ##.............###....... Throw: 44 darts (poison) #................##..... Spore  ##.............##.#..... #............# ##......[|xj39;49m l   komodo dragon (ally target) ##...........# #...... h   wolf (inner flame, ally target) #..........## ##.<.... PP 2 burstshrooms ##.........# #....... _You feel your power returning.  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a komodo dragon (ally target, chance to affect: 84%)|xjl ##cupup the Grappler#.#Gnoll of Vehumet ****.....#Health: 89/111 ===================-----...#|xjί # Magic: 19/27 ================--------#.*## AC: 13Str: 14#h§##### EV: 15Int: 24#§P#####.. SH: 0|xj' 2Dex: 13#####P§.######... XL: 14 Next: 66% Place: Lair:1|xjg ##...§§§@...## ###.... Noise: ==-------  Time: 17763.1 (0.0)#.............# ##◊..... i) +1 short sword (venom)##.............###....... Throw: 44 darts (poison)#................##..... Spore ##.............##.#.....|xj #............# ##...... l   komodo dragon (ally target)##...........# #...... h   wolf (inner flame, ally target)|xj ]#..........## ##.<.... PP 2 burstshrooms##.........# #....... _You feel your power returning.  |xjN Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a komodo dragon (ally target, chance to affect: 84%)|xj~ #l|xj; Linner flame, ally targ…)|xjXl§ξ|xjP3904.1 (1|xj{lh§§§ξ§lh|xj   Casting: Inner Flame (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.|xj bAiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a komodo dragon (ally target, chance to affect: 84%) _The komodo dragon is filled with an inner flame.|xjyC.l|xj!!g***l|xjc|xjW§Aim: a komodo dragon (ally target, chance to affect: 84%) _The komodo dragon is filled with an inner flame.  Your burstshroom violently releases its spores.  The dizzying spores engulf the komodo dragon!  Flame seeps out of the komodo dragon. |xj] The komodo dragon is moderately wounded.|xj&l§|xjؒ§ξξ§ dazed)   burstshroom|xj_20=--5|xj2l§|xjL\ξξ§l|xj` |xj9_The komodo dragon is dazed by the spores.|xjo@ §ζξThe komodo dragon is engulfed in blazing flames.|xjfAV1--6|xjFFwhl§lh|xjF; _Flame seeps out of the komodo dragon.|xj ****** komodo dragon is engulfed in blazing flames. _|xjG nThe komodo dragon is engulfed in blazing flames.  Flame seeps out of the komodo dragon.  |xj= 3§|xjFB §§ξ§ζζξ)|xjB |xjC %7|xjaF ]l§ξl|xjF |xjH E _Your burstshroom violently releases its spores.|xj §The komodo dragon is engulfed in blazing flames.  Vehumet accepts your kill.|xji.The komodo dragon is engulfed in blazing flames.  |xjDVehumet accepts your kill.  You feel your power returning.  The komodo dragon explodes!fiery explosion engulfs the wolf!!|xj}Y#####|xj|xj& |xjF#You feel your power returning.|xjA%..#|xjIB§§§§#§§§ℓζ..|xjI5======7=======8|xjMw§§§§|xjPH _The wolf explodes!|xj`|xj`|xja|xj c|xjOd;2|xjkf|xjfl6======|xjg|xjh|xjh|xji|xj9k|xjkK3=|xjl|xjm|xjm|xjn|xj p|xjipQ4==|xjp|xjNq|xj7s% |xjwsI_You start resting.Magic restored.|xj2xξ§§ξ.ζ...-------|xjqzξ§ζℓ74.1 (6|xjN{|xj{f7=-------5.1 (7 _|xj~:§§|xjA|xj|xjs|xjA|xj|xjB|xj_%5|xj|xj?|xj|xj |xj|xj9=|xj|xj8|xj|%6|xjA|xjA|xj|xjM|xj|xj%7|xj|xj|xj |xj|xj,|xj|xj|xjK8=|xj|xj|xjD|xj|xj|xj>#9|xjz2=|xj"|xj|xj|xjz |xj B|xj |xj, +100/111|xj |xj|xj;|xj|xj,|xj|xjQ1|xjB|xja2=|xj|xj|xj9|xj|xj6,|xj,|xjk3=|xjF|xj` |xj |xjd!|xj"|xj#|xj$|xj%|xjA%%4|xj &|xjA'|xj}'|xjU(|xj6)|xj)%5|xjV*|xj+|xj+|xj,|xj-|xj-|xj.|xj/|xj20%6|xj0|xj1|xjs2|xj$3|xj4,|xjY5|xjb6|xj6K7=|xj7|xj8|xj.9|xj9|xj:|xj+;U8=|xj;|xj5=|xjs=|xj->|xj`?|xj?|xjZ@|xjA|xjB%9|xjB|xjD|xjE|xjE|xjF|xj)G|xjfG10|xjG|xj I|xj_I|xjJ|xj[K|xjK|xjFL|xjNk _You start resting.HP restored.|xjTc2...†..†818.1 (43.0)1=9.1 (44 _|xj|xj|xjܹ|xj|xjB|xj`  You see here a wolf corpse.|xj8|xj _|xjb|xjm ## ##.# ...#|xj  ...#  #..#  #.† #|xj* #..###  ## #####@†.#### ##21.1 (2|xj"K.0) ##..........## ### #.............# ##◊|xjZ= ##.............# #..........## ##.............##.#|xj& #............# ## ##...# # #|xj[..## ##.<|xj]|xj|xj|xj|xjE|xjY|xj|xjġ|xjB|xj|xj9=|xj|xj%  |xj;You see here a wolf corpse.|xj|xjm _|xjڳ|xj #####.#....#.... |xjO.##   #@†##  4.1 (3 ##..### |xj #####.†.#### # ##..........## ### #......# ##◊ ##.............## #................## ##.............##.# #|xj4E...# ##|xjl|xjܾ|xj|xj |xjx |xj |xj |xj |xj ,|xj> |xj |xj |xj |xjd |xj% |xjs |xj |xj |xj |xjT |xj |xj |xj |xjU |xj |xjb '|xj i ## |xj ###.## ###...@## 9.1 (5#.......## |xj .....###..##  ...# ##.†## .. ##..###|xjP |. #####.†.####  ##..........## # ........# ###|xj #..###|xj] |xj |xj |xj.|xj|xj|xj|xji|xj,|xj2|xj|xj1|xj|xj####.###....##|xjT #...@...##31.1 (2###..## ##.†##. ##..###.####|xjG.†.####. ##..........##. #.............#  ##............. #...|xj?|xj|xj|xj|xj|xjv|xj|xjϤ|xj,|xjA _Found a wand of warping (6).|xj|xj*|xj|xjMx####.###....##.....##.###..##3# ##.†##.# ##..###.####.†.####.. ##..........##/.. #....#.. ##...... #.. ##|xj|xj|xj|xj####.###....##....#####..## ##.†##5#.......## ##..###.## #####.†.####.. ##..........#/... #......... ##..... #.... ## #|xj|xj|xj|xj~|xj\ ,|xj |xj J _Found a stone staircase leading down.|xj |xj |xj|xj I####.###....##....#####..######.....### ##.†##|xj#....@..## ##..###7..## #####.†.##...# ##........./....# #.......>. ##....# #..... ##...... #|xj"_ ##|xjY|xj|xjP |xjP |xjpQ |xjY |xj7] ,|xj^ |xj` A _Found a +6 ring of strength.|xjb |xjb |xj9d |xj/f |xjh |xjNh |xji |xjk |xjDl |xj|m |xj r u  ###.##  ###....##  .|xjTr ###.......##  .. ###.....###..##  |xjr ... ####.....### ##.†##  ....#.......## ##..##  #..........## #####.†.  |xjr ............# ##.......  .......@....# #........41.1 (4  |xjIs ..>.# ##.......  ##...# #   #............# ##  #......# #  =|xjs ....# ##  ... #  .. ##   ###|xj0t |xjz Y _c - a wand of warping (22) (gained 6 charges)|xjXt|xjt|xju|xj.~|xj|xj|xjm|xj9|xjք|xj|xj9|xju|xj|xjP|xjȌ|xjM, .. ###.....###..## ....####.....### ##.†## |xj....#.......## ##..### #..........## #####.†.## ............# ##......... |xjȒG............## #.......... ...........>.# ##........ |xj#### #.. ##4.1 (3 #.|xjJ..# #. ....=# ....|xj# #. ...# # ......|xj#.# ### ##### ### |xj##....!..## ### #◊.|xj|xj|xj:W _Found 2 golden potions.|xjH I|xj |xj |xj |xj |xj |xj' ,|xjy |xj~ |xj |xjV |xj |xj 0#..........## #####.†.####............# ##..........#............## #...............|xjL (>.# ##...........#### #..###...# #.....=|xj  #....# #.7...# #......#.# ###|xj ##### #####....!..## #######...## #◊.##### #### ###..###...##### ##....##.......####.....|xj |xj |xj |xjx|xj|xj|xj|xjz|xj=,|xj|xjb|xj|xj|xj|xjG|xj|xj%|xjj|xj|xj|xj|xj .....|xj## #.............#  ....>.# ##....|xj*###..## #...#..####...|xjl##.....|xjK# #...#  |xjy....=...# ##...|xj.2#  .....|xjpm....# #...##  |xj...............## ##...# |xj*.............#@# ###......#. 51.1 (4|xj..........##### ### ##....!..## ###.....# |xjw####...## #◊.....## ###|xj2## ###..##.## ..##### ##....#...### |xj~......## ##.........# # .......## |xj^###..........### ........## ##.......|xj "◊#|xj|xj|xj9|xj4\ |xj\ |xj6] |xje |xjvh B|xj;i |xjyj |xjj |xjm ,|xjon |xjn |xjo |xjnq |xjr |xjas |xjt |xj#v |xjx ,|xjRy |xjz |xjk| |xj| |xj} |xj |xj# |xj |xj |xj |xjs |xjK |xj    ##...........## #........   #............####.......   #..............# #   ....=..........# ##......   |xj .......# #......   .......## ##.....   .............#.# ###...   #..........##### ###.   ##....@..## ###.9.1 (8 |xj|   ####...## #◊..   ##### ##### ###..   #...##### ##....   ##.......## ##....   #◊........## ###......   #..........## ##........ |xj%  #...........## ##...   #............# #..|xj |xj |xj _ _k - 4 golden potions (gained 2)|xj|xjs|xj&|xj͍|xj|xj,|xj|xjo|xj|xj|xjԗ|xj,|xj|xjќ|xjp   ....#.......## ##   ..#.## #####   .# ##   ..## #   .>.# ##   ##...## #   ##......#   ##........# #..  ..........# ##.65.1 (6  #P...............# #   ##...............## ##   #...............#.# ##   ####..........#####  ###.......##  [39;|xj49m ####...##   ##### ##### #   #...##### ## _R - a +6 ring of strength|xj/|xjl0|xj#1|xj9|xj;|xj<,|xj=|xj>|xj ?|xj?|xj@|xjA|xj0B|xjB|xjmF  ..#...## ##  .......# ##.  .....## #  ....>.# ##  ##|xjF`.....## #  ##....####  ##....# #  ##........# #  #P.@.....# 8.1 (3  ##..|xjG^...##   #......#.#   ####...#####   ###.......##  ####...##  ##### #####  #...#####  ##.......##|xjVH|xjJ|xjK|xj@|xjIA|xjB|xjJ|xjL|xjYN,|xjO|xjQB|xjS|xjTT|xjU,|xjV|xjW|xjaX|xjX[,|xj[|xj[|xj\|xj###. ###.... ###....# ##...... ###..... #......# ###.....# ##......####.....### ## #.......###  #...#.## ## #........# ##.. ..@..## #...74.1 (6 ...>.# ##.. #.##.## #.. #. ##..####. #. ##.......# #. # ##............# ## #P...............# #[|xjǃ40m ##...............## # ........#.#|xj |xj|xj|xj|xj |xj/ |xj |xjt |xj |xj B|xjU |xj% ,|xj |xjq |xj B|xj^   ##......####.....  #.......#.......#  #...#..........##   #..............#   #............ |xj e ##...........>.  ##.##...........  ##.###..........  #@###..........9.1 (5  ####............  #P............ |xj  ##.............  #..............  ####..........  ###.......##  ####...##  ##### #####|xj |xjX |xj|xjo|xj|xj _ |xj_ |xjA` |xjk |xjl |xjuo n|xjZp |xjp |xjZr B|xjs |xjt |xjcu |xju |xjw |xj6x |xj}x |xjMy |xj{z |xje{ |xj{ |xja| |xj} |xj~ |xj~ |xj |xjj  #◊###  ###....# ###.|xjr E ##......# ###... #......# ###..... ##......####.....# #.......#.##  #...#..........##  #@.......# 86.1 (7 #.#......##  ###...........>.#  ##.##....## ##.###....#|xj  #.###.......  ####.........  #P...............  ............... |xjo |xj( |xjp |xjm|xj|xj_|xju|xj|xjm,|xj|xj|xj,|xj|xj|xj,|xj|xj|xj|xj.|xj|xjpe   |xjI ## # #◊### # ###....# ###.. ##......# ###.... #.@....# ###.....#90.1 (4|xjW% ##......##### #.......#.......##  #...#..##  ##......#  #.#.....## #|xjl ###...........>.# # ##.##.....##  ##.#####|xj6|xj!|xj"|xjy8 I|xj@< |xjG= |xj> ,|xj? |xj@ |xj@ |xjpA |xjB |xjC |xjC |xjD |xjH #|xjQH       ### ### |xjH  ##◊### ###.## ###....# ###....# ##...@..# ###.......3.1 (3|xjH { #......## ###.....###. ##......####.....### ## #.......#.......## #|xj5I ] #...#..........## ## ##..............# ##.. #.#............## #... ###...........>.# ##.. ##.##...|xjqI D## #..|xjI |xjL |xjM |xj |xj Gear: 44/52 gear slots (Left/Right/Tab to switch category) |xjb Hand Weapons (go to first with ))  i - a +1 short sword of venom (weapon) Missiles (go to first with ()n - 14 boomerangs  r - 4 throwing netss - 5 javelins  v - 4 atropa-tipped darts  |xj y - 2 curare-tipped darts  A - 44 poisoned darts (quivered) Armour (go to first with [)  g - a +0 pair of gloves of stealth (worn)  j - an orb of pyromania (melded)  m - a +2 leather armour of fire resistance (worn)  F - a +2 cloak of stealth (worn)  I - a +2 hat of see invisible (worn)  M - a +2 pair of boots (melded) |xjE  q - a +1 robe of fire resistance  z - a +1 helmet of sniping  D - a +2 robe of cold resistance  H - a +2 leather armour of willpower  J - a +1 tower shield of positive energy|xj K - a +0 troll leather armour [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]|xj1L  s - 5 javelins  v - 4 atropa-tipped darts  y - 2 curare-tipped darts  A - 44 poisoned darts (quivered) Armour (go to first with [)  g - a +0 pair of gloves of stealth (worn)  j - an orb of pyromania (melded)  m - a +2 leather armour of fire resistance (worn)  F - a +2 cloak of stealth (worn  I - a +2 hat of see invisible (worn)  M - a +2 pair of boots (melded)  q - a +1 robe of fire resistance  z - a +1 helmet of sniping  D - a +2 robe of cold resistance  H - a +2 leather armour of willpower  J - a +1 tower shield of positive energy  K - a +0 troll leather armour  L - +0 fire dragon scalesO - an orb of guile Magical Staves (go to first with |)d - a staff of earth  l - a staff of air17%|xj I - a +2 hat of see invisible (worn)  M - a +2 pair of boots (melded) |xj B - a staff of fire  E - a staff of cold25|xj0  M - a +2 pair of boots (melded)  H - a +2 leather armour of willpower  N - a staff of conjuration  P - a staff of alchemy Jewellery (go to first with "=)  f - a +6 ring of intelligence (worn)39|xj~ h H - a +2 leather armour of willpower |xj  O - an orb of guile  t - an amulet of dissipation (worn)  G - a ring of wizardry (worn)  a - the ring of Efumio {Will+ AC+4 Stlth+}e - a +4 ring of protection  |xj ^h - a +6 ring of intelligence57|xj W O - an orb of guile |xj  d - a staff of earthk - a ring of protection from cold  o - a +5 ring of evasion64|xjb d - a staff of earth  N - a staff of conjurationu - a +6 ring of strength  w - a ring of positive energy  x - an amulet of wildshape  C - a ring of protection from cold78|xj; ^ N - a staff of conjuration |xj  t - an amulet of dissipation (worn)R - a +6 ring of strength Talismans (go to first with %)  p - the spore talisman of Bad Feelings (worn) {rC+ Int+5}b - a quill talisman92|xj!q t - an amulet of dissipation (worn) |xj" a - the ring of Efumio {Will+ AC+4 Stlth+}c - a scarab talisman  Q - a rimehorn talisman|xjn"8bot|xj)  a - the ring of Efumio {Will+ AC+4 Stlth+}  k - a ring of protection from cold|xj  k - a ring of protection from cold  o - a +5 ring of evasion|xjA" |xjuAu - a +6 ring of strength. A ring that increases the strength of its wearer. It affects your strength (+6). |xjA_If you were wearing this ring: Your EV would increase by 0.1 (15.4 -> 15.5). |xjA9Your spell failure would improve trivially. |xj1B7You took it off a minotaur in a Gauntlet. |xjkB<Stash search prefixes: {inventory} {Str+6} {jewellery} |xjBMMenu/colouring prefixes: identified jewellery _________________ |xjB|xjC“That which does not kill us makes us stronger.”  -Friedrich Nietzsche |xjUCN(p)ut on, (d)rop, (=)adjust, or (i)nscribe.|xj|xjj|xj#|xj  cupup the Grappler |xjK Gnoll of Vehumet ****.. Health: 111/111 ========================|xj Magic: 27/27 ======================== |xj͘pAC: 13Str: 14 |xj i###### EV: 15|xjEAInt: 24 |xj##◊######.## SH: 0Dex: 13|xj |xj ###....# ###....# XL: 14 Next: 67% Place: Lair:1 |xj4? ##...@..# ###....... Noise: ---------  Time: 17893.1 (0.0) |xjq #......## ###.....###. i) +1 short sword (venom) |xj ##......####.....### ## Throw: 44 darts (poison) |xj #.......#.......## # Spore  |xj% #...#..........## ### |xja ##..............# ##..  |xj #.#............## #...  |xj) ###...........>.# ##..   ##.##...........## #..|xjS  _Found a stone staircase leading down. _Found a +6 ring of strength. |xj|_c - a wand of warping (22) (gained 6 charges) _Found 2 golden potions. |xj˜j_k - 4 golden potions (gained 2) _R - a +6 ring of strength|xjL|xjA*4.1 (1|xj|xjgZ+6 ring of strength. _c - a wand of warping (22) (gained 6 charges) _|xjFound 2 golden potions. _k - 4 golden potions (gained 2) _|xjIR - a +6 ring of strength _You drop a +6 ring of strength.|xjy |xj Gear: 43/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with )) |xj k i - a +1 short sword of venom (weapon) Missiles (go to first with ()n - 14 boomerangs  r - 4 throwing netss - 5 javelins  v - 4 atropa-tipped darts  y - 2 curare-tipped darts |xj&  A - 44 poisoned darts (quivered) Armour (go to first with [)  g - a +0 pair of gloves of stealth (worn) |xjk @ j - an orb of pyromania (melded)  m - a +2 leather armour of fire resistance (worn)  F - a +2 cloak of stealth (worn)  I - a +2 hat of see invisible (worn)  M - a +2 pair of boots (melded)  q - a +1 robe of fire resistance |xj z - a +1 helmet of sniping  D - a +2 robe of cold resistance  H - a +2 leather armour of willpower  J - a +1 tower shield of positive energyK - a +0 troll leather armour |xj [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]|xj   i - a +1 short sword of venom (weapon) Missiles (go to first with ()  n - 14 boomerangs  r - 4 throwing nets  s - 5 javelins  v - 4 atropa-tipped darts  y - 2 curare  A - 44 poisoned darts (quivered) Armour (go to first with [) |xj g - a +0 pair of gloves of stealth (worn)  j - an orb of pyromania (melded)  m - a +2 leather armour of fire resistance (worn)  Fcloak of stealthIhat of see invisible (worn)  M - a +2 pair of boots (melded)  q - a +1 robe of fire resistance  z|xjQhelmet of snipingD2 robe of cold resistance  Hleather armour of willpower  J1 tower shield of positive energy  K - a +0 troll leather armour  L - +0 fire dragon scales 3%|xjv4|xj q - a +1 robe of fire resistance  O - an orb of guile Magical Staves (go to first with |)  d - a staff of earth  l - a staff of air |xj[ B - a staff of fire  E - a staff of cold  N - a staff of conjuration  P - a staff of alchemy3|xjז d q - a +1 robe of fire resistance |xjH  D - a +2 robe of cold resistance Jewellery (go to first with "=)  f - a +6 ring of intelligence (worn)40|xjV 0 D - a +2 robe of cold resistance  d - a staff of earth  t - an amulet of dissipation (worn)  G - a ring of wizardry (worn)  a - the ring of Efumio {Will+ AC+4 Stlth+}|xj=W e - a +4 ring of protection  h - a +6 ring of intelligence  k - a ring of protection from cold62|xj%2 d - a staff of earth  E - a staff of coldo - a +5 ring of evasion  w - a ring of positive energy  x - an amulet of wildshape74|xj;4|xj0<w E - a staff of cold  t - an amulet of dissipation (worn)C - a ring of protection from cold  R - a +6 ring of strength Talismans (go to first with %)  p - the spore talisman of Bad Feelings (worn) {rC+ Int+5}|xju<kb - a quill talisman92|xj!%   t - an amulet of dissipation (worn)  G - a ring of wizardry (worn)|xj_& kc - a scarab talisman6|xjo|xj  G - a ring of wizardry (worn)  e - a +4 ring of protectionQ - a rimehorn talismanbot|xj  e - a +4 ring of protection  h - a +6 ring of intelligence|xj e - a +4 ring of protection. A ring that protects its wearer from most sources of damage. It affects your AC (+4). |xj!You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {AC+4} {jewellery} Menu/colouring prefixes: identified jewellery |xj_________________ “A ring of gold and a milk-white dove  Are goodly gifts for thee,  And a hempen rope for your own love |xj To hang upon a tree.”  -Oscar Wilde, “Chanson”. 1881. |xj-K(p)ut on, (d)rop, (=)adjust, or (i)nscribe.|xj|xj|xj  cupup the Grappler|xj5b  Gnoll of Vehumet ****..|xjR Health: 111/111 ======================== |xjmMagic: 27/27 ======================== |xjpAC: 13Str: 14 |xj###|xj### EV: 15Int: 24 |xjؿ+##◊###|xj###.## SH: 0Dex: 13 |xj. ###....# ###....# XL: 14 Next: 67% Place: Lair:1 |xjN? ##...@..# ###....... Noise: ---------  Time: 17894.1 (0.0) |xjj #......## ###.....###. i) +1 short sword (venom) |xj ##......####.....### ## Throw: 44 darts (poison) |xj #.......#.......## # Spore  |xj* #...#..........## ###  ##..............# ##.. |xj  #.#............## #...|xj3  |xj ###...........>.# ##.. |xj:  ##.##...........## #..  _Found a +6 ring of strength. |xjV|_c - a wand of warping (22) (gained 6 charges) _Found 2 golden potions. |xj_k - 4 golden potions (gained 2) _R - a +6 ring of strength _You drop a +6 ring of strength.|xj|xj*5.1 (1|xj)|xj<; _c - a wand of warping (22) (gained 6 charges) _Found 2 golden potions. _k - 4 golden potions (gained 2) _R - a +6 ring of strength _You drop a +6 ring of strength.4protection.|xj` |xj7g *Gear: 42/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  i - a +1 short sword of venom (weapon) |xjgg Missiles (go to first with ()n - 14 boomerangs |xjg X r - 4 throwing netss - 5 javelins  |xjg yv - 4 atropa-tipped darts  y - 2 curare-tipped darts  A - 44 poisoned darts (quivered) |xjg Armour (go to first with [)  g - a +0 pair of gloves of stealth (worn)  j - an orb of pyromania (melded) |xjh  m - a +2 leather armour of fire resistance (worn)  F - a +2 cloak of stealth (worn)  I - a +2 hat of see invisible (worn) |xj5h  M - a +2 pair of boots (melded)  q - a +1 robe of fire resistance  z - a +1 helmet of sniping |xjOh ' D - a +2 robe of cold resistance |xjjh [ H - a +2 leather armour of willpower  J - a +1 tower shield of positive energy|xjh 9K - a +0 troll leather armour |xjh [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]|xjMl   n - 14 boomerangs  r - 4 throwing nets  s - 5 javelins  v - 4 atropa-tipped darts  y - 2 curare-tipped darts  A - 44 poisoned darts (quivered) |xjnlArmour (go to first with [)  g - a +0 pair of gloves of stealth (worn) |xjlt j - an orb of pyromania (melded)  m - a +2 leather armour of fire resistance (worn)  |xjl F2 cloak|xj1mR  I - a +2 hat of see invisible (worn)  M - a +2 pair of boots (melded)  q - a +1 robe of fire resistance  z - a +1 helmet of sniping  D - a +2 robe of cold resistance  H|xjMm-2 leather armour of willpower  J|xjhmbtower shield of positive energy  K - a +0 troll leather armour |xjmA L - +0 fire dragon scalesO - an orb of guile|xjm |xjmMagical Staves (go to first with |)11%|xjm|xjr;E j - an orb of pyromania (melded)  D - a +2 robe of cold resistance  d - a staff of earth  l - a staff of air  B - a staff of fire  E - a staff of cold  N - a staff of conjuration  P - a staff of alchemy |xj;Jewellery (go to first with "=)  f - a +6 ring of intelligence (worn)42|xj D - a +2 robe of cold resistance  O - an orb of guile  t - an amulet of dissipation (worn) |xj G - a ring of wizardry (worn)  a - the ring of Efumio {Will+ AC+4 Stlth+}h - a +6 ring of intelligence  k - a ring of protection from cold61|xj O - an orb of guile  d - a staff of eartho - a +5 ring of evasion  |xjF]w - a ring of positive energy9|xj*  d - a staff of earth  B - a staff of firex - an amulet of wildshape  C - a ring of protection from cold76|xj B - a staff of fire  h - a +6 ring of intelligenceR - a +6 ring of strength Talismans (go to first with %)  p - the spore talisman of Bad Feelings (worn) {rC+ Int+5}b - a quill talisman  c - a scarab talisman  |xj WQ - a rimehorn talismanbot|xj|m  h - a +6 ring of intelligence  x - an amulet of wildshape|xj|xj o - a +5 ring of evasion. A ring that makes its wearer more capable of avoiding attacks. It affects your evasion (+5). You found it on level 5 of the Dungeon. Stash search prefixes: {inventory} {EV+5} {jewellery} Menu/colouring prefixes: identified jewellery _________________ |xj[“A ring of gold and a milk-white dove  Are goodly gifts for thee,  And a hempen rope for your own love  To hang upon a tree.”  -Oscar Wilde, “Chanson”. 1881. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.|xj|xj |xje  cupup the Grappler  Gnoll of Vehumet ****.. Health: 111/111 ======================== Magic: 27/27 ======================== AC: 13Str: 14 ###### EV: 15Int: 24 ##◊######.## SH: 0Dex: 13  ###....# ###....# XL: 14 Next: 67% Place: Lair:1  ##...@..# ###....... Noise: ---------  Time: 17895.1 (0.0)  #......## ###.....###. i) +1 short sword (venom)  ##......####.....### ## Throw: 44 darts (po|xj0vison)  #.......#.......## # Spore   #...#..........## ###  ##..............# ##..   #.#............## #...   ###...........>.# ##..   ##.##...........## #..  _c - a wand of warping (22) (gained 6 charges) _Found 2 golden potions. _k - 4 golden potions (gained 2) _R - a +6 ring of strength _You drop a +6 ring of strength. _You drop a +4 ring of protection.|xjK|xj*6.1 (1|xj[|xjA _|xjhKFound 2 golden potions. _|xjPk - 4 golden potions (gained 2) _|xj#R - a +6 ring of strength _|xj8You drop a +6 ring of strength.4protecti|xjon.5evas|xj8ion.|xjв |xjƷ Gear: 41/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  i - a +1 short sword of venom (weapon) Missiles (go to first with ()n - 14 boomerangs |xje  r - 4 throwing netss - 5 javelins  v - 4 atropa-tipped darts  y - 2 curare-tipped darts  A - 44 poisoned darts (quivered) Armour (go to first with [)  g - a +0 pair of gloves of stealth (worn)  j - an orb of pyromania (melded)  m - a +2 leather armour of fire resistance (worn)  F - a +2 cloak of stealth (worn)  I - a +2 hat of see invisible (worn)  M - a +2 pair of boots (melded) |xj  q - a +1 robe of fire resistance  z - a +1 helmet of sniping  D - a +2 robe of cold resistance  H - a +2 leather armour of willpower  J - a +1 tower shield of positive energyK - a +0 troll leather armour |xj" [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]|xjU_  v - 4 atropa-tipped darts  y - 2 curare-tipped darts |xjU A - 44 poisoned darts (quivered) Armour (go to first with [)  g - a +0 pair of gloves of stealth (worn)  j - an orb of pyromania (melded)  m - a +2 leather armour of fire resistance (worn)  F - a +2 cloak of stealth (worn)I - a +2 hat of see invisible (worn) |xjV M - a +2 pair of boots (melded)  q - a +1 robe of fire resistance |xjfV z - a +1 helmet of sniping  D - a +2 robe of cold resistance |xjVd H - a +2 leather armour of willpower  J - a +1 tower shield of positive energy |xjV= K - a +0 troll leather armour |xjW` L - +0 fire dragon scalesO - an orb of guile |xjGWbMagical Staves (go to first with |)|xj}W>d - a staff of earth|xjWzl - a staff of air  B - a staff of fire|xj X824%|xj|xj>K  E - a staff of cold|xj88|xj3  F - a +2 cloak of stealth (worn)  H - a +2 leather armour of willpower  N - a staff of conjuration  P - a staff of alchemy |xj Jewellery (go to first with "=)  f - a +6 ring of intelligence (worn)  t - an amulet of dissipation (worn)  G - a ring of wizardry (worn)52|xj1 4|xjZ  l - a staff of air  a - the ring of Efumio {Will+ AC+4 Stlth+}h - a +6 ring of intelligence  |xjz k - a ring of protection from cold  w - a ring of positive energy  x - an amulet of wildshape  C - a ring of protection from cold  |xj !R - a +6 ring of strength|xj 980|xj} _ l - a staff of air  B - a staff of fire Talismans (go to first with %)  p - the spore talisman of Bad Feelings (worn) {rC+ Int+5}8|xj D  B - a staff of fire  N - a staff of conjurationb - a quill talisman92|xj3 |xj3Q N - a staff of conjuration |xj3Z P - a staff of alchemyc - a scarab talisman  |xj3WQ - a rimehorn talismanbot|xj  P - a staff of alchemy  f - a +6 ring of intelligence (worn)|xj  f - a +6 ring of intelligence (worn)  a - the ring of Efumio {Will+ AC+4 Stlth+}|xjcG  a - the ring of Efumio {Will+ AC+4 Stlth+}  w - a ring of positive energy|xj  w - a ring of positive energy  C - a ring of protection from cold|xj:w" |xjvw)R - a +6 ring of strength. |xjw=A ring that increases the strength of its wearer. |xjw*It affects your strength (+6). |xjx#If you were wearing this ring: |xjHx2Your EV would increase by 0.1 (15.4 -> 15.5). |xjkx1Your spell failure would improve trivially. |xjx|xjx4You found it on level 1 of the Lair of Beasts. |xjx|xjy<Stash search prefixes: {inventory} {Str+6} {jewellery} |xj9y3Menu/colouring prefixes: identified jewellery |xjky"_________________ |xjy{“That which does not kill us makes us stronger.”  -Friedrich Nietzsche |xjy|xj zN(p)ut on, (d)rop, (=)adjust, or (i)nscribe.|xjQ|xj1|xj  cupup the Grappler |xji Gnoll of Vehumet ****.. |xj>Health: 111/111 ======================== Magic: 27/27 ======================== |xjAC: 13Str: 14 ###### EV: 15|xjInt: 24 ##◊######.## SH: 0Dex: 13 |xjL ###....# ###....# XL: 14 Next: 67% Place: Lair:1  ##...@..# ###....... Noise: ---------  Time: 17896.1 (0.0)|xj3  #......## ###.....###. i) +1 short sword (venom) |xj ##......####.....### ## Throw: 44 darts (poison)  #.......#.......## # Spore  |xj #...#..........## ###  ##..............# ##..|xj   #.#............## #...|xj   ###...........>.# ##..|xj3  |xj[ ##.##...........## #..  _Found 2 golden potions. _k - 4 golden potions (gained 2) _R - a +6 ring of strength _You drop a +6 ring of strength. _You drop a +4 ring of protection. |xj_You drop a +5 ring of evasion.|xj|xj\*7.1 (1|xj|xj- _k - 4 golden potions (gained 2) _R - a +6 ring of strength _You drop a +6 ring of strength.4protection.|xj55evasion.6strength.|xj_ |xj ]Recognised items. (Select to toggle autopickup)(_ for help) Magical Staves (select all with |)  a + unknown magical stavesb - staves of air  |xj c - staves of alchemy  d - staves of cold  e - staves of conjuration  f - staves of earth  g - staves of fire |xjA Jewellery (select all with "=)h + unknown amulets  i - amulets of dissipation |xj  j - amulets of faithk - amulets of wildshape  l + unknown rings |xj  m - rings of evasionn - rings of intelligence  o - rings of positive energy |xj; x p - rings of protectionq - rings of protection from cold  r + rings of strength |xju 8 s - rings of wizardry |xj [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit |xj Letters toggle autopickup [.|Space] toggle selected [-] unrecognised [top]|xj#   g - staves of fire Jewellery (select all with "=)h + unknown amulets  i - amulets of dissipation  j - amulets of faith|xj:$ k - amulets of wildshape  l + unknown rings  m - rings of evasion  n - rings of intelligence |xjs$  o - rings of positive energy  p - rings of protection  q - rings of protection from cold  r + rings of strength  s - rings of wizardry |xj$ Wands (select all with /)t + unknown wands  u + wands of flame  v + wands of light  w + wand|xj$ aralysis  x + wands of warping Scrolls (select all with ?)10%|xj'  m - rings of evasion  r + rings of strength|xjW y + unknown scrolls  z + scrolls of blinking (uncommon)  A + scrolls of enchant armour (uncommon)  B + scrolls of enchant weapon (uncommon)  |xjw eC + scrolls of identify (very common)7|xjiM  r - rings of strength|xj" |xj' |xj+   cupup the Grappler  Gnoll of Vehumet ****.. |xj+ Health: 111/111 ======================== |xj+ Magic: 27/27 ======================== AC: 13Str: 14|xj+ * ###|xj, ### EV: 15Int: 24 |xj], ##◊######.## SH: 0Dex: 13 |xj, Q ###....# ###....# XL: 14 Next: 67% Place: Lair:1  ##...@..# ###....... Noise: ---------  Time: 17897.1 (0.0)  #......## ###.....###. i) +1 short sword (venom) |xj-  ##......####.....### ## Throw: 44 darts (poison) |xj&-  #.......#.......## # Spore  |xj{-  #...#..........## ###  ##..............# ##..   #.#............## #...   ###...........>.# ##..   ##.##...........## #..|xj-   _k - 4 golden potions (gained 2) |xj- n_R - a +6 ring of strength _You drop a +6 ring of strength. _You drop a +4 ring of protection. |xj- E_You drop a +5 ring of evasion. _You drop a +6 ring of strength.|xj!1 3|xjb3 |xj_4 |xjW|xjW|xjX|xj`|xja|xjb,|xj\d|xjle|xje|xjif|xjg|xjh|xj>i|xjj|xjrk|xjl|xjm|xjJn|xj o|xj p|xj]p|xjq|xj9r|xjs,|xj>t|xjx ### ###  ##◊######.##|xjx  ###....# ###....## ##...=..# ###.......##|xj1y1 #......## ###.....###.. ##......####.....### ##.† #.......#.......## ## #...#..|xjXy..## #####.†903.1 (6 ##..............# ##..... #.#..|xjy....## #....... ###.|xjy[...>.# ##...... ##.##...........## #...... ##.##....####...|xjyu #.###........# #..|xjy ####........# ##.. #P......|xj zD# #..|xjz|xj}|xj~|xj*What do you want to remember? Items  a - (=) a +4 ring of protectionb - (=) a +5 ring of evasion  c - (=) a +6 ring of strength  d - (=) a +6 ring of strength|xj^A +5 ring of evasion. A ring that makes its wearer more capable of avoiding attacks. It affects your evasion (+5). You found it on level 5 of the Dungeon. |xj1_Stash search prefixes: {dropped} {EV+5} {jewellery} Menu/colouring prefixes: identified jewellery _________________ “A ring of gold and a milk-white dove  Are goodly gifts for thee,  And a hempen rope for your own love  To hang upon a tree.”  -Oscar Wilde, “Chanson”. 1881. (g)o to location.|xj! _ What do you want to remember? |xjv! Items  a - (=) a +4 ring of protection  b - (=) a +5 ring of evasion  c - (=) a +6 ring of strength  d - (=) a +6 ring of strength |xj |xjw- |xj1  cupup the Grappler  ######|xj2 Gnoll of Vehumet ****..  ##◊######.##Health: 111/111 ======================== |xjT2   ###....# ###....##Magic: 27/27 ========================   ##...=..# ###.......##AC: 13|xj2 'Str: 14   #......## ###.....###..## EV: 15Int: 24   ##......####.....### ##.†## SH: 0Dex: 13   #.......#.......## ##..# XL: 14 Next: 67% Place: Lair:1   #...#.....@....## #####.† Noise: ---------  Time: 17903.1 (6.0) |xj3   ##..............# ##...... i) +1 short sword (venom)   #.#............## #....... Throw: 44 darts (poison) |xj&3   ###...........>.# ##...... 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You see here a yak skeleton.|xjMe|xje _|xjg|xj*i|xjj|xjj|xjl|xjt|xjy|xjz|xj}|xj.|xj|xj|xjΎ|xj}|xj|xj_|xj|xjI|xj|xj|xj>|xjF|xj|xj|xj|xjB|xjO|xj#|xj,|xj|xj|xj.|xj|xj|xj|xj|xj|xj|xjW|xj|xj|xjA|xj|xj|xjq|xj|xj|xj'|xj|xj|xjB|xj\|xj,|xjx,|xjB|xjS |xj |xj? |xj |xj? |xj0 |xj |xj+|xj|xj|xjL|xj|xj|xj,|xj|xj|xj|xj |xj|xj*########...#.#|xj*#....###.....#####.....##........# |xj+# ###.......## ## ####.......##@#8051.1 (61.0) |xj9+O.###.........##### |xja+$.....##......◊#  ...#.#........# ##......# # ##......##  .|xj+#####.......###  .# #.........◊#  ## ##.........## |xjl,|xjT/|xjV0E _Done exploring.|xj|xjʌ}Level 1 of the Lair of Beasts<>>>(Press ? for help)####.###..###########...###◊######.##|xjZ"#P...############....# ###....###....# ####...#.###...=..# ###.......######.# #####.#|xj#....###......## ###.....###..###..# #.....####.....#|xj##......####.....### ##.†#####.## ##......###|xj####.....##.......#.......## ##..#####...## ##.......##........##...#..........## #####.†.######.....# #........## ###.......##|xjK##..............# ##..........### ###......## ##........## ####.......##@##.#............## #.............## ##◊........####.........###.........########...........>.# ##.............###............###............##......◊# |xj^##.##...........## #................##.........###P..........#.#........# ##.###............####.............##.#...........###.÷.......#####......# |xj܎#.###..............# #............####.............#...÷......# ##......## ####...............# ##...........# #...........#..........#####.......### #P...............# #..........## ##.<............##......# #.........◊#|xj  ##...............## ##.........## #.............P..#....### ##.........## |xj3#...............#.# ###......#.# #.............#..####.# #..........# |xj_####..........##### ###....### #.............##.# ### ##.........# ###.......#####.....# ##.............##.###.........#|xjC |xj A stone staircase leading down (Lair:1) @>|xj#L|xja cupup the Grappler####### Gnoll of Vehumet ****..#...#.# Health: 111/111 ========================#....## Magic: 27/27 ========================#.....# AC: 13Str: 14####.....# EV: 15Int: 24#........# SH: 0Dex: 13 # ###.......## XL: 14 Next: 67% Place: Lair:1 ## ####.......##@#|xja Noise: ---------  Time: 18051.1 (0.0) .###.........##### i) +1 short sword (venom) .....##......◊#  Throw: 44 darts (poison) ...#.#........#  Spore ...#####......#  ...# ##......##   .#####.......###   .# #.........◊#   ## ##.........##   |xj?bQ_You drop a +5 ring of evasion. _You drop a +6 ring of strength. _You see here a yak skeleton. _Done exploring.  Press: ? - help, v - describe, . - travelA stone staircase leading down.|xjb|xj(c|xjRo|xjp|xjjq@ _|xjjv|xj w|xjiw|xjw|xj8}|xj~|xjL~|xj|xj*|xj|xjf|xj|xj|xj,|xj7|xj|xjʓ|xj|xjה|xj|xj|xjܚ|xj|xj3|xj%|xj|xj%|xj|xj|xj2|xj|xj0|xj|xj,|xj|xj|xj|xjg|xj~|xjU,|xj|xj|xj8|xj|xjZ|xj|xj|xj|xjn|xj|xj|xj4|xj|xjh|xjX|xj|xjB|xj!|xj|xjq|xj|xj|xj|xj|xj|xj|xj&|xjW|xj'|xj|xjz|xj|xj|xj|xj|xj|xj|xj|xj|xj4|xjE|xjf|xj,|xjm|xj|xjD|xjt|xj|xjn|xjx|xjj|xj|xj[|xj6|xj,|xju|xj|xj|xj|xj|xj|xj |xj |xj |xj |xj_|xjB|xj|xjX|xj|xjw|xj%|xjZ,|xjR|xj|xj} ,|xj-!|xj\#|xj$|xj$|xj%|xj'|xj)|xj)|xjb*|xj,|xj .,|xj.|xj1|xj2|xjR2|xjK3|xjA5|xj`6,|xj 7|xj9|xjN:,|xj:|xj?B|xj?|xjA|xj"B|xjpB|xj C|xjD|xjE|xjE|xj[F|xjH|xj1I,|xjI|xjK|xjIL|xjL|xj$M|xjO|xjP|xjFP|xjP|xjR|xjS|xjT|xjnT|xjV|xj W|xjPW|xjW|xjY|xjZ|xj1[|xj\|xjX]|xj=^|xj^|xjR_|xj`|xja|xjb|xjb|xjNeZYou see here a wolf skeleton.|xjNf|xjg _|xjMh|xji|xjFj|xjj|xj k|xj2mZYou see here a wolf skeleton.|xjm|xjn _|xjo|xjFp|xj!q,|xjq|xjr|xj`tB|xjVu|xj v|xjPv|xjv|xjw|xjqx|xjx|xj'y|xjwz|xjz|xj {|xj{|xj||xjR}|xj}|xjF~|xj|xj|xj|xj|xj|xj,|xjL|xj}|xjc|xj|xjn|xjx|xjq|xj|xjF|xjʊ|xji,|xj|xjA|xj8|xj,|xj###....# ###....## ##...=..# ###.......## #......## ###.....###..##  |xj{G##......####.....### ##.÷##  #.......#.......## ##..###  #...#..........## #####.÷.######.......# ##..........# |xj #.#............## #............  ###...........@.# ##...........115.1 (64.0)  ##.##...........## #...........  ##.###............####..........  #.###..............# #..........  ####...............# ##.........  #P...............# #.........  ##...............## ##........  #...............#.# ###......  ####...##### ###....|xj|xj=|xjc _There is a stone staircase leading down here.|xj |xjS |xj |xj. |xj8 |xj" 06.1 (1.0) _|xj# |xj I 2  You climb downwards.|xjK S   |xj +.#.##.P#   |xj R........#  |xj  |xj$ m........#   |xjM q..#   |xjt ..###   Y..◊#  |xj + Y|xj j.◊◊#   |xj h#   |xj ##   ....#.#   |xjW C   |xj . ...   |xj >.=...   YY 2 elephants (trample, asleep) .... |xj M.... |xje ,7.6 (2.5|xjll |xjm  |xjn _You encounter 2 elephants.Found a small pearl ring.|xjo  |xjo S_There is a stone staircase leading up here.|xj  |xj-  Casting: Inner Flame (safe; 1% risk of failure)  |xj] \Confirm with . or Enter, or press ? or * to list all spells.|xjoS|xjVYo Your spells (cast)Type|xjYCFailure Level  a + Inner Flame|xjYHexes/Fire|xjYL1% 3 b - Forge Lightning Spire|xjZAir/Forgecraft|xj@Z#1%|xjwZ@4  c - Yara's Violent Unravelling|xjZHexes/Alchemy|xjZ#1%|xjZ5  |xj$[:d - Brom's Barrelling BoulderConjuration/Earth|xjJ[1%|xjp[4  u - Blink|xj[Translocation|xj[1%|xj[,2  x - Plasma BeamFire/Air|xj'\4%|xj\6 |xj!]Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit|xjt|xjҝ|xjآ  cupup the Grappler+.#.##.P#  Gnoll of Vehumet ****..........#  Health: 111/111 ========================........#  Magic: 27/27 ========================........#  AC: 13Str: 14........###  EV: 15Int: 24Y........◊#  SH: 0Dex: 13Y.......◊◊#  XL: 14 Next: 67% Place: Lair:2.......@#  Noise: ---------  Time: 18117.6 (0.0).......##  i) +1 short sword (venom)....#.#  Throw: 44 darts (poison)......|xj[40m  Spore . ... .=...  YY 2 elephants (trample, asleep).... ....  You climb downwards. _You encounter 2 elephants.Found a small pearl ring. _There is a stone staircase leading up here.  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|xjS  cupup the Grappler+.#.##.P#  Gnoll of Vehumet ****..........#|xj  Health: 111/111 ========================........#  Magic: 27/27 ========================........#  AC: 13|xjSStr: 14........###  EV: 15Int: 24Y........◊#  SH: 0Dex: 13Y.......◊◊#  XL: 14 Next: 67% Place: Lair:2.......@#  Noise: ---------  Time: 18117.6 (0.0).......##  i) +1 short sword (venom)....#.#|xj©C  Throw: 44 darts (poison)......  Spore . ... .=...  YY 2 elephants (trample, asleep).... ....|xjU  You climb downwards. |xj_You encounter 2 elephants.Found a small pearl ring. _There is a stone staircase leading up here.  |xjFCasting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|xjBP  Okay, then.|xj|xjM|xjó. _|xj  ...# #### #+.#.##.P# .# .#|xj Y.#  .### .Y..◊# Y.◊◊# .<### #.......## #.##|xjH ...... ...... Y 3 elephants (trample, asleep)=.... ... .... |xjJ .YYou encounter an elephant.|xj0.Y|xj/Y|xjo .YThe elephant trumpets! x2|xjYYYY 4 elephants (trample, 2 wandering)|xj&3==8.6 (1|xj|xjZ _You encounter an elephant.|xj  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|xj   cupup the Grappler ...# #### Gnoll of Vehumet ****.. #+.#.##.P# Health: 111/111 ======================== .........# Magic: 24/27 =====================--- Y........# AC: 13Str: 14 .Y.......# EV: 15Int: 24 .........###  SH: 0Dex: 13 ..........◊#  XL: 14 Next: 67% Place: Lair:2 Y.Y....@.◊◊#  Noise: ==-------  Time: 18118.6 (0.0) ........<###  i) +1 short sword (venom) #.......## Throw: 44 darts (poison) .....#.## Spore  ....... ....... [4|xjl 0mYYYY 4 elephants (trample, 2 wandering) ..=.... ....... .... _You encounter an elephant.Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an elephant (chance to affect: 71%)|xj  cupup the Grappler...# ####|xj(A  Gnoll of Vehumet ****..#+.#.##.P#  Health: 111/111 ========================.........#  Magic: 24/27 =====================---|xj-Y........#  AC: 13Str: 14.Y.......#  EV: 15Int: 24.........###  SH: 0Dex: 13..........◊#  XL: 14 Next: 67% Place: Lair:2Y.*....@.◊◊#  Noise: ==-------  Time: 18118.6 (0.0)........<###|xjY  i) +1 short sword (venom)#.......##  Throw: 44 darts (poison).....#.##  Spore ....... .......  YYYY 4 elephants (trample, 2 wandering)..=.... .......|xjz .... _You encounter an elephant.|xjRCasting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  |xj7qPress: ? - help, Dir - move targetAim: an elephant (chance to affect: 71%)|xj |xj @Y.|xj ..Y|xj] 3F|xj 0.Y |xj  Casting: Inner Flame (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target  |xj% zAim: an elephant (chance to affect: 71%)  The elephant struggles to resist.|xjL /.Y|xj F   blink frog (wandering)|xj *9.6 (1|xj |xj  |xj M_You encounter a blink frog.|xj e...# #### #+.#.##.P#  .........#  .#  Y.Y#  .........### Y◊#  ...Y.....◊◊#  ........@###  ###  .....#.##  .......  .......  F.=....  Y 2 elephants (trample).......      .Y.Y|xj |xj /--20|xj2 |xj' a _There is a stone staircase leading up here.|xj|xj8--|xj:|xjj.Y.Y|xj,Y|xj.Y 3 elephants (trample, 1 wandering)|xj ,1 _|xj|xj(%1|xj l###....# ###....## ##...=..# ###.......## #......## ###.....###..##  |xj{##......####.....### ##.÷##  #.......#.## ##..###  #...#..........## #####.÷.######......# ##..........##.#...|xjۤa## #............###...........@.# ##...........##.##....## #...........##.###............####..........#.###..|xj .....# #..........####...............# ##.........#P...............# #.........##...............## ##........ #...............#.# ###...... ####..........##### ###.... |xjp Z5=3.1 (2.5|xj|xjH! _You climb upwards.|xjc _There is a stone staircase leading down here.|xjUA stone staircase leading down (Lair:1)(Press ? for help)#..###########...###◊######.###P...############....# ###....###....# ####...#.###...=..# ###.......######.# #####.##....###......## ###.....###..###..# #.....####.....###......####.....### ##.÷#####.## ##......#######.....##.......#.......## ##..#####...## ##.......##........##...#..........## #####.÷.######.....# #........## ###.......####..............# ##..........### ###......## ##........## ####.......##.##.#............## #.............## ##◊........####.........###.........########...........@.# ##.............###............###............##......◊# ##.##...........## #................##.........###P..........#.#........# ##.###............####.............##.#...........###.÷|xj.......#####......# #.###..............# #............####.............#...÷......# ##......## ####...............# ##...........# #...........#..........#####.......### #P...............# #..........## ##.<............##......# #.........◊# ##...............## ##.........## #.............P..#....### ##.........## #...............#.# ###......#.# #.............#..####.# #..........# ####..........##### ###....### #.............##.# ### ##.........# ###.......#####.....# ##.............##.###.........# ####...###◊.....####..............##..###........# ##### ########..##.###................#..##........# |xjm #............# ###.............÷..# #..####.......#####..........#####..................##..........#####.........####................÷...###......#### #######...#.###...................## ### ###P...#.##  ######...#.............‡..# ##P####.....#### |xj##..####....##....................##########...........##  P.#.####.............#◊##...##.........########..##  #....## #.◊#####.####.######......#◊.#.## #...### #...|xj## #### ### #.######..##.####### ###.#.# |xj+# ###### ###....##..####.### #..#### .# ##...◊#####.#.........##....## ####.....# ##..## ##........#...## ###|xj)## #.#........## #.........##..# #..######### ..........# ##.........##....|xj# #....##..#...# ##P......## ##..........#....# ##..|xj~...#....###  ###.....## #...........#....|xj%## ##..............P#  ##.....####..........##............# #◊.............####  ##.....##..........♣........♣♣....# ##.............##.##  ###...##...........#..♣.♣♣.....÷♣♣♣♣...## #.#.....#|xja ###..#.>........###.♣♣♣.......♣.♣...#.# #### #####.........# #.............##...♣♣........♣♣....## #..# ##... ##............###.........## ###..###### #..#.# ##..........###.........|xj0y# #.#....##.# ##.##.#|xjj|xj|xj. ###....# ###....##cupup the Grappler##...=..# ###.......##Gnoll of Vehumet ****..#......## ###.....###..##|xj/Health: 111/111 ========================##......####.....### ##.÷##Magic: 25/27 ======================--#.......#.......## ##..###AC: 13|xjC/ Str: 14  #...#..........## #####.÷.#### EV: 15Int: 24  |xj/##..............# ##..........# SH: 0Dex: 13#.#............## #............ XL: 14 Next: 67% Place: Lair:1###...........@.# ##........... Noise: ---------  Time: 18123.1 (0.0)|xj/##.##...........## #........... i) +1 short sword (venom)##.###............####.......... Throw: 44 darts (poison)#.###..............# #.......... Spore ####...............# ##.........#P...............# #......... |xj0##...............## ##........ #...............#.# ###...... ####..........##### ###....  _You encounter a blink frog. _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here.  |xj0vPress: ? - help, v - describe, . - travelA stone staircase leading down.|xj#1|xj1|xj=|xj?|xj@@ _|xjE|xjF|xjF|xjG|xjL|xjM|xj6N|xjN|xjS|xjT|xjT|xjMU|xjZ|xjZ|xj$[K6=|xjs[|xjA`|xj1a|xjb|xjqb|xjf|xjg|xjg|xjDh|xjl|xjym|xjm|xjn|xj_r|xj s|xjgs9=|xj t|xjx|xjy|xj}yK7=|xjz|xj~, _Magic restored.|xj2|xjV3|xj|xj|xj|xjg|xjD|xj |xjf|xj|xj|xj|xj9=|xj|xjE|xj,|xj|xjҚ|xj|xj|xj5|xjߠ|xj|xj/|xj3|xj|xj|xjG|xj|xj|xj|xjL|xj|xj|xj|xjI|xj|xj |xj |xjF|xj|xj|xj|xj|xj|xj|xj|xj|xj|xj|xj|xj|xj|xjY|xj8|xj|xjR|xj|xj |xjc|xj8|xj|xj|xj|xj|xj|xj|xj|xj|xj|xj|xj|xj|xj|xj,|xjp|xj&|xj|xj|xj|xjr|xj|xj|xj|xj|xj|xj |xj|xj |xj|xj|xj)|xj|xj|xj|xj;|xj|xj |xj |xj5 |xj |xj|xj|xj|xj|xj!|xj|xjf|xj |xj|xj]|xj|xjP|xj|xj|xj|xjn|xj!|xj}"|xj"|xjd#|xj%|xjp&|xj&|xjS'|xjL)|xj *|xjr*|xj*|xj,|xj-|xj<.|xj.|xj0|xj2|xje2|xj,3|xj 5|xj.6|xjs6|xjE7|xj09|xj=:|xj:|xjV;|xjX=|xja>|xj>|xjt?|xjLA|xjMB|xjB|xj]C|xjE|xjF|xj]F|xj"G|xjH|xjI|xjJ|xjJ|xjGL|xj8M|xjM|xj1N|xjO|xjP|xjP|xj`Q|xjR|xjkS|xjS|xj(T|xjDU|xj V|xjRV|xjV|xjX|xjX|xjY|xjY|xjZ|xj\|xjD\|xj\|xj#^|xj%_|xj~_|xj`|xjCa|xj;b|xjb|xjTc|xjhp ##..........## ##........#......|xjChQ#.#........## #.........##.....#....# ##.........##.....#P......## ##..........#......|xjwh! ###.....## #...........#...... ##.....####..........##..... |xjhx##.....##.........♣. |xjh###...##...........#..♣.♣♣ ###..#.@........###.♣♣♣82.1 (59.0) |xji#.............##...♣♣ ##......###|xj6ij ##....### |xjei##....# ## #|xji...## # ##....>##### ## |xji#####..### #..[ ##...## #.#..#|xjVj|xj_m|xjn[ _There is a stone staircase leading down here.|xj 3|xj |xj |xj 73.1 (1.0) _|xj |xj %2|xj^  #### ## ####### |xj ##.##.## #.P#...### .......#........... ## # .......#..........##.#.# .......P.#......|xj  ....>....#.....# |xj .......###.........# ##.....# #......@.#  #....## ...##P####  #..◊## # |xj7 ##◊[.# .##..#### ........# |xjt ........# ........# ........##|xj_\ ,4.6 (2.5|xj:b |xj)d # _You climb downwards.|xj-e a _There is a stone staircase leading up here.|xj |xjN |xjє |xj |xj> |xj̪ $ _|xjt |xjԶ |xjl |xj |xj |xj |xj |xj4 |xj. |xj |xj |xj; |xj |xj |xj ,|xjh |xj |xj# |xj=$ |xj& |xjw+ |xj: |xjY: |xj: |xj'< |xjh? |xj? |xjY@ |xjA |xjD |xj@E |xjE |xjTG |xjI |xjJ |xjJ |xjK |xjlM |xjM |xjDN |xjO |xjR |xjR |xjS |xjU |xjY |xjY |xjZ |xj[ |xj*^ |xj^ |xjE_ |xj` |xjJb |xjb |xjGc |xjd |xjf |xj]g |xjh |xji |xjl |xj m |xjm |xjn |xjq |xjq |xjr |xjs |xju |xjv |xjv |xjw |xjvz |xjz |xj{ |xj| |xj7 |xj |xj# |xjA |xj |xj |xj |xj |xj |xjg |xj |xj |xjk X|xjN X|xj  #### .#.###### ### ....#.#P### ###.# ##.....#.###P.### #.#.#.........@+  #######..#######  ####  #◊##...............'.....<209.6 (25.0).......##+..#..#.|xj c======10.6 (26|xj |xjr 6 _As you open the door, it creaks loudly!|xj [ _Found an escape hatch in the ceiling.|xjF  ## ◊## #.#.###### ### .... |xj .....#.#P### ###.# ..... ..##.....#.###P.###......#.#.#........@.'.....< # #..|xj׌ B#...... #### .##+. .# .. #.|xj |xj X------1.6 (1.0) _|xj |xj> |xjJ |xjJ |xjK |xjP |xjR |xjFS ,|xjT |xjYW |xjW |xjX |xjZ @  There is an open door here.|xj^ 5 _|xj_ |xjR` |xja |xj.b |xjb |xjd |xj^f |xjf |xjbg |xj~h |xjj |xj ##.#.##.##|xj&|xj*|xjc,|xj |xj |xj[ |xjC |xj |xjf |xjv |xjR |xj |xj0 |xj? |xj |xj1! |xj! |xj" |xj $ |xj& ,|xj' |xj) |xj}+ |xj%, |xj, |xj00 |xj:2 |xj2 |xj3 |xj5 |xjj9 |xj9 |xj^; |xj>= |xj? |xjL@ |xjA |xjD |xj5G |xjG |xjI |xjJ |xjM |xjN |xjRP |xjRQ |xjS |xjT |xj.........##..........####.#.##.### ####...#  |xj #.@## 47.6 (17.0) ##'#  ...  ..>.. ¿   . .#|xj n ..........## _You open the door.|xj [ _Found a stone staircase leading down.|xj |xjx |xj |xj |xj |xj= ,|xj T _Found 2 lumpy dark potions.|xj @  There is an open door here.|xj+ |xj  _|xj |xj( |xj ,|xj |xju  #...#  #>.........# #..........####.#.##.### ####...#  # #..## P###.##'####...........##.......@....#50.6 (3.0)!..........##............#............#....##...#.####|xj ###.. ### ##. ...# ####|xjF |xj $ |xj% U_There is a stone staircase leading down here.|xj V3|xjW|xj\|xja|xjRc$ _|xje|xjOi|xjn|xjo|xj^q|xj u|xjz|xj}{|xj~|xjW|xjσ|xjC|xj|xj|xjo|xj|xj|xj|xj?|xj•|xj"|xjA|xj˜|xjH|xj|xj,|xj|xj |xj>(' |xjrV_s - 4 lumpy dark potions (gained 2)|xj|xj|xj|xj |xj1_You open the door.|xj9|xju|xj|xj{%  |xjThere is an open door here.|xj|xj: _|xjJ|xj|xj|xj|xj|xj|xjW|xj|xj|xjf |xj"|xjp#|xjf$|xj&|xj(|xj_*,|xj+|xj?.|xj#/|xj0|xj1|xjS4|xj4|xj5|xjq8|xjY;|xj;|xj<|xjf>|xj@|xj^A|xjJB|xj8D|xjF%  |xjFIYou encounter a water moccasin.|xjK" |xjrL#....... #.◊ #....... |xjL##.. #>...... |xjUMy#.#S #..........◊# # ##.. ###.#.## ####....# #. ...######.. |xjM......... # #.##.#.## #### ###.. ......... +.##..$...# #◊P###.##' ......... ## #P........ |xjM......... ####......####........> |xj"N......... ##......##P#◊........ ..†...... #...........'........ ......... ##......###P#........ |xjdN......... #.##..### ###........ S   water moccasin (asleep) |xjN$#.####..+ ## #..# #...#.### #..# .. #.## ####...# #### .# .+# ##.##|xjDT069.6 (19.0)|xjdU370.6 (20 _|xjZ|xjC[|xjy..[ .. #.◊+# #.#.... #> #.#S........  ...◊# # ##... ###.#.## ####....# #. ...## ## #.##.#.## #### ###..+.##◊P###.##'.........# #P|xj.####......####........>.##......##P#◊†#...........'##......###P ......... #.##..### ###........####..+ ## #.....#.### #..# ..#.## ####...|xj|xj/01.6 (1.0)|xj|xjQ _You see here 9 gold pieces.|xjPi #.+.k. ..[ .. |xji  #.◊+## #.#..... #> #.#S.. #.......  ...◊# # ##...###.#.## |xji f####....# #.#...## ## #.##@#.## #### ###..+.##..$|xj3j ◊P###.##'#... #P.###|xjhj ##.>.###P#◊†|xjj n#.....'##......###P|xjj Xk   wyvern (asleep) ......... #.##..### ###........####..+ ## #.....#.#|xjk ##|xjr |xj #.#S.. #........  ...◊# # ##...# ###.#.## |xj###....# #.#..@## ####.|xjR # #.##.#.## #### ###..# +.##..$...# #◊P###.##'#|xj #.........# #P.|xjr ####......####..|xj[$>|xj...... ##......##P#◊. .† #...........'.|xj  ##......###P#. ........ #.##..### ###.........|xj|xjg%3|xj+"|xjn#|xja9s .###...◊#.+.|xj9vk. ..[ ...  #.◊+## #.#.....# #>|xjU:j #.#S..◊# #.......  ...◊# # ##.@.# ###.#.## |xj <###....# #.#...## ####...# #.##.#.## #### ###..+.##..$...# #◊P###.##'#... #P.####.>.###P#◊ .†#.....'#......###P|xjF .kThe wyvern hisses angrily. The water moccasin hisses angrily.|xjMSSk|xjN/===4|xjU|xj"WT _The water moccasin misses you.|xjQ.k|xja  You miss the water moccasin.|xj/5--5.1 (0.5|xj|xjĺ |xj.8_The water moccasin bites you but does no damage.|xjG&PPP(poisoned, weak, ally …)PPP 3 burstshrooms _The water moccasin bites you but does no damage.  You hit the water moccasin. The water moccasin is poisoned.  Mushrooms sprout behind the water moccasin.  The water moccasin is engulfed in spores.  The water moccasin looks weaker. Your bite misses the water moccasin.  is lightly wounded.|xjHS=-7 (0.6|xjL|xjLBPPPPPP|xjN |xjNp_The wyvern bites your burstshroom! The water moccasin barely misses you.|xjE (ally target)  You closely miss the water moccasin.The water moccasin is lightly wounded.|xjF b0--6.2 (0.5|xjK IPPPPPP|xjM V _The wyvern bites your burstshroom! The water moccasin bites you.|xj |xjc You closely miss the water moccasin.|xje1=-7|xjBPPPP|xjq< _The water moccasin is lightly wounded.|xj4 .You miss the water moccasin.The water moccasin is lightly wounded.  The wyvern bites your burstshroom!|xj8}  2Your burstshroom is destroyed!|xj9'7.2|xj=@PP|xjH?F _The water moccasin bites you but does no damage.|xjYg.  Your burstshroom is destroyed! _The water moccasin bites you but does no damage.  You hit the water moccasin.  Mushrooms sprout behind the water moccasin.  The water moccasin is lightly wounded.  The wyvern bites your burstshroom!!|xj` PPYour burstshroom is destroyed!|xja-=7|xjeZPPPP|xjgF _The water moccasin bites you but does no damage.|xj  (ally target)  You closely miss the water moccasin.The water moccasin is lightly wounded.|xj 4-8.3 (0.6|xj |xjI 8 _The wyvern bites your burstshroom!|xjS PP 3 burstshroomsater moccasin is lightly wounded. _The wyvern bites your burstshroom!  You hit the water moccasin.  Mushrooms sprout behind the water moccasin.  You bite the water moccasin, but do no damage.  The water moccasin is moderately wounded.=-8 (0.5|xj= @PP|xj` [ _The water moccasin barely misses you.|xj+.The water moccasin barely misses you.The water moccasin is engulfed in spores.  |xjA,The water moccasin looks even weaker. You bite the water moccasin.heavi  The wyvern bites your burstshroom!!|xj6 P 2Your burstshroom is destroyed!|xjr74=9.4 (0.6|xj;|xjR= |xj=M_The water moccasin barely misses you.|xj> .kYou closely miss the water moccasin.|xjME& |xjE*P**P**The water moccasin is heavily wounded.|xj.Your burstshroom violently releases its spores.dizzying spores engulf the wyvern.  The wyvern is lightly wounded. |xjb The wyvern is dazed by the spores.  The dizzying spores engulf the water moccasin.|xjfkP.S...|xjGdazed, poisoned, weak(dazed)P   burstshroom|xj0-80.0|xj@PP|xj_@ _The water moccasin is dazed by the spores.|xjOP weak, ally target)P 2 burstshrooms|xj?Mushrooms sprout behind the water moccasin.ater moccasin is engulfed in spores.ater moccasin looks even weaker.water moccasin snaps out of its daze.  The water moccasin is severely wounded.  looks more healthy.|xjD-5 (0.5|xj@PP|xj§F _The water moccasin bites you but does no damage.|xje  You barely miss the water moccasin.The water moccasin is severely wounded.|xj/f'1.0|xjj|xj}lT _The water moccasin misses you.|xjl  very poisoned, weak, …)You hit the water moccasin. The water moccasin is poisoned.  The water moccasin is almost dead.|xj*6 (0.6|xj_@PP|xj[ _The water moccasin barely misses you.|xjs ' |xjyt .You hit the water moccasin.  You kill the water moccasin!|xj} ; †|xjZ} k   wyvern (ally target)PP 2 burstshrooms|xj} d  Vehumet accepts your kill.|xjt 482.1 (0.5|xjg @PP|xj 4 _The wyvern is no longer dazed.|xjڶ H####..### ........###........◊#.+....... ..[.... #..◊+## #..##.kP..# #> #.#@P.◊# #........  ...◊# # ### ###.#.##.# ##....# #.#...## ####. # #.##.#.## #### ###..# +.##..$...# #◊P###.##'## #.........# #P. ####......####..>|xj5 ...... ##......##P#◊. † #.....'.|xj |xj_ |xj 005--|xj %3.1 (1.0|xjO [PPPP|xj f _The wyvern bites you. The wyvern completely misses you.|xj { _You see here a water moccasin corpse.|xj: P very poisoned, weak, ally tar…)P 3 burstshroomsYou hit the wyvern. The wyvern is poisoned. Mushrooms sprout behind the wyvern.|xjThe wyvern is engulfed in spores. The wyvern looks weaker.  The wyvern is moderately wounded.|xj*7 (0.6|xj.[PPPP|xj > _The wyvern bites you but does no damage.|xjg' |xj**P**extremely poisoned, weak, all  |xjYou hit the wyvern. The wyvern looks as sick as possible! You bite the wyvern.  The wyvern is heavily wounded.|xjAm .Your burstshroom violently releases its spores.  |xjm-The dizzying spores engulf the wyvern.|xjs◊k...  2|xjt,4.2 (0.5|xjjxZPPPP|xj4z_ _The wyvern is severely wounded.|xj5  You completely miss the wyvern.The wyvern is severely wounded.|xj6d0---8 (0.6|xj:|xj< |xj<%_The wyvern bites you.|xjBzR  You barely miss the wyvern.|xjzIThe wyvern is severely wounded.|xj{'5.4|xjH@PP|xj7S _The wyvern barely misses you.|xj8\ *****|xjYou hit the wyvern but do no damage. The wyvern looks as sick as possible!  The wyvern is engulfed in spores. The wyvern looks even weaker.  The wyvern is severely wounded.|xjV  .Your burstshroom violently releases its spores.  The dizzying spores engulf the wyvern!  You kill the wyvern!.†....P   burstshroom -99 (0.5 _Vehumet accepts your kill. _Your Shapeshifting skill increases to level 11!|xj 3|xj |xj H _No target in view!|xj |xj? |xj |xj  |xj :_No target in view!|xjH|xjH|xjK|xjM |xj N:_No target in view!|xjt##+###.## #### #####..### .#.###........◊#.+.......+ ..[|xjN .....  ##P◊+## #.#.@...# #> #.#†..◊# #.........  ...◊# # ##...#### ###.#.## |xjK##....# #.#...## ####...# #.##.#.## #### ###..+.##..$|xj◊P###.##'##.........# #P.####.> .###P#◊|xjyz*****@*|xjq,.|xjv...|xjwk◊.@.|xjw4-6.9 (1.0|xjo{|xj>|> _Your burstshroom violently releases its spores.|xj}s _You see here a wyvern corpse.|xj |xjLJ |xj |xjߖ |xj B1 _|xj ,|xj9 |xjС |xj |xj # ###.#.##  #.....#  ###+###.## #### #####..### ..#.###..+.......◊#.+#.......+...[#...@....# #.-8.9 (2#P##.◊+### ##.†...# #>........|xj #.#†..◊# #......... Spore ...◊# # ##...#### ###.#.##.#.. ##. ....|xj{ |xjܮ |xji |xjMP########P.##'. ####.#.# #.....#  ###+###.##|xjl #### ####..### .####.+◊#.+.+...[........#P##.◊+### #.###.†...# #>|xj#.#†..◊# #.........#. .##|xj |xj X2=9.9 (1|xj|xjz|xj|xj|xj4|xj|xj,|xj|xju|xj|xj:|xjU3=|xjl|xj|xjH|xj |xj |xjg|xjw|xj;4|xj|xj|,|xj(|xj|xj#%5|xj|xj|xjm|xj"|xj|xjA|xj/|xj|xj%6|xj|xj,|xj|xj|xj+K7=|xj|xj|xj|xj |xj|xjC|xj|xjk8=|xj|xj|xjh|xjy|xjF|xj|xjO|xj{|xj%9|xj|xj{,|xj|xj|xjX&10|xj |xj |xjw |xj| |xj|xjX|xj$|xj>|xjK1=|xjz|xj(1 _HP restored.|xj|xj|xj|xjY|xj?,|xj6|xj |xjY$,|xji%|xj&|xj~)|xj)2=|xju*|xj+|xj_.|xj.|xj/|xj1|xj4,|xjb5|xj8|xj@|xjA|xjB|xj_C|xjE|xjE|xjMF|xj[I|xjI|xjJ|xjiMN _You now have 1282 gold pieces (gained 9).|xjN|xjO|xjO|xjP|xjR|xjPS|xjS|xjU|xjQW,|xj X|xjY|xjrZ|xj[,|xjw\|xj]|xj)^|xj^|xj `'|xja|xj%b|xjb|xjd7 _You open the door.|xjfI|xji@  There is an open door here.|xjl|xjhl _|xjGm|xjn|xjp,|xjq|xjHt|xjv|xjv|xjGw|xj*z|xj|,|xj}|xj~|xjK,|xj#|xjo|xj|xjP|xj|xjX|xj|xj|xj |xj֐|xjG|xj“|xj|xj||xj|xj|xjS|xj|xj |xj|xj|xj|xj|xj~|xj˨|xj|xjЭ,|xj.|xjT,|xj,|xj|xjB|xjD  ####◊[.#  ###..##..#####.###.◊ #P##  ##...........##..... #....  #◊...........#.....##..#...  ##...........#..#...#..... ##...........##.#...#P.P# +#...[..).......#.◊.#... ###..........#..## ##............##@......# #P|xj0##...........##.#P#...# ###.◊+....#.#.######..#### ####.......# # ##...◊# #######...###.## #####....#####.#|xj##..........# #..........#.#.#  #...........# #..........'.##.. |xj" #...........####..........#.....  #...........##............####..|xj-1343.9 (54.0)|xj+4.9 (55|xj|xj1 _p - a wand of polymorph (6)|xjv3|xj|xj|xj,|xjM|xj|xj[,|xj,|xjk|xj|xj|xj|xj |xjw |xjZ |xj ...### #####.....# #......<.## # ...# #....## ...##P#### ...# #..◊## # |xjs"+### ####◊[.# #. .# ###..##..#####.###.◊ #P## .# ##....##..... #.... .# #◊....#.....##..#... .# ###..#...#..... .### #.........@.##.#...#P.P# 8.9 (4.0) ...# #...[..).......#.◊.#... ..## ##................#..## |xj4.## #............##.......# ..# ##...........##.#P#...# :.# #.◊+....#.#.######..#### .## ###.......### ##...◊# .# ###...###.## #####....#### P# ##....# #..........#|xj|xj|xj$ |xj |xjV |xj |xjF |xjx |xj |xj- |xj |xjc |xjA |xj |xj |xj |xj |xj .....###......>....#.............+.# #.........###.........#...### #####.....# #......<.## ......# #....## ...##P#### ......# #..◊## # ##.+### ####◊[.# #. #...# ###..##..#####.###.◊ #P ###.# ##...##..... #..  #..# #◊...#.....##..#.51.9 (3  #P.# ##.....#...#....  ##.### ###.#...#P.P#  #...# #...[..).......#.◊.#...  #..## ##........#..##  #.## #............##.......#  ##..# ##.....##.#P#...# |xj [m #◊:.# #.◊+....#.#.######  ##.## ###.......### ##...◊#|xj |xj |xj!|xjM|xj|xjc|xj|xj|xj<|xjr|xj|xj|xj|xjL |xj#B|xj8'<  You see here a +0 robe.|xj3|xj5 _|xj;|xj1B|xjI|xjuJ|xj*Y|xj{_|xjh|xji|xjp|xjIx|xj΁|xj|xj3|xj|xjI|xjZ|xj|xj|xj|xj|xj|xjV|xj]|xj\|xj(|xj|xj|xj|xj|xj9|xjy|xjQ|xje|xjH|xj:|xj!|xjs|xj|xj"|xj#|xj'|xj,|xj8|xj9|xj?=|xjB|xjK|xj5L|xjP|xjU|xj^,|xjZb|xje|xj+h|xjh|xj;i|xjkj|xjmB|xjn|xjcp|xjp|xjKq|xj>t|xjv,|xj:x|xjx|xj{|xj^{|xj||xj;}|xj|xj'|xjـ|xjU|xj,|xj|xjۇ|xj.|xj|xj|xj|xj1|xj||xj0|xj7|xj]|xj|xj5|xj%|xj@B|xj|xj|xj|xjV|xjT|xjԞ|xj|xjß|xjߡ|xj֣|xj|xj|xjե|xj|xj2|xj˨|xj|xj߫|xj>|xjԬ|xj|xjc|xj|xjM|xj|xjU|xj|xjq|xju|xjZ,|xj%|xj}|xj|xjA|xj|xj|xj|xj|xj|xj|xjl|xj|xj_|xj|xj$,|xj|xj|xj",|xj|xj|xj%|xj|xj|xj7|xjT|xj|xj|xj|xj!,|xje|xj|xj|xj|xj}|xj|xj|xj,|xj|xj,|xj$|xj|xj|xjC|xj|xj |xj:|xj|xj|xj |xj |xj |xj |xj|xj|xj|xj|xj|xjA,|xj|xj|xjy|xj|xjW|xj#|xj!|xji"|xj"|xj$|xj&|xj'|xj$+|xj6|xjM@|xjmA|xj~D|xjL|xjT|xjT|xjW|xj_|xja|xjKb|xjc|xjje|xj,h|xjh|xji|xjhk|xjLm,|xjbn|xjo|xjq|xjDr|xjr|xjtu|xjv|xjv|xjw|xjz|xj{|xj{|xj||xj}|xj|xjׅ|xj|xj,|xjj|xj|xj0|xj|xj%|xj.|xj&,|xj|xjӑ|xj-|xj,|xj'|xj|xju|xj|xj7 _You open the door.|xjy|xj|xj|xjl@  There is an open door here.|xjz|xj, _|xj |xj|xj|xjN|xjթ|xj|xj |xj,|xj|xjr|xj|xjt|xj|xj|xjT|xj|xj|xjֹ|xj2|xj|xj|xj|xjh|xjm|xj{|xj|xjD|xj|xj|xjA|xj|xjc|xj|xj|xj|xj|xj|xj1|xj|xj|xjZ|xjd|xj|xj+|xjX|xj|xj|xjD|xj|xj|xj$|xj|xj|xj^|xj,|xj|xj|xj |xj}|xj|xj|xj|xjH|xj |xje|xjx|xj|xj|xj|xj|xj|xj|xj* |xj |xjU  An elephant comes into view.|xjm|xjy##..'.# ## #..# #...#.####  #...## ####.## ####...# ## |xj 6 ##.## ..◊.+#### ##.##  #.#####.......# ...# ###...#.P.......# #+.#.##.P# |xjb...............#### .........# .....###.......◊#.### .........# ...◊## ##......+....##.........# |xj&..### ##......^.@.........Y....## ..# #.#.......####............◊ ..# ###.#.##.P# .Y.......◊◊ ..# ######### .....Y..<## ..##.......## ..# ##.....#.#|xjY   elephant (trample, wandering) ..##.##....... ..#...##....... ..#..[.#F.=....|xj#1442.9 (91.0)|xj23.9 (92 _|xj"|xj<  Casting: Inner Flame (safe; 1% risk of failure)  |xj\Confirm with . or Enter, or press ? or * to list all spells.|xj##..'.# ## #..# #...#.####... cupup the Grappler  #...## ####.## ####...# ### Gnoll of Vehumet ****.. |xjP ##.## ..◊.+#### ##.##  Health: 111/111 ========================  #.#####.......# ...# ####  Magic: 24/27 =====================--- ###...#.P.......# #+.#.##.P#  AC: 13Str: 14 ...............#### .........#  EV: 15Int: 24 .....###.......◊#.### .........#  SH: 0Dex: 13 |xj1q...◊## ##......+....##.........#  XL: 14 Next: 69% Place: Lair:2 ..### ##......^.@.........Y....## Noise: ---------  Time: 18443.9 (0.0) ..# #.#.......####............◊ i) +1 short sword (venom) ..# ###.#.##.P# .Y.......◊◊ Throw: 44 darts (poison) ..# ######### .....Y..<## Spore ..##.......## ..# ##|xjM.....#.##  Y   elephant (trample, wandering) ..##.##....... ..#...##....... ..#..[.#F.=.... _An elephant comes into view.Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|xjAiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an elephant (wandering, hasn't noticed you, chance to affect: 71%)|xj##..'.# ## #..# #...#.####... cupup the Grappler#...## ####.## ####...# ### Gnoll of Vehumet ****..|xjFw##.## ..◊.+######.##Health: 111/111 ========================#.#####.......#|xj...# #### Magic: 24/27 =====================--- ###...#.P.......# #+.#.##.P# AC: 13|xj"DStr: 14 ...............#### .........# EV: 15Int: 24 |xj.....###.......◊#.### .........# SH: 0Dex: 13 |xj ...◊## ##......+....##.........# XL: 14 Next: 69% Place: Lair:2 ..### ##......^.@.........Y....## Noise: ---------  Time: 18443.9 (0.0) ..# #.#.......####............◊ i) +1 short sword (venom) ..# ###.#.##.P# .*.......◊◊ Throw: 44 darts (poison) ..# ######### .....Y..<## Spore ..##.......## ..# ##.....#.##Y   elephant (trample, wandering) ..##.##....... ..#...##....... ..#..[.#F.=.... _An elephant comes into view.Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list a|xj ll spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an elephant (wandering, hasn't noticed you, chance to affect: 71%)|xjAYinner flame) |xjS Casting: Inner Flame (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: an elephant (wandering, hasn't noticed you, chance to affect: 71%)  The elephant is filled with an intense inner flame!|xj`KY.|xjfI==4.9 (1|xj%lAYY|xj\mC _The elephant trumpets! You hear a trumpeting!|xjah  |xjiCasting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|xj{ |xj[|  Your spells (cast)TypeFailure Level  a + Inner FlameHexes/Fire1% 3 |xj| b - Forge Lightning SpireAir/Forgecraft1%4  c - Yara's Violent UnravellingHexes/Alchemy|xj| #1%|xjC} 5  d - Brom's Barrelling BoulderConjuration/Earth1%4  u - BlinkTranslocation1%2  x - Plasma BeamFire/Air4%|xj~} 46 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit|xjt|xjLu|xj|xjđ$|xj0##..'.# ## #..# #...#.####... cupup the Grappler|xj#...## ####.## ####...# ### Gnoll of Vehumet ****..|xjɒ##.## ..◊.+######.##|xj$dHealth: 111/111 ========================|xj{b#.#####.......#|xjϓ...# #### Magic: 24/27 =====================--- |xj###...#.P.......# #+.#.##.P# AC: 13|xjO,Str: 14 |xj...............#### .........# EV: 15|xjݔ,Int: 24 |xjH.....###.......◊#.### .........# SH: 0Dex: 13 |xj=...◊## ##......+....##.........# XL: 14 Next: 69% Place: Lair:2 |xji@..### ##......^.@.........Y....## Noise: ==-------  Time: 18444.9 (0.0) |xj..# #.#.......####..Y.........◊ i) +1 short sword (venom) |xjL8..# ###.#.##.P# .........◊◊ Throw: 44 darts (poison) |xj0..# ######### .....Y..<## Spore ..##.......## ..# ##|xjn.....#.##Y   elephant (trample, inner flame) ..##.##....... ..#...##|xjØ ....... |xjj..#..[.#F.=....|xjA3Press: ? - help, Dir - move target|xjdAim: an elephant (wandering, hasn't noticed you, chance to affect: 71%)  |xjڙ9The elephant is filled with an intense inner flame! |xjT_The elephant trumpets! You hear a trumpeting!  Casting: Inner Flame (safe; 1% risk of failure)  |xj`Confirm with . or Enter, or press ? or * to list all spells.|xj$|xj##..'.# ## #..# #...#.####... cupup the Grappler#...## ####.## ####...# ### Gnoll of Vehumet ****..|xj8##.## ..◊.+######.##Health: 111/111 ========================|xj#.#####.......#...# #### Magic: 24/27 =====================--- |xj###...#.P.......# #+.#.##.P# AC: 13Str: 14 ...............#### .........# EV: 15|xj_Int: 24 .....###.......◊#.### .........# SH: 0|xj,Dex: 13 |xj=...◊## ##......+....##.........# XL: 14 Next: 69% Place: Lair:2 |xj5C..### ##......^.@.........Y....## Noise: ==-------  Time: 18444.9 (0.0) ..# #.#.......####..Y.........◊ i) +1 short sword (venom) |xj8..# ###.#.##.P# .........◊◊ Throw: 44 darts (poison) |xj٭0..# ######### .....Y..<## Spore ..##.......## ..# ##|xj.....#.##|xj:Y   elephant (trample, inner flame) ..##.##....... ..#...##....... ..#..[.#F.=....Press: ? - help, Dir - move targetAim: an elephant (wandering, hasn't noticed you, chance to affect: 71%)  The elephant is filled with an intense inner flame! _The elephant trumpets! You hear a trumpeting!  |xjUCasting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|xjP  Okay, then.|xj޵|xjL|xj. _|xj  |xjPCasting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|xj($|xj4)##..'.# ## #..# #...#.####... cupup the Grappler#...## ####.## ####...# ### Gnoll of Vehumet ****..##.## ..◊.+######.##Health: 111/111 ========================|xjM*#.#####.......#...# #### Magic: 18/27 ================-------- ###...#.P.......# #+.#.##.P# AC: 13Str: 14 ...............#### .........# EV: 15|xj,&Int: 24 .....###.......◊#.### .........# SH: 0Dex: 13 ...◊## ##......+....##.........# XL: 14 Next: 69% Place: Lair:2 ..### ##......^.@***......Y....## Noise: ==-------  Time: 18444.9 (0.0) ..# #.#.......####**Y.........◊ i) +1 short sword (venom) ..# ###.#.##.P# .........◊◊ Throw: 44 darts (poison) ..# ######### .....Y..<## Spore ..##.......## |xjY,..# ##.....#.##Y   elephant (trample, inner flame) ..##.##....... |xj,S..#...##....... ..#..[.#|xj,4F.=....|xj -LConfirm with . or Enter, or press ? or * to list all spells. |xj[-'_Okay, then.|xj-zCasting: Inner Flame (safe; 1% risk of failure)  |xj-MConfirm with . or Enter, or press ? or * to list all spells.|xjs.Casting: Plasma Beam (dangerous; 4% risk of failure)  |xj.WPress: ? - help, Dir - look around, f - activate|xjU5@*|xj1@***|xj(?*.|xjv5..|xj;.*|xj[cu *Y _Okay, then|xjc2.Inner Flame (safe; 1%  Confirm with . or Enter, or press ? or * to list all spells.Casting: Plasma Beam (dangerous; 4% risk of failure)  Press: ? - help, Dir - look around, f - activateLook: an elephant (inner flame, 2x100% to hit)|xj |xj ##..'.# ## #..# #...#.####... cupup the Grappler#...## ####.## ####...# ### Gnoll of Vehumet ****..##.## ..◊.+######.##Health: 111/111 ========================#.#####.......#|xj ...# #### Magic: 24/27 =====================--- ###...#.P.......# #+.#.##.P# AC: 13Str: 14 |xjP ...............#### .........# EV: 15Int: 24 .....###.......◊#.### .........# SH: 0|xj Dex: 13 ...◊## ##......+....##.........# XL: 14 Next: 69% Place: Lair:2 ..### ##......^.@.........Y....## Noise: ==-------  Time: 18444.9 (0.0) |xjE ..# #.#.......####..Y.........◊ i) +1 short sword (venom) ..# ###.#.##.P# .........◊◊ Throw: 44 darts (poison) ..# ######### .....Y..<## Spore ..##.......## ..# ##.....#.##Y   elephant (trample, inner flame) ..##.##....... ..#...##....... ..#..[.#F.=....Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Plasma Beam (dangerous; 4% risk of failure)  Press: ? - help, Dir - look around, f - activateLook: an elephant (inner flame, 2x100% to hit)  |xj +Okay, then.|xj 3|xj |xj . _|xj*Plasma Beam (dangerous; 4% risk of failure)  Press: ? - help, Dir - look around, f - activate  Look: an elephant (inner flame, 2x100% to hit) _Okay, then.  Casting: Plasma Beam (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|xj^JY.|xjT‡Y, ally …)|xj‡   lightning spire (minion)|xju0=----=|xj 5.9 (1|xj>{‡YY‡|xj4 _An electric hum fills the air.|xj |xj $|xj Wield or unwield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  i - a +1 short sword of venom (weapon) Magical Staves (go to first with |)  d - a staff of earth  l - a staff of air  B - a staff of fire |xj D E - a staff of cold  N - a staff of conjuration  P - a staff of alchemy[?] describe selected [!] equip|wield|wear|put on|xj/ y[tab] equip|unequip |xj|xj1|xj ##..'.# ## #..# #...#.####... cupup the Grappler|xjžk#...## ####.## ####...# ### Gnoll of Vehumet ****..##.## ..◊.+######.##Health: 111/111 ========================#.#####.......#...# #### Magic: 20/27 =================------- ###...#.P.......# #+.#.##.P# AC: 13Str: 14 ...............#### .........# EV: 15Int: 24 .....###.......◊#‡### .........# SH: 0Dex: 13 |xj...◊## ##......+....##.........# XL: 14 Next: 69% Place: Lair:2 ..### ##......^.@....Y....Y....## Noise: ===------  Time: 18445.9 (0.0) ..# #.#.......####............◊ i) +1 short sword (venom) ..# ###.#.##.P# .........◊◊ Throw: 44 darts (poison) ..# ######### .....Y..<## Spore ..#|xj~#.......## ..# ##.....#.##Y   elephant (trample, inner flame, ally …)..##.##.......|xj‡   lightning spire (minion) ..#...##....... ..#..[.#F.=....Press: ? - help, Dir - look around, f - activateLook: an elephant (inner flame, 2x100% to hit) |xj3{_Okay, then.Casting: Plasma Beam (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _An electric hum fills the air.|xj' |xjgY.You unwield your +1 short sword of venom.  Your +1 short sword of venom stops dripping with poison.|xj<:Y|xj---6.9 (1E) staff of cold |xj}BYY|xjO2 _E - a staff of cold (weapon)}xjj  Casting: Forge Lightning Spire (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.}xj}xjD Your spells (cast)TypeFailure Level a - Inner FlameHexes/Fire1%3  b + Forge Lightning Spire Air/Forgecraft 1% 4 c - Yara's Violent UnravellingHexes/Alchemy1%5  d - Brom's Barrelling Boulder}xjQConjuration/Earth1%4  u - BlinkTranslocation1%}xj'G2  x - Plasma BeamFire/Air4%}xj46 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit}xjs}xjx}xj}##..'.# ## #..# #...#.####... cupup the Grappler}xj~5#...## ####.## ####...# ### Gnoll of Vehumet ****..##.## ..◊.+######.##Health: 111/111 ========================#.#####.......#...# #### Magic: 20/27 =================------- }xj~###...#.P.......# #+.#.##.P# AC: 13Str: 14 ...............#### .........# EV: 15Int: 24 .....###.......◊#‡### .........# SH: 0Dex: 13 ...◊## ##......+....##.........# XL: 14 Next: 69% Place: Lair:2 ..### ##......^.@...Y.....Y....## Noise: ---------  Time: 18446.9 (0.0) ..# #.#.......####............◊ E) staff of cold }xjT)..# ###.#.##.P# .........◊◊ Throw: 44 darts (poison) ..# ######### .....Y..<## Spore ..##.......## ..# ##.....#.##Y   elephant (trample, inner flame, ally …)..##.##}xjV.......‡   lightning spire (minion) ..#...##....... ..#..[.#F.=.... _An electric hum fills the air.  }xjYou unwield your +1 short sword of venom.  Your +1 short sword of venom stops dripping with poison. _E - a staff of cold (weapon)  Casting: Forge Lightning Spire (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.}xj}xjK##..'.# ## #..# #...#.####... cupup the Grappler#...## ####.## ####...# ### Gnoll of Vehumet ****..}xją4##.## ..◊.+######.##Health: 111/111 ========================#.#####.......#...# #### Magic: 20/27 =================------- ###...#.P.......# #+.#.##.P# AC: 13Str: 14 }xj'2...............#### .........# EV: 15Int: 24 .....###.......◊#‡### .........# SH: 0Dex: 13 }xjs...◊## ##......+....##.........# XL: 14 Next: 69% Place: Lair:2 ..### ##......^.@...Y.....Y....## Noise: ---------  Time: 18446.9 (0.0) ..# #.#.......####............◊ E) staff of cold }xj8..# ###.#.##.P# .........◊◊ Throw: 44 darts (poison) ..# ######### .....Y..<## Spore ..##.......## ..# ##.....#.##Y   elephant (trample, inner flame, ally …)..##.##.......}xj‡   lightning spire (minion) ..#...##....... ..#..[.#F.=.... _An electric hum fills the air.  You unwield your +1 short sword of venom.  Your +1 short sword of venom stops dripping with poison. _E - a staff of cold (weapon)  Casting: Forge Lightning Spire (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.}xj}xjLP  Okay, then.}xjʌ}xj}xj. _}xj׹ j  Casting: Forge Lightning Spire (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.}xj $}xjH ##..'.# ## #..# #...#.####... cupup the Grappler  #...## ####.## ####...# ### Gnoll of Vehumet ****..  ##.## ..◊.+#### ##.##  Health: 111/111 ======================== }xj 4 #.#####.......# ...# ####  Magic: 16/27 ==============---------- ###...#.P.......# #+.#.##.P#  AC: 13}xj< zStr: 14 ...............#### .........#  EV: 15Int: 24 .....###.......◊#‡### .........#  SH: 0}xj ,Dex: 13 }xj ...◊## ##......+....##.........#  XL: 14 Next: 69% Place: Lair:2 }xjv ..### ##......^.@***Y***..Y....## Noise: ---------  Time: 18446.9 (0.0) ..# #.#.......####............◊ E) staff of cold }xj I..# ###.#.##.P# .........◊◊ Throw: 44 darts (poison) ..# ######### .....Y..<## Spore ..#}xjg $#.......## ..# ##}xj }.....#.##  Y   elephant (trample, inner flame, ally …)..##.##.......  ‡   lightning spire (minion) }xj E..#...##....... ..#..[.#}xj4 F.=.... }xj _Okay, then.Casting: Forge Lightning Spire (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (safe; 1% risk of failure)  }xj> Press: ? - help, Dir - move targetAim: an elephant (inner flame, ally target, 100% to hit)}xj` **Y}xji##..'.# ## #..# #...#.####... cupup the Grappler }xj/ #...## ####.## ####...# ### Gnoll of Vehumet ****..  ##.## ..◊.+#### ##.##  Health: 111/111 ======================== }xjV #.#####.......# ...# ####  Magic: 16/27 ==============---------- ###...#.P.......# #+.#.##.P#  AC: 13Str: 14 }xjr...............#### .........#  EV: 15Int: 24 }xj.....###.......◊#‡### .........#  SH: 0Dex: 13 }xj...◊## ##......+....##.........#  XL: 14 Next: 69% Place: Lair:2 }xjE..### ##......^.@..Y......Y....## Noise: ---------  Time: 18446.9 (0.0) ..# #.#.......####............◊ E) staff of cold }xj'..# ###.#.##.P# .........◊◊ Throw: 44 darts (poison) ..# ######### .....Y..<## Spore }xj#..##.......## ..# ##.....#.##  Y   elephant (trample, inner flame, ally …)..##.##}xjg.......  ‡   lightning spire (minion) ..#...##....... ..#..[.#F.=.... _Okay, then.}xjACasting: Forge Lightning Spire (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.}xjAiming: Brom's Barrelling Boulder (safe; 1% risk of failure)  Press: ? - help, Dir - move target}xj<ζ●}xjQ}xj'.# ## #..#  #...## ####.##  }xj ##.## ..◊.+#### ##.## }xj&I #.#####.......# ...# #### ..#.P.......#  }xjj..........####  ......◊#‡###  }xj ##......+....##..  }xj*@ℓ #.#.......####....}xjv ###.#.##.P# .. ### < ##}xj.  }xj-  ●   boulder (minion, rolling)[.#F.=}xjB'===}xj 7.9 (1}xjGB‡●Y}xjDY‡●}xj4 _You send a boulder barrelling forward!}xj" }xjJζ●}xj,eYour boulder barrels into the elephant. Flame seeps out of the elephant.}xj֗( }xjOYThe elephant is lightly wounded.  }xj`>The elephant tramples your boulder but does no damage.}xj49 Y}xjYY 2 elephants (trample, 1 inner flame, The elephant trunk-slaps your boulder but does no damage.}xjW ******}xjWYYour lightning spire shoots out a bolt of lightning at the elephant!The bolt of electricity hits the elephant!  Flame seeps out of the elephant.}xj77Y ζ●}xj7The bolt of electricity hits the elephant!  Your boulder is engulfed in blazing flames.  Your boulder barrels into the elephant! Flame seeps out of the elephant.}xjz8 ζThe elephant is moderately wounded.}xj7@...ζζζY..YY7}xj@0=8}xjDdζζζYY}xjF }xjFD_Your boulder is abraded by the wall and falls apart.}xj tY..}xjl ℓℓYY   elephant (trample, inner flame)---9‡YY‡}xj@ }xjhAYζThe elephant is engulfed in blazing flames.}xjHy.YζY}xjIB---50}xjNi‡YY‡}xjtO }xjO(_Flame seeps out of the elephant.}xj>  }xjCasting: Brom's Barrelling Boulder (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.}xj##..'.# ## #..# #...#.####... cupup the Grappler  #...## ####.## ####...# ### Gnoll of Vehumet ****..  ##.## ..◊.+#### ##.##  Health: 111/111 ========================  #.#####.......# ...# ####  Magic: 13/27 ===========------------- ###...#.P.......# #+.#.##.P#  AC: 13Str: 14 ...............#### .........#  EV: 15Int: 24 .....###.......◊#‡### .........#  SH: 0Dex: 13 ...◊## ##......+....##.........#  XL: 14 Next: 69% Place: Lair:2 ..### ##......^.@**Y****..Y....## Noise: ---------  Time: 18450.9 (0.0) ..# #.#.......####............◊ E) staff of cold ..# ###.#.##.P# Y........◊◊ Throw: 44 darts (poison) }xj[0;10m..# ######### .....Y..<## Spore ..##.......## ..# ##.....#.##  Y   elephant (trample, inner flame) ..##.##.......  ‡   lightning spire (minion) ..#...##....... ..#..[.#F.=.... _Flame seeps out of the elephant.  Casting: Brom's Barrelling Boulder (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an elephant (moderately wounded, inner flame, 100% to hit)}xjrT *Y}xjH##..'.# ## #..# #...#.####... cupup the Grappler  #...## ####.## ####...# ### Gnoll of Vehumet ****..  ##.## ..◊.+#### ##.##  Health: 111/111 ========================  #.#####.......# ...# ####  Magic: 13/27 ===========------------- ###...#.P.......# #+.#.##.P#  AC: 13Str: 14 ...............#### .........#  EV: 15Int: 24 .....###.......◊#‡### .........#  SH: 0Dex: 13 ...◊## ##......+....##.........#  XL: 14 Next: 69% Place: Lair:2 ..### ##......^.@.Y.ζ.....Y....## Noise: ---------  Time: 18450.9 (0.0) ..# #.#.......####............◊ E) staff of cold ..# ###.#.##.P# Y........◊◊ Throw: 44 darts (poison)}xj[14X ..# ######### .....Y..<## Spore ..##.......## ..# ##.....#.##  Y   elephant (trample, inner flame) ..##.##.......  ‡   lightning spire (minion) ..#...##....... ..#..[.#F.=.... _Flame seeps out of the elephant.  Casting: Brom's Barrelling Boulder (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (safe; 1% risk of failure)  Press: ? - help, Dir - move target}xj.Y}xjζ●  Casting: Brom's Barrelling Boulder (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.  Aiming: Brom's Barrelling Boulder (safe; 1% risk of failure)  Press: ? - help, Dir - move target  You send a boulder barrelling forward! Your boulder barrels into the elephant!  Flame seeps out of the elephant.}xjA '.# ## #..#  #...## ####.##   ##.## ..◊.+#### ##.##  #.#####.......# ...# #### ..#.P.......#  ..........####  ......◊#‡###   ##......+....##..  @ζ●Y #.#.......####Y... ###.#.##.P# Y. ### < ##}xjP& YY 2 elephants (trample, 1 inner flame, …)  ●   boulder (minion, rolling)[.#F.=  The elephant is heavily wounded.}xj]  ***Your lightning spire shoots out a bolt of lightning at the elephant!The bolt of electricity hits the elephant!  Flame seeps out of the elephant.}xj`.ℓ●YℓY}xjUa4===1.9 (1}xje[‡●YY}xjfE‡●}xjk@ _The bolt of electricity hits the elephant!}xjn' }xjζ●Your boulder is engulfed in blazing flames.  Your boulder barrels into the elephant! Flame seeps out of the elephant.}xj ζ}xjAThe elephant tramples your boulder but does no damage.elephant trunk-slaps your boulder but does no damage.  The elephant tramples your boulder but does no damage. }xj The elephant trunk-slaps your boulder but does no damage.barrels into the elephant!  Vehumet accepts your kill.}xj,Dζ●}xjPdζYour boulder barrels into the elephant!  }xjvVehumet accepts your kill.  You feel your power returning.  }xjThe elephant explodes!  The fiery explosion engulfs your boulder!!  Your boulder resists.}xj #############Y   elephant (trample, ally target)}xj  You destroy your boulder!The fiery explosion engulfs the elephant!!}xj7 §§##§..§§§§§...####Y§§The elephant is severely wounded.14=70=======2‡§§##§§§§§‡ _You hear a trumpeting! x2 }xjqM   }xjO Casting: Brom's Barrelling Boulder (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. }xj$ ##..'.# ## #..# #...#.####... cupup the Grappler  }xj%  #...## ####.## ####...# ### Gnoll of Vehumet ****..  ##.## ..◊.+#### ##.##  Health: 111/111 ========================  #.#####.......# ...# ####  Magic: 11/27 =========--------------- ###...#.P.......# #+.#.##.P#  AC: 13Str: 14 ...............#### .........#  EV: 15Int: 24 .....###.......◊#‡### .........#  SH: 0Dex: 13  }xj% ...◊## ##......+..§§##§........#  XL: 14 Next: 70% Place: Lair:2 ..### ##......^.@.§§§§§...Y....## Noise: =======--  Time: 18452.9 (0.0) ..# #.#.......####Y§§.........◊ E) staff of cold ..# ###.#.##.P# Y........◊◊ Throw: 44 darts (poison)  }xjS& ..# ######### .....Y..<## Spore ..##.......## ..# ## }xj' .....#.##  Y   elephant (trample, ally target) ..##.##.......  ‡   lightning spire (minion) ..#...##....... ..#..[.#F.=.... _You hear a trumpeting! x2  Casting: Brom's Barrelling Boulder (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an elephant (flame, severely wounded, ally target, chance to affect: 71%) }xj##..'.# ## #..# #...#.####... cupup the Grappler }xjM#...## ####.## ####...# ### Gnoll of Vehumet ****..##.## ..◊.+######.##Health: 111/111 ========================#.#####.......#...# #### Magic: 11/27 =========--------------- ###...#.P.......# #+.#.##.P# AC: 13Str: 14  }xj...............#### .........# EV: 15Int: 24 .....###.......◊#‡### .........# SH: 0Dex: 13 ...◊## ##......+..§§##§........# XL: 14 Next: 70% Place: Lair:2  }xj8s..### ##......^.@.§§§§§...Y....## Noise: =======--  Time: 18452.9 (0.0)  }xj`..# #.#.......####*§§.........◊ E) staff of cold ..# ###.#.##.P# Y........◊◊ Throw: 44 darts (poison) ..# ######### .....Y..<## Spore ..# }xj#.......## ..# ##.....#.##Y   elephant (trample, ally target) ..##.##.......‡   lightning spire (minion) ..#...##.......  }xj<..#..[.#F.=.... _You hear a trumpeting! x2  Casting: Brom's Barrelling Boulder (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. }xj:Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an elephant (flame, severely wounded, ally target, chance to affect: 71%) }xjYYinner flame, ally …) }xj Y§  Confirm with . or Enter, or press ? or * to list all spells. }xjAiming: Inner Flame  Press: ? - help, Dir - move target: an elephant (flame, severely wounded, ally target, chance to affect: 71%)  The elephant is filled with an intense inner flame!  The elephant is engulfed in blazing flames.Y }xj U§##§§ }xj- §YY 2 elephants (trample, 1 inner flame, }xj 2===-----3.9 (1 }xj(‡§§Y§§§ }xjt;Y‡ }xjv6 _Flame seeps out of the elephant. }xj %  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. }xj"=##..'.# ## #..# #...#.####... cupup the Grappler  #...## ####.## ####...# ### Gnoll of Vehumet ****..  ##.## ..◊.+#### ##.##  Health: 111/111 ========================  #.#####.......# ...# ####  Magic: 8/27=======----------------- ###...#.P.......# #+.#.##.P#  AC: 13Str: 14 ...............#### .........#  EV: 15Int: 24 .....###.......◊#‡### .........#  SH: 0Dex: 13 ...◊## ##......+..§§##§........#  XL: 14 Next: 70% Place: Lair:2 ..### ##......^.@**Y****..Y....## Noise: ==-------  Time: 18453.9 (0.0)  }xj=..# #.#.......####§§§Y........◊ E) staff of cold ..# ###.#.##.P# Y........◊◊ Throw: 44 darts (poison) ..# ######### .....Y..<## Spore ..##.......## ..# ## }xj?.....#.##  YY 2 elephants (trample, 1 inner flame, …)..##.##.......  ‡   lightning spire (minion) ..#...##....... ..#..[.#F.=.... Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an elephant (flame, severely wounded, inner flame, ally target, 100% to  hit) }xjR?T *Y }xj&##..'.# ## #..# #...#.####... cupup the Grappler  }xj&  #...## ####.## ####...# ### Gnoll of Vehumet ****..  ##.## ..◊.+#### ##.##  Health: 111/111 ========================  #.#####.......# ...# ####  Magic: 8/27=======----------------- ###...#.P.......# #+.#.##.P#  AC: 13Str: 14 ...............#### .........#  EV: 15 }xj&Int: 24 .....###.......◊#‡### .........#  SH: 0Dex: 13 ...◊## ##......+..§§##§........#  XL: 14 Next: 70% Place: Lair:2  }xjj(..### ##......^.@.§Y§§§Y..Y....## Noise: ==-------  Time: 18453.9 (0.0) ..# #.#.......####§§§Y........◊ E) staff of cold ..# ###.#.##.P# Y........◊◊ Throw: 44 darts (poison) ..# ######### .....Y..<## Spore ..##.......## ..# ##.....#.##  YY 2 elephants (trample, 1 inner flame, …)..##.##.......  ‡   lightning spire (minion) ..#...##....... ..#..[.#F.=.... Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (safe; 1% risk of failure)  Press: ? - help, Dir - move target }xj<+Y§You send a boulder barrelling forward!  The elephant is engulfed in blazing flames. }xj+ §Flame seeps out of the elephant. Your boulder barrels into the elephant.  }xj,KVehumet accepts your kill. }xjy,Dζ● }xj:§Flame seeps out of the elephant. Your boulder barrels into the elephant.  Vehumet accepts your kill.feel your power returning.  The elephant explodes!  The fiery explosion engulfs your boulder!!  Your boulder resists. }xj>'.# ## #..#  #...## ####.##   }xj? ##.## ..◊.+#### ##.##  #.#####.......# ...# #### ..#.P.......#  ..........####  ......◊#####   ##......+######§.   }xj @##### #.#.......#####§§ ###.#.##.P# Y. ### < }xj]@ ## Yally target)  }xj@[.#F.=  The fiery explosion engulfs your boulder!!  Your boulder resists.  }xj@You destroy your boulder!  The fiery explosion engulfs your lightning spire.  Your lightning spire resists.lightning spire is lightly damaged. }xj2Y. }xj ‡§§§§@§§§§§§  }xj|The fiery explosion engulfs you! You resist.  Your lightning spire is engulfed in blazing flames. }xj ******Ydistracted, 1…)Your lightning spire shoots out a bolt of lightning at the elephant! }xj]+@ §§§§§§§§§§Y.Yally target)The bolt of electricity hits the elephant! }xjW00---12/27=== }xj0Z2========4.9 (1 }xj4§§§§##§§§§ }xj62 _You hear a loud, deep croak! }xj  >#..'.# ## #..# #...#.#### # #...## ####.## ####...#  }xj # ##.## ..◊.+#### ##.## #.#####.......# ...# #####...#.P.......# #+.#.##.P# #...............#### .#.###.......◊#‡### .#.◊## ##......+§§§§##§.# #..### ##......^@§§§§§§§Y..Y.... #..# #.#.......####§§Y. #..# ###.#.##.P# Y..# ######### .....Y..< #..# #.##  }xj #..# ## .....#.##   elephant (trample, #..##.## . ...#...## . ...#..[.# F.=.... }xj% .Y }xj *§§§§##§§§§§§Y.§Y 2 elephants (trample, 1 ally target) }xj*  }xj G **** }xj& l*Your lightning spire shoots out a bolt of lightning at the elephant! }xjӗ   }xj3 Y§The bolt of electricity hits the elephant! }xj 2§§§§ }xjZ _§§§§ }xj  }xj i2=--===----- }xjc 5 }xj %§§ }xjO §§§§§§§§ }xj   }xjC 3_The elephant is engulfed in blazing flames. }xj̻  }xj,Casting: Brom's Barrelling Boulder (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. }xj ###..'.# ## #..# #...#.####.. cupup the Grappler # #...## ####.## ####...# ## Gnoll of Vehumet ****..  }xj& # ##.## ..◊.+#### ##.##  Health: 102/111 ======================--  #.#####.......# ...# #### Magic: 9/27========---------------- ####...#.P.......# #+.#.##.P# AC: 13Str: 14 #...............#### .........# EV: 15Int: 24  }xj ......###.......◊#‡### .........# SH: 0Dex: 13 ....◊## ##......+§§§§##§........# XL: 14 Next: 72% Place: Lair:2 #..### ##......^@§§§§§YY...Y....# Noise: ===------  Time: 18455.9 (0.0)  }xj u#..# #.#.......####§§§......... E) staff of cold #..# ###.#.##.P# Y........◊ Throw: 44 darts (poison) ...# ######### .....Y..<# Spore #..##.......## #..# ##.....#.##  YY 2 elephants (trample, 1 ally target) #..##.## }xj .......  ‡   lightning spire (minion) ...#...##....... ...#..[.#F.=.... _The elephant is engulfed in blazing flames.  Casting: Brom's Barrelling Boulder (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target }xj Aim: an elephant (flame, heavily wounded, ally target, chance to affect: 71%) }xj $ }xj ###..'.# ## #..# #...#.####.. cupup the Grappler # #...## ####.## ####...# ## Gnoll of Vehumet ****.. # ##.## ..◊.+######.##Health: 102/111 ======================--#.#####.......#...# #### Magic: 9/27 }xj{ ========---------------- ####...#.P.......# #+.#.##.P# AC: 13Str: 14 #...............#### .........# EV: 15Int: 24 ......###.......◊#‡### .........# SH: 0Dex: 13  }xjM ....◊## ##......+§§§§##§........# XL: 14 Next: 72% Place: Lair:2 #..### ##......^@§§§§§*Y...Y....# Noise: ===------  Time: 18455.9 (0.0) #..# #.#.......####§§§......... E) staff of cold  }xj h#..# ###.#.##.P# Y........◊ Throw: 44 darts (poison) ...# ######### .....Y..<# Spore #..##.......## #..# ## }xjg .....#.## YY 2 elephants (trample, 1 ally target) #..##.##.......‡   lightning spire (minion) ...#...##....... ...#..[.#F.=.... _The elephant is engulfed in blazing flames.  Casting: Brom's Barrelling Boulder (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. }xj 9Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an elephant (flame, heavily wounded, ally target, chance to affect: 71%) }xj ^Yinner flame, …) }xjO3§Y  }xjO Casting: Brom's Barrelling Boulder (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.  Aiming: Inner Flame (safe; 1% risk of failure)  }xj(P'Press: ? - help, Dir - move target  Aim: an elephant (flame, heavily wounded, ally target, chance to affect: 71%)  The elephant is filled with an intense inner flame! }xjnU Y§The elephant is engulfed in blazing flames.  Your lightning spire is engulfed in blazing flames.  The elephant is engulfed in blazing flames. }xjl` }xj`§§§§§§Y§§§Y }xjb2-6.9 (1 }xjnj"‡ }xjj§§§§##§§§ }xjGk2‡ }xjKm6 _Flame seeps out of the elephant.}xj  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.}xj ###..'.# ## #..# #...#.####.. cupup the Grappler }xj3 # #...## ####.## ####...# ## Gnoll of Vehumet ****.. # ##.## ..◊.+#### ##.##  Health: 102/111 ======================--  #.#####.......# ...# #### Magic: 6/27=====------------------- ####...#.P.......# #+.#.##.P# AC: 13Str: 14 #...............#### .........# EV: 15Int: 24 ......###.......◊#‡### .........# SH: 0}xj4 Dex: 13 ....◊## ##......+§§§§##§........# XL: 14 Next: 72% Place: Lair:2 #..### ##......^@§§§§Y§§...Y....# Noise: ==-------  Time: 18456.9 (0.0) #..# #.#.......####§Y§......... E) staff of cold #..# ###.#.##.P# Y........◊ Throw: 44 darts (poison) ...# ######### .....Y..<# Spore #..##.......## #..# ##.....#.##  YY 2 elephants (trample, 1 inner flame, …)#..##.##.......  ‡   lightning spire (minion) ...#...##....... ...#..[.#F.=.... _Flame seeps out of the elephant.  }xj Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an elephant (flame, lightly wounded, chance to affect: 71%)}xjk ###..'.# ## #..# #...#.####.. cupup the Grappler }xjl # #...## ####.## ####...# ## Gnoll of Vehumet ****.. # ##.## ..◊.+######.##Health: 102/111 ======================--#.#####.......#...# #### Magic: 6/27=====------------------- ####...#.P.......# #+.#.##.P# AC: 13Str: 14 #...............#### .........# EV: 15Int: 24 ......###.......◊#‡### .........# SH: 0Dex: 13 ....◊## ##......+§§§§##§........# XL: 14 Next: 72% Place: Lair:2 #..### ##......^@§§§§Y§§...Y....#[}xjn m Noise: ==-------  Time: 18456.9 (0.0) #..# #.#.......####§*§......... E) staff of cold #..# ###.#.##.P# Y........◊ Throw: 44 darts (poison) ...# ######### .....Y..<# Spore #..##.......## #..# ##.....#.## YY 2 elephants (trample, 1 inner flame, …)#..##.##.......‡   lightning spire (minion) ...#...##....... ...#..[.#F.=.... _Flame seeps out of the elephant.  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an elephant (flame, lightly wounded, c}xj~n hance to affect: 71%)}xjS@ #Y}xj@ @inner flame, 1}xjp Y§  Confirm with . or Enter, or press ? or * to list all spells.Aim}xj A  Press: ? - help, Dir - move target: an elephant (flame, lightly wounded, chance to affect: 71%)  The elephant is filled with an intense inner flame!  The elephant is engulfed in blazing flames.}xj W Y§}xj Flame seeps out of the elephant.  Your lightning spire is engulfed in blazing flames.  The elephant is engulfed in blazing flames.}xjZ §§§##ξ§§§§§}xj 3YY}xj *7.9 (1}xj §§§§##ξ§§§Y§§§Y§}xj 1YY}xj8 6 _Flame seeps out of the elephant.}xj3A Y}xj4R§The elephant is engulfed in blazing flames.}xjT> §§§§##ξ§§§YY§§§§}xj>YFlame seeps out of the elephant.  Your lightning spire is engulfed in blazing flames.}xjBH ****}xj~C*Your lightning spire shoots out a bolt of lightning at the elephant!The bolt of electricity hits the elephant!}xj Y§Flame seeps out of the elephant.  The elephant is engulfed in blazing flames.}xj`§§§§##ξξ§Y§Y§§§ξ}xjo37==8}xj§§§§§Y§Y§§ξYY}xjE6 _Flame seeps out of the elephant.}xjV Y§}xj@HThe elephant is engulfed in blazing flames.}xjE^ §§§§}xj§YY§§§§ξYFlame seeps out of the elephant.  }xj 3Your lightning spire is engulfed in blazing flames.}xj: §}xjYour lightning spire shoots out a bolt of lightning at the elephant!The bolt of electricity hits the elephant!}xjM ****}xjLY   elephant (trample, inner flame, distrVehumet accepts your kill.The bolt of electricity hits the elephant!!}xj8§Vehumet accepts your kill.  The bolt of electricity hits the elephant!!  Flame seeps out of the elephant.  The elephant explodes!  The fiery explosion engulfs the elephant!!  }xjNVehumet accepts your kill.}xj=8 #}xj##########‡   lightning spire (minion)}xj  You feel your power returning.  The fiery explosion engulfs your lightning spire!  Your lightning spire resists.}xjF## The fiery explosion engulfs your lightning spire!  Your lightning spire resists.  Your lightning spire is severely damaged.The elephant explodes!.}xjiV‡§§§§##ζ}xj!W§§§§§§§§ξ}xjkc9===4========}xjKd9}xjj§§§§§§§§§§§}xjji _Your lightning spire is almost destroyed.}xjD }xj }xj܀ }xj W  You start resting.}xj4 4§§§§§§}xj *§}xjq §§§§##ζ§§§§§§§0}xjҏ B§§ζ}xj L--------60.9 (1}xj -‡§§§§§§§§§§§‡}xj I _Your lightning spire is engulfed in blazing flames.}xj'z}xjz}xj{}xj}A  You start resting.}xj}}xji§§§§§§§§}xjb--------§§}xjM§§§##ℓ§§§§§0§§ζ1.9 (1}xjL‡§§§}xj΋~§§§§§§‡}xjI _Your lightning spire is engulfed in blazing flames.}xj^S }xjS }xjT }xjU 3F}xjKY W  You start resting.}xj\ 9§§§}xj7] B§§§§§§F   blink frog (wandering)‡   lightning spire (minion)}xjt §0 _Your lightning spire is engulfed in blazing flames.  You encounter a blink frog.  Your lightning spire is engulfed in blazing flames.}xju 9§§§§##.§§§§§§F§ℓF}xj####...#.P.......# #+.#.##.P# AC: 13Str: 14 #...............#### .........# EV: 15Int: 24 ......###.......◊#§### .........# SH: 0Dex: 13 ....◊## ##......+§§§§##.........# XL: 14 Next: 74% Place: Lair:2 }xj#..### ##......^@§§§§§§§...Y....# Noise: ---------  Time: 18462.9 (0.0) #..# #.#.......####*§ℓ......... E) staff of cold }xjh#..# ###.#.##.P# Y........◊ Throw: 44 darts (poison) ...# ######### .....Y..<# Spore #..##.......## #..# ##}xjP.....#.## F   blink frog #..##.##....... ...#...##....... ...#..[.#F.=.... }xjb_You destroy your lightning spire!Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  }xjyPress: ? - help, Dir - move targetAim: a blink frog (flame, chance to affect: 84%)}xj!PF(inner flame)}xj?F§  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Dir - move target: a blink frog (flame, chance to affect: 84%)  The blink frog is filled with an inner flame.  The blink frog is engulfed in blazing flames.}xj@+F}xjB F§Flame seeps out of the blink frog.  }xjCYou encounter a blink frog.The blink frog is engulfed in blazing flames.}xjHB§§§§}xj(Ipξ§F§§§§§F..FF 2 blink frogs (1 wandering, 1 inner f…)}xjIh57===}xjSJ 3.9 (1}xj8N§§§ξ§F§§§F}xj(P8 _Flame seeps out of the blink frog.}xj3F}xj' }xjUsF§The blink frog is engulfed in blazing flames.}xj §The blink frog croaks.  The blink frog is engulfed in blazing flames.}xj\HF.}xj§§§ξ§§ξ§F§FF}xj1}xj%4}xj>n§§§§§§}xj*O _Flame seeps out of the blink frog. The blink frog blinks!}xj  }xjCasting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.}xjS ###..'.# ## #..# #...#.####.. cupup the Grappler # #...## ####.## ####...# ## Gnoll of Vehumet ****.. }xjfT # ##.## ..◊.+#### ##.##  Health: 105/111 ======================--  #.#####.......# ...# #### Magic: 4/27===--------------------- ####...#.P.......# #+.#.##.P# AC: 13Str: 14 #...............#### .........# EV: 15Int: 24 }xjT v......###.......◊#§### .........# SH: 0Dex: 13 ....◊## ##......+§§§§##.........# XL: 14 Next: 74% Place: Lair:2 #..### ##......^@ξ§§ξ§F§...Y....# Noise: ==-------  Time: 18464.9 (0.0) }xjwU #..# #.#.......####F§.......... E) staff of cold #..# ###.#.##.P# .........◊ Throw: 44 darts (poison) ...# ######### .....Y..<# Spore #..##.......## #..# ##.....#.##  FF 2 blink frogs #..##.##....... ...#...##....... ...#..[.#F.=.... }xjV `_Flame seeps out of the blink frog. The blink frog blinks!  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a blink frog (flame, moderately wounded, chance to affect: 84%)}xj###..'.# ## #..# #...#.####.. cupup the Grappler # #...## ####.## ####...# ## Gnoll of Vehumet ****.. # ##.## ..◊.+######.##Health: 105/111 ======================--}xjV#.#####.......#...# #### Magic: 4/27===--------------------- ####...#.P.......# #+.#.##.P# AC: 13Str: 14 #...............#### .........# EV: 15Int: 24 ......###.......◊#§### .........# SH: 0Dex: 13 }xj....◊## ##......+§§§§##.........# XL: 14 Next: 74% Place: Lair:2 #..### ##......^@ξ§§ξ§F§...Y....# Noise: ==-------  Time: 18464.9 (0.0) #..# #.#.......####*§.......... E) staff of cold }xj`#..# ###.#.##.P# .........◊ Throw: 44 darts (poison) ...# ######### .....Y..<# Spore #..##.......## #..# ##.....#.## FF 2 blink frogs #..##.##....... ...#...##....... ...#..[.#F.=.... }xj(_Flame seeps out of the blink frog. The blink frog blinks!  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.}xj0Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a blink frog (flame, moderately wounded, chance to affect: 84%)}xjdF(1 inner flame)}xjXE}xjE§  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Dir - move target}xjF: a blink frog (flame, moderately wounded, chance to affect: 84%)  The blink frog is filled with an inner flame.  The blink frog is engulfed in blazing flames.}xjF.F}xjH F§Flame seeps out of the blink frog. The blink frog blinks!}xjI.F}xjL: §}xjLKThe blink frog is engulfed in blazing flames.}xjRUb§§§§§}xjUrζ§§ξF§ξ§§F}xjgW*5.9 (1}xju\§§§§##Fξ§§F}xj^N _The blink frog blinks! The blink frog leaves your sight.}xj  }xjCasting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.}xj$###..'.# ## #..# #...#.####.. cupup the Grappler # #...## ####.## ####...# ## Gnoll of Vehumet ****.. # ##.## ..◊.+#### ##.##  Health: 105/111 ======================--  #.#####.......# ...# #### Magic: 1/27------------------------ ####...#.P.......# #+.#.##.P# AC: 13Str: 14 #...............#### .........# EV: 15Int: 24 ......###.......◊#§### .........# SH: 0Dex: 13 ....◊## ##......+§§§§##F........# XL: 14 Next: 74% Place: Lair:2 #..### ##......^@ζ§§ξF§ξ...Y....# Noise: ==-------  Time: 18465.9 (0.0) #..# #.#.......####§§§......... E) staff of cold #..# ###.#.##.P# .........◊ Throw: 44 darts (poison) ...# ######### .....Y..<# Spore #..##.......## #..# ##.....#.## [}xj%o39;49m FF 2 blink frogs (1 inner flame) #..##.##....... ...#...##....... ...#..[.#F.=.... _The blink frog blinks! The blink frog leaves your sight.  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a blink frog (flame, moderately wounded, chance to affect: 84%)}xj###..'.# ## #..# #...#.####.. cupup the Grappler # #...## ####.## ####...# ## Gnoll of Vehumet ****.. }xj # ##.## ..◊.+######.##Health: 105/111 ======================--#.#####.......#...# #### Magic: 1/27------------------------ ####...#.P.......# #+.#.##.P# AC: 13Str: 14 #...............#### .........# EV: 15Int: 24 ......###.......◊#§### .........# SH: 0Dex: 13 ....◊## ##......+§§§§##F........# XL: 14 Next: 74% Place: Lair:2 }xj!q#..### ##......^@ζ§§ξ*§ξ...Y....# Noise: ==-------  Time: 18465.9 (0.0) #..# #.#.......####§§§......... E) staff of cold #..# ###.#.##.P# .........◊ Throw: 44 darts (poison) ...# ######### .....Y..<# Spore #..##.......## #..# ##.....#.## FF 2 blink frogs (1 inner flame) #..##.##....... ...#...##....... ...#..[.#F.=.... _The blink frog blinks! The blink frog leaves your sight.  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.}xj"0Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a blink frog (flame, moderately wounded, chance to affect: 84%)}xjQF}xj5rF§  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Dir - move target: a blink frog (flame, moderately wounded, chance to affect: 84%)  The blink frog is filled with an inner flame.  The blink frog is engulfed in blazing flames.}xjs/.}xjt FξFlame seeps out of the blink frog.  The blink frog is engulfed in blazing flames.}xjQz§§§ζ§Fζ§ξξ§§F   blink frog}xjz!}xj~{266.9 (1}xjY§§§§§Fζ§ξ§F}xjm8 _Flame seeps out of the blink frog.}xjb2F}xjydD §}xjdThe blink frog is engulfed in blazing flames.  Vehumet accepts your kill.}xjXiE ######}xjirF  You feel your power returning.}xjξξ§§§ℓ§§§§ξζ§§.}xj}xj'3==5=======7}xjOξξ§§§##F§F}xjN _The blink frog explodes! }xj0. }xjv,F }xj7ξ§§ }xj_.§§§§ζζ§ }xj/#7 }xj=4===-------8 }xjY§§§§§ }xj| }xj۽!}xj..'.# ## #..# #...#.####.  #...## ####.## ####...# #  ##.## ..◊.+#### ##.## #.#####.......# ...# #### !}xj...#.P.......# #+.#.##.P# ...#### .# ###.......◊#ξ### .# ◊## ##......+ξ§§§##F.# ..### ##......^.@§§§§ζζ...Y....# ..# #.#.......####§§..◊ ..# ###.#.##.P# ..◊# ######### .....Y..<# ..# ## .....#.## .!}xjζζ§§§§§ζℓ-------9!}xjB_§§§§!}xj"}xjR| 0F"}xj +§"}xj !ζ"}xj~ ζ§§§##.§§§§ℓ.ξ"}xj &70"}xj u§§§§§§"}xj N _The blink frog blinks! The blink frog leaves your sight.#}xj:)ℓℓ#}xjE;}§§§ξ.ξ#}xj;?8=#}xjW<1#}xj?D§ξ#}xj3A$}xj@$}xj$}xj $}xj$}xj9=$}xjH$}xjg_5=$}xj$}xjY$}xj2%9$}xj$}xj$}xj$}xj$}xj $}xj &10$}xj $}xj $}xj( _You start resting.A blink frog comes into view.$}xj..ℓ§ξ..FF   blink frog (inner flame)$}xjV,I.ξ§$}xj,$6.9 (5$}xj.M=7.9 (6 _$}xj6:§$}xj!9%}xj@$%}xj##..'.# ## #..# #...#.####... cupup the Grappler#...## ####.## ####...# ### Gnoll of Vehumet ****..##.## ..◊.+######.##Health: 110/111 =======================-#.#####.......#...# #### Magic: 5/27====-------------------- %}xje###...#.P.......# #+.#.##.P# AC: 13Str: 14 ...............#### .........# EV: 15Int: 24 .....###.......◊#.### .........# SH: 0Dex: 13 ...◊## ##......+..ξ§##.........# XL: 14 Next: 75% Place: Lair:2 ..### ##......^.@***......Y....## Noise: ---------  Time: 18477.9 (0.0) ..# #.#.......####*F..........◊ E) staff of cold %}xji)..# ###.#.##.P# .........◊◊ Throw: 44 darts (poison) ..# ######### .....Y..<## Spore ..##.......## ..# ##.....#.##F   blink frog (inner flame) ..##.##....... ..#...##....... ..#..[.#F.=.... _You start resting. _A blink frog comes into view.Throw: 44 darts (poison)Press: ? - help, Q - select action, ( or ) - cycle%}xjShift-Dir - straight lineAim: a blink frog (heavily wounded, inner flame, 46% to hit)%}xj/<##..'.# ## #..# #...#.####... cupup the Grappler#...## ####.## ####...# ### Gnoll of Vehumet ****..%}xj=4##.## ..◊.+######.##Health: 110/111 =======================-#.#####.......#...# #### Magic: 5/27====-------------------- ###...#.P.......# #+.#.##.P# AC: 13Str: 14 ...............#### .........# EV: 15Int: 24 .....###.......◊#.### .........# SH: 0Dex: 13 ...◊## ##......+..ξ§##.........# XL: 14 Next: 75% Place: Lair:2 %}xj=..### ##......^.@(((......Y....## Noise: ---------  Time: 18477.9 (0.0) ..# #.#.......####((((........◊ E) staff of cold ..# ###.#.##.P# .........◊◊ Throw: 44 darts (poison) ..# ######### .....Y..<## Spore ..##.......## ..# ##.....#.##F   blink frog (inner flame) ..##.##....... ..#...##%}xj>....... ..#..[.#F.=.... _You start resting. _A blink frog comes into view.Throw: 44 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a blink frog (heavily wounded, inner flame, 46% to hit)%}xjrF.A blink frog comes into view. %}xjNH Throw: 44 darts (poison)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a blink frog (heavily wounded, inner flame, 46% to hit)  You throw a dart. The dart misses the blink frog.%}xj-,F%}xjK ξ§§ζ.F.F 2 blink frogs (inner flame)%}xjf8.6 (0.73 _%}xj§§ζFFFF%}xjj&}xjx &}xj:{ Quiver which action? ([-] to clear) Items ([,] to cycle) &}xj{ . a - Throw: 14 boomerangsb - Throw: 4 throwing nets  c - Throw: 5 javelins  d - Throw: 4 darts (atropa)  e - Throw: 2 darts (curare)  f - Throw: 43 darts (poison) (quivered)  g - Zap: wand of warping (22)  h - Zap: wand of light (2)  &}xj} i - Zap: wand of flame (4)  j - Zap: wand of paralysis (7)  k - Zap: wand of polymorph (6)  l - Evoke: +0 phial of floods Spells ([,] to cycle)  m - Cast: Inner Flame  n - Cast: Forge Lightning Spire (1%)  o - Cast: Yara's Violent Unravelling (1%)p - Cast: Brom's Barrelling Boulder  q - Cast: Blink  r - Cast: Plasma Beam (4%) [*/%] inventory [&] all spells [^] all abilities&}xj} z[!] focus mode: off|on'}xj#R'}xjL\##..'.# ## #..# #...#.####... cupup the Grappler#...## ####.## ####...# ### Gnoll of Vehumet ****..##.## ..◊.+######.##Health: 110/111 =======================-'}xj\#.#####.......#...# #### Magic: 5/27====-------------------- ###...#.P.......# #+.#.##.P# AC: 13Str: 14 ...............#### .........# EV: 15Int: 24 .....###.......◊#.### .........# SH: 0'}xj\]Dex: 13 ...◊## ##......+..ξξ##.........# XL: 14 Next: 75% Place: Lair:2 ..### ##......^.@§§ζF.....Y....## Noise: ---------  Time: 18478.6 (0.0) ..# #.#.......####.F.(........◊ E) staff of cold '}xj]v..# ###.#.##.P# .........◊◊ Throw: 43 darts (poison) ..# ######### .....Y..<## Spore ..##.......## ..# ##.....#.##'}xj^FF 2 blink frogs (inner flame) ..##.##....... ..#...##....... ..#..[.#F.=.... _A blink frog comes into view.Throw: 44 darts (poison)'}xj^Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a blink frog (heavily wounded, inner flame, 46% to hit) _You throw a dart. The dart misses the blink frog.'}xj _'}xj'c:ξ'}xj]d(}xj#$(}xj$##..'.# ## #..# #...#.####... cupup the Grappler#...## ####.## ####...# ### Gnoll of Vehumet ****..##.## ..◊.+######.##Health: 110/111 =======================-(}xj.%#.#####.......#...# #### Magic: 5/27====-------------------- ###...#.P.......# #+.#.##.P# AC: 13Str: 14 (}xj%...............#### .........# EV: 15Int: 24 .....###.......◊#.### .........# SH: 0Dex: 13 (}xj(&...◊## ##......+..ξξ##.........# XL: 14 Next: 75% Place: Lair:2 ..### ##......^.@***F.....Y....## Noise: ---------  Time: 18478.6 (0.0) ..# #.#.......####.F.(........◊ E) staff of cold (}xj&h..# ###.#.##.P# .........◊◊ Throw: 43 darts (poison) ..# ######### .....Y..<## Spore ..##.......## ..# ##(}xj&.....#.##FF 2 blink frogs (inner flame) ..##.##(}xjY'....... ..#...##....... ..#..[.#F.=....(}xjF(^Aim: a blink frog (heavily wounded, inner flame, 46% to hit) _You throw a dart. The dart misses the blink frog.Throw: 43 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a blink frog (heavily wounded, inner flame, 46% to hit))}xjF*Fseverely wounded, inner flame, 46% to hit))}xjB;T F.*}xjT:##..'.# ## #..# #...#.####... cupup the Grappler#...## ####.## ####...# ### Gnoll of Vehumet ****..##.## ..◊.+######.##Health: 110/111 =======================-#.#####.......#*}xj...# #### Magic: 5/27====-------------------- ###...#.P.......# #+.#.##.P# AC: 13Str: 14 ...............#### .........# EV: 15Int: 24 *}xjeM.....###.......◊#.### .........# SH: 0Dex: 13 ...◊## ##......+..ξξ##.........# XL: 14 Next: 75% Place: Lair:2 *}xj..### ##......^.@(((F.....Y....## Noise: ---------  Time: 18478.6 (0.0) ..# #.#.......####(F.(........◊ E) staff of cold *}xjKh..# ###.#.##.P# .........◊◊ Throw: 43 darts (poison) ..# ######### .....Y..<## Spore ..##.......## ..# ##*}xj.....#.##FF 2 blink frogs (inner flame, 1 very po…)..##.##....... ..#...##....... ..#..[.#*}xjF.=.... _You throw a dart. The dart misses the blink frog.Throw: 43 darts (poison)*}xjiPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineYou throw a dart. The dart hits the blink frog! The blink frog is poisoned.  The blink frog is severely wounded.*}xjL2§*}xjTR]ζ§§ζ.*}xjR   blink frog (inner flame)*}xjVSY1=6=*}xjSX9.3 (0.72*}xjWBFF*}xj^Y, _The blink frog blinks!*}xj ##..'.# ## #..# #...#.####... cupup the Grappler*}xj #...## ####.## ####...# ### Gnoll of Vehumet ****..##.## ..◊.+######.##Health: 111/111 ========================#.#####.......#...# #### Magic: 6/27=====------------------- ###...#.P.......# #+.#.##.P# AC: 13Str: 14 *}xj Q...............#### .........# EV: 15Int: 24 .....###.......◊#.### .........# SH: 0Dex: 13 ...◊## ##......+..ζξ##.........# XL: 14 Next: 75% Place: Lair:2 *}xj' }..### ##......^.@***F.....Y....## Noise: ---------  Time: 18479.3 (0.0) ..# #.#.......####.§.(........◊ E) staff of cold ..# ###.#.##.P# .........◊◊ Throw: 42 darts (poison) ..# ######### .....Y..<## Spore ..#*}xj #.......## ..# ##.....#.##F   blink frog (inner flame) ..##.##....... ..#...##....... ..#..[.#F.=....*}xjߖ The blink frog is severely wounded. _The blink frog blinks!  Throw: 42 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a blink frog (heavily wounded, inner flame, 46% to hit)*}xj4j w F**.*}xj* rF*..§.+}xj!!..+}xj!+}xj2F.Aim: a blink frog (heavily wounded, inner flame, 46% to hit)+}xj7|##..'.# ## #..# #...#.####... cupup the Grappler#...## ####.## ####...# ### Gnoll of Vehumet ****..##.## ..◊.+####+}xju8R##.##Health: 111/111 ========================#.#####.......#...# #### Magic: 6/27=====------------------- ###...#.P.......# #+.#.##.P# AC: 13Str: 14 ...............#### .........# EV: 15Int: 24 .....###.......◊#.### .........# SH: 0Dex: 13 +}xj8...◊## ##......+..ζξ##.........# XL: 14 Next: 75% Place: Lair:2 ..### ##......^.@(((F.....Y....## Noise: ---------  Time: 18479.3 (0.0) ..# #.#.......####.§.(........◊ E) staff of cold +}xj#9v..# ###.#.##.P# .........◊◊ Throw: 42 darts (poison) ..# ######### .....Y..<## Spore ..##.......## ..# ##.....#.##+}xj9rF   blink frog (inner flame, very poisoned)..##.##....... ..#...##....... ..#..[.#F.=....Throw: 42 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a blink frog (heavily wounded, inner flame, 46% to hit)  You throw a dart. The dart hits the blink frog! The blink frog is poisoned.  The blink frog is heavily wounded.+}xj1§+}xj1F+}xjoζξξℓ.(+}xjiJF  +}xj`80.0 (0.71+}xj@FF+}xj   Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  +}xj4UAim: a blink frog (heavily wounded, inner flame, 46% to hit)  You throw a dart. The dart hits the blink frog! The blink frog is poisoned.  The blink frog is heavily wounded. _The blink frog blinks!,}xj 0F,}xjX/§,}xjAvℓF  ,}xj,1.0 (1.0,}xj`{ξℓ§..FF,}xj, _The blink frog blinks!-}xjZCF.-}xjŇ ###FVehumet accepts your kill.You feel your power returning. You feel a bit more experienced.-}xj/Qℓ##§§-}xjζζ.(.F§§-}xjP37=-}xj\6=====2-}xj1F§F-}xj[-}xj, _You hear an explosion!-}xjCF.-}xjAF.-}xj .ℓ##.§§F-}xj E-----3-}xj2-}xjo.}xj[' .}xj[FζFlame seeps out of the blink frog.  The blink frog is engulfed in blazing flames..}xjl.}xjm.##.§ℓℓFζ..§§.}xj_m@F  .}xjo#8.}xjkoO==-----4.}xj~bFζ..§§.}xj~(F.}xj8 _Flame seeps out of the blink frog./}xj+##..'.# ## #..# #...#.####... cupup the Grappler/}xj #...## ####.## ####...# ### Gnoll of Vehumet ****..##.## ..◊.+######.##Health: 111/111 ========================#.#####.......#...# #### Magic: 8/27=======----------------- /}xj)###...#.P.......# #+.#.##.P# AC: 13Str: 14 ...............#### .........# EV: 15Int: 24 .....###.......◊#.### .........# SH: 0Dex: 13 /}xj...◊## ##......+....##.§.......# XL: 14 Next: 76% Place: Lair:2 ..### ##......^.@**Fζ..§..Y....## Noise: ---------  Time: 18484.0 (0.0) /}xjQ..# #.#.......####.(.§........◊ E) staff of cold ..# ###.#.##.P# .........◊◊ Throw: 41 darts (poison) ..# ######### .....Y..<## Spore ..#/}xjS]#.......## ..# ##.....#.##F   blink frog (inner flame, very poisoned)..##.##....... ..#...##....... ..#..[.#/}xj}F.=....The blink frog is engulfed in blazing flames. /}xjS_Flame seeps out of the blink frog.  Throw: 41 darts (poison)/}xjGqPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a blink frog (almost dead, inner flame, very poisoned, 46% to hit)/}xjE##..'.# ## #..# #...#.####... cupup the Grappler#...## ####.## ####...# ### Gnoll of Vehumet ****..##.## ..◊.+######.##/}xj:ZHealth: 111/111 ========================#.#####.......#...# #### Magic: 8/27=======----------------- ###...#.P.......# #+.#.##.P# AC: 13Str: 14 /}xj...............#### .........# EV: 15Int: 24 .....###.......◊#.### .........# SH: 0Dex: 13 /}xj...◊## ##......+....##.§.......# XL: 14 Next: 76% Place: Lair:2 ..### ##......^.@(((((((..Y....## Noise: ---------  Time: 18484.0 (0.0) /}xjAQ..# #.#.......####.(.§........◊ E) staff of cold ..# ###.#.##.P# .........◊◊ Throw: 41 darts (poison) ..# ######### .....Y..<## Spore ..#/}xj#.......## ..# ##.....#.##F   blink frog (inner flame, very poisoned)..##.##....... ..#...##/}xjo....... ..#..[.#F.=....The blink frog is engulfed in blazing flames. _Flame seeps out of the blink frog.  /}xjThrow: 41 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a blink frog (almost dead, inner flame, very poisoned, 46% to hit)/}xjugF. _Flame seeps out of the blink frog/}xjuS.  Throw: 41 darts (poison)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  /}xjovAim: a blink frog (almost dead, inner flame, very poisoned, 46% to hit)  You throw a dart. The dart closely misses the blink frog./}xj|Qℓℓ.ℓ..§/}xj}(§F/}xjd7 (0.70 _/}xjF.##.§§F/}xjF0}xjh ##..'.# ## #..# #...#.####... cupup the Grappler#...## ####.## ####...# ### Gnoll of Vehumet ****..##.## ..◊.+######.##Health: 111/111 ========================#.#####.......#...# #### Magic: 8/27=======----------------- 0}xj% ###...#.P.......# #+.#.##.P# AC: 13Str: 14 ...............#### .........# EV: 15Int: 24 .....###.......◊#.### .........# SH: 0Dex: 13 ...◊## ##......+.*F.##.§.......# XL: 14 Next: 76% Place: Lair:2 ..### ##......^.@ℓℓ.ℓ..§..Y....## Noise: ---------  Time: 18484.7 (0.0) ..# #.#.......####.(.§........◊ E) staff of cold ..# ###.#.##.P# .........◊◊ Throw: 40 darts (poison) 0}xjM ..# ######### .....Y..<## Spore ..##.......## ..# ##.....#.##F   blink frog (inner flame, very poisoned)..##.##....... ..#...##....... ..#..[.#F.=....Aim: a blink frog (almost dead, inner flame, very poisoned, 46% to hit) _You throw a dart. The dart closely misses the blink frog.Throw: 40 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a blink frog (almost dead, inner flame, very poisoned, 46% to hit)0}xjz ##..'.# ## #..# #...#.####... cupup the Grappler0}xj #...## ####.## ####...# ### Gnoll of Vehumet ****..##.## ..◊.+######.##Health: 111/111 ========================#.#####.......#...# #### Magic: 8/27=======----------------- ###...#.P.......# #+.#.##.P# AC: 13Str: 14 0}xj t...............#### .........# EV: 15Int: 24 .....###.......◊#.### .........# SH: 0Dex: 13 ...◊## ##......+.((.##.§.......# XL: 14 Next: 76% Place: Lair:2 0}xj ..### ##......^.@ℓℓ.ℓ..§..Y....## Noise: ---------  Time: 18484.7 (0.0) ..# #.#.......####.(.§........◊ E) staff of cold ..# ###.#.##.P# .........◊◊ Throw: 40 darts (poison) 0}xjQ ..# ######### .....Y..<## Spore ..##.......## ..# ##.....#.##F   blink frog (inner flame, very poisoned)..##.##....... ..#...##0}xj ....... ..#..[.#F.=....Aim: a blink frog (almost dead, inner flame, very poisoned, 46% to hit) _You throw a dart. The dart closely misses the blink frog.Throw: 40 darts (poison)0}xj jPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a blink frog (almost dead, inner flame, very poisoned, 46% to hit)0}xjl F. _You throw a dart. The dart closely misses the blink frog.  Throw: 40 darts (poison)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a blink frog (almost dead, inner flame, very poisoned, 46% to hit)  You throw a dart. The dart barely misses the blink frog.0}xjw c(.##.§0}xjvw B§§F0}xjx g5.4 (0.739 _0}xj~ :§0}xj 1}xj ζ  Aim: a blink frog (almost dead, inner flame, very poisoned, 46% to hit) _You throw a dart. The dart barely misses the blink frog.1}xj You hit the blink frog. Flame seeps out of the blink frog.  You freeze the blink frog!! The blink frog seems to slow down.  Mushrooms sprout behind the blink frog.  Vehumet accepts your kill.1}xj!jMushrooms sprout behind the blink frog.  Vehumet accepts your kill.feel your power returning.  The blink frog explodes!  The fiery explosion engulfs you. You resist.  The fiery explosion engulfs your burstshroom!!1}xj59&  1}xj9zYou destroy your burstshroom!The fiery explosion engulfs your burstshroom!!!1}xj=/#######1}xj$> 1}xj #...◊#§§§§.##.ξ1}xj, @§§.(..§.§#You destroy your burstshroom!1}xj 00---9=7=======6.11}xj §§.##.ξ§.(..§§1}xjt E _You are engulfed in blazing flames. 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 _:}xj. :}xj :}xj :}xj} :}xj, :}xj=/ :}xj/ :}xj4 :}xj; :}xjKA :}xj@B :}xjVI :}xjkP :}xj~V :}xjVW :}xjG\ :}xjgc :}xjNi :}xj_j :}xjl :}xjo :}xjPq :}xjr :}xj?s :}xj E  You see here a +0 pair of boots.:}xj :}xj  _:}xjΒ :}xj :}xj :}xj6 :}xjd :}xj. :}xj :}xj :}xjR :}xj :}xj :}xj :}xj֦ :}xj} :}xj ,:}xjW :}xj :}xj :}xjr :}xj :}xj ':}xj :}xj :}xj$ :}xj $ :}xj _You open the door.:}xj :}xj :}xj :}xj @  There is an open door here.:}xj :}xj"  _:}xj* :}xj :}xj :}xj :}xj :}xj5 l  You see here a water moccasin skeleton.:}xj :}xj  _:}xj :}xj8 :}xj< :}xj :}xjD :}xj :}xj :}xj :}xj :}xj :}xj$ :}xji :}xj :}xjP :}xjd :}xj :}xjm :}xj :}xj :}xj :}xj :}xj :}xj :}xj :}xjd :}xjq :}xjA :}xj :}xj :}xj :}xj :}xj% :}xj :}xjy :}xj, :}xj :}xj :}xj  :}xj z #####....#####.#...## ###:}xj #..........#.#.##.#.## #### ##:}xj6 n#..........'.##......# #◊P###. :}xjZ e###..........#.........# #P..... #:}xj| N............####......####...... #:}xj @.#..........# ##.:}xj P#◊..... :}xj b.....÷.......# #..:}xj ...'..... #:}xjQ @.#..........# ##.:}xjs #P#..... :}xj ##...........# #@##..### ###.....684.1 (1:}xj 60.0) ####.####..'.# ####..# #...#. :}xj- # #..# #...#######.## ####.. :}xjR # #### ##.## #..◊.+#### ###.:}xj #.#####.......# ####...####...#.P.......# #.##'.#:}xj  #####...............######.....  ###.........###.......◊#.###.....:}xj   ..#.......◊## ##......+....##....:}xj- E :}xj :}xj :}xj  :}xj 7_Done exploring.<}xjA <}xj` Level 2 of the Lair of Beasts<<<<>>>>(Press ? for help)<}xj ##..# ##...........##.#P#...##### ###.÷...# #>.........##◊:.# #.◊+....#.#.######..#####.#÷..◊# #..........#<}xjԾ ##.## ###.......### ##...◊# ####...#### ###.#.##.#####..# ###...###.## #####....#####.#...######...#<}xj #..P# ##..........# #..........#.#.##.#.## #### ###..###...# #...........# #..........'.##......# #◊P###.##'####<}xj: ;##..# #...........####..........#.........# #P...........###..## #...........##............####......####........>....#<}xj ##..# ##...........#.#..........# ##......##P#◊...........###.## #................÷.......# #...........'............###.# #..........##.#..........# ##......###P#............##..## ##...........##...........# #@##..### ###...........##<}xj ##..# #............####.####..'.# ####..# #...#.####...##..# ##.##.##...#.# #..# #...#######.## ####...# #######.## #######..#### #### ##.## #..◊.+#### ###.######..#######.###.#####.......# ####...########.#.#.## ##.#.#◊+#######...#.P.......# #.##'.#.##.P#<}xj= #.......#### #.........## #####...............######..........###.......#.###..........####.........###.......◊#.###..........#<}xjd #......◊..............##..#.......◊## ##......+....##.........##........#.#..........P.....###..### ##......^................###<}xj #......######..............## #..# #.#.......####............◊###PP...# #..........##### ##..# ###.#.##.P# ##............#<}xj6fA stone staircase leading down (Lair:2) >@=}xjI=}xjb #####....#####.#...##### cupup the Grappler#..........#.#.##.#.## #### ## Gnoll of Vehumet ****..#..........'.##......# #◊P###. Health: 111/111 ======================== =}xjcx###..........#.........# #P..... Magic: 27/27 ======================== #............####......####...... AC: 13Str: 14 #.#..........# ##......##P#◊..... EV: 15=}xjQc)Int: 24 .....÷.......# #...........'..... SH: 0Dex: 13 =}xjc#.#..........# ##......###P#..... XL: 14 Next: 77% Place: Lair:2 ##...........# #@##..### ###..... Noise: ---------  Time: 18684.1 (0.0) ####.####..'.# ####..# #...#. E) staff of cold =}xjc# #..# #...#######.## ####.. Throw: 44 darts (poison) =}xjc# #### ##.## #..◊.+#### ###. Spore #.#####.......# ####...####...#.P.......# #.##'.#=}xjd #####...............######.....  =}xj%dd###.........###.......◊#.###.....  =}xjCd..#.......◊## ##......+....##....  =}xjdd_You open the door. _There is an open door here. _You see here a water moccasin skeleton. _Done exploring.  =}xjdvPress: ? - help, v - describe, . - travelA stone staircase leading down.=}xje=}xje=}xjjl=}xjCm=}xjn@ _=}xjp=}xjq=}xj+r=}xjr=}xjt=}xjv=}xj w=}xjDx=}xj{=}xj}=}xj]~=}xjL=}xj;=}xjj=}xj=}xj=}xjX=}xjo=}xjʆ=}xj}=}xj%=}xj\,=}xj#=}xjٍ=}xj=}xj=}xj=}xj=}xj=}xjW=}xj=}xj~=}xj=}xj=}xj=}xj==}xj/=}xjV=}xjK=}xj8There is an open door here.=}xj=}xj _=}xj^=}xj=}xj=}xj^=}xj/=}xj=}xj˦=}xj=}xj=}xj~=}xj=}xjݪ=}xj,=}xj=}xj=}xj=}xj=}xj,=}xjʳ=}xj3=}xj3,=}xj=}xjo=}xji,=}xjY=}xjz ##.◊'### #..........#  =}xjP#.÷...# #>.........#  .#÷..◊# #..........#  ...#### ###.#.##.###  =}xjvz..## ####...#  =}xjg.#.## #### ###..##  # #◊P###.##'####  =}xj....# #P...........##  ....####........@....#  703.1 (1=}xj;9.0) ....##P#◊...........##  ........'............#  ....###P#............#  =}xj;..### ###...........##  ..# #...#.####...#  .## ####...# #####  =}xj_+#### ###.##  ..# ####...######  =}xj=}xj=}xjL[ _There is a stone staircase leading down here.O}xj O}xjշ O}xj O}xjľ O}xj 74.0) _O}xj P}xjThere is an open door here. stone staircase leading down here.  You climb downwards.  You feel an oppressive heat about you.  There is an entrance to a volcano on this level. Hurry and find it before the  entrance collapses!P}xjb/  --more--Q}xjp5%3Q}xj ay  ##   #.   ###.   #◊..   #rFr #   <.###..##P##   #.....@..r#   .r.......  ##...r..#  ###  ##. #./.......## F   bullfrog #.........#  rrrrr 5 hell rats P?........#  You encounter a bullfrog and 5 hell rats.The hell rat roars deafeningly! x2; The bullfrog gives a loud, deep croak!  The hell rat roars deafeningly! You hear an angry hiss.  The hell rat roars deafeningly! x2; You hear an angry hiss. x2Q}xjpM======5.6 (2.5Q}xjQ}xjx _You hear a screech! You hear a trumpeting!  Found a wand of polymorph (4) and a scroll labelled NOTTISS ZUFF.  Found an escape hatch in the ceiling.Q}xj-a _There is a stone staircase leading up here.R}xj  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.S}xjU}xj{cupup the GrapplerGnoll of Vehumet ****..U}xj##Health: 111/111 ========================#.U}xjTeMagic: 27/27 ========================U}xj###.AC: 13Str: 14#◊..EV: 15Int: 24U}xj)#rFr #SH: 0Dex: 13<.###..##P##U}xjTXL: 14 Next: 77% Place: Lair:3#.....@..r#Noise: ======---  Time: 18705.6 (0.0).......r.......E) staff of coldU}xj4 ##...r........#Throw: 44 darts (poison)#...........###Spore ##..........##./.......##F   bullfrog#.........#U}xjrrrrr 5 hell ratsP?........# _You hear a screech! You hear a trumpeting!  U}xj0Found a wand of polymorph (4) and a scroll labelled NOTTISS ZUFF.  Found an escape hatch in the ceiling. U}xjS_There is a stone staircase leading up here.  U}xjCasting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.U}xjIP  Okay, then.U}xjU}xj3$U}xj%. _W}xj  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.X}xjU  cupup the Grappler X}xjV Gnoll of Vehumet ****.. ## Health: 111/111 ======================== #.X}xjlV Magic: 24/27 =====================--- ###. AC: 13Str: 14 #◊.. EV: 15Int: 24 X}xjV#rFr #  SH: 0Dex: 13 <.###..##P##  XL: 14 Next: 77% Place: Lair:3 X}xjTW^#.....@..r#  Noise: ======---  Time: 18705.6 (0.0) .......r.......  E) staff of cold ##...r........#  Throw: 44 darts (poison) #...........###  Spore  ##..........#  #./.......##  F   bullfrogX}xjW #.........#  rrrrr 5 hell rats P?........#  _Okay, then.Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a hell rat (chance to affect: 93%)X}xjR^cupup the GrapplerGnoll of Vehumet ****..##Health: 111/111 ========================X}xj^d#.Magic: 24/27 =====================---###.AC: 13Str: 14#◊..EV: 15X}xj_WInt: 24#rFr #SH: 0Dex: 13<.###..##P##X}xj_XL: 14 Next: 77% Place: Lair:3#.....@..r#X}xj_Noise: ======---  Time: 18705.6 (0.0).......*.......E) staff of coldX}xj_`##...r........#Throw: 44 darts (poison)X}xj`#...........###Spore ##..........#X}xj`#./.......##F   bullfrogX}xjia#.........#rrrrr 5 hell ratsP?........# _Okay, then.X}xjbCasting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a hell rat (chance to affect: 93%)X}xjS0dr(1 inner flame)X}xj9.FX}xj_.r  Confirm wiX}xjth . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Dir - move target: a hell rat (chance to affect: 93%)  X}xjThe hell rat is filled with an inner flame.  The hell rat twitches its whiskers.X}xjEr.X}xj67r.X}xjkX}xj8rX}xjkZ06--6.6 (1X}xj)ArrX}xj#- _The hell rat bites you.[}xj  You hit the hell rat but do no damage. You freeze the hell rat!  Flame seeps out of the hell rat. Mushrooms sprout behind the hell rat.  The hell rat is engulfed in spores. The hell rat looks weaker.[}xj r.The hell rat is almost dead.[}xj?0S[}xjm ζThe bullfrog hits you.  You encounter a black mamba.The hell rat is engulfed in blazing flames.[}xj[  Vehumet accepts your kill.[}xj {The hell rat explodes!The fiery explosion engulfs your burstshroom!![}xj .The hell rat explodes!The fiery explosion engulfs your burstshroom!!  You destroy your burstshroom!  The fiery explosion engulfs the hell rat!!!  [}xjuYou kill the hell ratVehumet accepts your kill.[}xj [}xj+r You feel your power returning. The fiery explosion engulfs you! You resist.  [}xj7The fiery explosion engulfs your burstshroom!!![}xj<..You feel your power returning. The fiery explosion engulfs you! You resist.  The fiery explosion engulfs your burstshroom!!! [}xjuH  You feel your power returning.  The fiery explosion engulfs your burstshroom!!#########S   black mambaF   bullfrogrr 2 hell rats[}xjvM.r[}xjh ###.F#§@§§§§§§§....You destroy your burstshroom!You hear a trumpeting! x2; You hear an angry hiss. You hear a trumpeting!97/111 ----6=========7.3 (0.7§§§§§ _You hear a loud, deep croak! You hear a bellow!\}xjI ###. ###S #◊.. #..r ##\}xjͳ <.###.F##P##...r§§§..##.........§§@......◊##....§§§.....###...........### ## ./#\}xj ##.........# F   bullfrogP?# \}xj8 rr 2 hell rats#..#\}xj 8.F\}xj J.r\}xjg L.r\}xj ¿§§§§§\}xj ~0----------8.3 (1.0\}xj }§F§§§\}xjo  \}xj 7_You are engulfed in blazing flames. You resist.]}xj o##¿. ###S◊.... ##<.###.r##P## # #....§F§..##........r§§§......◊##....§§@.....##...........### # ]}xj g #./#...#P?.S   black mamba#.F   bullfrog#..#◊##.#rr 2 hell rats]}xjK B.S]}xj §FYou are engulfed in blazing flames. You resist.]}xj+ .SThe bullfrog is engulfed in blazing flames.]}xj O.r]}xj L.r]}xj( j §§§§§§ The bullfrog attacks as it pursues you! The bullfrog misses you.The bullfrog is engulfed in blazing flames.]}xj 85--=------9]}xj f§§§§]}xj ? _The bullfrog hits you but does no damage.^}xjk ## ¿ #. ###S #◊..  #... ### <.###S.##P## ###...r§§§..##..........§§F@.....◊.##...r§§§.....####..#####... #./##...# P?# #.........# ##..#◊##.##.Sr.§S.r §The black mamba is engulfed in blazing flames.  The bullfrog is engulfed in blazing flames.  You kill the bullfrog!§§S[33^}xjw m§§§rr 2 hell rats7===8-10^}xj §§§§§§ _Vehumet accepts your kill._}xj~   _}xj Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells._}xj   cupup the Grappler _}xj &## ¿  Gnoll of Vehumet ****.. #. Health: 85/111 ==================------ ###S Magic: 24/27 =====================--- #◊.. AC: 13_}xjP Str: 14 #... ### EV: 15Int: 24 _}xj ~<.###.r##P## ##  SH: 0Dex: 13 #....§§§..##....  XL: 14 Next: 78% Place: Lair:3_}xj  _}xj a......§S§@.....◊.  Noise: ---------  Time: 18710.3 (0.0) ##....§§§.....###  E) staff of cold #.....r.....###  Throw: 44 darts (poison) ##..........#  Spore  #./.......##  #.........# S   black mamba P?........# rr 2 hell rats #.........# ##..#◊##.## _Vehumet accepts your kill._}xj Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a black mamba (flame, lightly wounded, chance to affect: 93%)_}xj cupup the Grappler##¿Gnoll of Vehumet ****..#._}xj Health: 85/111 ==================------###SMagic: 24/27 =====================---#◊..AC: 13Str: 14_}xj #... ###EV: 15Int: 24_}xjN <.###.r##P## ##SH: 0_}xjy Dex: 13#....§§§..##...._}xj XL: 14 Next: 78% Place: Lair:3......§*§@.....◊.Noise: ---------  Time: 18710.3 (0.0)##....§§§.....###_}xj 'E) staff of cold#.....r.....###Throw: 44 darts (poison)##..........#Spore _}xj3) #./.......###.........#S   black mambaP?........#rr 2 hell rats#.........###..#◊##.## _Vehumet accepts your kill.Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a black mamba (flame, lightly wounded, chance to affect: 93%)_}xj bS(inner flame)_}xjm 6§S _}xjn  Confirm with . or Enter, or press ? or * to list all spells.Aim  _}xj`n Press: ? - help, Dir - move target: a black mamba (flame, lightly wounded, c_}xjn hance to affect: 93%)  _}xjn 5The black mamba is filled with an inner flame.  _}xjn 8The black mamba is engulfed in blazing flames._}xjv F.r_}xj T §§_}xj, §§§ Flame seeps out of the black mamba.  The black mamba is engulfed in blazing flames.  _}xj̀ #Flame seeps out of the black mamba._}xjd ;6==1.3 (1_}xj j§§§§§§_}xj _}xj C _The black mamba bites you but does no damage.`}xj  `}xj@You barely miss the black mamba.`}xjz .rThe black mamba is severely wounded.`}xjLThe black mamba is engulfed in blazing flames.`}xj§§§§ξ `}xj4-2.0 (0.7`}xjgH§§§ξ`}xj`}xj= `}xjvz_Flame seeps out of the black mamba. The black mamba completely misses you.`}xjP  You closely miss the black mamba.`}xjD r`}xju.The black mamba is almost dead.The black mamba is engulfed in blazing flames.`}xj' `}xj§`}xj>Flame seeps out of the black mamba. The black mamba closely misses you.The black mamba is engulfed in blazing flames.`}xj.  Vehumet accepts your kill.  The black mamba explodes!  The fiery explosion engulfs you but does no damage.`}xjfiery explosion engulfs the hell rat!!!  You kill the hell rat!  Vehumet accepts your kill.`}xj 9#########`}xj r   hell rata}xja1U #§§§§.##..§§§@.§§§.........You feel your power returning.*5=9=======8 (0.8a}xj4§§§§§§§§a}xj6 a}xj66_You hear an angry hiss. x2; You hear a bellow!a}xj ## ¿ #. ###S a}xj> i#◊.. #... ### <.###.r##P## ##.a}xj #....§§§§.##...a}xj޶ >......§§§§@....◊.##....§§§§....#a}xjB #.....### ##..........# #.a}xj #.........# #.a}xj + a}xju ξ§§§§§§§7-------3.8 (1.0a}xj ξ§§§§§a}xj d}xjecupup the Grappler##¿Gnoll of Vehumet *****.#.d}xjHealth: 87/111 ==================------###SMagic: 25/27 ======================--#◊..AC: 13Str: 14#... ###EV: 15d}xjInt: 24<.###.r##P## ##.SH: 0Dex: 13#....ξ**§.##.....XL: 14 Next: 79% Place: Lair:3......§§§*@....◊..Noise: ---------  Time: 18713.8 (0.0)##....§§§§....####E) staff of cold#...........###Throw: 44 darts (poison)##..........#Spore #./.......###.........#d}xjjr   hell ratP?........##.........###..#◊##.##You feel your power returning. _You hear an angry hiss. x2; You hear a bellow!  d}xjMEThrow: 44 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hell rat (65% to hit)d}xjR4 cupup the Grappler##¿Gnoll of Vehumet *****.d}xj4 #.Health: 87/111 ==================------###SMagic: 25/27 ======================--d}xj4 |#◊..AC: 13Str: 14d}xj5 #... ###EV: 15d}xjC5 Int: 24<.###.r##P## ##.SH: 0d}xjk5 -Dex: 13d}xj5 '#....ξ((§.##.....XL: 14 Next: 79% Place: Lair:3d}xj5 ......§§§(@....◊..Noise: ---------  Time: 18713.8 (0.0)##....§§§§....####E) staff of cold#...........###d}xj%6 Throw: 44 darts (poison)##..........#Spore d}xjP6 #./.......###.........#d}xj}6 r   hell rat (very poisoned)P?........##.........###..#◊##.##d}xj6 You feel your power returning. _You hear an angry hiss. x2; You hear a bellow!  Throw: 44 darts (poison)d}xj6 Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hell rat (65% to hit)d}xjo l _You hear an angry hiss. x2; You hear a bellow!  Throw: 44 darts (poison)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lind}xjѿ e  Aim: a hell rat (65% to hit)  You throw a dart. The dart hits the hell rat! The hell rat is poisoned.d}xj 8ξ§§§§§§§§§§§l   komodo dragon (wandering)d}xj r   hell rat (very poisoned)d}xj g=4.5 (0.73d}xj ξ§§§§§§§§§§§d}xj7 ^ _You encounter a komodo dragon.e}xj @cupup the Grappler##¿Gnoll of Vehumet *****.#.e}xjg@&Health: 87/111 ==================------###SMagic: 25/27 ======================--#◊..AC: 13Str: 14#... ###EV: 15Int: 24e}xj@z<.###.r##P## ##.SH: 0Dex: 13#....ξ**§.##....lXL: 14 Next: 79% Place: Lair:3......§§§*@....◊..Noise: =--------  Time: 18714.5 (0.0)e}xjAK##....§§§§....####E) staff of cold#...........###Throw: 43 darts (poison)e}xjSA2##..........#Spore #./.......###.........#e}xjATl   komodo dragon (wandering)P?........#r   hell rat (very poisoned)e}xjA#.........###..#◊##.##You throw a dart. The dart hits the hell rat! The hell rat is poisoned. _You encounter a komodo dragon.Throw: 43 darts (poison)e}xjB+Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hell rat (very poisoned, 65% to hit)f}xjnr§§§.##.***l§@***komodo dragon (wandering, hasn't noticed you, 72% to hit)f}xjcupup the Grappler##¿Gnoll of Vehumet *****.#.f}xj*Health: 87/111 ==================------###SMagic: 25/27 ======================--#◊..AC: 13Str: 14#... ###EV: 15f}xj"Int: 24<.###.r##P## ##.SH: 0Dex: 13#....ξ§§§.##.(((lXL: 14 Next: 79% Place: Lair:3......§§§§@(((.◊..f}xj Noise: =--------  Time: 18714.5 (0.0)##....§§§§....####E) staff of cold#...........###Throw: 43 darts (poison)##..........#Spore #./.......###.........#f}xjz]l   komodo dragon (very poisoned)P?........#r   hell rat (very poisoned)#.........###..#◊##.##Throw: 43 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a komodo dragon (wandering, hasn't noticed you, 72% to hit)  You throw a dart. The dart hits the komodo dragon!!  The komodo dragon is poisoned.f}xjξ§§§.##....l§§@...§§ f}xjPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a komodo dragon (wandering, hasn't noticed you, 72% to hit)  You throw a dart. The dart hits the komodo dragon!!  The komodo dragon is poisoned.hisses angrily.f}xj6=-5.2 (0.72 _f}xjz{ξ§§§§§f}xjg}xj]cupup the Grappler##¿Gnoll of Vehumet *****.#.Health: 87/111 ==================------###SMagic: 26/27 =======================-#◊..AC: 13Str: 14#... ###EV: 15Int: 24<.###.r##P## ##.SH: 0g}xj^Dex: 13#....ξ§§§.##.***lXL: 14 Next: 79% Place: Lair:3......§§§§@***.◊..Noise: ---------  Time: 18715.2 (0.0)##....§§§§....####E) staff of cold#...........###Throw: 42 darts (poison)##..........#Spore #./.......###.........#l   komodo dragon (very poisoned)P?........#r   hell rat (very poisoned)#.........###..#◊##.##The komodo dragon is poisoned. _The komodo dragon hisses angrily.  Throw: 42 darts (poison)g}xj_APress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a komodo dragon (lightly wounded, very poisoned, 72% to hit)g}xjPcupup the Grappler##¿Gnoll of Vehumet *****.#.Health: 87/111 ==================------###Sg}xjwMagic: 26/27 =======================-#◊..AC: 13Str: 14#... ###EV: 15g}xj(Int: 24<.###.r##P## ##.g}xjuSH: 0Dex: 13#....ξ§§§.##.(((lg}xj<XL: 14 Next: 79% Place: Lair:3......§§§§@(((.◊..g}xjNoise: ---------  Time: 18715.2 (0.0)##....§§§§....####g}xjE) staff of cold#...........###g}xjThrow: 42 darts (poison)##..........#g}xjC!Spore g}xjk#./.......###.........#g}xjl   komodo dragon (extremely poisoned)P?........#g}xjr   hell rat (very poisoned)#.........#g}xjG##..#◊##.##Throw: 42 darts (poison)g}xjGPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a komodo dragon (lightly wounded, very poisoned, 72% to hit)  You throw a dart. The dart hits the komodo dragon.  The komodo dragon looks as sick as possible!g}xjJ6l(g}xj7KPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  g}xjgKAim: a komodo dragon (lightly wounded, very poisoned, 72% to hit)  You throw a dart. The dart hits the komodo dragon.  The komodo dragon looks as sick as possible!is lightly wounded.g}xjjTζ§§§.##...§§§@...§§g}xjxUd9 (0.71 _g}xjZ§§§§§§§g}xj}\g}xj  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h}xj|  cupup the Grappler ## ¿  Gnoll of Vehumet *****. #. Health: 87/111 ==================------h}xj}? ###S Magic: 23/27 ====================---- #◊.. AC: 13Str: 14 #... ### EV: 15Int: 24 <.###.r##P## ##.  SH: 0Dex: 13 #....ζ§§§.##...l(  XL: 14 Next: 79% Place: Lair:3 ......§§§§@....◊..  Noise: ---------  Time: 18715.9 (0.0)h}xj}A ##....§§§§....####  E) staff of cold #...........###  Throw: 41 darts (poison) ##..........#h}xjA~^ Spore  #./.......## #.........# l   komodo dragon (extremely poisoned) P?........#h}xjw~ r   hell rat (very poisoned) #.........# ##..#◊##.##h}xj~JCasting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  h}xj(Press: ? - help, Dir - move targetAim: a komodo dragon (lightly wounded, extremely poisoned, chance to affect:  84%)h}xjO+Ccupup the Grappler##¿Gnoll of Vehumet *****.#.Health: 87/111 ==================------###SMagic: 23/27 ====================----#◊..AC: 13Str: 14h}xj+#... ###EV: 15Int: 24<.###.r##P## ##.SH: 0Dex: 13h}xj,b#....ζ§§§.##...*(XL: 14 Next: 79% Place: Lair:3......§§§§@....◊..Noise: ---------  Time: 18715.9 (0.0)h}xj-##....§§§§....####E) staff of cold#...........###Throw: 41 darts (poison)##..........#Spore #./.......###.........#l   komodo dragon (extremely poisoned)P?........#r   hell rat (very poisoned)#.........###..#◊##.##Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a komodo dragon (lightly wounded, extremely poisoned, chance to affect:  84%)h}xjnlinner flame, extremely…)h}xj~lζPress: ? - help, Dir - move target  Aim: a komodo dragon (lightly wounded, extremely poisoned, chance to affect:  84%)  h}xjThe komodo dragon is filled with an inner flame.  Flame seeps out of the komodo dragon.  The komodo dragon is engulfed in blazing flames.h}xj§§ζ§§§§§§l  h}xjEa8===6.9 (1h}xj% §.##..l§§§§§§§lh}xjɒ; _Flame seeps out of the komodo dragon.i}xjv Pcupup the Grappler##¿Gnoll of Vehumet *****.#.Health: 88/111 ===================-----###Si}xjұ Magic: 23/27 ====================----#◊..AC: 13Str: 14#... ###EV: 15Int: 24i}xjS <.###.r##P## ##.SH: 0Dex: 13#....ζ§§§.##**lζ(XL: 14 Next: 79% Place: Lair:3......§§§§@**..◊..i}xj QNoise: ==-------  Time: 18716.9 (0.0)##....§§§§....####E) staff of cold#...........###Throw: 41 darts (poison)##..........#Spore i}xj #./.......###.........#i}xjѳ l   komodo dragon (inner flame, extremely…)P?........#r   hell rat (very poisoned)#.........###..#◊##.## _Flame seeps out of the komodo dragon.  Throw: 41 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a komodo dragon (moderately wounded, inner flame, extremely poisoned, 72%  to hit)i}xj' r**§.##..li}xj *@..hell rat (heavily wounded, very poisoned, 65% to hit)i}xj cupup the Grappler##¿Gnoll of Vehumet *****.#.i}xj( &Health: 88/111 ===================-----###SMagic: 23/27 ====================----#◊..AC: 13Str: 14#... ###EV: 15Int: 24i}xj <.###.r##P## ##.SH: 0Dex: 13#....ζ((§.##..lζ(XL: 14 Next: 79% Place: Lair:3i}xj= ......§§§(@....◊..Noise: ==-------  Time: 18716.9 (0.0)##....§§§§....####E) staff of cold#...........###Throw: 41 darts (poison)i}xj ##..........#Spore #./.......###.........#l   komodo dragon (inner flame, extremely…)P?........#i}xj} r   hell rat (extremely poisoned)#.........###..#◊##.##Throw: 41 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hell rat (heavily wounded, very poisoned, 65% to hit)  You throw a dart. The dart hits the hell rat.  The hell rat looks as sick as possible!i}xjL .lPress: ? - help, Q - seli}xjM ect action, ( or ) - cycleShift-Dir - straight line  Aim: a hell rat (heavily wounded, very poisoned, 65% to hit)  You throw a dart. The dart hits the hell rat.  The hell rat looks as sick as possible!  The hell rat is heavily wounded.i}xj(V ζ§§§ℓ§§§§i}xjfV Z§§li}xj~W o--7.6 (0.70 _i}xjj^ |§§§§§§§i}xjJb l}xjSPcupup the Grappler##¿Gnoll of Vehumet *****.#.Health: 88/111 ===================-----###Sl}xj[TMagic: 23/27 ====================----#◊..AC: 13Str: 14#... ###EV: 15Int: 24l}xjT<.###.r##P## ##.SH: 0l}xjTDex: 13#....ζ**§.##...ℓ(l}xjU)XL: 14 Next: 79% Place: Lair:3......§§§*@...l◊..l}xj/U:Noise: ---------  Time: 18717.6 (0.0)##....§§§§....####E) staff of coldl}xj]U#...........###Throw: 40 darts (poison)##..........#l}xjUSpore #./.......###.........#l}xjUl   komodo dragon (inner flame, extremely…)P?........#l}xjUr   hell rat (extremely poisoned)#.........###..#◊##.##l}xjVThe hell rat looks as sick as possible! _The hell rat is heavily wounded.l}xjBVThrow: 40 darts (poison)Press: ? - help, Q - select action, ( or ) - cyclel}xjnVShift-Dir - straight lineAim: a hell rat (heavily wounded, extremely poisoned, 65% to hit)l}xj7r§§§@***l _The hell rat is heavily wounded.Throw: 40 darts (poison)Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a komodo dragon (moderately wounded, inner flame, extremely poisoned, 72%  to hit)l}xjGcupup the Grappler##¿Gnoll of Vehumet *****.#.l}xjEHealth: 88/111 ===================-----###SMagic: 23/27 ====================----#◊..AC: 13Str: 14#... ###EV: 15Int: 24<.###.r##P## ##.SH: 0Dex: 13l}xjLl#....ζ§§§.##...ℓ(XL: 14 Next: 79% Place: Lair:3......§§§§@(((l◊..Noise: ---------  Time: 18717.6 (0.0)l}xj&##....§§§§....####E) staff of cold#...........###Throw: 40 darts (poison)##..........#Spore #./.......##l}xj #.........#l   komodo dragon (inner flame, extremely…)P?........#r   hell rat (extremely poisoned)#.........###..#◊##.##l}xjdPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a komodo dragon (moderately wounded, inner flame, extremely poisoned, 72%  to hit)  You throw a dart. The dart hits the komodo dragon!  The komodo dragon looks as sick as possible!l}xjlP ℓ§§§ξ§§§@...§§§§Shift-Dir - straight linel}xj4QdAim: a komodo dragon (moderately wounded, inner flame, extremely poisoned, 72%  to hit)  You throw a dart. The dart hits the komodo dragon!  The komodo dragon looks as sick as possible!  The komodo dragon is moderately wounded.l}xjQ`8.3 (0.739l}xjXV§§§ξ§§§§§§§l}xjh[; _Flame seeps out of the komodo dragon.m}xj lζFlame seeps out of the komodo dragon.  The komodo dragon is engulfed in blazing flames.  Flame seeps out of the komodo dragon.m}xj}§.ξζξ§§ξlm}xja499.3 (1.0m}xj§§§§§@..llm}xj m}xjf_The komodo dragon hisses menacingly.n}xja cupup the Grappler##¿Gnoll of Vehumet *****.#.Health: 89/111 ===================-----###SMagic: 23/27 ====================----#◊..AC: 13Str: 14#... ###EV: 15Int: 24<.###.r##P## ##.SH: 0n}xj^b }Dex: 13#....ℓ§§§.##....(XL: 14 Next: 79% Place: Lair:3n}xjb x......ξ§§§@**lζ◊..Noise: ---------  Time: 18719.3 (0.0)##....ξ§§ξ....####n}xjb 0E) staff of coldn}xjc #...........###Throw: 39 darts (poison)n}xjNc O##..........#n}xjc Spore #./.......##n}xjc #.........#l   komodo dragon (inner flame, extremely…)n}xj'd UP?........#n}xjUd r   hell rat (extremely poisoned)n}xjd &#.........#n}xjd {##..#◊##.## _The komodo dragon hisses menacingly.n}xjd 1Throw: 39 darts (poison)n}xj.e Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linen}xjwe Aim: a komodo dragon (heavily wounded, inner flame, extremely poisoned, 72% to  hit)n}xjr cupup the Grappler##¿Gnoll of Vehumet *****.n}xjKs #.Health: 89/111 ===================-----###SMagic: 23/27 ====================----#◊..AC: 13Str: 14#... ###EV: 15n}xjs LInt: 24<.###.r##P## ##.SH: 0Dex: 13n}xj)t #....ℓ§§§.##....(XL: 14 Next: 79% Place: Lair:3......ξ§§§@(((((((Noise: ---------  Time: 18719.3 (0.0)##....ξ§§ξ....####E) staff of cold#...........###Throw: 39 darts (poison)##..........#Spore n}xjt D#./.......###.........#l   komodo dragon (inner flame, extremely…)P?........#r   hell rat (extremely poisoned)#.........#n}xj*u ##..#◊##.##Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a komodo dragon (heavily wounded, inner flame, extremely poisoned, 72% to  hit)  You throw a dart.  The dart barely misses the komodo dragon.n}xj lζAim: a komodo dragon (heavily wounded, inner flame, extremely poisoned, 72% to  n}xjk hit)  You throw a dart.  The dart barely misses the komodo dragon.Flame seeps out of the komodo dragon.  The komodo dragon is engulfed in blazing flames.n}xj n}xjG 9.§§ζ§ξ§@.lζℓ◊.ξ§§  n}xj `20.0 (0.78n}xj d§ξξ§§ξn}xjc  n}xj 5_Flame seeps out of the komodo dragon.o}xj+$ Q##¿. o}xj$ ###S#◊..... ###o}xj % <.###.r##P## ###. #.....§§§.##....(o}xj% 8......ζ§ξ§..lζℓ◊##....ξ§§ξ@...####o}xj% ...........### #..........#  #./.#o}xjF& .....#P?........o}xj& #.#..#◊##.# o}xj|* @ζlo}xj+ M(ro}xj3 §§ξξ..ζℓζ§§ξlvero}xjK5 Z4=1.0 (1.0o}xj: §ξ§ξ@llo}xj< ; _Flame seeps out of the komodo dragon.p}xj #. ###S #◊.. #... ###p}xj~O<.###.(##P## ###. #....r§§§.##....(......ζ§ξξ..ζℓℓ◊.( ##....ζ§§ξ.l..#### #........@..###  ##..........#  #./.......## #......... P?........# #p}xj .# ##..#◊##.## ##### ##.p}xjHMζThe komodo dragon is engulfed in blazing flames. _Flame seeps out of the komodo dragon. _Flame seeps out of the komodo dragon.  Vehumet accepts your kill.p}xj ########r   hell rat (very poisoned)  You feel your power returning.p}xjB{ ##.r§§§.##.ℓ§ζξ§§§ℓ(§§ζ§§§§§..The komodo dragon explodes!907====80=======2§§§ζξ§§§ζ§§§§ _You hear a bellow! x2; You hear an angry hiss.q}xj #. ###. #◊.. #... ###q}xjW <.###.(##P## ###. #....r§§§.##....( ......ℓ§ζξ§§§ℓ(◊.( ##....ζ§§ζ§§§.#### #q}xj˩.@.§§### ##..........# #./.......## #.........# P?........# #.# ##..#◊##.##q}xj{ ##### ##.q}xjмk .You kill the hell rat!q}xj§§ξξζζ§§§.ℓξξζ§§§§§q}xjJ q}xjE-------3q}xj§§ξξζζ§§§ξξζ§§§§§q}xjZ _Vehumet accepts your kill.q}xji 1 #.q}xji  ###. #◊... #... ###q}xj j  <.###.(##P## ###..#.....§§ξ.##....(q}xj=j  ......ℓξζζ§§§.(◊.(q}xjnj N ##....ℓξξζ§§§.#### #..§§###q}xjj  ##..........# #./.......##q}xjSk  #.........##P?........###.#  ##..#◊##.##  ##### ##.q}xjx §ξξ†ξℓζξξℓ§§§q}xjx [1-------4q}xj4~ s§ξ§§§§q}xjm~ 3§§q}xj r}xjr}xjReally walk into that cloud of flame? Y - Yes  N - Nos}xj>2s}xjy?d#.cupup the Grapplers}xj?###.Gnoll of Vehumet *****.#◊..s}xj?Health: 91/111 ===================-----. #... ###s}xj&@Magic: 27/27 ========================<.###.(##P## ###.AC: 13Str: 14s}xj@.#.....§ξξ.##....(EV: 15Int: 24s}xjAM......†ξℓζ§§§.(◊.(SH: 0Dex: 13s}xj9A5##....ℓξξℓ§§§.####XL: 14 Next: 80% Place: Lair:3#......@..§§###Noise: ---------  Time: 18724.0 (1.0)s}xjAC##..........#E) staff of cold#./.......##Throw: 38 darts (poison)s}xjB #.........#Spore #P?........###.........###..#◊##.####### ##.You feel your power returning.  The komodo dragon explodes! _You hear a bellow! x2; You hear an angry hiss.  You kill the hell rat! _Vehumet accepts your kill.Okay, then.s}xjVW§ξ§§§§§s}xjXs}xja§ξ§§§§§s}xj&e. _s}xjKs}xjMs}xjSs}xj_s}xjzs}xj}$ _s}xjރs}xjHs}xj3s}xj+s}xjs}xj:i##.## #◊...s}xjz.+.# #...####s}xj.<.###.(##P## ###.s}xj%...#.....ξζζ.##....(s}xj .......†ζ†.§§§.(◊.(s}xj ##.....ζζ.§§§.####s}xj #.........§§### s}xj.p ##...@......#s}xjb$6.0 (2s}xjo #./.......## #.........# #P?........#s}xjQ ##.........# ##..#◊##s}xj.##s}xje ########.s}xj s}xj*##s}xjs}xjt7§§s}xjS§§§s}xjs}xj"s}xjX#s}xjQ%s}xj's}xj.s}xj!0%2s}xj1s}xj2s}xjh:s}xj:s}xjU<s}xjBs}xj Cs}xjDs}xjfIK## #◊...s}xjI .+.# #...#### ..<.###.(##P## ###.s}xjI ...#.....ζ†..##....( .......†.†.§...(◊.( ##........§...####s}xjJ #.........§.###  ##.......... #.@.......##9.0 (3s}xj6J* #.........# #P?........# ##.........#s}xjiJ ##..#◊##.## ########.# s}xjJ3## s}xjKs}xj'OS§§s}xjQ)s}xjJQ The komodo dragon explodes! _You hear a bellow! x2; You hear an angry hiss.  You kill the hell rat! _Vehumet accepts your kill. s}xjQM_p - a wand of polymorph (10) (gained 4 charges)t}xjt}xj<t}xjt}xjot}xjt}xjK3=t}xjt}xjSt}xj3,t}xjt}xjLt}xjt}xj'N4=t}xj!t}xj2..<.###.(##P## ###.t}xjC2 ...#.....<†..##....( .......†.†.....(◊.(t}xj2 ##............#### #...........###  ##..........#  #.........## t}xj2 ##........P@........32#.........#t}xj2 ##..#◊##.## ########.#t}xj/3K ## t}xj_3 t}xj5t}xj<t}xjF@ t}xj@h_c - 2 scrolls labelled NOTTISS ZUFF (gained 1)t}xjk: t}xjD; t}xj]= ,t}xjuH Xt}xjkM ,t}xjN t}xj Q t}xjW ;5t}xjW t}xji]  ###. ..## #◊... ..+.# #...#### ...<.###.(##P## ###. ...#.....<†..##....(.......†.†.....(◊.(##............#####...........#####..@.......# 5#.........## ##.........# #P.........# t}xj^ ##.........###..#◊##.##########.###t}xj^ t}xjb t}xjd u}xjo3u}xjqu}xj%su}xjz,u}xj|u}xju}xjBu}xjׅu}xju}xj̈u}xju}xjO%6u}xj.u}xj ##.#¿ #..##  ###... ..## #◊... ..+.# #...#### ...<.###.(##P## ###.....#.....<†..##....(.......@.†.†.....(◊.(8...##............#####...........####..........# #.........####.........u}xjw#P........##.........##..#◊##.##u}xj2u}xju}xj u}xju}xju}xjdu}xju}xj ,u}xj9 u}xj u}xj; u}xjH %7u}xja! u}xj0 u}xj1 u}xj2 u}xjM< @..  u}xj< .# ##.# ¿ #..## ###... u}xj< i..## #◊... u}xjJ= (..+.# #...#### ...<.###.@##P## ###. 41u}xj= ....#.....<†..##....( .........†.†.....(◊.(40u}xj$> #...##............#####...........###.........##.........####.........##P.........u}xjW> "#u}xj? u}xj}H u}xjL  u}xjM Z_A - 40 poisoned darts (gained 2)v}xj}3v}xj~v}xjv}xj',v}xjbv}xjƉP  There is a stone staircase leading up here.v}xjv}xj9R8= _v}xj(v}xjݖ...# ##.# ¿#..##  v}xjx###... ..## #◊... ..+.# #...####...<.###..##P## ###.....#.....<@..##....( 3.0 (2.........†.†.....(◊.( ...##............#### v}xj] #...........### ##....##.........####.........##P.........###v}xjv}xj _You see here a hell rat corpse.v}xjv}xjYv}xj:v}xjOv}xjav}xj$ _v}xjv}xjhv}xj.v}xjU9=v}xj{v}xjv}xjv}xj+v}xj v}xjNv}xjv}xj>v}xjv}xjy.# ##.# ¿v}xj[#..##  ###...  v}xj..## #◊...  ..+.# #...#### .v}xjGv...<.###..##P## ####.......#.....<†..##....(..  v}xj|o.........†.†...@.(◊.(.. 7.0 (4  ...##....####.. v}xjM#...........### ##..........# #.........##v}xj##.........##P.........###.........#v}xj$8##..#◊##.##v}xjv}xj v}xjSv}xj= v}xj v}xjh v}xj v}xj v}xj) A100/111v}xj- v}xjI v}xj v}xj9 v}xj v}xj &  v}xj˝ A - 41 poisoned darts (gained 1)  You encounter a harpy.v}xj .# ##.# ¿ #..## v}xj> Q###... ~~ .## #◊... v}xjs ~~~ .+.# #...#### ... ..<.###..##P#######.. v}xj {...#.....<†..##....(.. .†.†.....@◊.(.. ..##..v}xjݢ ....####..#...........### .1v}xj; ##..........# #.........####.........# Q   harpy (wandering)#P.........###.........v}xjo ,# v}xj D~9.0 (2v}xj (v}xjQ +50.0 (3v}xj v}xj 2 _The harpy leaves your sight.w}xj)w}xj@*w}xj+w}xj,w}xj&.0Qw}xj/g  A harpy comes into view.w}xj54`..  .# w}xj4! ##.# ¿.1 #..##.  ### ## #◊... ~~~~ w}xj4%+.# #...#### <.###..##P#######..#.....<†..##..@.(......†.†......◊.(. .#w}xjD5g.....####....#...........### ....##...# ............#..w}xj5:Q   harpy (wandering)##.........# .#P##.........#w}xj"7?.0w}xjG(w}xjxI*1.0 (1w}xjMw}xjO2 _The harpy leaves your sight.x}xjx}xj-x}xjOx}xjMx}xj i  You encounter a cane toad.x}xj7.# x}xjg##.# ¿ ~.>.~.F#..#x}xj ~#.#~.###... x}xj~~~~~. # #◊... ..~~~~Q x}xj,.# #...####....... <.###..##P#######..x}xja#.....<†..##....(x}xj ....†.†......◊@(. ##............####. x}xj#....### #...# x}xjf...## ##...# x}xj;F   cane toad (wandering) #P...# x}xj{Q   harpy (wandering) ###◊##.#x}xj"#x}xjXQ?0x}xj?Q.x}xjG @.Fx}xjh;Q.x}xj@.Fx}xjx}xjy*2.0 (1x}xj$x}xj' x}xj'v_Found a scroll labelled PYL WAITTE. Found a staircase to the Shoals.z}xj^ z}xj^ Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.{}xj ?Q~{}xj!0.Q{}xj+$,Y{}xjB%G .F{}xj%;An electric hum fills the air.{}xj+‡Y   elephant (trample, wandering){}xj+F   cane toad (wandering)Q   harpy (wandering, ally target)‡   lightning spire (minion){}xj,f2=3----{}xj,(===3{}xjn1F‡‡{}xjJ3Z _You encounter an elephant.~}xj O .. .# ##.¿ ~Y>.Q.. #..## ~#.#~..  ###... ~~~~~.. ## #◊...  ..~~~~F +.# #...#### ....... .<.###..##P#######.#.....<†..##..@.(...... .......†.†.....‡◊.(...... .##.....####......  ....###.#....#.  #...##.‡   lightning spire (minion)  ##...#.  #P.#........#~}xj ZQ~~}xj 3Q~~}xj /---4~}xj G‡‡~}xj 2 _The harpy leaves your sight.}xjk`~ .. .# ##.# ¿ ~Y>Q~.. #..## ~#.#~.. ###...}xj`^ ~~~~~.. .## #◊... ..~~~~F .+.# #...#### ....... ..<.###..##P#######}xj a..#.....<†..##.@..(......}xjDaK.†.†.....‡◊.(...... ..##.....####...... #.....### ..... ##...# .}xj{a.. #..## ...}xja ##.........# .. #P.........# . }xjbK ##.#}xjk}xjOlA---5}xjoE‡‡}xjLr~ _You hear the slow rumble of a very distant avalanche of rocks.}xj  .. .# ##.# ¿ ~Y>Q~.. #..## ~#.#~.. ###... ~~~~~.. ..## #◊...}xjj  ..~~~~F ..+.# #...#### ........<.###..##P#######..#.....<†..##@...(.......†.†.....‡◊.(.......##.....####...... #}xjۿ .....### ..... ##...# .... #..## ... ##........}xj0 .# .. #P.........# .  ##.#}xj q3=4}xj 3=---6}xj G‡‡}xj }xjv .###.#¿ ~Y>Q~.. #..## ~#.#~..###...}xj ~~~~~....## #◊ ..~~~~F  ..+.# #...#### .......  ...<.###..##P#######.......  ....#.....<†..##....(...... }xjN  .........†.†...@.‡◊.(......  ...##............####......  ....### .....}xj̎ ##..........# .... #.........## ...#......... .. #P.........# .}xj ##.........# ##..#◊##.##}xjI}xj%7}xj}xjٞ}xjO##.#¿ ~Y>Q~.. #..## ~#.#~..}xj###... ~~~~~....## #◊ ..~~~~F}xj ..+.# #...#### .......}xj3 ...<.###..##P#######.......}xjn ....#.....<†..##....(......}xj .........†.†.....‡◊.(...... ...##.........@..####...... }xji....### .....}xj& ##..........# .... #.........##}xj_} ...#......... }xjq .. #P.........#}xj̭* .}xj ##.........# ##..#◊#### ########}xj;.#}xj}xj%8}xj}xj"}xjͪ e ##.# ¿ ~Y>Q~.. #..## ~#.#~.. ###... ~~~~~.. ..## #◊... ..~~~~F ..+.# #...#### ....... ...<.###..##P#######}xj ~. ....#.....<†..##....(...... .†.†.....‡◊.(...... ...##.@...####...... #}xjʬ .....### ..... ##..........# .... #.........## ... ##.........# .. #P.........#}xj  . ##.# ##..#◊##.##  }xj *#.#}xjl }xj -49}xj }xjr }xjZr ##.# ¿ ~Y>Q~.. #..## ~#.#~.. ###... ~~~~~.. ..## #◊... ..~~~~F ..+.# #...#### .}xjr ...<.###..##P#######. ....#.....<†..##....(...... }xjsS.†.†.....‡◊.(...... ...##...####...... #}xjys.....### ..... ##..........# .... #.........## ... ##.........# .. #P.........#}xjs . ##.# ##..#◊##.## }xjsF #.#}xj|}xjr}B=60}xjBD‡‡}xj}xj)5b ##.# ¿ ~Y>Q~.. #..## ~#.#~.. ###... ~~~~~.. ..## #◊... ..~~~~F ..+.# #...#### . ...<.###..##P#######.}xj5\ ....#.....<†..##....(...... .†.†.....‡◊.(...... ...##.....####...... #.....### ..... ##..........#}xj6  .... #.........## ... ##.........# .. #P.........# . ##.# ##..#◊##.##  #.#}xj?}xjt@Z55=1}xjD}xjE}xj }xj2 }xj }xj$ }xj1 ,}xj2 }xj,3 }xj: w  Something tramples your lightning spire!}xja?  .. .  ##.#¿ ~Y>Q~..}xj?  #..## ~#.#~.. ###...  ~~~~~.. ..## #◊... ..~~~~F ..+.# #...#### .}xj@  ...<.###..##P#######. ....#.....@†..##....(.........†.†.....‡◊.(.........##............####.................### ..... ##..........#.... #.........##... ‡   ##.........#..}xj8A #P.........#.##.........#}xjG &2}xjG *3.0 (2}xjK E‡‡}xjL d _Something trunk-slaps your lightning spire.}xj?N  }xj}N S_There is a stone staircase leading up here.}xjgw}xj+x}xj{}xj  Something tramples your lightning spire but does no damage.}xj264.0 (1}xj.}xj8 . }xj֏_Something trunk-slaps your lightning spire but does no damage.}xjwnA=2}xjv ##.◊'### #..........# #.÷...# #>.........# }xjwi.#÷..◊# #..........#  ...#### ###.#.##.###  ..######...#}xjMw  .#.## #### ###..##}xjw  ....# #◊P###.##'####  }xjw....# #P...........##  ....####........@....#  ....##P#◊}xjwf.....##  ........'..}xj-xY....#  ....###P#.}xjex....#  ..### ###...........# }xjx..# #...#.####...# }xjx .## ####...# ##### }xjy-  }xj.........##◊:.# #.◊+....#.#.######..####}xj#.#÷..◊# #..........###.## ###.......### ##...◊# ####...#### ###.#.##.#####..# ###...###.## #####....#####.#...######...#}xj%j#..P# ##..........# #..........#.#.##.#.## #### ###..###...# #...........# #..........'.##......# #◊P###.##'######..# #...........####..........#.........# #P...........###..## #...........##............####......####........@....#}xjvZ##..# ##...........#.#..........# ##......##P#◊...........###.## #................÷.......# #...........'............###.# #..........##.#..........# ##......###P#............##..## ##...........##...........# #.##..### ###...........##}xj##..# #............####.####..'.# ####..# #...#.####...##..# ##.##.##...#.# #..# #...#######.## ####...# #####}xj##.## #######..#### #### ##.## #..◊.+#### ###.######..#######.###.#####.......# ####...########.#.#.## ##.#.#◊+###}xj./####...#.P.......# #.##'.#.##.P##.......#### #.........## #####...............######..........###.......#.###..........####.........###.......◊#.###..........#}xj.\>@}xjr}xj##.◊'### #..........#  cupup the Grappler #.÷...# #>.........#}xjz  Gnoll of Vehumet *****. .#÷..◊# #..........#  Health: 106/111 ======================-- ...#### ###.#.##.###  Magic: 26/27 =======================- ..##}xj?####...#  AC: 13Str: 14 .#.## #### ###..##  EV: 15Int: 24 }xjo....# #◊P###.##'####  SH: 0Dex: 13 ....# #P...........##  XL: 14 Next: 80% Place: Lair:2 ....####........@....#}xj  Noise: ---------  Time: 18765.5 (0.0) ....##P#◊...........##  E) staff of cold ........'............#  Throw: 41 darts (poison) ....###P#............#  Spore ..### ###...........## }xj}-..# #...#.####...#   .## ####...# #####   +#### ###.##   ....# ####...###### }xj! Something tramples your lightning spire but does no damage. _Something trunk-slaps your lightning spire but does no damage. _You climb upwards. }xj _There is a stone staircase leading down here.  Press: ? - help, v - describe, . - travelA stone staircase leading down.}xja }xjS!}xj'}xj*q 7= _}xj+}xj,}xjN-}xj-}xj-}xj68There is an open door here.}xjA8}xj8 _}xjt:}xj^<}xj?k8=}xj?}xjA}xjPC}xjCK7=}xjD}xj G, _Magic restored.}xjH}xjH%9}xj6J}xjK}xj#M}xjdM}xjN}xj0P}xjQ}xjQ}xj S}xjxT}xjU}xj2VX10=}xjPW}xj^ ###+###.#### .## #### ###..........# .# ####..####............### #.###.......###...........#.# ..+.......◊#.+...........## #####.......+...[.........## }xj^# #........###..........# # #P##.◊'### #..........# # ###.÷...# #@.........# 74.5 (9}xj_U #.#÷..◊# #..........#  ####...#### ###.#.##.### }xjU_C###.#...## ####...# #.#.##.#.## #### ###..## }xj_'.##......# #◊P###.##'#### #.........# #P...........## ####......####........>....# # ##......##P#◊...........##}xj4`}xjc}xjcec _There is a stone staircase leading down here.}xjs}xjyu}xj}xj}xj15.5 (1 _}xj*}xjAYMagic restored. _There is a stone staircase leading down here.  You climb downwards.  You feel an oppressive heat about you.  There is an entrance to a volcano on this level. Hurry and find it before the  entrance collapses!}xj{/  --more--}xj)x%3}xj_  ##... }xj)¿ ##.. ¿. ### }xju..   ##### .##  }xj ....#....   # .  }xj #....#.k.⌠   #.@.......  }xj! ##.......?   ◊...###..  }xj[/ ##....#   .......  #....... }xjnk   rime drake (asleep)  .........  ......... }xj3Z1=7.0 (2.5}xjG}xj _You encounter a rime drake.Found a scroll labelled NOTTISS ZUFF.}xja _There is a stone staircase leading up here.}xjG # #P.  ##.. ¿ ⌠ ##.. ¿#### }xjH  ..  ###### .### #....#.... ##......... #..@.#.k.⌠  #.<. }xjU ##.......? ◊...###..# ##....# .. ....... . #....... ... .........8.0 (1.0 _}xjW }xjcX }xj7 #P.}xj/ .. ##. ¿ .⌠. ##..#◊ [.. # }xj#..  #.###. #....#. ##. }xjT#...@#.k.⌠  #.<. ##.?. #◊...###..# }xj##....# . ....... . }xj"##....... . ......... }xj1}xj%9}xj}xjի+ _Found a plate armour.}xj  ##. ..# #P. }xj  ... ##...... ¿ .⌠.. ##..#◊ [######  #..  }xjm #######.### #....# ##...@....... }xj x#....#.k.⌠..F #.<........ ##.......?..$ }xj #◊...###..## ##....# #... F   cane toad (asleep) ....... ...}xjJ k   rime drake (asleep) ##....... ⌠.. }xjn S  You encounter a cane toad.}xj }xj~ &80}xj }xj + _Found 22 gold pieces.}xj  ##. ...# #P. .... ##. }xjL ¿..⌠.. ##..#◊# [.. # }xj g#.. . }xjǤ j#######.###. }xj Q#....#. }xj: D##. }xjt #....#.k.⌠..F. }xj R#.<.... }xj ##.......?..$. }xj/ #◊...###..##. }xji ##....# #... . }xj n....... ....  }xjۦ ##........⌠.. }xjO =.k}xj :F⌠}xjU .F}xj ' }xjq z.kThe cane toad gives a loud, deep croak! You hear an angry hiss.}xj DF.}xj1 %F}xjt &k}xj wandering)F   bullfrog (wandering)}xj½ J===1}xjf }xj  }xjU K_You encounter a bullfrog.}xj }xj$  }xjZCasting: Forge Lightning Spire (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.}xj C.F}xj8k⌠}xjGBF.}xj ‡kally target)‡   lightning spire (minion)}xj }xjc ^3----=2}xj D‡‡}xj+ 4 _An electric hum fills the air.}xj4   ##  ...# #P }xj=5  .... ##  ¿..⌠.. ##..#◊  [..   #.. .  #######.###...  #...‡#.F  ##...@..kF....  #....#...⌠..⌠. }xj5  #.<....  ##.......?..$. }xj6 ! #◊...###..##..  ##....# #... . }xj6 L ....... ....  ##........⌠..‡   lightning spire (minion)}xj6 ]  .}xj9 0F}xj> ;k.}xje? ?F.}xj(@ :F.}xj9G .F   bullfrog (wandering)‡   lightning spire (minion)}xj-H /---3}xjkN F‡‡}xj`Q }xj  ##  ...# #P }xj4 .... ##  ¿..⌠.. ##..#◊  [..   #.. .  #######.###... }xjR) #...‡#.....F..  ##..@..kF..... }xj #....#...⌠..⌠.  #.<..... }xj˺ ##.......?..$.  #◊...###..##..  ##....# #... .}xj  ....... ....  ##........⌠.. }xj?G .}xjG.F}xj!;k.}xjl?F.}xj0distracted)}xj0A---4}xjD‡‡}xj}xj\  ##  ...# #P  .... ##  ¿..⌠.. ##..# }xj [..   #.. .  #######.###...  #...‡#.  ##.@..kF..F...  #....#...⌠..⌠.  #.<...........  ##.......?..$. }xj #◊...###..#..  ##....# #... .  ....... .... }xj ##........⌠..  .}xj /F.}xj59k.}xj?F.}xjV F.F5}xjFF‡‡}xj}xj' j  Casting: Forge Lightning Spire (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.}xjn  ##.... cupup the Grappler ...# #P.... Gnoll of Vehumet *****. .... ##.... Health: 111/111 ======================== ¿..⌠.. ##..# Magic: 19/27 ================-------- [.. #### AC: 13}xjwo Str: 14 #.. .  EV: 15Int: 24 #######.###...  SH: 0Dex: 13 #...‡#........  XL: 14 Next: 80% Place: Lair:3 }xjo ##.@*kF*F**...  Noise: ---------  Time: 18785.0 (0.0) #....#...⌠..⌠.  E) staff of cold }xjo g#.<...........  Throw: 41 darts (poison) ##.......?..$.  Spore  }xj

& }xj#}xj~§§§ℓ§§§}xj-2§§§}xjm.....}xjj, ally target)You destroy your boulder!}xj 5=1======8.0 (1}xjod‡#F§§}xj §§§§§‡}xjU% }xj%!_You hear a croak.}xj  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.}xj }xj"  ##.... cupup the Grappler ...# #P.... Gnoll of Vehumet *****. }xj{ .... ##.... Health: 111/111 ======================== ¿..⌠.. ##..# Magic: 11/27 =========--------------- [.. #### AC: 13Str: 14}xjͬ ` #.. .  EV: 15Int: 24 #######.###...  SH: 0Dex: 13 }xj #...‡#F§§§....  XL: 14 Next: 81% Place: Lair:3 ##.@*F*****...  Noise: ======---  Time: 18788.0 (0.0) #....#.§§§..⌠.  E) staff of cold }xjT g#.<...........  Throw: 41 darts (poison) ##.......?..$.  Spore  }xj #◊...###..##..  ##....# #... .  F   cane toad (inner flame, ally target) ....... ....  F   bullfrog }xj ##........⌠..  ‡   lightning spire (minion) ......... _You hear a croak.  }xj$ Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a cane toad (sparse dust, inner flame, ally target, 100% to hit)}xj& }xj .*F}xj  ##.... cupup the Grappler ...# #P.... Gnoll of Vehumet *****. .... ##.... Health: 111/111 ======================== }xja!¿..⌠.. ##..# Magic: 11/27 =========--------------- [.. #### AC: 13Str: 14 #.. .  EV: 15Int: 24 #######.###...  SH: 0Dex: 13}xj! #...‡#F§§§....  XL: 14 Next: 81% Place: Lair:3 }xj!##.@ζ●ℓ§§§....  Noise: ======---  Time: 18788.0 (0.0) #....#.§§§..⌠.  E) staff of cold }xj%"#.<...........  Throw: 41 darts (poison) ##.......?..$.  Spore  #◊...###..##..  }xjd"##....# #... .  F   cane toad (inner flame, ally target) ....... ....  F   bullfrog }xj"##........⌠..  ‡   lightning spire (minion) ......... Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (safe; 1% risk of failure)  }xj"Press: ? - help, Dir - move targetYou send a boulder barrelling forward! The cane toad stings your boulder.  Your boulder barrels into the cane toad.  Flame seeps out of the cane toad.}xj'...# ....  }xjC([.. #.. .  #######.###...  #...‡#F§§§.... }xj( ##.@ζ●F§§§....  #....#.§§§..⌠.  #.<...........  ##.......?..$. }xj( #◊...###..# ##....# #... . F ....... ....  ##.....}xj+)  ●   boulder (minion, rolling)}xj)a===---9.0 (1}xj8.3‡#F§§§●F§§§§§§F‡●}xj 0  }xj[0Aiming: Brom's Barrelling Boulder (safe; 1% risk of failure)  Press: ? - help, Dir - move target  You send a boulder barrelling forward! The cane toad stings your boulder.r boulder barrels into the cane toad.  Flame seeps out of _The cane toad is lightly wounde}xj  Casting: Brom's Barrelling Boulder (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.}xj} : }xj ;##.... cupup the Grappler ...# #P.... Gnoll of Vehumet *****. .... ##.... Health: 111/111 ======================== ¿..⌠.. ##..# Magic: 8/27=======----------------- }xjM b[.. #### AC: 13Str: 14 #.. .  EV: 15Int: 24 #######.###...  SH: 0Dex: 13 #...‡#F§§§....  XL: 14 Next: 81% Place: Lair:3 ##.@ζ●F§§§....  Noise: ===------  Time: 18789.0 (0.0) #....#.§§§..⌠.  E) staff of cold #.<...........  Throw: 41 darts (poison) ##.......?..$.  Spore  #◊...###..##..  ##....# #... .  F   cane toad (inner flame, ally target) ....... ....  F   bullfrog ##........⌠..  ‡   lightning spire (minion) }xj .........  ●   boulder (minion, rolling) _The cane toad is lightly wounded.  Casting: Brom's Barrelling Boulder (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a bullfrog (chance to affect: 93%)}xj3n ##.... cupup the Grappler }xjn[...# #P.... Gnoll of Vehumet *****. .... ##.... Health: 111/111 ======================== }xjn¿..⌠.. ##..# Magic: 8/27=======----------------- }xj?o[.. #### AC: 13Str: 14 }xjo#.. .EV: 15Int: 24 }xjo#######.###...SH: 0Dex: 13 }xjq#...‡#*§§§....XL: 14 Next: 81% Place: Lair:3 ##.@ζ●F§§§....Noise: ===------  Time: 18789.0 (0.0) #....#.§§§..⌠.E) staff of cold #.<...........Throw: 41 darts (poison) ##.......?..$.Spore  #◊...###..##.. ##....# #... .}xjrF   cane toad (inner flame, ally target) ....... ....F   bullfrog ##........⌠..‡   lightning spire (minion) .........●   boulder (minion, rolling) _The cane toad is lightly wounded.  }xjsCasting: Brom's Barrelling Boulder (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a bullfrog (chance to affect: 93%)}xjNF(inner flame)}xjζ●  Aim: a bullfrog (chance to affect: 93%)  The bullfrog is filled with an inner flame.  The bullfrog hits your boulder.  }xj?Your boulder is engulfed in blazing flames.  Your boulder barrels into the cane toad!  Flame seeps out of the cane toad.}xjζ●Flame seeps out of the cane toad.  The cane toad is moderately wounded.cane toad is engulfed in blazing flames.  }xj]KFlame seeps out of the cane toad. The cane toad stings your boulder.}xjؑ}xjF§§§ℓℓζ●F§§§§}xj[F   }xj3-90.0 (1}xjpF§§§F§§§FF}xjeb _The cane toad is severely wounded.}xj  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.}xjZ ##.... cupup the Grappler ...# #P.... Gnoll of Vehumet *****. }xjǕl.... ##.... Health: 111/111 ======================== ¿..⌠.. ##..# Magic: 4/27===--------------------- [.. #### AC: 13Str: 14 #.. .  EV: 15Int: 24}xj #######.###...  SH: 0Dex: 13 }xj[#...‡#F§§§....  XL: 14 Next: 81% Place: Lair:3 ##.@***●F**...  Noise: ==-------  Time: 18790.0 (0.0) #....#.§§§..⌠.  E) staff of cold }xjg#.<...........  Throw: 41 darts (poison) ##.......?..$.  Spore  }xj#◊...###..##..  ##....# #... .  F   cane toad (inner flame, ally target) ....... ....  F   bullfrog (inner flame) }xjDA##........⌠..  ‡   lightning spire (minion) .........  ●   boulder (minion, rolling)Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.}xjhXAiming: Brom's Barrelling Boulder (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a cane toad (flame, severely wounded, inner flame, ally target, 100% to  hit)}xjxv **●F}xj' ##.... cupup the Grappler }xjN...# #P.... Gnoll of Vehumet *****. .... ##.... Health: 111/111 ======================== ¿..⌠.. ##..# Magic: 4/27===--------------------- [.. #### AC: 13Str: 14 }xj#.. .  EV: 15Int: 24 #######.###...  SH: 0Dex: 13 #...‡#F§§§....  XL: 14 Next: 81% Place: Lair:3 ##.@ℓℓζ§●§....  Noise: ==-------  Time: 18790.0 (0.0) #....#.§§§..⌠.  E) staff of cold #.<...........  Throw: 41 darts (poison) ##.......?..$.  Spore  #◊...###..##..  ##....# #... .  F   cane toad (inner flame, ally target) ....... ....  F   bullfrog (inner flame) ##........⌠..  ‡ }xjs[30m  lightning spire (minion) .........  ●   boulder (minion, rolling)Aiming: Brom's Barrelling Boulder (safe; 1% risk of failure)  Press: ? - help, Dir - move targetYou send a boulder barrelling forward!  Your boulder is engulfed in blazing flames.  Your boulder barrels into the cane toad!  Flame seeps out of the cane toad.}xj5=Your boulder barrels into the cane toad!  Flame seeps out of the cane toad.  }xj1The cane toad is almost dead.  The cane toad is engulfed in blazing flames.  Vehumet accepts your kill.  Vehumet offers you knowledge of Ignite Poison.}xj̚/  --more--}xjl3§}xj|yD §}xjyThe cane toad explodes!The fiery explosion engulfs your boulder!!  Your boulder resists.}xjb}\...# }xj}....  [.. #.. . }xj} #######.###...  #...‡#F§###...  ##.@ℓℓζ§###...  #....#.§###.⌠.  #.<........... }xjM~ ##.......?..$. }xj~l #◊...###..#}xj~o ##....# #... . F   bullfrog (inner flame, ally target) ....... .... ‡   lightning spire (minion) ##.....}xj ●   boulder (minion, rolling) }xjGζ●}xj; §§§ℓ§§§§}xju§§§ You destroy your boulder!}xji3======1.0 (1}xjF§§§§ζ●ℓ§§§§§§§}xj9F●}xj- _You hear an angry hiss.}xjQ §§§§§§§§}xj §§§§§§§}xj/  }xj90 8_Unknown command.}xj Gζ●}xj M.F}xj §§§§§§§F}xj \●The bullfrog hits your boulder but does no damage.}xj J **}xj *** Your lightning spire shoots out a bolt of lightning at the bullfrog!The bolt of electricity hits the bullfrog.}xj ℓ●Flame seeps out of the bullfrog.}xj9 §ℓF.●§§§}xj .§§§§...}xjB \===---2}xj :‡#.§§§ℓF.●§§§§§§§‡●}xj  }xj ;_Your boulder is engulfed in blazing flames.}xj7 ##. ...# #P.}xjؒ .... ##. ¿..⌠.. ##..#◊}xj7 [.. # }xj^#.. .  }xjw#######.###...  }xj{#...‡#.§§§§...  }xj##..@F.●§§§...  }xjt#....#.§§§§.⌠.  }xjɕx#.<...........  }xj1##.......?..$. }xjP #◊...###..##}xjۖ2.. }xj.##....# #... .  }xjx....... ....  }xjU##........⌠.. }xj1§●}xjh}xj' }xj}r§●Your boulder is engulfed in blazing flames.  }xj$The bullfrog is engulfed in blazing flames.  Flame seeps out of the bullfrog. The bullfrog misses you.}xj}xj§§§§§●§§§§}xjq ●  }xj3-----}xj3}xj}xjH‡#.§§§F.§§§§}xj9F‡}xj }xj3_Your boulder is engulfed in blazing flames.}xj.M  You closely miss the bullfrog.}xj4: ζ}xj5The bullfrog is severely wounded.The bullfrog is engulfed in blazing flames.}xj?@######}xj?@###‡   lightning spire (minion)}xj@●   boulder (minion, rolling)  }xj@Vehumet accepts your kill.  The bullfrog explodes!  }xjA_The fiery explosion engulfs your lightning spire.  Your lightning spire resists.  }xj[A+Your lightning spire is lightly damaged.}xj §●The fiery explosion engulfs you! You resist.}xjʟ ‡#§§§§§@§§§§§}xjG§#§§§Your boulder is engulfed in blazing flames.}xj98/111 ---========7 (0.7}xj->‡#§§§§§§§§§§§§‡}xj- _You hear an angry hiss.}xj` U ...# #P }xj%a  .... ## ¿..⌠.. ##..#  [.. #### #.. .  #######.###... }xjwa  #...‡#§§§§§...  ##..§§§§§§●... }xjb  #..@§#§§§§§.⌠.  #.<...........  ##.......?..$.  #◊...###..##..  ##....# #.. . }xjb g ....... ... ##........⌠..  .........   .}xj_r & }xjr e§Your boulder is engulfed in blazing flames.}xj . §ξ§§§§§§ξ§...⌠.  Your boulder crumbles as it rolls away.}xjS L-------4.7 (1.0}xj{ ‡#§ξ§§§§§§§‡}xjy I _Your lightning spire is engulfed in blazing flames.}xj. ##¿..⌠.. ##..# [.. ####.. . #######.###..}xj#...‡#§ξ§§§#..§§§§ξ§§...§#...⌠..⌠<@.........#.......?..$◊...###..##.##....# #...  ....... ....##........⌠ ........}xj_...}xj§ξ§.ξ§§§.ξ§§§}xj9---6=-------5}xj$§ξ§.ξ§§§.ξ§§}xj&}xj  .... ##. ¿..⌠.. ##..#◊ [.. # #.. .  #.###...  #...‡#§ξ§.ξ...  ##..§§§.ξ§§...  #...§#...⌠..⌠.  #.<.@.........  ##.......?..$.  #◊...###..##..  }xj" ##....# #... .  ....... .... ##........⌠..  ......... #... }xj .§§§..ζ§ 6}xj m‡§§‡}xj I _Your lightning spire is engulfed in blazing flames.}xj3}xj9}xj}xj}xj +100/111}xjY }xjm }xjX  Your lightning spire is engulfed in blazing flames.}xj5 .... ##.. ¿..⌠.. ##..#◊## [.. . ## #.. ..  #######.###...  #...‡#§.§.ζ...  ##..§...ζξ§...  #...§#...⌠..⌠.  #.<...@.......  ##.......?..$.  #◊...###..##..  ##....# #.....  #....... ..... ##........⌠...  ......... ..#[1}xj 86;3H #......... .##§....ℓξ§78.7 (2 _‡#§ξ§‡}xj7}xj 8}xj;@}xj8K}xjS  Found a stone staircase leading down.  Your lightning spire is engulfed in blazing flames.}xj$\ ¿..⌠.. ##..#◊##   }xj\R[.. ... ######   ##.. ....  #######.###...⌠ #...‡#§.§.ζ. }xj\~##......ℓξ§. #...§#...⌠..⌠.> }xjt]#.<........... ##.....@.?..$ #◊...###..##..⌠ ##....# #.....  #....... ...... ##........⌠...# ............##}xj] #... .##  ## }xj˄F0ξ.ξ.ℓζ§§F   cane toad (wandering)‡   lightning spire (minion)=9.7 (1‡#ξ‡ _You encounter a cane toad.}xj ¿..⌠.. ##..#◊##.# }xj[......##. ##.. ....# #######.###...⌠. }xj\#...‡#ξ.ξ.ℓ. ##......ℓζ§. #...§#...⌠..⌠.>. }xj#.<...........F. ##.?..$. }xje1#◊...###..##..⌠. ##....###..... . #.}xj ......  ##..⌠...# .}xj....##  #....##  ..## }xj.-.F}xj}xjRξ.§}xj?, ally target)}xj717}xj92=800}xjJ‡#ξ.ξ‡}xj_ I _Your lightning spire is engulfed in blazing flames.}xjY<   ¿..⌠.. ##..#◊##.   [......#   ##.. .....  }xj< D #######.###...⌠.   #...‡#ξ.ξ.ℓ.....   ##.......ζ§.....   #...§#...⌠..⌠.>.   #.<.............  }xjt=  ##.?..$.F.   #◊...###..##..⌠.   ##....###..... .   #. ...... }xj= 3  ##..⌠...#   .....##   #....##  }xj"> ] ..##  }xjN 1§}xjP D.F}xjR 2@}xjCT e  Your lightning spire fades away.}xj8Y 9 ¿}xjY §#ξ.ξ§§@   Rupert (wandering)F   cane toad (wandering)You encounter Rupert the Wild. He is wielding a +6 great sword of protection.}xj_ /  --more--}xj:§#ζ.ζ..ℓξ}xj!<! }xj<1 _}xj0V§ξ§}xj}xj3}  ¿..⌠.. ##..#◊##   @......   ##.. .....  }xjZ #######.###...⌠.   #...§#ζ.ζ.......   ##.......ℓξ.....   #...§#...⌠..⌠.>.   #.<.............   ##....@..?..$...   #◊...###..##..F.  }xjy. ##....###..... .   #....... ......   ##.⌠...#   ....##   #..## }xjJ ..##  }xjfE[@}xjZo.ξ§}xj"%2}xjCCξ§}xj}xj6  .... ##...... ¿..⌠.. ##..#◊  [......####### }xj ##@. .....  #######.###...⌠.  #....#ζ.ζ.......  ##.......ℓξ.....  #...§#...⌠..⌠.>.  #.<..@..........  ##.......?..$...  #◊...###..##..F. }xjU ##....###.  #....... ...... ##........⌠...#  ......## #...........## ..##}xjfQ.@}xj®}ℓ.ℓ.ζ§}xjjS2=3}xj:§}xj}xj?!v  .... ## }xj# ¿..⌠.. ##..#◊  [......  ##.. .....  #######@###...⌠.  #....#ℓ.ℓ.......  ##........ζ.....  #...§#...⌠..⌠.>. }xj4$ #.<.@...........  ##.......?..$...  #◊...###..##..F.  ##....###..... .  #....... .....  ##........⌠...#  ...........}xj$.##  #...........##   ..##}xjI, .@You hear the slow rumble of a very distant avalanche of rocks.}xj23:ξ}xj3A=4}xj.8}xj:q _Rupert says, "Strength rules this world!"}xj* v  .... ## }xj]+  ¿..⌠.. ##..#  [......  ##.. .....  #.###...⌠. }xj+ # #....#@.ℓ.......  ##........ζ..... }xj+ D #...ξ#...⌠..⌠.>.  #.<@............ }xj@,  ##.......?..$... }xj, r #◊...###..##..F. }xj,  ##....###..... . }xj- ` #....... ..}xj`- ^....  ##........⌠...#}xj- I  ............##}xj-  }xj3.  #.....##   ..##}xj1 Sℓ@}xj8 b....ℓξ}xj9 3=8=5}xj= :ξ}xj;?  }xj? 5_Rupert is engulfed in blazing flames.}xjQ:  .... ##  ¿..⌠.. ##..  [...... }xj_ ##.. .....  #######.###...⌠.  #....#.......... }xj ##...@....ℓ.....  #...ξ#...⌠..⌠.>.  #..}xj.  ##.......?..$...  #◊...###..##..F.  ##....###..... .}xj\  #....... ......  ##........⌠...#  .....##   #...##   ..##}xjc,e @.....}xj,ζ@(berserk)Rupert roars madly and goes into a rage!}xjB/%6}xj\5c _Rupert goes berserk!}xj7 }xj7S_There is a stone staircase leading up here.}xj 2.@ζ@7}xj1 B =}xjs J2 _Rupert is engulfed in blazing flames.}xji  }xj l## ###+###.#### }xj u.## #### ###..........# ..# ####..####............### #.###.......###...........#.# }xj_ o....+.......◊#.+...........## }xj #####.......+...[.........## # #........###..........# }xj ]# #P##.◊'### #..........# # ###.÷...# #@.........# }xjP W #.#÷..◊# }xj ....#  ####...#### ###.#.##.### }xj ###.#...## ####...# }xj #.#.##.#.## #### ###..## '.##......# #◊P###.##'#### }xj #.........# #P...........## ####......####........>.... # ##......##P#◊...........##}xj }xjM 449.2 (2.5}xjwR }xjgS ! _You climb upwards.}xj!U c _There is a stone staircase leading down here.}xj%}xj((Put on or remove which piece of jewellery? Jewellery (go to first with "=) }xj}(V f - a +6 ring of intelligence (worn)  t - an amulet of dissipation (worn)  G - a ring of wizardry (worn)  a - the ring of Efumio {Will+ AC+4 Stlth+}e - a ring of willpower  h - a +6 ring of intelligence  k - a ring of protection from cold  }xj(w - a ring of positive energy  x - an amulet of wildshape  C - a ring of protection from cold Talismans (go to first with %)  p - the spore talisman of Bad Feelings (worn) {rC+ Int+5}b - a quill talisman  c - a scarab talisman  Q - a rimehorn talisman}xj)M[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip }xj[}xj2 }xj#####+###.####cupup the Grappler .## #### ###..........#Gnoll of Vehumet *****. ..# ####..####............###Health: 104/111 ======================-- }xj\i#.###.......###...........#.#Magic: 8/27=======----------------- ....+.......◊#.+...........##AC: 13Str: 14 }xj#####.......+...[.........##EV: 15Int: 24 # #........###..........#SH: 0Dex: 13 # #P##.◊'### #..........#}xjhXL: 14 Next: 83% Place: Lair:2 # ###.÷...# #@.........#Noise: ---------  Time: 18809.2 (0.0)#.#÷..◊# #..........#E) staff of cold}xj####...#### ###.#.##.###Throw: 41 darts (poison) ###.#...######...#Spore #.#.##.#.## #### ###..## '.##......# #◊P###.##'#### #.........# #P...........## ####......####........>....# # ##......##P#◊...........##Rupert roars madly and goes into a rage! }xj"2_Rupert goes berserk! _There is a stone staircase leading up here. _Rupert is engulfed in blazing flames. _You climb upwards. _There is a stone staircase leading down here.}xjP  Okay, then.}xj}xjM}xj. _}xjy}xj{cupup the Grappler (Gnoll Shapeshifter) Turns: 18971, Time: 01:45:14 Health: 104/111 AC: 13 Str: 14 XL: 14 Next: 83% Magic: 8/27}xj|EV: 15 Int: 24 God: Vehumet [*****.] Gold: 1282}xjY|SH:  0 Dex: 13 Spells: 8/32 levels left }xj|rFire + . . (50%) E - staff of cold rCold + + . (33%) j - melded orb {Pyromania} }xj}rNeg . . . (100%) m - +2 leather armour {rF+} rPois .}xjk}(100%) I - +2 hat {SInv} rElec .}xj}(100%) F - +2 cloak {Stlth+} rCorr .}xj~c(100%) g - +0 pair of gloves {Stlth+} SInv + M - melded +2 pair of boots Will +....t - amulet of dissipation Stlth ++++++f - +6 ring of intelligence HPRegen 0.38/turn}xj7G - ring of wizardry MPRegen 0.20/turnp - spore talisman of Bad Feelings {rC+ Int+5} %: wizardry (x1) @: spore-form A: weakening spores, sporulate, fangs 1, treasure sense, distributed training}xjj= }xjE #####+###.####cupup the Grappler .## #### ###..........#Gnoll of Vehumet *****. ..# ####..####............###}xjBF Health: 104/111 ======================-- #.###.......###...........#.#Magic: 8/27=======----------------- ....+.......◊#.+...........##AC: 13}xjF Str: 14 #####.......+...[.........##EV: 15Int: 24 # #........###..........#SH: 0Dex: 13 # #P##.◊'### #..........#}xjF hXL: 14 Next: 83% Place: Lair:2 # ###.÷...# #@.........#Noise: ---------  Time: 18809.2 (0.0)#.#÷..◊# #..........#E) staff of cold}xj+G )####...#### ###.#.##.###Throw: 41 darts (poison) ###.#...######...#}xjvG `Spore #.#.##.#.## #### ###..## '.##......# #◊P###.##'#### #.........# #P...........## ####......####........>....# }xjG # ##......##P#◊...........## _Rupert goes berserk! _There is a stone staircase leading up here. _Rupert is engulfed in blazing flames. _You climb upwards. _There is a stone staircase leading down here. _Okay, then.}xj(H }xjtH }xj*L }xj1M }xj= }xj+ Put on or remove which piece of jewellery? Jewellery (go to first with "=) }xj - f - a +6 ring of intelligence (worn)  t - an amulet of dissipation (worn)  G - a ring of wizardry (worn)  a - the ring of Efumio {Will+ AC+4 Stlth+}e - a ring of willpower  h - a +6 ring of intelligence  }xj k - a ring of protection from cold  w - a ring of positive energy  x - an amulet of wildshape  C - a ring of protection from cold Talismans (go to first with %)  p - the spore talisman of Bad Feelings (worn) {rC+ Int+5}b - a quill talisman  c - a scarab talisman  Q - a rimehorn talisman[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip }xj }xj9 }xj +#####+###.####cupup the Grappler .## #### ###..........#Gnoll of Vehumet *****. ..# ####..####............###Health: 104/111 ======================-- #.###.......###...........#.#Magic: 8/27=======----------------- ....+.......◊#.+...........##}xj AC: 13Str: 14 #####.......+...[.........##EV: 15Int: 24 # #........###..........#SH: 0Dex: 13 }xj # #P##.◊'### #..........#XL: 14 Next: 83% Place: Lair:2 # ###.÷...# #@.........#Noise: ---------  Time: 18809.2 (0.0)#.#÷..◊# #..........#E) staff of cold}xj6 S####...#### ###.#.##.###Throw: 41 darts (poison) ###.#...######...#Spore #.#.##.#.## #### ###..## '.##......# #◊P###.##'#### #.........# #P...........## }xj ####......####........>....# # ##......##P#◊...........## _Rupert goes berserk! _There is a stone staircase leading up here. _Rupert is engulfed in blazing flames. _You climb upwards. _There is a stone staircase leading down here. _Okay, then.}xj  X  To do this, you must remove one of the following items:}xjb !(? for menu, Esc to cancel)< or f - a +6 ring of intelligence; > or G - a ring of wizardry}xj F  You remove your ring of wizardry.}xju 3710.2 (1}xj }xj G _a - the ring of Efumio (worn) {Will+ AC+4 Stlth+}}xj0  }xjѦ^Casting: Brom's Barrelling Boulder (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.}xj!}xjS# Your spells (cast)TypeFailure Level a - Inner FlameHexes/Fire1%3  b - Forge Lightning Spire}xj#Air/Forgecraft2%4  c - Yara's Violent Unravelling Hexes/Alchemy 1% 5  d + Brom's Barrelling Boulder Conjuration/Earth 1% 4 u - BlinkTranslocation1%2  x - Plasma BeamFire/Air}xjF$i10% 6 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit}xjE}xjQ}xj/iz#####+###.####cupup the Grappler }xji.## #### ###..........#}xjiGnoll of Vehumet *****. ..# ####..####............###}xjQjuHealth: 104/111 ======================-- }xjj8#.###.......###...........#.#}xjjMagic: 8/27=======----------------- }xjk....+.......◊#.+...........##AC: 17Str: 14 }xjk#####.......+...[.........##EV: 15}xj:lInt: 24 # #........###..........#}xjlYSH: 0Dex: 13 }xj m# #P##.◊'### #..........#}xjemXL: 14 Next: 83% Place: Lair:2 }xjm# ###.÷...# #@.........#}xjnNoise: ---------  Time: 18810.2 (0.0)#.#÷..◊# #..........#}xjgn:E) staff of cold}xjn####...#### ###.#.##.###}xjobThrow: 41 darts (poison) ###.#...##}xjioX####...#Spore }xjo#.#.##.#.## #### ###..## }xjp'.##......# #◊P###.##'#### #.........# #P...........## }xjip6####......####........>....# }xjpE# ##......##P#◊...........##}xj$q(? for menu, Esc to cancel)}xjzq< or f - a +6 ring of intelligence; > or G - a ring of wizardry  You remove your ring of wizardry. }xjq9_a - the ring of Efumio (worn) {Will+ AC+4 Stlth+}  }xjjrHCasting: Brom's Barrelling Boulder (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.}xjr}xj>s}xjz#####+###.####cupup the Grappler }xj.## #### ###..........#Gnoll of Vehumet *****. }xj..# ####..####............###Health: 104/111 ======================-- }xj}#.###.......###...........#.#Magic: 8/27}xj^C=======----------------- }xjɌ}....+.......◊#.+...........##AC: 17}xj7Str: 14 #####.......+...[.........##EV: 15}xjInt: 24 # #........###..........#}xj-SH: 0Dex: 13 # #P##.◊'### #..........#}xj/XL: 14 Next: 83% Place: Lair:2 # ###.÷...# #@.........#}xjENoise: ---------  Time: 18810.2 (0.0)}xj#.#÷..◊# #..........#E) staff of cold}xj####...#### ###.#.##.###}xj[bThrow: 41 darts (poison) ###.#...##}xjːX####...#Spore }xj#.#.##.#.## #### ###..## '.##......# #◊P###.##'#### #.........# #P...........## ####......####........>....# # ##......##P#◊...........##(? for menu, Esc to cancel)< or f - a +6 ring of intelligence; > or G - a ring of wizardry  You remove your ring of wizardry. }xj`9_a - the ring of Efumio (worn) {Will+ AC+4 Stlth+}  }xj“HCasting: Brom's Barrelling Boulder (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.}xj;}xjĨ%  }xj!+Okay, then.}xj}xj[}xj. _}xjT }xjs A stone staircase leading down (Lair:2)(Press ? for help)##.......##....###...##P######## #P.##'.##.......##..◊## ##..########.#.##}xj* ####.+### ####◊[.# ##.....######.....##...# ###..##..#####.###.◊..#P######+###.#######.# ##...........##.......#....## #### ###..........##..# #◊...........#.....##..#....# ####..####............####P.# ##...........#..#...#.....#.###.......###...........#.###.### #...........##.#...#P.P#.....+.......◊#.+...........###...# #...[..).......#.◊.#.....#####.......+...[.........###..## ##................#..##.### #........###..........##.## #............##.......#...# #P##.◊'### #..........###..# ##...........##.#P#...##### ###.÷...# #@.........##◊:.# #.◊+....#.#.######..#####.#÷..◊# #..........###.## ###.......### ##...◊# ####...#### ###.#.##.#####..# ###...###.## #####....#####.#...######...##..P# ##..........# #..........#.#.##.#.##[}xj g39;49m #### ###..###...# #...........# #..........'.##......# #◊P###.##'######..# #...........####..........#.........# #P...........###..## #...........##............####......####........>....###..# ##...........#.#..........# ##......##P#◊...........###.## #................÷.......# #...........'............###.# #..........##.#..........# ##......###P#............##..## ##...........##...........# #.##..### ###...........##}xjO@>}xj  #..# ##.##.##...#.# #..# #...#######.## ####...# ##### ##.## #######..#### #### ##.## #..◊.+#####.##}xjx ,####..# ######.## #.#####.......# ####...########.#.#.#.#.#◊+### ####...#.P.......# #.##'.#.##.P##.......#### ## #####...............#####.......#.#######.........###.......◊#.#####......◊.....##..#.......◊## ##......+....##.##........#.#.P.....###..### ##......^.......####......######.......# #..# #.#.......####...◊##PP...# }xjY ##### ##..# ###.#.##.P# ##..###..### ##.####'#..# #...# ######### #.<#####.## ### #####..#### ##..#######P.◊###.### #...## #####..######.###.[.......# ###.#### ##.#.#..##.## ####..........##.........## ###+.#◊####.......#...##### #####.#..........###...........#####..#..[.##.####................##}xj ##.........###.#....)...#......#.#...####..#..#.#.............##.............'.....#..#...◊.##◊######.........P..◊#.:#P.P....##### ....##.........'.###...##....+...###...#.'..P#.# #.#}xj #.........##.#########.#.........<..##.#### ##>..######P#..####.# ##.##.##...######## ###.##.◊.## ###### ### ###################}xjR}xj^#####+###.####cupup the Grappler .## #### ###..........#Gnoll of Vehumet *****. ..# ####..####............###}xjHealth: 104/111 ======================-- #.###.......###...........#.#Magic: 8/27=======----------------- ....+.......◊#.+...........##AC: 17Str: 14 #####.......+...[.........##EV: 15Int: 24 # #........###..........#}xjo SH: 0Dex: 13 # #P##.◊'### #..........#XL: 14 Next: 83% Place: Lair:2 # ###.÷...# #@.........#Noise: ---------  Time: 18810.2 (0.0)#.#÷..◊# #..........#E) staff of cold####...#### ###.#.##.###}xj Throw: 41 darts (poison) ###.#...######...#Spore #.#.##.#.## #### ###..## '.##......# #◊P###.##'#### }xj&! #.........# #P...........## ####......####........>....# # ##......##P#◊...........## _a - the ring of Efumio (worn) {Will+ AC+4 Stlth+}  Casting: Brom's Barrelling Boulder (mildly dangerous; 1% risk of failure)  }xj!Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Press: ? - help, v - describe, . - travelA stone staircase leading down.}xj!}xj#}xjQ+}xj-}xjx-. 5}xj+/i9= _}xj"2}xjp3}xj3}xj5}xj8}xj9}xj:}xj;}xj>}xj?}xj?%6}xjA}xjD}xjF}xjuF9=}xjG}xjXJ}xjK}xjCLk7=10/27}xjM}xjP}xj'Q}xjQ}xjR}xj{U8There is an open door here.}xjV}xjVW _}xjJX}xjZ}xj[}xjW\U8=}xj`]}xj_}xja}xjta}xjOb}xjd}xje}xjSfS1=}xj[g}xji}xjj}xj7k%9}xjCl}xj]n}xjo}xj p}xjp}xjr}xjAt}xjt&10}xjju}xjGw}xjjx}xjx#=}xjy}xjy}xj{}xj~}xjc~L2=}xj}xj}xjÄ}xjaK1=}xjц}xj&) _HP restored.}xj}xj}xj}xj}xj_}xj}xjZ}xj}xjm}xj9=}xj}xjH}xjQ}xj5=3}xj^0=}xj}xjD}xj1}xj}xjN}xj}xj9,}xj>}xj:}xjj}xjǷ}xj}xj}xjûO=}xj}xjѾ}xj}xjNN14=}xjc}xjb}xj+}xj}xjQ}xj}xj:}xj}xj}xjQ}xj}xj}xj}xj]}xj}xj 9=}xj}xjm}xj}xj\M5=}xjH}xj}xj}xjS}xj}xj(}xj;}xj}xj}xj}xj}xj(}xj}xj}xj}xj69=}xj}xj ##.....#.##.#   ####..........##   #####.#..........##  ###................##  .#..#.#.............#  ....#####..........##  ##### #..........#  .# #..........#  ## ##......@..#  45.2 (35.0) ###.##.◊.##   ########                  }xj}xjc _There is a stone staircase leading down here.}xj}xj}xj3}xj}xjqg6=6.2 (1.0) _}xj;}xjoH= _HP restored. _There is a stone staircase leading down here.  You climb downwards.  You feel an oppressive heat about you. }xjH There is an entrance to a volcano on this level. Hurry and find it before the  entrance collapses!}xjh/  --more--}xj[ %3}xj  ...   #..   ###..#   }xjb f..+.####  ......$#  ##......#  #.......## }xj  #@......#  #......##  #......◊# ....##.## +.... #}xjF #.....###......... }xjU ,7.7 (2.5}xjˁ }xj n _Level annotation: RupertFound 13 gold pieces.}xj  }xj S_There is a stone staircase leading up here.}xj}xj }xj_"}xj%}xj0}xj2$ _}xj3}xjr6}xjF@}xjwA}xj?E.. .. .#.# }xjEU #... #.. ###..# #..+.#### #......$# ##..@...# #.......## }xj!F##<......# #......## #......◊#....##.##.+.... #####.....}xjF/###....}xj..}xjq..# ##..# #..#.#....# ##......##P#◊.## }xjF#.## ......÷.# #.....'..# ##.# #.##...# ##......###P#...#}xj #..## ##..##...........# #.##..### ###. ##..# #.####.####..'.# ####..# #...#.####... #}xjb##.##.##...#.# #..# #...#######.## ####...# #### ##.#####..#### #### ##.## #..◊.+ ###.######..# }xj#.## #.#####.......# #########.#.#.## ##.#.#◊+### ####...#.P.......# #.##'.#.##.P##.......#### #.........## #####...............##}xj=###.#.###..........####...###.......◊#.###.◊........##..#.◊## ##......+....##..#.#..........P.....###..### ##......^...####......######...## #..# #.#...◊#}xj##PP...# #...##### ##..# ###.#.##.P##...##..### ##.####'#..# #...# ######### #<###}xjh#.## ### #####..#### ##..#  ###.......###P.◊###.### #...## ##### .....#.##.#}xj)#.[.......# ###.#### ##.#.#..##.######..........##}xj}xj0##.....#.##.#  cupup the Grappler####..........##  Gnoll of Vehumet *****.#####.#..........##}xj  Health: 111/111 ======================== ###................##  Magic: 18/27 ================-------- .#..#.#.............#  AC: 17Str: 14 ....#####..........##  EV: 15}xj<Int: 24 ##### #..........#  SH: 0Dex: 13 .##..........#}xjqQ  XL: 14 Next: 83% Place: Lair:2 ####......@..#  Noise: ---------  Time: 18858.2 (0.0)###.##.◊.##  E) staff of cold}xj########  Throw: 41 darts (poison)  Spore Mark           _You start resting. }xj__You hear the rumble of an avalanche of rocks nearby. _You climb upwards. _There is a stone staircase leading down here.  Press: ? - help, v - describe, . - travelA stone staircase leading down.}xj }xj}xj}xj}xjW _9}xj:B}xj\}xju}xj}xjT}xj}xj}xjb}xj}xj}xj}xj[}xjN20=}xj}xj _The sentinel's mark upon you fades away.=1=}xjE}xj$}xjK}xj}xj}xj}xj.}xj}xj}xj}xj }xjR"}xj"9=}xj#}xj%}xj&}xj\'#2}xj'(=}xjz(}xjd*}xj+}xj,}xj,}xj/}xj/}xjO0}xj?1}xj_3}xj5,}xj96}xj 8}xj9}xj:}xj;2=}xjK<}xj=}xjN@a3=}xjA}xjo}xj}xj}xj}xjx}xj}xj/}xj }xj}xj }xj_ }xj: }xj14 ##.◊'### #..........#  #.÷...# #>.........#  }xjm.#÷..◊# #.......... ...#### ###.#.##.### ..## ####...#  .}xj#.## #### ###..##  ....# #◊P###.##'#### ....# #P.## ....####..}xj@..# 84.2 (26.0) ....##P#◊...........## }xj........'............# ....###P#............# ..### ###...........## }xj"..# #...#.####...# .## ####...# ##### +#### ###.## ....# ####...###### }xj}xj}xj[ _There is a stone staircase leading down here.}xjC}xjJ}xj}xj}xjS=5.2 (1.0) _}xj}xj The sentinel's mark upon you fades away.There is a stone staircase leading down here.  downwards.  You feel an oppressive heat about you. }xjB There is an entrance to a volcano on this level. Hurry and find it before the  entrance collapses!}xj /  --more--}xjWV %3}xjH`  ..   .#   }xj` }##.# ¿ ~Y>Q~.. #..## ~#.#~.. ###... ~~~~~.. ..## #◊... ..~~~~F ..+.# #...#### ....... ...<.###..##.#######....... }xj@b ....#.....@†..##....(...... ...†.†......◊.(...... ...##............####...... #...........### ..... ##.............. #.........## ... ##.........#  ..  ...# #P.........# .  .... ##.........#}xj Z4=6.7 (2.5}xj }xjT Q _Level annotation: Rupert}xj a _There is a stone staircase leading up here.}xjڼ .# ##.# ¿ ~Y>Q~..#..# ~#.#~.. ###... ~~~~~.. ..## #◊... ..~~~~F }xjk ..+.# #...####....... ...<.###..##.#######. ....#.....<†..##....( .........†.@......◊.(...... }xj˽ 4...##............####......  #...........### ..... ##..........#  .........## ...}xj* F##.........# .....# #P.........# ..... ##.........#  ¿..⌠.. ##..#◊##.##}xj+ }xjL 37.7 (1.0 _}xj }xj  }xjI o_You see here a bullfrog corpse.}xjO}xjO}xjQ}xjef _}xjg}xjo}xj\p}xjq}xjvf.# ##.# ¿ ~Y>Q~.. #..## ~#.#~.. ###... }xjAw,~~~~~.. ..## #◊... ..~~~~F ..+.# #...#### ....... ...<.###..##.#######....... }xjw....#.....<†..##....(...... ..†.†.@....◊.(...... 9.7 (2...##......####...... #...........### ..... }xjwK##..........# .... #.##.  ...# #P.  }xjAx^.... ##. }xjx}xjA|}xj}}xjM}xj;P3}xjNT}xj_}xjah5==}xjb}xjd}xjl}xjoi  You encounter an elephant.}xjte.# ##.# ¿ ~Y>Q~.. #..## ~#.#~.. ###... }xjMu~~~~~..  ..## #◊... ..~~~~F  ..+.# #...#### .......  ...<.###..##.#######.......  }xjuJ....#.....<†..##....(......  ..†.†...@..◊.(.Y....  ...##......####...... }xj-v*#...........### ..... ##..........# .... #.........####.........# .. }xjvkY   elephant (trample, wandering) ..# #P.........# ... ##..# }xjm},90.7 (1}xj~11.7 (2 _}xj}xj}xj   }xj) ^Casting: Brom's Barrelling Boulder (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.}xj 1Y.}xjW 0Y}xj ; ‡}xjl YYY 2 elephants (trample, 1 ally target)‡   lightning spire (minion)}xj 4An electric hum fills the air.}xjn e1----===2.7 (1}xj F‡‡}xjé  }xj< T_You encounter an elephant.}xj?bj  Casting: Forge Lightning Spire (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.}xjjr  .# cupup the Grappler ##.# ¿ ~Y>Q~..  Gnoll of Vehumet *****. #..## ~#.#~..  Health: 111/111 ======================== }xjBs x###... ~~~~~..  Magic: 18/27 ================--------  ..## #◊... ..~~~~F  AC: 17Str: 14  ..+.# #...#### .......  EV: 15Int: 24  ...<.###..##.#######.......  SH: 0Dex: 13  ....#.....<†..##‡...(......  XL: 14 Next: 83% Place: Lair:3 }xjs  .........†.†...@..◊.(Y.....  Noise: ===------  Time: 18892.7 (0.0)  ...##............####Y.....  E) staff of cold  #...........### .....  Throw: 41 darts (poison)  ##..........# ....  Spore  }xjpt #.........## ...  ##.........# ..  YY 2 elephants (trample, 1 ally target) ..# #P.........# .  ‡   lightning spire (minion) ... ##.........# ⌠.. ##..#◊##.## _You encounter an elephant.}xjt Casting: Forge Lightning Spire (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target}xju FAim: an elephant (chance to affect: 71%)}xj oYYally target, chance to affect: 71%)}xjG .#cupup the Grappler##.#¿ ~Y>Q~..Gnoll of Vehumet *****.#..##~#.#~..Health: 111/111 ========================###...~~~~~..Magic: 18/27 ================--------..## #◊.....~~~~FAC: 17Str: 14  ..+.# #...####.......EV: 15Int: 24  ...<.###..##.#######.......SH: 0Dex: 13  ....#.....<†..##‡...(......XL: 14 Next: 83% Place: Lair:3  .........†.†...@..◊.(*.....Noise: ===------  Time: 18892.7 (0.0)  ...##............####Y.....}xj E) staff of cold#...........### .....Throw: 41 darts (poison)##..........#....Spore #.........##...##.........#..YY 2 elephants (trample, 1 ally target) ..# #P.........#.‡   lightning spire (minion) ... ##.........# ⌠.. ##..#◊##.## _You encounter an elephant.Casting: Forge Lightning Spire (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an elephant (ally target, chance to affect: 71%)}xjk #Y}xjl Cinner flame, …)}xj! ;Y.}xj+ 1Y.}xj#}xj}$2-3.7 (1}xj:BYY}xj<I _The elephant is filled with an intense inner flame!}xj4  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.}xj~ .# cupup the Grappler ##.# ¿ ~Y>Q~..  Gnoll of Vehumet *****. #..## ~#.#~..  Health: 111/111 ======================== ###... ~~~~~..  Magic: 15/27 =============----------- }xj ..## #◊... ..~~~~F  AC: 17Str: 14  ..+.# #...#### .......  EV: 15Int: 24  ...<.###..##.#######.......  SH: 0Dex: 13 }xjb ....#.....<†..##‡...(......  XL: 14 Next: 83% Place: Lair:3  .........†.†...@..◊.YY.....  Noise: ==-------  Time: 18893.7 (0.0)  ...##............####......  E) staff of cold  #...........### .....  Throw: 41 darts (poison)  ##..........# ....  Spore  #.........## ...  ##.........# ..  YY 2 elephants (trample, 1 inner flame, …)..# #P.........# .  ‡   lightning spire (minion) ... ##.........# }xj 2⌠.. ##..#◊##.## _The elephant is filled with an intense inner flame!  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an elephant (chance to affect: 71%)}xj p.#cupup the Grappler}xj_##.#¿ ~Y>Q~..Gnoll of Vehumet *****.#..##~#.#~..Health: 111/111 ========================###...~~~~~..}xje Magic: 15/27 =============-----------..## #◊.....~~~~FAC: 17Str: 14  ..+.# #...####.......EV: 15Int: 24  ...<.###..##.#######.......SH: 0Dex: 13  }xj ....#.....<†..##‡...(......XL: 14 Next: 83% Place: Lair:3  .........†.†...@..◊.Y*.....Noise: ==-------  Time: 18893.7 (0.0)  }xj>!s...##............####......E) staff of cold#...........### .....Throw: 41 darts (poison)}xj!5##..........#....Spore #.........##...##.........#..}xj!YY 2 elephants (trample, 1 inner flame, …)..# #P.........#.‡   lightning spire (minion) ... ##.........# ⌠.. ##..#◊##.## }xj`" _The elephant is filled with an intense inner flame!  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an elephant (chance to affect: 71%)}xjQYinner flame, 1}xj3 oY.Y(YY  Casting: Inner Flame (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: an elephant (chance to affect: 71%)  The elephant is filled with an intense inner flame!******YAim: an elephant (chance to affect: 71%}xj5 A)  The elephant is filled with an intense inner flame!  Your lightning spire shoots out a bolt of lightning at the elephant!The bolt of electricity hits the elephant!  Flame seeps out of the elephant.bolt of electricity hits the elephant!}xjt e..YY..}xj 2=4.7 (1}xj X‡..YYY}xj *‡}xjq 6 _Flame seeps out of the elephant.}xjt.#cupup the Grappler##.#¿ ~Y>Q~..Gnoll of Vehumet *****.}xj m#..##~#.#~..Health: 111/111 ========================###...~~~~~..Magic: 15/27 =============-----------..## #◊.....~~~~FAC: 17Str: 14  ..+.# #...####.......EV: 15}xjvInt: 24  ...<.###..##.#######.......SH: 0}xj˅Dex: 13  ....#.....<†..##‡.*YY......}xj+[XL: 14 Next: 83% Place: Lair:3  .........†.†...@**◊.(......}xjNoise: ===------  Time: 18894.7 (0.0)  ...##............####......}xj҆E) staff of cold#...........### .....}xj$Throw: 41 darts (poison)##..........#....}xjvySpore #.........##}xjG...##.........#..YY 2 elephants (trample, inner flame, 1 …)..# #P.........#.}xjR‡   lightning spire (minion) ... ##.........# }xjx⌠.. ##..#◊##.## _Flame seeps out of the elephant.  }xj)Throw: 41 darts (poison)}xjEgPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an elephant (flame, lightly wounded, inner flame, not watching you, ally  target, 91% to hit)}xjN>.#cupup the Grappler##.#¿ ~Y>Q~..Gnoll of Vehumet *****.#..##~#.#~..}xjpHealth: 111/111 ========================###...~~~~~..Magic: 15/27 =============-----------..## #◊.....~~~~FAC: 17Str: 14  ..+.# #...####.......EV: 15Int: 24  }xjVa...<.###..##.#######.......SH: 0Dex: 13  ....#.....<†..##‡.(YY......XL: 14 Next: 83% Place: Lair:3  }xj).........†.†...@((◊.(......Noise: ===------  Time: 18894.7 (0.0)  ...##............####......E) staff of cold}xj2#...........### .....Throw: 41 darts (poison)##..........#....}xj}ESpore #.........##...##.........#..YY 2 elephants (trample, inner flame, 1 …)}xjعh..# #P.........#.‡   lightning spire (minion) ... ##.........# ⌠.. ##..#◊##.##Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line}xjUAim: an elephant (flame, lightly wounded, inner flame, not watching you, ally  target, 91% to hit)  You throw a dart. The dart hits the elephant! The elephant is poisoned.  The elephant is lightly wounded.}xj=5ζY}xjj>KAim: an elephant (flame, lightly wounded, inner flame, not watching you, ally  target, 91% to hit)  You throw a dart. The dart hits the elephant! The elephant is poisoned.  The elephant is lightly wounded.  Flame seeps out of the elephant.engulfed in bla}xj>zing flames.}xjA YζFlame seeps out of the elephant.  }xj B2The elephant is engulfed in blazing flames.}xjL`..YY}xjMi---5.4 (0.70}xj~TBYY}xjV6 _Flame seeps out of the elephant.}xj3X .# ##.# ¿ ~Y>Q~.. #..## ~#.#~.. ###...}xj ~~~~~.. ..## #◊... ..~~~~F ..+.# #...#### ....... ...<.###..##.#######.}xjKt ....#.....<†..##‡.Yζζ...... .†.†..@...◊Y(...... ...##.....####...... #}xj.....### ..... ##..........# .... #.........## ... ##.........#}xjK ...# #P.........# .. ##...# .⌠.. ##..#◊##.##}xjYζengulfed in blazing flames. _Flame seeps out of the elephant.  The elephant tramples the bush but does no damage.trunk-slaps the bush. }xj3 The elephant is engulfed in blazing flames.}xj'AζℓℓY}xjf6=---6.4 (1.0}xjqYYYY}xj_6 _Flame seeps out of the elephant.}xj , .# ##.# ¿ ~Y>Q~.. #..## ~#.#~..}xj 8 ###... ~~~~~.. ..## #◊... ..~~~~F ..+.# #...#### . ...<.###..##.#######}xjr . ....#.....<†..##‡Yζℓℓ...... .†.†.@....◊Y(......}xj  ...##.....####...... #.....### .....}xj * ##..........# .... #.........## ...}xjs  ##.........# ..  ...# #P.........# .  .... ##}xj y.# ..⌠.. ##..#◊##.##}xj; }xj BY.}xj|YY  The elephant is engulfed in bla}xj:Czing flames. _Flame seeps out of the elephant.}xjNis engulfed in blazing flames.  Flame seeps out of the elephant. }xj, The elephant tramples your lightning spire!}xj%7}xjw‡YYYY‡}xj }xj I_The elephant trunk-slaps your lightning spire but does no damage.}xj}##¿ ~Y>Q~....## ~#.#}xj###... ~~~..## #◊... ..~~~~F+.# #...####......<.###..##.#######.}xjk.#.....<†..##‡YYℓℓ.....†.†......◊.(##........@...#### #.....### #..........#  #}xjZ ##.........#   ...# #P. . ##...... }xj..⌠.. ##..#.##.# [......#########.}xj'}xjl****Y  The elephant tramples your lightning spire! _The elephant trunk-slaps your lightning spire but does no damage.  }xjYour lightning spire shoots out a bolt of lightning at the elephant!The bolt of electricity hits the elephant!  Flame seeps out of the elephant.  The bolt of electricity hits the elephant.}xjSp ζYFlame seeps out of the elephant.  The elephant is engulfed in blazing flames.}xjnsYFlame seeps out of the elephant.elephant is engulfed in blazing flames.elephant is engulfed in blazing flames.tramples your lightning spire but does no damage.}xj{Yζ(YYY 3 elephants (trample, 2 inner flame,}xj{.==8}xjNc‡YY‡}xj< }xjI_The elephant trunk-slaps your lightning spire but does no damage.}xjC6  }xj=D#.# ¿ ~Y>Q #..###.# ###...~~~~~..## #◊... ~~~~F+.# #...#### .}xjD<.###..##.#######.#.....<†..##‡Yζ(Y......†.†.@...Y◊.(...##......####............### .#.. #.........##}xj6Ex. ##..# #P.......  .... ##......... ..⌠.. ##..#.##.#}xj[J0Y}xjJ}xjLT ζY}xjL=Flame seeps out of the elephant.}xjMMP.Y}xjoS"ζℓ(YY   death yakYY 2 elephants (trample, inner flame, 1 …)}xjS‡   lightning spire (minion)}xj@T.--9}xjXJYYYY}xjZ }xj9[T_You encounter a death yak.}xj}   }xj~ Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.}xj  .# cupup the Grappler ##.# ¿ ~Y>Q~..  Gnoll of Vehumet *****. #..## ~#.#~..  Health: 111/111 ======================== ###... ~~~~~..  Magic: 12/27 ==========--------------  ..## #◊... ..~~~~F  AC: 17Str: 14  ..+.# #...#### .......  EV: 15Int: 24  ...<.###..##.#######.......  SH: 0Dex: 13 }xj : ....#.....<†..##‡ζℓ(Y......  XL: 14 Next: 83% Place: Lair:3  .........†.†.@**Y*◊**Y.....  Noise: ---------  Time: 18899.4 (0.0)  ...##...........Y####......  E) staff of cold #...........### .....  Throw: 40 darts (poison) }xj ##..........# ....  Spore  #.........## ...  ##.........# ..  Y   death yak  ...# #P.........# .  YY 2 elephants (trample, inner flame, 1 …)}xj[  .... ##.........# ‡   lightning spire (minion) ..⌠.. ##..#.##.##Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.}xjAiming: Brom's Barrelling Boulder (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an elephant (almost dead, inner flame, very poisoned, ally target, 100% tohit)}xjT *Y}xj*H .#}xj+w cupup the Grappler ##.# ¿ ~Y>Q~..  Gnoll of Vehumet *****. #..## ~#.#~..  Health: 111/111 ======================== ###... ~~~~~..  Magic: 12/27 ==========--------------  ..## #◊... ..~~~~F  AC: 17Str: 14  ..+.# #...#### .......  EV: 15Int: 24 }xj,> ...<.###..##.#######.......  SH: 0Dex: 13  ....#.....<†..##‡ζℓ(Y......  XL: 14 Next: 83% Place: Lair:3  .........†.†.@....◊.(Y.....  Noise: ---------  Time: 18899.4 (0.0)  ...##...........Y####......  E) staff of cold }xj^,#...........### .....  Throw: 40 darts (poison) ##..........# ....  Spore  #.........## ...  }xj,##.........# ..  Y   death yak  ...# #P.........# .  YY 2 elephants (trample, inner flame, 1 …) .... ##.........# ‡   lightning spire (minion) ..⌠.. ##..#.##.##Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.}xjg-Aiming: Brom's Barrelling Boulder (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetYou send a boulder barrelling forward!  Vehumet accepts your kill.}xj0.The elephant explodes!  The fiery explosion engulfs your lightning spire.  }xj91Your lightning spire completely resists.  Your lightning spire is moderately damaged.The fiery explosion engulfs the elephant!!!}xj6W .# ##.# ¿ ~Y>Q~..  #..##     }xjG7% ..## #◊...   ..+.# #...####   ...<.###..##.#######.  ....<†..#####(  @#####  ........#######  }xjh8&#..........#### .....  ##..........# ....  #.........##  ##.........# .. (ally target)  ...# #P.........# . ‡   lightning spire (minion)  .... ##.........#●   boulder (minion, rolling)   Vehumet accepts your kill.You feel your power returning.  The fiery explosion engulfs your boulder!!  Your boulder resists.  Your boulder is heavily damaged.  The fiery explosion engulfs the bush!!! The bush is on fire!}xj §Your boulder is heavily damaged.The fiery explosion engulfs the bush!!! The bush is on fire!  The bush is moderately damaged.  }xjAThe elephant explodes!The fiery explosion engulfs your boulder!  Your boulder resists.}xj'c##  Your boulder resists.  You destroy your boulder!  The fiery explosion engulfs the bush! The bush is on fire!  The bush is heavily damaged.lightning spire.lightning spire resists.}xj YYour lightning spire is moderately damaged.}xj (YYour lightning spire is engulfed in blazing flames.}xj/  .#‡§§§§§§◊YY.}xj §§§###§##§.}xj"Y 2 death yaks (1 distracted, 1 ally ta…)You encounter a death yak.}xj{RYou hear a screech! You hear an angry hiss. You hear a roar!}xj=,u20=======6========}xj,%900.4 (1}xjw6Y§§§§§}xj6M§§}xj9J _You hear a loud, deep croak! You hear an angry hiss.}xjY  }xjZ^Casting: Brom's Barrelling Boulder (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.}xj  .# cupup the Grappler ##.# ¿ ~Y>Q~..  Gnoll of Vehumet *****. #..## ~#.#~..  Health: 111/111 ======================== }xjy ###... ~~~~~..  Magic: 17/27 ===============---------  ..## #◊... ..~~~~F  AC: 17Str: 14  ..+.# #...#### .......  EV: 15Int: 24  ...<.###..##.#######.......  SH: 0Dex: 13  ....#.....<†..##‡§§((......  XL: 14 Next: 86% Place: Lair:3  .........†.†.@§§§§◊YY......  Noise: ========-  Time: 18900.4 (0.0)  ...##.........§§§####......  E) staff of cold #..........§### .....  Throw: 40 darts (poison) ##.........§# ....  Spore  #.........## ...  ##.........# ..  YY 2 death yaks (1 distracted, 1 ally ta…) ...# #P.........# .  ‡   lightning spire (minion)  .... ##.........# ..⌠.. ##..#.##.## [3}xj 7m_You hear a loud, deep croak! You hear an angry hiss.  Casting: Brom's Barrelling Boulder (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a death yak (ally target, chance to affect: 35%)}xjf .#cupup the Grappler##.#}xj ,¿ ~Y>Q~..Gnoll of Vehumet *****.#..##~#.#~..Health: 111/111 ========================###...~~~~~..Magic: 17/27 ===============---------..## #◊.....~~~~FAC: 17}xjg Str: 14..+.# #...####.......EV: 15Int: 24...<.###..##.#######.......SH: 0}xj8 ^Dex: 13....#.....<†..##‡§§((......XL: 14 Next: 86% Place: Lair:3.........†.†.@§§§§◊*Y......}xjV Noise: ========-  Time: 18900.4 (0.0)...##.........§§§####......E) staff of cold#..........§### .....Throw: 40 darts (poison)##.........§#}xj% ....Spore #.........##...##.........#..}xj YY 2 death yaks (1 distracted, 1 ally ta…)...# #P.........#.‡   lightning spire (minion).... ##.........# ..⌠.. ##..#.##.## _You hear a loud, deep croak! You hear an angry hiss.  Casting: Brom's Barrelling Boulder (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a death yak (ally target, chance to affect: 35%)}xj aYinner flame, 1 distr}xjg 9Y. }xjh  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1%  Press: ? - help, Dir - move target}xjni : a death yak (ally target, chance to affect: 35%)  The death yak is filled with an inner flame.  }xjj 1The bush is engulfed in blazing flames.}xjj ,Y}xjq Y(Your lightning spire is engulfed in blazing flames.}xji §§§Yally t}xj Y   elephant (trample, distracted)‡   lightning spire (minion)}xj 8===------1.4 (1}xj Y§§Y _You encounter an elephant.}xj9"##}xj:¿ ~Y>Q~....## ~#.####... ~~~}xj;v..## #◊... ..~~~~F}xj=%+.# #...####......<.###..##.#######..#.....<†..##‡§YYY.....†.†..§§§§◊.(##........@§§§#### #.}xjW?...§### #.........§#  ....# ##....   }xj@...# #P. . ##...... ..⌠.. ##..#.##.# [......#########.}xjK' }xjuLY§The bush is engulfed in blazing flames.  Your lightning spire is engulfed in blazing flames.  The death yak is engulfed in blazing flames.}xjN?Y(}xjEO-Y}xjPKY(}xjXY§§§§§§§§Y}xjuYwY 2 elephants (trample, 1 distracted)}xjZT--------2}xj_§§§§§§§}xja7 _Flame seeps out of the death yak.}xjVa ..## ~#.####... ~~~..## #◊... }xjb #..~~~~F+.# #...####......<.###..##.#######..#.....<†..##‡YYY(.....†.†..§§§§◊.Y##.........§§§#### #...@§### #.........§#  ....# ##....   }xjPc ...# #P. . ##...... ..⌠.. ##..#.##.# [......#########.# .. ..... #}xj}n d §§§§)}xjn W, 1…)Your lightning spire is engulfed in blazing flames.}xjJt ****Yally target)Flame seeps out of the death yak.  Your lig}xjt htning spire is engulfed in blazing flames.  Your lightning spire shoots out a bolt of lightning at the elephant!bolt of electricity hits the death yak!  The bolt of electricity hits the death yak!}xj F§Y  }xj The bolt of electricity hits the death yak!  The bolt of electricity hits the elephant!death yak is engulfed in blazing flames.death yak gores your lightning spire but does no damage.}xj\ 0Y}xj2 }xj KY(}xj >Y§§}xj= i§§YY}xjB .==3}xj 8‡Y}xjk §§§§§§§}xj :Y‡}xjk B _The death yak is engulfed in blazing flames.}xj  }xjCasting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.}xj9 #..## ~#.#~..  cupup the Grappler}xj_ ###... ~~~~~..  Gnoll of Vehumet *****.  ..## #◊... ..~~~~F  Health: 111/111 ========================  ..+.# #...#### .......  Magic: 15/27 =============-----------  ...<.###..##.#######.......  AC: 17}xjStr: 14  ....#.....<†..##‡Y§Y(......  EV: 15Int: 24  .........†.†..§§§Y◊Y(......  SH: 0Dex: 13 }xj3 ...##.........§§§####......  XL: 14 Next: 86% Place: Lair:3 #.........@§### .....  Noise: ==-------  Time: 18903.4 (0.0) }xji##.........§# ....  E) staff of cold #.........## ...  Throw: 40 darts (poison) ##.........# ..  Spore }xjx ...# #P.........# .  .... ##.........# YY 2 death yaks (1 inner flame) ..⌠.. ##..#.##.## YY 2 elephants (trample, 1 ally target) }xj -[......#########.# ‡   lightning spire (minion) .. ..... ## _The death yak is engulfed in blazing flames.  }xjCasting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a death yak (flame, moderately wounded, chance to affect: 35%)}xj4#..##~#.#~..cupup the Grappler###...~~~~~..}xj"6tGnoll of Vehumet *****...## #◊.....~~~~FHealth: 111/111 ========================..+.# #...####.......}xjI7Magic: 15/27 =============-----------...<.###..##.#######.......AC: 17Str: 14....#.....<†..##‡Y§Y(......EV: 15}xj7-Int: 24}xj8.........†.†..§§§*◊Y(......SH: 0Dex: 13...##.........§§§####......}xjl9XL: 14 Next: 86% Place: Lair:3#.........@§### .....Noise: ==-------  Time: 18903.4 (0.0)}xj4:6##.........§#....E) staff of cold#.........##...}xj#;Throw: 40 darts (poison)##.........#..Spore ...# #P.........#..... ##.........#}xj <YY 2 death yaks (1 inner flame) ..⌠.. ##..#.##.##YY 2 elephants (trample, 1 ally target) [......#########.#}xj<‡   lightning spire (minion) .. .....## _The death yak is engulfed in blazing flames.  Casting: Inner Flame (safe; 1% risk of failure)  }xj=Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target}xj@>Aim: a death yak (flame, moderately wounded, chance to affect: 35%)}xj'YY}xjJ,§§§§Y§§§  Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a death yak (flame, moderately wounded, chance to affect: 35%)  The death yak is filled with an inner flame.  }xjdThe bush is engulfed in blazing flames.  Your lightning spire is engulfed in blazing flames.}xjղZ ****Y}xj<(, 1 distract…)Ydistracted, 1…)Your lightning spire shoots out a bolt of lightning at the elephant!The bolt of electricity hits the death yak!!  Flame seeps out of the death yak.}xjH:' }xj:§YThe bolt of electricity hits the elephant!  The death yak is engulfed in blazing flames.}xjrA }xjA{ Flame seeps out of the death yak.  The death yak is engulfed in blazing flames.}xjoC}xji& }xjEj{§Flame seeps out of the death yak. The elephant tramples the bush!}xjn}xjEoR(Y}xjV§((§}xj(§YY)Yally target)}xj*4.4 (1}xjȡ=‡§§}xj=e§§YY§§§}xjGYY‡}xjʩ }xj3F_The bush is destroyed!}xj #.# ¿ ~Y>Q #..###.# ###...~~~~~..## #◊... ~~~~F}xj +.# #...#### .<.###..##.#######.#.....<†..##‡§§(......†.†..§§YYYY(...##..@§§§####...........§### .#....§.}xj? D #....#. ##..# #P.......  .... ##......... ..⌠.. ##..#.##.## [......#########.}xj_ §YYour lightning spire is engulfed in blazing flames.  The death yak is engulfed in blazing flames.}xj& .Y}xjh §Y _The bush is destroyed!  Your lightning spire is engulfed in blazing flames.  The death yak is engulfed in blazing flames. }xj(! w Flame seeps out of the death yak.  You encounter a death yak.}xj! >Y.}xj" Y§Flame seeps out of the death yak.}xj) §§§YYY 3 death yaks (2 inner flame, 1 distr…)}xjU* .--5}xj. §§§§§YY§§Y}xjB1 A _The elephant is engulfed in blazing flames.}xjg ##.# ¿ ~Y>Q~.. #..## ~#.#~.. ###... ~~~~~..}xj ..## #◊... ..~~~~F ..+.# #...#### . ...<.###..##.#######.}xjP- ....#.....<†..##‡§Y((...... .†.†..§§§Y§.Y...... ...##.§YY####......}xj~ #....§### ..... ##.........§# .... #.........## ... ##.........# .. ...# #P.........# . 2 death yaks (inner flame) .... ##.# ¿..⌠.. ##..#.##.##  [......#.#}xj@ Y}xj9§You hear the rumble of a very distant avalanche of rocks.The death yak is engulfed in blazing flames.}xj,W Y§}xjʿqFlame seeps out of the death yak.  The death yak is engulfed in blazing flames.}xj{0Y}xjbD Y§}xj>Flame seeps out of the death yak.}xj;G§Y}xj§§Y§§§Y(§}xjtξYYY 3 death yaks (2 inner flame)}xj^6=--6}xj‡Y§Y§§Y‡}xj3D _The elephant is engulfed in blazing flames. x2}xj/1  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.}xj ##.# ¿ ~Y>Q~..  cupup the Grappler #..## ~#.#~..  Gnoll of Vehumet *****. ###... ~~~~~..  Health: 111/111 ========================  ..## #◊... ..~~~~F  Magic: 12/27 ==========--------------  ..+.# #...#### .......  AC: 17Str: 14 }xj ...<.###..##.#######.......  EV: 15Int: 24  ....#.....<†..##‡Y§((......  SH: 0Dex: 13  .........†.†..§Y§§§Y(......  XL: 14 Next: 86% Place: Lair:3  ...##.......@*Y*Y####......  Noise: ---------  Time: 18906.4 (0.0) #..........§### .....  E) staff of cold }xj##.........ξ# ....  Throw: 40 darts (poison) #.........## ...  Spore  ##.........# ..  ...# #P.........# .  YYY 3 death yaks (2 inner flame)  .... ##.........#}xj YY 2 elephants (trample, 1 ally target) ¿..⌠.. ##..#.##.## ‡   lightning spire (minion)  [......#########.# }xj_The elephant is engulfed in blazing flames. x2  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.}xjbAiming: Brom's Barrelling Boulder (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a death yak (flame, severely wounded, inner flame, 100% to hit)}xjT *Y}xj$##.#¿ ~Y>Q~..cupup the Grappler#..##~#.#~..Gnoll of Vehumet *****.###...~~~~~..Health: 111/111 ========================..## #◊.....~~~~FMagic: 12/27 ==========--------------..+.# #...####}xj3%.......AC: 17Str: 14...<.###..##.#######.......EV: 15Int: 24....#.....<†..##‡Y§((......SH: 0Dex: 13}xj%.........†.†..§Y§§§Y(......XL: 14 Next: 86% Place: Lair:3...##.......@●Y§Y####......Noise: ---------  Time: 18906.4 (0.0)#..........§### .....E) staff of cold}xjQ&##.........ξ#....Throw: 40 darts (poison)#.........##...Spore ##.........#..}xj&...# #P.........#.YYY 3 death yaks (2 inner flame, 2 ally …).... ##.........#YY 2 elephants (trample) }xj'¿..⌠.. ##..#.##.##‡   lightning spire (minion)[......#########.#●   boulder (minion, rolling)}xjn'qCasting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetYou send a boulder barrelling forward!  Your lightning spire is engulfed in blazing flames.}xj.)***}xjy.UAiming: Brom's Barrelling Boulder (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  }xj. You send a boulder barrelling forward!  Your lightning spire is engulfed in blazing flames.  Your lightning spire shoots out a bolt of lightning at the death yak!The bolt of electricity hits the elephant.}xjY§Your lightning spire shoots out a bolt of lightning at the death yak!  The bolt of electricity hits the elephant.  The bolt of electricity hits the death yak.  The death yak}xjV  Flame seeps out of the death yak. The death yak gores your boulder!death yak is engulfed in blazing flames.Y.}xj}xjVN Yξ}xj>Flame seeps out of the death yak.}xjlζ●Flame seeps out of the death yak}xje.elephant is engulfed in blazing flames. x2elephant tramples your lightning spire but does no damage.  The elephant trunk-slaps your lightning spire.  Your boulder barrels into the death yak!}xjQYξ§}xj2YY§Y  }xj'===}xjd 7.4 (1}xj‡Y§§§Y}xj m§YY‡}xj] _The death yak is almost dead.}xj##.#¿ ~Y>Q~..cupup the Grappler#..##~#.#~..Gnoll of Vehumet *****.###...~~~~~..Health: 111/111 ========================..## #◊.....~~~~FMagic: 12/27 ==========--------------}xj]..+.# #...####.......AC: 17Str: 14...<.###..##.#######.......EV: 15Int: 24....#.....<†..##‡Yξ((......SH: 0Dex: 13.........†.†.*Y§§§Y.(......XL: 14 Next: 86% Place: Lair:3...##.......@ζ●YY####......Noise: ===------  Time: 18907.4 (0.0)#..........§### .....}xjE) staff of cold##.........ξ#....Throw: 40 darts (poison)#.........##...Spore ##.........#.....# #P.........#.YYY 3 death yaks (2 inner flame, 2 ally …).... ##.........#YY 2 elephants (trample) ¿..⌠.. ##..#.##.##‡   lightning spire (minion)[......#########.#●   boulder (minion, rolling)Flame seeps out of the death yak. _The death yak is almost dead.Throw: 40 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a death yak (flame, almost dead, inner flame, 81% to hit)}xjƌ>##.#}xj ¿ ~Y>Q~..cupup the Grappler#..##~#.#~..Gnoll of Vehumet *****.###...}xju~~~~~..Health: 111/111 ========================..## #◊.....~~~~F}xjQKMagic: 12/27 ==========--------------..+.# #...####.......AC: 17Str: 14}xj...<.###..##.#######.......EV: 15Int: 24}xj?....#.....<†..##‡Yξ((......SH: 0Dex: 13}xjp|.........†.†.((§§§Y.(......XL: 14 Next: 86% Place: Lair:3}xj%...##.......@ζ●YY####......Noise: ===------  Time: 18907.4 (0.0)}xj֒W#..........§### .....E) staff of cold##.........ξ#}xj....Throw: 40 darts (poison)#.........##...}xjSpore ##.........#.....# #P.........#}xj}.YYY 3 death yaks (2 inner flame, 2 ally …).... ##.........#}xjڔVYY 2 elephants (trample) }xjI¿..⌠.. ##..#.##.##}xj‡   lightning spire (minion)[......#########.#}xj●   boulder (minion, rolling)Flame seeps out of the death yak. }xj^j_The death yak is almost dead.Throw: 40 darts (poison)}xjPress: ? - help, Q - select action, ( or ) - cycle}xjShift-Dir - straight lineAim: a death yak (flame, almost dead, inner flame, 81% to hit)}xj,HξAim: a death yak (flame, almost dead, inner flame, 81% to hit)  You throw a dart. The dart barely misses the death yak.Your boulder is engulfed in blazing flames.  Your boulder barrels into the death yak.  Your boulder crushes the death yak against the elephant and falls apart!  Vehumet accepts your kill.§}xj^/ §You feel your power returning.  }xj/pThe death yak explodes!The fiery explosion engulfs the death yak!!}xj.@mξThe death yak explodes!  }xj@The fiery explosion engulfs the death yak!!  The fiery explosion engulfs the elephant!!!  You kill the elephant!  Vehumet accepts your kill.}xjO6#######}xj0PY   death yak (ally target)   elephant}xj x ###You feel your power returning.}xjH O Y§}xjJ The death yak explodes!Your lightning spire is engulfed in blazing flames.}xj A §}xjZ §§§§Y§§§§§§#..ζ.#The death yak is engulfed in blazing flames.}xj 16====93=======8.1 (0.739}xj& }xj' §##‡Yξ§§‡}xjo) - _You hear an angry hiss.}xjA##.#¿ ~Y>Q~..cupup the Grappler#..##~#.#~..Gnoll of Vehumet *****.###...~~~~~..Health: 111/111 ========================}xjB-..## #◊.....~~~~FMagic: 16/27 ==============----------..+.# #...####.......AC: 17Str: 14...<.###..##.#######.......EV: 15Int: 24....#.....<†.§##‡Yξ((......SH: 0Dex: 13.........†.†.§§**Y§.(......XL: 14 Next: 93% Place: Lair:3...##.......@**§§####......Noise: =======--  Time: 18908.1 (0.0)#..........§### .....E) staff of cold}xjCB##.........ζ#....Throw: 39 darts (poison)#.........##...Spore ##.........#.....# #P.........#.Y   death yak (ally target).... ##.........#Y   elephant (trample) ¿..⌠.. ##..#.##.##}xjC$‡   lightning spire (minion)[......#########.#The death yak is engulfed in blazing flames. _You hear an angry hiss.  Throw: 39 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line}xjHD_Aim: a death yak (flame, lightly wounded, ally target, 81% to hit)}xj##.#¿ ~Y>Q~..cupup the Grappler#..##}xjG~#.#~..Gnoll of Vehumet *****.###...~~~~~..Health: 111/111 ========================..## #◊.....~~~~FMagic: 16/27 ==============----------..+.# #...####.......AC: 17}xjƴStr: 14...<.###..##.#######.......EV: 15Int: 24....#.....<†.§##‡Y(((......SH: 0Dex: 13.........†.†.§§(((§.(......XL: 14 Next: 93% Place: Lair:3}xjCR...##.......@((§§####......Noise: =======--  Time: 18908.1 (0.0)#..........§### .....E) staff of cold##.........ζ#....Throw: 39 darts (poison)#.........##...}xj3Spore ##.........#.....# #P.........#.Y   death yak (ally target).... ##.........#Y   elephant (trample) ¿..⌠.. ##..#.##.##‡   lightning spire (minion)[......#########.#The death yak is engulfed in blazing flames. _You hear an angry hiss.  Throw: 39 darts (poison)}xj˶;Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a death yak (flame, lightly wounded, ally target, 81% to hit)}xjs=§##‡Yζ§§§§Y§§§§}xj=, ally target) Shift-Dir - straight line  Aim: a death yak (flame, lightly wounded, ally target, 81% to hit)  You throw a dart. The dart barely misses the death yak.The elephant is engulfed in blazing flames.  The elephant tramples your lightning spire but does no damage.  The elephant trunk-slaps your lightning spire.}xj?}-------8 (0.78}xjC‡§§§§§§‡}xj"FI _Your lightning spire is engulfed in blazing flames.}xjD  }xjϦ^Casting: Brom's Barrelling Boulder (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.}xj : }xja ##.# ¿ ~Y>Q~..  cupup the Grappler #..## ~#.#~..  Gnoll of Vehumet *****. }xj ###... ~~~~~..  Health: 111/111 ========================  ..## #◊... ..~~~~F  Magic: 13/27 ===========-------------  ..+.# #...#### .......  AC: 17}xjM Str: 14  ...<.###..##.#######.......  EV: 15Int: 24 }xj  ....#.....<†.§##‡Yζ((......  SH: 0Dex: 13  .........†.†.§§§§Y§.(......  XL: 14 Next: 93% Place: Lair:3 }xj1G ...##.......@§§§§####......  Noise: ---------  Time: 18908.8 (0.0) #..........§### .....  E) staff of cold}xj ##.........ζ# ....  Throw: 38 darts (poison) }xj:#.........## ...  Spore  ##.........# ..  ...# #P.........# .  Y   death yak }xj| .... ##.........# Y   elephant (trample, ally target) ¿..⌠.. ##..#.##.##}xj ‡   lightning spire (minion) }xj{ [......#########.# _Your lightning spire is engulfed in blazing flames.  Casting: Brom's Barrelling Boulder (mildly dangerous; 1% risk of failure)  }xjVVConfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a death yak (flame, lightly wounded, chance to affect: 35%)}xj##.#¿ ~Y>Q~..cupup the Grappler#..##~#.#~..}xjt|Gnoll of Vehumet *****.###...~~~~~..Health: 111/111 ========================..## #◊.....~~~~FMagic: 13/27 ===========-------------..+.# #...####.......AC: 17Str: 14}xj"b...<.###..##.#######.......EV: 15Int: 24....#.....<†.§##‡Yζ((......SH: 0Dex: 13}xj.........†.†.§§§§*§.(......XL: 14 Next: 93% Place: Lair:3...##.......@§§§§####......Noise: ---------  Time: 18908.8 (0.0)#..........§### .....}xjE) staff of cold##.........ζ#....Throw: 38 darts (poison)#.........##...Spore }xj0##.........#.....# #P.........#.Y   death yak.... ##.........#Y   elephant (trample, ally target) }xj ¿..⌠.. ##..#.##.##‡   lightning spire (minion)[......#########.# _Your lightning spire is engulfed in blazing flames.  }xj QCasting: Brom's Barrelling Boulder (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a death yak (flame, lightly wounded, chance to affect: 35%)}xjG(inner flame)}xj Y§  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1%  }xj Press: ? - help, Dir - move target: a death yak (flame, lightly wounded, chance to affect: 35%)  The death yak is filled with an inner flame.  The death yak is engulfed in blazing flames.}xj" ζThe death yak is engulfed in blazing flames.  Flame seeps out of the death yak.  }xjۣ The elephant is engulfed in blazing flames.  The elephant barely misses your lightning spire.elephant trunk-slaps your lightning spire but does no damage.  Your lightning spire is engulfed in blazing flames.}xj §§§§§§§§§ℓ)}xj 3==9.8 (1}xj S§§§Y§§}xjE V§§§§§Y}xj{  }xj Q_You destroy your lightning spire!}xj_h#..# ~#.#~.. }xj###... ~~~~~.. ..## #◊... }xjr..~~~~F ..+.# #...####....... }xj֮...<.###..##.#######.}xj< }xj....#.....<†.§##ζYζ(( }xj;.........†.†.§§§Y§§.(...... ...##........§§§§####...... }xj #.........@§### ..... ##.........ℓ#  .........##  ##.........#   ...# #P.........# }xj*.  .... ##.........#  }xj..⌠.. ##..#.##.## [......#########.# }xj~.. ..... #}xj& }xjw§YThe death yak is engulfed in blazing flames.}xjB& }xjfY§Flame seeps out of the death yak.}xjZ§##Y§ℓ§§}xj ^§§  }xj`14=--10}xj^"§}xj§§§§Y§§Y}xjl }xj3_The elephant is engulfed in blazing flames.}xjn K ##.¿ ~Y>Q~.. #..## ~#.#~.. ###... ~~~~~..}xjOo 6 ..## #◊...  ..~~~~F ..+.# #...#### .}xjo  ...<.###..##.#######. ....#.....<†.§##Y§ℓ((......}xjAp  .........†.†.§§§§§§.(.........##.......@§§Y§####......}xjq  #..........§###.#.........ℓ#. #.........##}xjtq . ##.........#..}xjq  ...# #P.........#.  .... ##.........# }xjhr ¿..⌠.. ##..#.##.##  [......#########.#}xj;z & }xjz ]Y§The death yak is engulfed in blazing flames.}xj|  }xj} EℓY}xj~} >Flame seeps out of the death yak.}xj ξ§§Y§§§Y§§.Y}xjW @--1}xjC §##ℓξ§§Y§§Y§§}xj 2Y}xj؏  The death yak is engulfed in blazing flames.  Flame seeps out of the death yak. _The elephant is engulfed in blazing flames.  The death yak is engulfed in blazing flames.  }xj ]Flame seeps out of the death yak. _The elephant is engulfed in blazing flames.}xj> _The elephant  The death yak is engulfed in bla}xj5zing flames.  Flame seeps out of the death yak. _The elephant  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.}xj+ ##.# ¿ ~Y>Q~..  cupup the Grappler #..## ~#.#~..  Gnoll of Vehumet *****. }xj###... ~~~~~..  Health: 111/111 ========================  ..## #◊... ..~~~~F  Magic: 10/27 ========----------------  ..+.# #...#### .......  AC: 17Str: 14  ...<.###..##.#######.......  EV: 15Int: 24  ....#.....<†.§##ℓξℓ((......  SH: 0Dex: 13  .........†.†.§§Y§§§.(......  XL: 14 Next: 93% Place: Lair:3  ...##.......@*Y**####......  Noise: ---------  Time: 18911.8 (0.0) #..........§### .....  E) staff of cold ##..........# ....  Throw: 38 darts (poison) #.......[3}xj02m..## ...  Spore  ##.........# ..  ...# #P.........# .  Y   death yak (inner flame)  .... ##.........# Y   elephant (trample) ¿..⌠.. ##..#.##.##  [......#########.# _The elephant is engulfed in blazing flames.  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a death yak (flame, heavily wounded, inner flame, 100% to hit)}xj T *Y}xj O ##.# ¿ ~Y>Q~..  cupup the Grappler #..## ~#.#~..  Gnoll of Vehumet *****. ###... ~~~~~..  Health: 111/111 ========================  ..## #◊... ..~~~~F  Magic: 10/27 ========----------------  ..+.# #...#### .......  AC: 17}xj Str: 14  ...<.###..##.#######.......  EV: 15Int: 24  ....#.....<†.§##ℓξℓ((......  SH: 0Dex: 13  .........†.†.§Y§§§§.(......  XL: 14 Next: 93% Place: Lair:3  ...##.......@§Y§§####......  Noise: ---------  Time: 18911.8 (0.0) #..........§### .....  E) staff of cold ##..........# ....  Throw: 38 darts (poison) #.........## ...  Spore  ##.........# .. }xj  ...# #P.........# .  Y   death yak (inner flame)  .... ##.........# Y   elephant (trample) ¿..⌠.. ##..#.##.##  [......#########.# _The elephant is engulfed in blazing flames.  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - move target}xjo CYou send a boulder barrelling forward!}xj$ ●The death yak is engulfed in blazing flames.  }xj Flame seeps out of the death yak.  The death yak gores your boulder but does no damage.  Your boulder is engulfed in blazing flames.r boulder barrels into the death yak.  Flame seeps out of the death yak.}xj  ##.# ¿ ~Y>Q~..  #..##   ###...   ..## #◊...  }xj I ..+.# #...####   ...<.###..##.#######  ....#.....<†.§##.ξ.((  .........†.†.§Y§§ξ§.(  @§●Y  #..........§### .....  }xj ##..........# ....  #.........## ...  ##.........#   ...# #P.........# . , ally target)  .... ##.........# ¿..⌠.. ##..#.##.##●   boulder (minion, rolling)  [}xj 4===2.8 (1}xj §##.ξ§Y§§ξ§●Y§Y}xj a _The death yak is heavily wounded.}xjCn  Casting: Brom's Barrelling Boulder (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.}xjY ##.# ¿ ~Y>Q~..  cupup the Grappler #..## ~#.#~..  Gnoll of Vehumet *****. ###... ~~~~~..  Health: 111/111 ========================  ..## #◊... ..~~~~F  Magic: 7/27======------------------  ..+.# #...#### .......  AC: 17Str: 14  ...<.###..##.#######.......  EV: 15Int: 24  ....#.....<†.§##.ξ.((......  SH: 0Dex: 13  .........†.†.§Y§§ξ§.(......  XL: 14 Next: 93% Place: Lair:3  ...##.......@§●Y§####......  Noise: ===------  Time: 18912.8 (0.0) #..........§### .....  E) staff of cold ##..........# ....  Throw: 38 darts (poison) #.........## ...  Spore  ##.........# }xj\ ..  ...# #P.........# .  Y   death yak (inner flame, ally target)  .... ##.........# Y   elephant (trample) ¿..⌠.. ##..#.##.## ●   boulder (minion, rolling)  [......#########.# _The death yak is heavily wounded.Casting: Brom's Barrelling Boulder (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an elephant (flame, severely wounded, chance to affect: 71%)}xji ##.#¿ ~Y>Q~..cupup the Grappler#..##~#.#~..}xj# Gnoll of Vehumet *****.###...~~~~~..Health: 111/111 ========================..## #◊.....~~~~FMagic: 7/27======------------------..+.# #...####.......AC: 17Str: 14...<.###..##.#######.......EV: 15Int: 24}xj ....#.....<†.§##.ξ.((......SH: 0Dex: 13.........†.†.§*§§ξ§.(......XL: 14 Next: 93% Place: Lair:3...##.......@§●Y§####......Noise: ===------  Time: 18912.8 (0.0)#..........§### .....E) staff of cold##..........#....Throw: 38 darts (poison)}xj? #.........##...Spore ##.........#.....# #P.........#.}xj Y   death yak (inner flame, ally target).... ##.........#Y   elephant (trample) ¿..⌠.. ##..#.##.##●   boulder (minion, rolling)[......#########.# _The death yak is heavily wounded.}xj$ Casting: Brom's Barrelling Boulder (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an elephant (flame, severely wounded, chance to affect: 71%)}xj }xj _ 0S}xjvb a§●}xjb Aim: an elephant (flame, severely wounded, chance to affect: 71%)  The elephant struggles to resist.  You encounter a water moccasin.  Your boulder is engulfed in blazing flames.  Your boulder barrels into the death yak!  Flame seeps out of the death yak.}xjrd & }xjd §YThe death yak is severely wounded.}xjk ' }xjl S(The elephant is engulfed in blazing flames.  The death yak is engulfed in blazing flames.}xjgx }xjx §Flame seeps out of the death yak. The death yak gores your boulder!almost dead.  }xjSy yYour boulder crushes the death yak against a rock wall and falls apart!  Flame seeps out of the death yak.}xj= O§##.ζ}xj 6§§§ξ§§Y§Y  ) S   water moccasin}xj 2-3.8 (1}xj_ §§§§ξξ§§§}xj%  }xj O_The death yak is almost dead.}xj}W{  You hit the elephant but do no damage. Mushrooms sprout behind the elephant.}xj]§ _The death yak is almost dead.  You hit the elephant but do no damage. Mushrooms sprout behind the elephant.  }xj^?The elephant is almost dead.  The elephant is engulfed in blazing flames.  The elephant barely misses you. The elephant closely misses you.The death yak is engulfed in blazing flames.}xjdD #####}xjdmY   elephant (trample, ally target)S   water moccasinPPP 3 burstshroomsVehumet accepts your kill.}xjd}xj3;S.}xj §}xjg§P§§§P§§P}xj;k5======4.5 (0.7}xjw§§P§§§§§}xjM _The death yak explodes!}xjyD §}xjAYou hit the elephant but do no damage. You freeze the elephant.  You kill the elephant!}xjB ζ}xj0eSVehumet accepts your kill.}xj$§}xjc§S   water moccasin (ally target)}xj|PPP 3 burstshrooms}xjf7=-----5.2}xjb§P§S§§§PPP}xjG _The water moccasin is engulfed in blazing flames.}xj$ w§P§S§§}xj \§P§§}xj2 ;-----}xj>§P§S§§§P§§}xj3 }xjH_There are no items here.}xjxR§S}xj§##.ℓξP§§§§§ }xj!}xjj8=-6.2 (1.0}xj^ξP§§§§§}xjF }xjA_The water moccasin is engulfed in blazing flames.}xjŮ r§ _The water moccasin is engulfed in blazing flames. }xj _There are no items here. _The water moccasin is engulfed in blazing flames.   You kill the water moccasin! }xj] e Vehumet accepts your kill.}xjR §§§§PPP 3 burstshrooms}xj n9==-7}xj P§§§§P§§P}xjE 4 _You feel your power returning.}xj*i}xjj}xjj}xjn }xj`oQ You start resting.}xj#3ξ}xj}xj!}xjf}xj}xjA 4§}xj }xjv0§}xj+y}xjy}xjz}xjl}xjW _Your burstshroom violently releases its spores. x3}xjZξ##...l}xjqζζξξ§ξ§§ξl   komodo dragon (wandering)}xj$"ζ}xjℓζξζ§§ξ§ξ9.2 (2}xj6+20.2 (3}xj@ξζ§§ξξ§}xj}xj }xjX_You encounter a komodo dragon.}xjy  }xjFzCasting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.}xjC ##.# ¿ ~Y>Q~..  cupup the Grappler #..## ~#.#~..  Gnoll of Vehumet *****. ###... ~~~~~..  Health: 111/111 ========================  ..## #◊... ..~~~~F  Magic: 6/27=====-------------------  ..+.# #...#### .......  AC: 17}xj\;Str: 14  ...<.###..##.#######.......  EV: 15Int: 24  ....#.....<†.ζ##...l(......  SH: 0Dex: 13  .........†.†.ℓζξζ§§.(......  XL: 14 Next: 97% Place: Lair:3  ...##.......@ξξ§ξ####......  Noise: ---------  Time: 18920.2 (0.0) #..........§### .....  E) staff of cold ##..........# ....  Throw: 38 darts (poison) #.........## ...  Spore  ##.........# ..  ...# #P.........# .  l   komodo dragon  .... ##.........# ¿..⌠.. ##..#.##.##  [......#########.# _You encounter a komodo dragon.}xj1Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a komodo dragon (chance to affect: 84%)}xj##.#¿ ~Y>Q~..cupup the Grappler#..##~#.#~..Gnoll of Vehumet *****.###...~~~~~..Health: 111/111 ========================..## #◊.....~~~~FMagic: 6/27=====-------------------..+.# #...####.......AC: 17Str: 14...<.###..##.#######.......EV: 15Int: 24....#.....<†.ζ##...*(......SH: 0Dex: 13.........†.†.ℓζξζ§§.(......XL: 14 Next: 97% Place: Lair:3...##.......@ξξ§ξ####......Noise: ---------  Time: 18920.2 (0.0)[10}xj޵;8H#..........§### .....E) staff of cold##..........#....Throw: 38 darts (poison)#.........##...Spore ##.........#.....# #P.........#.l   komodo dragon.... ##.........# ¿..⌠.. ##..#.##.##[......#########.# _You encounter a komodo dragon.Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a komodo dragon (chance to affect: 84%)}xjbl(inner flame)}xj/l(}xj}xj)§l§ℓζζ§§§ζξ§ζξl}xj+_7===1.2 (1}xj?}xjt@§l§§l}xjI }xjJ Casting: Inner Flame (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.}xjJAiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target  }xjKAim: a komodo dragon (chance to affect: 84%) _The komodo dragon is filled with an inner flame.}xj<0 §lThe komodo dragon is engulfed in blazing flames.}xj7Pℓ##.ξξξ}xjb8.ℓζℓl§ξζξl}xj9.--2}xj4?ξξξlξl}xjRA; _Flame seeps out of the komodo dragon.}xjde §lThe komodo dragon is engulfed in blazing flames.}xjkξξξ(ℓℓ§§ξℓζl  }xjl@--3}xj.qRξξ§ll}xjq}xj#s }xjs-_Flame seeps out of the komodo dragon.}xj I lζThe komodo dragon is engulfed in blazing flames.}xjW .##.ζζζ.§§ζℓlζl  }xjcX %4}xj_ U§ll}xj` ^  engulfed in blazing flames _Flame seeps out of the komodo dragon. }xj0a The komodo dragon is engulfed in blazing flames. _Flame seeps out of the komodo dragon.  The komodo dragon is engulfed in blazing flames. _Flame seeps out of the komodo dragon.}xjl§ _Flame seeps out of the komodo dragon.  The komodo dragon is engulfed in blazing flames. _Flame seeps out of the komodo dragon}xj.  The komodo dragon is engulfed in blazing flames. _Flame seeps out of the komodo dragon.  The komodo dragon is engulfed in blazing flames.}xj..ξξ.l§ℓℓl}xjA=5}xjξξl§l}xj   The komodo dragon is engulfed in blazing flames. _Flame seeps out of the komodo dragon.  The komodo dragon is engulfed in blazing flames. }xj= _Flame seeps out of the komodo dragon.  The komodo dragon is engulfed in blazing flames. _Flame seeps out of the komodo dragon.}xj1lζ _Flame seeps out of the komodo dragon.  The komodo dragon is engulfed in blazing flames. _Flame seeps out of the komodo dragon.  The komodo dragon is engulfed in blazing flames. _Flame seeps out of the komodo dragon}xjyB.  The komodo dragon is engulfed in blazing flames.}xj'ℓℓℓ}xjℓζξ.l  }xj"[8=6}xjoUξξ}xj   The komodo dragon is engulfed in blazing flames. _Flame seeps out of the komodo dragon.  The komodo dragon is engulfed in bla}xjzing flames. _Flame seeps out of the komodo dragon.  The komodo dragon is engulfed in blazing flames. _Flame seeps out of the komodo dragon.}xj \  You hit the komodo dragon. Flame seeps out of the komodo dragon.  You freeze the komodo dragon. Flame seeps out of the komodo dragon.seems to slow down.  Mushrooms sprout behind the komodo dragon.spores.  The komodo dragon looks weaker. Your bite misses the komodo dragon.}xjS uP..ζζPξ}xj P, slow, wea…)PPP 3 burstshrooms}xj2 2=9 (0.7}xj mlPξPlP}xjP }xj  }xjI S_The komodo dragon is almost dead.}xj*Z  You hit the komodo dragon but do no damage.}xjo ζThe komodo dragon is almost dead.The komodo dragon is engulfed in blazing flames.  Vehumet accepts your kill.}xj(You feel your power returning.  The komodo dragon explodes!  The fiery explosion engulfs you! You resist.  The fiery explosion engulfs your burstshroom!!  Your burstshroom is severely damaged.  The fiery explosion engulfs your burstshroom!!!}xj .You destroy your burstshroom!The fiery explosion engulfs your burstshroom!!!}xj#########P   burstshroom}xj7N §You destroy your burstshroom! ..(§§§..ζζ.@§§ξ§§§..Your burstshroom fades away.00---9==8=======7.7 (0.8§§§ξ§ _You hear a screech! You hear a loud, deep croak!}xjh | .# ##.¿ ~Y>Q~.. #..## ~#.#~.. ###... ~~~~~..}xj  ..## #◊...  ..~~~~F ..+.# #...#### . ...<.###..##.#######. ....#.....<†..##...((......}xj  .........†.@§§§..ζζ.(.........##.......§§§ξ.####...... #........§§§###.#..........#. #.........##... ##.........#..}xj  ...# #P.........#.  .... ##.........#¿..⌠.. ##..#.##.##}xj4 §§§..ζℓ§§ζ§§§}xj' L-------8.7 (1.0}xj `§§§§}xjF  }xj g_You see here a bullfrog corpse.}xjm}xjV}xj8}xj}xjM1---}xj}xj}xjOY10/27=}xj}xjW}xj ,}xj}xj}xj52=}xj}xj}xj}xjn}xjU}xjo}xj U3=}xj}xj}xj#1}xj;0=}xj}xj}xjX}xj}xj }xjg %4}xj }xj1 }xj }xj }xj }xj 9=}xj? }xjQ }xj p52=}xjn }xjZ& }xj' }xjT) }xj- }xj. %6}xj/ }xj4 }xj5 }xjS6 }xj; }xjU< 9=}xj= }xjB }xj4C k7=3=}xjC }xjD }xjI }xj!J }xjGK }xjQ }xjR U8=}xjnS }xjLX }xjX }xjY }xj` }xj` 9=}xja }xjf }xjtg V914=}xjh }xjUn }xjn }xjo }xjuu }xju }xjv }xj| }xjM} &10}xj~~ }xje }xjӄ 9=}xj }xjc k _You start resting.HP restored.}xj ..(....-------....}xj| 2...}xj 054.7 (26.0)}xj 1=5=5.7 (27 _}xj@ }xj }xj^}xj^}xj`}xjd}xj]o}xjp}xjvq}xjs _You hear the brisk rumble of a very distant avalanche of rocks.}xj5y}xjy}xjz}xj{}xj}xj}xjV}xj>}xj K==}xj}xj;.# ##.# ¿ ~Y>Q~.. #..## ~#.#~.. }xjА=###... ~~~~~.. ..## #◊... ..~~~~F ..+.# #...#### ....... ...<.###..##.#######....... ....#.....<†..##...((...... ...}xjőA†.†..@.....(...... 9.7 (4.0)...##............####...... #...........### ..... 9##..........# .... #..##.........# ...# #P.........# .... ##...# }xj@ }xj}xj}xj }xjZ_A - 39 poisoned darts (gained 1)}xj }xj }xj }xjb }xjd }xj M6=}xj }xj }xjL }xj }xjK }xj՟ .# ##.# ¿ ~Y>Q~.. }xj #..## ~#.#~.. ###... ~~~~~.. ..## #◊... ..~~~~F ..+.# #...#### ....... }xj[ x...<.###..##.#######....... ....#.....<÷..##...((...... ..÷.÷....@...(...... 61.7 (2 }xj ...##......####...... #...........### ..... ##..........# .... #.........##}xj ##....# #P......... ##...# }xj# }xj }xjĪ }xj/}xj+3}xj؟}xjQ}xjɥ,}xj}xj}xj~}xj}xj}xjg  A harpy comes into view.}xj.. .# ~#.#Q.. }xjc##.# ¿ ~.>.~.. #..## ~#.#~..  ###... ~~~~~.. # #◊... ..~~~~? # #...#### ....... <.###..##.#######....... #.....<÷..##...@(...... ...÷.÷........(...... ##......####...... #...........### ...... ##..........# .....  #.........## ..... Q   harpy (wandering) }xjt##.........# .... #P.........# .... ##.........#}xj,?~3}xj۸)Q}xjھ}xj#=}xj#*4.7 (3 _}xj}xj }xjAF_You see here 2 poisoned darts.}xj0.}xj+Q}xj=~Q}xj}xjH7=5.7 (141}xj3}xj` _A - 41 poisoned darts (gained 2)}xjY7.. }xj+m.# #.~#.#~.##.# ).~.>.~Q.##..## #.~#.#~..####... ~~~~~~..#  #◊... ~..~~~~?. # #...#### #..... .###..##.#######.. #.....<÷..##....@...÷.÷........(......####. ...### ..}xj\.# .. #..## ...# ... P.# ... .Q}xjtQ.6}xj }xj/ _Found a whip.}xj6T _You see here 2 poisoned darts.}xj ;Q.}xjf >Q.}xj 3D}xj .A - 43 poisoned darts (gained 2)}xj D   six-headed hydra (wandering)}xjO X73}xj }xjn  }xj [_You encounter a six-headed hydra.}xj;##.~#.#~...##).~.>.~..#..## #.~#.####... ~~~~~◊... }xj;=..~~~~?. # #...#### #....... .###..##.#######.... #.....<÷..##....... .....÷.÷........@.. #............#### ..### #..# .# D P}xj<G. ##..#.##.#}xjx?0Q}xj@5D.}xjt@}xjFQ   harpy (wandering)}xjF%8}xj.~Q.# #..## #.~#.#~..# ###... ~~~~~~..# # #◊...~xj~( ~..~~~~?. .# #...#### #........ <.###..##.#######.. .#.....<÷..##.............÷.÷.......@(. ##.....####. #...### ....... ##...# .......  #.## .....D. ##~xj.$.# ....... #P.# ....... ##.# .......  ##..#.##.##~xj0.~xjFD.~xj|0Q~xjd1Q~xjcH=9 _~xj~xj$~xj"  .# #.~#.#~Q.. ##.# ).~.>.~Q.# #..## #.~#.#~..#~xj# p ###... ~~~~~~..# ## #◊... ~..~~~~?. +.# #...#### #........ .<.###..##.#######.. ..#.....<÷..##............~xjK$ .÷.÷......@.(. .##.....####~xj$ .  #....### .......  ##~xjU% >....# ....... #...## ....D..  ##.# .......~xj & tQ   harpy  #P.# .......  ##.# .  ##..#.##.##~xj( %.Q.~xj) ~xj+ F~Q~xj5 Q8=70~xj9 ~xj: ~xj .# #.~#.#~Q.. ##.# ).~.>.~..# #..## #.~#.#~..# ###... ~~~~Q~..# ~xj.## #◊... ~..~~~~?. .+.# #...#### #........ ..<.###..##.#######...#.....<÷..##.............÷.÷..(. ..##.....####~xj. #.....### ....... ##....# ....... #...## ....D.. ##.........# . # #P....# . ~xjյ. ##.# . . ##..#.##.##~xjG~Q~xjF~Q~xj :.Q.~xj~xj%1~xjV~xj~xj  ~xjCasting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~xj  .# #.~#.#~Q..  cupup the Grappler ##.# ).~.>.~..#  Gnoll of Vehumet *****. #..## #.~#.#~..#  Health: 111/111 ======================== ~xj###... ~~~~~~..#  Magic: 15/27 =============----------- .## #◊... ~..~~~~?.  AC: 17Str: 14 .+.# #...#### #........  EV: 15Int: 24 ..<.###..##.#######Q.......  SH: 0Dex: 13 ...#.....<÷..##............  XL: 14 Next: 98% Place: Lair:3 ........÷.÷.....@..(.......  Noise: ---------  Time: 18971.7 (0.0) ..##............####.......  E) staff of cold ~xj?Z #...........### .......  Throw: 43 darts (poison)  ##..........# .......  Spore  #.........## ....D..  ##.........# .......  Q   harpy # #P.........# ....... . ##.........# ....... . ##..#.##.## _You see here a poisoned dart.  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~xjAiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a harpy (chance to affect: 93%)~xj=- .##.~#.#~Q..cupup the Grappler##.#~xjJ. ).~.>.~..#Gnoll of Vehumet *****.#..## #.~#.#~..#Health: 111/111 ========================###...~~~~~~..#Magic: 15/27 =============----------- .## #◊...~..~~~~?.AC: 17Str: 14 .+.# #...#### #........EV: 15Int: 24 ..<.###..##.#######*.......SH: 0Dex: 13 ...#.....<÷..##............XL: 14 Next: 98% Place: Lair:3 ~xj. ........÷.÷.....@..(.......Noise: ---------  Time: 18971.7 (0.0) ..##............####.......E) staff of cold#...........### .......Throw: 43 darts (poison)##..........# .......Spore #.........## ....D..~xj[/ =##.........#.......Q   harpy # #P.........#....... . ##.........#....... . ##..#.##.## _You see here a poisoned dart.  Casting: Inner Flame (safe; 1% risk of failure)  ~xjU1 3Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a harpy (chance to affect: 93%)~xj/ PQ(inner flame)~xjz .~xjd{ Q.~xj} P.Q~xj~ 3D~xjG D   six-headed hydra (wandering)~xj Q   harpy (inner flame)~xj 3==2.7 (1~xjЗ YQQ  Casting: Inner Flame (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a harpy (chance to affect: 93%) _The harpy is filled with an inner flame.~xj   Aim: a harpy (chance to affect: 93%) _The harpy is filled with an inner flame.  You hit the harpy but do no damage. You freeze the harpy!  Flame seeps out of the harpy. Mushrooms sprout behind the harpy.  The harpy is engulfed in spores. The harpy looks weaker.  You bite the harpy, but do no damage.~xj <D.~xj zThe harpy is moderately wounded.  engulfed in blazing flames  Flame seeps out of the harpy. The harpy claws you but does no damage.  The harpy completely misses you.blazing flames.  Flame seeps out of the harpy. The harpy claws you but does no damage.~xj PPD , weak, ally target)PP 2 burstshrooms~xj! 4-3.4 (0.7~xjT BQQ~xjf K _The harpy misses you.~xj  You barely miss the harpy. You bite the harpy, but do no damage.~xj* The harpy is heavily wounded.  The harpy is engulfed in blazing flames.  ~xj+Flame seeps out of the harpy. The harpy closely misses you.  The harpy is engulfed in blazing flames.  Flame seeps out of the harpy. The harpy claws you.~xj,~xj,a09--4.1~xj2QPQP~xj4S _The harpy closely misses you.~xjz  ~xj{ v You closely miss the harpy. Flame seeps out of the harpy. You bite the harpy.~xj 3 D.The harpy is almost dead.The harpy is engulfed in blazing flames.  Flame seeps out of the harpy. The harpy closely misses you.~xj ~xj %8~xjҗ 7QP~xjs KQP~xj  ~xj L_The harpy barely misses you.~xj ph .# #.~#.#~Q.. ##.# ).~.>.~..# #..## #.~#.#~..# ###...~xj8q] ~~~~~~..# ..## #◊... ~..~~~~?. ..+.# #...#### #.........<.###..##.#######...#.....<÷..##...P........~xjr.÷.÷....@.QP(..##.....####.D..... #.....### .......~xjr ##..........# . #.........## ....D.. ##.........# ~xjs[. .# #P.........# . .. ##.........# . .. ##..#.##.##~xjx' ~xjyζThe harpy is engulfed in blazing flames.  Vehumet accepts your kill.~xjN9 .~xj8You feel your power returning.  The harpy explodes!The fiery explosion engulfs your burstshroom!!!~xjX' ~xj.You destroy your burstshroom!The fiery explosion engulfs your burstshroom!!~xjR######~xji JD.~xj*s.#§§§§§§~xj~xjn.##.~#.#~Q..cupup the Grappler##.#).~.>.~..#Gnoll of Vehumet *****.#..## #.~#.#~..#~xjh Health: 109/111 =======================-###...~~~~~~..#Magic: 19/27 ================-------- ..## #◊...~..~~~~?.AC: 17Str: 14 ..+.# #...#### #........EV: 15Int: 24 ...<.###..##.#######........SH: 0Dex: 13 ~xj!....#.....<÷..##.§§§........XL: 14 Next: 100% Place: Lair:3 .........÷.÷....@§§§(D......Noise: =======--  Time: 18975.8 (1.0) ...##............####.......E) staff of cold#...........### .......Throw: 43 darts (poison)##..........# .......Spore ~xj!V#.........## ....D..##.........#.......D   six-headed hydra .# #P.........#....... .. ##.........#....... .. ##..#.##.##~xj"RVehumet accepts your kill.You feel your power returning.  The harpy explodes!The fiery explosion engulfs your burstshroom!!!  You destroy your burstshroom!The fiery explosion engulfs your burstshroom!!~xj" _You destroy your burstshroom!You have reached level 15!~xj)/  --more--~xju  ~xjvYour experience leads to an increase in your attributes!Your base attributes are Str 14, Int 13, Dex 13.Increase (S)trength, (I)ntelligence, or (D)exterity? ~xj 15/1178===65 0% ~xjP F§§~xj: S _You feel clever. x2 ~xj  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ~xjI .# #.~#.#~Q..  cupup the Grappler ~xjT^ ##.# ).~.>.~..#  Gnoll of Vehumet *****. #..## #.~#.#~..#  Health: 115/117 =======================- ###... ~~~~~~..#  Magic: 16/28 =============----------- ..## #◊... ~..~~~~?.  AC: 17 ~xjhStr: 14 ..+.# #...#### #........  EV: 15Int: 26 ...<.###..##.#######........  SH: 0Dex: 13  ~xjݰ....#.....<÷..##.§§§........  XL: 15 Next:  0% Place: Lair:3 .........÷.÷....@§§§(D......  Noise: =======--  Time: 18975.8 (0.0) ...##............####.......  E) staff of cold  #...........### .......  Throw: 43 darts (poison)  ~xj ##..........# .......  Spore  #.........## ....D..  ##.........# .......  D   six-headed hydra .# #P.........# ....... .. ##.........# ....... .. ##..#.##.##  ~xjn_You feel clever. x2  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target ~xj1LAim: a six-headed hydra (chance to affect: 73%) ~xj=.##.~#.#~Q..cupup the Grappler##.#).~.>.~..#Gnoll of Vehumet *****.#..## #.~#.#~..#Health: 115/117 =======================-###...~~~~~~..#Magic: 16/28 =============----------- ..## #◊...~..~~~~?.AC: 17Str: 14 ..+.# #...#### #........ ~xj0EV: 15Int: 26 ...<.###..##.#######........SH: 0Dex: 13 ....#.....<÷..##.§§§........XL: 15 Next:  0% Place: Lair:3 .........÷.÷....@§§§(*......Noise: =======--  Time: 18975.8 (0.0) ...##............####.......E) staff of cold#...........### ....... ~xj0Throw: 43 darts (poison)##..........# .......Spore #.........## ....D..##.........#.......D   six-headed hydra .# #P.........#....... .. ##.........#....... .. ##..#.##.## _You feel clever. x2  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a six-headed hydra (chance to affect: 73%) ~xj  ~xjr!ED. ~xj'S§§§ ~xj'`6==-----6.8 (1 ~xj+`§§§ ~xj8.(  Casting: Inner Flame (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a six-headed hydra (chance to affect: 73%) _The six-headed hydra struggles to resist. ~xjQ  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ~xj .# #.~#.#~Q..  cupup the Grappler ##.# ).~.>.~..#  Gnoll of Vehumet *****. #..## #.~#.#~..#  Health: 116/117 =======================- ###... ~~~~~~..#  Magic: 13/28 ===========------------- ..## #◊... ~..~~~~?.  AC: 17Str: 14 ..+.# #...#### #........  EV: 15Int: 26  ~xjX...<.###..##.#######........  SH: 0Dex: 13 ....#.....<÷..##.§§§........  XL: 15 Next:  0% Place: Lair:3 .........÷.÷....@§§§D.......  Noise: ==-------  Time: 18976.8 (0.0) ...##............####.......  E) staff of cold  #...........### .......  Throw: 43 darts (poison)  ##..........# .......  Spore  #.........## ....D..  ##.........# .......  D   six-headed hydra .# #P.........# ....... .. ##.........# ....... .. ##..#.##.## _The six-headed hydra struggles to resist.  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ~xj9Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a six-headed hydra (chance to affect: 73%) ~xj.##.~#.#~Q..cupup the Grappler##.#).~.>.~..# ~xjoGnoll of Vehumet *****.#..## #.~#.#~..#Health: 116/117 =======================-###...~~~~~~..#Magic: 13/28 ===========------------- ..## #◊...~..~~~~?.AC: 17Str: 14  ~xj..+.# #...#### #........EV: 15Int: 26 ...<.###..##.#######........SH: 0Dex: 13 ....#.....<÷..##.§§§........XL: 15 Next:  0% Place: Lair:3 .........÷.÷....@§§§*.......Noise: ==-------  Time: 18976.8 (0.0) ...##............####....... ~xjE) staff of cold#...........### .......Throw: 43 darts (poison)##..........# .......Spore #.........## ....D..##.........#.......D   six-headed hydra  ~xj}.# #P.........#....... .. ##.........#....... .. ##..#.##.## _The six-headed hydra struggles to resist.  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ~xjJAiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a six-headed hydra (chance to affect: 73%) ~xjК ~xj!ED( ~xjN,c§§§§ ~xj-*7.8 (1 ~xj6(§§§ ~xj7)§ ~xj:! ~xj];BCasting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a six-headed hydra (chance to affect: 73%) _The six-headed hydra struggles to resist. ~xj,  .# #.~#.#~Q.. ##.# ).~.>.~..# #..## #.~#.#~..# ###... ~~~~~~..#  ..## #◊... ~..~~~~?.  ..+.# #...#### #........  ...<.###..##.#######..  ....#.....<÷..##.§§§........  .÷.÷...@.§§D(.......  ...##.....####. #.....### . ##..........# . #.........## ....D.. ##.........# [2 ~xj/ 9G. ..# #P.........# .. ##..# . ⌠.. ##..#.##.##D§ ~xj2 r§§§§ ~xj5 .--8 ~xj: u§§§§ ~xj~= I _The six-headed hydra is engulfed in blazing flames. ~xj  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ~xj .# #.~#.#~Q..  cupup the Grappler ~xj> ##.# ).~.>.~..#  Gnoll of Vehumet *****. #..## #.~#.#~..#  Health: 116/117 =======================- ~xjO]###... ~~~~~~..#  Magic: 10/28 ========----------------  ..## #◊... ~..~~~~?.  AC: 17Str: 14  ~xj ..+.# #...#### #........  EV: 15Int: 26  ~xjK ...<.###..##.#######........  SH: 0Dex: 13  ~xj ....#.....<÷..##.§§§........  XL: 15 Next:  0% Place: Lair:3  .........÷.÷...@.§D§(.......  Noise: ---------  Time: 18978.8 (0.0)  ~xj/~ ...##............####.......  E) staff of cold  ~xj #...........### .......  Throw: 43 darts (poison)  ##..........# .......  Spore  ~xj#.........## ....D..  ##.........# .......  D   six-headed hydra  ~xj}..# #P.........# ....... ... ##.........# ....... ⌠.. ##..#.##.##  ~xj.Q_The six-headed hydra is engulfed in blazing flames.  ~xjJCasting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  ~xjPress: ? - help, Dir - move targetAim: a six-headed hydra (flame, lightly wounded, chance to affect: 73%) ~xjxf .##.~#.#~Q..cupup the Grappler##.#).~.>.~..#Gnoll of Vehumet *****.#..## #.~#.#~..#Health: 116/117 =======================-###...~~~~~~..#Magic: 10/28 ========----------------..## #◊...~..~~~~?.AC: 17Str: 14  ..+.# #...#### #........EV: 15Int: 26  ...<.###..##.#######........SH: 0Dex: 13  ....#.....<÷..##.§§§........XL: 15 Next:  0% Place: Lair:3  .........÷.÷...@.§*§(.......Noise: ---------  Time: 18978.8 (0.0)   ~xjg ...##............####.......E) staff of cold#...........### .......Throw: 43 darts (poison)##..........# .......Spore #.........## ....D..##.........#.......D   six-headed hydra ..# #P.........#....... ... ##.........#....... ⌠.. ##..#.##.## _The six-headed hydra is engulfed in blazing flames.  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a six-headed hydra (flame, lightly wounded, chance to affect: 73%) ~xj7 bD(inner flame) ~xjQ D§  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Dir - move target: a six-headed hydra (flame, lightly wounded, chance to affect: 73%)  The six-headed hydra is filled with an intense inner flame!  The six-headed hydra is engulfed in blazing flames. ~xj ,§§ ~xj^ JD   ~xj3  ~xj Z7===9.8 (1 ~xjP j§§§ ~xj   ~xj{ 0_Flame seeps out of the six-headed hydra. ~xj|  ~xjpCasting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ~xjH .# #.~#.#~Q..  cupup the Grappler ##.# ).~.>.~..#  Gnoll of Vehumet *****. #..## #.~#.#~..#  Health: 117/117 ======================== ###... ~~~~~~..#  Magic: 6/28 ~xj=====-------------------  ..## #◊... ~..~~~~?.  AC: 17Str: 14  ..+.# #...#### #........  EV: 15Int: 26  ...<.###..##.#######........  SH: 0Dex: 13  ....#.....<÷..##.§§§........  XL: 15 Next:  0% Place: Lair:3  .........÷.÷...@*D*****.....  Noise: ==-------  Time: 18979.8 (0.0)  ...##............####.......  E) staff of cold  ~xjx #...........### .......  Throw: 43 darts (poison)  ##..........# .......  Spore  #.........## ....D..  ##.........# .......  D   six-headed hydra (inner flame) ..# #P.........# .......  ~xj -... ##.........# ....... ⌠.. ##..#.##.## _Flame seeps out of the six-headed hydra.  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a six-headed hydra (flame, moderately wounded, inner flame, 100% to hit) ~xj`T *D ~xj, .# #.~#.#~Q..  cupup the Grappler ##.# ).~.>.~..#  Gnoll of Vehumet *****. ~xj&#..## #.~#.#~..#  Health: 117/117 ======================== ###... ~~~~~~..#  Magic: 6/28=====-------------------  ..## #◊... ~..~~~~?.  AC: 17Str: 14  ..+.# #...#### #........  EV: 15Int: 26  ...<.###..##.#######........  SH: 0Dex: 13  ....#.....<÷..##.§§§........  XL: 15 Next:  0% Place: Lair:3  ~xj .........÷.÷...@.D§§(.......  Noise: ==-------  Time: 18979.8 (0.0)  ...##............####.......  E) staff of cold  #...........### .......  Throw: 43 darts (poison)  ##..........# .......  Spore  #.........## ....D..  ##.........# .......  D   six-headed hydra (inner flame) ..# #P.........# ....... ... ##.........# ....... ⌠.. ##..#.##.##The six-headed hydra is engulfed in blazing flames.  Flame seeps out of the six-headed hydra.  The six-headed hydra bites your boulder but does no damage.  The six-headed hydra bites your boulder! x3  The six-headed hydra bites your boulder.  The six-headed hydra bites your boulder! ~xj0F ~xje .#   ##.# ).~.>.~..#  #..##      ..## #◊... ?.  ..+.# #...#### #........  ...<.###..##.#######F.......   ~xj..<÷..##.§§§........  @.D§  .........####.......  #...........###   ##..........#   #.........##   ##.........#   #P.........#  F   bullfrog (wandering) .....#    Flame seeps out of the six-headed hydra.  The six-headed hydra bites your boulder but does no damage.! x3.!  Your boulder is destroyed! ~xjĭ_7==80.8 (1 ~xj`§§D§§D ~xj]  ~xjӰS_You encounter a bullfrog.~xj[ ~xj;\h Casting: Brom's Barrelling Boulder (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~xjG .# #.~#.#~Q..  cupup the Grappler~xjG? ##.# ).~.>.~..#  Gnoll of Vehumet *****. #..## #.~#.#~..#  Health: 117/117 ======================== ###... ~~~~~~..#  Magic: 3/28==----------------------  ..## #◊... ~..~~~~?.  AC: 17Str: 14  ..+.# #...#### #........  EV: 15Int: 26  ...<.###..##.#######F.......  SH: 0Dex: 13  ....#.....<÷..##.§§§........  XL: 15 Next:  0% Place: Lair:3  .........÷.÷...@*D*****.....  Noise: ===------  Time: 18980.8 (0.0) ~xjHr ...##............####.......  E) staff of cold  #...........### .......  Throw: 43 darts (poison)  ##..........# .......  Spore  #.........## ....D..  ##.........# .......  D   six-headed hydra (inner flame) ..# #P.........# .......  F   bullfrog (wandering) ... ##.........# ....... ⌠.. ##..#.##.## _You encounter a bullfrog.~xj ICasting: Brom's Barrelling Boulder (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a six-headed hydra (flame, moderately wounded, inner flame, 100% to hit)~xj}aT *D~xj} .# #.~#.#~Q..  cupup the Grappler~xj~$ ##.# ).~.>.~..#  Gnoll of Vehumet *****. #..## #.~#.#~..#  Health: 117/117 ======================== ###... ~~~~~~..#  Magic: 3/28==----------------------  ..## #◊... ~..~~~~?.  AC: 17Str: 14  ..+.# #...#### #........  EV: 15Int: 26 ~xjE ...<.###..##.#######........  SH: 0Dex: 13  ....#.....<÷..##.§§§F.......  XL: 15 Next:  0% Place: Lair:3  .........÷.÷...@.D§§(.......  Noise: ===------  Time: 18980.8 (0.0)  ...##............####.......  E) staff of cold  #...........### .......  Throw: 43 darts (poison)  ##..........# .......  Spore  #.........## ....D.. ~xj ##.........# .......  D   six-headed hydra (inner flame) ..# #P.........# .......  F   bullfrog (wandering) ... ##.........# ....... ⌠.. ##..#.##.## _You encounter a bullfrog.Casting: Brom's Barrelling Boulder (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - move target~xjЎ  You send a boulder barrelling forward!  The six-headed hydra is engulfed in blazing flames.  Flame seeps out of the six-headed hydra.  ~xjVThe six-headed hydra bites your boulder but does no damage.  The six-headed hydra bites your boulder! x3  The six-headed hydra bites your boulder.~xjϔ` .#   ~xjR5##.# ).~.>.~..#  #..##      ..## #◊... ?.  ..+.# #...#### #........ ~xjq ...<.###..##.#######........  ..<÷..##.§§§F.......  @.D§§  .........####.......  #...........###   ##..........#   #.........##   ##.........#    #P.........#  F .....#  ~xj*1.8 (1~xje§§D§§D~xj~xj/ ~xjJ_Your boulder is destroyed!~xj`  ~xja^Casting: Brom's Barrelling Boulder (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~xja§§§~xj~xjA§§§~xjP _You don't know that spell.~xj.# #.~#.#~Q.. ##.# ).~.>.~..# ~xj#..## #.~#.#~..# ###... ~~~~~~..# ..## #◊... ~..~~~~?. ..+.# #...#### #........ ~xj...<.###..##.#######.. ....#.....<÷..##.§§§F....... .~xjIb÷.÷....@D§§(....... ...##.....####. #.~xj....### . ##..........# . ~xjFh#.........#~xj{##.........# . # #P.........# .  ##.. ~xj_9.F~xj!§§~xj§§Flame seeps out of the six-headed hydra.  The six-headed hydra misses you.  The six-headed hydra bites you but does no damage.  ~xjThe six-headed hydra completely misses you.  The six-headed hydra bites you.  The six-headed hydra bites you but does no damage.~xjJ70---~xj&-2~xj§§§D§D~xjZ5 _The six-headed hydra bites you!~xjչζ ~xjúE_The six-headed hydra bites you!  You hit the six-headed hydra.  Flame seeps out of the six-headed hydra.  You freeze the six-headed hydra!  Mushrooms sprout behind the six-headed hydra.  Vehumet accepts your kill.~xjA§  Mushrooms sprout behind the six-headed hydra.  Vehumet accepts your kill.  You feel your power returning.  The six-headed hydra explodes!  The fiery explosion engulfs you!! You resist  The fiery explosion engulfs your burstshroom!!!~xjE ###########F   bullfrogP   burstshroomYou destroy your burstshroom!~xjDThe fiery explosion engulfs your burstshroom!!~xjwJ §Your burstshroom is almost destroyed.~xj]\ .###...§§§§§@§§§....§§####  Your burstshroom fades away.You are engulfed in blazing flames. You resist.~xjj~xjj84/117 -------9=====2========~xj$k%3.5 (0.7~xjy~xj)z§§§§@§§§§~xj- _You hear an angry hiss.~xj_ .# #.~#.#~Q.. ##.# ).~.>.~..#~xj9 #..## #.~#.#~..# ###... ~~~~~~..#  ..## #◊... ~..~~~~?.  ..+.# #...#### #........  ...<.###..##.#######........  ....#.....<÷..##§§§§........  ~xj<.÷.÷...@§§§§F.......  ...##..........§§####. #.....### . ##..........# . #.........## ....D..~xj ##.........# . ..# #P.........# .. ##..# . ⌠.. ##..#.##.##~xj܊g§§§§§§§~xj@78-------------4.5 (1.0~xj§§§§~xjE _You are engulfed in blazing flames. You resist.~xj  .# #.~#.#~Q.. ##.# ).~.>.~..# #..## #.~#.#~..# ###... ~~~~~~..#~xj  ..## #◊... ~..~~~~?. ..+.# #...#### #........ ...<.###..##.#######........ ....#.....<÷..##§§§§........ .÷.÷..@§§§§§F....... ...##..........§§####. #.....### . ##..........# . #.........## ....D.. ##.........# ..# #P.........# .. ##..~xj .# . .⌠.. ##..#.##.##~xj QF(~xjB x§§§§§§~xj! 10/28======--------5~xj0 l§§§~xj ~xj&M .# #.~#.#~Q.. ##.# ).~.>.~..# #..## #.~#.#~..# ###... ~~~~~~..# ..## #◊... ~..~~~~?.~xj  ..+.# #...#### #. ...<.###..##.#######.. ....#.....<÷..##§§§F. .÷.÷.@.§§§§§(. ...##..........§§####. #.....### . ##..........# . #.........## ....D..~xj ##.........# .  ...# #P.........# .  .... ##~xj.# . ..⌠.. ##..#.##.##~xjFF§~xj§§F§§§§§§ ~xj%6~xj"§F§§§§§§§~xj#A _The bullfrog is engulfed in blazing flames.~xj  .# #.~#.#~Q.. ##.# ).~.>.~..#~xj  #..## #.~#.#~..# ###... ~~~~~~..# ..## #◊... ~..~~~~?. ..+.# #...#### #.~xj  ...<.###..##.#######. ....#.....<÷..##§§F§. ~xj .÷.÷@..§§§§§(. ...##..........§§####~xj' M. #.....### . ##..........# . #~xj .........## ....D.. ##.........# . ...# #P.........# ~xj . .... ##.# . ~xjk g¿..⌠.. ##..#.##.##~xj H§F~xjd$ ' ~xj$ §The bullfrog is engulfed in blazing flames. x2  You kill the bullfrog!~xj. n§§§§§§§~xj. >ξ~xj5 [9-7~xjx §§§§§§§§§ξ _Vehumet accepts your kill.~xj,b .# #.~#.#~Q.. ##.# ).~.>.~..# #..## #.~#.#~..# ###... ~~~~~~..# ..## #◊... ~..~~~~?.~xj4 ..+.# #...#### #. ...<.###..##.#######. ....#.....<÷..##§§§§. .÷.@...§§§§§(. ...##..........§ξ####. #.....### . ##..........# . ~xj#.........## ....D.. ##.........# . ...# #P.........# . .... #.# .  ¿..⌠.. ##..#.##.##~xjE!§§§.§§§§.§ξ~xj"%8~xj&§§§§§§§§ξ~xj[( ~xj(i_You see here a bullfrog skeleton.~xj: 3~xj; ~xj= ~xj@ ~xjEA ~xj1C O= _~xjC ~xjG ~xj;H Z801=~xjH ~xjLM .# #.~#.#~Q.. ##.# ).~.>.~..# ~xjM #..## #.~#.#~..# ###... ~~~~~~..# ..## #◊... ~..~~~~?. ..+.# #...#### #.. ...<.###..##.#######.. ~xjN ....#.....<÷..##§§ξ.. ..÷.÷.@.§ξξ§.(....... 90.5 (2...##..........ξζ####....... #...........### ....... ##..........# ....... #.##.  ~xjO ...# #P.  .... ##. ~xjO ~xj>S §§ξξξ~xjU ~xjC~xja~xj~xjи0S~xjTW  You start resting.~xj8§ξ~xj-÷.@.§ξξξS   black mamba (wandering)~xjd\S(0~xj a§ξξζ§~xjζℓ1.5 (1~xjAξ§~xj\ _You encounter a black mamba.~xjc  ~xjHe^Casting: Brom's Barrelling Boulder (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~xj   .# #.~#.#~Q..  cupup the Grappler ##.# ).~.>.~..#  Gnoll of Vehumet *****. #..## #.~#.#~..#  Health: 80/117 ================-------- ~xjV i###... ~~~~~~..#  Magic: 8/28======------------------  ..## #◊... ~..~~~~?.  AC: 17Str: 14  ..+.# #...#### #........  EV: 15Int: 26  ...<.###..##.#######........  SH: 0Dex: 13  ....#.....<÷..##§ξξ.........  XL: 15 Next:  2% Place: Lair:3  .........÷.÷.@.§ξζ§S(.......  Noise: ---------  Time: 18991.5 (0.0)  ...##..........ζℓ####.......  E) staff of cold #...........### .......  Throw: 43 darts (poison) ##..........# .......  Spore  #.........## ....D..  ##.........# .......  S   black mamba  ...# #P.........# .......  .... ##.........# ....... ..⌠.. ##..#.##.## _You encounter a black mamba.~xj JCasting: Brom's Barrelling Boulder (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a black mamba (chance to affect: 94%)~xj.& K.##.~#.#~Q..~xj&' cupup the Grappler##.#).~.>.~..#Gnoll of Vehumet *****.#..## #.~#.#~..#Health: 80/117 ================--------###...~xj' 6~~~~~~..#Magic: 8/28======------------------..## #◊...~..~~~~?.AC: 17~xj?( !Str: 14..+.# #...#### #........EV: 15Int: 26...<.###..##.#######........SH: 0Dex: 13~xjx) B....#.....<÷..##§ξξ.........XL: 15 Next:  2% Place: Lair:3.........÷.÷.@.§ξζ§*(.......Noise: ---------  Time: 18991.5 (0.0)...##..........ζℓ####.......E) staff of cold#...........### .......Throw: 43 darts (poison)##..........# .......Spore #.........## ....D..##.........#.......S   black mamba...# #P.........#........... ##.........#....... ..⌠.. ##..#.##.## ~xj) _You encounter a black mamba.Casting: Brom's Barrelling Boulder (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a black mamba (chance to affect: 94%)~xjA bS(inner flame)~xj4u IS.~xjw ξS  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1%  Press: ? - help, Dir - move target: a black mamba (chance to affect: 94%)  ~xjy jThe black mamba is filled with an inner flame.  The black mamba is engulfed in blazing flames.~xj} |§ξζζS~xj~ O1==2.5 (1~xj _§ξS§S~xj  ~xj6 3_Flame seeps out of the black mamba.~xjp  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~xje .# #.~#.#~Q..  cupup the Grappler~xjf  ##.# ).~.>.~..#  Gnoll of Vehumet *****. #..## #.~#.#~..#  Health: 81/117 ================-------- ###... ~~~~~~..#  Magic: 4/28===--------------------- ~xj8g ..## #◊... ~..~~~~?.  AC: 17Str: 14  ..+.# #...#### #........  EV: 15Int: 26  ...<.###..##.#######........  SH: 0Dex: 13 ~xjg ....#.....<÷..##§ξζ.........  XL: 15 Next:  2% Place: Lair:3 ~xj3h! .........÷.÷.@***S***.......  Noise: ==-------  Time: 18992.5 (0.0)  ...##..........ζℓ####.......  E) staff of cold ~xji#...........### .......  Throw: 43 darts (poison) ##..........# .......  Spore  #.........## ....D..  ##.........# .......  S   black mamba (inner flame)  ...# #P.........# .......  .... ##.........# ....... ..⌠.. ##..#.##.## _Flame seeps out of the black mamba.  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - move target~xj_jbAim: a black mamba (flame, lightly wounded, inner flame, 100% to hit)~xjF r **S~xj  .# #.~#.#~Q..  cupup the Grappler~xjP  ##.# ).~.>.~..#  Gnoll of Vehumet *****. #..## #.~#.#~..#  Health: 81/117 ================-------- ###... ~~~~~~..#  Magic: 4/28===---------------------  ..## #◊... ~..~~~~?.  AC: 17Str: 14  ..+.# #...#### #........  EV: 15~xj AInt: 26  ...<.###..##.#######........  SH: 0Dex: 13  ....#.....<÷..##§ξζ.........  XL: 15 Next:  2% Place: Lair:3  .........÷.÷.@.§Sζ§.(.......  Noise: ==-------  Time: 18992.5 (0.0)  ...##..........ζℓ####.......  E) staff of cold ~xjZ #...........### .......  Throw: 43 darts (poison) ##..........# .......  Spore  #.........## ....D..  ##.........# .......  S   black mamba (inner flame)  ...# #P.........# .......  .... ##.........# ....... ..⌠.. ##..#.##.##Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetYou send a boulder barrelling forward!  The black mamba is engulfed in blazing flames.~xj <ζ●~xj _ .#   ~xj G##.# ).~.>.~..#  #..##      ..## #◊... ~xj L?.  ..+.# #...####   ...<.###..##.#######.  ....<÷..##§ζζ..  ~xj@ @ζ●Sζ§  .........ℓ.####  #...........###   ##..........#   ~xj #.........##  ##.........#   , ally target)  ...# #P.........# ~xjB  ●   boulder (minion, rolling)  .... ##.........#  ~xj 2=3.5 (1~xj 8●SS~xj *●~xj %onfirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  You send a boulder barrelling forward!  The black mamba is engulfed in blazing flames. _Flame seeps out of the black mamba.~xj 7ξ●~xj "The black mamba is engulfed in blazing flames.  Flame seeps out of the black mamba.  The black mamba bites your boulder but does no damage.r boulder is engulfed in blazing flames.  Your boulder barrels into the black mamba.  ~xjĉ wζ●The black mamba is heavily wounded.  ~xji The black mamba is engulfed in blazing flames.  Flame seeps out of the black mamba. The black mamba bites your boulder.~xjݓ ℓℓξζ●S~xj GS   ~xj /---4~xj §ℓξζ●SS~xjS 2●~xje  ~xj+ Q_The black mamba is almost dead.~xj ξThe black mamba is engulfed in blazing flames.~xjζ _The black mamba is almost dead.  ~xjnThe black mamba is engulfed in blazing flames.  Vehumet accepts your kill.  The black mamba explodes!  The fiery explosion engulfs your boulder!!  Your boulder resists.~xjZS######~xj'ξ§§§.ζℓ§§§.~xju.25=3======5~xj2fξ§§§~xj<49 _You destroy your boulder!~xj4~xjMd~xj e~xje~xjh~xjHj,~xj{l~xjmS3=~xjm~xjp~xjEq~xjr~xju|6==~xjv~xjBy~xjyX84=~xjz~xji}~xj}~xj~~xj0~xj%5~xj~xj8~xj9=~xj~xj~xj}I7=~xj~xj*~xj%6~xj~xj~xj`~xjl~xjQW _You start resting.~xj.ξξξ..ξ.ξ------~xjDxξξζζ.ζ9006.5 (~xjŸ 11.0)~xj9`7------7.5 (12~xj~xjP _You hear the brisk rumble of a very distant avalanche of rocks.~xj3~xj~xj~xjO=~xj2~xj98~xj~xj~xjK8=~xj~xj~xja~xj~xj~xjb~xjg~xjX~xj'U9=~xj~xj~xjS9=~xj~xj~xj\&90~xj8~xj[,~xjU~xj ,~xj~xjm1=~xj ~xj ~xj e10/28=~xj ~xj~xj%2~xj~xjB~xj~xj~xjB~xj~xj!3=1==~xjQ&,~xj'~xj)~xjl*U4=~xj3+~xj.~xj/~xj|0~xju3~xjI49=~xj5~xj_952=~xj@~xj)D~xjE~xjF~xjzJ~xjJ~xjL~xjO~xjP%6~xj R~xjT~xjU9=~xjV~xjZ~xj[o73=~xj]~xj_~xjt`~xj9a~xj"e,~xjf~xj5j~xjkK8=~xjl~xjfo~xjFp9=~xjq~xjt9=4=~xju~xjVy~xj3z~xj|~xj(,~xjs~xj!100/11715=1~xj]~xj`,~xj~xjFB~xj~xj_%2~xj(~xj6~xjM6=~xjߢ~xjѥ~xjK3=~xj~xjK,~xjm~xj~xjc~xjd~xjE}4==~xj~xjĻ~xjM7=~xjh~xj!~xj~xj~xj~xj`%5~xj%~xj~xjV~xj4~xj~xjW6=~xj~xji~xj?M8=~xj%~xjA _You start resting.~xjt~xj X......~xj-57.5 (50~xjy+8.5 (51~xj ~xj _You hear the brisk rumble of a very distant avalanche of rocks.~xj~xj~xjI~xj~xj;7~xjQ~xj/~xj~xj~xj~xjj.# #.~#.#~Q.. ~xj;##.# ).~.>.~..# #..## #.~#.#~..# ###... ~~~~~~..#  ..## #◊... ~..~~~~?.  ..+.# #...#### #........  ...<.###..##.#######..  ~xj<....#.....<÷..##............  ..÷.÷...@....(....... 60.5 (2.0)  ...##............####....... #...........### ....... ##..........# ....... #.........####.........# ~xj~..# #P.........# ... ##..# ~xj~xj`~xjO~xj~xj~xj~xjq~xjX~xj08=9==~xj~xj~xj~xj-~xjӴ~xjټi.# #.~#.#~Q.. ~xjd##.# ).~.>.~..# #..## #.~#.#~..# ###... ~~~~~~..# .## #◊... ~xj]~..~~~~?. .+.# #...#### #........ ..<.###..##.#######.. ...#.....<÷..##............ .~xju÷.÷..(....... 2 ..##............####....... #...........### ....... ~xj##..........# ....... #.........###......... # #P......... ##......... ~xj)~xj~xj^~xj3# ~xj$ ~xj$ ~xj& ~xj( ~xj* ,~xj+ ~xj. ~xjb/ U9=~xj.1 ~xjE5 .# #.~#.#~Q.. ##.# ).~.>.~..# ~xj5 #..## #.~#.#~..# ###... ~~~~~~..# # #◊... ~..~~~~?. # #...#### #........ <.###..##.#######........ #.....<÷..##............ ~xj\6 ÷.÷..(....... 4 ##.....####....... #...### ....... ##..........# .......  #.........## ....... ~xj6 ##.........# .......P.........# ....... ~xj7 ~xj; ~xj< ~xj~xjX~xj~xj~xj~xj9=~xj~xjW~xjՒ/1020~xjO(=~xj~xj$ ~xjK_A - 44 poisoned darts (gained 1)~xjj~xj~xj؟~xjf.# #.~#.#~Q.. ~xjyf##.# ).~.>.~..# #..## #.~#.#~..#  ###... #~~~~~~..##  #◊... ~..~~~~?..  #...#### #......... ###..##.#######......... ....<÷..##............. ÷.÷..~xjG....... 7.5 (3 .....####.. ..### ......... 4 ...# #......... ..## #......... ..~xj,# ##........ ..# ......... ..# #........ ~xj~xj^~xj~xj~xj~xj~xj~xj ~xjv ,~xj ~xj ~xj9 %1~xj ~xj! .# #.~#.#~Q..  ##.# ).~.>.~..#  #..## #.~#.#~..# # ##... #~~~~~~..##. ◊... #~..~~~~?..# ~xj." ...#### #.........# ..##.#######.........##<÷..##..............#÷.÷...#9.5 (2####..#### #..## #..#~xj" !## #..+# ##..## ..## ##..# .  .#.##.## .# ~xjk# ~xj?) ~xjT* ~xjD~xj~xj]~xj~xj$~xj9=~xjt~xj~xj~xjT  You encounter a rime drake.~xj+~xja}.# #.~#.#~Q.. #.# ).~.>.~..# ..## #.~#.#~..# ## ... #~~~~~~..##.# 1~xj= .. #~..~~~~?..# #### #.........# .##.#######.........## <÷..##..............# ÷.÷....# ####..~xjy# ### #..# # #..# ## #..+.# ##..# ##~xj k   rime drake (wandering)# ..## ##......k.# . ..#.## .#.#~xj^70.5 (1k.~xj~xj11.5 (2 _~xj&~xjg~xjq ..  .# #.~#.#~... ~xj=r /# ).~.>.~..# ## #.~#.#~..# ## #~~~~~~..##.# . #~..~~~~?..# #### #.........# ##.#######.........## <÷..##..........@...# ÷....# .##### ### #.#  #.### #..+.. # ##~xjPu c.##### .......k.#...# ##........#. ..k.~xjz ~xjz 222.5 (1~xj~ ~xj, ~xj_ '~xj f  ~~~~~. # #.~#.#~... # ).~.>.~..# ## #.~#.#~..# ## #~~~~~~..##.# #~..~~~~?..# # #.........# #.#######.......@.## ÷..##......# ÷....# .##### ### #~xj  #.# ## #...+..# ##k.##### ..#~xj? )k.~xjݗ ~xj ~xj %3~xjɺ ~xjؿ  ~xj ...... . ~~~~~~.  ~xj#.~#.#~... # ).~.>.~..# ##.~#.#~..# ## .~~~~~..##.# #~..~~~~?## #.......@.#  ~xj;#.#######.........####....... ÷............######....## #.k.+..## ~xj!#### ~xj.k3==4!~xj}i... ......... .. ~~~~~~.. .# #.~#.#~... . ).~.>.~..# ## #.~#.#~..# ## .. #~~~~~~..##.# . ~..~~~~@..#### #.........# ##.#######.........## <÷..##........#÷...........#...####.#.### #.#..# #..#.## ..+..!~xjs!~xja%5!~xju!~xjH26.5 (2!~xj!~xj3` _e - a scroll labelled PYL WAITTE!~xj!~xj!~xjQ!~xj2 !~xj6#!~xj#U4=!~xjA&!~xj'!~xj*!~xj+!~xjG,!~xj^1##..#.. !~xj~2\........... ........... ~~~~~~..# . #).~.>.~..# ##.~#.#~.@# ##8 .. #~~~~~~..##.# . #~..~~~~...# #### #.........#Spore ##.#######.........##!~xj3s##..........#!~xj&7!~xj8!~xj !~xj@ !~xj` !~xjG !~xj` ;5!~xjk ` _Found a stone staircase leading down.!~xj !~xj K3=!~xj !~xj 7!~xj  ###  #.^#####.#..## ............## ..........#>. .. .~~~~~~..#.# ..# !~xj 80#).~.>.~..#.# ##.~#.#~..# ## ..#~~~~~~..##.#Spore .#~..~~~~...#.#.#.!~xj G...........#!~xj, !~xj "~xj>3"~xj;"~xj"~xjeB"~xj"~xjI"~xjD;6"~xj"~xj B"~xj ####.## #......## "~xjP.. ## #.^### ##  #..........##  .........@..##3.5 (3 ..........#>...+ .~~~~~~..#.##### #.~#.#~....##  "~xj).~.>.~..#.# #.~#.#~..#### #~~~~~~..##.# #~..~~~~...# "~xj## #"~xj"~xj "~xjۓ "~xj "~xjg "~xjʚ "~xjۜ }7=="~xj 1 _HP restored."~xjà "~xjR K4="~xjܡ "~xj %  "~xj -There is a stone staircase leading down here."~xji "~xj  _"~xj "~xjת "~xjv "~xj "~xj" "~xj ####.###......## ......... .##.......# .."~xjs #.^......### ..[##..........# ?...#..........## .................###................#>.@.+ 7.5 (4"~xj .~~~~~~..#.##### #.~#.#~....## ).~.>.~..#.# #.~#.#~..####  #~~~~~~..##.##~..~~~~...##......."~xj [..###.........##"~xj "~xj "~xjս < _Found a scroll of identify and a robe.#~xj* #~xj, 3#~xj&/ #~xjY1 2k#~xj?3 f  You encounter a wyvern.#~xj7 ####.## #......## .####.......... #.....##.......# .....#.^......### .....[.#~xj8 ##..........# ..?.#..## .....###..#>..@+ .~~~~~~..#.#####  #.~#.#~....##  ).~.>.~..#.#  #~~~~~~..##.# k   wyvern (wandering) #~xjb= &0#~xjR> M=8.5 (1 _#~xj;B #~xjhC $~xj'$~xj####.## ## ##### .####.... ##.....k##.......# #........^......### #.....[$~xj#....###..?  #...###P...###@.................#>...+........~~~~~~..#.#####....F.. #.~#.#~....## ....... ).~.>.~..#.# #.#...# #.~#.#~..#### ##...#F   cane toad (wandering) #~~~~~~..#####k   wyvern (wandering) #~..~~~~...#  #.#$~xjKF.$~xjvJ.k$~xj^FF.$~xjFF$~xjK====9$~xj$~xjx= _The cane toad gives a loud, deep croak!&~xj,####.#### ## #......## .####.. &~xjRM... ##.......### #k #.^......### #.....[..#..........###..?..... ....###P........ .....###. #>..@+..F.... .~~~~~~..#.#####.......#.~#.#~....## .......  ).~.>.~..#.# #.#...#  #.~#.#~..#### ##...#  #~~~~~~..##.# ###  #~..~~~~...#  #.........# ###.##&~xj)2F&~xjY.F   cane toad&~xjP^5=---90&~xj &~xj/&~xj  ####.## ## ## #......## .####..&~xj  ......... ##....... ##.......# #.......k #.^......### #.....[.. ##..........###..?..... #..###P.. &~xj .###..F..... .#>.@.+. .~~~~~~..#.#####. #.~#.#~....## &~xj . ).~.>.~..#.# #.#...#  #.~#.#~..#### ##...# #~~~~~~..##.# ###  #~..~~~~...#  #.# ####.##&~xjn EF.&~xj7 &~xj A---1&~xj &~xjg '~xjA ####.## ## ## #......## .####..'~xj  ......... ##....... ##.......# #.......k #.^......### #.....[.. ##...###..?..... #.###P........ .###.F...... .#>@..+.'~xj .~~~~~~..#.#####. #.~#.#~....## . ).~.>.~..#.# #.#...# #.~#.#~..#### ##...# #~~~~~~..##.# ###  #~..~~~~...#  #'~xjp5.# #####.##'~xjEF.'~xj\0k'~xjok   wyvern (wandering)'~xj%2'~xj'~xj '~xjM  ####.## ## ## #......## .####.. ... ##. ##.# #.k'~xjN  #.^......### #.....[.. ##..###..?..... #.###P........ '~xjRO $.###F...k... .#@...+. .~~~~~~..#.#####'~xjO . #.~#.#~....## . ).~.>.~..#.# #.#...# #.~#.#~..'~xjZP j#### ##...# #~~~~~~..##.# ### #~..~~~~...#  #.# ######.##'~xj4R Q.F'~xjV '~xjbW %3'~xjZ '~xj\ c _There is a stone staircase leading down here.)~xj 5  )~xj36 h Casting: Brom's Barrelling Boulder (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*~xjO*~xjQo Your spells (cast)Type*~xjR0Failure Level a - Inner FlameHexes/Fire1%3  b - Forge Lightning SpireAir/Forgecraft1%4  c - Yara's Violent UnravellingHexes/Alchemy1%*~xjTF5  d + Brom's Barrelling Boulder Conjuration/Earth 1% 4 u - BlinkTranslocation1%2  x - Plasma BeamFire/Air8%6 *~xjUSelect a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit+~xj2+~xj+~xjSc####.#### ##cupup the Grappler#......## .####..Gnoll of Vehumet *****.......... ##.......Health: 117/117 ========================##.......# #.......k+~xj4Magic: 25/28 =====================---#.^......### #.....[..AC: 17Str: 14##..........###..?.....EV: 15Int: 26#..........###P........SH: 0+~xjDex: 13............###....k...XL: 15 Next:  3% Place: Lair:3..........#@..F+.......Noise: ---------  Time: 19093.5 (0.0)+~xj .~~~~~~..#.#####.......E) staff of cold#.~#.#~....## .......Throw: 44 darts (poison)).~.>.~..#.# #.#...#Spore +~xj#.~#.#~..#### ##...##~~~~~~..##.####F   cane toad#~..~~~~...##.........# ######.........## +~xjjl_Found a scroll of identify and a robe. _You encounter a wyvern. _The cane toad gives a loud, deep croak! _There is a stone staircase leading down here.  Casting: Brom's Barrelling Boulder (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+~xjR+~xj1####.#### ##cupup the Grappler+~xj#......## .####..Gnoll of Vehumet *****.......... ##.......Health: 117/117 ========================##.......# #.......kMagic: 25/28 =====================---#.^......### #.....[..AC: 17Str: 14+~xj?##..........###..?.....EV: 15Int: 26#..........###P........SH: 0Dex: 13............###....k...XL: 15 Next:  3% Place: Lair:3+~xj7..........#@..F+.......Noise: ---------  Time: 19093.5 (0.0).~~~~~~..#.#####.......E) staff of cold#.~#.#~....## .......Throw: 44 darts (poison)+~xjh).~.>.~..#.# #.#...#Spore #.~#.#~..#### ##...##~~~~~~..##.####F   cane toad+~xj(o#~..~~~~...##.........# ######.........## _Found a scroll of identify and a robe. _You encounter a wyvern. _The cane toad gives a loud, deep croak! _There is a stone staircase leading down here.  +~xj^Casting: Brom's Barrelling Boulder (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+~xjP  Okay, then.+~xjF+~xj++~xj. _+~xjd   +~xj: ^Casting: Brom's Barrelling Boulder (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+~xje EF.+~xj ‡(ally target)‡   lightning spire (minion)+~xj d1---===4.5 (1+~xj D‡‡+~xj 4 _An electric hum fills the air.-~xj4 r###.## ## ##### .#### .. ##.#.# ..k-~xj6 I #.^### #.....[#.###..?.#.###P...........‡@###....k.........#>.F.+ .~~~~~~..#.######.~#.#~....## .......).~.>.~..#.# #..~#.#~..#####...~~~~~..##.#####~..~~~~ #-~xjB7 FF.-~xj< -~xj= _2------5-~xj@ -~xjA .~xjl .#   ####.## ## ##.~xj ### .####.. .. ##....... ##.# #.......k #.^### #.....[.. ##..###..?..... #.@###P........ .‡.###....k... ..........#>F..+..~xju .~~~~~~..#.#####. #.~#.#~....## ....... ).~.>.~..#..#...# #.~#.#~..#### ##...# #~~~~~~..##.####~..~~~~...#.~xjNKF..~xjH  The cane toad misses you..~xjԸ.~xjMS **F  distracted, ally target)Your lightning spire shoots out a bolt of lightning at the cane toad!The bolt of electricity hits the cane toad!.~xj@ \F>.~xjA /===6.~xjE G‡‡.~xjF c _The bolt of electricity misses the cane toad./~xj(  You hit the cane toad but do no damage. Mushrooms sprout behind the cane toad.  The cane toad is engulfed in spores. The cane toad looks weaker./~xj\FPPF/~xjuweakPP 2 burstshrooms/~xjL5--7.2 (0.7/~xj ^‡P‡/~xj0P/~xj /~xj^_The cane toad is moderately wounded./~xj l  You completely miss the cane toad.You bite the cane toad, but do no damage./~xj  The cane toad is moderately wounded.--9‡P‡P _The cane toad barely misses you./~xj   /~xj 0You hit the cane toad. You freeze the cane toad!/~xj ' /~xj ^ The cane toad is severely wounded./~xj '8.6/~xj r‡PP‡PP/~xj  /~xj* I_The cane toad closely misses you.0~xj  0~xjVYou barely miss the cane toad. You bite the cane toad.0~xj 0~xjVtThe cane toad is severely wounded.0~xj:The cane toad is no longer weakened.0~xj'9.30~xjG‡‡0~xjB _The cane toad stings you but does no damage.0~xjAM  You barely miss the cane toad.0~xjq  The cane toad is severely wounded.0~xjqW3=100.00~xj\‡P‡0~xj0P0~xjO _The cane toad misses you.0~xjd .You hit the cane toad but do no damage. You freeze the cane toad!  You kill the cane toad!0~xj t *‡   lightning spire (minion)PP 2 burstshrooms  Vehumet accepts your kill.0~xj6 ;>0~xj= .P   burstshroom0~xjB -470~xjD E‡‡0~xjG E _Your burstshroom violently releases its spores.1~xjhK.#####.##1~xjJ## ###......## .####.. ... ##....... ### #.......k #.^### #.....[.. ##...1~xjՔ.###..?..... #..###P........ ..‡@###....k... .1~xjV#>P..+....... .~~~~~~..#.#####. 1~xjٕ#.~#.#~....## . ).~.>.~..#.# #.#...##.~#.#~..####...# 1~xj#~~~~~~..##.# ### #~..~~~~...#.........#1~xj7n*P*1~xj1.1~xj\>..1~xj[ 4-1.7 (1.01~xj F‡‡1~xjE _Your burstshroom violently releases its spores.1~xj ####.#### ###......## .####.. 1~xj "......... ##....... ### #.......k #.^### #.....[.. ##....###..?..... #..###P........ ..‡.###........ ..........#>@..+....... .~~~~~~..#.#####. #.~#.#~....## . 1~xj ).~.>.~..#.# #.#...# #.~#.#~..####...##~~~~~~..##.# ### #~..~~~~...#.........# #####.#1~xjD 1~xjK ?-21~xj D‡‡1~xj! 1~xj3\1~xjC]1~xj ^1~xja1~xj/ie=1~xj j1~xj u1~xjuK4=1~xj5w1~xj~####.## ## ## #......## .####.. ......... ##....... ##.......# #.......k 1~xj#.^......### #.....[.. ##..........###..?..... #...###P........ ..‡.###.. ..#>..@+....... 4.7 (2.~~~~~~..#.#####.......  #.~#.#~....## .......  ).~.>.~..#.# #.#...#  #.~#.#~.  #~~~~~~..##.# ### ‡ 1~xj)1~xjv1~xj2~xjV2~xjW32~xj;[2~xjn^h  A wyvern comes into view.2~xjb .#  ####.## ## ## ### .####.. .. ## 2~xjPc##.......# #........ .^......### #.....[..  #....###..?.....  #...###P.  .‡.###@.......  ..........#>...+.......  .~~~~~~..#.#####....... #.~#.#~....## .k..... 2~xj!d)).~.>.~..#.# #.#...# #.~#.#~..#### ##...# k   wyvern (wandering) #~~~~~~..##### #~..~~~~...#  #.#2~xjdi0k.2~xjfKk.2~xjEk2~xj|l15.7 (1 _2~xjp2~xj>q5~xj .#  ####.## ### ####5~xj## #.####.. ###.......# #........^5~xjM### #.....[ ###..? ####P. .‡.###... 5~xjN7..........#>...+k .~~~~~~..#.#####. .~#.#~....## #........ .~.>.~..#.# ##.#...# .~#.#~..#### ##...# ~~~~~~..##5~xjES.### ~..~~~~...#5~xjlIk.5~xj2@5~xj@   Rupert (wandering)5~xjk   wyvern (wandering)65~xj(5~xj7~xj 7~xjm Rupert the Wild Rippling muscles, glistening pecs, incredible glutes - Rupert is the peak of physical perfection. Even so, his roars seem louder than even his fantastic form7~xj\ can explain. Perhaps he holds some talisman that lends supernatural force to hisbellows? Max HP: ~120 Will: +++AC: +++EV: ++ Threat: Lethal Class: Natural Size: Medium Int: Human You have about 73% to hit with your staff of cold and 66% to hit with your bite (at present). He has about 67% to hit you. AttackMax Damage Hit: +6 great sword (protect) 43 He has a 19% chance to notice you each turn. He can open doors. 7~xjA LHe possesses the following natural abilities:  a - Berserker Rage <~xjT <~xj6 <~xj+ cupup the Grappler.#Gnoll of Vehumet *****.<~xj ####.##### ###Health: 117/117 ========================#......## #.####...Magic: 24/28 ====================----......... ##........AC: 17Str: 14  ##.......# #.........EV: 15<~xj \Int: 26  #.^......### #.....[...SH: 0Dex: 13 ##..........###..?......XL: 15 Next:  4% Place: Lair:3 #..........###P.@......@<~xj Noise: ---------  Time: 19106.7 (1.0) ..........‡.###k........E) staff of cold ..........#>...+........Throw: 44 darts (poison) .~~~~~~..#.#####........Spore .~#.#~....## #........ .~.>.~..#.# ##.#...##@   Rupert (wandering) .~#.#~..#### ##...#k   wyvern (wandering) ~~~~~~..##.#.### ~..~~~~...#You hit the cane toad but do no damage. You freeze the cane toad!  You kill the cane toad!Vehumet accepts your kill. _Your burstshroom violently releases its spores. _Your burstshroom violently releases its spores. <~xjq D_A wyvern comes into view.<~xjP <~xj <~xj <~xj( >~xjij  Casting: Forge Lightning Spire (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.>~xj>~xjѭ Your spells (cast)TypeFailure Level a - Inner Flame>~xj0PHexes/Fire1%3  b + Forge Lightning Spire Air/Forgecraft 1% 4 c - Yara's Violent UnravellingHexes/Alchemy1%5  d - Brom's Barrelling BoulderConjuration/Earth1%4  u - BlinkTranslocation1%2  x - Plasma BeamFire/Air8%6 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit@~xjC @~xj @~xj$ cupup the Grappler.#Gnoll of Vehumet *****.####.##### ###@~xj Health: 117/117 ========================#......## #.####...Magic: 24/28 ====================----......... ##........AC: 17Str: 14  ##.......# #.........EV: 15Int: 26  #.^......### #.....[...SH: 0Dex: 13 ##..........###..?......XL: 15 Next:  4% Place: Lair:3 #..........###P.@......@@~xj !Noise: ---------  Time: 19106.7 (0.0) ..........‡.###k........E) staff of cold ..........#>...+........Throw: 44 darts (poison) .~~~~~~..#.#####........Spore .~#.#~....## #........ .~.>.~..#.# ##.#...##@   Rupert (wandering) .~#.#~..#### ##...#@~xjD k   wyvern (wandering) ~~~~~~..##.#.### ~..~~~~...#Vehumet accepts your kill. _Your burstshroom violently releases its spores. _Your burstshroom violently releases its spores. _A wyvern comes into view.Casting: Forge Lightning Spire (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.@~xj @~xj cupup the Grappler.#Gnoll of Vehumet *****.@~xj ####.##### ###Health: 117/117 ========================#......## #.####...Magic: 24/28 ====================----......... ##........AC: 17Str: 14  ##.......# #.........EV: 15Int: 26  #.^......### #.....[...SH: 0@~xj Dex: 13 ##..........###..?......XL: 15 Next:  4% Place: Lair:3 #..........###P.@......@Noise: ---------  Time: 19106.7 (0.0) ..........‡.###k........E) staff of cold ..........#>...+........Throw: 44 darts (poison) .~~~~~~..#.#####........Spore @~xjH .~#.#~....## #........ .~.>.~..#.# ##.#...##@   Rupert (wandering) .~#.#~..#### ##...#k   wyvern (wandering) ~~~~~~..##.#.### ~..~~~~...#Vehumet accepts your kill. _Your burstshroom violently releases its spores. @~xj _Your burstshroom violently releases its spores. _A wyvern comes into view.Casting: Forge Lightning Spire (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.@~xj P  Okay, then.@~xjt @~xjw$ @~xj & . _A~xj A~xjI !Rupert the Wild Rippling muscles, glistening pecs, incredible glutes - Rupert is the peak of physical perfection. Even so, his roars seem louder than even his fantastic formcan explain. Perhaps he holds some talisman that lends supernatural force to hisbellows? Max HP: ~120 Will: +++AC: +++EV: ++ Threat: Lethal Class: Natural Size: Medium Int: Human You have about 73% to hit with your staff of cold and 66% to hit with your bite (at present). He has about 67% to hit you. AttackMax Damage Hit: +6 great sword (protect) 43 He has a 19% chance to notice you each turn. He can open doors. He possesses the following natural abilities:  a - Berserker Rage D~xj{D~xj cupup the Grappler.#Gnoll of Vehumet *****.####.##### ###Health: 117/117 ========================#......## #.####...D~xj8Magic: 24/28 ====================----......... ##........AC: 17Str: 14  ##.......# #.........EV: 15Int: 26  #.^......### #.....[...SH: 0Dex: 13 ##..........###..?......XL: 15 Next:  4% Place: Lair:3 #..........###P.@......@Noise: ---------  Time: 19106.7 (0.0) ..........‡.###k........E) staff of cold ..........#>...+........Throw: 44 darts (poison) .~~~~~~..#.#####........Spore .~#.#~....## #........ .~.>.~..#.# ##.#...##@   Rupert (wandering) D~xj^.~#.#~..#### ##...#k   wyvern (wandering) ~~~~~~..##.#.### ~..~~~~...# _Your burstshroom violently releases its spores. _Your burstshroom violently releases its spores. _A wyvern comes into view.Casting: Forge Lightning Spire (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.D~xjhD~xj D~xjD~xj3F~xjg .# ####.## ### ### #......## #.####... . ##. ##.# #. #.^......### #.....[...  ##.###..?......  #.###P.@  .‡.###k.  .#>...+.  .~~~~~~..#.#####. #.~#.#~....## #. ).~.>.~..#.# ##.#...##k   wyvern (wandering) #.~#.#~..#### ##...# #~~~~~~..##.# .### #~..~~~~...# @The wyvern hisses angrily.  The wyvern bites you..~xjhHk@   Rupert (wandering)k   wyvern6-===7.7 (1 _The wyvern bites you but does no damage.I~xjj  Casting: Forge Lightning Spire (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.I~xjv  cupup the Grappler .# Gnoll of Vehumet *****.  ####.## ### ###  Health: 116/117 =======================-  #......## #.####...  Magic: 21/28 ==================------  ......... ##........  AC: 17Str: 14  ##.......# #.........  EV: 15I~xjxInt: 26  #.^......### #.....[...  SH: 0Dex: 13  ##..........###..?......  XL: 15 Next:  4% Place: Lair:3  #..........###P@......@.  Noise: ===------  Time: 19107.7 (0.0)  ..........‡.###k........  E) staff of cold  ..........#>...+........  Throw: 44 darts (poison)  .~~~~~~..#.#####........  Spore #.~#.#~....## #........ ).~.>.~..#.# ##.#...##  @   Rupert (wandering) #.~#.#~..#### ##...#  k   wyvern #~~~~~~..##.# .### #~..~~~~...# _The wyvern bites you but does no damage.  Casting: Forge Lightning Spire (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of faiI~xjlure)  Press: ? - help, Dir - move targetAim: a wyvern (chance to affect: 94%)I~xjwcupup the Grappler.#I~xj "Gnoll of Vehumet *****.####.##### ###Health: 116/117 =======================-#......## #.####...Magic: 21/28 ==================------......... ##........AC: 17Str: 14##.......# #.........EV: 15I~xjWInt: 26#.^......### #.....[...SH: 0Dex: 13  ##..........###..?......XL: 15 Next:  4% Place: Lair:3  #..........###P@......@.Noise: ===------  Time: 19107.7 (0.0)  ..........‡.###*........E) staff of cold..........#>...+........Throw: 44 darts (poison).~~~~~~..#.#####........Spore #.~#.#~....## #........ ).~.>.~..#.# ##.#...##@   Rupert (wandering) #.~#.#~..#### ##...#k   wyvern #~~~~~~..##.#.### #~..~~~~...# _The wyvern bites you but does no damage.  ~xjl)mCasting: Forge Lightning Spire (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a wyvern (chance to affect: 94%)J~xjNJ~xjP.<.@ J~xj1/ Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1%  Press: ? - help, Dir - move target: a wyvern (chance to affect: 94%)  The wyvern barely resists.  You hear the quick rumble of a very distant avalanche of rocks.J~xj5:kJ~xjh62-8.7 (1J~xjw;J~xjq= J~xj=8_The wyvern bites you but does no damage.J~xjD  J~xjTCasting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.K~xj: K~xj| cupup the Grappler .# Gnoll of Vehumet *****.  ####.## ### ###  Health: 116/117 =======================- K~xj^ #......## #.####...  Magic: 18/28 ===============---------  ......... ##........  AC: 17Str: 14  ##.......# #.........  EV: 15Int: 26  #.^......### #.....[...  SH: 0K~xj Dex: 13  ##..........###..?......  XL: 15 Next:  4% Place: Lair:3 K~xj.! #..........###P@........  Noise: ==-------  Time: 19108.7 (0.0)  ..........‡.###k.....@..  E) staff of cold K~xj!4 ..........#>...+........  Throw: 44 darts (poison)  .~~~~~~..#.#####........  Spore #.~#.#~....## #........ K~xj").~.>.~..#.# ##.#...##  @   Rupert (wandering) #.~#.#~..#### ##...#  k   wyvern #~~~~~~..##.# .### #~..~~~~...# K~xji%F_The wyvern bites you but does no damage.  K~xj&JCasting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  K~xj&vPress: ? - help, Dir - move targetAim: a wyvern (chance to affect: 94%)K~xjAcupup the Grappler.#Gnoll of Vehumet *****.####.##### ###Health: 116/117 =======================-#......## #.####...Magic: 18/28 ===============---------......... ##........AC: 17Str: 14##.......# #.........EV: 15Int: 26#.^......### #.....[...SH: 0Dex: 13  ##..........###..?......XL: 15 Next:  4% Place: Lair:3  #..........###P@........K~xjjNoise: ==-------  Time: 19108.7 (0.0)  ..........‡.###*.....@..E) staff of cold..........#>...+........Throw: 44 darts (poison).~~~~~~..#.#####........Spore #.~#.#~....## #........ K~xj).~.>.~..#.# ##.#...##@   Rupert (wandering) #.~#.#~..#### ##...#k   wyvern K~xj#~~~~~~..##.#.### #~..~~~~...# _The wyvern bites you but does no damage.  Casting: Inner Flame (safe; 1% risk of failure)  K~xj!4Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a wyvern (chance to affect: 94%)K~xj*vNk(inner flame)K~xjni.@  Casting: Inner Flame (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a wyvern (chance to affect: 94%)  The wyvern is filled with an inner flame.K~xj3kK~xjd03--9=9.7 (1K~xjCkkK~xj K~xj3_The wyvern bites you. The wyvern bites you!K~xj)N @@K~xj*cYou closely miss the wyvern.Rupert shouts!K~xj+d4--=10.4 (0.7K~xj3AkkK~xj6T _The wyvern closely misses you.L~xj1  L~xj*2You hit the wyvern but do no damage. You freeze the wyvern.  Flame seeps out of the wyvern. Mushrooms sprout behind the wyvern.  The wyvern is engulfed in spores. The wyvern looks weaker.L~xj9L~xj9>@.L~xjqV P+P , weak, ally target)PP 2 burstshroomsL~xj WdThe wyvern is lightly wounded.  The wyvern is engulfed in blazing flames.L~xjmX0--1.1L~xjkCkkL~xjr L~xjsm_Flame seeps out of the wyvern. The wyvern closely misses you.M~xjw  M~xjo;You barely miss the wyvern.M~xj]B @M~xj.The wyvern is heavily wounded.The wyvern is engulfed in blazing flames.M~xjʳ --8kP+PkPP _Flame seeps out of the wyvern. The wyvern closely misses you.M~xj@ ( M~xjA ζYou hit the wyvern but do no damage. You freeze the wyvern!  Vehumet accepts your kill.M~xji` J.You feel your power returning.  The wyvern explodes!fiery explosion engulfs the fungus!!  The fungus begins to die.  The fungus is lightly damaged.  The fiery explosion engulfs your burstshroom!!!M~xjq ( M~xj{r .You destroy your burstshroom!The fiery explosion engulfs you! You resist.  The fiery explosion engulfs your burstshroom!!!M~xjpw X######+#M~xjx )M~xj  .#P@§#§§.@...§+§.......You destroy your burstshroom!You are engulfed in blazing flames. You resist.  You hear an angry hiss.M~xj 90/117 ---20==5=======2.5M~xj §§§§M~xj ? _The fungus is engulfed in blazing flames.N~xjVo.#####.##### ###N~xj&W......## #.####...... ##.....### #.......^##[##....###..?....###P§§..‡.###@§.@...#>..§+§.....~~~~~~..#.#####..... #.~#.#~....## #.... ).~.>.~..#.# ##.#...## N~xjX&#.~#.#~..#### ##...# ~~~~~~..##. .##..~~~~...#  #......N~xj2Z @.You are engulfed in blazing flames. You resist.N~xj_§§§+§N~xj`86-----------3.5 (1.0N~xje§§§§+§N~xjh? _The fungus is engulfed in blazing flames.N~xjS####.##### ###N~xj: #......## #.####... ... ##........### #......... #.^......### #.....[...#..........###..?...... ....###P§§N~xj . ...‡.###§§@...... .#>..@+§....... .~~~~~~..#.#####........#.~#.#~....## #........  ).~.>.~..#.# ##.#...##  #.~#.#~..#### ##... N~xj #~~~~~~..##.# .###  #~..~~~~.. ‡   lightning spire (minion)  #.........# ###.##N~xjy @.You are engulfed in blazing flames. You resist.N~xj5§§N~xj [@.@(berserk) _The fungus is engulfed in blazing flames.are engulfed in blazing flames. You resist.  Rupert says, "I tear you limb from limb!"Rupert is engulfed in blazing flames. N~xj Rupert asks, "Why wear clothes with body like mine?"Rupert roars madly and goes into a rage!N~xj4-1==-------4N~xjo:§N~xj͠T _Rupert goes berserk!O~xj>  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.O~xjb ####.## ### ###  cupup the Grappler O~xjM #......## #.####...  Gnoll of Vehumet *****.  ......... ##........  Health: 84/117 =================-------  ##.......# #.........  Magic: 18/28 ===============---------  #.^......### #.....[...  AC: 17Str: 14  ##..........###..?......  EV: 15Int: 26  #..........###P§§.......  SH: 0Dex: 13  ..........‡.###§@.......  XL: 15 Next:  5% Place: Lair:3  ..........#>..@+........  Noise: ---------  Time: 19114.5 (0.0)  .~~~~~~..#.#####........  E) staff of cold O~xj  #.~#.#~....## #........  Throw: 44 darts (poison)  ).~.>.~..#.# ##.#...##  Spore  #.~#.#~..#### ##...#  #~~~~~~..##.# .###  @   Rupert (berserk)  #~..~~~~...# ‡   lightning spire (minion)  #.........# ###.........##Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: Rupert, wielding a +6 great sword of protection and wearing a +0 scale  mail and a +0 pair of gloves (flame, lightly wounded, berserk, chance to  O~xjaffect: 37%)O~xj>G ####.##### ###cupup the Grappler#......## #.####...Gnoll of Vehumet *****.O~xj?......... ##........Health: 84/117 =================-------##.......# #.........Magic: 18/28 ===============---------#.^......### #.....[...AC: 17Str: 14##..........###..?......EV: 15Int: 26#..........###P§§.......SH: 0O~xj{@ZDex: 13..........‡.###§*.......XL: 15 Next:  5% Place: Lair:3..........#>..@+........Noise: ---------  Time: 19114.5 (0.0).~~~~~~..#.#####........E) staff of cold#.~#.#~....## #........O~xj1AThrow: 44 darts (poison)).~.>.~..#.# ##.#...##Spore #.~#.#~..#### ##...##~~~~~~..##.#.###@   Rupert (berserk)#~..~~~~...#‡   lightning spire (minion)#.........# ###.........##O~xjAConfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: Rupert, wielding a +6 great sword of protection and wearing a +0 scale  mail and a +0 pair of gloves (flame, lightly wounded, berserk, chance to  affect: 37%)O~xj%@O~xj,, inner flame)O~xj#§§§@'.................#.....#O~xjAiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: Rupert, wielding a +6 great sword of protection and wearing a +0 scale  mail and a +0 pair of gloves (flame, lightly wounded, berserk, chance to  affect: 37%)  Rupert is filled with an inner flame. You are engulfed in blazing flames.O~xjA §O~xju§You resist. Rupert is engulfed in blazing flames. Flame seeps out of Rupert.O~xj߰k77--==5.5 (1O~xj§‡.###§‡O~xjǸ2 _Rupert breaks down the door.P~xjK-  ####.## ### ### #......## #.####...P~xj. ] ......... ##........ ##.......# #......... #.^......### #.....[... ##..........###..?...... #..###P§§. .‡.###§@....... P~xj{/ .#>.@§'........ .~~~~~~..#.#####........ #.~#.#~....## #........ ).~.>.~..#.# ##.#...## #.~#.#~..#### ##...#P~xj50  #~~~~~~..##.# .### #~..~~~~...#  #.# ####.##P~xjR /.P~xjT §@Your lightning spire fades away.P~xjGZ .§§@  P~xj[ .--6P~xjc §§§§ _Rupert is engulfed in blazing flames. Flame seeps out of Rupert.Q~xj+L  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Q~xj67 Q~xj####.## ### ###  cupup the Grappler #......## #.####...  Gnoll of Vehumet *****. ......... ##........  Health: 77/117 ===============--------- Q~xjb ##.......# #.........  Magic: 14/28 ============------------  #.^......### #.....[...  AC: 17Str: 14 Q~xj= ##..........###..?......  EV: 15Int: 26  #..........###P.§.......  SH: 0Dex: 13 Q~xj ............###§§.......  XL: 15 Next:  5% Place: Lair:3 Q~xj ..........#>.@*@*****...  Noise: ---------  Time: 19116.5 (0.0)  .~~~~~~..#.#####........  E) staff of cold Q~xj4 #.~#.#~....## #........  Throw: 44 darts (poison)  ).~.>.~..#.# ##.#...##  Spore  #.~#.#~..#### ##...# Q~xj #~~~~~~..##.# .###  @   Rupert (berserk, inner flame)  #~..~~~~...# Q~xj #.........# ####.........##Confirm with . or Enter, or press ? or * to list all spells.Q~xj*Aiming: Brom's Barrelling Boulder (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetQ~xj/Aim: Rupert, wielding a +6 great sword of protection and wearing a +0 scale  mail and a +0 pair of gloves (moderately wounded, berserk, inner flame, 100% tohit)Q~xjT *@Q~xjJR ####.## ### ###  cupup the Grappler #......## #.####...  Gnoll of Vehumet *****. ......... ##........  Health: 77/117 ===============---------  ##.......# #.........  Magic: 14/28 ============------------  #.^......### #.....[...  AC: 17Str: 14  ##..........###..?......  EV: 15Int: 26  #..........###P.§.......  SH: 0Dex: 13  ............###§§.......  XL: 15 Next:  5% Place: Lair:3 Q~xj ..........#>.@@'........  Noise: ---------  Time: 19116.5 (0.0)  .~~~~~~..#.#####........  E) staff of cold  #.~#.#~....## #........  Throw: 44 darts (poison)  ).~.>.~..#.# ##.#...##  Spore  #.~#.#~..#### ##...#  #~~~~~~..##.# .###  @   Rupert (berserk, inner flame)  #~..~~~~...#  #.........# ####.........##Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetQ~xj |  ### ###     ......... ....  ##.......# #.........  #.^......### #.....[...  ....Q~xj!1?......  .....###P.§.......  ......###ξ§.......  @  #.#####........   #........  ).~.> ##.#...##     Q~xj"T .###      You miscast Brom's Barrelling Boulder. Nothing appears to happen.  Rupert is engulfed in blazing flames. Flame seeps out of Rupert.Contam: 12% =7.5 (1Q~xj&:§Q~xj)G _Rupert barely misses you.T~xj ####.## ### ###  cupup the Grappler T~xj#......## #.####...  Gnoll of Vehumet *****. ......... ##........  Health: 77/117 ===============---------  ##.......# #.........  Magic: 14/28 ============------------  #.^......### #.....[...  AC: 17Str: 14  ##..........###..?......  EV: 15Int: 26 Contam: 12%  #..........###P.§.......  SH: 0Dex: 13 T~xj? ............###ξ§.......  XL: 15 Next:  5% Place: Lair:3  ..........#>.@@'........  Noise: =--------  Time: 19117.5 (1.0)  .~~~~~~..#.#####........  E) staff of cold T~xjY #.~#.#~....## #........  Throw: 44 darts (poison)  ).~.>.~..#.# ##.#...##  Spore  #.~#.#~..#### ##...#  #~~~~~~..##.# .###  @   Rupert (berserk, inner flame)  #~..~~~~...#  #.........# ####.........##Aiming: ParalyseT~xj> Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Rupert, wielding a +6 great sword of protection and wearing a +0 scale  mail and a +0 pair of gloves (flame, moderately wounded, berserk, inner flame,  chance to affect: 9%)V~xjbS+ V~xjPT####.## ### ###  cupup the Grappler #......## #.####...  Gnoll of Vehumet *****. V~xj5U......... ##........  Health: 77/117 ===============---------  ##.......# #.........  Magic: 14/28 ============------------ V~xjUv #.^......### #.....[...  AC: 17Str: 14  ##..........###..?......  EV: 15V~xjVInt: 26 Contam: 12%  #..........###P.§.......  SH: 0V~xjW,Dex: 13 V~xjW# ............###ξ§.......  XL: 15 Next:  5% Place: Lair:3 V~xj&Xj ..........#>.@@'........  Noise: =--------  Time: 19117.5 (1.0) V~xjXf .~~~~~~..#.#####........  E) staff of cold  #.~#.#~....## #........  Throw: 44 darts (poison) V~xj1Y ).~.>.~..#.# ##.#...##  Spore  #.~#.#~..#### ##...# V~xjY #~~~~~~..##.# .###  @   Rupert (berserk, inner flame) V~xjZL #~..~~~~...#  #.........# ####.........##Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineV~xj[.Aim: Rupert, wielding a +6 great sword of protection and wearing a +0 scale  mail and a +0 pair of gloves (flame, moderately wounded, berserk, inner flame,  chance to affect: 9%)  Okay, then.V~xj-q! V~xjqw ### ###   V~xjcr-    V~xjsu    #.^   V~xjs[  §  V~xjJtS§    V~xjt-    V~xjZul ).~.>    V~xjw   .###    V~xj=yV~xjkV~xjE§ξV~xj. _V~xjmV~xj####.##### ###cupup the Grappler#......## #.####...Gnoll of Vehumet *****.......... ##........V~xjnHealth: 77/117 ===============---------##.......# #.........Magic: 14/28 ============------------#.^......### #.....[...AC: 17Str: 14##..........###..?......EV: 15V~xjInt: 26 Contam: 12% #..........###P.§.......SH: 0Dex: 13............###ξ§.......XL: 15 Next:  5% Place: Lair:3V~xj..........#>.@@'........Noise: =--------  Time: 19117.5 (0.0).~~~~~~..#.#####........V~xjE) staff of cold#.~#.#~....## #........Throw: 44 darts (poison)).~.>.~..#.# ##.#...##Spore V~xj-#.~#.#~..#### ##...##~~~~~~..##.#.###@   Rupert (berserk, inner flame)#~..~~~~...#V~xj)#.........# ####.........##Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineV~xj!8Aim: Rupert, wielding a +6 great sword of protection and wearing a +0 scale  mail and a +0 pair of gloves (flame, moderately wounded, berserk, inner flame,  chance to affect: 9%) _Okay, then.W~xj 3 ####.## ### ###  cupup the Grappler #......## #.####...  Gnoll of Vehumet *****. W~xjZ ......... ##........  Health: 77/117 ===============---------  ##.......# #.........  Magic: 14/28 ============------------  #.^......### #.....[...  AC: 17Str: 14  ##..........###..?......  EV: 15Int: 26 Contam: 12%  #..........###P.§.......  SH: 0Dex: 13  ............###ξ§.......  XL: 15 Next:  5% Place: Lair:3  ..........#>*@@'........  Noise: =--------  Time: 19117.5 (0.0)  .~~~~~~..#.#####........  E) staff of cold  #.~#.#~....## #........  Throw: 44 darts (poison)  ).~.>.~..#.# #W~xj#.#...##  Spore  #.~#.#~..#### ##...#  #~~~~~~..##.# .###  @   Rupert (berserk, inner flame)  #~..~~~~...#  #.........# ####.........##mail and a +0 pair of gloves (flame, moderately wounded, berserk, inner flame,  chance to affect: 9%) _Okay, then.Aiming: Warp SpacePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineW~xj|W~xjThat beam is likely to hit you. Continue anyway? Y - Yes  N - NoX~xjJX~xjx###.##### ###cupup the Grappler ......## #.####...P##Gnoll of Vehumet *****. ........ ##..........#X~xjHealth: 77/117 ===============--------- .......# #..........##Magic: 14/28 ============------------ ^......### #.....[.....#AC: 17Str: 14 .........###..?........#EV: 15Int: 26 Contam: 12% ........###..§.........#SH: 0Dex: 13 .........###ξ§.........#XL: 15 Next:  5% Place: Lair:3 .......#>.§@'...@......#Noise: =--------  Time: 19117.5 (0.0) ~~~~..#.#####..........#E) staff of cold .#~....## #.........##Throw: 44 darts (poison) >.~..#.# ##.#...####Spore .#~..#### X~xjx###...# ~~~..##.##.###@   Rupert (berserk, inner flame) ~~~~...##.# .......##.. .......##mail and a +0 pair of gloves (flame, moderately wounded, berserk, inner flame,  chance to affect: 9%) _Okay, then.Aiming: Warp SpacePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineX~xj52@ξ _Okay, then.  Aiming: Warp Space  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineSpace twists violently! The rupture engulfs you! You blink.  The rupture engulfs Rupert!X~xj  Rupert blinks! Flame seeps out of Rupert.  Rupert is moderately wounded.X~xjM X~xjJ A ζX~xj N@You hear an angry hiss.X~xj ζξξξξ@X~xjZ 68--15======8.5 (1X~xj _@ξ@X~xj^ V _Rupert is engulfed in blazing flames. Flame seeps out of Rupert.Z~xj#s   Z~xj9t ^Casting: Brom's Barrelling Boulder (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Z~xjvx ###.## ### ###  cupup the Grappler Z~xjy ......## #.####...P##  Gnoll of Vehumet *****. ........ ##...*......#  Health: 68/117 =============----------- .......# #....*.....##  Magic: 11/28 =========--------------- ^......### #....*[.....#  AC: 17Str: 14 .........###..?.@......#  EV: 15Int: 26 Contam: 12% ........###..ξ..*......#  SH: 0Dex: 13 Z~xj8z .........###ξξ..*......#  XL: 15 Next:  5% Place: Lair:3 .......#>.§ξ'...@......#  Noise: ======---  Time: 19118.5 (0.0) ~~~~..#.#####..........#  E) staff of cold .#~....## #.........##  Throw: 44 darts (poison) >.~..#.# ##.#...####  Spore .#~..#### ###...# Z~xj{ ~~~..##.# #.###  @   Rupert (berserk, inner flame) ~~~~...# #.# .......# #.. .......##  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: Rupert, wielding a +6 great sword of protection and wearing a +0 scale  mail and a +0 pair of gloves (moderately wounded, berserk, inner flame, 100% tohit)Z~xjX @*Z~xjb###.## ### ###  cupup the Grappler Z~xjۭ......## #.####...P##  Gnoll of Vehumet *****. ........ ##..........#  Health: 68/117 =============----------- .......# #..........##  Magic: 11/28 =========--------------- ^......### #....ζ[.....#  AC: 17Str: 14 .........###..?........#  EV: 15Int: 26 Contam: 12% ........###..ξ..@......#  SH: 0Dex: 13 .........###ξξ.........#  XL: 15 Next:  5% Place: Lair:3 .......#>.§ξ'...@......#  Noise: ======---  Time: 19118.5 (0.0) ~~~~..#.#####..........# Z~xj#[39;49m E) staff of cold .#~....## #.........##  Throw: 44 darts (poison) >.~..#.# ##.#...####  Spore .#~..#### ###...# ~~~..##.# #.###  @   Rupert (berserk, inner flame) ~~~~...# #.# .......# #.. .......##  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetZ~xj●ξYou send a boulder barrelling forward!  Rupert hits your boulder with a +6 great sword of protection!!  Your boulder barrels into Rupert. Flame seeps out of Rupert.Z~xj8 ### ###  #.####...P##  ##..........#  #..........## ^Z~xjK #....ℓ[.....# ##..?.@......# #..ξ..●......# ###ζξ..ζ......# ζ'...@ ####..........#  #.........## > ##.#...####  ###...# #.### , ally ta…) #.#●   boulder (minion, rolling) #..Z~xjpa===---9.5 (1Z~xj@ξξ..ζ@Z~xjο] _Rupert is moderately wounded.[~xj ......## #.####...P##.. ##..........## #..........# ^##[~xj ℓ[..... ...###..?.@.###..ξ..●.###ζξ..ζ..#>.§ζ'...... ~~~~..#.#####...@. .#~....## #.........# >.~..#.# ##.#...#### .#~..#### ###...# ~~~..##.# #.##~...#  .....#..[~xjڊ 8 ●[~xj [ζYour boulder is engulfed in blazing flames.[~xjj ' [~xj .Your boulder barrels into Rupert. Rupert is engulfed in blazing flames.  Flame seeps out of Rupert.  Rupert hits your boulder with a +6 great sword of protection!![~xj g@ζ..ℓζ[~xjC d.@)[~xjן 9=------20[~xj+ B@@[~xjӥ : _Your boulder is destroyed![~xjj ]~xj......## #.####...P##  cupup the Grappler ........ ##..........#  Gnoll of Vehumet *****. ]~xjC.......# #..........##  Health: 69/117 ==============---------- ^......### #....@[.....#  Magic: 11/28 =========--------------- .........###..?.*......#  AC: 17Str: 14 ........###..ζ..*......#  EV: 15Int: 26 Contam: 12% .........###ζζ..*......#  SH: 0Dex: 13 .......#>..ζ'...*......#  XL: 15 Next:  5% Place: Lair:3 ]~xj~~~~..#.#####...@......#  Noise: ---------  Time: 19120.5 (1.0) .#~....## #.........##  E) staff of cold >.~..#.# ##.#...####  Throw: 44 darts (poison) .#~..#### ###...#  Spore ~~~..##.# #.### ~~~~...# #.# @   Rupert (berserk, inner flame) .......# #.. .......## ... ]~xjE........#Aiming: Bolt of LightPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Rupert, wielding a +6 great sword of protection and wearing a +0 scale  mail and a +0 pair of gloves (flame, moderately wounded, berserk, inner flame,  85% to hit)]~xjn ......## #.####...P##cupup the Grappler ]~xj ........ ##..........#Gnoll of Vehumet *****. .......# #..........##Health: 69/117 ==============---------- ^......### #....*[.....#Magic: 11/28 =========--------------- .........###..?.*......#AC: 17Str: 14 ]~xjJ ........###..ζ..*......#EV: 15Int: 26 Contam: 12% .........###ζζ..*......#SH: 0Dex: 13 .......#>..ζ'...*......#XL: 15 Next:  5% Place: Lair:3 ~~~~..#.#####...@......#Noise: ---------  Time: 19120.5 (1.0) .#~....## #.........##]~xjK E) staff of cold >.~..#.# ##.#...####Throw: 44 darts (poison) .#~..#### ###...#Spore ~~~..##.##.### ]~xjH ,~~~~...##.#@   Rupert (berserk, inner flame, blind) .......##.. .......##... ]~xj ........#Shift-Dir - straight lineAim: Rupert, wielding a +6 great sword of protection and wearing a +0 scale  mail and a +0 pair of gloves (flame, moderately wounded, berserk, inner flame,  85% to hit)  The bolt of light hits Rupert! Flame seeps out of Rupert.  Rupert is heavily wounded.]~xj   Aim: Rupert, wielding a +6 great sword of protection and wearing a +0 scale  mail and a +0 pair of gloves (flame, moderately wounded, berserk, inner flame,  85% to hit)  The bolt of light hits Rupert! Flame seeps out of Rupert.  Rupert is heavily wounded.  Rupert is blinded.]~xjڄ ]~xj Gζ@]~xj H .@]~xj6 ]Rupert is engulfed in blazing flames. Flame seeps out of Rupert.]~xjߊ 1S]~xj & ζℓζ..ℓℓ'....@S   water moccasin  ]~xjF ?Rupert rages.]~xj> D====1]~xjġ ]~xj  ]~xjޥ Q_You encounter a water moccasin.c~xj c~xj1 dQuiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 14 boomerangsb - Throw: 4 throwing nets  c~xj ;c - Throw: 5 javelins  d - Throw: 4 darts (atropa)  e - Throw: 2 darts (curare)  f - Throw: 44 darts (poison) (quivered)  g - Zap: wand of warping (21)  h - Zap: wand of light (1)  i - Zap: wand of flame (4)  j - Zap: wand of paralysis (7)  k - Zap: wand of polymorph (10)  c~xj ?l - Evoke: +0 phial of floods Spells ([,] to cycle)  m - Cast: Inner Flame  n - Cast: Forge Lightning Spire (1%)  o - Cast: Yara's Violent Unravelling (1%) c~xjq p - Cast: Brom's Barrelling Boulder (1%)q - Cast: Blink  r - Cast: Plasma Beam (8%) c~xj% ][*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|ond~xjYd~xjd......## #.####...P##cupup the Grappler ........ ##..........#Gnoll of Vehumet *****. .......# #..........##d~xjexHealth: 69/117 ==============---------- ^......### #....ζ[.....#Magic: 11/28 =========--------------- .........###..?........#AC: 17Str: 14 ........###..ζ..@......#EV: 15Int: 26 Contam: 12% .........###ℓζ..ℓ......#SH: 0Dex: 13 .......#>..ℓ'..........#XL: 15 Next:  5% Place: Lair:3 ~~~~..#.#####...@......#d~xjeNoise: ====-----  Time: 19121.5 (0.0) .#~....## #.........##E) staff of cold >.~..#.# ##.#...####Throw: 2 darts (curare) .#~..#### ###...#Spore ~~~..##.##.### ~~~~...##.#d~xjf@   Rupert (berserk, inner flame, blind) .......##..S   water moccasin .......##S.. ........#The bolt of light hits Rupert! Flame seeps out of Rupert.  Rupert is heavily wounded.Rupert is blinded.  Rupert is engulfed in blazing flames. Flame seeps out of Rupert.  Rupert rages. _You encounter a water moccasin.d~xjgd~xjsd~xj5ud~xj ......## #.####...P##cupup the Grappler d~xj ........ ##..........#Gnoll of Vehumet *****. .......# #..........##Health: 69/117 ==============---------- ^......### #....ζ[.....#Magic: 11/28 =========--------------- .........###..?........#AC: 17Str: 14 ........###..ζ..@......#EV: 15Int: 26 Contam: 12% .........###ℓζ..*......#SH: 0d~xjD _Dex: 13 .......#>..ℓ'...*......#XL: 15 Next:  5% Place: Lair:3 ~~~~..#.#####...@......#Noise: ====-----  Time: 19121.5 (0.0) .#~....## #.........##E) staff of cold >.~..#.# ##.#...####d~xjښ Throw: 2 darts (curare) .#~..#### ###...#Spore ~~~..##.##.### ~~~~...##.#@   Rupert (berserk, inner flame, blind) .......##..d~xj S   water moccasin .......##S.. ........#Throw: 2 darts (curare)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Rupert, wielding a +6 great sword of protection and wearing a +0 scale  mail and a +0 pair of gloves (heavily wounded, berserk, inner flame, blind, 69%to hit)d~xjB @ℓ..*d~xjS.**.d~xj%@.d~xj*.Aim: Rupert, wielding a +6 great sword of protection and wearing a +0 scale  mail and a +0 pair of gloves (heavily wounded, berserk, inner flame, blind, 69%to hit)e~xjL......## #.####...P##cupup the Grappler e~xjM........ ##...(......#Gnoll of Vehumet *****. .......# #....(.....##Health: 69/117 ==============---------- ^......### #....([.....#Magic: 11/28 =========--------------- .........###..?.(......#AC: 17Str: 14 ........###..ζ..(......#EV: 15Int: 26 Contam: 12% .........###ℓζ..(......#SH: 0e~xjANyDex: 13 .......#>..ℓ'...(......#XL: 15 Next:  5% Place: Lair:3 ~~~~..#.#####...@......#Noise: ====-----  Time: 19121.5 (0.0) .#~....## #.........##E) staff of cold >.~..#.# ##.#...####e~xjN~Throw: 2 darts (curare) .#~..#### ###...#Spore ~~~..##.##.### ~~~~...##.#@   Rupert (berserk, inner flame, blind) .......##..S   water moccasin .......##e~xjOS.. ........#Throw: 2 darts (curare)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Rupert, wielding a +6 great sword of protection and wearing a +0 scale  e~xj-Pmail and a +0 pair of gloves (heavily wounded, berserk, inner flame, blind, 69%to hit)e~xjk6 .e~xjG@You throw a dart. The dart barely misses Rupert.S.e~xj_.ℓ.ℓℓe~xjk).e~xj"----2.2 (0.7dart (curare) _e~xjB@@e~xj&f~xjIvj......## #.####...P##cupup the Grappler ........ ##...(......#Gnoll of Vehumet *****. f~xjwA.......# #..........##Health: 69/117 ==============---------- ^......### #....ℓ[.....#Magic: 11/28 =========--------------- .........###..?........#AC: 17Str: 14 ........###..ℓ.........#EV: 15Int: 26 Contam: 12% .........###ℓℓ..@......#SH: 0Dex: 13 .......#>..ℓ'...*......#XL: 15 Next:  5% Place: Lair:3 f~xjSx<~~~~..#.#####...@......#Noise: ---------  Time: 19122.2 (0.0) .#~....## #.........##E) staff of cold >.~..#.# ##.#...####Throw: dart (curare) .#~..#### ###...#Spore ~~~..##.##.### ~~~~...##.#f~xj4yu@   Rupert (berserk, inner flame, blind) .......##S.S   water moccasin .......##... ........#Throw: dart (curare)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Rupert, wielding a +6 great sword of protection and wearing a +0 scale  mail and a +0 pair of gloves (sparse dust, heavily wounded, berserk, inner  flame, blind, 69% to hit)f~xj j......## #.####...P##cupup the Grappler ........ ##...(......#Gnoll of Vehumet *****. f~xj .......# #....(.....##Health: 69/117 ==============---------- ^......### #....([.....#Magic: 11/28 =========--------------- .........###..?.(......#AC: 17Str: 14 ........###..ℓ..(......#EV: 15Int: 26 Contam: 12% .........###ℓℓ..(......#SH: 0Dex: 13 .......#>..ℓ'...(......#XL: 15 Next:  5% Place: Lair:3 ~~~~..#.#####...@......#Noise: ---------  Time: 19122.2 (0.0) .#~....## #.........##E) staff of cold >.~..#.# ##.#...f~xj[33m####Throw: dart (curare) .#~..#### ###...#Spore ~~~..##.##.### ~~~~...##.#@   Rupert (berserk, inner flame, blind) .......##S.S   water moccasin .......##... ........#Throw: dart (curare)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Rupert, wielding a +6 great sword of protection and wearing a +0 scale  mail and a +0 pair of gloves (sparse dust, heavily wounded, berserk, inner  flame, blind, 69% to hit)f~xj3ℓ@f~xjQPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: Rupert, wielding a +6 great sword of protection and wearing a +0 scale  mail and a +0 pair of gloves (sparse dust, heavily wounded, berserk, inner  flame, blind, 69% to hit)  You throw a dart. The dart closely misses Rupert.f~xjBS.f~xj#.ℓ...ℓ....@f~xj]709 (0.7Nothing quivered _f~xj9f~xjߞg~xj '. ##...(......# # #..........## ### #....ℓ[ ..###..?........# ###..ℓ..g~xjɆ 5# ##.ℓ.........# #>...'...@......# ~~~..#.#####..........# #~....## #..## ~..#.# ##.#...#### #~..#### ###...# ~~..##.# #.### .# #S# ......# #.. #...  ..#g~xj A.@g~xjLj @S.g~xj ...@2=8% =3.9 (1.0g~xj @@ _Rupert completely misses you.h~xj& g## #.####...P## h~xj# j ##...(......# # #..........## ### #.....[.....# #..?# ###............# .###..# h~xj .....#>...'..........# ~~..#.#####...@ h~xjf [~....## #......... ~..#.# ##.#...####..#### ###...# h~xj; ..###S### ~~...# #.# # #.. ## ...# ..h~xjn +S.h~xj] h~xj: ,.@h~xj h~xj4 -S.h~xj h~xj [wandering, berserk, inner fla…)h~xj G4-4h~xj" C@@h~xjK$ i~xj{#.## ### ### ## #.####...P##. ##...(......#i~xj .....#### #.....[.###..?###..........###....... .....#>...'.....i~xja~..#.#####............## #....@....##.# ##.#..S###### ###.....##.#### ~~#i~xjG^ ##...i~xjXaS@i~xjɌAS.i~xjD@.i~xji~xjԖc11-5i~xjQA@@i~xjj~xjE  .#  ##.## ### ###j~xjF [## #.####...P##.. ##...(......#.# #.....#### #.....[.....#..###..?.#..........#...###.....@.....# ......#>...'..........#~~..#.#####.....S....# #~....## #....@....## .~..#.#.#.#### #~..#### ###...###.# #.### j~xjYG ~~~...# #.#. #..j~xjH >S.j~xjxI <@.j~xjMO @berserk, inner flame)Rupert is no longer blind.j~xjSP -6j~xj@T j~xjU K _Your magical contamination has completely faded away.k~xj`  .#  k~xj##.## ### ##### ## #.####...P#. ##...(...... .....#### #.....[.###..?###......@...###....... ......#>...'....S ~~~..#.#####....@..... #~....## #.........## .~..#.# ##.#...#### #~..#### ###.....##.#### k~xj3~~~#k~xj?S.k~xj@E@.k~xjB @k~xjJzSRupert rages.k~xjF;@k~xjI==7k~xj|A@@k~xj[ _The water moccasin barely misses you.l~xjě  l~xjƜYou hit Rupert but do no damage. You freeze Rupert! Flame seeps out of Rupert.  Mushrooms sprout behind Rupert. Rupert is engulfed in spores.  Rupert looks weaker.l~xjz+S.l~xjl~xj Q P.Pl~xj, weak, a…)PP 2 burstshroomsRupert is heavily wounded.Rupert is engulfed in blazing flames. Flame seeps out of Rupert.l~xj\55---3l~xj8H===8.6 (0.7l~xj@P@Pl~xjd l~xj<_Rupert hits you with a +6 great sword of protection!p~xj   cupup the Grappler  .#p~xj  Gnoll of Vehumet *****. ##.## ### #####  Health: 55/117 ===========------------- .....## #.####...P##  Magic: 13/28 ===========------------- ....... ##...(......#  AC: 17Str: 14 ......# #..........##  EV: 15Int: 26 ......### #.....[.....#  SH: 0Dex: 13 ........###..?........#  XL: 15 Next:  5% Place: Lair:3 .......###......@.....#  Noise: ===------  Time: 19128.6 (0.7) ........###....S@**...#  E) staff of cold ......#>...'...P*P*~xj 0;10m...#  Nothing quivered ~~~..#.#####....***...#  Spore #~....## #.........## .~..#.# ##.#...####  @   Rupert (berserk, inner flame, weak, a…)#~..#### ###...# S   water moccasin ~~..##.# #.### PP 2 burstshrooms ~~~...# #.#Rupert is engulfed in blazing flames. Flame seeps out of Rupert. _Rupert hits you with a +6 great sword of protection!  Aiming: Warp SpacePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a burstshroom (friendly, chance to blink: 84%)q~xj& q~xj **********..S@...P....r~xjz...******r~xjc..***r~xjšE'***r~xj%I..**@r~xj>..*S@..*P*r~xj*PAim: a burstshroom (friendly, chance to blink: 84%)r~xj}? `SPwater moccasin (r~xj uSPburstshroom (friendly, chance to blink: 84%)s~xj!`SPwater moccasin (s~xjat.*@*.S@*s~xju.P*PAiming: Warp Space  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight lineAim: Rupert, wielding a +6 great sword of protection and wearing a +0 scale  mail and a +0 pair of gloves (flame, heavily wounded, berserk, inner flame,  weak, ally target, s~xj! D @*s~xj" t~xj3.@.S@**P*P****t~xj4cAim: a burstshroom (friendly, chance to blink: 84%)t~xj  cupup the Grappler  .# Gnoll of Vehumet *****. ##.## ### #####  Health: 55/117 ===========------------- .....## #.####...P##  Magic: 13/28 ===========------------- ....... ##...(......#  AC: 17t~xjStr: 14 ......# #..........##  EV: 15Int: 26 ......### #.....[.....#  SH: 0Dex: 13 ........###..?........#  XL: 15 Next:  5% Place: Lair:3 .......###......@.....#  Noise: ===------  Time: 19128.6 (0.7) ........###....Sζ.....#  E) staff of cold ......#>...'...P.P....#  Nothing quivered ~~~..#.#####..........#  Spore #~....## #.........## .~..#.# ##.#@..####  @   Rupert (berserk, inner flame, weak, a…)#~..#### ###...# S   water mot~xjCccasin ~~..##.# #.### PP 2 burstshrooms ~~~...# #.#Aiming: Warp SpacePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a burstshroom (friendly, chance to blink: 84%)  Space twists violently! The rupture engulfs your burstshroom!!  Your burstshroom is almost destroyed.t~xj   .# ### #####  #  #t~xj:#  ##  ## ### #.# ##....S###...# >...'...P###...# ###....###...#  # @   ###...# #.###   The rupture engulfs Rupert! Rupert blinks! Flame seeps out of Rupert.  Rupert is severely wounded.t~xj t~xj$y 1.t~xj| @ζYour burstshroom fades away.t~xj ℓ........ζt~xj P   burstshroomRupert is engulfed in blazing flames. Flame seeps out of Rupert.=======9.6 (1.0t~xj t~xj [ _The water moccasin barely misses you.x~xjJ x~xjR ~Quiver which action? ([-] to clear) x~xjR Items ([,] to cycle)  a - Throw: 14 boomerangsb - Throw: 4 throwing nets  x~xjuS c - Throw: 5 javelins  d - Throw: 4 darts (atropa)  e - Throw: 44 darts (poison)  f - Zap: wand of warping (20)  g - Zap: wand of light (1)  x~xjT h - Zap: wand of flame (4)  i - Zap: wand of paralysis (7)  j - Zap: wand of polymorph (10)  k - Evoke: +0 phial of floods x~xjT Spells ([,] to cycle)  l - Cast: Inner Flame  m - Cast: Forge Lightning Spire (1%) x~xjgU n - Cast: Yara's Violent Unravelling (1%)  o - Cast: Brom's Barrelling Boulder (1%)p - Cast: Blink  q - Cast: Plasma Beam (8%) x~xjV ][*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onz~xjlz~xj cupup the Grappler.#Gnoll of Vehumet *****. ##.##### #####z~xjHealth: 55/117 ===========------------- .....## #.####...P##z~xj{Magic: 13/28 ===========------------- ....... ##...(......#AC: 17Str: 14 ......# #..........##EV: 15Int: 26 ......### #.....[.....#SH: 0Dex: 13 ........###..?........#XL: 15 Next:  5% Place: Lair:3 .......###......@.....#Noise: =======--  Time: 19129.6 (0.0) z~xj........###....Sℓ.....#E) staff of cold ......#>...'...P......#Throw: 5 javelins ~~~..#.#####..........#Spore z~xjX#~....## #...@.....## .~..#.# ##.#ζ..####@   Rupert (berserk, inner flame, weak, a…)#~..#### ###...#S   water moccasin ~~..##.##.###z~xjL1P   burstshroom ~~~...##.#Your burstshroom is almost destroyed.The rupture engulfs Rupert! Rupert blinks! Flame seeps out of Rupert.  Rupert is severely wounded.Your burstshroom fades away.Rupert is engulfed in blazing flames. Flame seeps out of Rupert. _The water moccasin barely misses you.z~xjz~xjz~xjz~xja cupup the Grappler.#Gnoll of Vehumet *****. ##.##### #####z~xj|b *Health: 55/117 ===========------------- .....## #.####...P##Magic: 13/28 ===========------------- ....... ##...(......#AC: 17Str: 14 ......# #..........##EV: 15Int: 26 ......### #.....[.....#SH: 0Dex: 13 ........###..?........#XL: 15 Next:  5% Place: Lair:3 .......###......@.....#Noise: =======--  Time: 19129.6 (0.0) ........###....Sℓ.....#E) staff of cold z~xjMc ......#>...'...P......#Throw: 5 javelins ~~~..#.#####..........#Spore #~....## #...@.....## .~..#.# ##.#ζ..####@   Rupert (berserk, inner flame, weak, a…)#~..#### ###...#S   water moccasin ~~..##.##.###P   burstshroom ~~~...#z~xjc #.#Rupert is engulfed in blazing flames. Flame seeps out of Rupert. _The water moccasin barely misses you.Throw: 5 javelinsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a water moccasin (50% to hit)z~xjN s S***.z~xj *.@.Throw: 5 javelins  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Rupert, wielding a +6 great sword of protection and wearing a +0 scale  z~xj mail and a +0 pair of gloves (severely wounded, berserk, inner flame, weak,  ally target, 69% to hit){~xj"cupup the Grappler.#Gnoll of Vehumet *****. {~xjj###.##### #####Health: 55/117 ===========------------- .....## #.####...P##Magic: 13/28 ===========------------- ....... ##...(......#AC: 17Str: 14 ......# #..........##EV: 15Int: 26 ......### #.....[.....#SH: 0Dex: 13 ........###..?........#XL: 15 Next:  5% Place: Lair:3 .......###......@.....#Noise: =======--  Time: 19129.6 (0.0) ........###....S(.....#E) staff of cold ......#>...'...P(.....#Throw: 5 javelins ~~~..#.#####...(......#Spore #~{~xjI$....## #...(.....## .~..#.# ##.#(..####@   Rupert (berserk, inner flame, weak, a…)#~..#### ###...#S   water moccasin ~~..##.##.###P   burstshroom ~~~...##.#Shift-Dir - straight lineAim: Rupert, wielding a +6 great sword of protection and wearing a +0 scale  mail and a +0 pair of gloves (severely wounded, berserk, inner flame, weak,  ally target, 69% to hit)  You throw a javelin. The javelin pierces through Rupert!!  Flame seeps out of Rupert.|~xjq_W @ζ|~xj`Aim: Rupert, wielding a +6 great sword of protection and wearing a +0 scale  mail and a +0 pair of gloves (severely wounded, berserk, inner flame, weak,  ally target, 69% to hit)  You throw a javelin. The javelin pierces through Rupert!!  Flame seeps out of Rupert.  Rupert is severely wounded.|~xjaB @|~xjbx.Rupert is engulfed in blazing flames. Flame seeps out of Rupert.|~xjheℓ.ζℓ |~xji6==-----30.6 (14|~xjnAPP|~xjp _The water moccasin closely misses you. The water moccasin barely misses you.}~xjcupup the Grappler.#Gnoll of Vehumet *****. ##.##### #####Health: 56/117 ===========------------- .....## #.####...P##}~xjMagic: 13/28 ===========------------- ....... ##...(......#AC: 17Str: 14 ......# #..........##EV: 15Int: 26 ......### #.....[.....#SH: 0Dex: 13 ........###..?........#XL: 15 Next:  5% Place: Lair:3 .......###......@.....#Noise: ==-------  Time: 19130.6 (0.0) ........###....S*.....#E) staff of cold ......#>...'...P@.....#Throw: 4 javelins ~~~..#.#####..........#}~xj=Spore #~....## #...ζ.....## .~..#.# ##.#ℓ..####@   Rupert (berserk, inner flame, weak, a…)#~..#### ###...#S   water moccasin ~~..##.##.###P   burstshroom ~~~...##.#Throw: 4 javelinsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Rupert, wielding a +6 great sword of protection and wearing a +0 scale  }~xj١mail and a +0 pair of gloves (almost dead, berserk, inner flame, weak, ally  target, 69% to hit)~~xjy cupup the Grappler.#Gnoll of Vehumet *****. ##.##### #####~~xjz4Health: 56/117 ===========------------- .....## #.####...P##Magic: 13/28 ===========------------- ....... ##...(......#AC: 17Str: 14 ......# #..........##EV: 15Int: 26 ......### #.....[.....#SH: 0Dex: 13 ........###..?........#XL: 15 Next:  5% Place: Lair:3 .......###......@.....#Noise: ==-------  Time: 19130.6 (0.0) ........###....S(.....#E) staff of cold ~~xj{o......#>...'...P(.....#Throw: 4 javelins ~~~..#.#####....(.....#Spore #~....## #...ζ(....## .~..#.# ##.#ℓ(.####@   Rupert (berserk, inner flame, weak, a…)#~..#### ###.(.#S   water moccasin ~~..##.##.###P   burstshroom ~~~...#~~xj|#.#Shift-Dir - straight lineAim: Rupert, wielding a +6 great sword of protection and wearing a +0 scale  mail and a +0 pair of gloves (almost dead, berserk, inner flame, weak, ally  target, 69% to hit)  You throw a javelin.  The javelin pierces through Rupert but does no damage.~~xj@.Aim: Rupert, wielding a +6 great sword of protection and wearing a +0 scale  ~~xj<mail and a +0 pair of gloves (almost dead, berserk, inner flame, weak, ally  target, 69% to hit)  You throw a javelin.  The javelin pierces through Rupert but does no damage.  Rupert is almost dead.~~xjp.ℓ.(.@~~xj4-1.6 (13~~xj0C@@~~xj 3 _The water moccasin bites you.~xj n  Casting: Brom's Barrelling Boulder (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~xjL~xj( Your spells (cast)TypeFailure Level a - Inner FlameHexes/Fire1%3  b - Forge Lightning SpireAir/Forgecraft1%~xj-4  c - Yara's Violent UnravellingHexes/Alchemy1%5  d + Brom's Barrelling Boulder Conjuration/Earth 1% 4 u - BlinkTranslocation1%2  x - Plasma BeamFire/Air8%6 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit~xjd^~xjb~xj2i~xjtwcupup the Grappler.#~xjav#Gnoll of Vehumet *****. ##.##### #####Health: 54/117 ===========------------- .....## #.####...P##Magic: 13/28 ===========------------- ....... ##...(......#AC: 17Str: 14 ......# #..........##EV: 15Int: 26 ......### #.....[.....#SH: 0~xjKxDex: 13 ........###..?........#XL: 15 Next:  5% Place: Lair:3 .......###......@.....#Noise: =--------  Time: 19131.6 (0.0) ........###....S@.....#E) staff of cold ......#>...'...P......#Throw: 3 javelins ~~~..#.#####..........#Spore #~....## #...ℓ.....## .~..#.# ##.#(..####@   Rupert (berserk, inner flame, weak, a…)#~..#### ###.(.#S   water moccasin ~~..##.##.###~xjyP   burstshroom ~~~...##.#You throw a javelin.  The javelin pierces through Rupert but does no damage.  Rupert is almost dead. _The water moccasin bites you.  Casting: Brom's Barrelling Boulder (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~xjacupup the Grappler.#Gnoll of Vehumet *****. ##.##~xji### #####Health: 54/117 ===========------------- .....## #.####...P##Magic: 13/28 ===========------------- ....... ##...(......#AC: 17Str: 14 ......# #..........##EV: 15Int: 26 ......### #.....[.....#SH: 0Dex: 13 ........###..?........#~xjoXL: 15 Next:  5% Place: Lair:3 .......###......@.....#Noise: =--------  Time: 19131.6 (0.0) ........###....S@.....#E) staff of cold ......#>...'...P......#Throw: 3 javelins ~~~..#.#####..........#~xjiSpore #~....## #...ℓ.....## .~..#.# ##.#(..####@   Rupert (berserk, inner flame, weak, a…)#~..#### ###.(.#S   water moccasin ~~..##.##.###~xj[P   burstshroom ~~~...##.#You throw a javelin.  The javelin pierces through Rupert but does no damage.  Rupert is almost dead. _The water moccasin bites you.  ~xj^Casting: Brom's Barrelling Boulder (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~xj ~xjfJ Okay, then.~xj~xj~xj. _~xj0n  Casting: Brom's Barrelling Boulder (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~xjg%~xji  .# ##.## ### ##### ## #.####...P# ##...(# #..........### #.....[ ........###..?.. ~xjFkJ.......###......§............###....S@.....# ......#>...'...P......#~..#.#####..........# #~....## #...ℓ.....##~xjnB@.~xjp?S.~xj7q*@§~xjq~xjyxN ***~xjy@*P****You blink.~xj1.~xj...).......~xj  1--=2.6 (1-Blink Spore ~xj C@@~xj E _Your burstshroom violently releases its spores.~xjC  ~xjECasting: Blink (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~xj4  cupup the Grappler~xjO  Gnoll of Vehumet *****.  Health: 54/117 ===========-------------  Magic: 7/28======------------------  AC: 17~xj jStr: 14  .# EV: 15Int: 26 ##.## ### #####  SH: 0Dex: 13 ~xj.....## #.####...P##  XL: 15 Next:  5% Place: Lair:3 ....... ##...(@.....#  Noise: ==-------  Time: 19132.6 (0.0) ~xjoS......# #.....*....##  E) staff of cold ......### #.....*.....#  Throw: 3 javelins ........###..?..@.....#  -Blink Spore ~xjM{.......###.....S*.....# ........###.....*.....#  @   Rupert (berserk, inner flame, weak) ......#>...'....*.....#  S   water moccasin ~~~..#.#####....*.....# #~....## #.........## Confirm with . or Enter, or press ? or * to list all spells.~xjAiming: Brom's Barrelling Boulder (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: Rupert, wielding a +6 great sword of protection and wearing a +0 scale  mail and a +0 pair of gloves (almost dead, berserk, inner flame, weak, 100% to  hit)~xj] *@~xjf  cupup the Grappler  Gnoll of Vehumet *****. ~xjҥ Health: 54/117 ===========-------------  Magic: 7/28======------------------  AC: 17Str: 14  .# EV: 15Int: 26 ##.## ### #####  SH: 0Dex: 13 .....## #.####...P##  XL: 15 Next:  5% Place: Lair:3 ....... ##...(@.....#  Noise: ==-------  Time: 19132.6 (0.0) ......# #..........##  E) staff of cold ......### #.....[.....#  Throw: 3 javelins ........###..?.S@.....#  -Blink Spore .......###......§.....# ........###......[40~xjCm.....#  @   Rupert (berserk, inner flame, weak) ......#>...'..........#  S   water moccasin ~~~..#.#####..........# #~....## #.........## Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetYou send a boulder barrelling forward!@.~xjzUS.~xj_ζ●You feel ready to blink again.Your boulder barrels into Rupert. Flame seeps out of Rupert.~xjBt  .#~xj ### #####  #.####...P##  @  #.....ζ....##  #....S●.....# #..?..@.....# #............###...........# , a…)>...'..........# ##..........#●   boulder (minion, rolling) 58=3.6 (1~xj'ζ●@@●~xj V _Rupert is almost dead.~xjζ●Your boulder barrels into Rupert. Flame seeps out of Rupert. _Rupert is almost dead.  Rupert is no longer berserk.  Rupert hits your boulder with a +6 great sword of protection!is engulfed in blazing flames.  Your boulder barrels into Rupert! Flame seeps out of Rupert.S.~xj ζRupert is almost dead.Rupert hits your boulder with a +6 great sword of protection!!~xj ℓζ@@inner flame, slow, weak)~xj--4~xj7C@@~xjP _Your boulder is destroyed!~xjNT! _Your boulder is destroyed!~xj hit the water moccasin. You freeze the water moccasin!  Mushrooms sprout behind the water moccasin.  The water moccasin is engulfed in spores.  The water moccasin looks weaker.~xjxE PPP~xj-ℓ) (weak, ally target)PPP 3 burstshroomsThe water moccasin is severely wounded.~xjU--5.3 (0.7~xjmAPP~xjr _Rupert is no longer weakened. The water moccasin misses you.~xjq( ~xj{ℓYou hit the water moccasin. You freeze the water moccasin!  You kill the water moccasin!~xjOJ@.~xjl†, ally target)PPP 3 burstshrooms~xj=6-~xjb 6.0~xjtP@@P~xj` ~xj L_Vehumet accepts your kill.~xj{n.# ###.##### ##### ~xj'}O......## #.####...P##... ##...(......## #....@†....## ^......### #....PPP....#...###..?..ℓ@....##............#..###...........##>...'.# ~~~~..#.#####.#PP .#~....## #....## >.~..#.# ##.#(..##~xj#7.~xj4-7.0 (1.0~xjeAPP~xj~xjt .##.## ### ##### ~xjs#......## #.####...P##. ##...(......# #.# #...@.†....## .^......### #....PPP....#.###..?...@....#.###............#.###...........#.#>...'..........#~..#.#####..........# #.#~....## #.........## ~xj .>.~..#.# ##.#(..####~xjS~xj%d9===8~xjsP@@P~xj5W _Rupert hits your burstshroom with a +6 great sword of protection!~xj@J******~xj= [Your burstshroom violently releases its spores.  The dizzying spores engulf Rupert! Flame seeps out of Rupert.~xjŮ @ζRupert is almost dead.~xj.†...ζ@P 2~xj7J7--9~xjTA@@~xjV _Rupert is engulfed in blazing flames. Flame seeps out of Rupert.~xjt ]cupup the Grappler~xj VGnoll of Vehumet *****.Health: 57/117 ===========-------------Magic: 9/28=======-----------------.#AC: 17Str: 14 ####.##### #####EV: 15Int: 26 #......## #.####...P##SH: 0Dex: 13 ......... ##...(......#XL: 15 Next:  5% Place: Lair:3 ~xjZ #.......# #...@.†....##Noise: ---------  Time: 19139.0 (0.0) .^......### #....P@P....#E) staff of cold ..........###..?...ζ....#Throw: 3 javelins .........###............#Spore ..........###...........# ........#>...'..........#@   Rupert (inner flame, slow, ally target)~~~~~..#.#####..........#PP 2 burstshrooms #.#~....## #.........## .>.~..#.# ##.#(..####Throw: 3 javelinsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Rupert, wielding a +6 great sword of protection and wearing a +0 scale  mail and a +0 pair of glove~xjǪ ss (almost dead, inner flame, slow, ally target, 69%  to hit)~xjC| *P@Pa burstshroom (friendly, 97% to hit)~xj4Scupup the GrapplerGnoll of Vehumet *****.Health: 57/117 ===========-------------Magic: 9/28~xj=======-----------------.#AC: 17Str: 14 ####.##### #####EV: 15Int: 26 #......## #.####...P##SH: 0Dex: 13 ......... ##...(......#XL: 15 Next:  5% Place: Lair:3 #.......# #...@.†....##Noise: ---------  Time: 19139.0 (0.0) .^......### #....P@.....#E) staff of cold ..........###..?...ζ....#Throw: 3 javelins .........###............#Spore ..........###...........# ........#>...'..........#@   Rupert (inner flam~xjze, slow, ally target)~~~~~..#.#####..........#PP 2 burstshrooms #.#~....## #.........## .>.~..#.# ##.#(..####Throw: 3 javelinsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a burstshroom (friendly, 97% to hit)  You throw a javelin. The javelin closely misses Rupert.  The javelin pierces through your burstshroom!!~xjɩ(((((((   burstshroom~xj#Q .@.~xjA%L...You destroy your burstshroom!~xj(j  Rupert yells loudly at you.~xjℓ==40.0 (12~xj{~xj( _You easily resist.~xjGcupup the GrapplerGnoll of Vehumet *****.Health: 57/117 ===========-------------Magic: 9/28=======-----------------.#AC: 17~xj!MStr: 14 ####.##### #####EV: 15Int: 26 #......## #.####...P##SH: 0Dex: 13 ......... ##...(......#XL: 15 Next:  5% Place: Lair:3 #.......# #...@.†....##Noise: ==-------  Time: 19140.0 (0.0) .^......### #....P@.....#E) staff of cold ..........###..?...ℓ....#Throw: 2 javelins .........###...........(#Spore ..........###...........# ........#>...'..........#@   Rupert (inner flame, slow, ally target)~~~~~..#.#####...~xjO[40m.......#P   burstshroom #.#~....## #.........## .>.~..#.# ##.#(..####Throw: 2 javelinsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Rupert, wielding a +6 great sword of protection and wearing a +0 scale  mail and a +0 pair of gloves (almost dead, inner flame, slow, ally target, 69%  to hit)~xjXo *P@.~xjScupup the GrapplerGnoll of Vehumet *****.Health: 57/117 ===========-------------Magic: 9/28~xjC=======-----------------.#AC: 17Str: 14 ####.##### #####EV: 15Int: 26 #......## #.####...P##SH: 0Dex: 13 ......... ##...(......#XL: 15 Next:  5% Place: Lair:3 #.......# #...@(†....##Noise: ==-------  Time: 19140.0 (0.0) .^......### #....P((....#E) staff of cold ..........###..?...ℓ((..#~xjJThrow: 2 javelins .........###..........((#Spore ..........###...........# ~xj........#>...'..........#@   Rupert (inner flame, slow, ally target)~~~~~..#.#####..........#~xjP   burstshroom #.#~....## #.........## .>.~..#.# ##.#(..####Throw: 2 javelins~xjPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line~xj***P****You throw a javelin. The javelin closely misses Rupert.~xj= .Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  You throw a javelin. The javelin closely misses Rupert.r burstshroom violently releases its spores.  The dizzying spores engulf Rupert but does no damage.  Rupert is almost dead.~xj.†..@........dazed, slow)~xj8--1.0 (1javelin ~xj~xj4 _Rupert is dazed by the spores.~xjcupup the GrapplerGnoll of Vehumet *****.Health: 58/117 ===========-------------Magic: 9/28=======-----------------.#AC: 17Str: 14 ####.##### #####EV: 15Int: 26 #......## #.####...P##SH: 0Dex: 13 ......... ##...(......#XL: 15 Next:  5% Place: Lair:3 #.......# #...@.†....##Noise: ---------  Time: 19141.0 (0.0) .^......### #....*@.....#E) staff of cold ..........###..?........#~xjIThrow: javelin .........###...........(#Spore ..........###...........# ........#>...'..........#@   Rupert (inner flame, dazed, slow) ~~~~~..#.#####..........# #.#~....## #.........## .>.~..#.# ##.#(..####Throw: javelinPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Rupert, wielding a +6 great sword of protection and wearing a +0 scale  mail and a +0 pair of gloves (almost dead, inner flame, dazed, slow, 69% to  hit)~xjqo *.@.~xjcupup the GrapplerGnoll of Vehumet *****.Health: 58/117 ===========-------------Magic: 9/28=======-----------------.#AC: 17Str: 14 ####.##### #####EV: 15Int: 26 #......## #.####...P##SH: 0Dex: 13 ~xj/......... ##...(......#XL: 15 Next:  5% Place: Lair:3 #.......# #...@.†....##Noise: ---------  Time: 19141.0 (0.0) .^......### #.....[.....#E) staff of cold ..........###..?........#Throw: javelin .........###...........(#Spore ..........###...........# ........#>...'..........#@   Rupert (inner flame, dazed, slow) ~~~~~..#.#####..........# #.#~....## #.........## .>.~..#.# ##.#(..####~xjPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineYou throw a javelin.  The javelin hits Rupert and shatters for extra damage!  Vehumet accepts your kill.You feel your power returning.~xjA(~xja*J#########~xj?#.#.~xj §§§§§§.§§§..............~xjKn811/29==~xj&Q9=======2.0 (1Nothing quivered  Your Throwing skill increases to level 10!  Your Armour skill increases to level 10!Your Dodging skill increases to level 11!~xj Your Stealth skill increases to level 10!  Your Shields skill increases to level 10!Your Spellcasting skill increases to level 10!~xj?w§§§§§~xjl _Your Evocations skill increases to level 10!~xj@  .#  ##.## ### ##### ## #.####...P## .~xj0 ##...@......# ......# #....§§§...## ^### #....§§§....# #..?.§§§....# ###...........(#.###...........# .......#>...'..........# ~~~~..#.#####.....#~....## #.........~xj[§§§§§~xj 9=2==-------3 _~xj$[§§§~xj+§§§§§§~xj},-------4.0 (2Throw: 2 darts (curare)~xj0§§§§§§§~xjx2Y _y - 2 curare-tipped darts~xjy ~xj z ~xjz{ ~xjs ~xj| ~xjD L60=~xjG ~xj- ~xj ~xj ~xj ~xjW .# .## ### ###### ~xj) ## #.####...P##  ##.....@....# 6# #....§§ξ...## .....### #....§§§....# ###..?.§§§....# ##### ~xj͙ H..#.### ~xjf ~xj V§§§~xj| ~xj|~xj}~xj<~xjS~xjԆ~xj~xjs~xj~xj ~xjY13=~xj~xj ##~xjXR### ######.## #.####...P## .... ##..........# ~xj/x# #....ξξζ...## ### #....§§§.@..# 8##..?.§§ξ....# ###...........(# ###...........# #>...'..........##.#####....### #.........## ~xj .#.# ##.#(..#### .#### ###.(#~xj~xjtξ§§§§ξ~xjp~xj~xj` 3~xjb ~xj>f ~xj-k B~xjn ~xjr O2~xjt ~xjw ,~xj;y ~xj~ ### ###### ## #.####...P## .. ##..........# # #....ζℓ....## ### #....§§§....# ##..?.§ξζ....# ###...........@# 51.0 (3###...........# #>...'..........# #.#####....# ## #.........### ##.#(..#### ~xj G### ###.(.# #.# #.### .#~xj >§§§~xjƅ $ _s - 2 javelins~xj~xj~xjT~xjH~xj~xj8^4==~xj~xjr ~xj'~xjY93~xj~xjI ##### ###### ~xj...## #.####...P## .... ##..........# ...# #.....†....##.### #....§ξξ....#....###..?.ξζ.....#...###............#~xj^u..###...........#.#>...'.......@..#3.0 (2#.#####..........#..## #.........## .#.# ##.#(..####~xj## ###.(.##.# #### ...# # ...# #.. ...## ...~xj~xj.%>§ξξ~xjn'~xjC3~xj~xj)~xj<~xjm,~xj~xj~xjS4=~xjA~xjϘ~xj&~xj\9=~xj~xj~xjH~xjN15=~xj~xj~xjS~xjK5=~xj~xj ~xjǴ~xjq~xj~xj5 _You hear the quick rumble of a very distant avalanche of rocks.~xjٻ~xj~xj\( ~xj .#  ####.## ### ######  #......## #.####...P##  ......... ##..........# ##.......# #.....†....## #.^......### #.....%.....# #..........###..@........#60.0 (7........###............#~xjH........###...........# .........#>...'..........# ~~~~~~..#.#####..........# ~#.#~....## .........## ~.>.~..#.# ##.#(..#### ~#.#~..#### ###.(.# ~~~~~..##.# #.###~xj|~xjS~xj: _i - 3 scrolls of identify (gained 1)~xj ~xj ~xj ~xjp ~xj" ~xjw% a6=~xj. ~xj3 ~xj@4 M6=~xj5 ~xj18 ~xjs= O7~xjS> ~xjE  ####.##### ###### #......## #.####...P## ......... ##..........# #.......# #.....†.... .^~xjF # #.....%.....# .###...........# ..##............# ....###...........# .#>...'..@.......# 3.0 (3 ~~~~~..#.#####..........# #.#~....## #.........## ~xjOG >.~..#.# ##.#(..#### #.#~..#### ###.(.#~~~..##.# #.### .~~~~...# #.# ........# #.. ........## ...~xjG ~xjL ~xjZN ~xjb~xjc~xjh~xju~xj~xj~xjJ~xji~xj~xj0~xjD~xj~xj~xj58=~xjƥ~xj!~xj~xj%7~xjV(=~xj϶~xj(v .......# #.....†.... ^~xj%# #.....%.....# ###.....# .##............# ..###...........# #>...'..........# ~~~~..#.#####..........# ~xj#~....## #.........## >.~..#.# ##.#@..#### 7.0 (4 .#~..#### ###.(.# ~~~..##.# #.### ~~~~...# #.# .......# #.. .......## .......~xj^c.....~xj~xj~xjg/ _s - 3 javelins (gained 1)~xj ### #.....%.....# .~xjZ .###...........# ###............# ##...........# #>...'..........# ~~~..#.#####..........# #~....## #.........## ~xj `~..#.# ##.#...#### #~..####.@.# ~~..##.# #.### ~xj .# #.# ......# #.. #... ...# .....# ~xj X...#~xjȭ ~xj `9=8.0 (1~xj 7%~xjʵ ~xj *9.0 (2~xj 7%~xj / _s - 4 javelins (gained 1)~xj, ~xj0 What do you want to remember? Items  a - ([) a +0 pair of gloves~xj1 _b - ([) a +0 scale mail  c - ()) a +6 great sword of protectiond - ($) 13 gold pieces  e - (%) a maw talisman  f - ([) a robe~xjz ~xjP~xj ......### #.....%.....#cupup the Grappler ........###...........#Gnoll of Vehumet *****. .......###............#Health: 69/118 ==============---------- ........###...........#~xj rMagic: 17/29 ==============---------- ......#>...'..........#AC: 17Str: 14 ~~~..#.#####..........#EV: 15Int: 26 #~....## #.........##SH: 0Dex: 13 .~..#.# ##.#...####XL: 15 Next:  9% Place: Lair:3 #~..#### ###.@.#Noise: ---------  Time: 19169.0 (2.0) ~~..##.##.###E) staff of cold ~~~...##.#~xjThrow: 2 darts (curare) ......##..Spore ......##... .......#... .......# ..... .......# ... .......# _y - 2 curare-tipped darts _s - 2 javelins _You hear the quick rumble of a very distant avalanche of rocks. _i - 3 scrolls of identify (gained 1) _s - 3 javelins (gained 1) ~xj_s - 4 javelins (gained 1)~xj~xje~xj~xj~xj:~xj;3~xj;>~xj_@~xjA~xjB,~xjUD~xj/EV708~xjH..##.......#.###...........#>...'...~xjtI.# ~~~~..#.#####..........# .#~....## #.........## >. ##.#...### .#~..#### ###...# ~~~..##.# #.### ~~~~...# #@# 71 ...... #.....# .......## ......#..# .......#~xjJi..# #.......#.# ........#.# #..........# ##.......##+..~xjJ~xjL~xj?N~xj~xjB3~xj~xj$~xj,~xjW!~xj<%e1~xj&~xj(,~xjp)~xj, ~~~~..#.##### .#~....## #.........# >.~..#.# ##.#...#### .#~..#### ###...# ~~~..##.# #.### ~~~~.. #.##### ~xj].C......# ###.....# .......## #.......# ........# #..@....#4.0 (3.# #...# #..#..####+..k###### .# . ..~xjk2~xj ~xj3 3~xj ~xjo X~xjq 29=~xj1  .#~..#### ###...# ~~~..##.# #.### ~~~~.. #.##### ......# ###.....# .......## #.......# ........# #........# ##...# #.##..#7##+.. ..k###### # .# ### ###.#.## ##... #..~xjӟ ~xjn~xjo3~xjr~xju~xjw,~xjw~xjy~xjz93~xjV{~xj |~xj}~xju~9=~xj*~xjF[ .....# ###.....# ......## #.......# ....#.......# ##.......#  #..~xj## #.....# ####.##+......# k######.# 80# ##. # ## ###.#.###  ##... #.~xj1.#####..###..+.#####......$#~xj~xjՇ~xj$Z ~xj0[ 3~xj5^ ~xj]` ~xjb 4=20=~xjNc ~xjr =a Volcano  The world spins around you as you enter the gateway.~xju | ##   ##ξ   #ξξ###  ##≈≈≈≈## ##≈≈≈.≈≈## ~xjw #..≈...≈≈#  #...@..#  ##....## #.#∩#.# # ## ## ~xj 486.5 (2.5~xj Nξξ~xj-  ~xj K_You enter a volcano!  Found a rocky tunnel leading out of this place.~xj Z _There is a rock-blocked tunnel here.~xj###ξ# #ξξ###~xj #≈≈≈≈##.≈≈## #..≈...≈≈# #...∩.. ##.@..## #.#∩#. # ##.## #...≈.~xj\§≈≈≈ℓζ~xj"§~xjK≈§ℓℓ~xj+7.5 (1.0 ~xjI_~xjv~xj~xjd~xje~xj]hTξξ~xjHj~xj, ~xj- 3~xj0 ~xj3 ~xj6 ,~xjt9 ~xj: ~xj; y9=8=~xj< ~xjA ####~xjB  ##ζ# #ζζ### ##≈≈≈≈## ##≈≈§.≈§## #..≈...§≈#~xjSC F #...∩..# ##....## #@#∩#.#9.5 (2 ####.##~xjC  #.. ... §.≈. ≈≈≈§~xjD R §≈≈ ~xjeE ~xjRI ~xjgK ~xj~xjϿ3~xj~xj,~xj~xjz~xj~xj|,~xj\  There is a rocky tunnel leading out of this place here.~xjq~xj*]90= _~xj~xj?##ℓ# ~xj#≈≈### ##≈≈≈≈## ##≈≈§.≈≈## #..≈...≈≈# #...∩..# ##....## #.#∩#.# ####@## 22.5 (3~xjB..# .....§§§≈.≈≈§§§≈§≈§§§§≈≈≈≈§§≈§≈§≈≈≈~xjB~xj~xj~xj ~# ##≈# ≈≈### ≈≈## ##≈≈§.≈≈## #..≈...≈≈#...∩..# ##....###.#∩#@# ####.## ##..# ~xjɢ K..... §§§≈.≈≈§§§≈§≈§§§§≈≈≈≈§§≈§≈§≈≈≈~xj {§§§§~xjj u9==3.5 (1~xj A§§~xjɪ ~xj ~xj&aWear or take off which item? ~xj&TArmour (go to first with [)  g - a +0 pair of gloves of stealth (worn)  j - an orb of pyromania (melded)  m - a +2 leather armour of fire resistance (worn)  F - a +2 cloak of stealth (worn) ~xj)! I - a +2 hat of see invisible (worn)  M - a +2 pair of boots (melded)  q - a +1 robe of fire resistance  z - a +1 helmet of sniping  D - a +2 robe of cold resistance  H - a +2 leather armour of willpower  J - a +1 tower shield of positive energyK - a +0 troll leather armour  L - +0 fire dragon scales  O - an orb of guile[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip ~xjW#~xj'~xj-*5###cupup the Grappler##§#Gnoll of Vehumet *****.#§§###Health: 90/118 ==================------##≈≈≈≈##Magic: 29/29 ========================~xj*+##§≈§.≈≈##AC: 17Str: 14#..≈...≈≈#EV: 15Int: 26#...∩..#SH: 0Dex: 13##....##XL: 15 Next:  9% Place: a Volcano#.#∩#@#Noise: ---------  Time: 19223.5 (0.0)####.##E) staff of cold##..#Throw: 2 darts (curare).....~xj+Spore §§§≈.≈≈§§§≈§≈§§§§≈≈≈≈§§≈§≈§≈≈≈ _There is a dark tunnel here.  The world spins around you as you enter the gateway. _You enter a volcano!  Found a rocky tunnel leading out of this place. _There is a rock-blocked tunnel here. _There is a rocky tunnel leading out of this place here.~xja. §§§Okay, then.~xj/~xj@1B§§~xj}2. _~xjN~xj'WPut on or remove which piece of jewellery? Jewellery (go to first with "=)  a - the ring of Efumio (worn) {Will+ AC+4 Stlth+}  f - a +6 ring of intelligence (worn) ~xj. t - an amulet of dissipation (worn)e - a ring of willpower  h - a +6 ring of intelligence  k - a ring of protection from cold  w - a ring of positive energy  x - an amulet of wildshape  C - a ring of protection from cold  G - a ring of wizardry Talismans (go to first with %)  p - the spore talisman of Bad Feelings (worn) {rC+ Int+5}b - a quill talisman  c - a scarab talisman  Q - a rimehorn talisman[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip ~xjP ~xjF ~xj ###cupup the Grappler##§#Gnoll of Vehumet *****.#§§###Health: 90/118 ==================------##≈≈≈≈##Magic: 29/29 ========================##§≈§.≈≈##AC: 17Str: 14#..≈...≈≈#~xj EV: 15Int: 26#...∩..#SH: 0Dex: 13##....##XL: 15 Next:  9% Place: a Volcano#.#∩#@#Noise: ---------  Time: 19223.5 (0.0)####.##E) staff of cold##..#Throw: 2 darts (curare).....Spore §§§≈.≈≈§§§≈§≈§~xjB §§§≈≈≈≈§§≈§≈§≈≈≈The world spins around you as you enter the gateway. _You enter a volcano!  Found a rocky tunnel leading out of this place. _There is a rock-blocked tunnel here. _There is a rocky tunnel leading out of this place here. _Okay, then.~xj §§Okay, then.~xj ~xj :§~xj . _~xjy~xj~ Spells (Memorise)TypeFailure Level  a - Ignite PoisonFire/Alchemy1% 4b - FoxfireConjuration/Fire1%1  c - Kinetic GrapnelForgecraft1%1  d - Kiss of DeathConjuration/Necromancy 1%1  e - Magic DartConjuration1%1  f - Poisonous VapoursAlchemy/Air1%1  g - SlowHexes1%1  h - Construct Spike LauncherForgecraft1%2  i - Grave ClawNecromancy1%2  j - Mercury ArrowConjuration/Alchemy1%2  k - ScorchFire1%2  l - Searing RayConjuration1%2  m - Static Discharge~xj!Conjuration/Air1%2  n - Confusing TouchHexes1%3  o - HailstormConjuration/Ice1%3  p - Launch Clockwork BeeForgecraft1%3  q - Maxwell's Portable Piledriver Translocation1%3  ~xjr - Sigil of BindingHexes1%3  s - AirstrikeAir1% 4  t - Awaken ArmourEarth/Forgecraft1% 4  u - Cause FearHexes1% 4 10 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit~xjh(  g - SlowHexes1% 1h - Construct Spike LauncherForgecraft 2  ~xj)Bi - Grave Claw Necromancy2  j - Mercury ArrowAlchemy 2  k - Scorch Fire 2  l - Searing Ray Conjuration2  m - Static DischargeConjuration/Air2  nfusing Touch Hexes 3  o - Hailstorm Conjuration/Ice3  p - Launch Clockwork BeeForgecraft 3  q - Maxwell's Portable Piledriver Translocation3  r - Sigil of BindingHexes 3  s - Airstrike Air ~xjE*1% 4  t - Awaken Armour Earth/Forgecraft1% 4  u - Cause FearHexes 1% 4  v - Cigotuvi's PutrefactionNecromancy/Air1% 4  w - Iskenderun's Mystic Blast Conjuration/Translocation 1% 4  x - Passage of GolubriaTranslocation1% 4  y - Vhi's Electric ChargeTranslocation/Air  z - Irradiate ~xjE+Conjuration/Alchemy5  A - Detonation CatalystFire/Alchemy4% 5~xj t - Awaken ArmourEarth/Forgecraft 1% 4B - Hoarfrost CannonadeIce/Forgecraft~xjN4% 5  C - Summon Mana ViperHexes/Summoning4% 5  D - BombardConjuration/Earth7% 6  E - Forge Phalanx BeetleForgecraft26% 6  F - Hellfire MortarFire/Earth/Forgecraft 36% 7  G - Fire StormConjuration/Fire100% 9~xj@i8 Bombard ~xjejlBlasts an iron ball toward a target. The force of the blast often sends the caster staggering backwards. Level: 6 Schools: Conjuration/Earth Fail: 7%  Power: 27%  Damage: 9d5 (max 9d16) Accuracy: ++++  Range: 5  Noise: A bit loud Miscasting this spell causes magic contamination and also deals up to 21 irresistible or fragmentation damage. Vehumet supports the use of this spell. This spell would have no effect right now because you can't see any hostile targets that would be affected.~xj~p Spells (Memorise)TypeFailure Levelm - Static Discharge~xjsConjuration/Air1%2  n - Confusing TouchHexes1% 3  o - HailstormConjuration/Ice1%3  p - Launch Clockwork BeeForgecraft1%3  q - Maxwell's Portable Piledriver Translocation 1%3  r - Sigil of BindingHexes1%3  s - AirstrikeAir1% 4  t - Awaken Armour Earth/Forgecraft1% 4  u - Cause FearHexes1% 4  v - Cigotuvi's PutrefactionNecromancy/Air1% 4  w - Iskenderun's Mystic BlastConjuration/Translocation 1% 4  x - Passage of Golubria Translocation 1% 4  y - Vhi's Electric Charge Translocation/Air1% 4  z - IrradiateConjuration/Alchemy1% 5  A - Detonation CatalystFire/Alchemy4% 5  B - Hoarfrost Cannonade Ice/Forgecraft 4% 5  C - Summon Mana Viper Hexes/Summoning4% 5  D - BombardConjuration/Earth 7% 6E - Forge Phalanx BeetleForgecraft26% 6  F - Hellfire MortarFire/Earth/Forgecraft 36% 7  G - Fire StormConjuration/Fire[2~xjt2;64H100% 9 10 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit~xj* D Hoarfrost Cannonade ~xj- Sculpts a pair of icy cannons that assail the caster's enemies from long range. The frigid shards they fire rapidly coat their targets with a layer of brittle frost which slows their movement. The cannons are short-lived and consume a part of themselves with every shard they fire, but if they survive to fire their final salvo without interference, it will be extra-powerful. Level: 5 Schools: Ice/Forgecraft Fail: 4%  Power: 35% Damage: 3d8/3d16 (max 3d13/3d27)  Range: N/A  Noise: A bit loud Miscasting this spell causes magic contamination and also either corrodes you ordeals up to 15 cold damage.~xj  Spells (Memorise)TypeFailure Levelm - Static DischargeConjuration/Air1%~xj 2  n - Confusing TouchHexes1% 3  o - HailstormConjuration/Ice 1% 3  p - Launch Clockwork Bee Forgecraft1%3  q - Maxwell's Portable Piledriver Translocation1%~xj 3  r - Sigil of BindingHexes1% 3  s - AirstrikeAir1% 4  t - Awaken Armour ~xj Earth/Forgecraft1% 4  u - Cause FearHexes1% 4  v - Cigotuvi's Putrefaction Necromancy/Air ~xjZ 1% 4  w - Iskenderun's Mystic BlastConjuration/Translocation 1% 4  x - Passage of GolubriaTranslocation~xjF f1% 4  y - Vhi's Electric Charge Translocation/Air1% 4  z - IrradiateConjuration/Alchemy1% 5  A - Detonation CatalystFire/Alchemy~xj 4% 5  B - Hoarfrost Cannonade Ice/Forgecraft 4% 5  C - Summon Mana Viper Hexes/Summoning~xj *4% 5  D - BombardConjuration/Earth7% 6  E - Forge Phalanx BeetleForgecraft26% 6  F - Hellfire Mortar~xj Fire/Earth/Forgecraft 36% 7  G - Fire StormConjuration/Fire100% 9 10 spell levels left ~xjL ][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit~xjS~xj"~xjX?###~xjcupup the Grappler##§#Gnoll of Vehumet *****.#§§###Health: 90/118 ==================------##≈≈≈≈##Magic: 29/29 ========================~xj ##§≈§.≈≈##AC: 17Str: 14#..≈...≈≈#EV: 15Int: 26#...∩..#SH: 0Dex: 13##....##~xjLXL: 15 Next:  9% Place: a Volcano#.#∩#@#Noise: ---------  Time: 19223.5 (0.0)####.##E) staff of cold##..#Throw: 2 darts (curare).....Spore ~xj§§§≈.≈≈§§§≈§≈§§§§≈≈≈≈§§≈§≈§≈≈≈ _You enter a volcano!  Found a rocky tunnel leading out of this place. _There is a rock-blocked tunnel here. _There is a rocky tunnel leading out of this place here. _Okay, then. _Okay, then.~xj !§~xj!"§§  Found a rocky tunnel leading out of this place. _There is a rock-blocked tunnel here.y tunnel leading out of this place here. _Okay, then.  ~xjW"~xj^%:§~xjK&. _~xjN ~xj cupup the Grappler (Gnoll Shapeshifter) Turns: 19391, Time: 01:50:20 ~xjr |Health: 90/118 AC: 17 Str: 14 XL: 15 Next: 9% Magic: 29/29EV: 15 Int: 26 God: Vehumet [*****.] Gold: 1282SH:  0 Dex: 13 Spells: 10/34 levels left rFire + . . (50%) E - staff of cold rCold + + . (33%) j - melded orb {Pyromania} rNeg . . . (100%) m - +2 leather armour {rF+} rPois .(100%) I - +2 hat {SInv} rElec .(100%) F - +2 cloak {Stlth+} rCorr .(100%) g - +0 pair of gloves {Stlth+} SInv + ~xj{ M - melded +2 pair of boots Will ++...t - amulet of dissipation Stlth +++++++f - +6 ring of intelligence HPRegen 0.39/turna - ring of Efumio {Will+ AC+4 Stlth+} MPRegen 0.21/turnp - spore talisman of Bad Feelings {rC+ Int+5} %: no passive effects @: spore-form A: weakening spores, sporulate, fangs 1, treasure sense, distributed training~xj~xj###cupup the Grappler##§#Gnoll of Vehumet *****.#§§###Health: 90/118 ==================------##≈≈≈≈##Magic: 29/29 ========================##§≈§.≈≈##AC: 17Str: 14#..≈...≈≈#~xji+EV: 15Int: 26#...∩..#SH: 0Dex: 13##....##XL: 15 Next:  9% Place: a Volcano#.#∩#@#Noise: ---------  Time: 19223.5 (0.0)####.##E) staff of cold##..#Throw: 2 darts (curare).....Spore §§§≈.≈≈§§§≈§≈§§§§≈≈≈≈§§≈§≈§≈≈≈Found a rocky tunnel leading out of this place. _There is a rock-blocked tunnel here. _There is a rocky tunnel leading out of this place here. _Okay, then. _Okay, then. _Okay, then.~xj~xj=<§§~xj[~xj ~xj6 oWield or unwield which item (- for none)?~xj u- - Unarmed Hand Weapons (go to first with ))  i - a +1 short sword of venom Magical Staves (go to first with |)  E - a staff of cold (weapon)  d - a staff of earth ~xj \ l - a staff of air  B - a staff of fire  N - a staff of conjuration  P - a staff of alchemy[?] describe selected [!] equip|wield|wear|put on~xj y[tab] equip|unequip ~xj ~xj* ~xjN ###cupup the Grappler##§#Gnoll of Vehumet *****.#§§###Health: 90/118 ==================------##≈≈≈≈##Magic: 29/29 ========================##§≈§.≈≈##AC: 17Str: 14#..≈...≈≈#EV: 15Int: 26#...∩..#SH: 0Dex: 13##....##XL: 15 Next:  9% Place: a Volcano#.#∩#@#Noise: ---------  Time: 19223.5 (0.0)####.##E) staff of cold##..#Throw: 2 darts (curare).....Spore §§§≈.≈≈§§§≈§≈§§§§≈≈≈≈§§≈§≈§≈≈≈Found a rocky tunnel leading out of this place. _There is a rock-blocked tunnel here. _There is a rocky tunnel leading out of this place here. _Okay, then. _Okay, then. _Okay, then.~xjn  ξξξ≈You unwield your staff of cold.14.5 (1Bfireξξξ _B - a staff of fire (weapon)~xj ~xj ' Spells (Memorise)TypeFailure Level  a - Ignite PoisonFire/Alchemy1% 4b - Foxfire~xj Conjuration/Fire1%1  c - Kinetic GrapnelForgecraft1%1  d - Kiss of DeathConjuration/Necromancy 1%1  e - Magic DartConjuration1%1  f - Poisonous VapoursAlchemy/Air1%1  g - SlowHexes1%1  h - Construct Spike LauncherForgecraft1%2  i - Grave ClawNecromancy1%2  j - Mercury ArrowConjuration/Alchemy1%~xjI 2  k - ScorchFire1%2  l - Searing RayConjuration1%2  m - Static DischargeConjuration/Air1%2  n - Confusing TouchHexes1%3  o - HailstormConjuration/Ice1%3  p - Launch Clockwork BeeForgecraft1%3  q - Maxwell's Portable Piledriver Translocation1%3  r - Sigil of BindingHexes1%~xjm 3  s - AirstrikeAir1% 4  t - Awaken ArmourEarth/Forgecraft1% 4  u - Cause FearHexes1% 4 10 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit~xj" ~xj:Ignite Poison Converts all nearby poison into liquid flame, burning poisoned creatures from within. It also turns clouds of poison and mephitic gases into flame. The casteris not affected directly. Level: 4 Schools: Fire/Alchemy Fail: 1% Power: 71% Range: N/A Noise: A bit loud Miscasting this spell causes magic contamination and also either poisons you or deals up to 7 fire damage. Vehumet supports the use of this spell. This spell would have no effect right now because you can't see any hostile targets that would be affected.~xjY ! Spells (Memorise)TypeFailure Level  a - Ignite PoisonFire/Alchemy1% 4  b - Foxfire~xj Conjuration/Fire 1% 1  c - Kinetic GrapnelForgecraft1% 1  d - Kiss of Death Conjuration/Necromancy 1%1  e - Magic DartConjuration1%1  f - Poisonous VapoursAlchemy/Air 1%1  g - SlowHexes1%1  h - Construct Spike LauncherForgecraft1%2  i - Grave ClawNecromancy1%2  j - Mercury ArrowConjuration/Alchemy1%2  k - ScorchFire1% 2  l - Searing Ray Conjuration1%2  m - Static DischargeConjuration/Air1%2  n - Confusing TouchHexes1%3  o - HailstormConjuration/Ice 1% 3  p - Launch Clockwork Bee Forgecraft1%3  q - Maxwell's Portable Piledriver Translocation1%3  r - Sigil of BindingHexes1%3  s - AirstrikeAir1% 4  t - Awaken ArmourEarth/Forgecraft1% 4  u - Cause FearHexes1% 4 10 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit~xj ~xj8 ~xj ###cupup the Grappler##ξ#Gnoll of Vehumet *****.#ξξ###Health: 91/118 ==================------##≈≈≈≈##Magic: 29/29 ========================##§≈≈.≈≈##AC: 17Str: 14#..≈...≈≈#EV: 15Int: 26#...∩..#SH: 0Dex: 13##....##XL: 15 Next:  9% Place: a Volcano#.#∩#@#Noise: ---------  Time: 19224.5 (0.0)####.##B) staff of fire##..#Throw: 2 darts (curare).....Spore §§§≈.≈≈§§§≈§≈§§§§≈≈≈≈§§≈§≈§≈≈≈ _There is a rocky tunnel leading out of this place here. _Okay, then. _Okay, then. _Okay, then.You unwield your staff of cold. _B - a staff of fire (weapon)~xj ~xj^ Memorise Ignite Poison, consuming 4 spell levels and leaving 6? Y - Yes ~xj ' N - No~xj~xj6~###cupup the Grappler##ξ#Gnoll of Vehumet *****.#ξξ###Health: 91/118 ==================------##§≈≈≈##Magic: 29/29 ========================##§≈≈.≈≈##~xjmAC: 17Str: 14#..≈...≈≈#EV: 15Int: 26#...∩..#SH: 0Dex: 13##....##XL: 15 Next:  9% Place: a Volcano#.#∩#@#Noise: ---------  Time: 19224.5 (0.0)####.##B) staff of fire##..#Throw: 2 darts (curare).....Spore §§§≈.≈≈§§§≈§≈§§§§≈≈≈≈§§≈§≈§≈≈≈ _There is a rocky tunnel leading out of this place here. _Okay, then. _Okay, then. _Okay, then.You unwield your staff of cold. _B - a staff of fire (weapon)~xjq*5.5 (1~xj^~xj##ζξζ§§ _Okay, then.  You unwield your staff of cold. _B - a staff of fire (weapon) _This spell is mildly dangerous to cast.  Vehumet grants you knowledge of Ignite Poison.6.5 (2~xj~xj?ζζ~xj227.5 (3~xj~xjkℓℓ8.5 (4~xj~xj/#ℓ#ξℓ~xjr≈§§§39.5 (5~xj~xj _You start memorising the spell. You continue memorising. x4  You finish memorising.  You add the spell Ignite Poison to your library.~xjn~xjL _Spell assigned to 'e'.~xj~xj Spells (Memorise)TypeFailure Level  a - FoxfireConjuration/Fire 1% 1b - Kinetic Grapnel~xjhForgecraft1%1  c - Kiss of DeathConjuration/Necromancy 1%1  d - Magic DartConjuration1%1  e - Poisonous VapoursAlchemy/Air1%1  f - SlowHexes1%1  g - Construct Spike LauncherForgecraft1%2  h - Grave ClawNecromancy1%2  i - Mercury ArrowConjuration/Alchemy1%2  j - ScorchFire1%2  k - Searing RayConjuration1%2  l - Static DischargeConjuration/Air1%2  m - Confusing TouchHexes~xjOM1%3  n - HailstormConjuration/Ice1%3  o - Launch Clockwork BeeForgecraft1%3  p - Maxwell's Portable Piledriver Translocation1%3  q - Sigil of BindingHexes1%3  r - AirstrikeAir1% 4  s - Awaken ArmourEarth/Forgecraft1% 4  t - Cause FearHexes1% 4  u - Cigotuvi's PutrefactionNecromancy/Air1% 4 6 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit~xj4  ~xj5  g - Construct Spike Launcher Forgecraft1% 2  h - Grave Claw Necromancy2  i - Mercury ArrowAlchemy 2  j - Scorch Fire 2  k - Searing Ray Conjuration2  l - Static DischargeConjuration/Air2  m - Confusing TouchHexes1% 3n - Hailstorm Conjuration/Ice3  o - Launch Clockwork BeeForgecraft 3  p - Maxwell's Portable Piledriver Translocation3  q - Sigil of BindingHexes ~xj6 *3  r - Airstrike Air 1% 4  s - Awaken Armour Earth/Forgecraft1% 4  t - Cause FearHexes 1% 4  u - Cigotuvi's PutrefactionNecromancy/Air1% 4  v - Iskenderun's Mystic Blast Conjuration/Translocation 1% 4  w - Passage of GolubriaTranslocation1% 4  x - Vhi's Electric ChargeTranslocation/Air  y - Irradiate ~xjf7 Conjuration/Alchemy5  z - Detonation CatalystFire/Alchemy4% 5  A - Hoarfrost Cannonade Ice/Forgecraft4% 5~xju m - Confusing TouchHexes1% 3 ~xj< v - Iskenderun's Mystic Blast Conjuration/Translocation 1% 4B - Summon Mana ViperHexes/Summoning4% 5  C - BombardConjuration/Earth7% 6  D - Forge Phalanx BeetleForgecraft26% 6  E - Hellfire MortarFire/Earth/Forgecraft 36% 7  F - Fire StormConjuration/Fire 100% 9~xj4  v - Iskenderun's Mystic Blast Conjuration/Translocation 1% 4  x - Vhi's Electric Charge Translocation/Air 1% 4~xjO  x - Vhi's Electric Charge Translocation/Air 1% 4 ~xjJP y - IrradiateConjuration/Alchemy 1% 5~xj  y - IrradiateConjuration/Alchemy 1% 5  C - BombardConjuration/Earth 7% 6~xja~xj Hoarfrost Cannonade Sculpts a pair of icy cannons that assail the caster's enemies from long range. The frigid shards they fire rapidly coat their targets with a layer of brittle frost which slows their movement. The cannons are short-lived and consume a part of themselves with every shard they fire, but if they survive to fire their final salvo without interference, it will be extra-powerful. Level: 5 Schools: Ice/Forgecraft Fail: 4%  Power: 27% Damage: 3d7/3d15 (max 3d13/3d27)  Range: N/A  Noise: A bit loud Miscasting this spell causes magic contamination and also either corrodes you ordeals up to 15 cold damage.~xj  Spells (Memorise)TypeFailure Levell - Static DischargeConjuration/Air1%2  m - Confusing TouchHexes1% 3  n - HailstormConjuration/Ice 1% 3  o - Launch Clockwork Bee Forgecraft1%~xjh 3  p - Maxwell's Portable Piledriver Translocation1%3  q - Sigil of BindingHexes1% 3  r - AirstrikeAir1% 4  s - Awaken Armour Earth/Forgecraft1% 4  t - Cause FearHexes1% 4  u - Cigotuvi's Putrefaction Necromancy/Air 1% 4  v - Iskenderun's Mystic BlastConjuration/Translocation 1% 4  w - Passage of GolubriaTranslocation1% 4  x - Vhi's Electric Charge Translocation/Air1% 4  y - IrradiateConjuration/Alchemy1% 5  z - Detonation CatalystFire/Alchemy4% 5 ~xj ? A - Hoarfrost Cannonade Ice/Forgecraft 4% 5  B - Summon Mana Viper Hexes/Summoning4% 5  C - BombardConjuration/Earth7% 6  D - Forge Phalanx BeetleForgecraft26% 6  E - Hellfire MortarFire/Earth/Forgecraft 36% 7  F - Fire StormConjuration/Fire 100% 9 6 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit~xj~xj~xj-###cupup the Grappler##ℓ#Gnoll of Vehumet *****.~xjT#ξℓ###Health: 93/118 ==================------##§§≈≈##Magic: 29/29 ========================##§≈≈§≈≈##AC: 17Str: 14#..≈§§.≈≈#EV: 15Int: 26#...∩..#SH: 0Dex: 13##....##~xjXL: 15 Next:  9% Place: a Volcano#.#∩#@#Noise: ---------  Time: 19229.5 (0.0)####.##B) staff of fire##..#Throw: 2 darts (curare).....Spore §§§≈.≈≈§§§≈§≈§§§§≈≈≈≈§§≈§≈§≈≈≈ ~xjW_This spell is mildly dangerous to cast.Vehumet grants you knowledge of Ignite Poison. _You start memorising the spell. You continue memorising. x4  You finish memorising.  You add the spell Ignite Poison to your library. _Spell assigned to 'e'.~xjw"  Vehumet grants you knowledge of Ignite Poison. _You start memorising the spell. You continue memorising. x4 ~xj.# You finish memorising.add the spell Ignite Poison to your library. _Spell assigned to 'e'.  Okay, then.~xj#~xj"&~xj'. _xjxjE#Put on or remove which piece of jewellery? Jewellery (go to first with "=)  a - the ring of Efumio (worn) {Will+ AC+4 Stlth+} xjP f - a +6 ring of intelligence (worn)  t - an amulet of dissipation (worn)e - a ring of willpower  h - a +6 ring of intelligence  k - a ring of protection from cold  w - a ring of positive energy  x - an amulet of wildshape  C - a ring of protection from cold  G - a ring of wizardry Talismans (go to first with %)  p - the spore talisman of Bad Feelings (worn) {rC+ Int+5}b - a quill talisman  c - a scarab talisman  Q - a rimehorn talisman[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip xj7. xj2 xj6 ###cupup the Grappler##ℓ#Gnoll of Vehumet *****.#ξℓ###xjc7 Health: 93/118 ==================------##§§≈≈##Magic: 29/29 ========================##§≈≈§≈≈##AC: 17Str: 14#..≈§§.≈≈#EV: 15Int: 26#...∩..#SH: 0Dex: 13##....##XL: 15 Next:  9% Place: a Volcano#.#∩#@#xj8 TNoise: ---------  Time: 19229.5 (0.0)####.##B) staff of fire##..#Throw: 2 darts (curare).....Spore §§§≈.≈≈§§§≈§≈§§§§≈≈≈≈§§≈§≈§≈≈≈Vehumet grants you knowledge of Ignite Poison. xj8 __You start memorising the spell. You continue memorising. x4  You finish memorising.  You add the spell Ignite Poison to your library. _Spell assigned to 'e'. _Okay, then.xj< %  xj< HOkay, then.xjx? xj@ . _xjxjg3xjxj,xjxj{,xjxjݤK4=xjxjBxj`xjU5=xjxjxjį,xj}xj7,xjxj%6xjxjxj,xjpxjF,xjwxj7%7xjxjxj,xjxj`%8xjxjxjxjzxjxjn,xjZxj9K9=xjxjjxjI,xj%xjq100/118=xjxjxjxjexj"xjxjxjb;1xjLxjxjxj5xj;2xj xj,xjxjs,xj;xj;3xjxjixj*xj0xjD,xj\xj K4=xj xjW ,xj xjxjU5=xjKxjxxj3,xjD76789=xj:BxjK<xj=V10=xj=xj?xjk@,xjDQ1xjFxjF,xj&IxjIxjJxjeLxj(M%2xjCNxj?PxjNQ,xj:T,xjUxjWxjX;3xj[Bxj ^xj^K4=xjz_xjaxj"c,xjexjf,xj8ixjiU5=xjjxjmxjn,xj$qxjq%6xjrxjtxjuuxj%vxj|xxj6yxjyxjU|xj}%7xj}xjW _You start resting.xjζ#§ζζ§≈§≈§≈.≈§§.§xj]##ℓℓℓ≈§§##xjΈt§§≈§..§∩91.5 (62.0)xj+2.5 (63xjxjsm _The air gets thick with the scent of sulphur.xj)}ℓ# #§ℓ###xj v#ℓ≈§§##§§≈.≈§## #.§≈§..§≈# #...∩.. ##....## #.#∩#.# ####@## ##..# ...§§ §§§≈§≈≈ §§§§§§§ §§§≈≈§xjV! §§≈§≈§§ ≈≈ xj'H≈≈≈§§##xj)≈...§§§≈≈§≈§§xjh*^8=3.5 (1.0)xj-xj/xj xj xj xj> xj )#§≈###xj; ##≈≈§§####§§≈.≈≈###.§≈§..§≈# ..∩..# ##....## #.#∩#.# ####.## ##@.##.........§.§......§§§.§§§≈§xjd ##...§§§§≈§..... §§§§≈§§#.... §§≈§§.... ≈≈#...xj6 P#..§§.§......xj ......§.§§≈§§§.##....§§§§§≈§§≈≈§≈§§§≈§≈§≈§§§≈≈. ≈§§ ≈≈§xj .≈xj 4xj|# xjf$  xj@F#≈≈§§####§§≈.≈≈## xjB #.§≈§..§≈# #...∩.. ##....## #.#∩#. ####.### #####..######..§@.§......#......§.§§≈§§§.###....§§§§§≈§§≈#.....≈§≈§§§≈§§##.....§≈§≈§§§≈≈.≈≈§§ ≈≈§##.....≈ #.#... xjHI####.@§§.....§≈§≈.§≈ζζζ xjJSζ5 xjM xjN  xjO8_In the distance, the volcano erupts with a roar. xj 3 xj , xj , xj] , xj 9= xj , xj  ##§§≈.≈≈## #.§≈§..§≈# #...∩..# ##....## #.#∩#.# ####.### #####..#####...###............ xj" #....@...≈.≈.§§.7.5 (2 ###.....≈≈§§≈§§≈ ≈§§§ζ≈§§ ##.....§§≈§§ℓ§≈≈ #.....≈ℓ§§§ ≈≈§ ##...ℓℓ≈ℓζ§ #.#...ℓ.§ζ .##..ζ.ℓζζζ xj  xjD xj3 xj  xj@, xj\, xj5B xj˵ #.§≈§..§≈# #...∩..# ##....## xj #.#∩#.### ####.####..# #####..######...###............ #.≈.§.§§. ###@....≈≈≈§≈§§≈9 ≈≈§ℓ≈§§ ##.....≈≈§≈§ℓ§≈≈ #.....≈≈§§≈ ≈≈§ ##...ℓ.≈§≈≈ #.#.....≈.≈ .##........ ## ###...##ℓ xj# xjҹ xj xj xj$ xj xjj xj xjܰ xj xjT xj] xj* xjݹ xj xji xj" xj xjg xj xjM xj xj" xjK:##≈≈§§## ##§§≈.≈≈## #.§≈§..§≈# #...∩..# ##....## xj1#.#∩#.#  ### ####.### ### #####..##### #.@.###............303.5 (4 ####........≈.§.§§. xj ###.....§≈≈§≈§§≈ #.....≈≈≈≈§ℓ≈§§ ##.....≈≈§≈§ℓ§≈≈ #.....≈≈≈≈≈ ≈≈§ ##.....≈≈≈≈ #.#.....≈.≈ xj).##........ xjx xjm xj xj B #§≈# ##≈≈§§ ##§§≈.≈≈##§≈§..§≈# #...∩..# ##....## #.#∩#. #### ####.### ### #####..##### xj M#.....#...###.............N∩ ####........≈.§.§§.... ###.....§≈≈§≈§§≈.. #.....≈≈≈≈§ℓ≈§§≈≈ ##.....≈≈§≈§ℓ§≈ N   salamander (polearm, asleep)§ ≈≈≈ ≈≈#.....≈≈≈ #.#.....≈.≈ xjj |  You encounter a salamander. It is wielding a +2 trident of flaming. xjA fξ4.5 (1 xjE ξ _Found a rocky tunnel leading out of this place. xj  xj( A salamander. A red, flaming half-human half-snake creature with a legendary affinity for fire. Max HP: ~64Will: +AC: +EV: ++rF: ∞rC: x..rPois: . rNeg: ... rElec: . Threat: High Class: Natural Size: Medium Int: Human Speed: 100% (swim: 142%) You have about 97% to hit with your staff of fire and 100% to hit with your bite(while incapacitated). It has about 64% to hit you. AttackMax DamageRange After Damaging Hits Hit: +2 trident (flame) 23 + 11 (flame) 2Fire damage (max 16) It has a 7% chance to notice you each turn. It can travel through lava. It can open doors. [!]: Description|Statuses|Quotexj xj #§≈###cupup the Grappler##≈≈§§##Gnoll of Vehumet *****.xj7 ##§§≈.≈≈##Health: 118/118 ========================#.§≈§..§≈#Magic: 29/29 ========================#...∩..#AC: 17Str: 14##....##EV: 15Int: 26#.#∩#.#SH: 0Dex: 13xj !#### ####.###XL: 15 Next:  9% Place: a Volcano#.@### #####..##### Noise: ---------  Time: 19304.5 (1.0)#.....#...###........... B) staff of fire...N∩ ####........≈.§.§§ Throw: 2 darts (curare).... ###.....§≈≈§≈§§ Spore ≈..#.....≈≈≈≈§ℓ≈§§xj ≈≈##.....≈≈§≈§ℓ§≈ N   salamander (polearm, asleep)ξ#.....≈≈≈≈≈ ≈≈##.....≈≈≈≈#.#.....≈.≈ _Okay, then. _You start resting. _The air gets thick with the scent of sulphur. _In the distance, the volcano erupts with a roar.  You encounter a salamander. It is wielding a +2 trident of flaming. xj0 F_Found a rocky tunnel leading out of this place.xj+ xjy xjK xj xj9S ##≈≈§§##xjG##§§≈.≈≈##.§≈§..§≈ #...∩..# #....#.#∩#.# #### ####.###..### #####..######.....#@..###..............N∩ ####........≈.§.§§.... ###.....§≈≈§≈≈.. .....≈≈≈≈§ℓ≈≈ #.....≈≈§≈§ℓ§≈ξ.##........xj`;5xjxj xj"Wield or unwield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  i - a +1 short sword of venom xj:Magical Staves (go to first with |)  B - a staff of fire (weapon)  d - a staff of earth  l - a staff of air  E - a staff of cold  N - a staff of conjuration xj  P - a staff of alchemy[?] describe selected [!] equip|wield|wear|put onxjy[tab] equip|unequip xjxjxj##≈≈§§##cupup the Grappler##§§≈.≈≈##xjGnoll of Vehumet *****.#.§≈§..§≈#Health: 118/118 ========================xj#...∩..#Magic: 29/29 ========================##....##AC: 17xjStr: 14#.#∩#.#EV: 15Int: 26xj@#### ####.###xj,[SH: 0Dex: 13xjF#..### #####..##### XL: 15 Next:  9% Place: a Volcanoxj`#.....#@..###........... Noise: ---------  Time: 19305.5 (0.0)xj{...N∩ ####........≈.§.§§ B) staff of fire.... ###.....§≈≈§≈§§ Throw: 2 darts (curare)≈..xj#.....≈≈≈≈§ℓ≈§§ Spore ≈≈##.....≈≈§≈§ℓ§≈ξ#.....≈≈≈≈≈ ≈≈xj##.....≈≈≈≈#.#.....≈.≈.##........ _Okay, then. _You start resting. _The air gets thick with the scent of sulphur. _In the distance, the volcano erupts with a roar.  You encounter a salamander. It is wielding a +2 trident of flaming. xjF_Found a rocky tunnel leading out of this place.xj  You unwield your staff of fire.  Your +1 short sword of venom begins to drip with poison!xjr6.5 (1i) +1 short sword (venom)xj xjM"< _i - a +1 short sword of venom (weapon)xjxj3Read which item? Scrolls  b - 2 scrolls of blinking  t - 12 scrolls of teleportationxj[a - 2 scrolls of enchant armour  i - 3 scrolls of identify  w - 2 scrolls of enchant weapon  p - 3 scrolls of poison xjz^ I - 2 scrolls of immolation  N - 2 scrolls of noise  S - 3 scrolls of silence xj V - 3 scrolls of vulnerability  c - 2 scrolls labelled NOTTISS ZUFF  e - a scroll labelled PYL WAITTE  m - a scroll labelled HATHIR BAXY xjX o - 2 scrolls labelled NEPPOCR EFAI  y - 2 scrolls labelled ESCHUCA CUTHRARO xj[!] read|quaff|evoke[?] describe selectedxj6 xj9 xjM= ##≈≈§§##cupup the Grappler##§§≈.≈≈##Gnoll of Vehumet *****.#.§≈§..§≈#Health: 118/118 ========================#...∩..#xj= <Magic: 29/29 ========================##....##AC: 17Str: 14#.#∩#.#EV: 15xj= Int: 26#### ####.###SH: 0Dex: 13xj= #..### #####..##### XL: 15 Next:  9% Place: a Volcano#.....#@..###........... Noise: ---------  Time: 19306.5 (0.0)...N∩ ####........≈.§.§§ i) +1 short sword (venom)xj> .... ###.....§≈≈§≈§§ Throw: 2 darts (curare)≈..xjh> #.....≈≈≈≈§ℓ≈§§ Spore ≈≈##.....≈≈§≈§ℓ§≈ξ#.....≈≈≈≈≈ ≈≈##.....≈≈≈≈#.#.....≈.≈.##........ _In the distance, the volcano erupts with a roar.  You encounter a salamander. It is wielding a +2 trident of flaming. xj> s_Found a rocky tunnel leading out of this place.  You unwield your staff of fire.  xj> eYour +1 short sword of venom begins to drip with poison! _i - a +1 short sword of venom (weapon)xjA P  Okay, then.xjHB xjqD xjE . _xj #§≈# ##≈≈§§ ##§§≈.≈≈##§≈§..§≈#xj #...∩..# ##....## #.#∩#.xj #### ####.###  #@.### #####..####xj$ #.....#...###..........#...N∩#####........≈.§.§....≈ ###.....§≈≈§≈xjGq§≈..≈ #.....≈≈≈≈§ℓ≈§xj5#≈≈≈# ##.....≈≈§≈§ℓ§ N   salamander (polearm, asleep)#ζζ# ≈≈ ≈##ζ#.....≈≈≈ #.#.....≈.≈xj `§§§ζζζxj 17.5 (1 _xj xj xj}M#≈≈§§##§§≈.≈≈## #.§≈§..§≈# #...∩..xjM ##....## #.#∩#.## #### ####.###xj/N##..##..### #####..####....@#...###.........xj_N@N∩#####..xjN≈.§xjNT§....≈ ###.....§≈≈§≈xjNo#§§..≈# #.....≈≈≈≈§ℓ≈xjNl##§§≈# ##.....≈≈§≈§ℓxjNO} #ζζ ≈≈≈ xjnO ##ζxjO- ##.....xjO$≈xjO #xjO* #.#.....xjP≈.≈xjPI .##........xj]$NxjX][≈ℓℓN)xj]2ℓxj^-=8xj?axjc xjc;_The salamander hits you but does no damage.xjVMxjN6A salamander. xjz##≈≈§§##cupup the Grappler'xjc>U##§§≈.≈≈## Gnoll of Vehumet *****.#.§≈§..§≈# Health: 118/118 ========================#...∩..#'xj>-Magic: 25/29 ====================----##....##AC: 17Str: 14#.#∩#.#EV: 15Int: 26## #### ####.###SH: 0Dex: 13'xj?##.‡##..### #####..### XL: 15 Next:  9% Place: a Volcano#....@#...###......... Noise: ===------  Time: 19309.5 (0.0)'xjY?#...N∩#####........≈.§. i) +1 short sword (venom)#≈....§ ###.....§≈≈§≈ Throw: 2 darts (curare)#§§..≈# #.....≈≈≈≈§ℓ≈ Spore ##§§≈# ##.....≈≈§≈§ℓ#≈≈#'xj?#.....≈≈≈≈≈N   salamander (polearm, ally target)##≈##.....≈≈≈≈'xj?‡   lightning spire (minion)##.#.....≈.≈.##........'xj@mCasting: Brom's Barrelling Boulder (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Brom's Barrelling Boulder (mildly dangerous; 1% risk of failure)  'xjR@Confirm with . or Enter, or press ? or * to list all spells. _An electric hum fills the air. The salamander completely misses you.'xjCP  Okay, then.'xjD'xjsG'xjH. _'xjw  'xjDCasting: Forge Lightning Spire (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'xj(xjr(xj Your spells (cast)TypeFailure Level a - Inner Flame(xjgHexes/Fire1%3  b + Forge Lightning Spire Air/Forgecraft 1% 4 c - Yara's Violent UnravellingHexes/Alchemy1%5  d - Brom's Barrelling BoulderConjuration/Earth1%4  e - Ignite PoisonFire/Alchemy1% 4 u - BlinkTranslocation(xj?k1%2  x - Plasma BeamFire/Air7%6 (xjSelect a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit+xjO+xjm+xj ##≈≈§§##cupup the Grappler##§§≈.≈≈## Gnoll of Vehumet *****.+xj#.§≈§..§≈# Health: 118/118 ========================#...∩..#Magic: 25/29 ====================----##....##AC: 17+xjStr: 14#.#∩#.#EV: 15Int: 26+xj ## #### ####.###SH: 0Dex: 13##.‡##..### #####..### XL: 15 Next:  9% Place: a Volcano+xjO^#....@#...###......... Noise: ===------  Time: 19309.5 (0.0)#...N∩#####........≈.§. i) +1 short sword (venom)#≈....§ ###.....§≈≈§≈ Throw: 2 darts (curare)+xjZ#§§..≈# #.....≈≈≈≈§ℓ≈ Spore ##§§≈# ##.....≈≈§≈§ℓ#≈≈##.....≈≈≈≈≈+xjN   salamander (polearm, ally target)##≈##.....≈≈≈≈‡   lightning spire (minion)##.#.....≈.≈.##........Casting: Brom's Barrelling Boulder (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. +xj_An electric hum fills the air. The salamander completely misses you. _Okay, then.Casting: Forge Lightning Spire (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+xj+xj<##≈≈§§##cupup the Grappler##§§≈.≈≈## Gnoll of Vehumet *****.#.§≈§..§≈# Health: 118/118 ========================#...∩..#Magic: 25/29 ====================----##....##AC: 17Str: 14#.#∩#.#EV: 15Int: 26## #### ####.###SH: 0Dex: 13+xj##.‡##..### #####..### XL: 15 Next:  9% Place: a Volcano#....@#...###......... Noise: ===------  Time: 19309.5 (0.0)#...N∩#####........≈.§. i) +1 short sword (venom)+xjK#≈....§ ###.....§≈≈§≈ Throw: 2 darts (curare)#§§..≈# #.....≈≈≈≈§ℓ≈ Spore ##§§≈# ##.....≈≈§≈§ℓ+xj#≈≈##.....≈≈≈≈≈N   salamander (polearm, ally target)##≈##.....≈≈≈≈+xj‡   lightning spire (minion)##.#.....≈.≈.##........+xj*Casting: Brom's Barrelling Boulder (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _An electric hum fills the air. The salamander completely misses you. +xjwm_Okay, then.Casting: Forge Lightning Spire (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+xjP  Okay, then.+xj_+xj+xj.. _,xj4 w ##≈≈§§## ##§§≈.≈≈##,xj 9 #.§≈§..§≈#,xj  #...∩..# ##....## #.#∩#.# ### #### ####.### ##.‡##..### #####.. #...@.#...### #...N∩#####.≈.§ #≈....§# ###.....§≈≈§ #§§..≈## #.....≈≈≈≈§ℓ,xj  ##§§≈# ##.....≈≈§≈§,xj)  #≈≈# #.....≈≈≈≈≈ ##≈,xjg d ##.....≈≈≈≈ ##,xj > #.#.....≈.≈ ,xj G .##.,xjC 9 ≈,xj a≈§The salamander hits you with a +2 trident of flaming!,xj 902----,xj; ,-10.5 (1,xj F‡‡,xj  ,xjJ Q_You are engulfed in flames. You resist. The salamander burns you.-xjy2  You hit the salamander. The salamander is poisoned.  Mushrooms sprout behind the salamander. The salamander is engulfed in spores.  The salamander looks weaker.-xj: PN§PP-xj;≈≈..§####§§#very poisoned, w…)≈##-xj;PPP 3 burstshroomsThe salamander is lightly wounded.-xj<U--1.0 (0.5-xj@JPPPPP-xjyBA _The salamander hits you but does no damage.1xjM ##≈≈§§## ##§§≈.≈≈## #.§≈§..§≈# #...∩..# 1xj {##....## #.#∩#.# ### #### ####.### ##.‡##..### #####..#1xjE #....@#...###.#..PN§#####.≈.§.1xj #≈..PP§# ###.....§≈≈§≈#≈≈..§## #.....≈≈≈≈§ℓ≈1xjě v##§≈§# ##.....≈≈§≈§ℓ1xj #§§# #.....≈≈≈≈≈ 1xj! q##≈ ##.....≈≈≈≈ 1xjM (## 1xj 6#.#.....≈.≈ 1xj 1xjq ξξThe salamander hits you from afar with a +2 trident of flaming.1xjL v94/118 ------2.0 (1.01xj Z‡PPξ1xjު Y‡PPP1xj = _You are engulfed in flames. You resist.3xj###≈≈§§##cupup the Grappler##§§≈.≈≈## Gnoll of Vehumet *****.3xj#.§≈§..§≈# Health: 94/118 ===================-----#...∩..#Magic: 25/29 ====================----##....##AC: 17Str: 14#.#∩#.#EV: 153xjInt: 26### #### ####.###SH: 0Dex: 13##.‡##..### #####..### XL: 15 Next:  9% Place: a Volcano3xjSr#....@#...###......... Noise: =--------  Time: 19312.0 (0.0)#..PN*#####........≈.§. i) +1 short sword (venom)#≈..PP§# ###.....§≈≈§≈ Throw: 2 darts (curare)3xj#≈≈..§## #.....≈≈≈≈§ℓ≈ Spore ##§≈§# ##.....≈≈§≈§ℓ#ξξ##.....≈≈≈≈≈N   salamander (polearm, very poisoned, w…)##≈##.....≈≈≈≈‡   lightning spire (minion)##3xj#.#.....≈.≈ PPP 3 burstshrooms.##........ 3xjm_You are engulfed in flames. You resist.  Throw: 2 darts (curare)3xj5Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line3xj_Aim: a salamander, wielding a +2 trident of flaming (black smoke, lightly  wounded, very poisoned, weak, ally target, 76% to hit)4xj ##≈≈§§##cupup the Grappler##§§≈.≈≈## Gnoll of Vehumet *****.#.§≈§..§≈# Health: 94/118 ===================-----#...∩..#Magic: 25/29 ====================----##....##AC: 17Str: 14#.#∩#.#EV: 15Int: 26### #### ####.###SH: 0Dex: 13##.‡##..### #####..### XL: 15 Next:  9% Place: a Volcano#....@#...###......... Noise: =--------  Time: 19312.0 (0.0)#..PN(#####........≈.§. i) +1 short sword (venom)#≈..PP§# ###.....§≈≈§≈ Throw: 2 darts (curare)#≈≈..§## #.....≈≈≈≈§ℓ≈4xj [39;49m Spore ##§≈§# ##.....≈≈§≈§ℓ#ξξ##.....≈≈≈≈≈N   salamander (polearm, extremely poison…)##≈##.....≈≈≈≈‡   lightning spire (minion)###.#.....≈.≈ PPP 3 burstshrooms.##........Aim: a salamander, wielding a +2 trident of flaming (black smoke, lightly  wounded, very poisoned, weak, ally target, 76% to hit)  You throw a dart. The dart hits the salamander.  The salamander looks as sick as possible!  The salamander struggles to breathe. The salamander seems to slow down.  The salamander is moderately wounded.4xj2 J§§§#§§#ξξ4xj ##4xj? {-7 (0.7dart (curare) _4xj G‡PP4xj O‡PPP4xj ;xj*K ##≈≈§§## ##§§≈.≈≈## #.§≈§..§≈#;xjKL #...∩..# ##....## #.#∩#.# ### #### ####.###;xjQLf ##.‡##..### #####.. #...@.#...### #..PN§#####.≈.§;xjL #≈..PP§# ###.....§≈≈§ #≈§§.§## #.....≈≈≈≈§ℓ ##§§§# ##.....≈≈§≈§ #ξξ# #.....≈≈≈≈≈ ##≈;xjM ##.....≈≈≈≈ ## #.#.....≈.≈  .##;xj_M.;xjxT§§.§§§.##≈≈≈##ζζ#;xjTP##ζ##;xjUb6==3.7 (1.0;xj̈‡P‡P _The salamander hits you but does no damage.;xj~  ;xjs H You barely miss the salamander.;xjʼn M ***;xj5 *P**The salamander is moderately wounded.;xj*  .Your burstshroom violently releases its spores.  The dizzying spores engulf the salamander!  The salamander is heavily wounded.;xj{ W.§...N∩.PP≈≈≈..≈###dazed, extremely#PP 2;xj} 454.2 (0.5;xj‡PP‡PP;xj[< _The salamander is dazed by the spores.<xj j   <xjj fYou closely miss the salamander. The salamander snaps out of its daze.<xju N.extremely poison<xju 1#<xjv %7<xjz ‡P‡P<xj| b _The salamander is heavily wounded.=xjoR  You completely miss the salamander.=xjt ******The salamander is heavily wounded.=xj  .Your burstshroom violently releases its spores.  The dizzying spores engulf the salamander!  The salamander is severely wounded.=xjE.N∩≈.≈ dazed, extremely=xjo   burstshroom=xj'5.2=xj<F‡‡=xjE< _The salamander is dazed by the spores.=xjU p ##≈≈§§## ##§§≈.≈≈ #.§≈§..§≈ #...∩..# ##....## #.#∩#.# ######## ####.### ##.‡##..### #####..=xj  #..@..#...### #...N∩#####.≈.=xjF  #§..P.≈# ###.....§≈≈ #≈≈..≈## #.....≈≈≈≈§=xj  ##≈≈≈## ##.....≈≈§≈ #ζζ# #.....≈≈≈≈≈=xj  ##ζ ##.....≈≈≈≈ ## #.#.....≈. .##=xj% ****P****very pois=xjl =xjRM. _The salamander is dazed by the spores. =xjS Your burstshroom violently releases its spores.  The dizzying spores engulf the salamander.  The salamander is severely wounded.=xj[ §..N#§§...=xj\#§§..§##≈≈§ℓℓvery poisoned, ℓ=xjH\E  The salamander snaps out of its daze.=xj]H=6.2 (1.0=xj`F‡‡=xjRcA _The salamander hits you but does no damage.>xjnU  ##≈≈§§ ##§§≈.≈≈ #.§≈§..§ #...∩.. ##.... #.#∩#.# ######## ####. ##.‡##..### #####.. #.@...#...###>xj.V  #§..N∩#####.≈ #§§...≈# ###.....§ #§§..§## #.....≈≈≈≈ ##≈≈§## ##.....≈≈§ #ℓℓ## #..... ##ℓ>xjV  ##..... ## #.#.....≈ .##>xj` V§§§§§#≈≈§###ℓℓ##>xj!a (##ℓ##>xjDb 56-7>xj3h D‡‡>xjj  >xjj 5_The salamander is no longer weakened.?xjj  You barely miss the salamander. Your bite misses the salamander.?xj5#r  The salamander is severely wounded.?xj& ***** Your lightning spire shoots out a bolt of lightning at the salamander!?xjln .§.N?xj#≈§§§§#§§§§§The bolt of electricity hits the salamander!  The salamander hits you with a +2 trident of flaming.?xj«W87--===?xj 7 (0.5?xjF‡‡?xjO ?xjI_You are engulfed in flames. You resist. The salamander burns you.AxjJr§§≈.≈ #.§≈§.. #...∩. ##.. #.#∩#.######## ###Axj.‡##..### #####.....#...###...§@.N∩#####..≈§§§§≈# ###.....§ #§§§§§## #.....≈≈ ##≈≈§## ##..... #ℓℓ ≈Axj/ ##ℓ ##..... ## #.#..... .##.....## ###Axju §.≈≈##§#§Axj2d7=---8.7 (1.0Axj(D‡‡AxjMAxj. j  Casting: Forge Lightning Spire (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Axjr  ##§§≈.≈ cupup the GrapplerAxj s  #.§≈§.. Gnoll of Vehumet *****. Axj[s #...∩. Health: 87/118 =================------- Axjs ##.... Magic: 23/29 ===================----- Axjs }#.#∩#. AC: 17Str: 14Axjs  ######## ####.# EV: 15Int: 26Axjt  Axj2t ##.‡##..### #####. SH: 0Axjet =Dex: 13 Axjt ##.....#...###..... XL: 15 Next:  9% Place: a Volcano Axj?u #§@*N*#####........ Noise: ---------  Time: 19318.7 (0.0) #§.§§§≈# ###.....§ i) +1 short sword (venom)Axjmu  Axju #≈≈§§§## #.....≈≈≈ Throw: dart (curare) Axju l##§≈§## ##.....≈≈ Spore Axjv @ #§ℓ## #.....≈≈≈ AxjQv ##ℓ ##.....≈≈ N   salamander (polearm, very poisoned, s…) Axjv ## #.#..... ‡   lightning spire (minion) .##..... Axjv ## ###...Axj$w KCasting: Forge Lightning Spire (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Axjpw Aiming: Brom's Barrelling Boulder (mildly dangerous; 1% risk of failure)  Axjw Press: ? - help, Dir - move targetAim: a salamander, wielding a +2 trident of flaming (almost dead, very  poisoned, slow, ally target, 100% to hit)Axjm T *NAxj ##§§≈.≈ cupup the GrapplerAxj< 4#.§≈§.. Gnoll of Vehumet *****.#...∩. Health: 87/118 =================-------Axj (##.... Magic: 23/29 ===================-----#.#∩#. AC: 17Str: 14Axj ######## ####.# EV: 15Int: 26Axj[ ##.‡##..### #####. SH: 0Dex: 13Axj ##.....#...###..... XL: 15 Next:  9% Place: a Volcano#§@●N∩#####........ Noise: ---------  Time: 19318.7 (0.0)Axj #§.§§§≈# ###.....§ i) +1 short sword (venom)AxjY T#≈≈§§§## #.....≈≈≈ Throw: dart (curare)##§≈§## ##.....≈≈ Spore Axj j#§ℓ## #.....≈≈≈##ℓAxj k##.....≈≈ N   salamander (polearm, very poisoned, s…)###.#..... ‡   lightning spire (minion)Axj .##..... ●   boulder (minion, rolling)## ###...Casting: Forge Lightning Spire (mildly dangerous; 1% risk of failure)  Axj MConfirm with . or Enter, or press ? or * to list all spells.Axjx Aiming: Brom's Barrelling Boulder (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetYou send a boulder barrelling forward! The salamander closely misses you.Axj Axj w(Aiming: Brom's Barrelling BoulAxj Kder (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  You send a boulder barrelling forward! The salamander closely misses you.Your lightning spire shoots out a bolt of lightning at the salamander!The bolt of electricity hits the salamander!  The salamander dies!Axj 7*****AxjF {‡   lightning spire (minion)Axjk ●   boulder (minion, rolling)Axjs:ζ●Axjz?..≈...§Axj/{R§.§§≈§§##Axj{>§###AxjłE811===9.7 (1AxjZF●●Axj' AxjWL_Vehumet accepts your kill.Bxju +≈≈§§#Bxj7v ##§§≈.≈≈#.§≈§..§#...∩##....# #.#∩Bxjev ###### ####.##‡##..### #######.@...#...###Bxjv %..ζ●∩#####........≈#≈...§≈# ###.....§#≈§.#.....≈≈##≈Bxjv q#§#§§## #.....≈≈Bxjv W##ℓ ##.....≈≈≈Bxjcx ###.#.....≈.##...ζ●Bxj *ζBxj ℓζℓ.≈..≈≈≈####§---20Bxj v‡ℓ‡Bxj8 E _Your boulder slams into a wall and falls apart!Cxj7##§§≈.≈≈#.§≈§..§..∩..###....##CxjV8#.#∩#.# ######## ####.####.‡##..### #####..##.....#...###.....#..ℓ@ℓ#####........≈#≈....≈# ###.....§≈Cxj8#≈≈..≈## #.....≈≈≈≈§##≈≈≈## #§§§## #.....≈≈≈≈≈##§ ### .#.....≈. .##.......## ###...##Cxj9CxjT>k.@∩§§§##Cxj?g9=---1Cxj,BF‡‡CxjqH §y - 2 curare-tipped darts (gained 1)Cxj@It42.7 (22 darts (curare)Cxj`LD‡‡CxjN[ _You see here a +2 trident of flaming.Dxj}≈≈§§## ##§§≈.≈≈###.§≈§..§≈Dxj"{#...∩..# ##....# DxjvF#.#∩#.# Dxj™###### ####.### ‡##..### #####..##Dxj4D##...@.#...###.Dxj~6...)∩#####........≈.§Dxj#§....≈# ###.....§#≈≈..≈## #.....≈≈≈≈§ℓDxjN##§#§≈§#§§## #.....≈≈≈≈≈ Dxj*##§ Dxjܛ>##.....≈≈≈Dxj%S###.#.....≈.≈.##........DxjűN≈#≈##Dxj*3.7 (1Dxj@F‡‡Dxj3Exj2_##≈≈§§## ##§§≈.≈≈## #.§≈§..§≈# #...∩..# ##....## #.#∩#.# Exj_%######## ####.### ##.‡##..### #####..###....@#...###.Exj_#...)∩#####.≈.§.#§....≈# ###.....§≈≈§≈#≈≈..≈## #.....≈≈≈≈§ℓ≈ExjL`>##§§§## ##.....≈≈§≈§ℓ#§≈## #.....≈≈≈≈≈ ## Exj` ExjfL≈≈#Exjg^90=4ExjkExj mExj Exj1 Exj Exj Exj ,Exj ,Exj Exjr Exj Q15=Exj% ExjR Exj Exj Exj Exjf %2Exj Exj1 Exj Exj Exj O=Exj Exj ExjC Q36=Exj Exj ,ExjO ExjG% . _You start resting.Exj' a4=Exj( ExjV, Exj, Exj- Exj*0 Exj\0 9=Exj~1 Exj4 Exj4 5=7=Exj5 Exj58 Exj8 Exj_9 Exjn< Exj< %6Exj= Exj@ Exj@ ExjA ExjD ExjD h8==ExjE Exj(H ExjH %7ExjI ExjL Exj1M ExjM ExjP ExjXQ ExjQ ExjT Exj U W8=ExjU ExjLX | _Your lightning spire fades away.Magic restored.Exj\ ≈§≈..§≈§≈ξξExjD` f45.7 (21.0)ζζExj1a X9=6.7 (22 Exj^a _ExjFd Exjie FxjK§≈### ≈≈§§## ##§§≈.≈≈## #.§≈§..§≈#...∩..# ##....# FxjnO#.#∩#.# ######## ####.### #..##@.### #####..######.....#...###...Fxj>...)∩#####........≈.§.§#≈....≈# ###.....§≈≈§≈§#§≈..§## #.....≈≈≈≈§ℓ≈§##≈§≈#§≈§ℓ§Fxj#ζζ## #.....≈≈ ≈Fxj }##≈ ##.....≈≈≈≈##Fxjn/#.#.....≈.≈Fxj;ζζFxjy#9Fxj;=7.7 (1.0)FxjFxjFxj8FxjFxjFxj9FxjFxj,FxjFxj?FxjFxj Fxj##≈≈§§## ##§§≈.≈≈## Fxj:#.§≈§..§≈# Fxj #...∩..# ##....## #.#∩#.# Fxj9n######## ####.### Fxjt##..##..### #####..#######.....#.@.###............Fxj#9.7 (2FxjY#...)∩#####........≈.§.§§FxjIF#≈....≈# ###...§.§≈≈§≈§§≈#§≈..§## #.....§≈≈≈§ℓ≈§§ ##≈§≈## ##....§≈≈§≈§ℓ§≈≈Fxjh#ζζ## #.....≈≈≈≈≈ ≈≈##≈ ##.....≈≈## #..≈ .##........FxjFxj?FxjGxjkGxjGxjīGxjQGxjfGxjm100/118==GxjqGxj GxjyGxjGxjGxj##§§≈.≈≈## #.§≈§..§≈# #...∩..# ##....## Gxj#.#∩#.# ######## ####.### ##..##..### #####..#######.....#...###............ Gxjk#...)∩#####@.......≈.§.§§. 51#≈....≈# §≈≈§≈§§≈ #§≈..§## #.....§§§≈§ℓ≈§§ ##≈§≈## ##....§§≈§≈§ℓ§≈≈ Gxj#ζζ## #.....§§§≈≈ ≈≈##≈ ##.....§§Gxjd## #..≈ Gxj.##........## ###...##ℓGxjֿGxjIGxjmGxjW Gxj Gxjg Gxj Gxj Gxj Gxjd 1Gxjn Gxj Gxjq Gxj Gxj Gxj Gxjk Gxj Gxj Gxj a...∩..# Gxj* u#....## #.#∩#.# GxjS ######## ####.### ##..##..### #####..#####Gxj ]##.....#...###............#...)∩#####........≈.§.§§.#≈....≈# ###.....§≈≈§≈§§≈ #§≈..§## #.@..§§§§≈§ℓ≈§§ 4.7 (3##≈§≈## ##...§.≈≈≈≈§ℓ§≈≈ GxjH vζζ## #.....≈§≈§≈ ≈≈ ##.....≈≈§≈ # #.#.....§. Gxj B.##........ Gxj ## ###...##ℓ #### Gxja Gxj Gxj HxjHxjMHxjHxjHxjHxjT;2Hxj2HxjHxjHxjHxj7HxjF#∩#.# ######## ####.##Hxjo##..##..### #####..#######.....#...###............#...)∩#####........§.§.§§.Hxj#≈....≈# ###....§§§≈§≈§§≈#§≈..§## #.....≈§§§§ℓ≈§§ Hxj#≈§≈## ##.....§§≈≈§ℓ§≈ #ζζ## Hxj.≈§§≈≈ ≈≈§6.7 (2 ##≈ Hxj..≈≈§≈  ## #.#.....≈.≈ Spore #Hxj;K¿¿ ¿HxjHxjHxjHxjE Hxj\E HxjF HxjBG HxjI Hxj L Q3HxjN HxjO HxjO HxjS ##..##..### #####..#######.....#...###............HxjT #...)∩#####........§.§.§§.#≈....≈# ###....§≈§≈§≈§§≈#§≈..§## #.....§≈§≈§ℓ≈§§ #≈§≈## ##.....§≈§≈§ℓ§≈ #ζζ## HxjT §§§§≈ ≈≈§ ##≈ #≈≈§≈  ## #@#.....≈.≈ 8 #.##........ ## ###...##ℓ####Spore HxjT 4¿¿HxjSU HxjYX Hxj"Y IxjPq...#...###............ #...)∩#####..§.§.§§.≈....≈# ###....§≈§≈§≈§§≈ #§≈..§## #.ℓ≈§§Ixj΅j ##≈§≈## ##.....§≈§≈§ℓ§≈≈ #ζζ #.....§§§§≈ ≈≈§ ##≈ ##.....≈≈§≈  ## ##.#.....≈.≈ #@##........Ixj8i ##.###...##ℓ ## #### ¿  ¿ ¿ ¿¿ Ixj΋a..§§¿Ixj*9.7 (1IxjݏIxjIxjXIxjˡ#...)∩#####........§.§.§§. #≈....≈# ###.....≈§≈§≈§§≈ Ixj!#§≈..§## #.....§§§≈§ℓ≈§§ ##≈§≈## ##....§§≈§≈§ℓ§≈≈Ixjζζ## #.....§§§§≈ ≈≈§ Ixj٢p##≈ ##.....≈≈§≈  Ixj)##.#.....≈. #.##........ Ixj.##@###...##ℓ #§≈≈≈.## #### §§§§)# Ixj §.§ ¿§§§Ixj§≈≈ ¿¿#≈¿#≈Ixj8≈#≈≈≈.Ixj#ξξ§§?#≈ξ#≈≈§§##≈Ixj*H#≈ ¿IxjT4=60Ixj;ξIxjv _Found a +1 great mace of flaming and a scroll of enchant armour.Jxj= JxjG oWield or unwield which item (- for none)?JxjcG - - Unarmed Hand Weapons (go to first with )) JxjG @ i - a +1 short sword of venom (weapon) JxjG Magical Staves (go to first with |)  d - a staff of earth Jxj"H 1 l - a staff of air  B - a staff of fire JxjTH ; E - a staff of cold  N - a staff of conjuration JxjH  P - a staff of alchemyJxjH c[?] describe selected JxjI [!] equip|wield|wear|put onJxjEI y[tab] equip|unequip Kxj Kxjh Kxj  #...)∩#####........§.§.§§.cupup the GrapplerKxjF b#≈....≈# ###.....≈§≈§≈§§≈Kxjs ^Gnoll of Vehumet *****.#§≈..§## #.....§§§≈§ℓ≈§§Health: 104/118 =====================---##≈§≈## ##....§§≈§≈§ℓ§≈≈Kxj Magic: 29/29 ========================#ζζ## #.....§§§§≈ ≈≈§AC: 17Kxjǔ Str: 14##≈##.....≈≈§≈EV: 15Kxj Int: 26####.#.....≈.≈SH: 0Kxj' Dex: 13#.##........XL: 15 Next: 11% Place: a VolcanoKxjt ##@###...##ℓNoise: ---------  Time: 19360.7 (0.0)Kxj H#≈≈≈≈.## ####Kxjѕ Di) +1 short sword (venom)Kxj G#≈≈≈.)#Kxj BThrow: 2 darts (curare)Kxj #ξξ§§? ¿Spore #≈ξ§§#≈≈§§ ¿¿##≈ ¿#≈ ¿Kxj– y - 2 curare-tipped darts (gained 1) _You see here a +2 trident of flaming. _You start resting. _Your lightning spire fades away. Kxj _Magic restored. _Found a +1 great mace of flaming and a scroll of enchant armour.Kxj Y §ξξKxjH ξYou unwield your +1 short sword of venom.  Your +1 short sword of venom stops dripping with poison.Kxj +1.7 (1Kxj TB) staff of fire KxjI Kxjؤ 2 _B - a staff of fire (weapon)MxjO MxjSV n Spells (Memorise)TypeMxjV Failure Level MxjV * a - FoxfireMxjW ZConjuration/Fire 1% 1b - Kinetic GrapnelMxjJW ForgecraftMxjtW 1%MxjW 1  c - Kiss of DeathMxj$X !Conjuration/Necromancy 1%MxjX X1  d - Magic DartConjuration1%1  e - Poisonous VapoursMxjX Alchemy/Air1%MxjX "1  f - SlowHexesMxjY 1%Mxj?Y *1  g - Construct Spike LauncherMxjgY Forgecraft1%MxjY -2  h - Grave ClawNecromancyMxjY 1%MxjZ !2  i - Mercury ArrowMxjZ Conjuration/Alchemy1%MxjZ &2  j - ScorchFireMxjZ 1%Mxj$[ 22  k - Searing RayConjurationMxjK[ 1%Mxju[ ;2  l - Static DischargeConjuration/AirMxj[ 1%MxjA\ 02  m - Confusing TouchHexesMxj\ 1%3  Mxj\ ,n - HailstormConjuration/IceMxj/] /1%3  o - Launch Clockwork BeeMxjv] Forgecraft1%Mxj] H3  p - Maxwell's Portable Piledriver Translocation1%MxjF^ 13  q - Sigil of BindingHexesMxj^ 1%Mxj^ 3  r - AirstrikeMxj^ AirMxj\_ t1% 4  s - Awaken ArmourEarth/ForgecraftMxj` f1% 4  t - Cause FearHexesMxja` |1% 4  u - Cigotuvi's PutrefactionNecromancy/AirMxj` o1% 4 6 spell levels left Mxjra ][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitNxj9  c - Kiss of DeathNxjOConjuration/Necromancy 1% 1  d - Magic Dart Conjuration  e - Poisonous VapoursAlchemy/Air  f - Slow NxjHexes  g - Construct Spike LauncherForgecraft 2  h - Grave ClawNecromancy2  i - Mercury ArrowConjuration/Alchemy 1% 2j - Scorch NxjUFire  k - Searing Ray   l - Static DischargeNxjFmConjuration/Air  m - Confusing TouchHexes 3  n - Hailstorm IceNxj3  o - Launch Clockwork BeeForgecraft  p - Maxwell's Portable Piledriver Translocation  q - Sigil of Binding Hexes  r - AirstrikeNxjAir 1% 4  s - Awaken Armour Earth/ForgecraftNxjY1% 4  t - Cause FearNxjXHexes  u - Cigotuvi's PutrefactionNecromancy/Air  v - Iskenderun's Mystic BlastConjuration/Translocation  w - Passage of Golubria Translocation Nxj  i - Mercury ArrowConjuration/Alchemy 1% 2  k - Searing RayConjurationNxj1% 2x - Vhi's Electric ChargeTranslocation/Air1% 4Oxj: Oxj; k - Searing RayConjuration1% 2  p - Maxwell's Portable Piledriver Translocation 1% 3y - IrradiateConjuration/Alchemy1% 5  z - Detonation CatalystFire/Alchemy4% 5  A - Hoarfrost CannonadeIce/ForgecraftOxjO<<4% 5Oxj4Oxjt p - Maxwell's Portable Piledriver Translocation 1% 3  r - AirstrikeOxj!AirOxjrj1% 4B - Summon Mana ViperOxjRHexes/Summoning4% 5  OxjC - BombardOxjConjuration/EarthOxj<7% 6Oxj:  r - AirstrikeAir1% 4  s - Awaken ArmourEarth/Forgecraft 1% 4D - Forge Phalanx BeetleForgecraft26% 6Oxj_L OxjLE s - Awaken ArmourOxjL\Earth/Forgecraft 1% 4 OxjXNl u - Cigotuvi's Putrefaction Necromancy/Air 1% 4  E - Hellfire MortarFire/Earth/Forgecraft 36% 7  F - Fire StormConjuration/Fire 100% 9Oxj  u - Cigotuvi's Putrefaction Necromancy/Air 1% 4  y - IrradiateOxj hConjuration/Alchemy 1% 5Oxj Pxj)  y - IrradiateConjuration/Alchemy 1% 5  z - Detonation Catalyst Fire/Alchemy4% 5PxjgQxj Qxj QxjM  #...)∩#####........§.§.§§.cupup the Grappler#≈....≈# ###.....≈§≈§≈§§≈Gnoll of Vehumet *****.#§≈..§## #.....§§§≈§ℓ≈§§Qxjx .Health: 104/118 =====================---##≈§≈## ##....§§≈§≈§ℓ§≈≈Magic: 29/29 ========================Qxj #ζζ## #.....§§§§≈ ≈≈§AC: 17Str: 14Qxj Z##≈##.....≈≈§≈EV: 15Qxj Int: 26####.#.....≈.≈SH: 0Dex: 13#.##........Qxj@ QXL: 15 Next: 11% Place: a Volcano##@###...##ℓNoise: ---------  Time: 19361.7 (0.0)Qxje #≈≈≈≈.## ####B) staff of fire#≈§≈.)#Qxj Throw: 2 darts (curare)#ξξ§§? ¿Spore Qxj #≈ξ§§#≈≈§§ ¿¿##≈ ¿Qxj #≈ ¿ _Your lightning spire fades away. _Magic restored. Qxj _Found a +1 great mace of flaming and a scroll of enchant armour.  You unwield your +1 short sword of venom.  Qxj [Your +1 short sword of venom stops dripping with poison. _B - a staff of fire (weapon)Qxj:' Qxj( $Qxj( Memorise Hoarfrost Cannonade, consuming 5 spell levels and leaving 1? Y - Yes Qxj) ' N - NoRxjRxj^ k #...)∩#####........§.§.§§.Rxj 'cupup the Grappler#≈....≈# ###.....≈§≈§≈§§≈Gnoll of Vehumet *****.#§≈..§## #.....§§§≈§ℓ≈§§Rxj .Health: 104/118 =====================---##≈§≈## ##....§§≈§≈§ℓ§≈≈Magic: 29/29 ========================Rxj# p#ζζ## #.....§§§§≈ ≈≈§AC: 17Str: 14##≈##.....≈≈§≈EV: 15Int: 26##RxjB ##.#.....≈.≈SH: 0Dex: 13Rxjg #.##........XL: 15 Next: 11% Place: a Volcano##@###...##ℓRxj Noise: ---------  Time: 19361.7 (0.0)#≈≈≈≈.## ####Rxj B) staff of fire#≈§≈.)#Rxj Throw: 2 darts (curare)#ζζ§§? ¿Rxj "Spore Rxj #≈ζ§≈#≈≈≈§ ¿¿Rxj ##§§ ¿#≈ ¿ Rxj s_Your lightning spire fades away. _Magic restored. Rxj5 _Found a +1 great mace of flaming and a scroll of enchant armour.  You unwield your +1 short sword of venom.  RxjO [Your +1 short sword of venom stops dripping with poison. _B - a staff of fire (weapon)Rxj2 252.7 (1Rxj Rxj ζζζ§≈≈≈ _This spell is dangerous to cast!RxjJ *3.7 (2Rxj Rxj yℓℓ≈.ℓ≈≈#≈§≈Rxj` *4.7 (3Rxj Rxj) i§#§§§≈≈≈RxjG* 265.7 (4Rxj. Rxjj4 A§§Rxj4 *6.7 (5Rxj{8 Rxjn> ≈#≈§≈§§§§§§≈§≈.##≈≈§§RxjH? *7.7 (6RxjB M§§RxjrE _You start memorising the spell. You continue memorising. x5RxjH ;§RxjxJ c _You finish memorising. Spell assigned to 'f'.Sxj ≈....≈# ###.....≈§≈§≈§§≈ #§≈..§## #.....§§§≈§ℓ≈§§ ##≈§≈## ##....§§≈§≈§ℓ§≈≈ #ζζ #.....§§§§≈ ≈≈§Sxj 9 ##≈ ##.....≈≈§≈  ## ##.#.....≈.≈ ## #.##........Sxj< ##≈≈##.###...##ℓ#≈≈≈≈@## #### §≈.)## Sxj  #§§§.? ¿ #§§§§N  #≈§≈.∩¿¿ ##≈≈≈§ ¿Sxj HN   salamander (polearm, asleep) #§§≈§ ¿ ≈≈Sxj |  You encounter a salamander. It is wielding a +2 trident of flaming.Sxj yξξξ≈≈≈##≈≈§Sxj P≈≈≈≈##≈≈§Sxj 278.7 (1SxjQ NξξSxj E _Found a rocky tunnel leading out of this place.Uxjt #§≈..§## #.....§§§≈§ℓ≈§§ ##≈§≈## ##....§§≈§≈§ℓ§≈≈ #ζζ #.....§§§§≈ ≈≈§ ##≈ ##.....≈≈§≈  ## ##.#.....≈.≈ ####.##........≈≈##.###...##ℓ≈≈.## #### §≈.@##  #ξξ§.?N$# #ξ≈§§NN.# #≈≈≈.∩![# ##≈≈§§.). #≈≈≈≈..$#Nmystic ( ##≈≈§≈..#UxjNN 2 salamanders (polearms, asleep) #≈§ ≈.##UxjR   You encounter a salamander mystic and a salamander.The salamander is wielding a +1 trident of flaming.Uxj!ξξ§.§ξ§≈§≈§##≈≈≈≈#≈Uxj!%9Uxj'Uxj( _Found four items.Uxj*~ _You see here a +1 great mace of flaming.WxjWxj A salamander mystic. A member of the salamander's scholarly caste, possessed of lesser size and strength, but wise in the ways of magic. Max HP: ~65Will: ++AC: ++EV: ++rF: ∞rC: x..WxjX:rPois: . rNeg: ... rElec: . WxjtThreat: High Class: Natural Size: Medium Int: Human Speed: 100% (swim: 142%) WxjsYou have about 97% to hit with your staff of fire and 100% to hit with your bite(while incapacitated). Wxj0It has about 62% to hit you. AttackWxj?Max Damage After Damaging Hits Hit: +0 dagger 13Wxj?Fire damage (max 20) WxjIt has a 9% chance to notice you each turn. It can travel through lava. It can open doors. It has mastered the following spells, which are affected by silence and Wxj}[!]: Description|StatusesYxjYxj#§≈..§## #.....§§§≈§ℓ≈§§cupup the GrapplerYxj##≈§≈## ##....§§≈§≈§ℓ§≈≈ Gnoll of Vehumet *****.#ζζ## #.....§§§§≈ ≈≈§ Health: 107/118 =====================---##≈##.....≈≈§≈YxjMagic: 29/29 ========================####.#.....≈.≈AC: 17Str: 14####.##........EV: 15Int: 26Yxj9##≈≈##.###...##ℓSH: 0Dex: 13##≈≈≈≈.## ####YxjWXL: 15 Next: 11% Place: a VolcanoYxjt#≈§≈.@##Noise: ---------  Time: 19369.7 (1.0)Yxj#ξξ§.§N$#B) staff of fireYxj#ξ§§§NN.#Throw: 2 darts (curare)Yxj#≈§≈§∩![#Spore Yxj-##≈≈§§.).#≈≈≈≈..$#N   salamander mystic (asleep)##≈≈§≈..#NN 2 salamanders (polearms, asleep)YxjO#≈§ ≈.##You encounter a salamander. It is wielding a +2 trident of flaming. YxjmM_Found a rocky tunnel leading out of this place.  YxjYou encounter a salamander mystic and a salamander.The salamander is wielding a +1 trident of flaming. _Found four items. Yxji_You see here a +1 great mace of flaming.Yxj"Yxj #Yxj}(Yxj)ZxjEi#≈....≈# ###.....≈§≈§≈§§≈Zxju4#§≈..§## #.....§§§≈§ℓ≈§§ ##≈§≈##....§§≈§≈§ℓ§≈≈ #ζζ## #.....§§§§≈ ≈≈§Zxj##≈ ##.....≈≈§≈ ## ##.#.....≈.≈ Zxjr##.##........ ##.###...##ℓZxj##≈≈≈≈@## #####≈§≈.)## Zxj!#ξξ§.§N$# #ξ§§§NN.# ZxjAG#≈§≈§∩![###≈≈§§.). N(polearm, asleep)Zxju#≈≈≈≈..$###≈≈§≈..#ZxjT#≈§ ≈.##Zxjr§§ζζζ§§≈Zxj.Zxj5870 _Zxj Zxj!Zxj9 ...)∩#####........§.§.§§. #≈....≈# ###.....≈§≈§≈§§≈Zxjr #§≈..§## #.....§§§≈§ℓ≈§§ ##≈§≈##....§§≈§≈§ℓ§≈≈ Zxj #ζζ## #.....§§§§≈ ≈≈§##≈ Zxj ?##.....≈≈§≈ ## ##.#.....≈.≈ ####.##........ #≈≈##@###...##ℓZxj, ##≈§≈≈.## #####≈§§.)## #ζζ§.§N$# #ζ§§≈NN.#ZxjN #≈§≈§∩![###≈≈§§.)Zxjt #≈≈≈≈..$###≈≈§≈..Zxj !#ZxjQ ζζ§.?ζ§≈§≈§.##≈§≈1Zxj ^xj^xjThe +11 athame "Qisko" {flame, Int+4}. An ornate and bewitched ritual knife. Even just wielding it will cost a small piece of your health, but blows made with it against those suffering negative ^xjstatuses (other than poison) have increased base damage, up to +4 for two such baleful ailments. Base accuracy: +5 Base damage: 7 Base attack delay: 1.3 ^xjdThis weapon's minimum attack delay (0.5) is reached at skill level 16.Your skill: 10.0^xjP At current training (3%) you reach 16.0 in about 8.9 XLs. Wearing a shield would reduce your attack speed with this weapon.Current attack delay: 0.8. ^xj Damage rating: 21 (Base 7 x 107% (Dex) x 142% (Skill) + 11 (Ench)). Flame: It burns victims, dealing an additional one-quarter of any damage^xj %that pierces defenders' armour. ^xj+!_Int+4: It affects your intelligence (+4). If you switch to wielding this weapon: ^xj!|Your spell failure would improve by up to 2% (press '!' for details). (g)o to location.axjaxj4 #...)∩#####........§.§.§§.cupup the Grappleraxj#≈....≈# ###.....≈§≈§≈§§≈Gnoll of Vehumet *****.axj#§≈..§## #.....§§§≈§ℓ≈§§Health: 108/118 =====================---axj.##≈§≈## ##....§§≈§≈§ℓ§≈≈Magic: 29/29 ========================axji#ζζ## #.....§§§§≈ ≈≈§AC: 17axjAStr: 14##≈axjF##.....≈≈§≈EV: 15axj.>Int: 26##axjd##.#.....≈.≈SH: 0Dex: 13####.##........axjXL: 15 Next: 11% Place: a Volcano##≈≈##@###...##ℓNoise: ---------  Time: 19371.7 (1.0)##≈§≈≈.## ####B) staff of fire#≈§§.)##Throw: 2 darts (curare)axj#ζζ§.?N$#Spore axjq#ζ§≈≈NN.##§≈§.∩![#axj##≈§§§.).#≈≈≈≈..$###≈≈§≈..#axjJYou encounter a salamander. It is wielding a +2 trident of flaming. _Found a rocky tunnel leading out of this place.  axjYou encounter a salamander mystic and a salamander.The salamander is wielding a +1 trident of flaming. _Found four items. axjI_You see here a +1 great mace of flaming.axj!axjaxjOaxjugxjGVgxjWA salamander mystic. A member of the salamander's scholarly caste, possessed of lesser size and strength, but wise in the ways of magic. Max HP: ~65gxjuXWill: ++AC: ++EV: ++rF: ∞rC: x..rPois: . rNeg: ... rElec: . Threat: High Class: Natural Size: Medium Int: Human Speed: 100% (swim: 142%) You have about 97% to hit with your staff of fire and 100% to hit with your bite(while incapacitated). It has about 62% to hit you. AttackMax Damage After Damaging Hits Hit: +0 dagger 13gxjXFire damage (max 20) It has a 9% chance to notice you each turn. It can travel through lava. It can open doors. It has mastered the following spells, which are affected by silence and gxjX}[!]: Description|Statuseshxj hxj _ #...)∩#####........§.§.§§.hxj cupup the Grappler#≈....≈# ###.....≈§≈§≈§§≈Gnoll of Vehumet *****.#§≈..§## #.....§§§≈§ℓ≈§§Health: 108/118 =====================---##≈§≈## ##....§§≈§≈§ℓ§≈≈hxj iMagic: 29/29 ========================#ζζ## #.....§§§§≈ ≈≈§AC: 17Str: 14##≈##.....≈≈§≈hxjk kEV: 15Int: 26##hxj ##.#.....≈.≈SH: 0Dex: 13####.##........hxjP YXL: 15 Next: 11% Place: a Volcano##≈≈##@###...##ℓNoise: ---------  Time: 19371.7 (0.0)hxj ##≈§≈≈.## ####B) staff of fire#≈§§.)##Throw: 2 darts (curare)#ζζ§.?N$#Spore hxj( $#ζ§≈≈NN.##§≈§.∩![###≈§§§.).#≈≈≈≈..$###≈≈§≈..#You encounter a salamander. It is wielding a +2 trident of flaming. _Found a rocky tunnel leading out of this place.  hxjj You encounter a salamander mystic and a salamander.The salamander is wielding a +1 trident of flaming. _Found four items. hxj I_You see here a +1 great mace of flaming.hxjp 3hxj hxjS lxj4 lxj lxj lxjs F _Unknown command.mxj0 mxj2 Wield or unwield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  i - a +1 short sword of venom Magical Staves (go to first with |) mxj2  B - a staff of fire (weapon)  d - a staff of earth  l - a staff of air  E - a staff of cold  N - a staff of conjuration mxj 3  P - a staff of alchemy[?] describe selected [!] equip|wield|wear|put onmxjF3 y[tab] equip|unequip oxjDoxj{oxjb #...)∩#####........§.§.§§.cupup the Grappleroxjl#≈....≈# ###.....≈§≈§≈§§≈Gnoll of Vehumet *****.#§≈..§## #.....§§§≈§ℓ≈§§Health: 108/118 =====================---oxjƏ##≈§≈## ##....§§≈§≈§ℓ§≈≈Magic: 29/29 ========================oxj#ζζ## #.....§§§§≈ ≈≈§AC: 17oxjZStr: 14##≈##.....≈≈§≈oxj&EV: 15Int: 26####.#.....≈.≈SH: 0oxjEbDex: 13####.##........oxjdXL: 15 Next: 11% Place: a Volcano##≈≈##@###...##ℓoxjNoise: ---------  Time: 19371.7 (0.0)##≈§≈≈.## ####oxjB) staff of fire#≈§§.)##Throw: 2 darts (curare)oxjǐ#ζζ§.?N$#Spore #ζ§≈≈NN.#oxj#§≈§.∩![###≈§§§.).#≈≈≈≈..$#oxj##≈≈§≈..# _Found a rocky tunnel leading out of this place.  You encounter a salamander mystic and a salamander.oxjtThe salamander is wielding a +1 trident of flaming. _Found four items. _You see here a +1 great mace of flaming. _Unknown command.oxj4d ≈≈≈ℓℓℓ≈oxjb≈You unwield your staff of fire.  Your +1 short sword of venom begins to drip with poison!  i - a +1 short sword of venom (weapon)oxja2.7 (1i) +1 short sword (venom)oxjoxjNm _The air gets thick with the scent of sulphur.pxjUpxjA salamander mystic. A member of the salamander's scholarly caste, possessed of lesser size and strength, but wise in the ways of magic. pxj,Max HP: ~65Will: ++AC: ++pxj<EV: ++rF: ∞pxjc rC: x..pxj:rPois: . rNeg: ... rElec: . pxjVThreat: High Class: Natural Size: Medium Int: Human pxjuSpeed: 100% (swim: 142%) You have about 97% to hit with your +1 short sword of venom and 100% to hit withpxjeVyour bite (while incapacitated). It has about 62% to hit you. Attackpxj?Max Damage After Damaging Hits Hit: +0 dagger 13pxjFire damage (max 20) It has a 9% chance to notice you each turn. It can travel through lava. It can open doors. It has mastered the following spells, which are affected by silence and pxj}[!]: Description|StatusesqxjDqxjç #...)∩#####........§.§.§§.cupup the Grapplerqxj $#≈....≈# ###.....≈§≈§≈§§≈Gnoll of Vehumet *****.#§≈..§## #.....§§§≈§ℓ≈§§Health: 108/118 =====================---##≈§≈## ##....§§≈§≈§ℓ§≈≈Magic: 29/29 ========================qxjz#ζζ## #.....§§§§≈ ≈≈§AC: 17Str: 14##≈##.....≈≈§≈EV: 15Int: 26####.#.....≈.≈qxjӨSH: 0Dex: 13####.##........XL: 15 Next: 11% Place: a Volcano##≈≈##@###...##ℓNoise: ---------  Time: 19372.7 (1.0)##≈≈≈≈.## ####i) +1 short sword (venom)qxj>#≈≈≈.)##Throw: 2 darts (curare)#ℓℓ§.?N$#Spore #ℓ≈≈≈NN.##≈≈§.∩![#qxjթ?##≈§§§.).#≈≈≈≈..$###≈≈§≈..# _You see here a +1 great mace of flaming. _Unknown command.You unwield your staff of fire.  Your +1 short sword of venom begins to drip with poison!  i - a +1 short sword of venom (weapon) _The air gets thick with the scent of sulphur.qxj3qxjqxjҴrxjOrxjrxj*&9= _You start resting.rxj50u§≈§§§§rxjm0N§≈§§§≈rxj?y4.7 (2§≈≈§§≈≈rxjx@*§rxj@c10=5.7 (3rxj G;§rxjWHF _In the distance, the volcano erupts with a roar.sxj=sxj>sxj:Bsxj?K,sxjOsxjVsxjrWsxjuZsxjbsxjb%1sxjdsxjli,sxjjmsxj!234=sxjd,sxj,sxjFk5=sxjrBsxj,sxjsxjQ6sxjp,sxjsxjsxjٿ%7sxjsxj,sxjsxjsxjsxjsxj[k _You start resting.HP restored.sxj/ζ§sxj8ζ§§§#≈§§.#§§sxjx95.7 (20.0)ℓ§§§#ζ§§§#≈§§§sxjA*≈##sxj`8=6.7 (21 _sxjsxj#sxj{ {≈....≈# ###.....≈§≈§≈§§≈ #§≈..§## #.....§§§≈§ℓ≈§§ ##≈§≈## ##....§§≈§≈§ℓ§≈≈ #ζζsxjZ{  #.....§§§§≈ ≈≈§ ##≈ ##.....≈≈§≈  ## ##.#.....≈.≈ ####.##........##≈§##.###...##ℓsxj{ #≈≈≈≈@## ####  #ℓ§§§)## sxj{ - #ζ§§§?N$# #≈§§§NN.# #≈§§.∩![#[m ##§§§..).N   salamander (polearm, asleep)sxj|  #§§§≈..$# ##≈§§≈..#sxja| l #≈§ ≈.##sxj ≈≈≈#≈≈≈#≈#≈§§§§sxj 07.7 (1.0)sxjN sxjY txj͎{ #§≈..§## #.....§§§≈§ℓ≈§§ ##≈§≈## ##....§§≈§≈§ℓ§≈≈ #ζζ #.....§§§§≈ ≈≈§txj{ ##≈ ##.....≈≈§≈  ## ##.#.....≈.≈ txjՏm####.##........≈≈##.###...##ℓtxj_##≈≈≈≈.## ####  #≈≈§§@##  #≈≈≈§?N$# #≈§§§NN.#txjِI #≈§§§∩![# ##§§§..). #§§§§..$#txj$}Nmystic ( ##≈§§§§.#txjimNN 2 salamanders (polearms, asleep)txj~ #≈§ §.## txj###§≈§§#≈≈≈§≈.txjY§#§§§§§≈§txj%8txjtxj_ txjp_You see here a +1 great mace of flaming.uxjx  The helpless salamander mystic fails to defend itself.  You perforate the salamander mystic like a sieve!!!  Mushrooms sprout behind the salamander mystic.  The salamander mystic is engulfed in spores.  The salamanuxjpder mystic looks weaker.  You bite the salamander mystic, but do no damage.uxjs §##§§≈#≈≈§§§≈.?NP≈NNP∩.N  weak, ally target)≈§≈.§uxjPP 2 burstshroomsThe salamander mystic is severely wounded.uxj 4=9.2 (0.5uxj§§≈.?NPPuxj_ _The salamander mystic closely misses you.wxj$ #≈§≈## ##≈§≈§ℓ§≈≈ #ζζ## #.§§≈ ≈≈§wxj$ #≈ #.....≈≈§≈  ###.....≈.≈wxj$ Y ####.##........wxj6% ##§≈##.###...##ℓ##§§≈§.## #### wxj% #§§§§)### #§§≈.@NP#wxj% §§§≈NNP#§§§§∩![wxjA& W#§§≈..).#wxj& f #§§§§..$#wxj& =#§≈§≈..wxjA' ] #§§ §.#wxjn' P §## wxj2 C####§§#wxjX2 §ξξ§.§#§§§§#§≈≈§NNwxj2 .≈≈≈##§§≈#≈≈≈NNwxj2 X)#≈≈§wxj3 J=400.2 (1.0wxjq9 8ξwxj: P _The salamander mystic misses you.wxj<  wxj[< P_You see here a scroll of enchant armour.yxjEI  yxjIYou hit the salamander. The salamander is poisoned.  Mushrooms sprout behind the salamander. The salamander is engulfed in spores.  The salamander looks weaker.yxj+\####§§###§§≈#ξξ§§)yxj\≈§≈.∩PP≈≈, 1 very poiso…)yxj\lPP 4 burstshroomsyxj]*7 (0.5yxjcAPPyxjke8 _The salamander is lightly wounded.yxj~ M_The salamander is lightly wounded.  You hit the salamander. The salamander is poisoned.  Mushrooms sprout behind the salamander. The salamander is engulfed in spores.  The salamander looks weaker.yxj4R#####§§§#ξξ.#≈≈#≈≈≈PP##§≈§§very poisoneP 6 burstshrooms  The salamander mystic hits you but does no damage.  The salamander hits you with a +2 trident of flaming.  You are engulfed in flames. You resist. The salamander burns you.09--1.2ξPPPPP _The salamander misses you.{xj  {xj  {xjb HCasting: Brom's Barrelling Boulder (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.{xj |xj|xj Your spells (cast)TypeFailure Level a - Inner Flame|xje Hexes/Fire1%3  b - Forge Lightning SpireAir/Forgecraft1%4  c - Yara's Violent UnravellingHexes/Alchemy1%5  d + Brom's Barrelling Boulder Conjuration/Earth 1% 4  e - Ignite Poison|xj Fire/Alchemy1% 4 f - Hoarfrost CannonadeIce/Forgecraft4%5  u - BlinkTranslocation1%2  |xjA tx - Plasma BeamFire/Air7%6 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit}xj}xj}xjm [##≈§≈## ##....§§≈§≈§ℓ§≈≈ cupup the Grappler#ζζ## #.....§§§§≈ ≈≈§ Gnoll of Vehumet *****.##≈##.....≈≈§≈Health: 109/118 ======================--####.#.....≈.≈}xj Magic: 29/29 ========================####.##........AC: 17Str: 14##§§##.###...##ℓEV: 15Int: 26}xj2 K##§§§§.## ####SH: 0Dex: 13#ξξ§§)###XL: 15 Next: 11% Place: a Volcano#§§§.@NP#Noise: =--------  Time: 19401.2 (0.0)#≈≈§§NNP#i) +1 short sword (venom)}xj #≈≈≈PPPP#Throw: 2 darts (curare)##§§≈..).#Spore #≈≈≈≈..$###§≈§≈..#}xj N   salamander mystic (weak, ally target)#≈≈≈§§##NN 2 salamanders (polearms, very poisone…)#≈≈§§##PPPPP 6 burstshroomsThe salamander mystic hits you but does no damage.  The salamander hits you with a +2 trident of flaming.  You are engulfed in flames. You resist. The salamander burns you. _The salamander misses you.}xj bCasting: Brom's Barrelling Boulder (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.}xj [##≈§≈## ##....§§≈§≈§ℓ§≈≈ cupup the Grappler#ζζ## #.....§§§§≈ ≈≈§ Gnoll of Vehumet *****.##≈##.....≈≈§≈Health: 109/118 ======================--####.#.....≈.≈}xj Magic: 29/29 ========================####.##........AC: 17Str: 14##§§##.###...##ℓEV: 15Int: 26##§§§§.## ####SH: 0}xj Dex: 13#ξξ§§)###XL: 15 Next: 11% Place: a Volcano#§§§.@NP#Noise: =--------  Time: 19401.2 (0.0)#≈≈§§NNP#i) +1 short sword (venom)#≈≈≈PPPP#Throw: 2 darts (curare)##§§≈..).#Spore }xj u#≈≈≈≈..$###§≈§≈..#N   salamander mystic (weak, ally target)#≈≈≈§§##NN 2 salamanders (polearms, very poisone…)#≈≈§§##PPPPP 6 burstshrooms}xjK FThe salamander mystic hits you but does no damage.  The salamander hits you with a +2 trident of flaming.  You are engulfed in flames. You resist. The salamander burns you. _The salamander misses you.Casting: Brom's Barrelling Boulder (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.}xj }xj C ξ}xj  3Okay, then.}xj }xj% Fξξ}xj[& . _~xj&§≈..§## #.§≈§ℓ≈§§ ##≈§≈## ##≈§≈§ℓ§≈≈ζζ##~xju.....§§§§≈ ≈≈§##≈....≈≈§≈ ## ##.#.....≈.≈ ####.##........ ##§§##.###...##ℓ##§§§§.## ####ξξ§§@####§§§.?NP§§NNP~xj≈≈≈PPPP# ##§§≈..).##≈≈≈≈..$~xj)##§≈§≈..≈§§###≈≈§§##~xj%####≈##§≈#ζζ≈.#ζ≈§§§§≈≈~xj&w#≈§##≈#≈##≈~xj^&2§≈§§.Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.  The salamander mystic is no longer weakened.  The salamander mystic hits you with a +0 dagger!  ~xj&You are engulfed in flames! You resist. The salamander misses you.  The salamander hits you from afar with a +2 trident of flaming.~xjV'?85/118 -----~xj'+=2.2 (1~xj/kPPPPPP~xj06 _You are engulfed in flames. You resist.~xj=3~ _You see here a +1 great mace of flaming.xj X  Casting: Brom's Barrelling Boulder (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.xjJ xj' #§≈..§## #.....§§§≈§ℓ≈§§  cupup the Grappler ##≈§≈## ##....§§≈§≈§ℓ§≈≈  Gnoll of Vehumet *****. #ζζ## #.....§§§§≈ ≈≈§  Health: 85/118 =================------- xj(##≈ ##.....≈≈§≈  Magic: 25/29 ====================---- ## ##.#.....≈.≈  AC: 17Str: 14 ####.##........  EV: 15Int: 26 ##≈§##.###...##ℓ  SH: 0Dex: 13 ##§≈§§.## ####  XL: 15 Next: 11% Place: a Volcano #ζζ≈.@###  Noise: ==-------  Time: 19402.2 (0.0) #ζ≈§§*NP#  i) +1 short sword (venom) xj3)#§§≈≈NNP#  Throw: 2 darts (curare) #≈§≈PPPP#  Spore  ##≈§≈*.).#  #≈≈≈*..$#  N   salamander mystic (ally target) ##≈≈*≈..#  NN 2 salamanders (polearms, very poisone…) xj**#§≈*§.##  PPPPP 6 burstshrooms #≈≈§§## Casting: Brom's Barrelling Boulder (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a salamander, wielding a +2 trident of flaming (lightly wounded, very  poisoned, weak, ally target, 100% to hit)xj] *Nxjޑ#§≈..§## #.....§§§≈§ℓ≈§§cupup the Grapplerxj7n##≈§≈## ##....§§≈§≈§ℓ§≈≈ Gnoll of Vehumet *****.#ζζ## #.....§§§§≈ ≈≈§ Health: 85/118 =================-------##≈##.....≈≈§≈Magic: 25/29 ====================----####.#.....≈.≈xj}[AC: 17Str: 14xj8####.##........EV: 15Int: 26##≈§##.###...##ℓSH: 0Dex: 13xjҒb##§≈§§.## ####XL: 15 Next: 11% Place: a Volcano#ζζ≈.@###xj#Noise: ==-------  Time: 19402.2 (0.0)#ζ≈§§●NP#xji) +1 short sword (venom)#§§≈≈NNP#Throw: 2 darts (curare)xje#≈§≈PPPP#Spore ##≈§≈..).##≈≈≈≈..$#N   salamander mystic (ally target)##≈≈§≈..#xj_NN 2 salamanders (polearms, very poisone…)#§≈§§.##●   boulder (minion, rolling)#≈≈§§##xjRPPPP 6 burstshroomsxjOCasting: Brom's Barrelling Boulder (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.xj fAiming: Brom's Barrelling Boulder (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetYou send a boulder barrelling forward!xjvgAim  Press: ? - help, Dir - move target  You send a boulder barrelling forward!  The salamander mystic casts a spell at you.The lance of force hits you!!  You are knocked back by the lance of force.xjζYou are knocked back by the lance of force.  You violently stop moving. The salamander barely misses you.The salamander misses you.  Your boulder barrels into the salamander.  The salamander is moderately wounded.r boulder crushes the salamander against your burstshroom and falls apart!xjo##§##≈§≈≈#ζζ§§≈.ℓ≈§§§#≈###≈≈≈≈xj#PPPPP 6 burstshroomsxj$m61-----=3.2 (1xj*mPPPPPPxj,e _The salamander is moderately wounded.xj1   xj1 ^Casting: Brom's Barrelling Boulder (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.xjUxjVW Your spells (cast)TypeFailure Level a - Inner FlameHexes/Fire1%3  b - Forge Lightning SpirexjWwAir/Forgecraft1%4  c - Yara's Violent UnravellingHexes/Alchemy1%5  d + Brom's Barrelling Boulder Conjuration/Earth 1% 4  e - Ignite PoisonxjXFire/Alchemy1% 4 f - Hoarfrost CannonadeIce/Forgecraft4%5  u - BlinkTranslocation1%xjFXd2  x - Plasma BeamFire/Air7%6 xjXSelect a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitxjuxjE|xj̃_#§≈..§## #.....§§§≈§ℓ≈§§cupup the Grappler##≈§≈## ##....§§≈§≈§ℓ§≈≈ Gnoll of Vehumet *****.xj#ζζ## #.....§§§§≈ ≈≈§ Health: 61/118 ============------------##≈##.....≈≈§≈Magic: 25/29 ====================----####.#.....≈.≈xjVAC: 17Str: 14####.##........EV: 15Int: 26##§§##.###...##ℓSH: 0Dex: 13xj##≈§≈≈.## ####XL: 15 Next: 11% Place: a Volcano#ζζ§§@###Noise: ===------  Time: 19403.2 (0.0)xj#ζ≈≈.ℓNP#i) +1 short sword (venom)xjڄ*#≈§§§NNP#Throw: 2 darts (curare)#≈§≈PPPP#Spore xj##≈§≈..).##≈≈≈≈..$#N   salamander mystic (ally target)##≈≈§≈..#xjqNN 2 salamanders (polearms, very poisone…)#≈≈≈≈.##PPPPP 6 burstshrooms#≈≈§§##Your boulder barrels into the salamander.  The salamander is moderately wounded.Your boulder crushes the salamander against your burstshroom and falls apart! _The salamander is moderately wounded.Casting: Brom's Barrelling Boulder (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.xjߍ_#§≈..§## #.....§§§≈§ℓ≈§§cupup the Grappler##≈§≈## ##....§§≈§≈§ℓ§≈≈ Gnoll of Vehumet *****.xj'#ζζ## #.....§§§§≈ ≈≈§ Health: 61/118 ============------------##≈##.....≈≈§≈Magic: 25/29 ====================----####.#.....≈.≈AC: 17xjtStr: 14####.##........EV: 15Int: 26##§§##.###...##ℓSH: 0Dex: 13##≈§≈≈.## ####xj\XL: 15 Next: 11% Place: a Volcano#ζζ§§@###Noise: ===------  Time: 19403.2 (0.0)xjʎ(#ζ≈≈.ℓNP#i) +1 short sword (venom)#≈§§§NNP#xj(Throw: 2 darts (curare)#≈§≈PPPP#Spore xjZ##≈§≈..).##≈≈≈≈..$#N   salamander mystic (ally target)##≈≈§≈..#NN 2 salamanders (polearms, very poisone…)xj#≈≈≈≈.##PPPPP 6 burstshroomsxj#≈≈§§##Your boulder barrels into the salamander.  The salamander is moderately wounded.xjϏYour boulder crushes the salamander against your burstshroom and falls apart! _The salamander is moderately wounded.xj1fCasting: Brom's Barrelling Boulder (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.xjP  Okay, then.xjJxjnxj. _xjx  xj^Casting: Brom's Barrelling Boulder (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.xjq ' xj 0*****xj q‡   hoarfrost cannon (minion)xj PPPP 6 burstshroomsYou sculpt a cannon out of ice! The salamander is no longer weakened.xjה !onfirm with . or Enter, or press ? or * to list all spells.  You sculpt a cannon out of ice! The salamander is no longer weakened. xj Your burstshroom violently releases its spores.  The dizzying spores engulf the salamander.  The salamander is heavily wounded.  The dizzying spores engulf the salamander!xj} o**P 5xj The dizzying spores engulf the salamander!  The salamander is moderately wounded.  The salamander mystic hits you but does no damxjҜ {age.salamander hits you from afar with a +1 trident of flaming.  You are engulfed in flames. You resist.xj 'salamander hits you but does no damage.xj .You are engulfed in flames. You resist.  The salamander hits you but does no damage.  Your burstshroom violently releases its spores.xj dizzying spores engulf the salamander mystic!  The salamander mystic is almost dead.dizzying spores engulf the salamander.xj L *xj(  xj PPP 4The salamander is moderately wounded.xjT $The salamander is moderately wounded..!heavixj ≈##‡≈ℓ≈≈.?N§§§§NN.#§§§PP!##≈§§..)#≈≈##≈1 dazed, ver#xj4 RPPP 3xj 56-0----4.2 (1xj֤ lPP!PPPPxjc < _The salamander is dazed by the spores.xj` W #§≈..§## #.....§§§≈§ℓ≈§§  cupup the Grappler ##≈§≈## ##....§§≈§≈§ℓ§≈≈  Gnoll of Vehumet *****. xj ,#ζζ## #.....§§§§≈ ≈≈§  Health: 56/118 ===========------------- ##≈ ##.....≈≈§≈  Magic: 20/29 ================-------- ## ##.#.....≈.≈  AC: 17Str: 14 xj ####.##........  EV: 15Int: 26 ##§≈##‡###...##ℓ  SH: 0Dex: 13xj_  ##≈≈≈≈.## ####  XL: 15 Next: 11% Place: a Volcano #ζζ§§@###  Noise: ===------  Time: 19404.2 (1.0) #ℓ≈≈**N$#  i) +1 short sword (venom) xj #§§§*NN.#  Throw: 2 darts (curare) #§§§PP*P#  Spore  xj u##≈§§..).#  #≈≈≈≈..$#  N   salamander mystic (ally target) xj ##≈≈§≈..#  NN 2 salamanders (polearms, 1 dazed, ver…) xj- #≈≈≈≈.##  ‡   hoarfrost cannon (minion) #≈≈§§##  PPP 3 burstshrooms _The salamander is dazed by the spores.  xjd 4Aiming: Warp SpacePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linexj Aim: a salamander, wielding a +2 trident of flaming (heavily wounded, very  poisoned, weak, ally target, chance to blink: 85%)xj W #§≈..§## #.....§§§≈§ℓ≈§§  cupup the Grappler ##≈§≈## ##....§§≈§≈§ℓ§≈≈  Gnoll of Vehumet *****. xjX ,#ζζ## #.....§§§§≈ ≈≈§  Health: 56/118 ===========------------- ##≈ ##.....≈≈§≈  Magic: 20/29 ================-------- ## ##.#.....≈.≈  AC: 17Str: 14 xj ####.##........  EV: 15Int: 26 xj ##§≈##‡###...##ℓ  SH: 0Dex: 13 ##≈≈≈≈.## ####  XL: 15 Next: 11% Place: a Volcano xjX #ζζ§§@###  Noise: ===------  Time: 19404.2 (1.0) #ℓ≈≈.?N$#  i) +1 short sword (venom) #§§§§§N.#  Throw: 2 darts (curare) xj #§§§PP!P#  Spore  ##≈§§..).#  xj' ,#≈≈N≈..$#  N   salamander mystic (ally target) ##≈≈§≈..#  NN 2 salamanders (polearms, 1 dazed, ver…) #≈≈≈≈.##  ‡   hoarfrost cannon (minion) #≈≈§§##  PPP 3 burstshroomsxj Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a salamander, wielding a +2 trident of flaming (heavily wounded, very  poisoned, weak, ally target, chance to blink: 85%)  Space twists violently! The rupture engulfs the salamander!!  The salamander blinks!xjI §Space twists violently! The rupture engulfs the salamander!!  The salamander blinks!  The salamander is severely wounded.  The rupture engulfs your burstshroom!!  xj Your burstshroom is severely damaged.rupture engulfs the salamander!xj k.Your burstshroom is severely damaged.rupture engulfs the salamander!  The salamander blinks! The rupture engulfs your burstshroom!!  Your burstshroom is severely damaged.  The rupture engulfs the salamander mystic!  xj% JYou kill the salamander mystic!xju [       xj #ζζ##  ≈≈§  ##≈   ##   xjt      ####    #ℓ≈≈###$#  xj #§§§###.#  #§§§###P#   N  (polearm, very poisoned, w…) ##≈≈§≈..#xj% C‡   hoarfrost cannon (minion) #≈≈≈≈.##PPP 3 burstshrooms xjV xjQxjGS  Vehumet accepts your kill.xjB3∩xj,§xj } **##****xj\    burstshroomYour burstshroom fades away. x2xj:3[xj;8Nxj<MN≈xjzG!≈xjG.?)§§§.§∩!.).xjGN 2 salamanders (polearms, very poisone§≈xj!P[2=======5xjWxj4ZE _Your burstshroom violently releases its spores.xjw  xjwACasting: Hoarfrost Cannonade (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.xj 0~xj N≈Your hoarfrost cannon melts away.xjULN§xjN‡##≈≈≈.≈§§§≈≈≈‡§§‡ 2 hoarfrost cannons (minion)§xj15----===----6xjxjz> _You sculpt a pair of cannons out of ice!xjA ? #§≈..§## #.....§§§≈§ℓ≈§§ ##≈§≈## ##....§§≈§≈§ℓ§≈≈ #ζζ## #.....§§§§≈ ≈≈§ ##≈ ##.....≈≈§≈ ## ##.#.....≈.≈xjA  ####.##. ##≈≈##‡###...##ℓxjB  ##≈≈≈≈.## #### #≈≈≈@)###xj]B  #≈§§§?)$# #§≈≈≈§§.#xjB { #§§§N‡![#xjB f ##§§§..).#xjB  #≈≈§N..$#xj C h ##≈§≈≈..# #≈xj4C 7≈≈§.## xj^C K #≈≈§§##xjOG ON≈xjcH xjH EN§xjbV `§§§≈≈.xjV §≈N..#§≈##≈≈#≈≈1 poisoned, ##≈xjV "#≈xj[ 76=----------7xj` \§§xjj  xjACasting: Hoarfrost Cannonade (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.xjA #§≈..§## #.....§§§≈§ℓ≈§§  cupup the Grappler xja##≈§≈## ##....§§≈§≈§ℓ§≈≈ Gnoll of Vehumet *****. #ζζ## #.....§§§§≈ ≈≈§ Health: 57/118 ===========------------- xj##≈ ##.....≈≈§≈  Magic: 12/29 =========--------------- ## ##.#.....≈.≈  AC: 17Str: 14 ####.##........  EV: 15Int: 26xj* ##≈≈##‡###...##ℓ  SH: 0Dex: 13 ##≈§≈≈.## ####  XL: 15 Next: 12% Place: a Volcano #≈§≈@)###  Noise: ---------  Time: 19407.2 (0.0) xjaw#§≈≈*?)$#  i) +1 short sword (venom) #§§≈N...#  Throw: 2 darts (curare) xjJ#§≈§*‡![#  Spore  ##≈≈*.N).#  xj#≈≈§≈..$#  NN 2 salamanders (polearms, 1 poisoned, …) ##≈§≈≈..#  ‡‡ 2 hoarfrost cannons (minion) #≈≈≈§.##  xjR#≈≈§§## Casting: Hoarfrost Cannonade (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.xj9*Aiming: Brom's Barrelling Boulder (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetxjmAim: a salamander, wielding a +2 trident of flaming (lava, severely wounded,  very poisoned, weak, ally target, 100% to hit)xja8 *xj7%Nxj[7 xj#§≈..§## #.....§§§≈§ℓ≈§§  cupup the Grappler ##≈§≈## ##....§§≈§≈§ℓ§≈≈ Gnoll of Vehumet *****. xj#ζζ## #.....§§§§≈ ≈≈§ Health: 57/118 ===========------------- xjQ##≈ ##.....≈≈§≈  Magic: 12/29 =========--------------- xj)## ##.#.....≈.≈  AC: 17Str: 14 ####.##........  EV: 15Int: 26xj xj##≈≈##‡###...##ℓ  SH: 0Dex: 13 xj2##≈§≈≈.## ####  XL: 15 Next: 12% Place: a Volcanoxjb #≈§≈@)###  Noise: ---------  Time: 19407.2 (0.0)xj xj#§≈≈.?)$#  i) +1 short sword (venom) xj #§§≈N...#  Throw: 2 darts (curare)xj-  xj[ #§≈§§‡N[#  Spore  ##≈≈§..).# xj  xj #≈≈§≈..$#  NN 2 salamanders (polearms, 1 poisoned, …) xj ##≈§≈≈..#  ‡‡ 2 hoarfrost cannons (minion) #≈≈≈§.## xj!% #≈≈§§## xjL!Casting: Hoarfrost Cannonade (dangerous; 4% risk of failure)  xj|!MConfirm with . or Enter, or press ? or * to list all spells.xj!Aiming: Brom's Barrelling Boulder (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetYou send a boulder barrelling forward! The salamander is no longer weakened.xj9C    xj :  #ζζ##   ##≈ xjP:|  ##   ####.##xj:  ##≈≈##‡#  ##≈§≈≈.## ####  xj:#≈§≈@)###  #§≈≈●?)$#  #§§≈N...#  xjg;#§≈§§‡N[#  ##≈≈§..).# #≈≈§≈..$#  ##≈§≈≈..#  xj;7#≈≈≈§.##●   boulder (minion, rolling)   The salamander hits you but does no damage.xj@Q ``xj:A`frozen, 1Your hoarfrost cannon fires a salvo of icy shards.The shard of frigid ice hits the salamander!xj≈Your hoarfrost cannon fires a salvo of icy shards.  The shard of frigid ice hits the salamander!  The salamander is chilled terribly! The salamander is flash-frozen.  Your boulder barrels into the salamander!  You kill the salamander!  Vehumet accepts your kill.xjNζ●xj ≈You hear a sizzling splash.  Your boulder falls into the lava!xj, .§≈@)?   salamander (polearm, poisoned, ally t  Your boulder is incinerated.xjxj2  frozen, poisonedYour hoarfrost cannon fires a salvo of icy shards.The shard of frigid ice hits the salamander!!xjhξξ≈ξ≈§§§#≈≈##≈#≈xjn<4===8.2 (1xjwo _The salamander is chilled terribly! The salamander is flash-frozen.xjP#§≈..§## #.....§§§≈§ℓ≈§§ ##≈§≈## ##....§§≈§≈§ℓ§≈≈ xj#ζζ## #.....§§§§≈ ≈≈§ ##≈ xja##.....≈≈§≈ ## xj%8##.#.....≈.≈ xjTS####.##. xjp##≈≈##‡###...##ℓ xj##≈§≈≈.## #### #≈ξ≈.@### xj#ξ≈≈ζ?)$# xjL#≈ξ≈≈...# #≈§§§‡N[# xj|##§§§..).#xj#≈≈≈≈..$# ##≈≈≈≈..# #≈≈xjF≈§.## xjb*N!xjxjg#§§ξξ≈§ℓξ§§#§xj%K8---9xj:ℓxj xjp_You see here a +1 great mace of flaming.xjW  Casting: Brom's Barrelling Boulder (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.xj #§≈..§## #.....§§§≈§ℓ≈§§  cupup the Grappler xjc##≈§≈## ##....§§≈§≈§ℓ§≈≈  Gnoll of Vehumet *****. #ζζ## #.....§§§§≈ ≈≈§  Health: 58/118 ===========------------- xjnx##≈ ##.....≈≈§≈  Magic: 8/29======------------------ ## ##.#.....≈.≈  AC: 17Str: 14 xjr####.##........  EV: 15Int: 26 ##§≈##‡###...##ℓ  SH: 0Dex: 13 xj##≈§§≈.## ####  XL: 15 Next: 14% Place: a Volcano xjF#≈ξ≈.@###  Noise: ---------  Time: 19409.2 (0.0) #ξ≈§ℓ*)$#  i) +1 short sword (venom) xj#≈ξ§§N..#  Throw: 2 darts (curare) #≈§§§‡![#  Spore  ##§§§*.).#  xj#≈≈≈*..$#  N   salamander (polearm, frozen, poisoned…) ##≈≈*≈..#  ‡‡ 2 hoarfrost cannons (minion) #≈≈*§.##  xjX#≈≈§§## Casting: Brom's Barrelling Boulder (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (safe; 1% risk of failure)  Press: ? - help, Dir - move targetxjAAim: a salamander, wielding a +1 trident of flaming (almost dead, encased in  ice, poisoned, ally target, 100% to hit)xjc ] *Nxj  #§≈..§## #.....§§§≈§ℓ≈§§  cupup the Grappler ##≈§≈## ##....§§≈§≈§ℓ§≈≈  Gnoll of Vehumet *****. #ζζ## #.....§§§§≈ ≈≈§  Health: 58/118 ===========------------- ##≈ ##.....≈≈§≈  Magic: 8/29======------------------ ## ##.#.....≈.≈  AC: 17Str: 14xjz b ####.##........  EV: 15Int: 26 ##§≈##‡###...##ℓ  SH: 0Dex: 13 ##≈§§≈.## ####  XL: 15 Next: 14% Place: a Volcano #≈ξ≈.@###  Noise: ---------  Time: 19409.2 (0.0) xj _#ξ≈§ℓ?)$#  i) +1 short sword (venom) #≈ξ§§...#  Throw: 2 darts (curare) #≈§§§‡![#  Spore  ##§§§..).#  xj #≈≈≈≈..$#  N   salamander (polearm, frozen, poisoned…) ##≈≈≈≈..#  ‡‡ 2 hoarfrost cannons (minion) #≈≈§§.##  #≈≈§§## Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (safe; 1% risk of failure)  Press: ? - help, Dir - move targetYou send a boulder barrelling forward!  Your boulder barrels into the salamander!  You kill the salamander!xj Nξ●xj 8       #ζζ##  ≈≈§  ##≈   ## xj   ####.#  ##≈§##‡#  ##§≈≈≈.## ####  #≈ζ§.@###  #ζ§§.ζ)$#  xj #≈ζ§§●..#  #≈≈§§‡![#  ##≈§≈..). #≈§§≈..$#xjR ‡‡ 2 hoarfrost cannons (minion) ##≈§≈§..#●   boulder (minion, rolling) #≈§§§.## xj xjM =5===10.2 (1xj E●●xjb   Aiming: Brom's Barrelling Boulder (safe; 1% risk of failure)  Press: ? - help, Dir - move target  You send a boulder barrelling forward!r boulder barrels into the salamander!  You kill the salamander! _Vehumet accepts your kill.xjN#≈§≈## ##xjF≈§≈§ℓ§≈≈ #ζζ## #.§§≈ ≈≈§#≈ #.....≈≈§≈  ###.....≈.≈ xj8####.##........##≈§##‡###...##ℓ##§≈≈≈.## #### ≈ζ§.§### xjl#ζ§§.@)$#≈ζ§§●..≈§§‡![xjX#≈§≈..).# #≈§§≈..$###≈§≈§.. #≈§§§.#≈§§xj5## xjI ξYour boulder barrels into your hoarfrost cannon.xj≈≈ζ§.)ζ≈≈ζxj(§≈.≈§§#≈§≈##≈≈§≈xj8#≈§xj`/---1xjWxjK §ℓxjLe#ℓ§≈ℓ§§§§##§≈≈xj#≈≈§§§§§§#§§≈#≈ _Your boulder crumbles against your hoarfrost cannon.xjZY9=9xjG=---2.2 (2xjGxj xj2_a - 3 scrolls of enchant armour (gained 1)xj_ 3xj xjK xj xj xj xjU $  Things that are here:xj& p  a +0 dagger; a +0 robe; a salamander corpsexj xj= S60= _xj xj ,xj xj6 ##≈§≈## ##....§§≈§≈§ℓ§≈≈ #ζζ## #.....§§§§≈ ≈≈§ ##≈ ##.....≈≈§≈ ## ##.#.....≈.≈ xj ####.##.. ##≈≈##‡###...##ℓ ##§≈§≈.## #### #§≈≈.)### #≈§§..)@# 5.2 (3#§§≈≈)..# #§≈≈.‡![# xjP ##≈≈§..).# #§≈§§§.$###≈≈§§..#    hoarfrost cannon#§§§§.## xj xjT§§xj/@ _You now have 1299 gold pieces (gained 17).xjq3xjgxjxjy'10/29==xj+xj6e1xjExjHFxjIxj Q" ##≈ ##.....≈≈§≈  ## ##.#.....≈.≈  ####.##........xjQ ##§≈##‡###...##ℓ##§§§≈.## #### §≈§.)###  #≈ζ§..).# xjQ #≈ζ≈≈§..# #§≈≈§‡@[#8 ##≈§§..§.# #≈≈§§§§$#xjhR  ##≈§≈≈§.# #§§≈§§## #≈§§§## xj SxjbYxj@[] _d - 3 ruby potions (gained 1)xj.xj45iVisible Monsters/Items/Features (select to target/travel, [!] to examine) Monsters  a - (‡) a hoarfrost cannon (friendly and minion), lightly damaged Itemsxj5cb - ()) a +0 dagger  c - ([) a +0 robe  d - ()) a +1 great mace of flaming  e - ()) a +1 trident of flaming  f - ()) the +11 athame "Qisko" {flame, Int+4}  g - ([) a +4 plate armour of fire resistanceh - ($) 15 gold pieces  i - (†) a salamander corpse  j - (†) a salamander corpse Featuresk - (‡) a rocky tunnel leading out of this placexjxjxj##≈##.....≈≈§≈cupup the Grappler####.#.....≈.≈xj0Gnoll of Vehumet *****.####.##........Health: 61/118 ============------------##§≈##‡###...##ℓMagic: 10/29 ========----------------##§§§≈.## ####AC: 17Str: 14#§≈§.)###EV: 15Int: 26#≈ζ§..).#SH: 0xjDex: 13#≈ζ≈≈§..#XL: 15 Next: 15% Place: a Volcano#§≈≈§‡@[#Noise: ---------  Time: 19418.2 (0.0)##≈§§..§.#i) +1 short sword (venom)xj^e#≈≈§§§§$#Throw: 2 darts (curare)##≈§≈≈§.#Spore #§§≈§§###≈§§§##‡   hoarfrost cannon (minion) _Your boulder crumbles against your hoarfrost cannon. _a - 3 scrolls of enchant armour (gained 1)  Things that are here: _a +0 dagger; a +0 robe; a salamander corpse _You now have 1299 gold pieces (gained 17). _d - 3 ruby potions (gained 1)xj0 xj xjxjxj4 [ ##.#.....≈. xj $####.##........ ##§≈##‡###...##ℓ ##§§§≈.## #### xj I#§≈§.)### #≈ζ§..).# #≈ζ≈≈§..# xjy #§≈§§‡§[###≈§§..@.xj #≈≈§§§§$# ##≈§≈≈§.# #§§≈§§## xjH B#≈§§§##xj ,#§§§xj| #≈ζ§§#§ζ§§.‡.xj §@§#≈≈§≈§.§##≈≈§§§§xj. *#≈≈##xj xj F29.2 (1xj xj  xj _You see here the +11 athame "Qisko" {flame, Int+4}.xj xj oWield or unwield which item (- for none)?xj N- - Unarmed Inventory Items xj Hand Weapons (go to first with ))  i - a +1 short sword of venom (weapon) xj: hMagical Staves (go to first with |) xj < d - a staff of earth  l - a staff of air xj 4 B - a staff of fire  E - a staff of cold xjv > N - a staff of conjuration  P - a staff of alchemy xj Floor Items ([,] to select) Hand Weaponsxj N the +11 athame "Qisko" {flame, Int+4}xjЧ c[?] describe selected xjO [!] equip|wield|wear|put onxj y[tab] equip|unequip xjxjxjIP####.#.....≈.≈xjcupup the Grappler####.##........Gnoll of Vehumet *****.##§≈##‡###...##ℓHealth: 62/118 ============------------##§§§≈.## ####xjֵuMagic: 10/29 ========----------------#§§§§)###AC: 17Str: 14#≈ζ§§.).#xjEV: 15Int: 26#§ζ≈≈§..#SH: 0Dex: 13xjd#§§§.‡.[##XL: 15 Next: 15% Place: a Volcano##≈§§.§@§#Noise: ---------  Time: 19419.2 (0.0)#≈≈§≈§.§#i) +1 short sword (venom)##≈≈§§§§#xjThrow: 2 darts (curare)#§§≈§§##Spore #≈≈≈§####‡   hoarfrost cannon (minion) _a - 3 scrolls of enchant armour (gained 1)  Things that are here: xj_a +0 dagger; a +0 robe; a salamander corpse _You now have 1299 gold pieces (gained 17). _d - 3 ruby potions (gained 1) xj%_You see here the +11 athame "Qisko" {flame, Int+4}.xj!q##≈#≈§ℓ≈#§ℓ≈≈)≈.‡§§≈.§@.#≈≈§≈.§$##≈≈≈≈..xj≈≈≈.#≈≈≈.#####§§### _You see here the +11 athame "Qisko" {flame, Int+4}.  You unwield your +1 short sword of venom.  Your +1 short sword of venom stops dripping with poison.  You feel clever.  The +11 athame "Qisko" {flame, Int+4} bursts into flame! xj( Your athame demands its blood price!xjg\56-3094xjn20.2 (1o) +11 athame "Qisko" {flame, Int+4}xjNxjH _o - the +11 athame "Qisko" (weapon) {flame, Int+4}xj` xj Gear: 42/52 gear slots (Left/Right/Tab to switch category) xj vHand Weapons (go to first with ))  o - the +11 athame "Qisko" (weapon) {flame, Int+4}  i - a +1 short sword of venom Missiles (go to first with ()n - 14 boomerangs xj9  r - 4 throwing netss - 4 javelins  v - 4 atropa-tipped darts  y - 2 curare-tipped darts (quivered)A - 44 poisoned darts Armour (go to first with [)  g - a +0 pair of gloves of stealth (worn) xjv @ j - an orb of pyromania (melded)  m - a +2 leather armour of fire resistance (worn)  F - a +2 cloak of stealth (worn)  I - a +2 hat of see invisible (worn)  M - a +2 pair of boots (melded)  q - a +1 robe of fire resistance xj z - a +1 helmet of sniping  D - a +2 robe of cold resistance  H - a +2 leather armour of willpower  J - a +1 tower shield of positive energy xj [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]xj{ Missiles (  n - 14 boomerangs  r - 4 throwing nets xj F s - 4 javelins  v - 4 atropa-tipped darts  y - 2 curare-tipped darts (quivered)  A - 44 poisoned darts Armour (go to first with [)g - a +0 pair of gloves of stealth (worn) xj B j - an orb of pyromania (melded)  m - a +2 leather armour of fire resistance (worn)  F2 cloak  I - a +2 hat of see invisible (worn)  M - a +2 pair of boots (melded) xjY  q - a +1 robe of fire resistance  z - a +1 helmet of sniping  D - a +2 robe of cold resistance  Hxj 2 leather armour of willpower  Jtower shield of positive energy  K - a +0 troll leather armour xj L - +0 fire dragon scalesO - an orb of guile11%xj O A - 44 poisoned darts xjn  m - a +2 leather armour of fire resistance (worn) Magical Staves (go to first with |)  d - a staff of earth xjŞ T l - a staff of air23xjX{ R m - a +2 leather armour of fire resistance (worn)  F - a +2 cloak of stealth (worn)  B - a staff of fire  E - a staff of cold  N - a staff of conjuration34xj"v - 4 atropa-tipped darts  y - 2 curare-tipped darts (quivered)  j - an orb of pyromania (melded)  F - a +2 cloak of stealth (worn)26xj[S 4xjS Hand Weapons (go to first with ))  o - the +11 athame "Qisko" (weapon) {flame, Int+4} xjT  i - a +1 short sword of venom Missiles (go to first with ()xjfT n - 14 boomerangs  r - 4 throwing nets  s - 4 javelins xjT k j - an orb of pyromania (melded)topxjti - a +1 short sword of venom. A personal stabbing weapon with a short grip. Base accuracy: +4 Base damage: 5 Base attack delay: 1.0 This weapon's minimum attack delay (0.5) is reached at skill level 10.  Your skill: 10.0 Wearing a shield would reduce your attack speed with this weapon.  Current attack delay: 0.5. Damage rating: 8 (Base 5 x 107% (Dex) x 142% (Skill) + 1 (Ench)). Venom: It poisons victims. If you switch to wielding this weapon: Your spell failure would worsen by up to 2% (press '!' for details). xjڻAThis weapon falls into the 'Short Blades' category. It is good for stabbing helpless or unaware enemies. It is a one-handed weapon. It can be maximally enchanted to +9. You found it in a Gauntlet. (w)ield, (d)rop, (=)adjust, or (i)nscribe.xj xjZ xj4 xjn# P####.#.....≈.≈xj# cupup the Grappler####.##........Gnoll of Vehumet *****.##§≈##‡###...##ℓxj% Health: 56/118 ===========-------------##§§§≈.## ####Magic: 10/29 ========----------------#§§§§§###AC: 17Str: 14#≈ℓ≈§.).#EV: 15Int: 30#§ℓ≈≈)..#SH: 0Dex: 13#§§≈.‡§§##XL: 15 Next: 15% Place: a Volcanoxjj% 1##≈§≈.§@.#Noise: ---------  Time: 19420.2 (0.0)#≈≈§≈.§$#xj% \o) +11 athame "Qisko" {flame, Int+4} ##≈≈≈≈..#Throw: 2 darts (curare)#§≈≈≈.##Spore #≈≈≈.#####§§xj& ‡   hoarfrost cannon (minion)###You unwield your +1 short sword of venom.  Your +1 short sword of venom stops dripping with poison.  You feel clever.The +11 athame "Qisko" {flame, Int+4} bursts into flame!  Your athame demands its blood price! _o - the +11 athame "Qisko" (weapon) {flame, Int+4}xj2 z##≈##§≈§§≈§xjn2 #≈≈§.‡.[#§≈≈..§§≈..xj2 S##§≈xj3 `1=1.2 (1xj9 xj~; ,r +1 short sword of venom stops drippxj; ing with poison.  You feel clever.  The +11 athame "Qisko" {flame, Int+4} bursts into flame!  Your athame demands its blood price! xj; g_o - the +11 athame "Qisko" (weapon) {flame, Int+4} _You drop a +1 short sword of venom.xj ####.##........ ##≈≈##‡###...##ℓ ##§≈§§.## #### xjt#§§§§§### #≈≈§§.).# #≈≈≈≈)..# #§§§.‡.[###§≈≈..).# xj≈§§≈..@# ##§≈≈≈..# #≈≈≈≈.## #≈≈≈.## ###§§ ### xj##≈§#≈§≈≈.§§§≈#§§§§≈≈..xj*xjA72xjxj##≈§#≈≈§≈≈§§.)xj§§§§§≈§§≈xj*3.2 (2xj:§xj xjV2_You now have 1314 gold pieces (gained 15).xjS xjT xja xjo xjڑ xj 98xj xj  xj f You see here a +1 short sword of venom.xj 2∩xj O=xj xj  xjE B_Your hoarfrost cannon melts away.xj" xjm# ##≈ ##.....≈≈§≈## ##.#.....≈.≈ ####.##........xj#  ##§§##‡###...##ℓ ##§§§§.## ####xj/$ _ #≈§§§)###xj$ l #ξξξ..).xj$  #§≈≈≈).≈§.∩.@##xj\% v5..).#≈≈≈≈...#xj% >#§≈§§§.#xjd&  #§≈§≈§###≈≈§§#####≈≈xj& !###xj( xj@ xjG  xjH z_You see here a +4 plate armour of fire resistance.xjxj xjexj2xj7xj@2 _xj\xjxjxjNS9=xjzxj$  Things that are here:xjU§≈## ##....§§≈§≈§ℓ§≈≈ζζ## #.....§§§§≈ ≈≈§xj$##≈ ##.....≈≈§≈## ##.#.....≈.≈ ####.##........ ##§§##‡###...##ℓxj] ##§§§≈.## #### #§≈§.§### #ζζζ..@.#7xj ! #§≈≈≈).§§.∩.[##≈≈≈..).#≈≈§§§..##§§§§§.#xj #§≈§≈§###≈≈§§#####≈≈xjxjsxj  xj s_a +0 dagger; a +0 robe; a salamander corpsexj&xj'xji*xjW-xj1xj4$ _xj0:  You see here a +1 great mace of flaming.xjw=xj"> _xj)@xjyFv≈....≈# ###.....≈§≈§≈§§#§≈..§##xjFt≈§ℓ≈§§ ##≈§≈##§§≈§≈§ℓ§≈≈#ζζ##xj:G.....§§§§≈ ≈≈§##≈ ##.....≈≈§≈ ## ##.#.....≈.≈ ####.##........ ##§≈##~###...##ℓxjG##≈≈§≈@## ####9#§≈§.)###≈≈..).# ≈§≈≈)..# xjG#≈≈§.∩.[####≈≈≈..).##≈§§§§..###§§≈≈.§#xjH*§§≈§.##xjHxjLxjMxj:...)∩#####........§.§.§§. #≈....≈# ###.....≈§≈§≈§§≈#§≈..§## #.....§§§≈§ℓ≈§§ ##≈§≈##....§§≈§≈§ℓ§≈≈ #ζζ## #.....§§§§≈ ≈≈§##≈ xj##.....≈≈§≈ ## ##.#.....≈.≈ ####.##........ #§≈##@###...##ℓ##≈≈§≈.## ####xj##§≈§.)### #≈≈≈..).# #≈§≈≈)..#xj+#≈≈§.∩.[####≈≈≈..).#xjh~#≈§§§§..###§§≈≈.§#xj+  You enter the shallow water.xjE§≈§xjf#≈§≈§§§≈#≈#xjH60=3xj3v=30.8 (1.6Water xj9xj xj+9_Moving in this stuff is going to be slow.xj3xjxjnxj>xjxj91xj xj xj8 xj xjxjMK2=xjxjxj S4=xjxj!xjxj,$xj'xjR(93xj*xjr-xj-xjU/xj-3xja4o4==xjD5xjt9d15=xj;xj>xj?xj@xjCxjaDK5=xjFxjIxjIxjaKxj OxjO66==xjUxjU,xjWxj[xj[xj\xj`xja97xjbxjfxjf9=xjhxjlxjxlM7=xjnxjqO8xjsxjuw,xjUyxjGW _You start resting.xj#§≈§#≈≈§§ζζ§.#ζ§§≈#§≈##§§xjqxj51.8 (21.0)§≈≈.#ℓℓ#ℓ§≈###≈≈xj<xja9=2.8 (22xj}xjm _The air gets thick with the scent of sulphur.xjpxjxjFxj/xjO=xjpxj%8xj6xj\W _You start resting.xjK§#≈§≈§xju#≈§≈#≈#≈§xj+4.8 (2.0)#§≈≈.#§≈#§≈§§xjzW#§≈≈§xjY70=5.8 (3xjF;§xjF _In the distance, the volcano erupts with a roar.xjxjxjAxjYxjxj[xjxj21xjxjxj>xj xj xj4 M9=xjzxjxj22xjxjZxjxjxjxj993xjmxj"xj"k20==xj$xj'xj%(xj()xj6,94xj,0=xj3xj9,xj];xj>xj?Z5==xjP@xjJCxjCM1=xjDxjGxjOHxj`Ixj+LO6xjMxjPxjQxjHRxjUO=xjVxjYxjmZe72=xj[xj^,xj=`xjcxjd98xj;exjHhxjhxjjxj6mxjm2=xjnxjqxjer9=3=xjsxjv,xjxxj{L80=xjc|xjx}xjxxj|xjxjxjU4=xj9xj3xj91xjxjkxjxjxj"xj92xjPxjBxjxjK5=xj̣xjmxj93xj xjxjxjxjqxjxjxjεxjSj84==xjxj:xjźK6=xjxjžxj@W5=xjyxjxjxjxjxjxjxjxjeW6=xjxjgxjK7=xjXxjY;7xjxj,xjxj2,xjxjxjn88==xjxj,xjxj(xjlK9=xjxj-xjnxjxjxj?9=xjxjHn _You start resting.Magic restored.xj90=#§§#§ξ≈ξ≈xjH≈§≈≈xj] m505.8 (50.0)ζζxjM `9=6.8 (51 _xj`xjVxj 3xj2 xjv xjr ,xj Bxjc xj %1xj xj xjY 9=xj xj xjQ %2xj xj xj xj7! xj7$ xj$ xj% xj>) xj{) %3xj* xj- xjl. xji4 xj7 xj8 K4=xjP9 xj= xj!> xjg? xjB xjB xj%D xjG xjG U5=xjI xjL xjL xj+N xjP xjyQ %6xjR xjU xjU xj"W xjY xjZ xjN[ xj] xj3^ %7xji_ xj@b xjub xjc xjZf xjf %8xjh xjj xjLk xjol xj:o xjo xjq xjs xj&t K9=xju xjCx xjx xjy xj]| xj| xj} xj) W _You start resting.xjτ \#§≈≈≈#≈ζ§xj s#ζ§≈§ζ§§§##§§xj= %#≈≈xjB -31.8 (25xjz X§ℓ≈ℓ§§.ℓ≈≈xj ^≈§##≈≈#§§xj[ i100/118=2.8 (26xji xj  xj __The air gets thick with the scent of sulphur.xj xj $xj Visible Items (select to target/travel, [!] to examine) Items  a - ()) a +1 great mace of flamingxjxjHxjQ #...)∩#####........§.§.§§.cupup the Grapplerxj#≈....≈# ###.....≈§≈§≈§§≈Gnoll of Vehumet *****.#§≈..§## #.....§§§≈§ℓ≈§§xjvHealth: 100/118 ====================----xj)T##≈§≈## ##....§§≈§≈§ℓ§≈≈xjadMagic: 29/29 ========================xj#ζζ## #.....§§§§≈ ≈≈§AC: 17Str: 14xj-##≈##.....≈≈§≈xjkEV: 15Int: 30##xjD##.#.....≈.≈SH: 0Dex: 13####.##........xjXL: 15 Next: 15% Place: a Volcanoxj##§≈##@###...##ℓNoise: ---------  Time: 19532.8 (0.0)xj'f##§≈≈≈.## ####xj+o) +11 athame "Qisko" {flame, Int+4} #§ℓ≈.)###Throw: 2 darts (curare)#ℓ§§..).#Spore #ℓ≈≈§)..##§≈§.∩.[##xjj##≈≈≈..).##§§§§§..#xjOO##§§≈≈.§# _You start resting. xjM_In the distance, the volcano erupts with a roar. xjr_You start resting. _Magic restored. _You start resting. xjn_The air gets thick with the scent of sulphur.xjxjxjxjxj` [?25h[?0cxjP  Search for what [Enter for "."]? xj? [?25l[?1cxjOE xj`H $xjH 7 matches: travel [toggle: !], by type [/], hide useless & duplicates [=]  a - [Volcano] a +0 dagger  b - [Volcano] a +1 great mace of flaming  c - [Volcano] a +1 short sword of venom  d - [Volcano] a +1 trident of flaming  e - [Volcano] a +2 trident of flaming xjI f f - [Volcano] a +4 plate armour of fire resistanceg - [Volcano] a +0 robexj@9xj>xjC #...)∩#####........§.§.§§.cupup the GrapplerxjUCl#≈....≈# ###.....≈§≈§≈§§≈Gnoll of Vehumet *****.#§≈..§## #.....§§§≈§ℓ≈§§Health: 100/118 ====================----xjCc##≈§≈## ##....§§≈§≈§ℓ§≈≈Magic: 29/29 ========================#ζζ## #.....§§§§≈ ≈≈§AC: 17xjCStr: 14##≈##.....≈≈§≈EV: 15Int: 30####.#.....≈.≈SH: 0Dex: 13####.##........xjwDXL: 15 Next: 15% Place: a Volcano##§≈##@###...##ℓNoise: ---------  Time: 19532.8 (0.0)##§≈≈≈.## ####o) +11 athame "Qisko" {flame, Int+4} #§ℓ≈.)###Throw: 2 darts (curare)#ℓ§§..).#Spore #ℓ≈≈§)..##§≈§.∩.[##xjD##≈≈≈..).##§§§§§..###§§≈≈.§# _In the distance, the volcano erupts with a roar. _You start resting. xj>E_Magic restored. _You start resting. _The air gets thick with the scent of sulphur.Search for what [Enter for "."]? .xjOIxjhJxjMxjN. _xjDxjxjxjzxjk,xj>;1xjxjW _You start resting.xj|#§§§#≈§§§§#§§§xj55≈≈≈.#≈≈xjw%#≈≈xjG4.8 (2#§≈§§xjR≈.§§≈§§.xjG]#§§#≈#xj *5.8 (3xj$ xjF _In the distance, the volcano erupts with a roar.xjxjxj8xjxj^xjxjxj%2xj!xj4xjwxjxjxj%3xjxjxj#xjxjxjTxjxjxjK4=xjcxjxjxjLxjxjxj6N5=xjxj xj) xjT xj9xjxjxjxj/%6xjxj,xjSxjxjLxjxj ;7xjN"xj%xj%xj 'xj*xjD*%8xj+xj.xj.xj60xj^3xj3xj9xj=xj@>K9=xj?xjBxjBxjDxjWGxjG@10=xjGxj2IxjLxjMxjRNxj}QxjQxjBSxjtVxjV%1xj7Xxjl[,xj\xj`xjb`%2xjaxjdxjexjfxj3ixjixjGkxjnxjn%3xjoxjrxjrxj(txjwxjw54=xjxxj]yxj|xj|xjV~xj߀xj"xjxjvxjޅU5=xjNxjxjbxjxjxj֎xj)xj6xj~%6xj_xjDxjxj;xj:xj%7xjxj,xjxjƧxj٪xj:xjxjDk _You start resting.HP restored.xj§§≈≈§.)#ξ≈≈.xj޵ξ≈≈#§≈≈.##≈≈#≈≈xj\77.8 (42.0)#≈≈#ζ≈≈ζζ§§xjz`8=8.8 (43 _xjxjxj 6xj"7xjh8xj9xjGxjMKxjKxjLxjNxjQxjBR9=xjTxjUxjYxjQYxjZxj\xjW_xj_xj`xjVfK ##.....#...###.... xjfk#...)∩#####........≈.§.§§. ≈....≈# ###....§≈≈§§≈§§≈ §≈..§## #.....≈§§§§§≈§§ xjf #≈§≈## ##.....§§§§§≈§≈≈ #ζζ## #.....≈§§§§≈≈≈≈§ xjUg##≈ ##.....≈≈§≈§≈  ####.#..§..§§§§≈ ####.##..@§..§.§. 84.8 (6.0)xjg ##§≈##.###...##...##≈≈§≈.## ######ζ≈≈.)### #ζ≈≈..).##ζ≈≈§)..##§≈≈.∩.[####≈≈≈..)xjYi.##§§§§§..#xjrxjsxjIxjxjxjҵxjhxjxjCxj{xjxj*xjAxjxj,xjxjIxjxj4xjxjxjyxjxjmxja` ..#...###..... ∩#####........≈.≈§≈§§ # ###....§≈§≈≈§§§§§.. xj## #.....≈§§§§≈≈§§§§..  ##....§§§§§≈≈≈§§≈..  #.....≈§≈§§≈≈§§≈...  xj ##.....≈≈≈≈§§§≈.... ##.#.....≈.≈.≈....#####.##.......@......#9.8 (5  xj3##§≈##.###......# ##≈≈§≈.## ###### #ζ≈≈.)### xjp#§≈≈.∩.[## ¿ ##≈≈≈..).# ¿¿¿¿ xj"xjxjxjxjxjxjmxj xjxjbxj#xjpxj9#xj#xj$xjQ'xj+xj?,xj-xj.xj1xj1xj92xj8B##.... xjV8##........≈.≈§≈§§.......  ###.....≈§≈§§§≈§§.....# xj8 #.....≈§§§§§§§≈§≈.....#  ##.....≈≈§§≈≈§≈§≈....#  xj8#.....≈§≈≈§§§§≈§....#  ##.....≈≈≈§§§§≈.....#  xj9##.#.....≈§≈.≈....# ##.##......§§# 93.8 (4 xj59≈##.###...##...#...# §≈.## ###########..# xjj9.)### ### ..).# §)..# xj9xj:xj>xj@xj3 xjI4 xj5 xj6 xj: xj; xj7< xj= xjA xjA xjB xjcD xjJG xjG xj|H xj"M M  ####.### xjaM #####..######### #### ##..........§...###.#.# ..xjM .≈.≈≈§.......# #.....≈≈≈§§≈≈§§.....# xjM ....≈§§§§≈≈§§≈≈.....# .....≈≈§§≈§§§≈≈....# ....≈§≈§≈≈§§§≈....# xjN .....≈≈≈≈≈§§≈...@.# 6.8 (3 .#.....≈.≈.≈....### xjqN ##..............# ###...##...#...# xjN ## ###########..# ## .### .# xjN V## .# xjO t[## ¿xjO xjS xjT xjxjxj$xjpxjxju,xjxjxjxjxjíxjxj/xjxjxjMxjxj^xj ..∩..# ....##∩#.# ##.#####..######### ##### .........###.#.# ≈.≈.≈≈........# xj≈≈≈§§§≈§§§....# ≈§§§§≈≈≈§§§.§..@# 600.8 (4.≈≈§§≈≈§≈§§§...## .≈§≈§≈≈≈§≈≈....#xjs .≈≈≈≈≈§≈§.....# ....≈.≈.§....### .............# xjνw#...##...#...# ###########..# xj+/.###xj;xjGxjhxj xj xj xjN xj\ xj xjh xj xjA xj xj! xjA xj$% xj% xj' xj+ xj1 xjs2 xj84 xj? e §§## ≈≈## xj@ ..§≈ xjy@ ∩..# ..## #.#xj@ -### xj@ v#..######### ####.........§###.#xj(A 4xj`A s.≈.≈≈§§......#.#≈≈§§§§§§.xjA ## xjA W§§§§≈≈≈§§≈§§... xjB 8≈≈§§≈≈§≈≈§.... xj?B A§≈§≈≈≈§§§## xjB ,≈≈≈≈≈§≈≈..... xjB 6..≈.≈.§....## xjB ...........xj+C "#xjD xjM xj5Q xj ≈≈§≈# §§..≈§§# ≈...§§# .## ≈.....# ...N.#...#.######### #####..# .........§###.#.#.#xj, ≈.≈.≈≈§§..... ≈≈≈§§§§§§.....#### §§§≈≈≈§§≈§§...# ≈§§≈≈§≈≈§....## §≈≈≈§§§....## ≈≈≈≈§≈≈.....# N   salamander (polearm, asleep) .≈.≈.§....###........###...#...#xjD ^≈≈§.....xj԰ *5.8 (1xjh xj _You encounter a salamander. It is wielding a +1 trident of flaming.xja## ≈## xjo## §≈≈≈§§# §≈###§§§..≈≈≈ #≈≈≈§.....# xjO#§§≈≈.... xj≈≈...N. ## ≈.xj4i######### #####........§###.#xjl.≈.≈≈§§......#. ≈≈§§§§§§.....#### §§≈≈≈§§≈§§...# xjT§§≈≈§≈≈ §≈≈≈§§§....# ≈≈≈§≈≈.....xj9# ≈.≈.§....#xj32## .........#xj:{≈≈≈§≈≈§§..§§xj+≈≈#xj\%6xj%xjxjG P # xj W ##≈≈§≈## ##  ##≈≈≈≈§≈§# ≈###≈§§..§≈≈ xj ##≈≈§§.....###≈≈≈≈≈...... ##≈§≈≈...N. xj # #≈≈≈≈≈. ######### #####. .......§###.# xjb {.≈.≈≈§§......#. ≈§§§§§§.....####≈≈≈§§≈§§...xj Z#§≈≈§§....#≈§≈≈.....xj+ U#≈.§....###xj# 3###≈§≈≈xjK$ f≈§..≈§≈§§xj% %7xj=+ C§§xjk- xjt #§§###  ###≈§≈≈## #  ##≈≈≈≈≈≈§# #≈≈§..≈≈≈#  ##≈≈§§.....##≈≈...# ##§≈≈≈...N.∩# #§§≈≈≈. ######## #####......§###.#.≈≈§§......#.§§§§§.....#### ≈≈≈§§≈§§...# §≈≈xj+u@§§....# ≈§≈≈.....#xjzξξξ≈§#§##§§§..≈≈§§xjzo§§ξ§ξξxj{%8xjz~NξξξξxjE _Found a rocky tunnel leading out of this place.xjh.You encounter a salamander. It is wielding a +1 trident of flaming.Found a rocky tunnel leading out of this place.  The helpless salamander fails to defend itself.  You perforate the salamander like a sieve!!!!  Mushrooms sprout behind the salamander.  You kill the salamander!####≈ξ≈§###≈≈≈§≈§§#§≈§§#§.§§§PPξ)PξξPPP 3 burstshrooms (unaware)69.6 (0.8ξξξξξ _Vehumet accepts your kill.xj=## xj #ξξ###  ###≈ξ≈§##  xj<e##≈≈≈§≈§§# xjx###§§§.§≈§§# ##≈§§§§.§§§## xjU≈≈≈§§..PP..xjW##ξ§≈≈...@P∩# #ξξ≈≈≈...#.## ####### #####..#### .....§###.# xj߼.≈≈§§......#. §§§§§.....####§≈§§...#§≈≈§§....#xjζξ##≈##≈≈≈§≈≈§§§§xjsq#≈§§§.≈≈§ξ§§§ξ§§#xj=-10.6 (1.0xj`PPPPxjD xj Things that are here:xj _a +1 trident of flaming; a salamander corpsexjܳ #### #ζζ### ###≈ζ≈§## #xj ##≈≈≈≈≈§§# # ###§≈§§§§§§# ##≈§§§..§§§## #≈≈§§§..PP..# ##ξ§§§..@)P∩#xj #ξξ§§≈...#.### #####..####.§###.#.#.## ≈.≈≈§§......#.##§.....#### ≈≈≈§§≈§§...# ≈≈§≈≈§....## ≈≈§§§....##xj?###ζζ###§ζ≈≈##xj§§§≈≈≈####§≈§..≈≈≈##≈§§§.....§§≈≈.xj),1 _xjlFPPPPxjxj1'xj'xj*xji.xjN3|  The air gets thick with the scent of sulphur.xjxj/xjxjxjT _Your burstshroom violently releases its spores.xjЪxj&0.xjI3xjxjT _Your burstshroom violently releases its spores.xjdxj;0.xjIxjxjxjxT _Your burstshroom violently releases its spores.xjxj^xjxjU _In the distance, the volcano erupts with a roar.xjxjxjxjkxjxjxjxjbxjxjШxjxjxj9xjxjxjxj#xjoxjxj #....###§§≈§§......# .#∩#.#ζ§§≈...).∩# ###.###ξξ§§§§..#.## xj5E####..######### #####..#### .........§§...###.#.#.## .....≈.≈.§§........#.## ....≈≈≈§§§§§≈.....#### ..≈§§§§≈≈§§§≈.....# ...≈≈§§≈≈§≈§§...@## 20.6 (9 xjt..≈§≈§≈≈≈§§§§...## ...≈≈≈≈≈§§≈.....# ≈.≈.≈....# ..............# ##...##...#...# xj ###########..# .### ##xjxjxjxjI xj xj3 xji xj! xj ,xj xja xj xjb xj xj ,xjY xj xjA xj xj xj  ##..........§...###.#.#.## .......≈.≈.≈≈........#.## .....≈≈≈§§§§§≈.....#### xjG .....≈§§§§§≈§§§§§....# #.....≈≈§§≈§§≈§§§...## §≈§≈§§≈§§....## #.....≈≈≈≈§≈§≈.....# xj I#.#.....≈.≈.§....### .##.............@# 4.6 (4 #.###...##...#...## ###########..# xj ;### .### ).# ## ..# .[## ¿ .).#xj] V ¿¿¿¿ §..#xj xj xj xj6}xj}xjxjNxjxj,xj_xjN,xjʔxjΙ≈≈≈§≈§§§≈.§...#### #.....≈§§§§§≈§§§§§....# §§≈§§§§≈§...## #.....≈§≈≈§≈§§§≈....# #xjJ#.....≈≈§≈≈≈§§§....# ##.#.....§.≈.≈....###..............# #.###...##...#...# ≈.## ###########@.#6.6 (2 )### #.###).# ## )..# xjl∩.[## ¿).#¿¿¿¿ §§..# ¿ ¿ ≈≈.§# ¿ ≈§.##xjxjxjxj(xj  #.....≈§§§§§≈§§§§§....#  ##.....≈≈≈§...## xj d §≈≈§≈§§§≈....  ##.....≈≈§≈≈≈§§§....  ##.#.....§.≈.≈....####..............# ≈##.###...##...#...# xj §≈.## ###########..# .)### #@### ..).# ##. xj §)..# #.. .∩.[##¿∩.≈§ xj: j≈..).#¿¿¿¿§§≈# §§§..# ¿ ¿≈§##≈≈.§# ¿ ζ §≈§.##xj t ζ#§xj1& .≈≈§§ζ#ζ#xj' *7.6 (1xj+ xj'. E _Found a rocky tunnel leading out of this place.xjs#≈§§≈§§§§≈....## #.....≈§≈≈§≈§§§≈....## #≈§≈≈≈§§§....# ##.#.....§.≈.≈....### #.##..............# #...##...#...# xjt.## ###########..# )### #.### ).# ##@# )..# .≈# ∩.[#xjUt<¿∩.≈≈#.).# ¿¿¿§§≈§# §§..#  §§§## ≈≈.§# xjt¿ ζ# ≈§.##  ζ#§##≈xj|s§§#§§≈#≈##xj}%8xj xj xjǂ_Found a +1 scale mail of fire resistance and 2 cyan potions.xj; W.....≈§≈≈§≈§§§≈....## xj ≈§≈≈≈§§§....# .#.....§.≈.≈....### .##..............# xjt #...##...#...# .## ###########..# ### #.### ).# ##.###.# §§# xj .[##ψ!∩§§≈ xj .).# #.$)$§§≈≈# §..# ###[.§§§## ≈.§# xj #§§ ζ# §.## xj ##§ ζ# ψ   hell knight (polearm, asleep) xj5 §#xjm L# ≈xj +#xjJ   xj jYou encounter a hell knight. It is wielding a +1 halberd of flaming and wearingxj 9a +2 chain mail of fire resistance.xj d ψψ)xj3 'Found five items.xj B ***xj cThe hell knight calls down the wrath of Makhleb upon you.xj @§![.≈§≈#§§≈###xjħ s0--====9xj xjb < _The bolt of fire hits you! You resist.xjnxjA hell knight. A heavily armoured warrior, in league with the powers of Hell, and usually xjaccompanied by other unsavoury beings of its ilk. Max HP: ~65Will: +AC: ++EV: ++rF: ∞ rC: ... rPois: . rNeg: ... rElec: . Threat: High Class: Natural Size: Medium Int: Human You have about 81% to hit with the +11 athame "Qisko" and 70% to hit with your bite (at present). xjIt has about 64% to hit you. AttackMax DamageRange Hit: +1 halberd (flame) 39 + 19 (flame) 2 It is vulnerable to silver and hated by Zin. It can open doors. xjLIt possesses the following divine abilities, which are affected by silence:  a - Bolt of Fire(3d18) (6) b - Haste [!]: Description|Quotexjԥxj.....≈§≈≈§≈§§§≈....##cupup the Grappler #.....≈≈§≈≈≈§§§....#xjKGnoll of Vehumet *****. #.#.....§.≈.≈....###Health: 110/118 ======================-- .##..............#Magic: 29/29 ======================== #.###...##...#...#AC: 17Str: 14 xjɭ .## ###########..#EV: 15Int: 30 ####.###SH: 0Dex: 13 ).###.###XL: 15 Next: 16% Place: a Volcano ..#xjIR##@§§#Noise: ====-----  Time: 19629.6 (1.0) .[###ψ!∩§§≈#o) +11 athame "Qisko" {flame, Int+4} .).##.$)$[.≈≈#xjîThrow: 2 darts (curare) §..####[.§§§##Spore ≈.§##§§≈§≈# §.####§§§≈#xjqψ   hell knight (polearm) §#### ≈#_Found a +1 scale mail of fire resistance and 2 cyan potions.  You encounter a hell knight. It is wielding a +1 halberd of flaming and wearinga +2 chain mail of fire resistance.Found five items.  xjThe hell knight calls down the wrath of Makhleb upon you. _The bolt of fire hits you! You resist.xjø3xjxjxjnN≈§≈≈≈§§§....# xj.#.....§.≈.≈....### #..............# #...##...#...# # ###########..# xj## #.### .# ##.#### .# ###.§§ [##ψ!∩ ).# xj"#.$)$[.≈≈# .# ###[.§§§## xj!.§#  #§§≈§≈# .## #xjf§≈# ##  ## xj'+xj2 *****The hell knight mumbles some strange prayers to Makhleb against you.xjk#!∩@§≈#§§!§§##§§§≈###xj.V02--30xj&xjC< _The bolt of fire hits you! You resist.xj  Casting: Brom's Barrelling Boulder (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.xj.ψxjmxj.≈§≈≈≈##‡‡≈§§###≈ ##, ally target)##‡‡ 2 hoarfrost cannons (minion)xj4-----===-1xjxj> _You sculpt a pair of cannons out of ice!xjM  xjMACasting: Hoarfrost Cannonade (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.xjT.....≈≈§≈≈≈§§§....# cupup the Grappler .#.....§.≈.≈....### Gnoll of Vehumet *****. ##..............#xjK Health: 102/118 ====================---- .###...##...#...# Magic: 20/29 ================-------- ## ###########..# AC: 17xjrStr: 14 ## #.### EV: 15Int: 30 .# ##.#### SH: 0xj0Dex: 13 .# ###..≈##  XL: 15 Next: 16% Place: a Volcano [## #*ψ*@§≈#  Noise: ===------  Time: 19631.6 (0.0) xj).# #.$)$[.≈≈#  o) +11 athame "Qisko" {flame, Int+4} ..# ###[.!§≈##  Throw: 2 darts (curare) .§# #‡‡§§§#xj| Spore .## ##§≈§§# ## ##≈ ## ψ   hell knight (polearm, ally target) xj,##  ‡‡ 2 hoarfrost cannons (minion)Casting: Hoarfrost Cannonade (dangerous; 3% risk of failure)  xjConfirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a hell knight, wielding a +1 halberd of flaming and wearing a +2 chain  mail of fire resistance (ally target, 100% to hit)xjr T ψ*xj .....≈≈§≈≈≈§§§....# cupup the Grappler .#.....§.≈.≈....###xj % Gnoll of Vehumet *****. ##..............# Health: 102/118 ====================---- .###...##...#...#xj@  Magic: 20/29 ================-------- ## ###########..# AC: 17Str: 14 ## #.### EV: 15Int: 30 .# ##.#### SH: 0Dex: 13 xj .# ###..≈##  XL: 15 Next: 16% Place: a Volcano [## #.●§@§≈#  Noise: ===------  Time: 19631.6 (0.0) ).# #.$)$[.≈≈#  o) +11 athame "Qisko" {flame, Int+4} xj؉ ..# ###[.!§≈##  Throw: 2 darts (curare) .§# #‡‡§§§# Spore .## ##§≈§§# ## ##≈ ## ψ   hell knight (polearm, ally target) xj ##  ‡‡ 2 hoarfrost cannons (minion)Confirm with . or Enter, or press ? or * to list all spells.xjp eAiming: Brom's Barrelling Boulder (safe; 1% risk of failure)  Press: ? - help, Dir - move targetYou send a boulder barrelling forward!  The hell knight hits you from afar with a +1 halberd of flaming!  The hell knight burns you.xj  #..# #.###xjP  ##.#### ###..≈## [## #ψ●§@≈≈# ).# #.$)$§.≈≈# xj  ###[.!§≈##  #‡‡≈§§# ##≈§§ξ# ##≈ ## ##xj  ●   boulder (minion, rolling) xj `87/118 ---2.6 (1xj ;ξxja  Aiming: Brom's Barrelling Boulder (safe; 1% risk of failure)  xj Press: ? - help, Dir - move target  You send a boulder barrelling forward!  The hell knight hits you from afar with a +1 halberd of flaming!burns you. _Your boulder barrels into the hell knight.xjxjA hell knight. A heavily armoured warrior, in league with the powers of Hell, and usually accompanied by other unsavoury beings of its ilk. Max HP: ~65Will: +AC: ++EV: ++rF: ∞xjң= rC: ... rPois: . rNeg: ... rElec: . Threat: High Class: Natural Size: Medium Int: Human You have about 81% to hit with the +11 athame "Qisko" and 70% to hit with your bite (at present). It has about 64% to hit you. AttackxjMax DamageRange Hit: +1 halberd (flame) 39 + 19 (flame) 2 It is vulnerable to silver and hated by Zin. It can open doors. It possesses the following divine abilities, which are affected by silence:  a - Bolt of FirexjR(3d18) (6) b - Haste [!]: Description|Statuses|Quotexj5xj>.....≈≈§≈≈≈§§§....#cupup the Grappler .#.....§.≈.≈....###Gnoll of Vehumet *****. ##..............#Health: 87/118 =================------- .###...##...#...#Magic: 20/29 ================-------- ## ###########..#AC: 17Str: 14 ###.###EV: 15Int: 30 .###.####SH: 0Dex: 13 .####..≈##XL: 15 Next: 16% Place: a Volcano [###ψ●§@≈≈#Noise: ===------  Time: 19632.6 (1.0) ).##.$)$§.≈≈#o) +11 athame "Qisko" {flame, Int+4} ..####[.!§≈##Throw: 2 darts (curare) .§##‡‡≈§§#Spore .##[40xjm##≈§§ξ# ####≈ ##ψ   hell knight (polearm, ally target)##‡‡ 2 hoarfrost cannons (minion)●   boulder (minion, rolling)Aiming: Brom's Barrelling Boulder (safe; 1% risk of failure)  Press: ? - help, Dir - move targetYou send a boulder barrelling forward!  The hell knight hits you from afar with a +1 halberd of flaming!  The hell knight burns you. _Your boulder barrels into the hell knight.xj!<ξxjI"xj(xj)xj  Casting: Brom's Barrelling Boulder (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.xjm^xjao Your spells (cast)TypexjbaFailure Level a - Inner FlameHexes/Fire1%3  xjbub - Forge Lightning SpireAir/Forgecraft1%4  xjbZc - Yara's Violent UnravellingHexes/Alchemy1%xj:cz5  d + Brom's Barrelling Boulder Conjuration/Earth 1% 4 xjxcv e - Ignite PoisonFire/Alchemy1% 4 xjcdf - Hoarfrost CannonadeIce/Forgecraft3%xjdA5  u - BlinkTranslocationxj]d1%2  xjd@x - Plasma BeamFire/Air5%xjd6 xj9eSelect a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitxjexjxj.....≈≈§≈≈≈§§§....#cupup the Grappler .#.....§.≈.≈....###Gnoll of Vehumet *****. xj##..............#Health: 87/118 =================------- .###...##...#...#Magic: 20/29 ================-------- ## ###########..#AC: 17xjStr: 14 ###.###EV: 15Int: 30 .###.####SH: 0Dex: 13 .####..≈##XL: 15 Next: 16% Place: a Volcano [###ψ●§@≈≈#Noise: ===------  Time: 19632.6 (0.0) ).##.$)$§.≈≈#o) +11 athame "Qisko" {flame, Int+4} xj,..####[.!§≈##Throw: 2 darts (curare) .§##‡‡≈§§#Spore .####≈§§ξ# ####≈ ##ψ   hell knight (polearm, ally target)##‡‡ 2 hoarfrost cannons (minion)xj'●   boulder (minion, rolling)You send a boulder barrelling forward!  The hell knight hits you from afar with a +1 halberd of flaming!  The hell knight burns you. xj _Your boulder barrels into the hell knight.  Casting: Brom's Barrelling Boulder (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.xj]xj.....≈≈§≈≈≈§§§....#cupup the Grappler .#.....§.≈.≈....###Gnoll of Vehumet *****. xjm]##..............#Health: 87/118 =================------- .###...##...#...#Magic: 20/29 ================-------- ## ###########..#AC: 17Str: 14 ###.###EV: 15Int: 30 xj.###.####SH: 0Dex: 13 .####..≈##XL: 15 Next: 16% Place: a Volcano [###ψ●§@≈≈#xjvNoise: ===------  Time: 19632.6 (0.0) ).##.$)$§.≈≈#o) +11 athame "Qisko" {flame, Int+4} xjZh..####[.!§≈##Throw: 2 darts (curare) .§##‡‡≈§§#Spore xjO.####≈§§ξ# ####≈ ##ψ   hell knight (polearm, ally target)##xj‡‡ 2 hoarfrost cannons (minion)●   boulder (minion, rolling)You send a boulder barrelling forward!  The hell knight hits you from afar with a +1 halberd of flaming!  The hell knight burns you. _Your boulder barrels into the hell knight.  Casting: Brom's Barrelling Boulder (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.xjAxjsw ξOkay, then.xjxjSxj. _xjO   xj Casting: Brom's Barrelling Boulder (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.xj4/ζ  Casting: Brom's Barrelling Boulder (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.  xj~4An electric hum fills the air.  Your boulder barrels into the hell knight.  The hell knight is lightly wounded.  Your boulder crushes the hell knight against a rock wall and falls apart!xj4..ψxj> ‡ξ   lightning spirexj1?‡‡ 2 hoarfrost cannons (minion)The hell knight is lightly wounded.xjC$ `` frozen, ally ta…)Your hoarfrost cannon fires a salvo of icy shards.The shard of frigid ice hits the hell knight!xj $[ξThe hell knight is flash-frozen.xj' xj=``ψ  distracted, froYour hoarfrost cannon fires a salvo of icy shards.xj _ §∩§[.≈≈§ξψfrozen, ally taxj_]16---3.6 (1xj fxjrgC _The shard of frigid ice hits the hell knight!xjD  xjZCasting: Forge Lightning Spire (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.xjT.....≈≈§≈≈≈§§§....# cupup the Grappler .#.....§.≈.≈....### Gnoll of Vehumet *****. ##..............#xj Health: 87/118 =================------- .###...##...#...# Magic: 12/29 =========--------------- ## ###########..# AC: 17Str: 14 ## #.### EV: 15Int: 30 .# ##.####xjBV SH: 0Dex: 13 .# ###.§≈##  XL: 15 Next: 16% Place: a Volcano xj#[## #*ψ*@≈≈#  Noise: ===------  Time: 19633.6 (0.0) xj).# #.$)§[‡≈≈#  o) +11 athame "Qisko" {flame, Int+4} ..# ###[.!§≈##  Throw: 2 darts (curare) .§# #‡‡≈§≈#xjV| Spore .## ##≈≈§ξ# ## ##≈ ## ψ   hell knight (polearm, frozen, ally ta…) ## ‡   lightning spire (minion)  ‡‡ 2 hoarfrost cannons (minion)Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (safe; 1% risk of failure)  xj}3Press: ? - help, Dir - move targetAim: a hell knight, wielding a +1 halberd of flaming and wearing a +2 chain  mail of fire resistance (sparse dust, severely wounded, encased in ice, ally  target, 100% to hit)xj|0T ψ*xjJT.....≈≈§≈≈≈§§§....# cupup the Grappler .#.....§.≈.≈....### Gnoll of Vehumet *****. ##..............#xj=Ke Health: 87/118 =================------- .###...##...#...# Magic: 12/29 =========--------------- ## ###########..# AC: 17Str: 14 ## #.### EV: 15Int: 30 .# ##.#### SH: 0Dex: 13 xjK.# ###.§≈##  XL: 15 Next: 16% Place: a Volcano [## #.●ξ@≈≈#  Noise: ===------  Time: 19633.6 (0.0) ).# #.$)§[‡≈≈#  o) +11 athame "Qisko" {flame, Int+4} xj!L..# ###[.!§≈##  Throw: 2 darts (curare) .§# #‡‡≈§≈# Spore .## ##≈≈§ξ# ## ##≈ ## ψ   hell knight (polearm, frozen, ally ta…) ## ‡   lightning spire (minion)  ‡‡ 2 hoarfrost cannons (minion)xjLAiming: Brom's Barrelling Boulder (safe; 1% risk of failure)  Press: ? - help, Dir - move targetYou send a boulder barrelling forward!  The hell knight hits you from afar with a +1 halberd of flaming!!  The hell knight burns you.  Your boulder barrels into the hell knight!xjTV #..# #.### ##.#### ###..≈## xj_U[## #ψ●ζ@≈≈# ).# #.$)$[‡≈≈#  ###[.!§≈##  #‡‡≈≈≈# ##≈≈§ζ#xjU5 ##≈ ## ## ●   boulder (minion, rolling)xjVc69---4.6 (1xj\●懇●  Press: ? - help, Dir - move target  You send a boulder barrelling forward!  The hell knight hits you from afar with a +1 halberd of flaming!!burns you.  Your boulder barrels into the hell knight! _The hell knight is severely wounded.xj(9 .xj)Your boulder barrels into the hell knight!  You kill the hell knight!Vehumet accepts your kill.xj*8●ξxjZ9t ξYou feel your power returning.xjEUζζ≈≈槇   lightning spire (minion)##‡‡ 2 hoarfrost cannons (minion) xjoF xjXP ---15===8---xjP>5 _Your boulder slams into a wall and falls apart!xj)YxjZm _Your Invocations skill increases to level 11!xjx^#.....≈≈§≈≈≈§§§....# #.#.....§.≈.≈....### .##.# #.###...##...#...# .## ###..## #.### ).# ##.####.# ###..≈## .[## #ζζ@.≈≈# .).# #.$)$[‡≈≈# §..# ###[.!≈≈## ≈.§#xjC_l #‡‡≈≈≈# §.## ##≈≈≈ζ# §## ##≈§## ≈ #### #xjga§≈ℓ§##xj@ _You now have 1350 gold pieces (gained 19).xj/##.##..............# ≈##.###...##...#...# .## ###########..# .)### #.### ..).# ##.#### xjT0§)..# ###..§ .∩.[#xj0###).∩.≈≈# .).# #..).§‡§≈# xj0§§§..# ###@.§§§## xj.1≈≈.§#  #‡‡§ζ§# ≈§.## xj1##§§ζζ# ≈§§## ≈## xj1=#≈≈ #xj 2b###  xjJ2 xj={ℓℓℓ≈§###xj'>F=4.6 (1xjNDF‡‡xjF _You see here a +2 scale mail of fire resistance.xjxjxjxjxjxjP37= xj_xjxjxj\xjxjxj  v - 2 cyan potionsYou are engulfed in blazing flames. You resist.xj&.##..# #.###...##...#...# .## ##..# ### xjs)#.### ).# ##.#### ..# ###..§## xj;[## ###).∩.≈≈# .).# #..)§§‡§≈# xj..# ###[.@≈≈## ≈.§# #‡‡§§§# .## ##§§§§# §## xj##≈§## ≈ #### ‡xj4#§xj.[6.6 (2≈§≈≈§§§##§xjh6--7.6 (3 _xj‡§§‡xjxjD#.§.≈.≈....### .##........... xj&#.###...##...#. .## ###########.. ##.### )##.#### .#  ###.§§#[###).∩.≈ .)#..).@‡§≈# §..xj>###[.§≈≈## ≈.§‡‡≈§≈.####≈§§§ §####§§## ≈#### #xj.≈§#ξ≈≈##§ξ§xj;ξ≈##xj*8.6 (1xja‡ξ‡xj _You see here a +1 scale mail of fire resistance.xj_ ....≈≈§≈≈≈§§§.... #.§.≈.≈....### .##........... #.###...##...#. xj: .## ###########.. ##.### )##.#### .#  ###..≈#[####).@.≈≈# .)..).[‡§§# §..###[.ξ≈≈## ≈.§‡‡§ξ§.####≈§§ξ §####§≈## ≈xj <#### #xj /~xj +[xj+ 1.xj2 #§§##ξ≈§ξ≈§ξxj3 _8=9xj9 xj9 _Your hoarfrost cannon melts away. x2; Your lightning spire fades away.xj~; m _There is a rocky tunnel leading out of this place here.xjxj$xj6Visible Items/Features (select to target/travel, [!] to examine) Items  a - ()) a +1 halberd of flaming  b - ()) a +1 quarterstaff of flaming  c - ([) a +1 scale mail of fire resistance  d - ([) a +2 chain mail of fire resistance  e - ([) a +2 scale mail of fire resistance xjC f - (†) a human corpseg - ([) a robe Featuresh - (∩) a rocky tunnel leading out of this placexj xj xj #.....≈≈§≈≈≈§§§....#cupup the Grappler #.#.....§.≈.≈....###xj Gnoll of Vehumet *****. .##..............#Health: 63/118 ============------------ #.###...##...#...#Magic: 18/29 ==============---------- .## ###########..#AC: 17Str: 14 ####.###EV: 15Int: 30 ).###.####SH: 0xj Dex: 13 ..####..≈##XL: 15 Next: 18% Place: a Volcano .[#####).@.§§#Noise: ---------  Time: 19649.6 (0.0) .).##..).[.§§#o) +11 athame "Qisko" {flame, Int+4} §..#xj /###[.ξ≈§##Throw: 2 darts (curare) ≈.§##[~§ξ§#Spore §.####≈≈§ξ# §####§≈## ≈xj( G#### #_You see here a +2 scale mail of fire resistance.  v - 2 cyan potions _You are engulfed in blazing flames. You resist. _You see here a +1 scale mail of fire resistance. _Your hoarfrost cannon melts away. x2; Your lightning spire fades away. _There is a rocky tunnel leading out of this place here.xj xj xjT xj\ xj[[?25h[?0c  Search for what [Enter for "."]? xj: [?25l[?1cxjb xj# $xj# 913 matches: travel [toggle: !], by type [/], hide useless & duplicates [=]  a - [Volcano] a +0 dagger  b - [Volcano] a +1 great mace of flaming  c - [Volcano] a +1 halberd of flaming xj# ] d - [Volcano] a +1 quarterstaff of flaming  e - [Volcano] a +1 short sword of venom xj$ f - [Volcano] a +1 trident of flaming (1 further duplicate)  g - [Volcano] a +2 trident of flaming  h - [Volcano] a +2 chain mail of fire resistance xj\$ n i - [Volcano] a +4 plate armour of fire resistancej - [Volcano] a +0 robe  xj$ [k - [Volcano] a robe  l - [Volcano] a +1 scale mail of fire resistance xj$ G m - [Volcano] a +2 scale mail of fire resistancexjxjxj#.....≈≈§≈≈≈§§§....#cupup the Grappler #.#.....§.≈.≈....###Gnoll of Vehumet *****. .##..............#Health: 63/118 ============------------ #.###...##...#...#xjQ  Magic: 18/29 ==============---------- .## ###########..#AC: 17Str: 14 ####.###EV: 15Int: 30 ).###.####SH: 0xj Dex: 13 ..####..≈##XL: 15 Next: 18% Place: a Volcano .[#####).@.§§#Noise: ---------  Time: 19649.6 (0.0) .).##..).[.§§#o) +11 athame "Qisko" {flame, Int+4} §..#xjE ###[.ξ≈§##Throw: 2 darts (curare) ≈.§##[~§ξ§#Spore §.####≈≈§ξ# §####§≈## ≈#### #v - 2 cyan potions _You are engulfed in blazing flames. You resist. xj _You see here a +1 scale mail of fire resistance. _Your hoarfrost cannon melts away. x2; Your lightning spire fades away. _There is a rocky tunnel leading out of this place here.  Search for what [Enter for "."]? .xjxj xjTxjw. _xj xxjxxj~xj§ζ≈≈§§ζ≈≈ζxjvh4=50.6 (1 _xj xj3%I=Lair:3xj'+ #####...#  ###.#..  ##.....##  xj+/#......#  #.#...##  #..##  #..###  xj+ #....##   #....@#   xj,Y##...##  xjR, #####       xj,       xj,t   xjN,2.1 (2.5xj֜xjƝ2 _Welcome back to the Lair of Beasts!xjY _There is a collapsed entrance here.xj xj xjY xjxjxj@5 _xjxjxjxjxj xj$xj/xj.1!6xj1F9=xj3xj(7xj@xjAxjCxj GxjPxjQxjJSxjWxjV_xjo`97xj[bxjmJ.....+....####  xjn#..###.......##  ## ###......## xjn..# ##......## xjnX #####...## xjGo ###.#..#  ##.....##  #..@...# xjo8.1 (6.0xjo #.#...##  #..#### #..### xjDp#....###.....#xjpF##...##xjpC##### xjdrxjxjxjexjxjxjxjL20==xj1xj xjZ98xjxjxj Xxjxjxjxj ##<...... #......## xjO[ ##.......# #....##.## .....+....#### #..###.......## xj}## ###......## #.......# ##...@..##62.1 (4#####...##xj/ ###.#..##.....###......##.#...###..#####..xj%#....##xjxjxjxjexxjxxjyxj$xjЄxj9==xjxjxjM1=xjxjIB ##......# #.......## ##<......# #......## ##.......# #....##.## .....+....###..##### ###..@...##4.1 (2 #.......###......## #####...## ###.#..# ##.....## #......# #.#...## #..####xjޓxjxjRxjxjxjxj6,xj6xjxjL70=xj}xj< #......$# ##......# #.......## ##<......#xj  #......## ##.......# #....##.## .....+....#### #......##6xja ## ###......## #.......# ##......######...## ###.#..# ##.....## #......# #.#xj #...##xj@ xj xj xjIxjjJxj!Kxj Oxj{P,xjRxjSK1=xjhTxjWxjWK2=xj]XxjZxjJ[xj[xjU^xj^#2xj3_xj_xjaxj+bxjbxjexjWfK3=xjL xjN xjO xj*xjwxj6xjxj.C90 _xjxjxjNxjxjK%1xj xjOxjxj{xjxjExjxj)xjz%2xj,xjLxjxjxjxjxj[xjyxj%3xjxjxjhxjxjxjK4=xjxjxjxjxjxjxjxjxjq?5=xjxj'xjJ xj xjU xj xjk %6xjxjxjxjnxjxjxjxj(xj%7xj9xjxjxj=xj0xj%8xj0xjxjZ xj xj",xj#xj%a9=xj&xj3M100/118=xjE5xj5%1xjO6xj7xj<8xj8xj;xjl;xj<xj>xj]>%2xj?xj@xjAxjAxjCxjkC%3xjDxj|FxjFxjqGxjNIxjIxj'JxjLxjiLK4=xj5MxjNxjOxjOxjQxjRU5=xjRxjtTxjTxjqUxjhWxjWxjXxj3ZxjZ%6xj0[xjh]xj]xj^xjiQ7xj&kxjkxjalxjznxjnxjoxjqxjr%8xjrxjtxjtxjuxjwxj1xxjxxjzxj{D9=xj{xj4}xj}xj~xjxjV10=xjڀxj{xjxj_xjxjCxjxjxj %1xjxjxjԊxjxjsxjʍ%2xjxjrxjxj]xjc34=5=67xj[xjxj7xjxj#K8=xjxj1 _HP restored.xj@xjxjxjJxj_xjxjxxj'xj3xjUxjp7 _You open the door.xjxj9=xjxj@  There is an open door here.xjxj _xjxjxjxjuxjxjxjLxjxjxjxjxjxjqxjxjxjLxjxjJxj #..+.#### #.......#. ##......#xj .. #.......##[.. ##<......#.... #......##.....#### ##.......#.....'..####....##.##xj~_ #@....'....####98.1 (82.0) ##..###.......## #### ###......## #.......# ¿ ##......## #####...#  xj###.#..  ##.....#  #......# xjrA9.1 (83xjxj xj#_Found a chain mail.xjCixjixjl,xjnxj>p,xjWqxjpsxjt,xj)wxjZy%  xjyEYou encounter a tarantella.xj}| ###......... #..+.####xj ~)...... #.......#..... ##......#....... #.##[.... ##<......#.. #......##..#### ##.......#.......@..####....##.##xja~.#.....##.....'....#####...... ##..###.##xj~..#.... #### ###......#s^..##. #.......##.$ ## ##...... s   tarantella (wandering)#.##..# ###.# ##....xjAl801.1 (2xj0 .0)xj69 .xj2Found 8 gold pieces.xj l   komodo dragon (wandering)You encounter a komodo dragon.xj*2.1 (3xjxjԊ0 _The tarantella leaves your sight.xj< xjC_There is an open door here.xj ## ##..##.#+..P.#. ###..## l......# #..+.####.# .#xj .# ##............## #.#[.....#<......#.# ###### ##.......#.......'..####.###.....##.....'....## #.......##..###.#..#....# #### ###s.^..##.# xjA .##.$ ###...s   tarantella (wandering) #.P#####.# ###xjn 1.xjxj2?.lxjR3.1 (1xj#xj xj)_The tarantella leaves your sight.xj##.# ##...### ## .....## ##..###.#+..P.#. ###..## l.....# #..+.#####xj.# .#.# ##......#........## #.[.....# ##<......#.# #xj#.#### ##................'..####..#.#.....##.....'....## ##.......##..###.xji #..#....###### ###..^..##.# ..##.$ ###... #.P#####xjĩ.xj/lxjxj%4xjxjxj xj  Casting: Brom's Barrelling Boulder (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.xjEexjf Your spells (cast)TypeFailure Level a - Inner FlameHexes/Fire1%3  xjfqb - Forge Lightning SpireAir/Forgecraft1%4  c - Yara's Violent UnravellingHexes/Alchemy1%5  d + Brom's Barrelling Boulder Conjuration/Earth 1% 4  e - Ignite Poisonxj>gFire/Alchemy1% 4 f - Hoarfrost CannonadeIce/Forgecraft3%5  u - BlinkTranslocation1%xjyh{2  x - Plasma BeamFire/Air5%6 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitxj>xj xj Z##.###...# cupup the Grappler## ## .....####..## Gnoll of Vehumet *****.xjo #.#+..P.#. ###..##Health: 118/118 ========================.........# #..+.#### Magic: 29/29 ========================#...l....# #.......# AC: 17Str: 14xj .........# ##......# EV: 15Int: 30#........## #.......# SH: 0Dex: 13xj::....[.....# ##<...... XL: 15 Next: 18% Place: Lair:3#......@.##......# Noise: ---------  Time: 19804.1 (0.0)#........#### ##....... o) +11 athame "Qisko" {flame, Int+4} .........'..####....##.# Throw: 2 darts (curare).#.#.....##.....'....### Spore xj##.......##..###.......#..#....###### ###..... l   komodo dragon (wandering)...^..##.##.......##.$ #####....xj#.P#####You encounter a komodo dragon. _The tarantella leaves your sight. _There is an open door here. _The tarantella leaves your sight.  Casting: Brom's Barrelling Boulder (safe; 1% risk of failure)  xjB\Confirm with . or Enter, or press ? or * to list all spells.xjxj9##.#xj;##...# cupup the Grappler## ## .....####..## Gnoll of Vehumet *****.#.#+..P.#. ###..##Health: 118/118 ========================xjn.........# #..+.#### Magic: 29/29 ========================#...l....# #.......# AC: 17Str: 14.........# ##......# EV: 15Int: 30xj2#........## #.......# SH: 0Dex: 13....[.....# ##<...... XL: 15 Next: 18% Place: Lair:3#......@.#xj"6#......# Noise: ---------  Time: 19804.1 (0.0)#........#### ##....... o) +11 athame "Qisko" {flame, Int+4} .........'..####....##.# Throw: 2 darts (curare).#.#.....##.....'....### Spore ##.......##..###.......xjn#..#....###### ###..... l   komodo dragon (wandering)...^..##.##.......##.$ #####....xj#.P#####You encounter a komodo dragon. _The tarantella leaves your sight. _There is an open door here. _The tarantella leaves your sight.  xjCasting: Brom's Barrelling Boulder (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.xjP  Okay, then.xjxj xj!. _xj&[  xj[Casting: Brom's Barrelling Boulder (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.xj.xj=.lxj`‡‡lally target)xj n‡‡ 2 hoarfrost cannons (minion)xjxj_4-----===5.1 (1xjxj > _You sculpt a pair of cannons out of ice!xjAz ### .....### #.#+..P.#. ###..## .........#..+.####xjz2#.........l##........## #.....[.....#<......#...‡....# #......#...@.#### #..xj:{'‡.####....##.##.#.....##.....'....## ##.......##..###.........#....###### ###...^..##.# ##.$ ##xj{#^. #.P  #####  xj|M.lxjɁxjJ/---6xjxjӇxj  #.#+..P.#. ###..## .........#..+.#####.....xj .##....l...## #.....[.....# ##<......#...‡....# #......#.....#### #..'‡.####....##.##.#.....##.....'....## ##.......##..###.......#..#....###### ###...^..##.# ##.$ ###^. #.P  ##### ###  ##..xj` xjf L.lxjG xjM  ````frozen, ally target)Your hoarfrost cannon fires a salvo of icy shards.The shard of frigid ice hits the komodo dragon!xj- Y ...'  xj "The komodo dragon is flash-frozen.xj 9  xj \Your hoarfrost cannon fires a salvo of icy shards.xjxjs1==-xj7xjxjfE _The shard of frigid ice hits the komodo dragon!xjI.........#..+.#####......### #.xjJ....[l....# ##<......#...‡....# #......#.....#### #..'‡.####....##.#.#.#...@.##.....'....## ##.......##..###.......xjoJN#..#....###### ###...^..##.# .##.$ ###^. #.P  ##### ### xjJ9 ##...xjtLL.lxjTxjU.--8xjYxjZxj N--xj xj F _Unknown command.xj6 #.# #....... .# ##......xj##.## .[.....# ##<..... #...‡.l..# #xj{ #........#### ##...... ..'‡.####xjd .#.#.....##.....'....# #..##..###...... #..#....###### ###xj)#...^..##.# #>..##.$ ### ## ^. #.P  #### ###  xjx]##.  #.#xjE  Found a hole to the Spider Nest.xj Q ```xj, v Your hoarfrost cannon fires a salvo of icy shards.xj6 ..xjM'  The shard of frigid ice hits the komodo dragon!xjJ `xjxRYour hoarfrost cannon fires a salvo of icy shards.xj"8.xj"`5=----==9xj&xjB(E _The shard of frigid ice hits the komodo dragon!xjW  xjACasting: Hoarfrost Cannonade (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.xj^R #........# #....... cupup the Grappler ......*..# ##...... Gnoll of Vehumet *****. ##.....*..## #....... Health: 118/118 ======================== #....[.*...# ##<..... Magic: 21/29 =================------- #...‡.l..# #...... AC: 17Str: 14 #.....*..#### ##...... EV: 15Int: 30 ......*..'‡.####....##. SH: 0Dex: 13 .#.#..*..##.....'....## XL: 15 Next: 18% Place: Lair:3 ##...@...##..###...... Noise: ==-------  Time: 1xjS9809.1 (0.0) #..#....###### ###.... o) +11 athame "Qisko" {flame, Int+4}  #...^..##.# #.... Throw: 2 darts (curare) >..##.$ ### ##... Spore  ^. #.P #### ##### l   komodo dragon (frozen, ally target)xjSy ##. ‡‡ 2 hoarfrost cannons (minion) #.. #.#Casting: Hoarfrost Cannonade (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (safe; 1% risk of failure)  xjmTPress: ? - help, Dir - move targetAim: a komodo dragon (severely wounded, encased in ice, ally target, 100% to  hit)xjX l*xj #........# #....... cupup the Grappler .........# ##...... Gnoll of Vehumet *****. ##........## #....... Health: 118/118 ======================== #....[.....# ##<..... Magic: 21/29 =================------- #...‡....# #...... AC: 17Str: 14 #.....l..#### ##...... EV: 15Int: 30 xj.........'‡.####....##. SH: 0Dex: 13 .#.#.....##.....'....## XL: 15 Next: 18% Place: Lair:3 ##...@...##..###...... Noise: ==-------  Time: 19809.1 (0.0) #..#....###### ###.... o) +11 athame "Qisko" {flame, Int+4}  xjP#...^..##.# #.... Throw: 2 darts (curare) >..##.$ ### ##... Spore  ^. #.P #### ##### l   komodo dragon (frozen, ally target) xjf##. ‡‡ 2 hoarfrost cannons (minion) #.. #.#Casting: Hoarfrost Cannonade (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.xjAiming: Brom's Barrelling Boulder (safe; 1% risk of failure)  Press: ? - help, Dir - move targetxjNK●ζxj:   xjN.........#  ##........##  #....[.....# ##< #...‡....# xj7 #.....l..####  ......●..'‡. .#.#..ζ..## ##...@ #..#....######  #...^..##.#  >..##.$ ###  ^. #.P  ###xj  ●   boulder (minion, rolling)=10.1 (1xj xj4 _You send a boulder barrelling forward!xj.+.#####.. ###........## #..#....[.....# ##<‡....# xj8.#.....l..#### ##............●..'‡.####....##..#.#..@..##.....'....####.......##..###.. #..#....###### ###...^..##..>..##.$ #####...#^. #.P##. ###xjN ###.xj\3sxj●ζYour boulder barrels into the komodo dragon.xj l s   tarantella (distracted)xj{(‡‡ 2 hoarfrost cannons (minion)●   boulder (minion, rolling)The komodo dragon is almost dead.xj^! .Your hoarfrost cannon fires a salvo of icy shards.The shard of frigid ice hits the komodo dragon!!  The komodo dragon dies!xjO$```s   tarantella (distracted)‡‡ 2 hoarfrost cannons (minion)●   boulder (minion, rolling)xj٠G●ξxjG.sxjζ..'sally target)xjh59-1xjr_●ζ●xjZ _Vehumet accepts your kill.xjn#.#+..P.#. ###..## xje..# #..+.###### #.......##..# ##xju##........## #.......##....[.....# ##<#...‡.●..# #......#xj.#.....ζ..#### .........ζ@.'‡.####....##.xjj.#.#..ℓ..##.....'....#####.......##..###... #..#....###### ###.xjU#.s.^..##.# #..>..##.$ #####....xj#^. #.P ###. #####xj5●ξxjxjG.sxjC●ζxj ζxjr 8ℓ.xjHO---2xjs●ζ●xj xj ## ## .....## #.#+..P.#. ###..## ..# #..+.#### #xj# #.......# #.........# ## ##.....●..## #.......###....[.ζ...# ##<#...‡.ζ..# #......##.#.....ζ.@#### ..xjX.......ℓ..'‡.####....##..#.##.....'....######.......##..###.......# #..#....###### ###.#..s^..##.# xj9w#..>..##.$ #####.....#^. #.P #####.. ###xj#xjYL●ζxjMs.xjixjd' xj```` frozen, ally target)  Your hoarfrost cannon fires a salvo of icy shards.The shard of frigid ice hits the tarantella!xj?M●ζxjN8ℓ..ℓxjZO1.....xjP0=-xjP3xjY#ℓxj1Zxj] xj^/_The tarantella is flash-frozen.xjU'  Casting: Brom's Barrelling Boulder (safe; 1% risk of failure)  xj' \Confirm with . or Enter, or press ? or * to list all spells.xjb  ## ## .....## ##..##  cupup the Grappler xj #.#+..P.#. ###..##  Gnoll of Vehumet *****. .........# #..+.####  Health: 118/118 ======================== ##.....●..# #.......#  Magic: 17/29 ==============---------- #......ζ..# ##......#  AC: 17Str: 14 ##.....ζ..## #.......## EV: 15Int: 30 xjJ #....[.ℓ...# ##<......# SH: 0Dex: 13 #...‡.ζ..# #......## XL: 15 Next: 19% Place: Lair:3 xj .#.....ℓ.@#### ##.......# Noise: =--------  Time: 19813.1 (0.0) ..........'‡.####....##.## o) +11 athame "Qisko" {flame, Int+4}  .#.#.....##.....'....#### Throw: 2 darts (curare) xj ##.......##..###.......# Spore  #.s#....###### ###...... #...^..##.# #...... s   tarantella (frozen, ally target) xje >..##.$ ### ##..... ‡‡ 2 hoarfrost cannons (minion) #^. #.P #####. ●   boulder (minion, rolling) . ######. _The tarantella is flash-frozen.  Casting: Brom's Barrelling Boulder (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.xj Aiming: Brom's Barrelling Boulder (safe; 1% risk of failure)  Press: ? - help, Dir - move targetThere's a thick-headed creature in the way.xj p @***xj xj4N**xj+r*******...xj4*******.....ℓ.xjxj? ## ## .....####..##cupup the Grappler#.#+..P.#. ###..##Gnoll of Vehumet *****.xj.........# #..+.#### Health: 118/118 ========================##.....●..# #.......# Magic: 21/29 =================-------#......ζ..# ##......# AC: 17Str: 14##.....ζ..## #.......## EV: 15Int: 30xj8#....[.ℓ...# ##<......# SH: 0Dex: 13#...‡.ζ..##......## XL: 15 Next: 19% Place: Lair:3xj.#.....ℓ.@#### ##.......# Noise: =--------  Time: 19813.1 (0.0)..........'‡.####....##.## o) +11 athame "Qisko" {flame, Int+4} .#.#.....##.....'....#### Throw: 2 darts (curare)##.......##..###.......# Spore xj#.s#....###### ###......#...^..##.##...... s   tarantella (frozen, ally target)>..##.$ #####..... ‡‡ 2 hoarfrost cannons (minion)#^. #.P#####. ●   boulder (minion, rolling). ###xj###. _The tarantella is flash-frozen.  Casting: Brom's Barrelling Boulder (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (safe; 1% risk of failure)  Press: ? - help, Dir - move targetOkay, then.xjZxjxj2xj. _xjC Z#. .##xjC V# .....## ##..###.#+..P.#.##..##  .......+.####.....●.. ## #.....ζ..## #.......#xjC #....[.ℓ...# ##<...... #...‡.ζ.@# ##.....ℓ..#### ##.................'‡.####....##.xjOD .#.#.....##.....'....####.......##..###.......# #.s#....###### ###...^..##..   hoarfrost cannonxjD >..##.$ #####....#^. #.P##xjE Ms.xjnF M●ζxjeG 3sxjI : ζxj,J You encounter a wolf spider.Your boulder barrels into the fungus! The fungus begins to die.  The fungus is lightly damaged.xjO sℓℓℓℓ.ℓ.xjO s   wolf spider (wandering)s   tarantella (frozen, ally target)‡   hoarfrost cannon (minionxj.P 2====-4.1 (1xjT 3ℓℓxjT (ℓℓxjV ? _Your boulder crumbles against the fungus.xj  xjӴCasting: Brom's Barrelling Boulder (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.xj@#.###...#  cupup the Grappler xjAT ## ## .....## ##..##  Gnoll of Vehumet *****. #.#+..P.#. ###..##  Health: 118/118 ========================xj_B ......ℓ..# #..+.####  Magic: 18/29 ==============----------xjB ##.....ℓ..# #.......#  AC: 17Str: 14xjC #......ℓ..# ##......#  EV: 15Int: 30 xjD##.....ℓ..## #.......## SH: 0Dex: 13 xjD#....[.....# ##<......# XL: 15 Next: 19% Place: Lair:3 xj(E#...‡.ℓ.@# #......## Noise: ---------  Time: 19814.1 (0.0) xjF.#......*.#### ##.......# o) +11 athame "Qisko" {flame, Int+4}  .......*..'‡.####....##.## Throw: 2 darts (curare) xjF.#.#.*...##.....'....#### Spore  ##.s.....##..###.......# xj3G#.*#....###### ###...... s   wolf spider (wandering) xjG#..*^..##.# #...... s   tarantella (frozen, ally target) xjOH(>.s##.$ ### ##..... ‡   hoarfrost cannon (minion) #^. #.P #####. xjH_Your boulder crumbles against the fungus.  Casting: Brom's Barrelling Boulder (safe; 1% risk of failure)  xjIConfirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (safe; 1% risk of failure)  Press: ? - help, Dir - move targetxj8JAim: a tarantella (heavily wounded, encased in ice, ally target, 100% to hit)xj3] *sxj%#.###...#  cupup the Grappler  ## ## .....## ##..##  Gnoll of Vehumet *****. #.#+..P.#. ###..##  Health: 118/118 ======================== xj......ℓ..# #..+.####  Magic: 18/29 ==============---------- ##.....ℓ..# #.......#  AC: 17Str: 14 #......ℓ..# ##......#  EV: 15Int: 30 ##.....ℓ..## #.......## SH: 0Dex: 13 #....[.....# ##<......# XL: 15 Next: 19% Place: Lair:3 #...‡.ℓ.@# #......## Noise: ---------  Time: 19814.1 (0.0) .#........#### ##.......# o) +11 athame "Qisko" {flame, Int+4}  xj..........'‡.####....##.## Throw: 2 darts (curare) .#.#.....##.....'....#### Spore  ##.s.....##..###.......# #..#....###### ###...... s   wolf spider (wandering) #..s^..##.# #...... s   tarantella (frozen, ally target) >..##.$ ### ##..... ‡   hoarfrost cannon (minion) #^. #.P #####. _Your boulder crumbles against the fungus.  Casting: Brom's Barrelling Boulder (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.xjAiming: Brom's Barrelling Boulder (safe; 1% risk of failure)  Press: ? - help, Dir - move targets.xjnTs.xj6ξ●xjxj(  ## ## .....##   #.#+..P.#.   ......ℓ..#   ##.....ℓ..#   #......ℓ..#   ##.....ℓ..##  #....[.....# ##< @#  .#......ξ.####  .......●..' .#.#.s...## ##....... #.s#....###### sxj #...^..##.#  >..##.$ ###  #^. #.P ●   boulder (minion, rolling)You send a boulder barrelling forward!xjR ``xjXv Your hoarfrost cannon fires a salvo of icy shards.xj M1....xjM†...ζ. xjO4===5.1 (1xjgUbζ●●xjGWB _The shard of frigid ice hits the tarantella!xjj: .xjXkYour boulder barrels into the tarantella!  You kill the tarantella!Vehumet accepts your kill.ζxjl●s.xjn ζ●You feel your power returning.  Your boulder barrels into the wolf spider!xj0ts ‡   hoarfrost cannon (minion)xjt●   boulder (minion, rollingxj} 22====20---6 _The wolf spider is moderately wounded.xjeBζζxjp _Your Unarmed Combat skill increases to level 12!xjR( xjSζ●The wolf spider completely misses your boulder.The wolf spider bites your boulder!  Your boulder barrels into the wolf spider.xjJV"ξxjV●The wolf spider bites your boulder!  Your boulder barrels into the wolf spider. xjV The wolf spider is moderately wounded.  The wolf spider hits your boulder.xjLW but does no damage.xjbc9 .xjcUThe wolf spider is heavily wounded.xj`jBℓℓℓxjjℓζ(ally target)sxjkA---7xjKpOℓℓxj%r: _Your boulder is destroyed!xjxrxjUs.xj....3=====8xjJ9ζxjxj ## ## .....## ##..##xjW #.#+..P.#. # .........# #..+.######.# #.......# .# ##......# ##.## xjm.# #....[.....# ##<......xj #...‡.† #xj .#......@.#### ##....... ..'‡.#### .#.#.....##.....'....# #xj]O..##..###....... #.ζ#....###### ###.....#..s^..##.# # >..##.$ ### ##xj‡ 2 hoarfrost cannons (minion) #^. #.P  ##### . ### ###xj.s.xjVsζxjf  A nearby fungus withers and dies.xj*`xj_`########s  distracted, frozen, ally…)xj_Your boulder is destroyed!  A nearby fungus withers and dies.  Your hoarfrost cannon launches the last of itself at the wolf spider with ashrill rumble.  The shards fragment into shrapnel!  The salvo of frigid ice engulfs the wolf spider!!xjdFxj+u ~The wolf spider is flash-frozen.xj .....s.ζ#.xjKunaware, frozen, ally ta   hoarfrost cannonYour hoarfrost cannon melts away.xjl: .xjYour hoarfrost cannon fires a salvo of icy shards.The shard of frigid ice hits the wolf spider!!  The wolf spider dies!xj`````‡   hoarfrost cannon (minion)xjuZ.'...ℓxju) xj{[1=======9xjFxj xjDL_Vehumet accepts your kill.xjs #.#+....#. ###..## .........#xj=tN..+.######......### #.....[.....# ##<...... #...~.†..# #......#.#........#### #..xjt'‡.####....##.# .#.#.....##.....'....## ##.......##..###.......#.ℓ#....###### ####...^..##.# >..##.$ ####^. #.P  #####xju~. ###  ##..xjz8.xjzF-------20xj~xjxjHV .........#..+.######......### #.xjW ....[.....# ##<...... #...~.†..# #......#.#........#### #..'‡.####....##.# .#.#...@.##.....'....## ##.......##..###.......#..#....###### ####...^..##.# >..##.$ ####^. #.P  #####. ###  ##...xj^ [-------1xja xj#c xjb~##.# #....... #xjc.# ##...... ##.## . #....[.....# ##<..... #...~.†..# #.#........#### ##...... ...'‡.####xjfd .#.#.....##.....'....# #..##..###...... #..#....###### ####...^..##.# # >..##.$ ### ## #^. #.P  #### . ###  xje]##.  #.#xjFqxjrA=2xjwxjpyxji~xjxj%4xj%xjf _Your hoarfrost cannon melts away.xjxj.xjh xj xjlxjxjNxjQxjxjxj' #....[.....# ##< #.....†..# #xj#.#........#### ## ..........'~.####....## .#.#.....##.....'....#^ ##.......##..###xj..^#..#....###### ###..#...^..##.# #....>..##.@#### ##6.1 (4xj.#^. #.P# ### . ####  # ## #.xjC #. #.  #.  #. xjxj#xjK&? _You now have 1371 gold pieces (gained 8).xjWxjxXxjZxjpxjyxje|xj xjxjPxjK5=xjْxjס3#.........# ##..##........## #..#....[.....# ##<xjt# #.....†..# #......#.#........#### ##................'~.####....## .#.#.....##.....'....##^ ##.......##..###.....^#..#.@..###### ###..8.1 (2#...^..##.##....xje.>..##..######....#^. #.P###. #######.#.##.xjxjxjxjxjnxjxjhxjxji!,xjG#xj%xj^&xjv'xjB,a.# #..+.######.# #.##.........# ##......##........## #.......#xj,...[.....# ##<# #.....†..# #......##.#........#### ##.................'..####....##.# .#.#...@.##.....'....###30^ ##.......##..###...xjK-..^#..#....###### ###..#...^..##.##......>..##..######.....#^. #.P######. ########..#.xj-xjQ1xjw2xjxjxjxjIxj,xjxjr xjxj9=xjZxjO*## ## .....# ##..##  #.#+....#.##..##  ..+.### .....# xj*......# #...## #.xj`+B #....[.....# ##<# #.....†..# #.....xj+{#.#...## ##.......2xj,h ....'..####....##.#xjq, .#.#.....##.....'....###xj,^ ##.......##..###....... Spore xj4-..^#..#....###### ###......xj-l .##xj/xj@xj}Dxj\ xj4 xj xj xj֥ xj a6=xj1 i  You see here a komodo dragon corpse.xj­ xj`  _xj4 xj Q ##.#####.#.## xj <###.# #.....# ##...### ## ## ##.. ##.#+....#. ###..##  #.# #..+.## ##xj~ .# #. #.... ## ##........##. #....[.@...# ##<4xjٴ ###.....†..## #......#.#........#### ##...... ...'..#### #.#xj: N.##.....'....##^# ##.......##..###. ..^#..#....###### # #...^..##.#....>..##..####xj ###...xj xjK xjr xj93xj?>xj Vxj__xj}bxjdxjlxjuxjvxj{xj! .....# .........#...... .....# ##........# #...... .##.## .. ###.#. ####.# #.....# ##...## ## ## ##.. ##.#+....#.# ###..## #xj.# #..+.## ##.# # #.... ##6 ##........##xjh #....[.....# ##<###.....†..## #....#.#........#### ##..... ...xj6z'..### .#.#xjԐ).##.....'....#^#.##.......##..###. ..^#..#....###### #xj8xjaxjxjgxjPxj=xjxjxjKO=xjxjxjkK7=xjYxjxj~xjxjxj -..# #..# ####.## .+..... ......# ##.######...... xj [......# .........# ##.. ......# ##........#..... #.##.## ...... ###.#. #####.# # ##..## ##### ## ##.#+@...#.# ###..#9.1 (3 .# #..+.# ##..... #. ....# ##.##  #....[.....# ##<... ###.....†..## #.... #.#.#### ## ..........'..####....#xj xj, xji xjxjxjxj1xjVxjN,xjxj xj{ xjj xj xj xjDh8==xjxj-÷.÷........# ##xj....####..# #..### ..# #..# #..# ####.## .+..... .......# ##xj.######.... .......# #.........# ##.. xjP.......# ##........# #.. .#.##.## #...@.....# ###42 ######.# ##### ##.## ##### ## ##.#+....#.# ### #.........# #..+ ##... #. #.........#xj ##........##  #....[.....# ##<..xj=xjRxjj xjd xje xjg xjn xjDp xjq, xjr xj[t xj u, xjv xjw xjox xjy xjh}=.#### ## ### #..##.#######.........## # xj)~<÷..##....... #÷.÷.......... ...####.# #.### #..# .#.# ### #.+...... .......# #######.....5  xjl...............# ##... .......# ##........# #... .#.##.## #.........# ###.# Spore ######.# ####.....####.## ###.....#####. . # .....# xj xj xj, xj  xj  xj?  xj  xj  xj O= xjv  xj  xj K9= xjR  xj f #~~~~~~..##.# .###  xj7 #.. #~..~~~~...# ### .#### #.........# ## .##.#######.........## #.. .<÷..##.......# #. ÷.÷..........# ##.###.# #...### #..# ## #...# ####. xj 7.1 (2## #.........+........# ##........######... .....# #.........# ##...... .....# ##........# #..... .##.## #.........# ###.#.# ####.# ####.....## .## ###.....### #..###.#+....#.# ###..## xj  xj  xj  xj## #.~#.#~..#### ###...# #~~~~~~..##.##.###  #~..~~~~...# #.#### #### #.........# ###  xj#R##.#######.........## #. <÷..##......# #. .÷....# #.##### #.### #.# #.. #..........# ###### #.........+......# # xjq######..# #..# ##. ....# ## #........## #.... ###.#.##  xj###.# ####.....## ##.###.....###  xjT xj*8.1 (1 xj, xje  xj:  xj;  xj ?  xjU  xj]  xj]_  xjb  xj2g  xjl  xjm  xjp  xj y # #.~#.#~....## #.........  xj # ).~.>.~..#.# ##.#...###  xj` ## #.~#.#~..#### ###...# . #~~~~~~..##.# #.###  xj> #~..~~~~...# #.##### ### #...# ###.....# #.#######.........## #.#  xjĂ ÷..##.......# # ÷.......... xjB # ##50.1 (2.####...# #.. xj: J## #..........# ##.. ###### #.+.......# xj # ##.######..# ...# #.# ##........ ...# ##... #.... #.## #.... ###.#.# xjW  xj  xj  xj xj` xj xj xj xjO= xj xj/  xj  xjZ! xj" xj$ xj&% xj% xj*[ ............###.. xj'+&..........#>...'.......... .~~~~~~..#.#####.......... #.~#.#~....## #.........#).~.>.~..#.# ##.#... # xj+X #.~#.#~..#### ###...#  #~~~~~~..##.# #.###  #~..~~~~...# #.##### ## #........@# ###.....# 3.1 (3#######.........## #  xj,B##..............# # ..............# ##.# ..#### #### #.. #.#.####.#### #.. xj$-+.......# ..# #######........ xj- xjA1 xj2 xjS  xjT  xjT  xjY  xj[  xjE] , xj^  xja  xja  xjlb  xjd  xj~g  xjg  xjMi  xj{k  xjm  xjpn  xjo  xjq  xjkt  xjt  xjv  xj| ^ .. ## xjU} ! ##.......# #.....† #.^......### #.....% ##..........###. .#..........###......... .............###........ xj}  ...........#>...'......... ..~~~~~~..#.#####.......  .# #.~#.#~@...## ..8.1 (5 #.# ).~.>.~..#.# ##.#...# xj~ M #.~#.#~..#### ###...# #~~~~~~..##.# #.### #~..~~~~...# #.# .#### ##.........# ###.... .##.#######.........## #...... . xjx D<÷..##..............# #...... ÷.÷..........# ##...... xj  xjń  xjA  xjI xj9B xjq xj xj , xjU  xjY xj  xjj xj xj, xjt xj xj- xjP xjR xj xj* xjq$" xj$ # .## ####.### ### ### ##### #.#### ## ## xj.% ## #.....† #.^......### #.....% ##....@.....###.63 xj% .#..........###......... .............###........ xj%...........#>...'.......  ....~~~~~~..#.#####.......  .# #.~#.#~....## #...  xj3&s#.# ).~.>.~..#.# ##.#...# ..## #.~#.#~..#####...#  xj&... #~~~~~~..##.# #.### xj' xj+ xjc,xjxjxjxj_xj\,xj޼xj$xjxjxjxjxjYxjxjxxjxjR,xj&xjOxjxj!xjxjR  There is a stone staircase leading down here.xjMxj _xjxj,xjBxjxxjxjxjlxjxjxj[xjxj4xjoxjf xj xj xjK xj xj xj xj xj  xj xj xjT xj xj. xj xj1 xj xj\ xj xj ' i  You now have 1384 gold pieces (gained 13).  i - a maw talismanxj' xjb) xj5   #  .## ##.###xjQ6 ## ### .....### #.####...P## .......# ##..........# ......# #.....÷....## ......### #.....@.....# 78.1 (15.0) ........###...........# xj6 .......###............# ........###...........# ......#>...'.......... ~~~..#.#####..........#xj7 ~....## #.........##~..#.# ##.#...#### #~..#### ###...#xj; xj1= l _Items here: ) [[[.xjVxj>xj`xj^xjxjxjxj|xjfxjѻxjqxjxjxj xjxjxj'xjxj-xjWL# .##xj w ####.### ### ######  ##......### #.####...P##  #.........# ##..........#  ##.......# #.....÷....##  #.^......### #.....).....# ##..........###.@.........#82.1 (4.0) #..........###............#.........###...........#xj......#>...'..........# .~~~~~~..#.#####..........# .~#.#~....## #.........## .~.>.~..#.# ##.#...#####.#~..#### ###...# ~~~~~~..##.# #.###xj!xj xj=xjRxjtWWhat do you want to examine? Items  a - ([) a +0 pair of glovesb - ([) a +0 robe  c - ([) a +0 scale mail  d - ()) a +6 great sword of protectionxjJxjxjJcupup the Grappler#Gnoll of Vehumet *****..##Health: 118/118 ========================####.### ### ######Magic: 29/29 ========================##......### #.####...P##AC: 17xjStr: 14  #.........# ##..........#EV: 15Int: 30  ##.......# #.....÷....##SH: 0Dex: 13  #.^......### #.....).....#XL: 15 Next: 21% Place: Lair:3 ##..........###.@.........#Noise: ---------  Time: 19882.1 (4.0) xj#..........###............#o) +11 athame "Qisko" {flame, Int+4} ............###...........#Throw: 2 darts (curare) ..........#>...'..........#Spore .~~~~~~..#.#####..........# .~#.#~....## #.........## .~.>.~..#.# ##.#...#### xjr.~#.#~..#### ###...# ~~~~~~..##.##.### _You now have 1371 gold pieces (gained 8). _You see here a komodo dragon corpse. _There is a stone staircase leading down here.  You now have 1384 gold pieces (gained 13).  i - a maw talisman _Items here: ) [[[.xj[xjxjxjxjz3xjtxjxj3xjxj#xj&xj),xj+xj)4xj4xj6xjy9xj<,xjj>xj@xj9,xjxj,xjj,xjrxj ,xj xjxj,xj(xjXxjt%v ## .##xjC& ####.### ### ###### ##......### #.####...P# #.........# ##.......... xj1'##.......# #.....÷....# #.^......### #.....)..... ##.......@..###...........90.1 (8 xj'&.#..........###............ .............###........... ...........#>...'.......... ..~~~~~~..#.#####.......... xj(l#.~#.#~....## #.........# ).~.>.~..#.# ##.#...#### # #.~#.#~..#### ###...# #~~~~~~..##.# #.###xj)xj/xj0xj xjg AGear: 42/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  o - the +11 athame "Qisko" (weapon) {flame, Int+4} Missiles (go to first with ()n - 14 boomerangs  r - 4 throwing netss - 4 javelins  v - 4 atropa-tipped darts xj"  y - 2 curare-tipped darts (quivered)A - 44 poisoned darts Armour (go to first with [)  g - a +0 pair of gloves of stealth (worn)  j - an orb of pyromania (melded)  m - a +2 leather armour of fire resistance (worn)  F - a +2 cloak of stealth (worn)  I - a +2 hat of see invisible (worn)  M - a +2 pair of boots (melded)  q - a +1 robe of fire resistance  z - a +1 helmet of sniping  D - a +2 robe of cold resistance  H - a +2 leather armour of willpower xjŻ E J - a +1 tower shield of positive energyK - a +0 troll leather armour [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]xjb  r - 4 throwing nets  s - 4 javelins xj v - 4 atropa-tipped darts  y - 2 curare-tipped darts (quivered)  A - 44 poisoned darts Armour (go to first with [) xj8" g - a +0 pair of gloves of stealth (worn)  j - an orb of pyromania (melded)  m - a +2 leather armour of fire resistance (worn)  F - a +2 cloak of stealth (worn)xjPI2 hat of see invisiblexjM - a +2 pair of boots  q - a +1 robe of fire resistance xjP z - a +1 helmet of sniping  D - a +2 robe of cold resistance xj H - a +2 leather armour of willpower  Jtower shield of positive energy  K - a +0 troll leather armour xj` L - +0 fire dragon scalesO - an orb of guile xj`Magical Staves (go to first with |)  d - a staff of earth15%xj4xjO I - a +2 hat of see invisible (worn)  l - a staff of air  B - a staff of fire  E - a staff of cold  N - a staff of conjuration  P - a staff of alchemyxj934xj 4xjL  I - a +2 hat of see invisible (worn)  J - a +1 tower shield of positive energy Jewellery (go to first with "=)  a - the ring of Efumio (worn) {Will+ AC+4 Stlth+}  f - a +6 ring of intelligence (worn)  t - an amulet of dissipation (worn)50xj  l - a staff of air  B - a staff of fire  E - a staff of coldN - a staff of conjurationxjZ~P - a staff of alchemy Jewellery (go to first with "=)  a - the ring of Efumio (worn) {Will+ AC+4 Stlth+}  f - a +6 ring of intelligence (worn)  t - an amulet of dissipation (worn)e - a ring of willpower  h - a +6 ring of intelligence  k - a ring of protection from cold  w - a ring of positive energy  x - an amulet of wildshape  C - a ring of protection from cold xj G - a ring of wizardry Talismans (go to first with %)  p - the spore talisman of Bad Feelings (worn) {rC+ Int+5}  b - a quill talisman  c - a scarab talisman  i - a maw talisman  Q - a rimehorn talismanbotxj_  k - a ring of protection from cold  x - an amulet of wildshapexjf  x - an amulet of wildshape  C - a ring of protection from coldxjD.i - a maw talisman. A miniature, desiccated head of some ferocious and hopefully extinct creature. Transforms the wearer's midsection into a giant mouth, gnashing and ready to devour foes. This maw confers a powerful bite attack which scales additionally with the wearer's own strength and can devour slain creatures to temporariy increase one's regeneration. Unfortunately, it also confers such profound hungerthat it can be difficult to pull oneself away from particularly appetising foes.xjjE____________________________________________________________  Skill HP Body Armour AC Bite Dmg Devour Regen --------------------------------------------------------------- Min 12 +0% -3.3 (-75%) 18+2.20 Max 20 +0% -3.3 (-75%)24+5.00 Cur 11.3 -7% -3.3 (-75%) 17 +1.96 Bite speed: 15 aut xjE____________________________________________________________ Your skill: 11.3  At current training (4%) you reach 12.0 in about 0.7 XLs. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.xje aGear: 42/52 gear slots (Left/Right/Tab to switch category) xjf  l - a staff of air  B - a staff of fire  E - a staff of cold  N - a staff of conjuration  P - a staff of alchemy Jewellery (go to first with "=)  a - the ring of Efumio (worn) {Will+ AC+4 Stlth+} xj+  f - a +6 ring of intelligence (worn)  t - an amulet of dissipation (worn)e - a ring of willpower  h - a +6 ring of intelligence  k - a ring of protection from cold  w - a ring of positive energy  x - an amulet of wildshape  C - a ring of protection from cold  G - a ring of wizardry Talismans (go to first with %)  p - the spore talisman of Bad Feelings (worn) {rC+ Int+5}  b - a quill talisman  c - a scarab talisman  i - a maw talismanQ - a rimehorn talisman [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[bot]xj%-xj2xj6?cupup the Grappler##Gnoll of Vehumet *****..##Health: 118/118 ========================xj6####.### ### ###### Magic: 29/29 ========================##......### #.####...P# AC: 17Str: 14#.........# ##.......... EV: 15Int: 30##.......# #.....÷....# SH: 0Dex: 13xj_7#.^......### #.....)..... XL: 15 Next: 21% Place: Lair:3##.......@..###........... Noise: ---------  Time: 19890.1 (0.0).#..........###............ o) +11 athame "Qisko" {flame, Int+4} xj7=.............###........... Throw: 2 darts (curare)...........#>...'.......... Spore ..~~~~~~..#.#####..........#.~#.#~....## #.........#).~.>.~..#.# ##.#...#### xjB8# #.~#.#~..#### ###...##~~~~~~..##.##.### _You now have 1371 gold pieces (gained 8). _You see here a komodo dragon corpse. _There is a stone staircase leading down here.  You now have 1384 gold pieces (gained 13).  i - a maw talisman _Items here: ) [[[.xj"<xj<xj:@xjGAxjxjxjxjxjBxjxjQxjxjxjl^ ## .## ####.### ### #### ##......### #.####... #...# ##... ## #.....÷2.1 (2 #.^......### #.....) ##xjE..### .#...### .............### ...........#>...'.  .. ..~~~~~~..#.#####........  xjL .# #.~#.#~....## #........  .# ).~.>.~..#.# ##.#...## xj xj xjxjxj3xjxjyxjnxjxjxjxj,xj ## #.##xjC ####@### ### ###5.1 (3 ##......### #.#### #.........# ## ##.......## #.....÷ #.^### #.....) ##...### .#..........###. .............## xj...........#>...'.......xjxjxjR 3 # #@## ####.### ### ##xjNS  ##......### #.#### #.........# ##.... ##.......## #.....÷ #.^......### #.....) ##..........### .#..........# ...###xjS xjX xjX *6.1 (1xj[ xj)]  xjo xj q xjs xjv xjՊ xj xj xj xj6 xj= xj@E xjcF xj]I xjO xjaV xjvW xjvZ xj xj xjP xj` xjm xj xj  xjg You encounter a komodo dragon. xjϴf######P#.## xj###.......#.##..>....# ## ####.### xj........#.####......###.......+.#.##.........# xjl......#..# ##.......## xj.......@#.# #.^......###.......$#.###.......... xj.......##..#..........##.......#...............# xj9.......###...........#>....... #..~~~~~~..#.## l   komodo dragon (wandering) xjq.#.#.## ##.~#.#~....## xj##.## ).~.>.~..#.##..## ##.~#.#~..#### xjkT.l910 xj 4.0) xj xj+1.1 (15 xj xj  xjc3_Found an escape hatch in the floor."xj֋ c ####  ###P#.### #......# #.## >....#### ####.### ..#.####......###.......+.#.##...#l..# ##...#.# #.^#.$#.###...##..#.#....###...........#>.......# #..~~~~~~..#.#..#.#.### ##.~#.#~....## ##.## ).~.>.~..#."xj# L.l"xj "xj 02.0)"xj "xjY $xjl#######P#.######$xjm........# #....>....#### ####.###.........#.####......###.+.#.##...# $xjKn.#..# ## ...l# #.^#$xjn........$#.###.....##..#..##.$xjo#......####>.# #..~~~~~~..#.##..#.#.### ##.~#.#~....#$xjjp$###.## ).~.>.~..#.##..## ##.~#.#~..###$xj/s$xjs?.l$xjz$xj{%3$xj$xj8%xjH  %xjyICasting: Brom's Barrelling Boulder (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%xj  cupup the Grappler ####%xjq Gnoll of Vehumet *****. ###P#.### ###  Health: 118/118 ======================== ........# #.##  Magic: 25/29 ====================---- ...>....#### ####.###  AC: 17Str: 14 .........#.####......###  EV: 15Int: 30 ........+.#.##.........#  SH: 0Dex: 13 ........#..# ##.......##  XL: 15 Next: 21% Place: Lair:3 %xjtG.***l***@#.# #.^......### Noise: ---------  Time: 19913.1 (0.0) ........$#.###..........# o) +11 athame "Qisko" {flame, Int+4}  ........##..#..........## Throw: 2 darts (curare) ........#...............# Spore  ........###...........#>. ........# #..~~~~~~..#.## l   komodo dragon (wandering) ..#.#.### ##.~#.#~....##  ##.## ).~.>.~..#.#  #..## ##.~#.#~..#### _Found an escape hatch in the floor.  Casting: Brom's Barrelling Boulder (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (safe; 1% risk of failure)  %xj!Press: ? - help, Dir - move targetAim: a komodo dragon (wandering, hasn't noticed you, 100% to hit)%xj1*p l**%xj=  cupup the Grappler #### Gnoll of Vehumet *****. ###P#.### ###  Health: 118/118 ======================== ........# #.##  Magic: 25/29 ====================---- ...>....#### ####.###  AC: 17%xj=Str: 14 .........#.####......###  EV: 15Int: 30 ........+.#.##.........#  SH: 0Dex: 13 ........#..# ##.......##  XL: 15 Next: 21% Place: Lair:3 %xj4>0.....l..@#.# #.^......### Noise: ---------  Time: 19913.1 (0.0) ........$#.###..........# o) +11 athame "Qisko" {flame, Int+4}  ........##..#..........## Throw: 2 darts (curare) ........#...............# Spore  ........###...........#>. %xj>........# #..~~~~~~..#.## l   komodo dragon (wandering) ..#.#.### ##.~#.#~....##  ##.## ).~.>.~..#.#  #..## ##.~#.#~..#### _Found an escape hatch in the floor.  %xj>Casting: Brom's Barrelling Boulder (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (safe; 1% risk of failure)  Press: ? - help, Dir - move targetYou send a boulder barrelling forward!%xjP?D●ζ%xjCa #### %xjC###P#.### ###  ........# #.##  ...>....####   .........#.##  %xjLD]........+.#.#  ........#..#   @#.# #.^ %xjD........$# ........## ........ ........> ........# l%xjEMally target) ..#.#.###  ●   boulder (minion, rolling) %xjE##.## ).~.> #..## %xjE4===4.1 (1%xjI%xj....#### ####.### ..#.####......### .+.#.##.# .#..# ##.## .....l●@.#.# #.^...... .$#.###. .##..#. .#. .###.#> .# #..~~~~~~..#. ..#.#.### ##.~#.#~....#####.## ).~.>.~..#.#  #..## ##.~#.#~..####%xjZ? ●ξYour boulder barrels into the komodo dragon!%xj - ●ζThe komodo dragon is moderately wounded.The komodo dragon bites your boulder!!  Your boulder barrels into the komodo dragon.l●ℓζ  -5 _The komodo dragon is heavily wounded.&xj#  Casting: Brom's Barrelling Boulder (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&xjO   cupup the Grappler #### Gnoll of Vehumet *****. ###P#.### ###  Health: 118/118 ======================== ........# #.##  Magic: 22/29 ==================------ ...>....#### ####.###  AC: 17Str: 14 .........#.####......### EV: 15Int: 30 ........+.#.##.........# SH: 0Dex: 13 ........#..# ##.......## XL: 15 Next: 21% Place: Lair:3 ...l●ℓζ@.#.# #.^......## Noise: ==-------  Time: 19915.1 (0.0) ........$#.###.......... o) +11 athame "Qisko" {flame, Int+4}  ........##..#..........# Throw: 2 darts (curare) ........#............... Spore  ........###...........#> ........# #..~~~~~~..#.# [0;10;1&xj ml   komodo dragon (ally target) ..#.#.### ##.~#.#~....## ●   boulder (minion, rolling) ###.## ).~.>.~..#.#  #..## ##.~#.#~..#### _The komodo dragon is heavily wounded.Casting: Brom's Barrelling Boulder (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a komodo dragon (heavily wounded, ally target, chance to affect: 88%)&xjv. ycupup the Grappler####Gnoll of Vehumet *****.###P#.######Health: 118/118 ========================&xj/ ........##.##Magic: 22/29 ==================------...>....#### ####.###AC: 17Str: 14.........#.####......### EV: 15Int: 30........+.#.##.........# SH: 0Dex: 13&xj/ ........#..# ##.......## XL: 15 Next: 21% Place: Lair:3...*●ℓζ@.#.# #.^......## Noise: ==-------  Time: 19915.1 (0.0)........$#.###.......... o) +11 athame "Qisko" {flame, Int+4} ........##..#..........# Throw: 2 darts (curare)........#............... Spore ........###...........#>........# #..~~~~~~..#.# l   komodo dragon (ally target)&xj0 ..#.#.### ##.~#.#~....## ●   boulder (minion, rolling)###.## ).~.>.~..#.##..## ##.~#.#~..#### _The komodo dragon is heavily wounded.Casting: Brom's Barrelling Boulder (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&xjf0 6Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a komodo dragon (heavily wounded, ally target, chance to affect: 88%)&xjf &xj> ●ξ  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame&xj g  Press: ? - help, Dir - move target: a komodo dragon (heavily wounded, ally target, chance to affect: 88%)  The komodo dragon barely resists.  Your boulder barrels into the komodo dragon!&xj; ' &xj ●ζThe komodo dragon is heavily wounded.The komodo dragon bites your boulder!  Your boulder barrels into the komodo dragon.&xj0 l●ℓζ.  &xjL *6.1 (1&xj Hℓζ.ζ&xj  &xj' X_The komodo dragon is severely wounded.'xj!U #####P#.### ###.# #.##'xjU.>....#### ####.###.#.####.......+.#.##..#..# ##..l●ℓζ.@..#.# #.^.......$#.###.##..#..#.###.#.# #..~~~~~~..#.#..#.#.### ##.~#.#~....'xjRX####.## ).~.>.~..#.# #..## ##.~#.#~.. ●ζYour boulder barrels into the komodo dragon!'xji _The komodo dragon is severely wounded.  Your boulder barrels into the komodo dragon!  The komodo dragon is almost dead.  The komodo dragon bites your boulder.  Your boulder barrels into the komodo dragon!  You kill the komodo dragon!'xjHjA●ζ'xjoℓℓ.●   boulder (minion, rolling)'xjs62--7'xj[x9ℓ'xj#y 'xjyL_Vehumet accepts your kill.'xjS'xj:'xj1'xj 'xjY!>●ζ'xj"D●ξ'xj#'xj(t ######P#.###'xj) ###.# #.##3=.>....#### ####.###.#.####.......+.#.##.#..# ##.ℓ.ζ@ℓ..#.# #.^......--'xj+.$#.###.##..#.#.###..# #..~~~~~~..##..#.#.### ##.~#.#~.... ####.### ).~.>.~..#. #..## ##.~#.#~..'xj/tζℓ...ℓ@.0'xj0*8.1 (1'xj45Aζℓ...ℓ'xj7(xjOQ (xjQ (xjnS (xjUY (xjI^ B(xjb (xj%c ,(xjd (xjvf (xjh (xji 9=(xjmj (xjam (xjm (xjn (xjt ##########P#.### ###..........# #.## .....>....#### ####.### ...........#.####......### ...+.#.##.........# ...#..# ##.......## (xj u ●ζ†........#.# #.^......###..........@#.###..........#22.1 (4...##..#....##...#.......#...(xj{u ####.#>...# #..~~~~~~..#.####..#.#.### ##.~#.#~....##(xju ####.### ).~.>.~..#.##..## ##.~#.#~..#######... #~~~~~~..##.#(xjv (xjsz (xjN|  (xj| 2_You now have 1394 gold pieces (gained 10).)xj)xj)xj)xj_)xj)xjR%4)xj͠)xj)xjޤ)xjM)xj])xjd)xj)xjF)xjw)xjǴ)xj)xj)xj0)xj)xjNa5=)xj)xj<)xj,)xj()xj)xj)xj)xj)xj)xj)xj)xji)xje #####  ######P#.### # #..........# # #.....>....#### ### ##...........#.####.. #...........+.#.##... ◊+.#...........#..# ##.. .◊.....@........#.# #.^.30.1 (8 ◊...#...........#.###... ◊..............##..#.... ........#.......)xjz ....+..........###...... .####..........# #..~~~~  ¿ ###..#.#.### ##.~#.#  ####.### ).~.>.  #..## ##.~#.# )xjc)xjz _You see here a komodo dragon corpse.)xj )xj )xj )xj )xj @= _)xjz )xj )xj n  You encounter a water moccasin.)xj& #6)xj =S........S   water moccasin (wandering))xj )xj c.1.1 (1S)xj{ )xj 12.1 (2 _)xjM )xj *xjĸ ###########P#.######..........# #.#.....>....#### #####...........#.####...#..*xjX +.#.##..◊+.#.#..# .◊.....†# #.^◊S..##.###...◊.....##..#.....#.........+###.####.# #..~~~~~*xj ¿ ###..#.#.### ##.~#.#~  ####.### ).~.>.~  #..## ##.~#.#~ ###... #~~~~~~ *xj8 0S*xj .S   water moccasin (wandering)*xj *xj *3.1 (1*xj *xjW +xj ##### ######P#.### ##.# #.##.....>....#### ####.##.+xj #.####.#.+.#.##.◊+.#.#..# ##..◊S....†.#.# #.^.◊...#.#.###.◊.##..#..#.....+.###..####.# #..~+xj ¿ ###..#.#.### ##.~#.#~.####.### ).~.>.~.#..## ##.~#.#~.###... #~~~~~~.+xj <.S+xj +xj %4+xj +xj ,xjfH #####  ######P#.### ### #..........# #.##.....>....#### ####.###.## #.+.#.##..,xj1 ◊+.#.....#..# ##...◊.S...†#.# #.^◊...#.##◊##..#......#.......+.###..........####..........# #..~~~~~¿ ###..#.#.### ##.~#.#~.####.### ).~.>.~. #..## ##.~#.#~.,xj ,xj!AS.,xj"AS.,xj*,xj+A=5,xj2,xj4.xjȅ| #####  ######P#.### ### #..........# #.## .xjʆa.....>....#### ####.####..#.## #.S+.#.##..◊+.#.....#..# ##...◊.....†#.# #.^◊...#.##◊##..#......#.......+.###..........####..........# #..~~~~~¿ ###..#.#.### ##.~#.#~.####.#).~.>.~..#.xj%@S..xj.xj%6.xjX.xj/xj #####  ######P#.### /xjot### #..........# #.## .....>....#### ####.#####S#.### #./xj+.#.##..◊+.#.....#..# ##...◊.....†/xje #.# #.^◊...#.##◊##..#/xj v......#.......+.###........./xjN!.####..........# #..~~~~~~..#¿ ###..#.#.### ##.~#.#~..../xj#./xj<$%S/xj+%./xj%%S/xj,/xj-57=/xj.7/xji4/xj50xj$###########P#.######0xjO%#..........# #.#.....>....#### ####.#####...........#.####......#..+.#.##...◊+.#...S#..# #.◊.....†.# #.^#◊...#....#.###...◊.....0xj%##..#....#.........+####.####.# #..~~~~~~..#0xj&I¿ ###..#.#.### ##.~#.#~.. ####.### ).~.>.~..#.#0xj_':.S0xj,0xj-%80xj00xj10xj%)  0xj)  Casting: Inner Flame (safe; 1% risk of failure)  0xj2* \Confirm with . or Enter, or press ? or * to list all spells.0xjDY   cupup the Grappler0xj*Z   Gnoll of Vehumet *****. ##### Health: 118/118 ======================== 0xjZ j######P#.### ###  Magic: 23/29 ===================----- #..........# #.##  AC: 170xj[ Str: 14 #.....>....#### ####.###  EV: 15Int: 300xj[  0xj[ ##...........#.####......## SH: 0Dex: 13 0xjZ\ #...........+.#.##......... XL: 15 Next: 22% Place: Lair:3  ◊+.#..**S****@.#..# ##.......# Noise: ---------  Time: 19938.1 (0.0) 0xj\ v .◊.....†........#.# #.^......# o) +11 athame "Qisko" {flame, Int+4}  ◊...#...........#.###......... Throw: 2 darts (curare) 0xj3]  ◊..............##..#.......... Spore  ...............#.............. 0xj] q ....+..........###...........# S   water moccasin (wandering)  .####..........# #..~~~~~~..#.  ¿ ###..#.#.### ##.~#.#~....# ####.### ).~.>.~..#.# _You encounter a water moccasin.Casting: Inner Flame (safe; 1% risk of failure)  0xj@^ fConfirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a water moccasin (wandering, hasn't noticed you, 100% to hit)0xjJ q S***0xjK   cupup the Grappler  Gnoll of Vehumet *****. ##### Health: 118/118 ======================== ######P#.### ###  Magic: 23/29 ===================----- #..........# #.##  AC: 17Str: 14 #.....>....#### ####.###  EV: 15Int: 30 ##...........#.####......## SH: 0Dex: 13 #...........+.#.##......... XL: 15 Next: 22% Place: Lair:3  ◊+.#.....S...@.#..# ##.......# Noise: ---------  Time: 19938.1 (0.0)  .◊.....†........#.# #.^......# o) +11 athame "Qisko" {flame, Int+4}  ◊...#...........#.###.........0xjGL  Throw: 2 darts (curare)  ◊..............##..#.......... Spore  ...............#..............  ....+..........###...........# S   water moccasin (wandering)  .####..........# #..~~~~~~..#.  ¿ ###..#.#.### ##.~#.#~....# ####.### ).~.>.~..#.# _You encounter a water moccasin.Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (safe; 1% risk of failure)  Press: ? - help, Dir - move target●ζ0xjfM 5 0xj?N ##### ######P#.### ###  #..........# #.##  #.....>....#### 0xj$O  ##...........# #...........+  @.#..#  0xjO *.†........#.# #.^  ..........#  .........#  0xjP .........#  .........#Sally target)  .........# 0xjV ●   boulder (minion, rolling)  ¿ ###..#.#.###   ).~.>===9.1 (1●ζ●0xjX 4 _You send a boulder barrelling forward!1xji3 #####1xj ######P#.### ### #.#1xjf #.## #.....>....#### ####.### ##1xj.#.####...... #.+.#.##1xjK ◊+.#.....S.●@..#..# ##. .◊.....†.#.# #.^......1xj ◊...#.#.### ◊.##..# 1xj.# ....+.###. .####.# #..~~~~~~..#1xjh ¿ ###..#.#.### ##.~#.#~.... ####.### ).~.>.~..#.1xj8.S1xj ●ξYour boulder barrels into the water moccasin! ●ζThe water moccasin is moderately wounded.The water moccasin bites your boulder but does no damage.  Your boulder barrels into the water moccasin.1xj $9S●ζζ1xj|$= ●1xj$0---401xj(z●ζζ●1xj*f _The water moccasin is heavily wounded.1xjGC  ##### ######P#.### ### #.# #.## #.....>....#### ####. ##1xjQE .#.####...... #.+.#.## ◊+.#....S●ζ@ℓ..#..# ## .◊.....†.#.# #.^ ◊...#.#.### ◊.##..# .# ....+.### .####.# #..~~~~~~.. ¿ ###..#.#.### ##.~#.#~1xj&G  ####.### ).~.>.~..#1xjH & 1xjI |●ζYour boulder barrels into the water moccasin!1xjIc 0 _The water moccasin is heavily wounded.  Your boulder barrels into the water moccasin!  The water moccasin is almost dead.  The water moccasin bites your boulder! 1xjd Your boulder barrels into the water moccasin!  You kill the water moccasin!●ζ1xjh ℓℓℓ@.●   boulder (minion, rolling)1xjl A---11xjrp 9ℓ1xjq Z _Vehumet accepts your kill.1xjن 4 #####1xj  ######P#.### ### #.# #.##1xj& D #.....>....#### ####. ##.#.#### #.+.#.##1xj # ◊+.#...●ℓℓ@ζ...#..# ## .◊.....†1xj .#.# #.^ ◊...#.#.###1xjy  ◊.##..# .#1xj  ....+.### .####.# #..~~~~~~1xji B ¿ ###..#.#.### ##.~#.#~ ####.### ).~.>.~..1xjҊ 1xj /●ζ1xj 1xj 1xjY A●ξ1xjm 1xjܕ `ζℓ..@ℓ1xj֖ %41xjH 21xj W●ζℓ..@ℓ1xje *●1xj 2xj2xjN2xjM2xjC>●ζ2xj2xj 2xj@ζ02xjdℓℓζ†..@.2xja 02xjM"*3.1 (12xj]%Hℓℓζ2xjn'E _Your boulder slams into a wall and falls apart!2xjb22xj22xj32xj62xj'8,2xj92xj :2xj;2xj<2xj9=K5=2xjD>2xj?2xj@2xj@3xjn3xj3xj3xj3xjq3xj:3xj3xjd9=3xjP3xj3xj K6=3xjH 3xj 3xjo 3xj9 3xj3xj3xjs3xj.3xj3xju3xj3xjn9=3xjE3xj)3xj57=3xj3xj3xj.3xj3xjK3xj13xj3xj|3xj 3xj7!3xj+"3xj:$3xj$9=3xjx%3xj&3xjY'K8=3xjR(3xj*3xj*3xja+3xjY-3xj-3xj.3xj03xj2l  A rime drake comes into view.3xjn6...k   rime drake (wandering)k3xj7 3xj:063.1 (20.0)3xj;24.1 (21 _3xj?3xj@4xj  4xjiCasting: Brom's Barrelling Boulder (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.4xjT  cupup the Grappler4xj   Gnoll of Vehumet *****. #####  Health: 118/118 ======================== ######P#.### ###  Magic: 24/29 ===================----- #..........# #.## AC: 174xjpStr: 14 #.....>....#### ####.# EV: 15Int: 30 4xj##...........#.####..... SH: 0Dex: 13 #...........+.#.##...... XL: 15 Next: 22% Place: Lair:3 4xj?◊+.#...†..@....#..# ##..... Noise: ---------  Time: 19964.1 (0.0) 4xjs.◊.....†..*.....#.# #.^.... o) +11 athame "Qisko" {flame, Int+4}  ◊...#.....*.....#.###...... Throw: 2 darts (curare) ◊.........*....##..#....... Spore  4xj*..........*....#........... ....+.....*....###......... k   rime drake (wandering) 4xj.####.....*....# #..~~~~~~. ¿ ###..#k#.### ##.~#.#~.. 4xj####.### ).~.>.~.. _A rime drake comes into view.Casting: Brom's Barrelling Boulder (safe; 1% risk of failure)  4xjcConfirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a rime drake (wandering, hasn't noticed you, 100% to hit)4xjQ_ *k4xjdd  cupup the Grappler  Gnoll of Vehumet *****. #####  Health: 118/118 ======================== 4xjeS######P#.### ###  Magic: 24/29 ===================----- #..........# #.## AC: 17Str: 14 #.....>....#### ####.# EV: 15Int: 30 ##...........#.####..... SH: 0Dex: 13 #...........+.#.##...... XL: 15 Next: 22% Place: Lair:3 4xje◊+.#...†..@....#..# ##..... Noise: ---------  Time: 19964.1 (0.0) .◊.....†........#.# #.^.... o) +11 athame "Qisko" {flame, Int+4}  ◊...#...........#.###...... Throw: 2 darts (curare) ◊..............##..#....... Spore  ...............#........... 4xjXf....+..........###......... k   rime drake (wandering) .####.....k....# #..~~~~~~. ¿ ###..#.#.### ##.~#.#~.. ####.### ).~.>.~.. _A rime drake comes into view.Casting: Brom's Barrelling Boulder (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (safe; 1% risk of failure)  Press: ? - help, Dir - move target4xj8gFξ●4xjks #####  4xjl#######P#.### ###  #..........#  #.....>....####  ##...........# #...........+ @  4xjlv.◊.....†..ζ.....#.# #.^ ◊...#.....●.....# ◊..............## ...............# ....+..........kally target) 4xjm.####.....k....# ●   boulder (minion, rolling) ¿ ###..#.#.###   ).~.>4xjmb5====5.1 (14xjqaζ●●4xjs4 _You send a boulder barrelling forward!4xj< d###########P#.######...........##>....#### ####.#......#.####......4xj< 2+.#.##.◊+.#...†#..# ##.◊.....†.#.# #.^◊...#.....●##.............##..#......+######.....k....# #..~~~~~~¿ ###..#.#.### ##.~#.#~. ####.### ).~.>. #..## ##.~#.#4xj/> Oζ●4xj> @k.4xjj? Pξ●4xj4I Wcatching breath, ally tar…)4xjnM  , frozen)The rime drake breathes ice at you.The icy flash freeze hits your boulder!4xj :ζ4xj %64xj[ Aζζ4xj  4xjr M_Your boulder partially resists. Your boulder is flash-frozen.5xjn###########P#.######...........##>....#### ####.#......#.####......5xj+.#.##.◊+.#...†#..# ##.◊.....†..ζ.....#.# #.^◊...#...##...##..#..●....#....+.....k....#######..........# #..~~~~~~¿ ###..#.#.### ##.~#.#~. 5xj E####.### ).~.>. #..## ##.~#.####... #~~~~~5xj ζ●Your boulder barrels into the rime drake!5xj~ ℓk ally target5xjF)The rime drake is moderately wounded.5xjb/---75xj 9ℓ5xjr8 _The rime drake bites your boulder!5xjX######P#.######...........##>....#### ####.#......#.####......5xj+.#.##.◊+.#...†#..# ##.◊.....†..ℓ.....#.# #.^◊...#...##....##..#......+.....●....#######.....k....# #..~~~~~~5xjl¿ ###..#.#.### ##.~#.#~. ####.### ).~.>. #..## ##.~#.####... #~~~~~..## #◊... ..~~~~5xj9 ζ5xje●Your boulder barrels into the rime drake!5xjЪO ..ℓℓ5xjTqk The rime drake is heavily wounded.5xjA---85xjկaℓℓ●●5xj߱K _The rime drake bites your boulder but does no damage.5xjj 4...........##5xj' >....#### ####.#......#.####......+.#.##.◊+.#...†5xj #..# ##.◊.....†.#.# #.^5xj ◊...#...##........ℓ....##..#......+5xjx &######.....●....# #..~~~~~~¿ ###..#k#.### ##.~#.#~.5xj T ####.### ).~.>. #..## ##.~#.####... #~~~~~5xj ..## #◊...#..~~~~+.# #...#### ##......5xj  5xj% ξ●Your boulder barrels into the rime drake.5xjX .The rime drake is severely wounded.5xj /k5xjL..ζ 5xjM@5xjA=95xj5xjIP _Your boulder is destroyed!6xj 6xjT Casting: Brom's Barrelling Boulder (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.6xj2: 6xj#..........# #.## cupup the Grappler #.....>....#### ####.# Gnoll of Vehumet *****. 6xjN##...........#.####..... Health: 118/118 ======================== 6xj#...........+.#.##...... Magic: 21/29 =================------- 6xj'◊+.#...†.......#..# ##..... AC: 17Str: 14 6xj.◊.....†........#.# #.^.... EV: 15Int: 306xj1 ◊...#...........#.###...... SH: 0Dex: 136xj ◊..............##..#....... XL: 15 Next: 22% Place: Lair:3 6xj,..........@....#........... Noise: ---------  Time: 19969.1 (0.0) 6xjD....+.....*....###......... o) +11 athame "Qisko" {flame, Int+4}  .####.....*....# #..~~~~~~. Throw: 2 darts (curare) ¿ ###..#k#.### ##.~#.#~.. Spore 6xj]a ####*### ).~.>.~.. 6xj#.*## ##.~#.#~.. k   rime drake ###.*. #~~~~~~.. 6xj`^..## #◊..*# #~..~~~~. ..+.# #...#### ##....... 6xj_Your boulder is destroyed!Casting: Brom's Barrelling Boulder (safe; 1% risk of failure)  6xj:MConfirm with . or Enter, or press ? or * to list all spells.6xjAiming: Brom's Barrelling Boulder (safe; 1% risk of failure)  Press: ? - help, Dir - move target6xjyAim: a rime drake (severely wounded, 100% to hit)6xj8 *6xj'k6xje#..........##.## cupup the Grappler#.....>....#### ####.# Gnoll of Vehumet *****.##...........#.####..... Health: 118/118 ========================6xj"#...........+.#.##...... Magic: 21/29 =================-------◊+.#...†.......#..# ##..... AC: 17Str: 14.◊.....†........#.# #.^.... EV: 15Int: 30◊...#...........#.###...... SH: 0Dex: 13◊..............##..#....... XL: 15 Next: 22% Place: Lair:36xj/..........@....#........... Noise: ---------  Time: 19969.1 (0.0)....+.....●....###......... o) +11 athame "Qisko" {flame, Int+4} .####.....ζ....# #..~~~~~~. Throw: 2 darts (curare)¿ ###..#k#.### ##.~#.#~.. Spore ####.### ).~.>.~..6xje#..## ##.~#.#~.. k   rime drake (catching breath, ally tar…)###...#~~~~~~.. ●   boulder (minion, rolling)..## #◊...##~..~~~~...+.# #...#### ##....... _Your boulder is destroyed!Casting: Brom's Barrelling Boulder (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (safe; 1% risk of failure)  Press: ? - help, Dir - move targetYou send a boulder barrelling forward!6xj* , frozen)  Confirm with . or Enter, or press ? or * to list all spells.Aim6xj2  Press: ? - help, Dir - move target  You send a boulder barrelling forward!  The rime drake breathes ice at you.The icy flash freeze hits your boulder!6xj@H Rζ●6xjN Ially target)6xjO x2=====70.1 (16xjtS 9ζ6xjoU S _Your boulder partially resists. Your boulder is flash-frozen.7xj[j>....#### ####.#7xj\......#.####......+.#.##.◊+.#...†#..# ##.◊.....†.#.# #.^◊...#...##...##..#......7xj] .+######.....●....# #..~~~~~~¿ ###..#k#.### ##.~#.#~. ####.### ).~.>. #..## ##.~#.####... #~~~~~..## #◊...#..~~~~7xj^+.# #...#### ##.......<.###..##.#####7xjt( 7xjHu.The rime drake bites your boulder!  Your boulder barrels into the rime drake!  You kill the rime drake!ζ●7xj6v9 .7xjvLVehumet accepts your kill.7xjzNℓ7xjb{7xjb3=---17xj:ℓ7xjVJ _Your boulder is abraded by the wall and falls apart.7xj  #......#.####......+.#.##.◊+.#...†#..# ##.◊.....†.#.# #.^7xj2◊...#...##...##..#.......+.....ℓ....####### #..~~~~~~¿ ###..#.#.### ##.~#.#~. ####.### ).~.>.Spore .#......#.....<÷..##........... 7xjn1.7xj7P----27xj7xjҡ8xju8xjY ,8xj 9=8xj 8xj w3=8xj,8xj8xj8xj8xj8xjrB8xj8xj89=8xj8xjz8xj%48xj8xj!8xj8xj 8xj8xj8xj8xj"X8xj#K5=8xj#8xj%,8xj&8xj(,8xj')8xjB*,8xj;+8xj,8xj.-9=8xj-8xj5/8xj/K6=8xjX3X8xjj4,8xjc58xj6,8xj 88xj98xj:9=8xj:8xji<8xj<K7=8xj=8xj>8xj?8xj?8xj/A8xjA8xj1B8xjMC8xjC8xjmD8xj-F8xjF9=8xjLG8xjHK8=8xjH8xjI8xj:K8xjK8xj?L8xjcM8xjM8xjLN8xj*P8xjP8xjQ8xjR8xjR9=8xjS8xj3U8xjUK9=8xjYV8xjX8xjY8xjaZ8xjZ8xj1\8xj]8xj]8xjd^8xjb_8xj<`8xj`8xj a8xjwc8xjd8xjd9=8xjze8xjf8xjg8xjg8xj|h8xji8xjj8xjj8xjk8xjl8xjm8xj7n8xjn8xj"p8xj0q8xjfq8xj1r8xj]s8xjzt8xjt8xjpu8xjv8xjw8xjw8xjx8xjy8xjz8xj{8xj{8xj}8xj}8xj~8xj~8xj8xj68xj8xj!8xj]8xj8xj8xj8xjՇR  There is an escape hatch in the ceiling here.8xj8xj _8xj8xj8xj$8xjm8xjF8xj8xj8xj8xj8xjl8xj8xjf8xjA8xj8xjך8xj-8xj:8xj8xjl8xjǟ8xj8xj8xj8xj;8xjߦ8xj 8xj8xj۱8xjƳ8xj8xj8xjX8xjŹ8xj-8xjf8xj8xjuN _You now have 1402 gold pieces (gained 8).8xj8xj8xjE8xj8xjP8xj8xj8xj8xj{8xj8xj%8xj8xj,8xj8xjSB  There is a dry fountain here.8xj8xj _8xj8xj8xj#8xj|8xj@8xj8xj!,8xj8xj8xj8xjr8xj8xj8xj8xj8xj8xjy8xj18xjm8xj8xjB  There is a dry fountain here.8xj8xjV _8xj8xj8xj8xjJ8xj 8xj~ }  c - 3 scrolls labelled NOTTISS ZUFF (gained 1)8xj8xjn8xj@ _You see here a +0 hand axe.8xj8xj6 8xjk!8xj>#8xj$8xj"%8xjj&8xj(8xj)8xj*8xjk+8xj-8xj-8xjh/8xj]2O _You now have 1424 gold pieces (gained 22).8xje48xj48xj58xj78xj88xjN98xj]:8xj<B  There is a dry fountain here.8xj>5 _8xj?8xj.⌠.+ # <.......# ## .......)........## # 8xjT...###..##..⌠....# ### ....###.......##@# #.#..- 8xjAT0.............##...# ... ........⌠...####.... .#.#.# ...........## ###.... ^#.## 8xjhT..........## ###.# ..^#8xjT##.....## .F #...^ F   cane toad (wandering)###.## .>..## 8xjTv.#^. # 8xjUP. #8xjX320051.1 (79.0)8xj+Y22.1 (80 _8xjV\8xj~]:xj2c*####.###...⌠:xj_c ##.#+ ..#............# ## #.....:xjc}............# .# #:xjc#...⌠..⌠.>.⌠.+ .⌠# #..:xjc|............# ..# # :xjdn......)........## ⌠..:xj;d#....[###..##..⌠....##.#:xjdU##.....##.#..#:xjd;#.#.........##..:xjd...:xjdV⌠...####........^ .#.#.#:xjdu..## ###......# ^#.##..:xjAe## ###.##. ..^#..#  ##.....## :xjpe .F #...^ ###.# :xje~#^ .>..##. :xjeY.#^. #.:xjeJ # :xjZgCF.:xj m:xjm03.1 (1.0):xjr:xjkt;xj.#............# ## #.......# .# # .;xjXB#...⌠..⌠.>.⌠.+ .⌠# #..............# ..# #)........## ⌠.. #....[###..##..⌠....##.# ###.....;xj.....##.#..# #.#.........##...####..## ...⌠...####..@.....^. .#.#.#..## ####. ^#.##..;xj## ####.##F. ..^#..# ##.....##  .. #...^.. ###.# #^# .>..##. ^ .#^. #.P ### ;xj(=.F;xjٮ=F.;xjN;xj%4;xj;xjD.⌠.+ .⌠# #.. .............# ..# #)........## ⌠.. #....[ ###..##..⌠.# # ###.....†.....##.#..# .# #.#.=xjfm........##...####..##. ...⌠...####.‡......^.^.#.#.#..## ###.@....#. ^#.##..=xjmT## ####.##.....^#..# #.....## .. #...^..#  ###.# =xjmW#^# .>..##..# ^^.#^. #.P#. . #### =xjm =xjrr=xjs/---6=xjvF‡‡=xjw=xj Y  What are your orders?  t - Bark! =xjƏ Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me.  Anything else - Cancel.>xjO~F>xj~>xjF   cane toad‡   lightning spire (minion)>xjDF======7>xj>xjeJ _You bark for attention! You hear a loud, deep croak!>xjf|/.# .# ## .#...⌠..⌠.>.⌠.+ .⌠# #>xj|8.....# ..# ##.)........## ⌠.. #....[ .###..##..⌠....##.# # ###..... ..###.##.#..# .# #.#>xj%}7.##...####..##. .⌠...####.‡......^.^.#.#.#.## ###@.....#. ^#.##.## ####.##..F..^#..# ##.....##>xja}> .. #...^.. ###.# #^# .>..##..>xj}p ^^.#^. #.P . . ‡   lightning spire (minion) >xj~3F>xjh.F   cane toad‡   lightning spire (minion)>xj%w6=---------8>xj>xj@xj6## ## #.. .............# .# # #...⌠..⌠.>.⌠.+ .⌠# #..........# ..# ##..... ....)........## ⌠.. #....[ ###..##..⌠....##.# # ###.....†#####.#..# .# #.#....##...####..##. ......@xj_⌠...####.‡.@....^.^.#.#.###......#..^#.##... ..####.##.F...^#..# #.....##... ^ #...^..####.#.#^# .>..##..##^ ^^.#^. #.P^# . . ####.@xjFF.@xjIIF.@xj%G(ally target)@xjD------9@xj]F‡‡@xjAxj#..Axj# Axj#...⌠..⌠.>.⌠.+ .⌠Axj:. AxjYL.............# ..Axj#Axjԏ)........## ⌠.. ....[ Axj:###..##..⌠....##.# # ###.....† Axjw.###.......##.#..# .# #.. .Axj...Axjs##...####..##. ..Axj6⌠...####.‡......^.^.#.#.#Axjz...## ###.@...F#..^#.##.Axj## ####.##.....^#..# Axj#.....## ... ^ #...^..#  ###.# AxjH .#^# .>..## Axj#^ ^^.#^. #.PAxj̒ ^# . . ###AxjS . AxjRCF.AxjAxj *****F  distracted, ally target)AxjeYour lightning spire shoots out a bolt of lightning at the cane toad!Axj%j....FFAxj%0===60Axj)D‡‡Axj+A _The bolt of electricity hits the cane toad!Bxjm.# .# ## Bxj/.#...⌠..⌠.>.⌠.+ .⌠# #.....# ..# ##Bxj.)........## ⌠.. #....[ Bxj$".###..##..⌠....##.# # ###..... ..###.##.#..# .# #.#Bxju.##...####..##. .⌠...####.‡......^.^.#.#.#.## ###@...F.#..^#.##Bxjn.## ####.##.....^#..# ##.....## ... ^ #...^.. ###.# .#^# .>..##.. #^ ^^.#^. #.PBxj ^# . .  .BxjCF.Bxj{Bxj-/---1BxjBxjBxj   Bxj ZCasting: Forge Lightning Spire (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Bxj ..............# .# ##..... cupup the Grappler .#...⌠..⌠.>.⌠.+ .⌠# #...... Gnoll of Vehumet *****. BxjK ..............# ..# ##..... Health: 118/118 ======================== Bxjy .....)........## ⌠.. #....[. Magic: 22/29 ==================------ Bxj .###..##..⌠....##.# # ###..... AC: 17Str: 14 Bxjɾ r..###.......##.#..# .# #.#..... EV: 15Bxj Int: 30 ...........##...####..##. ....... SH: 0Bxj9 Dex: 13 ......⌠...####.‡......^.^.#.#.#.. XL: 15 Next: 23% Place: Lair:3 Bxj .........## ###@**F**#..^#.##... Noise: ---------  Time: 20061.1 (0.0) ........## ####.##.....^#..#. o) +11 athame "Qisko" {flame, Int+4} BxjE ##.....## ... ^ #...^.. Throw: 2 darts (curare) Bxj  ###.# .#^# .>..##.. Spore  #^ ^^.#^. #.PBxj  Bxj ^# . . ### F   cane toad (ally target) Bxj0 .  ‡   lightning spire (minion)Bxjo S _The bolt of electricity hits the cane toad!  Bxj KCasting: Forge Lightning Spire (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Bxj Aiming: Brom's Barrelling Boulder (safe; 1% risk of failure)  BxjF Press: ? - help, Dir - move targetAim: a cane toad (moderately wounded, ally target, 100% to hit)Bxj T *FBxj, ..............# .# ##..... cupup the Grappler .#...⌠..⌠.>.⌠.+ .⌠# #...... Gnoll of Vehumet *****. Bxjx- n..............# ..# ##..... Health: 118/118 ======================== .....)........## ⌠.. #....[. Magic: 22/29 ==================------ .###..##..⌠....##.# # ###..... AC: 17Str: 14 ..###.......##.#..# .# #.#..... EV: 15Int: 30 ...........##...####..##. ....... SH: 0Dex: 13 Bxj- ......⌠...####.‡......^.^.#.#.#.. XL: 15 Next: 23% Place: Lair:3 .........## ###@.F...#..^#.##... Noise: ---------  Time: 20061.1 (0.0) ........## ####.##.....^#..#. o) +11 athame "Qisko" {flame, Int+4} Bxj- -##.....## ... ^ #...^.. Throw: 2 darts (curare)  ###.# .#^# .>..##.. Spore  #^ ^^.#^. #.P Bxj. Y^# . . ### F   cane toad (ally target) .  ‡   lightning spire (minion)Bxj?. f _The bolt of electricity hits the cane toad!  Bxjo. KCasting: Forge Lightning Spire (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Bxj. Aiming: Brom's Barrelling Boulder (safe; 1% risk of failure)  Press: ? - help, Dir - move targetBxj;0 ζ●  Casting: Forge Lightning Spire (mildly dangerous; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.  Bxj}0 9Aiming: Brom's Barrelling Boulder (safe; 1% risk of failure)  Press: ? - help, Dir - move target  You send a boulder barrelling forward!  Your boulder barrels into the cane toad.Bxjd4 g .# >.⌠.+ .⌠# ...# ..# )Bxj4 J..## ⌠.. #....[..##.# # ##.#..# .# #...####..##. #.‡......^.^Bxj4 [ ###@ℓ●F..#..^ ####.##.....^ ... ^ #...^ Bxj 5 ###.# .#^# .> Bxj25 #^ ^^.#^.  ^# . .  BxjW5 8.  Bxj{5 ●   boulder (minion, rolling) Bxj,6 4===2.1 (1Bxj9 D●●BxjG;  Bxjo; S_The cane toad is heavily wounded.Dxjh SHIFTExjנ ExjIζ● ExjSF Your boulder barrels into the cane toad!Exjؤ Exj!Exj4*ζ●Exjm3The cane toad is severely wounded.ExjRThe cane toad stings your boulder but does no damage.  Exj/Your boulder barrels into the cane toad.ExjExjf.ζζ●F ExjV●  ExjExjF.3=Exjh(---3ExjPζ●●Exj ExjEW_The cane toad is almost dead.Exj .Your boulder barrels into the cane toad!  You kill the cane toad!Vehumet accepts your kill.Exjc Dζ●ExjǕ t ζYou feel your power returning.ExjК ℓℓζℓ‡   lightning spire (minion) Exj 4=4---4Exj` v‡ℓ‡Exj E _Your boulder slams into a wall and falls apart!Fxj#FxjӼK# ## #.. .............# .# # #...⌠..⌠.>.⌠.+ .⌠# #..Fxj ........# ..# ##..... ....)........## ⌠.. #....[ ###..##..⌠....##.# # ###.....†FxjG#####.#..# .# #.#....##...####..##. ......Fxjn9⌠...####.‡.@....^.^.#.#.###..ℓℓζℓ#..^#.##... ..Fxj####.##.....^#..# #.....##... ^ #...^..####.#Fxj޽.#^# .>..##..##^ ^^.#^. #.PFxj^# . . ####.Fxj_]..ℓ†Fxj%5Fxj?:ℓFxjFxj.# ## #.# .# ##. ...⌠..⌠.>.⌠.+ .⌠# #....# ..# ##.Fxj)........## ⌠.. #....[...##..⌠....##.# # ###.....†. ###.##.#..# .# #.#.##...####..##...⌠...####.‡..@...^.^.#.#.#.Fxj## ###....ℓ†#..^#.##.## ####.##.....^#..#. .....## ... #^##...^..# ###.# ..#^# .>..##..#.#^ ^^.#^. #.P# ..^# .FxjLd.#..Fxj:7.Fxj"%6FxjJD‡‡Fxj!Gxj# .# #⌠..⌠.>.⌠.+ .⌠# #..Gxj>........# ..# #)## ⌠.. #....[ #..##..⌠Gxjm.# ## ###.....†Gxj.....##.#..# #.# #.#....... ........##...####..##.....GxjOY⌠...####.‡......^.^.#.#.#..## ###...@.†#..^#.##..Gxj}## ####.##.....^#..#Gxj## #... #^##...^..## ##.# Gxj"#..#^# .>..##..# Gxj#.#^ ^^.#^. #.P#Gxj#..^# . . #### #.#..GxjW#.. .^Gxj#Gxj%7GxjaF‡‡GxjGxj5=Gxj!GxjGxjGxjGxjGxjGxj/GxjBGxj#GxjGxjwGxj9=GxjGxjGxjGxjWD6=GxjGxj 0.Gxjf! Gxj! Gxj& Gxj, e _Your lightning spire fades away.Gxj- GxjH0 Gxj5 ,Gxj7 Gxj; Gxj< h7==Gxj> Gxj$C GxjC GxjG GxjI GxjoJ GxjM GxjNQ GxjQ Gxj'T GxjW GxjX 9=Gxj8[ Gxj_ Gxj` K8=Gxj%c Gxjf Gxj{g Gxji Gxj n Gxj o GxjIq Gxjt Gxju Gxjw Gxj~ Gxj 9=GxjG Gxj Gxj GxjN D9=Gxj& GxjV Gxjk GxjL GxjU Gxj Gxj Gxj Gxj Gxj Gxj ,Gxj= Gxj4 Gxj Gxj p=  7  Held Gxj Gxj% Gxj ' _You are caught in a web!Gxj 9  There is a web here.Gxj F15 Gxj Gxj $ Gxj _You disentangle yourself.Gxj Gxj Gxj Gxj Gxj5 Gxj% Gxj Gxj Gxj Gxj Gxj| Gxj# GxjL Gxj Gxj Gxj Gxj Gxj Gxj Gxj& Gxj+ Gxj, Gxj0 Gxj5 Gxj< Gxj= GxjA GxjE GxjI GxjJ GxjKM GxjV GxjPZ Gxj![ Gxj]] Gxja Gxjd Gxje Gxjg Gxjs Gxjv Gxjw Gxj*z Gxj~ GxjJ Gxj$ Gxj7 Gxj GxjA ,Gxj Gxj Gxj? Gxj ,GxjĒ Gxj Gxj Gxj` Gxjg Gxj5 Gxj Gxj* GxjX Gxj" Gxjf Gxj Gxj؞ Gxj Gxj7 Gxj Gxj\ Gxj Gxj Gxj Gxj Gxj Gxj] ,Gxj Gxjy Gxj ,GxjJ Gxj+ Gxj ,Gxj Gxj Gxje ,Gxj Gxjg Gxj Gxjv Gxj~ Gxjh Gxjδ GxjT Gxj1 Gxj| Gxj Gxj Gxj Gxj Gxj ,Gxj Gxj Gxj ,Gxj Gxj Gxj- Gxj Gxj Gxj [  ##.## ## ### ###.###...⌠..## ### ##.#+ .#...# ⌠.## #.Gxjn ...# ...# ##. .#...⌠..⌠.>.⌠.+ >.⌠# #.... .......# ...# ##)........## ⌠.. #....[###..##..⌠....##.# ### #####.......##.#@.###.####.#121.1 (54.0)......##...####..##.......⌠...####........^.^.#.#.#. .........## ###.....†#..^#.##... ........## ####.##.....^#..#. GxjR d##.....## #....#^##...^..###.# #..#^#^.>..##..  #.#^#^^.#^..#.P #..^#^.#..^#### Gxj GxjQ +2.1 (55Gxj GxjS ; _Found a stone staircase leading down.Hxjm Hxjn Hxjn Hxj^p Hxjwq Hxjr ,Hxjms Hxj,t Hxjt Hxjt HxjXv Hxjw Hxjww Hxjw Hxj[| B  There is a dry fountain here.HxjJ} Hxj}  _HxjL~ Hxj{ Hxj3 Hxjހ Hxj Hxj܂ Hxj Hxj Hxj Hxj Hxj Hxj Hxj Hxj Hxj} Hxj Hxj Hxjg Hxj HxjG Hxj Hxj& Hxj Hxj۝ Hxj Hxj Hxj Hxj HxjѢ Hxjh Hxj Hxj٥ Hxj Hxji Hxj Hxj Hxj Hxj Hxj Hxj Hxj Hxj Hxj ,Hxj HxjL Hxj Hxjֶ Hxj Hxj Hxj Hxj Hxj Hxj Hxj Hxj Hxj Hxj Hxj Hxj+ Hxj( Hxj Hxj Hxj( Hxj' Hxj Hxj Hxj& Hxj Hxj^ Hxj Hxj Hxj HxjV Hxj Hxj Hxj Hxj Hxj8 Hxj Hxjm Hxj Hxj Hxj# Hxj Hxj Hxj Hxj Hxj Hxj Hxj} Hxj Hxj HxjK HxjL Hxj Hxj Hxj~ HxjC Hxju Hxj Hxje Hxj5 Hxjf Hxj HxjHxjHxjHxjHxjHxjy Hxj Hxj HxjEHxjHxjHxjHxjFHxjHxj?HxjHxjHxj,HxjHxju 'Hxj!Hxj-"Hxj#Hxj%7 _You open the door.Hxj'Hxji'Hxj](Hxj$*Hxj+Hxj[+Hxjj,Hxj|/@  There is an open door here.Hxj0Hxj/1 _Hxj1Hxj3Hxj4Hxjx4Hxj*5Hxj7Hxj9,Hxj:Hxj;Hxj=,Hxj`>Hxj?Hxj^BHxjBHxjCHxjqEHxjFHxj GHxjOHHxjIHxjJHxj!KHxjLHxjMHxjNHxjsNHxj&OHxjpRHxjSHxjTHxjTHxjVHxjqXHxjXHxjYHxj[Hxj\Hxj!]HxjH^Hxjn`HxjaHxj(bHxjgcHxj+fHxjgHxjhHxjiHxjkHxjImHxjxmHxjnHxj\pHxjGHxjHxj%  Hxj-FYou encounter a black mamba.HxjP   #...   #...S......◊+.#...† Hxj  #...........◊.....†   #..........◊... Hxjv  ##..........◊...   #.?..............   #..............+....   #...........# HxjF  #...@......? ###..#   ##.#..#.#### #### Hxj  ####..#.## #   ##..#+#..#### ###   #◊..........#####.. Hxj  ##..........+.#.#.S   black mamba (asleep)   #◊...........<.###..  ##............#.....  HxjJ#..................÷Hxj-83.1 (61Hxj24.1 (62 _HxjHxjJxj  JxjCasting: Brom's Barrelling Boulder (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Jxj     #...... cupup the Grappler #...S......◊+.#...†.. Gnoll of Vehumet *****. #...*.......◊.....†.. Health: 118/118 ======================== #...*......◊...#..... Magic: 25/29 ====================---- ##...*......◊......... AC: 17Str: 14 #.?..*................ EV: 15Int: 30 #...*..........+..... SH: 0Dex: 13 #...*.......####..... XL: 15 Next: 24% Place: Lair:3 #...@......?  ###..# Noise: ---------  Jxj!Time: 20184.1 (0.0) ##.#..#.#### #### o) +11 athame "Qisko" {flame, Int+4}  ####..#.## #. Throw: 2 darts (curare) ##..#+#..#### ###. Spore  #◊..........#####... ##..........+.#.#... S   black mamba (asleep) #◊...........<.###.. ##............#..... #..................÷ _You encounter a black mamba.JxjCasting: Brom's Barrelling Boulder (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a black mamba (asleep, 100% to hit)JxjndX S*Jxjmw     #...... cupup the Grappler #...S......◊+.#...†.. Gnoll of Vehumet *****. JxjwW#...........◊.....†.. Health: 118/118 ======================== #..........◊...#..... Magic: 25/29 ====================---- ##..........◊......... AC: 17Str: 14 #.?................... EV: 15Int: 30Jxj x #...●..........+..... SH: 0Dex: 13 Jxj>x#...ξ.......####..... XL: 15 Next: 24% Place: Lair:3 #...@......?  ###..# Noise: ---------  Time: 20184.1 (0.0) Jxjpx##.#..#.#### #### o) +11 athame "Qisko" {flame, Int+4}  ####..#.## #. Throw: 2 darts (curare) ##..#+#..#### ###. Spore  Jxjx#◊..........#####... ##..........+.#.#... S   black mamba (asleep) #◊...........<.###.. ##............#..... #..................÷ _You encounter a black mamba.JxjynCasting: Brom's Barrelling Boulder (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (safe; 1% risk of failure)  Jxj2yIPress: ? - help, Dir - move targetJxj`~ #...S......† #...........† #..........◊ ##..........◊ #.?..........Jxj"h #...●....... #...ζ....... #...@  ##.#..#.####  ####..#.##  ##..#+  #◊.. ##.., ally target) #◊..<JxjV●   boulder (minion, rolling) ##.. #...÷Jxj(4===5.1 (1JxjJ _You send a boulder barrelling forward!Kxj`#.. #....S◊+.#...†.◊.....†Kxj`  ##.◊#.?....●...+.####.....Kxja..........? ###..##.#..#.#### ####Kxj4a7####..#.## #..#+#..#### ###◊..........#####..Kxj|a..+.#.#.◊..<.####..#.....KxjbJ●ζKxjbK●ζKxjg3ℓKxj2h/---6Kxjm9ℓKxj?nKxjN #.. #....S◊+.#...†KxjO.◊.....† #....##...●◊#.?..ζ....+ζKxj.####...............? ###..##.#..#.#### ########..#.## #..#+#..#### ###◊Kxj˜....#####...+.#.#.◊<.###Kxj@.SKxjfK●ξKxjH ●ζThe black mamba hisses angrily.  The black mamba bites your boulder.  Your boulder barrels into the black mamba.Kxjz_SζℓℓSKxjR●KxjA---7Kxj`●ζℓℓ●Kxj9 _The black mamba is lightly wounded.Kxjm  #.. #....S◊+.#...†●Kxj *.◊.....† ##...ζ◊#.?.##.......+ℓKxjW u.####...............? ###..Kxj ##.#..#.#### ########..#.## Kxj #..#+#..#### ###Kxj4 5◊....#####Kxjy #+.#.#.KxjO ●ζThe black mamba bites your boulder!  Your boulder barrels into the black mamba!KxjZ ●ξThe black mamba is moderately wounded.The black mamba bites your boulder but does no damage.  Kxj 1Your boulder barrels into the black mamba!Kxjp Sζℓ. ●  Kxjp %8Kxjw d●ζζ●Kxj Kxj c _The black mamba is heavily wounded.LxjVU#######..P###◊.#. S#●. #....◊+.#...†ζ.◊.....† #...ℓ###.◊.?.#LxjiV...+.####...............? ###..##.#..#.#### ########..#.## #..#+#..#### ###LxjV,◊####Lxj ZC ●Lxj:ZξThe black mamba bites your boulder!  Your boulder barrels into the black mamba!LxjnlGYour boulder barrels into the black mamba!  The black mamba is severely wounded.  The black mamba bites your boulder.  Your boulder barrels into the black mamba!  You kill the black mamba!  LxjlNVehumet accepts your kill.LxjlG●ξLxjr=ζζℓLxjs.●   boulder (minion, rolling)Lxj$x]8===59Lxj|JζℓLxj0~ Lxjx~&_You feel your power returning.Lxj'Z 3Lxjb ,Lxjh .Lxjk Y _Your boulder is abraded by the wall and falls apart.Lxjn 3Lxjp Lxju Z # ##### ##. ########..P###◊.# . #ℓ. ##...ℓ #....+.#...† .◊.....†91.1 (2 #....◊...###....◊....  Lxjx r#.?................... Spore  ##..............+.....####..#. Lxjz Lxjx} MxjNMxjMxjUMxjՇMxjqMxjϊMxjnMxjČMxj<Mxjj9====MxjMxjFMxj]MxjMxjmMxjʚ,MxjMxjV ###..P###◊.# #.. #........... #..  #........... ##..  #........... #  #..◊+.#  #...........◊Mxj  #..........◊...#  ##..........◊....  #.......5.1 (4  ##........+  #.Mxj....####  #? ###  ##.#..#.#### #  ####..#.##   ##..#+#..####   #◊..........#  ##..........+.#.#MxjӢMxj?Mxj: _i - 4 scrolls of identify (gained 1)MxjM Mxj O MxjQ Mxj] Mxj` MxjGc Mxjd Mxjl Mxjo Mxjp 9=Mxjs Mxjz Mxje MxjL Mxj Mxj Mxj˔ Mxj Mxj Mxj Mxj Mxj MxjR Mxjv Mxjۿ Mxj Mxj Mxj Mxj Mxj Mxj Mxj Mxj Mxj Mxj Mxj Mxj Mxj Mxj6 Mxjt Mxj# Mxj MxjA Mxj Mxjk Mxj' Mxj/ $ Mxj/ Y_o - 3 scrolls labelled NEPPOCR EFAI (gained 1)MxjW5 Mxj*6 Mxj<9 Mxj@ MxjD MxjE MxjgI MxjO MxjT Mxj\U MxjY Mxj_ Mxjd Mxjj ,Mxj6p Mxju Mxjv Mxjz Mxj[ Mxj Mxj{ Mxj Mxj* Mxj^ Mxj Mxjʔ Mxj Mxj d #####  Mxjؚ ##### ###. ######P#.###  ###..P###◊.# #..........#  #........... #.....>....####  #...........# ##...........#.# Mxj  #............##...........+.#  #..........◊+@#...÷.......#..#  #...........◊.....÷#.#  #..........◊...#...#.# Mxj`  ##..........◊........##..  #..........................#... Mxj 4 ##..............+..........###.  #...........####..........# #.  #............# ###..#.#.### Mxj u  ##.#..#.###### ####.### )Mxj R.....◊'213.1 (18.0)Mxj Mxjr L======4.1 (19Mxj! Mxj = _As you open the door, it creaks loudly!NxjNxjNNxj]NxjNxjNxjxNxjƾNxjA@  There is an open door here.Nxj3Nxj _NxjNxj8NxjzNxjNxjNxjNxj\NxjNxjqNxjNxjNxjNxjNxjNxjNxj6NxjNxjbNxj,Nxj|NxjNxjNxj0NxjNxjNxj,NxjNxj#NxjcNxjNxjNxjNxjENxjNxjNxjNxj"NxjvNxjNxjNxjmNxjNxjNxj NxjE Nxj Nxj Nxj@ Nxj Nxj? NxjK Nxj\ Nxj Nxj Nxj Nxj k  You see here a komodo dragon skeleton.Nxj Nxj  _Nxj Nxj Nxj# Nxj{ NxjP Nxj Nxj NxjL Nxj, Nxj Nxj5! Nxj! Nxj" Nxj"$ Nxj% Nxj% Nxj& NxjZ( Nxj) Nxj) Nxj:+ Nxj, Nxj- NxjC. Nxj;/ Nxj0 Nxj1 Nxj1 Nxj05 Nxj5 Nxj6 Nxj6 Nxj7 Nxj8 Nxj!: Nxjs: Nxj: Nxj; NxjH< Nxj< Nxj< Nxj? Nxj@ Nxj@ NxjiA NxjB NxjC NxjD NxjD NxjE NxjF NxjG NxjG NxjH NxjI Nxj*J NxjJ Nxj~L NxjM NxjN NxjIO NxjP NxjQ NxjTR NxjS NxjU NxjpV NxjV NxjW NxjSY NxjZ Nxj [ Nxj\ Nxjca Nxjd A  You enter the shallow water.Nxjd ?Water Nxje Nxjh N _Moving in this stuff is going to be slow.Nxjj Nxjj (Nxjk Nxjn Nxjp ,NxjNr Nxjt M  There is a staircase to the Shoals here.Nxjv Nxjv  _Nxj6x Nxj%z Nxj| A  You enter the shallow water.Nxj| ?Water NxjM~ Nxj> N _Moving in this stuff is going to be slow.NxjÁ Nxj (Nxj Nxj@ Nxjy ,NxjT Nxj Nxj ,Nxj NxjP Nxj Nxjq Nxj Nxj Nxj Nxj Nxj? Nxj) Nxj˒ ,Nxj Nxj Nxj Nxj NxjP Nxj Nxjx ,Nxj- Nxj8 Nxj Nxj~ Nxj- Nxj+ Nxj NxjQ Nxj Nxj Nxj١ Nxj+ BNxj ,Nxj2 Nxj Nxj BNxj 'Nxj INxjD M _You open the door.NxjD 3Nxjʳ @  There is an open door here.Nxjϴ NxjG  _Nxj Nxj' Nxjn Nxj NxjR Nxj Nxjy Nxj̻ Nxjs Nxj Nxj NxjҾ Nxjw Nxj* Nxjt Nxj Nxj Nxjj Nxj Nxj Nxj* Nxj Nxj Nxjf Nxje Nxj Nxj Nxjm Nxj} Nxj Nxj Nxj Nxj Nxj! Nxj Nxj Nxj Nxj Nxj, Nxja Nxj{ Nxjr Nxj Nxj& Nxj= NxjG Nxj Nxj Nxj Nxj ,Nxjn Nxj Nxj4 Nxj NxjN Nxj Nxj Nxj Nxj$ Nxj Nxj Nxj Nxj Nxje Nxj$ Nxj NxjM Nxjy Nxj Nxj Nxj ,Nxj  Nxj NxjC Nxj Nxjl Nxjt Nxj Nxjn Nxj` Nxj Nxj Nxj& Nxj Nxj Nxj, Nxj Nxj~ NxjO Nxj Nxj[ Nxj! Nxj" NxjW# Nxj# Nxj8% Nxj& NxjU& Nxj& Nxj( Nxj( Nxj<) Nxj) Nxj+ Nxj+ NxjM, Nxj, Nxj4. Nxj/ Nxjd/ Nxj^0 NxjC1 Nxj]2 Nxj2 NxjU3 Nxj4 Nxj5 Nxj5 Nxj{6 Nxj7 NxjZ8 Nxj8 Nxj9 NxjU: Nxj,; Nxj[; Nxj; Nxj< Nxj= Nxj= Nxjm> Nxj? Nxj? Nxj? NxjP@ NxjS  ......##............####......... .....##...........### #.......... .....###..........# #.......... NxjET .##...##.........## #.........' ..######.........# ##........# ....###..........# #......... ......##.........# ##....... ..⌠...###..#.##.## #.........# [......#########@# ####.....#------NxjT 305.3 (91.2 ........## ### ###.....# ###...⌠..####### ##.#+....#. ..........#..⌠.## #.........# ..........#.....# ##........# NxjT .⌠..⌠.>.⌠.+..>.⌠# #.........#  ..........#.....# ##........#  .)........##.⌠..# #....[.....NxjU   ..##..⌠....##.##### ###.....÷..# NxjWU NxjU <------Nxj,Y NxjZ E _Done exploring.Pxj Pxj Level 3 of the Lair of Beasts <<<<>>>>>>^Pxj (Press ? for help) #◊...........<.###..##.#######.........## #.......#  ##............#.....<÷..##..............# #.......#  #..................÷.÷..................# ##.......#  #P...........##............####.........# #........##  Pxj d#...........##...........### #..........# #.........#  #...........###..........# #..........######.......##  Pxjd ##......##...##.........## #.........'.............#  ###.......######.........# ##........######........##  #.#...'.....###..........# #.........# ##........#  Pxj-Z##...+#.......##.........# ##........# #.......##  ####.'...⌠...###..#.##.## #.........# ###.#.###  ##.#.[......#########@# ####.....####...#  Pxj~#.###........## ### ###.....#####..##  #######.###...⌠..#########.#+....#.# ###..##  #....#............#..⌠.## #.........## #..+.####  ##................#.....# ##........# #.......#  #....#...⌠..⌠.>.⌠.+..>.⌠# #.........# ##......#  #.<...............#.....# ##........## #.......##  ##.......)........##.⌠..# #....[.....# ##<......#  Pxj0#◊...###..##..⌠....##.##### ###.....÷..## #......##  ##....###.......##.#..###.####.#........#### ##.......#  #..............##...####..##............'..####....##.##  ##........⌠...####........^.^.#.#.#.....##.....'....####Pxj| A staircase to the Shoals (Lair:3) ##...+..........###..Pxjȋ .#>...'...##..###.....# #..~~~~~~..#.#####.Pxj ..##.# ###..#.#.### ##.~#.#~....## #..##Pxj& ##.#..#.###### ####.### #).~.>.~..#.# ##.#...#####..#.## #..## ##.~#.#~..#### ###...##..#+#..#### ###...# #~~~~~~..##.# #.###PxjT ◊....#####....## #~..~~~~...## #.#### ...+.#.#...#### ##..Pxj  #### #◊...........<.###..##.#######.........## Pxjnj ##.....<÷..##..............##Pxj &..................÷.÷..................# ##.......#P...........##............####.........# #........###...........##...........### #..........# #.........#Pxj8 { #...........###..........# #..........######.......## ##......##...##.........## #...'.............#Pxje Z######.........#..######.##Pxj l#...'.....###..........#......##.Pxj .##...+###.........#......# Pxj ####.'...⌠...###..#.##.##.....# #.#.###Pxj  ##.#.[......#########@# ####.....## ##...# #.###.Pxj=  ### ###.....### ##..##Pxjg ######.###...⌠..####### ##.#+....#.# ###..##Pxj ....#............#..⌠.## #.........## #..+.####QxjiP one staircase leading down (Lair:3)  QxjQ H#..........◊...#...........#.###..........###...........#  ##..........◊..............##..#..........###............#  #..........................#...............###...........#>>Rxj0aRxj0{6......##............####......... cupup the Grappler .....##...........### #.......... Gnoll of Vehumet *****. .....###..........# #.......... Health: 118/118 ======================== .##...##.........## #.........' Magic: 29/29 ======================== ..######.........# ##........# AC: 17Str: 14 Rxj{....###..........# #.........# EV: 15Int: 30 ......##.........# ##........# SH: 0Dex: 13 ..⌠...###..#.##.## #.........# XL: 15 Next: 25% Place: Lair:3 [......#########@# ####.....## Noise: ---------  Time: 20305.3 (0.0) ........## ### ###.....## o) +11 athame "Qisko" {flame, Int+4} ###...⌠..#######Rxj |##.#+....#. Throw: 2 darts (curare) ..........#..⌠.## #.........# Spore ..........#.....# ##........# RxjI|{.⌠..⌠.>.⌠.+..>.⌠# #.........#  ..........#.....# ##........#  .)........##.⌠..# #....[.....  ..##..⌠....##.##### ###.....÷..#  Rxj|_Moving in this stuff is going to be slow. _You open the door. _There is an open door here. _Done exploring.  Rxj|vPress: ? - help, v - describe, . - travelA stone staircase leading down.Rxj3}Rxj}Rxj!RxjƅRxj@ _RxjmRxjRxjIRxjRxjRxjRxjRxjRxjRxjRxj-RxjRxj{Rxj,RxjRxj(RxjxRxjRxjWRxjoRxjMRxjRxjYRxjRxjRxjүRxjRxjʲRxj,RxjRxj<Rxj>RxjRxjlRxjaRxjRxjRxjRxj׿RxjRxj?RxjRxj`RxjRxjV,RxjRxjRxjWRxjRxj RxjRxj@RxjRxjMRxjRxjSRxjRxjRxj9You enter the shallow water.RxjE?Water RxjRxjF _Moving in this stuff is going to be slow.RxjPRxj(RxjRxjRxjRxjORxjRxjaRxjzRxjRxjRxjRxjRxjRxjRxjRxjRxjARxjRxjRxjRxjRxjRxjRxjRxjRxjZRxj #### ####.### ### ###### #.####RxjE### #.####...P## +.#.##.........# ##....Rxj# Rxj..####.......## #.....÷....## Rxj%.# #.^......### #.....).....# #........###...........# Rxj`x##..#..........###............# Rxj,#...............###...........# .###...........#@...'..........# 29.9 (24.Rxj 6)Rxj&# #..~~~~~~..#.#####..........# Rxj\ ##.~#.#~....## #.........## Rxj #).~.>.~..#.# ##.#...#### Rxj ##.~#.#~..#### ###...# Rxj = #~~~~~~..##.RxjA #.###  #~..~~~~...#RxjxG #.##### Rxj{ ##.........# ###.....# Rxj}######.........## #.......#RxjRxjRxjM Rxj]_There is a stone staircase leading down here.RxjRxjˣRxjRxjЫRxjҭ830.9 (1.0) _RxjʰSxjL5%4Sxj79 .###. .....# # Sxjv9.  #  Sxj9P# ¿  ...!...@# Sxj9.........#  .........#  Sxj:..........  ..........P ...........# Sxj?:...........# ...........% Sxj ,2.4 (2.5SxjڦSxj~+ _You climb downwards.  SxjVFound a ruby potion and a fortress talisman.Sxja _There is a stone staircase leading up here.TxjTxjn Spells (Memorise)TypeFailure Level  a - FoxfireConjuration/Fire 1% 1b - Kinetic GrapnelForgecraft1%1  c - Kiss of DeathConjuration/Necromancy 1%1  d - Magic DartConjuration1%1  Txje - Poisonous VapoursAlchemy/Air1%1  f - SlowHexes1%1  g - Construct Spike Launcher Forgecraft1%2  h - Grave ClawTxjА3Necromancy1%Txj02  i - Mercury ArrowTxjS7Conjuration/Alchemy 1%Txj:2  j - ScorchFireTxj1%TxjޑF2  k - Searing RayConjurationTxjAP1%2  l - Static DischargeTxjiConjuration/Air 1%2  m - Confusing TouchTxj[Hexes1%3  n - HailstormTxjConjuration/Ice 1%3  o - Launch Clockwork Bee Forgecraft1%3  p - Maxwell's Portable Piledriver Translocation 1%3  q - Sigil of BindingHexes1%3  r - AirstrikeAir1%TxjZ4  s - Awaken ArmourEarth/Forgecraft 1% 4  t - Cause FearTxjΕPHexes1% 4 Txj} u - Cigotuvi's Putrefaction Necromancy/Air 1% 4 Txj1-1 spell level left Txj][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitUxj§w  h - Grave ClawNecromancy1% 2 Uxj/Z i - Mercury ArrowConjuration/Alchemy 2  j - ScorchUxjeFire2 Uxj k - Searing RayUxjŨConjuration2 Uxj@ l - Static DischargeConjuration/Air Uxj!2 UxjOE m - Confusing TouchHexesUxj}a1% 3n - HailstormUxjConjuration/IceUxj֩&3  o - Launch Clockwork BeeUxjForgecraftUxj/D3  p - Maxwell's Portable Piledriver Translocation Uxj[3  Uxj&q - Sigil of BindingHexesUxjƪ3  Uxj'r - Airstrike Air Uxj $4  s - Awaken Armour UxjMEarth/ForgecraftUxjzZ1% 4  t - Cause Fear Uxj?1% 4  Uxjҫ:u - Cigotuvi's PutrefactionNecromancy/Air UxjA1% 4  v - Iskenderun's Mystic BlastConjuration/TranslocationUxj4  w - Passage of Golubria 1% 4  x - Vhi's Electric ChargeTranslocation/Air1% 4  y - IrradiatUxjIConjuration/Alchemy1% 5  z - Detonation CatalystFire/Alchemy 3% 5  A - Summon Mana ViperUxja/Summoning3% 5  B - BombardUxjgConjuration/Earth5% 6Uxj[ Uxj[ m - Confusing TouchHexes1% 3 UxjB\B t - Cause FearHexesUxj\r1% 4  C - Forge Phalanx Beetle ForgecraftUxj\19% 6  D - Hellfire MortarFire/Earth/Forgecraft 26% 7  E - Fire StormUxj-]VConjuration/Fire 100% 9Uxju   t - Cause FearHexes1% 4  u - Cigotuvi's Putrefaction Necromancy/Air 1% 4Vxj36  u - Cigotuvi's Putrefaction Necromancy/Air 1% 4  v - Iskenderun's Mystic Blast Conjuration/Translocation 1% 4Vxj  v - Iskenderun's Mystic Blast Conjuration/Translocation 1% 4  w - Passage of Golubria Translocation 1% 4WxjWxjWxj%cupup the Grappler.###.Gnoll of Vehumet *****.Wxj.....#Health: 118/118 ========================......#Magic: 29/29 ========================.......AC: 17Str: 14Wxj.......EV: 15Int: 30.......###SH: 0Wxj]Dex: 13........P# ¿XL: 15 Next: 25% Place: Lair:4Wxje...!...@#Noise: ---------  Time: 20332.4 (0.0).........#o) +11 athame "Qisko" {flame, Int+4} .........#Wxj;Throw: 2 darts (curare)..........Spore ..........PWxj...........#...........#...........%You enter the shallow water. _Moving in this stuff is going to be slow. _There is a stone staircase leading down here. _You climb downwards.  Found a ruby potion and a fortress talisman. WxjL_There is a stone staircase leading up here.Wxj  Okay, then. _WxjtfWxjgsRead which item? Scrolls Wxj1h b - 2 scrolls of blinking  t - 12 scrolls of teleportationa - 3 scrolls of enchant armour  i - 4 scrolls of identify  w - 2 scrolls of enchant weapon Wxjh p - 3 scrolls of poison  I - 2 scrolls of immolation  N - 2 scrolls of noise  S - 3 scrolls of silence Wxjh V - 3 scrolls of vulnerability  c - 3 scrolls labelled NOTTISS ZUFF  e - a scroll labelled PYL WAITTE  m - a scroll labelled HATHIR BAXY Wxjh o - 3 scrolls labelled NEPPOCR EFAI  y - 2 scrolls labelled ESCHUCA CUTHRARO [!] read|quaff|evokeWxj&iG[?] describe selectedYxjYxjYxjYxjcupup the Grappler.###.Gnoll of Vehumet *****......#Yxj!Health: 118/118 ========================......#Yxj^Magic: 29/29 ========================.......AC: 17Str: 14.......EV: 15YxjLInt: 30.......###SH: 0Dex: 13........P# ¿XL: 15 Next: 25% Place: Lair:4...!...@#Noise: ---------  Time: 20332.4 (0.0).........#o) +11 athame "Qisko" {flame, Int+4} .........#Throw: 2 darts (curare)..........YxjVSpore ..........P...........#...........#Yxjb...........% _Moving in this stuff is going to be slow. YxjP_There is a stone staircase leading down here. _You climb downwards.  Yxj~Found a ruby potion and a fortress talisman. _There is a stone staircase leading up here. _Okay, then.Yxj  Okay, then. _Yxj YxjT Yxj˽ Yxj Yxj' YxjE $ _Yxjr Yxju Yxj ,Yxj Yxj Yxj ,Yxj Yxj Yxjw Yxj YxjT Yxj Yxj; Yxj: YxjB X ♣..###.#Yxjy  #......## #.......## #........#Yxj ) #........###........###....P# ¿....@...<#7.4 (5Yxjn ....#....#....#....P#....#....##....%Yxj Yxj8 Yxj6 ] _d - 4 ruby potions (gained 1)Zxj Zxj&sGear: 42/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  o - the +11 athame "Qisko" (weapon) {flame, Int+4} Missiles (go to first with ()n - 14 boomerangs  r - 4 throwing netss - 4 javelins  v - 4 atropa-tipped darts  y - 2 curare-tipped darts (quivered)A - 44 poisoned darts Armour (go to first with [)  g - a +0 pair of gloves of stealth (worn)  j - an orb of pyromania (melded)  m - a +2 leather armour of fire resistance (worn)  F - a +2 cloak of stealth (worn)  I - a +2 hat of see invisible (worn)  M - a +2 pair of boots (melded)  q - a +1 robe of fire resistance  z - a +1 helmet of sniping  D - a +2 robe of cold resistance  H - a +2 leather armour of willpower  J - a +1 tower shield of positive energyK - a +0 troll leather armour Zxj4([Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top][xjN{  n - 14 boomerangs  r - 4 throwing nets [xj s - 4 javelins  v - 4 atropa-tipped darts  y - 2 curare-tipped darts (quivered)A - 44 poisoned darts [xj<9Armour (go to first with [)g - a +0 pair of gloves of stealth (worn)  j - an orb of pyromania (melded)  m - a +2 leather armour of fire resistance (worn)F[xj2 cloak  I - a +2 hat of see invisible (worn)  M - a +2 pair of boots (melded)  q - a +1 robe of fire resistance [xj# z - a +1 helmet of sniping  D - a +2 robe of cold resistance  H2 leather armour of willpower  J[xjtower shield of positive energy  K - a +0 troll leather armour  L - +0 fire dragon scalesO - an orb of guile [xjMagical Staves (go to first with |)11%[xj<  M - a +2 pair of boots (melded) [xjev q - a +1 robe of fire resistance  z - a +1 helmet of sniping  D - a +2 robe of cold resistance [xj* H - a +2 leather armour of willpower [xj. J - a +1 tower shield of positive energy [xji K - a +0 troll leather armour  L - +0 fire dragon scales [xj#= O - an orb of guile [xjQzMagical Staves (go to first with |) [xjz d - a staff of earth  l - a staff of air [xj{ B - a staff of fireE - a staff of cold[xj+N - a staff of conjuration  [xj 5P - a staff of alchemy [xj9{Jewellery (go to first with "=) [xjew a - the ring of Efumio (worn) {Will+ AC+4 Stlth+}  f - a +6 ring of intelligence (worn) [xj^ t - an amulet of dissipation (worn)  e - a ring of willpower [xj) h - a +6 ring of intelligence[xj957[xjl K - a +0 troll leather armour  N - a staff of conjurationk - a ring of protection from cold  w - a ring of positive energy  [xjx - an amulet of wildshape  C - a ring of protection from cold  G - a ring of wizardry76[xj\xjg Potions:  \xj=(Potions (go to first with !)  L - 3 potions of lignification  f - 7 glowing yellow potions  j - 6 purple potions  d - 4 ruby potions \xj l - 4 fizzy ruby potions  n - 2 pink potions  p - a white potion  s - 4 lumpy dark potions  t - a sedimented brown potion  k - 4 golden potions \xj q - a black potion  u - a smoky inky potion  v - 2 cyan potions\xj Scroll Scroll?I - 2 scrolls of immol\xjation  S - 3 scrolls of silence  t - 12 scrolls of teleportation  b - 2 scrolls of blinkingm - a scroll labelled HATHIR BAXY  o - 3 scrolls labelled NEPPOCR EFAI \xjM w - 2 scrolls of enchant weapon  V - 3 scrolls of vulnerability  p - 3 scrolls of poisony - 2 scrolls labelled ESCHUCA CUTHRARO \xj a - 3 scrolls of enchant armour  N - 2 scrolls of noise  c - 3 scrolls labelled NOTTISS ZUFF\xji - 4 scrolls of identify  e - a scroll labelled PYL WAITTE]xjM ?N - 2 scrolls of noise. ]xjpM A prank scroll that creates a loud noise when read. It is an uncommon scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified dangerous_item scroll _________________ ]xjM “The nature of the place where the Library was founded—a sanatorium rumored to  harbor the pitiably deformed—had proven a lure to people with no desire at all  for ‘regular human communication.’ I remember the case of a man who was normal  in every respect, in words, in reasoning, in the practice of his profession,  but strayed from this ‘normalcy’ in only one way: his inexplicable need to fill thousands of sheets of foolscap paper with seemingly meaningless words, ]xj$N phonemes close to wailing sounds, cries of fury and pain in relentless  successions, fragments of sentences and pleas addressed to God-knows-whom.” ]xj_N D -Giorgio de Maria, _The Twenty Days of Turin_, 1975. ]xjN rtrans. Ramon Glazov, 2016 (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.]xjr ]xjw ]xj^} cupup the Grappler♣..###.#Gnoll of Vehumet *****.#......##Health: 118/118 ========================#.......##Magic: 29/29 ========================#........#AC: 17Str: 14#........#EV: 15Int: 30.##........###SH: 0Dex: 13............P# ¿XL: 15 Next: 25% Place: Lair:4.......@...<#]xj!~ Noise: ---------  Time: 20337.4 (0.0).............#o) +11 athame "Qisko" {flame, Int+4} .............#Throw: 2 darts (curare)..............#Spore ..............P#...............#...............##..............% _You climb downwards.  Found a ruby potion and a fortress talisman. ]xj~ _There is a stone staircase leading up here. _Okay, then. _Okay, then. ]xj ^_d - 4 ruby potions (gained 1)]xj ]xj *8.4 (1]xj߈ ]xj g  Found a ruby potion and a fortress talisman. _There is a stone staircase leading up here.Okay, then. _d - 4 ruby potions (gained 1) _You drop 2 scrolls of noise.^xj^xj^xj^xj^xjI^xja^xjM^xj^xj?^xjļ^xjE^xj^xj^xjm^xj^xj"^xjS^xj^xjW^xjj#.......###........# #........# ^xj.##........### ............P# ¿.......?...<## .............# # ^xjS.............#..# .....@..# 42.4 (4....P# ....^xjQ# ....# #...%......##^xjl..###^xj~^xj^xjV^xj^xj^xj^xj^xj^xjN^xj ^xj8 _Found a chain mail.^xj^xj^xju,^xj^xj^xj^xjo^xji ^xj ^xj ^xjp^xj,^xjx^xj;^xj^xj^xjw$y ............P# ¿.......?...<## ##.......##.# ........#..# ¿ ......^xj$...## ..........P# ...........###...........#.......#........8.4 (6...^xj]%?.......##......### #... [# #. ^xj%### ....##^xj5&^xj)^xj+- _u - a fortress talisman_xj _xjG _xj _xj8 _xj? _xj _xjV _xj 3 _Found a flail._xj _xj _xjH _xj _xj _xj4 _xj _xj a .P# ¿ _xj .....?...<## ##..##..... ...##.#........ ...#..##.).... ....## ...... ....P# #.... ....###... .#... ....51.4 (3 .. ...##......######...........[# ##..........### ........# _xj ◊.....# .._xju _xjL _xj `xjs`xjE`xj`xj`xjB`xj`xj1`xj2: _Found 17 gold pieces.`xj=3`xj`xj`xj`xj6`xj`xj <# `xj ..# .. .### #.# P# #.$ #?...<## ##..####.#...`xj' #..##.).###..P# #..4..###...`xjh ..#.... ....... ................ ....`xj F..##.......... ..........######................[# ###...........###....#.`xj `xj `xjE`xjbxj6@bxjsJGear: 43/52 gear slots (Left/Right/Tab to switch category) bxjJHand Weapons (go to first with ))  o - the +11 athame "Qisko" (weapon) {flame, Int+4} bxjJMissiles (go to first with ()n - 14 boomerangs  r - 4 throwing netss - 4 javelins  bxj*Kv - 4 atropa-tipped darts  y - 2 curare-tipped darts (quivered)A - 44 poisoned darts bxjKArmour (go to first with [)  g - a +0 pair of gloves of stealth (worn) bxjK j - an orb of pyromania (melded)  m - a +2 leather armour of fire resistance (worn) bxjKR F - a +2 cloak of stealth (worn)  I - a +2 hat of see invisible (worn) bxj&L8 M - a +2 pair of boots (melded) bxjULy q - a +1 robe of fire resistance  z - a +1 helmet of sniping  D - a +2 robe of cold resistance bxjL+ H - a +2 leather armour of willpower bxjLi J - a +1 tower shield of positive energyK - a +0 troll leather armour bxj M[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]bxj bxjb bxjm =.......#bxj cupup the Grappler .......# .. ......Gnoll of Vehumet *****. bxj .......### #.# ......Health: 118/118 ======================== bxj/ ........P# #.$ #......Magic: 29/29 ======================== bxjl ...?...<## ##..##.......AC: 17bxj Str: 14 .........##.#...........EV: 15Int: 30 bxj8 w.........#..##.)........SH: 0Dex: 13 ..........###...........XL: 15 Next: 25% Place: Lair:4 bxj ..........P# #..@.......Noise: ---------  Time: 20354.4 (0.0) ...........###..........o) +11 athame "Qisko" {flame, Int+4} ...........#............Throw: 2 darts (curare) bxjG K........................Spore ........................ ............##.......... ..........######........bxjȳ ........[# ###............###....#. _d - 4 ruby potions (gained 1) _You drop 2 scrolls of noise. _Found a chain mail. _u - a fortress talisman _Found a flail. bxj _Found 17 gold pieces.bxj bxjû bxj bxj cxjV cxjX cxjZ cxja cxjCe cxjg ,cxji cxj]l cxjl cxjSn cxjp cxj2t ,cxjt cxjw cxjFy cxjy cxjz cxjW} cxja cxjŁ cxj cxjK cxj cxj cxj \ ◊..... cxjK =♣..###.# ..... ### #.... #.......## #.... #cxj  #... #... # #.. ...... #### #.## ...... #.@# #......60.4 (6cxj ?...<## ##..##.......##.#.............#..##.)...........###..............P#.#..............##.... .cxj ~....#............ ....................cxj cxj @ _You now have 1441 gold pieces (gained 17).dxjXdxj]XdxjeYdxj\dxjX`,dxj`dxjbdxjpddxjddxjedxjgdxjidxjjdxjkdxjmdxjcodxjodxjqdxj:uQ...........# dxjuu#..........# #.........◊ #◊........ dxju ♣..###.# ........  ### #.....##  #dxj v/ #.....P#  ## #..@.# #4.4 (4  #........# ##...# ...... ##### ##.## ......dxj?vP# #..# #......?...<## ##..##.##.#.....dxjov......#..##.)........##...........P#.#dxjv.dxj!wdxjzdxj{dxj 3dxj dxjy! dxjC% ,dxjm' dxj( J _Found a stone staircase leading down.dxj* dxj* dxj+ dxj- dxjY/ dxj/ dxj0 dxj4 Y.#...#dxj4 #.....>......#...# #dxj5 ...# #.........◊# dxj95 #◊........# ♣..###.# #....@...# 7.4 (3  #dxjj5 #####.....##  # #.....P#  #dxj5 # ##....## #  #........# ##...# ...... .##### ##.## ......dxj5 P# #..# #......?...<## ##..##dxj6 4.##.#.dxj6 dxj9 dxj$; dxj# dxj dxj dxj dxj dxjع dxjN dxj= dxj. dxj dxj dxjf dxjS dxj dxj dxj 4 ####.#.##.###◊#.#.... ....#.......#..#dxj v....##.....>......#...# #...#70 #.........◊# dxjG #◊........## ♣..###.# #........##  #dxjx #####.....##  # #.....P#  #dxj *# ##....## #  #........# ##...# ......  .##dxj o### ##.## ......dxj dxjx dxj exj.exjoexjexjexjWexjexjtexjexj!exj"exj#exj &exjK)exj)exj+exj/k. #### . ####.#.##.###◊#.#.....exj 0.....#.......#...##....#3exjC0#.#.....>......###...# exjw0##...# #.........◊# #◊......exj0..##exj1F ♣..###.# #........## ######.....##  # #.....P#exj2exj5exjr7exj exjz exjE exjՍ exj Bexj exjŕ exj exj exj exj5 exjÚ exj exj exj ,exj. exj exjS ,exj| exjɨ U#.....###..... #......#  #...... #####.....# ####.#.##....###◊#.#.....#.......## #....@...........##8.4 (5...#..............#... #.#.....>......#♣ ####.....# ##..........# #.........◊# #◊........## ♣..###.# #........## #......#####.exjQ $....##exj exj exjZ fxjőfxjCfxjfxjfxjHfxjo,fxjtfxj֝fxjIfxjfxjfxj fxjfxjfxjfxjDfxjfxjyfxj ##...... #....... ###.....# ###......##  #..#......# ######..#.....# ####.#.##...###◊#.#........#.......##82.4 (4#.........## #....#........ #.....#.#.....>......♣♣...#####....♣..## ##.......... ♣.. #.........◊  #.. #◊........#  ♣..###.# #........## fxjͭfxjfxj"fxjak fxjl fxjl fxjp fxjr fxj(t fxj9w fxj~ fxj fxj fxj΅ fxju fxj܈ fxj fxj fxj ,fxj ,fxj  .  ....... ....... ##.......  ...  ### ###..@...## 6 #..#......# #### ..##..#.....######.#.##. ............###◊#.#..... ◊#...........#.###....##.........##..###....#......##.....#.#.....>♣♣...#####...fxj gxj 3gxjcgxjmXgxj,gxj,gxjgxjgxj: gxjp #### #####.###.###..#P#.#...#...#P.......... ....90 ##....  #.........##  ###.....#...# ###......######.#......# ####..##..#.....######.#.##.............###◊#.#.....◊#...........#.##gxj+ gxj gxj# ,gxjN gxj ,gxj gxjE gxj gxj gxjN gxj gxj gxj{ gxj0  ## ## ######.### gxj ##.###..#P....###.#..##....# #P.....@....# 3.4 (3##..........# gxj U##..........# gxj #.........### ###.....#...#gxjK ###......#######..#......# ####..##..#.....######.#.##gxj D.......###◊#.#gxj !gxj gxjx gxj2 hxjhxjlhxjhxjehxjhxj,hxjvhxjhxj@hxjqhxjhxjhxjhxjhxjhxjhxj!hxj7hxjahxj^hxjhxjhxjwhxjhxjvhxjhxj4hxj%A ##hxjZZ ### ######.###hxj  ##@###..#P....##9.4 (6 #.#............# hxj\##............# #P..........## hxj##..........# ##..........# #.....hxj4....### hxj###.....#...# ###......######hxj0hxj|hxjKixj\ixjG]ixj]ixjH`ixjEbixjc,ixj'eixj^g,ixjgixjHiixjjixj0kixjm,ixj&oixjoixj6pixjqixjwsixjsixjtixj%vixjwixjHxixjxixjzixj"|ixj|ixj7}ixj~ixjixjNixjixj ixjixjixjeixjixjވixj{ixjۉixj݋ixjɍixj0ixj#ixjaixjߒixjYixjixjٖixjixjwixjwixjٝixjixjixjixjcixjixj~ixj|ixjRixjixjkixjUixjixjixjixjixjqixjixj^ixjixjixjʹ,ixj1ixjixjǽ,ixjixjSixjixjlixjixjixjixjCixjixjlixjixjixjixjixjixjixjixjzixjixjqixjixjixj,ixjixjixj?ixjixj+ixjixjBixjixjnixjixjIixjwXixjZixjixj7ixjixjixj)ixjixjYixjixjBixjCixj1ixjwixjKixjixjixjixjixjixjc ixjh You encounter a water moccasin.ixj  ####..#########.#........##ixj. #.#.......... ##.....$....## #P........@.## ##.......#...# ##.ixj ..... ##..## #...... #...### ###..... #.#....### ###....ixj W.S ¿ ###...#..###..#... S   water moccasin (asleep)..#......##..#.......##..#........... ....♣#◊#.......ixjc434.4 (35.0)5.4 (36 _ixjixjjxj* # .# ##..## #.#.# ##jxjl+ .$....## #P.## ##.#...# ##..##..## #..# #...### ###..# #.#....### ###...jxj+ .S.) ###...#..###..#.... #..#......##..###.. ....##..#....... .♣#◊#jxj@1 jxj1 06.4 (1.0)jxjY5 jxj#7 ' _Found a bardiche.kxj$#####...#######.......## kxjE..# #$....## #.......## ##...# kxj..##..## ###...### ###P.#....### ###.S.) ###...#..###..#.... #..#......##..#kxj##.. ....##..#....... #............♣#◊# ..#....##kxj"kxj$%7kxj*kxj,lxjg####...#######...........## ..# #lxj,$....## .......## ##...# .##..## ##...### ##P#....### ###.#...S.) ###...#..###..#.... #..#......##..###.......##..#....... #............♣#◊# #.....#....## ###.lxj;lxj%8lxj|lxjlxja#######...#######............## #..# #$....## lxj=#............#####...#.##..####...### ##P#....### # #...S.)# ###...#..###.......... #..#......##..lxj~##.......##..#....... #............♣#◊# #.....lxj..#....# .......###. .##..lxjlxj;%9lxjlxjVlxjq ###...####### ............## #..# #lxj $....## #............## ###...# .##..## ##...### .#P#....### #lxj  #...S.)# ###...#..###............#..#......####.......##..#.... #............♣#◊# #.............#. ..........lxjq ## #............##.. . #.◊♣♣lxj lxjp &40lxj! lxj&# lxj .bardiche.  The helpless water moccasin fails to defend itself.  You perforate the water moccasin like a sieve!!!!  You burn the water moccasin! lxjS w Mushrooms sprout behind the water moccasin.  You kill the water moccasin!lxj P†.PPPPP 3 burstshrooms (2 unaware)lxj ,1.2 (0.8lxj iPPPPPPlxj  lxj L_Vehumet accepts your kill.mxj/mxj/mxjU1mxj6mxj8mxja:mxj:mxj<mxj2@mxj@mxjAmxjIDmxjEmxj,mxj{).mxjνmxj*/.mxjh,3mxj8.mxj 1W _Your burstshroom violently releases its spores. x2mxj(3mxjߠmxjmxj(mxjmxjBT _Your burstshroom violently releases its spores.mxjmxjwmxjmxjEmxjmxjmxj5mxjs #### ###...####### ..mxj.## #....# #......@....## 7.2 (6.0mxj~#............## ##........#...# #.........##..## mxj#........###...### ##P.....###.#....### ### #...†.)# ###...#..###.. mxjP...........#..#......##.. ....##.......##..#....... mxjmxjlmxj mxjC2_You now have 1451 gold pieces (gained 10).nxjnxjnxjJnxjnxjnxj,nxjnxj=nxjnxjԟnxjҡnxjnxjnxj=nxjb# ##### #.###...#######nxj# #...## #...# #...@.......##50.2 (3nxjg #............## ##........#...# #.........##..## #........###...###nxj. #.#P.....###.#....###  #.#...†.)# ###...#..## ...........#..#......# ....##.......##..#nxj֪nxjnxjCnxj6 nxj#7 nxj8 nxj> nxjTB nxjC nxjrD nxj9F nxjG nxj;H nxjI nxjZM ,nxjM  # ##### nxjM ###...####### #..@.........##2.2 (2nxjN ##.....# #...........## #nxjIN g.....## ##........#...nxj~N # #.........##..##  #........###...### nxjN  #.#P.....###.#....# #.#...†.)# ###...#nxjqO nxjR nxj)T oxjv|oxj}oxj[oxjaoxjoxjToxjWoxj<oxjoxjoxjoxjoxjoxjMoxjcoxjs       ### #####   #@###...#######5.2 (3   ##.....##   ##.....#   #..##  oxj| #............##   ##........#...#   #.........##..##   #........###...   #.#P.....###.#.oxjoxjcoxjoxj oxjoxjoxjoxjoxj),oxjoxjoxjoxjoxjQoxjoxj=oxjoxjoxjoxj9oxj]oxjoxjeoxjoxjoxjoxj oxjoxjoxjoxj2oxjoxjoxjIoxjoxj%  oxj.HYou encounter a komodo dragon.oxj #.###...#######  ##............##  ##............# #...........##  oxj(L#............## ##........#...# #.........##..## ........###...## P.....###.#.... .#...†.)# ###...# oxj...........#..#... .....##.......##..# .....###......oxj ....... #............ l   komodo dragon (wandering) oxj...#.#.. ............. .l#.## ..P#............  .......oxj>,62.2 (7oxj13.2 (8 _oxj oxj pxjE/ #............## ##...... #...........#...........###........#............##..####........###...##.#P.....###.#.......†.)# ###...##............#..#...#......##.......##..##.....##.....#....... ....#.#......l#.## ..P#....# ..##  ..#.pxj 2 Kl.pxj; :¿pxj~= *4.2 (1pxjG pxj=I qxjS  Casting: Brom's Barrelling Boulder (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.qxjT % ##............##  cupup the Grappler ##............#  Gnoll of Vehumet *****. qxj I#...........##  Health: 118/118 ======================== #............##  Magic: 25/29 ====================----qxj  ##........#...#  AC: 17Str: 14 #.........##..##  EV: 15qxj, Int: 30 ##........###...## SH: 0Dex: 13 qxj| #.#P.....###.#.... XL: 15 Next: 25% Place: Lair:4 qxj {#@#...†.)# ###...# Noise: ---------  Time: 20464.2 (0.0) #............#..#... o) +11 athame "Qisko" {flame, Int+4}  qxj #......##.......##..# Throw: 2 darts (curare) qxjO #.....###............ Spore  #....... #............ l...#.#................ l   komodo dragon (wandering) qxj q...#.## ..P#............ ....# ..## ¿ ....... qxj  ..#. _You encounter a komodo dragon.qxj Casting: Brom's Barrelling Boulder (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.qxjT Aiming: Brom's Barrelling Boulder (safe; 1% risk of failure)  Press: ? - help, Dir - move targetThere's a thick-headed creature in the way.qxj @*******rxjW% ##............##  cupup the Grappler ##............#  Gnoll of Vehumet *****. rxjX^#...........##  Health: 118/118 ======================== #............##  Magic: 25/29 ====================---- ##........#...#  AC: 17Str: 14 #.........##..##  EV: 15Int: 30 ##........###...## SH: 0Dex: 13 #.#P.....###.#.... XL: 15 Next: 25% Place: Lair:4 #@#...†.)# ###...# Noise: ---------  Time: 20464.2 (0.0) #............#..#... o) +11 athame "Qisko" {flame, Int+4}  rxjY#......##.......##..# Throw: 2 darts (curare) #.....###............ Spore  #....... #............ .l..#.#................ l   komodo dragon (wandering) ...#.## ..P#............ ....# ..## ¿ .......  ..#. _You encounter a komodo dragon.rxjeZCasting: Brom's Barrelling Boulder (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (safe; 1% risk of failure)  Press: ? - help, Dir - move targetζ●rxj+a   ##...... #..... #.... ##.. #..  ##. #.# #@#...†.)#  #.ζ........ #.●....##... #.....# #.......  .l..#.#...lally target) ...#.## ..P●   boulder (minion, rolling) ....# ..## ¿ ===5.2 (1rxjMdrxj;f4 _You send a boulder barrelling forward!sxj  ##..#  ##  #.sxjB..##  ###...#  #.##..## #........###...#  #.#P.....###.#... ###.#...†.)# ### sxj#.@..........#..#.. ●....##.......##  #.#........... sxj1..## .l..#.#.... ..#.###..P#. sxj&P..# ..## .¿  . ### ..#. sxjG4ζ●sxjsxjMl.sxj: ζsxjh●Your boulder barrels into the komodo dragon.sxjxℓℓl sxjs/---6sxj0E●●sxj ; _The komodo dragon is lightly wounded.sxj   ##  #...## sxj  ###...#  #.##..# #........###...  #.#P..#.. ###.#...†.)# ### sxj n.ℓ..........#..# ##.......##  ##........ ●......## .l..#.#..... sxj} ..#.###..P#.  ......# ..## .¿  .. ### ..# . sxj sxj X ξ●sxj\ JYour boulder barrels into the komodo dragon.sxj ζ●The komodo dragon is moderately wounded.Your boulder barrels into the komodo dragon.sxjf .The komodo dragon is moderately wounded.The komodo dragon bites your boulder!sxjH ..ζl sxj6 A---7sxj 9ζsxjc P _Your boulder is destroyed!txj `  #..#  ###...  #..##.. #....#..  #.#P.# ###.#...†.)# ### ............#..#  txj_ |##.......##  ##.. ζ......## .ζ..#.#.... ....#.###..P#  ...l...## ..## .¿  txjڱ %..... ### ..# ... </... txjȳ Ml.txjS :ℓtxj %8txj¼ txj V _Found a wand of flame (6). Found an escape hatch in the ceiling.uxjQ  uxjVRCasting: Brom's Barrelling Boulder (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.uxjw` #............# cupup the Grappleruxj` ##........#... Gnoll of Vehumet *****. #.........##.. Health: 118/118 ======================== ##........###.. Magic: 21/29 =================------- uxjaC#.#P.....###.#. AC: 17Str: 14 ###.#...†.)# ###. EV: 15Int: 30uxj\a ##............#..# SH: 0Dex: 13 uxja#......##.......## XL: 15 Next: 25% Place: Lair:4 #@....###......... Noise: ---------  Time: 20468.2 (0.0) uxja#*......##......... o) +11 athame "Qisko" {flame, Int+4}  .*..#.#............. Throw: 2 darts (curare) uxjOb)..l.#.###..P#......... Spore  ...*...## ..## .¿ .... ..*.... ### ..# l   komodo dragon .*..... uxjb*.: vxj9?p##........#.. cupup the Grappler vxj?p#.........##. Gnoll of Vehumet *****. vxj @##........###. Health: 118/118 ======================== vxjr@%#.#P.....###.# Magic: 18/29 ==============---------- ###.#...†.)# ### AC: 17vxj@=Str: 14 vxj@##............#.. EV: 15Int: 30vxj1A vxjA#......##.......# SH: 0Dex: 13vxjA vxjA##.....###........ XL: 15 Next: 25% Place: Lair:4 vxjTB#@......##........ Noise: ---------  Time: 20470.2 (0.0) vxjB#.....ζ..#.#............ o) +11 athame "Qisko" {flame, Int+4} vxjB .....●.#.###..P#........ Throw: 2 darts (curare)vxjHC ....l...## ..## .¿ ... Spore vxjCO ........ ### .. vxjC........ l   komodo dragon vxjD...  vxj 2.## ## vxj_  #.#P ###.#...†.)# # vxj #............#.  #### ###.....vxjW   #.... ###.  #.....##ℓ......##  #.....@..#.#... ●.#.###..P# vxjק Fl...## ..## .¿  ...... ###   #vxj >.... vxjn </.....#  ...........# ....# vxj- vxj| : ξvxjɪ ^●Your boulder barrels into the komodo dragon!vxj^ ; ζvxj ●The komodo dragon is severely wounded.Your boulder barrels into the komodo dragon.vxjb v .The komodo dragon is almost dead.vxj DThe komodo dragon bites your boulder!!vxj 5.ζvxj̾ ℓl vxj %2vxjW :ℓvxj,  vxjp B_Your boulder is destroyed!wxj<y #  #.#P ###.#...†.)# #  ## ##............wxjf=  ####.# ##.....  #..... ###  #.....#..##  ##.....ℓ..#.#... #.###..P# wxj=ℓ...## ..## .¿   #..........# ###   ##..l........    #....</.....##  #...........#  #wxj#>.#  #.# wxj?Ll.wxjTD@..wxjE/---3wxjIwxjLwxj&wxjZ,Drop what? (Left/Right/Tab to switch category) 43/52 gear slots (_ for help) Hand Weapons (select all with ))  o - the +11 athame "Qisko" (weapon) {flame, Int+4} Missiles (select all with ()wxj,n - 14 boomerangs  r - 4 throwing netss - 4 javelins  v - 4 atropa-tipped darts  y - 2 curare-tipped darts (quivered)A - 44 poisoned darts Armour (select all with [)  g - a +0 pair of gloves of stealth (worn)  j - an orb of pyromania (melded) wxj--z m - a +2 leather armour of fire resistance (worn)  F - a +2 cloak of stealth (worn)  I - a +2 hat of see invisible (worn)  M - a +2 pair of boots (melded)  q - a +1 robe of fire resistance  z - a +1 helmet of sniping  D - a +2 robe of cold resistance  H - a +2 leather armour of willpower wxj- J - a +1 tower shield of positive energy [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[top]xxjWxxj` ##........## cupup the Grappler xxj`#.#P.....### Gnoll of Vehumet *****. ###.#...†.)# # Health: 118/118 ======================== xxj:a ## ##............# Magic: 18/29 ==============----------  ####.# #......##...... AC: 17Str: 14xxj~a  #..... ##.....###...... EV: 15Int: 30  #.....##.......##...... SH: 0Dex: 13xxja  ##........#.#.......... XL: 15 Next: 25% Place: Lair:4 xxjb #.....@.#.###..P#...... Noise: ---------  Time: 20473.2 (0.0)  #.........## ..## .¿ . o) +11 athame "Qisko" {flame, Int+4}   #....l.....# ###xxj\bYThrow: 2 darts (curare)  ##...........Spore   #....</.....## xxjb2 #...........#l   komodo dragon  #...........# xxj&c #...........#The komodo dragon is severely wounded.Your boulder barrels into the komodo dragon.  The komodo dragon is almost dead.The komodo dragon bites your boulder!! _Your boulder is destroyed!Okay, then.xxjcxxjgxxji. _xxj9   xxj%: Casting: Brom's Barrelling Boulder (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.xxj')  ##........## cupup the Grappler #.#P.....### Gnoll of Vehumet *****. ###.#...†.)# # Health: 118/118 ======================== ## ##............# Magic: 14/29 ===========------------- ####.# #......##...... AC: 17Str: 14 #..... ##.....###...... EV: 15Int: 30 #.....##.......##...... SH: 0Dex: 13 ##........#.#.......... XL: 15 Next: 25% Place: Lair:4 #.....@.#.###..P#...... Noise: ---------  Time: 20473.2 (0.0) #.....*...## ..## .¿ . o) +11 athame "Qisko" {flame, Int+4}  #....l....xxjy+ [40m.# ###  Throw: 2 darts (curare) ##..*........  Spore  #..*.lU_t - 13 scrolls of teleportation (gained 1)}xj*n}xjn}xjvo}xj r}xjvr}xjr}xjs}xj]u}xjv}xj0w}xjy}xj>z}xj7|}xj|}xjZ}}xj~}xjG}xj}xje}xj#}xj}xjJ}xjF}xj߈}xjP}xj}xjf}xj}xj}xj }xj}xjܓ}xj}xj|}xjΙ}xj}xjQ}xj}xjS}xj}xj٥}xjM}xj }xjb}xjũ}xj}xj}xjp}xj}xj"}xj}xj}xj}xj/}xj}xj}xjT}xj}xj?}xjd}xjx}xj}xj}xj0}xj}xj+}xj}xj;}xj}xj}xj}xj\}xj}xjT}xj}xjv}xj}xjd}xj}xj,}xjK,}xj;}xj}xj }xjm}xj}xj}xj,}xjd}xj,}xj}xj}xj,}xjx}xj}xj}xj }xj }xj }xj }xj}xj}xj }xj}xj}xj}xj{}xj}xj}xj9}xj|}xj}xjh!}xj!}xjb#}xjQ%}xj/'}xj'}xj(}xjs*}xjk,}xj,}xj-}xjX0}xj;c  You encounter a bullfrog and a black bear.}xjH;}xjDq .........P# }xjDj ####..## }xj^Ei F....#### }xjE- .#.}xjEa.◊#.#  }xj$FU.....## }xjeF+ .....}xjFX a..............}xjF[ ...............##}xj%G }xjfGn...#@........... }xjGB.......##..........}xjG ......• #####....... }xj(HE....... ###.....}xjiH` ....... #....}xjHj ##..... ...}xjHda   black bear (asleep) }xj9I#..... F   bullfrog (asleep)}xjIi ##..>. }xjI!}xjV1580.2 (98.0)}xjV+1.2 (99}xjZ}xj\; _Found a stone staircase leading down.xj ..## ..P#xj}.####..## F..#####.◊#.#...##......#a.............@..## .xje...##...• #####.......P. ###............#....###........xjg #.....##..>.xjF2.2 (1.0)xjvxjXxj'S  .##  xj/ #.##   .P#  .####.##  Fxj؍.####  #◊#.#  #  .xj.#  a.  .##  .#..  ..##...  xje..• #####.......  P........ ###.....  ........#.... xj ###.......   #.....xjӔxj%3xjwxjxj  Casting: Brom's Barrelling Boulder (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.xj8  ........##  cupup the Grappler #........##  Gnoll of Vehumet *****. . .........P#  Health: 118/118 ======================== ..####........##  Magic: 25/29 ====================---- ..F...........####  AC: 17Str: 14 ...#..........◊#.#  EV: 15Int: 30 ................##  SH: 0Dex: 13 .................#  XL: 15 Next: 26% Place: Lair:4  **a****@.........#  Noise: ---------  Time: 20583.2 (0.0) .................##  jt: 3mo) +11 athame "Qisko" {flame, Int+4}  ........#............  Throw: 2 darts (curare) .........##..........  Spore  ........• #####.......  #P........ ###.....  a   black bear (asleep) ##........ #....  F   bullfrog (asleep) ###....... ...  #..... _Found a stone staircase leading down.  Casting: Brom's Barrelling Boulder (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a black bear (asleep, 100% to hit)xj J & xj$K Ka***xj, L ........##  cupup the Grappler #........##  Gnoll of Vehumet *****. xj x. .........P#  Health: 118/118 ======================== ..####........##  Magic: 25/29 ====================---- ..F...........####  AC: 17Str: 14 ...#..........◊#.#  EV: 15Int: 30 xj ................##  SH: 0Dex: 13 .................#  XL: 15 Next: 26% Place: Lair:4 xjR  ..a..●ζ@.........#  Noise: ---------  Time: 20583.2 (0.0) .................##  o) +11 athame "Qisko" {flame, Int+4}  xj ........#............  Throw: 2 darts (curare) .........##..........  Spore  ........• #####.......  xj #P........ ###.....  a   black bear (asleep) ##........ #....  F   bullfrog (asleep) xj ###....... ...  #..... _Found a stone staircase leading down.  Casting: Brom's Barrelling Boulder (safe; 1% risk of failure)  xjX Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (safe; 1% risk of failure)  Press: ? - help, Dir - move targetxj^   #........## xj  . .........P#  ..####........##  ..F...........####  ...#..........◊#.#  ................## xj# .................#  @  .................## xje ........#......  .........##....xj  xj r ........• #####xj1 h #P........  xjq , ally target)xj q ##........ #.... xj  ###....... ... ●   boulder (minion, rolling) xj 4===4.2 (1xj 8ζxj! 4 _You send a boulder barrelling forward!xj  .##   #.##  . .P#  .####xj,4.##  .F.####  .#.◊#.#  .##  .#  .a..●.#  xj.##  .#.  .##.  xj.•####.  .#Pxjl. ###.....   ##xjh.. #.... ●   boulder (minion, rolling)  ###.. ...   #.....xj0FxjH●ζxj;9.axj77.Fxj,' xjy●ζThe black bear growls angrily. You hear a croak.  Your boulder barrels into the black bear!xjuu.aa  xjF   bullfrog●   boulder (minion, rolling)xj%5xj\●ζζ●xjOe _The black bear is moderately wounded.xjn   .## ... #.## .. ..P# ..####.## xjo !....#### .#.◊#.# .F.## P.# .a●ζ@ℓ.# #.## .#. .##. xj[p .•#####. .#P. ###..... . ##. #....  ###. ...   #.....xjp xjs ●ζFound a viscous emerald potion.  Your boulder barrels into the black bear!xjs 7.Fxjiw ●ζ  Found a viscous emerald potion.  Your boulder barrels into the black bear!  The black bear is heavily wounded.  The black bear bites your boulder but does no damage.  The black bear claws your boulder but does no damage. x2xj} a●ℓζℓ@. ●xj ~ /---6xj ;ζℓxjT ^ _The black bear is almost dead.xj;? . _The black bear is almost dead.  xj? You puncture the bullfrog! You burn the bullfrog!  Mushrooms sprout behind the bullfrog.  You kill the bullfrog!  Vehumet accepts your kill.xjT . feel your power returning. The black bear bites your boulder!  The black bear claws your boulder but does no damage.  The black bear claws your boulder.  Your boulder barrels into the black bear!!xjpT 1lack bear!xjT B●ξxjn[ =PPPζℓℓ●   boulder (minion, rolling)PPP 3 burstshroomsxj` n8===7===7.0 (0.8xje kPPℓℓℓPPxjg 4 _You feel your power returning.xjg O  .##xji .. #.## .. ..P#xji | .####.##  .!xjj .#### .#.◊#.# .PP.##xjl P....P.#  #..●ζℓℓ@ℓxjl g.# #.## .#xjm U. .##. xj(o .•###### .#P.. ### .###.. #xj5p  #. ###. ...   #.....xju <●ζxjx D●ζxj dℓℓζ.ℓ@.xj 9====---8.0 (1.0xj `PPℓPPxjb xj'xjxjƴxj2xj1ζxjaxjxj\xjT _Your boulder slams into a wall and falls apart!xjjxj>=xj@3xjcBxjH  ##.......# .. ........## .. #........## .. ...P#  .......####..xjI  #..!.....####  ##......#◊#.#  #P......PP.##  #.PP.....#---90.0 (2  ###...ℓ.....#  ##.##  ..# ...##.. ..•###PP 2 burstshrooms  #◊...#P. ###..xjK  ##.... #  ##. ###.........xjOxjQE _Your burstshroom violently releases its spores.xj3xj،xj:xjxjxj xjC xj xjX T _Your burstshroom violently releases its spores.xj xjq xjEs xjs 9=xju xjy P  #..#xjBz   ##........# ##.......#  #...# ........##  #........# #........##  ##........ .........P#  #........####..xjz   #..!...............###  ##......#◊#.  #P...@..#2xjz 8  #.PP.....  ###..  ##.  ..xj&{ ].  .....##......  .....•###  #◊...#Pxjn{ . ###  ##....xj{ xj xj@  xj ?_Your burstshroom violently releases its spores.xj= xj xj\ xj+ xje xj xju xj xj{ xj xj1 xj ! xjK { ..#.....#  ##........ #..  ##..# ##.......  #..# ..#xj   #..###..#  ##........◊ ...P  #........####..xj  #..!.....#  ###..◊4xj) K  #  #.PP  ###  ##.  ....xj \   .......##....   .....•######   #◊...#Pxj j. # xjT xj0 xj@ xj[ Q #......#xj[ ~### # .####xj[ c #.#...#.....#xj\ [ ##.. #xjS\ .# ##..# xj\ # #.#####.◊#.P8xj\ #........########...xj5] V##......#◊xjz] s  #P.................. xj^  #.PP................ .......xj^ xja xj6c xj& xjf xj< xjs xj ,xjp xj xj" xj # xj' xj)  # ###..#. ####....#.....## #......#### # #### #xjt+ j.#...#.....# ##...#.# ##.#.# #600#.####.◊#.P#........#####  ###..................#  ##......#..........◊ . #.###........xj, xj/ xjq1 xjdxjtexjfxj!xjxj~xjuxjxjxjxj:xjxj##....## ##.....###### #.xjAV ##### #xjy ###..#. ####....xj#.....## #......#### # #### #xjm.#...#.....# ##xjϭ%...#.xjX2#####.xjW#.xj|# ##.## xjn ##........◊#.........P xjF #........####........# .xj8 .xjί(P.........xj_xj xjxj8JxjJxjKxj9Txj[xj^xj~_xj'fxjhxjrixjjxjn##......## #◊#......# #.xj,o##....## ##.....###### #. ##### # ###..#.# ####....#.....## #......#### # ####4 #.#...#.....#xjo ##...#.  ##........#####....... Spore   #.........# ........## ###.......xjpxjsxjyuxjGg ##......## #◊. #......# #. ##....## ##.....# ###### #.....# ###### #....# ###..#.# ####....# ##.....## #......# #.### ##.....# #.####......# #........#...#.....# ##....#.# ##.#####.# #.# .# ##.###.# ##.◊#.xjgP# #.####.# ###.#xjkxjll*5.0 (1xj'oxjXpxjT xjT xj U xjV xjG^ xjAa xjc xjtd xjh xjl xjl xjvn xj9s xj,v xj w xjz xj} xjg xj xj xj xjˊ xjD xj xjf xjϐ ,xj xjX xjq xjƕ xj/ xj? xj xjښ xjʛ xj@ xj xj xjU xj xj2 xjͧ xj xj xj xjҭ xjO xj xj= ,xj xj xj xj xj xj xjV xj xj xjd xj BxjQ xj7 ,xj xj> xj xj xj B _a - 8 flux baubles (gained 3)xj 3xj xj+ xj xj xj xj xj xj! xj xj xj xj% xj2 xj xj xj: xj` xjL xjH xj xj xjv xjo xj xj xj xj` xj xj xj xj xja xjY xj( xj xj xj xj xj` xj xj xjO xj xj xj xjf xj xjC xj xj xj xj xj xj xj xj xj! xj" xj$ xj^$ xj$ xj& xj' xj' xjJ( xjb) xjN* xj* xj* xj<- xj. xj. xjN/ xj{0 xj1 xj1 xj[2 xj3 xjm5 xj5 xjU6 xj7 xj9 xj~9 xj : xj; xj< xj6= xj= xj;? xj@ xj@ xjA xjB xj>D xjD xjmE xjF xjH xjI xjI xjK xjL xjKM xjM xjO xjEP xjP xj8Q xjR xjS xj)T xjT xjV xj W xj\W xj X xjmZ xj[ xj=\ xj] xj^ xjb  ##..>........  xj=c ##..........# #.  #P..........##..  ###..........#....  xjc ##................#  ####................  ##.................#.<.  #...........xjc ....  #.##...........@#.## 53.0 (48.0)  ######..........###  ##.#......## xj3d ###....#.# ########xjd "xjg xjgh +4.0 (49xjj xjwl  xjl +_Found a stone staircase leading up.xjNxjMOxjPxj^xj`xjYc,xjAfxjhxj[ixjjxjmxjpxj9qxjrxjuxj0yxjyxj`{xj #◊...#P......###.....##..###.......# #....xj(\##. ###.....## ... #......#  ##..>#  xjv### #. #P.##.. ####....xjԀ ##.......#8.0)  ####.................##.................#.<.#......................#.##............#.##P# xj3 ######..........### # ##.#......## ###....#.# ########xjxj[xjxjj xj$ xj@ xj xj xj ,xj xji xj xjP xj xjT xj xj xjV xjf ,xjR xja  ##......##  ....#............xj  .......##.................######.......#◊...#P....##.....##..###...# #....##. ###..## ... #....#xjV  ##..>62 ### #. #P..##.. ###..........#.... xj Q##.........# ####........##...........#.<.#......................#.##............#.##P#xj xj xj xj&xjS'xj(xj0xj1xjC3xjc4xj5xj8,xjM9xj;;xjn=,xj>xjf@xjpB,xj[CxjiExjGxjYGxjEHxjIxj LxjhLxjMxjQ  #P.....##  #.PP..................#  ###...................#  #.##............## xjQA #..........  ..#........  ....####....  #◊...#P....###..xjpRx  ##..###@............# #.8.0 (6  ##. ###...........## .  #............#  ##..>........# xj}S ##..........# #.  #P........##..  ###..........#....  ##................#  ####.................xjSxjZxjq xjq xjr xjy xj{ xj} ,xj xj xjK xjY xjQ xj xj xj xj xj֋ xjN xj xj xj, xj xj: xj xj' xjӔ xj xjj   #####........  ###...........  ##......#.. xjڙ  #P.....  #.PP.....  ###........  #.##...........  ##.#... xj; B #..##..74  #....#####  ##◊...#P...xj W  ##..###.....  ##.# ###...  ### #..........xj1    ##..>......   ##.   #P. xjś xjs xj xj4?xjF@xjABxjSxjZ,xj]xj&hxj9jxjjxjkxjqnxj!pxjpxjqxjOtxj1vxjvxjwxjyxjRxjxj7xjxjtxjxjxjxjxjxjxj xjxj*xjxj^xjhxjvxjHxjxjxjxjxjxjxjxjxjqxjXxjxjxj'xjxjxj xj|xjAxjxjvxjxjxjcxjxjxjxj5xjpxjxjxj)xj*xjyxjWxjgxj@xjxjjxjxxjR .........P# xj#........## .........####....# .........◊#.# # ...# ...........#### ## #.# xjf............# .# #.#.... ............# .#. ............#### xj,...#............@....... 99.0 (25.0) ....##............ ....######.............. xjZ.........###............ ..........###.........." ..........##............ ...........###.......... xj?..>........# ........... ..........# #.xj~xj-700.0 (26xjxj15 _Found an amulet of dissipation.xjhxj jxjYkxjqxjsxju,xjvxjw,xjqxxjyxjzxj{xj_{xjR[ #####.......#.. ##.........##.. ###........xj|....... ◊#.........P .. ###....xj....xj0....#### ... #...◊#.# # .......##### ## #.#xjo...........##@###.#....3.0 (3.0)xjۀ-..........###.#.................####........#....................##..................######..............xj!|###..............###.........." #..#xjg+#............xjDxjϒxjxjTLxjRMxj|Nxj>SxjUxjiWxjWxj\[xj_xj}`xjbxj$exjhxjhxjixjlxjo,xj0qxjtxj wxj~wxjxxjzxj|xje}xj~xj)xjxjxjtxj)xjxj^xjxjxjxj\xjxj;xjpxj̜xj͞xjơxjۥ,xjxjxj<xjxj_xjNxjJxjxjxjqxjxjxjXxjxjxjxjO _You now have 1461 gold pieces (gained 10).xjj3xjxjxjxjxjxjDxjxjsxjxjTxj=xjxjxjxjxjxj$ xjN_l - 5 fizzy ruby potions (gained 1)xjxjMxjxj@xj xjxjxjgxjj  You encounter an endoplasm.xj d.#.........## xj^6.#.............# ... ........# ... ..xjz......# .... .........# ..... ......## #..... xj........##...... ".......#....... xjj3.......@.# .....##.......j ..... .##......  xj.......## #$....  ....##. .# #### ## # .. xjj   endoplasm (wandering) . xj$25.0 (2xjD-2.0).xj )xj +6.0 (23xjxj6 _The endoplasm leaves your sight.xjxj 3xj9xjhxj,xj^xjxj-xj7xjaxj]xjxj xj=#xj%xj%xj&xj(xj+xj+xj,xjw1T ..###.#.......# ... xj1..####..............# ... .............# ..........# ...........## #..... ##.......##...... ###".......#....... ##xj22.........####.@..##........31.0 (5.0)# xj2H.....#.##...... # #. ..........## #$.... ##.. .......##.# .#... .... ..P#### ##. # .. xj2$...# ## .. . ...... #.<..... ....xj3xjV7xj8xj\'xj(xju)xjp9xj/?xj@xjD xjJ _Found a stone staircase leading down.xjxjxjxj!xj&xjl'xj(xjz,xj/xj^/xj1xj3xj6xj7xj8xjA>Y.....####.....# ..xj>.........# ... #.....# .... #####.....## #....###xj?......##..... .....###".......#...... .....##..xjN?# ......###......##....... ......# ......#.##.....6xj?Z....# #.....>..........## #$... .....##.....#..##.# .#.. xj?....#..... ##..P#######.. # .....# ##### .........  ...xj<@...#.<. .... .........#.##P#xjAxjExj@Hxj| xj xj_ xjq xj xj xj xj xjZ xj xj xj xj4 xj xj xj R  There is a stone staircase leading down here.xj' xj  _xj xj xj xj xj xj> ##..........# ######......## xj .###......## ..........###".......#......##.........###.....xj t...##>........#..#.##....###.....>..........## ....##....@#........##.# xjs 41....#.....####..P#######.. ........# ##### ................#.<.  ..........xj ..#.##P# ¿### #....#xj/ xj xj xjjxjfkxjWlxjktxjvxjZw,xjxxjzxj{xj{xj(}xj~xjhxj.xjxjGxjxjxjxjxjxjxjI P.....###... #.............###."..... ###.....##..xj..  #......###.......  ##..>........#. xj ##..........###.....>..  #P..........##.....#........##. ###....#.....####..P####### #...xjN## ##### 6........# .#.<.  ....... .#.##P#...¿ #xj..########## ##.#......##  ###....#.#  ########xjxjmxjhMxj-NxjNxjNVxjZBxj]c _Found a pink potion.xj_xj_xjU`xjcP  There is a stone staircase leading up here.xjdxj e _xjfxji  #.####  ##..>........#.................#  xjj..###.....>..##P.##.....#........##.# ##..........#.....####..P####### .......### ##### ......#### ...<...### . .....# 9.0 (3xj0k#.##P#...!##.########### #.### ###....#.#  ########      xjkxj7oxjpxjg xj xj xjF xj xjA ,xjb xj xj xj xj~ xj xj, xjy xjB xj xj xj[ ..>#.....#.# ..........###.....>## xj ...##.....#........##.# ...#.....####..P#######.. ...### ##### ...#### ...#.<...### ........#  #.##P#...@## 53.0 (4########### ## ....#.# ####xj* xj ] _n - 3 pink potions (gained 1)xjxj2xjxjxjBxjxjZxj ,xj xj xjxjxjwxjpxj=xjxj!xj?#xj#xj&%xj'xj,(xj(xjF)xjd+xj,xj-xj*.xj[0xj1xjp2xju3xjn6xj~8xj9xj+:xj<xj?xjn?xj@xjCxjExj:FxjGxjjJxjYLxjLxjlNxjQxjrT,xjlUxjWxj ZxjcZxj[xjz^xj`xj(axj}bxjsexjlgxjgxjIixjxj xjxj!xjwxj!xjBxjřN #.....# ... #......# .... .....# .... xj"......# ..... ...## #..... ...##...... ".......#....... xj1...............#.>...............##@.......76.0 (23.0).............#.##...... ...>..........## #$....#........##.# .#.....P#######.. # .. # ##### .... . ## .... .### .... ...#xjdxj+7.0 (24xjТxj9 _Found an escape hatch in the floor.xjstxj-uxj5vxj.xjxj,xjxjxjxjDxj: _Found 18 gold pieces.xj^xjӎxjxjxjtxjxjxj,xjxjz .# ...... ..# .....xjٝ####....##...."#...........#.>....$xj'...##................#.##...... >..## 82.0 (5.0)xjv.##.# #. #..P#######.. ###.. xjžV##### .... .. .... ... .... ... xjY .... #xjxj]xjF@ _You now have 1479 gold pieces (gained 18).xjrxjxjߤxj'xjxj,xjoxjSxjxj[xjxj۵xj;xjӶxjxjixjɹxjyxjWa ##....# ..............# ................# ................####....................##.........xj".......#..................#.>....$.....##........... .....#@##.........6.0 (4>..........#####........ ...#........##.# #.#...... .####..P#######.. ###...... xj\^## ##### .... ..... ### .... ..... ..###.... .... ....#.... ...##xjxjxjxj/J xjK xjL xjQ xjT xjW ,xjpZ xj*] xj] xjy^ xj` xjb xjGc xj&d xjf xji j  You encounter an endoplasm.xj8n .### .#........ # ......... xjn c# ......... # ......... ...####........ ##......... "#.........j >....$. .##........... .xjqo #.##......... >..........#####........ ........##.# #.#........P#######.. ###...... j   endoplasm (wandering) ##.... ...... xjo .... ...... # .... ....xjq U.j9.0 (3xjv xjw 290.0 (4 _xj{ xju} xj xj #.## # .#.xj ?# #.xj5 ?# #.xj _# .####.xjֱ 8##.".xj& #.xjv M#.@....j.xjٲ ,##....xj. F#.##. .xj} !#####.xj Y##.# #.#. xjp ..P#xj C.. ###.xj V .... .xja `.... . xjº xj K$jxj xj! *1.0 (1xjI xj  xj S_There is an escape hatch in the floor here.xj(.## # .#.# #.# #.# .####.##.xj".#.#.>@...$.##.j.#.##.#####.##.# #.#.P#.. ###. .... ...... .. xjKI.jxjxj,2 _xjxjOxjC; .#..........xjʭ# #..# #.# .####xj$##.."xjm#...........#.>....$xj##......@....#.##.....j###xjY .##.# #.# P#######.. ###. ## .... ..xjS .... .xj_.... .. xj^3.jxjԱxjGxj%3xjAxj:xj #.. ###.##.xj @".#.....#.>....$##...........######...j##.# #.#.. P#######.. ## ## .... . xjA .... .. . xj 0jxj E.jxj sj 2 endoplasms (wandering)xj %4xjD! xj" xjuIA ###.##.".#....#.>....$...jxj&Jf##...............########.# #.#..j P#######.. ###... ## .... .....jj 2 endoplasms (wandering)....................#...##.xjNj..jxjPxj0Q%5xjTxjwVxj`# . xj]p######.."#...xj+.#.>....$..j.)##..............#.#######.# #.# xj'B#######.. ###...j # ....#....... ............. ...xj|.......#...##.....## #### ##xj+j.xj\xjJ!.xj$jxjxjxj6xj"xj xj>_Found a whip.xjl###..##.".xjBj...#.>....$....)##................########.# #.# #######.. ## # ....#.....j ........... xj#...#### #### ###.#xj@j.xjE.jxj^xj%7xj6xjuxjK ..j. "#....xj .#.>....$....)##................#.#########.# #.# ######.. ###. ....#... ...........j..xj+  .#...##.....####### ##   endoplasm..#.# ##xj I.jxj xj %8xj xj4 xj*%".... ...#.>....$....)##................########.# #.# ######.. ## ....#....j .#...######### ###.#  ## xjF.jxjxj%9xjxjݰxj?...#.>....$....)##................##.####.##.# #.# ######.. ## ....#..xj@@. j#...######### ###.# ## xjAG.jxj/H=800xjIxjJxj##.................#.##...#####..##.# #.#. #######... ###. #xjs ....#.. ..... . . j#...##...xj[d .....####### ##. ..#.#  # #xjXjjxj-=1xjlxj@ _The endoplasm hits you but does no damage.xjDn .You impale the endoplasm!! You burn the endoplasm.  Mushrooms sprout behind the endoplasm.  You kill the endoplasm!xjsPP   burstshroomxjw*8 (0.8xjzAPPxj|Z _Vehumet accepts your kill.xj xj@ xj  xj H _No target in view!xjxjxjxjrxjnxj޲$ _xjxjyxj.xjxjxjxjۼxjU)xje+xj+xjH-xjt1_...##......#.##.........#####.....xj 2...##.### #.#... ..P#######....###... #### #....#... xj2... ..............-4.8 (3.0.....#...##...xj3 ...####### ##....#.##..#^#### #xj3Cxj47-xj7xj9E _Your burstshroom violently releases its spores.xj/ZxjZxj[xjmexjh,xjbixj kxjlxj4mxjnxjoxjqxj1rxjsxjw]...##......#.##........xjw>...#####...... .#........##.#####.#xj2x... ###..P#######....###...  ##### ##....#... ####xjx... ####... ..#...7 .##xjx...#...##... ###...####### ##.##......#.##xjy ###..#^### ######xjyxj}xj~xj` xj xj xj xj[ xj} ,xj xj2 xj xjk xj xjE xj xjl xj _ #...##........#.##......xj ...>..........#####..... ....#........##.#####.#... ..####..P#######....###.. ### ##### ##....#.. #### ###.. ...### ##..xjV j...# #..10...## #...#...##..### ##...####### ## ##......#.## ###..^### ######xj> xj xjx xjƟxjPxjڠxj0vxjBxj(xjxjxjRxjxj&xjxjxj> ..."#......xj! #.>....$....). ....##................ xj.....#.##.............. .......#####............. ......##.#####.#.....xjm  .P#######....### ### ##....#  ###........@... 7.8 (7  ##........  #........xj.... #.............#...##...##..........####### ##.##......#.##  ###..#^### xj/G######xjxjxjHxjIxjxj00jxjl  An endoplasm comes into view.xj..#.>....$....). ##................ xj#.##... #####.. ##.#####.# P#######....###.xj/S ## ##....#...  ###......... ##........... #.......xj~ #......#...##... ######## ##. xj#.###..#^### j   endoplasm (wandering) ###### xj&0xjF18.8 (1 _xjsxjxjT=#.>....$....). ##.... #.##... #####..xj [ ##.#####.#. #....###.  ##....#. ###.. ##.j.. #. #.#...##... ##.xj####### ##. ##....###..#^### xj<F.jxj[;9xjHxjxj#.>....$....). ##... #.##..xj #####.. ##.#####.#. ....###.  ##....#. ###.  ##.  #.xjij...  #.#...##...  ##.####### ##. ##......#.##xj8l###..#^### xjF<j.xj-0SxjS   water moccasin (wandering)j   endoplasm (wandering)xjH&20xjƥxjz_ _You encounter a water moccasin.xjE#.>....$....). ##...xjsS.#.##..#####..##.#####.#.....###.##....#.###. ##. #.j. #.#...##. ##.####### ##.##......#.## ####..#^### ###### xjPC.Sxj<j.xjxj%1xjxjxjA: .xjړYou hit the endoplasm. You burn the endoplasm.  Mushrooms sprout behind the endoplasm.  You kill the endoplasm!xj^G.SxjPPSally target)PP 2 burstshroomsxjR4=2.6 (0.8xjAPPxjqZ _Vehumet accepts your kill.xj#............... ...#.>....$....)##...#.##.....#####...xjS .##.#####.#. ####....### ##. ....P.. ...#..P##....# #....####### ##.. ##......#.#####..#^###  ######xjG.SxjmF.Sxjxj4-3.6 (1.0xjhPPPPxjxjrU #j. #..................#.>....$....)xjU ##...#.##.. ...#####....#####.#.. ###....###S  # ##....P....... .xjIV 8.#..P##....# ....####### ##..# #......#.### ###..#xj W x^###  ######xj/\ xj\ -=4xj` APPxjb F _The water moccasin bites you but does no damage.xj  PPP PPPPP 5 burstshroomsYou puncture the water moccasin! You burn the water moccasin.  Mushrooms sprout behind the water moccasin.  The water moccasin is heavily wounded.xj 4=5.4 (0.8xj6 PPPPPPPPxj- T _The water moccasin misses you.xj9  You puncture the water moccasin! You burn the water moccasin.  The water moccasin is almost dead.6.2xj>>JPPPPPxj,@F _The water moccasin bites you but does no damage.xj*9 .xjYou puncture the water moccasin! You burn the water moccasin.  You kill the water moccasin!xjU ***xjhPPPPP 5 burstshrooms  Vehumet accepts your kill.xj1.xjŋ***** 4xj,.xjt}......... 3xj/-7.0xjPPPPPP _Your burstshroom violently releases its spores. x2xjnFxjG!-xj>HxjnLxjM xjWN:_No target in view!xjC 3xj| xj xjh xj $ _xj xjһ xj xj xj xj xja xj# xj xj +#.......xjj #.>....$....) ##.................. #.##. #####..# #####.#.PP xj <....###........P... ....#.............. ..........-30.0 (3.0 ..#...##....####xj< ##########..##.## ### PPP xj ..#^######xjP 7-xj/ xj xj xjxj2xjZxj?%  xjCYou encounter a bullfrog.xjxj4.#.>....$....)....... #................xj+# .###xj5#.#PPxj3&F ...###.xj^.P.#......xj.0.....xj"#...##....####.###########..# #.## ####xjk#^###  F   bullfrog (asleep) #### PPP 3 burstshroomsxj[******0xj y0.xjJS*P*xjW**** 2xj -.xj**P   burstshroomxjr-.xjzM............xjF{+...xjw|*1.0 (1xjڂxj xjU:_Your burstshroom violently releases its spores. x3xjs #.>....$....). .xj # ##..#.#.P.#.F.###...#..#...##....####.###########..# xj [#^###  xjɅ xjz %2xj xj xj................ #.>....$....) ..xj# ...##...#.P# ##.#.xj&.F###.#◊..................#...##....####.##.xj..##########..# # .#.#### ^### xj"##xjxj%3xjxj!xjMsj. .............## xjnN#.>....$....) .# ...## ...#.P## #.#..F ###. #.xjNq◊#..................#...##....####.##.#..##########..# ## # #.###### xj*O!#xj TxjT%4xjXxjCZxj W8. xjW# .............##>....$....) xjX# ..## ...#.P### .#.xjXX.F#..xjXG◊##.................xjtY.#...##....####.##.#. ..##########..# ## ## .#xjY=#### ##xj....$....).  xj<# ##  #.P# #.F. #..  ◊.# ##  #  #...##....####.##.#.# .#..# ## ## # ## ####  #  xjXxj%6xj:xj   .#  .##  xjj A....$....)........  .##  ..##  #.P# .F.....# .  ◊.##◊ ##  #  #...##....####.##.#.#  #..# ### ####  # ####    xj xj %7xj xj3 xjo( .You encounter a bullfrog. _Your burstshroom violently releases its spores. x3  The helpless bullfrog fails to defend itself.  You perforate the bullfrog like a sieve!!!!  You burn the bullfrog. Mushrooms sprout behind the bullfrog.  You kill the bullfrog!xj. P†PPP 2 burstshrooms (unaware)xj3 *8 (0.8xj7 FPPPPxj9 Z _Vehumet accepts your kill.xj xj xj xj H _No target in view!xj/(xj(xj*xjh2xj3xjm5$ _xj5xj7xj;xjv;xj[<xj@.....# ##  $....)........ xjFA ...........##  ##  #PP##### †P....#..  ..........  xjA. 9.8 (2.0◊.##◊##  ##  #  #...##....####.##.#.#  xj,C^########..# ### ####   ####     xj.Fxj9Gxj xjA xj  xj& xjF* ,xj+, xjE ,xj xjJ xj xj՞ xj T _Your burstshroom violently releases its spores.xj xj Pxjf xjAi##  ##  ..........#.P##### ##  †.....#...  ......  ........  .◊.##◊##  xj\..##  .@#  42.8 (3##....####.##.#.#  xjL######..# ########   #### xjC   xj/  xj      xjWxjFxjFE _Your burstshroom violently releases its spores.xj+ #.P##### ##  †.....#...  ........  xjE.......  ◊.##◊##  .##  . .##....####.##.# #####..# ########   ####     xj xj*3.8 (1xjxjxjxjxjxjaxjȾxj,xjxjgxj#xjYxjxj<BxjxjW,xjCxjxj,xj;xjxjxjxjxjUxj;h  You encounter a bullfrog.xj  .......F# .......# .....# xj.....## >....$....)........# ....## ....## ...............@.#.P##### ## .#.................†.....#... xjM+##.......................... ............................ .....................◊.##◊## ......................## F   bullfrog (asleep) xj`.......................## ....#...##....####.##.#.# ..##########..# ########xj+9.8 (6xj}250.8 (7 _xj& xjQ xjɰ......F# #  #  # >....$....)#  ............##  xj. #.P##### ##  #†.....#...  #...........  ....  .◊.##◊##  .##  .## #...##....####.##.#.#    .##########..# ########    ## ####   xjLxj۷*1.8 (1xjExj>xjxjNxjXxjxj xjxj#xjxjxjxjxjxj<xjDxj@xj xjxjxj[xjxj9xjGxjxj}xj,xjd#  ...#  ..## xj )..#  ............##  ##  xj,M#.P##### ###  ..†.....#...#  ......@.....#  7.8 (6 .#.#  ◊.##◊###  xj## ##  .##  .##....####.##.#.#  #####..# ########   #### xjI  xjZxj;xjgxj5; xj; xj< xjF xjnH xjI xjMJ xj8L xjN xjO xjP xjQ xjMS xjS xjT xj'V xjW xj3X xjX xj5Z xjm[ xj-\ xj\ xj] xj^ ,xj"` xjd xj;e l#  ## xje  #  ..##  ## xj f e #.P#########  xjZf 8†.....#...#  .....##  ......#@#  63xjf ◊.##◊#####  #####  xjf .##  .####.##.#.#   ########  xjMg K   xjg $ xjh xjl xjn xj6xjW7xj7xj=xj ?xj@,xjBxj7DxjDxjZExjKBxjcLxjPxjPxjPxjQxj"TxjUxjUxjVxjuYxjZxjA[xj[xj^xjh`xj`xjraxj'dxjexjwfxj*gxjixjk,xjlxjoxjdq%  xjqEA bullfrog comes into view.xj4v.. .........F# .........# ..........# .........## xjv $....)........# ..........## .......## P######### ........†.....#...# .................## xjw................#.# .................◊.##◊##### ..................##### F   bullfrog (asleep) ....................##   .#...##....####.##.#.#   xjw#########..# ########  xjc|,72.8 (9xj3}53.8 (10.0) _xjxjSxj. ... F# .#xj> .# .......## $....)..#  .......@.## #.P######### .†.....#...# ...## ..........#.# xj[...◊.##◊##### ....##### ....................## ..#...##....####.##.#.# xjxj04.0)xj xjSxj5 .......F ......##$....).xj## ..## #.P########†.....#...# .....#.......#.◊.##◊##########...................#xjxj@%5xjxjxjT U .....#.#xjݏ @.......F ......#$....).### ..## #.P########†.....#...# ......#.......#.◊.##◊#####xjc "#####xj xj9 %6xj xj xj 6 ....... .. .....#.#.......F ......##$....).## ..## #.P########†.....#...# ........#xj6P.......#.◊.##◊#####xj2<xj<%7xjv@xjwBxj;{.......j ... ....... .. .....#.#..xj<.......F ......##$....).### ..## #.P########†.....#...# j   jelly (asleep)..#.......#.xjBxjB%8xjFxjHV _You encounter a jelly.xjn#◊...#..j? ..#...xjLr.....j ..... ....... .... .....#.#...........F ......#$....).### ..## #.P########j 2 jellies (asleep)xji†.....#...# .#xje  You encounter a jelly.xjR%9xjxjN _Found a scroll of noise.xj6 .  You encounter a jelly. _Found a scroll of noise. xj The helpless bullfrog fails to defend itself.  You spit the bullfrog like a pig!!!! You burn the bullfrog!  Mushrooms sprout behind the bullfrog.  You kill the bullfrog!xj" PPP.jj 2 jellies (asleep)xj gPPP 3 burstshrooms (unaware)xj -80.6 (0.8xjS @PPxj D _Vehumet accepts your kill.xjC xj2 #◊... ..#..j?j..#... ......j....... ........... .......#.#...... .......S. .PPP. ..# .# .# .## >....$....).# .## .##   S   water moccasin (asleep).#.P#   jj 2 jellies (asleep) #..†.....#...#   j   endoplasm (asleep) #.##   PPPxj@M[37m 3 burstshrooms (unaware)xjxj,1.6 (1.0xjxjp _You encounter an endoplasm and a water moccasin.xj +....# xjD ##◊....j_> j.....# ...#..j?j..#.. .......j.....xjʻ   ........... xj+ .#.#....... ......S.... xj zPPP...... #  xj #  #  ...........xj; ##  $....)# xj  xj ##  .##  jj 4 jellies (asleep) xj E.#.P#########   PPP 3 burstshrooms (unaware) .†.....#...#  xjP %  xj BYou encounter 2 jellies.xj7 %2xjY _xj HPPPPPxjX  xj T_Found a viscous altar of Jiyva. Found a staircase to the Slime Pits.xj3 #◊....j_> j.....# xjJ4Q ...#..j?j..#....  .......j........  ................ ...............#.#....... .......S.... ...PPP...... xj4...#  .# .# .## >....$....)..# ......## ..## #.P#########  2xj5 #..†.....#...#   j   endoplasm (asleep) #...........##   PPP 3 burstshrooms (unaware)xj9P*****xjr0.xj;....xj;W. 2xj4%3xjxj>?_PPxjxjE _Your burstshroom violently releases its spores.xjZzG#....#. xj+{#◊....j_>.j.....##..j?j..#.....j..... ...#.#......xjn|......S...PP........ ...........# >....$....).### xj}..## jj 4 jellies (asleep) .#.P########†.....#...# xjH*****xjb/.xj**P**   burstshroomxjX+.xjx^.........@.xjr_%4xjdxjfH _Your burstshroom violently releases its spores. x2xj  xj  Casting: Brom's Barrelling Boulder (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.xj&# ....#.      cupup the Grappler xjz'#◊....j_*.j.....#  Gnoll of Vehumet *****. ...#..j*j..#....  Health: 118/118 ======================== .......j........  Magic: 25/29 ====================---- .......*........  AC: 17Str: 14 ...............#*#.......  EV: 15Int: 30 xj'................*...S....  SH: 0Dex: 13 ................*........  XL: 15 Next: 27% Place: Lair:4 ................@.#xja( Noise: ---------  Time: 20884.6 (0.0) ..................# o) +11 athame "Qisko" {flame, Int+4} ..................# Throw: 2 darts (curare) ..................##  Spore >....$....)........# ..................##  S   water moccasin (asleep) xj(...................##  jjjj 4 jellies (asleep) .................#.P#########  j   endoplasm (asleep) #.................†.....#...# _Your burstshroom violently releases its spores. x2  Casting: Brom's Barrelling Boulder (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.xj)Aiming: Brom's Barrelling Boulder (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a jelly (asleep, 100% to hit)xj#& xjK$2j*xjI# ....#.      cupup the Grapplerxj{J. #◊....j_>.j.....#  Gnoll of Vehumet *****. xjJ...#..j?j..#....  Health: 118/118 ======================== xj,K.......j........  Magic: 25/29 ====================---- xjK................  AC: 17Str: 14 xjL...............#.#.......  EV: 15Int: 30 xjXL$...................S.....  SH: 0Dex: 13 xjL8.........................  XL: 15 Next: 27% Place: Lair:4 ................@.#xjL Noise: ---------  Time: 20884.6 (0.0) ..................#xjbM o) +11 athame "Qisko" {flame, Int+4} ..................#xjM Throw: 2 darts (curare) ..................##  Spore xjNa>....$....)........# xj[N..................##  S   water moccasin (asleep) xjN...................##  jjjj 4 jellies (asleep) .................#.P#########  j   endoplasm (asleep) xjOy#.................†.....#...# _Your burstshroom violently releases its spores. x2  xjROCasting: Brom's Barrelling Boulder (safe; 1% risk of failure)  xjOConfirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (safe; 1% risk of failure)  xjOvPress: ? - help, Dir - move targetYou send a boulder barrelling forward!xjP.xjQ'SxjQM.jxj1RK●ζxj[( xjL\ #◊....j_>.j.....#  xj\v...#..j?j..#....  ................  xj*]t.......j........ ......#.#....... .......●........ xj].......ℓ.S...... @.# .........# .........# .........## >....$....)........# .........##   Slly target)xj ^..........##   j3 asleep).......#.   j†   ●   boulder (minion, rolling)xj_4===5.6 (1xjgxjg0_xji  Casting: Brom's Barrelling Boulder (safe; 1% risk of failure)xj!jeonfirm with . or Enter, or press ? or * to list all spells.  xjxjAiming: Brom's Barrelling Boulder (safe; 1% risk of failure)  Press: ? - help, Dir - move target  xjjYYou send a boulder barrelling forward! _The water moccasin hisses angrily.xj#   xj# Casting: Brom's Barrelling Boulder (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.xjxjxjexjjxjwP _You don't know that spell.xjt[# ###...... ##xj ....#.. ....#.  #◊....j_>.j.....# xjs..#..j?j..#.... ..............xj  ........j........ xj\i..#.#....... xj..●........ ℓ.S......xj j .##... xjd[.# .#xj ...........##>....$....)..#xj( O ## xj d 3 jellies (2...## xj!?.#.P######### xj!M●ξxja"8S.xj{#8.jxj?%C ●xj%ζThe jelly hits your boulder but does no damage.  Your boulder barrels into the jelly.xj-+jxj+fℓζ. xj,/---6xjh1S_●●xj>3` _The jelly is moderately wounded.xj   xj Casting: Brom's Barrelling Boulder (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.xj%[# ###...... cupup the Grappler ## ....#.. ....#.  Gnoll of Vehumet *****.xj\ #◊....j_>.j.....#  Health: 118/118 ======================== ....#..j?...#....  Magic: 21/29 =================------- ........jj.......  AC: 17Str: 14 xj........●........  EV: 15Int: 30 ................#ℓ#.......  SH: 0Dex: 13 xj@.................ζ........  XL: 15 Next: 27% Place: Lair:4 ................@*S*****..  Noise: ---------  Time: 20886.6 (0.0) ...................##...  o) +11 athame "Qisko" {flame, Int+4} ...................#  Throw: 2 darts (curare) xj...................#  Spore ...................## .>....$....)........#  S   water moccasin (ally target) xjp...................##  jjj 3 jellies (2 asleep) ....................##  j   endoplasm xj..................#.P#########  ●   boulder (minion, rolling) _The jelly is moderately wounded.Casting: Brom's Barrelling Boulder (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.xjAiming: Brom's Barrelling Boulder (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a water moccasin (ally target, 100% to hit)xjch T *Sxj <[# ###...... cupup the Grappler ## ....#.. ....#.  Gnoll of Vehumet *****. xj3 D#◊....j_>.j.....#  Health: 118/118 ======================== ....#..j?...#....  Magic: 21/29 =================------- .........j.......  AC: 17Str: 14 ........●........  EV: 15Int: 30 ................#ℓ#.......  SH: 0xjs Dex: 13 .................ζ........  XL: 15 Next: 27% Place: Lair:4 ................@.S.......  Noise: ---------  Time: 20886.6 (0.0) ...................##...  o) +11 athame "Qisko" {flame, Int+4} ...................#  Throw: 2 darts (curare) ...................#  Spore ...................## .>....$....)........#  S   water moccasin (ally target) ...................##  jjj 3 jellies (2 asleep) ....................##  j   endoplasm xj ..................#.P#########  ●   boulder (minion, rolling)Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (safe; 1% risk of failure)  Press: ? - help, Dir - move targetYou send a boulder barrelling forward! Your boulder barrels into the jelly!  You kill the jelly!Vehumet accepts your kill.xj G●ζxj? .j  Aiming: Brom's Barrelling Boulder (safe; 1% risk of failure)  Press: ? - help, Dir - move target  xj You send a boulder barrelling forward! Your boulder barrels into the jelly!  You kill the jelly!  Vehumet accepts your kill.You feel your power returning.xjt K●ξxjȜ ξ●The water moccasin bites your boulder but does no damage.  xjd 4Your boulder barrels into the water moccasin!xj [#  ....#.. ....#.  #◊....j_>.j.....#  xjS ....#..j●...#....  ........ζ........  ........ζj....... .......#.#....... ........ζ........ @ζ●S ..........##... ..........# ..........# ..........#xj >....$....)........#  ..........##jj 2 jellies (..........##  ●● 2 boulders (minion, rolling)xjª j2=8===7.6 (1xj4 b_ζζxjѳ i _The water moccasin is moderately wounded.xj# ###......  # xj)....#.......#..# #◊....j_>.j.....#  ....#..j●...#....  ........ζ........  xj&........ζj.......  .#.#.......  ..ζ........  ●S......  .##. # # # xj+ ##  >....$....).#  ##  j 3 jellies (asleep)## xj` #.P#  xj@●ζxj1Q ξ●xj The water moccasin completely misses your boulder.Your boulder barrels into the water moccasin!xjA .xjvj  The water moccasin is severely wounded.xjb"●xj5*ξxj  The water moccasin bites your boulder!  Your boulder barrels into the water moccasin!  You kill the water moccasin!xjDζ●xjζℓℓζℓjjj 3 jellies (asleep)j   endoplasm (ally target)●● 2 boulders (minion, rolling)xj.--8xj)|_ζℓℓ●●xj;Z _Vehumet accepts your kill.xj.ζxjk?ζ●xj;.jxjSIζ●xj_ℓℓℓ..ζℓ●   boulderxjF 3==---9xjx%8ζxj'= _Your boulder crumbles as it rolls away.xjȾ. _Vehumet accepts your kill. _Your boulder crumbles as it rolls away. puncture the endoplasm! You burn the endoplasm.  Mushrooms sprout behind the endoplasm.  You kill the endoplasm!  Vehumet accepts your kill.xjIζ●xjℓPℓ.ℓ, 1 ally target)xjN●   boulder (minion, rolling)P   burstshroomxj-m4==90.4 (0.8xjCℓℓℓPxjF●●Pxj xj._You feel your power returning.xjHe =ζ●xjX} *ζxj M.?..ℓxj P   burstshroomxj 4-1.4 (1.0xj ,_ℓxjT iPℓ.ℓζPxj8 = _Your boulder crumbles as it rolls away.xj}1 >[# ###...... # ....#.......#..# xj2 ^ #◊....j_ℓ.j.....#  ....#..j?...#....  ................. xjP3  ................. ..#P#....... ............ .ℓ.ℓ.ℓζζ. xj"4 ..##.... .# # .# .## .>....$....).# xj'5 2 jellies (asleep).## .##.#.P#xjC >....ℓℓ-2xjG w_PℓPxj;J €xjE#.[# ###......# ....#.......#..#.#◊....j_>.j.....#..#..j?...#............................... #..#P#....................ℓℓζ.€xj ..##.... #.# #.#.## #.>....$....).#j 3 jellies (asleep, 1 ally target)€xjw.##.## #.#.P#€xjM******€xj3@2.€xjGH.......€xjG6)€xjH%3€xjKM€xjNE _Your burstshroom violently releases its spores.€xj. ..######.. ..[# ###............. .### # ....#.......# #€xj/ #◊....j_>.j.....#..#..j?...#.................. ............ .#..#.#....... #........... #......ℓζ.  .##.... ##.# # #.# .............€xj/ ## .#.>....$....)..###...##€xj5 €xj6 S5=4€xj< 7_€xjw@ Āxjm$..##..Āxjn.######................[# ###...... Āxjp.### ##....#.......#..# ##◊....j_>.j.....##..j?...#.......... ... .#Āxjpq#.#............. #.....ℓζ.  .Āxjrm.##.... ### # Āxjs.............##.>....$....).# ĀxjĀxjP%5ĀxjĀxj Āxj. ..Āxj..##...........#.#.######................[# ###...... .### ##....#.......#..# ##◊....j_>.j.....#Āxjd#..j?...#.......... ...... .##.#.......... #.....ℓζ. Āxj ..##.... ### #Āxj.............##.>....$....).ĀxjĀxj%6ĀxjxĀxjĀxj$ ĀxjP ............##...........#.#..######................Āxj[# ###.............. ## ##....#.......#..# Āxj(..#◊....j_>.j.....# ......#..j?...#.... Āxj........@..........  Āxj ........... .#.#....... .Āxjs........... .......ℓζ ..Āxj.##.... .# # ##.............##ĀxjĀxjh%7ĀxjĀxjŀxjbi'. _Your boulder crumbles as it rolls away. _Your burstshroom violently releases its spores.  The helpless jelly fails to defend itself.  You spit the jelly like a pig!!!! You burn the jelly.  Mushrooms sprout behind the jellŀxj jIy.  You kill the jelly!ŀxjqpPPP 2 jellies (asleep, 1 ally target)PPP 3 burstshrooms (2 unaware)ŀxjuH=8.2 (0.8ŀxjz@PPŀxjC| ŀxj|T_Vehumet accepts your kill.ŀxj/ #........................##...........#.#ŀxj 1 .######................ .[# ###....... ### ##....#.......#..# .#◊....jPP.j.....#.....#.@.P...#............ ... ##.#...............ℓζ. ...##.... ## # # ŀxjn7 ŀxj8 Z6=9.2 (1.0ŀxj< @PPŀxjZ> ƀxj"r.Vehumet accepts your kill.  ƀxjo(PPP   jelly (asleep)PPP 6 burstshrooms (5 unaware)ƀxj,y7==900.0 (0.8ƀxj51@PPƀxj24 _You feel your power returning.ƀxj#. .............##...........#.#..ƀxj.f######.............. [# ###............... ##....#PPP....#..# ..#◊.....PP.j.....# ......#..@P...#.... ƀxj................... ............ ..#.#....... ...................ζ. ...##.... ƀxjPP ....# ##.##ƀxjƀxji,1.0 (1.0ƀxj VPPPPƀxjƀxj /.........ƀxjs ..... ##.#.#.. ######......ƀxj&  # ###...............# ƀxj # ....#PPP....#..#  ƀxj V..#◊.....PP.j.... ......#...P...#.... ƀxjF  ..........@........  ƀxj ...................  ........#.#....... ƀxj  ...........  ........... ƀxj6 s ..##....  ƀxj .....# ##.#   PPPƀxjW ..# ##  # ƀxju(*ƀxj`***, ally target)4ƀxj\0_ƀxj'....PPP 52ƀxj7_ƀxj_E _Your burstshroom violently releases its spores.ǀxj#  ..... ........ǀxj .##....#.#.. #####..................   ###...............#  ##....#PPP....#..##  ..#◊....._P.j.....#  ......#...P@..#....  ǀxjz...................   ...........  .#.#.......  ǀxj_...........  .... .....##..... .# ##. # ## ǀxj |***P**ǀxj6 />ǀxj0: *****PP 4 burstshrooms (3ǀxj /.ǀxj! *** 3 burstshrooms (2ǀxj -.ǀxj 9.....P....._>.. 2 burstshrooms (13ǀxjd ZP_PǀxjN! H _Your burstshroom violently releases its spores. x3ǀxj . _Your burstshroom violently releases its spores. _Your burstshroom violently releases its spores. x3  The helpless jelly fails to defend itself.  You stick the jelly like a pincushion!!!!  You burn the jelly. Mushrooms sprout behind the jelly.  You kill the jelly!ǀxjB S ****ǀxj ***PPPPP 5 burstshrooms (3 unaware)  Vehumet accepts your kill.ǀxjO0?ǀxj%#hPP_>..Pǀxj#x....PPPP 4ǀxj/'u8==8 (0.8ǀxj+P_>..PPPǀxjd- ǀxj-7_Your burstshroom violently releases its spores.Ȁxj #........... ..... ##.#.#..... ####...........  Ȁxj  ###...............#  ....#..P..PP#..## ..#◊....._>..P....#. ......#...?...#..... ............@....... ................. ......#.#.. ...... ........ .## Ȁxj ....# ##.## # ##  ##  Ȁxj Ȁxj ,4.8 (1.0Ȁxj \P_PȀxj` ɀxjqɀxjsɀxjt,ɀxj0.ɀxjsɀxjɀxjɀxjT _Your burstshroom violently releases its spores.ɀxjdq0.ɀxjrɀxj+.ɀxj,ɀxjɀxjfɀxjW _Your burstshroom violently releases its spores. x2ɀxjz9=ɀxj}ɀxjɀxje2.ɀxjkhɀxjhK9=ɀxjDjɀxjpT _Your burstshroom violently releases its spores.ɀxj=sɀxjsɀxj1uɀxjxɀxj{ɀxj|ɀxj}ɀxjɀxjƒɀxj/ɀxjÅɀxj4ɀxjɀxj9=ɀxj ɀxj@ɀxj,ɀxjɀxjɀxjɀxjSɀxj^ɀxjWɀxj|ɀxj%ɀxj/ɀxjɀxjɀxjɀxjvɀxjɀxjɀxjɀxjjɀxjɀxjjɀxjɀxjɀxjɀxjLɀxj ɀxjɀxjɀxjXɀxjO _You now have 1497 gold pieces (gained 18).ɀxjɀxjRɀxjɀxj ɀxj,ɀxjfɀxjɀxj&ɀxjɀxjɀxj(ɀxjɀxj#ɀxjɀxjɀxjɀxjɀxj ɀxj ɀxjaɀxj ɀxjɀxjSɀxjɀxj=ɀxjKɀxjɀxjcɀxjɀxjɀxjɀxj!ɀxj["ɀxjf#ɀxjK%ɀxj#'ɀxj'ɀxj(ɀxj*ɀxj),ɀxj,ɀxj-ɀxj/ɀxjI1ɀxj1ɀxj2ɀxj4ɀxj6ɀxjJ7ɀxjz8ɀxj?ɀxjAɀxj BɀxjOCɀxjcFɀxjZHɀxjHɀxj1JɀxjLɀxjOɀxjOɀxjSQɀxjSɀxjUɀxjVɀxjWɀxjaYɀxjZɀxjY[ɀxjI\ɀxj^ɀxjz`ɀxjaɀxj'bɀxjBeɀxjg,ɀxjiɀxjlɀxjnɀxj0oɀxjpɀxjutɀxjW|I##.#  ɀxj|#..##.)........[ .....###............. .....P#.#......... ......###............... ......#................#ɀxjS} .............................. ............................... .......##.......@...#.#........ 43.8 (39.0) ɀxj}.....######................... [#### ###...............# ####.#####....#.......#..## # ###..##..#◊....._>.......#.ɀxjO~# #............#...?...#.....  ##.................... ####................. ##.#.ɀxj~N....#.#........ɀxjɀxj+4.8 (40ɀxjɀxj) _Found a chain mail.ʀxj ʀxj ʀxjʀxjqʀxjʀxjʀxjʀxj ʀxj#ʀxj($ʀxjV&ʀxj?)ʀxj+ʀxj@,ʀxj.ʀxj0ʀxj3ʀxj3ʀxj5ʀxjQ;ʀxj.<,ʀxj=ʀxj*@ʀxjBʀxjCʀxjEʀxjGʀxjvJʀxjKʀxjcTʀxj[ʀxj^ʀxj)bj  You encounter an endoplasm.ʀxjh....## ##.....## #Pʀxjlij...#  #.....P# #....:  ##....#####  ##...# # ## ##.## #. P# #..#.## ## ##..##....# ##.#.......# ʀxj6j#..##.)........[....## ###.................# P#.#.................. .###....................#................#.#. j   endoplasm (wandering) ................ʀxjj... .................... ....##.ʀxjq251.8 (7.0)ʀxj.r12.8 (8 _ʀxjwʀxjkyˀxjyX> ..###..## #.....## #P......j...## #.....P# #....:ˀxjlY# ##....######  ##...# #.P # ##.## #. #..#.# # ##..## ##.#...... #..##.)[....## ###........# P#.#.###........#ˀxjZ....#.#....................ˀxj+[C.jˀxj`aˀxj b*3.8 (1ˀxjgˀxjiˀxjHJ W◊#   ##  .#####  .....## #P..........##  .....P# #....:..j....#  #....####### #ˀxjzK #...# #.P  ##.## #.  #..#.#   ##..##  #..... ..##.)[....##  ###..#  P#.#.. ˀxjL  .###....  .##.#..    ˀxjN G.jˀxjW ˀxjX %4ˀxja ˀxj)d ˀxjO .ˀxjP ◊# ◊. .## #### .## ##### ## #P....# .....P# #....:.. ....#####ˀxj Q j.....# ##...P###.## .# #..#.##  ##..##. #.#.........## ..##.)[....## ###.# P#.ˀxjQ . ##..... .##.#.. ˀxjeR D.jˀxjW ˀxjqX %5ˀxj] ˀxj_ ̀xjP.̀xj,Found a chain mail. _You encounter an endoplasm.  You strike the helpless endoplasm from behind!  You spit the endoplasm like a pig!!! You burn the endoplasm.  Mushrooms sprout b̀xj \ehind the endoplasm.  You kill the endoplasm!̀xjKPPPPPP 3 burstshrooms (unaware)̀xjj,6.6 (0.8̀xj@PP̀xjZ _Vehumet accepts your kill.̀xj ̀xj̀xj̀xj< ̀xjB_No target in view!̀xj ̀xj ̀xj,̀xj\H _No target in view!̀xjl̀xj*òxj̈̀xjՐ ̀xjB_No target in view!̀xj ̀xj} ̀xj_ ̀xj ̀xjk ̀xj' $ _̀xj~ ̀xj ̀xj ,̀xjM ̀xj ̀xj ̀xjGY ̀xjb ̀xj-c ̀xje ̀xj>k $ ̀xjk 0_Your burstshroom violently releases its spores.̀xj[l ̀xj ̀xj 3̀xjF ̀xj) : _No target in view! _No target in view! _Your burstshroom violently releases its spores. _Your burstshroom violently releases its spores.  You pick up a parchment of Gloom and begin reading...  You add the spell Gloom to your library.̀xjM ̀xjO ̀xj>P ̀xjQ ̀xjV S..# >......# #......# ...# ###......# ̀xj1W ....# .## ....◊# ◊. ◊........## ### ........## ###.. ̀xjW ..## #P...## .....P# #....@.......# 61.6 (5.0  ##....#####......##̀xjW E  ##...# #......P# # ##.## #......## ̀xjRX P# #..#.#.............## ##..##...# .##.#.##..##.)[....##.###....#̀xjX ̀xj\ ̀xj^ E _Your burstshroom violently releases its spores.̀xj ̀xj̀xj ̀xj̀xj!&#.̀xj.# #...:..#>......# #......#̀xj.# ###...... #..# .̀xjn# #.◊# ◊.......# #◊..## ##̀xj........## ### ###.....## #P..@.#̀xj*0 # #.....P# #............ ̀xj#.#####............## # ##...# #̀xj.......P# ### ##.## #..## ̀xjc .P# #..#.#.## <## ##..##̀xj [..# ..##.#.........##̀xj!!p..##.)[##̀xjP*̀xj+*2.6 (1̀xj/̀xj1S _Found a parchment of Bombard.΀xj0΀xj11΀xj82΀xj5΀xj7΀xj9,΀xj;΀xj?΀xj?΀xj@΀xjB΀xjG#####.#.##. ##◊#.#..... <.#.....#΀xjNH #.......## #.◊.....### #◊......# . #...:..# ....>......# ## ...# #΀xjH ..# #.## .........◊# #◊# 4.6 (2◊........## ##......## ........## ###..## ###.....## #P..........##Spore ΀xjIN# #.....P# #............# # ##....#####............##.##.............΀xjN@5.6 (3΀xj Q΀xjR9 _Found a stone staircase leading up.΀xj % ΀xj% ΀xj4( ΀xj. ΀xj[1 ΀xj53 ΀xj`4 ΀xjU< ΀xj? ΀xj>@ ΀xjB ΀xjF ΀xjI ΀xjNJ ΀xjL ΀xjiQ ΀xjS ΀xjT ΀xjW ΀xji[ ΀xj^ ΀xjt_ ΀xj?b ΀xje ΀xjj ΀xjmk ΀xjm ΀xjq ΀xjQu ΀xjv ΀xjx ΀xjx ΀xj ΀xj^ ΀xj ΀xj ΀xjm ΀xj ΀xj ΀xj ΀xj9 ΀xjݚ ΀xj ΀xjm ΀xj" ΀xjΩ ΀xj ΀xjV ΀xj ΀xj) ΀xj ΀xj" ΀xjb ,΀xj ΀xj ΀xj| ΀xj ΀xjU ΀xj ΀xj ΀xj/ ΀xj; ΀xj) ΀xjB B΀xj ΀xj ,΀xj ΀xj ΀xj< ΀xj ΀xjJ ΀xj ΀xj/ ΀xj ΀xjv ΀xj ΀xj ΀xj ΀xjC ΀xj ΀xj ΀xjt ΀xj- ΀xjS ΀xjF B΀xj ΀xj ΀xjp ΀xj/ ΀xjp ΀xj, ,΀xj ΀xjD ΀xj9 ΀xj ΀xjM ΀xj ΀xj ΀xj@ ΀xj ΀xj- ΀xj] ΀xj ΀xjv ΀xj8΀xj,΀xj΀xj"΀xjL΀xj΀xjD΀xj ΀xjq ΀xj8 ,΀xj ΀xjA΀xj΀xj΀xj΀xj΀xjB,΀xj΀xj΀xj2΀xj΀xj΀xj,΀xj΀xj` ΀xj$,΀xj$΀xj4)B΀xj)΀xj{;J΀xj;΀xj@΀xjA΀xjA΀xjB΀xjE΀xj_F΀xjF΀xjG΀xjJ΀xjK΀xjL΀xjL΀xjO΀xjQ,΀xj@R΀xjT΀xjBW,΀xjW΀xjZ΀xj}\΀xj\΀xjE^΀xj`΀xjPb΀xjb΀xj#d΀xjf΀xjvg΀xjg΀xji΀xj9m΀xjn΀xjn΀xjwo΀xjq΀xjr΀xjPs΀xjt΀xju΀xjew΀xjw΀xjx΀xjz΀xj{΀xj=|΀xj|΀xj΀xj΀xjN΀xj΀xj΀xjڈ΀xj@΀xj΀xjo΀xjލ΀xjR΀xj4΀xjq΀xjӒ΀xj8΀xj΀xj΀xj/΀xj΀xje΀xj4΀xj^΀xjÛ΀xj΀xjA΀xjb΀xjʟ΀xjt΀xj3΀xj΀xj΀xj΀xj΀xjbB΀xjƩ΀xjʪ,΀xj*΀xj΀xjq΀xj,΀xja΀xj,΀xj΀xjд΀xj ΀xj΀xjP΀xjp΀xjFB΀xj΀xj΀xjw΀xj΀xjJ΀xj:΀xj΀xj΀xjU΀xj]΀xj΀xjF΀xj΀xj΀xjX΀xj΀xj_΀xjw΀xj΀xj΀xj΀xj΀xj΀xjg΀xj΀xj,΀xj΀xj΀xj΀xjR΀xj΀xj΀xj΀xj ΀xjy΀xji΀xj),΀xj΀xj΀xj2΀xj΀xjm΀xjB΀xjy΀xj΀xj΀xjt΀xj΀xj8΀xj΀xj΀xj;΀xj΀xj΀xj΀xj%  ΀xjFGYou encounter a steam dragon.΀xjc.........# ####♣..# #...... ........#. #♣# #..# ### #◊..... ΀xj(#......## #.. ♣..###.# #......## ## #.. #......#####....## #P.##D◊ #.......## #.....## #..... #........# ##...# ###.... #........# ##.. ΀xj}.....## #......##........### ##. ....## .......@..........P# #. ....# #............?...<## ##. ...## #............##.#. ....# ............#..## ΀xj9...## ###.....###. ...## #....P#.# D   steam dragon (asleep) ....# #.....### ...## .....#.. ....# #.........΀xj21045.6 (80.0)΀xj26.6 (81 _΀xj΀xj: Ѐxj#. #.◊#♣..## ## #..# ####♣..# #Ѐxj>o..#. #♣#♣#..# ### #◊ ##......## #..#♣..###.# #. #......## ## #..##......##### #.....## #P.##D◊##.......## # #.....##........#..# ###....##........# ..## ###........### ##.##......P# #..# ##?...<## ### #.##. #....# #....#.## ##.###Ѐxj6#P#...# #.###...#Ѐxj#Ѐxj07.6 (1.0)ЀxjЀxjЀxj .... #.◊♣♣...#####.#. #.◊#♣..## #.# ####♣..# #. #..#. #♣#♣#..# ### #◊ ##......## Ѐxj ♣..###.# #...## ## #..#### ##P.##D◊## #.## #.##..# ### ##..## ###........### ## #...........P# .# #ЀxjR ....?...<## # ....## #....# #....# #...........#..####...#####.P#..##Ѐxj X8рxj[_##..#.....#.#.....>.... #.◊♣♣...#####.#. #.◊#♣..## #.# ####♣..# #. #.рxj[{.#. #♣#♣#..# ### #◊ ##......## ♣..###.# #...## ## #..рxjw\#### ##P.##D◊## #.## #.рxjH]##..# ### ##..## ###### #рxj]# #...........P# .# #рxjo^.....?...<## # ....## #..# #....# #......рxj+_t#..####....#####P#.рxjoрxjeq%9рxjhрxj߃рxj. _You encounter a steam dragon.  The helpless steam dragon fails to defend itself.  You skewer the steam dragon like a kebab!!!!  You burn the steam dragon.  Mushrooms sprout behind the steam dragon.  You kill the steam dragon!рxjP.P   burstshroom (unaware)рxj5950.4 (0.8рxjVрxjܞ рxjeT_Vehumet accepts your kill.Ҁxj3ҀxjҀxjҀxjҀxjC,ҀxjҀxjҀxjҀxjҀxjҀxjJҀxj Ҁxj>ҀxjҀxjҀxjҀxjҀxj3ҀxjҀxjҀxjҀxj^ҀxjL Ҁxj Ҁxj ҀxjҀxjҀxj{ҀxjҀxjҀxjҀxjҀxjeҀxj?ҀxjCҀxjҀxj0 Ҁxj Ҁxj"ҀxjR%Ҁxj%Ҁxjv&Ҁxj(ҀxjZ)Ҁxj)Ҁxj*Ҁxja,Ҁxjn.,Ҁxj/Ҁxj0ҀxjE2Ҁxj2Ҁxj3Ҁxjr5Ҁxj6Ҁxj"7Ҁxj7Ҁxj9Ҁxj;ҀxjE<Ҁxj=Ҁxj@ҀxjFAҀxjAҀxjBҀxjrDҀxjEҀxjEҀxjFҀxjHҀxjIҀxjJҀxjJҀxj(NҀxjUOҀxjOҀxjPҀxjRҀxjSҀxjATҀxjTҀxjVҀxjXҀxjyXҀxjCYҀxjZҀxj+\Ҁxj\ҀxjG]Ҁxj^Ҁxj_Ҁxj4`Ҁxj`ҀxjcҀxjeҀxjgeҀxj6fҀxjRhҀxjiҀxjiҀxjkҀxjmҀxjooҀxjoҀxjpҀxjtҀxjvҀxjvҀxjxҀxjzҀxj{Ҁxjf|ҀxjZ}Ҁxj;ҀxjҀxjҀxjҀxjҀxjvҀxj ҀxjҀxjXҀxjҀxjjҀxj[ҀxjҀxjҀxjҀxjsҀxjҀxjҀxjҀxj Ҁxj`ҀxjwҀxjҀxjҀxjҀxjְҀxj\Ҁxj ҀxjҀxjSҀxj˸Ҁxj}ҀxjRҀxjҀxj ҀxjҀxjҀxjҀxjҀxjҀxjDҀxj ҀxjuҀxjҀxj8Ҁxj=ҀxjҀxjaҀxjҀxjPҀxj+ҀxjҀxjҀxjҀxj`ҀxjҀxjҀxjҀxj@ҀxjҀxjҀxjҀxjyҀxjNҀxjkҀxj Ҁxj~ҀxjҀxj/ҀxjҀxjҀxj;Ҁxj[ Ҁxj Ҁxj ҀxjҀxjҀxj,ҀxjҀxjҀxjҀxj!ҀxjҀxj ҀxjBҀxjCҀxjEҀxj!FҀxjGҀxjSҀxj2UҀxjUҀxjWҀxjaXҀxjcҀxj"fҀxjfҀxjhҀxjkҀxjtҀxjtҀxjWwҀxj}ҀxjҀxjBҀxj4ҀxjۅҀxjҀxj^Ҁxj.ҀxjҀxjҀxjYҀxjҀxjҀxj ҀxjҀxjaҀxjҀxjHҀxjҀxj}ҀxjҀxjҀxjBҀxjҀxjEҀxj;ҀxjҀxj ҀxjKҀxj5ҀxjڱҀxjҀxj@ҀxjҀxjҀxjɸҀxj$ҀxjҀxjqҀxjҀxjҀxj ҀxjҀxjҀxjҀxjJҀxjҀxjҀxj<ҀxjnҀxjҀxjҀxjҀxj"ҀxjҀxj9ҀxjҀxjҀxj<ҀxjҀxjIҀxjpBҀxj{ҀxjҀxj)ҀxjҀxjҀxj,ҀxjҀxjҀxjҀxjnҀxjYҀxjҀxjDҀxj8ҀxjҀxjtҀxjnҀxjs,ҀxjҀxjUҀxjҀxjҀxjҀxj ....[....## #....#  .Ҁxj.####....##  ............#......#  ...........#  .Ҁxjh#.#.......##  ............#  ............#  .....#.#.........##  Ҁxj......  131.4 (81.0)......#...#  #.......#..##..#  ҀxjJ_>.......#...  #...?...#.......  ..............)   .............   .#.#.....  ҀxjF ............   ҀxjҀxj +2.4 (82Ҁxj 9_Ҁxj Ҁxj;_Found a giant club.Ӏxj>ӀxjS?Ӏxj@ӀxjaCӀxjDӀxj"F,ӀxjGӀxjIӀxjIӀxjWJӀxjKӀxj.MӀxjMӀxjNӀxjgQӀxjRӀxjRӀxjSӀxjVӀxjWӀxjGXӀxjYӀxjjlb  You see here a +0 giant club.ӀxjmӀxjZn _Ӏxj(oӀxjqӀxjr,ӀxjsӀxjgvӀxjwӀxj^xӀxjxӀxjzӀxj{Ӏxj |Ӏxj|Ӏxj7~Ӏxj,ӀxjӀxjӀxjӀxjMӀxj Ӏxj,ӀxjӀxjӀxjӀxjӀxj&ӀxjȕӀxjRӀxjӀxjӀxjTӀxj"ӀxjMӀxjӀxj:Ӏxj^ӀxjӀxjTӀxjӀxjڰӀxjӀxj Ӏxj0Ӏxj[Ӏxj ӀxjrӀxjӀxjӀxjӀxjӀxjcӀxj_ӀxjӀxjKӀxjӀxjXӀxj ӀxjӀxjӀxj}Ӏxj<ӀxjӀxjӀxjӀxjv,ӀxjӀxj&ӀxjӀxj9ӀxjӀxjӀxj|ӀxjӀxjӀxjӀxjӀxjӀxjӀxjNӀxjӀxjӀxj%ӀxjӀxjӀxj;Ӏxj[ӀxjqӀxjӀxjӀxj Ӏxj Ӏxj(ӀxjӀxjӀxjӀxj,Ӏxj+Ӏxj=ӀxjӀxjӀxj"Ӏxjn(Ӏxj*ӀxjB+Ӏxj>,ӀxjC/Ӏxj0Ӏxj}1Ӏxj2ӀxjV5Ӏxj6Ӏxj7Ӏxj8Ӏxj3;Ӏxj=Ӏxj=Ӏxj>ӀxjgAӀxjCӀxjCӀxjDӀxjmGӀxjIӀxjIӀxjJӀxjXMӀxj7OӀxjOӀxjPӀxjMSӀxj U,Ӏxj2VӀxjXӀxjZӀxjZӀxj[Ӏxj]Ӏxj8_Ӏxj_Ӏxj`ӀxjbӀxjdӀxjdӀxjeӀxjHhӀxjeiӀxjiӀxjjӀxjlӀxj+nӀxjnӀxjoӀxjqӀxjsӀxjsӀxjtӀxjvӀxj&xӀxjxӀxjyӀxj{Ӏxj}Ӏxj}Ӏxj~ӀxjӀxjӀxjӀxjoӀxjbӀxj؆ӀxjӀxjQӀxjvӀxjӀxjӀxjӀxjӀxjӀxjӀxjӀxjӀxjӀxjӀxjSӀxjӀxjDӀxjӀxjӀxj ӀxjCӀxjўӀxjӀxjۡӀxj£ӀxjBӀxjӀxjϦӀxjͫz #.##P#..#######...# .......### ӀxjQ.........◊##.P#◊# ######### ########## P....#◊## #.◊.P.....# #....@.# 88.4 (56ӀxjЬ/#.......◊.##..# ...##### .## ##.<.#.....# .. ####.◊.....# ...  #◊......# ....  #...:..## .)##. Ӏxjh #......# ..# ##  ###......#  ӀxjӀxj+9.4 (57ӀxjӀxjn$ _Found a flail.ԀxjLԀxjTԀxjԀxjԀxjԀxjԀxjԀxjԀxjԀxjôԀxjԀxjԀxjԀxjԀxjԀxjԀxjԀxjPԀxjpԀxjqԀxjԀxjԀxj:ԀxjԀxjԀxjԀxjԀxjԀxjgԀxj!ԀxjVԀxjRԀxjԀxjRԀxjKԀxjԀxjԀxjhԀxjԀxjԀxj ԀxjԀxjԀxjԀxjԀxj5ԀxjqԀxjԀxjԀxjԀxjԀxjjS  You see here a +0 flail.ԀxjT _ԀxjgԀxjmԀxj$,Ԁxj;Ԁxj!Ԁxj+"Ԁxj"Ԁxjf#Ԁxj|C .....#.......◊.##..#######.## ##.<.#.....# ##◊..## ####.◊.....# #.....###  #◊......# #P......#  #...:..## ###.)##.#  #......# #..####  ###......# ##.##  #........## #@##204.4 (15 ԀxjD ##◊.......# ###  ##......## #........## P..........## #............# #............## .............P# ԀxjD7.............##Ԁxj5EԀxj0JԀxjJE _Done exploring.րxj} րxjOLevel 4 of the Lair of Beasts <<<<>>>>>_(Press ? for help)#.........##..###.........### ##..........P....#◊####........###...### ###.....#...###.◊.P.............##.#P.....###.#....### ###......###### ##....#.............#####.#...†.)#.###...#..###..#......# #######......#.......◊.##..#րxjz### ##............#..#......##..#.....######.#.##.............######.######.## #......##.......##..#.............###◊#.#......##.<.#.....# ##◊..###.....###.....###............♣#◊#...........#.......#######.◊.....# #.....####.....##.......##.............#....##................## #◊......# #P......###........#.#................#..###....#..............# #...:..## ###.)##.###.......#.###..P#............##..#.....#.#.....>......# #......# #..#####.........## #..##............##.◊♣♣...#####...........# ###......# ##.###..........#######........#...##.◊#♣..## ##..........# #........## #@##րxj6##...........# #.........#.◊#####♣..# #.........◊# ##◊.......# ####....<......## #........#...##♣#♣#..# ### #◊........## ##......###...........# ##......##.#.##..#♣..###.# #........## ###........###...........# #......#####.##..##......#####.....## #P..........###...........# ##.....## #P.##.◊##.......## #.....P# #............###P.......### ##......## ##.....##........# ##....#####............####......## #◊.......# ###....##........# ##...# #..............P##......# #.......## ##......##........### ##.####..............####....## ##.....## #..................P# #..#.#.............## #########րxjo#.....# ##............?...<#####..##..............# ##.####### #....## ##..................##.#.................## ##..##րxj}A stone staircase leading down (Lair:4) >@րxj_m րxjo րxjі .....#.......◊.##..#   cupup the Grappler ...........######.##   Gnoll of Vehumet *****. ##.<.#.....# ##◊..##   Health: 118/118 ======================== ####.◊.....# #.....###  Magic: 29/29 ========================րxj %#◊......# #P......#  AC: 17Str: 14#...:..## ###.)##.#  EV: 15Int: 30#......# #..####  SH: 0Dex: 13  ###......# ##.##   XL: 15 Next: 29% Place: Lair:4  #........## #@##   Noise: ---------  Time: 21204.4 (0.0)  րxj n##◊.......# ###   o) +11 athame "Qisko" {flame, Int+4} ##......##  Throw: 2 darts (curare) ###........##  Spore #P..........## #............#   #............## րxjb   .............P#   .............##   _You see here a +0 giant club. _Found a flail. _You see here a +0 flail. _Done exploring.  Press: ? - help, v - describe, . - travelրxjǘ <A stone staircase leading down.րxj. րxj˙ րxj րxj( րxj; @ _րxjѯ րxj րxjW րxj0 րxj րxj րxj րxje րxj5 րxjo րxj րxj րxjb րxj րxj) րxj րxj` րxj րxja րxj րxj րxjF րxj րxj րxj րxjU րxj րxj րxjJ րxj րxj րxjA րxj րxj[ րxj րxj րxj րxj րxj րxj րxj րxjX րxj րxj րxjv րxj& րxj րxj րxj րxj րxj! րxj_ րxjd րxj րxj ,րxj րxj րxj րxj րxj+ րxj րxj0 րxjY րxjk րxj րxj^ րxj րxj[" րxj$ րxj$ րxj% րxj9( րxj) րxj* րxjU+ րxj- րxj^/ րxj/ րxj0 րxj_3 րxj4 րxjL5 րxj6 րxj8 րxjj: րxj: րxj; րxj > րxjy? րxj@ րxjA րxj;C րxjD րxjD րxjE րxjyG րxjhH րxjH րxjdI րxj$K րxjL րxjL րxjM րxjN րxjO րxjBP րxjP րxjR րxjS րxjET րxjU րxjV րxj=X րxjX րxjY րxj[ րxj] ,րxj/^ րxj` րxjTa րxja րxjb րxjjd րxje րxj0f րxjg րxjl i  ###.....#...# ##.◊.P.... րxjl i# ### ##....#....#.րxjm .# #######......#... .##..#.....######.#.##........... ...........###◊#.#......##.<.#... րxjm ◊#...........#.......#######.◊... ....##................## #◊.... .րxjUn 7#..............# #...:. ..#.....#.#.....@......# #.....37.4 (33.0) րxjn .◊♣♣...#####...........# ###..... .◊#♣..## ##..........# #.......րxjo ♣..# #.........◊# ##◊..... ♣#♣#..# ### #◊........## ##..... րxj}o ..#♣..###.# #........## ###...... ..#######.....## #P....... .◊##րxjo ## #.....P# #........### ##....#####........րxjzp րxj"t րxju [ _There is a stone staircase leading down here.׀xjv׀xj*׀xj8׀xjJM8.4 (1.0) _׀xj!׀xjT @5  You climb downwards.׀xj}Y ' ׀xjZ ##  . #.#  .. ...#  #. ...#.  #.. ......  #..## #.P....  ׀xjZ ^#P...#.◊.....  #...@.......  #..#....  ....# .  ....^..◊.###  ........# ׀xj=[ l###.....###k   rime drake (asleep) #...... ..k.... ׀xj ,9.9 (2.5׀xjN ׀xj T _You encounter a rime drake.׀xj a _There is a stone staircase leading up here.ـxj/d ##.....# .......# #... ...#. #...... #..####.P.... #P...#.◊.....####...<.......#..#.......# .^..◊.### #........#.####.....### #......  ..k....#......##ـxj:l ـxjpm 440.9 (1.0 _ـxjp ـxjs ڀxjh....#...... ..ڀxjH #... ...#.#..... #..####.PP...#.◊.####...<..##.........#...# ^..◊.### #........#.# ####ڀxj ...k.....#......#####ڀxjx;1ڀxjڀxjD ..... ...# #... ...#. #......ڀxjBE #..####.P.... #P...#.◊.....####...<........##.........#........# .^@.◊.### #........#. ####.....###ڀxjES #....... ..k......#......#### #....# ##..##ڀxjMڀxjN%2ڀxjASڀxjlUڀxj  #... ...#. #.......ڀxj` I #..####.P.... #P...#.◊...... ####...<.........##.........#........# .^..◊.###  .#....@...#. ####.....### #.......P# ..k......##......#### #....###  ##..ڀxj n## ##ڀxjE ڀxj# %3ڀxjF# ڀxj% ۀxj. ..... #..####.PP...#.◊.. ####...<..ۀxj.##.........#...# ^..◊.###  .#........#.#  ##### ..P##..k......#......#######..##  ####ۀxjۀxjd%4ۀxjۀxj)ۀxj+ #..####.PP...#.◊.. ####...<...##.........#...# ۀxjY.......^..◊.###  .#........#.#  ####### ..P##..k..........###### #..## #### ۀxj ۀxj%5ۀxjۀxjۀxj= y.You encounter a rime drake.There is a stoۀxj= ne staircase leading up here.  The helpless rime drake fails to defend itself.spit the rime drake like a pig!!!! You burn the rime drake!  Mushrooms sprout behind the rime drake.  You kill the rime drake!ۀxjE .†PPPPPP 3 burstshrooms (1 unaware)ۀxjK 5306.7 (0.8ۀxjO ۀxjR  ۀxjcS T_Vehumet accepts your kill.܀xj P...#.◊.. ####...<......##.........#.....# .......^..◊.###  .#........#.# ܀xjo  ####### ##.......P#..@......PPP..###...### #..##  ####܀xj> ܀xj ,7.7 (1.0܀xj aPPPP܀xj w _You see here a rime drake corpse.݀xj ݀xj݀xj ݀xj#݀xj*݀xj,$ _݀xj-݀xj/݀xj64݀xj4݀xj6݀xj8݀xjB݀xjC݀xjKE݀xjO݀xj Z ..... ...# #... ...#.) #.... ........ #..####.P....... #P...#.◊......... ####...<........#...##.........#.....................# ........@..^..◊.###50.7 (3.....#........#.#݀xj[... ####.....##### ##.......P# #..†......# #.PPP..#### PP 2 #....### ##..## ݀xj^/####݀xjc' ݀xjdO***Found a club.݀xj1.݀xj**P*   burstshroom (݀xjG).݀xjEM{†......݀xj{N*1.7 (4݀xjRR݀xjUH _Your burstshroom violently releases its spores. x2݀xjQ  #... ...#..)... #.......݀xjF ..... #..####.P.......# #P...#.◊..... ..... ####...<.......#...##.........#....◊........# .^..◊.###  .....#@.......#. ... ####.....#### # ##.......P# #..†......# #.P....#### #....### ##..## ####  ݀xj ݀xj *2.7 (1݀xjW ݀xj ހxjN..... ...#ހxjݸ..P.. # ...#.◊.)..... ......#..... #..####.P..........# #P...#.◊.....ހxjN$ ..... ####...<..........#...##....#◊........# .ހxj.......@....^..◊.###.......#........#..#.....####.....####ހxj4###... ##.......P##... #..†......#ހxj/..P# #.P....######.# #....#####..## ހxj.####ހxjހxj%3ހxjmހxjހxj ހxj ހxj ހxj ހxj ހxj ހxj6 ހxj ހxj ހxj) ހxj ހxj ހxj A ... ##... ##.. #.#...####..<..... ...#ހxj]! P... #... ...# #◊.).... #.... .....##.....# #..####.P...$.### #P...#.◊....#####...<......5.7 (2#...##.........#....#◊.................#.............^..◊.###.........#....#.#...#.....####.....####ހxj" I...###...# ##.......P#.◊ #...# #..†......#..P## #.P....####ހxj) ހxj}) *6.7 (3ހxj". ހxj0 9 _Found a stone staircase leading up.xj@2.....#xj7A.. ##........####..<..... ... .....P.... #... ... #◊.).... #.....#.##.....# #..####.P$.......### #P...#.◊xjWBO #...####...<. .....#@..##.........# ..#◊.................# .............^..◊.####..#........#.#.....####.....####xj!Cl.###...# ##.......P#◊ #...# #..†......### ..P## #.P....####xjCO##.# #....###xjOxjQ*7.7 (1xjVxj\xjxj-Z .... ##......#.....####..<..... .. .....P.... #xjϼJ# #◊.).... #.... .#.##.....# #..####.P.$.......### #P...#.◊.F#.........####...<..xjY......#...##.........#xj;#◊..@.......xj5B.# .....xjeJ^..◊.###xj#........#.# Spore .◊xjF   cane toad (asleep)#xj}#.#### ##..##xjxjS%8xjYxj xjAL_You encounter a cane toad.xj ####..<..... .. .....P.... ## #◊.).... #.... .xjQ y.##.....# #..####.P.$.......### #P...#.◊.F#.........####...<..xjp ......#...##.........##◊........# xj .....^..◊.####........#.# ....#xj ######xj .###...# ##.......P.◊ ..†......xj  ## ..P## #.P....### xj& ##.## #....### ### ##..xj[ V## ####xj3 KF.xj! 7$Fxj& EFxj' .==9xj+, xj"/  xjP/ /_The cane toad gives a loud, deep croak!xjh  .....P.... ####◊.).... #.... ..##.....# #..####.P.$..## #P...#.◊..#F........####...<.......#...##.........##◊.......xji .# ..^..◊.###xjQi #........#.# ....####.....####...###...# ##.......P..◊ ..†......xjsi ## ..P## #.P....### xji ##.## #....###  ### ##..xji 4## ##xji N##xj5m 1Yxjo M.Fxj v Y   yak (wandering)F   cane toadxj0v xjAw /--60xjR{ xj}  xj~ N_You encounter a yak.xjڈ  Casting: Brom's Barrelling Boulder (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.xjR .....P.... #... ... cupup the Grappler xjs###◊.).... #.... .... Gnoll of Vehumet *****. xj#.##.....# #..####.P.. Health: 118/118 ======================== xj.$.......### #P...#.◊... Magic: 25/29 ====================---- xjwh.#.........####...<..... AC: 17Str: 14 ...F..#...##.........#.. EV: 15Int: 30 ...#◊.................#  SH: 0Dex: 13 ...............^..◊.###  XL: 15 Next: 30% Place: Lair:5 #......@..#........#.#  Noise: ---------  Time: 21260.7 (0.0) Y...#.....####.....####  o) +11 athame "Qisko" {flame, Int+4}  ....###...# ##.......P#  Throw: 2 darts (curare) ..◊ #...# #..†......#  Spore  ## ..P## #.P....####  ##.## #....###  Y   yak (wandering) xj### ##..##  F   cane toad ####  _You encounter a yak.Casting: Brom's Barrelling Boulder (safe; 1% risk of failure)  xjConfirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (safe; 1% risk of failure)  xjh{Press: ? - help, Dir - move targetThere's a thick-headed creature in the way.xj@ xj4K +xjK .....P.... #... ... cupup the Grappler###◊.).... #.... .... Gnoll of Vehumet *****.xjK #.##.....# #..####.P.. Health: 118/118 ========================xj>L .$.......### #P...#.◊... Magic: 29/29 ========================.#.........####...<..... AC: 17Str: 14...F..#...##.........#.. EV: 15Int: 30xjL ...#◊.................# SH: 0Dex: 13xjL ...............^..◊.### XL: 15 Next: 30% Place: Lair:5#......@..#........#.#Noise: ---------  Time: 21260.7 (0.0)Y...#.....####.....#### o) +11 athame "Qisko" {flame, Int+4} xjM ....###...# ##.......P# Throw: 2 darts (curare)..◊ #...# #..†......# Spore ## ..P## #.P....######.## #....###Y   yak (wandering)### ##..##xjaN 8F   cane toad####Casting: Brom's Barrelling Boulder (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (safe; 1% risk of failure)  Press: ? - help, Dir - move targetxj O sThere's a thick-headed creature in the way.  Okay, then.xjV xj0X xj_ xjf . _xj ....####..<..... ...#.....P.... #... #xjӃ ###◊.).... #.... ...#.##.....# #..####.P.$.......### #P...#.◊.#.........####...<.......F..#...###......#◊......# ......^..◊.###.........#........#.# xj. Y...#.....####.....#### ....###...# ##.......P# xj ..◊ #...# #..†......#xj |## ..P## #.P....####F   cane toad##.## #....###xj ### ##.. ####xj 1Yxj F.Fxj .Y   yak (wandering)F   cane toadxja 11.7 (1 _xjw xje xj.....####..<..... ...# xj.....P.... #... ...#.xj###◊.).... #.... .xjF[#.##.....# #..####.P.xj.$.......### #P...#.◊.xj?.#.........####...<.....F.#...##.#....#◊.# .xjOQ.^..◊.### #Y.#.#.# ....#.....####.....#### xj....###...# ##.......P# xj## ..P## #.P....#### xjfF   cane toad##.## #....###xj3 xj"M.Fxj-xj(.%2xj3xj~7xj> ....####..<..... ...# .....P.... #... ...#. ###◊.).... #.... ...... #.##.....# #..####.P.... xj .$.......### #P...#.◊..... .#.........####...<. ......#...##.#.... ...#◊F.# . .^..◊.### #Y.#.#.# ....#.....####.....#### xjZ ....###...# ##.......P# ..◊ #...# #..†......### ..P## #.P....#### xj F.Fxj ?.Fxj| xj %3xj xjC xjvAxjA.... ##...... #.# xjBu....####..<..... ...# xjBj.....P.... #... xj,C)#. xjC###◊.).... #.... ...... xjRD#.##.....# #..####.P.... xj E.$.......### #P...#.◊..... xjsEs.#.........####...<....... xjEE......#...##xjF,#.... xjuF9...#◊..FxjFX......# ....xjxGN....^..◊.##xjG]#Y........#........#.# xjJ....#.....####.....#### ....###...# ##.......P#xjJ..◊ #...# #..†......# xj0K## ..P## #.P....######.## #....###xjlKG### ##..xjRC.Fxj^xjq`&====xj`4xjdxj5gxjM  Casting: Brom's Barrelling Boulder (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.xjPW 3 .... ##...... #.#  cupup the Grappler ....####..<..... ...#  Gnoll of Vehumet *****. xjW .....P.... #... ...#.  Health: 118/118 ======================== ###◊.).... #.... ......  Magic: 25/29 ====================---- #.##.....# #..####.P....  AC: 17Str: 14xjW c .$.......### #P...#.◊.....  EV: 15Int: 30 .#.........####...<.......  SH: 0Dex: 13 xj/X ......#...##.........#....  XL: 15 Next: 30% Place: Lair:5 ...#◊***F**@..........# .  Noise: ---------  Time: 21264.7 (0.0) xjQX ...............^..◊.###  o) +11 athame "Qisko" {flame, Int+4}  xjvX #Y........#........#.#  Throw: 2 darts (curare) xjX ....#.....####.....####  Spore  xjX {....###...# ##.......P#  ..◊ #...# #..†......#  F   cane toad ## ..P## #.P....####  xjNY Q##.## #....###  ### ##..## _Okay, then.Casting: Brom's Barrelling Boulder (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a cane toad (100% to hit)xj=:3 .... ##...... #.#  cupup the Grappler ....####..<..... ...#  Gnoll of Vehumet *****. xj:.....P.... #... ...#.  Health: 118/118 ======================== ###◊.).... #.... ......  Magic: 25/29 ====================---- #.##.....# #..####.P....  AC: 17Str: 14 .$.......### #P...#.◊.....  EV: 15Int: 30 xj;.#.........####...<.......  SH: 0Dex: 13 ......#...##.........#....  XL: 15 Next: 30% Place: Lair:5 xjC;...#◊....F.@..........# .  Noise: ---------  Time: 21264.7 (0.0) xj;v...............^..◊.###  o) +11 athame "Qisko" {flame, Int+4}  #Y........#........#.#  Throw: 2 darts (curare) ....#.....####.....####  Spore  ....###...# ##.......P#  xjI<..◊ #...# #..†......#  F   cane toad ## ..P## #.P....####  ##.## #....###  ### ##..## _Okay, then.xj<Casting: Brom's Barrelling Boulder (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.xj<Aiming: Brom's Barrelling Boulder (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a cane toad (100% to hit)xj=0Fxj@,●ξ  Aiming: Brom's Barrelling Boulder (safe; 1% risk of failure)  Press: ? - help, Dir - move target  xj5AxAim: a cane toad (100% to hit)  You send a boulder barrelling forward!  xjaA}You encounter a cane toad.  Your boulder barrels into the cane toad.xjH ....  #.#  xjI<..... ...#  .... #... ...#.  xj:I###◊.).... #....   xjI#.##F....# #..###  .$.......### #P...#  .#.........####...<  ......#...##.......xjnJ  F●ζ@ .  ...............^..◊.###  #Y........#........#.#  xjJ....#.....####.....####  ....###...# ##..... xjgK"..◊ #...# #..†......# FF 2 cane toads (1 ally target) ## ..P## #.P....#### ●   boulder (minion, rolling) ##.## #....# ### xjL4===5.7 (1xjmRD●●xjV7 _The cane toad is lightly wounded.xjc  .... ##...... #.# ....####..<..... ...# .....P.... #... ...#.xjd ? ###◊.).... #.... ...... #.##F....# #..####.P.... .$.......### #P...#.◊..... .#xj5d ...####...<. ......#...##xjyd .#.... ...#◊...F●.# .xjd k .^..◊.###xjd X #Y.#.#.#xjd " ....#.....####.....#### ....###...# ##......P#xje i ..◊ #...# #..†......# ## ..P## #.P....####xj;e | ##.## #....### xj\e j ### ##..##xj,h & xjqh w●ζYour boulder barrels into the cane toad!xjkj .FThe cane toad is moderately wounded.xj l 1Sxj7n Y ●ζxj]n The cane toad stings your boulder!!  You encounter a black mamba.Your boulder barrels into the cane toad!xjrt FSS   black mambaFF 2 cane toads (1 ally target)xjt ●   boulder (minion, rolling)xju %6xjqz f●ζζ●xjz} a _The cane toad is heavily wounded.xjy .... ##...... #.# xjZy t....####..<..... ...# xjy .....P.... #... ...#. xjy ###◊.).... #.... ...... xjz #.##.F...# #..####.P.... xjPz .$.......### #P...#.◊..... .#.xjz ...####...<.xjz  ......#...##.#.... xjn{ U...#◊.F●ζζ# . .^..◊.### #Y.S......#.xj| C#.# ....#.....####.....#### ....###...# ##.......P#xjK| ..◊ #...# #..†......# xj| FF 2 cane toads (1 ally target)## ..P## #.P....#### xj| ●   boulder (minion, rolling)##.## #....## xj| xj 1Sxj\ & xj w●ζYour boulder barrels into the cane toad.xj؍ .FThe cane toad is heavily wounded.xjU SζYour boulder barrels into the cane toad.  The cane toad is heavily wounded.The cane toad stings your boulder but does no damage.  Your boulder barrels into the cane toad.  The cane toad is heavily wounded.  Your boulder crushes the cane toad against the plant and falls apart!.SFℓζℓℓℓ.S   black mambaFF 2 cane toads---7xj# Uℓζℓℓxj*  xj W_The cane toad is almost dead.xj@  xj$ACasting: Brom's Barrelling Boulder (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.xjF.FxjJ.Fxj<.Sxj(DℓFxjJ.Fxj ‡.F...‡(1 ally target)‡‡ 2 hoarfrost cannons (minion)xjFb0----===8xjxjs> _You sculpt a pair of cannons out of ice!xj....####..<...# .P.... #... ...#.xjg###◊.).... #....... #.##.....# #..####.P.... xjѭT.$.......### #P...#.◊..... .#......F..####...<....... xj......#...##..‡......#.... xjA...#◊..F........ . xj......S..^..◊.### xjˮ#Y........#...‡....#.# xj....#.....####.....###....###...# ##.......P# xj7..◊ #...# #..†..### ..P## #.P....#### xjɯ ##.## #....### ### ##..## xj3 ####xj$.Sxjxjs5.SxjEℓFxjRJ.FxjR4..xjzb1=------9xjxjKxj ....####..<..... ...# xj 7.....P.... #...# ...#. ###◊.).... #.... ...... xj #.##.....# #..####.P.... xjn .$.......### #P...#.◊..... .#.xj A..####...<. xj# ......#..F##..‡......#.... ...#◊...F.xj| [# . .xj S....@.^..◊.### #Y.xj9 #...‡....#.# xj ....#.....####.....#### ....###...# ##.......P# xj ..◊ #...# #..†......#xjh ## ..P## #......#### xj ##.## #....### ### ##..## xj $.Sxjv xj -.Fxj xj # 3.Fxj# xj( :.SxjF xjCW ' xjW .```xjX Fdistracted, 1 frozen,…)Your hoarfrost cannon fires a salvo of icy shards.xj7Y AThe shard of frigid ice hits the cane toad!xjD i...Ffrozen, 1 ally target)xj xjb P==-70xj xj 4 _The cane toad is flash-frozen.xj.... ##...... #.# ....####..<.....# ...# .....P.... #...# xj#. ###◊.).... #.... ...... #.##.....# #..####.P.... .$.......### #P...#.◊..... .#.........####...<....... xj13......#...##..‡#.... ...#◊....FF...@.......# ....xj_S....^..◊.###Y........#...‡....#.# xj....#.....####.....#### ....###...# ##.......P#xj{..◊ #...# #..†......# ## ..P## #......######.## #....###xjQ### ##..xjK >S.xj L.Fxj G.Fxj5.Sxjxxj].--1xjxjxj~   xj~ Casting: Hoarfrost Cannonade (dangerous; 3% risk of failure)  xj# \Confirm with . or Enter, or press ? or * to list all spells.xj .... ##...... #.#  cupup the Grappler  ....####..<.....# ...#  Gnoll of Vehumet *****.  .....P.... #...# ...#.  Health: 118/118 ========================  ###◊.).... #.... ......  Magic: 17/29 ==============----------  #.##.....# #..####.P....  AC: 17Str: 14  .$.......### #P...#.◊.....  EV: 15Int: 30  .#.........####...<.......  SH: 0Dex: 13  ......#...##..‡......#....  XL: 15 Next: 30% Place: Lair:5  ...#◊..*****S*@.......# .  Noise: ---------  Time: 21271.7 (0.0)  ..........FF...^..◊.###  o) +11 athame "Qisko" {flame, Int+4}  #Y........#.xj..‡....#.#  Throw: 2 darts (curare)  ....#.....####.....####  Spore  ....###...# ##.......P#  ..◊ #...# #..†......#  S   black mamba  ## ..P## #......####  FF 2 cane toads (1 frozen, 1 ally target) ##.## #....###  ‡‡ 2 hoarfrost cannons (minion) ### ##..## _The cane toad is flash-frozen.  Casting: Hoarfrost Cannonade (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a black mamba (100% to hit)xj $xjY u .... ##...... #.#  cupup the Grappler xj } ....####..<.....# ...#  Gnoll of Vehumet *****. xj  .....P.... #...# ...#.  Health: 118/118 ======================== xj0  ###◊.).... #.... ......  Magic: 17/29 ==============---------- xj\ | #.##.....# #..####.P....  AC: 17xj ,Str: 14 xj  .$.......### #P...#.◊.....  EV: 15xjܪ ,Int: 30 xj  .#.........####...<.......  SH: 0xj- ,Dex: 13 xj # ......#...##..‡......#....  XL: 15 Next: 30% Place: Lair:5  ...#◊......FS.@.......# .  Noise: ---------  Time: 21271.7 (0.0) xjʫ  ...........F...^..◊.###  o) +11 athame "Qisko" {flame, Int+4} xj  #Y........#...‡....#.#  Throw: 2 darts (curare)  ....#.....####.....####  Spore  ....###...# ##.......P#  ..◊ #...# #..†......#  S   black mamba  ## ..P## #......####  FF 2 cane toads (1 frozen, 1 ally target) xjP ##.## #....###  ‡‡ 2 hoarfrost cannons (minion) ### ##..## xj} !_The cane toad is flash-frozen.  Casting: Hoarfrost Cannonade (dangerous; 3% risk of failure)  xj EConfirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a black mamba (100% to hit)xj ●ζ  Confirm with . or Enter, or press ? or * to list all spells.xjR Aiming: Brom's Barrelling Boulder (safe; 1%  Press: ? - help, Dir - move target: a black mamba (100% to hit)  You send a boulder barrelling forward! The black mamba bites your boulder.  Your boulder barrels into the black mamba!xjY N  ....  #.#  <.....# ...#   #...# ...#.  ###◊.).... #.... ......  xjL  #..####.P....  .$ #P...#.◊.....  ####...<.......  ...##..‡......#....  FS●ζ@ .  ....F...^..◊.###  ...#...‡....#.#  ...####.....####   ##.......  ..◊ #...# #..†......#   ## ..P## #......####  ##.## #....###  ### ●   boulder (minion, rolling)The black mamba is moderatelyxj  wounded.xje ``Fdistracted, 1 frozen,…)xj RYour hoarfrost cannon fires a salvo of icy shards.xjP e..Ffrozen, ally target)xjJP xjOQ 4===2.7 (1xjW D●●xjZ A _The shard of frigid ice hits the cane toad!xj+c .... ##...... #.#  ....####..<.....# ...# .....P.... #...# ...#.  xjc 2###◊.).... #.... ......  #.##.....# #..####.P....  .$.### #P...#.◊.....  .#.####...<.  ......#...##..‡......#....  xjc ...#◊.....FS●ζ.# .  .xjd ~F...^..◊.###  #Y.#...‡....#.#  ....#.....####.....#### xj>d  ..◊ #...# #..†......#  xjld R## ..P## #......#### ##.## #....### ### ##..## xj9g G.Fxjl ' xjTl ●ζThe black mamba bites your boulder but does no damage.  Your boulder barrels into the black mamba!xjNo FThe black mamba is heavily wounded.xjq Y ●ξxjq qThe black mamba bites your boulder.  Your boulder barrels into the black mamba!xjx bS●ζℓℓ xjKx (ally target) 1 ally target)●  xj:y 78---3xj~ j●ζℓℓ●xj N _The black mamba is severely wounded.xj& xj{H %.... ##...... #.# ....####..<.....# ...#  xjH =.....P.... #...# ...#. ###◊.).... #.... ...... #.##.....# #..####.P.... .$.xjDI ### #P...#.◊..... .#.####...<. ......#...##..‡......#.... ...#◊....S●ζℓℓ.# . .F.F..^..◊.### #Y.xjI #...‡....#.# ....#.....####.....#### ....###...# ##.......P# xjI ..◊ #...# #..†......# ## ..P## #......#### ##.## #....### ### ##..## xjg]  . _The black mamba is severely wounded.  The cane toad is no longer encased in ice.  xj] You kill the black mamba!  Vehumet accepts your kill.xj^ 8●ζxj_ EF.xja LF.xjn t ζYou feel your power returning.xj|v  FF 2 cane toads (1 ally target)‡‡ 2 hoarfrost cannons (minion) ### ##..##  Your boulder crumbles as it rolls away.xjz ``Your hoarfrost cannon fires a salvo of icy shards.xj F.The shard of frigid ice misses the cane toad.xj8 ' xj8 ℓxj9 MYour hoarfrost cannon fires a salvo of icy shards.xjB9 HThe shard of frigid ice hits the cane toad!  xjb9 :The cane toad dies!xjF ~   cane toadxj ℓζF..(ally target)xj 20==2==-4xjN xj  xj L_Vehumet accepts your kill.xjz .... ##...... #.#  ....####..<.....# ...# .....P.... #...# ...#. xjr ###◊.).... #.... ......  #.##.....# #..####.P.... xj .$.### #P...#.◊.....  .#.####...<xj. xj(L ......#...##..‡......#....  ...#◊....ℓζF.# . xjJ .^..◊.###  #Yxjm.#...‡....#.#  ....#.....####.....####  ....###...# ##.......P# xj< ..◊ #...# #..†......#  ## ..P## #......#### xj ##.## #....###  ### ##..##xjDζFxj! <.ℓℓxj .--5xj?xjxj  Casting: Brom's Barrelling Boulder (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.xj>* .... ##......  #.#  cupup the Grappler  ....####..<.....# ...#  Gnoll of Vehumet *****.  .....P.... #...# ...#.  Health: 118/118 ======================== xj*C ###◊.).... #.... ......  Magic: 16/29 =============-----------  #.##.....# #..####.P....  AC: 17Str: 14  .$.......### #P...#.◊.....  EV: 15Int: 30  .#.........####...<.......  SH: 0Dex: 13  ......#...##..‡......#....  XL: 15 Next: 32% Place: Lair:5  ...#◊...****F**@......# .  Noise: ---------  Time: 21275.7 (0.0) xj+ ...............^..◊.###  o) +11 athame "Qisko" {flame, Int+4}  #Y........#...‡....#.#  Throw: 2 darts (curare)  ....#.....####.....####  Spore  ....###...# ##.......P# xjb+  ..◊ #...# #..†......#  F   cane toad (ally target)  ## ..P## #......####  ‡‡ 2 hoarfrost cannons (minion) ##.## #....###  ### ##..## xj+_Vehumet accepts your kill.Casting: Brom's Barrelling Boulder (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (safe; 1% risk of failure)  Press: ? - help, Dir - move targetxj,Aim: a cane toad (severely wounded, ally target, 100% to hit)xjע * .... ##......  #.#  cupup the Grappler  ....####..<.....# ...#  Gnoll of Vehumet *****.  .....P.... #...# ...#.  Health: 118/118 ========================  ###◊.).... #.... ......  Magic: 16/29 =============-----------  #.##.....# #..####.P....  AC: 17Str: 14  .$.......### #P...#.◊.....  EV: 15xj xInt: 30  .#.........####...<.......  SH: 0Dex: 13  ......#...##..‡......#....  XL: 15 Next: 32% Place: Lair:5  ...#◊.....ℓℓ.F.@......# .  Noise: ---------  Time: 21275.7 (0.0)  ...............^..◊.###  o) +11 athame "Qisko" {flame, Int+4}  #Y........#...‡....#.#  Throw: 2 darts (curare)  ....#.....####.....####  Spore xjף  ....###...# ##.......P#  ..◊ #...# #..†......#  F   cane toad (ally target)  ## ..P## #......####  ‡‡ 2 hoarfrost cannons (minion) xj 8##.## #....###  ### ##..## _Vehumet accepts your kill.Casting: Brom's Barrelling Boulder (safe; 1% risk of failure)  xjR Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a cane toad (severely wounded, ally target, 100% to hit)xj  ....  #.#  <.....# ...#   #...# ...#. xj) , ###◊.).... #.... ......   #..####.P....  .$ #P...#.◊.....  ####...<.......  ..##..‡......#....  ●@xjh  .  .......^..◊.###  xj d..#...‡....#.#  ####.....####   ##....... xj  ..◊ #...# #..†......#  ## ..P## #......####  ##.## #....###xj ●   boulder (minion, rolling) ###  xjT Casting: Brom's Barrelling Boulder (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.  xj Aiming: Brom's Barrelling Boulder (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a cane toad (severely wounded, ally target, 100% to hit)  You send a boulder barrelling forward! The cane toad stings your boulder.xj .Your hoarfrost cannon fires a salvo of icy shards.The shard of frigid ice hits the cane toad!!  The cane toad dies!xj, xj `‡‡ 2 hoarfrost cannons (minion)●   boulder (minion, rolling)xjM B●ζxj}O ...●ℓ.●xjY F9/1193===6.7 (1xj9c [●ℓ●xjg  xjg >_Vehumet accepts your kill.xjh xjd  .... ##...... #.# ....####..<.....# ...#xj7eU .....P.... #...# ...#. ###◊.).... #.... ......xj}e #.##.....# #..####.P.... .$xje.### #P...#.◊..... .#xje3.####...<.xj/f ......#...##..‡......#....xjffJ ...#◊.●xjf_.# . xjf~.^..◊.### #Yxjmg.#...‡....#.# ....#.....####.....#### xjg ....###...# ##.......P# ..◊ #...# #..†......# ## ..P## #......####xj&hj ##.## #....### xj^hn ### ##..##xj`lC●ζxjr:●ζxjl{Sℓℓ xjQ|/---7xjE9ℓxjxjջ .... ##...... #.# ....####..<.....# ...# .....P.... #...# ...#. ###◊.).... #.... ......xji #.##.....# #..####.P.... .$.### #P...#.◊..... .#.........####...<.xj< ......#...##..‡......#.... ...#◊......●.# . xjV.^..◊.###xj( #Yxj#x.#...‡....#.#xjQ{ ....#.....####.....####xjwb ....###...# #xj9#.......P#xj ..◊ #...# #..†......#xj0 ## ..P## #......#### ##.## #....### xjhq ### ##..##xj:●ζxj-D●ζxjKt.●  xj_7=---8xjXf●ζζ●xjxjr0  .... ##...... #.# ....####..<.....# ...# .....P.... #...# ...#. ###◊.).... #.... ...... #.##.....# #..####.P....xj0  .$.......### #P...#.◊..... .#.........####...<. ......#...##..‡......#.... ...#◊....●ζζ.# . xj.1 .^..◊.### #Y.#...‡....#.# ....#.....####.....#### ....###...# ##....P#xj1 . ..◊ #...# #..†......# ## ..P## #......#### ##.## #....###  ### ##..##xj3 E●ξxj56 D●ζxj; jζℓℓ●xj< %9xj@ xjXC xj [ .... ##......xj * #.#xj t ....####..<.....# ...#xj  .....P.... #...# ...#.xj\  ###◊.).... #.... ......xj  #.##.....# #..####.P....xj - .$.......### #P...#.◊..... .#.........####...<.xj. $ ......#...##..‡......#.... ...#◊..●ζζℓxjw U.# . xj t.^..◊.### #Yxj .#...‡....#.# ....#.....####.....####xj4  ....###...# ##.....P#xj I ..◊ #...# #..†......# ## ..P## #......####xj  ##.## #....###  ### ##..##xj# xj F●ζxj= xjg 7●ζxjk ;ℓℓℓζ.xj L●  xj &80xj ●ℓℓℓ●xj9 xj[ .... ##......xjL #.# ....####..<.....# ...#xj .....P.... #...# ...#.xj ###◊.).... #.... ...... #.##.....# #..####.P.... .$.......### #P...#.◊.....xj5q .#...####...<.xj] ......#...##..‡......#.... ...#◊●ℓℓℓζ.# . .^..◊.### #Y.#...‡....#.#xj ....#.....####.....#### ....###...# ##......P# ..◊ #...# #..†......#xj * ## ..P## #......#### ##.## #....#xjBz##  ### ##..##xjT' xj~ζxj~Your boulder barrels into the plant! The plant begins to die.  The plant is lightly damaged.  xjJYour boulder crushes the plant against a rock wall and falls apart!xj.J...ℓxj,%1xj9xj3 _The plant is lightly damaged.xj@N .... ##...... #.# ....####..<.....# ...# .....P.... #...# ...#. ###◊.).... #.... ...... #.##.....# #..####.P.... .$.### #P...#.◊..... .#.........####...<. ......#...##..‡......#.... ...#◊ζ....# . .^..◊.### #Y.#...‡....#.# ....#.....####.....#### ....###...# ##.......P# ..◊ #...# jdO34m#..†......# ## ..P## #......####  ##.## #....###  ### ##..##xjX2ℓ...xjGYA=2xjm]9ℓxj`xja q ....####..<.....# ...# .....P.... #...# ...####◊.).... #..... #.##.....# #..####.P .$.......### #P...#.◊ .#.........####...<.xj  ......#...##..‡......# ...#◊ℓ..........#  .....^..◊.###  ##...‡....#.xjJ M ....#.....####.....#### ....###...# ##.......P# ..◊ #...# #..†......# ## ..P## #......#### ##.## #....### ### ##..##xj . ##xji 5...xj{ -83xj xj# xjJ&4 .....P.... #...# ...###◊.).... #..... #.##.....# #..####.P .$.......### #P...#.◊xj& .#.........####...<. ......#...##..‡......# ...#◊...........#  ....^..◊.###xj&5 ##...‡....#. ....#.....####.....#### ....###...# ##.......P#xj'R ..◊ #...# #..†......# ## ..P## #......#### xj9'##.## #....###    hoarfrost cannonxj`'t ### ##..## xj'5##xj0xj0%4xj4xj57xj03xj3l###◊.).... #....xj4 #.##.....# #..####.Pxj4.$.......### #P...#.◊xj4.#.........####...<.xjz5p.......#...##..‡......#xj5>#...#◊.........xj5..#xj!6 #....xj67^..◊.###xj6) #xj6#...‡....#.xj[7| ....#.@...####.....####xj7~ ....###...# ##.......P#xj9 ..◊ #...# #..†......# ## ..P## #......#### ##.## #....xjV9$###xj9v ### ##..## xj9) ####xj: xj_:L xj[xj[%5xjc`xjcxj5.....P.... #...# ###◊.).... #.... ....##.....# #..####.Pxj`6#.$.......### #P...#.◊..#.........####...<...........#...##..‡#..#...#◊......# #..xj66....^..◊.###......@..#...‡....#.# ....#.....####.....#### ....###...# ##.......P# ..◊ #...# #..†......# xj7## ..P## #......######.## #....###‡   hoarfrost cannon (minion)### ##..## xj^79####xjmN0.xjWxj2X%6xj\xje xjeH_A nearby plant withers and dies.xjh###◊.).... #.... ..##.....# #..####.P#.$.......### #P...#.◊...#..####...<..xjh......#...##..‡......##...#............# ...^..◊.## ##...‡....#.# ....#xjh###.....####....###...# ..P..◊ ..†......## ..P## #......### ##.## ###xjRi ### ##..##  ####xjz0~xjI"xj0xj%7xjxjy xjI_Your hoarfrost cannon melts away.xjhv y .##.....# #..####.Pxj w N#.$..## #P...#.◊...#..####...<.......#...##..~......#xjhw o#...#............# .xjw ...^..◊.## #.#...‡....#.# ....#xj?x }###.....#######@..# ..Pxjx ◊ ..†......## ..P## #......###xjx 5#Spore xj)y 0 xjy D xje xj U9=8xj( xjT xj  #.$..## #P...#.◊...#..####...<..xj ......#...##..~......##...#............# ........^..◊.## #.........#...‡....#.# ....#.....####.....####xj 6###...# ..P◊ ..†......## #..P## #......### xj8 ##.## ### Spore xjY t  xjy xjD %9xj xj( xj ..#...####...<. .......#...##..~......# #...#............# #.......^..◊.### #.........#...‡....#.xj ....#.....####.....#### ....###...# ##.......P# ..◊ ##...# #..†......# ##P## #......#### ##.## #....###  ### ##..##  ##xj;xjp&90xjxjxj #.$.### #P...#.◊..#.........####...<....xj .......#...##..~#..#...#..........# xj( #...............^..◊.###.........#...‡....#.# xj` ....#.....####.....#### ....###...# ##.......P# ..◊ ##@..# #..†......# ## #..P## #......####xj ##.## #....###### ##.. ####xj# xj %1xj[ xjm xjLxjKxjxjxj@xjAxjDxjGxjr 4Mxj  #.##xj  #..####.P#.$### #P...#.◊xjO l.#.........####...<...xj y.......#...##..~#..xj ...#xj %...........xj[ [#...............^..◊.###xj{ T#.........#...‡....#.# xj I#.....#####..#xj #.......PxjE ..◊ ##...# #..†......xj r## #..P##..####xj U##.## #....###xj >### ##..##xj> xj 0.xj8 s20==2xj+ xji: xj  ###◊.).... #.... .xj; G #.##.....# #..####.P #.$.......### #P...#.◊xjj  ..#.........####...<.. .......#...##..xjX ). #...#...........##.......^..◊.### #.........#...‡....#. ....#.@...####.....#### ....###...# ##.P# ..◊ ##...# #..†......### #..P## #......######.## ..###### ##..## #### xj xj %3xjxj$xju ###◊.).... #.... #.##.....# #..####.P.#.$.......### #P...#.◊.#.........####...<.....#...##xj!.# #...#. #.^..◊. #.#...‡....#.# ....#@....####..... ....###...# ##.P ..◊ ##...# #..†...... ## #..P## #...... ##.## #....### ### ##..## ####xjmxj%4xj^xjxj* .....P.... #...#  ###◊.).... #.... . ##.##.....# #..#####.$### #P...#.◊#.........####...<..#........#...## #...#.............^..◊ #...@.....#...‡....#.#.....#.....####.....###......###...# ##......◊# ##...# #..†......#.### #..P## #......###.## #....###xj~### ##..## #### xjxj%5xj4xjxjt  .....P.... #...#.. ###◊.).... #.... ..##.##.....# #..####xju .#.$.......### #P...#..#.........####...< #........#...##xjeu u #...# #.^..◊. #.#...‡....# #.....#.....####.....xju  #......###...# ##.◊####...# #..†xju Y.#.### #..P## #......xju Y ## ##.## #....### YY 2 yaks (1 wandering, 1 asleep)xj1v ### ##..## ####xj xj\ A=6xj xji T _You encounter a yak.xjѮ xj .. ###◊.).... #....xj  ...##.##.....# #..###xjl Y ...#.$.......### #P... .....#.........####...<xj f #........#...##......xj  #...#....... #...xjۯ a^..◊###...‡...xj #...@.#.....####......###...# ##.....xjw #......◊####...# #..†YY.#.#### #..P## #..xj YY ## ##.## #....#xjʰ # ### ##..## YY 4 yaks (1 wandering,xjP L 3 asleep) ##xjg BY.xj xj U1=7xj xj U _You encounter 2 yaks.xjW e ...##.##.....# #..##xjW  ...#.$.......### #P...xjW  .....#.........####...xjX f #........#...##......xj/X ^ #...#.......xjKX 6 #...xjX ^xjX ##xjY R...#...‡........#.....####xjY .###...# ###Y.....◊####...# #..†.Y..#.#### #..P## #..#YY ## ##.## #....#xj'Z ## ### ## ## xjOZ xjk xj(m %8xjp xjs xjmA : ...#.$.......### #P.. .....#...#### #........#...##..xjA  #...#....... #...^###.........#...‡.....#.....#####.###...# ###Y...@.◊####...# #..†..Y..#.#### #..P## #..xjB M##YY ## ##.## # ## ### ## ##  xj8B 9 3 yaks (1 wandering, 2xjG A.YxjL xjYM %9xjP xjS xj ...#.$.### #P .....#.........#### #........#...## #...# #..^xj} ###.........#...‡ ##.....#.....#### ###......###...# ## #...@..◊####...# #..†.YY.#.#### #..P## #P##YY ### ##.## # ## ### ##.. xj/HY 4 yaks (1 wandering, 3 asleep)xj=300xjdxjxj 5 ...#.$.### #P .....#.........#### #........#...##xj  #...# #.. ###.#...‡xjq  ##.....#.....#### ###......###...# ##xjڟ  #..@...◊####...# #..xjB Q.YY.#.#### #..P## #.P##YY.### ##.## #xj  ##.# ### #### xjά D.Yxj DYYxj A=1xjw xj xj@ .....#...###xj2C #........#...##.. #...#....... #...###......#.....####xjj ... #.###...# ##..Y.Y#......◊####...# xj@.....Y.@#.#### #..P## #P##YYY### ##.## #xj ##.## ### ## #xj #YY 6 yaks (1 wandering, 5 asleep)xj.xj'YxjGYYYYYxj)52=xjM2xjxjv$ xj$O_You encounter 2 yaks.xjd` .The helpless yak fails to defend itself.  You skewer the yak like a kebab!!!! You burn the yak!  You kill the yak!xj8c;Y.xjakm#YYYY 5 yaks (1 wandering, 4xj|p,3.5 (0.8xjwtxjwZ _Vehumet accepts your kill.xjp/ ...#.$### .....#.........###........#...## #...# #...xj/] ###.........#.. . ##.....#.....# ... ###......###...# #xj/. ..Y.Y#@.....◊####...# #....Y..#.#### #..P## #xj0...P##YY.###.## ## ##.#####xjI0l ### 3 yaks (1 wandering, 2xj3?Y.xj:DYYxj;,4.5 (1.0xj>xj+AxjD .Vehumet accepts your kill.  The helpless yak fails to defend itself.  You perforate the yak like a sieve!!! You burn the yak.  Mushrooms sprout behind the yak.  xj}5Y.xjU #PY#YY 2 yaks (1xj P   burstshroom (unaware)xj&3==45.3 (0.8xjI)xj,4 _You feel your power returning.xj..#..## #........#...##. #...#........##.....###.xj#.... ##.....###..... ###.##...# ◊..Y.Y#......◊#.....PY@.#.#### #..P#xjP##Y..### ##.## ## ##.## ###  ### xj_ YY 4 yaks (3 asleep)xjH YY2  The yak gores you but does no damage.xj4=6.3 (1.0xjqxj& _The yak bellows!xj6  You puncture the yak! You burn the yak!xj` .YThe yak is heavily wounded.The yak bellows! x2xj&†YxjxjB'HYYY1 ally txj'Karget) xj(m6-4=xj):====7.1 (0.8xj/@PPxj4H _The yak gores you. The yak gores your burstshroom! xj)&r  You puncture the yak! You burn the yak. The yak is engulfed in spores.  The yak looks weaker. xjZ+5 . xj+aYThe yak is moderately wounded. xj{8 1 weak, 1 ally target) The yak misses you. The yak gores your burstshroom! xj9Z==--9 xj@ xjE; _The yak gores you but does no damage. xj]   xj] Casting: Brom's Barrelling Boulder (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. xj\  .....#.........## cupup the Grappler #........#...##. Gnoll of Vehumet *****. #...#......... Health: 116/119 =======================- ## #............. Magic: 21/29 =================------- ... ###.........#.. AC: 17Str: 14 xjհ 6.... ##.....#.....### EV: 15Int: 30 ..... ###......###...# # SH: 0Dex: 13 xj ◊...Y.#......◊####...# # XL: 15 Next: 34% Place: Lair:5 .....PY@.#.#### #..P## # Noise: ==-------  Time: 21307.9 (0.0) xj$ Q...P##YY.### ##.## # o) +11 athame "Qisko" {flame, Int+4}  ## ##.## ### # Throw: 2 darts (curare) ### xjG \ Spore  xji u YYYY 4 yaks (1 weak, 1 ally target) xj  P   burstshroom  xj "_The yak gores you but does no damage.  Casting: Brom's Barrelling Boulder (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. xj۱ Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target xj Aim: a yak (moderately wounded, weak, chance to affect: 95%) xj| kYYheavily wounded xjdYYmoderately wounded, weak, chance to affect: 95%) xjkYYheavily wounded xjf .....#.........## cupup the Grappler#........#...##. Gnoll of Vehumet *****.#...#......... Health: 116/119 =======================-## xj P#............. Magic: 21/29 =================-------...###.........#.. AC: 17Str: 14.... ##.....#.....### EV: 15Int: 30 xj2 ..... ###......###...# # SH: 0Dex: 13◊...Y.#......◊####...# # XL: 15 Next: 34% Place: Lair:5 xj .....PY@.#.#### #..P## # Noise: ==-------  Time: 21307.9 (0.0)...P##Y*.### ##.## # o) +11 athame "Qisko" {flame, Int+4} ## ##.## xj ### # Throw: 2 darts (curare)###Spore  xj   YYYY 4 yaks (1 weak, 1 ally target) xj2  P   burstshroom _The yak gores you but does no damage.  xja XCasting: Brom's Barrelling Boulder (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  xj Press: ? - help, Dir - move targetAim: a yak (heavily wounded, chance to affect: 95%) xj& `Yinner flame, 1 weak, 1 al…) xj   xj D** xjD 7*P* xj D*The yak is filled with an inner flame. xj .The dizzying spores engulf the yak.  The yak is lightly wounded.  The dizzying spores engulf the yak.  The yak is heavily wounded.  The dizzying spores engulf the yak!  The yak is moderately wounded. xj A.Y xj1  ..YYYYYYdazed, 1 w  The yak is dazed by the spores. The yak misses you. xjV 278.9 (1 xj CYY xj ; _The yak gores you but does no damage. xj  You puncture the yak balefully! Flame seeps out of the yak. You burn the yak.  Flame seeps out of the yak. Mushrooms sprout behind the yak. xj`PP   burstshroom xj),9.7 (0.8 xjVAPP xjW _The yak is almost dead. xj1#........#...##.. #...#.........###........###.........#.##.....#.....####..... ###......###...#  xjd◊.....#......◊####...# #......YY..#.#### #..P## #....P##YY@### ##.## #. xj## ##P## # # xj###  YYY xjά xjC  xjm! xjζThe yak is engulfed in blazing flames.  Vehumet accepts your kill. xjl.  The yak explodes!  The fiery explosion engulfs the yak!  The yak is almost dead.  The yak snaps out of its daze. The fiery explosion engulfs the yak!!  You kill the yak! xj #######YY 2 yaks  xjYou feel your power returning. The fiery explosion engulfs you!! You resist.  The fiery explosion engulfs your burstshroom!! xj,'  xj,`§Your burstshroom is severely damaged. xj= Y§§§§@  Your burstshroom fades away. xjVC95/119 ----5===5=======10.7 (1.0 xjtFN§§§ xjK/ _You hear a trumpeting! x2 xjA ;§§ xj  xj A§§ xjxj2.....#.........###xj+*#........#...##xjRO #...#.xj(## xj2 #...........xj.. ###......... ##.....#.....##xj_..... ###......#xj`#xj◊.....#......◊####.......YY§@#.#### #..P##xj...P##§§§### ##.## #.xjF}## ##§##### #xjuU ###xj(#xj>§Your burstshroom fades away. _You hear a trumpeting! x2  xjm6You are engulfed in blazing flames. You resist.  xj-The yak is engulfed in blazing flames.  xj:You kill the yak! xjL Vehumet accepts your kill.xj|7.Yxj§§   yakxj `8------7xj h=====-------1xj$$§xj7$5§§xj)'4 _You feel your power returning.xj K...#.$.xj ### #P.....#.........#####........#...## xj% )#...#xjV F## ..xj .xj U... #.........#...‡xj߲ #.... xj %#.....####.xj> |..... ###......###...# #xji ◊.....#..@...◊####...# #.xj ......Y§§#.#### #..P## #.xj F...P##§§§### ##.## #..## ##§#xj; V### ##. xj c#####xj Yxj޼ ,§xjK i§§§ xj E-------2xj J§§§xjK xj  xj ._The yak is engulfed in blazing flames.xj9 ...#.$.### # .....#...xjN: #........#...## #...# ## #.. ... ###xj:.#... .... ##.....#.....#### ..... ###......###...# ## ◊.....#Y@....◊####...# #xj: ......§§§#.#### #..P## #xj:! ...P##§§§### ##.## # ## ##§## ### ## ### xjDX§§§§xjD-=3xj#H§§§§§xjL; _The yak gores you but does no damage.xjq  You puncture the yak! You burn the yak. Mushrooms sprout behind the yak.  Your bite misses the yak.xj̈xj P§§§§§  yak (ally target)xjP   burstshroomThe yak is almost dead.xjc6--=4.5 (0.8xj§§§§§xj; _The yak gores you but does no damage.xjD9 .xj|You hit the yak. You burn the yak.  You kill the yak!Vehumet accepts your kill.xjg †ξ§xjz§§§§xjS8===xj06-5.3xj Pξ§§§§§Pxj6  xjV &_You feel your power returning.xj ...#.$.###  .....#. #.#...##xj #...# ## #.. ... ###.#xj .... ##.....#..... ..... ###......###...# xj> ◊.....#@.....◊####...# #xj` ......Pξ§#.#### #..P## #xj ...P##§§§### ##.## # ## ##§## ### xj- ###xj8p§§§xjLU--6.3 (1.0xj P§§§xj p _You see here a yak corpse.xjO xj xjj xj xj xj< 79==xj% 4 _Magic restored.xj xje4§xjxj:xjxj{!W...#.$.......### #P.....#...###........#...##..#...#..## #....xj!... ###..#...‡.... ##.....#.....####...... ###......###...# ##.◊.....#†.@...◊####...# #..-8.3 (2xjV"......§ζ§#.#### #..P## #.....P##§ξ§### ##.## #..## ##§## ### ##.### ##xj#>xj.&Q§ξ§xj')E _Your burstshroom violently releases its spores.xj-xjxjxjxjqxj%8xjxj#xj]xjxjxjH...#.$.......### #P.......#...####..#........#...##..#...#..## xj#...^... ###.........#...‡...... ##.....#.....####....... ###......###...# ##..xjM◊.....#†...@.◊####...# #..†20......§ℓ§#.#### #..P## #.....P##ξ..### ##.## #..## ##.## ### ##..#xj#### xj*##xjcxjS;§xjxj|xjW~xjxjxjxjE9=xj+xj7xj9.. ###◊.).... #.... ...##.##.....# #..##...#.$.......### #P.....#...#### #........#...##..... #...#............## #...............^... ###.........#...‡.... ##..@..#.....####...2..... ###......###...# #◊.....#†.....◊####...# #..†......ξ.ξ#.#### #..P## #........P##ζ..### ##.## #....  ## ##.## ### ##..##[15;1xj0H ####### ξxjZ xjU xj! xj xj xj( xj5 xj xj b90=xjX xjd  ....####..<.....# .. .....P.... #...# ... ###◊.).... #.... xj ....##.##.....# #..###....#.$.......### #P...#......#.........####...< xj #........#...##..... #...#.....xj ## ..........^..◊4xj0 ... ###.........#...‡.... ##.....#.....####........ ###......###...# #xj~ .◊.....#†.....◊####...# #..†.........ζ.ζ#.#### #..P## #.........P##ℓ..### ##.## #....## xj , ## ##.## ### ##..## #######xjk xj xjD xj =xj>xjZ?xjBxj"J,xj1Kxj2Uxj[xj[xj]xj_xjexjgU1=xjHhxjixjxjxjxjy xj xj xj xj xjs ;9xjβ xj% xj xjq xj xj xj xj xjq xj xj )100/119xj% (=xj xj@  ... #.... .... ####......xjq #◊... ....##........ ~..... #....#.P..... #### xj ...... ##........ . ..#.#  ....####..<.....#.#.....#  .....P.....#...#.......#. xj' < ###◊.)....# #.@..# ......50.3 (4#.##.....# ##..####.P.... .#..### #P...#.◊.....#.........####...<........xjn 9...##.........#.... ##...#..................# .  #...............^..◊.####.........#.......xj _.#.# #.....#.....####.....####xj xj xj xj2~xj~xjxjxjxj,xjxj^xjxjExjxjxjnU1=xjxjm #... .. #... .... ..#...# #.... ....... ####...... xj ..◊... ......##........ xj ~..... #....#.P..... ####. ##........#. ..#.# ....####..<@....#.#.....#3.3 (3. .....P.....#...#.......#. .xjI.. ###◊.)....###....# .......##.##.....# ##..####.P....#.........### #P...#.◊..... ......#.........####...<....... .##xj#..#...##.........#....  ###...#..................# .  #...............^.xj&.◊.###xjxjީxjxj#xj”xjxjxj:,xjxjP  There is a stone staircase leading up here.xjxj,2 _xj#xjSy◊. #.... .. ◊..#.... .... ...#...## #....xj .......#####...... ..◊... ......##........ ~..... #....#.P..... ####xj ...... ##..#. ..#.#xj2 ....####.@<.....#.#.....#5.3 (2  .. .....P.....#...#.......#.  ... ###◊.)....###....# ...... xj ....##.##.....## ##..####.P....  ....#..### #P.xj?..#.◊.....  .......#.........####...<.......  ..##..#...##.....xjad....#.... ###...#.....xj..# .  #..^..◊.###xjnxjxjxjVxj:WxjXxj\xjbxjcxjdxjfxjlxjVmxjnxjpxjkz;3xjU{xj|xjxjxj4xj6xjxj%4xjxjRxjIBxj8##.. .....◊ ◊. #.... ...... ◊..#.... ...... ...#...## #...... xjø........#####....... .◊..........##.........# ..... #....#.P.....##### ..... ##......@.#. ..#.# 61.3 (6  ....####..<.....#.#.....# ..P.....#...#.......#.  ###◊.)....###....# #...... ##.##.....## ##..####.P.... #..### #P...#.◊..... xjC..#.........####...<.... .......#...##.........#.... #...#...# xjչxjxj9xjR xjS xjT xjTZ xjf xjg xjSh xjdj xjӇ xjΉ xj D5=xj[ xj xj# xj xj xj xj? d  You encounter a wolf.xj ##.......◊. ◊. #.... .......... xj ]◊..#.... ......... ...#...## ##........ ........#####.......# ........##.........#  #....#.P.....#####  ##........#....#.# xjx ####..<.....#.#@....# ...P.....#...#.......#. ◊.)....###....###......h #.....## ##..####.P..... ......### #P...#.◊......xjԭ U .####...<........ h   wolf (asleep).#...##.........#..... #xja ............#...# .....^..◊.###xjh +4.3 (3xj i6=5.3 (4 _xj1 xj xj$ . #........... ..#.... ..... ..#...## ##........ xj ....#####.......# ##.........#  #....#.P.....#####  ##........#....#.# ####..<.....#.#.....# .P.....#...#...@...#. .)....###....###......h. xj V.....## ##..####.P...... .....### #P...#.◊...####...<...#...##.........#.....#xjL ...............#...## .^..◊.###..##........#.xj !#xj xj *6.3 (1xj xjU xjv #....  #...## ##........ ....#####.......# xj ##.........#  #....#.P.....#######........#....#.# ###..<.....#.#.....# . .P.....#...#.......#.h.. )....###....###.@....h.....## ##..####.P......xj%### #P...#.◊...####...<...#...##.........#.....#...............#...## h 2 wolves (asleep).^..◊.#####........#.# ..#####.....###xjd5xj6%7xj9xj<U _You encounter a wolf.xj #.... .. #.... ......... #...## ##........#####..... .....##.........#  #....#.P.....#####  ##......#.# ##..<.....#.#.....# . P.....#...#.....@.#.h.. #....###......h## ##..####.P#### #P...#.◊....####...<.......... #...##.........#.....#..   wolf......#...## #....^..◊.####..##........#.# ..#xj xj -78xj xj xje....  ...## ##.. ....#####.......# .##.........# .. xj#....#.P.....##### ... ##........#....#.# .... #..<.....#.#.....# ...h. .....#...#.......#.h.... xjF...###....###...@..h...### ##..####.P.......#### #P...#.◊..xjG..####...<...##.........#.....# ..........xj## #hh 3 wolves (asleep)^..◊.#####........#.# ..#####.....####xjxjm%9xjBxj;U _You encounter a wolf.xjg .  ## ##.. #. xjM#####.......# ###. ##.........# ..#. ....#.P.....##### ... #.xj#....#.##.. ..<.....#.#.....#....h.# xj*Y#...#.#.h....# ###....###....@.h...#  .## ##..####.P.xjq#.# .### #P...#.◊. ####...<. ##.xj#.....#...# #...####.#xj ^..◊.####..# # xj#.#.# #..#  ####.....####  xj xjl &70xjH xjI xj  .  .## ##. P. #. xjo ######.......# P###. ##.........# ..#. #.P.....##### . .#....#.##. .<.....#.#.....#....h.#  xj #...#.#.h....#  .###....###.....@h...#  ## ##..####.P.#.#  xjt ### #P...#.◊. ####...<.Y .##.#.....#...# ..#...####.#   Y   death yak (asleep)^..◊.####..# ## xj 6  hhh 3 wolves (asleep)#..#.# #..#  .####.....####  xjޖ xj 81 _You encounter a death yak.xj.You encounter a wolf. _You encounter a death yak.  The helpless wolf fails to defend itself.  You stick the wolf like a pincushion!!! You burn the wolf.  Mushrooms sprout behind the wolf.  You kill the wolf!xjaPP.P 2xjAgPPP 3 burstshrooms (unaware)xj,2.1 (0.8xjIPPPPPPxj@ xjjL_Vehumet accepts your kill.xjM.You kill the wolf!Vehumet accepts your killperforate the wolf like a sieve!!xji.PP   wolfPPPPP 5 burstshrooms (unaware)xj@-99xj@PPxjZ _Vehumet accepts your kill.xjV## ## P. #.. xjٻ###.......# PP###.. .##.........# ...#.. xj5.P.....#####..... ....#....#.##.xj,  xj<.....#.#.PP.h.# xj0 .xjp.#...#.......#..P...#  xj)###....###.......P..#  # ##..####.P....@P.#.# xjiTP...#.◊............. .####...<...xjľ3Y xj u##.........#.....#...### ...xjʿ####.#  ^..◊.####..# ## xj$w #........#.# #..# xjg ####.....#####.◊  xjPP # ##.......P#  xjX-xjl/,3.9 (1.0xjAPxj"BEPPPPPPPxj~Mxj .. .   ##........ P. #xj{  .#####.......# PP###.... #.........# ...#..... #.P.....#####.xj =.. .......#.##....... <.....#.#.....#.PP.h.# xj ...#...#.......#..P...# xj 1.###....###.....@.P..# #..####.P.....P.#.#  xjI ### #P...#.◊... ..####...<.............Y. ##xj ..#...### ........#...####.# ......^..◊.####..# ## .#........#.# #..#xj { PP .####.....#####.◊ xjQ, xj, %4xj1 PPPPPPPPPxj3 xjH  ..  . ...........P . ## xj I ..P. #...  .#####.......#.PP###....  .##.........# ...#.....  #.P.....#####.. .....#.##........ xjNI p<.....#.#.....#.PP.h.#  ..#...#.......#.@P. #....###.......P..## xjI  # ##..####.P.....P.#.#  ## #P...#.◊xjI R.  ##...<.............Y.  ###.....#...### h   wolf (asleep)xjJ ......#...####.#  PPPPP 5 burstshrooms (unaware)....^..◊.####..# ## xjOJ  #........#.# #..# xjDS )**xjS **xje ,.xj **P**P*PPP 4xj/ ..xjO7 ....@P.....P.xj7 PP 3xjF9 T10=5xj< GPPPPxjp? H _Your burstshroom violently releases its spores. x2xj <iM .....◊. xjl<....... . .....P xj<## ##...P. ####xj<.#.PP#####.........# #...#xjY=|#.P.....#####. .......#....#.##........ <.....#.#xj=h xj=..#...#.......#..P...##....###..........# xj># ##..####.P.....P.#.#xj2>d  Spore .xjb>I.Yxj>Y   death yak (asleep)##xj>.xj>S####..# ##xjJ}*****P*xj,.xjft**** 2xj@/.xjSe...........   burstshroomxjf%6xjYkxjnH _Your burstshroom violently releases its spores. x2xj1@O.....◊.  xj@' ............. ..#   ...........P ...P  # ##.........P. #. #####.#.PP###.xj@ ##.# #...#. .#.P.....#####. #....#.##.xj@ .....#.#.....#..@.h.#  .#...#.xjA#......#  ....###..........##  xjCA7 ##..####.P.....P.#.#  # #P...#.◊....  xjrA####...<.Y.  #.xjA #.....#...###.  ..#...####.#  xjA^..◊.####..# ##  xjQ****P****xjx..xj~c.........xj~%7xjxjE _Your burstshroom violently releases its spores.xjY.....◊.  ............. ...#P  ...........P ...P.   ##.........P. #....◊  .#.PP###.xjZ #.# #...#. #.P.....#####. #....#.##. #.#.....#...@h.#  #...#.#......#  #....###..........##  ##..####.P.#.#  xj [ #P...#.◊...  ...<.Y.  .xjV[#.....#...###.  .#...####.#  xj[^..◊.####..# ##  xjyxjz]1=8xjxj^xjw. _Your burstshroom violently releases its spores. x2 _Your burstshroom violently releases its spores.  The helpless wolf fails to defend itself.  You skewer the wolf like a kebab!!!! You burn the wolf.  Mushrooms sprout behind the wolf.  You kill the wolf!xjP.PPPPP 3 burstshrooms (unaware)xj[,9.7 (0.8xj@PPxjZ _Vehumet accepts your kill.!xjY!xj\A death yak. A larger and beefier relative of the common dungeon yak. Its little red eyes gleam with hunger for living flesh. Max HP: ~77Will: +++AC: ++EV: + Threat: High Class: Natural Size: Large Int: Animal You have about 97% to hit with the +11 athame "Qisko" and 100% to hit with your bite (while incapacitated). It has about 62% to hit you. Attack Max Damage Gore 30 It has a 7% chance to notice you each turn. !xjQ\}[!]: Description|Statuses"xj"xj}_.....◊.  cupup the Grappler............. ...#P   Gnoll of Vehumet *****."xj*...........P ...P.   Health: 111/119 ======================--##.........P. #....◊   Magic: 29/29 ======================== ####.......#.PP###......   AC: 17Str: 14 #.........# #...#.......   EV: 15Int: 30 #.P.....#####...........   SH: 0Dex: 13 "xjA|.....#....#.##....P.....   XL: 15 Next: 36% Place: Lair:5 ....#.#.....#...@.P#  Noise: ---------  Time: 21379.7 (0.8) #...#.......#.....P#"xj/  o) +11 athame "Qisko" {flame, Int+4} #....###..........##  Throw: 2 darts (curare) ##..####.P.......#.#  Spore #P...#.◊............. "xj`###...<.............Y.  Y   death yak (asleep) .........#.....#...###.   PPP 3 burstshrooms (unaware) ..........#...####.#"xj0] ...^..◊.####..# ## _Your burstshroom violently releases its spores.  The helpless wolf fails to defend itself.  You skewer the wolf like a kebab!!!! You burn the wolf.  Mushrooms sprout behind the wolf.  "xjx}You kill the wolf! _Vehumet accepts your kill."xj"xj"xj"xj#xj#@............. ...#P  P ...P..  ###xj@P. #....◊#  ###.......#.PP###......#  #xjAX.........# #...#.......P  .P.....#####...........  ....#....#.##....P.....  ##xjbA.#.....P#  #.......#....@P# #xj"B ....###..........##  ####.P.......#.#  #P...#.◊..#xjyBQ..... ##...<...#xjB)...Y.  ........#.....#...### ####.#  #xj`C^..◊.####..# ##  ...#.# #..#  #xj Z#xj_[5280.7 (1.0#xj`#xj)d#xj  PP..##.........P. #....◊# ###.......#.PP###......# ...# #...#.......P .P.....#####........... ...#....#.##....P....#.#.....#.....P# #xj ......#......###.........@## #..####.P.......#.P...#.◊...... ##...<..Y.. ........#.....#...###...#xjS .#...####.# ..^..◊.####..# ## .....#.# #..# #xj 5#####.◊ #xj$ k, ally target)2 unaware)#xj %1#xjq \PPPPP#xj $xjΕ $xj 5A death yak. $xjS A larger and beefier relative of the common dungeon yak. Its little red eyes gleam with hunger for living flesh. Max HP: ~77Will: +++AC: ++$xj KEV: + Threat: High Class: Natural Size: Large Int: Animal $xj vYou have about 97% to hit with the +11 athame "Qisko" and 100% to hit with your bite (while incapacitated). $xjj It has about 62% to hit you. Attack Max Damage Gore 30 It has a 7% chance to notice you each turn. It is currently targeted by your burstshroom. $xj }[!]: Description|Statuses%xjQ%xjCW ...........P ...P..   cupup the Grappler##.........P. #....◊#   Gnoll of Vehumet *****. %xjW###.......#.PP###......#   Health: 112/119 ======================-- .........# #...#.......P   Magic: 29/29 ======================== .P.....#####...........   AC: 17Str: 14 ....#....#.##....P.....   EV: 15Int: 30 ...#.#.....#.....P#  SH: 0%xjXDex: 13 ...#.......#.....P#  XL: 15 Next: 36% Place: Lair:5 ....###.........@##  Noise: ---------  Time: 21381.7 (1.0) #..####.P.......#.#  o) +11 athame "Qisko" {flame, Int+4} %xjX:#P...#.◊.............  Throw: 2 darts (curare) ##...<.............Y..   Spore ........#.....#...###...  %xjYg.........#...####.# ..   Y   death yak (asleep, ally target) ..^..◊.####..# ## .   PPP 3 burstshrooms (2 unaware) ......#.# #..# #.....#####.◊ _Your burstshroom violently releases its spores.  The helpless wolf fails to defend itself.  You skewer the wolf like a kebab!!!! You burn the wolf.  Mushrooms sprout behind the wolf.  You kill the wolf! _Vehumet accepts your kill.%xjCY%xjl]%xj]%xja%xjd%xji 6##P. #....◊#  ##.......#.PP###......#  ........# #...#.......P  P.....#####...........  ...#....#.##....P.....  #%xj .#.....P#  #.......#.....P#  ##..........##  ####.P.......#@#  P...#.◊..%xj .......#  #...<.....Y..Y.#  %xj] /.......#.....#...###...#  ####.# ..#  .^..◊.####..# ### .#  Y 2 death yaks (asleep)%xj ...#.# #..#  #####.◊ %xj d .......P#  %xjV) %xj"* %2%xj- %xjx0  %xj0 L_You encounter a death yak.&xjd#.......#.PP###......#  .......# #...#.......P  #####...........  ..#....#.##....P.....  .#&xj.#.....P#  .#.......#.....P#  ##..........## Y#  .####.P.......#.###Y..#  &xj.#.◊..........@.....#  ...<...&xjY..Y.#  ......#.....#...###...#  .####.# ..#  &xjHk^..◊.####..# ### .#  ....#.# #..# ..  YY &xjsl 4 death yaks (asleep)#####.◊ &xj#  .P#  †# &xjƺ( &xj&xj -33&xj&xj[ _You encounter 2 death yaks.&xj ..YPY3 asleep, 1 weak, 1 a…)P   burstshroom &xjF _You encounter 2 death yaks.  The helpless death yak fails to defend itself.  You stick the death yak like a pincushion!!!  You burn the death yak! Mushrooms sprout behind the death yak.  The death yak is engulfed in spores. The death yak looks weaker.  The death yak is almost dead.&xj e02--==4.5 (0.8&xj &xjG  &xjy _The death yak gores you!(xjA .You impale the death yak balefully!! You burn the death yak.  You kill the death yak!(xjPG Q.Y(xjH DY.(xj3S †YY 3 death yaks (1 asleep, 1 ally target(xjY J--85.3(xj] APP(xj` Z _Vehumet accepts your kill.+xjV#.#.PP###......# .# #...#.......P P.....#####........... .#....#.##....P..... .#.#.....#.....P#+xj .#.#.....P# +xj7.###..........## Y# .####.P.#.###...# P...#.◊+xj.Y...# #...<+xj:..†PY..# .#.....#...###...# +xjf.#...####.# ..# +xjt.^..◊.####..# ### .# .#.# #..# ..  2 death yaks (+xj.#####.◊ # .P# +xj;.†......# +xjCY.+xjHDY.+xj+xjo=3--6.3 (1.0+xj~APP+xj0,xj g#.#.PP###......# .# #...#.P .P.....#####. .#....#.##....P..... .#.#.....#.....P# .#.#.....P# .###..........## Y# #..####.P.#.###...# #P...#.◊,xjZ..YY...# #...<,xjm..†P...# ,xjw.#.....#...###...# ,xj.#...####.# ..# ,xj:.^..◊.####..# ### .# .#.# #..#,xje .. #.....#####.◊ # #,xj).P# ,xj;.†......# ,xj,xj,xjK.Y,xj,xj@--7,xj`,xj ,xjJ %#.#.PP###......# #.# #...#.......P #.P.....#####........... .#....#.##.......... .#.#.....#......# #...#,xj 3.#......# #....###..........## Y# #..####.P.#.###...#  #P...#.◊..Y....# #...<,xj y..YP...# .#.....#...###...# .#...####.# ..# ,xj9 .^..◊.####..# ### .# .#.# #..# .. #.....#####.◊,xjj  # #.P# #..†......# ,xjk ****P**,xj f.You kill the death yak! _Vehumet accepts your kill.  Your burstshroom violently releases its spores.  The dizzying spores engulf  The death yak is lightly wounded.  The dizzying spores engulf the death yak!,xjA DY.,xj 5Y†,xj m....,xjZ -48,xj ,xj 7 _The death yak is lightly wounded.-xj^#.#.PP###......# #-xja.# #...#.......P .#.P.....#####-xj8.... -xjp.#....#.##.......... -xj\.#.#.....#......#-xj=1 .#...#-xj~g.#......# -xj#....###..........## Y# -xj: ##..####.P-xj.#.###...# # #P...#.◊-xj=.Y.....# #...<-xj.Y†....# #.#.....#...###...# -xj.#...####.# ..# .^..◊.####..# ### .# .#.# #..#-xj .. #.....#####.◊ #  ##.P###-xj( -xjW> #..†......# -xjCY.-xjEY.-xj-xj^%9-xjG-xj~ -xjza.#####.#.PP###......# .##-xj.{w.# #...#.......P -xj{M.#.P.....#####.... .#....#.##.......... <.....#.#.....#......#-xj{ .#...#.#......# -xj|)#....###..........## Y# # ##..####.P.#.###...# # #P...#.◊.Y......# .####...<-xj{|.Y.†....# #.#.....#...###...# .#...####.# ..# .^..◊.####..# ### .# #-xj|E.#.# #..# .. #.....#####.◊ # # ##.P####-xj/~| # #..†......# -xj;CY.-xjنEY.-xj-xj&90-xj-xj.xj  Casting: Inner Flame (safe; 1% risk of failure)  .xju\Confirm with . or Enter, or press ? or * to list all spells..xj .xj~  Your spells (cast)TypeFailure Level  a + Inner FlameHexes/Fire1% 3 b - Forge Lightning SpireAir/Forgecraft1%4  c - Yara's Violent UnravellingHexes/Alchemy1%5  d - Brom's Barrelling BoulderConjuration/Earth1%4  e - Ignite PoisonFire/Alchemy1% 4 f - Hoarfrost CannonadeIce/Forgecraft3%5  .xj u - BlinkTranslocation1%2  x - Plasma BeamFire/Air5%6 .xj Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit0xjx0xj0xj.#####.......#.PP###......#   cupup the Grappler 0xjދ.##.........# #...#.......P   Gnoll of Vehumet *****. 0xj/..#.P.....#####...........   Health: 104/119 ====================---- 0xj.......#....#.##..........   Magic: 29/29 ======================== <.....#.#.....#......#  AC: 170xjʌStr: 14 ..#...#.......#......#0xj  EV: 15Int: 30 0xjU###....###..........## Y#   SH: 0Dex: 13 0xje# ##..####.P.......#.###...#   XL: 15 Next: 38% Place: Lair:5 0xjh## #P...#.◊.....@..Y.......#   Noise: ---------  Time: 21390.3 (0.0) 0xj<.####...<..........Y..†....#   o) +11 athame "Qisko" {flame, Int+4} 0xj{##.........#.....#...###...#   Throw: 2 darts (curare) 0xj............#...####.# ..#   Spore 0xjT.....^..◊.####..# ### .#  #........#.# #..#0xj2..   YY 2 death yaks 0xj`u####.....#####.◊#  0xjB# ##.......P####0xjT # #..†......# 0xjFThe dizzying spores engulf the death yak.  0xj'(The death yak is lightly wounded.  0xjTXThe dizzying spores engulf the death yak! _The death yak is lightly wounded.  0xjCasting: Inner Flame (safe; 1% risk of failure)  0xj\Confirm with . or Enter, or press ? or * to list all spells.0xjD0xjţ.#####.......#.PP###......#   cupup the Grappler .##.........# #...#.......P   Gnoll of Vehumet *****. ..#.P.....#####...........   Health: 104/119 ====================---- 0xj=.......#....#.##..........   Magic: 29/29 ======================== <.....#.#.....#......#  AC: 17Str: 14 ..#...#.......#......#  EV: 15Int: 30 ###....###..........## Y#   SH: 00xjDex: 13 # ##..####.P.......#.###...#   XL: 15 Next: 38% Place: Lair:5 ## #P...#.◊.....@..Y.......#   Noise: ---------  Time: 21390.3 (0.0) 0xj.####...<..........Y..†....#   o) +11 athame "Qisko" {flame, Int+4} ##.........#.....#...###...#   Throw: 2 darts (curare) ............#...####.# ..#   Spore .....^..◊.####..# ### .#  0xj|5#........#.# #..#..   YY 2 death yaks ####.....#####.◊#  # ##.......P#### # #..†......# The dizzying spores engulf the death yak.  0xj`The death yak is lightly wounded.  The dizzying spores engulf the death yak! _The death yak is lightly wounded.  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0xj?P  Okay, then.0xj 0xjӮ0xjK. _0xj   Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.1xjEY.1xjEY.1xj‡‡(ally target)‡‡ 2 hoarfrost cannons (minion)1xj}1xj.5=1xj$_4-----===1.3 (11xjH1xjS> _You sculpt a pair of cannons out of ice!1xj .#####.#.PP###......# .##.........# #...#.P .#.P.....#####.. .#....#.##.... .<.....#.#.....#......# .#...#.#......# .###....###..........## Y# # ##..####.P.#.###...# # #P...#.◊.Y........# .####...<1xj ,.Y...†....# .##.#....‡#...###...# 1xj& ...#..‡####.# ..# 1xjX .^..◊.####..# ### .# .#1xj .#.# #..# .. .####.....#####.◊#1xj  # .# ##.P#####1xj) _ .# #..†......#1xj\  1xj CY.1xj& EY.1xj 1xj /---21xj 1xjH 2xjiQ.#####.#.PP###......# 2xjjN.##...# #...#.P .#.P.....#####.. #.#....#.##2xjMj. .<.....#.#.....#......#2xjyj| .#...#.#......#2xjj .###....###..........## Y# 2xjj.## ##..####.P.#.###...# 2xj(k.### #P...#.◊...@..Y.........# .####...<2xjk.Y....†....# .##.#....‡#...###...# ....#..‡####.# ..# 2xjk.^..◊.####..# ### .# .#.#.# #..# .. .####.....#####.◊# # .# ##.P#####2xjThe death yak is lightly wounded.  8xjWThe death yak gores your boulder!  Your boulder barrels into the death yak.8xjC Y8xj2h The death yak is moderately wounded.8xjg `Y8xjdistracted, 1 frozen,…)Your hoarfrost cannon fires a salvo of icy shards.8xjO 7 Y8xjEP S.The shard of frigid ice hits the death yak!8xjT L `8xjT Ydistracted, frozen, allYour hoarfrost cannon fires a salvo of icy shards.The shard of frigid ice hits the death yak.8xj .ℓζY..YYfrozen, ally target)8xj --78xj ;ℓζ8xjk 4 _The death yak is flash-frozen.9xj  Casting: Brom's Barrelling Boulder (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.9xjuN (......##.........# #...#.......P  cupup the Grappler  #....#.P.....#####...........  Gnoll of Vehumet *****.  ##........#....#.##..........  Health: 107/119 =====================--- 9xjN r###..<.....#.#.....#......#  Magic: 17/29 ==============---------- .P.....#...#.......#......#  AC: 179xj O Str: 14 )....###....###..........## Y# EV: 15Int: 30 ....## ##..####.P.......#.###...# SH: 0Dex: 13 9xjyO =....### #P...#.◊...ℓζ●Y.........# XL: 15 Next: 38% Place: Lair:5 ......####...<..@***Y***...†....# Noise: ==-------  Time: 21397.3 (0.0) .#...##.........#....‡#...###...# o) +11 athame "Qisko" {flame, Int+4} 9xj8P .................#..‡####.# ..# Throw: 2 darts (curare) ..........^..◊.####..# ### .# Spore .....#........#.# #..# . .....####.....#####.◊#  YY 2 death yaks (frozen, ally target) ##...# ##.......P#####  ‡‡ 2 hoarfrost cannons (minion) ##...# #..†......# ●   boulder (minion, rolling) #..P## #......#### _The death yak is flash-frozen.  Casting: Brom's Barrelling Boulder (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.9xjqP PAiming: Brom's Barrelling Boulder (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a death yak (moderately wounded, encased in ice, ally target, 100% to hit)9xjP ......##.........# #...#.......P  cupup the Grappler  #....#.P.....#####...........  Gnoll of Vehumet *****.  ##........#....#.##..........  Health: 107/119 =====================--- ###..<.....#.#.....#......#  Magic: 17/29 ==============---------- 9xj .P.....#...#.......#......#  AC: 17Str: 14 )....###....###..........## Y# EV: 15Int: 30 ....## ##..####.P.......#.###...# SH: 0Dex: 13 ....### #P...#.◊...ℓζζ●.........# XL: 15 Next: 38% Place: Lair:5 ......####...<..@...Y......†....# Noise: ==-------  Time: 21397.3 (0.0) .#...##.........#....‡#...###...# o) +11 athame "Qisko" {flame, Int+4} .................#..‡####.# ..# Throw: 2 darts (curare) ..........^..◊.####..# ### .# Spore 9xj ?.....#........#.# #..# . .....####.....#####.◊#  YY 2 death yaks (frozen, ally target) ##...# ##.......P#####  ‡‡ 2 hoarfrost cannons (minion) ##...# #..†......# ●   boulder (minion, rolling) #..P## #......####Confirm with . or Enter, or press ? or * to list all spells.9xj~ Aiming: Brom's Barrelling Boulder (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a death yak (moderately wounded, encased in ice, ally target, 100% to hit)You send a boulder barrelling forward!  Your boulder barrels into the death yak!9xj ?ζ●9xj Wζ●Press: ? - help, Dir - move target: a death yak (moderately wounded, encased in ice, ally target, 100% to hit)You send a boulder barrelling forward!  9xj Your boulder barrels into the death yak!  The death yak is heavily wounded.9xj w    ...#####...9xj u  ....#.##... <#.....#......# .....#......# )9xj #..........##  ##..####.P....... #P...#.◊....ζ@ℓ†.......#....‡#.9xj r........#..‡####.# .^..◊.####..# ### .....#.# #..# .....◊#Y   death yak9xjb ; ##....#  #..†......#●● 2 bould9xj ers (minion, rolling)   The death yak is severely wounded.9xjȜ 2=8.3 (19xj2 Nζℓ●●9xj 9xj ^ _Something gores your boulder!!;xjh@h##.# #...#.P  #....#.P.....#####...  ##.#....#.##. ;xj@..<.....#.#.....#......# P.....#...#.......#......# ....###....###..........## Y# ## ##..####.P.#.###...# ### #P...#.◊....ζζζ●Y# ;xjYA####...<...@●.Y......†....# #...##.#....‡#...###...# ..#..‡####.# ..# ^..◊.####..# ### .# #.;xjA>.#.# #..# .####.....#####.◊# # YY 2 death yaks (frozen, ally target)...# ##.......P##### ...# #..†......# ;xjE ζ●Your boulder barrels into the death yak.;xjFIξ●;xj)U    death yakThe death yak is severely wounded.The death yak gores your boulder but does no damage.;xj|o  Your hoarfrost cannon fires a salvo of icy shards.;xjP  The shard of frigid ice hits the death yak.;xjK `;xjRYour hoarfrost cannon fires a salvo of icy shards.;xjdζ●Your hoarfrost cannon fires a salvo of icy shards.The shard of frigid ice hits the death yak.  ;xjOe.Your hoarfrost cannon fires a salvo of icy shards.  The shard of frigid ice hits the death yak!  Something gores your boulder but does no damage.Your boulder barrels into the death yak.;xjdu ξThe death yak is heavily wounded.;xj}Y ℓℓℓℓζ;xj~ζℓ●Y.   boulder;xj5~=Your boulder crumbles as it rolls away.;xj):88-9;xjHℓℓζ;xj6 _The death yak leaves your sight.;xjh ##.# #...#.P #....#.P.....#####.. ##..#....#.##. ..<.....#.#.....#......# .....#...#.......#......# ###....###..........## Y# ## ##..####.P.#.###...# ### #P...#.◊....ℓℓℓℓζY# ####...<....@ℓ●Y.....†....# ...##.#....‡#...###...# ...#..‡####.# ..# ^..◊.####..# ### .# #.####.....#####.◊# j~i 0m# YY 2 death yaks (frozen, 1 ally target) ...# ##.......P##### ...# #..†......#  ζ●Your boulder barrels into the death yak!;xjr Y.The death yak is severely wounded.;xjJu ' ;xju ζ●The death yak gores your boulder!!  Your boulder barrels into the death yak!;xjA~ .....ζζ●Y ;xj /=400;xj? Dζζ;xj ] _The death yak is almost dead.=xjl  Casting: Brom's Barrelling Boulder (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=xj ζ●An electric hum fills the air.  The death yak is no longer encased in ice. x2  Your boulder barrels into the death yak.=xj' =xj.The death yak is almost dead.The death yak gores your boulder!!=xj Y‡‡   lightning spire=xj7‡‡ 2 hoarfrost cannons (minion)Your boulder is destroyed!=xj.Your boulder is destroyed!  Your hoarfrost cannon launches the last of itself at the death yak with ashrill rumble.  =xjSThe shards fragment into shrapnel!salvo of frigid ice engulfs the death yak!  The death yak dies!=xjd ###`######=xj   death yak (frozen)Vehumet accepts your kill.=xjKEThe salvo of frigid ice engulfs the death yak!!=xj!b=xju ~The death yak is flash-frozen.=xj .Y.ζ.†....=xj, ally target)   hoarfrost cannonYour hoarfrost cannon melts away.=xj6EmζYour hoarfrost cannon melts away.  =xjEYour hoarfrost cannon launches the last of itself at the death yak with ashrill rumble.hards fragment into shrapnel=xjE !=xjEnsalvo of frigid ice engulfs the death yak!  The death yak dies!=xj3Rc######=xj|R`###`=xjR‡   lightning spire (minion)‡   hoarfrost cannon (minion)=xjR =xj =xjO ~Vehumet accepts your kill.=xjrZ .#..ℓ.ℓℓζ.†.~=xjc 914---42======1=xjkg Fℓℓ=xji W _Your hoarfrost cannon melts away.>xj[#####.PP###  ...##.........# #...#P  ....#.P.....#####..  >xjh......#....#.##..........  <.....#.#.....#......#  .#...#.......#......#  #....###..........## Y#  .## ##..####.P#.###...#  .### #P...#.◊...@....ℓ.......#  >xjB##...<....ℓ.ℓℓζ.†..†....#  ##.#‡...~#...###...#  ......#..~####.# ..#  ....^..◊.####..# ### .#  #........#.# #..# ..  ####.....#####.◊# #  # ##.......P##### .>xjw.# #..†......#  >xjm*N.....ℓ>xj7+F------2>xjL0>xjS1>xj ######.>xjk #.PP###......#  ##...# #...#.>xj 5P  >xj߅ h#.P.....#####..  >xj, H.#....#.##.>xj   .<.....#.#.....#......# >xjdž  #...#.>xj& g#......#  .>xj~ ###....###..........## Y#  >xj g## ##..####.P.>xj #.###...#  ### #P...#.◊.>xj ......#  ####...<.ℓ.†..†....#  .##.>xj -#‡...~#...###...#  ...#..~####.# ..#  ^..◊.####..# ### .#  .#.#.# #..# ..  .####.....#####.◊# >xj͉ #  .# ##.P#####  .# #..†......#  >xj 7.>xjh &------>xj 3>xj >xj= >xj1>######.>xj}>m#.PP###......#  .##.........# #...#.P  #.P.....#####..  #....#.##.>xj>1...  <.....#.#.....#......#  #...#.#......#  >xj>###....###..........## Y#  # ##..####.P.>xj4?#.###...#   #P...#.◊.......#  .####...<.>xj?A†..†....#  ##.#‡...~#...###...#  >xj?..#..~####.# ..#  >xj)@^..◊.####..# ### .#  #.>xj_@[#.# #..# >xj@..  ####.....#####.◊# >xj@3#  >xj@c# ##.P##### >xj,A # #..†......#  ?xj?xjl?xj10=15=--4?xj?xj?xj#####.#.PP###......#  ##.# #...#.......P  .#.P.....#####.?xj*...  #....#.##..........  .....#.#.....#......#  .#...#.#......#  ....###..........## Y#  ?xjCo ##..####.P.#.###...#  # #P...#.◊.......#  ####...<.?xjJ†..†....#  #.#‡...~#...###...#  ?xj#..~####.# ..#  ^..◊.####..# ### .#  .#.# #..# ..  .....#####.◊# #   ##.?xjrP#####   #..†......#  ?xj0?xj%5?xj?xj@xj7^.#.PP###......#  #.@xjJ8/# #...#.......P  #.P.....#####....  #....#.##..........  #.#.....#......#  #...#.#......#  #@xj8c....###..........## Y#  ##..####.P.#.###...#   #P...#.◊.@xj8p......#  ...<.@xj8I†..†....#  .#‡...~#...###...#  @xj\9#..~####.# ..#  ^..◊.####..# ### .#  #.# #..# ..  .....#####.◊# #  ##.P#####  #..†......#  @xjI@xjJ]1=6@xj*NE‡‡@xjP@xj.#.PP###......#  .# #...#.......P  .P.....#####...........  #....#.##..........  #.#.....#......# @xj4  ...#.#......#  @xjw ....###..........## Y#  #..####.P.#.###...#  #P...#.◊.......#  ...<.@xj %†..†....#  #‡...~#...###...#  @xj #..~####.# ..#  @xj "^..◊.####..# ### .#  #.# #..# @xjS c..  #.....#####.◊# @xj 9#  #.@xj sP#####  ..†......#  @xj @xj@xj9%7@xj!G‡‡@xjp$@xj, v ..P. #....◊#  ##.PP###  ........# #...#P  P.....#####..  ...#.#....  #.#.....#......#  @xj, ]#.......#......#  ...###..........## Y#  ..####.P.......#@###...#  P...#.◊.......#  #...<..........†..†....#  #‡...~#...###...#  ......#..~####.# ..#  .^..◊.####..# ### .#   .....#.# #..# ..    @xj- .....#####.◊# #   .....P#####  @xjH .=8Axjs?T#.......#.PP###......#  Axj @/.......# #...#.......P  #####...........  ..#....#.##..........  .#Axj@.#......#  .#.......#......#  Axj$A##..........## .#  .AxjA ####.P.......#.###...#  .#.◊..........@.....#  ...<...Axj*B†..†....#  ......#‡...~#...###...#  ...####.# ..#  AxjBf^..◊.####..# ### .#  ....#.# #..# ..  #####.◊# AxjPC#  .P#####   †#  Axj}f1.Axjg\26=9AxjkAxjDoAxj9 .Axj 7#.PP###......#  # #...#.P  #####....  .#....#.##....  Axj} j#.#.....#......# ### #.#......# ...  .###..........## ..#  ####.P.#.###...#  #.◊..@....#  <.†..†....#  #‡....#...###...#  Axj #...####.# ...#  ..◊.####..# ### #.#  #.# #..# ...  #####.◊# Axj .## P##### .  ......#  Axj Axj, &10Axjy Axj' BxjIw/#.PP###......#  # #...#.......P#  #####.....#  #....#.##..Bxjw..◊  .#.....#......# ..#### .Bxj x#......# .....  ###..........## ...#  .P.BxjIxq#.###...#  .#.◊.Bxjxw..@...#  .<.Bxjx†..†....#  #‡....#...###...#  Bxjyx#...####.# ...#  .BxjnyT◊.####..# ### .#.#  #.# #..# #....  #####.◊# Bxjy. .## P##### .◊..  # Bxj${( BxjBxj%1BxjˡBxjCxj=G.#.PP###......# .# #...#.......P# .#####.....# .#....#.##....◊ Cxj#.#.....#......# ..#### #.#......# ..... .###..........## ...# #.P.#.###...# .#.◊Cxj}..@....# .<.†..†....# .#‡....#...###...# Cxjb.#...####.# ...# .◊.####..# ### .#.# .#.# #..#CxjNV #.... .#####.◊# . .##.P##### .◊.. .# Cxj`32Cxj5CxjJ#.PP###......#  Cxj# #...#.......P#  CxjV #####..Cxj@...#  Cxj#....#.##..CxjB..◊  CxjhV.#.....#......# ..#### .CxjV#......# .....  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H#  CxjU(CxjN+r7==3Cxjc0Cxjl3CxjCxjW#.PP###......#  # #...#.......P#  #####.Cxj L....#  ....#.##....◊  #.....#......# #..#### #......# ......  .Cxj?## #...#  .P.#.###...#  #.◊....@..#  Cxj<.†..†....#  Cxj.o#‡....#...###...#  Cxjkw#...####.# ....#  Cxj/◊.####..# ### ..#.#  .#.# #..# ###....  .Cxjs#####.◊# ...## P##### CxjT.◊..  #  Cxj Cxjq -44CxjCxjDxj # #...#.P######.....#..#.##◊ Dxj,#.....#......# #..#### .....# ...... ##..........## #...# P.......#.##.◊...... <..†..† ...#‡....#...###.#...####.# . ◊.####..# ###...# Dxj.#.#  ####....◊.◊.## .####  DxjUDxj %5DxjGDxjDxj#R #####.....DxjQ..#.##◊ #.....#......# #..#### .Dxj....# ...... ##..........## #...# DxjXP.......#.##.◊.Dxj<..... <..DxjЅ†..† ...#‡....#...###Dxj).#...####.##. ◊.####..# ###...#.Spore ..##◊Dxj9D..## ##DxjSO  Dxj6DxjV%6DxjADxjPDxj i ..#.##◊ Dxj <#.....#......# #..#### .....# ...... ##..........## #...# PDxj߆ [.#.##.◊............. <..Dxj }..†..† ...#‡....#...###Dxj' .#...####.##. ◊.####..# ###...# Dxj@ .#.#  ####......Spore Dxjx r. .###Dxj m..  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Jxj8#####.◊# ###.....#P##### ##.#..@◊..# ...JxjZ #.#....◊.##### ##Jxjw|### #.........####...##.#JxjU ######## Jxj@y.Jxjv-.JxjwWyJxjc%5JxjעJxjEJxj1M..## #. #.P#.###y◊Jxj1............†..†.#‡....#...###...# Jxj2..#...####.##....## .######...#.#Jxj?2.# #..# ####.... #####.◊# ###..@..##Jxj`2`P##### ##.#...◊.. ...Jxj2 #.#....◊.##### ##### #Jxj2#.........#  y   vampire mosquito (wandering)Jxj2JxjI50.JxjLBWyJxjCA=6JxjXGJxjLI= _The vampire mosquito leaves your sight.Jxj~4MJxjJ.....#......# .......JxjdZ.## #.P#.###◊Jxj ....Jxjc........†..†.Jxjm#‡....#...###...# Jxj:_..#...####.##....### JxjZ .###JxjA###...#.#Jxj.# #..# ####@...# Jxj3#####.◊# ###.....#P##### ##.#...◊.. Jxja...JxjR #.#....◊.## Jxj#### ##......###  #JxjD JxjJxj#S2=7JxjJxjJxjmJxjpJxj:wJxjJxjJxj5JxjJxj:Kxj)(P#.....#......# #..#### Kxji(3......#......# ...... #...## #...# ##.P#.###...# #.◊Kxj(.........# <..........†..†....# ‡....#...###...# ...#...####.##....### ◊.####..# ###..@#.#.# Kxj(.#.# #..# ####....######.◊# ###.....##Kxj!)P##### ##.#...◊..# ....# #.#....◊.## KxjJ).#### ##......### ## #.........# Kxjp)}####...##.#  ######## Kxjq7Kxj8%8Kxj6;Kxj\=Kxj7M....#.##..........◊ #Kxjp#y.#### ......#......# ........## Kxj#.PKxj*#.### #.◊Kxjڅ.... Kxj<..........†..†.#‡....#...###...# Kxjm....#...####.##.@..## ◊.###Kxj;N###...#.#.#Kxj[O.# #..# ####....# .#####.◊# ###.....# ...P##### ##.#...◊..# #Kxjy   vampire mosquito (wandering)##.# Kxj@.yKxj:y.KxjܞKxjG%9KxjKxj5Lxjl,#####..# Lxj....#.##..........◊ #....# #..#### Lxji......#......# y......Lxj5..## Lxj:Z#.P.......#.### #.◊Lxj...... Lxj<..........†..†.Lxj#‡....#...###@..# ....#...####.##....## ◊.###LxjLM###...#.#.Lxjuo.# #..# ####....# .Lxjf#####.◊# ###.....##LxjOP##### ##.#...◊..Lxj...Lxj!f #.#....◊.## .####LxjE#LxjoK## ##........LxjLxj &40Lxj^LxjLxj u..# #...#P#####..# Lxj ....#.##..........◊ #....# #..#### Lxj ......#......# y..............## #.PLxj [#.### #.◊.... LxjK <..........†..†.Lxjn #‡....#...###...# ....#...####.##....## ◊.###Lxj C###...#.#.Lxj .# #..# ####....# .#####.◊# ###.....#Lxj vP##### ##.#...◊..# ....Lxj k #.#....◊.## .#######Lxj Lxj >y.Lxj- =y.Lxj Lxj ?=1Lxj*% Lxj' Mxjs%.#.PP###Mxjs# MxjIt`..# #...#P#Mxjst#####.Mxjt...# Mxjt[....#.##........y.◊ Mxjt#MxjuF....# #..#### Mxj5uE......#......# ......Mxjiv.........## #.P#.### #.◊.... <..........†..†.#‡....#...###...# Mxjvc....#...####.##....## ◊.###MxjTw###...#.#.# #..# ####.... .MxjwQ#####.◊# ###.....#MxjwbP##### ##.#...◊..# ....MxjxK #.#....◊.##Mxj|9y.Mxj8>y.MxjMxjS3=2MxjMxjFMxjb  Mxjb  Mxjb Casting: Forge Lightning Spire (mildly dangerous; 1% risk of failure)  Mxj0c \Confirm with . or Enter, or press ? or * to list all spells.Mxj> 7.y.y‡yally target)‡   lightning spire (minion)19----===3‡‡ _An electric hum fills the air.Nxj? w# #...#.P######.....#Nxj@ ..#.##◊ #.....#......# #y.#### .NxjD@ f....# ...... Nxjh@ ##..........## #..‡# P.......#.###....◊.Nxj A ..... <..†..† NxjZA -...#‡....#...###.#...####.##....### ◊.####..# ###...#.#. .#.# NxjA ####...####.◊# ###.....#..P##### ##.#...◊..NxjA .# #.#....◊.#######......### NxjfF 6.yNxj*O 7.yNxjU NxjV /---4NxjZ Nxj] Nxj٦.#.PP#### ..# #...#P######..# Nxjt....#.##..........◊ #....# #..#### ......#......# ...............## #y.‡#.PNxjxX#.### #.◊.... <..........†..†.#‡....#...###...# Nxj....#...####.##....## ◊.######...#.#Nxjǧ.# #..# ####.... .#####.◊# ###.....#NxjP##### ##.#...◊..# .... #.#....◊.##Nxj6.yNxj<Nxj O=--5NxjD‡‡Nxj Nxj@P_The vampire mosquito closely misses you.Oxjg&  OxjYou barely miss the vampire mosquito. You bite the vampire mosquito.  The vampire mosquito is lightly damaged.Oxj˽,6.1 (0.8Oxj$0‡‡Oxj_OxjuV _The vampire mosquito misses you.Oxj! Oxjz You closely miss the vampire mosquito. You bite the vampire mosquito.  The vampire mosquito is lightly damaged.  OxjKThe vampire mosquito completely misses you.OxjjY20=---9OxjF‡‡Oxj'^ _The vampire mosquito closely misses you.Pxj #.PP###......#  # #...#.......P#  .#####.Pxj <....#  #.##....◊  .....#......###..#### #......# ......  #.Pxj ## #..‡#  #.P.#.###y..#  .◊.Pxj k....@.#  .Pxj †..†....#  PxjE #‡....#...###...#  #...####.##....### Pxjƴ ;.####..# ###...#.#.# #.# #..# ####....# #####.◊# ###.....## Pxj% P##### ##.#...◊..# # #.#....◊.## Pxj Pxj ,7.9 (1.0PxjQ Pxj ^ _The vampire mosquito closely misses you.Qxjz#.PP###......#  # #...#.......P#  #####......#  #.##....◊  #......###..#### Qxj#......##......  .## #..‡#  .P.#.###y..#  ◊......@#  Qxj†..†....#  .#‡....#...###...#  Qxj#...####.##....### ####..# ###...#.#.# QxjG.# #..# ####....# .◊# ###.....## .P##### ##.#...◊..# QxjqR# #.#....◊.## Qxj7.yQxjxe  The vampire mosquito misses you.QxjH **Qxj ****Qxj1 Your lightning spire shoots out a bolt of lightning at the vampire mosquito!Qxjh|.y....Qxj1.==8QxjQxjI _The bolt of electricity hits the vampire mosquito!!QxjP  You closely miss the vampire mosquito. Your bite misses the vampire mosquito.The vampire mosquito is almost destroyed.QxjPQxj{Q5--9.7 (0.8QxjTF‡‡QxjWK _The vampire mosquito bites you but does no damage. x2Rxjd^.The vampire mosquito is almost destroyed. Rxj_The vampire mosquito bites you but does no damage. x2  You puncture the vampire mosquito! You burn the vampire mosquito.  Mushrooms sprout behind the vampire mosquito.  You destroy the vampire mosquito! RxjlO Vehumet accepts your kill.Rxj?PP†P‡   lightning spire (minion)PPP 3 burstshroomsRxj2===--50.4 (0.7Rxj|‡PPP‡PPPRxjҷ4 _You feel your power returning.Rxj ....P. #....◊# ..#.PP###......## Rxjw ...# #...#.......P# ###..# Rxj N#.##..........◊ Rxjd .#......###..#####......##...... Rxj #.Rxj ..## #..‡# #.PRxjq m.#.###P@.# ◊Rxj }......P†.# Rxj .........†..†.P..# RxjJ ‡....#...###...# ...#...####.##....###Rxj l###..# ###...#.#.# #Rxj .# #..# ####....#PP RxjF #####.◊# ###.....##P##### ##.#...◊..#Rxj Rxj Rxj 3===-1.4 (1.0Rxjh &‡Rxj PRxj 6‡PRxj Rxj:# SxjMc..P ...P.. 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Uxj~J 7 .....◊.# .....#####  ..... ....#P#.#  UxjJ M...P #...P..#  ##.P. ##....◊# #UxjK .#.PP###......## #.# #...#.P# #.P.....#####.# .#....#.##UxjK .◊# .#.#.....#......###..#### #...#.#......##......# UxjRL #....###..........####..‡### ##..####.P.#.###...#  #P...#.◊UxjL .......†.# #...<.†..†....# UxjL =.#‡....#...###...# Uxj]` Uxja S5=1Uxje UxjGh Uxj ! .#### .......  .....◊.#.. .....#####  Uxj/ ... ....#P#.#  ..P #...P..# Uxjh # ##.........P. ##....◊# #.#.PP###......## #.# #...#Uxj .P# .#.P.....#####.# .#....#.##Uxj .◊# .#.#.....#......###..#### .#...#Uxj j.#......##......# ##....###..........####..‡###  ##..####.P.......#.###...# # #P...#.◊.Uxj! g.....†.# UxjO #...<...†..†....# #.#‡....#...###...# UxjUxjX%2Uxj Uxj Vxj% VxjJ.####........  .....◊.#.........##### Vxjz. ... ....#P#.# Vxj. ...........P #...P..# Vxj[*# ##.........P. ##....◊# .#####.#.PP###......## .##.# #...#.P# .#.P.....#####.# VxjS.#....#.##.◊# Vxjl<.....#.#.....#......###..#### ..#...#VxjݭT.#......##......#VxjV#....###..........####..‡### Vxj.# ##..####.P.......#.###...# # #P...#.◊..VxjYf.....†.# Vxj/.####...<...Vxj.†..†....# #.#‡....#...###...# VxjVxj5%3VxjiVxjJVxj, #.... #..◊..  #....####........  .....◊.#.........##### ...........#P#.# .. ...........P.##...P..#  ##.........P.###....◊# .#####.......#.PP###......## #.........# #@..#.......P# #.P.....####..# Vxj.......#.##..........◊# <.....#.#.....#......###..#### ...#...#.......#......##......# .###....###..........####..‡####..####.P.......#.###...# VxjoQ### #P...#.◊..............†.# ..####...<..........†..†....# Vxj4Vxj$%4VxjVxjxVxj) s  #..##  Vxjo #.... #..◊..  Vxjɚ y##....####........ Vxj .....◊.#.........##### .S.VxjZ 4........#P#.# Vxj .. ...........P.##...P..# Vxj ##Y........P.###....◊# Vxj: .#####.......#@PP###......## Vxj| #.........###...#.......P# #.P.....#####Vxj !..# Vxj͜ #.......Vxj O#.##..........◊# VxjK a<.....#.#.....#......###..#### .Vxj ...#...#.......#......##......#  Y   death yak (wandering) Vxj ..###....###..........####..‡###  S   water moccasin (wandering) Vxj3 .## ##..####.P.......#.###...# Vxj^ h ### #P...#.◊Vxjڞ o.......†.#  Vxj @S.Vxj< YVxjr !.Vxj Vxji A=5Vxju Vxjl  Vxj Q_You encounter a water moccasin.Vxjh8@ #.◊   #..##   #.... #..◊..  Vxj8i###....####.. #Vxj9 #S....◊.#.##### VxjJ9"..Vxjs94........#P#.# Vxj9C.. ..YVxj9i..P.##...P..# VxjU: ##......@..P.###....◊# Vxj:.#####.......#.PP###......## Vxj:#.........###...#.......P# #.P.....#####Vxj:!..# Vxj=;g##........#....#.##..........◊#Vxje; Vxj;#..<.....#.#.....#......###..####Vxj;N...#...#.......#......##......# .Vxj<G..###....###..........####..‡### .VxjD<\.## ##..####.P#.###...#VxjB<.SVxjVAY.Vxj:a:.SVxj}VxjـS6=6VxjVxjVxj[ #.◊ VxjZK #.◊ . #..### . #....# #..◊.. Vxj Vxjl###....####.. Vxj##Vxj8f .#..S..◊.#Vxje!.##### #....VxjYVxjL........#P#.# #.... VxjQ..P.##...P..# VxjD#...## ##.........P.###....◊Vxjt.#####.......#.PP###......## VxjO.....##.........###...#.VxjP# VxjX #....#.P.....###.VxjK.# Vxj ##........#....#.##..........◊# Vxj##..<.....#.#.....#......###..## Vxj.ZP.....#...#.......#......##......VxjX..###....###...####..Vxj"‡##VxjC.SVxjVxj9Y.Vxj'Vxj%7VxjE.VxjZ8WxjK9 #◊. #.◊  #.◊  #..### . #....# #..◊..  ###....####........  ###..Y..◊.#.### Wxj9 #.... ......S@............#P#. .#......P.##...P..# .#...## ##.........P.###....◊.#####.......#.PP###......## ......##.........###...#P# #....#.P.....###..# Wxj:M ##........#....#.##..........◊ ###..<.....#.#.....#......###..## .P.....#...#.......#......##.....Wxj=>.SWxj8D:Y.WxjGE.SWxjLWxjM%8WxjQWxjWXxj\#◊.#.◊ Xxjޖ#.◊ ..#..### .◊#....# #..XxjN###....####........ ##.. ..#.Y...◊.#.........##### #.... ............#P#. XxjU#.... ##P.##...P..# #...##XxjdS....P.###....◊# ....#####.......#.PP###......###.........###...#.......P# Xxj #....#.P.....#####.....#  ##........#....#.◊# Xxj-##..<.....#.#.....#......###..## P.....#...#.......#......##...... ....###....###..........####..‡##Xxj;Y.Xxj%E.SXxj|Xxj%9XxjXxjYxj j  Casting: Forge Lightning Spire (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Yxj' S.An electric hum fills the air.Yxj M.YYxj ‡YSally target)Yxj ‡   lightning spire (minion)Yxj _3--===70Yxj G‡‡Yxj^ O _The death yak bellows! The water moccasin hisses angrily.[xji.YThe death yak bellows! The water moccasin hisses angrily.  You puncture the water moccasin! You burn the water moccasin.  [xjMushrooms sprout behind the water moccasin.  The water moccasin is engulfed in spores.  The water moccasin looks weaker.  The water moccasin is heavily wounded.[xj)PP weak, ally target)PP 2 burstshrooms[xj'4-1.2 (0.8[xj‡PP‡PP[xj [ _The water moccasin barely misses you.\xj f .YYou miss the water moccasin.\xjfWThe water moccasin is heavily wounded.\xjn\xjnP--2.0\xjt‡P‡P\xjMv \xjv;_The water moccasin bites you but does no damage. x2]xj  ]xjZCasting: Forge Lightning Spire (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.]xjl #◊. cupup the Grappler #.◊]xj Gnoll of Vehumet *****. #.◊ ..  Health: 119/119 ======================== #..### .◊..  Magic: 19/29 ===============--------- ]xj#....# #..◊..  AC: 17Str: 14 ]xj###....####........  EV: 15Int: 30 ##.. ..#.....◊.#.........##### SH: 0Dex: 13 ]xjJ#.... ....................#P#.# XL: 15 Next: 42% Place: Lair:5 ]xj#.... ##****Y*@....P.##...P..#  Noise: =--------  Time: 21472.0 (0.0) #...## ##.....S...P.###....◊#  o) +11 athame "Qisko" {flame, Int+4} .....#####....‡PP#.PP###......##  Throw: 2 darts (curare) .....##.........###...#.......P#  Spore  #....#.P.....#####............# ]xj ##........#....#.##..........◊#  Y   death yak ##..<.....#.#.....#......###..### S   water moccasin (weak, ally target) ]xjjP.....#...#.......#......##...... ‡   lightning spire (minion) ....###....###..........####..‡## PP 2 burstshrooms ]xj.Q_The water moccasin bites you but does no damage. x2  ]xjWKCasting: Forge Lightning Spire (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.]xj~Aiming: Brom's Barrelling Boulder (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a death yak (100% to hit)]xjn4  #◊. cupup the Grappler #.◊]xj4  Gnoll of Vehumet *****. #.◊ ..  Health: 119/119 ======================== ]xjN5 N#..### .◊..  Magic: 19/29 ===============--------- #....# #..◊..  AC: 17Str: 14 ###....####........  EV: 15Int: 30 ##.. ..#.....◊.#.........##### SH: 0Dex: 13 #.... ....................#P#.# XL: 15 Next: 42% Place: Lair:5 #.... ##....●ξ@....P.##...P..#  Noise: =--------  Time: 21472.0 (0.0) ]xj5 i#...## ##.....S...P.###....◊#  o) +11 athame "Qisko" {flame, Int+4} .....#####....‡PP#.PP###......##  Throw: 2 darts (curare) .....##.........###...#.......P#  Spore  #....#.P.....#####............#  ##........#....#.##..........◊#  Y   death yak ]xj5 8##..<.....#.#.....#......###..### S   water moccasin (weak, ally target) P.....#...#.......#......##...... ‡   lightning spire (minion) ....###....###..........####..‡## PP 2 burstshrooms]xj6 Press: ? - help, Dir - move targetAim: a death yak (100% to hit)  You send a boulder barrelling forward!  The water moccasin bites you but does no damage.  ]xjB6 WThe death yak gores your boulder!  Your boulder barrels into the death yak.]xj[= X #◊. ]xj= #.◊ #.◊ ..  ]xj= #..### .◊..  ]xj= #....# #..◊..  ###....####........ ]xj> ..#.....◊.#..... ................]xj+>  ##...Y●ζ@  ##.....S...P.##]xjn> r #....‡PP#.PP## .......###...#  .....#####.....]xj> \  ..#......]xj>  <.....#.#...#.]xj> ..●   boulder (minion, rolling)(…)]xj? 3==3.0 (1]xjD [‡PP‡]xjlG O  Aim: a death yak (100% to hit)  ]xjG You send a boulder barrelling forward!  The water moccasin bites you but does no damage.death yak gores your boulder!  ]xjG ZYour boulder barrels into the death yak. _The death yak is lightly wounded.^xj●ξYou burn the water moccasin.  The water moccasin is engulfed in spores.  The water moccasin looks even weaker. Your bite misses the water moccasin.The water moccasin is almost dead.  Your boulder barrels into the death yak!^xj Y (ally target)^xjh The death yak is moderately wounded.^xj_ ^xj@**^xjЛ$*Y^xjdistracted, ally target)Your lightning spire shoots out a bolt of lightning at the death yak!The bolt of electricity hits the death yak!^xjA([.Y●ζ^xj(S.Y^xju,*7 (0.7^xj4Sζ‡P^xj44‡^xjw9A _The bolt of electricity hits the death yak.^xjme.bolt of electricity hits the death yak! ^xj_The bolt of electricity hits the death yak.  You puncture the water moccasin balefully!  You burn the water moccasin.  You kill the water moccasin! ^xjP Vehumet accepts your kill.^xjM ●ζYou feel your power returning.  ^xj/Your boulder barrels into the death yak.^xj ●ζThe death yak is heavily wounded.The death yak gores your boulder but does no damage.^xj$UY●ζℓζℓ‡   lightning spire (minion)●   boulder (minion, rolling)^xj$fPP 2 burstshrooms^xj*n20=3--4.5 (0.8^xj/x●懇●^xj2> _Your boulder barrels into the death yak.`xjW: ζYour boulder barrels into the death yak!!  The death yak is almost dead.Your boulder crushes the death yak against a rock wall and falls apart!`xj>A.Y`xjDG **** P.....#...#.......#......##...... ....###....###..........####..‡##  The death yak is almost dead.`xjXE`xjЮ1.`xjٰ0F`xj%  Fℓℓℓ....F   cane toad`xj ‡   lightning spire (minion)P   burstshroomYour burstshroom violently releases its spores.`xj1==---5.5 (1.0`xjfℓℓℓℓPP`xjZ _You encounter a cane toad.`xjOFℓY`xjU******`xj-1.`xj/M.F`xjL9 ......(ally target) `xj9....###....###..........####..‡##  Your burstshroom violently releases its spores.`xj>% *****F  distracted, ally target)Your lightning spire shoots out a bolt of lightning at the cane toad!`xj).F`xjs.Y.ℓ...`xj"/===6`xjFG‡‡`xjB _The bolt of electricity hits the cane toad!!axjIaxjAℓYaxjB.FaxjLFFaxj .Your lightning spire shoots out a bolt of lightning at the cane toad!axjThe bolt of electricity hits the cane toad!  The cane toad dies!axj*****‡   lightning spire (minion)axj-m....Y...axjK-47axjeG‡‡axjZ _Vehumet accepts your kill.bxj]#◊. #.◊ #.◊ .. bxj]S#..### .◊.. #....# #..◊.. ###....####. .. ..#.....◊.#.##### .... .#P#.# bxj]U.... ##...Y.P.##...P..# ...## ##.........P.###....◊# #####....‡..#.PP###......## ##.bxjI^###...#.P# #....#.P. ##.#....#.##.◊# bxj^%..<.....#.#.....#......###..# .....#...#.......#......##......####....###.####..‡#bxjdC.YbxjoF(ally target)bxjS .Your lightning spire shoots out a bolt of lightning at the death yak!The bolt of electricity hits the death yak!  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gxjB% gxj]& %2gxj+) gxj_+ hxjo. .............. ◊ # ◊ .#.## .### #...◊.......# hxj;...# #.#..◊.....$. .####........# ◊.#.........##### .............#P#.# †P.##...P.@## ##....◊## ‡..#.PPhxj..## ##....P# #####......# ..#.##..◊# hxj...#......###..####.#......##......#.##...###hxjhxjh%3hxjghxjahxj7d o◊. . .◊ .# .◊ .#...## .### #...◊.# .# #.#..◊.....$. .####........# .◊.#...##### .#P#.# .†......P.##...P@.## .P.###....◊## .‡..#.PP###......## .###...#.P# .#####..# .#.##.◊# .#......###..####.#......##......# #hxjd (.####...###hxjq hxjr S5=4hxju hxjw hxj E#.◊ # #.◊ .#.........## #..### #...◊.......# hxj> #....# #.#..◊.....$. #....####........# ◊.#.........##### .....#P#.# †hxj lP.##...P..## .##...@◊## ‡..#.PP..## ...###...hxj m.P# #####...hxj !..# ...#.##◊# #.....#......###..####.#......##......# ##....hxj= _##...### ##.P.###...# hxjO hxj %5hxj} hxjq ixj"P #◊... ixjS#p #.◊ .....# ixj# #.◊ .#.........##  #..### #.ixj$....#  #....# #.#..◊.....$. ##....####ixjF%M..# ◊.#ixj%U.##### ixj%.ixjM&r........#P#.# ixj&†......P.##..@P..## ixj&\.......P.###....◊## ixjQ'e‡..#.PP###......## ixj'#...###...#ixj'P# #####....# ixj(#.##..........◊# #.....#......###..#### ixj).......#......##......##...####...###ixj 9ixj:%6ixj >ixj@ixjW 5Mixj? ◊. .....# ixjF 5◊ .#...##### #...◊.......#   #.#..◊.....$. ixj n##....####.# ◊.#####ixj ..............@#P#.†......P.##...P..##......P.###....◊##ixj ‡..#.PP##### .....###...#.......P#  .....##....ixj ixjǭ %7ixj ixjp ixjN M #◊. .....ixjBO  ixjO a◊ .#...##ixj)P V### #...◊.......# ixjlP  ixjP c #.#..◊.....$. ixjP ##....####ixj\Q K.# ◊.#ixjQ ###.ixjQ 0.......#P#.ixjR †......P.##...P..##......P.###....◊# ixjrR r...‡..#.PP###......##  #ixjR 7 .ixjS 0......###..##ixj0f ixjg A=8ixjj ixjl ixjyFM.ixj  #◊. .....ixjy} ◊ .#...#ixjr### #...◊.......##  ixjV #.#..◊.....$.# ##....####ixj̴q.# ◊.####.ixjS.......#P#.†......P.##...P..## ixjŵ.........P.###....◊##  P# ixj%9P#.........◊#ixjixjixjL6=9ixjixjgjxjqT #  jxj.jxj   #  #◊. ..jxjn  #.◊ ....#  jxjr#.◊ .#.........##  jxjޞs#..### #...◊.......##  #jxj....# #.#..◊...@.$.#  #....####jxjm.#  ◊.######  .jxjg......#P#.#  †jxj##...P..##  .....P.###....◊##  ‡..#.PP###......##  .###...#.......P#  ..#####..#  jxjSjxj'500jxj-jxjjxj $...◊...#  #  .jxj<   #  ◊. ..  .◊ ....#  jxjS.◊ .#.........##  ..### #...◊.....@.##  ....# #.#..◊.....$.#  ####.#  ◊.#jxj#####  .......#P#.#  .†jxjU##...P..##  .....P.###....◊##  .‡..#.PP###......##  .###...#P#  jxjojxjB%1jxjijxj + _Found 21 gold pieces.jxjjxj..$...◊...#  ...........#  ....  .jxjOX.#  . ....jxjI.   jxjd#  ◊ .#jxjq##  .### #...◊jxj> .# #.#jxjC)  jxjra####........##.#  jxjE◊.#...#####  jxj...jxjI.#P#.#  †jxj\P.##...P..##  ......P.###....◊##  jxj‡..#.PP###......##  ..###...#.......P#  #####.....jxjA#  jxjjxj%2jxjjxj"jxjG#F=3.5 (2jxj&jxj)@ _You now have 1528 gold pieces (gained 18).kxjL ..$...◊...#  ...#  ...  kxjL..# ... .◊ ...# ◊ .#.. ### #.# kxjMZ.# #.#..◊.......# ..####..##.# ◊.#..##### .........#P#.# †......P.##...P..## .......P.###....◊## kxjN‡..#.PP###......## ...###...#P# kxj]kxj^X7=4.5 (1kxjpckxjekxjE ` ........## kxj ...$...◊...#  .#  kxjм /..  kxj :.# kxjS J#◊...# kxj o#.◊ ...# kxj H#.◊ .#..kxj X #..### #.kxj # kxjN #....# #.#..◊.......# #....####kxj~ L..##.# kxj ◊.#..F......##### kxj .........#P#.# F   blink frog (wandering)†......P.##...P..## .......P.###....◊## ‡..#.PP###......## kxj kxj ?.Fkxj ?.Fkxj kxj %5kxj kxj  kxj M_You encounter a blink frog.lxj ### ........## $...◊...#  lxj0.## ...  .#  #◊...#  #.◊ ...#  #.◊ .#..lxj  #..### #.#  #....# #.#..◊.......# ##....####........##.# lxjχ◊.#....F....##### .........#P#.# lxj†......P.##...P..## .......P.###....◊## lxjMF.lxjQlxj%6lxjlxj mxj`{.........### ...## mxjw$...◊...# .........##.. # #◊. ...#  #.◊   mxj #.◊ .#.##  mxj.~ #..### #...◊.......##  mxjk #....# #.#..◊.......# mxjٸ###....####...F....##.# .....◊.#.....mxjJ### ...mxjTB.#P#.# mxj†mxjǹP.##...P..## #...mxj`##....◊## ‡..#.PPmxj9#..## mxjrKF.mxjMIF.mxjdmxjW%7mxj&mxjmxj&<...## mxj'$...◊...# .........##mxjW'.. # #◊. .mxj'd.#  #.◊ mxj'X  #.◊ #.#mxjL(.##  #..### #...◊F@.....## mxj( #....# #.#..◊.......#  ###....####........##.# mxj(x.#.....◊.#.### .........mxj )A.#P#.# mxjE)#....†P.##...P..## ##...mxj)H##....◊## mxj)‡..#.PP###......## ...###...mxj)".P# mxj< FF  The blink frog croaks.mxj<q8======mxj_=8mxj5AmxjC mxjCJ_The blink frog misses you.mxj  PP (ally target)PP 2 burstshroomsYou puncture the blink frog! You burn the blink frog.  Mushrooms sprout behind the blink frog.  The blink frog is heavily wounded.mxjΪ a==--9.3 (0.8mxj \PPPPmxj X _The blink frog closely misses you.mxj ( mxj  You puncture the blink frog! You burn the blink frog.  The blink frog is almost dead.mxj{ C--10.1mxj~ APPmxj  mxj4 J_The blink frog closely misses you.nxj ' nxj=.nxj{RYou puncture the blink frog! You burn the blink frog.  nxjtYou kill the blink frog!Vehumet accepts your kill.nxj*&wPP 2 burstshroomsnxj+x9==-9nxj/APPnxj24 _You feel your power returning.nxjj .## .$...◊...# .##nxjj. .#  #◊. .#  #.◊.# nxjYkA #.◊ #.#..P......##  #..### #...◊.##  #....# #.#.P◊.#  ###....####.##.# .#.....◊.#nxjk_.##### .#P#.# #....†......P.##...P..##  ##nxjk5.P.###....◊## #....‡..#.PP###......## .###...#nxjl".P# nxj&ynxjyU--1.9 (1.0nxjL~APPnxjrxj xjf xj xj' xj xj+ ,xj xj xj xj1 xj /.xj xj~ xj xj W _Your burstshroom violently releases its spores. x2xj O=xj+ xj ###..#......# ### ##xj $...◊...# .## ... .......xj< .◊. ....... -4.9 (3xj} ◊ .............##  #.◊ .#.#.........##  #..### #...◊.......# xj  #....# #.#..◊.......  ###....####........##. ..◊.#.........#####  ....................#P#.#  xj5 ##....†......P.##...P..## xj@ xj ! xj*# xj-xjA.xjw/xj3xjX80Fxj:i  You encounter a cane toad.xjp?5Mxj? #..##....####..# ### .......#xj?$...◊...# ##..◊.........xj,@K##.◊ .#.#.........##   Spore ##...◊.xjc@F   cane toad (wandering).........#xj@#xj5H&0xjI15.9 (1 _xjZMxjoOxjS  Casting: Brom's Barrelling Boulder (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.xjZ g  xjB y cupup the Grappler #..##....##  Gnoll of Vehumet *****. ###..#......#  Health: 119/119 ======================== ............###  Magic: 25/29 ====================---- ..............##  AC: 17Str: 14 .......$...◊...#  EV: 15Int: 30 xj ...............##  SH: 0Dex: 13 ................  XL: 15 Next: 46% Place: Lair:5 xj I F******@......#  Noise: ---------  Time: 21515.9 (0.0)  #◊. ..............#  o) +11 athame "Qisko" {flame, Int+4}  #.◊ .............##  Throw: 2 darts (curare)  #.◊ .#.#.........##  Spore xj!  #..#####...◊.......##  #....# #.#..◊.......#  F   cane toad (wandering)  ###....####........##.# xjV J..#.....◊.#.........##### ....................#P#.# _You encounter a cane toad.Casting: Brom's Barrelling Boulder (safe; 1% risk of failure)  xj Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (safe; 1% risk of failure)  Press: ? - help, Dir - move targetxj ZAim: a cane toad (wandering, hasn't noticed you, 100% to hit)xj   cupup the Grapplerxjx #..##....##  Gnoll of Vehumet *****. ###..#......#  Health: 119/119 ======================== xjG............###  Magic: 25/29 ====================---- ..............##  AC: 17Str: 14xj .......$...◊...#  EV: 15Int: 30xjϷ ...............##  SH: 0Dex: 13 xj................  XL: 15 Next: 46% Place: Lair:5  .F.....@......#  Noise: ---------  Time: 21515.9 (0.0) xj3 #◊. ..............#  o) +11 athame "Qisko" {flame, Int+4}  #.◊ .............##  Throw: 2 darts (curare)  #.◊ .#.#.........##  Spore xjݸ #..#####...◊.......##  #....# #.#..◊.......#  F   cane toad (wandering)  ###....####........##.# xj..#.....◊.#.........##### ....................#P#.# _You encounter a cane toad.xjZnCasting: Brom's Barrelling Boulder (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (safe; 1% risk of failure)  xjPress: ? - help, Dir - move targetAim: a cane toad (wandering, hasn't noticed you, 100% to hit)xjeF●ξxje #..##....##  xj###..#......#  ............###  ..............##  xj.......$...◊...#  ............... xj)................  ζ@ xjf #◊. ..............#  #.◊ .............## xj #.◊ .#.#.........##  ##...◊.......##  xj #.#..◊.......# Fally targxj,et)  ##........##.# ●   boulder (minion, rolling)xjhF........#####  xjE4===6.9 (1xjxj xj Casting: Brom's Barrelling Boulder (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.  Aiming: Brom's Barrelling Boulder (safe; 1% risk of failure)  xjVPress: ? - help, Dir - move target  Aim: a cane toad (wandering, hasn't noticed you, 100% to hit) _You send a boulder barrelling forward!xj!X  #..##....## #..#......# .### .## xj".$...◊...# .##. .F...●.#  #◊...#  #.◊.## xj\" #.◊ #.#.#.##  #..#####...◊.......##  #....# #.#..◊xj".#  ###....####.##.#  ..#.....◊.#..xj"x.#####  .#P#.# xj %9●ζxjF&D.Fxj,D●ζxj10ℓℓxj2/---7xja69ℓxj8xjX  #..##....## #..#......# .### .## xj.$...◊...# .##. .F●ℓ@ζ.#  #◊..#  #.◊.## xj " #.◊.#.#.#.##  #..#####...◊.......##  #....# #.#..◊.#  ###....####.##.#  ..#.....◊.#..xjy.#####  .#P#.# xj0 ●ξThe cane toad stings your boulder!  xjq/Your boulder barrels into the cane toad.xju' xj●ζThe cane toad is lightly wounded.  Your boulder barrels into the cane toad!xj& xjQF●ζζ.@ℓ  The cane toad is heavily wounded.xj;O=--8xjNDζζxjڢK _The cane toad stings your boulder but does no damage.xjT  #..##....## xj#..#......# .### .## .$...◊...# .##. ◊..F●ζζ@.ℓ.# xj #◊.#  #.◊.##  #.◊.#.#.#.##  #..#####...◊.......##  #....# #.#..◊.#  ###....####..##.#  ..#.....◊.#.........##### xj7 .#P#.# xj ●ξYour boulder barrels into the cane toad!xj!  The cane toad is almost dead.  The cane toad stings your boulder.  Your boulder barrels into the cane toad!  You kill the cane toad!  xj;OVehumet accepts your kill.xjA●ζxjζℓζ@..●   boulder (minion, rolling)xj*d7==7-9xjIGζζℓxj4 _You feel your power returning.xjD H #..##....##  ######..#......#  .###  xjM .##  .$...◊...#  .## .  ◊.●ζζℓζ.#  #◊.#  #.◊.##  #.◊.#.#.#.##  #..#####...◊.......##  #....# #.#..◊.#  ###....####..xj ##.#  ..#.....◊.#.........#####  .#P#.#  xjX F●ξxj ,ξxj ζζℓζ.ℓxj @-20xj 8ζxj  xj /_Your boulder crumbles as it rolls away.xjz ..◊ #P.##   #..##....##  ######..##  .xjP###  .......##  .$...◊...#  .## .........   ◊ζζℓζ.ℓ#  #◊..  #.◊.......##  #.◊.#.#.#.........##  xjپ#..#####...◊.......##   #....# #.#..◊.......#   ###....####..#  ..#.....◊.######  xjO.ℓ....xjm%1xj9ζxjxji ... #.#  xj..◊ ##P.##  xj  #..##....##  ######..##  .xj >###  .xj!V......##  .xj!k$...◊...#  .xj!"## ......xj"4.  xjB"H ◊ζζ.ℓxj{"9#  #◊..xj"*  xj"#.◊.......xj3#6##  xjm##.◊.#.#.#.........##  xj#|#..#####...◊.......##  xj2$ #....# #.#..◊.......#  xj$u ###....####.#  xju8.xjox%2xjXxjxj\{M..# ..xj.... #.# #..◊ ##P.## xjG #..##....#xj4U######..# xjkN### .......#xjL◊...# ##xj(.....xj 0 ◊ζζxjAf#◊.................#  xjw5##.#..◊.......xjxjoq8===3xjxj xjs!*4.9 (2xj$xja'@ _You now have 1549 gold pieces (gained 21).xji..#.. .... ##.#  #..◊ ##P.# ##... xjL######..#......#  ...............###  ..##  .◊...#  ....## .xj  ◊ζζ##  #◊....#  #.##  #.◊.#.#.###  #..#####...◊.##  xj#....# #.#..◊.  ###....####........##.#  xjK xj *5.9 (1xjQ xjIxj= .... ##.#  #..◊ ##P.# ##...xj2>  ######..#......#  ...............###  ..##  .◊...#  ....## . ◊ζζxj> ### #◊....#  #.##  #.◊.#.#.###  xj? S#..#####...◊.##  #....# #.#..◊.  ###....####........##.#  xj? W#.....◊.#...#####  xj X6xj̑xjxjkxjDe=xj xjg59=xjxjxjuxjgxjxjxjxxjxjCxj_xjxjxjExjxjxjO=xjxj*xj?xjxjxjxjxjhxjPxjxj1 xj xj xjq xjxjAxjxj~xj!,xj"xj#xj~+xj -,xj/?nxj@xj[AxjAxj3CxjLxjgLxjLxjVNxjBXxjXxj:YxjZxjdxj?exjfxj%hxjqxjqxjrxjtxj]yxj{T  You encounter a blink frog.xj3|xj> ..  .## ##  xjɁe..###.#  F..#.#  . .....##  ... .......  .... ##◊◊.....  #...####. xj3m #....#....##.P.!  ........### .  #..## ##  #^.##.....# ....  xjY.. ##...### ...   F   blink frog (wandering) ##....## ##.#   ###..◊###P.##  xj0u ##..##....##  xjI.448.0)xjRxj+5.9 (19xjUxjו xj)_The blink frog leaves your sight.xj&! xj/'.. ...  .. ..## ##  .. F..###.#  .##...#.# xj(J . .#.....##. ... .. .... ##◊◊. #...####. xj(#....#....##.P.!. ........### #. #.xj(.## ##  #^.##.....# ....  xj_)t.. ##...### ...   F   blink frog (wandering)##....## ##.# xj) ###..◊###P.##  ##..##....## xj), xj00Fxjl1/.xj30Sxj; F   cane toad (wandering)S   water moccasin (wandering)  You encounter a cane toad. You encounter a water moccasin.xj<06.0)xj@xjk7 _The blink frog leaves your sight.xj .. ...S  ... ..## ##  .... ...###.#  xjO.F##...#.# . . ..#.....##. ... #.# .... ##◊◊......# #...####.xjz #....#....##.P.!. .### ##. #........## .##  xj#^.##.....# ....  .. ##...### ...  ##....## ##.#  ###..◊###P.##  xjhN##..##....##  xjȣ2Fxj(A.Fxj0Sxjb..F   blink frog (wandering)S   water moccasin (wandering)7xjN  .. ..S. xj"O ... ..## ##  ...F ...###.#  ..##...#.# .  . F.#.....##..  ... #.# xjgO .... ##◊◊......#  #...####. xjO #....#....##.P.!..  .### ##...  #........## .## xjOn #^.##.....# ....  .. ##...### ... 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F.#.....##.. #  xjj #.........# .#  ... ##◊◊......####.#  ...####..........◊#..#  #....##.P.!.....  .xj­### ##....# #  ........## ##@##.#  xjp##.....# #.....#  xjH. ##...### #...##.#  xjo##....## ##.#.◊#  xj###..◊###P.####   ##..##....##  xjS######..#......#  .......###  ...##  xj*xj$%1xjxjxjA  ... ..## ## .... ...###.# . ..##...#.#.#. xj  F.#.....##.. #  #...# .# . ##F◊####.# #...####..........◊#..# #....#....##.P.!......# # ##.@..# # #...# ###.##.# xj #..##.....# #.....# ..### #...##.# ....## ##.#.◊# ###..◊###P.#### F   cane toad (wandering) ##..##....##  ######..#......#  ### xj C.Fxj xji %2xj xj xj? V ..  xj ... ..## ## #.◊ xj .... ...###.# ..  xj ~..##...#.#.#.. xj* . F.#.....##.. #  xjR j #...# .# xj Q .... ##.◊xj 6####.# xj | #...####..F.......◊#..# xj #....#....##.P.@......#  xjJ p#####....###.  #...xju h# ###.##.# xj t #..##.....# #.....#  xj ..xj j### #...##.# xj n....## ##.#.◊# xjW J###..◊###P.####  xj 7##..##....## xj < ######..#......# xj_ F.Fxj EFxj /===3xj xj 6 _The cane toad gives a loud, deep croak!xj(  xjR o_You see here a potion of lignification.Łxj ŁxjG Save game and exit? Y - Yes  N - NoƁxjƁxjƁxjƁxj<D [?25h[?0c [?1051l[?1052l[?1060l[?1061l