{xjk Player: carss Game: DCSS trunk Server: crawl.nemelex.cards Filename: 2026-08-09.13:09:01.ttyrec Time: (1786280941) Sun Aug 9 13:09:01 2026 {xju [?1051l[?1052l[?1060l[?1061h{xjjC)0[?7h{xj[?25l[?1c{xju{xj/jWelcome, carss. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Humans - Gale Centaur b - Minotaurk - Revenantt - Vine Stalker c - Merfolkl - Koboldu - Poltergeist {xj27d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Onix - Naga g - Trollp - Spriggany - Octopode h - Deep Elfq - Tenguz - Felid i - Barachi r - CoglinA - Mummy Barachim are slow-moving, amphibious humanoids who can hop long distances. Theirextended range of vision also allows them to be seen from further away. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Barachi Hunter{xj {xj#{ {xjE wcarss the ShooterBarachiHealth: 17/17 ========================Magic: 1/1========================AC: 3{xj XStr: 12EV: 11Int: 9SH: 0Dex: 15XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +0 shortbowAbil: Hop{xj ####....#.....#######...#...............#{xj> S........@......#...####........##...##...##...# ..#{xjt ..... #.......#######{xj\ {xj Welcome, carss the Barachi Hunter.The breathtaking Orb of Zot lies far below, as if waiting for you to find it.{xj {xjػ Press ? for a list of commands and other information.{xjn {xj [ _Found a staircase leading out of the dungeon.{xjN{xj1Q% {xjXQG Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting{xjQ2.4   2.1  +2   g - Spellcasting   0.0   1.0   0  {xjQ^    {xjR     b - Unarmed Combat   0.0   0.8  +1      {xj}R        c + Ranged Weapons 4.0   5.0   0  {xjR_    {xjR^    {xjS     d - Armour   0.0   0.7  +2      e + Dodging2.1   2.5  +1      f + Stealth{xjT.0.8   1.0   0                  {xjT!            {xjrU        {xjU_    {xjMV        {xjpVa    {xjV_    {xjVa    {xjQW_    {xjWT    {xjWpThe relative cost of raising each skill is in cyan.  {xjXThe species aptitude is in white.  [?] Help{xjGXG[=] set a skill target  {xjX[/] auto|manual mode [*] useful|all skills [!] training|cost|targets{xj^ c - Ranged Weapons   4.0 e - Dodging   2.1 f - Stealth   0.8{xj a - Fighting   2.4 c + Ranged Weapons 4.0{xj= a + Fighting 2.4{xj(f c * Ranged Weapons   4.0{xjo {xj {xj jcarss the ShooterBarachi{xjK Health: 17/17 ========================Magic: 1/1========================##AC: 3{xjj Str: 12##....#EV: 11Int: 9{xj .....#######...#SH: 0Dex: 15...............#{xjƱ sXL:  1 Next:  0% Place: Dungeon:1........@......#Noise: ---------  Time: 0.0 (0.0)...####........#{xj a) +0 shortbow#...##...#Abil: Hop{xj #...# ..#..... #.......#######{xj. Welcome, carss the Barachi Hunter.The breathtaking Orb of Zot lies far below, as if waiting for you to find it.{xjJ Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon.{xj {xj {xj {xj3 {xjS{xjoS{xjS{xj/U{xjNV{xjW: _{xj:Y{xjbZ{xjZ{xj2[{xjZ\{xj ^,{xj^{xj_{xja{xjBa{xja{xj]c{xjd{xjd{xjqe{xjf{xjg{xjg{xj|h{xji{xjj{xjj{xj>k{xj.l{xj5m{xjwm{xjm{xj,o{xjFp{xjp{xj0q{xj@r{xjbs{xjs{xj=t{xju{xjpv{xjv{xjbw{xjx{xjy{xj$z{xjz{xj{{xj}{xjS}{xj}{xj~{xj{xj?{xj{xj{xj{xjI{xjڃ{xj{xjMEYou encounter a bat.{xj#.################b{xj$@........#........#####...#######...##... #...##.. #...###.. #...#b   bat (asleep){xj].....#######...#...............##........<......#{xj018.0 (18.0){xj,9.2 (19.2 {xj _{xj8{xjq{xj{xjw{xj#{xjR _A bat is nearby!{xj 9{xj^ {xj$#.################  {xjܰMb......$@........#  {xj%.................#  {xj+I####...#######...#  #... #...#  {xjwR#.. #...#  ##.. #...#  ...{xjl...#  .........#  #..< {xjC\ {xjDn#.################  {xj1Db......$@........#  {xjpDe.................#  {xjD####...#######...#  {xjDu#... #... {xjEf#.. #.{xj$E {xjAE}##.. #...# {xj`E0 ...{xjE.{xjE!{xjE  ...{xjE3....{xjF {xj F(#..{xj=F0<{xjK{xjL{xjQ{xjT {xj U>_A bat is nearby!{xj,U{xj|Kg )))))))b  {xjKUYou shoot an arrow. The arrow hits the bat.{xj.b{xj2.b.b{xjkL...${xj<===20.5 (1.3){xj{xj^ _The bat is moderately wounded.{xjq )))))))){xj{xjI.b{xjMJ.b{xjJ.b{xjK.b{xj1O!.......{xjP-1.7 (1.2{xjR{xjTc _You shoot an arrow. The arrow misses the bat.{xja6)))))))){xj b$You shoot an arrow. The arrow misses the bat.{xj.b{xj>!.......{xj(2.9{xj{xjn _The bat hits you but does no damage. The bat misses you.{xj6)))))))){xjYr b$You shoot an arrow. The arrow closely misses the bat.{xjr .{xjsb.{xjv!.......{xjhw(4.1{xj)z{xj{; _The bat closely misses you.{xj|{xj1D)))){xj!b.{xjm.b{xj $b  You shoot an arrow. The arrow closely misses the bat.{xj>&.{xj-5.4 (1.3{xjh {xj : _The bat hits you but does no damage.{xjB)))){xj b.{xj9 ...  {xjUYou shoot an arrow. The arrow closely misses the bat.{xj؛#6{xj--{xj0!6.7{xj{xjB {xji{xjB_The bat hits you but does no damage. x2; The bat hits you.{xj6)))))))){xj8 $b  You shoot an arrow. The arrow closely misses the bat.{xj9*.b.{xj9 b.{xj^=).......{xj=\7==7.9 (1.2{xj@{xjB: _The bat hits you but does no damage.{xjMB)))){xj^b. b$You shoot an arrow. The arrow closely misses the bat..b....9.2 (1.3{xj $ _The bat hits you but does no damage.  You shoot an arrow. The arrow hits the bat.{xj({xjg{xjClB==1{xjl 30.5{xjq{xjKt {xjtt+_You kill the bat!{xjt{xjȂ{xj{xj2{xjh{xj{xj{ _You now have 6 gold pieces.{xj,{xj{xj{xjjB{xjy{xj0c  You encounter a bat.{xjd.#.###.################...................#{xjO...................#.#####...#######...##...# #...# {xj#...# #...# ##@..# #...#---b#######...#.....................#{xj%.#####........<......# #...####........#{xjO #...# #...##...#b   bat (asleep) #...# #...##...# ..... ..........# ..........#7.5 (7.0{xjP---8.7 (8.2 _{xj{{xj b .  You shoot an arrow. The arrow hits the bat.{xj[>))){xjA...{xjGC@2===40.0 (1.3{xjE{xjGG _You kill the bat!{xj{xj:{xj{xj{xj\{xj{,{xj{xj {xj{xj{xj{xjB{xj{xj({xjH{xj(,{xj{{xj{xj,{xj{xj{xj'{xjn #.########.############# ..................... ............{xj #...#####...#######. #...# #...# #.{xj..####...# #...# #.>........#####...# #.........@........#######.---6.0 (6.0{xj'H####..............{xjcQ #...#####........<.... #..[ #...####......{xjW#.. #...# #...##.#.. #...# #...##. .. ..... ........{xj8 ... ......... {xj### ############### {xj{xjmI---7.2 (7.2{xj|{xj`Q _Found a leather armour. Found an escape hatch in the floor.{xj {xj {xj {xjo H _No target in view!{xjK{xjGL{xjO{xjQ {xjQ:_No target in view!{xj+3{xj4{xj{xj) {xj] You encounter a bat.{xjs########.############ .................... .....{xj #...#####...#######.. #...# #...# #...####...# #...# #{xj $>........#####...# #..........####### ####...@...............{xjj #...#####< #..[ #...####. #..b #...# #...##{xj #... #...# #...## .... ..... ....... b   bat (asleep).$. .....{xj###### ############## {xjA {xj(0.0{xjn8.4 (1.2 _Found 19 gold pieces.{xj؁P ######## ...... .....{xj #...# .. #...# #...#  ...####...# #...#  $>........#####...#  ................. ####...@........ #...#####........< #..[  {xj#..b #...#  #... #...#  .... .....  ...$.  ###### {xj ######## ...... .....{xj #...# .. #...# #...#  ...####...# #...#  $>........#####...#  ................. ####...@........ #...#####........< #..[  #..b #...#  #... #...#  .... .....  ...$.  ###### {xj{xj{xj${xj%Z _A bat is nearby!{xjD ######## ...... {xj۴D..... #...# .. #...# #...#  {xj...####...# #...#  $>........#####...#  ................. ####...@........ {xj<4#...#####........< #..[  {xj^g#..b #...#  #... #...#  .... .....  {xj|H...$.  ###### {xjF  ######## ...... ..... #...# {xjF .. #...# #...#  ...####...# #...#  {xjG $>........#####...#  ................. {xj@G g####...@........ {xjdG #...#####........< #..[ {xjG  #..b #...#  {xjG #... #...#  .... .....  {xjG y...$.  ###### {xjO {xjFP {xjV {xjvX  {xjX L_A bat is nearby!{xj b .  You shoot an arrow. The arrow hits the bat.{xjY I)){xjO U.[.{xjR ?3===9.7 (1.3{xjVU {xjW G _You kill the bat!{xjC{xj;D{xjI{xj_M{xj+Q {xjQ] You encounter a bat.{xjY ########. ....... .....#. #...#####...#.. #...# #...# .####...# #...# .$>.#####...# .. ####..@. #...#####.< #..[# #...#### #...# #...# #... #...# #...# #... ..... ..... {xjFZ b   bat (asleep) ...$.b  ####### {xja(0.0{xjd?---50.9 (1.2 _{xjh{xjk{xj% {xjZ"######## .......{xj} {xj .....{xj {xj#. #...# {xj($#.. #...# #...#  {xjM$....####...# #...#  {xjl.$>........#####...#  ................. ####..@........{xj44 #...#####........< #..[# {xjU #...# #...# {xjy {xj#...# #...#  {xj..... ..... {xj {xj*...$.b  {xj2####### {xjMl ######## ....... ..... {xjl#. #...# #.. #...# #...#  ....####...# #...#  .$>........#####...#  ................. ####..@........ {xj:m%#...#####........< #..[#  #...# #...#  #...# #...#  ..... .....  {xjm...$.b  ####### {xjr{xjs:---{xjv{xjxD _A bat is nearby!{xjy{xjP4b .  You shoot an arrow. The arrow hits the bat.{xj6^))))){xj .[...4===2.1 _You kill the bat!{xjEE{xjE{xjF{xjH{xjK,{xjTL{xjM{xj4O{xjO{xjdP{xjR{xjS,{xjT{xj?V{xjW,{xjI[,{xj5\,{xj]{xjBaX{xjc,{xjd{xjJgM _You now have 17 gold pieces (gained 11).{xjh{xj8i{xj:j{xjk{xjbm{xjm{xjKq{xjr{xjt{xjt{xju{xjw{xjx{xj.y{xj z{xj{{xj)}{xjL}{xjr~{xji{xj {xj‚r You encounter a ball python and a quokka.{xj### ########..... .......{xj... ..... #.. #...#####...{xj S##... #...# #...#..####...# #...#{xj<r.$>..#####...#..{xje ####@..--- #...#####{xj..< #..[# #...####{xj #...# #...# #...#######...#####...# #...................... {xjԈr   quokka (asleep).............{xjS   ball python (constriction, asleep)##############{xj_066.3 (14.2){xjQ---7.5 (15.4 _{xj{xj{xjPK ### ########. .... ....... ... ..... #.. #...# S##... #...# #...#  ......####...# #...#  .r.$>........#####...#  ................. ####@........ #...#####.< #..[#  #...# #...#  #...#  .....  ...... #######{xj^= ### ########. .... ....... ... ..... {xj=%#.. #...# S##... #...# #...#  {xj>8......####...# #...#  .r.$>........#####...#  {xj=>................. ####@........ {xjv>#...#####.< {xj>I#..[#  {xj>#...# #...#  #...#{xj?)  {xj6??.....  {xj}?n...... ####### {xjڈ _There are monsters nearby!{xjc .  You shoot an arrow. The arrow hits the quokka!{xj6))))))S   ball python (constriction, asleep){xjfe..$....{xjhC6===8.7 (1.2){xjn{xjqJ _You kill the quokka!{xj" )))))))S  )You shoot an arrow. The arrow hits the ball python.  {xj| The ball python hisses angrily.{xjM- F.S{xj{2 n.$>...{xj3 (9.9{xj6 {xjM8 M _The ball python is heavily wounded.{xj8 {xj9S h .  You shoot an arrow. The arrow hits the ball python.{xjU H)))))){xj .g{xj > †.$>...g   goblin (wandering)You kill the ball python!{xj 1771.1{xj {xj q _You encounter a goblin. It is wielding a +0 club.{xj b .  You shoot an arrow. The arrow hits the goblin.{xj+ M))))))){xj%)†.$>...82.4 (1.3 _You kill the goblin! _No target in view!{xjٯ{xjX{xj{xjH _No target in view!{xj {xjK {xj{xjpH _No target in view!{xjF4{xjI{xj[Q {xjQ:_No target in view!{xj{xj{xj{xjSH _No target in view!{xjZ}{xj~{xj{{xjiC _No target in view!{xj{xj{xj-{xj{xjJe4{xjoi{xjj{xjN{xjˠ{xj#{xj{xj{xj $ _{xj{xj˫{xj^{xjƭ{xj{xj{xj{xj5{xj{xj*{xj{xjZ{xj_{xjO _ There is an escape hatch in the floor here.{xj{xj _{xjF{xj,{xj{xjL _You now have 25 gold pieces (gained 8).{xj3{xj {xj{xj2{xj{xjr{xj{xj,{xj{xj\{xj{xjT{xj'{xj{xjq{xj{xj{xj{xj{xj}{xj{xj>{xj{xj7{xj8{xj{xj){xj{xjc{xjz{xj,{xj{xj{xj5,{xjG{xj{xj,{xj{xj{xj,{xj{xj{xj,{xj{xj{xj {xjn{xj{xj{xj,{xj{xj {xj) {xj {xj {xj3 {xjd {xj {xj7{xj{xji  You encounter a hobgoblin.{xjk # ## . .. #. .# .  .# ##.#####..  {xj2.##.......#  .#.......#  ..#  #....g..# ################@################--- ........................# ................................# ..##...####...#####...#######...# {xj .)##...# #...# #...# #...# ..†....####...# #...# #...# g   hobgoblin (asleep) .....>........#####...# #...# {xjo ......................#... ..#######.......................#{xj099.8 (27.4){xjmT---101.0 (28.6) _{xj{xjI!{xjV # ## . .. #. .# .  .# ##.#####.. {xj& .##.......#  .#.......#  ........#  #....g..# #@#.......................................####...#####...### .)##...# #...# #...# †.{xj/~#...# #...# ...>.......# .............##...{xjx # ## . .. #. .# .  .# ##.#####..  {xj.##.......#  .#.......#  ........#  #....g..# #@#..................{xj+.....................####...#####...###{xj)##...# #...# #...# †.#...# #...# ...>.......# ............#{xj3#...{xj{xj{xjʛ{xjH {xjvR_A hobgoblin is nearby!{xj| )))g    You shoot an arrow. The arrow hits the hobgoblin.  The hobgoblin shouts!{xj2v1g.{xj'z!..{xjz;===2.1 (1.1){xj}{xjlb _The hobgoblin is severely wounded.{xjf .  You shoot an arrow. The arrow hits the hobgoblin.{xj^A)){xj{xjB..†{xj'u###carss the Shooter{xjc. ..Barachi#. .# .Health: 17/17 ========================.# ##.#####..{xjAMagic: 1/1========================.##.......#AC: 3Str: 12.#.......#{xj#EV: 11{xjInt: 9........#SH: 0Dex: 15{xj+#...†...#XL:  1 Next: 100% Place: Dungeon:1 {xjV################@################ Noise: ===------  Time: 103.4 (1.3) {xj`................................# a) +0 shortbow ................................# Abil: Hop {xj..##...####...#####...#######...# {xj.)##...# #...# #...# #...# ..†....####...# #...# #...#  .....>........#####...# #...#  {xj, +......................#######...#  ..#######.......................#{xjX    _You encounter a hobgoblin. _A hobgoblin is nearby!You shoot an arrow. The arrow hits the hobgoblin.  {xj The hobgoblin shouts! _The hobgoblin is severely wounded.You shoot an arrow. The arrow hits the hobgoblin.{xj!N _You kill the hobgoblin!{xj!@You have reached level 2!{xjw'/  --more--{xjN 923/232/22{xjT 0% {xj {xj9 4 _{xj0{xjx{xjH{xjZ{xj}{xjܘ: _{xj{xj{xj/{xj՛{xj{xj{xjA{xjɞ{xj3{xj{xjϡ{xjH{xj.{xj{xjN{xjˤ{xj+{xj{xj1{xj{xj{{xjY{xj{xj{xj{xj*{xjb  You encounter a kobold. It is wielding a +0 dagger. ###  ..## ########..#######K................ #@# .# . --- #.####.#####..  #..##.......#  ##..#.......# ##.........# ###...†...# K   kobold (asleep)  ##################.############  #....................  #.........13.0 (9.6---4.2 (10.8) _{xj{xj{xjMN ### {xj9..## ########..#######  K................  #@# .# .  #.#  #..  ##..  ##...  ###...†...#  {xj4.#  {xj_/.  .{xj4%{xj  {xj4### {xj,4..## {xjZd########..#######  {xjEK................  {xjߪ#@# .# .  {xjK#.# {xj9$ #..{xj`(  {xj ##..{xj& {xji##...{xj" {xj^t###...†...#  {xjM.#  .  {xjĬ.{xj{xj{xjp{xj?G _A kobold is nearby!{xjq{xjsU ### {xj..## ########..#######  K................  #@# .# .  #.#  #..  ##.. {xj5U ##...  ###...†...#  .#  {xjd/.  .{xj6Q ### ..## ########..#######  K................ {xjW7 #@# .# .  #.#  #..  ##.. ##... {xj7###...†...#  .#  .  .{xj:{xj=;{xj:>{xj;@ {xj@O_A kobold is nearby!{xjS )))))))K  {xjOS]You shoot an arrow. The arrow hits the kobold.  The kobold shouts!{xj~8 .K{xjPThe kobold is severely wounded.{xjR$......{xj /===5.4 (1.2{xj@ ){xj!{xj {xj_You hear a loud squeak.{xj> )))))){xj]You shoot an arrow.  The arrow hits the kobold but does no damage.{xj0@.K{xj910r{xj5 .....r   ratThe kobold is severely wounded.{xjm6{xj7-6.7 (1.3{xjA{xjET _You encounter a rat.{xjZ` .  You shoot an arrow. The arrow hits the rat!{xj\E)){xj:3.K..47.9 (1.2 _You kill the rat!))))){xjbl@.K{xju ...{xjAv(9.1{xjey{xj8{m _You shoot an arrow. The arrow barely misses the kobold.{xjPc .  You shoot an arrow. The arrow hits the kobold.{xjU))){xj0)...{xj6820.4 (1.3{xj{xjJ _You kill the kobold!{xj#4{xj&{xj+^ _No target in view!{xj,{xj2^ _No target in view!{xj/{xj{xj{xj,{xj${xj$ _{xj{xj!{xj{xj"{xj{xj{xj{xj{xj{xj{xjj  You encounter a goblin. It is wielding a +0 club.{xj&{xj% g.....#### #..@.## ---{xjz########..#######. {xj3=....)............. ########.####.#### ..####.#####..{xjY#..##.......#g   goblin (wandering) {xj~g##..#.......# {xj##...# ###...†...#{xjFg.4.0 (3.6{xj.{xjo ({xj I---5.2 (4.8{xjb{xjO {xjx-_The goblin leaves your sight.{xjM{xjM{xjN{xjP{xjQh  A goblin comes into view.{xjU]##g.####{xj^U #.@..## ########..#######. ....)............. #.####.#### . #.####.#####..{xjU  #..##.#g   goblin (wandering) ##..#.# ##.# {xjU` ###...†...#{xjW..0.0{xj;]k6.4 (1.2{xj_3 _The goblin leaves your sight.{xjf{xjvh{xjdi{xjj {xj k:_No target in view!{xjG {xj {xjw {xj {xjS %  {xj CA goblin comes into view.{xj 1##g{xjK .#### #@...## ########..#######.{xj{  ....)............. #.####.#### . {xj i #.####.#####.. #..##.#{xj qg   goblin (wandering) {xj v ##..#.#  ##.# {xj. ` ###...†...#{xj /.g0.0{xj Qg{xj 5=7.6 (1.2{xj; {xj  {xj _The goblin shouts!{xjMZ ########## .g.......####  {xjZT#@...##  ########..#  {xjZS....).............  #.#### .   {xjB[.    {xju[   {xj[+†...# {xjl ########## .g.......####  {xj]#@...##  ########..#  ....).............  {xjs#.####   {xj*  {xjM4  †{xj {xj4{xj{xj] _A goblin is nearby!{xj:))))))){xj6: .g{xjG#.....{xjH1==8.8{xjT{xj[W _You shoot an arrow. The arrow barely misses the goblin.{xj~[{xjh c .  You shoot an arrow. The arrow hits the goblin.{xjKl ?))))){xj ").....{xj> 71230.1 (1.3{xjC {xj J _You kill the goblin!{xj {xj {xj {xj% H _No target in view!{xjgP 4{xjqS {xjT  {xjT :_No target in view!{xj {xj; {xj' {xj H _No target in view!{xjd{xjd{xj l{xjmH _No target in view!{xjn{xj{xj{xj6 {xjbB_No target in view!{xjG@{xj@{xj{xjC _No target in view!{xjӳ{xj{xj*{xjs{xj3{xj3{xj:{xj<<{xj4{xjթ{xjH{xjD"4{xj${xj%{xj{xj{xj{xj{xj{xj {xjR{xjb{xjb{xj$ _{xj{xj{xj{xjl{xjL{xj{xj{xj{xj{xj{xj/ {xjv {xju {xj {xj {xj {xj{xj{xj {xj {xj###############.......)@.....####---{xj##.##########....##  {xj>u########..####### ....)............{xjcG####.### #.####.###{xj  #..##..... {xj ##..#.....  ##.......{xjE {xjG---7.3 (7.2 {xja_ A malevolent force fills the Dungeon...{xj0 /  --more--{xjD {xjM You fall into a shaft and drop 1 floor!{xj!/  --more--{xj&2{xjp.#.#.#.#.#.#####+#....# #......#  #@....#  #.....# {xjbx#.....# #.....+##....#..###..#...#..{xj7 _The shaft crumbles and collapses.{xjǍ {xj{ {xj {xjӑ {xjn {xj<   You encounter a goblin. It is wielding a +0 dagger...<....g.# .........# .........# .........# .........# .........# .........# .........#### #+#@...# #......# ##.....# #.....##.....##.....+ g   goblin (asleep)##....##..####..#.g9.7 (2.4g40.9 (3.6{xjl {xj ; _Found an escape hatch in the ceiling.|xj] ..<......# .......g.# .........# .........# .........# |xjI].........# .........# .........####  #+#@...#  |xjv]b#......#  ##.....#  #.....#  |xj]@#.....#  #.....+  |xj]e##....#  #..###  #..#|xj ..<......# .......g.# .........# .........# .........# .........# |xju.........# .........####  #+#@...#  #......#  |xjT##.....#  #.....# #.....# #.....+  ##....# #..### #..#|xjC4|xj|xj] _A goblin is nearby!|xj!WV ))))))|xjWV You shoot an arrow. The arrow hits the goblin.|xj#.|xj"g|xj8.....|xj)7===2.0 (1.1|xj|xjM^ _The goblin is heavily wounded.|xj & |xj )|xjL )|xj )))|xj0 V You shoot an arrow. The arrow hits the goblin.|xj |xj .g|xj6 _....3.3 (1.3|xj p _The goblin is almost dead.|xj 6)))))|xj= ')))|xj, %.g|xj^. $.g|xj3 4....|xj3 ...|xj4 -4.5 (1.2|xj8 |xj; m _You shoot an arrow. The arrow barely misses the goblin.|xjI 1))))|xjoK .))))|xjY $.g|xj !.|xj .|xj .|xjE .|xjv ..|xjN (5.7|xj |xjU  |xj |xjF `_You shoot an arrow. The arrow closely misses the goblin.|xj`;' |xj;)|xj;]You shoot an arrow.  The arrow hits the goblin but does no damage.|xj['.g|xj$|xj(6.9|xj |xjhZ _The goblin is almost dead.|xj< ..<......# .........# .........# .........# .........# |xjo4.........# .........# |xju........g####  #+#@...# |xj& #......#  |xj\##.....#  #.....#  #.....# |xj_ #.....+  ##....#  #..### |xj+ #..#|xj+5 ..<......# .........# .........# .........# .........# .........# |xj6.........# ........g####  #+#@...#  #......#  ##.....#  |xj7#.....# #.....# #.....+  ##....# #..### #..#|xjT;4|xj>|xjiN . _A goblin is nearby!You shoot an arrow. The arrow hits the goblin.|xjQ(|xj*)|xj068.1|xj|xj` _You kill the goblin!|xj|xj|xjH _No target in view!|xjM|xjN|xj O|xjpQ|xj?Tk  You encounter a ball python.|xjW0..#S..<......#.#.#.#.#|xj8XO.#..# ........@)####....###+#....# #......###.....# #.....# #.....#S   ball python (constriction, wandering) #.....+##....#|xjXe #..###|xjY..0.0|xj ](|xj^7---9.3 (1.2|xj`|xjRb8 _The ball python leaves your sight.|xj|xj:---|xjǹ|xjaH _No target in view!|xj7 |xj |xj9 |xj) |xj~%  |xj% \ You encounter an adder and a ribbon worm.|xj% |xj. /.#|xj. xw...<......#S|xj/ P.#.#|xjC/ (.#|xjk/ b.#.#[|xj/ D.#S|xj/ >.)####|xj/ r.###+#....#|xj0 |## #......# ##..|xj=0 ,...#|xjd0 P #.....#|xj0 : #.....#|xj0 jw   ribbon worm (asleep)|xj0  #.....+|xj1 S   adder (wandering) ##....#|xjQ1 ~S   ball python (constriction, wandering)|xj{1 E #..###|xj,8 % |xjX8 S|xj8 40.0  Found a robe.|xjy; % |xj; .|xj; S|xj; 6The adder hisses angrily.|xj= H.S|xj= O.S|xjB SS 2 adders (1 wandering)|xjC .50.5 (1.2|xj G |xjH W _You encounter an adder.|xjA ...........#  |xjw...<......#  ...........#  S..........#  ...........#  |xjn...........#  S..........#  |xjI[..........#  .S......@.)####  |xjqj.....###+#....#  ## #......#  ##.....#  |xj@#.....#  #  |xj3    |xj, |xj` ...........# |xj |xjHw...<......#  |xjD...........#  |xjdS..........#  |xj ?...........# |xj D ...........# |xj=! |xj!S..........#  [..........#  |xj!.S......@.)####  |xj'".....###+#....#  |xj\"## #......#  |xj"X##.....# |xj"#.....# # |xj"  |xj#  |xjB#!  |xj# |xjn3|xj$4|xj=|xj@ |xjAV_There are monsters nearby!|xj<& |xjK<Z))))))You shoot an arrow. The arrow hits the adder.|xj* .|xj7`SThe adder is heavily wounded.|xj=C.S|xj.7S.|xjK9.w|xj|xj.|xj%S|xjG.S|xjj....wwandering)|xj>S)|xj'===|xjH1.8 (1.3|xjW|xj5 _The ball python hisses angrily.|xjM 6))))))))|xj "S|xj< .|xjP 4.S|xj |xje F.S|xj` !.|xj /w|xj "S|xj .|xj |xj ....S...w|xj |xj -3.0 (1.2|xj^ |xj  |xj __You shoot an arrow. The arrow closely misses the adder.|xj 6))))))))|xjC .S|xjtYou shoot an arrow. The arrow closely misses the adder.|xj0.S|xj؆|xj!.|xj/S|xj5/.w|xjd|xj4.S|xj|xjZ(.S|xj|xj8v......S.|xjGS|xjx(4.2|xj˞|xjڡ |xj)_The adder hisses angrily.|xj & |xj} U)You shoot an arrow. The arrow hits the adder.|xjQ Q.S|xj_R J.S|xj}S E.S|xjT J.w|xj?U Q.S|xj^  |xj>^ b The adder is almost dead.|xj_ (5.4|xjQe |xjg = _The adder bites you but does no damage.|xj9 |xj{L You shoot an arrow. The arrow hits the adder.|xj9Y7S.|xjYP.S|xj*[} .wThe adder is almost dead.|xjUc|  The adder bites you. The ball python barely misses you.|xjc[19-----6.6|xj+h|xji |xjjC_The ball python misses you.|xjp b .  You shoot an arrow. The arrow hits the adder.|xjt z   adder|xj .|xj /S|xj .wYou kill the adder!|xjj |xjP w 8/24------67.8 |xj ]_The ball python misses you. x2; The adder bites you.|xj |xj i _Your Fighting skill increases to level 3!|xj6))))))))|xjb .wYou shoot an arrow. The arrow closely misses the adder. The adder bites you.|xjk .......SThe ball python bites you. The ball python misses you.The adder bites you but does no damage. The ball python bites you.15----9.1 (1.3|xjn|xjpX _The ball python barely misses you.|xjT8  You shoot an arrow.|xj0 SwThe arrow hits the adder but does no damage.  The adder bites you. The ball python barely misses you.|xj|xj  The ball python grabs you. The ball python constricts you.|xjPt1-------60.2 (1.1|xjG |xj 8 _You break free of the ball python!|xjP4|xjq|xj^ _You are too injured to fight recklessly!|xjd|xjd|xjai|xjfj^ _You are too injured to fight recklessly!|xj _You are too injured to fight recklessly!|xjN|xjN|xjjX|xjY^ _You are too injured to fight recklessly!|xj|xjo Ability - do what?Cost|xjO2Failure  f - Hop|xjyNone|xj 0% |xj}[?] toggle between ability selection and description.|xjH |xj |xje% ...........#carss the Shooter....<......#Barachi...........#|xj% Health: 11/24 ===========-------------...........#Magic: 2/2========================...........#AC: 3Str: 12...........#EV: 11Int: 9|xje& ......S....#SH: 0Dex: 15[......w...#XL:  2 Next: 66% Place: Dungeon:2.......S@.)####Noise: ===------  Time: 160.2 (0.0).....###+#....#|xj' aa) +0 shortbow## #......#Abil: Hop##.....##.....##.....#w   ribbon worm#.....+S   adder##....#|xjl' S   ball python (constriction)#..###The ball python grabs you. The ball python constricts you. |xj' u_You break free of the ball python! _You are too injured to fight recklessly! _You are too injured to fight recklessly! _You are too injured to fight recklessly! _You are too injured to fight recklessly!|xj8 7 |xja8 ...........#  carss the Shooter ....<......#  Barachi|xj8  ...........#  Health: 11/24 ===========------------- |xj8 c...........#  Magic: 2/2|xjI9 I======================== |xj9 ...........#  AC: 3|xj9 <Str: 12 |xj: ...........#  EV: 11Int: 9|xjA:  |xjo: ......S****#  SH: 0|xj: <Dex: 15 |xjv; ?[.....*w***#  XL:  2 Next: 66% Place: Dungeon:2 ......*S@**####  Noise: ===------  Time: 160.2 (0.0)|xj;  .....###+#*...#  a) +0 shortbow |xj:< ## #......#  Abil: Hop |xjm< ]##.....#  #.....#  |xj< #.....#  w   ribbon worm |xj= R#.....+  S   adder ##....#  S   ball python (constriction)|xjF=  #..### |xj= _You are too injured to fight recklessly! _You are too injured to fight recklessly! |xj= O_You are too injured to fight recklessly! |xj> P_You are too injured to fight recklessly!  |xj@ ]Hop to where?Press: ? - help, Dir - move target|xjm******S***.**w**.**S@*)|xjn.  Hop to where?  Press: ? - help, Dir - move targetAim: a ribbon worm|xj!A**********.**S**.***w*.***S@.ball python|xj' **********.*****.|xjs ***S*.****w....|xj4 **********.*****.*****.|xj b****S..... |xjY#...... |xj}carss the Shooter+.....!Barachi#.....####### |xjHealth: 11/24 ===========-------------#...........#Magic: 2/2 |xj"========================#....<......#AC: 3Str: 12#...........#EV: 11Int: 9#.##...........#SH: 0Dex: 15#..............#XL:  2 Next: 66% Place: Dungeon:2........@......#Noise: ===------  Time: 160.2 (0.0)..........S....#a) +0 shortbow |xj8....[......w...#Abil: Hop...........Sζ.)####.........###+#....#...####### #......#w   ribbon worm..##.....#S   adder.#.....#S   ball python (constriction)#.....# _You are too injured to fight recklessly!  |xj_You are too injured to fight recklessly! _You are too injured to fight recklessly!  Hop to where?Press: ? - help, Dir - move target |xjP |xj9S. |xjh6S. |xjf2w. |xji |xjk2=---1.2 (1 |xj<PHop-Hop  |xj9ζ |xj5[ _Found a viscous cyan potion. Boing! |xj 4###......+.....! ######.< ###.S.......w[.....S....# .......ζ.)###......###+#..####### #......##......S. S.  The ball python bites you but does no damage. |xj 5w. |xj ℓThe ball python completely misses you. The ball python misses you. |xje l0--  1   |xj =--2.4 (1.2Constr  |xj]  |xj   |xjB t_The ball python grabs you. The ball python constricts you. |xjH .###......+.....! ######.< #.###...SSw.[...........ℓ.)###......###+#.####### #.....##.... |xj7S. |xj4w. |xj&. |xjX11 -3.6 |xjO _You escape the ball python's grasp. |xjq5## ......###......+.....! ###### |xj5.< #.##......#SwS |xj(6t.[..#  |xjk6.........)###......###+# |xj6I####### #... |xj8 S |xj8. |xj9S |xj:. |xj;7S. |xj4=-w. |xj|G |xjpH#1 |xjHM=-=4.8 |xjQ |xjUR _The adder barely misses you. |xjcX.....# .....### ......##.....#......+.....! ######. |xjSd #......#.##....SS#w.[..# .........)###......###+#... |xjke7S. |xje3S. |xjf4w. |xjm=6.0 |xjq |xjrD _The adder misses you. |xj^tc _There is an escape hatch in the ceiling here. |xjz |xj |xjL |xj  |xjN?_You can't go down here! |xj  |xj QDungeon Crawl Help |xj QManual Contents Press one of the following keys to |xj N*Table of contents  |xj# bobtain more information on a certain A. |xjQ ,Overview aspect of Dungeon Crawl. |xj} MB.Starting Screen  |xj L?: List of commands |xj RC.Attributes and Stats  |xj L^: Quickstart Guide |xj- SD.Exploring the Dungeon  |xjw :: Browse character notesE. |xj Experience and Skills  |xj #: Browse character dumpF. |xj Monsters  |xj, ~: Macros helpG. |xjW Items  |xj +&: Options helpH.Spellcasting %: Table of aptitudesI.Targeting  |xj /: Lookup descriptionJ.Religion Q: FAQ |xj K.Mutations V: Version informationL. |xj_ Licence, Contact, History !: Display diagnosticsM.Macros, Options, Performance Home: This screenN.Philosophy1.List of Character Species |xj 2.List of Character Backgrounds3.List of Skills |xj 4.List of Keys and Commands5.Inscriptions6.Dungeon sprint modes |xj |xjG |xj.....#carss the Shooter.....###Barachi...... |xjHealth: 11/24 ===========-------------###.....Magic: 2/2======================== |xj#......AC: 3Str: 12+.....!EV: 11Int: 9 |xj8#.....#######SH: 0Dex: 15 |xjg#...........#XL:  2 Next: 66% Place: Dungeon:2#....@......# |xjNoise: =--------  Time: 166.0 (0.0)#....SS.....# |xja) +0 shortbow#.##....w......#Abil: Hop#..............# |xj-Hop ...............#...............# |xjw   ribbon worm....[..........# |xjMS   adder..............)####S   ball python (constriction).........###+#....#  |xjz_The ball python grabs you. The ball python constricts you. _You escape the ball python's grasp.  |xj_The adder barely misses you. _The adder misses you. _There is an escape hatch in the ceiling here. _You can't go down here! |xj! |xj |xj |xjc |xj9 |xj` |xj w.  The ball python closely misses you. The ball python barely misses you. |xj |xj*7.0 (1 |xj |xj:| 1.. _The adder closely misses you. |xj-p .............................# #...####...#####...#######...# #...# #...# #...# #...#  |xjs....####...# #...# #...# ..>........#####...# #...# ...................#######...# ######.......................##...#####.S |xje<......##..[# #.S@####........##...# #...# #...##...#  |xj######...#####...# #...##...# ............ ..........# ......................#  |xj###############################S   adder |xjPS   ball python (constriction)  |xj 4-8.5 (2.5 |xj  |xj \ _A mysterious force pulls you upwards. The hatch slams shut behind you. |xjA h .  You shoot an arrow. The arrow hits the ball python! |xjD &  |xjPGP †You kill the ball python!2=70===9.7 (1.2 _The adder barely misses you.|xjj#........# ..............................# ##...####...#####...#######...# |xj$##...# #...# #...# #...# †....####...# #...# #...#>#####...# #...# ...........#######...# #######...........# # #...#####.@......<......# # #..[# #.S.####........# # #...# #...# #...##...# #######...#####...# #...##...#........ .# ..............................# ###############################|xj*|xj*h0----70.9|xj.|xjU/` _The adder bites you. The adder barely misses you.|xj0x _You see here a ball python corpse.|xjZ 3))))|xj )|xjQ S....  You shoot an arrow. The arrow closely misses the adder.|xjR 9/24 ---==2.1|xjSV |xjX g _The adder barely misses you. The adder bites you.|xj0 3))))|xj=1 )|xj ? S....  You shoot an arrow. The arrow barely misses the adder.10/24=3.2 (1.1|xjj |xj S _The adder closely misses you.|xjCO)))))|xju S....  |xj%VYou shoot an arrow. The arrow barely misses the adder.|xj,4.4 (1.2|xj;|xj |xjl_The adder barely misses you. The adder bites you but does no damage.|xj%:|  You shoot an arrow. The arrow hits the adder!|xj |xjg The adder is severely wounded.|xjm9/24 -5.6|xjr|xjw* _The adder bites you.|xj-,)))|xj}#))|xj;_ S.|xj...  You shoot an arrow. The arrow closely misses the adder. The adder misses you.|xjB'6.8|xj |xj < _The adder barely misses you.|xj |xj)|xj)))|xj)|xjz_ S.|xjz...  |xj{WYou shoot an arrow. The arrow closely misses the adder.|xj>|F-8.1 (1.3|xj|xjA |xj|xjY_The adder barely misses you. The adder bites you.|xj3))))|xjj)|xj6m S...|xj^.  You shoot an arrow. The arrow barely misses the adder.|xjy,9.3 (1.2|xji|xjf |xjL_The adder barely misses you.|xjH 9)))))|xjdI |xj `..... .... |xjz ...#  #...# #...# #...# †#...# #...# #...# >........#####...# #...# |xj p............##### ................. # |xj; A#.@......<. #|xj #..[# #.).####... # #...# #.).# |xj #.).#  ..)..  |xj ...)... ####### |xj- |xjU y..... .... ...# |xj #...# #...# #...# †|xjC #...# #...# #...# >........#####...# #...# ............##### .................  |xjy =#.@......<.  #..[# #.).####... |xjϝ  #...# #.).#  #.).#  ..).. ...)... #######|xj 1 |xj u S....  |xj vYou shoot an arrow. The arrow closely misses the adder. The adder bites you. x2|xj K7--80.5|xj |xjը @ _* * * LOW HITPOINT WARNING * * *|xj |xjn )|xjin 1))))|xj4 m S...|xj W.  You shoot an arrow. The arrow misses the adder.|xj a8=-1.6 (1.1|xj |xj = _The adder bites you but does no damage.|xj|  You shoot an arrow. The arrow hits the adder.|xj7 ..... .... ...#  #...# #...# #...# †|xj8#...# #...# #...# >........#####...# #...# ............##### ................. # #.@......<.|xj?8 # #..[# #.S.####... # #...# #...#  #...#  |xj{8.....  ....... ####### |xj8NThe adder is almost dead.|xjy..... .... ...# |xj> #...# #...# #...# †#...# #...# #...# >........#####...# #...# |xj3h............##### .................  |xjfG#.@......<.  #..[# #.S.####... |xjQ #...# #...#  #...#  ..... ....... ####### |xj |xj{v  The adder barely misses you. The adder bites you.|xj&K7-2.8 (1.2|xj|xj{V _* * * LOW HITPOINT WARNING * * *|xj .You shoot an arrow. The arrow hits the adder.|xj)|xj9.†|xj:|xj>..............................#carss the Shooter ..............................#Barachi ##...####...#####...#######...#Health: 7/24=======----------------- ##...# #...# #...# #...#|xj?[Magic: 2/2======================== †....####...# #...# #...#AC: 3Str: 12 ...>........#####...# #...#EV: 11Int: 9 ....................#######...#SH: 0Dex: 15 #######.......................#XL:  2 Next: 125% Place: Dungeon:1 # #...#####.@......<......#Noise: ===------  Time: 184.0 (1.2) |xj@# #..[# #.†.####........#a) +0 shortbow # #...# #...# #...##...#Abil: Hop |xj{@#######...#####...# #...##...#-Hop ................... ..........# ..............................# ############################### _The adder bites you but does no damage.  You shoot an arrow. The arrow hits the adder.  The adder is almost dead.The adder barely misses you. The adder bites you. _* * * LOW HITPOINT WARNING * * *|xj@CYou shoot an arrow. The arrow hits the adder.|xjAt _You kill the adder!You have reached level 3!|xjA|xj_G/  --more--|xj`  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? |xj]9/293/373% |xj*|xjR _You feel agile. x2|xj?|xjR?|xjf@|xjA|xjC|xjD|xjpJW _You start resting.|xj=V3---Hop|xj2Z,50|xjZQ---6.0 (2|xj]|xj__ _You are ready to hop once more.|xj!|xj|xj |xj|xj|xj|xj|xj;10/29|xj(=|xjh|xj"|xjn#|xj'|xj,|xj-|xj0|xj"8,|xjP:|xjv?|xjX@!1|xj@E==|xjgD|xjyF|xjF|xjG|xjT|xjT|xjWX|xj_|xjT`|xjd|xjhi|xjjL12=|xjm|xjn|xj(o|xj!q|xjr,|xjt|xjw,|xjw|xj*zi3=|xj||xj|,|xj~|xjx,|xj|xjY|xjȄ|xj|xjt4==|xjB|xj|xj|xj|xj|xj|xjp|xj5|xj|xj%9=|xjݝ|xj|xjS5=|xj|xj)|xj|xjk|xj˥|xj|xj|xjB|xj|xjQ^6==|xjW|xj|xj"|xjخ|xjH|xj|xjp|xjϲ|xjZ|xj |xji|xj̵^7==|xj|xj6,|xjL|xj6,|xj|xjc|xjͽ|xj|xj8w8=|xj,|xj|xj|xjZ|xjx|xjlB|xja|xjS9=|xj9|xj|xj+|xj|xjE|xj|xj|xj|xj|xj@|xj|xj,_20==|xj2|xj|xj8|xj)|xj|xj|xj<|xj|xj*|xj|xj|xj 9=|xj<|xj|xjN21=|xj|xj\|xj|xj|xj|xjg|xj+|xj|xj?|xj|xjf|xj>T2==|xjt|xj|xj|xj|xj|xjJ|xj|xj|xj|xjR|xj|xj|xjh3==|xj B|xj |xj |xjW |xj0 |xj,|xj|xj2|xjmU4=|xj{|xj|xj |xjm|xj|xj|xj|xj<|xjw|xj|xj|xjK5=|xj8|xj|xj|xj|xjY!|xj!|xj"|xj#|xj$|xjW%|xj&|xj'h6==|xj'(|xj)|xj)|xj*|xj;,|xj,|xjw-|xj.|xj/|xj/|xjg1|xj19=|xj2|xjY4a7=|xjl5|xj6|xj7|xj28|xj::,|xj:|xj(<|xjf<|xjV=|xj>|xj/?h8==|xjBA,|xjA|xjB|xjD,|xjI|xjXK|xjK|xjL|xjOk _You start resting.HP restored.|xjU|xjW1266.0 (80.0)|xjqX~9==7.0 (81 _|xj[|xj\|xj#q|xjuq|xjr|xjt|xju|xjv|xjx|xjx|xj5z|xj||xj||xj}|xj|xj#=|xj|xj|xj|xj|xj|xj,|xjщ|xjL|xj|xj|xj,|xjя|xj|xjS|xju|xj|xjG|xjO|xj,|xj|xj|xj|xj|xj[|xj|xj|xji|xj|xj|xjt|xjɤ|xjϥ|xj|xj|xjߨ|xjq|xj|xj|xjv|xjͭ|xjٮ|xj~|xjѰ|xjԱ|xj|xj|xj|xj ,|xjN|xj|xjR|xjb|xj'|xj|xj|xjG|xj|xj|xjW|xj|xj|xj|xj|xj"|xj|xjq|xj|xjv|xj|xj|xj|xjm|xj|xjs|xj|xj|xj|xjq|xj|xjh|xj|xj|xj,|xj|xj|xj!|xj|xj|xj1|xj<|xj|xj|xj4 X|xj@ ,|xj |xj:,|xj|xjv,|xj|xj9,|xj |xj|xj|xj |xj|xj'|xj)|xj|xj|xj`!|xj"|xj#|xj%|xj%|xjN&|xjB'|xj )|xj)|xj*|xj,|xjY-|xj/|xj<1|xj1|xj2|xj4|xj95|xjj6|xjF8|xj8|xj9|xj;|xjA<|xjt=|xjo?|xj?|xj#A|xjB|xj`C|xjD|xjPF|xjF|xjH|xjI|xj2J|xjK|xjEM|xjM|xjO|xjP|xj+Q|xjFR|xjS|xjET|xjTU|xjV|xjNW|xjcX|xjY|xjFZ|xje[|xjM]|xj]|xj^|xjn`|xj`|xja|xjrc|xjc|xjh|xjj|xjk|xj#l|xj:n|xjn|xjo|xjYou encounter a bat.|xj( .....# ##### ...?. ....#### ....## #....## .....### |xj(######..#######. .......b )............. ....... ######.####.#### ....#  |xj,)#.####.#####...#  |xjo)#..##......@#  ##..#.......# |xj) ##.........#  |xj)###...÷...# ##########.################|xj*O............# |xj5*b   bat (asleep) ..........................# |xjg*.####...#####...#######...# .# #...# #...# #...#|xj4393.4 (26.4)|xj15.4.6 (27.6|xj[:|xj-< |xj<U_Found a scroll labelled VUCENWATEI.|xj M .....#  ...?.  ....##  .....###  .......b ) .......  ....#  #.####.#####...#  #..##......@# ##..#.......# ##.........# ###...÷...##.####### .... ..... .  #...# #...# #...# |xj # .....#  ...?.  ....##  .....### |xj k .......b ) .......  ....#  #.####.#####...#  #..##......@# ##..#.......# ##.........# ###...÷...##.#######|xj .... ......|xjJ w #...# #...# |xj' |xj |xj |xj˥ Z _A bat is nearby!|xj~  .....#  ...?.  ....##  .....###  .......b ) ....... |xj ....#  #.####.#####...#  #..##......@# ##..#.......# ##.........# ###...÷...##.#######|xj/ .... ..... .  #...# #...# #...# |xj# .....#  ...?.  ....##  .....### |xj .......b ) .......  ....#  #.####.#####...#  #..##......@# ##..#.......# ##.........# ###...÷...##.#######.... ...... #...# #...# |xj|xjS|xj |xj[Z _A bat is nearby!|xjzT )))))))|xjS{}b  You shoot an arrow. The arrow hits the bat.|xj\.bb.|xjb.|xj3.....|xjY;===5.7 (1.1)|xj|xj^ _The bat is moderately wounded.|xj.S))))))))|xj.b.|xjb.|xj$.b.|xjT(.b.|xjj[......|xj-7.0 (1.3|xjʶ|xjk _You shoot an arrow. The arrow closely misses the bat.|xjR)))))|xjI ....b  You shoot an arrow. The arrow closely misses the bat.|xjI -8.2 (1.2|xjM |xjYO _The bat barely misses you. x2; The bat closely misses you.|xj[ <)))))|xj1\ |xj .b  You shoot an arrow. The arrow barely misses the bat. The bat barely misses you.|xjV b.|xj: _....9.4|xj# |xj : _The bat hits you but does no damage.|xjn ) You shoot an arrow. The arrow hits the bat.|xjGp .b b.  The bat is severely wounded..b|xjt 8 |xju *400.6|xjy |xj8 . _The bat hits you but does no damage.  You shoot an arrow. The arrow hits the bat.|xjۍ =)|xj ..|xjo 041.8|xj |xj  |xj:! 9_You kill the bat!|xj@4 |xj4 |xj[9 |xj> ^ _No target in view!|xjS? |xjiB |xjC H _No target in view!|xjk |xjk |xjn |xjhp H _No target in view!|xj |xjB |xjg |xj H _No target in view!|xj*K 3|xjDL |xjN |xjS #....>..#  .......# #### .....?. ...#### ##[....## |xjjT ....## #.......###. #####..#######..... .)...................... #####.####.####..#.####.#####@..#0.0#..##.......##.###..#.......# #|xjT ##.........# ###...÷...# #########.################........................# ####...#####...#######...#|xjY |xj[ 7---3.0 (1.2|xj_] |xj^ ; _Found a stone staircase leading down.|xj|xjg|xj|xj!|xj;'|xj(|xj--|xj?0|xjU2|xj2|xj(4|xj6|xjf;|xj;|xjC=|xj?|xjA,|xj |xj|xj)|xj|xj|xjU  #### ## ##  |xj #....>..#  ##  ?.# ....#### ##@....##--- ###....## #.......###. ######..#######........... ..)...................... |xj@######.####.####.....##?. #.####.#####...## . #..####.# ##..## .# |xjZ##.........# .#|xj-9.0 (6.0|xjn,10.0 (7|xj|xj$ _c - a +0 cloak|xj|xj#|xj|xjij |xj:_No target in view!|xj |xjE |xjg |xj f _|xjȋ |xj |xj͍ |xj< |xjt |xj8 |xj |xj” |xjȖ |xj_ |xj |xj |xjk ##### ##...## |xj ##.....## #....>..#  #.......# # #.....@.# |xj # ##.....## ...## #.......###. ##..#######........... .....................# |xj5 ##.####.####.....##?.#  #.####.#####...## ..##..##.......##.# .#|xj ##..#.......##.# .#|xjk -4.8 (4.8|xj +5.8 (5|xj v _c - a scroll labelled VUCENWATEI|xji |xj^ |xj6 |xj< |xj ,|xj |xj |xjG |xj |xj |xjb |xj ,|xjz |xj |xj |xj= |xj |xj\ |xj |xj  |xj |xjX |xj |xj. |xjH { _c - 2 scrolls labelled VUCENWATEI (gained 1)|xj |xj |xj] |xjh |xj |xj |xj] |xjA |xjF |xj |xj% |xj |xjq |xj |xj4 |xjN |xj# |xj |xj |xj |xj k  You encounter a ball python.|xj % #######...## ##.....## #....>..# ###|xjr% #.......# ##..###.......# ####....#  ##.....## #...@..#  #.......###.###..# ###................# .............####..# |xj% ####.....##..# ..####...###..# .S. S   ball python (constriction, asleep) .....##.# #..# .... |xj% .....##.# #..# ..> .....##.# #..# .....|xj) 028.8 (13.0)|xj* /30.0 (14.2|xj, |xj . ; _Found a stone staircase leading down.|xj5|xjHGear: 3/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with )) |xj a - a +0 shortbow (weapon) Armour (go to first with [)  b - a +0 leather armour (worn)c - a +0 cloak|xj. |xjw |xj |xj \carss the Shooter|xj  +Barachi#####|xjs Health: 29/29 ========================##...##Magic: 3/3|xj ========================##.....##AC: 3|xj; Str: 12#....>..####EV: 11|xj Int: 9#.......# ##..##SH: 0|xj Dex: 17#.......# ####....#|xj XL:  3 Next: 14% Place: Dungeon:1##.....## #...@..#|xj Noise: ---------  Time: 430.0 (0.0)#.......###.###..#a) +0 shortbow ###................#|xj }Abil: Hop .............####..# |xj g####.....##..# ..# #####...###..# .S.S   ball python (constriction, asleep) .....##.# #..# .... .....##.# #..# ..>. .....##.# #..# ..... |xjF _c - a +0 cloak _No target in view! _c - a scroll labelled VUCENWATEI _c - 2 scrolls labelled VUCENWATEI (gained 1)  You encounter a ball python. |xj <_Found a stone staircase leading down.|xj |xji |xjq |xj" |xj*j .  You shoot an arrow. The arrow hits the ball python!|xj-W))))|xj7....|xjů?6===1.2 (1.2|xj|xj |xjԳA_You kill the ball python!|xjPb|xjdGear: 3/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with )) |xje a - a +0 shortbow (weapon) Armour (go to first with [)  b - a +0 leather armour (worn)|xje$c - a +0 cloak|xj[L "c - a +0 cloak. A cloth cloak. Base armour rating: 1 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would increase by 1.0 (3.0 -> 4.0). Your EV would remain unchanged. |xjKM You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {cloak armour} {cloak armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified armour _________________ “O Bell my wife, why dost thou flyte?  Now is now, and then was then:  Seek now all the world throughout, (w)ear, (d)rop, (=)adjust, or (i)nscribe.|xj;|xjo;|xjA|xjBcarss the ShooterBarachi#####|xjLBHealth: 29/29 ========================##...##Magic: 3/3========================##.....##AC: 3Str: 12#....>..####|xjBEV: 11Int: 9#.......# ##..##SH: 0|xjBDex: 17#.......# ####....#XL:  3 Next: 16% Place: Dungeon:1##.....## #...@..#|xjCNoise: ===------  Time: 431.2 (0.0)#.......###.###..#a) +0 shortbow ###................#Abil: Hop |xj;CE.............####..# ####.....##..# ..# #####...###..# ... .....##.# #..# .... |xjvC.....##.# #..# ..>. .....##.# #..# ..... _c - a scroll labelled VUCENWATEI _c - 2 scrolls labelled VUCENWATEI (gained 1)  |xjCYou encounter a ball python. _Found a stone staircase leading down.  You shoot an arrow. The arrow hits the ball python! _You kill the ball python!|xj_F|xjF(---|xjI|xjCL|xjMG---2.2 (1|xjN|xjQ|xjR+3.2 (2|xj~T|xj0W|xjW+4.2 (3|xjY|xj\|xj]+5.2 (4|xj<_|xja|xjUb+6.2 (5|xjd|xje 4 _You start putting on your armour. You continue putting on your +0 cloak. x5|xjWf|xj2i|xji |xj5jL_You finish putting on your +0 cloak.|xjP|xj$Q|xjQ|xjR|xjS|xj?U: _|xjV|xjW|xjW|xj{X|xjY|xjZ|xjZ|xj{[|xj\|xj^|xjz^|xj!_|xj]`|xj~a|xja|xjb|xjd|xj>f |xj{fd You encounter an endoplasm.|xjzj###.....## |xjjS#....>..# #### #.......# ##..## #.......# ####....# |xjj##.....## #......## #.......###.###..# #..|xj!kB.......# ...........####..# ##.....##..# #.@# |xjWk]###...###..# #.......# ...##.# #..# #........###.# #..# #...|xjkX>....# ...##.# #..# #........# ...## # #... .........#|xjk(j   endoplasm (asleep) ##############..$.....#.......##........#|xjk.......##..j.....#|xjm442.2 (6j.|xj5qRj|xjr43.4 (7.2 _|xju|xjHv|xjVK>..# #### ##..## ####....# #......#####..#....##..# #.@# #.......#  #..# #........#  #..# #...>....#  #..# #........#  # #... .........# ##..$.....# #..j.....# #........# |xjQ>..# #### ##..## ####....# #......##|xj+###..#....##..# #.@# #.......#  #..# #........# |xj * #..# #...>....# #..# #........# # #... .........# ##..$.....#|xjR#..j.....##........#|xj+|xj|xj|xja _An endoplasm is nearby!|xj ))))) )You shoot an arrow. The arrow hits the endoplasm.|xjoL &j.|xjQ 1...|xjfQ ..|xjQ 5===4.6 (1|xjU |xjW d _The endoplasm is moderately wounded.|xj $You shoot an arrow. The arrow hits the endoplasm.|xj[)))))|xj:b#.|xjb...|xjb.|xjif&20|xjf 5.8|xj\k|xjHmM _You kill the endoplasm!|xj[ 3|xj\ |xj] |xj_ c  You encounter a rat.|xjHc  ....>..####.|xjc ##..######....#.....## #......#.......###.###..# ......... .####.. |xj d N##.....##..# #..#######...#.....# ...##.# #..# #...>|xj+d r   rat (asleep) ..#######...##..r.....#|xj8e P0.0r.|xje 6r.|xj7i Kr|xjj >---7.0 (1.2 _|xjWm |xj6n |xjG>..# #### ##..##|xjM ####....# #......####..#...#|xj$}#..# #..######  #.@.....#  #..# #........# |xjr #..# #...>....#  #..# #........#  # #... .........# ##..$.....# |xj}#..r.....# #........# #........# |xj,>..# #### ##..## ####....# #......##|xj,##..#...#|xj,P#..#|xj&-f #..###### |xjb-| #.@.....# |xj- #..# #........# |xj- #..# #...>....# |xj-z #..# #........#|xj.} # #... .........#|xj.Q##..$.....# #..r.....##........#|xj.T#........#|xj>2|xj2:---|xj6|xj7 |xj7L_A rat is nearby!|xj,>..# #### ##..## ####....# #......####..#...##..#|xj, #..######  #.@.....#  #..# #........#  #..# #...>....#  #..# #........#  # #... .........# ##..$.....# |xj&-}#..r.....# #........# #........# |xjL>..# #### ##..## ####....# #......####..#...##..# #..######  #.@.....# |xj | #..# #........#  #..# #...>....#  #..# #........# # #... .........###..$.....# #..r.....##........#|xjPT#........#|xj|xj|xjE|xjZ _A rat is nearby!|xjb .  You shoot an arrow. The arrow hits the rat!|xj[)))))|xj8....|xj$0$|xj3%2|xje===8.2|xj |xj# |xj%#9_You kill the rat!|xj+ 3|xj |xj |xjn ,|xj |xj |xjO |xj |xjm |xjU |xjN c  You encounter a rat.|xjd ~#.....## #......####.###..# .........# ...........####..# |xj #.....##..# #..########...###..# ##.......###.# #..# #........# ...##.# #..# #...>.... ...##.# #..# #.---|xjڮ O # #..... |xj ##############..$..........#.........## |xj A.....##...|xjN Gr   rat (asleep)# #...#..###...## #...### ....|xj #...# .#.#r|xj| .50.6 (2.4|xjq P---1.8 (3.6 _|xj |xjܸ |xjkE_ #......###..#...##..#|xjE #..######  ##.......#  #..# #........#  #..# #...>....#  #..# #..@.....# |xjE| # #.............# ######..$.....# #........# #........# |xjEe#........#  #...#..###...##  #...### .... |xjFO #...# .#.#r |xjv #......###..#...#|xj#..# #..######  ##.......#  #..# #........# |xj] #..# #...>....#  #..# #..@.....# |xj # #.............# ######..$.....# #........##........#|xj#........#  #...#..###...##|xj G #...### ....|xj- #...# .#.#|xjc|xjћ|xjݞ|xj̠Z _A rat is nearby!|xj?b .  You shoot an arrow. The arrow hits the rat!|xjqD3))))|xjDs).#))|xj:*g|xjx g.  You kill the rat!|xjS.....g   hobgoblin (wandering).|xjT?5===3.0 (1.2|xj|xj;Z _You encounter a hobgoblin.|xj* ^)))))))|xjw M.g|xj +..|xjB ..|xjf ...|xjv (4.2|xjÇ |xj  |xj |xj_ b_You shoot an arrow. The arrow barely misses the hobgoblin.|xj ' |xjѬ A.  You shoot an arrow. The arrow hits the hobgoblin.|xjO .)))|xj w))..#))|xj{/ E......|xj/ *.†|xj&2 575.3 (1.1|xjK5 |xj7 M _You kill the hobgoblin!|xjy@ |xj@ |xjC |xj-E H _No target in view!|xjxU |xjU |xjX |xj#Z  |xjGZ B_No target in view!|xj |xj |xj |xj H _No target in view!|xjx 4|xj |xj H _No target in view!|xj |xj |xj  |xjM  |xj B_No target in view!|xj.} |xj} |xj |xj C _No target in view!|xjW |xj |xj |xj |xjk4|xj~n|xjo|xjZ|xj'|xj|xj|xj|xj|xj|xj7|xj4|xj|xj|xjS|xjvT|xj#Z|xj\|xj|xj|xj&|xj|xjKC|xjC|xjI|xjyL|xjS|xj|xj|xj|xjK|xjԱ$ _|xjP,|xj||xj|xjJ|xj(,|xj|xjKI _You now have 31 gold pieces (gained 6).|xj½|xj|xj |xj|xj  You encounter a goblin. It is wielding a +0 dagger.|xj_.....##..# #..###### ###..# ##.......# |xjJ.##.# #..# #........# .##.# #..# #...>....# |xj.##.# #..###........#  |xjS.## # #.............#  ############........#  |xj.......##........#  |xj".......##..#  --- |xj@[#######...###  #|xj] #...#..###...##  |xj{# #...### #....# |xj # #...# #.#†#.#  |xj#######...# ...#.#  g   goblin (asleep)|xjK........# ..# .$#.# .<......# ... g#.## |xj1##........# ..# .#  |xj-9.9 (4.6|xjMQ---61.1 (5.8 _|xj|xjX|xjSms #..######  ##.......#  #..# #........# |xjm #..# #...>....#  #..###........#  # #.............# #........# #........# #....@...# |xjkn3#........# # #...#..###...## # #...### #....# # #...# #.#†#.#  ...#.#.#  ..# .$#.# < ... g#.##  ..# .# |xj  #..######  ##.......#  #..# #........#  #..# #...>....# |xjZ #..###........#  # #.............# #........# |xj|#........# |xji#....@...# #........#  #...#..###...## |xj0 #...### #....#  #...# #.#†#.#  ...#.#.# |xjw ..# .$#.# < ... g#.##  ..# .# |xj|xjE|xjJ |xj ] _A goblin is nearby!|xjI e .  You shoot an arrow. The arrow hits the goblin.|xj")))))) |xj8...†..)9===2.2 (1.1|xjJ _You kill the goblin!|xjϜ|xj|xj|xjt |xjB_No target in view!|xj{4|xjD|xj |xj:_No target in view!|xj;Z _No target in view!|xj|xjU|xj[|xjޣ|xjڨ|xj$ _|xj|xjz|xj8|xj|xjɴ|xj8|xj9|xj|xj|xjʼ|xj8|xj|xj|xj#|xjx|xj|xj|xj||xj|xj|xj|xjZ|xj|xj|xjM _You now have 48 gold pieces (gained 17).|xj%  |xjAEYou encounter an endoplasm.|xj#########........#  .......##........# |xj/ .......##........#  ####...##........#  |xjQz #...#..###...#####|xjs  #...### #....#.. |xj[ #...# ##.#†#.# ####...# #...#.#.#  |xjl# #..#$@.#.# --- <......# #...#)#.## |xj.......# #..#.#.#. ..##...# #.... #.. ..##...# #.... ###  .......# #..$.   j   endoplasm (asleep)# ......   ######## .......  |xj% ###:.j.  |xjN.70.4 (8.2|xj7P---1.6 (9.4 _|xj4|xjaJ........# .......# ......# .....#  ...#####   #....#..#  #...# ##.#†#.#.# |xjJ #...#.#.#  #..#$@.#.# < #...#)#.##  #..#.#.#.#  #.... #..#  #.... ###  #..$.  ......  .......  |xj'KE###:.j. |xj0........# .......# ......# .....#  ...#####  |xj #....#..#  #...# ##.#†#.#.#  #...#.#.#  #..#$@.#.# <|xj #...#)#.##  #..#.#.#.#  #.... #..#  #.... ###  #..$. |xj ......  .......  ###:.j. |xj|xj+|xj|xjQa _An endoplasm is nearby!|xj@ ))|xjB)))j  |xj|xj1))|xjGYou shoot an arrow. The arrow hits the endoplasm.|xj8&j.|xj=F)..|xj>...|xj>7===2.7 (1.1|xjB|xj>D] _The endoplasm is almost dead.|xji h .  You shoot an arrow. The arrow hits the endoplasm.|xj A)))))|xj @) |xj+ )|xj)...$.|xjw!6333.9 (1.2|xj'|xj) |xj&*?_You kill the endoplasm!|xj=:|xj:|xj@|xjBH _No target in view!|xj"|xjݡ|xj|xj |xjB_No target in view!|xjs|xj+|xj4^ _No target in view!|xj*|xj+|xjM2|xj45 |xj`5:_No target in view!|xj|xjݟ|xju|xjH _No target in view!|xj>V|xjV|xj;Z|xj~[C _No target in view!|xj3|xj|xjG|xjz|xjF|xjF|xjJ|xjK|xj|xj|xj_|xj|xj9|xjC:|xj=|xj&?|xj?|xjǹ|xj|xj!|xj.|xj;/|xj3|xjc5|xjR|xjS|xjT|xjV|xjX|xjUY$ _|xjZ|xj\|xj8]|xj]^|xjaI _You now have 51 gold pieces (gained 3).|xjd|xje|xjw|xj{>  You see here a +0 dagger.|xj<~|xj~ _|xj|xj |xj/|xj|xjφ|xjɊ|xj2|xjw|xj|xj |xj,|xj|xj|xj|xj[|xj< _You now have 67 gold pieces (gained 16).|xj]|xjt,|xj|xj|xj|xj|xjb|xj"" |xjK...........# #..#...#.# |xjq<......# #...#)#.## |xjX###........# #..#.#.#.#  #...##...#. #.....#..# ###...##...#.# #.....#### |xj...........#..##.....#|xj ...........##........# |xj+########.........#  |xjNr....####@....# |xjwk--- ## #.....#|xj'  |xjDz6####### |xj|xj|xjUX You pick up a parchment of Construct Spike Launcher and begin reading... |xj086.7 (12.8)|xjH---7.7 (13|xj |xj |xjռK_You add the spell Construct Spike Launcher to your library.|xj*|xjJ+|xj,|xj.|xj0|xj1|xj2|xj4|xj5|xjR6|xjQ7|xj8|xj :|xjd:|xj0;|xj?=|xjW>|xj>|xj?|xjA|xj C|xjC|xjCD|xjE|xjF|xjdG|xjH|xjI|xjI|xjsJ|xjJ|xjL|xjM|xjN|xjuN|xjO|xjP|xj Q|xjQ|xjS|xjS|xj)T|xjT|xjU|xjV,|xjW|xjX|xjtY|xjY|xjfZ|xj[[|xj1\|xj\|xj\|xj^|xj_|xjA_|xj_|xj`|xja|xjb|xjlb|xjc|xjd|xj e|xje|xjg|xjg|xj6h|xjh|xji|xjj|xjk|xjk|xjl|xjm|xj!n|xjn|xjp|xjs%  |xj[sIYou encounter a frilled lizard.|xjw #...#####.÷......<......#.# |xjw#..[# #.†.####........#.# |xjw#...# #...# #...##...#.# ######...#####...####...##...#.## .............................#..#..................##.. |xj>x##############################... #..................###|xjbx #....@..############|xjx......###### .... l.l   frilled lizard (asleep)|xj|W510.5 (22l.|xj.8l|xjd|xj.1.7 (24.0|xj|xjW |xj{2_The frilled lizard hisses angrily.|xj : ÷< |xj Q #..[# #.†  #...# #...#  ...|xj ?###################. #.................. |xj= W#....@..#  ......######  |xjo ).l.. |xj !..|xj 3|xjCz K ÷<|xjz   #..[# #.†  #...# #...# |xjz ...|xjz ###################. #..................|xj{ u #....@..#|xj*{ i  ......######  |xjg{ K.l.. .. |xj{ $ |xj |xjI |xjX |xjp e _A frilled lizard is nearby!|xj m .  You shoot an arrow. The arrow hits the frilled lizard.|xjm V)))))) |xjh +g|xjn 0 ..|xjo ....g   hobgoblin (wandering)|xj-o <You kill the frilled lizard!|xjq C5===2.9 (1.2)|xjBu |xjv  |xjv L_You encounter a hobgoblin.|xj i& |xjbiA.  You shoot an arrow. The arrow hits the hobgoblin.|xjn#))|xj%o4))))) |xj'..|xjS1...†..|xj%9|xjh4.2 (1.3|xjP|xjB |xj?_You kill the hobgoblin!|xj|xj_|xjT|xj |xjB_No target in view!|xjd/|xj/|xj2|xj4H _No target in view!|xj!|xj|xjƷ|xj^H _No target in view!|xjM-|xjH.|xjg4|xjL7 |xj7:_No target in view!|xj|xjF|xj|xjcH _No target in view!|xjW|xjX|xjC[|xj\C _No target in view!|xj4|xj|xj|xj)K |xjK |xjN |xjXP |xj |xj |xj |xj$ |xj< |xj}< |xj? |xjA |xj 4|xj7 |xjS |xj5 |xj]6 |xj; |xj= |xjwD |xjD |xj]E |xjG |xj'I   You encounter a kobold. It is wielding a +0 short sword.|xjL M# #...#####.÷......<......#.# |xj=M n# #..[# #.†.####.#.# # #...# #...# #...##...#.##...#####...####...##...#..#...##.##|xjM [ #.................. #.##.######K†...#...#|xjM K   kobold (wandering)|xjN O0.0K.|xjR |xjT >---5.4 (1.2 _|xjrX |xjX |xj e ÷< # #..[# #.† # #...# #...# |xjo ############# #............ #...@...#  K......######  .†...# |xj 6...# ..|xj *|xj\ ÷< #..[# #.† #...# #...# ############# #............ #...@...#  K......######  |xj.†...# ...# .. |xja:---|xj|xj|xjh!] _A kobold is nearby!|xj5@)))))))))))|xj[H.K|xjg.......===6.7 (1.3|xj|xjR |xj__You shoot an arrow. The arrow barely misses the kobold.|xj ))))))K  You shoot an arrow. The arrow hits the kobold.  The kobold shouts!|xjW5†K|xj _.....7.8 (1.1|xj|xj^ _The kobold is heavily wounded.|xjEH))))))))|xj/ A.K|xjH 7K.|xjL d...K..†|xjPM |xj N -9.0 (1.2|xjR |xjT  |xjU __You shoot an arrow. The arrow barely misses the kobold.|xjfj e .  You shoot an arrow. The arrow hits the kobold!|xjl J))) |xj I..).|xjd 74120.1 (1.1|xjw |xj 4 _You kill the kobold!|xj |xjT |xj |xj |xjD ^ _No target in view!|xj |xj |xjv H _No target in view!|xjwo 4|xj s |xjit H _No target in view!|xj |xj |xj |xj H _No target in view!|xj! |xj |xj |xjK H _No target in view!|xj |xj |xj |xj C _No target in view!|xj Q|xj |xj |xj |xj |xjB |xj |xj |xjt |xj |xjq |xj |xj |xjjp4|xjs|xjt|xj4|xj|xjP|xj|xjb|xj|xj |xjf"|xj$$ _|xj~%|xj(|xjA*|xj*|xj,|xj.|xj0|xj_1|xj2|xj4|xj5|xj6|xj!7|xj8|xj%:|xjZ:|xjS;|xj =# _ Things that are here:|xj>f  a +0 short sword; a kobold corpse|xj5@ |xj@_|xjbA |xj |xj |xj= |xj' |xj |xj], |xj |xjY |xj , |xj  |xjN  |xjE , |xj% |xjK |xj`, |xj? |xj7 |xj! |xjO |xj6 |xjU |xj+ |xjZ |xj  |xj |xj |xj? |xj |xj] |xj8 |xjd |xj  |xj |xj |xj |xj\  |xj{! |xj}" |xj" |xj\# |xj$ |xj% |xj& |xj ' |xj) |xj) |xj) |xj* |xj, |xjD-, |xjt2 |xjM4 |xj5 |xj6 |xj07 |xj8 |xj9 |xj9 |xj: |xj<< |xjH>, |xj> |xj1@ |xjA |xjA |xjB |xjD |xjE |xjBF |xjBG |xjLc #............ |xjLV######################## .....#.# #........ #......######...... |xj M#...........)..###### ..###........†...###  |xj7M>...............##### .........##........# .......|@#########.## --- |xj^M###..............# ###.############ |xjMP#.# |xjM#.##.##.#### |xjQk # #### |xjQ| .....#.# # #......######........w #.....).. |xj R.###........†...###......##### |xj1R.##........#.@.##.##>...###... |xjXR..# ###.# |xjRO#.# #.# #.#w   dart slug (asleep) |xjR#.# ### |xjXWi  You encounter a dart slug. |xj[050.1 (30.0) |xj;\J---1.3 (31.2 |xj_ |xja4 _Found a stone staircase leading down. |xjbr _You see here a staff of air. |xj-q ############ .....#.#  #......######.... |xjۉ^.w #...........).. ...###........†...###  ................#####  ..........##........#  ........@.#.##  >...###..............#  ###.############  #.# #.# #.# |xjSF#.# ### |xj. ############ .....#.#  |xj#......######.... .w #...........).. |xj Z...###........†...###  ................#####  ..........##........#  ........@.# |xje.##  >...###..............#  ###.############  #.# |xj;#.# #.# #.# ###  |xj |xj(  |xj# |xj%` _A dart slug is nearby! |xj ))))))wYou shoot an arrow. |xjy&  |xjMz6w..... |xjz8.  The arrow hits the dart slug but does no damage. |xj~; ``` |xj~]```The dart slug launches a dart at you. |xjz(... |xj... |xj'=== |xj2.6 (1.3 |xj ) |xj  |xjj@ _The slug dart hits you but does no damage. |xj )))))) You shoot an arrow. The arrow hits the dart slug. |xj3 G.w |xj7 1..... |xj38 -3.8 (1.2 |xj;  |xj@= d _The dart slug is moderately wounded. |xj6I < )))) |xjmI b) You shoot an arrow. The arrow hits the dart slug. |xj , .. |xj D...  The dart slug is severely wounded. |xj1  |xj8 &  |xjm `` |xj `` |xj ` |xj OThe dart slug launches a dart at you. |xjqx2..... |xjx-4.9 (1.1 |xj| |xj]~@ _The slug dart hits you but does no damage. |xj. .  |xj8You shoot an arrow. The arrow hits the dart slug. |xj^K))))) |xj6†.. |xj0... |xj6506.1 (1.2 |xjf! |xj&$  |xj '?_You kill the dart slug! |xj' |xj6+ |xj,  |xj,B_No target in view! |xj6 |xj47 |xjZ; |xj<H _No target in view!!|xj- !|xj !|xj !|xj  !|xj!B_No target in view!!|xj!|xj!|xjj!|xj !|xjB_No target in view!!|xj&!|xjj'!|xj4!|xj :H _No target in view!!|xj2S!|xjT!|xj_X!|xjfc!|xjNi!|xj@l$ _!|xj(o!|xjx!|xj" _No target in view! _ You encounter a kobold. It is wielding a +0 whip.!|xj>k # ######## .....#.# #... #......######.... #...)....†###..†...###......#####..##........#K|.###.##---..>...###..............#.... ###.##.. #.# #.# #.#K   kobold (asleep) #.# ###!|xjT(7.3!|xjG---8.5 (2.4 !|xj _!|xj!|xjc!|xjH1[ ############ ## .....#.#  !|xj1b... #......### .... #...........) ....†###........†  !|xj1................  ............#  K.......@.|.#  !|xj29..>...###........  .... ###.#####!|xj82k  .. #.#  #.#  #.#  !|xj`2<#.#  ### !|xj2!|xjE ############ ## .....#.#  ... #......### !|xjm.... #...........) ....†###........†  ................ !|xj ............#  K.......@.|.#!|xj=  ..>...###........  !|xjm.... ###.#####  !|xj.. #.# #.# #.#  !|xjZi#.# ### !|xj!|xj!|xj !|xj] _A kobold is nearby!!|xj^b .  You shoot an arrow. The arrow hits the kobold.!|xjA)))))))!|xjap$).......!|xjr?2===9.6 (1.1!|xjv!|xjYx4 _You kill the kobold!!|xjx!|xj֢ !|xjN !|xj- !|xj H _No target in view!!|xj!|xj!|xj !|xji"H _No target in view!!|xjI!|xj!|xj!|xj۠!|xjԣM  You encounter a bat.!|xj!|xj* # ######## .....#.# ##...# #......######.# #.)...†###.†...###...#####.##.#.).|.##.##.>...###.#.. ###.#[.... #.#.b.. #.##.. #.#b   bat (asleep)## #.#  ###!|xjn(0.0!|xj8---60.8 (1.2!|xj!|xjF( _Found a ring mail."|xjY= ############ "|xjBZ;#### .....#.#  #...# #......## "|xjyZ].....# #...........) .....†###........†  ................."|xjZ-  .............#  "|xjZh.)......@..|.# ...>...###....... ...... ###.#### "|xj[^[.... #.#  .b.. #.#  "|xjC[j#.. #.#  ## #.#  ### "|xjq["|xj*k ############ "|xjw#### .....#.#  #...# #......## .....# #...........) "|xj.....†###........†  .................  "|xj.............#  .)......@..|.#"|xj "|xj$G...>...###....... ...... ###.#### [.... #.# "|xj.b..  #.. #.#  ##  ### "|xjd"|xj:---"|xj"|xjZ _A bat is nearby!"|xj*b .  You shoot an arrow. The arrow hits the bat."|xj|.f))))))"|xjB......"|xjʺ:4===2.0"|xj"|xj "|xjRA_You kill the bat!"|xjpl "|xj)m "|xjv "|xjy "|xj|  You encounter a goblin. It is wielding a +0 club."|xj  # ############ #### .....#.# ##...# #......#######.....# #.)..g.....†###"|xjȃ \.†...###.#####.##.##.).|.##..>...###."|xj .. ###..[.....# #.##....."|xj # #.##...# #.#"|xjE g   goblin (asleep) #### #.#  ###"|xj (0.0"|xj_ >---3.2 (1.2 _"|xj "|xj"+[ ###### #### .....#.#  "|xj+##...# #......# #.....# #...........) g.....†###........† ................. ..............# #.).....@...|.# ....>...###...... "|xj+g........ ###.### .[.....# #.#  #.....# #.#  "|xj+J##...# #.#  #### #.#  "|xj,4### #|xjWz ###### #### .....#.#  #|xjz3##...# #......# #.....# #...........) g.....†###........† ................. ..............# #|xjj{1#.).....@...|.# ....>...###...... ........ ###.### .[.....#  #.....#  #|xj{##...# #.#  ####  ### #|xj݀#|xjE:---#|xjU#|xj #|xjUO_A goblin is nearby!#|xjb .  You shoot an arrow. The arrow hits the goblin.#|xjJI)))))))#|xjX).......6===4.4 _You kill the goblin!#|xjs #|xju #|xjy #|xj #|xjB #|xj #|xj" #|xjm #|xj #|xj #|xj #|xjo #|xj #|xj #|xjv #|xjߢ #|xjҤ #|xj: #|xj #|xj #|xj #|xj8 #|xjĭ #|xjn #|xj/ #|xj_ #|xjZ #|xj #|xj #|xjҹ #|xj #|xj$ #|xjS #|xj #|xjW #|xj #|xjI #|xjz #|xjL #|xj #|xj #|xjU #|xj #|xj- #|xj) ,#|xj: #|xj #|xj #|xj #|xjs #|xjq #|xj$ #|xjR #|xjE #|xj #|xj #|xjM #|xj #|xju #|xj #|xjV #|xj[ #|xj #|xj #|xj #|xj  #|xj #|xj #|xj #|xj2 #|xj3+ #|xjM1 #|xj2 #|xj 9 #|xjL #|xjT ,#|xjR[ #|xj*j #|xjk #|xj!l #|xjm #|xjq #|xj$s #|xjns #|xjt #|xjx #|xj?z #|xjpz #|xj{ #|xj< #|xj8 #|xj #|xjV #|xj #|xjF #|xj #|xjō #|xjZ #|xj] #|xj #|xj #|xj* #|xjp #|xj #|xjŚ #|xj #|xj #|xj #|xjȠ #|xj $  Things that are here:#|xjn P  a +0 short sword; a kobold corpse#|xj #|xj #|xj  _#|xj #|xjY #|xj #|xj #|xj #|xj #|xj #|xj@ #|xjV #|xjڵ #|xj0 #|xj_ #|xjf #|xj #|xj #|xj\ #|xjJ #|xj #|xj #|xj #|xj #|xjZ #|xj ,#|xj #|xji #|xj B#|xj #|xj #|xj0 #|xj #|xj0 #|xj #|xj! #|xjm #|xj #|xj #|xj #|xjM #|xj #|xjq #|xj #|xjH #|xj #|xj" #|xju #|xj #|xjm #|xj #|xj^ #|xj #|xj #|xj #|xj #|xjP #|xj #|xjJ #|xj #|xj #|xj #|xj ,#|xj #|xj #|xj #|xj #|xjZ #|xj& #|xj #|xj# #|xj #|xjZ #|xjJ #|xj #|xjN #|xj #|xj #|xjM #|xj/ #|xj #|xj #|xj| #|xja #|xj5 #|xj #|xj #|xj #|xj #|xj #|xj #|xj #|xj #|xj #|xj< #|xjI #|xj #|xj #|xj- #|xj #|xjx #|xj #|xj #|xj #|xj #|xj ,#|xj #|xjd #|xj  ,#|xj #|xj #|xj #|xj #|xj #|xjG #|xj4 #|xji #|xjx #|xj #|xj= #|xj #|xji #|xj #|xjH! #|xj~! #|xjY" #|xj# #|xj$ #|xj9% #|xj& #|xj' #|xj( #|xj( #|xj) #|xj + #|xj%, #|xjY, #|xj&- #|xj^0 #|xj\5 #|xj5 #|xjo6 #|xj8 #|xj!: #|xj^: #|xj= #|xjs? #|xj@ #|xj A #|xjA #|xjC #|xjD #|xjD #|xjE #|xjYG #|xjDH #|xjH #|xj>I #|xjJ #|xjK #|xj L #|xjrL #|xjM #|xjN #|xj1O #|xjO #|xjP #|xjyQ #|xjQ #|xj[R #|xjLS #|xjS #|xjFT #|xjT #|xjU #|xjV ,#|xjSW #|xjhX #|xj.Y #|xjY #|xjZ #|xj?[ #|xj\ #|xj\ #|xj\ #|xjG^ #|xj*` B#|xja ,#|xjwb #|xjc #|xj@h #|xji ,#|xjVj #|xjm #|xjnn ,#|xjo #|xjq #|xj[r ,#|xj(s #|xjct #|xjMu #|xju #|xj'v #|xjw #|xj6x #|xjx #|xjy #|xjiz #|xj8{ #|xj{ #|xj | #|xja} #|xj} ,#|xj ,#|xj B#|xjs #|xj #|xjI #|xj #|xj> #|xj B#|xj #|xj #|xj #|xj #|xjn #|xjf ,#|xj[ #|xj #|xj ,#|xj #|xj #|xjҕ ,#|xjr #|xjb #|xj #|xj #|xj #|xjJ #|xj ,#|xj #|xj #|xj ,#|xjԢ #|xjɤ #|xj6 #|xj #|xj #|xjĨ $  Things that are here:#|xj6 c  a +0 dagger; a kobold skeleton#|xj5 #|xj  _#|xjí #|xjۮ #|xj ,#|xjw #|xj #|xj ,#|xjе #|xj #|xjB #|xj #|xj| #|xjl #|xj ,#|xj #|xj #|xj #|xju #|xjM #|xj #|xj ,#|xj #|xjD B#|xj #|xj9 #|xj8 ,#|xjZ #|xj #|xj ,#|xj( #|xj #|xj #|xj #|xj #|xj #|xj #|xj #|xj #|xj #|xjq ,#|xj #|xj #|xj #|xj- #|xj #|xj #|xj #|xj #|xj #|xj #|xj #|xj #|xju #|xj #|xj6 #|xjj #|xj_ #|xj #|xj$ #|xjT #|xj #|xjn #|xj ,#|xj #|xj #|xj #|xjw #|xj1 #|xj #|xj #|xj #|xj #|xj[ #|xj #|xj #|xj #|xj  #....################....# #....# #....# #|xj) q#....# #....# ###.## ######## #|xj_ #.# #.... #@# #............---#|xj  #.# #...##...#### #|xj #.# #..)##...#  #.#..†....#### #.# #......>..... #.# #............#|xj;   #.# #...#######.. #.# #...# #.. #.. #...# #.. #|xj UYou pick up a book of Displacement and begin reading...#|xj z704.8 (140.4)---51#|xj  #|xj;  You add the spells Lesser Beckoning, Teleport Other and Maxwell's Portable _Piledriver to your library.#|xj.) _#|xj+ B#|xj, #|xj- #|xj- #|xjc. #|xj0 B#|xjR1 #|xj|2 #|xj3 ,#|xj4 #|xj5 #|xj6 ,#|xj8 ,#|xj9 ,#|xjv: #|xj; #|xj< ,#|xjh= #|xju> #|xj? B#|xjA #|xjoB #|xjB #|xjD #|xjE #|xjG B#|xjH #|xjI ,#|xj^J #|xjK #|xj6M ,#|xjlM #|xjN #|xjRO #|xjO #|xjLP #|xjQ #|xj$R #|xj_R #|xjS #|xj_T #|xjT #|xj?U #|xjU #|xjW #|xjW #|xjX #|xjX #|xjY #|xjZ ,#|xj[ #|xj ] #|xj] ,#|xj`^ #|xj_ #|xj|` ,#|xj0a #|xjc #|xjPc #|xjc #|xj{d #|xje #|xjf ,#|xjg #|xjh #|xji #|xji #|xjk #|xjl #|xjQm ,#|xjkn #|xjzo #|xjp ,#|xj>q #|xjr #|xjts #|xjs #|xj|t #|xjv ,#|xjw ,#|xjx #|xjiy #|xjy #|xjz #|xj{ #|xj| #|xj| #|xje} #|xj{~ #|xj ,#|xj #|xj #|xj #|xj+ #|xj #|xj #|xj B#|xjW ################ #.@.....)......####43.0 (37.2)###.##########....#######...###########..#................).....#....################.##....##.##....##....# ##....####|xjX E _Done exploring.$|xj.$|xj$|xj$|xj H _No target in view!$|xj$|xj4$|xj$|xj e0.0).......$|xj" &..$|xj $|xjL $|xjTE _Done exploring.$|xj $|xj $|xj͢ $|xjb 4$|xj\ $|xj E _Done exploring.$|xj'$|xj$$|xjGear: 3/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with )) $|xj%4 a - a +0 shortbow (weapon) $|xjShArmour (go to first with [) $|xj8 b - a +0 leather armour (worn) $|xj, c - a +0 cloak (worn)%|xj%|xj]%|xj%|xjcarss the ShooterBarachiHealth: 29/29 ========================Magic: 3/3========================AC: 4Str: 12EV: 11Int: 9SH: 0Dex: 17################XL:  3 Next: 56% Place: Dungeon:1#.@.....)......#### Noise: ---------  Time: 743.0 (0.0)###.##########....# a) +0 shortbow#######...###########.. Abil: Hop#................).....#....################.##....##.# #....##.. #....###. #....### You add the spells Lesser Beckoning, Teleport Other and Maxwell's Portable _Piledriver to your library. _Done exploring. _No target in view! %|xjhf_Done exploring. _Done exploring.%|xjH%|xj%|xj;%|xjv%|xj [?25h[?0c %|xjF G Search for what [? for help]? &|xjg [?25l[?1c&|xj&|xj212 matches: travel [toggle: !], by type [/], hide useless & duplicates [=] &|xj a - [D:1] a +0 club (2 further duplicates)b - [D:1] a +0 dagger (1 further duplicate)  c - [D:1] a +0 short sword  d - [D:1] a +0 whip  e - [D:1] a leather armour  f - [D:1] a ring mail &|xjز) g - [D:1] a staff of airh - [D:1] a staircase leading out of the dungeon  i - [D:1] a stone staircase leading down  j - [D:1] a stone staircase leading down  k - [D:1] a stone staircase leading down  l - [D:1] an escape hatch in the floor(|xj(|xjk(|xjcarss the ShooterBarachiHealth: 29/29 ========================Magic: 3/3========================AC: 4Str: 12EV: 11Int: 9SH: 0Dex: 17################XL:  3 Next: 56% Place: Dungeon:1#.@.....)......#### Noise: ---------  Time: 743.0 (0.0)###.##########....# a) +0 shortbow#######...###########.. Abil: Hop#................).....#....################.##....##.# #....##.. #....###. #....###  _Piledriver to your library. _Done exploring. _No target in view! _Done exploring. _Done exploring.  Search for what [? for help]? [3(|xjf9;49m. _(|xjF= (|xju> ZWhere to? (? - help) (|xj> 6 D - Dungeon (|xjY(|xji[?25h[?0ccarss the ShooterBarachi(|xjHealth: 29/29 ========================Magic: 3/3========================AC: 4Str: 12EV: 11Int: 9SH: 0Dex: 17################XL:  3 Next: 56% Place: Dungeon:1#.@.....)......#### Noise: ---------  Time: 743.0 (0.0)###.##########....# a) +0 shortbow#######...###########.. Abil: Hop(|xj!#................).....#....################.##....##.# #....##.. #....###.(|xjT= #....###  _Done exploring. _No target in view! _Done exploring. _Done exploring. (|xj̦_Search for what [? for help]? .  What level of the Dungeon? (default 1, ? - help) *|xj [?25l[?1c*|xj42*|xj*|xj*|xj@*|xj*|xjY"E _*|xj=%*|xj&*|xj2'*|xj5(*|xj,*|xj.,*|xj/*|xj74*|xj5*|xjB6*|xj7*|xj2:*|xj;*|xj<*|xji=*|xj?*|xjmA*|xjA*|xj.C*|xjE*|xjG*|xj{G*|xjH*|xjCL,*|xjL*|xj=M*|xj3O*|xj9P*|xjiP*|xjNQ*|xj 7 _You open the door.*|xj? *|xj? *|xjM@ *|xj.A *|xjuB *|xjB *|xjLC *|xjG @  There is an open door here.*|xjEH *|xjH  _*|xj1I *|xj/J *|xjK ,*|xjeL *|xjEM *|xjeN *|xjN *|xjO *|xj1P '*|xjQ *|xjR *|xjR *|xjS 7 _You open the door.*|xj,U *|xj\U *|xjU *|xjX [You open the door. _There is an open door here. _*|xjJX uYou open the door. _There is an open door here. _You open the door.  There is an open door here.*|xjZ *|xj^[  _*|xj/\ *|xj] *|xj_ *|xj_ *|xj` *|xja *|xjc *|xjc *|xjd *|xjf *|xjh *|xji *|xj.j *|xjl *|xjm *|xj"n *|xj;o *|xjp *|xj+s *|xjus *|xjt *|xjYv *|xjPx *|xjx *|xjy *|xj{ *|xjH} *|xj} *|xj~ *|xj *|xj *|xj3 *|xjT *|xj! *|xjb *|xj *|xjӉ *|xj # .# # ##########..# #........# *|xjŽ .......# #........# ......)#### #........# *|xj .###+#....# #...!....# ## #......# #........#*|xj ##.....# #.@......+#.....# #........#*|xjC #.....#####........##.....'.<##........###....#####........#*|xjn #..### #........##..#######.########*|xj #...#...##.###..'...'..#*|xj- 0812.1 (31.8*|xj ,3.1 (32*|xj *|xj8 V _There is an open door here. _You open the door. _There is an open *|xj door here. _You open the door. _There is an open door here. _d - 2 sapphire potions+|xj%3+|xjs+|xjM+|xj+|xjm,+|xjB+|xj+|xjQ# # #  #  +|xjm2# ########## # #..# ....# #........# ....)#### #..# ##+#....# #..#  #......# #........#  ##.....# #........+ #.....# #..#.....#####..#.....'.<##.##....#####........##..### #........#+|xje#..#######.########+|xj15.5 (2.4)+|xj+6.5 (3+|xj,+|xj +|xj N_f - a bubbling orange potion+|xj3+|xj+|xj+|xj+|xj6,+|xj+|xj+|xj`+|xj+|xj4+|xj+|xj +|xj+|xj+|xjX,+|xj5+|xj'+|xjw+|xj+|xj+|xjT7 _You open the door.+|xj+|xj3+|xj+|xj@  There is an open door here.+|xj+|xj' _+|xj}+|xj+|xj%  +|xjDYou encounter a hobgoblin.+|xj] .. .# +|xj:########## .# #........# .# +|xj'#........# .# ## #........# <# # #........# .# # #........###.#.##..# .# #........'.@.......# +|xj.# #........###.#..#.## .#####........# .# # .'.<##........# g+|xj\ .#####........# ... +|xjFX## #........# #### g   hobgoblin (asleep) ######.######## #...##.# '...'..#+|xjr!+|xj f 24.7 (8.2g.  +|xj +Found a stone staircase leading up.+|xj% Ng+|xjW L====5.9 (9.4+|xj- +|xj5 $ _The hobgoblin shouts!+|xj  +|xj K_You see here 6 gold pieces.,|xjwL)))),|xj8g.,|xj)..,|xjb===-7.0 (1.1,|xj>,|xjp _You shoot an arrow. The arrow barely misses the hobgoblin.,|xjq# 8  You shoot an arrow.,|xj wThe arrow hits the hobgoblin but does no damage.,|xjx ` w   dart slugg   hobgoblinThe hobgoblin hits you.  You encounter a dart slug.,|xj~ m8--8.3 (1.3,|xjѯ ,|xj O _The hobgoblin misses you.,|xj .  You shoot an arrow. The arrow hits the hobgoblin!,|xjd 6w.,|xjl ,|xj"p 59=,|xjp /609.4 (1.1,|xju ,|xjx  ,|xjy ?_You kill the hobgoblin!,|xj : ),|xj Y You shoot an arrow. The arrow hits the dart slug.,|xj } .  The dart slug is moderately wounded.,|xjR ' ,|xj a`The dart slug launches a dart at you.,|xj .30.6 (1.2 _The slug dart hits you but does no damage.,|xj[ )You shoot an arrow. The arrow hits the dart slug.,|xjFF 8w.,|xjM ,|xjM -1.9 (1.3,|xjVQ ,|xj/Y 9  ,|xjY _The dart slug is moderately wounded.You shoot an arrow. The arrow hits the dart slug.,|xj ,|xj, -3.1 (1.2,|xj ,|xj . _The dart slug is severely wounded.You shoot an arrow. The arrow hits the dart slug!,|xjh ),|xj ,|xj/ A=8,|xj 4.3,|xj` ,|xj  ,|xj| G_You kill the dart slug!,|xj5 ,|xj( ,|xj ,|xj ,|xj ,|xjY ,|xj- $ ,|xj (_You now have 73 gold pieces (gained 6).,|xj ,|xj ,|xj ,|xj ,|xj ,|xj ,|xjA,|xje ,|xj,|xj,|xj,|xj,|xj",,|xj#,|xj%,|xj&,|xj&,|xj',|xj*X,|xj+,,|xj-,|xj .,|xj.,|xj0,|xj?1,|xj1,|xj 2,|xj3,|xj6B,|xjV8,|xj<Q.>.# #.  #.  #.,|xj&=  ### #..   #.. ...   #.# #.#  ,|xj=######### #.# #.#  ........# #.# ##@##  ---46.1 (11.8).......# #.# #...#  ........# #<####..#  ........# #.#.....# ........###.#.##..#  ........'.........#    ,|xj>........###.#..#.##   ........# #.#..#.#   ........# #....#.#  ,|xjB,|xjeCJ---7.3 (13.0,|xjCF,|xjLo _Found a stone staircase leading down.,|xjN,|xjPH _No target in view!-|xj7-|xj73-|xj9-|xj:-|xj;$ _-|xjf>,-|xj@  You encounter a goblin. It is wielding a +0 club.-|xjC#.#..> #..# #..#######..# -|xjD*#..g....# #.# #@# ######## #.# .# ##.## ........# #.# #...# -|xjuDR........# #<####..# ...g   goblin (asleep).#.... -|xj`H18.5 (1.2)-|xjfI49.7 (2.4 _-|xjK-|xjM-|xj ))g  You shoot an arrow. The arrow hits the goblin.  The goblin shouts!-|xj: .g-|xjD?.-|xj?M====51.0 (1.3-|xjB-|xjD_ _The goblin is severely wounded.-|xjʏ -|xj !-|xjf)-|xj0You shoot an arrow.  -|xjƐ-The arrow hits the goblin but does no damage.-|xj .g-|xj8 -|xj'b===-2.1 (1.1-|xj-|xj_ _The goblin is severely wounded.-|xjS.c .  You shoot an arrow. The arrow hits the goblin!-|xj.R.|xjk*).|xjn^70-3.3 (1.2.|xj:q.|xjrJ _You kill the goblin!.|xj{.|xj{.|xj~.|xjH _No target in view!.|xjǣ.|xj>.|xj^ _No target in view!.|xj3.|xj 4.|xj6.|xj8H _No target in view!.|xj4.|xj.|xj .|xj:_No target in view!.|xj .|xj!.|xjm#.|xj"%.|xj&.|xjB($ _.|xj:).|xjk*.|xj$,.|xjY,.|xjI-.|xj..|xjk0.|xj0.|xj1.|xj2.|xj4.|xj4.|xj5.|xj,<.|xj@,.|xjA.|xjnC.|xjE.|xjF.|xj'G.|xjIR  There is a stone staircase leading down here..|xjJ.|xjuK _.|xjdL.|xj8N.|xjSP,.|xj]Q.|xjR.|xj3U.|xjlU.|xjV.|xj X.|xjY.|xjZ.|xj)[.|xj\.|xjE^.|xjx^.|xj|_.|xj`.|xjxb.|xjc.|xjc.|xjye.|xje.|xjVf.|xjKhM _You now have 86 gold pieces (gained 13)..|xji.|xj!j.|xjj.|xjBl.|xjm.|xjm.|xjn.|xjo.|xjq.|xjq.|xjr.|xjs.|xj{u.|xju.|xjzv.|xjw.|xjSzB.|xj{.|xj},.|xjy~.|xjD.|xj.|xj.|xj.|xj.|xj.|xj.|xj.|xj.|xjM.|xj.|xj$ .|xjL_d - 3 sapphire potions (gained 1).|xjR.|xj̎k  You encounter a ribbon worm..|xj|#w.. ### ###... +.. ..... #.# .|xj.... #.# ....####+###.##### .................# .|xj ##.####.####.##.#  ##.####.####....#  +..@........>.### ---.|xj ############..# ##..# #.|xj;#..########..##.|xjh1#....)..# w   ribbon worm (wandering) .##.####.##.|xj# ########## #.# #.#.|xj# #........# #.# ##.##.|xj%079.3 (26.0).|xjԗR---80.5 (27.2 _.|xjƚ.|xj.|xj #w.. ###  ###... +.. .|xj>S ..... #.#  .... #.#  .....|xj6.#####  .................#  .|xjo##.####.####.##.#  ##.####.####....#  +..@........>.### .|xj=C ############..# #..# .|xj9#..# ..# .|xj>#....)..# .## .|xj*H  #.# #.#   #.# ##.## .|xj{.|xj_ #w.. ###  .|xjP###... +..  ..... #.#  .... #.#  .....#####  .|xj.................#  ##.####.####.##.#  ##.####.####....#  .|xj{u+..@........>.###  ############..# #..# #...|xjɂB#....)..# .  #.#   #.# .|xj.|xjk.|xj.|xjb _A ribbon worm is nearby!.|xj & .|xj2))))))).|xj1)You shoot an arrow..|xjkJ.w.|xj7......|xj̔...|xjI;===1.7 (1.2).|xjr.|xj3^ _The arrow barely misses the ribbon worm..|xj )))))))w  .|xj*]You shoot an arrow. The arrow hits the ribbon worm..|xj$0w.|xjf%& .|xj%o.wThe ribbon worm is moderately wounded..|xj)8......|xj*. w   dart slug (wandering).|xj*-3.0 (1.3.|xj-.|xj/Z _You encounter a dart slug./|xj A )))/|xjWp))) You shoot an arrow. The arrow hits the ribbon worm./|xjw..w/|xj'8...../|xjў-4.1 (1.1/|xj9/|xjݣ /|xj`_The ribbon worm is moderately wounded./|xjG ))))/|xjQ)You shoot an arrow. The arrow hits the ribbon worm./|xj0G.w/|xjm1O.w/|xj62..../|xj;6./|xj6-5.3 (1.2/|xj9/|xj; /|xj<]_The ribbon worm is heavily wounded./|xjPI& /|xjI$))))/|xjIIYou shoot an arrow. The arrow hits the ribbon worm./|xj%Q.w/|xjF.w/|xj[/.../|xj=w/|xjv(6.5/|xj/|xjc _The ribbon worm is heavily wounded./|xjvE )))/|xj[ You shoot an arrow. The arrow hits the ribbon worm!/|xje ...(catching breath)The ribbon worm is severely wounded./|xjh ````The ribbon worm expels a string of sticky webbing./|xjW...@/|xj(7.7/|xj/|xj /|xjQ_The stream of webbing misses you./|xj8E )))/|xj}[ You shoot an arrow. The arrow hits the ribbon worm./|xjxG.w/|xjyO.w/|xj}g.. /|xj/~/|xja~&8.8 (1.1/|xj/|xjؔ . _The ribbon worm is almost dead.You shoot an arrow. The arrow hits the ribbon worm./|xjݗ))w   dart slug/|xjMm ..  You kill the ribbon worm!/|xjXJ ````/|xjOThe dart slug launches a dart at you./|xjD)../|xj../|xj6790.1 (1.3/|xjԤ/|xjǫ7 )/|xj&))) /|xj7y_The slug dart hits you but does no damage.  You shoot an arrow. The arrow hits the dart slug./|xj)#./|xjB)$w/|xj,,.../|xj--1.3 (1.2/|xj0/|xj2 /|xjU2^_The dart slug is moderately wounded./|xj?& /|xj?')))))/|xj@=)))You shoot an arrow./|xjK.w/|xj(../|xjg ../|xj ../|xj./|xj(2.5/|xj/|xjy. . /|xj_The arrow completely misses the dart slug.You shoot an arrow. The arrow hits the dart slug!/|xjE))/|xj\<†../|xj^6853.6 (1.1/|xja/|xjg _You kill the dart slug!/|xj3l/|xj"o^ _No target in view!/|xjo/|xjBr/|xjsH _No target in view!/|xjE4/|xjŇ/|xj^ _No target in view!/|xju/|xj/|xjȘ^ _No target in view!/|xjT/|xj/|xj /|xjB_No target in view!/|xj/|xj/|xj/|xjC _No target in view!/|xj?w/|xjx/|xja}/|xj/|xj"/|xjy#/|xj^&/|xj'/|xjݛ/|xj;/|xj/|xj]/|xj, /|xj /|xj /|xj /|xj 4/|xj /|xjԓ /|xj /|xj /|xj /|xj /|xj /|xj /|xj /|xj /|xjv /|xj /|xj /|xj /|xju /|xjv /|xj} /|xj_~ /|xj /|xj /|xj /|xj= /|xj /|xjO" : _/|xj# /|xj]% ,/|xj% /|xj& /|xj*  #..... ### ###.... +.. ...... #.#/|xj+ # ..... #.# ....####+###.##### ..†..............#/|xjS+  ##.####.####.##.# ##.####.####....#/|xj+  +@..........>.###---## ##..# ...#/|xj+  #..# ...# #..# ...# #####/|xj+ #..# ...# #....)..# ...# #.###/|xj, 2#.## ...# /|xjN, ## #.# #.# ...# #..# #.# ##.##/|xj1 ]...K....../|xjm1 .........................'6.0 (2.4......................###/|xj1 }K   kobold (asleep)/|xj@8 ..K /|xj8 _ As you open the door, it creaks loudly!  You encounter a kobold. It is wielding a +0 dagger./|xjB> MK/|xj> L======7.0 (3/|xj/C /|xj=F  /|xjsF ,_The kobold shouts! You hear a shout!/|xj #..... ###  . ###.... +..  .. ...... #.#  .K. ..... #.#  .... ....##/|xjy  ..... ..†..  ...... ##.#  .......##.####.##  .......'@..........>.###  .......############..#  ...... #..# /|xj ..... #..#  ....   ### #....)..#    #.# #.#   #.# ##.## 0|xj+ #..... ###  . ###.... +..  .. ...... #.#  .K. ..... #.#  .... ....##  0|xjY*..... ..†..  ...... ##.#  .......##.####.##  0|xj;.......'@..........>.###  .......############..#  ...... #..#  ..... 0|xj ....  ### #....)..# 0|xj  #.#   #.# 0|xj0|xj0|xj60|xj] _A kobold is nearby!0|xj^& 0|xjJ^)))))0|xj^_) You shoot an arrow. The arrow hits the kobold.0|xjG.K0|xjv=.K0|xj=2....'0|xjd===---8.3 (1.30|xj0|xjq_ _The kobold is severely wounded.0|xj @ )))0|xj/ e)You shoot an arrow.  The arrow hits the kobold but does no damage.0|xj` G.K0|xj /..'0|xjs D---9.60|xj 0|xj{ _ _The kobold is severely wounded.0|xj <))) _The kobold is severely wounded.  The arrow hits the kobold but does no damage. _The kobold is severely wounded.You shoot an arrow. 0|xjt . The arrow hits the kobold but does no damage.0|xj. G.K0|xjb/ 0g0|xj4 N.'g   hobgoblinK   kobold  You shoot an arrow.  The arrow hits the kobold but does no damage. 0|xj4 _The kobold is severely wounded.  You shoot an arrow.  The arrow hits the kobold but does no damage.  The kobold is severely wounded.0|xj]5 *900.90|xj8 0|xj: Z _You encounter a hobgoblin.0|xjF ())))0|xjG "))))0|xj G.K0|xjr 0|xj ..g0|xj 0|xj* ;.......'0|xj -2.0 (1.10|xj 0|xj m _You shoot an arrow. The arrow barely misses the kobold.0|xj F))))))))0|xj)Z E.K0|xjxZ ".0|xjZ %g0|xj_ 5......0|xj` -3.2 (1.20|xj|c 0|xj8e n _You shoot an arrow. The arrow closely misses the kobold.0|xj*s 6))))))))0|xj .gYou shoot an arrow. The arrow closely misses the kobold.0|xj 0|xjb F.g0|xj K.......K0|xj- (4.40|xj 0|xj _The kobold closely misses you. The kobold completely misses you.0|xj m  You shoot an arrow.  The arrow hits the kobold but does no damage.0|xj ( 0|xjU  The kobold is severely wounded.The kobold barely misses you.0|xjܭ (5.60|xj* 0|xjβ @ _The hobgoblin hits you but does no damage.0|xjM }  You shoot an arrow. The arrow hits the kobold.0|xjeBn  The kobold is severely wounded.0|xjB-6.9 (1.30|xj?F0|xjV ' _The kobold hits you but does no damage. The hobgoblin barely misses you.You shoot an arrow. The arrow hits the kobold.0|xjY(0|xj*l )You kill the kobold!0|xj578.0 (1.10|xjS0|xjO _The hobgoblin misses you.0|xj #..... ###  . ###.... +..  .. ...... #.#  ... ..... #.# 0|xj^ .... ....##  ..... ..†..  ...... ##.#  .......##g####.##  0|xj.......)@..........>.###  .......############..#  ...... #..#  ..... #..#  ....  0|xj ### #....)..#    #.# #.#   #.# ##.## 1|xj;" 1|xj;^#..... ###  1|xj<_. ###.... +.. 1|xjN<d .. ...... #.# 1|xj~< 1|xj<d... ..... #.#  1|xj<Z.... ....## 1|xj=C ..... ..†..1|xj@=  1|xjp=Y...... ##.# 1|xj=E .......##g####.##1|xj="  1|xj ?.......)@..........>.###  .......############..#  ...... #..#  .....  ....  ### #....)..#  1|xjW?C #.#  1|xjC@4 #.# 1|xjF1|xjF1|xj(: ---1|xj(911|xj(N1.6 (1.2 _You kill the hobgoblin!1|xj.1|xj_2o _Your Ranged Weapons skill increases to level 5!1|xjT<1|xj<1|xj?1|xjAH _No target in view!2|xjT2|xjgT2|xj\2|xj]H _No target in view!2|xj42|xjv2|xj2|xjTH _No target in view!2|xj<42|xj?2|xjB 2|xjB:_No target in view!2|xj2|xj2|xj]2|xjH _No target in view!2|xj,2|xj2|xj2|xj2|xjdR7= _2|xjS2|xj2|xjs2|xj 2|xj 2|xjY 2|xj3 2|xj 2|xj2|xjV2|xjb2|xjh8==2|xj#2|xj2|xjM2|xj_2|xj02|xj2|xj2|xj2|xj2|xj 2|xj#992|xj$E==2|xjH%2|xj(MNo target in view! _HP restored.2|xj,32|xjN.2|xj1*  There is an open door here.2|xj(5>  You see here a +0 dagger.2|xj82|xj9 _2|xj<2|xjB2|xjF2|xjiG2|xjJ2|xjO2|xjmT2|xjU9=2|xjqX2|xj]2|xjtb2|xjb2|xje2|xji2|xjk2|xjk2|xjm2|xjmq2|xjSr2|xjr2|xj0t2|xjv2|xjx2|xjJy2|xjz2|xj\}2|xj2|xj2|xjt2|xj2|xj{2|xjDž2|xjH2|xjA####  ##....   #....  2|xj|.$.. #....  2|xjю?... #...######## ..... #..........### .....####..........+.. ......2|xj......#.# #............@....#.# --- 2|xj9 #..........####+###.##### 2|xjj  #........†..............#  #.......##.####.####.##.#  #.......##.####.####..2|xj..#  +.......)...........>.###  #.......############..2|xjޏ#  #.......# #..#  #.......# #..2|xj "#2|xjr032.6 (21.0)2|xjH---3.6 (222|xj2|xjV 2|xjU_e - a scroll labelled BAJO CANGOCOO2|xj2|xj2|xj2|xj2|xj 2|xj,2|xj2|xj2|xj2|xj2|xj2|xjj2|xj2|xj2|xjc2|xj- 2|xjc###### ##.... 2|xj'#....) .$.. #.... 2|xjp ?... #...######## ..... #2|xj....### .....####....+.. 2|xj...@........#.#7.2 (3.6) #.................#.2|xj #..........####+###.##### #........†..............#2|xjT #.......##.####.####.##.# #.......##.####.####2|xj?....# +.......)...........>.### #### #.......############..# 2|xj...# #.......# #..#2|xj62|xj-8.4 (4.82|xj%2|xj 2|xj3%_Found a quarterstaff.2|xj 2|xjL 2|xj' 2|xj H _No target in view!2|xj 2|xj 2|xjɋ 2|xjr H _No target in view!2|xjM 2|xj 2|xjV 2|xj2|xj2|xj"$ _2|xj2|xjc2|xjm2|xj2|xj2|xj"2|xj%2|xj&2|xj'2|xj*2|xj-2|xjV-2|xj.2|xju12|xj32|xj32|xj52|xj582|xj}:2|xj:2|xjI<2|xj>2|xjmA2|xjA2|xj6C2|xjE2|xj0H2|xjH2|xj$J2|xjL2|xjS2|xjT2|xjW2|xjAW2|xjdX2|xjZL _You now have 93 gold pieces (gained 7).2|xj\32|xj^2|xjyd ########## ####### 2|xjd#........# ##.....# #..# #....). #........# #..... #...@....# #...##### #........# #........ 2|xj`e#........####........ #.........................# ######....................### #..........####+ ...... #........†......   ###..... #.......##.####.2|xje   #...... #.......##.####. 2|xjh052.6 (14.2)2|xj}i,3.6 (152|xj0l2|xjma _h - a scroll labelled OQOPPY KOOH3|xjo3|xjږ3|xjח3|xjM3|xjg3|xj,3|xjD3|xj3|xj3|xj 3|xj3|xj3|xj!3|xj3|xj?3|xjg3|xj3|xj̭3|xj#3|xj3|xjA3|xjX3|xj"3|xjF3|xj3|xj3|xj3|xjǾ3|xj03|xjt3|xj#3|xj3|xj3|xj3|xjj3|xj3|xj3|xj3|xj3|xj#........# #..........3|xj~#........####..........3|xj1#...................... .....# ######................. 3|xjvq.....### #..........####+##3|xj{...... #........†........ 3|xj##..... #.......##.####.## ......3|xj #.......##.####.## .....!3|xj[{ +@......)......... 3|xjq.....####### #.......########## 3|xj}...........# #.......# 3|xj"&....<......# #.......# ...w.......# #.......# #### 3|xjX...........# ######### #... .....#3|xj-#.## 3|xj...........# ########## #.# 3|xj..3|xj+y...# #........# #.#3|xj$..3|xj*....).....#.......'64.4 (10.8#######3|xjb3|xj/b3|xj b   bat (wandering)As you open the door, it creaks loudly!3|xj{(======3|xj%5.4 (113|xj3|xj 3|xj?_You encounter a bat.3|xjNE _Found a dagger.3|xj >))))))))3|xj3F &.b3|xjF .b3|xjQ .....bYou shoot an arrow. The arrow closely misses the bat.3|xj`R h===---6.6 (1.2)3|xjV 3|xj4X P _The bat barely misses you.4|xjH$6))))))))4|xjb'4|xjMb.4|xj.b4|xjC ......4|xjI---7.9 (1.34|xjʲ4|xj _You shoot an arrow. The arrow misses the bat. The bat barely misses you.4|xj#a )You shoot an arrow.4|xj.Q .b4|xjS` b'  The arrow hits the bat but does no damage.4|xjTb.4|xj^4|xj?_58-4|xj}_&9.0 (1.14|xj7e4|xjf' _The bat hits you.4|xjr6))))))))4|xj .b4|xj.b4|xjTb'4|xj$......b'4|xj5\9=70.3 (1.34|xj4|xj5 _You shoot an arrow. The arrow barely misses the bat. The bat misses you.4|xj6))))))))4|xj.b'b.......'1.5 (1.2 _You shoot an arrow. The arrow barely misses the bat. The bat barely misses you. .  You shoot an arrow. The arrow hits the bat.4|xj+4|xjr.L=32.74|xj,24|xj3G _You kill the bat!4|xj>4|xj?4|xjNC4|xjD 4|xjDB_No target in view!4|xjP4|xjP4|xjT4|xjV 4|xj9V:_No target in view!4|xj4|xj54|xjҪ4|xjH _No target in view!4|xj&44|xj*4|xj,,H _No target in view!4|xj4|xj4|xjf4|xjH _No target in view!4|xjY 44|xj` V _No target in view!4|xj} 4|xj 4|xj 4|xj 4|xjv] 4|xj ^ 4|xjya 4|xjd 4|xj 4|xj 4|xj 4|xj 4|xjB 4|xjcC 4|xjJ 4|xj,M 4|xj 4|xj\ 4|xj 4|xj 4|xjC 4|xjD 4|xj]N 4|xj0P 4|xj_ 4|xj 4|xj 4|xjѷ 4|xj 4|xj9 4|xj 4|xjc 4|xj 4|xj $ _4|xjs 4|xj ? _ There is an open door here.4|xj  #........# # #........#### #.......... 4|xj  .....# #########....  .....###...... #..........####+ ............. #........† 4|xj w ###............ #.......##.####.  #......>.).....##.......##.####.  +.....!4|xj. .@'.......)---3.9  #.....4|xj ##.......  #..# #.......#  #....<......# #.......#  #...w.......# #.......# ##4|xj M..# ######### #. ..# #. ..# ## #.4|xj   ..# #..# #. 4|xj 4|xjT I---5.1 (2.44|xj 4|xj8 9 _Found an escape hatch in the floor.5|xj 35|xj 5|xj5|xjԤ,5|xjJ5|xjԫ5|xj,5|xj`,5|xj5|xj~5|xj5|xj5|xji,5|xjԺ5|xj5|xj5|xj5|xjV5|xj5|xj5|xj5|xj5|xj55|xj?5|xjx5|xj5|xj5|xj5|xj+5|xj5|xj5|xj5|xjE5|xj5|xj #........# ###### #........####..... #... 5|xjS#.....# ######### 5|xj#.....###......##...... 5|xj#..............## ###.......... #......>.)5|xj.... +.........' 5|xjI#.....###########...... #...........# #...... #....<......# #...... 5|xjM#...........# #...... #.##...........# ####### #..............#  ...............# #### ...............# #..5|xj!085.9 (10.8)5|xj,6.9 (115|xj5|xj&Y _j - a viscous cyan potion5|xj)5|xju5|xj5|xj# 5|xje:_No target in view!5|xj 5|xj 5|xj 5|xjl 5|xj 5|xj : _5|xj 5|xj 5|xj 5|xj 5|xj} 5|xj ,5|xj8 5|xj: 5|xje 5|xj 5|xj 5|xj 5|xj 5|xjJ 5|xj_ 5|xj '5|xj 5|xj 5|xj7 5|xji 7 _You open the door.5|xju 5|xj 5|xj 5|xj] @  There is an open door here.5|xj 5|xj  _5|xjf 5|xjk 5|xj 5|xj: 5|xj 5|xj 5|xjM 5|xj 5|xj 5|xjh 5|xj  You encounter a goblin. It is wielding a +0 club.5|xj7 >#.#.....# ####### #.#.....###...... #.#...5|xj n ###.###.......#####...#......>.)..........'........5|xj #..######.#.....##########....###.#...........# 5|xj #...@.#....<......# g.........#...........# 5|xj% ########.##...........#  #..............# 5|xj{ ...............# ................# g   goblin (asleep) 5|xj .....[..........# #...............)5|xj d ...........###+#....5|xjI )98.75|xj 59.9 (13.0 _5|xjN" 5|xj$ 5|xj  #.#  #.# #.# ###.### .#......>.) ..'...... #..######.#5|xj * #....###.#  #...@.#....<  g.........#  ########.##  #..  ...  .....  .....[  #......5|xj" 2) .......5|xj|: #.#  #.# 5|xj;#.# ###.### .#......>.)5|xj; ..'...... #..######.# 5|xj(<#....###.#  #...@.#....< 5|xjt<a g.........# 5|xj<g ########.##  5|xj>{#.. ... .....  .....[ #......) .......5|xj,E5|xjE5|xjL5|xj=N 5|xjNO_A goblin is nearby!6|xjVd .  You shoot an arrow. The arrow hits the goblin.6|xjĐS)))))))6|xj6|xjP...)....6|xj_B5===1001.1 (1.26|xj6|xjJ _You kill the goblin!6|xjR 6|xj^S 6|xjV 6|xjX  6|xj,Y :_No target in view!6|xj< 6|xj 6|xj 6|xj{  6|xj :_No target in view!6|xj 6|xj9 6|xj$ 6|xjc 6|xjh 6|xj $ _6|xj! 6|xj# 6|xj% 6|xj& 6|xjq' 6|xjb) 6|xj+ 6|xjE+ 6|xj, 6|xja. 6|xj0 ,6|xj1 6|xj=5 6|xj 7 6|xj^7 6|xj8 6|xj: 6|xj< 6|xj< 6|xj= 6|xj@ 6|xj+B 6|xjB 6|xjD 6|xjWF 6|xjH 6|xjI 6|xj\J 6|xjM 6|xjS 6|xjT 6|xjU 6|xj 8|xj N _You are caught in a web!8|xj 8|xj 8|xje 8|xjG N _You are caught in a web!8|xj, 8|xj 8|xjO 8|xj ( _You are caught in a web! 8|xj (_8|xjR 8|xjR 8|xjoV 8|xjW . _8|xj^ 8|xj 8|xj8 8|xj 8|xjK 8|xj"L 8|xjO 8|xj#Q 8|xjj 8|xj 8|xj@ 8|xj 8|xjyF8|xj%I8|xjU8|xjO[8|xj,8|xj~8|xj8|xj9|xjbLP9|xj9|xj9|xjz9|xj9|xj9|xjW9|xj#9|xj9|xjq9|xjƏ9|xjg9|xj”9|xj~9|xj9|xj9|xjl9|xju9|xjЇ9|xjM9|xj9|xj39|xjH9|xj9|xj6w.9|xj N 9|xj K11 ---30Hop9|xjd  9|xj9|xj' _You disentangle yourself.9|xj####### #.. ##. 9|xj'B...#.9|xjhp #..##...####...#9|xj8.(9|xj#..'#####... ##.# #.w .9|xj<.##9|xjH(catching breath)9|xj( 9|xj``The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.9|xj n...9|xjn  5  ---4.3 (1.29|xjoFHopHeld 9|xjr9|xj=t. _You are caught in a web!9|xj 9|xjU 09|xje 9|xj3 N _You are caught in a web!:|xj6:|xj7#5:|xjv0:|xjq:|xjH :|xj5_You struggle to detach yourself from the web.:|xj7w.:|xj:|xj&H11 6Hop:|xj:|xj{/ _You disentangle yourself.:|xj6 ##:|xj`\ # #..##:|xj4###...:|xj6.(:|xj#..'#####.w. ##.#:|xjVF #..:|xj .:|xj*##:|xjo=7.5 (1.2:|xj4 :|xjA  :|xj K_The ribbon worm closely misses you.:|xj+ X  You shoot an arrow. The arrow hits the ribbon worm.:|xj (catching breath)The ribbon worm is lightly wounded.:|xj  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.:|xj   5  ==8.6 (1.1HopHeld  _You are caught in a web!:|xjf >  You disentangle yourself.:|xjfg J11 --9:|xjg !0Hop:|xj9k :|xjl C _The ribbon worm bites you but does no damage.:|xj ' :|xj &)))):|xj F))))You shoot an arrow.:|xjX' :|xj YFw...:|xjhY...:|xjY.  :|xjYHThe arrow barely misses the ribbon worm.:|xjZ&==:|xj[40.7 (1.1:|xjb:|xj+eY _The ribbon worm closely misses you.;|xj  You shoot an arrow. The arrow hits the ribbon worm.;|xj"  The ribbon worm is moderately wounded.;|xj#-1.9 (1.2;|xj';|xj) ;|xj*5_The ribbon worm bites you but does no damage.;|xj  You shoot an arrow. The arrow hits the ribbon worm.;|xjmj  The ribbon worm is moderately wounded.;|xj\k(3.1;|xjQo;|xjp\ _The ribbon worm completely misses you.;|xj[ ))))));|xj?8))You shoot an arrow.;|xjn' ;|xjnMw....;|xjUo^...  The arrow barely misses the ribbon worm.;|xjp(4.3;|xjy;|xjaY _The ribbon worm closely misses you.;|xj' ;|xj[ You shoot an arrow. The arrow hits the ribbon worm.;|xj%  ;|xjPThe ribbon worm is moderately wounded.;|xje-5.4 (1.1;|xj;|xjY _The ribbon worm closely misses you.;|xj0  ;|xj0 9));|xj51 );|xjn1 ));|xj1 );|xj1 ));|xj2 )You shoot an arrow.;|xjd Uw....;|xj ...;|xjӽ -6.6 (1.2;|xj ;|xjZ b _The arrow completely misses the ribbon worm.;|xjQc X  You shoot an arrow. The arrow hits the ribbon worm.;|xj  ;|xj l The ribbon worm is heavily wounded.;|xj #3;|xj <-----7.9 (1.3;|xj ;|xj 3 _The ribbon worm bites you. x2;|xj ' ;|xjͯ [ You shoot an arrow. The arrow hits the ribbon worm.;|xj5;|xjx6-9.1 (1.2;|xjh=;|xjq@ ;|xj@V_The ribbon worm is severely wounded.<|xjrj .  You shoot an arrow. The arrow hits the ribbon worm!<|xj)<|xjk.†<|xj!l<|xj[p#........###..... carss the Shooter<|xjp#........##..... Barachi#........##..... Health: 24/29 ===================-----#........#<|xjp#..... Magic: 3/3========================#........###.... AC: 4Str: 12#........#<|xj_qh#..## EV: 11Int: 9#........#####..## SH: 0Dex: 17#...........##...# XL:  3 Next: 106% Place: Dungeon:2#......@(...###..' Noise: ===------  Time: 1050.3 (1.2)<|xjq######.†....###.# a) +0 shortbow#......##.# Abil: Hop#......#<|xjq#.##......##.##......##..#......####<|xjr#......##......#You shoot an arrow. The arrow hits the ribbon worm.  The ribbon worm is heavily wounded. <|xjJr_The ribbon worm bites you. x2  You shoot an arrow. The arrow hits the ribbon worm. _The ribbon worm is severely wounded.You shoot an arrow. The arrow hits the ribbon worm!<|xjdsP _You kill the ribbon worm!<|xjs@You have reached level 4!<|xjy/  --more--<|xj. :9/354/48<|xj 4 3% <|xj <|xj O _You feel agile.=|xjj3=|xj=|xj=|xjF$ _=|xj=|xj,=|xj|=|xj,=|xj=|xjU=|xjL30==|xj=|xj=|xj.=|xj=|xj6,=|xj=|xj=|xj=|xj=|xj=|xjVh1===|xjy=|xjU=|xj=|xj =|xj =|xj =|xj =|xjd=|xj=|xj=|xj=|xjU2==|xj)=|xj,=|xj)=|xj,=|xj~=|xj=|xj=|xj=|xj=|xj=|xjK3==|xj?!=|xj"=|xj#=|xjc$=|xj&,=|xjX'=|xjF)=|xj)=|xj*=|xjq,=|xj,h4===|xj-=|xj/=|xj60=|xjB1=|xj3=|xj^3=|xj4=|xj&7,=|xj7=|xj9=|xj9h5===|xj:=|xj==|xj?=|xj?=|xjA=|xjCg  You see here a ribbon worm corpse.=|xjE=|xjKF _=|xjqG=|xj(L=|xjM,=|xj*O=|xjvRg  You see here a ribbon worm corpse.=|xj]T=|xjT@= _=|xj'V=|xjvX=|xjsZ=|xjZ=|xj[=|xj/^=|xj3`=|xj`=|xja=|xjc=|xjze=|xje=|xjf=|xjm=|xjo,=|xjq=|xjt=|xjv=|xjv=|xj=|xjG=|xj=|xj=|xjݍ=|xj=|xj=|xj:=|xj=|xjP,=|xj=|xj=|xj˚=|xj =|xjW=|xj=|xj=|xj{=|xj¡=|xj=|xjl=|xj=|xj=|xj=|xjc=|xj=|xj1=|xjx=|xj,=|xj=|xj=|xjX=|xj=|xjc=|xj|=|xjE=|xj0,=|xjR=|xj2=|xj=|xj=|xj=|xj,=|xj,=|xjU=|xj=|xj,=|xjX=|xj0=|xj =|xj=|xj=|xj=|xj ,=|xj=|xjr=|xj=|xj=|xj=|xj=|xj,=|xjK=|xj=|xj^ .. =|xj_ ..#######  #.#.....#  #.#.....# # # #.#...#...#.#### #.#.......>.# ###.###.....#..######@#####...#......>---109.1 (58.=|xj@8)#................'.......########..######.#.....# ##....###.#.......=|xj_######.....#....<....).........#....... ##########.##.......  ###..........=|xje  #............ =|xj=|xj)J---10.3 (60.0 =|xj0=|xj; _Found a stone staircase leading down.=|xj=|xj=|xj=|xjǓ=|xj=|xj,=|xjї=|xjZ=|xj=|xjw=|xj=|xj*=|xj=|xjX=|xj=|xjC=|xj=|xj^=|xjS=|xjԥ=|xj;=|xj9=|xj=|xj=|xj=|xj=|xjέ=|xjӯ=|xjL=|xjM=|xj߲=|xj=|xjI=|xj=|xjR=|xj=|xj=|xj=|xj=|xjI=|xj=|xjP=|xj4=|xjv=|xj=|xjN _You now have 104 gold pieces (gained 11).=|xj8=|xjz=|xj=|xj=|xj =|xjH=|xj=|xjK=|xj=|xj=|xj\=|xj=|xj>=|xj=|xj=|xj"=|xj=|xj=|xj=|xj|R  There is a stone staircase leading down here.=|xjJ=|xj _=|xj=|xj=|xjn=|xjY=|xjY=|xj=|xjT=|xj=|xj=|xj=|xjx=|xj=|xj=|xj=|xjd=|xj=|xj=|xjd #...#.# ##...#.#### #>........# # #####..######.##### #....#.............  #....########..## =|xjl #....# ##....#  #....# ######  #.@..+ ..)......  #....# ######### =|xj2 #....#  #....# # ####.# #  .. # =|xj $.. ##### .... # ... #=|xj/36.5 (26.2=|xj,7.5 (27=|xj =|xjGQ _k - a dark potion=|xjA=|xjA=|xjB=|xjC=|xjCE=|xjF,=|xjKH=|xj"J,=|xjJ=|xjQL=|xjP #####..######.#####.. #....#............... #....########..##### #....# ##.... =|xjQ#....# ###### #....+ ..)........ #....# ##########. =|xj[Q#....# ### =|xjQ?#...@# #9.9 (2.4) ####.# #...  ... #... #$.. #####..  #.... #...... =|xjRg#..... #...... ....... #...... ######<# #..  ## #..=|xjU=|xjU.41.1 (3.6=|xjX=|xjZ9 _Found a stone staircase leading up.>|xj@>|xj@>|xjB>|xjF>|xjI>|xjK>|xj`L>|xj~O>|xjDR>|xjS>|xjV>|xjX>|xjY>|xj%Z>|xj4[>|xjQ]>|xj^>|xjJ^>|xj`N _You now have 115 gold pieces (gained 11).>|xjb>|xjb>|xjc>|xj[e>|xjf>|xj6g>|xjh>|xj*i>|xjXj>|xjj>|xj3k>|xjl>|xjq  #....# ##########  #....# ###  #....# #..  #######.######## #..>|xj/r  #..............# #  #.#####........######  #........##..... ###........##..... ........##...>|xjrE9.3 (8.2 ...######<####... #... ## #... #...  #... >|xj s#... # #... # #.[. # ###. # #. #>|xjv>|xjw.50.5 (9.4>|xjy>|xj[|( _Found a ring mail.>|xj >|xj >|xj >|xjp >|xj i  You encounter a hobgoblin.>|xj   #....#   #....#  >|xj  #....# #  #.######## #  #..............# #  #.#####........###### >|xje .. #..##  #.###.##  #.## >|xj f #...######<####  #...# ## #  #...#>|xj  #  #...# #  #...g #g   hobgoblin (asleep)>|xj   #.[.. #  ###.. #  #.. #>|xj (0.0>|xjt 41.7 (1.2 _>|xj >|xj ?|xjG8   ?|xj    #####  #.....#  #...... .. #.......?|xj  #.###....... #..@........ #...######<# #...# ##  #...#  ?|xj#...#  #...g  #.[..  ###..  #.. ?|xj -) ?|xjs-5    ?|xj-  ?|xj-P#####  #?|xjT.r.....#  #.?|xj. .....?|xj. .. #....... #.###.......?|xj/Z #..@........?|xjS/X #...######<#?|xj/ #...# ## ?|xj/\ #...# ?|xj!0\ #...# ?|xj_0\ #...g ?|xj0f #.[.. ?|xj0x ###..  #.. ?|xj@?|xj1A?|xjN?|xjT ?|xjbTZ_A hobgoblin is nearby!?|xj  ))))gYou shoot an arrow.?|xj_7g.?|xjd2....?|xjs7===3.0 (1.3?|xj ?|xj# ?|xj $@_The arrow hits the hobgoblin but does no damage.?|xjp .  You shoot an arrow. The arrow hits the hobgoblin!)))?|xj*..?|xj.?|xj564.1 (1.1?|xj!?|xjm M _You kill the hobgoblin!?|xjh?|xj?|xj}?|xj ?|xjB_No target in view!?|xj4=?|xj=?|xjA@|xjH _No target in view!@|xjt@|xjt@|xjw@|xjxH _No target in view!@|xjY@|xj@|xjX@|xjH _No target in view!@|xj@|xj@|xj@|xjQH _No target in view!@|xj2@|xj4@|xjH=@|xj@?C _No target in view!@|xj@|xj%@|xj@|xj@|xj&@|xj@|xji@|xj@|xjԞ@|xj@|xj@|xj/@|xj @|xje@|xj@|xj{@|xj@|xjB$ _@|xj@|xj@|xj@|xj[@|xjr@|xj@|xj@|xj?@|xj:@|xj:!@|xj"@|xj#@|xj$@|xjC&@|xj'@|xjE(@|xj?)@|xj*@|xj,@|xj -@|xj).@|xj/@|xj|1@|xj1@|xj2@|xj4@|xj66@|xj6@|xj7@|xj99@|xj:@|xj8;@|xjP<@|xj>@|xj?@|xj?@|xjA@|xjB@|xjD@|xjD@|xjE@|xjG@|xjH@|xjI@|xjM@|xjCP@|xjQ@|xj'R@|xjjS@|xjU@|xjV@|xjW@|xjW@|xjAY@|xjZ@|xjZ@|xj[@|xjN]@|xj^@|xj_@|xj_@|xjna@|xjb,@|xjc@|xj$e@|xjZf@|xjf@|xjzg@|xjh@|xjj@|xjOj@|xjk@|xjl@|xjm@|xj1n@|xjn@|xjp@|xjq@|xjq@|xjr@|xjt@|xj`u@|xju@|xjjv@|xjw@|xjy,@|xj_z@|xj|@|xj~,@|xj@|xj @|xjB@|xjL@|xj'@|xj܈@|xj@|xj@|xj*@|xjw@|xjL@|xj@|xj?@|xj@|xj@|xj@|xjۓ@|xj%@|xj@|xj@|xj`@|xjܗ@|xj@|xj@|xj\@|xj@|xjf@|xj@|xjȞ@|xj @|xj՟@|xj'@|xj@|xj,@|xj@|xj4 _You open the door.@|xj@|xj٪@|xj@|xjz@|xj@|xj@|xj@|xj@|xj3@|xj{@|xjU@|xj@|xj&@|xjm@|xjA@|xj@|xj߹@|xj'@|xj5@|xj@|xj@|xj5@|xj@|xjG@|xjb@|xj@|xjp@|xj@|xj@|xj@|xj@|xj@|xj<@|xj@|xj5@|xj@|xj@|xj@|xj@|xj@|xj@|xj@|xj@|xjy@|xjC@|xj@|xj@|xj@|xj@|xj@|xjP@|xjz@|xjk@|xj@|xj@|xj@|xj@|xj@|xjb@|xj\@|xj;@|xj@|xj@|xj@|xj@|xjE@|xj@|xj@|xjv-@|xj@|xj@|xjI: ##### @|xj#####..@+ .. --- @|xj#...#.### ..####### @|xjX#...#.# #.#.....# #...#.# #.#.....#@|xjw #...#.# #.#.....#@|xj ##...#.#### #.#. @|xj=}#>........# ###.### @|xj #####..######.#####...#.  #....#................'.@|xj#.#.......................r.'...[.[.213.9 (59.8).....S.######S   adder (asleep)r   quokka (asleep) r=As you open the door, it creaks loudly!  You encounter a quokka and an adder.S.Sr======4.9 (60 _The adder hisses angrily. _Found a scale mail, a pair of embroidered boots and a scintillating jade ring.@|xjA#4 #  .#  ...  ....  .....  ......  #####....r=.  #####..@'...[S[..  #...#.###....... #...#.# ###### #...#.#  #...#.#  .####  #>........#  #####.  #....@|xj^ #  .#  ... @|xjѶ ....  .....  ......  #####....r=.  #####..@'...[S[..  @|xj(r#...#.###....... #...#.# ###### #...#.#  #...#.#  @|xjj.####  #>........#  #####. @|xjP #....@|xj}@|xj@|xj@|xjd _There are monsters nearby!@|xj=~ :))))))))@|xj 1S.@|xj 9r.@|xj* =S[@|xj 9r.@|xj '..S[.[.@|xj0 \===---6.2 (1.3@|xj ) @|xj @|xjs  @|xj W_You shoot an arrow. The arrow misses the adder.A|xj ))) You shoot an arrow. The arrow hits the adder!A|xjcES.A|xjc9r.A|xjc3S.A|xjh'A|xjhD---7.5A|xjMmA|xjnY _The adder is almost dead.A|xj} )) You shoot an arrow. The arrow barely misses the adder.The arrow hits the quokka.A|xjMr.A|xj3S.A|xj .A|xj 6rA|xjA|xj-8.6 (1.1A|xjc A|xj( A|xjJ)X_The quokka is heavily wounded.A|xj(L. '  A|xjL4You shoot an arrow. The arrow hits the adder.A|xjOr   quokkaA|xj 5r.A|xjA|xjz.6/3621A|xj 9.7A|xjA|xj A|xj;_You kill the adder!A|xj9  A|xj`DYou shoot an arrow. The arrow hits the quokka.A|xj"  The quokka is almost dead.The quokka barely misses you.20.9 (1.2 _The quokka bites you but does no damage.A|xjnc '  You shoot an arrow. The arrow hits the quokka.A|xjĚRA|xjTA|xj542.0 (1.1A|xj\ A|xj "J _You kill the quokka!A|xjO,A|xj,A|xj,0A|xj~5^ _No target in view!A|xj5A|xj9A|xj: A|xj;:_No target in view!A|xjLoA|xjoA|xjA|xjQH _No target in view!A|xj\A|xjA|xjA|xj2 A|xj:_No target in view!A|xjYA|xjZA|xjn]A|xj^H _No target in view!A|xjLA|xj A|xjKA|xj{ C _No target in view!A|xj A|xjA|xjZA|xjvA|xjA|xjyA|xjyA|xjA|xjPA|xjA|xjsA|xjA|xjA|xj6A|xjm A|xj A|xjj A|xj........# ###.###.#####..######.#####...#......>#....#.'.A|xj= A|xjq@ 7---3.2 (1.2A|xjA A|xjB 0 _Found a sparkling altar of Nemelex Xobeh.A|xjD Q _There is an open door here.B|xj9dB|xjdB|xjfB|xjiB|xjkB|xjm$ _B|xj~nB|xjpB|xjrB|xj=sB|xjtB|xjvB|xj@y,B|xjzB|xj}B|xjBB|xjB  You see here a +0 scale mail.B|xjݍB|xjk _B|xjB|xj,B|xjkB|xjB|xj<#........# #....._..# #........### B|xj..........# ####........# #..#........# #..#........# #..#####.....=..# #..#####...'...[.@..# #..B|xj&1---#...#.###........####### #..#...#.# ########.#.....# #..#...#.# #.#.....# #######...#.# #.#.....###.....##...#.#### #.#......#>........# ###.###...... ##..######...#......>.).... ..#......'......B|xj2,30.4 (7B|xj+1.4 (8B|xjBB|xjӪL _d - a +2 pair of bootsC|xjV)M##.....#.C|xj)R_..# ### ..## #...... #####.....C|xj)####...'...[....# ###........#######...#.# ########.#.....# #... #C|xje0C|xj1+2.6 (1C|xj4C|xjY:C|xj:+3.6 (2C|xj=C|xj@? C|xj?t_e - the ring "Waeciura" {Will++ Str+6 Int-5 Dex+5}C|xjd C|xjf Gear: 5/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 shortbow (weapon) Armour (go to first with [)  b - a +0 leather armour (worn)  c - a +0 cloak (worn) C|xjg  d - a +2 pair of boots Jewellery (go to first with "=)  e - the ring "Waeciura" {Will++ Str+6 Int-5 Dex+5}E|xjd - a +2 pair of boots. A pair of boots. They are worn on the feet, and cover all but the largest hoovesE|xjHand talons. Base armour rating: 1 It cannot be enchanted further. If you switch to wearing this armour: Your AC would increase by 3.0 (4.0 -> 7.0). Your EV would remain unchanged. You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {boots armour} {boots armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified enchanted armour E|xjI(w)ear, (d)rop, (=)adjust, or (i)nscribe.E|xj E|xj: E|xj ###.....##carss the Shooter#........#Barachi#....._..#Health: 36/36 ========================#........###Magic: 4/4========================..........#### AC: 4Str: 12#........##.. EV: 11Int: 9E|xj~ #........##.. SH: 0Dex: 18#........##.. XL:  4 Next: 24% Place: Dungeon:2#####.....@..##.. Noise: ---------  Time: 1233.6 (0.0)E|xj #####...'...[....##.. a) +0 shortbow#...#.###........####### #.. Abil: Hop#...#.# ########.#.....# #..#...#.##.#.....# #######...#.#E|xj] |#.#.....###..... ##...#.#### #.#............. #>........# ###.###...........  ##..######.#####...#......>.)....  _No target in view! _Found a sparkling altar of Nemelex Xobeh. _There is an open door here. E|xj _You see here a +0 scale mail. _d - a +2 pair of boots _e - the ring "Waeciura" {Will++ Str+6 Int-5 Dex+5}E|xjt E|xj E|xj5 E|xj  E|xj  You start putting on your armour.4.6 (1E|xj E|xjq E|xj +5.6 (2E|xj E|xj E|xjK +6.6 (3E|xj E|xjj! E|xj! +7.6 (4E|xj% E|xjv* E|xj+ +8.6 (5E|xj. E|xj/ & E|xjq0 |7 _You continue putting on your +2 pair of boots. x5E|xj8 E|xj:  E|xj; T_You finish putting on your +2 pair of boots.E|xj% E|xjG Gear: 5/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with )) E|xj  a - a +0 shortbow (weapon) Armour (go to first with [)  b - a +0 leather armour (worn)  c - a +0 cloak (worn)  d - a +2 pair of boots (worn) E|xj Jewellery (go to first with "=)  e - the ring "Waeciura" {Will++ Str+6 Int-5 Dex+5}J|xjU[e - the ring "Waeciura" {Will++ Str+6 Int-5 Dex+5}. J|xj|U)It is an ancient artefact. J|xjUWill++: It greatly increases your willpower. Str+6: It affects your strength (+6). Int-5: It affects your intelligence (-5). J|xj&V[Dex+5: It affects your dexterity (+5). If you were wearing this ring: J|xjVnYour EV would increase by 0.5 (11.4 -> 11.9). Your attack delay would decrease by 0.0 (1.2 -> 1.2). J|xjWYou found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {artefact} {artifact} {Str+6} {jewellery} J|xjLWSMenu/colouring prefixes: identified artefact jewellery _________________ J|xjWb“That which does not kill us makes us stronger.”  -Friedrich Nietzsche J|xjWK(p)ut on, (d)rop, (=)adjust, or (i)nscribe.K|xj#K|xjK|xj###.....##carss the Shooter#........#Barachi#....._..#Health: 36/36 ========================#........###Magic: 4/4========================..........#### AC: 7Str: 18#........##.. EV: 11K|xj%Int: 4#........##.. SH: 0Dex: 23#........#K|xjC#.. XL:  4 Next: 24% Place: Dungeon:2#####.....@..##.. Noise: ---------  Time: 1238.6 (0.0)#####...'...[....##.. a) +0 shortbowK|xjm#...#.###........####### #.. Abil: Hop#...#.# ########.#.....# #..#...#.##.#.....# #######...#.##.#.....###..... ##...#.#### #.#............. #>........# ###.###...........  K|xjrr##..######.#####...#......>.)....  _e - the ring "Waeciura" {Will++ Str+6 Int-5 Dex+5}You start putting on your armour. _You continue putting on your +2 pair of boots. x5 _You finish putting on your +2 pair of boots.  You feel stupid.You feel agile. You feel stronger.K|xjpK|xj-9.1 (0.5K|xjоK|xj  You start putting on your armour. _You continue putting on your +2 pair of boots. x5 _You finish putting on your +2 pair of boots.  K|xjYou feel stupid.You feel agile. You feel stronger. _e - the ring "Waeciura" (worn) {Will++ Str+6 Int-5 Dex+5}M|xj9M|xj(:M|xj%@M|xjAU _There's nothing to open nearby.M|xje M|xjf M|xjg M|xjYj M|xjl M|xjl $ _M|xjn M|xjo M|xjq M|xjr M|xjr M|xjt M|xj&v M|xjnv M|xj5x M|xjBy M|xjz M|xj:{ M|xj0| M|xjȃ M|xjl M|xjم M|xjφ M|xjȉ M|xj M|xj M|xj$ M|xj M|xj M|xjP M|xjL M|xj M|xj M|xje M|xjG M|xj7 M|xj M|xj M|xj M|xjܡ M|xj5 M|xj~ M|xj M|xj^ M|xj M|xj M|xj M|xjt M|xj M|xj M|xj M|xj M|xj M|xja M|xj M|xj# M|xjw M|xj M|xjd M|xj M|xj M|xjֺ M|xj M|xj½ M|xj" M|xj M|xj[ M|xj\ M|xj M|xjY M|xjl M|xj @  There is an open door here.M|xj M|xjm  _M|xj M|xj| M|xj? M|xj M|xj M|xj M|xjE M|xj M|xj M|xj M|xjq m  A ribbon worm comes into view.M|xj '.# #.#.....###......##.... .#### #.#..............##.... M|xj a....# ###.###............##.... ###.#####...#......>.).....##.... ............'.........'.... M|xj, ###..######.#.....###########..##....###.#...........# #.. #######.....#....<......# #.. ..).........#M|xjt J.....# #.. ##########.##...........# ##### ###......# M|xj  #................# ## ### #................# #. M|xj ..# #.....[..........# #. w   ribbon worm (wandering) ..######...............)#### #. ..##..............###+#....# #. M|xjJ ..##.....w..####### #......# #.M|xj 63.1 (24.0)wwM|xj M|xj 54.3 (25.2 _M|xjI M|xjF N|xjKq #.#.....###. #.#........ ###.###.......#......>.)N|xjԶ.'......#.....#######  #...........# #....<......# )#...@.......# #...........#  ###..............#  #................# N|xj$ #................#  #.....[..........# ...............)#### ..........###+#....# .w..####### #......# N|xjI( #.#.....###. #.#........ ###.###.....N|xjJh..#......>.).'......#.....#######  #...........# #....<......# )#...@.......# #...........#  ###..............#  N|xjJ#................#  #................#  #.....[..........# ...............)#### N|xjL&..........###+#....# .w..####### #......# N|xjVQN|xjQN|xjWN|xjIY N|xjYT_A ribbon worm is nearby!N|xj= A ))N|xj p)))))You shoot an arrow. The arrow hits the ribbon worm.N|xjGv ;w.N|xj| M......N|xjY} :===5.4 (1.1) N|xj N|xj 9 _The ribbon worm is lightly wounded.O|xjxX )))))O|xjQyQ)You shoot an arrow. The arrow hits the ribbon worm.O|xj;w.O|xjE.....O|xj-6.6 (1.2O|xjO|xj9 _The ribbon worm is lightly wounded.O|xjI ))))) You shoot an arrow. The arrow hits the ribbon worm.O|xj֎:w.O|xjrD.....O|xj(7.8O|xjO|xjf  You shoot an arrow. The arrow hits the ribbon worm. _The ribbon worm is lightly wounded.  You shoot an arrow. The arrow hits the ribbon worm. _The ribbon worm is lightly wounded.  You shoot an arrow. The arrow hits the ribbon worm. _The ribbon worm is heavily wounded.O|xj )))) You shoot an arrow. The arrow hits the ribbon worm.O|xj &;w.O|xj/&.O|xjI0..O|xjC3-9.1 (1.3O|xj:O|xj=d _The ribbon worm is severely wounded.O|xjTj .  You shoot an arrow. The arrow hits the ribbon worm!O|xjW;)))O|xjW1O|xj5...O|xj?7/372770.3 (1.2O|xjO|xjO _You kill the ribbon worm!O|xjO|xjgO|xjxO|xjH _No target in view!O|xjO|xj8O|xj=O|xjxH _No target in view!O|xj|\O|xj\O|xjLaO|xjbH _No target in view!O|xjO|xj;O|xjO|xj O|xj+:_No target in view!O|xjO|xjO|xjO|xjH _No target in view!O|xjO|xjO|xjO|xj#C _No target in view!O|xjuO|xjkvO|xjzO|xj{O|xjPO|xj{O|xj O|xjGO|xjniO|xjjO|xjStO|xjwO|xju 3O|xj O|xj O|xjD O|xj : _O|xj O|xj O|xj O|xj O|xja O|xj&$ O|xj$ O|xjr& O|xj( O|xj+ O|xj+ O|xj, O|xj. O|xj0 ,O|xj,2 O|xj4 O|xj5 O|xj6 O|xj6 O|xj8 O|xj!: ,O|xjb; O|xj= O|xj#? O|xj? O|xjY@ O|xjA O|xjbC O|xjC O|xjD O|xj,F O|xjG O|xjG O|xjH O|xj?J O|xjwK O|xjK O|xjL O|xjN O|xjfO O|xjO O|xjP O|xjR O|xjmS O|xjS O|xjT O|xjV O|xjTW O|xjW O|xjX O|xjY O|xjZ O|xj![ O|xj[ O|xj\ O|xj] O|xj^ O|xjv^ O|xj;_ O|xjQ` ,O|xj` O|xja O|xjb O|xjb O|xjEc O|xjSd O|xje O|xjTe O|xje O|xjf O|xjJg O|xjg O|xjg O|xjh O|xji O|xji O|xjj O|xjj O|xjk O|xjEl O|xjl O|xjm O|xjtn O|xjn O|xj o O|xjo O|xjp O|xjq O|xj`q O|xjxr O|xj_s O|xjs O|xjs O|xjt O|xju O|xju O|xj. S|xj#...# ## ##### There's nothing to open nearby. _No target in view! _S|xjƅYou open the door.S|xj[ _Found a stone staircase leading down.S|xjyS|xjzS|xj{S|xjK|S|xjV}S|xj~: _S|xj#@  There is an open door here.S|xj}S|xj  _S|xjS|xj~S|xjLS|xjS|xj܄S|xj S|xjS|xjS|xjMS|xj2S|xjS|xj:S|xjS|xj׊S|xjS|xjS|xjKS|xjHS|xjAS|xjS|xjߎS|xjЏS|xjS|xjߐS|xj#S|xjR  There is a stone staircase leading down here.S|xj S|xj _S|xj S|xjS|xjS|xjMS|xjS|xjS|xjS|xjS|xjLS|xjS|xjțS|xjS|xjXS|xjS|xjS|xjGS|xjS|xjS|xjS|xjڡS|xjgS|xjS|xjS|xjS|xjMS|xj8S|xjS|xj$S|xjvS|xj~S|xjJS|xjS|xjS|xjS|xjS|xjS|xjS|xjS|xjES|xjS|xjfS|xjS|xjdS|xj S|xjS|xjS|xjS|xjdS|xjS|xjS|xj,S|xjS|xj5S|xjS|xjS|xjjS|xjS|xjqS|xjS|xjS|xjtS|xj-S|xjS|xjS|xj S|xjS|xj&S|xjS|xj`S|xjS|xj|S|xjS|xjS|xjS|xj'S|xjP S|xjz S|xj,S|xjS|xjqS|xjIS|xjS|xjRS|xjS|xjS|xjN S|xj!S|xj%S|xj'S|xjx(S|xj)S|xjs0'S|xj4&  S|xj*5]You open the door.  You encounter a hobgoblin.S|xj@### #........# ######.# #######.########.# .#...##.# #.# S|xj..#S|xjCV#...# #############S|xj^Cg   hobgoblin (asleep)S|xj/O051.7 (38.4)S|xjQ*2.7 (39 S|xjQ _S|xjB\S|xj:_S|xjB    #.#  #.#  ####+## ###.# S|xjBK ...g.# #...#  ....# #.###  ...###.#  #'##...#  #@##.### #.#..#  .'...##.#.##  ...>..#  #...# ########  S|xjBE#####S|xjb 3    #.#  #.#  ####+## ###.# S|xj > ...g.# #...#  ....# #.###  ...###.#  #'##...#  #@##.### S|xj? #.#..#  .'...##.#.##  ...>.S|xj  #...# ###### ##### S|xjq 4S|xjV S|xj8  S|xj R_A hobgoblin is nearby!S|xj" ' S|xjr" T)))g  S|xj" wYou shoot an arrow. The arrow hits the hobgoblin.  The hobgoblin shouts!S|xj #.S|xjg $gS|xjY &.'S|xj /===3.8 (1.1S|xjg ) S|xjZ S|xj  S|xjU ^_The hobgoblin is moderately wounded.T|xjf .  You shoot an arrow. The arrow hits the hobgoblin!T|xjڶF))T|xj6<†.'T|xj.9024.9T|xj;T|xj\=M _You kill the hobgoblin!T|xjF4T|xjFIT|xjmJ T|xjJ:_No target in view!T|xjnT|xjT|xj4T|xjz T|xj:_No target in view!T|xjT|xjT|xj T|xjk T|xj:_No target in view!T|xjT|xjϑT|xjؔT|xjӖH _No target in view!T|xjT|xjdT|xjT|xj  T|xj :_No target in view!T|xjT|xjJT|xjCT|xjC _No target in view!T|xjT|xj3T|xjT|xjT|xj: _T|xj? _ There is an open door here.T|xjT|xjr _T|xj$T|xjT|xjKT|xjT|xjRT|xje  You see here a hobgoblin corpse.T|xjT|xj^ _T|xj1T|xjT|xjE3..##.#..#.## ..T|xj.......# #.#.. ..'.<##........# #.... ..#####........# .... T|xj### #........# ######. #######.######## #.# #.# .T|xjD'...'..# #####+## ###.# .#...#######....@.# #...#T|xj"--- .#...##...##....†.# #.### .#...##...##......###.# .######...######'##...# ...### #.#.### ##....'...######.#..#######...'...##.#.###...###...>..##...# ########T|xjg w####.##.#T|xj #..#.##.##.#'9.7 (4.8T|xjlT|xjM======60.7 (5T|xjT|xj= _As you open the door, it creaks loudly!T|xjT|xj T|xjT|xjT|xjT|xjQ,T|xj@  There is an open door here.T|xj{T|xj{ _T|xjvT|xjT|xjT|xj{T|xjlT|xj#T|xjwT|xjT|xjT|xjT|xj`T|xjT|xj T|xjQT|xjCT|xjT|xjT|xj3T|xjT|xjqT|xjT|xjT|xj T|xj; T|xj T|xj T|xj T|xj T|xj T|xj T|xj T|xjT T|xj; T|xj T|xj? T|xj T|xj T|xj T|xjE T|xj T|xj T|xj T|xj T|xjn T|xjk T|xj T|xj T|xjB T|xj2 T|xjG T|xj! T|xj! T|xj" T|xj$ T|xj& T|xjm& T|xje' T|xj`) T|xj* T|xj<+ T|xjA, T|xj$. T|xj/ T|xj/ T|xj0 T|xj2 T|xj3 T|xj4 T|xj5 T|xj8 ,T|xj9 T|xj9 T|xj>; T|xj< T|xj< T|xj= T|xjA? T|xj@ T|xj@ T|xjA T|xjD T|xjD T|xj\E T|xjF T|xjI R  There is a stone staircase leading down here.T|xjJ T|xjK  _T|xjM ,T|xjP BT|xjQ T|xj*S T|xjS T|xjtT T|xjU T|xjV T|xjW T|xjW T|xjY T|xj Z T|xjvZ T|xj8[ T|xju\ T|xjs] T|xj] T|xj^ T|xjNd T|xjPe T|xje T|xjif T|xjj 'T|xjk T|xj*l T|xj m T|xjo 7 _You open the door.T|xjbq T|xjq T|xjr T|xjLu @  There is an open door here.T|xjv T|xjdw  _T|xjVx T|xjfz T|xj{ T|xj | T|xj| T|xj~ T|xj! T|xj T|xjg T|xjL T|xj T|xj. T|xj; T|xj T|xjN T|xj T|xjŊ T|xj| T|xj܍ T|xj2 T|xjT T|xj9 T|xjʒ T|xj: T|xj9 T|xju T|xj T|xj_ T|xj T|xjY   ########## #######  #........# ##.....#  #........# #....).#  #........# #......#  #........# #..@#######------408.5 (47.8)  #........# #..........#######  #........####..........'.....#  #......................#.##### ###..............#.# .....##..........###T|xj̭ #+###.##### .....##.......................# .....##.......##.####.####.##.# .....##.......##.##.####....#T|xj =------T|xj" T|xj  T|xj ?_Done exploring.T|xj~ T|xjQ T|xj T|xjF  T|xj B_No target in view!U|xjsU|xjU|xj+U|xj.J0.0).......'.U|xjA......U|xjHU|xjU|xjE _Done exploring.U|xjjU|xjޤU|xjƥU|xjʴU|xj`U|xjU|xjXE _Done exploring.U|xjU|xjU|xjU|xjU|xjU|xjU|xjOE _Done exploring.U|xj" U|xj% Gear: 5/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 shortbow (weapon) Armour (go to first with [)  b - a +0 leather armour (worn)  c - a +0 cloak (worn)  d - a +2 pair of boots (worn) Jewellery (go to first with "=)  e - the ring "Waeciura" (worn) {Will++ Str+6 Int-5 Dex+5}V|xj&V|xj,V|xj)2carss the ShooterBarachiHealth: 37/37 ========================Magic: 4/4========================########## #######AC: 7Str: 18  #........# ##.....#EV: 11Int: 4  #........# #....).#SH: 0Dex: 23  #........# #......#XL:  4 Next: 32% Place: Dungeon:2  #........# #..@########V|xj2Noise: ---------  Time: 1408.5 (0.0)  #........# #..........#######a) +0 shortbow#........####..........'.....#Abil: Hop  #......................#.##### #######.................#.# .....##..........####+###.##### V|xj*3Y.....##.......................# .....##.......##.####.####.##.# .....##.......##.####.####....# _There is an open door here. V|xj3 _Done exploring. _No target in view! _Done exploring. _Done exploring. _Done exploring.V|xje7V|xj7V|xjk;V|xj<V|xjcV|xj6Read which item? Scrolls  s - a scroll of butterflies  c - 2 scrolls labelled VUCENWATEI  e - a scroll labelled BAJO CANGOCOO  h - a scroll labelled OQOPPY KOOH [!] read|quaff[?] describe selectedW|xjmhW|xjmW|xjpcarss the ShooterBarachiHealth: 37/37 ========================Magic: 4/4W|xjq========================########## #######AC: 7Str: 18  #........# ##.....#EV: 11Int: 4  W|xjsq#........# #....).#SH: 0Dex: 23  #........# #......#XL:  4 Next: 32% Place: Dungeon:2  #........# #..@########Noise: ---------  Time: 1408.5 (0.0)  W|xjq#........# #..........#######a) +0 shortbow#........####..........'.....#Abil: Hop  #......................#.##### #######.................#.# .....##..........####+###.##### .....##.......................# W|xjVr.....##.......##.####.####.##.# .....##.......##.####.####....# _There is an open door here. _Done exploring. _No target in view! _Done exploring. _Done exploring. W|xjr0_Done exploring.W|xjUvP  Okay, then.W|xjvW|xjyW|xjz. _W|xj/I W|xjK eWhere to? (Tab - D:2, ? - help) W|xjgK 6 D - Dungeon W|xjC9W|xjAi[?25h[?0ccarss the ShooterBarachiW|xjBBbHealth: 37/37 ========================Magic: 4/4========================########## #######AC: 7Str: 18  #........# ##.....#EV: 11Int: 4  #........# #....).#SH: 0Dex: 23  #........# #......#W|xjC*XL:  4 Next: 32% Place: Dungeon:2  #........# #..@########Noise: ---------  Time: 1408.5 (0.0)  #........# #..........#######a) +0 shortbow#........####..........'.....#Abil: Hop  #......................#.##### #######.................#.# .....##..........####+###.##### .....##.......................# .....##.......##.####.####.##.# .....##.......##.####.####....# _No target in view! _Done exploring. _Done exploring. _Done exploring. _Okay, then.What level of the Dungeon? (default 2, ? - help) X|xjB [?25l[?1cX|xj3X|xjX|xjX|xj^X|xjX|xjF/ _X|xjX|xjX|xj+X|xjX|xjYX|xjX|xjHX|xjX|xj`X|xjX|xjX|xj\X|xjX|xj'X|xjX|xj X|xjX|xj/7 _You open the door.X|xjX|xjX|xjX|xj>@  There is an open door here.X|xjX|xj% _X|xjX|xjmX|xj,X|xj+X|xjDX|xj,X|xjX|xjFX|xjrX|xjX|xjX|xjX|xjX|xjX|xj]X|xjX|xjX|xj,X|xj9X|xj\X|xjX|xj[X|xjBY  There is a stone staircase leading down here.X|xjtX|xjzX|xj $ _X|xjX|xj&3X|xj,X|xjuX|xja# _You climb downwards.X|xj       X|xjf#####   #@..#  26.4 (17.9) ###.#   #  X|xj6            X|xjY    X|xjX|xjX|xjJa _There is a stone staircase leading up here.X|xj'N IX|xj&R P _X|xjtS X|xjU X|xjV BX|xj%X X|xjY X|xjY X|xjoZ X|xj[ X|xjD] X|xj] X|xj$^ X|xj[b s   ##### X|xjb &#<..# ###.#  #  .#  X|xjc (#.#  #.# ..# ..# X|xjxc #.# ... #.# X|xjc aYou pick up a parchment of Volatile Blastmotes and begin reading...X|xjtf 231.2 (4.8)X|xjS +2.2 (5X|xjf X|xj L _You add the spell Volatile Blastmotes to your library.Y|xj7Y|xjj83Y|xj9Y|xj;Y|xjC<Y|xj=Y|xjN>Y|xj@Y|xjx@Y|xj@Y|xj!BY|xjCY|xjEDY|xjDY|xjEY|xjGY|xjMHY|xjHY|xjJY|xjKY|xj3LY|xjLY|xjNY|xjPY|xjQY|xjQY|xjSSY|xjTY|xjaUY|xjUY|xjXXY|xjXY|xjYY|xjYou encounter a bat.Y|xj #.#  #.# Y|xjg#.#  #.#  #.#   #.#   #    #b.... #.######        b   bat (wandering)   Y|xj Y|xj173.0 (40.8).Y|xjR)bY|xjY|xj54.2 (42.0 _Y|xjOY|xjY|xjD)))))Y|xj*!.bY|xj*.bY|xj+.bY|xj-/'.Y|xj/1bY|xj0:===5.3 (1.1) Y|xj2Y|xjR5c _You shoot an arrow. The arrow misses the bat.Y|xjp b .  You shoot an arrow. The arrow hits the bat!Y|xjdt =Y|xjt Y|xj} Y|xj" 536.5 (1.2Y|xjU Y|xj G _You kill the bat!Y|xj& 4Y|xjp Y|xj  Y|xj_ B_No target in view!Y|xjDS Y|xjS Y|xjU Y|xjdW H _No target in view!Y|xjn Y|xjN Y|xj Y|xj H _No target in view!Y|xj'z Y|xjz Y|xj:| Y|xj7~ H _No target in view!Y|xj Y|xj Y|xj? Y|xjR H _No target in view!Y|xjxLY|xjLY|xjN,Y|xj)OY|xjQ: _Y|xj\QY|xj3RY|xjRY|xjRY|xjTY|xjUY|xj[UY|xjUY|xjZVY|xjW,Y|xjXY|xjcY,Y|xjYY|xj6ZY|xj[Y|xjq\Y|xj\Y|xj3jY|xjlXY|xjnBY|xjAoY|xjqBY|xjs,Y|xj}sY|xjsY|xjtY|xj]vY|xjvY|xj,wY|xjxY|xjyY|xjy,Y|xj{Y|xj1|Y|xj|Y|xj|Y|xj}Y|xjnY|xjY|xjY|xjY|xjY|xjY|xj Y|xj,Y|xjY|xjv _No target in view! _You now have 132 gold pieces (gained 17).Y|xjY|xjlY|xjY|xjY|xjY|xj@Y|xjY|xj(Y|xjŽf  You encounter a quokka.Y|xjʑ#.#...# #.#.#.#### #........# ###.#.##.# Y|xj[@.####.#.##.# ...r..#.##.# ........##.# Y|xjp##.....#.# ###@#.#### --- #.#....#  #.####.# #.# #.# #.# #.# #.# #.# r   quokka (asleep)#.# #.# #.# #.# #.# #.# Y|xj4502.7 (26.2)---3.9 (27.4 _Y|xjY|xjZ|xj} #.#...#  #.#.#.####  #........#  ###.#.##.#  .####.#.##.# Z|xj~1 ...r..#.##.#  ........##.#  ##.....#.#  ###@#.####  #.#....#  #.####.#  #.# #.#  #.# #.#  #.# #.#  Z|xj^[#.# #.#  #.# #.#  #.# #.# Z|xjC; #.#...#  #.#.#.####  #........#  ###.#.##.#  .####.#.##.#  Z|xj...r..#.##.#  ........##.#  ##.....#.#  ###@#.####  #.#....#  #.####.#  #.# #.#  #.# #.#  #.# #.#  #.# #.#  Z|xj#.# #.#  #.# #.# Z|xj4Z|xj6Z|xj(] _A quokka is nearby!Z|xj%> ))))rYou shoot an arrow.Z|xjTY.rZ|xjV.rZ|xjt#...Z|xjл:===5.2 (1.3) Z|xjZ|xjCC _The arrow hits the quokka but does no damage.Z|xj c .  You shoot an arrow. The arrow hits the quokka.Z|xj >))Z|xjF Z|xj] :†..Z|xjQ 566.3 (1.1Z|xj Z|xjħ J _You kill the quokka!Z|xjw Z|xj Z|xjR Z|xj H _No target in view!Z|xjF Z|xj  Z|xj# Z|xj  Z|xjZ :_No target in view!Z|xjv Z|xjTw Z|xj z Z|xj(| H _No target in view!Z|xj Z|xj Z|xj Z|xj H _No target in view!Z|xj IZ|xj Z|xjK q #.....#  #.#...#   #.#.#.####  #........#Z|xj T  ###.#.##.# >.####.#.##.# Z|xj #.##.# .........##.# ##.†.@.#.# 0.0#.###.#.#### Z|xj 3 #.#....#  #.####.#  #.# #.# Z|xj _ #.# #.#  #.# #.#  #.# #.# Z|xj% u #.# #.# Z|xj Z|xjk 7---7.5 (1.2Z|xjB Z|xj  Z|xjm -_Found a stone staircase leading down.[|xj[|xj3[|xj[|xjQ[|xjqB[|xj[|xjs[|xj[|xj [|xju\ You see here a quokka corpse.[|xjd[|xj _[|xj[|xjW[|xjW[|xj[|xjr[|xj[|xj[|xj,[|xj[|xj[|xj,[|xjb[|xj*,[|xjZ[|xj[|xj%[|xj[|xjF[|xjA[|xj[|xj3[|xj[|xj[|xjL[|xj[|xj}[|xj'[|xj[|xj,[|xjH[|xj$[|xj2[|xj[|xj[|xj[|xj[|xj[|xj[|xj[|xj$[|xjr[|xjp[|xj[|xj[|xj[|xj[|xj #.#  ############.#  [|xj/#.....##.....# ## #.....##.#...# ß###ß# #.....##.#.#.###....... #.....##........##.....####.#.##.[|xjN +...$.....>.####.#.##. #...@...........#.##.---#..###.............##.#........##.†...#.###+#.##.###.#.[|xj. ..##.# #.#.## .####.# #.## #. #.# #.# . #.# #.#[|xj{ .. #.# #.#[|xj025.5 (18.0)[|xj ,6.5 (19[|xj [|xj8 _f - a ring of protection from fire[|xjR04[|xj3[|xj4H _No target in view![|xjG [|xj [|xj> [|xj؁ [|xj [|xj : _[|xj [|xj[ [|xj [|xj M _You now have 138 gold pieces (gained 6).[|xj [|xjr [|xj [|xj" [|xjp [|xj؎ [|xj' [|xj [|xj [|xj8 [|xj [|xj [|xj [|xjI [|xj [|xj [|xj͗ [|xj% [|xjp [|xj [|xjY [|xj [|xj [|xj0 [|xj %  [|xj [You encounter a goblin. It is wielding a +0 club.[|xjr #.....##....# ## #.....##.#...###ß###ß### #.....##.#.#...........# #.....##....[|xjƥ ...........###.....####...+.........>.####.# ##...............#g....[.#..###...........[|xj# $ #..@## #.......##.† ##.## #.###+#.##.## #. #.. ..##.#  .. ### .#[|xjq .#. #. .##. . #.# g   goblin (asleep).# .. .. .. .$ .. [|xj .. .. [|xjr 235.9 (9.4)[|xjɫ -7.1 (10.6) [|xj [|xj , _Found a pair of boots.[|xj_ o # ##  .####  .....# #... [|xj ...........###.. .......+.........> ...... ##.... g....[.#..# #..@## † ##.##  [|xj/ #. #..   .. ###   .#. #. #.#  .##. . #.#  .# .. .. #.#  .. .$ .. #.#  [|xj| 5.. .. #.# [|xj- [|xj$# ##  .####  ...[|xjS..# #... [|xj...........###.. .......+.........> [|xjF...... ##.... g....[.#..#[|xj #..@## †[|xjڮo ##.##  [|xj"#. #..   .. ###  [|xjj.#. #.  .##. . #.#  [|xj.# .. ..  .. .$ ..  .. .. [|xj[|xj[|xj[|xjz] _A goblin is nearby!\|xjc$\|xjc+ # ##  .#### \|xj>d  .....# #... \|xjdv...........###.. .......+.........> ...... ##.... g....[.#..#\|xjMe7 #..@## † \|xje.##.##  #. #..  \|xje? .. ###   .#. #. #.# \|xjCf' .##. . #.#  \|xjfA.# .. .. #.#  .. .$ .. #.# \|xjf: .. .. #.# \|xj  # ##  .#\|xj ###  .....# #... ...........###..\|xj& m .......+.........>\|xjq b ...... ##....\|xj  g....[.#..#\|xj- #..@## † \|xjT##.##  \|xj1#. #..   .. ###  \|xj.#. #.  .##. . #.#  \|xjR.# .. ..  .. .$ .. \|xj2 .. .. \|xj !4\|xj`.\|xjY5 \|xj5W_A goblin is nearby!\|xj{rb .  You shoot an arrow. The arrow hits the goblin.\|xjzE)))))))\|xjKJ)....[..\|xj77===8.3 (1.2\|xj  ) \|xj;+\|xj2J _You kill the goblin!\|xjcd \|xjd \|xje \|xjh \|xjk ,\|xjm \|xj%o \|xjp \|xjMq \|xj}r \|xjlt \|xjxv ,\|xjw \|xjny \|xj1{ \|xj{ \|xj}| \|xj~ \|xj̀ \|xj \|xjk \|xj̄ \|xj; \|xj \|xj: \|xj \|xj \|xj \|xj \|xj \|xjF \|xjĖ \|xj \|xj \|xjC \|xj+ \|xj N _You now have 154 gold pieces (gained 16).\|xj \|xj1 \|xj\ \|xj \|xjw \|xjޯ \|xjZ \|xj \|xjp \|xj \|xj \|xj \|xj ,\|xj \|xj ~....#..~..#.# #.. ......~~~...# ### .##\|xjA  ...#..~..#.# #.  ..##...##.# .  #.##.##..######...  #................  #..............##  #..............# #...@..........# ---#..............# \|xj .........#.....?..# ....#$....+............. #.###.#.....?.....# #. ..###.#####..\|xj N # #.#.# #.# .# #.#\|xj\ 053.7 (15.4)\|xj #---\|xj %4.7 (16\|xjn \|xj  \|xjE [_l - a scroll labelled GEEVIU YLEA\|xj \|xjn \|xj \|xj7 \|xj \|xj| ,\|xj \|xj \|xj \|xj \|xji \|xj  ..##...##.#  #.##.##..######... #................\|xj y #..............## #..............# #......#...##+##.......#.............#.....?..#......#@....+..........7.1 (2.4)$.... #.###.#.....?.......# #.# ..###.#####.. . #.# #.# .# #.. #.# .# \|xje #.. #.# #.....#.>\|xju \|xj -8.3 (3.6\|xj \|xj J _Found a stone staircase leading down.\|xj +9.3 (4\|xjQ \|xj  \|xjE 1_You now have 171 gold pieces (gained 17).]|xj^]|xj_]|xje]|xj9jH _No target in view!]|xj]|xj*]|xj]|xj]|xjE]|xj $ _]|xj]|xj]|xjT  You encounter an endoplasm.]|xjx]|xj ..##...##.#  #.##.##..###### #...j #...#$$ #...#]|xj.$.. #....#..##+##...#!..#.....?..#........@#.....+....$.....#.###.#.....?...#.....####.# ..###.#####..?.#. #.# #.# .#]|xjU/## # #.. #.# .# #.. #.#j   endoplasm (asleep) #.. ...# .>.#]|xjw.60.5 (1.2]|xj-1.7 (2.4]|xj]|xj ]|xj ^_Found an amethyst potion and 40 gold pieces.]|xjj O ..##...##.#  #.##.##. ]|xj _#....... j #....... $$ #....... ]|xj7 Y.$.. #....... .....##+##....... !..............#.....? ]|xj c........@#. ...$.....#? #.....####.#  ]|xj͍ %.?.#. #.# #.# .#  ]|xj C## # #.. #.# .#  #.. #.#  ]|xja :#..  ...#  ]|xj̎ -.>.# ]|xj  ..##...##.#  ]|xj! #.##.##. #....... j #....... ]|xjm! $$ #....... .$.. #....... ]|xj! \.....##+##....... ]|xj" !..............#.....? ]|xjT" K........@#. ]|xj" }...$.....#? ]|xj" c#.....####.#  ]|xj4# .?.#. #.# #.#  ## # #.. #.#  #.. #.#  ]|xj$ #.. ...# .>.#]|xj3( ]|xj( ]|xj, ]|xj.  ]|xj. [_An endoplasm is nearby!]|xj  ]|xjW ?..##...##.#  #.##.##. #.......]|xj 5 j #....... ]|xj 3$$ #....... .$.. #.......]|xjG ! .....##+##....... ]|xj G!..............#.....? ........@#.]|xj  ...$.....#?]|xj)  #.....####.#  ]|xj F.?.#. #.# #.# .#  ## # #.. #.# .# ]|xj ? #.. #.#  #..  ]|xjE 4...#  .>.# ]|xj ]|xj ..##...##.#  #.##.##. #....... j #....... $$ #....... .$.. #....... .....##+##....... !..............#.....? ........@#. ...$.....#? #.....####.#  .?.#. #.# #.#  ## # #.. #.#  #.. #.#  #.. ...# .>.# _An endoplasm is nearby!^|xj|e .  You shoot an arrow. The arrow hits the endoplasm!^|xjaU)))))))^|xj L$......^|xj?9===2.8 (1.1^|xj^|xjD!M _You kill the endoplasm!^|xj(^|xj(^|xj,^|xj-H _No target in view!^|xjݛ^|xje^|xj^|xjH _No target in view!^|xjL ^|xj ^|xj ^|xjj  ^|xj :_No target in view!^|xj̓ ^|xjI ^|xj ^|xj  ^|xj :_No target in view!^|xj'h ^|xjh ^|xji ^|xjLl ^|xjn ^|xjhp $ _^|xjp ^|xjt ^|xjXu ^|xju ^|xjBw ^|xjVz ^|xj} ^|xj ~ ^|xj ^|xj ^|xj ,^|xj ^|xj ^|xjދ ,^|xj ^|xj ^|xj+ ^|xj ^|xj N _You now have 185 gold pieces (gained 14).^|xj( ^|xj ^|xj ^|xjl ^|xj̞ ^|xj* ^|xji ^|xjR ^|xj ^|xjʤ ^|xj { _c - 3 scrolls labelled VUCENWATEI (gained 1)^|xjߩ ^|xjS ^|xj| ^|xj ^|xj ,^|xj ^|xj ^|xj ^|xj% ^|xj ^|xj ^|xj ,^|xj3 ^|xjq B.. ...#..~..## #.## ..##...###. #..###+# #.##.###.. #......# #.#... #..$...# #......##.$$...# #^|xj ..... ....$...# #.#.... #......##+##.......#..$..#.@........#---##...............#.....+.................#.###.^|xjR &.......#.....####.# ..##...........#..# #.# #.#.ß...ß.+##.#..# #.. #.#...#... ......# #.. #.#^|xj 8#.###.. ...#.#..##.... ................#^|xj 078.0 (15.2)^|xj H---9.0 (16^|xj l _n - an amethyst potion_|xj_|xj|_|xj"_|xjH _No target in view!_|xjN _|xjD _|xj _|xj7  _|xj B_No target in view!_|xj, 3_|xj _|xji _|xjV _|xj͌ $ __|xj8 _|xj _|xj _|xj _|xjԑ _|xjA _|xj _|xj _|xj N _You now have 199 gold pieces (gained 14)._|xjK _|xj _|xj _|xj< N  You now have 214 gold pieces (gained 15)._|xj _|xjv _|xjc Q _There is a fountain of sparkling water here._|xj< _|xj _|xj> _|xj _|xjn _|xj _|xj' $ _|xjv )_You now have 222 gold pieces (gained 8)._|xj} 3_|xjW _|xj _|xj _|xj _|xj% N _You now have 233 gold pieces (gained 11)._|xj %  _|xj' [You encounter a goblin. It is wielding a +0 club._|xj߹ D#. g_|xjF .#..~.. #.#. ......~~~. ... ...#..~._|xjú ^ # #.## ..##...# #. #..###+# #.##.##_|xj% | #.. #......# #.#... #......# #_|xj h!.....##..⌠...# #........@.....# #.....#_|xj 6#......##+##..... #..$..#................#_|xjo  ##...............#.....+ .................#.###.#........#.....####.# ..# g   goblin (asleep)_|xjʼ ..........#..# #.# #.#_|xj% ..ß...ß.+##.#..# #.. #.# ...#... ......# #_|xj D.. #.#_|xj8 .80.0_|xj .90.2 (11.2 _|xjK _|xj U _Found an inky potion._|xj V  #. g  #.#.  ...  # #.##  #. #..###+# _|xjV  #.. #......#  .#... #......#  !.....##..⌠...#  ........@.....#  ##.....#......# #..$..#......... ##.............. ................ .........#.....####.#  _|xjc|xjW]N.Bc|xjgc|xjha3=---6.3c|xjmc|xjnc|xj@c|xjAc|xjEc|xj.G^ _You are too injured to fight recklessly!c|xj- c|xj* c|xj c|xj ^ _You are too injured to fight recklessly!d|xj=# #.##..##...# carss the Shooter#. #).###+# #.##.## Barachi#.. #......# #...... Health: 13/37 ========----------------.#... #......# #...... Magic: 4/4========================!.....##..⌠...# #...... AC: 7Str: 18..............# #...... EV: 11Int: 4##.....#B.....##+##...... SH: 0Dex: 23#..$..#*...............# XL: |xj49m 4 Next: 40% Place: Dungeon:3##.....@.........#.....+ Noise: ---------  Time: 1606.3 (0.0)..................#.###.# a) +0 shortbow.........#.....####.# ..# Abil: Hop............#..# #.# #.#..ß...ß.+##.#..# #.. #.##...#... ......# #.. #.# B   bombardier beetle##.###.. ...#.#..##..#.. ................#.. ..ß.....###.##.>.# _You shake off the liquid fire. _You are too injured to fight recklessly! _|xj_37mYou are too injured to fight recklessly!  Fire: a) +0 shortbowPress: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (almost dead, 76% to hit)d|xjl# #.##..##...# carss the Shooter#. #).###+# #.##.## Barachi#.. #......# #...... Health: 13/37 ========----------------d|xj:.#... #......# #...... Magic: 4/4========================!.....##..⌠...# #...... AC: 7Str: 18..............# #...... EV: 11Int: 4##.....#......##+##...... SH: 0Dex: 23d|xj#..$..#................# XL:  4 Next: 40% Place: Dungeon:3##.....@.........#.....+ Noise: ---------  Time: 1606.3 (0.0)..................#.###.# a) +0 shortbow.........#.....####.# ..# Abil: Hop............#..# #.# #.#d|xj )..ß...ß.+##.#..# #.. #.##...#... ......# #.. #.# B   bombardier beetle##.###.. ...#.#..##..#.. ................#d|xji.. ..ß.....###.##.>.# _You are too injured to fight recklessly! _You are too injured to fight recklessly!  Fire: a) +0 shortbowPress: ? - help, Shift-Dir - straight lined|xjAim: a bombardier beetle (almost dead, 76% to hit)  You shoot an arrow. The arrow hits the bombardier beetle!d|xj@)d|xj.d|xj96===7.4 (1.1  Fire: a) +0 shortbow  Press: ? - help, Shift-Dir - straight lined|xjEAim: a bombardier beetle (almost dead, 76% to hit)  You shoot an arrow. The arrow hits the bombardier beetle! _You kill the bombardier beetle!d|xjd|xji _Your Fighting skill increases to level 4!e|xj 3e|xj e|xjT ,e|xj e|xj e|xj2 e|xj e|xj _4=e|xj e|xj; ,e|xj e|xj e|xj e|xj e|xj+! ,e|xj! e|xj$ i5=e|xjQ& e|xj) e|xj* e|xj$+ e|xj!. ,e|xj/ e|xj3 ,e|xj4 e|xj{7 e|xj7 T16=e|xjh: e|xj< ,e|xj> e|xjXA e|xjA e|xjC e|xjF e|xjxF ^7==e|xjwH e|xjJ e|xjK e|xj~M e|xjXO e|xjO e|xjR e|xj\T ,e|xjV e|xjY a8=e|xj[ e|xj] e|xj^ e|xj` e|xj_c ,e|xjd e|xjg ,e|xji e|xjl e|xjl S9=e|xj)n e|xjq ,e|xjCx e|xj{ ,e|xj3~ e|xj ,e|xj e|xj e|xj L20=e|xjp e|xj ,e|xj3 e|xjn ,e|xj e|xj ,e|xj e|xjј i1=e|xjd e|xjr ,e|xj: e|xj e|xjg e|xj e|xj e|xj e|xj) e|xj e|xj ^2==e|xj e|xj ,e|xj` e|xj e|xjE e|xj_ e|xj e|xj e|xj e|xjԿ a3=e|xj e|xjn e|xjU e|xj e|xj ,e|xj> e|xj i4=e|xj e|xjR e|xj e|xj. e|xj e|xj% e|xj e|xjd ,e|xj e|xj t5==e|xj e|xj ,e|xj@ e|xj ,e|xjF e|xj ,e|xj% e|xj a6=e|xj e|xj8 e|xj e|xjK e|xj e|xjM e|xj e|xjb e|xj e|xj e|xj e|xjQ N27=e|xjB e|xj` ,e|xj] e|xj ,e|xj e|xjv e|xj` e|xj e|xj' e|xj %8e|xj E==e|xj" e|xj=% ,e|xj' e|xj) e|xj) e|xj+ e|xj. ,e|xj>0 e|xj2 e|xj3 #9e|xj3 2=e|xj4 e|xj\8 ,e|xj9 e|xj< e|xjL= e|xj> e|xjgB b30=e|xjD e|xjbG ,e|xjH e|xjL ,e|xjdN e|xj.Q ,e|xjR e|xj=W 1==e|xjY e|xjOZ e|xj\ e|xj^ ,e|xjWa e|xjc ,e|xj8f e|xji k2=e|xjJk e|xjum e|xjm e|xjo e|xjr e|xjir e|xjt e|xjv e|xj>w e|xjx e|xjp{ e|xj{ K3=e|xj} e|xj= e|xj e|xja e|xj e|xj} e|xj e|xj e|xj( e|xj e|xj ~4==e|xj| e|xj e|xjk e|xj e|xj e|xj^ e|xj e|xj ,e|xjL 5=e|xj Be|xjB ,e|xj e|xj, ,e|xjܲ e|xj e|xjf K6=e|xj e|xj e|xjf e|xj e|xj e|xj! e|xjN e|xj k _You start resting.HP restored.e|xjZ (---e|xj 097.4 (90.0)e|xjg 7==---8.4 (91 e|xj _e|xji f|xjb #.... #).###+# #.##. #.... #......# #.....f|xjwN..#.... #......# #!.....##..⌠...# # ..............# # ##.....#......##+## #..$..#...........###....f|xjW#.........#.###.##.....####.# ......#..# #.# #.ß...ß.+##.#..# #.. #.#...#.... ......# #.. #. ##.###......#.#..##..f|xj #.. ................#... ..ß.....###.##.>.## .#.......# .# ##f|xjf|xj%9.6 (1.2f|xj ) f|xjf|xj-f|xjT4 @...#.... #......# #......#.... #......# #f|xj)5 g .!.....##..⌠...# # ..............# # ##.....#......##+## #..$..#..........#.###....#....#.### ##.....####.# .f|xj&6 3....#..# #.# #ß...ß...ß.+##.#..# #.. ##...#.... ......# #.. # ##.###......#.#..##.. #.. ................#... ..ß.....###.##.>.## .#.......# .# ## #.####.# #f|xjd: f|xj"; *700.8f|xj> f|xj? f|xj;  ...#....##......# # .!.....##..⌠...# #f|xj<  ..............# # ##.....#......##+###. #..$..#..........##.###....#..........#.#####.....####.# ......#..# #.# ß...ß...ß.+##.#..# #.. ...#...#...........# #..  ##.###......#.#..##.. #.. ................#... ..ß.....###.##.>.#f|xj< # .#.......# .# ## #.####.# #. .. +#f|xj1A f|xjA (2.0f|xj"E f|xjsF g|xj4) .!.....##..⌠...# # ..............# ## ##.....#......##+###. #..$..#...........##.###....# ......#.####.....####.......#..# #.#ß...ß.@.ß.+##.#..# #.....#...#...........# #.. . ##.###......#.#..##.. #.. ................g|xj@... ..ß.....###.##.>.#. .#.......# .# ### #.####.# #. .. +#g|xjg|xjD=3.2g|xjg|xjeg|xj4#. ..............# ##. ##.....#......##+## #.. #..$..#...........##.###....#.............#...###.....####.......#..# #.ß...ß...ß.+##.#..# #. ....#..@#...........# # . ##.###......#.#..## #.. ................ß ..ß.....###.##.>#...#.......# .# ##...###g #.####.# # g   goblin (wandering).... .. .. +#.ß .#g|xjו ..g|xj g.  You encounter a goblin. It is wielding a +0 dagger.g|xj˜.g|xjC   The goblin shouts!g|xj42===4.4g|xjԣg|xj3 _The goblin leaves your sight.g|xjy #..##.....#......##+### #.. #..$..#..........#..##.###....#.........# ...###.....#### ........#..# # ...ß...ß...ß.+##.#..# # ....#...#...........# # . ##@####.#..## #...#..........ßg..ß.....###.##...#...#.......# .# #....###.###.####.# #g|xj>T..... ... ... +# g   goblin .ß. ...# ... ...#. .## ..g|xjC"g.g|xj3Sg|xjMg|xjS   adder (wandering)g   gobling|xj.2---5.6g|xjg|xjwW _You encounter an adder.h|xjD2)h|xj8S.h|xj,Sh|xj gS 2 adders (wandering)  You shoot an arrow. The arrow closely misses the goblin.h|xjAYou encounter an adder.h|xjV2===6.8h|xj h|xjS _The goblin barely misses you.h|xj' h|xjn>.  You shoot an arrow. The arrow hits the goblin.h|xjA)h|xjC Sh|xjaZ.  You kill the goblin!h|xj?nS.S.h|xjh)SSSh|xjn577.9 (1.1h|xjfh|xj2 _The adder hisses angrily. x2h|xjd>))h|xjj4 ;S.h|xjH5 7S.h|xj5 3S.h|xjT: ".h|xj: (9.0h|xj> h|xj^@  h|xj@ __You shoot an arrow. The arrow closely misses the adder.h|xjM R  You shoot an arrow. The arrow hits the adder!h|xj  S.  The adder is almost dead.10.1 _The adder misses you. )You shoot an arrow. The arrow hits the adder!   adderh|xjs{ ' h|xjX| I)You kill the adder!h|xja #..##.....#......##+## carss the Shooterh|xj # #.. #..$..#........... Barachi#..##.###...............# Health: 37/37 ========================........................# Magic: 4/4========================...##.........#.....#### AC: 7Str: 18.................#..# # EV: 11Int: 4h|xj s...ß...ß...ß.+##.#..# # SH: 0Dex: 23....#...#...........# # XL:  4 Next: 112% Place: Dungeon:3. ##@###......#.#..## Noise: ===------  Time: 1711.2 (1.1)#.)S#.............. a) +0 shortbow...ß...ß.....###.##. Abil: Hoph|xj3 +...#...#.......# .# #....###.###.####.# #..... ... ... +#S   adder.... .ß. .....# ... ...#. .## .. h|xj _You shoot an arrow. The arrow closely misses the adder.You shoot an arrow. The arrow hits the adder!  The adder is almost dead. _The adder misses you.You shoot an arrow. The arrow hits the adder!  You kill the adder!h|xj݅ _The adder bites you but does no damage. The adder closely misses you.You have reached level 5!h|xj h|xj /  --more--i|xjE42/425/55 6% i|xji|xjX i|xj._i|xjTY >))))))i|xjuZ $))i|xjW S.......  You shoot an arrow. The arrow closely misses the adder.i|xj (2.3i|xj i|xjy  i|xj D_The adder barely misses you.j|xjT|  You shoot an arrow. The arrow hits the adder.j|xj3/o  The adder is moderately wounded.j|xj/-3.5 (1.2j|xj]3j|xj35 j|xj5z_The adder barely misses you. The adder misses you.j|xj cl  You shoot an arrow.  The arrow hits the adder but does no damage.j|xjo  The adder is moderately wounded.j|xj-4.6 (1.1j|xjj|xjV _The adder completely misses you.j|xjd .  You shoot an arrow. The arrow hits the adder!j|xj)j|xj.†j|xj1145.7j|xjÍj|xjI _You kill the adder!j|xjj|xjj|xj§j|xj& j|xj«:_No target in view!j|xjqj|xjj|xj1j|xj j|xj:_No target in view!j|xjDj|xjfEj|xjHj|xjJH _No target in view!j|xjj|xjSj|xjj|xj!H _No target in view!j|xjA4j|xjFj|xjqG j|xjH:_No target in view!j|xjmj|xj(j|xjj|xj C _No target in view!j|xj'9j|xj;j|xj{>j|xj@@j|xjj|xjAj|xjj|xjUj|xjXj|xjFYj|xj\j|xjM^j|xjj|xjj|xjj|xj9j|xjUj|xjvVj|xje]j|xj3`j|xjg4j|xjj|xj4j|xjFF 4j|xjI j|xjK j|xj j|xjY j|xj j|xj j|xje j|xje j|xjf j|xji j|xjj j|xj^l $ _j|xjl j|xjn j|xjp j|xj"q j|xj+r j|xjt j|xjv ,j|xjx j|xjWz j|xj% j|xjp j|xj j|xjђ j|xj? j|xj j|xj' j|xj@ j|xjU j|xjܵ j|xjI j|xj j|xjG K _You now have 244 gold pieces (gained 11).j|xj j|xjO j|xjD j|xj3 j|xj j|xj j|xjn j|xj j|xj j|xja j|xj j|xj j|xj_  #.# #. j|xj # #.> #. .  #.. #.#. .. #.. ... . #.. #######.## j|xj s #..##....##).###+#  #...#....##......#  #...#....##  #..@.....##..⌠...# ---28.7 (13.0)j|xj #................# #..##.....#......##+# #.. #.....#......... #..##.###.............. ....................... ...##.........#.....## .................#..# ...ß...ß...ß.+##.#..#j|xj% j|xjh j|xj I---9.9 (14.2 j|xj j|xj J _Found a stone staircase leading down.j|xj -30.9 (15j|xjL j|xj R _o - an inky potionk|xjk|xj,k|xjk|xjMk|xjwBk|xjk|xjk|xj&k|xjk|xjk|xj[k|xjk|xjk|xj^k|xjk|xjNk|xj k|xjwk|xjak|xjk|xj_k|xjgk|xjk|xj}k|xj k|xjK"k|xj%k|xjt%k|xj`'k|xj +k|xj.k|xjm.k|xj|0k|xjr4k|xj>7k|xj7k|xj9k|xj;k|xj=k|xjC>k|xj@k|xj-Ck|xjCk|xj^Dk|xj!H$ k|xjHX_l - 2 scrolls labelled GEEVIU YLEA (gained 1)k|xjCKIk|xj^Mk|xjNk|xj.  ..# #.#n|xj&##S## #..# . #...########.n|xj# #: ..#..#)n|xj!X... ... #####n|xj~; ........ #n|xj## #.# #.#. n|xj7L#... ##.## ##.##..#..##.....#. Abil: Hop..#..n|xj##...#.h   jackal (asleep)n|xj/......n|xj/n|xj-1n|xj1!5.5n|xjCn|xjNW _You encounter a jackal.n|xj .# h. #.>.  ..# #.##S## #..# . ##...##n|xj######.# ..#:...#..#)... ... ##### ........ ### #.# #.#. #... ##.## ##.##..#..##.....##..##...#####...#..##.###....#.......#.......####...#####...#...## ###.##...##.##..............####......#######...ß...ß...ß.+n|xjn|xja(6.7n|xjxn|xjn|xj!Kh..  .n|xj# h. #.>.  ..# #.# ##S## #..# . ###...##.#..########.n|xjI# ...#:...#..#)... #...# ##### ........ ### #.# #.#. n|xj#... ##.## ##.##..#..##.....##..##...#####...#..##.###h 2 jackals (asleep)....#.......#.......####...#####...#...##n|xj+ ###.##...##.##..............n|xjn|xj$(7.9n|xj'n|xjN n|xjQ_You encounter a jackal.o|xj(.....  ..h.. # .... #.# #. o|xjah.h. #.>. #. ...# #..# #.# ##S## #..# .. .#####...##.#..########.#.#..?....#:...#..##....##)... #..@##.#...#....##.#.# ##.###.#...#....##.#.# #.###.#.## o|xj#.# #.#...#........... ## #.# #.#...#..##.....#. ... ##.## ##.##..#..##.....#h 3 jackals (asleep)#..##...#####...#..##.####....#.......#........####...#####...#...###o|xjgf  You encounter a jackal.o|xj(9.1o|xjo|xjGf _Found a scroll labelled FOGEFO BUDUCU.o|xjM.#..j......  ...h..  o|xj*....#  h.h. #.>.  ..# ##.# ##S## #..# ... .#####...########.#o|xjBd#..?....#@...#..#)...#####...##.###.####.# #.###.#........##..j   endoplasm (asleep)o|xjo|xj)90.3o|xjo|xj o|xjF_You encounter an endoplasm.o|xjkd _You see here a parchment of Poisonous Vapours.p|xj9 h .  You shoot an arrow. The arrow hits the ball python.p|xjtD ?)p|xj + .p|xjj RhYou kill the ball python!p|xjz p|xj @.hp|xj ,hp|xj & p|xjd .hp|xj CThe jackal barks! x2; You hear a bark!p|xj \ jh.p|xjE jhhhh 4 jackalsYou encounter a jackal.p|xj :5===1.5p|xjs p|xjS ' _The jackal barks!q|xjG.#..j.. ....... #...h.. # ...... #.# #. .h... #.>. #. . #.h# #..# #.#. q|xj##h## #..# ... .#####...##.#..#.#.#..?....#:@..#..##....##).#...#####...##.#...#....##.#.# ##.###.#...#....##.#.# #.###.#.##..⌠#.# #.#...#. # #.# #.#...#..##.....#.hhh 3 jackals ##.## ##.##..#..##.....#... #..##...#####...#..##.###.#....#.#.q|xjʿ†h.hq|xj.h.hq|xj_9q|xj>.hq|xj+c-2.7q|xj*)q|xjl †hYou shoot an arrow. The arrow barely misses the jackal.q|xjzmD.hq|xjn*hq|xjshhh 4 jackalsq|xjs5=3.8 (1.1q|xjwq|xjyS _The jackal barely misses you.q|xjy q|xj* .#..j.. ##....... .##...h.. .## q|xj [...... .#.# #. ..... .#.>. #. . q|xjW #.h# .#..# #.#. ##h## .#..# ... .#####..h##.#..#q|xj .## .#..?....#h.@.#..##....##).#q|xjG i...#####...##.#...#....##.#.# ##.###.#...#....##.#.# #.###.#.q|xj -##..⌠.#.# #.#...#.  #.# #.#...#..##.....#. 3 .q|xj`  ##.## ##.##..#..##.....#. ..##...#####...#..##.###. #....#.#.....q|xj +:hq|xjt q|xj q|xj\ q|xj q|xj E†hq|xj nh.hq|xj ;.hq|xjl B†hq|xj \.h 4 jackalsq|xj L--5.0 (1.2q|xj q|xj > _The jackal bites you but does no damage.q|xjp%  q|xjp.You shoot an arrow. The arrow hits the jackal.q|xjp  The jackal is moderately wounded.q|xjT1-==q|xj6.1 (1.1q|xjq|xjp q|xj__The jackal completely misses you. The jackal bites you.r|xjx6 )r|xj>)You shoot an arrow. The arrow closely misses the jackal. x2  The arrow hits the jackal.r|xjx hhThe jackal is moderately wounded.r|xjz-7.3 (1.2r|xjʁr|xj_> _The jackal bites you but does no damage.r|xjS  You shoot an arrow. The arrow hits the jackal.r|xj|& r|xjWj  The jackal is heavily wounded.r|xj r|xjncj   endoplasmr|xjhhhh 4 jackalsThe jackal bites you but does no damage.r|xjr|xj&8.4 (1.1r|xj~"r|xj%L _The jackal misses you.r|xj> )You shoot an arrow. The arrow completely misses the jackal.The arrow hits the jackal.r|xj' hThe jackal is severely wounded.r|xjV2=9.5r|xj;r|xj!> _The jackal bites you but does no damage.r|xjIc .  You shoot an arrow. The arrow hits the jackal.r|xjL 3r|xje A:hr|xjf .r|xj+g $hr|xjg %.hr|xj*h r|xjj 8 †r|xjak Yj  You kill the jackal!r|xju r|xjy #=r|xj\z 06800.7 (1.2r|xj r|xj7 S _The jackal barely misses you.r|xjҨ c .  You shoot an arrow. The arrow hits the jackal!r|xj L 2r|xj' A:hr|xj( @.hr|xj( .jr|xj. Y  You kill the jackal!r|xj1 581.8 (1.1r|xj*6 r|xjg  . _The jackal closely misses you.You shoot an arrow. The arrow hits the jackal!   jackalr|xjl e:h.jr|xj Y  You kill the jackal!r|xjq 593.0 (1.2r|xj r|xj y  You shoot an arrow. The arrow hits the jackal!  You kill the jackal! r|xj' _The jackal closely misses you.  You shoot an arrow. The arrow hits the jackal!  You kill the jackal! _The jackal closely misses you.r|xj You kill the jackal! _The jackal closely misses you.  You shoot an arrow. The arrow hits the jackal!  You kill the jackal! r|xj \_The jackal closely misses you.  You shoot an arrow.r|xjt R  The arrow hits the jackal but does no damage.r|xjbu -4.1 (1.1r|xj r|xjh  _The jackal barely misses you.You shoot an arrow. The arrow hits the jackal.r|xj3  The jackal is severely wounded.The jackal barely misses you.5.3 (1.2r|xj r|xj= > _The jackal bites you but does no damage.r|xj- }  You shoot an arrow. The arrow hits the jackal.r|xjE  The jackal is almost dead.6.4 (1.1r|xj K ) r|xjv _The jackal completely misses you. The jackal barely misses you.You shoot an arrow. The arrow closely misses the jackal.The arrow hits the endoplasm.r|xj>I 9 hr|xjI zThe endoplasm is heavily wounded.The jackal bites you but does no damage.r|xjCJ -7.7 (1.3r|xjM r|xjU - ) _The endoplasm jiggles.You shoot an arrow. The arrow closely misses the jackal.The arrow hits the endoplasm but does no damage.r|xj hThe endoplasm is heavily wounded.r|xjP -8.8 (1.1r|xj r|xjc  r|xj Q_The jackal closely misses you. x2r|xjO5& r|xj5_†You shoot an arrow. The arrow hits the jackal.r|xjCA(r|xj/:jr|xjKr|xj1209.9r|xjr|xj%: † r|xj{&_You kill the jackal!You shoot an arrow. The arrow hits the endoplasm!r|xj1"r|xjI20s|xjs|xj'6111.1 (1.2s|xjs|xjXc _You kill the endoplasm!s|xj̘s|xjs|xjd| _No target in view!s|xj's|xj s|xj:_No target in view!s|xjys|xjs|xjs|xjv^ _No target in view!s|xjs|xjUs|xj$ s|xj::_No target in view!s|xjs|xjs|xj| _No target in view!s|xjs|xjC _No target in view!s|xjU`s|xj`s|xjds|xjfs|xjġs|xjs|xjs|xjWs|xjs|xjs|xj*#s|xj$s|xjs|xjs|xjs|xjs|xjeGs|xjHs|xjKs|xj>Ms|xjs|xjQs|xj s|xjs|xjh5s|xj.6s|xj9s|xj\=s|xj4s|xjqs|xj s|xjTT4s|xj]Xs|xj#[s|xj5s|xjs|xjЄs|xjs|xjs|xj7$ _s|xjms|xja _ You see here a jackal corpse.s|xjs|xj _s|xjבs|xj1  .#..... ## ....... .#s|xjҗ #...... .# # ...... .#.# #. ..... .#.>. #. . #..# .#..# #.#. ##†## .#..# ... .#####...##.#..##.#s|xjz .#..?....#@†..#..##....##).--- ...#####...##.#...#....## #.# ##.###.#...#....## #.# #.###.#..##.s|xj #.# #.#...# ## #.# #.#...#..##.....# ... ##.## ##.##..#..##.....#  #..##...#####...#..##.###  #....#.......#...You pick up a parchment of Poisonous Vapours and begin reading...s|xjL-3.5 (2.4s|xjG---4.5 (3s|xjs|xj/J _You add the spell Poisonous Vapours to your library.t|xj% t|xj t|xjۦ t|xj t|xj t|xj ,t|xj' t|xj t|xjD t|xjׯ t|xjV t|xj t|xj t|xjͳ t|xj+ t|xj t|xj t|xj t|xjո t|xjI t|xj t|xjI t|xjz t|xj̽ t|xj& t|xj t|xj   .#.......###  .........+.#  #.......#.#  t|xj8  ......$ .#.#   ..... .#.>.  # #..# .#..#  t|xj ##. ##†## .#..#   ##...#####...##.#..###  #..#..@....#.†..#..##.  ##...#####...##.#... t|xj  ##.# ##.###.#...  #.# #.###.#....  #.# #.#...# ### #.# #.#...#..# t|xj #... ##.## ##.##..#..#  #..##...#####...#..##.###  #....#.......#t|xjf .21.7 (7.2t|xj +2.7 (8t|xj t|xj  t|xjn U_q - a scroll labelled FOGEFO BUDUCUt|xjqt|xjt|xjst|xj,t|xjt|xjut|xj?t|xjBt|xjZt|xj(t|xjt|xjAt|xjڝt|xj t|xj9t|xj%t|xjt|xjҤt|xj@t|xjt|xjt|xjUt|xjg  You see here a ball python corpse.t|xjEt|xj _t|xjt|xjt|xjt|xjBt|xjt|xjt|xjt|xjdt|xjݷt|xjt|xj t|xjwt|xjغt|xjNt|xjt|xj$t|xjN _You now have 270 gold pieces (gained 15).t|xjt|xjtt|xjt|xj/t|xjt|xj]t|xjt|xjt|xjt|xj3t|xjt|xjt|xjzt|xjt|xjt|xjt|xjt|xj3t|xjt|xjt|xj[U t|xj?..  ###########....  #...........@.......< 40.5 (17.8)  #.#.......#t|xj/..  #.........+.# ..  ##.......#.# # #.......#.#.# #. t|xjW#.......#.#.>. #.   # ####..###.#..# #.#.  ##. ##†## .#..# ... ##...#####...##.#..########.##t|xjGt|xj-1.7 (19.0 t|xjt|xj t|xj3_Found a stone staircase leading up.u|xjܫu|xjƬu|xjʮu|xju|xju|xjJu|xjƻu|xju|xj #u|xj.#..#...#)...#u|xj.....###......##..u|xjB<..2.9 (1.2)#.#.......######..#.........+.# ....###.......#.# ...##.......#.#.# ###.#.......#.#.>. #.  . u|xjL# ####..###.#..# #.#. . #. ##† ...#####.u|xj"u|xju|xj-4.1 (2.4u|xju|xj7$ _Found a flail.u|xj܄ u|xj u|xj u|xj u|xjƓ u|xjԕ u|xj u|xjw u|xjכ u|xjb u|xj u|xj u|xj u|xj? u|xj u|xj֪ u|xj3 u|xj u|xj u|xjIJ u|xj u|xj u|xjǷ u|xj u|xj u|xj u|xjJ u|xjo u|xj u|xjh u|xjJ u|xj u|xj1 u|xj u|xj1 u|xj u|xj u|xj u|xj[ u|xjC u|xjP Bu|xj u|xj s#########......# u|xjP #......# #......# # ###..)...# #ß## #.###......# ..... .... u|xj ############......#...... .... ................<.. .... ......######..# #...56.1 (12.0) ......+.#........u|xj I#).. ......#.#.#......# ..### ......#.#.#.######. ... ####. u|xj |......#.#.>.# #. .#<.. ....#.. ##..###.#..## #.#. .. ......~   ##†## .#..# ... . ...#..  #u|xj? &#...##.#..########.## ..##. .†..#..##....##).###+# #.## u|xj u|xj^ -7.3 (13.2 u|xj u|xj0  u|xj 3_Found a stone staircase leading up.v|xjjv|xjkv|xjlv|xjpv|xjosv|xjsv|xjvv|xj3yv|xjj{v|xj{v|xj}v|xjv|xjv|xjv|xj v|xjv|xjЉv|xj2v|xj0v|xjZv|xjҎv|xj3v|xjv|xjv|xjv|xjFv|xjv|xj8v|xjv|xjv|xjCv|xjv|xj~v|xjޞv|xj v|xjסv|xjv|xjv|xjlv|xjv|xjzv|xjv|xjv|xjv|xjv|xjrv|xjv|xjyv|xjv|xjJv|xjgv|xjdv|xj5v|xjv|xjv|xjϼv|xjv|xjv|xjv|xj:v|xjv|xjv|xjv|xjv|xjv|xj v|xj|v|xjS,v|xjv|xjv|xjv|xj?v|xjv|xjv|xjv|xj v|xjkv|xjv|xjv|xjv|xj;v|xjv|xjv|xjtv|xjv|xjv|xjv|xjv|xj]v|xjv|xjv|xjv|xjiv|xjYv|xjXv|xjN,v|xjv|xjv|xjv|xjv|xj` v|xjA v|xjL v|xj v|xjv|xjv|xjv|xj,v|xjRv|xjv|xjJc  You encounter a rat.v|xjv.....#..~..#.# ###. #.# #.# .....##...##.# .... #.# #.# v|xj=##.##.##.##..######... #.# #.# ##.##.......... #.# #.# ##.##..............## #.# #. ##.##.......v|xjJ .# #.# #.#.##..............# #.# ##+##........# #.#....#.#  #.##.....+.......v|xj  #.##.###.?.......#. .####.# ..###.#####...... #.# .v|xj!# #.# #.# #.# r..... #.# v|xj".# #.. #.# #.# ..... #.. r   rat (asleep) ..# #.. #.# #.# .... #.#..##.. #. ... .... ###....# #.# ###v|xj#W89.7 (32.4r.v|xjZ(Krv|xj(8===90.9 (33.6 v|xj -v|xj.& _The rat squeaks loudly.v|xjO0 _You see here a scroll labelled VUCENWATEI.v|xjP .#.# ###. #.# ..##...##.# .... #.# .##.##..######... #.# ............... #.# ............## #.# ...........# #.# ...........# ...........# #.....@..# +.............. #.....?........  ..###.#####r.....  #.# #.# #.# ...... v|xjh #.. #.# #.# .....  #.. #.# #.# ....  #. ... ....  #.# ### v|xjxf .#.# ###. #.# ..##...##.# .... #.# .##.##..######... #.# ............... #.# v|xj.g ............## #.# ...........# #.# ...........# ...........# #.....@..# +.............. #.....?........  ..###.#####r..... v|xjg  #.# #.# #.# ......  #.. #.# #.# .....  #.. #.# #.# ....  #. ... .... v|xjWh [ #.# ###v|xjNo 4v|xj+u v|xjjx Z _A rat is nearby!w|xj' w|xjG;.  You shoot an arrow. The arrow hits the rat!w|xjJ))w|xji+...w|xj822.1 (1.2) w|xjÞw|xj w|xjoA_You kill the rat!w|xj@w|xjw|xjKw|xjw|xjw|xj'w|xj$ w|xjKW_c - 4 scrolls labelled VUCENWATEI (gained 1)w|xjnw|xj'w|xjw|xjww|xjw|xj՛w|xjlw|xjw|xjɞw|xj`w|xjy| _h - 2 scrolls labelled OQOPPY KOOH (gained 1)w|xjw|xjGw|xjݣw|xjw|xjnw|xj w|xjw|xjèw|xjw|xjw|xjNw|xjxw|xj{w|xj߭w|xjpw|xjTw|xjew|xjȱw|xj@w|xjw|xjw|xjw|xjw|xjǶw|xjw|xjw|xjw|xjw|xjw|xjw|xjfw|xjw|xjw|xjw|xjw|xj޿w|xjw|xjw|xjcw|xj<w|xjw|xj,w|xj'w|xjw|xjw|xjrw|xj7 _You open the door.w|xjw|xjw|xjOw|xj@  There is an open door here.w|xjw|xj  _w|xjw|xjw|xjw|xj@w|xjw|xjw|xjw|xjw|xjTw|xjOw|xj5w|xjw|xjw|xjw|xjw|xj^w|xjw|xjw|xj<w|xjw|xj0w|xj w|xjw|xjiw|xjw|xj w|xjw|xj]w|xjw|xjw|xjw|xjw|xjrw|xj@w|xj w|xjow|xj w|xjw|xjw|xj'w|xjw|xjew|xjDw|xjw|xjw|xj@  There is an open door here.w|xjw|xj  _w|xjw|xjw|xjQw|xjw|xjw|xj8w|xj w|xjw|xjw|xjw|xjw|xjjw|xjw|xjw|xjw|xjUw|xjw|xjw|xjw|xj3w|xjw|xj w|xj w|xj w|xjb w|xjx w|xj[ w|xj w|xj w|xj w|xj w|xjJ w|xj w|xj w|xj w|xj" w|xj w|xj w|xj w|xj- w|xj w|xj w|xj w|xjf w|xj w|xj0 w|xj w|xjz w|xj w|xj@ w|xjf ,w|xj w|xj w|xj w|xju w|xji w|xj w|xj w|xj` w|xj ,w|xj ,w|xjY! w|xj" w|xj# w|xj)$ w|xj$ w|xj% w|xj& w|xj' w|xj' w|xj( w|xj) w|xj* w|xjc* w|xj+ 'w|xj, w|xjJ- w|xj- w|xjd/ 7 _You open the door.w|xjw0 w|xj0 w|xjZ1 w|xj3 @  There is an open door here.w|xj55 w|xj5  _w|xj6 w|xjW7 w|xj98 w|xj8 w|xj9 w|xj: w|xj: w|xjN; w|xj; w|xjz= w|xj6> w|xj> w|xjH? w|xj:@ w|xjA w|xjA w|xjA w|xjB w|xjC w|xjVD w|xjD w|xjE w|xjF w|xj*G w|xjG w|xjI 'w|xjL uThere is an open door here. _There is an open door here. _You open the doorw|xjHM k.   You encounter a bat, an endoplasm and a goblin.w|xjQ # #.. #.###.#####.......# #.#w|xjZR *##.. #.................# ### ......# ###.#######'##### .##.>.# ### #.# .# ## .... ####.###  # ..... #......#  w|xjR g.?... #......#  .......##......#  .......'@......# --- w|xj^S G.......###  ...... ##  ..... ######## bj.. ###j   endoplasm (asleep) g   goblin (asleep) w|xjS b   bat (asleep) w|xjkU 4960.9 (68.8).jw|xjY Rjw|xj^Z F---1.9 (69 w|xjZ _w|xj^ w|xj0c _Found a scroll labelled VIDO VEC FOILL.w|xjI{ Z #.. .  ........# ###  w|xj{ e'##### >.# ### #.#  ## .... ####.###  # ..... #......#  g.?... #......#  .......##......#  .......'@......#  .......##......#  ...... #......#  w|xj9| ..... ########  b.j. ###w|xj@  #.. .  ........# ###  w|xjn '##### >.# ### #.#  ## .... ####.###  # ..... #......#  g.?... #......#  w|xj] |.......##......#  .......'@......#  .......##......#  ...... #......#  ..... ######## b.j. ### w|xj w|xjk w|xj" w|xj d _There are monsters nearby!w|xjYZ #.. .  ........# ###  w|xj+Z'##### >.# ### #.#  ## .... ####.###  # ..... #......#  g.?... #......#  .......##......#  .......'@......#  .......##......#  ...... #......#  ..... ########  w|xj]b.j. ###x|xjb #.. .  ........# ###  '##### >.# ### #.#  ## .... ####.###  # ..... #......#  g.?... #......#  .......##......#  .......'@......#  .......##......#  ...... #......#  ..... ######## b.j. ### x|xjx|xjx|xjIx|xjĴN _There are monsters nearby!x|xj_x|xj x|xjLb.  You shoot an arrow. The arrow hits the endoplasm!x|xj #F )x|xj#A))))###x|xjɫ?'....x|xj73===3.0 (1.1x|xj ) x|xj;x|xj2M _You kill the endoplasm!x|xj >))))))))x|xjN+ ?.gx|xjv0 ?....'gwandering)x|xj0 (4.1x|xjs4 x|xj 6  x|xj)6 k_You shoot an arrow. The arrow completely misses the goblin.x|xjK c .  You shoot an arrow. The arrow hits the goblin.x|xjM ))))))b   bat (asleep) x|xjW S)?....'x|xj 045.2x|xj) x|xj J _You kill the goblin!x|xj M )))))x|xj3 &))bx|xjO =You shoot an arrow.x|xj` 'b.x|xj` 'b.x|xja .bx|xjf ='....x|xjJg (6.3x|xjk x|xjl @ _The arrow hits the bat but does no damage.x|xj / .  x|xj 3You shoot an arrow. The arrow hits the bat.x|xj ")x|xj 4)))x|xj 5'..†.x|xjL -7.5 (1.2x|xj x|xju G _You kill the bat!x|xjM' x|xj' x|xjl+ x|xj, H _No target in view!x|xjF x|xj:F x|xjI x|xjK  x|xj!K B_No target in view!x|xj x|xjd x|xj x|xjF H _No target in view!x|xjJ x|xj=J x|xjM x|xjO  x|xj;O B_No target in view!x|xj x|xj x|xj! x|xj  x|xjָ :_No target in view!x|xj.x|xj[/x|xj3x|xj4@ _No target in view!x|xjx|xjبx|xj~x|xjy|xjy|xjFy|xj/y|xjy|xjy|xjy|xjy|xj'y|xj8 y|xj y|xjy|xjy|xj~y|xj~y|xj{y|xj5y|xjy|xjy|xjy|xjcy|xjyy|xj?zy|xj}y|xj/y|xj#y|xjy|xjy|xjy|xjzXy|xjXy|xj\\y|xjay|xjey|xj)g$ _y|xjiy|xjp? _ There is an open door here.y|xjs5 _y|xj'wy|xj^{y|xj}y|xj'~y|xjy|xjy|xjy|xjy|xj׆y|xj~y|xjy|xjy|xjy|xj*y|xj,y|xjWy|xj..#..# #.# #.# #.# #.......# y|xjΚ##.#..# #.. #.# #.# #.......y|xjt.# #.. #.###.#####.......# .y|xj y..#.#..##.. #.................# .y|xj%...........# ###.#######'##### y|xj@...###.##.>.######.### #.# y|xj\...# .# ###.........#####.### y|xjw##.# # #.........##......#y|xj+# #...)@....##......#--- .y|xjϛ #.........##......# ..y|xj #.........'.......# .. #.........##......#y|xj* #.....†...##......# #.........#########y|xjmf#.........############y|xj,74.7 (7y|xjK#---y|xjn$5.7 (8y|xjVy|xj y|xj^_u - a scroll labelled VIDO VEC FOILLy|xj8 Iy|xj y|xj ,y|xj y|xj y|xj y|xjP y|xjR y|xj y|xjq y|xj y|xj y|xjx y|xj5 y|xjk y|xj{ y|xj+ y|xj y|xj y|xj y|xj y|xj y|xj\ y|xjW y|xj& y|xj y|xj y|xj y|xjc y|xj y|xj y|xj y|xj^ y|xj y|xj y|xj y|xj y|xj y|xj@ y|xj y|xj y|xj ,y|xja y|xj y|xj y|xj y|xj y|xjh y|xjk ,y|xj y|xj y|xjw By|xj y|xj> ,y|xj y|xj: y|xj y|xj y|xj! y|xj# y|xja% y|xj% y|xj& y|xjq( y|xj* y|xjL* y|xjc+ y|xj - y|xj. ,y|xj)0 y|xjn2 y|xj2 y|xj?3 y|xj;4 y|xj6 y|xj8 y|xj8 y|xj=: y|xj< y|xjA= y|xj8> y|xjE M _You now have 279 gold pieces (gained 9).y|xjH Iy|xjN y|xjO y|xjP y|xjS { _m - 2 scrolls labelled UNYBONOMAL (gained 1)y|xj{T y|xjT y|xjU y|xjV y|xjW y|xjX y|xjX y|xj+[ y|xj\ y|xjh\ y|xj\ y|xj] y|xj^ y|xjM_ y|xj_ y|xj` y|xjOb k  You encounter a ball python.y|xjh # ... ............# #....... y|xj?h |. .##. ##.........# #....... #..##.........# #.....†. y|xj`h #............# #....... y|xj}h #...........# #....... y|xjh #......###+## ######## y|xjh ^######.#  y|xjh c#.###S#  y|xjh f#@....#  y|xji Y#######   y|xj>i S   ball python (constriction, asleep) y|xjl 22008.9 (33.2)y|xj^m 610.1 (34.4 _y|xjHp y|xjq z|xj )))S  )z|xj-oYou shoot an arrow. The arrow hits the ball python.  The ball python hisses angrily.z|xj5VK.Sz|xjnV1S.z|xj,Z.z|xjfZ:===1.3 (1.2) z|xju]z|xj^f _The ball python is moderately wounded.z|xj? h .  You shoot an arrow. The arrow hits the ball python!z|xj ;) z|xj9' ..z|xj) 052.5z|xjM, z|xj- O _You kill the ball python!z|xj6 z|xj'7 z|xjf9 z|xj:  z|xj; B_No target in view!z|xj| z|xj} z|xjE z|xj  z|xj5 B_No target in view!z|xj- 4z|xj/ z|xj1 H _No target in view!z|xj' 4z|xjG z|xj H _No target in view!z|xj z|xjO z|xjz% z|xj.( H _No target in view!z|xjRx z|xjx z|xjy z|xj{ z|xj| z|xj} : _z|xj~ z|xjh z|xj z|xj* z|xj& z|xjˁ z|xjI z|xjƂ z|xj z|xjP z|xj z|xj z|xjχ z|xj z|xjڈ z|xjE z|xj؊ z|xjz z|xjNj z|xj z|xjL z|xjE z|xj z|xj z|xj̐ z|xj z|xj z|xj z|xj z|xj z|xj z|xj– z|xj z|xjژ z|xj z|xjә z|xjN z|xj~ z|xj z|xj z|xj z|xj z|xjC z|xj z|xjM z|xjA z|xj z|xj ,z|xj z|xjƦ z|xji z|xj z|xj$ z|xjl z|xjU z|xj z|xjG z|xj z|xjѲ z|xj z|xj z|xj- z|xj z|xja z|xjx z|xjϾ z|xj z|xj# z|xjJ "#### #.....#...#...........## #....###.###......#.#..# #.....#.)÷#............##...ß...ß...ß.....###.##.......#...#.......# #.##).....###.###.####.# #.# .......#...#....##+###.##.....ß...ß...ß..........#..#....@...............#---34.1 (21.6)#.......##.###.........##.......##..##.........##.......###............##.......# ##...........##..?....# #......###+##z|xj #.......# ######.# #.###########.###.##.....#z|xj z|xj #---z|xj &5.3 (22.8 z|xj z|xj a _No target in view! _Found a dagger.{|xj8+3{|xj,{|xj/{|xj1{|xj3{|xj4{|xj68{|xj;{|xj;{|xj?{|xjnA{|xjC{|xjpD{|xjF{|xjI{|xj:M,{|xjN{|xjQ{|xj,T{|xj]T{|xj`V{|xj\s ...).....###.###.####.# ..........#...#....##+# .......ß...ß...ß .....#................. #.......##.###...... #.......##..##...... #.......###......... #.......# ##. #..@....# ## #.......# ######.#  ######### #.# #... ### {|xj`241.3 (6.0){|xjd`+2.3 (7{|xjc{|xjdd _v - a scroll labelled EJESMEM GUFAUD{|xj{|xjY{|xjQ{|xj{|xj7{|xj{|xj{|xj{|xj{|xjD{|xjF{|xjW{|xj{|xj{|xj2{|xj{|xjN##### #....###.###...... {|xjv#.....#.)÷#.......########...ß...ß...ß#)...........#...#{|xjo#.....).....###.###.#####............#...#....##+#..........ß...ß...ß#........#....... #@......##.###....5.9 (3.6{|xjZ #.......##..##....{|xj #.......###.......#.......# ##...{|xj=3#.......# #......#.......# ######. ##########.{|xj #. ## {|xj{|xjV-7.1 (4.8{|xj{|xj$$ _Found a spear.{|xj {|xj {|xj {|xj {|xj {|xj {|xj {|xj {|xjH {|xj {|xj~ {|xjW {|xjZ {|xj {|xj* {|xjd {|xjT {|xj {|xj[ {|xjN {|xj {|xjG {|xj {|xj {|xj {|xj {|xj {|xj {|xj ,{|xj* {|xjW {|xj {|xjM {|xj {|xj {|xj0 {|xj[ {|xj! {|xj# {|xj% {|xj^% {|xjh& {|xj.( {|xj) {|xj* {|xj*+ {|xj&- {|xj. {|xj. {|xj/ {|xj1 {|xj 3 {|xj<3 {|xjC4 {|xj5 {|xj6 {|xj.7 {|xj7 {|xj]9 {|xjS: {|xj: {|xja; {|xj? {|xjP@ {|xj@ {|xjA {|xjIB {|xjB {|xj(C {|xjC {|xjD {|xjE {|xjE {|xj_F {|xjsG {|xj"H {|xjOH {|xjH {|xjkJ {|xj2K {|xj^K {|xjL {|xjM {|xjM {|xjM {|xjN {|xjzO {|xjMP {|xj|P {|xjP {|xjJS d  You see here a jackal skeleton.{|xjcT {|xjT  _{|xjbU {|xj{V {|xjTW {|xjW {|xjyX {|xjtZ i  You see here a ball python skeleton.{|xjU[ {|xj\  _{|xj\ {|xj] {|xj^ ,{|xj_ {|xj'c {|xjf {|xjg {|xji {|xjq {|xjLr {|xjr {|xjJv {|xjy {|xj| {|xj~} {|xj {|xj B{|xj ,{|xj/ ,{|xjp {|xjע {|xj- {|xj {|xjZ {|xj {|xj@ {|xj {|xjc {|xjٸ {|xjE {|xj {|xj {|xj1 %  {|xjf DYou see here a ball python skeleton.{|xj{ {|xj4  _{|xj {|xj {|xj# {|xj {|xj {|xj8 {|xj {|xj {|xj {|xj {|xj {|xjI {|xj! {|xjB {|xj {|xj {|xj\ {|xj {|xju {|xjN {|xj {|xj {|xj {|xj {|xjz {|xj {|xj {|xj {|xjQ {|xj {|xj {|xj: {|xj {|xj" {|xj% {|xj& {|xj/( {|xj, {|xj/ {|xjZ0 {|xj2 {|xj6 {|xj29 {|xj; {|xj; {|xjK@ {|xjB {|xjC {|xjLE {|xjI {|xjqL {|xj)M {|xjO {|xjRS {|xjTU ,{|xjV {|xj W {|xjW {|xjW {|xjaX {|xjY {|xjZ {|xjZ {|xjw[ {|xj_ {|xj>b ,{|xjb {|xjc {|xjd {|xjd {|xje {|xjSf {|xjf {|xjg {|xj}g {|xjh {|xj%i {|xjMi {|xji {|xjj {|xjk B{|xjl {|xjm {|xj[m {|xjm {|xjn {|xjDo {|xjwo {|xjo {|xjp {|xjq {|xjJq {|xjq {|xj | X{|xj$ {|xj ,{|xj~ {|xj3 {|xj {|xjd ,{|xj {|xj ,{|xj {|xj {|xjݒ {|xj {|xjǓ {|xj' {|xj {|xjP {|xj {|xj| {|xj {|xj {|xjt {|xj {|xj {|xjN {|xj2 {|xj[ {|xj~ ,{|xj {|xjJ {|xj= {|xj {|xj {|xjX {|xjA {|xj {|xj7 {|xjl {|xjF {|xj {|xj% {|xj {|xjj {|xj {|xjB {|xj {|xj {|xj {|xj {|xj {|xj= {|xj} {|xjN {|xj {|xj {|xj9 {|xj {|xj {|xj {|xj {|xj {|xj@ B{|xj {|xj {|xj ,{|xj {|xj{|xj{|xj{|xj{|xj{|xj,{|xj{|xj {|xj{|xjD{|xjX{|xjH{|xj{|xjK{|xjk{|xj5{|xj{|xj{|xj\{|xj!{|xj"{|xj"{|xj${|xj({|xj){|xj*{|xjs+{|xj.{|xj0,{|xj1{|xj4{|xj5{|xj6{|xj*7{|xj,:{|xj<,{|xj<{|xju?{|xjA{|xj .....##.#######.##.....177.7 (130{|xj.6) ..#.......# #)....[.#..###. {|xj3R..#...#.#.# ####.##...## # ###.....#.#######...##.## #.###+#.#.#<.......#..~..#.# ##.#............~~~...# #............#..~..#.# ### ####.###.......##...##.# #... {|xj\..##).###'##.##.##.##..######....{|xj׿{|xj{{|xj]T _Key pressed, stopping explore.{|xj3{|xjq{|xjI{|xj{|xj"$ _{|xj{|xj {|xj?,{|xj{|xja{|xj|{|xj{|xjH{|xj]{|xj{|xjZ<Water {|xjg{|xjyA _You enter the shallow water.{|xj 3{|xj{|xj`{|xj,{|xj{|xj{|xj{|xj({|xj*{|xjk{|xj 3{|xj+ {|xj {|xj,{|xjA{|xj{|xj,{|xjB{|xj{|xj{|xj{|xj9{|xj{|xj{|xj{|xj{|xje{|xj ,{|xj{|xjx{|xjU {|xj {|xj3!{|xj0 ............#..~..#.# ####.## #.###.......##...##.# #.....# #).###'##.##.##.##..######.....# #......##.##...................# #......##.##..............###'## #..⌠...##.##.....# ....##.##..... #.# #......##+##..............# #.### #...............@#........###94.5 (16.8).........#.....+...................#.###.#.......... ..###.#...###.#####....... {|xjx1j.....#..# #.#.#.# #.# #.. .+##.#..## #...#.# #.# #...... ...###..##.###.#####...... .....#.#..##..##.........................######.#######'####{|xj4{|xj5E _Done exploring.||xj(||xj{||xjt||xjR~.....||xj..0.0) ||xj`||xjL||xj ||xj?_Done exploring.||xj ||xj Gear: 6/52 gear slots (Left/Right/Tab to switch category) ||xj WHand Weapons (go to first with ))  a - a +0 shortbow (weapon) Armour (go to first with [)  b - a +0 leather armour (worn)  c - a +0 cloak (worn) ||xjl  d - a +2 pair of boots (worn) Jewellery (go to first with "=)  e - the ring "Waeciura" (worn) {Will++ Str+6 Int-5 Dex+5}f - a ring of protection from fire}|xjM f - a ring of protection from fire. A ring that protects its wearer from fire. }|xjNM You found it on level 3 of the Dungeon. Stash search prefixes: {inventory} {rF+} {jewellery} {resist fire} {fire resistance} Menu/colouring prefixes: identified jewellery _________________ }|xjM “And these three men, Shadrach, Meshach, and Abednego, fell down bound into the  midst of the burning fiery furnace.  Then Nebuchadnezzar the king was astonished, and rose up in haste, and spake,  and said unto his counsellors, Did not we cast three men bound into the midst  of the fire? They answered and said unto the king, True, O king.  He answered and said, Lo, I see four men loose, walking in the midst of the  fire, and they have no hurt; and the form of the fourth is like the Son of God. Then Nebuchadnezzar came near to the mouth of the burning fiery furnace, and (p)ut on, (d)rop, (=)adjust, or (i)nscribe.}|xj%}|xj)}|xjw-#............#..~..#.# ####.## carss the Shooter #.###.......##...##.# #.....# Barachi }|xj-#).###'##.##.##.##..######.....# Health: 42/42 ======================== #......##.##...................# Magic: 5/5======================== }|xj-#......##.##..............###'## AC: 7Str: 18 #..⌠...##.##..............# #.#EV: 11Int: 4 }|xj4........##.##..............# #.#SH: 0Dex: 23 }|xjj.#......##+##..............# #.### XL:  5 Next: 25% Place: Dungeon:3 #...............@#........###.... Noise: ---------  Time: 2194.5 (0.0) ...........#.....+............... a) +0 shortbow }|xj.?...........#.###.#............... Abil: Hop ..#.....####.#...###.#####....... }|xj.\.....#..# #.#.#.# #.# #....... .+##.#..## #...#.# #.# #.......}|xj5/  .........###..##.###.#####.......  .....#.#..##..##.................  ..............######.#######'####  _You open the door. _There is an open door here. _Key pressed, stopping explore. }|xji/_You enter the shallow water. _Done exploring. _Done exploring.}|xj2}|xj?3-5.0 (0.5}|xj>6}|xj7? _f - a ring of protection from fire (worn)~|xj7~|xj"8Gear: 6/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 shortbow (weapon) ~|xjb8Armour (go to first with [)  b - a +0 leather armour (worn)  c - a +0 cloak (worn)  d - a +2 pair of boots (worn) ~|xj8Jewellery (go to first with "=)  e - the ring "Waeciura" (worn) {Will++ Str+6 Int-5 Dex+5} ~|xj8@ f - a ring of protection from fire (worn)|xj` |xjjc |xjg ............#..~..#.# ####.## carss the Shooter #.###.......##...##.# #.....# Barachi #).###'##.##.##.##..######.....# Health: 42/42 ======================== #......##.##...................# Magic: 5/5======================== #......##.##..............###'## AC: 7Str: 18 |xj3h #..⌠...##.##..............# #.#EV: 11Int: 4 .......##.##..............# #.#SH: 0Dex: 23 #......##+##..............# #.### XL:  5 Next: 25% Place: Dungeon:3 #...............@#........###.... Noise: ---------  Time: 2195.0 (0.0) |xjh ...........#.....+............... a) +0 shortbow ...........#.###.#............... Abil: Hop ..#.....####.#...###.#####....... .....#..# #.#.#.# #.# #....... .+##.#..## #...#.# #.# #.......  |xjh \.........###..##.###.#####.......  .....#.#..##..##.................  ..............######.#######'####  |xji _There is an open door here. _Key pressed, stopping explore. _You enter the shallow water. _Done exploring. _Done exploring. _f - a ring of protection from fire (worn)|xj>s |xjs |xj} |xj~ |xj |xjؑ Read which item? Scrolls  s - a scroll of butterflies |xj% 0 c - 4 scrolls labelled VUCENWATEI  e - a scroll labelled BAJO CANGOCOO  h - 2 scrolls labelled OQOPPY KOOH  l - 2 scrolls labelled GEEVIU YLEA  m - 2 scrolls labelled UNYBONOMAL  q - a scroll labelled FOGEFO BUDUCU  u - a scroll labelled VIDO VEC FOILL |xj`  v - a scroll labelled EJESMEM GUFAUD [!] read|quaff[?] describe selected|xj (|xj,|xj0"............#..~..#.# ####.## carss the Shooter |xj0E#.###.......##...##.# #.....# Barachi #).###'##.##.##.##..######.....# Health: 42/42 ======================== |xjY1z#......##.##...................# Magic: 5/5======================== #......##.##..............###'## AC: 7Str: 18 #..⌠...##.##..............# #.#EV: 11Int: 4 |xj1.......##.##..............# #.#SH: 0Dex: 23 |xj16#......##+##..............# #.### XL:  5 Next: 25% Place: Dungeon:3 |xj1#...............@#........###.... Noise: ---------  Time: 2195.0 (0.0) ...........#.....+............... a) +0 shortbow |xj$2...........#.###.#............... Abil: Hop ..#.....####.#...###.#####....... .....#..# #.#.#.# #.# #....... |xjP2-.+##.#..## #...#.# #.# #.......  .........###..##.###.#####.......|xjy2  .....#.#..##..##.................  ..............######.#######'####|xj2  _There is an open door here. _Key pressed, stopping explore. _You enter the shallow water. _Done exploring. |xj2`_Done exploring. _f - a ring of protection from fire (worn)|xj!4  As you read the scroll labelled VUCENWATEI, it crumbles to dust.  It is a scroll of identify.|xj9/  --more--|xju |xj Identify which item? (\ to view known items) Scrolls (select first with ?)  e - a scroll labelled BAJO CANGOCOO |xjQ 7 h - 2 scrolls labelled OQOPPY KOOH  l - 2 scrolls labelled GEEVIU YLEA  m - 2 scrolls labelled UNYBONOMAL  q - a scroll labelled FOGEFO BUDUCU  u - a scroll labelled VIDO VEC FOILL  v - a scroll labelled EJESMEM GUFAUD Potions (select first with !)  d - 3 sapphire potions  f - a bubbling orange potion  j - a viscous cyan potion  k - a dark potion  n - an amethyst potion  o - an inky potion|xj ][?] describe selected|xj|xj2|xjU$|xj............#..~..#.# ####.## carss the Shooter |xj#.###.......##...##.# #.....# Barachi |xjD#).###'##.##.##.##..######.....# Health: 42/42 ======================== |xj,#......##.##...................# Magic: 5/5|xjY1======================== |xj#......##.##..............###'## AC: 7Str: 18 |xj#..⌠...##.##..............# #.#EV: 11|xj+Int: 4 |xj.......##.##..............# #.#SH: 0|xj',Dex: 23 |xj#......##+##..............# #.### XL:  5 Next: 25% Place: Dungeon:3 #...............@#........###.... Noise: ---------  Time: 2195.0 (0.0) ...........#.....+............... a) +0 shortbow ...........#.###.#............... Abil: Hop |xj..#.....####.#...###.#####....... .....#..# #.#.#.# #.# #....... .+##.#..## #...#.# #.# #.......|xjE\  .........###..##.###.#####.......  .....#.#..##..##.................  ..............######.#######'####|xj  _You enter the shallow water. _Done exploring. |xjg_Done exploring. _f - a ring of protection from fire (worn)  |xjZbAs you read the scroll labelled VUCENWATEI, it crumbles to dust.  It is a scroll of identify.|xj|xjZ+6.0 (1|xjf|xjq _e -> p - a scroll of poison; c -> i - 3 scrolls of identify|xj |xj} Read which item? Scrolls  i - 3 scrolls of identifys - a scroll of butterflies  p - a scroll of poison |xj  h - 2 scrolls labelled OQOPPY KOOH  l - 2 scrolls labelled GEEVIU YLEA  m - 2 scrolls labelled UNYBONOMAL  q - a scroll labelled FOGEFO BUDUCU  u - a scroll labelled VIDO VEC FOILL |xj  v - a scroll labelled EJESMEM GUFAUD [!] read|quaff[?] describe selected|xj|xjQ|xj!|xj"............#..~..#.# ####.## carss the Shooter |xj#.###.......##...##.# #.....# Barachi |xj #).###'##.##.##.##..######.....# Health: 42/42 ======================== #......##.##...................# Magic: 5/5======================== |xjE #......##.##..............###'## AC: 7Str: 18 |xj #..⌠...##.##..............# #.#EV: 11Int: 4 .......##.##..............# #.#SH: 0Dex: 23 #......##+##..............# #.### XL:  5 Next: 25% Place: Dungeon:3 #...............@#........###.... Noise: ---------  Time: 2196.0 (0.0) |xj ...........#.....+............... a) +0 shortbow ...........#.###.#............... Abil: Hop ..#.....####.#...###.#####....... .....#..# #.#.#.# #.# #....... .+##.#..## #...#.# #.# #.......  .........###..##.###.#####.......  |xj .....#.#..##..##.................  ..............######.#######'####|xj! (  _Done exploring. _Done exploring. _f - a ring of protection from fire (worn)  As you read the scroll labelled VUCENWATEI, it crumbles to dust.  It is a scroll of identify. |xj] \_e -> p - a scroll of poison; c -> i - 3 scrolls of identify|xjB|xj:qIdentify which item? (\ to view known items) |xj{Scrolls (select first with ?)  h - 2 scrolls labelled OQOPPY KOOH  l - 2 scrolls labelled GEEVIU YLEA  m - 2 scrolls labelled UNYBONOMAL  q - a scroll labelled FOGEFO BUDUCU  u - a scroll labelled VIDO VEC FOILL  v - a scroll labelled EJESMEM GUFAUD |xjPotions (select first with !)  d - 3 sapphire potions  f - a bubbling orange potion |xj"8 j - a viscous cyan potion  k - a dark potion |xjQ n - an amethyst potion  o - an inky potion[?] describe selected|xjw|xj]|xj6$|xj............#..~..#.# ####.## carss the Shooter |xj5#.###.......##...##.# #.....# Barachi |xjɞD#).###'##.##.##.##..######.....# Health: 42/42 ======================== |xj[#......##.##...................# Magic: 5/5======================== |xj#......##.##..............###'## AC: 7|xjK,Str: 18 |xj#..⌠...##.##..............# #.#EV: 11Int: 4 |xjx.......##.##..............# #.#|xj}YSH: 0Dex: 23 |xj6#......##+##..............# #.### XL:  5 Next: 25% Place: Dungeon:3 |xj#...............@#........###.... Noise: ---------  Time: 2196.0 (0.0) |xj...........#.....+............... a) +0 shortbow |xjf...........#.###.#............... Abil: Hop |xjo..#.....####.#...###.#####....... |xj.....#..# #.#.#.# #.# #....... |xjQ.+##.#..## #...#.# #.# #.......|xj~-  |xj.........###..##.###.#####.......  .....#.#..##..##.................|xj  ..............######.#######'####  |xjb_Done exploring. _Done exploring. |xjsx_f - a ring of protection from fire (worn)  As you read the scroll labelled VUCENWATEI, it crumbles to dust.  |xj!It is a scroll of identify. |xj\_e -> p - a scroll of poison; c -> i - 3 scrolls of identify|xj%  |xj!8As you read the scroll of identify, it crumbles to dust.|xj|xj$7.0 (1|xj>|xj |xj|xjU_h -> t - 2 scrolls of teleportation|xj |xj#'Read which item? Scrolls  t - 2 scrolls of teleportationi - 2 scrolls of identify  s - a scroll of butterflies  p - a scroll of poison |xj$ l - 2 scrolls labelled GEEVIU YLEA  m - 2 scrolls labelled UNYBONOMAL  q - a scroll labelled FOGEFO BUDUCU  u - a scroll labelled VIDO VEC FOILL  v - a scroll labelled EJESMEM GUFAUD [!] read|quaff[?] describe selected|xju |xjԮ |xj |xj_ $|xj ............#..~..#.# ####.## carss the Shooter #.###.......##...##.# #.....# Barachi |xjȻ D#).###'##.##.##.##..######.....# Health: 42/42 ======================== |xj #......##.##...................# Magic: 5/5======================== |xj #......##.##..............###'## AC: 7Str: 18 |xjG #..⌠...##.##..............# #.#EV: 11Int: 4 |xjp .......##.##..............# #.#SH: 0|xj ,Dex: 23 |xj¼ 6#......##+##..............# #.### XL:  5 Next: 25% Place: Dungeon:3 |xj #...............@#........###.... Noise: ---------  Time: 2197.0 (0.0) ...........#.....+............... a) +0 shortbow |xj ...........#.###.#............... Abil: Hop |xj= o..#.....####.#...###.#####....... |xjg .....#..# #.#.#.# #.# #....... .+##.#..## #...#.# #.# #.......  |xj .........###..##.###.#####.......  .....#.#..##..##.................  ..............######.#######'####  _f - a ring of protection from fire (worn)  |xj hAs you read the scroll labelled VUCENWATEI, it crumbles to dust.  It is a scroll of identify. |xj _e -> p - a scroll of poison; c -> i - 3 scrolls of identify  As you read the scroll of identify, it crumbles to dust. _h -> t - 2 scrolls of teleportation|xj |xj qIdentify which item? (\ to view known items) |xj Scrolls (select first with ?)  l - 2 scrolls labelled GEEVIU YLEA  m - 2 scrolls labelled UNYBONOMAL  q - a scroll labelled FOGEFO BUDUCU |xj  u - a scroll labelled VIDO VEC FOILL  v - a scroll labelled EJESMEM GUFAUD Potions (select first with !)  d - 3 sapphire potions  f - a bubbling orange potion  j - a viscous cyan potion  k - a dark potion  n - an amethyst potion  o - an inky potion[?] describe selected|xji|xj5|xj$|xj۸............#..~..#.# ####.## carss the Shooter |xj#.###.......##...##.# #.....# Barachi |xjVD#).###'##.##.##.##..######.....# Health: 42/42 ======================== |xj#......##.##...................# Magic: 5/5======================== |xj#......##.##..............###'## AC: 7Str: 18 |xj#..⌠...##.##..............# #.#EV: 11|xjI+Int: 4 |xjz.......##.##..............# #.#SH: 0|xj,Dex: 23 |xjں6#......##+##..............# #.### XL:  5 Next: 25% Place: Dungeon:3 |xjS#...............@#........###.... Noise: ---------  Time: 2197.0 (0.0) |xj...........#.....+............... a) +0 shortbow ...........#.###.#............... Abil: Hop |xjo..#.....####.#...###.#####....... |xj.....#..# #.#.#.# #.# #....... .+##.#..## #...#.# #.# #.......  |xj.........###..##.###.#####.......  .....#.#..##..##.................  |xjK..............######.#######'####  _f - a ring of protection from fire (worn)  |xj{hAs you read the scroll labelled VUCENWATEI, it crumbles to dust.  It is a scroll of identify. |xj_e -> p - a scroll of poison; c -> i - 3 scrolls of identify  As you read the scroll of identify, it crumbles to dust. _h -> t - 2 scrolls of teleportation|xjy]  As you read the scroll of identify, it crumbles to dust.|xj+8.0 (1|xj|xjK |xjX_l -> b - 2 scrolls of blinking|xjK;|xj?sRead which item? Scrolls |xj6@ b - 2 scrolls of blinking  t - 2 scrolls of teleportationi - a scroll of identify  |xjf@Fs - a scroll of butterflies  p - a scroll of poison |xj@e m - 2 scrolls labelled UNYBONOMAL  q - a scroll labelled FOGEFO BUDUCU |xj@+ u - a scroll labelled VIDO VEC FOILL |xj@+ v - a scroll labelled EJESMEM GUFAUD |xjA[!] read|quaff[?] describe selected|xj |xjS |xj" "............#..~..#.# ####.## carss the Shooter |xj^ #.###.......##...##.# #.....# Barachi |xj #).###'##.##.##.##..######.....# Health: 42/42 ======================== #......##.##...................# Magic: 5/5======================== |xj s#......##.##..............###'## AC: 7Str: 18 #..⌠...##.##..............# #.#EV: 11Int: 4 .......##.##..............# #.#SH: 0Dex: 23 |xj4 6#......##+##..............# #.### XL:  5 Next: 25% Place: Dungeon:3 |xjg #...............@#........###.... Noise: ---------  Time: 2198.0 (0.0) ...........#.....+............... a) +0 shortbow |xj ...........#.###.#............... Abil: Hop ..#.....####.#...###.#####....... .....#..# #.#.#.# #.# #....... |xj Z.+##.#..## #...#.# #.# #.......  .........###..##.###.#####.......  |xj .....#.#..##..##.................  ..............######.#######'#### |xj3 kIt is a scroll of identify. _e -> p - a scroll of poison; c -> i - 3 scrolls of identify  As you read the scroll of identify, it crumbles to dust. _h -> t - 2 scrolls of teleportationAs you read the scroll of identify, it crumbles to dust. |xjg I_l -> b - 2 scrolls of blinking|xj" |xj$ Identify which item? (\ to view known items) Scrolls (select first with ?) |xj%  m - 2 scrolls labelled UNYBONOMAL  q - a scroll labelled FOGEFO BUDUCU  u - a scroll labelled VIDO VEC FOILL  v - a scroll labelled EJESMEM GUFAUD |xj% Potions (select first with !)  d - 3 sapphire potions  f - a bubbling orange potion  j - a viscous cyan potion  k - a dark potion  n - an amethyst potion  o - an inky potion[?] describe selected|xj,b |xje"............#..~..#.# ####.## carss the Shooter |xj f#.###.......##...##.# #.....# Barachi #).###'##.##.##.##..######.....# Health: 42/42 ======================== #......##.##...................# Magic: 5/5======================== |xjKfw#......##.##..............###'## AC: 7Str: 18 #..⌠...##.##..............# #.#EV: 11|xjfInt: 4 .......##.##..............# #.#SH: 0|xjf,Dex: 23 |xjf#......##+##..............# #.### XL:  5 Next: 25% Place: Dungeon:3 #...............@#........###.... Noise: ---------  Time: 2198.0 (0.0) ...........#.....+............... a) +0 shortbow |xjKg...........#.###.#............... Abil: Hop ..#.....####.#...###.#####....... .....#..# #.#.#.# #.# #....... .+##.#..## #...#.# #.# #.......  |xjg].........###..##.###.#####.......  .....#.#..##..##.................  ..............######.#######'#### |xjgIt is a scroll of identify. _e -> p - a scroll of poison; c -> i - 3 scrolls of identify  |xjhAs you read the scroll of identify, it crumbles to dust. _h -> t - 2 scrolls of teleportationAs you read the scroll of identify, it crumbles to dust. _l -> b - 2 scrolls of blinking|xjm]  As you read the scroll of identify, it crumbles to dust.|xjo+9.0 (1|xjuq|xjr |xjs0_m -> r - 2 scrolls of revelation|xj|xjRead which item? Scrolls  b - 2 scrolls of blinking |xj3 t - 2 scrolls of teleportationr - 2 scrolls of revelation  s - a scroll of butterflies  p - a scroll of poison |xjhh q - a scroll labelled FOGEFO BUDUCU  u - a scroll labelled VIDO VEC FOILL |xj v - a scroll labelled EJESMEM GUFAUD [!] read|quaff[?] describe selected|xjz|xj|xj)............#..~..#.# ####.## carss the Shooter #.###.......##...##.# #.....# Barachi #).###'##.##.##.##..######.....# Health: 42/42 ======================== #......##.##...................# Magic: 5/5======================== #......##.##..............###'## AC: 7Str: 18 #..⌠...##.##..............# #.#|xjVEV: 11Int: 4 .......##.##..............# #.#SH: 0Dex: 23 #......##+##..............# #.### XL:  5 Next: 25% Place: Dungeon:3 #...............@#........###.... Noise: ---------  Time: 2199.0 (0.0) |xj#...........#.....+............... a) +0 shortbow ...........#.###.#............... Abil: Hop ..#.....####.#...###.#####....... .....#..# #.#.#.# #.# #....... .+##.#..## #...#.# #.# #.......  |xjɯ.........###..##.###.#####.......  .....#.#..##..##.................  ..............######.#######'#### As you read the scroll of identify, it crumbles to dust. _h -> t - 2 scrolls of teleportationAs you read the scroll of identify, it crumbles to dust. _l -> b - 2 scrolls of blinkingAs you read the scroll of identify, it crumbles to dust. _m -> r - 2 scrolls of revelation|xjP  Okay, then.|xj|xj|xj. _|xjcq|xjsWhere to? (Tab - D:3, ? - help)  D - Dungeon |xjN|xjY [?25h[?0c|xjZ|xjkZ............#..~..#.# ####.## carss the Shooter #.###.......##...##.# #.....# Barachi |xjZ#).###'##.##.##.##..######.....# Health: 42/42 ======================== #......##.##...................# Magic: 5/5|xj%[1======================== |xjS[#......##.##..............###'## AC: 7Str: 18 |xj[#..⌠...##.##..............# #.#EV: 11|xj[Int: 4 .......##.##..............# #.#SH: 0|xj[,Dex: 23 |xj\6#......##+##..............# #.### XL:  5 Next: 25% Place: Dungeon:3 |xje\#...............@#........###.... Noise: ---------  Time: 2199.0 (0.0) ...........#.....+............... a) +0 shortbow ...........#.###.#............... Abil: Hop |xj]..#.....####.#...###.#####....... .....#..# #.#.#.# #.# #....... .+##.#..## #...#.# #.# #.......  .........###..##.###.#####.......  .....#.#..##..##.................  ..............######.#######'#### As you read the scroll of identify, it crumbles to dust. _l -> b - 2 scrolls of blinkingAs you read the scroll of identify, it crumbles to dust. _m -> r - 2 scrolls of revelation _Okay, then.What level of the Dungeon? (default 3, ? - help) |xj [?25l[?1c|xj( _l -> b - 2 scrolls of blinking  As you read the scroll of identify, it crumbles to dust. _m -> r - 2 scrolls of revelation |xjf_Okay, then.  What level of the Dungeon? (default 3, ? - help) Okay, then.|xj|xjܣ|xj. _|xjc='..............|xjX##.#####|xju(|xjY*-200.0 (1|xj%8|xj=( _You open the door.|xj|L|xj~M|xjY[|xj2cU _There's nothing to open nearby.|xjI|xj&0|xj4|xj|xj0E _Done exploring.|xjx3|xjOz|xj|xj|xjo|xjT |xj7_Done exploring.|xjP|xj|xj|xj|xj |xj |xjI  |xjy ?_Done exploring.|xj|xjWhere to? (Tab - D:3, ? - help)  D - Dungeon |xj|xj^[?25h[?0c............#..~..#.# ####.## carss the Shooter #.###.......##...##.# #.....# Barachi #).###'##.##.##.##..######.....# Health: 42/42 ======================== #......##.##...................# Magic: 5/5======================== #......##.##..............###'## AC: 7Str: 18 #..⌠...##.##..............# #.#EV: 11Int: 4 .......##.##..............# #.#SH: 0Dex: 23 #......##+##..............# #.### XL:  5 Next: 25% Place: Dungeon:3 |xj#...............@#........###.... Noise: ---------  Time: 2200.0 (0.0) ...........#.....'............... a) +0 shortbow ...........#.###.#............... Abil: Hop ..#.....####.#...###.#####....... .....#..# #.#.#.# #.# #....... .+##.#..## #...#.# #.# #.......  |xj\.........###..##.###.#####.......  .....#.#..##..##.................  ..............######.#######'####  |xj_You open the door. _There's nothing to open nearby. _Done exploring. |xjr_Done exploring. _Done exploring.  What level of the Dungeon? (default 3, ? - help) |xjn [?25l[?1c|xjy 4|xjy |xjz |xj/ |xj |xj / _|xjH |xj |xjk |xjӇ |xj |xj' |xjY |xjH |xjv |xj |xjږ |xj |xj= |xj |xj |xj |xjԝ |xjM |xj- |xj |xj# |xj |xj^ |xj* |xjϨ |xj$ |xjU |xj/ |xj |xjB |xj |xj׶ |xj |xjE Y  There is a stone staircase leading down here.|xj |xj |xj0 $ _|xj |xj J 4  You climb downwards.|xju |xj |xjF |xj; '  You climb downwards. _You encounter a hobgoblin.  Found a war axe.  Found a sparkling altar of Nemelex Xobeh.  Found a stone staircase leading down.  There is a stone staircase leading up here.|xj|xjBq ... ..# ... ).# .. ..# ..#.# #.#.. #.#.#  #...#  |xjU#.># #@#13.3 (13.3) #._..# |xj1t......... #........g. |xj#........... #............g   hobgoblin (asleep) |xj#............. #.............# |xjfZ#.............#|xj,|xjH` _A hobgoblin is nearby!|xj& ... ..# ... ).# .. ..# ..#.# #.#.. #.#.# #...# #.># #@# #._..# ......... #........g. #...........  #............  #.............  #.............#  #.............# |xj U ... ..#|xjG ... ).# .. ..# ..#.# |xj"#.#.. #.#.# #...# |xj#.># #@# |xj#._..# ......... #........g. |xj%#........... #............  |xjO#............. #.............# |xjxY#.............#|xjф|xj4|xjJ|xj։ |xjZ_A hobgoblin is nearby!|xj ))g  You shoot an arrow. The arrow hits the hobgoblin.|xj\W g.The hobgoblin is almost dead.|xj])..|xj:===4.4 (1.1) |xj|xj' _You hear a shout!|xjh .  You shoot an arrow. The arrow hits the hobgoblin!|xji@)|xj kB..|xj*m065.5|xjp|xjrM _You kill the hobgoblin!|xj||xjO}|xj|xjf^ _No target in view!|xj|xjɈ|xj9H _No target in view!|xj|xj |xj|xj |xjyB_No target in view!|xjG|xj^H|xjN|xjkQH _No target in view!|xjM|xj|xj|xj |xj:_No target in view!|xj/|xj0|xj3|xjv5C _No target in view!|xj#....#<|xjLB#._.#........O....##......#.....#|xj|..#.#O   ogre (wandering)|xj1#|xj]0.0|xjM>---6.7 (1.2 _|xj`|xj{|xj T ... ).# .. ..# ..#.# #.#.. #.#.# . #...# ...####.># #....#<# #._.@# #........O....#  #.............#  #.............#  #.............#  #.............#  #.............#  #.............#  #.............# |xjgn L ... ).# .. ..# ..#.# #.#.. #.#.# . #...# |xjn ...####.># #....#<# #._.@# #........O....#  #.............#  |xjo #.............# #.............# #.............#  #.............# #.............# |xj^o Y#.............#|xjvs |xjs :---|xjRw |xjx \ _An ogre is nearby!|xj*q... .... ).. ...#.#.|xj~q #.#. #......####.>#....#|xjq #._..# #.O....#.....#..#|xjq&.##|xjr4O.|xjv|xj`w/7.9 _|xjz|xj }a _There is a stone staircase leading up here.|xj |xj |xjO |xju J=80|xj4 |xjr { 3. _The ogre closely misses you.|xjw |xjw ...............#.....'........... ...............#.###.#........... |xj x ......#.....####.#...###.#####... |xjXx .........#..# #.#.#.# #.# #... |xjx ...ß.+##.#..## #...#.# #.# #... |xjx z.#...........###..##.###.#####... |xjx ###......#.#..##..##............. |xj?y -÷#..............O.######.#######' ...ß.....###.##.@.######.### #. |xjy .#.......# #.#####.........#####. ###.####.# #.# #.........##.... |xjy .#....##+###.## #...).....##.... |xjIz ...ß..........# #.........##.... ..............# #.........'..... |xjz g#.###.........# #.........##.... |xjz h#..##.........# #.....÷...##.... |xj { _##............# #.........######|xj 6-20.4 (2.5|xja |xjs ! _You climb upwards.|xj  |xj U_There is a stone staircase leading down here.|xj|xj_ Ability - do what?|xjRCostFailure  f - HopNone|xj0% [?] toggle between ability selection and description.|xj\ |xj |xj |xj $|xj ...............#.....'........... carss the Shooter ...............#.###.#........... Barachi |xj9 k......#.....####.#...###.#####... Health: 42/42 ======================== .........#..# #.#.#.# #.# #... Magic: 5/5|xj ======================== ...ß.+##.#..## #...#.# #.# #... AC: 7Str: 18 |xj .#...........###..##.###.#####... EV: 11Int: 4 ###......#.#..##..##............. SH: 0Dex: 23 |xj' O÷#..............O.######.#######' XL:  5 Next: 26% Place: Dungeon:3 ...ß.....###.##.@.######.### #. Noise: ---------  Time: 2220.4 (0.0) |xj] .#.......# #.#####.........#####. a) +0 shortbow |xj ###.####.# #.# #.........##.... Abil: Hop .#....##+###.## #...).....##.... ...ß..........# #.........##.... |xj ..............# #.........'..... O   ogre #.###.........# #.........##.... #..##.........# #.....÷...##.... ##............# #.........###### |xj 1_You encounter an ogre. It is wielding a +0 giant club. _An ogre is nearby! _There is a stone staircase leading up here. _The ogre closely misses you. |xj }_You climb upwards. _There is a stone staircase leading down here.|xjd ...............#.....'........... carss the Shooter ...............#.###.#........... Barachi |xj ......#.....####.#...###.#####... Health: 42/42 ======================== .........#..# #.#.#.# #.# #... Magic: 5/5======================== ...ß.+##.#..## #...#.# #.# #... AC: 7Str: 18 .#...........###..##.###.#####... EV: 11|xj Int: 4 ###......#.#..##**##............. SH: 0Dex: 23 |xj5 ÷#............**O*######.#######' XL:  5 Next: 26% Place: Dungeon:3 ...ß.....###.##*@*######.### #. Noise: ---------  Time: 2220.4 (0.0) |xj^ 9.#.......# #.#####*........#####. a) +0 shortbow ###.####.# #.# #.........##.... Abil: Hop .#....##+###.## #...).....##.... ...ß..........# #.........##.... ..............# #.........'..... O   ogre #.###.........# #.........##.... #..##.........# #.....÷...##.... ##............# #.........###### _There is a stone staircase leading up here. _The ogre closely misses you. _You climb upwards. _There is a stone staircase leading down here.  Hop to where?Press: ? - help, Dir - move target|xjfp.@***|xj ...O..@.#... _The ogre closely misses you. _You climb upwards. _There is a stone staircase leading down here.  Hop to where?Press: ? - help, Dir - move targetThere is a wall there.|xj; **#******|xjn .........  |xjY4You can't see that place.  [the floor.]|xj *****.******|xj^c........|xj_..).You can't see that place.  [the floor.]|xj ' |xj; s*********.******|xjq6............#.###.#.............. carss the Shooter ...#.....####.#...###.#####...... Barachi ......#..# #.#.#.# #.# #...... Health: 42/42 ======================== ß.+##.#..## #...#.# #.# #...... Magic: 5/5======================== ..........###..##.###.#####...... AC: 7Str: 18 ......#.#..##..##................ EV: 11Int: 4 .............O.######.#######'### SH: 0Dex: 23 ß.....###.##.ζ.######.### #.#XL:  5 Next: 26% Place: Dungeon:3 ......# #.#####.@.......#####.### Noise: ---------  Time: 2220.4 (0.0) |xja7.####.# #.# #.........##......# a) +0 shortbow ...##+###.## #...).....##......# Abil: Hop ß..........# #.........##......# ...........# #.........'.......# ##.........# #.........##......# O   ogre ##.........# #.....÷...##......# ...........# #.........######### ...........# #.........# _You climb upwards. _There is a stone staircase leading down here.  Hop to where?Press: ? - help, Dir - move target|xjBG.O|xj@F1.4 (1Hop-Hop |xjK8ζ|xjL _Boing!|xj֊ |xj Really read the scroll of poison? Y - Yes  N - No|xj12|xjE............#.###.#.............. carss the Shooter ...#.....####.#...###.#####...... Barachi |xj%F+......#..# #.#.#.# #.# #...... Health: 42/42 ======================== ß.+##.#..## #...#.# #.# #...... Magic: 5/5======================== ........**###..##.###.#####...... AC: 7Str: 18 |xjF......#.#**##..##................ EV: 11Int: 4 ........******.######.#######'### SH: 0Dex: 23 ß.....###.##*ζO######*### #.#  XL:  5 Next: 26% Place: Dungeon:3 ......# #.#####*@*******#####.### Noise: ---------  Time: 2221.4 (1.0) |xjF.####.# #.# #*********##......# a) +0 shortbow ...##+###.## #*********##......# Abil: Hop ß..........# #*********##......# -Hop ...........# #**********.......# |xj :..|xjk U.#a rock wall.]|xj :##|xjl T  #|xjR U #[a rock wall.]|xj U#.the floor.]|xj@ T.#a rock wall.]|xj? X ##|xjO 7##|xji :#*|xjű E**|xjhF ............#.###.#.............. carss the Shooter ...#.....####.#...###.#####...... Barachi ......#..# #.#.#.# #.# #...... Health: 42/42 ======================== ß.+##.#..## #...#.# #.# #...... Magic: 5/5======================== ..........###..##.###.#####...... AC: 7Str: 18 ......#.#..##..##................ EV: 11Int: 4 ...............######.#######'### SH: 0Dex: 23 ß.....###.##.ζO######.### #.#  XL:  5 Next: 26% Place: Dungeon:3 ......# #.#####.@.......#####.### Noise: ---------  Time: 2221.4 (1.0) .####.# #.# #.........##......# a) +0 shortbow ...##+###.## #...).....##......# Abil: [40|xjG 1mHop ß..........# #.........##......# -Hop ...........# #.........'.......# ##.........# #.........##......# O   ogre ##.........# #.....÷...##......# ...........# #.........######### ...........# #.........# _Boing!  Read: scroll of poisonPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateThe air fills with toxic fumes!  As you read the scroll of poison, it crumbles to dust.|xj~K   #.#   #.# §§#§§##§§§§§§|xjK #§§O######§### #.#  #§@§§§§§§§# #.# #§§§§§§§§§# #§§§§§§§§§# #§§§§§§§§§# #§§§§§§§§§§|xjL  #§§§§§§§§§# #§§§§§§§§§# #§§§§§§§§§# #§§§§§§§§§#|xj N ,2 _|xjCR |xj7 ) You shoot an arrow. The arrow hits the ogre!|xj;§|xj16===3.5 (1.1|xj|xj7_ _The ogre is moderately wounded.|xj z )You shoot an arrow. The arrow hits the ogre.|xj, b§4.6|xj u _The ogre is moderately wounded.|xj z )You shoot an arrow. The arrow hits the ogre.|xj" ξ§ξξξ§§ξξξ§§§ξξ§§§§ξ§ξξ5.7|xj& |xj`( _ _The ogre is moderately wounded.|xj4 ) _The ogre is moderately wounded.  You shoot an arrow. The arrow hits the ogre. |xj5 _The ogre is moderately wounded.  You shoot an arrow. The arrow hits the ogre. _The ogre is moderately wounded.  You shoot an arrow. The arrow hits the ogre!|xj- ξ§@ξξξξξξξ§§§§ξξ|xj ,6.9 (1.2|xj} |xj ] _The ogre is severely wounded.|xjt F))))))))|xjH 6§ζ§§§§ξ|xjH ξO§ζζξζ§§ζζζ§§§ζζξ§§§ζξζ|xjI =ξξ§§ξ§ζξ|xj J ,8.0 (1.1|xjN |xjwO k _You shoot an arrow. The arrow barely misses the ogre.|xjm] )You shoot an arrow.  The arrow hits the ogre but does no damage.|xj ζ§@ζζζξξ§§§§ζξζζξξζ§§§ξξ§ξ§ξζζ§§§§ζξξζ|xj '9.1|xj |xjA  |xj} O_The ogre is severely wounded.|xj z )You shoot an arrow. The arrow hits the ogre.|xj}ℓζζ§ℓℓζξ§ξξξξ§ℓ§§ℓℓℓ§ξ§ℓℓζ§§§ℓζℓ|xj ~Yξζ§ξζξ§ξξζ§ξζ§ℓξζ|xj~-30.3 (1.2|xjq|xj |xj.W_The ogre is severely wounded.|xj: .You shoot an arrow. The arrow hits the ogre!|xj]?)|xj\.ξℓξ)|xjw§@ℓ§§§§§.ℓ.ζζ§ξ§§ℓ.§§..ξ.ξζ§.|xj;.ζ§§§.ℓ.ζζℓξ§ξζξζξζ§ζℓξ.ℓξ§ξ§ℓ§ξζζℓ§§§ξ|xj|xj$............#.###.#.............. carss the Shooter ...#.....####.#...###.#####...... Barachi |xj%......#..# #.#.#.# #.# #...... Health: 43/43 ======================== ß.+##.#..## #...#.# #.# #...... Magic: 5/5======================== |xjS%........§.###..##.###.#####...... AC: 7Str: 18 |xj%......#.#§§##..##................ EV: 11Int: 4 ........§ξℓξ§ζ.######.#######'### SH: 0Dex: 23 |xj%9ß.....###.##§ζ)######§### #.#XL:  5 Next: 105% Place: Dungeon:3 |xj &......# #.#####§@ℓ§§§§§.#####.### Noise: ===------  Time: 2231.4 (1.1) .####.# #.# #ℓ.ζζ§ξ§§ℓ##......# a) +0 shortbow ...##+###.## #ξξξ§.§§..##......# Abil: Hop |xjW&ß..........# #ξ.ξζ§.§§§##......# -Hop |xj&...........# #§.ζ§§§.ℓ.ζ.......# ##.........# #ξζ§ζℓξ§ξζ##......# ##.........# #ξζξζ§ζℓξ.##......# ...........# #ξℓξ§ξ§ℓ§ξ######### |xj&q...........# #§§ζζℓ§§§ξ#The arrow hits the ogre but does no damage. _The ogre is severely wounded.You shoot an arrow. The arrow hits the ogre. _The ogre is severely wounded.|xj('{You shoot an arrow. The arrow hits the ogre! _You kill the ogre!|xj'OYou shoot an arrow. The arrow hits the ogre.|xj*(! _You kill the ogre!  Your Ranged Weapons skill increases to level 6!  You have reached level 6!|xj./  --more--|xj 89/496/66|xj_ 2% |xj |xjĩ |xj7 (_|xjC|xjD|xjqE|xj1HW  You start waiting.|xjL)Hop|xjqR8.ξ§ℓℓ.§§§ξ0.0..ℓζ§ζ§§.ζζζξ.§ξ|xjRtξ.ℓ§§§..ζℓ§ζ.ζ§ζζℓ§ζ.ζ.ξξξ§.ξℓ.|xjxU?---2.4 (1|xjnW|xjY_ _You are ready to hop once more.|xj؍3|xj|xjݐ|xj@|xj|xjҔ|xjd|xjh|xj |xjp|xj|xj1,|xj|xjס|xj{|xj'|xj|xj|xj[|xjӳ,|xj|xj|xj'|xjĽ|xjU|xj|xj|xj|xj-|xj|xj/|xjn|xjp|xj|xj |xj|xj |xja|xj8|xjO|xj|xj |xjl|xj|xj|xj|xjF|xjG|xj&|xj|xj|xjW|xj|xj|xj,|xjB|xjl|xju,|xjQ|xj|xj|xj|xjZ|xj|xj|xjW|xj|xj|xjK|xj|xj|xj,C>|xj&FB|xjF|xjG|xjKMn|xjO|xjuO,|xjP|xjz|xj{|xj{|xj||xjL~|xj~|xj|xjb|xj|xj|xj`,|xj|xj|xj,|xjD|xj|xj|xj6|xjo|xj|xjˍ|xj0|xjj|xj|xj|xj5|xjD|xj|xj|xj |xjk|xj|xj|xjE|xj|xji|xj6|xj||xj|xj<|xju|xj|xj|xjB|xj|xj|xj9|xj8|xj,|xj|xj[|xj|xj|xj#|xj]|xj|xjյ|xj|xj/|xj|xj|xj|xj,|xj|xj$|xje|xjk|xj|xj(|xj:|xj|xj|xj|xjn|xj|xj|xj|xjK|xj~|xj|xj|xjH|xj,|xjpB|xj|xj |xjU|xj|xj|xj|xj6|xj|xj|xj|xjX|xj|xj|xjDr ..........>..@...............).....................'..............÷.................... _You start waiting.|xj1331.4 (99.0)|xjkI---2.4 (100.0)|xj(|xj # _Done waiting.|xj+N|xjN|xjP|xjǑ+0.0) |xj|xj|xj |xj^?_Done exploring.|xjL  #.....####.#...###.#####...#..# #.#.#.# #.# ß.+##.#..## #.. ..........###..##.###.#####.#..##..##...................######.#######'### ß.....###.##.>)######.### #.# |xj`M . #.#####.........#####.### .#### ...... ...##+###.##)Abil: Hop |xjM `......###+## ###########|xjQ |xj*R 43.6 (1.2 _|xjU |xjV |xjyQ`..........#.###.#.......|xjQG#.....####.#...###.##### |xjQ.......#..# #.#.#.# #.# # .|xjQß.+##.#..## #...#.# #.# #|xj Rj.....###..##.###.##### #|xjAR#.#..##..##............... |xj\RG................######.#######'## .|xjRß.....###.##.>)######.### #.# |xjRJ......# #.#####|xjR..#####.# |xj&S#.####.# #.# #.........##...... |xjGS....##+###.## #...).....##...... .ß.# #|xjrS9.##...... ..|xjST.# #.'|xjS.#|xjSg.# #.........##...... .##|xj T.# #.....÷...##.......# #|xj'T/.######## |xjRTw#...........# #.........#|xja\|xj](4.8|xjPd|xje|xj .#.....'..........#.###.#.......#.....####.#...###.##### .|xjK .......#..# #.#.#.# #.# #|xjj Aß.+##.#..## #...#.# #.# #.....###..##.###.##### ##|xj #.#..##..##.............. #................######.#######'#|xj ß.....###.##.>@######.### #.......# #.#####|xj .#####.# |xj@ ##.####.# #.# #.........## |xj #....##+###.## #...).....##ß.# #|xj .## ....# #.' #|xj .# #.........## ##|xj% V.# #.....÷...##.....|xjF  .# #.####### |xj |xj |xj (6.0|xj |xj)   |xjP Things that are here:|xj u _a +0 giant club; an ogre corpse|xj].#.....'.......#.###.#.#.....####.#...###.#####.#..# #.#.#.# #.# #.ß.+##.#..## #...#.# #.# # .#.....###..##.###.######......#.#..##..## ÷#.######.#'|xj̟.ß.....###.##.@)######.### #. .#.# #.#####.#####.#.####.# #.# #..## .#....##+###.## #...).....##.ß.# #.........##.# #.........' #.###.# #.........## #..##.# #.....÷...## ##.# #.........|xj2E7.2 _|xj|xj c _There is a stone staircase leading down here.|xjyT |xjT |xjY |xj] |xj^ 380 _|xja |xj &4|xj:  ... ..# ... ).#|xj_  .. ..# ..#.#|xj  #.#.. #.#.# |xj . #...# ...####.># #....#@# #._..# |xj #.............#  |xj; #.............# #.............# |xjX ^#.............# |xjt ^#.............# |xj ^#.............# |xj Z#.............#|xj>> -9.7 (2.5|xj#B |xjC # _You climb downwards.|xjD  |xjD S_There is a stone staircase leading up here.|xj>|xj>|xjA@|xj(GP _|xj[H|xjJ|xjL|xjKM|xjN|xjO|xjbQ|xjQ|xjR|xjU|xj#.# .....#j   endoplasm (asleep)|xj#....#<#.# j....##.#.#._..#.#####.............#|xj|xj055.3 (15.6)|xj56.5 (16.8 _|xj|xj|xjh .  You shoot an arrow. The arrow hits the endoplasm.|xj[)))))|xjE>.....|xjI73===7.5 (1.0|xjI ) |xj;O|xjR |xjORG_You kill the endoplasm!|xj t|xjft|xju|xjx|xjiz|xj |,|xj|xj:B|xj|xj|xj|xjφ|xjV|xjޏ-#... ....#.. ..... #.. ..... #.# ..|xj0.......# #.####### ..)....).####.#.....#....##.............#.##.##......#.. #.#........@...# ---61.1 (3.6#.#.#.####.....# .. #...#.# #.....# ...####.>#.# #....#<#.# # #.#.#._..#.#### #.............# #.............#...... #......#..|xj"_---2.3 (4.8|xj<|xj) _Found a long sword.|xj|xj*|xj|xj|xjR,|xj|xj|xj|xj.|xj3|xj|xj!|xjn|xj|xj|xju  You encounter an orc and an endoplasm.|xj.#.## .......! #... ........|xjG #... .....[.. .. #.. j..... ... #.. ........ |xjJ ... #.# .......o .....# #.#######...).... ...).####.#.....#........ .....##...@........  |xjp ..#.##.##......#........  #.#............#........ |xj  #.#.#.####.....#........  #...#.# #.....#........|xj ##.>#.# #.....#########o   orc (asleep) |xj ...#<#.# #.....# j   endoplasm (asleep)_..#.####.....# .|xj R#.....#|xj .j5.9 (3.6  Found a fizzy brown potion.|xj+3o.|xjojwandering)|xj!5=7.1 (4.8|xj|xj % _The orc shouts!|xjN )))j  You shoot an arrow. The arrow hits the endoplasm.|xj'.j|xj<3o.|xj0K|xjM3) ..K   kobold (missile, wandering)The endoplasm is heavily wounded.==8.3 (1.2|xjF|xjf |xj8f|xjxfx_You encounter a kobold. It is wielding a +0 whip and quivering stones.|xj{ ' |xj| ))|xjX| )|xjy| )|xj| )|xj| )|xj| )|xj } )|xj+} 0You shoot an arrow.  |xjF} JThe arrow completely misses the endoplasm.|xj M.j..|xj9 'K|xj !.|xjJ 1o|xj! |xjD! .|xjg! .|xj! ...|xj## |xjI# &9.4 (1.1|xj8 |xj> Y _The arrow barely misses the kobold.|xj ' |xj͝ S.  You shoot an arrow. The arrow barely misses the endoplasm.|xj 7The arrow hits the kobold!|xj© a))))))|xj)(R.o|xjk)%.j|xj4 )|xjR5/....|xj9)70.5|xj D|xja . _You kill the kobold!You shoot an arrow. The arrow hits the endoplasm.|xjLd(|xj|xjN.o|xj|xjL%4|xjq10|xj&|xj/ |xjU?_You kill the endoplasm!|xj& |xj?g)) You shoot an arrow. The arrow hits the orc!|xjBEo.|xjBC/o.|xjKC2.6 (1.1|xjS|xjZ _The orc is almost dead.You shoot an arrow.  The arrow hits the orc but does no damage.|xjf  The orc is almost dead.|xjY-3.8 (1.2|xj|xj . _The orc closely misses you.You shoot an arrow. The arrow hits the orc.|xj(|xj~y)|xj{4540|xj|xjQG _You kill the orc!|xj|xj?|xj|xj^ _No target in view!|xj |xjӦ|xje^ _No target in view!|xj|xj|xj^ _No target in view!|xj|xjP|xjH _No target in view!|xj|xj|xjp%|xj' |xj+':_No target in view!|xjш|xj|xj|xj@ _No target in view!|xj4|xjk |xj|xj|xj<|xj|xj=|xj}|xj/|xj|xj|xj|xj#|xj$|xj/|xj"0|xj%5|xj6|xj|xj|xj|xjլ|xj,+|xj+|xj1|xjj3|xj|xjy|xj|xj{|xj|xj|xj|xj|xj^ |xj_ |xjb |xjg |xj1l |xj o $ _|xjp |xju |xjy |xj z |xj} |xj |xj# ,|xjˈ |xj |xj |xj |xj |xjߘ |xjA ,|xj% |xj  #..........#  #..........#  #.$........#  +..........#  |xj #..........#  .#.## #........!.# |xj# - #... #....).....#  #... .[...# |xjK ) #.. #.....@....### ---  #.. ##.....|xjo #  #.# #.....|xj # # #.#######...).# |xj u####.#.....#.....#|xj ..........)..........# |xj Z##.##......#...........# ...........#...........# #.####.....#...........#|xj #.# #.# |xj$ #...# #.$# +.# |xjG W #..# |xj} .#.## #........!.# #... #....).....# #... #.|xjx @# #.. #..### #.. ##.#  #.# #.  #.#######...)#.#.....#.............).. #.##.... ......|xj} ,80.8 (6|xj I---2.0 (7.2|xj |xj m __You see here a +2 cloak.|xj5[|xj[|xj^|xjb|xje|xjg$ _|xjh|xjk|xjn|xj=o|xjq|xjy~6..#  ...#  #..#  #....|xj~#  #..#  #.$#   +..#   |xj0#..........#  .#.## #..#  #... #....).....# |xj #... #......[...#  #.. #..........###  #.. ##...........#  #|xj.# #...#   #######...).#   .....#..# |xjB  )..#   |xjD-4.4 (2.4|xj+5.4 (3|xj2|xjX _l - a fizzy brown potion|xjX|xj6[|xj[#######  .#  .#  #.#  #.#  #..#  #.$.#  +.#  #.# 0.0  .#.## #..........#  #... #....).....#  #... #[...#  #.. ###  #.. ##.#  #.# #....#  #.#######...).# ##.#.....#...#6.6 (1.2 _Found a ring mail.|xj I|xj |xj& ,|xj |xj B|xj |xj- |xj< |xj= |xj@ |xj2D |xjG ,|xjI |xj3M |xjyP |xjP |xjW ,|xj^Y |xjY |xjI\ |xj ` ,|xjb |xjh M _You now have 286 gold pieces (gained 7).|xjl 3|xjn |xjjr |xjx u ....##### |xjy ......[####### #...........# |xj7y #...........# #..........#|xjwy  #..........# #..........#|xjy  #..........# +@.........# |xjz {#..........# .#.## #..........# #... #....).....#|xj[z  #... #......[...# |xjz .. #.. #..........### ... #.. ##.......# |xjz (... #.# #...........# .....# #.#######...).......#|xj #..####..!....'96.0 (9.4.#.####|xj% |xj։ N======7.0 (10.4) |xj |xjҘ 6 _As you open the door, it creaks loudly!|xj } _Found a bubbling cyan potion.|xj .....[########...........# |xjN #.# ## #.|xj R# #.|xj x# #..#####.|xjJ # ..!....'..........# .#.#####.|xj @...# .#.## #...# #... #....).....# |xjG#... #......[# .#.. #....####.. #.|xjt# #.# #...#.# #.#######...)..#).####.#.....#...........#|xjm|xj{Y------8.2 (1.2) _|xj|xj|xj0m #...........# #.# ## #.# #.# #..#####.|xjm # ..!....'.# .#.#####.# .#.## #.# |xjn #... #....).....# #... #......[...# #.. #....####.. #.|xjo /# #.# #..#.# #.#######...).#).####.#.....#......#.##..........)...#|xju |xjv G------9.4|xj| |xj~ |xj #.# ## #.# #.# #..#####.# ..!....'.# .#.#####.# .#.## #.# #... #...@).....# |xjU #... #......[...# #.. #....####.. #.# #.# #.#.# #.#######...)# |xj N).####.#.....#.....#.##..........)..# #.##.###....#|xj |xj *400.6|xj |xj |xj\## #.# #.# #..#####.|xj@]# ..!....'.# .#.#####.# .#.## #.# |xj]#... #....).....# #... #....@.[...# #.. #....####.. #|xj]0.# #.# #.# .# #.#######...)|xj1^ #####.#.....#.....# .##..........)..#|xj^##.##......#....# ............#.#|xjd|xje(1.8|xjck|xjm|xj\f#.# #.# #.# #..#####.# |xj\0..!....'.# .#.#####.# .#.## #.|xj_# #... #....).....# #... #.....@[...# #.. #.### #.. ##.# |xje|xjf(3.0|xjk|xj@m|xjRX#.# #.# #.# #..#####.# ..!....'.# .#.#####.# .#.## #.# #... #....).....# #... #....# #.. #.### |xjJ#.. ##.# ...##..... |xjm>4.2|xj&|xjv |xj`_You see here a +2 cloak.|xjh |xj #5|xjF 0|xjy |xj  |xj 6_g - a +2 cloak|xj{ |xj` Gear: 7/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 shortbow (weapon) |xj Armour (go to first with [)  b - a +0 leather armour (worn)  c - a +0 cloak (worn)  d - a +2 pair of boots (worn)  g - a +2 cloak Jewellery (go to first with "=)  e - the ring "Waeciura" (worn) {Will++ Str+6 Int-5 Dex+5}  f - a ring of protection from fire (worn)|xjgg - a +2 cloak. A cloth cloak. Base armour rating: 1 It cannot be enchanted further. If you switch to wearing this armour: Your AC would increase by 2.0 (7.0 -> 9.0). Your EV would remain unchanged. You found it on level 4 of the Dungeon. Stash search prefixes: {inventory} {cloak armour} {cloak armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified enchanted armour _________________ “O Bell my wife, why dost thou flyte?  Now is now, and then was then:  Seek now all the world throughout, (w)ear, (d)rop, (=)adjust, or (i)nscribe.|xj%|xjr,|xj6h#..........#|xj6vcarss the Shooter#..........#|xj6gBarachi#..........#|xj7ZHealth: 49/49 ========================|xjG7V#..#####..........#|xj7Magic: 6/6========================..!....'..........#|xj7PAC: 7Str: 18|xj7q.#.#####..........#EV: 11|xj&8,Int: 4|xjM8.#.## #..........#SH: 0|xju8-Dex: 23|xj8#... #....).....#|xj8~XL:  6 Next:  5% Place: Dungeon:4|xj8#... #......@...#|xj9uNoise: ---------  Time: 2405.2 (0.0)|xj59q#.. #..........###|xjZ98a) +0 shortbow|xj9o#.. ##...........#|xj9Abil: Hop#.# #...........#|xjG:1#.#######...).......# ###.#.....#...........# #..........)..........# |xj:,#.##......#...........# ..........#...........# _Found a ring mail. _You now have 286 gold pieces (gained 7). |xj:._As you open the door, it creaks loudly! |xj;N_Found a bubbling cyan potion. |xj8;_You see here a +2 cloak. _g - a +2 cloak|xjD|xjD|xjI|xjmPA6.2 (1|xjR|xj'W|xjW+7.2 (2|xj[|xj9`|xjs`+8.2 (3|xjd|xji|xjoj+9.2 (4|xjp|xjsB10.2 (5|xj{|xj} 6 _You start removing your armour. You continue removing your +0 cloak. x5|xj}|xj|xjr  You finish removing your +0 cloak.1.2 (6|xj|xj=|xj+2.2 (7|xj|xjf|xjњ+3.2 (8|xj|xj^|xjɣ+4.2 (9|xj|xjF|xj-5.2 (10.0) |xj̰|xjܱ- 9 |xj_You start putting on your armour. You continue putting on your +2 cloak. x5|xjg|xjx|xj*Z _You finish putting on your +2 cloak.|xj|xj#$|xj#Gear: 7/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with )) |xj#4 a - a +0 shortbow (weapon) |xj!$hArmour (go to first with [) |xjI$8 b - a +0 leather armour (worn) |xjr$? d - a +2 pair of boots (worn)  g - a +2 cloak (worn)|xj$)c - a +0 cloak |xj$Jewellery (go to first with "=)  e - the ring "Waeciura" (worn) {Will++ Str+6 Int-5 Dex+5} |xj$@ f - a ring of protection from fire (worn)|xj. c - a +0 cloak. A cloth cloak. Base armour rating: 1 It can be maximally enchanted to +2. If you switch to wearing this armour: |xjX/ Your AC would decrease by 2.0 (9.0 -> 7.0). Your EV would remain unchanged. You found it on level 1 of the Dungeon. |xj0 Stash search prefixes: {inventory} {cloak armour} {cloak armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified armour _________________ “O Bell my wife, why dost thou flyte?  Now is now, and then was then: |xjm0 r Seek now all the world throughout, (w)ear, (d)rop, (=)adjust, or (i)nscribe.|xj/ |xj6 |xj9 #..........#carss the Shooter#..........#Barachi#..........#Health: 49/49 ========================#..#####..........#Magic: 6/6========================..!....'..........#AC: 9|xj: Str: 18.#.#####..........#EV: 11Int: 4.#.## #..........#SH: 0Dex: 23#... #....).....#XL:  6 Next:  5% Place: Dungeon:4#... #......@...#Noise: ---------  Time: 2415.2 (0.0)#.. #..........###a) +0 shortbow#.. ##...........#Abil: Hop#.# #...........#|xj}; !#.#######...).......# ###.#.....#...........# #..........)..........# #.##......#...........# ..........#...........# _You see here a +2 cloak. _g - a +2 cloak _You start removing your armour. You continue removing your +0 cloak. x5  You finish removing your +0 cloak. _You start putting on your armour. You continue putting on your +2 cloak. x5 _You finish putting on your +2 cloak.|xjB A6.2 (1|xjH @ _You drop a +0 cloak.|xj|xjGear: 6/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 shortbow (weapon) Armour (go to first with [)  b - a +0 leather armour (worn)  d - a +2 pair of boots (worn)  g - a +2 cloak (worn) Jewellery (go to first with "=)  e - the ring "Waeciura" (worn) {Will++ Str+6 Int-5 Dex+5}  f - a ring of protection from fire (worn)|xjfZ|xjh^|xjd#..........#carss the Shooter#..........#Barachi#..........#Health: 49/49 ========================#..#####..........#Magic: 6/6========================..!....'..........#AC: 9Str: 18.#.#####..........#EV: 11Int: 4.#.## #..........#SH: 0Dex: 23#... #....).....#XL:  6 Next:  5% Place: Dungeon:4#... #......@...#Noise: ---------  Time: 2416.2 (0.0)#.. #..........###a) +0 shortbow#.. ##...........#Abil: Hop#.# #...........#|xjqe[34m#.#######...).......# ###.#.....#...........# #..........)..........# #.##......#...........# ..........#...........# _g - a +2 cloak _You start removing your armour. You continue removing your +0 cloak. x5  You finish removing your +0 cloak. _You start putting on your armour. You continue putting on your +2 cloak. x5 _You finish putting on your +2 cloak. _You drop a +0 cloak.|xjk|xjul|xjoq|xjr|xjM4 #.# #|xj4.##..#####.# ..!....'|xj4L.# .#.#####|xjC5.# .#.## #.#|xju5 #... #....).....#|xj5 #... #......[...# #.. #|xjn6,.### #.. ##...# #.# #.# |xj6_# #.#######)|xj6a.# ####.#.....#...|xj57.#|xjg7<..........)..|xj7).#|xj7>#.###..|xj8$.# ........|xj18,...#|xj8Q.# #.####.#|xj8?.#|xjB|xj&C-7.4 (1.2|xjI|xjCK|xjB #.##..#####.#|xjGB ..!....'.# .#.#####.#|xjtBx .#.## #.#|xjBF #... #....).....# #... #......[...#|xjBT #.. #..........### #.. ##...# #.# #|xjB(.# |xjC.# #.#######...).# |xj\C.####.#.....#....# .##..........)..|xjCh.# .##.###..|xjC%.# .........|xjCj...#.##.####|xjC.#.# .#.# #..#.#|xjD|xj{I|xjJ(8.6|xjXN|xjO|xj1#..#####|xj?(.#|xji~ ..!....'.#|xj: .#.#####|xj(.#|xjP .#.## #|xj9.# #... #....).....#|xj| #... #......[...#|xj #.. #..........###|xj[ #.. ##|xj{...# #.# #|xj(.# |xj?k..# #.#######...)|xjhr.# ).####.#.....#...|xj.# .|xj].##..........)...# |xj #.##.##|xj=#...# |xjW6#............#|xj~h.# #.#.####.....#|xj).# .|xj_.#.# #.....#|xj).# .|xj&>#.# #.....###########|xj~|xj (9.8|xjj|xj|xj |xj. |xjU|xj|xjk,|xj|xj&|xj(|xjR+|xjT,|xj,|xj.|xj1|xjm3,|xj6|xj78|xj:|xj:|xj<|xjD|xjG|xjPG|xjjI|xjKL@  There is an open door here.|xjhN|xjN _|xjP|xjR|xjU|xjfU|xjV|xjX|xj!Z|xjnZ|xj[|xj]|xjb ...> ....##### #<.. ......[####### |xjWc#... #...........# #... #...........# #... #..........# #... #..........# |xjc`#... #..........# #.##..#####..........# #....!@...'..........#31.8 (12.0) ###.#.#####..........# |xj2d.#.## #..........# #... #....).....# #... #....|xjd..[...#  .... #.. #..........##   ..... #.. ##...........   ..... #.# #...........  |xjd .......# #.#######...)....... |xjiC3.0 (13.2 |xjl|xjwn\ _Found a stone staircase leading up and a stone staircase leading down.|xj#0|xj`1|xj1|xj3|xj5,|xj@6|xj>;o ...>.....#####|xjn;} #<... ......[# #...# #.# #...# #.#|xj;z #...# #.#|xj; #...# #.# #...# #.#|xj-<w #.##..#####.# #....@....'.# ###.#.#####|xj<.#...#.## #.### #... #....).....# #... #......[...# .... #.... #.. ..... #.... ##. ..... #.#### #.. .# #.|xj<A#...)|xjM@14.2 (1.2)|xj@+5.2 (2|xjC|xjEZ _p - a bubbling cyan potion|xj+|xj3Read which item? Scrolls  b - 2 scrolls of blinking |xjq t - 2 scrolls of teleportationr - 2 scrolls of revelation  s - a scroll of butterflies  q - a scroll labelled FOGEFO BUDUCU  u - a scroll labelled VIDO VEC FOILL |xj v - a scroll labelled EJESMEM GUFAUD [!] read|quaff|xjG[?] describe selected|xj< |xj |xj _...>.....#####carss the Shooter#<... ......[####### Barachi|xj #...# #...........# Health: 49/49 ========================#...# #...........# Magic: 6/6========================#...# #..........# AC: 9Str: 18|xj #...# #..........# EV: 11Int: 4#...# #..........# SH: 0Dex: 23|xjZ #.##..#####..........# XL:  6 Next:  5% Place: Dungeon:4#....@....'..........# Noise: ---------  Time: 2435.2 (0.0)###.#.#####..........# a) +0 shortbow|xj’ ...#.## #..........# Abil: Hop## #... #....).....##... #......[...#....#.... #..........# ..... #.... ##.......... |xj ..... #.#### #.......... .......# #.#######...)......  _You start putting on your armour. You continue putting on your +2 cloak. x5 _You finish putting on your +2 cloak. _You drop a +0 cloak. _There is an open door here. _Found a stone staircase leading up and a stone staircase leading down. _p - a bubbling cyan potion|xj n  Okay, then.|xjƚ |xj . _|xj#|xj%Drink which item? Potions  d - 3 sapphire potions  f - a bubbling orange potion  j - a viscous cyan potion  k - a dark potion |xj% l - a fizzy brown potion  n - an amethyst potion  o - an inky potion  p - a bubbling cyan potion [!] read|quaff|xj &][?] describe selected|xj8|xj!9|xjw@|xjE_...>.....#####carss the Shooter#<... ......[####### Barachi|xjE#...# #...........# Health: 49/49 ========================#...# #...........# Magic: 6/6========================|xjF#...# #..........# AC: 9Str: 18|xjyF#...# #..........# EV: 11Int: 4#...# #..........# SH: 0Dex: 23#.##..#####..........# XL:  6 Next:  5% Place: Dungeon:4|xjF#....@....'..........# Noise: ---------  Time: 2435.2 (0.0)###.#.#####..........# a) +0 shortbow|xjFP...#.## #..........# Abil: Hop## #... #....).....#|xjG#... #......[...#....#.... #..........# |xj*G6..... #.... ##.......... ..... #.#### #.......... |xjTG .......# #.#######...)......  _You finish putting on your +2 cloak. _You drop a +0 cloak. |xj}Go_There is an open door here. _Found a stone staircase leading up and a stone staircase leading down. |xjGs_p - a bubbling cyan potion _Okay, then.|xjM|xjN+6.2 (1|xjHN9Vertigo |xjQ|xjRC _It was a potion of moonshine. You feel tipsy.|xjަ |xjK |xjw |xj7 F _Unknown command.|xj%|xj'Gear: 6/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 shortbow (weapon) |xj'Armour (go to first with [)  b - a +0 leather armour (worn)  d - a +2 pair of boots (worn)  g - a +2 cloak (worn) Jewellery (go to first with "=)  e - the ring "Waeciura" (worn) {Will++ Str+6 Int-5 Dex+5} |xj0(@ f - a ring of protection from fire (worn)|xj |xje |xj D...>.....#####carss the Shooter#<... ......[####### Barachi#...# #...........# Health: 49/49 ========================|xj #...# #...........# Magic: 6/6========================#...# #..........# AC: 9Str: 18|xjN #...# #..........# EV:  6 Int: 4#...# #..........# SH: 0Dex: 23|xj ##.##..#####..........# XL:  6 Next:  5% Place: Dungeon:4|xj #....@....'..........# Noise: ---------  Time: 2436.2 (0.0)###.#.#####..........# a) +0 shortbow...#.## #..........# Abil: Hop|xj۫ 5## #... #....).....# Vertigo #... #......[...#....|xj #.... #..........# ..... #.... ##.......... |xj- ..... #.#### #.......... |xjU .......# #.#######...)......  _There is an open door here. |xj~ _Found a stone staircase leading up and a stone staircase leading down. _p - a bubbling cyan potion _Okay, then. |xj {_It was a potion of moonshine. You feel tipsy. _Unknown command.|xj |xj9 |xjP |xj |xjD|xj|xjL  |xj|xj|xjF|xj|xj'|xj|xj|xj#|xj|xj|xj|xj|xj|xj|xj|xj|xj|xj|xjy|xj|xj|xj||xj|xjh|xj_|xj|xj\|xjX|xj|xjM|xjD|xj|xj|xj(|xj|xj|xj|xj[|xj|xj|xjC|xj|xj|xj|xjg|xj|xj|xj[|xjI|xj}|xj!|xj"|xjR|xj|xj|xj|xj|xj|xj|xj|xj|xj|xj}|xj|xj|xj|xj|xj|xjd|xjW _You start waiting.|xj&.|xj059.2 (23.0)|xj7A11 60.2 (24|xj|xjY _The world stops spinning.|xj|xj|xj|xjB|xj˜|xj|xj|xj.|xjܠ|xj͡|xj|xj|xj̣|xj|xj|xjRB|xj|xjƧ|xjb|xj|xj|xj|xj,|xj|xj|xj|xj|xj|xj|xjP|xjC|xjr|xjI|xj,|xj<|xj|xj2|xj|xj|xj|xj|xj|xj͸|xju|xjb|xj˺|xjg|xjg|xj|xj8|xj+|xjj|xj"|xj1|xj]|xj|xj|xj^|xj%|xj|xjl|xj|xj,,|xj|xj|xj|xj|xj|xj|xj|xj|xj|xj|xj|xj |xj|xj}X|xj|xj|xj|xj|xjP|xjQ|xj|xj5|xj@|xjo|xj|xj|xj'|xjU|xj|xj|xj|xj|xj|xj|xj|xj|xj]|xjW|xj|xj#|xj+|xjY|xj|xj,|xj|xj,|xj|xj|xj|xjz|xj||xj|xjT|xjE|xjr|xj.|xjS|xj|xj0|xjN,|xj|xj|xjH|xj|xj |xjL|xj|xja|xj|xj|xj|xj(|xj|xj]|xj|xj |xj.|xj\|xj|xj|xj|xj|xj|xjZ|xj|xj|xj*|xj|xj|xjV|xjL|xj ,|xj|xj,|xj |xj ,|xjC |xj<B|xj,|xj|xj,|xj|xj,|xj|xj,|xjF|xj,|xj |xjH|xj|xj|xj|xjN|xj|xj+,|xj|xj|xj|xj|xj&!,|xj!|xj",|xjf#|xjq$|xj$|xjB%|xji&,|xj;'|xjO(,|xj )|xj*B|xj+|xj,|xj,|xjc.B|xju/|xj/|xjr0|xjR1|xj1|xj&2|xj&3|xjW3|xj4|xj5|xj5,|xj6|xj7|xj7|xj8|xj9|xj9|xj:|xj:|xj;|xjv<|xj<|xjF=|xjM>|xjz>|xj?|xj#@|xjP@|xj@|xjA|xj5B|xjB|xjC|xjD|xjD|xjE|xjE|xjTF|xjeG|xjG|xj4H|xj&I|xjI|xjJ|xjK|xjmK|xjL|xjL|xj.M|xjM|xjN|xjN|xjO|xjP|xjP|xjQ|xj_S,|xjS|xjT|xjT|xjCV|xjV,|xj=W|xjX|xjIX|xjX|xjY|xj Z|xjZ|xj_W _You start waiting.|xjd.559.2 (99|xjd.60.2 (100.0)|xjg|xjh |xj i_Done waiting.|xj¢ |xjj (Drink which item? Potions  d - 2 potions of moonshine  f - a bubbling orange potion  j - a viscous cyan potion  k - a dark potion  l - a fizzy brown potion |xjФ - n - an amethyst potion  o - an inky potion  p - a bubbling cyan potion [!] read|quaff[?] describe selected|xj |xjD ...>.....#####carss the Shooter#<... ......[####### Barachi#...# #...........# Health: 49/49 ========================#...# #...........# Magic: 6/6========================#...# #..........# AC: 9Str: 18#...# #..........# EV: 11Int: 4#...# #..........# SH: 0Dex: 23#.##..#####..........# XL:  6 Next:  5% Place: Dungeon:4#....@....'..........# Noise: ---------  Time: 2560.2 (0.0)###.#[39;|xj |49m.#####..........# a) +0 shortbow...#.## #..........# Abil: Hop## #... #....).....##... #......[...#....#.... #..........# ..... #.... ##.......... ..... #.#### #.......... .......# #.#######...)......  _It was a potion of moonshine. You feel tipsy. _Unknown command. _You start waiting. _The world stops spinning. _You start waiting. _Done waiting.  Okay, then.|xj . _|xj^|xja_|xj `|xjmc|xjd|xj&g: _|xjkX|xjoB|xjp|xjs|xjuu|xju|xjv|xjx|xjz|xjz|xj{|xj}|xj%  |xjaAYou encounter a quokka.|xj< #...# #.......... #...# #..........|xjK #...# #. #...# #.#...# #.|xjY#.##..#####.#.........'.########.#.#####..........@#.#####...r...####.....##....)....>. #.....##[..|xjB.... #.....##.............. #.....###........ ..... #.##### #. r   quokka (asleep) .......# #.#######...) ....).####.#.....# .....##..........).|xj`6.2 (6.r|xjȎ`r|xj--7.4 (7.2|xj||xjH |xj+_Found an escape hatch in the floor.|xj #...#  #...#  #...#  # #...#  #.#...#  |xj2,#.##.. #..... ########.#. ........@#. ..r..####.....##....) >. #.....#[ .... #.....# ..... #.....# ..... #.#####  |xjg #.#) ....).####.# ..)|xju #...#  #...# |xjE #...#  # #...#  #.#...#  |xj#.##.. #..... |xj?`########.#. |xjw~........@#. ..r..####.....##....) >. #.....#[|xj­ .... #.....# |xjp..... #.....# ..... #.#####   #.#) ....).####.# ..)|xj6|xj|xjR|xj] _A quokka is nearby!|xj_FI))))))))|xjS.r|xj.....r.>|xj7===8.5 (1.1|xj|xjxn _You shoot an arrow. The arrow closely misses the quokka.|xjZI))))))))|xjSS.r|xjuTAr.|xj']X....>|xjg^(9.6|xje|xjlh |xjhg_You shoot an arrow. The arrow barely misses the quokka.|xjc .  You shoot an arrow. The arrow hits the quokka!|xjT))|xjh ..|xj .70.8 (1.2|xj|xjJ _You kill the quokka!|xj`|xj|xj|xj H _No target in view!|xj6<|xj<|xjC|xjUF |xjF:_No target in view!|xj|xjR|xj|xj |xj:_No target in view!|xj0|xj0|xj7|xjq:H _No target in view!|xj|xjg|xj|xj3H _No target in view!|xjU|xjV|xj+[|xj\C _No target in view!|xjAI|xj#|xjǷ|xjù: _|xj|xj|xj|xj|xjȾ|xj߿|xj+|xj|xj|xj|xj_|xj|xj|xjj _ You encounter a ribbon worm.|xj0a#.....#.....#####....... .... ...........>.....##### |xj#......#<... ......[####......#...# ##w.....#...# # #......#...# # #@#...# #--- |xjS#.#...# #... #.##..#####..... #.........' ########.#.##### .........#.#####w   ribbon worm (asleep) .....####.....##....) >.. #|xj#[ #.....##|xjB-5.6 (4.8|xjI---6.8 (6.0|xj|xj- _Found 3 poisoned darts.|xjl #..... #.....## ###....... .... |xj ...........>  #......#<... [ #......#...#  #w.....#...#  #......#...#  |xj9#@#...#  #.#...#  #.# #.. ########. . |xjiZ) >.. [ .... |xj' #..... #.....## ###....... ....  ...........>  #......#<... [ #......#...#  #w.....#...#  #......#...#  #@#...#  #.#...#  #.# #.. ########. . ) >.. [ .... |xj*|xj+|xj0|xj3b _A ribbon worm is nearby!|xjC ))))w  You shoot an arrow. The arrow hits the ribbon worm!|xj.M(w|xj%....|xj7===7.9 (1.1|xj#|xjd _The ribbon worm is severely wounded.|xjh .  You shoot an arrow. The arrow hits the ribbon worm!|xjh%)))|xj0|xjaT...|xjPW079.0|xj[|xj3] |xjn]A_You kill the ribbon worm!|xjh|xjh|xjl|xjnH _No target in view!|xj|xj|xj|xj |xjKB_No target in view!|xj%|xj%|xjz)|xj+H _No target in view!|xj|xj]|xj+|xjx |xj:_No target in view!|xj&1|xj1|xj5|xj6H _No target in view!|xj|xj|xj||xjC _No target in view!|xjJ|xjjK|xjO|xjQ|xj|xj|xj |xj|xj›|xj $ _|xj|xjU|xj|xj|xj|xjʤ|xj|xjI|xjT|xj|xjM|xj|xj|xj|xj|xjP|xjc|xj|xj|xj|xj#|xj߷|xjP|xj|xj|xj\|xj|xj8|xj/|xj|xj|xj|xj|xjQ _ There is a stone staircase leading down here.|xj75 _|xjs|xj|xj|xj|xj|xj|xj3,|xjs|xj|xj,|xj|xj|xj?|xjr|xjJ|xj|xj|xj |xj|xj\|xj,|xj|xjk|xj|xj|xj|xjM|xj|xj|xj|xj~|xjD,|xjF|xjt|xj*|xj`|xjo|xj|xj:|xj|xjl|xj|xj|xjF|xj} |xjX |xj |xj? |xjb|xj|xj|xj|xj|xj^ |xjL There is a stone staircase leading down here.|xj|xj _|xj|xj|xj,|xjK|xj|xj`,|xj |xj"|xj3$|xj$|xj%|xj'|xj(|xj)|xj*|xj-|xj'/,|xj0|xjg2|xj3|xjV4|xjJ5|xj(7|xj8|xj8|xj9|xj;|xj_=|xj=|xj?|xjr@|xjA|xjA|xjB|xjaD|xjE|xjE|xjF|xjG|xj...---|xjCTV############......#< #......#...### #(.....#...# |xjuT%#......#...# ######.#...# w   ribbon worm (asleep) |xjT#.#...# #.##..### #.|xjyX1622.2 (43.2)|xj'YQ---3.4 (44.4 _|xj\|xj]|xjnb     #  #.. |xjzn#.  ##.. #..  #... #..w  #. #.... #.....#####. ##.....#####.........#.|xjn_ ........@............>... ############......#< |xjnd#...... #(.....#...#  #......#...#  .#...#  |xjo9 |xj 0  |xj{    |xj N#  #..|xj  |xjc /#. |xj ##..|xj  |xj /#.. |xjN 5 #...|xj  |xj x#..w  #.|xjJ  |xj #.... #.....#####. |xj ##.....#####.........#. |xj ........@............>... |xj1 u############......#< |xja T#...... |xj o#(.....|xj P #...... |xj8 O.#...#  |xji |xj |xjx |xjt |xj b _A ribbon worm is nearby!|xj* )))w  You shoot an arrow. The arrow hits the ribbon worm.|xj Q.w|xj9 S.. |xj> /===4.5 (1.1|xj ) |xj |xj  |xj `_The ribbon worm is moderately wounded.|xjI> ))|xj[ You shoot an arrow. The arrow hits the ribbon worm.|xj_+..|xj`|xjS`!5.6|xjf|xj[i |xji`_The ribbon worm is moderately wounded.|xjv ))))))You shoot an arrow.|xj;.w|xjp|xj5......|xj(6.7|xj$|xj9^ _The arrow barely misses the ribbon worm.|xj* ) You shoot an arrow. The arrow hits the ribbon worm!|xjQ.w|xj28 |xj(7.8|xjg|xjX_ _The ribbon worm is almost dead.|xj  You shoot an arrow. The arrow hits the ribbon worm.|xj?  The ribbon worm is almost dead.|xj?(8.9|xjGC|xjDX _The ribbon worm barely misses you.|xjQ     #  #.. #.  ##.. #.. |xjQ #... #...  #. #.... #.....#####. ##.....#####.........#. .......w@............>... ############......#< #...... |xjQ#(.....#...#  #......#...#  .#...#   |xj     #  #.. #.  ##.. #..  #... #...  #. #.... #.....#####. ##.....#####.........#. .......w@............>... ############......#< #...... #(..... #...... .#...#    _A ribbon worm is nearby!You shoot an arrow. The arrow hits the ribbon worm.|xj{I (catching breath)|xj|IThe ribbon worm is almost dead.|xj  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.|xjf|xji  5  30.0|xjFHopHeld |xj2|xj . _You are caught in a web!|xj^Gb     #  #.. |xj4H#.  ##.. #..  #... #...  #. #.... #.....#####. ##.....#####.........#. .......w@............>... ############......#< #...... #(.....#...#  #......#...#  .#...#   |xjH|xj0  |xjU   #  #.. #.  ##.. #..  #... #...  #. |xjG#.... #.....#####. ##.....#####.........#. .......w@............>... ############......#< #......|xjF #(.....#...#  #...... .#...#  |xjr|xj*0|xj|xj |xjT_A ribbon worm is nearby!|xj>l |xjdm |xjr |xjct N _You are caught in a web!|xj':|xjFU11 =--10Hop|xj|xj |xje_You disentangle yourself. The ribbon worm closely misses you.|xjh .  You shoot an arrow. The arrow hits the ribbon worm.|xjER|xjn8==2.1 (1.1 _You kill the ribbon worm!|xj U###### # ##..... #.....# # #..... #.....# #.|xjQ~ #..... #.....# ##.|xj #..... #.....# #..|xj} #..... #.....# #|xj] #..... #.....#####|xj f#.....#####.........#|xj:.............>..#......#<|xj #......#... #(.....#...# #......#...# ######.#...#|xj> #.#...# #.##.. #|xj+|xj7---3.3 (1.2|xj|xj|xjH |xj |xj |xjh |xjk ,|xj |xj |xj4 |xj |xj |xj |xj |xjq |xj |xj9 |xji! |xj$" ,|xji$ |xj$ ,|xj% |xj' |xj*  You encounter a kobold. It is wielding a +0 whip and quivering stones.|xj.  ####### ####### #.....# #.....# |xj0 y#.....# #.....# #.....# #.....# #.....# #.....# #.....# #.....# #.....# #.....#..#######.....#####....K.......---.....######..#.##|xjH1 P #...... |xj1 {#(..... #......|xj1  |xj2 ######. K   kobold (missile, asleep) |xj<2 -#.|xjs2 2 #.|xj2 2 #.|xj7 -9.3 (6.0|xj8 540.5 (7.2 _|xj+< |xj? |xj  #######  #.....#  #.....#  #.....#  #.....#  #.....#  #.....#  ..#######.....### |xj K.......@........ #.....########### #.## #(|xj&<d #######  #.....#  #.....#  #.....#  |xjA=m#.....#  #.....#  #.....#  ..#######.....### K.......@........ #.....########### #.## |xj=x#(|xj=D4|xjbF|xjMG |xjGO_A kobold is nearby!|xj  )))))))K  )You shoot an arrow. The arrow hits the kobold.  |xjl The kobold shouts!|xj?.K|xj<9.K|xjP#.....|xj;7===1.6 (1.1|xj|xj* |xjQ_The kobold is severely wounded.|xj=c .  You shoot an arrow. The arrow hits the kobold!|xjuW)))))|xjqe 4).....|xji (2.7|xjo |xjr J _You kill the kobold!|xj| |xjX| |xjv |xj  |xj :_No target in view!|xj 4|xj |xjG H _No target in view!|xjxR |xj5S |xjhY |xj\  |xj\ :_No target in view!|xj 4|xj $ |xjC :_No target in view!|xj. |xj/ |xj#2 |xj3 H _No target in view!|xj |xj? |xj) Y _No target in view!|xjՀ |xjb |xj |xj |xj[ |xj $ _|xj |xj |xj X|xj |xj n|xj |xj؛ |xj |xj |xj '|xj |xj |xj¡ |xj s #.....# #... #.....# #...## #.....# #......# #.....# #...|xj ].....#######.....#####........)...................##.#.....#############... #.###.# #|xj4 k # #@# #(---50.9 (8.2 #'# # ...|xjv ####.........[.##......# |xj ##.....######................|xj I... _You open the door.|xj9 C _Found a robe.|xj3|xj|xj|xj|xjm$ _|xj|xjW@  There is an open door here.|xjo|xj _|xj|xj|xj|xj|xj|xj|xj|xj||xjL|xj |xj |xj |xjA |xjG|xj|xj,%  |xjf]You encounter a goblin. It is wielding a +0 dagger.|xj......)..................##.#.....#############.. #.###.# #..|xjR##g# #.# #(......###'### #.............# ######.####......###....[|xj ##..... #---##.....|xjG#######...................#............>..|xj....... ....g   goblin (wandering).............. ...........?.. .....|xj.....#+####..... .......#|xj -6.9 (6.0|xj!48.1 (7.2 _|xj%|xj(|xj% |xj=.  You shoot an arrow. The arrow hits the goblin!|xj=A)))))))|xj(|xj:9)...|xj:/...[|xjK7===9.2 (1.1|xjT|xj^J _You kill the goblin!|xj> |xjT? |xjG |xjJ H _No target in view!|xj |xjw |xj |xj H _No target in view!|xj~w |xjDx |xj, |xju H _No target in view!|xj |xj( |xjR |xj H _No target in view!|xj6c |xjc |xjJr |xjjw  |xjw B_No target in view!|xj$ |xj |xj |xjn C _No target in view!|xj1M |xjM |xjT |xjdV |xjo |xj |xj7 |xj |xjH |xjI |xj#R |xjT |xj |xj6 |xj= |xj |xjxp|xjp|xj9v|xj7x|xj|xjG|xj|xj%|xj2|xj3|xj8|xjo:|xjy|xjͫ|xjd|xj|xjib|xjc|xjje|xj.i|xj^l|xjm$ _|xjxo|xjr|xju|xj1v|xjx|xj{|xjs~|xj~|xj|xj|xj7|xj|xj|xjL|xj͍|xjZ|xj|xj|xjMg _ You encounter a scorpion.|xj1.####......##.#....[.##.###......# |xj5 #.....##################.####........................#..|xjo7...............####....................>.. #......................|xj#................. #.---|xjܜ............?......... #......#+####.............# #|xj##### #...........).####. #.............##... |xjH..#######...#.##.## s   scorpion (asleep) ..# #.#...... .... #.#.#.### s.. .. #...#.#|xjΣ.65.2 (6.0|xjP---6.4 (7.2 _|xj |xj?|xj \ .....# #....[.# #......#|xj  ##.....############ ###.................  .....................  ...................>..  .....................  ............@.........  ............?......... |xj  .....#+####.............#  ##### #...........) #.......... ..#######.. ..# # ....  s.. ..  |xjvn .....# #....[.# #......# ##.....############ ###.................  .....................  ...................>..  .....................  ............@.........  ............?.........  .....#+####.............#  ##### #...........) #.......... ..#######.. ..# # ....  s.. ..  _A scorpion is nearby!|xjRU G )))|xjU R))s)|xjU N)You shoot an arrow. The arrow hits the scorpion.|xj :s.|xj 8s.|xj E?.....|xjy 7===7.5 (1.1|xj |xjK 6 _The scorpion is lightly wounded.|xj' |xjk0)))))|xjX You shoot an arrow. The arrow hits the scorpion.|xjo:s.|xjuB?....|xju-8.7 (1.2|xjz|xjt{c _The scorpion is moderately wounded.|xj. )))) You shoot an arrow. The arrow hits the scorpion!|xj;s.|xj&?|xjH..|xj-9.8 (1.1|xjc|xja _The scorpion is severely wounded.|xj*y )))You shoot an arrow.  |xj*/The arrow hits the scorpion but does no damage.|xj;s.|xj7s.|xj&?..|xj.71.0 (1.2|xj#|xj |xj*S_The scorpion is severely wounded.|xjH))))|xj+U7s.|xjw[V..2.1 (1.1|xj|`|xji% |xji_You shoot an arrow. The arrow closely misses the scorpion.You shoot an arrow. The arrow hits the scorpion.|xjip  The scorpion is severely wounded.|xj-3.3 (1.2|xj|xj |xjH_The scorpion closely misses you.|xjH))))|xj" s...  You shoot an arrow. The arrow barely misses the scorpion.|xj&_0-----4.4 (1.1|xj|xjR ? _The scorpion stings you. x2  |xj/8You shoot an arrow. The arrow hits the scorpion.|xj)|xj4 |xj8 e2/50=----36|xj9 5.5|xj@ |xjC L _You kill the scorpion!|xjU |xj]V |xj[ |xja ^ _No target in view!|xjb |xjf |xjyh  |xjh B_No target in view!|xjs |xjs |xjx |xjNz H _No target in view!|xj |xj |xj |xj H _No target in view!|xjY 4|xj] |xj^ H _No target in view!|xj |xj |xjK |xj C _No target in view!|xj|xj;|xj|xj|xj$ _|xj2|xj'|xjx|xj|xj|xj4|xj|xj=|xjU3=|xjE|xj |xjb |xje |xj|xj8|xj|xja4=|xj|xj|xj&|xj|xj|xj|xj|xj|xj|xj |xjf"|xj"U5=|xjY$|xjY&|xj&|xj'|xj'*|xjl*|xj+|xj-|xj4.K6=|xj/|xj 2,|xj3|xj5|xj 6|xj7|xj=|xj\=|xjJ?|xjBU7=|xjWB|xjD|xjE,|xjG|xjI|xjI|xjuK|xjM|xjMK8=|xjO|xj[Q|xjQ|xj.S|xj U|xjNU|xjV|xjY|xjBY|xjZ|xj\|xj]#9|xjY]2=|xj^|xj`|xj`|xjc|xjxd|xjd|xj+f|xjih|xjh|xjj|xjJl|xjl650=|xjl|xjn|xjp1 _HP restored.|xjs|xjVs|xjt|xjQzn  #....[|xjz#....#.....##################.##............................|xjz####..>.. ... ...---|xj {#+####....#Abil: Hop..|xjc{j..... ...####.>#.#|xj 1705.7 (30.2)|xjH---6.7 (31|xj |xjj. _i - a scroll of identify|xj |xj URead which item? |xj QScrolls  b - 2 scrolls of blinking |xj9  t - 2 scrolls of teleportationi - a scroll of identify  r - 2 scrolls of revelation  |xj ]s - a scroll of butterflies  q - a scroll labelled FOGEFO BUDUCU |xj + u - a scroll labelled VIDO VEC FOILL |xjǥ + v - a scroll labelled EJESMEM GUFAUD |xj [!] read|quaff[?] describe selected|xj |xj|xjk#....[.#|xj#.##. carss the Shooter#......#|xj1@#.... Barachi|xjO##.....##################.# Health: 50/50 ========================###........................# Magic: 6/6========================|xj........................####. AC: 9Str: 18...................>.. #. EV: 11Int: 4.....................#. SH: 0Dex: 23...................... #. XL:  6 Next: 36% Place: Dungeon:4|xjE............@......... #. Noise: ---------  Time: 2706.7 (0.0).....#+####.............# #. a) +0 shortbow##### #...........).####. Abil: Hop#.............##.....#######...#.##.##...##.#..........|xjjl#.#.#.###.... .. #...#.#|xj..... ...####.>#.# _No target in view! |xj_No target in view! _No target in view! _No target in view! _HP restored. |xj_i - a scroll of identify|xj|xjIdentify which item? (\ to view known items) Scrolls (select first with ?) |xj: q - a scroll labelled FOGEFO BUDUCU  u - a scroll labelled VIDO VEC FOILL  v - a scroll labelled EJESMEM GUFAUD Potions (select first with !)  f - a bubbling orange potion |xj%V j - a viscous cyan potion  k - a dark potion  l - a fizzy brown potion |xjA6 n - an amethyst potion  o - an inky potion |xj\ p - a bubbling cyan potion[?] describe selected|xjn|xjp|xju#....[.##.##. carss the Shooter#......##.... Barachi##.....##################.# Health: 50/50 ========================###........................# Magic: 6/6========================|xjvw........................####. AC: 9Str: 18...................>.. #. EV: 11Int: 4.....................#. SH: 0Dex: 23|xjv*...................... #. XL:  6 Next: 36% Place: Dungeon:4............@......... #. Noise: ---------  Time: 2706.7 (0.0).....#+####.............# #. a) +0 shortbow##### #...........).####. Abil: Hop#.............##.....#######...#.##.##...##.#..........#.#.#.###.... .. #...#.#..... ...####.>#.# _No target in view! |xjfw_No target in view! _No target in view! _No target in view! _HP restored. _i - a scroll of identify|xj~]  As you read the scroll of identify, it crumbles to dust.|xj++7.7 (1|xj|xjsU _q -> I - a scroll of immolation|xj= |xjO> |xj? |xjB |xjC |xjE ,|xjF |xjG |xjG |xjH |xjJ |xj1K |xjRK |xj+L |xjM |xj O |xjCO |xj!P |xjlQ |xjR |xjR |xjwS |xj(V |xjW |xjW |xjX |xj+Z |xja[ |xj[ |xjF\ |xjJe |xj^f |xjf |xjYg |xjh |xjxj |xjj |xjVk |xjl |xjm |xjn |xjn |xjo |xj q |xjoq |xjr |xjs |xjt |xjt |xju |xjx |xj6z |xjz |xjz |xj@| |xj%} |xje} |xj} |xj '|xjF |xj |xj |xjS 7 _You open the door.|xj҄ |xj |xjυ |xj @  There is an open door here.|xja |xj  _|xjl |xj |xj |xj ,|xjU ,|xj |xj |xjܙ |xjO f  You encounter an adder.|xj!  .....###'###  ...........#  |xjL .####......#  . #....[.# |xjv $ ... #......#  .... ##.....########## .....#####.......|xj ` ....... |xjʠ ...... S............. .................|xj #####...........#......#'####........########.# #..S   adder (asleep)|xj3  |xjf #.####........ #......####### #......#######|xj+ \30.3 (22.6).S|xj 9S.|xj FS|xjR -1.5 (23.8 |xj |xjQ / _The adder hisses angrily.|xjnN ))))))))|xjN|xjH.S|xjP...S....|xj:===2.6 (1.1) |xj|xje _You shoot an arrow. The arrow misses the adder.|xj 6))))))))|xjFtH.S|xjVvC.S|xjO.....S..|xjp,30|xj|xjeW _You shoot an arrow. The arrow closely misses the adder.|xjՉ|xjBb .  You shoot an arrow. The arrow hits the adder!|xj=4))|xj |xj92†..|xj6404.8 (1.2|xj |xjz  |xj C_You kill the adder!|xj|xj7|xj~|xj |xjB_No target in view!|xj>|xj|xj|xj`H _No target in view!|xj|xj|xj||xjH _No target in view!|xjX|xj|xj |xj$ |xj: _|xj|xj\|xj|xj|xj|xj5|xj^#...###)#. #.####>........###'###..................#.......####......#|xj}6...... #....[.#.... #......# ... ##.....############...@..---7.2 (2.4|xj†.....:....|xja.########.......... #......#'############.# # #.####.....|xj H #......|xj %_---8.4 (3.6|xj(|xj*; _Found a stone staircase leading down.|xj/8|xjn8|xj1:|xjT<|xjs>|xj?,|xjB|xjC,|xj9E|xjF|xjIB|xjK|xjM|xjiM|xjfN|xjO|xj{Q|xjQ|xjR|xj........###'### #.....................# #...........####......# |xjf#...........# #....[.# #...........# #......#|xjj069.4 (21.6)|xj2k-70.4 (22|xjzn|xjp[ _q - a bubbling brown potion|xj|xjH|xj|xj|xjϵ,|xjԺ|xjt|xj|xj|xj|xj;|xj\|xj|xj|xj|xj|xj2|xj |xj|xj|xjm|xj|xj|xj|xj|xj|xjz |xj|xj|xjp|xj|xj|xj|xj/|xj1|xj2|xjj3|xj:|xj\?%  |xj?[You encounter a goblin. It is wielding a +0 club.|xjN$ |xjFN##|xjiN! |xjN |xjN)#.|xjN |xjN |xjGOr#g ###########  |xjnO|xjOm#. #.........#.# |xjO |xj Pp#. #.#.........#### |xjrP #. #.#.........) |xjP #. #.#..####.#. |xjP|xj Q} #.##.#.......#.### |xjCQ|xjQ #.@..#...###)#. # |xjQ|xj'R~ #######>........###' |xjrRA #................... |xjRF #...........####.... |xjR1 #|xj"S2...# #....|xjHS |xjfS1 #|xjS# #.... g   goblin (asleep) |xjSh #...........# ##... |xj#TC #...........#####...|xjT^  #.............|xj:b/82.4 (12.0|xjMd|xjqd%3.6 (13.2 |xjd _|xj p|xj:|xj .  You shoot an arrow. The arrow hits the goblin!)))))|xj2,r|xj8 .....r   quokka (wandering)  #...................  You kill the goblin!|xj;:===4.6 (1.0) |xjI>|xj?W _You encounter a quokka.|xj` /))))|xj` !))|xj S)r|xj| !.|xj 6r|xj ...r|xj -5.7 (1.1|xj' |xj m _You shoot an arrow. The arrow barely misses the quokka.|xj! ## #. #)   #. #....  #r #.#... #. #.#.........) #. #.# #.##.# #.@..#)#.  #######>      |xjS; ## #. #)   #. #.... |xjdT #r #.#... #. #.#.........) #. #.# #.##.#|xjT #.@..#)#.  #######> |xj UQ      |xjXU'   |xjP[|xj5\|xj_|xja |xjaO_A quokka is nearby!|xj c .  You shoot an arrow. The arrow hits the quokka!|xjҿ4)))|xj0|xjeC,...|xjG016.8|xjaM|xjQP |xj}P._You kill the quokka!|xjP|xj% I|xjB |xj ,|xj |xj |xj |xj> |xj |xjy |xj@ |xj |xj ,|xj |xj |xj |xjK |xj |xj" B|xj$ ,|xj$ |xj% |xj& |xj)' |xjt( |xj) $  Things that are here:|xjN+ I  a +0 club; a goblin corpse|xju+ |xj, |xjf-  _|xj-. |xj/ |xj0 |xj+1 |xj1 |xje3 |xj4 |xj65 |xj6 |xj7 |xjw9 ,|xj: |xj; |xj#= |xjt= |xjq> |xj0A |xjA |xjA |xjC |xjE |xjqJ  ####.... ........ ........  |xjJ o<.......  ........  ........ #|xjJ  ........ # #########........ #.. |xjJ #.......@......# #..---802.4 (15.6)|xj3K  #)######.# #... |xjgK #.##..#.# # #.##.#######|xjK  #.##.)..... |xjK #.##.#..####.#.....###### #.##.|xjK #.###.# #....#...###)#. #.#|xjK ; #######>|xj-L :###'###|xjO |xj]P I---3.6 (16.8 |xjS |xj3U  |xjYU 5_Found an escape hatch in the ceiling.|xj9 |xj |xj$ |xj& |xj V#####.#.#.#<.#.##.#.#.( #.#.#.#.......# #.0.0)#)#.# #.#.##.#.# #.#.##.#.#.#.##.#.).#.##.#..####.#.....##.#.. 4.8 (1.2 _Found 5 atropa-tipped darts.|xj|xj|xj |xjx |xj:_No target in view!|xjt\|xj\|xjw^|xj8b|xjhd|xje$ _|xjLf|xj+i|xjj|xj@k|xjl|xj^n|xjp,|xjs|xju|xjx|xjWy|xj{|xj~|xj|xjM|xjʂ|xjʄ|xjC|xj|xj|xjS|xjL|xjy|xj|xjc|xj|xj4|xjL|xj. '  |xj*You see here 5 atropa-tipped darts.|xj|xj|xj|xjc7 _You open the door.|xj|xj7|xjy|xj@  There is an open door here.|xj|xj _|xj|xjd|xjԱ|xj |xj|xj |xjں,|xjӻ|xjY|xjy|xj|xj9|xj|xj4|xj|xj|xj|xj1|xjh|xj,|xj|xj|xj,|xj&|xj |xj |xj |xj |xj&|xj|xj|xj|xj|xj|xj|xj_|xj|xj |xj !|xj"|xjb%|xjS+,|xj%.|xj1|xj3|xj3|xj^5|xj7|xjA9|xj9|xj:|xjl=|xj"?|xj?|xj@|xjB|xjD|xj1E|xjVF|xjkH|xjI|xj7J|xjK|xjM|xjO|xjO|xjQ|xjyS|xjT,|xjTV|xjZX|xjZ|xjaZ|xjv[|xj)]|xj^|xj$_|xj,`|xja|xjzc|xjc|xjd|xjg|xjh|xjLh|xjui|xj&p|xjdq|xjq|xjr|xj\u|xj'w,|xj(x|xjz|xjQ|,|xj||xj~|xj/,|xj*|xjĂ|xj)|xjy|xj|xjJ|xj|xj|xj|xj  There is a stone staircase leading down here. _|xj|xjP  There is a stone staircase leading up here.|xj^5 _|xjo|xjϗ|xjș,|xje|xj|xjO,|xj0|xj|xjV|xj|xjp|xj|xj|xj|xj|xjG|xj˩|xj|xjѭ,|xj|xjX|xjE|xjA|xj|xj|xjڴ|xj|xj|xj|xjM|xjc|xjҽ|xj,|xjT|xjj|xj|xj|xjF|xjG|xj|xj+|xj$|xj|xjD|xj|xjB|xj|xj|xj |xj|xj|xj|xj|xj|xj|xj0|xjt|xj|xj|xj|xj |xj|xj[|xj[|xj|xj|xj|xj,|xjW|xj|xj|xj|xj|xj@|xj(|xjM|xj|xj|xj|xj|xj0|xj|xj|xj|xj||xj|xjb|xj|xj|xj|xj|xj|xjF|xj&|xj|xj |xj`|xj4|xj|xjO|xj|xj|xj;|xjs|xj|xj|xj|xj|xj||xj|xjA|xjy|xj|xj|xj|xj|xj|xjB|xjC|xj|xj|xj|xjg|xj1|xj4|xja|xj|xj|xj|xj|xju|xj |xjW |xj ,|xj |xjP |xj~ |xj |xj |xj|xj|xjD|xj|xj|xj|xjw|xj|xjR|xj|xj|xj|xj|xj|xjd|xj.|xj|xj|xj|xj]|xj|xjG|xj|xj|xj-|xjZ|xj|xj|xjO|xj}|xj|xj|xj |xj |xjZ!|xj+"|xj"|xj#|xjr#|xjY$|xjG%|xj%|xj%|xj&|xjy'|xj'|xj(|xj(|xj)|xj)|xjc*|xj'+|xj+|xj+|xjb,|xj-|xjF.|xjs.|xj.|xj/|xj50|xjb0|xj0|xj1|xjZ2|xj2|xj2|xj3|xj-4|xjX4|xj4|xj5|xj-6|xjX6|xj6|xj|7|xjO8|xjz8|xj8|xj9|xjT:|xj:|xj:|xj;|xjV<|xj<|xj<|xj=|xj>|xj>|xjN?|xj+@|xj@A|xjmA|xjA|xjB|xjG\   |xjGt    |xjHo   |xj;He  |xjaHd ##############  |xjH #....@.......< 931.8 (127.0)  #.|xjH####   #.#################### |xjH #.....................  ######################  |xj*I\  |xjTI!|xjK|xjL-3.0 (128.2 |xjN|xjO9 _Found a stone staircase leading up.|xj~J|xj1K|xjL|xjN|xjP|xjQ,|xj`|xjb,|xjb|xjg|xjh|xj6i|xji|xjn|xjo|xj:p|xjp|xju|xjv|xjv|xj2w|xj||xj2}|xjc}|xj}|xj|xj|xjރ|xj[|xj|xjL,|xj|xj͏|xj|xjא|xj6|xj1|xj|xjV|xjƗ|xj|xjם|xj9|xj|xj|xj[|xj|xj|xjZ|xj |xjq|xjʫ|xjа|xjƱ|xj|xj|xj|xj|xj|xj?|xj(|xj |xjj|xj׿|xj|xj|xj |xj |xj|xj|xj|xjy|xjb|xj|xjn|xj*|xj|xj|xj#|xj|xj^|xj|xj|xj[|xj?|xjK|xj|xj)|xjX|xj|xj|xj|xj|xj|xjg|xj|xj%|xj|xj|xj2|xj|xjt|xj|xj|xjL |xj |xj|xjC|xj|xj2|xjX|xj|xj |xj|xj|xj&|xj|xj,!|xjJ"|xj"|xjH#|xj'|xjf(|xj(|xjA)|xj`-|xj.|xj.|xje/|xj3|xjl4|xj4|xj05|xja9|xj:|xj:|xj2;|xj4?|xj1@|xjw@|xj@|xjD|xj/F,|xjF|xjJ|xjK|xjK|xjhL|xj:P|xjQ|xjdQ|xjQ|xjU|xjV|xj)W|xjW|xjN[|xj$\|xjf\|xj\|xj`|xja|xja|xjb|xjf|xjg|xj#.# #.....############ ..#<#.# #.....# ._..#.####.....# |xj-`.........#.....########## .........#............... .........#....... .........#####.....!..... .........# #..........g |xj..........# #........... .........# #........... .........# #...........g   hobgoblin (asleep) .........# #........... .........# #........... |xj.a.........# #...........|xj353023.0 (90.0)|xj454.2 (91.2 _|xjT9|xj:|xj'?...... .####...|xjJ(7 .# #... >#.# #....|xj( |xj(2<#.# #.....# ._..#.####.....#|xj(D....#.....########## ....#............... |xj)7....#......@........ |xjE)[....#####.....!..... .....# #..........g |xju)$. #........... |xj).|xj)D #........... .. #........... |xjV*{. #...........  #...........  #........... |xjx...... .####... .# #... >#.# #.... <#.# #.....#|xj+*_..#.####.....#....#.....########## ....#............... ....#......@........ ....#####.....!..... .....# #..........g .|xj #............ #............ #........... . #........... #........... #...........|xj|xj<|xjp|xjM` _A hobgoblin is nearby!|xjA&/...... .####... .# #... >#.# #.... <#.# #.....# ._..#.####.....#....#.....########## ....#............... ....#......@........ |xj&....#####.....!..... .....# #..........g . #........... . #........... .. #........... .|xj&r #...........  #...........  #........... |xjD...... .####... .# #... >#.# #.... <#.# #.....#|xj_..#.####.....#....#.....########## |xj?....#............... ....#......@........ |xj....#####.....!..... .....# #..........g |xjD. #............ #...........|xjy. #........... .|xj #........... #........... #...........|xjg|xj.|xjJ|xj  |xjR_A hobgoblin is nearby!|xj< h .  You shoot an arrow. The arrow hits the hobgoblin!|xjU S)))))))|xj-L {..!....†|xjN B2===5.4 (1.2) |xjR |xjo M _You kill the hobgoblin!|xj:|xj|xj |xj |xjO%  |xj@You encounter a hound.|xj~s.#.#.####.....#.# |xj"...#.# #.....#.# >#.# #.....############ |xj.#<#.# #.....# |xj6_..#.####.....# .......#.....###########|xjn~...#...................#......|xjs...#####...@.!|xj...# #..........†....# #..|xj .....# #.......# #..|xj@D# #.|xjth   hound (asleep) .|xj # #.# #.# #.h|xjU[0.0h.|xjFh|xj 6--6.6 (1.2|xj|xjs& _The hound barks!|xj#..  #... >#.# #... <#.# #.....# _#.....##.....########### |xji2#................ #................ #...@.!......  #..........†.  #............  #............  #............  #............  #............ |xj{ #..h.........  #............ |xj[8#..|xjg\H  #... >#.# #... <#.# #.....# |xj\s_#.....#|xj\_#.....########### |xj]#................ #................ |xj.]#...@.!...... |xjb]b #..........†. |xjR` #............  #............ #............ #............  #............ #..h......... #............|xjg|xjlh9--|xjUr|xjt\ _A hound is nearby!|xj@ h))))))))|xjq !h|xjSr .|xj s !h|xj\s .|xj8| )..|xj} ....|xjU} &==|xj} 7.7 (1.1|xj̄ |xj4  |xjj W_You shoot an arrow. The arrow misses the hound.|xju ))))You shoot an arrow. The arrow hits the hound.|xj*:h.|xj|xj.3h.|xj[0...|xj,80|xj|xj |xj -_The hound is lightly wounded.|xjA ))|xj2U You shoot an arrow. The arrow hits the hound.|xjz:h.|xjߖ".|xj-9.9 (1.2|xjX|xj |xjܢW_The hound is heavily wounded.|xjH)))))))|xj<)|xj27h.|xj< |xj</..|xj<.|xj =.|xjD=.|xj=I.  You shoot an arrow. The arrow closely misses the hound.|xj=|xj>|xj>'31.0 (1.1|xjF|xjG |xjG/_The hound bites you but does no damage.|xjT' |xj.UU You shoot an arrow. The arrow hits the hound.|xj8h  The hound is almost dead.|xj-2.2 (1.2|xj|xj2@ _The hound bites you but does no damage. x2|xjf))))))))|xjFkhh.......|xjk\49-3.3 (1.1|xjo|xjGqz _You shoot an arrow. The arrow misses the hound. The hound bites you.|xjd .  You shoot an arrow. The arrow hits the hound.|xjɋ)|xj|xj_& |xj;50/51-55|xj 4.4 |xj<_You kill the hound!|xjl|xj! _Your Fighting skill increases to level 5!|xjN"|xj%|xj('H _No target in view!|xj0|xj0|xj&4|xj5H _No target in view!|xj|xj^|xjA|xj H _No target in view!|xj|xj}|xj |xj H _No target in view!|xj=3|xj|xj'|xjV$ _|xjl|xjd|xj‡K1=|xj݈|xj|xj|xj|xj1|xj|xj|xj|xj|xj|xj|xj|xjv _q - 2 bubbling brown potions (gained 1)|xj̛O=|xj|xj|xj|xjS|xj|xj|xj|xjW|xj8|xjv|xjƭ|xj|xjԮ|xjڰ|xj|xjP|xj!|xj|xjB|xjs|xj7|xjZ|xj=f  You encounter a quokka.|xj|.....##......r...)...# #...#.##.##......#...# #|xjP##.#............#...........# # #.#.#.####.....#...........# # #...#.# #.....#...........# |xj0####.>#.# #.....#############<#.# #.....# #._..#.####.....# ...#....@############---...#................#...#.......|xjf...#...#####............#...# #..........†.#...# #............#|xjr   quokka (wandering)...# #...#...# #...#|xj\...# #...#|xjo.r47.0 (12.6)|xj&W.r|xj_r|xjQ---8.2 (13.8 _|xjC|xj|xj ........) #......# ....r.# # #.....# #  #.....# >#.# #.....# <#.# #.....#_|xj C#.....##....@# #................# #................# #####............#  #..........†.#  #............#  #............#  #............#  #............# |xj ........) #......# ....r.#  #.....#   #.....# >#.# #.....# <#.# #.....#_#.....##....@# #................# #................# #####......... #..........† #............#  #......... #......... #.........|xj! |xj7 ] _A quokka is nearby!|xj" x )))))You shoot an arrow.|xj Y.r|xj 2....|xjي :===9.3 (1.1) |xj? Y _The arrow hits the quokka but does no damage.|xj&c .  You shoot an arrow. The arrow hits the quokka!|xjQ))))|xj&..|xj ..|xj6650.5 (1.2|xj%|xj' |xj,(._You kill the quokka!|xjS(|xjs5|xj5|xj9|xjp:H _No target in view!|xjx|xj|xj|xjH _No target in view!|xjZ|xj|xj|xjqH _No target in view!|xjk4|xj|o|xjpH _No target in view!|xj |xj|xj|xj |xjQB_No target in view!|xjԠ|xj |xj,|xj}C _No target in view!|xj|xj|xj|xj |xj7 |xj $ _|xj |xj |xjl |xj |xj |xj` |xjm |xj |xj` |xj |xj |xj3 |xj |xj |xj |xjZ |xjT" |xj7 |xjM9 |xj1; |xjl; |xj = |xjy@ |xj@ |xj@ |xj3B |xj0E |xjE |xj F |xjG |xj&I |xjJ |xjJ |xj@L |xjg^ # #.....###...........# .# #.##### #...........# .# #.#######...).......# |xj^ .####.#.....#...........# .##..........)..........# .##.##......#...........# ........#...........#####.....#...........#|xj^ #.# #.....#...@.......# ---64.9 (14.4) |xj._ >#.# #.....############# <#.# #.....##.####.....##.....###########|xjg_ ##................##................######.........|xj_ ...## #..........†.#|xj` :---|xjl |xjl G __Done exploring.|xj |xj8 |xj |xj $.|xj .#..#...#....0.0)..|xj` &..|xj |xj |xj G __Done exploring.|xj{l |xjl |xjfr |xjt ` __Done exploring.No target in view!|xjc|xj d|xjNd|xje|xjz4|xj9||xj|y __Done exploring.No target in view!Done exploring.|xj |xj |xj |xj 4|xj |xj G __Done exploring.|xj( 2No target in view!Done exploring.|xj߬|xjWhere to? (Tab - D:4, ? - help)  D - Dungeon |xju|xj|xj#[?25h[?0c|xjt.# #.....###...........#|xj /carss the Shooter |xjG.# #.##### #...........#|xj Barachi |xj.# #.#######...).......#|xj*YHealth: 51/51 ======================== |xjYr.####.#.....#...........#|xj&Magic: 6/6|xj1======================== |xj9.##..........)..........#AC: 9|xjf,Str: 18 |xjw.##.##......#...........#EV: 11|xj+Int: 4 |xjw............#...........#SH: 0|xjC,Dex: 23 |xjT.#.####.....#...........#|xj}XL:  6 Next: 56% Place: Dungeon:4 |xj.#.# #.....#...@.......#|xjctNoise: ---------  Time: 3064.9 (0.0) |xjy>#.# #.....#############|xj-a) +0 shortbow |xj<#.# #.....#Abil: Hop .#.####.....# ......#.....############ ......#................# ......#................# |xjm......#####............# |xjv\......# #..........†.# _Done exploring. _Done exploring. _No target in view! _Done exploring. _Done exploring.  |xjQWhat level of the Dungeon? (default 4, ? - help) |xj [?25l[?1c|xj 3|xj  |xj |xj" |xjM$ |xj"& E _|xj( |xj* |xj* |xj+ |xj/ |xj0 |xj"1 |xj2 |xj5 |xj7 |xj%8 |xj9 |xjB |xj]D |xjD |xjfF |xjH |xjK ,|xjL |xjO |xjP |xjP |xjQ |xjOT |xjU |xjV |xj=W |xj[ B|xj\ |xj^ |xj_ |xj ` |xja |xjb |xjgd ,|xje |xjf |xjg |xjg |xjh |xji |xjj |xjKk |xjk |xj m |xjm |xj/n |xjn |xjUp |xjq |xjq |xj P  There is a stone staircase leading up here.|xj@ 6 _|xjcA |xjD |xjG B|xjJ |xjK |xjL |xj=M |xj*P |xjXQ |xjQ |xjR |xjKV @  There is an open door here.|xjW |xjVX _|xjuY |xj \ |xjz] |xj] |xj^ |xja |xjb |xjb |xjc |xj?f |xjRg |xjg |xjh |xj?k |xjl ,|xjm |xjp |xjq |xjq |xjs |xj+u |xjv |xjv |xj9x |xjz |xj{ |xj{ |xj| |xj~ |xj |xj |xj |xj |xj |xj |xj |xj |xj‡ |xj |xj݈ |xjP |xj |xj |xjό |xju |xj ,|xj |xj\ |xj2 |xjg |xju |xj |xj+ |xjs |xj| |xjU |xjo |xj |xj |xj Z  There is a stone staircase leading down here.|xj_ |xj |xj % _|xj? |xjU &4|xj#W |xj\W |xjtX |xjY # _You climb downwards.|xj_ P  There is a stone staircase leading up here.|xja 6 _|xj,c |xjMd Z  There is a stone staircase leading down here.|xj~e |xjf |xj}g % _|xjh |xj  5  You climb downwards.  You encounter 4 killer bees, 4 orcs and a phantom.An orc is quivering boomerangs.  You encounter 4 killer bees, 4 orcs and a phantom.  An orc is quivering boomerangs. killer bee buzzes angrily. x2  Found a scroll of identify, a dagger and 16 gold pieces.  Found a stone staircase leading up.  There is a stone staircase leading up here.|xjDx|xj ..#.yyy........  |xj#.#...W.y......  |xj)#...o..........  ###o.........$...  |xj{#..o.............  #...o............|xj0  .................  |xj.#...............  ........@.< ==|xj`49.4 (32.7) .................  ###....?..#...)..  |xjφ#......... ..... #.........# #### #.........#W   phantom (wandering) |xjF#.........#yyyy 4 killer bees (2 wandering) #........$#ooo 4 orcs (1 missile, wandering) |xjV##.......##|xjg|xjF|xjd _There are monsters nearby!|xj  ))))o 3 wandering)You shoot an arrow. The arrow barely misses the orc. The arrow hits the orc.  The orc shouts!|xj{) |xj)l The orc is severely wounded.|xjZ*|xj!- |xjT- |xj-y|xj-aThe orc shouts! x2; The killer bee buzzes angrily. You hear a shout!|xj. .|xj.$y|xj/F.y|xj0.|xj0y|xj1|xjt2*y|xj3|xjD4..y|xjs4|xjV6D.y|xj6@.y|xj7C.y|xj!83.y|xjU8|xj8D.y|xjg9O.o|xj:".|xj8:/o|xj: .|xj$;/o|xj;.|xj;/o|xj<G.W|xjEUyoo.|xjAF.Wyyyy 6 killer bees (2 wandering)o 4 orcs (1 missile)|xjډ9=50.6 (1.2) |xj|xjn |xjX_You encounter a killer bee. x2|xjJz ))You shoot an arrow. The arrow hits the orc.|xj$.|xj''y|xjE.y|xjBE.y|xj~.y.y|xj.|xjN%y|xjCF.y|xj2y.|xjFy|xju.|xj/.y|xjR|xj1.y|xj|xjR1.y|xj|xj ".|xj>/o|xj/ .|xjcyyThe orc is severely wounded.|xj((|xj$((|xjg (...|xjcg )@|xjh ;.o|xjMh |xjh !.|xji /o|xji 1.W|xji |xjp |xjq -1.7 (1.1|xjw |xjy  |xjy d_The orc throws a boomerang. The boomerang barely misses you.|xj` .  You shoot an arrow. The arrow hits the orc.|xj9)3|xj Ky..y.y|xj)L.y.y|xjLE.y|xjMD.y|xjHN1y.|xjN.|xjUOG.y|xj{P.y.y|xjgQX.o|xjQJ.o|xjQK.W|xjRQ.o|xjg\). 5 killer bees (1oo 3 orcs (1 missile)|xj^072.8|xjDd|xjWfG _You kill the orc!|xjLn|xj o|xjBz|xj{G.y|xj}? .y|xj}yThe killer bee stings you.  You are poisoned.|xjN~@.y|xj~1y.|xj1y.|xju7 y|xj.  The killer bee poisons you! The killer bee barely misses you.|xjN.o|xjP.o|xj$C.W|xjgo|xj| 4The killer bee stings you but does no damage.|xj.47===----30Pois |xj|xj9q --.4-- |xj_9~_You encounter an orc. It is wielding a +0 short sword.|xj=S .................# #.##### #.... ####.............# #.#######...) |xj>&# #...........).####.#.....#.... ####.............##..........)... .....#######...#.##.##......#.... .....#########.#............#.... |xjV>...........# #.#.#.####.....#.... ...........# #...#.# #.....#.... ...........####y@#.# #.....##### |xj>,..........#....#<#.# #.....# ........#.#.#._..#.####.....# |xj>I........#.............#.....##### .....####.............#.......... ###### #...|xj?...#.......... y   killer bee#.....#####......#.....# #......#......# #......|xjb6--5.3 (2.5|xj|xjَ0 _You climb upwards. You feel sick.|xjac _There is a stone staircase leading down here.|xj^ a )You shoot an arrow.|xj 9 y|xjI `The arrow completely misses the killer bee.You feel sick.|xj #4|xj L--===6.4 (1.1|xj |xjS F _The killer bee stings you but does no damage. x3|xj8 )|xj")You shoot an arrow.|xjU$ yThe arrow closely misses the killer bee.You feel sick. The killer bee barely misses you. The killer bee stings you!  You are more poisoned.|xjU|xjmVp35====-----7.5|xjiZ|xj[1 _The killer bee poisons you!|xj~*)|xjH yYou shoot an arrow. The arrow barely misses the killer bee. You feel sick.|xjq29===-------8.6|xj|xj* _The killer bee stings you. The killer bee closely misses you. )You shoot an arrow.|xj(& |xjtZyThe arrow closely misses the killer bee.|xjo1==-------9.7|xj|xjp |xj<_You feel sick. The killer bee stings you. x2|xj+|xj:----|xj|xj^ _You are too injured to fight recklessly!|xjz|xj|xj|xj2 |xjX_You are too injured to fight recklessly!|xj&a3|xj0e|xjf^ _You are too injured to fight recklessly!|xj|xjQ|xj|xja^ _You are too injured to fight recklessly!|xjEQ|xjQ|xjV|xjX^ _You are too injured to fight recklessly!|xjj|xj|xj |xjY _You are too injured to fight recklessly!|xj<|xj|xj|xj|xjE|xj3|xj|xj|xjp |xjq |xjv |xjw |xj 3|xj |xj |xjb |xjUc |xjg |xjh |xj |xj> |xj |xj |xjV |xjZW |xj[ |xj] |xj |xj |xj |xj{ |xj/G)  You shoot an arrow.|xjap9 y|xjp9The arrow closely misses the killer bee.|xjpXYou feel sick.  The killer bee stings you but does no damage.|xjqI19-60.8|xju|xjw |xjPwJ_The killer bee closely misses you.|xj@*)|xjO yYou shoot an arrow. The arrow misses the killer bee. You feel sick.|xjPB-10|xjHT|xjrVS _The killer bee misses you. x2|xj|xjo Ability - do what?Cost|xj BFailure  f - HopNone|xj> 0% [?] toggle between ability selection and description.|xj|xj |xj*.................# #.##### #.... carss the Shooter ####.............# #.#######...) Barachi # #...........).####.#.....#.... Health: 19/51 ========---------------- ####.............##..........)... Magic: 6/6======================== .....#######...#.##.##......#.... AC: 9Str: 18 .....#########.#............#.... EV: 11Int: 4 |xj@>...........# #.#.#.####.....#.... SH: 0Dex: 23 ...........# #...#.# #.....#.... XL:  6 Next: 57% Place: Dungeon:4 |xj!...........####y@#.# #.....##### Noise: ===------  Time: 3161.8 (0.0) |xj..........#....#<#.# #.....#a) +0 shortbow |xj........#.#.#._..#.####.....#Abil: Hop |xjI........#.............#.....##### Pois |xj|.....####.............#.......... |xj###### #.............#.......... y   killer bee|xjr#.............#####......|xjt#.............# #......|xjo#.............# #......The arrow closely misses the killer bee.|xj^You feel sick.  The killer bee stings you but does no damage. |xj_The killer bee closely misses you.You shoot an arrow. The arrow misses the killer bee. You feel sick. |xj>_The killer bee misses you. x2|xj$|xj.................# #.##### #.... carss the Shooter ####.............# #.#######...) Barachi |xjI# #...........).####.#.....#.... Health: 19/51 ========---------------- |xjk####.............##..........)... Magic: 6/6|xj======================== .....#######...#.##.##......#.... AC: 9|xj,Str: 18 |xj,.....#########.#............#.... EV: 11|xjoInt: 4 ...........# #*#*#.####.....#.... SH: 0|xj,Dex: 23 |xj...........# #***#.# #.....#.... XL:  6 Next: 57% Place: Dungeon:4 |xj*...........####y@#.# #.....##### Noise: ===------  Time: 3161.8 (0.0) ..........#...*#*#.# #.....#  a) +0 shortbow |xja........#.#.#._**#.####.....#  Abil: Hop |xj........#.............#.....##### Pois |xjc.....####.............#.......... |xj###### #.............#.......... y   killer bee |xj(%#.............#####...... |xjX%#.............# #...... |xj #.............# #......|xj}The killer bee stings you but does no damage. _The killer bee closely misses you.|xjYou shoot an arrow. The arrow misses the killer bee. You feel sick. |xj:_The killer bee misses you. x2  Hop to where?Press: ? - help, Dir - move target|xjk|xjɤ .#.@.#*****|xjD |xjpb N...*#*|xjb >*****|xj.*.***.****|xj<.........|xjH8....You shoot an arrow. The arrow misses the killer bee. You feel sick.misses you. x2  Hop to where?  Press: ? - help, Dir - move target|xjMYou can't see that place.  [the floor.]|xj ********.********|xj`?...#########.#............#...... carss the Shooter .........# #.#.#.####.....#...... Barachi .........# #...#.# #.....#...... Health: 19/51 ========---------------- .........####yζ#.# #.....####### Magic: 6/6======================== ........#....#<#.# #.....#AC: 9Str: 18 |xjʦ ......#.#.#._..#.####.....#EV: 11Int: 4 ......#.............#.....####### SH: 0Dex: 23 ...####.............#............ XL:  6 Next: 57% Place: Dungeon:4 |xj#### #.........@...#............ Noise: ===------  Time: 3161.8 (0.0)#.............#####........ a) +0 shortbow|xj5V#.............# #........ Abil: Hop#.............# #........ Pois |xjfU#.............# #........#.............# #........ y   killer bee|xjѧR#.............# #........#.............# #........#.............# #........You shoot an arrow. The arrow misses the killer bee. You feel sick. _The killer bee misses you. x2  Hop to where?Press: ? - help, Dir - move target|xjG.y|xjǩ@<y|xj3ℓ|xj6i8---2.8 (1Hop|xji6-Hop |xj|xj# _Boing! You feel sick.|xj% $|xj>& ...#########.#............#...... carss the Shooter |xj& .........# #.#.#.####.....#...... Barachi |xj.' `.........# #...#.# #.....#...... Health: 18/51 ========---------------- |xjv' .........####.ℓ#.# #.....####### Magic: 6/6|xj' ======================== ........#....#<#.# #.....#AC: 9|xj@( ,Str: 18 |xjw( ......#.#.#._.y#.####.....#|xj( XEV: 11Int: 4 |xj() ......#........*....#.....####### SH: 0Dex: 23 |xj* ...####........*....#............ XL:  6 Next: 57% Place: Dungeon:4 #### #.........@...#............ Noise: ---------  Time: 3162.8 (0.0)#.............#####........ a) +0 shortbow#.............# #........ Abil: Hop|xj* #.............# #........ Pois -Hop |xjJ+ t#.............# #........|xj+ #.............# #........ y   killer bee|xj+ t#.............# #........|xj, b#.............# #........|xj3, b#.............# #........|xja, FHop to where?Press: ? - help, Dir - move target |xj, X_Boing! You feel sick.  Fire: a) +0 shortbow|xj, 1Press: ? - help, Shift-Dir - straight line|xj- ;Aim: a killer bee (45% to hit)|xj- ...#########)#............#...... carss the Shooter |xj. [.........# #)#.#.####.....#...... Barachi .........# #.).#.# #.....#...... Health: 18/51 ========---------------- .........####)ℓ#.# #.....####### Magic: 6/6======================== |xjQ. ........#....#)#.# #.....#AC: 9Str: 18 |xj. ......#.#.#._.)#.####.....#EV: 11Int: 4 ......#........)....#.....####### SH: 0Dex: 23 |xj. ...####........)....#............ XL:  6 Next: 57% Place: Dungeon:4 |xj/ #### #.........@...#............ Noise: ---------  Time: 3162.8 (0.0)#.............#####........ a) +0 shortbow#.............# #........ Abil: Hop#.............# #........ Pois -Hop |xjR/ #.............# #........#.............# #........ y   killer bee#.............# #........|xj/ #.............# #........#.............# #........Press: ? - help, Dir - move target |xj/ _Boing! You feel sick.  Fire: a) +0 shortbowPress: ? - help, Shift-Dir - straight lineAim: a killer bee (45% to hit)  You shoot an arrow.|xjͬ =.y _Boing! You feel sick.  Fire: a) +0 shortbow  Press: ? - help, Shift-Dir - straight lineAim: a killer bee (45% to hit)  You shoot an arrow.  |xj OThe arrow closely misses the killer bee.|xjj D.y|xj N....><|xj $.|xj P7===3.9 (1.1|xjH |xjU g _You feel sick. The killer bee closely misses you.|xj...#########.#............#...... carss the Shooter .........# #.#.#.####.....#...... Barachi |xj]`.........# #...#.# #.....#...... Health: 17/51 ========---------------- |xj&.........####.>#.# #.....####### Magic: 6/6======================== |xj[#........#....#<#.# #.....#AC: 9Str: 18 ......#.#.#._..#.####.....#EV: 11Int: 4 |xj=......#.............#.....####### SH: 0Dex: 23 ...####.........y...#............ XL:  6 Next: 57% Place: Dungeon:4 |xj#### #.........@...#............ Noise: ===------  Time: 3163.9 (0.0)#.............#####........ a) +0 shortbow#.............# #........ Abil: Hop|xj(#.............# #........ Pois -Hop #.............# #........|xj_#.............# #........ y   killer bee#.............# #........#.............# #........#.............# #........|xjYou shoot an arrow.  The arrow closely misses the killer bee. _You feel sick. The killer bee closely misses you.Fire: a) +0 shortbow|xjlPress: ? - help, Shift-Dir - straight lineAim: a killer bee (45% to hit)|xj&...#########.#............#...... carss the Shooter .........# #.#.#.####.....#...... Barachi |xj~&.........# #...#.# #.....#...... Health: 17/51 ========---------------- .........####.>#.# #.....####### Magic: 6/6======================== ........#....#<#.# #.....#AC: 9Str: 18 ......#.#.#._..#.####.....#EV: 11Int: 4 |xj'......#.............#.....####### SH: 0Dex: 23 ...####.........y...#............ XL:  6 Next: 57% Place: Dungeon:4 #### #.........@...#............ Noise: ===------  Time: 3163.9 (0.0)#.............#####........ a) +0 shortbow|xj?'#.............# #........ Abil: Hop#.............# #........ Pois -Hop #.............# #........|xjy'G#.............# #........ y   killer bee#.............# #........#.............# #........#.............# #........The arrow closely misses the killer bee. |xj'_You feel sick. The killer bee closely misses you.Fire: a) +0 shortbowPress: ? - help, Shift-Dir - straight lineAim: a killer bee (45% to hit)  You shoot an arrow. The arrow hits the killer bee!|xj #.#.... #.#.#.# #...#.# .####.>#.# ....#<#.#  #.#._..#.#### ............#|xj"~........y...# #.........@...# #.............# #.............#  #.............#  #.............#  #.............#  #.............#  #.............#  #.............#  Press: ? - help, Shift-Dir - straight line  Aim: a killer bee (45% to hit)  You shoot an arrow. The arrow hits the killer bee!  The killer bee is heavily wounded.You feel sick.  The killer bee stings you but does no damage.|xj%x%#.#.... #.#.#.# #...#.# .####.>#.# ....#<#.#  #.#._..#.#### ............#........y...# #.........@...# #.............# #.............#  #.............#  #.............#  #.............#  #.............#  #.............#  #.............# |xj}?  The killer bee stings you.|xj}u5=-5.0 (1.1|xj/|xjV _* * * LOW HITPOINT WARNING * * *|xjp$|xj׷...#########.#............#...... carss the Shooter .........# #.#.#.####.....#...... Barachi |xjB`.........# #...#.# #.....#...... Health: 15/51 =======----------------- |xj.........####.>#.# #.....####### Magic: 6/6|xjɸ======================== ........#....#<#.# #.....#AC: 9|xj#Str: 18 ......#.#.#._..#.####.....#EV: 11|xj+Int: 4 |xj......#.............#.....####### SH: 0Dex: 23 |xjbd...####.........y...#............ XL:  6 Next: 57% Place: Dungeon:4 #### #.........@...#............ Noise: ===------  Time: 3165.0 (0.0)|xjQ#.............#####........ a) +0 shortbow#.............# #........ Abil: Hop|xj#.............# #........ Pois -Hop #.............# #........|xj#.............# #........ y   killer bee#.............# #........#.............# #........|xj#.............# #........The killer bee stings you but does no damage.  The killer bee stings you. |xj"W_* * * LOW HITPOINT WARNING * * *Fire: a) +0 shortbow|xj;Press: ? - help, Shift-Dir - straight lineAim: a killer bee (heavily wounded, 45% to hit)|xj...#########.#............#...... carss the Shooter .........# #.#.#.####.....#...... Barachi |xj.........# #...#.# #.....#...... Health: 15/51 =======----------------- .........####.>#.# #.....####### Magic: 6/6======================== |xj!........#....#<#.# #.....#AC: 9Str: 18 ......#.#.#._..#.####.....#EV: 11Int: 4 ......#.............#.....####### SH: 0Dex: 23 ...####.............#............ XL:  6 Next: 57% Place: Dungeon:4 |xj^#### #.........@...#............ Noise: ===------  Time: 3165.0 (0.0)#.............#####........ a) +0 shortbow|xjJ#.............# #........ Abil: Hop#.............# #........ Pois -Hop |xj<#.............# #........#.............# #........ y   killer bee#.............# #........|xj,#.............# #........#.............# #........The killer bee stings you. _* * * LOW HITPOINT WARNING * * *|xjFire: a) +0 shortbowPress: ? - help, Shift-Dir - straight lineAim: a killer bee (heavily wounded, 45% to hit)  You shoot an arrow. The arrow hits the killer bee!|xjR|xjKFire: a) +0 shortbowPress: ? - help, Shift-Dir - straight lineAim: a killer bee (heavily wounded, 45% to hit)  You shoot an arrow. The arrow hits the killer bee!  You kill the killer bee!  You feel sick.|xjN4-76.1 (1.1-Hop |xjP|xjQ[ _You are no longer poisoned.|xjR|xjݢ|xj|xje|xj@|xj~|xj.|xj|xj%|xj|xjI5=|xj|xj6|xj|xjj|xj|xj|xjû|xjD|xjS6=|xj|xjk,|xjb|xj|xj|xj|xj|xj,|xj|xj>I7=|xj7|xj(W _You start resting.|xj!3---Hop|xjy/70.0)|xjnR---7.1 (11|xj|xj^_ _You are ready to hop once more.|xj\|xjB\|xjc]|xj_|xj.`,|xjTa|xja|xjqc|xjc|xjdS8=|xjd|xje|xjf|xjf|xjKh|xjh|xji|xjl|xjl79|xjn|xjp|xjcq|xjs|xjs,|xjv,|xjv|xj'w|xjixJ20=|xjy,|xjQ{,|xj0||xj},|xjQ~|xjb21=|xj|xjg|xjH|xj|xjB|xj,|xj |xj(|xjS2=|xj0|xj,|xj݋|xj*,|xj|xj|xjK3=|xj|xj,|xjY|xj|xj|xj@|xj,|xj|xj|xjS4=|xj|xj |xj[|xjx|xjC|xj|xjȞ|xj|xj|xj|xj a5=|xj|xj|xjd|xj|xjC,|xj6|xji6=|xj|xj,|xj*|xj|xj|xj*|xj+|xjJ|xj|xjw7=|xj|xj|xj|xj}|xj$|xj|xj|xjS8=|xj|xjo|xj(|xj|xj|xj4|xj|xj|xj|xj}|xjV|xj6#9|xjY(=|xj+|xjj |xj |xj|xj|xj|xj|xj|xj|xjPM30=|xj"|xj '|xj'|xjp+|xjO0|xj 1|xj4|xj9|xjW:|xj>|xjB|xjC51=|xjC|xjG|xjL|xjL|xjP|xjU|xjCV|xjY|xj^|xjy_|xj c|xjRh|xji#2|xj,|xj>|xjt|xj|xj|xj١|xjXK5=|xj|xj^,|xj[|xjצ,|xjLB|xj|xj8|xj96|xj|xj,|xjͮ|xj,|xj|xjd37=|xjX|xj},|xj|xj¹,|xj|xj8m8=|xj%|xjս|xj%|xj|xj,|xj|xj|xj]|xj|xj|xjK9=|xjy|xj,|xj|xjX,|xjb|xjJ|xjV40=|xj|xj|xj|xj|xj,|xj|xj|xjS|xjK|xjO|xjK1=|xj|xj|xj|xj|xj%B|xj|xjU2=|xjS|xj*,|xj|xj|xj|xj|xj|xj|xj|xj|xja3=|xj|xj^|xj!|xj,|xj9|xjZ|xj#4|xj2=|xjX|xjL,|xjB|xj|xja5=|xj|xj,|xj/|xjE,|xjB|xj)|xjEk6=|xjA|xjh|xj|xjt|xj,|xjw7=|xjo|xj:|xjm|xjT|xjo |xj |xj |xj |xj |xj |xj k8=|xj|xj@,|xj|xj2|xj_|xjU|xjmK9=|xj|xjf|xj}|xj|xj|xj,|xj|xj,|xj|xj|xj'V50=|xj|xj|xjN|xjA |xjS!|xj|!|xj="|xj>%k _You start resting.HP restored.|xj'|xj*12969.0)|xj~+b1=7.1 (120 _|xjg.|xj/|xj3|xjd|xjQ,|xjB|xjd|xjB|xj|xj9=|xj|xjs|xj|xj|xj|xj|xj|xj|xjJ|xj |xjF,|xjG|xjw|xj|xj||xj|xj*|xjp|xj\,|xj|xj|,|xj!|xjR,|xj|xj|xj|xj|xj|xj(|xj|xj=,|xj;|xj,|xj~|xj|xj|xj|xj|xj|xj|xjB|xj,|xjn|xj |xj|xj,|xj|xj|xjE|xj|xj9|xja|xjA|xja|xj|xjm|xj|xj|xj|xj |xj |xj |xj |xjL |xj |xj,|xj|xj|xj7|xj |xj1|xjn|xjD|xjX|xj|xj|xj|xj|xj|xj|xj>|xj|xjH|xj|xjA|xj|xj!n|xj&#|xjS#|xj)$|xj>%|xj)&|xj]&|xj'|xj'|xj(|xj)|xj*|xj*|xj ,|xj1,|xj-|xj:.|xjb.|xjX/|xj0|xj0|xj1|xj2|xj3|xj3|xj5|xjA5|xjD6|xjb7|xj7|xjp8|xj9|xj9|xj:|xj;|xj<|xj<|xj>|xjA>|xj?|xj5@|xj[@|xjUA|xjrB|xjB|xjC|xjD|xjD|xjE|xjF|xj G|xjG|xjI|xj.I|xjJ|xj-K|xjSK|xj3L|xj\M|xjM|xj_N|xjwO|xjO|xjP|xjQ|xjQ|xjR|xjS|xj)T|xjU|xjJV|xjV|xjTW|xj|X|xjX|xjY|xjZ|xjZ|xj[|xj\|xj ]|xj]|xj^|xj._|xj_|xj a|xjVa|xj*b|xjEc|xjc|xj[d|xje|xje|xjf|xjg|xj'h|xjh|xjj|xjYj|xjk|xjgl|xjl|xjum|xjn|xjn|xjo|xjq,|xjr|xjs|xjGs|xjOt|xj]u|xju|xjev|xjw|xjx|xjx|xjy|xj:z|xj{|xj2||xjn||xji}|xj~|xj~|xj|xjǀ|xj|xjׁ|xj|xjT|xj>|xjC|xjy|xjJ|xjs|xj|xjx|xjۉ,|xjP|xj|xj@|xj|xj7|xjn|xju|xj|xjߐ|xj|xj|xj|xj|xj|xjY|xj|xjP|xjw|xjV|xjq|xj|xjx|xjΛ|xj3|xj|xj|xj[|xj=|xjW|xj|xj]|xj|xj|xj|xj|xjۤ|xj|xj|xjL|xj'|xjDW _You start waiting.|xj4396.1 (99.0)|xj?-7.1 (100.0)|xj|xjK# _Done waiting.|xj |xja |xj |xj |xj |xj |xj |xj |xj |xj= |xjR |xj |xjf |xjķ |xj |xj |xj׹ |xjO |xj |xjB |xj |xj |xj |xj |xj |xja |xjV |xj |xj_ |xj |xj |xj |xj |xj. |xja |xj |xj |xjZ |xj |xje |xjO |xj |xjb |xj |xj |xj |xj |xj |xj |xj .>....# #.....##[...# |xj8 #.....##..........### #.....##......#.# #.##### #...........|xj {.# #.#######...).......#.).####.#.....#...........#...##..........).......... ####...#.##.##..###.#........#412.7 (15.6) |xj ...# #.#.#.####....# ...# #...#.# #|xj ....# |xj. x...####.>#.# ############# |xjh 8..#....#<#.# # #.#.#._..#.#### #.............#|xj ########### #.............#..........# |xj #.............#..........#|xj5 |xj |xj! 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It is wielding a +0 dagger.|xjR |xj |xj> |xjm |xj6 |xj |xjw ..#........ #.#........ |xj#o......... ###......y...$..... |xj^#.......y.......... |xj#.................. ........o.y.......$ |xjp.#....)..oo......# <o.#  |xjC..yyW|xj# ##....?..#...)..# |xj #...............# #.........#######|xj" #.........#W   phantom#.........#|xjMyyyyy 5 killer bees (2 wandering)#........$#|xjzo   orc wizard (wandering)##.......##|xjeo 4 orcs (1 missile)|xjpe48--=3.6 (2.5|xjy|xj~ |xjP~_The orc completely misses you. The orc hits you with a +0 short sword.  Found 4 gold pieces.|xjya _There is a stone staircase leading up here.|xj|xj'|xj|xjߤLy|xjF.y|xj{ y.  The killer bee buzzes angrily.|xj!.|xj).o|xjϩ& |xjfoThe killer bee stings you but does no damage.|xjm #o...#|xj3R###......y...$.....##....##.......y..........#..y|xja$ .#....).ooo# .|xjyyo§......# |xjD.........yW......# ###....?..#@..)..# #|xjr.......# .........####### #.##.##.$# #|xj=## y1 #.....# |xj ######  The orc barely misses you. The orc hits you but does no damage.  You encounter an orc. It is wielding a +0 trident.|xj)+ .|xj]moThe phantom hits you. The phantom blinks! You blink.|xj,B<y|xjG.y|xj^F.y|xj!.|xjN'y|xjt.|xjF.o|xj yy 4oo 4 orcs (1 missile)|xj}e7--==4.6 (1.0|xjV|xj*O _You stop ascending the stairs. The orc leaves your sight.|xjIL  As you read the scroll of teleportation, it crumbles to dust.|xj]K.y|xj=D.y|xj.y|xj.y.y|xj, .|xjUoYou feel strangely unstable.|xj_F.o|xjK<o|xjuE.o|xj .|xjE.y|xjK.y|xjA.y|xjUD.y|xj^G.o|xj1Wo|xj1e--5Tele |xj8|xj:> _The phantom hits you but does no damage.|xjb ###...$.....# #....o.............# #...........# y....$|xj?  .#....)....o.....# ........oyo......# ...Woy....# ###....?.y#...)..# #........@y.....# #.####### #.#  #.# #$# ##.##|xj yyyyy 5 killer bees (1 wandering) ## o   orc wizard #####oo 3 orcs (1 missile) |xj! K.y|xj" K.y|xj# E.y|xj1$ K.y|xj% , .|xj% yyThe killer bee stings you.  The killer bee attacks as it pursues you!|xjH& K.y|xj3( M<o|xj( Q.o|xj) |xj7* |xj+ + .|xj+ oThe killer bee barely misses you. x2; The killer bee stings you.|xj, *W|xjE- ".|xjs- %o|xjl/ , .|xj/ yThe killer bee barely misses you. The killer bee misses you.|xjt0 .|xj1 .|xjH1 1o|xj2 ,o|xj2 2o|xj5 .oThe killer bee closely misses you. The killer bee stings you.|xj6 N.o|xjM? d<51 polearm, 1 missile)|xj@ 939----|xj@@ 8--6.8 (1.2|xjxG |xjI  |xj J i_The killer bee closely misses you. The phantom leaves your sight.|xj'|xj(......o.......$ #....)# .......<.<y....oW.o|xj)###....?oy#y..) #.......y.yo...@####### $|xj)## ##.....#  ###### |xj* |xj<*Joo 4|xjg*|xj8|xj>  #...   #....⌠...⌠.. |xj?  #.....)...$.  #..⌠...⌠...⌠  #...|xjo?..  #....⌠...⌠..  #........... |xj?% #..⌠...⌠...⌠  #..@........  #....⌠...⌠..  #........... |xj<@ #..⌠...⌠...⌠  #....:..5./.  ##......5##.|xj@K   Pikel (asleep)  #######...55 2 lemures (asleep) K### |xj@(#|xjBBO  Your surroundings suddenly seem different.|xjG. 40|xjG----You encounter Pikel, Merchant of Souls and 2 lemures.Pikel is wielding a +1 whip of freezing.|xj8R/  --more--|xj|xjI"|xj":-8.0|xj'|xj ' _Found four items.|xjN,  ##.⌠...⌠  #...........  #....⌠...⌠..  #.....)...$. |xj #..⌠...⌠...⌠  #...........  #....⌠...⌠..  #...........  #.@⌠...⌠...⌠  #...........  #....⌠...⌠..  #...........  #..⌠...⌠...⌠ |xj} #....:..5./. ......5##. #######... K###|xj8K.|xjϲK.5|xj<G.5|xj{K55wandering)|xj0=9.2|xj|xjH# _Pikel shouts!|xj ##.....#.⌠...⌠... .....⌠...⌠....)...$.⌠...⌠...⌠.....|xj)⌠...⌠.........⌠...⌠...⌠.....⌠...⌠.........⌠...⌠...⌠....:..../##.....5.##.#######K5.|xj[K5|xj15.|xjj;.5|xjO51 wandering)|xj)60.4|xj|xj( _The lemure shouts!|xj? i ###### ..... |xj_@ U##.⌠...⌠...⌠  #...........  #....⌠...⌠..  |xj@ e#.....)...$.  #..⌠...⌠...⌠  #...........  |xj@ #..@.⌠...⌠..  #...........  |xj A #..⌠...⌠...⌠  #........... |xj7A #....⌠...⌠ #........... |xjaA #..⌠...⌠...⌠    lemure|xjA  #....:..../. ##.....K5##.|xjC 8K.|xjE 55.|xjF *5|xjG 7K.|xjL |5 2 lemures (1 wandering)|xjM ^1=-1.6|xj?S |xjΉ  ### ###### ......... ##.⌠...⌠...⌠ #.......... #....⌠...⌠.. #.....)...$.r #..⌠...⌠...⌠ #...@...... #....⌠...⌠ #............ #..⌠...⌠...⌠ #.......... #....⌠...⌠ #............   lemure #..⌠..K⌠...⌠r   quokka (asleep) #....:..5./.|xj!95.|xj+5|xj7K.|xj05.|xjvL5⌠|xjm|5 2 lemures (1 wandering)|xjB-2.8|xjܢ|xjW _You encounter a quokka.|xj,    #### ###### ......... ##.⌠...⌠...⌠ #.......... #....⌠...⌠...⌠ #.....)...$.r |xjm#..⌠.@.⌠...⌠ #.......... #....⌠...⌠...⌠ |xj#............ #..⌠...⌠...⌠ #.......... |xj#....⌠...⌠...⌠ #....K.5..... #..⌠..5⌠...⌠|xj.5K.|xji5.5.|xjF5|xj|xj6!4.0|xj|xjN|xj   #### ######## ##.........#.⌠...⌠...⌠.........⌠...⌠...⌠..@)...$.r⌠...⌠...⌠|xjU .........⌠...⌠...⌠.........⌠...⌠...⌠.........K.5.⌠...⌠...5.....|xj 7K⌠|xj 45.|xj 45.|xj5 |xj ?2=|xj !5.2|xj |xjR |xjق^     |xj: ####  ########....|xjq |xj[ ##........... |xjփ ##.⌠...⌠...⌠.. |xj-[ #............. |xj~ #...@⌠...⌠...⌠ |xj܄ #.....)...$.r. |xj #..⌠...⌠...⌠.. |xjP\ #............. |xj #....⌠...⌠...⌠ |xjυ\ #............. |xj #..⌠...⌠...⌠..|xj- |xj] #....K5....... |xj #....⌠5..⌠...⌠|xjȊ8K.|xj5|xjǍ.|xj5|xj.|xjT|xj(6.4|xjw|xjڦ|xj_       ####  ########.... |xj"` ##...........  ##.⌠...⌠...⌠..  #..@..........  #....⌠...⌠...⌠ |xj\`R #.....)...$.r.  #..⌠...⌠...⌠.. |xj` #.............  #....⌠...⌠...⌠ |xj`\ #............. |xj` #..⌠.K5⌠...⌠..  #.....5.......|xjwc7K.|xje25.|xjQf85.|xjZg8K.|xjg25.|xjl|xjl(7.6|xjq|xjMr|xj0    |xj7    ####  ########.... |xjd[ ##........... |xj ##@⌠...⌠...⌠..  #............. |xj #....⌠...⌠...⌠  #.....)...$r.  #..⌠...⌠⌠..  #.............  #...K⌠...⌠...⌠  #...55........  #..⌠...⌠⌠..|xjf#5|xj.|xjw K|xj.|xjn35.|xj.5|xj!5|xj+⌠|xj\5 3 lemures (1 wandering)3=8.8|xj@|xjLW _You encounter a lemure.|xj|A ))))You shoot an arrow. The arrow hits Pikel!|xj 8K.|xju 25.|xjN 05.|xjA 85.|xj %.|xj ....|xj 7===9.9 (1.1|xj |xj / _Pikel is lightly wounded.|xjyd ))) You shoot an arrow. The arrow hits Pikel.|xj y K⌠Pikel is moderately wounded.|xj |xj% 35.|xj 15|xj v 5.  The lemure shouts!|xj 75.|xj ;r|xj 4...|xj 55 4 lemures (1 wandering)r   quokka|xj )71.0|xj |xj  |xj Q_You encounter a lemure.|xj  ))You shoot an arrow. The arrow hits Pikel.|xj7<SK.5|xj<+⌠|xj=C5⌠|xjTAFr$|xjB95.|xjD75.|xjNR...20|xj+Y|xjtZ |xjZV_Pikel is moderately wounded.|xjѸ' |xj%Q)You shoot an arrow. The arrow hits Pikel!|xjZ88K.|xjM95|xj9.|xj:9r.|xjR;85.|xj<:5.|xj=75.|xjWD|xjD^4=3|xj=J|xjLY _Pikel is heavily wounded.|xjN  You shoot an arrow. The arrow hits Pikel.|xjjUAr.|xjpX 5.  Pikel is heavily wounded.|xj^Y85.|xji[:5.|xjfl39--4|xjl|xjaoM _Pikel hits you but does no damage. The lemure hits you.|xj 2)|xj/Ar.|xj2B 5|xj3.  You shoot an arrow. The arrow closely misses the lemure.Pikel hits you with a +1 whip of freezing.|xjV4:5.|xj5@r.|xj<L55|xj=s30------5.2 (1.2|xjB|xjD@ _Pikel freezes you. The lemure hits you. x2|xjԌN  You shoot an arrow. The arrow hits Pikel.|xj  5.  Pikel is heavily wounded.|xj :5.|xjH;r.|xjEV1----|xj&6.3 (1.1|xj|xj+y _Pikel hits you but does no damage. The lemure barely misses you. x2|xj' |xj݁Z)You shoot an arrow. The arrow barely misses Pikel.|xj r.  The arrow hits the lemure but does no damage.|xj85.|xj9K|xj$26|xj<--7.4|xj1|xj" |xj"_Pikel barely misses you. The lemure hits you. The lemure barely misses you.|xj F )))|xj׮ p)))))You shoot an arrow. The arrow completely misses Pikel.|xj_/ 5.  The arrow closely misses the lemure.The quokka bites you but does no damage.|xj: K5....|xjo: ..  Pikel barely misses you. The lemure closely misses you.The lemure hits you but does no damage.  The quokka bites you but does no damage.|xj; (8.5|xj&? |xj@  |xj(A Z_The lemure hits you but does no damage. Pikel hits you but does no damage.|xjP |xj̵3 |xj/?You shoot an arrow. The arrow hits Pikel!|xj795.|xjvB&  |xjBPikel is severely wounded.The lemure misses you. The quokka bites you. Pikel completely misses you.|xjDCC--9.6|xjnG|xj IT _The lemure closely misses you.|xj%  |xjG)You shoot an arrow. The arrow hits Pikel.|xj^' |xjh^l5.  Pikel is severely wounded.|xj^The lemure hits you but does no damage. The quokka misses you.Pikel hits you with a +1 whip of freezing.|xj*f|xjf?1---|xjg"80.7|xjm|xjm |xj #.)⌠...⌠...|xjFYK5.|xjoF..|xjFq...  * * * LOW HITPOINT WARNING * * *  Pikel freezes you|xj3GU.  * * * LOW HITPOINT WARNING * * *  |xjGThe lemure hits you but does no damage. The lemure hits you.  * * * LOW HITPOINT WARNING * * *The quokka bites you but does no damage.|xjI|xjIIX4/51 -----------|xjI&1.9 (1.2|xjQ|xjRL _The lemure misses you.|xj/j: |xjj/ carss the Shooter  Barachi  Health: 4/51=-----------------------  Magic: 6/6========================  AC: 9|xj&kStr: 18 ####  EV: 11Int: 4 ########....  SH: 0Dex: 23 ##5..........  XL:  6 Next: 77% Place: Dungeon:5 ##@r...⌠...⌠..  Noise: ===------  Time: 3481.9 (1.2)|xj}ki #5K5..........  a) +0 shortbow #.5..⌠...⌠...⌠  Abil: Hop #.....)...$.r.  |xjlE#..⌠...⌠...⌠..  #.............  K   Pikel #....⌠...⌠...⌠  5555 4 lemures #.............  r   quokka #..⌠...⌠...⌠.. * * * LOW HITPOINT WARNING * * *The quokka bites you but does no damage. _The lemure misses you.Blink to where?Press: ? - help, Q - select action, ( or ) - cycleDir - move target|xj <@*|xj3 ?.*|xjsg 9.*|xju ?.*|xjX 9.*|xj ?.*|xj ?.*|xj -*.|xj:-*.|xj?.*|xjG< |xjGO##§r...⌠...⌠..carss the Shooter #5K5..........|xjHBarachi #.5..⌠...⌠...⌠|xjaH>Health: 4/51=----------------------- #.....)...$.r.Magic: 6/6|xjHN======================== |xjH2#..⌠...⌠...⌠..AC: 9Str: 18 #.............|xjHmEV: 11Int: 4 |xj3I#....⌠...⌠...⌠SH: 0Dex: 23 #.............|xj`I+XL:  6 Next: 77% Place: Dungeon:5 #@.⌠...⌠...⌠..|xjINoise: ===------  Time: 3481.9 (1.2) #.............|xjIa) +0 shortbow #....⌠...⌠...⌠|xjJAbil: Hop #............. #..⌠...⌠...⌠.. |xj0J#....:..../..K   Pikel |xjZJM##.......##.|xjJ555 3 lemures #######...|xjJr   quokka .###|xjJ* * * LOW HITPOINT WARNING * * *The quokka bites you but does no damage. _The lemure misses you.Blink to where?|xjKPress: ? - help, Q - select action, ( or ) - cycleDir - move target|xj9L  The quokka bites you but does no damage. _The lemure misses you.  Blink to where?  |xjrL6Press: ? - help, Q - select action, ( or ) - cycleDir - move target  As you read the scroll of blinking, it crumbles to dust.|xjN75K|xjIN|xjN|xjOO.5|xjPV⌠r|xjAQ-5|xjRD5.|xjRJ.5|xjXo5 4 lemures|xjzYS5=---|xjY20 _|xj^|xj_|xj] ##5⌠...⌠...⌠..carss the Shooter #5..r.........Barachi #5K5.⌠...⌠...⌠Health: 5/51==---------------------- #*....)...$.r.Magic: 6/6======================== #*.⌠...⌠...⌠..AC: 9Str: 18 #*............EV: 11Int: 4 #*...⌠...⌠...⌠SH: 0Dex: 23 #*............XL:  6 Next: 77% Place: Dungeon:5 #@.⌠...⌠...⌠..[33|xjDmNoise: ---------  Time: 3482.9 (0.0) #.............a) +0 shortbow #....⌠...⌠...⌠Abil: Hop #............. #..⌠...⌠...⌠.. #....:..../..K   Pikel ##.......##.5555 4 lemures #######...r   quokka .###Press: ? - help, Q - select action, ( or ) - cycleDir - move target _As you read the scroll of blinking, it crumbles to dust.  Fire: a) +0 shortbowPress: ? - help, Shift-Dir - straight lineAim: a lemure (unrewarding, 62% to hit)|xjj55K5..*|xj&..*.*.*.*|xj8WK5*.*⌠*.*.*.  |xjWDir - move target _As you read the scroll of blinking, it crumbles to dust.  Fire: a) +0 shortbow  Press: ? - help, Shift-Dir - straight line|xjWAim: Pikel, wielding a +1 whip of freezing and wearing a +0 robe (severelywounded|xj ##5)...⌠...⌠..carss the Shooter #5).r.........Barachi |xj+#5)5.⌠...⌠...⌠Health: 5/51==---------------------- #.)...)...$.r.Magic: 6/6======================== #.)⌠...⌠...⌠..|xj$AC: 9Str: 18 #)............EV: 11Int: 4 |xj Q#)...⌠...⌠...⌠SH: 0Dex: 23 #)............XL:  6 Next: 77% Place: Dungeon:5 #@.⌠...⌠...⌠..|xjnNoise: ---------  Time: 3482.9 (0.0) #.............a) +0 shortbow #....⌠...⌠...⌠Abil: Hop |xj#............. #..⌠...⌠...⌠.. #....:..../..K   Pikel|xj9 ##.......##.5555 4 lemures #######...|xjr   quokka .###Dir - move target _As you read the scroll of blinking, it crumbles to dust.  Fire: a) +0 shortbowPress: ? - help, Shift-Dir - straight line|xj5Aim: Pikel, wielding a +1 whip of freezing and wearing a +0 robe (severelywounded, 62% to hit)|xjOY.r|xjPQ1.K|xjQ|xjR.|xj S.5|xjS§|xj.T.5|xjVP.5|xj(X;.5|xjX|xj_,.⌠|xj`0......|xj:a7===4.0 (1.1|xjqe|xj@g |xjvg:_You shoot an arrow. The arrow barely misses Pikel.|xj* ##.⌠...⌠...⌠..|xjcarss the Shooter #.5...........Barachi #5*.r⌠...⌠...⌠Health: 5/51==---------------------- #5K5..)...$.r.|xj:Magic: 6/6======================== #.*⌠...⌠...⌠..AC: 9|xjStr: 18 #*............EV: 11Int: 4 #*...⌠...⌠...⌠SH: 0Dex: 23 |xj#*............XL:  6 Next: 77% Place: Dungeon:5 #@.⌠...⌠...⌠..Noise: ===------  Time: 3484.0 (0.0) #.............a) +0 shortbow |xjv#....⌠...⌠...⌠Abil: Hop #............. #..⌠...⌠...⌠.. #....:..../..K   Pikel |xj##.......##.5555 4 lemures #######...|xj9gr   quokka .###Aim: Pikel, wielding a +1 whip of freezing and wearing a +0 robe (severelywounded, 62% to hit) |xjy_You shoot an arrow. The arrow barely misses Pikel.  Fire: a) +0 shortbowPress: ? - help, Shift-Dir - straight lineAim: a lemure (unrewarding, 62% to hit)|xjH; j 5.|xjR .K.*wounded, 62% to hit) |xjՆ _You shoot an arrow. The arrow barely misses Pikel.  Fire: a) +0 shortbow  Press: ? - help, Shift-Dir - straight line  Aim: Pikel, wielding a +1 whip of freezing and wearing a +0 robe (severelywounded, 62% to hit)|xj z ##.)...⌠...⌠..carss the Shooter #.5)..........|xj \Barachi #5.)r⌠...⌠...⌠Health: 5/51==---------------------- #5)5..)...$.r.Magic: 6/6|xj ======================== #.)⌠...⌠...⌠..AC: 9Str: 18 #.)...........EV: 11|xj zInt: 4 #)...⌠...⌠...⌠SH: 0Dex: 23 #)............XL:  6 Next: 77% Place: Dungeon:5 #@.⌠...⌠...⌠..Noise: ===------  Time: 3484.0 (0.0) #.............|xj" Ga) +0 shortbow #....⌠...⌠...⌠Abil: Hop #............. |xj A#..⌠...⌠...⌠.. #....:..../..K   Pikel ##.......##.5555 4 lemures |xj #######...r   quokka .###wounded, 62% to hit) _You shoot an arrow. The arrow barely misses Pikel.  Fire: a) +0 shortbowPress: ? - help, Shift-Dir - straight line|xji Aim: Pikel, wielding a +1 whip of freezing and wearing a +0 robe (severelywounded, 62% to hit)|xj ).r.K.5.5.5.5.r|xj ⌠.....5.1 (1.1 _You shoot an arrow. The arrow closely misses Pikel.|xj8 ##.⌠...⌠...⌠..carss the Shooter |xj!#.............Barachi #.5..⌠...⌠...⌠|xjڔHealth: 5/51==---------------------- #5*...)...$.r.Magic: 6/6======================== |xj #5K5r..⌠...⌠..AC: 9Str: 18 |xj;#*............EV: 11Int: 4 |xjx#*...⌠...⌠...⌠SH: 0Dex: 23 |xj#*............XL:  6 Next: 77% Place: Dungeon:5 |xjڕ#@.⌠...⌠...⌠..|xj 8Noise: ===------  Time: 3485.1 (0.0) #.............a) +0 shortbow |xj8#....⌠...⌠...⌠Abil: Hop |xjeI#............. |xj #..⌠...⌠...⌠.. #....:..../..|xj–K   Pikel ##.......##.|xj5555 4 lemures #######...|xj r   quokka .###|xjMAim: Pikel, wielding a +1 whip of freezing and wearing a +0 robe (severelywounded, 62% to hit) _You shoot an arrow. The arrow closely misses Pikel.  Fire: a) +0 shortbow|xjzuPress: ? - help, Shift-Dir - straight lineAim: a lemure (unrewarding, 62% to hit)|xjOM5|xj.K.*wounded, 62% to hit) _You shoot an arrow. The arrow closely misses Pikel.  Fire: a) +0 shortbow |xjF$ Press: ? - help, Shift-Dir - straight line  Aim: Pikel, wielding a +1 whip of freezing and wearing a +0 robe (severelywounded, 62% to hit)|xj ##.⌠...⌠...⌠..carss the Shooter |xj #.............Barachi |xj_#.5..⌠...⌠...⌠Health: 5/51==---------------------- #5....)...$.r.Magic: 6/6|xj======================== #5K5r..⌠...⌠..AC: 9Str: 18 #.)...........EV: 11Int: 4 #)...⌠...⌠...⌠SH: 0Dex: 23|xj[ #)............XL:  6 Next: 77% Place: Dungeon:5 #@.⌠...⌠...⌠..Noise: ===------  Time: 3485.1 (0.0) #.............a) +0 shortbow #....⌠...⌠...⌠Abil: Hop|xj g #............. #..⌠...⌠...⌠.. #....:..../..|xj>/K   Pikel ##.......##.5555 4 lemures |xjn#######...r   quokka |xj.### _You shoot an arrow. The arrow closely misses Pikel.  Fire: a) +0 shortbow|xjPress: ? - help, Shift-Dir - straight lineAim: Pikel, wielding a +1 whip of freezing and wearing a +0 robe (severelywounded, 62% to hit)  You shoot an arrow. The arrow hits Pikel!|xj/G.K|xj.|xjK5|xj|xjC .|xjv.5|xjP.5|xj!⌠|xj;.5|xj'.|xja6r|xj+..|xj+6.1 (1|xjE |xj) Fire: a) +0 shortbow  Press: ? - help, Shift-Dir - straight line  Aim: Pikel, wielding a +1 whip of freezing and wearing a +0 robe (severelywounded, 62% to hit)  You shoot an arrow. The arrow hits Pikel! _Pikel is almost dead.|xj  ##.⌠...⌠...⌠..carss the Shooter |xjX #.............Barachi #....⌠...⌠...⌠|xj Health: 5/51==---------------------- |xj #.5...)...$.r.Magic: 6/6======================== |xj #5*⌠...⌠...⌠..|xjA nAC: 9Str: 18 |xjs #5K5r.........EV: 11Int: 4 |xj #*...⌠...⌠...⌠SH: 0|xj Dex: 23 #*............|xj+ +XL:  6 Next: 77% Place: Dungeon:5 #@.⌠...⌠...⌠..|xj\ Noise: ===------  Time: 3486.1 (0.0) |xj #.............a) +0 shortbow |xj #....⌠...⌠...⌠Abil: Hop |xj #............. #..⌠...⌠...⌠.. |xjN #....:..../..K   Pikel|xj d ##.......##.|xj 5555 4 lemures #######...|xj r   quokka .###|xj wounded, 62% to hit)  You shoot an arrow. The arrow hits Pikel! _Pikel is almost dead.|xjH Fire: a) +0 shortbowPress: ? - help, Shift-Dir - straight lineAim: a lemure (unrewarding, 62% to hit)|xj" 7|xj 5.K.*You shoot an arrow. The arrow hits Pikel! |xj _Pikel is almost dead.Fire: a) +0 shortbowPress: ? - help, Shift-Dir - straight line |xjH  Aim: Pikel, wielding a +1 whip of freezing and wearing a +0 robe (almost dead,  62% to hit)|xj4 ` ##.⌠...⌠...⌠..carss the Shooter #.............|xj4 !Barachi #....⌠...⌠...⌠Health: 5/51==----------------------|xjD5 9 #.5...)...$.r.Magic: 6/6======================== #5.⌠...⌠...⌠..AC: 9Str: 18 |xjV6 F#5K5r.........EV: 11Int: 4 #.)..⌠...⌠...⌠SH: 0Dex: 23 #)............XL:  6 Next: 77% Place: Dungeon:5 #@.⌠...⌠...⌠..Noise: ===------  Time: 3486.1 (0.0) #.............a) +0 shortbow #....⌠...⌠...⌠Abil: Hop |xj7 #............. #..⌠...⌠...⌠.. #....:..../..K   Pikel ##.......##.5555 4 lemures #######...r   quokka .###Fire: a) +0 shortbowPress: ? - help, Shift-Dir - straight lineAim: Pikel, wielding a +1 whip of freezing and wearing a +0 robe (almost dead,  62% to hit)  You shoot an arrow.  The arrow hits Pikel but does no damage.|xjx K.K|xj' L.5|xjӶ N.5|xj P.5|xjǸ ].r|xj %.|xj G67.2 (1.1|xj_ |xjM   Press: ? - help, Shift-Dir - straight lineAim: Pikel, wielding a +1 whip of freezing and wearing a +0 robe (almost dead,  62% to hit)  You shoot an arrow.  |xj uThe arrow hits Pikel but does no damage. _Pikel is almost dead.|xjKP ##.⌠...⌠...⌠..carss the Shooter #.............Barachi #....⌠...⌠...⌠Health: 6/51==---------------------- #.*...)...$.r.|xjeLMagic: 6/6======================== #.5⌠...⌠...⌠..AC: 9Str: 18 #5.5..........EV: 11Int: 4 #K5r.⌠...⌠...⌠|xjLSSH: 0Dex: 23 #*............XL:  6 Next: 77% Place: Dungeon:5 |xjM#@.⌠...⌠...⌠..Noise: ===------  Time: 3487.2 (0.0) #.............a) +0 shortbow|xj`M #....⌠...⌠...⌠Abil: Hop #............. #..⌠...⌠...⌠.. |xjM#....:..../..K   Pikel |xjMw##.......##.5555 4 lemures #######...r   quokka |xj N4.###62% to hit)  You shoot an arrow.  The arrow hits Pikel but does no damage. _Pikel is almost dead.Fire: a) +0 shortbowPress: ? - help, Shift-Dir - straight line|xj^N|xjAT ..55|xjK5.*  You shoot an arrow.  The arrow hits Pikel but does no damage. _Pikel is almost dead.  Fire: a) +0 shortbowPress: ? - help, Shift-Dir - straight lineAim: a lemure (unrewarding, 62% to hit)|xj& |xj7K5*.Pikel, wielding a +1 whip of freezing and wearing a +0 robe (almost dead,  62% to hit)|xjN  ##.⌠...⌠...⌠..|xj carss the Shooter #.............Barachi |xjߕ #....⌠...⌠...⌠Health: 6/51|xj I==---------------------- |xj #.....)...$.r.Magic: 6/6======================== #.5⌠...⌠...⌠..AC: 9Str: 18 |xj #5.5..........EV: 11Int: 4 |xj #)5r.⌠...⌠...⌠SH: 0|xj4 Dex: 23 #)............|xjo +XL:  6 Next: 77% Place: Dungeon:5 #@.⌠...⌠...⌠..|xj Noise: ===------  Time: 3487.2 (0.0) |xjߗ #.............a) +0 shortbow |xj #....⌠...⌠...⌠Abil: Hop |xj S#............. #..⌠...⌠...⌠.. #....:..../..|xj %K   Pikel ##.......##.5555 4 lemures #######...r   quokka .###|xj TFire: a) +0 shortbowPress: ? - help, Shift-Dir - straight lineAim: Pikel, wielding a +1 whip of freezing and wearing a +0 robe (almost dead,  62% to hit)  You shoot an arrow. The arrow completely misses Pikel.  The arrow hits the lemure.|xj .K.r|xj |xj- ".|xjl .5|xj P.5|xj M.5|xj5# |xj# -8.3 (1.1|xj( |xjE* F  Press: ? - help, Shift-Dir - straight line|xj* Aim: Pikel, wielding a +1 whip of freezing and wearing a +0 robe (almost dead,  62% to hit)  You shoot an arrow. The arrow completely misses Pikel.  The arrow hits the lemure. |xj* &_The lemure is lightly wounded.|xjs: |xjYss##.⌠...⌠...⌠..  carss the Shooter #.............  Barachi |xjs#....⌠...⌠...⌠  Health: 6/51==----------------------|xjs |xjs#.....)...$.r.  Magic: 6/6======================== |xj-t#..⌠...⌠...⌠..  AC: 9Str: 18 |xjpt#.5...........  EV: 11Int: 4 |xjt#555.⌠...⌠...⌠  SH: 0Dex: 23 |xju#Kr...........  XL:  6 Next: 77% Place: Dungeon:5 |xj=uA#@.⌠...⌠...⌠..  Noise: ===------  Time: 3488.3 (1.1) |xjuN#.............  a) +0 shortbow #....⌠...⌠...⌠  Abil: Hop |xju?#.............  |xju#..⌠...⌠...⌠..  |xj'v#....:..../..  K   Pikel |xjvw##.......##.  5555 4 lemures #######...  r   quokka|xjv6 .### |xjvsYou shoot an arrow. The arrow completely misses Pikel.  The arrow hits the lemure. |xj"wF_The lemure is lightly wounded.  Blink to where?|xjRwPress: ? - help, Q - select action, ( or ) - cycleDir - move target|xjw|xj ;@*|xj ?.*|xj| 9.*|xj: 9.*|xja 7⌠*|xj{ ?.*|xj 9.*|xj" 5:*|xj7 ?.*|xjCG 9.*|xj{ >.*|xj"v 9.*|xje@.*|xjzt #§.⌠...⌠...⌠..carss the Shooter  #............. .Barachi  #....⌠...⌠...⌠ :.Health: 6/51==----------------------  #................Magic: 6/6======================== |xj(M #..⌠...⌠...⌠...⌠AC: 9Str: 18  #....:..../...EV: 11Int: 4  ##.......##.#SH: 0Dex: 23  #######....#XL:  6 Next: 77% Place: Dungeon:5  |xj#@###Noise: ===------  Time: 3488.3 (1.1)  #.#a) +0 shortbow  #..Abil: Hop  ####|xjؒb#  #  #   .|xj   .   . |xj_You shoot an arrow. The arrow completely misses Pikel.  The arrow hits the lemure. _The lemure is lightly wounded.  Blink to where?|xjPress: ? - help, Q - select action, ( or ) - cycleDir - move target|xjg _The lemure is lightly wounded.  Blink to where? |xj>_ Press: ? - help, Q - select action, ( or ) - cycleDir - move targetFound a parchment of Stone Arrow.  As you read the scroll of blinking, it crumbles to dust.|xjD:r|xj3)K|xjQ§r|xj/ .K   Pikelr   quokka|xj |xjL4---90 |xj _|xjz|xj|xjS #.K⌠...⌠...⌠..carss the Shooter  #.r*.......... .Barachi  |xjS"#...*⌠...⌠...⌠ :.Health: 6/51==----------------------  #....*...........Magic: 6/6========================  #..⌠.*.⌠...⌠...⌠AC: 9Str: 18  |xjT#....:*.../...EV: 11Int: 4  ##.....*.##.#SH: 0Dex: 23  #######*...#XL:  6 Next: 77% Place: Dungeon:5  #@###|xjYTNoise: ---------  Time: 3489.3 (0.0)  #.#a) +0 shortbow  #..Abil: Hop  ####|xjT#  #  # K   Pikel  |xjT~. r   quokka  .  .Found a parchment of Stone Arrow. _As you read the scroll of blinking, it crumbles to dust.  Fire: a) +0 shortbowPress: ? - help, Shift-Dir - straight line|xj4UAim: Pikel, wielding a +1 whip of freezing and wearing a +0 robe (almost dead,  62% to hit)|xj K #.r.....|xjG/..  You can't see that place.|xjS #[a rock wall.]|xj} .#.r******|xj|xj+].Kr*.*.*Aim: Pikel, wielding a +1 whip of freezing and wearing a +0 robe (almost dead,  62% to hit)|xjQ Kr.*.*.a quokka (60% to hit)|xj\ r..*.*|xj⌠.*.*|xjv"uK⌠*.*.  |xj"Aim: Pikel, wielding a +1 whip of freezing and wearing a +0 robe (almost dead,  62% to hit)|xj  #..⌠...⌠...⌠..carss the Shooter |xj G #.r........... .Barachi  #....⌠...⌠...⌠ :.Health: 6/51==----------------------  #................|xj 0Magic: 6/6|xj2 ========================  #..⌠...⌠...⌠...⌠|xj hAC: 9Str: 18  |xj #....:..../...EV: 11Int: 4  ##.......##.#SH: 0Dex: 23  |xjx #######....#XL:  6 Next: 77% Place: Dungeon:5  #@###Noise: ---------  Time: 3489.3 (0.0)  #.#a) +0 shortbow  #..Abil: Hop  #####  |xj #  |xj # K   Pikel  |xjP . r   quokka  .  |xj . |xj S_As you read the scroll of blinking, it crumbles to dust.  Fire: a) +0 shortbowPress: ? - help, Shift-Dir - straight lineAim: Pikel, wielding a +1 whip of freezing and wearing a +0 robe (almost dead,  62% to hit)  |xj 0You shoot an arrow. The arrow hits Pikel!|xj )))))))r   quokka|xjG W.r|xj|N 6).|xjN "......|xjR |xjW  #.)⌠...⌠...⌠..|xjMX carss the Skirmisher  #............. .Barachi  |xjHY #..r.⌠...⌠...⌠ :.Health: 7/53===---------------------  #................Magic: 6/6========================  #..⌠...⌠...⌠...⌠AC: 9Str: 18 |xjY  #....:..../...EV: 11Int: 4  |xjY ##.......##.#SH: 0Dex: 23  #######....#|xj+Z XL:  6 Next: 300% Place: Dungeon:5  #@###Noise: ===------  Time: 3490.4 (1.1)  #.#a) +0 shortbow |xjpZ u #..Abil: Hop |xjZ C #####  |xjZ #  # r   quokka  .  .  |xjA[ :.Press: ? - help, Shift-Dir - straight lineAim: Pikel, wielding a +1 whip of freezing and wearing a +0 robe (almost dead,  62% to hit)  You shoot an arrow. The arrow hits Pikel! _You kill Pikel!|xj[ IYour Fighting skill increases to level 6!|xj\ 62% to hit)  You shoot an arrow. The arrow hits Pikel! _You kill Pikel!Your Fighting skill increases to level 6! |xj\  Your Ranged Weapons skill gained 2 levels and is now at level 8! have reached level 7!|xjNc /  --more--|xjO|xjD #.)⌠...⌠...⌠..|xjcarss the Skirmisher  #............. .Barachi  |xj]#..r.⌠...⌠...⌠ :.Health: 8/59===---------------------  |xj)r#................Magic: 7/7========================  #..⌠...⌠...⌠...⌠AC: 9|xjhStr: 18  #....:..../...EV: 11|xjInt: 4  ##.......##.#SH: 0Dex: 23  |xj#######....#XL:  7 Next: 102% Place: Dungeon:5  |xj#@###Noise: ===------  Time: 3490.4 (1.1)  #.#|xjRa) +0 shortbow  #..Abil: Hop  |xj@#####  #  |xj# r   quokka  .  .  |xj .62% to hit)  You shoot an arrow. The arrow hits Pikel! _You kill Pikel!|xjNYour Fighting skill increases to level 6!Your Ranged Weapons skill gained 2 levels and is now at level 8!You have reached level 7!|xj O  You have reached level 8!|xjT|xj> /  --more--|xj3<:9/65|xj<,8/8248 1% |xjC|xjD |xj=EA_You feel agile.|xj3 |xjS#.)⌠...⌠...⌠..carss the Skirmisher  #............. .Barachi  |xj:#..r.⌠...⌠...⌠ :.Health: 9/65===---------------------  #...*............Magic: 8/8|xjs========================  #..⌠.*.⌠...⌠...⌠AC: 9|xjStr: 18  #....:*.../...EV: 12Int: 4  ##.....*.##.#SH: 0Dex: 24  #######*...#|xjDXL:  8 Next:  1% Place: Dungeon:5  #@###Noise: ===------  Time: 3490.4 (0.0)  #.#|xjIa) +0 shortbow  #..Abil: Hop  #####  #  # r   quokka  .  .  .You have reached level 7!You have reached level 8! _You feel agile.Fire: a) +0 shortbow|xj-hPress: ? - help, Shift-Dir - straight lineAim: a quokka (63% to hit)|xjyr......8 |xjk_You feel agile.  Fire: a) +0 shortbowPress: ? - help, Shift-Dir - straight lineYou can't see that place.  [the floor.]|xjM_ r.****|xjI*Aim: a quokka (63% to hit)|xjˆ3 |xj%#.)⌠...⌠...⌠..carss the Skirmisher  |xjp#..).......... .Barachi |xj #..).⌠...⌠...⌠ :.|xj~Health: 9/65===--------------------- |xj] #...)............Magic: 8/8|xjH========================  |xjˈ#..⌠.).⌠...⌠...⌠AC: 9|xj;Str: 18  |xj3g#....:).../...|xjgXEV: 12Int: 4 |xj ##.....).##.#SH: 0|xjDex: 24  #######)...#|xj)XL:  8 Next:  1% Place: Dungeon:5  #@###Noise: ===------  Time: 3490.4 (0.0)  #.#a) +0 shortbow  #..Abil: Hop  #####  #  # r   quokka  .  .  .You have reached level 8! _You feel agile.Fire: a) +0 shortbowPress: ? - help, Shift-Dir - straight lineAim: a quokka (63% to hit)|xjY.r|xj_)§.....|xjV+1.4 (1|xj|xjmf _You shoot an arrow. The arrow closely misses the quokka.|xj: #.)§...⌠...⌠..carss the Skirmisher  |xj~#............. .Barachi  #....⌠...⌠...⌠ :.Health: 9/65|xj===---------------------  #...r............Magic: 8/8========================  #..⌠.*.⌠...⌠...⌠AC: 9|xj Str: 18  #....:*.../...EV: 12Int: 4  |xj]##.....*.##.#SH: 0Dex: 24  #######*...#XL:  8 Next:  1% Place: Dungeon:5  |xjX#@###Noise: ===------  Time: 3491.4 (0.0)  #.#a) +0 shortbow  |xjϯ#..Abil: Hop  #####  #  |xj# r   quokka  .  |xj>.  .Press: ? - help, Shift-Dir - straight lineAim: a quokka (63% to hit) |xj_You shoot an arrow. The arrow closely misses the quokka.Fire: a) +0 shortbowPress: ? - help, Shift-Dir - straight lineAim: a quokka (63% to hit)|xjb[ .r|xj..r....  Aim: a quokka (63% to hit) _You shoot an arrow. The arrow closely misses the quokka.  Fire: a) +0 shortbow  Press: ? - help, Shift-Dir - straight lineYou can't see that place.  [the floor.]|xj]& |xj..r**|xj9N**Aim: a quokka (63% to hit)|xjZ  #.)§...⌠...⌠..|xj[ carss the Skirmisher  #............. .Barachi  #....⌠...⌠...⌠ :.Health: 9/65|xjZ[ ===---------------------  #................Magic: 8/8|xj[ ========================  #..⌠...⌠...⌠...⌠AC: 9|xj[ Str: 18  #....:..../...EV: 12Int: 4  |xj1\ ##.......##.#SH: 0Dex: 24  #######....#|xjy\ jXL:  8 Next:  1% Place: Dungeon:5  #@###Noise: ===------  Time: 3491.4 (0.0)  |xj\ #.#a) +0 shortbow  #..Abil: Hop  |xj\ @#####  #  |xj&] # r   quokka  .  .  |xj^] .Aim: a quokka (63% to hit) _You shoot an arrow. The arrow closely misses the quokka.Fire: a) +0 shortbow|xj] Press: ? - help, Shift-Dir - straight lineAim: a quokka (63% to hit)  You shoot an arrow. The arrow hits the quokka!|xja .))))|xjb 8|xj 1....|xjV +2.4 (1|xj |xjz  |xj D_You kill the quokka!|xj #.)§...⌠...⌠..|xjcarss the Skirmisher  #............. .Barachi  #....⌠...⌠...⌠ :.Health: 9/65===---------------------  #................Magic: 8/8======================== |xj #..⌠...⌠...⌠...⌠AC: 9Str: 18  #....:..../...EV: 12Int: 4  |xjc##.......##.#SH: 0Dex: 24  #######....#XL:  8 Next:  1% Place: Dungeon:5  #@###Noise: ===------  Time: 3492.4 (0.0)  #.#a) +0 shortbow  #..Abil: Hop  #####  #  #   .   .   . Press: ? - help, Shift-Dir - straight lineAim: a quokka (63% to hit)  You shoot an arrow. The arrow hits the quokka! _You kill the quokka!Fire: a) +0 shortbowPress: ? - help, Shift-Dir - straight line|xj-.*|xjU3**@|xj.:... _You kill the quokka!  |xj@Fire: a) +0 shortbow  Press: ? - help, Shift-Dir - straight line  You can't see that place.  [Stash: a parchment of Confusing Touch]  [the floor.]|xjos :.the floor.]|xjh5..|xjMT.#a rock wall.]|xjJW ##|xj>j;##|xjn5#.|xj{ ~ #.)§...⌠...⌠..carss the Skirmisher  #............. .Barachi  #....⌠...⌠...⌠ :.Health: 9/65|xj ===---------------------  #................Magic: 8/8========================  #..⌠...⌠...⌠...⌠AC: 9|xjM Str: 18  #....:..../...EV: 12Int: 4  ##.......##.#SH: 0Dex: 24  #######....#|xj XL:  8 Next:  1% Place: Dungeon:5  #@###Noise: ===------  Time: 3492.4 (0.0)  #)#a) +0 shortbow  #).Abil: Hop  #####  |xj #  #   .   .   .  _You kill the quokka!Fire: a) +0 shortbowPress: ? - help, Shift-Dir - straight line|xj J⌠..|xjV +3.4 (1|xjP |xj ! _You shoot an arrow.|xj |xj  #.)⌠...⌠...⌠..carss the Skirmisher  #............. .Barachi  |xj: #....⌠...⌠...⌠ :.Health: 9/65===---------------------  #................Magic: 8/8======================== |xj C #..⌠...⌠...⌠...⌠AC: 9Str: 18  #....:..../...EV: 12Int: 4  ##.......##.#SH: 0|xj> Dex: 24  #######....#XL:  8 Next:  1% Place: Dungeon:5  #@###Noise: ===------  Time: 3493.4 (1.0)  #.#a) +0 shortbow  #..Abil: Hop  ##### |xj.  #  #   .   .   .  _You kill the quokka!Fire: a) +0 shortbowPress: ? - help, Shift-Dir - straight line _You shoot an arrow.|xj |xj |xj |xj |xj( Q10/65|xj |xj |xja |xj ,|xj |xj_ _1=|xj |xj? |xj |xj |xj ,|xj& |xjs |xj S2=|xjx |xj ,|xj |xjk ,|xj |xj` ,|xjN |xj} M3|xj |xj |xj |xj~! |xjV& |xj& |xj' |xj- |xj^- I4=|xj. |xji3 |xj3 |xjI5 |xj_9 |xj9 |xj; |xjJ@ |xj@ S5=|xj1B |xjFG |xjG |xjI |xj}M |xjM |xj8O |xjT |xjVT |xjU |xjZ |xj[ 76|xj\ |xjc ,|xjsd |xjti |xji |xj|k |xj4q |xjq I7=|xjss |xjw |xj;x |xjbz |xjx ,|xj |xjU 8=9=20=|xjs |xj" c1|xj |xjW |xj |xjN |xj |xj |xj |xj |xj |xj |xj I2=|xj |xj |xj |xj |xj |xjb |xj |xj |xj' S3=|xj |xj |xj8 |xj  |xj2 |xjt |xj |xj |xjP 74|xj |xj' |xj |xj |xj6 |xj |xj  |xj ,|xj |xj# |xj$ I5=|xj% |xj* |xjw* |xj+ |xj0 |xj51 |xj2 |xj7 |xj'8 S6=|xj9 |xj> |xj> |xj A |xjF ,|xjG |xjL |xjL $27|xj M |xjR |xjlX |xjX |xjtZ |xjN_ |xj_ |xj` |xjjf |xjf |xjh |xj 8=9=|xj |xjʏ |xj; |xj |xj+ T30=|xjǘ |xj |xjp |xj |xjȥ ,|xjH |xj |xjN |xj |xjW |xj K1=|xj |xj& |xj |xj |xj |xj& |xj |xj O2|xjh |xj |xj |xj |xjZ |xj |xj |xj |xj #3|xj1 0=|xj |xjG |xj |xj |xj |xj |xj |xj |xj |xjW |xj%|xjo|xjD4=|xj |xjJ |xj |xj |xjY|xj|xj|xj)|xje95|xj|xj] ,|xj!|xjM'|xj'|xj)|xjB.|xj.S6=|xj50|xj4|xj+6|xjy6|xjH;|xj;|xj2@|xj}F|xjF|xjuH|xjM|xjMK7=|xjSO|xjT,|xjU|xj6[|xj[|xj]|xjzbi8=|xjGe|xjh|xjh|xjRj|xjm|xj%n|xjo|xjs|xjtK9=|xju|xjy|xjy|xjW{|xj~|xj4|xj|xjԅ|xj|xj|xjٍ|xj*:40|xj؏|xj,|xj|xj|xj|xjm|xj|xjES1=|xjХ|xj|xjɪ|xj|xj޵|xj&|xjŷ|xjY|xjK2=|xjE|xj|xj[|xj|xj|xjA|xj|xjv|xj|xjd|xjW|xj93|xj'|xj|xj|xj7|xj^|xj|xj"|xj5|xjS4=|xj |xj|xj|xjg|xj|xj|xj|xj|xjWK5=|xj|xjk|xj|xj|xj |xjL |xj |xj.|xjt|xj|xj|xj96|xj5!|xjy(|xj(|xjs*|xj*0|xj0|xj3|xjP7|xj7N47=|xj%9|xj{?|xj?|xjA|xj|xj|xjc|xjp m8=|xjw|xj-|xjv|xj|xj,|xj|xj_!,|xj"|xj(|xj(K9=|xjy*|xj/|xj0|xja1|xjo7|xj7|xj9|xj>|xj'?V50=|xj@|xjnE|xjE|xj;G|xj5L|xjL|xjM|xjS;1|xjY|xjq_|xj_|xjBa|xje|xje|xj[g|xj6l|xjl|xjn|xj7sa2=|xj u|xjly,|xjXz|xjZ,|xjr|xjk3=|xjO|xj|xj |xjm|xji|xjŔ|xj=|xj#|xj%4|xj!|xjڡ|xj1|xj|xj|xjk|xj|xj|xj9|xj}|xj|xj55=|xjU|xjŹ|xj\,|xj|xjs|xj|xjU|xj|xjU6=|xj|xj|xj9|xj|xj|xj|xjH|xj|xj57=|xj"|xj|xj,,|xj|xj0,|xj|xj|xj|xj*|xj|xjU8=|xju|xj|xjv|xj |xj|xj|xj|xj|xj_%9|xj|xj|xjN|xj|xji"|xj"|xj$|xj)b60=|xj*|xjf.|xj0 _You start resting.A killer bee comes into view.|xj5y---y   killer bee (wandering)|xj@266067.0)|xjCAO---18 _|xjE|xjF|xj|xjB6............. ....⌠...⌠...⌠ :...............|xj̸⌠...⌠...⌠...⌠ ..:..../... |xj#.......##.#  #######....# #.### |xj` ...####.##|xjm #. |xj(|xj |xj02.6 (1.2) |xj|xj|xjj |xj |xj |xj }xj! #....⌠...⌠...⌠ :.  #................  }xj#..⌠...⌠...⌠...⌠  #....:..../...  ##.......##.#  #######....#  }xj#.###  #.#### }xj#.@..# ####.# ## # }xjW#. #. .. }xj.# . . }xj)##}xj}xj)`1=3.8}xjf}xj|}xj#....⌠...⌠...⌠ :. #......... }xj#..⌠...⌠...⌠...⌠ #....:..../... ##.......##.# #....# #.### .#.#### ##..@.# #####.# #}xjЭ.# #..##....##.#..}xj%.#}xj}xj-}xj~!5.0}xj}xjv}xj< }xj }xj }xj}xj,}xj}xju%2}xj}xj}}xj&}xj}xj!}xj!}xj"}xjk'}xj'}xjt(}xjh,}xj,K3=}xj-}xj1}xjE2}xj2}xjz8,}xj 9}xj?<}xj<U4=}xj]=}xju@}xj@}xjRA}xjG}xjG}xjH}xjJk _You start resting.HP restored.}xj_N}xjS076.0 (11.0)}xjTX5=7.0 (12 }xjT _}xjLY}xjZ}xjH #....⌠...⌠...⌠ :.}xjP #......... #..⌠...⌠...⌠...⌠ #....:..../...}xjڄ ##.......##.# #....# #.### }xj #.####  #.@..# }xjO ####.#  .# # .#}xj # ..  ## .#}xj,   }xjKc8.2 (1.2) }xjh   #............. .  }xj  #....⌠...⌠...⌠ :.   #................   #..⌠...⌠...⌠...⌠   #....:..../...  .......##.#  #######....# }xjr   #.###   #@####   #....#  ####.# #   .# #  }xj: a .# #   .. .  ##     .}xj 0y}xj# y   killer bee (wandering)}xj1 (9.4}xj }xjF }xj )))))y  }xjYou shoot an arrow. The arrow hits the killer bee!  The killer bee buzzes angrily.}xjB .yThe killer bee is heavily wounded.}xjRC.y}xjD".}xjE'y}xjEI.y}xjL(..}xjWLp..y 2 killer bees}xj M8===80.3 (0.9}xjHQ}xjS6 _You hear an angry buzzing noise.}xj)' #....⌠..y⌠...⌠ :.  #................  }xj)#..⌠...⌠...⌠...⌠  #....:..y./...  ##.......##.#  #######....#  #.###  #.#### #.@..#  }xj?*####.# ## .# #. .# #. .. .. ## .# . }xj*V. ##}xj+E.y}xj,E.y}xj-E.y}xj.E.y}xj2}xjK3S=---1.5 (1.2}xj6}xj7}xj1#....⌠...⌠...⌠ :. #......... #..⌠...⌠y..⌠...⌠ #....:..../... ##.......##.# #y...# #.### .#.#### ##..@.# #####.# #.# #..# #.}xj'.. .## .#.... ... ### }xj.y}xjA.y}xjy   killer bee}xj }xjD---2.7}xju}xjy}xj>  You shoot an arrow. The arrow hits the killer bee.}xj# yThe killer bee is severely wounded.The killer bee misses you.}xj/ y 2 killer bees===3.8 (1.1}xj }xj C _The killer bee stings you but does no damage.}xjcq  You shoot an arrow.  The arrow hits the killer bee but does no damage.}xjU, .}xjfyThe killer bee is severely wounded.}xj/}xj/,40}xj 7}xj(: }xjm:_The killer bee closely misses you. The killer bee misses you.}xjL }xjL3))}xjEMjYou shoot an arrow. The arrow misses the killer bee.}xj yyThe arrow barely misses the killer bee. The killer bee barely misses you.The killer bee stings you.  You are poisoned.}xj}xj"3==-5Pois }xj}xj1 _The killer bee poisons you!}xjG ))You shoot an arrow.  The arrow closely misses the killer bee.}xjm yyThe arrow misses the killer bee. You feel sick.}xjjn^1--6}xjq}xjs _The killer bee barely misses you. The killer bee closely misses you.}xj؉g .  You shoot an arrow. The arrow hits the killer bee!}xj׌   killer bee}xj x .yYou kill the killer bee!}xj:3  You feel sick.}xjG-77}xj}xj5& }xj5])) _The killer bee stings you but does no damage.}xjC9 y}xjYou shoot an arrow. The arrow barely misses the killer bee. You feel sick.  You hear an angry buzzing noise.}xj .yy 2 killer beesThe killer bee barely misses you. The killer bee stings you.  You are more poisoned.The killer bee poisons you!59====-8.9 (1.1}xjT }xj1 }xj+_You hear an angry buzzing noise. x2}xjڮ )You shoot an arrow.  The arrow closely misses the killer bee.}xj) & }xjF* y}xj* NThe arrow hits the killer bee but does no damage.}xj>+ }xj, !.}xjN, $y}xj= L  You feel very sick.}xj> }xj> #6}xj? 9--9}xjM? 0}xjF }xjuT _The killer bee barely misses you.You shoot an arrow. The arrow hits the killer bee!}xj  The killer bee is heavily wounded.You feel sick.  The killer bee stings you but does no damage.}xjm T5-90}xjL }xj& )) _The killer bee completely misses you.You shoot an arrow.}xjg A yyThe arrow closely misses the killer bee. x2  You feel sick. The killer bee barely misses you.3-1 ) _The killer bee stings you but does no damage.  You shoot an arrow. The arrow misses the killer bee.The arrow hits the killer bee.}xj 9 y}xj The killer bee is lightly wounded.  You feel sick. The killer bee misses you. The killer bee stings you.  You are more poisoned.}xjW 49====--2}xj }xjR 1 _The killer bee poisons you!}xj q  You shoot an arrow.  The arrow hits the killer bee but does no damage.}xjW t  The killer bee is moderately wounded.}xj m41====----3}xj }xj )The arrow hits the killer bee but does no damage.  The killer bee is moderately wounded.}xjp You feel sick. The killer bee stings you! The killer bee barely misses you.The arrow closely misses the killer bee.  The arrow hits the killer bee but does no damage.}xji9 x yThe killer bee is lightly wounded.  }xj9 =You feel very sick.}xj:: n33===------4}xj= }xjD _The killer bee stings you. The killer bee closely misses you.You shoot an arrow. The arrow hits the killer bee.}xj r  The killer bee is severely wounded.}xj8 o2----5.8 (0.9}xj }xj' x _You feel sick. The killer bee misses you. x2}xj 7-}xj# }xj t _You are too injured to fight recklessly!}xjd }xj }xj| ^ _You are too injured to fight recklessly!}xj` }xj }xj }xj t _You are too injured to fight recklessly!}xjF }xj }xj t _You are too injured to fight recklessly!}xj }xj }xj ^ _You are too injured to fight recklessly!}xj* }xj* }xj. }xj/ Y _You are too injured to fight recklessly!}xj }xj }xj }xj }xj}xj}xj"}xj$}xjٔ}xj?}xj}xjr}xj}xj}xj}xjL3}xjtN}xjsQ}xj3}xj}xj}xj:}xjE;}xj>}xjp@}xj}xjn}xj}xj#}xj}xjm}xj\}xj}xj^}xj}xjA}xj }xjQ[}xj[}xj_}xjJa}xj3}xj\}xj}xjI}xj'J}xjM}xjlO}xj O  You shoot an arrow. The arrow hits the killer bee.}xjҠ  The killer bee is almost dead.You feel sick.}xj H06.8 (1.0}xj( }xj F _The killer bee stings you but does no damage. x2}xjW: †}xjOYou shoot an arrow. The arrow hits the killer bee!}xj   killer bee}xjW & }xj R.yYou kill the killer bee!}xj}xj.127}xj'}xj*_ _You feel sick. The killer bee misses you.}xjb ))You shoot an arrow.}xj;.y _The killer bee misses you.  You shoot an arrow.  }xj0<The arrow completely misses the killer bee.  You feel sick.  You hear an angry buzzing noise.  The killer bee misses you.}xj<\29-8}xj@}xj BC _The killer bee stings you but does no damage.}xj_  You shoot an arrow. The arrow hits the killer bee.}xj yThe killer bee is moderately wounded.You feel sick.}xj+ A.y}xjC qy 2 killer bees}xj [8-9}xj }xj9  }xj 8_The killer bee stings you but does no damage. x2}xj^Q& }xjQ))You shoot an arrow. The arrow barely misses the killer bee.}xjA yyThe arrow closely misses the killer bee.}xjx25=-700.7 (0.9}xj}xj> _You feel sick. The killer bee barely misses you. The killer bee stings you.}xj%}xj'tDrink which item? Potions }xju d - 2 potions of moonshine  f - a bubbling orange potion  j - a viscous cyan potion  k - a dark potion  l - a fizzy brown potion  n - an amethyst potion  o - an inky potion  p - a bubbling cyan potion  q - 2 bubbling brown potions [!] read|quaff[?] describe selected }xjc  }xj  }xj ;#....⌠...⌠...⌠ :.carss the Skirmisher#................Barachi#..⌠...⌠y..⌠...⌠ }xj^ Health: 25/65 =========---------------#....:..../...Magic: 8/8========================##.......##.#AC: 9Str: 18#######y...#EV: 12Int: 4#.###. SH: 0Dex: 24#.##### XL:  8 Next: 12% Place: Dungeon:5#yy@.## Noise: ===------  Time: 3700.7 (0.0)####.#### a) +0 shortbow.##.. Abil: Hop.##.. Pois  }xj \.....##.#. yy 2 killer bees......###The killer bee is moderately wounded.You feel sick.  }xjQ _The killer bee stings you but does no damage. x2  You shoot an arrow. The arrow barely misses the killer bee. }xj The arrow closely misses the killer bee. _You feel sick. The killer bee barely misses you. The killer bee stings you. }xj״ _You feel sick. The killer bee barely misses you. The killer bee stings you.  It was a potion of might.  }xj( You feel very mighty all of a sudden.  q -> m - a potion of might  You feel sick.  You are no longer poisoned. }xj w3---1.7 (1Might  }xj  }xja  }xj> r _The killer bee barely misses you. The killer bee stings you. }xj }xjtDrink which item? Potions  }xj m - a potion of might  d - 2 potions of moonshine  f - a bubbling orange potion  j - a viscous cyan potion  k - a dark potion  l - a fizzy brown potion  n - an amethyst potion  o - an inky potion  p - a bubbling cyan potion [!] read|quaff[?] describe selected }xj}  }xj  }xj ;#....⌠...⌠...⌠ :.carss the Skirmisher#................Barachi#..⌠...⌠y..⌠...⌠ }xju |Health: 23/65 ========----------------#....:..../...Magic: 8/8========================##.......##.#AC: 9Str: 18#######y...#EV: 12Int: 4#.###. SH: 0 }xj$ xDex: 24#.##### XL:  8 Next: 12% Place: Dungeon:5#yy@.## Noise: =--------  Time: 3701.7 (0.0)####.#### a) +0 shortbow.##.. Abil: Hop.##.. Might .....##.#. yy 2 killer bees......### }xjj It was a potion of might.  You feel very mighty all of a sudden.q -> m - a potion of might  You feel sick.  }xj You are no longer poisoned. _The killer bee barely misses you. The killer bee stings you. }xj00 You are no longer poisoned. _The killer bee barely misses you. The killer bee stings you.  It was a potion of mutation. You feel extremely strange.  You feel clever. }xj0 The killer bee closely misses you. The killer bee stings you.  You are poisoned. }xj?1 }2==7183702.7 (1 }xj1 6Pois  }xj75  }xj6 1 _The killer bee poisons you! }xj+  }xjb/ VDrink which item?  }xj/ wPotions  m - a potion of might  d - 2 potions of moonshine  }xj/ z j - a viscous cyan potion  k - a dark potion  l - a fizzy brown potion  n - an amethyst potion  }xj:0 : o - an inky potion  p - a bubbling cyan potion  }xj|0 [!] read|quaff[?] describe selected }xj  }xj  }xj` #....⌠...⌠...⌠ :.carss the Skirmisher }xj A#................Barachi#..⌠...⌠y..⌠...⌠Health: 22/65 ========----------------#....:..../... }xj. yMagic: 8/8========================##.......##.#AC: 9Str: 17#######y...#EV: 11Int: 8#.### }xjp . SH: 0Dex: 23#.#### }xj # XL:  8 Next: 12% Place: Dungeon:5#yy@.## Noise: =--------  Time: 3702.7 (0.0)####.#### a) +0 shortbow.##.. Abil: Hop }xj .##.. Might Pois .....## }xj5 .#. yy 2 killer bees......###  }xjv _The killer bee barely misses you. The killer bee stings you.  It was a potion of mutation. You feel extremely strange.  You feel clever.The killer bee closely misses you. The killer bee stings you.  You are poisoned. _The killer bee poisons you! }xj $ m  Okay, then. }xjb'  }xj) . _}xjW  You shoot an arrow. The arrow hits the killer bee.}xjs  The killer bee is severely wounded.You feel sick. The killer bee misses you.1-==3.8 (1.1 _The killer bee stings you but does no damage.}xji )You shoot an arrow.  }xjYmThe arrow closely misses the killer bee.The arrow hits the killer bee!}xjMS   :.  }xjn    /...  }xjz  #.### #.####  }xj##y)@.#  ####.#  .#  .#  ..  ## The killer bee is heavily wounded.}xjg   :.    }xjg C  /...    #.### #.####  }xj:h #y)@.#  ####.#  .#  }xj{h .#  ..  ## }xjh }xjm   :.      /... }xj#n    #.### #.####  }xjhn #y)@.#  ####.#  .#  .# }xjn c ..  ## }xjn You feel sick. The killer bee stings you.  * * * LOW HITPOINT WARNING * * *}xjt=   :.  }xj=    /...   }xjH>  #.### #.####  }xj> #y)@.#  ####.#  }xj> .#  .#  ..  }xj? Q## }xjE & }xjF ByThe killer bee stings you.}xjF "18}xjF ^=--40}xjJ }xj9M V _* * * LOW HITPOINT WARNING * * *}xjmc%  }xjc2You shoot an arrow. The arrow hits the killer bee.}xjT  The killer bee is severely wounded.You feel sick. The killer bee misses you.}xjX7-5.9 (1.1}xj}xjcC _The killer bee stings you but does no damage.}xj|: †}xjD}OYou shoot an arrow. The arrow hits the killer bee.}xj|i   killer bee}xj}xj\x .yYou kill the killer bee!}xj/j}xjw' }xjMj   jellyy   killer beeYou feel sick. The killer bee closely misses you.}xj/ U6-760}xj}xjV _You encounter a jelly.}xjb ))You shoot an arrow.}xj"@' }xj@.jThe arrow closely misses the killer bee.You feel sick.  You are no longer poisoned.}xj\1y}xj^@-7}xj _ }xj3p}xjy _The killer bee barely misses you. The killer bee closely misses you.}xjv) }xj_You are no longer poisoned. _The killer bee barely misses you. The killer bee closely misses you.You shoot an arrow.  The arrow closely misses the killer bee.  The arrow hits the jelly!}xj% }xj5  :.  }xj5-   }xjs/ /...  }xj }xj }xj-X#.### #.#### }xjmn #j)@.# }xjs ####.#  .#  .#  ..  ## }xj eThe jelly is severely wounded.}xj  :.    }xjMu  /...  }xj }xj }xj3#.### #.####  }xjs#j)@.#  }xj^####.#  }xj.#  .#  .. }xjR8 ## }xj}xj9 y}xjcThe killer bee barely misses you. The killer bee stings you.  }xj?l* * * LOW HITPOINT WARNING * * *You are poisoned.}xj\}xj4===8Pois }xj }xjl }xj+_The killer bee poisons you!}xjڥ 9 )}xjP  You shoot an arrow. The arrow misses the killer bee. The arrow hits the jelly.}xjA,& }xj,UyThe jelly is almost dead.}xjW-~2-9Pois }xj1}xj'4 }xj|4_You feel sick. The killer bee misses you. The killer bee closely misses you.}xj  †You shoot an arrow. The arrow hits the killer bee!}xj(}xj+& }xjd.jYou kill the killer bee!}xjL}xjbP-2311.0 (1.1}xj}xj$ _You feel sick.}xj †You shoot an arrow. The arrow hits the jelly!}xj X  You kill the jelly!}xj# M1720}xjx' }xjw) $ _You feel sick.}xjx9}xj9}xj.;}xj@}xjZCU0-}xjE}xjE7-}xj%F}xj]I}xjI;9/65 }xj^J}xjLi _You start resting. You feel sick. x4}xjPJ8----}xjV+5.0 (3}xjWY----6.0 (4}xjZ}xj0\[ _You are no longer poisoned.}xji }xj }xj }xjR }xj, _9=}xjP }xjՊ }xjh }xjB }xjŎ }xj< }xj^ }xj }xjb }xj 10/65=}xj }xjj }xj }xjh }xj^ }xj }xj` }xj }xj I1=}xj }xjy }xj }xj }xj }xj }xjί }xjx 2=}xjη }xjQ }xjϸ }xj ,}xj. }xj }xjc }xj }xj }xj1 73}xj }xj }xj }xj }xj }xj/ ,}xj }xj I4=}xj }xj }xj$ }xj }xj9 }xj }xj3 }xj }xj~ S5=}xj }xj~ }xj }xjv }xj }xj; }xj }xj }xj5 }xj }xj }xj 76}xj{ }xj ,}xj} }xj B}xj7 }xj I7=}xjQ }xj }xj }xj }xj }xj~ }xj }xj }xj, S8=}xj }xjK }xj }xj_ }xjE ,}xja }xj }xj }xj }xj& I9=}xj }xj' }xj }xjk }xj }xj0 ,}xj- }xjr }xj T20=}xj }xj# }xjk# }xj $ }xj' }xj' }xj( }xj8, }xj, 71}xj]- }xj0 }xjl0 }xjA1 }xjl4 }xj4 }xjx5 }xj9 }xj9 }xj: }xj= }xj8> I2=}xj? }xjbB }xjB }xjqC }xjKF }xjF }xjDG }xj{I }xjI S3=}xjJ }xjL }xjHM }xjN }xjFP }xjP }xjNQ }xjoS }xjS 74}xjT }xj*W }xjsW }xj?X }xjZ }xjZ }xj[ }xj!_ }xj_ }xj?` }xjb W _You start resting.}xjl J5=}xjq 070.0 (54.0)}xjq 61.0 (55}xju }xjVw b _You feel a little less mighty now.}xj}xj}xj%}xj}xj,}xjN}xj}xja}xj}xj]S6=}xj}xjZ ,}xj }xj",}xj}xj}xj:27}xj}xjW}xj}xj}xj}xjd}xjR }xj$}xjt$}xj\%}xj'}xjW(#8}xj(0=}xjq)}xj,}xj,}xj-}xj/}xjE0}xj1}xjz4}xj4#9}xj 5(=}xj5}xjd8}xj8}xjS9}xjG<}xj<}xjF=}xj?}xj?>30=}xj@@}xjA}xjC}xj!D}xjD}xj-H}xjH}xj_I}xjUL,}xjM}xjP}xjQK1=}xjR}xjoW}xjW}xjaY}xj`}xj5a}xjb}xjj}xj)lO2}xjn}xjn}xjo}xjs}xjds}xjt}xj&w}xjwwS3=}xjAx}xj{}xj|}xj|}xj}xjB}xj.}xj.}xj}xj;}xjA}xjK4=}xj}xjՍ}xj}xjD56=}xjձB}xjS}xjȴK7=}xjq}xj,}xjݹ}xj,}xj}xj}xjMS8=}xj&}xj}xjz}xj'}xj}xjI}xj}xjm9=40}xjB}xj,}xjH}xj}xjS1=}xjQ}xj,}xj}xj }xj}xjF}xj}xjK2=}xj}xj}xj}xj}xj$,}xj}xj9 }xj }xj] }xj}xj93}xj}xjO}xj}xj`}xj:}xj}xjN}xj}xjV#4}xj0=}xj^}xj}xj}xj}xjr"}xj"}xjx$}xj&}xj&K5=}xj'}xjU*}xj*}xje+}xj?.}xj.}xjY/}xj2}xj23}xj3}xjr7}xj796}xj8}xj`<}xj<}xj=}xj"@}xjj@}xjgA}xj7C}xjCN47=}xjyD}xjG,}xjG}xjJ}xjK}xjK}xjN}xjNOW8=}xj%P}xjLS}xjS}xj0T}xjV}xj3W}xjW}xjZ}xj$[}xj[}xj^}xj_59=}xjV_}xj_}xjb,}xjc}xjf}xjf}xjg}xji}xj$j@50=}xjkj}xjk}xjm}xj2n}xj0o}xjr}xjr}xjs}xjw;1}xjx}xj{}xjG|}xj}}xj}xj5}xjۀ}xjڃ}xjB}xj}xjw2=}xj}xjڌ}xj{}xjX,}xj}xj}xjU3=}xj}xj}xjK}xjc}xj,}xj}xj}xjF%4}xj#}xjը}xj}xj}xj٫}xj*}xj}xj*}xjr}xj7}xj}xj #5}xjK(=}xj}xjN}xj}xj}xj}xj׺}xj}xj}xj\U6=}xj1}xj}xj_}xj}xj^,}xjA}xj}xj>57=}xj~}xj}xj}xj'}xj}xj}xj}xj}xj|}xj}xj}xj}xj?8=}xjF}xj}xj}xj}xj}xj}xj}xj}xj;}xj%9}xj}xjD}xj}xj_}xj}xj}xj}xj]}xj660=}xj}xj}xjt}xj}xjz}xj}xj]}xj }xj}xj}xj}xj}xj[?1=}xj}xjX}xj}xj,}xj}xj}xjA}xj}xj? }xj %2}xj }xj,}xj[}xj}xj:}xj}xj}xjK3=}xj}xj}xjk}xj+}xj}xjW}xj}xj }xjC!}xj!}xj$k4=}xjv&}xjO(}xj(}xjF)}xj+}xj+}xj,}xj~.% }xj.F_You start resting.HP restored.}xj2&.}xj72903.0 (132.0)}xjL855=}xj8,43 _}xjW;}xj<}xj^Innate Abilities, Weirdness & MutationsYou are amphibious.a - You can hop short distances, but move slowly.b - You have an extended range of vision and can be seen from far away.c - Your mind is acute. (Int +4, Str/Dex -1)  d - [You will be able to hop long distances, but move slowly.] XL 13 []: Gained at a future XL. }xj }xj }xj ;#....⌠...⌠...⌠ :.carss the Skirmisher#................Barachi#..⌠...⌠y..⌠...⌠}xj Health: 65/65 ========================#....:..../...Magic: 8/8========================##.......##.#AC: 9Str: 17#######y...#}xj* EV: 11Int: 8#.###. SH: 0Dex: 23#.##### XL:  8 Next: 27% Place: Dungeon:5}xjr #..@.## Noise: ---------  Time: 3904.0 (0.0)####.#### a) +0 shortbow.#}xj #.. Abil: Hop.##.......##.#.}xj $ ... ... ###  _You start resting. You feel sick. x4 }xjo _You are no longer poisoned. _You start resting. _You feel a little less mighty now. _You start resting. _HP restored.}xjh }xj }xj }xj }xj }xj; }xj }xj }xj&u #....⌠...⌠...⌠ :. #......... #..⌠...⌠...⌠...⌠}xj #....:..../... ##.......##.# }xj#....# #.###}xjt  #.#### }xj" #.@..#  ####.#  .# #}xj .# # ..}xj!4  ##}xjaH .# }xj  }xj}xjv}xj&5.2 (1.2}xjd}xj}xjJz  #............. .   #....⌠...⌠...⌠ :.   #................  }xj{1 #..⌠...⌠...⌠...⌠   #....:..../...  .......##.#  #######....#   #.###   #@####   #....#  ####.# # }xj{  .# #   .# #   .. .  ##     .}xj}xji}xj!6.4}xj}xjO}xj M.)⌠...⌠...⌠.. ............ .}xja X..⌠...⌠...⌠ :...............⌠...⌠...⌠...⌠....:..../...##.......##.########....# ####....#  ####.###}xjʓ }xj >7.6}xj؝ }xj/ }xj̝RM#...............#.)⌠...⌠...⌠... #............. .}xj=#....⌠...⌠...⌠ :.#................#..⌠...⌠...⌠...⌠#....:..../...##.......#########@...#}xj######  #....##}xjf}xj (8.8}xj}}xj-}xj+5M}xj,J⌠...⌠...⌠..................)⌠...⌠...⌠...⌠.............}xj,⌠...⌠...⌠.:...............}xj0-'⌠...⌠...⌠...⌠.#....:..../.....#}xj-##......@##.########....### }xj-_ #.####}xj".}xj{7}xj7)10.0}xj<}xj=}xj9}xj:}xjZ=}xj@}xj F,}xjG}xjI}xj[M}xjM}xjO}xj/S}xjvS}xj/U}xj[ #.................# }xjA\#....⌠...⌠...⌠ #................. #.)⌠...⌠...⌠...⌠..# }xj\L#................#  #....⌠...⌠...⌠.:.#  }xj\#................#  #..⌠...⌠...⌠...⌠.#  #....:....@.....#3.4 (3.4}xj] ##.......##.##### #######....#  }xjR]#.#### . #.#### # }xj]#....#  ####.# ## .# #.. }xj]V.# #.}xjD^}xjb}xjc. _a - a wand of flame (20)}xjY}xjY}xjf}xjgo}xjv}xjy}xj||}xj}xj}xj}xj}xj}xj}xj}xj}xjq}xjW,}xj}xj}xj}xj}xjv}xj` }xj^ You pick up a parchment of Confusing Touch and begin reading...}xj}xj"}xjhH  #}xj.....#   #....⌠...⌠...⌠.....   #}xj..... }xjS3  #.)⌠...⌠...⌠...⌠..#   #.....# }xj,  #....⌠...⌠...⌠.:.#   #.....# }xjM  #..⌠...⌠...⌠...⌠.#   #....@..........#}xj"20.4 (7.0   ##.......##.##### }xjc  #######....#   #.####  }xj` #.####  }xj #....#   ####.#  }xjL .#   .#}xj}xj}xjr }xj:_You add the spell Confusing Touch to your library.}xjM }xj}M }xjN }xjjR }xjV }xjX ,}xj[ }xjwa }xja }xjc }xjf }xjj }xj!k }xjl }xjp }xju }xjtu }xjw }xj!{ T _Found an orcbow.  There is a fountain of clear blue water here.}xj:~ i  You briefly stop to wash your hands.}xjr }xj  _}xj }xj }xj }xj }xj }xj }xj% }xj }xj }xj8 }xj^ ,}xj1 }xj R  There is a fountain of clear blue water here.}xj }xj)  _}xj }xju }xjŰ ,}xjB }xj   You pick up a parchment of Stone Arrow and begin reading... #....⌠...⌠...⌠...)#  #.....)...$.......#  #..⌠...⌠...⌠...⌠..#  #.................####.  #....⌠...⌠...⌠.  #...................#  #.)⌠...⌠...⌠...⌠..#  #................#  #....⌠...⌠...⌠.@.# 33.4 (13.0)  #................#  #..⌠...⌠...⌠...⌠.#  #...............##  ##.......##.#####  #}xj ######....# #.#### ..#o..  #.#### #.#...  #....# #.....  _You add the spell Stone Arrow to your library.}xj" }xj }xj }xj  }xj G_There's nothing to open nearby. }xje  }xj  }xj  }xj  }xjƳ  }xj $ _ }xj  }xj# #.................# #....⌠...⌠...⌠...)# #.....)...$.......#  }xj f#..⌠...⌠...⌠...⌠..# .. #.................####.. #....⌠...⌠...⌠ }xj . #...................# #.)⌠...⌠...⌠...⌠ #...............@# 4.6 (1.2) #....⌠...⌠...⌠...# #................# #..⌠...⌠...⌠...⌠# #........ ##.......##.############....#  #.#### ..#o#.#### #.# }xjn  }xj_ !}xj*!}xj!}xj!}xj!}xj֒!}xjՔ,!}xjSM#.⌠...⌠...⌠...⌠.............⌠...⌠...⌠...)...)...$..... !}xj}⌠...⌠...⌠...⌠..# ...............####...⌠...⌠...⌠......................#)⌠...⌠...⌠...⌠@.#5.8!}xj............##⌠...⌠...⌠ #................#..!}xj!}xj!}xjD !}xjE !}xjF !}xj@H !}xjK !}xj4M !}xjM !}xj|O !}xjR !}xjR !}xjS !}xjNU !}xjW !}xj6X !}xjYY !}xj^ ; !}xjv^ 5#########  #########  ##...............#.⌠...⌠...⌠...⌠.............!}xj^ ⌠...⌠...⌠...)# !}xj_ .)...$.......# ⌠...⌠...⌠...⌠..# ................@.####...!}xjN_ %9.4 (3.6!}xj_ %⌠...⌠...⌠..........#...............#.... !}xj_ #.)⌠...⌠...⌠...⌠..### #. !}xj` #................## #....⌠...⌠...⌠...#!}xjZ` !!}xj` !}xjd !}xje !}xjx/ 3!}xjf0 !}xj2 !}xj5 !}xj^7 ,!}xj; ?M!}xj<  #########  #########  ##.............#.⌠...⌠...⌠...⌠!}xjh< ,.............⌠...⌠...⌠...)...)...$..... !}xj< ⌠...⌠...⌠...⌠@.# 40.6 (1.2.............####...⌠...⌠...⌠..........# !}xj = #...................#.....#.!}xjd= !}xjB !}xj^B "}xj"}xjb"}xj}"}xj"}xj"}xj,"}xj$, "}xjyZ######### ######"}xj'## ..............# ⌠...⌠...⌠...⌠..# "}xjtX.................# "}xj....⌠...⌠...⌠...)# "}xj.....)...$......@# 1.8 "}xjC:..⌠...⌠...⌠...⌠..# .. .................####... "}xj....⌠...⌠...⌠..........# ...................#..."}xjB%. .)⌠...⌠...⌠...⌠..### #. ................# "}xj....⌠...⌠...⌠...# "}xj\................#"}xj-"}xj"}xjU#}xjx@M #########  ##########............. #.⌠...⌠...⌠...⌠#}xj .............⌠...⌠...⌠...)...$...... ⌠...⌠...⌠...⌠..# .................####...##}xjH#}xj{(3.0#}xj#}xjO _You see here a +0 orcbow.#}xj#}xj,40#}xj#}xj% _c - a +0 orcbow#}xj #}xj Gear: 7/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with )) #}xjL 5 a - a +0 shortbow (weapon)c - a +0 orcbow Armour (go to first with [)  b - a +0 leather armour (worn)  d - a +2 pair of boots (worn)  g - a +2 cloak (worn) #}xj Jewellery (go to first with "=)  e - the ring "Waeciura" (worn) {Will++ Str+6 Int-5 Dex+5}  f - a ring of protection from fire (worn)$}xj c - a +0 orcbow. A recurved bow, crudely crafted from troll-bone and warg hair. The cave orcs' use of archery, so unlike their surface-dwelling ancestors, shows the influence of their elvish allies. Base accuracy: -3 Base damage: 11 Base attack delay: 1.5 This weapon's minimum attack delay (0.7) is reached at skill level 16. $}xj^  Your skill: 8.7; use (s) to set 16.0 as a target for Ranged Weapons.  At 100% training you would reach 16.0 in about 2.8 XLs.  At current training (66%) you reach 16.0 in about 3.9 XLs. Your +0 leather armour slightly slows your attacks with this weapon. Wearing a shield would reduce your attack speed with this weapon.Current attack delay: 1.1. Damage rating: 19 (Base 11 x 132% (Dex) x 130% (Skill)). This weapon falls into the 'Ranged Weapons' category. It is a two-handed weapon.It can be maximally enchanted to +9. You found it on level 5 of the Dungeon. (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.$}xj $}xjX $}xj& mcarss the SkirmisherBarachi$}xj Health: 65/65 ========================#########Magic: 8/8========================########.......##AC: 9Str: 17 ##...............#EV: 11$}xj Int: 8 #.⌠...⌠...⌠...⌠..#SH: 0Dex: 23 .................#XL:  8 Next: 27% Place: Dungeon:5 ....⌠...⌠...⌠...@#Noise: ---------  Time: 3944.0 (0.0) $}xj_ .....)...$.......#c) +0 orcbow ..⌠...⌠...⌠...⌠..# ..Fire: c) +0 orcbow .................####... $}xj ....⌠...⌠...⌠..........# ...................#.... .)⌠...⌠...⌠...⌠..### #. ................## ....⌠...⌠...⌠...#$}xj &You pick up a parchment of Stone Arrow and begin reading... _You add the spell Stone Arrow to your library. _There's nothing to open nearby. _You see here a +0 orcbow. _c - a +0 orcbow  You unwield your +0 shortbow.$}xj $}xj) +5.0 (1$}xj\ $}xj  $}xj _You add the spell Stone Arrow to your library. _There's nothing to open nearby. _You see here a +0 orcbow. _c - a +0 orcbow  You unwield your +0 shortbow. _c - a +0 orcbow (weapon)%}xj%}xjQ%}xj%}xj%}xj B%}xj %}xjb%}xj%}xjy%}xj(%}xj%}xj%}xj%}xj%}xj,%}xj %}xj!%}xj%%}xjg%%}xj&%}xj(%}xjs+%}xj+%}xj-%}xjn/%}xjF3%}xj3%}xjVX%}xjb] %}xj]G_You now have 288 gold pieces (gained 2).%}xjc%}xj;d%}xjf%}xjh%}xjm%}xj8n%}xjp%}xjr%}xjv%}xjv%}xjx%}xjz%}xj%}xj[%}xjS%}xj%}xj?,%}xjQ%}xjw%}xj%}xjR%}xj%}xj %}xj%}xjG%}xjܙ%}xj ##.⌠...⌠...⌠...⌠..# #.................# #....⌠...⌠...⌠....#  #.....)...........#  #..⌠...⌠...⌠...⌠..#  #.................##  #....⌠...⌠...⌠......  #................... %}xj  #.)@...⌠...⌠...⌠..##  #................##  #....⌠...⌠...⌠...#  #................#  #..⌠...⌠...⌠...⌠.#  #...............##  ##.......##.##### %}xj@ #######....#  #.####%}xj.   ##.⌠...⌠...⌠...⌠..#  #...#  #....⌠...⌠...⌠....# %}xjz #.....).....#  #..⌠...⌠...⌠...⌠..#  #...%}xjå%  #....⌠...⌠...⌠  #...... %}xj  #.@⌠...⌠...⌠...⌠..  #.## %}xjT #....⌠...⌠...⌠...#  #......#   #..⌠...⌠...⌠...⌠.#  #.....## %}xjb ##.##.#####  #....#   #.####There is a fountain of clear blue water here.%}xj062.8 (17.8)%}xj 54.0 (19.0 _%}xj%}xj$  Things that are here:%}xjD` _a +1 whip of freezing; a +0 robe%}xj%}xjT%}xjM%}xj%}xj%}xj: _%}xj%}xj,%}xj%}xj%}xj,%}xj;%}xj%}xj,%}xjm%}xj%}xj,%}xj%}xj%}xj%}xj %}xj %}xjz %}xjZ %}xj %}xj %}xj %}xj %}xj# %}xj %}xjR %}xj ,%}xj8 %}xj %}xj %}xj< %}xj %}xj{ %}xjG %}xj %}xj %}xj %}xj! %}xj! %}xj_" %}xj$ %}xj' %}xj' ,%}xj) %}xj- B%}xj. %}xj/ %}xjT0 ,%}xj1 %}xj5 B%}xj5 %}xj@7 %}xj7 %}xj7 %}xj9 %}xj; ,%}xj< %}xj|= %}xjnA ,%}xjA %}xjB %}xjG X%}xjK ,%}xj:L %}xjL %}xj|O %}xjO %}xj>P %}xjQ %}xjT %}xjT %}xjT %}xjW %}xjZ %}xjq[ %}xj[ %}xj] %}xj` %}xja %}xja %}xjc %}xjBg %}xjg %}xjci %}xjbj %}xjEn %}xjn %}xjZo %}xjq %}xjHu %}xju %}xjv %}xjy %}xj | l  A killer bee comes into view.%}xj K#.#### %}xj ..#........... #.####  #.#. #....# %}xjW @ #............. ####.#  ###..........$..  #.# %}xj͂  #...............  #.######## #......  #........# ##........... %}xj  ######...####..#....) #.......@........<.<..... #...#####oW.o...%}xjg D #...# ###....?oy#y..). ##### #..y....y.yo... %}xj (#.........##### #.........# y   killer bee (wandering)%}xj h #.........# #.......%}xjD .$# ##.......##%}xj9 W97.6 (33.6y.%}xj 6y.%}xjS <.y%}xj %}xjo ,8.8 (34.8 %}xjՐ _%}xjf %}xj '}xjł& '}xj2L))))))))You shoot an arrow.'}xj6y.'}xj0y.'}xj |.......?y'}xj 2===4000.0 (1.2'}xj:  )'}xj'}xj '}xjX_The arrow closely misses the killer bee.'}xj# #.#### ..#  #.#### #.# '}xj #....# #  ####.# ###.$'}xj #.# #...... #.# #....'}xjI4 #........# ##..... ######...####..#....)'}xj  #......@.....y...<.< #...#####'}xj&f.oW.o #...# ###....?oy#y..) ##### #.......y.yo #.........'}xj #.........#  #.#  #.$# '}xj9P ##.##'}xj\y.y.'}xjj-y.'}xj'}xj2---1.2'}xj'}xj_'}xj  #.#### ..#. #.#### #.# #....#'}xj7  #. ####.# ###.$ #.# #. #.######## # #........# ##......'}xj  ######...####..#....) #.y......<.< #...#####.oW.o'}xj  #...# ###....?oy#y.. ##### #.......y.yo #. #.# '}xjG  #.#  #.$# '}xj H ##.##'}xj^ /y.'}xj -y.'}xj& '}xj D---2.4'}xj '}xj '}xj߭ h ))))))))You shoot an arrow.'}xj* 1y.'}xj74 { ......  The arrow closely misses the killer bee.'}xj4 X58---==='}xj65 3.6'}xj8 '}xj: 0 _The killer bee stings you!(}xj,h ))))))))You shoot an arrow.(}xj  y.......  The arrow closely misses the killer bee.The killer bee barely misses you. The killer bee stings you.  You are poisoned.4==-----4.7 (1.1Pois (}xjT(}xjw _The killer bee poisons you! The killer bee completely misses you.(}xjr:))))))))(}xja& (}xjIby.......  You shoot an arrow. The arrow misses the killer bee. You feel sick.(}xj`c#2(}xjc3--5.8(}xjyr(}xjt (}xjSuL_The killer bee barely misses you. x2(}xj  You shoot an arrow. The arrow hits the killer bee!(}xj&  (}xj&The killer bee is heavily wounded.You feel sick. The killer bee stings you.  You are more poisoned.(}xja46=====---6(}xj0(}xj(}xj (}xjF_The killer bee poisons you! The killer bee stings you.(}xj%:))))))))(}xjʫ y.......  You are more poisoned. _The killer bee poisons you! The killer bee stings you.  You shoot an arrow. The arrow barely misses the killer bee.(}xjWYou feel very sick.  The killer bee stings you.  You are more poisoned.2======----7.9 (1.1Pois (}xj*(}xjDw _The killer bee poisons you! The killer bee completely misses you.(}xjg .  You shoot an arrow. The arrow hits the killer bee!(}xj((}xj;[%  (}xj[8You kill the killer bee!(}xja& (}xjNb~38/67---329.0(}xjbzPois _You feel very sick.(}xj`h(}xj5o (}xjoy_Your Fighting skill increases to level 7!(}xjp8--(}xjas(}xjuH _No target in view!(}xj8(}xjӀ(}xjC(}xjɅ (}xj:_No target in view!(}xj3(}xj(}xjH _No target in view!(}xj^7 (}xj7 (}xjS; (}xj,= H _No target in view!(}xjk (}xj (}xj (}xjܬ H _No target in view!(}xj (}xjs (}xj (}xjH# #No target in view!(}xjH (}xj (}xj* (}xj (}xjJ (}xjJ (}xjM (}xjN (}xj (}xj (}xjN (}xjX )}xjx)}xj2y)}xjy)}xj|O  You start resting.)}xj i6-)}xjL _You feel very sick.)}xjہ)}xj3S4-)}xj‚)}xj)}xjLS2-)}xj)}xj)}xjf#1)}xjlj0-)}xj)}xj})}xǰS0-)}xje)}xjg)}xjT29-)}xjM)}xj)}xj 98)}xji)}xjA)}xj)}xj)}xjۙ)}xj$g27=-)}xjǚ)}xjn6 _You feel sick. x9)}xjq6=----)}xjK.18.0 (9.0)}xjܤU---9.0 (10.0))}xj)}xjy[ _You are no longer poisoned.)}xj1)}xj13)}xj4)}xjz7c7)}xj9,)}xj:,)}xj2;)}xj>j28=)}xj>)}xj@)}xjA)}xjB)}xjI9=)}xjLB)}xjqM)}xjM)}xjN)}xjO)}xjP,)}xjR)}xj S:30)}xjS)}xjU)}xjU)}xjV)}xjW)}xjdX)}xjX)}xj`Z)}xjZS1=)}xjf[)}xj])}xj^)}xj^)}xjga)}xja)}xjpb)}xje)}xjea2=)}xjm)}xj[p)}xjp93)}xjoq)}xjs,)}xjt)}xjv)}xj w)}xjw)}xjy)}xjzS4=)}xjz)}xj|,)}xj-})}xj)}xjq)}xj̀)}xj)}xj )}xjb)}xjއ)}xjEK5=)}xjĈ)}xj)}xj)}xj&)}xj)}xj)}xjw)}xj)}xjf96)}xjƓ)}xj)}xj)}xjN)}xj,)}xjQ)}xj)}xjyS7=)}xj)}xjh)}xj)}xjP)}xj\)}xjâ)}xjJ)}xj)}xj:K8=)}xjͦ)}xj7)}xj)}xj-)}xj )}xj})}xjҬ)}xjg)}xjǯ)}xj)}xj)}xj99)}xje)}xjٷB)}xj)}xj)}xj)}xjj40=)}xj)}xj,)}xj)}xj,)}xj)}xj')}xja1=)}xj,)}xjh)}xj,)}xj)}xj)}xji2=)}xju)}xj,)}xj,)}xj)}xj6)}xj)}xj)}xja3=)}xj))}xj)}xj)}xjE)}xj,)}xjN)}xjR94)}xj,)}xj5=6=7)}xj()}xj _You start resting.An orc comes into view.)}xj oo   orc (wandering))}xj-84.0 (65)}xj35.0 (66 _)}xj)}xj*}xj< #.#### ..# #.#### #.# #....# #.. ####.#*}xj(  ###..o. #.# #.... #.######## #.. #........# ##.... ######...####..#....) #....@..<.< #...#####*}xju .oW.o #...# ###....?oy#y ##### #.......y.yo #. #*}xj .#  #.#  #.$# *}xj/ H ##.##*}xj*}xj16.2 (1.2)*}xjg*}xj*}xj:*}xj;;*}xj;*}xj@z48=*}xjC*}xjbD*}xjD*}xjVG*}xjG*}xj H*}xjK,*}xjL*}xjO*}xjcPW9=*}xjP*}xjS*}xjS,*}xjW,*}xjzW*}xjY*}xj Z&50*}xjfZ*}xjX\*}xj\*}xjg]*}xj_*}xj`*}xjI`*}xjb*}xjcK1=*}xjc*}xj1f*}xjf*}xjf*}xjh*}xji*}xj`i*}xjk*}xj>lU2=*}xjl*}xjo,*}xj$p*}xjq*}xj*r*}xjr*}xju*}xj7v*}xjv*}xjox*}xjx%3*}xj-y*}xjz*}xj{*}xjz{*}xj}*}xj)~*}xj~*}xjb*}xjK4=*}xj[*}xjS,*}xj*}xj*}xj9*}xj*}xjq*}xjU5=*}xje*}xjs*}xj,*}xjJ*}xj _You start resting.An orc wizard comes into view.*}xjzoo   orc wizard (wandering)*}xjz1111.2 (25.0)*}xj32.2 (26 _*}xj*}xj*}xj[D )))))*}xj))o    You shoot an arrow. The arrow hits the orc wizard!  The orc wizard shouts!+}xj=;o.+}xj?F.o+}xjCG.o.+}xj5D2....+}xjDi6====3.3 (1.1)+}xjG+}xjpI +}xjIX_The orc wizard is almost dead.+}xjjH )))))You shoot an arrow.  The arrow hits the orc wizard but does no damage.+}xjL .....  The orc wizard is almost dead.+}xj  The orc wizard points at you and mumbles some strange words.+}xjrT+}xjmU(4.4+}xjJZ+}xj\ +}xj])_You resist with almost no effort.+}xjA g .  You shoot an arrow. The arrow hits the orc wizard!+}xj* O)))))+}xj7 s.$....+}xj8 L=55.5+}xjx +}xj} N _You kill the orc wizard!+}xj +}xj +}xj +}xj H _No target in view!+}xj) +}xj +}xja- +}xj3  +}xj3 :_No target in view!+}xj:h +}xjh +}xjk +}xjsm H _No target in view!+}xj 4+}xj +}xj< H _No target in view!+}xj1 +}xj +}xj +}xj)  +}xj :_No target in view!+}xj' 4+}xj% +}xj? C _No target in view!+}xj/ 4+}xjO +}xj +}xj +}xj +}xj+}xj'+}xj+}xjc+}xj+}xj+}xj+}xj*+}xjn+}xji,}xj 1,}xj1,}xj4,}xj26,}xj[,}xjʷ,}xj ,}xj,}xj,3,}xj,}xj2o,}xjT  You start resting.  An orc comes into view.,}xj,}xjA7o   orc (polearm, wandering),}xj(0.0,}xj<---6.5 (1 _,}xj,}xj",}xjH O)))))))),}xj y.o.$....===7 _You shoot an arrow. The arrow barely misses the orc.-}xj` .  You shoot an arrow. The arrow hits the orc!-}xjQ))))))-}xji.$)....-}xj$l-8.6 (1.1-}xjo-}xjqG _You kill the orc!-}xjv{-}xj{-}xj-}xj -}xjQB_No target in view!-}xj-}xj-}xj-}xj -}xjmB_No target in view!-}xj ?-}xj?-}xjC-}xjYEH _No target in view!-}xj4-}xj-}xjH _No target in view!-}xj"7-}xj7-}xj.;-}xj<H _No target in view!-}xj-}xj-}xj-}xj@ _No target in view!-}xjbb -}xjb -}xjvf -}xjg -}xju -}xj -}xj -}xjY -}xj`R -}xjR -}xjV -}xj$X -}xj 4-}xj -}xj)Q -}xjQ -}xj)U -}xjV -}xj Q-}xj -}xj -}xj -}xj -}xj ,8 _-}xj -}xjL -}xj -}xj -}xjL -}xj e _ An orc comes into view.-}xj' o---o   orc (wandering)-}xj .20.6 (2.0-}xj N---1.6 (3 _-}xj -}xj .}xjmG` .  You shoot an arrow. The arrow hits the orc!.}xj8KC)).}xj.C)...}xje9====2.8 (1.2.}xj.}xjG _You kill the orc!.}xj .}xjy .}xj .}xjC .}xj .}xj .}xj .}xj .}xj .}xj% .}xj& .}xj. .}xj2 l60=.}xj7 ,.}xj8 .}xj9 .}xj< ,.}xj? .}xjA .}xj~B %1.}xjC .}xjF .}xjZG .}xjH .}xjK .}xj]L .}xjN .}xjP .}xj6Q D2=.}xjR .}xjU .}xj7V .}xjW .}xj3Z .}xjZ .}xjq\ .}xj_ .}xjO` U3=.}xja .}xjsd .}xjd .}xj_f .}xjm .}xjm .}xjo .}xjr .}xjr %4.}xjt .}xjw .}xjx .}xjy .}xj} .}xj]~ .}xj .}xj .}xjP .}xj .}xj .}xjN K5=.}xjn .}xjՙ .}xj .}xj, .}xj .}xjl .}xj1 .}xj .}xjߦ ?6=.}xj+ .}xj .}xjh .}xj u7= _HP restored..}xj .}xj .}xj .}xjc .}xj .}xj .}xj .}xj $  Things that are here:.}xj J  a +0 short sword; a +0 leather armour.}xj .}xjB @= _.}xj .}xj` .}xjs .}xj .}xj .}xj D##.##### .... ...# ...# #### ..#..... #### .}xjm #.#...... ...# #....... ##.# ###..........$#.# #.........  #.######## ##...........#........# ##.@$).}xj ...---  ######...####).#....)...##................<.<......##...#####..........W.o....#.}xj G#...# ####....?..#y..)..##### #.........yo....##.........########.........}xjV ##........#.}xjJ .##### .... # ##....#. .}xj d..#. #.#.# #..# ###.$. #.# #. #.# ##..... #.# ##..@).$ ######...####).#....).# #................<.<......# #...#####...#...# ####....?..###### #..#..#..##...#.}xjg 054.8 (32.0).}xj J---6.0 (33.2.}xj .}xj k  You now have 305 gold pieces (gained 17).  Things that are here:.}xjA ,7.0 (34.}xj .}xj  .}xj v_a +2 vampiric dagger; a +0 robe; an orc corpse/}xj/}xj/}xj/}xjN /}xjB_No target in view!/}xj3/}xjB/}xj /}xj/}xj7$ _/}xj/}xj*/}xj/}xjJ/}xj/}xjB/}xj/}xj/}xj/}xj@/}xj/}xj/}xj/}xj1 /}xj/}xj}/}xjO/}xj  #................# /}xji###..........$.....# #.........# ## ##.........# ..# ##..))..../}xj>$ ..####).#....).# ...............<.<# ..#####..........# /}xj:V# ####....@..#...)..#  #...............#  #.........#######  #...# #.........# /}xjN#........$###.......####.....#########/}xj!263.0 (6.0)/}xj`"+4.0 (7/}xj+/}xj- /}xj+.(_i - a scroll of identify0}xj<30}xj0}xj0}xj 0}xj 0}xj0}xj0}xj0}xj,0}xjw0}xjF0}xj,0}xj"0}xj$0}xj(0}xj%)0}xj+0}xj,0}xj/0}xj/0}xj00}xjm40}xj40}xj50}xj:M _You now have 309 gold pieces (gained 4).0}xj=0}xjy>0}xj3C0}xjF0}xj+J0}xjxJ0}xj\L0}xjYO0}xjsS0}xjS0}xjV0}xjX0}xj\0}xj]0}xj^0}xja0}xjc0}xj,d0}xje0}xjg0}xj[j0}xjj0}xj l0}xjn0}xjp0}xjAq0}xjr0}xj{t0}xjw0}xjNw0}xjx0}xj`z0}xj}0}xj}0}xj 0}xjŀ0}xj0}xjV0}xj70}xj0}xj0}xjR0}xj 0}xj@0}xj0}xj0}xjTM _You now have 313 gold pieces (gained 4).0}xjY0}xj0}xj0}xj0}xjԖ0}xj%0}xjg0}xjK0}xjO0}xj0}xjӞ0}xj0}xjm0}xj0}xj0}xjc0}xj60}xj0}xj 0}xj{0}xjد0}xjX0}xj޹N _You now have 325 gold pieces (gained 12).0}xj....)##.. ....#....# .#  0}xj .###...  ......#  .##....#.........#  ..#........#  #.#........0}xjm6#  #...........@....# 92.2 (28.2)  ###................# #...........# #####.##..........#....... 0}xj##..))..........# #).#....)....##### ..........<.<....# 0}xj15##.................  ####.......#...)..#0}xj2o0}xjo   orc (missile, wandering)0}xjw.3.4 (29.40}xja0}xj 0}xj?_Found a +0 dagger.0}xj9)))))0}xj))))0}xj2o0}xjҗ/o.0}xj.......o 2 orcs (1 missile, wandering)0}xj\;===4.5 (1.1)0}xj0}xjnj _You shoot an arrow. The arrow barely misses the orc.1}xj=))))))1}xj"))1}xj .oYou shoot an arrow. The arrow closely misses the orc.1}xj,o.1}xj%......o 1 wandering)1}xjd%1}xj%,501}xj*1}xj,% _The orc shouts!1}xj@;=))))))1}xj;"))1}xj۹ .oYou shoot an arrow. The arrow barely misses the orc.1}xjȺQ.o1}xjo?......1}xjWo)1}xj61}xji1}xj%% _The orc shouts!1}xj` .  You shoot an arrow. The arrow hits the orc!1}xj)))))   orc (1}xj] .1}xj(^.o1}xji!.1}xj]j....1}xj6o567.6 (1.11}xjx1}xj9zG _You kill the orc!1}xjN_))))))))1}xj1 , .1}xj .o.....  You shoot an arrow. The arrow barely misses the orc.1}xjV((((((1}xj9;.....1}xj)@1}xj8%  1}xj]The orc throws a boomerang. The boomerang closely misses you.1}xjk(1}xj֧1((((1}xjW.>.....1}xj41}xj^5\4--8.8 (1.21}xjE;1}xjS8 ) 1}xjtS_The orc throws a boomerang. The boomerang hits you.  You shoot an arrow. The arrow hits the orc!1}xj%X)1}xjzX))))1}xjX 1}xj/L$.....1}xjC--200.01}xj1}xjG _You kill the orc!1}xj1}xj1}xji1}xj^ _No target in view!1}xj;1}xj1}xj ^ _No target in view!1}xj< 1}xjc1}xjT^ _No target in view!1}xj1}xj1}xjqH _No target in view!1}xj)1}xje*1}xj /1}xj0H _No target in view!1}xj1}xj1}xjw1}xj@ _No target in view!1}xj1}xj1}xj 1}xj 1}xj'v1}xjv1}xj{1}xj}1}xj")41}xj&.1}xj/1}xj̨1}xj1}xj^1}xj1}xji1}xj1}xj!1}xj"1}xjw1}xj1}xjΛ1}xj=1}xj  1}xj 1}xjF 1}xj 1}xj 1}xj 1}xjF 1}xj8 1}xj 1}xj 1}xj 1}xj{ 1}xj R5= _1}xjh 1}xj 1}xjr 1}xj 1}xj 1}xj 1}xjR 1}xj 1}xjK #61}xj 2=1}xj 1}xj 1}xjn 1}xj 1}xj 1}xj 1}xj  1}xj5 1}xj K7=1}xj 1}xj 1}xj# 1}xjS$ 1}xj' 1}xj* 1}xj . 1}xj1 e _ An orc comes into view.1}xj>? #. #.##. ..#.o. 1}xj? 3###.#..#..... #......)##.. ...#....# 1}xj? $......## .###.... .##....#..#1}xj3@ --- #.#... #1}xj@ .....# ###................##..................# #####..o   orc (wandering).......#####.1}xjG +8.2 (81}xjH P---9.4 (9.4 _1}xj O 1}xjP 2}xj}` .  You shoot an arrow. The arrow hits the orc!2}xj 2))))2}xjw6)))2}xj Q).).2}xj ....2}xj6 T====10.4 (1.02}xj/ 2}xj] G _You kill the orc!3}xjs3}xjjt3}xjJw3}xjuz3}xj}3}xj3}xjƀ3}xjY3}xj3}xj3}xjۈ3}xj3}xj,3}xj3}xjc3}xj3}xjp3}xjk3}xj j  You now have 334 gold pieces (gained 9).3}xj3}xjҫ\ _Items here: ( )) [ †.3}xj33}xjܰ3}xj3}xj ..##...#  ##.>..... # ..3}xjtH .# . ... ......##.### .#.. ....... ..# .. . .....#.#.# 3}xj˺#. #.##....#.).# .###.#..##. )##..---7.4 (7 3}xjA#....# )......## .###.............# .....##...  3}xjĻ .##....#.........# ##  ..#.....#  #.#....  #....#3}xj3}xj)I---8.6 (8.23}xj3}xj; _Found a stone staircase leading down.3}xj3}xj-3}xjQ3}xj`3}xj|3}xj3}xj} 3}xj_#3}xj&3}xjO'3}xj")3}xj,3}xj.3}xj/3}xj03}xj~33}xj53}xjK63}xjk83}xjJ3}xjSM3}xjM3}xjO3}xj[Q3}xjS3}xj,T3}xjV3}xjY3}xjH\3}xj\3}xj|^3}xj,`3}xjXb,3}xj{c3}xje3}xjhB3}xjj3}xjk3}xjk3}xjm3}xjro3}xjq3}xjvq3}xjt,3}xjv3}xjXv3}xjv3}xjz3}xj}3}xj;~3}xj3}xjȂ3}xj3}xj3}xjb3}xj 3}xj3}xj3}xj%3}xj,3}xj3}xj3}xj3}xj3}xjˑ3}xjR3}xj3}xj3}xj3}xj,3}xj  . #  .. #.  ... #. #######.>....##. ?.#.......# #####@# 40.2 (21.6) .....#...###.....# .....#.#.#...##### ..##...#...### #.>.......## .......##.# .......##.### ............# ........#.#.#1.4 (22.8 _Found a stone staircase leading down.3}xjT 3}xj 3}xj 3}xj 3}xj 3}xjw B3}xj 3}xj 3}xjE 3}xj 3}xj 3}xjN 3}xj 3}xj 3}xjs   # ..  #.  [.# 3}xj . #. #######.>.# ..##. #...@.?.#5.0 (3.6) #####.#...####...###.....#.###.#.#...#####.#..#...### #.#3}xja  ..###.# #####.###..#3}xj 3}xj -6.2 (4.83}xj 3}xj ) _Found a scale mail.4}xj34}xj4}xj_4}xj*q  You encounter a bombardier beetle.4}xj#..B# ..#. #[.#  #. #.>.# ##. #....@?.# # #####.#...### #...###.....#.### ...#...### #.### ..# B   bombardier beetle (asleep)##.# ### #4}xj((0.04}xj(47.4 (1.2 _4}xjv,4}xj-4}xj~ .  .B  #....  #.#[.#  #. #######.>.#  #....@?.#  #####.#...### #.####.# #.# ..# ###4}xj%4}xj[\ .  .B 4}xjp #....  #.4}xj0#[.#  #. #######.>.#  #....@?.# 4}xja #####.#...### #.####.# #4}xjYJ ..# 4}xj4}xj4}xjf4}xj!4}xj# 4}xj$Z_A bombardier beetle is nearby!4}xjb5 q )))))))B4}xj5 cYou shoot an arrow. The arrow hits the bombardier beetle.4}xj} ?.B4}xj 4}xj X.[.4}xj| M.>?4}xj 7===8.5 (1.14}xj@ 4}xj  4}xj 9_The bombardier beetle is lightly wounded.5}xjc8 )5}xj|))))) You shoot an arrow. The arrow hits the bombardier beetle!5}xj&3B.5}xjP,[..>?5}xj-#95}xjn- 05}xj{15}xj3i _The bombardier beetle is heavily wounded.5}xjIN )))))You shoot an arrow.  The arrow hits the bombardier beetle but does no damage.5}xji[..>?5}xj;.50.6 (1.15}xjJ5}xji _The bombardier beetle is heavily wounded.5}xjn .  You shoot an arrow. The arrow hits the bombardier beetle!5}xjhT)))))5}xja†[..>?5}xjd 4010 _You kill the bombardier beetle!5}xjh5}xjio _Your Ranged Weapons skill increases to level 9!5}xj s5}xjzs5}xjv5}xj9xH _No target in view!5}xj}5}xj5}xjX5}xj 5}xj?:_No target in view!5}xjG55}xj465}xj85}xjD: 5}xj::_No target in view!5}xj*5}xj5}xj65}xj 5}xj:_No target in view!5}xj[(5}xj(5}xjK,5}xj-H _No target in view!5}xjȥ5}xjT5}xj^5}xjs#No target in view!5}xj 5}xj?!5}xjm$5}xj%5}xj 5}xj5}xj5}xj5}xjR45}xjV5}xjX5}xj5}xj5}xj5}xj5}xj9 5}xj 5}xj 5}xj 5}xj 5}xj( $ _5}xj 5}xj/ ,5}xj/ 5}xj | _u - 2 scrolls labelled VIDO VEC FOILL (gained 1)5}xj 5}xj3 5}xj 5}xjc 5}xj@ ,5}xj+ 5}xj 5}xj ,5}xj 5}xjM 5}xj 5}xj! 5}xj 5}xj 5}xj 5}xj# 5}xj 5}xj 5}xj2 5}xj 5}xj{ 5}xj 5}xj ,5}xj 5}xjm 5}xj 5}xj ,5}xj> 5}xj 5}xj 5}xj 5}xj 5}xj 5}xj# 5}xj 5}xj 5}xjO 5}xj 5}xjV 5}xj ,5}xj2 5}xj 5}xja 5}xj` 5}xj 5}xj 5}xj 5}xj; 5}xj 5}xjv 5}xj 5}xj" 5}xj" 5}xj# 5}xj% 5}xj( 5}xj\( 5}xj) 5}xj2+ 5}xj9- 5}xj- 5}xj. 5}xj0 5}xj2 5}xj13 5}xj8 5}xj: 5}xj= 5}xj= 5}xj? 5}xjA 5}xjC 5}xjC 5}xj:E 5}xjF 5}xjH 5}xjH 5}xjJ 5}xjL 5}xjFM 5}xj w - a scroll of enchant weapon:}xj:}xj:}xj:}xj :}xj :}xj,",:}xj#:}xj.%:}xj%:}xj&:}xj':}xj(:}xjz):}xj*:}xj;,:}xj|-:}xj-:}xj.:}xja0:}xj2,:}xj3:}xj5:}xj6:}xj7:}xj7:}xj9:}xjS;:}xj;:}xj{<:}xjY>:}xji@%  :}xj@BYou encounter an iguana.:}xjDf#....#.....###..........##. #..........# #:}xjEd.##.l ##....#.....# #.....# #....##.....######....#####..............#...................#...#.......#.##############.....@.#.# ##...?..#.# #.....##.# ####.....##.# #...:}xjF#........# #####.#........#...###.....#.## l   iguana (asleep).##.....#.#.#...#####.#≈ ...##...#...### #.#.##.>.......## ..#:}xjJ.92.8 (8.4:}xj:K44.0 (9.6 _:}xjN:}xjO:}xjN ))))l  You shoot an arrow. The arrow hits the iguana.:}xj^V G.l:}xj[ U...§:}xjR\ :}xj\ 0===5.1 (1.1:}xj_ :}xja  :}xjb ._The iguana is lightly wounded.;}xjy ))) You shoot an arrow. The arrow hits the iguana.;}xj .G.l;}xj<3T..§;}xj3(6.2;}xj)8;}xj]:a _The iguana is moderately wounded.;}xjYc .  You shoot an arrow. The arrow hits the iguana!;}xj\$));}xj] ;}xj.:...;}xj537.4 (1.2;}xjD;}xj4 _You kill the iguana!;}xj;}xjP;}xj;}xjh;}xj}^ _No target in view!;}xj&;}xj;}xjgH _No target in view!;}xj~;}xj;}xjԁ;}xjH _No target in view!;}xjA;}xj;}xj;}xj8 ;}xj:_No target in view!;}xjC;}xjD;}xjiG;}xjHH _No target in view!;}xj;}xj;}xj;}xj C _No target in view!;}xjpp ;}xjq ;}xjvw ;}xjy ;}xj@ ;}xj) ;}xj_ ;}xj7 ;}xjc ;}xjd ;}xjSi ;}xjk ;}xj ;}xj; ;}xj ;}xjl ;}xj ;}xj^ ;}xjϏ ;}xj ;}xjΕ ;}xju $ _;}xj ;}xjI ;}xj ;}xj* ;}xjҞ L _w - 2 scrolls of enchant weapon (gained 1);}xj #< #....#.....# #.. #..........## #.. #..........#  #.##.. ##....#.....# ;}xj X .....# #....##..... #....#####.... #.............# #.......#. #...@...#.#---9.6 (2;}xje u ##......#.# #.....##.#  #.....##.# # #........# #####.# .......#...###.....#. ;}xj˥  .##.....#.#.#...#####.  ≈ ...##...#...### #. . .##.>.......## .. ;}xjQ ;}xj K---300.8 (3.4;}xjp ;}xjޭ 9 _Found a stone staircase leading up.<}xj<}xjv3<}xj<}xj;<}xj,<}xjX<}xjB<}xj<}xj<}xjV<}xj<}xj<}xji<}xj,<}xj<}xj<<}xj<}xj<}xj<}xj<}xj6<}xj<}xj<}xj<}xjI<}xj<}xj<}xj<}xjF<}xj<}xj<}xjq,<}xjC<}xj<}xjS<}xj<}xj<}xj<}xj<}xj0<}xj<}xjO<}xj<}xj%  <}xjDA phantom comes into view.<}xj #### ## #...###<}xjV #. #...##. #.. #...## #..# ### #...#W.####<## #....#. #.@.##..# #...... ###.##..# #......<}xj #.##..# ##....#. #.....## #....## ###....#####.... #.............. W   phantom (wandering) <}xj$##.......#.#### #.......#.# ##......#.#<}xj014.0 (13.2)<}xj55.2 (14.4 _<}xjL<}xjM<}xj7 B )W<}xj78 cYou shoot an arrow. The arrow hits the phantom.<}xjָ G.W<}xjO .<}xj ;===6.4 (1.2)<}xjH <}xj 5 _The phantom is lightly damaged.=}xjP*)=}xj 8 W=}xjvYou shoot an arrow. The arrow closely misses the phantom.=}xjP&7.5 (1.1=}xj!=}xj =}xj10_The phantom hits you but does no damage.=}xjA*)=}xj! =}xjWYou shoot an arrow. The arrow misses the phantom.=}xj=}xj%80=}xj=}xj =}xjN_The phantom barely misses you.=}xjT  You shoot an arrow. The arrow hits the phantom.=}xj aD  The phantom is lightly damaged.=}xja&9=}xj`d=}xje =}xjWf8_The phantom hits you but does no damage.=}xj qn  You shoot an arrow.  The arrow hits the phantom but does no damage.=}xj =}xj> The phantom is lightly damaged.=}xj.20.6 (1.1=}xj=}xj =}xjN_The phantom barely misses you.=}xj~  You shoot an arrow. The arrow hits the phantom!=}xjG  The phantom is almost destroyed.1.8 (1.2 _The phantom hits you but does no damage. x2  You shoot an arrow. The arrow hits the phantom.=}xjB)o  The phantom is almost destroyed.=}xj +-2.9 (1.1=}xj,=}xj- =}xj0.?_The phantom misses you.=}xj8*)=}xjBb WYou shoot an arrow. The arrow closely misses the phantom.4.0 ) _The phantom hits you but does no damage.=}xjM W6-5.1 _You shoot an arrow. The arrow misses the phantom. The phantom hits you.=}xj\ *)=}xjP WYou shoot an arrow. The arrow barely misses the phantom.=}xj Z7=60=}xj3 =}xjd . _The phantom closely misses you.You shoot an arrow. The arrow hits the phantom!=}xjo =}xjr R=527.2 (1.1=}xju =}xjEx N _You destroy the phantom!=}xj =}xj =}xj# =}xjl ^ _No target in view!=}xj =}xj =}xjQ H _No target in view!=}xj =}xj =}xj ^ _No target in view!=}xj'8 =}xj9 =}xj; =}xjA H _No target in view!=}xj =}xj =}xj =}xj H _No target in view!=}xj` =}xj =}xj' =}xjf) C _No target in view!=}xj% Q=}xjt =}xjt =}xjv =}xjx =}xj 4=}xjK =}xj =}xjm=}xj=}xji=}xj=}xj=}xj>: _=}xj>=}xj=}xjt=}xjlj=}xj=}xjE,=}xj=}xj=}xj=}xj=}xjP=}xj.=}xj=}xjW=}xj=}xjӒ=}xj=}xj=}xjq=}xj=}xj+=}xj˧=}xj,=}xj~=}xj=}xjǪ=}xj$=}xjx=}xjU=}xj=}xj],=}xj=}xj,=}xj=}xj=}xj߳=}xjG=}xj=}xj(=}xj,=}xj=}xj =}xj=}xj=}xjP=}xj =}xj=}xj>=}xj=}xjb=}xj X=}xj=}xj.=}xj=}xjP=}xj=}xj1=}xj=}xj4=}xj=}xj=}xj=}xj=}xj=}xj)##.##.....## #....##.....##.####....#####..........=}xj9#.# #...................#.# ##.......#.#######.# #.......#.# #.# ##......#.# #=}xju#.# #.....##.# ## ##≈≈≈ #.....##.# .#### #@.......# #####---54.8 (27.6) .#=}xj#_<#≈........#...### .#####≈.##.....#.#.#...#### .#≈§≈≈ ...##...#...### .#=}xj#.§.. .##.>.......## .# ..#.. ..........##.# .####..... .........##.### .......##............=}xjv.# ...#.............#.#.#=}xj=}xjJ---6.0 (28.8=}xj9_=}xj] _Found a roughly hewn altar of Beogh. Found an escape hatch in the ceiling.>}xj3>}xj>}xj>}xjS>}xj,>}xj>}xj>}xjV>}xj>}xj>}xj>}xj>}xj5,>}xj,>}xj>}xj4>}xjr>}xj >}xj>}xjاB>}xjݨ>}xj[>}xj>}xjR>}xj;,>}xj>}xj,>}xj>}xj>}xj,>}xj`>}xj,>}xjݹ>}xj4>}xj>}xj>}xjL>}xj>}xjY>}xj>}xj>}xj>}xjI*......## ≈≈≈≈≈ #.....##.# .......# ####§###........# >}xjw⌠...⌠..# # #_<#≈........#...## .......# #§####≈.##.....#.#.#. ..⌠....# #§§≈≈§≈#....##...#... .......# ###§§...##.##.>.......# ⌠...⌠..# #...#..............##. .......####......###.........##.# ..⌠..........###@# #............70.4 (14.4........#.......# ...........#.# >}xj|⌠...⌠..######....# .###.##....#.).....## ###..# .###.#..#..... ..⌠...# .................)# ......# >................#..  ⌠...⌠.# ..... ........)..... ## ##..##.###.....>}xj  .##### ##. ..............# >}xj9S≈#≈#>}xjY§.§>}xj2.1.6 (15.6>}xjT>}xj; _Found a stone staircase leading down.>}xj >}xj >}xj >}xj >}xjR ,>}xjƮ >}xj X>}xj9 >}xj+ >}xj >}xjָ >}xj >}xj^ >}xji >}xjo >}xj B>}xj >}xj >}xjz ,>}xji B>}xj >}xj >}xjZ >}xj4 >}xj  X>}xj >}xj >}xj >}xjm >}xj >}xj! ,>}xj% >}xjB( >}xj) >}xj6* >}xjw+ >}xj. >}xj1 >}xji1 >}xj2 >}xj< X>}xjc= >}xjt? >}xj? >}xj_A >}xj!E >}xjG >}xjfH >}xj K >}xjW >}xjz[ >}xj5\ >}xj_ >}xjad >}xji ,>}xj:s >}xj B>}xj' >}xj >}xjƏ B>}xj X>}xj >}xjv ,>}xjަ >}xjn >}xj >}xj B>}xjܼ ,>}xjW >}xj] >}xjC >}xj >}xj X>}xj >}xj >}xjA >}xj >}xjg >}xj~ >}xj, >}xj >}xjr >}xj >}xj >}xjo >}xj >}xj >}xj >}xj >}xj >}xjt >}xj? ,>}xj{ >}xj X>}xj >}xj ,>}xj >}xju >}xj} >}xjY >}xj >}xj{ >}xj >}xjH >}xj0! >}xj# >}xjd% B>}xj) X>}xj3* >}xj+ ,>}xj. >}xj1 n>}xjL3 >}xj3 >}xj.4 >}xj46 >}xj7 >}xj7 >}xj8 >}xj; >}xj< >}xj< >}xj{= >}xj3? >}xj@ >}xj@ >}xjA >}xjUC >}xj_D >}xjD >}xj\F >}xjO X>}xjQ >}xjR >}xj?S >}xjS >}xjW B>}xjdW >}xjY >}xj,[ >}xj[ >}xj^\ >}xjb n>}xjkd ,>}xje >}xjg >}xji >}xj)j >}xjk >}xjm >}xjqo >}xjo >}xjr >}xjw >}xjz >}xjN{ >}xj<~ >}xjŅ B>}xj >}xj͋ >}xj >}xj >}xj >}xj7 >}xj >}xjҡ >}xj >}xj >}xj >}xjJ >}xj >}xj >}xjʵ >}xj' >}xjڸ >}xj >}xjϿ >}xj' >}xj >}xj >}xj\ >}xj >}xj9 >}xj >}xj >}xj >}xj >}xj >}xj ,>}xj >}xj >}xj, >}xj >}xj >}xjj >}xj >}xjm >}xj >}xjL >}xj >}xjP >}xjh >}xj: >}xj >}xj[ >}xjL >}xj >}xj >}xj >}xjk >}xj >}xj >}xj >}xj >}xj>}xj>}xj_>}xjG>}xj>}xj>}xj\>}xj>}xj >}xj >}xj; >}xj >}xj >}xj>}xj*>}xj>}xj>}xj#>}xj>}xj,>}xj>}xj >}xj>}xj>}xjB>}xj>}xjZ>}xj>}xj>}xj6>}xj>}xj R  There is a stone staircase leading down here.>}xj}!>}xj! _>}xj''>}xjk-B  You see here a +0 scale mail.>}xj.>}xj-/ _>}xj30>}xj1>}xj2>}xjT3>}xjA4>}xj >>}xj*?>}xj?>}xjA>}xjD>}xjE>}xjF>}xjF>}xjJ>}xjK,>}xjL>}xjQR  There is a stone staircase leading down here.>}xjUK _>}xjX>}xjY,>}xjZ>}xj_,>}xj_>}xju`>}xjd>}xje>}xje>}xje>}xji>}xjj>}xjk>}xjk>}xjn>}xjo,>}xjp>}xjs>}xjht>}xjt>}xj@u>}xj-x>}xjx>}xjYy>}xjy>}xj|>}xjU}>}xj}>}xjK~>}xjh>}xj>}xj,>}xj!>}xj֨>}xjI>}xj>}xj>}xj">}xj>}xj>}xj>}xjӼ>}xjK>}xj>}xj>}xj>}xj'>}xj>}xju>}xjt>}xj^,>}xj",>}xjG,>}xj>}xj+>}xj>}xj>}xj)>}xj n>}xj,>}xj(>}xjK>}xji>}xj,>}xj>}xjB>}xj>}xj>}xj>}xjd>}xj>}xj{>}xj>}xj>}xj>}xj>}xjH>}xj>}xj>}xj>}xj>}xj >}xj>}xj >}xj> >}xj >}xj$ >}xj >}xj >}xj@>}xj>}xj>}xjz>}xj>}xjV>}xj>}xj>}xj>}xjx>}xj>}xj,>}xj>}xj>}xj>}xjv>}xj>}xj>}xjY>}xj>}xj >}xj@!>}xj!>}xj%">}xj">}xjf#>}xj-$>}xj$>}xj(%>}xjG'X>}xj(>}xj(>}xjF)>}xj)>}xj*>}xjp+>}xj+>}xj(,>}xjd3>}xj3>}xj4,>}xjw6,>}xj6>}xj7>}xj: ##### #### #...# >}xjf;9#..# #... #..# #...# #..## ### #...# #...####<## #.... >}xj;#.#...##..# #.... #.###.##..# #.... #.@##.##..# ##533.6 (162.0) >}xj!<8##.##.....## #... #.####....#####... #.# #....... #.# ##.#.# >}xj}<"#.# #.#.# #.# ##......#.# >}xj<y######## #.### #.....##.#......## ≈≈≈≈§# #.....##.#>}xj/=>}xju?>}xj@ >}xjAF_Key pressed, stopping explore.?}xjI?}xjB?}xj?}xj: _?}xj'?}xjK?}xj,?}xj#?}xj#?}xj4$?}xj$?}xj&B?}xju'?}xj'?}xj(?}xjF)?}xj)?}xj*?}xji+?}xj+?}xjw,?}xj-?}xj-?}xj8.?}xj.?}xj7?}xj8?}xj49,?}xj<?}xj=?}xjW>,?}xjA?}xjWB?}xjB?}xj C?}xjF?}xj#.####....#####...... Fire: c) +0 orcbow#.# #...............#.# ##.......#.######.# #.......#.##.# ##......#.# ######.### #.....##.# ....## #≈§≈≈≈≈# #.....##.# _There is a stone staircase leading down here. _You see here a +0 scale mail. _There is a stone staircase leading down here. _Key pressed, stopping explore. _Partly explored, can't reach some places. @}xj J_Partly explored, can't reach some places.@}xj @}xj @}xj @}xj A}xjvA}xjoRead which item? Scrolls  t - 2 scrolls of teleportationr - 2 scrolls of revelation  s - a scroll of butterflies  w - 2 scrolls of enchant weapon  I - a scroll of immolation  u - 2 scrolls labelled VIDO VEC FOILL [!] read|quaff|evoke[?] describe selectedC}xjZ(C}xj8,C}xj2#####carss the Skirmisher#####...#### Barachi#..##...##.. Health: 67/67 ========================#..##...##.. Magic: 8/8========================#..## ### #...##.. AC: 9Str: 17#...####<## #....#.. EV: 11Int: 8#.#...##..# #....... SH: 0Dex: 23#.###.##..# #....... XL:  8 Next: 52% Place: Dungeon:5#..##@##..# ##....#.. Noise: ---------  Time: 4558.8 (0.0)##.##.....## #....##.. c) C}xj^3[40m+0 orcbow#.####....#####...... Fire: c) +0 orcbow#.# #...............#.# ##.......#.######.# #.......#.##.# ##......#.# ######.### #.....##.# ....## #≈§≈≈≈≈# #.....##.# _There is a stone staircase leading down here. _You see here a +0 scale mail. _There is a stone staircase leading down here. _Key pressed, stopping explore. _Partly explored, can't reach some places. _Partly explored, can't reach some places.C}xj7q  As you read the scroll labelled VIDO VEC FOILL, it crumbles to dust.  C}xjH8\A wave of despondency washes over your surroundings.  It was a scroll of vulnerability.C}xj8Y9.8 (1Will/2 C}xj:C}xjN< C}xj<2_u -> V - a scroll of vulnerabilityD}xjs D}xjB Where to? (Tab - D:5 @ (x,y), ? - help)  D - Dungeon E}xjCE}xjJ#####carss the Skirmisher#####...#### Barachi#..##...##.. Health: 67/67 ========================#..#E}xjvK]#...##.. Magic: 8/8========================#..## ### #...##.. AC: 9Str: 17#...####<## #....#.. EV: 11Int: 8#.#...##..# #....... SH: 0Dex: 23E}xjK#.###.##..# #....... XL:  8 Next: 52% Place: Dungeon:5#..##@##..# ##....#.. Noise: ---------  Time: 4559.8 (0.0)##.##.....## #....##.. c) +0 orcbow#.####....#####...... Fire: c) +0 orcbowE}xj>L#.# #............... Will/2 #.# ##.......#.######.# #.......#.##.# ##......#.# ######.### #.....##.# ....## #≈§≈≈≈≈# #.....##.# E}xjLI_Partly explored, can't reach some places.  As you read the scroll labelled VIDO VEC FOILL, it crumbles to dust.  A wave of despondency washes over your surroundings.  It was a scroll of vulnerability. _u -> V - a scroll of vulnerability  Okay, then.E}xj#ME}xj`OE}xjP. _E}xjwiE}xj3jE}xj3kE}xjmE}xjnE}xjo,E}xjVpE}xjpE}xjqE}xjqE}xjXrE}xjEsE}xjsE}xjsE}xjtE}xjAuE}xjuE}xjvE}xjwE}xj{wE}xjDxE}xjxE}xjxE}xj zE}xjlzE}xjzE}xj{E}xj |E}xje|E}xj(}E}xj}E}xj}E}xj~E}xjQE}xjE}xjE}xjE}xjE}xj^E}xjE}xjE}xjE}xjwE}xjE}xjE}xjE}xjE}xjE}xj\E}xjnE}xjΔE}xj?E}xjHE}xjE}xjE}xjE}xjXE}xjE}xjE}xj E}xjgE}xj^E}xjE}xjE}xj$E}xjE}xjڝE}xj9,E}xjE}xjwE}xjE}xjoE}xj7E}xjt As you read the scroll labelled VIDO VEC FOILL, it crumbles to dust.  A wave of despondency washes over your surroundings.  It was a scroll of vulnerability. _u -> V - a scroll of vulnerability E}xjѣ3_You start waiting.E}xjE}xj 0830.0)E}xjq790.8 (31E}xjE}xj E}xjUQ_You feel your willpower return.F}xj-F}xj0/F}xjr;F}xjBN _There are no items here.F}xjc F}xjd Where to? (Tab - D:5 @ (x,y), ? - help)  D - Dungeon G}xjCG}xj/Q [?25h[?0cG}xjQ#####carss the Skirmisher#####...#### BarachiG}xjR#..##...##.. Health: 67/67 ========================#..##...##.. Magic: 8/8========================#..## ### #...##.. AC: 9Str: 17G}xjRk#...####<## #....#.. EV: 11Int: 8#.#...##..# #....... SH: 0Dex: 23#.###.##..# #....... XL:  8 Next: 52% Place: Dungeon:5#..##@##..# ##....#.. Noise: ---------  Time: 4590.8 (0.0)##.##.....## #....##.. c) +0 orcbow#.####....#####...... Fire: c) +0 orcbowG}xjS#.# #...............#.# ##.......#.######.# #.......#.##.# ##......#.# ######.### #.....##.# ....## #≈§≈≈≈≈# #.....##.# _u -> V - a scroll of vulnerability _Okay, then. G}xjS"_You start waiting. _You feel your willpower return. _There are no items here.  What level of the Dungeon? (default 5, ? - help) G}xjt [?25l[?1cG}xjƥ 6G}xjJ G}xj~ G}xjO G}xj? G}xj / _G}xj G}xjK G}xjc G}xj" G}xj G}xjH G}xj G}xjB G}xj G}xj G}xjG}xjG}xjG}xjG}xjG}xjG}xjG}xjG}xj"G}xjN#G}xj)&G}xj'G}xj!)G}xj)G}xjX*G}xj+G}xjN-G}xj-G}xjh.G}xj/G}xj81G}xj1G}xjB2G}xj3G}xj4G}xjO5G}xj5G}xj7G}xj8G}xj9G}xj9G}xjt;G}xj;=G}xj=G}xj>G}xj@G}xjBG}xjCG}xjEDG}xjE_Okay, then. _You start waiting. _You feel your willpower return. G}xjXF|_There are no items here.  There is a stone staircase leading down here.G}xjGG}xjIG}xj)J$ _G}xjKH}xj 5. 6  H}xj5You climb downwards.H}xj 7H}xj7H}xj8H}xj:[ _You encounter 2 rock fish.H}xjY;VFound a cloak.  There is a stone staircase leading up here.H}xjxH}xj;          ###  H}xjj #[.  #.#  #.#  #.#  #@#608.9 (18.1)  #.#  #.#  #.#  #.#  #.# FF 2 rock fish (asleep)  #.#  #F#  F.#H}xjH}xjd _There are monsters nearby!H}xj8 )H}xjxV))))F1 asleep)H}xja)You shoot an arrow. The arrow hits the rock fish!H}xjj9F.H}xj(<F#H}xjm.....FwanderH}xj)ing).I}xj;===9.9 (1.0)I}xj I}xj"] _The rock fish is almost dead.I}xj%%))I}xj2))))I}xj}8F#I}xj}2F.I}xjG>.....I}xj.11.0 (1.1I}xj4I}xjTp _You shoot an arrow. The arrow barely misses the rock fish.I}xjO)))))I}xjY8F#I}xj3F#I}xj&9....I}xjHFI}xj<,20I}xj I}xj,p _You shoot an arrow. The arrow barely misses the rock fish.I}xj* )))You shoot an arrow. The arrow hits the rock fish.I}xj8F#I}xjC3F#I}xj*0...I}xjǫ&3I}xjI}xj] _The rock fish is almost dead.I}xjA)))I}xj: 8F#I}xjW; 3F#I}xj; 8F#I}xj<= 3F#I}xjA )..I}xjB -4.1 (1.1I}xjE I}xjG p _You shoot an arrow. The arrow barely misses the rock fish.I}xj\ #You shoot an arrow. The arrow barely misses the rock fish.  The arrow hits the rock fish. _The rock fish is almost dead. _You shoot an arrow. The arrow barely misses the rock fish.  I}xjc] (The arrow hits the rock fish.I}xj_ w   I}xjc 3F#I}xj I}xj& 095.2I}xj; I}xj) M _You kill the rock fish!I}xj 2)I}xjXt FYou shoot an arrow. The arrow closely misses the rock fish.I}xju Z5-60I}xjDx I}xjTz . _The rock fish bites you.I}xj  You shoot an arrow. The arrow hits the rock fish!I}xjF s  The rock fish is moderately wounded.I}xjo `1---7I}xj I}xj@( . _The rock fish bites you.I}xjN  You shoot an arrow. The arrow hits the rock fish!I}xjQ q  The rock fish is severely wounded.I}xj) &8I}xj I}xj # _The rock fish closely misses you.You shoot an arrow. The arrow hits the rock fish!I}xjW )I}xjs I}xjv o2=-659.3 (1.1I}xjx I}xjz M _You kill the rock fish!I}xj I}xj( I}xjX I}xj | _No target in view!I}xj>  _No target in view!I}xjީ H _No target in view!I}xj I}xj9 I}xj I}xj' H _No target in view!I}xjj JI}xj& H _No target in view!I}xj!4I}xj#I}xjX&C _No target in view!I}xjI}xjpI}xjI}xjkI}xjVI}xjCI}xjI}xjuJ}xjOQJ}xj4J}xjJ}xjJ}xjM>J}xj?J}xjhCJ}xjJ}xjʴJ}xjJ}xj~J}xj]3J}xj^J}xjoaJ}xjb$ _J}xjvdJ}xjeJ}xjKfJ}xj=oJ}xjtJ}xjtJ}xjNvJ}xjV{J}xj}k3=J}xjVJ}xjJ}xj$J}xjJ}xjJ}xjJ}xjJ}xj%4J}xjJ}xjWJ}xjJ}xjtJ}xjJ}xj J}xjJ}xjJ}xjxK5=J}xjJ}xj"J}xjJ}xj<J}xj:J}xjJ}xjTJ}xjKJ}xjU6=J}xjJ}xj_J}xjJ}xjJ}xj9J}xjJ}xjiJ}xjJ}xj;K7=J}xj1J}xj~1 _HP restored.J}xjJ}xj&J}xjڵJ}xj-J}xj,J}xjJ}xjJ}xjM,J}xjsJ}xjJ}xjaJ}xj9=J}xjJ}xj=  You see here a +0 cloak.J}xjEJ}xj _J}xjJ}xjJ}xjJ}xjJ}xj'J}xjJ}xj/J}xjJ}xjaJ}xjJ}xj9J}xjJ}xjRJ}xjJ}xjJ}xjLJ}xjJ}xjHJ}xj,J}xjJ}xjJ}xjJ}xj(J}xjvJ}xj+J}xj~,J}xj3J}xjJ}xj"J}xjJ}xjJ}xj5J}xjEJ}xjJ}xjJ}xjbJ}xj5J}xjJ}xjGJ}xjnJ}xjcJ}xjJ}xj=J}xj`J}xjp J}xj J}xj7 J}xj J}xj J}xjJJ}xjJ}xjBJ}xj,J}xj J}xj@J}xjDJ}xjJ}xj[J}xj9J}xjJ}xjxJ}xjJ}xjJ}xjFJ}xjJ}xj J}xjJ}xj!J}xj>"J}xj"J}xj#J}xj%J}xjL&J}xj&J}xj'J}xjg)J}xj*J}xj*J}xj+J}xjc-J}xj-J}xjb.J}xj/J}xj1J}xj<2J}xj2J}xj4J}xj6 J}xj7_ You encounter a jelly.J}xj<%J}xjS= J}xj=Z ##########  J}xj@>#........########## #.######..@........---J}xj> #.# #...#....#.. J}xj?#.# #..## ...# #.# #..# j..# #.# #.##J}xj_? .$# #.# ..# ..#j   jelly (wandering) #######.# #..# .# #[......# #..# J}xj?# #.####### .#..J}xjIS 67.7 (48.4)jJ}xjI;.  Found 19 gold pieces.J}xj-K9j.J}xjNPjJ}xjOJ---8.9 (49.6J}xjRJ}xjSZ _The jelly jiggles.J}xj ) You shoot an arrow. The arrow hits the jelly!K}xjB8j.K}xjJFK}xjF;===9.9 (1.0)K}xjGJK}xjLY _The jelly is almost dead.K}xjpb .  You shoot an arrow. The arrow hits the jelly!K}xj s(K}xjK}xj]6971.1 (1.2K}xj8K}xjt K}xjC_You kill the jelly!K}xjK}xjK}xjK}xj'  K}xj B_No target in view!K}xjXK}xjGZK}xj]K}xjaH _No target in view!K}xj K}xjo K}xj K}xj9  K}xj B_No target in view!K}xja K}xj; K}xj K}xj K}xj K}xj $ _K}xj ,K}xjz g  You encounter a phantom.K}xj ###########........##########.##.######.............#.# #...#@...#..# ---#.# #..##....# #.# #..#......# K}xj, R#.# #.##..##.$##.# ..#..## #..# #####.# #..#.. ..# W   phantom (dormant) ......# #..##. ######## .#..#W ##K}xj P2.3W.K}xj XWK}xj P---3.5 (2.4 _K}xjr K}xj L}xj1? ))L}xj@)))You shoot an arrow.L}xjXL}xjX0W.L}xj_7....L}xj`7===4.7 (1.2L}xjcL}xjeD _The arrow hits the phantom but does no damage.L}xjƜ 4))))L}xjm )L}xj W....5.8 (1.1L}xj" L}xj% o _You shoot an arrow. The arrow closely misses the phantom.L}xj; 4))))L}xj< )L}xj 6W.L}xj 6W.L}xjx )..L}xj (6.9L}xj L}xj n _You shoot an arrow. The arrow barely misses the phantom.L}xj ) You shoot an arrow. The arrow hits the phantom!L}xj J 8W.L}xjAQ L}xjQ ,70L}xjPU L}xjW I _The phantom is heavily damaged.L}xjX L}xjk A)))L}xj W..  You shoot an arrow. The arrow barely misses the phantom.L}xjl -9.0 (1.1L}xj@ L}xj0 X _The phantom completely misses you.L}xj ' L}xj ?.  You shoot an arrow. The arrow hits the phantom!L}xj )L}xj L}xj 58/687880L}xj 0L}xj. L}xj  L}xjP @_You destroy the phantom!L}xj L}xj- L}xj L}xjq  L}xjڦ :_No target in view!L}xj L}xj' L}xj^ L}xj H _No target in view!L}xj1L}xj2L}xj=L}xjEH _No target in view!L}xjkL}xjL}xj&L}xj$ L}xj:_No target in view!L}xjL}xjL}xj L}xjI!H _No target in view!M}xjyQM}xjxRM}xjTM}xjVC _No target in view!M}xjM}xjM}xjM}xjM}xj#FM}xjFM}xjIM}xjKM}xjM}xjNM}xjM}xj}M}xjsM}xj,tM}xjYvM}xj1--R}xj!1.9R}xjR}xjH= _The puff of flame hits you. You resist.R}xj"H))))R}xj o)..  You shoot an arrow. The arrow barely misses the orc wizard.R}xjXs  The orc wizard casts a spell at you.R}xj.R}xj:/k38---3.0R}xj~LS _The puff of flame hits you. You resist.R}xjmC )You shoot an arrow. The arrow hits the orc wizard!R}xjwF)R}xj*)R}xjJ-84.1R}xjR}xj8 _You kill the orc wizard!R}xjR}xjܜ' ########## #R}xjr........##########.#######............. #...#....#..# ##....## #......##..##.$##R}xj՝f..#..####@)##..#.. #). .#. ..# ### .#..#. ...# R}xj_## ...# ../..?.##### ##R}xj%R}xj 7---5.3 (1.2R}xj%R}xj$  Things that are here:R}xj _a +0 dagger; a +0 robe; a +2 dagger of freezingS}xj!S}xj7#{Pick up what? 7/52 gear slots (_ for help) S}xj#Hand Weapons (select all with ))a - a +0 dagger  b - a +2 dagger of freezing Armour (select all with [)c - a +0 robe [Up|Down] select[Esc] exit S}xj#Letters toggle [.|Space] toggle selected[top]S}xjy S}xj carss the Skirmisher ##########Barachi #........##########.#S}xjd Health: 38/68 =============----------- #.######.............Magic: 8/8S}xj ======================== #.# #...#....#..#AC: 9Str: 17 #.# #..##....##EV: 11Int: 8 S}xjX 2#.# #..#......#SH: 0Dex: 23 #.# #.##..##.$##S}xj݄ XL:  8 Next: 88% Place: Dungeon:6 #.# ..#..####@)#Noise: ---------  Time: 4705.3 (0.0) #.# #..#.. #).#c) +0 orcbow S}xj ..# #..##. ..##Fire: c) +0 orcbow ### .#..#. ...### ...##../...?..#####.## S}xj] d_The puff of flame hits you. You resist.  You shoot an arrow. The arrow hits the orc wizard! _You kill the orc wizard!Things that are here: _a +0 dagger; a +0 robe; a +2 dagger of freezingOkay, then.S}xjے 4S}xjx D _T}xjrZT}xj[T}xjhT}xj'|T}xj}99T}xjT}xj'T}xjؘT}xjҚT}xjT}xj?T}xjT}xjT}xj`T40=T}xj'T}xjT}xjT}xjTT}xj_T}xjIT}xjST}xjպ,T}xjHT}xjT}xj?K1=T}xjT}xj T}xjT}xjT}xjX,T}xjT}xjT}xj92T}xjT}xjp"T}xj"T}xj%T}xjH)T}xj)T}xj',T}xj/T}xj0S3=T}xjz2T}xj 6,T}xj 9T}xj<T}xju=T}xj?T}xjGT}xj(HK4=T}xjKT}xjNT}xjeOT}xjQT}xjPUT}xjUT}xjXT}xjx[T}xj\T}xj<^T}xj?aT}xjrc95T}xj+dT}xjHgT}xj hT}xjiT}xj%nT}xjnT}xjqT}xjtT}xj7uS6=T}xjnwT}xj~T}xjmT}xj[T}xjȅT}xjfT}xjT}xjT}xjLK7=T}xjfT}xjT}xjiT}xjgT}xj,T}xjIT}xj;T}xj۪98T}xjԬT}xj*,T}xjݴT}xjϸT}xjpT}xjWT}xj$T}xjN49=T}xj:T}xj,T}xjT}xjIT}xjT}xjT}xjT}xj4T}xjT}xj`T}xjX50=T}xjT}xj,T}xjT}xj T}xjT}xjT}xjGT}xjK1=T}xjHT}xj!T}xjT}xj T}xjz T}xjT}xjT}xjjT}xjU2=T}xjUT}xj,T}xj!T}xjT}xj T}xj"T}xj-&T}xj&%3T}xj(T}xj,,T}xj;/T}xj2T}xj3T}xj5T}xj3>,T}xj@T}xjCT}xjBDK4=T}xjfFT}xj$JT}xjJT}xj0MT}xjPT}xjQT}xjST}xjwVT}xjVU5=T}xjaYT}xj\T}xj']T}xjJ_T}xjbT}xj:cT}xjeT}xjIhT}xjh%6T}xjnT}xjZt,T}xjuT}xjxT}xjjyT}xj{T}xj*T}xjK7=T}xjT}xjt,T}xjT}xjT}xjT}xjT}xjk8=T}xjT}xjݣT}xjWT}xjT}xjT}xjT}xj T}xjXT}xjɶT}xj˸T}xj T}xj%9T}xjT}xjnT}xjT}xjT}xj,T}xjwT}xjT}xjL60=T}xj@T}xjmT}xjT}xjCT}xj,T}xjT}xjT}xjmU1=T}xjT}xjT}xj-T}xj@T}xjT}xjT}xjqT}xjT}xjT%2T}xjO T}xjT}xjT}xjzT}xjT}xjPT}xjQT}xjT}xjfT}xjB!T}xj%T}xjf&K3=T}xj(T}xj/,T}xj,T}xj3T}xj9,T}xj:T}xjjCk4=T}xjJT}xj)PT}xjPT}xjRT}xjVT}xjVT}xjXT}xj%\T}xj\%5T}xj^T}xjbT}xjbT}xjdT}xjhT}xjhT}xjjT}xjnK6=T}xjXoT}xjvT}xjxzT}xj{T}xj>}T}xjT}xjT}xjvT}xjVT}xjU7=T}xj T}xjT}xjFT}xj,T}xjT}xjT}xjT}xj@T}xjܚT}xjT}xjzk _You start resting.HP restored.T}xjT}xj^099.3 (94.0)T}xjZ8=800.3 (95 T}xj _T}xj5T}xjT}xj: 3T}xj T}xjBT}xjT}xjT}xjUT}xj>T}xj!T}xj*T}xjM+T}xj-T}xj1T}xj19=T}xj4T}xj;,T}xj;T}xj?T}xj8@T}xj'BT}xjKT}xjLLT}xjST}xj_T}xj.`T}xj bT}xjfeT}xjeT}xjoiT}xjkT}xjlT}xjnT}xj}sT}xjsT}xjIvT}xjyyT}xjzT}xj}T}xj҂T}xjYT}xjT}xj)T}xj҉T}xjT}xjhT}xjږT}xjژT}xj T}xj|T}xjӠT}xjHT}xjT}xjT}xj׬T}xjT}xj.T}xjTT}xjT}xjZT}xjT}xjpT}xjT}xjA,T}xjT}xj|4T}xj,T}xjwT}xjT}xj*T}xjpT}xjT}xj&T}xjT}xjT}xj T}xjT}xj" T}xj7T}xjT}xjT}xjJT}xjT}xjT}xjWT}xjT}xj^T}xj!T}xj!T}xj#T}xj&T}xjc'T}xj+T}xj,T}xjO-T}xj/T}xj2T}xjq3T}xj@5T}xjV=T}xj=T}xjcT}xjfT}xjfiT}xjiT}xjkT}xjtT}xj uT}xjwT}xj{T}xjx{T}xj}T}xjT}xjdT}xjT}xjT}xj T}xjNT}xjT}xjT}xjHT}xjT}xj_T}xjT}xjT}xj{T}xjT}xjT}xj]T}xjT}xjܪT}xjHT}xjT}xjT}xj`T}xjT}xjT}xj`T}xjST}xjT}xj1T}xjMT}xj>,T}xj(T}xjT}xj;T}xjBT}xjT}xjT}xjT}xj|T}xj<T}xjT}xjT}xjT}xjYT}xjrT}xjT}xj2T}xj^T}xj,T}xj>T}xjT}xj1T}xjQT}xjT}xjGT}xjrT}xjl,T}xjT}xjP T}xj T}xjT}xjET}xjT}xjaT}xjT}xjDT}xj] T}xj#T}xj%$T}xj6&T}xj)T}xj *T}xj,T}xjd/T}xj/T}xj2T}xj5T}xj6T}xj*8T}xj;T}xj<T}xj{>T}xj%B,T}xjIT}xjMT}xjHNT}xjPT}xjT,T}xjYVT}xjZT}xjZT}xjR\T}xj_T}xj`T}xjAbT}xj8fT}xjfT}xjhT}xjmlT}xjlT}xj0oT}xjrT}xj3sT}xjuuT}xjxT}xjyT}xjT}xj|T}xjT}xj*T}xj?T}xjT}xjT}xjLT}xjT}xjT}xjT}xjT}xj٘T}xj T}xjT}xjҞT}xjT}xjtT}xjGT}xjT}xjT}xjT}xjT}xj#T}xjT}xj*T}xjںT}xjT}xjfT}xjT}xjT}xj|T}xjT}xjT}xjT}xjT}xj T}xj|,T}xjT}xjT}xjT}xjCT}xjfW _You start waiting.T}xjj-99.3 (99T}xj/900.3 (100.0)T}xj/9 _Done waiting.T}xj+ T}xj, T}xj/ T}xj`2 T}xjn6 T}xj/8 T}xj9 T}xj? T}xj? T}xjC T}xjG N _You now have 353 gold pieces (gained 19).T}xjJ T}xj*K T}xjO T}xjP $  Things that are here:T}xjhS t  a +0 dagger; a +0 robe; a +2 dagger of freezingT}xjW T}xjMX  _T}xjVZ T}xj\ $  Things that are here:T}xj _The megabat hits you but does no damage.W}xjS&))W}xj4))))W}xjCHb.b.W}xj ...  You shoot an arrow. The arrow closely misses the megabat.W}xj_,60W}xjEW}xj_> _The megabat hits you but does no damage.W}xj"N))))W}xj^%/ 'W}xj&ib  You shoot an arrow. The arrow closely misses the megabat.W}xjG( b.W}xjJ--..#.W}xj--7.7 (1.1W}xj0W}xj2  You shoot an arrow. The arrow closely misses the megabat. _The megabat hits you but does no damage. W}xj2% You shoot an arrow. The arrow closely misses the megabat. _The megabat hits you but does no damage.  You shoot an arrow. The arrow closely misses the megabat. _The megabat hits you but does no damage.W}xj6@N))))W}xj'b _The megabat hits you but does no damage.  You shoot an arrow. The arrow closely misses the megabat. _The megabat hits you but does no damage.  You shoot an arrow. The arrow closely misses the megabat. _The megabat hits you but does no damage.  You shoot an arrow. The arrow closely misses the megabat.W}xjԻ.W}xj[*bW}xjw...b(wandering)W}xjA-8.9 (1.2W}xj 9_W}xj  You shoot an arrow. The arrow closely misses the megabat. _The megabat hits you but does no damage.  You shoot an arrow. The arrow closely misses the megabat. _The megabat hits you but does no damage.  You shoot an arrow. The arrow closely misses the megabat. _The megabat misses you.W}xjm )bW}xj@)You shoot an arrow.W}xjO&b.W}xjQj b'  The arrow hits the megabat but does no damage.W}xjVW}xjNW#9W}xjW 0W}xj[W}xj]U _The megabat closely misses you.W}xjusd .  You shoot an arrow. The arrow hits the megabat!W}xj9v;)W}xj.W}xjVW}xj 50W}xj#_W}xjWW}xjF W}xjE_You kill the megabat!W}xj.BW}xjCW}xjtMW}xj d^ _No target in view!W}xjeW}xjoW}xjw W}xjw:_No target in view!W}xjAW}xjٝW}xjէW}xj W}xjPB_No target in view!W}xj W}xjI W}xj W}xjH _No target in view!W}xjvW}xjwW}xjyW}xj|H _No target in view!W}xjPW}xj6W}xjkW}xj0C _No target in view!W}xj gW}xjhW}xjlW}xjnW}xjW}xjzW}xjW}xjW}xj)[W}xj[W}xj^W}xjcaW}xjBW}xjW}xjW}xjW}xj(P 4W}xjmR W}xjT W}xj W}xj W}xjq W}xj2 W}xj W}xjf W}xj W}xj[ W}xj W}xjX W}xj W}xj X}xjUoX}xjepX}xjrX}xjyX}xjxX}xj$ _X}xjVX}xjX}xjhX}xj8X}xjX}xj# _X}xjj There is an open door here.X}xjX}xjǥ _X}xjާX}xj9X}xjyX}xjX}xj7X}xj X}xjX}xjX}xjX}xj'X}xjX}xjX}xjIX}xjf7 _You open the door.X}xjX}xjX}xjX}xj@  There is an open door here.X}xjBX}xj 5 _X}xjwX}xjX}xj,X}xjX}xj@0 #.# .## ##+##...##+## ##.........## #..###'###..#+#..###...###..##X}xj)#.. #.......##..##.. +..._...'....+ # #.......##@.## ---61.5 (10.6)###...###..## ##+###..#+  ....# ß.ß##+# ##+# X}xjdX}xjJ---2.7 (11.8X}xjU8_X}xj5 _Found a runed translucent door.Y}xjoY}xjY}xjBY}xj  Y}xjB_No target in view!Y}xj0Y}xj3Y}xjT4Y}xj9Y}xjBY}xj*E$ _Y}xjFY}xjJY}xjQY}xjSY}xjTY}xjvZY}xj`Y}xjvaY}xj\cY}xj\j'Y}xjq Y}xj r| You open the door.  You encounter 2 megabats.Y}xj|~z##.####+##...##+##.........#Y}xj~q..###'###..#+#..###...###..##Y}xjB#.. #.......##..##.. +..._...'....+Y}xj# #.......##..##Y}xj ###...###.@##  ##+###..#'...#Y}xj`........###.b.#Y}xjŀ##ß.ß##+###..b####+ Y}xjO ##.### # ####bb 2 megabats (asleep) Y}xj!Y}xjɐ16.3 (3.6)Y}xjP)7.3 (4 Y}xj _Y}xjž8_Y}xjT Y}xjçS_Found a shadowy altar of Dithmenos.Z}xj- ))b1 asleep)You shoot an arrow. The arrow hits the megabat.Z}xj b.Z}xj b_b.b.b. bThe megabat is moderately wounded.===8.4 (1.1_ _The megabat hits you but does no damage.[}xj.A ))))[}xj/nYou shoot an arrow. The arrow barely misses the megabat.[}xj  'b  The arrow closely misses the megabat.[}xjb.[}xj4_.[}xj',90[}xj&[}xjZA _The megabat hits you but does no damage. x2[}xjc/ .  You shoot an arrow. The arrow misses the megabat. The arrow hits the megabat.[}xj1)   megabat[}xjY [}xj2b†  [}xjYou kill the megabat!The megabat hits you but does no damage.  The megabat closely misses you.[}xj[}xj.70.5 (1.1[}xj6_[}xj [}xj8_The megabat hits you but does no damage.[}xj~  You shoot an arrow. The arrow hits the megabat.[}xjRn 'b  The megabat is moderately wounded.[}xjgS/b.[}xjLX[}xjX,10[}xj[H__[}xj>^> _The megabat hits you but does no damage.[}xj$sf '  You shoot an arrow. The arrow hits the megabat![}xju)[}xjp[}xj&2[}xj"_[}xj_[}xjK _You kill the megabat![}xj6[}xj[}xj[}xjH _No target in view![}xj#[}xj$[}xj'[}xj(H _No target in view![}xj?4[}xj[}xj H _No target in view![}xjP*[}xj;+[}xj[-[}xj0H _No target in view![}xj>4[}xj^ _No target in view![}xj[}xj[}xj&[}xj-C _No target in view![}xjg[}xjʕ[}xj#[}xj[}xjK[}xj M[}xjhW[}xj_[}xj[}xjr[}xj?[}xj[}xj<[}xj=[}xjG[}xjN[}xj[}xj[}xj"[}xj@[}xj/ [}xj0 [}xj]; [}xjkB [}xj [}xj [}xj [}xjR [}xj [}xj] sRead which item? Scrolls [}xj  t - 2 scrolls of teleportationr - 3 scrolls of revelation  s - a scroll of butterflies  w - 2 scrolls of enchant weapon  I - a scroll of immolation  V - a scroll of vulnerability [!] read|quaff|evoke[?] describe selected]}xjUn]}xjJ~]}xj@##.##]}xjcarss the Skirmisher##+##...##+##Barachi##.........##]}xjHealth: 68/68 ========================#..###'###..#+]}xjMagic: 8/8========================#..###...###..##AC: 9]}xjStr: 17#.. #.......##..##EV: 11]}xjfInt: 8.. +..._...'....+SH: 0]}xjώDex: 23# #.......##..##]}xj[XL:  8 Next: 88% Place: Dungeon:6###...###.@##]}xjKNoise: ===------  Time: 4972.5 (0.0)##+###..#'...#c) +0 orcbow]}xj`........###†_.#Fire: c) +0 orcbow]}xjʐ##ß.ß##+###...####+]}xj8##.######## _No target in view! ]}xjґ_No target in view! _No target in view! _No target in view! _No target in view! ]}xj;3_No target in view!]}xjF  Okay, then.]}xj]}xj]}xjѰ. _]}xjޯ ]}xj Drink which item? Potions  m - a potion of might ]}xjB  d - 2 potions of moonshine  j - a viscous cyan potion  k - a dark potion  l - a fizzy brown potion  n - an amethyst potion  o - an inky potion  p - a bubbling cyan potion [!] read|quaff|evoke[?] describe selected_}xj_}xj˦_}xj##.##carss the Skirmisher##+##...##+##Barachi##.........##Health: 68/68 ========================#..###'###..#+Magic: 8/8========================#..###...###..##AC: 9Str: 17#.. #.......##..##EV: 11Int: 8.. +..._...'....+SH: 0Dex: 23# #.......##..##XL:  8 Next: 88% Place: Dungeon:6###...###.@##Noise: ===------  Time: 4972.5 (0.0)##+###..#'...#c) +0 orcbow........###†_.#Fire: c) +0 orcbow#_}xjr#ß.ß##+###...####+##.######## _No target in view! _No target in view! _No target in view! _No target in view! _No target in view! _Okay, then._}xjԮP  Okay, then._}xj%_}xj_}xj. __}xj\_M #.# _}xj] ##.## +##...##+##.........##  #..###'###..#+  #..###...###..## #.. #.......##..##.. +..._...'....+# #.......##@.##_}xj^E###...###..##  ##+###..#'...#........###†_.##.####_}xje_}xjMf5---3.7 (1.2 _}xjf __}xjk9__}xjrm`}xju`}xj`}xj`}xj`}xj1`}xj,`}xj*`}xj`}xju`}xj`}xj|Okay, then. _ There is an open door, spattered with blood here.`}xjO`}xj _`}xjt`}xj`}xj`}xj`}xjx`}xj`}xj`}xjh`}xj$ `}xjP_d - 4 potions of moonshine (gained 2)`}xj`}xj:`}xj`}xj`}xj0`}xj`}xj`}xjV  There is an open door, spattered with blood here.`}xj`}xj: _`}xj`}xj<`}xj`}xj=`}xj`}xj`}xj`}xj`}xjy`}xjn '`}xjy ?  You open the door.  `}xj CYou encounter 2 megabats.`}xj##'## #.#  ##.## `}xjF'##+##...##+## ##.........## #..###'###..#+ ##  #..###...###..## .b## #.. #.......##..###.....# `}xj .. +..._...'...@'...b..#--- # #.......##..###.....####...###..##.## $.####+###..#'...# ##........###†_.###ß.ß##+###...## bb 2 megabats (asleep)`}xj##+ ###.#########`}xj085.5 (11.8)`}xjs36.5 (12 _`}xj7_`}xj$  Found 21 gold pieces.`}xjc _Found an ancient bone altar of Kikubaaqudgha.`}xj g )))))))You shoot an arrow.`}xj+ b_b..b.b.b.b.`}xj , b.`}xj, %.b.`}xj1 [..bb`}xj1 ;===7.6 (1.1)`}xjq5 `}xj67  `}xj7 X_The arrow completely misses the megabat.a}xj4 .  You shoot an arrow. The arrow misses the megabat. The arrow hits the megabat!a}xj$7)   megabata}xjMX b†  You kill the megabat!a}xj~The megabat barely misses you. The megabat closely misses you.a}xjC(8.7a}xj{a}xj{> _The megabat hits you but does no damage.a}xj69)))))))a}xjY/ 'b  a}xjZ_You shoot an arrow. The arrow barely misses the megabat.a}xj:^&b†a}xjal@.._..a}xjm(9.8a}xjza}xj1{1_a}xj> _The megabat hits you but does no damage.a}xj9. .  a}xj6You shoot an arrow. The arrow hits the megabat!a}xjC))a}xjx{†'†90.9__ _You kill the megabat! _No target in view!a}xjTa}xjRa}xja}xjYH _No target in view!a}xj a}xja}xjTa}xj a}xj:_No target in view!a}xj4a}xjU6a}xj;a}xj? a}xj?:_No target in view!a}xja}xja}xja}xj a}xj_B_No target in view!a}xju a}xj!a}xj&a}xj)C _No target in view!a}xja}xja}xjʥa}xja}xjD a}xj: a}xj a}xj a}xj a}xj a}xjG a}xj8 a}xjjk a}xjl a}xj@p a}xjp a}xj a}xj a}xj[ a}xj] a}xj?< a}xj = a}xj? a}xjA a}xj 4a}xj3 a}xj a}xj" a}xj# a}xj& a}xj( a}xj a}xj a}xji a}xj a}xj7 a}xj- a}xj a}xjJ a}xjl3a}xj~ma}xjloa}xjqa}xj`uy _ _ There is an open door here.a}xj-21.0 (1.1c}xj$"_c}xjY%c}xj6 ' _The bes kemwar bites you but does no damage.  You shoot an arrow. The arrow hits the bes kemwar!c}xj9(c}xj`  You destroy the bes kemwar!c}xjF?9420c}xj\c}xj<i _Your spells return to their normal power.c}xjc}xj!c}xjc}xj*^ _No target in view!c}xjc}xjc}xj^ _No target in view!c}xjTc}xjac}xj^ _No target in view!c}xjPc}xjc}xj^ _No target in view!c}xjc}xjc}xj^ _No target in view!c}xjc}xjc}xjjK _No target in view!c}xjc}xjc}xjy c}xjM@c}xj@c}xjlAc}xjFc}xjJc}xj c}xjc}xj9c}xjbc}xjuc}xjvc}xjyc}xj={c}xjc}xjc}xjc}xjc}xj` c}xja c}xjZh c}xjk c}xj c}xj- c}xjP c}xj c}xjR c}xjWS c}xjHY c}xj\ c}xj" c}xj c}xj c}xj c}xjn c}xjo c}xjd c}xj c}xjh c}xjM c}xj% c}xj d}xjD:d}xj:d}xju;d}xjM=d}xj>B2 _d}xj!Ad}xjAd}xjBd}xj9Dd}xjDd}xjEd}xj$Gd}xjGK3=d}xjHd}xjJd}xjJd}xj\Kd}xjLd}xjrMd}xj&Nd}xjxOd}xj#PU4=d}xjPd}xjRd}xjYSd}xjTd}xj}Ud}xj;Vd}xjVd}xjMXd}xjX%5d}xjYd}xjH[d}xj[d}xj\d}xj_Bd}xj`d}xjzad}xj bd}xjtcd}xjcK6=d}xjdd}xj`fd}xjfd}xj^gd}xj*i,d}xjjd}xjkd}xjAlU7=d}xjmd}xjnd}xjGod}xjod}xjqd}xj%rd}xjrd}xjtd}xj3uK8=d}xjud}xjw1 _HP restored.d}xjz3d}xjzd}xj|@  There is an open door here.d}xj0~d}xj~ _d}xjd}xjd}xj,d}xjd}xj[@  There is an open door here.d}xj_d}xj]l= _d}xj/d}xj,d}xjDd}xj#Bd}xj'd}xj  You open the door.  You encounter 2 megabats.d}xj_.............#######..#..## ##.#### #ß.ß###### d}xjB ##'##b..##  #.#..b..##### ##.##...###.###  ##+##...##'###...##  ##........@###.(.#####--- #..###'###..#'...###### #..###...###..##.##...## #.. #.......##..###†....##.. +..._...'....'†.._..### #.......##..###.....##bb 2 megabats (asleep)d}xj ###...###..##.##...## ##+###..#'...###### ........###†_.#####d}xjw049.2 (27.2)d}xj:P---50.2 (28 _d}xjͣd}xjҥY _Found a blossoming altar of Fedhas.d}xj$H _You shoot an arrow. The arrow hits the megabat!!d}xjK))   megabatd}xj%.bd}xjs[_b.bd}xjQbd}xjT;===1.2 (1.0)d}xj9_d}xj K _You kill the megabat!d}xj& d}xjM))))You shoot an arrow.e}xjG' e}xj7Hb'  The arrow completely misses the megabat.The megabat closely misses you.e}xjQL._.e}xjR&2e}xjYe}xj[> _The megabat hits you but does no damage.e}xjf>)))e}xj%.be}xj~ b'  You shoot an arrow. The arrow barely misses the megabat.e}xje}xj&%.b.e}xj#...e}xj-3.3 (1.1e}xjke}xj e}xjnG_The megabat closely misses you.e}xj d '  You shoot an arrow. The arrow hits the megabat.e}xj (e}xjre}xj,40e}xjT#_e}xjƞe}xjI e}xj=_You kill the megabat!e}xj14e}xj>e}xj$ e}xjX_No target in view!e}xje}xj?H _No target in view!e}xjofe}xjge}xjwe}xj`{H _No target in view!e}xje}xje}xje}xjl e}xjB_No target in view!e}xjNe}xj|Oe}xjVe}xjX e}xjDYB_No target in view!e}xj/e}xje}xjze}xjC _No target in view!e}xjBe}xjCe}xj;Fe}xjHe}xj.e}xj&e}xje}xje}xjDe}xjLFe}xjVe}xj`e}xje}xjCe}xje}xj¸e}xj,e}xj-e}xj2e}xji4e}xje}xjje}xje}xjAe}xjVe}xjWe}xj[e}xj(]e}xjȟe}xj%e}xje}xje}xj: _e}xj߮,e}xj e}xj_e}xjйe}xje}xjLe}xje}xje}xj/e}xje}xjUe}xj&e}xjbe}xj,e}xje}xjoe}xj,e}xje}xjfe}xj}e}xje,e}xje}xje}xjWe}xje}xje}xj}e}xj$,e}xje}xjBe}xje}xjOe}xj,e}xje}xje}xj2,e}xjZe}xje}xj",e}xje}xjce}xj ,e}xje}xje}xj0e}xje}xj7'e}xj _ You open the door.  You encounter a bes kemwar.e}xjk ##.##...###.# ##+##...##'###... ##.........###.(. +#..###'###..#'... ##..###...###..##.# ##..##.......##..### +....+..._...'....'† ##..##.......##..### ##@.###...###..##.#e}xj--- #...'#..###+###..#'... #.(.###.........###†_. ##W..###+##ß.ß##+###... ###.## ##+## ##.# e}xj#### # # #### W   bes kemwar (dormant) e}xj 0728.0)e}xjO---3.3 (19 _e}xjH__e}xj e}xj[_Found a large rock.e}xj )))WYou shoot an arrow.e}xjA.We}xj/.'(e}xj);===4.0)e}xj8_e}xjG _The arrow hits the bes kemwar but does no damage.f}xjZPB ))f}xjQZ You shoot an arrow. The arrow hits the bes kemwar!f}xj{9W.f}xj&'f}xj&5f}xj.f}xj b _The bes kemwar is heavily damaged.f}xjh ) You shoot an arrow. The arrow hits the bes kemwar!f}xj|9W.f}xj́f}xjg&6f}xj8_f}xjŇc _The bes kemwar is severely damaged.f}xj i '  You shoot an arrow. The arrow hits the bes kemwar!f}xjY)f}xj.!f}xjc"f}xj,&##.##...###.# carss the Skirmisherf}xj&##+##...##'###... Barachi##.........###.(. Health: 68/68 ========================+#..###'###..#'... Magic: 8/8========================##..###...###..##.# AC: 9Str: 17##..##.......##..### EV: 11Int: 8f}xj'r+....+..._...'....'† SH: 0Dex: 23##..##.......##..### XL:  8 Next: 100% Place: Dungeon:6##@.###...###..##.# Noise: ===------  Time: 5077.3 (1.0)#...'#..###+###..#'... c) +0 orcbowf}xjr' #.(.###.........###†_. Fire: c) +0 orcbow##...###+##ß.ß##+###...###.## ##+## ###.###### # ####f}xj'You shoot an arrow. The arrow hits the bes kemwar! _The bes kemwar is heavily damaged.You shoot an arrow. The arrow hits the bes kemwar! _The bes kemwar is severely damaged.You shoot an arrow. The arrow hits the bes kemwar! _You destroy the bes kemwar!f}xj(The bes kemwar is severely damaged.You destroy the bes kemwar!  Your Fighting skill increases to level 8! f}xj5)D You have reached level 9!f}xj!./  --more--g}xj  Your experience leads to an increase in your attributes!Your base attributes are Str 12, Int 9, Dex 19.Increase (S)trength, (I)ntelligence, or (D)exterity? h}xjU74/749/9259 0% h}xjh}xjR _You feel agile. x2h}xjh}xjh}xj$h}xjIh}xjHh}xjP _h}xj=##+##...##'###.. ##.........###.(+#..###'###..#'.##..###...###..##h}xj##..##.......##..# +....+..._...'....'###..##.......##..####.##..###...#.#...@#..###+'..--- #.(.###.........###†_#...###+##ß.ß##+###. ###.### ##+## ###h}xj #### # # ## 8.5 (1.2h}xjQ _There is an open door here.i}xji}xj:---i}xjy%i}xj)U _There's nothing to open nearby.i}xjl Ii}xjso i}xjq i}xjr $ _i}xju ,i}xjv ,i}xj{ ni}xj| i}xj ##.........###.(.##+#..###'###..#'...####..###...###..##.####..##.......##..###†+....+..._...'....'†..###..##.......##..###..##.##..###...###..##.##.i}xj #...'#..###+###..#'...###.(.###@........###†_.####...###+##ß.ß##+###...#####.### ##+## ###.####### # # ##### i}xj L82.1 (3.6'.....(..##..Z########Z   spectral human (dormant)##i}xjC V Z.  i}xj /As you open the door, it creaks loudly!i}xj7 gZ======3.1 (4 _You encounter a spectral human. _Found a large rock.j}xjЇF )))j}xj})You shoot an arrow.j}xj|j}xj9/Z.j}xjn58'.===---4.1 (1.0__ _The arrow barely misses the spectral human.j}xj" N ))))j}xj $ )You shoot an arrow.j}xjg 8Z.j}xjQ )(.j}xjɦ I---5.2 (1.1j}xj| 8_j}xjT  j}xjά T_The arrow closely misses the spectral human.j}xj  j}xj U You shoot an arrow. The arrow hits the spectral human!j}xj@`K  The spectral human is lightly damaged.j}xj`aX68--6.3j}xjf8_j}xjQh2 _The spectral human hits you.j}xju  You shoot an arrow. The arrow hits the spectral human!j}xjpu  The spectral human is heavily damaged.j}xjFW9--7.4j}xj@__j}xj+[ _The spectral human barely misses you.j}xj3u  You shoot an arrow.  The arrow hits the spectral human but does no damage.k}xj/T  The spectral human is heavily damaged.80k}xjY8_k}xj[E _The spectral human hits you but does no damage.k}xj pw ))))You shoot an arrow.k}xj\ Z.(k}xjy.  The arrow barely misses the spectral human.9k}xj8_k}xj E _The spectral human hits you but does no damage.k}xjV   You shoot an arrow. The arrow hits the spectral human!k}xj(%  k}xjQThe spectral human is almost destroyed.k}xj|&70k}xj 90k}xjQk}xj9 )k}xj))) _The spectral human closely misses you.You shoot an arrow.k}xjY$\ Z.(k}xj%S.  The arrow barely misses the spectral human.k}xj%&1k}xj*8_k}xj2\ _The spectral human closely misses you.k}xjZ '  You shoot an arrow. The arrow hits the spectral human!!k}xjk}xjY 22.5 (1.1 _You destroy the spectral human!k}xjk}xjf _Your Ranged Weapons skill increases to level 10!k}xjk}xjk}xj& k}xj:_No target in view!k}xj}k}xj;k}xj%k}xjH _No target in view!k}xjk}xjk}xjvk}xj;H _No target in view!k}xj~k}xjlk}xjJk}xjak}xjBR1= _k}xjBk}xjk}xjkk}xj,k}xjFk}xjU2=k}xjk}xj5k}xjk}xjXk}xjk}xj ,k}xjk}xj@%3k}xjk}xjk}xjUk}xjk}xjk}xjhk}xjqk}xjk}xjK4=k}xjUk}xj1 _HP restored.k}xjk}xjk}xjk}xj@  There is an open door here.k}xj.k}xj _k}xjk}xjk}xjk}xj-k}xjk}xjFk}xjPk}xj9=k}xjmk}xjk}xjk}xjRk}xjk}xjk}xjMk}xjk}xj]k}xj'k}xj  You open the door.  You encounter 2 megabats.k}xjXz ##'##...##  #.#.._k}xjr ##.##...### k}xj3##+##...##'### ##.........###k}xj## +#..###'###..#'##b. ##..###...###..##k}xj#.....###..##.......##..#..b...'@...+..._...'....k}xji---#....)###..##.......##..k}xjE##.. ##.##..###...###..## #...'#..###+###..#'.k}xjI k#.(.###.........###†##...###'##ß.ß##+###. bb 2 megabats (asleep)k}xj ###.###...##+## ########..(..# # ##k}xj %##...##k}xj61109.7 (17.2)k}xj!G---10.7 (18 k}xj" _k}xj11k}xj: k}xjA;^_Found a long sword. Found a broken altar of Ashenzari.l}xjF _You shoot an arrow. The arrow hits the megabat!l}xj˦))))   megabatl}xj,...'l}xjm1/===1.8 (1.1l}xj1 )l}xj:98_l}xj=K _You kill the megabat!l}xj!E )))))bYou shoot an arrow.l}xj` .bl}xjP .bl}xjF$.bl}xjm'....'l}xjA,20l}xjP8_l}xjD _The arrow hits the megabat but does no damage.l}xjL4)))))))l}xjt .bl}xjAv .bl}xj .._.  You shoot an arrow. The arrow closely misses the megabat.l}xj &3l}xj l}xj U _The megabat closely misses you.l}xj '  You shoot an arrow. The arrow hits the megabat!l}xjp3 l}xjg8 &4l}xjt  _You kill the megabat! _No target in view!l}xj  _No target in view!l}xj3 l}xjE l}xj l}xj H _No target in view!m}xj 3m}xj.m}xjm}xjP _m}xj-V  There is an open door here.m}xjE#5 _m}xj@,m}xj6  You see here a +0 long sword.m}xjD;a _m}xj(?Bm}xj@m}xj|Im}xjL@  There is an open door here.m}xj*P5 _m}xjRm}xjTm}xjWm}xjpWm}xjcXm}xjYm}xjw[m}xj[m}xj<]m}xj^'m}xj`  You open the door.  You encounter 2 megabats.m}xje .###.#### #ß.ß###### ##'##...## #### #.#.._..####m}xjNfD###.## ##.##...###.# ##b..###+##...##'###..#####.b.###.........###.(.######...'#..###'###..#'...##...## ##@.###...###..##.#---m}xjf##.....###..##.......##..####.._...'....+..._...'....'†##....)###..##.......##..#####...##.##..###...###..##.#######...'#..###+###..#'... bb 2 megabats (asleep)#####.(.###.........###†_.##...###'##ß.ß##+###...###.###...##+## ###.#m}xjk0262.0)m}xjlO---7.8 (13 _m}xjw6_m}xj(z] _Found a white marble altar of Elyvilon.m}xj9 _You shoot an arrow. The arrow hits the megabat!!m}xj ))   megabatm}xjU .m}xjV bm}xjW m}xjX <_bm}xjY .bm}xj@v 0 bm}xj5w IYou kill the megabat!m}xj| /===8.9 (1.1m}xj} )m}xj B__m}xje M _The megabat misses you.n}xj Hd '  You shoot an arrow. The arrow hits the megabat!n}xj TRn}xj†n}xj#9n}xj{ 0n}xjn}xj K _You kill the megabat!n}xj-n}xj-n}xj0n}xj2H _No target in view!n}xjQn}xj Rn}xjUn}xjWH _No target in view!n}xjn}xjn}xjn}xj n}xjkB_No target in view!n}xjPn}xjQn}xjUn}xjVH _No target in view!n}xjn}xjn}xjYn}xjLH _No target in view!n}xj_ _No target in view!n}xj4n}xjn}xjQn}xj4n}xj+5n}xj9n}xj;n}xj۬n}xjn}xjn}xjmn}xj_' n}xjX( n}xj:+ n}xj1- n}xj n}xj1 n}xji n}xj/ n}xjU n}xjV n}xjY n}xj([ n}xj n}xjp n}xj! n}xj n}xj\ n}xj : _n}xj ) _ There is an open door here.n}xj _  You see here a bat corpse.n}xj 5 _n}xj n}xj n}xj{ ,n}xj n}xj *  There is an open door here.n}xj u  You see here a bat corpse.n}xj  _n}xj n}xj n}xj n}xjf ,n}xj7 n}xj- ,n}xjY n}xj 'n}xj C   There is an open door here. _You see here a bat corpse.  You open the door.  You encounter a phantom. .............# ######..#..## ###.####  ######ß.ß######  ##..W##'##...## #####..(..#.#.._..#####  ###.###...##.##...###.### ##...###'##...##'###...#######._.###@........###.(.#---######...†#..###'###..#'...##...##.##..###...###..##.##.##.....###..##.......##..###†.##.._...'....+..._...'....'†..##....)###..##.......##..###W   phantom (dormant)##...##.##n}xjE C..###...###..##.##.######...'#..###+###..#'...#######.(.###.........###†_.##37.1 (7.2---8.1 (8 ___ _Found a large rock.o}xj )))W  You shoot an arrow. The arrow hits the phantom!o}xjn>K.Wo}xjgD...'.o}xjE7===9.1 (1.0o}xjI9_o}xjM_ _The phantom is heavily damaged.o}xj¦ . (  o}xjp 6You shoot an arrow. The arrow hits the phantom!o}xj1 &))o}xj 8o}xj. &.'o}xj0 6640.2 (1.1o}xj4 o}xjk6 N _You destroy the phantom!o}xj@ o}xjVA o}xjE o}xjJ  o}xj*K B_No target in view!o}xj o}xj o}xjd o}xj  o}xj :_No target in view!o}xjM o}xj o}xj o}xj H _No target in view!o}xjr o}xjs o}xjoy o}xj{  o}xjI| :_No target in view!o}xj o}xjm o}xj o}xj H _No target in view!o}xjSk o}xjHl o}xjwp o}xjr C _No target in view!o}xjM o}xj o}xja# o}xj% o}xjt o}xj o}xj o}xjƚ o}xjQo}xjlo}xjo}xj o}xjo}xjo}xjo}xja#o}xj%p}xj?p}xj9@p}xjDp}xjEp}xjwp}xjxp}xjmyp}xj}p}xjp}xj*$ _p}xjp}xjpp}xjp}xjp}xj4p}xjp}xjp}xj$p}xjp}xjp}xjݎp}xjHp}xjp}xje? _ There is an open door here.p}xjp}xj  _p}xjɕp}xjp}xjup}xjp}xjp}xjkp}xjrp}xjݞp}xjŸp}xjQp}xjNp}xjţp}xjp}xjަ@  There is an open door here.p}xjp}xj _p}xjEp}xjp}xjLp}xjp}xjp}xjp}xj²p}xjBp}xjp}xj`Xp}xjp}xjXp}xjǻp}xj_p}xjW'p}xjl __There is an open door here. _There is an open door here.  You open the door. p}xjF You encounter a bes kemwar.p}xjp##._.###.........###.(.##### ##...†#..###'###..#'...###### .##.##..###...###..##.##...## ..###..##.......##..###†....## p}xj...'....+..._...'....'†.._..## .)###..##.......##..###.....## .##.##..###...###..##.##...## ##...'#..###+###..#'...###### ##.(.###........@###†_.##### --- ##...###'##ß.ß##'###...## ###.###...##+##...###.###  p}xjd#####..(..# #..⌠..##### ##...## ##W..## ###### ######W   bes kemwar (dormant) ## ## p}xj^055.8 (15.6)p}xj$O---6.8 (16 _p}xjGp}xjp}xj+0 I )))p}xj@1 W  You shoot an arrow. The arrow hits the bes kemwar!p}xj O '..Wp}xjٹ LThe bes kemwar is heavily damaged.p}xj :*p}xjr  The bes kemwar writhes about, and something writhes within you.p}xj, 8@p}xj f===7.9 (1.1)Dim p}xjh p}xj  p}xj S_You feel your spells grow feeble.q}xj ))) You shoot an arrow. The arrow hits the bes kemwar.q}xj;9W.q}xjA0'..q}xjOB+80q}xjF7_q}xjHM _The bes kemwar is severely damaged.q}xjHq}xj]k ⌠  You shoot an arrow. The arrow hits the bes kemwar!q}xjIaI))q}xj)'.q}xj-99q}xjv7_q}xjsQ _You destroy the bes kemwar!q}xj q}xjq}xj q}xj+H _No target in view!q}xj)q}xj)q}xj,q}xj. q}xj#/:_No target in view!q}xj3q}xj3q}xj q}xjp:_No target in view!q}xj+ _No target in view!q}xjїq}xjq}xjgq}xjڢ q}xjI:_No target in view!q}xji q}xjn q}xjKq}xjC _No target in view!q}xjq}xj̼q}xjq}xjq}xj =3q}xj@q}xjBq}xj4q}xjq}xjXq}xj߷q}xj+/ q}xj#0 q}xj3 q}xj{5 q}xj q}xjЬ q}xj q}xj& q}xj q}xj q}xjC" q}xj# q}xj q}xj q}xjE q}xjp q}xj! q}xj@" q}xj% q}xj' q}xj q}xjG q}xj q}xj q}xj : _q}xj q}xj~ q}xj+ q}xj q}xj; q}xj q}xj6 q}xj q}xja q}xjG q}xj q}xj q}xjm q}xj q}xj q}xj ,q}xj q}xj q}xj q}xj+ q}xj q}xj q}xj) q}xj Bq}xj q}xj (q}xj\ q}xj u _Your spells return to their normal power.q}xj q}xjS q}xj q}xj5 q}xjP q}xj q}xjg q}xjU q}xj q}xj% q}xj q}xj q}xj q}xj q}xj q}xj q}xjv q}xj4 q}xj q}xj q}xj q}xjg q}xj q}xj q}xj q}xj q}xj. q}xj q}xjf q}xj q}xj~ q}xj q}xj q}xj; q}xj q}xj~ q}xjg! q}xj! q}xj" q}xj# q}xj% q}xj& q}xj& q}xj' q}xj) q}xj'* q}xj* q}xj+ q}xj]- q}xj- q}xj4. q}xj20 @  There is an open door here.q}xjj1 q}xj1  _q}xj2 q}xj3 q}xj5 q}xj6 q}xj6 q}xj7 q}xjq9 q}xj9 q}xj: q}xj; q}xj< q}xjN= q}xj= q}xj? q}xj@@ q}xj@ q}xjA q}xj[B q}xjC q}xj%D q}xjD q}xjE q}xjG q}xjG q}xjfH q}xjsI q}xjJ q}xjr}xj?r}xj{@s}xjBs}xjs}xjs}xj\s}xj)s}xjs}xj###### .....##########.# s}xj####.............#...#....#..###..##....##..##..#......#..####.##..##..##..## #..#..####))#...###.# #..#..####).#.@.....# 3s}xjE0.0)  ##..##..##..##.####....[  #.#..#......#..# ..  ##...##....##..##....#....#..## s}xj(###...........## .....######..#########.#.# .###.# ##.............# <# #.# ####..#####.#.#s}xj=s}xj/40.3 (31.2s}xj=s}xj, _Found a pair of boots.s}xjs}xjs}xjMs}xjs}xjvs}xj#s}xjs}xjxs}xj  You encounter a centaur and an adder.The centaur is carrying a +0 shortbow.s}xjhl ##########.# s}xj.............  #...#....#..##  #..##....##..#  #..#......#..## ##.##..##..##..## #..#..####))#...###.# #..#..####).#...@...# s}xj#..##..##..##.####....[.c .#..#......#..# S... #...##....##..# ..... #....#....#..## ..#............## .#c   centaur (launcher, asleep) ...######..###.#.# S   adder (asleep) ##.# ##.  #.# #s}xj11.5 (1.2)s}xj42.7 (2.4 _s}xj4s}xjs}xj@ ))S  You shoot an arrow. The arrow hits the adder.  The adder hisses angrily.s}xjH "Ss}xjI .s}xjW %. .s}xjX '===s}xjTY 3.7 (1.0s}xja s}xj3e  s}xje Z_The adder is moderately wounded.t}xjhd .  You shoot an arrow. The arrow hits the adder!t}xjkA)t}xj"..t}xj75/75104t}xjt}xjI _You kill the adder!t}xj )))))))c)You shoot an arrow. The arrow hits the centaur.  The centaur shouts!t}xj .....[.cThe centaur is lightly wounded.t}xj+ )))))))The centaur wields a +0 shortbow. The centaur shoots an arrow.t}xjK 3St}xj&& t}xj.....[S   adder (wandering)The arrow hits you but does no damage.t}xj&5t}xj)"t}xj% t}xj&Q_You encounter an adder.t}xj<& t}xjs=))))))))You shoot an arrow. The arrow closely misses the adder.t}xjR.t}xjE.St}xj+ct}xja*.....t}xj&6t}xjt}xjT ))))) t}xj0_The arrow barely misses the centaur.You shoot an arrow. The arrow hits the centaur.t}xjM.t}xjX& t}xjkYh.....  The centaur is moderately wounded.t}xjN_)t}xj_*)))))))t}xj1".t}xj4.@.....t}xjt}xjy&7.8 (1.1t}xj t}xj  t}xjw i_The centaur shoots an arrow. The arrow barely misses you.t}xjI D))))))))t}xj . ...t}xj ..c..  You shoot an arrow. The arrow closely misses the centaur.t}xjb A)))))t}xjH 3St}xj\ 7c[t}xjA -S.t}xjܙ ....S   adder (wandering)t}xj 769--t}xj %80t}xj, t}xj )))) _The centaur shoots an arrow. The arrow hits you.  You shoot an arrow. The arrow hits the centaur.t}xjO\ ....  The centaur is moderately wounded.t}xjV_ H))))))))t}xj S[St}xj* y ...@....St}xj SThe centaur shoots an arrow. The arrow completely misses you.t}xjT V70--9t}xj t}xjR ? )))))t}xj @))) _The adder hisses angrily.t}xj} - ..t}xj|~ ..c...  You shoot an arrow. The arrow barely misses the centaur.t}xj΁ H))))))))t}xj 4S.t}xj - ...t}xj0 @....  The centaur shoots an arrow. The arrow completely misses you.t}xjK H))))))))t}xj L...@..t}xj 8..50.7 (0.9t}xj t}xj R )))))))) t}xjc x_The centaur shoots an arrow. The arrow closely misses you.t}xj4S.t}xj%$4 ....t}xj$k....  You shoot an arrow. The arrow barely misses the adder.t}xj'@))))t}xj.....t}xj765--t}xj+!1.6t}xjFt}xj . _The centaur shoots an arrow. The arrow hits you.  You shoot an arrow. The arrow hits the adder!!t}xjI))u}xjN ..†You kill the adder!u}xj@))))u}xj<c.u}xj̟*...u}xj(#3u}xj9--2.6 (1.0u}xjbu}xj u}xj8_The centaur shoots an arrow. The arrow hits you.u}xj ))) You shoot an arrow. The arrow hits the centaur!u}xj$Oz ...  The centaur is almost dead.u}xj>S?)))u}xj-...u}xjW55---3u}xju}xj )))))))) _The centaur shoots an arrow. The arrow hits you!u}xja>c.u}xjAh? .....u}xjhx...  You shoot an arrow. The arrow barely misses the centaur.u}xjm9))u}xj'..u}xjj51----4u}xju}xj ))) _The centaur shoots an arrow. The arrow hits you.u}xj  ..cYou shoot an arrow. The arrow barely misses the centaur.u}xj?=))))))u}xjxK...@..u}xjc2-5.7 (1.1u}xjmu}xjp5 . _The centaur shoots an arrow. The arrow misses you.You shoot an arrow. The arrow hits the centaur!u}xj9?))u}xj<..)u}xjf056.8u}xju}xjK _You kill the centaur!u}xju}xju}xju}xj4 u}xjq5X_No target in view!u}xj6u}xjHu}xjf^ _No target in view!u}xjhu}xjuu}xjg|^ _No target in view!u}xj|u}xjAu}xj _No target in view! _No target in view! _No target in view!u}xjQu}xju}xj4u}xju}xju}xju}xjmu}xj{u}xj"u}xj u}xju}xjyu}xju}xju}xju}xj5u}xjD5u}xj&:u}xjICu}xjDu}xjGu}xjIu}xju}xjӥu}xj֩u}xju}xju}xju}xjAu}xju}xju}xju}xjλu}xju}xj'u}xj.(u}xjk4u}xj 6u}xjfu}xju}xjުu}xju}xjX u}xj" u}xjg u}xj u}xjB $ _u}xj  u}xj u}xjA 93u}xj  u}xj u}xj u}xj u}xj! u}xj_" u}xj# u}xj& u}xj' N54=u}xj( u}xj+ u}xj, u}xjG- u}xjK0 u}xj0 u}xj$2 u}xj4 u}xj-5 u}xj6 u}xj9 u}xj9 W5=u}xj: u}xj`= ,u}xj,? u}xj;F u}xjF u}xjqH u}xjK u}xjK %6u}xjM u}xjO ,u}xjwQ u}xjS ,u}xjhU u}xjW u}xjKX K7=u}xjY u}xj \ u}xj\ u}xjV^ u}xj` u}xjHa u}xj~b u}xj]e u}xjf U8=u}xjhg u}xji u}xjij u}xjk u}xj*n u}xjn u}xj p u}xjr ;9u}xjt u}xjw u}xjw u}xjc K5=u}xjd u}xjVh u}xjn  ####.# ....... #...#....#..## u}xjo #..##....##..# # #..#......#..## .#.##..##..##..## .. ..#..####))#...###.# ..#..####).#....@.)# ---327.8 (71.0) ..##..##..##.####....[..# #..#......#..# .†.....# ...##....##..# )......# u}xjp o....#....#..## .....#.# .## .....# .######..###.#.#.# ##....# #.# ####..#####.#.#u}xju u}xjv J---9.0 (72.2u}xjz u}xj } # _Found a club.v}xjfv}xjv}xjv}xj v}xjv}xjv}xj-v}xjv}xj0v}xjv}xjpv}xj" v}xjh v}xj 9=v}xjv}xj$  Things that are here:v}xjd  a +0 shortbow; a centaur corpsev}xj8v}xj _v}xjov}xjv}xjPv}xjv}xjv}xjv}xj"v}xj"v}xj#v}xj&v}xj (v}xj(v}xj/)v}xj+v}xj-v}xj.v}xj.v}xj0v}xj2,v}xjgT ### ..# #####.# #.#### ....... ...<.# ..#..## #.##.# . #.##.# .#..## ###.##.# #..##..## #.....@# 39.8 (10.8 ##))#...###.###..# #).#......)###..# #..##.####....[..##..# #.†.....###..# #)......#..## #.....#.# ....## #.....#...#########.#.###..v}xjHU[37m41.0 (12.0 _Found a stone staircase leading up.v}xj v}xj7 v}xj v}xj v}xj v}xj_ v}xj v}xjN v}xj v}xj) v}xj v}xj v}xjJ v}xj v}xj v}xj v}xj v}xj4 v}xj} v}xj v}xj  v}xj~ v}xj v}xj v}xj v}xjj v}xj] v}xj v}xj" v}xj$ ,v}xj]% v}xj& v}xj]' v}xj' v}xj+ v}xj- v}xj . v}xjv0 v}xj=2 v}xj3 ,v}xj4 v}xjY6 v}xj8 v}xjV9 v}xj: v}xj> v}xj> v}xjM@ v}xjA v}xjB v}xjD v}xjE v}xjI ,v}xj%J v}xjJ v}xjUK v}xjL v}xjeO v}xjO v}xjP v}xj S v}xjU v}xj(V v}xjW v}xjY v}xj\ v}xj\ v}xjEd v}xjf v}xji v}xj(j v}xjk v}xjBn v}xjXq v}xjq v}xjXs v}xju v}xjjx v}xjn{  You encounter an orc priest. It is wielding a +0 dagger.v}xj ..##..# #.##.# v}xj ...#..## ###.##.# #..##..## #......#))#...###.###.. ##).#......)###.. #..##.####....[...#.†.....##..# #)...... v}xj ..#..## #.....# ....## #.....#........o..#########.#.###....#..#.............# .##....  ####..#####.#.# # #.#  #.......... .v}xj o   orc priest (wandering) #####...####.#.....##..#..##v}xj 063.8 (22.8.v}xj )v}xj .5.0 (24.0v}xjˎ v}xj  v}xj 1_The orc priest leaves your sight.x}xjgx}xjzhx}xjjx}xjlx}xjnx}xjp,x}xjIux}xjz..## ###.##.# ##......# ))#...###.###..# ).#......)###..# x}xjd{..##.####....[..# ..#..# #.†.....# ##..# #)......# # .ß .#..## #.....#.##.#.#....## #.....#.@........6.2 (1.2)#########.#.###....#...........# .##...##..#####.#.# ># #.#x}xj*| #.......... .# .. ####...####.#. .# # .......# .# #..#..## ######x}xjvx}xje-7.4 (2.4x}xjx}xj; _Found a stone staircase leading down.x}xjx}xjOx}xjxx}xjx}xj#..## ###.##.# ######..## #......# ... ))#...###.###..# .#. ).#......)###..# ..##.####....[..# ..#..# #.†.....# .# .. ##..# #)......# .# ..ß. x}xj#..## #.....#.##.#.#...>## #.....#.0.0#.#.###....#. .# #.##...#####.#.# #># #.#.##. #.# ..x}xj->...####.#. #.# ### ..# ..#..## ### x}xjDx}xj-8.6 (1.2x}xjx}xjA _Found a staircase to the Ecumenical Temple.y}xj'#..## ###.##.###### ##..## #......##... ##...###.###..##.#. .. .#......)###..##.. .#. y}xj ##.####....[..##.. .... #..# #.†.....##.# .....# #)......##.# ...ß. ..## #.....#.##.#.#...>.## #.....#...ß #.#.###....#.# #.##...#####.#.# #># .#.#.#.  #.y}xj| #.# .....####.#. #.# #### ..##..## ### .####y}xjy}xj&(9.8y}xjy}xj]y}xjc=..## ###.##.#######..## #......##....##### y}xjt>#...###.###..##.#...... #......)###..##...#.#.#.#.####....[..##...... ..# #.†.....##.#.#. ..# #)......##.#....ß.## #.....#.##.#.#...>. ## #.....#.ß..#.###....#.# #.##...#####.#.# #># .#.#.#.# #.y}xjs? #.# .....####.#. #.# ### ..# #..## ### ####y}xj@0oy}xjB,o.y}xj>Fqo   orc priest (wandering)y}xjF)71.0y}xjJy}xjXLy}xjh## ###.##.####### ..## #......##....# y}xj*...###.###..##.#. ......)###..##...#.#.#.#o .####....[..##...# #.†.....##.#.#.# #)......##.#....ß.o. ## #.....#.##.#.#...>. #.....#.ß..#.###....#.y}xj# #.##. ..#####.#.# #>##.#.#.#.#. . #.##.W ...####.#. #.###.y}xjFW   phantom (dormant)# ..# o   orc priest (wandering) ..## ### o   orc (wandering) y}xj8$.y}xj1oy}xj+6o.y}xjy}xjQ(2.2y}xjy}xj y}xjFU_You encounter a phantom and an orc.y}xj## ###.##.####### ## #......##....####.###..##.#.)###..##...#.#.#.#.# ####....[..##..o. y}xj/# #.†.....##.#.#....o..# # #)......##.#....ß. #.....#.##.#.#...>...#  #.....#.ß..#.###....#.## #.##.#####.#.# #>##.#.#.#.#.# #.##.W.####.#. #.##.y}xjN# ..# ### ###  y}xj<5o.y}xjM.oy}xj.oy}xjno 2 orcs (wandering)y}xj (3.4y}xjy}xjq _You encounter an orc. It is wielding a +0 dagger.y}xj )y}xj 9)))))y}xj - .y}xjʭ oYou shoot an arrow. The arrow barely misses the orc priest.y}xj 0o.y}xj T.oy}xjC !Wy}xjѲ .y}xj j....Wwanderiy}xj ng)oooy}xj 7===4.5 (1.1y}xj y}xj ? _The orc priest shouts! The orc shouts! x2z}xj u )z}xju9)))))z}xjz}xjD.oz}xj,o.z}xj,o.z}xjz}xjF0W.z}xj0<....z}xj,50z}xj z}xj z}xjlc_You shoot an arrow. The arrow barely misses the orc priest.z}xj0a )You shoot an arrow.z}xj}K.oz}xjO/o.z}xjҰ7W.z}xj_T.oz}xj{z}xj=&6z}xjz}xjG _The arrow hits the orc priest but does no damage.z}xj ))))You shoot an arrow. The arrow barely misses the orc priest.The arrow hits the orc.z}xjO .oThe orc is moderately wounded.z}xjP7W.z}xj!Q3o.z}xjW9o..z}xjW&7z}xj\]z}xjz_W _The orc priest barely misses you.z}xjZh .  You shoot an arrow. The arrow hits the orc priest!!z}xjqoo 2 orcsz}xj9 Q.oz}xj Q.oz}xj 2W.z}xjg.Wz}xj.78z}xje$z}xjR1O _You kill the orc priest!z}xj1AYou shoot an arrow. The arrow hits the orc.z}xj¯.o.Wz}xjٷk  The orc is severely wounded.z}xjb&9z}xj^z}xjcP _The orc barely misses you.z}xj )You shoot an arrow. The arrow hits the orc!z}xjcn   orcz}xjEY Co.z}xjsZ *W.z}xjg` 7)z}xjbc .80.6 (1.1z}xjRh z}xj4{ Q . _You kill the orc!z}xj{ HYou shoot an arrow. The arrow hits the orc.z}xj (z}xjn *W.z}xj 1)z}xj ,10z}xj z}xj$  z}xj 9_You kill the orc!z}xj ) You shoot an arrow. The arrow hits the phantom!!z}xj ;W.z}xj <2z}xj z}xj 8 ) z}xjw _The phantom is severely damaged.You shoot an arrow. The arrow hits the phantom!!z}xj (z}xjN z}xjQ 6223.5 (0.9z}xjU z}xjv\ d _You destroy the phantom!z}xj ] z}xja z}xj2c  z}xjc B_No target in view!z}xjp z}xjp z}xjt z}xj| ^ _No target in view!z}xj} z}xj> z}xjZ ^ _No target in view!z}xj z}xjM z}xjǙ H _No target in view!z}xj 4z}xj5 z}xj  H _No target in view!z}xjU z}xjU z}xjZ z}xj\ C _No target in view!z}xj z}xj z}xjH z}xj z}xj6 z}xj z}xj z}xj| z}xj_ 4z}xj7z}xjz}xjyz}xjzz}xjPz}xjvz}xjz}xjgz}xjoz}xjN{}xj"{}xj#{}xj'{}xj1){}xjמ{}xj{}xj{}xj${}xj4{}xjp {}xjG"{}xjZ{}xj*{}xjU{}xj{}xjH{}xj{}xj{}xjS{}xj{}xj$ _{}xj{}xj,{}xj{}xj{}xj{}xj{}xj{}xj{{}xj${}xjf,{}xjN{}xj {}xj {}xjK {}xjT{}xj0{}xj{}xj?{}xj{}xj{}xj:#,{}xj%{}xj+{}xj@/{}xj/{}xj2{}xj7{}xj:{}xj);{}xj={}xjA{}xjE{}xj F{}xjH{}xj)L{}xjP{}xjP{}xj[{}xj_{}xjYb,{}xjc{}xje{}xjxg{}xjg{}xjHi{}xjj{}xjm{}xjm{}xjn{}xjUp{}xjr,{}xjs{}xjw{}xjy{}xjz{}xjz{}xj|{}xj!~{}xj~{}xjN{}xj{}xj"{}xj{}xjM{}xj{}xjK{}xj†{}xjه{}xjD{}xjŊ{}xj<{}xjJ{}xj;{}xj{}xj{}xj{}xj•{}xjp{}xj{}xjX{}xjǙ{}xj{{}xj {}xj}{}xjy{}xj{}xju{}xj{}xjv{}xj{}xj{}xj{}xj{}xj>{}xj{}xj{}xjX{}xj{}xj{}xjɯ{}xjޱ{}xj{}xj{}xjy{}xj{}xj{}xjy{}xjm{}xjj{}xj@{}xj{}xjȾ{}xj{}xj{}xj{}xj{}xj{}xj _ You encounter an ogre. It is wielding a +0 giant club.{}xjw.#.#)..>...#..##....)...ß........# .#.......#.###.# {}xjp##...........# #.# .#.#.#.#.#.###.# #...............# {}xj{#########....#..#  ######..# # #.@# --- {}xjj#..O. ....##### ###..#{}xj7 #..# #..# O   ogre (asleep) {}xj`#... #.#. #. .{}xj1420.7 (37.2){}xjH---1.9 (38.4 {}xj _{}xjL{}xj9|}xjX|}xj#.#....ß......###.# #.#.#)..>...#..##.#..)...ß........# |}xj....#.......#.###.# .##...........# #.# >##.#.#.#.#.#.###.# |}xjq.##...............# .##########....#..# .#######@.# ##|}xj  #..#  #........O. ....#####...#|}xji##..# #..#|}xj #..# #... #.#.|}xj|}xjB%3.1 (1.2|}xj )|}xj6|}xj"|}xjPE|}xj F|}xjH|}xj J|}xj6) |}xj[* |}xj, |}xjl- }}xjcM#.......#.# ...ß......# }}xjc#.#.#)..>...#..##.)...ß....... ....#.......#.## .##...........# # >##.#.#.#.#.#.###.............#########.... .##### ### #........O.#}}xj4i>4.3}}xjk}}xjm}}xjn#......###.# ##.#.#.......#.# #.# #}}xjnI#.#....ß......###.# ##.#.#)..>...#..##.#..)...ß........# #....##.###.# #.##...........# #.# #>##.#.#.#.#.#.###.# #.##............@..# #.##########....#..# ..#######..# ### #..#}}xjho| #........O. ....#####...###..# #..# #..#}}xjFs}}xjs(5.5}}xjx}}xjEz}}xj}}xj}}xj}}xje}}xjJ }}xjPK }}xjM }}xjO }}xj O.##.............###.# }}xj x.##.#.#.......#.# #.# .##.#....ß......###.# .##.#.#)..>...#..##.#}}xjV .)...ß........# ##....#.#.###.#  #.##}}xj L..# #.# }}xj]  #>##.#.#.#.#.#.###.#  #.##.#  #.}}xj #....#..#  ..#}}xjs  ######..#  ### #..# #..}}xj t......O. ....#####... ###..#}}xjs o #..# #..#}}xj2 }}xj (6.7}}xj }}xj ~}xj@6 ~}xj`7 ~}xj< ~}xjA N _There are no items here.}xj#Q}xjReWhere to? (Tab - D:6, ? - help) }xj5SD D - Dungeon  T - Temple }xj}xj˕T.##.............###.#carss the Skirmisher .##.#.#.......#.# #.#Barachi }xjj.##.#....ß......###.#Health: 75/75 ======================== .##.#.#)..>...#..##.#Magic: 9/9======================== .......)...ß........#AC: 9Str: 17 ##....#.......#.###.#EV: 12Int: 8  }xj#.##...........# #.#SH: 0Dex: 25  #>##.#.#.#.#.#.###.#XL:  9 Next: 22% Place: Dungeon:6  #.##...........@...#Noise: ---------  Time: 5426.7 (0.0)  #.##########....#..#c) +0 orcbow..#}xj######..#Fire: c) +0 orcbow####..##........O.....#####...###..##..##..# _No target in view! _No target in view! _No target in view! }xj_No target in view! _You encounter an ogre. It is wielding a +0 giant club. _There are no items here.}xjs}xj}xj}xj}xju$ _}xj{}xj}xj}xj}xj}xj#}xj,}xj}xj}xjq}xjز}xjg}xj}xj[}xj}xj}xjn}xj}xj,}xj}xjo_  There is a staircase to the Ecumenical Temple here.}xj3}xjm}xj$ _}xj}xjI.Temple}xj ,}xjց}xj4E _You climb downwards. Welcome to the Ecumenical Temple!}xj_..##.....##.#...#.##.....##.._. .....#}xj=R###._.###.....##..... ########.....##...##.....######## .......##.....##.##.....##......._..##.....###.....##.._..... .........##.....#.....##......... ############.........############ ...........##.......##........... ........._..##..@..##.._.........}xj 36.4 (9.7 ...........##.......##........... ############.........############ .........##.....#.....##......... ....._..##.....###.....##.._..... .......##.....##.##.....##.......  }xjt########.....##...##.....########  .....##.....###._.###.....##.....  ._..##.....##.#...#.##.....##.._. }xj }xj}xjА }xjLV_There is a staircase back to the Dungeon here.}xjI }xj A staircase back to the Dungeon (Temple)(Press ? for help) }xj p#............###._.#...#._.###............#  #...#####.....##...#...#...##.....#####...#  #...+...##.....##..#...#..##.....##...+...#  #...+._..##.....##.#...#.##.....##.._.+...#  #...+.....##.....###._.###.....##.....+...#  #...#########.....##...##.....#########...#  #...+.......##.....##.##.....##.......+...#  #...+....._..##.....###.....##.._.....+...#  }xji #...+.........##.....#.....##.........+...#  #...#############.........#############...#  #...+...........##.......##...........+...#  #...+........._..##..@..##.._.........+...#  #...+...........##.......##...........+...#  #...#############.........#############...#  #...+.........##.....#.....##.........+...#  }xj3 #...+....._..##.....###.....##.._.....+...#  #...+.......##.....##.##.....##.......+...#  #...#########.....##...##.....#########...#  #...+.....##.....###._.###.....##.....+...#  #...+._..##.....##.#...#.##.....##.._.+...#  #...+...##.....##..#...#..##.....##...+...#  #...#####.....##...#...#...##.....#####...#  }xj- #............###._.#...#._.###............#}xj: |The Ecumenical Temple <____________________.@}xj7..}xj-7#.}xj0 7##}xj 7.#}xj$7..}xj A white marble altar of Elyvilon (Temple) _.}xjz<4The Ecumenical Temple <____________________}xjB=H._}xjA..}xjBA#.}xj A.#}xjA& 7..}xj? 7..}xj,7..}xj3An iron altar of Okawaru (Temple)_.}xj}xj._..##.....##.#...#.##.....##.._. carss the Skirmisher .....##.....###._.###.....##..... Barachi }xj########.....##...##.....######## Health: 75/75 ======================== .......##.....##.##.....##....... Magic: 9/9======================== ....._..##.....###.....##.._..... AC: 9Str: 17 .........##.....#.....##......... EV: 12Int: 8 ############.........############ SH: 0Dex: 25 ...........##.......##........... XL:  9 Next: 22% Place: Temple ........._..##..@..##.._......... Noise: ---------  Time: 5436.4 (0.0) ...........##.......##........... c) +0 orcbow ############.........############ Fire: c) +0 orcbow }xj.........##.....#.....##......... ....._..##.....###.....##.._..... .......##.....##.##.....##.......  ########.....##...##.....########  .....##.....###._.###.....##.....  ._..##.....##.#...#.##.....##.._.  _There are no items here. _There is a staircase to the Ecumenical Temple here. _You climb downwards. Welcome to the Ecumenical Temple! _There is a staircase back to the Dungeon here.  Press: ? - help, v - describe, . - travelAn iron altar of Okawaru.}xjV}xj}xj9}xjh}xjC* _}xj}xj,}xj,}xj}xj,}xjt}xj}xj}xj-}xj}xj }xj}xjo}xj}xj}xj}xji}xj}xj}xjs}xj}xjy}xj!}xj}xjy}xj}xj}xj}xj,}xj}xj}xj }xj}xjM}xj}xj}xj}xj}xj}xj1}xj}xjT }xjU }xj }xj }xj&}xj',}xj(,}xj*-'''}xjo+}xj,}xj,}xj- _You open the gate.}xj.<Found an iron altar of Okawaru.}xj/}xjK0 _}xj0}xj2@  There is an open gate here.}xj3}xjM4 _}xj4}xj6}xj6}xjA7}xj7}xj8}xj]9}xj9}xjd:}xj:;}xj;}xjz<}xj<}xj=}xjn>}xj>}xj@,}xj&A,}xjA}xjE #...........##.#...#...#.. #............###._.#...#._}xj;F #...#####.....##...#...#... #...+...##.....##..#...#..# #...+._..##.....##.#...#.## #...+.....##.....###._.### }xjF##...#########.....##...##.. #...'.......##.....##.## #...'........###72.2 (35.8) #...'..........# }xjeG#...#############......... #...+...........##.......## #...+........._..##..<..## #...+...........##.......## #...#############......... #...+.........##..... #...+....._..##.....###...}xjG}xjkJ}xjK }xj*LO_There is an iron altar of Okawaru here.}xjtN  You kneel at the altar of Okawaru.}xj//  --more--}xje]*Warmaster Okawaru Okawaru is a dangerous and powerful god of battle. Followers are expected to constantly prove themselves in combat, and may channel Okawaru's might to enhance their prowess. Okawaru demands that followers prove themselves by their own strength alone, and so worshippers are forbidden from gaining allies by any means. Okawaru pays little heed to easy victories, but will reward worshippers for heroic feats against mighty foes. }xj`_oFavour - Okawaru is neutral towards you. Granted powers:(Cost)Okawaru requires that you fight alone, and prevents you from gaining allies. You can gain great but temporary skills.(2 MP, Piety-)You can speed up your combat.(5 MP, Piety--)You can enter into single combat with a foe.(7 MP, Piety--)Okawaru will gift you throwing weapons as you gain piety. Okawaru will grant you a choice of weapons... once. Okawaru will grant you a choice of armour... once. [!]: Overview|Powers|Wrath [J/Enter]: join religion}xj" }xj(#...........##.#...#...#... carss the Skirmisher}xj#............###._.#...#._. Barachi#...#####.....##...#...#... Health: 75/75 ========================#...+...##.....##..#...#..# Magic: 9/9========================#...+._..##.....##.#...#.## AC: 9Str: 17#...+.....##.....###._.###. EV: 12Int: 8#...#########.....##...##.. SH: 0}xjb~Dex: 25#...'.......##.....##.##... XL:  9 Next: 22% Place: Temple#...'.....@..##.....###.... Noise: ---------  Time: 5472.2 (0.0)#...'.........##.....#..... c) +0 orcbow#...#############.........# Fire: c) +0 orcbow#...+...........##.......###...+........._..##..<..##.#...+...........##.......##}xjK #...#############.........# #...+.........##.....#..... #...+....._..##.....###....  _There is a staircase back to the Dungeon here. _You open the gate. _Found an iron altar of Okawaru. _There is an open gate here. _There is an iron altar of Okawaru here.  You kneel at the altar of Okawaru.}xjK  Okawaru welcomes you!}xjP}xjl/  --more--}xj }xj[ y  of Okawaru ......3.2 (1 _}xj_ y___}xj` }xj|}xj }xj}xjKN _There are no items here.}xjQ}xjB$}xj2Where to? (Tab - Temple @ (x,y), ? - help) D - Dungeon  T - Temple }xj}xjW [?25h[?0c}xj#...........##.#...#...#... carss the Skirmisher#............###._.#...#._. Barachi of Okawaru ......#...#####.....##...#...#... Health: 75/75 ========================#...+...##.....##..#...#..# Magic: 9/9========================}xj#...+._..##.....##.#...#.## AC: 9Str: 17#...+.....##.....###._.###. EV: 12Int: 8#...#########.....##...##.. SH: 0Dex: 25#...'.......##.....##.##... XL:  9 Next: 22% Place: Temple}xj-#...'.....@..##.....###.... Noise: ---------  Time: 5473.2 (0.0)#...'.........##.....#..... c) +0 orcbow#...#############.........# Fire: c) +0 orcbow#...+...........##.......###...+........._..##..<..##.#...+...........##.......## #...#############.........# #...+.........##.....#.....}xj  #...+....._..##.....###....  _There is an open gate here. _There is an iron altar of Okawaru here.  You kneel at the altar of Okawaru. _Okawaru welcomes you! _There are no items here.  What level of the Dungeon? (default 6, ? - help) }xjg [?25l[?1c}xj}xja3}xj }xj }xj: _}xj}xjO,}xj}xj/}xj}xju}xj}xj}xj4,}xj}xju }xj\!}xj!}xjw"}xj*%}xjS&}xj&}xj'}xj+_There is an iron here. }xj<, You kneel at the altar of Okawaru. _Okawaru welcomes you! _There are no items here.  There is an open gate here.}xj3.5 _}xj/}xj0}xj1}xj2,}xj5}xj6}xj6,}xj,9}xj :,}xj:}xj<}xj>}xjy?,}xjBB}xjC}xjE}xjDF,}xj;G}xj`H}xjPI}xj4J,}xjL,}xjM,}xjO}xjpP}xjQ,}xj)S}xjT}xjT}xj U}xjV}xjW}xj X}xjX}xj"Z}xjZ}xjo[}xj[}xjI]}xjA^}xj^}xj1_}xj`}xjia}xja}xj[b}xjc}xjd}xj,e}xje}xjf}xjg}xjOh}xjh}xjj}xjj}xjZl,}xjl}xjm}xjGn}xjn}xjq,}xjq}xjr}xjs}xjt}xj u}xju}xjv}xjx}xjy,}xj{}xj}B}xj'Z  There is a staircase back to the Dungeon here.}xj,}xjA}xj$ _}xj}xj!m Dungeon:6  You climb upwards. Welcome back to the Dungeon!}xj$}xj%}xj&}xj' }xj(U_Level annotation: 1 runed translucent door}xj/#.##.# ###.##.####### #......##....########## }xjM0%#.###..##.#...........##### .)###..##...#.#.#.#.#.....# ....[..##.............###.# .†.....##.#.#.......#.# #.# )......##.#....ß......###.# .....#.##.#.#)..@...#..##.# 510.5 (37.3) }xj42.....#.......)...ß........# ##.#.###....#.......#.###.# .....# #.##...........# #.# ##.#.# #>##.#.#.#.#.#.###.# ..... #.##...............# ##.#. #.##########....#..# ..# ######..# ### #..#}xj5}xj7i _There is a staircase to the Ecumenical Temple here.}xj׻}xj}xjg}xj}xj: _}xj}xjg}xjVB}xj}xj}xj.}xj}xjf}xjC,}xj}xj}xj}xj}xj_}xj}xj}xj6}xj}xjc}xj;,}xj}xj}xj}xj}xj }xj}xj2,}xj}xj}xj%  }xjKBAn ogre comes into view.}xj.#.#)..>...#..##.# }xjh....)...ß........# ...#.......#.###.# #...........# #.# ##.#.#.#.#.#.###.# ##...............# ##########....#..# # ######..# }xj&# #.@#  #........O.  ....#####...  ###..# #..# #..# }xj gO   ogre (asleep) #... #.#. # #. .}xjQ21.3 (10.8O.}xj\UO}xjJ7==2.5 (12.0}xjN}xjR& _The ogre shouts!}xjoD))))))))}xj2O.}xj.......}xj9=3.0)}xj}xj }xjle_You shoot an arrow. The arrow barely misses the ogre.}xj4~ ))))You shoot an arrow. The arrow hits the ogre.}xj 2O.}xj#...}xjs}xj4}xjڊ}xj2 _The ogre is lightly wounded.}xj ;))))}xj2O.}xjo#!..}xj$-5.6 (1.1}xj=*}xj-k _You shoot an arrow. The arrow barely misses the ogre.}xj8 )) You shoot an arrow. The arrow hits the ogre.}xj2O.}xj.}xj,60}xj}xj }xj$Q_The ogre is moderately wounded.}xj\{ )You shoot an arrow. The arrow hits the ogre.}xjE 2O.}xjI }xjJ &7}xjxM }xjQO  }xjO Q_The ogre is moderately wounded.}xjZ {  You shoot an arrow. The arrow hits the ogre!}xj l  The ogre is severely wounded.}xj W66---8}xj& }xjl = _The ogre hits you with a +0 giant club!}xj {  You shoot an arrow. The arrow hits the ogre.}xjo g  The ogre is almost dead.}xjo -9.5 (0.9}xjr }xj| ) _The ogre barely misses you.}xjA 6O}xj .30.5 (1.0}xj  }xj V _You shoot an arrow. The arrow closely misses the ogre.}xj. }xj8 .  You shoot an arrow. The arrow hits the ogre!  You kill the ogre!}xj )}xjĜ *)}xj ^7---71}xjȥ }xjR f _Okawaru accepts your kill.}xj }xj }xji H _No target in view!}xj` }xj% }xj }xj H _No target in view!}xj. }xj/ }xj4 }xj7  }xj8 :_No target in view!}xj }xj }xj }xj  }xjp B_No target in view!}xje }xj: }xju }xj  }xjz :_No target in view!}xj}xjR }xj!}xjw#: _}xj'B}xj'}xj,*}xj*%8}xjm,}xj.}xj/}xj1}xjq3}xj3}xj5}xj8}xj8#9}xje9(=}xjU;}xj%=}xj=}xj>}xjB,}xjTD}xjF}xjGO70=}xjqH}xjI}xjJ}xj K}xj$L}xjL}xjwM}xjzN}xjN%1}xjO}xjEQ,}xjR}xjDTB}xjVa2=}xjV}xjCX}xjbY,}xjZ}xj[}xj[}xj]k3=}xj^}xjf_}xj_}xj]`}xja}xjb}xjPi}xjJkB}xj4m;4}xjn}xjo}xjTp}xjp}xjr}xjr}xj6s}xju}xjuK5=}xj\v}xjx_ _No target in view! _HP restored.}xjz}xj{}xj{}xj|}xjZ~}xj~}xj}xj$  Things that are here:}xj:  a +0 giant club; an ogre corpse}xj}xj2 _}xj}xj{}xj}xj9=}xj5}xjm}xj}xjl}xj}xj}xj,}xjy}xjД}xjo,}xjJ}xj}xj  You encounter an orc. It is wielding a +0 falchion.}xj$%##.............. ##########....# # ######. #..#####....}xjҡ .########..)........ ....#####.... .####### ---.#  #.#..o #}xjR' #...### ###.# ## .#o   orc (asleep) ## .# ## .# .#}xj=064.9 (33.4)}xjQ---6.1 (34.6 _}xjm}xj}xj...##..# # ######..# # #..#  }xj|##..)  ...#  #..# #..# #.@# #...# #.#..o # #...### # ###.#.#.#}xjs?.# #.#}xj ...##..# ######..# #..#  ##..)  ...#  #..# #..# #.@# #...# #.#..o  #...### ###.#.#.#.#.#}xj2J}xj& }xjU_An orc is nearby!}xj Z ))o}xj EYou shoot an arrow.}xj{ 4o.}xj %.}xj ;===7.0 (0.9)}xj! }xj @ _The arrow hits the orc but does no damage.}xj( }xjs.  You shoot an arrow. The arrow hits the orc!  You kill the orc!}xjA)}xjGB.)}xjdL-8.0 (1.0}xjVS}xjV }xjWJ_Okawaru accepts your kill.}xjb4}xje}xjf }xjygB_No target in view!}xj}xj}xj}xjH _No target in view!}xj> }xj }xj}xjH _No target in view!}xj|}xj|}}xj}xj}H _No target in view!}xj}xjv}xj}xjWH _No target in view!}xjz}xj{}xj}xjC _No target in view!}xj-}xj.}xj1}xjs3}xjF}xj }xj}xj}xj9}xj&}xjB"}xj#}xjJ4}xjT}xjR}xj4}xj}xj}xj3}xj}xj }xj }xj $ _}xj}xj(}xj9}xj}xj~}xj}xj}xj7}xj}xj}xj,}xj}xj]# _ Things that are here:}xjE r  a +0 falchion; a +0 scale mail; an orc corpse}xj!}xjK" _}xjG#}xj$}xjU&}xj&}xj'}xj()}xj*}xj1+}xj+}xj-}xj.}xj/}xjU0}xj1}xjH3}xj3}xj5}xjD6}xj8}xj8}xj9}xj:}xj<}xj3=}xj>}xja@}xjB,}xjC}xjD}xjF}xjFG}xjH}xjJ}xjK}xjL}xjL}xjAN}xjO}xj:P}xjP}xjR}xjS}xj[T}xjT}xjV}xj#W}xjW}xjQX}xjsZ}xj[}xjC\}xj\}xj>^}xjd}xj e}xje}xjEg}xjh}xji}xji}xjk}xjLm}xjm}xjn}xj+p}xjq}xj@r}xjs}xjBu}xj0v}xjv}xjw}xj$y}xj5{%  }xj{[You encounter a wight. It is wielding a +2 spear.}xjA#####..)...........#  .........#####.......#  #######..# ###...###   #..# #...#  }xjI##..## ##.##  #...#######.#  #.#.).......# #...######..# ###.# #@.# ---#.# # #.# ...#   }xjԁB#.# ##.##   ..# #.#   ### #.#   U   wight (polearm, dormant) #.#   #.# }xj  #U#  }xj095.6 (27.6)}xjQ---6.8 (28.8 _}xj}xj}}xj 8 )}xja ))))U  )))You shoot an arrow. The arrow hits the wight!}xj 8U.}xjɡ :....}xjr ..}xj7 /===7.9 (1.1}xj )}xjƩ }xjk  }xj P_The wight is severely damaged.}xjqU )))))}xjd)You shoot an arrow.  The arrow hits the wight but does no damage.}xj-1U}xj30 U.  The wight is severely damaged.}xj5#.}xja6....U 2 wights (1 polearm, 1 wandering)}xjH8}xj9&8.8 (0.9}xj>}xjFCq _You encounter a wight. It is wielding a +0 flail.}xjOM ))))}xjPK)You shoot an arrow. The arrow hits the wight.}xj.}xjo6U.}xj/U}xj. .}xj^...  The wight is almost destroyed.}xj(9.7}xj}xjt _You encounter a wight. It is wielding a +1 falchion.}xjVF )))}xjM))U)))You shoot an arrow. The arrow closely misses the wight.}xjqnU.U.}xj,..}xj ..}xj<*600.6}xjs}xj9 }xj4_The arrow hits the wight but does no damage.}xj( }xj{.  You shoot an arrow. The arrow hits the wight!!  You destroy the wight!}xj)))   wight}xj.P/U}xjP6U.}xjV1...}xj&W~)U 2 wights (1 wandering)}xjY6301.6 (1.0}xj^}xjg8 )}xjg))))))) _Okawaru accepts your kill.}xjf.}xj6U.}xj...)   wight.}xjf&2}xj}xjp _You shoot an arrow. The arrow closely misses the wight. x2}xj. )))) You shoot an arrow. The arrow hits the wight.}xjY~8U.}xjV...3}xj{}xjZ ))) }xj_The wight is moderately damaged.You shoot an arrow. The arrow hits the wight.}xj BU)}xj )..}xj &4}xj }xj+/ .  You shoot an arrow. The arrow hits the wight. _The wight is moderately damaged.  The arrow hits the wight. _The wight is severely damaged.  You shoot an arrow. The arrow hits the wight!  You destroy the wight!}xji1 0))}xj2 1}xjA K..)}xj .35}xjX }xjȻ P _Okawaru accepts your kill.}xj }xj }xj }xj`  }xj2 X_No target in view!}xj }xjk  _No target in view! _No target in view!}xjP( }xjx) }xj1 }xj+6  }xj7 :_No target in view!}xj }xjB }xj }xjt H _No target in view!}xj }xjc }xj }xj C _No target in view!}xj– }xj% }xj }xjʮ }xj }xj }xjC }xj3 }xjD 4}xj }xj\; }xj< }xj? }xj$A }xj5 }xj }xj }xj; }xjM}xjN}xj.R}xjS}xj}xj?}xjE}xjp}xj(}xj)}xj3-}xj/}xj_}xja}xjc}xje}xj4}xj}xjk}xjO4}xjT}xjrV}xj}xju}xjb}xj}xj7a}xjb}xj(c}xj/e}xjh}xjh$ _}xjHj}xjl}xjon}xjn}xj8p}xj|t# ###...## }xju#..# #...#  #..## ##.## .#######.# #.).......# ..######..##.# #.. #.# ### #.# #...---}xju#.##)#..# # #)# ..#  ..#  }xj2yn  #...# # ##.#.#######.# #.)......}xjy..########.# #. #.# ###...#.##@##..# # #)# ### #. .}xj}-8.0 (2.4}xju~I---9.2 (3.6}xj}xj*# _ Things that are here:}xjX _a +1 falchion; a +0 robe}xj}xj}xj}xjH _No target in view!}xjs}xjt}xjw}xjBzH _No target in view!}xj}xj_}xj}xj }xjWB_No target in view!}xj3b}xjb}xjNf}xjgH _No target in view!}xj}xj }xj}xj }xj):_No target in view!}xj@ }xjC }xjJ }xjg 2...}xj # ##.#.#######.# }xj $#.)........########.#  #.# ####.....##.##)##..# # #@# ### #. .}xjI (0.0}xjA 510.4 (1.2 _}xj# }xj ?No target in view! _ Things that are here:}xjY U _a +2 spear; a +0 robe}xj1 3}xjO }xj] }xj }xjv $ _}xjK }xj&   }xj Things that are here:}xj  }xjZ W a +1 falchion; a +0 robe}xj }xj  _}xjh }xj }xj z.########..# ###...###  #..# #...#  #..## ##.##  #...#######.#  #.#.).......# ..######..# ##.# #..#  #.# ####..#  #.# #.@...# }xj ?2.8 (2.4 #.# #.##)## ..# #. #)# ### #. #.# #. #.# #. #.# .. #.# >. ..# ## ..# }xj& }xj -4.0 (3.6}xjN }xj ; _Found a stone staircase leading down.}xj,}xj=}xj}xj5}xjB}xjiX}xj}xj,}xj}xj}xj,}xj]}xj}xj(}xj}xj}xj}xj}xj}xj}xj}xj}xj}xjV}xj[}xj }xj }xjT }xj }xj}xj}xj}xj}xjm  You encounter a wight. It is wielding a +2 scimitar.}xj3 #.# ####..# }xj& #.# #.....#  #.# #.##)##  ..# #.##)#  ### #.##.#  #.##.# ...######.##.# ..........##.# ........>.@..# }xjX...########..# # .. ..# #.# U#U   wight (dormant) .# .# #}xj#}xj %024.8 (10.8)}xj5&}xj&.6.0 (12.0 _}xj+}xj2}xj ))))UYou shoot an arrow. The arrow hits the wight.}xjH 8U.}xjM 2....}xjy ===7.1 (1.1) _The wight is lightly damaged.}xjl3G )))}xj74U You shoot an arrow. The arrow hits the wight!}xj7U.}xjG0...}xjʵ,80}xjC}xj:^ _The wight is severely damaged.}xjg ))You shoot an arrow.  The arrow hits the wight but does no damage.}xjD9U.}xj'I)..}xjJ&9}xjqN}xjiPH _The wight is severely damaged.}xjP}xjva>))}xj7U.}xj}xj'.30.0 (0.9}xji}xjj }xj^_You shoot an arrow. The arrow barely misses the wight.}xj .  You shoot an arrow. The arrow hits the wight!  You destroy the wight!}xjS}xj**)}xj571.0 (1.0}xj}xj}P _Okawaru accepts your kill.}xj}xjs}xj}xjH _No target in view!}xj}xjk}xj}xj*H _No target in view!}xj4}xjօ}xjH _No target in view!}xj4}xj}xj }xj":_No target in view!}xj6}xj7}xj&:}xj;H _No target in view!}xjJ#.# #.....#  }xjm#.# #.##)##  ..# #.##)#  ### #.##.#   #.##.#  ...######.##.#  ..........##.#  .}xj>....#  ...########@.#  # #..#   #..#  .#.#  # .#  .#  .#  .#  .#  }xj=}xj;>---2.2 (1.2 _}xj}xj_ _No target in view! _ Things that are here:}xjX _a +2 scimitar; a +0 robe}xj }xj'!}xj"}xj&}xj(}xjP)$ _}xj+}xj-}xj0}xjj1}xj72}xjh3}xj5,}xj7}xj 9}xjc;}xj <}xj@}xjF}xjoN,}xjQ}xjX}xjZ}xjD[}xj[}xj]}xj`h  You encounter a scorpion.}xjWd...######.##.# ..........##.# ........>....# }xjd|...########).# # #..#  ###..#  #..#.#  #.#..#  #@##.# ---}xje #$##.# ##.# #.##.# .##.# #.##.# s   scorpion (asleep)#.##.#  #.#   #s#   }xjg]9.4 (7s.}xj kFs}xjk540.6 (8.4 _}xj7o}xjcp}xjd ' }xjL ))))) )You shoot an arrow. The arrow hits the scorpion!}xj0\ :s.}xjm` R$....}xj+a 7===1.6 (1.0}xjzd }xjf c _The scorpion is moderately wounded.}xjn .  You shoot an arrow. The arrow hits the scorpion!  You kill the scorpion!}xjo}xjq4))))}xjerB)}xj4/O}xj  $....O   ogre (wandering)†  #O#  Okawaru accepts your kill.}xj/402}xj}xj }xjxo_You encounter an ogre. It is wielding a +0 giant spiked club.}xjE )))))O))You shoot an arrow.  The arrow hits the ogre but does no damage.}xjƆ8O.}xjU$....}xj8_†3.5 (0.9}xj~}xju& _The ogre shouts!}xjЛM ))))}xjtp) )You shoot an arrow. The arrow hits the ogre!}xj8O.}xjR$....}xj-4.5 (1.0}xj }xji"_ _The ogre is moderately wounded.}xj-V )))))}xj.T You shoot an arrow. The arrow hits the ogre!}xjNNO†}xjlK$...}xj-5.6 (1.1}xj}xj }xj6O_The ogre is severely wounded.}xjf))))))))}xjC5O.}xjwH$..†..}xjeI-6.5 (0.9}xjVL}xjNk _You shoot an arrow. The arrow barely misses the ogre.}xjE[ ))) You shoot an arrow. The arrow hits the ogre.}xjBO.}xj=$.}xj(7.4}xj;}xj )) _The ogre is almost dead.You shoot an arrow.  The arrow hits the ogre but does no damage.}xjg 8O.}xj)r 6$}xjr -8.4 (1.0}xj w }xjy X _The ogre is almost dead.}xjP .  You shoot an arrow. The arrow hits the ogre!  You kill the ogre!}xjx X)}xj 6$)}xj > 6/76459 }xj C_Okawaru accepts your kill.}xj }xj  _Your Fighting skill increases to level 9!}xj }xjT! }xj" H _No target in view!}xj* 3}xj+ }xjh, }xj. }xj. $ _}xjD0 }xj1 }xja2 }xj2 }xj5 $ }xjB6 )_You now have 389 gold pieces (gained 2).}xjm7 3}xj8 }xj: i  You see here a +0 giant spiked club.}xjs< 5 _}xj= }xj> }xj? }xj#@ }xj@ }xjA }xjB }xjDC }xjC }xj)E }xjkF }xjF }xjG }xj8I d  You see here a scorpion corpse.}xjJ }xjK  _}xjL }xjrO }xjR  #.# #.##.# #)##.# #.##.# #.##..##.†##.  ---58.8 (9.4...[........#.........############## }xjMV }xjW L---60.0 (10.6)}xjqZ }xj)\ ) _Found a chain mail.}xj~}xj}xjJ}xj}xj}xjw}xj[}xj }xj}xj4}xj}xj}xjC}xj̍}xj}xjI}xj}xjm}xj<}xj,}xjҖ}xjg}xjH}xj}xjN}xj֛}xjĜ}xj}xj}xjq}xje}xj-}xj{ }xj ` You encounter a wyvern.}xj###.##.# ..#)##.# }xj.#.#.##.# #.#.##.# #.#.##.# #.#†##.# #.#.##.# k..####.#.##.# }xj=....[...@....# #...#### ###########    k   wyvern (asleep)      }xj18.4 (8.4)}xj]49.6 (9.6 _}xj}xj'}xj7 ))}xj)))))k  You shoot an arrow. The arrow hits the wyvern!  The wyvern hisses angrily.}xjPI.k}xjWT..[...}xjiX8===70.6 (1.0}xj[}xj] }xj2^S_The wyvern is moderately wounded.}xj[:))))))))}xj-# Q.k}xj( U....[...}xj( -1.5 (0.9}xj., }xj . n _You shoot an arrow. The arrow closely misses the wyvern.}xjV: )))))You shoot an arrow. The arrow hits the wyvern.}xj J.k}xj C.k}xj ...}xj -2.5 (1.0}xj }xj ^ _The wyvern is heavily wounded.}xjP 6))))))))}xj K ;[k}xj;T Y....[k..}xjQU -3.4 (0.9}xj\ }xj=_ W _You shoot an arrow. The arrow barely misses the wyvern.}xj_ }xjs )) You shoot an arrow. The arrow hits the wyvern!}xj F.k}xjK C.k}xj }xj -4.4 (1.0}xj }xj Z _The wyvern is almost dead.}xj 6))))))))}xj % }xjݛ ....[..kYou shoot an arrow. The arrow barely misses the wyvern.}xj -5.3 (0.9}xj }xj . _The wyvern barely misses you.You shoot an arrow. The arrow hits the wyvern.  You kill the wyvern!}xj- R}xjA .†}xjD  56.4 (1.1 _Okawaru accepts your kill.}xj0H }xjI  }xjJ b_Your Ranged Weapons skill increases to level 11!}xjT }xj_U }xjfX }xj] ^ _No target in view!}xj^ }xjXb }xj~c H _No target in view!}xje }xjY }xj }xj H _No target in view!}xj! }xjS" }xj & }xjT'  }xj' :_No target in view!}xjB}xj`}xjt}xjh}xj : _}xj}xj۾b  You see here a wyvern corpse.}xjx5 _}xj}xj}xj}xj}xj7,}xj}xj}xj}xjKB  You see here a +0 chain mail.}xj9}xj  _}xj}xj}xjF}xj%}xj }xj}xj(}xj}xj}xj}xj)}xj}xj}xj}xjN}xj(}xj}xj}xj}xj,}xj}xj}xj,}xj9}xjy}xjj}xj8}xjB}xj}xj}xj}xj}xj@,}xj^}xj~}xj }xjS ,}xj|}xj,}xj1}xj}xj  You encounter a gnoll. It is wielding a +0 spear.}xj%9## ........>....#  ...########).#  ##..#  ###..#  #..#.# .◊ #.#..# ...ğ #.##.# ◊.◊...######.######.##.# ◊◊◊.....@.........#)##.# ---....#.######.####.#.##.#  }xje#.# #.#.##.# .#.######.# #.#.##.#..........# #.#†##.#.#.######.# #.#.##.# ğ   gnoll (polearm, asleep).........####.#.##.##.........[..†.....########.........####}xj"095.6 (19.2)}xj#Q---6.8 (20.4 _}xj(}xjS,}xjH }xj % }xj  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting9.1   7.4  +2   g - Spellcasting   0.0   1.0   0           b - Unarmed Combat   0.0   0.8  +1           h - Invocations   0.0   1.2  -1  }xj  c * Ranged Weapons  11.1  13.5   0   i - Evocations   0.0   0.8  +1           d - Armour   0.0   0.7  +2       e - Dodging   2.1   2.5  +1       f - Stealth   0.8   1.0   0                          [}xjZ q41G                                    }xj!         The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets}xj#= d + Armour 0.0}xj+= e + Dodging 2.1}xj }xj }xj}xj7##}xj{)........>....# carss the Skirmisher...########).# Barachi of Okawaru ......##.#}xjA#..# Health: 76/76 ========================#.# ###..# Magic: 9/9========================}xj#.# #..#.# AC: 9Str: 17.◊#.# #.#..# EV: 12Int: 8...ğ}xjN#.# #.##.# SH: 0Dex: 25}xjU◊.◊...######.######.##.# XL:  9 Next: 55% Place: Dungeon:6◊◊◊.....@.........#)##.# Noise: ---------  Time: 5696.8 (0.0)}xjy....#.######.####.#.##.# c) +0 orcbow#.# #.#.##.# Fire: c) +0 orcbow.#.######.# #.#.##.#}xj8..........# #.#†##.#.#.######.# #.#.##.# ğ   gnoll (polearm, asleep).........####.#.##.##.........[..†.....#}xj#######.........#### _No target in view! _No target in view! _No target in view! _You see here a wyvern corpse. }xj}_You see here a +0 chain mail. _You encounter a gnoll. It is wielding a +0 spear.}xj}xj}xj}xj}xj }xj   Spells (Memorise)TypeFailure Level  a - Poisonous VapoursAlchemy/Air47% 1b - Construct Spike Launcher}xj Forgecraft63% 2  c - Ensorcelled HibernationHexes/Ice63% 2  d - Lesser BeckoningTranslocation63% 2  e - Confusing TouchHexes85% 3  f - Maxwell's Portable Piledriver Translocation85% 3  g - Stone ArrowConjuration/Earth85% 3  h - Teleport OtherTranslocation85% 3  i - Vampiric DrainingNecromancy}xj 85% 3  j - Volatile BlastmotesFire/Translocation85% 3  k - PetrifyAlchemy/Earth99% 4 8 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit}xj }xj% }xjj, E##........>....# carss the Skirmisher...########).# Barachi of Okawaru ......}xj, u##.##..# Health: 76/76 ========================#.# ###..# Magic: 9/9========================#.# #..#.# AC: 9Str: 17.◊#.# #.#..# EV: 12Int: 8...ğ#.# #.##.# SH: 0}xj- Dex: 25◊.◊...######.######.##.# XL:  9 Next: 55% Place: Dungeon:6◊◊◊.....@.........#)##.# Noise: ---------  Time: 5696.8 (0.0)....#.######.####.#.##.# c) +0 orcbow#.# #.#.##.# Fire: c) +0 orcbow.#.######.# #.#.##.#..........# #.#†##.#.#.######.# #.#.##.# ğ   gnoll (polearm, asleep).........####.#.##.#}xjF. #.........[..†.....########.........#### _No target in view! _No target in view! _No target in view! _You see here a wyvern corpse. _You see here a +0 chain mail. _You encounter a gnoll. It is wielding a +0 spear.}xj]9 P  Okay, then.}xj: }xj]A }xjC . _}xj >>....#  }xj ).#  ##.# #..#  #.#   #.#   .◊ #.#   ...ğ #.#   ◊.◊...######.#### }xjj ~ ◊◊◊.....@.........#)##.#  ....#.######.####  #.#  }xj i .#   ..# #.#†##.#  .#  }xj H .  ..[..†.....#  }xj5 & }xj[ >....#  ).#  ##.# #..#  #.#   #.#   }xj\ .◊ #.#   ...ğ #.#   ◊.◊...######.####  ◊◊◊.....@.........#)##.#  ....#.######.####  #.#   .#  ..# #.#† .#   . ..[..†. }xj] }xj....#  ).#  ##.# #..#  #.# }xj   #.#   .◊ #.#   ğ... #.#   ◊.◊.ğ.######.####  ◊◊◊.....@.........#)##.#  ....#.######.####  #.#   .#   ..# #.#†##.#  .#   .  }xj J..[..†.....#   }xje >....#  ).#  ##.# #..#  #.#   #.#   .◊ #.#   ğ... #.#   ◊.◊.ğ.######.####  ◊◊◊.....@.........#)##.#  ....#.######.####  #.#   .#  ..# #.#† .#   .}xjsg   ..[..†. }xjCj }xjFk }xjn }xjp d _There are monsters nearby!}xjS .>....# }xjA...#).# ##.# #..# #.# ###..# #.# #..#.# .◊ #.# #.#..# }xjğ... #.# #.##.# ◊.◊.ğ.######.######.##.# ◊◊◊.........#)##.# }xj˞Y....#.######.####.#.##.# #.# #.#.##.# .#.######...#.######.# #.#.##.# ğ   gnoll (polearm).}xjg####.#.##.##..[..†.....# }xj".}xj0ğ}xj3ğ}xj5.ğ}xj}xjJ.ğ}xj.}xjhğ 2 gnolls (polearms)}xjV}xj0---9.0 (1.2}xjA}xj }xjc_You encounter a gnoll. It is wielding a +0 spear.}xji .>....# }xjPP...#).# ##.# #..# #.# ###..# #.# #..#.# .◊ #.# #.#..# ..ğ. #.# #.##.# }xj-◊.◊...######.######.##.# ◊◊◊...ğ.#)##.# ....#.######.####.#.##.# #.# #.#.##.# .#.######.# #.#.##.#    gnoll (polearm) }xj3}xjnH.ğ}xjz}xj,ğ}xj@.ğ 2 gnolls (polearms)}xj(F---700.2}xjt}xjȻ}xj........>....# }xj...#).# ##.# #..# #.# ###..# #.# #..#.# .◊ }xj#.# #.#..# .... #.# #.##.# }xjy◊.◊ğ..######.######.##.# ◊◊◊....ğ.#)##.# ....#.######.####.#.##.# }xj7#.# #.#.##.# .#.######.#..#.#.######.# #.#.##.# ..#}xj#...#...}xj}xj:D.ğ}xjJ.ğ}xjإ}xj(1.4}xj}xj}xj`| ))You shoot an arrow. The arrow hits the gnoll.}xj&K.ğ}xj'R.ğ}xj/%.}xj0'===}xj12.3 (0.9}xju6}xjO8 }xj8S_The gnoll is almost dead.}xjY6 .  You shoot an arrow. The arrow hits the gnoll.  You kill the gnoll!}xj:)   gnoll (polearm)}xjFI.ğ}xj4).}xj(3.2}xj}xjP _Okawaru accepts your kill.}xj< ))))}xjZU You shoot an arrow. The arrow hits the gnoll!}xj*bK.ğ}xjq@.).}xjr(4.1}xjw}xjy^ _The gnoll is severely wounded.}xj ))) You shoot an arrow. The arrow hits the gnoll.}xjK.ğ}xjx0ğ}xj P ).}xj (ğ   gnoll sergeant (polearm, wandering)ğ   gnoll (polearm)The gnoll is almost dead.}xj-5.1 (1.0}xjC}xjz _You encounter a gnoll sergeant. It is wielding a +0 spear.}xj9| ))You shoot an arrow. The arrow hits the gnoll.}xjBK.ğ}xjQ@.ğ}xjm%.}xju-6.0 (0.9}xj}xj?))))))ğ}xj) _You encounter a gnoll sergeant. It is wielding a +0 spear.  You shoot an arrow. The arrow hits the gnoll. _The gnoll is almost dead.  You shoot an arrow. The arrow barely misses the gnoll.  The arrow hits the gnoll sergeant.  The gnoll sergeant shouts!}xjY: .ğ}xjZCThe gnoll sergeant is lightly wounded.}xjaT...ğ.}xjb-7.0 (1.0}xji}xj%n }xjnD_The gnoll barely misses you.}xj )You shoot an arrow. The arrow hits the gnoll.  You kill the gnoll!)}xj8H.ğ}xjK%.}xjt.68}xj}xj ( )))) _Okawaru accepts your kill.}xj(LYou shoot an arrow. The arrow hits the gnoll sergeant!}xj=1ğ}xjs=.ğ}xjC#.).ğ 2 gnoll sergeants (polearms, 1 wander…)}xjo}xjr&9}xj}xj }xjY_The gnoll sergeant is severely wounded.}xjW ))))))ğ}xj)You shoot an arrow.  The arrow completely misses the gnoll sergeant.}xj [A.ğ}xj\A.ğ}xjhf..ğ).}xji'10}xjo}xjŇ. . }xjш_The arrow hits the gnoll sergeant but does no damage.  You shoot an arrow. The arrow hits the gnoll sergeant!  You kill the gnoll sergeant!}xj))   gnoll sergeant (polearm)}xj.)).}xj,4609 (0.9}xj}xj:(< ))))) }xj(_Okawaru accepts your kill.You shoot an arrow. The arrow hits the gnoll sergeant.}xjDH.ğ}xj,ğ}xj .)).ğ   gnoll (wandering)The gnoll sergeant is lightly wounded.}xj+-1.9 (1.0}xj}xjw{ _You encounter a gnoll. It is wielding a +1 whip of flaming.}xj% )))) You shoot an arrow. The arrow hits the gnoll sergeant!}xj/T .ğThe gnoll sergeant is heavily wounded.}xj7UJ.ğ}xj^)).ğ}xj_&2}xjhf}xjr< ))))) }xj}s_The gnoll shouts!  You shoot an arrow.  The arrow barely misses the gnoll sergeant.}xjA.ğ}xjQ.ğ}xj 8).}xj-3.8 (0.9}xj}xj ) _The arrow hits the gnoll but does no damage.  You shoot an arrow. The arrow hits the gnoll sergeant!!  You kill the gnoll sergeant!}xj ))ğ   gnoll}xjC.ğ}xj3).}xjy534.8 (1.0}xjF}xj ))) _Okawaru accepts your kill.You shoot an arrow. The arrow hits the gnoll.}xjC G.ğ}xjJ 0).}xjK &5}xjP }xjR ] _The gnoll is heavily wounded.}xjb 6))))))))}xjA C)ğ}xj= c.....)ğ.}xj &6}xjr }xj_  ) _You shoot an arrow. The arrow barely misses the gnoll.You shoot an arrow. The arrow hits the gnoll!  You kill the gnoll!}xj, ;)}xjɒ ,).}xj  47.7 (0.9 _Okawaru accepts your kill.}xj }xj? } _Your Armour skill increases to level 1!}xj? }xj }xj ^ _No target in view!}xjx }xj/ }xj ^ _No target in view!}xj }xj }xj H _No target in view!}xj8 }xj/ }xj" }xjo ^ _No target in view!}xjh }xjc }xj ^ _No target in view!}xj }xjD }xj #No target in view!}xji 4}xjL }xj! }xjw }xj }xj }xj }xj'G }xjG }xjL }xjN }xj }xj }xj7 }xj }xj2 }xj3 }xj8 }xj9 }xj }xj }xj }xj }xj>,}xj-}xj1}xj<3}xjԡ}xj}xj6}xj}xjO }xjP }xjT }xjY }xjB_ }xjca $ _}xj }xjՉ \ ........>....# ...#).# ##.# #..# #.# ###..# #.# #..#.# .◊ #.# #.#..# ....}xj/ W #.# #.##.# ◊.◊...######.######.##.# ◊◊◊.....))@.......#)##.#--- ....#.######.####.#.##.# #.# #.#.##.# .#.######.# #.#.##.# ..# #.#†##.# .#.######.# #.#.##.# ..####.#.##.# #...[..†.....# #...####}xjb # .>....# ...#).# ##.# #..# #.# ###..# #.# #..#.# .◊ #.# #.#..# .... #.# #.##.# ◊.◊...######.######.##.# ◊◊◊.....)@........#)##.# ....#.######.####.#.##.# #.# #.#.##.#  .#.######.# #.#.##.#  .# #.#†##.#  .#.######.# #.#.##.#  .####.#.##.#  #.[..†.....#  #.####}xj [9;65H8.9 (1.2---20.1 (2.4 __Items here: ))) ††.}xj] }xj! Pick up what? 8/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 spear  }xj #b - a +0 spear  c - a +1 whip of flaming Carrion a gnoll corpse a gnoll corpse [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]}xjA}xj}xjr#........>....#carss the Skirmisher...########).#}xj~=Barachi of Okawaru ......##.##..#Health: 76/76 ========================#.# ###..#Magic: 9/9========================#.# #..#.#AC: 9Str: 17.◊#.# #.#..#EV: 12Int: 8....#.# #.##.#SH: 0Dex: 25◊.◊...######.######.##.#XL:  9 Next: 64% Place: Dungeon:6◊◊◊.....)@........#)##.#}xjNoise: ---------  Time: 5720.1 (0.0)....#.######.####.#.##.#c) +0 orcbow#.# #.#.##.#Fire: c) +0 orcbow.#.######.# #.#.##.#..........# #.#†##.#.#.######.# #.#.##.#.........####.#.##.##.........[..†.....########.........#### _No target in view! _No target in view! _No target in view! _No target in view! _Items here: ))) ††.  Okay, then.}xjz}xj}xj}xj. _}xj# .>....# ...#).#}xj׏m ##.# #..# #.# ###..# #.# #..#.# .◊ #.# #.#..# .... #.# #.##.# ◊.◊...######.######.##.# ◊◊◊.....@)..#)##.#}xjq_ ....#.######.####.#.##.# #.# #.#.##.#  .#.######.# #.#.##.#  .# #.#†##.#  .#.######.# #.#.##.#  .####.#.##.#  #.[..†.....#  #.####}xj4}xjA41.3 (1.2 _}xj}xj _Items here: )) [[ ††.}xj*}xj/Pick up what? 8/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 spear  b - a +1 antimagic spear Armour (select all with [)c - a +0 ring mail  d - a +0 scale mail Carrion a gnoll corpse a gnoll corpse [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]}xj }xjT }xj!##........>....# carss the Skirmisher...########).# Barachi of Okawaru ......##.##..# Health: 76/76 ========================#.# ###..# Magic: 9/9========================#.# #..#.# AC: 9Str: 17.◊#.# #.#..# EV: 12Int: 8....#.# #.##.# SH: 0Dex: 25◊.◊...######.######.##.# XL:  9 Next: 64% Place: Dungeon:6◊◊◊.....@)........#)##.# Noise: ---------  Time: 5721.3 (0.0)....#.######.####.#.##.# c) +0 orcbow[1}xj#;1;20H#.# #.#.##.# Fire: c) +0 orcbow.#.######.# #.#.##.#..........# #.#†##.#.#.######.# #.#.##.#.........####.#.##.##.........[..†.....########.........#### _No target in view! _No target in view! _Items here: ))) ††. _Okay, then. _Items here: )) [[ ††.  Okay, then. _}xj8 }xj7}xj}xj6}xj}xjx$ _}xj3}xjG#}xj\*}xj+}xj).}xj1}xjp9}xj:}xj<}xjA}xjF}xjnG}xj#V}xjZ}xjc[.## ............ ...####### }xj-d\### >...◊◊◊....# ##.# ...◊◊◊.◊...# #.# ###.◊....◊...# #.# #...◊◊..◊.◊.. #.# #.........◊## #.# #.◊◊.◊.◊...######.######.}xjd...◊.◊◊◊.....))........#) #......@#.######.####.#.6.1 (4.8 ##......#.# #.# #.#.......#..#.######.# #.#.##### #...........# #.#† ##.#.######.# #.#. #..........####.#.  ###.........[..†..  }xjse#######.........  ########## }xjbl}xjl-7.3 (6.0}xjqr}xj5t& _No target in view! }xjt_Items here: ))) ††. _Okay, then. _Items here: )) [[ ††. _Okay, then. _Found a stone staircase leading down.}xj' }xj }xj }xj7 }xj- }xj }xj }xj }xj }xj }xjo }xj }xj }xjA }xj }xj@ }xjD }xj }xj }xjT }xj }xjG }xj }xjL }xjg }xj }xj }xj }xj }xjO }xjV }xj }xj }xj6 }xj }xjG }xj }xj> }xj }xjH }xj ,}xj }xj }xj }xjP }xj }xj }xj }xja }xj }xj }xj }xj{ }xj }xj }xj% }xj }xj3 }xj }xjX }xj }xj5 }xjS }xj  }xj }xja# }xj* }xj., }xj, }xj. }xj3 .......##..###.....## ..###...###..##.##...## }xj74 m#..###+###..#'...###### # ##.........###†_.######.# #. ##'##ß.ß##'###...##...#.##.. #...##+##...###.###.......... ..(..# #..⌠..#####............# #...## ##...####....... }xj4 ##### ######..@..>...◊◊◊....# ## ## ####.....◊◊◊.◊...#  #######.#.◊....◊...#  ...........◊◊..◊.◊..##########.........◊## #..◊◊.◊.◊...### #...◊.◊◊◊.....)}xj5 ###.......#.##########......#.#}xj9 047.7 (20.4)}xj3: ,8.7 (21}xj= }xjq? . _i - a scroll of identify}xj}xj}xj}xj}xj}xj,}xj}xj}xjG}xjc}xj}xj,}xj}xj}xj}xjG}xj}xj}xj}xjY}xjn}xjw}xj{}xjC}xj}xj}xj}xj}xj}xj}xj,}xj}xjw }xj i  You encounter an ufetubus.}xj##..##.##...## ###.# .##..###†....## #.# .'....'†.._..###.# .##..###.....### ## #.#..##.##...##.# . ..#}xj+#'...######.# 5# ######†_.######.# #.####.. '###...##...#.####### ...###.###......@....# ........ .⌠..#####............# ........ ...####.....................##### #####.....>...◊◊◊....######.# }xj# ####.....◊◊◊.◊...# #.########.#.◊....◊...# #.# 5   ufetubus (asleep)...........◊◊..◊.◊..# #.#  #########.........◊## #.##..◊◊.◊.◊...######.#####}xj'258.3 (9.6)}xj69.5 (10.8) _}xj}xj }xj/ .  You shoot an arrow. The arrow hits the ufetubus!!  You kill the ufetubus!}xjT2 '))}xj13 8}xj+ 5Okawaru accepts your kill.}xj ..5   ufetubus}xjc  #..◊◊.◊.◊...######.#####  You hear a shout!}xjl <===60.4 (0.9)}xj _ _You encounter an ufetubus.}xj 4))))}xj&}xj3U.5}xj4P.5}xj>O..1.4 (1.0}xjF7_}xjI }xjEJb_You shoot an arrow. The arrow misses the ufetubus.}xj_9 )}xj;`X You shoot an arrow. The arrow hits the ufetubus.}xj$.}xjk15}xj}xjt&2}xj}xjf }xjU_The ufetubus is moderately wounded.}xjF 9  }xj FYou shoot an arrow. The arrow hits the ufetubus.}xjۚ' }xj՛W.5The ufetubus is severely wounded.}xjThe ufetubus barely misses you. The ufetubus hits you.  The ufetubus slips past you! The ufetubus closely misses you.}xj55-}xj&3.3 (0.9}xjȥ}xjQU _The ufetubus barely misses you.}xj( }xjx}.  You shoot an arrow. The arrow hits the ufetubus!  You kill the ufetubus!}xjtS}xjb}xje?-5}xjUf 4.2}xj j7_}xjp }xjmq`_Okawaru accepts your kill.}xjq}xj.v}xjw }xjdxB_No target in view!}xjL}xj}xj߇}xjH _No target in view!}xj}xj}xjp}xj@ }xj:_No target in view!}xj4}xj5}xj.9}xj";H _No target in view!}xj }xj5}xj0}xjyH _No target in view!}xj)4}xjR.}xj3C _No target in view!}xj}xj{}xj'}xj}xj }xj }xj' }xj* }xj6 }xj+ }xj }xjܜ }xjF }xjH }xjP }xj6T }xj6 }xj5 }xj }xj^ }xj%; }xjp< }xjJC }xj- 3}xj }xj! h6= _}xj$ }xj% }xj, n}xj. }xj/ }xj0 }xjf2 }xja3 }xjT4 }xj5 }xj7 }xj8 9=}xj9 }xj: }xjZ< }xjV= ,}xj> }xj? }xj@ ,}xj8B }xjC }xj~D }xjE }xj+F }xj@G }xjG ,}xjI }xj0J }xjJ ,}xjL }xjM ,}xjUN }xjP }xjqR }xjS ,}xjLW }xjnX }xj,Y ,}xjEZ }xjG[ }xj[ ,}xj\ }xj] }xjc^ ,}xj.` }xj7a }xja }xjub }xjAc }xjd }xj*e }xje }xj]f }xjf }xjg }xj8h }xjh }xji }xjSj ,}xjk }xjbm }xjn }xjn }xjp }xj.q }xjq }xjfr }xjs }xjt }xj^u }xjv }xjw }xj"x }xjx }xjy }xj% ##.#.###....#.......#.###.# ......# #.##...........# #.# ####.#.# #>##.#.#.#.#.#.###.# ...... #.##...............# ##.#. #.##########....#..#  ..# ######..# # # ### ### #..##### ##.########..).... ### #@...........#####---## ##.########..# ###### #.# #..# .###.### #.# #..## ###...##[39}xj ;49m ####.#### #...#### ###.(.##### #.......# #.#.)... .#'...###### #.##.##.# #...#### ..##.##...## # ##.##.# ###.# #..###†....### #..##.# #.# 98.8 (34.6)---9.8 (35 _f - a fuming purple potion}xjO3}xjQ}xjT}xjV}xjYB}xj[}xj\}xj]}xj^}xj_}xj`}xja}xjb}xjd}xje}xjf}xjg}xji}xjj}xjk}xjl}xjGn}xjo,}xj|}xj ~}xj~}xj }xjm}xjB}xjR}xjF}xj,}xj}xj>}xjO,}xj}xj }xj,}xjۏ}xj}xjw}xj}xj }xjȕ}xjl}xj)}xj}xjޛ,}xjJ}xj}xjy,}xj}xj8}xj|}xj}xjƪ}xj}xj}xj#}xj2}xjE}xj+}xj}xj_}xjY}xj }xj}xj^}xj;}xj}xjJ}xj}xj}xjQ}xj}xj}xjK}xj}xj0}xj}xjJ}xj}xj,}xj}xj}xj}xj}xj}xj}xj>}xj}xj}xj }xj}xjG}xj}xj>}xj(}xj}xjI}xj}xj}xjx}xj}xj}xj}xjB}xj0}xj}xj}xj9}xj}xj'}xj,}xjm}xj}xj,}xj,}xj }xj }xjN }xj }xj}xj)}xj}xj}xj}xj}xjF}xj}xj}xjH}xj}xj^}xj}xj}xjv}xj}xj}xj*}xj}xj }xj"}xj$}xjK%}xj&}xj(}xj',}xj,}xj\.}xjv0}xjb3}xj3}xjg5}xj7}xjW:}xj;}xj|<}xj>}xj[A}xjA}xjC}xj)F}xjH}xjI}xjJ}xj(M}xj~O}xj P}xjQ}xjS}xjU}xjV}xjW}xjY}xjZ}xjk[}xjJ\}xjD]}xj'^}xj _}xj_}xj`}xja,}xjb}xjc}xjd}xje,}xjf}xjh}xji,}xji}xjj}xjk,}xj o}xjXp}xj:q,}xjtr}xjs}xjt,}xju}xjv}xjw,}xjx}xj$z}xj{,}xj|}xjR}}xj>~,}xj}xj0}xj,}xjq}xjV}xjW,}xjA}xj#}xj ,}xjb}xj}xj,}xj}xj}xj|,}xj8}xj.}xj ,}xj}xj}xja,}xj}xjƚ}xj,}xjD}xj}xj,}xj}xj5}xj ,}xj}xjť}xj,}xj$}xjک}xj,}xj }xj}xj,}xjf}xj}xj}xja}xjK}xj#}xj,}xj}xj}xjy,}xj}xjH}xj(,}xj}xj}xj^}xj1}xj}xj}xj}xj}xjF}xj}xj}xj}xjI}xj}xje}xjV}xjm}xj}xj}xj}xj}xjY}xj0}xj}xj}xjm}xj?,}xj}xj}xjz,}xjR}xj*}xj,}xj*}xj'}xjZ,}xj}xj }xj,}xj6}xj}xj,}xj}xj,}xj}xj}xj~,}xjf}xju}xjy}xjO}xj'}xj#}xj ,}xjY }xj, }xj ,}xj }xj,}xj #.# #..◊◊.◊.◊.. #.# #...◊.◊◊◊.. #.# ###.......# #.###############......# }xj#...................#..# #############.#... ## #.............##......###.############## #....@#  #######  }xj: 911.4 (111.6)  }xj"YA malevolent force fills the Dungeon...}xj:*/  --more--}xjO:*}xj[ ==========Mark With a horrendous wail, an alarm goes off!}xj7@}xj }xj9S_A sentinel's mark forms upon you.}xjV}xjvHGear: 8/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  c - a +0 orcbow (weapon)a - a +0 shortbow }xjArmour (go to first with [)  b - a +0 leather armour (worn)  d - a +2 pair of boots (worn)  g - a +2 cloak (worn)h - a +0 pair of gloves Jewellery (go to first with "=)  e - the ring "Waeciura" (worn) {Will++ Str+6 Int-5 Dex+5}  f - a ring of protection from fire (worn)}xjrh - a +0 pair of gloves. A pair of gloves. They are worn on the hands, and cover all but the largest claws. Base armour rating: 1 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would increase by 1.0 (9.2 -> 10.2). Your EV would remain unchanged. You found it on level 6 of the Dungeon. Stash search prefixes: {inventory} {gloves armour} {gloves armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.}xj }xjs }xj #.##..◊◊.◊.◊.. carss the Skirmisher#.##...◊.◊◊◊.. Barachi of Okawaru ......#.####.......# Health: 76/76 ========================#.###############......# Magic: 9/9}xj< ========================#...................#..# AC: 9Str: 17###################.#... EV: 12Int: 8## #.............##.# SH: 0Dex: 25.....###.##############.. XL:  9 Next: 65% Place: Dungeon:6#....@#}xj ### Noise: ========== Time: 5911.4 (0.0)######## c) +0 orcbowFire: c) +0 orcbowMark _No target in view! _No target in view! _f - a fuming purple potionA malevolent force fills the Dungeon...With a horrendous wail, an alarm goes off! _A sentinel's mark forms upon you.}xj j--------- }xj> }xjw P  You start putting on your armour.}xj" }xj L---------2.4 (1}xjΝ }xj' }xj͡ *3.4 (2}xj }xj }xj7 *4.4 (3}xj }xj. }xjͰ *5.4 (4}xj }xj }xj9 *6.4 (5}xj }xj1 & }xjؽ c10 _You continue putting on your +0 pair of gloves. x5}xjy }xj }xj%  }xj U_You finish putting on your +0 pair of gloves.}xjy]}xj_Gear: 8/52 gear slots (Left/Right/Tab to switch category) }xjx`Hand Weapons (go to first with ))  c - a +0 orcbow (weapon)a - a +0 shortbow Armour (go to first with [)  b - a +0 leather armour (worn)  d - a +2 pair of boots (worn)  g - a +2 cloak (worn)  h - a +0 pair of gloves (worn) Jewellery (go to first with "=)  e - the ring "Waeciura" (worn) {Will++ Str+6 Int-5 Dex+5} }xja@ f - a ring of protection from fire (worn)}xj }xj }xjN *#.##..◊◊.◊.◊.. carss the Skirmisher#.##...◊.◊◊◊.. Barachi of Okawaru ......#.####.......# Health: 76/76 ========================#.###############......# Magic: 9/9========================#...................#..# AC: 10Str: 17###################.#... EV: 12Int: 8}xjl V## #.............##.# SH: 0Dex: 25.....###.##############.. XL:  9 Next: 65% Place: Dungeon:6#....@#### Noise: ---------  Time: 5916.4 (0.0)######## c) +0 orcbowFire: c) +0 orcbowMark A malevolent force fills the Dungeon...With a horrendous wail, an alarm goes off! _A sentinel's mark forms upon you.You start putting on your armour. _You continue putting on your +0 pair of gloves. x5 _You finish putting on your +0 pair of gloves.}xj }xj }xjTi8Read which item? Scrolls  t - 2 scrolls of teleportationi - a scroll of identify  r - 3 scrolls of revelation  w - 2 scrolls of enchant weapon  I - a scroll of immolation  V - a scroll of vulnerability  s - a scroll of butterflies [!] read|quaff|evoke}xjkG[?] describe selected}xj!}xj"}xj%}xjd)#.##..◊◊.◊.◊.. carss the Skirmisher#.##...◊.◊◊◊.. Barachi of Okawaru ......#.####.......# Health: 76/76 ========================}xjD*#.###############......# Magic: 9/9========================#...................#..# AC: 10Str: 17###################.#... EV: 12Int: 8## #.............##.# SH: 0Dex: 25.....###.##############.. XL:  9 Next: 65% Place: Dungeon:6#....@#### Noise: ---------  Time: 5916.4 (0.0)######## c) +0 orcbowFire: c) +0 orcbow}xj*Mark A malevolent force fills the Dungeon...With a horrendous wail, an alarm goes off! _A sentinel's mark forms upon you.You start putting on your armour. _You continue putting on your +0 pair of gloves. x5 _You finish putting on your +0 pair of gloves.}xj7?}xj@ Identify which item? (\ to view known items) Potions (select first with !)  f - a fuming purple potion  j - a viscous cyan potion  k - a dark potion  l - a fizzy brown potion  n - an amethyst potion  o - an inky potion  p - a bubbling cyan potion[?] describe selected}xj3)}xj-}xjf0a#.##..◊◊.◊.◊.. carss the Skirmisher#.##...◊.◊◊◊.. Barachi of Okawaru ......#.#}xjG1###.......# Health: 76/76 ========================#.###############......# Magic: 9/9========================#...................#..# AC: 10Str: 17###################.#... EV: 12Int: 8## #.............##.# SH: 0Dex: 25.....###.##############.. XL:  9 Next: 65% Place: Dungeon:6#....@#### Noise: ---------  Time: 5916.4 (0.0)#######}xjD2h# c) +0 orcbowFire: c) +0 orcbowMark A malevolent force fills the Dungeon...With a horrendous wail, an alarm goes off! _A sentinel's mark forms upon you.You start putting on your armour. _You continue putting on your +0 pair of gloves. x5 _You finish putting on your +0 pair of gloves.}xjg8]  As you read the scroll of identify, it crumbles to dust.}xjL9*7.4 (1}xj;}xj=[ _f -> c - a potion of curing}xj1}xj_5VDrink which item? }xj6Potions  c - a potion of curingm - a potion of might  d - 4 potions of moonshine  j - a viscous cyan potion }xj6 k - a dark potion  l - a fizzy brown potion  n - an amethyst potion  o - an inky potion  p - a bubbling cyan potion }xjg7[!] read|quaff|evoke[?] describe selected}xj3< }xjp@ }xjD #.##..◊◊.◊.◊.. carss the Skirmisher#.#}xjlF #...◊.◊◊◊.. Barachi of Okawaru ......#.####.......# Health: 76/76 ========================#.###############......# Magic: 9/9========================#...................#..# AC: 10Str: 17###################.#... EV: 12Int: 8## #.............##.# SH: 0Dex: 25.....###.##############.. XL:  9 Next: 65% Place: Dungeon:6#....@#### Noise: ---------  Time: 5917.4 (0.0)######## c) +0 orcbowFire: c) +0 orcbow}xjG Mark _A sentinel's mark forms upon you.You start putting on your armour. _You continue putting on your +0 pair of gloves. x5 _You finish putting on your +0 pair of gloves.  As you read the scroll of identify, it crumbles to dust. _f -> c - a potion of curing}xjiK P  Okay, then.}xj_L }xjO }xjQ . _}xjm }xjAp HGear: 8/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  c - a +0 orcbow (weapon)a - a +0 shortbow }xjBq Armour (go to first with [)  b - a +0 leather armour (worn)  d - a +2 pair of boots (worn)  g - a +2 cloak (worn)  h - a +0 pair of gloves (worn) Jewellery (go to first with "=)  e - the ring "Waeciura" (worn) {Will++ Str+6 Int-5 Dex+5}  f - a ring of protection from fire (worn)}xjM Evocable Items: }xj Wands /  a - a wand of flame (20)  d - a wand of digging (5)}xj5%Scroll}xj"% Scrolls?  s - a scroll of butterflies  t - 2 scrolls of teleportationr - 3 scrolls of revelation  I - a scroll of immolation }xjֶY V - a scroll of vulnerabilityw - 2 scrolls of enchant weapon}xjPotion Potion!  l - a fizzy brown potion  d - 4 potions of moonshine }xj p - a bubbling cyan potion  j - a viscous cyan potion  k - a dark potion  n - an amethyst potion  o - an inky potionm - a potion of might  c - a potion of curing}xjv d - 4 potions of moonshine. A potent alcohol, distilled in some dubious corner of the dungeon. Drinking it }xjm reduces the imbiber's accuracy, evasion, and spellcasting success for a while. This potion is completely useless to you. It is an uncommon potion. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: identified bad_item useless_item potion _________________ “If when you say ‘whiskey’ you mean the devil's brew, the poison }xj  scourge, the bloody monster, that defiles innocence, dethrones  reason, destroys the home, creates misery and poverty, yea,  literally takes the bread from the mouths of little children...  then certainly I am against it.”  -Noah S. Sweat, Jr. “If By Whiskey”. 1952 (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.}xjɼ}xj}xjS}xja#.##..◊◊.◊.◊.. carss the Skirmisher#.##...◊.◊◊◊.. Barachi of Okawaru ......#.#}xj=###.......# Health: 76/76 ========================#.###############......# Magic: 9/9========================#...................#..# AC: 10Str: 17###################.#... EV: 12Int: 8## #.............##.# SH: 0Dex: 25.....###.##############.. XL:  9 Next: 65% Place: Dungeon:6#....@#}xj&### Noise: ---------  Time: 5917.4 (0.0)######## c) +0 orcbowFire: c) +0 orcbowMark You start putting on your armour. _You continue putting on your +0 pair of gloves. x5 _You finish putting on your +0 pair of gloves.  As you read the scroll of identify, it crumbles to dust. _f -> c - a potion of curing _Okay, then.}xjJ}xj*8.4 (1}xj8}xj }xjy(_You drop 4 potions of moonshine.}xji)}xj-AGear: 8/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  c - a +0 orcbow (weapon)a - a +0 shortbow Armour (go to first with [)  b - a +0 leather armour (worn)  d - a +2 pair of boots (worn)  g - a +2 cloak (worn)  h - a +0 pair of gloves (worn) Jewellery (go to first with "=)  e - the ring "Waeciura" (worn) {Will++ Str+6 Int-5 Dex+5}  f - a ring of protection from fire (worn)}xj}xj}xj#.##..◊◊.◊.◊.. carss the Skirmisher#.#}xj#...◊.◊◊◊.. Barachi of Okawaru ......#.####.......# Health: 76/76 ========================#.###############......# Magic: 9/9========================#...................#..# AC: 10Str: 17}xjW.###################.#... EV: 12Int: 8## #.............##.# SH: 0Dex: 25.....###.##############.. XL:  9 Next: 65% Place: Dungeon:6#....@#### Noise: ---------  Time: 5918.4 (0.0)######## c) +0 orcbowFire: c) +0 orcbowMark }xj_You continue putting on your +0 pair of gloves. x5 _You finish putting on your +0 pair of gloves.  As you read the scroll of identify, it crumbles to dust. _f -> c - a potion of curing _Okay, then. _You drop 4 potions of moonshine.}xj}xjw}xjU}xj}xj d #.# #..◊◊.◊.◊ #.# #...◊.◊◊◊ #.# ###....... #.#......}xj % #...................#.. ############.#.### #.............##..###.## #...@!#  # }xj }xj~ ,9.6 (1.2}xjX }xjN }xj}xj3}xj}xj}xjB}xj,}xj,}xj }xj] ,}xj? }xj7 ,}xj. ,}xj }xj}xj ,}xj,}xji}xj(}xj}xj_}xj}xjt}xj}xj}xj}xj}xjL}xj}xjc}xj}xjw}xj}xj}xjP,}xj}xj%}xj}xjf}xj,}xj!}xj:"& }xj"}xj#w _The sentinel's mark upon you fades away.}xj$}xjh%3}xju&}xjc'}xj',}xj),}xjq*,}xj2+}xj+}xjc,}xj,}xj{-}xj@.}xj.,}xj0}xj1,}xj1}xj|2}xj3}xj3}xj74}xj4}xj6}xj6}xj7}xj7}xj8}xj09}xj9}xjR:}xjJ;}xj;}xjb<}xj%=}xj4>}xj>}xjP?}xjAX}xjB}xjC}xjD}xjE}xjE}xjF}xj8G}xjG}xjH}xjI}xjVJ}xjJ}xjK}xjM}xjM}xjN}xjJO}xjP}xj!Q}xjQ}xjS}xjT,}xj^$ }xj_)_You now have 397 gold pieces (gained 8).}xj`I}xjd}xj%f}xjf}xjhg}xjk}xjl}xjl,}xjhp}xjDq}xjq,}xju}xjv}xj!w,}xjz}xj{}xjb|}xj|}xj}xj%}xj}xjC}xjʅ}xj܆}xjm,}xj}xj}xj/,}xj}xj}xj,}xj}xjF}xj,}xjț}xj}xj@,}xj(}xj}xj~,}xji}xj}xjŧ,}xj}xj}xj>,}xj$}xj }xj,}xj|}xj}xj/,}xj }xj}xj}xj}xju}xj,}xj}xj}xj#}xj,}xj}xjZ}xj,}xj}xjD}xj,}xj}xj}xjB,}xj.}xj_}xj/,}xj}xjB}xj}xj}xjt,}xj}xj,}xj.}xj}xj#g  A wight comes into view.}xj#.#######.#.◊....◊...# #.#  }xj[#...........◊◊..◊.◊..# #.#  ##########..U......◊## #.# #..◊◊.◊.◊...######.####...◊.◊◊◊.....)).....#.......#..#### ##############......#.# #.# # ...........#..#..# # ################@#...........# }xjC## #.............##.#.######.# # .###.##############..........#### ....!####.........[.. #############......####### U   wight (wand, wandering)}xjNU.90.4 (70.8)}xj\}xj51.6 (72.0 _}xj }xj}xj 4}xj }xj R _No reachable target in view!}xjjn}xj p}xjv}xjxF _Unknown command.}xj.}xj6U.}xj}xjƧ12.6 (1.0)}xjR}xjV _A nearby plant withers and dies.}xj=}xjN}xj}xj }xjmL_No reachable target in view!}xj _####.#####......◊◊.◊...# #.# # #.#######.#U◊....◊...# #.# # #...........◊◊..◊.◊..# #.# # ##########.........◊## #.# #}xj ! #..◊◊.◊.◊...######.### # #...◊..◊◊.....))...... # ###.......#.######.## ###############......#.# #.# ................@.#..#.######.# ###############.#...........# ### #.............##.#.######.# ..###.##############.### #....!####.........[ ##############.....######}xj 5U.}xj_ }xj 43.8 (1.2 _}xjG }xj }xjD}xjY}xj}xj }xj9L_No reachable target in view!}xj$t  ######.....>...◊◊◊....######.# #####.#####..U...◊◊.◊...# #.# }xju .# #.#######.#.◊....◊...# #.# .# #...........◊◊..◊.◊..# #.# .# ##########.........◊## #.# .# #..◊◊.◊.◊...######.## .# #...◊..◊◊.....))..... .# ##.#.######.## .###############@.....#.# #.# ...................#..#.######.################.#...........# #### #.............##.#.######.# ...###.##############.##}xju ....!####.........[##############....#####}xjx G.U}xjNy ..U}xjy }xj~ XU)}xj[ /5.0 _}xj }xj^ }xj}xj}xjь}xjR _No reachable target in view!}xjNS ####.#####......◊◊.◊...# #.#  #.#######.#.◊....◊...# #.# }xjW # #..........U◊◊..◊.◊..# #.# # ##########.........◊## #.# # #..◊◊.◊.◊...######.### # #...◊..◊◊.....))...... # ###.......#.######.### ###############.# #.# ...............@.#..#.######.# #################.#...........#  #.............##.#.######.# ..###.##############..........### #....!# ###[.#####  #######..... ###### .U}xj` E6.2 _}xje }xjf }xj$))}xjm6))))))}xj7(G.U}xj&/(..}xj/.....}xj07===7.1 (0.9}xjZ6}xjy8 }xj9^_You shoot an arrow. The arrow barely misses the wight.}xjc ; ))}xje ^) You shoot an arrow. The arrow hits the wight!}xj G.U}xj *..}xj -8.1 (1.0}xj }xj  }xj R_The wight is moderately damaged.}xj' Q )) }xj  CYou shoot an arrow. The arrow hits the wight.}xj G.U}xjȊ .}xj }xjZ 9}xj }xj^  }xj P_The wight is severely damaged.}xj F ))))}xj {))You shoot an arrow. The arrow closely misses the wight.}xj2G.U}xj::..◊}xjL;..}xj;)6000}xjA}xjC }xjDN_The arrow completely misses the plant.}xji .  You shoot an arrow. The arrow hits the wight!  You destroy the wight!}xjn(}xjW/81.2 (1.1 _Okawaru accepts your kill. _No target in view!}xj }xj}xjy$}xj% }xj&B_No target in view!}xj\}xj]}xjAb}xjkdH _No target in view!}xjR}xj}xjν}xjH _No target in view!}xj+}xj7-}xj|1}xj.3H _No target in view!}xjҢ}xj}xj}xjC _No target in view!}xjSQ}xj4}xj}xjܛ}xjV}xj}xj}xj}xj_}xj}xje }xj\ }xj>}xj?}xjC}xjE}xj S 4M}xj|U  ######.....>...◊◊◊....##### ####.#####......◊◊#######.#.◊....◊............◊◊..◊.◊..##########.........◊## #.# #..◊◊.◊.◊...######.####...◊..◊◊.....))...... # ###...#####.### ###############.@....#.# ..................#..#.####################.#.......... ### #.............##.#.######.#}xjAb T---2.4 (1.2 _}xjIm }xj>y \ _ p - a wand of polymorph (14)  Things that are here:}xj2z G---3.4 (2}xjq }xjÇ + _a +0 flail; a +0 robe}xj}xj}xjA}xjY&}xjF+,}xj-}xj4}xja7}xj8}xj@}xjH}xj,L}xjL}xjO}xjU}xjY}xjsZ}xjc]}xjb}xjf}xjf}xjh}xj[n}xj7q}xjq}xjs}xjhy}xj-|}xj|}xj~}xj}xj7}xjׇ}xj։}xjb}xj}xjp}xjǒ}xjT}xjc}xj}xj }xj}xj}xj}xj}xj}xj#}xj}xjW}xj}xjȬ}xji}xj}xj%}xj}xjB}xj}xj}xj}xj}xj:}xj}xjC}xj}xjx}xj}xja}xj}xj}xjW}xj$}xj}xj}xj}xj<,}xjX}xjX}xj}xjc}xj5}xj~}xj,}xj\}xj}xj,}xj}xj)}xj|}xj}xj}xj:}xj}xj,}xj}xjL}xj}xj}xj)}xj}xjU}xjF}xj}xj}xjY}xj1}xj }xj? }xj }xj }xj7,}xj}xj}}xj}xj,}xj}xj}xjy}xj&}xj}xj{}xj}xj}xj}xj]!}xj"}xjR#}xj#}xj%}xj&}xj'}xjA(}xj1+}xj,}xj-}xj5/}xjq2}xj5}xj|6}xj7}xj:}xjw=,}xj>}xjlF}xjJ}xjJ}xjPO,}xjQ}xj2R}xjkS}xjU}xjW}xjX}xjY}xja\}xjp^}xj _}xjj`}xjb}xj e}xje}xjf}xj"i}xjCk}xjk}xj.m}xjp%  }xj;qYou see here a +0 dagger.}xjr}xjs _}xjRu}xjw}xjyz}xj{}xj|}xj~}xj}xj}xj}xjA}xj}xjL}xjΉ}xj:}xj}xj[}xjݐ}xjv}xj&}xjŔ}xj}xjR  There is a stone staircase leading down here.}xj}xj _}xj6}xjƠ}xjq  You encounter a bombardier beetle.}xj ^.#..# #.†.....##.#.#.......#.# #..# #)......##.#....ß......### #}xjުv..## #.....#.##.#.#)..>...#..## ..## #.....#.......)...ß....... .#.#.###....#.......#.### .............# #.##...........# ##..#####.#.# #>##.#.#.#.#.#.###  #.......... #.##.................####.#. #@##########....#.# B..# ######. }xj..#..## .#.#.##### ### #..######.########. ß.ß###### #...'##...## ##.########. B   bombardier beetle (asleep).#.._..##### #.# #. #.##...###.####.# #. ...##'###...## ####.#### #.}xj`]63.4 (60.0).B}xjFB}xj54.6 (61.2 _}xj}xj}xj' }xj;)You shoot an arrow.}xj;B}xj5;===5.7 (1.1)}xj܏}xjN _The arrow barely misses the bombardier beetle.}xj}xj b )You shoot an arrow.}xjvG ' }xjI rBThe arrow barely misses the bombardier beetle.}xj#J }xj$K !6.8}xjnf _ _The bombardier beetle bites you but does no damage.}xjhl ^  You shoot an arrow. The arrow hits the bombardier beetle.}xj N  The bombardier beetle is lightly wounded.}xj$ ,70}xj }xj_ _The bombardier beetle closely misses you.}xjA b )You shoot an arrow.}xj;B}xj&8}xj}xj' }xjW_The arrow closely misses the bombardier beetle.}xjX  You shoot an arrow. The arrow hits the bombardier beetle.}xj0B }xju The bombardier beetle is moderately wounded.}xj-9.7 (0.9}xj`}xjA^ _The bombardier beetle barely misses you.}xjN$b )You shoot an arrow.}xj;B}xj.70.7 (1.0}xj}xj*d _The arrow barely misses the bombardier beetle.}xjݸb )You shoot an arrow.}xj^: BThe arrow barely misses the bombardier beetle.}xjW;&1}xj>}xjE ) _The bombardier beetle bites you but does no damage.  You shoot an arrow.}xjW;B}xj-2.6 (0.9}xj}xjd _The arrow barely misses the bombardier beetle.}xj9  }xjAOYou shoot an arrow. The arrow hits the bombardier beetle!}xj}]t  The bombardier beetle is almost dead.}xj^-3.6 (1.0}xjBe}xjt _The bombardier beetle barely misses you.You shoot an arrow.  The arrow hits the bombardier beetle but does no damage.}xj/t  The bombardier beetle is almost dead.}xj&4}xjo}xje I _The bombardier beetle bites you but does no damage.}xjb )You shoot an arrow.}xj*hB5.5 (0.9}xj}xjP  The bombardier beetle is almost dead. _The bombardier beetle bites you but does no damage.  You shoot an arrow}xj. _The arrow closely misses the bombardier beetle.  You shoot an arrow.  The arrow hits the bombardier beetle but does no damage.}xj=%  }xj>OThe bombardier beetle is almost dead.}xj?}xj@O5-6.4}xj0P}xjW6 _The bombardier beetle bites you.}xj0 .  }xjYou shoot an arrow. The arrow hits the bombardier beetle.  You kill the bombardier beetle!}xj"}xj1}xj#J.†}xjR}xjS]6=707.5 (1.1}xjjh}xjf _Okawaru accepts your kill.}xjs}xj8}xj H _No target in view!}xjM}xj}xj}xjƔ}xj}xj?$ _}xj}xj }xj}xj}xj }xjI }xjg You see here a bombardier beetle corpse.}xjk}xj% _}xj}xj֧}xjy}xjP9=}xj}xj}xj}xj}xj;}xj$}xj}xjJ}xj}xj8}xjd}xj }xj}xj}xjT}xj}xj}xjM}xj}xj(}xj}xj}xj,}xj}xjl}xj9,}xj!}xj}xj$}xj}xjj}xj}xjX}xj}xj}xj}xj}xj}xj)}xja}xjI}xj}xji}xj<}xj}xj}xj}xj5}xj&}xj}xj}xj}xj}xjU}xjb}xjm}xjF}xj}xj}xj}xj}xj}xjQ}xj+ }xj{ }xj}xjK}xj}xj}xjk}xj:}xj}xjn}xj}xj}xjW!}xj#}xj^$}xj%}xj'}xj)}xj*}xj+}xjQ-}xj.}xjj/}xjj4}xjU6}xj7}xjK8}xj9}xj:}xj;B}xj<}xj=}xj'>}xj>}xjE?}xj @}xj@,}xjA}xjB}xj&C,}xjsD}xjsK #######.# #..#..####).#.. }xjL0#[......# ##..##..##..##. #.####### #.#..#......#.. #.# ##...##....##..# #.# #....#....#.. #<# ####...........##  #.# #.....######..# #.# }xjL#.# ##.. #.# #@# #.# ####.---114.7 (37.2) #.# #.# #.# #.. #.# #.# #.##########.. #.#}xjDM#.# #............. #.#.# #########..#.. #.#.# ###.### #.# ######ß.ß## #.# ##...##'##. }xjMx#!######..(..#.#..}xjP}xj_QJ---5.9 (38.4}xjVT}xjFUU _Found a potion of moonshine.}xj,Ya _There is a stone staircase leading up here.}xj$}xj%3}xj'}xj )}xj)$ _}xj+}xj=-B}xj-}xj4}xj5}xj6}xj17}xjG8}xjL9}xj9}xj:}xj0<P  There is a stone staircase leading up here.}xjK=}xj=5 _}xjq?}xj@,}xjWA}xj(B}xj!C}xj D,}xjE}xjFB}xjH}xjM}xjN}xjP}xjQ}xjR}xjBS}xjT}xjV}xj W,}xjX}xjY}xjhZ}xj[}xj]}xjC^}xj^}xj_}xja}xj-cB}xjd}xje}xjf}xjyg}xj]h}xji}xjIj}xjj}xjl}xjm}xjm}xjrn}xjo}xjp}xjq}xjGr}xjs}xjtB}xju}xj`v}xjw,}xj$x}xjx}xjy,}xj}n}xjX}xjX}xj ,}xjw}xj}xj@}xj}xj}xj}xjF}xj}xj}xj}xj=}xj}xj}xj}xjD,}xj}xj}xj=}xj}xj}xj}xjJ}xj}xj}xj}xj}xjL}xjV}xj}xjP}xj}xj}xj}xjÞ}xjk}xjU}xjn}xj.}xj"}xj{}xj}xjͪ}xj}xjլ}xjD}xj}xj}xj}xjر}xj}xj,}xjw}xj}xjG}xj}xj}xj,}xj۹}xj}xj}xjA,}xj}xjP  There is a stone staircase leading up here.}xj5 _}xj}xjx}xjE,}xj}xjG}xjd}xj }xj}xj}xj}xj}xjp}xj}xj}xjj,}xj}xj;}xjB}xj,}xj}xjS}xj}xj}xjL}xj}xj}xj,}xj}xj}xjc,}xj}xjr,}xj$}xj}xj}xj,}xj}xj}xjk,}xjl}xjH}xj,}xj }xj}xj,}xj}xjv}xj7,}xj}xjn,}xjN _You now have 407 gold pieces (gained 10).}xj}xj3}xjg}xj}xj,}xj}xjC}xj,}xj}xj[}xj",}xj}xj}xj?,}xj&}xj}xj,}xjp}xj>}xj,}xj}xj}xjC,}xj }xj}xj,}xj}xj}xj-,}xj}xj}xjy,}xjx}xj1 ,}xj }xj6$}xj%}xj%}xjS&}xjv)}xj*}xj;+,}xj/,}xjA0,}xjO3}xj3}xj4,}xj8}xj09,}xj9}xj<}xj/=}xj=,}xjB}xj}xjI}xjB}xjb,}xj ,}xj }xj }xjh ,}xj}xjc,}xj}xj}xj,}xjY}xj}xj}xj,}xj^}xj}xj,}xj"}xjP#}xj#}xj~$}xj'}xj(}xj\)}xj)}xj8-}xj.}xj/}xj/}xj2}xj4}xj4}xjE5}xjd8}xj9}xj1:}xj:}xj>P  There is a stone staircase leading up here.}xj@}xj@ _}xjUA}xjpD}xj}E}xj)F}xjF}xjI}xjJ}xjK}xjL}xjyS}xjU}xjU}xjV}xjY}xjZ}xjJ[}xj[}xj^}xj_}xjz`}xj a}xjc}xjd}xje}xjf}xjh}xj j}xjj}xj1k}xj n}xj0o}xjo}xjUp}xjs}xjt}xjt}xjRu}xjw}xjx}xjiy,}xj!|}xj-}}xj}}xj~}xj}xj}xjO}xj}xj!}xjE}xj}xjԇ}xjӉ}xj̋B}xj}xj}xjC}xjڐ}xj}xj}xj}xjT}xjE}xj"}xj,}xj}xj͛}xjc,}xjƞ}xj\}xj,}xjV}xj&}xjգ,}xj}xjͧ}xjc}xj}xjҫ}xj}xj:}xjͮ}xj\}xj2}xj̵}xj%}xj}xj}xj}xj}xj^}xj(}xj}xj}xj}xj\,}xj}xj9}xjN}xj}xj}xj}xjR}xj}xj}xj}xj;}xj&}xj]}xj$  Things that are here:}xjt  a +0 robe; a +0 dagger; a +2 dagger of freezing}xj5 _}xj}xj4$  Things that are here:}xj _  a +0 club; an orc skeleton}xj5 _}xjg}xj}xjy}xj$}xj}xj}xjS!,}xj#}xj?&}xjR(}xj)}xj*}xj,}xj.}xj.}xj/}xj2}xjf3}xj%4}xj4}xj7}xj9}xj:}xjA;}xj<}xj>}xj>}xj@}xjA}xj3C}xjD}xjD}xjF}xj0H,}xj`I}xj$L,}xj.M,}xj8O}xjuRB}xjS}xjT}xjV,}xjW}xjdYB}xjC[}xjr\,}xj1^,}xj_,}xj a}xjb@  There is an open door here.}xj d}xje5 _}xjEg}xj3h,}xj'i}xjj}xjk}xjl,}xjfn}xjo}xjp,}xj(r}xjzs}xjyt,}xjv@  There is an open door here.}xjw}xj!y5 _}xj|B}xj}}xjV~}xjz}xj,}xjS  There is a hide-covered altar of Uskayaw here.}xj}xj5 _}xj }xjX,}xjk}xj$'}xj%7  You open the door.}xj}xj>}xj  #.###.###...##.##...###.### #.##...###'##...##'###...##  #####._.###.........###.(.##### ######...†#..###'###..#'...##### ##...##.##..###...###..##.##. #.....###..##.......##..###†....# #.._...'....+..._...'....'†.._.. #....)###..##.......##..###.....# ##...##.##..###.@.###..##.##...##291.9 (176.0) ######...'#..###'###..#'...###### ######.(.###.........###†_.###### ....##...###'##ß.ß##'###...##...# #######.###...##+##...###.###..#####..(..#W#..⌠..#####..... W   wraith[0;10}xjm##...##.##...####.......######)):######.....>... #########.#####...... _You encounter a wraith. _Found a war axe and a whip.}xj_v }xjJw }xjx }xjA }xj9 }xj= $ _}xj+ }xjĖ @  There is an open door here.}xj }xj  _}xj }xjޞ }xj }xj; }xj }xj }xj H######...†#..###'###..#'...###### ##...##.##..###...###..##.##...## #.....###..##.......##..###†....# #}xj g.._...'....+..._...'....'†.._.. #....)###..##.......##..###..... ##...##.##..###...###..##.##...# ######...'#..###'###..#'...##### ######.(.###.}xjڮ m.###†_.##### ....##...###'##ß@ß##'###...##...5.5 (3.6)#.###...##+##...###.###.... #####..(..#W#..⌠..#####.....W   wraith}xjv #.##.# #.#######.#.◊.#.##.# #...........◊◊#.##.# ##########....}xj }xj }xjX }xjf .'}xj W.}xj }xj -6.5 (1.0}xj$ 8_}xj&& ( _You open the door.}xjX 9  }xjY DYou shoot an arrow. The arrow hits the wraith!}xj p  The wraith is moderately damaged.}xj 0===7}xj i _The wraith barely misses you.}xjjH))))}xjgN W..)}xjkYou shoot an arrow. The arrow barely misses the wraith.8.4 (0.9}xjGo8_}xjqS _The wraith barely misses you.}xj&S  You shoot an arrow. The arrow hits the wraith.}xj  The wraith is moderately damaged.The wraith hits you. The wraith drains your vigour!}xj4-9.3Slow }xj}xj }xj V_You feel yourself slow down.}xj1-}  You shoot an arrow. The arrow hits the wraith!}xj(  The wraith is severely damaged.300.8 (1.5}xj7_}xjT _The wraith closely misses you.}xjS  You shoot an arrow. The arrow hits the wraith.}xjzJ  The wraith is severely damaged.The wraith hits you! The wraith hits you. The wraith drains your vigour!}xjdKg6----2.1 (1.3}xjCP}xj Rk _You feel as though you will be slow longer.}xj$e@  You shoot an arrow.  }xje-The arrow hits the wraith but does no damage.}xj  The wraith is severely damaged.The wraith hits you. The wraith drains your vigour!}xjH---3.6 (1.5}xjQ?__}xjF )))}xjz) _You feel as though you will be slow longer.}xj@W..)}xjs55---5.0 (1.4}xjl7_}xj  You shoot an arrow. The arrow closely misses the wraith. The wraith hits you. _x2}xjO%))}xjI#))}xjb- W..)You shoot an arrow. The arrow barely misses the wraith.6---6.6 (1.6}xjif\' _x2You shoot an arrow. The arrow barely misses the wraith.The wraith closely misses you.The arrow hits the wraith!  You destroy the wraith!Okawaru accepts your kill.}xjiS}xjQ}xjP*97.9 (1.3}xjq }xj} b _You can now gain great but temporary skills.}xj }xj }xj }xj& { _No target in view!}xj* }xj2 ^ _No target in view!}xj 3 }xj< ^ _No target in view!}xj&Y }xjY }xj^ }xj_  }xjJ` :_No target in view!}xj }xj }xj }xj H _No target in view!}xjXP }xjAQ }xjU }xj?W C _No target in view!}xj }xj }xj }xj }xjC }xjD }xjbH }xjJ }xj }xj }xj2 }xj }xjHw }xjy }xj }xj5 }xjx }xj }xj }xj, }xj}xj}xj}xj.}xjU47= }xj3_}xj?}xjȡ}xjĢ}xj}xj9}xjDU8=}xj}xj]}xjW}xjw}xj}xj%9}xjK}xj}xj}xj}xj}xj]&60}xj}xj,}xjg}xj}xjQK1=}xj}xjQ}xj}xj#}xj}xj}xjaN2=}xj}xjQ}xjO}xjU}xj=}xj%3}xj.}xj}xj}xj}xj}xjU}xj}xjq}xjEK4=}xjx5=}xj}xj }xj| }xj>}xj}xj%6}xj!!}xj)}xj)}xj<}xj(G}xjG}xjHD7=}xj R}xj'Z}xj[}xj}a}xj'k}xjfl@8=}xjm }xj7s}xjR} }xjS~~_You feel yourself speed up.}xj}xj}xjэ}xj}xj}xjʝ%9}xj}xj,}xj}xj}xj}xj}xjI}xjL70=}xj}xj}xj}xj}xj}xj}xj}xj}xjU1=}xjt}xjX}xj}xjI}xjN}xj}xj<}xj}xj%2}xj#}xj}xj}xjS}xj}xj}xj}xjO}xj(}xjD3=}xjx}xj }xj}xjk}xj}xj}xj }xj k4=}xj }xj}xjx}xj}xj}xj(}xjV}xj(}xj%5}xj}xj }xj}xj}xj}xj|}xj }xj"}xj#}xj$}xj&}xj~'K6=}xj(}xj.}xj00}xj0}xj2}xj4L  There is an open translucent door here.}xj6}xjp7 _}xj8}xj:}xj!<}xj<}xj=}xj?}xj A}xjA9=}xjB}xjAI# ....)###..##.......##..###..... #...##.##..###...###..##.##...##. #####...'#..###'###..#'...######. #}xjI####.(.###.........###†_.######. ...##...###'##ß.ß##'###...##...#.####.###...##'##...###.###.....  #####..(..#.#..⌠..#####...... ##...##.##...####........ ######))@######.....>...◊--- }xjJ#########.#####......◊ #.##.# #.#######.#.◊ #.##.# #...........◊◊ #.##.# ####..#.##.# #..◊◊.#.##.# #..#.##.# ###... #.##.###############.)}xj-KZYou pick up a parchment of Sticky Flame and begin reading...}xjN073.7 (65.8)}xjsOH---4.7 (66}xjxS8_}xj;UE _You add the spell Sticky Flame to your library.}xj% }xjs(  Spells (Memorise)TypeFailure Level }xj?)  a - Poisonous VapoursAlchemy/Air45% 1b - Construct Spike LauncherForgecraft61% 2  c - Ensorcelled HibernationHexes/Ice}xj-* 61% 2  d - Lesser BeckoningTranslocation61% 2  e - Confusing TouchHexes83% 3  f - Maxwell's Portable Piledriver Translocation83% 3  g - Stone ArrowConjuration/Earth83% 3  h - Teleport OtherTranslocation}xj* 83% 3  i - Vampiric DrainingNecromancy83% 3  j - Volatile BlastmotesFire/Translocation83% 3  k - PetrifyAlchemy/Earth99% 4  l - Sticky FlameFire/Alchemy}xj+ 99% 4 8 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit}xj{}xj@}xj ....)###..##.......##..###.....## carss the Skirmisher #...##.##..###...###..##.##...##. Barachi of Okawaru *..... #####...'#..###'###..#'...######. Health: 76/76 ======================== #####.(.###.........###†_.######. Magic: 9/9======================== ...##...###'##ß.ß##'###...##...#. AC: 10Str: 17 }xjp######.###...##'##...###.###..... EV: 12Int: 8#####..(..#.#..⌠..#####...... SH: 0Dex: 25##...##.##...####........ XL:  9 Next: 79% Place: Dungeon:6######))@######.....>...◊ Noise: ---------  Time: 6374.7 (0.0)#########.#####......◊ c) +0 orcbow#.##.# #.#######.#.◊.. Fire: c) +0 orcbow#.##.# #...........◊◊.#.##.# ##########.....#.##.##..◊◊.#.##.##...◊.#.##.####...#.##.###############.) _No target in view! _No target in view! _You feel yourself speed up. _There is an open translucent door here.  You pick up a parchment of Sticky Flame and begin reading... _You add the spell Sticky Flame to your library.}xjP  Okay, then.}xj\}xj}xj. _}xj(}xj=l  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting}xj19.3   7.4  +2   g - Spellcasting   0.0   1.0   0          }xjS b - Unarmed Combat   0.0   0.8  +1           h - Invocations   0.0   1.2  -1  }xj c * Ranged Weapons  11.3  13.5   0   i - Evocations   0.0   0.8  +1          d + Armour}xj41.7   1.4  +2      e + Dodging2.8   2.5  +1  }xjʌ     f - Stealth   0.8   1.0   0          }xj`!            }xj,            }xj                }xj]!            }xj        The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help}xj*[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets}xjT }xjU }xjqZ }xj_ ....)###..##.......##..###.....## carss the Skirmisher #...##.##..###...###..##.##...##. Barachi of Okawaru *..... }xj` #####...'#..###'###..#'...######. Health: 76/76 ======================== #####.(.###.........###†_.######. Magic: 9/9======================== ...##...###'##ß.ß##'###...##...#. AC: 10Str: 17 ######.###...##'##...###.###..... EV: 12Int: 8#####..(..#.#..⌠..#####...... SH: 0Dex: 25##...##.##...####........ XL:  9 Next: 79% Place: Dungeon:6######))@######.....>...◊ Noise: ---------  Time: 6374.7 (0.0)#########.#####......◊ c) +0 orcbow#.##.# #.#######.#.◊.. Fire: c) +0 orcbow#.##.# #...........}xjza %◊◊.#.##.# ##########.....#.##.##..◊◊.#.##.##...◊.#.##.####...#.##.###############.) _No target in view! _You feel yourself speed up. _There is an open translucent door here.  You pick up a parchment of Sticky Flame and begin reading... _You add the spell Sticky Flame to your library. _Okay, then.}xj= Q}xj }xj>  Spells (Memorise)TypeFailure Level }xj   a - Poisonous VapoursAlchemy/Air45% 1b - Construct Spike LauncherForgecraft61% 2  c - Ensorcelled HibernationHexes/Ice}xj ;61% 2  d - Lesser BeckoningTranslocation61% 2  e - Confusing TouchHexes83% 3  f - Maxwell's Portable Piledriver Translocation}xj 983% 3  g - Stone ArrowConjuration/Earth83% 3  h - Teleport OtherTranslocation83% 3  i - Vampiric DrainingNecromancy}xjF d83% 3  j - Volatile BlastmotesFire/Translocation83% 3  k - PetrifyAlchemy/Earth99% 4  l - Sticky FlameFire/Alchemy99% 4 }xj 8 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit}xj }xj }xj ....)###..##.......##..###.....## carss the Skirmisher #...##.##..###...###..##.##...##. Barachi of Okawaru *..... }xjG #####...'#..###'###..#'...######. Health: 76/76 ======================== #####.(.###.........###†_.######. Magic: 9/9======================== ...##...###'##ß.ß##'###...##...#. AC: 10Str: 17 ######.###...##'##...###.###..... EV: 12Int: 8#####..(..#.#..⌠..#####...... SH: 0Dex: 25##...##.##...####........ XL:  9 Next: 79% Place: Dungeon:6######))@######.....>...◊ Noise: ---------  Time: 6374.7 (0.0)}xj #########.#####......◊ c) +0 orcbow#.##.# #.#######.#.◊.. Fire: c) +0 orcbow#.##.# #...........◊◊.#.##.# ##########.....#.##.##..◊◊.#.##.##...◊.#.##.####...#.##.###############.) _No target in view! _You feel yourself speed up. _There is an open translucent door here.  You pick up a parchment of Sticky Flame and begin reading... _You add the spell Sticky Flame to your library. _Okay, then.}xj }xj Memorise Ensorcelled Hibernation, consuming 2 spell levels and leaving 6? Y - Yes }xj1 ' N - No}xj }xjP....)###..##.......##..###.....## carss the Skirmisher #...##.##..###...###..##.##...##. Barachi of Okawaru *..... #####...'#..###'###..#'...######. Health: 76/76 ======================== }xj#####.(.###.........###†_.######. Magic: 9/9======================== ...##...###'##ß.ß##'###...##...#. AC: 10Str: 17 ######.###...##'##...###.###..... EV: 12Int: 8#####..(..#.#..⌠..#####...... SH: 0Dex: 25##...##.##...####........ XL:  9 Next: 79% Place: Dungeon:6######))@######.....>...◊ Noise: ---------  Time: 6374.7 (0.0)#########.#####......◊ c) +0 orcbow#.##.# #.#######.#.◊.. Fire: c) +0 orcbow#.##.# #...........◊◊.#.##.# ##########.....#.##.##..◊◊.#.##.##...◊.}xj{#.##.####...#.##.###############.) _No target in view! _You feel yourself speed up. _There is an open translucent door here.  You pick up a parchment of Sticky Flame and begin reading... _You add the spell Sticky Flame to your library. _Okay, then.5.7 (1}xj8_}xjq$o _This spell is dangerous to cast!}xj%+6.7 (2}xjl)8_}xj^.}xj/+7.7 (3}xj|lo_ _You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'a'.}xj^   Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting9.3   7.4  +2   g - Spellcasting   0.0   1.0   0           b - Unarmed Combat   0.0   0.8  +1   h - Hexes   0.0   0.8  +1       i - Ice Magic   0.0   0.7  +2   c * Ranged Weapons  11.3  13.5   0       [40}xjc m    j - Invocations   0.0   1.2  -1  d + Armour1.7   1.4  +2   k - Evocations   0.0   0.8  +1  e + Dodging2.8   2.5  +1       f - Stealth   0.8   1.0   0                                      [37}xjf m                                The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets}xjc > g + Spellcasting 0.0}xj> h + Hexes 0.0}xj!}xj#}xj'}xj-....)###..##.......##..###.....## carss the Skirmisher }xj^.#...##.##..###...###..##.##...##. Barachi of Okawaru *..... #####...'#..###'###..#'...######. Health: 76/76 ======================== #####.(.###.........###†_.######. Magic: 9/9======================== ...##...###'##ß.ß##'###...##...#. AC: 10Str: 17 ######.###...##'##...###.###..... EV: 12}xjo/Int: 8#####..(..#.#..⌠..#####...... SH: 0Dex: 25##...##.##...####........ XL:  9 Next: 79% Place: Dungeon:6######))@######.....>...◊ Noise: ---------  Time: 6377.7 (0.0)#########.#####......◊ c) +0 orcbow#.##.# #.#######.#.◊.. Fire: c) +0 orcbow#.##.# #...........◊◊.#.##.# ##########.....#.##.##..◊◊.#.##.##...◊.#.##.####...#.##.###############.)}xj0You pick up a parchment of Sticky Flame and begin reading... _You add the spell Sticky Flame to your library. _Okay, then. _This spell is dangerous to cast! _You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'a'.}xj4}xjJ5}xj9}xj2;}xjKc }xjd  Your spells (describe)TypeFailure Level  a - Ensorcelled Hibernation Hexes/Ice61% 2 Select a spell to describe [?] help [!]/[I] toggle spell headers}xj}xj!}xj3(....)###..##.......##..###.....## carss the Skirmisher #...##.##..###...###..##.##...##. Barachi of Okawaru *..... #####...'#..###'###..#'...######. Health: 76/76 ======================== #####.(.###.........###†_.######. Magic: 9/9======================== ...##...###'##ß.ß##'###...##...#. AC: 10Str: 17 ######.###...##'##...###.###..... EV: 12Int: 8}xj)W#####..(..#.#..⌠..#####...... SH: 0Dex: 25##...##.##...####........ XL:  9 Next: 79% Place: Dungeon:6######))@######.....>...◊ Noise: ---------  Time: 6377.7 (0.0)#########.#####......◊ c) +0 orcbow#.##.# #.#######.#.◊.. Fire: c) +0 orcbow}xj)k#.##.# #...........◊◊.#.##.# ##########.....#.##.##..◊◊.#.##.##...◊.#.##.####...#.##.###############.)You pick up a parchment of Sticky Flame and begin reading... }xj*_You add the spell Sticky Flame to your library. _Okay, then. _This spell is dangerous to cast! _You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'a'.}xj.}xj~/}xj2}xjH4}xj }xj Gear: 8/52 gear slots (Left/Right/Tab to switch category) }xjz Hand Weapons (go to first with ))  c - a +0 orcbow (weapon)a - a +0 shortbow Armour (go to first with [)  b - a +0 leather armour (worn)  d - a +2 pair of boots (worn)  g - a +2 cloak (worn)  h - a +0 pair of gloves (worn) Jewellery (go to first with "=)  e - the ring "Waeciura" (worn) {Will++ Str+6 Int-5 Dex+5}  f - a ring of protection from fire (worn)}xj2}xj}xj:....)###..##.......##..###.....## carss the Skirmisher }xjWE#...##.##..###...###..##.##...##. Barachi of Okawaru *..... #####...'#..###'###..#'...######. Health: 76/76 ======================== #####.(.###.........###†_.######. Magic: 9/9======================== ...##...###'##ß.ß##'###...##...#. AC: 10Str: 17 }xjy######.###...##'##...###.###..... EV: 12Int: 8#####..(..#.#..⌠..#####...... SH: 0Dex: 25##...##.##...####........ XL:  9 Next: 79% Place: Dungeon:6######))@######.....>...◊ Noise: ---------  Time: 6377.7 (0.0)#########.#####......◊ c) +0 orcbow#.##.# #.#######.#.◊.. Fire: c) +0 orcbow#.##.# #...........◊◊.#.##.# ##########.....#.##.##..◊◊.#.##.##...◊.#.##.####...#.##.###############.)You pick up a parchment of Sticky Flame and begin reading... _You add the spell Sticky Flame to your library. _Okay, then. }xj7_This spell is dangerous to cast! _You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'a'.}xj}xj}xj}xj}xj[?25h[?0c }xjJ Search for what [Enter for "."]? }xj [?25l[?1c}xj}xj14 matches: travel [toggle: !], by type [/], hide useless & duplicates [=]  a - [carried] b - a +0 leather armour (worn)  b - [carried] d - a +2 pair of boots (worn)  c - [carried] g - a +2 cloak (worn)  d - [carried] h - a +0 pair of gloves (worn)e - [D:6] a +0 chain mail  f - [D:6] a +0 cloak (1 further duplicate)  g - [D:6] a +0 leather armour (3 further duplicates)  h - [D:1] a leather armour  i - [D:6] a pair of boots (1 further duplicate)  j - [D:6] a +0 ring mail  k - [D:4] a ring mail (2 further duplicates)  l - [D:6] a +0 robe (6 further duplicates)  m - [D:4] a robe (1 further duplicate)  n - [D:6] a +0 scale mail (3 further duplicates)}xjZ}xj_}xjdP....)###..##.......##..###.....## carss the Skirmisher #...##.##..###...###..##.##...##. Barachi of Okawaru *..... #####...'#..###'###..#'...######. Health: 76/76 ======================== }xje#####.(.###.........###†_.######. Magic: 9/9======================== ...##...###'##ß.ß##'###...##...#. AC: 10Str: 17 ######.###...##'##...###.###..... EV: 12Int: 8#####..(..#.#..⌠..#####...... SH: 0Dex: 25##...##.##...####........ XL:  9 Next: 79% Place: Dungeon:6######))@######.....>...◊ Noise: ---------  Time: 6377.7 (0.0)#########.#####......◊ c) +0 orcbow#.##.# #.#######.#.◊.. Fire: c) +0 orcbow#.##.# #...........◊◊.#.##.# ##########.....#.##.##..◊◊.#.##.##...◊.#.##.####...#.##.###############.}xjg) _You add the spell Sticky Flame to your library. _Okay, then. _This spell is dangerous to cast! _You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'a'.  Search for what [Enter for "."]? armour}xjj}xjk}xjn}xjEp. _}xjr[?25h[?0c  }xjtUSearch for what [Enter for "armour", or ? for help]? }xj_ [?25l[?1c}xjx8 y3 matches: travel [toggle: !], by type [/], hide useless & duplicates [=]  a - [carried] a - a +0 shortbow  b - [carried] c - a +0 orcbow (weapon)c - [D:6] a +0 shortbow}xj}xj}xj ....)###..##.......##..###.....## carss the Skirmisher #...##.##..###...###..##.##...##. Barachi of Okawaru *..... }xj #####...'#..###'###..#'...######. Health: 76/76 ======================== #####.(.###.........###†_.######. Magic: 9/9======================== ...##...###'##ß.ß##'###...##...#. AC: 10Str: 17 ######.###...##'##...###.###..... EV: 12Int: 8#####..(..#.#..⌠..#####...... SH: 0Dex: 25##...##.##...####........ XL:  9 Next: 79% Place: Dungeon:6######))@######.....>...◊ Noise: ---------  Time: 6377.7 (0.0)#########.#####......◊ c) +0 orcbow#.##.# #.#######.#.◊.. Fire: c) +0 orcbow#.##.# #.}xj ..........◊◊.#.##.# ##########.....#.##.##..◊◊.#.##.##...◊.#.##.####...#.##.###############.) _Okay, then. _This spell is dangerous to cast! _You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'a'. _Search for what [Enter for "."]? armour  Search for what [Enter for "armour", or ? for help]? range}xj}xj}xj}xj. _}xj: }xjS eWhere to? (Tab - D:6, ? - help) }xj D D - Dungeon  T - Temple ~xj3~xjm~xj [?25h[?0c~xj....)###..##.......##..###.....## carss the Skirmisher ~xj#...##.##..###...###..##.##...##. Barachi of Okawaru *..... #####...'#..###'###..#'...######. Health: 76/76 ======================== #####.(.###.........###†_.######. Magic: 9/9======================== ...##...###'##ß.ß##'###...##...#. AC: 10~xjStr: 17 ######.###...##'##...###.###..... EV: 12Int: 8~xjf#####..(..#.#..⌠..#####...... SH: 0Dex: 25##...##.##...####........ XL:  9 Next: 79% Place: Dungeon:6~xj-k######))@######.....>...◊ Noise: ---------  Time: 6377.7 (0.0)#########.#####......◊ c) +0 orcbow#.##.# #.#######.#.◊.. Fire: c) +0 orcbow~xj#.##.# #...........◊◊.#.##.# ##########.....#.##.##..◊◊.#.##.##...◊.#.##.####...#.##.###############.) ~xj=_This spell is dangerous to cast! _You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'a'. ~xjk_Search for what [Enter for "."]? armour _Search for what [Enter for "armour", or ? for help]? range  What level of the Dungeon? (default 6, ? - help) ~xjV [?25l[?1c~xji 7~xjZj ~xjk ~xjr ~xju E _~xjrw ~xj~z ~xj-{ ~xj{ ~xjo| ~xj ~xjU ~xj ~xj ~xj( _You start memorising the spell. You continue memorising. x2You finish memorising. Spell assigned to 'a'.~xj ."]? armour _Search for what [Enter for "armour", or ? for help]? range  There is an open translucent door here.~xj& ~xj  _~xj ~xjx ~xj ~xj͐ ~xj ~xjA ~xj ~xj ~xjߝ ~xja @  There is an open door here.~xjФ 5 _~xj ~xj\ ~xj ~xj ~xj ~xjH ~xjw ~xj" ~xj ~xj S  There is a hide-covered altar of Uskayaw here.~xj| ~xj  _~xjط ~xjX ~xjT ~xj ~xj ~xjܾ ~xj ~xj ~xjQ ~xj) @  There is an open door here.~xj ~xjE  _~xj ~xj5 ~xjl ,~xj^ ~xj ~xj ~xjY ~xj ~xj ~xj ~xj ,~xj ~xjv ~xjQ ,~xj @  There is an open door here.~xj ~xj  _~xja ~xj ~xj$ ~xj ~xjl ~xj ~xj ~xj ,~xj ~xjU ~xj ~xj ~xj ~xj ~xjf ~xj ~xj ~xjM ~xj ~xj ~xj ~xj ~xjO ~xj ~xj ~xj ~xjo ~xj/ ~xj ~xj ~xjS ~xj ~xj ~xj ,~xj ~xj ~xj ~xj8 ~xj ~xjB ~xjE ~xj ~xj ~xj ~xj ~xji ~xj ~xj ~xje ,~xj ~xj ~xj ~xj ~xj ~xj  ~xj ~xj| ~xj ~xjN ~xj ~xjB ~xj ~xj B~xj ~xj ~xj" ~xj" ~xjr# ~xj$ ~xj4& ~xj& ~xj' ~xj(  ~xj) S There is a stone staircase leading down here.~xj/ ~xj1 ~xj2 $ _~xjD3 ~xjB J 7  You climb downwards.~xjC ,~xj`E ~xjJ _You encounter an orc wizard and 2 orcs.Found 6 poisoned darts.  There is a stone staircase leading up here.~xj~xj .#  #.## ~xj| .o.###  .....  #oo.# #  ## ...##.##  .. .......  #.##..(##.#  #..@......# 424.6 (46.9) ######.####  ~xjQ o   orc wizard (asleep) oo 2 orcs (asleep) ~xj ~xj)~xj ~xj=^_There are monsters nearby!~xj .  You shoot an arrow. The arrow hits the orc!  You kill the orc!~xjw -)))~xjs g   orc~xjQ^ & ~xjY_ l.oOkawaru accepts your kill.~xjo To)..~xjp oo~xj ;===5.6 (1.0)~xj ~xj~ N _The orc shouts! The orc wizard shouts! You hear a shout!~xj7a .  You shoot an arrow. The arrow hits the orc!  ~xj88You kill the orc!~xjx;E)) ~xjm>)..~xjS-6.5 (0.9~xjC~xj ~xjTJ_Okawaru accepts your kill.~xjE& ~xjU)))))You shoot an arrow.~xj[.o))....7.4 _The arrow hits the orc wizard but does no damage.~xj̕ )))) You shoot an arrow. The arrow hits the orc wizard.~xjK.o~xjJ~xj~xjS ).~xjj. The orc wizard is moderately wounded.~xjm(8.3~xj:~xjw# ~xjG$j_You encounter an orc wizard. It is wielding a +0 dagger.~xj/V))))))~xjS0o~xjE)o~xjI..)..o 2 orc wizards~xj -9.3 (1.0~xj̺~xjW ~xj c_You shoot an arrow. The arrow barely misses the orc wizard.~xjC )))~xjMJ)))))You shoot an arrow.~xjrGG.o~xjID.o~xjpO4.....~xjPP.30.2 (0.9~xjT~xj]J ))))~xj^v)) _The arrow closely misses the orc wizard. x2~xjG)o~xj/F.o~xj4P..)~xj-1.3 (1.1~xj~xjt _You shoot an arrow. The arrow barely misses the orc wizard. x2~xj  ))You shoot an arrow.  The arrow closely misses the orc wizard.The arrow hits the orc wizard.~xj)G.o~xj .oThe orc wizard is moderately wounded.~xjϙ}  The orc wizard gestures at you while chanting.~xj0 ~xj: Z3-20~xj' ~xj; % ~xjN< R_The magic dart hits you.  You shoot an arrow. The arrow hits the orc wizard!~xj׼ 1o.~xj B.o~xj0 C3.2 (0.9~xj ~xj ^ _The orc wizard is almost dead.~xjW .  You shoot an arrow. The arrow hits the orc wizard!  You kill the orc wizard!~xjK ~xju U   orc wizard~xjf E.o~xjo 2)~xjq T4-81~xjr 4.2 (1.0~xjQx ~xjG 7 )~xj t)))) _Okawaru accepts your kill.~xj% B ....~xjp oYou shoot an arrow. The arrow barely misses the orc wizard.5.3 (1.1~xj* ~xj% M ))))~xj y) _The orc wizard barely misses you.You shoot an arrow.~xj & ~xj v....oThe arrow closely misses the orc wizard.~xj }  The orc wizard gestures at you while chanting.~xj9 ~xj: %3~xjW; 6.4~xjAD ~xjR ' ~xjVS ))))) _The puff of flame hits you. You resist.  You shoot an arrow.~xj ....oThe arrow completely misses the orc wizard.~xj s  The orc wizard casts a spell at you.~xj{ n67--7.5~xj_~ ~xj . _The magic dart hits you!~xj  You shoot an arrow. The arrow hits the orc wizard!~xjB ~xjCg The orc wizard is almost dead.~xjrH}  The orc wizard gestures at you while chanting.~xj~xjf6---80~xj+~xj[' ~xj. _The puff of flame hits you. You resist.  You shoot an arrow. The arrow hits the orc wizard!  You kill the orc wizard!~xj& ~xjF*)~xj4K~xjK_7/77-29.6 (1.1~xjHQ~xj2Zf _Okawaru accepts your kill.~xjZ~xj7`~xjh^ _No target in view!~xji~xjn~xj~^ _No target in view!~xj~xjB~xj^ _No target in view!~xjz~xj~xj^ _No target in view!~xjs~xj͡~xj٣H _No target in view!~xjI~xj~xj`~xjK _No target in view!~xj~xj~xj#~xj~xjb~xj~xj~xj~xj~xj~xjF~xj~xj~xjb~xj~xj~xjM~xj\~xjK~xj~xj%~xj8~xj~xjo~xjq~xj/v~xjy~xj"4~xjx'~xj2)~xj~xjm~xj~xj~xj&4~xj~xj ~xjy~xju~xjJ~xj~xjR8= _~xj~xj~xj,~xj~xj ,~xj~xjq~xj9U9=~xj~xjX~xj~xj@~xj~xj}~xj!~xjv%~xj&&70~xjO(~xj,~xj,~xjU/~xjc3,~xj:~xj>~xj?~xjA~xjE~xjFK1=~xjH~xj%N,~xjP~xjT~xj?U~xj=W~xjq[k2=~xj]~xjGb~xjc~xje~xj;i~xji~xjq~xj|u~xjjv%3~xjx~xjf|~xj}~xj~~xjs,~xj~xjf~xjK4=~xj~xj~xjp~xjǓ~xjӗ~xj~xjU~xjX~xjU5=~xjӤ~xjԨ~xj~xjz~xj~xj~xj~xj϶~xjt%6~xj~~xj~xj~xjM~xj~xj~xj~xj~xjK7=~xj~xjc1 _HP restored.~xj_~xj[~xj~xj$  Things that are here:~xj;j  a +0 dagger; a +0 robe; an orc corpse~xj~xj0 _~xj<~xj'$  Things that are here:~xj%  ~xjlEa +0 dagger; a +0 robe; an orc corpse~xj~xjV _~xj~xjd~xjV~xj9=~xj~xj ~xj(~xj~xj~xj~xj8$~xj$~xj@'~xj*~xj-~xj.~xj0~xj2~xjl9.# #.# ##.## ~xj7:###...### .......# # ##)..#.# ..###.##.).##.#####.#..................[#.##).(##@# ---77.0 (37.4)#..<).....# ######.#####.##.#~xj:B#.##.#...#.#~xj-B`---8.2 (38.6~xj_F~xjG, _Found a pair of boots.~xj. ~xjq ~xj ~xj ~xj ~xj ~xj^ ~xj: ~xj ~xj ~xj! ~xj$ ~xj) ~xj@+ ~xj, ~xj,0 ~xj66 ~xj6 ~xj9 ~xj#@ ~xj/E ~xjE ~xjG ~xjI ~xjO ,~xjO ~xjU  ~xjV ? You see here a +0 pair of boots.~xj\ ~xj5]  _~xj2^ ~xja ~xjve ~xjf ~xjf ~xjDh ~xj l ~xjl ~xjm ~xjn ~xjr ~xjts ~xjt ~xju ~xjJy ,~xj\z ~xj{ ~xj ~xjr ~xj/ ~xj܃ ~xj ~xjG ~xj> ~xj ~xj ~xj ~xj ~xj ~xj ~xjś ~xj ~xjH ~xjܣ ~xj ~xjf ~xj ~xj ~xj͸ ~xjd <.<~xjV *  carss the Skirmisher..  Barachi of Okawaru *......#  Health: 77/77 ========================.#  Magic: 9/9========================.#  AC: 10Str: 17F#  EV: 12Int: 8.#  SH: 0Dex: 25~xj #.#######.##  XL:  9 Next: 82% Place: Dungeon:7#.##....@..#  Noise: ---------  Time: 6497.4 (19.2)  ##.## #.####.##  c) +0 orcbow ~xj ##...### #.# ##  Fire: c) +0 orcbow .......# #.# ##)..#.# #.# #.).##.#####.#~xj   F   Jeremiah (polearm, asleep) ...........[.# #).(##.####### <).....# Things that are here: _a +0 dagger; a +0 robe; an orc corpse _Found a pair of boots. _You see here a +0 pair of boots.  You encounter Jeremiah, Barachi Dreamer. They are wielding a +4 trident ofdraining and wearing an orb of stardust.~xj /  --more--~xj ~xjK ~xj ~xj_ .8.6 (20.4~xj ~xj& _a +0 dagger;robe; an orc corpse _Found a pair of boots. _You see here a +0 pair of boots.  ~xj' You encounter Jeremiah, Barachi Dreamer. They are wielding a +4 trident ofdraining and wearing an orb of stardust. _Found an escape hatch in the ceiling.~xj S ))F~xjA x)You shoot an arrow. The arrow hits Jeremiah.  Jeremiah shouts!~xjoz[ ●bFb●Jeremiah is lightly wounded.  Jeremiah shouts, "O dreadful one, destroy my foe!"Something smites you!~xj{n68---====9.5 (0.9~xj$} )~xj!b~xjv)b~xj#J _Jeremiah's orb unleashes a flurry of shooting stars!~xjEa )You shoot an arrow.~xjp  The arrow closely misses the shooting star.~xjNC3ζ~xjL4b~xjM0------===-500.5 (1.0~xjQZbbb~xjS ~xjcT9_The shooting star hits you! You are knocked back.~xjaN-~xje~xjmh _No reachable target in view!~xjm~xjjq~xjxh _No reachable target in view!~xjy~xj}}~xj~R _No reachable target in view!~xj ~xjɊ~xjW~xjR _No reachable target in view!~xjF~xjt~xj~xjBR _No reachable target in view!~xj l ~xjAm ~xj=q ~xjr M _No reachable target in view!~xjx Q~xj[` 4~xjc ~xje ~xj( 4~xj ~xjr ~xjJ ~xjK ~xjO ~xjQ ~xj/ ~xj ~xj ~xjT ~xj5} ~xjC~ ~xj` ~xj ~xj ~xj ~xj4 ~xj ~xjkf ~xjg ~xjk ~xjl ~xj~xj~xj~xj^~xj2 .<  carss the Skirmisher..  Barachi of Okawaru *......#  Health: 60/77 ==================------●#  Magic: 9/9========================b#  AC: 10Str: 17F#  EV: 12Int: 8b#  SH: 0Dex: 25#.#######b##~xj   XL:  9 Next: 82% Place: Dungeon:7#.##....@..#  Noise: ===------  Time: 6500.5 (0.0)  ##.## #.####.##  c) +0 orcbow ##...### #.# ##  Fire: c) +0 orcbow ~xjJ .......# #.# ##)..#.# #.# #.).##.#####.#  F   Jeremiah (polearm) ...........[.# ~xj !#).(##.####### <).....# _No reachable target in view! _No reachable target in view! _No reachable target in view! _No reachable target in view!  Fire: c) +0 orcbowPress: ? - help, Shift-Dir - straight line~xj{)Fb@  Fire: c) +0 orcbow  Press: ? - help, Shift-Dir - straight lineAim: a butterfly (magical condensation, summoned, 39% to hit)~xj)a W F# ~xj|6 F ~xj}b#Aim: Jeremiah, wielding a +4 trident of draining and wearing a +0 robe and an  orb of stardust (lightly wounded, 62% to hit) ~xj .<  carss the Skirmisher..  Barachi of Okawaru *......#  Health: 60/77 ==================------●#  Magic: 9/9======================== ~xj b#  AC: 10Str: 17F#  EV: 12Int: 8)#  SH: 0Dex: 25#.#######)##  XL:  9 Next: 82% Place: Dungeon:7#.##....@..#  Noise: ===------  Time: 6500.5 (0.0)  ##.## #.####.##  c) +0 orcbow ##...### #.# ##  Fire: c) +0 orcbow .......# #.# ##)..#.# #.# #.).##.#####.#  F   Jeremiah (polearm) ...........[.# #).(##.#######[16; ~xj 27H <).....# Press: ? - help, Shift-Dir - straight lineAim: Jeremiah, wielding a +4 trident of draining and wearing a +0 robe and an  orb of stardust (lightly wounded, 62% to hit)  You shoot an arrow. The arrow misses the butterfly.The arrow completely misses the butterfly.The arrow hits Jeremiah! ~xjm Jbb ~xjo +1.5 (1 ~xjr lbbb ~xjt {  Aim: Jeremiah, wielding a +4 trident of draining and wearing a +0 robe and an  ~xjcu "orb of stardust (lightly wounded, 62% to hit)  You shoot an arrow. The arrow misses the butterfly.The arrow completely  The arrow hits Jeremiah! _Jeremiah is moderately wounded. ~xj:.<  carss the Skirmisher..  Barachi of Okawaru *..... ~xj<.#  Health: 60/77 ==================------●#  Magic: 9/9========================b#  AC: 10Str: 17F#  EV: 12Int: 8b#  SH: 0Dex: 25#.#######b##  XL:  9 Next: 82% Place: Dungeon:7#.##....@..#  Noise: ===------  Time: 6501.5 (0.0)  ##.## #.####.##  c) +0 orcbow ##...### #.# ##  Fire: c) +0 orcbow .......# #.# ##)..#.# #.# ~xj=P[13;27H #.).##.#####.#  F   Jeremiah (polearm) ...........[.# #).(##.####### <).....# You shoot an arrow. The arrow misses the butterfly.The arrow completely misses the butterfly.The arrow hits Jeremiah! _Jeremiah is moderately wounded.Fire: c) +0 orcbowPress: ? - help, Shift-Dir - straight line ~xjW+@. ~xj]D7 F ~xjEb.  The arrow completely misses the butterfly.The arrow hits Jeremiah! _Jeremiah is moderately wounded.  Fire: c) +0 orcbowPress: ? - help, Shift-Dir - straight lineAim: a butterfly (summoned, 39% to hit) ~xj6bb ~xj/U FJeremiah, wielding a +4 trident of draining and wearing a +0 robe and an  orb of stardust (moderately wounded, 62% to hit) ~xj.p .<  carss the Skirmisher..  Barachi of Okawaru *......#  Health: 60/77 ==================------●# ~xj3u   Magic: 9/9========================b#  AC: 10Str: 17F#  EV: 12Int: 8b#  SH: 0Dex: 25#.#######.##  XL:  9 Next: 82% Place: Dungeon:7#.##....@..#  Noise: ===------  Time: 6501.5 (0.0)  ##.## #.####.##  c) +0 orcbow ##...### #.# ##  Fire: c) +0 orcbow .......# #.# ##)..#.# #.# #.).##.#####.#  F   Jeremiah (polearm) ...... ~xjy .....[.# #).(##.####### <).....# Fire: c) +0 orcbowPress: ? - help, Shift-Dir - straight lineAim: Jeremiah, wielding a +4 trident of draining and wearing a +0 robe and an  orb of stardust (moderately wounded, 62% to hit)  You shoot an arrow. The arrow hits the butterfly.  You kill the butterfly! ~xj . ~xj> .b ~xj 0b. ~xjF ,b ~xj -2.4 (0.9 ~xj Rbb ~xj _  Press: ? - help, Shift-Dir - straight line  ~xj Aim: Jeremiah, wielding a +4 trident of draining and wearing a +0 robe and an  orb of stardust (moderately wounded, 62% to hit)  You shoot an arrow. The arrow hits the butterfly.  You kill the butterfly! _The butterfly disappears in a burst of colours! ~xj.<  carss the Skirmisher ~xjB..  Barachi of Okawaru *......#  Health: 60/77 ==================------●#  Magic: 9/9========================b#  AC: 10Str: 17F#  EV: 12Int: 8b#  SH: 0Dex: 25#.#######b##  XL:  9 Next: 82% Place: Dungeon:7#.##....@..# ~xji  Noise: ===------  Time: 6502.4 (0.0)  ##.## #.####.##  c) +0 orcbow ##...### #.# ##  Fire: c) +0 orcbow .......# #.# ##)..#.# #.# #.).##.#####.#  F   Jeremiah (polearm) ...........[.#  ~xjL#).(##.####### <).....# orb of stardust (moderately wounded, 62% to hit)  You shoot an arrow. The arrow hits the butterfly.  You kill the butterfly! _The butterfly disappears in a burst of colours!Fire: c) +0 orcbowPress: ? - help, Shift-Dir - straight line ~xjұ7 ~xjDzFbb@You kill the butterfly! _The butterfly disappears in a burst of colours!Fire: c) +0 orcbowPress: ? - help, Shift-Dir - straight line  ~xj}Aim: Jeremiah, wielding a +4 trident of draining and wearing a +0 robe and an  orb of stardust (moderately wounded, 62% to hit) ~xj.<  carss the Skirmisher..  Barachi of Okawaru *......#  Health: 60/77 ==================------●#  Magic: 9/9========================b#  AC: 10Str: 17F#  EV: 12Int: 8b#  SH: 0Dex: 25#.#######.##  XL:  9 Next: 82% Place: Dungeon:7#.##....@..#  Noise: ===------  Time: 6502.4 (0.0)  ##.## #.####.##  c) +0 orcbow ##...### #.# ##  ~xjS Fire: c) +0 orcbow .......# #.# ##)..#.# #.# #.).##.#####.#  F   Jeremiah (polearm) ...........[.# #).(##.####### <).....# Fire: c) +0 orcbowPress: ? - help, Shift-Dir - straight lineAim: Jeremiah, wielding a +4 trident of draining and wearing a +0 robe and an  orb of stardust (moderately wounded, 62% to hit)  You shoot an arrow. The arrow hits the butterfly.  You kill the butterfly! ~xj3N.b ~xj< ~xj=#1 ~xjl>8=3.3 (0.9 ~xjERbb ~xjG  Press: ? - help, Shift-Dir - straight line  Aim: Jeremiah, wielding a +4 trident of draining and wearing a +0 robe and an  orb of stardust (moderately wounded, 62% to hit)  You shoot an arrow. The arrow hits the butterfly.  You kill the butterfly!  ~xjHm_The butterfly disappears in a burst of colours! ~xj .<  carss the Skirmisher..  Barachi of Okawaru *......#  Health: 61/77 ===================-----●#  Magic: 9/9========================b#  AC: 10Str: 17F#  EV: 12Int: 8.#  SH: 0Dex: 25#.#######b##  XL:  9 Next: 82% Place: Dungeon:7#.##....@..#  Noise: ===------  Time: 6503.3 (0.0)  ##.## #.####.##  c) +0 orcbow ##...### #.# ##  ~xj vFire: c) +0 orcbow .......# #.# ##)..#.# #.# #.).##.#####.#  F   Jeremiah (polearm) ...........[.# #).(##.####### <).....# orb of stardust (moderately wounded, 62% to hit)  You shoot an arrow. The arrow hits the butterfly.  You kill the butterfly! _The butterfly disappears in a burst of colours!Fire: c) +0 orcbowPress: ? - help, Shift-Dir - straight line ~xj\GF ~xj^*b@You kill the butterfly! _The butterfly disappears in a burst of colours!Fire: c) +0 orcbowPress: ? - help, Shift-Dir - straight line  Aim: Jeremiah, wielding a +4 trident of draining and wearing a +0 robe and an  orb of stardust (moderately wounded, 62% to hit)~xj>.<  carss the Skirmisher..  Barachi of Okawaru *......#~xj%  Health: 61/77 ===================-----●#  Magic: 9/9========================b#  AC: 10Str: 17F#  EV: 12Int: 8.#  SH: 0Dex: 25#.#######.##  XL:  9 Next: 82% Place: Dungeon:7#.##....@..#  Noise: ===------  Time: 6503.3 (0.0)  ##.## #.####.##  c) +0 orcbow ~xjL##...### #.# ##  Fire: c) +0 orcbow .......# #.# ##)..#.# #.# #.).##.#####.#  F   Jeremiah (polearm) ...........[.# #).(##.####### ~xjv<).....# Fire: c) +0 orcbowPress: ? - help, Shift-Dir - straight lineAim: Jeremiah, wielding a +4 trident of draining and wearing a +0 robe and an  orb of stardust (moderately wounded, 62% to hit)  You shoot an arrow. The arrow hits the butterfly.  You kill the butterfly!~xj~xj=bb~xj-4.2 (0.9~xj}1bb~xj?)b~xj_  Press: ? - help, Shift-Dir - straight line  ~xjAim: Jeremiah, wielding a +4 trident of draining and wearing a +0 robe and an  orb of stardust (moderately wounded, 62% to hit)  You shoot an arrow. The arrow hits the butterfly.  You kill the butterfly! _The butterfly disappears in a burst of colours!~xj[.<  carss the Skirmisher..  Barachi of Okawaru *.....~xj.#  Health: 61/77 ===================-----●#  Magic: 9/9========================b#  AC: 10Str: 17F#  EV: 12Int: 8b#  SH: 0Dex: 25#.#######b##  XL:  9 Next: 82% Place: Dungeon:7#.##....@..#  Noise: ===------  Time: 6504.2 (0.0)  ##.## #.####.##  c) +0 orcbow ##...### #.# ##  Fire: c) +0 orcbow .......# #.# ##)..#.# #.[34~xj,m# #.).##.#####.#  F   Jeremiah (polearm) ...........[.# #).(##.####### <).....# orb of stardust (moderately wounded, 62% to hit)  You shoot an arrow. The arrow hits the butterfly.  You kill the butterfly! _The butterfly disappears in a burst of colours!Fire: c) +0 orcbowPress: ? - help, Shift-Dir - straight line~xjBfFbb@~xj\DYou kill the butterfly! _The butterfly disappears in a burst of colours!Fire: c) +0 orcbowPress: ? - help, Shift-Dir - straight line  Aim: Jeremiah, wielding a +4 trident of draining and wearing a +0 robe and an  orb of stardust (moderately wounded, 62% to hit)~xj.<  carss the Skirmisher..  Barachi of Okawaru *......#  Health: 61/77 ===================-----●#~xjJ\  Magic: 9/9========================b#  AC: 10Str: 17F#  EV: 12Int: 8b#  SH: 0Dex: 25#.#######.##  XL:  9 Next: 82% Place: Dungeon:7#.##....@..#  Noise: ===------  Time: 6504.2 (0.0)  ##.## #.####.##  c) +0 orcbow ##...### #.# ##  Fire: c) +0 orcbow .......# #.# ##)..#.# #.# #.).##.#####.#~xjy'  F   Jeremiah (polearm) ...........[.# #).(##.####### <).....# Fire: c) +0 orcbowPress: ? - help, Shift-Dir - straight lineAim: Jeremiah, wielding a +4 trident of draining and wearing a +0 robe and an  orb of stardust (moderately wounded, 62% to hit)  You shoot an arrow. The arrow hits the butterfly.  You kill the butterfly!~xj~xjEN.b~xj$N,b~xjO-5.3 (1.1~xjRjbbb~xjT_  Press: ? - help, Shift-Dir - straight line  ~xjUAim: Jeremiah, wielding a +4 trident of draining and wearing a +0 robe and an  orb of stardust (moderately wounded, 62% to hit)  You shoot an arrow. The arrow hits the butterfly.  You kill the butterfly! _The butterfly disappears in a burst of colours!~xj .<  carss the Skirmisher..  Barachi of Okawaru *......#  Health: 61/77 ===================-----~xj ●#  Magic: 9/9========================b#  AC: 10Str: 17F#  EV: 12Int: 8b#  SH: 0Dex: 25#.#######b##  XL:  9 Next: 82% Place: Dungeon:7#.##....@..#  Noise: ===------  Time: 6505.3 (0.0)  ##.## #.####.##  c) +0 orcbow ~xj ##...### #.# ##  Fire: c) +0 orcbow .......# #.# ##)..#.# #.# #.).##.#####.#  F   Jeremiah (polearm) ...........[.# #).(##.####### <).....# orb of stardust (moderately wounded, 62% to hit)  You shoot an arrow. The arrow hits the butterfly.  You kill the butterfly! _The butterfly disappears in a burst of colours!Fire: c) +0 orcbowPress: ? - help, Shift-Dir - straight line~xj Fbb@You kill the butterfly! _The butterfly disappears in a burst of colours!~xj BFire: c) +0 orcbowPress: ? - help, Shift-Dir - straight line  Aim: Jeremiah, wielding a +4 trident of draining and wearing a +0 robe and an  orb of stardust (moderately wounded, 62% to hit)~xjk >.<  carss the Skirmisher..  Barachi of Okawaru *......#~xjl p  Health: 61/77 ===================-----●#  Magic: 9/9========================b#  AC: 10Str: 17F#  EV: 12Int: 8)#  SH: 0Dex: 25#.#######)##  XL:  9 Next: 82% Place: Dungeon:7#.##....@..#  Noise: ===------  Time: 6505.3 (0.0)  ##.## #.####.##  c) +0 orcbow ##...### #.# ##  Fire: c) +0 orcbow .......# #.# ~xjm ##)..#.# #.# #.).##.#####.#  F   Jeremiah (polearm) ...........[.# #).(##.####### <).....# Press: ? - help, Shift-Dir - straight lineAim: Jeremiah, wielding a +4 trident of draining and wearing a +0 robe and an  orb of stardust (moderately wounded, 62% to hit)  You shoot an arrow. The arrow barely misses the butterfly.The arrow misses the butterfly.The arrow hits Jeremiah but does no damage.~xj Rbb~xj 526.2 (0.9~xj jbbb~xj U  Aim: Jeremiah, wielding a +4 trident of draining and wearing a +0 robe and an  orb of stardust (moderately wounded, 62% to hit)  You shoot an arrow. The arrow barely misses the butterfly.The arrow  ~xj The arrow hits Jeremiah but does no damage. _Jeremiah is moderately wounded.~xj&>.<  carss the Skirmisher..  Barachi of Okawaru *......#~xj  Health: 62/77 ===================-----●#  Magic: 9/9========================b#  AC: 10Str: 17F#  EV: 12Int: 8b#  SH: 0Dex: 25#.#######b##  XL:  9 Next: 82% Place: Dungeon:7#.##....@..#  Noise: ===------  Time: 6506.2 (0.0)  ##.## #.####.##  c) +0 orcbow ##...### #.# ##  Fire: c) +0 orcbow .......# #.# ##)..#.# #.# #.)~xj8[40m.##.#####.#  F   Jeremiah (polearm) ...........[.# #).(##.####### <).....# You shoot an arrow. The arrow barely misses the butterfly.The arrow misses the butterfly.The arrow hits Jeremiah but does no damage. _Jeremiah is moderately wounded.Fire: c) +0 orcbowPress: ? - help, Shift-Dir - straight line~xjH>Fbb@~xjkIThe arrow hits Jeremiah but does no damage. _Jeremiah is moderately wounded.Fire: c) +0 orcbow  Press: ? - help, Shift-Dir - straight lineAim: Jeremiah, wielding a +4 trident of draining and wearing a +0 robe and an  orb of stardust (moderately wounded, 62% to hit)~xj>.<  carss the Skirmisher..  Barachi of Okawaru *......#~xj  Health: 62/77 ===================-----●#  Magic: 9/9========================b#  AC: 10Str: 17)#  EV: 12Int: 8)#  SH: 0Dex: 25#.#######)##  XL:  9 Next: 82% Place: Dungeon:7#.##....@..#  Noise: ===------  Time: 6506.2 (0.0)  ##.## #.####.##  c) +0 orcbow ##...### #.# ##~xj  Fire: c) +0 orcbow .......# #.# ##)..#.# #.# #.).##.#####.#  F   Jeremiah (polearm) ...........[.# #).(##.####### <).....# _Jeremiah is moderately wounded.Fire: c) +0 orcbowPress: ? - help, Shift-Dir - straight lineAim: Jeremiah, wielding a +4 trident of draining and wearing a +0 robe and an  orb of stardust (moderately wounded, 62% to hit)  You shoot an arrow. The arrow closely misses the butterfly. x2~xjn1Q.b~xjx40b.~xj8:LFb~xj;~xj<$7.2 (1~xj5I9bb~xj\J)b~xjwL  Fire: c) +0 orcbow  Press: ? - help, Shift-Dir - straight line  ~xjYMeAim: Jeremiah, wielding a +4 trident of draining and wearing a +0 robe and an  orb of stardust (moderately wounded, 62% to hit)  You shoot an arrow. The arrow closely misses the butterfly. x2 _The arrow barely misses Jeremiah.~xjq<.<~xj  carss the Skirmisher..  Barachi of Okawaru *......#  Health: 62/77 ===================-----●#  Magic: 9/9========================b#~xj  AC: 10Str: 17F#  EV: 12Int: 8b#  SH: 0Dex: 25~xjg#.#######b##  XL:  9 Next: 82% Place: Dungeon:7#.##....@..#  Noise: ===------  Time: 6507.2 (0.0)  ~xj##.## #.####.##  c) +0 orcbow ##...### #.# ##  Fire: c) +0 orcbow .......# #.#~xj ##)..#.# #.# #.).##.#####.#  F   Jeremiah (polearm) ...........[.#~xjq6 #).(##.####### <).....# Aim: Jeremiah, wielding a +4 trident of draining and wearing a +0 robe and an  ~xj(Borb of stardust (moderately wounded, 62% to hit)  You shoot an arrow. The arrow closely misses the butterfly. x2 _The arrow barely misses Jeremiah.  Fire: c) +0 orcbowPress: ? - help, Shift-Dir - straight line~xj~xj7~xj7Fbb@You shoot an arrow. The arrow closely misses the butterfly. x2 _The arrow barely misses Jeremiah.  Fire: c) +0 orcbow  Press: ? - help, Shift-Dir - straight line  Aim: Jeremiah, wielding a +4 trident of draining and wearing a +0 robe and an  orb of stardust (moderately wounded, 62% to hit)~xj.<  carss the Skirmisher..  Barachi of Okawaru *......#  Health: 62/77 ===================-----~xj●#  Magic: 9/9========================b#  AC: 10Str: 17F#  EV: 12Int: 8.#  SH: 0Dex: 25#.#######b##  XL:  9 Next: 82% Place: Dungeon:7#.##....@..#  Noise: ===------  Time: 6507.2 (0.0)  ##.## #.####.##~xj:  c) +0 orcbow ##...### #.# ##  Fire: c) +0 orcbow .......# #.# ##)..#.# #.# #.).##.#####.#  F   Jeremiah (polearm) ...........[.# #).(##.####### <).....# Press: ? - help, Shift-Dir - straight lineAim: Jeremiah, wielding a +4 trident of draining and wearing a +0 robe and an  orb of stardust (moderately wounded, 62% to hit)  You shoot an arrow. The arrow closely misses the butterfly.~xjyThe arrow hits the butterfly!!  You kill the butterfly!~xj: 1)~xj0b.~xjT~xj]-8.1 (0.9~xjJbb~xj  Aim: Jeremiah, wielding a +4 trident of draining and wearing a +0 robe and an  orb of stardust (moderately wounded, 62% to hit)  ~xjg!You shoot an arrow. The arrow closely misses the butterfly.The arrow hits the butterfly!!  You kill the butterfly! _The butterfly disappears in a burst of colours!~xj .<  carss the Skirmisher..~xju   Barachi of Okawaru *......#  Health: 62/77 ===================-----●#  Magic: 9/9========================b#  AC: 10Str: 17F#  EV: 12Int: 8b#  SH: 0Dex: 25#.#######.##  XL:  9 Next: 82% Place: Dungeon:7#.##....@..#  Noise: ===------  Time: 6508.1 (0.0)  ##.## #.####.##  c) +0 orcbow ##...### #.# ##  Fire: c) +0 orcbow .......# #.#~xj [12;27H ##)..#.# #.# #.).##.#####.#  F   Jeremiah (polearm) ...........[.# #).(##.####### <).....# You shoot an arrow. The arrow closely misses the butterfly.The arrow hits the butterfly!!  You kill the butterfly! _The butterfly disappears in a burst of colours!Fire: c) +0 orcbowPress: ? - help, Shift-Dir - straight line~xj0 F~xjj b*@You kill the butterfly! _The butterfly disappears in a burst of colours!Fire: c) +0 orcbow  Press: ? - help, Shift-Dir - straight line  Aim: Jeremiah, wielding a +4 trident of draining and wearing a +0 robe and an  orb of stardust (moderately wounded, 62% to hit)~xj >.<  carss the Skirmisher..  Barachi of Okawaru *......#~xj p  Health: 62/77 ===================-----●#  Magic: 9/9========================b#  AC: 10Str: 17)#  EV: 12Int: 8)#  SH: 0Dex: 25#.#######)##  XL:  9 Next: 82% Place: Dungeon:7#.##....@..#  Noise: ===------  Time: 6508.1 (0.0)  ##.## #.####.##  c) +0 orcbow ##...### #.# ##  Fire: c) +0 orcbow .......# #.# ~xj ##)..#.# #.# #.).##.#####.#  F   Jeremiah (polearm) ...........[.# #).(##.####### <).....# _The butterfly disappears in a burst of colours!Fire: c) +0 orcbowPress: ? - help, Shift-Dir - straight lineAim: Jeremiah, wielding a +4 trident of draining and wearing a +0 robe and an  orb of stardust (moderately wounded, 62% to hit)  You shoot an arrow. The arrow closely misses the butterfly.~xj jFbb~xj0 539.0 (0.9~xjL lbbb~xj   Fire: c) +0 orcbow  Press: ? - help, Shift-Dir - straight line  Aim: Jeremiah, wielding a +4 trident of draining and wearing a +0 robe and an  ~xj orb of stardust (moderately wounded, 62% to hit)  You shoot an arrow. The arrow closely misses the butterfly. _The arrow barely misses Jeremiah.~xj.<  carss the Skirmisher..  Barachi of Okawaru *......#  Health: 63/77 ===================-----~xjӉ●#  Magic: 9/9========================b#  AC: 10Str: 17F#  EV: 12Int: 8b#  SH: 0Dex: 25#.#######b##  XL:  9 Next: 82% Place: Dungeon:7#.##....@..#  Noise: ===------  Time: 6509.0 (0.0)  ##.## #.####.##  c) +0 orcbow ##...### #.# ##  Fire: c) +0 orcbow .......# #.# ##)..#.# #.# #.).##.#####.#  F   Jeremiah~xj (polearm) ...........[.# #).(##.####### <).....# Aim: Jeremiah, wielding a +4 trident of draining and wearing a +0 robe and an  orb of stardust (moderately wounded, 62% to hit)  You shoot an arrow. The arrow closely misses the butterfly. _The arrow barely misses Jeremiah.  Fire: c) +0 orcbowPress: ? - help, Shift-Dir - straight line~xjk Fbb@You shoot an arrow. The arrow closely misses the butterfly. _The arrow barely misses Jeremiah.  Fire: c) +0 orcbow  Press: ? - help, Shift-Dir - straight line  Aim: Jeremiah, wielding a +4 trident of draining and wearing a +0 robe and an ~xjlb orb of stardust (moderately wounded, 62% to hit)~xj.<  carss the Skirmisher..  Barachi of Okawaru *.....~xjt.#  Health: 63/77 ===================-----●#  Magic: 9/9========================b#  AC: 10Str: 17F#  EV: 12Int: 8b#  SH: 0Dex: 25#.#######.##  XL:  9 Next: 82% Place: Dungeon:7#.#~xj$#....@..#  Noise: ===------  Time: 6509.0 (0.0)  ##.## #.####.##  c) +0 orcbow ##...### #.# ##  Fire: c) +0 orcbow .......# #.# ##)..#.# #.# #.).##.#####.#  F   Jeremiah (polearm) ...........[.# #).(##.####### ~xj<).....# Fire: c) +0 orcbowPress: ? - help, Shift-Dir - straight lineAim: Jeremiah, wielding a +4 trident of draining and wearing a +0 robe and an  orb of stardust (moderately wounded, 62% to hit)  You shoot an arrow. The arrow hits the butterfly!  You kill the butterfly!~xjm~xjg.~xjs.~xjtMζ●~xjt|>bb~xjd},10.0 (1~xjЀRbb~xj  ~xjcPress: ? - help, Shift-Dir - straight line  Aim: Jeremiah, wielding a +4 trident of draining and wearing a +0 robe and an  orb of stardust (moderately wounded, 62% to hit)  You shoot an arrow. The arrow hits the butterfly!  You kill the butterfly! _The butterfly disappears in a burst of colours! x3~xj>.<  carss the Skirmisher..  Barachi of Okawaru *......#~xj,  Health: 63/77 ===================-----b#  Magic: 9/9========================●#  AC: 10Str: 17F#  EV: 12Int: 8b#  SH: 0Dex: 25#.#######.##  XL:  9 Next: 82% Place: Dungeon:7#.##....@..#  Noise: ===------  Time: 6510.0 (0.0)  ##.## #.####.##  c) +0 orcbow ##...### #.# ##~xjP  Fire: c) +0 orcbow .......# #.# ##)..#.# #.# #.).##.#####.#  F   Jeremiah (polearm) ...........[.# #).(##.####### <).....# orb of stardust (moderately wounded, 62% to hit)  You shoot an arrow. The arrow hits the butterfly!  You kill the butterfly! _The butterfly disappears in a burst of colours! x3  ~xjjFire: c) +0 orcbowPress: ? - help, Shift-Dir - straight line~xj?GF~xj*b*@You kill the butterfly! _The butterfly disappears in a burst of colours! x3  Fire: c) +0 orcbowPress: ? - help, Shift-Dir - straight line  Aim: Jeremiah, wielding a +4 trident of draining and wearing a +0 robe and an  orb of stardust (moderately wounded, 62% to hit)~xj(.<  carss the Skirmisher..~xj)  Barachi of Okawaru *......#  Health: 63/77 ===================-----b#  Magic: 9/9========================●#  AC: 10Str: 17)#  EV: 12Int: 8)#  SH: 0Dex: 25#.#######)##  XL:  9 Next: 82% Place: Dungeon:7#.##....@..#~xj*  Noise: ===------  Time: 6510.0 (0.0)  ##.## #.####.##  c) +0 orcbow ##...### #.# ##  Fire: c) +0 orcbow .......# #.# ##)..#.# #.# #.).##.#####.#  F   Jeremiah (polearm) ...........[.# #).(##.####### <).....#~xjn+ _The butterfly disappears in a burst of colours! x3  Fire: c) +0 orcbowPress: ? - help, Shift-Dir - straight lineAim: Jeremiah, wielding a +4 trident of draining and wearing a +0 robe and an  orb of stardust (moderately wounded, 62% to hit)  You shoot an arrow. The arrow misses the butterfly.~xjy;.b~xjb.bℓ~xj#b~xjyGFb~xj+1.0 (1~xja~xj)cbbb~xjX  Fire: c) +0 orcbow  Press: ? - help, Shift-Dir - straight line  Aim: Jeremiah, wielding a +4 trident of draining and wearing a +0 robe and an  ~xj"orb of stardust (moderately wounded, 62% to hit)  You shoot an arrow. The arrow misses the butterfly. _The arrow closely misses Jeremiah.~xjV .<  carss the Skirmisher~xjW ..  Barachi of Okawaru *.....b#  Health: 63/77 ===================-----b#  Magic: 9/9========================●#  AC: 10Str: 17~xjX F#  EV: 12Int: 8b#  SH: 0Dex: 25#.#######b##~xjY   XL:  9 Next: 82% Place: Dungeon:7#.##....@..#  Noise: ===------  Time: 6511.0 (0.0)  ##.## #.####.##  c) +0 orcbow ~xj{Z ##...### #.# ##  Fire: c) +0 orcbow .......# #.# ##)..#.# #.# ~xj+[ #.).##.#####.#  F   Jeremiah (polearm) ...........[.# #).(##.####### ~xj[ T<).....# Aim: Jeremiah, wielding a +4 trident of draining and wearing a +0 robe and an  orb of stardust (moderately wounded, 62% to hit)  You shoot an arrow. The arrow misses the butterfly. ~xj\ _The arrow closely misses Jeremiah.  Fire: c) +0 orcbowPress: ? - help, Shift-Dir - straight line~xj dFbb@You shoot an arrow. The arrow misses the butterfly. _The arrow closely misses Jeremiah.  Fire: c) +0 orcbow  Press: ? - help, Shift-Dir - straight line  Aim: Jeremiah, wielding a +4 trident of draining and wearing a +0 robe and an  orb of stardust (moderately wounded, 62% to hit)~xj- .<  carss the Skirmisher..  Barachi of Okawaru *.....b#  Health: 63/77 ===================-----b#~xjo *  Magic: 9/9========================●#  AC: 10Str: 17F#  EV: 12Int: 8b#  SH: 0Dex: 25#.#######.##  XL:  9 Next: 82% Place: Dungeon:7#.##....@..#  Noise: ===------  Time: 6511.0 (0.0)  ##.## #.####.##  c) +0 orcbow ##...### #.# ##  Fire: c) +0 orcbow .......# #.# ##)..#.# #.# ~xj e#.).##.#####.#  F   Jeremiah (polearm) ...........[.# #).(##.####### <).....# Fire: c) +0 orcbowPress: ? - help, Shift-Dir - straight lineAim: Jeremiah, wielding a +4 trident of draining and wearing a +0 robe and an  orb of stardust (moderately wounded, 62% to hit)  You shoot an arrow. The arrow hits the butterfly!  You kill the butterfly!~xj ~xjI6b.~xjb..bb.~xj) ;b.~xjJ(bbb ~xj&)+9 (0.9~xj:-cbbbb~xj.)b~xjn/_  Press: ? - help, Shift-Dir - straight line  ~xj>0Aim: Jeremiah, wielding a +4 trident of draining and wearing a +0 robe and an  orb of stardust (moderately wounded, 62% to hit)  You shoot an arrow. The arrow hits the butterfly!  You kill the butterfly! _The butterfly disappears in a burst of colours!~xj5=b<  carss the Skirmisherb.  Barachi of Okawaru *.....~xj.#  Health: 63/77 ===================-----b#  Magic: 9/9========================●#  AC: 10Str: 17F#  EV: 12Int: 8b#  SH: 0Dex: 25#.#######b##  XL:  9 Next: 82% Place: Dungeon:7#.##....@..#  Noise: ===------  Time: 6511.9 (0.0)  ##.## #.####.##  c) +0 orcbow ##...### #.# ##  Fire: c) +0 orcbow .......# #.# ~xj[##)..#.# #.# #.).##.#####.#  F   Jeremiah (polearm) ...........[.# #).(##.####### <).....# orb of stardust (moderately wounded, 62% to hit)  You shoot an arrow. The arrow hits the butterfly!  You kill the butterfly! _The butterfly disappears in a burst of colours!Fire: c) +0 orcbowPress: ? - help, Shift-Dir - straight line~xjkFbb@You kill the butterfly! _The butterfly disappears in a burst of colours!Fire: c) +0 orcbowPress: ? - help, Shift-Dir - straight line  Aim: Jeremiah, wielding a +4 trident of draining and wearing a +0 robe and an  ~xjm4orb of stardust (lightly wounded, 62% to hit)~xjwdb<  carss the Skirmisherb.  Barachi of Okawaru *......#~xjT  Health: 63/77 ===================-----b#  Magic: 9/9========================●#  AC: 10Str: 17F#  EV: 12Int: 8b#  SH: 0Dex: 25#.#######.##  XL:  9 Next: 82% Place: Dungeon:7#.##....@..#~xj=  Noise: ===------  Time: 6511.9 (0.0)  ##.## #.####.##  c) +0 orcbow ##...### #.# ##  Fire: c) +0 orcbow .......# #.# ##)..#.# #.# #.).##.#####.#  F   Jeremiah (polearm) ...........[.# #).(##.####### <).....# Fire: c) +0 orcbowPress: ? - help, Shift-Dir - straight lineAim: Jeremiah, wielding a +4 trident of draining and wearing a +0 robe and an  ~xjGorb of stardust (lightly wounded, 62% to hit)  You shoot an arrow. The arrow hits the butterfly!  You kill the butterfly!~xjf~xjm.~xj :b.~xjY 8b.~xj% I<b~xj G.b~xj\I42.9 (1~xjSbb~xj ~xjh Press: ? - help, Shift-Dir - straight line  Aim: Jeremiah, wielding a +4 trident of draining and wearing a +0 robe and an  orb of stardust (lightly wounded, 62% to hit)  You shoot an arrow. The arrow hits the butterfly!  You kill the butterfly! _The butterfly disappears in a burst of colours!~xjHFOb<  carss the Skirmisher.b  Barachi of Okawaru *.....~xjG.#  Health: 64/77 ===================-----.#  Magic: 9/9========================●#  AC: 10Str: 17F#  EV: 12Int: 8b#  SH: 0Dex: 25#.#######.##  XL:  9 Next: 82% Place: Dungeon:7#.##....@..#  Noise: ===------  Time: 6512.9 (0.0)  ##.## #.####.##  c) +0 orcbow ##...### #.# ##  Fire: c) +0 orcbow .......# #.#~xjWH ##)..#.# #.# #.).##.#####.#  F   Jeremiah (polearm) ...........[.# #).(##.####### <).....# orb of stardust (lightly wounded, 62% to hit)  You shoot an arrow. The arrow hits the butterfly!  You kill the butterfly! _The butterfly disappears in a burst of colours!Fire: c) +0 orcbowPress: ? - help, Shift-Dir - straight line~xjI~xj)Fb*@You kill the butterfly! _The butterfly disappears in a burst of colours!Fire: c) +0 orcbowPress: ? - help, Shift-Dir - straight line  Aim: Jeremiah, wielding a +4 trident of draining and wearing a +0 robe and an  orb of stardust (lightly wounded, 62% to hit)~xjvb<  carss the Skirmisher.b  Barachi of Okawaru *......#~xjE  Health: 64/77 ===================-----.#  Magic: 9/9========================●#  AC: 10Str: 17F#  EV: 12Int: 8)#  SH: 0Dex: 25#.#######)##  XL:  9 Next: 82% Place: Dungeon:7#.#~xj#....@..#  Noise: ===------  Time: 6512.9 (0.0)  ##.## #.####.##  c) +0 orcbow ##...### #.# ##  Fire: c) +0 orcbow .......# #.# ##)..#.# #.# #.).##.#####.#~xjZ  F   Jeremiah (polearm) ...........[.# #).(##.####### <).....# Fire: c) +0 orcbowPress: ? - help, Shift-Dir - straight lineAim: Jeremiah, wielding a +4 trident of draining and wearing a +0 robe and an  orb of stardust (lightly wounded, 62% to hit)  You shoot an arrow. The arrow closely misses the butterfly.The arrow hits Jeremiah!~xjS 3b.~xjAU d.b.~xjtV ,b~xjEX G.b~xj^ nbbb~xj_ +3.9 (1~xjx bbbbb~xj{   Press: ? - help, Shift-Dir - straight line  Aim: Jeremiah, wielding a +4 trident of draining and wearing a +0 robe and an  orb of stardust (lightly wounded, 62% to hit)  You shoot an arrow. The arrow closely misses the butterfly.The arrow hits Jeremiah! ~xj} N_Jeremiah is heavily wounded.~xjЇ +~xjA m.b  carss the Skirmisherb.  Barachi of Okawaru *......#  Health: 64/77 ===================-----b#  Magic: 9/9========================●#  AC: 10Str: 17F#  EV: 12Int: 8b#  SH: 0Dex: 25~xj :#.#######b##  XL:  9 Next: 82% Place: Dungeon:7#.##....@..#  Noise: ===------  Time: 6513.9 (0.0)  ##.## #.####.##  c) +0 orcbow ##...### #.# ##  Fire: c) +0 orcbow .......# #.# ~xj h##)..#.# #.# #.).##.#####.#  F   Jeremiah (polearm) ...........[.# #).(##.####### <).....# orb of stardust (lightly wounded, 62% to hit)  You shoot an arrow. The arrow closely misses the butterfly.The arrow hits Jeremiah! _Jeremiah is heavily wounded.Fire: c) +0 orcbow~xjp GPress: ? - help, Shift-Dir - straight line~xjл fFbb@~xj] The arrow hits Jeremiah! _Jeremiah is heavily wounded.Fire: c) +0 orcbowPress: ? - help, Shift-Dir - straight line  Aim: Jeremiah, wielding a +4 trident of draining and wearing a +0 robe and an  orb of stardust (heavily wounded, 62% to hit)~xj .b  carss the Skirmisherb.  Barachi of Okawaru *......#  Health: 64/77 ===================-----b#  Magic: 9/9========================●#~xj =  AC: 10Str: 17F#  EV: 12Int: 8b#  SH: 0Dex: 25#.#######.##  XL:  9 Next: 82% Place: Dungeon:7#.##....@..#  Noise: ===------  Time: 6513.9 (0.0)  ##.## #.####.##  c) +0 orcbow ##...### #.# ##~xj &  Fire: c) +0 orcbow .......# #.# ##)..#.# #.# #.).##.#####.#  F   Jeremiah (polearm) ...........[.# #).(##.####### <).....# Fire: c) +0 orcbowPress: ? - help, Shift-Dir - straight lineAim: Jeremiah, wielding a +4 trident of draining and wearing a +0 robe and an  orb of stardust (heavily wounded, 62% to hit)  ~xj[ vYou shoot an arrow. The arrow hits the butterfly!  You kill the butterfly!~xj ~xjYlb.<~xjp\.b.b~xjRcfb4.8 (0.9~xjfg{bbbb~xjui  Press: ? - help, Shift-Dir - straight line  Aim: Jeremiah, wielding a +4 trident of draining and wearing a +0 robe and an  ~xjj*orb of stardust (heavily wounded, 62% to hit)  You shoot an arrow. The arrow hits the butterfly!  You kill the butterfly! _The butterfly disappears in a burst of colours!~xj$).b  carss the Skirmisher..  Barachi of Okawaru *.....~xjC&.#  Health: 64/77 ===================-----b#  Magic: 9/9========================●#  AC: 10Str: 17F#  EV: 12Int: 8b#  SH: 0Dex: 25#.#######b##  XL:  9 Next: 82% Place: Dungeon:7#.##....@..#  Noise: ===------  Time: 6514.8 (0.0)  ##.## #.####.##  c) +0 orcbow ##...### #.# ##  Fire: c) +0 orcbow .......# #.# ~xj6'##)..#.# #.# #.).##.#####.#  F   Jeremiah (polearm) ...........[.# #).(##.####### <).....# orb of stardust (heavily wounded, 62% to hit)  You shoot an arrow. The arrow hits the butterfly!  You kill the butterfly! _The butterfly disappears in a burst of colours!Fire: c) +0 orcbowPress: ? - help, Shift-Dir - straight line~xj GF~xjibb@You kill the butterfly! _The butterfly disappears in a burst of colours!Fire: c) +0 orcbowPress: ? - help, Shift-Dir - straight line  Aim: Jeremiah, wielding a +4 trident of draining and wearing a +0 robe and an  orb of stardust (heavily wounded, 62% to hit)~xjL`.b  carss the Skirmisher..  Barachi of Okawaru *......#  Health: 64/77 ===================-----b#  Magic: 9/9========================●#  AC: 10Str: 17~xj| F#  EV: 12Int: 8b#  SH: 0Dex: 25#.#######.##  XL:  9 Next: 82% Place: Dungeon:7#.##....@..#  Noise: ===------  Time: 6514.8 (0.0)  ##.## #.####.##  c) +0 orcbow ##...### #.# ##  Fire: c) +0 orcbow .......# #.# ##)..#.# #.# #.).##.#####.#  F   Jeremiah (polearm) ...........[.# ~xjRG#).(##.####### <).....# Fire: c) +0 orcbowPress: ? - help, Shift-Dir - straight lineAim: Jeremiah, wielding a +4 trident of draining and wearing a +0 robe and an  orb of stardust (heavily wounded, 62% to hit)  You shoot an arrow. The arrow hits the butterfly!  You kill the butterfly!~xj'~xjOMb<~xjQzb..b~xjRH.b~xjRW.b~xjS8b~xj`4b~xjaY5=5.8 (1~xjfjUbbbb~xjk1b~xjGn  ~xjoPress: ? - help, Shift-Dir - straight line  Aim: Jeremiah, wielding a +4 trident of draining and wearing a +0 robe and an  orb of stardust (heavily wounded, 62% to hit)  You shoot an arrow. The arrow hits the butterfly!  You kill the butterfly! _The butterfly disappears in a burst of colours!~xjqbb  carss the Skirmisher..~xj  Barachi of Okawaru *......#  Health: 65/77 ====================----b#  Magic: 9/9========================●#  AC: 10Str: 17F#  EV: 12Int: 8b#  SH: 0Dex: 25#.#######b##~xjc  XL:  9 Next: 82% Place: Dungeon:7#.##....@..#  Noise: ===------  Time: 6515.8 (0.0)  ##.## #.####.##  c) +0 orcbow ##...### #.# ##  Fire: c) +0 orcbow .......# #.# ##)..#.# #.# #.).##.#####.#  F   Jeremiah (polearm) ...........[.#~xjV #).(##.####### <).....# orb of stardust (heavily wounded, 62% to hit)  You shoot an arrow. The arrow hits the butterfly!  You kill the butterfly! _The butterfly disappears in a burst of colours!Fire: c) +0 orcbowPress: ? - help, Shift-Dir - straight line~xj7~xjݘFbb@You kill the butterfly! _The butterfly disappears in a burst of colours!Fire: c) +0 orcbowPress: ? - help, Shift-Dir - straight line  ~xjBAim: Jeremiah, wielding a +4 trident of draining and wearing a +0 robe and an  orb of stardust (heavily wounded, 62% to hit)~xjbb  carss the Skirmisher~xj..  Barachi of Okawaru *......#  Health: 65/77 ====================----b#  Magic: 9/9========================●#  AC: 10Str: 17F#  EV: 12~xjInt: 8.#  SH: 0Dex: 25#.#######b##~xjc  XL:  9 Next: 82% Place: Dungeon:7#.##....@..#  Noise: ===------  Time: 6515.8 (0.0)  ##.## #.####.##  c) +0 orcbow ##...### #.# ##  Fire: c) +0 orcbow .......# #.# ~xj##)..#.# #.# #.).##.#####.#  F   Jeremiah (polearm) ...........[.# #).(##.#######~xj <).....# Press: ? - help, Shift-Dir - straight lineAim: Jeremiah, wielding a +4 trident of draining and wearing a +0 robe and an  ~xjorb of stardust (heavily wounded, 62% to hit)  You shoot an arrow. The arrow misses the butterfly.The arrow hits the butterfly!  You kill the butterfly!~xj91)~xjp 4b.~xjSr h.b.~xjs ^bb~xjt /<~xj v fb.b.~xjw }b..b~xjy H.<~xjۂ 2b.~xjK b~xjo (b~xjR -6.9 (1.1~xjM "b~xj) Qbbb~xj {  Aim: Jeremiah, wielding a +4 trident of draining and wearing a +0 robe and an  ~xjЫ yorb of stardust (heavily wounded, 62% to hit)  You shoot an arrow. The arrow misses the butterfly.The arrow hits the butterfly!  You kill the butterfly! _The butterfly disappears in a burst of colours!~xj F.b~xj   carss the Skirmisher..  Barachi of Okawaru *......#  Health: 65/77 ====================----b#  Magic: 9/9========================●#  AC: 10Str: 17F#  EV: 12~xj Int: 8b#  SH: 0Dex: 25#.#######b##  XL:  9 Next: 82% Place: Dungeon:7#.##....@..#  Noise: ===------  Time: 6516.9 (0.0)  ~xj ###.## #.####.##  c) +0 orcbow ##...### #.# ##  Fire: c) +0 orcbow .......# #.# ~xj* ##)..#.# #.# #.).##.#####.#  F   Jeremiah (polearm) ...........[.# #).(##.####### <).....# You shoot an arrow. The arrow misses the butterfly.~xjB "The arrow hits the butterfly!  You kill the butterfly! _The butterfly disappears in a burst of colours!Fire: c) +0 orcbowPress: ? - help, Shift-Dir - straight line~xjq Fbb@You kill the butterfly! _The butterfly disappears in a burst of colours!Fire: c) +0 orcbow ~xj, ' Press: ? - help, Shift-Dir - straight line  Aim: Jeremiah, wielding a +4 trident of draining and wearing a +0 robe and an  orb of stardust (heavily wounded, 62% to hit)~xj-- .b  carss the Skirmisher..  Barachi of Okawaru *......#  Health: 65/77 ====================----b#  Magic: 9/9========================●#  AC: 10Str: 17F#  EV: 12Int: 8b#  SH: 0Dex: 25~xj. #.#######.##  XL:  9 Next: 82% Place: Dungeon:7#.##....@..#  Noise: ===------  Time: 6516.9 (0.0)  ##.## #.####.##  c) +0 orcbow ##...### #.# ##  Fire: c) +0 orcbow .......# #.# ##)..#.# #.# #.).##.#####.#  F   Jeremiah (polearm) ...........[.# #).(##.####### <).....# Fire: c) +0 orcbowPress: ? - help, Shift-Dir - straight lineAim: Jeremiah, wielding a +4 trident of draining and wearing a +0 robe and an  orb of stardust (heavily wounded, 62% to hit)  You shoot an arrow. The arrow hits the butterfly!  You kill the butterfly![40~xj1 m~xjB2 ~xj -b~xj b<b.~xj Yb.b~xjv .~xj 7 F~xj" ζPress: ? - help, Shift-Dir - straight line  Aim: Jeremiah, wielding a +4 trident of draining and wearing a +0 robe and an  orb of stardust (heavily wounded, 62% to hit)  You shoot an arrow. The arrow hits the butterfly!  You kill the butterfly!The butterfly disappears in a burst of colours!~xj Lbb~xj -7.8 (0.9~xj hbbbζ~xj )b~xjZ  ~xj+ ?_Jeremiah hops! The butterfly leaves your sight.~xjF<  carss the Skirmisherbb~xj  Barachi of Okawaru *......#  Health: 65/77 ====================----b#  Magic: 9/9========================●#  AC: 10Str: 17ζ#  EV: 12Int: 8b#  SH: 0Dex: 25#.#######b##  XL:  9 Next: 82% Place: Dungeon:7#.##....@..#  Noise: ===------  Time: 6517.8 (0.0)  ##.## #.####.##  c) +0 orcbow ##...### #.# ##  Fire: c) +0 orcbow .......# #.# ##)~xj[40m..#.# #.# #.).##.#####.#  F   Jeremiah (polearm) ...........[.# #).(##.####### <).....# You shoot an arrow. The arrow hits the butterfly!  You kill the butterfly!The butterfly disappears in a burst of colours! _Jeremiah hops! The butterfly leaves your sight.  Fire: c) +0 orcbowPress: ? - help, Shift-Dir - straight line~xj\ζbb@~xjFF<~xj4@  carss the Skirmisherbb  Barachi of Okawaru *......#  Health: 65/77 ====================----b#  Magic: 9/9========================●#  AC: 10Str: 17ζ#  EV: 12Int: 8.#  SH: 0Dex: 25#.#######b##  XL:  9 Next: 82% Place: Dungeon:7#.#~xjj_#....@..#  Noise: ===------  Time: 6517.8 (0.0)  ##.## #.####.##  c) +0 orcbow ##...### #.# ##  Fire: c) +0 orcbow .......# #.# ##)..#.# #.# #.).##.#####.#  F   Jeremiah (polearm) ...........[.# #).(##.####### <).....# ~xjRs_Jeremiah hops! The butterfly leaves your sight.  Fire: c) +0 orcbowPress: ? - help, Shift-Dir - straight lineYou shoot an arrow. The arrow misses the butterfly.The arrow hits the butterfly.  You kill the butterfly!~xj1)~xj~.~xj.  Fire: c) +0 orcbow  Press: ? - help, Shift-Dir - straight lineYou shoot an arrow. The arrow misses the butterfly.~xj?The arrow hits the butterfly.  You kill the butterfly!  The butterfly disappears in a burst of colours! x2b.b.~xj.b<b~xjߐcb.b~xj  The shooting star dissipates.Jeremiah mumbles a slurred invocation.~xj˞U57---8.8 (1~xjXbbb~xjVU _Something smites you!~xj$ F<  carss the Skirmisherbb  Barachi of Okawaru *......#  Health: 57/77 =================-------.#~xjt   Magic: 9/9========================b#  AC: 10Str: 17b#  EV: 12Int: 8.#  SH: 0Dex: 25#.#######.##  XL:  9 Next: 82% Place: Dungeon:7#.##....@..#  Noise: ===------  Time: 6518.8 (0.0)  ##.## #.####.##  c) +0 orcbow ##...### #.# ##  Fire: c) +0 orcbow .......# #.#~xjf  ##)..#.# #.# #.).##.#####.#  F   Jeremiah (polearm) ...........[.# #).(##.####### <).....# The butterfly disappears in a burst of colours! x2  The shooting star dissipates.Jeremiah mumbles a slurred invocation. _Something smites you!Fire: c) +0 orcbowPress: ? - help, Shift-Dir - straight line~xj Fb**bb*~xjT *@  The shooting star dissipates.Jeremiah mumbles a slurred invocation. _Something smites you!  Fire: c) +0 orcbowPress: ? - help, Shift-Dir - straight lineAim: a butterfly (summoned, 39% to hit)~xj  FbJeremiah, wielding a +4 trident of draining and wearing a +0 robe and an  orb of stardust (heavily wounded, 62% to hit)~xj' F<  carss the Skirmisherbb~xj) /  Barachi of Okawaru *......#  Health: 57/77 =================-------.#  Magic: 9/9========================b#  AC: 10Str: 17ℓ#  EV: 12Int: 8.#~xj"*   SH: 0Dex: 25#.#######.##  XL:  9 Next: 82% Place: Dungeon:7#.##....@..#  Noise: ===------  Time: 6518.8 (0.0)  ##.## #.####.##~xj%+   c) +0 orcbow ##...### #.# ##  Fire: c) +0 orcbow .......# #.# ~xjD, ##)..#.# #.# #.).##.#####.#~xj-   F   Jeremiah (polearm) ...........[.# #).(##.####### <).....# Fire: c) +0 orcbowPress: ? - help, Shift-Dir - straight line~xj- >Aim: Jeremiah, wielding a +4 trident of draining and wearing a +0 robe and an  orb of stardust (heavily wounded, 62% to hit)  You shoot an arrow. The arrow hits the butterfly!  You kill the butterfly!~xj3 "))~xj4 ~xj` jb.b.~xj .<b.b~xj_ Jb.~xj\ 6b.~xj9 @bb..~xj +9.8 (1~xj ^bbbb~xj +ℓ~xj|  ~xjF Press: ? - help, Shift-Dir - straight line  Aim: Jeremiah, wielding a +4 trident of draining and wearing a +0 robe and an  orb of stardust (heavily wounded, 62% to hit)  You shoot an arrow. The arrow hits the butterfly!  You kill the butterfly! _The butterfly disappears in a burst of colours!~xj`Fb  carss the Skirmisherbb  Barachi of Okawaru *......#~xj  Health: 57/77 =================-------b#  Magic: 9/9========================.#  AC: 10Str: 17ℓ#  EV: 12Int: 8.#  SH: 0Dex: 25#.#######.##  XL:  9 Next: 82% Place: Dungeon:7#.##....@..#  Noise: ===------  Time: 6519.8 (0.0)  ##.## #.####.##  c) +0 orcbow ##...### #.# ##  Fire: c) +0 orcbow .......# #.# ##)..#.# #.# #.).##.#####.~xj3[40m#  F   Jeremiah (polearm) ...........[.# #).(##.####### <).....# orb of stardust (heavily wounded, 62% to hit)  You shoot an arrow. The arrow hits the butterfly!  You kill the butterfly! _The butterfly disappears in a burst of colours!Fire: c) +0 orcbowPress: ? - help, Shift-Dir - straight line~xj"Fb*b***~xj$*@You kill the butterfly! _The butterfly disappears in a burst of colours!Fire: c) +0 orcbowPress: ? - help, Shift-Dir - straight line  Aim: Jeremiah, wielding a +4 trident of draining and wearing a +0 robe and an  orb of stardust (heavily wounded, 62% to hit)~xj>2Fb  carss the Skirmisher)b  Barachi of Okawaru *.....)#  Health: 57/77 =================-------)#  Magic: 9/9========================)#  AC: 10Str: 17)#  EV: 12Int: 8)#  SH: 0Dex: 25#.#######)##  XL:  9 Next: 82% Place: Dungeon:7#.##....@..#  Noise: ===------  Time: 6519.8 (0.0)  ##.## #.####.##  c) +0 orcbow ##...### #.# ## [37~xj4m Fire: c) +0 orcbow .......# #.# ##)..#.# #.# #.).##.#####.#  F   Jeremiah (polearm) ...........[.# #).(##.####### <).....# Press: ? - help, Shift-Dir - straight lineAim: Jeremiah, wielding a +4 trident of draining and wearing a +0 robe and an  orb of stardust (heavily wounded, 62% to hit)  You shoot an arrow.  The arrow completely misses the butterfly.The arrow barely misses the butterfly. The arrow hits Jeremiah.~xj0<~xj–bb.<~xj.~xjv?b..~xjM..  Aim: Jeremiah, wielding a +4 trident of draining and wearing a +0 robe and an  orb of stardust (heavily wounded, 62% to hit)  You shoot an arrow.  The arrow completely misses the butterfly.barely misses the butterfly. The arrow hits Jeremiah.  Jeremiah is heavily wounded.~xj.20.7 (0.9~xjãJbb~xj9 _The butterfly leaves your sight. x2~xjF<  carss the Skirmisher..  Barachi of Okawaru *.....b#  Health: 57/77 =================-------b#~xj  Magic: 9/9========================.#  AC: 10Str: 17.#  EV: 12Int: 8.#  SH: 0Dex: 25#.#######.##  XL:  9 Next: 82% Place: Dungeon:7#.##....@..#  Noise: ===------  Time: 6520.7 (0.0)  ##.## #.####.##  c) +0 orcbow ##...### #.# ##  Fire: c) +0 orcbow .......# #.# ##)..#.# #.# #.).##.#####.#  F   Jeremiah (polearm) ...........[~xj D.# #).(##.####### <).....# The arrow completely misses the butterfly.The arrow barely misses the butterfly. The arrow hits Jeremiah.  Jeremiah is heavily wounded. _The butterfly leaves your sight. x2  Fire: c) +0 orcbowPress: ? - help, Shift-Dir - straight line~xj?F*b~xj9b****@Jeremiah is heavily wounded. _The butterfly leaves your sight. x2  Fire: c) +0 orcbow  Press: ? - help, Shift-Dir - straight lineAim: Jeremiah, wielding a +4 trident of draining and wearing a +0 robe and an  orb of stardust (heavily wounded, 62% to hit)~xjF<  carss the Skirmisher..  Barachi of Okawaru *.....b#  Health: 57/77 =================-------.#  Magic: 9/9========================.#~xjP  AC: 10Str: 17.#  EV: 12Int: 8.#  SH: 0Dex: 25#.#######.##  XL:  9 Next: 82% Place: Dungeon:7#.##....@..#  Noise: ===------  Time: 6520.7 (0.0)  ##.## #.####.##  c) +0 orcbow ##...### #.# ##  Fire: c) +0 orcbow .......# #.# ##)..#.# #.# #.).##.#####.#  F   Jeremiah (polearm) ...........[.# #).(##.####### <)~xj.....# Fire: c) +0 orcbowPress: ? - help, Shift-Dir - straight lineAim: Jeremiah, wielding a +4 trident of draining and wearing a +0 robe and an  orb of stardust (heavily wounded, 62% to hit)  You shoot an arrow. The arrow hits the butterfly!  You kill the butterfly!~xjD))))~xj6b.~xj4Gb.~xj7b.  ~xj Aim: Jeremiah, wielding a +4 trident of draining and wearing a +0 robe and an  orb of stardust (heavily wounded, 62% to hit)  You shoot an arrow. The arrow hits the butterfly!  You kill the butterfly!  The butterfly disappears in a burst of colours!  Jeremiah throws their arms up pleadingly.~xjb~xju....46---1.6 (0.9~xj;bb~xjz ~xjG_Something smites you!~xj< F<  carss the Skirmisher~xj bb  Barachi of Okawaru *......#  Health: 46/77 ==============----------.#  Magic: 9/9========================.#  AC: 10Str: 17.#  EV: 12Int: 8.#  SH: 0Dex: 25#.#######.##  XL:  9 Next: 82% Place: Dungeon:7#.##....@..#  Noise: ===------  Time: 6521.6 (0.0)  ##.## #.####.##  c) +0 orcbow ##...### #.# ##  Fire: c) +0 orcbow .......# #.[40~xj m# ##)..#.# #.# #.).##.#####.#  F   Jeremiah (polearm) ...........[.# #).(##.####### <).....# You kill the butterfly!The butterfly disappears in a burst of colours!Jeremiah throws their arms up pleadingly. _Something smites you!Fire: c) +0 orcbowPress: ? - help, Shift-Dir - straight line~xj_ GFb****~xjSa **@Jeremiah throws their arms up pleadingly. _Something smites you!  Fire: c) +0 orcbow  Press: ? - help, Shift-Dir - straight lineAim: Jeremiah, wielding a +4 trident of draining and wearing a +0 robe and an  orb of stardust (heavily wounded, 62% to hit)~xjs F<  carss the Skirmisher.b  Barachi of Okawaru *......#  Health: 46/77 ==============----------.#  Magic: 9/9========================.#  AC: 10Str: 17.#  EV: 12Int: 8~xj .#  SH: 0Dex: 25#.#######.##  XL:  9 Next: 82% Place: Dungeon:7#.##....@..#  Noise: ===------  Time: 6521.6 (0.0)  ##.## #.####.##  c) +0 orcbow ##...### #.# ##  Fire: c) +0 orcbow .......# #.# ##)..#.# #.# #.).##.#####.#  F   Jeremiah (polearm) ...........[.# #).(##.####### <).....# Fire: c) +0 orcbowPress: ? - help, Shift-Dir - straight lineAim: Jeremiah, wielding a +4 trident of draining and wearing a +0 robe and an  orb of stardust (heavily wounded[39;~xj 49m, 62% to hit)  You shoot an arrow. The arrow hits the butterfly!!  You kill the butterfly!~xj& P))))))~xjL .~xj ~xj +b~xjz Pb.....~xjc 5.2.5 (0.9~xj~ Mbb~xjw _  Press: ? - help, Shift-Dir - straight line  ~xj> Aim: Jeremiah, wielding a +4 trident of draining and wearing a +0 robe and an  orb of stardust (heavily wounded, 62% to hit)  You shoot an arrow. The arrow hits the butterfly!!  You kill the butterfly! _The butterfly disappears in a burst of colours!~xj F<  carss the Skirmisherbb~xjg  Barachi of Okawaru *......#  Health: 46/77 ==============----------.#  Magic: 9/9========================.#  AC: 10Str: 17.#  EV: 12Int: 8.#  SH: 0Dex: 25#.#######.##  XL:  9 Next: 82% Place: Dungeon:7#.##....@..#  Noise: ===------  Time: 6522.5 (0.0)  ##.## #.####.##  c) +0 orcbow ~xjo##...### #.# ##  Fire: c) +0 orcbow .......# #.# ##)..#.# #.# #.).##.#####.#  F   Jeremiah (polearm) ...........[.# #).(##.####### <).....# orb of stardust (heavily wounded, 62% to hit)  You shoot an arrow. The arrow hits the butterfly!!  You kill the butterfly! _The butterfly disappears in a burst of colours!Fire: c) +0 orcbowPress: ? - help, Shift-Dir - straight line~xjcFb**~xj˻****@You kill the butterfly! _The butterfly disappears in a burst of colours!Fire: c) +0 orcbowPress: ? - help, Shift-Dir - straight line  Aim: Jeremiah, wielding a +4 trident of draining and wearing a +0 robe and an  orb of stardust (heavily wounded, 62% to hit)~xj9F<  carss the Skirmisher)b  Barachi of Okawaru *.....~xjr<)#  Health: 46/77 ==============----------)#  Magic: 9/9========================)#  AC: 10Str: 17)#  EV: 12Int: 8)#  SH: 0Dex: 25#.#######)##  XL:  9 Next: 82% Place: Dungeon:7#.##....@..#  Noise: ===------  Time: 6522.5 (0.0)  ##.## #.####.##  c) +0 orcbow ~xj)##...### #.# ##  Fire: c) +0 orcbow .......# #.# ##)..#.# #.# #.).##.#####.#  F   Jeremiah (polearm) ...........[.# #).(##.####### <).....# Fire: c) +0 orcbowPress: ? - help, Shift-Dir - straight lineAim: Jeremiah, wielding a +4 trident of draining and wearing a +0 robe and an  orb of stardust (heavily wounded, 62% to hit)  You shoot an arrow. The arrow misses the butterfly.The arrow hits Jeremiah but does no damage.~xj@W6b.~xjb[9b~xjRbZbb...~xjhc6..3.5 (1~xjfNbbb~xjh3b~xji  Press: ? - help, Shift-Dir - straight line  Aim: Jeremiah, wielding a +4 trident of draining and wearing a +0 robe and an  ~xji7orb of stardust (heavily wounded, 62% to hit)  You shoot an arrow. The arrow misses the butterfly.The arrow hits Jeremiah but does no damage. _Jeremiah is heavily wounded.~xj1Fb  carss the Skirmisherbb~xje3  Barachi of Okawaru *.....b#  Health: 46/77 ==============----------.#  Magic: 9/9========================.#  AC: 10Str: 17.#  EV: 12Int: 8.#  SH: 0Dex: 25#.#######.##  XL:  9 Next: 82% Place: Dungeon:7#.##....@..#  Noise: ===------  Time: 6523.5 (0.0)  ##.## #.####.##  c) +0 orcbow ##...### #.# ##  Fire: c) +0 orcbow .......# #.# ##)[3~xjk44m..#.# #.# #.).##.#####.#  F   Jeremiah (polearm) ...........[.# #).(##.####### <).....# orb of stardust (heavily wounded, 62% to hit)  You shoot an arrow. The arrow misses the butterfly.The arrow hits Jeremiah but does no damage. _Jeremiah is heavily wounded.Fire: c) +0 orcbowPress: ? - help, Shift-Dir - straight line~xjMFb~xjb*****@The arrow hits Jeremiah but does no damage. _Jeremiah is heavily wounded.Fire: c) +0 orcbowPress: ? - help, Shift-Dir - straight line  Aim: Jeremiah, wielding a +4 trident of draining and wearing a +0 robe and an  orb of stardust (heavily wounded, 62% to hit)~xjFb  carss the Skirmisher)b  Barachi of Okawaru *.....)#  Health: 46/77 ==============----------)#  Magic: 9/9========================~xjY)#  AC: 10Str: 17)#  EV: 12Int: 8)#  SH: 0Dex: 25#.#######)##  XL:  9 Next: 82% Place: Dungeon:7#.##....@..#  Noise: ===------  Time: 6523.5 (0.0)  ##.## #.####.##  c) +0 orcbow ##...### #.# ##  Fire: c) +0 orcbow .......# #.# ##)..#.# #.# #.).##.#####.#  F   Jeremiah (polearm) ...........[.# ~xj<M#).(##.####### <).....# Fire: c) +0 orcbowPress: ? - help, Shift-Dir - straight lineAim: Jeremiah, wielding a +4 trident of draining and wearing a +0 robe and an  orb of stardust (heavily wounded, 62% to hit)  You shoot an arrow. The arrow barely misses the butterfly. x2  The arrow hits Jeremiah!~xj*0<~xj:b.~xj_1b.~xj@b..... 4.4 (0.9~xj%!b~xjJ1b~xj§  Press: ? - help, Shift-Dir - straight line  Aim: Jeremiah, wielding a +4 trident of draining and wearing a +0 robe and an  orb of stardust (heavily wounded, 62% to hit)  You shoot an arrow. The arrow barely misses the butterfly. x2  The arrow hits Jeremiah! _Jeremiah is severely wounded.~xjFb  carss the Skirmisherbb~xjc#  Barachi of Okawaru *......#  Health: 46/77 ==============----------.#  Magic: 9/9========================.#  AC: 10Str: 17.#  EV: 12Int: 8.#  SH: 0Dex: 25#.#######.##  XL:  9 Next: 82% Place: Dungeon:7#.##....@..#~xj  Noise: ===------  Time: 6524.4 (0.0)  ~xj^##.## #.####.##  c) +0 orcbow ##...### #.# ##  Fire: c) +0 orcbow .......# #.# ##)..#.# #.# #.).##.#####.#  F   Jeremiah (polearm) ...........[.# #).(##.####### <).....# ~xj֏orb of stardust (heavily wounded, 62% to hit)  You shoot an arrow. The arrow barely misses the butterfly. x2  The arrow hits Jeremiah! _Jeremiah is severely wounded.Fire: c) +0 orcbowPress: ? - help, Shift-Dir - straight line~xj Fb******@The arrow hits Jeremiah! ~xj _Jeremiah is severely wounded.Fire: c) +0 orcbowPress: ? - help, Shift-Dir - straight line  Aim: Jeremiah, wielding a +4 trident of draining and wearing a +0 robe and an  orb of stardust (heavily wounded, 62% to hit)~xjw tFb  carss the Skirmisher)b  Barachi of Okawaru *.....)#  Health: 46/77 ==============----------)#  Magic: 9/9========================)#  AC: 10Str: 17~xjxx )#  EV: 12Int: 8)#  SH: 0Dex: 25#.#######)##  XL:  9 Next: 82% Place: Dungeon:7#.##....@..#  Noise: ===------  Time: 6524.4 (0.0)  ##.## #.####.##  c) +0 orcbow ##...### #.# ##  Fire: c) +0 orcbow .......# #.# ##)..#.# #.# #.).##.#####.#  F   Jeremiah (polearm) ...........[.# #).(##.####### <).....# Fire: c) +0 orcbow~xjAy sPress: ? - help, Shift-Dir - straight lineAim: Jeremiah, wielding a +4 trident of draining and wearing a +0 robe and an  orb of stardust (heavily wounded, 62% to hit)  You shoot an arrow. The arrow closely misses the butterfly.The arrow hits Jeremiah.~xj 0<~xj 2b.~xj 4b~xj -<~xjC Fb...~xj( ...~xj G75.4 (1~xj  Mbb~xjq _  Press: ? - help, Shift-Dir - straight line  ~xj Aim: Jeremiah, wielding a +4 trident of draining and wearing a +0 robe and an  orb of stardust (heavily wounded, 62% to hit)  You shoot an arrow. The arrow closely misses the butterfly.The arrow hits Jeremiah. _Jeremiah is severely wounded.~xjt !F<  carss the Skirmisherbb  Barachi of Okawaru *......#  Health: 47/77 ==============----------.#~xj   Magic: 9/9========================.#  AC: 10Str: 17.#  EV: 12Int: 8.#  SH: 0Dex: 25#.#######.##  XL:  9 Next: 82% Place: Dungeon:7#.##....@..#  Noise: ===------  Time: 6525.4 (0.0)  ##.## #.####.##  c) +0 orcbow ##...### #.# ##  Fire: c) +0 orcbow .......# #.# ##)..#.# #.# #.).##.#####.#  F   Jeremiah (polearm) ...........[~xj u.# #).(##.####### <).....# orb of stardust (heavily wounded, 62% to hit)  You shoot an arrow. The arrow closely misses the butterfly.The arrow hits Jeremiah. _Jeremiah is severely wounded.Fire: c) +0 orcbowPress: ? - help, Shift-Dir - straight line~xj+|Fb******~xjj,@The arrow hits Jeremiah. _Jeremiah is severely wounded.Fire: c) +0 orcbowPress: ? - help, Shift-Dir - straight line  Aim: Jeremiah, wielding a +4 trident of draining and wearing a +0 robe and an  orb of stardust (severely wounded, 62% to hit)~xjv?F<  carss the Skirmisher)b  Barachi of Okawaru *.....)#  Health: 47/77 ==============----------)#~xj@6  Magic: 9/9========================)#  AC: 10Str: 17)#  EV: 12Int: 8)#  SH: 0Dex: 25#.#######)##  XL:  9 Next: 82% Place: Dungeon:7#.##....@..#  Noise: ===------  Time: 6525.4 (0.0)  ##.## #.####.##  c) +0 orcbow ##...### #.# ##  Fire: c) +0 orcbow ~xjA:.......# #.# ##)..#.# #.# #.).##.#####.#  F   Jeremiah (polearm) ...........[.# #).(##.####### <).....# Fire: c) +0 orcbowPress: ? - help, Shift-Dir - straight lineAim: Jeremiah, wielding a +4 trident of draining and wearing a +0 robe and an  orb of stardust (severely wounded, 62% to hit)  You shoot an arrow. The arrow barely misses the butterfly.The arrow hits Jeremiah.~xj|8b.~xj}*b~xj.~xjN.b~xjN<b.....6.3 (0.9bb  Press: ? - help, Shift-Dir - straight line  Aim: Jeremiah, wielding a +4 trident of draining and wearing a +0 robe and an  orb of stardust (severely wounded, 62% to hit)  You shoot an arrow. The arrow barely misses the butterfly.The arrow hits Jeremiah. _Jeremiah is severely wounded.~xjF<  carss the Skirmisherb.~xj  Barachi of Okawaru *.....b#  Health: 47/77 ==============----------.#  Magic: 9/9========================.#  AC: 10Str: 17.#  EV: 12Int: 8.#  SH: 0Dex: 25#.#######.##  XL:  9 Next: 82% Place: Dungeon:7#.##....@..#  Noise: ===------  Time: 6526.3 (0.0)  ##.## #.####.##  c) +0 orcbow ##...### #.# ##  Fire: c) +0 orcbow .......# #.# ##[30~xjm)..#.# #.# #.).##.#####.#  F   Jeremiah (polearm) ...........[.# #).(##.####### <).....# orb of stardust (severely wounded, 62% to hit)  You shoot an arrow. The arrow barely misses the butterfly.The arrow hits Jeremiah. _Jeremiah is severely wounded.Fire: c) +0 orcbowPress: ? - help, Shift-Dir - straight line~xjwcFbb*~xjy****@The arrow hits Jeremiah. _Jeremiah is severely wounded.Fire: c) +0 orcbowPress: ? - help, Shift-Dir - straight line  Aim: Jeremiah, wielding a +4 trident of draining and wearing a +0 robe and an  orb of stardust (severely wounded, 62% to hit)~xjoF<  carss the Skirmisherb.~xj   Barachi of Okawaru *......#  Health: 47/77 ==============----------.#  Magic: 9/9========================.#  AC: 10Str: 17.#  EV: 12Int: 8.#  SH: 0Dex: 25#.#######.##  XL:  9 Next: 82% Place: Dungeon:7#.##....@..#  Noise: ===------  Time: 6526.3 (0.0)  ##.## #.####.##  c) +0 orcbow ##...### #.# ##  Fire: c) +0 orcbow .......# #.#~xjd@ ##)..#.# #.# #.).##.#####.#  F   Jeremiah (polearm) ...........[.# #).(##.####### <).....# Aim: Jeremiah, wielding a +4 trident of draining and wearing a +0 robe and an  orb of stardust (severely wounded, 62% to hit)  You shoot an arrow. The arrow closely misses the butterfly.The arrow barely misses the butterfly. The arrow hits Jeremiah!  You kill Jeremiah!Okawaru is honoured by your kill.~xj6..~xj;L)))))))~xj*0~xjj;)..~xj0.....~xj"10---3997.3 (1  The arrow barely misses the butterfly. The arrow hits Jeremiah!  ~xjsYou kill Jeremiah!  Okawaru is honoured by your kill. _The butterfly disappears in a burst of colours! x2  Your Armour skill increases to level 2!Your Dodging skill increases to level 3!~xj~xjf _Your Hexes skill increases to level 1!~xj%)<  carss the Skirmisher..  Barachi of Okawaru *......#  Health: 47/77 ==============----------.#~xj_  Magic: 9/10=====================---.#  AC: 10Str: 17.#  EV: 13Int: 8.#  SH: 0Dex: 25#.#######.##  XL:  9 Next: 99% Place: Dungeon:7#.##....@..#  Noise: ===------  Time: 6527.3 (0.0)  ##.## #.####.##  c) +0 orcbow ##...### #.# ##  Fire: c) +0 orcbow .......# #.# ##)..#.# #.# #.).##.#####.#   ...........[.#   #).~xj5m(##.#######   <).....#   _The butterfly disappears in a burst of colours! x2  Your Armour skill increases to level 2!Your Dodging skill increases to level 3! _Your Hexes skill increases to level 1!Fire: c) +0 orcbowPress: ? - help, Shift-Dir - straight line~xj~xju)*******@~xj:).~xjQ>..~xji9.#~xj?R#.#~xjR#.#~xjf # ..~xjS.  Your Armour skill increases to level 2!Your Dodging skill increases to level 3! _Your Hexes skill increases to level 1!  Fire: c) +0 orcbowPress: ? - help, Shift-Dir - straight lineYou can't see that place.~xjd9  ~xjw%)<  carss the Skirmisher..  Barachi of Okawaru *......#  Health: 47/77 ==============----------.#~xjey  Magic: 9/10=====================---.#  AC: 10Str: 17.#  EV: 13Int: 8.#  SH: 0Dex: 25#.#######.##  XL:  9 Next: 99% Place: Dungeon:7#.##....@..#  Noise: ===------  Time: 6527.3 (0.0)  ##.## #.####.##  c) +0 orcbow ##...### #.# ##  Fire: c) +0 orcbow .......# #.# ##)..#.# #.# #.).##.#####.#   ...........[.#   #).~xjz5(##.#######   <).....#  Your Armour skill increases to level 2!Your Dodging skill increases to level 3! _Your Hexes skill increases to level 1!Fire: c) +0 orcbowPress: ? - help, Shift-Dir - straight lineYou can't see that place.~xj ~xj. _~xjex~xjy~xj*|~xjb~xj298~xj~xjv~xjT~xj)~xj~xj~xj{~xj~xjS9=~xj~xj ~xj~xj~xjH~xj~~xjW~xjb50=~xjH~xj~xj'~xjQ~xjn _You start resting.Magic restored.~xjGR....---...~xj/<.......[..~xj,35.3 (8~xjp10/10===---6.3 (9 _~xj~xj8~xj ~xj ~xj ~xjd ~xje 91~xj* ~xj- ~xj ~xj9 ~xj ,~xj ~xjB ~xj  q2====~xj ~xj ~xjH ~xj ~xjc ~xj) ~xj ~xj ~xj ~xj ~xj ~xj K3=~xj ~xj ~xj! ~xj" ~xj& ~xj' ~xj( ~xjA- ~xj. 94~xj/ ~xj3 ~xj3 ~xj4 ~xj{8 ~xjJ9 ~xj: ~xjx= ~xj8> N55=~xjC ~xjG ~xjlH ~xj;I ~xjM ,~xjO ~xj*R ~xjR W6=~xjS ~xjV ~xjW ~xjX ~xj\ ~xj\ ~xj] ~xj@a ~xjb %7~xjb ~xjrf ~xj1g ~xj*h ~xjk ~xjjl ~xjSm ~xjp ~xjq K8=~xjr ~xj'v ~xjv ~xjw ~xjn{ ~xj9| ~xj4~ ~xj! ~xj U9=~xj ~xj, ~xj ~xj ~xj ~xjp ~xj/ ~xj ~xjX &60~xj ~xjv ~xjC ~xj+ ~xj͠ ~xj ~xj ~xjX ~xj" ~xjި ~xj# ~xj K1=~xj ~xj@ ~xj ~xjɳ ~xjӵ ~xj ~xj} ~xj ~xj U2=~xj ~xj ~xj ~xj ~xjT ~xj ~xj ~xjW ~xj %3~xj ~xjP ~xj, ~xj ~xj ~xj ~xj ~xj; ~xj %4~xj ~xj ~xjC ~xj ~xj ~xjR ~xj ~xj ~xj| K5=~xj ~xj ,~xj ~xj ~xj ~xj ~xj ~xjk U6=~xjh ~xjW ~xj ~xj ~xj ~xj ~xj ~xj ~xjP %7~xj ~xj ~xjS ~xj ~xj9 ~xj ~xj ~xj ~xj K8=~xj ~xj ~xj ~xj ~xj## ~xj# ~xj$ ~xj' ~xj( ~xjP) ~xjh, ~xj%- U9=~xjo1 ~xj4 ~xj5 ~xj}6 ~xj9 ~xj: ~xj; ~xj> ~xj>? &70~xjE@ ~xj}C ,~xjD ~xjSH ~xjI ~xjJ ~xj M ~xjM K1=~xj O ~xjQ ~xjR ~xj~S ~xjOV ~xjW ~xjW ~xj[ ~xj[ U2=~xj] ~xjG` ,~xjka ~xjd ~xje ~xjf ~xji ~xjj %3~xjzk ~xjo ~xjp ~xjq ~xj4u ~xjv ~xjv ~xj} ~xjq~ K4=~xj ~xjk ~xj̄ ,~xjr ,~xj ~xj ~xj U5=~xjO ~xj ,~xjg ~xj ~xjl ~xj< ~xj ~xjs %6~xjA ~xjC ~xj ~xj ~xjۥ ~xj ~xj ~xj ,~xj ~xjW k _You start resting.HP restored.~xj ~xjθ 1618.3 (82.0)~xj a7=9.3 (83 _~xjz ~xj ~xj~xj`~xj~xj~xj~xj~xj ~xj~xj~xj~xj:~xji~xj~xj~xj ~xj(#~xj '~xj'9=~xj(~xj*~xj3.~xj.~xj 0~xj1~xj5~xj6~xj7~xj9~xj>~xj?~xj@~xjC~xjF~xj[G~xjH~xjMK#.  ~xjiN#.  ..  #.## #  #..# .#  # #..# ..#  ##. #..##..#   ###...#.)<...#   ~xj8O'.....#   ###...##.####   ## #.#   #.#  #.#  ~xjO#.#  #.# ######.##  #.# #.......# ##.## #.####.## ~xjSH78 M#~xjaT .. ## #  .# # #..# .. ##. #..#####...#.@<...#............#####...##.######. #.# #~xj!U+~xjZ228.9 (9.6)~xj[030.1 (10.8)~xj+_~xjTc ~xjd_Items here: ) [[ †.~xj~xjPick up what? 8/52 gear slots (_ for help) Hand Weapons (select all with ))  a - a +4 trident of draining Armour (select all with [)b - a +0 robe  c - an orb of stardust Carrion~xj the barachi corpse of Jeremiah [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]~xjk~xj~xj~xjv#.  carss the Skirmisher#.  Barachi of Okawaru *.....#.~xjq  Health: 77/77 ========================..  Magic: 10/10 ========================#.## #   AC: 10Str: 17#..# .#   EV: 13Int: 8# #..# ..#   SH: 0Dex: 25##. #..##..#   XL:  9 Next: 99% Place: Dungeon:7###...#.@<...#   Noise: ---------  Time: 6630.1 (0.0)............##   c) +0 orcbow~xj###...##.####   Fire: c) +0 orcbow##. #.# # #.# #.#  #.#  #.#######.##  #.##.......#   _You start resting. _Magic restored. _You start resting. _HP restored. _Items here: ) [[ †.  Okay, then.~xj~xj~xj~xj. _~xj]~xj~xj~xj~xjG~xj,$ _~xj~xj,_Magic restored. _You start resting. _HP restored. ~xj_Items here: ) [[ †.  There is an escape hatch in the ceiling here.~xj~xjq _~xjn~xj~xj6~xj~xj~xj~xjY~xj~xj~xj9~xj.~xj,~xj1~xj~xj,~xj~xj~xj,~xj~xj~xj,~xj ~xjb ~xj# ,~xj~xj ~xj,~xj~xjy~xjT~xj~xja~xj,~xjV~xj~xj~xj ,~xj!~xj6$~xj$,~xjn&~xj)~xj)~xj*~xju,~xjq/~xj?0~xj0~xj2~xj5~xjX6~xj7~xj8~xj$=,~xj=~xj>~xj@~xj_A,~xjC~xjE~xjlF,~xjH~xjuJ~xj6K,~xj L~xjZN~xj"O,~xjR~xjtS~xjeT,~xjCU~xj0W~xjW,~xjX~xjZ~xjl[,~xjC\~xj]~xj^,~xjg_~xj3a~xja,~xjb~xjf~xjg,~xjh~xj;k~xjl,~xj|m~xjo~xjp~xjhq~xj$r~xjt~xj\u,~xjv~xjx~xjay,~xjOz~xj}~xjj~,~xj:~xj~xj],~xj~xj~xjS,~xj~xj$~xj,~xj̊~xjF~xj ,~xj!~xj~xj,~xj ~xjtB~xj~xjЙ~xj,~xjj~xj~xjD,~xjϢn~xja'~xjX3~xj­~xjCX  ##### ~xj  ### ######...# #.######.## #........# ..........## #.####...# #.####.....####.## ##.## ##........#.# #.### ##.######.## #.... #.# #######.### #@# #.......82.7 (52.6) ~xjӱ#'# #.##.### ... # #..## .....# #..## ....... ##. #..##.....>... ###...#.)<.+.........+........... #.........####...##.## ##.......## ##. #.# _You open the door.~xj[ _Found a stone staircase leading down.~xj~xjm3~xj~xjL~xj: _~xj? @  There is an open door here.~xj ~xj5 _~xj~xj3~xj,~xj~xj,~xj~xj~xjk~xj/,~xj"~xj$~xj%,~xj&~xj)##.######.## #......#.# #######.####~xj* #.# #....... ##'## #.##.###. ##...## # #..##..##.....## # #..##..# ##.......## ##. #..##..# #.....>...####...#.)<...# +........@+............## #.........####...##.#### ##.......## ##. #.# ~xj+##.....## # #.###...## ###+## #.##.# ######.###.# #.......###.## #.####.##~xjn.###...#'.......9.9 (7.2)###...#~xj4~xj4M======90.9 (8~xj/7~xj8= _As you open the door, it creaks loudly!~xj~xj~xj~xj~xj0~xj$,~xj|@  There is an open door here.~xj~xj _~xj&~xjY~xj&~xj~xj~xj+~xj~xj ~xj~xjD~xj5~xj~xj~xj(~xj~xj~xj~xjn~xj%~xj&~xj~xj'~xjA~xj ~xjA~xj~xjB~xj%  ~xjThere is an open door here.~xj%~xj _~xj~xj~xj~xj~xjG~xj~xj,~xj~xj~xj~xj~xj~xjO~xj ~xj ~xj ~xj~xj~xjQ~xj~xj~xj~xj~xj~xjt~xj~xjf~xjU~xj!~xj!~xj]"~xj#~xj$'~xj'?  You open the door.  ~xj'DYou encounter a rock fish.~xjN, ##.######.## # #.# ####### ~xj=-#.# #... ##'## #.## ##...## #.## ##.....## #.## ##.......## ##.## #...####.....>...####...# ...F...'@........'.......------~xj.: #...####.........####...# ##.......## ##.## ##.....## ### ##...## ##+## F   rock fish (asleep) #.# #####~xj. #.# #.... ##.## #.###~xju41712.5 (21.6)~xj;5I------3.5 (22 ~xj5 _~xj8~xj:~xj} ))))F  You shoot an arrow. The arrow hits the rock fish!~xj7F.~xj^#FF~xj ...'F 2 rock fish (1 wandering)The rock fish is severely wounded.~xj ;===4.5 (1.0)~xjh ~xj7 Z _You encounter a rock fish.~xj ))You shoot an arrow.  The arrow hits the rock fish but does no damage.~xj^2#F~xj0`BF#~xjg[.'FF~xjh&5~xjn~xj'r ~xjsT_The rock fish is severely wounded.~xjL #You shoot an arrow. The arrow hits the rock fish!  You kill the rock fish!~xj.)   rock fish (~xj%F~xj@'.~xj/!'~xj1~xj6##.######.## # carss the Skirmisher~xj6#.# ####### Barachi of Okawaru *.....#.##... Health: 77/77 ========================##'###.## Magic: 10/10 ========================##...## #.## AC: 10Str: 17##.....## #.## EV: 13Int: 8##.......## ##.## SH: 0Dex: 25~xj7F...####.....>...####...# XL:  9 Next: 102% Place: Dungeon:7.......'@........'....... Noise: ===------  Time: 6716.6 (1.1)#...####.........####...# c) +0 orcbow##.......## ##.## Fire: c) +0 orcbow##.....## #####...####+##~xjw8TF   rock fish (wandering)#.#######.##....##.## #.###You shoot an arrow.  The arrow hits the rock fish but does no damage. _The rock fish is severely wounded.You shoot an arrow. The arrow hits the rock fish!  You kill the rock fish! _Okawaru accepts your kill.~xj9 _The rock fish is severely wounded.  You shoot an arrow. The arrow hits the rock fish! ~xj_: You kill the rock fish! _Okawaru accepts your kill.Your Spellcasting skill increases to level 1!You have reached level 10!~xj@/  --more--~xjuG83/831/1110 1% ~xjx>rock fish (wandering)~xjz4 _~xj,- )))))))F  You shoot an arrow.~xj8#F~xjY(......'~xj-7.5 (0.9~xj~xjF _The arrow hits the rock fish but does no damage.~xj ))))))You shoot an arrow. The arrow hits the rock fish.~xj@.F~xjJP....'8.5 (1.0~xj~xj7 _The rock fish is lightly wounded.~xj%= )))))~xjP&`You shoot an arrow.  The arrow hits the rock fish but does no damage.~xj{@.F~xj|H...'9~xj~xj7 _The rock fish is lightly wounded.~xj )))) You shoot an arrow. The arrow hits the rock fish!~xj8H.F~xj=...'~xjP@D20.4 (0.9~xjYC] _The rock fish is almost dead.~xjM )))You shoot an arrow.  The arrow hits the rock fish but does no damage.~xjW3#F~xjVQ..'1.4 (1.0~xj"~xj] _The rock fish is almost dead.~xj #You shoot an arrow. The arrow hits the rock fish!  You kill the rock fish!~xjX))~xjn".'~xjr532.3 (0.9~xjnv~xjxP _Okawaru accepts your kill.~xj~xjS~xj3~xjeH _No target in view!~xj!~xj~xj}~xjv ~xjH:_No target in view!~xj!~xj>$~xj|'~xj* ~xj,:_No target in view!~xj~xjܤ~xj~xjW ~xj!:_No target in view!~xjk ~xj* ~xj~xjH _No target in view!~xj~xj~xjP~xjKC _No target in view!~xj0c~xjd~xjCg~xjri~xj~xj~xj~xj+~xj)~xj\+~xjH/~xjN1~xj~xjb~xj~xj~xjj~xj ~xj"~xj&$~xjz~xjē~xj~xj;~xjI ~xj K ~xjM ~xjQ ~xj ~xj   Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting9.5   7.4  +2   g + Spellcasting 1.1   2.0   0           b - Unarmed Combat   0.0   0.8  +1   h + Hexes1.2   1.7  +1       i - Ice Magic   0.0   0.7  +2   c * Ranged Weapons  11.5  13.5   0         ~xj   j - Invocations   0.0   1.2  -1  d + Armour2.5   2.1  +2   k - Evocations   0.0   0.8  +1  e + Dodging3.2   3.4  +1       f - Stealth   0.8   1.0   0                                        [3~xj%% 9;49m                              The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets ~xji TargetTarget--  --  --  --  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targets!~xj [?25h[?0c!~xjU10 !~xj [?25l[?1c!~xj 5.0  +2 current training targets, if any.=] set aall targets%~xjXo c - Ranged Weapons  11.5%~xjmI = c + Ranged Weapons 11.5'~xjNC c * Ranged Weapons  11.5*~xjsH*~xjJ7 i + Ice Magic 0.0+~xjo c - Ranged Weapons  11.5+~xj L+~xjM7 c + Ranged Weapons 11.5-~xj,s> j + Invocations 0.0.~xj .~xjh .~xj J##.######.## # carss the Skirmisher#.# ####### Barachi of Okawaru *......~xj _#.##... Health: 83/83 ========================##'###.## Magic: 11/11 ========================##...## #.## AC: 10Str: 17##.....## #.## EV: 13Int: 8##.......## ##.## SH: 0Dex: 25#...####.....>...####...# XL: 10 Next:  3% Place: Dungeon:7.......'@........'....... Noise: ===------  Time: 6722.3 (0.0).~xj ]#...####.........####...# c) +0 orcbow##.......## ##.## Fire: c) +0 orcbow##.....## #####...####+###.###### #.##.... ##.## #.###  _No target in view! _No target in view! _No target in view! _No target in view! _No target in view! .~xj 3_No target in view!.~xj .~xjq .~xjr .~xj .~xjuZ.~xj[3.~xj_.~xj\b.~xjd: _.~xjf .~xjg9_ There is an open door here..~xjk.~xjjl _.~xjDm.~xj,n.~xjp.~xjq.~xjs,.~xju.~xjv,.~xjx.~xjz.~xj{.~xj|.~xj~.~xj,.~xj.~xjV.~xj.~xj,.~xj.~xj%.~xj,.~xj.~xj.~xj,.~xjk.~xj#. ##...## ###.## ##.....## .~xj0#....## ##.......## #####.#...####.....>...............'.........'.####.#...####........#...#.## ##.......##  #.#..#.# ##.....##  #...#@## ##...## ---33.1 (10.8) #####.# ##+## .# #.# .~xjʞ#.# #.##.# ##.##... ###...####.< .......# #.. # ##)..#.# #..###.##.).#.~xj.~xjJ---4.3 (12.0.~xj.~xj .~xjz+_Found a stone staircase leading up./~xj`/~xjda3/~xjqc/~xjf/~xjh,/~xji/~xjrn/~xj=o/~xjp/~xj:q/~xjt/~xjCv,/~xj1w/~xjXz,/~xj*{/~xj|/~xj/~xj,/~xj/~xj/~xj/~xj/~xj/~xj/~xj_/~xj1/~xj/~xjn/~xjI,/~xj)/~xj/~xjq,/~xjV/~xj/~xjޢ,/~xj/~xj/~xj,/~xj/~xj/~xjk,/~xj/~xjS/~xj/,/~xj/~xjڷ/~xj(B/~xjG/~xja,/~xj/~xjl/~xj},/~xj_/~xj/~xj,/~xj/~xj8,/~xj/~xj/~xj/~xj,/~xj/~xjB/~xj/~xj/~xj,/~xj/~xj/~xjr,/~xjG/~xj,/~xj/~xjK/~xj/~xj,/~xj9/~xj/~xj,/~xj/~xj/~xj/~xj/~xjt/~xjk,/~xj]/~xj3/~xjg/~xj./~xj/~xjc/~xj /~xj /~xj /~xj /~xjs/~xjL/~xj/~xj/~xj/~xj/~xj/~xj/~xj/~xj/~xj[/~xj /~xja!/~xj""/~xj`%K _r - 4 scrolls of revelation (gained 1)/~xj"(/~xj(/~xj)/~xj2+/~xj-/~xj./~xjz//~xj0/~xj3/~xjm4/~xjB5/~xj6/~xj9/~xj:/~xj};/~xjd=/~xjB/~xjB/~xjC/~xjE/~xj-I/~xjI/~xjJ/~xjqS/~xjkW/~xj4X/~xjYY/~xjZ/~xjI]/~xj^/~xj^/~xj_/~xja/~xjb,/~xj{e/~xjyi/~xjSj,/~xjQk/~xjz'  You open the door.  You encounter a bullfrog.##..#####..###.######### #....................... #..........###.#######.# #.#........##...## #.....########.....# #.#.#.# ##...## #.#.#.# ##.## # # #.# #.# ... #@# #.  ... .!....F.............. F   bullfrog (asleep)+.../~xj......+#.........###.......##89.3 (5590.3 (56 _/~xj/~xju _Found an inky potion./~xjV( /~xj)))F  You shoot an arrow. The arrow hits the bullfrog!!  The bullfrog gives a loud, deep croak!/~xj.8F./~xj06F./~xj4t'! /~xjP6;===1.3 (1.0)/~xj8/~xjw: /~xjG;N_The bullfrog is almost dead.0~xjx0 .  You shoot an arrow. The arrow hits the bullfrog!  You kill the bullfrog!0~xj3?)0~xj= '0~xj542.2 (0.90~xjo0~xj 0~xj B_Okawaru accepts your kill.0~xj0~xj0~xj0~xjCH _No target in view!0~xj*0~xj],0~xj10~xj3H _No target in view!0~xjG0~xj0~xj0~xjݔ 0~xjϕ:_No target in view!0~xjA 0~xj 0~xj 0~xj)  0~xj :_No target in view!0~xjϾ 0~xj; 0~xj 0~xj H _No target in view!0~xj6 0~xj8 0~xj: 0~xj< C _No target in view!0~xjh 0~xjI 30~xj 0~xjx 0~xj $ _0~xj U _ There is an open door here.0~xj& 0~xjf  _0~xjw 0~xj 0~xjL 0~xj ,0~xjc 0~xj ,0~xj l _o - 2 inky potions (gained 1)0~xj _0~xj 0~xjv ,0~xj 0~xj[ 0~xj* ,0~xjW '0~xj7 0~xj! 0~xjW 0~xj 7 _You open the door.0~xj 0~xj 30~xj @  There is an open door here.0~xj" 0~xj"  _0~xja$ 0~xj% 0~xjk( 0~xj\) ,0~xj+ 0~xjO. 0~xjw/ ,0~xj1 0~xj3 0~xj4 ,0~xj6 0~xj; 0~xj< ,0~xj= 0~xj}D X0~xjG 0~xjH ,0~xj J 0~xjuM 0~xjsN ,0~xjP 0~xjS 0~xjT ,0~xjV 0~xjZ 0~xj[ ,0~xj] 0~xj` 0~xja 0~xj~b 0~xjbc 0~xjEf 0~xj-g ,0~xjh 0~xjj 0~xjk ,0~xjl 0~xjTo 0~xj 0~xjA ,0~xjWC ,0~xjE 0~xjF ,0~xjH 0~xjK ,0~xjL 0~xjM 0~xjP ,0~xjQ 0~xjS 0~xjU 0~xjV ,0~xjW 0~xjZ 0~xj[ ,0~xj\ 0~xj9_ 0~xj/` ,0~xja 0~xjf 0~xjg ,0~xjh 0~xjl 0~xj m ,0~xjm 0~xjq 0~xjr ,0~xj6t 0~xjw 0~xjx ,0~xjy 0~xj[} 0~xjG~ ,0~xjK 0~xj҄ 0~xjͅ ,0~xjĆ 0~xj B0~xj_ - #.#.#.#.#.# #.#.#.#.#.# # ########.#.#.#.#.# #.#........#.#.#.#.# ##.#.#####..........#0~xj p ##.... #.####.##### ##.....### #.# #.# .[.......# #.# #.# #.#@###.####.#---881.8 (89.6) #............###############        ---3.0 (90.80~xj 0~xj  0~xjw _Found a ring mail.0~xj- 0~xj 30~xjg 0~xj) B0~xj 0~xj` ,0~xj 0~xjS 0~xj ,0~xjQ 0~xj 0~xj 0~xj 0~xj 0~xjK 0~xj,0~xj 0~xjg0~xjpB0~xj 0~xjO   You encounter 2 gnolls.A gnoll is quivering a throwing net.0~xj##.>.....###.#........##ğ........##.........#ğ........>'........... .........####...#.### ....... ##.##.### ..... #........ ... #.#.#.#.# #'# #.#.#.#.# #@####.#.#.# #.#........#.#.#.# ##.#.#####.........##....# #.####.#######.....### #.# #.#0~xj#..[.......# #.# #.#ğğ 2 gnolls (1 polearm, 1 missile, wande…) ...####.#.#.###.####.# ## ###............# ##############0~xj`.ğ90.2 (7.2)0~xj`2 gnolls (1 polearm, 1 missile, wande…)0~xj-1.4 (8.40~xj 0~xjb(_ _Found a stone staircase leading down. Found an escape hatch in the floor.1~xj @ )))1~xj ))ğ1 wanYou shoot an arrow. The arrow hits the gnoll.  The gnoll shouts!1~xj 0 ğğ....'ğ)The gnoll is moderately wounded.The gnoll shouts! You hear a shout!1~xj% R((((((1~xj R.ğ1~xj ğ....'@ğ1~xj )The gnoll throws a throwing net. The throwing net barely misses you.===2.3 (0.91~xj 1~xj_ ' _You hear a shout!2~xj</))))2~xj&)))2~xjdR'ğ2~xj%R.ğ2~xj0ğ2~xj"#? ....2~xj^$h.'ğ   gnoll sergeant (polearm)ğğ 2 gnolls (1 polearm)You shoot an arrow. The arrow closely misses the gnoll.3.3 (1.02~xj~(2~xj, 2~xj-n_You encounter a gnoll sergeant. It is wielding a +0 trident.2~xj; )))You shoot an arrow. The arrow hits the gnoll.2~xjrK.ğ2~xjO.ğ2~xjH'ğ2~xj^*.'2~xjz&42~xj2~xj 2~xjO_The gnoll is heavily wounded.2~xj .  You shoot an arrow. The arrow hits the gnoll!  You kill the gnoll!2~xj#))   gnoll (2~xjrQ.ğ2~xjt0ğ2~xjv@ ğ2~xj-xRğOkawaru accepts your kill.2~xjy2~xj$2~xj؃.'ğ 2 gnolls (1 polearm, 1 wandering)2~xj%52~xj5.2 (0.92~xj.2~xjA 2~xj&b_You encounter a gnoll. It is wielding a +0 whip.2~xj )))You shoot an arrow. The arrow hits the gnoll sergeant.2~xjt$K.ğ2~xj(?'ğ2~xj,H.ğ2~xjC".2~xjD'2~xjE-6.3 (1.12~xj,\2~xj˚' 2~xj)) _The gnoll sergeant is lightly wounded.  You shoot an arrow.  The arrow hits the gnoll sergeant but does no damage.2~xj1R.ğ2~xj3?.ğ2~xj 4D$ğ2~xj<:$'2~xj6;-7.2 (0.92~xj?2~xjNA< _The gnoll sergeant is lightly wounded.2~xjR)The gnoll sergeant is lightly wounded.  The arrow hits the gnoll sergeant but does no damage. _The gnoll sergeant is lightly wounded.  You shoot an arrow2~xj T@.  The arrow hits the gnoll sergeant but does no damage.2~xjh.ğ  You shoot an arrow2~xj.  The arrow hits the gnoll sergeant but does no damage. _The gnoll sergeant is lightly wounded.  You shoot an arrow.  The arrow hits the gnoll sergeant but does no damage.gnoll sergeant is lightly wounded.2~xjez.ğğ2~xjs 'ğğ 3 gnolls (2 polearms)2~xjThe gnoll shouts!  You encounter a gnoll. It is wielding a +0 spear.1-8.12~xjf2~xj#8 ) 2~xje_The gnoll sergeant hits you from afar with a +0 trident.  You shoot an arrow.  The arrow hits the gnoll sergeant but does no damage.2~xjq G$ğ2~xjr P.ğ2~xj t R'ğ2~xju ğThe gnoll sergeant is lightly wounded.2~xj@| 'ğ 4 gnolls (2 polearms)2~xj} The gnoll sergeant hits you from afar with a +0 trident!74---9.02~xjr 2~xj( ) _You encounter a gnoll. It is wielding a +0 flail.You shoot an arrow. The arrow hits the gnoll sergeant.2~xj R.ğ2~xjj .2~xj@ ğ.ğ2~xj + '2~xjY cğThe gnoll sergeant is moderately wounded.2~xj %'2~xj! d61------92~xjW& 2~xj(  2~xj( @_The gnoll sergeant hits you from afar with a +0 trident!2~xj)< ' 2~xj= w)You shoot an arrow.  The arrow hits the gnoll sergeant but does no damage.2~xjj .ğThe gnoll sergeant is moderately wounded.2~xj Q.ğ2~xjr .ğThe gnoll barely misses you.2~xj" %'2~xj [2----900.82~xj 2~xjq ))  The gnoll barely misses you. _The gnoll sergeant completely misses you.You shoot an arrow.  2~xjG nThe arrow barely misses the gnoll sergeant.The arrow hits the gnoll.2~xjV + .2~xj7X WğThe gnoll is heavily wounded.2~xj{Y C$ğ2~xjZ + .2~xj[ iğThe gnoll hits you from afar with a +0 halberd.2~xjng =ğ'2~xjh d56-1.8 (1.02~xjcm 2~xj?{ ~ ) _The gnoll sergeant misses you.2~xj| LYou shoot an arrow. The arrow hits the gnoll sergeant.2~xj & 2~xj g.ğThe gnoll sergeant is heavily wounded.2~xj J.ğ2~xjr ,$ğ2~xjB 2~xj 2~xj &22~xjW 2~xj~ % 2~xj! _The gnoll barely misses you. The gnoll sergeant misses you.You shoot an arrow. The arrow hits the gnoll.2~xj* & 2~xj6 \.ğThe gnoll is heavily wounded.2~xj & 2~xj .ğThe gnoll hits you but does no damage. The gnoll barely misses you.2~xj1 2~xj H2--2~xjԥ &3.7 (0.92~xj 2~xjޫ  2~xj @_The gnoll sergeant hits you from afar with a +0 trident.2~xj  .  You shoot an arrow. The arrow barely misses the gnoll.The arrow closely misses the gnoll. The arrow hits the gnoll!  You kill the gnoll!2~xj T)) 32~xj 2~xjS ' 2~xjT )ğğOkawaru accepts your kill.The gnoll closely misses you. The gnoll hits you but does no damage.2~xj]W G-4.7 (1.02~xjo\ 2~xjr .  Okawaru accepts your kill.  The gnoll closely misses you. The gnoll hits you but does no damage. 2~xjs 1_The gnoll sergeant closely misses you. The gnoll hits you but does no damage.  You shoot an arrow. The arrow closely misses the gnoll.The arrow hits the gnoll!!  You kill the gnoll!2~xjv v) 2 gnolls (1 polearm)2~xjM T )ğ2~xj Okawaru accepts your kill.The gnoll barely misses you.The gnoll sergeant hits you from afar with a +0 trident.2~xjc0-5.6 (0.92~xj2~xjU ' _The gnoll misses you.2~xjYou shoot an arrow. The arrow hits the gnoll!  You kill the gnoll!2~xjs   gnoll (2~xj& 2~xjB)  Okawaru accepts your kill.2~xjI[1-62~xj6.6 (1.02~xjV2~xjr# ) _The gnoll closely misses you. The gnoll sergeant closely misses you.You shoot an arrow. The arrow hits the gnoll sergeant!3~xj+ )  The gnoll sergeant is almost dead.73~xj>3~xj  ) _The gnoll hits you but does no damage. The gnoll sergeant misses you.You shoot an arrow.  The arrow hits the gnoll sergeant but does no damage.3~xjS)8.5 (0.93~xjN3~xjb _The gnoll sergeant is almost dead.3~xjB9 )3~xj eYou shoot an arrow.  The arrow hits the gnoll sergeant but does no damage.3~xjn )  The gnoll sergeant is almost dead.The gnoll hits you but does no damage.3~xjzp^2=9.43~xju3~xj8 ) 3~xj_The gnoll sergeant hits you but does no damage.  You shoot an arrow.  The arrow hits the gnoll sergeant but does no damage.3~xj+,z )  The gnoll sergeant is almost dead.3~xjn-.10.4 (1.03~xj33~xj<T)You shoot an arrow.3~xj=harrowthe gnoll sergeant but does no damage.  The gnoll sergeant is almost dead. _The gnoll barely misses you. The gnoll sergeant barely misses you.You shoot an arrow.  The arrow hits the gnoll sergeant but does no damage.3~xj )  The gnoll sergeant is almost dead.The gnoll hits you but does no damage.3~xjB]49-13~xj3~xj . _The gnoll sergeant hits you from afar with a +0 trident.  You shoot an arrow. The arrow hits the gnoll sergeant!  You kill the gnoll sergeant!3~xj)ğ   gnoll (polearm)3~xj & 3~xjxg))  Okawaru accepts your kill.3~xjБ>50-3~xj '823~xj3~xj' 3~xj;) _The gnoll closely misses you.You shoot an arrow. The arrow hits the gnoll.3~xjp 3~xjqo)  The gnoll is heavily wounded.3~xjr&33~xj3~xjSP )))))3~xj۵l)) _The gnoll completely misses you.3~xjS@ ....3~xjT.ğ)  You shoot an arrow. The arrow closely misses the gnoll.4.3 (0.93~xjY3~xjb: )3~xjc _The gnoll hits you but does no damage.  You shoot an arrow. The arrow hits the gnoll.3~xj 3~xjp)  The gnoll is severely wounded.3~xj(5.23~xjT3~xj 3~xjE_The gnoll closely misses you.3~xjc .  You shoot an arrow. The arrow hits the gnoll!  3~xj:You kill the gnoll!3~xj A)3~xj<7))3~xjVx12--6.2 (1.03~xjĭ3~xjNf _Okawaru accepts your kill.3~xj/3~xj]3~xj^ _No target in view!3~xj3~xjV3~xja^ _No target in view!3~xjB3~xj3~xjzH _No target in view!3~xj> 3~xj) 3~xjY 3~xj H _No target in view!3~xj%3~xj&3~xj(3~xj,3~xj-$ _3~xj03~xj53~xj63~xj83~xj<3~xj=S2=3~xj @4~xj4~xj8--4~xj4~xj?04~xj14~xjG=4~xjM4~xjNK3=4~xjS[4~xjDl4~xjQm4~xj#z4~xjɃb2==4~xj4~xj4 _Magic restored.4~xj944~xjҎ4~xjn4~xj`4~xj4~xjx4~xjp4~xjm4~xjG4~xjL5==4~xj4~xj 4~xjܬ4~xjK4~xjr4~xjF4~xjB4~xjջi6=4~xj4~xj4~xju4~xj4~xj4~xj4~xj&4~xj4~xjK7=4~xj+4~xj`,4~xj4~xj4~xj4~xj4~xj64~xj5984~xjd4~xj,4~xj4~xj,4~xj`4~xjCd59=4~xj4~xj 4~xj 4~xjB 4~xjO4~xj;4~xjK4~xjdn60=4~xjo4~xjp4~xjR4~xj!4~xjv%4~xj&4~xj}(4~xj,4~xj,.%14~xj34~xj84~xjs94~xj<4~xj@4~xjA4~xjB4~xjF4~xjG%24~xjI4~xjM4~xjN4~xjP4~xjT4~xjU4~xj=X4~xj\4~xj]K3=4~xj_4~xj[c4~xj:d4~xjj4~xjn4~xjo4~xjq4~xj0u4~xjvU4=4~xjx4~xjW|4~xj6}4~xjL4~xj 4~xj4~xj߅4~xj4~xjԋ%54~xj,4~xj4~xjǒ4~xj4~xj+4~xj44~xj4~xj4~xjK6=4~xj4~xj4~xjج4~xj4~xja4~xjº4~xjY4~xj4~xjU7=4~xj4~xj4~xjo4~xj4~xj:4~xj94~xjX4~xj4~xj%84~xj{4~xj4~xj4~xj4~xj4~xj4~xj4~xj4~xj%94~xj4~xj4~xj}4~xjx4~xj5 4~xj 4~xj4~xj4~xjL70=4~xj4~xj4~xj4~xj4~xjl#4~xj?$4~xj+&4~xj)4~xj*U1=4~xj -4~xj04~xj14~xj34~xj74~xj84~xj;4~xj?4~xjV@%24~xjJB4~xjI4~xjmJ4~xjM4~xj Q4~xj R4~xjS4~xj9X4~xj-YK3=4~xj[4~xjta,4~xjb4~xjhg4~xjAh4~xjj4~xj o4~xjoU4=4~xj>r4~xjv4~xj}w4~xjy4~xjǂ4~xj4~xj4~xj4~xj`%54~xj}4~xja4~xj24~xjj4~xjO4~xj]4~xj'4~xj"4~xj%64~xj 4~xj4~xjڦ4~xj4~xj-4~xj 4~xj4~xj4~xjK7=4~xj4~xj4~xj{4~xj_4~xj'4~xj&4~xjd4~xj4~xjU8=4~xj4~xj,4~xj4~xj4~xj4~xj4~xj4~xj%94~xj4~xj4~xj4~xj4~xj4~xj4~xj4~xj4~xjL80=4~xj4~xj84~xj!4~xj4~xj" 4~xj 4~xj4~xj4~xj4~xj4~xj&4~xj U1=4~xjN#4~xjA'4~xjO(4~xj**4~xjl.4~xjT/4~xj[24~xjp64~xjV7%24~xjd94~xj\=4~xjC>4~xjA4~xjTE4~xj=F4~xjrH4~xj3= _i - a throwing net  There is an open door here.  You see here a +0 whip. _4~xj$  Things that are here:4~xjĨ<  a +0 halberd; a +0 robe4~xjfW= _4~xjگ4~xj4~xj 4~xj14~xj54~xjN  You now have 426 gold pieces (gained 19).4~xj+4~xj4~xj< _You see here a +0 club.4~xj4~xj4~xj_4~xj4~xj?4~xj"4~xj4~xj4~xj~4~xj" @  There is an open door here.4~xj  You encounter a vault sentinel. It is wielding a +0 morningstar and carrying a+0 arbalest.4~xjg4~xj| ^####4~xj, ^## .# #.. ..^ .#  p. ##'## #. ^. ##...## # #. ##' ##.....## #.#.### #^. ##.>.....###.#..#.#...#.##.........##....#.......@'........>'.....---4~xj###?..####.........####..#. ##.......## ## ##).)..## #.. ##)))# #.# ##)## #.# p   vault sentinel (launcher, wandering) #.########.# #.#..# ##.#.#####...4~xjUp.7026.0 (109.8)4~xj& 4~xjU*The vault sentinel pulls the alarm!4~xj w p@p4~xj)The alarm trap emits a blaring wail!==========7.2 (111.0Mark 4~xj4~xjXa _A sentinel's mark forms upon you.;~xj ;~xj{Level 7 of the Dungeon<<<>>>(Press ? for help)###.#........##...##  #.....########.....# ;~xj#.#.#.###...## ^#  ###   #####.#.#.###.## ^##   .##.. ...##.#.#.###.# ..p   .# ... ...##.#....##.# ..  ##'## #.#.###..##.###..###'## ^.  ##...## # #. ...#..##.###..##### ##...####'  ##.....## #.#.###.#..##.##.......###.....## ## #^. ##.>.....###.#........##......###.##.......###.#...#.##.........##.........######....##.#.........# #.......@'........>'.......................'.........+ ###?..####.........####...#.########....##.#.........# #.  ##.......## ##.##.##### #...###.##.......##  ##).)..## #.........# #.......###.....####)))## #.#.#.#.#.# ##.###### ##...####)## #.#.#.#.#.# #.###+###.########.#.#.#.#.# #.#;~xj #.#........#.#.#.#.# #.###.#.#####..........# # ###....# #.####.#########.....### #.# #.# #..[.......# #.# #.#<~xj.<~xjB^#### carss the Skirmisher^##.##.. Barachi of Okawaru *.......p.#.. Health: 83/83 ========================<~xj D.. ##'## #.# Magic: 12/12 ========================^. ##...## # #. AC: 10Str: 17##' ##.....## #.#.# EV: 13Int: 8## #^. ##.>.....###.#.. SH: 0Dex: 25#.#...#.##.........##.... XL: 10 Next:  8% Place: Dungeon:7#.......@'........>'..... Noise: ========== Time: 7027.2 (0.0)###?..####.........####.. c) +0 orcbow#. ##.......## [<~xjE34m##. Fire: c) +0 orcbow##).)..## #.. Mark ##)))## #.###)## #.# p   vault sentinel (launcher)#.########.##.#........###.#.#####...+0 arbalest.The vault sentinel pulls the alarm!  The alarm trap emits a blaring wail! _A sentinel's mark forms upon you.Press: ? - help, v - describe, . - travelThe floor.<~xjJ<~xj.....###.#.#.#...#.##.##.#...>'.###?..####...####.#. ##.......## ##.###).)..## #.##)))## #.#.##)## #.#.#.##.#. #.#.#. ##.#.#####.... <~xj $[40m<~xj <~xj j--------- 8.4 (1.2 _<~xj <~xjGI _There is an open door here.=~xj;=~xj==~xj~J=~xjr=~xj=~xjU$ _=~xjr=~xj=~xj,=~xj=~xjk=~xj=~xjRA vault sentinel comes into view.=~xj3^# .#### #=~xj4^## .# #.. ...p .# ... .. ##'## #.#.###^. ##...## # #. ...###' ##.....## #.#.###.## #^. ##.>.....###.#...#.#...#p##...##...#........'..>'...---------###?..####...####...#.##. ##.......## ##.##).)..## #...##)))## #.#.#.#=~xj5'##)## #.#.#.# p   vault sentinel (launcher)#.########.#.#.##.#........#.#.###.#.#####.......=~xj =.30.8 (2.4=~xjz>32.0 (3.6 _=~xj.....###.#.#.#...#p##.##.#.'...@....>'.###?..####.####...#.##. ##.## ##.##.###).)..## #.##)))## #.#.#.#.##)## #.#.#.#.#.##.#.#.#.#.#.#.#.#.##.#.#####.=~xj;J, catching br…)=~xj}<M========3.2 (1.2=~xjA=~xjpDv _The vault sentinel blows a loud note on a signal horn!=~xj'] ^# #.# ### #^## #.# #.. ...p #.# ... ... ##'## #.#.###.^. ##...## # #. ...#.##' ##.....## #.#.###.#.## #^. ##.>.....###.#.#.#...#p##.##.##.'.>'.###?..####.####...#.##. ##.## ##.##.###).)..## #.##)))## #.#.#.#.###)## #.#.#.#.#=~xj^ #.##.#.#.#.##.#.#.#.#.###.#.#####.=~xjze  The vault sentinel unwields a +0 morningstar.  The vault sentinel wields a +0 arbalest.=~xji =))))))=~xj +.'....=~xj^ 75---==------4.4=~xjY =~xj8J _The vault sentinel shoots a bolt. The bolt hits you!>~xj >~xj mInnate Abilities, Weirdness & Mutations>~xj You are amphibious.a - You can hop short distances, but move slowly.b - You have an extended range of vision and can be seen from far away.c - Your mind is acute. (Int +4, Str/Dex -1)  d - [You will be able to hop long distances, but move slowly.] XL 13 []: Gained at a future XL. ?~xj ?~xj' ?~xjq?~xjU^##.#### ### carss the Skirmisher^## #.##.. ... Barachi of Okawaru *.......p #.#?~xj... ... Health: 75/83 =====================---.. ##'## #.#.###.. Magic: 12/12 ========================^. ##...## # #. ...#.. AC: 10Str: 17##' ##.....## #.#.###.#.. EV: 13Int: 8## #^. ##.>.....###.#........ SH: 0Dex: 25#.#...#p##.........##.........# XL: 10 Next:  8% Place: Dungeon:7#........'....@...>'........... Noise: ==-------  Time: 7034.4 (0.0)###??~xj"[0;10m..####.........####...#.### c) +0 orcbow#. ##.......## ##.##.### Fire: c) +0 orcbow##).)..## #........ Mark ##)))## #.#.#.#.###)## #.#.#.#.# p   vault sentinel (launcher, catching br…)#.########.#.#.#.##.#........#.#.#.###.#.#####......... _There is an open door here. _A vault sentinel comes into view. _The vault sentinel blows a loud note on a signal horn!The vault sentinel unwields a +0 morningstar.  The vault sentinel wields a +0 arbalest. _The vault sentinel shoots a bolt. The bolt hits you!?~xj!?~xj"?~xj2(?~xjb)@~xj@~xjsA vault sentinel. A vigilant scout, quick to alert its fellows to the presence of intruders. It marks such intruders with powerful magic, making them unable to hide from pursuit no matter where they flee. Max HP: ~52Will: +AC: ++EV: +++ Threat: Lethal Class: Natural Size: Medium Int: Human Speed: 100% (normally travels faster than you) You have about 62% to hit with your +0 orcbow (at present). It has about 56% to hit you. AttackMax Damage Shoot: +0 arbalest 30 Hit15 It can see invisible. It can open doors. It possesses the following natural abilities, which are affected by silence:  a - Warning Cry [!]: Description|StatusesA~xjWA~xjgI^#A~xj-h#.#### ### carss the Skirmisher^## #.##.. ... Barachi of Okawaru *.......p #.#A~xji... ... Health: 75/83 =====================---.. ##'## #.#.###.. Magic: 12/12 ========================^. ##...## # #. ...#.. AC: 10Str: 17A~xjjT##' ##.....## #.#.###.#.. EV: 13Int: 8## #^. ##.>.....###.#........ SH: 0Dex: 25A~xjkF#.#...#p##.........##.........# XL: 10 Next:  8% Place: Dungeon:7#........'....@...>'........... Noise: ==-------  Time: 7034.4 (0.0)###?..####.........####...#.### c) +0 orcbowA~xjk#. ##.......## ##.##.### Fire: c) +0 orcbow##).)..## #........ Mark ##)))## #.#.#.#.#A~xjlc##)## #.#.#.#.# p   vault sentinel (launcher, catching br…)#.########.#.#.#.##.#........#.#.#.###.#.#####......... _There is an open door here. _A vault sentinel comes into view. A~xjm_The vault sentinel blows a loud note on a signal horn!The vault sentinel unwields a +0 morningstar.  The vault sentinel wields a +0 arbalest. _The vault sentinel shoots a bolt. The bolt hits you!A~xjA~xjA~xjA~xjVB~xjB~xj Ability - do what?CostFailure  f - HopNone0%  Invocations -X - Renounce ReligionNone0%  a - Heroism2 MP, Piety-8% [?] toggle between ability selection and description.C~xjyiC~xjsC~xj^##.#C~xjҁ### ### carss the Skirmisher^## #.##.. ... Barachi of Okawaru *.......p #.#... ... Health: 75/83 =====================---.. ##'## #.#.###.. Magic: 12/12 ========================^. ##...## # #. ...#.. AC: 10C~xjStr: 17##' ##.....## #.#.###.#.. EV: 13Int: 8## #^. ##.>.....###.#........ SH: 0Dex: 25#.#...#p##.........##.........# XL: 10 Next:  8% Place: Dungeon:7#........'....@...>'........... Noise: ==-------  Time: 7034.4 (0.0)###?..####.........####...#.### c) +0 orcbowC~xj!#. ##.......## ##.##.### Fire: c) +0 orcbow##).)..## #........ Mark ##)))## #.#.#.#.###)## #.#.#.#.# p   vault sentinel (launcher, catching br…)#.########.#.#.#.##.#........#.#.#.###.#.#####......... _There is an open door here. _A vault sentinel comes into view. _The vault sentinel blows a loud note on a signal horn!C~xjThe vault sentinel unwields a +0 morningstar.  The vault sentinel wields a +0 arbalest. _The vault sentinel shoots a bolt. The bolt hits you!C~xj7 C~xj¡^# #.# ### ### carss the Skirmisher ^## #.# #.. ... Barachi of Okawaru *..... ..p #.# ... ... Health: 75/83 =====================--- .. ##'## #.#.###.. Magic: 12/12 ======================== ^. ##...## # #. ...#.. AC: 10Str: 17 C~xj##' ##.....## #.#.###.#.. EV: 13Int: 8  ## #^. ##.*****.###.#........ SH: 0Dex: 25  #.#...#p##..*****..##.........# XL: 10 Next:  8% Place: Dungeon:7  #........'..**@**.>'........... Noise: ==-------  Time: 7034.4 (0.0) C~xjH ###?..####..*****..####...#.### c) +0 orcbow  #. ##.*****.## ##.##.### Fire: c) +0 orcbow ##).)..## #........ Mark  ##)))## #.#.#.#.# ##)## #.#.#.#.# p   vault sentinel (launcher, catching br…) #.########.#.#.#.#C~xj #.#........#.#.#.# ##.#.#####......... _The vault sentinel blows a loud note on a signal horn!The vault sentinel unwields a +0 morningstar.  The vault sentinel wields a +0 arbalest. _The vault sentinel shoots a bolt. The bolt hits you!  Hop to where?Press: ? - help, Dir - move targetD~xj}>...**....***D~xjp..@.*****....***....**E~xj ^## #.##.. ...##. carss the Skirmisher..p #.#... ...##. Barachi of Okawaru *....... ##'## #.#.###..##. Health: 75/83 =====================---^. ##...## # #. ...#..##. Magic: 12/12 ========================##' ##.....## #.#.###.#..##. AC: 10Str: 17  ## #^. ##.>.....###.#........##. EV: 13Int: 8 .#...#p##.........##.........#### SH: 0Dex:E~xj 25 ........'....ζ...>'.............. XL: 10 Next:  8% Place: Dungeon:7 ##?..####.......@.####...#.###### Noise: ==-------  Time: 7034.4 (0.0)  #. ##.......## ##.##.##### c) +0 orcbow##).)..## #.........# Fire: c) +0 orcbow##)))## #.#.#.#.#.# Mark ##)## #.#.#.#.#.##.########.#.#.#.#.##.#........#.#.#.#.###.#.#####..........###....# #.####.##### _The vault sentinel blows a loud note on a signal horn!The vault sentinel unwields a +0 morningstar.  The vault sentinel wields a +0 arbalest. _The vault sentinel shoots a bolt. The bolt hits you!  Hop to where?Press: ? - help, Dir - move targetE~xj:ℓE~xjj--5.4 (1-Hop E~xjE~xj]  E~xjXunwields a +0 morningstar.  The vault sentinel wields a +0 arbalest. _The vault sentinel shoots a bolt. The bolt hits you!  Hop to where?Press: ? - help, Dir - move target _Boing!F~xj ^# #.# ### #####.#^## #.# #.. ...##.#..p #.# ... ...##.#F~xj2.. ##'## #.#.###..##.#^. ##...## # #. ...#..##.# ##' ##.....## #.#.###.#..##.# ## #^. ##.>.....###.#.. #...#p##.........####### .......'....ℓ...@'............... #?..####..##...#.####### #. ##.....##.##.##### ##).)..## #.........# ##)))##)## #.#########.#........#.#.#.#.##.#####..........#F~xj....F~xj]6--6.6 (1.2F~xjYF~xja _There is an escape hatch in the floor here.F~xj}kF~xjlF~xj&qF~xj*rF~xjC F~xjD F~xjF F~xjK F~xjM 1pF~xjP p  A vault sentinel comes into view.F~xjW ^# #.# ### #####.#.^## #.# #.. ...##.#...p #.# ... ...##.#... ##'## #.#.###..##.#F~xjwY ^. ##...## # #. ...#..##.###' ##.....## #.#.###.#..##.# # #^. ##.>.....###.#.##. ...#p##.##.#'.>@. ?..####.####...#.# . ##.## ##.##.##### ###).)..## #.# ###)))## #.#.#.#.#.# ###)## #.#.#.#.#.# p   vault sentinel (launcher) F~xjR_ (0.0F~xjf` 37.8 (1.2 _F~xjm F~xjeo Q _There is an open door here.G~xjm^# #.# ### #####.#.#^## #.# ##.. ...##.#.#..p #.# ..... ...##.#.G~xj?s.. ##'## .#.#.###..##.#^. ##...## #.#. ...#..##.###' ##.....## #.#.###.#..##.##.  #^. ##.>.....###.#.##.#p##.##.######.'.p......>' ..####.####...#.#. ##.## ##.##.##### #.##).)..## #.# #.##)))## #.#.#.#.#.# ###)## #.#.#.#.#.# ##.#.#.#.#.#.# # #.#.#.#.#.#.# # ##.#.#####.# # ~xjxK;17HpG~xjz.p   vault sentinel (launcher)G~xj{.9.0 _G~xjӆG~xjN # #.# ### #####.#.#. G~xjoP P^## #.# ###.. ...##.#.#. ..p #.# #..... ...##.#... ##'## #.#.#.###..##.###.^. ##...## #.#.#...#..##.###. ##' ##.....## #.#.###.#..##.##. #^. ##.>.....###.#.##. .#p##.##.######.'..p.....>'.G~xj]Q ####.####...#.#.##.......## ##.##.##### #.##).)..## #.........# #.G~xjiR ##)))## #.#.#.#.#.# ##.##)## #.#.#.#.#.# #.#.#.#.#.#.#.# #.#.#.#.#.#.#.# #. G~xjV 1pG~xj8c .p   vault sentinel (launcher)G~xj$d l7=40.2G~xji G~xjj H~xj\T % #.# ### #####.#.#.# ## #.# ###.. ...##.#.#.# .H~xjU p #.# #..... ...##.#. .. ##'## #.#.#.###..##.###. ^. ##...## #.#.#...#..##.###. #' ##.....## #.#.###.#..##.##. ^. ##.>.....###.#.##. #p##.##.######.'...p....>'. ####.####...#.#.##.......## ##.##.##### #.##).)..## #.........# #.##)))## #.#.#.#.#.# ##.###)## #.#.#H~xjW .#.#.# #.##.#.#.#.#.#.# #.# #.#.#.#.#.#.# #.# ##.#.#####.# # # H~xjpX 1pH~xj\ .p   vault sentinel (launcher)H~xj] '1.4H~xja H~xjc I~xj9)#.# ### #####.#.#.#  #.# ###.. ...##.#.#.# p #.# #..... ...##.#....# . ##'## #.#.#.###..##.###..# . ##...## #.#.#...#..##.###..# I~xjY' ##.....## #.#.###.#..##.##. . ##.>.....###.#.##......# p##.##.######.'....p...>'..####...#.#.##.......## ##.##.##### #...###).)..## #.........# #.##)))## #.#.#.#.#.# ##.###)## #.#.#.#.#.# #.##.#.#.#.#.#.###.#.#####.....I~xj1pI~xj@.p   vault sentinel (launcher)I~xjS_8=2.6I~xjI~xjbI~xju#.# ### #####.#.#.#  #.# ###.. ...##.#.#.##  #.# #..... ...##.#....#  ##'## #.#.#.###..##.###..#  ##...## #.#.#...#..##.###..# I~xj ##.....## #.#.###.#..##.##.  ##.>.....###.#.##......# ##.##.######....# .'.....p..>'..####...#.#....###.## ##.##.##### #...###).)..## #.........# #.##)))## #.#.#.#.#.# ##.###)## #.#.#.#.#.# #.##.##.#.#........##.#.#####....I~xj1pI~xj-lI~xj, .p   vault sentinel (launcher)l   iguana  I~xj2BYou encounter an iguana.I~xj>)))))))I~xjiL.>'....I~xjk^2--=3.8I~xjHoI~xjpJ _The vault sentinel shoots a bolt. The bolt hits you.I~xjdG#.# ### #####.#.#.# #.# ###.. ...##.#.#.## #.# #..... ...##.#....# ##'## #.#.#.###..##.###..# ##...## #.#.#...#..##.###..#I~xj##.....## #.#.###.#..##.##. ##.>.....###.#.##......# #......l..##.######....# '......p.>'..####...#.#....# ##.## ##.##.##### #...###).)..## #.........# #.##)))## #.#.#.#.#.# ##.###)## #.#.#.#.#.# #.##.##.#.#.#.#.# #.##.#........#.###.#.#####.....lpI~xjI..p   vault sentinel (launcher)l   iguanaI~xjԠ/-5.0I~xjI~xjJ~xj\#.# ### #####.#.#.# #.# ###.. ...##.#.#.## #.# #..... ...##.#....# ##'## #.#.#.###..##.###..#  J~xj##...## #.#.#...#..##.###..# ##.....## #.#.###.#..##.##. #.>.....###.#.##......###. .p.##.######....##. .l>'. .####...#.#....##. #.## ##.##.##### #...###. ##).)..## #.........# #.##)))## #.#.#.#.#.# ##.###)## #.#.#.#.#.# #.##.##.#.#.#.#.# #.##.#..#.#.###.#.#####.......J~xj/lJ~xj /pJ~xj1..p   vault sentinel (launcher)l   iguanaJ~xj7h3=--6.2J~xjJ~xjJ~xjA #.# ### #####.#.#.# J~xj6 }#.# ###.. ...##.#.#.## #.# #..... ...##.#....#  ##'## #.#.#.###..##.###..# ##...## #.#.#...#..##.###..# #.....## #.#.###.#..##.##.# .>.....###.#.##......###.#p##.######....##.#l'.'J~xj ####...#.#....##.# .## ##.##.##### #...###.# #).)..## #.........# #.# ##)))## #.#.#.#.#.# ##.###)## #.#.#.#.#.# #.##.#.#.#.#.#.# #.##.#.#.#  ##.#.#####.....J~xj /lJ~xjr ,pJ~xjǵ J~xjN l>p   vault sentinel (launcher)J~xj( '7.4J~xj J~xjh  J~xjA %_The iguana leaves your sight.J~xj͇#.# ### #####.#.#.#  J~xjnq#.# ###.. ...##.#.#.##  #.# #..... ...##.#....# ##'## #.#.#.###..##.###..# ...## #.#.#...#..##.###..##### .....## #.#.###.#..##.##.# >.....###.#.##......###.#l##.######....##.#.>p.'.####...#.#....##.#.## ##.##.##### #...###.# ).)..## #.........# #.# #)))## #.#.#.# J~xj$##)## #.#.#.#.#.# #.#  #.#.#.#.#  #.#.#.#.# ##.#.#####.......J~xjB1pJ~xj'p   vault sentinel (launcher)J~xj   The vault sentinel gestures at you while chanting.J~xj!J~xj%#_4=8.6J~xjX6J~xjJ:- _You struggle to resist.K~xjr #.# ### #####.#.#.# #.# ###.. ...##.#.#.## K~xjt#.# #..... ...##.#....# '## #.#.#.###..##.###..# ...## #.#.#...#..##.###..##### ### #.#.###.#..##.##.# K~xj-vf.....###.#.##......###.##.l##.######....##.#.>'p.'.####...#.#K~xjw....##.#.## ##.##.##### #...###.##. .)..## #.........# #.# )))## #.#.#.#.#.# ##.# # #K~xjx@)## #.#.#.#.#.# #.# #.#.#.#. #.#.#.#..#.#####......K~xj~1pK~xj.p   vault sentinel (launcher)K~xj'9.8K~xjcK~xj;K~xjV .# ### #####.#.#.# K~xjX # .# ###.. ...##.#.#.## .# #..... ...##.#....# '## #.#.#.###..##.###..# ### #.#.#...#..##.###..##### ### #.#.###.#..##.##.###.###.#..##......###.##.l##.######....##.#.>'.p.'.K~xjY ####...#.#....##.#.## ##.##.##### #...###.##. )..## #.# #.###.## #.#.#.#.#.# ##.###### # )## #.#.#.#.#.# #.# # K~xj] 1pK~xjf .K~xj$h p   vault sentinel (launcher)K~xjQi (51.0K~xjgp K~xjr L~xjbm># ### #####.#.#.# # # ###.. ...##.#.#.## # L~xjo# #..... ...##.#....# # ## #.#.#.###..##.###..# # .## #.#.#...#..##.###..##### ##.## #.#.###.#..##.##.###.###.#........##......###.##.l##.######....##.#.>'..p.'.####...#.#....##.#.## ##.##.##### #...###.##. ..## #.# #.###.## #.#.#.#.#.# ##.###### ##. ## #.#.#.#.#.# #.# ## L~xj5q1pL~xjBv.p   vault sentinel (launcher)L~xjx/52.2L~xjLL~xj.L~xjc ### #####.#.#.# ##.  ###.. ...##.#.#.## #.  #..... ...##.#....# #. # #.#.#.###..##.###..# ##' ## #.#.#...#..##.###..##### ##. .## #.#.###.#..##.##.###.###.#........##......###.##.l##.######....##.#.>'...p.'.L~xjd####...#.#....##.#.## ##.##.##### #...###.##. .## #.# #.###. ## #.#.#.#.#.# ##.###### ##. # #.#.#.#.#.# #.# ##+ L~xje1pL~xji.p   vault sentinel (launcher)L~xjj'3.4L~xjmL~xjnN~xj۶ N~xj% Drink which item? Potions  c - a potion of curingN~xj0 m - a potion of might  j - a viscous cyan potion  k - a dark potion  l - a fizzy brown potion  n - an amethyst potion  o - 2 inky potions  p - a bubbling cyan potion [!] read|quaff|evoke[?] describe selectedO~xj= O~xjA O~xjQE ### #####.#.#.###. carss the Skirmisher###.. ...##.#.#.##O~xjF #. Barachi of Okawaru *.....#..... ...##.#....##. Health: 75/83 =====================--- # #.#.#.###..##.###..###' Magic: 12/12 ======================== ## #.#.#...#..##.###..##### ##.. AC: 10Str: 17 .## #.#.###.#..##.##.......###... EV: 13Int: 8 ..###.#........##......###.##.... SH: 0Dex: 25 ..l##.........######....##.#..... XL: 10 Next:  8% Place: Dungeon:7 ..>'....p.......@..........'..... Noise: ---------  Time: 7053.4 (0.0) ...####...#.########....##.#..... c) +0 orcbow ..## ##.##.##### #...O~xjdH [33m###.##.... Fire: c) +0 orcbow .## #.........# #.......###... Mark -Hop ## #.#.#.#.#.# ##.###### ##.. # #.#.#.#.#.# #.###+ p   vault sentinel (launcher) #######.#.#.#.#.# #.# ........#.#.#.#.# #.# .#####..........# # # _There is an open door here.  You encounter an iguana. _The vault sentinel shoots a bolt. The bolt hits you. _The iguana leaves your sight.  The vault sentinel gestures at you while chanting. _You struggle to resist.O~xjK P  Okay, then.O~xjL O~xjN O~xj,P . _P~xj-P~xj+0Read which item? Scrolls  t - 2 scrolls of teleportationr - 4 scrolls of revelation  w - 2 scrolls of enchant weapon  I - a scroll of immolation  V - a scroll of vulnerability  s - a scroll of butterflies P~xjx1[!] read|quaff|evoke[?] describe selectedQ~xjfQ~xjlQ~xjp### #####.#.#.###. carss the Skirmisher###.. ...##.#.#.###. Barachi of Okawaru *.....#..... ...##.#....#Q~xjr#. Health: 75/83 =====================--- # #.#.#.###..##.###..###' Magic: 12/12 ======================== ## #.#.#...#..##.###..##### ##.. AC: 10Str: 17 .## #.#.###.#..##.##.......###... EV: 13Int: 8 ..###.#........##......###.##.... SH: 0Dex: 25 ..l##.........######....##.#..... XL: 10 Next:  8% Place: Dungeon:7 ..>'....p.......@..........'..... Noise: ---------  Time: 7053.4 (0.0) ...####...#.########....##.#..... c) +0 orcbow ..## ##.##.##### #...###.##.... Fire: c) +0 orcbow .##~xj=sq40m #.........# #.......###... Mark -Hop ## #.#.#.#.#.# ##.###### ##.. # #.#.#.#.#.# #.###+ p   vault sentinel (launcher) #######.#.#.#.#.# #.# ........#.#.#.#.# #.# .#####..........# # #You encounter an iguana. _The vault sentinel shoots a bolt. The bolt hits you. _The iguana leaves your sight.  The vault sentinel gestures at you while chanting. _You struggle to resist. _Okay, then.Q~xjNvP  Okay, then.Q~xjGwQ~xjyQ~xjN{. _Q~xj} ### #####.#.#.# ##.####.. ...##.#.#.## #.##..... ...##.#....# #.#  #.#.#.###..##.###..# ##'# # #.#.#...#..##.###..##### ##. ## #.#.###.#..##.##.###. .###.#........##......###.##. .l##.######....##.#. .>'....p.'.####...#.#Q~xj# ....##.#. .## ##.##.##### #...###.##. ## #.# #.###. # #.#.#.#.#.# ##.###### ##. #.#.#.#.#.# #.# ##+# pQ~xjf D.pQ~xj} .p   vault sentinel (launcher)Q~xj> 34.6 (1.2 _Q~xjh Q~xj# R~xj'w### #####.#.#.# ##.####.. ...##.#.#.## #.# #..... ...##.#....# #.# R~xjP)#.#.#.###..##.###..# ##'#  #.#.#...#..##.###..##### ##...# # #.#.###.#..##.##.......###. ###.#........##......###.##. l##.######....##.#. >'......p.'. .####...#.#....##.#. ## ##.##.##### #...###.##. # #.# #.......###.  #.#.#.#.#.# ##.###### ##...##.#.#.#.#.# #.# ##+# R~xj1R~xj4  The vault sentinel points at you and mumbles some strange words.R~xjR~xj/65.8R~xjR~xj1 R~xj_You struggle to resist.S~xj+^### #####.#.#.# ##.##  S~xj_P###.. ...##.#.#.## #.#  #..... ...##.#....# #.#  #.#.#.###..##.###..# ##'##  #.#.#...#..##.###..##### ##...# S~xj,a #.#.###.#..##.##.......###.....#.#.##......###.##. ##.######....##.#. '......p.'. ####...#.#....##.#. # ##.##.##### #...###.##.  #.S~xjc# #.......###.....##.#.#.#.#.# ##.###### ##...##.#.#.#.#.# #.# ##+##.#.#.#.#.# #.##.#.#.#.# #.#.# # #S~xjfpS~xjegS~xj.p   vault sentinel (launcher)S~xj&'7.0S~xjJS~xj  #.#.#.# ##..S~xj  ### #####.#.#.# ##.# ###.. ...##.#.#.## #.# #..... ...##.#....# .# #.#.#.###..##.###..# ##'## #.#.#...#..##.###..##### ##...## .#.###.#..##.##.......### #.#........##......###.### #..######@...##.#. .......p...............'.##...#.########....##.#..##.##.##### #...###.##..#.........# #.......###..#.#.#.#.#.# ##.###### ##...##  #.#.#.#.#.# #.# ##+## ###S~xj  ....#.#.#.#.# #.#S~xj 2pS~xj .p   vault sentinel (launcher)S~xj 7=8.2-Hop S~xj S~xjs  S~xjL b_The sentinel's mark upon you fades away.T~xj#.....########.....#  #.#.#.# ##.. T~xj ### #####.#.#.# ##.# ##.. ...##.#.#.## #.# ..... ...##.#....# .# .#.#.###..##.###..# ##'## .#.#...#..##.###..##### ##...## .#.###.#..##.##.......### .##....@.###.###.######....##.#..# .......p..............'..+ ##...#.########....##.#..##.##.##### #...###.##..T~xj)*#.........# #.......###..  #.#.#.#.#.# ##.###### ##...  #.#.#.#.#.# #.# ##+## ##.#.#.#.#.# #.#T~xjpT~xj^'9.4T~xjǽT~xjT~xjT~xj3T~xjT~xj,T~xj̻BT~xjxT~xjWk8=T~xj~ #..........###.#####T~xj##.#........ #.....########.....# #.#.#.# ##...##  ### #####.#.#.# ##.## ##.. ..#.# #.# .... .....# #.# .###..##.###..# ##'## #...#..##.###@.##### ##...## 61.8 (2.4T~xj#.###.#..##.##.......###.....## #........##......###.#### .........##.# .......p..............'.........+ ##...#.########....##.#.........##T~xjT~xjT~xjnT~xjk T~xj 3T~xjr T~xj T~xj XT~xj ;9T~xj 7T~xj t#..##### #........... #..........###.#######.#........ #.....########.....# #.#.#.# ##...##  ### #####.#.#.# ##.## ##.. ...##.#.#.# #.# .... ...##.#..@.# #.# 4.2.#####..# ##'## #...#..##.###..##### ##...## .#.###.#..##.##.......###.....## -Hop .#........##......###.##.......#### . ## T~xj3 T~xj T~xj3 T~xjlhT~xj j3T~xjpT~xjqpT~xjrT~xjGt T~xj[uj A vault sentinel comes into view.T~xjzT~xj{M #.........# #.# #..#####..###.#####......... #..#.#######.#........##...#T~xj|K....########..... #.###...##  ### #####.#.#.# ##.## ##.. T~xj6~#.#@## ..... ... #.# #####..# ##'## .#.#...#..##.###..##### ##...##-Hop T~xjX4p   vault sentinel (launcher)#p#T~xjC(0.0T~xj35.4 (1.2 _T~xjT~xj#U~xjTM####U~xjc #.........# #.# #..#####..###.######................... #..#.#######.#........##...#....########..... ##...##  ### ### ##.## ##.. #.#.## ..... ...##.#....# #.# .#.#.###..##.###..###'##-Hop #p U~xj3pU~xj+p   vault sentinel (launcher).U~xj -  The vault sentinel gestures at you while chanting.U~xjU~xjz'6.6U~xj:U~xj U~xj'_You struggle to resist.U~xj J......######### #.........# #.# ##..#####..###.#####U~xj \................... #.....#.########.#........##...##.....########..... ##...##  ### ### ##.## ##.. #.#.... .....# #.# ### ##'##U~xj ..#..##### ##...## ###.#..##.##.......####.##......###.###..######p...##.##U~xjp U~xj w  The vault sentinel casts a spell at you.U~xjp 80=7.8 _You struggle to resist.V~xjq5MV~xj7####.# ######.####......########## #.........# #.# #..#####..###.######................... #..........###.#######.#........##...##....@########.....V~xjWb #.#.##...##  ### #####.#.#.# ##.## ##.. V~xj#.# ..... ...##.#....##.##V~xj3pV~xjp   vault sentinel (launcher)V~xj/'9.0V~xjV~xjmW~xjO W~xjS Drink which item? Potions  c - a potion of curingm - a potion of might W~xjT  j - a viscous cyan potion  k - a dark potion  l - a fizzy brown potion  n - an amethyst potion  o - 2 inky potions  p - a bubbling cyan potion [!] read|quaff|evoke[?] describe selectedX~xjX~xjX~xj6X~xj!&#.####.# ######.#### carss the SkirmisherX~xj?'#......###### #.#Barachi of Okawaru *.....####........# #.#Health: 80/83 =======================-#.........# #.#X~xj(Magic: 12/12 ========================##..#####..###.##### AC: 10Str: 17#................... EV: 13X~xj)aInt: 8#..........###.##### SH: 0Dex: 25###.#........##...##X~xj*`XL: 10 Next:  8% Place: Dungeon:7#....@########.....#Noise: ---------  Time: 7069.0 (0.0)X~xj,#.#.#.###...##c) +0 orcbowX~xj-### #####.#.#.###.##Fire: c) +0 orcbow X~xj.##.. ...##.#.#.###.#-Hop ..... ...##.#....##.# X~xj%/.#.#.###..##.###..###'##p   vault sentinel (launcher) X~xje0B.#.#...#..##.###..##### ##...## .#.###.#..##.##.......###.....## .#........##....p.###.##.......## X~xjt1#_The sentinel's mark upon you fades away. _A vault sentinel comes into view.The vault sentinel gestures at you while chanting. _You struggle to resist.  X~xj2pThe vault sentinel casts a spell at you. _You struggle to resist.X~xjxCP  Okay, then.X~xjDX~xjGIX~xjjK. _X~xj6 X~xj֨  Ability - do what?CostFailure  f - HopNone0%  Invocations -X - Renounce ReligionNone0%  a - Heroism2 MP, Piety-8% [?] toggle between ability selection and description.Y~xjת Y~xj Y~xj< Y~xjѳ +Y~xj۴ #.####.# ######.#### carss the Skirmisher#......###### #.#Barachi of Okawaru *.....####........# #.#Health: 80/83 =======================-#.........# #.#Magic: 12/12 ========================Y~xjܵ T##..#####..###.##### AC: 10Str: 17#................... EV: 13Int: 8#..........###.##### SH: 0Dex: 25###.#........##...##XL: 10 Next:  8% Place: Dungeon:7Y~xjݶ #....@########.....#Noise: ---------  Time: 7069.0 (0.0)#.#.#.###...##c) +0 orcbow### #####.#.#.#Y~xj ##.##Fire: c) +0 orcbow ##.. ...##.#.#.###.#-Hop ..... ...##.#....##.# .#.#.###..##.###..###'##Y~xj <p   vault sentinel (launcher) .#.#...#..##.###..##### ##...## .#.###.#..##.##.......###.....## .#........##....p.###.##.......## _A vault sentinel comes into view.The vault sentinel gestures at you while chanting. _You struggle to resist.  The vault sentinel casts a spell at you. _You struggle to resist. _Okay, then.Y~xjt P  Okay, then.Y~xj Y~xjp Y~xj . _Y~xjR !.....###### #.# ###........ #.#Y~xjT w##..#####..###.#####...................#..........###.########.#........##...## .....########.....#.#.#@# ##...#### #####.#. ##.## ##.. ...##.#.#.## #.# ........#.#.#######'##Y~xjV ..##### ##...####.......###.....## l   iguana.......##....p.###.##.......## ..######l...##.#..Y~xjZ 8l.Y~xjid Y~xjuf d1========70.2 (1.2Y~xjh Y~xj,k v _The vault sentinel blows a loud note on a signal horn!Z~xj Z~xjJ  Ability - do what?CostFailure  f - HopZ~xj> None0%  Invocations -X - Renounce ReligionNone0%  a - Heroism2 MP, Piety-8% [?] toggle between ability selection and description.[~xjn[~xjs[~xj+w#......###### #.#carss the Skirmisher####........# #.#Barachi of Okawaru *.....#.........# #.#[~xj(yHealth: 81/83 =======================-##..#####..###.##### Magic: 12/12 ========================#................... AC: 10Str: 17#..........###.##### EV: 13Int: 8###.#........##...##SH: 0Dex: 25#.....########.....#XL: 10 Next:  8% Place: Dungeon:7#.#.#@###...##Noise: ========-  Time: 7070.2 (0.0)  ### #####.#.#.###.##c) +0 orcbow ##.. ...##.#.#.###.#Fire: c) +0 orcbow ..... ...##.#....##.#-Hop .#.#.###..##.###..###'## .#.#...#..##.###..##### ##...##[[~xj{0;10;1mp   vault sentinel (launcher) .#.###.#..##.##.......###.....## l   iguana .#........##...lp.###.##.......## .........######....##.#.........# _You struggle to resist.  The vault sentinel casts a spell at you. _You struggle to resist. _Okay, then. _Okay, then. _The vault sentinel blows a loud note on a signal horn!p.[~xj~5l.[~xjI0----28--------1.2 (1Hero -Hop [~xj5[~xjՄm _You gain the combat prowess of a mighty hero.[~xjf ? ))[~xjNi ?)))You shoot an arrow.[~xj .....  The arrow hits the vault sentinel but does no damage.[~xj g))))))))[~xjp 9l.[~xjVx [~xjey e..@....[~xj[z [===-----2.0 (0.8[~xjf [~xj  [~xj i_The vault sentinel shoots a bolt. The bolt completely misses you.\~xjDM ))))\~xju)You shoot an arrow. The arrow barely misses the iguana.\~xjGr l.  The arrow hits the vault sentinel but does no damage.\~xj2zv..., catching br…)\~xj{K========7 (0.7\~xjT~\~xj%v _The vault sentinel blows a loud note on a signal horn!\~xj- ))) You shoot an arrow. The arrow hits the iguana!\~xj4 s...2===-----\~xj6 %3.5 (0.8\~xj8 \~xj : ^ _The iguana is heavily wounded.\~xjU .  You shoot an arrow. The arrow hits the iguana!  You kill the iguana!\~xj\ P)))\~xj 8p.\~xj W....\~xj5 }----9-----4.2 (0.7\~xj \~xjq P _Okawaru accepts your kill.\~xjt ))))You shoot an arrow. The arrow hits the vault sentinel!\~xjo ....The vault sentinel is lightly wounded.\~xj=rP))))))))\~xj;s\~xj#.\~xj|..@....)\~xj%9\~xj\~xjw _The vault sentinel shoots a bolt. The bolt completely misses you.\~xjAb )))))))\~xjX1)You shoot an arrow.]~xjRj ....p]~xjJT, catching br…)...  The arrow closely misses the vault sentinel.========5.6]~xjV]~xj^P ))))]~xj_ _The vault sentinel blows a loud note on a signal horn!You shoot an arrow. The arrow hits the vault sentinel!!]~xj3...]~xjy.3====-----6.3]~xjs]~xj ]~xjX_The vault sentinel is heavily wounded.]~xje )))) You shoot an arrow. The arrow hits the vault sentinel!]~xjʋ ....The vault sentinel is severely wounded.]~xjގw  The vault sentinel casts a spell at you.]~xjYx1==-----7.0]~xj^]~xj( ]~xj)))) _You struggle to resist.  You shoot an arrow.  The arrow hits the vault sentinel but does no damage.]~xjN ....]~xjQThe vault sentinel is severely wounded.]~xjN))))]~xjD%.]~xjF7...]~xjH779--]~xj,J7]~xj`O]~xjRJ _The vault sentinel shoots a bolt. The bolt hits you.]~xja )))) You shoot an arrow. The arrow hits the vault sentinel!]~xj\....]~xj'8.4]~xj]~xj$ . _The vault sentinel is almost dead.You shoot an arrow. The arrow hits the vault sentinel.  You kill the vault sentinel!]~xj0o))))]~xjɀ1...]~xjT2.)]~xjڊ1 81/84]~xj =-189.1 _Okawaru is honoured by your kill.Your base Armour skill increases to level 3!]~xjғ]~xjG _Your Ice Magic skill increases to level 1!]~xjE]~xj$ ]~xjW_No target in view!]~xj]~xjD^ _No target in view!]~xjJ]~xj]~xj;^ _No target in view!]~xj>]~xj5]~xj>H _No target in view!]~xj3]~xj?]~xj ^ _No target in view!]~xj.]~xje]~xj#No target in view!]~xj ]~xj ]~xj ]~xj]~xj ]~xjG]~xj~]~xjz]~xj]~xj]~xj-m]~xjZ]~xj]~xj#]~xjb$]~xjq]~xjqs]~xjv]~xjx]~xj!]~xjZ#]~xj(]~xj+]~xj=]~xj\]~xjX]~xjP]~xj ]~xj ]~xj  ]~xj ]~xjے ]~xjf ]~xj ]~xjV ]~xj$ ]~xj& ]~xj6 ]~xj7 ]~xjƋ ]~xj ]~xj ]~xj ]~xj ]~xj ]~xjE ]~xj ]~xjv ]~xjx ]~xj{ ]~xj} ^~xjM1^~xj23^~xjW5^~xj7P==^~xj;^~xj#<^~xj)=^~xj>O _You start resting.^~xjYB`2=---^~xjF.81.1 (2.0^~xjG03---2.1 (3-Hop ^~xjJ^~xjYL ^~xj_MZ_You feel like a meek peon again.^~xj;' 3^~xj) ^~xj- ^~xj. ^~xj;1 ^~xj5 ,^~xj6 ^~xj8 ^~xjd9 R32==^~xjC: ^~xj= 4 _Magic restored.^~xj= ^~xj> ^~xjA ^~xjA ^~xjB ^~xjE 1  HP restored.^~xjF V4=^~xj^G ^~xjL n _You are ready to hop once more.^~xjO ^~xjP :==^~xjdQ ^~xjQS ^~xjU ^~xjV ^~xjW ^~xjY ^~xj3\ ^~xj^  You encounter an orc warrior. It is wielding a +1 war axe of sundering.^~xj?c # ##.###.##).(##.##^~xj5d /.# #.# #..<).....##.####.# ######.#####......###### #.# ####........# #.#  #.........# #.#  ##..#####..###.##### #................... #..@.......###.##### ###.#........##...## #.....########.....##.#.#.###...##### #####.#.#.###.## ^~xje [##.. ...##.#.#.###.#o   orc warrior (wandering)o.#^~xjh c90.5 (8.4^~xji 41.7 (9.6 _^~xjm ^~xju _~xjUeM ))))_~xjfF))))You shoot an arrow._~xjLo)_~xj*Y......_~xjLC====_~xj2.6 (0.9_~xj_~xj I _The arrow closely misses the orc warrior._~xj_~xj, ))))))))You shoot an arrow.`~xjiLo.`~xj+ru.....)`~xjs-3.6 (1.0`~xjUx`~xjcz^ _The arrow barely misses the orc warrior.`~xjԉh ))))) `~xjvIYou shoot an arrow. The arrow hits the orc warrior!`~xj U.....`~xj|-4.5 (0.9`~xjW`~xj `~xjU_The orc warrior is heavily wounded.`~xj3 .You shoot an arrow. The arrow hits the orc warrior!!  You kill the orc warrior!`~xj7-)))`~xj>91))`~xjr.....)`~xj `~xjz215.5 (1.0 _Okawaru accepts your kill.`~xj`~xjl _Your Invocations skill increases to level 1!`~xj6`~xjB`~xj`~xjX^ _No target in view!`~xj`~xjV`~xjH _No target in view!`~xj`~xj`~xjV`~xjiH _No target in view!`~xj `~xj `~xj`~xjH _No target in view!`~xjD{`~xj|`~xj9`~xj `~xj:_No target in view!`~xj`~xj`~xj`~xjd#No target in view!`~xjdr`~xjot`~xj8|`~xj~`~xj`~xjV`~xj`~xj`~xjm`~xjn`~xjr`~xjy`~xj 4`~xj`~xj`~xj`~xǰ`~xj`~xj`~xj>`~xjQ`~xjQ `~xj/`~xjy`~xj0{`~xj~`~xj?`~xj`~xj `~xj`~xj`~xjϐ `~xjx `~xj] `~xj[ `~xj# `~xj- $ _`~xj `~xj- `~xj `~xj `~xjH `~xj `~xj `~xj `~xj `~xj `~xjK `~xjr `~xj `~xj `~xj `~xj `~xj[ `~xj%  #.........# #.# `~xj+  ##..#####..###.##### #................... #..........###.########.#.#...###.....########.....#`~xjN #.#.#.# ##...##  ### #####.#.#.# ##.## ##.. ...##.#.#@## #.# --- ..... ...##.#..).# #.# `~xj -.#.#.###..##.###..# ##'## .#.#...#..##.###).##### .#.###.#..##.##.......###.....## .#..........###.##.......## ....######....##.#.........#  .......p..............'.........+  ##...#.########....##.#.........# `~xj  ##..#####..###.#####`~xj ....................###.########.#...## .....########.....#.#.# ##...#### #####.# ##.## ##.. ...##.#.#.## #.# .....`~xj W#..@.#`~xj 5#.#.#####.`~xjS ##'##..`~xjx ###).##### ##...##`~xj #`~xj t##.##.##### #...###.##.......##`~xj) E `~xj( -101.5 (6`~xj #---`~xj &2.7 (7.2`~xj `~xj # _ Things that are here:`~xj _a +1 war axe of sundering; a +0 plate armour; an orc corpseb~xjZ ...................###.########.#....## b~xj.....########.....#.#.# ##...#b~xj### #####.#.#. ##.## b~xjK##.. ...##.#.#.## #.# ......).#.#.###..##.###b~xjq##'##..###).##### ##...####.......###.....##b~xjb....####.b~xj  b~xj#.........# #.......###.....##b~xjb~xj23.9 (1 _b~xj b~xj) b~xj ###.########.#...## b~xj.....########.....#.#.# ##...#### #####.#.b~xj8, ##.## b~xjT##.. ...##.#.#.## #.# b~xjo.....b~xjv#..).#.#.###..##.###.b~xj##'##..b~xj=#### ##...####b~xj#.......###.....##.......##......###.##.......##b~xj##b~xj#b~xj;#.#.#.#.#.# ##.###### ##...##b~xjqb~xj(5.1b~xjg(  Things that are here: _a +0 arbalest; a +0 morningstar; a +0 scale mailb~xjN b~xj5 {Pick up what? 9/52 gear slots (_ for help) b~xj} Hand Weapons (select all with ))a - a +0 arbalest  b - a +0 morningstar b~xj Armour (select all with [)c - a +0 scale mail b~xj [Up|Down] select[Esc] exit b~xjM Letters toggle [.|Space] toggle selected[top]c~xjb  a + a +0 arbalest[Enter] accept (1 chosen)d~xjd~xjd~xj#..........###.##### carss the Skirmisherd~xj###.#........##...##Barachi of Okawaru *.....d~xjU#.....########.....#d~xj<eHealth: 84/84 ========================d~xj#.#.#.###...##Magic: 12/12 ========================d~xj### #####.#.#.###.##AC: 10d~xj1Str: 17 ##.. ...##.#.#.###.#d~xjZXEV: 13Int: 8 d~xjz..... ...##.#..).##.#d~xj-SH: 0d~xj,Dex: 25 d~xjj.#.#.###..##.###..###'##d~xj0XL: 10 Next: 21% Place: Dungeon:7 .#.#...#..##.###@.##### ##...##d~xj,Noise: ---------  Time: 7105.1 (0.0) .#.###.#..##.##.......###.....## c) +0 orcbow d~xj5.#........##......###.##.......## Fire: c) +0 orcbow .........######....##.#.........# d~xjG.......p..............'.........+ d~xj'\##...#.########....##.#.........#d~xjGq##.##.##### #...###.##.......##d~xjhf#.........# #.......###.....##d~xj#.#.#.#.#.# ##.###### ##...## _No target in view! _No target in view!  d~xjThings that are here: _a +1 war axe of sundering; a +0 plate armour; an orc corpsed~xj5Things that are here: _a +0 arbalest; a +0 morningstar; a +0 scale maild~xj=d~xj +6.1 (1d~xjdd~xj' _j - a +0 arbalestd~xj|d~xjGear: 10/52 gear slots (Left/Right/Tab to switch category) d~xjHand Weapons (go to first with ))  c - a +0 orcbow (weapon)d~xjCa - a +0 shortbow  j - a +0 arbalest d~xj`Missiles (go to first with () d~xjL i - a throwing net Armour (go to first with [)  b - a +0 leather armour (worn)  d - a +2 pair of boots (worn) d~xjmA g - a +2 cloak (worn)  h - a +0 pair of gloves (worn) d~xjJewellery (go to first with "=)  e - the ring "Waeciura" (worn) {Will++ Str+6 Int-5 Dex+5} d~xjǀ@ f - a ring of protection from fire (worn)e~xj3j - a +0 arbalest. e~xjA[A large piece of machinery used for firing bolts, braced with steel and cranked e~xjvAwith a windlass. It takes some time to load and fire. e~xjBase accuracy: -2 Base damage: 16 Base attack delay: 1.9 This weapon's minimum attack delay (1.0) is reached at skill level 18. e~xj  Your skill: 11.6; use (s) to set 18.0 as a target for Ranged Weapons.  At 100% training you would reach 18.0 in about 2.3 XLs. e~xj At current training (13%) you reach 18.0 in about 12.4 XLs. Your +0 leather armour slightly slows your attacks with this weapon. Wearing a shield would reduce your attack speed with this weapon.  Current attack delay: 1.3. e~xjIDamage rating: 31 (Base 16 x 137% (Dex) x 142% (Skill)). e~xjWThis weapon falls into the 'Ranged Weapons' category. It is a two-handed weapon.e~xjMIt can be maximally enchanted to +9. You took it off a vault sentinel on level 7 of the Dungeon. Stash search prefixes: {inventory} {Ranged Weapons} {two-handed} {ranged weapon}(w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.e~xje~xj!e~xjF@#..........###.##### carss the Skirmisher###.#........##...##Barachi of Okawaru *.....e~xj#.....########.....#Health: 84/84 ========================#.#.#.#e~xjz##...##Magic: 12/12 ========================e~xj5### #####.#.#.###.##AC: 10e~xjyStr: 17 ##.. ...##.#.#.###.#e~xjXEV: 13Int: 8 e~xj..... ...##.#..).##.#SH: 0Dex: 25 e~xj.#.#.###..##.###..###'##XL: 10 Next: 21% Place: Dungeon:7 e~xj .#.#...#..##.###@.##### ##...##Noise: ---------  Time: 7106.1 (0.0) e~xj .#.###.#..##.##.......###.....## j) +0 arbalest e~xjM7.#........##......###.##.......## Fire: j) +0 arbalest .........######....##.#.........# e~xj.......p..............'.........+ ##...#.########....##.#.........#e~xj##.##.##### #...###.##.......###.........# #.......###.....##e~xj/#.#.#.#.#.# ##.###### ##...##Things that are here: e~xjv_a +1 war axe of sundering; a +0 plate armour; an orc corpseThings that are here: _a +0 arbalest; a +0 morningstar; a +0 scale mail e~xj4_j - a +0 arbalest  You unwield your +0 orcbow.e~xj e~xj +7.1 (1e~xje~xj v _a +1 war axe of sundering; a +0 plate armour; an orc corpse e~xj] Things that are here: _a +0 arbalest; a +0 morningstar; a +0 scale mail _j - a +0 arbalest  e~xjCYou unwield your +0 orcbow. _j - a +0 arbalest (weapon)e~xj{9 e~xj< Gear: 10/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with )) e~xj< v j - a +0 arbalest (weapon)a - a +0 shortbow  c - a +0 orcbow e~xj< Missiles (go to first with ()  i - a throwing net e~xj< Armour (go to first with [)  b - a +0 leather armour (worn)  d - a +2 pair of boots (worn) e~xj= A g - a +2 cloak (worn)  h - a +0 pair of gloves (worn) e~xjG= Jewellery (go to first with "=)  e - the ring "Waeciura" (worn) {Will++ Str+6 Int-5 Dex+5} e~xjf= @ f - a ring of protection from fire (worn)g~xjPMc - a +0 orcbow. A recurved bow, crudely crafted from troll-bone and warg hair. The cave orcs' use of archery, so unlike their surface-dwelling ancestors, shows the influence of their elvish allies. Base accuracy: -3 Base damage: 11 Base attack delay: 1.5 This weapon's minimum attack delay (0.7) is reached at skill level 16.Your skill: 11.6; use (s) to set 16.0 as a target for Ranged Weapons.  At 100% training you would reach 16.0 in about 1.5 XLs.  At current training (13%) you reach 16.0 in about 8.5 XLs. Your +0 leather armour slightly slows your attacks with this weapon. Wearing a shield would reduce your attack speed with this weapon.  Current attack delay: 0.9. Damage rating: 21 (Base 11 x 137% (Dex) x 142% (Skill)). This weapon falls into the 'Ranged Weapons' category. It is a two-handed weapon.g~xj[QIt can be maximally enchanted to +9. You found it on level 5 of the Dungeon. (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.g~xj$g~xj=g~xj+g~xjj#..........###.##### carss the Skirmisher###.#........##...##Barachi of Okawaru *.....#.....########.....#g~xj%Health: 84/84 ========================#.#.#.###...##g~xjL Magic: 12/12 ========================### #####.#.#.###.##g~xjpYAC: 10Str: 17 g~xj##.. ...##.#.#.###.#EV: 13Int: 8 g~xj..... ...##.#..).##.#SH: 0Dex: 25 g~xjj.#.#.###..##.###..###'##g~xjXL: 10 Next: 21% Place: Dungeon:7 .#.#...#..##.###@.##### ##...##g~xj%.Noise: ---------  Time: 7107.1 (0.0) .#.###.#..##.##.......###.....## j) +0 arbalest g~xjL7.#........##......###.##.......## Fire: j) +0 arbalest .........######....##.#.........# g~xjz.......p..............'.........+ ##...#.########....##.#.........###.##.##### #...###.##.......###.........# #.......###.....##g~xj#.#.#.#.#.# ##.###### ##...## _a +1 war axe of sundering; a +0 plate armour; an orc corpseThings that are here: _a +0 arbalest; a +0 morningstar; a +0 scale mail _j - a +0 arbalest  You unwield your +0 orcbow. _j - a +0 arbalest (weapon)g~xjSg~xj+8.1 (1g~xj<g~xj+ _You drop a +0 orcbow.h~xjh~xj% h~xjTG Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fightingh~xj~'9.7   7.4  +2   h + Spellcasting 1.7   2.0   0          h~xj b - Unarmed Combat   0.0   0.8  +1   i + Hexesh~xj 1.9   1.7  +1  h~xjj c - Throwing   0.0   1.0   0   j + Ice Magich~xj1.2   1.4  +2  h~xj^    h~xjGS    h~xjd + Ranged Weapons 11.6  13.5   0   k + Invocationsh~xj1.0   2.4  -1  h~xjh~xj5R    h~xj l - Evocations   0.0   0.8  +1  e + Armourh~xj3.1   2.8  +2  h~xjT    h~xjnf + Dodging3.6   3.4  +1  h~xjT    h~xj g - Stealth   0.8   1.0   0  h~xj@a    h~xjy_    h~xja    h~xj3_    h~xjda    h~xj_    h~xja    h~xjF_    h~xja    h~xj_    h~xj9a    h~xjt_    h~xja    h~xj _    h~xjfT    h~xjpThe relative cost of raising each skill is in cyan.  h~xjfThe species aptitude is in white.  [?] Help[=] set a skill target  h~xj[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsi~xj= c + Throwing 0.0i~xji~xj! c * Throwing   0.0i~xj o c - Throwing   0.0i~xj>  d * Ranged Weapons  11.6j~xjc j~xj j~xj #..........###.##### carss the Skirmisher###.#........##...##Barachi of Okawaru *.....#.....########.....#Health: 84/84 ========================#.#.#.###...##Magic: 12/12 ========================### #####.#.#.###.##AC: 10Str: 17 ##.. ...##.#.#.###.#EV: 13Int: 8 j~xjZ l..... ...##.#..).##.#SH: 0Dex: 25 .#.#.###..##.###..###'##XL: 10 Next: 21% Place: Dungeon:7 .#.#...#..##.###@.##### ##...##j~xj eNoise: ---------  Time: 7108.1 (0.0) .#.###.#..##.##.......###.....## j) +0 arbalest .#........##......###.##.......## Fire: j) +0 arbalest .........######....##.#.........# j~xjם .......p..............'.........+ ##...#.########....##.#.........#j~xj ##.##.##### #...###.##.......###.........# #.......###.....##j~xj #.#.#.#.#.# ##.###### ##...##Things that are here: _a +0 arbalest; a +0 morningstar; a +0 scale mail j~xj= :_j - a +0 arbalest  You unwield your +0 orcbow. j~xju 7_j - a +0 arbalest (weapon) _You drop a +0 orcbow.j~xj j~xjw j~xj j~xj j~xj% j~xj& j~xjD) j~xj0 j~xj5 j~xj7 j~xj 9 j~xj4= j~xj? j~xj@@ j~xjA j~xjC j~xjF j~xjmF j~xjG j~xjI j~xjML j~xjL j~xjM j~xjO j~xjmR j~xj=U  You encounter an orc wizard. It is wielding a +0 dagger.j~xj` ##.. ...##.#.#.## #.# ..... ...##.#..).# #.# .#.#.###..##.###..# ##'## j~xj` .#.#...#..##.###).##### .#.###.#..##.##.......###.....## .#..........###.##.......##...o######....##.#.........# .j~xjMa ......p..............'.........+ ##...#.########.@..##.#.........#  ##.##.##### #...###.##.......##  .# #.......###.....## j~xja  #.#.#.#.#.# ##.###### ##...##  #.#.#.#.#.# #.# ##+###.#.#.#.# #.#o   orc wizard (wandering) ...#.#.#.#.# #.# #.j~xjb  #.# #.####.##### ...j~xjPg .12.9 (4.8j~xj/h 44.1 (6.0 _j~xjIl j~xjo k~xj6>))))))))k~xj=F.ok~xjC.......k~xjC7===5.5 (1.4k~xj&Hk~xjI k~xjIa_You shoot a bolt. The bolt closely misses the orc wizard.k~xj x ))))))o  k~xj3 l  You shoot a bolt. The bolt hits the orc wizard.  The orc wizard shouts!k~xj^<.ok~xj^+ok~xjUiy .o.o.....k~xji2o   orc priesto   orc wizard  The orc wizard is moderately wounded.You encounter an orc priest. It is wielding a +0 short sword.k~xjik~xjl:*k~xj;  The orc priest calls upon Beogh to heal the orc wizard.l~xj2v@.ol~xj,}l~xj}-6.8 (1.3l~xj9l~xj'> _The orc wizard's wounds heal themselves!l~xjN. .  l~xjyYou shoot a bolt. The bolt barely misses the orc wizard.The bolt hits the orc priest!!  You kill the orc priest!l~xjc)))))))owizardl~xj>.ol~xj)i)...o...l~xj0028.1l~xj4l~xj<& l~xj`<p)))) _Okawaru accepts your kill.l~xj *You shoot a bolt. The bolt barely misses the orc wizard.l~xj  invisible orc wizardThe orc wizard mumbles some strange words.l~xjo...o(remembered)l~xj(9.4l~xjl~xjL%Q _The orc wizard flickers and vanishes!l~xj%l~xj4*l~xj+H _No target in view!l~xjY94l~xj*Dl~xj^J$ l~xjJ:_No target in view!l~xjJl~xjNl~xjGU^ _No target in view!l~xjUl~xjYl~xj`^ _No target in view!l~xju`l~xjdl~xj7n| _No target in view!l~xjFol~xj{uK _No target in view!l~xjul~xjyl~xj`{l~xj_% l~xj% l~xj+ l~xj- m~xja< ### #####.#.#.#.## ###.. ...##.#.#.## #.# m~xj<#..... ...##.#..).# #. #.#.#.###..##.###..# ##' #.#.#...#..##.###).##### ## #.#.###.#..##.##.......### m~xj>=#.#........##......###.## #..######....##.#. .........)...o..@......'.. ###...#.########....##.#... ##.##.##### #...###...#m~xj= #.........# #.......###.....##m~xj=b #.#.#.#.#.# ##.###### ##...##  #.#.#.#.#.# #.###+## ###.#.#.#.#.# m~xj>#.# ....#.#.#.#.# #.##..........# #.#m~xjFM--20.6 (1.2m~xjJm~xjCLa _Something hits you but does no damage. x2m~xj6 . .  m~xj You shoot a bolt.m~xj k   Okawaru accepts your kill.m~xj10 8)m~xj4 n 3==1.9 (1.3 _You feel a bit more experienced.m~xj@ m~xjrB f _Your Hexes skill increases to level 2!m~xj9  ### #####.#.#.# ##.## m~xj9 ' ###.. ...##.#.#.## #.#  #..... ...##.#..).#m~xjX: ) #.# m~xj:  #.#.#.###..##.###..# ##'## m~xj:  #.#.#...#..##.###).##### ##...##  #.#.###.#..##.##.......###..... #m~xj: U#.#.##......###.##. ##m~xj; .######....##.# '.)......'m~xj; #...#.#....##.# m~xjt< d# ##.##.##### #...###.##. #.# #.......###..... #.#.#.#.#.# m~xj< ##.###### ##...##  #.#.#.#.#.# #.#m~xj= , ##+## m~xj%= Z####.#.#.#.#.# #.# m~xjG= x.....#.#.#.#.# #.##m~xjk= O.# #.#m~xjF m~xjG 5---3.1 (1.2 m~xj H _m~xjO m~xjoQ $  Things that are here:m~xjS { _a +0 dagger; a +0 robe; an orc corpsen~xjZ  ### #####.#.#.# ##.## ###.. ...##.#.#.## #.#n~xj[ #..... ...##.#..).# #.# #.#.#.###..##.###..# ##'## #.#.#...#..##.###).##### ##... # #.#.###.#..##.##.......###.....#.#.##......###.## l##.######....##.# >'.)....@).' .####...#.#....##.# ## ##.##.##### #...###.## # #.# #.......###..... #.#.#.#.#.# ##.###### ##... #.#.#.#.#.# #.n~xj[k# ##+###.#.#.#.#.# #.#n~xj5\.#.#.#.#.# #.##.# #.#n~xj bn~xjbK---4.3 _n~xjfn~xj1hn~xj v ### #####.#.#.# ##. ###.. ...##.#.#.## #.# #..... ...##.#..).# #.# #.#.#.###..##.###..# ##' # #.#.#...#..##.###).##### ##... #n~xjv# #.#.###.#..##.##.......### .###.#........##......###.## .l##.######....##.# .>'.)...@.).' ..####...#.#....##.# .## ##.##.##### #...###.## ## #.# #.......### # #.#.#.#.#.# ##.###### ##... #.#.#.#.#.# #.#n~xj-w ##+ ######.#.#.#.#.# #.# .#.#.#.#.# #.# #####.# #.#n~xj{n~xjo|(5.5n~xjwn~xjn~xj;3n~xjn~xj)n~xjwBn~xjn~xjn~xj@n~xjn~xjn~xjn~xjXn~xjn~xjn~xjln~xjn~xjVn~xjn~xjn~xj n~xj4n~xjn~xj\n~xjn~xjn~xj"n~xjn~xjn~xjn~xjn~xj #....... ### ###.#.....n~xj  ..# #.....### #.# #.#.#.#  #.# ###.#######.#.#.# n~xjW #.# ###........##.#.#.## n~xjf #.# #.....> ...##.#..).#  ##'## #.#.#.###..##.###..# n~xj ##...## #.#.#@..#..##.###).###33.9 (8.4  ##.....## #.#.###.#..##.# ##.>.....###.#........##......### #........l##.........######....## '........>'.........).....)... #.........####...#.########....## n~xj!.......## ##.##.##### #...###  n~xj ##).)..## #.........# #......   ##)))## #.#.#.#.#.# ##.####n~xjE n~xjn~xjX-5.1 (9.6n~xjn~xj n~xj$5_Found a stone staircase leading down.o~xj3o~xjo~xjo~xj߬o~xj(,o~xjo~xj۰o~xj/o~xjʱo~xjDR  There is a stone staircase leading down here.o~xjo~xj= _o~xjo~xjJo~xjo~xjѺo~xjo~xjo~xjo~xjo~xjho~xjo~xjbo~xjo~xj3o~xjo~xjo~xj!o~xjo~xjLo~xjNX #.#### #. ####... #.... ##..## #..... #..... ...######### ###.#... ........@..# #.....43.5 (8.4 o~xj)#########.# #.#.#.#  #.# ###.#######.#.#.#  #.# ###........##.#.# p #.# #.....>....##.#..).# . ##'## #.#.#.###..##.###.. . ##.#.#...#..##.###). o~xjZ' ##.....## #.#.###.#..##.## . ##.>.....###.#........##......o~xjo~xj-4.7 (9.6o~xjo~xj# _Found a whip.o~xjhLo~xjMo~xjfNo~xjPo~xj\Ro~xjiT,o~xjDUo~xjVo~xjVo~xj%Wo~xjXo~xjYYo~xjYo~xj]Zo~xjf[o~xj\o~xj\o~xj]o~xj^o~xj_o~xj/`o~xj`o~xjao~xjco~xj^co~xjdo~xjgBo~xj ho~xjYio~xjko~xj0ko~xj(lo~xj|so~xjuo~xjKuo~xjvo~xj~xo~xjw{o~xj{o~xj|o~xj~o~xjo~xjހo~xj)o~xjo~xjo~xjoo~xjXo~xjo~xjJo~xjo~xjo~xjo~xjDo~xj}o~xjxo~xjՐo~xjo~xjʒo~xjÓo~xjo~xjqo~xjo~xjfo~xjo~xj™o~xjo~xjšo~xjۛo~xjo~xjbo~xjo~xjf#.## o~xjѢ#... ##..# #...# ...o~xjX ... #.#o~xjI  #.# #@# #.# o~xjpI#.# o~xj#.# #.# o~xj#.# #.# o~xj#.# #.####o~xjc066.3 (21.6)o~xj ,7.3 (22o~xjo~xj۪ o~xjH_M - a potion of mutationp~xj:p~xj.p~xjp~xj p~xjI#p~xj$p~xjx%p~xjH'p~xj)p~xj*p~xj+p~xj-p~xj/p~xj30p~xj0p~xj2p~xjR4p~xj4p~xj5p~xj7p~xj8p~xjF9p~xj:p~xj;p~xj?=p~xj=p~xj>p~xj?p~xj@p~xjYAp~xjBp~xjBp~xj$Dp~xjDp~xjUEp~xjFp~xjUH,p~xjIp~xjNJp~xjoKp~xjKp~xjLp~xjMp~xjOp~xjOp~xj]Pp~xjS@  There is an open door here.p~xj3Tp~xjT _p~xjdUp~xjWp~xjnXp~xjXp~xj=Zp~xj[p~xj\p~xj\p~xj]p~xj_p~xja,p~xjap~xjcp~xje,p~xjep~xjgp~xjhp~xjJip~xjip~xj.kp~xjlp~xj,mp~xjmp~xjp@  There is an open door here.p~xjqp~xjUr _p~xj2sp~xjtp~xjup~xj%vp~xjvp~xjxp~xjyp~xjwyp~xjyp~xj9{p~xjv|p~xj|p~xj}p~xj~p~xj]p~xjp~xj5p~xjp~xjp~xjLp~xjp~xjp~xj…p~xj;p~xjp~xj$p~xjjp~xjωp~xjyp~xjp~xjp~xjLp~xjp~xjp~xjp~xj2p~xjp~xjp~xjp~xjQp~xj:p~xjјp~xj2p~xjp~xjop~xj\ #. p~xj#.###.#... ...###.#....#p~xj/ ...##. ...##.#. #.#####.#p~xj#.##'## #.....@.##.##...## #######.###. p~xj[##.....## ###...# ###.## #.......## ##.#.#.# #....## .........####......######.#...### .........'....................... p~xjĢb.........####...#.#######.#...### #.......## ##.##.# #...#.## ##.....## ### .# #.#..#.#p~xj\You pick up a parchment of Mephitic Cloud and begin reading...p~xju0203.3 (36.0p~xj#,4.3 (37p~xjp~xj p~xjA_You add the spell Mephitic Cloud to your library.q~xjW q~xj Read which item? Scrolls  t - 2 scrolls of teleportationq~xj r - 4 scrolls of revelation  w - 2 scrolls of enchant weapon  I - a scroll of immolation  V - a scroll of vulnerability  s - a scroll of butterflies [!] read|quaff|evoke[?] describe selectedr~xj'r~xjr~xjcarss the Skirmisher#.#.# Barachi of Okawaru *.....##.##r~xjB... Health: 84/84 ========================...###.# Magic: 12/12 ========================....#r~xjtAC: 10Str: 17...#EV: 13r~xjInt: 8#....##.SH: 0Dex: 25r~xj #. #.#####.##.XL: 10 Next: 23% Place: Dungeon:7##'## #.....@.##.Noise: ---------  Time: 7204.3 (0.0)  ##...## #######.###.j) +0 arbalest r~xjx##.....## ###...# ###.##Fire: j) +0 arbalest #.......## ##.#.#.# #....## .........####......######.#...### .........'....................... .........####...#.#######.#...### r~xj6#.......## ##.##.# #...#.## ##.....## ### .# #.#..#.# _Found a whip. _M - a potion of mutation _There is an open door here. _There is an open door here.  You pick up a parchment of Mephitic Cloud and begin reading... _You add the spell Mephitic Cloud to your library.r~xjP  Okay, then.r~xj'r~xjbr~xj. _r~xj?r~xjxAmInnate Abilities, Weirdness & Mutationsr~xjACYou are amphibious.a - You can hop short distances, but move slowly.b - You have an extended range of vision and can be seen from far away.c - Your mind is acute. (Int +4, Str/Dex -1)  r~xjeBd - [You will be able to hop long distances, but move slowly.] XL 13 []: Gained at a future XL. s~xj} s~xjN s~xj@ carss the Skirmisher#.#.# Barachi of Okawaru *.....s~xj ##.##... Health: 84/84 ========================...###.# Magic: 12/12 ========================....#AC: 10Str: 17s~xj ...#EV: 13Int: 8#....##.s~xj` tSH: 0Dex: 25#. #.#####.##.XL: 10 Next: 23% Place: Dungeon:7s~xj ##'## #.....@.##.Noise: ---------  Time: 7204.3 (0.0)  ##...## #######.###.j) +0 arbalest s~xj ##.....## ###...# ###.##Fire: j) +0 arbalest #.......## ##.#.#.# #....## s~xj} `.........####......######.#...### .........'....................... .........####...#.#######.#...### #.......## ##.##.# #...#.## ##.....## ### .# #.#..#.# _M - a potion of mutation s~xjڈ _There is an open door here. _There is an open door here.  You pick up a parchment of Mephitic Cloud and begin reading... _You add the spell Mephitic Cloud to your library. _Okay, then.s~xj s~xj` s~xj( s~xj t~xjt~xjpt~xjJt~xjt~xj t~xj $ _t~xj t~xj t~xjt~xjt~xjt~xjt~xjt~xjSt~xjt~xjt~xjt~xjyt~xjt~xjQt~xj|t~xjt~xjt~xj|!t~xj2",t~xj"t~xj#t~xj$t~xj%t~xj%t~xj$'t~xj&(t~xj(t~xj)t~xj*t~xj+t~xjp+t~xj+t~xj,t~xjE.,t~xj.t~xjK0t~xjZ2g  You encounter an iguana.t~xjL6,t~xj6###  #.. ..#t~xj6#.# #.# #.# #.#  t~xj6#####.##.######.#  t~xj7#......##.#  t~xj17~......##.###.##.##  t~xj7W#..l #.#.......##  #. #..........# t~xj7Z###.#......# t~xj7#. #.####...# l   iguana (asleep) #. #.#####.t~xj8## ##'## #......# t~xjn8^##...## #######.##t~xj2<016.3 (12.0)t~xj.=57.5 (13.2 _t~xjc@t~xjAt~xj ' t~xjz '))))lt~xj l  You shoot a bolt. The bolt hits the iguana.  The iguana hisses angrily.t~xj# l.l....===8.8 (1.3) _The iguana is lightly wounded.u~xjl4)))))))u~xjC<.lu~xj1D.....l.u~xjk)20.1u~xjWu~xj u~xj e_You shoot a bolt. The bolt closely misses the iguana.u~xj` 9 )u~xj ZYou shoot a bolt.  The bolt hits the iguana but does no damage.u~xjV@.lu~xju~xj(1.4u~xju~xj4 _The iguana is lightly wounded.u~xjVz  You shoot a bolt. The bolt hits the iguana!u~xj4i  The iguana is almost dead.u~xjL653-u~xj6&2.8 (1.4u~xj Cu~xjJ u~xj^K__The iguana completely misses you. The iguana bites you.u~xjq/ .  u~xjmYou shoot a bolt. The bolt hits the iguana!  You kill the iguana!u~xj(u~xjCu~xjG54=u~xjG)44.2u~xjJu~xjASf _Okawaru accepts your kill.u~xjSu~xjkVu~xj YH _No target in view!u~xjdu~xjPfu~xj^nu~xjs u~xjsu~xjs:_No target in view!u~xju~xju~xj9u~xj u~xjgB_No target in view!v~xj_v~xjJGear: 9/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  j - a +0 arbalest (weapon)a - a +0 shortbow v~xjMissiles (go to first with ()  i - a throwing net Armour (go to first with [)  b - a +0 leather armour (worn)  d - a +2 pair of boots (worn)  g - a +2 cloak (worn)  h - a +0 pair of gloves (worn) Jewellery (go to first with "=) v~xjE e - the ring "Waeciura" (worn) {Will++ Str+6 Int-5 Dex+5}  f - a ring of protection from fire (worn)w~xjܨCj - a +0 arbalest (weapon). w~xj!A large piece of machinery used for firing bolts, braced with steel and cranked with a windlass. It takes some time to load and fire. Base accuracy: -2 Base damage: 16 Base attack delay: 1.9 This weapon's minimum attack delay (1.0) is reached at skill level 18. w~xjU Your skill: 11.6; use (s) to set 18.0 as a target for Ranged Weapons.  At 100% training you would reach 18.0 in about 2.3 XLs.  At current training (22%) you reach 18.0 in about 8.1 XLs. w~xjwYour +0 leather armour slightly slows your attacks with this weapon. Wearing a shield would reduce your attack speed with this weapon.  Current attack delay: 1.3. Damage rating: 31 (Base 16 x 137% (Dex) x 142% (Skill)). This weapon falls into the 'Ranged Weapons' category. It is a two-handed weapon.It can be maximally enchanted to +9. w~xjYou took it off a vault sentinel on level 7 of the Dungeon. Stash search prefixes: {inventory} {Ranged Weapons} {two-handed} {ranged weapon}(q)uiver, (u)nwield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.{~xj" {~xjFGear: 9/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with )) {~xjg j - a +0 arbalest (weapon)  a - a +0 shortbow {~xj`Missiles (go to first with () {~xj i - a throwing net Armour (go to first with [) {~xj.Q b - a +0 leather armour (worn) {~xj^Q d - a +2 pair of boots (worn) {~xjI g - a +2 cloak (worn) {~xj h - a +0 pair of gloves (worn) Jewellery (go to first with "=) {~xj/  e - the ring "Waeciura" (worn) {Will++ Str+6 Int-5 Dex+5}  f - a ring of protection from fire (worn) {~xj{~xj/{~xj  carss the Skirmisher{~xj  Barachi of Okawaru *.....Health: 84/84 ========================###Magic: 12/12 ========================#.. ..#AC: 10{~xjQStr: 17#.# #.#EV: 13Int: 8{~xj!#.# #.#SH: 0Dex: 25#####.##.######.#{~xjXL: 10 Next: 24% Place: Dungeon:7#.......@....##.#{~xj/Noise: ===------  Time: 7224.2 (0.0)......##.###.##.##j) +0 arbalest{~xj#... #.#.......##Fire: j) +0 arbalest{~xjR#. #..........####.#......#{~xj#. #.####...##. #.#####.##{~xjO##'## #.......###...## #######.##You shoot a bolt. The bolt hits the iguana!  You kill the iguana! {~xjz_Okawaru accepts your kill. _No target in view! {~xjl_No target in view! _No target in view!{~xj{~xj{~xjv{~xj{~xj3{~xj{~xjM{~xj{~xji$ _{~xj{~xj{~xj{~xj={~xj{~xj}{~xj!{~xji!{~xj $,{~xj&{~xj&{~xj'{~xj+{~xj+{~xj=,{~xja-{~xjB/{~xj0{~xjK1{~xjh2{~xjV4{~xj)6{~xj6{~xj7{~xj";,{~xj;{~xjc>$ {~xj>T_t - 3 scrolls of teleportation (gained 1){~xj$@{~xj@{~xjaA|~xj|~xj|~xj*|~xj|~xjB|~xjc|~xj|~xj|~xj|~xj |~xjt |~xj |~xj |~xj |~xjp|~xj*|~xj~|~xj |~xj|~xjN|~xj|~xjO|~xj|~xj|~xj@|~xj|~xjf|~xj|~xj|~xjS |~xj |~xj!|~xjq#|~xj%|~xj%|~xj&|~xj}(|~xj*|~xj*|~xj+|~xj)-|~xj.|~xj.|~xj/|~xj1|~xj3|~xjm3|~xj{4|~xj5|~xj7,|~xj8|~xj@=     |~xj=#### ####### ..# |~xj=R #..%..# #.#  #..@..#### #####.#|~xj3>---  #........#.###...... |~xj>Y #......#.#.........#  #......#.#####.....# |~xj>##...#....####....## |~xj>l #...#.........#.##  #.#.#....######.#|~xjX?v  #.#.#.#### #.#  #.....# ##'##|~xjB78 M  ########|~xjC:. |~xj'|~xj(,|~xj)|~xjJ*|~xj+|~xj;+|~xj+|~xj,|~xj-|~xj-|~xjH.|~xju/|~xj30|~xjg0|~xj0|~xj1|~xj3,|~xj 4|~xj45|~xj=6|~xjt6|~xj 7|~xj&8|~xjJ9|~xj9|~xj:|~xj;|~xj$<|~xj<|~xj">N _You now have 445 gold pieces (gained 19).|~xjX?|~xj?|~xj@|~xj@|~xjB,|~xj_B|~xjC|~xjhHB #....####.........####. #...^...'.........'.... #.#..####.........####. |~xjH##.###.## ##.......## ## #.# ##.# ##.....## # ##.###.## ##...## #.#.## ##'##  ###.##### #.######## |~xj6I#......@# #..........81.4 (29.8 #.#.###.# ##..####### #.#.# #.#####...##  # #.# #.##.......# |~xjI#.. .....##...## ### #.## ##.## #.# #.# #.# #.# [.|~xj J |~xjM|~xjM.2.6 (31.0|~xjP|~xjfR- _Found a leather armour.}~xj}~xj}~xj}~xj}~xj}~xj6,}~xjc}~xj!}~xj@!}~xj!}~xj>#}~xj$}~xj%}~xj%}~xj'}~xj&),}~xj*}~xj+}~xj-}~xj-}~xj.}~xj0}~xj71}~xj1}~xjt2}~xj4}~xj5}~xjN5}~xj6}~xjE7}~xjo8}~xj8}~xj9}~xj:}~xj <}~xjc<}~xj4=}~xjBF  You see here a +0 leather armour.}~xjG}~xj#H _}~xjI}~xjJ}~xjL}~xjCL}~xjBM}~xjT}~xjV}~xjV}~xjlX}~xjJZ}~xj\}~xj8\}~xj]}~xj~`@  There is an open door here.}~xjwb}~xjb _}~xj)d}~xje}~xjg}~xjQj  You encounter a vault sentinel. It is wielding a +0 long sword.}~xjp #.# #.# #.#####.# #.# #.....[.# #.# }~xjip!####.## #.#  #..## #.#  #^.^# #.#  ##'## #.# }~xjp{ ###^.^### #.#  #^...@.^# #.# }~xjp8 #^^....^.^##.####  #...###...##....#######}~xjpd#..^# #...#...........#..# #..#.)#########}~xj:q#..^# p.#.## ### p   vault sentinel (wandering)## ^## ##.# ###....p #.# #...... ##}~xjfqI'## #.#.#}~xjQra99.4 (16.8p.}~xjv}~xj_w7300.6 (18.0 _}~xj7{}~xj~~~xjm q#####.######.## #.# #.# #.#####.# #.# #.....[.# #.#~~xjm w######.## #.# #..## #.# #^.^# #.#~~xj%n + ##'## #.# ###^@^### #.#~~xjtn  #^.....^# #.#  #^^....^.^##.#### ~~xjn : #...###...##....###### #..^# #...#..........~~xjn  #..# #p.#.)#####~~xjn  #..^# ..#.## ##~~xj/o ## ^## ##.# ###p #.# #...~~xjFp :p.~~xjDu ~~xju %1.8 (1.2~~xj v )~~xjz ~~xjX| ~xj<R........##...#######.######.## ######.....[.#######.## #..##~xj1)#^.^# ##@## ###^.^### #^.....^# #.# ^^....^.^#### #...###...##....######~xj4^# #.p.#..........# #..#.)######..^# ..#.## #### ^## ####~xj9p.~xj5p===3.0~xj<~xj) _The vault sentinel shouts!~xj Q _There is an open door here.~xjg# #.###.##...............##...##~xj4C#####.######.## #~xjnY#####.....[.#~xjQ######.## ~xjm..##^@^#~xj# ##'## ##^.^##~xj #^.....^# #~xj#^^....^.^##.~xj#### #...###.p.##....######~xjH#..^# #...#..........~xjG# #..#.)######..^# ..#.## ##~xjp:p.~xj~xjN0---4.2 ~xj _~xj~xjx~xjXiM.#.# #.#####...## #.###.##...............##...#######.######.## ~xji######.....[.#######.## .@##~xj%j]#^.^# ##'## ###^.^### #.#~xjj.....p...###...~xj k^.... #....#~xjYkD ~xj p~xjhpD---5.4~xj^t~xju~xjU4~xjV~xjX~xjh   #.#.###.# ##..#######  ~xj  #.#.# #.#####...##  ~xj i# #.###.##.......#  ~xj.  #........##...##  #####.######.##   #.# #.# ~xj   #.#####.# #.#   #.....[.# #.#  ###### #.#   #..## #.# ~xj   #^.^# #.#   ##'## #.#   ###^.^### #.#   #^.....^# #.#   #^^....^p^##.####   #...###...##....#####   #..^# #...#.........~xje 3p~xj1 p   vault sentinel~xj I========6.6~xj_ ~xj v _The vault sentinel blows a loud note on a signal horn!~xj3}  #.......# #.......... #.#.###.# ##..########~xj$~  #.#.# #.#####...##  # #.###.##.......#  #........##.. ~xj: #####.######.# #.# #.#  #.#####.# #.#  #.....[@# #.# ~xj  ######.## #.#  ~xj #..## #.#  #^.^#~xj  ##'## #.# ~xj݀ ###^.^### #.# ~xj9  #^....p^# #.#~xj ( ~xj #^^....^p^##.#### #...###...##....###### ~xj ~xjC (--------~xj !7.8~xjH ~xj ~xjtAUM##.####~xjA#########......# #..........##.# ##..########~xjGB.#.# #.#####...## #.###.##...............##...##~xjB#####.######.###.#####~xjB.....[.######.## ~xjDC#..## #.#~xjBJ~xj KI--------9.0~xjP~xjS~xjeM #.#.## ##'## ##.####~xj(#########......# #..........##.# ##..########.#.# #.#####...## #.###.##...............##...#######.######.##~xjS#.######.....[.######.## #.#~xjE1p~xjW  *p   vault sentinelThe vault sentinel pulls the alarm!~xj8 @~xj:The alarm trap emits a blaring wail!~xj;==========10.2Mark ~xj~xja _A sentinel's mark forms upon you.~xjñP ))))~xj3[ You shoot a bolt. The bolt hits the vault sentinel!~xj< ....(catching breath)The vault sentinel is moderately wounded.~xj=u========- 1.5 (1.3~xjA~xjOCv _The vault sentinel blows a loud note on a signal horn!~xj} )))))You shoot a bolt.~xj;3 ....pThe bolt barely misses the vault sentinel.  The vault sentinel gestures at you while chanting.~xjLp.~xjo~xjҞa===------2.8~xj~xj- _You struggle to resist.~xj A ))~xjj)You shoot a bolt.  The bolt hits the vault sentinel but does no damage.~xjn ...  The vault sentinel is moderately wounded.~xj  The vault sentinel gestures at you while chanting.~xjf([-----4.1~xj',~xj-- _You struggle to resist.~xjQ ))) You shoot a bolt. The bolt hits the vault sentinel!!~xjg Lp.~xjHl `..~xjl '5.4~xjWp ~xj=r b _The vault sentinel is almost dead.~xj .  You shoot a bolt. The bolt hits the vault sentinel!  You kill the vault sentinel!~xj I))~xj" U.[)~xj  *5/853--36.8 (1.4 _Okawaru is honoured by your kill.~xj! ~xj  ~xj __Your Spellcasting skill increases to level 2!~xj3~xj#~xj &H _No target in view!~xj~xjS~xj~xjH _No target in view!~xje~xjYf~xjg~xjj~xjl: _~xjn~xjMo~xjp~xjr~xjs~xjt~xjv~xjNw8--~xj y~xjz~xjT{~xj|~xj~~xjS~xj~xjڂ~xjC~xjȄ~xj~xjwL3==~xj~xj~xj~xj;~xj~xj~xj~xj~xjP~xj~xj͜~xj5:==~xj~xj~xj$~xj~xj~xj~xju~xjs~xjܨ~xjU~xjt~xjݬ~xj~xj3~xjȰ~xjH~xj~xj~xj~xjԷ~xj<~xj~xj~xj&~xj~xj~xj~xjT~xjt~xj~xjK~xjJ~xj~xj~xjg~xj~xjl~xji~xj~xjp~xj~xjf~xj~xj~xj2~xj~xj~xj~xj|~xjX~xj~xj5~xj,~xj(~xj~xj"(~xj~xjw _The sentinel's mark upon you fades away.~xj13~xj>~xj~xj,~xj~xjF  You see here a +0 leather armour.~xj~xjB _~xj ,~xjx ~xj; ~xj ~xj>~xj0~xj~xj~xj,~xj~xj ~xj{~xj~xj ~xj="~xj'~xj(,~xj)~xj+~xj,~xjO-~xj.~xjZ3X~xj3~xj5~xj5~xj]6~xj 8~xj8~xj`9~xj9~xj;~xj<,~xjV?,~xj4@,~xj&A~xjNB~xjSC~xjC~xjBD~xj.E~xjE~xjUF~xjF~xjG~xjH~xjH~xjH~xjbI~xj#J,~xjJ~xjK~xjL~xjL~xjRM~xjN~xj&RB~xj3S~xjS~xjIT~xjT~xjBV~xj W~xjqW~xjW~xj1Y~xjY,~xjZ~xj[~xj\~xj]~xji]~xj}^~xjD_~xj_~xj`~xja~xja~xjEb~xjb~xjc~xjd~xj&e~xje~xjf~xjg~xj=h~xjh~xj#j~xj:k~xjk~xjBl~xjm~xjn~xj(o~xjo~xjp~xjq~xjr,~xjs~xjt~xj2u~xju~xjv~xjw~xjx~xjx~xjTy~xjz~xj>{~xj{~xj[|~xj}~xj},~xj~~xj~xj~xjN~xj/~xj~xjZ~xj‚~xj~xj=~xj~xj~xjЅ~xj,~xj ~xj9~xj~ ###  ~xj## #####.. .####### #. ..##.# ##..%..# #. #.##.# ##.....####< #####.##.#######........#.###............###......#.#.@.......##.###.##---94.6 (77.8)~xj#......#.#####.....##.#.....##...#....####....###.......#...#.........#.## ###.#...#.#.#....######.# #.#####.#.#.#### #.# #.#### ~xj#.....# ##'## #..... ###.### ##...## ###### #.### ##.....## ### ~xj~xjMJ---5.8 (79.0~xj9%~xjǖ9 _Found a stone staircase leading up.~xj~xj~xj ~xj~xj~xj,~xj~xj% ~xj ~xj ~xj ~xj^~xj~xj~xjMP  There is a stone staircase leading up here.~xj~xj _~xj~xjI~xj~xj~xj~xj ,~xj ~xj"~xj$~xj'%~xj%~xj&~xjB(~xjv)~xj*~xj*~xj,~xj-~xjY.~xj^/~xj0~xj1~xjj2~xj3~xj75~xj6~xj7~xj'8~xj9~xj%;~xj;~xj<~xj{>~xj)@~xj@~xjCA~xj.C~xjD~xjE~xj&F~xjK~xjSL~xjL~xjM~xjN~xj+O~xjO~xj~P~xjNQ~xjQ~xjR~xjR~xjS~xjT~xjcT~xjUU~xj V~xjrV~xjV~xjVZ~xj2[~xj[~xj\~xj]~xjY^~xj^~xj!_~xj{`~xjoa~xja~xj8b~xjc~xjd~xjd~xj]e~xjf~xjg~xjJh~xjh~xj7[~xj#6m~xj~xj$~xj~xj~xj~xjL~xjE~xj~xj~xj(~xj~xj~xj~~xj~xj~xj$~xj~xj<~xj~xj ~xjY ,~xj ~xj ~xj ~xjW ~xj ~xj~xj~xjA~xj~xjb~xj ,~xj~xj~xj~xj~xj{~xj^~xjB~xj~xj~xj ~xj ~xjw"~xjA#~xj#~xj$~xj%~xj&~xj,'~xj'~xj)~xjz*~xj*~xjo+~xjh-~xjH.~xj.~xj=/~xj.1~xj2~xjr2~xj3~xj4~xj6,~xj6~xj8~xj9~xj9~xj:~xj <~xj=~xjr=~xj>~xj@,~xjB,~xjpD@  There is an open door here.~xjE~xjNF _~xjG~xjH~xjI~xj'J~xjJ~xjL~xjN~xjN~xjO~xjzQ~xjR~xj,S~xjT~xjV'~xjJX~xjX~xjY~xjV]7 _You open the door.~xj`~xj`~xjb~xj g@  There is an open door here.~xj$p~xjp _~xjpt~xjox~xj|,~xj~xj~xjG~xj~xj׊~xjЎ~xj~xj~xj#~xj~xj~xj~xj2~xjƬ~xjX,~xj~xj$  Things that are here:~xj?  a +0 club; a +0 chain mail~xj~xj= _~xj~xj2~xj~xj~xjQ~xj~xj5~xj|~xj~xj0C  You see here 6 poisoned darts.~xj~xj _~xj~xj~xj~xj~xjz~xj~xj!~xj|~xj<~xjK~xj ~xj ~xj ~xj~xj~xj~xj`~xj~xj~xj ~xj!~xjG$~xj4&~xj&~xj(~xj*~xj+~xjY,~xj-~xj/~xjD1~xj1~xj3~xj4~xj6~xj7~xjG8~xj\:~xj<~xjN<~xj=~xj?~xjA~xjA~xj C~xjD~xjF~xjF~xjG~xjI~xj;K~xjuK~xjzL~xjXN~xjO~xjO~xjP~xjR~xjT~xjGT~xjBU~xjV~xjW~xj[X~xjCY~xjNZ~xj/[~xj[~xj \~xjk]~xj=^~xj^~xj _~xj]`~xja,~xj%b~xj@c~xjd~xjd~xjf~xjgg~xjg~xj(h~xjh~xj/j~xj!k~xjqk~xjl~xjWm~xj1n~xjn~xj o~xjWp~xjOq~xjq~xjr~xj4s~xjt~xjtt~xj u~xj)v~xjDxB~xj(y~xjIz,~xjz~xj{~xj|~xjJ}~xj}~xj~~xj~xji~xj8~xj-~xj.~xj#,~xj~xjňB~xja,~xj(,~xj*~xj,~xj~xjޏ~xj~xj~xj~xj~xj~xj~xjؔ~xjY~xjJB~xjƙ~xj[~xj~xj~xj~xjt%  ~xjDYou encounter a sky beast.~xj#.##.......## ##.##.# #.#.........####...#.#~xj ..'.........+........#  #.#.........####...#.#  ~xj #.##.......## ##.##.#  ..###.....## #.....#  ~xjlV### ##...## #.###.#  #+## #.# #.#   ~xjh#@# #.#   #..F..#   ###.###   .#   #   ~xj-  F   sky beast (asleep)   ~xj^a   ~xj=2567.2 (171.4)~xj768.4 (172.6 _~xj~xj~xjto )F  ~xjcYou shoot a bolt. The bolt hits the sky beast!!~xj2F.~xj  The sky beast is severely wounded.===9.7 (1.3) _The sky beast closely misses you.~xj f .  You shoot a bolt. The bolt hits the sky beast!!  ~xjV ?You kill the sky beast!~xj(S~xjN~xja1671.0~xj~xj@ ~xjJ_Okawaru accepts your kill.~xjx~xjê~xj;~xjw ~xjB_No target in view!~xj C _No target in view!~xjL [?25h[?0c~xj[  Search for what [Enter for "range", or ? for help]? ~xj~ [?25l[?1c~xj~xj1 match: travel [toggle: !], by type [/], hide useless & duplicates [=]  a - [D:7] a dragon-coil talisman~xj~xj~xj#.##.......## ##.##.#  carss the Skirmisher #.#.........####...#.#  Barachi of Okawaru **.... ~xjE..'.........+........#  Health: 85/85 ======================== #.#.........####...#.#~xj~  Magic: 13/13 ======================== #.##.......## ##.##.#  AC: 10Str: 17 ..###.....## #.....#~xj  EV: 13Int: 8 ### ##...## #.###.#  SH: 0Dex: 25##+## #.# #.#  XL: 10 Next: 36% Place: Dungeon:7#@# #.#~xj%E  Noise: ===------  Time: 7571.0 (0.0)#.....#  j) +0 arbalest###.###  Fire: j) +0 arbalest.# #~xj_          ~xjm_No target in view! _No target in view! _No target in view! _No target in view! _No target in view!  Search for what [Enter for "range", or ? for help]? talis~xjs~xj~xj3~xj. _~xj<~xj =~xjw?~xj"A0 _Unknown command.~xjpA~xjhn[?25h[?0c  Search for what [Enter for "talis", or ? for help]? ~xjC [?25l[?1c~xjg ~xjw T36 matches: travel [toggle: !], by type [/], hide useless & duplicates [=]  a - [D:7] a +0 club (2 further duplicates)b - [D:7] a +0 dagger (2 further duplicates)  ~xj c - [D:7] a +0 flail  d - [D:7] a +0 halberd  e - [D:7] a +0 long sword  f - [D:7] a +0 morningstar  g - [D:7] a +0 orcbow  h - [D:7] a +0 short sword  ~xj i - [D:7] a +0 spear  j - [D:7] a +0 trident  k - [D:7] a +4 trident of draining  l - [D:7] a +1 war axe of sunderingm - [D:7] a +0 whip  n - [D:7] a whip  ~xj* o - [D:7] 6 poisoned darts  p - [D:7] a +0 chain mail  q - [D:7] a +0 leather armour (1 further duplicate)  r - [D:7] an orb of stardust~xj qs - [D:7] a +0 pair of boots  t - [D:7] a +0 plate armour  u - [D:7] a +0 ring mail  v - [D:7] a ring mail [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]~xj:  j - [D:7] a +0 trident ~xj k - [D:7] a +4 trident of draining  l - [D:7] a +1 war axe of sunderingmwhip  nwhip  o~xj66 poisoned darts  pchain mail  q~xjleather armour (1 further duplicate)  r - [D:7] an orb of stardustspair of boots  t - [D:7] a +0 plate armour  u - [D:7] a +0 ring mail  vring mail  w~xjZ+0 robe (4 further duplicates)  xa +0 scale mail (2 further duplicates) ~xj(v y - [D:7] a scroll of blinkingzdragon-coil talisman ~xjee A - [D:7] a stone staircase leading down  Bstone staircase leading down  C~xj,stone staircase leading down  D~xj Lstone staircase leading up  Estone staircase leading up~xjj864%~xjy) t - [D:7] a +0 plate armourF - [D:7] a stone staircase leading up  G - [D:7] a teleport trap  H - [D:7] an alarm trap (13 further duplicates)  I - [D:7] an escape hatch in the ceiling  ~xj,zfJ - [D:7] an escape hatch in the floorbot~xjY ~xj1Z ~xj^ ~xja #.##.......## ##.##.#  carss the Skirmisher ~xj/b #.#.........####...#.#  Barachi of Okawaru **.... ..'.........+........#  Health: 85/85 ======================== ~xjvb p#.#.........####...#.#  Magic: 13/13 ======================== #.##.......## ##.##.#  AC: 10~xjb Str: 17 ..###.....## #.....#  EV: 13~xjb 'Int: 8 ### ##...## #.###.#  SH: 0Dex: 25~xjlc ##+## #.# #.#  XL: 10 Next: 36% Place: Dungeon:7#@# #.#  Noise: ===------  Time: 7571.0 (0.0)#.....#  j) +0 arbalest~xjc u###.###  Fire: j) +0 arbalest.# #      ~xj d     _No target in view! ~xj:d _No target in view! _No target in view! _Search for what [Enter for "range", or ? for help]? talis ~xjnd w_Unknown command.Search for what [Enter for "talis", or ? for help]? .~xjqg ~xj?h ~xjk ~xjl . _~xj~xjo~xj9~xjL~xj~xj$ _~xj~xjm~xj~xjx~xj ~xj~xj$~xj~xj|~xj~xj~xj~xj!~xj'~xj9~xj~xj\~xj~xjN~xj~xj8~xj~xj~xj~xjF~xj~xjE~xj~xjf~xj~xj~xj]~xj~xj~xjW~xj~xj1~xjP~xj5 ~xjm ~xj ~xj ~xj ~xj* ~xj ~xj ~xj~xjn~xj~xj~xj,,~xj~xj~xj,~xj~xj~xj~~xj~xj~xj~xj9!,~xj!~xj"~xj#~xj#~xj$~xj,&~xjd&~xj&~xjx(t _j - 2 viscous cyan potions (gained 1)~xj@)~xjy)~xj)~xj*~xj+~xj,~xjL,~xj-~xjM.~xj.~xj1X~xj1~xj2~xjj3~xj3~xjn4~xj5~xjX6~xj6~xj7~xj!8~xj8~xj9~xj9~xj}:~xj;~xjP;~xj;~xj<~xjT=~xj=~xj=~xj>~xjf?~xj?~xj'@~xjA~xjC,~xj[C~xjD~xjD~xjD~xj^E~xj:F~xjF~xjG~xjG~xj@I~xjI~xjJ~xjJ~xj5S~xjS~xjT~xjT~xjV~xjW~xjW~xj:X~xjZ~xj[~xj[~xj\~xjX_~xjPa,~xjb~xjd~xjVf~xjf~xjg~xj.....###.#   #.#...#.##.........##..  #.....@..'........>'...---657.2 (86.2)  ###?..####.........####  #... ##..~xj.....## #  ##.# ##).)..## #  #: ##)))## #  #.##)## #  ##.########  #.#.......  ##.#.#####.---8.4 (87.4 _Found a Handbook of Applied Construction.~xj~xjU~xj%~xj/H _No target in view!~xj[~xjM\~xj^~xj/`~xja~xj>b$ _~xjc~xjf~xjzh~xjh~xjRj~xj{k~xjl~xjm~xjm~xjs  ## ^###^..##.#  ~xjYs\ ......^ #.#   ....^ ##'##  ~xjs ^.^# ##...##  # ####'####.....##  .##.#^.^##.>.....#   #.#...#.##........  ~xj t #........'..>'   ###@..####.........#  ~xjPt  #...# ##.......   ##.## ##).)..##   #:# ##)))##~xjtO  #.# ##)##  #.# #.#####~xjtd  #.# #.#.... #.# ##.#.### ~xj)up#.# ##....#~xjx262.0 (3.6)~xjy+3.0 (4~xjf|~xj}X _b - a scroll of blinking~xj~xj~xj~xj~xj~xj,~xjX~xjc~xj~xjQ~xj~xj~xj~xj~xjl~xjs~xj~xj~xjB~xj~xj~xj~xj\~xj~xj~xj~xj~xj8~xjr~xj~xj ~xj ~xjE~xj~xj~xj~xj" ~xj ~xj ~xjo ~xj ~xjr ~xjJ @  There is an open door here.~xjI ~xj  _~xjT ~xj ~xj ~xjV ~xjC ~xj ~xjf ~xj ~xj ~xj9 ~xj ~xj ~xj ~xj ~xj5" ~xjl" ~xj# ~xj% ~xj' ~xj' ~xj2) ~xj+ ~xj1. ,~xj3/ ~xj1 ~xjY2 ~xj2 ~xj3 ~xj5 ~xjt7 ~xj7 ~xj7? ~xjD ~ #..## #.#  ~xjE #..^# #.#  ##'## #.#  ###^.^### #.#  ~xjbE &##^.....^###.#  #^^....^.^##.####  ##...###...##....###### ~xjE #..^#...#...#..... #..#..[@.#..#.)######## ~xjE #..^#...#...#.## # ~xjF ###..^###^..##.# ###.. #.#^.......^##.# #....~xj6F  ~xjF *#.##^.....^###'## .#.# #.####^.^####...## #.#.#  #.#####'####.....## #.#.#~xjF   #.##.#^.^##.>.....###.#..  #.#...#.##.........##.... ~xjJ & #..## #.# #..^# #.# ##'## #.#~xjEK A ###^.^### #.# ##^.....^###.#~xjK  #^^....^.^##.#### ##...###...##.... #..^#...#...# #..#..@..#..#.)~xjK s #..^#...#...#.##  ###..^###^..##.# ### #.#^.......^##.# # #.##^.....^###'## #.#.~xjbL } #.####^.^####...## #.#. #.#####'####.....## #.#. #.##.#^.^##.>.....###.# #.#...#.##.##~xj,P 085.8 (22.8)~xjP .7.0 (24.0~xjT ~xjV _You see here the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5}.~xj~xj?~xj ~xjJ~xj~xj$ _~xj~xj~xjs~xj~xjx~xj~xj~xjZ~xj8~xj~xj~xj%~xj ~xj~xj~xj!~xj~xj~xj~xj~xj~xj~xj~xj~xja~xj(~xj ,~xj~xj@  There is an open door here.~xjc~xj _~xj~xj[~xj9~xj~xj\~xj~xj~xj~xj~xj(~xj~xj~xj~xj ~xj-"~xj"~xj{#~xj_%~xj',~xjl(~xjA*~xj+~xj.,~xj.-~xj60u  You see here a Handbook of Applied Construction.~xjk25 _~xju4~xj8~xjw9~xj9~xj:~xj<~xj=~xjf>~xjM?~xj@~xj?B~xjB~xjC~xj4E~xjhF~xjF~xjG~xjkI~xjJ~xjK~xjL~xjM~xjN~xjvO~xjSP~xjQ~xj=S~xjYT~xjT~xjx  #:# ##)))##   #.# ##)##   #.# #.######  ~xjx #.# #.#.....   #.# ##.#.####   #.# ##....#   #.# ####.....###   #.####..[.#  ~xjey #@.....####.#.#.714.6 (27.6   ######## ###.....  ######      ~xj z8~xj~~xjE _Done exploring.~xj~xj2Gear: 9/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with )) ~xj}U j - a +0 arbalest (weapon)a - a +0 shortbow Missiles (go to first with ()  i - a throwing net Armour (go to first with [) ~xjx b - a +0 leather armour (worn)  d - a +2 pair of boots (worn)  g - a +2 cloak (worn) ~xj# h - a +0 pair of gloves (worn) Jewellery (go to first with "=)  e - the ring "Waeciura" (worn) {Will++ Str+6 Int-5 Dex+5}  f - a ring of protection from fire (worn)~xjC~xj~xjS #:# ##)))##carss the Skirmisher  #.###)##Barachi of Okawaru **....  #.##.###### Health: 85/85 ========================  #.#~xj#.#..... Magic: 13/13 ========================  #.###.#.#### AC: 10Str: 17  #.# ##....#EV: 13Int: 8  #.# ####.....### SH: 0Dex: 25  ~xjo#.####..[.......# XL: 10 Next: 36% Place: Dungeon:7  #@.....####.#.#.## Noise: ---------  Time: 7714.6 (0.0)  ######## ###..... j) +0 arbalest  ###### Fire: j) +0 arbalest       ~xj    _b - a scroll of blinking _There is an open door here. _You see here the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5}. _There is an open door here. _You see here a Handbook of Applied Construction. _Done exploring.~xj4~xj^~xj~xj~xjQ~xj`~xjؒ~xj!~xj$ _~xjK~xj~xjDB~xjߛ~xj9~xj~xj~xj5~xj~xj~xjҢ~xjI~xj~xj5~xj.~xj~xj~xjQ~xjl~xj~xjM~xj~xj~xjQ~xj~xj~xj6~xjBu  You see here a Handbook of Applied Construction.~xj~xj _~xj~xjc)#.##^.....^###'## ##.####^.^####...## #~xj#.#####'####.....## #.##.#^.^##.>.....####.#...#.##.........~xj#........'........>'.###...####.........###...# ##.......###@## ##).)..## 25.4 (10.~xjux8):# ##)))## #.###)## #.##.#######.##.#.....~xj#.###.#.#### #.# ##....#~xj #.# ####.....### #.####..[.......#~xj~xj~xjJ~xjT3~xjm~xjh~xjS~xj,~xj~xj~xj~xj~xjdV##..^###^..##.# ^.......^##.# ~xj#.##^.....^###'## #.####^.^####...## .#####'####.....## #.##.#^.^##.>.....####.#...#.##...#........'........>'.###.@.####.........##7.8 (2.4)~xjE#...# ##.......####.## ##).)..##  #:# ##)))##  #.###)##.~xj...~xj ~xj*~xji~xjKr~xjr.The floor.~xj`~xjH, ~xje###..^###^..##.# # carss the Skirmisher  #.#^.......^##.# # Barachi of Okawaru **....  #.##^.....^###'## # Health: 85/85 ========================  #.####^.^####...## # Magic: 13/13 ========================  #.#####'####.....## # AC: 10~xj^Str: 17  #.##.#^.^##.>.....### EV: 13~xjQInt: 8  #.#...#.##.........## SH: 0Dex: 25  #........'........>'. XL: 10 Next: 36% Place: Dungeon:7  ###.@.####.........## Noise: ---------  Time: 7727.8 (2.4)  #...# ##.......## j) +0 arbalest ~xjr ##.## ##).)..##Fire: j) +0 arbalest  #:# ##)))## ~xj  #.###)##  #.##.######  #.#~xj?y#.#.....  #.###.#.####  ~xjv#.# ##....# _There is an open door here. _You see here the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5}. _There is an open door here. _You see here a Handbook of Applied Construction. _Done exploring. ~xjQ_You see here a Handbook of Applied Construction.~xj~xj~xj ~xj ~xj! ~xj SThe +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5}. A heavy bronze gong that can be worn as a shield. Locked away in a temple for many years, its bearer is shielded by decades of accumulated prayer. It is cumbersome to wear, and impedes the evasion, spellcasting ability, and attack ~xj !speed of the wearer. These penalties are reduced by the wearer's Shields skill and Strength; mastering Shields eliminates penalties. Base shield rating: 8 Encumbrance rating: 10 Max blocks/turn: 3 Loud:It is deafeningly noisy when blocking attacks. rN+:~xj1 It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. EV-5:~xjj It affects your evasion (-5). It cannot be enchanted further. If you switch to wearing this armour: Your EV would decrease by 6.8 (13.7 -> 6.9). Your SH would increase by 27.8 (0.0 -> 27.8). ~xj |Your spell failure would worsen by up to 37% (press '!' for details). (g)o to location.~xj ~xj" R ###..^###^..##.# # carss the Skirmisher  #.#^.......^##.# # Barachi of Okawaru **....  #.##^.....^###'## # Health: 85/85 ========================  ~xjh# #.####^.^####...## # Magic: 13/13 ========================  #.#####'####.....## # AC: 10Str: 17  #.##.#^.^##.>.....### EV: 13Int: 8  #.#...#.##.........## SH: 0Dex: 25  ~xj# #........'........>'. XL: 10 Next: 36% Place: Dungeon:7  ###.@.####.........## Noise: ---------  Time: 7727.8 (0.0)  #...# ##.......## j) +0 arbalest  ##.## ##).)..##~xj$ Fire: j) +0 arbalest  #:# ##)))##  #.###)##  #.##.######  #.##.#.....  #.###.#.####  #.# ##....# _There is an open door here. ~xj9% U_You see here the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5}. _There is an open door here. _You see here a Handbook of Applied Construction. _Done exploring. _You see here a Handbook of Applied Construction.~xj) ~xj) ~xj, ~xj. ~xjpp4~xjt~xjuF _Unknown command.~xj ~xj, ~xjf ~xjr ~xjp +..~xj ~xj ~xj E _Done exploring.~xj? ~xj ~xj ~xj4~xj~xj$!E _Done exploring.~xjd~xjQ~xj~xj@,~xj7.~xj<~xjB ~xj.....### EV: 13Int: 8 ~xj  ~xj0 #.#...#.##.........## SH: 0Dex: 25  #........'........>'. XL: 10 Next: 36% Place: Dungeon:7 ~xjn  ~xj ###.@.####.........## Noise: ---------  Time: 7727.8 (0.0)  #...# ##.......## j) +0 arbalest  ~xj ##.## ##).)..##Fire: j) +0 arbalest  #:# ##)))##  #.#~xj" ##)##  #.##.######  #.##.#..... ~xj[ a #.###.#.####  ~xj #.# ##....# _Unknown command. _Done exploring. ~xj _Done exploring. _Done exploring. _Done exploring.  What level of the Dungeon? (default 7, ? - help) ~xj  ~xj@Z [?25l[?1c~xjm48~xjrn~xj3~xj~xjt/ _~xj1~xjk~xjn~xjې~xjT~xj~xjJ~xj~xj~xjT~xj-,~xj~xj~xj~xj,~xjV~xj@  There is an open door here.~xj~xj _~xjv~xj~xj/~xj~xj(~xj~xj~xjV~xj+~xjOY  There is a stone staircase leading down here.~xj~xj| ~xj $ _~xj ~xj B 8  You climb downwards.~xj ~xj* a  # #...........carss the Skirmisher  #.##...........~xj| nBarachi of Okawaru **....  .#..........x.Health: 85/85 ======================== .............~xj VMagic: 13/13 ======================== #............AC: 10Str: 17 #............~xjT EV: 13Int: 8 #............SH: 0Dex: 25 #............XL: 10 Next: 36% Place: Dungeon:8 #...@........Noise: ---------  Time: 7738.4 (10.6) ~xj *#............j) +0 arbalest  #...............Fire: j) +0 arbalest ~xj U #...#...........  #... [..........$  ... .............~xj x   Erica (constriction, asleep)  #. ..............  # ##..#.......:.. ~xj  #..##......... _What level of the Dungeon? (default 7, ? - help) _There is an open door here. _There is a stone staircase leading down here.  You climb downwards.  You encounter Erica the Fiery-Tempered. She is wielding a +2 scimitar offlaming and wearing a +4 ring of slaying.~xjW /  --more--~xj'~xj6 ~xj<7"_There is an open door here. ~xju7V_There is a stone staircase leading down here.  You climb downwards.  ~xj7cYou encounter Erica the Fiery-Tempered. She is wielding a +2 scimitar of~xj8flaming and wearing a +4 ring of slaying.Found a scale mail, 11 gold pieces and a parchment of Irradiate.~xj9~xj/M~xje _Erica shouts!  There is a stone staircase leading up here.~xj]~xj x==9.9 (12.1x)~xj ~xj~xj= ~xjT_Erica is nearby!~xj^))))))))~xj L3x.~xjS-...~xjS....~xj :=41.2 (1.3)~xj~xj ~xj&8_You shoot a bolt. The bolt closely misses Erica.~xj7 )~xj8)))~xjuD)You shoot a bolt. The bolt hits Erica.~xjf Q.x~xj!l :....~xjl (2.5~xjq ~xjs / _Erica is lightly wounded.~xj N ))))~xj N You shoot a bolt. The bolt hits Erica!~xjaC ....  ~xj_bFErica is moderately wounded.~xje *****Erica stares at you and mumbles some strange words.~xj8b....@~xj(3.8~xjn~xjT _The bolt of poison misses you.~xjU> ))~xj,V_)) You shoot a bolt. The bolt hits Erica!!~xj;Q.x~xjT.x~xjK,..~xj-5.3 (1.5~xjI~xj!U _Erica is almost dead.~xj .  You shoot a bolt. The bolt hits Erica!!  You kill Erica!~xj H))~xjNq ?=..~xju 556.6 (1.3 _Okawaru is honoured by your kill.~xj-v XYour Dodging skill increases to level 4!~xjiz ~xj{ j _Your Ice Magic skill increases to level 2!~xj ~xj ~xj ~xj ~xjJ ~xj $ _~xj ~xj ~xj, ,~xj2 ~xj'  ... #.. # #.~xj . #.##. #.#... #....~xj7 !. #.. #......= #..--- #.....~xj f #...< #... #....... #...# #... [~xjY $ ... ...... #. .......~xj Y ### ..~xj. H #. # #. #.#. #.# #....~xj y #.. #.~xj:  #. #..... #...< # #..... #.. #... [$~xj B ..~xj -9.0 (2.4~xj= J---50.2 (3.6~xj) ~xj =  c - a +4 ring of slaying~xj] +1.2 (4~xj ~xj" \ _You see here a +2 scimitar of flaming.~xjV ~xjGear: 10/52 gear slots (Left/Right/Tab to switch category) ~xjaUHand Weapons (go to first with ))  j - a +0 arbalest (weapon)a - a +0 shortbow Missiles (go to first with ()  i - a throwing net ~xjArmour (go to first with [)  b - a +0 leather armour (worn)  d - a +2 pair of boots (worn)  g - a +2 cloak (worn)  h - a +0 pair of gloves (worn) ~xjzJewellery (go to first with "=)  e - the ring "Waeciura" (worn) {Will++ Str+6 Int-5 Dex+5}  f - a ring of protection from fire (worn)c - a +4 ring of slaying~xjqc - a +4 ring of slaying. A ring that increases the wearer's accuracy and damage with ranged weapons and melee attacks. ~xjrIt affects your accuracy and damage with ranged weapons and melee (+4). You took it off Erica on level 8 of the Dungeon. Stash search prefixes: {inventory} {Slay+4} {jewellery} Menu/colouring prefixes: identified jewellery _________________ “Life is too short to occupy oneself with the slaying of the slain more than  once.”  -Thomas Huxley (p)ut on, (d)rop, (=)adjust, or (i)nscribe.~xj(! ~xjt)To do this, you must remove one of the following items: Jewellery (go to first with "=)  e - the ring "Waeciura" (worn) {Will++ Str+6 Int-5 Dex+5}  f - a ring of protection from fire (worn)~xj)x~xjM~~xj6 ~xji###.............carss the Skirmisher ~xjSx ...............Barachi of Okawaru **.... ~xj ~xjΈ#..............Health: 85/85 ======================== ~xj  # #..............Magic: 13/13 ======================== ~xjM  #.##..............AC: 10Str: 17 ~xj  #.#...............EV: 13~xj+Int: 8 ~xj  #.................SH: 0Dex: 25 ~xj4I #...............~xjXL: 10 Next: 55% Place: Dungeon:8  #......@........~xjъNoise: ---------  Time: 7751.2 (0.0)  ~xj #...............j) +0 arbalest ~xjEr #...............~xjFire: j) +0 arbalest  #...<........... ~xjH #............... ~xj_  #.................. ~xj<2  #...#..............   #... [..........$... ~xj  ... ................ _Okawaru is honoured by your kill.Your Dodging skill increases to level 4! ~xj_Your Ice Magic skill increases to level 2!c - a +4 ring of slaying ~xj-{_You see here a +2 scimitar of flaming.  You remove your ring of protection from fire.~xj`~xj+2.2 (1~xj~xj<  Your Dodging skill increases to level 4~xj8[! _Your Ice Magic skill increases to level 2! ~xju c - a +4 ring of slaying _You see here a +2 scimitar of flaming.  You remove your ring of protection from fire. _c - a +4 ring of slaying (worn)~xj]3~xj_~xj@d~xjf~xj h~xjh~xj~n~xj[p~xjp~xjr~xju~xj'y~xjy~xj|~xj~~xj~xj~xj~xj͈~xj,~xj ~xjڑ~xjĔ~xj ~xj~xjV~xjY~xj~xj;~xj~xj~xj~xj@N _You now have 456 gold pieces (gained 11).~xjn~xj~xj~xji~xjȹ~xjQ~xj~xjN~xjp~xj~xj~xj  #........... #...<......~xj "# #.....#  #........#  #...#...~xjU(.#  #....[.........#  ... ....~xjp.#  #. ......!..  # ##..#... #..#~xj......:..... ##.....# ##...#~xj" #.. #.. ~xjdL. .. ~xji#You pick up a parchment of Irradiate and begin reading...~xj0653.0)~xj,6.2 (14~xj~xj) ~xj<_You add the spell Irradiate to your library.~xjy~xjsz~xj{~xjK~xj{,~xj~xj҆~xj~xj_~xjۊ~xj ~xjZ~xjڏ~xj~xjn~xj,~xj~xj~xjΛ~xjI~xj~xjle  #...<......#  #..................# ..........# ..#.~xj8..# ..[.......##  ..........##.. ........!..... #..#........ #..##...........# ~xjs##....#.# ##....# #.....#...................#~xj/;........###.........#.......##  You pick up a parchment of Airstrike and begin reading...~xj272.2 (6.0)~xj|+3.2 (7~xj~xjB _You add the spell Airstrike to your library.~xj#  You encounter a bullfrog.#...... #...<# ## .# #.# .[## .##..# .....!.....# ..#........ ..##.........#..##..#.###.##..#. F   bullfrog (asleep)......#..#F~xj>&0~xj44.4 (1.2 _~xj~xjG~xj ............. <..............# ...........# ...........# ...........# .[~xj{ ...........## . ............##..# ..........!.....# ........@........ ..............#..  ##...............#.#  ##..............#  #.................  #..................  ....................  ...................#..  ........#.........###F ~xj ............. <..............# ...........# ...........# ...........# [...........## . ............##..# ..........!.....# ~xj ........@........ ..............#..  ##...............#.#  ##..............# #................~xj  #..................  ....................  ...................#..  ........#.........###~xj ~xj[ ~xj` ~xjX _ _A bullfrog is nearby!~xj  .  You shoot a bolt. The bolt hits the bullfrog!!  You kill the bullfrog!~xjb)))))..))~xj3!B......~xj!).†~xj$?7===5.8 (1.4~xj(~xj* ~xj+J_Okawaru accepts your kill.~xj~xj%~xj~xjJ ~xjB_No target in view!~xj~xj~xjL ~xj~xjm~xj$ _~xj` ~xjc$~xj)~xj*~xj-~xj4~xj4~xj6~xj=$ ~xj=H_o - 3 inky potions (gained 1)~xj?~xj?~xj@~xjJB~xj"D~xj`D~xj7E~xjF~xjG~xj'H~xjH~xjoJ~xjK~xj]L~xj)M~xj@N~xj'P,~xjP~xjR~xjS,~xjT~xjvU~xjV,~xjW~xjY~xj2\B~xj\~xj#^~xj^~xj_~xj`~xjJa~xja~xjXb~xjgd~xje~xjYf~xjg~xjh~xji~xj.j~xjXk~xjn~xjp ~xjVpb You encounter a bullfrog.~xjvB.  ~xjw........ ..#.... # . .~xjFw# .#...# .#..## .....###.....~xjw)# .... .....F.#.. #..#......#.. #..#.......~xj4x..# #...................##### ~xjpxX---...# ~xjx.........##....#.....# .........####.##~xjx,#....# ~xj!y;.........# #........# .........# ##....##..# ~xj[yrF   bullfrog (asleep) ~xjy.........###...### #..# ~xjy..........##..## #... ..............# ..~xj z ~xj093.6 (17.8)~xjNQ---4.8 (19.0 _~xjs~xj~xjH )))))))F  ~xj I ^You shoot a bolt. The bolt hits the bullfrog!  The bullfrog croaks.~xj K.F~xj0 #.~xj 'F~xj9 4.....~xj ..~xj ;===6.1 (1.3)~xj v _The bullfrog is heavily wounded.~xj&L))))))))~xj@;K.F~xj<#.~xjF<'F~xj@4.........~xj_A-7.5 (1.4~xjjD~xjEm _You shoot a bolt. The bolt closely misses the bullfrog.~xj .  You shoot a bolt. The bolt hits the bullfrog!!  You kill the bullfrog!~xjA)))~xj<....~xj;@-48~xj@8.8 (1.3~xjRf _Okawaru accepts your kill.~xjzd~xjd~xjh~xjiH _No target in view!~xj ~xjj ~xj ~xjW# ~xj% ~xj' $ _~xj( ~xj+ ~xj. ~xj/ ~xj0 ~xj~3 ~xj4 ~xjL5 ~xj5 ~xj7 ~xjU9 ~xj9 ~xjQ: ~xj; ~xj> ,~xjT? ~xj @ ~xjHA ~xjA ~xjUB ~xjC ~xjE ~xjEE ~xjF ~xjG ~xj+I ~xjjI ~xjJ ~xjVK ~xj^L ~xjL ~xjM ~xjM ~xjN ~xjO ~xjO ~xj?Q ~xjTR ~xjR ~xj S ~xjQT ~xj U ~xj^U ~xjU ~xjV ~xjW ~xjX ~xjX ~xjZ ~xj[ ~xj[ ~xj\ ~xj] ~xj^ ~xj1_ ~xj_ ~xj` ~xj(b ~xjhb ~xj:c ~xjzd ~xje ~xjf ~xjf ~xjh ~xji ~xjj ~xjj ~xjk ~xjm ~xjm ~xj?n ~xjo ~xj-q ~xjq ,~xjr ~xjs ~xjs ~xj:t ~xjv X~xjw ~xjnx ~xjx ~xjx ~xjz ~xjQ{ ,~xj{ ~xj| ~xjY} ~xj} ~xj~ ~xj~ ~xj ~xj ~xj, ~xj ~xj| ~xj ~xj ~xj ~xjȄ ,~xj3 ~xj ~xj ~xj' ~xjLJ ~xjh ~xj ~xjى ~xjJ ~xj ~xj ~xj ~xj ~xjݎ ~xj ,~xj ~xj ~xj) ~xji ~xj ~xjƕ ~xj ~xj ~xj ~xj. ~xjV ~xj ~xj2 ~xjJ ~xj ~xj؞ ~xj_ ~xj0 ~xj ~xjF ~xj¡ ~xjj ~xjp ~xj ~xjm ~xj ~xj ~xj ~xj ~xjݪ ~xj ~xj ~xj ~xjD ~xj ~xj ~xj ~xj ~xji ~xj ~xjj ~xj ~xj ~xj8 ~xj ~xjQ ~xj ~xjŻ ~xj~ ~xj ~xj* ,~xj ~xj) ~xj0 ~xjl ~xjM ~xj ~xj ~xj1 ~xj ~xj ~xj/ ,~xj ~xj ~xj@ ~xj ~xj ~xjx ~xj ~xjF ~xjK ~xj ~xjr ~xj ~xj ~xj\ ~xj# ~xjd ~xj ~xj ~xj_ ~xj ~xj7 ~xjQ ~xj2 ~xj ~xj ~xj ~xjR ~xj ~xj ~xjB ~xj8 ~xj ~xj ~xj ~xje ~xj ~xj ~xj ~xj ,~xjY ~xj] ~xj B~xjS ~xj ,~xjm ~xj) ~xjC ~xj ~xj  ~xj ~xj ~xj ~xj ~xj ~xj ~xj] ~xj ~xj ~xj ,~xj ~xj ~xj5 ~xj` ~xj ~xj ~xj ~xj ~xj ~xj ~xj ~xj ~xj0! ~xj" ~xj% ~xj%& ~xjG' ~xj) ~xj* ~xj+ ~xjd, ~xjH. ~xjE0 ~xj0 ~xj2 ~xj3 ~xj5 ~xj6 ~xj7 ~xj9 ~xj; ~xj@< ~xj= ~xjj? ~xjA ,~xjC ~xjE ~xjG ~xjG ~xj9I ~xj8J ~xjK ~xjK ~xjO ~xjuZ ~xj h~xj ,~xj ~xjF ~xj׃ ~xjK ~xj݄ ~xj6 ~xj ~xjF ~xj2 ~xj ~xjލ ~xj7 ~xjm ~xj ~xjG ~xj ~xj ~xj ~xj ~xj ~xj ~xjV ~xj ~xj4 ~xj? ~xja ~xj ~xj ~xj ~xj ~xj# ~xjc ~xj ~xj ~xj ~xj5 ~xj ~xj ~xj\ ~xj ~xjP ~xj ~xj ~xj> ~xj ~xj- ~xj ~xjH ~xj ~xj X~xj ~xj ~xju ~xjν ~xj ~xj B~xj ~xjl ~xj ~xjK ~xj ~xj ~xj ~xj ~xj ~xj ~xj& ~xj ~xj ~xj ~xj ~xjA ~xj ~xj ~xj% ~xj ~xj ~xj ~xj ~xj ~xj ~xjj   #.###........#  #...........## ~xj  #.###........#  .. #...... ~xj . ## ##..#..  #..###  ##..#  ~xja S #..##...####  #....# ---923.6 (124.8)  ##.####...##   # ##..#   ~xj ..#  #.#  .. ~xj  ...  #...~xj i  ..[~xj` ~xj K---4.8 (126.0~xjs ~xj ( _Found a ring mail.~xj^~xj~xj~xj~~xj~xjt,~xjS~xj~xj~xjV~xj~xj2~xj~xj ~xj~xj5~xj~xjp~xj=~xji~xj~xj2~xj~xj~xj5~xj~xj~xji~xj~xjb~xj~xj~xj~xjN~xj@~xj~xjp~xj~xjA~xj~xj\~xj~xj~xjf~xj~xj~xj~xjn~xj~xj~xj~xj~xj8~xj~xj9~xj~xjE~xj~xj~xj~xjA~xj~xjy~xj~xj~xjY~xj~xj~xj+~xjq~xj[~xjn~xj~xj~xj:~xj~xj6~xj{~xj{~xj]~xj~xj~xj~xj~xj~xj#~xjl ~xj ~xjZ ~xj ~xjH ~xjQ ~xj ~xj ~xjP~xj8~xj~xj~xj:~xjd~xj~xj~xj~xjB~xj~xj~xjM~xj~xj}~xj~xj~xj~xj ~xj"~xj"~xjb#~xju%~xj'~xj(~xj(~xj*~xjM,~xj,~xjx.~xj/~xj1~xj12~xj2~xj4~xj5~xj/6~xj7~xj!9~xj>~xj> ##.#..##..................#.. #.....###...............#.##.~xj%? ###....###..............#..## ##....##.................#~xjl? #.....#..................~xj? ##........................### #.....................#..~xj*@7#.## #..........#.........###†##.## ##......@...#.......##64.4 (39.6) ##.## #........#......~xju@ ##.###........# ...> ##...........## . ..#####.###........#..~xj@#....## #...........####.# ##..#........ #.###..###........~xj A #..##..##.........~xjf~xj~xj'5.6 (40.8~xj~xj; _Found a stone staircase leading down.~xj~xj~xj`~xj~xjg~xj,~xj~xj~xjZ~xjF~xj~xjj~xj~xjn~xj~xjK ~xj ~xjM ~xj ~xj ~xj ~xj~xjb~xj~xj~xj%~xj~xjT~xj~xjX~xj~xj~xj~xj~xj~xj~xjI~xj~xj$ ~xjn!~xj!~xj"~xj%~xj3'  You encounter a centaur. It is carrying a +0 shortbow.~xj*.........#.......## .......#.........# ~xjB+.......##....>..# .......###.....## ........#.....## ~xj+...............# ..#............### .c .###.........#...###...# ~xj+A.##.........#...@....# ##...####..##..#....## ....## ##.....#.....# ...## #.............. ~xj%,#..# #.###........... #..# #.. ##...##.....c   centaur (launcher, asleep) ~xjr,##.# #. #...# #....  ... . ....# #...  .... ..#.# ...~xj80/77.6 (12.0~xj058.8 (13.2 _~xjW4~xj]8~xj\ )))))))c  )You shoot a bolt. The bolt hits the centaur!  The centaur shouts!~xji 9 .c~xj *......  ~xj" IThe centaur is heavily wounded.~xj 8 )~xjF h))))))The centaur wields a +0 shortbow. The centaur shoots an arrow.~xj#r:.......~xj8uL )))))))~xjzuFThe arrow hits you. The centaur shoots an arrow.~xj%.~xj......~xj#4~xj-;-===80.1 (1.3~xj )~xj~xj ~xj6_The arrow hits you but does no damage.~xj& ~xj#9))))))) ~xj}BYou shoot a bolt. The bolt hits the centaur!~xjl;c.~xj ......  The centaur is almost dead.~xj.D))))))~xj>......2-1.4 _The centaur shoots an arrow. The arrow hits you.~xj)b .  You shoot a bolt. The bolt hits the centaur.  ~xj<You kill the centaur!~xjN))))))~xj%q)~xjq*......~xj^u%3~xju1612.7~xjz~xj|P _Okawaru accepts your kill.~xj+~xj~xj~xjH _No target in view!~xjyN ~xjfO ~xjS ~xjnU ~xjFW : _~xjlY ~xjY ~xjZ ~xjg\ ~xj\ %4~xj] ~xj_ ~xj ` ~xjQa ~xjc ~xjec ~xjd ~xjf ~xjf #5~xj8g (=~xjh ~xjk 1 _HP restored.~xjln ~xjn ~xjp ~xjr ~xjt ~xju ~xju ~xj> ~xjG ~xj ~xj ~xj ~xj ~xj 2=~xj ~xj ~xj ~xjI ~xj ~xj} ~xj9 ~xj ~xj ~xj ~xj  ,~xjK ~xjv ~xj ~xjG ~xj& ~xj ~xjf ~xj ~xj ~xj! ~xj$ ~xjT$ ~xj_% ~xj& ~xj( ~xj( ~xj) ~xjV, ~xj. ~xjT. ~xj0 ~xj2 ~xj{3 ~xj3 ~xj4 ~xj6 ~xj8 ,~xj8 ~xj : ~xjw; ~xj; ~xj< ~xj= ~xjT? ~xj? ~xjj@ ~xjC ~xjD ~xjD ~xjE ~xj-G ~xjH ~xjH ~xjI ~xj:K ~xjL ~xjBM ~xj?N ~xjO ~xj R ~xjWR ~xjRS ~xjT ~xjV ~xjV ~xjW ~xj.Y ~xj[ ~xjK[ ~xjH\ ~xj_ ~xj_ ,~xja ~xjb ~xjd ~xj[d ~xjCe ~xjg ~xji ~xjhi ~xjMj ~xjk ~xjbm ~xjm ~xjn ~xjq ~xjr ~xjs ~xjt ~xjru ~xjv ~xjv ~xjw ~xj ~xj ~xj" ~xj ~xj3 ~xj4 ~xjV5 ~xj6 ~xjC7 ~xj8 ~xj8 ~xj9 ~xj: ~xj; ~xj< ~xj< ~xj= ~xj> ~xj:? ~xj? ~xj|B ~xjC ~xj`D ~xjD ~xjE ~xjG ~xjeG ~xjG ~xjI ~xjRJ ~xjJ ~xj%K ~xj4L ~xjXM ~xjM ~xjN ~xjGP ~xjQ ~xjQ ~xjoR ~xjNT ~xjV  You encounter a centaur. It is carrying a +0 orcbow.~xjZ G### #..# ............## #... ............# ##..# #...........~xjZ ## ##...# #...........##...# ........... #.# #.........c ##.......### .......... #...##.....#####.........~xj9[ .####..........@.......#--- ..# #.....###..........## #.....####.#.......# ~xj[ #÷## ##.....###..##.##.....# #..#.....#..# ## #.###..#.###....# c   centaur (launcher, asleep) ~xj"\  #.##..##.## #.....  #.....##..# ......  ##...............#~xjR` 28034.3 (51.6)~xja Q---5.5 (52.8 _~xjSd ~xjm ~xj% a )))))))c~xj {)You shoot a bolt. The bolt hits the centaur.  The centaur shouts!~xjݕ .c......  The centaur is lightly wounded.~xj? ))))))))The centaur wields a +0 orcbow. The centaur shoots an arrow.~xj3o~xjj5 ......@.o   orc (missile, wandering)The arrow barely misses you.You encounter an orc. It is wielding a +0 hand axe and quivering boomerangs.)))))))~xj4:.......~xj]2-===6.8 (1.3~xj6 )~xj~xjF _The centaur shoots an arrow. The arrow hits you.~xjL))))))))~xjXV o.  You shoot a bolt. The bolt barely misses the centaur.~xjV1c.~xjW.~xjO]i ......  The orc shouts! You hear a shout! x2~xjr`\))))))))~xj....~xjK<..@..~xjc-8.2 (1.4~xj~xjKp _The centaur shoots an arrow. The arrow closely misses you.~xjSU))))))))~xj ..c.....  You shoot a bolt. The bolt barely misses the centaur.~xjl\))))))))~xjW 3o~xjr Q .....@..o   orc (missile)The centaur shoots an arrow. The arrow barely misses you.~xjt *)))~xjt 2)))))~xj j.....@..~xj [3-9.5 (1.3~xja ~xjd h _The centaur shoots an arrow. The arrow misses you.~xj 0 .  ~xj$ iYou shoot a bolt. The bolt hits the orc!!  You kill the orc!~xj| 0)))))~xjЄ !~xj; .....)Okawaru accepts your kill.~xj \))))))))~xj 7 ...~xj ;..@..  ~xje ZThe centaur shoots an arrow. The arrow closely misses you.~xjn R))))))~xjJ....~xj2K...~xjR77---~xj.S"40.8~xjf~xjMm ~xjm8_The centaur shoots an arrow. The arrow hits you!~xj+ )))))) You shoot a bolt. The bolt hits the centaur!~xjg& ~xj.....~xj .  ~xjMIThe centaur is heavily wounded.~xjF))))))))~xjn~xjj.....@..~xjX4---2.1~xj?~xjo _The centaur shoots an arrow. The arrow barely misses you.~xjJ )))))~xj]) You shoot a bolt. The bolt hits the centaur.~xjv`1c.~xjn@ .....  ~xjFoJThe centaur is severely wounded.~xju"))~xjv()))~xj8.....~xj766--~xj!3.4~xjS ~xj F _The centaur shoots an arrow. The arrow hits you!~xj .  You shoot a bolt. The bolt hits the centaur!  You kill the centaur!~xjR~xj-%)))~xjx*))~xjjS.)....~xjm_7--34.7~xjq~xjsP _Okawaru accepts your kill.~xj\~xj~xjy~xjH _No target in view!~xj ~xj ~xj\ ~xj= : _~xj ~xj} ~xj ~xjx ~xj ~xja K8=~xj ~xje ~xj-  You encounter an orc. It is wielding a +0 dagger.~xj ......---.###...... #~xjR l..# #..#.o.###.~xj o   orc (wandering).##.......~xj -7.7 (3.0~xj E---8.7 (4 ~xj _~xj ~xj ~xj .  You shoot a bolt. The bolt hits the orc!!  You kill the orc!~xjW))))))~xj5b.....))~xjd98===50.0 (1.3~xj@~xjAP _Okawaru accepts your kill.~xj}~xj}~xj{~xj#H _No target in view!~xjTS ~xjT ~xj ^ _No target in view!~xjB ~xjC ~xjE ~xjH ~xjUJ \9= _~xjL ~xj5O ~xjO ~xjQ ~xjT <70~xjW ~xjZ ~xj_Z ~xjY] ~xj_ ~xj` ~xjg ~xjj ~xjTk K1=~xjm ~xj q ~xjOq ~xjs ~xj`v ~xjv ~xjx ~xjQ| ~xjY} U2=~xjz ~xjE ~xj ~xja ~xj ~xj1 ~xj ~xj ~xj %3~xj ~xj9 ~xj ~xj ~xj ~xjҙ ~xj ~xj ~xjݟ %4~xj ~xjΥ ~xj ~xju ~xj ~xjɫ ~xj ~xj a5=~xj ~xj6 ~xj ~xj ~xjD ,~xj ~xjP ~xj U6=~xj ~xj ~xj ~xj ~xj- ,~xj ~xj ;78=9=~xj ~xj< ,~xjM ~xj ~xjS ~xjm ~xjo ~xj &80~xj ~xjX ~xj ~xj ~xjp ~xj ~xj" ~xjm% ~xj% %1~xj' ~xj* ~xj* ~xj, ~xj^0 ~xj0 ~xj2 ~xj5 ~xj6 #2~xjB6 (=~xj}8 ~xj; ~xj; ~xj= ~xjA ~xjA ~xjC ~xj G ~xjVG U3=~xjKI ~xjL ~xj1M ~xj P ~xjMS ~xjS ~xjU ~xj[Y ~xjY %4~xj[ ~xj_ ~xj` ~xjUb ~xje ~xjf ~xj ~xj ~xj5 ~xjx ~xj ~xj ~xj ~xj ~xjd ~xj ~xj ~xjA ~xj ~xj ~xjA ##..#.............## ...####........##..## .....##........###..## ....##.......# ##..#### ......##.......# ##..#.# .......#.......### #...## ..##...####.## .........######.......# ......## #.@####.# 81.4 (16.....# #..# #.# ......# #..# ##. ........# #..# .# ......... .... .. ....#. ..... #.# ...... ..... .#  .#.~xj! .... #.  >##.....  2.6 (18.0~xj" ~xj$ ; _Found a stone staircase leading down.~xj ~xj ~xjl ~xj_ ~xjlW ...####..##..##~xj..##........###..##.##.......# ##..####......# ##..#..#.......### #...#.....##...####.## ######.......# ## #..####.# ~xj 0.0).##..# .#.......~xjQ*... ...~xjp... ...>#..  ~xjKC3.8 (1.2~xj~xje ~xj-_Found a stone staircase leading down.~xj ~xjI ~xj ~xj ~xj ..##........###..##.##.......# ##..####~xj ....# ##..#..#.......### #...#~xj Y.....##...####.## ~xj _######.......# ~xj ## #..####  ~xj" Q.##.0.0.#~xjc  .#.. <.... ..~xj b#........ #.#........... ~xj g .....#......# #.~xj ...>#.# ~xj .... ...>#..##.. ...##..#~xj% ~xj& -5.0 (1.2~xjD) ~xjD+  ~xjh+ +_Found a stone staircase leading up.~xjl~xj9m~xj7n~xjp~xjr~xjStB~xjv,~xjw~xjx~xj6}~xj}~xj~xj}~xj,~xj~xj8~xjw~xjґ~xjO~xj|~xj;~xj~xjP~xjZ~xjʘ~xj|,~xj~xj~xj[~xj~xjg~xj%,~xj~xj$~xjƣ~xj,~xj~xj ~xjf~xj~xj~xj~xj~xjY~xj%~xj~xjˬ~xj*~xj~xj~xj~xjH~xj~xj=~xjl~xj˳~xj~xj`~xj~xj~xj߷~xj~xjB~xj~xj:~xj~xjʻ~xj3~xjX~xju~xjȾ~xj9~xj~xj~xj~xj~xj ~xj~xjD~xj~xj~xj~xj~xjO~xj~xj~xj&~xj~xju~xj~xj~xjS~xj~xjT,~xjP~xj~xj~xj~xj~xj~xj~xj~xj~xj~xjD~xj~xj~xjo~xj~xj[~xj~xj~xj~xj*~xj=~xj~xjd,~xj~xj~xj~xj]~xjo~xj~xj,~xj ~xjz% ~xj.................##.##  ......#.....# ~xjP ....>##......# #.#  .........>#..# #.## ~xj- #.......##..## #..# ).. #.......##...###.##  #......#.......##  #......#..####.## ~xjR# #.....@..## ##.# ~xjt# #..###.....# #.# ~xjY# #.....# ### #).. #..##.# ~xj .). #.. #.#  . #..# #..  #.. ##..  ~xjB8..# ... ~xj5 ##. ...~xj  ~xj>You pick up a parchment of Freeze and begin reading...~xj1224.6 (39.6)~xj8 ,5.6 (40~xj"%~xj&? _You add the spell Freeze to your library.~xj~xj~xj~xj~xj:~xj,~xjק~xj,~xj~xj~xj~xjޯ~xj~xjo~xj@~xj~xjL~xjE~xjȸ~xj ~xj~xjS~xj~xj~xj~xj<~xj~  You encounter an orc. It is wielding a +0 club.~xj" #......#..####.## ..# #........## ##.# ..# #..###.....# #.# ~xjW..# # #.....# ### #.##).. .. #..##.#  ## .). .... ##..##.#  . .....# #..###..   #...#..# ##..   #..@## ... ~xjAE# ###.# ...   #.. .  ##.. ..$ .... o   orc (wandering) ..... ......~xj&A o......~xj!e32.8 (7.2)o.~xj.o~xj` o.  ~xjFound 14 gold pieces.~xj|P.o~xjzo 2 orcs (1 missile, wandering)~xj-4.0 (8.4~xj~xj _You encounter an orc. It is wielding a +0 whip and quivering boomerangs.~xj0 .  ~xjIiYou shoot a bolt. The bolt hits the orc!!  You kill the orc!~xjU)))))   orc ()~xjB3o.~xjG.....o.~xjJ=4===5.4 (1~xjM~xjOP _Okawaru accepts your kill.~xjƛ ~xj4)~xjPEYou shoot a bolt. The bolt hits the orc!  ~xj9You kill the orc!~xjd-)))~xjP))..)~xjj"D......~xj%(6.8~xj)~xjc* ~xj*B_Okawaru accepts your kill.~xj~xj~xj~xjH _No target in view!~xj7~xj}9~xjkG~xjM ~xj}MB_No target in view!~xjW^ 3~xjc ~xj-m ~xjRx &  ~xjx You encounter an orc. It is wielding a +2 whip of venom and quiveringboomerangs.~xj] o#..## ##.~xj y# #..###.....# ~xj b#. #....# ~xj V#.##).. ....##~xj<  ~xj ## .). .... ##..# ~xj& . .....###..###.. ~xjH . #...#..# ##..~xj  #...## ... #~xj݌ S###@# .~xj  #..# #...~xj` < ..$..~xj ....o....o   orc (missile, wandering)..)......~xjJ .....~xjl .~xj ]0.0.o~xjD .~xjУ )~xj 7---8.0 (1.2~xjy ~xj  ~xj "_The orc leaves your sight.~xj@[m~xj~xj~xj1~xj3o~xj%  ~xjAAn orc comes into view.~xj6# #..###.....# #. #....# #.##).. ...##~xj  ## .). .... ##..# . .....###..###.. . #...#..# ##.. #...## ... #~xjg###.## . #@.# ---#........ ..$...........)o   orc (missile, wandering).~xj>#(0.0~xj'%49.2 (1.2 _~xj"(~xj?)~xjlI))))))))~xjlV .......o~xjMlo)You shoot a bolt. The bolt barely misses the orc.The orc shouts!~xj}oI((((((((~xjI@.......~xj{~xj8===40.6 (1.4~xj9~xj k _The orc throws a boomerang. The boomerang misses you.~xjΐ 3))))))))~xj^ ~xj &...~xj %....o~xj ~xjj  ~xj C((((((((~xjV You shoot a bolt. The bolt closely misses the orc. The orc throws a boomerang.~xj >@....~xjͤ ?...o.~xj# ~xj9 ~xj` !2.0~xj ~xj V _The boomerang barely misses you.~xj; .  You shoot a bolt. The bolt hits the orc!!  You kill the orc!~xjH &)))~xj 1)))~xj' S......)~xj, ~xj, !3.4~xj5 ~xjV8 : _Okawaru accepts your kill.~xj8 ~xjR~xj8S~xjPW~xjXH _No target in view!~xj~xj~xj~xjܲ~xj~xj$ _~xjS~xj~xj,~xj~xj~xj(~xjs~xj~xj)~xj~xj~xj~xjE~xjl~xj~xjN _You now have 490 gold pieces (gained 14).~xjl). .... ##..##.##   . .....###..###..###   #...#..# ##...###   ~xj#...## #.....#   ###.####......#   #..##.......#   ~xj9##..........#   ###..........#   ~xj3 #.....@..)...#  ---9.2 (5.8 #.........~xjj>  #........).... ..##.........  ~xj# ##......=.  #............#.   ~xjM...#.........##   ....#.........#   ~xj#.. .......<..#   ~xj<~xjJ---50.4 (7.0~xj~xj\ _Found an escape hatch in the floor and an escape hatch in the ceiling.~xj ~xjj ~xj ~xj ~xj ,~xj ~xj ~xj ~xj ~xj ~xj b .... ##..##.##  . .....###..###..###  #...#..# ##...###  #...## ##.....#  ###.####......#  #..##.......#  ~xjS ##...#  ###..........#  #.......@)...#  #..>..  #..).. ..##.. ~xjw # ##..=...  #..#...  ~xj {...#..## ..  ~xj ....#..# .  ~xj #.. .......<..#  ~xj , .... ##..##.##   .....###..###..###  ~xj #...#..# ##...###  #...## ##.....#  ~xj ###.####......#  #..##.~xj8 #  ##.#  ###.#  ~xjX #........@...#  #.~xjx >...  #.). ..##.~xj L # ##.~xj X=....  #.~xj #....  ...#.###...  ....#.~xj y# #..  #.. .~xj, <..# ##  ~xj -2.8 (2.4~xj> -4.0 (3.6~xj! ~xjS   ~xjy Things that are here:~xj>  ~xjg _a +2 whip of venom; 2 boomerangs; an orc corpse~xj~xj4~xj|!~xj%~xj)~xj~+$ _~xj",~xj/~xj1~xj2~xjK4~xj7~xj:~xjZ:~xjw<~xj>~xj{A~xjA~xjC~xj6IB ###.####......# .##   #..##.......# ..## ~xjhI#..........##...# ###..........#....# ~xjI#........)...#....# #................>...# ~xjI........)............# .##..................# ##............@....# #.#....# ...#~xjJ...###...# ....#.# #..# #.. .......<..# ### ...~xjhJ[.#  ......#   #.......   ....  ~xjN-8.8 (4.8~xjvO+9.8 (5~xjS~xj~U. _k - a +4 ring of slaying~xj'c ~xje Gear: 11/52 gear slots (Left/Right/Tab to switch category) ~xje )Hand Weapons (go to first with ))  j - a +0 arbalest (weapon)a - a +0 shortbow Missiles (go to first with () ~xjf  i - a throwing net Armour (go to first with [) ~xj8f  b - a +0 leather armour (worn)  d - a +2 pair of boots (worn)  g - a +2 cloak (worn)  h - a +0 pair of gloves (worn) ~xjf <Jewellery (go to first with "=)  c - a +4 ring of slaying (worn)  e - the ring "Waeciura" (worn) {Will++ Str+6 Int-5 Dex+5}f - a ring of protection from fire  k - a +4 ring of slaying~xj` ~xjQe ~xjUj  ###.####......# .##   carss the Skirmisher#..##.......# ..##  Barachi of Okawaru **....##..........##...#  Health: 85/85 ========================~xjj ###..........#....#  Magic: 13/13 ========================#........)...#....#  AC: 11Str: 17 #................>...#  EV: 14Int: 8 ........)............#  SH: 0Dex: 25 ~xj0k .##..................#  XL: 10 Next: 64% Place: Dungeon:8##............@....#  Noise: ---------  Time: 8259.8 (0.0)#............#....#  j) +0 arbalest~xjuk ...#.........###...#  Fire: j) +0 arbalest....#.........# #..# ~xjk L#.. .......<..# ### ..........#  .........#  #.......  ....   ~xjWl __No target in view! _You now have 490 gold pieces (gained 14). ~xjl _Found an escape hatch in the floor and an escape hatch in the ceiling.  Things that are here: _a +2 whip of venom; 2 boomerangs; an orc corpse _k - a +4 ring of slaying~xjp ~xjiq ~xj)u ~xj@v ~xj ~xjB ~xj ~xj ~xjN ~xj ,~xj ~xj ~xj ~xj ~xjD ~xj ,~xj ~xjN ~xjJ ~xj ~xj ~xj ~xj| ###.####......#∩.##  ~xj #..##.......##..## ##...##...# ###..~xj J#....# #..~xj m)...#....# .~xj ..>...# )............# #..~xj, ....# ##....@..# 64.6 (4.8  ~xji l#..#....# ...#..~xj .###...# ...#.........# ##..# ~xj .. .......<..# #### ~xj ..........#  .........#  #.......  .... ~xj- * ~xj ~xj -5.8 (6.0~xj ~xj. / _Found Lerin's Distillery.~xj13~xj2~xj~xj٠,~xjy,~xjuB~xjM~xj,~xj~xjdB~xj~xjN~xjUB~xju~xjB~xjž~xj?~xj~xjg~xj~xj,~xj9~xj~xjWelcome to Lerin's Distillery! What would you like to do?  a -  49 gold a potion of attraction (unknown)b -  66 gold a potion of brilliance (unknown)  c -  49 gold a potion of curing (owned: 1)  d -  49 gold a potion of curing (owned: 1)e -  82 gold a potion of enlightenment (unknown)  f -  264 gold 2 potions of mutation (owned: 1)  g -  132 gold a potion of mutation (owned: 1)  h -  132 gold a potion of mutation (owned: 1) You have 490 gold pieces. [Esc] exit[!] buy|examine items[a-h] mark item for purchase [/] sort (type)[A-H] put item on shopping list~xj]~xj+a~xjd #........## ##.#   carss the Skirmisher ~xjd..###.....# #.#   Barachi of Okawaru **....#.....# ###   Health: 85/85 ========================#..##.#~xjd  Magic: 13/13 ========================##..##.##~xje  AC: 11Str: 17 .###..###..###  EV: 14~xj(e+Int: 8 ~xjhe...#..# ##...#####   SH: 0Dex: 25  #...## ##.....#.##   XL: 10 Next: 64% Place: Dungeon:8  ~xje!###.####......#@.##   Noise: ---------  Time: 8275.4 (9.6)~xje#..##.......##..##  j) +0 arbalest~xje##..........##...#  Fire: j) +0 arbalest###..........#....# #........)...#....# ~xj,f................>...#   .......)............#   ##..................#  ##.................# ~xjTf  _Found an escape hatch in the floor and an escape hatch in the ceiling.  Things that are here: ~xj|f_a +2 whip of venom; 2 boomerangs; an orc corpse _k - a +4 ring of slaying _Found Lerin's Distillery.  ~xjf0There is an entrance to Lerin's Distillery here.~xj&h~xjj~xjPk. _~xj~xj~xj~xjj~xjn~xj: _~xj~xj~xj~xj~xj& ~xjD#~xj#~xj_$~xj8&~xj'~xj(~xj)~xj_-~xjj0,~xj^2~xjt6~xj9~xjc9~xjW;~xj=~xjA~xj}B~xjD~xj H~xj0J~xjeJ~xjL~xjO~xjR~xjHS~xj?U~xjE_~xjzb~xjb~xje~xjg~xjj~xj9k~xjDm~xj!p~xju~xjIu~xjw~xjz~xjj|~xj|~xj~~xj~xj/~xj~xj~xj ~xj1~xjr~xj)~xjr~xjB~xj ~xj~xjr~xj2~xj~xjm~xj~xj~xj~xj~xj~xj_ Things that are here: _~xjԫa +2 whip of venom; 2 boomerangs; an orc corpsek - a +4 ring of slaying _Found Lerin's Distillery. _l - 2 fizzy brown potions (gained 1)~xjŭ~xj~xjB~xj~xj,~xj7~xj  ....#.........###...# ....#.........# ##..#~xj #..........<..# #### #............#  #............#  ~xjH#....#.......##  .#.............#  ...............##  ~xj{"#.......@.......#  #....#.......#....#  ~xj6........#....##.###  ....#...##...# .#  ~xjU... ##.. ##.## ##  .. ##. ###  ## ~xj5P  You pick up a parchment of Dispel Undead and begin reading...~xja1300.4 (25.0)~xjݾ,1.4 (26~xj~xjF _You add the spell Dispel Undead to your library.~xj2 3~xj3 ~xj}7 ~xj8 ~xj: ,~xj; ~xja> B~xj1? ~xj@ ~xjA ~xjA ~xjC ~xjE ~xj\E ~xjF ~xj]G ~xjH ~xj%I ~xjI ~xjJ ~xjAL ~xjL ~xjSM ~xj!O ~xjOP ~xjP ~xjBQ ~xjQ ~xjS ~xjIS ~xjS ~xj=U ~xj/V ~xj[V ~xjV ~xjW ~xj Y ~xjVY ~xjY ~xjZ ~xjX[ ~xj[ ~xj\ ~xj ] ~xj] ~xj] ~xjD^ ~xjd_ ~xjSa B~xja ~xjb ~xjb ~xj>c ~xj.d ~xjd ~xj/e ~xje ~xjOf ~xj?g ~xjg ~xjg ~xjh ~xji ~xjLj ~xjj ~xjk ~xjl ~xjl ~xjRm ~xjn ~xj}o ~xjo ~xj(p ~xjq ~xjr ~xjlr ~xjr ~xjs ~xjt ~xjMu ~xju ~xjv ~xjAx ,~xjx ~xjy ~xjVz ~xjz ~xjz ~xjO| ~xjm} ,~xj} ~xj~ ~xj ~xj ~xj? ~xjK ~xj ~xj ~xjV ~xj< ~xjo ~xjƇ ~xj ~xj- ~xjB ~xjq ~xj ~xj ~xj ~xj> ~xjՍ ~xj ~xjp ~xj̏ ~xj, ~xj ~xjǑ ~xj. ~xjY ~xj' ~xjד ~xj ~xjw ~xj1 ~xj ~xj ~xj ~xj1 ,~xjÙ ,~xj ~xj ,~xj ~xj" ~xjk ~xj ~xj ~xj! ~xjʤ ,~xj ~xj ~xj ~xj( ~xj ~xj ~xj ~xj ~xj ~xj ~xj ~xj ~xj ~xj۳ ~xjQ ~xj ~xjr ~xj ~xj ~xj" ~xj ~xj ~xj ~xji ~xj ~xj ~xj ~xj ~xj ~xjN ~xj ,~xj ~xj ~xj2 ~xj ,~xj ~xj ~xj/ ~xj ~xj ~xjG ~xj ~xj ,~xj ~xj8 ~xj ~xj ~xj ~xjD ~xj ~xj ~xjz ~xj ~xjf ~xj ~xj5 ~xjy ~xjJ ~xjt ~xj ~xj ~xj ~xjw ~xj ~xj ~xj ~xj ~xj ~xj2 ~xj ~xj ~xj ~xj. ~xjZ ~xjB ~xjv ~xj ~xjp ~xjp ~xj ~xj ~xjm ~xjI ~xj ~xjS ~xj ~xj ~xj ~xjP ~xj ~xj ~xjG ~xj ~xj ~xj ~xj ~xj ~xj9 ~xjL ~xjL ~xj ~xj ~xj ~xjt ~xj ~xj ~xjg ~xj ~xj= ~xj ~xj ~xj ~xjU ,~xj  ~xj ,~xj ~xj ~xj ~xj ~xjB ~xj5 ~xj  ~xjI ~xj ~xj ~xj ~xj  ~xj ~xj ~xj ~xj ~xj ~xjl ~xj]$  ... #............ ~xj$ ...#####....#....... ...............#....~xj$  ...........#...##... .####....###..###.#~xj$  #< #...## ##.#####~xj%  ##.# ##..## ##.#### #....###...## #..... ~xj,% #.@.....# #..###86.6 (85.2 ~xjT% )######..### ##....# ###..###..###. ~xj{% ###.##.## ## ###.## ~xj% V### ~xj% ~xj( ~xj( .7.8 (86.4~xj;+ ~xj,  ~xj, 3_Found a stone staircase leading up.~xjM~xj~xj~xj#~xj~xj,~xj~xj~xjI,~xj~xj~xj+~xju~xj~xj~xj1~xj~xj~xjH~xja,~xj~xj~xj~xj$~xj~xjJ~xj~xj~xj~xj~xj~xj ~xjw~xj~xj,~xj^~xj~xjo~xj~xjU~xj~xj9~xj,~xj~xj~xj~xj ~xjS~xj~xj~xj,~xj(~xj1~xj9~xjl~xj~xj~xjT,~xj~xj~xj~xj~xj~xj~xj~xjL~xj ~xj*~xj[,~xj8~xj ~xjG ,~xj ~xj ~xj ~xj ~xja~xj~xj,~xj~xj~xj~xj$~xjc~xjO~xj~xjF~xj~xj~xj~xj~xj~xj ~xj/"~xj,~xj0#...... ........#.......... carss the Skirmisher ~xj0##..##. ........ #........).. Barachi of Okawaru **....~xj0..# ........ ..##........ Health: 85/85 ========================.# ........ #..##....... Magic: 13/13 ========================........~xj$1?...#....... AC: 11Str: 17........## #.....#..... EV: 14Int: 8~xjT1.........## #......#..... SH: 0Dex: 25..........##..##......... XL: 10 Next: 64% Place: Dungeon:8~xj1........@....# #........ Noise: ---------  Time: 8419.0 (31.2)........#....## #........ j) +0 arbalest~xj1+........##....###....#... Fire: j) +0 arbalest...#....##.###..#........g...#...##.# #..........~xj2..#.##.....# #......... g   Sprozz (polearm, asleep). #..#.....#####....#....#...................#.~xj2##..............#...## _l - 2 fizzy brown potions (gained 1)  You pick up a parchment of Dispel Undead and begin reading... _You add the spell Dispel Undead to your library. _Found a stone staircase leading up.  You encounter Sprozz, Inventive Apiarist. He is wielding a +0 short sword and a+0 spear.~xj9/  --more--~xj~xj~xjQ~xj(? 20.2 (32.4 _~xj'~xj~xj ^' ~xj]^D)))))))g~xj^)~xj^RYou shoot a bolt. The bolt hits Sprozz!  Sprozz shouts!~xj|9g.~xjB......~xj;===1.6 (1.4)~xj~xjI ~xjy*_Sprozz is lightly wounded.~xj" )))))) You shoot a bolt. The bolt hits Sprozz!!~xj  Cg.~xjѡ <.g~xjb e.....3.0~xjH ~xjī [ _Sprozz is severely wounded.~xj3 &)))~xj+4 1)))))~xj W g.  ~xjT <You shoot a bolt. The bolt completely misses Sprozz.~xjɼ k.......~xj -4.3 (1.3~xjn ~xj _Sprozz grins. "Soon, every apiary's gonna want a piece of Sprozz!"~xjs .  You shoot a bolt. The bolt hits Sprozz!!  You kill Sprozz!~xjcd)))~xj+..).4--765.6  You kill Sprozz! _Okawaru is honoured by your kill.  Your Fighting skill increases to level 10!  Your Ranged Weapons skill increases to level 12!Your Armour skill increases to level 4! Your Hexes skill increases to level 3! _Your Invocations skill increases to level 2!~xj"~xj ~xj~xj ~xj~xjٵ:_No target in view!~xj ~xj3 ~xj ~xj% ~xjG $ _~xj ~xj ~xj ~xj ~xj ~xj- ~xj ~xj N--~xj ~xj$ ~xj< ~xj ~xjs ~xj ~xj ~xj ~xj{ 64==~xj ~xj ~xj  ~xj ._Magic restored.~xji 3~xjH ~xj ~xj ~xj ~xj} ~xj ~xj ~xjM ~xj ~xj ~xj  ~xj :==~xjF ~xj ~xj ,~xj ~xj ~xj ~xj  ~xj ~xj ~xj># ~xj# ~xj% ~xj*' ~xj( ~xj) ~xj+ ~xjq- ~xj0 ~xj>1 ~xj|2 ~xj4 ~xj27 ,~xj8 ~xjA: ~xj< ~xjT< ~xj@ ,~xjB ~xjB ~xjsD ~xjG ~xjYJ ~xjJ ~xjEM ~xjN ~xjP ~xjaQ ~xjS ~xjW ~xjoY ~xjY ~xj[ ~xj] ~xj` ~xji` ~xj/b ~xjc ~xje ~xje ~xjig ~xj6i ~xj k ~xjgk ~xjl ~xjo ~xjUq ~xjq ~xjr ~xjs ~xjtu ,~xjXv ~xjy ~xj{ ~xjn{ ~xj| ~xj~ ~xj ~xjY ~xjÁ ~xj ~xjM ~xj ~xjɉ ~xj ~xj? ~xjr ~xj̘ ~xj ~xjR ~xj ~xjϝ ~xj ~xj! ~xj ~xjC ~xj ~xjΣ ~xj& ~xj ~xj ~xj; ~xj ~xjU ~xj ~xjǬ ~xj ~xj8 ~xj ~xj9 ~xj ~xj ~xjdz ~xjƴ ~xj ~xj ~xj ~xj ~xjg ~xj ~xjf ~xjm ~xj ~xj ~xj6 ~xj ~xjb ~xj ~xjn ~xj ~xj+ ~xj ~xjE ~xj ~xj ~xj ~xj ~xjg ~xj ~xj ~xjy ~xj ,~xj- ~xj ~xj ,~xj# ~xj ~xjx ,~xj ~xj ~xjR ~xj ~xj ~xj ~xj ~xj ~xj ~xjb ~xj ~xj ~xj ~xj ~xj^ ,~xjw ~xj ~xj ~xj ~xj ~xj\ ~xjg" ~xj" ~xj$ ~xj% ~xj~' ~xj' ~xj) ~xj , ~xjj. ~xj. ~xjJ1 ~xj4 ~xj6 ~xj< ,~xjn= ~xj? ,~xjA ~xjC ~xjF ~xjF ~xjH ~xjJ ~xjaL ~xjL ~xjN ~xjO ~xjtQ ~xjQ ~xjS ~xjDW ~xjBa ,~xjc ~xje ~xjCh ~xjh ~xjNj ~xjLl ~xj$n ~xj\n ~xjo ~xj-s ~xju ,~xjw ~xjx ~xj{ ,~xjg| ~xj ~xj ,~xjʃ ~xjDž ~xj ~xj ~xj7 ~xj X~xj X~xja ~xjt ~xj ~xj] ~xj ~xjY ~xj ~xj ~xj ~xj ~xj+ ~xj ~xjx ~xjC ~xj ~xj5 ~xj ~xjv ~xj ~xjo ~xj ~xjK ~xj ~xj9 ~xj| ~xjѾ ,~xj ~xjR ~xjr ~xj ~xj ~xj ~xj ,~xj ~xj ~xj\ ,~xj4 ~xj2 ~xjD ~xj ~xjd ~xj ~xj ,~xj ~xj ~xj6 B~xj ~xj  #. #...# #........  . ....# #............. . ...#.####....... .. #..#.......... .[~xj_  ##............ #............... #.............###..#.............##..........~xjX ---522.6 (97.0).....########.......##.# #......###..#####.. ##....###. ##. #...## .# ##.## #. #.# . #.# ). ###~xj/ `---3.8 (98.2~xjs ~xjH * _Found a short sword.~xj~xjl  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting~xj10.0   8.5  +2   h + Spellcasting 2.6   3.0   0           b - Unarmed Combat   0.0   0.8  +1   i + Hexes~xj3.0   3.4  +1   c - Throwing   0.0   1.0   0   j + Ice Magic2.6   2.1  +2          ~xjM d * Ranged Weapons  12.0  15.0   0   k + Invocations2.0   3.6  -1       l - Evocations   0.0   0.8  +1  e + Armour4.0   3.5  +2      f + Dodging~xjt=4.3   4.2  +1       g - Stealth   0.8   1.0   0      ~xj                    ~xjK                ~xj                    ~xjKThe relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  ~xj[/] auto|manual mode [*] useful|all skills [!] training|cost|targets~xjG~xjH~xjQ~xjW( ~xjW#. #...# #................ carss the Skirmisher~xjHX. ....# #............... Barachi of Okawaru **.... .~xjX...#.####............... Health: 85/85 ======================== ..~xjX#..#................. Magic: 14/14 ======================== ~xjY/.[~xjvY##................... AC: 11Str: 17~xjY#.................... EV: 14~xjYInt: 8#.............##..... SH: 0~xj$Z-Dex: 25~xjOZ##..#.............#...... XL: 10 Next: 76% Place: Dungeon:8~xjZ#.......@................ Noise: ---------  Time: 8523.8 (0.0)~xjZ.........########.......# j) +0 arbalest~xjZA#........#~xj[#......## Fire: j) +0 arbalest~xj5[#..#####..##....##~xjm[O#. ##.~xj[S#...##.#~xj[##.##~xj[<#.#.#~xj\.~xj9\<#.#).~xj\U###Your Ranged Weapons skill increases to level 12!~xj\tYour Armour skill increases to level 4! Your Hexes skill increases to level 3! ~xj\G_Your Invocations skill increases to level 2! ~xj]E_No target in view! _Magic restored. ~xj@]_Found a short sword.~xjc~xjd~xjjj~xjpk~xjͪ~xjY~xjn~xjc~xj%~xj,~xj~xjO~xj~xj~xj~xj߻~xj$~xj~xjt~xj~xjo~xjD~xjx~xjA~xj~xj~xj~xjr~xj~xj~xj~xjp~xj~xj~xj~xj~xj,~xj~xj~xj~xj7~xj~xj~xj)~xjr~xjP~xj~xj~xj;~xj~xj~xj~xj,~xj~xj$~xjZ~xjb~xj~xj*~xjs~xjS~xjC  You see here a +0 short sword.~xj9~xj _~xj~xj~xj~xj6~xj~xj~xj~xjW~xj~xj~xj,~xj~xj~xj~xj]~xj ~xj ~xj ~xj ~xj ~xj( ~xjG~xj~xjR~xj~xj(~xjc~xj3~xj~xj~xjn~xj>~xj~xj9~xj~xjM~xju~xj~xjI~xj3~xj ~xj1",~xj>#~xj$~xj`&~xj&~xjr'~xj=)~xj*~xj*~xj+~xjG-~xj.~xj.~xj/~xjl1~xj2~xj/3~xj+4~xj<5~xjf6~xj6~xjg7~xja9~xjl:~xj:~xjR;~xje<~xju=~xj=~xjT>~xj*A~xjBB~xjND~xjF~xjJF~xjG~xj~xj~xj~~xj~xj~xjd~xj~xj~xj~xj~xjU~xj~xjw~xj~xj0~xj~xj~xj/~xj~xj~xjjX~xj(~xjZ~xj~xj~xj~xj~xja~xj~xj'~xjs~xj2~xjp~xj~xj~xj~xj~xj[~xj~xjx~xjD~xj;~xj~xj~xj~xj~xj~xj]~xj~xj~xj~xj~xj~xj,~xj~xj~xj~xjO~xj~xjW~xjX~xj~xjo~xj~xjz~xj~xjt~xj~xji~xj,~xj~xj,~xjc~xj~xj`~xj~xj~xj~xj~xj~xj ~xj>~xj%~xj~xjM~xj ~xj~xjf~xj~xj~xj~xjC~xj&~xjY~xj~xj ~xj ~xj!~xj"~xj"~xj~#~xj$~xj%~xj&~xjw&~xj(B~xj(~xj5+~xj+~xj+~xjB,~xj-~xj+.~xjg.~xj.~xj 0~xj1~xj1~xj2~xj4~xj6,~xjM7~xj48~xjb9~xj9~xj/:~xj<~xj>,~xj?~xjA~xjC,~xjD~xjeF~xjG~xj+H~xjI~xjBK~xjL~xj M~xjLN~xjO~xjlQ~xjQ~xjR~xjS~xjT~xjT~xj{U~xjrV~xjW~xjW~xjcX~xj)Y~xjZ~xjSZ~xjZ~xjD\~xj]~xjZ]~xj]~xj _~xjeq#.######.....................#### ### ##..........###........##  ~xje##.........### #..#####..#  ###.....##..## #..# ##.# ~xj f####..##...###.# #.## #.## #...####..## #.## #. ##.## ~xj9f###.# #..# ##.# .# ##...#.# #.## #.###.. #..)..~xjdf#.# #.# ##@.# ##.#..#641.2 (117.4)~xjf### #.# #(### ##.###..#.# ## ~xjf #.## ####  #.# #~xjg##     ~xj-gy   ~xjj~xj)k/2.4 (118.6~xj;n~xjo- _Found 2 poisoned darts.~xj~xjP~xj~xj~xj[~xj,~xjC  You see here 2 poisoned darts.~xj~xj _~xj~xj~xj~xj~xj~xj8~xjK~xj~xj-~xj~xj~xjI~xj~xjL~xj~xj~xj~xj(~xj~xj~xj~xj~xj~xj~xjG~xj,~xj~xj5~xjq~xjH~xj~xj~xj6~xj~xj~xj~xj'~xj~xj0~xjv~xj~xj~xj~xj~xj~xj~xjn~xj~xj~xjl~xj~xjd~xjR~xj ~xjW ~xj ~xj ~xj~xj(~xjm~xj~xjR~xjf~xj~xjT~xj~xj,~xj~xj~xj~xj4~xj~xj,~xjx~xj~xj0#~xj$~xjo$~xj$~xjL'~xj(~xj9)~xj)~xj-~xjZ-~xj-~xj=/~xjk0~xj1~xj[2~xj2~xj(5~xj6~xj6~xj7~xj9~xj;~xj;~xj<~xj@?~xjA~xjNA~xj<~xjK~xj~xj~xj~xj~xj<~xjp~xja ~xj ~xj> ~xj ~xjJ ~xj~xji~xj~xj~~xj ~xj~xj~xj~xj~xj!~xj_~xj&~xj~xj~xjX~xj'~xj~xj~xjC ~xj%!~xj"~xj#$~xjY$~xj+%~xj&~xj(~xj(~xj)~xj,~xj.~xj,/~xj-0~xj3~xj4~xj/5~xj=6~xj7~xj59~xj~9~xj:~xj*>~xj?~xj@~xjA~xjB~xjyD~xjD~xjE~xjHG~xjH~xjI~xjJ~xjK~xjSM~xjM~xjN~xjPP~xjQ~xj!R~xj-S~xjlW~xjX~xjY~xj)Z~xj(\~xj5^~xj^~xj_~xja~xjc~xjHc~xjtd~xj7f~xjh~xjLh~xji~xjj~xjk~xj-l~xjl~xj5n~xjo~xjo~xjp~xj)u~xj6w~xjw~xj2y~xj~~xjk~xj~xj~xjw~xjU~xj~xj~xjm~xj ~xjO~xjg~xj~xj~xj~xj~xjג~xj~xj~xj~xj~xjA~xj~xj#~xjШ~xj~xj3~xj~xj~xj!~xjY~xj~xj~xj(~xj{~xj~xjy~xj~xj'~xj~xj~xjM~xj~xjX~xj>~xj~xj'~xj.~xj~xj~xjg~xj~xj~xj~xj~xj6~xj~xj,~xj~xj~xjl~xj~xj~xj~xj~xjB~xj~xj~xj~xjA~xj ~xj ~xj~xj.~xjz~xjL~xj*~xj  You encounter a centaur. It is carrying a +0 orcbow.~xj$ #..............c........<...... ~xj7$ ##...................#......... ~xj$###.............................. ..........................#...... .####...................>##...... ~xj6%.# #........................>#.. # #...............##.......##. # ##.......).....# #.......##.. ### #..........@# #......#... ..#####.........## #......#..# ~xjb%...............## #........ ..###..........# #..#..###.....# ~xj%..####.#.......###....# #.....# ...###..##.##)......## #..##.# c   centaur (launcher, wandering) .....#..####..)......# ##..##.## .###....##............###..###..# ~xj%.####........#..#..##...#..# ##..~xj&6.c~xj',728.8 (86.4)~xj~,~xjA--30.0 (87.6 ~xju- _~xj3~xj= _You see here a bubbling cyan potion.~xjW k ))))))c~xjzW {)You shoot a bolt. The bolt hits the centaur.  The centaur shouts!~xj G.c~xj > ....~xj '.  The centaur is lightly wounded.~xj P )))))~xj RThe centaur wields a +0 orcbow. The centaur shoots an arrow.~xjb /...~xjb ..~xjrc m73----===1.3 (1.3)~xjh ~xj.j  ~xj_j #_The arrow hits you!~xjQ )))))~xjT You shoot a bolt. The bolt hits the centaur!~xj* .....  The centaur is severely wounded.~xj-.V))))))~xj> ....~xjr.@The centaur shoots an arrow. The arrow closely misses you.~xj~xj'~xjc))~xj ))~xj%))~xjXd.....@~xjpYY4----2.6~xj^~xjV` ~xj`a_The centaur shoots an arrow. The arrow barely misses you.~xjob .  You shoot a bolt. The bolt hits the centaur!  ~xjo<You kill the centaur!~xjr8)))))~xjUs8~xj)~xj3.....~xjw594.0 (1.4~xj~xj ~xjLJ_Okawaru accepts your kill.~xj=~xj~xj^ _No target in view!~xj; ~xj8< ~xj@ ~xjPF ~xjH $ _~xjL ~xjiU ~xjU K5=~xjOX ~xj&[ ~xjw[ ~xj] ~xjL` ~xj` ~xjb ~xj)e ~xje #6~xje 2=~xjg ~xjj ~xjk ~xjMm ~xjo ~xjp ~xj\r ~xjt ~xj/u %7~xj{w ~xjz ~xjXz ~xj| ~xj# ~xjZ ~xj؁ ~xj ~xjj D8=~xj" ~xjɍ ~xj ~xjl ~xjʒ ~xj ~xjX ~xj ~xj> U9=~xj ~xjP ~xj ~xj ~xjm ~xj ~xj ~xjl ~xj̧ &80~xj= ~xj̬ ~xj ~xj: ~xjʱ ~xj ~xjM ~xjն ~xj %1~xjL ~xjc ~xj ~xj ~xj a2=~xj) ~xji ~xj ~xj ~xjp ~xj ~xj ~xj ~xj ?3=~xj ~xjs ~xj ~xj= ~xj ~xjn ,~xj ~xj ~xjx %4~xj ~xj ,~xj, ~xj] ,~xj4 ~xj ~xj0 K5=~xj ~xj ,~xjC ~xj$  ~xju o_p - 2 bubbling cyan potions (gained 1)~xj ~xjM ~xj ~xj) ~xj ~xj{ ~xjF ~xj; ~xj ~xj) 9=~xj ~xj ~xj! ~xj" ~xj# ~xjO& ~xjM( ~xj( ~xjV* ~xj, ~xj. ~xj. ~xj0 ~xj6 ~xjj9 ~xj9 ~xjP; ~xj? ~xjA ~xjA ~xjB ~xjD ~xj F ,~xjF ~xjWH ~xjjI ~xjI ~xjJ ~xjK ~xjCM ~xjqM ~xjpN ~xjO ~xj#Q ~xjUQ ~xjOR ~xjU ~xjV ~xj%W ~xjAX ~xj ] ~xj^ ~xj^ ~xj` ~xjb ~xjd ~xjd ~xjf ~xjWi ~xjm B~xjn ~xj]p ~xjp ~xj1r ~xjs ~xju ,~xjRw ~xj ~xj B~xj ~xj ,~xj9 ~xj ~xj ~xjI ~xj ~xj$ ~xj* ~xjW ~xjJ ~xj ~xj< ~xjp ~xj ~xj0 ~xjg ~xj ~xjm ~xjZ ~xjw ~xj ~xj ~xj> ~xj[ ~xj ~xj ~xj ~xj ~xji ~xj ~xj ~xj_ ~xj ~xj ~xjx ~xje ~xj ~xj ~xj ~xj ~xj ~xj! ~xjh ~xj> ~xj ~xj ~xjO ~xj ~xj ~xjQ ~xj ~xj ~xj- ~xjc ~xj  ~xjk ~xj ~xj ~xj ~xj ~xjY ~xj ~xj ~xj ~xj/ ~xj ~xj ~xj ~xj ~xj ~xj ~xjx ~xj ~xjJ ~xj n~xj ~xj X~xj ~xj} ~xj ~xjS ~xj ~xj*! ~xj% ~xj& ~xj& ~xj' ~xj( ~xj) ~xj) ~xjL* ~xj~+ ~xjk, ~xj, ~xjE- ~xjP. ~xj/ ~xjY/ ~xj/ ~xj0 ~xj1 ~xj2 ~xj2 ~xj3 ~xj4 ~xj 5 ~xj5 ~xj6 ~xj7 ~xj7 ~xj8 ~xj9 ~xj: ~xj: ~xj; ~xj= ~xj> ~xj)? 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~xjv@ ~xj@ ~xjOA ~xjzB ~xjEC ~xjwC ~xj1D ~xjwE ~xj/F ~xjcF ~xjG ~xj5H ~xj I ~xj=I ~xjI ~xjK ~xjL ~xj_L ~xjL ~xj;N ~xjO ~xjEO ~xjO ~xj.Q ~xjQ ~xjMR ~xjR ~xjS ~xjT ~xjT ~xj^U ~xj[V ~xjW ,~xjW ~xjX ~xjnY ~xjY ~xjZ ~xjl ~xjim ~xjm ~xj n ~xju ~xjv ~xjv ~xjzw ~xj ~xj ~xja ~xj ~xjو ~xj ~xjH ~xj ~xj X~xj ~xj ~xj& ~xjٝ ~xj ~xj ~xjǦ ~xjz ~xj ~xjŰ B~xj ~xjظ ~xj ~xjܹ ~xj ~xj ~xj ~xj ~xj? ~xj ~xj^ ~xj ~xj@ ~xj ~xj& ~xj ~xj ~xj ~xj ~xjg ~xj ~xj ~xj ~xj ~xj+ ~xj ~xjV ~xj- ~xj: ~xj ~xj ~xj= ~xj6 ~xj' ~xj` ~xj/ ~xj ~xj ~xj ~xj ~xjZ& ~xj( ,~xj* ~xj0 ~xj2 ~xj2 ~xj4 ~xj; ~xj< ,~xj> ~xjE ~xj{G ~xjG ~xjJ ~xjfP ~xjR ~xj'S ~xj|U ~xj9[ ~xj;] ~xj] ~xjz_ ~xje ~xjAg ~xjg ~xj[i ~xjn ~xjWu ~xju ~xjw ~xj} ~xj" ,~xjӀ ~xj{ ~xj ,~xjo ~xj ~xj ,~xj] ~xj; ~xj ~xj ~xj: ~xjG ~xj ~xjל ~xj ~xjk ~xjF ~xj ~xj ~xj ~xj ,~xjr ~xjF ~xjͮ ,~xj, ~xj ~xj ~xj ~xj ~xj ~xj ~xjT ~xjr ~xjf ~xj ,~xj; ~xj ~xj ,~xj ~xj ~xj` ,~xjr ~xj ~xj ~xjX ~xjw ~xj ~xjV ~xj ~xj ~xj ~xjT ~xj ~xj7 ~xj ~xj ~xj/ ~xj5 ~xj: ~xjU ~xj ~xj ~xj ~xj6 ~xj ~xj ~xjP ~xj ~xj ~xjw ~xj ~xjN ~xj ~xjk ~xj_ ~xjk ~xj ~xj ~xj ~xj ~xjI ~xj ~xj ~xjz ~xj ~xj ~xj ~xj ~xjP ~xj~xj~xj~xj~xju~xj,~xj~xj~xj~xjj ~xj ~xj ~xj ~xjK ~xj~xj~xj~xj~xjX~xjo~xj~xjw~xj~xj~xj~xj~xj~xj~xj~xj~xj~xj,~xjc~xj4 ~xj^!~xj"~xj"~xjz#~xj$~xj%~xj%~xj&~xj'~xj(~xj )~xj)~xj+~xj+~xj!,~xj-~xj*.~xj./~xjd/~xj 0~xj@1~xj"2~xjY2~xj3~xj$4~xj?5,~xj6~xj6~xjP7~xj7~xj7~xj8~xj9~xjT9~xj9~xj[.....## #......####.... ####..# ##....## ##. ~xj[h ##.# #...## #.....####  #.## ##.## ##<..## # ~xj\ ##.### #.# ##.### ##  ##....######.# #....###  #..)......#### ##.###.. ~xj;\3 ##.#..#.......## ##.## #####  ##.###....####### ---9009.6 (275.6) ~xj\' #.## ###### ###  #.#  ###~xj\~xj9]:---~xj_~xj[aE _Done exploring.~xj@~xj~xj~xjp..............0.0)~xj3~xj[~xjE _Done exploring.~xj2 [[?25h[?0c  Search for what [Enter for "."]? ~xj [?25l[?1c~xj (~xj 33 matches: travel [toggle: !], by type [/], hide useless & duplicates [=]  a - [D:8] a +0 clubb - [D:8] a +0 dagger  c - [D:8] a +0 hand axe  d - [D:8] a +0 orcbow (1 further duplicate)  e - [D:8] a +2 scimitar of flamingf - [D:8] a +0 short sword (1 further duplicate)  g - [D:8] a +0 shortbow  h - [D:8] a +0 spear  i - [D:8] a +0 whip  j - [D:8] a +2 whip of venomk - [D:8] a boomerang (4 further duplicates in 2 piles)  l - [D:8] 2 poisoned darts  m - [D:8] a +0 chain mail  n - [D:8] a +0 leather armour (1 further duplicate)  o - [D:8] a ring mail  p - [D:8] a scale mail  q - [D:8] a potion of attraction (unknown) (49 gold)r - [D:8] a potion of brilliance (unknown) (66 gold)  s - [D:8] a potion of curing (49 gold)  t - [D:8] a potion of curing (49 gold)u - [D:8] a potion of enlightenment (unknown) (82 gold)  v - [D:8] 2 potions of mutation (264 gold) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]~xj>Y  k - [D:8] a boomerang (4 further duplicates in 2 piles)  ~xj>gl2 poisoned darts  mchain mail  nleather armour (1 further duplicate) ~xj>' o - [D:8] a ring mail  p~xj?Wscale mail  q - [D:8] a potion of attraction (unknown) (49 gold)~xj7?r~xjf?opotion of brilliance (unknown) (66 gold)  s - [D:8] a potion of curing (49 gold) ~xj?8 t - [D:8] a potion of curing (49 gold)~xj?Oupotion of enlightenment (unknown) (82 gold ~xj%@ v - [D:8] 2 potions of mutation (264 gold)  w - [D:8] a potion of mutation (132 gold)  x - [D:8] a potion of mutation (132 gold)  ~xjU@"yLerin's Distillery  ~xj@*ztone staircase leading down ~xj@< A - [D:8] a stone staircase leading down  B~xj@Rstone staircase leading down  C - [D:8] a stone staircase leading up ~xjBAZ D - [D:8] a stone staircase leading up  Estone staircase leading up ~xjAl F - [D:8] an escape hatch in the ceiling90%~xj+  s - [D:8] a potion of curing (49 gold)  v - [D:8] 2 potions of mutation (264 gold)G - [D:8] an escape hatch in the floor~xj8bot~xjd - [D:8] a +0 orcbow (1 further duplicate)  e - [D:8] a +2 scimitar of flaming~xjf - [D:8] a +0 short sword (1 further duplicate)  g - [D:8] a +0 shortbow  h - [D:8] a +0 spear  ~xj Ei - [D:8] a +0 whip  j - [D:8] a +2 whip of venom~xj#Sk - [D:8] a boomerang (4 further duplicates in 2 piles) ~xj=w v - [D:8] 2 potions of mutation (264 gold)  w - [D:8] a potion of mutation (132 gold)~xjU827%~xj ha - [D:8] a +0 club  b - [D:8] a +0 dagger  ~xj c - [D:8] a +0 hand axe ~xjG q t - [D:8] a potion of curing (49 gold)top~xjU t - [D:8] a potion of curing (49 gold)  w - [D:8] a potion of mutation (132 gold)  x - [D:8] a potion of mutation (132 gold)y - [D:8] Lerin's Distillery  z - [D:8] a stone staircase leading down  A - [D:8] a stone staircase leading down  B - [D:8] a stone staircase leading down54%~xj^v ~xjv(~xjv: x - [D:8] a potion of mutation (132 gold) ~xjv8 C - [D:8] a stone staircase leading up~xjwCD - [D:8] a stone staircase leading up  ~xj#w-E - [D:8] a stone staircase leading up  ~xj@w/F - [D:8] an escape hatch in the ceiling  ~xjZw.G - [D:8] an escape hatch in the floor~xjw8bot~xj1~xj~xj9H.....## #......####.......... carss the Skirmisher ####..# ##....## ##......... Barachi of Okawaru **....##.##...## #.....#### Health: 85/85 ========================~xj]e#.## ##.## ##<..## # Magic: 14/14 ========================##.### #.#~xj4##.### ## AC: 11Str: 17##....######.##....###. EV: 14~xjInt: 8#..)......####~xj~##.###.... SH: 0Dex: 25~xj5##.#..#.......## ##.## ##### XL: 10 Next: 79% Place: Dungeon:8  ~xjh##.###....#####@# #.##~xj0 Noise: ---------  Time: 9009.6 (0.0)  #.## ###### ### ###~xjmj) +0 arbalest#.#Fire: j) +0 arbalest~xj+### ~xj         _Okawaru accepts your kill. ~xj_No target in view! _p - 2 bubbling cyan potions (gained 1) ~xj_Done exploring. _Done exploring.  Search for what [Enter for "."]? .~xj~xj~xj~xj. _~xj2.~xjz0)Read which item? Scrolls  b - a scroll of blinking  t - 3 scrolls of teleportationi - a scroll of identify  r - 7 scrolls of revelation  ~xj0rw - 2 scrolls of enchant weapon  I - a scroll of immolation  V - a scroll of vulnerability ~xj0, s - a scroll of butterflies ~xj0[!] read|quaff|evoke[?] describe selected~xj-~xj1~xjb6.....## #......####.......... carss the Skirmisher ####..# ##....## ##......... Barachi of Okawaru **....##.#~xj6#...## #.....#### Health: 85/85 ========================~xj6#.## ##.## ##<..## # Magic: 14/14 ========================##.### #.###.### ## AC: 11~xj6Str: 17##....######.##....###. EV: 14~xj7Int: 8#..)......######.###.... SH: 0~xjO7Dex: 25##.#..#.......## ##.## ##### XL: 10 Next: 79% Place: Dungeon:8  ##.###....#####@# #.##~xj7 Noise: ---------  Time: 9009.6 (0.0)  #.## ###### ### ###~xj8&j) +0 arbalest#.#Fire: j) +0 arbalest###     ~xjB8(    _Okawaru accepts your kill. _No target in view! _p - 2 bubbling cyan potions (gained 1) ~xj8_Done exploring. _Done exploring. _Search for what [Enter for "."]? .~xjF~xjcJIdentify which item? (\ to view known items) Potions (select first with !)  d - a fizzy red potion  j - 2 viscous cyan potions  k - a dark potion  l - 2 fizzy brown potions  n - an amethyst potion  o - 3 inky potions  p - 2 bubbling cyan potions[?] describe selected~xj~xj~xj.....## #......####.......... carss the Skirmisher ~xj####..# ##....## ##......... Barachi of Okawaru **....##.#~xj#...## #.....#### Health: 85/85 ========================~xj!#.## ##.## ##<..## # Magic: 14/14 ========================~xj ##.### #.###.### ## AC: 11~xjStr: 17##....######.##....###. EV: 14~xj,Int: 8~xj #..)......######.###.... SH: 0~xjB-Dex: 25~xj##.#..#.......## ##.## ##### XL: 10 Next: 79% Place: Dungeon:8  ##.###....#####@# #.##~xj Noise: ---------  Time: 9009.6 (0.0)  #.## ###### ### ###~xjYUj) +0 arbalest#.#~xj[Fire: j) +0 arbalest###~xj ~xj/ ~xj-9   ~xj_4  ~xj-  ~xjp_Okawaru accepts your kill. _No target in view! ~xj_p - 2 bubbling cyan potions (gained 1) _Done exploring. ~xjK_Done exploring. _Search for what [Enter for "."]? .~xj ~xjW As you read the scroll of identify, it crumbles to dust.~xj~xj%10.6 (1~xj~xj# ~xj $O_d -> A - a potion of attraction~xjػ ~xj ~xj0 ~xjy &0~xj5 ~xj ~xje E _Done exploring.~xjx~xjyWhere to? (Tab - D:8, ? - help)  D - Dungeon  T - Temple ~xjZ ~xj ~xj [?25h[?0c~xj ~xj .....## #......####.......... carss the Skirmisher ~xj ####..# ##....## ##......... Barachi of Okawaru **....##.#~xjD #...## #.....#### Health: 85/85 ========================#.## ##.## ##<..## # Magic: 14/14 ========================##.### #.###.### ## AC: 11~xj KStr: 17##....######.##....###. EV: 14Int: 8#..)......####~xj ~##.###.... SH: 0Dex: 25~xj ##.#..#.......## ##.## ##### XL: 10 Next: 79% Place: Dungeon:8  ##.###....#####@# #.##~xj Noise: ---------  Time: 9010.6 (0.0)  ~xj :#.## ###### ### ###j) +0 arbalest#.#Fire: j) +0 arbalest###~xj0  ~xjb         ~xj ,_Done exploring. ~xj _Search for what [Enter for "."]? .  As you read the scroll of identify, it crumbles to dust. _d -> A - a potion of attraction ~xj _Done exploring.  What level of the Dungeon? (default 8, ? - help) ~xjP [?25l[?1c~xj 49~xj ~xj5 ~xj ~xje E _~xj" ~xj ~xj ~xj ~xj ~xj ~xjE ~xj ~xj+ ~xj ~xjT ~xj! ~xj- ~xj ~xj ~xj ~xj[ ~xj? ~xj ~xj ~xjS ~xjC ~xj ~xjs ~xj~ ~xj ,~xj* ~xj ~xj| ~xj ~xj ~xj ~xj ~xjf ~xj ~xj! ~xj" ~xj" ~xj$ ~xj+) ~xj) ,~xj* ~xj. ~xje0 ,~xj1 ~xjw5 ~xj6 ~xj6 ~xj7 ~xj; ~xj< ~xj= ~xj? ~xjB ~xjC ~xj D ~xjD ~xjgH ~xjI ,~xjbK ~xjiM ~xjxN ~xjN ~xjfO ~xjR ~xjkS ~xjS ~xj6T ~xjPW ~xjX ~xjJX ~xjX ~xjK[ ~xj,\ ~xja\ ~xj] ~xjN_ ~xj` ~xjE` ~xj` ~xj7c ~xjd ~xjId ~xjd ~xjwg ~xjk B~xj(m ~xjn ~xjn ~xjo ~xjq ~xjr ~xjs ~xjs ~xjwu ~xjZv ~xjv ~xjCw ~xjx ~xjy ~xjz ~xjz ~xj{ ~xj| ~xj} ~xj} ~xj& ~xj ~xj] ~xj ~xjg ~xjW ~xj ~xjF ~xj ~xj ~xj̆ ~xj ~xj ~xj ~xj2 ~xj ~xjD ~xjY ~xj ~xj^ ~xj ~xjܐ ~xj ~xj ~xjN ~xjl ~xj_ ~xj2 ~xj u_Search for what [Enter for "."]? ~xjɗ _.  As you read the scroll of identify, it crumbles to dust. ~xj _d -> A - a potion of attraction _Done exploring.  There is a stone staircase leading down here.~xj ~xj) ~xj $ _~xjp ~xj ~xjG  _What level of the Dungeon? (default 8, ? - help) _There is a stone staircase leading down here.  You climb downwards.  You hear the roar of battle.  There is an entrance to a bailey on this level. Hurry and find it before the  portal closes forever!~xj /  --more--~xj &9~xj . . . . .#. #.. #.#  #. #.#  ~xjp.... #.# ##  ......##.###..[..  ........@.$......  ~xjF......#.......... .... ##......... ## .......... ~xju.......... ."......... ...........~xj ............ ##.##...!...~xjHm@ 56.3 (45.7) _~xjYr~xjs  Found four items.~xjua _There is a stone staircase leading up here.~xjD~xjE~xjI~xjL~xjyQs. . . . ~xjQ.#. #.. #.# ~xjQ)#. #.# .... #.# ###.~xjRM......##.###..[..<@$.0.0)......#.~xjYR">.... ##.## .#..".....~xjR}###.##...!.~xjV~xjX-7.5 (1.2~xjH[~xj\9 _Found an escape hatch in the floor.~xjV ~xjZX ~xj[ ~xj^ ~xja ~xjb ~xjc ~xj,g ~xjg ~xjVi ~xjKm  ~xjrm H_You now have 501 gold pieces (gained 11).~xjp %  ~xjp AYou encounter a wyvern.~xj%w . . ..... . ....#. ...~xjZw [#.. ..#.# ..~xjzw ^#. #.# .#~xjw .... #.# .####.# ~xjw ......##.###..[...##..~xjw <..@.......#..~xjw *>..~xjix .... ##..## #..k#...."..k   wyvern (asleep)......~xjx ####.##...!..~xjy +9.7 (2~xjy ,k.~xj% Pk~xj 560.9 (3.4 _~xj- ~xjQ ~xj޴ )))))) You shoot a bolt. The bolt hits the wyvern!!~xj1Kk.~xjc29k.~xj22k.~xj>.......===2.3 (1~xjJC~xjEZ _The wyvern is almost dead.~xj5D))))))))~xjx6k.~xj46........~xj-3.6 (1.3~xjɼ~xj~ ~xjϾ\_You shoot a bolt. The bolt barely misses the wyvern.~xj!" .  You shoot a bolt. The bolt hits the wyvern!!  You kill the wyvern!~xj% ?))~xj H..†~xj< M*834.9~xj ~xjӯ P _Okawaru accepts your kill.~xjF?~xj?~xj&D~xj(FH _No target in view!~xjrY3~xj~[~xj]~xj%`~xjb: _~xj)e~xjj......) ......... ........ .#...... #......  #.# ... ~xjj#. #.# #.# .... #.# #.####.# ......##.###.@[...### ---6.1 (1.2..~xjk=<.....†...........#...>.... ##..## #....#......".~xjk+.............~xjaq_---7.3 (2.4~xju~xjHw$ _Found a spear.~xj ......) ......... ........ .#...... #...... ~xj #.# ... #. #.# #.# .... #.# #.####.# ......##.###..@...### .<.....†.......#.>..... ##.## #...#...~xj( .."..#.<~xj 8<~xj -8.5 (1.2~xj ~xj 2 _Found a stone staircase leading up.~xjt w _You see here a +3 leather armour.~xja~xj\b,90~xj1f~xjg7 _l - a +3 leather armour~xjh~xj ~xj $~xj Gear: 12/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with )) ~xj. a j - a +0 arbalest (weapon)a - a +0 shortbow ~xj `Missiles (go to first with () ~xj , i - a throwing net ~xj hArmour (go to first with [) ~xj \ b - a +0 leather armour (worn)  d - a +2 pair of boots (worn) ~xj A g - a +2 cloak (worn)  h - a +0 pair of gloves (worn) ~xj9 0 l - a +3 leather armour ~xj| bJewellery (go to first with "=) ~xj : c - a +4 ring of slaying (worn) ~xj e - the ring "Waeciura" (worn) {Will++ Str+6 Int-5 Dex+5}f - a ring of protection from fire  ~xj k - a +4 ring of slaying~xj+ Bl - a +3 leather armour. A suit made from layers of tanned animal hide. It provides basic protection withalmost no hindrance to spellcasting or stealthy movement. Base armour rating: 3Encumbrance rating: 4 It cannot be enchanted further. ~xj+ If you switch to wearing this armour: Your AC would increase by 3.0 (11.0 -> 14.0). Your EV would remain unchanged. Your attack delay would remain unchanged. You found it on level 9 of the Dungeon. ~xj, Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified enchanted armour _________________ ~xj4, “Nought can Deform the Human race  Like to the Armours iron brace” (w)ear, (d)rop, (=)adjust, or (i)nscribe.~xjh, ~xjm?~xj?~xj~xj%......)carss the Skirmisher.........Barachi of Okawaru ***...........~xj& Health: 85/85 ========================.#......Magic: 14/14 ========================#......~xjD&[AC: 11Str: 17~xjo&e#.# ...EV: 14~xj&,Int: 8~xj&#. #.# #.#SH: 0~xj'-Dex: 25~xjT'.... #.# #.####.#~xj'~XL: 10 Next: 83% Place: Dungeon:9~xj'z......##.###..@...###~xj(Noise: ---------  Time: 9069.5 (0.0)~xjl(........<.....†........j) +0 arbalest~xj(q......#..........>.....~xj(>Fire: j) +0 arbalest~xj(f.... ##...............~xj#)~## #................~xjG)X#................~xj)c.."...............~xj)D..................#~xj)D...................< ~xj *A_Okawaru accepts your kill. ~xj4*/_No target in view! ~xjX*_Found a spear. ~xj**_Found a stone staircase leading up. ~xj*_You see here a +3 leather armour. _l - a +3 leather armour~xj;~xj=~xj-P~xjcd  You start removing your armour.~xjIe,70.5 (1~xjs~xj[~xj+1.5 (2~xj~xj~xj~xj.$2.5 (3~xj=W3.5 (4~xj~xj~xjr+4.5 (5~xjC~xjD& ~xjna 7 _You continue removing your +0 leather armour. x5~xj~xj]~xj ~xj$ You finish removing your +0 leather armour.  You start putting on your armour.~xj+5.5 (6~xjU~xjA6.5 (7~xjC~xj~xj+7.5 (8~xj~xj~xj+8.5 (9~xj~xj~xj_/9.5 (10.0)~xj~xjD& ~xjc14 _You continue putting on your +3 leather armour. x5~xj~xj~xj-c _You finish putting on your +3 leather armour.~xjk~xjmGear: 12/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with )) ~xj+n j - a +0 arbalest (weapon)a - a +0 shortbow Missiles (go to first with ()  i - a throwing net ~xjsn9Armour (go to first with [)  d - a +2 pair of boots (worn)  g - a +2 cloak (worn)  h - a +0 pair of gloves (worn)  l - a +3 leather armour (worn)b - a +0 leather armour ~xjnJewellery (go to first with "=)  c - a +4 ring of slaying (worn) ~xjp e - the ring "Waeciura" (worn) {Will++ Str+6 Int-5 Dex+5}f - a ring of protection from fire  k - a +4 ring of slaying~xj I b - a +0 leather armour. ~xj~ A suit made from layers of tanned animal hide. It provides basic protection withalmost no hindrance to spellcasting or stealthy movement. ~xj Base armour rating: 3Encumbrance rating: 4 It can be maximally enchanted to +3. If you switch to wearing this armour: Your AC would decrease by 3.0 (14.0 -> 11.0). ~xj Your EV would remain unchanged. Your attack delay would remain unchanged. Stash search prefixes: {inventory} {body armour} {body armor} ~xj GMenu/colouring prefixes: identified armour _________________ ~xj> [“Nought can Deform the Human race  Like to the Armours iron brace” ~xja -William Blake, “Auguries of Innocence”, 99-100. 1803. (w)ear, (d)rop, (=)adjust, or (i)nscribe.~xj~xj4~xj"~xjQ+L......)~xj~+Vcarss the Skirmisher.........~xj+UBarachi of Okawaru ***...........~xj+Health: 85/85 ========================.#......~xj,eMagic: 14/14 ========================~xj1, #......~xjU,[AC: 14Str: 17~xjy,8#.# ...~xj,-EV: 14~xj,,Int: 8~xj,#. #.# #.#SH: 0~xj!--Dex: 25~xjG-.... #.# #.####.#~xji-~XL: 10 Next: 83% Place: Dungeon:9~xj-z......##.###..@...###~xj-Noise: ---------  Time: 9079.5 (0.0)~xj-........<.....†........~xj.8j) +0 arbalest~xjI.q......#..........>.....~xj.Fire: j) +0 arbalest.... ##...............~xj.~## #................~xj/X#................~xjj/..".................................#...................<~xj/You start removing your armour. _You continue removing your +0 leather armour. x5  You finish removing your +0 leather armour.  ~xj/1You start putting on your armour. ~xj0o_You continue putting on your +3 leather armour. x5 ~xjC0N_You finish putting on your +3 leather armour.~xj78~xj 9~xj]9%80.5 (1~xj@~xj3 _You drop a +0 leather armour.~xj~xj $~xjF^Gear: 11/52 gear slots (Left/Right/Tab to switch category) ~xjohHand Weapons (go to first with )) ~xj5 j - a +0 arbalest (weapon)~xjܶ,a - a +0 shortbow ~xj`Missiles (go to first with () ~xj%, i - a throwing net ~xjjhArmour (go to first with [) ~xj7 d - a +2 pair of boots (worn) ~xjַA g - a +2 cloak (worn)  h - a +0 pair of gloves (worn) ~xj% l - a +3 leather armour (worn) ~xj^jJewellery (go to first with "=) ~xj: c - a +4 ring of slaying (worn) ~xjA e - the ring "Waeciura" (worn) {Will++ Str+6 Int-5 Dex+5}~xj?f - a ring of protection from fire  ~xj k - a +4 ring of slaying~xju~xjU~xj......)carss the Skirmisher.........Barachi of Okawaru ***...~xj݄........Health: 85/85 ========================.#......Magic: 14/14 ========================#......AC: 14Str: 17~xj-T#.# ...EV: 14Int: 8#. #.# #.#SH: 0Dex: 25~xjx.... #.# #.####.#XL: 10 Next: 83% Place: Dungeon:9......##.###..@...###~xjÅWNoise: ---------  Time: 9080.5 (0.0)........<.....†........j) +0 arbalest......#..........>.....Fire: j) +0 arbalest.... ##...............~xj7## #................#..................".................................#...................< ~xj_You continue removing your +0 leather armour. x5  You finish removing your +0 leather armour.  You start putting on your armour. _You continue putting on your +3 leather armour. x5 _You finish putting on your +3 leather armour. _You drop a +0 leather armour.~xj.~xj~xj$~xjw~xjFs~xj5t~xjv~xj}~xj~xj?~xjˆ~xj~xj~xj~xj~xj~xjl~xj~xjϛ~xj~xj~xj~xjj~xj ~xj~xjY~xj(~xj~xj~xj~xj=~xj~xj~xj~xjͿ~xj #.#.# #.# #.# #~xjA^. #.# #.####.#.......##.###..[...####...~xjv<.....†........~xj......#..........>......... ##...............~xj~ ## #. #................ #..#................ ~xj#..@............... #............# ~xjA$#............< ######.##...!........ #.##........... #....####..... ~xj!#....# .... #.. .# .. #..~xj}-8.9 (8.4~xj +9.9 (9~xjC~xj ~xj3_b - an amulet of magic regeneration~xj5 ~xjQ6 ~xj8 ~xj9= ~xj5A ~xjMC ~xj1D ~xjH ~xj?J ~xjJ ~xjL ~xjN ~xjP ~xjOQ ~xjR ~xj]U ~xjIX N  You encounter a wolf.~xjX ~xj] u.........<.....†..............#..........>......... ##............... ~xj] ## #. #................ #..#................ ####........... #.............~xjV^ n# #............< ######.##.@.!  #.## ~xj^ q #....####.....  #....# .....#....# ...h~xj^ H#..... . h   wolf (asleep)#.##.... ..~xjM_ ~.... ..#~xjd .93.5 (3.6~xj~e 44.7 (4.8 _~xji ~xj_k ~xjf< ..<.....†........ ~xj* ..........>.....  ~xjI.... ##...............  ## #. #................ ~xj$ #..#................ ~xj ~xjOm####..................  #....................#  #....................< ~xjc #.@.!........  #.##...........  ~xjA#....####.....  #....# ..... ~xj  #....# ...h  #..... .  #.##.. .. ... ... ..#~xji% ..<.....†........  ~xj%..........>.....  .... ##...............  ## #. #................  ~xj&Q#..#................  ####..................  #....................#  #....................<  ~xjj&#.@.!........  #.##...........  #....####.....  #....# ..... ~xj&{#....# ...~xj'  #..... .  #.##. .. .. ... ..~xjK _A wolf is nearby!~xj4M0 .  ~xjMkYou shoot a bolt. The bolt hits the wolf!!  You kill the wolf!~xjP)~xjKQ))))))~xjQ!~xj{ oOkawaru accepts your kill.~xjnr oYou hear a shout!~xj oYou encounter an orc priest. It is wielding a +0 dagger.~xj)B .......oo   orc warrioro   orc priest (wandering)o   orcYou encounter an orc. It is wielding a +0 club.You encounter an orc warrior. It is wielding a +0 war axe of flaming.~xj ?6===6.0 (1.3~xj~xjS' _You hear a shout!~xj{> )))))) You shoot a bolt. The bolt hits the orc.~xj7 o~xj([.The orc is almost dead.~xjB7o.~xj2o.~xj Coo~xj~xjdo~xj.~xj4.~xj0....~xjX.oo~xj-7.4 (1.4~xj~xjFa _The orc priest shouts! You hear a shout! You hear a howl! You hear a shout!~xj4 m )))))You shoot a bolt.~xjv o.  The bolt hits the orc warrior but does no damage.~xjv 0o~xjHx r oYou hear a shout!~xjcy Goo~xjz ~xj .....oo 2 orcs~xjI -8.7 (1.3~xj ~xj o _You encounter an orc. It is wielding a +0 club.~xjc .  You shoot a bolt. The bolt hits the orc!!  You kill the orc!~xj))))   orc~xj%*o~xj&' ~xj2'uo.  Okawaru accepts your kill.~xj#(.~xjJ6n ...oo   orc wizard  You encounter an orc wizard. It is wielding a +0 dagger.The orc priest mumbles some strange prayers to Beogh against you.Beogh smites you!~xj%9]69-----100.0~xj^>~xjC' _You hear a shout!~xjv@ )))~xjvX You shoot a bolt. The bolt hits the orc warrior!~xjE *The orc warrior is heavily wounded.~xj  invisible orc wizardThe orc wizard mumbles some strange words.~xjQ Ko.~xjR /o.~xj%T ~xj;U 8o.~xj[V /o.~xjT_ .....oo(remembered)~xjd` -1.4 (1.4~xj f ~xjh ; _The orc wizard flickers and vanishes!~xj@[~xj\o Ability - do what?Cost~xj\Failure  f - HopNone0%  Invocations -X - Renounce ReligionNone~xj]0%  a - Heroism2 MP, Piety-1% [?] toggle between ability selection and description.~xj ~xj ~xjQ  .........<.....†........carss the Skirmisher~xj ......#..........>.....Barachi of Okawaru ***....... ##...............~xj Health: 69/85 ===================-----## #. #................Magic: 14/14 ========================#..#................~xjA AC: 14Str: 17####..................EV: 14~xj ^Int: 8#....................#SH: 0Dex: 25#....................<~xj/ XL: 10 Next: 86% Place: Dungeon:9######.##.@.o........~xjl Noise: ===------  Time: 9101.4 (0.0)~xj #.##...........j) +0 arbalest#....####o....~xj< =Fire: j) +0 arbalest#....# .o...#....# .o..~xj #......o   orc warrior~xj (#.##..o   orc priest.. ...o invisible orc wizard (remembered)~xj% ... ..#Beogh smites you! _You hear a shout!  You shoot a bolt. The bolt hits the orc warrior!  The orc warrior is heavily wounded.The orc wizard mumbles some strange words. _The orc wizard flickers and vanishes!~xj[  .........<.....†........  carss the Skirmisher ......#..........>.....  Barachi of Okawaru ***... .... ##...............  Health: 69/85 ===================----- ## #. #................  Magic: 14/14 ========================~xjA p #..#................  AC: 14Str: 17 ####..................  EV: 14Int: 8 #.......*****........#  SH: 0Dex: 25 #.......*****........<  XL: 10 Next: 86% Place: Dungeon:9 ######.##*@*o........  Noise: ===------  Time: 9101.4 (0.0) #.##****.......  j) +0 arbalest ~xj V#..**####o....  Fire: j) +0 arbalest #....# .o...  #....# .o..  #..... .  o   orc warrior #.##.. o   orc priest .. ... o invisible orc wizard (remembered) ... ..#~xjG eYou shoot a bolt. The bolt hits the orc warrior!  The orc warrior is heavily wounded.The orc wizard mumbles some strange words. _The orc wizard flickers and vanishes!  Hop to where?Press: ? - help, Dir - move target~xj**********.*****.~xjT9@...~xjH**********.~xj*****.*****.....~xj ****~xjك.*****.*****.*****..~xj*****.....~xj U#. #.# ...carss the Skirmisher#.#.# #.# #.# #Barachi of Okawaru ***.......... #.# #.####.#Health: 69/85 ===================-----.......##.###..[...####Magic: 14/14 ========================~xj( m.........<.....†........AC: 14Str: 17......#..........>.....EV: 14Int: 8.... ##...............SH: 0Dex: 25## #. #................XL: 10 Next: 86% Place: Dungeon:9~xj #..#..@.............Noise: ===------  Time: 9101.4 (0.0)####..................j) +0 arbalest#....................#Fire: j) +0 arbalest#....................<######.##.ξ.o........#.##...........~xj: Mo   orc warrior#....####o....o   orc priest#....# oo...o invisible orc wizard (remembered)#....# ....o   orc~xj ^You shoot a bolt. The bolt hits the orc warrior!  The orc warrior is heavily wounded.The orc wizard mumbles some strange words. _The orc wizard flickers and vanishes!  Hop to where?Press: ? - help, Dir - move target~xj ~xj /****~xj ***)oThe orc wizard mumbles some strange words. _The orc wizard flickers and vanishes!  ~xj6 Hop to where?  Press: ? - help, Dir - move target  Boing!  A magic dart appears from out of thin air!~xj!q `o!O~xjq ~xjr P  The magic dart hits you but does no damage.~xj z A ......~xjbz .O   Erolcha (wandering)oo   orc warrioro   orc priest~xjz o invisible orc wizard(…)You encounter Erolcha the Cunning. She is wielding a +0 giant club.~xj̀ /  --more--~xj o~xj!.~xj~xj/2o.~xjOCζ~xj~xjz --2.4 (1-Hop _~xjZ9ζ~xj!~xjL . #...... #. #.# ...  #.#.# #.# #.# # ~xj'. #.# #.####.#  ##.###..[...####~xjU4...<.....†........ ......#>..... .... ##.~xj## #. #....... #..#~xj5. ####..... #...........#~xj4 #..........o.<######.##.ζ.!........~xjo   orc warrior #.##....o......~xjmHo   orc priest #....####o.o..o invisible orc wizard (remembered)~xj #....# .)...o   orc~xj1o~xjb9o.~xj3O~xjJo.~xjP7o.~xjR1h~xj,ℓO   Erolcha.o   orc warrior~xjh   wolf (wandering)o   orc priest(…)~xj_70---3.6 (1.2~xj~xj: U _You encounter a wolf.~xjq . .#....... #...# #. ...  #.#.# .# ..... #.# #.####.# ...##.###..[...#### .........<.....†.....#.>.... #### #.  #..####.......~xjEr !.#...o##............<o   orc warrior######.##.ℓ.o........o   orc priest##.....o.....o invisible orc wizard (remembered)###..o~xjr {o   orc~xjt Lo!~xju 1o.~xjv 1O~xjew :o.~xjMx ~xj} KO   Erolchao   orc warrioro   orc priest~xj~ o invisible orc wizard (remembered) (…)~xj~ A-4.8~xj ~xj ~xj4 ... .#...... . #...~xjF5 #. ...  #.#.# # ~xj5...... #.# #.####.# ......##.###..[...#### .........<.....†.....#.~xj{6>.... #### #. # #..#.....~xj6###......o...#o   orc warrior~xjJ7...........o.<o   orc priest~xj7######.##.ℓ.!o.......o invisible orc wizard (remembered)##...........o   orc~xj:7o.~xjG<0O~xj=8o.~xj%?:o.~xj?~xj0bO   Erolchao   orc warrior.o   orc priest~xjho invisible orc wizard (remembered) (…)~xj.U1=6.0~xjV ~xj} x _You hear the faint creaking of a portcullis very nearby.~xj. ... .#......~xj . #...# #. ...  #.#.# # .. #.# #.####.# ##.###..[...#### ........~xj†.........#.>.... #### #. #..... #..#....o###..~xjM3.o   orc warrior.o.#o   orc priest~xjd...........o<o invisible orc wizard (remembered)######.##...!........~xj{o   orc~xj3O~xj7o.~xj69o.~xj:o.~xjK.o~xj-~xjO   Erolchao   orc warrioro   orc priesto invisible orc wizard (remembered) (…)~xj'7.2~xj#~xjl ~xjS_There is a stone staircase leading up here.~xj" )) You shoot a bolt. The bolt hits the orc warrior.~xjȟ 8o.~xj :o.~xjW O!~xjǣ ~xj "o~xj .~xj ~xj 4O.~xj qo.o.~xj 1o~xjC  ~xj o.  The orc warrior is severely wounded.~xj? ~xjo Vo 2 orc priests (1 wandering)~xjm 6===8.5 (1.3~xjx ~xj  ~xj l_You encounter an orc priest. It is wielding a +0 hand axe.~xj{C .  You shoot a bolt. The bolt hits the orc warrior!  You kill the orc warrior!~xjH :oo 2 orc priests (1 wandering)o invisible orc wizard (remembered)o   orc~xjm :O.~xj% 6o.~xj 8o.~xj 4o.~xj ~xj 9)~xj l2=99.9 (1.4~xj ~xj : _Okawaru accepts your kill.~xj ~xj .  You shoot a bolt. The bolt hits the orc priest!!  You kill the orc priest!~xj|)o   orc priest (~xjT9o.~xjSW.o~xjG` ~xj`!~xjaO~xjGa.  ~xjaBOkawaru accepts your kill.~xjLd~xjdo~xjd.~xjg~xj6g.~xj`g~xj3~))o   orc wizardo invisible orc wizard (remembered) (…)~xj69011.2 (1.3~xjt~xjx _You encounter an orc wizard. It is wielding a +3 dagger.~xjP ' ~xj )))~xj P You shoot a bolt. The bolt hits Erolcha!~xjj! 9o.~xjiS  ~xj T W)..  ~xjT oErolcha is moderately wounded.Erolcha roars.~xjf R #######*~xj@g O*Erolcha casts a spell at you.~xj ~xj+?M.o~xjNA7o.~xjB9)~xjC2o.~xj?D8o.~xjD+o.~xjEKO.~xjP| ..@....o~xjQoThe fireball explodes! The fireball engulfs you!!  Something hits you but does no damage.~xjQp55-----=======2.5~xj{W~xjtY& _You hear a howl!~xj$ .  You shoot a bolt. The bolt barely misses the orc. The bolt hits the orc wizard!You kill the orc wizard!~xj(<)))))~xj(o invisible orc wizard (remembered)o   orc~xjgFo)~xjh4O.~xjdi7o.~xjx_ )...~xjyL)Okawaru accepts your kill.~xj\|{-----1===----3.8~xjj~xjf _Something hits you but does no damage.~xjE w )You shoot a bolt. The bolt hits Erolcha.~xjW 9o.~xjF < §~xj OErolcha is heavily wounded.Erolcha casts a spell.~xj 8o.~xjm .6----5.1~xj8 ~xj  ~xj h_Erolcha blinks! Something hits you but does no damage.~xjj_)))))))~xj# ~xji2o~xj.  ~xjYYou shoot a bolt. The bolt barely misses the orc.~xj8O.~xjdh~xj:O.~xj5o.~xj' C o~xj $..~xj ...~xj:!h   wolf.o   orc priest~xj!zo invisible orc wizard (remembered) (…)~xj!The orc hits you but does no damage. Something hits you but does no damage.The orc hits you but does no damage.~xj/ o You hear some strange, mumbled words.  A magic dart appears from out of thin air!~xj%h.~xjü9o~xjqH56.5 (1.4~xjs~xj. _The magic dart hits you.~xjh )You shoot a bolt.~xj o   orcOkawaru accepts your kill.~xj!%h.~xj@ o~xjt.~xj!O~xj6.~xj#h.~xj&~xjt)H67.8 (1.3~xj20~xj1 ~xjE2o_You feel a bit more experienced. The orc completely misses you.~xj) .  You shoot a bolt. The bolt hits the orc!!  You kill the orc!~xje )~xj %h.~xjo 9O.~xj! @o)~xj " "h.~xj) 9)~xjg, ,9.0 (1.2~xj2 ~xjE4  ~xjy4 B_Okawaru accepts your kill.~xj_( ~xj_)You shoot a bolt. The bolt hits the orc priest!  You kill the orc priest!~xjd)~xj!h~xj.~xjxO~xj.~xjU"h~xj!)~xjw *Okawaru accepts your kill.~xjMErolcha mumbles some strange words.~xjezO (phased)~xjZ 220.3 (1.3 _Erolcha's form blurs.~xj~xjrj _Your Ice Magic skill increases to level 3!~xj??9  ~xj??You shoot a bolt. The bolt hits the wolf!~xj O.  The wolf is heavily wounded.~xj^97~xj:=1.6~xj~xj[ _The wolf bites you but does no damage. The wolf misses you.~xj~xj| )You shoot a bolt. The bolt hits the wolf!!  You kill the wolf!~xj)~xj O.  Okawaru accepts your kill.~xj~xj =53.0 (1.4 _Erolcha growls.~xj˰~xj5m _Your Spellcasting skill increases to level 3!~xjF%))~xj)))~xj))~xj~xjzB O~xja{s......  You shoot a bolt. The bolt closely misses Erolcha.~xj|#6~xj}?-4.2 (1.2~xj~xjq< _Erolcha hits you with a +0 giant club.~xj' _)))))))~xj f O..~xj O....  You shoot a bolt. The bolt closely misses Erolcha.~xj ,5.5 (1.3~xjd ~xj T _Erolcha completely misses you.~xj$ 3))))~xj% ,)))~xjǭ < §~xjB OYou shoot a bolt. The bolt misses Erolcha.  Erolcha gestures wildly while chanting.~xj: E......~xj߼ ]7=6.8~xj$ ~xj % _Erolcha blinks!~xjN))))))))~xjpE O.  You shoot a bolt. The bolt completely misses Erolcha.  You are ready to hop once more.~xj'PJ))....~xj}P...~xj>R28.1~xj>_~xjb ~xj#c^_Erolcha screams, "Erolcha kill you!"~xjZ5?)))~xjC~xjCO.~xj' ~xjR).  You shoot a bolt. The bolt hits Erolcha!!~xjM #######*~xjQErolcha gestures at you while chanting.~xj!~xj- .~xj+.@.~xjf.)).  The fireball explodes! The fireball engulfs you!!~xj131--------~xj=======~xj !9.4~xj~xj ~xj  _You hear a howl!~xjn~xj~xjr~xjQ ~xjX_You are too injured to fight recklessly!~xj ~xj ~xj ~xj  ~xjz P_You are too injured to fight recklessly!~xj!% ~xjD& ~xjF0 ~xjS2 ^ _You are too injured to fight recklessly!~xjO4~xj~xjD^ _You are too injured to fight recklessly!~xj ~xj% ~xj ~xj 9O.~xjB ~xj T-------300 _~xj2 ~xjm s--------8-------~xjaq ...###..............#..##.......# ~xjq f....##.................#...##.... ~xjq F.....#...................####.... ~xjq f#........................# #.... ~xj#r p#.....................#..# #.... ~xjNr #..........#.........###÷## ##... ~xjyr ##..........#.......## #..# #..#.~xjr o#........#.........# ##.###..#. ~xjr ##........##~xj$s ## #.##..##. ..........###.....## #.....##. ~xjcs q###........#.....## ##....... ~xjs # #...............# ##..##..#............### ##.~xjs ".)...... ~xjt f##..###.........#...###...##.....~xjCt  ~xjnt ##..##.........#........####.....  ~xjt #..##...####..##..#....####...#..  ~xjt .#.....## ##.....#.....##...###. ~xj -1.9 (2.5~xjo ~xjJ ! _You climb upwards.~xj c _There is a stone staircase leading down here.~xj~xjk~xj~xjE~xj~xjI2=~xj~xj,~xj!~xj9~xj~xj~xj~xjS3=~xj~xj/~xj~xjL~xjw~xj~xjv~xj ~xjc!4~xj~xj?~xj,~xj~xj~xj~xj~xjZP35~xj2~xjk,~xj~xj~xj~xj~xji6=~xj~xj ~xjM~xj~xj~xj~xj~xj97~xjT(=~xj~xj*~xjt~xj~~xjO8~xj~xj ~xj ~xj ~xjV ,~xj ~xj_~xjS9=~xj~xj,~xj~xjs~xj~xj~xj~xjL40=~xj~xj,~xj5~xj~~xj~xj~xj~xj91~xj~xj ~xjK~xjC ~xj!,~xj"~xj#~xj#92~xj$~xj&~xjz&~xjT'~xj(~xj(~xj)~xjP13=~xj1~xj1K4=~xj2~xj4~xjZ4~xj?5~xjb6~xj6~xjr7~xj8~xj895~xj9~xj:~xj*;~xj<~xj7=~xjw=~xjR>~xj?~xj?96~xj@~xjB~xjB~xjVC~xj}D~xjE~xjE~xjEG~xjGS7=~xjH~xjI~xjJ~xjK~xjBL~xjuL~xjqM~xjN~xjO#8~xjO(=~xjP~xjQ~xj'R~xjR~xjhT~xjT~xjU~xjV~xjW99~xjYB~xjZ~xj[~xj \~xj.]~xjV^~xj^T50=~xj_~xj a~xjPa~xj+b~xjPc~xjc~xj~d~xjfa1=~xjCg~xjth~xjh~xji~xjj~xjj~xjk~xjl~xjKm92~xj1n~xjRo~xjo~xjp~xjq~xjq~xjr~xjs~xjJt93~xj,u~xjv~xjv~xjw~xjx~xjy~xjy~xj{~xjY{=4=~xj{~xjb|~xj}~xj}~xj~~xj~xjK5=~xj~xjE~xjx~xj_~xj~xj~xj~xj†~xj 96~xj ~xj,~xj]~xjs~xj‹~xj~xj؍~xj2S7=~xj~xj8~xjm~xjK~xj’,~xjʓ~xj~xj K8=~xj~xj~xjj~xj7~xjZ~xj~xjk~xj~xj99~xj ~xjA~xj~xjt~xj~xjɠ~xj~xj̢~xj-:60~xj~xj5~xjv~xjO~xj{~xj~xj~xj~xjN61=~xj~xj~xjD~xj"~xjP~xj~xju~xj~xjW2=~xj~xj$~xjX~xj9~xjY~xj~xjk~xj~xjз%3~xj~xjڹ~xj~xj~xj"~xjV~xj5~xja~xj#4~xjݾ(=~xj~xj~xj ~xj~xj~xjJ~xj'~xj~xjU5=~xj~xj~xj*~xj ~xj;~xjo~xjN~xjn~xj%6~xj~xj~xj~xj~xj~xju~xj~xj1~xj%7~xje~xj~xj~xj~xj~xj~xj~xj~xjiK8=~xjc~xjk~xj~xj~xj~xj*~xj~xj~xj|U9=~xj`~xj~xj~xj~xj~xjP~xj~xjY<70~xjr~xja~xj~xjq~xj~xj~xj~xjw1=~xj~xj~xj~xj~xj0U2=~xj=~xj,~xjw~xj~xj~xj~xj~xj*%3~xj~xj5~xj~xjI~xji~xj~xj~xj~xj%4~xj~xj~xje~xj4~xjN~xj~xj`~xj~xjK5=~xj ~xj ~xjU ~xj ~xjc ~xj ~xj{~xjk6=~xj~xj4~xjm~xjJ~xj~xj~xj~xj~xj8%7~xj5~xjX~xj~xjz~xj~xj~xj~xj~xj:K8=~xj"~xj` ~xj ~xjt!~xj"~xj"~xj#~xjO%~xj%U9=~xj&~xj'~xj(~xj(~xj*~xjg*~xj4+~xj{,~xj,&80~xj-~xj.~xj/~xj/~xj1~xj1~xjX2~xj{3~xj3%1~xj4~xj5~xj#6~xj6~xj8~xjh8~xj09~xjQ:~xj:K2=~xj;~xja=~xj=~xj>~xj?~xj@~xjA~xjCB~xjBU3=~xjC~xjD~xjE~xjE~xjF~xjJG~xjH~xj7I~xjI%4~xj`J~xjK~xjK~xjL~xjM~xj(N~xjO~xj Qk _You start resting.HP restored.~xjT~xjzX2287.9 (156.0)~xj`Ya5=87 _~xj\~xj]~xjJW~xjW~xjX~xjZ~xjm[,~xj\~xj\~xj]~xj^~xj_~xj_~xj*a~xja9=~xjb~xjc~xjd~xjd~xj*f~xjhf~xj2g~xjzh~xjh~xji~xjj~xjj~xjk~xjl~xj-m~xjn~xj%o~xj^o~xj]p~xjqq~xjq~xjr~xjs~xjt~xjt~xjv~xjOv~xj~xj~xj5~xjj~xjI~xj{~xj~xj~xj~xj~xj~xj~xj&~xj~xjK~xj~xj~xj~xj~xj~xj~xjC~xj~xj~xj~xj.~xjc~xj~xjq~xj~xj~xj~xj,~xj~xj~xj~xj ~xjT~xj~xjd~xj ~xj ~xj ~xj ~xj ~xj ~xj- ~xjf ~xj9 ~xjX ~xj ~xj} ~xj ~xj ~xj ~xj? ,~xj ~xj ~xjG ~xj, ~xju ~xj ~xj ~xj ~xj ~xj ~xj ~xj  ~xj ~xj ~xj: ~xj# ~xj@ ~xjv ~xjU ~xj ~xj ~xj ~xj ,~xj ~xj ~xjv ~xjC! ~xj"# ,~xjx# ~xj$ ~xj$ ~xj% ~xj' ~xjY' ~xj0( ~xjO) ~xj) ~xjb* ~xj+ ~xj+ ~xj, ~xj- ~xj. ~xj. ~xj0 ~xjL0 ~xj'1 ~xjV2 ~xj2 ~xj3 ~xj4 ~xj4 ~xj5 ~xj6 ~xj7 ~xj7 ~xj9 ~xjC9 ~xj: ~xjR; ~xj; ~xja< ~xj A A _You start waiting.~xjEA ~xjE 4387.9 (99.0)~xjyE -8.9 (100.0)~xjH ~xjJ # _Done waiting.~xj۷ ~xj[ ~xj ~xj ~xj ,~xj% ~xj ~xj! ~xj= ~xjs ~xjS ~xj ~xj ~xj ~xj ~xj ~xj ~xj ~xj ~xj0 ~xj$ B~xj ,~xjB ~xjy B~xj3 ,~xj ~xj ~xj/ ~xj ~xjB ~xjw ~xjN ~xjf ~xj ~xj ~xj~ ~xj ~xj ~xj ~xj ~xj ~xj ~xjB ~xj2 ~xjF ~xj ~xjM ~xjd ~xj ~xjs ~xj ~xj ~xj ~xj ~xj ~xj ~xj ~xj1 ~xjb X~xjg ~xj ~xji ~xj ~xj ~xj. ~xj ~xj ~xj ~xj ~xj0 ~xj ~xj" ~xjU ~xj ~xj_ ~xj ~xjn ~xj ~xj ~xj ~xj ~xj ~xj ~xj ~xj ~xj ~xj ~xjK ~xj' ~xjX ~xj ~xjv ~xju ~xj ~xj ~xj ~xj ~xj ~xj ~xj ~xj ~xj ~xj# ~xj ~xj ~xj ~xjh ~xjx ~xj  ~xj ~xj ~xj ~xj ~xj ~xj ~xj ~xj ~xj ~xj ~xj ~xj: ~xj  ~xj9 ~xjs ~xj5 ~xjI ~xj ~xjv ~xj ~xj ~xj! ~xj" ~xj# ~xj# ~xj$ ~xj% ~xj% ~xj' ~xja' ~xj5( ~xjH) ~xj) ~xjQ* ~xju+ ~xj+ ~xj, ~xj- ~xj-. ~xj. ~xj/ ~xj$0 ~xj0 ~xj2 ~xjP2 ~xjC3 ~xjV4 ~xj4 ~xje5 ~xjz6 ~xj6 ~xj7 ~xj8 ,~xj9 ~xj; ,~xj; ~xj= ~xjG= ~xj> ~xjx? ,~xjE@ ~xjmA ~xjA ~xjuB ~xjC ~xjC ~xjD ~xjE ~xjE ~xjF ~xj:H ,~xjI ~xjTJ ,~xjVK ~xjqL ,~xj{M ~xjN ,~xjO ~xjP ~xj3Q ~xjQ ~xj-S ,~xj^T ~xjU ~xjPU ~xj"V ~xj^W ,~xjeX ~xjY ,~xj'[ ~xj\ ,~xj\ ~xj3^ ,~xj0_ ~xjH` ,~xjba ~xjb ,~xjc ~xjd ,~xje ~xjf ,~xjg ~xjh ,~xj9j ~xjSk ,~xjfl ~xjm ,~xj|n ~xjo ,~xjp ~xjq ~xjFr ~xjs ~xjs ~xjft ~xjt ~xjv ~xjMv ~xjw ~xj'x ~xjcx ~xj[y ~xjl{ ,~xjk} B~xj} ~xj~ ~xj^ ~xj ~xj< ~xj< ,~xj` ~xjM ,~xj ,~xj ~xj ,~xj߈ ~xj ,~xj ~xj6 ~xj6 B~xj ~xjo ~xj ~xj ~xj ~xj ,~xj6 ~xj ~xjB ~xj ~xj W _You start waiting.~xj9 4487.9 (99.0)~xj -8.9 (100.0)~xjf ~xj1 # _Done waiting.~xj ~xjf ~xj~xj`G9.0)~xj1~xjvwaiDone waiting.  You climb downwards.  You hear the roar of battle.  There is an entrance to a bailey on this level. Hurry and find it before the  portal closes forever!~xj/  --more--~xjvw  ~xjw s9  Level annotation: Erolcha~xj{ ~xj  .........  ~xj[ ........  . .#......  ~xj . #......  ~xjċ # #. #.# ...  ~xj #.#.# #.# #.# #  ~xj ....... #.# #.####.#  .......##.###..[...####  .....~xj ;...÷........  ~xj ......#.[).......>.....  ~xjS C.... ##.O)............  ## #. #.......... ~xj ^#..#.......... ~xjÍ ####.................. O   Erolcha (phased) ~xj #...........)........# ~xj$ o#....................< ~xjT ######.##...!........~xjv .91.4 (2.5~xj ~xjy! q _You hear the quick creaking of a portcullis very nearby.~xj`$ a _There is a stone staircase leading up here.~xj4))))~xjw2))))~xj6O.~xj|)......~xj7===2.7 (1.3~xj ~xj"@ _You shoot a bolt. The bolt misses Erolcha.xjCxjW` * xjYou shoot a bolt. The bolt hits Erolcha!!  Erolcha gestures wildly while chanting.xjfzO (phased)xjgL====3.9 (1.2xjuxj3wg _Erolcha's form blurs. Erolcha closely misses you.xjxj xjO <===-xj &5.2 (1.3xj xj ))))))) _You shoot a bolt. The bolt hits Erolcha!!xj O......  xj! 1You shoot a bolt. The bolt barely misses Erolcha.xja $48xj D-----------=====xjҢ !6.5xj* xj̪ > _Erolcha hits you with a +0 giant club!!!xj ,)))xjȺ 3))))xj"A aO......xjB 9-----------===--7.8xjFI xjT _You shoot a bolt. The bolt closely misses Erolcha. Erolcha closely misses you.xj& xj C--9.1xjb xj F )))xjF )))) _You shoot a bolt. The bolt hits Erolcha. Erolcha closely misses you.xjU  O......  You shoot a bolt. The bolt barely misses Erolcha.32----500.4xj = _Erolcha hits you with a +0 giant club!!xj xjy xj xj t _You are too injured to fight recklessly!xj xj xj` t _You are too injured to fight recklessly!xj xj' xj t _You are too injured to fight recklessly!xjM xj xj ^ _You are too injured to fight recklessly!xj xj xj xjF ^ _You are too injured to fight recklessly!xj 4xj l _You are too injured to fight recklessly!xj) xjF* xj/ xj1 xj xj xjK xj xjWOxjPxjPWxjxYxj xjtxjxj͕xjɔ[  You shoot a bolt. The bolt hits Erolcha!!  You kill Erolcha!xj)xj*[xjB xj'.........carss the Skirmisher........Barachi of Okawaru ***.... .#......xj(*Health: 32/85 =========---------------. #......Magic: 14/14 ========================# #. #.# ...AC: 14Str: 17#.#.# #.# #.# #EV: 14xj(Int: 8....... #.# #.####.#SH: 0Dex: 25.......##.###..[...####XL: 10 Next: 114% Place: Dungeon:9.........@.....÷........xj(Noise: ===------  Time: 9501.6 (1.2)......#.[).......>.....j) +0 arbalest.... ##..)............Fire: j) +0 arbalest## #. #................xj&)m#..#................####..................#...........)........##....................<######.##...!........ _You are too injured to fight recklessly! _You are too injured to fight recklessly! xj)_You are too injured to fight recklessly! _You are too injured to fight recklessly!  You shoot a bolt. The bolt hits Erolcha!!  You kill Erolcha!xj* _Okawaru is honoured by your kill.You have reached level 11!xj*xj0/  --more--xj4/91-5/151 7% xjxj4 _xjxjxj)xj1xjI5=xjxjxjxjOxjuxjxjxj7xjS6=xjxj,xj|xjxjxjHxjM7xjxjb,xjxj :38xjq 0=xjxj,xjxj(!,xj-$xj'xj!(K9=xj)+xj{/xj/xj3xj6xjR7xj:xj=xj(>:40xjAxjJ,xjMxj7[xj[xjaxjdxj2e91xjlhxjlxjlxjoxj@txjBxW _You start resting.xjq---a   howler monkey (wandering)xj3axja20.6 (19.0)a.xja9---xj%1.6 (20xjxjD xj{X_You encounter a howler monkey.xjs7xj8xjl>xj0@ xjo@P_You are too injured to fight recklessly!xjWxjxjxj xjRP_You are too injured to fight recklessly!xje.........xjѬcarss the Skirmisher........Barachi of Okawaru ***.... .#......xjHealth: 41/91 ==========--------------. #......Magic: 15/15 ========================# #. #.# ...AC: 14xj6JStr: 17#.#.# #.# #.# #EV: 14Int: 8xj....... #.# #.####.#SH: 0Dex: 25.......##.###..[...####xj­XL: 11 Next:  7% Place: Dungeon:9.........@.....÷........Noise: ---------  Time: 9521.6 (0.0)......#.[*.......>.....xjj) +0 arbalest.... ##..*............Fire: j) +0 arbalestxjl## #. #....*...........#..#.....*..........####........*.........a   howler monkey (wandering)#...........)*.......##.............a......<######.##...!........ _You encounter a howler monkey. xj_You are too injured to fight recklessly! _You are too injured to fight recklessly!  Fire: j) +0 arbalestxjҮPress: ? - help, Shift-Dir - straight lineAim: a howler monkey (wandering, hasn't noticed you, 71% to hit)xj .........carss the Skirmisher........Barachi of Okawaru ***.... .#......Health: 41/91 ==========--------------. #......Magic: 15/15 ========================# #. #.# ...AC: 14Str: 17#.#.# #.# #.# #EV: 14Int: 8....... #.# #.####.#SH: 0Dex: 25.......##.###..[...####XL: 11 Next:  7% Place: Dungeon:9.........@.....÷........Noise: ---------  Time: 9521.6 (xj 0.0)......#.[).......>.....j) +0 arbalest.... ##..)............Fire: j) +0 arbalest## #. #................#..#................####..................xj a   howler monkey (wandering)#...........)........##....................<######.##...!........ xj1 w_You are too injured to fight recklessly!  Fire: j) +0 arbalestPress: ? - help, Shift-Dir - straight lineAim: a howler monkey (wandering, hasn't noticed you, 71% to hit)  You shoot a bolt. The bolt hits the howler monkey!!!  You kill the howler monkey!xj ;)))))xj J)xj {))....† xj  Fire: j) +0 arbalest  Press: ? - help, Shift-Dir - straight lineAim: a howler monkey (wandering, hasn't noticed you, 71% to hit)  You shoot a bolt. The bolt hits the howler monkey!!!  You kill the howler monkey!  Okawaru accepts your kill.xjI$ m2====2.9 (1.3xj* xj+ & _You hear a howl!xj0xjxjxj5xj5xjxjxj6W _You start resting.xjV3=---xjIa   howler monkey (wandering)axj^730xjG---4.9 (2xjNxj xjHB_You encounter a howler monkey.xjxj .........carss the Skirmisher........Barachi of Okawaru ***...xj . .#......Health: 43/91 ===========-------------. #......Magic: 15/15 ========================# #. #.# ...AC: 14Str: 17#.#.# #.# #.# #EV: 14xjX ?Int: 8....... #.# #.####.#SH: 0Dex: 25xj .......##.###..[...####XL: 11 Next:  7% Place: Dungeon:9.........@.....÷........Noise: ---------  Time: 9524.9 (0.0)xj ......#.[*.......>.....j) +0 arbalest.... ##..*............Fire: j) +0 arbalest## #. #....*...........#..#....*...........xjr ####.......*..........a   howler monkey#...........*........##............*†......<######.##...!.a...... _You hear a howl! xj _You start resting. _You encounter a howler monkey.Fire: j) +0 arbalestxj pPress: ? - help, Shift-Dir - straight lineAim: a howler monkey (71% to hit)xj .........carss the Skirmisher........Barachi of Okawaru ***...xj& . .#......Health: 43/91 ===========-------------. #......Magic: 15/15 ========================# #. #.# ...AC: 14Str: 17#.#.# #.# #.# #EV: 14Int: 8xj ....... #.# #.####.#SH: 0Dex: 25.......##.###..[...####XL: 11 Next:  7% Place: Dungeon:9.........@.....÷........Noise: ---------  Time: 9524.9 (0.0)......#.[).......>.....j) +0 arbalestxjO .... ##..)............Fire: j) +0 arbalest## #. #....)...........#..#....)...........####.......)..........a   howler monkeyxj #...........)........##............)†......<######.##...!.)...... _You start resting. _You encounter a howler monkey.Fire: j) +0 arbalestPress: ? - help, Shift-Dir - straight lineAim: a howler monkey (71% to hit)  You shoot a bolt.xja. _You encounter a howler monkey.  Fire: j) +0 arbalest  Press: ? - help, Shift-Dir - straight lineAim: a howler monkey (71% to hit)  You shoot a bolt.  The bolt barely misses the howler monkey.xj))...(catching breath))..xjh(========xj&6.2 (1.3xjxj xj s_The howler monkey hoots and howls with incredible vigour!xj7a.........carss the Skirmisher........Barachi of Okawaru ***.... .#......Health: 43/91 ===========-------------. #......xj.Magic: 15/15 ========================# #. #.# ...AC: 14Str: 17#.#.# #.# #.# #EV: 14Int: 8....... #.# #.####.#SH: 0Dex: 25.......##.###..[...####XL: 11 Next:  7% Place: Dungeon:9.........@.....÷........Noise: ========-  Time: 9526.2 (0.0)......#.[*.......>.....xjS)j) +0 arbalest.... ##..*............Fire: j) +0 arbalest## #. #....*...........#..#.....*..........xjB####........*.........a   howler monkey (catching breath)#...........)*.......#xj0#.............a......<######.##...!........You shoot a bolt.  xjThe bolt barely misses the howler monkey. _The howler monkey hoots and howls with incredible vigour!Fire: j) +0 arbalestxj\Press: ? - help, Shift-Dir - straight lineAim: a howler monkey (catching its breath, 71% to hit)xj,6 .........carss the Skirmisher........Barachi of Okawaru ***...xj6 E. .#......Health: 43/91 ===========-------------. #......xj6 Magic: 15/15 ========================# #. #.# ...xj7 ZAC: 14Str: 17xjK9 #.#.# #.# #.# #EV: 14Int: 8....... #.# #.####.#SH: 0Dex: 25.......##.###..[...####XL: 11 Next:  7% Place: Dungeon:9.........@.....÷........Noise: ========-  Time: 9526.2 (0.0)......#.[).......>.....j) +0 arbalest.... ##..)............Fire: j) +0 arbalest## #. #....)...........#..#.....)..........####........).........a   howler monkey (catching breath)#...........)[xj9 40m).......##.............a......<######.##...!........The bolt barely misses the howler monkey. _The howler monkey hoots and howls with incredible vigour!Fire: j) +0 arbalestPress: ? - help, Shift-Dir - straight lineAim: a howler monkey (catching its breath, 71% to hit)  You shoot a bolt. The bolt hits the howler monkey!xj7 %a†xj xjŻ xj 1a.xjw )xj )xj" 0..xj\ 6===-----xj &7.5 (1.3xj xj M_The howler monkey hoots and howls with incredible vigour!Fire: j) +0 arbalest xj Press: ? - help, Shift-Dir - straight line  Aim: a howler monkey (catching its breath, 71% to hit)  xj% You shoot a bolt. The bolt hits the howler monkey! _The howler monkey is heavily wounded.xjxjYRead which item? Scrolls  b - a scroll of blinking  t - 3 scrolls of teleportationr - 7 scrolls of revelation  w - 2 scrolls of enchant weapon  I - a scroll of immolation xj, V - a scroll of vulnerability  s - a scroll of butterflies [!] read|quaff|evoke[?] describe selectedxj&xjq-xju@.........carss the Skirmisher........Barachi of Okawaru ***.... .#......xj@BHealth: 43/91 ===========-------------. #......Magic: 15/15 ========================xjB\# #. #.# ...AC: 14Str: 17#.#.# #.# #.# #EV: 14Int: 8....... #.# #.####.#SH: 0Dex: 25.......##.###..[...####XL: 11 Next:  7% Place: Dungeon:9.........@.....÷........Noise: ===------  Time: 9527.5 (0.0)xjB......#.[).......>.....j) +0 arbalestxjtC.... ##..)............Fire: j) +0 arbalest## #. #................#..#................####........a.........a   howler monkey#...........)........#xjCx#.............†......<######.##...!........ _The howler monkey hoots and howls with incredible vigour!xjuD9Fire: j) +0 arbalestPress: ? - help, Shift-Dir - straight lineAim: a howler monkey (catching its breath, 71% to hit)  You shoot a bolt. The bolt hits the howler monkey! _The howler monkey is heavily wounded.xjN aAs you read the scroll of revelation, it crumbles to dust.xjl^ **###..............,,,,* *,xj^*,.................,,,,***,*,....#...#........,,,,*,,,*,....####.........,,,,,,****#.#.####.##......,,,,,,****#.#.####.###.####,#***,,,xj_*.......##.###.##*********,**,,,*,......,*xjG_**####..#,*####..#,*#####.xj_&,* aa 2 howler monkeys (1 wandering, 1 catc…)##....**##...,,#####xj_,,,You feel aware of your surroundings. You sensed 1 altar, and 1 shop/portal.  You encounter a howler monkey.xj]ah4========8.5 (1xjgxj2iy _The howler monkey hoots and howls with incredible vigour!xjFxjxjt _You are too injured to fight recklessly! xjI#~**###..............,,,,* *, carss the Skirmisher*,.................,,,,***, Barachi of Okawaru ***... xj#5*,....#...#........,,,,*,,, Health: 44/91 ===========-------------*,....####.........,,,,,,** Magic: 15/15 ========================**#.#.####.##......,,,,,,** AC: 14Str: 17 xjY$**#.#.####.###.####,#***,,, EV: 14Int: 8*.......##.###.####.# **** SH: 0Dex: 25*.......##.###..[...####*** XL: 11 Next:  7% Place: Dungeon:9 xj$*.........@.....÷........,* Noise: ========-  Time: 9528.5 (0.0)*,......#.[*.......>.....,, j) +0 arbalest*,......##..*............,* Fire: j) +0 arbalest xj$R**####..#....*...........,*####..#.....*..........,* xj"%O#####........a.........,* aa 2 howler monkeys (1 wandering, 1 catc…)##...........)........#** xjU%##.............†......<,, xj%`#######.##...!.a......,,,You encounter a howler monkey. _The howler monkey hoots and howls with incredible vigour!  xj%_You are too injured to fight recklessly!  Fire: j) +0 arbalestPress: ? - help, Shift-Dir - straight line xj%Aim: a howler monkey (heavily wounded, catching its breath, 71% to hit) xj**###..............,,,,* *, carss the Skirmisher*,.................,,,,***, Barachi of Okawaru ***...*,....#...#........,,,,*,,, Health: 44/91 ===========------------- xjS*,....####.........,,,,,,** Magic: 15/15 ========================**#.#.####.##......,,,,,,** AC: 14Str: 17**#.#.####.###.####,#***,,, EV: 14Int: 8*.......##.###.####.# **** SH: 0Dex: 25 xjG*.......##.###..[...####*** XL: 11 Next:  7% Place: Dungeon:9 xjC *.........@.....÷........,* Noise: ========-  Time: 9528.5 (0.0) xj*,......#.[).......>.....,, j) +0 arbalest xj*,......##..)............,* Fire: j) +0 arbalest xjO**####..#....)...........,* xj####..#.....)..........,* xj#####........a.........,* aa 2 howler monkeys (1 wandering, 1 catc…) xj&j##...........)........#** xj_##.............†......<,, xj#######.##...!.a......,,,  xjj_The howler monkey hoots and howls with incredible vigour!  xjM}_You are too injured to fight recklessly!  Fire: j) +0 arbalest xj1Press: ? - help, Shift-Dir - straight line xjAim: a howler monkey (heavily wounded, catching its breath, 71% to hit)  xj2You shoot a bolt. The bolt hits the howler monkey. xjG9a. xjH9a. xjH7a. xjQ^###...................................#...#............####......... xjR#.#.####.##......#.####.###.####..##.###.##)..##..)##..#.....####..######.##....##...##### xjwR xjR\===-----9.8 (1.3 xjY xj{\ _You are too injured to fight recklessly!  Fire: j) +0 arbalest  xj\_Press: ? - help, Shift-Dir - straight lineAim: a howler monkey (heavily wounded, catching its breath, 71% to hit)  You shoot a bolt. The bolt hits the howler monkey. _The howler monkey is severely wounded. xjRY **###..............,,,,* *, carss the Skirmisher*,.................,,,,***, Barachi of Okawaru ***... xjY *,....#...#........,,,,*,,, Health: 44/91 ===========-------------*,....####.........,,,,,,** Magic: 15/15 ========================**#.#.####.##......,,,,,,** AC: 14Str: 17**#.#.####.###.####,#***,,, EV: 14Int: 8*.......##.###.####.# **** SH: 0Dex: 25 xjrZ 6*.......##.###..[...####*** XL: 11 Next:  7% Place: Dungeon:9*.........@.....÷........,* Noise: ===------  Time: 9529.8 (0.0)*,......#.[*.......>.....,, j) +0 arbalest*,......##..*............,* Fire: j) +0 arbalest xj)[ **####..#....*...........,*####..#.....a..........,*#####..................,* aa 2 howler monkeys (1 wandering, 1 catc…)##...........a........#**##.............†......<,,#######.##...!........,,,Aim: a howler monkey (heavily wounded, catching its breath, 71% to hit)  You shoot a bolt. The bolt hits the howler monkey. _The howler monkey is severely wounded.Fire: j) +0 arbalest xj[ Press: ? - help, Shift-Dir - straight lineAim: a howler monkey (severely wounded, catching its breath, 71% to hit) xj ( xj **###..............,,,,* *, carss the Skirmisher*,.................,,,,***, Barachi of Okawaru ***... xjy *,....#...#........,,,,*,,, Health: 44/91 ===========-------------*,....####.........,,,,,,** Magic: 15/15 ======================== xjޚ **#.#.####.##......,,,,,,** AC: 14Str: 17 xj3 **#.#.####.###.####,#***,,, EV: 14Int: 8 xj !*.......##.###.####.# **** SH: 0Dex: 25 xj \*.......##.###..[...####*** XL: 11 Next:  7% Place: Dungeon:9*.........@.....÷........,* Noise: ===------  Time: 9529.8 (0.0) xjy *,......#.[).......>.....,, j) +0 arbalest*,......##..)............,* Fire: j) +0 arbalest xj **####..#....)...........,*####..#.....)..........,*#####........).........,* aa 2 howler monkeys (1 wandering, 1 catc…) xj ##...........a).......#**##.............)......<,,#######.##...!..).....,,,You shoot a bolt. The bolt hits the howler monkey.  xj _The howler monkey is severely wounded.Fire: j) +0 arbalestPress: ? - help, Shift-Dir - straight line xje Aim: a howler monkey (severely wounded, catching its breath, 71% to hit)  You shoot a bolt. xjl)a. _The howler monkey is severely wounded.  xj *z Fire: j) +0 arbalest  Press: ? - help, Shift-Dir - straight line xjC*Aim: a howler monkey (severely wounded, catching its breath, 71% to hit)  xj*pYou shoot a bolt.  The bolt completely misses the howler monkey. xj,Ia) xjv,9a. xj5).acatching breath). xjp5;†. xj5J531.1 (1.3 xj< xjq>. _The howler monkey howls! xj**###..............,,,,* *, carss the Skirmisher xj6*,.................,,,,***, Barachi of Okawaru ***...*,....#...#........,,,,*,,, Health: 45/91 ===========-------------*,....####.........,,,,,,** Magic: 15/15 ========================**#.#.####.##......,,,,,,** AC: 14 xjH#Str: 17**#.#.####.###.####,#***,,, EV: 14Int: 8 xjh*.......##.###.####.# **** SH: 0Dex: 25*.......##.###..[...####*** XL: 11 Next:  7% Place: Dungeon:9 xjG*.........@.....÷........,* Noise: ===------  Time: 9531.1 (0.0)*,......#.[*.......>.....,, j) +0 arbalest xjȋ*,......##..a............,* Fire: j) +0 arbalest**####..#...*............,*####..#....*...........,* xj=#####.......a..........,* aa 2 howler monkeys (1 catching breath)##...........)........#**##.............†......<,, xj#######.##...!........,,,You shoot a bolt.  The bolt completely misses the howler monkey.  xj*_The howler monkey howls!  Fire: j) +0 arbalestPress: ? - help, Shift-Dir - straight line xj?Aim: a howler monkey (71% to hit) xjL**###..............,,,,* *, carss the Skirmisher*,.................,,,,***, Barachi of Okawaru ***... xj*,....#...#........,,,,*,,, Health: 45/91 ===========-------------*,....####.........,,,,,,** Magic: 15/15 ========================**#.#.####.##......,,,,,,** AC: 14Str: 17**#.#.####.###.####,#***,,, EV: 14Int: 8*.......##.###.####.# **** SH: 0Dex: 25*.......##.###..[...####*** XL: 11 Next:  7% Place: Dungeon:9 xj"r*.........@.....÷........,* Noise: ===------  Time: 9531.1 (0.0)*,......#.[).......>.....,, j) +0 arbalest*,......##..)............,* Fire: j) +0 arbalest**####..#...)............,*####..#....)...........,*#####.......a..........,* aa 2 howler monkeys (1 catching breath)##...........)........#**##.............†......<,,#######.##...!........,,,Fire: j) +0 arbalestPress: ? - help, Shift-Dir - straight lineAim: a howler monkey (71% to hit)  You shoot a bolt.  The bolt closely misses the howler monkey.The bolt hits the howler monkey. xjnZKa. xjj[Ka) xj\7a. xjd) xjIe-2.4 (1.3 xjk xj^m; _The howler monkey is lightly wounded. xj**###..............,,,,* *, carss the Skirmisher*,.................,,,,***, Barachi of Okawaru ***...*,....#...#........,,,,*,,, Health: 45/91 ===========-------------*,....####.........,,,,,,** Magic: 15/15 ========================**#.#.####.##......,,,,,,** AC: 14Str: 17**#.#.####.###.####,#***,,, EV: 14Int: 8*.......##.###.####.# **** SH: 0Dex: 25*.......##.###..[...####*** XL: 11 Next:  7% Place: Dungeon:9*.........@[37 xj2m.....÷........,* Noise: ===------  Time: 9532.4 (0.0)*,......#.[a.......>.....,, j) +0 arbalest*,......##.*)............,* Fire: j) +0 arbalest**####..#...a............,*####..#................,*#####..................,* aa 2 howler monkeys##...........)........#**##.............†......<,,#######.##...!........,,,The bolt closely misses the howler monkey.The bolt hits the howler monkey. _The howler monkey is lightly wounded.  Fire: j) +0 arbalestPress: ? - help, Shift-Dir - straight lineAim: a howler monkey (lightly wounded, 71% to hit) xj`**###..............,,,,* *, carss the Skirmisher*,.................,,,,***, Barachi of Okawaru ***... xjNa*,....#...#........,,,,*,,, Health: 45/91 ===========-------------*,....####.........,,,,,,** Magic: 15/15 ========================**#.#.####.##......,,,,,,** AC: 14Str: 17**#.#.####.###.####,#***,,, EV: 14Int: 8*.......##.###.####.# **** SH: 0Dex: 25 xja\*.......##.###..[...####*** XL: 11 Next:  7% Place: Dungeon:9*.........@.....÷........,* Noise: ===------  Time: 9532.4 (0.0) xjb*,......#.[a.......>.....,, j) +0 arbalest*,......##..)............,* Fire: j) +0 arbalest**####..#................,*####..#................,*#####..................,* aa 2 howler monkeys##...........)........#** xjcb##.............†......<,,#######.##...!........,,,Press: ? - help, Shift-Dir - straight lineAim: a howler monkey (lightly wounded, 71% to hit)  You shoot a bolt.  The bolt barely misses the howler monkey. xjbThe bolt hits the howler monkey!!  You kill the howler monkey! xjfz))   howler monkey xj a..Okawaru accepts your kill. xj583.8 (1.4 xj xjwo _The howler monkey misses you. The howler monkey hits you. xj **###..............,,,,* *, carss the Skirmisher*,.................,,,,***, Barachi of Okawaru ***...*,....#...#........,,,,*,,, Health: 45/91 ===========------------- xj *,....####.........,,,,,,** Magic: 15/15 ========================**#.#.####.##......,,,,,,** AC: 14Str: 17**#.#.####.###.####,#***,,, EV: 14Int: 8 xjh h*.......##.###.####.# **** SH: 0Dex: 25*.......##.###..[...####*** XL: 11 Next:  8% Place: Dungeon:9*.........@.....÷........,* Noise: ===------  Time: 9533.8 (0.0)*,......#.[a.......>.....,, j) +0 arbalest xj J*,......##..)............,* Fire: j) +0 arbalest**####..#................,*####..#................,*#####..................,* a   howler monkey##...........)........#**##.............†......<,,#######.##...!........,,, xj& You kill the howler monkey!Okawaru accepts your kill. _The howler monkey misses you. The howler monkey hits you.  Fire: j) +0 arbalestPress: ? - help, Shift-Dir - straight lineAim: a howler monkey (severely wounded, 71% to hit) xj- **###..............,,,,* *, carss the Skirmisher*,.................,,,,***, Barachi of Okawaru ***...*,....#...#........,,,,*,,, Health: 45/91 ===========-------------*,....####.........,,,,,,** Magic: 15/15 ========================**#.#.####.##......,,,,,,** AC: 14Str: 17**#.#.####.###.####,#***,,, EV: 14Int: 8*.......##.###.####.# **** SH: 0Dex: 25*.......##.###..[...####*** XL: 11 Next:  8% Place: Dungeon:9*.........@[37 xj m.....÷........,* Noise: ===------  Time: 9533.8 (0.0)*,......#.[).......>.....,, j) +0 arbalest*,......##..)............,* Fire: j) +0 arbalest**####..#................,*####..#................,*#####..................,* a   howler monkey##...........)........#**##.............†......<,,#######.##...!........,,, _The howler monkey misses you. The howler monkey hits you.  Fire: j) +0 arbalestPress: ? - help, Shift-Dir - straight lineAim: a howler monkey (severely wounded, 71% to hit)  You shoot a bolt. The bolt hits the howler monkey!!  You kill the howler monkey! xj S xjZ 5.1 (1.3  Fire: j) +0 arbalest  Press: ? - help, Shift-Dir - straight lineAim: a howler monkey (severely wounded, 71% to hit)  You shoot a bolt. The bolt hits the howler monkey!!  You kill the howler monkey! _Okawaru accepts your kill. xjeG**###..............,,,,* *, carss the Skirmisher*,.................,,,,***, Barachi of Okawaru ***...*,....#...#........,,,,*,,, Health: 45/91 ===========-------------*,....####.........,,,,,,** Magic: 15/15 ========================**#.#.####.##......,,,,,,** AC: 14Str: 17**#.#.####.###.####,#***,,, EV: 14Int: 8*.......##.###.####.# **** SH: 0Dex: 25*.......##.###..[...####*** XL: 11 Next:  8% Place: Dungeon:9*.........@.....÷........, xjH* Noise: ===------  Time: 9535.1 (0.0)*,......#.[).......>.....,, j) +0 arbalest*,......##..)............,* Fire: j) +0 arbalest**####..#................,*####..#................,*#####..................,* ##...........)........#** ##.............†......<,, #######.##...!........,,, Aim: a howler monkey (severely wounded, 71% to hit)  You shoot a bolt. The bolt hits the howler monkey!!  You kill the howler monkey! _Okawaru accepts your kill.Fire: j) +0 arbalestPress: ? - help, Shift-Dir - straight line xj**###..............,,,,* *, carss the Skirmisher*,.................,,,,***, Barachi of Okawaru ***...*,....#...#........,,,,*,,, Health: 45/91 ===========------------- xjP*,....####.........,,,,,,** Magic: 15/15 ========================**#.#.####.##......,,,,,,** AC: 14Str: 17**#.#.####.###.####,#***,,, EV: 14Int: 8 xj!*.......##.###.####.# **** SH: 0Dex: 25 xjG*.......##.###..[...####*** XL: 11 Next:  8% Place: Dungeon:9 xj *.........@.....÷........,* Noise: ===------  Time: 9535.1 (0.0)*,......#.[).......>.....,, j) +0 arbalest xj~*,......##..)............,* Fire: j) +0 arbalest**####..#................,*####..#................,*#####..................,*  xj.##...........)........#** ##.............†......<,,  xjy#######.##...!........,,, Aim: a howler monkey (severely wounded, 71% to hit)  You shoot a bolt. The bolt hits the howler monkey!!  xjCYou kill the howler monkey! _Okawaru accepts your kill.Fire: j) +0 arbalestPress: ? - help, Shift-Dir - straight line xj xjl xj. _ xj  xjE  xj9$  xj)  xj+  xj .  xjk5  xj5 S6= xj9  xj>  xj(?  xjB  xjH  xjyH  xj[L  xjoQ You shoot a bolt. The bolt hits the howler monkey!!  You kill the howler monkey! _Okawaru accepts your kill.  xjQ Fire: j) +0 arbalest _Press: ? - help, Shift-Dir - straight line _You start resting. xj_ (--- xjxh +9.1 (4 xji v7=---40.1 (5 xj  xj   xj݂ r_You hear the quick creaking of a portcullis very nearby. xj xj xjC xj0 xjb xj xj3 xj98 xj xj, xj xj xjp xj  xjN  xj 29 xj  xj  xj $  xj 3_You start resting. xj z5   drude (wandering) xj I5 xj} W55. xjG$  xj$ +6.1 (6 xj1  xjU3 V _You encounter a drude.xjm †You shoot a bolt. The bolt hits the drude!!  xjo;You kill the drude!xjzs))))) ) xja))....xj?9===7.3 (1.2xjxjw xjB_Okawaru accepts your kill.xj 4xj4xj7xj`<xj=T50=xj@xjExjnExjHxj|1=2xjxjxj693xjxjxjӋxjxjxj xjxjLxj#4xjܚ0=xjxj,xjxj~xjȭxjٰxjCxjK5=xjxjfxjxjxjxjxjxjxj96xjyxjxjxjxjxjxjxjxjB#7xj0=xjxjxjIxjlxjxjxjxjxj58=xjxjcxj xj= xj&xjCxjxjxjNO9xjxjh",xj%xjK,xj,:60xj0xjP4,xj7xj><,xj>xji1=xjaxjxj xj, xjAxjxjxjxjiK2=xjwxj#xj;%xj'xj+,xj.xj3xje393xj6xj ;,xjBxj;FxjFxjIxjMxjN94xjSxjxjjBxjBK6=xjExjIxjIxjLxjgPxjPxjSxj~ZxjZU7=xj^xjbxj cxjexjixjUjxjgmxj\q;8xjtxjx,xj{xj,xjņxjĊ;9xj xjՑ,xjxj,xj$xj#b80=xjxj,xjxjk1=xjxjE,xjxj2,xjxjw;2xjwxjPxjxjoxjNW _You start resting.xjxj.640.3 (50xjK,1.3 (51xjaxjw _You hear the loud creaking of a portcullis very nearby.xjxj+xjxjxj%3xjDxjxjxj #xj'xjJ(xj,xjt1xj154=xj<2xj5xj:xj;xj>xjC,xjGxjLxj5MU5=xjVxjG\xj\xjX`xjpexjexjixjnxjAo%6xj sxjwxj,xxj|xj'xjxjxjxjҎ%7xjxjԗxjxjxjPxjxjڠD8=xjxjRxjxj&xj3xjxxjAxjxjU9=xj.xj,xjxjuxjxjZxjxj &90xj)xjoxjxjRxjxj@xjxj _You start resting. _You hear the loud creaking of a portcullis very nearby.  HP restored.xjxjh-64.3 (23xj?X1=5.3 (24 xj _xjxjOxj P ,...*#...#,,###.,,***#.####.#.xj #.####,#***,,,.......####.# ****..##.###..[...####..<.....÷........,,......#.@).......>,......##..).**####..#......xj 4#xj .##.##...........,,,, xj xj xj 16.5 (1.2)xj xj p _You hear the loud creaking of a portcullis very nearby.xj  h _Items here: )) [[.xj*9 3*,.....,,,,***,**,....#...#..,,,,*,*,....####...,,,,,,***#.#.####.##......,,,,,,***#.#.####.###.####,#***,*.......##.###.####.# **.##.###..[...####*** *.<.....÷.,**,......#.[@.>.....,*,......##..).,*xj^9 )**####..#.......,* ####..#...........xj9 ]#####.............xj9 R##....).xj9 7#*##....xj9 Z†......<,xj9 #######.##...!.,xj,: #.##...........,xj-D xjE /7.7 _xjL xj_  xj_ xj&` _Items here: ))) [[[ ÷.xj\ xjo |Pick up what? 12/52 gear slots (_ for help) xj Hand Weapons (select all with ))a - a +0 dagger  b - a +0 hand axe xj>  c - a +0 war axe of flaming Armour (select all with [)d - a +0 chain mail  e - a +0 leather armour  f - a +0 robe Carrion xj a wolf skeleton [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]xj xjoxj*,.................,,,,***,* carss the Skirmisherxj¾*,....#...#........,,,,*,,,, Barachi of Okawaru ***...xj*,....####.........,,,,,,*** Health: 91/91 ========================**#.#.####.##......,,,,,,*** Magic: 15/15 ========================**#.#.####.###.####,#***,,,, AC: 14Str: 17xjQG*.......##.###.####.# ***** EV: 14Int: 8*.......##.###..[...####*** SH: 0Dex: 25xjs *.........<.....÷........,** XL: 11 Next:  9% Place: Dungeon:9xj*,......#.[@.......>.....,,, Noise: ---------  Time: 9667.7 (0.0)*,......##..)............,** j) +0 arbalestxjпv**####..#................,* Fire: j) +0 arbalest####..#................,*xj#####..................,*##...........)........#*** xjd##.............†......<,,, #######.##...!........,,,, #.##...........,,,,,  xj_You start resting. _HP restored. _You hear the loud creaking of a portcullis very nearby. _Items here: )) [[. xj_Items here: ))) [[[ ÷.  Okay, then.xjxjbxj:xj. _xj[?25h[?0c_HP restored. _You hear the loud creaking of a portcullis very nearby. _)) [[. _Items here: ))) [[[ ÷.  Search for what [Enter for "."]? xjH [?25l[?1cxjET14 matches: travel [toggle: !], by type [/], hide useless & duplicates [=]  a - [D:9] a +0 club (1 further duplicate) xjT  b - [right here] a +0 dagger (1 further duplicate)  c - [D:9] a +3 dagger  d - [right here] a +0 hand axee - [D:9] a spear  f - [right here] a +0 war axe of flaming  g - [right here] a +0 chain mail xjT\ h - [right here] a +0 leather armour (2 further duplicates)i - [D:9] a +0 ring mail  j - [right here] a +0 robe (2 further duplicates)  k - [D:9] a dark potionl - [D:9] a stone staircase leading up  m - [D:9] a stone staircase leading up  xj7U&n - [D:9] an escape hatch in the floorxjx xjE xj *,.................,,,,***,* carss the SkirmisherxjS *,....#...#........,,,,*,,,, Barachi of Okawaru ***...xjv *,....####.........,,,,,,*** Health: 91/91 ========================xjݑ **#.#.####.##......,,,,,,*** Magic: 15/15 ========================**#.#.####.###.####,#***,,,, AC: 14xj7 .Str: 17*.......##.###.####.# ***** EV: 14xjX ,Int: 8xj *.......##.###..[...####*** SH: 0Dex: 25xj *.........<.....÷........,** XL: 11 Next:  9% Place: Dungeon:9xj7 *,......#.[@.......>.....,,, Noise: ---------  Time: 9667.7 (0.0)xj} *,......##..)............,** j) +0 arbalestxj **####..#................,* Fire: j) +0 arbalestxjړ ####..#................,*xj `#####..................,*xj Z##...........)........#***xj; . xji z##.............†......<,,,xj . xj #######.##...!........,,,,xj / xj ~#.##...........,,,,,xj+ -  xjJ )_HP restored. xjh R_You hear the loud creaking of a portcullis very nearby. xj O_Items here: )) [[. xj _Items here: ))) [[[ ÷. xjؕ '_Okay, then.xj 8Search for what [Enter for "."]? .xj xj xj xj . _xj3xjxjxjxj)$ _xjxjf  There is a stone staircase leading up, spattered with blood here.xjxj: _xjxj*xjxjxjxjQ5 _Found a halberd.xj< %  xjq dFound a glowing halberd, a spear and a scroll of identify.xj xjSxj < _Found a flagged portal.xj "3xjX&xj!/" xjK/4##...,#.....#  ##....,...).?# *xj/ *.....,..)∩).##*****  xj/H*,........)....,,,,* *, **###..............,,,,* *xj0 *,.................,,,,***,xj%0 *,....#...#........,,,,*,,, *,....####.........,,,,,xjS0 **#.#.####@##......,,,,,,**73.7 (6xjx0U **#.#.####.###.####,#***,,,xj0 *.......##.###.####.# *****.......##.###..[...####*xj0 **xj0*.........<.....÷........,**,......#.[).......>.....,,xj1*,......##..)............,***####..#................,*xj31a####..#................,*xj1xj9xj:xjDSxjSxjZWxjgxjl,xjnxjwxj|,xjV~xj|xjxjCxjCxjrxj,xjxjxjxjϕxj"xj=  You see here a +0 spear.xjxj _xjxjͪE xj######## ####......## xj ##....#.....# xj;N##........).?# ***#........)@).######* **,,,80.9 (7.2xj~w#.........)........* *,,**###..................* *,*,≈,*,.....................***,*,,,xj*,....#...#............*,,,,,,,xjī*,....####.............,,********#.#.####.##..........,,*****xj**#.#.####.###.####.###*,,,,,xj*.......##.###.####.# ******xjxjxjU _There is a flagged portal here.xjxjxjbxjxjxj$ _xjxjxjxj6xjxj5xjxjxj ######## ####......## ##....#.....#  ##.).@# ***** 4.3 (3.4#..xj)∩).######* **,,,*** #..xj]S)........* *,,,,,, **###........* *,*,≈,_ *,.....................***,* *,....#...#...xjs..#,,,,,,,,, *,....####.....xj3..,** xjZ**#.#.####.##...........,****** **#.#.####.###.####.####,,,,,,*xj}xjxj. _i - a scroll of identifyxj xjq xj` xjC xj xjS xju xjh k  You see here a +0 halberd of freezing.xjr xj  _xj xj" Y############......##xj`" ; ##....#.....# ##........)..#***** #xj" Q.)@).######* **,,,6.7 (2 #...)........# *,,,,,**###xj" ...........# *,*,≈  *,.......#**,*,,  *,....#...#xj" v.....#,,  *,....####xj" .....,******   **#.#.####.##....,  xj{#  **#.#.####.###.####.####,,,,,,*   *.......##.###.####.# ******,* xj# xja/ xj0 U _There is a flagged portal here.xj xj xjd xjg xj 47.7 (1.0 _xj xj ' xj9 ha Bailey  The world spins around you as you enter the gateway.  You enter a bailey!xj v$. #o~xj! ####.~o..o~xjC ~~~~xja \ ...  xj D..  xj O##.  xj #..##   #∩@# xj X#### xj%  xjC ~ooo 3 orcs (polearms, asleep) xjt xj -9.2 (2.5xj <∩xj r _You encounter 3 orcs.Found 16 gold pieces.  xj ,Found a gate leading back out of this place.xj c _There is an empty arch of ancient stone here.xj .You shoot a bolt. The bolt hits the orc!!  You kill the orc!xjDb))))) 2xjxjoq)~....xjr8===90.6 (1.4xjZv:∩xj x xj4xB_Okawaru accepts your kill.xj+ .You shoot a bolt. The bolt hits the orc!  You kill the orc!xj+/)))))   orc (polearmxj. .oOkawaru accepts your kill.xjٶv)~....oxj3)xjU-1.9 (1.3xj<∩xjU% _The orc shouts!xjw K .xjqw }You shoot a bolt. The bolt hits the orc!  You kill the orc!xjXz "))xjz ))xjz )) xjz xj2 -gxj 6 )xj )~xj ".xjA .xjp ..xj g   goblin rider (polearm, wandering)Okawaru accepts your kill.xj (3.2xjP :∩xj>  xj t_You encounter a goblin rider. It is wielding a +7 antimagic spear.xjO ' xj !))))xj J)))g  xjݦ )You shoot a bolt. The bolt hits the goblin rider!  The goblin rider shouts!xj1U.gxj7,)~xj67L....xj7-4.4 (1.2xj<xj{> xj?Y_The goblin rider is moderately wounded.xj< ))xj%))))))xjB'You shoot a bolt.xj7C)gxj88~xj^8$gxjp?(.xj?Z)~....xj?xj@(5.6xj[ExjfG xjGX_The bolt barely misses the goblin rider.xj&  xj9' 6))xjd' )xj' )xj' GYou shoot a bolt. The bolt hits the goblin rider!xj C~gxj W.gxjc H...xj -7.0 (1.4xj> <∩xj  xj V_The goblin rider is heavily wounded.xj? ))xjR`You shoot a bolt.  The bolt hits the goblin rider but does no damage.xj?.gxjIxj .The goblin rider is heavily wounded.xj-8.3 (1.3xj:∩xjӟC _The goblin rider hits you but does no damage.xjCxjhC.The goblin rider is heavily wounded. xjC_The goblin rider hits you but does no damage.  You kill the goblin rider!  Okawaru accepts your kill. xjCU You kill the wyvern!xjK>) xj2oxj'[ ).xj_po   orc (polearm, wandering)xj:Okawaru accepts your kill.xj92/92159.6xjf:∩xjr _You encounter an orc. It is wielding a +0 trident.xj3 ..~.# $. #o~.#####)~.#)..)~.#xj0~~~~... ..## ##).#.@##∩∩#####xj M.oxjGxj9---700.8 (1.2xjxj+ _Found 18 gold pieces.xj+ #.# .~xjk d$. .xj Y$. #.xj c#######oxj ...)..)~.#xj% |~~~~~~.#..... xjr 0..#xj k##@.#xj '..#xj x##∩∩#####xj 2oxj   )oThe orc shouts!xj oo 2 orcs (polearms, 1 wandering)xj9 2===2.0xj :∩xj _You encounter an orc. It is wielding a +0 trident.Things that are here:xj> _a +7 antimagic spear; a wyvern corpse; a goblin corpsexjK .xj}You shoot a bolt. The bolt hits the orc!  You kill the orc!xjc#+)))xj#o   orc (polearm,xjӡJ~oxjxjd)~..xj-3.3 (1.3xj8∩xj?P _Okawaru accepts your kill.xj5)))))xj()))xjoF.oxjmx..))~..xjny-4.5 (1.2xjxjU _You shoot a bolt. The bolt completely misses the orc.xjNxji ~You shoot a bolt. The bolt hits the orc!!  You kill the orc!Okawaru accepts your kill.xjf \)))))) xj x)~~~~..xjd -5.8 (1.3xj xj + _You hear a splash. x2xj xj xjx xj  xj B_No target in view! xj4[ xj4\ xjDo xjp  xjp:_No target in view! xjQ{M .~~.∩ xj{##.# .~~ xjT|.$. ..) xj|| $$. #. xj }M####### xj}j....).)) xj}A~~~~~~~~~.# xj#.......... xja#.@## xjDM#). xjE#..## xjƀA##∩∩# xj# xj xj  xj/4 Found 14 gold pieces. xjߧ'--- xj7.0 (1.2 xj xjB _Found a gate leading back out of this place.!xjCmM # # .~~.∩##.# .~~!xjCj#.$. ..) $$. #.#######!xj5D....).))~~~~~~~~~!xjD........@.#.######..###).#!xjDc#..###!xjQ!xjQD---8.2!xj`W=∩!xjX!xj 5M!xj w##..~~.  ..~~.# # .~~.∩!xj #.# ..~~#.$. ..)!xj)  $$. #.#######!xjO ....).))~~~~~~~~@.........!xjt .######..####).##!xj u9.4Water !xj X∩∩!xj) 2 _You enter the shallow water."xj)9"xjt9 ##..~.##..~~."xj9- ..~~.## # .~~.∩#"xj: ##.# ..~~.##.$. ..).# $$. #.~.#########)~.#"xjO:5.....).)@~.#~~~~~~~~~~.#~..........#"xjx:..######..## ##)"xj:.# #..####∩"xj:s∩#####"xjKC"xjC310.6"xjJ9∩"xjO  Things that are here: _a +0 spear; a +0 chain mail; an orc corpse#xj85M#xj} ##.~.# ##..##..~~.  #..~~.##xj # ..~~.∩#.# ..~~#.$. ..)#xj $$. #.#########xj.....).))~~~~~~~~~~..........##xj'K.##xj#xj/1.8 _#xj&<∩#xj$  Things that are here:#xjfP _a +0 spear; a +0 ring mail#xj#xj#xj#xj#xj #xjS $ _#xj #xjN#xj#xj5#xj#xj#xjn!RWater #xj$#xj(A _You enter the shallow water.#xj#+#xjo+(#xj-#xj0#xj8#xj9#xj;#xjr>#xjA#xjA$xj4$xj$xj? $xjv <Water $xj $xjA _You enter the shallow water.$xj1$xjs($xj$xj$xjP$xj$xj$xj$xjl$xj$xj$xj!$xj/$$xjs$$xj%$xj$/$xj4$xj5<Water $xj7$xj#9A _You enter the shallow water.$xj:$xj:($xjc;$xj<$xj>$xjz>$xj>$xj+@$xjA$xjCB$xjB$xjxD$xjaF  You encounter an orc. It is wielding a +0 halberd.$xjJ##### .....# ~~~~..# o..~~..# #..~~..##########$xjKD ##..~~.@........#∩.##..~~~~~~~~~~.# ##..........~.# ##########.~.# ##.~.# ##..~.#$xjnKco   orc (polearm, asleep) ##..~~.# #..~~.## #..~~.∩#$xjO029.8 (18.0)$xjAP/31.0 (19.2$xjCSY∩∩$xjt\B _Found a gate leading back out of this place.$xjG .You shoot a bolt. The bolt hits the orc!!  You kill the orc!$xjI)))))))$xj1 )...~~~.$xj85 ;===2.2 (1.2)$xj9 E∩∩$xj: P _Okawaru accepts your kill.$xju $xjv $xj| $xj  $xj B_No target in view!%xj!}#####....~~~%xj0.)  ########### ##..~~..........#%xj.∩.##..~~~~~~~~~~.#. ##..........~.###########.~.# ##.~.# ##..~%xj-.# ##..~~.# #..~~.##%xj %xj 0---3.4 %xj+  _%xj%xjT%xjr] O######.....~~~~..) .#############%xj]  ##..~~..........# .∩.##..~~~~~~~~~~.#... ##..........~.### ##########.~.# ##.~.# ##..~.# ##..~~.#%xjc %xjc D---4.6%xjf %xjh &xj7T#######......~~~~~~..) ..############# ##..~~..........# .∩.##..~~~~~~~~~~.# .... ##..........~.###+ ##########.~.# ##.~.# ##.&xjU!.~.#&xjX&xj0Y(5.8&xj:\&xj]&xj##.##.~@.##&xjb,~..)..~~..##~..###..~~..##. ##..~~....# .∩.##..~~~~~~~~~~.# .... ##&xj...~.# ##+ ##.~.#  ##.~.#  ##..~.#&xj&xj=(7.0&xj9!&xj"&xjM h##.##.&xj @..##.~~..)..~~..##~..###..~~..##~. ##..~~...&xj g.......#  .∩.##..~~~~~~~~~~.# .... ##...~.#&xji  ##+# ###.~.#  ##.~.#  ##..~.#&xj &xj _8.2Water &xj <∩&xj 2 _You enter the shallow water.'xj ##.###..~..##.~~..)..~~..##'xjP.~~..###..~~..##~.o ##..~~..........#~. .∩.##..~~~~~.#'xj. .... ##.~.# o   orc (polearm, asleep) ##+# #'xj###.~.#  ##.~.#  ##..~.#'xj$'xj$'9.4'xj ('xj) 'xj*b_You encounter an orc. It is wielding a +0 spear.'xj( ( 'xjR) $.'xj) ~You shoot a bolt. The bolt hits the orc!  You kill the orc!'xj3 ")'xj4 4)))'xjB "~'xj .).)'xj 7===40.7 (1.3'xj :∩'xj: : _Okawaru accepts your kill.'xjk 'xjx.'xj.'xj2'xj4 'xj45:_No target in view!(xjEo ######### ##.....@. #..~~~~~#..~~..) ..~~..#############(xj.~~.)# ##..~~..........#~~..# .∩.##..~~~~~~~~~~.# ...# .... ##..........~.# ### ##+# ##########.~.# (xjl ##.~.# (xj(xjL@---1.9 (1.2 (xj_(xj(xjz(xju(xj:---(xj(xjH _No target in view!(xjT) A #(xj) w ##.##(xj) E #..(xj3* V~..##(xj*  #..~~..)..~~..##(xj* #..~~..###..~~..#(xj$+ .~~.)# ##..~~.(xjk+ ~..##.∩.##..~.(xj+ .# .... ##.~.(xj+ ^# ##+# ##.~.(xj, C ##.~.(xj5 (xj_7 /3.1 _(xj D =∩(xjE (xj # ##.## #..(xj$S~..## #..~~..)..~~..## #..~~..###..~~...~~.)# ##..~~~..##.∩.##..~.# .... ##.~(xjz# ##+# ##.~ ##.~(xj(xj(4.3(xj(xj:)xjxPA #)xjP ##.## #..)xjQ<~..## #..~~..)..~~..## #..~~..###..~~..)xjR ...~~.)## ##..~~~..##.∩.##...# .... ##.# ##+# ###.)xjDSA ##.)xj\)xj](5.5)xje)xj5f3∩)xjvh)xjӠ # ##.## #..~..## #..~~..)..~~..## #..~~..###..~~.. ...~~.)## ##..~~~..##.∩.##...# .... ##.# ##+# ### ##)xj)xj[(6.7)xjy=∩)xj)xj }###########.........##)xj:  #.@~~~~~~~..##..)..~~..##)xj ###..~~..#####...~~.)## ##..~~......~~~~~~..##.∩.##..~~~~~~~........##.... ##........)xjV ######## ##+# #########)xj >7.9)xj ;∩)xj )xj -###########.........##~~~~~~~..##..)..~~..##)xj ###..~~..####....~~.)## ##..~~.....~~~~~~~~..##.∩.##..~~~~~~)xjL .........##.....##.......#########+ ##+###########)xjO )xj (9.1)xjv ;∩)xj *xj###########.........##*xj~~~~~~~..##..)..~~..#####..~~..###*xj x........~~.)## ##..~~....~~~~~~~~~..##.∩.##..~~~~~*xj=o.........##.....##......#########+ ##+########## *xjfo   orc (polearm, asleep)  #*xj*xjp)50.3*xj*xj *xj l_You encounter an orc. It is wielding a +0 halberd.*xje###########.........##~~~~~~~..##*xj..)..~~..###########..~~..##*xjא........@~~.)## ##..~~...*xj+~~~~~~~~~~..##.∩.##..~~~~o.........##.....##.....~.#########+ ##+######### *xjV6#*xj(*xj(1.5*xju;∩*xj*xjw L .*xjw You shoot a bolt. The bolt hits the orc!!  You kill the orc!*xjz .)))))*xjj{ () *xj /o*xjQ ..~~~).*xj o   orc warrior (polearm, wandering)Okawaru accepts your kill.*xj 2===2.7*xjj ;∩*xjU z _You encounter an orc warrior. It is wielding a +0 trident.*xj+k  ))))))o  )You shoot a bolt. The bolt hits the orc warrior!!  The orc warrior shouts!*xjMo.*xja~~~..*xj-4.0 (1.3*xj};∩*xjd _The orc warrior is severely wounded.+xjD0< )))+xj0b)) You shoot a bolt. The bolt hits the orc warrior.+xjG.o+xj?.o+xj9~~~+xjŽ(5.3+xj|+xj +xjY_The orc warrior is almost dead.+xjB))))+xjSmG.o+xjno+xjo+xjPy; ~~+xjyo   orc (polearm, wandering)You shoot a bolt. The bolt barely misses the orc warrior.+xjez(6.6+xj+xj,r _You encounter an orc. It is wielding a +0 trident.+xjQ .You shoot a bolt. The bolt hits the orc warrior!  You kill the orc warrior!+xj))o   orc (polearm, wandering) +xj1.+xj̜V~~) +xj6_6--67.9+xj=∩+xj P _Okawaru accepts your kill.+xj +xj= +xj +xjj H _No target in view!+xj +xj +xjB +xjR H _No target in view!,xj,xjU,xj,xj,xjd' ,xj'B_No target in view!,xj} ## ##.## ##..~..## ##..~~..)..~~..###..~~..###..~~...~~.)## ##..~~.,xj#~~..##.∩.##...~)...).....##.....##.~.,xjY~#+ ##+.oo   orc (polearm, wandering)  #,xj~,xj 1~,xjچS,xjl7---9.1 (1.2,xj;∩,xj0 _The orc leaves your sight.,xj>m 9 ###,xjm z ##.## ##..,xjn ~..##,xj@n  ##..~~..)..~~..,xjjn #..~~..###..~~..#,xjn .~~.)## ##..~~#.,xj"o ~..##.∩.##..,xjxo #.~)...).....##.....##,xjo {#.~.#+ ##+,xjo B#.~,xj"p O#. ,xjJp ,xjLz ,xjJ{ E---60.3,xj~ ;∩,xj3 -xj-xj-xj-xj-xj(+ ##### ##.........## ##..~.. ##..~~..)..~~.. #..~~..###..~~ #.~~.)## ##..~~ #.~..##.∩.##.. #.~)...).....##.....## #.~.#+ ##+  #.~  #.#1.5-xj a # ##-xj0 . ##..~~~~~~~.. ##..~~..)..~~ -xjb #..~~..###..~~ #-xj .~~.)## ##..-xj G #.-xj d~..##.∩.##..-xj+ P #.~)...).....##.....## #.~.-xjV .#+ ##+-xj > #.~. #.~ #.#∩-xj 2#-xjD -xj C--2.7-xj ;∩-xjZ!  -xj! <_Found a gate leading back out of this place.-xjI .  ##. ##..~ ##..~~..)..~~ #..~~..###..-xj  #.~~.)## ##.. #.~..##.∩.## #.~)...).....##.....## #.~.-xj #+ ##+  #.~.-xj 7 #.~. #.~ #∩.-xj- ] ##.-xj -xj (3.9-xj ;∩-xj; .xj w  ## ##..~ ##..~~..).. #..~~..###.. #.~~.)## ## #.~..##.∩.## #.~)...).....##..... #.~.#+ ##+  #.~. .xj  #.~. #.~~ #∩.~ ##.~.xj\ .xj8.xjW6==5.1.xj7.xj.xj|M  ## ##.. ##..~~..).. #..~~..### #.~~.)## ##.xjM #.~..##.∩. #.~)...).....##..... #.~.#+ ##+.xj$Na #.~.# #.~..o   orc (polearm, wandering).xjQN3 #.~~. #∩.~o ##.xj}ND.~~.xjO1~.xjT).xjsU(6.3.xjY.xja[0 _The orc leaves your sight..xjcy  ## ##.. ##..~~..) .xjy/#..~~..### #.~~.)##  #.~..##.∩..xjy; #.~)...).....## #.~..xjz#+ ##+  #.~.# .xj)zh #.~.. .xjRz #.~~. #∩.~~..xjzz ##.~~..xjt.xj (7.5.xjH∩∩.xj1.xj3 p  ## ##.. ##..~~..) #..~~.. #.~~.)## .xj- e #.~..##.∩ #.~)...).....## #.~.#+ ##+  #.~.#  #.~.. #.~~.. #∩.~~.. ##.~~...xj .xjl (8.7.xj ;∩.xjP /xj~ ########.....##..~~~~##..~~..)/xj-##########..~~..##..........~~.)## ~~~~~~~~~~..##.∩)...).....##....#########+ ##+#~~..##/xjP/xjŠE==9.9/xjl/xj/xj ########.....##..~~~~##..~~..)/xj##########..~~..##..........~~.)## ~~~~~~~~~~..##.∩/xjI7)...).....##....#########+ ##+.# #/xja##~..##/xj/xj# )71.1/xj;∩/xj/xjE E ########.....##..~~~~##..~~..)##########..~~..##..........~~.)## ~~~~~~~~~~..##.∩)...).....##....#########+ ##+/xjGF .# .#o   orc warrior (polearm, asleep)~.##o/xjlQ /xjQ (2.3/xjV ;∩/xjFY z _You encounter an orc warrior. It is wielding a +0 halberd./xj f##.....##..~~~~##..~~..)##########..~~..##..........~~.)## ~~~~~~~~~~..##.∩)...).....##....#########+ ##+.# .#~..#∩.~~..## ~~..#..####o ##/xj 3.5∩∩/xj 0xj}##..~~~~##..~~..)##########..~~..##..........~~.)## ~~~~~~~~~~..##.∩)...).....##....#########+ ##+.## .#~..#0xjA∩.~~..## ~~..#..## 0xj##oo   orc (polearm, asleep) ##0xjzo. .0xj oYou encounter an orc. It is wielding a +0 halberd.0xj-Io.0xj roo 2 orcs (polearms)0xj|0=4.70xjB∩∩0xj% _The orc shouts!0xj23##..~~..)0xji?##########..~~..##0xj..........~~.)## ~~~~~~~~~~..##.∩0xjH)...).....##...0xj `.#########+ ##+0xj<.## .##0xjH~..#0xj {∩.~~..#0xj0#0xj ~~..#..####o.o# ###.o .~~ ~0xjFo.0xj#Ko.0xjj3o0xj/o0xjB o0xjt.You encounter an orc. It is wielding a +0 halberd.0xjs|oo 4 orcs (polearms, 2 wandering)0xj0-5.90xj<∩0xjpr _You encounter an orc. It is wielding a +0 trident.0xj2  0xjW F.0xj hYou shoot a bolt. The bolt hits the orc!  You kill the orc!0xj 0xj& ))))oo 30xjs o..o..o0xj؟ ..~. 2 orcs (polearms, 10xjҢ 7===7.2 (1.30xju :∩0xjR  0xj| B_Okawaru accepts your kill.0xjL )You shoot a bolt. The bolt hits the orc!!  You kill the orc!0xj'))0xj/))o   orc (polearm,0xjx0o0xj92..0xj+:~0xjY:^.o 2 orcs (pole0xj:.arms, wandering)0xj?(8.51xj 1xjb P _Okawaru accepts your kill.1xj3+. 1xjD4_Okawaru accepts your kill.  You shoot a bolt. The bolt hits the orc!!  You kill the orc! 1xj4_Okawaru accepts your kill.  You shoot a bolt. The bolt hits the orc!!  You kill the orc!1xj:E))))))1xj):q   orc (polearm1xjEo~1xj}Jo.1xj0..~.))1xjY1xjK(9.81xjp1xj7  You shoot a bolt. The bolt hits the orc!!  1xjeYou kill the orc! _Okawaru accepts your kill. 1xj You shoot a bolt. The bolt hits the orc!!  You kill the orc! 1xj-B_Okawaru accepts your kill.1xj#())1xj#U)))o  1xj8$)You kill the orc! _Okawaru accepts your kill.  You shoot a bolt. The bolt hits the orc!!  1xj\$You kill the orc! _Okawaru accepts your kill.  You shoot a bolt. The bolt hits the orc.1xj8Lo.1xj]..~.1xj.81.2 (1.41xjh1xj 1xj2N_The orc is severely wounded.1xj: )1xjYou shoot a bolt. The bolt hits the orc!!!  You kill the orc!1xj6))))1xj!1xj]∩.~1xjK8.o1xjpo)1xjĉ1xjϏ(2.61xjY∩∩1xj 1xjB_Okawaru accepts your kill.1xji 1xj 1xj 1xjy H _No target in view!1xjM 1xjN 1xjf 1xj k H _No target in view!2xjz( F##########..~~..##2xj( ..........~~.)## ~~~~~~~~~~..##.∩2xj) P)...).....##...2xj3) `.#########+ ##+2xjR) H.## 2xj) <.##2xj) H~..##2xj) n.~~..#2xj* #2xjY*  ~~..#..#2xj* "#2xj* S)##o.2xj* D.# ###2xj;+ ) .~~ ~2xjz+ @....2xjW 2xjZ >---3.8 (1.2 _2xjv 2xjv 3∩2xj  2xj( \_There is a gate leading back out of this place here.2xjh#..........~~.)## #.~~~~~~~~~~..##.∩.#.~)...).....##....#.~.#########+ ##+##.~.## #.~.#.~#∩ 2xj; ##@~~..# #.~~..## #.~..## #.~)##o.2xj_#.~.# ###2xjd#.~.) . #.~~~ ~#.....2xj:######2xjU2xj K---5.0 _2xj2xj3xj[ Z #.~~~~~~~~~~..##.∩ #.~)...).....##.. #.~.#########+ ##+3xj ! #.~.##  #.~..## #.~~..##3xj  #∩.~~..# ##.~~..# # #.~..#3xj  #.~)##o... #.~.# #### #.~.) . #.~~~~ ~ #...... ######## 3xj} 3xj1 (6.23xj 3xjX 4xj3h)...).....##....#########+ ##+4xjjh.## .##~..##4xjht∩.~~..##4xjh.~~..##..## 4xjh')##o....# ####). .~~~~ ~4xj id.......######### 4xjw4xj x(7.44xj4xj:4xjf .#########+ ##+.## .##~..##∩.~~..##.~~..##..## )##o...4xjK.# ####)... ~~~~~~~........4xj4xj(8.64xj4xjO4xj7  .## .##~..##4xjt ∩.~~..##.~~..##4xj ..## )##o....# ####).....4xj 6~~~~~~~4xj 4xjV (9.84xj| 4xj 4xj 4 4xj& .##~..##∩.~~..##.~~..##..## )##o....######).....~~~~~~~4xjP A........4xj5 4xj )91.04xj 4xjذ 5xj~..##∩.~~..##.~~..#.~~..##..## )##o...5xjȚ#.######).....~~~~~~~........######### 5xj5xj(2.25xj5xj$3∩5xj5xj?∩.~~..###.~~..#.~~..#..## ..)##o...5xj%j.######5xjFS).....~~~~~~~5xjt,........5xj#########5xj!5xjl 5xj{ 5xj !3.45xj5xj 3∩5xjp5xjٗ #∩.~~..# 5xj" ##.~~..# 5xjf #.~~..## ##5xj #.~..## ..#5xj #.~)##o... 5xjT #.~.####5xj #.~.).5xjԙ 8#.~5xj r#.#.5xj 5xjӹ (4.65xj 5xj 3∩5xj 5xj #∩.~~..# ##.~~..#+#5xj2 #.~~..##.## #.~..##...# #.~)##o... #.~.####5xj I#.~.).#.~#.~#.5xjؼ o   orc warrior (polearm)5xj 5xj (5.85xjq <∩5xjU 6xjP#∩.~~..# ##.~~..#+# 6xj<#.~~..##.## #.~..##...# #.~)##o... 6xj#.~.####6xj̏#.~.).#.~.6xj]#.~#6xjD..~6xj6xj/(7.06xj6xjI7xj>7xj>#∩.~~..# ##.~~..#+# 7xj[?#.~~..##.## 7xj?#.~..##...# 7xj?#.~)##o... 7xj@#.~.####7xj@#.~.).##.~.#.~~.#7xjsAD..~7xjg7xjh7xjh!8.27xj7xjԓ7xj.k #∩.~~..# ##.~~..#+# #.~~..##.## 7xjk #.~..##...# #.~)##o... #.~.#### #.~.).##.~..##.~~.7xjk z#..~~.~~7xjk 7xj 9.4∩7xj #∩.~~..# ##.~~..#+# 7xj# #.~~..##.## #.~..##...# #.~)##o... 7xjH ##.~.#### #7xjj #.~.).## .7xj #.~..#~#.7xj ~~..#~#..~~..7xjي .~~..~~7xj 8.7xj 9o 7xj *800.67xj– :∩7xj 8xj#∩.~~..# ##.~~..#+# 8xj#.~~..##.## ##.~..##...# #8xjE/#.~)##.o.. #.#.~.#### ##.~.).## 8xjfS.#.~8xj|..## ~#.8xj~~..# ~.#..~~..#.8xj..~~.o. 8xj..~....###o   orc (polearm, asleep)8xj8xjq(1.88xj8xjr _You encounter an orc. It is wielding a +0 trident.8xje )))))))o)You shoot a bolt. The bolt hits the orc.  The orc shouts!8xjl Ko.8xj y...~~~..8xj 7===3.1 (1.38xj` <∩8xjA 1 _The orc is lightly wounded.8xjj .You shoot a bolt. The bolt hits the orc!!  You kill the orc!8xjfM))))))8xjWo 8xjn.Okawaru accepts your kill.8xj ..~~~.)You encounter an orc. It is wielding a +0 spear.8xj(4.48xjݩ:∩8xj0 _The orc leaves your sight.9xj9xj"9xj9xjH _No target in view!9xjx#∩.~~..# ##.~~..#+# #9xjHy#.~~..##.## ##.~..##...# #.#.~)##.o.. #.$9xjy#.~.#### ##.~.).## .#.~..## ~#.9xjz~~..# ~.#..~~.)# ..#9xjz#..~~..o . #..~#.##o   orc (polearm, wandering)9xjP};.9xj`---5.6 (1.29xj9xj҉0 _The orc leaves your sight.9xj6 ##.~~..#+###.~~..##.#9xje ##.#.~..##...# #.$9xj #.~)##.o.. #.$$9xj #.~.##############9xj #.~.)............#.~~~~~~~~~~9xjގ ^~~~~#..........~...9xj ##########@.~~.)..## 9xjS ..o . ~~~ ....##### 9xjw o   orc (polearm, wandering)9xj ;.9xjږ ' 9xj D---6.89xj 9xj 0 _The orc leaves your sight.9xj%a#.~~..##.###.#9xjZ #.~..##...# #.$#.~)##.o.. 9xjw#.$$#.~.################.~.).............#.~~~~~~~~~~~~~~~#..........9xj~....9xj##########..~~.)###o ..### 9xj.... . ~~~o .....9xj=7###### 9xjgtoo 2 orcs (polearms, wandering)9xj(9 ~9xjVloYou encounter an orc. It is wielding a +0 halberd.9xjFo.9xjbo 1 wandering)9xjS0=8.09xj9xj% _The orc shouts!:xj#.~..##...# #.$#.~)##.o.. #.$$#.~.################:xjS#.~.).............)#.~~~~~~~~~~~~~~~~#..........~.....:xj##########..~~.)###o. ..#### ....~ . ~~~~~ :xjα..o...####### oo:xjóc.g:xj.Fo.:xjDg   goblin rider (polearm, wandering)o   orc (polearm):xjt:xj,0-9.2:xj:xjx _You encounter a goblin rider. It is wielding a +0 spear.:xj& :xj)):xj* F)You shoot a bolt. The bolt hits the orc.:xjp.g.go..~..===10.5 (1.3:xjĿ:xjT1 _The orc is lightly wounded.:xj ~You shoot a bolt. The bolt hits the orc.  You kill the orc!Okawaru accepts your kill.:xj) =)) :xjT{ 9g~:xj{ 7g~:xj1 .~)g):xj/ -1.7 (1.2:xj :xj E _You hear a splash. x2; The goblin rider shouts!:xj )))) You shoot a bolt. The bolt hits the goblin rider!!:xjG;g~:xj I7g~:xjOO.~:xjP-3.0 (1.3:xjV:xj)Xd _The goblin rider is heavily wounded.;xjӚ' ;xj8s))You shoot a bolt.  The bolt hits the goblin rider but does no damage.;xj_;g);xj 2o;xjK0K .;xj0o   orc (polearm, wandering)The goblin rider is heavily wounded.;xj1884---;xjR2!4.3;xj;;xj/? ;xjr?<_The goblin rider hits you from afar with a +0 spear!;xjpU~ _The goblin rider hits you from afar with a +0 spear!  You shoot a bolt. The bolt hits the goblin rider!!  You kill the goblin rider!Okawaru accepts your kill.  You kill the wyvern! ;xjp Okawaru accepts your kill. You can now speed up your combat.;xjtX );xjQ~o;xjST.);xji*---225.6;xj;xj( _You hear a splash.;xj:))))))));xjBCo~;xj.))~~o~~;xj_#5;xj3=6.9;xj ;xj ;xjͫZ_You shoot a bolt. The bolt closely misses the orc.;xj? )))))o)You shoot a bolt.  The bolt hits the orc but does no damage.;xj- w.))~~o;xjׇ -8.1 (1.2;xjҍ ;xj % _The orc shouts!;xj ~You shoot a bolt. The bolt hits the orc!!  You kill the orc!Okawaru accepts your kill.;xjK B))))) ;xj0u c.))~~);xjw e6=9.4 (1.3;xj| ;xjV~ + _You hear a splash. x2<xjFT<xjT<xjY<xjT[H _No target in view!<xj]<xj<xj<xjH _No target in view!<xj #.~)##.o.. #.$$<xjU W#.~.##################.~.).............).#.~~~~~~~~~~~~~~~~~#..........<xj $.. ~......##########..~~.)###..~ ..##### ....~~ . ))~~)~~. <xjL f.......########<xj <xj 6---20.6 (1.2 <xj _<xj <xjR =xjN#.~)##.o.. #.$$$.##.~.########## ##.~.)..## .....).)#.~~~~~~~~~~..## ..~#....~~..## ..~~.#=xjN#..~~.)###..~~..###..~~.....~~.. ###..))~~)~~.###.###=xjb=xjcD---1.8=xj}q=xj #.~)##.o.. #.$$$.##.#.~.########## #)#.~.).## ......).)#.~..## ..~#....~~..## ..~~.##..~~.)###..~~..######.=xj4##..~~.....~~.. ###..))~~)~~..##.##.# ## #=xjX+=xj\,%7=xj, 3.0=xj<6=xjt8=xjȾQ#.~)##.o.. =xj1X#.$$$.##.~ #.~.## ##)~ #.~.).## #......).))~ #.~=xjؿ..## #..~ #....~~..## #..~~. #=xj#..~~.)###..~~..######.##..~~.....~~..# ##)##..))~~)~~..# #.##.# =xj<x##∩# #=xj>4.2=xj`=xj=xj?P.~)##.o.. =xj?p#.$$$.##.~. .~.## #=xj@)~. =xj-@.~.).=xjI@## #......).))~. .~=xj@..## #..~. .=xj@~~..## #..~~.=xj@#..~~.)###..~~..######..#=xjIA##..~~.....~~..# ##).=xjiA##..))~~)~~..# #..###.=xjA'# =xjAM##∩∩#=xjAD #=xjBO=xj#P%8=xjCP 5.4=xjcZ:∩=xj\=xj ~)##.o.. #.$$$.##.~.# ~.## #)~.# =xjF r~.).## #......).))~.# ~..## #..~.#=xjl ~~..## #..~~.#=xj ..~~.)###..~~..######..#=xj p##..~~.....~~..# ##).###..))~~)~~..# #..###.# ##∩∩## =xj (#=xjʩ =xj) (6.6=xj C∩>xj)##.o.. #.$$$.##.~.# .### #>xjZ)~.# .).>xj## #......).))~.# >xj..## #..~.# >xj(~~..## ##..~~....# >xjo..~~.)###..~~..######..## >xj##..~~.....~~..# ##).# ##..))~~)~~..# #..## >xja##.# >xj##∩∩# #>xj H #### >xj!>xj"#9>xj"3=7.8>xj=*:∩>xj*>xjR6##.o.. #.$$$.##.~.# >xj6-### >xj6}#########)~.# ).>xj%7.## #......).))~.# ..## ##..~>xjQ7).# >xj7~~..## ##..~~....# >xj7..~~.)###..~~..######..## >xjE8##..~~.....~~..# ##).# >xjp8 ##..))~~)~~..# #..## ##.>xj8'# >xj8x##∩∩# #>xj8 >xj9,#### >xjF>xjF(9.0>xjM>xjoN>xj@ >xj KGear: 12/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  j - a +0 arbalest (weapon)a - a +0 shortbow >xj +Missiles (go to first with ()  i - a throwing net Armour (go to first with [)  d - a +2 pair of boots (worn) >xjJ  g - a +2 cloak (worn)  h - a +0 pair of gloves (worn)  l - a +3 leather armour (worn) Jewellery (go to first with "=)  c - a +4 ring of slaying (worn) >xj e - the ring "Waeciura" (worn) {Will++ Str+6 Int-5 Dex+5}b - an amulet of magic regeneration  f - a ring of protection from fire  k - a +4 ring of slaying@xjob - an amulet of magic regeneration. An amulet that increases the wearer's rate of magic regeneration. In order to function, it must first attune itself to the wearer's body with full reserves ofmagic. You found it on level 9 of the Dungeon. Stash search prefixes: {inventory} {RegenMP} {jewellery} Menu/colouring prefixes: identified jewellery _________________ “Gringoire put out his hand for the little bag, but she drew back. ‘Do not  touch it! It is an amulet, and either you will do mischief to the charm, or it @xjqp will hurt you.’”  -Victor Marie Hugo, _Notre Dame de Paris_, Book II, chapter VII “A Wedding Night”. 1831. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.@xjp @xjw @xj~ r##.o..#.$$$.##.~.#@xjK carss the Skirmisher ###################)~.#Barachi of Okawaru ****.. )........###......).))~.#Health: 89/92 =======================- @xj <~~~~~~~~..## ##..~~~~~~~~~~.#Magic: 16/16 ======================== .......~~..## ##..~~..........#AC: 14Str: 17 @xj G######..~~.)###..~~..######..##EV: 14Int: 8##..~~.....~~..# ##).#SH: 0@xjb _Dex: 25##..))~~)~~..##..##XL: 11 Next: 22% Place: a Bailey@xj ##.......@.###∩∩#@xj @Noise: ---------  Time: 9829.0 (0.0)###############j) +0 arbalestFire: j) +0 arbalest@xjP You shoot a bolt. The bolt hits the orc!!  You kill the orc!Okawaru accepts your kill. _You hear a splash. x2 _No target in view! _No target in view!@xjC ∩  You start putting on your amulet.30.0 (1@xj `901.0 (2@xj :∩@xjG 2o@xj o   orc (polearm, wandering) @xjm _You continue putting on your amulet of magic regeneration. x3  You encounter an orc. It is wielding a +0 halberd.@xj @xj Keep equipping yourself? Y - Yes  N - NoAxj Axj: Axj Keep equipping yourself? Y - Yes  Axj| QN - No [Y]es or [N]o only, please.BxjFBxj{BxjBxj_Keep equipping yourself? Bxj#Y - Yes  Bxj N - No Bxj@E[Y]es or [N]o only, please.Bxj Bxj/ Bxj Bxj Keep equipping yourself? Y - Yes  N - No [Y]es or [N]o only, please.DxjSDxjTDxjp##.o..#.$$$.##.~.#carss the Skirmisher ##########DxjGp#########)~.#Barachi of Okawaru ****.. )........##Dxjp#......).))~.#Health: 90/92 =======================- Dxj7qX~~~~~~~~..## ##..~~~~~o~~~~.#Magic: 16/16 ======================== .......~~..## ##..~~..........#AC: 14Str: 17 Dxjq;######..~~.)###..~~..######..##EV: 14Int: 8Dxjq##..~~.....~~..# ##).#SH: 0Dex: 25##..))~~)~~..##..##DxjrXL: 11 Next: 22% Place: a BaileyDxj`ri##.......@.###∩∩#Noise: ---------  Time: 9831.0 (2.0)###########Dxjr####j) +0 arbalestFire: j) +0 arbalestDxj s%o   orc (polearm, wandering) _You hear a splash. x2 _No target in view! _No target in view!  You start putting on your amulet. Dxjs_You continue putting on your amulet of magic regeneration. x3  You encounter an orc. It is wielding a +0 halberd.Dxjt22.0 (3 _Dxj:∩DxjA3.0 (4Dxj DxjnIo~DxjPDxj314.0 (5DxjDxjO% Dxj_You continue putting on your amulet of magic regeneration. x2  You finish putting on your amulet of magic regeneration.  b - an amulet of magic regeneration (worn)DxjgDxjDxjZj _The amulet throbs as it attunes itself to your body.Dxj .You shoot a bolt. The bolt hits the orc!!  You kill the orc!DxjSDxj%'))Dxj`7)))) DxjEX)~...DxjF%..DxjI7===5.3 (1.3DxjODxjQP _Okawaru accepts your kill.ExjOGear: 12/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  j - a +0 arbalest (weapon)a - a +0 shortbow ExjUlMissiles (go to first with ()  i - a throwing net Armour (go to first with [)  d - a +2 pair of boots (worn)  g - a +2 cloak (worn)  h - a +0 pair of gloves (worn) Exj| l - a +3 leather armour (worn) Jewellery (go to first with "=) Exj b - an amulet of magic regeneration (worn)  c - a +4 ring of slaying (worn)  e - the ring "Waeciura" (worn) {Will++ Str+6 Int-5 Dex+5}f - a ring of protection from fire  ExjÇk - a +4 ring of slayingGxj'HGxjcGxju;##.o..Gxj5v#.$$$.##.~.#carss the Skirmisher ###################)~.#Barachi of Okawaru ****.. )........###.....)).))~.#Gxj\vHealth: 91/92 =======================- ~~~~~~~~..## ##..~~~~~~~~~~.#GxjvcMagic: 16/16 ======================== Gxjv9.......~~..## ##..~~..........#AC: 14Str: 17 GxjvG######..~~.)###..~~..######..##EV: 14Int: 8##..~~.....~~..# ##).#SH: 0Gxjw-Dex: 25Gxj@w2##..))~~)~~..##..##XL: 11 Next: 22% Place: a BaileyGxjw##.......@.###∩∩#Noise: ===------  Time: 9835.3 (0.0)###############j) +0 arbalestFire: j) +0 arbalestYou finish putting on your amulet of magic regeneration.  b - an amulet of magic regeneration (worn) Gxj)x_The amulet throbs as it attunes itself to your body.  You shoot a bolt. The bolt hits the orc!!  You kill the orc! _Okawaru accepts your kill.Gxj}Gxjy~GxjGxjKGxj Gxj ]Read which item? Scrolls  b - a scroll of blinking  t - 3 scrolls of teleportationi - a scroll of identify  r - 6 scrolls of revelation  w - 2 scrolls of enchant weapon  I - a scroll of immolation  V - a scroll of vulnerability  s - a scroll of butterflies [!] read|quaff|evokeGxj G[?] describe selectedIxjƏIxj<IxjMIxjI##.o..#.$$$.##.~.#carss the Skirmisher Ixjv###################)~.#Barachi of Okawaru ****.. Ixj)........###.....)).))~.#Health: 91/92 =======================- Ixj~~~~~~~~..## ##..~~~~~~~~~~.#Magic: 16/16 ======================== .......~~..## ##..~~..........#AC: 14Str: 17 ######..~~.)###..~~..######..##EV: 14Int: 8##..~~.....~~..# ##).#SH: 0Dex: 25##..))~~)~~..##..##XL: 11 Next: 22% Place: a Bailey##.......@.###∩∩#Noise: ===------  Time: 9835.3 (0.0)###############j) +0 arbalestFire: j) +0 arbalestxjLt7mYou finish putting on your amulet of magic regeneration.  b - an amulet of magic regeneration (worn) _The amulet throbs as it attunes itself to your body.  You shoot a bolt. The bolt hits the orc!!  You kill the orc! _Okawaru accepts your kill.IxjδIxjIdentify which item? (\ to view known items) Potions (select first with !)  j - 2 viscous cyan potions Ixj0~ k - a dark potion  l - 2 fizzy brown potions  n - an amethyst potion  o - 3 inky potions IxjW p - 2 bubbling cyan potions[?] describe selectedJxj;Jxj@Jxj]Gr##.o..#.$$$.##.~.#JxjGcarss the Skirmisher ###################)~.#Barachi of Okawaru ****.. )........##JxjGu#.....)).))~.#Jxj!HHealth: 91/92 =======================- ~~~~~~~~..## ##..~~~~~~~~~~.#JxjeHMagic: 16/16 ======================== .......~~..## ##..~~..........#AC: 14Str: 17 JxjHG######..~~.)###..~~..######..##EV: 14Int: 8##..~~.....~~..# ##).#SH: 0JxjHDex: 25##..))~~)~~..##..##Jxj IXL: 11 Next: 22% Place: a BaileyJxj)I##.......@.###∩∩#JxjMINoise: ===------  Time: 9835.3 (0.0)###############j) +0 arbalestJxjIFire: j) +0 arbalestYou finish putting on your amulet of magic regeneration.  b - an amulet of magic regeneration (worn) JxjI_The amulet throbs as it attunes itself to your body.  You shoot a bolt. The bolt hits the orc!!  JxjIrYou kill the orc! _Okawaru accepts your kill.Jxj0T]  As you read the scroll of identify, it crumbles to dust.JxjT52=JxjT.---6.3 (1JxjdZ<∩Jxj \9 _j -> e - 2 potions of enlightenmentKxj.KxjKxjKxjEKxjI,KxjKxjcKxjKxj2KxjKxj Kxj KxjLKxjKxj3KxjKxj޼9=KxjvKxjKxjKxjKxjKxjBKxjKxje<Water KxjKxjA _You enter the shallow water.KxjKxjZ& Kxj9KxjKxjKxjKxjKxj$  Things that are here:KxjNA  a +0 halberd; a +0 ring mailKxj Kxj  _KxjKxj$  Things that are here:Kxjp  a +0 trident; a +0 ring mail; an orc corpseKxj5 _KxjVKxj"Kxj(Kxjl(Kxj+Kxj-$  Things that are here:KxjN7q  a +0 trident; a +0 chain mail; an orc corpseKxj;Kxjr< _Kxj?KxjCA$  Things that are here:KxjF?  a +0 spear; a +0 ring mailKxjIKxj;J _KxjMKxjQKxjTKxjUKxjXKxj\KxjaKxja<Water KxjBdKxjmA _You enter the shallow water.Kxj r3KxjztKxjxKxj1|Kxj|Kxj5Kxj4KxjKxjKxjӉKxjvKxj?Kxj& KxjKxjKxjKxj(KxjKxjKxjBKxjKxjKxjKxjĪKxjKxjKxjĭKxjKxjد<Water KxjzKxjpA _You enter the shallow water.Kxj4Kxj& KxjKxjKxjKxjbKxjKxj|KxjKxjMKxjѼKxjKxj,KxjKxjKxjKxjKxjZKxjKxjzKxjKxj5,Kxj KxjVKxjKxjKxjKxjf<Water KxjKxjA _You enter the shallow water.Kxj~KxjKxjKxj<KxjQKxj& KxjKxjKxjWKxjKxjKxjrKxjNKxj KxjKxj$  Things that are here:Kxjwq  a +0 halberd; a +0 chain mail; an orc corpseKxj Kxj _KxjKxjKxjvKxjKxjKxjKxj Kxj@KxjqKxjm$  Things that are here:Kxj@  a +0 spear; a +0 scale mailKxjE5 _KxjKxjsKxjMKxjKxjN!Kxj$'Kxj(  You open the door.  You encounter a goblin rider and 2 orc warriors.Kxj/ ###########  ##.........##  Kxj+0##..~~~~~~~..##  ##..~~..)..~~..##  ##########..~~..###..~~..#####..........~~.)## ##..~~.....Kxjf0Y#.~~~~~~~~~~..##.∩.##..~~~~~~#.~)...)....@##.....##.......---Kxj0#.~.#########'###+############.~.##...#.~..##Kxj0.§§≈.##.~~..## §§o...g###∩.~~..# §§ ⌠∩⌠..Kxjc1A#. g   goblin rider (polearm, asleep)##.~~..#+#⌠..o #+#. oo 2 orc warriors (polearms, asleep)#.~~..##.##..≈ ##.###.~..##...#Kxj1≈§ #.$.#Kxj"8 84.3 (48.0)§≈§.§..g..o   orc warrio..oKxjt8X..≈≈Kxj 9,5.3 (49Kxj=W∩∩KxjB\ _The goblin rider leaves your sight. The orc warrior leaves your sight.Lxj4m  )))o  )You shoot a bolt. The bolt hits the orc warrior!!  The orc warrior shouts!LxjL §oThe orc warrior is almost dead.Lxjy "§Lxj ;§.§Lxj @.≈≈≈..Lxjr o ⌠∩⌠. , wandering)Lxj {.o...≈≈≈Lxjn /===6.6 (1.3Lxj )Lxj Lxj& R∩∩Lxjf # _You hear a shout! x3Lxjy b _Found a gate leading back out of this place.Lxjc 9))))))Lxjd ))Lxj gYou shoot a bolt. The bolt barely misses the orc warrior.Lxj o§The orc warrior shouts!Lxj' .gLxj} '...§≈≈≈.Lxj ≈≈.....o..⌠∩go§gg 2 goblin riders (polearms)Lxj[ ≈...g...oo 2 orc warriors (polearms)Lxj ≈≈....≈§≈.≈Lxjx (7.9Lxj Y∩∩Lxj _You encounter a goblin rider. It is wielding a +1 spear of flaming.Mxj .You shoot a bolt. The bolt hits the orc warrior!  You kill the orc warrior!Mxj))))   orc warrior (polearmMxj")MxjPAg⌠MxjYQAg⌠MxjRGo.MxjRLg∩MxjeSRg.MxjTGo.Mxj\O'..Mxj\b§).Mxj#az 49.2 _Okawaru accepts your kill.Mxjg;∩Mxj~ih _Your Dodging skill increases to level 5!Mxja" )))You shoot a bolt. The bolt hits the goblin rider!MxjS Ag.Mxj Bg≈MxjS gMxj "§Mxj (.Mxj /gMxj ,.Mxjݪ 'oMxj ''MxjM §≈.Mxj 3§§o....⌠∩⌠...⌠...Mxj !Mxj A....≈.≈≈≈Mxja Mxj "90.5Mxj Mxj+  Mxju Y_The goblin rider is moderately wounded.Nxjl )))You shoot a bolt.NxjhO  NxjO 2gNxjO B§The bolt barely misses the goblin rider.NxjtP ]The goblin rider hits you from afar with a +1 spear of flaming.NxjQ\ d 'g§≈Nxj\ eThe goblin rider burns you.  The goblin rider hits you but does no damage.Nxj!] NxjL] V88--1.9 (1.4Nxjd :∩Nxjf R _The goblin rider misses you.Nxj .The goblin rider hits you but does no damage. _The goblin rider misses you.  NxjZ You shoot a bolt. The bolt hits the goblin rider!!  You kill the goblin rider!  Okawaru accepts your kill.  You kill the wyvern!Nxj )   goblin rider (polearm)Nxj"* w oOkawaru accepts your kill.Nxjk* Nxj= }')≈o   orc warrior (polearm)§--93.2 (1.3∩Nxj> C _The goblin rider hits you but does no damage.Nxj;S )) Nxj<You shoot a bolt.  The bolt barely misses the goblin rider.The bolt hits the orc warrior!NxjR 'g≈.Nxj......≈≈The orc warrior is heavily wounded.NxjV9=4.5NxjGX∩∩NxjR _The goblin rider misses you.Oxjc: )Oxj2Y You shoot a bolt. The bolt hits the goblin rider!OxjU '#≈≈≈.§≈...........≈≈The goblin rider is heavily wounded.The goblin rider hits you but does no damage.5.8Oxj{∩∩ _The goblin rider completely misses you.Oxj.The goblin rider hits you but does no damage. completely misses you.You kill the goblin rider!  Oxj}Okawaru accepts your kill.  You kill the wyvern!Oxj)o   orc warrioOxja?o.Oxjjf'§§§§Oxjn 90=5357.1 _Okawaru accepts your kill.Oxj`oOxju=∩Oxjvf _Your Hexes skill increases to level 4!Oxjc( Oxj)You shoot a bolt. The bolt hits the orc warrior!!  You kill the orc warrior!OxjY)Oxjdm "'Oxjm .§≈≈§.§Oxjt 068.4Oxj~ ;∩Oxj : _Okawaru accepts your kill.Oxj Oxjկ Oxj8 Oxj? Oxj H _No target in view!Oxj\OxjOxjOxjH _No target in view!PxjPxj@PxjqPxj~ Pxj",1 _Pxj`&Pxj*Pxj+Pxj.Pxj4PxjD4Pxj58PxjBPxj5CK2=PxjGPxjL1 _HP restored.PxjYQ3PxjTPxj|^ #############.........##..~~~~~~~##..~~..)..Pxj^e##########..~~..###..~~..######..........~~.)## .....#.~~~~~~~~~~..##.∩.~~~~~PxjQ_#.~)...).....##.....##........#.~.#########@###+############---#.~.## #))....... #.~.Pxj_..≈≈≈.≈§≈.###.~Pxj_..≈≈....§§≈ ##.#∩ ..§)§.⌠∩⌠... #..Pxj=` ##.~~..#+#..§≈§..⌠.§§§ #+#.#.~~..##.##.§≈§...§.≈§ ##.#Pxj`#.~..##...##.§§§≈.§≈§§ #.$#.~)##.o.. #......§.. #.$$Pxjg ##.........##..~~~~~~~##..~~..)..##########..~~..#######Pxjh #..........~~.)## .....#.~~~~~~~~~~..##.∩.~~~~~~#.~)...).....##.....##.........#.~.#########'###+#############PxjhO#.~.## #)@.......# #.~.#..≈≈≈.≈§≈##.#.~Pxj-i#..≈≈....§##..#∩ #..§)§.⌠∩⌠.... #..~Pxji4##.~~..#+#..§≈§..⌠.§§§≈ #+#..~#.~~..##.##.§≈§...§.≈§. ##.#Pxjj#.~..##...##.§§§≈.§≈§§ #.$#.~)##.o.. '#......§..##.$$#.~.########## ##+############There is an open door here.Pxj903.6 (5.2.≈§§...⌠...≈§≈...§.§≈.§≈≈≈.§§≈..'#§....§.§####---4.8 (6.4 _∩ _Items here: )) [ ††.QxjZQxjKPick up what? 12/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 halberd Qxj b - a +1 spear of flaming Armour (select all with [)c - a +0 ring mail Carrion an orc corpse a wyvern corpse [Up|Down] selectQxj [Esc] exit Letters toggle [.|Space] toggle selected[top]QxjfgQxjoQxju}##.........##carss the SkirmisherQxj/v##..~~~~~~~..##Barachi of Okawaru ****..##..~~..)..~~..##Qxjv\Health: 92/92 ========================##########..~~..###..~~..###### Magic: 16/16 ========================#..........~~.)## ##..~~....... AC: 14Str: 17Qxjv#.~~~~~~~~~~..##.∩.##..~~~~~~~~ EV: 15Int: 8Qxjv#.~)...).....##.....##......... SH: 0Dex: 25Qxj)w#.~.#########'###+############# XL: 11 Next: 36% Place: a Bailey#.~.###)@.......#QxjZw## Noise: ---------  Time: 9904.8 (0.0)#.~..## #..≈≈≈.≈§≈.. ##. j) +0 arbalestQxjw#.~~..## #..≈≈.....≈≈. ##.. Fire: j) +0 arbalest#∩.~~..# #..§)§§⌠∩⌠.... #..~Qxjw##.~~..#+#..§§...⌠...≈≈ #+#..~QxjwE#.~~..##.##.§§≈...§.§≈. ##.##.. QxjEx#.~..##...##.§≈≈≈.§§≈.. #.$.##. #.~)##.o.. '#§....§.§.##.$$$.## #.~.#############+#############Qxjox  _No target in view! _No target in view! _HP restored. Qxjx_There is an open door here. _Items here: )) [ ††.  Okay, then.QxjQxj QxjwQxjC. _Rxjm3RxjRxjRxjRxjO$ _RxjGRxjRxj,RxjRxj Rxj,RxjRxjRxj ,RxjL Rxj8RxjBRxj}RxjRxjRxjrRxjRxjF Rxj$%Rxj)Rxj[)Rxj+Rxj.Rxj1Rxj2Rxj3Rxj:Rxj?Rxj?Rxj 17.5). Your EV would remain unchanged. Your spell failure would improve by up to 2% (press '!' for details). You found it in a bailey. Uxj1Stash search prefixes: {inventory} {ego} {branded} {Int+3} {helmet armour} {helmet armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified enchanted ego armour UxjI(w)ear, (d)rop, (=)adjust, or (i)nscribe.Uxj Uxj* D#.~~..## ##..≈≈§....≈≈..+# ##..~~ carss the Skirmisher Uxj #∩.~~..# #...)..⌠∩⌠..§...# #..~~. Barachi of Okawaru ****.. ##.~~..#+#..≈≈...⌠...≈≈..#+#..~~. Health: 92/92 ======================== #.~~..##.##..§§.....≈≈..##.##..~~ Magic: 16/16 ======================== #.~..##...##..≈§≈.≈≈≈..##.$.##..) AC: 14Str: 17 #.~)##.....'#.§§......##.$$$.##.~ EV: 15Int: 8 #.~.#############'#############)~ SH: 0Dex: 25 #.~.)........##.....##.....)).))~ XL: 11 Next: 36% Place: a Bailey #.~~~~~~~~~~..##@xjݛ m.[##..~~~~~~~~~~ Noise: ---------  Time: 9925.8 (0.0) #..........~~..##.##..~~......... j) +0 arbalest ##########..~~.)###..~~..######.. Fire: j) +0 arbalest##..~~.....~~..## ##)##..))~~)~~..## #..##.........####∩############# _You open the door. _There is an open door here.  You pick up a parchment of Fulminant Prism and begin reading... _You add the spell Fulminant Prism to your library. _No target in view! _m - a +2 helmet of intelligenceUxj۠ ]§§.Uxjc UxjG b∩∩∩Uxjc { ≈§.§Uxj @§You start putting on your armour.Uxjͯ +6.8 (1Uxj Y∩∩Uxj ^...≈Uxjm +7.8 (2UxjP O∩∩Uxj ?§§§§Uxj +8.8 (3Uxj ;∩Uxj \...≈§§§Uxj +9.8 (4Uxjp F∩∩UxjX C..Uxj ,30.8 (5Uxj D∩∩UxjX 7 711 Uxj _You continue putting on your +2 helmet of intelligence. x5  You finish putting on your +2 helmet of intelligence.Uxj Uxj Uxj; P _You feel clever.Vxj VxjGear: 13/52 gear slots (Left/Right/Tab to switch category) Vxj hHand Weapons (go to first with )) Vxj95 j - a +0 arbalest (weapon)Vxjca - a +0 shortbow Missiles (go to first with () Vxj, i - a throwing net VxjArmour (go to first with [)  d - a +2 pair of boots (worn)  g - a +2 cloak (worn) Vxjw h - a +0 pair of gloves (worn)  l - a +3 leather armour (worn)  m - a +2 helmet of intelligence (worn) VxjXUJewellery (go to first with "=)  b - an amulet of magic regeneration (worn)  c - a +4 ring of slaying (worn)  e - the ring "Waeciura" (worn) {Will++ Str+6 Int-5 Dex+5}f - a ring of protection from fire  Vxjk - a +4 ring of slayingVxj: Vxj: VxjKE VxjP #.~~..## ##..≈≈§....§§..+# ##..~~ carss the Skirmisher VxjZP #∩.~~..# #...)..⌠∩⌠......# #..~~. Barachi of Okawaru ****.. ##.~~..#+#..≈≈...⌠...≈≈..#+#..~~. Health: 92/92 ======================== VxjP #.~~..##.##..§§....§§≈..##.##..~~ Magic: 16/16 ======================== #.~..##...##..≈§≈.≈§≈..##.$.##..) AC: 17Str: 17 VxjP #.~)##.....'#.§§......##.$$$.##.~ EV: 15Int: 11 Vxj)Q +#.~.#############'#############)~ SH: 0Dex: 25 #.~.)........##.....##.....)).))~ XL: 11 Next: 36% Place: a Bailey VxjZQ )#.~~~~~~~~~~..##@.[##..~~~~~~~~~~ Noise: ---------  Time: 9930.8 (0.0) VxjQ #..........~~..##.##..~~......... j) +0 arbalest ##########..~~.)###..~~..######.. Fire: j) +0 arbalestVxjQ ##..~~.....~~..## ##)##..))~~)~~..## #..##.........####∩VxjQ {############# _No target in view! _m - a +2 helmet of intelligenceVxj-R 1You start putting on your armour. Vxj[R _You continue putting on your +2 helmet of intelligence. x5  You finish putting on your +2 helmet of intelligence. _You feel clever.Vxj_ Vxjv` Vxj&h Vxji WxjZb.~~..## ##..≈≈.....§§..+# ##..~~. ∩.~~..# #...)..⌠∩⌠......# #..~~.# #.~~..#+#..≈≈...⌠...≈≈..#+#..~~.∩ Wxjb.~~..##.##..§§....§§≈..##.##..~~. .~..##...##..≈§≈.≈§≈..##.$.##..). .~)##.....'#.§§......##.$$$.##.~. .~.####'####)~. Wxj$cV.~.).##.....##.....)).))~. .~..##.@[##..~. .Wxj|c~~..##.##..~~...~~.)###..~~..######..###..~~.....~~..## ##).##..))~~)~~..## #..###.## ##∩∩#WxjdD #Wxjip≈§.Wxjj42.0 (1.2 _WxjpX∩∩WxjdqWxjP$~~..## ##..≈≈.....≈§..+# ##..~~.# .~~..# #...§§.⌠∩⌠......# #..~~.# .~~..#+#..≈≈...⌠...≈≈..#+#..~~.∩# ~~..##.##..§§.....§≈..##.##..~~.# ~..##...##..≈≈≈.≈§≈..##.$.##..).# ~)##.....'#.§§......##.$$$.##.~.# ~.####'####)~.# ~.).##.....##.....)).))~.# ~..##..@##..~.#~~..##.##..~~.#..~~.)###..~~..######..###..~~.....~~..## ##).###..))~~)~~..## #..###.## ##∩∩## #).Wxje%3.2∩∩ _You see here a +2 plate armour of fire resistance.Xxj\XxjXxjXxjXxjXxjH$ _XxjͲXxjDXxjyXxjƻXxjXxj@  There is an open door here.XxjDXxj _XxjXxjXxjXxjXxjXxjXxjwXxjXxjJ(YxjYxjYxjYxj)Yxj8YxjEYxjFYxjoQYxjg]YxjhYxjiYxjqYxj}YxjPYxjHYxjGYxj۝'YxjáYxj+Yxj(Yxjh$ Yxj_You open the door.Yxj-YxjYxjYxju@  There is an open door here.Yxj˾Yxj _YxjYxjYxjYYxjYxjYxj'YxjxYxjYxjYxjU= _You open the large door.YxjYxj?YxjYxj*%  YxjV There is a large open door here.YxjYxj8 _YxjYxj E  There is a large open door here.YxjEYxj~ _YxjYxjYxjv,Yxj0Yxj[@YxjbSYxjfTYxjXYxjk _You now have 519 gold pieces (gained 18).YxjoYxjoYxjBrYxjv$ Yxjw*_You now have 533 gold pieces (gained 14).Yxj{3Yxj*~YxjYxjaYxj0YxjZN _You now have 549 gold pieces (gained 16).YxjYxjߎYxj@YxjYxj,Yxj&YxjYxjcYxjQYxjN _You now have 566 gold pieces (gained 17).Yxjg3YxjjYxjUYxj+,YxjYxjYxjYxjYxjYxj E  There is a large open door here.Yxj!Yxj _YxjYxj(E  There is a large open door here.YxjYxj _YxjYxjYxjYxjqYxjYxjYxjYxjYxjrYxj=@  There is an open door here.Yxj3Yxj _YxjYxj0Yxj,YxjdYxj`Yxj|,Yxj Yxj YxjS,YxjYxjYxjWYxjYxjYxjYxjYxjYxj!Yxj %'Yxjn(Yxj(Yxj+Yxj167 _You open the door.Yxj9Yxj9Yxj.<Yxj?YxjCYxjCYxjFYxj JYxj)MYxj~MYxjDOYxjCRYxjUYxjVYxj\XYxj[Yxj,`,YxjaYxjQc$  Things that are here:Yxjio  a +0 spear; a +0 scale mail; an orc corpseYxjmYxjpn  An orc warrior comes into view.Yxj5y ##########..~~..###..~~..###  #..........~~.)##.##..~~..... Yxj}y #.~~~~~~~~~~..##.∩.##..~~~~~~  #.~)...).....##.....##.......  #.~.#########'###'########## Yxjy #.~.## ##))§§§....##.....  #.~..## ##..≈≈§§≈≈≈..##.. Yxjy #.~~..## ##..≈≈.§...§≈..'#.# YxjzY #∩.~~..# #..@)..⌠∩⌠....§.#'#.  ##.~~..#+#..≈§.§.⌠...≈≈..#'#. YxjAz #.~~..##.##..≈§.§§..≈≈..##.#.~..##...##..§§§§≈≈≈..##..Yxjz#.~)##.....o#.§.§.....##.....#.~.#############'########### o   orc warrior (polearm, wandering)#.~.)........##.....##.....))Yxjz}#.~~~~~~~~~~..##..[##..~~~~~~#..........~~..##.##..~~.....Yxji3##.....§≈.≈≈§§...§≈§§⌠..85.8 (52.Yxjւ6)§§...≈...§.≈.§≈≈..#Yxj57.0 (53.8 _Yxj;∩YxjRYxj$  )))o  )You shoot a bolt. The bolt hits the orc warrior!  The orc warrior shouts!Yxj0M ;o'YxjR Io.Yxj4[ §≈....§§§Yxji[ <§≈§..⌠..§§≈.§...≈≈≈§§§≈≈Yxj[ .......'###...###Yxjj\ ;===8.4 (1.4)Yxjc Yxjd c _The orc warrior is heavily wounded.YxjY ) You shoot a bolt. The bolt hits the orc warrior!Yxj[ c §.≈..⌠∩⌠..≈≈...⌠...≈≈..Yxj ≈.≈..#  The orc warrior is almost dead.Yxjd -9.7 (1.3YxjxB∩∩YxjOX _The orc warrior barely misses you.Zxj(: .ZxjYou shoot a bolt. The bolt hits the orc warrior!  You kill the orc warrior!Zxj7)Zxj'!ZxjҠ§≈≈§$§ZxjJ{ 891.0 _Okawaru accepts your kill.ZxjM∩∩∩Zxj̭l _Your Invocations skill increases to level 3!ZxjĬZxjYZxjzZxjH _No target in view!Zxj`ZxjZxj6Zxj Zxj-:_No target in view!Zxj Zxj Zxj Zxj Zxj Zxj $ _Zxj& Zxj Zxj Zxjf Zxj ZxjT &  Zxj EYou now have 622 gold pieces (gained 56).  Things that are here:Zxj ZxjO Zxj $ Zxj M_a +0 halberd; a +0 scale mail; an orc corpseZxj Zxji ZxjM Zxj% Zxj Zxj Zxju Zxj[  Zxj P There is an open door, spattered with blood here.Zxj ZxjP  _Zxj! Zxj$ ZxjS( Zxj( Zxj + Zxj- Zxj0 Zxj1 Zxj2 Zxj5 Zxj8 Zxj8 Zxj: Zxj> E  There is a large open door here.ZxjHA ZxjA  _ZxjC ZxjK  ZxjK ? There is a large open door here.ZxjsO Zxj!P  _ZxjR ZxjT Zxj W ZxjmW Zxj#Y Zxj2\ Zxj\ Zxj]^ Zxjv +  Zxjv ##..~~~~~~~.. ##..~~..)..~~..# ##########..~~..###..~~..Zxjw  #..........~~.)##.##..~~ #.~~~~~~~~~~..##.∩.##..~~ #.~)...).....##.....##Zxjww  #.~.#########'###'###### #.~.##.....##))§...§..##. #.~..##.@.##.§≈≈≈.§§≈..##---10006.2 (15Zxjw .2)Zxjw F #.~~..##.##..≈§.....≈≈..' #∩.~~..#'#...)..⌠∩⌠....§.Zxjx  ##.~~..#'#..≈≈...⌠...≈≈..Zxj-x 7 #.~~..##.##.)≈≈.....≈≈..# #.~..##...##..§§≈.≈§≈..Zxjix  #.~)##.....'#.........##. #.~.#############'#######Zxjx  #.~.)........##.....## _You now have 631 gold pieces (gained 9).Zxjuy :---Zxj~ Zxj| E _Done exploring.\xj=\xj>\xjB\xj&0.0).'#...'#..\xj`..##..'\xj \xj\xj \xjZ7_Done exploring.\xj\xj\xj}\xj&4\xjZ\xjE _Done exploring.^xjg [?25h[?0c^xj>hP  Search for what [Enter for "."]? _xj [?25l[?1c_xj>, _xj 2 $_xj2 9 matches: travel [toggle: !], by type [/], hide useless & duplicates [=] _xj2 2 a - [Bailey] a +7 antimagic spear_xj,3 b - [Bailey] a +0 halberd (7 further duplicates)  c - [Bailey] a +0 spear (6 further duplicates) _xjX3 3 d - [Bailey] a +1 spear of flaming_xj3 Le - [Bailey] a +0 trident (6 further duplicates)  _xj3 zf - [Bailey] a +0 chain mail (6 further duplicates)  g - [Bailey] a +2 plate armour of fire resistance_xj4 Oh - [Bailey] a +0 ring mail (7 further duplicates)  _xjO4 3i - [Bailey] a +0 scale mail (4 further duplicates)axj/axj8axjC##..~~~~~~~..## carss the Skirmisher##..~~..)..~~..# Barachi of Okawaru ****..axjC##########..~~..###..~~.. Health: 92/92 ========================#..........~~.)##.##..~~. Magic: 16/16 ========================#.~~~~~~~~~~..##.∩.##..~~ AC: 17axjCStr: 17#.~)...).....##.....##... EV: 15Int: 11axjD5#.~.#########'###'####### SH: 0Dex: 25#.~.##.....##))§...§..##. XL: 11 Next: 38% Place: a Bailey#.~..##.@.##.§≈≈≈.§§≈..## Noise: ---------  Time: 10006.2 (0.0)axjE9#.~~..##.##..≈§.....≈≈..' j) +0 arbalest#∩.~~..#'#...)..⌠∩⌠....§. Fire: j) +0 arbalest##.~~..#'#..≈≈...⌠...≈≈..#.~~..##.##.)≈≈.....≈≈..##.~..##...##..§§≈.≈§≈..## #.~)##.....'#.........##. #.~.#############'####### #.~.)........##.....##...axjPF  _There is a large open door here. _You now have 631 gold pieces (gained 9). _Done exploring. _Done exploring. axjFy_Done exploring.  Search for what [Enter for "."]? .axj_PaxjRQaxj;Zaxj\. _axjaxjaxjaxj)_ _Sorry, you can't auto-travel out of here.bxj_bxj`bxjBgbxjhN _There are no items here.bxjbxjbxjbxjF _Unknown command.cxj##..~~~~~~~..## carss the Skirmisher##..~~..)..~~..# Barachi of Okawaru ****..cxj@##########..~~..###..~~.. Health: 92/92 ========================cxjl#..........~~.)##.##..~~. Magic: 16/16 ========================cxj#.~~~~~~~~~~..##.∩.##..~~ AC: 17Str: 17cxj#.~)...).....##.....##... EV: 15cxjInt: 11#.~.#########'###'####### SH: 0cxjH-Dex: 25cxjv6#.~.##.....##))§...§..##. XL: 11 Next: 38% Place: a BaileycxjL#.~..##.@.##.§≈≈≈.§§≈..## Noise: ---------  Time: 10006.2 (0.0)cxj#.~~..##.##..≈§.....≈≈..' j) +0 arbalestcxj #∩.~~..#'#...)..⌠∩⌠....§. Fire: j) +0 arbalest##.~~..#'#..≈≈...⌠...≈≈..#.~~..##.##.)≈≈.....≈≈..##.~..##...##..§§≈.≈§≈..##cxjc #.~)##.....'#.........##. #.~.#############'####### cxj#.~.)........##.....##...  _Search for what [Enter for "."]? . _Sorry, you can't auto-travel out of here. cxj_There are no items here. _Unknown command.Press: ? - help, v - describe, . - travelThe floor.cxj/ -.@cxjF b#.A stone wall.cxjA6 ##Sorry, you can't auto-travel out of here. _There are no items here. _Unknown command.Press: ? - help, . - travelcxjS7LYou can't see that place.  [a stone wall.]dxjQ.#the floor.]dxj7..dxjW~.some shallow water.]dxjG :~~dxj4 :~~exj 7~~exj yR.~the floor.]exj m∩.a gate leading back out of this place.]exjyP ##..~~~~~~~..## carss the Skirmisher##..~~..)..~~..# Barachi of Okawaru ****..exjP ##########..~~..###..~~.. Health: 92/92 ========================#..........~~.)##.##..~~. Magic: 16/16 ========================#.~~~~~~~~~~..##.∩.##..~~ AC: 17Str: 17#.~)...).....##.....##... EV: 15Int: 11exjQ #.~.#########'###'####### SH: 0Dex: 25exjaQ 6#.~.##.....##))§...§..##. XL: 11 Next: 38% Place: a BaileyexjQ X#.~..##.@.##.§≈≈≈.§§≈..## Noise: ---------  Time: 10006.2 (0.0)#.~~..##.##..≈§.....≈≈..' j) +0 arbalest#∩.~~..#'#...)..⌠∩⌠....§. Fire: j) +0 arbalest##.~~..#'#..≈≈...⌠...≈≈..exjQ #.~~..##.##.)≈≈.....≈≈..##.~..##...##..§§≈.≈§≈..## #.~)##.....'#.........##. #.~.#############'#######exj*R  #.~.)........##.....##...  exjR 1_Sorry, you can't auto-travel out of here. _There are no items here. _Unknown command.Press: ? - help, . - travelYou can't see that place.  [a gate leading back out of this place.]exj)S exj8U exjX exj[ exj\ $ _exj] exj2a exjc exjd exj f exjp E  There is a large open door here.exj7t exjt  _exjSv exjz E  There is a large open door here.exj} exj~  _exj exj exj exj> exj͉ exj Xexj exj ,exj exjͧ V  There is an open door, spattered with blood here.exj exj٭  _exj߷ exj exj exji exj exj exji exj exjd exj# exj exj exjc exj exj ,exj& exj exj exj, exjw exj exj exj* exj exjk =  You see here a +0 spear.exj exj[  _exj exjp @  There is an open door here.exj1% exj%  _exj. exjb3 exj7 exj8 exj; exj? exjC exjD exj>G exj~K exj=O exjO exjR exjW exjZ exj[ exjw] exjd exjh exji exjk exjm $  Things that are here:exjq A  a +0 trident; a +0 ring mailexjIu exju  _exjnx exj{ exj} exj~ exj exj exjH exj exjh exj exj exj1 exjِ exj̓ exj= exj <Water exj, exj A _You enter the shallow water.exjs exj (exj exj exj exjU exj( exj_ exj exj_ exjJ exj 8##########..#..........~~.)##. #.~~~~~~~~~~..##.∩ exjd G#.~)...).....##.. #.~.#########'###' exj #.~.##.....##)§ #.~..##...##.§§§≈. exj #.~~..##.##..§≈§. exj #@.~~..#'#...)§.⌠∩41.0 (34.8) exja }##.~~..#'#..≈≈...⌠ #.~~..##.##.)≈≈.. exj #.~..##...##..≈≈§ exj #.~)##.....'#..... #.~.#############' #.~.).##.. #.~~~~~~~~~~..##..exje  #..........~~..##exj exj" exj  exj d_There is a gate leading back out of this place here.fxjx*fxj*fxj=0fxj<fxj>82.0 (1.0) _fxj9CD∩∩fxjS.Dungeon:9fxjq############......## ##....#.....# ##........)..# *****#........)@).######* **,,,*#.........)........# *,,,,,**###..................# *,*,≈,fxj(*,.....................#**,*,,,*,....#...#............#,,,,,,,*,....####..............,********#.#.####.##...........,********#.#.####.###.####.####,,,,,,**.......##.###.####.# ******,*fxj -3.5 (2.5fxj fxj{ + _Welcome back to the Dungeon!fxj!  fxj?" U_There is an empty arch of ancient stone here.gxjmgxjgxjgxjgxjgxjI$ _gxjdgxj9=  You see here a +0 spear.gxjgxj; _gxjgxjgxj gxjO gxjgxjUgxjogxjgxjgxj gxj1$gxjM%gxj&gxj*gxj~-gxj#.gxj0gxj3gxj7,gxj8gxj<gxj?gxj&@gxjBgxjFgxj@K,gxjNgxj|Wgxj\,gxj_gxjcgxjggxjggxjjgxjngxjLsgxjsgxjvgxj{gxj,gxjɇgxj\gxj)gxjbgxjBgxj™gxj[gxj(i  You encounter a rock fish.gxj !**#.#.####.###.####.####,,,,,,**.......##.###.####.# ******,***.......##.###..[...####*** *,,,gxjݭ*.........<.....÷........,***,,,*,......#.[).......>.....,,,,,,,*,......##..)............,***,,,**####..#................,* *,,,####..#................,* *,,,#####.@.........,* *,,<##..)**** ##..÷gxj$<,,,,,, #######.##...!,,,,,* #.#gxj\......, #....####.....##**,,,,,* F   rock fish (wandering) #....#*,,.[.....**,,,,,, #....#,,,◊......,*,,,,,, #.....,,,.F.....,,,,,,,^gxj;60.3 (16.8)FgxjgxjRF 2 rock fish (wandering)gxj.1.5 (18.0gxjgxjZ _You encounter a rock fish.gxj ' gxj! )))gxjY )gxj )Fgxj *1 wandering)gxj )gxj' /)You shoot a bolt.gxjF_ cF.F.gxj_ 7F.gxjL` 1F.gxji ,..gxjj 6...gxjj ;===2.9 (1.4)gxjr gxjRt  gxjt 7_The bolt hits the rock fish but does no damage.gxj\uL ))))gxju/)You shoot a bolt.gxj Fgxj.gxj%.gxj2...gxj..   rock fishFgxjh-4.2 (1.3gxj gxj gxj7_The bolt hits the rock fish but does no damage.hxj@"#hxj^AYou shoot a bolt. _The bolt hits the rock fish but does no damage.The bolt hits the rock fish!! hxjAC You kill the rock fish!hxjvU&))hxjU,))hxjYVhxjVhxjs )hxj)...hxj%%9hxj% 5.5hxj5HhxjN hxj7OJ_Okawaru accepts your kill.hxj 4hxjVhxj~H _No target in view!hxj|hxj}hxjuhxjV hxjB_No target in view!hxjq6 hxj6 hxj> hxj?  hxj@ :_No target in view!hxj ? 3hxjiE hxjU (..hxj>V ....hxjV ..hxj-e 3 hxjxe .......##.###.####.# ******,**.##.###..[...####*** *,,,hxje ..<.....÷........,**,......#.[).......>,,,hxje b#..).***hxjDf *####..#............  hxjff ####.........#.............hxjf [<....#****,,,hxjf ..÷hxjf <,,,,hxjg #####.##...!..,,,,,*#..hxj7g ).hxjg I#....hxjg ****#.##..,,,,.>....,,,,,,,, hxjw (0.0hxj7y 7---6.7 (1.2hxjQ ` _Found a staircase to the Lair.  Things that are here:hxj l _a +0 robe; a +3 daggerixjixjv:---ixj ixjSH _No target in view!ixj4ixj^ _No target in view!ixjl **#.#.####.###.####.####,,,,,,* *.ixj ##.###.####.# ******,*** *.ixj ##.###..[...#####** *, ixjJ c*.........<.....÷........,*** ixj *,......#.[).......>.....,,,,, ixjɨ m*,......##..)............,***, ixj **####..#......,* *,ixjv ####..#................,* *,,,,#####.ixj W,* *,,<##.ixj I)........#****ixjL ,##.............÷ixji "<,,,,,,ixj #######.##...!....*ixj j#.##.............,,,,,,,,ixj t#....####.....###*,,,,,**ixj_ z#....#*,,.[.....**,ixj #....#,,,◊.......*ixjЫ ,ixj n #.....,,F....ixj 2^ixj 1Fixj 4F.ixjC tF   rock fish (wandering)ixj G,ixj &7.9 ixj _ixj ixj#.#.####.##...........,****** * *ixj3#.#.####.###.####.####,,,,,,* .ixj##.###.####.# ******,**** .ixj##.###..[...######* *,,,,* ...<.....÷.........*** ixj5b,......#.[).......>ixjV,,, ixjxl,......##..).............***, ixjU*####..#......ixj4* *,ixjw####..#........@..ixj 8* *,,,,ixj#  #####ixj= +...ixj\ B.* *,,<ixju ##.ixj I)........##***ixj ,##.............÷ixj 8<.,,,,,ixj !z#######.##...!....ixj(!*ixj^!k#.##..............,,,,,,,,ixj!t#....####.....####,,,,,**ixj!z#....#*,..[.....**,ixj!#....#,,.◊F......*,ixj#+.Fixj $ixjw/ixj0(9.1ixj7ixj8jxj> ))jxj))jxj )jxj(VF  jxjH]))You shoot a bolt. The bolt hits the rock fish!jxjg7F.jxjapI.....jxjp#..jxj/q8===70.4 (1.3jxjxjxjjzb _The rock fish is severely wounded.jxj  [You shoot a bolt. The bolt hits the rock fish!  You kill the rock fish!jxj>)))))jxjO ) jxjCg..÷...jxj G1401.7jxjNjxjP jxjP4_Okawaru accepts your kill.jxjPjxji 4jxjeq jxjr H _No target in view!jxjIV jxjV jxj] jxj_ H _No target in view!kxjO3kxjTkxjZkxj^kxj_$ _kxjekxj kkxjlkxj@mkxjqkxjs$  Things that are here:kxjy[  a +0 robe; a +3 daggerkxjkxj _kxj kxjfkxjkxjkxjkxj,kxjkxj(l _k - 2 dark potions (gained 1)kxj!kxjrkxjضkxjkxjkxj,......##..).............***,,,,,kxj%###..#.................* *,,,,, kxjp ####..#.................* *,,,,, kxj #####...................* *,,<,,  ##kxjS.....).## kxj,~ ##.............÷......< kxjm #######.##....,,,* kxj#.##..............,,,kxj kxj#....####@....####,,,,,**---kxj<8.7 (7.0kxja kxj|}#....##...[.....#*,,,,,,kxj kxj#....#...◊.......#,,, kxj/#.........kxj.kxjA^kxj_n ****#.##.......>kxj,kxjD**,,,........%kxj**,,,...[..#...........kxj,,kxj=_*,,,,,,....##.........##kxj[*,,,,,,...,*###...?.###**kxjkxj#---kxj&9.9 (8.2kxj9%kxj- _Found a leather armour.kxjG3kxj߳kxjkxjkxjkxj;kxj$$  Things that are here:kxjC  a +0 leather armour; a +0 clubkxjFkxj _kxjBkxjZkxjkxjFkxjkxjkxjnkxjkxj kxjs....)..####*,,,, kxj............÷......<..,,,,,, ####.##...............,,*,,,kxj #.##..............,,,,,,,,,, #....####.....####,,,,,**,**,*kxj~ #....##...[.....##,,.* #....#...◊.......#kxj"l,,<#........kxj@^ ***#.##.......>.@........,,,,**, kxjw,,,..............%.......,,,,*,,* ,,...[..#...........#....** ,,,,....##.kxj&##,.*** kxjC,,,,...,*###...?.###**,,,,,,,,* ,,,,,,,,,,..##..#.,*,,,,,,,,,,* kxju,,,,,,,,,...*##...***,,,,*,,,,* ,,,* ###.# *,,,,*,,,,* ,,kxj u,**** *.***,,,,*,,,,***kxj.÷......<..,,, ###.##.........,,*.  #.##..............,,,..#....####.....####,,...**,**,**kxj#....##...[.....##,....,,,,,,*#....#...◊.......#...<#......................^,,,,, **#.##>,,** ,,......*,,* ,...[..#..#kxjy,**,,....###,..**...,*###...?.###**,,,,,,,,*,,,,,..##..#.,*,,,* *kxj/...*##...***,,,,*,,,,* *kxjO#...,* ###.# *,,,,*,,,,* *..,**** *.***,,,,*,,,,****,,,,,***,*,,,,,,******,,,kxj+.84.7 (4.8kxj-5.9 (6.0kxjkxjlV _You see here a serpent talisman.kxj*kxj+kxjAkxj1Qkxj[kxj}^$ _kxj fkxj0ikxjkkxjlkxjqkxjUtkxjv,kxj ykxj|kxjR|kxj"kxjXx _t - 4 scrolls of teleportation (gained 1)kxj3kxjkxjkxjRkxjFkxjhkxjkxjokxjAkxjpkxj"kxjkxjkxjkxj~kxjkxjͥkxjkxjkxj7kxj_kxj׬kxjkxjkxj/kxj7kxjwkxjkxjkxjkxjkxjCkxjWkxj kxjkxj"O_b - 2 scrolls of blinking (gained 1)kxjp3kxjkxjkxjq,kxj kxj>kxjkxjkxjN _You now have 643 gold pieces (gained 12).kxjmkxjkxjkxjwkxjk,,.....##..#..#,......,,,* ** ,,.....*##...##*....#,,,,* *,,,* ,,....,* ###.# *....#,,,,* *,*,* ,,....##** #.###....#,,,,****,*, kxj,,,,....?###.#......#*****,,,,,, kxj******#.........#..##### *,,,, * #kxj#kxjL###** *kxjl+ #kxj3...#kxj#*,,,,>** * #.kxjf>*,,,,,**105.7 (19.8) kxjm**** ###..#####.........*,,,,,* kxj* ##.,,**#.........*,,,,>* kxj_* ##*,,*#....!...kxj.*,,,,,*kxjf* **,*#.........*,,,,,kxj-!*kxja* *,,.........#******* kxj**** ***#.........*kxj[ #.........*kxj kxj-#.........kxj kxjdkxj.6.9 (21.0kxjkxj; _Found a stone staircase leading down.lxjlxjlxj/lxjBlxjalxjClxjlxjlxjL....,* ###.# #....#,,,,* *,*,* lxj!....##** #.###....#,,,,****,*,*,,?###.#......#*****,,,,,,*,, lxjP****#.........#..##### *,,,,,,*,, lxj #.........#......##*,,,,,,*,, lxj #.........#.......##,,,,>**,, lxjy #.................>#,,,,,*** *lxju* ###..#####...lxj9#,,,,,* lxj'_,* ##.,,**#..lxj_q#,,,,>* 8.1 (1.2lxj ) lxj,* ##*,,*#....!....#,,,,,* lxj9^* **,*#..lxj:#,,,,,* lxjp* *,..........##*****lxjI* ** lxj"5*###..lxjD[# #.lxj1# lxjT#..#lxj(T#..#lxjE#..(lxj4#lxjlxjh-9.3 (2.4lxjMlxja- _Found 6 poisoned darts.lxjlxj$lxjlxj]lxjlxj,lxj lxjlxjKlxjlxjMlxjlxjlxjN _e - 3 potions of enlightenment (gained 1)lxjlxjlxj<lxj0 lxjN lxj lxja lxj0lxjIlxjlxj[lxjylxjlxjclxjlxjMlxjlxjlxjlxjlxjlxjBlxj_lxjlxjz!lxj!lxj"lxj\$lxj%,lxj'lxjr(lxj)lxj*lxj+lxja,lxj-lxj.lxj4lxj5lxj6lxj7lxja8lxj]:lxj;lxj=,lxj>lxj{@lxj@lxjBlxjH  **,,,..............%........,,,* **,,,...[..#...........#.....,, *,,,,,,....##.........##,...... *,,,,,,...,*###.....###*#...... *,,,,,,,.......##..#..#......., *,,,,,,,.......*##...###....#,, *,,,,,,,......,* ###.# #....#,,,,,,,,,,......#### #.###....#,,,,  **,,,,,........@###.#......#****  ****,,#######.........#..##### *,,* #..#......## lxjqI*,,* #..#.......# *,,* #.........>*****,,**** ###..#####......... *,,,,,,,,,* ##..,**#......... lxjIE*,,,,,,,,,* ###.,*#......... *,,,,,,,,,* *#.*#......... lxjRM028.3 (19.0)lxjM,9.3 (20lxj#QlxjRd _c - a scroll labelled MYFYEXTI EROOSlxj|@ lxj@ lxjA lxjD lxjF lxjXG lxjG lxjI lxjZK lxjK lxjL lxjN lxjP lxjcP lxjQ lxjlS lxjT lxj3U lxjV lxj[ lxjy\ lxj\ lxj] lxj_ lxjra lxja lxje lxjk lxjTp lxjIq lxjs lxjt lxjTv lxjv lxjw lxjy lxj  ##..........%.... ##......[..#...........#. #..........##.........## lxj #..........####.....###*# #..............##..#..#.. lxj n#..............###...###. lxj a#..............# ###.# #. *#............#### #.###. *#lxj= [........###.#...38.9 (9.6) lxj^ ####..#######.........# #..* #...lxj  #..* #.. lxj d#..* #....lxj  ****#.[**** ###..##### *,,,...,,,* ##..,**# *,,,...,,,* ###.,*# lxj0 *,,....,,,* *#.*#lxj lxj -40.1 (10.8)lxj 8%lxjb ) _Found a chain mail.mxjtmxj@umxjvmxjymxj{mxj&}mxj}mxjmxjmxjmxjmxjԌmxj<mxjmxjmxj#mxjvmxj͒mxjmxjEmxjmxjܖmxjmxjumxjmxjmxj˛mxjB  You see here a +0 chain mail.mxj5mxj _mxjpmxjmxjmmxjmxjmxjxmxjmxj8mxj mxjmxjmxjLmxj5mxjmxjWmxjmxjmxjmxjcmxjmxjmxj2mxjmxjmxjmxj]mxjmxjKmxjxmxj mxj mxj^ mxj~mxjymxjmxj*mxjmxj"!mxj"mxjh#mxj$mxjy'mxj)mxjf)mxj*mxjT-mxjN/mxj/mxj1mxjV3mxj5mxjt5mxj6mxj8mxj:mxj:mxj<mxj!>mxj?mxj@mxj(AmxjCmxjDmxjDmxjFFmxjHmxjImxj"JmxjMKmxjJMmxjNmxjHOmxjyPmxjRmxj"TmxjqTmxj3WmxjWmxjYmxjIYmxjj]nmxju^mxj_,mxjs`mxjamxjb,mxj^cmxjdmxjuemxjemxjefmxj8kXmxjalmxjqm,mxjanmxj)omxjXpmxjpmxj^qmxjMzmxj{mxj<|mxj|mxj]~mxj,mxjނ,mxjmxj8mxj1mxj1mxjmxj؈mxjmxjmxjjmxjmxjߎmxj|mxj.mxjmxjmxj mxjmxjܜmxj mxjamxjmxjBmxjxmxjymxjmxjmxjEmxj#mxjmxj^mxjmxjWmxjmxj2mxjmxjʸmxjmxjmxjmxjmxjmxj%mxj;mxjmxjmxj(mxjmxjmxj,mxj{mxjmxjfmxjmxjamxjmxjmxj%mxjmxjSmxj,mxj~mxjdmxjmxjmxjmxjmxj(mxjmxjmxjmxj#...◊.......#..<,,*,**,* ..........mxjK..^...,,.,,,,,* ......>......#*..,*,,,* mxj/.........%....#..#,*,,,*** #...........#mxjSo*,,,,,,** ##.........###****,,,,,, ####.....#####mxjv# *,*,,,, ....##..#..#.# **,,,,,, mxj....###...###...@#,,,,* *,,,*,,,204.9 (64 mxj....# ###.# #....#,,,,* *,*,*,,, mxj...#### #.###....#,,,,****,*,*,,, ......###.#......#*****,,,,,,*,,, mxj?*####.........#..##### *,,,,,,*,,,#.........#......##*,,,,,,*,,,#.........#.......##,,,,>**,,,mxjey#.................>#,,,,,***** # ###..#####.........#,,,,,*mxjmxj.6.1 (66.0mxjmxj9 _Found a stone staircase leading up.mxjr mxj!u mxj\w mxjV mxjZ ,mxj% mxj mxjɉ mxj mxjU mxj mxj mxjT mxjM mxjy mxj mxjK mxj mxjm mxj mxj. mxj( mxjƞ mxj mxj mxji mxjɢ mxj_ mxj mxj mxjȨ mxjz .....<..,,,,,,,,,.•,,,,,,,,,,* mxj #.,...,..,,,,,,********......,...,..,,,*,,,,,,,,,*mxj L####.....##.##.#*,#*,*******, mxj9 .....##...........##.#*,* *, mxj ......#.........<..#.##.# ***,* mxjЯ ............^...,.......* *,,,* mxj >..............##...#,,,* *,***mxjJ %...........#@.#,*,,,*****,* 14.5 (8.4mxj )mxj x..#..........##,,,,,,**,,,* mxj ..##.........##***,,,,,,,,** ...#####........# *,mxjp  ..#..#..........# **,,mxj  mxj #...###....#....# *,,,*mxj$  mxjx ###.# #....#....# *,*,*,,,,,*mxjϲ * # #.###....#....#***,*,*,,,,,*##.#......######,,,,,,*,,,,,*mxjd mxj -5.7 (9.6mxj 7%mxjv  mxj %_Found 2 flux baubles.nxjկnxjvnxjnxjnxjnxj&nxjnxj޼nxjnxjx####*"..,,,...,nxj* nxj <..,,,...,,..•,,,,* .#........,,,,,,******** nxji........,......,,,*,,,,,,,,,* nxj####.....##.##.#*,#*,*******,* nxj##...........##.#*,* *,* nxj?#.........<..#.##.# ***,* .nxj...^...........# *,,,* .##@..#,,,* *,***6.9 (1.2%...........#..#.#,,,*****,* nxj%..........##,..,,,**,,,* nxjo.##.........##***...,,,,,*####........# *,#...nxj!,,,* .#..#..........# **,,,..,,,* ...###....#....# *,,,*,.,,,*#.# #....#....#   #.###....#....#***,*nxjnxj%-8.1 (2.4nxjnxju< _Found an amulet of magic regeneration.nxj nxjanxjnxjnxjnxjnxjnxjnxjnxj=nxjnxjS nxj6"nxjk"nxj#nxj^&nxj,-nxjd-nxj/nxj2nxj@:?...# #..,,,,,.......,,,,,*...* #..<,,........,,,,,,*#####"..,,.......,,,,,,,* <..,.....,...•....* ........#...........,,,********........!......,..*,,,,,,,,,*nxj:<####.....##.##.#*.#*,*******,*##.....##.#*,* *,*#.........@..#.##.# ***,*22.9 (4.8..........^...........# *,,,* >..............##...#...# *,***nxj ;?%...........#..#.#,,.#****,*....#..........##......#*,,,* .nxjq;....##..#####.......,**##........# *.#.....,* ..#..#..........# **,.,....,* nxj;#...###....#....# *,,.#,...,*nxjg@nxj@-4.1 (6.0nxj)EnxjF4 _Found an escape hatch in the ceiling.nxj;Ga _There is a stone staircase leading up here.oxjoxjoxjoxjpoxjWoxj:$ _oxjoxjݤoxj!oxjXoxjoxjmoxj oxjooxjoxjoxjoxj9oxjoxjQc>......,,}.....,,,,,,,oxj/....**#...oxj.:..,,,,,,......# #.............,,,,,,oxjc......# #..............,,,,,oxj-.* #..<...........,,,,, )#####".............,,,,,÷......<............•.....,,,,,..#............,,***..........#,,,,,, oxj##.....####.....##.##.##.#*,**** ...[.....##...........##.#*,* ◊.......#.........<..#.##.# *oxj2I..........^...........# *>.......##...#...# *oxj ....%...........#..#.#,..#**** oxj........#..........##......#*,,  oxj8.........##.........#####......., oxj-8.9 (4.8oxjr+9.9 (5oxja8%oxjE oxj}E_d - 2 black potionspxjpxjpxjpxj͈pxjpxjpxjipxjapxjppxjϚpxj!pxj pxjdpxjpxj٥pxj%  pxj8-You see here an amulet of magic regeneration.pxj\pxj  _pxj:pxjpxj)pxjpxjbpxjpxjpxjXpxj+pxjpxjpxj3pxjpxjYpxj{pxjpxjpxjpxjpxjDpxjpxj:.#**,*,,,,,,,,,,*pxj!l#,,,,,,,,,,,,,,,,,,,,*.,*********,,,,,,,,,,* #.,***### ******,***** ##.####.####,,,,..# *,,***** ##.####.# *****#.#### **,, pxj'##..[...######* #....## *,,,÷##.....###..,,,,,,>pxj"F... ).............###..........:..,,,...........# #.............,,,pxj............# #..............,,.....* #..<.pxjy...,,)........#####".............,,pxjY÷......<............•.....,,.........#............,,*pxjv.....................#,,pxj;040.7 (10.8)pxj,1.7 (11pxjpxj\ _g - a +0 lightning rod (4/4)qxj qxjZ qxj qxj@ qxj qxjc qxj qxjN qxjf ,qxjǶ qxjy qxj qxj qxj qxjj qxjP qxj qxjF qxj qxj qxjX qxj qxjW qxj qxj` qxjk qxj qxj Q#,,,,,,,,,,,,,,,,..,,* ,*********,,,,,..,,,* ,*##### .#**** qxj( .####,,,...# *..####***** .# *****#.#### **......,,,,* .######* #....## *.......,,,,* .......###.....###.......,,,,* qxj >........................,,,,* ###......@...:....,,,,* 8.9 (7.2) .# #........,,,,* # #........qxj ),,,,* * #..<.....,,,,*#####"..............,,,,*..<............•,,,,* qxjh .....#.......********..............#..,,,,,####.....##.##.##.##.#******,*qxj qxj .50.1 (8.4qxj qxjc % _Found a rapier.rxjYLrxj/MrxjQrxj=WrxjnXrxjkZrxj<[rxj^rxj`rxj&arxjEcrxjerxjMhrxjhrxjjrxjvmrxjorxjorxjqrxjx8 #,,,,rxjx8....,,* ,*********,,,,...,,,* ,*##### ****##.#**** rxjUy%#,,,...# #..########* *****#.#### ##....* ###* #....## #....* ###.....###....rxjy* ..* ###...........* # #....* # #....)....* * #..<....*#####"....rxjmz2*<....•....*#....####.#....,,,,,* ###.....##.##.##.##.###****,*  rxjzKYou pick up a parchment of Fugue of the Fallen and begin reading...rxjF-4.9 (4.8rxj+5.9 (5rxjNrxjЅL _You add the spell Fugue of the Fallen to your library.rxj8 rxjt9 rxj: rxj? rxjA rxjC rxj0D rxjhF rxj>H ,rxjI rxjL rxjM rxjN rxjO rxjLQ rxjR rxj9S rxj#T rxjU rxjqW rxjW rxjX rxjZ rxj*_   ***** **##** rxj_ * **,,,*##,,.,*  *,,,,,...,#.* # *,*,≈,_.§.#.######## **,*,,,......# #,,,,,,,......# ,********## rxj` ,*##### ****##@#**** 61.9 (6.0 #,,,...# #..######## *****#.#### ##.......... ###* #....## #........... ...###.....###........... ..rxj` M.................###...................*# #............* rxj` ...# #..............)....*rxj|d ^§≈§§rxje -3.1 (7.2rxjOh 9_rxji  rxji (_Found an opulent altar of Gozag.sxj IsxjsxjBsxjsxjsxjQsxjsxjUsxj`sxjYsxj=sxjsxjQsxjsxjsxjsxj *##** ###### sxji ###* **...###[...# ....# *#.# ...# *,#.≈._.≈.#.######## ....#**,#.......@........#7.9 (4.8 ....#,,,.................# .....,**#######..........# .....,*##### ######.##### .sxj####,,,...# #..########* .# *****#.#### ##..........* .######* #....## #...........*....###.....###...........* >............................*sxjVsxj-9.1 (6.0sxjsxj# _Found a robe.sxjI[ sxj(\ sxj'^ sxjl sxjm sxjo ,sxjq sxjr ,sxjs sxj^u sxjv sxjv sxjw sxj=y sxjtz sxjz sxj{ sxj } sxj.~ sxjy~ sxjl sxj sxjށ sxj' sxj sxj> sxj ,sxjh sxj@ sxjC sxj sxj sxj Bsxj Xsxj nsxj= sxjZ sxj sxjt sxj sxj sxj˛ sxj sxj sxjv sxj sxj4 sxjp sxj sxj^ sxjڢ sxjY sxjP sxj{ sxj sxjl sxj sxj sxj' sxj sxj̲ sxj% sxjo sxj. sxj- sxjv sxj) sxj sxj< sxj sxjl sxjA sxj sxjZ sxjH sxjR sxjx sxj sxj sxj sxj sxj sxj sxj sxj sxj sxj sxj sxj sxj sxj sxjw sxj; sxj| sxju sxj sxj sxj  sxj sxj sxj sxj^ sxjV! sxj& d  You see here a wyvern skeleton.sxj) sxj^*  _sxjg- sxj5 sxj8 sxj9 sxj< sxjr@ sxjC sxjC sxjF sxjqJ sxjjM sxjM sxjP sxjfT sxjjW sxjW sxj] sxjc sxjd sxje sxjph sxjBl f  There is a stone staircase leading up, spattered with blood here.sxjo 5 _sxjr sxjv sxjCy sxjwy sxj4| sxj3 sxjŊ sxj< sxj׍ sxj) sxj sxj sxjy sxjט sxj ,sxj! sxj sxj sxj% sxjM sxj sxj> ,sxj# sxj sxjȳ sxj sxj6 sxj sxj sxj sxj sxj sxj sxj sxjT sxj^ sxj sxj sxj sxj sxj sxj sxj sxj sxjS ,sxj sxjY sxjWsxjsxjsxj sxjsxjsxjsxjVsxjsxjMsxjd$sxj *sxj-sxj-sxj*1sxj|7sxj(;sxj\;sxj?sxjUEsxjJ,sxjPsxjWsxj"\sxjV\sxjV`sxjfsxj#k,sxjQosxjtsxjwsxj xsxjzsxjsxj,sxjsxjsxjsxjysxjsxjsxjfsxjsxjsxj5sxj,sxj>sxjΧsxjکsxjAsxjsxjlsxjasxjsxjisxjYsxjH,sxjsxjDsxj sxj^sxjGsxjsxj sxjksxjnsxjsxjcsxjsxjsxjLsxjD,sxjOsxj~sxjsxjHsxjOsxj3sxjQsxjsxjtsxj9sxjOsxjsxjysxjsxjsxjKsxjsxjZsxjTsxjsxjQsxjsxjsxj&sxjsxjsxjLsxj~sxjsxj}sxjsxj#sxjCsxjsxjsxjsxjsxjsxjsxjsxjPsxjfsxj1sxjsxj0sxjsxjsxjsxjsxjsxj,sxjsxjl sxjQ sxj sxj: sxjWsxj!##...........##.#*.# *,* sxjW.#.........<..#.##.# ***,* .......^...........# *,,,* ..........##...#...# *,*** sxj..........#..#.#...##**#.* sxj.#..........##......##...* ##.........#####........#* sxj###........# #.#......# #..........# *#@.......# sxj9366.3 (97.2) ##....#....# #...#.....#  #....#....# #.#.#.....# ##....#....#**#.*.#,....sxjcl.....######,,..,.#,....#sxj.#..##### *,...,.#,,...#sxj-.#......##*,...,.#,,,,,##.......##....>##,,,,,* .sxj>#..(.,********sxjUsxj.7.5 (98.4sxjsxj ' _Found 5 javelins.txj8wtxjwtxjytxj|txjX}txj~txj3txjtxj܄..#<..#.##.# ***,* ..txj[^...........# *,,,*....##...#...# *,***.#..#.#...##**#.* ..#txj;...##......##...*#.........#####........#*##txjn.# #.#......# .#..# ##..# ###....#....# #@..#.....#8.7 (1.2txj) #....#....# #.#.#.....# ###....#....#**#.#.#,....# #......######,,....#,....## *,.....#,,...#.#......##*......#,,,,,#txjJS.#.......##....>##,,,,,*..>#..(..#******* ###..#.....#txjtxj/-9.9 (2.4txjtxj; _Found a stone staircase leading down.txj> ItxjRB txjG A ......^..........,,...##...#**..#.#...##**#.* #txjG \..##......##..#txjH #####........# #### #.#. .#..txj]H ##........ ###....#...#..... # #.#txj}H 30.0#txjH ~**#.#.#, #......######,,....#txjH <...........#txjI T#....>##txj2I #txjLI # txjI ###.........#....>#txjM txj^O .71.1 (1.2txjR txjT ; _Found a stone staircase leading down.txjtxjbtxjtxjtxjYtxjtxjtxjtxjHtxjtxjtxjtxj.txjztxjtxjtxjytxjtxjtxjtxjjtxjtxjtxj3txjtxj-txj(txjtxjz,txjtxj{txj,txj-txjtxjn,txjtxjtxjtxjUtxjtxj"txjtxjctxjtxjtxjtxjtxjtxjtxjitxjtxj#txj^txjtxjtxj\txjtxjtxjtxj9txj|txj&,txjtxjtxj/txj_txjtxjtxjqtxjtxj txjftxjtxjjtxjtxjtxjtxj txjtxjtxjtxjtxjtxjtxjtxjtxjptxjtxjtxjtxjvtxj txj txj' txj txj@ txjStxjtxjtxj'XtxjtxjctxjtxjEtxjtxjtxjitxjLtxj txjftxjtxjtxjtxj!,txj#txjI%txj&txj@'txj(txj,txj\.,txj/txj1txj3,txj_4uxjuxj,uxjOuxjuxj+uxj|uxj uxj uxj uxj uxj-uxjouxjuxj_uxjuxjuxjCuxjuxjuxjuxjuxjuxjuxjuxj4!uxjn!uxjq"uxj$uxj?%uxj%uxjE&uxj'uxj)uxjQ)uxj*uxj,uxjQ-,uxj.uxj/uxj0uxj-1uxj1uxj-3uxjF4uxjn4uxjF5uxj6uxj7uxj8uxj8uxjW:uxj;uxj;uxj<uxjI>uxj?uxj?uxj@uxjkBuxjC,uxj9Euxj2FuxjeGuxjGuxjHuxjBJuxjK,uxjMuxjgNuxjOuxj PuxjQuxje#....##......##...# ##uxje ###........## ### #.#......# #..uxje}# ##........# uxjf9##....#....# #...#.....#  #....#....# #.#.#.....# uxj0f##....#....####.#.#.....# ......######......#.....# uxjMf..#..##### #....@.#.....# 433.5 (62.4) uxjift..#......###......#.....# uxjf..#.......##....>##.....# uxjf.......>#..(..######## ##..uxjfd.#.....# ##..uxjf#....># ###.....# uxjgE...########uxjguxjjuxj9l uxjYl?_Done exploring.uxjuxjuxj/uxj,..##..................#..#.uxjmB.#...0.0)uxjuxj uxjE _Done exploring.uxjwuxj|Gear: 13/52 gear slots (Left/Right/Tab to switch category) uxj)}Hand Weapons (go to first with ))  j - a +0 arbalest (weapon)uxjo},a - a +0 shortbow uxj}Missiles (go to first with ()  i - a throwing net uxj}Armour (go to first with [)  d - a +2 pair of boots (worn) uxj} g - a +2 cloak (worn) uxj~% h - a +0 pair of gloves (worn) uxj0~% l - a +3 leather armour (worn) uxjI~- m - a +2 helmet of intelligence (worn) uxj~jJewellery (go to first with "=) uxj~E b - an amulet of magic regeneration (worn) uxj~& c - a +4 ring of slaying (worn) uxj~A e - the ring "Waeciura" (worn) {Will++ Str+6 Int-5 Dex+5}uxj?f - a ring of protection from fire  uxj0k - a +4 ring of slayingvxjY`vxjgvxjo.#..........##......##...#carss the Skirmisher vxj p##.........#####........##Barachi of Okawaru ****.. vxjAp|###........# #.#......#vxjxpHealth: 92/92 ======================== #..........# ##........#vxjpMagic: 16/16 ======================== ##....#....# #...#.....#vxjqZAC: 17Str: 17  vxj:q#....#....# #.#.#.....#EV: 15vxjmq,Int: 11 vxjq##....#....####.#.#.....#SH: 0Dex: 25 vxjq^......######......#.....#vxj rXL: 11 Next: 40% Place: Dungeon:9 vxj>r..#..##### #....@.#.....#vxjsrNoise: ---------  Time: 10433.5 (0.0) ..#......###......#.....#vxjr7j) +0 arbalest vxjs..#.......##....>##.....#Fire: j) +0 arbalest vxj7s..........>#..(..######## vxjss##.........#.....# ##.........#....># vxjs##.........#.....# ##.........#.....# ..........######## vxjZt_There is a stone staircase leading up, spattered with blood here. _Found 5 javelins. _Found a stone staircase leading down. _Found a stone staircase leading down. vxjtf_Done exploring. _Done exploring.vxjzvxj|vxjvxjwxj.wxj2URead which item? wxj3Scrolls wxj3 b - 2 scrolls of blinking  t - 4 scrolls of teleportationr - 6 scrolls of revelation  w - 2 scrolls of enchant weapon  I - a scroll of immolation wxj3 V - a scroll of vulnerability  s - a scroll of butterflies  c - a scroll labelled MYFYEXTI EROOS wxj4[!] read|quaff|evokewxj64G[?] describe selectedxxj xxj xxj .#..........##......##...#carss the Skirmisher ##.........#####........##xxj Barachi of Okawaru ****.. ###........# #.#......#xxjε cHealth: 92/92 ======================== xxj #..........# ##........#Magic: 16/16 ======================== xxj ##....#....# #...#.....#AC: 17Str: 17  xxjJ #....#....# #.#.#.....#EV: 15Int: 11 xxjk ##....#....####.#.#.....#SH: 0xxj Dex: 25 ......######......#.....#xxj XL: 11 Next: 40% Place: Dungeon:9 ..#..##### #....@.#.....#xxjƶ Noise: ---------  Time: 10433.5 (0.0) ..#......###......#.....#xxj j) +0 arbalest ..#.......##....>##.....#xxj =Fire: j) +0 arbalest xxj [..........>#..(..######## ##.........#.....# ##.........#....># xxje ##.........#.....# ##.........#.....# ..........######## _There is a stone staircase leading up, spattered with blood here. _Found 5 javelins. _Found a stone staircase leading down. _Found a stone staircase leading down. xxj f_Done exploring. _Done exploring.xxjt P  Okay, then.xxj, xxj xxj . _xxjE #xxju#####........## #.#......# ..##..#....#...#  xxj0M# #####.# xxjlp......######.....#..##### xxjd....##.>#.xxj>#..(..####### ##.........#xxjxxj<44.7 (1.2 _xxjxxjyxj@ # #.#......# ..yxj@##..#....#...#  # #yxjA5####.# yxj%Ap......######.....#..##### yxjiA....##.yxjA##yxjA.yxj)B>#..(..####### ##yxjvB.#.....#  #.........#yxjFyxj;G(5.9yxjJyxjLc _There is a stone staircase leading down here.yxjk4yxjqyxjwyxjz360 _yxjzxj '10zxjL         zxj      ###########   zxj˫#..@......#   #..:...####.#   #.#......  # ########       zxj       zxjDE zxj -8.4 (2.5zxj0zxj zxj1 zxjsA_You climb downwards.  Found a parchment of Kinetic Grapnel.zxj{ zxjzxjS_There is a stone staircase leading up here.zxj zxj+ zxj ,zxj( zxj : _zxj zxjk zxj zxjn zxj 6 zxj) #zxjI ########### ..<......# ...####.# zxjf ~ #.#.........# zxj v # ########### zxj zxj P You pick up a parchment of Kinetic Grapnel and begin reading...zxj .40.8 (2.4zxj +1.8 (3zxj@ zxj  zxj :_You add the spell Kinetic Grapnel to your library.{xj {xj,^ Spells (Memorise){xj,Type{xj -Failure Level {xj--) a - Freeze{xjO-Ice{xj-L6% 1b - Confusing TouchHexes{xj-:17% 3  {xj.c - Kinetic Grapnel{xj%.Forgecraft{xjD.30%{xj.#1  d - Poisonous Vapours{xj.Alchemy/Air{xj.30%{xj/*1  e - Construct Spike Launcher{xj=/Forgecraft{xj/i41% 2  f - Lesser BeckoningTranslocation{xj70X41% 2  g - Fugue of the Fallen{xj_0Necromancy{xj0:65% 3  {xjC1h - Maxwell's Portable Piledriver Translocation65% 3  i - Mephitic Cloud{xje2*Conjuration/Alchemy/Air 65% 3  j - Stone ArrowConjuration/Earth65% 3  k - Teleport OtherTranslocation65% 3  {xj2/l - Vampiric DrainingNecromancy{xj2Z65% 3  m - Volatile Blastmotes{xj3Fire/Translocation{xja3P65% 3  n - Airstrike{xj3 Air{xj3f96% 4  o - Dispel UndeadNecromancy{xjL4V96% 4  p - Fulminant Prism{xj4Conjuration/Alchemy{xj4c96% 4  q - PetrifyAlchemy/Earth{xjQ5S96% 4  r - Sticky Flame{xjz5Fire/Alchemy{xj5P96% 4  s - Irradiate{xj,6HConjuration/Alchemy100% 5 {xj~6.15 spell levels left {xj7][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitxjxj k + Alchemy 0.0xj xj xj^xjcarss the SkirmisherBarachi of Okawaru ****..Health: 92/92 ========================xjyMagic: 16/16 ========================AC: 17Str: 17EV: 15xjInt: 11###########SH: 0Dex: 25xj>P###..<......#XL: 11 Next: 40% Place: Dungeon:10#..@...####.#xjNoise: ---------  Time: 10445.8 (0.0)#.#.........#xjj) +0 arbalest# ###########Fire: j) +0 arbalestYou pick up a parchment of Kinetic Grapnel and begin reading... _You add the spell Kinetic Grapnel to your library. _Okay, then. _This spell is dangerous to cast! _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'b'.xjO4xj( xj!xj3xj7xj}xjxj: _xjjxj,xjxjxj,xj>xj:xj: xj xj xj xj xj> xj xj xjqxjxjxjxjxjMxjxjxjxjxjgxj^xj)xjzxj xjxj/xjsxjxjxjxjxjxjxjYxjxjxjxj xj!xj!xjP#xj(l.#  .#  .#  ###########.#  xj9(###..<......#.#  #......####.#(#  xjc(#.#.........#?#  #.###########.#  xj(#...........@.#  61.4 (15.6)###############   xj(F    xj(p    xj)}   xj,xj-.2.6 (16.8xj/xj12 _Found 3 curare-tipped darts.xj xjs xj xji xjt xj xjL xj xj ,xjo xjK #.#  #.#  #.#   #.#   xj #.#   ###########.#  ###..<xj #.#  #......####.#(#  #.#.........#@#  #.###########.#  xjy #.............#  ###############      xj  xj 15.0 (2.4)xj +6.0 (3xj xj  xjC _i - a scroll of identifyxjxjRead which item? Scrolls  b - 2 scrolls of blinking xj# t - 4 scrolls of teleportationi - a scroll of identify  r - 6 scrolls of revelation  w - 2 scrolls of enchant weapon xjOz I - a scroll of immolation  V - a scroll of vulnerability  s - a scroll of butterflies xjy c - a scroll labelled MYFYEXTI EROOS [!] read|quaff|evoke[?] describe selectedxjqxjtxj>y#.#   carss the Skirmisher#.#   Barachi of Okawaru ****..#.#   Health: 92/92 ========================#.#   Magic: 16/16 ========================#.#   AC: 17Str: 17###########.#   EV: 15Int: 11###..<......#.#   SH: 0Dex: 25#......####.#(#   XL: 11 Next: 40% Place: Dungeon:10#.#.........#@#   Noise: ---------  Time:xjy{[39;49m 10466.0 (0.0)#.###########.#   j) +0 arbalest#.............#   Fire: j) +0 arbalest###############            _Okay, then. _This spell is dangerous to cast! _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'b'. _Found 3 curare-tipped darts. _i - a scroll of identifyxj؋xjIdentify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled MYFYEXTI EROOS Potions (select first with !)  d - 2 black potions  k - 2 dark potions  l - 2 fizzy brown potions  n - an amethyst potion  o - 3 inky potions  p - 2 bubbling cyan potions[?] describe selectedxjM#xj&xjf*j#.#   carss the Skirmisher#.#   Barachi of Okawaru ****..#.#   Health: 92/92 ========================xj*r#.#   Magic: 16/16 ========================#.#   AC: 17Str: 17###########.#   EV: 15xj*Int: 11###..<......#.#   SH: 0xj+PDex: 25#......####.#(#   XL: 11 Next: 40% Place: Dungeon:10xj>+#.#.........#@#   Noise: ---------  Time: 10466.0 (0.0)#.###########.#   j) +0 arbalestxjh+F#.............#   Fire: j) +0 arbalest###############   xj+      xj+S   _Okay, then. xj+_This spell is dangerous to cast! _You start memorising the spell. You continue memorising. x3 xj#,p_You finish memorising. Spell assigned to 'b'. _Found 3 curare-tipped darts. _i - a scroll of identifyxjZ3]  As you read the scroll of identify, it crumbles to dust.xj3+7.0 (1xja6xj82 _c -> x - a scroll of amnesiaxj7 xjN8 xjQ9 xj); xjJ> Bxj@ H  You see here 3 curare-tipped darts.xjB xjOC  _xjH xjI xjK xjL xjM xjN xjO xjO xjP xjQ xjQS xjS xjtT xjU xjV xj W xjW xjX xjZ xjZ xj[ xj\ xj^ xj<^ xj _ xjw` xja xjb xjc xjd xje xj|e xje xj~f xjg xjg xjBh xj{i xjjj xjj xjk xjl xjvm xjm xj8n xj o xj2p xj|p xjp xjq xjr xjr xjss xjt xju xju xjHv xjx xjy xjLy xjy xjz xj{ xj{ xj*| xj| xj~ xjA~ xj~ xj xj xj xj\ xj6 xjJ xj| xj xjՄ xj xjE xjņ xj xj xjՈ xjY xjt Xxj܎ Xxjd xj֛ xj* xjJ xj xjk xj} xj͡ xjH xj xj xj xj! xjǦ xj xj ..< #.#.#### xjD o..##.#.... xjr e...#.#..# xjϮ ..#.#..# ..#...#  xj #.#.#.#  xj1 #.#.#.#  xj` #.#.#.# xj  #.@.#.#############505.4 (38.xj 4) xj x#.......#.............# xjE ###.#.#.#############.# xjy # #.#.. #.##.#### #.#xj #. #.##. #.#>. #.#xj o## ###########.#xjj xjӴ .6.6 (39.6xj xj k _Found a stone staircase leading down and a stone staircase leading up.xj ,7.6 (40xj xj  xj 1_You now have 657 gold pieces (gained 14).xjGxjڴxjxjxjGxj,xjuxjxj^xjxj8xjxjxjlxjixj,xj|xjnxjxj xjpxjDxjqxjxj'xjxjxjxj:xjQxjxjxjxjxjxj`xjxjxjxj6xjxjxj xjg You encounter a howler monkey.xj@. ..< #.#.####. ### ..##.#...... #.. ...#.#..#xj#. ###.# ..#.#..#..# ..#...##. #.#.# #.#.#.##..#.#.# #.#.#.##....#.#### #.#.#.#xjO`#..@....###...#. ##.#.##.......#..... #.#.####.#.#.##### #.#.# #.#.#...a.#.# #.#.#######.# #.#.# a   howler monkey (asleep) #.# #.#.#xj #.. #.>.. ### #.### ####xj!xj/19.6 (12.0xjd620.8 (13.2 _xj9xjyxj@d )))a    You shoot a bolt. The bolt hits the howler monkey.  The howler monkey howls!xj Ma.xj 7a.xj ".xj -===2.0 (1xj .2)xj xjJ h _The howler monkey is moderately wounded.xj': )xj'Z You shoot a bolt. The bolt hits the howler monkey.xje#axjCf.xjZmxjn-3.3 (1.3xjsxj*w xjw`_The howler monkey is severely wounded.xj]0 .  xj]}You shoot a bolt. The bolt hits the howler monkey!!  You kill the howler monkey!xj``Sxj*.xj(4.6xjxj+P _Okawaru accepts your kill.xj8xj%9xj<xj8>H _No target in view!xjR3xjRxjTxjVxjEX: _xjYxj[xj[xj\xjH]xj^xj_xj_xjeaxjbxjVcxjcxjexjfxj\gxjgxjjixjjxjjxjkxjmxjnxjoxjoxjpxjzrxjrxjssxjuxjc|@ ###xj|/ ..#xj|; # #### #.##.### #.. ..< #.#xj|#....##.# ### ..##.#xj}D ....#.# #.. ...#.# ##...####.# ..#.#xj;}...#.# ..#..---34.2 (9.6xje}..#..#.#.# #.#.#xj}#..#..#.#.# #.#.#..#....#.#### #.#.#xj}#..#.#.......###...#xj}#(.#.##.#.##.......#xj~f#..#.##.#.####.#.#.##:.#.##.#.# #.#.#..xj0~#..#....#.# #.#.xjxjH---5.4 (10.8)xjRxj- _Found 4 poisoned darts.xjw/xje0xj57xj: xj::_No target in view!xjxjxjxjxjǭxj: _xjxj~xjxj^xjxjxj2xjxjSxjL,xjxj'xjE,xjxjC  You see here 4 poisoned darts.xjxj _xj[xjxjxjxj1xj(i ##...####.# ..#.......#.# ..#..#..#.#.# #xjl #..#..#.#.# #..#....#.#### #..#.#.......###.. #(.#.##.#.##......xj #..#.##.#.#### #@.#.##.#.# #.#.#xjJ #..#....#.# #..######.# #..# #.# xj #..# #.. #.>.. #..# ### #.### #... xjGE ## ..  xj?You pick up a parchment of Foxfire and begin reading...xj-243.8 (8.4)xj+4.8 (9xjxj@ _You add the spell Foxfire to your library.xj Ixj xjh xj ,xj( xj xj xj xj xj xj xj xj* xj xj xj xj xj xjU xj" xj, xj xj xj xjI xj xj xj xj xjw xj xj xj xj5 xj xjX xj xj xj xj xj xj xjK xj5 xjb xj xj xj xj xj` xj xji xj~ #..#.##.#.# #.#.#... #..#....#.# #.#.##### xj #..######.# #.#.# #..######.# #.#.# xj ,#..#... #.. #.>.. #..#.#.##### #.### ####........... #.# #####.###########.# #....xj #.....@.......# .xj6 ############### #.## #.... #### xj^ xj xj 060.4 (15.6)xj ,1.4 (16xj xj?  xjn T_c - a scroll labelled XOYJAU VIHAFxj۸xj5xjxjxjxjBxjxjxj9xj,xjxj\xjqxjxjxj8xj xjzxjxj;xjxjCxjxjxjxjxjbxj~xjxjxjoxjxj/xjxj+xjxjxjUxjxjWxjqxjxjxjxjxjxj]xj4xjxjxjLxjxjJxjxjxjKxjxj,xjTxjxjxj,xjxj ,xjxjxjxjaxjxjxjxjxjxjxj1XxjGxj~xj4xjNxjxjxjxjAxjxj,xjxj6 xj xj/ xj7 xj xjVxj xj#xjxjxjxjxjxjxjxjxj xjoxj!xj9xjxjxjxjxjbxjxj[ xj"xj9$xj$xjX%xj=&xjX'xj'xj(xj)xj+xji+xj+xj-xjP.xj.xj(/xjr0xj[5 ######  #....# ###  xj5#....####..  ........#.#  # #########....##.#..  #.### #..:........<.#.#.####  xj6M#....##.# ####@...##.#.... 602.2 (40.8....#.# #........#.#..# ##...####.##.....#.#..# #.......#.##.....#...xjG6##..#..#.#.######.#.#.##..#..#.#.# #.#.#.#xjo6#..#....#.#### #.#.#.##..#.#.......###...#.########xj6 #(.#.##.#.##.......#.........xj6E xjq:xj:.3.4 (42.0xj=xj?c _Found a parchment of Ensorcelled Hibernation.xjE\xj\xjq]xj7`xjXaxjb,xj1exjgxj;hxjixjkxjo,xj^pxjtxjhvxjwxjbxxj {xj}xj~xjXxj&xjxjxjxjxjxj"xjxjxjލxjgxj_xjxjxjxjxj1xj xj7xjYxj4xjwxjxjןxjTxjUxjxjxj~xjkxj֪xjxjxjxjpxjxjaxj6xjxjWxjxj?xjxjxjxjnxjxjRxjxjxjxjxjxj"xjxjxjxjxjxjzxjxjIxjxjxj xjxj5xj xjxjbxjxjxj^ xjxjvxjbxjxj1 xj xjB%xj+xj+3,xj6xj;xj@xj@xj+xj*xj xj xj xjxjxjKxjxj>xj,xjxjxjxj !xj!xj^#xj%xj_(xj(xj *xj+xj.xj.xj/xj2xj4xj5xj)7xj 9xj;xjj<xjS=xj*?xjAxjgBxjYCxjExjGxjGxjHxj[KxjDNxjNxj\Pxj"SxjVxjOWxjXxj\xj_xjb`xjbxj~fxj!kxjkxjnxjMsxjsxjBvxj9{ xje{H_You now have 669 gold pieces (gained 12).xj~xjxjxjxjxjxjxjdxjxjRxjxjԏxjxjɒxj$xjɔxjז,xjMxjxj)BxjTxjTxjxjxjxjxjxjsxjVxjxj`xjlxjgxj{,xj}xj_xjxjxjxjxj; xjhf You encounter an acid dragon.xjc1#..#PPP◊P########xjp...P$$$P.......#xj<####.P$$$P######.#...DP$$$P. #.# xj<.####.◊◊P◊P# #.# ....#..#.####.#.#  xjhf#..#.........#.#  xj}#..#..#.######.#  xj#....#..@.....#  xjf#..############ ######xj #.......... #....######.###############....###xjD5..........................xjm######.#############....##. D   acid dragon (wandering)xj xj#.### #..:........<.#. xj#....##.#######....##. ##....#.# #.#.xj !xj. .xj<66.8 (63.4  The acid dragon bites the toadstool!xj]DDxj.8.0 (64.6xjKxjQ _The toadstool is destroyed!xj;; )))xjX)))You shoot a bolt. The bolt hits the acid dragon.xj/& xjI0.....xj0 .xj0e(catching breath)The acid dragon is lightly wounded.xj7& xj8)*****xj\8*xj8BThe acid dragon spits acid at you.xj^[......xj[84---13 ====9.3 (1.3)Corr (-4) xj%xjs _The splash of acid hits you! The acid corrodes you!xj/ )))))) You shoot a bolt. The bolt hits the acid dragon!!xj.xja%DxjD.DxjxjZ8....xj4xjԽA5=--xjV===-70.6xjRu _The acid dragon is almost dead.xjxg .  You shoot a bolt. The bolt hits the acid dragon!!  xj#ykYou kill the acid dragon!Okawaru accepts your kill.xj}*))))xj=}8xjl -[...xj .xj =2-1.9 _The acid dragon scales are intact enough to wear.xjj xj8 j _Your Ice Magic skill increases to level 4!xjm xj)n xj| xj H _No target in view!xj5pxjpxjrxjuxjw: _xj`zxjz%6xj|xj~xj~xj,xjixj˄xjxjxjU%7xjxjLxjxjxjxjdxjxjBxj%8xjxjxjXP  You encounter a wyvern.xjxj(-.....xj^...k..#..xj..#..@....---...xj.................xjk   wyvern (wandering)..xj -9.9 (8.0xjߧN---80.9 (9 _xjxj<xj.))))))xjг))xjr2Q.kxjn3.xj3/kxj>!.xj=?{..[.kxj@59=xj A/===2.2 (1.3xjHxjNKk _You shoot a bolt. The bolt closely misses the wyvern.xja ' xja T You shoot a bolt. The bolt hits the wyvern!!xj\ n  The wyvern is severely wounded.xj( '3.5xj xj= _The wyvern closely misses you. The wyvern misses you.xjhx 9 .xjx You shoot a bolt. The bolt hits the wyvern!  You kill the wyvern!xj| <xj| xjT.†xj K=44.8xjxjP _Okawaru accepts your kill.xjxjhxj xj< xjt:_No target in view!xjxjxjNxjxjD9017 xj(xjw$ xjݟF_You are no longer corroded.xjxjxjxj%1xjxj/xjxj,xjxjxjzxjݹK2=xjxj1 _HP restored.xj=xjxj<xjb  You see here a wyvern corpse.xjxj _xjxj,xjxj.xjxjxjxj#9=xjxj xj]xjxjoxjxjxj<xjxjxjKxj xj N _You now have 683 gold pieces (gained 14).xj3xjnxjxjLxjxj{!N _You now have 698 gold pieces (gained 15).xjA&xj&xjJ)xj.,xj1xj5N _You now have 713 gold pieces (gained 15).xj>xj$?xjIBxjFxjnGxjIxjFNM _You now have 721 gold pieces (gained 8).xjRxj{RxjUxjWYxjYxjexj/iM _You now have 727 gold pieces (gained 6).xjlxj>mxjoxj?txjtxjvxjzM _You now have 732 gold pieces (gained 5).xj~xjxjxjpxjxj xjM _You now have 740 gold pieces (gained 8).xjYxjxj+xjVxjxjxjN _You now have 760 gold pieces (gained 20).xj xjkxjxjIxjxjxj&N _You now have 773 gold pieces (gained 13).xjxj%xjõxjxjxjxjFxj xj8xjlxjxjUxjxj/xjNxj ......#  # #.....#  #.#.....#  .#.....##  .......  xjV#.....  # #....  #.#.#.#  ##.#.#@# --- #......### ####..#.P.◊P########  .......P...P.......#xj ######.P....######.# .......P...P.....#.#..####..◊P.P####.#.#xjL.....#[.#.####.#.#####..#.........#.#xj1721.4 (36.6)xjH---2.4 (37xjxjR xj _i - a scroll of identifyxj/xj3KGear: 13/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  j - a +0 arbalest (weapon)a - a +0 shortbow xj3mMissiles (go to first with ()  i - a throwing net Armour (go to first with [)  d - a +2 pair of boots (worn)  g - a +2 cloak (worn)  h - a +0 pair of gloves (worn)  l - a +3 leather armour (worn)  m - a +2 helmet of intelligence (worn) Jewellery (go to first with "=)  b - an amulet of magic regeneration (worn) xj(4 c - a +4 ring of slaying (worn)  e - the ring "Waeciura" (worn) {Will++ Str+6 Int-5 Dex+5}f - a ring of protection from fire  k - a +4 ring of slayingxjÛ l - a +3 leather armour (worn). A suit made from layers of tanned animal hide. It provides basic protection withalmost no hindrance to spellcasting or stealthy movement. Base armour rating: 3Encumbrance rating: 4 xj6 uIt cannot be enchanted further. If you take off this armour: Your AC would decrease by 6.7 (17.5 -> 10.8). Your EV would increase by 0.5 (15.1 -> 15.6). Your spell failure would improve by up to 7% (press '!' for details). Your attack delay would decrease by 0.0 (1.3 -> 1.3). You found it on level 9 of the Dungeon. xj %Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified enchanted equipped armour _________________ “Nought can Deform the Human race (t)ake off, (d)rop, (=)adjust, or (i)nscribe.xjé Gear: 13/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with )) xj l j - a +0 arbalest (weapon)  a - a +0 shortbow Missiles (go to first with ()  i - a throwing net Armour (go to first with [) xjL G d - a +2 pair of boots (worn)  g - a +2 cloak (worn)  h - a +0 pair of gloves (worn)  l - a +3 leather armour (worn)  m - a +2 helmet of intelligence (worn) xj TJewellery (go to first with "=)  b - an amulet of magic regeneration (worn)  c - a +4 ring of slaying (worn)  e - the ring "Waeciura" (worn) {Will++ Str+6 Int-5 Dex+5}xj `f - a ring of protection from fire  k - a +4 ring of slaying xjxj xj<......#carss the Skirmisher# #.....#Barachi of Okawaru ****..#.#.....#Health: 92/92 ========================.#.....##Magic: 16/16 ========================.......AC: 17Str: 17#.....EV: 15Int: 11# #....SH: 0Dex: 25#.#.#.#XL: 11 Next: 44% Place: Dungeon:10##.#.#@#Noise: ---------  Time: 10722.4 (0.0)#......###j) +0 arbalest####..#.P.◊P########Fire: j) +0 arbalest.......P...P.......#######.P....####xj>l##.#.......P...P.....#.#..####..◊P.P####.#.#.....#[.#.####.#.#####..#.........#.# _You now have 727 gold pieces (gained 6). _You now have 732 gold pieces (gained 5). _You now have 740 gold pieces (gained 8). _You now have 760 gold pieces (gained 20). _You now have 773 gold pieces (gained 13). _i - a scroll of identifyxj@xjUAxj 3xjxjƜxj,xjxjxj,xjwxjxjxjQxjxj߰xjxjxjqxj{xjʺxjgm  You encounter a komodo dragon.xjV #..... # #....  #.#.#.# ##.#.#.# xj+#......#######..#.P.◊P########.......P...P.......#######.P....######.#.......P@..P.....#.#..####..◊P.P####.#.# .....#[.#.####.#.# ####..#......#.#xjM #..#..#.######.# ##....#.†......#l   komodo dragon (wandering) xj#..############ ### #.l........ #.. ######.###############..xj-7.2 (4.8xji48.4 (6.0 _xjxjxjxjhxjxjjR _No reachable target in view!xj xjJ xj< xj%  xjW D_No reachable target in view!xj 1# #.... #.#.#.###.#.#.# #......#######..#.P.◊P########xj  .......P...P.......#.######.P....######.#........P...P.....#.#xj#  ..####.@◊P.P####.#.#xj  #......#[.#.####.#.######..#.........#.# #..#..#.######.#xj  ##....#.†......#xj  #..############ ##xj+  #.l........ #. ######.###############. xjW | #...................... xj xj@ 49.6 (1.2 _xj xj xj"#.#.#.# ##.#.#.# xj %#......#######..#.P.◊P########.......P...P.......# xjA.######.P....######.# ........P...P.....#.# ..####..◊P.P####.#.# #......#@.#.####.#.# xjog#####..#.........#.# xj #..#..#.######.# ##....#.†.....xjɳ.##..############ ###xj#.......... #..######.###############.#......................xjG#.######.#############xjBxj)30.8xjrxjQ$  Things that are here:xj4 xje|_+0 acid dragon scales; an acid dragon corpsexjv xj ,10xj xj" / _n - +0 acid dragon scalesxjWxjGear: 14/52 gear slots (Left/Right/Tab to switch category) xjHand Weapons (go to first with ))  j - a +0 arbalest (weapon)xjaa - a +0 shortbow Missiles (go to first with () xj i - a throwing net Armour (go to first with [) xjS d - a +2 pair of boots (worn)  g - a +2 cloak (worn) xjI h - a +0 pair of gloves (worn)  l - a +3 leather armour (worn)  m - a +2 helmet of intelligence (worn)n - +0 acid dragon scales xjMJewellery (go to first with "=)  b - an amulet of magic regeneration (worn)  c - a +4 ring of slaying (worn)  e - the ring "Waeciura" (worn) {Will++ Str+6 Int-5 Dex+5}f - a ring of protection from fire  xjk - a +4 ring of slayingxj؝;n - +0 acid dragon scales. xj-The scales of an acid dragon. Although it does not provide its wearer with as much protection as the armour made from the scales of some larger dragons, it isxjcsomewhat lighter and less encumbering. It is also remarkably smooth, letting corrosive slime flow off it like water. xj>Base armour rating: 6 Encumbrance rating: 5 xjɞ2It can be maximally enchanted to +6. xjaIf you switch to wearing this armour: Your AC would increase by 0.7 (17.5 -> 18.2). xj.}Your EV would decrease by 0.3 (15.1 -> 14.8). Your spell failure would worsen by up to 4% (press '!' for details). xj`yYour attack delay would decrease by 0.0 (1.3 -> 1.3). You found it on level 10 of the Dungeon. xjzStash search prefixes: {inventory} {rCorr} {body armour} {body armor} {resist corrosion} {corrosion resistance} xjƟ0Menu/colouring prefixes: identified armour xjI(w)ear, (d)rop, (=)adjust, or (i)nscribe.xj Gear: 14/52 gear slots (Left/Right/Tab to switch category) xjHand Weapons (go to first with ))  j - a +0 arbalest (weapon)  a - a +0 shortbow Missiles (go to first with ()  i - a throwing net Armour (go to first with [) xj d - a +2 pair of boots (worn)  g - a +2 cloak (worn)  h - a +0 pair of gloves (worn)  l - a +3 leather armour (worn) xj m - a +2 helmet of intelligence (worn)  n - +0 acid dragon scales Jewellery (go to first with "=) xj ` b - an amulet of magic regeneration (worn)  c - a +4 ring of slaying (worn)  e - the ring "Waeciura" (worn) {Will++ Str+6 Int-5 Dex+5}  f - a ring of protection from fire  k - a +4 ring of slayingxjsxjwxjy{#.#.#.#carss the Skirmisherxj|R##.#.#.#Barachi of Okawaru ****..#......###Health: 92/92 ========================xjo|####..#.P.◊P########Magic: 16/16 ========================xj|.......P...P.......#AC: 17Str: 17xj|.######.P....######.#EV: 15xj}hInt: 11........P...P.....#.#SH: 0Dex: 25..####..◊P.P####.#.#xj}XL: 11 Next: 44% Place: Dungeon:10xj}c#......#@.#.####.#.#xj.~Noise: ---------  Time: 10731.8 (0.0)#####..#.........#.#xj\~9j) +0 arbalestxj~~#..#..#.######.#xj~?Fire: j) +0 arbalestxj~##....#.†......##..############ ###xju#..........#.. ######.###############.. xj#....................... #.######.#############..  xjS_You encounter a komodo dragon. _No reachable target in view! _No reachable target in view!  Things that are here: xj_+0 acid dragon scales; an acid dragon corpse _n - +0 acid dragon scalesxj xjxjxjxjD#l # #....xj#  #.#.#.# ##.#.#.# xj#Z #......### xjZ$ ####..#.P.◊P########xj$\ .......P...P.......#xj$f .######.P....######.#xj%[........P...P.....#.#xjP% ..####.@◊P.P####.#.#xj% #......#†.#.####.#.#xj%f#####..#.........#.#xj& #..#..#.#####xjC& #.#xjp&##....#.†......xj&"#xj& #..############ ##xj' xj;'d#.......... #xje'S ######.###############xj'= #....................xj'xj?xj^A-3.0 (1.2xj2LxjMxj_ xj O #.#..... #.#.... #.#.#.#xj  ##.#.#.# xj { #......### xjF ####..#.P.◊P######## .......P...P.......#xj p#.######.P....######.#xj ]........@P...P.....#.#xj ##..####..◊P.P####.#.#xj  #......#†.#.####.#.######..#.........#.#xjQ  #..#..#.######.#xj #....#.†......# xj #..############ #xj  #.......... # ######.###############xj? xj= (4.2xj) xj xj*5xj5xj6xj8xjD=Bxj>xj@xjHAxj Bxjgxj,xjMxjhxjcxjxjSxjr xjT xj xj xj< xjh,xjxjzxjBxjpxj xjdxjxj xjxjxjWxjxj" #.#.....#. .#.....##.. .......... #.#.....xj"3... #.#.... ..### #.#.#.# . ).. ##.#.#.# ... #.## #......##.....##.@####..#.P.◊P####45.0 (10.8)xj" ................P...P........####.######.P....######..............P...P....########..####..◊P.P#### ##......#†.#.####xjD# #####..#........ #..#..#.### ##....#.†...xj'xj(.6.2 (12.0xj+xj:-% _Found a rapier.xj3xj-xjxj)xjBxj^xjķxj^xjaxjxjxjxjxjU  You encounter a wight. It is wielding a +1 spear.xjH' ......## # #.....###.#.....## .#.....##.xj ............ #.#........... #.#....U......#### #.#.#........)@.# ##.#.#.# xj ?.....##.## #......### ...##..####..#.P.◊P..................P...P......####.######.P....####..............P...P.. U   wight (polearm, wandering)xja4########..####..◊P.P####......#†.#.#######..#......xjq\.U9.8 (3.6)xjDU)xj551.0 (4.8 _xjxjxj/ .  xjoYou shoot a bolt. The bolt hits the wight!!  You destroy the wight!xjX))))))xjU).....)xjB/ 5xj===2.3 (1.3 xjq_Okawaru accepts your kill.Training target 5.0 for Armour reached!xjxjɝg _Your Armour skill increases to level 5!xjPxjxjxjH _No target in view!xjxjxjxjxj#...>.. ......#xjeI #...... # #.....# #...... #.#.....##...... .#......... xjg.... #.#.......xjp #.#.....#### #.#.#.#xj.).....@..# ##.#.#.#0.0xjV.?.....##.## #......###..##..####..#.P.◊P..............P...P...####.######.P....##.......xj.P...P ########..####..◊P.P ##......#†.#.xjG #####..#xjQ/Vxj% xjU.VFound a stone staircase leading down.xjV   vampire (wandering)xj+0xj(7---3.5 (1.2xj-xj9 Q _You encounter a vampire.xj0 xjiA_You see here a +0 rapier.xjY6))))))))xje@V...).....===4.9 (1.4xjfl _You shoot a bolt. The bolt closely misses the vampire.xj )))))V  You shoot a bolt. The bolt hits the vampire!xjfxjÀ+.Vxj(....xjExj&6.2 (1.3xju _The vampire is heavily damaged.xj )))) You shoot a bolt. The bolt hits the vampire.xj@.Vxj@.Vxjo#...xj&-7.4 (1.2xjWxj` _The vampire is severely damaged.xjk'{ ))You shoot a bolt. The bolt hits the vampire.xj< *The vampire is severely damaged.xj  invisible vampireThe vampire mumbles some strange words.xj uV..V(remembered)xj xj -8.7 (1.3xj xj 8 _The vampire flickers and vanishes!xj? xj xj xj  xj B_No target in view!xj 4xj xj3 H _No target in view!xj #...>..  #...... #  #......  ##...... xjVZ ........  ........   ........ xj/  ........####   xj8..)..V..@..#   xj/..?.....##.##  ........##..#xj% 5 .............. .......####.###xjU  #####..xj  xj .### †xj xjT #...>..  #...... #  #......  ##......  ........  ........   ........   xjԜ........####   ..)..V..@..#   ..?.....##.##  ........##..# .............. .......####.### #####..xjs ### †xjxjxjixj   An invisible vampire is probably nearby! (Press *t to temporarily disregard _this.)xj#...>.. ......# xjnv#...... # #.....# #...... #.#.....# ##...... .#.....#xj........ . ........ xj\#.#..... .. xj#.#.... ........#### #.#.#.# xjN..)..V..)@.# ##.#.#.# ..?.....##.## #......### xjU..##..####..#.P.◊P#xjM...................P...P........####.######.P....######........P...P.########..####..◊P.P###......#†.#.######..#.xjxjxj >---9.9 (1.2 _xj%xj'xjlW  Something hits you! Something bites you!xj@X 78----=--600xj \ xj^ l _Something draws vitality from your injuries!xj^j.Vxj VYou shoot a bolt.  The invisible vampire hits you but does no damage.xjg9----==2.1 (1.2xjxj xj?;_The invisible vampire bites you but does no damage.xj 6))))))))xj[ 0Uxjd & xj :.).....Vxjܤ }U   wight (polearm, wandering)  You shoot a bolt.  xj [You encounter a wight. It is wielding a +0 spear.xj  xjƫ D You hear some strange, mumbled words.xj3 xjI7 8*xj }  Something tries to affect you, but you resist.xjI 8U.xj͈ Uxj< xj % @U 2 wights (1 polearm, 1 wandering)  The invisible vampire draws life force from you.3-3.4 (1.3xj w _You encounter a wight. It is wielding a +3 morningstar.xj) xjZ xj)[ @.Uxj\ )U)xj] xjh UUYou shoot a bolt.  The invisible vampire hits you but does no damage.xji -4.6 (1.2xjo xjq b _The invisible vampire completely misses you.xjf )You shoot a bolt.xj UU 2 wights (1 polearm, 1 wandering)  Okawaru accepts your kill.xjdž@.Uxj7U.xj͓xjLS4-7xj'5.9 (1.3xjxj6 _You feel a bit more experienced.xj9 )xjYou shoot a bolt. The bolt hits the wight!!  You destroy the wight!xjnU   wight (polearm,xj@.UxjZ V)U)xjf087.2xjxxjP _Okawaru accepts your kill.xjN #...>.. ......# #...... # #.....# #...... #.#.....# ##...... .#..... ........ . ........ #.#..... .....U.. #.#.... ........#### #.#.#.# ..).....@..# ##.#.#.# ..?.....##.## #......### ..##..####..#.P.◊P ...................P...P .......####.######.P.... #####........P...P ########..####..◊P.P ##......#†.#. #####..#xj^G.Uxj3xj>5--8.4 (1.2xj"xj#h _The wight barely misses you.Things that are here:xjO%h _a +3 morningstar; a +0 robe; a +0 rapierxj .  You shoot a bolt. The bolt hits the wight!!  You destroy the wight!xj S)xjdr,).xju>9==9.7 (1.3xj\zxj|P _Okawaru accepts your kill.xjOxjOxjUxjV xjWB_No target in view!xjxjFxj6xj4H _No target in view!xj[xjc\xj`xjcB6 _xj[fxj_ixjixjklxjoxjDpxjrxj.wxjwK7=xjrzxjo~xj~xj xju,xjxjhxj؋#8xj2=xjюxjlxjĖxjxjxjIxjxjLxj%9xjOxjxjګxjxjͱxj+xjxjַxjY&80xjxj&xjxj xjxjxj`xjxjK1=xjxj6xjqxjxjxjqxjxjxjx?2=xjxjFxjxjxjkxj;3xjxjxjDxjxj2xjxjxjUxj%4xjmxjxjxj xjxjxjxjxjK5=xjxj,xj!xj#xj3$xj>&xj(xj#)U6=xj+xjp.xj.xj0xj1^,xj:`xj cxjgc%7xjfxj ixjuixjnxj>rxjwrxjtxjKwxjw%8xjyxjw|xj|xjxjxjxjxj8xj59=xjxjljxjxjxj"xjxjV90=xjQxjٖxj2xj-xjқxjxjxjxjB%1xjyxj,xj}xjxjTxjxj±xjxjʴ52=xjxj*xj-xjxj,xjcxjzxj1xjexjxjxjxjxjxjxjxj&#=xjUxjxjxjxjxjhxj #...>.... .. xj&#.......# ### # #. #.......#.... #.#.#####.......#... .#.......... xj[........ #.#......# #.#..........).#### #.#......)@....)..# ##.#.xj---.....?.....##.## #.........##..####..#.xj................P.....####.######.P...#######........Pxj.. ########..####... ##..... #####..#xj #...>....  #xj %.# ### # # #.#.... #.##xj=.#... .#. . #.#.# #.#xjl.....).#### #.#.@.....)..# ##.#xj.?.....##.## #.##..####..#..xj.####.######..#.....xj.. ########..####.. ##........ #####..xjR1822.7 (53.0)xjJ---3.9 (54.2xjxj$  Things that are here:xj U _a +1 spear; a +0 robexj 3xjxjUxjxjt$ _xjؙxj$xjgxjxjz$ xjT_t - 5 scrolls of teleportation (gained 1)xj[xjxjxjxjtxjxjxjExjxjxjxjxj,xjxj}xjoxjxjxj3xj1xjxj-xjxj*xj{xj2xj+xjxj5xjUxjZxj,xjxjGxj&xjhxjxjxj`xjxjxj xj xj xj xj{ xjd xj xj xj xj8 xjo xj xj_ xj; xj xj# xj& xj) xjT) xj + xj8/ xjX1 xj1 xj\3 xjz7 xj~9 xj9 xj; xj= xjB@ xj{@ xj+B xj]D xj G xjNG xjI xj;K xjQM xjM xj^O xjP xjOR xjR xjS xj3W xj Y xjY xj'^ xj:b xjf xjjg xj)j xjn xj;t xju xju xjx xjy xjS{ ,xj{ xjC} xj} xj} xj" xj ###< xj؃ #. #.   #. xj =#.   xj9 #.########### #  #.@.........#.# 58.5 (34.6xjl > ########..........  #.................  #...............xj #...>................ #.......######.#+#xj  #.......#......#.#...#########.......#......#.##...........................xjP xj xj .9.7 (35.8xj xjS  xj +_Found a stone staircase leading up.xjxj?xjxjxjxj ,xj&$xj2%xj%xj&xj'xj(xj )xj)xj*xj`,xj,xj-xj.xjt0xj0xj1xj 3xj4xj5xj5xjx7xj8xj:9xj:xj;xj=xjo=xj>xj?xjAxjpAxj.BxjCxjJExjExj\FxjGxjaIxjIxjJxjLxjMxj _The wyvern bites you but does no damage.xj .You shoot a bolt. The bolt hits the wyvern!  You kill the wyvern!xj (xjnj xjho 1511.5xjs xju P _Okawaru accepts your kill.xje xjbf xjAi xjj H _No target in view!xjrxj?xjdxjxjR5= _xjxjxjxj"xje16=xj2xj2xjf4xj4xj5xj7xj{7%7xjY8xj :xjy:xj<;xj<xj5=xj(>xj?xj?%8xj@xjxjXxjGxjxjIK9=xjUxjxjxjxjbxjxj xjO xj V90=xj xjNxjxj&xjxjTxjHxjxjg%1xjExj(xj}xj]xjxj,xjxjxj.K2=xjPxj!xj"xjB#xj#xj%xj;&xj&xj6'xj_(xjU)xj)xj7*xjX+xjQ,xj,9=xj\-xjv.xj/xj/xjv0xji1xj2,xj`3xj4xj5xj 6xj6xj8xjH9xj9xj:xj1<xj=xj=xj>xjx@xj)BxjqLxj%Q########...#carss the Skirmisher xjiQ##....##.#...#Barachi of Okawaru ****.. ......##.#...#xjQHealth: 92/92 ======================== ......##.#...#Magic: 16/16 ======================== ......##.#...#AC: 17xjRStr: 17 ......##.#...#EV: 15Int: 11 #.....#xjfRS#.#...#SH: 0Dex: 25 #.....##.#...#XL: 11 Next: 51% Place: Dungeon:10 xjR#.....########.#@..##...Noise: ---------  Time: 10933.3 (31.8) ........................6j) +0 arbalest xjRj#.....########.#...##...#Fire: j) +0 arbalest #.....##.#...# .# xjS#.#.####.#...# #.#.##.#####xjWS6   Amaemon (asleep) ....####.# #.P.◊P########.# .P...P.......#.#xjSYou shoot a bolt. The bolt hits the wyvern!  You kill the wyvern! _Okawaru accepts your kill. _No target in view!  xjSYou encounter Amaemon the Diabolical Poisoner. He is wielding a +0 demon whipof venom.xj\/  --more--xj7c xji $---xjj xjDr xjCt > 4.5 (33.0 _xjz xj xj"X )))))))6xj #rYou shoot a bolt. The bolt hits Amaemon!  Amaemon shouts!xjLD .......6xj1Amaemon is lightly wounded.xjҭxj"1xj62/===5.8 (1.3xju2 )xj!8xjl; xjg=m_Amaemon points at something and mumbles some strange words.xj )))))))You shoot a bolt. The bolt hits Amaemon!xj7<6.xj824xjM ......4   orange demon (reaching, wandering, cu…)Amaemon is lightly wounded.7.1 _You encounter an orange demon.xjZ& xj[n)))))) You shoot a bolt. The bolt hits Amaemon!!xjw .  Amaemon is heavily wounded.The orange demon screeches!  xjKPAmaemon's tail lashes.xj 14xj].....ss4xjcTcurare)ss 2 scorpions (summoned)xj(8.4xj& xj$  xjg K_Amaemon casts a spell. x2xjy-? ))))xj-)))You shoot a bolt.  The bolt completely misses the orange demon.xjc3sxjL1s.xjsxjG.xjJ84.xjز/.xj»2..##.6..4   orange demon (reaching, curare)sss 3 scorpions (summoned)xj(9.7xjxj' xj^M_The bolt closely misses the scorpion.xj.##....##.#...# .......# #.#...#xj*.# #.#...#.# #.#...#.# #.#...# +#.....# #.#...# .#.....# #.#...# .#.....########.#...##.6s xjQ................@....4ss.. .#.....########.#...##.s.# .#.....# #.#...# .# .#.#.### #.#.# .#.#.# xj #.##### .....### #.# xj6   Amaemon#.P.◊P########.#xjJ4   orange demon (reaching, curare) ..P...P.......#.#xjssss 4 scorpions (summoned, 1 wandering) #.P....######.#.#xj4s.xj6s.xj`Q.sxj,34.xj?2s.xj[b)---40.9 (1.2xjxj,xj .##....##.#...#xj carss the Skirmisher .......##.#...#Barachi of Okawaru ****.. .......##.#...#Health: 92/92 ======================== .......#xjF #.#...#Magic: 16/16 ======================== .......##.#...#AC: 17Str: 17 +#.....#xj 9#.#...#EV: 15Int: 11 .#.....##.#...#SH: 0xj Dex: 25 .#.....########.#...##s6.xj XL: 11 Next: 51% Place: Dungeon:10 ................@***4sss..Noise: ---------  Time: 10940.9 (0.0) xj. .#.....########.#...##...#j) +0 arbalest .#.....##.#...# .#Fire: j) +0 arbalest xjf .#.#.####.#...# .#.#.##.##### .....###xj #.#6   Amaemon .#.P.◊P########.#xjզ w4   orange demon (reaching, curare) ..P...P.......#.#ssss 4 scorpions (summoned) #.P....######.#.#xj: You shoot a bolt.  The bolt completely misses the orange demon. _The bolt closely misses the scorpion.Fire: j) +0 arbalestPress: ? - help, Shift-Dir - straight lineAim: Amaemon, wielding a +0 demon whip of venom (heavily wounded, 69% to hit)xj.##....##.#...#carss the Skirmisher .......##.#...#Barachi of Okawaru ****.. .......##.#...#Health: 92/92 ======================== .......##.#...#Magic: 16/16 ======================== .......##.#...#AC: 17Str: 17 +#.....##.#...#EV: 15Int: 11 .#.....##.#...#SH: 0Dex: 25 .#.....########.#...##s6.XL: 11 Next: 51% Place: Dungeon:10 ................@)))4sss..Noise: ---------  Time: 10940.9 (0.0) .#.....########.#...[xj 233m##...#j) +0 arbalest .#.....##.#...# .#Fire: j) +0 arbalest .#.#.####.#...# .#.#.##.##### .....####.#6   Amaemon .#.P.◊P########.#4   orange demon (reaching, curare) ..P...P.......#.#ssss 4 scorpions (summoned) #.P....######.#.#The bolt completely misses the orange demon. _The bolt closely misses the scorpion.Fire: j) +0 arbalestPress: ? - help, Shift-Dir - straight lineAim: Amaemon, wielding a +0 demon whip of venom (heavily wounded, 69% to hit)  You shoot a bolt. The bolt hits the orange demon!xj?V.sxj:G1.6 xjG_losely misses the scorpion.  Fire: j) +0 arbalest  Press: ? - help, Shift-Dir - straight linexjH*Aim: Amaemon, wielding a +0 demon whip of venom (heavily wounded, 69% to hit)  You shoot a bolt. The bolt hits the orange demon!  The orange demon is moderately wounded.xjI34.xjrS!..xj[U7===2.2 (1.3xjXxj*Z _Amaemon whines, "They said I was special. Look at me now!"xj .##....##.#...#xj Rcarss the Skirmisher .......##.#...#Barachi of Okawaru ****.. .......##.#...#xj] Health: 92/92 ======================== .......##.#...#xj Magic: 16/16 ======================== .......##.#...#AC: 17Str: 17 xjݨ +#.....##.#...#EV: 15Int: 11 .#.....#xj #.#...#SH: 0Dex: 25 xjY .#.....########.#...##s..XL: 11 Next: 51% Place: Dungeon:10 ................@**4*ss6..xj Noise: ===------  Time: 10942.2 (0.0) .#.....########.#...##s..#j) +0 arbalest .#.....#xj 1#.#...# .#Fire: j) +0 arbalest .#.#.####.#...# xjH p.#.#.##.##### .....###xj #.#6   Amaemon .#.P.◊P########.#xjŪ +4   orange demon (reaching, curare) ..P...P.......#.#ssss 4 scorpions (summoned) xj #.P....######.#.#You shoot a bolt. The bolt hits the orange demon!  The orange demon is moderately wounded. xjJ f_Amaemon whines, "They said I was special. Look at me now!"Fire: j) +0 arbalestPress: ? - help, Shift-Dir - straight lineAim: Amaemon, wielding a +0 demon whip of venom (heavily wounded, 69% to hit)xj .##....##.#...#carss the Skirmisher xjJ .......##.#...#Barachi of Okawaru ****.. .......##.#...#Health: 92/92 ======================== .......#xj #.#...#Magic: 16/16 ======================== .......##.#...#AC: 17Str: 17 +#.....#xj 9#.#...#EV: 15Int: 11 .#.....##.#...#SH: 0xj0 RDex: 25 .#.....########.#...##s..XL: 11 Next: 51% Place: Dungeon:10 xj X................@))4.ss6..Noise: ===------  Time: 10942.2 (0.0) .#.....########.#...##s..#j) +0 arbalest .#.....#xj I#.#...# .#Fire: j) +0 arbalest .#.#.####.#...# .#.#.#xj, #.##### .....####.#6   Amaemon xjr 6.#.P.◊P########.#4   orange demon (reaching, curare) ..P...P.......#.#xj Mssss 4 scorpions (summoned) #.P....######.#.#The orange demon is moderately wounded. _Amaemon whines, "They said I was special. Look at me now!"xj Fire: j) +0 arbalestPress: ? - help, Shift-Dir - straight lineAim: Amaemon, wielding a +0 demon whip of venom (heavily wounded, 69% to hit)  xj7 2You shoot a bolt. The bolt hits the orange demon!!xj$j 3s.xjk -s.xjk xj-l 2s.xjl 34.xj&n -s.xj o -s.xj;z 5Mxj{z . xjz _Amaemon whines, "They said I was special. Look at me now!"Fire: j) +0 arbalest  Press: ? - help, Shift-Dir - straight line  xjz )Aim: Amaemon, wielding a +0 demon whip of venom (heavily wounded, 69% to hit)  You shoot a bolt. The bolt hits the orange demon!!  The orange demon is severely wounded.xj{ -3.5 (1.3xj xj  xj L_The orange demon closely misses you.xj&x;.##....#xjxR#.#...#carss the Skirmisher .......##.#...#Barachi of Okawaru ****.. .......#xj(y^#.#...#Health: 92/92 ======================== .......##.#...#Magic: 16/16 ======================== .......##.#...#AC: 17Str: 17 +#.....#xjye#.#...#EV: 15Int: 11 .#.....##.#...#SH: 0Dex: 25 xjy.#.....########.#...##s..XL: 11 Next: 51% Place: Dungeon:10 ................@*4ss*s6..xjz+Noise: ===------  Time: 10943.5 (0.0) .#.....########.#...##...#xj>z0j) +0 arbalest .#.....##.#...# .#Fire: j) +0 arbalest .#.#.###xjvz#.#...# .#.#.##.##### xjz.....####.#6   Amaemon xjz6.#.P.◊P########.#4   orange demon (reaching, curare) ..P...P.......#.#xj0{ssss 4 scorpions (summoned) #.P....######.#.#You shoot a bolt. The bolt hits the orange demon!!  xj|uThe orange demon is severely wounded. _The orange demon closely misses you.Fire: j) +0 arbalestPress: ? - help, Shift-Dir - straight lineAim: Amaemon, wielding a +0 demon whip of venom (heavily wounded, 69% to hit)xj(v<.##....##.#...#carss the Skirmisher .......##.#...#xjvQBarachi of Okawaru ****.. .......#xjv#.#...#Health: 92/92 ======================== .......#xjwX#.#...#xjHwYMagic: 16/16 ======================== xj}w.......##.#...#AC: 17xjw,Str: 17 xjx+#.....##.#...#EV: 15xjFxInt: 11 .#.....##.#...#xj|x#SH: 0xjxDex: 25 .#.....########.#...##s..xjxXL: 11 Next: 51% Place: Dungeon:10 xjy................@..ss.s6..xjQyNoise: ===------  Time: 10943.5 (0.0) xjy.#.....########.#...##...#j) +0 arbalest xjy.#.....#xjy~#.#...# .#xj"z\Fire: j) +0 arbalest .#.#.###xjVzo#.#...# .#.#.#xjzX#.##### .....###xjz5#.#xjz6   Amaemon .#.P.◊P########.#xj'{4   orange demon (reaching, curare) xj\{U..P...P.......#.#xj{ssss 4 scorpions (summoned) #.P....######.#.# xj{L_The orange demon closely misses you.xj|VFire: j) +0 arbalestPress: ? - help, Shift-Dir - straight linexjJ|Aim: Amaemon, wielding a +0 demon whip of venom (heavily wounded, 69% to hit)  xj|zYou shoot a bolt. The bolt hits the orange demon!!  You kill the orange demon!xjx)ssss 4 scorpions (summoned)xj$$.xjq1sxjq3s.xj^-s.xj`46.xjp0s.xj !.xj564.8 (1.3xj,xjA  Fire: j) +0 arbalest  Press: ? - help, Shift-Dir - straight lineAim: Amaemon, wielding a +0 demon whip of venom (heavily wounded, 69% to hit)  xjYou shoot a bolt. The bolt hits the orange demon!!  You kill the orange demon! _Okawaru accepts your kill.xj\.##....##.#...#xj]{carss the Skirmisher .......##.#...#Barachi of Okawaru ****.. .......##.#...#Health: 92/92 ======================== .......##.#...#Magic: 16/16 ======================== xj]].......##.#...#AC: 17Str: 17 +#.....#xj]#.#...#EV: 15Int: 11 .#.....##.#...#SH: 0Dex: 25 .#.....########.#...##6..xj]dXL: 11 Next: 56% Place: Dungeon:10 ................@*sss*s...Noise: ===------  Time: 10944.8 (0.0) .#.....########.#...##...#xj6^j) +0 arbalest .#.....##.#...# .#Fire: j) +0 arbalest .#.#.####.#...# .#.#.#xjz^#.##### .....####.#6   Amaemon xj^.#.P.◊P########.#ssss 4 scorpions (summoned) ..P...P.......#.# #.P....######.#.#You shoot a bolt. The bolt hits the orange demon!!  You kill the orange demon! _Okawaru accepts your kill.Fire: j) +0 arbalestxjB_Press: ? - help, Shift-Dir - straight lineAim: Amaemon, wielding a +0 demon whip of venom (heavily wounded, 69% to hit)xjߥ.##....##.#...#carss the Skirmisher .......#xjp#.#...#Barachi of Okawaru ****.. .......##.#...#Health: 92/92 ======================== .......##.#...#Magic: 16/16 ======================== .......##.#...#xjɦAC: 17Str: 17 +#.....##.#...#EV: 15Int: 11 .#.....##.#...#SH: 0xjgDex: 25 .#.....########.#...##6..XL: 11 Next: 56% Place: Dungeon:10 ................@.§ss.s...Noise: ===------  Time: 10944.8 (0.0) .#.....########.#...##...#j) +0 arbalest xj&.#.....##.#...# .#Fire: j) +0 arbalest .#.#.####.#...# .#.#.##.##### .....####.#6   Amaemon .#.P.◊P########.#ssss 4 scorpions (summoned) ..P...P.......#.# #.P....######.#.# _Okawaru accepts your kill.xj|RFire: j) +0 arbalestPress: ? - help, Shift-Dir - straight lineAim: Amaemon, wielding a +0 demon whip of venom (heavily wounded, 69% to hit)  You shoot a bolt. The bolt hits the scorpion!!  You kill the scorpion!xjA) 3xj7*-s.xj*/s.xj+0s.xjV<`.  Fire: j) +0 arbalest  xj<Press: ? - help, Shift-Dir - straight lineAim: Amaemon, wielding a +0 demon whip of venom (heavily wounded, 69% to hit)  xj<You shoot a bolt. The bolt hits the scorpion!!  You kill the scorpion!  The scorpion's corpse disappears in a puff of smoke!xj=xjmA:*xj , 1 curare)  Amaemon points at the scorpion and mumbles some strange words.xj3s.xjDs§xjaG.§xj$-6.0 (1.2xjxj= _The scorpion's venom grows more potent.xjF;.##....#xj3#.#...#carss the Skirmisher .......##.#...#Barachi of Okawaru ****.. xjG.......##.#...#Health: 92/92 ======================== .......##.#...#xj[Magic: 16/16 ======================== .......##.#...#AC: 17Str: 17 xj+#.....##.#...#EV: 15Int: 11 .#.....#xj#.#...#SH: 0Dex: 25 xj&.#.....########.#...##6..XL: 11 Next: 56% Place: Dungeon:10 ................@s*ss*....xjjmNoise: ===------  Time: 10946.0 (0.0) .#.....########.#§..##...#j) +0 arbalest xj.#.....##.#...# .#Fire: j) +0 arbalest .#.#.###xj#.#...# .#.#.##.##### .....####.#6   Amaemon .#.P.◊P########.#xjZsss 3 scorpions (summoned, 1 curare) ..P...P.......#.# #.P....######.#.#The scorpion's corpse disappears in a puff of smoke!xjAmaemon points at the scorpion and mumbles some strange words. _The scorpion's venom grows more potent.  Fire: j) +0 arbalestPress: ? - help, Shift-Dir - straight linexjܾAim: Amaemon, wielding a +0 demon whip of venom (heavily wounded, 69% to hit)xj .##....##.#...#xj carss the Skirmisher .......##.#...#Barachi of Okawaru ****.. xjR w.......##.#...#xj xHealth: 92/92 ======================== .......#xj #.#...#Magic: 16/16 ======================== xj .......#xj@ #.#...#AC: 17Str: 17 xjx +#.....##.#...#EV: 15xj Int: 11 .#.....##.#...#SH: 0xj HDex: 25 .#.....########.#...##6..XL: 11 Next: 56% Place: Dungeon:10 xj! R................@s.ss.....Noise: ===------  Time: 10946.0 (0.0) xjZ .#.....########.#§..##...#j) +0 arbalest .#.....#xj #.#...# .#Fire: j) +0 arbalest .#.#.###xj #.#...# .#.#.##.##### .....####.#xj6 6   Amaemon .#.P.◊P########.#sss 3 scorpions (summoned, 1 curare) ..P...P.......#.# #.P....######.#.#xjo Amaemon points at the scorpion and mumbles some strange words. _The scorpion's venom grows more potent.  Fire: j) +0 arbalestxj Press: ? - help, Shift-Dir - straight lineAim: Amaemon, wielding a +0 demon whip of venom (heavily wounded, 69% to hit)  You shoot a bolt. The bolt hits the scorpion!!xj1U Fs§xjV K.6xj-X s. _The scorpion's venom grows more potent.  xjX VFire: j) +0 arbalestPress: ? - help, Shift-Dir - straight linexjY Aim: Amaemon, wielding a +0 demon whip of venom (heavily wounded, 69% to hit)  You shoot a bolt. The bolt hits the scorpion!!  The scorpion is almost dead.xjY 7s.xjZ -6.xjb S.7.4 (1.4xjuf xjh  xjh @_The scorpion misses you.xjI.##....##.#...#carss the Skirmisher .......##.#...#Barachi of Okawaru ****.. .......##.#...#xjI?Health: 92/92 ======================== .......##.#...#Magic: 16/16 ======================== .......##.#...#AC: 17Str: 17 +#.....##.#...#EV: 15Int: 11 .#.....##.#...#SH: 0xj(JzDex: 25 .#.....########.#s..##...XL: 11 Next: 56% Place: Dungeon:10 ................@s*s6.....Noise: ===------  Time: 10947.4 (0.0) .#.....########.#...##...#j) +0 arbalest .#.....#xjJ#.#...# .#Fire: j) +0 arbalest .#.#.####.#...# .#.#.##.##### .....####.#6   Amaemon .#.P.◊P########.#sss 3 scorpions (summoned, 1 curare) ..P...P.......#.# #.P....######.#.#You shoot a bolt. The bolt hits the scorpion!!  xj7K`The scorpion is almost dead. _The scorpion misses you.Fire: j) +0 arbalestPress: ? - help, Shift-Dir - straight lineAim: Amaemon, wielding a +0 demon whip of venom (heavily wounded, 69% to hit)xjh<.##....##.#...#carss the Skirmisher .......##.#...#xjmBarachi of Okawaru ****.. .......##.#...#Health: 92/92 ======================== .......##.#...#Magic: 16/16 ======================== .......##.#...#AC: 17Str: 17 +#.....##.#...#EV: 15Int: 11 .#.....#xj~#.#...#SH: 0Dex: 25 .#.....########.#s..##...XL: 11 Next: 56% Place: Dungeon:10 ................@§.s6.....Noise: ===------  Time: 10947.4 (0.0) .#.....########.#...##...#j) +0 arbalest xj4.#.....##.#...# .#Fire: j) +0 arbalest .#.#.####.#...# .#.#.##.##### .....####.#6   Amaemon .#.P.◊P########.#sss 3 scorpions (summoned, 1 curare) ..P...P.......#.# #.P....######.#.# xj_The scorpion misses you.Fire: j) +0 arbalestPress: ? - help, Shift-Dir - straight lineAim: Amaemon, wielding a +0 demon whip of venom (heavily wounded, 69% to hit)  You shoot a bolt. The bolt hits the scorpion!  You kill the scorpion!xj , 2xj,s.xjp6.  Fire: j) +0 arbalest  xj9Press: ? - help, Shift-Dir - straight lineAim: Amaemon, wielding a +0 demon whip of venom (heavily wounded, 69% to hit)  You shoot a bolt. The bolt hits the scorpion!  You kill the scorpion!  The scorpion's corpse disappears in a puff of smoke!xj̟0s.xjRP  The scorpion stings you but does no damage.xj-8.7 (1.3xjxjY _The scorpion completely misses you.xj;.##....#xj#.#...#carss the Skirmisher .......#xjT#.#...#Barachi of Okawaru ****.. xjw.......##.#...#xjxHealth: 92/92 ======================== .......#xj#.#...#Magic: 16/16 ======================== xjZ.......##.#...#AC: 17Str: 17 xj+#.....##.#...#EV: 15xjCInt: 11 .#.....#xj #.#...#SH: 0Dex: 25 xjE.#.....########.#s..##...xj%XL: 11 Next: 56% Place: Dungeon:10 ................@s*6......xj Noise: ===------  Time: 10948.7 (0.0) .#.....########.#...##...#j) +0 arbalest .#.....##.#...# .#Fire: j) +0 arbalest .#.#.####.#...# .#.#.##.##### xj2 .....####.#6   Amaemon .#.P.◊P########.#xjsss 2 scorpions (summoned, 1 curare) ..P...P.......#.# xj#.P....######.#.#The scorpion's corpse disappears in a puff of smoke!The scorpion stings you but does no damage. xj _The scorpion completely misses you.Fire: j) +0 arbalestPress: ? - help, Shift-Dir - straight linexjFAim: Amaemon, wielding a +0 demon whip of venom (heavily wounded, 69% to hit)xj"F.##....##.#...#carss the Skirmisher xjF.......##.#...#Barachi of Okawaru ****.. .......##.#...#Health: 92/92 ======================== .......##.#...#xjGMagic: 16/16 ======================== .......##.#...#AC: 17Str: 17 +#.....##.#...#EV: 15Int: 11 .#.....#xjG#.#...#SH: 0Dex: 25 .#.....########.#s..##...XL: 11 Next: 56% Place: Dungeon:10 ................@§.6......Noise: ===------  Time: 10948.7 (0.0) .#.....########.#...##...#xjG0j) +0 arbalest .#.....##.#...# .#Fire: j) +0 arbalest .#.#.###xjH#.#...# .#.#.##.##### .....####.#xj@H6   Amaemon .#.P.◊P########.#ss 2 scorpions (summoned, 1 curare) ..P...P.......#.# #.P....######.#.# xjH_The scorpion completely misses you.Fire: j) +0 arbalestPress: ? - help, Shift-Dir - straight lineAim: Amaemon, wielding a +0 demon whip of venom (heavily wounded, 69% to hit)  You shoot a bolt. The bolt hits the scorpion!!  You kill the scorpion!xjK^   scorpion (summoned)xjoMPress: ? - help, Shift-Dir - straight line xj Aim: Amaemon, wielding a +0 demon whip of venom (heavily wounded, 69% to hit)  You shoot a bolt. The bolt hits the scorpion!!  xj?You kill the scorpion!  The scorpion's corpse disappears in a puff of smoke!  The scorpion misses you.xjzxj8*xj"7 , curare)  xjuhAmaemon points at the scorpion and mumbles some strange words.xj- :sxjy. .50.0 (1.3xj2 xj"4 = _The scorpion's venom grows more potent.xjˉ ;.##....#xjY 3#.#...#carss the Skirmisher .......##.#...#Barachi of Okawaru ****.. xj w.......##.#...#xj Health: 92/92 ======================== .......##.#...#xjU Magic: 16/16 ======================== .......##.#...#AC: 17xj Str: 17 +#.....##.#...#xjߋ OEV: 15Int: 11 xj .#.....##.#...#SH: 0xj] Dex: 25 .#.....########.#s..##...xj XL: 11 Next: 56% Place: Dungeon:10 xj7 ................@**6......xj{ +Noise: ===------  Time: 10950.0 (0.0) .#.....########.#...##...#xj Vj) +0 arbalest .#.....#xj #.#...# .#Fire: j) +0 arbalest xjA v.#.#.####.#...# xj Y.#.#.##.##### xj L.....####.#xj 6   Amaemon .#.P.◊P########.#xjg s   scorpion (summoned, curare) ..P...P.......#.# #.P....######.#.#xj The scorpion misses you.Amaemon points at the scorpion and mumbles some strange words. _The scorpion's venom grows more potent.  Fire: j) +0 arbalestxj Press: ? - help, Shift-Dir - straight lineAim: Amaemon, wielding a +0 demon whip of venom (heavily wounded, 69% to hit)xj$ <.##....##.#...#carss the Skirmisher .......##.#...#xjۈ yBarachi of Okawaru ****.. .......##.#...#Health: 92/92 ======================== .......##.#...#xj7 xMagic: 16/16 ======================== .......#xj {#.#...#AC: 17xj CStr: 17 +#.....#xj6 #.#...#EV: 15Int: 11 xj o.#.....##.#...#xjۊ OSH: 0Dex: 25 xj0 &.#.....########.#s..##...XL: 11 Next: 56% Place: Dungeon:10 xj ................@)))))))).Noise: ===------  Time: 10950.0 (0.0) .#.....########.#...##...#xjً Vj) +0 arbalest .#.....#xj, #.#...# .#Fire: j) +0 arbalest xj v.#.#.####.#...# xj p.#.#.##.##### .....###xj8 #.#6   Amaemon xj .#.P.◊P########.#s   scorpion (summoned, curare) xj܍ ..P...P.......#.# #.P....######.#.#xj- wThe scorpion misses you.Amaemon points at the scorpion and mumbles some strange words. xj~ j_The scorpion's venom grows more potent.  Fire: j) +0 arbalestxjЎ Press: ? - help, Shift-Dir - straight lineAim: Amaemon, wielding a +0 demon whip of venom (heavily wounded, 69% to hit)xjA16.xj8xjTq§6......Amaemon points at the scorpion and mumbles some strange words. _The scorpion's venom grows more potent.  Fire: j) +0 arbalest  Press: ? - help, Shift-Dir - straight lineAim: Amaemon, wielding a +0 demon whip of venom (heavily wounded, 69% to hit)  You shoot a bolt. The bolt closely misses Amaemon. The scorpion misses you.xjx-1.3 (1.3xjxjR"U _The scorpion barely misses you.xj?.##....##.#...#carss the Skirmisher xj*@ .......##.#...#Barachi of Okawaru ****.. .......##.#...#xjx@Health: 92/92 ======================== .......##.#...#Magic: 16/16 ======================== .......##.#...#AC: 17xj@Str: 17 +#.....##.#...#EV: 15Int: 11 .#.....#xjAE#.#...#SH: 0Dex: 25 .#.....########.#s..##...xj=AXL: 11 Next: 56% Place: Dungeon:10 ................@*6.......xjxANoise: ===------  Time: 10951.3 (0.0) .#.....########.#...##...#j) +0 arbalest .#.....#xjAI#.#...# .#Fire: j) +0 arbalest .#.#.####.#...# .#.#.#xjAL#.##### .....####.#6   Amaemon .#.P.◊P########.#xjeBs   scorpion (summoned, curare) ..P...P.......#.# #.P....######.#.#You shoot a bolt. The bolt closely misses Amaemon. The scorpion misses you. _The scorpion barely misses you.Fire: j) +0 arbalestxjBPress: ? - help, Shift-Dir - straight lineAim: Amaemon, wielding a +0 demon whip of venom (moderately wounded, 69% to  hit)xj<.##....##.#...#carss the Skirmisher .......##.#...#xjBarachi of Okawaru ****.. .......##.#...#Health: 92/92 ======================== .......##.#...#Magic: 16/16 ======================== .......#xjU9#.#...#AC: 17Str: 17 +#.....##.#...#EV: 15xjInt: 11 .#.....##.#...#SH: 0Dex: 25 xjؔ.#.....########.#s..##...XL: 11 Next: 56% Place: Dungeon:10 ................@)))))))).Noise: ===------  Time: 10951.3 (0.0) xj.#.....########.#...##...#j) +0 arbalest .#.....##.#...# .#Fire: j) +0 arbalest .#.#.###xjZd#.#...# .#.#.##.##### .....####.#6   Amaemon xjS.#.P.◊P########.#s   scorpion (summoned, curare) ..P...P.......#.# #.P....######.#.#xjٕYou shoot a bolt. The bolt closely misses Amaemon. The scorpion misses you. _The scorpion barely misses you.Fire: j) +0 arbalestPress: ? - help, Shift-Dir - straight linexj>Aim: Amaemon, wielding a +0 demon whip of venom (moderately wounded, 69% to  hit)xjt16.xj+......Press: ? - help, Shift-Dir - straight line  Aim: Amaemon, wielding a +0 demon whip of venom (moderately wounded, 69% to  hit)  xjYou shoot a bolt. The bolt barely misses Amaemon. The scorpion misses you.Amaemon hits you but does no damage.  You are poisoned.xj==2.6 (1.3Pois xj+xj xj E_Amaemon barely misses you. x2xjǍ .##....##.#...#carss the Skirmisher .......##.#...#Barachi of Okawaru ****.. .......#xj2 #.#...#Health: 92/92 ======================== .......#xj #.#...#Magic: 16/16 ======================== .......#xj׎ {#.#...#AC: 17xj CStr: 17 +#.....#xjQ {#.#...#EV: 15xj CInt: 11 .#.....#xjǏ {#.#...#SH: 0xj Dex: 25 .#.....########.#s..##...xj= XL: 11 Next: 56% Place: Dungeon:10 xj ................@6........xj Noise: ===------  Time: 10952.6 (0.0) .#.....########.#...##...#j) +0 arbalest .#.....##.#...# .#Fire: j) +0 arbalest .#.#.####.#...#Pois .#.#.##.##### .....####.#6   Amaemon .#.P.◊P########.#s   scorpion (summoned, curare) ..P...P.......#.# #.P....######.#.#You are poisoned. _Amaemon barely misses you. x2 [20d Fire: j) +0 arbalestxjC Press: ? - help, Shift-Dir - straight lineAim: Amaemon, wielding a +0 demon whip of venom (moderately wounded, 69% to  hit)xjq H.##....##.#...#carss the Skirmisher .......##.#...#Barachi of Okawaru ****.. .......##.#...#Health: 92/92 ======================== xj .......##.#...#Magic: 16/16 ======================== .......##.#...#AC: 17Str: 17 +#.....##.#...#EV: 15Int: 11 .#.....##.#...#SH: 0Dex: 25 xj .#.....########.#s..##...XL: 11 Next: 56% Place: Dungeon:10 ................@6........Noise: ===------  Time: 10952.6 (0.0) .#.....########.#...##...#j) +0 arbalest .#.....##.#...# .#Fire: j) +0 arbalest .#.#.###xj5 #.#...#Pois .#.#.##.##### .....####.#6   Amaemon .#.P.◊P########.#s   scorpion (summoned, curare) ..P...P.......#.# #.P....######.#.# _Amaemon barely misses you. x2  Fire: j) +0 arbalestPress: ? - help, Shift-Dir - straight linexj Aim: Amaemon, wielding a +0 demon whip of venom (moderately wounded, 69% to  hit)  You shoot a bolt. The bolt hits Amaemon!!xjc, m  Amaemon is severely wounded.  xj, yYou feel very sick.  The scorpion stings you but does no damage.  xj%- Amaemon hits you but does no damage.  You are more poisoned.Amaemon claws you but does no damage. Amaemon barely misses you.xj. 89====-====3.9 (1.3xj1 xj^3 A _The scorpion stings you but does no damage.xjn.##....##.#...#carss the Skirmisher .......##.#...#Barachi of Okawaru ****.. xjp.......##.#...#Health: 89/92 =======================- .......##.#...#Magic: 16/16 ======================== .......##.#...#AC: 17Str: 17 xjP+#.....##.#...#EV: 15Int: 11 .#.....##.#...#SH: 0xj: Dex: 25 .#.....########.#s..##...XL: 11 Next: 56% Place: Dungeon:10 ................@6........Noise: ====-----  Time: 10953.9 (0.0) .#.....########.#...##...#xj0j) +0 arbalest .#.....##.#...# .#Fire: j) +0 arbalest .#.#.###xj%#.#...#Pois .#.#.##.##### .....####.#xjA6   Amaemon .#.P.◊P########.#s   scorpion (summoned, curare) ..P...P.......#.# #.P....######.#.#You are more poisoned.Amaemon claws you but does no damage. Amaemon barely misses you. _The scorpion stings you but does no damage.  Fire: j) +0 arbalestPress: ? - help, Shift-Dir - straight linexjAim: Amaemon, wielding a +0 demon whip of venom (severely wounded, 69% to hit)xjmw<.##....##.#...#carss the Skirmisher .......##.#...#xj-xBarachi of Okawaru ****.. .......##.#...#Health: 89/92 =======================- .......##.#...#Magic: 16/16 ======================== .......##.#...#AC: 17Str: 17 +#.....#xjx#.#...#EV: 15Int: 11 .#.....##.#...#SH: 0Dex: 25 .#.....########.#§..##...XL: 11 Next: 56% Place: Dungeon:10 xjby................@6........Noise: ====-----  Time: 10953.9 (0.0) .#.....########.#...##...#j) +0 arbalest .#.....##.#...# .#Fire: j) +0 arbalest .#.#.####.#...#Pois .#.#.#xjy#.##### .....####.#6   Amaemon .#.P.◊P########.#s   scorpion (summoned, curare) xjwz$..P...P.......#.# #.P....######.#.#Fire: j) +0 arbalestPress: ? - help, Shift-Dir - straight lineAim: Amaemon, wielding a +0 demon whip of venom (severely wounded, 69% to hit)  You shoot a bolt. The bolt hits Amaemon!!  You kill Amaemon!Okawaru is honoured by your kill.xjz..xj}0xj§.)§Press: ? - help, Shift-Dir - straight linexjAim: Amaemon, wielding a +0 demon whip of venom (severely wounded, 69% to hit)  You shoot a bolt. The bolt hits Amaemon!!  You kill Amaemon!  xjOkawaru is honoured by your kill.The scorpion disappears in a puff of smoke!xjh > 5-xjr645.1 (1.2 _You feel very sick.xjxjh _Your Alchemy skill increases to level 1!xj o##....# #.#...# # #.#...# xjo# #.#...# # #.#...# # #.#...# #.....# #.#...# xjo#.....# #.#.§.# #.....#.#...##...#.§@§....... #.....#xjCp<.#...##...# #.....# #.#...# .# xjp#.#.### #.#...# #.#.# #.#####xjp### #.# #.P.◊P#.#xj#qqP...P.#.# .P....######.#.#xjvxj/wC..@.xjx#2xjmx\------6.3xjI|xj}L _You feel very sick.xjB| _You see here a +0 demon whip of venom.xj(xj7-xjxj#Q1xj%3 _You feel sick.xjk&K0-xj\)xj**3 _You feel sick.xj*L79-xj+xjT.3 _You feel sick.xj.%8xj/xj!23 _You feel sick.xj2%7xj3xj53 _You feel sick.xjJ6xjX7xj:` _You feel sick.  6xj:;3-xj;xj=j _You are no longer poisoned.xjH>xj??xj.Aa7=xj(BxjCxjWDxj ExjvFxjFxjGxjbIxjIU8=xjJxjLxjLxjMxjeOxjOxjPxj2RxjR%9xjSxjUxj,Vxj&Y,xjyYxj_Zxj)\xjl\&80xj}]xj^xjX_xjl`xj5bxj{bxj|cxj0exjeK1=xjgxj,hxjhxjixjNkxjkU2=xjlxjInxjnxjoxjqxjTqxjOrxjsxjPt%3xjOuxjvxjwxj(}xj~xj7xj}xjxj%4xj xjxjxj3xjxjxjxjxjK5=xjxjxjȎxjďxj8xjyxjxjxjDU6=xjXxjӖxjxjxjtxjxjÚxj+xj %7xjxj*xjnxjcxjxj'xj/xjxjҤ%8xjxj\xjxjxja9=xjԫxjxjxjɮxjwxj۰xjƱxjxj_xjO90=xjxjxjmxj$xjZxjݹxjxjxj%1xj~xj,xjoxj',xj,xjxjK2=xjxjZxjxjxj,xjxjTxjxjxjYxjxjxjxjxjxjG9=xjDxjxjnxjxjxjxjXxjxjxjCxjxjxjxjxjVxjxjxjxj xj[xjxj@xjxjxjxj{xjxjbxj)xjxjxj^xj>xjxjxj8xj(xjxj?xjxjyxjBxjyxjxj ,xj xj[ xj xjF xj xjCxjxj:xjxjmxjxjxjxjxjo #.#...#  #.#...#  #.#...#  #.#...#  #.#...#  #.#...# xj #.#...###### ####.#...##...#########).........>----1031.1 (74.8)####.#...##...#########.  #.#...##...# xj #.#...##...#  #.######...#  #.# #...####...##### ....#.#............# ###.#.#............#xjxj .2.3 (76.0xj"xjJ$; _Found a stone staircase leading down.xjxjWxjxjexjdxj,xjpxjxjxjxj,xjxjdxjtxj,xjKxjdxjtxjxjfxjxjҨxjxjxjתxj&xj~xjxjxj+xjxjxj* xjnL There is a stone staircase leading down here.xjxxj _xjǵxjxjPxjxj)xjFxjpxjλxjHxj[xjoxjƾxjoxjxjxj"xjxjxjxjFxjxjxjxj-xjxjxjT  You encounter a killer bee.xjxj................># ..##...#########.# xj@..##...# #.# ..##...# #.# ####...# #.#xjR #...# #.# ####...##### #.# ...........# #.#  xjk....# #@#  ...........# #.#  ...........# #.# xj2####...##### #.# ##### #.# xjqP #.#xj]  y   killer bee (asleep) #.#  ##### #.# xj xjO....# ### .y#  xjZ-50.3 (18xjY51.5 (19.2 _xjxjBxjC xj Read which item? Scrolls  b - 2 scrolls of blinking xj Z t - 5 scrolls of teleportationi - a scroll of identify  r - 6 scrolls of revelation  w - 2 scrolls of enchant weapon  x - a scroll of amnesia  I - a scroll of immolation  V - a scroll of vulnerability  s - a scroll of butterflies  c - a scroll labelled XOYJAU VIHAF [!] read|quaff|evoke[?] describe selectedxjrxjsxjwxj{e................>#xj |   carss the Skirmisher ..##...#########.#  Barachi of Okawaru ****.. ..##...#xjP|#.#  Health: 92/92 ======================== ..##...##.#xj|  Magic: 16/16 ======================== ####...##.#xj|  AC: 17Str: 17#...##.#  EV: 15xjE}Int: 11 ####...##### #.#  SH: 0Dex: 25 ...........# #.#  XL: 11 Next: 64% Place: Dungeon:10 xj}d...........# #@#  Noise: ---------  Time: 11051.5 (0.0) ...........# #.#xj}4  j) +0 arbalest ...........# #.#  Fire: j) +0 arbalest xj~####...##### #.# ######.# #.#xjR~  y   killer bee (asleep)#.# ######.#xj~ ....# ### .y# _You feel sick.  You feel sick. xj~_You are no longer poisoned. _Found a stone staircase leading down. _There is a stone staircase leading down here. _You encounter a killer bee.xjxjxj)qIdentify which item? (\ to view known items) xjuAScrolls (select first with ?)  c - a scroll labelled XOYJAU VIHAF Potions (select first with !)  d - 2 black potions  k - 2 dark potions xjăT l - 2 fizzy brown potions  n - an amethyst potion  o - 3 inky potions xj $ p - 2 bubbling cyan potionsxjM][?] describe selectedxjxjxj e................>#xjr  carss the Skirmisher ..##...#########.#xjƩ{  Barachi of Okawaru ****.. ..##...#xj(#.#xjw  Health: 92/92 ======================== ..##...##.#xj  Magic: 16/16 ======================== ####...#xje#.#  AC: 17Str: 17xj#...##.#  EV: 15xj Int: 11 ####...##### #.#xjc  SH: 0Dex: 25 xjW...........# #.#xj   XL: 11 Next: 64% Place: Dungeon:10 ...........# #@#xji   Noise: ---------  Time: 11051.5 (0.0) ...........# #.#xja  j) +0 arbalest xj ...........# #.#  Fire: j) +0 arbalest xjX####...##### #.# xjW######.# xj #.#  y   killer bee (asleep)xjXX#.# #####xjK#.# xjz....# ### .y# xjIv_You feel sick.  You feel sick. _You are no longer poisoned. xjB_Found a stone staircase leading down. xjz_There is a stone staircase leading down here. _You encounter a killer bee.xj  As you read the scroll of identify, it crumbles to dust.2.5 (1xjdxj xj3_c -> a - a scroll of enchant armourxj0 )))))y  ))You shoot a bolt. The bolt hits the killer bee.  The killer bee buzzes angrily.xjQLy.yxjЏO yxjSWThe killer bee is moderately wounded.xj%.xj5y.xj5.xj$C ....xjP.  You encounter a killer bee. x2xjJ7===3.7 (1.2xjxj6: _The killer bee leaves your sight. x2xj )))))You shoot a bolt. The bolt hits the killer bee.xjke xjf 0y.xj>i yxjj xjn +yxj|s 8 yxjs r.  The killer bee is heavily wounded.xjt 6y.xjv xjw xjx 5y.xjz 6y.xj ..yy 3 killer bees (2 wandering)  You encounter a killer bee. x2xjV -5.1 (1.4xjJ xjЄ 7 _The killer bee leaves your sight.xjȔ )))))y1xjA ))You shoot a bolt. The bolt closely misses the killer bee. x2  The bolt hits the killer bee!  The killer bee buzzes angrily.xj 9y.xjk 5y.xj @yyxjz xj\ 0yxj_ D.yxj' 6y.xj ~..yyy 4 killer bees (2 wandering)xj -6.3 (1.2xj" xjb$  xj$ U_The killer bee is severely wounded.xj? .  You shoot a bolt. The bolt hits the killer bee!!  You kill the killer bee!xjMC Ayy 3xj  y.  Okawaru accepts your kill.y.yy.y.y.y.y.. yy  The killer bee buzzes angrily. x257.6 (1.3 _The killer bee leaves your sight. .  You shoot a bolt. The bolt hits the killer bee!  You kill the killer bee!)) 2xjk 6y.xjl ly.y.xjm 6y.xjn 6y.xjpo 6y.xjjt ".xju| 7--9.0 (1.4 _Okawaru accepts your kill.xjL~ xjY m _Your Spellcasting skill increases to level 4!xjV ( xjѤ .  You shoot a bolt. The bolt hits the killer bee!!  You kill the killer bee!xj m)   killer beexjX$ ly.y.xjQ( ".xjp+ 6660.3 (1.3xj=. xjZ6 ) _Okawaru accepts your kill.xj6 EYou shoot a bolt. The bolt hits the killer bee!xj 8y.xj-  The killer bee is almost dead.The killer bee completely misses you.xj W7==1.6xjf xj C _The killer bee stings you but does no damage.xj P))))))))xj xjN ' xj(O Jy.....xjpO ..  xjO You shoot a bolt. The bolt misses the killer bee. The killer bee misses you.xjP (2.9xjT xjf ( xjg . _The killer bee stings you but does no damage. x2  You shoot a bolt. The bolt hits the killer bee!  You kill the killer bee!xjji *xji )xjn xj 074.2xj xjc  xj J_Okawaru accepts your kill.xj xj> xj_ xj^ _No target in view!xjJxj$xj | _No target in view!xj xj H _No target in view!xjOxjaPxjRxj'T xjoT:_No target in view!xjy xj!xjx#xjA% xj%:_No target in view!xjxjBxj[ xj6 C _No target in view!xjxjǝxjϟxjxj2xj3xjQ8xj<;xjxjxjxj1xjHxjHxjIxj MxjPxjxxjxjxjxj74xjxj!xjxjxj̞xju xjF xjDxjxjgxjxjxj[xj$axjaxjaxjbxjcxjeP _xjfxjg:==xjhxjEixjajxjjxjkxjkxj.mxjwmxjnxjGoxjIqxjqxjqxjrxjsxj^txjtxjuxjvxjvxjawxjDxxj)yxjpyxjyxj {xj_|k _ A killer bee comes into view.xj....# #.#.# xj..........# #.#.# ..........# #.#.# #####...##### #.#.# xj=b ##### #y#.#  #.#.#  #.#.# xjI###### #.#.# #....# ### #.@.# --- xjɀb#....####.. #...# #.# #...# ....##.#.. .....#xj7( ....<.#.#.######..# #....##.#.... ...# y   killer bee (wandering) ......#.#..# ####  .....#.#..# xj{   #.....#...#   xj[.y73.8 (9.6xjE.yxj/.yxjxjxj@R---5.0 (10.8) _xjxjPxj .  You shoot a bolt. The bolt hits the killer bee!!!  You kill the killer bee!xj Rxjgo,†xj1s;===6.4 (1.4)xjuxjdwP _Okawaru accepts your kill.xjS>xj>xj@,xjuBBxjDxjzF,xjpGxjHxj;JxjJxjKxj/MxjNxjNxjOxj?QxjJRxjRxjfSxjTxjUxjVxjVxj5Xxj*ZxjyZxj[xj`xja #.# ######...##### #.#.# #.# ##### #.#.# #.##.#.# ..##.#.# ### ###### #†#.# #....# ### #...# xjRa######....####.. #...# .............#.#####...# #####....##.#..@......# --- xja:........<.#.#.######..# ######....##.#.... ...#  #........#.#..# #### ###.##.....#.#..# ..#.##.....#...# #.#.######.#.#.##.# #.#.#.# xjb[..#.#### #.#.#.#xje,84.8 (8xjeG---5.8 (9xj5hxji xjj[_c - a scroll labelled ATWUXEFIGHUxj xjq xj xj] xj' Bxj> xj BxjL xjH xj xj# xj xj xj xjm xj xj Xxj xj xj~ xj xj0 ,xjw xj} xj xj[ xj xj{ xj@ xj xj xj xj ,xjV xjB xj xj xj xj xj xj xjK xjb xj xjK xj xj xj ,xj xj xj ,xjO xj xj xjd xj xj xj xj xjZ xjI xj xjE xj xj xj1 xjw xj xj xjb xj xj xj xj xj xjA xj xj xj xjm xj6 xj xjQ xj xjk xjN xj xj xj xj xj xj3 xj xj xj xj$ xjG Bxj xj xj xj xj_ xj xj xj xj^ xj xj xj xjg xj xj xj xj] xj xjz xj xj xjh xj` xj xj xjD xj xj? xj xj xj xj xj/ xj` xj  xjg xj xj xj xj xjA xjd xj xj` xj! ,xj" xj# xjL# xj@$ xj% xjV% xj% xj& xj' xj' xj:( xj() xj* xjL* xj* xjv, xjH- xj- xj. xj0/ xj-0 ,xj0 xj1 xj2 xj2 xjX3 xj.4 xj5 xjV5 xj5 xj6 xj7 xj7 xj^8 xj!9 xj9 xjO: xj: xjr; xj6< xj~< xj< xj= xjw> xj> xj ? xj? xj@ xjA xjvA xj[B xj;C xjC xjC xjD xjE xjE xjYF xjG xjG xj0H xjH xjaJ xjK xjWK xjK xjL xjEM xjM xjM xjfO xj P xj\P xjP xj!R xjS xj`S xjT xjU xj,V xjtV xjW xjX xj Y xjUY xjZ xj[ xj\ xj] xj] xj^ xj_ xj_ xj` xja xjb xjb xjc xjd xje xje xjf xjg xji Bxjj xjk xjk xj-n ,xjn xj"o xjo xjp xjq xj r xjr xjs xjt xjhu xjv xj@w xjx xjx xjy xjz xj{ xj | xj| xj} xj xj xj xj@ xjZ xj xjN xjv xj xj xj xj xjy xj xjG xj xjG xj xj N _You now have 788 gold pieces (gained 15).xj xj xj^ xj xjY xj xj xj xj xjF xj xj xj xjޜ xj< xj9 xj xjB xj xjy xjw xjʣ xj; xj xj xj( xj xjj xj xjת xj xj֬ xj֭ xj% xj xj/ xj xj8 xj xj2 xjC xj xj xjc xj Bxj; xj xjC xj xj xj xjS xj xj xj xj^ xj xj xj& xjr xj xj, xj- xj~ xj: xj xj xj xj xjZ xj xj xj xj xjo xj xj xj xj xjZ xj- xj xj xj xj xjF xj| xj xj xj xj xj xj xjI xj xjb xj xj5 xj| xj xj xj xj xjc xj* xj_ xj xj8 xj xj\ xj xj xj xj xj' xj xjR xjkxjxjxjxjxjWxjxjOxjxj xj xj xj xjC xj xjfxjxjvxjxjmxjxjxjxjxjxjxjxjxjxjxjxjxj xjLxjxj4xjYxjK xj xjC!xjO"xjq#xj#xje$xj%xjl&xj&xjE'xjK(xjF)xj)xj&*xj+xj+xj<,xj,xj|-xjL.xj.xj.xj/xj0xj0xjE1xj@2xj2xjD3xj3xj4xjR5xj5xj5xj6xj7xj7xj.8xj9xj9xj :xjd:xjO;xj<xja<xj<xj?Xxj?xj@xj@xjDAxj9BxjmCxjCxjDxjExjExjExj5FxjGxjGxj6HxjzHxjJXxjtKxj6Lxj~LxjLxjMxjNxj OxjP,xjuQxjQxjRxj8SxjTxjeTxjTxjVxjXm  You encounter a howler monkey.xj] #......l....# xj@^U#.# #...........# #.# #...........# #.#xj^ #a..........# #.# #...........# #.# #...........# #.#xj^J #...........# #.# #...........# #.# xjD_9#@# #.# #.##############.# #................#xj` ##################  l   komodo dragon (wandering) a   howler monkey (asleep) l.250.0 (164.2)xjcxj%e61.2 (165.4 _xjgxjhxjai xji;))))xj1jI))a  xjjq  You shoot a bolt. The bolt hits the howler monkey!  The howler monkey howls!xjM.axjW.l.axjQ.lxjV4......xj;===2.6 (1.4)xjIxj xj4W_The howler monkey is heavily wounded.xj; )))xj:))))You shoot a bolt.xj6 .aThe bolt closely misses the howler monkey.xjj7Q.lxjU<?....xj<V...lxj==-3.9 (1.3xjX@xjA xj9B)_The komodo dragon hisses angrily.xjj} )))))))You shoot a bolt.xj|Q.axjP.lxjuP.axj6....xj-5.1 (1.2xjxje_ _The bolt barely misses the howler monkey.xjN ))))))xj1/)You shoot a bolt.xjO.l.axjj".xjي.....xj-6.4 (1.3xjxj xjZ_The bolt closely misses the howler monkey.xjɱ} )))))))You shoot a bolt.xj8 .lThe bolt completely misses the howler monkey.The howler monkey barely misses you.xj=9, .xj9olThe komodo dragon hisses menacingly.xj?".xjx@J.....axj@(7.7xjCxjED _The howler monkey hits you but does no damage.xjU  You shoot a bolt. The bolt hits the howler monkey.xj<u  The howler monkey is severely wounded.xj1(9.0xjxj _The howler monkey misses you. The komodo dragon closely misses you.xjP  You shoot a bolt. The bolt hits the howler monkey.xj9w  The howler monkey is almost dead.The howler monkey hits you but does no damage.  The komodo dragon bites you!xj@x`77----60.2 (1.2xjT{xjE' xjw. _The howler monkey hits you but does no damage.  You shoot a bolt. The bolt hits the howler monkey!!  xjBYou kill the howler monkey!xj{& xj_.D †xj.BOkawaru accepts your kill.xj3$----xj 4.81.5 (1.3xj8xj; xj<T_The komodo dragon barely misses you.xjTW  You shoot a bolt. The bolt hits the komodo dragon.xjJ  The komodo dragon is lightly wounded.xj!c58-----2.8xjjxjX7 )xjy))))))) _The komodo dragon bites you! x2  You shoot a bolt.xjj .......lThe bolt barely misses the komodo dragon.xjck(4.1xjunxj6p[ _The komodo dragon closely misses you.xj xj]! Ability - do what?CostFailure  f - HopNone0%  Invocations -X - Renounce ReligionNone0%  xja - Heroism2 MP, Piety-1%  b - Finesse5 MP, Piety--34% [?] toggle between ability selection and description.xj xjR xjv #...........##.# carss the Skirmisherxj0 #...........##.# Barachi of Okawaru ****..#...........#xj #.# Health: 58/92 ===============---------#...........##.# Magic: 17/17 ========================xj6 #...........##.# AC: 17Str: 17#...........#xj ;#.# EV: 15Int: 11#...........##.# SH: 0xj< Dex: 25#......†l...#xj `#.# XL: 11 Next: 68% Place: Dungeon:10#@##.# Noise: ===------  Time: 11264.1 (0.0)#.##############.# j) +0 arbalestxjl #................# Fire: j) +0 arbalest##################xj l   komodo dragonYou shoot a bolt. The bolt hits the komodo dragon.  xj{ jThe komodo dragon is lightly wounded. _The komodo dragon bites you! x2  You shoot a bolt.  xj The bolt barely misses the komodo dragon. _The komodo dragon closely misses you.xj  #...........# #.# carss the Skirmisher xj #...........# #.# Barachi of Okawaru ****.. #...........# #.# Health: 58/92 ===============--------- #...........# #.# Magic: 17/17 ========================xjC  #...........# #.# AC: 17Str: 17 xjƶ \#...........# #.# EV: 15Int: 11 #.....*****.# #.# SH: 0xjF nDex: 25 #.....**l**.# #.# XL: 11 Next: 68% Place: Dungeon:10 xj #@# #.# Noise: ===------  Time: 11264.1 (0.0) #*##############.# j) +0 arbalest xjj #**..............# Fire: j) +0 arbalest ################## xj  l   komodo dragon xjp _The komodo dragon bites you! x2  You shoot a bolt.  The bolt barely misses the komodo dragon. _The komodo dragon closely misses you.xj ]Hop to where?Press: ? - help, Dir - move targetxj......*l*.@*xjix†l.**xj( 5**xjIG ....  The bolt barely misses the komodo dragon. _The komodo dragon closely misses you.xjH Hop to where?  Press: ? - help, Dir - move target  You can't see that place.  [the floor.]xj$Y#.a rock wall.]xjl xj7mV #xj& xjmb*********** xjW******xj3" W******xj f*********xj *****.*****.*****.*****.**l**.xj']*****.*****.xj*****.*****.***l*.xjF *****.*****.*****.*****.****l.xjV*****.*****.*****.*****.**xj*****.*****.*****.*****.*****†xj*F*******xjC+,.....xj4G #...........#carss the Skirmisher#...........#Barachi of Okawaru ****..#...........#Health: 58/92 ===============---------#...........#Magic: 17/17 ========================#...........#AC: 17Str: 17#...........#EV: 15Int: 11#...........#SH: 0Dex: 25#...........#XL: 11 Next: 68% Place: Dungeon:10#....@......#Noise: ===------  Time: 11264.1 (0.0)xjG j#...........#j) +0 arbalest#......†l...#Fire: j) +0 arbalest########ζ#####.##############.............. l   komodo dragon###############The bolt barely misses the komodo dragon. _The komodo dragon closely misses you.Hop to where?Press: ? - help, Dir - move targetxjI 9l.xjL xjhM #9xjM d---5.1 (1-Hop xjP xjR  _Boing!xj]#...........#carss the Skirmisher#...........#Barachi of Okawaru ****..#...........#xjx@Health: 59/92 ===============---------#...........#Magic: 17/17 ========================#...........#AC: 17Str: 17#...........#EV: 15Int: 11xj׸#...........#SH: 0Dex: 25#...........#XL: 11 Next: 68% Place: Dungeon:10#....@......#xj$Noise: ---------  Time: 11265.1 (0.0)#.....*l....#j) +0 arbalestxjr#......†....#Fire: j) +0 arbalest########ζ####xj)-Hop #.##############.............. l   komodo dragonxj###############Hop to where?Press: ? - help, Dir - move target _Boing!  xjgFire: j) +0 arbalestPress: ? - help, Shift-Dir - straight lineAim: a komodo dragon (lightly wounded, 78% to hit)xj #...........#carss the Skirmisher#...........#Barachi of Okawaru ****..#...........#Health: 59/92 ===============---------xj *#...........#Magic: 17/17 ========================#...........#AC: 17Str: 17#...........#EV: 15Int: 11#...........#SH: 0xjv Dex: 25#...........#XL: 11 Next: 68% Place: Dungeon:10#....@......#Noise: ---------  Time: 11265.1 (0.0)xj J#.....)l....#j) +0 arbalest#......†....#Fire: j) +0 arbalestxj ########ζ####-Hop #.#############xj /#.............. l   komodo dragon###############Press: ? - help, Dir - move target xj _Boing!  Fire: j) +0 arbalestPress: ? - help, Shift-Dir - straight lineAim: a komodo dragon (lightly wounded, 78% to hit)  xj 2You shoot a bolt. The bolt hits the komodo dragon.xj5 8l.xjI> J.ℓxj? 6===6.5 (1.4xj F xjvI $ _Boing!  Fire: j) +0 arbalestPress: ? - help, Shift-Dir - straight lineAim: a komodo dragon (lightly wounded, 78% to hit)  You shoot a bolt. The bolt hits the komodo dragon. _The komodo dragon is lightly wounded.xj #...........#carss the Skirmisher#...........#xj +Barachi of Okawaru ****..#...........#Health: 59/92 ===============---------#...........#Magic: 17/17 ========================#...........#AC: 17Str: 17xj (#...........#EV: 15Int: 11#...........#SH: 0Dex: 25xjM #...........#XL: 11 Next: 68% Place: Dungeon:10#....@l.....#Noise: ===------  Time: 11266.5 (0.0)#...........#j) +0 arbalest#......†....#Fire: j) +0 arbalestxj ^########ℓ####-Hop xj '#.##############.............. l   komodo dragon###############Aim: a komodo dragon (lightly wounded, 78% to hit)  You shoot a bolt. The bolt hits the komodo dragon. _The komodo dragon is lightly wounded.  Fire: j) +0 arbalestxj* Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (lightly wounded, 78% to hit)xj#...........#carss the Skirmisher#...........#Barachi of Okawaru ****..#...........#Health: 59/92 ===============---------#...........#xjUKMagic: 17/17 ========================#...........#AC: 17Str: 17#...........#EV: 15Int: 11#...........#SH: 0Dex: 25#...........#XL: 11 Next: 68% Place: Dungeon:10#....@l.....#Noise: ===------  Time: 11266.5 (0.0)#...........#j) +0 arbalest#......†....#Fire: j) +0 arbalest########ℓ####-Hop xj#.##############.............. l   komodo dragon###############You shoot a bolt. The bolt hits the komodo dragon. _The komodo dragon is lightly wounded.  Fire: j) +0 arbalestPress: ? - help, Shift-Dir - straight lineAim: a komodo dragon (lightly wounded, 78% to hit)  You shoot a bolt. The bolt hits the komodo dragon!!xj  ...  Fire: j) +0 arbalest  Press: ? - help, Shift-Dir - straight linexj Aim: a komodo dragon (lightly wounded, 78% to hit)  You shoot a bolt. The bolt hits the komodo dragon!!  The komodo dragon is almost dead.The komodo dragon completely misses you.xj K====7.8 (1.3xjxj xjM_The komodo dragon closely misses you.xj#...........#carss the Skirmisher#...........#Barachi of Okawaru ****..xj#...........#Health: 59/92 ===============---------#...........#xjMagic: 17/17 ========================#...........#AC: 17xjStr: 17#...........#EV: 15xj3Int: 11#...........#SH: 0xjTlDex: 25#...........#xjwXL: 11 Next: 68% Place: Dungeon:10#....@l.....#xjNoise: ====-----  Time: 11267.8 (0.0)#...........#j) +0 arbalest#......†....#xjpFire: j) +0 arbalest########.####xje-Hop #.##############.............. l   komodo dragon###############xjuThe komodo dragon is almost dead.The komodo dragon completely misses you. _The komodo dragon closely misses you.Fire: j) +0 arbalestPress: ? - help, Shift-Dir - straight lineAim: a komodo dragon (almost dead, 78% to hit)xj #...........#carss the Skirmisher#...........#Barachi of Okawaru ****..#...........#Health: 59/92 ===============---------#...........#Magic: 17/17 ========================#...........#AC: 17Str: 17#...........#EV: 15Int: 11#...........#SH: 0xjyDex: 25#...........#XL: 11 Next: 68% Place: Dungeon:10#....@......#Noise: ====-----  Time: 11267.8 (0.0)#...........#j) +0 arbalest#......†....#Fire: j) +0 arbalest########.####-Hop xj-#.##############.............. l   komodo dragon###############Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (almost dead, 78% to hit)  You shoot a bolt. The bolt hits the komodo dragon.  xjaYou kill the komodo dragon!Okawaru accepts your kill.You can now enter into single combat with a foe.xjd(xj>xjq#*xj۟(6072xj>D===-9.1 (1.3xj4xjڥ  Aim: a komodo dragon (almost dead, 78% to hit)  You shoot a bolt. The bolt hits the komodo dragon.  You kill the komodo dragon!  Okawaru accepts your kill.  You can now enter into single combat with a foe. _Okawaru will now gift you throwing weapons as you gain piety.xj$ xj xj xjxj,xjxj91xjxjxjlxjxj,xjZ xjy xj S2=xj xj xj_ xj3xj xj8xjxj|K3=xjxjBxjxjQW _You start resting.xja----..xj V..............xjG.78.1 (9.0xjU---9.1 (10.0)xj xj+"_ _You are ready to hop once more.xjxj\xj9xjxjO4xjxjxjxjxj xjxj xjb95xj(xj9xjxjHxjxjٰN66=xjxj²xjxjxjxjExjxj[xjW7=xjxxjxjxj˺xjv,xjټxj0xjt%8xj7xjJxjxjxjxjxjxjxj7K9=xjxjVxjxjPxj\xjxjtxjxjXV70=xjKxj,xjxj,xjjxjxj%1xjxjxj5xjxj2xjyxj xj;2xjxjxjxjxja3=xj]xjy,xjxj;,xjxjxjJ?4=xjkxjYxjoxjxjxjxjBxjxjxjD%5xjxjxjhxjxjRxjxjxjxj%6xjxjxj^xjBxjxj_xjxjkxjK7=xj{xjxjxjxjxj0xjxjLxjxjN8=xjxjxj#xjxjxjGxjbxjxj+%9xj xj ,xj xj xj<80xjxjxj2xj=xjxj_xjxjK1=xjHxj-,xj2xjIxjxjxjxjU2=xjxjxj xj xjc!,xjW"xj#xj#%3xj$xjB&xj&xj'xjv(xj(xj)xj*xj+%4xj ,xj*-xj|-xjH.xj/xj 0xj0xj22xj2K5=xjs3xj4xj4xj5xj7,xjRh6=789=xjxO90=12= _HP restored.=xjz,xj{xj|xj5}xjc~xj^xjxjxjxjxjxjxxjȄxjxjՅxjexjهxjxj=xjމxjɊxj,xjxj,xjxjxjQxj8xj^xjאxjbxj͕,xjtxjxjxjdxj5xjWxjxjښxjOxj6xjxj7xjxjxj1xjjxjΟxjڠxj|xjʡxj@xj+xjxjxjxjxxjxjfxjʦxjxjר,xjpxjPxj.xj׫xjҬxjbxjXxjxjaxjQxj3xjxjܱxjxjxj4xjxjxjܶxj1xjxjոxjxjxj,xjxjxjgxjcxjJxjxj;xjxjxj,xjxjxjxjxjxjxjxjxjxjxjxjxjxjxjpxjxjMxjxjCxjxjxjAxj,xj}xjBxjxjMxjxjLxjexjxjxjUxjhxjxjxjxjxj@#.#.#.### #.#...##...# ### xjn6#.#.#.# #.######...# #.. ......### #.# #...# #.# xj..#.P.◊P########.######...#####.# ...P...P.......#.#............#.# ##.P....######.#.#............#.# xj&...P...P.....#.#.#............#.# ##..◊P.P####.#.#.#............#.# ...#÷.#.####.#.#@######...#####.# xj#..#.........#.#.# ##### #.# #..#..#.######.#.# #.# xj##....#.†......#.# #.#xj-n#..############.####### #.xjL!#...............##....# #####.#  ###.###############....####.....#  xjj..........................#.#####  #####.#############....##.#......xjE xj_409.3 (130.2)101xjxj c _e - a scroll labelled SUL EVVUSHRIExjCyxjIzxj{xj[xjmxjBxjxj,xj4xjdxj,xjHxjxjcxjxjxjxjxjxjPxjxjl,xjgxj<xj"xjvxjxjxjxj]xjxj3Bxjxjxjj,xjxj7xjr xj xj xj xj` xj xjxjCxj[xjxjxj@xjxjxjxjY' #.##### ######.#...# ##....# #.#...# ....# #.#...# ...# #.#...# ......# #.#...# ...# #.#...# .....# #.#...# #.....# #.#@..###### 67.9 (57.6)...########.#...##...######## ................)................ #.....########.#...##...######## #.....# #.#...##...# #.#.### #.#...##..xj(.# #### #.#.# #.######...# # ....### #.# #...# #.#. #.P.◊P.######...#####.#.#xj2+xj,E _Done exploring.xj $.........0.0).#....xj[ [.....xj xj  xj 7_Done exploring.xjxjGear: 14/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  j - a +0 arbalest (weapon)xj  a - a +0 shortbow Missiles (go to first with ()  i - a throwing net Armour (go to first with [) xj,  d - a +2 pair of boots (worn)  g - a +2 cloak (worn)  h - a +0 pair of gloves (worn)  l - a +3 leather armour (worn)  m - a +2 helmet of intelligence (worn)xjN n - +0 acid dragon scales Jewellery (go to first with "=) xj  b - an amulet of magic regeneration (worn)  c - a +4 ring of slaying (worn)  e - the ring "Waeciura" (worn) {Will++ Str+6 Int-5 Dex+5}f - a ring of protection from fire  k - a +4 ring of slayingxj xj xj N##.#####xjƧ carss the Skirmisher ########.#...#Barachi of Okawaru *****. ##....#xj #.#...#Health: 92/92 ======================== xj> (......##.#...#Magic: 17/17 ======================== ......##.#...#AC: 17xjo zStr: 17 ......##.#...#xj EV: 15Int: 11 ......##.#...#xjШ #SH: 0xj BDex: 25 #.....#xj* 8#.#...#xjX XL: 11 Next: 72% Place: Dungeon:10 #.....#xj Q#.#@..######xj Noise: ---------  Time: 11467.9 (0.0) xj #.....########.#...##...######### j) +0 arbalest xj ................)................ Fire: j) +0 arbalest xji #.....########.#...##...######### #.....#xj #.#...##...## #.#.###xj #.#...##...# #####  #.#.##.######...# #...#xje   ....####.# #...# #.#.#  #.P.◊P########.######...#####.#.#  _You start resting. _You are ready to hop once more. _HP restored. xjѫ _e - a scroll labelled SUL EVVUSHRIE _Done exploring. _Done exploring.xj 4xj. xjW xjr!xj#Read which item? Scrolls  b - 2 scrolls of blinking  t - 5 scrolls of teleportationxj$Sa - a scroll of enchant armour  r - 6 scrolls of revelation  w - 2 scrolls of enchant weapon  x - a scroll of amnesia  I - a scroll of immolation  V - a scroll of vulnerability  s - a scroll of butterflies  c - a scroll labelled ATWUXEFIGHU xj9$ e - a scroll labelled SUL EVVUSHRIE [!] read|quaff|evoke[?] describe selectedxjv xj: xjU ##.#####carss the Skirmisher xj ########.#...#Barachi of Okawaru *****. ##....##.#...#Health: 92/92 ======================== ......##.#...#xj Magic: 17/17 ======================== ......##.#...#AC: 17Str: 17 ......##.#...#EV: 15Int: 11 ......##.#...#xjw 1SH: 0Dex: 25 #.....##.#...#XL: 11 Next: 72% Place: Dungeon:10 #.....#xj T#.#@..######Noise: ---------  Time: 11467.9 (0.0) #.....########.#...##...######### j) +0 arbalest ................)................ Fire: j) +0 arbalest xj/ #.....########.#...##...######### #.....##.#...##...## #.#.####.#...##...# #####xj   #.#.##.######...# #...#  ....####.# #...# #.#.#  #.P.◊P########.######...#####.#.#  _You start resting. xj %_You are ready to hop once more. _HP restored. _e - a scroll labelled SUL EVVUSHRIE _Done exploring. _Done exploring.xj" xj# Enchant which item? Armour  h - a +0 pair of gloves (worn)xj8$ ~n - +0 acid dragon scales[?] describe selectedxjzxjىxj##.#####carss the Skirmisher xj########.#...#Barachi of Okawaru *****. ##....#xj@#.#...#Health: 92/92 ======================== ......##.#...#Magic: 17/17 ======================== xj!......##.#...#AC: 17Str: 17 ......##.#...#xjLEV: 15Int: 11 ......##.#...#SH: 0xjDex: 25 #.....##.#...#XL: 11 Next: 72% Place: Dungeon:10 #.....##.#@..######Noise: ---------  Time: 11467.9 (0.0) xj#.....########.#...##...######### j) +0 arbalest xj,................)................ Fire: j) +0 arbalest xj4#.....########.#...##...######### #.....##.#...##...#xjh# #.#.####.#...##...# #####  #.#.##.######...# #...#  xji....####.# #...# #.#.#  #.P.◊P########.######...#####.#.#  _You start resting. _You are ready to hop once more. _HP restored. xjؑ_e - a scroll labelled SUL EVVUSHRIE _Done exploring. _Done exploring.xj{P  Okay, then.xjxjxjj. _xj< xjh? Gear: 14/52 gear slots (Left/Right/Tab to switch category) xj? )Hand Weapons (go to first with ))  j - a +0 arbalest (weapon)a - a +0 shortbow Missiles (go to first with () xj?  i - a throwing net Armour (go to first with [)  d - a +2 pair of boots (worn) xj? f g - a +2 cloak (worn)  h - a +0 pair of gloves (worn)  l - a +3 leather armour (worn) xj$@ m - a +2 helmet of intelligence (worn)n - +0 acid dragon scales Jewellery (go to first with "=) xjK@  b - an amulet of magic regeneration (worn)  c - a +4 ring of slaying (worn)  e - the ring "Waeciura" (worn) {Will++ Str+6 Int-5 Dex+5}f - a ring of protection from fire  xjt@ k - a +4 ring of slayingxjxjxjڠxjN##.#####xj02carss the Skirmisher xjdV########.#...#xj2Barachi of Okawaru *****. xjڱV##....##.#...#xj<YHealth: 92/92 ======================== xjnV......##.#...#xjwMagic: 17/17 ======================== ......#xj[#.#...#AC: 17xjnBStr: 17 ......#xjWr#.#...#EV: 15Int: 11 ......##.#...#SH: 0Dex: 25 #.....##.#...#xjXL: 11 Next: 72% Place: Dungeon:10 #.....#xjQ#.#@..######xj5Noise: ---------  Time: 11467.9 (0.0) xj#.....########.#...##...######### j) +0 arbalest xj................)................ Fire: j) +0 arbalest xj#.....########.#...##...######### #.....#xjl#.#...##...## xj #.#.###xj˶#.#...##...# #####xj,  #.#.##.######...# #...#xjZ9  ....###xjT#.# #...# #.#.#xjP  #.P.◊P########.######...#####.#.#xj-  xj!P_You are ready to hop once more. xje)_HP restored. xj>_e - a scroll labelled SUL EVVUSHRIE xjĸt_Done exploring. _Done exploring. xj6_Okay, then.xjxjxj*xjxjxjhqRead which item? Scrolls  b - 2 scrolls of blinking  t - 5 scrolls of teleportationa - a scroll of enchant armour  r - 6 scrolls of revelation  w - 2 scrolls of enchant weapon  x - a scroll of amnesia xjw I - a scroll of immolation  V - a scroll of vulnerability  s - a scroll of butterflies  c - a scroll labelled ATWUXEFIGHU  e - a scroll labelled SUL EVVUSHRIE [!] read|quaff|evokexjG[?] describe selectedxjxj4xjyxj_N##.#####xjcarss the Skirmisher ########.#...#Barachi of Okawaru *****. ##....#xjɳ#.#...#Health: 92/92 ======================== ......##.#...#xjMagic: 17/17 ======================== ......##.#...#AC: 17xjStr: 17 ......##.#...#EV: 15xj`Int: 11 ......##.#...#SH: 0Dex: 25 #.....#xj#.#...#XL: 11 Next: 72% Place: Dungeon:10 #.....#xj#.#@..######Noise: ---------  Time: 11467.9 (0.0) xj״#.....########.#...##...######### j) +0 arbalest xj................)................ Fire: j) +0 arbalest #.....########.#...##...######### #.....#xjn#.#...##...## #.#.####.#...##...# #####  #.#.##.######...# #...#  xj....####.# #...# #.#.#  #.P.◊P########.######...#####.#.#xjµ  _You are ready to hop once more. _HP restored. xj_e - a scroll labelled SUL EVVUSHRIE _Done exploring. _Done exploring. _Okay, then.xjǹP  Okay, then.xjxjRxj. _xj# xjn) Where to? (Tab - D:10 @ (x,y), ? - help)  D - Dungeon  T - Temple L - LairxjXxj! [?25h[?0cxjWB##.#####xjcarss the Skirmisher ########.#...#Barachi of Okawaru *****. ##....#xjѿ#.#...#Health: 92/92 ======================== xj......##.#...#Magic: 17/17 ======================== ......#xj#[#.#...#AC: 17xjMStr: 17 ......##.#...#EV: 15xjsInt: 11 ......##.#...#SH: 0xjBDex: 25 #.....#xj#.#...#XL: 11 Next: 72% Place: Dungeon:10 #.....##.#@..######xj Noise: ---------  Time: 11467.9 (0.0) xj4#.....########.#...##...######### j) +0 arbalest ................)................ Fire: j) +0 arbalest xj]#.....########.#...##...######### #.....#xjx#.#...##...## #.#.####.#...##...# #####  #.#.#xj#.######...# #...#  ....###xj #.# #...# #.#.#  xj5#.P.◊P########.######...#####.#.#  _e - a scroll labelled SUL EVVUSHRIE xjZt_Done exploring. _Done exploring. xj_Okay, then. _Okay, then.What level of the Dungeon? (default 10, ? - help) xjtj [?25l[?1cxjo|11xj|xj~xj{xjxj/ _xj{xj0xjJxjxjjxj+xjQxjxjSxjpxjxjxjxjxjxjmxj#xjxjxj+xjӲxj4xj_xjxjXxjxjxj'xjxjTxj<xjxjexjxjxjNxj?xj_xjxjxjxjxjxjxj)xjDxj{xjxjixjxjxjxjxjxjxj]xjxjxjQxjxj}xjxjxjgxjxjtY  There is a stone staircase leading down here.xjixj`xj+$ _xjxj<>J 1  You climb downwards.xj?xj @xj@xj0CY _You encounter a cyclops.xjbC]Found 21 gold pieces.  There is a stone staircase leading up here.xjV xj < xjl +##  .... .. .....#########... xj ...............# .............C.# xj y...$....@......+ 90.8 (22.9) xjZ e.....#######...#  xj W.. #  xj C   cyclops (missile, asleep) xj3 xjZ xj xjG ^ _A cyclops is nearby!xj D ))))xjL C  )You shoot a bolt. The bolt hits the cyclops!!  The cyclops shouts!xjZ[..C..xjE;===2.0 (1.2)xjxje_ _The cyclops is heavily wounded.xj9 ))xj ^)) You shoot a bolt. The bolt hits the cyclops!xj06EC.xj};*...xj*<-3.4 (1.4xj ?xj$A[ _The cyclops is almost dead.xjU .  You shoot a bolt. The bolt hits the cyclops!!!  You kill the cyclops!xj_W D))) xj\ J.(..xj< 584.7 (1.3xj xj P _Okawaru accepts your kill.xjxjFxj0xjxjxj,xjxj:e  You encounter a troll.xjw#T+.#.##+##.....xj ....##.....#xj..(..#..$..@.<......+---xjA>..#######...#.... ###...###T   troll (asleep)xj-5.9 (1.2xjP---7.1 (2.4 _xjxjxj d )))))))Txjd XYou shoot a bolt. The bolt hits the troll.  The troll shouts!xjN 1.Txj xj v......===8.4 (1.3xj xjp 3 _The troll is lightly wounded.xjm V)))))))xj G.TxjA 9.....xjř (9.7xj xj  xj \_You shoot a bolt. The bolt closely misses the troll.xj; ))xjw)))xj xjAYou shoot a bolt. The bolt hits the troll!!xj= C.TxjN& .xj&$Txj0.xj=1...xj2*501.0xjx8xj: xj`;P_The troll is severely wounded.xj:~ .  You shoot a bolt. The bolt hits the troll!!  You kill the troll!xjI))) xj,...xj 6812.4 (1.4xj^xjP _Okawaru accepts your kill.xj1xjD2xj6xj%8 xjg8B_No target in view!xj4xjxjH _No target in view!xj 3xjU xj xj) xj $ _xj xj xj xj xj3 xj xj xjQ xj xj= 1 _You now have 809 gold pieces (gained 21).xj%@ xjD xjE xjF xjH xjN xjO xjP xjR xjW xjW xjhY xjr[ xjc Bxjk p . .. ....... .... #...  +..#  #..# ####+##..# ...@.......# ---.........#########..........................................(........?...........<.....####............#######..#.###........##. ####.....#######.#You pick up a parchment of Dispersal and begin reading...xjp 014.2 (11.8)xjp H---5.2 (12xjt xjv B _You add the spell Dispersal to your library.xj\xjxjϮxjxj#xjյ,xjxjxjxjxjݽxjxjxjxjxjxjxjxjcxjxjjxjx _t - 6 scrolls of teleportation (gained 1)xj1xjxj:xjxj_xjxjfxjxj!,xjxjxjq,xjaxjxjxjxjzxjxj,xjxj]xj,xj|xjxjxjxjxjxjxj0xjxjxjxxj}   You encounter a centaur. It is carrying a +0 shortbow.xj& j  #......c#  #.......#  #.......#  xjg  #.......#   #.......###. xj $ #.........#..  #.........# #..  #.......+..  #@..#..  #....+##..xjv  #.......... xj3 #..........  #............ xj^ #...............c   centaur (launcher, wandering) xj #.................  ##............ xj  #.###........xj\.c31.8 (16.6xjxj^53.0 (17.8 _xj1xjxjcu > ))xju q))))c  )xju \You shoot a bolt. The bolt hits the centaur!  The centaur shouts!xj` Z c..xj e....  The centaur is heavily wounded.xj Y ))))))xj TThe centaur wields a +0 shortbow. The centaur shoots an arrow.xj~ G......xjЁ Y))))))xj*..xjm....xj]980----xj4===4.4 (1.4)xjJ xj xjoT_The arrow hits you! The centaur shoots an arrow. The arrow hits you.xjW= ))xj))))xjT You shoot a bolt. The bolt hits the centaur.xjNK.cxjV .....  The centaur is severely wounded.xjXY))))))xjg.....@xj;-5.7 (1.3xjxjp _The centaur shoots an arrow. The arrow closely misses you.xj .  You shoot a bolt. The bolt hits the centaur!!  You kill the centaur!xjS)))))xj5 xj&R).....xj.`1=---3xj.6.9 (1.2xj2xj4P _Okawaru accepts your kill.xjxjxjkxjH _No target in view!xj xjV xj] xj xjF $ _xj xj xj˖ xj xj xjݜ U2=xj xj' ,xjR xj ,xjE xjF xj} %3xj xj ,xj xj xjI xjU xj1 ;4xjY xj xjH xjt xj a5=xje xj_ xj xj xjV xj xj xj xjG U6=xj1 xj xj" xj" xj xj xj xj xj %7xj% xjs xj xj xjd xj xj xj" xj %8xj xj xj xj xj xj( xj xj xjF #9xjn (=xj xj xj= xjj xj4 xj xj xj  xjl $90xj 2=xj xj xjo xj xjC xj xj xj xj ! %1xjR" xj& xjI& xjq' xj@* xj* 52=xj* xj, xj. 1 _HP restored.xj2 xj2 xj4 xj6 xj9 xj9 xj ; xj< xj? xj? xjA xjB xjE xjE 9=xjG xjH xjM xj/N xjJO xj6Q xjS xjT xjcU xjW xj\ >....#..#........... .xj] . # #.# ---75.1 (38.2)xj7] #.....).# #.xj_] 0# #.......### #.........# xj] #.........# ##.........# +xj] ##........# ##........####+##xj5c xjc J---6.3 (39.4xjg xjh ; _Found a stone staircase leading down.xj_xj,xjhxjŹxjxjxjWxjuxjYxjxj xj.xjxj xjxjxjxjxjZxjsxj,xjxjaxje  #...... ##.. #....... ..... #####......  #....>....#  #.........## #.......xj: #....... #..........:...... #..........83.5 (7.2) #............####.xj #.......######  #.......# #.....).# #.......#xj] #.......### .... #.........# .... #.........# #...xjC4.7 (8.4xjaxjA` _Found a parchment of Launch Clockwork Bee.xjT xjm xj xjx xj xj: xj xjg xj7 xj xj xjQ 5  #..... ..# .. #...... ..## #..............# xj 9#####...... .......# #....>....# .. #..##. xj3 #..: #... #... #.................. #............####... #.......###### . #..xj =.# #.....).# #.......# #.......###  xj #.........# ....  You pick up a parchment of Static Discharge and begin reading...xj Do7.1 (2xjE o   orc priest (wandering)  You add the spell Static Discharge to your library.xj +8.1 (3xj xj& } _You encounter an orc priest. It is wielding a +0 morningstar.xj- +))))xj- ())))xj K.oxj ;.......xj) 7===9.3 (1.2xj xj n _You shoot a bolt. The bolt barely misses the orc priest.xj .  You shoot a bolt. The bolt hits the orc priest!!  You kill the orc priest!xjW))))))xj [.).....xjv.90.6 (1.3xjxjP _Okawaru accepts your kill.xj)c4xjgxjhH _No target in view!xj\xj\xjqaxj....##.---#.........##......)#................:.#....................#.....................#.....................o   orc wizard (asleep)#............####.....#.......###### .....#.......# ...$xjS7 -4.2 (3.6xj7 I---5.4 (4.8xj#< xjA * _Found 5 gold pieces.xj .  You shoot a bolt. The bolt hits the orc wizard!!  You kill the orc wizard!xjڱc)))))))xjM8Z).......xj);7===6.8 (1.4xj?xj1AP _Okawaru accepts your kill.xjxjkxjvxj" xj#:_No target in view!xjxj4xj xjH _No target in view!xjxj#xjxj xj;  You encounter an orc priest. It is wielding a +0 flail.xj3 .##.. o...xje .. .....).. .......#.# ..#.xj ##...... #.....# #####....xj ##..#....>....##....xj #.........##..@...)#................:..#..................xj }#.............#............#.xj_ ####o   orc priest (asleep)#.###### .#.......# ....$#.....).# .....xj3 (0.0xj >---8.0 (1.2 _xj xj xjig/ .  xjgwYou shoot a bolt. The bolt hits the orc priest!!!  You kill the orc priest!xj_v)xjv)xjv)xjv)xj,w)xjVw))xj|w xj I)....xjm ...xjE$?4===9.4 (1.4xj*xj - xj7-J_Okawaru accepts your kill.xjxjxjxjkH _No target in view!xj,xjxxjxjG xjzB_No target in view!xj\ xj!xj#xj(xj*5xj5$ _xj9xj><xjRBxjBxjDxjGFxjK,xj=MxjOxjOUxjUxjuWxjYxj]xj]xj:_xjSaxjffxjfxjkhxjjxjpxjpxjrxjvxjx&  xj"ymYou now have 814 gold pieces (gained 5).  You encounter a yak.xj}=>....##xj}v....Y.# .....##......)....... ............:.....+ xj,~~..................# ..................# ..................# ........####......# xj...###### #......+ ...# #....@.# --- .).# ## ...# ## ...### ## .....# # .....# #........ Y   yak (wandering) .....# +..#+##### .....# #..# .....####+##..#xj$-607.8 (8xjN---8.8 (9 _xjsxjxj2))))xjR/))))xjT.xjY5....xjXY...xjY xjVZ8===10.1 (1.3xj^xjXag _You shoot a bolt. The bolt barely misses the yak.xjdxjOexjixjk xjkB_No target in view!xjexjfxjWixjGkH _No target in view!xj_#......##...Y# .>....##.............###......).......xj..:.....+.......#...........#...........#......####......#xjғ.###### #...@..+...# #......#).#xj #......#.# #......#### #xj*#.# #Y   yak (wandering)xjR.# #.........# +..#+#####xjy|.# #..#xj{K.YxjD Yxj4xj6--1.3 (1.2xj٨xjƮ& _The yak bellows!xj3W.##...... ........xj{##....# >....##.....Y.# ##).......xjH:.....+ # .xj# xjs..........# ....####....@.# xj.###### #......+ .# xjU#......# )# xj}### #......# # #xj# #........# +..#+#####xj0oxj$.xj'Yxj$o   orc wizard (wandering)xjR---2.5xjxjQ xj|r_You encounter an orc wizard. It is wielding a +0 dagger.xj )))) You shoot a bolt. The bolt hits the yak!xjV .oThe yak is moderately wounded.xjVC.Yxj`n...oxjba'===xja 3.7xjfxjg> _The orc wizard shouts! You hear a shout!xjjX ))) xjj>You shoot a bolt. The bolt hits the yak!xj,".xjw%oxjm.xj$Yxj".xj%oxjg5.Yxjxj"..xj-5.0 (1.3xjxjKA _The yak is almost dead.xjxj2/ .  xjs3iYou shoot a bolt. The bolt hits the yak!!!  You kill the yak!xj7)o   orc wizardxj.h .  Okawaru accepts your kill.xjHE **xjR**The orc wizard gestures at you while chanting.xj'U7....xjYc1-66.2 (1.2xj^xjr`. _The magic dart hits you.xj9 )You shoot a bolt. The bolt hits the orc wizard!!  You kill the orc wizard!xj#P))))xjVK)....xj.xj352=xjq!7.4xjdxj xj:J_Okawaru accepts your kill.xj# xj xj xj  xj :_No target in view!xjSi xj5j xjq xjt  xjou B_No target in view!xj#.##...... #.##....# .>....##..#.##......)........:.....+.#xjv.#.#.####...@..#.###### #......+.# #......# ..).# #......# ....# #......# xj....### #......# ......# #..# #.. ......# +..#+#####xjxjx9---8.6 _xjxjxj,  #.##...... ##xj; .##....#.>....##.#.##......)........:.....+.#xj> E.#.#.####..@...#.###### #......+.# #......# ...).#xjY R #......# .....# #......# .....### #......# .# #. xjw .# #..# +..#+#####xj! xj5" D---9.8xjb& xj:( xj`/ #xjJa.##......#.##....#.>....##xja.#.##......).......xja.:.....+.#xj;b.#.#xjzb].####.@....#xjbi.###### #......+.#xjbE #......# xjc*....).#xjNc[ #......# ......#xjcE #......# xjc`......### #......# xjd7.# #xjQd!. xjd7.# #xjd!. xjdx.# +..#+#####xjU21.0xjzxj 3xj xj xj) O=xj xj| xj xjI s  You encounter an orc wizard. It is wielding a +0 falchion.xj xj& n#..##......o..... ..##........... #..............##...... #xjM' .......##....# >....##......###).......:.....+ # ........@..# .............# xj' ...####......# ###### #......+ ).# #......# o   orc wizard (wandering)# #......#### #......## #.......xj22 \2.23.4 (2.4 _xj: xj@ xjw )))))))o  xjwvYou shoot a bolt. The bolt hits the orc wizard!  The orc wizard shouts!xj oThe orc wizard is heavily wounded.xjw .oYou hear a shout!xj,Yxj& xjEroYou encounter an orc. It is wielding a +0 club.xj`? ....xj...Y   yak (wandering)o   orc warrior (polearm, wandering)xjo   orc wizardo   orc (wandering)You encounter a yak.xj7===4.7 (1.3xjxj xjk_You encounter an orc warrior. It is wielding a +0 glaive.xj3 .  You shoot a bolt. The bolt hits the orc wizard!!  You kill the orc wizard!xj8))))))o   orc (wandering)xjY .  Okawaru accepts your kill.xjlxjpD.Yxj-oxj& xjq.oThe orc warrior shouts! The yak bellows!xj,oxjͿO.oxj@.YxjcF.oxj9.Yxjt )......xj:YY 2 yaks (1 wandering)o)o   orc priest (wandering)xjo   orc (wandering)You encounter an orc priest. It is wielding a +0 hand axe.xj/076.0xjxj xjJF_You encounter a yak.xjI ))))xj))))You shoot a bolt. The bolt barely misses the orc warrior.xj\ 7 .xj] oThe bolt closely misses the orc priest. The bolt barely misses the orc.xj` .xj,a $Yxjb F.Yxjc ".xjc 'oxjMe O.oxjf 0oxj%w , .xjw N....Yxjw oo 2 orcs (wandering)xj2x =The orc priest shouts! The yak bellows!xjy -7.2 (1.2xj xjx _You encounter an orc. It is wielding a +1 falchion of holy wrath.xj )))) You shoot a bolt. The bolt hits the orc warrior!!xj )oThe orc warrior is severely wounded.xj G.Yxjk D.Yxj C.oxj J.oxjc K.oxj/* ...o1 wandering)xj* -8.5 (1.3xj0 xj2 7 _The orc shouts! You hear a shout!xj .  You shoot a bolt. The bolt hits the orc warrior!!  You kill the orc warrior!xjP)))o   orc priestoo 2 orcs (1 wandering)xj"@O.oxjAG.YxjBF.YxjC7o.xjEb.o.xjF.oxjI..Y.oxj.KK.YxjX~...   orcxj\589.9 (1.4xjqxj>tP _Okawaru accepts your kill.xj xjV  Ability - do what?CostFailure  f - HopNone0%  Invocations -X - Renounce ReligionNonexj G0%  a - Heroism2 MP, Piety-1%  b - FinessexjK I5 MP, Piety--30%  c - Duel7 MP, Piety--71% xj g[?] toggle between ability selection and description.xjxjlxjU#.........##............xjcarss the Skirmisher #.........##.....).....Barachi of Okawaru *****. xjB#..............##......Health: 92/92 ======================== #..............##....#xjcMagic: 17/17 ======================== xjE.>....##..........oY.#AC: 17xjr,Str: 17 xj......##......).o.....xjYEV: 15Int: 11 xj.............:....Y+SH: 0xj;gDex: 25 ...................#xjXL: 11 Next: 88% Place: Dungeon:11 ................@..#xjNoise: ===------  Time: 11629.9 (0.0) ...................#xj7j) +0 arbalest xj*.........####......#xjFire: j) +0 arbalest ....###### #......+ ....#xj#......# ..).##......#xjYY 2 yaks ....##......#o   orc priest xj....### #......#o   orc ......# #.......  You shoot a bolt. The bolt hits the orc warrior!!  The orc warrior is severely wounded. xjn_The orc shouts! You hear a shout!  You shoot a bolt. The bolt hits the orc warrior!!  You kill the orc warrior! _Okawaru accepts your kill.xj$xj #.........##............  carss the Skirmisher #.........##.....).....  Barachi of Okawaru *****. xjH#..............##......  Health: 92/92 ======================== xj#..............##....#  Magic: 17/17 ======================== xjX.>....##..........oY.#  AC: 17Str: 17 ......##......).o.....  EV: 15Int: 11 .............:****Y+  SH: 0Dex: 25 xj..............*****#  XL: 11 Next: 88% Place: Dungeon:11 xj$..............**@**#  Noise: ===------  Time: 11629.9 (0.0) xj0Z..............*****#  j) +0 arbalest .........####.*****#  Fire: j) +0 arbalest xjmY....###### #......+ xj....# #......# ..).# #......#  YY 2 yaks xj....# #......#  o   orc priest xj....### #......#  o   orc ......# #....... xjw_The orc shouts! You hear a shout!  You shoot a bolt. The bolt hits the orc warrior!!  xj%You kill the orc warrior! _Okawaru accepts your kill.Hop to where?Press: ? - help, Dir - move targetxjH ....@******xj3z.....*******xja..@..*******xj7.....*******xjަxjA*****.*****.*****.xjxD*****.*****.xjxj %.xj =.***.xjN ..xj{ xjb ..***...xj^5...>....##..........oY.#carss the Skirmisher ........##......).o.....Barachi of Okawaru *****. ...............:....Y+Health: 92/92 ======================== .....................#Magic: 17/17 ======================== ..................ζ..#AC: 17xjStr: 17 .....................#EV: 15Int: 11 ...........####......#SH: 0Dex: 25 ......###### #......+XL: 11 Next: 88% Place: Dungeon:11 ......##.@....#xjxrNoise: ===------  Time: 11629.9 (0.0) ....).##......#j) +0 arbalest ......##......#Fire: j) +0 arbalest ......### #......# ........# #........ xj........# #..........YY 2 yaks ........# +..#+#####+o   orc priest ........# #..#o   orc ........####+##..# _The orc shouts! You hear a shout!  You shoot a bolt. The bolt hits the orc warrior!!  xj^You kill the orc warrior! _Okawaru accepts your kill.Hop to where?Press: ? - help, Dir - move targetxjQ)oxj@.YxjF.YxjF.oxj4ℓxjl---30.9 (1-Hop xj9ℓxj C  You shoot a bolt. The bolt hits the orc warrior!!  xjBYou kill the orc warrior! _Okawaru accepts your kill.  Hop to where?Press: ? - help, Dir - move target _Boing!xj@ xj$ ELevel 11 of the Dungeon<>(Press ? for help) #.........##.....).....  xj #..............##......   #####..............##....#   #....>....##..........)..#   #.........##......)..o.Y..   #................:..o..+   #....................Y.#   #...................ℓ..#  #......................#  #............####......#   #.......###### #......+   #.......##.@....# xj _  #.....).##......#  #.......##......#  #.......### #......#   #.........# #........   #.........#  #..........   #.........#  +..#+#####+  xj a ##........#  #..#    #........####+##..#  #.................# ..  #.................#########...  #...........................# xj7hM@.xj xj ...>....##..........)..#carss the Skirmisher ........##......)..o.Y..Barachi of Okawaru *****. ...............:..o..+Health: 92/92 ======================== ...................Y.#Magic: 17/17 ======================== ..................ℓ..#AC: 17Str: 17 .....................#EV: 15Int: 11 ...........####......#SH: 0Dex: 25 ......###### #......+XL: 11 Next: 88% Place: Dungeon:11 ......##.@....#Noise: ---------  Time: 11630.9 (0.0) ....).##xj ......#j) +0 arbalest ......##......#Fire: j) +0 arbalest ......### #......#-Hop ........# #........ ........# #..........YY 2 yaks ........# +..#+#####+o   orc priest ........# #..#o   orc ........####+##..# _Okawaru accepts your kill.Hop to where?Press: ? - help, Dir - move target _Boing!  Press: ? - help, v - describe, . - travelThe floor. Dir - move target _Boing!xj%.....##......)..o.Y.........:..o..+ ........Y.#xja%~......ℓ.......xj&####...###### #......+ #)..###.......xj&S+..#+#####+xj&#..# ###+##........xj(')..xj+#.xj,.oxjk3xj3.xj3'YxjB5xjz5D.Yxj6!.xj6$oxj}BxjC32.1 (1.2 _xjGxjzIxj%.......:...oY+ ......o..#.....Y......########## + #xj)..###.......+..#+#####+#..# ###+##..........########.xjpxjxj_C.YxjHbG.YxjcN.oxjlxjl'3.3xjoqxjsl _The orc priest casts a cantrip, but nothing happens.xjW ...ooY#........Y####....xjEY ###### + #)..###......+..#+#####+#..####+##..........########.xjY O..............#xjj[ $.xj\ 'oxj] C.YxjM^ 5.Yxj^ xjHa N.oxjde xje '4.5xji xj2k xj <....o.oY....####..Y###### #......+xj o #)..######..xj u....+..#+#####+xjY #..# ###+##..........xj ########...............# (xj 1.oxj xj: E.Yxjp K.Yxj" P.oxj G.oxj E.Yxj $.xj 'Yxj xj '5.7xj xjE xju#oxjUuz####..oY###### #......+ #..Y...#)...######..xju....+..#+#####+#..# ###+##..............#########.xju..............# .(..<......+xjxQ.oxjyxjFyD.oxjyE.Yxj@zH.YxjxjY'6.9xj/xjxjN####....o###### #.oY...+ #......#)Y.xjX.#####......+.@#+#####+#..# ###+##..............#########................# ..(..xj<......+ #####......#######...#xj%Q.oxjG.oxj@oYxj_.Yxj Q.oxj xj'8.1xjxjxj5###### #..o...+ #.Y..o.#)....xjѣ/.Y...###....####...............+..#+#####+#.@# xj###+##................#########...................#xj\ ....(...<......+ #####.....#######...#  #.### xjUG.oxj F.YxjD.Yxj#.xjȨ.oxj xj'9.3xjxjxju; #..o...#)Y..o.#.xj<.....###Y...####...........xjI<+..#+#####+#..# xj|<G###+##........xj=...........#########..............# .(xj6=Q..<......+ #####xjh=`#######...#  #.###xj=:  ####xj= xj?G.oxjj@0.Yxj@xj)Axj[A*.YxjAxjDxjD8.oxjExjFG.YxjMxjN(40.5xjUxjXxj )o....o.##Y....####..xj 5.Y........+..#+#####+#..# ####+##........xj# ..########...........# ......(xjW ..<......+ ############...#  #.###xj   ####  #####xj̅ #.xj $oxja !.xj $Yxjk R.oxj\ .xj! ".xjV $Yxj !.xj 'YxjА oxj o   orcxj '1.7xj xj/$ 0..##xjw$ oo..####..Y.........+.Y#+#####+xj$ %#..# ####+##..........########...........# xj$ ......(.<......+ ############...#  #.###xj$%   ####  ##### xjw' Q.oxj( F.Yxj ) E.Yxj. xj. '2.9xj2 xj4 xjl##o..####..o.......xjY.+..#+#####+#.Y# xjE]####+##.........xjw7..########.xjJ..........# xjK(<......+ xjH############...# xj6; #.###xje=  ####xj8  #####xj! xjj#.xj.oxjxj@.Yxjf!.xj$Yxjxj'4.1xj xj]t.........o+.Y#+#####+#..# ####+##.Y...........xj########...........# (<......+ ############...#  #.###  #### ##### #xj}xj0o.xjF.Yxj8,oxjF.YxjO.oxj&E.Yxjdo   orc priesto   orcxj'5.3xj xj"xjˤQo+.o#+#####+#..# ####+##.Y.......xjR...#########...........# (<......+ ############...#  #.###  ####  ##### # ##xjoD.YxjEO.oxj&E.YxjެH.oxj=6.5xj$xjxjMC+.o#+#####+#.o# ####+##..........Y..########............# (<......+ ############...#  #.###  ####  ##### # ## xjIP.Y.o.YxjGRE.oxj"W=7.7xj[xj ^#.o# xj h####+##.o...........Y#########...........# ........(..<......+ #####xj ^#######...#  #.###xjӺ [  #### xj N ##### #xj> / ##xjs !xjп xj @.Yxj\ !.xj .oxj .xj $oxj xj @.Yxj !.xj $Yxj xj J.oxjp xju '8.9xj' xj xj]a 6####+##.o...........o#########.Y..........# xja ........(Y...<......+ #####.#######...#  #.###  ####  ##### #xjbb P ##xj&c G.oxjc E.Yxjfe N.oxje E.Yxj^j xjj (50.1xjo xj........o...#########.o..........# Y.......(....<......+ #####Y#######...#  #.###.#  ####  ##### # ##xjVD.Yxj!.xj$oxjE.YxjQ9.oxjxjhxj'1.3xjxj?xjxjN.o#########...xj9I...........# xjlB........oxj(........Y...<......+ xj K#####............#######...# xj<  #.###.......Y#  ####.....xjl  xj D ##### xj #xj - ## xj1! xj#..YxjW#xj%xj1&@.oxj.xj/*.Yxj6/xju0!.xj0.oxj?xjQA'2.5xjOxjTxjӈ.......o..........# .......(xj[>.....o...<......+ #####....Y#######...#  #.###........# xj, ####....Y  #####. # ##xj" .xj$Yxj`/.oxjǐxjő!.xj'$Yxj!.xjC.oxj!.xje$Yxj!.xj$oxj1xj['3.7xj̥xjxjt.(...o...<......+ #####xj..o#######...#  #.###........# xjX ####....Y xj4# #####xjfU #.#xj/ ##xj"xj+xjC  .xj~ $Yxjh xj J.oxj!.xj$Yxjxj@.oxjxj'4.9xj!xjl$xj/ \)You shoot a bolt. The bolt hits the yak!!xja -.Yxj xj !.xj .oxj /.Yxj xj - .xjO oxj The yak is severely wounded.The orc priest mumbles some strange prayers to Beogh against you.xj xj g84---===6.2 (1.3xj{! xj#  xj# G_Beogh smites you! The yak gores you but does no damage.xjnM  You shoot a bolt. The bolt hits the yak.xjzG.oxj%  xjAThe yak is almost dead.xjA5=--xj%7.4 (1.2xjuxj& xjcK_The yak closely misses you.xj/ .  xj:hYou shoot a bolt. The bolt hits the yak!!  You kill the yak!xj7x   yakxj9@.Yxj}</.oxj<xj=!.xj=.oxj)G xjfGY Okawaru accepts your kill.xjO xjKO[=90xj~O;8.7 (1.3 _The yak closely misses you.xjOxj|VxjOY xjYZ_Your Alchemy skill increases to level 2!xjqx  You shoot a bolt. The bolt hits the yak!!xjrG.oxjk  The yak is severely wounded.xj%6xjD====9.9 (1.2xj%xj  _The yak barely misses you.You shoot a bolt. The bolt hits the yak.xjӘ xj8 The yak is almost dead.The yak barely misses you.xjkThe orc priest mumbles some strange prayers to Beogh against you.xj$69xj)p----===-61.2 (1.3xjxj' _Beogh smites you!xj .You shoot a bolt. The bolt hits the yak!!  You kill the yak!xjxjYl xj<J.oxj@xj D70----3-2.6 (1.4xjgGxj Y' xj9Y. _Okawaru accepts your kill.You shoot a bolt. The bolt hits the orc!  You kill the orc!xj[& xjE.oxjdA.oxj8xjZ,3.9 (1.3xjxj" xjR4_Okawaru accepts your kill.xjxj~  You shoot a bolt. The bolt hits the orc priest.xj|O  The orc priest is moderately wounded.15.2 _The orc priest misses you.You shoot a bolt. The bolt hits the orc priest.xj3( q  The orc priest is heavily wounded.xj( ,6.4 (1.2xj, xj@ ) _The orc priest misses you.You shoot a bolt. The bolt hits the orc priest.  You kill the orc priest!xjOB Rxj+ *)xj '7.6xj xj  xj xj ,_Okawaru accepts your kill.xj xj xj xj xjd ^ _No target in view!xj xj xj ^ _No target in view!xj xj* xjr H _No target in view!xj xj xjh xj9  xj B_No target in view!xj xj xj xj  xj™ :_No target in view!xjX xj xj xjo C _No target in view!xj xj xjK xjp xj xjz xj xj xj7q xjq xjw xjy xj xj xj( xjr xjƢ 3xjx xjs xj3xjxj xjxj/xjxjpxjxjYxjxj-There's nothing to open nearby.xjv[3xj\xj_xj%bB2 _xjdxjdxjexjfixjixjjxjmxjDnK3=xjoxj,rxjfrxjysxj vxjuvU4=xjwxjKzxjzxj{xj~xj~xjxjXxj'5 xjxjzn _You are ready to hop once more.xjxjψxjxjxjxjҏxj5%6xj(xjxjxj˔xjxj?xj*xjқxj)K7=xjxj(xjnxjUxjxjdxjIxjxjN#8xjn2=xjxjxj\xj?xjdxjxjxjdxj%9xjxjxjxjxjxj:xj xj>xj&80xjxjrxjxj xjxjEK1=xjxjxj"xj-xjxjrxj\xjxjuU2=xjxjxj&xjxjxjxjxj c345=xj),xjxjsk6=xjxjxjIxjkxjxj=xjt xj #xjr#%7xjg$xj&xjJ'xj4(xj*xj:+%8xj',xj~.xj.xj/xj2,xj+4xjD6xj6K9=xj7xjd,xjsexjhxj0ixj:jxj+mxj{m@90=xjmxjnxjqxjqxjrxj,uxjcuxj`vxjxxj=y%1xjEzxj7~BxjxjxjҁxjxjK2=xjxjxjkxjxjƕxj$  Things that are here:xjÙ=  a +0 hand axe; a +0 clubxjٜxjS _xjxjxjQ,xjҤxjxjixj9=xj-xjѬxj*xjgxjsxj!xjUxjxj·xjxj5xjnxj}xj=xjxjxj'xjxjxjMxjdxj xjxjxjxjjxjxjxjxjxjz,xjxj@  There is an open door here.xjAxj _xjxjPxjxjxjxjxjxjMxj/xjyxjxjxjxjGxjxjXxj8xjxj,xjxj>xjxjBxjxj xj xj xj xj7xjxjxjxjxjxj4xjxj@  There is an open door here.xj~  You encounter an orc. It is wielding a +0 club.xj$,.o......#.. ####......#.. .......######..#......'. .......#.#......# xjj$d.....).#.......#......# .......#.......#......# .......###.....#......#### .........#.....#.......... xj$.........#.....#@.........--- xj$.........#.....'..#'#####+ xj$#........#.....#..# #........####'##..# xj%#.................#.. xj>%t#.................#########...o   orc (wandering) #...........................# xj]%#........................(..# xj%#....................<......+xj'c.o752.0 (84.4)xj,xj,Q---3.2 (85.6 _xj0xjj5xj .  You shoot a bolt. The bolt hits the orc!!  You kill the orc!xj"d)))))))xj2oxj6 )xjN"..xjr.xj ..xj.xjͰ .xjo   orc (wandering)Okawaru accepts your kill.xjf;===4.4 (1.2)xjxjs _You encounter an orc. It is wielding a -1 hand axe. xj .  You shoot a bolt. The bolt hits the orc!!  You kill the orc! xj))))))) xjBg'.'....) xjjj-5.8 (1.4 xjn xjpP _Okawaru accepts your kill. xj  xj  xj  xj(  xj+  xj-  xj-  xj/  xj)3  xjh3  xj4  xj7  xjJ9  xj9  xj:  xj= @  There is an open door here. xj@  xjA  _ xj7B  xj D  xjG , xjH  xjJ  xjM  xjM  xjN  xjqP  xjR  xjS  xjS  xjU  xjW , xjX  xj[ , xj\  xj;_ ~ _e - 2 scrolls labelled SUL EVVUSHRIE (gained 1) xjma  xja  xjb  xjBd ' xjpf  You open the door.  You encounter an orc. It is wielding a +0 hand axe. xj l C####..#'. #......# #......# #......# #.....#......####### #.....#. xjHl ...o. #.....#............  xjl #.....'..#'#####'# #.....#..#......@# --- ####'##..#.......# ......# ..  xjm .#####... .........# .......(..# o   orc (wandering) ....<......+ ..#######. xjWm z..#.# # xj8o b.o67.6 (11.8) xj6s  xjs O---8.6 (12 _ xj7w  xj|  xj .  You shoot a bolt. The bolt hits the orc!  You kill the orc! xjH)) xjo?).' xjG;===9.9 (1.3) xj  xjL P _Okawaru accepts your kill. xju  xjء  xj  xj|  xjϨ  xj`  xj  xjd %  xj There is an open door here. xj  xj6  _ xj  xjo  xj  xj  xj  xj  xj  xj߿  xjV  xj $  Things that are here: xj a  a +0 hand axe; an orc corpse xj  xj  _ xj&  xj  xj  xj  xjX  xj  xj  xj0  xj)  xjl  xjR  xj  xj  xj  xj  xji  xj  xjT , xj  xjP l _o - 5 inky potions (gained 2) xjH  xj  xj(  xjJ  xj  xj  xj  xj  xj  xj   xjl  xj  xjY  xj  xj  xj3  xj  xj  xj  xj  xj  xj (  xj, #.. #...#.#carss the Skirmisher '. #...#.#Barachi of Okawaru *****. # #...#######.## xj, Health: 92/92 ======================== # #............Magic: 17/17 ======================== # #..........#AC: 17Str: 17 #######..........#EV: 15Int: 11 .....)...........#SH: 0 xj]- Dex: 25 .................#XL: 11 Next: 93% Place: Dungeon:11 ###'#...........@#Noise: ---------  Time: 11787.7 (17.8) ....#............^.......j) +0 arbalest  xj- ....#.........#####......Fire: j) +0 arbalest ....#.........# ..... #####.........#.... ......#######.+... xj. @   Harold (missile, asleep) ...(..# #.#.. ......+ #..@ ###...# #..Things that are here: _a +0 hand axe; an orc corpse  xj. 6_o - 5 inky potions (gained 2)  You encounter Harold the Weathered. He is wielding a +1 long sword of holywrath, wearing a +4 chain mail of cold resistance and quivering 3 throwingnets. xjm5 /  --more-- xjp xjh:--- xjv& xj(> 8.9 (19.0 _ xjV0 xj> _You see here a fizzy brown potion. xj( ))))))@))You shoot a bolt. The bolt hits Harold!  Harold shouts! xj51. xj)X^....... xj . xj<===90.3 (1.4) xj xj0 _Harold is lightly wounded. xj  xj  xj  xjT H _No target in view! xj  xj  xjo  xj H _No target in view! xj xj4----1 xj 0 xj xj  xj1V_l - 3 fizzy brown potions (gained 1) xjO .'. #...# .#  xj‘ ^.# #...#######.## .# #............ .# ## .#######.#  xj @......).# xjL 2.......#  xj S####'#............###++## .....# xj ....@.^.........# xj7 #####.......#.# ..... ###### xj .# .... .......#######.+ ... xjJ o(..# #.# ..  xj I<......+ #.. xj y . ####...# #.. xj< 0 # xj  xj I---2.5 (1.2 xjn  xjƻ xjz{xj |xj3xjxjq.'. #...# .#.# #...#.## ..# #.. ..# #.#.#xj<.#.).#.##'#.###++##.#.^..#xjB.#####.......#..# .....#...# .....#######.+xj  ....(..# #.# .. .<......+ #.. .#...# #.. # #.xjxjF(3.7xjqxjxj| .# #...#######.##.# #.............# ##.#######.#xjڭ V......).#..# '#####'#.###++## .......#.^........######.......#xj# .# ..... ########.# .... .........#######.+ ...xjk (..# #.# ..<......+ #.. . xj ######...# #.. # #.. #..xjD xj (4.9xjw xj xjj m ......... # xj #####.....)..# '#####'#xj .###++## .......xj ..^.......#####... #######xja  .........#######.+ .....xjg xj (6.1xjj xj xjcj # ######.....)..#..# '#####'#..###++## .........^.......xjcX##### ####### .........#######.+ (..# #.# xj2d;...####xjjxjj(7.3xjOnxjoxj K#####.xjF ].....)...xjd . '#####'#xj ..###++## .......xj U^.......#####xj  xj  4####### xjR S.........#######@+ xjr e(..# #.#xj  <......+. ######...#xj &. xj !.... #xj ?............###xj 1###. ..xj1 xjW !8.5xj xj^ xj% M.....)..... '#####'#...##++## .......#....^................#####.........# ########....... .........#######.+ (..# #@# xj <......+........ ######...#.......  ......... #.................).###xjȁ D###... ... ..xj xj (9.7xj: xj, # _Found a mace.xjy ..... '#####'#.....##++## .......#......xj^............#####....# xj:#######. xj}H.........#######.+ xjS(..# #.#####... <......+........ ######...# xj>..xja<.##xjk2@xjO.@xj@   Harold (missile)xjL*800.9xjxjQxjJI))))))))xjKxj_I...@xj"..xj ..xjB (((xjl(You shoot a bolt. The bolt barely misses Harold. Harold throws a throwing net.xj8....xjK  7  ===2.2 (1.3+0 arbalestHeld xjFxj!Q _The throwing net hits you. You become entangled in the net!xjيxjF0xj'xj1L _You are held in a net!xjNxjlOxjVxj[L _You are held in a net!xjA B  You struggle against the net.xjE %  xjE FHarold casts a spell at you.xj* xj4 ,--3xj 0xj > _You barely resist.xj xjȳ .xj .@xj xj 1---xjؿ 4xje xj  xj %_You struggle against the net.xjxj.xj@xjxjxjT?-5xj`xj>3 _You struggle against the net.xjN.@xj.xj|15 6+0 arbalestxj̠xj5 _You rip the net and break free!xj]).... ............. '#####'#......###++## ........^.....#####. ......... xj+########.........#....#######@+ .....(..######... . ..<......+xjA. ######...##........)######. ......xjxj05=7.4 (1.2xjSxjcP _Harold closely misses you.xjm v  You shoot a bolt. The bolt hits Harold!xjq~  Harold is moderately wounded.==8.6xjς xj4 H _Harold misses you.xj L  You shoot a bolt. The bolt hits Harold!xj; \#Harold misses you. xj; } You shoot a bolt. The bolt hits Harold!  Harold is heavily wounded.  xj< Harold misses you.  Harold says, "Try to look on the bright side. Your death will help put mychildren through school."xj< -9.9 (1.3xjB xjD O _Harold barely misses you.xj0v  You shoot a bolt. The bolt hits Harold.xjNrj  Harold is severely wounded.xjEsX89-11.2xjxxj,{I _Harold hits you with a +1 long sword of holy wrath.xjwL  You shoot a bolt. The bolt hits Harold.xjwj  Harold is severely wounded.xj(2.5xjxjO _Harold barely misses you.xj#9  xjW=You shoot a bolt. The bolt hits Harold!xj ,xj xja xj xj xj" xj" K5=xj]% xj( ,xj* xj}, xj, xj. xjT1 xj1 U6=xj}3 xj76 xj6 xj=8 xjB; xj; %7xj= xj@ xj^@ xjA xjD xjUE xjF xjI xjHJ %8xjK xj[N xjN xjO xj1S xjS xjU xjX xjoX K9=xjZ xj] 'xj1` xj` xjb xj"d 7 _You open the door.xjf xjg xj3h xjk @  There is an open door here.xjbn xjn  _xjo xjq xjs xj;t 9=xjbu xjv xjx xjy xjz xj{ xj} xj~ xj+ xjB 7 _You open the door.xjf xj xj> xju @  There is an open door here.xjR xjĎ  _xj8 xj{ xj0 xj xj xjR xj) xj xjT xj xj xj\ xj xj6 xj^ xj xjK xj xj ,xj xj* xj xjA xjʴ xj xj xj[ xjй xj xj ,xj xjϾ xj xj xj xj xj xj xj xj xj ,xj xj xj ,xja xj xj ,xjH xj xjS ,xj* xj xjs ,xjn xj xjL xj You open the door. _There is an open door here.  You encounter a two-headed ogre. It is wielding a +0 giant club and a +0 giant  spiked club.xjh  O....#### ... ## .... ######.... #.......  #.......  .# #xjL ........  .# #...... .#####..# ........@..+ #######...#####.# .# #.### # ...# #.# ...#.# ...###++##.# O   two-headed ogre (wandering) ...^.......# #####......#+## xj O#...#...........xj 071.0 (50.2)xj 52.2 (51.4 _xj xj xj[ t )))))))Oxj۽ TYou shoot a bolt. The bolt hits the two-headed ogre!xj<P.OxjzB>......xjdC;===3.4 (1.2)xjHxj:J= _The two-headed ogre is lightly wounded.xj=5 )))))) You shoot a bolt. The bolt hits the two-headed ogre.xjGQ.OxjC2oxjл5 ...xj ..xj4o   orc (wandering)The two-headed ogre is moderately wounded.xjj-4.7 (1.3xj=xjs _You encounter an orc. It is wielding a -3 hand axe.xjsM ))))))xjs4))You shoot a bolt.xj H.O.o.O.oxj;.....xjR(6.0xjxj~e _The bolt completely misses the two-headed ogre.xjC )))xjB] You shoot a bolt. The bolt hits the two-headed ogre!!xj~M.Oxj~Q.oxj*..xj7(7.3xjxj[ xjZ_The two-headed ogre is severely wounded.xj2 )) You shoot a bolt. The bolt hits the two-headed ogre.xjX M.OxjX U.oxj] &.xj ^ Loxj^ -8.5 (1.2xjib xjDd c _The two-headed ogre is almost dead.xjt .  You shoot a bolt. The bolt hits the two-headed ogre!  You kill the two-headed ogre!xj֍xj )o   orcxj3o.xjP.oxj1<).xj 100/100689.8 (1.3 _Okawaru is honoured by your kill.xj<Your Fighting skill increases to level 11!Your Ranged Weapons skill increases to level 13!xjzxjr j _Your Ice Magic skill increases to level 5!xj8  xj~ H.....#### ...  #.......# ....  xj $#.......#####....  xj #................ xj  xj #................ xj= s .# #..........o.....  .# #.....)........ xj s#..........# ........@..+ ##...#####.# xj L #.### #  #.# #.#xj> ).#^.......#.xj` !.xj xjt 7 .....#### ...  #.......# ....  #.......#####....  xj؊ #................  #................  .# #..........o.....  .# #.....)........ #..........# ........@..+ ##...#####.#  #.### # xj #. #..#xjB ^.........xjP xjϏ xjJ xj^ [ _An orc is nearby!xjL( .  You shoot a bolt. The bolt hits the orc!  You kill the orc!xj+H))xjNk?)..xjʯ)81.1xj@xj xjB_Okawaru accepts your kill.xjU4xjxjH _No target in view!xjxjxjxjxjxjgxj[$ _xj<xj#xjxjxjxjxjK,xjşxjWxjxjIxjxjrxj_.....#### ..... #.......# ..... xj#.......#####..... #..... #......xj ...  .# #..........).....  .# #.....)........ .#####..# ....@+ xj:---#######...#####.# # #.### #.# xj~f# #.# #.## #.# #.####++##.# #.#xj5^.......# #.#......#+## #.# ..#.... ..#xj####'...#5.9 (4.8..>#..+.##xjxjuL======6.9 (5xj)xj6 _As you open the door, it creaks loudly!xj[ _Found a stone staircase leading down.xj]3xjCxjxjPxj: _xj֢@  There is an open door here.xjzxj _xjxjxjGxj{xjVxj¬xj xj;xjxjڱxjxjxj/xjӶ7 _You open the door.xj|#.......#####.....#  xj#.................#  #.................#  xj&#..........)......#  #.....)........ ..#  xj;=##..........#####.<#  ............'...#..#  #xj##...#####.#..>#..#   #.### #.#...@..#  ------xjȽs92.7  #.# #.#...#....  #.# #.#...#....# xj+##.# #.#...#... ....# #.#...#.... ....#+## #.#...#....#xjC   .. ..#...#...##   xj......#####...#  . ...# xjE xjxjBL------3.9 (7.0xjOxj2 _Found a stone staircase leading up.xjQ _There is an open door here.xjNdxjfl  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fightingxjg11.0   9.5  +2   h + Spellcasting 4.5   5.0   0           b - Unarmed Combat   0.0   0.8  +1   i - Conjurations   0.0   0.8  +1  xjg c - Throwing   0.0   1.0   0   j + Hexes5.1   5.0  +1      k + Alchemy2.4   2.5  +1   d * Ranged Weapons  13.0  16.5   0   l + Ice Magicxjoh.5.0   4.2  +2       m - Air Magic   0.0   0.8  +1   e - Armour   5.0   4.2  +2      f + Dodgingxjh5.9   5.0  +1   n + Invocationsxjbi3.8   4.8  -1  xji g - Stealth   0.8   1.0   0   o - Evocations   0.0   0.8  +1  xjdj_    xjja    xjSk        xjk_    xjGla    xjl_    xjla    xjLm_    xjma    xjm_    xjVn        xjnT    xjyoThe relative cost of raising each skill is in cyan.  The species aptitude is in white.  xjp[?] Help[=] set a skill target  xjp[/] auto|manual mode [*] useful|all skills [!] training|cost|targets'xj'xj.'xjp g #.......#####.....#  carss the Skirmisher#.................#  Barachi of Okawaru *****.'xj V#.................#  Health: 100/100 ========================#..........)......#'xj K  Magic: 18/18 ========================#.....)........ ..#  AC: 17Str: 17 ##..........#####.<#  EV: 16'xjG!Int: 11 ............'...#..#  SH: 0Dex: 26 ###...#####.#..>#..#'xj!h  XL: 12 Next:  8% Place: Dungeon:11#.### #.#...@..#  Noise: ---------  Time: 11893.9 (0.0)#.# #.#...#....#  j) +0 arbalest#.# #.#...#....#'xj!=  Fire: j) +0 arbalest +##.# #.#...#....# ....# #.#...#....# ....#+## #.#...#....# 'xj"  ......... ..#...#...##   ............#####...#   .............#   _As you open the door, it creaks loudly! _Found a stone staircase leading down. _There is an open door here. _You open the door. _Found a stone staircase leading up. 'xj"<_There is an open door here.'xj%'xjh&'xj)'xj*'xjE 'xj ^ Spells (Memorise)'xjX kTypeFailure Level  a - FreezeIce3% 1'xj b - Confusing TouchHexes10% 3  c - Poisonous VapoursAlchemy/Air16%'xj 81  d - FoxfireConjuration/Fire26%'xjh :1  e - Kinetic GrapnelForgecraft26%'xj *1  f - Construct Spike Launcher'xj Forgecraft'xj i38% 2  g - Lesser BeckoningTranslocation'xj U38% 2  h - Static Discharge'xj8 QConjuration/Air38% 2  'xj^ 1i - Fugue of the FallenNecromancy'xj t63% 3  j - Maxwell's Portable Piledriver Translocation'xj ;63% 3  'xj 0k - Stone ArrowConjuration/Earth'xj ;63% 3  'xjD /l - Teleport OtherTranslocation'xj} j63% 3  m - Vampiric DrainingNecromancy'xj 63% 3  n - Volatile BlastmotesFire/Translocation63% 3  o - Fulminant Prism'xjb fConjuration/Alchemy85% 4  p - Petrify'xj |Alchemy/Earth85% 4  q - Sticky FlameFire/Alchemy'xj ;85% 4  'xj r - AirstrikeAir'xjO f95% 4  s - Dispel UndeadNecromancy'xj h95% 4  t - IrradiateConjuration/Alchemy'xj [99% 5  u - DispersalTranslocation'xj_ ^100% 6 15 spell levels left 'xj ][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit/xj/xj/xj/xj+ #.......#####.....#  carss the Skirmisher/xjt#.................#  Barachi of Okawaru *****.#.................#/xj  Health: 100/100 ========================#..........)......#  Magic: 18/18 ========================#.....)........ ..#  AC: 17Str: 17 /xj##..........#####.<#  EV: 16Int: 11 ............'...#..#  SH: 0/xj(Dex: 26 ###...#####.#..>#..#/xjW<  XL: 12 Next:  8% Place: Dungeon:11#.### #.#...@..#/xj  Noise: ---------  Time: 11893.9 (0.0)#.# #.#...#....#  j) +0 arbalest/xj#.# #.#...#....#  Fire: j) +0 arbalest +##.# #.#...#....# /xj....# #.#...#....# /xj U....#+## #.#...#....#   ......... ..#...#...## /xj8  ............#####...#   /xj.............#   _As you open the door, it creaks loudly! _Found a stone staircase leading down. _There is an open door here. _You open the door. _Found a stone staircase leading up. _There is an open door here./xjcP  Okay, then./xj/xj /xjg. _0xj0xjAC  Skill  Level Cost  Apt Skill  Level Cost  Apt 0xja + Fighting11.0   9.5  +2   h + Spellcasting 4.5   5.0   0      0xj      b - Unarmed Combat   0.0   0.8  +1   i - Conjurations   0.0   0.8  +1   c - Throwing   0.0   1.0   0   j + Hexes0xj 5.1   5.0  +1      k + Alchemy2.4   2.5  +1  0xj 3 d * Ranged Weapons  13.0  16.5   0   l + Ice Magic5.0   4.2  +2      0xjC ) m - Air Magic   0.0   0.8  +1   e - Armour   5.0   4.2  +2      f + Dodging0xj w5.9   5.0  +1   n + Invocations3.8   4.8  -1   g - Stealth   0.8   1.0   0   o - Evocations   0.0   0.8  +1      0xj @                        0xj                 0xjT             The relative cost of raising each skill is in cyan.  0xj The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets4xj OETargetTarget--  4xjyOZ--  --  --  --  --  4xjOH--  --  --  --  4xjO&--  --  4xjP--  4xjEP--  -- 4xj|Pk a-z] set4xjPS[-] clear selected target4xjPccost|targets5xjc [?25h[?0c5xj5xj*0 6xjr [?25l[?1c10.0 current training targets, if any.=] set aall targets8xj7la-z] set8xjselected target 8xjA [?25h[?0c8xj 10 9xj< [?25l[?1c9xj o-- =] set aall targets;xj  k * Alchemy   2.4 k + Alchemy 2.4=xjea-z] setselected target =xj6 [?25h[?0c=xj *0 Axjx [?25l[?1cAxjj K6.0 Axj P=] set aall targetsExj Exj Exj' Exj i #.......#####.....#Exj'   carss the Skirmisher#.................#Exj   Barachi of Okawaru *****.#.................#Exjε   Health: 100/100 ========================#..........)......#Exj   Magic: 18/18 ========================Exjx #.....)........ ..#  AC: 17Str: 17 ExjҶ ##..........#####.<#  EV: 16Int: 11 Exj* ............'...#..#  SH: 0Dex: 26 Exj L###...#####.#..>#..#  XL: 12 Next:  8% Place: Dungeon:11Exj 3#.### #.#...@..#  Noise: ---------  Time: 11893.9 (0.0)ExjQ #.# #.#...#....#  j) +0 arbalestExj #.# #.#...#....#  Fire: j) +0 arbalest +##.# #.#...#....#Exj@ 4 ....# #.#...#....# ....#+## #.#...#....#Exj    ......... ..#...#...## Exj   ............#####...#   Exjk G.............# Exj׺   _Found a stone staircase leading down. _There is an open door here. Exj? _You open the door. _Found a stone staircase leading up. _There is an open door here. _Okay, then.Exj Exj/ Exj ExjH Exjv Exj\v ExjEw Exj#z Exj| Exj} : _Exj Exjr Exj Exjk ExjP ExjӇ Exj Exjj Exj Exj Exj: Exj= Exjɏ Exj" Exj] ExjJ Exj Exj ExjP Exj Exj ExjҜ Exj Exj% Exj Exjס Exj Exj$ Exj Exjp ,Exj֨ Exj ExjB Exj Exj Exj Exj Exj޲ Exj Exj] +##.# #.#...#....# ....# #.#...#....# Exj ^....#+##+##.#...#....# ....#...#...## ............#####...# ..Exj ........###..............# ......................# Exj ...#####........@..#### ...# ...........# ...# ...........# ...# ############ ##ExjI "Exj 1907.1 (13.2)Exj ,8.1 (14Exj Exj_  Exj U_h - a scroll labelled AVOISO BESIACFxjZFxjFZFxj[FxjL^Fxj0`Fxj`a,FxjdFxjfFxj gFxjgFxjiFxjkFxj?kFxj lFxj`mFxjp,FxjpFxjqFxjsFxj;tFxjtFxj"vFxjwFxjxFxjxFxjyFxje{Fxj{FxjJ|Fxj~'FxjFxj:FxjFxjӂ7 _You open the door.Fxj#FxjfFxjBFxjlFxjÉFxjFxjʊFxj@  There is an open door here.FxjFxj _FxjFxjFxjFxj×Fxj՘FxjӚFxj,FxjFxjFxjuFxj١FxjآFxjLFxjΦFxj'FxjFxjFxjFxjjFxjAFxjϭFxjZFxjίFxjFxj_''FxjѳFxj)FxjFxj4= _You open the large door.Fxj3FxjʺFxjFxjFxjAFxj9FxjBFxj,FxjFxj#FxjFxj\FxjcFxjFxjFxjHFxjFxjFxjF..)...........#.....#.#.....#.#............#.....#.#.....#.#.. '#............###''##.#.....#.#.. .#Fxj......^.......#.....#.#.. .#Fxj...#####......#+##'##.#.. .#...#...#..............#.. ###...#Fxj........##########)'...Fxj60........... (..# #.#####@................35.3 (27+ #Fxj\.............. #..#####....... Fxj, # #...........# #....... #...........# #.......Fxj .........)...# ######## Fxji<.######.....#.. #.....#.. #.....#Fxj&Fxj.6.5 (28.4FxjFxj9 _Found a stone staircase leading up.GxjGxjgGxjjGxj Gxjo,GxjGxjGxj Gxj( Gxjk Gxj] GxjEBGxjGxjJGxjGxjGxjGxjGxjGxj+GxjC"Gxj#,Gxjt%Gxj)'Gxj)Gxj**Gxj,Gxj.Gxj0GxjK1GxjT2Gxj3Gxj5Gxj=6Gxj-7Gxj8Gxjh:Gxj:Gxj;Gxj#=Gxj>Gxj=?Gxj7@GxjAGxjCGxjADGxjEGxjFGxjHGxj:IGxj.9.5 (43.0Gxj|Gxj# _Found a mace.Gxj'GxjGxjaGxjGxjGxj,GxjUGxjGxjGxjGxjT@  There is an open door here.GxjGxj _GxjGxjvGxjGxjGxjGxjGxjGxj GxjD Gxjd Gxj  You encounter an orc warrior. It is wielding a +0 war axe.Gxj .o....  .. .....#  ... #....# Gxje. ...##....# .. .........# .. #......^)# # #........########. Gxj# .......#..........  .........@........####  ###...#.#####.......#  ## #.'...#.#####..## #.#...#. . #...# #.'...#............ . #...# #.#...#..........). o   orc warrior (wandering) Gxj~ #...# #.#...#.....)......  #...#######.#####..........##  #..........................'.GxjG.o85.5 (6.0)6.7 (7.2 _HxjF ))))Hxjd)))o    You shoot a bolt. The bolt hits the orc warrior!!HxjpM.oHxjqO.oHxj}y%..Hxjy3^..HxjD{5===7.9 (1Hxj΀Hxjr HxjV_The orc warrior is severely wounded.HxjB .  You shoot a bolt. The bolt hits the orc warrior!  You kill the orc warrior!Hxj~')))HxjG))Hxj$l)..^..Hxj?(599.2 (1.3Hxjs+Hxj-P _Okawaru accepts your kill.HxjO$Hxj%Hxj,Hxj/H _No target in view!HxjU Hxj Hxj Hxjn" H _No target in view!Hxj HxjN Hxj HxjE Hxj HxjH $ _Hxj Hxj+ Hxj Hxj3 Hxj Hxj Hxj ,Hxj: HxjS HxjK ,Hxj& Hxj Hxj Hxj, Hxj Hxj Hxj\ Hxj Hxj Hxj Hxjx Hxj Hxj2 Hxj Hxj HxjN Hxj Hxj Hxj a.........##... ##............ ............. . ............# ......  ... >....##......  )..... ................... .....). .................# .....o. .....##.)..# .......).@..##....# ---98.8 (9.6 .....)...................# ...##..........##......^)# Hxj4 ...##....##....##........######## ......)..##............#..)............................. Hxjj 9.:.....+.....#..####...#.##### .......#.....#.. #####.'...#... Hxj ~.......#.... #..## #.#...#..Hxj 2oHxj~% o   orc (polearm, wandering)---2000.0 (10.8)Hxj) Hxj. < _Found a staircase to the Orcish Mines.Ixj .  You shoot a bolt. The bolt hits the orc!  You kill the orc!IxjU)))))))Ixj(IxjD"\).......Ixj5%;===1.4 (1.4)Ixj**Ixj+ Ixj+J_Okawaru accepts your kill.Ixj(IxjW)Ixj<^ _No target in view!IxjW IxjX IxjCe Ixjf  Ixjf B_No target in view!Ixj Ixj$ Ixj Ixj Ixj) Ixj $ _Ixj Ixjd c .)##...#Ixj .. ..# ......Ixjֱ  ... .>.##...... . ).....Ixj .......  .....).....#.o.Ixj: .##.)..# #.)@...##....#Ixjn |--- #.....)..#.##Ixj .##......^)#.##....##....##........Ixj .)..##............#.)...................... .Ixj .:.....+.....#..####...#.#####.#.....#.. #####.'...#IxjV v.#.....#..## #.#...#Ixj  .)##....###.... .IxjӺ .# ...... . .....>.##...... .. )Ixj ....... . .....)...#.o.##.)..# #IxjB #.Ixj .@....##....# ##.....).#.##Ixj .##......^)#.##....##....##..Ixj .)..##............#.).................Ixj< ~.:.....+.....#..####...#.#####.#.....#..# #####.'...#.#.....#..## #.#...#Ixj -2.6 (1.2IxjB I---3.8 (2.4Ixj Ixjk  Ixj q_You see here a +1 falchion of holy wrath.JxjJxjRJxjJxjuJxjJxj$ _JxjJxjJxjP.....##.... ....# ....#Jxj+:))##Jxj^& .###Jxj).  Jxj,.....Jxj3 .  Jxj%# ......  .....>##......  )......JxjX...... .....)...........# 5.0 (1.2 .....o..Jxj....##.)..# ..Jxj)....##....# )...................Jxj###..........##......^)Jxj% Jxjd##....##....##........########...)..##............#........Jxj)Jxjh....................... .Jxj :.....+.....#..####...#.#####..Jxj Jxj -6.2 (2.4JxjJxjH% _Found a dagger.Jxjk Jxj Jxj JxjV Jxj Jxj& Jxj Jxj Jxj Jxj JxjH Jxj Jxj Jxj Jxj Jxj) Jxj, Jxj JxjM 3 ...#.. ....) Jxj .....#.'####.... ......... .. .... JxjD .... #...# .....##....# .....##....#  ))##....#  .###.## Jxj 12.2 (6.0  ...........#  Jxj .##....... >....##........Jxj g............... Jxjc )...................##### Jxj o.............##.)..#.......)....##....# )...................#Jxjd Jxj= -3.4 (7.2Jxj Jxjl # _Found a whip.Kxj2|3Kxj1Kxj KxjKxjKxjKxjEKxjIKxjKxjȕKxjKxjQg  You encounter a cyclops.Kxj>d ........ '. .......C'# #.. ........ ...#.. ....)⌠).Kxj .....#.'####....⌠∩⌠ .........) ................. #..........# ....### ##....##  Kxj)..)##....# ###..............##..........# ...##....... Kxj%C   cyclops (missile, asleep) .>##........KxjR.............. .....######Kxj-5.8 (2.4Kxj.-7.0 (3.6KxjðKxjU _Found a club and a dagger. Found Siemiri's Antique Weapon Shop.Kxj  )))))))C  )You shoot a bolt. The bolt hits the cyclops!!  Kxj The cyclops shouts!Kxj| A C.⌠⌠....  The cyclops is moderately wounded.(((((((Kxj#|.⌠.⌠...71/100 -------====8.4 (1.4 _The cyclops throws a large rock. The large rock hits you!!Kxj )))))))You shoot a bolt. The bolt hits the cyclops!LxjQ.CLxj !K⌠⌠..LxjL!..Lxjz"<===-Lxj"&9.6 (1.2LxjT,Lxj%0 Lxj0Q_The cyclops is heavily wounded.Lxjc .  You shoot a bolt. The bolt hits the cyclops!!  Lxj<You kill the cyclops!Lxj`))))))Lxj?Mi(⌠⌠....LxjQ -------13-20.9 (1.3 _Okawaru accepts your kill.Lxj]Lxj`_h _Your Dodging skill increases to level 6!LxjPlLxjlLxjqLxjr Lxjr:_No target in view!LxjK LxjL LxjT LxjY Lxj[ ,2 _Lxj _ Lxje ,LxjXk LxjYn ;3Lxjp Lxjr Lxjs Lxjv LxjBy ,Lxjz Lxj~ ;4Lxj Lxjm BLxj Lxj Lxj Lxj* Lxj K5=Lxj Lxj( ,LxjΔ Lxj Lxj\ Lxj- Lxjġ Lxj LxjT N6=Lxj{ Lxj۲ Lxj Lxj Lxj2 Lxj %7Lxj Lxj̽ ,LxjͿ Lxj Lxj Lxj Lxj Lxj %8Lxj# LxjL Lxj Lxjj Lxj Lxj9 Lxj Lxj Lxjr %9Lxjf LxjM Lxj Lxj Lxjw Lxj Lxj Lxj Lxj L80=Lxj Lxj Lxj Lxj> Lxj LxjJ LxjO Lxj Lxj ?1=Lxj Lxj Lxj Lxj LxjX1 23Lxje3 a4=Lxj5 Lxj8 LxjT8 LxjD: Lxj*= Lxjb= Lxjq? Lxj#B LxjB ?5=LxjB LxjD Lxj:G LxjvG LxjdI LxjL LxjL %6Lxj|T LxjW LxjX LxjY Lxj\ Lxj\ Lxj^ Lxja Lxja %7Lxjc Lxjf Lxjf Lxjh Lxj(k Lxj}k LxjYm Lxjo Lxjap K8=Lxj}r Lxju Lxju Lxjw Lxjz Lxjz Lxj| Lxj[ Lxj U9=Lxjف Lxj؄ Lxj Lxj Lxj Lxj Lxjˋ Lxj Lxj &90Lxj LxjJ ,Lxj~ Lxj ;1Lxj Lxj ,Lxj BLxj 2=Lxj- Lxj ,Lxj Lxj Lxj0 #3Lxj` 2=Lxj8 Lxj Lxjb LxjU Lxj2 Lxj Lxjb LxjS Lxj %4Lxj Lxj ,Lxj Lxj ;5Lxj Lxj Lxj Lxj Lxj% Lxjn LxjP Lxj Lxj #6Lxj- (=LxjV Lxj Lxj Lxj Lxj~ Lxj Lxj Lxj@ Lxj U7=LxjX Lxji Lxj Lxj Lxj  LxjI Lxj Lxj ;8Lxj^ Lxj" Lxjk LxjC Lxj  Lxj[ Lxj( Lxj Lxj %9Lxj Lxj Lxj3 Lxj" Lxj! LxjQ" Q100/100=Lxjg$ Lxj' Lxj,. * #.LxjZ. u. #.. '. #..Lxj. '# #.. #......(. ...#.. #....)⌠)..Lxj. .....#.'####....⌠∩⌠.. ..Lxj/ )⌠).. ......... #.# ---98.9 (78.0) Lxj*/ .....##..........# ....##....# LxjZ/ )..)##....# ##.#Lxj/ #....#.## >Lxj/ ##...................Lxj 6 Lxj96 L---100.1 (79.2Lxj2B LxjpD % _Found a dagger.Mxj3MxjMxjXMxj,MxjMxjMxj,MxjMxjXMxje=MxjMxj ,MxjMxjMxj,MxjyMxjJ  There is an assortment of trash here.Mxj5 _Mxj%Mxj+Mxj-0;Welcome to Siemiri's Antique Weapon Shop! What would you like to do?  a -  312 gold a runed athameb -  12 gold a club  c -  72 gold a falchion  d -  144 gold a glowing falchione -  360 gold a lajatang  f -  144 gold a morningstar  g -  216 gold a runed scimitarh -  72 gold a spear You have 814 gold pieces. [Esc] exit[!] buy|examine items[a-h] mark item for purchase [/] sort (type)[A-H] put item on shopping listNxjMNxj=Nxj##..carss the Skirmisher...#NxjzBarachi of Okawaru *****.#..############Health: 100/100 ========================#..............Nxj|Magic: 18/18 ========================.NxjqY#..............AC: 17NxjStr: 17'. #..............EV: 16Nxj?Int: 11  '# #.. #......(.......NxjZSH: 0Dex: 26  Nxjk...#.. #....)⌠).......NxjNXL: 12 Next: 13% Place: Dungeon:11 Nxj....#.'####....⌠@⌠...#NxjuNoise: ---------  Time: 12107.3 (7.2) Nxj4...............)⌠)...#j) +0 arbalestNxj|o....................#Nxj4Fire: j) +0 arbalestNxj'w#..........###......# Nxj##..........# #......# .....##....## #?.....# NxjX....)##....# #......# ...........## #........ NxjS............# #........ Nxj+_Okawaru accepts your kill. NxjC_Your Dodging skill increases to level 6! Nxj&/_No target in view! NxjR_Found a dagger. Nxj-_There is an assortment of trash here.  Nxj;There is an entrance to Siemiri's Antique Weapon Shop here.Nxj=NxjNxj. _OxjFOxjGOxjJOxj}QOxj(WOxjwY$ _Oxj[Oxjg_Your Dodging skill increases to level 6!No target in view! _Found a dagger. OxjbgD_There is an assortment of trash here.  You see here a -3 club.OxjjOxjNk _OxjmOxjlpOxjStOxjtOxj3wOxjyOxjtOxjāOxj^Oxj Oxj&OxjOxj܌Oxj^OxjOxjOxjK _r - 7 scrolls of revelation (gained 1)OxjϚOxjOxj,OxjOxjOxjOxj̤OxjzOxjKOxjOxjpOxjOxjOxj9Oxj/OxjOxjOxjպOxj/OxjOxjOxjOxjOxjPOxjOxj)Oxj OxjOxjOxjOxjYOxjOxj5OxjOxj9OxjmOxjOxjOxjOxjOxj.##....## #......# )##....# #......######## .......## #.............. ........###..... OxjH...##............. ...##.................... ......................... ........########.##########.)..# #@# 26.3 (19.Oxj{0)##....#.(....'.# .Oxj)#......#.# ......^)#......#.# ..Oxj########.#.#..........#.............#### ..... ###...#.#####.......# Oxj .....  #####.'...#.......#####.....#OxjOxjk.7.5 (20.2OxjOxj:) _Found 3 boomerangs.Oxj Oxj Oxj Oxj? Oxj Oxj ,Oxj Oxj Oxj. Oxj" Oxj% Oxja ,Oxj Oxjh Oxj ..#......# ...Oxj- #......# ##....## #......# ##....# #......########....## #............###...............##.....................##....................>Oxj ,..............@........31.1 (3.6).....########.########.##.)..#......#.# ##....#.(....'.##......#.#Oxj" ^)#......#.#########.# .....#..........# ................#### .....Oxj C2.3 (4.8Oxj Oxj ; _Found a stone staircase leading down.PxjPxjzPxjPxj§PxjPxjPxjKPxjPxjPxjPxjPxjPxj,PxjPxjPxjBPxjVPxjPxjZPxjnPxj"PxjiPxjPxjPxjPxjPxj<PxjbPxjPxj7PxjPxj6Pxj Pxj|,Pxj%PxjPxjPxjPxjSPxj|Pxj-  You encounter an orc. It is wielding a -3 hand axe.Pxj!∩⌠...# #..o.... ⌠)...# #.......PxjA .....# #....... .....# #......  Pxj# #.....#  # #.....#  ...########.....#  ..#  Pxj]#  ...........#  .Pxj............>....# .................## Pxj0####.########....# #.# #....#PxjZ  o   orc (wandering)'.# #....# #.# #....#Pxj #.# #....#  PxjY7.44.3 (12.0)Pxj<PxjmPxjP.5.5 (13.2PxjsPxj0 _The orc leaves your sight.Pxjk Pxj}l Pxjp Pxjz Pxj f  An orc comes into view.Pxj Pxj )....... ....o...  Pxjc O...# #. Pxj  Pxjŏ )...# #....... PxjQ  # #....... # #...... Pxj  Pxj # #.....#  # #.....#  Pxj ########.....#  #  #  Pxjj ....#  .......>....#  ................#Pxj  Pxjɒ Z###.########....# Pxj  Pxj o   orc (wandering)#.# #....#  Pxj '.# #....#  Pxjh #.# #....#  Pxj 3.0.0)Pxj PxjE Pxju Pxj Pxj -6.7 (1.2Pxjɴ Pxj߻  Pxj "_The orc leaves your sight.RxjrRxjRxjRxja Rxj:_No target in view!RxjbC.(.Rxj&o..... )....... ...# ∩⌠...# #......... Rxj⌠)...# #........ .# #....... Rxj.# #...... .# #.....# .# #.....# ########...@.# ...# .# ......# >....# .................## o   orc (wandering) Rxj*####.########....#  .#.# #....#  .'.# #....#  RxjJ.oRxjC.oRxjRxj}/7.9 _Rxj&RxjpSxjU/ .  SxjhYou shoot a bolt. The bolt hits the orc!!  You kill the orc!Sxj4V)))))))Sxj(Sxj]$.......Sxj 7===9.2 (1.3SxjSxjP: _Okawaru accepts your kill.SxjSxj7 Sxj~8 Sxjz< Sxj> H _No target in view!Sxj*' Sxj' Sxj+ Sxj, H _No target in view!SxjhSxjSxjSxj"Sxj$Sxj%$ _Sxj-&Sxj'Sxj%*Sxj`*Sxj+Sxjy-Sxj/Sxj/Sxj+1SxjJ3Sxj5O  You encounter a troll.Sxj5Sxj9####### .....T#########  ...... .............Sxj.:#  ..............#  ............$.... Sxj_:.. ......# # #.........#Sxj:U # #.........###  # #.....@.....#  ---Sxj:8# #...........#  # #.....#######  Sxj;# #.....#  ########.....#  .#  T   troll (asleep) ................#  .............#  ........>....#  Sxjm@.52.8 (3.6Sxj@P---4.0 (4.8 _SxjDSxjETxjd' Txjd)))Txjd)Txj.e)Txj\eA))T  TxjeTxjeYYou shoot a bolt. The bolt hits the troll!!  The troll shouts!TxjTxjD.Txjx%TTxjTxj[D.....Txj.Txj.TxjG7===5.4 (1.4TxjmTxj  Txj: K_The troll is almost dead.Txj* / .  Txj kYou shoot a bolt. The bolt hits the troll!  You kill the troll!Txj  T))))))Txjz Txj ?......Txj1 556.7 (1.3Txj Txj_  Txj B_Okawaru accepts your kill.Txj\ Txj Txj Txj\ H _No target in view!UxjUxjUxjRUxjQUxjUxj$ _UxjUxjUxjUxj!UxjUxjYUxjUxjUxjUxjgUxjAUxjzUxjUxj*k  You now have 830 gold pieces (gained 16).  Things that are here:UxjUxj6Uxja _a -3 hand axe; an orc corpseUxjUxj6UxjoUxjcUxjuUxjUxjUxjUxjUxj Uxj4UxjUxjUxj1UxjkUxj0UxjUxj:UxjUxjUxjUxjUxjDUxj'UxjUxjoUxjUxjUxjR Uxj Uxj Uxjz UxjUxjUxjUxjUxjUxjUxjUxj:UxjDUxj}Uxj Uxj UxjX#Uxj#Uxj%Uxj@)UxjX+Uxj+Uxj-Uxj0Uxj!3UxjY3Uxjo5Uxj7Uxj:Uxj;Uxj=Uxj?Uxj#BUxjnBUxjaIUxjLUxjOUxjPUxjQUxjTUxjbWUxjWUxjYUxjX\Uxj^Uxj_UxjaUxjcUxjeUxj:fUxjKhUxjjUxjImUxjmUxjdoUxj rUxjtUxj'uUxj>wUxjyUxj{Uxj)|Uxj~UxjuUxj Uxj>Uxj UxjUxjFUxjUxjUxjUxjUxjUxjΚUxjUxjUxjUxj>UxjUxjgX ####Uxj  ## #..#  .... #..#Uxjө  [.....#####..#  ....# Uxj---94.9 (38.2) #.#######..############ Uxj7#.............. . #.............. Uxjha'. #.............. UxjD'# #.. #......(....... ...#.. #....)⌠)....... Uxjͪ.....#.'####....⌠∩⌠...#### ...............)⌠)...#UxjԮUxjcJ---6.1 (39.4UxjUxj) _Found a scale mail.Uxj[Uxj \Uxj&^UxjdUxjgUxjwiUxjiUxj9kUxjlUxjlUxjXnUxjpUxjrUxj$sUxjvtUxjsvUxjxUxj yUxjyUxj9|Uxj}Uxj}Uxj~UxjCUxjUxjUxj UxjhUxjUxjsUxjUxjmUxjUxjUxjUxjUxjUxj7UxjUxjUxj6UxjlUxjUxjUxjUxj=UxjsUxj@  There is an open door here.UxjUxj _Uxj%UxjUxjUxjUxjUxjUxjUxjUxj(UxjUxj˲,Uxj Uxj&,Uxj'UxjּK _r - 8 scrolls of revelation (gained 1)UxjlUxjʾUxjUxjEUxjUxjUxjUxjUxjUxj<UxjUxj6UxjUxjCUxj9Uxj@  There is an open door here.UxjUxj| _UxjUxj+UxjeUxjUxj3Uxj$UxjYUxjUxj>UxjUxjUxjUxjoUxj  There is an open door here. _UxjUxjTUxjUxjUxjUxjaUxj^ Uxj UxjUxjUxjLUxjUxj Uxj5z You encounter a gnoll. It is wielding a +0 spear.UxjM# #....[.....#####..Uxjr#. #..#####..........#.####..#...#.#######..###.......#...#.#.....#..Uxj..........#...#.#.....#............#...#.'.....#........###'#.#.....#..................#.....#..#..'..##@.......#.'####.................................##.................Uxj##... #....##.##.. ......##...#UxjE... ............##....## ğ   gnoll (polearm, wandering)Uxjxl.. ...)........)##....# . ..###.............. .....ğ.............#UxjUxj&1230.7 (34.6.Uxj#SUxjz$.1.9 (35.8UxjV(Uxj.2 _The gnoll leaves your sight.Vxjp Vxj Vxjt Vxj[Vxj #. #..#####....... #.####..#...#.###########.......#...#.#.....#...........#...#.#.....#Vxj.......#...#.'.....#......###'#.#.....#...........#.....#)#..'..##........#.'####...............0.0)##Vxj.&##... #....## #.. ......##...... ............##.)........)##....Vxjb ..###..............# ............. ....VxjG....##...Vxj2ğVxj$ğ   gnoll (polearm, wandering)Vxj&-3.1 (1.2Vxj)Vxjh+ Vxj+_Found a dagger.Vxjj a .  You shoot a bolt. The bolt hits the gnoll!  Vxjj ;You kill the gnoll!Vxj{m Q))))))Vxjm  ) Vxj +..Vxj[ ....Vxj (.)Vxjq 2===4.3Vxj Vxj< P _Okawaru accepts your kill.Vxj Vxjc Vxj ^ _No target in view!Vxj%VxjVxjՃVxj{H _No target in view!WxjHWxjWxj)WxjWxjdWxj`$ _WxjWxjWxj WxjOWxj=WxjWxjWxjWxj1WxjWxjWxjWxj4WxjzWxjWxjWxjQWxjWxjWxjXWxj8WxjWxjWxj*Wxj'WxjWxjWxjQWxjWxjWxjWxj1Wxj Wxjf WxjWxj!WxjWxjsWxjWxj}WxjWxj"%Wxj'Wxj(Wxj.*Wxjj,Wxj.,Wxj0Wxjc2Wxj24WxjC5Wxj6Wxj8Wxj+;Wxj;Wxj=Wxj?WxjpB  You encounter an orc wizard. It is wielding a +0 rapier.WxjHj #..o... #...  #...... #...........   #...... #........... WxjI)  #...... #...........  ##...... ###..)#..'..#  ... #.............  ..###.....#  ........#.Wxj[I##....  ##..---  #####.....  WxjII #.....##...)   #.....##........###  WxjI #..................   #............ o   orc wizard (wandering)   .......##....Wxj+Jm>.   ........##...)  #..........)....WxjK7.52.3 (18.0)WxjzORWxj-PJ---3.5 (19.2WxjTWxjY7 _The orc wizard leaves your sight.WxjWxj2WxjWxj!Wxj%m  An orc wizard comes into view.WxjS-  #...o... ...####  #......# #...Wxj-  #......# #...  #......# #...WxjB.  #......# #..........  ###......# ###..)#..'..##  #.# #............Wxj.  #.###...........##  ##.......##....##  #......Wxjq/9##  #..#####..........  # #.....##...) Wxj/ #.....####  #o   orc wizard (wandering) Wxjh0 #.......  .......##...> Wxj0 ........##...).......Wxj2T.o0.0)WxjDWxjnG44.7 (1.2 _WxjMWxjOXxjǘA )))XxjhP))))o  XxjYYou shoot a bolt. The bolt hits the orc wizard!Xxj71.oXxjXxj_E.oXxj",...Xxj #...Xxj?$7===6.0 (1.3Xxjf,Xxjn/b _The orc wizard is heavily wounded.XxjX Xxj Y.  You shoot a bolt. The bolt hits the orc wizard!!  You kill the orc wizard!Xxj^/))))Xxj_+)Xxj_XxjFA$...Xxj ..Xxj-7.2 (1.2Xxj XxjP _Okawaru accepts your kill.Xxj"XxjXxjXxjH _No target in view!Xxj@n 3Xxjp Xxjq Xxjs Xxju $ _Xxjgw Xxj/x Xxjz ,Xxj| Xxj ~ Xxj$ ,Xxj Xxj Xxj ,Xxj Xxjz Xxj& Xxjd Xxj Xxj؎ Xxj؏ Xxj Xxjh Xxjt  Xxj  Xxj EYou now have 849 gold pieces (gained 19).  Things that are here:Xxj XxjD Xxj _a +0 rapier; a +0 robe; an orc corpseXxj Xxj Xxj ,Xxj Xxj Xxj XxjO Xxj Xxj XxjB Xxj{ Xxj Xxj XxjE XxjҸ Xxjʹ Xxj| Xxj XxjR Xxj Xxj Xxj ,Xxj; Xxj XxjI ,Xxjy Xxj Xxj ,Xxj Xxj Xxj ,XxjV Xxj Xxj Xxjl Xxju XxjA Xxj XxjV Xxj+ ,Xxjd Xxj ,XxjJ Xxj ,Xxj Xxjl Xxj Xxj_ Xxj ,Xxj. Xxj% Xxj Xxjs Xxj Xxj Xxj_ Xxj Xxj7 Xxj Xxj Xxj Xxj Xxj Xxj Xxj7 Xxj Xxj XxjZ BXxjC Xxj Xxj Xxj XxjH Xxj Xxj$ Xxj  Xxj! Xxj$ Xxj$ Xxj8' Xxj* Xxj- Xxj- Xxj/ XxjK3 Xxj5 Xxj06 Xxj8 Xxj < Xxj? ,XxjmG XxjcK XxjO ,XxjR Xxj`U Xxj!X XxjX XxjZ Xxj-^ Xxja Xxjsa Xxjc Xxj-g Xxj/j ,Xxj0m Xxjn $  Things that are here:Xxj6r ?  a +0 club; a +0 chain mailXxj'u Xxju  _Xxjx Xxj. Xxjr Xxjς Xxj Xxj Xxj XxjO Xxjm Xxji XxjD Xxj Xxjʕ Xxj Xxj ,Xxj XxjΡ Xxj l  You encounter an acid dragon.XxjN 6............##....##....##.. ...##..........)..##.....# Xxj ,...##......)............ ..........:.....'.....#..####...# ................#.....#..# ##### ................#.....#..## ..........).....#.....#...# # Xxj y......####......#.....#...# .######..#......@.....#...# --- .#.......##.....#...####### Xxj: W.#.......#......#.....#.. .#.......#......#.D...#... .###.....#......#######Xxj .. ...#.....#...........).D   acid dragon (asleep) ...#.....#.............. ...#.....'..#'#####'#..... Xxjͭ ...#.....#..#.......#.....Xxj X309.8 (52.6)D.Xxj XDXxj[ R---11.0 (53.8 _Xxj Xxj Q _There is an open door here.Yxj|L ) Yxj/FYou shoot a bolt. The bolt hits the acid dragon!Yxjz8D.YxjYxjN;===2.3 (1.3)YxjYxj YxjX_The acid dragon is moderately wounded.Yxjl  You shoot a bolt. The bolt hits the acid dragon!!Yxj0  The acid dragon is almost dead.The acid dragon bites you but does no damage.Yxjf1-3.7 (1.4Yxj8Yxj; Yxj><J_The acid dragon barely misses you.Yxj~k .You shoot a bolt. The bolt hits the acid dragon!  You kill the acid dragon!Yxjo SYxj Yxj %6Yxj 4.9 (1.2Yxju Yxj P _Okawaru accepts your kill.Yxj; Yxj Yxj Yxj  Yxjd :_No target in view!Yxj.Yxj/Yxjc2YxjLYxjPYxjR$ _YxjoTYxjYYxj\YxjL]Yxj`YxjcYxjeYxjfYxjehYxj;lYxjmnYxjnYxjpYxjtYxj}w,YxjZyYxjT}YxjYxjYxjYxj%YxjYxjYxjNYxjYxjYxjYxjDYxjYxjYxj6YxjYxjYxjM%  YxjdYou encounter an orc priest. It is wielding a +0 falchion.Yxj####......#.....#..o# #.# YxjM4##..#......'.....#...# #.#....#......#.....#...#######.#####......#.....#...............YxjX#......#.....#..........#......#######..........#....#...........)...........#....YxjS#.......................#.... ....'..#'#####'#......###''---...#..#.......#............^.... Yxj/##'##..#.......#.........##### .......#.......#.........#...# .......#########.........#...#Yxjm-..............#######)'...'o   orc priest (wandering)...........(..#.....#.#####...Yxj.......<......'.....#....#######...#.....#Yxj!Yxj:^ .o25.7 (10.Yxj8)  The orc priest shouts!  The orc priest calls down the wrath of Beogh upon you.YxjTMoYxjιh85/100 ----=--Yxj'6.9 (12.0YxjYxj' _Beogh smites you!Zxj!uJ ))))Zxjmuf)) You shoot a bolt. The bolt hits the orc priest!ZxjZxj@.oZxjZ0...Zxj4..==ZxjM8.2 (1.3)Zxj0ZxjO Zxj]_The orc priest is severely wounded.Zxj K ))))Zxj f)You shoot a bolt.  The bolt hits the orc priest but does no damage.Zxj| U.o....6----9.4 (1.2 _The orc priest is severely wounded.Zxj = ))Zxj !)) ZxjI EYou shoot a bolt. The bolt hits the orc priest.ZxjՆ G.oZxj I.oZxjƎ ,.....Zxj .30.8 (1.4Zxj? ZxjC  Zxj{ X_The orc priest is almost dead.[xjn .  You shoot a bolt. The bolt hits the orc priest!!  You kill the orc priest![xjs_))[xjN>)..[xj$8772.2[xj[xj  [xjV B_Okawaru accepts your kill.[xj [xj[xj[xjH _No target in view![xjo[xj{p[xjq[xjst[xjv$ _[xjv[xjy,[xj{[xj}[xj|~K8=[xj[xj,[xj?[xj[xj[xj[xj[xjU9=[xj[xj[xj`[xjs[xj[xj [xjŜ[xj[xj<&90[xjS[xjt[xj[xj`[xj[xj٧%1[xj[xj֫[xj[xj߭[xj%[xjm[xj[xj;[xj52=[xj´[xj[xj[xj[xj[xj%[xjo[xj>[xjV[xjU3=[xj[xj[xj[xj[xj[xj[xj[xj[xj4%4[xj[xj4[xj|[xj$[xj[xj[xj[xjZ;5[xj[xjN,[xj[xj[xjK6=[xj|[xj[xjb[xj[xj,[xj[xj#[xjU7=[xj[xj[xjU[xj[xj [xj[xj@[xjU[xj8[xj[xj[xj [xj[xj[[xj[xjt[xj[xj%9[xj[xj[xj[xj[xj_g100/100=[xjE [xj0[xj2[xj2[xj4[xj[8[xj:[xj%;[xj=[xjV@[xjB[xjB[xjD[xjH[xjJ[xj[J9=[xjL[xjO[xj"Q[xjcQ[xjW[xj[[xj][xjZ][xj_[xj)b[xjFd[xjd[xj?h[xjj[xjl[xj9m[xj/o[xjrp  You see here a +1 long sword of holy wrath.[xjit[xjt _[xjw[xjy[xj{[xj{[xj(}[xj[xj؀,[xj[xj݄[xj,[xj[xjA[xj[xjf[xj[xj[xjS[xj[xj[xjc[xj,[xj[xj[xj,[xj[xj<  You see here a +0 mace.[xjظ[xj< _[xj[xj:[xj[xj[xj[xjl[xj[xj/[xj:[xj[xj [xjk[xj[xj[xj[xj}[xj[xj[xj[xj;[xjE[xj[xjs[xj[xj[xjb[xj[xj[xj[xj.[xj/[xj[xjH[xj/[xj2[xj[xjD[xj [xj.[xj[xj[xj[xj[xj[xjS[xj0[xj[xju[xj[xj[xjX[xj[xj[xj[xj[xjD[xj([xj[xj;[xj[xjv[xjS[xj[xj[xj[xj [xj [xj [xj[xj[xj,[xjz[xj[xjX[xj[xj+[xjo[xj[xj[xj[xjp [xjm$B[xj%[xj&'[xj'[xj([xj?[xj%A[xjA[xjB[xjH[xjKJ[xjJ[xjK[xjQ[xjWS,[xjT[xjZ[xj/\[xj\[xj][xj=c[xje[xjde[xjf[xjl[xjm[xjm[xj/o[xjt[xj8v[xjv[xjw[xjS}[xj~[xji[xjƀ[xj5[xj[xjF[xj[xj[xju[xjא[xjQ[xj[xj.[xj[xj[xja[xj,[xjB[xjw[xj[xjG[xjF[xj[xjխ[xjG[xjQ[xjV[xj[xjK[xj[xj[xjQ[xj[xj[xj[xj[xj[xj[xj[xj[xj[xjp[xja[xj?[xj[xj[xj<  You see here a +0 mace.[xj[xj _[xj[xja[xj",[xjQ[xj[xj[xj[xj[xj[xj[xj6[xj [xj [xj ,[xj [xjM [xj [xj2 [xj [xj [xj: [xj [xj" [xj& [xj+ ,[xj- [xj0 [xj|3 [xj3 [xj6 [xj9 [xj< [xj< [xj8? [xjSB [xjD [xjE [xjK [xjpO [xjQ ,[xj(T [xjV [xjX ,[xjmZ [xj\ [xj^ [xj^ [xjW` [xjb [xjd ,[xjLf [xjNh [xjj [xjOj [xjk [xjm [xjCo [xjzo [xjp [xjr [xjt [xjt [xj4v [xjw [xjy [xjy [xjY{ [xj } [xj~ [xj~ [xj [xj [xj [xj0 [xjG [xjb [xj [xj [xjR [xj$ [xj͐ [xjW [xjԑ [xjՓ [xj9 ,[xj [xjl [xj ,[xj^ [xj  ### #####  #.# #....# ######### #.# #....####### #....# #.# #..........# #.....# #.# #....[.....#####....# #.# #..#####.........# #.####..#...#.#######....####....@..#...#.#.....#.---467.8 (135.6)#####.............#...#.#.....# )# #.............#...#.'.....# .# #.............###'#.#.....# .# #...................#.....# .# ###..)#..'..##........#.'#### .# #..............[xjG ............ .###...........##....... .#.......##....##....##.--- _Done exploring.\xj>e\xje\xjf\xjЇV....0.0).....\xj)...\xj\xj\xj \xjԍ7_Done exploring.\xj 3\xjA \xj \xj \xj \xjy E _Done exploring.]xje[Gear: 15/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  j - a +0 arbalest (weapon)a - a +0 shortbow Missiles (go to first with ()  i - 3 throwing nets Armour (go to first with [)  d - a +2 pair of boots (worn)  g - a +2 cloak (worn)  h - a +0 pair of gloves (worn)  l - a +3 leather armour (worn)  m - a +2 helmet of intelligence (worn)n - +0 acid dragon scales  o - a +4 chain mail of cold resistance Jewellery (go to first with "=)  b - an amulet of magic regeneration (worn)  c - a +4 ring of slaying (worn)  e - the ring "Waeciura" (worn) {Will++ Str+6 Int-5 Dex+5}f - a ring of protection from fire  k - a +4 ring of slaying^xj'^xj0^xjʹ.carss the Skirmisher### ######Barachi of Okawaru *****.#.# #....### Health: 100/100 ======================== ######### #.# #....####### #. Magic: 18/18 ======================== ........# #.# #..........# #. AC: 17Str: 17 ^xj"........# #.# #....[.....#####. EV: 16Int: 11 ........# #.# #..#####......... SH: 0Dex: 26 ^xjOO........# #.####..#...#.#######. XL: 12 Next: 17% Place: Dungeon:11 ........####....@..#...#.#.....#. Noise: ---------  Time: 12467.8 (0.0) ^xj.#####.............#...#.#.....#. j) +0 arbalest )# #.............#...#.'.....#. Fire: j) +0 arbalest .# #.............###'#.#.....#. ^xjε.# #...................#.....#. .# ###..)#..'..##........#.'####.  .# #.............................  ^xj9\.###...........##................  .#.......##....##....##..........  _You see here a +1 long sword of holy wrath. _You see here a +0 mace. _You see here a +0 mace. _Done exploring. _Done exploring. _Done exploring.^xjP^xjĺ^xj^xj ^xja^xjRead which item? Scrolls  b - 2 scrolls of blinking  t - 6 scrolls of teleportationa - a scroll of enchant armour  ^xjTr - 8 scrolls of revelation  w - 2 scrolls of enchant weapon  x - a scroll of amnesia  I - a scroll of immolation  V - a scroll of vulnerability  s - a scroll of butterflies ^xjn c - a scroll labelled ATWUXEFIGHU  e - 2 scrolls labelled SUL EVVUSHRIE  h - a scroll labelled AVOISO BESIAC [!] read|quaff|evoke[?] describe selected`xj#`xj8(`xj,carss the Skirmisher### ######Barachi of Okawaru *****.#.# #....### Health: 100/100 ======================== `xj -z######### #.# #....####### #. Magic: 18/18 ======================== ........# #.# #..........# #. AC: 17Str: 17 ........# #.# #....[.....#####. EV: 16Int: 11 `xjV-?........# #.# #..#####......... SH: 0Dex: 26 ........# #.####..#...#.#######. XL: 12 Next: 17% Place: Dungeon:11 `xj-H........####....@..#...#.#.....#. Noise: ---------  Time: 12467.8 (0.0) .#####.............#...#.#.....#. j) +0 arbalest )# #.............#...#.'.....#. Fire: j) +0 arbalest .# #.............###'#.#.....#. .# #...................#.....#. .# ###..)#..'..##........#.'####.  `xj..# #.............................  .###...........##................  .#.......##....##....##..........  `xj`._You see here a +1 long sword of holy wrath. _You see here a +0 mace. _You see here a +0 mace. _Done exploring. _Done exploring. `xj.0_Done exploring.`xjs= _Done exploring. _Done exploring. _Done exploring`xj=.  As you read the scroll labelled SUL EVVUSHRIE, it crumbles to dust.  You hear a loud clanging noise!  It was a scroll of noise.`xj>)=========`xj>$8.8 (1`xjB`xjD `xjD*_e -> N - a scroll of noiseaxj~axjaxj6axjaxjaxj],axjsaxjaxjaxjaxjaxj`Baxjaxj,axjaxjaxj,axjaxjwaxjg,axjaxj#........# #.# #..#####........ .........# #.####..#...#.####### .........####.......#...#.#..... ..#####.............#...#.#.....# .axj)# #.............#...#.'.....## #.............###'#.#.....## #...................#.....## ###..)#..'..##........#.'##### #....................---------axj {76.0 (7.2.###.##.............. ..#.......##....##....##........ ..........##..........##........ #....................##... #.....##.........)........)##... #.....##.###...... #...axjJ.......... #.............).......##axj@---------axjNaxj axjaxjaxj߸axjGaxj~axjaxjaxjaxj=axjaxjaxjaxjaxj!axjnaxjXaxjaxjcaxjaxjaxj0axjaxjaxjaxjaxjaxjaxjaxj axjPaxjaxj.....# ###..)#..'..##........#.'#axj# #.........................###...........##...............#.##....##....#. .......axj6 x##..........##...... ####..................##.  #.....##.........)........)##. axj  #.....##........###...........  #.84.4 (8.4 ####...)#......##..........>...###...).............axj .)............................##....##..............)....##.##.....).............##..........##..axj axjaxjaxj0 axjw0 axj4 axj@ axjsD axjE axjG axjL axjO axj0P axjS axjTX axj.c ,axj"g axjk axjo axjo axjs axj} ..........##..........##.... .#####...................# .axj~ # #.....##.........)..)# .# axjM~ ##........###... .# #......axj~ .. .#####.....)..... ..........##axj~ ..>......... ..........##...)...... ###.axj~ h)9.2 (4.8  #..axj7 j.  #.........##.axjp )....  #.........##.....)  #..............##.axj ## ###..............##....##....##.. ...>....##..axj N..)..##........ .axj !##......).... .......:.....'..###axj΀ axjv axj bxjzbxj{bxjbxjbxj,bxj2bxjebxjbxj%bxjbxj8bxjbxjbxj/bxjO$  Things that are here:bxj=  a +0 falchion; a +0 robebxjdbxj _bxjbxjj #................... ###.........bxj).# .......##....>.....bxjw# .......##...)........bxj...).......................##bxjU3##..............)....##.##.....) ..............##@...##bxj94.0 ..............##....##....## bxj>....##..........)..##....... .....##......)........... ...bxj:.....'.....#..## ....#.....#..# ###.......bxj7#.....#..##....).....#.....#...#bxjo####......#.....#...#bxjbxjbxjbxj2W bxjBX $bxjX Where to? (Tab - D:11 @ (x,y), ? - help)  D - Dungeon  T - TempleL - LairO - Orcish Mines dxjFdxjbTy[?25h[?0c #.............................. carss the Skirmisher ###....................).......## Barachi of Okawaru *****. dxjT.......##..........>...........## Health: 100/100 ======================== .......##...).................... Magic: 18/18 ======================== dxjU................)................ AC: 17Str: 17 ..............................##. EV: 16Int: 11 .........##..............)....##. SH: 0Dex: 26 dxjsU.........##.....)................ XL: 12 Next: 17% Place: Dungeon:11 ..............##@.........##..... Noise: ---------  Time: 12494.0 (0.0) dxjU..............##....##....##..... j) +0 arbalest >....##..........)..##........... Fire: j) +0 arbalest .....##......)................... ............:.....'.....#..####.. dxjU ..................#.....#..# ### ..................#.....#..## ............).....#.....#...# dxj$V........####......#.....#...#You hear a loud clanging noise!  It was a scroll of noise. _e -> N - a scroll of noise  dxjaVThings that are here: _a +0 falchion; a +0 robe  What level of the Lair of Beasts? (default 1, ? - help) dxj [?25l[?1cdxj`41dxjdxj\dxjdxj/ _dxjdxjdxjdxjdxjdxj9dxj dxj dxjdxjdxjddxjdxjdxj2&dxj)dxj)dxjL.dxj1dxj3dxj]4dxj6dxj?Bdxj@dxjFdxjI,dxjJdxjgTdxjX,dxjT[dxjK`dxjbdxjTbdxjddxjhdxjjdxjjdxjldxjbrdxjtdxjtdxjvdxjzdxj|dxj}dxjs~dxjdxjdxj[dxjІdxjdxjdxjdxj'dxjdxj9dxjdxjrdxj(dxj9dxjdxjdxjdxjdxjPdxjݦdxjdxjdxjudxjCdxjdxjdxjdxj>dxj0dxjݽdxjMdxjdxjpdxjdxjdxjdxjdxjR,dxjdxj2dxjdxjdxjdxj9dxjdxj2dxjCdxjdxjdxjSdxjdxjdxjdxjdxjdxj^dxjdxj dxjdxjdxj@dxj~dxjdxjVdxj&dxjcdxjdxj$  Things that are here:dxj  dxj  dxjY a +0 giant club; a +0 giant spiked club; a two-headed ogre skeletondxj dxjb  _dxj dxj$ dxj+ dxj_, dxjw2 dxj= dxjD dxjE dxjK dxj]V dxj] dxjS^ dxjgd dxjm dxj0t dxju dxjz dxj dxjЕ dxj dxjӠ dxj dxj dxjڭ dxj dxj dxj dxj dxj dxjp dxjn dxj$ dxj dxj dxj dxjt dxjB dxj5 dxj dxj dxj; dxj W  There is a stone staircase leading up here.dxj dxj dxja $ _dxj dxj &0dxj dxj dxj2 dxjj ! _You climb upwards.dxjH R  There is a stone staircase leading down here.dxj dxjO _dxj dxj dxj dxj dxj dxj) dxj  dxjJ dxj dxj, dxj@ dxj dxj dxj. dxj dxj dxj dxj dxjB dxj dxj dxj dxju dxj dxj0 dxj dxj dxj dxjP dxj' dxj dxj dxjd dxj: dxj dxj  dxjj dxj dxj dxj dxjT dxj dxj dxj dxjC dxj dxj dxj dxj  dxj n  There is a stone staircase leading up here.dxjn Q _dxj )9dxj+ dxj dxjA dxj  dxj _You climb upwards.dxj R  There is a stone staircase leading down here.dxjx dxj _dxj dxj dxj2 dxju dxj9 dxj dxj dxj dxj dxj dxj dxj dxj dxj dxj dxj dxj dxj dxj dxjB dxj dxj dxj5 dxj| dxjX dxj dxj dxj dxj dxjI dxjj dxj dxj dxj' dxj[ dxj dxj dxj dxj) dxj dxjO dxj" dxj# dxj)$ dxj3% dxj' dxj- dxj- dxj:2 dxj6 dxj9 dxjA9 dxj; dxj> dxjK@ dxj@ dxjsB dxjxE dxj/H dxjtH dxj"O dxjpS dxjV dxjZV dxjX dxj\ dxj_ dxj_ dxj"b dxj e dxjg dxjg dxj j dxjl dxjo dxjo dxjq dxjt dxjw dxjgw dxjy dxj { 9You climb upwards. _dxjN{ There is a stone staircase leading down here.up _You climb upwards. _There is a stone staircase leading down here.  aircase to the Lairdxj{ dxj} dxj~ dxj % _dxjV dxj Generating dungeon...o\\dxj m/o/ building the Dungeondxj < \o\dxjAG < /o/exjȊ< \o\exj---7.8 (1.2 _zxjd zxjN $  Things that are here:zxj   zxj! the +3 hat of Pondering {Ponderous, Will+ MP+10 Int+5}; the elephant slug _corpse of GastronokzxjSzxjH---80zxjzxjW zxjul_q - the +3 hat of Pondering {Ponderous, Will+ MP+10 Int+5}{xj {xjk Gear: 17/52 gear slots (Left/Right/Tab to switch category) {xj hHand Weapons (go to first with )) {xj 5 j - a +0 arbalest (weapon){xj ,a - a +0 shortbow {xjT `Missiles (go to first with () {xjr . i - 3 throwing nets{xj )p - 7 javelins {xj `Armour (go to first with [) {xj T d - a +2 pair of boots (worn)  g - a +2 cloak (worn) {xj? J h - a +0 pair of gloves (worn)  l - a +3 leather armour (worn) {xj c m - a +2 helmet of intelligence (worn)n - +0 acid dragon scales {xj 7 o - a +4 chain mail of cold resistance {xj U q - the +3 hat of Pondering {Ponderous, Will+ MP+10 Int+5} {xjA jJewellery (go to first with "=) {xjq E b - an amulet of magic regeneration (worn) {xj & c - a +4 ring of slaying (worn) {xj A e - the ring "Waeciura" (worn) {Will++ Str+6 Int-5 Dex+5}{xj Wf - a ring of protection from fire  k - a +4 ring of slayingxjcq - the +3 hat of Pondering {Ponderous, Will+ MP+10 Int+5}. xj!?The favourite hat of the slug wizard Gastronok, stained with reddish slime and enchanted to aid in his arcane pondering. It has been specially enchanted to protect against the desiccating effects of salt. Base armour rating: 0 Ponderous: It is very cumbersome, slowing your movement. xjPWill+: It increases your willpower. MP+10: It affects your magic capacity (+10). Int+5: It affects your intelligence (+5). xj{-It cannot be enchanted further. xj$If you switch to wearing this armour: Your AC would decrease by 0.2 (17.5 -> 17.3). Your EV would remain unchanged. Your spell failure would improve by up to 4% (press '!' for details). This ancient artefact cannot be changed by magic or mundane means. xjYou took it off Gastronok on level 1 of the Lair of Beasts. (w)ear, (d)rop, (=)adjust, or (i)nscribe.xj xj xj .......##.#  carss the Skirmisher .##.....#.#xj   Barachi of Okawaru *****. .##....##.#xj   Health: 100/100 ======================== ###....#.#xj   Magic: 19/19 ======================== ###....####xj s.#  AC: 17xj3 Str: 17 .......##.#######.#xj t  EV: 16Int: 11 ..................#  SH: 0Dex: 26 ..................#xj   XL: 12 Next: 37% Place: Lair:1 ................@.#xj   Noise: ---------  Time: 12678.8 (0.0) ..................#xj   j) +0 arbalest ##................#xj   Fire: j) +0 arbalest##....^..........#xj } ##...##.######$..#xj4 } #...##.P #..## xje  ......... #..# xj  #..#  xj .#... xj f  _Your Alchemy skill increases to level 3! xj L_No target in view!  Things that are here:  xj the +3 hat of Pondering {Ponderous, Will+ MP+10 Int+5}; the elephant slug _corpse of Gastronok _q - the +3 hat of Pondering {Ponderous, Will+ MP+10 Int+5}xj<7   You start removing your armour.9.8 (180.8 (21.8 (32.8 (4xj<: A3.8 (5xj; xj> 48 _You continue removing your +2 helmet of intelligence. x5  You finish removing your +2 helmet of intelligence.xj)A xj\G  xjG  xjG +You feel stupid.xjG IYou start putting on your armour.xjWI xjwI $4.8 (6xj&T xjf A5.8 (7xj n xjz xj6{ +6.8 (8xj} xj xj +7.8 (9xj xj xj7 ,8.8 (10.0)xj` xjP 2---------713  You feel stupid.putting on your armour.  putting on the +3 hat of Pondering {Ponderous, Will+ MP+10 Int+5}._x5You finish putting on the +3 hat of Pondering {Ponderous, Will+ MP+10 Int+5}.  You feel clever.xj+ xj P _You feel rather ponderous.xjC xj xj xjx xj $ _xj xj1 xj &20xj 0=--------xjy" xjh& xjI) 1==xj, $ xj, \_You hear the loud beating of a very distant drum.xj- xjC/ xj1 xj82 %2xj`2 E==xj3 xj6 xj7 xj8 xj8; xj; #3xj3< E==xj\= xjs> xj> U4=xj? xj@ xj!A xjA xj[C xjC K5=xjD xjE xjF R6==xj=F xjG xjH xjH xjI xjJ xj6K h7==xj L xjM xjN xjN xjP xj^P #8xj}P E==xjSQ xjR xj[S h9==xj:T xj-V 4 _Magic restored.xjyW xjW xjX xjY xjS[ xj[ xj\\ xj] xj^ xj9_ xj_ xja xjb xjb 9=xjc xje xje xjf xjh N _You now have 863 gold pieces (gained 14).xjj xjlj xjKk xjl xjm xjGn xjn xjo xj1q xjq xjr xj1s xjHt xjt xj1u xj+v xj^w xjw xjAx xjy xjz xjO{ xj{ xjk} xj~ xj~ xj xj, xj% xjc xj xj؄ xj8 xji xjM xj xj  ##....^..........##  ##...##.######...# xj #...##.P #..##  xj5 ......... #..#  #..##  xjT U#...#  xjs ##..##  .###.####...#  xj >.$...# xj 5723.1 (34.3 .#xj֍ ..#  #..#  #xj @..#  xj, #........^..#  ............#  xjJ s..######.#... .xjf #...##  #..# xjj xj .4.4 (35.6xj xj  xj -_Found a stone staircase leading down.xj]xj+cRead which item? Scrolls  b - 2 scrolls of blinking  t - 6 scrolls of teleportationa - a scroll of enchant armour  xjcr - 8 scrolls of revelation  w - 2 scrolls of enchant weapon  x - a scroll of amnesia  I - a scroll of immolation  N - a scroll of noise  V - a scroll of vulnerability xjch s - a scroll of butterflies  c - a scroll labelled ATWUXEFIGHU xjc h - a scroll labelled AVOISO BESIAC [!] read|quaff|evokexjdG[?] describe selectedxjIxjxj1.. ##....^..........##  carss the Skirmisher xj=. ##...##.######...#  Barachi of Okawaru *****. . #...##.P #..##xjl  Health: 100/100 ========================......... #..#  Magic: 29/29 ========================xj#..##  AC: 17xj5Str: 17#...#  EV: 16Int: 13xjm##..##  SH: 0Dex: 26.###.####...#xj<  XL: 12 Next: 37% Place: Lair:1>.$.....@...#xj  Noise: ---------  Time: 12724.4 (0.0).#..........#xj  j) +0 arbalest#...........#  Fire: j) +0 arbalestxjQ#...........# #........^..#xjy ............#  xj..######.#...  .xj##...##  #..#xj']  You feel clever. xj^_You feel rather ponderous. _You hear the loud beating of a very distant drum. _Magic restored. xjV_You now have 863 gold pieces (gained 14). _Found a stone staircase leading down.xjB8 ,##....^..........#####,,,##...##.######...####,,,,#...##.P#####..##### ,,,,,...........##..##### ,,*,,,,*..#.....##..##### ⌠,***,,,#.......##...#### ,,***,,,###..##.##..##### ,,,**,,,xjK#### >,,**,⌠,#### ,,,,**,,#### ,,,***,,#### ⌠,***,^,#### ,,,*,,,*#### ,,,,,,*,#### ,,,,,**,#### ,,,,*,,,.######### xj,,,*,*,,.####.####..#####As you read the scroll of revelation, it crumbles to dust.xj+5.4 (1xjoxjT _You feel aware of your surroundings. You sensed 1 shop/portal.xjhxj$xjLevel 1 of the Lair of Beasts<>>>^^^∩xj3J(Press ? for help)xjWb*,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,.....................†.#xj xjV*,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,.#+....................#xj xjX*,,,,,,,,,,,,,,,,,,,,,,,,,,,***,,*,*,,,,,,,#.⌠.##................#xj xjCn*,,,,+*****,,,,*********,,,,*****,**,,,,,*#....,##....^..........#####xjb, xjZ*,,,*,,,,,,,,,,,********,,,,**,,,,**,,,,,*....,,,##...##.######...####xj, xjZ*,,,*,,,,,,*,,,,*,,,,,,,,,,,**,,,,**,,,,,,....,,,,#...##.P#####..#####xj4 *,,,*,,,,,,,,,,**,,,,,,*,,,,,+,,,,**,,,*,,,,,,,,,,...........##..#####xj, xjZ*,,,*,,,,,,,,,,,+,,,,,**,,,,,*,,,,**,*,,,,*,,,,*,,,,*..#.....##..#####xjC= *,,,*,,,,,,*,,,**,,,,,**,,,,**,,,,**,,,,,***,⌠,***,,,#.......##...#### *,,,*,,,,,,,,,,**,,,,,*,,,,,,,,,,,****,,***,,,,***,,,###..##.##..##### xj~*,,,,,,***,*,,,*,+,*****,,,,,*,,,,+,*,,,* *,,,,,**,,,.###.####...##### *,,,,,,,,,,,,,,*,,******,,,,*********>,⌠***,,>,,**,⌠,>.$.....@...##### *,,,,,,,,,,,,,,,,,,,,,,,,,,,*******,*,,,,**,,,,,,**,,.#..........##### *,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,***,,,,,***,,#...........##### *,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,*,*,⌠,***,^,#...........##### *,,,,,,,,,,,,,,,,*,******,,,,,,,,,,,,**,,,,*,,,,*,,,*#........^..##### xj*,,**,******,,,,,***** *,,,*+****+*,,**,,,,,,,,,,,*,............##### *,*,,,,,,,,+,,,,,***,** *,,*,,,,,,,,,*,**,,,,,,,,,**,..######.#...####xju *,+,,,,,,,,*,,,,,,**,,* *,,,,,,,,,,,,*,,*,,,,,,,,*,,,.########...##### *,,,,,,,,,,*,,,,,,**,,* *,,,,,,,,,,∩,*,,,,*,,,,,*,*,,.####.####..##### xj *,*,,,,,,,,,,,,,,,,+,,***,,*,,,,,,,,,*,,,**,,⌠,****,,,,,*,,,,,+,,***,*,,,,,,,,*,,,,,***,,,,+,,*,,,,,,,,,,,,,***,,,** *,,,+,,,,,***,,,*xj*,,,,,,,,,,*,,,,,* ***,*,,,,,,,,,,,,,,,,,* *,,,,* *,,,***,,,,**,,**xj?A#@xjpA##xj/; A##xj& A##xj3 @##xj@ @##xjb7##xjne7##xj]7##xj!A fungus (Lair:1)  P#xj, Level 1 of the Lair of Beasts<>>>^^^∩.Pxj7#.xjb 7##xj} 7.#xjD 7..xj- 7..xj 7#.xj 7,#xj 7,,xjL !,,xjx xj 7,,xjR 7.,xjd7..xj7..xj=7..xj;7,.xj`7,,xjF07,,xj:,*xj:*,xjw;,,xj#|;,,xj;,,xj =,⌠xjeJ =⌠,xj ;,,xjQ ;,,xj+Bxj< ..,##....^..........#####   carss the Skirmisher .,,,##...##.######...####   Barachi of Okawaru *****. .,,,,#...##.P#####..#####   Health: 100/100 ======================== xj ,,,,,...........##..#####   Magic: 29/29 ======================== ,,*,,,,*..#.....##..#####   AC: 17Str: 17 ⌠,***,,,#.......##...####   EV: 16Int: 13 xj =,,***,,,###..##.##..#####   SH: 0Dex: 26 ,,,**,,,.###.####...#####   XL: 12 Next: 37% Place: Lair:1 xj7 J>,,**,⌠,>.$.....@...#####   Noise: ---------  Time: 12725.4 (0.0) ,,,,**,,.#..........#####   j) +0 arbalest xju g,,,***,,#...........#####   Fire: j) +0 arbalest ⌠,***,^,#...........#####  xj ,,,*,,,*#........^..#####  ,,,,,,*,............#####    ,,,,,**,..######.#...####    xjf j,,,,*,,,.########...#####    ,,,*,*,,.####.####..#####    _Found a stone staircase leading down.  As you read the scroll of revelation, it crumbles to dust. _You feel aware of your surroundings. You sensed 1 shop/portal.  Press: ? - help, v - describe, . - travelThe floor.xj xjxj4 _xjxjxjIxj> _Unknown command.xj,.,##....^...##### .,,,##...##.######...#### .,,,,#...##.P#####..##### ,.##..##### ,*,,,,#..#.....##..##### ,⌠,***,,.#.##...#### xj,***,,.###..##.##..##### ,**,,..###.####...##### ,>,,**,⌠.>.$....@....##### ,**,..#.##### ,***,.#.##### ,⌠,***,^.#.##### ,*,,,##.^..##### ,*xj.##### ,**...######.#...#### ,*,,..#...##### ,*,*,..####.####..##### xjw..^..........####..##.######...###..##.P#####..####.........##..#####..#.....##..####.#.......##...###.###..##.##..#############.###.#######xjj##################.####..####xj(46.8 (1.4 _xj՟xjSxjHz a.,##....^.##### xjz .,,,##...##.######...#### .,,,,#...##.P#####..##### ,.....##..##### xjz +,*,,,,#..#.....##..##### *,⌠,***,,.#.......##...#### ,***,,.###..##.##..##### xj{ ,**,...###.####...##### ,>,,**,⌠.>.$.##### ,**...#.##### ,***,.#xjD{ .##### *,⌠,***,^.#xji{ g.##### *,,,,*,,,##xj{ B.^..##### ,*.##### ,*#...######.#...#### xj{ ,*,...########...##### ,*,*...####.####..##### xjx xj -8.1 (1.3xjЂ xj xj\#....,##....^...##### xj].,,,##...##.######...#### xj=].,,,,#...##.P#####..##### ,...........##..##### xj~]*,,,,*,,,,#..#.....##..##### *,⌠,***,,.#.......##...#### xj]v*,,,,***,,.###..##.##..##### xj]*,,,,,**....###.####...##### xj]*,,>,,**.⌠.>.$.##### xjO^*,,,,,,*#...#.##### *,,,,,***,.#xjt^.##### ,*,⌠,***,^.#xj^.##### ,*,,,,*,,,##.^..##### ,*.##### ,*#...######.#...#### xj_,*....########...##### *,,,,,*,#...####.####..##### xjdxje-9.5 (1.4xjrjxjlxjw!*#....,##....^...##### xj!*....,,,##...##.######...#### ,....,,,,#...##.P#####..##### xj'",...........##..##### ,*,,,,*,,,,#..#.....##..##### xj"*,⌠,***,,.#.......##...#### *,,,,**#.,.###..##.##..##### xj" *,,,,,*#....###.####...##### xj1#*,,>,,*#.⌠.>.$.##### xj{#*,,,,,,##...#.##### xj#*,,,,,**#,.#.##### *,*,⌠,***,^.#.##### xj4$,*,,,,*,,,##.^..##### ,*.xjt$.##### ,*#...######.#...#### xj$,*....########...##### ,*,,,,,*,#...####.####..##### xjS,xjc-.30.8 (1.3xjj>xjy?xj&,*#....,##....^..##### ,*....,,,##...##.######...#### ,....,,,,#...##.P#####..##### ,...........##..##### xj1',*,,,,*,,,,#..#.....##..##### ,***,⌠,**#,,.#.......##...#### *,,,,**#...###..##.##..##### * *,,,,,*#....###.####...##### xj\'*,,>,,*#.⌠.>.$.##### ,**,,,,,,##...#.##### *,,,,,**#..#xj'.##### ,*,*,⌠,***,^.#xj'.#####,*,,,,*,,,##.^..#####,*.xj(Q.##### *,*#...######.#...#### *,*....########...#####xj((y,*,,,,,*,#...####.####..#####xj+xju,(2.1xjt/xj0xjn,*#....,##....^.##### ,,*....,.,##...##.######...####,....,..,#...##.P#####..##### *...xjx.....##..#####,*,,,,*...,#..#.....##..##### ,,***,⌠,**#...#.......##...#### ,***,,,,**#...###..##.##..##### ,* *,,,,,*#....###.####...##### xjB⌠***,,>,,*#.⌠.>..##### ,,**,,,,,,##...#.##### ,***,,,,,**#..#xj$.##### ,,*,*,⌠,**#.^.#.#####,*,,,,#..,##.^xjh.##### *xj...,*..##### **..,*#...######.#..#### xjŪ,*.,*....########...#####,*,,,,,*,#...####.####..#####xjxj3(3.4xj:xjxj5+4.4 (2xjxj7 _You now have 880 gold pieces (gained 17).xj ,*#.....##....^.#####,*.......##...##.######...####,........#...##.P#####..##### ,*xjo ....##..#####,*,,,,*....#..#.....##..#####,***,⌠,**#...#.##...#### ,xj ,***,,,,**#...###..##.##..##### ,,* *,,,,,*#....###.####...##### xj Q,⌠***,,>,,*#.⌠.>.#####,**,,,,,,##...#.##### ,,***,,,,,**#..#..#####xj ,*,*,⌠,**#.^.#...##### *,,,,*,,,,#...##..^xjS a..##### **,....#.....##### ,**xj ..##...######.#...#### ,,*..#....##..#####,*,,,..#,#...####.####xjҒ $..#####xj xj +5.7 (1xj xj xjj,*#.....##....^xj.#####,*xjD.##...##.######...####xjj,........#...##.P#####..##### ,,*,,,,,,......xj;.##..##### xjx*,,,,*,,,,*....#..#.....##..#####,***,⌠,**#...#xj.##...#### xjO*,,***,,,,**#...###..##.##..#####xj ,* *,,,,,*#....###.####...##### xj>>,⌠***,,>,,*#.⌠.xjL.#####,**,,,,,,##...#xjo.#####,***,,,,,**#..#...#####xj,*,*,⌠,**#.^.#......##### *xj==*,,,,*,,,,#...##xjt9.....^..##### ,**xjI,....#.......#####xj-  xj{*,**,,,,,....##...######.#...####xj6  *,,*xj#u.#....########...#####  xjEm*,,,,*,,...#,#...####.####..##### xjxjhxjqxj!7.0xj xj$[ _There is a stone staircase leading down here.xj ,*#.....##....^.,*.......##...##.######...,........#...##.P#####..,*,,,,,,.........##.. ,*,,,,*,,,,*....#..#.....##..,***,⌠,**#...#.##... *xj*,,***,,,,**#...###..##.##.. *,,,* *,,,,,*#....###.####... *>,⌠***,,>,,*#.⌠@>. *,,,,**,,,,,,##...#.,***,,,,,**#..#....,*,*,⌠,**#.^.#........... xj,**,,,,*,,,,#...##........^.. ,,**,....#....... ,*,**,,,,,....##...######.#... ,*,,*,,,,....#....##... ,*,,,,*,,...#,#...####.####..xjxj48.4 (1.4 _xjxjQxj *,,,,,*#.....##....^. *,,,,,*.......##...##.######... *,,,,,,........#...##.P#####.. *,,,*,,,,,,...............##.. *,*,,,,*,,,,*....#..#.....##.. *,,,,,***,⌠,**#...#.##...*,,***,,,,**#...###..##.##.. ,*,,,* *,,,,,*#....###.####... *xj *>,⌠***,,>,,*#.@.>. ,*,,,,**,,,,,,##...#.,***,,,,,**#..#.....,*,*,⌠,**#.^.#..... ,,**,,,,*,,,,#...##........^.. *,,**,....#...... ,,*,**,,,,,....##...######.#... ,,*,,*,,,,....#....#... ∩,*,,,,*,,...#,#...####.####..xj! xj (9.8xj8 xj S _There is a dry fountain here.xjc  .......##...##.######...,........P#*,,,,,,...............xj *,,,,*,,,,*....#..#,,,,***,⌠,**#...#... ***,,***,,,##..##.##..# ,*,,,* *,,,,,*#....###.####. **>,⌠***,,>,,*#.⌠.>........ ,*,,,,**,,,,,,##@..#..... ,,,,,***#..#.xj ,*,*,⌠,**#.^.#.......xj1 q......##xje S   water moccasin (asleep)..xj ...#,#... ,,*,,,**,.S.#***,..,,*,,,,,+,,**xj: xjÜ .41.1 (1.3xj xj¡  xj Q_You encounter a water moccasin.xjG,xjeHW.P#*,,,,,,...............xjH*,,,,*,,,,*....#..#,,,,***,⌠,**#...#... ***,,***,,,##..##.##..# xjII},*,,,* *,,,,,*#....###.####. xjI**>,⌠***,,>,,*#.⌠.>........ xjI,*,,,,**,,,,,,##...#..... ,,,,,***#@.#.xj+Jk,*,*,⌠,**#.^.#......xjrJ**,,,,*,,,,#...##........^ *,,**,,,,,,,....#........... xjJ,,*,**,,,,,....##...######.#...,*,,,.....#....#xjJ#...# ∩,*,,,,*.....#,#...####.#### xjPK,,*,,,**..S.#***,...,*,,,,,+,,**xjK,,,,**#...** *,..+,,,,,***,,,xjRxj.S(2.4xjXxj [ xjp[]_You hear the loud beating of a drum nearby.xjZ Z )))))xjZ TS  xj5[ )You shoot a bolt. The bolt hits the water moccasin!!  The water moccasin hisses angrily.xj_ :S⌠xjO @S.xj 9....xj! ..xj! 7===3.6 (1.2xj. xj  xj Y_The water moccasin is severely wounded.xjR : .xj PYou shoot a bolt. The bolt hits the water moccasin!  xj DYou kill the water moccasin!xj/ ")xjR )xjm ))xj !xju ]....†xj4{ 585.0 (1.4xj xj  xj J_Okawaru accepts your kill.xjxj؋xjxj. xjO:_No target in view!xjU(xjD)xj,xj0xj5xj8$ _xj];xjI*,,,*,,,,,,...............##.. **,*,,,,*,,,,*....#..#.....##.. **,,,,,***,⌠,**#...#.......##... ****,,,**#...###..##.## xjIb+,*,,,* *,,,,,*#....###.####... xjkJ***>,⌠***,,>,,*#.⌠.>........... *xjJ:,*,,,,**,,,,,,##...#.xjJ . ,,xjK%*,,,,,*##.xj K.xjKKn,,*,*,⌠,**#@^.#.xj|K ---xjK 6.4xjKA**,,,,*,,,,#...##xjK^.. xj-L7+*,,**,,,,,,,....#..xjLL.... xjLY,,,*,**,,,,.....##...######.#...xjLr,*,,*,,...†..#....####### ,xj"M∩,*,,,,#.....#,#...####.####..##xjCM-  xjM,,,*,,,*#..⌠.#***,...,*,,,,,+,,**xjM. xjM,,,,,*##...** *,..+.,,,,***,,,*xj N. xjRN,* #..,,* *,,,*#*,,,,**,,**xjNE xj%P:---xjf]xjLbxjxj[xj xjixj\Bxj<xjDxj,,**,,,,,*##,⌠,**#...#.......##.. ,,****,,**#..,,**#...###..##.##.. xj)y,,+,*,,,* #..,,,*#....###.####...xj*>,⌠**#..>,,*#.⌠.>........... ***,*,,,,*#...,,,##...#.......... ,,,,,,,,**#....,*##..#.. ,,,,,,,,,*,#.⌠.###.^.#..**,...#....#...##^.. **+*,,**........@.xj'..,,*,*#......######.#.. ,,,,,*,,#.....†########...∩,*,,..#.#...####.####..xj%,,*,,,*#..⌠.#*#*.....*,,,,,+,, ,xjB,,,,,,,,*##...** *,..+..,,,***,,xjp,,,,,,* #...,* *,,.###,,,,**,,xj!,,**##+#** *,,.#*,,,,***,,*,,,,* *,*** *,,,.********,,xj-7.7 (1.3xj-9.0 (2.6xjxj&; _Found a stone staircase leading down.xj4xj5xjh8xj:xj<xj2@n,****,,**#....**#...###..##.##xj[@r,+,*,,,* #....,*#....###.## xj@K******>,⌠**#..>.,*#.⌠.>.......,*,,,,*#...l,,##...# xj@L,,,,,,,,,**#....,*##xj@..*,#.⌠.###.^.#**....#....#...##^ xj@***+*,,*#...........#.. ,,,,,,*,*##...######.#xjHA,*,,#.....†..#....#######∩,*,...#.....#.#...####.####,,,*,.,*#..⌠.####.....*,,,,,+,xjjAa,,,,,*##...** *,..+..,,,***xjA,* #...,* *,,.###,,,,**, l   komodo dragon (asleep),**##+#** *,,.#**,xjA*,,,,* *,*** *,,,.********,xjAM***+**,,,****+*,***,,,**** xjcG(0.0xjH.50.3 (1.3xj KxjLH _You encounter a komodo dragon.xjLxj{ ))))l  You shoot a bolt. The bolt hits the komodo dragon!!  The komodo dragon hisses angrily.xj7.lxjxj>...xj2===1.6xj xj3 xjYX_The komodo dragon is severely wounded.xj .You shoot a bolt. The bolt hits the komodo dragon!!  You kill the komodo dragon!)))xj[0xj;V†...xj1412.9xjxjP _Okawaru accepts your kill.xjJxjxjxj xjW:_No target in view!xj xj xjd xj xj xj] $ _xj xj xj xj ,+,*,,,* #.....*#....###.## xj% *******>,⌠**#..>..*#.⌠.>.......xjS s,*,.,,*#.....,##...# xjo ,,,,,,,,..**#...†.*##xj ...#,#.⌠.###.^.#xj *#....#....#...##^ xj V****+*,,*#...........#.. xjI ,,,,,,,*,*#xjq #...######.#xj ,*,,#xj .xj #xj ---xj= u∩,*....#.....#.#...####.####xjZ n,,,*,.,*#..⌠.####.....*,,,,,+xj k,,,,,*##...#* *,..+..,,,***xj s,* #....* *,,.###,,,,**xj i,**##+##* *,,.#*xj *xj3 `*,,,,* *,*** *,,,.******** xj] <*,***+**,,,****+*,***,,,**** xj H,,,,,,,,,,,,,,,,,,,,,,,**,******xji 4.3 (1.4xj { _You see here a water moccasin corpse.xj9xj:xj<xj:AxjCxjGz*,,,,+,*,,,* #.....##....###.####xjG:*>,⌠**#..>..##.⌠.>*,*..,,*#.....,##...#xjGH.*##...†.*##..#.#.#.⌠.###.^.#,*#....#....#...##. +****+*,,*#.#xjH,*,*#.........##...######.,*,,#....@†..#....#---xjH,∩,#....#.....#.#...####.xjH,#..,*#..⌠.####.....*,,,,,,*##...#* *,..+..,,,,* #....* *,,.###,,,,,**##+### *,,.#*,,,,xj I,*,,,,* *,*** *,,,. ,*,***+**,,,****+*,***,,,**** *,**,xjM(0.0xjN-5.6 (1.3xj}QxjOS; _Found a stone staircase leading down.xj xjv xjn xj2 xj xje xj xj xj xj xj- xjY ,,*,,,,+,#..,* #.....##....###. ,xj K*#>.⌠**#..>..##.⌠.> ,*******.#...,*#......##...#xj p..###...†.*##..#xj X,,....#.#.⌠.###.^.#,,*#....#....#...## ,*+****+*,,*#..# *xjA ,,*,*#..##...#####,,*,,#..@..†..#....8.2 (2.6xj ,,∩,#....#.....#.#...####. *xjž ,,#...*#..⌠.####.....* *..P..,*##...#* *,..+..,,,....,,* #....# *,,.###,,,xj ...,,,**##+### *,,.#*,,,, *xj ..*,,,,* *,*** *,,,. ,,,*,***+**,,,****+*,***,,,**** ,,**,xjџ xj xjQ xj2xj2xj3xjg5xj8Bxj=,*,,,,+,#..,* #.....##....###. ,,#*#>.⌠**#..>..##.⌠.>,*.#...,*#......##...#,.....###...†.###..#xj=,....#.#.⌠.###.^.#,*#....#....#...## ,,*+****+*,,*#.# ,*,*,*#.##...,*,,#.@...†..#....xj5>t9.6 (1.4,∩,#....#.....#.#...####. ,*,#...##..⌠.####.....* ,*,..P...*##...#* *,..+....,* #....# *,,.###...,**##+### *,,.#* ,*.#.,,,* *,*** *,,,.xj>,*,**#+##.,,****+*,***,,,****.,**,xj>xjdBxjCxj]9xjD:xjM<xj>xjDxjFxj.GxjIxjMxjnNxjPxjW,*****##.#...,*#......##...#..,,,,,,,.......###...†.###..#,,,,,,,........#.#.⌠.###.^.# *,,..##....#....#...## *,,,*+****+*..##.......... *,,*,,#.##........## *,,,,,,,,,,,,#..#.....†..#....### *,∩,#....#.....#.#... *,,*,,#..@##..⌠.####.....*62.2 (2.6 +,,*,,,,.....P...###...#* *,..+. ,,.........# #....# *,,.### *,.........#*##+### *,,.#**#....* *,*** *,,,.***,###+##...#***+*,***,,,*** ,,,,,,,.....,,,,,,,,,,,,**,,,,,,,,,......,,,,,,,,,,,,,,,,......,,,,,xj xj xj xj xj xj ,xjD xj xj ,,,,,,,........#.#.⌠.###.^.# ***xjF z,,,,..##....#....#...##  *,,,*+####+*..##.......... * *,,*,,......,#.##...... *xj  *,,,,,......,#..#.....†# *xj # *,,,,,.....∩.#....#.....#.#... ***,,*,,.......#...##..⌠.####.... ,,+,,*,,.......P...###...#* *,..+ ,*,,,,,,........@..# #....# *,,.# ***,xj# ......#*##+### *,,.# **,,,*#....# *,*** *,,,. ,xj_ ?#.###+##...##**+*,***,,,*,,,,,,,,,,,,.....,,,,,,,,,,,,,,,,,,,,.......,,,,,,,,,,,,,........,, ***,,.........xj ******##....#◊.#*+,*,,,,*xj3 Z3.6 (1.44.9 (2.7xj xjf 9 _Found a gate leading to a gauntlet.xjxjjxjxj&xjxjxjnxjBv****,,,..##....#....#...## *xjm` *,,,*+####+#..##...........#. ** *,,*,........#.### ,* *,,xj..#..#.....†..#. ,* *∩.#....#.....#.#... ,***,,*xj...#...##..⌠.####... ,,,+,,*.P...###...#* *, *,*,,,xj.....# #....# *,,. ****.#*##+### *,,.6.2 (1.3 xj3,**,,,*xjYp#....# *,*** *,,, ,,,,,,,,.#.###+##...##**+*,***,,,,,,,,,,,......,,,,,,,,,,,.........,xj,.......... ****,.......... ,,,******##....#◊.#*+,*,xjZ,*,,..#.....,,,*,,,,xjxj&xjxj2xj5$xj5@Take off which piece of armour? xj 6hArmour (go to first with [) xjT67 d - a +2 pair of boots (worn) xj{6I g - a +2 cloak (worn)  h - a +0 pair of gloves (worn) xj6$ l - a +3 leather armour (worn) xj6J q - the +3 hat of Pondering (worn) {Ponderous, Will+ MP+10 Int+5}xj6c[?] describe selected xj7[!] unequip|take off|removexj=7|[tab] equip|unequipxjxj! xj xjM ****,,,,,,,,,,..##....#....#...## carss the Skirmisher xj * *,,,*+####+#..##...........#.. Barachi of Okawaru *****. xj ** *,,*,........#.##.........##.. Health: 100/100 ======================== xj ",* *,,,,........#..#.....†..#.... Magic: 29/29 ======================== xj] ,* *,,,,......∩.#....#.....#.#... AC: 17Str: 17 xj ,***,,*,........#...##..⌠.####... EV: 16xj Int: 13 ,,,+,,*,........P...###...#* *,.. SH: 0xj ,Dex: 26 xjR 1*,*,,,,,............# #....# *,,. XL: 12 Next: 41% Place: Lair:1 xj ****,,,,........@...#*##+### *,,. Noise: ---------  Time: 12766.2 (0.0) ,**,,,*,........#....# *,*** *,,, j) +0 arbalest xj8 ,,,,,,,,.#.###+##...##**+*,***,,, Fire: j) +0 arbalest ,,,,,,,,,,,,,,,,......,,,,,,,,,,, ,,,,,,,,,,,,,,,.........,,,,,,,,, xjw b,,,,,,,,,,,,,,,..........,,,,,,,,  xj b****,,,,,,,,,,,..........,,,,,,,,  xj ,,,*,,,,,,*****##....#◊.#*+,*,,,,  xj. w,,,,,,,,,****,*,,..#.....,,,*,,,, xjg +You kill the komodo dragon! xj p_Okawaru accepts your kill. _No target in view! xj l_You see here a water moccasin corpse. xj P_Found a stone staircase leading down. _Found a gate leading to a gauntlet.xjA P  Okay, then.xj xj xj> . _xj ,,,,xj........#.#.⌠.###.^. *****,,,,,,,,,,..##....#....#...# *,,,#+####+#..##...........#* *,,*.#.##.........## ,,* *xj>...#..#.....†. ,,* *,,∩.#....#.....#.#***,,*.#...##..⌠.#### ,,,,+,,*P...###...#* *,xj6.# #....# *,, *****,,.....#*##+### * *,**,,,*.........#....# *,*** *..#.###+##...##**+*,***.!,,,,,,......,xj..,,,,,,... ,,,,,.......... *****,,,,,,,,,,,..........,,,*,,,,,,*****##....#◊.#*+,*xjxjp-7.5 (1.3xj!xj# xj$K_Found a potion of curing.xj@by,.......###...†.### ,,,,,xjb........#.#.⌠.###.^****,,,,,,,,,,..##....#....#.. *** *,,.#+####+#..##...........# *,** *,,#.#.##.........## *,,* *,,◊xjb...#..#.....†. *,,* *,,∩.#....#.....#.# +,,***,,#xjci.#...##..⌠.#### *,,,,+,,#P...###...#* *,.# #....# *  *****,,xjBc.....#*##+### * **,**,,,#.........#....# *,*** *xj~cZ...#.###+##...##**+*,***.!.,,,,,......,....,,,,,.... ,,,,,,,,...,,,,,,.......... xjcc+*****,,..,,,,,,,..........,,,xj`hxjh(8.8xjl:∩xjmxjBMM*****##.#...,*#......###...†.###. ,,,,,,........#.#.⌠.###.^***,,,,,,,,,,..##....#....#... *** *,,.#+####+#..##..** *,,###.........##◊..#..#.....†..#. *,,* *,,.∩.#....#.....#. +,,***#...##..⌠.####. *,,,,+,,#P...###...#* ***,*, #....*****,,..............#*##+### *,.......xjRxjNS)70.1xj=X:∩xjYxj1JM*****xj)2G*#*#>.⌠**#..>..##.⌠*****##.#...,*#......###...†.###. ,,,,,,........#.#.⌠.###.^xjP2T***,,,,,,,,,,..##....#....#... *xj2** *,,.#+####+#..##..** *,,##....##◊..#..#.....†..#. *,,* *,,..#.....#. xj2T+,,***#...##..⌠.####. *,,,,+,,#xj2<P...###...#* xj3***,*,,,..............# #....# *,........xj8xj9(1.4xj<xj=:  There is a gate leading to a gauntlet here.xjO? xj~?D_Beware, the minotaur awaits!xj xjϕ xjў xj6 I20 _xj xj a Gauntlet _Beware, the minotaur awaits!  The world spins around you as you enter the gateway.  You enter a gauntlet! xjY The nature of this place prevents you from teleporting.You encounter a red devil, 4 crimson imps and a smoke demon.  Found a gate leading back out of this place.xjg z  ### xj ##≈## ##≈≈≈## xj ####≈≈≈≈≈####  #≈≈...♣...≈≈#  xj #≈..∩...@..≈#  xjH ####.....©.....####  xj p#≈≈..#########..≈≈#  #≈...#554..5.#...≈#  ####..♣.#.......#.♣..#### xj e #≈≈..◊..#.#####5#..◊..≈≈# 3   smoke demon xj#  #≈..♣◊◊.#...©...#..◊♣..≈# 4   red devil (polearm) xj{ ###...◊◊◊.#.#####.#.◊◊.◊..#### 5555 4 crimson imps (3 wandering) ≈≈..♣.◊◊♣.#...3...#.♣.◊.♣..≈≈#Found a transporter.xj46 -3.9 (2.5xj@ :∩xjI % _The smoke demon roars!xjuK  xjK U_There is an empty arch of ancient stone here.xj21###xj$3##≈##≈≈######≈≈≈≈≈####xjh3~ #≈≈...♣...≈≈#xj3| #≈..∩...∩..≈#xj3####.....©@....####xj3 #≈≈..#########..≈≈#xj34 #≈...#554..5.#...≈#xjs4####..♣.#.......#.♣..####xj4 #≈≈..◊..#.#####5#..◊..≈xj4 ≈#xj5 #≈..♣◊◊.#...©...#..◊♣..≈# xjY5(####...◊◊◊.#.#####.#.◊◊.◊..#### #xj5≈≈..♣.◊◊♣.#...3...#.♣.◊.♣..≈≈# xj5#≈.........#.?.©:..#........xj76".≈#xjEK .  Found a transporter.xjG/5.xjL' xjLP.5The crimson imp shouts! x2xjzM<.4xj9N85.xj`OA.5xjyW 4   red devil (polearm)5555 4 crimson imps (1 wandering)3xj*X-5.2 (1.3xj8_xjb xjcd_The crimson imp puffs mist at you.xjހj ### ##≈## ##≈≈≈## ####≈≈≈≈≈#### #≈≈...♣...≈≈#xj+n #≈..∩...∩..≈# ####.....@.....#### #≈≈..#..≈≈#xj[ #≈...#..545..#...≈# ####..♣.#.5....5#.♣..####xj #≈≈..◊..#.#####.#..◊..≈≈#xj9 #≈..♣◊◊.#...©...#..◊♣..≈#xj!3   smoke demon  ####...◊◊◊.#.#####.#.◊◊.◊..#### 4   red devil (polearm) xj#@ #≈≈..♣.◊◊♣.#....3..#.♣.◊.♣..≈≈# 5555 4 crimson imps (1 wandering)  #≈.........#.?.©:..#.....≈#xjxj' xjR3.  Found a parchment of Infestation.xjn85.xjA75.xjŸD5xjn(6.5xj<∩xj& _The crimson imp shouts!xj xjL_There is a transporter here.xj xj bGear: 17/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  j - a +0 arbalest (weapon)a - a +0 shortbow Missiles (go to first with ()  i - 3 throwing netsp - 7 javelins Armour (go to first with [) xj 2 d - a +2 pair of boots (worn)  g - a +2 cloak (worn)  h - a +0 pair of gloves (worn)  l - a +3 leather armour (worn)  q - the +3 hat of Pondering (worn) {Ponderous, Will+ MP+10 Int+5}  m - a +2 helmet of intelligencen - +0 acid dragon scales  o - a +4 chain mail of cold resistance Jewellery (go to first with "=)  b - an amulet of magic regeneration (worn) xj c - a +4 ring of slaying (worn)  e - the ring "Waeciura" (worn) {Will++ Str+6 Int-5 Dex+5}f - a ring of protection from fire  k - a +4 ring of slayingxj gxjegxjnxjNxcarss the SkirmisherBarachi of Okawaru *****.###Health: 100/100 ========================##≈##Magic: 29/29 ========================##≈≈≈##AC: 17Str: 17####≈≈≈≈≈####xjxEV: 16Int: 13#≈≈...♣...≈≈#SH: 0Dex: 26#≈..∩...∩..≈#XL: 12 Next: 41% Place: a Gauntlet####.....@.....####Noise: ---------  Time: 12776.5 (0.0)#≈≈..#########..≈≈#j) +0 arbalestxjYy#≈...#.55455.#...≈#Fire: j) +0 arbalest####..♣.#.......#.♣..#####≈≈..◊..#.#####.#..◊..≈≈##≈..♣◊◊.#...©...#..◊♣..≈#xjy3   smoke demon####...◊◊◊.#.#####.#.◊◊.◊..#### 4   red devil (polearm)xjya#≈≈..♣.◊◊♣.#...3...#.♣.◊.♣..≈≈# 5555 4 crimson imps  xjz(#≈.........#.?.©:..#.........≈#Found a transporter.  The crimson imp shouts! x2 xj4z_The crimson imp puffs mist at you.Found a parchment of Infestation. _The crimson imp shouts! _There is a transporter here.xj΁xjHxj xjxj xj carss the Skirmisher (Barachi Hunter)Turns: 11254, Time: 00:19:55 Health: 100/100 AC: 17 Str: 17 XL: 12 Next: 41% Magic: 29/29EV: 16 Int: 13 God: Okawaru [*****.] Gold: 880SH:  0 Dex: 26 Spells: 15/20 levels left rFire . . . (100%) j - +0 arbalest rCold . . . (100%) [offhand occupied] rNeg . . . (100%) l - +3 leather armour rPois .(100%) q - +3 hat of Pondering {Ponderous, Will+ MP+10 Int+5} rElec .xjw u(100%) g - +2 cloak rCorr .(100%) h - +0 pair of gloves SInv .d - +2 pair of boots Will +++..b - amulet of magic regeneration Stlth ++xj 5e - ring "Waeciura" {Will++ Str+6 Int-5 Dex+5} HPRegen 0.36/turnc - +4 ring of slaying MPRegen 0.61/turn xj %: no teleportation @: very slow xj aA: amphibious, frog-like legs 1, +LOS, clever 1xj xj _carss the Skirmisherxj Barachi of Okawaru *****.###Health: 100/100 ========================##≈##xj Magic: 29/29 ========================##≈≈≈##AC: 17xj Str: 17####≈≈≈≈≈####EV: 16Int: 13xj@ ~#≈≈...♣...≈≈#xjg SH: 0Dex: 26#≈..∩...∩..≈#xj XL: 12 Next: 41% Place: a Gauntletxj ####.....@.....####Noise: ---------  Time: 12776.5 (0.0)xj t#≈≈..#########..≈≈#j) +0 arbalest#≈...#.55455.#...≈#xj- >Fire: j) +0 arbalestxjS ####..♣.#.......#.♣..####xj| #≈≈..◊..#.#####.#..◊..≈≈##≈..♣◊◊.#...©...#..◊♣..≈#xj c3   smoke demonxj ####...◊◊◊.#.#####.#.◊◊.◊..#### 4   red devil (polearm)xj+ a#≈≈..♣.◊◊♣.#...3...#.♣.◊.♣..≈≈# 5555 4 crimson imps  xjU (#≈.........#.?.©:..#.........≈#Found a transporter.  The crimson imp shouts! x2 xj _The crimson imp puffs mist at you.Found a parchment of Infestation. xj _The crimson imp shouts! xj* =_There is a transporter here.xj xj xj@ xjtk xjqo Gear: 17/52 gear slots (Left/Right/Tab to switch category) xjo )Hand Weapons (go to first with ))  j - a +0 arbalest (weapon)a - a +0 shortbow Missiles (go to first with () xjlp U i - 3 throwing netsp - 7 javelins Armour (go to first with [)  d - a +2 pair of boots (worn)  g - a +2 cloak (worn)  h - a +0 pair of gloves (worn)  l - a +3 leather armour (worn) xjp  q - the +3 hat of Pondering (worn) {Ponderous, Will+ MP+10 Int+5}  m - a +2 helmet of intelligencen - +0 acid dragon scales  o - a +4 chain mail of cold resistance Jewellery (go to first with "=)  b - an amulet of magic regeneration (worn) xjq c - a +4 ring of slaying (worn)  e - the ring "Waeciura" (worn) {Will++ Str+6 Int-5 Dex+5}f - a ring of protection from fire  k - a +4 ring of slayingxjDf - a ring of protection from fire. xjpA ring that protects its wearer from fire. You found it on level 3 of the Dungeon. xjMStash search prefixes: {inventory} {rF+} {jewellery} {resist fire} {fire xj߬resistance} xj3Menu/colouring prefixes: identified jewellery xj'"_________________ xjka“And these three men, Shadrach, Meshach, and Abednego, fell down bound into the xjK midst of the burning fiery furnace. xjŭ^ Then Nebuchadnezzar the king was astonished, and rose up in haste, and spake, xjT and said unto his counsellors, Did not we cast three men bound into the midst xj G of the fire? They answered and said unto the king, True, O king. xj.xjQ\ He answered and said, Lo, I see four men loose, walking in the midst of the xjrW fire, and they have no hurt; and the form of the fourth is like the Son of God.xjxj Then Nebuchadnezzar came near to the mouth of the burning fiery furnace, and (p)ut on, (d)rop, (=)adjust, or (i)nscribe.xjٮxjU ! xjU To do this, you must remove one of the following items: Jewellery (go to first with "=) xjU R c - a +4 ring of slaying (worn) xj"V d e - the ring "Waeciura" (worn) {Will++ Str+6 Int-5 Dex+5}xj#xj*xjS3Dcarss the SkirmisherBarachi of Okawaru *****.###Health: 100/100 ========================##≈##xj3HMagic: 29/29 ========================##≈≈≈##AC: 17Str: 17####≈≈≈≈≈####xj3[EV: 16Int: 13xj3_#≈≈...♣...≈≈#SH: 0Dex: 26#≈..∩...∩..≈#xj4XL: 12 Next: 41% Place: a Gauntlet####.....@.....####xj.4Noise: ---------  Time: 12776.5 (0.0)#≈≈..#########..≈≈#xj4%j) +0 arbalest#≈...#.55455.#...≈#Fire: j) +0 arbalest####..♣.#.......#.♣..####xj4#≈≈..◊..#.#####.#..◊..≈≈##≈..♣◊◊.#...©...#..◊♣..≈#xj4c3   smoke demonxj4####...◊◊◊.#.#####.#.◊◊.◊..#### 4   red devil (polearm)xj&58#≈≈..♣.◊◊♣.#...3...#.♣.◊.♣..≈≈# 5555 4 crimson imps  #≈.........#.?.©:..#.........≈#xjr5The crimson imp shouts! x2 _The crimson imp puffs mist at you.Found a parchment of Infestation. _The crimson imp shouts! xj5g_There is a transporter here.  You remove your +4 ring of slaying.xj>DxjD+7.5 (1xjvL:∩xjxO  xjO #≈≈..#########..≈≈# j) +0 arbalest #≈...#.55455.#...≈# xjO Fire: j) +0 arbalest###..♣.#.......#.♣..####xjP$  #≈≈..◊..#.#####.#..◊..≈≈#  xjbP #≈..♣◊◊.#...©...#..◊♣..≈# 3   smoke demon###...◊◊◊.#.#####.#.◊◊.◊..###xjP 4   red devil (polearm)#≈≈..♣.◊◊♣.#...3...#.♣.◊.♣..≈≈# 5555 4 crimson imps  #≈.........#.?.©:..#.........≈# _The crimson imp puffs mist at you. xjQ  Found a parchment of Infestation. _The crimson imp shouts! _There is a transporter here.  You remove your +4 ring of slaying. _f - a ring of protection from fire (worn)xj/ ####≈≈≈≈≈#####≈≈...♣...≈≈##≈..∩...∩..≈#####.....©.....#####≈≈..#########..≈≈##≈...#.55455.#...≈#####..♣.#.......#.♣..#####≈≈..◊..#.#####.#..◊..≈≈##≈..♣◊◊.##..◊♣..≈#####...◊◊◊.#.#####.#.◊◊.◊..#####≈≈..♣.◊◊♣.#...3...#.♣.◊.♣..≈≈##≈.........#.?.©:..#.........≈# ##...#######################...## ≈....#©.........©.........©#....≈ ..###xj0 ##########################.. ..##k#.#.##...........#55#.#..#.. ♣.#.#.#.#.#...#≈#≈#...#.#.#5#.#.♣xj 5 = .5xjx5 SYou enter the transporter and appear at another place.xj89 .4.5.xj9 =.5xjB T©55 3xjeC &8xjJ xjL ` _Found a scroll of teleportation.xj ####≈≈≈≈≈####  #≈≈...♣...≈≈#  #≈..∩...∩..≈#  xj####.....©.....####  #######  ..5..  ####..♣..♣..####  #≈≈..◊..#.#####.#..◊..≈≈# xj\g #≈..♣◊◊.#...@...#..◊♣..≈#  ◊◊◊.#.#####.#.◊◊.  ◊◊♣.#...3...#.♣.◊  ?.©:. #######©.........©.........©############...........#.#...#≈#≈#...#.xj" xjM####≈≈≈≈≈####  xj)#≈≈...♣...≈≈#  xj#≈..∩...∩..≈#  xj####.....©.....####  xjxjAC####### xjz  xj*..5..xja  ####..♣.xjES.♣..#### xj0 #≈≈..◊..#.#####.#..◊..≈≈# xj #≈..♣◊◊.#...@...#..◊♣..≈#  xjW◊◊◊.#.#####.#.◊◊.xj  xj◊◊♣.#...3...#.♣.◊  xjJ?.©:.xj"#######xj©.........©.........©############...........#xjT.#...#≈#≈#...#.xjxjxjxj xj$^_There are monsters nearby!xj xj -9 _xj xjxj'80xjxjqxjVA####≈≈≈≈≈#### #≈≈...♣...≈≈# xjA#≈..∩...∩..≈# xjAe####.....©.....#### xjaB#≈≈..#########..≈≈# xjB#≈...#...5...#...≈# xjB####..♣.#..5455.#.♣..#### xj\C#≈≈..◊..#.#####.#..◊..≈≈# xjC#≈..♣◊◊.#...©@..#..◊♣..≈# xjUD$####...◊◊◊.#.#####.#.◊◊.◊..#### xjD#≈≈..♣.◊◊♣.#...3...#.♣.◊.♣..≈≈# #≈.xjE#.?.©:..#.....xj1E xjeEz...#######################...# xjE....#©.........©.........©#....≈ .#xj>Fn######################..≈ .xjkF##k#.#.##...........#55#.#..#. 2xjF .#.#.#.#.#...#≈#≈#...#.#.#5#.#.♣.xjW.xj Z.5xj[xj^05xj}a.xjyh54.3555 3 crimson impsxjyxjXz-1.8 (1.3xjSxjxjV7 )xjV/)You shoot a bolt.xj04xjxjK.5xj05xjxjZ3xj3 3   smoke demon555 3 crimson imps  The bolt closely misses the crimson imp.The crimson imp hits you but does no damage.xj$7===3.0 (1.2xjF<∩xj,6 _The red devil leaves your sight.xj] .  You shoot a bolt. The bolt hits the crimson imp!  You kill the crimson imp!xj xj , 2xj 04xj xj" $3.xj .5xjՔ 54   red devil (polearm)xj A55 2 crimson impsxj (4.2xj9 xjR P _Okawaru accepts your kill.xjR<6  You shoot a bolt.xj05xjxjX 4555 3 crimson imps  The bolt hits the smoke demon but does no damage.xjd ***  The smoke demon gestures at you.xjxjV1.5xjVxj_".♣xj`_◊..#.#◊◊.#..§§@◊◊.#.#xjB`#◊♣xjAa)98/100 xjpa-xja!5.4xjh:∩xjyj xjj/_The ball of steam hits you. You resist.xjI  You shoot a bolt. The bolt hits the smoke demon!xju  The smoke demon is moderately wounded.xjj(6.6xj xjfT _The smoke demon misses you. x3xj<' xj}Y You shoot a bolt. The bolt hits the smoke demon!!xj 04xj2% .  The smoke demon is almost dead.The smoke demon barely misses you. x2xj&;.5xjB(G.4xjg5J .♣5xj5◊..#.#◊◊.#..§©xj6◊◊.#.#◊♣4   red devil (polearm)55 2 crimson imps  The smoke demon hits you but does no damage.  The smoke demon gestures at you.xj683-----====7.9 (1.3xj<:∩xjd?U _Something smites you!xj ' xj .  You shoot a bolt. The bolt hits the smoke demon!  You kill the smoke demon!xjq 4   red devil (polearm)55 2 crimson impsxj xj a 254xjzb xjXd 9 §xjd AOkawaru accepts your kill.xjJm V   crimson impxjq ----4===-9.1 (1.2xjv :∩xjx  xjx '_The crimson imp blinks!xj N-xj\ xjf H _No target in view!xjxjxjĿxj xjB_No target in view!xj > ####  xj- ##≈≈...♣ xj] + #≈..∩...∩..≈# xj  ####.....©xj ### xjݭ  xj .#≈≈..#########..≈≈#  xj1 b#≈...#....5..#...≈#  ####..♣.#..545..#.♣..#### xjm 2 #≈≈..◊..#.#####.#..◊..≈≈# xj m #≈..♣◊◊.#..§©@.§#..◊♣..≈# ◊◊.#.#####.#.◊◊.◊xjƮ xj (◊♣.#....3..#.♣.◊. xj #.?.©:..#..... xjD ################xj~ ©............©xj ########xjӯ !####......#xj '.#...#≈#xjCB ####  xjh#≈≈...♣  xj#≈..∩...∩..≈#  xj*:####.....©xjX,###  xj#≈≈..#########..≈≈#  xj#≈...#....5..#...≈# xj ####..♣.#..545..#.♣..#### xj #≈≈..◊..#.#####.#..◊..≈≈# xj, #≈..♣◊◊.#..§©@.§#..◊♣..≈# xj◊◊.#.#####.#.◊◊.◊ xj◊♣.#....3..#.♣.◊. xjo#.?.©:..#.....xjQ################xjr©............©xj( ##########xjfL##......xj#xjq.#...#≈#xj1+xj,xj+DxjLd _There are monsters nearby!xjS  ####  #≈≈...♣  #≈..∩...∩..≈#  ####.....©### xj  #≈≈..#########..≈≈#  #≈...#....5..#...≈#  ####..♣.#..545..#.♣..####  #≈≈..◊..#.#####.#..◊..≈≈#  #≈..♣◊◊.#..§©@.§#..◊♣..≈# xj e◊◊.#.#####.#.◊◊.◊ ◊♣.#....3..#.♣.◊. #.?.©:..#.....xj  c ################©............©############......xj6 /#.#...#≈#xj> ####  #≈≈...♣ xjԷ #≈..∩...∩..≈#  ####.....©### xj xj1#≈≈..#########..≈≈#  xj#≈...#....5..#...≈# xj ####..♣.#..545..#.♣..#### xja #≈≈..◊..#.#####.#..◊..≈≈# xj #≈..♣◊◊.#..§©@.§#..◊♣..≈# xjҹ◊◊.#.#####.#.◊◊.◊xj xj'◊♣.#....3..#.♣.◊. xj#.?.©:..#.....xjQ################xjߺJ©.........xj(...©xjV########xj ##xjL##......xjϻ#.#...#≈#xjxjxj&xj N _There are monsters nearby!xjLxjt.xj;.5xj4xjpd5   crimson impxj$.---90xjz0 _xjf:∩xjExj 05xjr& .xje- g5.©@..xj$. h4=---1xj9 :∩xj; _The crimson imp shouts, "Slither home, thou yeasty fool-headed deadneck!"xjW ) You shoot a bolt. The bolt hits the crimson imp!xj04xj xj5.4   red devil (polearm)xjI7===2.3 (1.2xjxj xj^_The crimson imp is severely wounded.xjo ) You shoot a bolt. The bolt hits the red devil!xjc| .  The red devil is moderately wounded.xjS`5=3.5xjxj@ _The red devil hits you but does no damage.xj )You shoot a bolt.  The bolt hits the red devil but does no damage.xj7| .  The red devil is moderately wounded.xjx8(4.7xj >xjF@@ _The red devil hits you but does no damage.xji | )You shoot a bolt. The bolt hits the red devil.xjA & xj V.  The red devil is moderately wounded.xjU -6.0 (1.3xjS xjL  xj| _The red devil closely misses you. The red devil misses you.xj XThe red devil is moderately wounded. _The red devil closely misses you. The red devil misses you.  You shoot a bolt. The bolt hits the red devil!!  You kill the red devil!  xj$ Okawaru accepts your kill.  Okawaru grants you throwing weapons!xjj /  --more--xj{ .xj Y)xj4 *5xj˭ .5   crimson impxjű 8677.3xj :∩xjO 5 _Something appears at your feet!xj )You shoot a bolt.  The bolt hits the crimson imp but does no damage.xj ;)5)xj6xj-8.5 (1.2xj*:∩xj2/P _The crimson imp is moderately wounded.xj/xjb$ g .  You shoot a bolt. The bolt hits the crimson imp!!  xj$ @You kill the crimson imp!xj( Rxjo 05xj .5   crimson impxj 079.7xj xj : _Okawaru accepts your kill.xj xjy xj xj xj H _No target in view!xj$xjxj2xjH _No target in view!xj .xj Rxjk 8---8000xj xj 0 _p - 10 javelins (gained 3)xj u####≈≈≈≈≈#### #≈≈...♣...≈≈# #≈..∩...∩..≈# ####.....©.....#### xjV <#≈≈..#########..≈≈# #≈...#....5..#...≈# ####..♣.#.....5.#.♣..#### xj #≈≈..◊..#.#####)#..◊..≈≈# xj N#≈..♣◊◊.#...©.@.#..◊♣..≈# ...◊◊◊.#.#####.#.◊◊.◊..#### xj %≈≈..♣.◊◊♣.#....3..#.♣.◊.♣..≈≈# ≈.xj #.?.©:..#.........≈# ...#######################...#xjZ s#©.........©.........©#....≈≈# 5   white imp (wandering) ##############xj ..≈# ##k#.#.##...........#5.#.#..#...# #.#.#.#.#...#≈#≈#...#.#.#5#.#.♣..xj- 5You encounter a white imp.Found a transporter.xj ' xjA 5The white imp shouts, "Scamper home, thou wayward swag-bellied dewberry!"  The white imp disappears for a moment.xj 35xjy$ .55 2 crimson imps55 2 white imps (1 wandering)xj$ g5The crimson imp misses you.xj~% 8==--2.0 (1.3xj+ xj- Z _You encounter a white imp.xjh"r .  You shoot a bolt. The bolt misses the crimson imp.xj"|The bolt hits the crimson imp!!  You kill the crimson imp!xj*n)   crimson impxji 5.  xjBOkawaru accepts your kill.xj/ 55The white imp shouts! ===3.2 (1.2 _The crimson imp closely misses you. _Your Spellcasting skill increases to level 5!xjz )You shoot a bolt. The bolt hits the crimson imp!!  You kill the crimson imp!xj{55 2 white impsxj xjZ=984.5 (1.3xj7xjP _Okawaru accepts your kill.xj2xjh3xjq8xj:H _No target in view!xjrB xjC xjJ xj6M H _No target in view!xjt xju xjـ xj, xjĬ $ _xjV xj xj xj xj0 <90xj xj xj# xj xj ,xj xj xjw xj 1xj> xj u _The white imp lashes its tail.xj_ xj xjW' xj' xj]* xj: xj ; K2=xj> xjE _The white imp shouts, "Scamper home, thou churlish knotty-pated boar-pig!"xj9F xjH xjQ xjQ xjeT xj[ xjD\ U3=xj_ xjf xjf xji xjep xjp %4xjss xjz xjS{ xj~ xjU xj xj^ xj Q5xju xjԞ j _You encounter an ice devil.xjģ 3xj xj xj xjF xja xjŸ xj xjY xj- xj2 xjf xj K6=xj xj xj xj xjs xj xj xj xj} xj xjc xj U7=xj xja xjj xj xj xj xj xj %8xj xj[" xj% xj% xj( xj8/ xj4 xj}4 xjf7 xjp= xjA xjIB %9xjKE xjL xjO xjLP xj#S xjGY xj\ xj] xjq` xjg xjrk xjk Q100/100=xjn xjv 1 _HP restored.xj | xji xj xj8 xjE xj xjZ xj xjR xj xj xjl xj xj xj xj xj m  You see here a parchment of Infestation.xj xj~ @= _xjc xj A  There is a transporter here.xjH xj xj j  You encounter a rime drake.xjI xjxjF _The rime drake leaves your sight.xj xjR3xj(xjA#F _The rime drake leaves your sight.xj#xj<&xj0  ####.....©.....#### #≈≈..#########..≈≈#xj!1 #≈...#.......#...≈# ####..♣.#.......#.♣..####xjU1 #≈≈..◊..#.#####)#..◊..≈≈#xj1& #≈..♣◊◊.#...©...#..◊♣..≈# ####...◊◊◊.#.#####.#.◊◊.◊..###xj1- #≈≈..♣.◊◊♣.#.......#.♣.◊.♣..≈≈xj1 #≈.........#.@.©:..#.........≈---44.5 (40.0)xj92[#...#######################... #≈≈....#©.........©.........©#... #≈..############################# xjh2#...##k#.#.##...........#45#.#..♣.#.#.#.#.#...#≈#≈#...#5#.#.#. xj2<.◊◊.##.#.#.##.◊.≈≈≈≈≈◊◊.#.#.#.#.#  xj2~.◊♣.#.#I#©#.#.♣◊#≈#≈#◊♣.#..#©#..#  xj3.◊◊.##.#.#.##..◊≈≈≈≈≈.◊.#.#.#.#.#  _t - 7 scrolls of teleportation (gained 1)xj3:---xj(9xj;] _Partly explored, unvisited transporter.xj` ####.....©.....#### #≈≈..#########..≈≈# xjc` n#≈...#.......#...≈# ####..♣.#.......#.♣..#### #≈≈..◊..#.#####)#..◊..≈≈# xj` #≈..♣◊◊.#...©...#..◊♣..≈# ####...◊◊◊.#.#####.#.◊◊.◊..#xj` #≈≈..♣.◊◊♣.#.......#.♣.◊.♣..≈≈##≈.#..@©:..#.≈#...#xj8a 3...# ≈≈....#©.©.©#. ≈..#. ...##k#.#.##.xjka I#45#.#..#. .xja @♣.#.#.#.#.#...#≈#≈#...#5#.#.#.#. 4   ice devil ◊◊.##.#.#.##.◊.≈≈≈≈≈◊◊.#.#.#.#.#. 5   white imp xja Z◊♣.#.#I#©#.#.♣◊#≈#≈#◊♣.#..#©#..#. xj b %◊◊.##.#.#.##..◊≈≈≈≈≈.◊.#.#.#.#.#.xjm xjn 85.8 (1.3) _xj[u xjw xj: O####.....©.....#### #≈≈..#########..≈≈# #≈...#.......#...≈# xj ####..♣.#.......#.♣..#### #≈≈..◊..#.#####)#..◊..≈≈# #≈..♣◊◊.#...©...#..◊♣..≈#  xj ####...◊◊◊.#.#####.#.◊◊.◊..####  #≈≈..♣.◊◊♣.#.xj #.♣.◊.♣..≈≈#  #≈.#...@:..#.≈# ...#...#....#©.xjX ©.©#....≈ ..#.##k#.#.##.#45#.#..#. xj ♣.#.#.#.#.#...#≈#≈#...#5#.#.#.#.♣.##.#.#.##.◊.≈≈≈≈≈◊◊.#.#.#.#.#.xj Q5 2 white imps xj 5♣.#.#I#©#.#.♣◊#≈#≈#◊♣.#..#©#..#.♣.##.#.#.##..◊≈≈≈≈≈.◊.#.#.#.#.#.◊xj+ xj (7.1xj xj  xj L_There is a transporter here.xj>xjM?####.....©.....#### xj?#≈≈..#########..≈≈# #≈...#.......#...≈# xj_@####..♣.#.......#.♣..#### #≈≈..◊..#.#####)#..◊..≈≈# #≈..♣◊◊.#...©...#..◊♣..≈# xj@Q####...◊◊◊.#.#####.#.◊◊.◊..#### #≈≈..♣.◊◊♣.#.#.♣.◊.♣..≈≈# #≈.xj@#...©@..#.≈# xj;Ak...#...# ....#©.©.©#....≈ .#..≈ .##k#.#.##.#45#.#..#. xjpA.#.#.#.#.#...#≈#≈#...#5#.#.#.#.♣. xjAL.##.#.#.##.◊.≈≈≈≈≈◊◊.#.#.#.#.#. .#.#I#©#.#.♣◊#≈#≈#◊♣.#..#©#..#.♣. xjA).##.#.#.##..◊≈≈≈≈≈.◊.#.#.#.#.#.◊xjNxjaO/8.4 _xjVxj~Z~ _You see here a parchment of Infestation.xjI  ####.....©.....#### #≈≈..#########..≈≈# #≈...#.......#...≈# ####..♣.#.......#.♣..####xj  #≈≈..◊..#.#####)#..◊..≈≈# #≈..♣◊◊.#...©...#..◊♣..≈#  ####...◊◊◊.#.#####.#.◊◊.◊..####  #≈≈..♣.◊◊♣.#.#.♣.◊.♣..≈≈#  #≈xj8 l.#...@:..#.≈# ##...#... ≈....#©.©.©#.... ..#.. .xj .##k#.#.##.#45#.#..# ♣.#.#.#.#.#...#≈#≈#...#5#.#.#.#.♣ ◊.##.#.#.##.◊.≈≈≈≈≈◊◊.#.#.#.#.# ♣.#.#I#©#.#.♣◊#≈#≈#◊♣.#..#©#..#.♣ ◊.##.#.#.##..◊≈≈≈≈≈.◊.#.#.#.#.#.xj xj~ 49.8 (1.4 _xj xjT R _There is a transporter here.xjxjWh≈...#.......#...≈####..♣.#.......#.♣..#####≈≈..◊..#.#####)#..◊..≈≈#≈..♣◊◊.#...©...#..◊♣..≈####...◊◊◊.#.#####.#.◊◊.◊..#####≈≈..♣.◊◊♣.#.......#.♣.◊.♣..≈≈#≈.........#...©:..#.........≈ xj-##...#######################...## ≈....#©.........@.........©#....≈ ..######.. xj..##k#.#.##...........#45#.#..#.. xj>♣.#.#.#.#.#...#≈#≈#...#5#.#.#.#.♣ ◊.##.◊.≈≈≈≈≈◊◊.#.#.#.#I#©#.#.♣◊#≈#≈#◊♣.#..#©#..◊≈≈≈≈≈.◊xje ◊.#.#.#...#≈#≈#◊..#.#.#4# ..##$#©#[##......◊....#.?#©#.$#..xj23§xj-500xjxjNL _You enter the transporter and appear at another place.xj xjxjxjnxj xj_KGear: 17/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  j - a +0 arbalest (weapon)a - a +0 shortbow xjMissiles (go to first with ()  i - 3 throwing netsp - 10 javelins Armour (go to first with [) xj d - a +2 pair of boots (worn)  g - a +2 cloak (worn)  h - a +0 pair of gloves (worn)  l - a +3 leather armour (worn)  q - the +3 hat of Pondering (worn) {Ponderous, Will+ MP+10 Int+5}  m - a +2 helmet of intelligencen - +0 acid dragon scales  o - a +4 chain mail of cold resistance xj Jewellery (go to first with "=)  b - an amulet of magic regeneration (worn)  e - the ring "Waeciura" (worn) {Will++ Str+6 Int-5 Dex+5}  f - a ring of protection from fire (worn)xjVMc - a +4 ring of slaying  k - a +4 ring of slayingxjxj#xj$#≈...#.......#...≈#carss the Skirmisherxj$9####..♣.#.......#.♣..####Barachi of Okawaru *****.xj%B#≈≈..◊..#.#####)#..◊..≈≈#xj&dHealth: 100/100 ========================xjO&)#≈..♣◊◊.#...©...#..◊♣..≈#xj&dMagic: 29/29 ========================xj<'7####...◊◊◊.#.#####.#.◊◊.◊..#### AC: 17xj'-Str: 17  xj(\#≈≈..♣.◊◊♣.#.......#.♣.◊.♣..≈≈# EV: 16Int: 13  xj(@#≈.........#...§:..#.........≈# SH: 0Dex: 26 xjc)##...#######################...## XL: 12 Next: 48% Place: a Gauntlet xj*f≈....#©.........@.........©#....≈ Noise: ---------  Time: 12850.8 (0.0) xj*..#############################.. j) +0 arbalest xj+ ..##k#.#.##...........#45#.#..#.. Fire: j) +0 arbalest xj~+♣.#.#.#.#.#...#≈#≈#...#5#.#.#.#.♣ ◊.##.#.#.##.◊.≈≈≈≈≈◊◊.#.#.#.#.#.. ♣.#.#I#©#.#.♣◊#≈#≈#◊♣.#..#©#..#.♣ 4   ice devil xj+◊.##.#.#.##..◊≈≈≈≈≈.◊.#.#.#.#.#.◊ 55 2 white imps ♣.#.#.#.#.#...#≈#≈#◊..#.#.#4#.#.♣ xj,A..##$#©#[##......◊....#.?#©#.$#.. _t - 7 scrolls of teleportation (gained 1) _Partly explored, unvisited transporter. _There is a transporter here. _You see here a parchment of Infestation. _There is a transporter here. _You enter the transporter and appear at another place.xjxjxj@xjBxj #≈...#.......#...≈#carss the Skirmisherxj 9####..♣.#.......#.♣..####Barachi of Okawaru *****.xjY 3#≈≈..◊..#.#####)#..◊..≈≈#Health: 100/100 ========================#≈..♣◊◊.#...©...#..◊♣..≈#Magic: 29/29 ========================xj d####...◊◊◊.#.#####.#.◊◊.◊..#### AC: 17Str: 17  xj p#≈≈..♣.◊◊♣.#.......#.♣.◊.♣..≈≈# EV: 16Int: 13  #≈.........#...§:..#.........≈# SH: 0xj Dex: 26 ##...#######################...## XL: 12 Next: 48% Place: a Gauntlet xj ≈....#©.........@.........©#....≈ Noise: ---------  Time: 12850.8 (0.0) ..#############################.. j) +0 arbalest ..##k#.#.##...........#45#.#..#.. Fire: j) +0 arbalest xj ♣.#.#.#.#.#...#≈#≈#...#5#.#.#.#.♣ ◊.##.#.#.##.◊.≈≈≈≈≈◊◊.#.#.#.#.#.. ♣.#.#I#©#.#.♣◊#≈#≈#◊♣.#..#©#..#.♣ 4   ice devil xjD ◊.##.#.#.##..◊≈≈≈≈≈.◊.#.#.#.#.#.◊ 55 2 white imps ♣.#.#.#.#.#...#≈#≈#◊..#.#.#4#.#.♣ xj0 2..##$#©#[##......◊....#.?#©#.$#.. _There is a transporter here. _You see here a parchment of Infestation. _There is a transporter here. _You enter the transporter and appear at another place.  Press: ? - help, v - describe, . - travelA transporter landing site.xj܃#≈...#.......#...≈#carss the Skirmisher####..♣.#.......#.♣..####Barachi of Okawaru *****.#≈≈..◊..#.#####)#..◊..≈≈#Health: 100/100 ========================xjb #≈..♣◊◊.#...©...#..◊♣..≈#Magic: 29/29 ========================####...◊◊◊.#.#####.#.◊◊.◊..#### AC: 17Str: 17  #≈≈..♣.◊◊♣.#.......#.♣.◊.♣..≈≈# EV: 16xjmInt: 13  #≈.........#...§:..#.........≈# SH: 0Dex: 26 xjۄ##...#######################...## XL: 12 Next: 48% Place: a Gauntlet xj≈....#©.........@.........©#....≈ Noise: ---------  Time: 12850.8 (0.0) ..#############################.. j) +0 arbalest xjY#..##k#.#.##...........#45#.#..#.. Fire: j) +0 arbalest ♣.#.#.#.#.#...#≈#≈#...#5#.#.#.#.♣ xj ◊.##.#.#.##.◊.≈≈≈≈≈◊◊.#.#.#.#.#.. xjޅ♣.#.#I#©#.#.♣◊#≈#≈#◊♣.#..#©#..#.♣ 4   ice devil xj,◊.##.#.#.##..◊≈≈≈≈≈.◊.#.#.#.#.#.◊ 55 2 white imps ♣.#.#.#.#.#...#≈#≈#◊..#.#.#4#.#.♣ xjc..##$#©#[##......◊....#.?#©#.$#.. _There is a transporter here. xj_You see here a parchment of Infestation. _There is a transporter here. _You enter the transporter and appear at another place.  xjɆkPress: ? - help, v - describe, . - travelA transporter landing site.xjxj(xj. _xjxjzA Gauntlet∩∩∩(Press ? for help) #≈..∩...∩..≈#  ####.....©.....####  xjK#≈≈..#########..≈≈#  #≈...#.......#...≈#  ####..♣.#.......#.♣..####  #≈≈..◊..#.#####)#..◊..≈≈#  #≈..♣◊◊.#...©...#..◊♣..≈#  ####...◊◊◊.#.#####.#.◊◊.◊..####  #≈≈..♣.◊◊♣.#.......#.♣.◊.♣..≈≈#  #≈.........#...§:..#.........≈#  ####...#######################...####  xjf#≈≈....#©.........@.........©#....≈≈#  #≈..#############################..≈#  ####...##k#.#.##...........#45#.#..#...####  #≈≈..♣.#.#.#.#.#...#≈#≈#...#5#.#.#.#.♣..≈≈#  #≈..◊◊.##.#.#.##.◊.≈≈≈≈≈◊◊.#.#.#.#.#.....≈#  ##...◊♣.#.#I#©#.#.♣◊#≈#≈#◊♣.#..#©#..#.♣....##  ##≈...◊◊.##.#.#.##..◊≈≈≈≈≈.◊.#.#.#.#.#.◊◊◊..≈##  xj V#≈≈...◊♣.#.#.#.#.#...#≈#≈#◊..#.#.#4#.#.♣.◊◊.≈≈#  xjr##≈..◊...##$#©#[##......◊....#.?#©#.$#...◊◊.≈##  ##..♣.#############..◊♣...#############.♣..##  xjU##≈....#©....©....©#.......#©....©....©#....≈##  #≈≈.###################.###################.≈≈#xjM@#xj ;#.xj ;.#xj=#≈xj=≈#xjS=#≈xj=≈#xjA;#.xj& xj7.♣  xjBR##≈.#..X....#.#Z.Z.Z#.#.#......ψ#.#.bb....#.≈##xj؃ ♣.  ##.#..####x#.#.##..#.#.#....#ψ.#.#b#####b#.##xjy; ..  ##≈.#.##..#.#.##..##..#.#...###5#.#.+...+b#.≈##xj;xj]xj#≈...#.......#...≈#carss the Skirmisher####..♣.#.......#.♣..####Barachi of Okawaru *****.xjS3#≈≈..◊..#.#####)#..◊..≈≈#Health: 100/100 ========================#≈..♣◊◊.#...©...#..◊♣..≈#Magic: 29/29 ========================xj####...◊◊◊.#.#####.#.◊◊.◊..#### AC: 17Str: 17  #≈≈..♣.◊◊♣.#.......#.♣.◊.♣..≈≈# EV: 16Int: 13  xj3#≈.........#...§:..#.........≈# SH: 0Dex: 26 ##...#######################...## XL: 12 Next: 48% Place: a Gauntlet xj[+≈....#©.........@.........©#....≈ Noise: ---------  Time: 12850.8 (0.0) ..#############################.. j) +0 arbalest ..##k#.#.##...........#45#.#..#.. Fire: j) +0 arbalest ♣.#.#.#.#.#...#≈#≈#...#5#.#.#.#.♣ xj◊.##.#.#.##.◊.≈≈≈≈≈◊◊.#.#.#.#.#.. ♣.#.#I#©#.#.♣◊#≈#≈#◊♣.#..#©#..#.♣ 4   ice devil ◊.##.#.#.##..◊≈≈≈≈≈.◊.#.#.#.#.#.◊ 55 2 white imps ♣.#.#.#.#.#...#≈#≈#◊..#.#.#4#.#.♣ xj)..##$#©#[##......◊....#.?#©#.$#.. _There is a transporter here. _You enter the transporter and appear at another place.  Press: ? - help, v - describe, . - travel _A transporter landing site.  Press: ? - help, v - describe, . - travelThe floor.xj5& xjy S[?25h[?0c  Search for what [Enter for "."]? €xjn [?25l[?1c€xj€xj32 matches: travel [toggle: !], by type [/], hide useless & duplicates [=]  a - [Gauntlet] a +0 trident  b - [Gauntlet] a glowing helmet  c - [Gauntlet] a shiny helmet  d - [Gauntlet] a pair of pitted gloves  e - [Gauntlet] a pair of warped boots €xj f - [Gauntlet] a glowing plate armour  g - [Gauntlet] a shiny scale mailh - [Gauntlet] a scroll of enchant armour  i - [Gauntlet] a scroll of teleportation  j - [Gauntlet] a dented platinum amulet  k - [Gauntlet] a black potion  l - [Gauntlet] 2 bubbling cyan potions  m - [Gauntlet] a pink potionn - [Gauntlet] 18 gold pieces  o - [Gauntlet] 29 gold pieces  €xj p - [Gauntlet] a dispersal trap  q - [Gauntlet] a runed translucent door  r - [Gauntlet] a runed translucent door  s - [Gauntlet] a transporter  t - [Gauntlet] a transporter  u - [Gauntlet] a transporter  v - [Gauntlet] a transporter €xjL[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]ŀxj A pair of pitted gloves. A pair of gloves. They are worn on the hands, and cover all but the largest claws. ŀxj dBase armour rating: 1 It cannot be enchanted further. This ancient artefact cannot be changed by magic or mundane means. Stash search prefixes: {artefact} {artifact} {gloves armour} {gloves armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: unidentified artefact armour ŀxj# 4(g)o to location.ƀxj#32 matches: travel [toggle: !], by type [/], hide useless & duplicates [=]  a - [Gauntlet] a +0 trident  b - [Gauntlet] a glowing helmet ƀxj@L c - [Gauntlet] a shiny helmet  d - [Gauntlet] a pair of pitted gloves  e - [Gauntlet] a pair of warped boots  f - [Gauntlet] a glowing plate armour  g - [Gauntlet] a shiny scale mailh - [Gauntlet] a scroll of enchant armour ƀxjY i - [Gauntlet] a scroll of teleportation  j - [Gauntlet] a dented platinum amulet  k - [Gauntlet] a black potion  l - [Gauntlet] 2 bubbling cyan potions  m - [Gauntlet] a pink potion  ƀxjիn - [Gauntlet] 18 gold pieces  o - [Gauntlet] 29 gold pieces  p - [Gauntlet] a dispersal trap  q - [Gauntlet] a runed translucent door  ƀxjr - [Gauntlet] a runed translucent door  s - [Gauntlet] a transporter  t - [Gauntlet] a transporter  u - [Gauntlet] a transporter  v - [Gauntlet] a transporter ƀxjL[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]ǀxjA pair of pitted gloves (Gauntlet)(Press ? for help) ##≈...◊◊.##.#.#.##..◊≈≈≈≈≈.◊.#.#.#.#.#.◊◊◊..≈##  #≈≈...◊♣.#.#.#.#.#...#≈#≈#◊..#.#.#4#.#.♣.◊◊.≈≈#  ǀxj ##≈..◊...##$#©#[##......◊....#.?#©#.$#...◊◊.≈##  ##..♣.#############..◊♣...#############.♣..##  ##≈....#©....©....©#.......#©....©....©#....≈##  #≈≈.###################.###################.≈≈#  ##≈.#..X....#.#Z.Z.Z#.#.#......ψ#.#.bb....#.≈##  ##.#..####x#.#.##..#.#.#....#ψ.#.#b#####b#.##  ǀxjZ##≈.#.##..#.#.##..##..#.#...###5#.#.+...+b#.≈##  #≈≈.#.#.©#..#.##..©..##.#..#©#..#.#h#.©.#h#.≈≈#  ##≈.#x#.##^.#.#..##..##.#.###555#.#.#≈≈≈#.#.≈##  ##.#.##.^..#.#.#[!##.#.#..#...5#.#h#####.#.##  ǀxj##≈.#.[.©![.#.#.#.©:.Z#.#ψ[[©?..#.#t"%©.!.#.≈##  #≈≈.#########.#########.#########.#########.≈≈#  ##≈.........................................≈##  ##.◊♣...♣..◊♣◊..♣...........♣..◊♣◊..♣...♣◊.##  ##≈................◊...∩....◊...............≈##  #≈≈≈#≈≈≈#≈≈≈#≈≈≈#..♣◊.....◊♣..#≈≈≈#≈≈≈#≈≈≈#≈≈≈#  ǀxj2l##≈###≈###≈###≈###...........###≈###≈###≈###≈##  ### ### ### ##################### ### ### ###  #.................#  #.♣.♣.©.©.©.©.♣.♣.#  #.................#Ȁxj 432 matches: travel [toggle: !], by type [/], hide useless & duplicates [=]  a - [Gauntlet] a +0 trident  b - [Gauntlet] a glowing helmet  c - [Gauntlet] a shiny helmet  d - [Gauntlet] a pair of pitted gloves  e - [Gauntlet] a pair of warped boots  f - [Gauntlet] a glowing plate armour  g - [Gauntlet] a shiny scale mail  h - [Gauntlet] a scroll of enchant armour  i - [Gauntlet] a scroll of teleportation  j - [Gauntlet] a dented platinum amulet  k - [Gauntlet] a black potion  l - [Gauntlet] 2 bubbling cyan potions  m - [Gauntlet] a pink potion  n - [Gauntlet] 18 gold pieces  o - [Gauntlet] 29 gold pieces  p - [Gauntlet] a dispersal trap  q - [Gauntlet] a runed translucent door  r - [Gauntlet] a runed translucent door  s - [Gauntlet] a transporter  t - [Gauntlet] a transporter  u - [Gauntlet] a transporter  v - [Gauntlet] a transporter Ȁxj [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]ɀxj0 A pair of warped boots (Gauntlet)(Press ? for help) #≈≈...◊♣.#.#.#.#.#...#≈#≈#◊..#.#.#4#.#.♣.◊◊.≈≈#  ##≈..◊...##$#©#[##......◊....#.?#©#.$#...◊◊.≈##  ##..♣.#############..◊♣...#############.♣..##  ##≈....#©....©....©#.......#©....©....©#....≈##  #≈≈.###################.###################.≈≈#  ##≈.#..X....#.#Z.Z.Z#.#.#......ψ#.#.bb....#.≈##  ##.#..####x#.#.##..#.#.#....#ψ.#.#b#####b#.##  ##≈.#.##..#.#.##..##..#.#...###5#.#.+...+b#.≈##  #≈≈.#.#.©#..#.##..©..##.#..#©#..#.#h#.©.#h#.≈≈#  ##≈.#x#.##^.#.#..##..##.#.###555#.#.#≈≈≈#.#.≈##  ##.#.##.^..#.#.#[!##.#.#..#...5#.#h#####.#.## ɀxj - ##≈.#.[.©![.#.#.#.©:.Z#.#ψ[[©?..#.#t"%©.!.#.≈##  #≈≈.#########.#########.#########.#########.≈≈#  ##≈.........................................≈##  ##.◊♣...♣..◊♣◊..♣...........♣..◊♣◊..♣...♣◊.##  ##≈................◊...∩....◊...............≈##  #≈≈≈#≈≈≈#≈≈≈#≈≈≈#..♣◊.....◊♣..#≈≈≈#≈≈≈#≈≈≈#≈≈≈#  ##≈###≈###≈###≈###...........###≈###≈###≈###≈##  ### ### ### ##################### ### ### ###  #.................#  #.♣.♣.©.©.©.©.♣.♣.# ɀxj #.................#  ###ˀxjf32 matches: travel [toggle: !], by type [/], hide useless & duplicates [=]  a - [Gauntlet] a +0 trident ˀxj: b - [Gauntlet] a glowing helmet  c - [Gauntlet] a shiny helmet  d - [Gauntlet] a pair of pitted gloves  e - [Gauntlet] a pair of warped boots  f - [Gauntlet] a glowing plate armour  g - [Gauntlet] a shiny scale mail  h - [Gauntlet] a scroll of enchant armour  i - [Gauntlet] a scroll of teleportation  j - [Gauntlet] a dented platinum amulet  k - [Gauntlet] a black potion  l - [Gauntlet] 2 bubbling cyan potions  m - [Gauntlet] a pink potion ˀxjq n - [Gauntlet] 18 gold pieces  o - [Gauntlet] 29 gold pieces  p - [Gauntlet] a dispersal trap  q - [Gauntlet] a runed translucent door  r - [Gauntlet] a runed translucent door  s - [Gauntlet] a transporter  t - [Gauntlet] a transporter  u - [Gauntlet] a transporter  v - [Gauntlet] a transporter ˀxj[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]΀xj e - [Gauntlet] a pair of warped boots  k - [Gauntlet] a black potion΀xjw - [Gauntlet] a transporter  x - [Gauntlet] a transporter  y - [Gauntlet] a transporter30%΀xjk k - [Gauntlet] a black potion ΀xj7 p - [Gauntlet] a dispersal trapz - [Gauntlet] a transporter  A - [Gauntlet] a transporter  B - [Gauntlet] a transporter  C - [Gauntlet] a transporter  D - [Gauntlet] a transporter8΀xj] p - [Gauntlet] a dispersal trap  s - [Gauntlet] a transporterE - [Gauntlet] a transporter  F - [Gauntlet] a transporterbot΀xjY4΀xjY d - [Gauntlet] a pair of pitted gloves  e - [Gauntlet] a pair of warped boots  f - [Gauntlet] a glowing plate armour  g - [Gauntlet] a shiny scale mail΀xj.Zh - [Gauntlet] a scroll of enchant armour  i - [Gauntlet] a scroll of teleportation  j - [Gauntlet] a dented platinum amulet ΀xjeZh s - [Gauntlet] a transporter  u - [Gauntlet] a transporter΀xjZ830%πxjda - [Gauntlet] a +0 trident  b - [Gauntlet] a glowing helmet  c - [Gauntlet] a shiny helmet  r - [Gauntlet] a runed translucent door  u - [Gauntlet] a transportertopՀxjDA dented platinum amulet (Gauntlet)(Press ? for help)ՀxjBE #≈≈...◊♣.#.#.#.#.#...#≈#≈#◊..#.#.#4#.#.♣.◊◊.≈≈#  ##≈..◊...##$#©#[##......◊....#.?#©#.$#...◊◊.≈## ՀxjE ##..♣.#############..◊♣...#############.♣..##  ##≈....#©....©....©#.......#©....©....©#....≈##  ՀxjE#≈≈.###################.###################.≈≈#  ##≈.#..X....#.#Z.Z.Z#.#.#......ψ#.#.bb....#.≈##  Հxj F`##.#..####x#.#.##..#.#.#....#ψ.#.#b#####b#.##  ՀxjYF"##≈.#.##..#.#.##..##..#.#...###5#.#.+...+b#.≈##  #≈≈.#.#.©#..#.##..©..##.#..#©#..#.#h#.©.#h#.≈≈#  ՀxjF8##≈.#x#.##^.#.#..##..##.#.###555#.#.#≈≈≈#.#.≈##  ##.#.##.^..#.#.#[!##.#.#..#...5#.#h#####.#.##  ՀxjF##≈.#.[.©![.#.#.#.©:.Z#.#ψ[[©?..#.#t"%©.!.#.≈##  #≈≈.#########.#########.#########.#########.≈≈#  ՀxjNGQ##≈.........................................≈##  ##.◊♣...♣..◊♣◊..♣...........♣..◊♣◊..♣...♣◊.##  ##≈................◊...∩....◊...............≈##  ՀxjG#≈≈≈#≈≈≈#≈≈≈#≈≈≈#..♣◊.....◊♣..#≈≈≈#≈≈≈#≈≈≈#≈≈≈#  ##≈###≈###≈###≈###...........###≈###≈###≈###≈## ՀxjG! ### ### ### ##################### ### ### ### ՀxjGk #.................#  Հxj0H#.♣.♣.©.©.©.©.♣.♣.#  #.................#  ###ڀxjڀxjv32 matches: travel [toggle: !], by type [/], hide useless & duplicates [=]  a - [Gauntlet] a +0 trident  b - [Gauntlet] a glowing helmet  c - [Gauntlet] a shiny helmet ڀxj d - [Gauntlet] a pair of pitted gloves  e - [Gauntlet] a pair of warped boots  f - [Gauntlet] a glowing plate armour ڀxj g - [Gauntlet] a shiny scale mail  h - [Gauntlet] a scroll of enchant armour ڀxjK\ i - [Gauntlet] a scroll of teleportation ڀxj j - [Gauntlet] a dented platinum amulet  k - [Gauntlet] a black potion ڀxjƖZ l - [Gauntlet] 2 bubbling cyan potions ڀxjP m - [Gauntlet] a pink potion ڀxj:' n - [Gauntlet] 18 gold pieces ڀxjsP o - [Gauntlet] 29 gold pieces  p - [Gauntlet] a dispersal trap ڀxj1 q - [Gauntlet] a runed translucent door ڀxj1 r - [Gauntlet] a runed translucent door ڀxj.L s - [Gauntlet] a transporter  t - [Gauntlet] a transporter ڀxjf& u - [Gauntlet] a transporter ڀxj& v - [Gauntlet] a transporter ڀxj[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]ڀxjn ڀxj! ڀxjD #≈...#.......#...≈#carss the Skirmisher####..♣.#.......#.♣..####Barachi of Okawaru *****.ڀxj 3#≈≈..◊..#.#####)#..◊..≈≈#Health: 100/100 ========================#≈..♣◊◊.#...©...#..◊♣..≈#Magic: 29/29 ========================ڀxj ####...◊◊◊.#.#####.#.◊◊.◊..#### AC: 17Str: 17  #≈≈..♣.◊◊♣.#.......#.♣.◊.♣..≈≈# EV: 16Int: 13  #≈.........#...§:..#.........≈# SH: 0Dex: 26 ڀxj: ##...#######################...## XL: 12 Next: 48% Place: a Gauntlet ڀxj ≈....#©.........@.........©#....≈ Noise: ---------  Time: 12850.8 (0.0) ..#############################.. j) +0 arbalest ..##k#.#.##...........#45#.#..#.. Fire: j) +0 arbalest ڀxj "♣.#.#.#.#.#...#≈#≈#...#5#.#.#.#.♣ ◊.##.#.#.##.◊.≈≈≈≈≈◊◊.#.#.#.#.#.. ڀxj: U♣.#.#I#©#.#.♣◊#≈#≈#◊♣.#..#©#..#.♣ 4   ice devil ◊.##.#.#.##..◊≈≈≈≈≈.◊.#.#.#.#.#.◊ 55 2 white imps ڀxj ♣.#.#.#.#.#...#≈#≈#◊..#.#.#4#.#.♣ ..##$#©#[##......◊....#.?#©#.$#..Press: ? - help, v - describe, . - travel _A transporter landing site.  Search for what [Enter for "."]? .ڀxjI ڀxj ڀxj ڀxj . _ڀxj ڀxjY ڀxj ڀxj > _Unknown command.ۀxjzۀxj{ Your spells (describe)TypeFailure Level  a - Ensorcelled Hibernation Hexes/Iceۀxj|3% 2 b - Mephitic CloudConjuration/Alchemy/Air 38%3 ۀxjx|Select a spell to describe [?] help [!]/[I] toggle spell headers܀xj܀xjԦ܀xj.#≈...#.......#...≈#carss the Skirmisher####..♣.#.......#.♣..####Barachi of Okawaru *****.܀xj#≈≈..◊..#.#####)#..◊..≈≈#Health: 100/100 ========================#≈..♣◊◊.#...©...#..◊♣..≈#Magic: 29/29 ========================####...◊◊◊.#.#####.#.◊◊.◊..#### AC: 17Str: 17  #≈≈..♣.◊◊♣.#.......#.♣.◊.♣..≈≈# EV: 16Int: 13  ܀xj^#≈.........#...§:..#.........≈# SH: 0Dex: 26 ##...#######################...## XL: 12 Next: 48% Place: a Gauntlet ≈....#©.........@.........©#....≈ Noise: ---------  Time: 12850.8 (0.0) ..#############################.. j) +0 arbalest ..##k#.#.##...........#45#.#..#.. Fire: j) +0 arbalest ♣.#.#.#.#.#...#≈#≈#...#5#.#.#.#.♣ ܀xj&◊.##.#.#.##.◊.≈≈≈≈≈◊◊.#.#.#.#.#.. ♣.#.#I#©#.#.♣◊#≈#≈#◊♣.#..#©#..#.♣ 4   ice devil ◊.##.#.#.##..◊≈≈≈≈≈.◊.#.#.#.#.#.◊ 55 2 white imps ♣.#.#.#.#.#...#≈#≈#◊..#.#.#4#.#.♣ ܀xj..##$#©#[##......◊....#.?#©#.$#..Press: ? - help, v - describe, . - travel _A transporter landing site. _Search for what [Enter for "."]? . _Unknown command.܀xj܀xj܀xj܀xj܀xj܀xjQGear: 17/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  j - a +0 arbalest (weapon)܀xja - a +0 shortbow Missiles (go to first with ()  i - 3 throwing netsp - 10 javelins Armour (go to first with [)  d - a +2 pair of boots (worn)  g - a +2 cloak (worn) ܀xj h - a +0 pair of gloves (worn)  l - a +3 leather armour (worn)  q - the +3 hat of Pondering (worn) {Ponderous, Will+ MP+10 Int+5}  m - a +2 helmet of intelligence܀xj)n - +0 acid dragon scales  o - a +4 chain mail of cold resistance Jewellery (go to first with "=)  b - an amulet of magic regeneration (worn)  e - the ring "Waeciura" (worn) {Will++ Str+6 Int-5 Dex+5}  f - a ring of protection from fire (worn)c - a +4 ring of slaying  k - a +4 ring of slayingހxj! ހxj' ހxjp #≈...#.......#...≈#carss the SkirmisherހxjǦ ####..♣.#.......#.♣..####Barachi of Okawaru *****.#≈≈..◊..#.#####)#..◊..≈≈#Health: 100/100 ========================ހxj: a#≈..♣◊◊.#...©...#..◊♣..≈#Magic: 29/29 ========================####...◊◊◊.#.#####.#.◊◊.◊..#### AC: 17Str: 17  #≈≈..♣.◊◊♣.#.......#.♣.◊.♣..≈≈# EV: 16Int: 13  #≈.........#...§:..#.........≈# SH: 0ހxjx Dex: 26 ##...#######################...## XL: 12 Next: 48% Place: a Gauntlet ހxj ≈....#©.........@.........©#....≈ Noise: ---------  Time: 12850.8 (0.0) ..#############################.. j) +0 arbalest ހxj' ..##k#.#.##...........#45#.#..#.. Fire: j) +0 arbalest ހxj w♣.#.#.#.#.#...#≈#≈#...#5#.#.#.#.♣ ◊.##.#.#.##.◊.≈≈≈≈≈◊◊.#.#.#.#.#.. ♣.#.#I#©#.#.♣◊#≈#≈#◊♣.#..#©#..#.♣ 4   ice devil ◊.##.#.#.##..◊≈≈≈≈≈.◊.#.#.#.#.#.◊ 55 2 white imps ހxj& ♣.#.#.#.#.#...#≈#≈#◊..#.#.#4#.#.♣ ..##$#©#[##......◊....#.?#©#.$#..Press: ? - help, v - describe, . - travel _A transporter landing site. _Search for what [Enter for "."]? . _Unknown command.ހxjU ހxj ހxj ހxj ߀xj\ S[?25h[?0c  Search for what [Enter for "."]? xj= [?25l[?1cxjAxj/D$xjwD32 matches: travel [toggle: !], by type [/], hide useless & duplicates [=]  a - [Gauntlet] a +0 trident  b - [Gauntlet] a glowing helmet  c - [Gauntlet] a shiny helmet  d - [Gauntlet] a pair of pitted gloves  e - [Gauntlet] a pair of warped boots xjD f - [Gauntlet] a glowing plate armour  g - [Gauntlet] a shiny scale mailh - [Gauntlet] a scroll of enchant armour  i - [Gauntlet] a scroll of teleportation xjD j - [Gauntlet] a dented platinum amulet  k - [Gauntlet] a black potion  l - [Gauntlet] 2 bubbling cyan potions  m - [Gauntlet] a pink potionn - [Gauntlet] 18 gold pieces  xjXE1o - [Gauntlet] 29 gold pieces  p - [Gauntlet] a dispersal trap  q - [Gauntlet] a runed translucent door  r - [Gauntlet] a runed translucent door  s - [Gauntlet] a transporter  t - [Gauntlet] a transporter  u - [Gauntlet] a transporter  v - [Gauntlet] a transporter xjF[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]xj A pair of pitted gloves (Gauntlet)(Press ? for help) ##≈...◊◊.##.#.#.##..◊≈≈≈≈≈.◊.#.#.#.#.#.◊◊◊..≈##  #≈≈...◊♣.#.#.#.#.#...#≈#≈#◊..#.#.#4#.#.♣.◊◊.≈≈#  ##≈..◊...##$#©#[##......◊....#.?#©#.$#...◊◊.≈##  ##..♣.#############..◊♣...#############.♣..##  ##≈....#©....©....©#.......#©....©....©#....≈##  #≈≈.###################.###################.≈≈#  ##≈.#..X....#.#Z.Z.Z#.#.#......ψ#.#.bb....#.≈##  ##.#..####x#.#.##..#.#.#....#ψ.#.#b#####b#.##  ##≈.#.##..#.#.##..##..#.#...###5#.#.+...+b#.≈##  #≈≈.#.#.©#..#.##..©..##.#..#©#..#.#h#.©.#h#.≈≈#  ##≈.#x#.##^.#.#..##..##.#.###555#.#.#≈≈≈#.#.≈##  ##.#.##.^..#.#.#[!##.#.#..#...5#.xj #h#####.#.##  ##≈.#.[.©![.#.#.#.©:.Z#.#ψ[[©?..#.#t"%©.!.#.≈##  #≈≈.#########.#########.#########.#########.≈≈#  ##≈.........................................≈##  ##.◊♣...♣..◊♣◊..♣...........♣..◊♣◊..♣...♣◊.##  ##≈................◊...∩....◊...............≈##  #≈≈≈#≈≈≈#≈≈≈#≈≈≈#..♣◊.....◊♣..#≈≈≈#≈≈≈#≈≈≈#≈≈≈#  ##≈###≈###≈###≈###...........###≈###≈###≈###≈##  ### ### ### ##################### ### ### ###  #.................#  #.♣.♣.©.©.©.©.♣.♣.#  #.................#xj9 32 matches: travel [toggle: !], by type [/], hide useless & duplicates [=]  a - [Gauntlet] a +0 trident  b - [Gauntlet] a glowing helmet  c - [Gauntlet] a shiny helmet  d - [Gauntlet] a pair of pitted gloves  e - [Gauntlet] a pair of warped boots  f - [Gauntlet] a glowing plate armour  g - [Gauntlet] a shiny scale mail  h - [Gauntlet] a scroll of enchant armour  i - [Gauntlet] a scroll of teleportation  j - [Gauntlet] a dented platinum amulet  k - [Gauntlet] a black potion xjw:  l - [Gauntlet] 2 bubbling cyan potions  m - [Gauntlet] a pink potion  n - [Gauntlet] 18 gold pieces  o - [Gauntlet] 29 gold pieces  p - [Gauntlet] a dispersal trap  q - [Gauntlet] a runed translucent door  r - [Gauntlet] a runed translucent door  s - [Gauntlet] a transporter  t - [Gauntlet] a transporter  u - [Gauntlet] a transporter  v - [Gauntlet] a transporter [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]xjxj&xjxjp(xj#≈...#.......#...≈#carss the Skirmisher####..♣.#.......#.♣..####xj`3Barachi of Okawaru *****.xj#≈≈..◊..#.#####)#..◊..≈≈#Health: 100/100 ========================xj #≈..♣◊◊.#...©...#..◊♣..≈#Magic: 29/29 ========================xjv7####...◊◊◊.#.#####.#.◊◊.◊..#### AC: 17xj\Str: 17  #≈≈..♣.◊◊♣.#.......#.♣.◊.♣..≈≈# EV: 16xj-Int: 13  xjU@#≈.........#...§:..#.........≈# SH: 0Dex: 26 xj##...#######################...## XL: 12 Next: 48% Place: a Gauntlet xjf≈....#©.........@.........©#....≈ Noise: ---------  Time: 12850.8 (0.0) xjc..#############################.. j) +0 arbalest ..##k#.#.##...........#45#.#..#.. Fire: j) +0 arbalest xj"♣.#.#.#.#.#...#≈#≈#...#5#.#.#.#.♣ ◊.##.#.#.##.◊.≈≈≈≈≈◊◊.#.#.#.#.#.. xj♣.#.#I#©#.#.♣◊#≈#≈#◊♣.#..#©#..#.♣ 4   ice devil ◊.##.#.#.##..◊≈≈≈≈≈.◊.#.#.#.#.#.◊ 55 2 white imps ♣.#.#.#.#.#...#≈#≈#◊..#.#.#4#.#.♣ xj..##$#©#[##......◊....#.?#©#.$#.. _Search for what [Enter for "."]? . xjlc_Unknown command.Search for what [Enter for "."]? xj!xj"xj/xj,3 _xjz3xj|  #≈...#.......#...≈#xj q ####..♣.#.......#.♣..#### #≈≈..◊..#.#####)#..◊..≈≈# #≈..♣◊◊.#...©...#..◊♣..≈# ####...◊◊◊.#.#####.#.◊◊.◊..####xj@  #≈≈..♣.◊◊♣.#.#.♣.◊.♣..≈≈# #≈.#...§:..#.≈##...xj¯ Q#...≈....#©©.©#.... ≈..#.##k#.#.##.#45#.#..# xj .♣.#.#.#.#.#...#≈#≈#...#5#.#.#.#.◊.##.#.#.##.◊.≈≈≈≈≈◊◊.#.#.#.#.# xjI ◊♣.#.#I#©#.#.♣◊#≈#≈#◊♣.#..#©#..#.◊.##.#.#.##..◊≈≈≈≈≈.◊.#.#.#.#.#. 5   white imp xj ◊♣.#.#.#.#.#...#≈#≈#◊..#.#.#4#.#..##$#©#[##......◊....#.?#©#.$#xj xjw 42.1 (1.3 _xj xj xjh  #≈...#.......#...≈#xjױ  ####..♣.#.......#.♣..####xj?  #≈≈..◊..#.#####)#..◊..≈≈#xj  #≈..♣◊◊.#...©...#..◊♣..≈#xj&  ####...◊◊◊.#.#####.#.◊◊.◊..xj  #≈≈..♣.◊◊♣.#.#.♣.◊.♣..≈≈ #≈.#...§:..#.≈xj~ o#...#... #≈≈....#©.©xj .©# #≈..# #...##k#.#.##xj^ I.#45#.#..# ..♣.#.#.#.#.#...#≈#≈#...#5#.#.#.# xj͵ .◊◊.##.#.#.##.◊.≈≈≈≈≈◊◊.#.#.#.#.# xj> ^.◊♣.#.#I#©#.#.♣◊#≈#≈#◊♣.#..#©#..# .◊◊.##.#.#.##..◊≈≈≈≈≈.◊.#.#.#.#.# xj \.◊♣.#.#.#.#.#...#≈#≈#◊..#.#.#4#.#  xj ◊...##$#©#[##......◊....#.?#©#.$#xj D xjO 8©xjX (3.4xjG xj xj!] #≈...#.......#...≈# ####..♣.#.......#.♣..####xj" #≈≈..◊..#.#####)#..◊..≈≈# #≈..♣◊◊.#...©...#..◊♣..≈#xjf# ####...◊◊◊.#.#####.#.◊◊.◊.. #≈≈..♣.◊◊♣.#.#.♣.◊.♣.. #≈.#...©:..#.  ####...#  #≈≈....#©.©.©# xj# #≈.. ##...##k#.#.##.#45#.#.. ≈..♣.#.#.#.#.#...#≈#≈#...#5#.#.#. .xj$.◊◊.##.#.#.##.◊.≈≈≈≈≈◊◊.#.#.#.#. ..◊♣.#.#I#©#.#.♣◊#≈#≈#◊♣.#..#©#..xjk$u.◊◊.##.#.#.##..◊≈≈≈≈≈.◊.#.#.#.#..◊♣.#.#.#.#.#...#≈#≈#◊..#.#.#4#. xj$.◊...##$#©#[##......◊....#.?#©#.$xj_/xj/-4.8 (1.4xj5xj[7xjsL #≈...#.......#...≈# ####..♣.#.......#.♣..#### #≈≈..◊..#.#####)#..◊..≈≈# #≈..♣◊◊.#...©...#..◊♣..≈#xj ####...◊◊◊.#.#####.#.◊◊.◊.. #≈≈..♣.◊◊♣.#.#.♣.◊.♣.. #≈.#...©:..# ####...#xj5 #≈≈....#©.©.©#xjv #≈..#...##.#.#.##.#45#.#xj≈..♣.#.#.#.#.#...#≈#≈#...#5#.#.# ≈..◊◊.##.#.#.##.◊.≈≈≈≈≈◊◊.#.#.#.#xjI.◊♣.#.#I#©#.#.♣◊#≈#≈#◊♣.#..#©#xjH\.◊◊.##.#.#.##..◊≈≈≈≈≈.◊.#.#.#.#.◊♣.#.#.#.#.#...#≈#≈#◊..#.#.#4# .xj{.◊...##$#©#[##......◊....#.?#©#.xj1kxjB.kxjШk   rime drake (wandering)xjF xj˩-6.1 (1.3xj]xjxj6 #≈...#.......#...≈# ####..♣.#.......#.♣.. #≈≈..◊..#.#####)#..◊..≈≈ #≈..♣◊◊.#...©...#..◊♣..≈xj ####...◊◊◊.#.#####.#.◊◊.◊.. #≈≈..♣.◊◊♣.#.#.♣.◊.♣ #≈.#...©:..# ####...# #≈≈....#©.©.©# #≈..#...##.#.#.##.#45#.# xjH #≈≈..♣.#.#.#k#.#...#≈#≈#...#5#.#. #≈..◊◊.##.#.#.##.◊.≈≈≈≈≈◊◊.#.#.#. xj .#...◊♣.#.#I#©#.#.♣◊#≈#≈#◊♣.#..#©# I   ice statue (unaware) ≈...◊◊.##.#.#.##..◊≈≈≈≈≈.◊.#.#.#. k   rime drake (wandering) xj ≈...◊♣.#.#.#.#.#...#≈#≈#◊..#.#.#4 ≈..◊...##$#©#[##......◊....#.?#©#xj''9k.xj1^IIkxj$2You encounter an ice statue.Marking area around an ice statue as unsafe for travelling.xj;/  --more--xjI 7.4 _xja.#.#..#..#..#.#.xjxj #≈...#.......#...≈# ####..♣.#.......#.♣.. #≈≈..◊..#.#####)#..◊..xjT #≈..♣◊◊.#...©...#..◊♣.. ####...◊◊◊.#.#####.#.◊◊.◊ #≈≈..♣.◊◊♣.#.#.♣.◊.♣ #≈.#...©:..# ####... #≈≈....#©.©.© #≈..  ####...##.#.#k##.#45#. xjo #≈≈..♣.#.#.#.#.#...#≈#≈#...#5#.#  #≈..◊◊.##.#.#.##.◊.≈≈≈≈≈◊◊.#.#.# ##...◊♣.#.#I#©#.#.♣◊#≈#≈#◊♣.#..#© #≈...◊◊.##.#.#.##..◊≈≈≈≈≈.◊.#.#.#xj%≈...◊♣.#.#.#.#.#...#≈#≈#◊..#.#.# #≈..◊...##$#©#[##......◊....#.?#©xjxjm(8.7xj>xj~xj #≈...#.......#...≈# ####..♣.#.......#.♣.. #≈≈..◊..#.#####)#..◊.. #≈..♣◊◊.#...©...#..◊♣ ####...◊◊◊.#.#####.#.◊◊.◊ #≈≈..♣.◊◊♣.#.#.♣.◊. #≈.#...©:..# ####... #≈≈....#©.©xj. #≈..  ####...##.#.#k##.#45# #≈≈..♣.#.#.#.#.#...#≈#≈#...#5#. #≈..◊◊.##.#.#.##.◊.≈≈≈≈≈◊◊.#.#.  ##...◊♣.#.#I#©#.#.♣◊#≈#≈#◊♣.#..# ##≈...◊◊.##.#.#.##..◊≈≈≈≈≈.◊.#.#. xj6#≈≈...◊♣.#.#.#.#.#...#≈#≈#◊..#.#. ##≈..◊...##$#©#[##......◊....#.?#xjxjS )60.0xjxj| _The ice statue glitters chillingly in the dim dungeon light.xj_ #≈...#.......#...≈ ####..♣.#.......#.♣.. #≈≈..◊..#.#####)#..◊ #≈..♣◊◊.#...©...#..◊♣xj  ####...◊◊◊.#.#####.#.◊◊. #≈≈..♣.◊◊♣.#.#.♣.◊ #≈.#...©:..# ####... #≈≈....#©.© #≈.. ####...##.#.#k##.#45 #≈≈..♣.#.#.#.#.#...#≈#≈#...#5# #≈..◊◊.##.#.#.##.◊.≈≈≈≈≈◊◊.#.#xjN ##...◊♣.#.#I#©#.#.♣◊#≈#≈#◊♣.#.. k   rime drak  ##≈...◊◊.##.#.#.##..◊≈≈≈≈≈.◊.#.#  #≈≈...◊♣.#.#.#.#.#...#≈#≈#◊..#.#  ##≈..◊...##$#©#[##......◊....#.?xjxj(1.3xjFxjxj} #≈...#.#...xj|n ####..♣.#.#.♣ #≈≈..◊..#.#####)#..◊xj. #≈..♣◊◊.#...©...#..◊ ####...◊◊◊.#.#####.#.◊◊xj #≈≈..♣.◊◊♣.#xjm.#.♣. #≈.#...©:..#xj ####... #≈≈....#©xjn.© #≈..xjQ ####...##.#.#k##.#4xjK #≈≈..♣.#.#.#.#.#...#≈#≈#...#5xj9 #≈..◊◊.##.#.#.##.◊.≈≈≈≈≈◊◊.#.xjm ##...◊♣.#.#I#©#.#.♣◊#≈#≈#◊♣.#. I   ice statuxj ##≈...◊◊.##.#.#.##..◊≈≈≈≈≈.◊.#. k   rime drake #≈≈...◊♣.#.#.#.#.#...#≈#≈#◊..#.xj ##≈..◊...##$#©#[##......◊....#.xjxj(2.6xjxjxj #≈...#.......#xj ####..♣.#.......#.♣xjm #≈≈..◊..#.#####)#.. #≈..♣◊◊.#...©...#..xj ####...◊◊◊.#.#####.#.xjJ #≈≈..♣.◊◊♣.#.#.♣ #≈xjՍ.#...©:..# ####... #≈≈....#.©xj#D #≈..xj ####...##.#.#k##xj.#xj#b #≈≈..♣.#.#.#.#.#...#≈#≈#...#xja& #≈..◊◊.##.#.#.##.◊.≈≈≈≈≈◊◊.#xj* ##...◊♣.#.#I#©#.#.♣◊#≈#≈#◊♣.#xj ##≈...◊◊.##.#.#.##..◊≈≈≈≈≈.◊.#xj2 #≈≈...◊♣.#.#.#.#.#...#≈#≈#◊..#xjp ##≈..◊...##$#©#[##......◊....#xjȫxj\(3.9xjxj&R _There is a transporter here.xj("xj"xj/xj2xjjxjkxjqxjWsxjyxjxjxjxxj^xj_xjqfxjEhxj8xjxjxjxj%xjxjxjÔxjHxjOGear: 17/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with )) xjDP j - a +0 arbalest (weapon)a - a +0 shortbow Missiles (go to first with () xjpQ i - 3 throwing netsp - 10 javelins Armour (go to first with [)  d - a +2 pair of boots (worn)  g - a +2 cloak (worn)  h - a +0 pair of gloves (worn)  l - a +3 leather armour (worn)  q - the +3 hat of Pondering (worn) {Ponderous, Will+ MP+10 Int+5}  m - a +2 helmet of intelligencen - +0 acid dragon scales  o - a +4 chain mail of cold resistance Jewellery (go to first with "=)  b - an amulet of magic regeneration (worn)  e - the ring "Waeciura" (worn) {Will++ Str+6 Int-5 Dex+5}  f - a ring of protection from fire (worn)c - a +4 ring of slaying  k - a +4 ring of slayingxj,xjxj#≈...#.......#.. carss the Skirmisher####..♣.#.......#.♣ Barachi of Okawaru *****.#≈≈..◊..#.#####)#.. Health: 100/100 ========================xjHZ#≈..♣◊◊.#...©...#.. Magic: 29/29 ========================####...◊◊◊.#.#####.#.◊ AC: 17Str: 17#≈≈..♣.◊◊♣.#.......#.♣ EV: 16Int: 13#≈.........#...©:..#.. SH: 0Dex: 26####...################## XL: 12 Next: 48% Place: a Gauntletxj#≈≈....#@.........©...... Noise: ---------  Time: 12863.9 (0.0)#≈..##################### j) +0 arbalest####...##.#.#k##...........# Fire: j) +0 arbalest#≈≈..♣.#.#.#.#.#...#≈#≈#...##≈..◊◊.##.#.#.##.◊.≈≈≈≈≈◊◊.###...◊♣.#.#I#©#.#.♣◊#≈#≈#◊♣.# I   ice statue##≈...◊◊.##.#.#.##..◊≈≈≈≈≈.◊.# kxj   rime drake#≈≈...◊♣.#.#.#.#.#...#≈#≈#◊..###≈..◊...##$#©#[##......◊....# _Unknown command. _Search for what [Enter for "."]? You encounter an ice statue. _Marking area around an ice statue as unsafe for travelling. _The ice statue glitters chillingly in the dim dungeon light. _There is a transporter here.xjxjxj/xjxjL xj carss the Skirmisher (Barachi Hunter)Turns: 11331, Time: 00:21:18 Health: 100/100 AC: 17 Str: 17 XL: 12 Next: 48% Magic: 29/29xj` NEV: 16 Int: 13 God: Okawaru [*****.] Gold: 880SH:  0 Dex: 26 Spells: 16/21 levels left rFire + . . (50%) j - +0 arbalest rCold . . . (100%) [offhand occupied] xj֨ rNeg . . . (100%) l - +3 leather armour rPois .(100%) q - +3 hat of Pondering {Ponderous, Will+ MP+10 Int+5} rElec .(100%) g - +2 cloak rCorr .(100%) h - +0 pair of gloves SInv .xj! d - +2 pair of boots Will +++..b - amulet of magic regeneration Stlth ++xjz e - ring "Waeciura" {Will++ Str+6 Int-5 Dex+5} HPRegen 0.36/turnf - ring of protection from fire MPRegen 0.61/turn %: no teleportation xjԩ @: very slow A: amphibious, frog-like legs 1, +LOS, clever 1xjxj #≈...#.......#.. carss the SkirmisherxjS ####..♣.#.......#.♣ Barachi of Okawaru *****.#≈≈..◊..#.#####)#.. Health: 100/100 ========================#≈..♣◊◊.#...©...#.. Magic: 29/29 ========================####...◊◊◊.#.#####.#.◊ AC: 17Str: 17#≈≈..♣.◊◊♣.#.......#.♣ EV: 16Int: 13xj #≈.........#...©:..#.. SH: 0Dex: 26####...################## XL: 12 Next: 48% Place: a Gauntlet#≈≈....#@.........©...... Noise: ---------  Time: 12863.9 (0.0)#≈..##################### j) +0 arbalest####...##.#.#k##...........# Fire: j) +0 arbalestxj #≈≈..♣.#.#.#.#.#...#≈#≈#...##≈..◊◊.##.#.#.##.◊.≈≈≈≈≈◊◊.###...◊♣.#.#I#©#.#.♣◊#≈#≈#◊♣.# I   ice statue##≈...◊◊.##.#.#.##..◊≈≈≈≈≈.◊.# k   rime drake#≈≈...◊♣.#.#.#.#.#...#≈#≈#◊..###≈..◊...##$#©#[##......◊....# _Unknown command. xj_Search for what [Enter for "."]? You encounter an ice statue. _Marking area around an ice statue as unsafe for travelling. _The ice statue glitters chillingly in the dim dungeon light. _There is a transporter here.xjxj3" xjJ& $xj& Gear: 17/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with )) xj& a j - a +0 arbalest (weapon)a - a +0 shortbow xjS' `Missiles (go to first with () xj' X i - 3 throwing netsp - 10 javelins xj ( `Armour (go to first with [) xjR( T d - a +2 pair of boots (worn)  g - a +2 cloak (worn) xj( % h - a +0 pair of gloves (worn) xj( % l - a +3 leather armour (worn) xj) H q - the +3 hat of Pondering (worn) {Ponderous, Will+ MP+10 Int+5} xj*  m - a +2 helmet of intelligencen - +0 acid dragon scales  o - a +4 chain mail of cold resistance Jewellery (go to first with "=)  b - an amulet of magic regeneration (worn)  e - the ring "Waeciura" (worn) {Will++ Str+6 Int-5 Dex+5}  f - a ring of protection from fire (worn)xjc* Mc - a +4 ring of slaying  k - a +4 ring of slayingxj o - a +4 chain mail of cold resistance. A suit of armour made entirely out of tiny metal rings. Base armour rating: 8 Encumbrance rating: 14 'Of cold resistance': It protects you from cold. xj It can be maximally enchanted to +8. If you switch to wearing this armour: Your AC would increase by 7.1 (17.3 -> 24.4). Your EV would decrease by 5.2 (16.4 -> 11.2). Your spell failure would worsen by up to 60% (press '!' for details). Your attack delay would increase by 0.3 (1.3 -> 1.6). You took it off Harold on level 11 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {rC+} {body armour} {body armor} {resist cold} {cold resistance} Menu/colouring prefixes: identified enchanted ego armour _________________ (w)ear, (d)rop, (=)adjust, or (i)nscribe.xjG Gear: 17/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  j - a +0 arbalest (weapon)  a - a +0 shortbow xjMissiles (go to first with ()  i - 3 throwing nets  p - 10 javelins Armour (go to first with [)  d - a +2 pair of boots (worn)  g - a +2 cloak (worn) xjX= h - a +0 pair of gloves (worn)  l - a +3 leather armour (worn)  q - the +3 hat of Pondering (worn) {Ponderous, Will+ MP+10 Int+5}  m - a +2 helmet of intelligence xj"Z n - +0 acid dragon scales  o - a +4 chain mail of cold resistance xjβJewellery (go to first with "=)  b - an amulet of magic regeneration (worn)  e - the ring "Waeciura" (worn) {Will++ Str+6 Int-5 Dex+5}  f - a ring of protection from fire (worn)  c - a +4 ring of slaying  k - a +4 ring of slayingxj` c - a +4 ring of slaying. A ring that increases the wearer's accuracy and damage with ranged weapons and melee attacks. xj It affects your accuracy and damage with ranged weapons and melee (+4). You took it off Erica on level 8 of the Dungeon. Stash search prefixes: {inventory} {Slay+4} {jewellery} Menu/colouring prefixes: identified jewellery xj6_________________ “Life is too short to occupy oneself with the slaying of the slain more than  once.”  -Thomas Huxley (p)ut on, (d)rop, (=)adjust, or (i)nscribe.xj  xj6 tTo do this, you must remove one of the following items: xj )Jewellery (go to first with "=)  e - the ring "Waeciura" (worn) {Will++ Str+6 Int-5 Dex+5}  f - a ring of protection from fire (worn)xjxj xj#≈...#.......#.. carss the Skirmisher####..♣.#.......#.♣ Barachi of Okawaru *****.#≈≈..◊..#.#####)#.. Health: 100/100 ========================xjZ#≈..♣◊◊.#...©...#.. Magic: 29/29 ========================####...◊◊◊.#.#####.#.◊ AC: 17Str: 17#≈≈..♣.◊◊♣.#.......#.♣ EV: 16Int: 13#≈.........#...©:..#.. SH: 0Dex: 26####...################## XL: 12 Next: 48% Place: a GauntletxjAs#≈≈....#@.........©...... Noise: ---------  Time: 12863.9 (0.0)#≈..##################### j) +0 arbalest####...##.#.#k##...........# Fire: j) +0 arbalest#≈≈..♣.#.#.#.#.#...#≈#≈#...##≈..◊◊.##.#.#.##.◊.≈≈≈≈≈◊◊.#xj##...◊♣.#.#I#©#.#.♣◊#≈#≈#◊♣.# I   ice statue##≈...◊◊.##.#.#.##..◊≈≈≈≈≈.◊.# k   rime drake#≈≈...◊♣.#.#.#.#.#...#≈#≈#◊..###≈..◊...##$#©#[##......◊....# _Search for what [Enter for "."]? You encounter an ice statue. _Marking area around an ice statue as unsafe for travelling. _The ice statue glitters chillingly in the dim dungeon light. _There is a transporter here.  You remove your ring of protection from fire.xj"A4.9 (1xj'xj)*  You encounter an ice statue. _Marking area around an ice statue as unsafe for travelling. _The ice statue glitters chillingly in the dim dungeon light. xj*_There is a transporter here.  You remove your ring of protection from fire. _c - a +4 ring of slaying (worn)xjxxj{Gear: 17/52 gear slots (Left/Right/Tab to switch category) xjp|Hand Weapons (go to first with ))  j - a +0 arbalest (weapon)a - a +0 shortbow Missiles (go to first with ()  i - 3 throwing netsp - 10 javelins Armour (go to first with [)  d - a +2 pair of boots (worn)  g - a +2 cloak (worn)  h - a +0 pair of gloves (worn)  l - a +3 leather armour (worn) xj|R q - the +3 hat of Pondering (worn) {Ponderous, Will+ MP+10 Int+5}  m - a +2 helmet of intelligencen - +0 acid dragon scales  o - a +4 chain mail of cold resistance Jewellery (go to first with "=)  b - an amulet of magic regeneration (worn)  c - a +4 ring of slaying (worn)  e - the ring "Waeciura" (worn) {Will++ Str+6 Int-5 Dex+5}f - a ring of protection from fire  k - a +4 ring of slayingxj'xj.xjx7#≈...#.......#.. carss the Skirmisher####..♣.#.......#.♣ Barachi of Okawaru *****.xj8#≈≈..◊..#.#####)#.. Health: 100/100 ========================#≈..♣◊◊.#...©...#.. Magic: 29/29 ========================####...◊◊◊.#.#####.#.◊ AC: 17Str: 17#≈≈..♣.◊◊♣.#.......#.♣ EV: 16Int: 13xj8#≈.........#...©:..#.. SH: 0Dex: 26####...################## XL: 12 Next: 48% Place: a Gauntletxj9s#≈≈....#@.........©...... Noise: ---------  Time: 12864.9 (0.0)#≈..##################### j) +0 arbalest####...##.#.#k##...........# Fire: j) +0 arbalest#≈≈..♣.#.#.#.#.#...#≈#≈#...##≈..◊◊.##.#.#.##.◊.≈≈≈≈≈◊◊.#xj9##...◊♣.#.#I#©#.#.♣◊#≈#≈#◊♣.# I   ice statue##≈...◊◊.##.#.#.##..◊≈≈≈≈≈.◊.# k   rime drake#≈≈...◊♣.#.#.#.#.#...#≈#≈#◊..###≈..◊...##$#©#[##......◊....#xj8:You encounter an ice statue. _Marking area around an ice statue as unsafe for travelling. _The ice statue glitters chillingly in the dim dungeon light. _There is a transporter here.  You remove your ring of protection from fire. _c - a +4 ring of slaying (worn)xjAxjBxjIxjKxj0 xj2 Read which item? Scrolls  b - 2 scrolls of blinking  t - 7 scrolls of teleportationxjb3 oa - a scroll of enchant armour  r - 7 scrolls of revelation  w - 2 scrolls of enchant weapon  x - a scroll of amnesia  I - a scroll of immolation  N - a scroll of noise  V - a scroll of vulnerability  s - a scroll of butterflies  c - a scroll labelled ATWUXEFIGHU xj3  h - a scroll labelled AVOISO BESIAC [!] read|quaff|evoke[?] describe selectedxj xjH xj xj> #≈...#.......#.. carss the Skirmisherxj ####..♣.#.......#.♣ Barachi of Okawaru *****.xj #≈≈..◊..#.#####)#.. Health: 100/100 ========================#≈..♣◊◊.#...©...#.. Magic: 29/29 ========================####...◊◊◊.#.#####.#.◊ AC: 17Str: 17#≈≈..♣.◊◊♣.#.......#.♣ EV: 16Int: 13xjD #≈.........#...©:..#.. SH: 0xj -Dex: 26xj ####...################## XL: 12 Next: 48% Place: a Gauntlet#≈≈....#@.........©...... Noise: ---------  Time: 12864.9 (0.0)#≈..##################### j) +0 arbalestxjBJ####...##.#.#k##...........# Fire: j) +0 arbalestxjS#≈≈..♣.#.#.#.#.#...#≈#≈#...#xj#≈..◊◊.##.#.#.##.◊.≈≈≈≈≈◊◊.#xj##...◊♣.#.#I#©#.#.♣◊#≈#≈#◊♣.# I   ice statuexj\9##≈...◊◊.##.#.#.##..◊≈≈≈≈≈.◊.# k   rime drake#≈≈...◊♣.#.#.#.#.#...#≈#≈#◊..#xj##≈..◊...##$#©#[##......◊....#You encounter an ice statue. _Marking area around an ice statue as unsafe for travelling. _The ice statue glitters chillingly in the dim dungeon light. xj1_There is a transporter here.  You remove your ring of protection from fire. _c - a +4 ring of slaying (worn)xj<  xj J Okay, then.xjBxjqxj. _xjӒxjIADrink which item? Potions  c - a potion of curinge - 3 potions of enlightenment  m - a potion of might  A - a potion of attraction  M - a potion of mutation xj d - 2 black potions  k - 2 dark potions  l - 3 fizzy brown potions  n - an amethyst potion  o - 5 inky potions  p - 3 bubbling cyan potions [!] read|quaff|evoke[?] describe selectedxjixjFxj% #≈...#.......#.. carss the Skirmisher####..♣.#.......#.♣ Barachi of Okawaru *****.xj x#≈≈..◊..#.#####)#.. Health: 100/100 ========================#≈..♣◊◊.#...©...#.. Magic: 29/29 ========================####...◊◊◊.#.#####.#.◊ AC: 17Str: 17xj #≈≈..♣.◊◊♣.#.......#.♣ EV: 16Int: 13#≈.........#...©:..#.. SH: 0Dex: 26####...################## XL: 12 Next: 48% Place: a Gauntletxj!s#≈≈....#@.........©...... Noise: ---------  Time: 12864.9 (0.0)#≈..##################### j) +0 arbalest####...##.#.#k##...........# Fire: j) +0 arbalest#≈≈..♣.#.#.#.#.#...#≈#≈#...##≈..◊◊.##.#.#.##.◊.≈≈≈≈≈◊◊.#xj"##...◊♣.#.#I#©#.#.♣◊#≈#≈#◊♣.# I   ice statuexjw"##≈...◊◊.##.#.#.##..◊≈≈≈≈≈.◊.# k   rime drake#≈≈...◊♣.#.#.#.#.#...#≈#≈#◊..###≈..◊...##$#©#[##......◊....# _Marking area around an ice statue as unsafe for travelling. xj"P_The ice statue glitters chillingly in the dim dungeon light. _There is a transporter here.  You remove your ring of protection from fire. _c - a +4 ring of slaying (worn) _Okay, then.xj4Z  It was a potion of heal wounds. You feel much better.xj5+5.9 (1xj<xj>7 _o -> w - 4 potions of heal woundsxjxjuDrink which item? Potions  c - a potion of curing  w - 4 potions of heal woundse - 3 potions of enlightenment  m - a potion of might  A - a potion of attraction  M - a potion of mutation xj d - 2 black potions  k - 2 dark potions  l - 3 fizzy brown potions  n - an amethyst potion  p - 3 bubbling cyan potions [!] read|quaff|evoke[?] describe selectedxjJxj=KxjRxj'Z#≈...#.......#.. carss the Skirmisher####..♣.#.......#.♣ Barachi of Okawaru *****.#≈≈..◊..#.#####)#.. Health: 100/100 ========================xjsZy#≈..♣◊◊.#...©...#.. Magic: 29/29 ========================####...◊◊◊.#.#####.#.◊ AC: 17Str: 17#≈≈..♣.◊◊♣.#.......#.♣ EV: 16Int: 13xjZ#≈.........#...©:..#.. SH: 0Dex: 26####...################## XL: 12 Next: 48% Place: a Gauntletxj[#≈≈....#@.........©...... Noise: ---------  Time: 12865.9 (0.0)#≈..##################### j) +0 arbalestxjG[####...##.#.#k##...........# Fire: j) +0 arbalest#≈≈..♣.#.#.#.#.#...#≈#≈#...#xj[#≈..◊◊.##.#.#.##.◊.≈≈≈≈≈◊◊.###...◊♣.#.#I#©#.#.♣◊#≈#≈#◊♣.# I   ice statuexj[9##≈...◊◊.##.#.#.##..◊≈≈≈≈≈.◊.# k   rime drake#≈≈...◊♣.#.#.#.#.#...#≈#≈#◊..#xjA\p##≈..◊...##$#©#[##......◊....# _There is a transporter here.  You remove your ring of protection from fire. _c - a +4 ring of slaying (worn) xj\_Okay, then.It was a potion of heal wounds. You feel much better. _o -> w - 4 potions of heal woundsxjrlZ  It was a potion of haste. You feel yourself speed up.xjma6.9 (1Fast xjrxju1 _p -> h - 2 potions of hastexj xj Drink which item? Potions  c - a potion of curing xjS Y h - 2 potions of haste  w - 4 potions of heal woundse - 3 potions of enlightenment  m - a potion of might  A - a potion of attraction  M - a potion of mutation  d - 2 black potions  k - 2 dark potions  l - 3 fizzy brown potions  n - an amethyst potion [!] read|quaff|evoke[?] describe selectedxjgxjnxju#≈...#.......#.. carss the Skirmisher####..♣.#.......#.♣ Barachi of Okawaru *****.xjv#≈≈..◊..#.#####)#.. Health: 100/100 ========================#≈..♣◊◊.#...©...#.. Magic: 29/29 ========================####...◊◊◊.#.#####.#.◊ AC: 17Str: 17#≈≈..♣.◊◊♣.#.......#.♣ EV: 16Int: 13#≈.........#...©:..#.. SH: 0Dex: 26####...################## XL: 12 Next: 48% Place: a Gauntlet#≈≈....#@.........©...... Noise: ---------  Time: 12866.9 (0.0)#≈..#############[3xj^x4m######## j) +0 arbalest####...##.#.#k##...........# Fire: j) +0 arbalest#≈≈..♣.#.#.#.#.#...#≈#≈#...# Fast #≈..◊◊.##.#.#.##.◊.≈≈≈≈≈◊◊.###...◊♣.#.#I#©#.#.♣◊#≈#≈#◊♣.# I   ice statue##≈...◊◊.##.#.#.##..◊≈≈≈≈≈.◊.# k   rime drake#≈≈...◊♣.#.#.#.#.#...#xjx$#≈#◊..###≈..◊...##$#©#[##......◊....# _c - a +4 ring of slaying (worn) _Okay, then.It was a potion of heal wounds. You feel much better. _o -> w - 4 potions of heal wounds  It was a potion of haste. You feel yourself speed up. _p -> h - 2 potions of hastexj♣  Your +2 pair of boots, +2 cloak, +0 pair of gloves, +3 leather armour and +3  hat of Pondering {Ponderous, Will+ MP+10 Int+5} meld into your body.  You feel your magic capacity decreasexj.  You feel stupid.  That put a bit of spring back into your step.  Your roots penetrate the ground.xj50/1519/126 2 87.6 (0.7Tree xjʕxjؗ9 _l -> L - 2 potions of lignificationxj xj= S  xj& xj xjפ 0xjx xj% xj xj4 xj ,xj xjt xj xj+ xj$ xj xj xj xj= xj xjj xj xj( xja xj xj xj xj5 xj xj. ,xjQ xj ,xj xj xj xj xjX% ,xj' xjF. xj. xj'1 xj5 ,xj7 xj>> ,xj@ xjBF ,xjH xjTO xjP xjR xjpY xjZ xj\ xjrb xjc xje xjn xjo xjt xj:{ xj{ xj~ xj xj@ xj! xj  _You start resting.xj  _The ice statue glitters chillingly in the dim dungeon light.85.4 (17.8)  6.1 (18.5Fast xjs xj h _Your extra speed is starting to run out.xj,xjxjxjxjL0xjxjxjxj*xjgxjxjxjqxjxj xjxjMxjxjxj6xjMxjW _You start resting.xjxj1 290.0 (3.9)xj   6 (4.5Tree xjxj\ _You feel yourself slow down.xj\xjxjxjxj0xjxjxjxjxj$xjwxjxj xj: xjpxjxjNxjxjxjxj xj'xj'xjQ*xjK0xj0xj3xj9,xj <xjBxj.CxjYExjKxjKxjLSxjjYxjYxj_\xjdxjvdxjgxjlxjmxjKoxjvxjwxj?yxjjxjxj xj#W _You start resting.xj~<Tree xjxjxjxj xjNxjxjxjۤxj0xjxjuxjxjxjqxj xjxj&xjxjxjxjxjHxj'xjxjxjvxjxjxjr _Your transformation is almost over.xjYxjJ@916.6 (26.0) _You start resting.transformation is almost over. xj You feel less wooden.  Your +2 pair of boots, +2 cloak, +0 pair of gloves, +3 leather armour and +3  hat of Pondering {Ponderous, Will+ MP+10 Int+5} unmeld from your body.  You feel clever.xj|s00/102---------1716 xj"137.6 (27xjxj0 _You feel rather ponderous.xj #≈≈..♣.◊◊♣.#.#.♣#≈.........#...©:..#...####...####################≈≈....#©.........©.....#≈..##########################...##.#.#k##....#4#≈≈..♣.#.#.#.#.#...#≈#≈#...#5#≈..◊◊.##.#.#.##.◊.≈≈≈≈≈◊◊.#.##...◊♣.#.#I#@#.#.♣◊#≈#≈#◊♣.###≈...◊◊.##.#.#xj .##..◊≈≈≈≈≈.◊.#.#≈≈...◊♣.#.#.#.#.#...#≈#≈#◊..#.##≈..◊...##$#©#[##......◊....#.##..♣.#############..◊♣...#####≈....#©....©....©#.......#©..#≈≈.###################.########≈.#.......#.#..Z..#.#.#...... Z   centaur warrior simulacrum (wandering).#..####.#.#.##..#.#.#....#ψxj Z.  You enter the transporter and appear at another place.xj̛ G.kxj 4Z.xjf }§.Zxj7 18.6 (1.0)xj. xj[ k _You encounter a centaur warrior simulacrum.xj„ ) You shoot a bolt. The bolt hits the rime drake!!xjD G.kxj/ 3xxj x.  The rime drake is heavily wounded.You encounter a small abomination.xj (x   small abomination (wandering, fast)Z   centaur warrior simulacrumxjZ p20=--------===9.8 (1.2xj3 xjA B _The rime drake bites you but does no damage. xjw .  You shoot a bolt. The bolt hits the rime drake!  You kill the rime drake! xj|2x   small abomination (wandering, fast)Z   centaur warrior simulacrum xj 9©. xj 1==5021.0 xj xjHP _Okawaru accepts your kill. xj xj xjQ xj!H _No target in view! xj90 xj55Really hop into a travel-excluded area? Y - Yes  xj5' N - No xjQ xj_5####...◊◊◊.#.#####.#.◊ carss the Skirmisher xj#≈≈..♣.◊◊♣.#.......#.♣ Barachi of Okawaru *****.#≈.........#...©:..#.. Health: 100/100 ========================####...################## Magic: 21/29 =================-------#≈≈....#©.........©...... AC: 17Str: 17#≈..##################### EV: 16Int: 13 xjt####...##.#.#.##...........# SH: 0Dex: 26#≈≈..♣.#.#.#.#.#...#≈#≈#...# XL: 12 Next: 50% Place: a Gauntlet#≈..◊◊.##.#@#.##.◊.≈≈≈≈≈◊◊.# Noise: ===------  Time: 12921.0 (0.0)##...◊♣.#.#I#©#.#.♣◊#≈#≈#◊♣.# j) +0 arbalest##≈...◊◊.##.#.#.##..◊≈≈≈≈≈.◊.# Fire: j) +0 arbalest#≈≈...◊♣.#.#.# xj.#.#...#≈#≈#◊..###≈..◊...##$#©#[##......◊....###..♣.#############..◊♣...### I   ice statue##≈....#©....©....©#.......#©.#≈≈.###################.########≈.#......x#.#Z....#.#.#.....You encounter a small abomination. _The rime drake bites you but does no damage.  You shoot a bolt. The bolt hits the rime drake!  You kill the rime drake! _Okawaru accepts your kill. _No target in view! xj xj *The ice statue gestures at you. xjDDζζ#.#ζ@ξ#ζζ#.#ξ xjE83/100 -----2=-2.4 (1.4 xjKDξ xj8M4 _The freezing gust engulfs you! xjT  You shoot a bolt. The bolt hits the ice statue. xjE ℓℓ xj ζY#.#ζY   ice beast (summoned)  The ice statue is lightly damaged.  You are engulfed in freezing vapours. xjH~63---------=3.7 (1.3 xj xjX _The ice statue gestures. xjC )) xj You shoot a bolt.  The bolt completely misses the ice statue.The bolt hits the ice beast! xj.C Y xj /rℓThe ice beast is moderately wounded. xj9YℓIℓ xjf: xj;59-----3== xj;&4.9 (1.2 xjA xjCD; _You are engulfed in freezing vapours. xjxjDxj#E98xjFxj0LxjLxjpNxjUxjUxjfWxj\xjj]99xj_xjqfxjgxjhxjnxjoT50=xjqxj|xj7}xj~xjxjAxjxjxjK1=xjxjxjPxjxjxj,xjxjxjn92xjVxj\xjıxjxjxj xjxj!xj93xjxj xjxj94xjfxjxxjxjxjdxjS5=xjExjxjxjxjDxjxjxj_xj#6xj\(=xjxj xj xjsxj^xj9xjxjxj227xjW!xj'xj+(xj'*xj}-xj0W _You start resting.xj8x   small abomination (wandering, fast)xjp9Z   centaur warrior simulacrumxZxj <[84.4 (35.0)x.xj4BxjB,5.4 (36xjPHxjsJ xjJT_You encounter a small abomination.xjY 3xj=\ xjc O8xje xj,i xjk xjo ,xjq xjw 99xj/x 0=xjy xj xj! xj xjc xjЈ xjx xj xjn L60=xj xj xj xj xjh xj xj xjQ xj 91xj xj, xj xj] xj xj xj; xjd xj 92xj xj xjA xj xj xj xj xjf i3=xj! xj xjb xj$ xj xjo K4=xj xjM xj xj xj" xj xj xj~ xj xj. xj 95xjV xj xj: xj@ xj xjH xj xj* xj xj$ xjH% 96xj' xj+ xj0 xj2 xjB3 xj4 xj: xj-; xj< xjB 97xjC 0=xjD xjI xj6J xjK xjLR xjR K8=xjT xj2[ xj[ xj^] xjb xjFc xje xj l xjl 99xjnn xjy xjz xj{ xj ,xj xj xjj :70xj{ xjD ,xjT xj xjL xjڟ xjZ xj N71=xjר xjn xj A _You start resting.xj xj X   thrashing horror (trample, wandering).Xxj /3022.4 (37xj ,3.4 (38xjo xj a _You encounter a thrashing horror.xj xj xj2 xjB  xj c.  You start resting.xj xj xj xj xjU W2=xj^ xj@ xjͩ xj xj: xjɱ %3xj xj> xj xj xj xjE xj xj xj %4xj xj xj xjV xj xj xj xj xjQ K5=xjM xj ,xj xj* xj xjm xjxj?6=xjxjxj xj xj xj/xj%7xjxj)<8xjA,xjBxj8FxjvJxjO@ _The thrashing horror roars!xjU&9xjUZ   centaur warrior simulacrumXxj[-44.4 (21xjV\xjaxjd> _The small abomination leaves your sight.xjҐxjLxjIxjϙxjRxjJxjxjixjxjxjTL80=xj3xjxj!xjxj*,xjxjxjBU1=xj<xjcxjxjxj;2xjxjxj<xjxj,xjxjxjJxj%3xjvxjnxjxjxjxjPxjxj,xj W _You start resting.xj a4=xjxj,xjxj#xj>$xj%xj-xj-U5=xj/xju7xj7xj9xj@xj@%6xjoBxjI,xjNKxjxP,xjfRxjWxjW%7xjZxj^xj_xj`xjl,xjnxj txj*wa8=xjyxj}xjǂxjxj?xj܉xjxjBxjxjU9=xj xjϞxj*xj1xj˧xjLxjxjxj&90xjxj>xjxjwxjxj%1xjxj,xjdxjcxjxj!xjxj9K2=xj<xjTxjxjxjxj'xjxj!xj#3xj&2=xjxjxjxjxj xj{xjixjI ;4xj xj,xjxjxj %5xj xjv$xj$xj&xj-xjt-xj5/xj4xjV556=xj5xj{7xj=xjw=xj?xj)ExjExjhGxjINxjNU7=xjPxjUxj@Vxj*Xxj]xj]xj_xj~exje%8xjgxjmxjmxjoxj uxjbuxjXwxj}xj:~%9xj&xj2xjxjgxjH _The thrashing horror roars!  xj HP restored.xjexjuY101.4 (57xxjx   small abomination (wandering, fast)Z   centaur warrior simulacrumxjn*.xj;100/100=xj},2.4 (58 _xjݢxjlxjxj&xj-xj.xjbxjxj/xj7xjxjZxj&,xj(xj/xj.09=xj1xj8xj9xj:xjAxjBxjCxjIxjLxj_MxjVOxj_xjcxj"fxjfxjhxjnxjoxjpxjvxjvxjxxj~xjxjʀxj,xjYxjHxjÏxjxjxjxjQxjxjxjxjxjxjxjxjxj)xjxjxjxjWxjxj0xjxj?xj xjmxjtxjxjxjxj<xjxjxjVxjxj5 xj xj xj,xjxjXxjxjxjC#,xj['xjV,xj,xj.xj34,xj[6xj<xjq<xj1>xj`CxjCxjExjdKxjKxjMxjKSxjSxjzUxjXxjc^xj^xj`xjdxj-jxjjxjlxjqxjuxjx,xjzxjxjxjxjF,xj'xjxjxjΒxjښ,xj9xjLxjxjxjxjxjxjBxj xjcxj>xjxj6xjxj,,xjxjxjqxjgxjxjxjpxjxj/xjxjxjxjwxj/xj\xjxjxj xjKxj!xjxjxjxjCxjxj xj"xj'xj*xjC+xj=-xj03xj6,xj<xjJ=xj?xj5ExjExjPHxjyNxj5OxjPxjSVxjVxjcXxj:_xj_xj[axjgxj^gxj,ixj]qxjqxjsxjzxjqzxj|xjxjBxjxjxj?xjxj<xjxjdxj1,xjxj|xjxjxjŧxj*xjxj,xjȱxj xjwxj9xjxj|xjxjxj2xj&xjPxjxjxjxjxjW _You start waiting.xjZ   centaur warrior simulacrumxxj-83.4 (81xjxjNxj+> _The small abomination leaves your sight.xjxj1[#≈≈..♣.◊◊♣.#.......#.♣.#≈.........#...©:..#...####...####################≈≈....#©.........©.......#≈..##########################...##.#.#.##...........#4xjL#≈≈..♣.#.#.#.#.#...#≈#≈#...#5#≈..◊◊.##.#.#.##.◊.≈≈≈≈≈◊◊.#.##...◊♣.#.#.#@#.#.♣◊#≈#≈#◊♣.#.##≈...◊◊.##.#.#.##..◊≈≈≈≈≈.◊.#.#≈≈...◊♣.#.#.#.#.#...#≈#≈#◊..#.##≈..◊...##$#©#[##......◊....#.xj..♣.#############..◊♣...#####≈....#©....©....©#.......#©.. x   small abomination (fast)#≈≈.###################.####### Z   centaur warrior simulacrum##≈.#..x....#.#.....#Z#.#......xj F.#..####.#.#.##..#.#.#....#ψxjxjC.xxjw3Zxj(K.xxj".xj.xjl( xj;Z   centaur warrior simulacrumxYou encounter a centaur warrior simulacrum.The small abomination leaves your sight.xjh14.7 (1.3)xj;xj@ _The centaur warrior simulacrum leaves your sight.xjT  xj Q_There is a transporter landing site here.xjG #≈.........#...©:..#...xjH ####...#####################≈≈....#©.........©........#≈..###########################...##.#.#.##...........#45#≈≈..♣.#.#.#.#.#...#≈#≈#...#5##≈..◊◊.##.#.#.##.◊.≈≈≈≈≈◊◊.#.###...◊♣.#.#.#©#.#.♣◊#≈#≈#◊♣.#.##≈...◊◊.##.#.#@##..◊≈≈≈≈≈.◊.#.##≈≈...◊♣.#.#.#.#.#...#≈#≈#◊..#.###≈..◊...##$#©#[#[0;xjgJ Y10;1m#......◊....#.?..♣.#############..◊♣...#######≈....#©....©....©#.......#©...#≈≈.###################.######## x   small abomination (fast)##≈.#.....x.#.#.....#Z#.#......ψ ZZ 2 centaur warrior simulacra (1 wander…).#..####.#.#.##..#.#.#....#ψ##≈.#.##..#.#.##Z.##..#.#...###5xjN K.xxjO 9Z.xj~R 9Z.xj[ PZxj\ /6.0 _xjd xjUg xj0xj'xjxjxj xj ####...################### #≈≈....#©.........©....... #≈..######################xj2 ####...##.#.#.##...........#4 #≈≈..♣.#.#.#.#.#...#≈#≈#...# #≈..◊◊.##.#.#.##.◊.≈≈≈≈≈◊◊.#.#...◊♣.#.#.#©#.#.♣◊#≈#≈#◊♣.#.xj f≈...◊◊.##.#.#.##..◊≈≈≈≈≈.◊.# #≈≈...◊♣.#.#.#@#.#...#≈#≈#◊..#. ##≈..◊...##$#©#[##......◊....#. ##..♣.#############..◊♣...####≈....#©....©....©#.......#©..xjՈ U #≈≈.###################.####### ##≈.#......x#.#Z....#Z#.#...... ##.#..####.#.#.##..#.#.#....#ψ Z   ice dragon simulacrum (trample, wande…)≈.#.##..#.#.##..##..#.#...### ZZ 2 centaur warrior simulacra #≈≈.#.#.©#..#.##..©.Z##.#..#©#.xj .xj ' xj/ ZZ 2 centaur warrior simulacraZ  You encounter an ice dragon simulacrum.xj (7.3xjٝ xjȠ B _The ice dragon simulacrum leaves your sight.xj%A#≈≈....#©.........©........xjAZ#≈..###########################...##.#.#.##...........#45#≈≈..♣.#.#.#.#.#...#≈#≈#...#5##≈..◊◊.##.#.#.##.◊.≈≈≈≈≈◊◊.#.###...◊♣.#.#.#©#.#.♣◊#≈#≈#◊♣.#.xj?B##≈...◊◊.##.#.#.##..◊≈≈≈≈≈.◊.#.##≈≈...◊♣.#.#.#.#.#...#≈#≈#◊..#.###≈..◊...##$#©#@##......◊....#.?xjB..♣.#############..◊♣...#######≈....#©....©....©#.......#©...#≈≈.###################.##########≈.#......x#.#Z....#Z#.#......ψxjB'.#..####.#.#.##..#.#.#....#ψ##≈.#.##..#.#.##..##.Z#.#...###5#≈≈.#.#.©#..#.##..©..##.#..#©#..xjOC##≈.#x#.##^.#.#..##..##.#.###555xjjJ1XxjK,^xjqUxjV(8.6xj\\xj^6 _The thrashing horror leaves your sight.xj` xj8ay_You see here a +1 helmet of intelligence.xj YZZ 3 centaur warrior simulacra (1 wande…)90 _r - a +1 helmet of intelligencexjQxjR ####...################### #≈≈....#©.........©....... #≈..###################### ####...##.#.#.##...........#4xjNS #≈≈..♣.#.#.#.#.#...#≈#≈#...#5 #≈..◊◊.##.#.#.##.◊.≈≈≈≈≈◊◊.#xjS! ##...◊♣.#.#.#©#.#.♣◊#≈#≈#◊♣.#.xjeT> ##≈...◊◊.##.#.#.##..◊≈≈≈≈≈.◊.#.xjTM #≈≈...◊♣.#.#.#@#.#...#≈#≈#◊..#.xjU≈..◊...##$#©#.##......◊....#. ##..♣.#############..◊♣...####xjGV ##≈....#©....©....©#.......#©.. #≈≈.###################.#######xjWX≈.#......x#.#Z....#Z#.#..... ##.#..####.#.#.##..#.#.#....#ψ 2 centaur warrior simulacraxjW; ##≈.#.##..#.#.##..##.Z#.#...###xjX, #≈≈.#.#.©#..#.##..©..##.#..#©#.xj;e3ZxjuZ   ice dragon simulacrum (trample, wande…)ZZ 2 centaur warrior simulacraxj=v.90.9 (1.3xj6}xjxj; #≈.........#...©:..#.. ####...################## #≈≈....#©.........©......xjs< #≈..##################### ####...##.#.#.##...........# #≈≈..♣.#.#.#.#.#...#≈#≈#...# #≈..◊◊.##.#.#.##.◊.≈≈≈≈≈◊◊.#xj<A ##...◊♣.#.#.#©#.#.♣◊#≈#≈#◊♣.# ##≈...◊◊.##.#@#.##..◊≈≈≈≈≈.◊.# #≈≈...◊♣.#.#.#.#.#...#≈#≈#◊..#≈..◊...##$#©#.##......◊....xjl= ##..♣.#############..◊♣...### ##≈....#©....©....©#.......#©. #≈≈.###################.######≈.#......x#.#Z....#Z#.#.....xj=k ##.#..####.#.#.##..#.#.#.... ##≈.#.##..#.#.##..##ZZ#.#...##xjB9Z.xj8KxjK-2.3 (1.4xj{Rxj UxjIJ `####...################# #≈≈....#©.........©.....xjJ  #≈..########################...##.#.#.##........... #≈≈..♣.#.#.#.#.#...#≈#≈#... #≈..◊◊.##.#.#.##.◊.≈≈≈≈≈◊◊.#...◊♣.#.#.#©#.#.♣◊#≈#≈#◊♣.xjK ≈...◊◊.##.#.#.##..◊≈≈≈≈≈.◊. #≈≈...◊♣.#.#@#.#.#...#≈#≈#◊.. ##≈..◊...##$#©#.##......◊.... ##..♣.#############..◊♣...#≈....#©....©....©#.......#©xjkL  #≈≈.###################.##### ##≈.#......x#.#Z....#Z#.#.... X   thrashing horror (trample, wandering) ##.#..####.#.#.##.Z#.#.#x   small abomination (fast)≈.#.##..#.#.##..##.Z#.#Z   ice dragon simulacrum (trample, wande…) #≈≈.#.#.©#.X#.##..©..##.#..#© Z   centaur warrior simulacrumxjQ :X.xjaS ,xxjoT UX..xjV 9Z.xjW 9X.xj:d X)The thrashing horror roars!3.6 (1.3xji xjl  xj|m 8_The small abomination leaves your sight.xjq^ #≈≈....#©.........©.... #≈..###################xj:B####...##.#.#.##.......... #≈≈..♣.#.#.#.#.#...#≈#≈# #≈..◊◊.##.#.#.##.◊.≈≈≈≈≈◊◊#...◊♣.#.#.#©#.#.♣◊#≈#≈#◊♣≈...◊◊.##.#.#.##..◊≈≈≈≈≈.◊ #≈≈...◊♣.#.#.#.#.#...#≈#≈#xj ##≈..◊...##@#©#.##......◊. ##..♣.#############..◊♣...#≈....#©....©....©#....... #≈≈.###################.#### ##≈.#.....Xx#.#Z..Z.#Z#.#...xj ##.#..####.#.#.##..#.#.#≈.#.##..#.#.##..##.Z#.# #≈≈.#.#.©#..#.##..©..##.# ##≈.#.#.##^.#.#.Z##..##.#.##xj4Z.xjxji(4.9xj> xj\xj+5.9 (2xj!xj3$? _You now have 909 gold pieces (gained 29).xj-} 4####...##################≈≈....#©.........©..... #≈..####################xj} H####...##.#.#.##.........#≈≈..♣.#.#.#.#.#...#≈#≈#...≈..◊◊.##.#.#.##.◊.≈≈≈≈≈◊◊....◊♣.#.#.#©#.#.♣◊#≈#≈#◊♣.##≈...◊◊.##.#.#.##..◊≈≈≈≈≈.#≈≈...◊♣.#.#@#.#.#...#≈#≈#◊xj]~ m##≈..◊...##.#©#.##......◊......♣.#############..◊♣...###≈....#©....©....©#.......#©#≈≈.###################.#####xj~ &##≈.#.....Xx#.#Z.Z..#Z#.#..#..####.#.#.##..#.#.#.##≈.#.##..#.#.##..##.Z#.#.xj@ ;#≈≈.#.#.©#..#.##..©..##.#..#©xj\ 4Z.xj QZ)xjݏ +7.2 (1xj( xj'#≈≈....#©.........©......xj<#≈..#########################...##.#.#.##...........#≈≈..♣.#.#.#.#.#...#≈#≈#...#xjHB#≈..◊◊.##.#.#.##.◊.≈≈≈≈≈◊◊.###...◊♣.#.#.#©#.#.♣◊#≈#≈#◊♣.#xj`##≈...◊◊.##.#.#.##..◊≈≈≈≈≈.◊.##≈≈...◊♣.#.#.#.#.#...#≈#≈#◊..#xj##≈..◊...##.#@#.##......◊....#..♣.#############..◊♣...###xjZ`##≈....#©....©....©#.......#©.#≈≈.###################.######xj##≈.#.....Xx#.#ZZ...#Z#.#.....xj .#..####.#.#.##..#.#.#....###≈.#.##..#.#.##..##..#.#...##xjc%#≈≈.#.#.©#..#.##..©..##.#..#©xj##≈.#.#.##^.#.#..##..##.#.###5 ZZ 2 centaur warrior simulacraxjxj0xj!8.5xjxj& xjD_There is a transporter here.xj xj9 Gear: 18/52 gear slots (Left/Right/Tab to switch category) xj ZHand Weapons (go to first with ))  j - a +0 arbalest (weapon)a - a +0 shortbow Missiles (go to first with ()  i - 3 throwing netsp - 10 javelins Armour (go to first with [)  d - a +2 pair of boots (worn)  g - a +2 cloak (worn)  h - a +0 pair of gloves (worn) xj 8 l - a +3 leather armour (worn)  q - the +3 hat of Pondering (worn) {Ponderous, Will+ MP+10 Int+5}  m - a +2 helmet of intelligencen - +0 acid dragon scales  o - a +4 chain mail of cold resistance  r - a +1 helmet of intelligence xj` Jewellery (go to first with "=)  b - an amulet of magic regeneration (worn)  c - a +4 ring of slaying (worn)  e - the ring "Waeciura" (worn) {Will++ Str+6 Int-5 Dex+5}xj Wf - a ring of protection from fire  k - a +4 ring of slayingxj? r - a +1 helmet of intelligence. A piece of metal headgear. Base armour rating: 1 'Of intelligence': It increases your intelligence (Int +3). xjQ@ UIt can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would decrease by 0.8 (17.3 -> 16.5). Your EV would remain unchanged. Your spell failure would worsen by up to 5% (press '!' for details). You found it in a Gauntlet. Stash search prefixes: {inventory} {ego} {branded} {Int+3} {helmet armour} {helmet armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified enchanted ego armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.xj7 xj3> xjE #≈≈....#©.........©...... carss the Skirmisher#≈..##################### Barachi of Okawaru *****.xj^F ####...##.#.#.##...........# Health: 100/100 ========================#≈≈..♣.#.#.#.#.#...#≈#≈#...# Magic: 29/29 ========================#≈..◊◊.##.#.#.##.◊.≈≈≈≈≈◊◊.# AC: 17Str: 17##...◊♣.#.#.#©#.#.♣◊#≈#≈#◊♣.# EV: 16Int: 13xj\G ##≈...◊◊.##.#.#.##..◊≈≈≈≈≈.◊.# SH: 0Dex: 26#≈≈...◊♣.#.#.#.#.#...#≈#≈#◊..# XL: 12 Next: 54% Place: a Gauntlet##≈..◊...##.#@#.##......◊....# Noise: ---------  Time: 13198.5 (0.0)##..♣.#############..◊♣...### j) +0 arbalest##≈....#©....©....©#.......#©. Fire: j) +0 arbalest#≈≈.###################.########≈.#.....Xx#.#ZZ...#Z#.#.....xj$H ##.#..####.#.#.##..#.#.#....# X   thrashing horror (trample)##≈.#.##..#.#.##..##..#.#...## x   small abomination (fast)#≈≈.#.#.©#..#.##..©..##.#..#©# Z   ice dragon simulacrum (trample)##≈.#.#.##^.#.#..##..##.#.###5 ZZ 2 centaur warrior simulacra _You see here a +1 helmet of intelligence. _r - a +1 helmet of intelligenceThe thrashing horror roars! _The small abomination leaves your sight. _You now have 909 gold pieces (gaixjH Kned 29). _There is a transporter here.xj^ A9.5 (1xjf xji t _r - a +1 helmet of intelligence  The thrashing horror roars! xjj _The small abomination leaves your sight. _You now have 909 gold pieces (gained 29). _There is a transporter here. _You drop a +1 helmet of intelligence. xj####...##.#.#.##...........##≈≈..♣.#.#.#.#.#...#≈#≈#...≈..◊◊◊.≈≈≈≈≈◊◊##...◊♣©#.#.♣◊#≈#≈#◊♣##≈. xj.◊≈≈≈≈≈.#≈≈...◊♣.#.#.#.#.#....◊...##.#©....◊... ##..♣.#############..◊♣...##..#©....@....©#.......#©.#≈≈.######.### xj#.....Xx#.#ZZ...#Z#.#.... ##.#..####.#.#.##..#.#.#.....##..#.#.##..##..###≈≈.#.#.©#..#.##..©..##.#..#© xj[:.#.##^.#.#..##..##.#.###5 ##.#.##.^..#.#.#[!##....[.©![.#.#.#.©:.Z#.#ψ[[©? xj=.X xj xj3Z xjY9X. xj<3x xjQW.Z xj©x 2 small abominations (1 wandering, fa…)Z 3 centaur warrior simulacra (1 wande…) xj(200 xj$ xj)L _You enter the transporter and appear at another place. xj ####...##.#.#.##.....#4#≈≈..♣.#.#.#.#.#...#≈#≈#...#5#≈..◊◊.##.#.#.##.◊.≈≈≈≈≈◊◊.#.##...◊♣.#.#.#©#.#.♣◊#≈#≈#◊♣.#.##≈...◊◊.##.#.#.##..◊≈≈≈≈≈.◊.#.#≈≈...◊♣.#.#.#.#.#...#≈#≈#◊..#.##≈..◊...##.#©#.##......◊....#.##..♣.#..◊♣...###≈....#© xj [39;49m....©@...©#.#©.#≈≈.#.###≈.#.....Xx#.#Z....#Z#.#.##.#..####.#.#Z##..#.#.#....#ψ##≈.#.##..#.#.##Z.##..#.#...##≈≈.#.#.©#..#.##..©..##.#..#©#.##≈.#.#.##^.#.#..##..##.#.###5##.#.##.^..#.#.#[!##.#.#..#.##≈.#.[.x![.#.#.#.©:.Z#.#ψ[[©? xj . xj3 .Xx© xj . xj% ;Z. xj x   small abomination (fast) xj -1.8 (1.3 xj  xjL  xj####...##.#.#.##...........#45#≈≈..♣.#.#.#.#.#...#≈#≈#...#5# xj9#≈..◊◊.##.#.#.##.◊.≈≈≈≈≈◊◊.#.###...◊♣.#.#.#©#.#.♣◊#≈#≈#◊♣.#.##≈...◊◊.##.#.#.##..◊≈≈≈≈≈.◊.#.##≈≈...◊♣.#.#.#.#.#...#≈#≈#◊..#.# xjz##≈..◊...##.#©#.##......◊....#.?##..♣.#..◊♣...###≈....#©....©.@..©#.#©.#≈≈.#.# xji##≈.#......x#.#ZZ...#Z#.#......ψ##.#..####X#.#.##..#.#.#....#ψ.##≈.#.##..#.#.##Z.##..#.#...###5 xj8#≈≈.#.#.©#..#.##..©..##.#..#©#.##≈.#.#x##^.#.#..##..##.#.###5##.#.##.^..#.#.#[!##.#.#..#...5 xj##≈.#.[.©![.#[m.#.#.©:..#.#ψ[[©?. xj'6Z. xjj9xZ3.1 xjC xjG!xjG!xjԍ####...##.#.#.##...........#45##≈≈..♣.#.#.#.#.#...#≈#≈#...#5#.!xj{#≈..◊◊.##.#.#.##.◊.≈≈≈≈≈◊◊.#.#.!xj@##...◊♣.#.#.#©#.#.♣◊#≈#≈#◊♣.#..# !xjU##≈...◊◊.##.#.#.##..◊≈≈≈≈≈.◊.#.#. !xj#≈≈...◊♣.#.#.#.#.#...#≈#≈#◊..#.#. !xjZ2##≈..◊...##.#©#.##......◊....#.?###..♣.#!xj}..◊♣...# ##≈....#©....©..@.©#.#©. #≈≈.#.# !xj##≈.#......x#.#ZZ...#Z#.#......ψ###.#..####X#.#Z##..#.#.#....#ψ.# ##≈.#.##..#.#.##..##..#.#...###5# !xj#≈≈.#.#.©#..#.##..©..##.#..#©#..# ##≈.#.#x##^.#.#..##..##.#.###555###.#.##.^..#.#.#[!##.#.#..#...5# ##≈.#.[.©![.#.#.#.©:..#.#ψ[[©?..#!xjq3x!xjx 2 small abominations (1 wandering, fa…)!xjh(4.4!xjx!xj ####...##.#.#.##...........#45#.!xj\!#≈≈..♣.#.#.#.#.#...#≈#≈#...#5#.##≈..◊◊.##.#.#.##.◊.≈≈≈≈≈◊◊.#.#.# ##...◊♣.#.#.#©#.#.♣◊#≈#≈#◊♣.#..#© #≈...◊◊.##.#.#.##..◊≈≈≈≈≈.◊.#.#.# !xj!≈≈...◊♣.#.#.#.#.#...#≈#≈#◊..#.#.# #≈..◊...##.#©#.##......◊....#.?#© ##..♣.#!xjW"..◊♣...# #≈....#©....©...@©#.!xj"#©....© ≈≈.#.#!xj#`≈.#......x#.#ZZ...#Z#.#......ψ#. ##.#..####X#.#Z##..#.#.#....#ψ.#. #!xj# ≈.#.##..#.#.##..##..#.#...###5#. ≈≈.#.#.©#x.#.##..©..##.#..#©#..#. #!xj$≈.#.#x##^.#.#..##..##.#.###555#. ##.#.##.^..#.#.#[!##.#.#..#...5#. #!xjf$}≈.#.[.©![.#.#.#.©:..#.#ψ[[©?..#.!xj'$x!xjG(.!xji,K.Z!xjE-E.Z!xj?!xji@(5.7!xjJ!xjS!xj####...##.#.#.##...........#45#.# #≈≈..♣.#.#.#.#.#...#≈#≈#...#5#.#. #≈..◊◊.##.#.#.##.◊.≈≈≈≈≈◊◊.#.#.#. #...◊♣.#.#.#©#.#.♣◊#≈#≈#◊♣.#..#©# ≈...◊◊.##.#.#.##..◊≈≈≈≈≈.◊.#.#.#.!xjD...◊♣.#.#.#.#.#...#≈#≈#◊..#.#.#4 ≈..◊...##.#©#.##......◊....#.?#©# #..♣.#..◊♣...# ≈....#©....©....@#.#©....©..#.# ≈.#......x#.#.ZZ..#Z#.#......ψ#.# #.#..####X#.#Z##..#.#.#....#ψ.#.# !xjL≈.#.##..#x#.##..##..#.#...###5#.#.#.#.©#..#.##..©..##.#..#©#..#.# ≈.#.#x##^.#.#..##..##.#.###555#.# #.#.##.^..#.#.#[!##.#.#.5#...5#.# 5   shadow imp (wandering) !xj≈.#.[.©![.#.#.#.©:..#.#ψ[[©?..#.# ZZZZ 4 simulacra (1 trample)!xjOW.x!xj:Z.!xjB75.!xjժR.x!xjK.Z!xjԮ.!xj&\ 5Z   ice dragon simulacrum (trample)ZZZ 3 centaur warrior simulacraYou encounter a shadow imp.!xj[(7.0!xj!!xj0 _The shadow imp leaves your sight.!xjR _There is a transporter here.!xj 4!xj) !xj, #xj #xj An ice dragon simulacrum. An icy replica of a monster, animated by heretical magics. Max HP: ~36#xj Will: +AC: ++EV: +rF: x..rC: ∞rPois: ∞rNeg: ∞rElec: . Threat: High Class: Undead Size: Giant Int: Mindless Regen: None #xjO Speed: 80% (normally travels faster than you) You have about 90% to hit with your +0 arbalest. It has about 57% to hit you. Attacks Max Damage After Damaging Hits Bite 13Cold damage (max 36) #xj+ RClaw 13Cold damage (max 36) Trample 13Knock back the defender It is immune to torment; and resistant to miasma and drowning. It can fly. It is incapable of using stairs. [!]: Description|Quote$xj$xjXz####...##.#.#.##...........#45#.# carss the Skirmisher #≈≈..♣.#.#.#.#.#...#≈#≈#...#5#.#. Barachi of Okawaru *****. $xj#≈..◊◊.##.#.#.##.◊.≈≈≈≈≈◊◊.#.#.#. Health: 100/100 ======================== #...◊♣.#.#.#©#.#.♣◊#≈#≈#◊♣.#..#©# Magic: 29/29 ======================== ≈...◊◊.##.#.#.##..◊≈≈≈≈≈.◊.#.#.#. AC: 17Str: 17 $xje≈...◊♣.#.#.#.#.#...#≈#≈#◊..#.#.#4 EV: 16Int: 13 ≈..◊...##.#©#.##......◊....#.?#©# SH: 0Dex: 26 $xj#..♣.#############..◊♣...######## XL: 12 Next: 54% Place: a Gauntlet ≈....#©....©....@#.......#©....©. Noise: ---------  Time: 13207.0 (0.0) ≈.###################.########### j) +0 arbalest $xj\D≈.#......x#.#ZZ.Z.#Z#.#......ψ#.# Fire: j) +0 arbalest #.#..####X#.#.##..#.#.#....#ψ.#.# ≈.#.##..#.#.##..##..#.#...###5#.# ≈.#.#.©#..#.##..©..##.#..#©#..#.# X   thrashing horror (trample) ≈.#.#x##x.#.#..##..##.#.###555#.# xx 2 small abominations (1 wandering, fa…)$xj#.#.##.^..#.#.#[!##.#.#5.#...5#.# Z   ice dragon simulacrum (trample) ≈.#.[.©![.#.#.#.©:..#.#ψ[[©?..#.# ZZZ 3 centaur warrior simulacra _There is a transporter here. $xj _You drop a +1 helmet of intelligence. _You enter the transporter and appear at another place.  You encounter a shadow imp. _The shadow imp leaves your sight. _There is a transporter here.$xj$xj\$xj$xjS)xjOD x^.Z)xjE E.Z)xjG :x.)xjX Uxfast))xjX a8.0 (1Fast )xj́ G _You feel yourself speed up.+xjA< ≈...◊♣.#.#.#.#.#...#≈#≈#◊..#.#.#4 ≈..◊...##.#©#.##......◊....#.?#©# #..♣.#############..◊♣...######## ≈....#©....©....©#.......#©....©.###################.############......x#.#.ZZZ.#Z#.#......ψ#.# #.#..####X#.#.##..#.#.#....#ψ.#. ≈.#.##..#x#.##..##..#.#...###5#.#.#.©#..#.##..@..##.#..#©#..#.#.#x##+xj = ^.#.#..##..##.#.###555#. #.#.##.^..#.#.#[!##.#.#5.#...5 ≈.#.[.©![.#.#.#.©:..#.#5[[©?.########.#########.########............................... x   small abomination (fast) #.◊♣...♣..◊♣◊..♣...........♣..◊♣◊ 5   shadow imp (wandering) ≈................◊...∩....◊......+xj= ≈#≈≈≈#≈≈≈#≈≈≈#..♣◊.....◊♣..#≈≈≈   centaur warrior simulacrum+xj\L ]§7 (0.7+xj'U +xj5W L _You enter the transporter and appear at another place.-xj..◊...##.#©#.##......◊....#.?#©#. ..♣.#############..◊♣...######## -xj l....#©....©....§#.......#©....©.. .###################.############ .#......x#.#.ZZZ.#Z#.#......ψ#.#. .#..####X#.#.##..#.#.#....#ψ.#.#b .#.##..#x#.##..##..#.#...###5#.#. .#.#.©#..#.##..©..##.#..#©#..#.#h .#.#x##^.#.#..##@.##.#.###555#.#. .#.##.^..#.#.#[!##.#.#..#...5#.#h -xj.#.[.©![.#.#.#.©:..#.#5[5©?..#.#t .#########.#########.#########.# ................................. .◊♣...♣..◊♣◊..♣....♣..◊♣◊. 5   white imp (wandering) ................◊...∩....◊.......#≈≈≈#≈≈≈#≈≈≈#..♣◊.....◊♣..#≈≈≈#≈ ###≈###≈###≈###...........###≈##Z 2 centaur warrior simulacra-xjP.Z-xjC5[-xju2Z-xjCJ.Z-xjO.Z-xjU.Z-xjt.Z 3 centaur warrior simulacra-xjN,9.6 (0.9-xj<∩-xjZ _You encounter a white imp..xj7.xj-{ Ability - do what?CostFailure .xj f - HopNone0%  Invocations -X - Renounce ReligionNone.xj#[0%  a - Heroism2 MP, Piety-0%  b - Finesse5 MP, Piety--.xj24%  c - Duel7 MP, Piety--63% [?] toggle between ability selection and description./xjH/xjS/xjh_$/xj_C..◊...##.#©#.##......◊....#.?#©#. carss the Skirmisher ..♣.#############..◊♣...######### Barachi of Okawaru *****. ....#©....©....§#.......#©....©.. Health: 100/100 ======================== /xj`..###################.############ Magic: 29/29 ======================== .#......x#.#..Z..#.#.#......ψ#.#. AC: 17Str: 17 .#..####X#.#.##.Z#Z#.#....#ψ.#.#b EV: 16Int: 13 /xj>a*.#.##..#x#.##.Z##..#.#...###5#.#. SH: 0Dex: 26 .#.#.©#..#.##..©..##.#..#©#..#.#h XL: 12 Next: 54% Place: a Gauntlet .#.#x##^.#.#..##@.##.#.###555#.#. Noise: ---------  Time: 13209.6 (0.0) /xj9bc.#.##.^..#.#.#[!##.#.#.5#...5#.#h j) +0 arbalest .#.[.©![.#.#.#.©:..#.#5[[©?..#.#t Fire: j) +0 arbalest .#########.#########.#########.## Fast ................................. .◊♣...♣..◊♣◊..♣...........♣..◊♣◊. 5   white imp (wandering) ................◊...∩....◊....... 5   shadow imp (wandering) /xjc≈#≈≈≈#≈≈≈#≈≈≈#..♣◊.....◊♣..#≈≈≈#≈ Z   ice dragon simulacrum (trample) ###≈###≈###≈###...........###≈### ZZZ 3 centaur warrior simulacraYou encounter a shadow imp. _The shadow imp leaves your sight. _There is a transporter here. _You feel yourself speed up. _You enter the transporter and appear at another place. _You encounter a white imp./xjB}&..◊...##.#©#.##......◊....#.?#©#. carss the Skirmisher ..♣.#############..◊♣...######### Barachi of Okawaru *****. /xja~2....#©....©....§#.......#©....©.. Health: 100/100 ======================== .###################.############ Magic: 29/29 ======================== .#......x#.#..Z..#.#.#......ψ#.#. AC: 17Str: 17 .#..####X#.#.##.Z#Z#.#....#ψ.#.#b EV: 16Int: 13 .#.##..#x#.##.Z##**#.#...###5#.#. SH: 0Dex: 26 .#.#.©#..#.##.****##.#..#©#..#.#h XL: 12 Next: 54% Place: a Gauntlet .#.#x##^.#.#..##@*##.#.###555#.#. Noise: ---------  Time: 13209.6 (0.0) /xj2.#.##.^..#.#.#**##*#.#.5#...5#.#h j) +0 arbalest .#.[.©![.#.#.#**:..#.#5[[©?..#.#t Fire: j) +0 arbalest .#########.#########.#########.## Fast ................................. .◊♣...♣..◊♣◊..♣...........♣..◊♣◊. 5   white imp (wandering) ................◊...∩....◊....... 5   shadow imp (wandering) ≈#≈≈≈#≈≈≈#≈≈≈#..♣◊.....◊♣..#≈≈≈#≈ Z   ice dragon simulacrum (trample) /xj###≈###≈###≈###...........###≈### ZZZ 3 centaur warrior simulacra _There is a transporter here. _You feel yourself speed up. _You enter the transporter and appear at another place. _You encounter a white imp.Hop to where?Press: ? - help, Dir - move target/xj"6 */xj#y*Z##..****.@.[!##..©You feel yourself speed up. _You enter the transporter and appear at another place. /xj$m_You encounter a white imp.  Hop to where?/xjZ%gPress: ? - help, Dir - move targetAim: a centaur warrior simulacrum/xjoj Z*/xjd...©.****/xj2 ≈....#©....©....§#.......#©....©. carss the Skirmisher /xj+ ≈.###################.########### Barachi of Okawaru *****. ≈.#......x#.#..Z..#.#.#......ψ#.# Health: 100/100 ======================== #.#..####X#.#.##.Z#Z#.#....#ψ.#.# Magic: 29/29 ======================== ≈.#.##..#x#.##.Z##..#.#...###5#.# AC: 17Str: 17 ≈.#.#.©#..#.##..©..##.#..#©#..#.# EV: 16Int: 13 ≈.#.#x##^.#.#..##ζ.##.#.###555#.# SH:[39;49/xj m 0Dex: 26 #.#.##.^..#.#.#[!##.#.#.5#...5#.# XL: 12 Next: 54% Place: a Gauntlet ≈.#.[.©![.#.#.#.@:..#.#5[[©?..#.# Noise: ---------  Time: 13209.6 (0.0) ≈.#########.#########.#########.# j) +0 arbalest ≈................................ Fire: j) +0 arbalest #.◊♣...♣..◊♣◊..♣...........♣..◊♣◊ Fast ≈................◊...∩....◊...... ≈≈#≈≈≈#≈≈≈#≈≈≈#..♣◊.....◊♣..#≈≈≈# [0;10;1/xj mX   thrashing horror (trample) ≈###≈###≈###≈###...........###≈## xx 2 small abominations (fast) ## ### ### ##################### 5   white imp (wandering)#.................#5   shadow imp (wandering)(…)_You feel yourself speed up. _You enter the transporter and appear at another place. _You encounter a white imp.Hop to where?Press: ? - help, Dir - move target/xj Q.Z/xj 75./xj 15./xj ./xjj N.X/xjx O.Z/xj+ M.Z/xj Q.Z/xj x   small abominationBoing!10.3 (0.7-Hop /xjt :∩/xj > _The small abomination leaves your sight.0xj;##..♣.#############..◊♣...####### #≈....#©....©....§#.......#©....©≈.###################.######### #0xj<≈.#......x#.#.....#.#.#......ψ#. ##.#..####.#.#.##Z.#.#.#....#ψ.#. #≈.#.##..#X#.##..##ZZ#.#...###5#.≈.#.#.©#.x#.##..Z..##.#..#©#..#. #≈.#.#x##^.#.#..##ζ.##.#5###555#. 0xj8=##.#.##.^..#.#.#@!##.#.#.5#...5#. #≈.#.[.©![.#.#.#.©:..#.#.[[©?..#.≈.#########.#########.######### #≈.................... 0xj=##.◊♣...♣..◊♣◊..♣...........♣..◊♣ #≈................◊...∩....◊.....≈≈#≈≈≈#≈≈≈#≈≈≈#..♣◊.....◊♣..#≈≈≈ xx 2 small abominations (fast)≈###≈###≈###≈###...........###≈# Z   ice dragon simulacrum (trample) 0xjp>g### ### ### ##################### ZZZ 3 centaur warrior simulacra0xjH.x.x0xjIU.Z0xjzJQ.X0xjaKU.Z0xjMFZ©0xj#N.0xjZ©ℓx   small abomination0xj[,1.2 (0.90xjf0xj&i7 _The small abomination leaves your sight.0xj`j _You see here the +0 pair of gloves "Ridar" {Dex+3}.0xj #.0xj .X0xj O.x0xjw Q.Z0xj3 S.Z0xj S.Z0xj R.Z0xjN 0xj *9 (0.70xj 0xj q _r - the +0 pair of gloves "Ridar" {Dex+3}0xj^≈....#©....©....©#.......#©....©. ≈.###################.###########0xj.#.......#.#.....#.#.#......ψ#. #.#..####.#.#.##..#.#.#....#ψ.#.# ≈.#.##..#x#.##..##..#.#...###5#.# ≈.#.#.©#..#.##..ZZ.##.#..#©#..#.#.#.#x##^X#.#.Z##Z.##.#.###555#.# #.#.##.^.x#.#.#.!##.#.#5.#...5#.# ≈.#.[.©![.#.#.#.@:..#.#.[[©?..#.# ≈.#########.#########.#########.#............................... #.◊♣...♣..◊♣◊..♣j j8H♣..◊♣◊ ≈................◊...∩....◊...... ≈≈#≈≈≈#≈≈≈#≈≈≈#..♣◊.....◊♣..#≈≈≈# x   small abomination (fast)###≈###≈###≈###...........###≈## 5   white imp (wandering) ## ### ### #####################  #.................# 0xjH.0xjuSℓZ0xjU.Z0xj&J.Z0xjx5   white imp (wandering)Z   ice dragon simulacrum (trample)ZZZ 3 centaur warrior simulacra0xj5,2.8 (0.90xj(<∩0xj*R _There is a transporter here.2xjQ2xjRY#######.#########.#########.##### ................................. ...♣..◊♣◊..♣...........♣..◊♣◊..♣. .............◊...∩....◊..........2xjS≈#≈≈≈#≈≈≈#..♣◊.....◊♣..#≈≈≈#≈≈≈###≈###≈###...........###≈###≈# ## ### ##################### ###  2xj,Td#.................#  2xjT#.♣.♣.©.@.©.©.♣.♣.#  #.................#  #####.###.###.#####  2xjwU# .# .. ##. 2xj&VC. # 2xj}$ZZ2xjZZ 2 centaur warrior simulacra _r - the +0 pair of gloves "Ridar" {Dex+3} _There is a transporter here.  You enter the transporter and appear at another place.  The centaur warrior simulacrum hits you but does no damage.  The centaur warrior simulacrum kicks you but does no damage.  The centaur warrior simulacrum hits you but does no damage.2xj4=3.5 (0.72xj∩ _The centaur warrior simulacrum barely misses you.2xj7gk  You shoot a bolt.  The bolt hits the centaur warrior simulacrum.2xjis lightly damaged.  You hear a bellow!.  The centaur warrior simulacrum freezes you!!  The centaur warrior simulacrum kicks you but does no damage.  The centaur warrior simulacrum barely misses you.66/100 ---------==4.4 (0.92xj2;∩2xjR _The centaur warrior simulacrum kicks you but does no damage.3xjk  You shoot a bolt.  The bolt hits the centaur warrior simulacrum!3xjL&  3xjMThe centaur warrior simulacrum is heavily damaged.The centaur warrior simulacrum hits you but does no damage.  The centaur warrior simulacrum barely misses you. x23xj N'5.33xjQ9∩3xjS 3xjSb_The centaur warrior simulacrum closely misses you.3xj|Hk  You shoot a bolt.  The bolt hits the centaur warrior simulacrum!3xj}oYou shoot a bolt.bolt hits the centaur warrior simulacrum!  The centaur warrior simulacrum is severely damaged.  barely misses you. x2  The centaur warrior simulacrum hits you!centaur warrior simulacrum freezes you!3xj9x4-------------6.1 (0.83xj3xj 3xjlL_The centaur warrior simulacrum kicks you but does no damage.3xj%3xj 3xjo3xj$ 3xjP_You are too injured to fight recklessly!3xjJ 3xjpK 3xj ^ t _You are too injured to fight recklessly!4xj4xj Ability - do what?CostFailure  f - HopNone4xj0%  Invocations -X - Renounce ReligionNone0%  a - Heroism2 MP, Piety-0%  b - Finesse4xjb5 MP, Piety--24%  c - Duel7 MP, Piety--63% [?] toggle between ability selection and description.5xjR)5xj*5xj25xjf;$5xj<#######.#########.#########.##### carss the Skirmisher ................................. Barachi of Okawaru *****. 5xj<t...♣..◊♣◊..♣...........♣..◊♣◊..♣. Health: 46/100 ===========------------- .............◊...∩....◊.......... Magic: 29/29 ======================== ≈≈#≈≈≈#≈≈≈#..♣◊.....◊♣..#≈≈≈#≈≈≈# AC: 17Str: 17 ≈###≈###≈###...........###≈###≈## EV: 16Int: 13 5xj=## ### ##################### ### SH: 0Dex: 26#.................#XL: 12 Next: 54% Place: a Gauntlet5xj>#.♣.♣.©.@.©.©.♣.♣.#Noise: ===------  Time: 13216.1 (0.0)#......ZZ.........#j) +0 arbalest#####.###.###.#####Fire: j) +0 arbalest# .#Fast -Hop ..5xj}?W##.ZZ 2 centaur warrior simulacra.#The centaur warrior simulacrum barely misses you. x2  The centaur warrior simulacrum hits you!  The centaur warrior simulacrum freezes you! _The centaur warrior simulacrum kicks you but does no damage. _You are too injured to fight recklessly! _You are too injured to fight recklessly!5xj H%  5xjH+Okay, then.5xjJ5xjP5xjcR. _8xj#_Okay, then.You feel much better..  8xj The centaur warrior simulacrum closely misses you.52=--8 (0.78xj~8xj` _The centaur warrior simulacrum misses you.9xj>&  9xj @EYou shoot a bolt.  The bolt hits the centaur warrior simulacrum!9xj6M#########.#######.................9xj ◊..♣...........♣.....◊...∩....◊..#..♣◊.....◊♣..##...........# ### ##################### ###  #.................#  #.♣.♣.©.@.©.©.♣.♣.#  #......ZZ.........#  #####.###.###.#####  9xj# .# .. ##.  .  # 9xj8You shoot a bolt.bolt hits the centaur warrior simulacrum!  The centaur warrior simulacrum is almost destroyed.  9xjb barely misses you.The centaur warrior simulacrum hits you.9xjѧ#########.#######.................◊..♣...........♣.....◊...∩....◊..9xj#..♣◊.....◊♣..##...........# ### ##################### ###  #.................#  9xjC#.♣.♣.©.@.©.©.♣.♣.#  #......ZZ.........#  #####.###.###.#####  9xjzk# .# .. 9xj##.  . # 9xj۫( 9xjXHThe centaur warrior simulacrum freezes you!!  * * * LOW HITPOINT WARNING * * *9xjH   minotaur (polearm, launcher)9xjַZZ 2 centaur warrior simulacra* * * LOW HITPOINT WARNING * * *bar  You encounter a minotaur. It is wielding a +1 trident of pain, wearing a ringof magical power, quivering javelins and carrying a +2 longbow of draining.9xjcThe centaur warrior simulacrum barely misses you.The centaur warrior simulacrum kicks you but does no damage.9xj/25------9xjV.==7.8 (1.09xj;∩9xjfj _The centaur warrior simulacrum barely misses you. x2=xjj #######.#########.#########.##### carss the Skirmisher ................................. Barachi of Okawaru *****. =xj6 ...♣..◊♣◊..♣...........♣..◊♣◊..♣. Health: 25/100 ======------------------ .............◊...∩....◊.......... Magic: 29/29 ======================== ≈≈#≈≈≈#≈≈≈#..♣◊.....◊♣..#≈≈≈#≈≈≈# AC: 17Str: 17 ≈###≈###≈###...........###≈###≈## EV: 16Int: 13 ## ### ##################### ###  SH: 0Dex: 26 #.................#  XL: 12 Next: 54% Place: a Gauntlet #.♣.♣.©.@.©.©.♣.♣.#  Noise: ===------  Time: 13217.8 (1.0) #......ZZ.........#  j) +0 arbalest #####.###.###.#####  Fire: j) +0 arbalest # H#[12;34=xj bH Fast -Hop  .. ##.  H   minotaur (polearm, launcher) .  ZZ 2 centaur warrior simulacra # The centaur warrior simulacrum barely misses you.The centaur warrior simulacrum kicks you but does no damage. _The centaur warrior simulacrum barely misses you. x2  Blink to where?Press: ? - help, Q - select action, ( or ) - cycleDir - move target=xj I*@>xj@.*>xj-*.>xj % >xj '##≈............................. carss the Skirmisher##.◊♣...♣..◊♣◊..♣...........♣.. Barachi of Okawaru *****.>xjO ##≈................◊...∩....◊... Health: 25/100 ======------------------#≈≈≈#≈≈≈#≈≈≈#≈≈≈#..♣◊.....◊♣..#≈ Magic: 29/29 ========================>xj ##≈###≈###≈###≈###...........### AC: 17Str: 17>xjk ### ### ### ################### EV: 16Int: 13#................. SH: 0Dex: 26#.♣.♣.©.§.©.©.♣.♣. XL: 12 Next: 54% Place: a Gauntlet>xjߪ (#@.....ZZ......... Noise: ===------  Time: 13217.8 (1.0)#####.###.###.#### j) +0 arbalest# H#Fire: j) +0 arbalest..Fast -Hop ##..ZZ 2 centaur warrior simulacra>xj #The centaur warrior simulacrum barely misses you.The centaur warrior simulacrum kicks you but does no damage. _The centaur warrior simulacrum barely misses you. x2  Blink to where?Press: ? - help, Q - select action, ( or ) - cycleDir - move target>xj  The centaur warrior simulacrum kicks you but does no damage. _The centaur warrior simulacrum barely misses you. x2 >xj p Blink to where?  Press: ? - help, Q - select action, ( or ) - cycleDir - move target  As you read the scroll of blinking, it crumbles to dust.>xjd 3H>xj 3Z.>xj( .H   minotaur (polearm, launcher)ZZ 2 centaur warrior simulacra>xjr =---8.5 (0.7 _>xj 9∩>xj @xjz ##≈............................. carss the Skirmisher @xj5 ##.◊♣...♣..◊♣◊..♣...........♣.. Barachi of Okawaru *****.  ##≈................◊...∩....◊... Health: 25/100 ======------------------  #≈≈≈#≈≈≈#≈≈≈#≈≈≈#..♣◊.....◊♣..#≈ Magic: 29/29 ========================  ##≈###≈###≈###≈###...........### AC: 17Str: 17  ### ### ### ################### EV: 16Int: 13 #................. SH: 0Dex: 26 @xj7#.♣.♣.©.§.©.©.♣.♣. XL: 12 Next: 54% Place: a Gauntlet #@****Z.Z......... Noise: ---------  Time: 13218.5 (0.7) #####.###H###.#### j) +0 arbalest @xjG# .#  Fire: j) +0 arbalest ..  Fast -Hop  ##.  .  H   minotaur (polearm, launcher) #  ZZ 2 centaur warrior simulacra@xjMDir - move target _As you read the scroll of blinking, it crumbles to dust.  Aiming: ThunderboltPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur warrior simulacrum (almost destroyed)@xjH 7 #@xjdI k**...Z@xj;^ D#*@xj ...♣*****Axj.©*ZAim: a centaur warrior simulacrum (almost destroyed)Axj  ##≈............................. carss the Skirmisher##.◊♣...♣..◊♣◊..♣...........♣.. Barachi of Okawaru *****.##≈................◊...∩....◊... Health: 25/100 ======------------------#≈≈≈#≈≈≈#≈≈≈#≈≈≈#..♣◊.....◊♣..#≈ Magic: 29/29 ========================##≈###≈###≈###≈###...........### AC: 17Str: 17Axj"### ### ### ################### EV: 16Int: 13#................. SH: 0Dex: 26#.♣.♣.©.§.©.©.♣.♣. XL: 12 Next: 54% Place: a Gauntlet#@÷÷÷÷÷.Z......... Noise: ---------  Time: 13218.5 (0.7)#####.###H###.#### j) +0 arbalest# .#Fire: j) +0 arbalest..Fast -Hop ##..H   minotaur (polearm, launcher)#ZZ 2 centaur warrior simulacraDir - move target _As you read the scroll of blinking, it crumbles to dust.  AiAxj"ming: ThunderboltPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur warrior simulacrum (almost destroyed)AxjG9 ζThe thunderbolt hits the centaur warrior simulacrum!!  The centaur warrior simulacrum vaporises!Axj: I  Okawaru accepts your kill.Axj> 3Z.Axj^@ Axj@ 1H.Axj7H 6....ℓAxjH    centaur warrior simulacrumAxjN !6AxjN b5=======9.1 (0.6 _Axj] #∩Axjv] Axj&a Cxjlg 1Z.Cxjl Cxjdm ~53======-------8 (0.7Cxjp ;∩Cxj&s + _You feel much better.FxjD Fxj* pReally quaff the potion of lignification? Fxj IY - Yes  N - NoGxjGxj ##≈............................. carss the SkirmisherGxjD##.◊♣...♣..◊♣◊..♣...........♣.. Barachi of Okawaru *****.##≈................◊...∩....◊... Health: 53/100 ============------------#≈≈≈#≈≈≈#≈≈≈#≈≈≈#..♣◊.....◊♣..#≈ Magic: 29/29 ========================##≈###≈###≈###≈###...........### AC: 17Str: 17### ### ### ################### EV: 16Int: 13Gxj]#................. SH: 0Dex: 26#.♣.♣.©.§.©.©.♣.♣. XL: 12 Next: 55% Place: a GauntletGxj3#@....Z.H......... Noise: ---------  Time: 13219.8 (0.7)#####.###.###.#### j) +0 arbalest# .#Fire: j) +0 arbalest..GxjFast -Hop ##..H   minotaur (polearm, launcher)#Z   centaur warrior simulacrumYou turn into a tree.GxjEOYour +2 pair of boots, +2 cloak, +0 pair of gloves, +3 leather armour and +3  hat of Pondering {Ponderous, Will+ MP+10 Int+5} meld into your body.  You feel your magic capacity decrease.  You feel stupid.That put a bit of spring back into your step.GxjGxjv ,H.GxjC DZℓGxj5♣Gxj680/1519/126 2 820.4 (0.6Tree -Hop Gxj9∩Gxj~Z  Your +2 pair of boots, +2 cloak, +0 pair of gloves, +3 leather armour and +3  Gxj hat of Pondering {Ponderous, Will+ MP+10 Int+5} meld into your body.  You feel your magic capacity decrease.  You feel stupid.  That put a bit of spring back into your step. _Your roots penetrate the ground.HxjiN ))) Hxjj[You shoot a bolt.  The bolt hits the centaur warrior simulacrum!HxjQ3Z.Hxjg3H.Hxjd©..Z...Hxj6===1.2 (0.8HxjHxjr _The centaur warrior simulacrum is heavily damaged.HxjD )) You shoot a bolt.  The bolt hits the centaur warrior simulacrum!Hxj$3Z.Hxj+Q©HHxj/%.Hxja0*9 (0.7Hxj4Hxj 7 Hxj7m_The centaur warrior simulacrum is severely damaged.Hxj' HxjζYou shoot a bolt.  The bolt hits the centaur warrior simulacrum!!  The centaur warrior simulacrum vaporises!Hxji=)Hxjm.HxjhqY1  Hxjq(72.6HxjuHxj wP _Okawaru accepts your kill.Hxj0f ))))))))You shoot a bolt.Hxj .ζ.H....  HxjThe bolt completely misses the minotaur.The minotaur unwields a +1 trident of pain.  The minotaur wields a +2 longbow of draining.Hxj`& HxjXv)))You sense an unholy aura. The minotaur shoots an arrow. The arrow hits you!!HxjR J.ℓ.HxjS P: 53/145 (150)----HxjT 3.3DrainHxj7X HxjZ Q _You feel drained.Hxj ^ Hxj^ Hxja Hxjd ^ _You are too injured to fight recklessly!Hxj Hxjy Hxj Hxj ^ _You are too injured to fight recklessly!HxjHxjVHxjHxjQ^ _You are too injured to fight recklessly!IxjIxjXIxj Ixj%"^ _You are too injured to fight recklessly!IxjIxjoIxjɸIxj^ _You are too injured to fight recklessly!Ixj#  ##≈............................. carss the SkirmisherIxj$ ##.◊♣...♣..◊♣◊..♣...........♣.. Barachi of Okawaru *****.##≈................◊...∩....◊... HP: 53/145 (150) ========----------------#≈≈≈#≈≈≈#≈≈≈#≈≈≈#..♣◊.....◊♣..#≈ MP: 19/19========================Ixj% ##≈###≈###≈###≈###...........### AC: 26Str: 17### ### ### ################### EV:  2 Ixj% Int: 8#................. SH: 0Dex: 26Ixj% (#.♣.♣.©.©.©.©.♣.♣. XL: 12 Next: 57% Place: a Gauntlet#♣***H............ Noise: ===------  Time: 13223.3 (0.0)#####.###.###.#### j) +0 arbalestIxj]& # .#Fire: j) +0 arbalest..Ixj& vFast Tree -Hop Drain##..IxjX' H   minotaur (polearm, launcher)# _You are too injured to fight recklessly!  Ixj' VFire: j) +0 arbalestPress: ? - help, Shift-Dir - straight lineIxj'( Aim: a minotaur, wielding a +2 longbow of draining, wearing a +0 chain mail anda ring of magical power, quivering javelins and carrying a +1 trident of pain  (81% to hit)Ixj.% Ixj ##≈............................. carss the Skirmisher##.◊♣...♣..◊♣◊..♣...........♣.. Barachi of Okawaru *****.##≈................◊...∩....◊... HP: 53/145 (150) ========----------------#≈≈≈#≈≈≈#≈≈≈#≈≈≈#..♣◊.....◊♣..#≈ MP: 19/19========================Ixj ##≈###≈###≈###≈###...........### AC: 26Str: 17### ### ### ################### EV:  2 Int: 8#................. SH: 0Dex: 26Ixjs#.♣.♣.©.©.©.©.♣.♣. XL: 12 Next: 57% Place: a Gauntlet#♣)))H............ Noise: ===------  Time: 13223.3 (0.0)#####.###.###.#### j) +0 arbalest# .#Ixj:Fire: j) +0 arbalest..Fast Tree -Hop Drain##..IxjH   minotaur (polearm, launcher)#Ixjr:Fire: j) +0 arbalestPress: ? - help, Shift-Dir - straight lineAim: a minotaur, wielding a +2 longbow of draining, wearing a +0 chain mail anda ring of magical power, quivering javelins and carrying a +1 trident of pain  (81% to hit)  You shoot a bolt.Jxj+3H.Jxjj0C.ℓJxj1,4.1 (0.8Jxj5Jxj6  Press: ? - help, Shift-Dir - straight lineAim: a minotaur, wielding a +2 longbow of draining, wearing a +0 chain mail andJxj7a ring of magical power, quivering javelins and carrying a +1 trident of pain  (81% to hit)  You shoot a bolt. _The bolt hits the minotaur but does no damage.Jxj  ##≈............................. carss the SkirmisherJxjŦ##.◊♣...♣..◊♣◊..♣...........♣.. Barachi of Okawaru *****.##≈................◊...∩....◊... HP: 53/145 (150) ========----------------JxjN#≈≈≈#≈≈≈#≈≈≈#≈≈≈#..♣◊.....◊♣..#≈ MP: 19/19========================##≈###≈###≈###≈###...........### AC: 26Jxjӧ{Str: 17### ### ### ################### EV:  2 Int: 8JxjO#................. SH: 0Dex: 26Jxjy#.♣.♣.©.©.©.©.♣.♣. XL: 12 Next: 57% Place: a Gauntlet#♣**H............. Noise: ===------  Time: 13224.1 (0.0)Jxj"K#####.###.###.#### j) +0 arbalest# .#Fire: j) +0 arbalest..JxjFast Tree -Hop Drain##..H   minotaur (polearm, launcher)Jxj# _The bolt hits the minotaur but does no damage.  Fire: j) +0 arbalestPress: ? - help, Shift-Dir - straight lineAim: a minotaur, wielding a +2 longbow of draining, wearing a +0 chain mail anda ring of magical power, quivering javelins and carrying a +1 trident of pain  (81% to hit)Jxj8S H.Jxj2H.  Jxj_Aim: a minotaur, wielding a +2 longbow of draining, wearing a +0 chain mail anda ring of magical power, quivering javelins and carrying a +1 trident of pain  (81% to hit)Jxj.L ##≈............................. carss the Skirmisher##.◊♣...♣..◊♣◊..♣...........♣.. Barachi of Okawaru *****.Jxj##≈................◊...∩....◊... HP: 53/145 (150) ========----------------#≈≈≈#≈≈≈#≈≈≈#≈≈≈#..♣◊.....◊♣..#≈ MP: 19/19========================##≈###≈###≈###≈###...........### AC: 26Str: 17### ### ### ################### EV:  2 Int: 8#................. SH: 0Dex: 26JxjvD#.♣.♣.©.©.©.©.♣.♣. XL: 12 Next: 57% Place: a Gauntlet#♣))H............. Noise: ===------  Time: 13224.1 (0.0)#####.###.###.#### j) +0 arbalest# .#Fire: j) +0 arbalest..Fast Tree -Hop Drain##..JxjH   minotaur (polearm, launcher)#Fire: j) +0 arbalestPress: ? - help, Shift-Dir - straight lineAim: a minotaur, wielding a +2 longbow of draining, wearing a +0 chain mail anda ring of magical power, quivering javelins and carrying a +1 trident of pain  (81% to hit)  Jxj_You shoot a bolt.Jxj_:I.ℓJxj;D48 (0.7JxjB;∩JxjEI  Press: ? - help, Shift-Dir - straight lineJxjF#Aim: a minotaur, wielding a +2 longbow of draining, wearing a +0 chain mail anda ring of magical power, quivering javelins and carrying a +1 trident of pain  (81% to hit)  You shoot a bolt. _The bolt hits the minotaur but does no damage.Jxj L ##≈............................. carss the Skirmisher##.◊♣...♣..◊♣◊..♣...........♣.. Barachi of Okawaru *****.Jxj g##≈................◊...∩....◊... HP: 54/145 (150) ========----------------#≈≈≈#≈≈≈#≈≈≈#≈≈≈#..♣◊.....◊♣..#≈ MP: 19/19========================##≈###≈###≈###≈###...........### AC: 26Str: 17### ### ### ################### EV:  2 Int: 8#................. SH: 0Dex: 26#.♣.♣.©.©.©.©.♣.♣. XL: 12 Next: 57% Place: a GauntletJxj #♣**H............. Noise: ===------  Time: 13224.8 (0.0)#####.###.###.#### j) +0 arbalest# .#Fire: j) +0 arbalest..Fast Tree -Hop Drain##..H   minotaur (polearm, launcher)# _The bolt hits the minotaur but does no damage.  Fire: j) +0 arbalestPress: ? - help, Shift-Dir - straight lineJxj Aim: a minotaur, wielding a +2 longbow of draining, wearing a +0 chain mail anda ring of magical power, quivering javelins and carrying a +1 trident of pain  (81% to hit)Jxjh  ##≈............................. carss the Skirmisher##.◊♣...♣..◊♣◊..♣...........♣.. Barachi of Okawaru *****.##≈................◊...∩....◊... HP: 54/145 (150) ========----------------#≈≈≈#≈≈≈#≈≈≈#≈≈≈#..♣◊.....◊♣..#≈ MP: 19/19========================##≈###≈###≈###≈###...........### AC: 26Str: 17### ### ### ################### EV:  2 Int: 8#................. SH: 0Dex: 26#.♣.♣.©.©.©.©.♣.♣. XL: 12 Next: 57% Place: a Gauntlet#♣))Hxj~ 0m............. Noise: ===------  Time: 13224.8 (0.0)#####.###.###.#### j) +0 arbalest# .#Fire: j) +0 arbalest..Fast Tree -Hop Drain##..H   minotaur (polearm, launcher)#Fire: j) +0 arbalestPress: ? - help, Shift-Dir - straight lineAim: a minotaur, wielding a +2 longbow of draining, wearing a +0 chain mail anda ring of magical power, quivering javelins and carrying a +1 trident of pain  (81% to hit)  You shoot a bolt. The bolt hits the minotaur!!!Jxjb 2.ℓJxjuc Press: ? - help, Shift-Dir - straight lineAim: a minotaur, wielding a +2 longbow of draining, wearing a +0 chain mail anda ring of magical power, quivering javelins and carrying a +1 trident of pain  (81% to hit)  You shoot a bolt. The bolt hits the minotaur!!!  The minotaur is heavily wounded.Jxj+i :)))Jxj <♣..Jxj+ K====5.6 (0.8Jxj 9∩Jxj  Jxj n_The minotaur shoots an arrow. The arrow completely misses you.KxjQL ##≈............................. carss the Skirmisher##.◊♣...♣..◊♣◊..♣...........♣.. Barachi of Okawaru *****.KxjR##≈................◊...∩....◊... HP: 54/145 (150) ========----------------#≈≈≈#≈≈≈#≈≈≈#≈≈≈#..♣◊.....◊♣..#≈ MP: 19/19========================##≈###≈###≈###≈###...........### AC: 26Str: 17### ### ### ################### EV:  2 Int: 8#................. SH: 0Dex: 26#.♣.♣.©.©.©.©.♣.♣. XL: 12 Next: 57% Place: a Gauntlet#♣**H............. Noise: ====-----  Time: 13225.6 (0.0)#####.###.###.#### j) +0 arbalestKxjS# .#Fire: j) +0 arbalest..Fast Tree -Hop Drain##..H   minotaur (polearm, launcher)# _The minotaur shoots an arrow. The arrow completely misses you.Fire: j) +0 arbalestPress: ? - help, Shift-Dir - straight lineAim: a minotaur, wielding a +2 longbow of draining, wearing a +0 chain mail anda ring of magical power, quivering javelins and carrying a +1 trident of pain  (heavily wounded, 81% to hit)Kxj$1@ ##≈............................. carss the Skirmisher##.◊♣...♣..◊♣◊..♣...........♣.. Barachi of Okawaru *****.##≈................◊...∩....◊... HP: 54/145 (150) ========----------------Kxj1#≈≈≈#≈≈≈#≈≈≈#≈≈≈#..♣◊.....◊♣..#≈ MP: 19/19========================##≈###≈###≈###≈###...........### AC: 26Str: 17### ### ### ################### EV:  2 Int: 8#................. SH: 0Dex: 26Kxj2y#.♣.♣.©.©.©.©.♣.♣. XL: 12 Next: 57% Place: a Gauntlet#♣))H............. Noise: ====-----  Time: 13225.6 (0.0)#####.###.###.#### j) +0 arbalest# .#KxjR3Fire: j) +0 arbalest..Fast Tree -Hop Drain##..Kxj3H   minotaur (polearm, launcher)#Press: ? - help, Shift-Dir - straight lineKxjd4lAim: a minotaur, wielding a +2 longbow of draining, wearing a +0 chain mail andKxj4a ring of magical power, quivering javelins and carrying a +1 trident of pain  (heavily wounded, 81% to hit)  You shoot a bolt.  The bolt hits the minotaur but does no damage.Kxj..  Aim: a minotaur, wielding a +2 longbow of draining, wearing a +0 chain mail anda ring of magical power, quivering javelins and carrying a +1 trident of pain  Kxj(heavily wounded, 81% to hit)  You shoot a bolt.  The bolt hits the minotaur but does no damage.  The minotaur is heavily wounded.Kxj  .  .∩  ...  ....  ### ### ### ######### #......... #.♣.♣.©.©. #♣((H..... Kxjq#####.###. # .#  ..  ##.  .  # Kxjґ  .  .∩  ...  ....  ### ### ### ######### #......... #.♣.♣.©.©. #♣((H..... KxjÒ#####.###. # .#  ..  ##. .  # Kxj (The minotaur throws a javelin. The javelin pierces through you!!Kxjz<♣..KxjB32---===-6.3 (0.7KxjP;∩Kxj V _* * * LOW HITPOINT WARNING * * *Kxj Q % KxjQ ##≈............................. carss the Skirmisher##.◊♣...♣..◊♣◊..♣...........♣.. Barachi of Okawaru *****.##≈................◊...∩....◊... HP: 32/145 (150) =====-------------------#≈≈≈#≈≈≈#≈≈≈#≈≈≈#..♣◊.....◊♣..#≈ MP: 19/19KxjfR !========================##≈###≈###≈###≈###...........### AC: 26Str: 17### ### ### ################### EV:  2 KxjR Int: 8#................. SH: 0Dex: 26Kxj>S l#.♣.♣.©.©.©.©.♣.♣. XL: 12 Next: 57% Place: a GauntletKxjS <#♣**H............. Noise: ===------  Time: 13226.3 (0.0)#####.###.###.#### j) +0 arbalest# .#Fire: j) +0 arbalestKxjMT ..Fast Tree -Hop Drain##..KxjV NH   minotaur (polearm, launcher)# _* * * LOW HITPOINT WARNING * * *Fire: j) +0 arbalestPress: ? - help, Shift-Dir - straight lineAim: a minotaur, wielding a +2 longbow of draining, wearing a +0 chain mail anda ring of magical power, quivering javelins and carrying a +1 trident of pain  (heavily wounded, 81% to hit)Kxj& V ##≈............................. carss the Skirmisher##.◊♣...♣..◊♣◊..♣...........♣.. Barachi of Okawaru *****.##≈................◊...∩....◊... HP: 32/145 (150) =====-------------------#≈≈≈#≈≈≈#≈≈≈#≈≈≈#..♣◊.....◊♣..#≈ MP: 19/19========================##≈###≈###≈###≈###...........### AC: 26Str: 17### ### ### ################### EV:  2 Int: 8Kxj( g#................. SH: 0Dex: 26#.♣.♣.©.©.©.©.♣.♣. XL: 12 Next: 57% Place: a Gauntlet#♣))H............. Noise: ===------  Time: 13226.3 (0.0)#####.###.###.#### j) +0 arbalest# .#Fire: j) +0 arbalest..Fast Tree -Hop Drain##..H   minotaur (polearm, launcher)#Press: ? - help, Shift-Dir - straight lineAim: a minotaur, wielding a +2 longbow of draining, wearing a +0 chain mail anda ring of magical power, quivering javelins and carrying a +1 trident of pain  (heavily wounded, 81% to hit)  You shoot a bolt.  The bolt hits the minotaur but does no damage.KxjS c..37.0 (0.7Aim: a minotaur, wielding a +2 longbow of draining, wearing a +0 chain mail anda ring of magical power, quivering javelins and carrying a +1 trident of pain  (heavily wounded, 81% to hit)  You shoot a bolt.  The bolt hits the minotaur but does no damage. _The minotaur is heavily wounded.Lxj ##≈............................. carss the SkirmisherLxjÅ##.◊♣...♣..◊♣◊..♣...........♣.. Barachi of Okawaru *****.##≈................◊...∩....◊... HP: 33/145 (150) =====-------------------#≈≈≈#≈≈≈#≈≈≈#≈≈≈#..♣◊.....◊♣..#≈ MP: 19/19========================LxjI##≈###≈###≈###≈###...........### AC: 26Str: 17### ### ### ################### EV:  2 LxjInt: 8#................. SH: 0Dex: 26Lxjy#.♣.♣.©.©.©.©.♣.♣. XL: 12 Next: 57% Place: a Gauntlet#♣**H............. Noise: ===------  Time: 13227.0 (0.0)#####.###.###.#### j) +0 arbalest# .#Fire: j) +0 arbalest..LxjFast Tree -Hop Drain##..H   minotaur (polearm, launcher)# Lxj_The minotaur is heavily wounded.Fire: j) +0 arbalestPress: ? - help, Shift-Dir - straight lineLxjAim: a minotaur, wielding a +2 longbow of draining, wearing a +0 chain mail anda ring of magical power, quivering javelins and carrying a +1 trident of pain  (heavily wounded, 81% to hit)LxjZ ##≈............................. carss the SkirmisherLxj[j##.◊♣...♣..◊♣◊..♣...........♣.. Barachi of Okawaru *****.##≈................◊...∩....◊... HP: 33/145 (150) =====-------------------#≈≈≈#≈≈≈#≈≈≈#≈≈≈#..♣◊.....◊♣..#≈ MP: 19/19========================##≈###≈###≈###≈###...........### AC: 26Str: 17LxjD\### ### ### ################### EV:  2 Int: 8#................. SH: 0Dex: 26#.♣.♣.©.©.©.©.♣.♣. XL: 12 Next: 57% Place: a GauntletLxj4]#♣))))))))........ Noise: ===------  Time: 13227.0 (0.0)#####.###.###.#### j) +0 arbalest# .#Fire: j) +0 arbalest..Fast Tree -Hop Drain##..LxjE^YH   minotaur (polearm, launcher)# _The minotaur is heavily wounded.Fire: j) +0 arbalestPress: ? - help, Shift-Dir - straight lineAim: a minotaur, wielding a +2 longbow of draining, wearing a +0 chain mail anda ring of magical power, quivering javelins and carrying a +1 trident of pain  (heavily wounded, 81% to hit)LxjiM..H.....  Press: ? - help, Shift-Dir - straight line  Aim: a minotaur, wielding a +2 longbow of draining, wearing a +0 chain mail anda ring of magical power, quivering javelins and carrying a +1 trident of pain  LxjL(heavily wounded, 81% to hit)  You shoot a bolt. The bolt barely misses the minotaur.  You are ready to hop once more.LxjT   .  .∩  ...  ....  ### ### ### ######### #......... #.♣.♣.©.©. #♣))H..... #####.###. # .#  ..  ##.  .  # LxjJ6  .  LxjO .∩  ...  ....  ### ### ### ######### #......... #.♣.♣.©.©. #♣))H..... #####.###. # .#  ..  ##. .  Lxjܻ=# Lxj   The minotaur shoots an arrow. The arrow hits you.  * * * LOW HITPOINT WARNING * * *LxjLxj[D'..Lxj$E29/142-8.0 (1DrainLxjH9∩LxjJ LxjvKC_You feel drained.MxjJ MxjNW (((You feel much better. The minotaur throws a javelin.MxjZ <♣..Mxj c50====--6 (0.6Mxjv 9∩Mxj I _The javelin pierces through you but does no damage.Nxj  ##≈............................. carss the SkirmisherNxji ##.◊♣...♣..◊♣◊..♣...........♣.. Barachi of Okawaru *****.##≈................◊...∩....◊... HP: 50/142 (150) ========----------------#≈≈≈#≈≈≈#≈≈≈#≈≈≈#..♣◊.....◊♣..#≈ MP: 19/19========================##≈###≈###≈###≈###...........### AC: 26Str: 17### ### ### ################### EV:  2 Int: 8#................. SH: 0Dex: 26Nxj l#.♣.♣.©.©.©.©.♣.♣. XL: 12 Next: 57% Place: a GauntletNxjM  #♣**H............. Noise: =--------  Time: 13228.6 (0.0)Nxj ;#####.###.###.#### j) +0 arbalest# .#Fire: j) +0 arbalest..Fast Tree Drain##..H   minotaur (polearm, launcher)Nxj-# _The javelin pierces through you but does no damage.  Fire: j) +0 arbalestPress: ? - help, Shift-Dir - straight lineAim: a minotaur, wielding a +2 longbow of draining, wearing a +0 chain mail anda ring of magical power, quivering javelins and carrying a +1 trident of pain  NxjN(heavily wounded, 81% to hit)Nxj+ ##≈............................. carss the Skirmisher##.◊♣...♣..◊♣◊..♣...........♣.. Barachi of Okawaru *****.##≈................◊...∩....◊... HP: 50/142 (150) ========----------------#≈≈≈#≈≈≈#≈≈≈#≈≈≈#..♣◊.....◊♣..#≈ MP: 19/19========================##≈###≈###≈###≈###...........### AC: 26Str: 17### ### ### ################### EV:  2 Int: 8#................. SH: 0Dex: 26#.♣.♣.©.©.©.©.♣.♣. XL: 12 Next: 57% Place: a Gauntlet#♣))))))))........ Noise: Nxj[.|=--------  Time: 13228.6 (0.0)#####.###.###.#### j) +0 arbalest# .#Fire: j) +0 arbalest..Fast Tree Drain##..H   minotaur (polearm, launcher)# _The javelin pierces through you but does no damage.  Fire: j) +0 arbalestPress: ? - help, Shift-Dir - straight lineAim: a minotaur, wielding a +2 longbow of draining, wearing a +0 chain mail anda ring of magical power, quivering javelins and carrying a +1 trident of pain  (heavily wounded, 81% to hit)Nxj|;..H.....  Fire: j) +0 arbalest  Press: ? - help, Shift-Dir - straight lineAim: a minotaur, wielding a +2 longbow of draining, wearing a +0 chain mail andNxj@a ring of magical power, quivering javelins and carrying a +1 trident of pain  (heavily wounded, 81% to hit)  You shoot a bolt. The bolt closely misses the minotaur.Nxjk  .  .∩  Nxju...  ....  ### ### ### ######### #......... #.♣.♣.©.©. #♣))H..... Nxj#####.###. # .#  ..  ##.  .  # Nxj }  .  .∩  ...  ....  ### ### ### ######### #......... #.♣.♣.©.©. #♣))H..... #####.###. # .#  ..  ##. .  #    .  .∩  ...  ....  ### ### ### ######### #......... #.♣.♣.©.©. #♣))H..... #####.###. # .#  ..  ##.  .  # The minotaur shoots an arrow. The arrow hits you!  * * * LOW HITPOINT WARNING * * *NxjRF(  Nxj*G/.  .∩  ...  ....  ### ### ### ######### NxjG{#......... #.♣.♣.©.©. #♣))H..... #####.###. # .#  ..  NxjfH##. .  # NxjpK%  NxjK;You feel drained.Nxj'..NxjM<39/138Nxj#A--==9.5 (0.9NxjNxjD NxjOH_* * * LOW HITPOINT WARNING * * *NxjL  ##≈............................. carss the Skirmisher##.◊♣...♣..◊♣◊..♣...........♣.. Barachi of Okawaru *****.##≈................◊...∩....◊... HP: 39/138 (150) ======------------------#≈≈≈#≈≈≈#≈≈≈#≈≈≈#..♣◊.....◊♣..#≈ MP: 19/19========================##≈###≈###≈###≈###...........### AC: 26Str: 17NxjM j### ### ### ################### EV:  2 Int: 8#................. SH: 0Dex: 26#.♣.♣.©.©.©.©.♣.♣. XL: 12 Next: 57% Place: a Gauntlet#♣**H............. Noise: ===------  Time: 13229.5 (0.0)#####.###.###.#### j) +0 arbalest# .#Fire: j) +0 arbalest..Fast Tree Drain##..NxjN NH   minotaur (polearm, launcher)# _* * * LOW HITPOINT WARNING * * *Fire: j) +0 arbalestPress: ? - help, Shift-Dir - straight lineAim: a minotaur, wielding a +2 longbow of draining, wearing a +0 chain mail anda ring of magical power, quivering javelins and carrying a +1 trident of pain  (heavily wounded, 81% to hit)Nxj  ##≈............................. carss the Skirmisher##.◊♣...♣..◊♣◊..♣...........♣.. Barachi of Okawaru *****.##≈................◊...∩....◊... HP: 39/138 (150) ======------------------#≈≈≈#≈≈≈#≈≈≈#≈≈≈#..♣◊.....◊♣..#≈ MP: 19/19========================##≈###≈###≈###≈###...........### AC: 26Str: 17### ### ### ################### EV:  2 Int: 8#................. SH: 0Dex: 26#.♣.♣.©.©.©.©.♣.♣. XL: 12 Next: 57% Place: a Gauntlet#♣))H.............Nxj  Noise: ===------  Time: 13229.5 (0.0)#####.###.###.#### j) +0 arbalest# .#Fire: j) +0 arbalest..Fast Tree Drain##..H   minotaur (polearm, launcher)#Fire: j) +0 arbalestPress: ? - help, Shift-Dir - straight lineAim: a minotaur, wielding a +2 longbow of draining, wearing a +0 chain mail anda ring of magical power, quivering javelins and carrying a +1 trident of pain  (heavily wounded, 81% to hit)  You shoot a bolt. The bolt hits the minotaur!!NxjH 7NxjI ..  Press: ? - help, Shift-Dir - straight lineAim: a minotaur, wielding a +2 longbow of draining, wearing a +0 chain mail anda ring of magical power, quivering javelins and carrying a +1 trident of pain  (heavily wounded, 81% to hit)  You shoot a bolt. The bolt hits the minotaur!!  The minotaur is severely wounded.NxjO $  NxjWP k.  .∩  ...  NxjP h....  ### ### ### ######### NxjVQ #......... #.♣.♣.©.©. #♣))H..... Nxj0R #####.###. # .#  ..  ##.  .  # NxjR +Nxj$ w  .  .∩  ...  Nxj% .... NxjP'  ### ### ### ######### #......... #.♣.♣.©.©. #♣))H..... #####.###. # .#  ..  ##. .  # Nxj*  Nxj+   .  .∩  ...  ....  ### ### ### ######### #......... #.♣.♣.©.©. #♣))H..... #####.###.Nxj5,  # .#  ..  ##.  .  # The minotaur shoots an arrow. The arrow hits you!  * * * LOW HITPOINT WARNING * * *Nxj  Nxjd 8 .  .∩  ...  ....  ### ### ### ######### Nxjf #......... #.♣.♣.©.©. #♣))H..... #####.###. # .#  ..  ##. .  # Nxj NxjZ You feel drained.NxjM'..Nxjw21/133---30.3 (0.8Nxjݍ7Drain NxjjNxj NxjH_* * * LOW HITPOINT WARNING * * *PxjPxjd43====---9 (0.6Pxju Pxj#+ _You feel much better.Pxj~  ##≈............................. carss the Skirmisher##.◊♣...♣..◊♣◊..♣...........♣.. Barachi of Okawaru *****.##≈................◊...∩....◊... HP: 43/133 (150) =======-----------------#≈≈≈#≈≈≈#≈≈≈#≈≈≈#..♣◊.....◊♣..#≈ MP: 19/19Pxj ========================##≈###≈###≈###≈###...........### AC: 26Str: 17Pxj ?### ### ### ################### EV:  2 Int: 8#................. SH: 0Dex: 26Pxjw l#.♣.♣.©.©.©.©.♣.♣. XL: 12 Next: 57% Place: a GauntletPxj B#♣**H............. Noise: ---------  Time: 13230.9 (0.0)#####.###.###.#### j) +0 arbalest# .#Fire: j) +0 arbalest..Pxj dFast Tree Drain ##..Pxj H   minotaur (polearm, launcher)# _You feel much better.  Pxju VFire: j) +0 arbalestPress: ? - help, Shift-Dir - straight linePxj Aim: a minotaur, wielding a +2 longbow of draining, wearing a +0 chain mail anda ring of magical power, quivering javelins and carrying a +1 trident of pain  PxjV O(severely wounded, 81% to hit)Qxj! ##≈............................. carss the SkirmisherQxj@"##.◊♣...♣..◊♣◊..♣...........♣.. Barachi of Okawaru *****.##≈................◊...∩....◊... HP: 43/133 (150) =======-----------------#≈≈≈#≈≈≈#≈≈≈#≈≈≈#..♣◊.....◊♣..#≈ MP: 19/19========================##≈###≈###≈###≈###...........### AC: 26Str: 17### ### ### ################### EV:  2 Int: 8#................. SH: 0Dex: 26Qxj"#.♣.♣.©.©.©.©.♣.♣. XL: 12 Next: 57% Place: a Gauntlet#♣))H............. Noise: ---------  Time: 13230.9 (0.0)#####.###.###.#### j) +0 arbalest# .#Fire: j) +0 arbalest..Fast Tree Drain ##..H   minotaur (polearm, launcher)Qxjm##Fire: j) +0 arbalestPress: ? - help, Shift-Dir - straight lineAim: a minotaur, wielding a +2 longbow of draining, wearing a +0 chain mail anda ring of magical power, quivering javelins and carrying a +1 trident of pain  (severely wounded, 81% to hit)  You shoot a bolt. The bolt hits the minotaur!!Qxj ..  Press: ? - help, Shift-Dir - straight lineAim: a minotaur, wielding a +2 longbow of draining, wearing a +0 chain mail anda ring of magical power, quivering javelins and carrying a +1 trident of pain  (severely wounded, 81% to hit)  You shoot a bolt. The bolt hits the minotaur!!  The minotaur is almost dead.Qxj$  Qxjz.  .∩  ...  ....  ### ### ### ######### #.........Qxj #.♣.♣.©.©. #♣))H..... Qxjrm#####.###. # .#  ..  ##. QxjP .  # Qxj{  .  .∩  ...  .... Qxj| ### ### ### ######### #......... #.♣.♣.©.©. #♣))H..... #####.###. # .#  ..  ##. .  # QxjЀ  The minotaur shoots an arrow. The arrow hits you!  * * * LOW HITPOINT WARNING * * *Qxj '..Qxj~32/130--===1.8 (0.9QxjK 9∩QxjZ Q _You feel drained.Qxj( ##≈............................. carss the Skirmisher##.◊♣...♣..◊♣◊..♣...........♣.. Barachi of Okawaru *****.##≈................◊...∩....◊... HP: 32/130 (150) =====-------------------#≈≈≈#≈≈≈#≈≈≈#≈≈≈#..♣◊.....◊♣..#≈ MP: 19/19========================Qxj##≈###≈###≈###≈###...........### AC: 26Str: 17### ### ### ################### EV:  2 Int: 8#................. SH: 0Dex: 26#.♣.♣.©.©.©.©.♣.♣. XL: 12 Next: 57% Place: a Gauntlet#♣**H............. Noise: ===------  Time: 13231.8 (0.0)#####.###.###.#### j) +0 arbalest# .#Fire: j) +0 arbalest..Fast Tree Drain ##..H   minotaur (polearm, launcher)# Qxj_You feel drained.Fire: j) +0 arbalestPress: ? - help, Shift-Dir - straight lineAim: a minotaur, wielding a +2 longbow of draining, wearing a +0 chain mail anda ring of magical power, quivering javelins and carrying a +1 trident of pain  (almost dead, 81% to hit)QxjA ##≈............................. carss the SkirmisherQxjA##.◊♣...♣..◊♣◊..♣...........♣.. Barachi of Okawaru *****.##≈................◊...∩....◊... HP: 32/130 (150) =====-------------------#≈≈≈#≈≈≈#≈≈≈#≈≈≈#..♣◊.....◊♣..#≈ MP: 19/19========================##≈###≈###≈###≈###...........### AC: 26Str: 17### ### ### ################### EV:  2 Int: 8#................. SH: 0Dex: 26Qxj;B4#.♣.♣.©.©.©.©.♣.♣. XL: 12 Next: 57% Place: a Gauntlet#♣................ Noise: ===------  Time: 13231.8 (0.0)#####.###.###.#### j) +0 arbalest# .#Fire: j) +0 arbalest..Fast Tree Drain ##..Qxj3CZH   minotaur (polearm, launcher)#Press: ? - help, Shift-Dir - straight lineAim: a minotaur, wielding a +2 longbow of draining, wearing a +0 chain mail anda ring of magical power, quivering javelins and carrying a +1 trident of pain  (almost dead, 81% to hit)  You shoot a bolt. The bolt hits the minotaur!!  You kill the minotaur!QxjE?))Qxj<..(Qxj41  642.6 (0.8DrainQxj9∩QxjAim: a minotaur, wielding a +2 longbow of draining, wearing a +0 chain mail anda ring of magical power, quivering javelins and carrying a +1 trident of pain  QxjW(almost dead, 81% to hit)  You shoot a bolt. The bolt hits the minotaur!!  You kill the minotaur! _Okawaru is honoured by your kill.Rxj5Rxj6Rxj%8Rxj<Rxj7>0Rxj@RxjWDRxjD73Rxj.FRxjIRxjfJRxjKRxjcQRxjQRxjSRxjWRxjXRxjIYRxj$]Rxj]74Rxj _RxjafW _You start resting.RxjlF∩---Rxjwt-6.6 (4.0RxjHu  ---7.3 (4.7Fast Rxjx9∩Rxjzh _Your extra speed is starting to run out.Rxj= 3Rxj Rxj Rxj( 0Rxjƾ Rxj Rxj 75Rxj Rxj Rxj RxjY Rxj7 Rxj Rxj Rxj Rxj! I6=Rxj Rxj Rxj RxjJ RxjU Rxj Rxj Rxj, Rxj Rxj Rxjj W _You start resting.Rxj T7=Rxj .42.6 (5.3Rxj7 n  3.3 (6.0Rxj Rxj \ _You feel yourself slow down.Rxj'e Rxje RxjKg Rxj'm FRxjm Rxjr Rxjs Rxjt Rxj~ Rxj' 78Rxj/ RxjG Rxj Rxj Rxj֔ 9Rxj 40Rxj© _You start resting.1Tree Rxjv Rxj Rxjp Rxj Rxji Rxj Rxj RxjD Rxj I2=Rxj Rxj ,Rxj" RxjV Rxj S3=Rxj0 Rxj RxjN RxjW Rxj@ Rxj 74Rxj Rxj Rxj Rxjt Rxj RxjO Rxjk Rxj r _Your transformation is almost over.Rxj 85Rxj @61.3 (18.0)transformation is almost over.  You feel less wooden. Rxj9  Your +2 pair of boots, +2 cloak, +0 pair of gloves, +3 leather armour and +3  hat of Pondering {Ponderous, Will+ MP+10 Int+5} unmeld from your body.  You feel clever.Rxj 45/94 (100) ====2---------1716 132.3 (19DrainRxj ;∩Rxj` 0 _You feel rather ponderous.SxjvSxjASxjSxjSxjSxjjSxj Sxj6====20=--------SxjSxjSxjZj1==SxjSxjSxjpSxj Sxj%Sxj&[7=2Sxj'E==Sxj'Sxj,Sxj]-h3==Sxj.Sxj*3Sxj3Sxj5Sxj9Sxj :8=4=Sxj;SxjASxjASxjBSxjAHSxjHK5=Sxj JSxjNSxjKO96==SxjPSxjW,SxjXSxj]Sxjp^h7==Sxj?`SxjdSxj9e:50SxjfSxjl~8==SxjarSxjun _You start resting.Magic restored.Sxjp{:∩Sxjȁ-77.3 (15Sxj}9==8.3 (16 _SxjSxjׇSxjSxjSxjpSxjSxjS1=Sxj! SxjzSxj%nSxj 's2==SxjR(Sxj/-Sxj-Sxj /Sxj3Sxj*493Sxj5Sxj;SxjR<Sxj=Txj,TxjJTxj6Txj94Txj? TxjHTxjTxj5TxjTxjATxjTxjZTxjS5=TxjyTxj%Txj&Txj\'Txj0Txjt1Txj3Txj/:Txj:#6Txj*;(=Txj?<TxjATxj,BTxj_CTxjmITxjITxj8KTxj'PTxjP97TxjRTxj9WTxjWTxjXTxja]Txj]Txj(_TxjdTxj+e98TxjfTxj kTxjkTxjlTxjJrTxjrTxjtTxjzTxjx{S9=Txj&}TxjTxjETxjTxjTxjL60=TxjyTxjATxjΐTxjTxjЖ,TxjΘTxjTxj91TxjTxjTxjTxjTxj,TxjTxjO2TxjTxjTxj=TxjTxjTxjTxjoTxjTxjS3=TxjTxj&TxjTxjTxjkTxj2TxjTxj4TxjK4=TxjTxj1TxjTxjTxjTxjTxjTxjUTxj95TxjxTxj ,Txjc TxjTxjiTxjTxj>Txj96Txj@TxjTxj Txj!Txjc'Txj'N67=Txj)Txj/,TxjR1Txj<TxjE=Txj+?TxjETxjBFW8=TxjGTxjoMTxjMTxjEOTxjTTxj$UTxjGVTxj[Txj\%9Txjp]TxjcTxjdTxj}eTxj-kTxjkTxjlTxj)rTxjr&70Txj8tTxjz,Txj{Txj,Txj8TxjTxj@K1=TxjډTxj܎TxjaTxjTxjTxjCTxjlTxj&TxjU2=TxjRTxj,TxjĤTxjjTxjTxj;TxjTxj2%3TxjTxjmTxjTxjԿTxjPTxj(%4TxjTxjTxj^TxjTxj_TxjTxjZTxjTxjK5=Txj/TxjsTxjLTxjUTxjoTxjTxjq!Txj_4Txj4U6=Txj6Txj;Txj;<Txj=TxjTxjTxjTxjTxj%7TxjTxjTxjTxjTxjSTxjTxj7TxjTxjo%8TxjޥTxjtTxjTxj>TxjTxjTxjhTxjxTxjK9=TxjTxj8TxjTxjTxjQTxjTxj6Txj'TxjV80=Txj-Txj4TxjTxjTxjTxj!%1TxjTxjeTxj TxjTxjTxjjTxjTxjTxjR%2TxjTxjTxjTxjTxj Txj@ Txj Txj(Txj K3=Txj)Txj3TxjTxjgTxj Txj;!TxjE"Txj\(Txj)U4=Txja*Txj0Txj1Txj2Txj8TxjS9TxjA:Txj@TxjA%5TxjETxjrKTxj4LTxjUMTxjmS,TxjFTTxjZTxj[%6Txj\TxjdBTxj/iTxjjTxjkTxjpK7=TxjpTxjqTxjfwTxjLxTxj.yTxjdk8=Txj1Txj2,TxjTxj{Txj5TxjvTxj5Txj%9Txj?TxjۚTxjTxjTxj(TxjTxj*Txj'TxjŨ&90Txj(TxjTxj,TxjnTxjĶ,TxjTxjeTxjK1=TxjTxjTxj=TxjTxjTxjTxjmTxjTxj+U2=TxjTxjTxjTxjTxjTxj5TxjTxju;3TxjvTxj,TxjTxjTxjZTxjTxj k _You start resting.HP restored.Txj* Txj6401.3 (123.0)4=24 _TxjITxjTxj Txj Txj Txj/ TxjB TxjP Txj Txj, Txj Txj Txj Txj Txj4 b  Found a scroll of immolation.Txj Txjc Txj' Y _Found a gate leading back out of this place.  Txj gp - 16 javelins (gained 6); s - a ring of magical power  You now have 939 gold pieces (gained 30).Txj0 9=Txj; Txj  ≈.......... #.◊♣...♣..◊♣◊..♣...........♣..◊♣◊ ≈...◊...∩....◊... ≈≈#≈≈≈#≈≈≈#≈≈≈#..♣◊.....◊♣..#≈≈≈# ≈###≈###≈###≈###.....Txj ###≈ ## ### ### ############## #..........# #.♣.♣.©.©.©.©.♣.♣.# #...@...# 7.3 (5.0)Txj #####.###.###.##### #.# .# .. .. ##. ##... .Txj #' #.#∩Txj8 Txj Txj  TxjG a_Items here: )) [ †.Uxj_ Uxja |Pick up what? 19/52 gear slots (_ for help) Uxjb Hand Weapons (select all with ))  a - a +1 trident of pain  b - a +2 longbow of draining Armour (select all with [)c - a +0 chain mail Carrion a minotaur corpse [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]Wxj<  b + a +2 longbow of drainingWxjgf[Enter] accept (1 chosen)XxjQOXxjRXxjLXr≈................................ carss the Skirmisher #.◊♣...♣..◊♣◊..♣...........♣..◊♣◊ Barachi of Okawaru *****. XxjX≈................◊...∩....◊...... HP: 94/94 (100) ======================== ≈≈#≈≈≈#≈≈≈#≈≈≈#..♣◊.....◊♣..#≈≈≈# MP: 29/29======================== ≈###≈###≈###≈###...........###≈## AC: 17Str: 17 ## ### ### ##################### EV: 16Int: 13#.................#SH: 0Dex: 26XxjZ#.♣.♣.©.©.©.©.♣.♣.#XL: 12 Next: 64% Place: a Gauntlet#...@.............#Noise: ---------  Time: 13407.3 (0.0)#####.###.###.#####j) +0 arbalest#.# .#Fire: j) +0 arbalest.. ..Drain##. ##... .#' #.#∩ _HP restored.  Found a scroll of immolation. _Found a gate leading back out of this place.  p - 16 javelins (gained 6); s - a ring of magical power  You now have 939 gold pieces (gained 30). _Items here: )) [ †.XxjfXxjf*8.3 (1Xxj(kXxjmR _t - a +2 longbow of drainingXxj Xxj Gear: 20/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with )) Xxj  j - a +0 arbalest (weapon)a - a +0 shortbow  t - a +2 longbow of draining Missiles (go to first with ()  i - 3 throwing netsp - 16 javelins Armour (go to first with [)  d - a +2 pair of boots (worn)  g - a +2 cloak (worn)  h - a +0 pair of gloves (worn)  l - a +3 leather armour (worn)  q - the +3 hat of Pondering (worn) {Ponderous, Will+ MP+10 Int+5} Xxj E m - a +2 helmet of intelligencen - +0 acid dragon scales  o - a +4 chain mail of cold resistance  r - the +0 pair of gloves "Ridar" {Dex+3} Jewellery (go to first with "=)  b - an amulet of magic regeneration (worn)  c - a +4 ring of slaying (worn)  e - the ring "Waeciura" (worn) {Will++ Str+6 Int-5 Dex+5}f - a ring of protection from fire Xxj& [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Zxj=t - a +2 longbow of draining. A long, strong bow made of yew. Base accuracy: +0 Base damage: 14 Base attack delay: 1.7 This weapon's minimum attack delay (0.7) is reached at skill level 20.  Your skill: 13.4; use (s) to set 20.0 as a target for Ranged Weapons.  At 100% training you would reach 20.0 in about 2.1 XLs. ZxjY>; At current training (22%) you reach 20.0 in about 8.5 XLs. Your +3 leather armour slightly slows your attacks with this weapon. Wearing a shield would reduce your attack speed with this weapon.  Current attack delay: 1.1. Damage rating: 35 (Base 14 x 140% (Dex) x 150% (Skill) + 6 (Ench + Slay)). Drain: It sometimes drains living victims (1/2 chance). This deals an additional one-quarter of any damage that pierces defenders' armour as well as a flat 2-4 damage, and also weakens them slightly. This weapon falls into the 'Ranged Weapons' category. It is a two-handed weapon.It can be maximally enchanted to +9. (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.\xjB-Gear: 20/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  j - a +0 arbalest (weapon)  a - a +0 shortbow \xjC t - a +2 longbow of draining Missiles (go to first with ()  i - 3 throwing nets  p - 16 javelins Armour (go to first with [)  d - a +2 pair of boots (worn)  g - a +2 cloak (worn)  h - a +0 pair of gloves (worn)  l - a +3 leather armour (worn) \xjDs q - the +3 hat of Pondering (worn) {Ponderous, Will+ MP+10 Int+5}  m - a +2 helmet of intelligence  n - +0 acid dragon scales  o - a +4 chain mail of cold resistance  r - the +0 pair of gloves "Ridar" {Dex+3} Jewellery (go to first with "=)  b - an amulet of magic regeneration (worn)  c - a +4 ring of slaying (worn) \xjEo e - the ring "Waeciura" (worn) {Will++ Str+6 Int-5 Dex+5}f - a ring of protection from fire [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]\xj <j - a +0 arbalest (weapon). \xjS 'A large piece of machinery used for firing bolts, braced with steel and cranked with a windlass. It takes some time to load and fire. Base accuracy: -2 Base damage: 16 Base attack delay: 1.9 This weapon's minimum attack delay (1.0) is reached at skill level 18.  \xjԲ N Your skill: 13.4; use (s) to set 18.0 as a target for Ranged Weapons.  At 100% training you would reach 18.0 in about 1.4 XLs.  At current training (22%) you reach 18.0 in about 5.7 XLs. Your +3 leather armour slightly slows your attacks with this weapon. \xj Wearing a shield would reduce your attack speed with this weapon.  Current attack delay: 1.3. Damage rating: 37 (Base 16 x 140% (Dex) x 150% (Skill) + 4 (Slay)). This weapon falls into the 'Ranged Weapons' category. It is a two-handed weapon.\xj ~It can be maximally enchanted to +9. You took it off a vault sentinel on level 7 of the Dungeon. \xj Stash search prefixes: {inventory} {Ranged Weapons} {two-handed} {ranged weapon}(q)uiver, (u)nwield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.]xj ]xjN YGear: 20/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  j - a +0 arbalest (weapon)  a - a +0 shortbow  t - a +2 longbow of draining ]xj Missiles (go to first with ()  i - 3 throwing nets  p - 16 javelins ]xjf Armour (go to first with [)  d - a +2 pair of boots (worn) ]xj  g - a +2 cloak (worn)  h - a +0 pair of gloves (worn)  l - a +3 leather armour (worn) ]xjh q - the +3 hat of Pondering (worn) {Ponderous, Will+ MP+10 Int+5}  m - a +2 helmet of intelligence ]xj  n - +0 acid dragon scales  o - a +4 chain mail of cold resistance  r - the +0 pair of gloves "Ridar" {Dex+3} ]xj Jewellery (go to first with "=)  b - an amulet of magic regeneration (worn)  c - a +4 ring of slaying (worn) ]xj e - the ring "Waeciura" (worn) {Will++ Str+6 Int-5 Dex+5}  f - a ring of protection from fire ]xj [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit [top]^xjst - a +2 longbow of draining. A long, strong bow made of yew. Base accuracy: +0 Base damage: 14 Base attack delay: 1.7 This weapon's minimum attack delay (0.7) is reached at skill level 20. ^xj7 Your skill: 13.4; use (s) to set 20.0 as a target for Ranged Weapons.  At 100% training you would reach 20.0 in about 2.1 XLs.  At current training (22%) you reach 20.0 in about 8.5 XLs. Your +3 leather armour slightly slows your attacks with this weapon. Wearing a shield would reduce your attack speed with this weapon.  Current attack delay: 1.1. Damage rating: 35 (Base 14 x 140% (Dex) x 150% (Skill) + 6 (Ench + Slay)). Drain: It sometimes drains living victims (1/2 chance). This deals an additional one-quarter of any damage that pierces defenders' armour as well as a flat 2-4 damage, and also weakens them slightly. This weapon falls into the 'Ranged Weapons' category. It is a two-handed weapon.It can be maximally enchanted to +9. ^xje(w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe._xjȖ_xj_xjr≈................................ carss the Skirmisher #.◊♣...♣..◊♣◊..♣...........♣..◊♣◊ Barachi of Okawaru *****. _xj≈................◊...∩....◊...... HP: 94/94 (100) ======================== ≈≈#≈≈≈#≈≈≈#≈≈≈#..♣◊.....◊♣..#≈≈≈# MP: 29/29======================== _xj&≈###≈###≈###≈###...........###≈## AC: 17Str: 17 ## ### ### ##################### EV: 16Int: 13_xjͪ#.................#SH: 0Dex: 26#.♣.♣.©.©.©.©.♣.♣.#_xjOXL: 12 Next: 64% Place: a Gauntlet#...@.............#Noise: ---------  Time: 13408.3 (0.0)#####.###.###.#####_xjΫ>t) +2 longbow (drain)#.# .#Fire: t) +2 longbow (drain) .. ..Drain_xjL##. ##... .#' #.#∩ _xjˬ_Found a gate leading back out of this place.  p - 16 javelins (gained 6); s - a ring of magical power  You now have 939 gold pieces (gained 30). _Items here: )) [ †. _xj{{_t - a +2 longbow of drainingYou unwield your +0 arbalest. You sense an unholy aura._xj_xju*9.3 (1_xj_xjE  p - 16 javelins (gained 6); s - a ring of magical power  _xjFYou now have 939 gold pieces (gained 30). _Items here: )) [ †. _t - a +2 longbow of draining  You unwield your +0 arbalest. You sense an unholy aura. _t - a +2 longbow of draining (weapon)_xjd_xjlGear: 20/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  t - a +2 longbow of draining (weapon)a - a +0 shortbow  j - a +0 arbalest Missiles (go to first with ()  i - 3 throwing netsp - 16 javelins Armour (go to first with [) _xjm d - a +2 pair of boots (worn)  g - a +2 cloak (worn)  h - a +0 pair of gloves (worn)  l - a +3 leather armour (worn)  q - the +3 hat of Pondering (worn) {Ponderous, Will+ MP+10 Int+5}  m - a +2 helmet of intelligencen - +0 acid dragon scales  o - a +4 chain mail of cold resistance  r - the +0 pair of gloves "Ridar" {Dex+3} Jewellery (go to first with "=)  b - an amulet of magic regeneration (worn) _xjTo c - a +4 ring of slaying (worn)  e - the ring "Waeciura" (worn) {Will++ Str+6 Int-5 Dex+5}f - a ring of protection from fire [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]bxj}a - a +0 shortbow. A curved piece of wood and string, for shooting arrows. bxjBase accuracy: +2 Base damage: 8 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.  Your skill: 13.4; use (s) to set 14.0 as a target for Ranged Weapons.  At 100% training you would reach 14.0 in about 0.1 XLs.  At current training (22%) you reach 14.0 in about 0.6 XLs. Your +3 leather armour slightly slows your attacks with this weapon. Wearing a shield would reduce your attack speed with this weapon.  Current attack delay: 0.8. Damage rating: 20 (Base 8 x 140% (Dex) x 150% (Skill) + 4 (Slay)). bxjXThis weapon falls into the 'Ranged Weapons' category. It is a two-handed weapon.It can be maximally enchanted to +9. Stash search prefixes: {inventory} {Ranged Weapons} {two-handed} {ranged weapon}Menu/colouring prefixes: identified ranged weapon _________________ (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.bxj{bxj|bxjbxj≈................................ carss the Skirmisher bxj#.◊♣...♣..◊♣◊..♣...........♣..◊♣◊ Barachi of Okawaru *****. ≈................◊...∩....◊...... HP: 94/94 (100) ======================== ≈≈#≈≈≈#≈≈≈#≈≈≈#..♣◊.....◊♣..#≈≈≈# MP: 29/29======================== ≈###≈###≈###≈###...........###≈## AC: 17Str: 17 bxjm## ### ### ##################### EV: 16Int: 13#.................#SH: 0Dex: 26#.♣.♣.©.©.©.©.♣.♣.#XL: 12 Next: 64% Place: a Gauntlet#...@.............#Noise: ---------  Time: 13409.3 (0.0)#####.###.###.#####bxjt) +2 longbow (drain)#.# .#Fire: t) +2 longbow (drain) .. ..Drain##. ##... .#' #.#∩p - 16 javelins (gained 6); s - a ring of magical power  You now have 939 gold pieces (gained 30). bxj_Items here: )) [ †. _t - a +2 longbow of drainingYou unwield your +0 arbalest. You sense an unholy aura. _t - a +2 longbow of draining (weapon)bxjbxj+10.3 (1bxjbxjŭ  You now have 939 gold pieces (gained 30). _Items here: )) [ †. _bxjRt - a +2 longbow of draining  You unwield your +0 arbalest. You sense an unholy aura. _t - a +2 longbow of draining (weapon) _You drop a +0 shortbow.bxj bxj6 Gear: 19/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  t - a +2 longbow of draining (weapon)j - a +0 arbalest Missiles (go to first with () bxj,  i - 3 throwing netsp - 16 javelins Armour (go to first with [)  d - a +2 pair of boots (worn)  g - a +2 cloak (worn)  h - a +0 pair of gloves (worn)  l - a +3 leather armour (worn)  q - the +3 hat of Pondering (worn) {Ponderous, Will+ MP+10 Int+5}  m - a +2 helmet of intelligencen - +0 acid dragon scales  o - a +4 chain mail of cold resistance  r - the +0 pair of gloves "Ridar" {Dex+3} Jewellery (go to first with "=)  b - an amulet of magic regeneration (worn)  c - a +4 ring of slaying (worn)  e - the ring "Waeciura" (worn) {Will++ Str+6 Int-5 Dex+5}f - a ring of protection from fire  k - a +4 ring of slaying bxj [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]dxjp@ r - the +0 pair of gloves "Ridar" {Dex+3}. A pair of gloves. They are worn on the hands, and cover all but the largest claws. Base armour rating: 1 Dex+3: It affects your dexterity (+3). It cannot be enchanted further. dxjBIf you switch to wearing this armour: Your AC would remain unchanged. Your EV would increase by 0.8 (16.6 -> 17.4). This ancient artefact cannot be changed by magic or mundane means. You found it in a Gauntlet. Stash search prefixes: {inventory} {artefact} {artifact} {gloves armour} {glovesarmor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified artefact armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.dxj dxj dxjx dxj4 ≈................................ carss the Skirmisher dxj #.◊♣...♣..◊♣◊..♣...........♣..◊♣◊ Barachi of Okawaru *****. ≈................◊...∩....◊...... HP: 94/94 (100) ======================== ≈≈#≈≈≈#≈≈≈#≈≈≈#..♣◊.....◊♣..#≈≈≈# MP: 29/29======================== ≈###≈###≈###≈###...........###≈## AC: 17Str: 17 dxjk ## ### ### ##################### EV: 16Int: 13#.................#SH: 0Dex: 26#.♣.♣.©.©.©.©.♣.♣.#XL: 12 Next: 64% Place: a Gauntlet#...@.............#dxj Noise: ---------  Time: 13410.3 (0.0)#####.###.###.#####t) +2 longbow (drain)#.# .#Fire: t) +2 longbow (drain) .. ..Drain##. ##... .#' #.#dxj ~∩You now have 939 gold pieces (gained 30). _Items here: )) [ †. _t - a +2 longbow of drainingYou unwield your +0 arbalest. You sense an unholy aura. _t - a +2 longbow of draining (weapon) _You drop a +0 shortbow.dxj dxj dxj dxj _ _Items here: )) [ †dxj 1. _t - a +2 longbow of draining  You unwield your +0 arbalest. You sense an unholy aura. _t - a +2 longbow of draining (weapon) _You drop a +0 shortbow.  You start removing your armour.dxj@ *1.3 (1dxj#, ;∩dxj8 dxj8 *2.3 (2dxj,> 9∩dxjaG dxj,H *3.3 (3dxj\M dxj.V dxjV *4.3 (4dxjZ dxjb dxjb *5.3 (5dxj/g dxj_h & dxjh `6 _You continue removing your +0 pair of gloves. x5dxjWi dxjm dxju  You finish removing your +0 pair of gloves.  You start putting on your armour.dxj/v dxjv *6.3 (6dxjz dxj\ dxj *7.3 (7dxj dxj) V8.3 (8dxj dxj *9.3 (9dxjX dxj dxjr /20.3 (10.0)dxj˭ dxjy < 779 dxj _You continue putting on the +0 pair of gloves "Ridar" {Dex+3}. x5  You finish putting on the +0 pair of gloves "Ridar" {Dex+3}.dxjn dxj dxjh  dxj A_You feel agile.exj exj Gear: 19/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  t - a +2 longbow of draining (weapon)j - a +0 arbalest Missiles (go to first with ()  i - 3 throwing netsp - 16 javelins Armour (go to first with [)  d - a +2 pair of boots (worn)  g - a +2 cloak (worn)  l - a +3 leather armour (worn) exjt  q - the +3 hat of Pondering (worn) {Ponderous, Will+ MP+10 Int+5}  r - the +0 pair of gloves "Ridar" (worn) {Dex+3}h - a +0 pair of gloves  m - a +2 helmet of intelligencen - +0 acid dragon scales  o - a +4 chain mail of cold resistance Jewellery (go to first with "=)  b - an amulet of magic regeneration (worn)  c - a +4 ring of slaying (worn)  e - the ring "Waeciura" (worn) {Will++ Str+6 Int-5 Dex+5}f - a ring of protection from fire  k - a +4 ring of slaying [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]gxjh - a +0 pair of gloves. A pair of gloves. They are worn on the hands, and cover all but the largest claws. Base armour rating: 1 It can be maximally enchanted to +2. gxjIf you switch to wearing this armour: Your AC would remain unchanged. Your EV would decrease by 0.8 (17.4 -> 16.6). You found it on level 6 of the Dungeon. Stash search prefixes: {inventory} {gloves armour} {gloves armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.gxjZgxjmgxjHr≈................................ carss the Skirmisher #.◊♣...♣..◊♣◊..♣...........♣..◊♣◊ Barachi of Okawaru *****. gxjT≈................◊...∩....◊...... HP: 94/94 (100) ======================== ≈≈#≈≈≈#≈≈≈#≈≈≈#..♣◊.....◊♣..#≈≈≈# MP: 29/29======================== ≈###≈###≈###≈###...........###≈## AC: 17Str: 17 ## ### ### ##################### EV: 17Int: 13#.................#SH: 0Dex: 29#.♣.♣.©.©.©.©.♣.♣.#XL: 12 Next: 64% Place: a Gauntlet#...@.............#Noise: ---------  Time: 13420.3 (0.0)gxj #####.###.###.#####t) +2 longbow (drain)#.# .#Fire: t) +2 longbow (drain) .. ..Drain##. ##... .#' #.#∩ _You continue removing your +0 pair of gloves. x5  You finish removing your +0 pair of gloves.  You start putting on your armour. _You continue putting on the +0 pair of gloves "Ridar" {Dex+3}. x5  gxj|You finish putting on the +0 pair of gloves "Ridar" {Dex+3}. _You feel agile.gxjygxj*1.3 (1gxjsgxjR<  You finish removing your +0 pair of gloves.  gxj`You start putting on your armour. _You continue putting on the +0 pair of gloves "Ridar" {Dex+3}. x5  You finish putting on the +0 pair of gloves "Ridar" {Dex+3}. _You feel agile. _You drop a +0 pair of gloves.gxj%d gxjmg Gear: 18/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with )) gxj-h  t - a +2 longbow of draining (weapon)j - a +0 arbalest Missiles (go to first with ()  i - 3 throwing netsp - 16 javelins Armour (go to first with [)  d - a +2 pair of boots (worn)  g - a +2 cloak (worn)  l - a +3 leather armour (worn)  q - the +3 hat of Pondering (worn) {Ponderous, Will+ MP+10 Int+5}  r - the +0 pair of gloves "Ridar" (worn) {Dex+3}  m - a +2 helmet of intelligencen - +0 acid dragon scales gxjh  o - a +4 chain mail of cold resistance Jewellery (go to first with "=)  b - an amulet of magic regeneration (worn)  c - a +4 ring of slaying (worn)  e - the ring "Waeciura" (worn) {Will++ Str+6 Int-5 Dex+5}f - a ring of protection from fire  k - a +4 ring of slaying  s - a ring of magical powerlxj` lxj lxjU j≈................................ carss the Skirmisher #.◊♣...♣..◊♣◊..♣...........♣..◊♣◊ Barachi of Okawaru *****. ≈................◊...∩....◊...... HP: 94/94 (100) ======================== lxjC +≈≈#≈≈≈#≈≈≈#≈≈≈#..♣◊.....◊♣..#≈≈≈# MP: 29/29======================== ≈###≈###≈###≈###...........###≈## AC: 17Str: 17 ## ### ### ##################### EV: 17Int: 13#.................#SH: 0Dex: 29#.♣.♣.©.©.©.©.♣.♣.#XL: 12 Next: 64% Place: a Gauntlet#...@.............#Noise: ---------  Time: 13421.3 (0.0)#####.###.###.#####t) +2 longbow (drain)#.# .#lxjh Fire: t) +2 longbow (drain) .. ..Drain##. ##... .#' #.#∩You finish removing your +0 pair of gloves.  You start putting on your armour. _You continue putting on the +0 pair of gloves "Ridar" {Dex+3}. x5  You finish putting on the +0 pair of gloves "Ridar" {Dex+3}. _You feel agile. _You drop a +0 pair of gloves.lxj lxj lxj lxj lxj_4.◊♣...♣..◊♣◊..♣...♣..◊♣◊ ................◊...∩....◊.......#≈≈≈#≈≈≈#≈≈≈#..♣◊.....◊♣..#≈≈≈#≈ lxj&5D###≈###≈###≈###...........###≈## # ### ### #####################  #.................# #.♣.♣.©.©.©.©.♣.♣.# #...).............# #####@###.###.#####  #.# .# ... .. .###. ###. .. .# #' #lxj5t.#∩.lxj>lxjj?,2.7 (1.4mxj$mxj~mxjn_mxj`mxjzimxj qxj@ Q _There is an open door here.qxjC###.###.###.## qxj3#...... qxj M#.###.###.###.# #.......qxjAh# #######'# qxj}##.### ###..∩.# qxj#)'⌠...### qxj###...⌠'@# #.⌠..### qxj7V##+### qxjqxjG 34.8 (1.3 _qxj/qxj _You see here a potion of moonshine.rxj\ ###.###.###.## #.....rxj\.rxj] #.###.###.###.# #......rxj ].#rxj<]N #######'rxjW]#rxj]W ##.###rxj]{ ###..∩.#rxj] #)'⌠...###rxj^ ###...⌠@!#rxj/^ #.⌠..###rxjX^l ##+###rxjnrxjno.6.1 _rxjssrxjpuQ _There is an open door here.rxj ###.###.###.## #...... #.###.###.###.# #.............# #######'# ##.### ###..∩.# #)'⌠...### ###...@'!# #.⌠..###rxjc ##+###rxjrxjb.7.4 _rxjrxjp;  There is a fountain of sparkling water here.rxjW  The fountain pulses with strange ametrine arrows, and you decide not to drink _from it.rxjm  ###.###.###.## #..... #.###.###.###.# #.............# #######'# ##.### ###..∩.# #)'⌠...### ###..@⌠'!# #.⌠..###rxjm d ##+###rxjv rxj9w .8.7 _rxj{ rxj| rxjD  ###.###.###.## #. #.###.###.###.# #.............#rxj [ #######'####### ##.### ###..∩.# #)'⌠...### ###.@.⌠'!# #.⌠..### ##+###rxj rxj (50.0rxjL rxj  sxjAL.............###.###.###.#...........######'###### ##.### ###..∩.#)'⌠...######...⌠'! #.@..####+### sxjMIsxjI'1.3sxjMsxj~P;  There is a fountain of sparkling water here.sxj9R _You take a small sip from the fountain. Your emotions uncomfortably twist.sxjg'#$####sxjsxjY+20sxjf9∩sxj! _You open the door.sxjWK _Found 20 gold pieces.sxj ###.###.###.#...........######'######sxj  ##.### ###..∩.sxj #)'⌠...#####...⌠'!sxjs  #.⌠..#####@### sxj #$# ###sxj sxj 33.6 (1.3 _sxj 9∩sxjǚ Q _There is an open door here.sxjZ K...........sxj c######'###### sxj Q##.### sxj Z###..∩.sxjN P)'⌠...###sxjs X##...⌠'!#sxj } #.⌠..###sxj Y##'### sxj B #@# sxj# ###sxjE  sxjw sxj sxj 3  sxj sxj sxj" sxjH 4.9 sxjk _sxjd sxj sxj *5.9 (2sxj sxj ? _You now have 959 gold pieces (gained 20).txj###.###.###.............#######'#######txjH ##.####..∩.# )'⌠...###txjj###...⌠'!##.⌠..###txj~##@####.#### txj8txj.txj*7.2 (1txj9txjQ _There is an open door here.txjO............ ###.###.###.............#######'####### ##.#####..∩.# txjO)'⌠...#####...⌠'!##.@..#####'####.####txjYtxjZ.8.5 _txj_txj~bb _There is a fountain of sparkling water here.txjE$##.###.###.##............ ###.###.###.............#######'####### ##.#####..∩.# #)'⌠...#####.@.⌠'!#.⌠..#####'####.####9.8 _txj` QM#####txj` ##.###.###.##txj` *............ txja 0###.###.###txjMa 4.............txja J#######'#######txja N ##.##txjStr: 17#.............#EV: 17Int: 13#######'#######SH: 0{xj eDex: 29##.###{xj ZXL: 12 Next: 64% Place: a Gauntlet###..@.#Noise: ---------  Time: 13463.5 (0.0){xj# r#)'⌠...###{xjE t) +2 longbow (drain)###...⌠'!#{xjf LFire: t) +2 longbow (drain) {xj #.⌠..###Drain##'####.#### {xj _There is a fountain of sparkling water here.  I - 2 scrolls of immolation (gained 1); c - a wand of roots (4)  {xj VThere is a gate leading back out of this place here.  Things that are here: {xj _a staff of earth; a +0 ring mail; a +1 mace of protection _Okay, then.{xj {xj@ {xjI - 2 scrolls of immolation (gained 1); c - a wand of roots (4)ere is a gate leading back out of this place here. {xj Things that are here: {xj\_a staff of earth; a +0 ring mail; a +1 mace of protectionOkay, then.{xj,{xj{xj. _{xjC{xjC{xjP{xjY{xj\14.5 (1 _{xj^{xjs-Lair:1{xjI *****,,,,******#*#>.⌠**#..>..##.⌠ ,,,,,,,,,*****##.#...,*#......##. ,,,,,,,,,,,,,,.......###...†.###. {xjT,,,,,,,,,,,,,,........#.#.⌠.###.^ ******,,,,,,,,,,..##....#....#... *** *,,.#+####+#..##...........# {xj$*,** *,,#.........#.##.........## *,,* *,,◊.........#..#.....†..#.. *,,* *,,........@.#....#.....#.#. +,,***,,#.........#...##..⌠.####. {xjK*,,,,+,,#.........P...###...#* *, ***,*,,,..............# #....# *,{xjo*****,,..............#*##+### *, **,**,,,#.........#....# *,*** *,{xj  ,,,,,,,,...#.###+##...##**+*,***,{xj  ,,,,,,,,...!.,,,,,......,,,,,,,,,  {xj,,,,,,,,....,,,,,.........,,,,,,, {xj*b,6.0 (2.5{xjg{xjh2 _Welcome back to the Lair of Beasts!{xjZj {xj~j]_There is an empty arch of ancient stone here.|xj|xjGear: 18/52 gear slots (Left/Right/Tab to switch category) |xjChHand Weapons (go to first with )) |xj@ t - a +2 longbow of draining (weapon)|xj,j - a +0 arbalest |xjMissiles (go to first with ()  i - 3 throwing nets|xjOp - 16 javelins Armour (go to first with [) |xjT d - a +2 pair of boots (worn)  g - a +2 cloak (worn) |xjȵ% l - a +3 leather armour (worn) |xj q - the +3 hat of Pondering (worn) {Ponderous, Will+ MP+10 Int+5}  r - the +0 pair of gloves "Ridar" (worn) {Dex+3} |xjg m - a +2 helmet of intelligencen - +0 acid dragon scales  o - a +4 chain mail of cold resistance |xjʶbJewellery (go to first with "=) |xjE b - an amulet of magic regeneration (worn) |xjg c - a +4 ring of slaying (worn)  e - the ring "Waeciura" (worn) {Will++ Str+6 Int-5 Dex+5}|xjb^f - a ring of protection from fire  k - a +4 ring of slaying  |xjs - a ring of magical power|xja |xj |xj |xj $|xj *****,,,,******#*#>.⌠**#..>..##.⌠ carss the Skirmisher |xj ,,,,,,,,,*****##.#...,*#......##. Barachi of Okawaru *****. ,,,,,,,,,,,,,,.......###...†.###. HP: 94/94 (100) ======================== |xj ,,,,,,,,,,,,,,........#.#.⌠.###.^ MP: 29/29======================== |xj ******,,,,,,,,,,..##....#....#... AC: 17|xj ,Str: 17 |xj &*** *,,.#+####+#..##...........# EV: 17Int: 13 |xje *,** *,,#.........#.##.........## SH: 0Dex: 29 |xj *,,* *,,◊.........#..#.....†..#.. XL: 12 Next: 64% Place: Lair:1 |xj *,,* *,,........@.#....#.....#.#. Noise: ---------  Time: 13466.0 (0.0) |xj( +,,***,,#.........#...##..⌠.####. t) +2 longbow (drain) *,,,,+,,#.........P...###...#* *, Fire: t) +2 longbow (drain) |xj_ ***,*,,,..............# #....# *, Drain  |xj v*****,,..............#*##+### *, **,**,,,#.........#....# *,*** *,  ,,,,,,,,...#.###+##...##**+*,***,  ,,,,,,,,...!.,,,,,......,,,,,,,,,  ,,,,,,,,....,,,,,.........,,,,,,, Things that are here: _a staff of earth; a +0 ring mail; a +1 mace of protection _Okay, then. _Okay, then. _Welcome back to the Lair of Beasts! _There is an empty arch of ancient stone here.|xjk |xjw |xj |xj }xj}xjTsRead which item? Scrolls }xj b - a scroll of blinking  t - 7 scrolls of teleportationa - a scroll of enchant armour  }xj!r - 7 scrolls of revelation  }xjȽw - 2 scrolls of enchant weapon  x - a scroll of amnesia  I - 2 scrolls of immolation  N - a scroll of noise }xjP V - a scroll of vulnerability  s - a scroll of butterflies }xj< c - a scroll labelled ATWUXEFIGHU }xj3* h - a scroll labelled AVOISO BESIAC }xjW[!] read|quaff|evoke[?] describe selectedxja xjbf xjk *****,,,,******#*#>.⌠**#..>..##.⌠ carss the Skirmisher ,,,,,,,,,*****##.#...,*#......##. Barachi of Okawaru *****. xjk ,,,,,,,,,,,,,,.......###...†.###. HP: 94/94 (100) ======================== ,,,,,,,,,,,,,,........#.#.⌠.###.^ MP: 29/29xjk ======================== ******,,,,,,,,,,..##....#....#... AC: 17Str: 17 xjl &*** *,,.#+####+#..##...........# EV: 17Int: 13 xj.⌠**#..>..##.⌠ carss the Skirmisher ,,,,,,,,,*****##.#...,*#......##. Barachi of Okawaru *****. xj2,,,,,,,,,,,,,,.......###...†.###. HP: 94/94 (100) ======================== ,,,,,,,,,,,,,,........#.#.⌠.###.^ MP: 29/29xj\======================== ******,,,,,,,,,,..##....#....#... AC: 17Str: 17 xj&*** *,,.#+####+#..##...........# EV: 17Int: 13 xj*,** *,,#.........#.##.........## SH: 0Dex: 29 xjф*,,* *,,◊.........#..#.....†..#.. XL: 12 Next: 64% Place: Lair:1 xj*,,* *,,........@.#....#.....#.#. Noise: ---------  Time: 13466.0 (0.0) +,,***,,#.........#...##..⌠.####. t) +2 longbow (drain) xjR*,,,,+,,#.........P...###...#* *, Fire: t) +2 longbow (drain) ***,*,,,..............# #....# *, Drain  *****,,..............#*##+### *, **,**,,,#.........#....# *,*** *,  xj|,,,,,,,,...#.###+##...##**+*,***,  xj,,,,,,,,...!.,,,,,......,,,,,,,,,  ,,,,,,,,....,,,,,.........,,,,,,,xj Things that are here: _a staff of earth; a +0 ring mail; a +1 mace of protection _Okay, then. _Okay, then. _Welcome back to the Lair of Beasts! _There is an empty arch of ancient stone here.xjc  As you read the scroll of enchant weapon, it crumbles to dust.xjf7.0 (133xj؏xj$I _Your +2 longbow of draining glows red for a moment.xjsxjvRead which item? Scrolls  b - a scroll of blinking  t - 7 scrolls of teleportationxjCva - a scroll of enchant armour  r - 7 scrolls of revelation  w - a scroll of enchant weapon  x - a scroll of amnesia xjv I - 2 scrolls of immolation  N - a scroll of noise  V - a scroll of vulnerability  s - a scroll of butterflies  c - a scroll labelled ATWUXEFIGHU  h - a scroll labelled AVOISO BESIAC [!] read|quaff|evoke[?] describe selectedxjcxjxjS*****,,,,******#*#>.⌠**#..>..##.⌠ carss the Skirmisher ,,,,,,,,,*****##.#...,*#......##. Barachi of Okawaru *****. ,,,,,,,,,,,,,,.......###...†.###. HP: 94/94 (100) ======================== ,,,,,,,,,,,,,,........#.#.⌠.###.^ MP: 29/29======================== ******,,,,,,,,,,..##....#....#... AC: 17Str: 17 *** *,,.#+####+#..##...........# EV: 17Int: 13 *,** *,,#.........#.##.........## SH: 0Dex: 29 *,,* *,,◊.........#..#.....†..#.. XL: 12 Next: 64% Place: Lair:1 *,,* *,,........@.#....#.....#.#. Noise: jP 4m---------  Time: 13467.0 (0.0) +,,***,,#.........#...##..⌠.####. t) +3 longbow (drain) *,,,,+,,#.........P...###...#* *, Fire: t) +3 longbow (drain) ***,*,,,..............# #....# *, Drain  *****,,..............#*##+### *, **,**,,,#.........#....# *,*** *,  ,,,,,,,,...#.###+##...##**+*,***,  ,,,,,,,,...!.,,,,,......,,,,,,,,,  ,,,,,,,,....,,,,,.........,,,,,,,  _Okay, then. _Okay, then. _Welcome back to the Lair of Beasts! _There is an empty arch of ancient stone here.  As you read the scroll of enchant weapon, it crumbles to dust. _Your +2 longbow of draining glows red for a moment.xjEnchant which weapon? Hand Weapons  t - a +3 longbow of draining (weapon)xjvj - a +0 arbalest[?] describe selectedxj#xjh)xjg15*****,,,,******#*#>.⌠**#..>..##.⌠ carss the Skirmisher ,,,,,,,,,*****##.#...,*#......##. Barachi of Okawaru *****. ,,,,,,,,,,,,,,.......###...†.###. HP: 94/94 (100) ======================== ,,,,,,,,,,,,,,........#.#.⌠.###.^ MP: 29/29xj1======================== ******,,,,,,,,,,..##....#....#... AC: 17Str: 17 *** *,,.#+####+#..##...........# EV: 17xj921Int: 13 *,** *,,#.........#.##.........## SH: 0Dex: 29 *,,* *,,◊.........#..#.....†..#.. XL: 12 Next: 64% Place: Lair:1 xj2*,,* *,,........@.#....#.....#.#. Noise: ---------  Time: 13467.0 (0.0) +,,***,,#.........#...##..⌠.####. t) +3 longbow (drain) *,,,,+,,#.........P...###...#* *, Fire: t) +3 longbow (drain) xj3***,*,,,..............# #....# *, Drain  *****,,..............#*##+### *, **,**,,,#.........#....# *,*** *,  ,,,,,,,,...#.###+##...##**+*,***,  xj3,,,,,,,,...!.,,,,,......,,,,,,,,,  ,,,,,,,,....,,,,,.........,,,,,,,  _Okay, then. _Okay, then. _Welcome back to the Lair of Beasts! _There is an empty arch of ancient stone here.  xj3xAs you read the scroll of enchant weapon, it crumbles to dust. _Your +2 longbow of draining glows red for a moment.xjO;  As you read the scroll of enchant weapon, it crumbles to dust.8.0 (144xj+@xjaBI _Your +3 longbow of draining glows red for a moment.xjToxjoxjqxjtxjvxj&xxjxxjzxj|xj2~xj ,,,,,,,,,,,,,,,,.......###...†.##.,,,,,,,........#.#.⌠.### xjw*,******..,,,,,,,,..##....#.... ***** *...#+####+#..##..........,** *..#.........#.##...... xj,**,,* *..◊.........#..#.....† ,**,,* *.xjW∩.#....#. ,,+,,***,,#xjTq...#...##..⌠.### ***,,,,+,,#..P...###...#* * ***,*,.......# #....# xj *****.......#*##+### *,**,..##....# *,*** ,,,,,,,,,....#.###+##...##**+*,** xj6,,,,,,,,.....!.,,,,,......,,,,,,....,,,,.........,,,,....,,,,.......... **+*****......,,,,,..........xj6 70.6 (2.6  xj`A malevolent force fills the Lair of Beasts...xj/  --more--xj[:*xjw ==========Mark Drain  With a horrendous wail, an alarm goes off!  A sentinel's mark forms upon you.xjy}7@xjm  You hear an angry hiss. x3; You hear a loud, deep croak! You hear an angry _hiss.xjv xj8 Level 1 of the Lair of Beasts<>>>^^^∩(Press ? for help)*,,,,,,***,*,,,*,+,*****,,,,,*,,,,+,#..,* #.....##....###.####...##### xj *,,,,,,,,,,,,,,*,,******,,,,******#*#>.⌠**#..>..##.⌠.>...........##### *,,,,,,,,,,,,,,,,,,,,,,,,,,,*****##.#...,*#......##...#..........##### *,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,.......###...†.###..#...........##### *,,,,,,,,,,,,,,,,,,,,,,,,.,,,,,,,........#.#.⌠.###.^.#...........##### *,,,,,,,,,,,,,,,,*,******..,,,,,,,,..##....#....#...##........^..##### *,,**,******,,,,,***** *...#+####+#..##...........#.............##### *,*,,,,,,,,+,,,,,***,** *..#.........#.##.........##...######.#...#### *,+,,,,,,,,*,,,,,,**,,* *..◊.........#..#.....†..#....########...##### *,,,,,,,,,,*,,,,,,**,,* *..........∩.#....#.....#.#...####.####..##### xj7 B*,*,,,,,,,,,,,,,,,,+,,***,,#.........#...##..⌠.####.....*,,,,,+,,***,*,,,,,,,,*,,,,,***,,,,+,,#.....@...P...###...#* *,..+..,,,***,,,**,,,,,,,,,,*,,,,,* ***,*,................# #....# *,,.###,,,,**,,***,,,,,,,,,,*,,,,,* *****................#*##+### *,,.#*,,,,***,,,**,*****,*,,*,,,,,****,**,..#.........#....# *,*** *,,,.********,,***,,,,,,,,,,,,,,,,,,,,,,,,,....#.###+##...##**+*,***,,,**** *,,,**,,,,,,,,,,,,,,,,,,,,,,,,.....!.,,,,,......,,,,,,,,,,,**,******,,**,,,,,,,,,,,,,,,,,,,,,,,,.......,,,,.........,,,,,,,,,,,,,,,,,,,,**,,,,,,,,,,,,,,,,,,,,,,,,.......,,,,..........,,,,,,,,,,,,,,,,,,,***,,,,,,,,,,,,,,,,**+*****......,,,,,..........,,,,,,,,,,,,,,,,,,,,**,,,******,**,,,,*,,,,,,*,,,,,,*****##....#◊.#*+,*,,,,********,*,***,,,* ****,,,,*,,,,,,,,,,,,****,*,,..#.....,,,*,,,,****,****,,*xj *,,,* ***** *,,,,*,,,,,,*,,,,,**,,,,**,,,,,,,,,,,,,,,,**,,,,,,**,**xj~A.@xjmA..xj- A..xje A..xj2*#.xj{xj@,#xj9@.,xj-@..xj  xj: *,,,*,,,,,,,,,,**,,,,,*,,,,,,,,,,,****,,**#....**#...###..##.##..##### xjm 5#.xjd *,,,*,,,,,,*,,,**,,,,,**,,,,**,,,,**,,,,,*##,⌠,**#...#.......##...#### *xjd %#xj *,,,*,,,,,,,,,,,+,,,,,**,,,,,*,,,,**,*,,,,*,,,,*....#..#.....##..##### ,*xjn *,,,*,,,,,,,,,,**,,,,,,*,,,,,+,,,,**,,,*,,,,,,...............##..##### ,xj%,xj6 *,,,*,,,,,,*,,,,*,,,,,,,,,,,**,,,,**,,,,,,........#...##.P#####..##### ,xj6%,xj@ xj ,,,,,,,,,,,,,,,,.......###...†.## carss the Skirmisher xj ,,,,,,,,.,,,,,,,........#.#.⌠.### Barachi of Okawaru *****. *,******..,,,,,,,,..##....#....#. HP: 94/94 (100) ======================== ***** *...#+####+#..##.......... MP: 29/29======================== xj- ***,** *..#.........#.##......... AC: 17Str: 17 ,**,,* *..◊.........#..#.....†..# EV: 17xjb Int: 13 ,**,,* *..........∩.#....#.....#. SH: 0Dex: 29 xj ,,+,,***,,#.........#...##..⌠.### XL: 12 Next: 64% Place: Lair:1 xj ***,,,,+,,#.....@...P...###...#* Noise: ========== Time: 13470.6 (0.0) * ***,*,................# #....# t) +4 longbow (drain) xjY W* *****................#*##+### Fire: t) +4 longbow (drain) ****,**,..#.........#....# *,*** Mark Drain ,,,,,,,,,....#.###+##...##**+*,** ,,,,,,,,.....!.,,,,,......,,,,,,,  ,,,,,,,,.......,,,,.........,,,,,  xj 0,,,,,,,,.......,,,,..........,,,,  **+*****......,,,,,..........,,,, With a horrendous wail, an alarm goes off!  A sentinel's mark forms upon you.You hear an angry hiss. x3; You hear a loud, deep croak! You hear an angry _hiss.  Press: ? - help, v - describe, . - travelThe floor.xj xj^ xj 4 _xjxj%xjxj > _Unknown command.xjxj.xjSxjxjB,xjxjUxjxjxjxjxjxjxjJxjxjxjxjxjoO _You start waiting.xj 6l∩.--------- l   komodo dragonxjaCS5.6 (5xjyS   black mambaxjL---------6.6 (6xj_xj# xjx_You encounter a komodo dragon. You encounter a black mamba.xj$ J ))))xjZ$ l)) You shoot an arrow. The arrow hits the komodo dragon!xj B.Sxj M.lxj# C.Sxjթ Q.....xj? 4===7.6 (1xj xjذ e _The komodo dragon is heavily wounded.xj; g ))))) xj (drained)You shoot an arrow. The arrow hits the komodo dragon!  You drain the komodo dragon.xjEpC.SxjpM.lxj]q1lxjr .SThe komodo dragon is almost dead.xjx....l   basiliskxj+y,8.7 (1.1xj}xji xjK_You encounter a basilisk.xj{ xjL{/)xjq{))xj{ xj{(drained)You shoot an arrow. The arrow hits the black mamba! You drain the black mamba.xjQ.lxj-.SxjxjCl.xjxj6..xj+90xjm xj c _The black mamba is heavily wounded.xj35 )xj[3 ))xj3)xj3)You shoot an arrow.xjWC.Sxjܲ0kxjU .lThe arrow closely misses the black mamba.xjC.SxjCl.xj7C.kxjζQ.lxj|.k   rime drakexj4-80.8 (1.1xjxj[ _You encounter a rime drake.xj  You shoot an arrow. The arrow hits the black mamba! You drain the black mamba.xj$ l.The black mamba is severely wounded.xj<.kxj_Q.lxjxjΜT86---1xj0xjxjt _The black mamba closely misses you. The black mamba bites you!xjxjInnate Abilities, Weirdness & MutationsYou are amphibious.xj+a - You can hop short distances, but move slowly.b - You have an extended range of vision and can be seen from far away.c - Your mind is acute. (Int +4, Str/Dex -1)  d - [You will be able to hop long distances, but move slowly.] XL 13 []: Gained at a future XL. xjNxj$xjB,,,,,,,,,,,,,,,,.......###...†.## carss the Skirmisher ,,,,,,,,.,,,,,,,........#.#.⌠.### Barachi of Okawaru *****. xj*,******..,,,,,,,,..##....#....#. HP: 86/94 (100) =====================--- ***** *...#+####+#..##.......... MP: 29/29xj1======================== xj***,** *..#.k.......#.##......... AC: 17xj5,Str: 17 xjc,**,,* *..◊.........#..#.....†..# EV: 17xj,Int: 13 xj,**,,* *..........∩.#....#.....#. SH: 0xj,Dex: 29 xjDm,,+,,***,,#....Sl...#...##..⌠.### XL: 12 Next: 64% Place: Lair:1 ***,,,,+,,#.....@...P...###...#* Noise: ===------  Time: 13481.8 (0.0) xjx* ***,*,................# #....# t) +4 longbow (drain) * *****................#*##+### Fire: t) +4 longbow (drain) xj****,**,..#.........#....# *,*** Mark Drain ,,,,,,,,,....#.###+##...##**+*,** ,,,,,,,,.....l.,,,,,......,,,,,,, l   komodo dragon (drained) ,,,,,,,,.......,,,,.........,,,,, S   black mamba (drained) ,,,,,,,,.......,,,,..........,,,, l   basilisk **+*****......,,,,,..........,,,, k   rime drakeYou shoot an arrow.  The arrow closely misses the black mamba. _You encounter a rime drake.You shoot an arrow. The arrow hits the black mamba! You drain the black mamba.  The black mamba is severely wounded. _The black mamba closely misses you. The black mamba bites you!xj xj xj9xjxjtxj6 Ability - do what?CostFailure  f - HopNonexj_0%  Invocations -X - Renounce ReligionNone0%  a - Heroism2 MP, Piety-0%  b - Finesse5 MP, Piety--22%  c - Duel7 MP, Piety--63% [?] toggle between ability selection and description.xj xj xj# ,,,,,,,,,,,,,,,,.......###...†.## carss the Skirmisher ,,,,,,,,.,,,,,,,........#.#.⌠.### Barachi of Okawaru *****. xj $*,******..,,,,,,,,..##....#....#. HP: 86/94 (100) =====================--- ***** *...#+####+#..##.......... MP: 29/29======================== ***,** *..#.k.......#.##......... AC: 17Str: 17 xj ,**,,* *..◊.........#..#.....†..# EV: 17Int: 13 ,**,,* *..........∩.#....#.....#. SH: 0Dex: 29 xj ,,+,,***,,#....Sl...#...##..⌠.### XL: 12 Next: 64% Place: Lair:1 ***,,,,+,,#.....@...P...###...#* Noise: ===------  Time: 13481.8 (0.0) * ***,*,................# #....# t) +4 longbow (drain) * *****................#*##+### Fire: t) +4 longbow (drain) xjۏ T****,**,..#.........#....# *,*** Mark Drain ,,,,,,,,,....#.###+##...##**+*,** ,,,,,,,,.....l.,,,,,......,,,,,,, l   komodo dragon (drained) ,,,,,,,,.......,,,,.........,,,,, S   black mamba (drained) xj, ,,,,,,,,.......,,,,..........,,,, l   basilisk **+*****......,,,,,..........,,,, k   rime drakeYou shoot an arrow.  The arrow closely misses the black mamba. _You encounter a rime drake.You shoot an arrow. The arrow hits the black mamba! You drain the black mamba.  xjv The black mamba is severely wounded. _The black mamba closely misses you. The black mamba bites you!xj .kYou gain the combat prowess of a mighty hero.xj  The black mamba closely misses you. The black mamba barely misses you.xjj S  The basilisk gazes at you.xjå xj=- xj- 1-7--8xj. j23--2.8 (1Hero Mark Drainxj2 xj4 T _You resist with almost no effort. The komodo dragon bites you.xj s ))))You shoot an arrow.xj1% .kThe arrow barely misses the komodo dragon.xj%Jl!xj+^...lxjr-d8=-==3.7 (0.9xj1xjk3X _The black mamba barely misses you.xj .You shoot an arrow. The arrow hits the komodo dragon!!!  You kill the komodo dragon!xjRS   black mambal   basiliskk   rime drakexj & xjB^.kOkawaru accepts your kill.xjFxj&xjߪ& xj4†F   cane toadl   basiliskxjk   rime drakeThe black mamba bites you but does no damage. x2xj_ 2/96-7xjZ4.5 (0.8 _You encounter a cane toad.xjvxjT _Your Ice Magic skill increases to level 6!xjνxj .You shoot an arrow. The arrow hits the black mamba!!  You kill the black mamba!xjF   cane toadl   basiliskk   rime drakexjnr .Okawaru accepts your kill.xjri  The basilisk gazes at you.xj{.k.F9-9==705.4 (0.9 _You resist with almost no effort. †You shoot an arrow. The arrow hits the rime drake!!!  You kill the rime drake!xjxjV:l.xj.xj/Fxj 9†xj ealth: 82/100 -3====6.2 (0.8 xj B_Okawaru accepts your kill.xj xj8# )) (drained) _Your life force feels restored.xjq# ^You shoot an arrow. The arrow hits the basilisk! You drain the basilisk.xj 8 .xj> R.The basilisk is heavily wounded.xj i  The basilisk gazes at you.xj? 7.Fxj@ xjZ xj|\ _===-9 (0.7xjt xjY} 7 _You resist with almost no effort.xj 8 )xjW ) xj ^You shoot an arrow. The arrow hits the basilisk. You drain the basilisk.xj^q Cl.xj| 4.xjW~ Y3-7.7 (0.8xj xj  . _The basilisk is severely wounded.You shoot an arrow. The arrow hits the basilisk!  You kill the basilisk!xj @)xj' F.Fxj1 8.xj8 xj8 Uagic: 29/29=xj8 -48.6 (0.9xjA xjE  xjOE B_Okawaru accepts your kill.xj_ ()))xj` )xj M.Fxjd .xj (.xj ,9.4 (0.8xj xj  xj b_You shoot an arrow. The arrow barely misses the cane toad.xjtC))))xjM.Fxj<..xjV4=90.2xj~xjq _You shoot an arrow. The arrow closely misses the cane toad.xj*C))))xj7L.Fxjo>D...xjD?'1.0xjnDxjF xjFj_You shoot an arrow. The arrow barely misses the cane toad.xjg  (drained)You shoot an arrow. The arrow hits the cane toad! You drain the cane toad.xjX p  The cane toad is heavily wounded.xj %8xj2 xj B _The cane toad stings you but does no damage.xj C))))xj8 I ...xj| FYou shoot an arrow. The arrow closely misses the cane toad.xj, ,2.5 (0.7xjD xj" B _The cane toad stings you but does no damage.xj )xj %)))xj8 I ...xj8 FYou shoot an arrow. The arrow barely misses the cane toad.xjm: xj: ]5=3.4 (0.9xjMC xjG  xj>G I_The cane toad closely misses you.xjT -))))xj7U xj ...FYou shoot an arrow. The arrow barely misses the cane toad.xj ,4.1 (0.7xj xj  xjF 4_The cane toad stings you but does no damage.xj( -))))xjd xj2v kYou shoot an arrow. The arrow barely misses the cane toad.xj~f ...Fxj~k   rime drakeThe cane toad completely misses you.xj*9 (0.8xjxjЇ[ _You encounter a rime drake.xj .You shoot an arrow. The arrow hits the cane toad!!  You kill the cane toad!xjk   rime drakexjG<G.kxj);†xj 6 67xj K5.7 _Okawaru accepts your kill.xjgxj D )))xj))) _Your +0 lightning rod (4/4) has regained one charge.  You shoot an arrow. The arrow hits the rime drake!!xjN ...xj....xj5o(catching breath)The rime drake is severely wounded.xjN] ****xjv**The rime drake breathes ice at you.The icy flash freeze hits you!xj:;b......xj`<77--====6.5Frozen xjAxjJDA _You are encased in ice.xjDxjVJ ))))xjVD))))You shoot an arrow.xj.xj<$kxj#..xj=.xjq+...xj\===-7.3xjxj{0 . _The arrow closely misses the rime drake.You shoot an arrow. The arrow hits the rime drake! You drain the rime drake.  You kill the rime drake!xj B)))))xjD0xj$..xj+...xjQh --30-xj80-8.1 _Okawaru accepts your kill.xjxj}| _Your Hexes skill increases to level 6!xj_xjxjܳH _No target in view!xjxjyxjxj^ _No target in view!xjxjxj^ _No target in view!xjxjHxjMH _No target in view!xj` xj xjaxjH _No target in view!xj_@3xjzFxjH#No target in view!xjڿxj*xjxjbxj, xj xjz xj :8 xja _xj _ Magic restored.  You feel like a meek peon again.  The sentinel's mark upon you fades away.xj ]30=717xj xj  _The ice encasing you melts away.9xj ,xj xj xjf xj xj? xj h80==xjn xj xjE xj xj! xjp! xj# xj% xj% U1=xj' xj) xjQ* xj, xjw. xj. xj0 xj2 xj3 %2xj5 xj18 xj8 xj: xjR< xj< xj9> xj@ xjA %3xjB xjD xjSE xjG xjmI xjI 54=xjJ xjK xjM xjNN xjO xjKR xjR xjST xjV xjW U5=xjX xj[ xjl[ xj ] xj\_ xj_ xjBa xjc xjd %6xje xjg xj{h xjj xjl ,xjn xjp xjq %7xjr xjuu xju xjgw xjy xjy K8=xj{ xjk~ xj~ xjJ xj xjق xj xj xjB U9=xjo xj\ xj xjW xjÏ xj xjđ xj xj< &90xj( xj xj# xj xj xjL xj xj6 xjá %1xjI xj xjڥ xj xj xjD xjΫ xj xjW K2=xj# xj xj xj xj׶ xjQ #3xj 2=xjV xj xjN xjܽ xj xjo xj xj} xj %4xj xj xj xj xj# xj| xj xj( xj %5xjH xj xj xj xj xj) xj xjG xj K6=xj} xj xj$ xj xj( xj U7=xj? xj{ xj xjo xj xju xj xj xj %8xj xj xj xj xj xjC xj xj< xj %9xjR xjt xj xjH xj xj4 xjE xj xjR Q100/100=xj xj( 1 _HP restored.xj xj; xj< xj" xj % xjx% xj/' xj) xj+ xjX, xj. xj{0 xj2 xjB3 9=xjc5 xj7 xj : xj: xj<< xj'? xj? xj@ xjE q _c - 2 potions of curing (gained 1)xj>H xjH xjJ xj3L xjM xjYN xjO xjQ xj?S xjS xjT xjV xjX xjX xj Z xj[ xj]] xj] xj^ xjb xj7d xjd xje xjg xji xji xjk xjm xj~n xjn xj.p xjr xjz .....................,,,,..................... xjz ,,,,,,,,##+#####................ *,**,,,,#......#.....P#######xj{ h*,,,,#............##**,*,,..# xj:{ ** *,,,,#......#.....#*,,,,**,,,,xjf{ > *,,,,#.....,#.....#*,,,,**,,*, ,* *,,,,.[.....#.....#*,,,,,*,,,, xj{ ,* *,,,,#...#,,,,,**,,*,---578.2 (80.1) ,* *,,,,#xj{ #*,,,,,+,,*, *xj{ * *,,,,#.....#,,,,,**,,,,  ***,,,,#............#**,*,**,,*, **xj| #.#..###.....#,*****,,,,,xjB| F,,........,,,xjp| ****,,,#.##***#.P##.###*******,* ** ****#** ####*## *** xj| xj xj! J---9.5 (81.4xj xjˆ  xj '_Found a leather armour.xjxj%xjxj*H _No target in view!xjxj3xjxj xj1xj$ _xjexjxjxjxjxj>xjxj_xjxjxjxjxjPxjvxj8xjxj xj*xjXxjxjxjxjBxj}xjxj xjxjxjxjxj ,xjC xj* xj,xjxjxjsxjxjxjBxjxjxjxjxjG xj!xj^#xj#xj$xjS'xj(xj[(xjc)xj*xj,xj,xj-xjm/xj0xj1xj82xj3xjC5xj5xj6xjO8xj9xj9xj;xj=xj>xj`>xj?xjB@xj+AxjAxj"BxjCxjDxjqExjFxjFxjGxjAHxjHxj~Jxj{KxjKxjfLxjMxjOxjOxjPxjWxjYxjYxjZxj\xj^xj)_xj`xjaxj#cxj|cxj_dxjexjJgxjgxjhxjjxjskxjkxjlxj]nxjoxjpxj!qxjrxjsxjHtxj6uxjwxj/xxj_xxj}yxj {xj|,xj~xj.xjexj xjq _c - 3 potions of curing (gained 1)xjxjRxj$xjxj߈,xjxj.xj,xjxjaxjxjxjxjZxjϕ,xjxj0xjhxjxjxj xjxjxjxjxjڡ,xjxj¦xjxjxjxjxj<xjxjxj;xj~W *,..,,,,,,,,,,,....,,,,,,,, *,...,,,,,,,,,....[,,,,,, *.?...,,,,,,,,...#,*****# #..##.######,....#**** # xj #.#........+,....##*,** #. #.+........#.....◊#*,,* #.. *..........#......#*,,* #.. *,#................+,.###.. #.#,,,,,***,,..+..638.5 (59.0 #..xj>..#,,,,,* ***,#... #.P........#,...,* ***##.. #.#####.#..#....,***#P##...xj #...............,,,,....... #................,,,,......  #................,,,,......  xjû{#................,,,,...... xj#................##+#####.. xjAxj.9.8 (60.3xjKxj- _Found a pair of gloves.xj IxjM Xxj( xj( xj xj֠ xj xj xj xjQ xj xjC xj xjD xjv xj xj~ xj xj xj, xj xj xj xjK xj xj xj~ xj xj xj xj xj` xjj xj xj   #...#.....,,,,,,+  #...#....,,#.,,**,, xj l #...#...,,...$,**,,  #......###.#..,*,+,  #.............,*,,*xj: ^  #.............,,,,, xjm  #.......,..  #?......[xj   #.@..............#, xj x #..##.######.....#* xj  #.#........+,....##  #.+........#.....◊# xjW  #..........##  #.#..........xj / xj  #.#........#.....#* xj%  #..........#,....# xjY  #.P........#,....#xjC /51.6 (11.8xj ,2.6 (12xj! xj# . _i - a scroll of identifyxjdxjexjgxjjxjm,xjnxjqxjs,xjGuxjwxj{,xj{xj~xjixjـxj;xjɄxjxjxjxjxjxjxjߎxjgxjtxjxj͛xjxjxjxjxjŨxjdxjƫxj%xj #...#..........##,,,,,,*,, xj#...#...........+,,,,,**,, #...#......#...#*,,,,,**,, xj`#...#...,....$.#*,,.,,*,,,, #......###.#...#,+.#****,,,, xj #..............#..##**** #.........,,,,,,,, #.........,,,,,,,,xjϷ #..........@......[.,,,,,.. xj#................#.#****#... xj1)#..##.######.....#**** #... #.#........+.....##*,** #.. xj7#.+........#.....◊#*,,* #..◊ #..........#......#*,,* #...  xj #.#................+,.###..#  #.#........#.....###,,..+..# xj #..........#.....# ***,#.... xjk/64.5 (11.9xjJ,5.5 (12xjxjd _e - a scroll labelled GEMOZX OJAZUOTxj \ xj\ xjW^ xja xjc xj}e xjf xjci xjk xj"l xjm xjp xj s xjds xj xjY xj xj xj xj xjh xj= xj xj xj6 xj xj( xj2 xj xj xj xj xjZ xj xj xj xj xjX xj xj xj) xjB xj xj xj: xj& N _You now have 982 gold pieces (gained 10).xj xj xj xj xj+ xj xjw xj] xj xjj xj n _V - 2 scrolls of vulnerability (gained 1)xjR xj xj/ xj xj xj  xj xj 7 _You open the door.xj xjY xj xj xjB" ,xj# xj$ xj% xj$& xj& xjI( xjk) xj) xj{* xj+ xj- xj- xj3. xj/ xj1 xj1 xjB2 xj3 xj5 xj5 xj6 xj+9 xj9 xjJ: xj; xj> xjA xjA xjLC xjDF xj+H xjH xj6J xj M xj>O ,xjP xj7S xjU xjSU xjW xjPY xj[ ,xj] xj3` xjb ,xjc xjEf xjFh xjh xjDj xjIn ,xjn xj-r K _r - 8 scrolls of revelation (gained 1)xj1t xjxt xju xjx xjz xjz xjZ| xj~ xjo xjـ xj xjy xj xjf xj xj xj xj xj{ xjN ,  There is a dry fountain here.xj &  xj You see graffiti of mottled prase runes that are unreadable except for asignature by Servius on the fountain.xjЙ xjF  _xj xjۥ %  xj( DYou see here a wand of charming (4).xj xj 5 _xj xjܬ xj= xj_ xj xj xj\ xjy xj! xj xjи xj xj i  You see here a wand of charming (4).xj xjK  _xj xj xj9 xj xj xj xj xj xj& xj xj xj xj9 xj xjC xj xj xj xj ,xjl xjn xj xj xj xj xj xjw xj xj ,xjS xj xj: xj xj xj xj xj xjY xj{ xj xj xj xj xjE ,  There is a dry fountain here.xj,  You see dark orange graffiti signed by Numeria on the fountain.xj 5 _xj xj4 xj ,xjA xj xjJ xj xj xj xj xj xj xjK xj! xj! xj" xj3% xj& xj& xj( xj) xjI+ xj+ xj, xj. xj#0 xjw0 xj1 xj^3 xj4 xj4 xj5 xj37 xj]8 xj8 xj}9 xj: xj< xj< xjd= xj> xj? xj @ xj@ xjC 'xjD xjE xjF xjG 7 _You open the door.xjI xj|I xj9J xjM xjN ,xjyO xjQ @  There is an open door here.xjR xjYS  _xjT xjT xjY Y+####+#..##...........#.......... xj}Z ........#.##.........##...######. ........#..#.....÷..#....######## ......∩.#....#.....#.#...####.### ...÷÷...#...##..⌠.####.....*, ........P...###...## *,..+..,,,** ............# #....# *,,.###,,,,* ............#*##'### *,,.#*,,,,** ........#....# #@#** *,,,.******* xj$[ .#.###+##...##*#+#,***,,,**** * ..............,,,,,,,,,,,**,***** ........,,,,,,,,,,,,,,,,, .........,,,,,,,,,,,,,,,, .......,,,,,,,,,,,,,,,, .P#######....#◊.#*+,*,,,,******** .##**,*,,..#.....,,,*,,,,****,*** .#*,,,,**,,,,,,,,,,,,,,,,**,,,,,,xji` \776.5 (111.0)'........xj` S..................#◊.##+:#..#.....,,.#.....,...,,,..,..xjGn xjn M======72xjt xju 6 _As you open the door, it creaks loudly!xjw  xjw l_Found a parchment of Freeze.xjxj0xj"xjxj0xj: _xj@  There is an open door here.xjUxjڨ _xjxjxj BxjXxjAxjxj̸xjxjxjxjZxjxjvxj.........# #....# *,..###,,,,**,,xj $.#*##'### *...##,,,,***,,#....# #.### *....#*******,, xj<###+##...####'#.###...#*** *,,,...................##.******.................,,,,,,,,.................,,,,,,,,.................,,,,,,,, xjm######....#◊.##+@#....###*****,*,------85.6 (8.1) xj**,*,...#........#....#***,****,, ,,,,*#............,...#*,,,,,,**, ,,,,*#..#........#.....#** xj,,,,,*...........#....##** ,,,,**,.#........#,....*** xj,,,,,+,,#........#,...##,,,,,,,*, ,,,,**,,.........#,,..#*,,,,,,**, xj"*,*,**,,#.#.#.#[.#,,..#****+,***xjxjL------6.9 (9.4xj:xjm" _Found a scale mail.xjHy _You see here a parchment of Freeze.xjm xjL xj xjw xj xj $ _xjC xj xj xj xjn xj8 xj xj,! xjk" xjf$ xj% xj% xj' xj) xj~+ xj+ xj, xjW. xj/ xj 0 xj1 xjj4 xj5 xj6 xj07 xj9 xj; xjU; xjL< xj> xj? xj(@ xjA xjiC xjD xj E xjF xjG xjH xjI xjI xjK xjQ ###...## #...+..,,,***,,,* # #....# #...###,,,,**,,** xjVQ y#*##'### #...##,,,,***,,,* xjQ ..# #.### #....#*******,,** xjR ####'#.###...#### *,,,* ##.######..* .xjGR A* .xjR ** ................@........,* 801.5 (14.6) xj)S ..#◊.##+:#....########.#[** xj]S #........#....#***,****,,* xjS v..............##,,,,,,**,** xjS X#........#.....#,,,,,,**,,* xjS D.........#....##,,,,,,**,** xj-T C#........#.....#,,,,,,**,* xj\T C#........#....##,,,,,,,*,* xjT $.........#....#*,,,,,,**,*xjT !xjZ xjZ .2.8 (15.9xj^ xj_ ( _Found a ring mail.xjxjxjOxjLxjxj4xjxjxj/xjxj<xj~xjxjxj"xj xj xj[ xj{xj0xj~xjxjxjxjxjPxj' %  xje You see here a +0 ring mail.xjW"xj" _xjR$xjw&xj.(xj(xj)xj,xj.xj%/xjH0xj2xj4,xj4xj6xj7xj 8xj9xj;xj?=xj=xj>xj@xjAxjFBxjDCxjDxjFFxjFxjGxjHxjIxjIxjJxj"L'xj9MxjwMxj;NxjO7 _You open the door.xj"QxjQxjZRxjbSxjUTxjTxjVUxjX@  There is an open door here.xjYxjY _xj2Zxj[xjP\,xj]xj^xj^xj _xj_xj~`xjLaxjaxj bxjixjj,xjHkxjknxjoxjSoxj pxjCsxjs,xjtxj:wxjwxj4xxjyxjv{xje|xj|xj@}xjxjxj8xjɁxjxjxjxjxjKxj;xjxjNxjxj,xj xjxjxj9xjNxjxjxjAxjFxjxjНxjxj.xj.xj}xjѢxjxj¥xj xjxj|xjAxjxj xjxjxj>xjxjxj]xjxjxjxjxj5xjxjxj6xjxjxjxjxjZxjxjxjxjHxjxjxjxjIxjxjkxjExjxjxjxjoxjxjxj xjxjxj0xj[xjxjxjxjxjxjxjxjxj1xj_xjxjxj6xjMxjxjxj&xj5xjxjVxjxjbxj xj+M _You now have 991 gold pieces (gained 9).xj%xj{xjxj`xjRxjxjxjExjxjpxjxj?xjxjTxjxj_ 'xjB xj xj5 xj 7 _You open the door.xjd3xjUxj@  There is an open door here.xjxj: _xjxj8xj%xjzxj xjDxjxjxjxjxj xjp xjL!xj$xj%xj5&xj('xj*xj+xj+xj,xj-xj.xj/xj/xj1xj1xj1xjJ2xjQ3xj(4xj\4xj4xj5xj6xjp7xj7xj39xj9xj:xj:xj;xjx<xj<xji=xj^>xjs?xj?xjK@xjExjEFxjFxjGxjtIxjkJxjJxj~KxjMxjNxjOxjOxjQxjRxj7 _You open the door.xjNxjxjxj@  There is an open door here.xjmxj _xj$xjxjxjӗxj xjJxjxjBxjxxjxj xjfxjOxjxjOxjΦxj}xjxjCxjxj_xjxj]xjxjаxjbxjxjXxjuxjxj@xj{xj|xjxj.xjlxj_xjj3xjxjxj7 _You open the door.xjxj xjxjopen the door. _There is an open door here. _You open the door. _There is an open door here. _You open the doorxjZ&.  There is an open door here.xjxj% _xjxjjxjxjxjxjIThere is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open xjdoor here.  xjxjc _xjYxjkxjxjxj0xj/xjxjxjxjxjxjxjxjxjNxjxjxj`xjxj'xjSxjxj<xjxjxjxjxjxj~ xj xjxjxjQxjxjL,xj&xjxjFxjxjxjFxjS xj xj!xj#xj$xj$xj%xj9'xjS(xj(xj)xj+xj,xj-xj.xj[/xj[0xj0xjV1xjw2xj[3xj3xjA4xj6xj7xj+8xj8xj2:xj$;xjm;xj<xj.>xj?3xj|@xjC9You open the door. _xjACuThere is an open door here. _You open the door. _There is an open door here. _You open the door.xjJ  *◊.##.#+.#.##◊◊,,,,,,,, xjKk  ##..........◊◊◊,,,*,,,,   *...........◊.^,,,****,   *#..........◊÷.,,****** xjRK  #...........◊◊◊.,,,,,,   #...............,,,,,,   #...,,,,, xjLV  #........,,,,,   #....@#####....##*****967.5 (164.7)   #...#...........######   #..,#......#....#.....   #...#..........##.....   #...#...........'.....   #...#......#...##.....    #...#..........##.....    #......###.#...#P+.###    #..............#..#### xj^PxjQ,8.9 (166.1xjUxjVV _There is an open door here. _You open the door. _There is an open xjVbdoor here. _You open the door. _Found a yak skeleton.xj[XQ _There is an open door here.xjxjxj.xjxjxj$ _xjxj xj xjWxjxjxjxjTxjbxj0xjxjxjxjxjxjMxj;xjxj- xj xj!xj#xjj$xj$xj%xjb(xj)xj)xj+xj,xj-xj.xj.xj^0xjr1xj1xj2xj4xj5xj66xj6xj8xj9xj:xj:xj^<xj=xj=xj>xjsAxjBxjBxjCxjRExjyG,xjGxjIxjJxjfJxjKxjgLxj_MxjMxjaNxjOxjvPxjPxjjQxjTxjTxjUxjUxjVxjWxjWxjXxjYxjZxjZxjl[xj\xj^]xj]xj5^xj\_xj2`xj`xj axjbxjEdxjdxjexjGgxjhxjixjixj]kxjlxjmxjoxjpxjsxjusxjtxjwxjyxjzxj{xj4~xjxjxj.xjxjxj xjxjxj%xjxj?xjaxjxjxjxjWxjxjBxjz$ xj'_r - 9 scrolls of revelation (gained 1)xjxjxjxj&xj6xjxj-xjxjxj\xj xjxjpxj׳xjxjxjxjxjxjZxjNxjxjLxjxj2xjxjPO _You now have 1008 gold pieces (gained 17).xj6xjxjxjxjxjxjRxjtxjxjxjxjxjZxjxj~xjBxjxjxjxjxjxj}xj-xjxjxj'xjxjxjnxjxjxj xj$xjaxjxjxjxjVxjxjmxj]xjxjYxjxj< xj xjW xj| xj5 There is a shaft here.xjxjx _xjmxjxjxjxjxjR!xj#xj$xj%xj}(xj*xj+xj,xj0;  There is a shaft here.xj_2xj2 _xj4xj@7xj@9xj9xjQ;xj=xj?xjN@xjAxj}DxjfFxjFxj6HxjJxjLxjLxj]NxjPxjRxjSxjTxjVxjhXxjXxjFZxj\xj^,xjE_xj_axjbxjcxjdxjexjfxjSgxj3hxjfixjj,xjlkxjnxj_p,xjYqxjsxj?txjtxjauxjwxj-xxjxxjLyxjzxj|xj~|xjJ}xj~xjxj|xjPxjЂxjAxjxjxxj*xjxjxj׉xjʕxj"xjxjxjxjxjLxjxjYxjǤxj)xj1xjxj_xj«xjɬxjoxjݱxj@xjxjzxjxj`xjxjxj6xjxjxjxjGxj}xjvxjxjxj6xjxjxjXxjxj}xjxjxjaxj'xjxjtxjxjxjxjxj xjxj}xjuxjxjxjxjxj"xjxj8  xjp M There is a staircase back to the Dungeon here.xjN xj _xjvxj'xjxjgxjxj'xjxjxjxjxjxjExj? xj-"xj]#xj#xj %xj&xj'xjc(xjI)xj+xjj,xj,xj-xj/xj 1xjb1xj_2xj4xj 5xj}5xj"6xj7xj%;Bxj;xj<xjB=xj>xj?xj@xj@xjAxjBxjCxjwDxjDxjFxjPM5xjM  ### **# xjM####.##############.#####*** ............),,* xj N..<.............@........,,* 4103.0 (134 ....#.###......####.#.#.#,** ..)########....#*,*+*****..* xjaN...##....##....#*,,,,,,**.#* ...##..........##,,,,,,**.# ...#.....##.....#,,,,,,,,.# xjN.........##....##,,,,,,**.# ...########....#*,,,,,,**.# ...##.#####....####**,**,.#xjUSxjS,4.3 (135.4xjvWxjB\+ _Found a quarterstaff.xj;xj9xjxjxjxjxjxj"xjH%xj-&xj)xj+xj-xj.xj|0xjv4xjy6xj7xj8xj6=xj?xj!@xjAxjxjxjxjxj[xj,xj xj xj xjS xj\xjxj=xjxjxjxj xjXxj]xjxj0xj~xjxjxj,xj[ xj!xj&#xj$,xj%xj5'xj'xjj(xj*xj+xj,xj,xjr.xj/xj0xj1xj@xjAxj'BxjBxjHxjIxj7Jxj=KxjPxj0RxjRxjSxjYxjfZxjZxjWaxjtfxjfgxjgxj>hxjUmxjQnxjnxjZoxj]txjuxjuxjvxj${xjB|xj|xj}xjxjxjxj4xjxj%xjhxjxj1xjZxjxjNxjxjxjӕxjxjxxjlxjěxjxjxj@xjxjAxjΦBxjxjϪxj٫xj1xjܬxj(xjLxjxj<xj`xjkxjɶxjxjjxjxjxjxjxjxjxjxjxjxjxjxjxjxj5xjxjxjxjXxj*xjxj xjhxj[xjxj xjxjqxjxjxjZxjPxjxjYxjxjxjxj xjnxjxjxjxjexjjxj\xjT,xjxj/xj,xjxjDxjxjgxj~xjxjoxjxj%xj~ xj. xj xj xjuxj,xjxjxj5xjxj xjxjxj,xjzxj xjO"xj"xj$xj&xj'xj(xj~)xj,A  You see here a +0 ring mail.xj.xje/ _xj0xj2xjj4xj4xj36xj"8xj9xj7:xjf;xjQ=xj>xj?xj@xjPBxjCxjmDxjbExjGxjIxj%JxjKxjLxjhNxjNxjOxjQxjSxjSxjTxjUxjWxjWxj,Xxj@ZxjU[xj[xjr\xji_xj_xji`xj`xjNbxj\cxjcxj_dxj|exjfxjfxjgxjhxjjxjEjxjjxjlxjlxjPmxjmxjpxjq,xj}rxjvtxjuxjvxjvxjgyxjzxjT{xj-|xj>}xj%~xj~xj*xjWxjWxjxjbxjxj„xj%xjʅxjxjxjvxjxj xjxjxjDxj6xjxjxj$xj[xj̗,xjxjxj6xjxjxjxjxjXxjxj:xjxjDxjwxj"xj,xj<xjDxjxj@xjxjxjsxjxj xj`xjxjQxjxjxjxj0!xj!xj"xj(xj)xj *xjM+xj'0xj1xj2xjS3xj7xj8xj9xj&;xj=xj>xj-?xj?xjCxjDxjDxjExj6IxjJ,xjJxjNxjOxjPxjPxjTxjUxj^UxjVxjSYxjXZxjZxj[xj^xj_xj_xj`xjcxj'exjexjQfxjixjjxjkxjkxjRoxjpxjpxjqxjuxj+vxjrvxjwxj/{xj}xjg}xj~xjgxjփxjFxjxjxjxjNxjZxj`xjΏxj.xjAxjvxj,xjxj6xjߚxjxj xjxjxjwxj̣xjBxj@xjxjxjxj̮xjxjxjxjNxjFxjxj@xjxj0xjxj;xjxjxj/xjxj,xj,xjxjxjxjxjDxj3xjxjxj8xj)xjExjxjxjxjxjxjExjxjxj$xjxj6xjFxjxjvxjxjxjxjxjxjxjqxj3xjrxjxjxjxjxjxjmxj)xjsxjxjxjxjxj&xjv,xjxjxjoxjAxj]xjhxjxj xj xj xj@ xj xjxj xjexj xj xj{!xj!xju"xjk'xjp(xj(xjo)xj'.xj*/xj/xjY0xj5xj6xjZ6xj.7xjt;xj<xj=xj=xjBxj DxjODxj!Exj/Ixj?JxjJxjXKxjGOxjcPxjPxjQxj4UxjpVxjWxjWxjJ[xjr\xj]xj^xj xj7_Done exploring.xjI 3xjK xj xj> xj xj  xj ?_Done exploring.xj" xj& $xj& Gear: 18/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with )) xj,' l t - a +4 longbow of draining (weapon)j - a +0 arbalest xj' Missiles (go to first with ()  i - 3 throwing netsxj' p - 16 javelins Armour (go to first with [) xj' T d - a +2 pair of boots (worn)  g - a +2 cloak (worn) xj8( % l - a +3 leather armour (worn) xjo(  q - the +3 hat of Pondering (worn) {Ponderous, Will+ MP+10 Int+5}  r - the +0 pair of gloves "Ridar" (worn) {Dex+3} xj( 9 m - a +2 helmet of intelligencexj( ln - +0 acid dragon scales  o - a +4 chain mail of cold resistance xj) bJewellery (go to first with "=) xjP) k b - an amulet of magic regeneration (worn)  c - a +4 ring of slaying (worn) xj) A e - the ring "Waeciura" (worn) {Will++ Str+6 Int-5 Dex+5}xj) ?f - a ring of protection from fire  xj) :k - a +4 ring of slaying  s - a ring of magical powerxj,n - +0 acid dragon scales. The scales of an acid dragon. Although it does not provide its wearer with as much protection as the armour made from the scales of some larger dragons, it isxjiOsomewhat lighter and less encumbering. It is also remarkably smooth, letting corrosive slime flow off it like water. Base armour rating: 6 Encumbrance rating: 5 It can be maximally enchanted to +6. If you switch to wearing this armour: Your AC would increase by 0.7 (17.3 -> 18.0). Your EV would decrease by 0.4 (17.6 -> 17.2). Your spell failure would worsen by up to 2% (press '!' for details). Your attack delay would decrease by 0.0 (1.1 -> 1.1). You found it on level 10 of the Dungeon. Stash search prefixes: {inventory} {rCorr} {body armour} {body armor} {resist corrosion} {corrosion resistance} Menu/colouring prefixes: identified armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.xjOxjxjl$xj,......+.....###.## #..#.........# carss the Skirmisher ......#.....◊##..# #..◊.........# Barachi of Okawaru *****. ......#......##..# #..........∩.# Health: 100/100 ======================== xj(..............'..###..#....÷÷...# Magic: 30/30 ======================== ......#.....###....+..#.........P AC: 17Str: 17 ......#.....# ###.#.............. EV: 17xj8Int: 13 ......#.....# #####............. SH: 0Dex: 29 xj##.#..#.....####P##...#.........# XL: 12 Next: 80% Place: Lair:1 ................@........#.###+## Noise: ---------  Time: 14318.2 (0.0) ................................. t) +4 longbow (drain) ................................. Fire: t) +4 longbow (drain) ................................. ............##'#####............. #####◊##....#......#.....P####### xj4n####....#............####.#.. ##### #....#......#.....##....## #...# #....#......#.....##....##  _There is a staircase back to the Dungeon here. _Found a quarterstaff. _You see here a +0 ring mail. xjo_Done exploring. _Done exploring. _Done exploring.xjSxj+9.2 (1xjGxj _Found a quarterstaff. _You see here a +0 ring mail. _Done exploring. xj7'_You drop +0 acid dragon scales.xji E[?25h[?0c  Search for what [Enter for "."]? xj xj_8 [?25l[?1cxj=xj?14 matches: travel [toggle: !], by type [/], hide useless & duplicates [=]  a - [Lair:1] a +0 broad axe of electrocutionxj @b - [Lair:1] a quarterstaff  c - [right here] +0 acid dragon scalesd - [Lair:1] a leather armour  e - [Lair:1] a pair of gloves  f - [Lair:1] a +0 ring mail  g - [Lair:1] a +0 scale mail  h - [Lair:1] a scale mail  i - [Lair:1] a shaft (2 further duplicates)  j - [Lair:1] a staircase back to the Dungeon  k - [Lair:1] a stone staircase leading down  xj^@~l - [Lair:1] a stone staircase leading down  m - [Lair:1] a stone staircase leading down  n - [Lair:1] an alarm trapxj]xjxj......+.....###.## #..#.........# carss the Skirmisher xj......#.....◊##..# #..◊.........# Barachi of Okawaru *****. ......#......##..# #..........∩.# Health: 100/100 ======================== ..............'..###..#....÷÷...# Magic: 30/30 ======================== ......#.....###....+..#.........P AC: 17xjStr: 17 ......#.....# ###.#.............. EV: 17Int: 13 ......#.....# #####............. SH: 0Dex: 29 xj'S##.#..#.....####P##...#.........# XL: 12 Next: 80% Place: Lair:1 ................@........#.###+## Noise: ---------  Time: 14319.2 (0.0) ................................. t) +4 longbow (drain) ................................. Fire: t) +4 longbow (drain) xj ................................. ............##'#####............. #####◊##....#......#.....P####### ####....#............####.#..xj ##### #....#......#.....##....## #...# #....#......#.....##....##  xjD_You see here a +0 ring mail. _Done exploring. _Done exploring. _Done exploring. _You drop +0 acid dragon scales.  Search for what [Enter for "."]? .xjLxjpxjxj$. _xjM xj Where to? (Tab - Gauntlet @ (x,y), ? - help)  D - Dungeon  T - TempleL - Lairxj O - Orcish Mines xj@xjLAxjT[?25h[?0c......+.....###.## #..#.........# carss the Skirmisher xj,U......#.....◊##..# #..◊.........# Barachi of Okawaru *****. ......#......##..# #..........∩.# Health: 100/100 ======================== xjUT..............'..###..#....÷÷...# Magic: 30/30 ======================== ......#.....###....+..#.........P AC: 17Str: 17 ......#.....# ###.#.............. EV: 17Int: 13 xjU......#.....# #####............. SH: 0Dex: 29 ##.#..#.....####P##...#.........# XL: 12 Next: 80% Place: Lair:1 xj V................@........#.###+## Noise: ---------  Time: 14319.2 (0.0) xjBV................................. t) +4 longbow (drain) ................................. Fire: t) +4 longbow (drain) ................................. xjV............##'#####............. #####◊##....#......#.....P#######xjV ####....#............####.#.. xjV&##### #....#......#.....##....## #...# #....#......#.....##....##xj)W  _Done exploring. _Done exploring. _Done exploring. xjgW_You drop +0 acid dragon scales. _Search for what [Enter for "."]? .  What level of the Dungeon? (default 9, ? - help) xj [?25l[?1cxjC2xjxjЙxjxjxjoE _xjxjIxjʸxjxjxjxj4,xjjxj xjxjxjxjxj*xjxjrxjxjzxj%xjxj,xj\xjTxjxjxjxjxjBxjxj8xjxjxj xjxjxjHxj,xjKxj?xj xjyxjxj xjo$xj%xj<&xj;'xj+xj,xj`-xj|.xj2xj84xj4xj5xj9xj:xjT;xjE<xj5@xjAxjcBxjCxjFxjGxjHxjIxjMxjSNxjNxjOxjRxjSxj!TxjTxjXxj+Y,xjZxj\xjw^,xj^xjaxjbxj#cxjDdxjfxj3h,xjixj/lxjm,xjnxjqxj{rxjsxjtxjkvxjRx,xjvyxj{xj}xj}xj~xj%xjxjDxj5xjQxjʌxj4xjxj?xjݔxj@xjcxjYxjxj)xj2xjxjxjxj8xjvxjxjxjxjxjxjxjӻxj$xj]xjxjgxjxjxjBxjxj$  Things that are here:xj  a +0 scale mail; a +0 broad axe of electrocution; the orc skeleton of Urugxjxj _xjSxjmxjxjxjKxjZ  There is a staircase back to the Dungeon here.xjxjxj$ _xjPxj.Dungeon:9xjxjJxjxj xj0_You climb upwards. Welcome back to the Dungeon!xjK  There is a staircase to the Lair here.xjvxju _xjxjxjqxjxjxjgxjxjxjxj3xjxj?xjZxj# xj_#xj#xj&xj*xj-xj-xj0xj3xj6xjI7xj6:xj;%  xj;3There is a stone staircase leading up here.xj">xj@xjzB% _xjDxj6 &8xjT9 ,xj9 xj: ! _You climb upwards.xj_F R  There is a stone staircase leading down here.xjG xjH _xjH xjtJ xjkK xjK xjL xjN xj/O xjjO xj8P xjQ xjR xjS xjS xj#U xjMV xjV xjZW xjX X  There is a stone staircase leading up here.xjY xj[ xj[ % _xjF\ xj@ &7xjA xj7B xjB xj D ! _You climb upwards.xjM R  There is a stone staircase leading down here.xjO xjO _xjP xjT xjVU xjU xjV xjZ xj\ xj\ xj] xjQf xjh xjh xjj xjn xjp ,xjr xjGv xj4x xjx xjz xj.~ xj ,xj xjք xjt xj xjI xjNj xjj xj xjI xj xj xj xj% xj xjМ xj> xj^ xj Z _You climb upwards. _There is a stone staircase leading down here.upxj s _You climb upwards. _There is a stone staircase leading down here.  Things that are here:xj l  a +0 robe; a +0 dagger; an orc skeletonxjI xj _xj xj۳ xj̶ ,xj xja xjF ,xj xj xj ,xj :  Things that are here:xj S  a +0 scale mail; a +0 morningstar; a +0 orcbowxj" xj _xj xj< xj ,xjm xj $  Things that are here:xj^  a +0 plate armour; a +1 war axe of sundering; an orc skeletonxj xjK _xj xj xj ,xj xj xj xj xjM xj xj xj xj7 xj] xj xjh xj xj xjG xj xj xj$ xj xj xj xj xj xj9 xjA xj! xj" xjY" xj+# xjC% xj& xj2' xj( xj) xj!+ xj+ xj, xjE. xj/ xj/ xj0 xj^2 xj3 xj 4 xj4 xj7 xj^9 xj9 xj; xj= xj@ xjK@ xj8B xjD xjvG ,xjJI xjK xjUN xjN xj|P xjzS xjY xj"Z xj\ xjU_ xjfa xja xjc xjf xjMi xji xjk xjm X  There is a stone staircase leading up here.xj7p xjr xjts % _xju xjB &6xjaL c _You climb upwards.xja\ R  There is a stone staircase leading down here.xj_ xj#` _xjb xjd xj g xjyg xjzi xj3l xjfn xjn xjp xjWs xjdu xju xjx xjz xjO| xj| xj=~ xj xj xj xj xj xj xj xj xjU ,xj9 Bxj Bxj xj] xjà xj xj xjL xj xj xjܨ xjZ xjŪ xjѫ xjg xj xjV xj> xj xj xj xjɳ xjZ X  There is a stone staircase leading up here.xj{ xj xj % _xjθ xj`t &5xjku xj$v ,xjw ! _You climb upwards.xj} R  There is a stone staircase leading down here.xj~ xj: _xj xj xj܂ xjW xj΃ xju xj XxjΎ ,xj xj xj xj xj xj xj xjC xjt xja xjL xj xj3 xj xj| xj״ xjX xj xj xj xj0 xjp xjh xj xj xj xjR xj xjn xj xj xj xj xj xj\ xj xjl xj .You climb upwardsxj)B. _There is a stone staircase leading down here.upxjf _You climb upwardsxjU. _There is a stone staircase leading down here.  upxjxjxj!% _xj xja&4xjmxjxjxj _There is a stone staircase leading down here.up _You climb upwards. _There is a stone staircase leading down here.upxj9  _You climb upwards.xjQup _You climb upwards. _There is a stone staircase leading down here.up _You climb upwardsxj8.  There is a stone staircase leading down here.xjxj} _xjlxjxjxj^xj=xj{You climb upwards. _There is a stone staircase leading down here.up _xjfYou climb upwards. _There is a stone staircase leading down here.  upxj:xjGxj% _xjxj]&3xj^,xj_xj`Z _There is a stone staircase leading down here.up _You climb upwardsxjLab. _There is a stone staircase leading down here.up _You climb upwards.xjhup _You climb upwards. _There is a stone staircase leading down here.up _You climb upwardsxjh8.  There is a stone staircase leading down here.xjrixji _xjjxjdlxjmxjTmxjmxj0oxjpxjEpxjpxj$rxjrxjJsxjsxj6uxjuxjRvxjvxjwxjxxjy,xjzxjS{xj{xj|xjH}xj}xjU~xj~xj7xjBxj,xjmBxjXxjvxjxjqxjxjxj ,xjxjcxjxjLxjxjpxjxj"xjqxj&xjxjxj7xjڕYou climb upwards. _There is a stone staircase leading down here.up _You climb upwards. _There is a stone xj9staircase leading down here.  upxjZxjxje% _xjxj=K&2xjLxjMxjMxjO _There is a stone staircase leading down here.up _You climb upwards. _There is a stone staircase leading down here.up _You climb upwards.xjW# #..........#######  ####..........'.....#  xjW0..#.#####  #.#  .####'###.#####  ..............#  ##.####.####.##.#  xjX....##.####.####....#  )...........@.###  5200.0)############..#  # #..#  # #..#  # ######..#   #....)..#   #.####.##  ######### #.# #.#  ........# #.# ##.##  xjYxj[xj]]hup _You climb upwards. _There is a stone staircase leading down here.upxj]{ _You climb upwards. _There is a stone staircase leading down here.xjDSxjTxjYxj/\ _You climb upwards. _There is a stone staircase leading down here.up _You climb upwards. _There is a stone staircase leading down here.are no itemsxjɼ xjϽ Where to? (Tab - D:2, ? - help)  D - Dungeon  T - TempleL - Lairxj O - Orcish Mines xj*xj +xj9= [?25h[?0cxj=# #..........#######  carss the Skirmisher ####..........'.....#xj={  Barachi of Okawaru *****. ..............#.#####  Health: 100/100 ======================== ..............#.#xj>  Magic: 30/30 ======================== .......####'###.#####  AC: 17Str: 17 ....................#  EV: 17xjd>Int: 13 ....##.####.####.##.#  SH: 0Dex: 29 xj>....##.####.####....#  XL: 12 Next: 80% Place: Dungeon:2 xj ?)....)...........@.###  Noise: ---------  Time: 14519.2 (0.0) ....############..#  t) +4 longbow (drain) ....##..#xjH?  Fire: t) +4 longbow (drain) ....##..# xj?a....# ######..# ##### #....)..#  #.####.## xj?  ######### #.# #.#   xj@........# #.# ##.##   xjS@)_There is a stone staircase leading down here. _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here. _There are no items here.  xj@XWhat level of the Lair of Beasts? (default 1, ? - help) xj [?25l[?1cxj 42xj!xj-,xj.xj// _xj1xj&3xjxj%xjoxj# _You climb downwards.xjJ$P  There is a stone staircase leading up here.xj%xj% _xj&&xj(xj(xj)xj)xjU+xj,xjk,xj,xj.xjL/xj/xj0xj1xj|2xj2xjS3xj4xj5xj6xj6xj8xja9xj;:,xj<xj<xj<xj=xj#?xj?xjb@xj@xjqBxjeCxjCxjFDxjExjFxjFxjGxj5Ixj#JxjeJxjKxjLxjMxjMxjNxjOxjPxjPxjQxjRxjSxj+TxjTxjUxjVxj3WxjWxjXxjYxj1ZxjZxj[xj\xj]xj]xj)_Z  There is a stone staircase leading down here.xj(`xjiaxja% _xj\bxj"&4xja#xj2$xjZ%xj&# _You climb downwards.xj/P  There is a stone staircase leading up here.xj1xja2 _xjt3xj4xj5xjW6xj6xjc8Z  There is a stone staircase leading down here.xj@9xj,:xj:% _xj~;xjO&5xjK,xjnxj| _There is a stone staircase leading up here.down here. _You climb downwards. _There is a stone stxj$Haircase leading up here.down here. _You climb downwards.xjtdown here. _You climb downwards. _There is a stone staircase leading up here.down here. _You climb downwards.  There is a stone staircase leading up here.xjxj _xjLxj1xjxjtxj[ xj($xjR'xj'xj*xj/xj 3xjv3xj;xj?xjBxjCxjExjIxjKxjrLxjNxjQxjTxjTxjzVxjXxjZxj-[xj\xj_xj;axjaxj*cxjexjfxj]gxjbhxjixjjxjjxjgkxjlxjdmxjmxj3nxjBoxjcpxjpxjHqxjrnYou climb downwards. _There is a stone staircase leading up here.xj"s{down here. _You climb downwards. _There is a stone staircase leading up here.  down here.xjt,xjpu% _xjuxj6&6xj=,xj]?xj@i _There is a stone staircase leading up here.down here. _You climb downwards. _xjA[There is a stone staircase leading up here.down here. _You climb downwards.xjJdown here. _You climb downwards. _There is a stone staircase leading up here.down here. _You climb downwards.  There is a stone staircase leading up here.xjLxjmL _xjMxjOxjpQxjQxjSxjPUxjWxjLWxjXxj [xj\xj ]xj^xjaxj&cxjncxjexjqgxjsixjixjkxjmxjoxj=pxjrxjjtxjvxjvxjxxj&{xj#}xj|}xjLxjxjxjVxjxj7xjɐ,xjxjXxjxjxj xjKxjxjxjРxjxjʣxj?xjxj*You climb downwards. _There is a stone staircase leading up here.down here. _You climb downwards. _There is a stone staircase leading up here.  doxjwn here.xjxj!xj% _xjxj&7xjmxjxjxj( _There is a stone staircase leading up here.down here. _You climb downwards. _There is a stone staircase leading up here.down here. _You climb downwards.xj)down here. _You climb downwards. _There is a stone staircase leading up here.doxjXwn here. _You climb downwards.  There is a stone staircase leading up here.xjxj _xjxjxj6xjxjxjGxjxxjxjxjxj,xjpxjxj[,xjxjtxjxjxjxjUxjxjxj'xjGxjxjIxj0xj:xjg,xjxj=xja,xjxjfxj@xjxjxjxjxj xjxjxjoxjxjxj\xjN xj xj* xj5 xj1 ,xj xj xj xjF xj xj xj[ xj xj xj xj xj} xj xjE! xj# xjf$ xj[+ xjY. xj0 xj11 xj2 xj,5 | _You climb downwards. _There is a stone staircase leading up here.down here. _You climb downwardsxj5 U. _There is a stone staircase leading up here.  Things that are here:xj8  a +0 plate armour; a +1 war axe of sundering; an orc skeletonxj; xjD< _xjY> xjA xjC xjID xjF xjH $  Things that are here:xj]K S  a +0 scale mail; a +0 morningstar; a +0 orcbowxjM xjN _xjP xjS xjU xjrV xjm\ xj` xj   Things that are here:  a +0 robe; a +0 dagger; an orc skeleton _xj xj xjJ xj xj9 xj xj xj xj xjA ,xj9 xj xjȜ xjQ xj xj xj ,xj xjߦ xj xjS xjv xj xjd xj xj xj\ xj ,xj xj* xjh xj xj xj Z  There is a stone staircase leading down here.xjD xj8 xj % _xj xj &8xj͜ xjB xj xj # _You climb downwards.xjp P  There is a stone staircase leading up here.xj xjG  xj _xjJ xj xj xj? xj޲ xj3 xj: xj xjp xj xjt ,xj xj+ xj xjQ xj xj Z  There is a stone staircase leading down here.xj xj~ xj % _xj$ xjo &9xj xjl xj xjҢ # _You climb downwards.xj? P  There is a stone staircase leading up here.xj xjf _xj. xjj xj8 xj xj xj xj xj xj xj xj xj xj xj xj xj$ xjv xjc xj xjZ xj xj xjH xj xj xj 0You climb downwardsxj . _There is a stone staircase leading up here.down here. _You climb downwards. _There is a stone staircase leading up here.  aircase to the LairxjL xj xjh % _xj xjc .Lair:1xjS xj xj4 xj G _You climb downwards. Welcome back to the Lair of Beasts!xj S  There is a staircase back to the Dungeon here.xj xj _xj xj[ xj xj xj xj xj xj xjk xj_ xjK xj xjK xj xje ,xj xj xj xjR xj" xj9 xjY xj xj xj xjA xj xj]" xj% xj ( xjo( xj) xj- xj4/ xj/ xj1 xj3 xj5 xjY5 xjP6 xj8 xj": xj: xj; xj> xj? xj@ xj!A xj>C xjD xj/E xjuF xjJ xj L xjL xjAQ xjY xjY_ xjF` xjd xjk xjq xjq xju xj} xj xj xjo xjތ xj xj xj xj xj{ xjr xj xj1 xjǰ xj xj xj{ xjG xj8 xj xj xj xj xjs xj\  xj T There is a stone staircase leading down here.xj xjQ xjI % _xj xj &2xjxj:xjBxj# _You climb downwards.xj ##### #  xja###.#..#◊#  ##........#  .........##  #..........  xjg#.#........+  #..@......# 698.8 (179.6) ......+........#  .##. #..........  #.......... ###+####..# ## xjxjxj5a _There is a stone staircase leading up here.xj xjԅ xj҆ xj xj xj+ $ _xjz xj xjp xj xj xj xj xj> xj_ xjӛ xjϟ xj xj xj xj xjJ xj' xj9 xj xjȪ xjg xj xj xj. xjְ xj xj xjs ,xj xj xj xjл xj xj xj xj xj xj# xj} xj xj 'xj~ xj xj xj 7 _You open the door.xj ###### ####.#..#◊#xj / ##........# #.........#####...........#.#.+..xjE )..#.###..<......# #........#714.2 (15.4)##.#.#.... # ###..#xj  ###+####..## ### xj xj1 .5.5 (16.7xj6 xj6 # _Found a short sword.xj9 Q _There is an open door here.xjfxjgxjLhxjJjxjRoxjp$ _xj=qxjrxj+vxjvxjwxjyxj}..###### #. . ###.#..#◊#.. . ##........#.>. .# #.........##xj~K.... ◊# ###................ +. #.#+.....)..#.###..<......# #...........'........# .....##@#.#..........8.1 (2.6)xj~ .# #####..........# ###+####..## ### xj xjÄ-9.4 (3.9xjxjʉ9 _Found an escape hatch in the floor.xj{ xj} xj} xjn xjL xj ,xj xj 7◊##   P.# . ... ###### #.. [. ###.#..#◊... .. ##........# ..>. .# #.........##..... ◊#####................. +..#.#........+......)..#@###..<# #20.7 (1.3............'........# .......##.#.#...........#.#.#. #####..........## .###+####..##.#####....xjÞ xjX -2.0 (2.6xj xj4  xjz _Found a robe.xjxj"xjxjxjo,xjxjG%xjQ;xj<xjBxjJxj[xj,]xjaxjhBxjk,xjn,xj oxjqxju,xj-wxj yxj{xj|xj,}xj~xjׂ   #...>....# #.........  #........◊#####........   #........+..#.#........ xj4r # #.....)..#.###..<......  #P..............'........   .........##.#.#........  xj ##.#.#.#.######.   #...##.#.# ###+####.   ##...@#### #31.3 (9.3  xj #.##...#   ...##   ....   .....+  xjao#......   #.....#   #.....#   P....>.xjEB2.7 (10.7)xjwxjM; _Found a stone staircase leading down.xjCxjAExjHxjWRxj5Y%  xjYIYou encounter a water moccasin.xj`4 xj6aw#........◊######..+..#.###.....)..#.###..<P..............'..xjVat .........##.#.#xjqae##.#.#.#.#####xja #...##.#.# ###+####xjao##....#### #xjax #.##@..#  xja}#..S...###.....# xja##xj bS   water moccasin (asleep)  xjabD##.....#xj.m,0.0)xjo44.0 (1.3 _xjqtxjvxj .You shoot an arrow. The arrow hits the water moccasin!!  You drain the water moccasin!  You kill the water moccasin!xj<)xj06..xj?1===5.1 (1.1xjxj:P _Okawaru accepts your kill.xjD} xj} xjX xj H _No target in view!xj" 4xj% xj( H _No target in view!xjxjjxjxj xjxj$ _xjKxjxjxjxjxjMxj xjO xj xj"xj/&xj&xj(xj)xji-xj-xj=/xj|1xj5xj5xj%7xj8xj0<xje<xj=xjy?xjxjxjxjR  There is a stone staircase leading down here.xjxj _xj xjY xjxj#xj[xj/xjxjxjxjxjR  #.....+....#   #......#  #.....##  ##.....## xjA#P....>.# #.....## ###◊..# xj ##..#    #.@# ---49.5 (14.xj4) xjd ##?...# xj t .$#.## xj:C ......# xjT ..... .# ........P xj........ .. <.........#.. xj.^......... #..xjv%xj%K---50.8 (15.7xj)xjw+9 _Found a stone staircase leading up.xj xj xj+ xj xjd! ..# .###.....xj! #P....>.#.....# ###◊..# xjZ"  ##..# # #..#.####@...#0.0).$#.#........<.......xj" D...........P#.....^.<.#....^#..#..# xj+ C2.1 (1.3xj- xj4 J _Found an escape hatch in the ceiling.xj4 +3.1 (2xj7 xj; : _i - 2 scrolls of identify (gained 1)xj'xj%)3xj+xj3!#xj3n##P....>.#.....# ###◊..#  ##..### #..#.##xj)4#....#.@#.##0.0#...........#...<......#....xjn4.P.#....^.<#..#>xj4X..^#...xj4K#.. ...xj4B ..xj:C4.4 (1.3xj=xjVC xjCD_Found a stone staircase leading down.xjkD+5.4 (2xj Gxj@ _You now have 1032 gold pieces (gained 24).xju xj! Read which item? Scrolls  b - a scroll of blinking  t - 7 scrolls of teleportationxj" /a - a scroll of enchant armour  i - 2 scrolls of identify  r - 9 scrolls of revelation  x - a scroll of amnesia  I - 2 scrolls of immolation  N - a scroll of noise  V - 2 scrolls of vulnerability  s - a scroll of butterflies xj\" n c - a scroll labelled ATWUXEFIGHU  e - a scroll labelled GEMOZX OJAZUOT  h - a scroll labelled AVOISO BESIAC [!] read|quaff|evoke[?] describe selectedxjkxjoxjs #.....##carss the Skirmisher  ##.....##Barachi of Okawaru *****.  #P....>.#xjsHealth: 100/100 ========================  ##.....##Magic: 30/30 ========================  ###◊..#AC: 17Str: 17  ##..###xj"tEV: 17Int: 13  #..#.##SH: 0xjAttDex: 29  ##....#xjttKXL: 12 Next: 81% Place: Lair:2  #.@#.##Noise: ---------  Time: 14755.4 (0.0) xjtB #...........#xjut) +4 longbow (drain)  #...<.......#Fire: t) +4 longbow (drain)  #...........P.  #...............  ^.<.........#..#>  ..^.........##...  #...........# ...  #...........# .. _There is a stone staircase leading down here. _Found a stone staircase leading up. _Found an escape hatch in the ceiling. _i - 2 scrolls of identify (gained 1) _Found a stone staircase leading down. xjv+_You now have 1032 gold pieces (gained 24).xjxj_ Identify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled ATWUXEFIGHU xj e - a scroll labelled GEMOZX OJAZUOT  h - a scroll labelled AVOISO BESIAC Potions (select first with !)  d - 2 black potions  k - 2 dark potions xjݖ| n - an amethyst potion[?] describe selectedxjҲ xjE xj xj3 m #.....##xj zcarss the Skirmisher  ##.....##xj Barachi of Okawaru *****.  #P....>.#xj1 Health: 100/100 ========================  ##.....##xj \Magic: 30/30 ========================  ###◊..#AC: 17Str: 17  ##..###EV: 17Int: 13  #..#.##SH: 0Dex: 29  ##....#xj XL: 12 Next: 81% Place: Lair:2  #.@#.##Noise: ---------  Time: 14755.4 (0.0)  #...........#t) +4 longbow (drain)  #...<.......#Fire: t) +4 longbow (drain)  #...........P.  #...............  ^.<.........#..#>  ..^.........##...  xjW #...........# ...  #...........# .. xjE "_There is a stone staircase leading down here. _Found a stone staircase leading up. _Found an escape hatch in the ceiling. _i - 2 scrolls of identify (gained 1) _Found a stone staircase leading down. _You now have 1032 gold pieces (gained 24).xj %  xj 8As you read the scroll of identify, it crumbles to dust.xj +6.4 (1xj xj Y _c -> f - a scroll of fearxj" xj$ sRead which item? Scrolls xj$ { b - a scroll of blinking  f - a scroll of fear  t - 7 scrolls of teleportationxj% a - a scroll of enchant armour  i - a scroll of identify  r - 9 scrolls of revelation  x - a scroll of amnesia  I - 2 scrolls of immolation xj.% m N - a scroll of noise  V - 2 scrolls of vulnerability  s - a scroll of butterflies xjL% ? e - a scroll labelled GEMOZX OJAZUOT xji% h - a scroll labelled AVOISO BESIAC [!] read|quaff|evokexj% G[?] describe selectedxj xj xj'  #.....##carss the Skirmisher  ##.....##Barachi of Okawaru *****.  #P....>.#xj Health: 100/100 ========================  ##.....##Magic: 30/30 ========================  ###◊..#AC: 17Str: 17  xj ##..###EV: 17Int: 13  #..#.##SH: 0Dex: 29  ##....#XL: 12 Next: 81% Place: Lair:2  #.@#.##Noise: ---------  Time: 14756.4 (0.0)  #...........#t) +4 longbow (drain)  #...<.......#Fire: t) +4 longbow (drain)  #...........P.  #...............  ^.<.........#..#>  xj ..^.........##...  #...........# ...  xj #...........# .. _Found an escape hatch in the ceiling. xj _i - 2 scrolls of identify (gained 1) _Found a stone staircase leading down. _You now have 1032 gold pieces (gained 24).  As you read the scroll of identify, it crumbles to dust. xj D_c -> f - a scroll of fearxj xjB Identify which item? (\ to view known items) Scrolls (select first with ?)  e - a scroll labelled GEMOZX OJAZUOT xjl  h - a scroll labelled AVOISO BESIAC Potions (select first with !)  d - 2 black potions  k - 2 dark potions xj | n - an amethyst potion[?] describe selectedxj xj; xj#  #.....##carss the Skirmisher  ##.....##Barachi of Okawaru *****. xjD$  #P....>.#Health: 100/100 ========================  ##.....##Magic: 30/30 ========================  xj$ ###◊..#AC: 17Str: 17  ##..###EV: 17Int: 13  xj$ Y#..#.##SH: 0Dex: 29  ##....#XL: 12 Next: 81% Place: Lair:2  xjV% A#.@#.##Noise: ---------  Time: 14756.4 (0.0)  #...........#t) +4 longbow (drain)  #...<.......#Fire: t) +4 longbow (drain)  #...........P.  xj% #...............  ^.<.........#..#>  ..^.........##...  #...........# ...  #...........# .. _Found an escape hatch in the ceiling. _i - 2 scrolls of identify (gained 1) _Found a stone staircase leading down. _You now have 1032 gold pieces (gained 24).  As you read the scroll of identify, it crumbles to dust. _c -> f - a scroll of fearxj)& xjW4 ]  As you read the scroll of identify, it crumbles to dust.xj5 +7.4 (1xj7 xj9 R _e -> S - a scroll of silencexjw3xj#yxj8{xj~xj,xjxjxj<xjxjxjxjxj!xjDxjxjxj{xjxjSBxj1xjf,xjxjVxjxjnxjxjxjxjޤxjxjxjxj:xjxjxjxjYxj(xjxjXxjxj̺xjxjFxjxj5xjxjFxjxjOxj xjxj7xjxjLxjkxj:xjxjDxjxjuxjxjxjxjxj-xjxjbxjxjIxjxj?xjxjxjxjxjxj[xjxjxj"xj_xj=xjxjPxjxjzxjxjxjaxjPxjqxjxjBxjxj(xj#,xjxj(8  You encounter a blink frog.xj*....## #◊..# ##..###  #..#.## ##  ##....# .# ##..#.## F# .......# .## .......##########..# .......P.##.....@..# ............+ .......#..#>.# xj*M.......## .......## .......##..## F   blink frog (asleep) #####.#.#P.#  #########xj*+y #...#####.xj.0098.2 (40.8)xj159.5 (42.1 _xj4xj5xj8 ))F  xj8You shoot an arrow. The arrow hits the blink frog!  The blink frog gives a loud, deep croak!xj FThe blink frog is heavily wounded.xj §FYou hear a croak.  You encounter a blink frog.xj˾J.Fxj\IF.xj2FxjRK .#.xjFF 3 blink frogs (1 wandering)The blink frog blinks!xj2R====800.6 (1.1)xjxjR xjwM_You encounter a blink frog.xjs' xj', 1 drained)xjݛbYou shoot an arrow. The arrow hits the blink frog! You drain the blink frog.xj" .FThe blink frog is almost dead.xj$J.Fxj:+ FThe blink frog croaks.xj,<===-xj -!1.7xj72xj4W _The blink frog barely misses you.xjA .You shoot an arrow. The arrow hits the blink frog!!  You kill the blink frog!xjEb 2 blink frogsxjK.FxjaJ.Fxj8K.FxjJ.FxjV7†xjHX3-2.8xj9xjz xjB_Okawaru accepts your kill.xj. 5)xj~ & xj FxjC jYou shoot an arrow. The arrow misses the blink frog.xj #3xj! 0xjփ xjՅ  xj _The blink frog completely misses you. The blink frog barely misses you.xj (1 drained)You shoot an arrow. The arrow hits the blink frog. You drain the blink frog.xjU  xj P§Fxj The blink frog is moderately wounded.The blink frog hits you. The blink frog misses you.xjs xj [95/100 --4xj xjP" r _The blink frog completely misses you. The blink frog blinks!xj1 X  You shoot an arrow. The arrow hits the blink frog!!xj B FxjV o.The blink frog is severely wounded.xj{ 3.xj -5.9 (1.1xj xj  xj I_The blink frog barely misses you.xj b ))You shoot an arrow.xjR F.The arrow closely misses the blink frog.xjX F.The blink frog hits you but does no damage.xj}Ye6=-60xj ]xj^ xj^R_The blink frog closely misses you.xj/9 .xjvYou shoot an arrow. The arrow hits the blink frog!!!  You kill the blink frog!xja   blink frog (xjӉ!xjC_  Okawaru accepts your kill.xjq!g =57 xj!_The blink frog misses you. The blink frog completely misses you.xj$xj. ))))))) _Your Alchemy skill increases to level 4!xjm; §xjnFYou shoot an arrow. The arrow barely misses the blink frog.xjxI.... xj0y-..xjz60--xjz&9.0 (1.1xj xjńE _The blink frog hits you. The blink frog blinks!xjc; ))xj )xjZ You shoot an arrow. The arrow hits the blink frog!xj&G.Fxjs(KF.xj16.xj2#1xj35--10.1xj9xjM( xjM) _The blink frog is severely wounded.You shoot an arrow. The arrow hits the blink frog.xjuC Fxjp§The blink frog is severely wounded.xj%U§Fxj.xjnP.F.xj(1.2xj{xj/ _The blink frog blinks! x2xj .You shoot an arrow. The arrow hits the blink frog!!  You kill the blink frog!xj)xj͕xjm072.3xjxj _Okawaru accepts your kill.xj1xj| _No target in view!xjyxjH _No target in view!xj"xjTxj xj<^ _No target in view!xjxjrxjH _No target in view!xj\)xj)xj-xjE0H _No target in view!xjxjxjĔxjC _No target in view!xj%xj|&xj])xj+xjxjxjxj74xj:xj&=xjxj5xjYxj|xj)xj*xjc0xj3xjxjxjJxjxj/mxjmxjPnxjrxjth2= _xjuxjMvxj wxjyxj(zU3=xj,{xj}xj~xj~xjxjxjxjxjf%4xjBxjxj xjxjxj.xjxjxj%5xj֓xj0xjxjxj.,xj5xjVxjK6=xjxjxjޟxjxjxjU7=xjxjxjxjxj^xjxjlxjxju%8xjDxjZxjxjqxj7xjxjNxjxj%9xjxjNxjxjsxjѿxjBxjxjxj Q100/100=xjxjT1 _HP restored.xjxjqxj5xjxjJxjxjDxjxjt,xj1xjxjfxj9=xjwxj`xj:,xjxj"xjxj2xjxjxj +....# .....# ....## ....##  ...>.#  xjat....##  #◊..#  ##..### ##+#  #..#.## #.@## --- xj ##....# ##..# ##..#.## ##.# .# #◊.## .......##########..#......P.##.......# xj!-.................†.+ .......#..#>.....# .......##..........#xjS#y..y..y.+.y....y#.y.yyyy+...yyy..(..y##...y.xj.y$'43.1 (30.8)yyyyyyyy 16 killer bees (asleep)xju yAs you open the door, it creaks loudly!  You encounter 16 killer bees.The killer bee buzzes angrily. x2; You hear an angry buzzing noise.xj yThe killer bee buzzes angrily. x9; You hear an angry buzzing noise. x4xj?.yxjK!yxjF@.yxj"G!yxjH÷yxj=/yxj-yxj/y÷xjE.yxjG!yxjK!yxj[F÷yxjF÷yxj>.yxjRG!yxjE÷yxjJ!yxjH .yxjLOYou encounter a killer bee. x4xjC.yxjC.yxjG.yxj C.yxj] C.yxj C.yxjM!8.yxj!-yxj)# .yThe killer bee barely misses you.xj#0yxj^$C.yxj$A.yxj%C.yxjA&C.yxj&C.yxjk'A.yxj'/yxj(K!yxj)F÷yxjC*0yxj6 y   queen beeyyyyyyy 23 killer bees (1 wandering)  You encounter a killer bee. x3; You encounter a queen bee.xj7M======4.1 (31xj?xjJ/ _You hear an angry buzzing noise.xjLG _Found four items.xjxjwGear: 17/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with )) xjl t - a +4 longbow of draining (weapon)j - a +0 arbalest xjPMissiles (go to first with ()  i - 3 throwing netsp - 16 javelins Armour (go to first with [)  d - a +2 pair of boots (worn) xj g - a +2 cloak (worn)  l - a +3 leather armour (worn)  q - the +3 hat of Pondering (worn) {Ponderous, Will+ MP+10 Int+5}  r - the +0 pair of gloves "Ridar" (worn) {Dex+3} xjGs m - a +2 helmet of intelligence  o - a +4 chain mail of cold resistance Jewellery (go to first with "=)  b - an amulet of magic regeneration (worn)  c - a +4 ring of slaying (worn)  e - the ring "Waeciura" (worn) {Will++ Str+6 Int-5 Dex+5}xjxyf - a ring of protection from fire  k - a +4 ring of slaying  s - a ring of magical powerÁxjÁxjAÁxj....+....##..y!yy÷.carss the Skirmisher .....# +.yy.y.÷#Áxj Barachi of Okawaru *****. ....## y..y!yy+Health: 100/100 ======================== ....##yyyyy÷.Magic: 30/30 ======================== ÁxjtJ...>.#y(y.!##AC: 17Str: 17 ....##.yyy.EV: 17Int: 13 #◊..#yyySH: 0Dex: 29 ##..#####y#ÁxjXL: 12 Next: 87% Place: Lair:2  #..#.###.@##Noise: ======---  Time: 14844.1 (0.0)  ##....###..#ÁxjRt) +4 longbow (drain) ##..#.####.#Fire: t) +4 longbow (drain) .......##◊.## .......##########..# .......P.##........#Áxjy   queen bee .................†.+yyyyyyy 23 killer bees (1 wandering) .......#..#>.......# .......##..........#ÁxjThe killer bee buzzes angrily. x9; You hear an angry buzzing noise. x4  You encounter a killer bee. x4  The killer bee barely misses you.ÁxjYou encounter a killer bee. x3; You encounter a queen bee. _You hear an angry buzzing noise. _Found four items.Áxj@ÁxjޭÁxjWÁxjÁxjXQ Áxjdf Gear: 17/52 gear slots (Left/Right/Tab to switch category) Áxjf Hand Weapons (go to first with ))  t - a +4 longbow of draining (weapon)j - a +0 arbalest Áxjg Missiles (go to first with ()  i - 3 throwing netsp - 16 javelins ÁxjDh Armour (go to first with [)  d - a +2 pair of boots (worn)  g - a +2 cloak (worn)  l - a +3 leather armour (worn) Áxjh  q - the +3 hat of Pondering (worn) {Ponderous, Will+ MP+10 Int+5}  r - the +0 pair of gloves "Ridar" (worn) {Dex+3} ÁxjBi e m - a +2 helmet of intelligence  o - a +4 chain mail of cold resistance Áxji Jewellery (go to first with "=)  b - an amulet of magic regeneration (worn)  c - a +4 ring of slaying (worn) Áxj4j A e - the ring "Waeciura" (worn) {Will++ Str+6 Int-5 Dex+5}Áxjj yf - a ring of protection from fire  k - a +4 ring of slaying  s - a ring of magical powerŁxj 8p - 16 javelins. Łxjr A lightweight penetrating spear, designed for throwing. It will pass through thetargets it hits, potentially hitting all targets in its path until it reaches maximum range. Łxj {Base damage: 10 Base attack delay: 1.5 This projectile's minimum attack delay (0.7) is reached at skill level 16. Łxj z Your skill: 0.0; use (s) to set 16.0 as a target for Throwing. Łxj h At 100% training you would reach 16.0 in about 2.2 XLs.  Current attack delay: 1.5. Łxj _Damage rating: 18 (Base [10 + 0 (Thrw)] x 117% (Str) x 119% (Fight) + 4 (Slay)).Łxjk It has a 1/20 chance to be destroyed on impact. Stash search prefixes: {inventory} {throwable} {Throwing} {missile} Łxj 1Menu/colouring prefixes: identified missile Łxj "_________________ Łxj Z“Suppose you found your brother in bed with your wife, and put a javelin ŁxjV through both of them, you would be justified, and they would atone for their (q)uiver, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.ƁxjpƁxj!qƁxjƁxj....+....##..y!yy÷.ƁxjFcarss the Skirmisher .....# +.yy.y.÷#Barachi of Okawaru *****. Ɓxj....## y..y!yy+ƁxjcHealth: 100/100 ======================== Ɓxj....##Ɓxj_9yyyyy÷.ƁxjcMagic: 30/30 ======================== ƁxjʶK...>.#Ɓxjpy(y.!##Ɓxj#AC: 17Ɓxj;CStr: 17 ....##Ɓxj_*.yyy.Ɓxj-EV: 17Ɓxj,Int: 13 ƁxjO#◊..#yyySH: 0Ɓxj+BDex: 29 ##..###ƁxjP##y#ƁxjXL: 12 Next: 87% Place: Lair:2  #..#.##Ɓxjɸ>#.@##Ɓxj7Noise: ======---  Time: 14844.1 (0.0)  ##....#Ɓxjd5##..#ƁxjSt) +4 longbow (drain) ##..#.##Ɓxj*##.#Ɓxj1Throw: 16 javelins ƁxjD.......#Ɓxjj+#◊.## Ɓxjĺ|.......##########..# .......P.##........#Ɓxjty   queen bee ƁxjCl.................†.+Ɓxjn_yyyyyyy 23 killer bees (1 wandering) Ɓxjf.......#..#>.......# Ɓxjɻ9.......##..........#ƁxjcThe killer bee buzzes angrily. x9; You hear an angry buzzing noise. x4  ƁxjAOYou encounter a killer bee. x4  Ɓxjj2The killer bee barely misses you.Ɓxj¼~You encounter a killer bee. x3; You encounter a queen bee. Ɓxjo_You hear an angry buzzing noise. _Found four items.ƁxjU4Ɓxj ƁxjƁxj, D....+....##..y!yy÷.carss the Skirmisher .....# +.yy.y.÷#Barachi of Okawaru *****. ....## y..y!yy+Health: 100/100 ======================== ....##yyyyy÷.Magic: 30/30 ======================== ...>.#y(y.!##AC: 17Ɓxj~- Str: 17 ....##.yyy.EV: 17Int: 13 #◊..#yyySH: 0Dex: 29 ##..#####y#XL: 12 Next: 87% Place: Lair:2  #..#.###.@##Noise: ======---  Time: 14844.1 (0.0)  ##....###..#t) +4 longbow (drain) Ɓxj . ##..#.####.#Throw: 16 javelins .......##◊.## .......##########..# .......P.##........#y   queen bee .................†.+yyyyyyy 23 killer bees (1 wandering) Ɓxj. U.......#..#>.......# .......##..........# _You hear an angry buzzing noise. _Found four items.  Throw: 16 javelinsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a killer bee (52% to hit)Ɓxj [ yyy@Ɓxjv ry@Aim: a killer bee (52% to hit)Ɓxj#+ @yyƁxj @yyƁxj [ .yƁxjry*Aim: a killer bee (52% to hit)ǁxj2x@yyǁxju !yyyy.ǁxjmry*Aim: a killer bee (52% to hit)ǁxj^i .yy!ǁxj3yyǁxj@!*ǁxjp{!y.yy*y*ǁxjbyyAim: a killer bee (52% to hit)ǁxj:yyy*!yyyqueen bee (7ǁxjp x....+....##..y!y(÷.carss the Skirmisher .....# +.yy.y(÷#ǁxj9q CBarachi of Okawaru *****. ....## y..y!(y+Health: 100/100 ======================== ....##yyyy(÷.Magic: 30/30 ======================== ...>.#ǁxjoq y(y(!##AC: 17Str: 17 ....##.y(y.ǁxjq EV: 17Int: 13 #◊..#y(ySH: 0Dex: 29 ǁxjq ##..#####(#XL: 12 Next: 87% Place: Lair:2  #..#.###.@##ǁxjq Noise: ======---  Time: 14844.1 (0.0)  ##....#ǁxj%r ##..#t) +4 longbow (drain) ##..#.####.#Throw: 16 javelins ǁxjNr .......##◊.## .......##########..# ǁxj|r $.......P.##........#y   queen bee .................†.+ǁxjr Fyyyyyyy 23 killer bees (1 wandering) .......#..#>.......# .......##..........#The javelin pierces through the killer bee!  ǁxjr XThe killer bee is severely wounded.The javelin pierces through the killer bee!  The killer bee is heavily wounded.The javelin pierces through the killer bee!  The killer bee is severely wounded.ǁxjK !yThe killer bee is severely wounded.  The javelin pierces through the killer bee!  The killer bee is heavily wounded.  The javelin pierces through the killer bee!  The killer bee is severely wounded.  The javelin barely misses the queen bee.ǁxj <.yǁxj/ 0.ǁxj H÷yǁxj E.yǁxj, B.yǁxj ..ǁxj yThe killer bee buzzes angrily.  The killer bee stings you.  You are poisoned.ǁxj ǁxj G .yǁxj 8The killer bee poisons you!ǁxjt C.yǁxj ..yǁxj( ǁxj C.yǁxj ?.yǁxj 0yǁxjE C.yǁxj G!yǁxj D!yǁxjb -.ǁxj @.yǁxj G.yǁxj .yYou encounter a killer bee. x2ǁxjt G.yǁxjk 6(ǁxjZ -y!ǁxj C.yǁxjJ ;.yǁxj @.yǁxjo F!yǁxj\ ..ǁxj C.yǁxj H÷yǁxj L.yǁxjq D!yǁxj 0.ǁxj ?.yǁxjz A.yǁxj 0.ǁxj =!yǁxjy E.yǁxj (yyyy18  ǁxjC |The killer bee misses you. The killer bee barely misses you.ǁxj 95/100 =--===---ǁxj' o5.6 (1.55Pois ǁxj' ǁxj+ : _The killer bee leaves your sight. x2ȁxjz/....+....##...!.(÷.carss the Skirmisher ȁxj/.....# +.!...y÷#Barachi of Okawaru *****. ....## ...!y*!+Health: 95/100 ======================-- ....##ȁxj/D.y.yyy.Magic: 30/30 ======================== ...>.#yyyy!##ȁxj 0AC: 17Str: 17 ....##yyyyyEV: 17Int: 13 ȁxj/0c#◊..#yyySH: 0ȁxjT0kDex: 29 ##..#####y#ȁxjx0XL: 12 Next: 87% Place: Lair:2  #..#.###.@##ȁxj0Noise: ===------  Time: 14845.6 (0.0)  ##....###..#ȁxj0}t) +4 longbow (drain) ##..#.####.#ȁxj1*Throw: 15 javelins .......##◊.##Pois .......##########..# .......P.##........#ȁxj^1y   queen bee .................†.+yyyyyyy 18 killer bees .......#..#>.......# .......##..........#ȁxj1lThe killer bee misses you. The killer bee barely misses you. ȁxj1e_The killer bee leaves your sight. x2  Throw: 15 javelinsȁxj1Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a queen bee (72% to hit)ȁxjp y.yy!#yyyyȁxjȁxj W!#yyȁxj -!yȁxj byyAim: a killer bee (52% to hit)ȁxj :yyȁxj2 yȁxjL2 %yȁxj & ȁxj 2!yyyȁxj& ȁxjP6 yȁxj6 W*Aim: a killer bee (52% to hit)ȁxjb & ȁxj H!yyyȁxjp u.!yyy!Ɂxjeqy*Aim: a queen bee (72% to hit)Ɂxjk....+....##...!.(÷.Ɂxjcarss the Skirmisher .....# +.!...y÷#Ɂxj2Barachi of Okawaru *****. Ɂxj/....## ...!y.!+ɁxjHealth: 95/100 ======================-- Ɂxj/....##.y.yyy.Magic: 30/30 ======================== ...>.#Ɂxjyyy.!##AC: 17Str: 17 ....##yyyyyEV: 17Ɂxj {Int: 13 #◊..#yyySH: 0Ɂxj7WDex: 29 ##..#####y#Ɂxj̨XL: 12 Next: 87% Place: Lair:2  #..#.##Ɂxj3#.@##Noise: ===------  Time: 14845.6 (0.0)  Ɂxj[K##....###..#Ɂxj֩}t) +4 longbow (drain) ##..#.####.#Ɂxj1Throw: 15 javelins ɁxjLk.......##◊.##Pois Ɂxj.......##########..# .......P.##........#ɁxjЪty   queen bee Ɂxj.................†.+yyyyyyy 18 killer bees Ɂxjtf.......#..#>.......# Ɂxj.......##..........#You throw a javelin. The javelin misses the killer bee.ɁxjHThe javelin pierces through the killer bee!  Ɂxj>The killer bee is severely wounded.Ɂxj\BThe javelin barely misses the killer bee.ɁxjThe javelin pierces through the killer bee!  You kill the killer bee!Ɂxj#((Ɂxj 0(((((7  The javelin pierces through the killer bee!  You kill the killer bee!  Okawaru accepts your kill.queen bee.  The queen bee is lightly wounded.Ɂxj\<.yɁxj]*yɁxj_} !yYou feel very sick.Ɂxj`@.yɁxja<÷yɁxjbD÷yɁxjc.yɁxje).Ɂxjf5.yɁxjhB.yɁxj"i0.ɁxjjA.yɁxjkM.yɁxjdp0yɁxjr yyThe killer bee misses you. The killer bee closely misses you.ɁxjsɁxj~Jyyy8Ɂxjp3--7.1 (1.54ɁxjrɁxjC _The killer bee stings you but does no damage.Ɂxj ....+....##...!.(÷.carss the Skirmisher Ɂxj A.....# +.!....÷#Barachi of Okawaru *****. ....## ...!!y!+Ɂxj0 Health: 93/100 ======================-- ....##ɁxjW T.y.yyy.Ɂxj cMagic: 30/30 ======================== Ɂxj  ...>.#yyyyy##AC: 17Str: 17 ....##yyyyyEV: 17Int: 13 #◊..#yyyɁxj SH: 0Dex: 29 ##..#####y#XL: 12 Next: 87% Place: Lair:2  #..#.###.@##Noise: =--------  Time: 14847.1 (0.0)  ##....#Ɂxj9 ##..#t) +4 longbow (drain) ##..#.####.#Ɂxj` Throw: 14 javelins .......##◊.##Pois Ɂxj .......##########..# .......P.##........#Ɂxj y   queen bee .................†.+yyyyyyy 18 killer bees .......#..#>.......# Ɂxjl .......##..........#The killer bee misses you. The killer bee closely misses you. _The killer bee stings you but does no damage.  Ɂxj #Throw: 14 javelinsɁxj ZPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a killer bee (severely wounded, 52% to hit)ɁxjyXyqueen bee (lightly wounded, 7ʁxj-....+....##...!.(÷.carss the Skirmisher .....# +.!....÷#Barachi of Okawaru *****. ....## ...!!y!+ʁxjzHealth: 93/100 ======================-- ....##.y.yyy.Magic: 30/30 ======================== ...>.#yyyyy##AC: 17Str: 17 ....##ʁxjyyyyyEV: 17Int: 13 #◊..#y÷yʁxjײSH: 0Dex: 29 ##..#####y#XL: 12 Next: 87% Place: Lair:2  ʁxj=#..#.###.@##Noise: =--------  Time: 14847.1 (0.0)  ##....###..#t) +4 longbow (drain) ##..#.####.#ʁxjhThrow: 14 javelins .......##◊.##Pois .......##########..# ʁxj$.......P.##........#y   queen bee .................†.+ʁxjyyyyyyy 18 killer bees .......#..#>.......# .......##..........#ʁxjcYou throw a javelin.  The javelin pierces through the killer bee!  ʁxjThe killer bee is almost dead.The javelin pierces through the killer bee!  You kill the killer bee!Okawaru accepts your kill.ʁxj3ʁxjͺ/((((ʁxj (((7  You kill the killer bee!Okawaru accepts your kill.  ʁxj; The javelin barely misses the killer bee. x2  The javelin closely misses the queen bee.  The javelin pierces through the killer bee.  The killer bee is almost dead.ʁxjdʁxj9.y.yʁxj:7.yʁxj:*yʁxj;$'ʁxjO;'yʁxju<A.yʁxj=C.yʁxj>5y.ʁxj#Bx.y.yʁxjCI(yʁxjD7.yʁxj+FMyyʁxjFʁxj|HF.yʁxjU6 .ʁxjUy8  You feel sick. The killer bee misses you. The killer bee barely misses you.ʁxjVʁxjYw28=8.6 (1.53ʁxjeʁxjh _The killer bee misses you. The killer bee barely misses you.ʁxjh ....+....##...!.(÷.carss the Skirmisher .....# +.!....÷#Barachi of Okawaru *****. ....## ...!!y!+Health: 92/100 ======================-- ....##...yyy.Magic: 30/30 ======================== ...>.#yyyyy##AC: 17Str: 17 ....##yyyyyEV: 17Int: 13 #◊..#yyySH: 0Dex: 29 ##..#####y#XL: 12 Next: 88% Place: Lair:2  #..#.###y@##Noise: ==-------  Time: 14848.6 (0.0)  ##....###..#t) +4 longbow (drain) ##..#.####.#Throw: 13 javelins .......##◊.#[4ʁxj 0m#Pois .......##########..# .......P.##........#y   queen bee .................†.+yyyyyyy 18 killer bees .......#..#>.......# .......##..........#You feel sick. The killer bee misses you. The killer bee barely misses you. _The killer bee misses you. The killer bee barely misses you.Throw: 13 javelinsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a killer bee (almost dead, 52% to hit)ʁxj%| Myyʁxj b f....+....##...!.(÷.carss the Skirmisher .....# +.!....÷#ʁxjb Barachi of Okawaru *****. ....## ...!!.!+Health: 92/100 ======================-- ....##...yyy.Magic: 30/30 ======================== ...>.#yyyyy##AC: 17Str: 17 ....##yyyyyEV: 17ʁxjc Int: 13 #◊..#yyySH: 0Dex: 29 ##..#####y#XL: 12 Next: 88% Place: Lair:2  #..#.###y@##Noise: ==-------  Time: 14848.6 (0.0)  ##....###..#t) +4 longbow (drain) ##..#.####.#Throw: 13 javelins .......##◊.##Pois .......##########..# .......P.##........#ʁxjc ey   queen bee .................†.+yyyyyyy 18 killer bees .......#..#>.......# .......##..........#The killer bee is severely wounded.The javelin misses the killer bee.The javelin closely misses the queen bee.ʁxj?d The javelin closely misses the killer bee.The javelin pierces through the killer bee.  You kill the killer bee!ʁxjh C(((((((ʁxj%i 7ʁxj M.The javelin misses the killer bee.The javelin closely misses the queen bee. closely misses the killer bee.The javelin pierces through the killer bee.  You kill the killer bee!  Okawaru accepts your kill.ʁxj yYou feel sick. The killer bee completely misses you.ʁxj 6 yʁxjd yThe killer bee closely misses you. The killer bee barely misses you.ʁxj ʁxj 0.ʁxj9 gyyʁxj Z..yy6ʁxj 1=--50.1 (1.52ʁxj ʁxj _The killer bee completely misses you. The killer bee closely misses you. x2ˁxj,....+....##...!.(÷.carss the Skirmisher .....# +.!....÷#Barachi of Okawaru *****. ....## ...!!.!+Health: 91/100 =====================--- ˁxj&....##...yyy.Magic: 30/30 ======================== ...>.#.yyyy##AC: 17Str: 17 ....##yyyyyEV: 17Int: 13 #◊..#ˁxj{yyySH: 0Dex: 29 ##..#####y#XL: 12 Next: 88% Place: Lair:2  #..#.###y@##ˁxjNoise: =--------  Time: 14850.1 (0.0)  ##....###..#t) +4 longbow (drain) ##..#.####.#Throw: 12 javelins .......##◊.##Pois .......##########..# .......P.##........#y   queen bee .................†.+yyyyyyy 16 killer bees ˁxj).......#..#>.......# .......##..........#The killer bee closely misses you. The killer bee barely misses you. _The killer bee completely misses you. The killer bee closely misses you. x2  Throw: 12 javelinsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineˁxj;Aim: a killer bee (52% to hit)ˁxjWyyyseverely wounded, 52% to hit)ˁxj....+....##...!.(÷.carss the Skirmisher .....# +.!...(÷#Barachi of Okawaru *****. ˁxj....## ...!!(!+Health: 91/100 =====================--- ....##...y(y.Magic: 30/30 ======================== ...>.#.yy(y##AC: 17Str: 17 ....##yy(yyEV: 17Int: 13 #◊..#y(ySH: 0Dex: 29 ##..#####(#XL: 12 Next: 88% Place: Lair:2  #..#.###y@##Noise: =--------  Time: 14850.1 (0.0)  ##....###..#t) +4 longbow (drain) ˁxj##..#.####.#Throw: 12 javelins .......##◊.##Pois .......##########..# .......P.##........#y   queen bee ˁxj|.................†.+yyyyyyy 16 killer bees .......#..#>.......# .......##..........#You throw a javelin. The javelin misses the killer bee.The javelin pierces through the queen bee.  ˁxjThe queen bee is lightly wounded.  The javelin misses the killer bee.The javelin misses the killer bee.The javelin pierces through the killer bee!ˁxj5VdyThe javelin pierces through the queen bee.queen bee is lightly wounded.  The javelin misses the killer bee.The javelin pierces through the killer bee!  The killer bee is severely wounded.ˁxj;Y*.ˁxjd\R yyˁxj\You feel sick. The killer bee misses you. The killer bee closely misses you. x2ˁxj\ˁxj^0yˁxjib..yyy7ˁxjyjg01.6 (1.51ˁxjyqˁxjbs ˁxjsE_The killer bee misses you. x2́xjJ' ́xjJ (drained)You shoot an arrow. The arrow hits the queen bee!! You drain the queen bee!́xj( .The queen bee is almost dead.You feel sick.́xjS yýxjf]You are no longer poisoned.́xj0ýxj!R  The killer bee stings you but does no damage.́xj)$89́xjdA===2́xj0́xj ́xji  ́xj B_The killer bee misses you.́xj .You shoot an arrow. The arrow hits the queen bee!  You kill the queen bee!́xjؖ]yyyyyyyy 17 killer beeśxjl.́xj́xj$'́xj 'ýxjm†́xj$ýxjc?y$́xj -.ýxjD́xj$0ýxj?)~ !yOkawaru accepts your kill.́xjH*A.ýxj=́xjB6903.7 (1.1́xj%ḰxjeMZ _The killer bee barely misses you. x2́xj, .You shoot an arrow. The arrow hits the killer bee!!  You kill the killer bee!́xjt&6΁xj6?÷y΁xj>70.΁xj;y yOkawaru accepts your kill.΁xj<K'y΁xj@..y.y΁xjA*y΁xjZM΁xjS99014.8΁xjZZ΁xj] _The killer bee completely misses you. The killer bee misses you.΁xj> ' ΁xj '  You shoot an arrow. The arrow hits the killer bee!!  You kill the killer bee!΁xj&5΁xjĔA.y΁xj+.y΁xj΁xj7 .΁xj7SyOkawaru accepts your kill.΁xjI(y΁xj*y΁xj\ 6  The killer bee stings you but does no damage.΁xj(5.9΁xjո΁xj _The killer bee misses you. The killer bee barely misses you.΁xj .You shoot an arrow. The arrow hits the killer bee!!  You kill the killer bee!΁xj6&5΁xj w9(΁xjwK'y΁xjxA.y΁xj]y*y΁xjy..΁xjUzC.y΁xj%{+y΁xj| .yOkawaru accepts your kill.΁xj΁xj8127.0΁xj΁xj| ΁xj_The killer bee barely misses you. The killer bee closely misses you.΁xj*)΁xjV; 9(΁xj?@ & ΁xj@ oy÷  You shoot an arrow. The arrow misses the killer bee.΁xj@ ΁xjB 0y΁xjgY yThe killer bee closely misses you. x2; The killer bee barely misses you.΁xj:Z (8.1΁xjAa ΁xj  . _The killer bee misses you.You shoot an arrow. The arrow hits the killer bee!!  You kill the killer bee!΁xjɉ &4΁xj 9(΁xj & ΁xjb SyOkawaru accepts your kill.΁xj* $'΁xj 'y΁xje +.y΁xj ΁xji% ΁xj* (9.2΁xjJ1 ΁xjG3 C _The killer bee stings you but does no damage.΁xjBS 8  You shoot an arrow.΁xjU :(΁xj A.y΁xj *y΁xj yThe killer bee stings you but does no damage.  The arrow hits the killer bee but does no damage.  The killer bee stings you but does no damage.  !  ΁xj EYou are poisoned.΁xjD 4(΁xj  The killer bee poisons you! The killer bee misses you. x2  ΁xj EThe killer bee completely misses you.΁xj 85==-60.4 (1.2Pois ΁xj ΁xj+ . _The killer bee stings you but does no damage.  You shoot an arrow. The arrow hits the killer bee!!  ΁xj ?You kill the killer bee!΁xj &3΁xjP y yOkawaru accepts your kill.΁xjS 4(΁xj †You feel sick. The killer bee barely misses you.΁xj, l3--310΁xj ΁xj  ' _The killer bee completely misses you. The killer bee leaves your sight.  You shoot an arrow. The arrow hits the killer bee!!  You kill the killer bee!΁xj &2΁xjq & ΁xjHr SyOkawaru accepts your kill.΁xjVs /†y΁xjs ΁xj)t 7.y΁xju @.y΁xju 7.y΁xjgw C.y΁xj,x C.y΁xj{ :(΁xj} K'y΁xj] ,†΁xj W2/101-2΁xj^ \ _You feel sick. The killer bee leaves your sight.΁xj a )You shoot an arrow.΁xjm3 yThe arrow completely misses the killer bee.†y΁xj4 7.y΁xj 5 z.y.y΁xj6 7.y΁xj6 C.y΁xjQ; ^ (y΁xj; You feel sick. The killer bee barely misses you.The killer bee stings you but does no damage.΁xjF =y3΁xjUH %3΁xjQ ΁xjy  † _The killer bee misses you.You shoot an arrow. The arrow hits the killer bee!!  You kill the killer bee!΁xj &2΁xj †yOkawaru accepts your kill.΁xjB†y΁xj)C.y΁xjA.y΁xjV+y!΁xjh΁xj5044΁xj<΁xjk7 † _You feel sick. The killer bee stings you.  ΁xj7You shoot an arrow. The arrow hits the killer bee! You drain the killer bee!  You kill the killer bee!΁xjzD&1΁xj& ΁xjc\†yOkawaru accepts your kill.΁xjB†y΁xjs7.y΁xjw.΁xj'y΁xjW΁xj(8.y΁xj@.y΁xj7.y΁xj,΁xjq79=-5΁xjM΁xj] † _You feel sick. The killer bee misses you. The killer bee closely misses you.You shoot an arrow. The arrow hits the killer bee!!  You kill the killer bee!΁xj&0ρxjV †yOkawaru accepts your kill.ρxjWc†y.yρxj&XρxjvXC.yρxjYX.y.yρxjyYρxj\*yρxj'f&1ρxji?-6ρxjpρxj9 )))))))) _You feel sick. The killer bee completely misses you. x2  You shoot an arrow.  The arrow closely misses the killer bee.ρxj& ρxj l.The arrow misses the killer bee. x3; You feel sick.ρxj & ρxj|^yYou are no longer poisoned.ρxjLf (...yyyyThe killer bee misses you. x2; The killer bee closely misses you.7=7.6 (1.2ρxj!ρxj#C _The killer bee stings you but does no damage.ρxj@G )You shoot an arrow.  The arrow closely misses the killer bee.The arrow hits the killer bee.ρxjn0.ρxj8 yρxjVThe killer bee is moderately wounded.ρxj8 yρxj8UThe killer bee misses you. The killer bee stings you.ρxjρxj9.4-ρxjl8ρxj 0ρxj:ρxj: † ρxj@_The killer bee closely misses you. The killer bee completely misses you.You shoot an arrow. The arrow hits the killer bee!!  ρxjx?You kill the killer bee!ρxj&0ρxjhA.yρxjMiA.yρxji*yρxjYmy .Okawaru accepts your kill.ρxjw  The killer bee barely misses you. The killer bee closely misses you.ρxj1{H-59ρxjtρxjÖ(1 very drained)  Okawaru accepts your kill.  barely misses you. The killer bee closρxj _The killer bee misses you. The killer bee leaves your sight.  You shoot an arrow.  The arrow hits the killer bee but does no damage.  You drain the killer bee.ρxj,ρxjρxj ρxjkρxj0ρxj~ρxjρxjρxjρxj)G  The killer bee is lightly wounded.ρxj=*.70.7 (1.1ρxjE1ρxjNX † _The killer bee completely misses you. The killer bee barely misses you.You shoot an arrow. The arrow hits the killer bee!!  You kill the killer bee!ρxjLR*9ρxj%E†yρxj0yρxj@.yρxjC.yρxjnC .yρxj4AOkawaru accepts your kill.ρxj7.yρxjE 10 killer bees (1 very drained)  The killer bee misses you. The killer bee closely misses you.ρxj051.8ρxjρxj ) _The killer bee completely misses you. x2ρxj yYou shoot an arrow. The arrow misses the killer bee. The killer bee misses you.x2The killer bee stings you but does no damage.ρxj,20ρxjρxj ) _The killer bee completely misses you.ρxjQρxj"P yYou shoot an arrow. The arrow barely misses the killer bee.The killer bee closely misses you. x3ρxjP-3.9 (1.1ρxjXρxjk ) _The killer bee stings you but does no damage.  You shoot an arrow.ρxj yThe arrow closely misses the killer bee.The killer bee closely misses you.ρxjZ6=40ρxjρxj 2 _The killer bee stings you but does no damage. x3  You shoot an arrow. The arrow hits the killer bee. You drain the killer bee.ρxj{  The killer bee is moderately wounded.ρxj1ρxjݘρxj7ρxj3ρxjʛY  The killer bee stings you but does no damage.ρxjpρxj@/ρxjaρxj&5ρxjρxjʸ _The killer bee completely misses you. The killer bee barely misses you.ρxjN9 )ρxjYou shoot an arrow. The arrow misses the killer bee.The arrow hits the killer bee.ρxjxXρxjXρxjF\ ρxj\ The killer bee is almost dead.The killer bee misses you. The killer bee closely misses you.ρxj ]ρxji yThe killer bee completely misses you. The killer bee stings you.ρxjj^71--6ρxjqρxj   † _The killer bee leaves your sight.  You shoot an arrow. The arrow hits the killer bee! You drain the killer bee.  You kill the killer bee!ρxj_*9ρxj; M$yρxj A.yρxjn 7.yρxj *yρxjI f  Okawaru accepts your kill.ρxj ρxj  ρxj1 h The killer bee closely misses you.ρxjv ρxj ,.ρxj$ U  The killer bee stings you but does no damage. x2ρxj( I--67ρxj/ ρxjL †Okawaru accepts your kill.The killer bee closely misses you.The killer bee stings you but does no damage. x2 _The killer bee leaves your sight.  You shoot an arrow. The arrow hits the killer bee! You drain the killer bee!  You kill the killer bee!ρxj+P &8ρxj y yOkawaru accepts your kill.ρxj F†yρxj- M$yρxj /.ρxjA E.yρxj ρxj &8ρxj ρxj= ) _The killer bee closely misses you. The killer bee leaves your sight.  You shoot an arrow.ρxj݄ w  The arrow completely misses the killer bee.ρxj ρxjo & ρxj yρxj JThe killer bee stings you but does no damage.ρxj *.ρxjn .yThe killer bee stings you. The killer bee misses you.ρxj { yThe killer bee stings you but does no damage.ρxjV ]67-9ρxjɠ ρxj † _The killer bee leaves your sight.  You shoot an arrow. The arrow hits the killer bee!!  ρxj ?You kill the killer bee!ρxj& , 7ρxj= E†yρxj|> 1ρxj? A.yρxj_A .yOkawaru accepts your kill.ρxjM &1ρxjO I-780ρxj_W ρxjp : † ρxjp _The killer bee stings you but does no damage.  You shoot an arrow. The arrow hits the killer bee!!  You kill the killer bee!ρxj_v , 6ρxj E†yρxjk A.yρxj *yρxj ρxjA ρxj  y 7 killer bees (2 very drained)  Okawaru accepts your kill.The killer bee closely misses you.ρxj ρxj &1ρxj ρxj% †Okawaru accepts your kill.The killer bee closely misses you. ρxj & _The killer bee stings you but does no damage.  You shoot an arrow. The arrow hits the killer bee!!  You kill the killer bee!ρxj* , 6ρxj &  ρxjS nOkawaru accepts your kill.The killer bee stings you but does no damage.ρxjh d8=82ρxj ρxj : † ρxj _The killer bee closely misses you.You shoot an arrow. The arrow hits the killer bee!!  You kill the killer bee!ρxj- , 5ρxjk A.yρxjm C.yρxjRy _  Okawaru accepts your kill.ρxj} d2--4.0 (1.1ρxjP ρxj W†You shoot an arrow. The arrow hits the killer bee!!  You kill the killer bee!  Okawaru accepts your kill. _The killer bee stings you.  You shoot an arrow. The arrow hits the killer bee!!  ρxjЛ BYou kill the killer bee!ρxjU , 4ρxj}.ρxj%yρxj{ 7y.ρxj!ρxjE"ρxj%7 .ρxj9%SyOkawaru accepts your kill.ρxj3/ρxj2O--950ρxj0:ρxjF% ρxj%Gg_The killer bee stings you but does no damage.  You shoot an arrow. The arrow hits the killer bee!ρxjr  The killer bee is severely wounded.ρxjI36.1 (1.1ρxjρxj†The killer bee is severely wounded. _The killer bee barely misses you. The killer bee misses you.ρxjYou shoot an arrow.  The arrow closely misses the killer bee.  The arrow hits the killer bee!!  You kill the killer bee!ρxjHD) 3Ёxj'?!.yЁxjz?Ёxj-A†ЁxjfA'yЁxjF Ёxj.#.(..!##AC: 17Str: 17 ....##Ёxjd.....EV: 17Int: 13 #◊..#.†$SH: 0Dex: 29 ##..#####y#XL: 12 Next: 100% Place: Lair:2  #..#.###†@##Noise: ===------  Time: 14889.4 (1.1)  ##....###..#ЁxjR_t) +4 longbow (drain) ##..#.####.#Throw: 11 javelins .......##◊.## .......##########..# .......P.##........#y   killer bee (very drained) .................†.+ .......#..#>.......# .......##..........# _The killer bee barely misses you. The killer bee misses you. x2  You shoot an arrow.  The arrow completely misses the killer bee.The arrow hits the killer bee!!  You kill the killer bee!Okawaru accepts your kill.Ёxj` _The killer bee closely misses you. The killer bee misses you.You have reached level 13!ЁxjЁxj/  --more--сxjZ8/1071/313 0% сxjw%Tkiller bee (very drained)сxj' сxj(\_Your legs feel stronger.сxj ; †сxju You shoot an arrow. The arrow hits the killer bee!!  You kill the killer bee!сxj/ (сxjd сxj -900сxj сxjN P _Okawaru accepts your kill.ҁxj"ҁxjҁxjҁxjDH _No target in view!ҁxj_+ҁxj,ҁxjkGҁxjN ҁxj&O:_No target in view!ҁxjYҁxjҁxj¨ҁxj ҁxjNB_No target in view!ҁxjBҁxjҁxjGEҁxjOH _No target in view!ҁxjGҁxjҁxjҁxjg ҁxj:_No target in view!ҁxj ] ҁxj] ҁxj` ҁxje ҁxjg 99ҁxji ҁxjn ҁxjn ҁxjq ҁxj(w ҁxjw ҁxjz ҁxj ҁxj $70ҁxj ҁxjI ҁxj$ ҁxj ҁxj& ҁxjœ ҁxj. ҁxjD ҁxjr ҁxj 91ҁxj ҁxj ҁxjG ҁxj ҁxjQ ҁxj̻ #2ҁxj6 0=ҁxj ҁxj ,ҁxj ҁxj` ҁxj ҁxjL ҁxj ҁxj` K3=ҁxj ҁxj/ ,ҁxj ҁxj ҁxj ҁxj ҁxj ҁxj 94ҁxjg ҁxj ,ҁxj ҁxjw ҁxj ҁxj: ҁxj ҁxjS 95ҁxj ҁxj ҁxj ҁxjy ҁxj ҁxjF N76=ҁxj ҁxjj ҁxj ҁxj# ҁxj( ҁxj( ҁxj(+ ҁxj6 ҁxjp6 W7=ҁxj<9 ҁxjL> ҁxj> ҁxjbA ҁxjE ҁxjF ҁxjH ҁxjM ҁxj N %8ҁxjCP ҁxj}U ҁxjU ҁxj%X ҁxj\ ҁxj;] %9ҁxjg_ ҁxjd ҁxjd ҁxj g ҁxjl ҁxjWl ҁxjn ҁxj:s ҁxjs &80ҁxjF{ ҁxj ,ҁxjp ҁxj ҁxju ҁxj ҁxj ҁxj K1=ҁxjE ҁxj ,ҁxj7 ҁxj{ ҁxj؞ U2=ҁxjX ҁxj ҁxjӦ ҁxj= ҁxj0 ҁxj ҁxj߰ ҁxj ҁxj4 %3ҁxjʸ ҁxj ҁxj ҁxj ҁxj ҁxj ҁxj- ҁxj ҁxj7 %4ҁxj ҁxju ҁxj ҁxj ҁxj" ҁxju ҁxj ҁxj ҁxj K5=ҁxj ҁxj ҁxj ҁxjL ҁxj ҁxjF U6=ҁxj ҁxj ҁxjo ҁxj{ ҁxj ҁxj ҁxj ҁxj ҁxj %7ҁxjw ҁxj! ҁxj! ҁxjn$ ҁxj)* ҁxjk* ҁxj, ҁxj&2 ҁxjo2 %8ҁxj4 ҁxj|9 ҁxj9 ҁxj < ҁxj A ҁxjwA %9ҁxjC ҁxjH ҁxjH ҁxjBK ҁxjkU ҁxjU ҁxjX ҁxj] ҁxj] L90=ҁxjd` ҁxje ҁxje ҁxj[h ҁxjl ,ҁxj\o ҁxju k1=ҁxj`w ҁxjS| ҁxj| ҁxj  ҁxjڃ ҁxj7 %2ҁxjц ҁxj2 ҁxj ҁxj ҁxjڒ ,ҁxjŚ ҁxj ҁxjd %3ҁxjR ҁxjŨ ҁxj ҁxjJ ҁxj ҁxj ҁxj_ ҁxjH 94ҁxj (=ҁxjݹ ҁxj ,ҁxj ҁxj ,ҁxjg ҁxjT ҁxj ?5=ҁxj? ҁxjK ҁxj ҁxj ҁxj ҁxj ҁxjH %6ҁxjK ҁxj ҁxj/ ҁxj ҁxj ҁxjj ҁxj ҁxj ҁxj %7ҁxjX ҁxj ҁxjt ҁxj ҁxj ҁxj ҁxj{ ҁxj ҁxj7 %8ҁxjw ҁxj ҁxj ҁxj ҁxj ҁxjL K9=ҁxjo$ ҁxj9* ,ҁxjx, ҁxj1 ,ҁxj3 ҁxjR8 ҁxj8 [100/107=ҁxj; ҁxjY? ҁxj? ҁxjA ҁxjF ҁxj+G ҁxjI ҁxjP a---977.4 (87.0)...ҁxjP <...ҁxj4Q :---ҁxjV ҁxjX | _No target in view! _You start resting.ҁxjSa ҁxja ҁxjd ҁxjgh ҁxji %1ҁxjp ҁxjou ҁxju ҁxjKx ҁxj 23=ҁxj 4=ҁxjƶ ,ҁxjq ҁxjý ҁxj) ҁxjZ ҁxj ҁxj* %5ҁxjU ҁxj! ,ҁxj ҁxj ҁxj^ %6ҁxj ҁxj ҁxj ҁxj ҁxj ҁxj ҁxjg ҁxj _You start resting. _You start resting.  HP restored.ҁxjm ҁxj -93.4 (16ҁxj a7=4.4 (17 _ҁxj ҁxj ӁxjӁxj ӁxjӁxj Ӂxj@ӁxjӁxjOӁxj ӁxjA(Ӂxj&1Ӂxj1Ӂxj6Ӂxj<Ӂxj=9=Ӂxj?ӁxjDӁxj!EӁxjxGӁxj5LӁxjLӁxjlSӁxj2YӁxj~YӁxj[Ӂxj:`Ӂxj`ӁxjcӁxjhӁxjiӁxjwkӁxjpӁxjhpӁxjrӁxjwӁxj-xӁxjjzӁxjӁxj.ӁxjӁxjuӁxjևӁxj;Ӂxj*ӁxjmӁxjǑӁxjӁxj7ӁxjٝӁxj$ӁxjbӁxjӁxjӁxjͩӁxj ӁxjӁxjӁxjAӁxjӁxjIӁxjӁxjFӁxjӁxjӁxjӁxjӁxj&ӁxjӁxjbӁxjӁxj`ӁxjӁxjӁxjӁxjUӁxjӁxjӁxj ӁxjSӁxjӁxjGӁxjwӁxjӁxjӁxjӁxjfӁxjӁxj ӁxjӁxjb Ӂxj ӁxjbӁxjӁxj?Ӂxj,ӁxjӁxj4Ӂxj~Ӂxj&Ӂxj+Ӂxj+Ӂxj.Ӂxj;2Ӂxj2Ӂxj 5Ӂxj:,Ӂxj(=Ӂxj%AӁxjAӁxjCӁxjH,ӁxjKӁxjPӁxj1QӁxj{SӁxjXӁxjXӁxjF[Ӂxj_Ӂxj`ӁxjdbӁxjlӁxj2mӁxjoӁxj(tӁxjntӁxjvӁxj)|Ӂxj|Ӂxj~Ӂxj#ӁxjvӁxjӁxjӁxjӁxj=ӁxjӁxjӁxj9Ӂxj&,ӁxjӁxjӁxj%Ӂxj^ӁxjڧӁxj ӁxjFӁxjӁxj׵ӁxjӁxj,ӁxjAӁxjW,ӁxjsӁxjӁxjӁxj2Ӂxj]ӁxjӁxjӁxjӁxjӁxjMӁxjӁxj@ӁxjӁxjBӁxjӁxjӁxjӁxj<ӁxjRӁxjӁxjӁxj7Ӂxj"Ӂxj_ӁxjӁxja Ӂxj ӁxjӁxjbӁxjӁxjӁxjӁxjӁxjAӁxj"Ӂxj#Ӂxj%Ӂxj*Ӂxj*Ӂxj%-Ӂxj1Ӂxj62Ӂxj9Ӂxj?Ӂxjm?ӁxjAӁxjFӁxjFӁxj6IӁxjXNӁxjNӁxjPӁxjxUӁxjUӁxj XӁxjc]Ӂxj]Ӂxj_Ӂxje,Ӂxj hӁxjlӁxjlӁxj6oӁxjTsӁxjsӁxjuӁxjӁxj"ӁxjӁxj3ӁxjӁxj؊Ӂxj'ӁxjhӁxjӁxjoӁxjӁxjӁxjӁxjhӁxj1Ӂxjզ,ӁxjӁxjPӁxjӁxjӁxj,Ӂxj Ӂxj/ӁxjӁxjӁxjӁxjӁxjӁxjӁxjQӁxjӁxjӁxjӁxjӁxjӁxjӁxjIӁxjӁxj ӁxjӁxjgӁxjӁxjӁxjӁxjӁxjӁxjc,ӁxjӁxjFӁxjӁxjӁxjӁxj(ӁxjӁxj3ӁxjӁxjӁxj!Ӂxj"ӁxjZ$Ӂxj)ӁxjL)Ӂxj+Ӂxj1Ӂxj1Ӂxj53Ӂxj:BӁxj?Ӂxj^?ӁxjAӁxjM ÷†÷ _You start waiting.ӁxjW/5093.4 (99ӁxjW.4.4 (100.0)ӁxjA]Ӂxj^# _Done waiting.Ӂxj Ӂxj Ӂxjy Ӂxj Ӂxj 4MӁxjQ 2##.####.!.!.%.#+....##...!.(÷..# ..+.!....÷##......!!.!+.Ӂxj v.## #.....÷.÷. >.# ##÷..(..!## Ӂxj y....## #..!......#◊..# #.....÷$# ##..### ##@# Ӂxj 0.0)..#.#†.##  ##....##..# ##..#.####.#ӁxjR )#Ӂxj Ӂxj -5.7 (1.3Ӂxj Ӂxj _Found a black bear skeleton and a hive talisman.  There is an open door here.  Things that are here:Ӂxj h _a killer bee corpse; a killer bee corpseӁxj ԁxjۜԁxj7ԁxjϦԁxjުԁxjܲԁxj$ _ԁxjAԁxj%  ԁxjCYou see here a black bear skeleton.ԁxjԁxj _ԁxjԁxjԁxjiԁxjuԁxjO _You now have 1045 gold pieces (gained 13).ԁxjԁxjԁxjtԁxjmԁxj#### # . ### #...# ## #..# #### #.##.+.### ##.####.!.!.%.# +....##...!.(÷. ##.# ..+.!....÷##◊### ......!!.!+.. ...## #.....÷.÷. ..>.# ##÷..(..@## ...## #..!......# ◊..# ##.....÷.##..### ###.##'# #..#.## # #..[3ԁxj}4m## ##....# ##..# #..#.## #### #◊.############..#ԁxj-102.0 (6ԁxj+3.0 (7ԁxjԁxjO/ _a - 2 potions of ambrosiaԁxj ԁxj ԁxj> ԁxj ԁxj ԁxj ԁxj< ԁxjN %  ԁxjN CYou see here a black bear skeleton.ԁxjn ԁxjp  _ԁxj} ԁxjΘ ԁxjƙ ԁxj_ ԁxj%  ԁxj^ C_a - 3 potions of ambrosia (gained 1)ԁxj ԁxjh ԁxj; ԁxj ԁxj ԁxj ԁxj ԁxj) ԁxjE* ԁxj5 ԁxjT  ԁxjU c_p - 16 javelins (gained 5)ԁxjl ԁxjm ԁxjy ԁxjY ԁxj ԁxj< ԁxj- ԁxj ԁxj^ ԁxj ԁxj I _a - 4 potions of ambrosia (gained 1)ԁxj ԁxj ԁxj} ԁxj ,ԁxj ԁxj I _a - 5 potions of ambrosia (gained 1)ԁxjq 3ԁxj ԁxj ԁxjp ԁxj ԁxj ԁxjF ԁxj ԁxjk ԁxj I _a - 7 potions of ambrosia (gained 2)ԁxj ԁxj ԁxj ԁxj ԁxj ԁxj# ԁxjK I _a - 8 potions of ambrosia (gained 1)ԁxj 3ԁxjv ԁxj ԁxj ԁxjt ԁxjh! ԁxj2% ԁxj% ԁxjK' ԁxj) I _a - 9 potions of ambrosia (gained 1)ԁxj]- ԁxj- ԁxj0 ԁxj1 ԁxjb5 ԁxj5 ԁxj07 ԁxj; ,ԁxj= ԁxj@ J _a - 10 potions of ambrosia (gained 1)ԁxjE ԁxj F ԁxjdG ԁxjQ ԁxjR ԁxjR ԁxjT ԁxjV ԁxjr[ ԁxj[ ԁxjD] ԁxjA_ ԁxjxd ԁxjd ԁxj'f ԁxjLj ԁxjj ԁxj]o ` _a - 11 potions of ambrosia (gained 1)ԁxj.s ԁxjs ԁxjt ԁxjx h  You see here a black bear skeleton.ԁxj| ԁxj|  _ԁxj} ԁxj ԁxjY ԁxj ԁxj ԁxjI ԁxjC Xԁxj~ Xԁxj ԁxj; ԁxjv ԁxjQ ԁxj ԁxjƣ ԁxj ԁxj ԁxji ԁxj ԁxj׫ ԁxjg ԁxjo ԁxj ԁxjֳ ԁxj} ԁxj ԁxj? ԁxjy ԁxj ԁxj ԁxj: ԁxj= ԁxj ԁxjS ԁxj ԁxj ԁxj ԁxj ԁxj( ԁxjd ԁxj= ԁxj# ԁxjy ԁxj ԁxjP ԁxjF ԁxj ԁxj ԁxj h  You see here a black bear skeleton.ԁxjx ԁxj  _ԁxjH ԁxj ԁxj ԁxj? ԁxj ԁxjI h  You see here a black bear skeleton.ԁxj ԁxj9  _ԁxj ԁxj 'ԁxj ԁxj ԁxj& ԁxj 7 _You open the door.ԁxj ԁxj ԁxj ԁxj' @  There is an open door here.ԁxj ԁxj  _ԁxj ԁxj ԁxj% ԁxj% ԁxj-' ԁxj( ԁxjA, ԁxj, ԁxj- ԁxj/ ԁxj3 ԁxj3 ԁxj4 ԁxj:6 ԁxj9 ԁxj: ԁxj: ԁxj< ԁxjPA ԁxjA ԁxjB ԁxjC ԁxjF ԁxjG ԁxjG ԁxjI ԁxj.M ԁxjM ԁxj_ ԁxj_ ԁxj7` ԁxja ԁxjf ԁxj\f ԁxjg ԁxjh ԁxjjk ԁxjk ԁxjZl ԁxjVn ԁxj p c  You encounter a yak.ԁxjt ......# . +####..## .+#ԁxj(u # ### #.# ## ..# +.### #.# ...%.## #.# ...÷.### ### #.## # ## ....÷##◊###.###..#.#.◊...ԁxju ....'..........@.......Y÷.÷.#.######..#.#◊..### .(...#### #..### ###6 ......# ##..# ...÷ #. ԁxju .##'##  #.. Y   yak (wandering)#..## .#  ##..# #.  ##.# #.ԁxj} TY.79.3 (76.3)ԁxj TYԁxjQ 8==80.6 (77.6ԁxj ԁxj < _The yak bellows! You hear a bellow! x2Ձxj )))))) You shoot an arrow. The arrow hits the yak!!Ձxj1 0YՁxj y Y.The yak is heavily wounded.Ձxjd Ձxj .....Y 2 yaks (1 wandering)Ձxju 9=1.6 (1.0)Ձxj9 Ձxj T _You encounter a yak.ցxjr ցxj6)))))ցxjAYou shoot an arrow. The arrow hits the yak!ցxj;;Y.ցxjL8Y.ցxj6....ցxj&2ցxj'ցxjW _The yak is almost dead.ցxj .You shoot an arrow. The arrow hits the yak!  You kill the yak!ցxjd))))Y   yak (ցxjC Y.ցxjAOkawaru accepts your kill.ցxj)Yցxj@ .....YY 2 yaksցxj&The yak bellows!ցxjښ513.7 (1.1ցxjŢցxj ))))) _You encounter a yak.You shoot an arrow. The arrow hits the yak!!ցxj5n YThe yak is heavily wounded.ցxj#6ցxj8 ցxj:8lY.You hear a bellow!ցxj494Y.ցxjm:*YցxjG....YY 4 yaks (2 wandering)ցxjH#4ցxjH 0ցxj,NցxjPW _You encounter a yak. x2ցxjb| ))))You shoot an arrow. The arrow hits the yak!ցxj Y.The yak is severely wounded.ցxj;Y.ցxj4Y.ցxjd<Y.ցxj#:Y.ցxj;Y.ցxj8Y.ցxj.Yցxjv .YThe yak bellows!ցxj..YY 5 yaks (1 wandering)ցxj-5.9 (1.2ցxjցxj . _You encounter a yak.You shoot an arrow. The arrow hits the yak!  You kill the yak!ցxj))YYY 4ցxj 9Y.ցxjP"Y.ցxjցxjA!Y.ցxjyցxjցxjU@.Yցxj0..†ցxj:)YYցxj4260ցxjցxj ))) _Okawaru accepts your kill.You shoot an arrow. The arrow hits the yak!!ցxjt:H.Yցxj0;8Y.ցxj;7Y.ցxjG<8Y.ցxjBT..YYցxjB&7ցxjFցxjHW _The yak is almost dead.ցxjq †You shoot an arrow. The arrow hits the yak!  You kill the yak!ցxjwx))Y 3ցxj Y.Okawaru accepts your kill.ցxj}<Y.ցxj2:Y.ցxj# g..Yցxj.38ցxj-ցxj'' ցxjj(k)) _The yak bellows!  You shoot an arrow. The arrow hits the yak!ցxj!AY.ցxjY†.Y.90.0 (1.1 )(1 drained) _The yak is lightly wounded.  You shoot an arrow. The arrow hits the yak! You drain the yak.ցxjb;Y.ցxjc8Y.ցxjd=Y.ցxjkցxjl,10ցxjqցxjt\ _The yak is severely wounded.ցxj.P  You shoot an arrow. The arrow hits the yak!ցxjN & ցxj gY†The yak is almost dead.ցxjM% ցxjU( )99/107 ցxj#) 2--2ցxj*1 ցxjJ . _The yak gores the plant! The plant begins to die. The yak gores you!  You shoot an arrow. The arrow hits the yak!  You kill the yak!ցxj*K ցxj0O Z 2 yaksցxj 5Y.ցxj. 4Y.ցxj ցxj ցxj B--43ցxj ցxj (1 drained) _Okawaru accepts your kill.You shoot an arrow. The arrow hits the yak! You drain the yak.ցxj{ Y†The yak is heavily wounded.ցxjR ցxj ;100/1074.1 (1.1ցxj ցxj _The yak completely misses you.You shoot an arrow.  The arrow hits the yak but does no damage.ցxj q  The yak is heavily wounded.ցxj ցxj' ցxj' <93/107 --ցxj' &5.3 (1.2ցxj- ցxjf:  _The yak gores you!  You shoot an arrow. The arrow hits the yak!! You drain the yak!ցxj H.Yցxj f  The yak is almost dead.ցxj[ ,60ցxj ցxjO  ցxj -_The yak gores you but does no damage.ցxj †You shoot an arrow. The arrow hits the yak!  You kill the yak!ցxjO y   yakցxj? e .Okawaru accepts your kill.ցxj ցxj †A nearby plant withers and dies.4=-57.4 (1.1ցxjv ցxj  _The yak barely misses you.You shoot an arrow. The arrow hits the yak!ցxjz! k  The yak is severely wounded.ցxj! ,80ցxj% ցxj5  . _The yak completely misses you.You shoot an arrow. The arrow hits the yak!  You kill the yak!ցxj9 )ցxjs ցxj & ցxjV 5ցxj :=6ցxj 9 ցxjr C_Okawaru accepts your kill.ցxj ցxj h _Your Dodging skill increases to level 7!ցxj ցxj ցxjցxjM9$ ցxj9:_No target in view!ցxjf;ցxjKցxjh^ _No target in view!ցxjjցxj*{ցxj ցxjB_No target in view!ցxjցxjցxjցxj^ _No target in view!ցxj'ցxjցxj^ _No target in view!ցxjցxjցxj9No target in view!ցxjցxjցxjցxjցxjցxj5ցxj7ׁxjׁxj ׁxj9ׁxjL>ׁxjNׁxjPׁxjZׁxj[ׁxj^ׁxj`ׁxjׁxjWׁxjׁxjׁxjp: _ׁxjׁxjׁxjׁxj?ׁxj%6ׁxjׁxjׁxjׁxj1ׁxjiׁxjׁxjׁxjׁxj$%7ׁxjׁxjׁxjNׁxjׁxjzׁxj%8ׁxjׁxjׁxjׁxjׁxj ׁxj ׁxjH ׁxj ׁxj8K9=ׁxjׁxjׁxjaׁxjׁxj,ׁxjׁxjׁxj[100/107=ׁxjׁxjjׁxjׁxjׁxj"ׁxj9#ׁxj$ׁxj_(Q1ׁxjC+ׁxj+ׁxjz,ׁxj"/ׁxj/%2ׁxj0ׁxj3ׁxj3ׁxj4ׁxjo7ׁxj7ׁxj8ׁxju;ׁxj;K3=ׁxj<ׁxjO?ׁxj?ׁxj@ׁxjCׁxjDׁxjDׁxj&GׁxjGU4=ׁxjHׁxjLׁxjyLׁxj^MׁxjRPׁxjP%5ׁxjQׁxj{TׁxjTׁxjUׁxjXׁxjYׁxjYׁxj4]ׁxj]%6ׁxj^ׁxjaׁxjbׁxjcׁxjfׁxjfׁxjahׁxjkׁxjlK7=ׁxj=mׁxjo1 _HP restored.ׁxjfsׁxjsׁxjtׁxj)w$  Things that are here:ׁxj9x  a yak corpse; a yak corpseׁxj|ׁxj| _ׁxju}ׁxjׁxjd  You encounter a wolf.ׁxjO]# . ##..## .+#  ### #.# # ..# ׁxjˇ$### #.# %.## #.# .÷.### ### #.#########.. .÷##◊###.###..#.#.◊...hׁxj?.'...........†.@.....# ---÷.#.######..#.#...###....#### #..####### # ##..# ׁxj÷.## #.## '## #.. h   wolf (wandering) .## #.## ..# #.ׁxjRy. #.# #..ׁxjZh.235.0 (35.6)ׁxj-.ׁxj(ׁxjJ---6.4 (37.0ׁxj ׁxj~G _The wolf leaves your sight.  Things that are here:ׁxjYp _a yak corpse; a yak corpseׁxj ׁxj ׁxj ׁxj ׁxj %  ׁxj ?You encounter a wolf.ׁxj \# . ׁxj) ..## .+#  ### #.#  ..#  #.# ׁxje .## #.# . ÷.### ### #.#########..# ׁxj ÷##◊###.###..#.#.◊......h'..†.†@....# ÷.#.######..#.#...###...#ׁxj޺ 5#### #..####### ## #.. h   wolf (wandering) ׁxj ׁxj Ph.0.0)ׁxj' *hׁxj޾ +.ׁxj d  You encounter a wolf.ׁxj& I=7.7 (1.3ׁxj ׁxj 1 _The wolf leaves your sight.؁xj )))))))h    You shoot an arrow. The arrow hits the wolf!!  The wolf howls!؁xjq?h.؁xjs0h؁xjs>h.؁xj%t/.؁xj9y8 .؁xjya....The wolf is almost dead.؁xj{-===8؁xjQ{ 0؁xj؁xjр1 _The wolf leaves your sight.؁xj? .You shoot an arrow. The arrow hits the wolf!!  You kill the wolf!؁xjS I)))))؁xj; *h؁xj2= -h؁xjD v.....hh 2 wolves (wandering)؁xj!K &9؁xjPQ ؁xj^S P _Okawaru accepts your kill.؁xjKc c )))))h؁xjc ?1 wandering)  You shoot an arrow. The arrow hits the wolf!؁xj !h†؁xj D.h؁xj ?h.؁xj .؁xj $h؁xju 9...؁xj( .40.8 (1.1؁xj ؁xj  ؁xj W_The wolf is severely wounded.؁xj( A)))))))؁xj =.h؁xjM vh†h.؁xjU Ah.؁xj] .†..10 _You shoot an arrow. The arrow closely misses the wolf. x2؁xj= . .You shoot an arrow. The arrow hits the wolf!!  You kill the wolf!)h   wolf (؁xj7 0.؁xj8 )h؁xj$A 7.؁xjG 572.9 (1.1؁xj/M ؁xjO P _Okawaru accepts your kill.؁xjp .You shoot an arrow. The arrow hits the wolf!!  You kill the wolf!؁xj8t X)))))))؁xjk z.†......؁xj ,30؁xj ؁xjD  The arrow hits the wolf!!  You kill the wolf! _Okawaru accepts your kill.  You shoot an arrow. The arrow hits the wolf!!  ؁xj}You kill the wolf! _Okawaru accepts your kill.؁xj؁xj؁xjB  You kill the wolf! ؁xj_Okawaru accepts your kill.  You shoot an arrow. The arrow hits the wolf!!  You kill the wolf! _Okawaru accepts your kill. _No target in view!؁xj؁xj؁xj؁xjv ؁xj:_No target in view!؁xj&؁xj&؁xj+؁xj,H _No target in view!؁xj ؁xj؁xj1؁xj- ؁xjj:_No target in view!؁xj؁xj\؁xja#؁xjU& ؁xj&:_No target in view!فxj+YفxjOZفxjP`فxjcC _No target in view!فxjفxjiفxjفxjYفxj[فxj\فxj6cفxjeفxjفxjEفxjR فxj_ فxj/فxjفxjفxjفxjفxj<فxjwفxjفxj^oفxjoفxj*sفxjtفxjفxjHفxjفxj:فxjdفxjdeفxjkفxj nفxj$فxjفxj}فxj1فxjفxj͔فxjqفxjفxj%فxj: _فxj֟فxjفxjUفxjفxjفxj"فxjفxjفxjفxj فxjفxjفxjUفxj?فxjفxjcفxjفxjaفxjټفxjفxj_ _ You see here a wolf corpse.فxjفxj/ _فxjXفxjفxj'فxjفxjفxjفxjفxj فxjفxjlفxjQفxjفxjفxjفxj فxjzفxjOفxjk+  فxj/..# فxj..# فxj=+# +.◊# .#فxjI7#..P ..# فxj1.## فxjU.# ##..†فxj n##.. .#########..####.........فxjM.#.#.◊....†....@# --- فxj..†.†.....#.##.#.# فxjT.#...###...####.# .فxjH########.#.## ##.فxj###.. .##...# فxjS...#فxj... ..فxj .#فxjaYou pick up a parchment of Leda's Liquefaction and begin reading...فxjf058.5 (14.6)فxj#---فxjK%9.5 (15فxjفxj فxjF_You add the spell Leda's Liquefaction to your library.فxj فxj فxjL فxj  فxj> B_No target in view!ځxjځxj#3ځxjOځxjځxj2: _ځxjސځxjځxj ځxjԓځxjkځxjځxj_ځxj3ځxjځxjځxjўځxjځxjDځxjK..#  ..#  ځxj#+.◊#  #..P  #..# # ځxj˦#..## ..## ##..†######### ######..####....@........ځxjT64.8 (5.3) #.◊....†.....#..#.."..... †.....#.##.#.#####.......ځxjj..###...####.# #...... #####.#.## ## .....>  ###..# ..... ...# .... #..# ځxj..## #... ##ځxjDځxjϬ-6.1 (6.6ځxj;"ځxj˱; _Found a stone staircase leading down.ځxj6ځxjf7ځxj:ځxjl< ځxj<B_No target in view!ځxjow ځxjw ځxj%} ځxj ځxj ځxj] $ _ځxj ځxj ځxj% ,ځxjI ,ځxjۘ ..#..# #+.◊# #..P #..# #####..## ##...### ##..†#########......# ###..####.............# ....†.....#..## ...#.##.#.#####.......# ###...####.# ##......# ##.#.## ## #.....>.#  ###..# #.......#...# #......###..# ##...####... .####...# ..ځxjO Y70.0 (3.91.0 (4ځxj ځxj  ځxjڟ r_a - the amulet of Elemental Vulnerability {rPois rF-- rC-- AC+8}ہxjLGear: 18/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  t - a +4 longbow of draining (weapon)j - a +0 arbalest Missiles (go to first with ()  i - 3 throwing nets  p - 16 javelins (quivered) Armour (go to first with [)  d - a +2 pair of boots (worn)  g - a +2 cloak (worn)  l - a +3 leather armour (worn)  q - the +3 hat of Pondering (worn) {Ponderous, Will+ MP+10 Int+5}  r - the +0 pair of gloves "Ridar" (worn) {Dex+3}  m - a +2 helmet of intelligence  o - a +4 chain mail of cold resistance Jewellery (go to first with "=)  b - an amulet of magic regeneration (worn)  c - a +4 ring of slaying (worn)  e - the ring "Waeciura" (worn) {Will++ Str+6 Int-5 Dex+5}  a - the amulet of Elemental Vulnerability {rPois rF-- rC-- AC+8}f - a ring of protection from fire  k - a +4 ring of slaying  s - a ring of magical power~xjp~xj~xj/..#carss the Skirmisher..#Barachi of Okawaru *****.#+.◊#~xjEOHealth: 107/107 ========================#..PMagic: 31/31 ========================#..#####AC: 17Str: 17#..####...###EV: 17Int: 13##..†#########......#SH: 0Dex: 29 ###..####.............#XL: 13 Next:  7% Place: Lair:2 ....†.....#..#..@.....#Noise: ---------  Time: 15271.0 (0.0) ...#.##.#.#####.......#t) +4 longbow (drain) ###...####.# ##......#Throw: 16 javelins ##.#.## ## #.....>.####..##.......#...##......###..###...####....####...#~xjκx..You pick up a parchment of Leda's Liquefaction and begin reading... _You add the spell Leda's Liquefaction to your library. _No target in view! _Found a stone staircase leading down. _No target in view! _a - the amulet of Elemental Vulnerability {rPois rF-- rC-- AC+8}~xj~xj~xjo~xj.~xj~xjsRead which item? Scrolls ~xj: b - a scroll of blinking  f - a scroll of fear  t - 7 scrolls of teleportationa - a scroll of enchant armour  r - 9 scrolls of revelation  x - a scroll of amnesia  I - 2 scrolls of immolation  N - a scroll of noise ~xj S - a scroll of silence  V - 2 scrolls of vulnerability  s - a scroll of butterflies  h - a scroll labelled AVOISO BESIAC [!] read|quaff|evoke[?] describe selectedxj/xjxjbE..#carss the Skirmisher..#Barachi of Okawaru *****.#+.◊#Health: 107/107 ========================#..PMagic: 31/31 ========================#..#####AC: 17Str: 17xj#..####...###EV: 17Int: 13##..†#########......#SH: 0Dex: 29 ###..####.............#xj#|XL: 13 Next:  7% Place: Lair:2 ....†.....#..#..@.....#Noise: ---------  Time: 15271.0 (0.0) ...#.##.#.#####.......#t) +4 longbow (drain) ###...####.# ##......#Throw: 16 javelins xji##.#.## ## #.....>.####..##.......#...##......###..###...####...xj.####...#..You pick up a parchment of Leda's Liquefaction and begin reading... _You add the spell Leda's Liquefaction to your library. xj_No target in view! _Found a stone staircase leading down. _No target in view! _a - the amulet of Elemental Vulnerability {rPois rF-- rC-- AC+8}xjxjQ Enchant which item? Armour  o - a +4 chain mail of cold resistance[?] describe selectedxjvxj}xjYE..#carss the Skirmisher..#Barachi of Okawaru *****.#+.◊#Health: 107/107 ========================#..PMagic: 31/31 ========================#..#####AC: 17Str: 17xj#..####...###EV: 17Int: 13##..†#########......#SH: 0Dex: 29 ###..####.............#XL: 13 Next:  7% Place: Lair:2 ....†.....#..#..@.....#Noise: ---------  Time: 15271.0 (0.0) ...#.##.#.#####.......#t) +4 longbow (drain) ###...####.# ##......#xjTnThrow: 16 javelins ##.#.## ## #.....>.####..##.......#...##......##xj#..###...####....####...#..xjeYou pick up a parchment of Leda's Liquefaction and begin reading... _You add the spell Leda's Liquefaction to your library. _No target in view! _Found a stone staircase leading down. _No target in view! _a - the amulet of Elemental Vulnerability {rPois rF-- rC-- AC+8}xj xjJ Okay, then.xjxxjqxjō. _xjq xjq xjt xjv  xjv @_Unknown command.xj4xj9URead which item? xj9Scrolls  b - a scroll of blinking  f - a scroll of fear  t - 7 scrolls of teleportationxj:a - a scroll of enchant armour  r - 9 scrolls of revelation  x - a scroll of amnesia  I - 2 scrolls of immolation  N - a scroll of noise xj:o S - a scroll of silence  V - 2 scrolls of vulnerability  s - a scroll of butterflies xj: h - a scroll labelled AVOISO BESIAC [!] read|quaff|evoke[?] describe selectedxjM5 xj5 xjv= xjD <..#xjE Ocarss the Skirmisher..#xjWE SBarachi of Okawaru *****.#+.◊#xjE Health: 107/107 ========================#..PMagic: 31/31 ========================#..#xj$F ####AC: 17Str: 17#..####...###xjF EV: 17Int: 13##..†#########......#SH: 0Dex: 29 xjG ###..####.............#XL: 13 Next:  7% Place: Lair:2 xj}G l....†.....#..#..@.....#Noise: ---------  Time: 15271.0 (0.0) ...#.##.#.#####.......#t) +4 longbow (drain) xjG a###...####.# ##......#Throw: 16 javelins ##.#.## ## #.....>.####..#xjTH #.......#...##......###..#xjH ##...####....####...#.. xj!I t_No target in view! _Found a stone staircase leading down. _No target in view! xjI _a - the amulet of Elemental Vulnerability {rPois rF-- rC-- AC+8} _Okay, then. _Unknown command.xjO P  Okay, then.xjP xjT xjU . _xjL xj VDrink which item? xja uPotions  c - 3 potions of curing  h - a potion of hastexj ta - 11 potions of ambrosia  e - 3 potions of enlightenment  m - a potion of might xj m A - a potion of attraction  L - a potion of lignification  M - a potion of mutation xjf d d - 2 black potions  k - 2 dark potions  n - an amethyst potion xj. [!] read|quaff|evoke[?] describe selectedxjj xj xjl xjE ..#carss the Skirmisher..#xj Barachi of Okawaru *****.#+.◊#Health: 107/107 ========================#..Pxj- Magic: 31/31 ========================#..#####AC: 17xj Str: 17#..####...###EV: 17Int: 13##..†#########......#SH: 0Dex: 29 ###..####.............#XL: 13 Next:  7% Place: Lair:2 ....†.....#..#..@.....#xjO Noise: ---------  Time: 15271.0 (0.0) ...#.##.#.#####.......#t) +4 longbow (drain) xj a###...####.# ##......#Throw: 16 javelins ##.#.## ## #.....>.####..#xj- #.......#...##......###..#xj ##...####....####...#.. xj _Found a stone staircase leading down. _No target in view! _a - the amulet of Elemental Vulnerability {rPois rF-- rC-- AC+8} xj {_Okay, then. _Unknown command. _Okay, then.xj P  Okay, then.xj xj xj_ . _xjxjOxj+xj.xjxj$ _xjxjxjKxjxjxj  There is a stone staircase leading down here. _xjSXxjBxjxjxjcxjxjA xj8",xj6#xj$xj&xj&xjv'xja(xj**xj*xj+xj,xj.xj/xj^/xj0xj:3xj3,xjH6xj8k  You encounter a black mamba.xj_<..# #.......# ..# #......##xj< ..# ##...### ... #.### ...# #..##   #.#.##   xj=#.##.#   #.#.+#.##   #.....@#   #.......#   #.#.......  xj(>  ###......##   #......#   ........#   S   black mamba (asleep) xj>#.#.......   ###......#   ......S.  xj 089.3 (18.3)xj690.6 (19.6 _xjxj xj6 .You shoot an arrow. The arrow hits the black mamba!! You drain the black mamba!You kill the black mamba!xj )))))) ) xjxz n.......†xj 9===1.7 (1.1) _Okawaru accepts your kill.xj xj l _Your Invocations skill increases to level 5!xjLxjMxj6RxjUH _No target in view!xj&xjxjxj$H _No target in view!xjYBxjCxjGxj0KH _No target in view!xj[xjxjxjGxjxjO$ _xjYxjxj9 xj xjw xjM xj,xj`xjxjvxjxjxjxjVxjxjzxjxjxjRxjxjxj"xj"xj#xj$xj,'xj'xj9(xj)xj+xj+xj,xj.'xj0xj1xjt2xj37 _You open the door.xj-6xj6xjK7xj9@  There is an open door here.xj$<xj= _xj=xj?'xjCIxjE7 _You open the door.xjHxj=IxjrJxjM@  There is an open door here.xjPxjPQ _xjRxjTxjWxjWxjXxjZxj]xj\^xj_xjaxjdxjdxjEfxjlO ###......#xj1m  .........##  #.#.......#  xjwm###......##  #......†.#  ###..#'.## xjm ###..##  #####'#### xjn #.@......# --- #..+.......#  .P.. #.......# xjGn\..... #........#..## #.......##. #.......# xjn #.......# #.......# ..#.##### _You open the door. _xjnzThere is an open door here. _You open the door. _There is an open door here.  You pick up a parchment ofxj7o$ Scorch and begin reading...xjs1315.0 (23.3)xjCtH---6.0 (24xjwxjdy xjy1_You add the spell Scorch to your library.xjG xjiH xjI xjkL xj8O xjQ ,xj&R xjU \ ###......# ..## #.#.......# ###......## #......†.# ###..#'.## ###..## #####'#### #@.......# #..+xjxV .# .P..##.#.# #.#.##. #.##. . #.#. . #.#.. #xj W .#.. ..#.#####xjZ \7.3 (1.3)'#xj ` 1Fxjae z F   bullfrog  xje DAs you open the door, it creaks loudly! You hear a loud, deep croak!xjAf L======8.3 (2xjHi xj k Y _You encounter a bullfrog.xjxjxjxj6 xjD_No reachable target in view!xjxjxjxj xjL_No reachable target in view!xjxj\% xjG Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fightingxj11.8   9.5  +2   h + Spellcasting 5.7   6.0   0           b - Unarmed Combat   0.0   0.8  +1   i - Conjurations   0.0   0.8  +1  xjq! c - Throwing   0.0   1.0   0   j + Hexes6.3   5.9  +1      k + Alchemyxj~4.5   4.2  +1   d * Ranged Weapons  13.8  16.5   0   l + Ice Magic6.6   4.9  +2  xj     m - Air Magic   0.0   0.8  +1  xj8" e - Armour   5.0   4.2  +2      f + Dodging7.0   6.7  +1   n + Invocationsxj{V5.0   7.1  -1   g - Stealth   0.8   1.0   0   o - Evocations   0.0   0.8  +1  xj            xj                xjU!            xj            xj    The relative cost of raising each skill is in cyan.  xjThe species aptitude is in white.  [?] Help[=] set a skill target  xjV[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsxjxjLxj###......#carss the Skirmisher.........##Barachi of Okawaru *****.#.#.......#xjHealth: 107/107 ========================###......##Magic: 31/31 ========================#......†.#AC: 17Str: 17###..#'.##EV: 17xj:Int: 13###..##SH: 0Dex: 29#####'####xjrXL: 13 Next:  9% Place: Lair:2#@.......#Noise: ======---  Time: 15318.3 (0.0)#..'.......#t) +4 longbow (drain)FP..##.......#Throw: 16 javelinsxj......# #........#...##. #.......##.. . #.......#F   bullfrogxj7. . #.......#.. #.......#.. ..#.#####You pick up a parchment of Scorch and begin reading... _You add the spell Scorch to your library.  As you open the door, it creaks loudly! You hear a loud, deep croak! xj_You encounter a bullfrog. _No reachable target in view! _No reachable target in view!xjrxjxjxj@xj;.........##.# ###......## xj......†.# ###..#'.##  ###..## #####'#######........# #..'@......# xjk..FP..##.# ......# #.xjܿt...##. #.##.. . #.#. . #.xjJ|#  .. #xj.. ..#.##### #####xj;.Fxjg4F.xjKxj*U------9.7 (1.4 _xj`xjxj-.## #.#.......# ###......## #......†.# ###..#'.## ###..## #####'#### ###.# #..'.# ...PF.##.# ......# #.# ... . . #.# #####xj}.3.Fxjo/7F.xj{3xj4M------21.0 (1.3xjZ7xj8xj ..##  #.#.......#  ###......## xj ) #......†.#  ###..#'.##  ###..##  #####'####  ###.#  #.F'.xj #  ...P..##.#  ......# #.#  ...##. #.## xj< s .. . #.#  . . #.#  .. #.xj{ <#  xj .. ..#.#####  #####  xj /.Fxj 9'Fxj xj) (2.3xj} xj xj .You shoot an arrow. The arrow hits the bullfrog!!  You kill the bullfrog!xjS)xj6..xj9@10===3.4 (1.1xjOxj:P _Okawaru accepts your kill.xj!kxjlxjwxjk~ xj~:_No target in view!xj.xjxjxj;H _No target in view!xjxj{xjxjfxjBxj: _xjxjxj(xjxjxjxjxj|xjxjxjxjxj,xjxj@xjxjxj xj xj~ xj xj/ xj| xj xjxjxjxjVxjxj>xj~xj'xjaxjxj=xjxjxj_xjxjXxjxjs!xj!xjr"xj#xj%xjA&xj&xj=(xj)*xjx*xj*+xj>-@  There is an open door here.xj\/xj/ _xj0xj1xj[3xj3xjP4xj[6xj8xj8xj^9xj>;xj=xj >xj?xj@xj Cxj[Cxj~DxjmFxjJxjcJxjKxjMxj&QxjtQxjRxjTxj1XxjXxjYxj[xjU^xj^xj `xjcxjcxjXexjuhO _You now have 1064 gold pieces (gained 19).xjjd  You encounter a wolf.xjo #.. .........# ◊.◊ #.#....... xjq#.# ###......# #.## #......†.# ## ##..# ###..#'.##.##◊###...# ###..###.........## #####'###..#..###........#......@...###..'.......--- ..#..........P..##....... #.....###....... #....##.# #....... .P......# #....... h......## #....... h   wolf (asleep) .#....# ##....... #............ #..#.####xjr[40m#...........## ######xjv055.2 (31.8)xjwQ---6.5 (33.1 _xj+{xjW}[ _You see here a parchment of Jinxbite.xjBk A #..  ◊.◊ xjk C #.#  #.##  # ## ##..#  xjol 8#.##◊###...#  #.........##  xjn x..#..........# #......@...###..'... ..#..........P..##.... #............###..... #..........##.# #.... .P.............# #... h.............## #.. .#...........## ##. #............ #.. #...........##  xjc ^ #..  xj ,◊.◊  #.#  #.##  # ## ##..#  #.##◊###...#  #.........##  xj ..#..........# #......@...###..'... ..#..........P..##.... #............###..... #..........##.# #.... xj ;.P.............# #... h.............## #.. xj .#...........## ##. #............ #.. xjn R#...........## xj xj xj3 xj" [ _A wolf is nearby!xjG )))))))h  drained)  You shoot an arrow. The arrow hits the wolf. You drain the wolf.  The wolf howls!xj<& xjz.h  The wolf is moderately wounded.xj-hxjko h.You hear a howl!xjhxj9*hxjxj; ..xj9...hh 3 wolves (2 wandering, 1 drained)  You encounter a wolf. x3xj;===7.5 (1.0)xjsxjR1 _The wolf leaves your sight.xj1: .xj2You shoot an arrow. The arrow hits the wolf! You drain the wolf.  You kill the wolf!xj67)))))xjh6Chh 2 wolves (wandering)xjȺ .hOkawaru accepts your kill.xjhxjؼhxjuxj' xj=~......hhh 3 wolves xj#(1 wandering)  The wolf howls!xj&8xj^xjeJ _The wolf bites the fungus! The fungus begins to die.xj .You shoot an arrow. The arrow hits the wolf!! You drain the wolf.  You kill the wolf!xjp))))))h 2xj9~ 8.hxj hxj | .h  Okawaru accepts your kill.xj GYou encounter a wolf.xjM @h.xj ......hh 3 wolves (1 wandering)xj2 .19xjb xjX 0 _The wolf bites the fungus.xj۱ ' xj1 o)))))You shoot an arrow. The arrow hits the wolf!xjk5 / hxj5 `.The wolf is heavily wounded.xj7 /hxjk; T †h  The wolf bites the fungus!xj= -.hxj ? 3.hxj.W ....hhh 4 wolves (1 wandering)60xj#a xjhs I ))) xjs _You encounter a wolf.You shoot an arrow. The arrow hits the wolf!xj_ h.The wolf is almost dead.xj* †hxj Gh.xjw A.hxj? Gh.xj 2.hxjD V..hhhxj xj3 &1xj xj 0 _The wolf bites the fungus.xj2 .You shoot an arrow. The arrow hits the wolf!  You kill the wolf!xjV6 [))h 3xj { .Okawaru accepts your kill.xj ..hxj8 xjw 1h.xj xj Eh.xj 0.xjR Gh.xj Eh.xja V.. 2 wolvesxj &2xj xj_ )))))))) _A nearby fungus withers and dies.xj` @h.xjga Eh.xj~g U...........xjh &3xjWt xj~ )))))) _You shoot an arrow. The arrow misses the wolf.xj Eh.xj & xjn .....h  You shoot an arrow. The arrow closely misses the wolf. The wolf misses you.xjk -4.6 (1.1xja xj y _The wolf bites you but does no damage. The wolf closely misses you.xj4 .You shoot an arrow. The arrow hits the wolf!! You drain the wolf.  You kill the wolf!xj7 O   wolfxjY j †  Okawaru accepts your kill.xj 8825.7xj xjP + . _The wolf completely misses you. The wolf bites you but does no damage.  You shoot an arrow. The arrow hits the wolf!!  You kill the wolf!xj )xjz†xjf(6.8xjTxjf _Okawaru accepts your kill.xjxjxj| _No target in view!xjxjH _No target in view!xj4xjxj| _No target in view!xj0xj| _No target in view!xjxjH _No target in view!xj4xjxjC _No target in view!xj4xjxj5xjvxjxjxj]xjg^xjaxjzcxjhxj[Gear: 18/52 gear slots (Left/Right/Tab to switch category) xjHand Weapons (go to first with ))  t - a +4 longbow of draining (weapon)xjj - a +0 arbalest Missiles (go to first with () xjL i - 3 throwing nets  p - 16 javelins (quivered) Armour (go to first with [) xjT d - a +2 pair of boots (worn)  g - a +2 cloak (worn) xjm l - a +3 leather armour (worn)  q - the +3 hat of Pondering (worn) {Ponderous, Will+ MP+10 Int+5} xj& r - the +0 pair of gloves "Ridar" (worn) {Dex+3}  m - a +2 helmet of intelligence  o - a +4 chain mail of cold resistance xjoJewellery (go to first with "=)  b - an amulet of magic regeneration (worn) xjf c - a +4 ring of slaying (worn)  e - the ring "Waeciura" (worn) {Will++ Str+6 Int-5 Dex+5} xj a - the amulet of Elemental Vulnerability {rPois rF-- rC-- AC+8}f - a ring of protection from fire  xjV:k - a +4 ring of slaying  s - a ring of magical powerxjfb xjh xj#o [#.. .........# carss the Skirmisher◊.◊ #.#....... Barachi of Okawaru *****.xjo #.# ###......# Health: 107/107 ========================#.## #......†. Magic: 31/31 ========================# ## ##..# ###..#'.# AC: 17Str: 17#.##◊###...# ###..## EV: 18Int: 13#.........## #####'### SH: 0Dex: 29xj$p R..#..........####........ XL: 13 Next: 12% Place: Lair:2#.....†@...###..'....... Noise: ===------  Time: 15366.8 (0.0)..#....†.....P..##....... t) +4 longbow (drain)xjp #............###....... Throw: 16 javelins#..........##.# #......................# #........†............## #.......xjr .#...........## ##.......#............ #..#.#####...........## ###### _No target in view! _No target in view! _No target in view! _No target in view! _No target in view! _No target in view!xjv xjPw xjS| xj} xjnxj oxjpxjxG...###..'.....P..##......###................  You pick up a parchment of Jinxbite and begin reading...xjz0Bxj& B   boulder beetle (wandering)You add the spell Jinxbite to your library.xj|65---7.8 (1xj4<xj= xjI>Q_You encounter a boulder beetle.xjLj )))))))Bdrainedxj)You shoot an arrow.  The arrow hits the boulder beetle but does no damage.  You drain the boulder beetle.xjo  .†....B†rolling, drained)The boulder beetle is lightly wounded.xjO 7===8.9 (1.1xj BB _The boulder beetle curls into a ball and begins rolling!xjb )))))))You shoot an arrow. The arrow hits the boulder beetle.xjWVBζxjO.†.xjCC...ℓ†xj!)70.0xjxj xja._The boulder beetle is lightly wounded.xj ( xj )))))) You shoot an arrow. The arrow hits the boulder beetle!  xj You drain the boulder beetle.xjPζBxjpTBζxj.†...ℓℓ.xj}(1.1xj;ℓxjM xj[_The boulder beetle is moderately wounded.xjoX )))) xjqYou shoot an arrow. The arrow hits the boulder beetle!!  You drain the boulder beetle!xj'PζBxj.(TBζxjU..†.ℓℓ..xj/,20xjP3;ℓxj>))  You shoot an arrow. The arrow hits the boulder beetle!!drain _The boulder beetle is severely wounded. xjm>u You shoot an arrow.  The arrow hits the boulder beetle but does no damage..xjVBζxjؿ+Bxj*ζxj/ Bxj*ℓ†ℓ..BThe boulder beetle is severely wounded.The boulder beetle hits you!!xj?89/107 -----xju&3.3 (1.2xjj;ℓxjX xj=_The boulder beetle stops rolling and uncurls.xjR@  You shoot an arrow.  xjS5The arrow hits the boulder beetle but does no damage.xj ..The boulder beetle is severely wounded.xjQ5-----4.4 (1.1 _The boulder beetle bites you.xjY xjo You shoot an arrow.  The arrow hits the boulder beetle but does no damage.xjv  The boulder beetle is severely wounded.xj\4650xjxjF _The boulder beetle bites you but does no damage.xjeu  You shoot an arrow.  The arrow hits the boulder beetle but does no damage.xj!v  The boulder beetle is severely wounded.xj"&6xjg&xj@(F _The boulder beetle bites you but does no damage.xjאYou shoot an arrow.  The arrow hits the boulder beetle but does no damage.  The boulder beetle is severely wounded. xjZ_The boulder beetle bites you  You shoot an arrow. xjv6 The arrow hits the boulder beetle but does no damage.xj 0hxjE ζB  The boulder beetle is severely wounded.xjh yℓh   wolf (wandering)xj  -7.5 (1.1xj! xj# / _The boulder beetle leaps!xjb †  You shoot an arrow. The arrow hits the boulder beetle!!  You kill the boulder beetle!xje ))))))h   wolf (wandering)xj <h.xj 7h†xj: y†.....xj 8768.6xj xjT P _Okawaru accepts your kill.xjGU))))))))xjk;h.xj+.xj†.†....xj(9.7xjxj xjV_You shoot an arrow. The arrow misses the wolf.xj!xjxj(xjH _No target in view!xj 4xj xj H _No target in view!xj 1 xj1 xj$5 xj7 H _No target in view!xjm xj" xj xjˬ H _No target in view!xj xj xj# xjn% H _No target in view!xj xj xjN xj C _No target in view!xj xj xj` xj xj xj# xj xj xj,3xjxj+"xj#,8 _xj$xj',xjf(xj+xj+xj,xj(/;9xj1xj3,xj4xj7xjB9e _ A wolf comes into view.xjQ?---hh   wolf (wandering)xj?N84.7 (5.0.xjD)xjaEG---5.7 (6xjIxj+L1 _The wolf leaves your sight.xj@xj}xj xj# xj$B_No target in view!xj3xjxj4xjCS90= _xjxj,xjxj91xjH2=xj+xjxjvxjnxjxjOxj>xjAxjf  A wolf comes into view.xj82hxjFRh   wolf (wandering)xj,90.7 (5xj=21.7 (6 _xjxjxjC F #..  ◊.◊  xjگ #.#  #.##  # ## ##..#  #.##◊###...#  #.........##  .h#..........#xjL n #.....†@...# ..#....†.....P..# #............## xj 4#..........##.#  ...............# xjܰ V .†............##  .#...........##  #............ xj! 9 #...........##  xjJ  #..  ◊.◊  #.#  #.##  # ## ##..#  #.##◊###...#  #.........##  .h#..........# xjTK @#.....†@...# ..#....†.....P..# #............## #..........##.#  ...............#  .†............##  .#...........##  #............  xjL R#...........## xjO 4xj/T xjU [ _A wolf is nearby!xj< ' xj^! .You shoot an arrow. The arrow hits the wolf!! You drain the wolf.  You kill the wolf!xjc$ D))))))xj G......†xjZ 7===2.8 (1.1xjT xj  xjH B_Okawaru accepts your kill.xjxjxjΜxjkH _No target in view!xj6xjxjxj xj~:_No target in view!xj-;xj;xj<xj?xj}A$ _xjAxj.ExjE%3xjGxjIxj+Jxj|KxjBNxjN54=xjNxj}PxjRxjRxj#TxjVxj=WxjXxj8[xj\U5=xjE]xj_xj,`xjaxj!dxjdxjexjhxji%6xjjxjpBxjqxj§§..U..xjH.:§..§.xj. ..xj..xj0&2xj_?&§§xj?*§xjF xjFi_You shoot an arrow. The arrow barely misses the bog body.xj=? )))xjf)) You shoot an arrow. The arrow hits the bog body!xjeC~Uxj+§§~xjp>~......xjv-3.4 (1.1xjA§§xj*@ )))xj*) _The bog body is moderately damaged.You shoot an arrow. The arrow hits the bog body.xj9.Uxjޯ_~~>~~~§~xj4=§§...xjٰ(4.5xj?§§xjҷ xjZ_The bog body is heavily damaged.xjT: ))xja) You shoot an arrow. The arrow hits the bog body!xj8J 9.UxjK 6.Uxj\ C§§§§§§§xj\ <§§§...xj^ (5.6xjd a§§§§§§§§xj . _The bog body is severely damaged.xjH You shoot an arrow. The arrow hits the bog body!  You destroy the bog body!xjn =) xj 7§§§§§§xj ,†.xj 4960xj §§§§§§§§xj5 P _Okawaru accepts your kill.xj,$ xj$ xj ( xj[. ^ _No target in view!xj. xj2 xjM8 ^ _No target in view!xj8 xj`< xj= H _No target in view!xjk xjk xjn xj3p  xjp :_No target in view!xj xj xjJ xj H _No target in view!xjd xj^e xj.m xjOp C _No target in view!xj xj xj xj xj3W xjQX xj \ xj] xj xj xj xj xjAP xjQ xjX xj[ xjxjVxj xj|4xjxjmxjxjxjxj xj'xj(xj0xj3xjxj1xjxjxjhxj%xjPxj<xjxj$ _xjaxj xjxjxjxjxjrxj(xj!xjxjxjѮxjЯxjzxjexjxjxjxjxjǷxjxjxjxj;xjtxj"xjxjxjxjcxjdxjxjTxjxjxj!xjHxjxjxj(xjLxjxj# _xjaI You encounter a komodo dragon.xj......... .............#.........♣♣~............#........♣~§§~..........#.......§♣§§§§.............~§§§§..##......§§.~~§.....#.....§...........xj Jl......§..◊......†.....§..@.#.....†#---###.#.###P##...........#.# #####..........#.#####..######xjW####l   komodo dragon (asleep)xj%§§~xj.♣§§§~~~...§§~§...§§..71.0 (14.4)xjQ---2.4 (15.8 _xj|;§§§xj*§xjxj* )))))))l  xjׂ iYou shoot an arrow. The arrow hits the komodo dragon!xj9 L.lxj ~~§~§§§§§.§...........§....xjB ;===3.4 (1.0)xj z§§§§§§.§xj  xj Z_The komodo dragon is moderately wounded.xjg ))))))))You shoot an arrow.xjF.lxj;§§~§§xj§§§§§..§§§§.§...l.....xj&4xjڧh§§§§§.§xj` _The arrow barely misses the komodo dragon.xjٻg ))))))))You shoot an arrow.xjnMM .lxjNYThe arrow barely misses the komodo dragon.xjsWxjW§..§§§~~.....§§...l....xjX&5xjS]k§§§§xj_V _The komodo dragon hisses menacingly.xj_xjo% xj_pB))))))))You shoot an arrow.xjF.lxjV..~.~xj.§~~§.§§.§......l...xj&6xjA§§xj xj8R_The arrow barely misses the komodo dragon.xjg ))))))))You shoot an arrow.xjF.lxjܗ!§xjK~xjG.~§~...xjG.....l..xjxj7xjzxj§xjI"§§xj9 )) xjd_The arrow closely misses the komodo dragon.You shoot an arrow. The arrow hits the komodo dragon.xjBF.lxjG§~§§§§.§~.§.xjRH&8xjLL§§xjM xjNZ_The komodo dragon is moderately wounded.xj5\ )You shoot an arrow.  The arrow hits the komodo dragon but does no damage.xjF.lxj§§§§~§.§§§.xjz&9xj9§xj( )))))))) _The komodo dragon is moderately wounded.You shoot an arrow.xj&vn §§♣§§§.♣§§§§.~§§.§§§.......lThe arrow barely misses the komodo dragon.xj8w'80xjl{S§§§§xj} xj~M_The komodo dragon closely misses you.xj| .......§. ....... .........♣♣~..... .......§♣§§§~.... xj........♣§§§~.... .....§.§§§§~~.... ......§..~~~..... .....§§.§§....... ........§.◊......† xj.......l@.#.....† ###.#.###P##...... # ###.xj7 2 #### xj *xj  .......§. ....... xj* .........♣♣~..... .......§♣§§§~.... xj q........♣§§§~.... xj .....§.§§§§~~.... ......§..~~~.....xj* r .....§§.§§.......xjp z ........§.◊......xj $† xj .......l@.#.....† xj@ ###.#.###P##...... xj u# ###.xjʢ 4 ####xj  xjR xj xj xj xj;  xj ^_A komodo dragon is nearby!xj;  xj!(drained)You shoot an arrow. The arrow hits the komodo dragon!!  You drain the komodo dragon.xj U ..♣§§§§§§§§...~~§.......xjUv§..§The komodo dragon is almost dead.xjV&1xjY§§.♣§§xj[[ _The komodo dragon closely misses you.xjR;xjv< Ability - do what?CostFailure  f - HopNone0%  Invocations -X - Renounce ReligionNonexj=0%  a - Heroism2 MP, Piety-0%  b - Finesse5 MP, Piety--17%  c - Duel7 MP, Piety--56% [?] toggle between ability selection and description.xjA xjW xj ......... .............## carss the Skirmisher.........♣♣~............# Barachi of Okawaru *****.........♣§§§§..........#. Health: 107/107 ========================....§§§.♣§§§~...........# Magic: 31/31 ========================....§...~~§~~..........## AC: 17Str: 17....§....~~~...........#. EV: 18Int: 13......................... SH: 0Dex: 29......§..§◊............†. XL: 13 Next: 19% Place: Lair:2xjδ .......l@.#.....†......#. Noise: ===------  Time: 15481.4 (0.0)###.#.###P##...........#. t) +4 longbow (drain)# #####..........#. Throw: 16 javelins#####..##########l   komodo dragon (drained) _The komodo dragon closely misses you. _A komodo dragon is nearby!xjf You shoot an arrow. The arrow hits the komodo dragon!!  You drain the komodo dragon.  The komodo dragon is almost dead. _The komodo dragon closely misses you.xj 5 ......... .............## carss the Skirmisher .........♣♣~............# Barachi of Okawaru *****. xj[ ........♣§§§§..........#. Health: 107/107 ======================== ....§§§.♣§§§~...........# Magic: 31/31 ======================== ....§...~~§~~..........## AC: 17Str: 17 ....§....~~~...........#. EV: 18Int: 13 xj ......*****.............. SH: 0Dex: 29 ......****◊............†. XL: 13 Next: 19% Place: Lair:2 ......*l@*#.....†......#. Noise: ===------  Time: 15481.4 (0.0) xjx ###.#.###P##...........#. t) +4 longbow (drain) # #####..........#. Throw: 16 javelins #####..###### ####   l   komodo dragon (drained)You shoot an arrow. The arrow hits the komodo dragon!!  xj You drain the komodo dragon.  The komodo dragon is almost dead. _The komodo dragon closely misses you.Hop to where?Press: ? - help, Dir - move targetxj D*****.*****xj, §***◊*.l@xjD D*****.*****xjD .*****.**◊**xjp D*****~*****xj .*****.*****.*◊***.xjqz*****§*****~*****xjNr~*****.*****§◊...xjE*****§*****xj#§*****§*****~*****.....xj*****~*****§*****§*****~*****xjR?~....xj_l B##..........#xjl carss the Skirmisher ##...........#Barachi of Okawaru *****. ##..........##Health: 107/107 ======================== .#P..........#Magic: 31/31 ======================== ####........##AC: 17Str: 17xjOm W#...#####.EV: 18Int: 13#...#### #.# ##### ### SH: 0xjm ;Dex: 29..#.#######.###.####..#.##◊## XL: 13 Next: 19% Place: Lair:2xjm .............@.........##..... Noise: ===------  Time: 15481.4 (0.0).........♣♣~............#..... t) +4 longbow (drain)........♣§§§§..........#.....† Throw: 16 javelinsxjMn ....§§§.♣§§§~...........#....†xjn Y....§...~~§~~..........##.....xjo ....§....~~~...........#...... l   komodo dragon (drained)xjo ....................................§..§◊............†......xjo ;.......lζ.#.....†......#......You shoot an arrow. The arrow hits the komodo dragon!!  You drain the komodo dragon.  The komodo dragon is almost dead. xjPp _The komodo dragon closely misses you.Hop to where?Press: ? - help, Dir - move targetxjq Ml.xjw \§~§§§§§§§§§xjx Q..l.xjx k---2.4 (1-Hop xj} H§§§§~§xjN~ =§ζxj xjހ You drain the komodo dragon.  The komodo dragon is almost dead. _The komodo dragon closely misses you.Hop to where?Press: ? - help, Dir - move target xj/ $_Boing!xjl: .xjlYou shoot an arrow. The arrow hits the komodo dragon!!  You kill the komodo dragon!xjo8))))xjPpr)) xjl"§xj~.§~.§~§§§§§§.ℓxj 821===3xj$§xjV<§§§§§xj*ℓxjR" xj"B_Okawaru accepts your kill.xj xj xj` ,xj ,xj ,xj3 xjҊ ,xj9 xj xj xjg xjG xjԑ xj xjϔ xjH xj xj xj xj xjȞ ,xj xj. ,xj xj xjg xja xj xjp xju xjy xjǫ xjެ xj xj xj xj xjc xju xj xj- (xjK xj! n _You are ready to hop once more.xj xj xj xjп xj> xj xj xj xj d  You encounter 2 yaks.xj (>xj ;# ...Y.Y ..# ...... ..# ......## ....#. ....xjo # ...◊. #........## ..##. #...#####. #.# #. #...# ### #.# ##### ### ##.xj Q..#.#######.###@####..#.##◊###--- .......##... .........♣♣~.....#........ ........♣§§§~...#.....†... ....§§§.♣§>~§...xj) #....† ....§...§§§§~§.##..YY 2 yaks (asleep) ....§....~§§§.#. ...xjp o§....... ...xj ◊§...........†...xj 501.1 (17.7)~§§§~~§§§~.§§~..§xjE Q---2.4 (19.0 _xjH e§§§§§§xj xj$7 )xj%T))))))Y1 aslexj%pep, 1 drained)You shoot an arrow. The arrow hits the yak! You drain the yak.  xj"&The yak bellows!xjϫC.YxjcY.Yxjc YThe yak is heavily wounded.xj<......§~§YYYY 4 yaks (3 wandering, 1 drained)~.§§.xjI;===3.0)xj~)§§xj)*§xjnW _You encounter a yak. x2xj4 )))))Y2xj s2You shoot an arrow. The arrow hits the yak! You drain the yak.  The yak bellows!xj?p .YThe yak is moderately wounded.xjq C.Yxjq *Yxjr u .YThe yak bellows!xjs B.Yxjy 2....xjDz §♣♣§§~§YYY 5 yaks (..xj { &4xj xj [§§§§§§xj T _You encounter a yak.xj C )))xj# I)You shoot an arrow. The arrow hits the yak!xj H .Yxj HThe yak is almost dead.xjx .Yxj w .YYou hear a bellow!xjX C.Yxj? E.Yxj" D.Yxj' <.....xjU( ~§§~§~§~§§§Y 6 yaks (2 drained)xj( W§§§§§§xj) &5xj23 \§§§§§~§xj3 F§§§xj6 > _You encounter a yak.xj$7 xjm .You shoot an arrow. The arrow hits the yak!  You kill the yak!xjt ))) 5 yaks (1xj @.YxjX A.Yxj^ A.Yxj- @.Yxj @.Yxj j...~~.§.xj~ X§§~.~§§xj 526.5 (1.1xj9 b§~§§§xj P _Okawaru accepts your kill.xj@ D )))xjxA TYou shoot an arrow. The arrow hits the yak! You drain the yak.xjL C.Yxj0 @.Yxj+ E.Yxj A.Yxj A.Yxjl ..~§§§§§§.70xj H§§§xj )))2 _The yak is almost dead.xj You shoot an arrow. The arrow barely misses the yak. The arrow hits the yak.  You drain the yak.xj4i C.Yxji D.Yxj(j B.Yxjj xjk xjhl D.Yxjq N.~§§§~xjq D§.§§§xj0r -8.6 (1.1xjv §§§§§§§xjex 1 _The yak is lightly wounded.xj 0 .You shoot an arrow. The arrow hits the yak!!  You kill the yak!) 4 yaks (1xjxj4xjxjA.Yxj].xj'YxjJ.xj'Yxj$3.§xj%`~~§§§~§§§.xj%@§.§xj[-039.7xj1x§§§~§§§§xjlH † _Okawaru accepts your kill.You shoot an arrow. The arrow hits the yak!! You drain the yak.  You kill the yak!xjKn) 3xj]4xj`A.Yxj..~~~§~~.~§§..§§§§§§.xjnj4====100xjf§§§§§xj} )))))))) _Okawaru accepts your kill.xj#@.Yxj#7.Yxj $C.Yxj)*...xjG*....§§§§~§§§§§.§.§§....xj+q===-1xj[/O§§§§xj41j _You shoot an arrow. The arrow barely misses the yak.xjDy )You shoot an arrow. The arrow hits the yak.xj%†Yxj{xj.xjb$Yxj!.Yxj[xjr §§§§§xjB§~§.~xjqR§..§The yak is lightly wounded.xjG-2.8 (1.1xj,§§xjT7§§§§§§xjxj~ _The yak gores you but does no damage.  You shoot an arrow. The arrow hits the yak!!xj|I §§§§§§§§~.§.....§The yak is severely wounded.====3.9xj§§§§§§§§xjS )2 _The yak barely misses you.xjYou shoot an arrow. The arrow barely misses the yak. The arrow hits the yak!  You drain the yak.xjYL Y~xj{>§~§§§§~§§§§§xjA3§§§.xjEThe yak is heavily wounded.xj a===-40xj$§§§§§§§§§§§xj0 _The yak misses you.You shoot an arrow.  The arrow hits the yak but does no damage.xj8Q §§.xj~§.§~~§..§§.§§The yak is severely wounded.xj@-5xjhw§§.§§§§xjxjWT _The yak completely misses you.xj$ You shoot an arrow. The arrow hits the yak. You drain the yak.xjv' xjw.§§.§§~~§§>§~~~§.§..xjxz§§◊§.The yak is almost dead.xjx&6xjǀd§§§§§§§xj+xj . _The yak gores you but does no damage.  You shoot an arrow. The arrow hits the yak!!!  xj8You kill the yak!xjՙV 2xj8†Yxj.§..§~§§§§xjG I§.§.xjs$x 57 _Okawaru accepts your kill.xj(i§§§§§§§xj{3 _Your Ranged Weapons skill increases to level 14!You shoot an arrow. The arrow hits the yak! You drain the yak.xj)6 .xj_YThe yak is severely wounded.xjB...~xjcq§§~~~~.~......◊.xj&8xj:§xj*The yak is severely wounded. _The yak barely misses you.  You shoot an arrow. The arrow hits the yak!! xj@ You kill the yak!  Okawaru accepts your kill.  Okawaru will grant you a choice of weapons... once.xj/  --more--xj xj3x Okawaru will grant you a choice of armour... once.xjG/  --more--xjB 0.xj y   yakxj 8†Yxj] C§§§xj_ 69 _§§§§xjU xjaz  You shoot an arrow. The arrow hits the yak!xjcW  The yak is moderately wounded.xjxj'20xj+§§xj}6§§xj xj5_The yak gores you but does no damage.xj2)xj#3))))xju3 ))xj3)xj% xj@..xj ..xj2.xj{.†xjY~~~xj §§§§§§xjP]§You shoot an arrow. The arrow barely misses the yak.xjxjCxj1xjY§§§§xj  xjN 5_The yak gores you but does no damage.xjXL  xjL t You shoot an arrow. The arrow hits the yak!xj §§§§§§§§§.§§§§◊§xjA FThe yak is severely wounded.xj &2xj S§§§§§§§§xj *§xj R _The yak closely misses you.xjB ZYou shoot an arrow.  The arrow hits the yak but does no damage.xj} §~.....§.◊.The yak is severely wounded.xjJ~ &3xj8 $§xj O§§§§§§xj ; _The yak gores you but does no damage.xj †You shoot an arrow. The arrow hits the yak!  xja 8You kill the yak!xj RxjX. [~§.§~§§§xj/ W§..◊§§xj5 %7xjc5 4xjp< xj< \§.§§§§§§§xj,= §xjxH P _Okawaru accepts your kill.xjH xjdI xjM xjO H _No target in view!xj] xjB^ xjb xji ^ _No target in view!xj\j xjn xjp H _No target in view!xj͙ xj xjB xj  xjբ B_No target in view!xjV xjW xj xjI$ H _No target in view!xj Jxj C _No target in view!xjT xj8 xj xj xjV xjR xj" xj xj@xj\AxjDxjQFxjxjQxjTxjCxjn xj% Gear: 18/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with )) xj  t - a +4 longbow of draining (weapon)j - a +0 arbalest Missiles (go to first with ()  i - 3 throwing nets  p - 16 javelins (quivered) Armour (go to first with [)  d - a +2 pair of boots (worn) xj % g - a +2 cloak (worn)  l - a +3 leather armour (worn)  q - the +3 hat of Pondering (worn) {Ponderous, Will+ MP+10 Int+5}  r - the +0 pair of gloves "Ridar" (worn) {Dex+3}  m - a +2 helmet of intelligence  o - a +4 chain mail of cold resistance xjA Jewellery (go to first with "=)  b - an amulet of magic regeneration (worn)  c - a +4 ring of slaying (worn)  e - the ring "Waeciura" (worn) {Will++ Str+6 Int-5 Dex+5}  a - the amulet of Elemental Vulnerability {rPois rF-- rC-- AC+8}f - a ring of protection from fire  k - a +4 ring of slaying  s - a ring of magical powerxj xj xjN #>.......# ......carss the Skirmisher .........# ......Barachi of Okawaru ****** ..........# ....Health: 107/107 ======================== .........## ....#. Magic: 31/31 ======================== ..........# ...◊. AC: 17Str: 17 #........## ..##. EV: 18Int: 13 #...#####. #†##. SH: 0Dex: 29 #...#### #†# ##### ### ##. XL: 13 Next: 27% Place: Lair:2  ..#.#######.###@####..#.##◊###.. Noise: ===------  Time: 15524.9 (0.0) xj m.......................##........ t) +4 longbow (drain) .........♣♣~............#........ Throw: 16 javelins ........♣~~~§.§........#.....†... ....§§§.♣§§§§§..........#....†... ....§...~§§§§§.........##........  ....§...§§§§§§.........#.........  ...........§.....................  ..........◊§§..........†.........  _No target in view! _No target in view! _No target in view! _No target in view! _No target in view! _No target in view!xj xj0 xj xj xjf xji sRead which item? Scrolls xjj  b - a scroll of blinking  f - a scroll of fear  t - 7 scrolls of teleportationa - a scroll of enchant armour  r - 9 scrolls of revelation  x - a scroll of amnesia  I - 2 scrolls of immolation  N - a scroll of noise  S - a scroll of silence  V - 2 scrolls of vulnerability  s - a scroll of butterflies xjk  h - a scroll labelled AVOISO BESIAC [!] read|quaff|evoke[?] describe selectedxj$ xj* xjr/ (#>.......# ......carss the Skirmisher .........# ......xj/ Barachi of Okawaru ****** ..........# ....Health: 107/107 ======================== .........## ....#. Magic: 31/31 ======================== ..........# ...xja0 ◊. AC: 17Str: 17 #........## ..##. EV: 18Int: 13 #...#####. #†##. SH: 0Dex: 29 xj1 #...#### #†# ##### ### ##. XL: 13 Next: 27% Place: Lair:2  ..#.#######.###@####..#.##◊###.. Noise: ===------  Time: 15524.9 (0.0) .......................##........ t) +4 longbow (drain) .........♣♣~............#........ Throw: 16 javelins ........♣~~~§.§........#.....†... ....§§§.♣§§§§§..........#....†... ....§...~§§§§§.........##........  ....§...§§§§§§.........#.........  ...........§.....................  ..........◊§§..........†.........  _No target in view! _No target in view! _Noxj82 target in view! _No target in view! _No target in view! _No target in view!xj6 F  Okay, then.xj6 xj: xj1= . _xjA xjL tDrink which item? Potions xj 8 c - 3 potions of curing  h - a potion of hastea - 11 potions of ambrosia  e - 3 potions of enlightenment  m - a potion of might  A - a potion of attraction  L - a potion of lignification  M - a potion of mutation xj A d - 2 black potions  k - 2 dark potions  n - an amethyst potion [!] read|quaff|evoke[?] describe selectedxj xj xj# Z#>.......# ......carss the Skirmisher .........# ......Barachi of Okawaru ****** xj+$ ..........# ....Health: 107/107 ======================== .........## ....#. Magic: 31/31 ======================== ..........# ...◊. AC: 17Str: 17 #........## ..#xj$ F#. EV: 18Int: 13 #...#####. #†##. SH: 0Dex: 29 #...#### #†# ##### ### ##. XL: 13 Next: 27% Place: Lair:2  ..#.#######.###@####..#.##◊###.. Noise: ===------  Time: 15524.9 (0.0) .......................##........ t) +4 longbow (drain) xj}% E.........♣♣~............#........ Throw: 16 javelins ........♣~~~§.§........#.....†... ....§§§.♣§§§§§..........#....†... ....§...~§§§§§.........##........  ....§...§§§§§§.........#.........  ...........§.....................  ..........◊§§..........†.........xj& v  _No target in view! _No target in view! _No target in view! _No target in view! _No target in view! _Okay, then.xj<* P  Okay, then.xj* xj. xj0 . _xjxj Ability - do what?CostFailure  f - HopNone0%  Invocations -X - Renounce ReligionNone0%  a - Heroism2 MP, Piety-0%  b - Finesse5 MP, Piety--17%  c - Duel7 MP, Piety--54%  W - Receive WeaponNone0%  E - Receive ArmourNonexj' o0% [?] toggle between ability selection and description.xj؝xjxj*#>.......# ......carss the Skirmisher xj.........# ......Barachi of Okawaru ****** ..........# ....xjAHealth: 107/107 ======================== .........## ....#. Magic: 31/31 ======================== xj`l..........# ...◊. AC: 17Str: 17 #........## ..##. EV: 18xjInt: 13 #...#####. #†##. SH: 0Dex: 29 xjK#...#### #†# ##### ### ##. XL: 13 Next: 27% Place: Lair:2  xju..#.#######.###@####..#.##◊###.. Noise: ===------  Time: 15524.9 (0.0) .......................##........ t) +4 longbow (drain) .........♣♣~............#........ Throw: 16 javelins xjϲD........♣~~~§.§........#.....†... ....§§§.♣§§§§§..........#....†... ....§...~§§§§§.........##........  ....§...§§§§§§.........#.........xj,y  ...........§.....................  ..........◊§§..........†.........  _No target in view! xj_No target in view! _No target in view! _No target in view! _Okay, then. _Okay, then.xjOkay, then.  Okawaru offers you a choice of weapons!xj2/  --more--xj xj _Choose an item to acquire. xj = a - the +3 triple crossbow of the Harvest {penet, rF+ Str-3 Dex+2 Stlth+}  b - a +4 heavy hand cannon  c - the +10 triple crossbow of Susauh {heavy, Int+4 Dex-2} xjp c d - a +0 triple crossbow of freezing xj ^[!] acquire|examine items [a-d] select item for acquirement[Esc] exitxj+ Acquire the +3 triple crossbow of the Harvest {penet, rF+ Str-3 Dex+2 Stlth+}? xj4(y/N) .[?7l.[?7hxjxj#>.......# ......carss the Skirmisher .........# ......Barachi of Okawaru ****** ..........# ....xjhHealth: 107/107 ======================== .........## ....#. Magic: 31/31 ======================== ..........# ...xj◊. AC: 17Str: 17 #........## ..#xjW#. EV: 18Int: 13 #...#####. #†##. SH: 0Dex: 29 #...#xjS:### #†# ##### ### ##. XL: 13 Next: 27% Place: Lair:2  ..#.#######.###@####..#.##◊###.. Noise: ===------  Time: 15524.9 (0.0) xjGp.......................##........ t) +4 longbow (drain) .........♣♣~.§..........#........ Throw: 16 javelins ........♣~~~§..§.......#.....†... ....§§§.♣§§§§...........#....†... ....§...~§§§§§.........##........  ....§....~§§§§.........#.........  ........§........................xj<  ..........◊............†.........  _No target in view! _No target in view! _No target in view! _Okay, then. _Okay, then.Okawaru offers you a choice of weapons!xj5---5.9 (1xjn§§§§§§§§§xjOkay, then.  Okawaru offers you a choice of weapons! _Something appears at your feet!xj=§§.§§.§§§...§§§xjB---6xj§§§§§§§§§xjY xjߋ_h - the +3 triple crossbow of the Harvest {penet, rF+ Str-3 Dex+2 Stlth+}xj xj Gear: 19/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  t - a +4 longbow of draining (weapon)  h - the +3 triple crossbow of the Harvest {penet, rF+ Str-3 Dex+2 Stlth+}xju Aj - a +0 arbalest Missiles (go to first with ()  i - 3 throwing nets  p - 16 javelins (quivered) Armour (go to first with [)  d - a +2 pair of boots (worn)  g - a +2 cloak (worn)  l - a +3 leather armour (worn)  q - the +3 hat of Pondering (worn) {Ponderous, Will+ MP+10 Int+5}  r - the +0 pair of gloves "Ridar" (worn) {Dex+3}  m - a +2 helmet of intelligence  o - a +4 chain mail of cold resistance Jewellery (go to first with "=)  b - an amulet of magic regeneration (worn)  c - a +4 ring of slaying (worn)  e - the ring "Waeciura" (worn) {Will++ Str+6 Int-5 Dex+5}  a - the amulet of Elemental Vulnerability {rPois rF-- rC-- AC+8}f - a ring of protection from fire  k - a +4 ring of slaying [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]xja hh - the +3 triple crossbow of the Harvest {penet, rF+ Str-3 Dex+2 Stlth+}. xj c A crossbow with three strings arranged in series to provide exceptional power, initially designed as a siege weapon and then scaled down. It takes a considerable amount of time to load and fire. Base accuracy: -2 Base damage: 23 Base attack delay: 2.3 This weapon's minimum attack delay (1.0) is reached at skill level 26.  Your skill: 14.0; use (s) to set 26.0 as a target for Ranged Weapons.  At 100% training you would reach 26.0 in about 4.7 XLs.  At current training (22%) you reach 26.0 in the equivalent of 16.3 XLs. Your +3 leather armour slightly slows your attacks with this weapon. Wearing a shield would reduce your attack speed with this weapon.  Current attack delay: 1.6. Damage rating: 59 (Base 23 x 147% (Dex) x 153% (Skill) + 7 (Ench + Slay)). Penet: Any ammunition fired by it continues flying after striking targets, xjd Dpotentially hitting everything in its path until it leaves sight. rF+: It protects you from fire. Str-3: It affects your strength (-3). Dex+2: It affects your dexterity (+2). (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.xjR xjkS xj"] xjf #>.......# ......xjg carss the Skirmisher .........# ......Barachi of Okawaru ****** ..........# ....Health: 107/107 ======================== .........## ....xj&h #. Magic: 31/31 ======================== ..........# ...◊. AC: 17Str: 14 #........## ..##. EV: 18xjh Int: 13 #...#####. #†##. SH: 0Dex: 31 #...#xjej L### #†# ##### ### ##. XL: 13 Next: 27% Place: Lair:2  ..#.#######.###@####..#.##◊###.. Noise: ---------  Time: 15526.9 (0.0) .............§.........##........ h) +3 triple crossbow of the Harvest {pene .........♣♣~§.§.........#........ Fire: h) +3 triple crossbow of the Har ........♣~~~§.§........#.....†... ....§§§.♣§§§§...........#....†... xjj ....§...§§§§§§.........##........  ....§...§§§§§§.........#.........xjk   ...........§§§...................  xjkk ..........◊............†.........  xjk _Something appears at your feet! _h - the +3 triple crossbow of the Harvest {penet, rF+ Str-3 Dex+2 Stlth+}xjl You unwield your +4 longbow of draining.  You feel weaker.You feel agile.xjal dYour hands briefly pass through it before you manage to get a firm grip on it.xj)u ".xju N...§§§~..xj v ~~~§§§§.§.~~~...§xjCw +7.9 (1xj{ g§§§§§xj0~  You unwield your +4 longbow of draining.  You feel weaker.  You feel agile.  xj~ Your hands briefly pass through it before you manage to get a firm grip on it.  h - the +3 triple crossbow of the Harvest (weapon) {penet, rF+ Str-3 Dex+2 _Stlth+}xj Z3xj[xj|]xjfxjofM.......÷.+.#........ xjfz#>.#<.......xjg;# ........xjdgn.# ....... xjg\## .....# .xjg0.# ....xj_h◊xjiV.....## ..####.  #...# ### #@# ##### ### ##xji0 xj6j ..#.#######.###.####..#.##◊###...............## xjjO.........♣♣~............#........♣§§§~xj k(...#.♣§§~...#xj\k ~§§.##.~#..xjq@~..§xjr+...xjs-9.2 (1.3xjUxxjz2 _Found a stone staircase leading up.xjp _You see here a yak corpse.xj xj xj xjE xj xjA $ _xjV xj _  You see here a yak corpse.xj xj i  You encounter a cane toad.xj 6xj x#######..####..#.#..#. .........#÷.+.#.# # #>xj #.#<.......##.#F........?... ##.........# .#..........# ..........##........#xj "◊.....## #.@# #...#####. #.#†# # xj־ #...# ### #†# ##### ### ##..#.#######.###.####..#.##◊###.. .......................##.............F   cane toad (wandering).......~........§~.........xj )30.5xj +1.9 (2.7 xj- _xj* xj xj2G))))))xj 0.xj} .F##....xjN 5===3.6 (1xj#xj=m _You shoot a bolt. The bolt barely misses the cane toad.xjixjxjxjߝ xjE:_No target in view!xj xjV xj  xj  xj :_No target in view!xj ] xj] xj ` xjd xjg xjh $ _xjj xjl xjeo xjo xjq xjGt xjKw xjw xj{y xj{ xj>~ xj~ xj[ xjM xjɄ xj xj $ xjS J_V - 3 scrolls of vulnerability (gained 1)xj xjb xj xjː xj8 xj k  A cane toad comes into view.xj  ##.# #..#  #◊.## #####...# xj ####..####..#.#..# ......##.........# ÷.+.#.# ## ##.#<.......##.#.P#.xj #.F................ F##.........####P.# ......##........@.##.. --- .......##........##xj |◊.◊ ......####.#..###:# #.# .#####. ##.#†# ## #.### #####†# ##### ### ##..# #.#######.###.####..#.##◊###...# F   cane toad (wandering)xj ............##.........##..♣♣~............#..........#.♣§§§~..........#.....†....##xjţ .41.1 (7.5xjѤ P---2.4 (8.8 _xj xj: xjZ[ ))))))))FYou shoot a bolt.  The bolt pierces through the cane toad but does no damage.xjL.Fxj.xj/FxjM..xj:.....xj'===xj;4.0 (1.6xjxj xj+7_The cane toad gives a loud, deep croak!xj .You shoot a bolt.  The bolt pierces through the cane toad!!!  You kill the cane toad!xjq))))))))xjנ`........xjާ585.7 (1.7xjkxj xjwB_Okawaru accepts your kill.xjB4xjxj xj:_No target in view!xj xjP xj5 xj  xj^ :_No target in view!xj xjf xj xj xj xjC $ _xj xj xj xjw xj xj ###..####..#.#..# .....##.........# xjT ...÷.+.#........# ## ##.#<.......##.#.P#..#...........F##...####P.# ##..........# #..##........## ◊.◊####.#..###@# xj #.# --- #####. ##.#†# ### #.## xjl a# #####†# ##### ### ##.##.###.####..#.##◊###...#..................##.........# .....♣♣~............#..........##♣§§§~#.....†....# §§§.♣§§~#....†.....P. §...~§§§~.#.......You pick up a parchment of Fireball and begin reading...xj3" -8.3 (2.6xj" G---9.3 (3xj& xj( A _You add the spell Fireball to your library.xjxjxj xjuxj:xj,xjxjXxjxj`xjxjxj xjxjxj xjd xj xj xjxjwxjMxjxjxjSxjxjxjlxjxjxjxjxjxjxjkxjxjN xj xjo"xj#xjB$xj$xj&xjz',xj$(xj)xj^+xj+xjk,xj-xj /xjd/xj0xj?1xj2xj2xj3xjP5xj6xj6xj7xj8xj:xj;xj;xj=xj?xjS?xj@xjAxjxjxjxjxjxjoxj4xjxjxjP xj xj xj1 xj xjBxjxjxjxj$xjxjxjxjxjxjxjMxjxjxjxjxjxjxj`xjxjl xj=!xjX"xj"xj1#xj$xj%xj=&xj&xjJ(xj)xj*xj*xj+xj,xjG-xj-xj`0xj1xj 2xj2xjZ4xj5xj5xj6xj*8xj9xj-:xj;xjY<xj=xj*>xj,?xjg@xjAxjBxjKCxjjDxjExj FxjG,xjSJxjTxjVxjbVxjVxj[Xxj/YxjYxj)Zxj[xj\xj]xj]xj^xj=`xj?a,xjbxjdxjbdxjqexjfxjVhxjhxjixjHkxjmf  You encounter a wyvern.xjrR .... xj3sk..#  . ...#  . ...# xjsZ .+# #+.◊#  #.# #..P  ..# #..##### xjs #.# #..####...##  #.# ##.@÷#########...... #.#########..####............. xj)ty.###..#.#.◊....÷.....#..#........ ......†.÷.....#.##.#.#####....... ###..#.#...###...####.# ##...... xj|t! #..########.#.## ### #.....> k   wyvern (asleep)  ##..# ###..# #...... xjtp #.## #...### #......  #.. ##..#.# ##...##xj/z1609.6 (60.3)xj!{-10.9 (61.6 xjv{ _xj\xj€xj%3 .... xj&k..#  . ...#  . ...#  .+# #+.◊#  #.# #..P xj'} ..# #..# #####  #.# #..##  #.# ##.@÷# xjj'U#..###....÷....†.÷.....#.##.#....###...####.#  xj'>#####.#.## ### >  ##..# ###..# xj%(W #.## #...###  #.. ##..#.# xjúy .... k..#  . ...#  . ...# xja .+# #+.◊#  #.# #..P  ..# #..# #####  #.# #..##  #.# ##.@÷# #..###....÷....†.÷.....#.##.#....###...####.# xj #####.#.## ### >  ##..# ###..#  #.## #...### xj> #.. ##..#.# xjxjIxjxj] _A wyvern is nearby!xj  ))))))))k  xjYou shoot a bolt. The bolt pierces through the wyvern!!  The wyvern hisses angrily.xjU .k.kxj[ V.......xj\ ;===2.5 (1.6)xjaa xj?c Z _The wyvern is almost dead.xjj!)xj0k))))xjk()))xj)J.kxjK.kxjcK.kxj?#..xj!..xjY-4.2 (1.7xjxj xj6\_You shoot a bolt. The bolt barely misses the wyvern.xj* .You shoot a bolt. The bolt pierces through the wyvern!!!  You kill the wyvern!xj7)))))xj_)))xjW......†xjߧ,.xj095.9xj xjP _Okawaru accepts your kill.xjxj[xjAxj xj~:_No target in view!xjxjxjxj xj4:_No target in view!xjxj xjzxj xjݗ:_No target in view!xjxjexjPxj xjB_No target in view!xjK9xj:xj}Axj>DH _No target in view!xjxjUxjFxj C _No target in view!xjxjxjxjxjWxjG: _xjxjxj.xjxja _ You see here a wyvern corpse.xjxjw _xjlxjxjxjTxj2xjxjxjxj xj= xj^xjxjxjxjxjxjxjxjxj'xj xjxj^ xj xj!xj#xj%xj&xj&xj(xje*xj*xj+xjm-xj.xj/xj/xj1xj2xj>3xj4xjX5xj[6xj6xj<7xjX9xj:xj;xj;xj=xj>xjX?xj6@xjCBxjCxjTDxjJExjGxjJxjKxjZLxjjNxjPxj,QxjRxjSxjUxj-VxjVxjXxjXZxjZxj[xj]xj0_xj_xjz`xjcbxj dxjdxj2exj$gxjhxjjixj#jxjlxj nxjonxjDoxjLqxj sxjlsxjtxjRvxjxxjxxjyxjJ{xj)}xj}xj~xj=xjxjxjO _You now have 1075 gold pieces (gained 11).xjxjxjAxj4xjˌxj&xjAxjxjxj֑xjXO _You now have 1095 gold pieces (gained 20).xj'xjxjxjvxj8xjxjuxjRxjxjxj8xjxjܦxj0xjBxj3xjxjxjxj,xjxj<xj xjxjxj;xjxj xjxjxjxjxjSxjxjxjxjFxjxjxjxjxjxjLxjBxjxj~xjxj7xjxjxjxjxjYxjxjxjsxj6xjxjxjxjxj3xj*xjExjxjxjxjxjwxjxjxjMxjnxjxjxjxjxjsxjxjxjxjxjxj xj  xjz xj xj xj xj xj xj xj xjd xj xjo xj xjn xjN xj xj xjr xjJ xj xj xj$ xj xj xj xjl xj  xj- xjS xj xjN xjo" xj}# xj# xjl$ xj& xj' xj0( xj( xj* xj+ xj!, xj, xj. xjF0 xj0 xjP1 xj\3 xjw4 xj4 xjy5 xjR7 xj8 xj8 xj9 xj< xj= xjl> xj1? xjA xjB xj.C xjD xj F xjG xjH xjH xjJ xjRL xjL xjM xj|O xjP xj@Q xj$R xjS xjU xjuU xj;V xjW xj?Y xjY xjZ xj[ xja] xj] xj^ xj_ xjaa xja xjb xjd xjEe xje xjsf xjng xjh xji xji xj=m xjn xjn xjo xjq xj+s xjs xjYt xjv xjmw xjw xjx xjz xjJ| xj| xj} xj xj xj xj xj„ xj xj xj xj‰ xjX xj xj xj xj: xj ,xj xjl xjӖ xj× xj֙ xjL xj xjќ xj- xjġ xj' xj xjڤ xj& xj xjW xj xj xj xj xjV xj xj xj xjq xjQ ,xj. xjϵ xj xj xj xj xjV xj+ xj߼ xj ,xj ,xj\ xj Bxj xj Bxj xjc xj xj xj[ xj% xj xj xj xj xj xj xj xj xj6 xj xj xj xj" xj xj/ xjG xj <Water xj^ xj A _You enter the shallow water.xj xjD xjU xjJ xj >xj( xjG L  There is a staircase to the Swamp here.xj xj ?Water xj xj A _You enter the shallow water.xjJ xj xj7 xj xj xj/ (xj xj# xj% xj& xj' xjJ* xj#, xjv, xj- xj0 xj2 xj&3 xj4 xjs7 xj{9 xj: xj4; xj= xj,@ ,xjA xjC xjBE xjE xj=G xjH xjJ xjDK xjzL xjN xjP xjZQ xj6R xj)T xjV xjV xjwX xjY xjt[ xj[ xj\ xj^ xj1` xj` xja xj*c xjd xje xjf xj{g xji xjWi xj?j xjZk xjl xj&m xjm xjr xjis xjs xju xjw xjx xjPy xj-z xj| xjK} xj} xj~ xj΀ xjn xj xj xj~ xju xj̇ xj xj xj~ xj׌ xj xjY xjy xjѐ xj xj xjb xj xjc xjϖ xj xjH xjژ xj xjR xj xjC xju xj xj xj xjt xj> xj xjv xj xj xj: xjȦ xj xj xjq xjƩ xj xj̭ xj xj xj xj xjr xj xj} xjܴ xj3 xj޵ xjQ xjp xjƸ xj xj? xjm xj xj xj xj xjo xj xj xjD xj xj" xj xje xj xj xj xj xj xj xj xj xj xj xj xj xj: xj xj[ xj7 xj xj xj xjy xj xjM xj xj xj xj^ xj xj xjg xj xjv xjx xj xj< xj xj xjM xj xj a##..÷#########......# ##..####.............# ...÷.....#..#........# ..#.##.#.#####.......#xj g ##...####.# ##......## #.#.## ###...>.# ###......#  #...###....##  ##..#.# ##@..###  ---818.6 (202.7)  #...## #.###   #...## #..##   #....# #.#.##  xj<  ###..## ####.##.#   ##..# #.#.+#.##   ##.## ##......#  ### #..## ##.......##  xj #.###...# #.#.......#  xj3 :---xjs xj T _Key pressed, stopping explore.xj= IxjB xj!D xjD $ _xjG xjJ xjK xjL ,xjP xjS xj|S xjS xj7Y xj\ xj] xj_ xjd xjRe ,xjf xji xjj xjKk xjk xjo xjp xjwq ,xju xju xjw ,xjRz xjD{ xj{ xj | xj xj xj+ xj xjτ xj xj) xj xj xj xj) xj xj xj xj} xj xj< xjN xj xj xj xj xj# xj xj xjp xjڠ xj| xj b  You see here a wolf skeleton.xj xjX  _xj xjX xj xj xj xj xjȲ xj+ xj xj xjȷ xj. xjĸ xj xjv xjڼ xjR xj xj! xj xj xj xj xj xjk xj1 $  Things that are here:xj?  a yak skeleton; a yak skeletonxjc xj  _xj xj* xj' xj xj xj $  Things that are here:xj3  a yak skeleton; a yak skeletonxj xj"  _xj xj xj xj xj xj; xj[ xj xjO xjK Bxj xj xj xj# xj xj xj xj xja xjh xj xj2 xj xj xj xj xj xj{ xj xjY xj_ xj xj xj xj  xj xj xj4 xj xj4 xjx xj xj  xjP @  There is an open door here.xj  xj  _xj xj_! h  You see here a black bear skeleton.xj&# xj#  _xj$ xjU' xj( xjN) xjR* xj, xjX. xj. xj/ xj1 xj3 xje3 xj14 xj26 xj7 xj8 xj&9 xjb ' _You open the door.  There is an open door here. _  There is an open door here. _xjd xjYe xjf xjh xj7k xjk xjl xj-o 'xj q xjoq xjr xjxu 7 _You open the door.xjw xj$x xjy xj| @  There is an open door here.xjP xj  _xjw xj̓ xjÅ xj% xj xj xj& xjI xj] xj9 ,xj xj xjխ xjA xj xj޲ sopen the door. _There is an open door here. _You open the door. _xjK IThere is an open door here.  escape hatch in the floor here.xj8 xjɵ  _xj` xj xj xjU xj xj %  xj +There is an escape hatch in the floor here.xj- xj  _xj xj xj xjj xj xj xj' xj xj xj xj xj xjn xj3 xj xj} xj xj xj xj1 xj xj xj} xj xj= xj xj xj xj2 xjI xj xj7 xjh xj$ xj& ,xjl( xj. @  There is an open door here.xj/ xj0  _xj21 xj5 xj\7 xj7 xj8 xj;E XxjE @  There is an open door here.xj@G xjG  _xjH xjHM xjN xjOO xj0P xjT xjV xjV xj ] xja xjc xjMd xje xjo There is an open door here.escape hatch in the floor here.open d  You see here a hive talisman.xj2q xjq  _xjr xj| Xxj xj xj xjU xj xje xjԈ xj xj xj xjx xj xj xj xj xjk xjg xje xj xj xjI h  You see here a black bear skeleton.xj֧ xjp  _xj xj @  There is an open door here.xj 5 _xj@ xjǴ xj7 xj¶ xj xj˺ xj6 xj xj xj xj9 xj xj xj xj_ xj xj xjF xj xj xj xj 'xj xj xj xj 7 _You open the door.xjN xj xje xj @  There is an open door here.xj xji  _xj+ xj xj xjH xj xjE xj xj xj xj xjc xj xj xj xj xj= xj xj xj: xj xjl xjF xj xj xjn xj a  You see here a yak skeleton.xj xjR  _xj0xja  You see here a yak skeleton.xj5 _xjxj' xj xj> xj xjxj,xjxjxjOxjxj"xjxj\xjxjxjxjcxjxjYxjrxj?!xj"xj0#xj$xj%xje'xj'xj(xja*xj,xj,xjR-xj/xj0xjC1xj1xjj3xj4xjJ5xj6xjz7xjb9xj9xj:xj<xj=xj>xj>xj@xjAxj8BxjBxjSUV§.........#.....÷....###..'...... ...........#....÷.....P..##.............##.....###..............#...#.# #...... ...............xjUo...# #...... ..........÷............## #...... ...÷......#....# ##...... ..........#............# #..#.### ..........#.....@.....## ###### 972.4 (153.8 ####..#######.##◊######  #### ###### xjV: xjXxjZxj4\E _Done exploring.xjxjxjxj"..xj9#.....xj3...0.0)xjxj%xjE _Done exploring.xje xjk % xjk  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting11.9   9.5  +2   h + Spellcasting 5.9   6.0   0  xjl         xjWl  b - Unarmed Combat   0.0   0.8  +1   i - Conjurations   0.0   0.8  +1  xjl  c - Throwing   0.0   1.0   0   j + Hexes6.5   5.9  +1  xjm     k + Alchemy4.8   4.2  +1  xj\m  d * Ranged Weapons  14.0  18.0   0   l + Ice Magic6.9   4.9  +2  xj*n =     m - Air Magic   0.0   0.8  +1   e - Armour   5.0   4.2  +2      f + Dodging7.2   6.7  +1   n + Invocationsxjn 5.2   7.1  -1  xjn  g - Stealth   0.8   1.0   0   o - Evocations   0.0   0.8  +1      xj/o         xjo !            xjp             xjSp         xjp         xjp     The relative cost of raising each skill is in cyan.  xjNq The species aptitude is in white.  [?] Help[=] set a skill target  xjq [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsŒxj Œxj[ Œxj Œxje §.........#.....÷....###..'...... carss the Skirmisher ...........#....÷.....P..##...... Barachi of Okawaru ****** Œxj ..........##............###...... Health: 107/107 ======================== ..........#..........##.# #...... Magic: 31/31 ======================== ........................# #...... AC: 17Str: 14 ŒxjC ..........÷............## #...... EV: 18Int: 13 ...÷......#...........## ##...... SH: 0Dex: 31 ..........#............# #..#.### XL: 13 Next: 29% Place: Lair:2 Œxj ..........#.....@.....## ######Noise: ---------  Time: 15972.4 (0.0) ####..#######.##◊######h) +3 triple crossbow of the Harvest {pene#### ######Fire: h) +3 triple crossbow of the Har _You open the door. _There is an open door here. Œxj _You see here a yak skeleton. _You see here a yak skeleton. _Done exploring. _Done exploring.Œxjn Œxj Œxj Œxj6 ÌxjÌxj Spells (Memorise)TypeFailure Level  a - FreezeIce1% 1b - JinxbiteHexes2%2  c - Confusing TouchHexes4% 3  d - Poisonous VapoursAlchemy/Air8%1  e - FoxfireConjuration/Fire22%1  f - Kinetic GrapnelForgecraft22%1  g - Construct Spike LauncherForgecraft32% 2  Ìxj ~h - Lesser BeckoningTranslocation32% 2  i - ScorchFire32% 2  j - Static DischargeConjuration/Air32% 2  k - Fugue of the FallenNecromancy54% 3  l - Maxwell's Portable Piledriver Translocation54% 3  m - Stone ArrowConjuration/Earth54% 3  n - Teleport OtherTranslocation54% 3  o - Vampiric DrainingNecromancy54% 3  p - Volatile BlastmotesFire/Translocation54% 3  q - Fulminant PrismConjuration/Alchemy58% 4  r - Leda's LiquefactionAlchemy/EarthÌxj 58% 4  s - PetrifyAlchemy/Earth58% 4  t - Sticky FlameFire/Alchemy58% 4  u - AirstrikeAir91% 4 18 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitŌxj(S  c - Confusing TouchHexes4% 3  d - Poisonous VapoursAlchemy/Air8ŌxjT1  e - Foxfire Conjuration/Fire22% 1  f - Kinetic Grapnel Forgecraft 22%  g - Construct Spike LauncherForgecraft 32% 2  h - Lesser BeckoningTranslocation32% 2  i - Scorchire  j - Static DischargeConjuration/Air  k - Fugue of the FallenNecromancy54% 3  l - Maxwell's Portable Piledriver Translocation 54% 3  m - Stone Arrow Conjuration/Earth  ŌxjT|n - Teleport Other  o - Vampiric DrainingNecromancy54% 3p - Volatile BlastmotesFire/Translocation  q - Fulminant Prism Conjuration/Alchemy84  r - Leda's LiquefactionAlchemy/Earth 84  s - Petrify Alchemy/Earth  t - Sticky Flame Fire/Alchemy  u - Airstrikeir 91% ŌxjUv - Dispel UndeadNecromancy 91% w - IrradiatConjuration/Alchemy5Ōxj o - Vampiric DrainingNecromancy54% 3  p - Volatile Blastmotes Fire/Translocation 54% 3x - FireballConjuration/Fire99% 5  y - DispersalTranslocation100% 6ȌxjL 4Ȍxj!N c - Confusing TouchHexes4% 3  d - Poisonous VapoursAlchemy/Air8%1  p - Volatile Blastmotes Fire/Translocation 54% 3  q - Fulminant PrismConjuration/Alchemy 58% 4Ȍxj% Mb - JinxbiteHexes2%2  p - Volatile Blastmotes Fire/Translocation 54% 3  q - Fulminant PrismȌxj VConjuration/Alchemy 58% 4ʌxj' TMa - FreezeIce1%ʌxj 1  o - Vampiric DrainingNecromancy54% 3  p - Volatile Blastmotes Fire/Translocation 54% 3͌xj+͌xjT1͌xjP>§.........#.....÷....###..'...... carss the Skirmisher ͌xj>...........#....÷.....P..##...... Barachi of Okawaru ****** ..........##............###...... Health: 107/107 ======================== ..........#..........##.# #...... Magic: 31/31 ======================== ͌xj7?........................# #...... AC: 17Str: 14 ..........÷............## #...... EV: 18Int: 13 ...÷......#...........## ##...... SH: 0Dex: 31 ͌xj?..........#............# #..#.### XL: 13 Next: 29% Place: Lair:2 ..........#.....@.....## ######Noise: ---------  Time: 15972.4 (0.0) ####..#######.##◊######h) +3 triple crossbow of the Harvest {pene#### ######͌xj)@MFire: h) +3 triple crossbow of the Har _You open the door. _There is an open door here. _You see here a yak skeleton. _You see here a yak skeleton. _Done exploring. ͌xj}@0_Done exploring.͌xjFThere is an open door here. _You see here a yak skeleton. ͌xjFh_Done exploring.  Okay, then.͌xjG͌xjK͌xj?M. _͌xj ͌xj l  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting͌xj e11.9   9.5  +2   h + Spellcasting 5.9   6.0   0           b - Unarmed Combat   0.0   0.8  +1   i - Conjurations   0.0   0.8  +1   c - Throwing   0.0   1.0   0   j + Hexes6.5   5.9  +1  ͌xj s    k + Alchemy4.8   4.2  +1   d * Ranged Weapons  14.0  18.0   0   l + Ice Magic6.9   4.9  +2       m - Air Magic   0.0   0.8  +1   e - Armour   5.0   4.2  +2      f + Dodging͌xjx w7.2   6.7  +1   n + Invocations5.2   7.1  -1   g - Stealth   0.8   1.0   0   o - Evocations   0.0   0.8  +1      ͌xj&                                 ͌xj                     The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  ͌xj [/] auto|manual mode [*] useful|all skills [!] training|cost|targets׌xjJ ׌xj ڌxj ڌxj ڌxj. ڌxj ڌxj ڌxj, ڌxj ڌxj\ ,ڌxj ڌxj? ڌxj ڌxj ڌxj ڌxj, ڌxj ڌxj ڌxj ڌxj ڌxj ڌxj ڌxjv ڌxj ڌxj, ڌxj ڌxj ڌxj ڌxj_ ڌxj ڌxj ڌxj ڌxj Bڌxj ڌxjy ,ڌxj ڌxj ڌxj! Bڌxj$ ڌxj& ,ڌxj( ڌxj) ڌxj* ڌxjv, ,ڌxjo/ a  You see here a yak skeleton.ڌxj41 ڌxj2 5 _ڌxj6 a  You see here a yak skeleton.ڌxj 7 5 _ڌxjG8 ڌxj: ڌxjR< ,ڌxj= ڌxjr> ڌxjA Bڌxj3D ,ڌxj E ڌxjF ڌxjG ڌxjH ڌxjI ,ڌxjXK ڌxjL ,ڌxjfO ,ڌxjQ ,ڌxj}R ڌxjT @  There is an open door here.ڌxjU ڌxjV 5 _ڌxjxZ Bڌxj+^ ,ڌxj_ Bڌxj*d Bڌxj f ڌxjg ڌxji ,ڌxjk ڌxjim ڌxjn BڌxjVt nڌxjy   There is a stone staircase leading down here.ڌxj?} P _ڌxj&3ڌxjڌxjڌxjڌxj# _You climb downwards.ڌxj! ڌxjs... #.##.....##  # ..##.........##  #.#.P#.P#  #...## ڌxj #.  #.#  #.## ڌxjX  #.#  #.# 6014.7 (42.3) #.............# ڌxj<P...#..........#.. ..##.#......##.# ## ##.....##ڌxjR###..#...ڌxjڌxjڌxja _There is a stone staircase leading up here.یxj{یxjy|یxjM}یxjیxjyیxj$ _یxjLیxjیxjیxjیxjیxjیxj#یxjیxjیxjیxjیxj1یxjϏیxjSیxjیxjیxjیxjYیxjM #..........یxj #............# ###....<......# #.............# P...#..........# ..#..##.#......## #.# ##.##.....# یxj8# ##..###..#  #@## ...21.2 (6.5)[.....# .. ##......# P #........یxjB?.......#.........(#..........##.....................یxjیxj-2.5 (7.8یxj یxj > _Found a chain mail and 6 poisoned darts.܌xjD܌xj/܌xjt܌xj`܌xj!܌xj6$,܌xj%܌xjP(܌xj(܌xjF*܌xju-܌xj/܌xj,0܌xj1܌xj4܌xj6܌xj6܌xj8܌xj;܌xj+>܌xj>܌xj0@܌xjC܌xjE܌xjuF܌xj]M܌xjQC  You see here 6 poisoned darts.܌xj U܌xjU _܌xjVW܌xj*Y܌xjq\܌xj\܌xj^܌xj`܌xjb܌xj8c܌xj^d܌xj%f܌xji܌xj|i܌xjj܌xjk܌xjm܌xj,n܌xjJo܌xjq܌xjs܌xjs܌xjt܌xjv܌xjsx܌xjx܌xjy܌xjO{܌xj,}܌xj}܌xj~܌xj܌xjւ܌xj<܌xj܌xjZ܌xj/܌xj܌xj܌xjl܌xjP܌xjώ܌xj܌xj'܌xj,܌xj܌xjI܌xj܌xjD܌xj܌xj:܌xjʝ܌xjC܌xjɞ܌xjG܌xj܌xj܌xj܌xj܌xj<܌xj܌xj%܌xj1܌xjȩ܌xj-܌xjª܌xjh܌xj܌xj ܌xjm܌xj܌xjm,܌xj܌xj܌xj(܌xj܌xj4܌xj܌xj@܌xj܌xj܌xj ܌xjƾ܌xjF܌xjݿ܌xjo܌xj%܌xj܌xj[܌xj܌xjZ܌xj܌xj܌xj܌xj@܌xj܌xjt܌xj0܌xj܌xjK܌xj܌xj܌xj9܌xj܌xjW܌xj܌xj7܌xj܌xjP܌xj܌xjI܌xj܌xj,܌xj܌xjR܌xj܌xj+܌xjA܌xji܌xj܌xj,܌xj3܌xj܌xj܌xjk܌xj܌xj6܌xj܌xj܌xjK܌xj܌xj$܌xj܌xj܌xjg܌xj܌xjo܌xj܌xj'܌xj܌xj^܌xjL܌xj܌xj܌xj[܌xjH܌xj܌xj܌xjb܌xj܌xj~,܌xj܌xj=܌xjC܌xj܌xj܌xj܌xj܌xj0 ܌xj ܌xjs ܌xj ܌xj ܌xjO ܌xj ܌xj܌xj?܌xj܌xj܌xj܌xjH܌xj܌xj܌xj/,܌xj܌xj܌xj܌xj'܌xj܌xjI܌xj$^ #  ܌xj%e.#  .##### .#...#. ....## #....... .....## ......[◊ ܌xj%6.....P# ##.......# .....##.......#90.8 (68.3) ......# ##.##....## ......# ##..# [## .....## ###...# ܌xj%c......# #.#..## .....# ##..## .....# #..## ܌xjR&+.....# ####...# .....## #.....## ##܌xj*܌xja+.2.1 (69.6܌xj.܌xj0- _Found a leather armour.܌xj7 ܌xj܌xjN܌xj܌xjh܌xj܌xj܌xj܌xjl܌xj܌xjY܌xjp܌xj!܌xjW"܌xj#܌xjV&܌xj2*,܌xji+܌xj-܌xj5܌xj06܌xj9܌xj<܌xj >܌xjo>܌xj?܌xjjD## #.## ##..#  ܌xjD#...########  #...#...#..##.## ##...... # #.....@[◊..# # ##.......#.## # #........# ܌xj>E# ##.##....## # ##..##P#[ # ###...#### # #.#..## ##..#܌xjEV# #..##܌xjI## #.## ##..# #...######## ܌xjI#...#...#..##.##.##. #......@◊..#  ##.......#.##  #........# # ܌xjI ##..##P#[## ܌xj'N3100.0 (7.9)܌xjN-1.3 (9.2܌xjR܌xjY _You see here a +2 pair of boots of stealth.ތxj|ތxj}-2.3 (1.0ތxj*ތxjk ތxjӃI_n - a +2 pair of boots of stealthތxj ތxj Gear: 20/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with )) ތxj* T h - the +3 triple crossbow of the Harvest (weapon) {penet, rF+ Str-3 Dex+2 Stltj - a +0 arbalest  t - a +4 longbow of draining Missiles (go to first with ()  i - 3 throwing netsp - 16 javelins Armour (go to first with [)  d - a +2 pair of boots (worn)  g - a +2 cloak (worn)  l - a +3 leather armour (worn) ތxj  q - the +3 hat of Pondering (worn) {Ponderous, Will+ MP+10 Int+5}  r - the +0 pair of gloves "Ridar" (worn) {Dex+3}  m - a +2 helmet of intelligence  n - a +2 pair of boots of stealth  o - a +4 chain mail of cold resistance Jewellery (go to first with "=)  b - an amulet of magic regeneration (worn)  c - a +4 ring of slaying (worn)  e - the ring "Waeciura" (worn) {Will++ Str+6 Int-5 Dex+5}  a - the amulet of Elemental Vulnerability {rPois rF-- rC-- AC+8}f - a ring of protection from fire ތxj [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]xj;Q n - a +2 pair of boots of stealth. xj A pair of boots. They are worn on the feet, and cover all but the largest hoovesand talons. Base armour rating: 1 'Of stealth': It enhances your stealth. It cannot be enchanted further. If you switch to wearing this armour: xjqYour AC would remain unchanged. Your EV would remain unchanged. You found it on level 3 of the Lair of Beasts. Stash search prefixes: {inventory} {ego} {branded} {Stlth+} {boots armour} xj{boots armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified enchanted ego armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.xjxjxj;carss the SkirmisherBarachi of Okawaru ******##xjHealth: 107/107 ========================#.##Magic: 31/31 ========================##..#xjAC: 17Str: 14#...########EV: 18xjInt: 13#...#...#..##.##.SH: 0xjDex: 31##..............XL: 13 Next: 29% Place: Lair:3xjR,#......@◊..#Noise: ---------  Time: 16102.3 (0.0)##.......#.##xjh) +3 triple crossbow of the Harvest {pene#........# #xj`)Fire: h) +3 triple crossbow of the Har##.##....####..##P#[#####...#######.#..####..##xj#..## _There is a stone staircase leading up here. _Found a chain mail and 6 poisoned darts. xj1_You see here 6 poisoned darts. _Found a leather armour. _You see here a +2 pair of boots of stealth. _n - a +2 pair of boots of stealthxjxj"xjIxjIxjFound a chain mail and 6 poisoned darts. _You see here _Found a leather armour. xjS_You see here a +2 pair of boots of stealth. _n - a +2 pair of boots of stealth  You start removing your armour.xj<+3.3 (1xjxjZxj#+4.3 (2xjxjxj+5.3 (3xjxjh xj +6.3 (4xjxj?xj+7.3 (5xjxj- 4 xjs_You continue removing your +2 pair of boots. x5xjxj0&  xjb1rYou finish removing your +2 pair of boots.  You start putting on your armour.xj\3+8.3 (6xj?xjvPxjJRxjR$9.3 (7xj^xj:oxj!q,10.3 (8xj}xjxjo+1.3 (9xjRxjxj,2.3 (10.0)xjxj' xj7 _You continue putting on your +2 pair of boots of stealth. x5  You finish putting on your +2 pair of boots of stealth.xj6xj|xjH _You feel stealthy.xju xj< Gear: 20/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  h - the +3 triple crossbow of the Harvest (weapon) {penet, rF+ Str-3 Dex+2 Stltj - a +0 arbalest  t - a +4 longbow of draining xj qMissiles (go to first with ()  i - 3 throwing netsp - 16 javelins Armour (go to first with [)  g - a +2 cloak (worn)  l - a +3 leather armour (worn)  n - a +2 pair of boots of stealth (worn)  q - the +3 hat of Pondering (worn) {Ponderous, Will+ MP+10 Int+5}  r - the +0 pair of gloves "Ridar" (worn) {Dex+3}  d - a +2 pair of boots  m - a +2 helmet of intelligence xj  o - a +4 chain mail of cold resistance Jewellery (go to first with "=)  b - an amulet of magic regeneration (worn)  c - a +4 ring of slaying (worn)  e - the ring "Waeciura" (worn) {Will++ Str+6 Int-5 Dex+5}  a - the amulet of Elemental Vulnerability {rPois rF-- rC-- AC+8}f - a ring of protection from fire [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]xj#ad - a +2 pair of boots. xj̧A pair of boots. They are worn on the feet, and cover all but the largest hoovesand talons. Base armour rating: 1 It cannot be enchanted further. If you switch to wearing this armour: Your AC would remain unchanged. Your EV would remain unchanged. You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {boots armour} {boots armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified enchanted armour xjAQ(w)ear, (d)rop, (=)adjust, or (i)nscribe.xj xj0 xj carss the SkirmisherBarachi of Okawaru ******##Health: 107/107 ========================#.##Magic: 31/31 ========================xjd ##..#AC: 17Str: 14#...########EV: 18Int: 13#...#...#..##.##.SH: 0Dex: 31##..............XL: 13 Next: 29% Place: Lair:3#......@◊..#Noise: ---------  Time: 16112.3 (0.0)##.......#.##h) +3 triple crossbow of the Harvest {penexj. Q#........# #Fire: h) +3 triple crossbow of the Har##.##....####..##P#[#####...#######.#..####..###..## _You continue removing your +2 pair of boots. x5  You finish removing your +2 pair of boots.  You start putting on your armour. _You continue putting on your +2 pair of boots of stealth. x5  You finish putting on your +2 pair of boots of stealth. _You feel stealthy.xj xja +3.3 (1xj xj   You finish removing your +2 pair of boots.  You start putting on your armour. _You continue putting on your +2 pair of boots of stealth. x5  You finish putting on your +2 pair of boots of stealth. _You feel stealthy. _You drop a +2 pair of boots.xj xj xj xj xj " Bxj# xj% xj3& xj& xj ( xj+ Bxj, xjW. xj/ xj0 xjZ1 xj2 xj3 xj,4 xj5 xjC7 xj7 xj: ,xjw; ,xjG? ,xj@ xj@ xj^A xjB xjC xjwD xjD xjfG xjH xjtH xj$I xj^J xjK xj9L xjL xjN xjEP xjP xjDQ xjS xj4V xjV xj1W xjX xjZ xjqZ xj[ xj\ xj7^ xj^ xj#_ xj a xjxb xjb xjc xjd xjf ,xjug xjh xjDj xjj xj@k xjtl xjm xjKn xjo xjp xjr xj}r xjr xju xjv xjw xjw xjy xj} Bxj~ xj/ xj xjG xj‚ xj xj xj xj xj c  You encounter a yak.xj :##...#### ###.....#.# #.........## xjz o#########..........# #..##.##..........## ..................#  xjގ z[◊..#####.........#  .#.## ...........#  .### #.##......@##  ## ###........◊#  #.◊.xj9 <#   ..........  ....#.....  ..♣.#♣♣....xj   Y   yak (asleep) ♣♣♣ .....  .....Y ## +...##P xj xj; 044.8 (31.5)xj5 56.1 (32.8 _xj xj# xj ( xj!7)))))xjH"nY  )))xj#You shoot a bolt. The bolt pierces through the yak!  The yak is moderately wounded.The bolt pierces through the fungus! The fungus begins to die.xju .The fungus is lightly damaged.xj0YxjY.YxjN ....xj-Y 2 yaks (1 wandering).P  You hear a bellow!xjԽ;===7.7 (1.6)xjxj^T _You encounter a yak.xjR m)xjN ))))Y)))The fungus is lightly damaged.  You hear a bellow! _You encounter a yak.xj_ You shoot a bolt. The bolt pierces through the yak!  The yak is heavily wounded.  The bolt pierces through the yak but does no damage.xj ! 9 .xj! NThe bolt completely misses the fungus.xj# DYxj3 ( xjH4 '....xj4    yak (wandering).P  xj5 WYou hear a bellow!  You encounter a yak.xj5 (9.3xj~9 xj; ( _You hear a bellow!xjm P )))xj9 )) )))You shoot a bolt. The bolt pierces through the yak!!  The yak is almost dead.The bolt pierces through the fungus!!!xj .The fungus is moderately damaged.xjܝ 0YxjO ?Y.xj *Yxj AY.xj *Y.xjL D.xj_ ...Y 2 yaksxj b.#A nearby fungus withers and dies.xj_ )50.9xj# xjs 0 _The yak leaves your sight.xjJg( xjh.You shoot a bolt. The bolt pierces through the yak!!  You kill the yak!xj/v: .xjvOkawaru accepts your kill.The bolt pierces through the yak!  You kill the yak!xjz)))))) xj]{j) xj1Yxj'{ YOkawaru accepts your kill.xj$0Yxj...††YYY 3 yaks (1 wandering). .xj9 xjw : 8/10831xj S2.5 _You encounter a yak. x2xjxj@j _Your Fighting skill increases to level 12!xj @))))))xjπ )) _You encounter a yak. x2 _Your Fighting skill increases to level 12!You shoot a bolt. The bolt pierces through the yak!!  The yak is severely wounded.  The bolt pierces through the yak!!  The yak is heavily wounded.xju 7 Yxj Y.The bolt barely misses the yak.xj Yxj` L.Y.xj xj; 0Fxj h YYou hear a croak.xj @Y.xj 9Y†xj ?Y.xj ..YY 4 yaks (1 wandering)F   blink frogxj (4.1xj! xj _You encounter a blink frog. You encounter a yak.xjAU ))))xjzB))))You shoot a bolt. The bolt barely misses the yak.xjF.Y.xjE?Y.xj8wY†Y.xjIF.xj!Y.Y.xj@Y.xj;5Y†xjGF†xjrY.xj-5.8 (1.7xjxj _The bolt closely misses the yak. The bolt closely misses the blink frog.xj : .xjΖ You shoot a bolt. The bolt pierces through the yak!!  You kill the yak!xj {.You kill the yak!  Okawaru accepts your kill.  The bolt pierces through the yak!!  The yak is almost dead.  The bolt pierces through the blink frog!!!blink frog!xj ?)))))xj:  3 yaks)))xj^D Y.Okawaru accepts your kill.xjNE >Y.xj-F YxjF !.xjuS ††....xj<[ 2-3====7.5 _You hear a loud, deep croak! You hear a croak.xj_ xja m _Your Spellcasting skill increases to level 6!xjړ .You shoot a bolt. The bolt pierces through the yak!!!  You kill the yak!xj0 )))) 2 yaksOkawaru accepts your kill.xj8The bolt pierces through the yak!!xj3Fxj] Y.The yak is heavily wounded.xj <Y.xjKF.xjAY.xj:' †.F   blink frogYou encounter a blink frog.xj{*2=4===-9.1 (1.6xj0xjx2 xj2C_The yak misses you.xj; H)))xjm F F†You shoot a bolt. The bolt barely misses the yak.xj JF.xjn F.You encounter a blink frog.xj AFxj" ( xj !F†The yak closely misses you. The yak misses you.You encounter a blink frog.The blink frog hits the plant. The plant begins to die.xj Y..FF 3 blink frogsxj H-60.8 (1.7xjT xjD w _The yak gores you but does no damage. The yak closely misses you.xjŽ .You shoot a bolt. The bolt pierces through the yak!!  You kill the yak!xjb ))))))))xjo   yakOkawaru accepts your kill.xj^C2§xjkDLF.xjGR§FxjJB FxjvJ.The bolt barely misses the blink frog. The blink frog blinks! x2xjDx†............ 252.4 (1.6 _The yak misses you. The blink frog misses you.xjS xj { Ability - do what?CostFailure xj  f - HopNone0%  Invocations -X - Renounce ReligionNone0%  a - Heroism2 MP, Piety-xj 0%  b - Finesse5 MP, Piety--16%  c - Duel7 MP, Piety--52%  E - Receive ArmourNone0% xjo g[?] toggle between ability selection and description.xj!xj(xj-'##...####  carss the Skirmisher###.....#.#xju.  Barachi of Okawaru ******#.........##  Health: 108/108 ======================== #########..........#xj/  Magic: 32/32 ======================== #..##.##..........##  AC: 17Str: 14 ..................#  EV: 18Int: 13 [◊..#####.........#xj/  SH: 0Dex: 31 .#.## ...........#  XL: 13 Next: 35% Place: Lair:3 .### #.##.....F@##  Noise: ===------  Time: 16162.4 (0.0) ## ###......†Y◊#  h) +3 triple crossbow of the Harvest {pene #xj0k.◊.....†§##  Fire: h) +3 triple crossbow of the Har.......... ....#...†† ..♣.#♣♣.F†.  Y   yakxj0♣♣♣ .....  FF 2 blink frogs...... ##+...##. _The yak gores you but does no damage. The yak closely misses you.xj0sYou shoot a bolt. The bolt pierces through the yak!!  You kill the yak!Okawaru accepts your kill.The bolt barely misses the blink frog. The blink frog blinks! x2 _The yak misses you. The blink frog misses you.xj@ ##...#### carss the Skirmisher xjpA###.....#.# Barachi of Okawaru ****** #.........##  Health: 108/108 ======================== #########..........#  Magic: 32/32 ======================== #..##.##..........##  AC: 17Str: 14 ..................# EV: 18Int: 13 [◊..#####.....****# SH: 0Dex: 31 .#.## .......****#xj-B XL: 13 Next: 35% Place: Lair:3 .### #.##....*F@## Noise: ===------  Time: 16162.4 (0.0) ## ###.....**Y◊# h) +3 triple crossbow of the Harvest {pene # .◊....***## Fire: h) +3 triple crossbow of the Har .......... xjSe....#...†† ..♣.#♣♣.F†. Y   yak ♣♣♣ ..... FF 2 blink frogs ......  ## +...##. xjpYou kill the yak!Okawaru accepts your kill.The bolt barely misses the blink frog. The blink frog blinks! x2 _The yak misses you. The blink frog misses you.Hop to where?Press: ? - help, Dir - move targetxj' xj****F@**  Okawaru accepts your kill.  The bolt barely misses the blink frog. The blink frog blinks! x2 _The yak misses you. The blink frog misses you.Hop to where?Press: ? - help, Dir - move targetAim: a blink frogxj+ < *****xjh, v*F..†§xj *****.*****.*****.***xj}*******...†xj_2*****.*****.*****.*****.**xjd $*****xj L**....xj@*****.*****.*****.*****.*****.xjjr*******.....xjxjo@P _Okawaru accepts your kill.xjKxjxjxjH _No target in view!xj3xjxjoxj: _xjxjxjxjxjFxjhxjBxjxj;xjixjxj.(xjxj$ xj?J_You are ready to hop once more.xjG3xjxjxj),xjlxjxjxjtxjxjBxj,xjxja,xjxj xj xjxjFxjxjp$xj+%xj-'xj'xj(xj,xjU.xj.xj 0xj@2xj4xj.5xj6xj9xj<xj|<xj=xj@xj:BxjBxjCxjExjUGxjHxjHxjEJxjKxjNLxj"MxjwOxjPRxjRxjSxjTxjkVxjVxjWxjYxj[xjc[xj+\xj]xj^xjW_xj`xjcxji`##....♣.#♣♣..†.#.xj j;##...♣♣♣.# ......##...♣♣...# ...... ##P..♣.#.###+...##. #xjqjw#####.##.......♣ .# .......##P..#..♣♣ ..# ...........♣#♣♣.♣# ?? #..........#....#.♣ ........#...@..♣ xjjY---210.6 (32.4)...PP.+###.#.#♣ ...##.. ...♣... ...#....#.♣♣♣♣....xj\k .....#.# .. #. ...... ....#.## . ....... ....### .. ..##^. ..###xjk .# #. ### .# >.xjqxjqJ---2.0 (33.8xj(vxjpx; _Found a stone staircase leading down.xj$ xj% xj( xj- xj4 xj=6 xj7 xjt; xjk@ xj A xj6C xjF xjK xjL xjM xjDT ## #◊............#.  xjT ##.....#...††..  ##....♣.#♣♣..†.#.  ##...♣♣♣.#♣......   ##...♣♣...#....... xj4U ~  ##P..♣.#.###+...##.  ###.##.......♣ ....#  ....##P..#..♣♣ ♣...# xjU ♣#♣♣.♣#♣@?.# .#....#.♣..# .#......♣..# xj"V PP.+###.#.#♣....  #.. ...♣......##  ...#.♣♣♣♣.....#  xjV t #.# .. #. ......    .#.. .......  xjV +  .### .. ..##.^..   xj\ 16.1 (4.1)xjj] +7.1 (5xjFb xjd  xj=e _i - a scroll of identifyxj3xjxjKxjxjxjxjxjxjxjI _i - 2 scrolls of identify (gained 1)xjxjxj}xjxjxjSxjNxj#xjfxj'xjxjxjxj$xjxj xj _  You see here a yak corpse.xjlxj7 _xjxjxjxj~xjxj.##....## ...#  xjC...............# ....#  .#####.........# ....#  ## #.....††....# ......  # #.##.......## .....#  #......††.# .......  xjH ###.◊.....†.####.......   #◊............#........  xj  ##.....#...††.@[......#   ##....♣.#♣♣..†.#.......#  ##...♣♣♣.#♣..............  #...♣♣...#..............#  xj P..♣.#.###+...##........◊  #.......♣#....# .......##  #P..#..♣♣#♣...# #.#...##  ...♣#♣♣.♣#♣...# ######  ....#....#.♣..#  xjS%.##.## .....#  ......# #.....#  xj%#####.........# ......##  # #.....††....# .......#   #.##.......## ......##  ###......††.# .#  ###.◊.....†.####.#  #◊......#.xj&#  ##.....#...††..@......#  ##....♣.#♣♣..†.#.#  #...♣♣♣.#♣........#  ...♣♣...#........##  ..♣.#.###+...##..◊#  .♣#....##.......###  P..#..♣♣#♣...###.#...##  ♣#♣♣.♣#♣...# #######  #....#.♣..# xjx') xj,031.3 (14.2)xj-.2.6 (15.5xj1xjM9r _You see here a +3 ring mail.xjB xj sRead which item? Scrolls xj > b - a scroll of blinking  f - a scroll of fear  t - 7 scrolls of teleportationa - a scroll of enchant armour  i - 2 scrolls of identify  r - 9 scrolls of revelation  x - a scroll of amnesia  I - 2 scrolls of immolation xj^ N - a scroll of noise  S - a scroll of silence  V - 3 scrolls of vulnerability  s - a scroll of butterflies xj  h - a scroll labelled AVOISO BESIAC [!] read|quaff|evoke[?] describe selectedxj?xj xj!xj+$xj+#.##..........## .....#   carss the Skirmisher ..............# #.....#   Barachi of Okawaru ****** xj|,#####.........# ......##   Health: 108/108 ======================== xj7-$# #.....††....# .......#   Magic: 32/32 ========================#.##.......## ......##   AC: 17Str: 14###......††.# .......#   EV: 18xj-?Int: 13  ###.◊.....†.####.......#   SH: 0Dex: 31  xj.'#◊............#........#   XL: 13 Next: 40% Place: Lair:3  xj.T##.....#...††..@......#   Noise: ---------  Time: 16232.6 (0.0) ##....♣.#♣♣..†.#.......#   h) +3 triple crossbow of the Harvest {pene xj.#...♣♣♣.#♣..............#   Fire: h) +3 triple crossbow of the Har ...♣♣...#..............##  xjh/]..♣.#.###+...##........◊#  .......♣#....##.......###    xj/P..#..♣♣#♣...###.#...##    ..♣#♣♣.♣#♣...# #######    ...#....#.♣..#xjV0   _You are ready to hop once more. xj0_Found a stone staircase leading down. _i - a scroll of identify _i - 2 scrolls of identify (gained 1) _You see here a yak corpse. xj@1]_You see here a +3 ring mail.xjAxjLC Identify which item? (\ to view known items) Scrolls (select first with ?)  h - a scroll labelled AVOISO BESIAC xjuD"Potions (select first with !)  d - 2 black potions  k - 2 dark potions  n - an amethyst potion[?] describe selectedxjxjxj#.##..........## .....#   carss the Skirmisher ..............# #.....#   Barachi of Okawaru ****** xj #####.........# ......##   Health: 108/108 ======================== # #.....††....# .......#   Magic: 32/32 ========================#.##.......## ......##   AC: 17Str: 14###......††.# .......#   EV: 18Int: 13  ###.◊.....†.####.......#   SH: 0Dex: 31  #◊............#........#   XL: 13 Next: 40% Place: Lair:3  ##.....#...††..@......#   Noise: ---------  Time: 16232.6 (0.0) ##....♣.#♣♣.j11m.†.#.......#   h) +3 triple crossbow of the Harvest {pene #...♣♣♣.#♣..............#   Fire: h) +3 triple crossbow of the Har ...♣♣...#..............##  ..♣.#.###+...##........◊#  .......♣#....##.......###    P..#..♣♣#♣...###.#...##    ..♣#♣♣.♣#♣...# #######    ...#....#.♣..#   _You are ready to hop once more. _Found a stone staircase leading down. _i - a scroll of identify _i - 2 scrolls of identify (gained 1) _You see here a yak corpse. _You see here a +3 ring mail.xj]  As you read the scroll of identify, it crumbles to dust.xj+3.6 (1xjxj R _h -> T - a scroll of tormentxjxjRead which item? Scrolls  b - a scroll of blinking xj8 f - a scroll of fear  t - 7 scrolls of teleportationa - a scroll of enchant armour  i - a scroll of identify  r - 9 scrolls of revelation  x - a scroll of amnesia  I - 2 scrolls of immolation  N - a scroll of noise  S - a scroll of silence  T - a scroll of torment  V - 3 scrolls of vulnerability  s - a scroll of butterflies xj[!] read|quaff|evoke[?] describe selectedxjxjxjxj#.##..........## .....#   carss the Skirmisher ..............# #.....#   Barachi of Okawaru ****** #####.........# ......##   Health: 108/108 ======================== xjc# #.....††....# .......#   Magic: 32/32 ========================#.##.......## ......##   AC: 17Str: 14###......††.# .......#   EV: 18Int: 13  ###.◊.....†.####.......#   SH: 0Dex: 31  xj#◊............#........#   XL: 13 Next: 40% Place: Lair:3  ##.....#...††..@......#   Noise: ---------  Time: 16233.6 (0.0) ##....♣.#♣♣..†.#.......#   h) +3 triple crossbow of the Harvest {pene #...♣♣♣.#♣..............#   Fire: h) +3 triple crossbow of the Har xj,...♣♣...#..............##  ..♣.#.###+...##........◊#  .......♣#....##.......###    P..#..♣♣#♣...###.#...##    ..♣#♣♣.♣#♣...# #######    ...#....#.♣..#   xj_i - a scroll of identify _i - 2 scrolls of identify (gained 1) _You see here a yak corpse. _You see here a +3 ring mail.  As you read the scroll of identify, it crumbles to dust. _h -> T - a scroll of tormentxjxjqIdentify which item? (\ to view known items) xj4Potions (select first with !)  d - 2 black potions  k - 2 dark potions  n - an amethyst potion[?] describe selectedxj_ xje xjl #.##..........## .....#   carss the Skirmisher xjxm ..............# #.....#   Barachi of Okawaru ****** #####.........# ......##   Health: 108/108 ======================== xjm Q# #.....††....# .......#   Magic: 32/32 ========================#.##.......## ......##   AC: 17Str: 14###......††.# .......#   EV: 18Int: 13  xjhn 9###.◊.....†.####.......#   SH: 0Dex: 31  #◊............#........#   XL: 13 Next: 40% Place: Lair:3  xjn c##.....#...††..@......#   Noise: ---------  Time: 16233.6 (0.0) ##....♣.#♣♣..†.#.......#   h) +3 triple crossbow of the Harvest {pene #...♣♣♣.#♣..............#   Fire: h) +3 triple crossbow of the Har xjLo ...♣♣...#..............##  ..♣.#.###+...##........◊#  .......♣#....##.......###    P..#..♣♣#♣...###.#...##  xjo Z  ..♣#♣♣.♣#♣...# #######    ...#....#.♣..#   _i - a scroll of identify xjWp K_i - 2 scrolls of identify (gained 1) _You see here a yak corpse. _You see here a +3 ring mail.  As you read the scroll of identify, it crumbles to dust. _h -> T - a scroll of tormentxj ]  As you read the scroll of identify, it crumbles to dust.xj +4.6 (1xj xj 8 _d -> i - 2 potions of invisibilityxj2.##.### .....#  xj4# .#.....#  .# #......##   #.....††....# ..#  #.##.......## #......##  ###......††.# #.#  ###.◊.....†.####.#  #◊......#.#  ##.....#...††..[#  #xj:....♣.#♣♣..†.#.#  ...♣♣♣.#♣........#  ♣♣...#........##  .♣.#.###+...##.◊#  ♣#....##.xj%###  ..#..♣♣#♣...###.#...##  .♣#♣♣.♣#♣...# #######  #....#.♣..#  xjnxj-5.9 (1.3xjxjcxj$xjxjxjxjxjHxj`xj%xj%xjx'xj4)xj)xj*xj1-xj/xjs/xjn0xj3xj:xjT;xj<<xj?xjFBxjBxjCxjTFxjHxjzHxjIxjtKxjgMxjMxjNxjPxjRxjSxj,Txj VxjWxjXxjYxj[xj]xja^xj_xj`xjbxj,cxj@dxjfxj.h,xjixjWkxjamxjmxjnxj6sxj-uxjuxjwxjyxj_|xj|xj}xjxjxjxjtxj!xjxjxjxjAxjmxjxjxjxjxjxj5xjěxjxjqxjxj xjoxjxjxj xjxjxjxj2xjcxjxjΰxjxj0xjxjxjxjxjhxjxjxjWxjνxjxjRxj,xjxjxjxjMxjxj}xjxjJxj/xjxjxjzxjpxjxjKxjxjFxjxjxj xjcxj9xj5xjxjxjxjxjIxjxjxjxj2xjxjxjxj*xjLxjxjPxj!xj$ xjJ_L - 2 potions of lignification (gained 1)xjxjxjxjxjxjxjxjSxjxjTxjxj| R  There is a stone staircase leading down here.xj xj  _xj xjxjtxjxjxj5xjxjvxj.xjxjxjxjtxjxj`xjxjxjxjQ!xj!xj"xj#xj%xju%xj%xj/xj0xj1xj~1xjf3xj5xjo5xj 6xj7xjo9xj9xj:xjW<xj=xjY>xj>xj@xj+BxjBxjjCxjJExjFxjqGxjHxjIxjKxjKxjLxj,NxjOxj(PxjPxj)Sxj\I..##P..#..♣♣#♣...###.#...## ♣#♣♣.♣#♣...# ####### xj2]l........#....#.♣..# ........#......♣..####### ....PP.+###.#.#♣....#...## ....##.. ...♣......##....## xj]X...#....#.♣♣♣♣.....#......# .#.# .. #................### .## .♣......@..........## 311.8 (75.9)## .........##.^.......P# # ..........###.......###  xj#^.. ........###>......#  ......## #.....##.#  ...... ###.######  xj^..... ###  ..[.. ..##  xjEcxjc.3.1 (77.2xjxgxjzi" _Found a hat.xj xjxjxjxj,xjMxj&xj[,xjxjxjxjxjdxjxj ,xj xjxj,xjxjxj,xj xj> xj> xj xjxjrxj,xj$xjxjxjxjxjxjxj xj!xj#xj%xj&xj%)xj1;  You see here a +0 hat.xj4xj5 _xj6xj8xj5;xj;xj<xj@xjC,xjDxjAMxjoPxjPxjRxj@Vxj#XxjXxjUZxj<\xjj^,xj_xjaxjcxj dxjexjgxj ixjixjjxjzlxjnxjoxjoxjqxjsxj6txj3uxjwxjWyxjyxjzxj@|xj}xj\~xjxjxjxj[xj6xjxjtxjxjxjԌxjK# ##...##........#....#.♣♣♣♣.. ### #P.#........#.#....#....... # #P.........#.##..#..♣...... # ###........####............ ##.##..### ##............ #....### #............. ##..##P### ##..........## ####...........#  ##xj=## #........##45.9 (32.8 #........######..[....# ◊....##.##..###### .◊.........###....#####........# #◊.#. ##◊..◊..###..⌠# +.#⌠....#. #####...#) xjnD#...#xjxj.7.3 (34.2xjJxj^* _Found a morningstar.xjxj_xjxjxjXxjO,xj6xjxjxjxjxj5xjxjgxj/xj;xjAxjxjxjjxjPxjxjxj^xj6xjxjxjxjxjkxjxj8xjxjGxjxjxjxjxj, xj> xj xj xjmx _t - 8 scrolls of teleportation (gained 1)xjm  You encounter an electric eel.xj ........# #P.........#.## .........## ###........#### .....########### ###.##..### ## xj....## #≈≈≈≈≈≈≈#S#....### #... ...# ≈≈≈≈~≈≈≈≈###..##P### ##.. ... ≈≈~...~≈≈≈#####.. ..xj' ≈.....≈≈≈~#..## . #.....###........#### #...@.◊...........##. ###............◊.....xjx ######....#####.... #◊.#.# ##◊.. #..⌠#.+ +.#⌠. xj#...#### ##### S   electric eel (asleep) #.)#. # #..#. +# xjP..# .xj /61.3 (14.0xj!52.6 (15.3 _xj%xj'xj3 ≈You shoot a bolt.  The bolt pierces through the electric eel!!!  You kill the electric eel!xj7 W)))))xj $≈≈xj 8≈≈.xj ;===4.2 (1.6)xj xj P _Okawaru accepts your kill.xjMxjHxjNxjxjyxj,xj.xjx  You encounter a wolf and an electric eel.xjB9(.◊...# ##...##........#...### #P.#........#.#.......# #P.........#.##xj9&.......## ###........####....###############.##..### ##...## ##≈≈≈≈≈≈≈#≈#....### #...# #≈≈≈≈~≈≈≈≈###..##P### # ..... #≈≈~...~≈≈≈##..... .... #≈≈....@≈≈≈~##.. xj1:---  .. #S≈≈h.#.....###........###≈≈~ #.....◊...........##≈ ###............◊.######....#####. #◊.#.# ##◊ h   wolf (asleep)xj: #..⌠#.+ +.# S   electric eel (asleep) #...#### ## #.)#.xjm=lS5.5 (1.3≈xj_EXSxjI ********The electric eel shoots out a bolt of lightning at you!xj≈....@≈≈hhwanderxj ing)xj)99/108 xjOC--===6.8 (2.6xj;xj xj)_The bolt of electricity hits you!xj( xjJ.You shoot a bolt. The bolt pierces through the wolf!!  You kill the wolf!xjU $))xj )))))S   electric eelxjG ..≈†.≈≈Okawaru accepts your kill.xj؎ ********The electric eel shoots out a bolt of lightning at you!xjQ xj ≈....@≈≈1----8.5 (1.7xjr xj@ 7 _The bolt of electricity hits you!xj" ≈  The electric eel shoots out a bolt of lightning at you! _The bolt of electricity hits you!  You shoot a bolt.  The bolt pierces through the electric eel!!  You kill the electric eel!  Okawaru accepts your kill.xjt& C))))))xj B†≈....xjj 1170.2xjɲ xj{ ( _You hear a splash.xjxjNxjExjH _No target in view!xjxjexjxj&xjS2-- _xjɔxjٗxjGxjxjxjxjxjxj%3xjxjxj)xj|xj xjwxjتxj xj%4xjxjxjxjxjʵxj8K5=xjŷxjoxjxxj߼xjYxjǿxjxj~xjxjON6=xjxjxjpxjxj=xjxjxj<xj%7xjGxjxj"xjxjxj4%8xjxjxj xjCxjxjxj>xja9=xj&xjaxjxj%xjxj;[100/108=xjxj xjxjxjSxjxj&xjXxj%1xj[xjxjxjxjPxjxjxjxj. %2xj xj xjM xjxjQ3xjxjxj)xjxjFxjQxjxjgK4=xj xjh"xj"xju$xj&xj`'xju(xj +xj+U5=xj%-xjf/xj$0xj1xj4xj4%6xj5xj8,xj}@xjCxjCxj^ExjGxjxH%7xjUJxjLxj+MxjNxjQxjQxjRxjUxjVK8=xjWxj![1 _HP restored.xj]xjU^xj_xj6bxjdxj_exjgxjhxjGk%  xjk>You encounter a yak.xjs #.......### #P.#.  ##xjkt...# #P.  ..## ###........  ################.##.. xju #.......## ##≈≈≈≈≈≈≈#≈#....###  #......# #≈≈≈≈~≈≈≈≈###..##P###  ...... #≈≈~...~≈≈≈##.......  .... ##†≈.....≈≈≈~##......  .. #≈≈≈†@#.....###.......--- xjou#≈≈~..#.....◊.. #≈~..####....◊ #≈~.. ######....#####≈≈≈. #◊.#.#xjud#≈≈~. #..⌠#.+ Y   yak (asleep)##≈~Y #...#####≈≈≈ #.)#.#≈≈≈ #..#.xj{1416.8 (46.6)xj|Q---8.1 (47.9 _xjexj3xj R )))xj ))Y  )))You shoot a bolt. The bolt pierces through the yak!!!  The yak bellows!xj8f K Y.xjg The yak is almost dead.You hear a loud, deep croak! You hear an angry buzzing noise.xjh *axj3j ' xjj XY.You hear an angry hiss.xjs &..xjs .a   black bear (wandering)≈≈xjt W====9.7 (1.6)xjy xj  xjp U_You encounter a black bear.xjy .You shoot a bolt. The bolt pierces through the yak!!!  You kill the yak!xj[ .Okawaru accepts your kill.The bolt pierces through the black bear!!!  You kill the black bear!xj%)))))))))xj{ FOkawaru accepts your kill.xj F≈You hear an angry hiss.xjh3sxj1J≈Fxj>.....F   cane toad (wandering)s   scorpionxj&≈xjk!1221.3xja%xj' xj'_You encounter a cane toad. You encounter a scorpion.xjqJ ))xj1)))) ))You shoot a bolt. The bolt pierces through the scorpion!xjExjF=F≈xjGs.F≈xj]I/ÞxjJ s.The scorpion is almost dead.xj xj@ 5 _Something appears at your feet!xjKxjk&6xj?xjy _d - the +2 pair of slick slippers {slick, slippery, EV+4}xj xj-Gear: 20/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  h - the +3 triple crossbow of the Harvest (weapon) {penet, rF+ Str-3 Dex+2 Stltj - a +0 arbalest  t - a +4 longbow of draining xj8hMissiles (go to first with ()  i - 3 throwing netsp - 16 javelins Armour (go to first with [)  g - a +2 cloak (worn)  l - a +3 leather armour (worn)  n - a +2 pair of boots of stealth (worn)  q - the +3 hat of Pondering (worn) {Ponderous, Will+ MP+10 Int+5}  r - the +0 pair of gloves "Ridar" (worn) {Dex+3}  d - the +2 pair of slick slippers {slick, slippery, EV+4}  m - a +2 helmet of intelligence  o - a +4 chain mail of cold resistance Jewellery (go to first with "=)  b - an amulet of magic regeneration (worn)  c - a +4 ring of slaying (worn)  e - the ring "Waeciura" (worn) {Will++ Str+6 Int-5 Dex+5}  a - the amulet of Elemental Vulnerability {rPois rF-- rC-- AC+8}f - a ring of protection from fire xj[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]xj5 bd - the +2 pair of slick slippers {slick, slippery, EV+4}. xj6 Crafted from the tanned, smooth hide of a Western Skyshark, these slippers are astonishingly comfortable. They lack the protective benefits of a good pair of boots, but they can get their wearers out of almost any bind. Base armour rating: 0 Slick: Its wearer cannot be constricted, netted, webbed, or stopped by binding sigils. Slippery: Its wearer slips away from damaging melee attacks, pulling the xj8 attacker onward. EV+4: It affects your evasion (+4). It cannot be enchanted further. If you switch to wearing this armour: xj8 Your AC would decrease by 1.2 (17.3 -> 16.1). Your EV would increase by 4.0 (19.0 -> 23.0). This ancient artefact cannot be changed by magic or mundane means. Okawaru gifted it to you on level 3 of the Lair of Beasts. xj9 L(w)ear, (d)rop, (=)adjust, or (i)nscribe.?xjp?xj?xjP.......# #P.........#.##..#.. carss the Skirmisher ......## ###........####..... Barachi of Okawaru ****** ..###############.##..### ##..... Health: 104/108 =======================- ?xj.## ##≈≈≈≈≈≈≈#≈#....### #...... Magic: 32/32 ======================== # #≈≈≈≈~≈≈≈≈###..##P### ##..... AC: 17Str: 14#≈≈~...~≈≈≈##.......###...... EV: 19Int: 13##†≈.....≈≈≈~##.......## #... SH: 0Dex: 31?xj@#≈≈≈†(#.....###........######. XL: 13 Next: 55% Place: Lair:3#≈≈~..#......@..........##.##. Noise: ---------  Time: 16456.5 (0.0)?xj#≈~†.####............◊........ h) +3 triple crossbow of the Harvest {pene#≈~.. ######....#####....... Fire: h) +3 triple crossbow of the Har#≈≈††?xjN#◊.#.# ##◊..◊..#≈≈~.#..⌠#.+ +.#⌠....?xj##≈~.#...#### #####... #≈≈≈?xj#.)#.#... #≈≈≈#..#.?xj k+##.. ..# .?xj#◊. You shoot a bolt. The bolt pierces through the plant!! The plant begins to die.?xj_The plant is lightly damaged. _A nearby plant withers and dies.Okawaru offers you a choice of armour! ?xj_Something appears at your feet! _d - the +2 pair of slick slippers {slick, slippery, EV+4}?xj9?xj=?xj ?xj7 _The plant is lightly damaged. _A nearby plant withers and dies.  Okawaru offers you a choice of armour! ?xj _Something appears at your feet! _d - the +2 pair of slick slippers {slick, slippery, EV+4}  You start removing your armour.?xj +7.5 (1?xj ?xj# ?xj$ 358.5 (2?xj- ?xjC8 ?xj29 +9.5 (3?xjZ@ ?xjTI ?xj7K ,60.5 (4?xjP ?xjY ?xj [ 361.5 (5?xja ?xjKd . 4 ?xjd _You continue removing your +2 pair of boots of stealth. x5  You finish removing your +2 pair of boots of stealth.?xje ?xjm ?xj &  ?xj _You feel less stealthy.  You start putting on your armour.?xj7 +2.5 (6?xj ?xjҚ ?xjǛ %7?xjV 3.5 (7?xj ?xjǬ ?xj +4.5 (8?xjŵ ?xj~ ?xj~ +5.5 (9?xj ?xj ?xj #8?xj 7=6.5 (10.0)?xj ?xj& 623  You continue putting on the +2 pair of slick slippers {slick, slippery, EV+4}. _x5?xj ?xj ?xjY _You finish putting on the +2 pair of slick slippers {slick, slippery, EV+4}.BxjBxjBxj5Bxj޸BxjVBxj%$ _BxjBxjÿBxjBxjeBxj(BxjBxj~BxjBxjBxjBxj,O=BxjBxjBxj-BxjBxjBxjBxjBxj*Bxj|BxjBxj5BxjBxjBxjBxjBxjbBxjBxjBxjsBxj #≈≈≈†(#.....###........######  #≈≈~..#.................##.##  #≈~†.####............◊..  #≈~.. ######....####  †† ##◊.#.# ##◊..◊Bxj0. ##..⌠#.+ +.#⌠ ##≈~. #...#### ##### #≈≈≈ #.)#.# #. #≈≈≈ #@.#.# +77.0 (10.5 #..#◊..# #◊ ##.#.ß.'..< # Bxj ..#...#... #..##+#.... ##.. #.#'# ##. #.◊. ◊ .ß .Bxjz Bxj .8.4 (11.9Bxjz Bxjm 9 _Found a stone staircase leading up.CxjCxjʶCxjZCxjѽCxjCxjCxjCxjCxjCxjiCxj"Cxj?CxjC,CxjCxjCxj{CxjCxjCxjCxjCxjQCxjBCxj)Cxj,CxjdCxjCxj CxjCxjCxjpCxj5CxjCxjCxjCxjBCxj/Cxj,CxjCxjCxjCxjUCxjCxjCxjCxjCxj0CxjCxjSCxjCxjNCxjCxjfCxjCxjJCxj Cxj ,CxjP Cxj CxjCxjCxjCxjiCxjCxj"CxjCxj{CxjR  You encounter a bullfrog.CxjCxjg #..#...#...CxjV #..##+#.... .  ##..#.##.#'# ..  ##.#####.◊. ...  #.◊.⌠#.#.ß # ..#  ##.◊.##+ ##...# #.....◊#####...#.# #........#.........#Cxj #.....P##.....@.....# ...◊########.##........  ..###### ........  .Cxj: #P... P.. ..^.... F   bullfrog (asleep) ...... ......CxjZ ...F..Cxj!X500.7 (22.3F.Cxj"6F.Cxj0&DFCxj,',2.0 (23.6 Cxj' _Cxj*Cxj%,Dxj .You shoot a bolt.  The bolt pierces through the bullfrog!!!  You kill the bullfrog!Dxj)))))...)))DxjN lOkawaru accepts your kill.Dxje .lYou hear an angry hiss.DxjA;.....Dxjؖl   komodo dragon...Dxjs;===3.6 (1.6)DxjDxj\ DxjP_You encounter a komodo dragon.Dxj4 q )))))) Dxj5 ZYou shoot a bolt.  The bolt pierces through the komodo dragon!!Dxj Q.lDxjL i##.....Dxj (5.2Dxj: Dxj e _The komodo dragon is heavily wounded.Dxj' 3 .You shoot a bolt.  The bolt pierces through the komodo dragon!!  You kill the komodo dragon!))))))Dxj j.......Dxj 076.8Dxj! Dxj# P _Okawaru accepts your kill.ExjGExjH3ExjJExjOExjdQExjKSExjlWExj ^,Exj*_Exj}fExjlExjmExjqExjrExjtExj_uExjvExj*xExj&zExjzExjc{ExjB}Exj}ExjExjExjExjExjoExj1ExjExjExjBExjExjˍExj^ExjExjExj&ExjuExj9Exj͗ExjWExjExjExjExj[ExjExjEExjϫO _You now have 1112 gold pieces (gained 17).ExjExj9Exj ExjϱExj,Exj[ExjExjExjExj7Exj@ExjExjExjExj+ExjExjExj ExjhExjExjpExjWExj=ExjvExjExjExj@~...~≈≈≈##.......###...........# Exja.....≈≈≈~##.......## #........## †(#.....###........######..[....# ..#.................##.##..###### .####............◊.........# Exj. ######....#####........# † ##◊.#.#...##◊..◊..## Exj. ##..⌠#.+.ß.+.#⌠....# Exj. #...####[@.#####...#--- ≈ #.)#.####+.### #...# Exjz≈ ##..#.##...◊..#+##..## #..#◊..#.....#...#◊.◊#Exj##.#.ß.'..<..+.ß.#...##..#...#.....#...#..#Exj#..##+#......##'.#..####..#.##.#'####◊#....#ExjI##.#####.◊.##.#....##Exju ?≈~...~≈≈≈##.###.# ExjD 8≈.....≈≈≈~##.## #. ≈†(#.....###.######..[.... ~..#.##.##.. †.####.◊.# .. ######....#####Exj .# †† ##◊.#.#...##◊..◊..## ~. ##..⌠#.+.ß.+.#⌠....# ~. #...####@..#####...#Exj 9≈ #.)#.####+.### #...#≈ ##..#.##...◊..#+##..## #..#◊..#.....#...#◊.◊# ##.#.ß.'..<..+.ß.#...# #..#...#.....Exj L#...#..# #..##+#......##'.#..## ##..#.##.#'####◊#....#  ##.#####.◊.##.#....##Exj031.6 (24.8)ExjvJ---3.0 (26.2ExjeExj{$ _You see here a +1 leather armour of poison resistance.Exj Exj Exje Exj Exj ExjX $ _Exj Exju Exj Exj Exj϶ Exj Exjɺ ExjG ExjU Exj, Exj{ Exj Exj Exj Exj Exj/ Exj ExjV 'Exj Exjf ExjM Exj I ' _You open the door.Exj Exj6 ExjL Exj 7 _You open the door.Exj Exj_ Exj\ Exj @  There is an open door here.Exj Exjd  _Exj Exj Exj Exj Exj Exj Exj Exjo Exj Exjk %  Exj There is a broken door here.Exj. Exj  _Exj ExjZ Exj Exj$ Exjh Exj Exj$ Exj Exj Exj5 @  There is an open door here.Exjg Exj 5 _Exj Exj ,ExjA W  There is a broken door here.Exjh Exji  _Exj4 Exj Exj6! BExjK" Exj# ,Exj$ Exj& Exj) BExj* Exj*1 BExj 2 Exjp3 ,Exjq5 Exjy6 Exj8 Exj9 Exjb: Exj< Exj? Exj? Exj@ ExjC ExjnE Exj;F ExjG ExjWI ExjK ExjHL Exj;M ExjvO Exj&R ExjR ExjS ExjV ExjX ExjGY Exj1Z Exjn\ Exj_ Exj_ Exj` Exjc Exje Exjif Exjzg Exj~i Exj2l Exjl Exjm Exjo Exjr Exjr Exjs Exj{u Exjw Exjx Exjpy Exj2 Exj ExjW Exjo Exj Exj Exjf Exj# Exj. Exj Exjޒ Exj Exj| Exj Exja Exj! Exjߚ Exj Exj Exja Exj0 Exj! Exjآ Exj Exj Exjܦ Exj Exjx Exj Exj Exj Exjm Exj Exj Exjk Exj" Exj ExjD Exj Exj Exj Exj Exj Exje Exj0 ExjN Exj Exj Exj Exj Exjz Exj0 Exj Exj ExjB Exj Exj Exjk Exj+ Exj ExjE Exj@ Exj Exj ExjE Exj Exj Exj ExjT Exjs Exj, Exj Exj2 Exj Exj& ExjV Exju Exj Exj Exj ExjD Exj Exj Exj< ExjExj+ExjExjExjExj,Exj Exj3 ExjExj2Exj[ExjExjExj`:Water ExjExjjThere is an open door here. broken door here.n op broken door here. _You enter the deep water.ExjIExj] Exj"Exjo#(Exj$ExjO'Exj)e  You encounter a raven.Exj2\.........(.◊...# ##...##.. .............### #P.#..#. #............# #P.........#.# ....Exj2## ###........ ........###############.##..### #.....## ##≈≈≈≈≈≈≈#≈#....### # ......# #≈≈≈≈~≈≈≈≈###..##P### # ...... #≈≈~...~≈≈≈##.......###  .... ##÷≈...@.≈≈≈~##.......##  .. #≈≈≈÷(#.....###........# Exj3#≈≈~..#................. #≈~b.####............◊.. #≈~.. ######....#####. #≈≈†† ##◊.#.#...## b   raven (wandering) #≈≈~. ##..⌠#.+.ß.+. ##≈~. #...####[..##ExjJ4 #≈≈≈ #.)#.####+.##Exj4e611.4 (78.4b†Exj5Cb.Exj6D(bExjN<Exj=52.7 (79.7 _ExjWFxj ))))))bFxj^ You shoot a bolt.  The bolt pierces through the raven but does no damage.Fxj Cb.Fxjb Bb(Fxj z ~~≈The raven caws.Fxj D====4.3 (1.6Fxj )Fxj Fxj!  Fxj D_The raven barely misses you.Fxj-4)))))Gxjis (.◊...# ##...##........#### #P.#..#.# .# #P..#.### ###........#####GxjLt_##.##..### ### ##≈#≈#....### #.# #≈≈≈≈~≈≈≈≈###..##P### # #≈≈~...~≈≈≈##.......###. .... ##÷≈..b.@≈≈≈~##.......#.. #≈≈≈÷(#.....###..##≈≈~..#..........#Gxjtx#≈~†.####.◊.#≈~.. ######....#####.#≈≈†† ##◊.#.#...##◊#≈≈~. ##..⌠#.+.ß.+.###≈~. #...####[..##≈≈≈ #.)#.####+.#GxjuYou shoot a bolt. The bolt closely misses the raven. The raven pecks you!GxjVP (.◊...# ##...##........#.### #P.#..#.#.# #P.Gxjx.#.##.## ###........####.#####.##..### ##.## ##≈#≈#....### #..# #≈≈≈≈~≈≈≈≈###..##P### ##.Gxjb #≈≈~...~≈≈≈##.......###. ##÷≈...b.@≈≈~##.......# .. #≈≈≈÷(#.....###..##≈≈~..#..........#Gxj#≈~†.####.◊.#≈~.. ######....#####.#≈≈†† ##◊.#.#...##◊.#≈≈~. ##..⌠#.+.ß.+.#⌠##≈~. #...####[..#Gxj#≈≈≈ #.)#.####+.###.You slip backwards! The raven misses you. The raven pecks you.GxjnC.bGxj99/108 --===-5.9Water Gxj GxjGxjC _You slip backwards! You enter the deep water.Gxjv6)))))))Gxj& Gxj÷≈....bYou shoot a bolt. The bolt misses the raven. The raven closely misses you.GxjRF-7.4 (1.5GxjGxj! GxjM"~_The raven completely misses you. The raven misses you.Gxj .You shoot a bolt. The bolt pierces through the raven!!  You kill the raven!Gxjr)))))))Gxj U÷≈.....Gxj <100/108--Gxj D====9.0 (1.6Gxj' Gxj`+  Gxj, J_Okawaru accepts your kill.Gxj{ GxjL Gxj Gxj H _No target in view!Hxj_Hxj`HxjaHxjdHxjf$ _Hxj=gHxjiHxjQj%1HxjkHxjnHxj{nHxjoHxj.rHxjrHxjtHxjvHxj\w%2HxjxHxj {Hxj}{Hxj|HxjsHxjHxj1HxjHxj %3Hxj}Hxj HxjHxjHxjHxj$54=HxjHxj*Hxj^HxjHxjHxjkHxjHxjHxj'Hxj?5=HxjHxjKHxjHxj3HxjlHxjHxj HxjNHxjHxj9%6HxjHxjEHxj!HxjHxjѹ;7HxjHxjHxjHxjBHxjHxj3HxjK8=Hxj1HxjHxjHxj*(HxjHxjHxj HxjHxjHxj1Hxj3HxjHxj Hxj!HxjHxj9=HxjHxj?>  You see here a boomerang.HxjnS  You encounter a fire crab.HxjHxj ##............# #P.........  ....## ###........ Hxj8E ###############.##..##  ###≈≈≈≈≈≈≈#≈#....###  #......# #≈≈≈≈~≈≈≈≈###..##P##  ...... #≈≈~...~≈≈≈##....... Hxj: .... ##÷≈.....≈≈≈~##..... .. #≈≈≈÷(#.....###.... #≈≈~@.#........---- #≈~÷.####..... #≈~..# ######....# Hxj,x#≈≈÷†. ##◊.#.# #≈≈~.. ##..⌠#.+.ß ##≈~..# #...####[. t   fire crab (wandering) #≈≈≈t# #.)#.####+ #≈≈≈.. ##..#.##... ≈≈≈≈.. #..#◊..#...45.5 (26.5).tHxjDt.HxjiHxj/R----6.8 (27.8 _HxjHxjHxj  Hxjw )))))t  Hxj1 C)))You shoot a bolt.  Hxj )The bolt pierces through the fire crab!!!Hxjwi ..†..t..Hxj_j LThe fire crab is severely wounded.Hxjm T*****Hxj §≈ℓ§ℓℓℓℓ§ℓℓℓℓℓζ§.ℓHxj] 4ζHxj ;===8.4 (1.6)Hxj Hxj m _The fire crab breathes blazing flames at you.Hxj1 _M. _The fire crab breathes blazing flames at you.  You shoot a bolt.  The bolt pierces through the fire crab!!  You kill the fire crab!Hxj V)))))) ) ) Hxj & Hxj ≈≈÷≈≈~÷...Hxj x≈÷†ℓ§~..Hxj 3ℓ§.Hxj{ H..Okawaru accepts your kill.Hxj Hxj _2--6150.1 (1.7Hxj Hxj  Hxj+ ?_You are engulfed in blazing flames. You resist.Ixj]7Ixj$8Ixj9Ixj =Ixj>,Ixj;AIxjAIxjBIxjGb3--IxjHIxjJIxjPKIxjhLIxjNIxj\OIxjPIxjRIxjCSK4=Ixj:[Ixj]Ixj^Ixj_IxjbIxjbU5=IxjdIxj#gIxjgIxj iIxjkIxjlIxj.mIxjoIxjp%6Ixj9rIxjtIxjuIxjFvIxjwIxj^x%7IxjyIxjR|Ixj|Ixj~Ixj)IxjIxjӁIxjIxjjK8=IxjIxjgIxjIxj1IxjLIxjNIxjIxj6IxjQIxjQIxjIxj.Ixj5IxjIxjQIxjʜ9=IxjtIxjIxjAIxj£IxjIxj2IxjIxjIxjeIxjpIxj IxjIxjIxjIxj,Ixj(IxjIxjzIxjIxj=IxjIxjOIxjIxjIxj Ixj~IxjIxjIxjIxj_IxjIxjIxjIxjIxjIxjIxjXIxjIxjqIxj#IxjIxjIxjIxjIxjIxjIxj:Ixj#IxjIxjIxjKIxjIxjIxjIxjIxj Ixj!IxjC#Ixj#Ixj$Ixj&IxjX(IxjI)IxjJ*Ixj*Ixj%-Ixj-Ixj.Ixj/Ixj1Ixjb2Ixj"3IxjM5Ixj6Ixj7Ixj8Ixj:Ixj2;Ixj;Ixj<Ixj>IxjNAIxj B,IxjDIxjgRWater Ixj3iIxjkA _You enter the shallow water.IxjVmIxjKn=Water IxjoIxjpIxjrIxjRs?Water IxjtIxjVuIxjxTIxj'Ixj@?  You open the door.  Ixj#You encounter a seven-headed hydra, a komodo dragon, an elephant, a bullfrog, ahell rat, a raven and 2 yaks.Ixjp ####≈≈~..#. #Dl#≈~÷.# ##YY#≈~..## ######... #~Fr#≈≈÷..# ##◊.# ~bY#≈≈~..# ##..⌠ ..##≈~..### #...## Ixjː◊◊#≈≈≈.#.# #.)#.# ###'#≈≈≈...####..#.###..@≈≈≈≈....##..#◊---..~≈≈≈≈~..####.#.ß..≈≈≈≈≈≈≈~..##..#.....≈~≈≈≈≈≈~..##..##+#...~≈≈≈≈≈...###..#.#....≈~≈≈...## ##.### D   seven-headed hydra (asleep)#.#...≈≈...≈≈# #.◊.⌠# Y   elephant (trample, asleep)###≈.......### ##.◊.# l   komodo dragon (asleep) #..##....# ###..YY 2 yakIxjIs (asleep)(…)Ixj.cb=704.8 (54.7)IxjyKYDIxj#IxjwK$YIxjѬ& Ixj^ YlYbFrDY)lwandering)YYIxj߭{ The seven-headed hydra roars! The yak bellows! x2; The raven caws.Ixj6===5.8 (55Ixj6Ixjŷ% _The elephant trumpets!IxjSG _Found five items.JxjStQ. _The elephant trumpets! _Found five items.  You shoot a bolt. The bolt pierces through the plant. The plant begins to die.plant is lightly damaged.  The bolt pierces through the yak!!!  You kill the yak!JxjGuJxj $Okawaru accepts your kill.The bolt pierces through the hell rat!!  You kill the hell rat!Jxjg )))))))JxjM l   yak hell rat!seven-headed hydra!!!  The seven-headed hydra is severely wounded.The bolt pierces through the komodo dragon.  The komodo dragon hisses angrily.JxjrC~bJxj@F$FJxjB~bJxjBDYJxjSJxj4J$FJxjK)YJxjJ)lJxj/.JxjHD?Jxj>#{ ◊'  The komodo dragon is lightly wounded.Jxj~(n2====7.4 (1.6)Jxj6Jxj19K _The bullfrog hits the plant. The plant begins to die.Jxj >))))))Jxj D)plant is lightly damaged.  The bolt pierces through the bullfrog!  The bullfrog is heavily wounded.bolt pierces through the yakyak  The bolt closely misses the komodo dragon.Jxjo F.The bolt barely misses the seven-headed hydra.Jxjq L$YJxjq 9Y$Jxj{s B)lJxjYt CD)Jxj0u .bJxjCv IF=Jxjw HY$Jxjw @?YJxjx J$lJxjxy ?F~JxjL ?◊'Jxj! -9.1 (1.7Jxj Jxj w _Something pecks the plant. Something completely misses the plant.KxjM?The bolt pierces through the komodo dragon but does no damage.komodo dragon is lightly wounded.bolt pierces through the elephant!!  The elephant is moderately wounded.  The bolt pierces through the bullfrog!!  You kill the bullfrog!Kxj*\  $Okawaru accepts your kill.The bolt pierces through the seven-headed hydra!!  You kill the seven-headed hydra!Kxjc,))))Kxjjd)))Y   elephant (trample)l   komodo dragonY   yakb   ravenKxj6 YKxje$Okawaru accepts your kill.KxjGY)Kxj@l$Kxj3 Y)The raven pecks the plant. The raven pecks the plant! x2Kxj;Y?KxjJb◊'Kxjp 6==10.7 (1.6 Kxj#_The raven pecks the plant.Kxj Kxj f _Your Hexes skill increases to level 7!KxjX. _The raven pecks the plant. KxjgQ_Your Hexes skill increases to level 7!You shoot a bolt. The bolt pierces through the plant!!!  The plant is severely damaged.  The bolt pierces through the raven!!!  You kill the raven!Kxj/r$  You kill the raven! Kxj Okawaru accepts your kill.  The bolt pierces through the komodo dragon!  The komodo dragon is moderately wounded.yak!!!yakKxj/!!Kxj)Kxj ))))KxjQ)) Kxj8 .KxjAOkawaru accepts your kill.Kxj9).KxjzBl$Kxj9Y)KxjL?lKxj$Kxj4.'Kxj%8Kxj 2.3KxjKxj|Y _A nearby plant withers and dies. x2Kxjե $ _A nearby plant withers and dies. x2  Kxj You shoot a bolt.heavielephant!!!elephant!Kxj @)))))))Kxj l   komodo dragonKxj+ C$lKxj, C=lKxj4 c$?$..Kxj5 'Kxjd8 h70===---3.9Kxj> Kxj@ P _Okawaru accepts your kill.Lxj͟ .You shoot a bolt.  The bolt pierces through the komodo dragon!!!  You kill the komodo dragon!Lxj8)))))LxjȥJLxjl1p~=..'LxjC592---Lxj8&5.6 (1.7Lxj{;Lxj\=P _Okawaru accepts your kill.Lxj 4LxjԸ Lxj H _No target in view!MxjCM.. #≈≈≈÷(######≈≈~..#.. #$)#≈~÷.####.....#?)#≈~..## ######...#~$$#≈≈÷..# ##◊.Mxj#~=$#≈≈~..# ##..⌠#≈..##≈~..### #...##~≈..#≈≈≈.#.# #.) ###@#≈≈≈...####..#.###...≈≈≈≈....##..#◊.≈..~≈≈≈≈~..####.#.ß#..≈≈≈≈≈≈≈~..##..#...~... ..........Mxj MxjH >---6.9 (1.3 _Mxj.MxjFQ _There is an open door here.Nxj{3NxjNxjNxjH Nxj9$ _NxjNxjCNxj>Nxj&NxjNxjNxj Nxj!Nxj#Nxj'Nxj(Nxj*Nxj2O _You now have 1126 gold pieces (gained 14).Nxj3Nxj4Nxj6NxjY<O  You now have 1144 gold pieces (gained 18).Nxja=NxjP?NxjI#.......## ##≈≈≈≈≈≈≈#≈#.#......# #≈≈≈≈~≈≈≈≈###...... #≈≈~...~≈≈≈##.... ##÷≈.....≈≈≈~##.. #≈≈≈÷(#.....###. ####≈≈~..#.........NxjKv #$)#≈~÷.####....... ##?)#≈~..## ######..#~$@#≈≈÷..# ##◊.--- #~=.#≈≈~..# ##..⌠ #≈..##≈~..### #...# #~≈..#≈≈≈.#.# #.)# ####'#≈≈≈...####..#. ##...≈≈≈≈....##..#◊. #≈..~≈≈≈≈~..####.#.ß #..≈≈≈≈≈≈≈~..##..#.. #..≈~≈≈≈≈≈~..##..##+NxjR> MNxj_S.###############.#.## ##≈≈≈≈≈≈≈#≈#.##≈≈~≈≈≈≈#...... #≈≈~...~≈≈≈##..... ##÷≈.....≈≈≈~.. #≈≈≈÷(######≈≈~..#..NxjSx #$)#≈~÷.####.....##?@#≈~..## ######.$†#≈≈÷ ##◊.~=.#≈≈~..# ##..⌠#≈..##≈~..### #...# NxjTV_You see here a hell rat corpse.Nxj5\.24.1 (7.2Nxj]-5.4 (8.5NxjpNxjy _You see here the +4 whip of Bonouth {heavy, *Slow rN+ Stlth+}.Qxj  .....## ###.. #Qxj("..############### #.......## ##≈≈≈≈≈≈≈#≈#......# #≈≈≈≈~≈≈≈≈###.. #≈≈~...~≈≈≈.. ##÷≈.....≈≈≈~##.. #≈≈≈÷(#.....### ####≈≈~..#. #@)#≈~÷.####....Qxj#L ##?)#≈~..## ###### #~$†#≈≈÷..# ##◊ #~=.#≈≈~..# ##.. #≈..##≈~..### #.. #~≈..#≈≈≈.#.# #.)# ####'#≈≈≈...####..# ##...≈≈≈≈....##..#◊ #≈..~##.#Qxj1,Qxj3-46.7 (1.3 _Qxj3Qxj=&  Qxj>MYou now have 1171 gold pieces (gained 27).  Things that are here:Qxj?$7.7 (2QxjAFQxjHx _an elephant corpse; a hydra corpseQxj3MQ.## ###.Qxj8NW#.#.##.## ##≈#≈#.QxjQ#......# #≈≈≈≈~≈≈≈≈###....... #≈≈~...~≈≈≈##..... ##÷≈.....≈≈≈~##... #≈≈≈÷(#.....###.####≈≈~..#.#†@#≈~÷.####.##?)#≈~..## ######.#~$†#≈≈÷..# ##◊.#~=.#≈≈~..# ##..⌠#≈..##≈~..### #...#Qxj`R&#~≈..#≈≈≈.#.# #.)#.####'#≈≈≈...####..#.##...≈≈≈≈....##..#◊.QxjRP#≈..~≈≈≈≈~..####.#.ßQxj/eQxje+9.0 (1QxjxQxj,{P _You see here a +0 longbow.Sxj ################ # ##≈≈≈≈≈≈≈#≈#.. # #≈≈≈≈~≈≈≈≈###Sxj~ ...... #≈≈~...~≈≈≈## #÷≈.....≈≈≈~##  #≈≈≈÷(#.....### ####≈≈~..#....... #†)#≈~÷.######@)#≈~..## ###### #~$†#≈≈÷..# ##◊ #~=.#≈≈~..#.Sxj #≈..##≈~..### #... #~≈..#≈≈≈.#.# #.) ####'#≈≈≈...####..# ##...≈≈≈≈....##..#◊ #≈..~≈≈≈≈~..####.# #..≈≈≈≈≈≈≈~..##..#.Sxj>Sxj030.3 _SxjSxj  S - 2 scrolls of silence (gained 1)1.3 (2SxjSxj$ SxjG_You see here a bullfrog corpse.Sxjn  ## ##≈≈≈≈≈≈≈#≈#.# #≈≈≈≈~≈≈≈≈###Sxjp   ~...~≈≈≈ .... ##÷≈.....≈≈≈~## .. #≈≈≈÷(#.....# ####≈≈~.....†)#≈~÷.######†)#≈~..## #######~@†#≈≈÷..# ##◊=.#≈≈~##..≈..##≈~..### #.Sxjp )#..≈~≈≈≈≈≈~..##..##Sxjq D Sxj~ Sxj +2.6 (1Sxjˉ SxjA Sxj +3.6 (2Sxj& Sxjݗ @ _You now have 1189 gold pieces (gained 18).SxjD# # #≈≈≈≈~≈≈≈≈###  Sxjw#~...~≈≈≈ .... ##÷≈.....≈≈≈~##Sxj# .. #≈≈≈÷(#.....# ####≈≈~.....Sxj#_†)#≈~÷.####Sxj###†)#≈~..## ######Sxj#~.†#≈≈÷..# ##◊.#≈≈~##..Sxj#Z≈..##≈~..### #.Sxj$~≈..#≈≈≈.#.# #.)#Sxj2$k#...~≈≈≈≈≈...###..# Sxj:Sxj8;+4.9 (1Sxj@Sxj HA5.9 (2SxjLSxjoN- _u - a ring of willpowerUxj:Uxj<Uxj+BUxjrUxj6},UxjUxjUxjUxjUxjmUxj8UxjUxjUxjUxj@  There is an open door here.UxjUxj=Water UxjUxj# > _You enter the deep water.Uxj.Uxj UxjUxj-Uxj6Uxj7Uxj=Vxj VxjaVxj%(VxjFVxj/Vxj7Vxj_8Vxja>Vxj6Vxj8Vxj|8Vxj>Vxj@VxjBVxjBVxj}DVxjEVxjGVxj HVxj,IVxjJVxjKVxj(LVxjLVxj$NVxjPVxjQVxjQVxj%SVxjTVxj3UVxjUVxjPWVxjXVxjXVxjYVxjZVxjI\Vxj\Vxj[]Vxj^Vxj{`Vxj`VxjaVxjbVxjgdVxjdVxjjeVxjOhVxjiVxj{{Vxj#...~≈≈≈≈≈...###..#.##.#'### carss the Skirmisher#....≈~≈≈...## ##.#####.◊.## Barachi of Okawaru ******Vxj8#.#...≈≈...≈≈# #.◊.⌠#.#.ß.+. Health: 108/108 ========================###≈.......### ##.◊.##+...## Magic: 32/32 ========================Vxj^#..##....# ###.....◊#####. AC: 16Str: 14Vxj############........#..... EV: 23Int: 13Vxj#########.....P##........ SH: 0Dex: 31Vxjހ&...........◊########.##.. XL: 13 Next: 72% Place: Lair:3........@####Vxj####.. Noise: ---------  Time: 16790.1 (54.2).........#Vxj%C##P h) +3 triple crossbow of the Harvest {pene.........##P Fire: h) +3 triple crossbow of the Har.........#VxjG^........................Vxji .. c   Nessos (launcher, asleep)...................#...Vxju.##c...##.#P Vxj_u - a ring of willpower  There is an open door here. _You enter the deep water. _You see here a boomerang.  VxjzYou encounter Nessos the Markscentaur. They are wearing a +0 barding andcarrying a +3 longbow of flaming.Vxj/  --more--WxjWxjWxjWxj;> 1.4 (55.5 _WxjYWxj-XxjgJXxjNTGear: 21/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  h - the +3 triple crossbow of the Harvest (weapon) {penet, rF+ Str-3 Dex+2 StltXxjNj - a +0 arbalest  t - a +4 longbow of draining Missiles (go to first with ()  i - 3 throwing netsp - 16 javelins XxjOArmour (go to first with [)  d - the +2 pair of slick slippers (worn) {slick, slippery, EV+4}  g - a +2 cloak (worn)  l - a +3 leather armour (worn) XxjYOn q - the +3 hat of Pondering (worn) {Ponderous, Will+ MP+10 Int+5}  r - the +0 pair of gloves "Ridar" (worn) {Dex+3}  m - a +2 helmet of intelligence  n - a +2 pair of boots of stealth  o - a +4 chain mail of cold resistance Jewellery (go to first with "=) XxjO; b - an amulet of magic regeneration (worn)  c - a +4 ring of slaying (worn)  e - the ring "Waeciura" (worn) {Will++ Str+6 Int-5 Dex+5}  a - the amulet of Elemental Vulnerability {rPois rF-- rC-- AC+8}f - a ring of protection from fire XxjO[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Zxj R  t - a +4 longbow of draining Zxjχ Missiles (go to first with ()  i - 3 throwing nets  p - 16 javelins Armour Zxj [  d - the +2 pair of slick slippers (worn) {slick, slippery, EV+4}  g - a +2 cloak (worn) ZxjK l - a +3 leather armour (worn)q3 hat of Pondering (worn) {Ponderous, Will+ MP+10 Int+5}  Zxj ar - the +0 pair of gloves "Ridar" (worn) {Dex+3}  m - a +2 helmet of intelligence  n - a +2 pair of boots of stealth  o - a +4 chain mail of cold resistance Jewellery (go to first with "=) Zxj h b - an amulet of magic regeneration (worn)  c - a +4 ring of slaying (worn)  e - the ring "Waeciura" (worn) {Will++ Str+6 Int-5 Dex+5}  a - the amulet of Elemental Vulnerability {rPois rF-- rC-- AC+8}  f - a ring of protection from fire Zxjo k - a +4 ring of slaying  s - a ring of magical power  u - a ring of willpowerbot_xj1D _xjQI _xj)N #...~≈≈≈≈≈...###..#.##.#'### carss the Skirmisher_xjN #....≈~≈≈...## ##.#####.◊.## Barachi of Okawaru ******_xjN #.#...≈≈...≈≈# #.◊.⌠#.#.ß.+. Health: 108/108 ========================_xjN ###≈.......### ##.◊.##+...## Magic: 32/32 ========================_xjO #..##....# ###.....◊#####. AC: 16_xj*O -Str: 14_xjwO ############........#..... EV: 23Int: 13_xjO #########.....P##........ SH: 0Dex: 31_xjP &...........◊########.##.. XL: 13 Next: 72% Place: Lair:3........@####_xjKP ####.. Noise: ---------  Time: 16791.4 (0.0).........#_xjoP ##P h) +3 triple crossbow of the Harvest {pene.........#_xjP #P Fire: h) +3 triple crossbow of the Har.........#........................_xjP .. c   Nessos (launcher, asleep)...................#..._xjQ u.##c...##.#P _xj(Q @_u - a ring of willpower  There is an open door here. _xjJQ _You enter the deep water. _xjmQ !_You see here a boomerang.  _xjQ bYou encounter Nessos the Markscentaur. They are wearing a +0 barding and _xjQ b_carrying a +3 longbow of flaming._xjU _xjV _xjHZ _xj[ _xj28)))))c  _xjf8))))You enter the deep water. _You see here a boomerang. _xj8 You encounter Nessos the Markscentaur. They are wearing a +0 barding andcarrying a +3 longbow of flaming._xj8dYou shoot a bolt. The bolt pierces through Nessos!!  Nessos shouts!`xjKwmc.S`xj`a ......`xjS   black mamba (wandering)Nessos is moderately wounded.You encounter a black mamba.`xj9*`xjb , fast)Nessos mumbles some strange words.`xj9c`xj7===3.0 (1.6`xjf`xjr `xj)_Nessos seems to speed up.`xj9))))`xj))S  )) _Nessos seems to speed up.  You shoot a bolt.  `xj9The bolt pierces through Nessos but does no damage.  Nessos is moderately wounded.The bolt pierces through the black mamba!  The black mamba hisses angrily.`xjA ..`xj8....cSThe black mamba is moderately wounded.Nessos wields a +3 longbow of flaming. It bursts into flame!`xjʦM)))))))`xj )`xjD$BS.`xjI/6 .`xj/@......Nessos shoots an arrow. The arrow completely misses you.`xj4 ))))))Nessos shoots an arrow. The arrow hits you! The arrow burns you.`xjʲCS.`xjI ...`xj...`xjվ~You are poisoned.Nessos pounds the earth with their hooves.`xj6))))`xj))`xj,&))`xjCCS.`xjF c.Nessos shoots an arrow. The arrow misses you.`xjLp.@....`xjM94/108 =----4.7 (1.7Pois `xjQ`xjZS _Nessos shouts, "I'm half human! Half horse! And all stone-cold KILLER!"axj΅")axj))axj.)axjR))axj)axj )axj͆! axjk_Nessos shouts, "I'm half human! Half horse! And all stone-cold KILLER!"axj.You shoot a bolt.  axj5CThe bolt pierces through the black mamba but does no damage.  axjXYThe black mamba is moderately wounded. axj~$ The bolt pierces through Nessos!axj ' axj Saxj .axjLNessos is heavily wounded.axj;c.axj-S.axjaxj;c.axjCS.axj: caxjt§You feel very sick.Nessos casts a spell.axj"/...axj"6...axj"axj#]1----6.2 (1.5axj(axj* axj*_Nessos blinks!bxj:D8))))bxjmD4))))bxjCc.bxj%CS.bxjSf .......bxj~You shoot a bolt. The bolt barely misses the black mamba. You feel sick.bxjR ))))))Nessos shoots an arrow. The arrow hits you.bxjTPF ......bxjPR You are more poisoned.bxjET& bxjtTx))))))))The black mamba barely misses you. Nessos shoots an arrow.bxjk ....@...The arrow barely misses you. The black mamba misses you.bxjN))))))))bxjal....@...bxjtb~84====--7.8 (1.6bxjfbxjhk _Nessos shoots an arrow. The arrow closely misses you.cxj#...~≈≈≈≈≈...###..#.##.#'### carss the Skirmishercxj#....≈~≈≈...## ##.#####.◊.## Barachi of Okawaru ******#.#...≈≈...≈≈# #.◊.⌠#.#.ß.+. Health: 84/108 ==================------cxjQ###≈.......### ##.◊.##+...## Magic: 32/32 ========================#..##....# ###.....◊#####. AC: 16Str: 14############........#..... EV: 23Int: 13cxj#########.....P##........ SH: 0Dex: 31...........◊########.##.. XL: 13 Next: 72% Place: Lair:3.....***@########.. Noise: ===------  Time: 16797.8 (0.0).c***...S#cxj##P h) +3 triple crossbow of the Harvest {pene.........##P Fire: h) +3 triple crossbow of the Har.........#.. Pois ......................cxj).. c   Nessos (launcher, fast)............ S   black mamba.......#...cxjMv.##....##.#P  cxjqThe arrow barely misses you. The black mamba misses you. _Nessos shoots an arrow. The arrow closely misses you.cxjDFire: h) +3 triple crossbow of the Harvest {penet, rF+ Str-3 Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight lineAim: Nessos, wielding a +3 longbow of flaming and wearing a +0 barding (heavilywounded, fast, 83% to hit)cxj 1[ .***c...cxjF1cxjUh....c***Aim: Nessos, wielding a +3 longbow of flaming and wearing a +0 barding (heavilywounded, fast, 83% to hit)cxjP#...~≈≈≈≈≈...###..#.##.#'### carss the Skirmisher#....≈~≈≈...## ##.#####.◊.## Barachi of Okawaru ******#.#...≈≈...≈≈# #.◊.⌠#.#.ß.+. Health: 84/108 ==================------###≈.......### ##.◊.##+...## Magic: 32/32 ========================cxjrQC#..##....# ###.....◊#####. AC: 16Str: 14############........#..... EV: 23Int: 13#########.....P##........ SH: 0Dex: 31...........◊########.##.. XL: 13 Next: 72% Place: Lair:3........@########.. Noise: ===------  Time: 16797.8 (0.0)........S###P h) +3 triple crossbow of the Harvest {pene.........#cxjQ8#P Fire: h) +3 triple crossbow of the Har.........#.. Pois ......................cxjQ.. c   Nessos (launcher, fast)............ S   black mamba.......#...cxj8R.##....##.#P  Fire: h) +3 triple crossbow of the Harvest {penet, rF+ Str-3 Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight linecxjzR*Aim: Nessos, wielding a +3 longbow of flaming and wearing a +0 barding (heavilywounded, fast, 83% to hit)  You shoot a bolt. The bolt pierces through Nessos!!!  You kill Nessos!cxjW))))))))S   black mambacxj...)....wounded, fast, 83% to hit)  You shoot a bolt. The bolt pierces through Nessos!!!  You kill Nessos!  Okawaru accepts your kill.You feel extremely sick.  The black mamba bites you but does no damage. x2cxj7c77-79.4 (1.6cxjncxj X _The black mamba barely misses you.cxjp1#...~≈≈≈≈≈...###..#.##.#'### carss the Skirmishercxj1#....≈~≈≈...## ##.#####.◊.## Barachi of Okawaru ******cxj 2#.#...≈≈...≈≈# #.◊.⌠#.#.ß.+. Health: 77/108 =================-------cxjf2###≈.......### ##.◊.##+...## Magic: 32/32 ========================cxj2#..##....# ###.....◊#####. AC: 16Str: 14cxj3############........#..... EV: 23Int: 13cxj;3#########.....P##........ SH: 0Dex: 31cxj3&...........◊########.##.. XL: 13 Next: 77% Place: Lair:3........@####cxj3####.. Noise: ===------  Time: 16799.4 (0.0)cxj4D.)......S#cxj94v##P h) +3 triple crossbow of the Harvest {penecxjZ4..........#cxj{4q#P Fire: h) +3 triple crossbow of the Harcxj4..........#cxj4j.. Pois ..........cxj4..cxj5..........cxj5!.. S   black mamba...................#....cxjL6 ##....##.#P  You feel extremely sick.The black mamba bites you but does no damage. x2 _The black mamba barely misses you.cxj6Fire: h) +3 triple crossbow of the Harvest {penet, rF+ Str-3 Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight linecxj 7NAim: a black mamba (lightly wounded, 67% to hit)dxj; ***dxjN)***...Sdxjs5).dxjEl......***.**dxjy *dxj6...dxjp..**..*dxj 05..dxj^}C...dxj5..dxj/;U.S..dxjۺ5.#dxjǴMS##dxj!;~S#Aim: a black mamba (lightly wounded, 67% to hit)dxjN] #...~≈≈≈≈≈...###..#.##.#'### carss the Skirmisher#....≈~≈≈...## ##.#####.◊.## Barachi of Okawaru ******dxj] #.#...≈≈...≈≈# #.◊.⌠#.#.ß.+. Health: 77/108 =================-------dxj^ ###≈.......### ##.◊.##+...## Magic: 32/32 ========================dxj*^ #..##....# ###.....◊#####. AC: 16dxjL^ -Str: 14dxj}^ ############........#..... EV: 23dxj^ -Int: 13dxj^ #########.....P##........ SH: 0dxj^ -Dex: 31dxj*_ &...........◊########.##.. XL: 13 Next: 77% Place: Lair:3........@####dxjn_ ####.. Noise: ===------  Time: 16799.4 (0.0)dxj_ .)......)###P h) +3 triple crossbow of the Harvest {penedxj_ J........)#dxj_ q#P Fire: h) +3 triple crossbow of the Hardxj` ........)#.. Pois dxjl` ]........)...dxj` B........).dxj` .. S   black mambadxj a q........)...dxj2a _.......#)...dxja ##....##)#P _The black mamba barely misses you.dxja [Fire: h) +3 triple crossbow of the Harvest {penet, rF+ Str-3 Dex+2 Stlth+}dxja 1Press: ? - help, Shift-Dir - straight linedxj b eAim: a black mamba (lightly wounded, 67% to hit)  You shoot a bolt.  dxj+b *The bolt pierces through the black mamba!!dxj L≈~..##..##+#......dxj% ~≈≈≈≈≈...###..#.##.#'#...≈~≈≈...## ##.#####.◊.##.#...≈≈...≈≈# #.◊.⌠#.#.ß.+.dxjL d###≈.......### ##.◊.##+...##dxj ..##....# ###.....◊#################........##########.....P##........◊########...########..)S#.#Pdxj .#.............. .dxj7 B.......#.... dxj[  Aim: a black mamba (lightly wounded, 67% to hit)  You shoot a bolt.  dxj| 1The bolt pierces through the black mamba!!  dxj The black mamba is almost dead.  You feel very sick.dxj iThe black mamba completely misses you. The black mamba bites you.dxj JS.dxj 70==--====801.0 (1.6dxjx dxj p _You slip backwards! The black mamba completely misses you.exjT#..≈~≈≈≈≈≈~..##..##+#......# carss the Skirmisher#...~≈≈≈≈≈...###..#.##.#'### Barachi of Okawaru ******exj#....≈~≈≈...## ##.#####.◊.## Health: 70/108 ===============---------#.#...≈≈...≈≈# #.◊.⌠#.#.ß.+. Magic: 32/32 ========================###≈.......### ##.◊.##+...## AC: 16exjStr: 14#..##....# ###.....◊#####. EV: 23Int: 13############........#..... SH: 0Dex: 31exj; #########.....P##........ XL: 13 Next: 77% Place: Lair:3exj........@..◊########.##.. Noise: ====-----  Time: 16801.0 (0.0)........S########.. h) +3 triple crossbow of the Harvest {pene.).......#exjC##P Fire: h) +3 triple crossbow of the Har.........##P Pois .........#............exj .. S   black mamba........................exj8,.......#....You feel very sick.The black mamba completely misses you. The black mamba bites you. _You slip backwards! The black mamba completely misses you.exjFire: h) +3 triple crossbow of the Harvest {penet, rF+ Str-3 Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight lineAim: a black mamba (almost dead, 67% to hit)exj]#..≈~≈≈≈≈≈~..##..##+#......# carss the Skirmisher#...~≈≈≈≈≈...###..#.##.#'### Barachi of Okawaru ******#....≈~≈≈...## ##.#####.◊.## Health: 70/108 ===============---------#.#...≈≈...≈≈# #.◊.⌠#.#.ß.+. Magic: 32/32 ========================exj?###≈.......### ##.◊.##+...## AC: 16Str: 14#..##....# ###.....◊#####. EV: 23Int: 13############........#..... SH: 0Dex: 31exjd#########.....P##........ XL: 13 Next: 77% Place: Lair:3........@..◊########.##.. Noise: ====-----  Time: 16801.0 (0.0)........)########.. h) +3 triple crossbow of the Harvest {pene.)......)###P Fire: h) +3 triple crossbow of the Har........)##P Pois ........)#..........)... S   black mambaexj,........)...........)..........#)...The black mamba completely misses you. The black mamba bites you. exjt\_You slip backwards! The black mamba completely misses you.Fire: h) +3 triple crossbow of the Harvest {penet, rF+ Str-3 Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight lineAim: a black mamba (almost dead, 67% to hit)  You shoot a bolt.exjQS....exjGi...Press: ? - help, Shift-Dir - straight line exjye Aim: a black mamba (almost dead, 67% to hit)  You shoot a bolt.  The bolt closely misses the black mamba.  You feel very sick.  The black mamba bites you but does no damage. x2exj$67exjӤt-===-2.6 (1.6exjexjQ _The black mamba misses you.exj T#..≈~≈≈≈≈≈~..##..##+#......# carss the Skirmisher#...~≈≈≈≈≈...###..#.##.#'### Barachi of Okawaru ******exjԛ #....≈~≈≈...## ##.#####.◊.## Health: 67/108 ==============----------#.#...≈≈...≈≈# #.◊.⌠#.#.ß.+. Magic: 32/32 ========================###≈.......### ##.◊.##+...## AC: 16Str: 14exj^ #..##....# ###.....◊#####. EV: 23Int: 13############........#..... SH: 0Dex: 31#########.....P##........ XL: 13 Next: 77% Place: Lair:3exj ........@..◊########.##.. Noise: ===------  Time: 16802.6 (0.0)........S########.. h) +3 triple crossbow of the Harvest {pene.).......#exj '##P Fire: h) +3 triple crossbow of the Har.........##P Pois .........#..exj ............ S   black mamba......................exj4 .........#....You feel very sick.exj] yThe black mamba bites you but does no damage. x2 _The black mamba misses you.exj Fire: h) +3 triple crossbow of the Harvest {penet, rF+ Str-3 Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight lineAim: a black mamba (almost dead, 67% to hit)exjA#..≈~≈≈≈≈≈~..##..##+#......# carss the Skirmisher#...~≈≈≈≈≈...###..#.##.#'### Barachi of Okawaru ******#....≈~≈≈...## ##.#####.◊.## Health: 67/108 ==============----------#.#...≈≈...≈≈# #.◊.⌠#.#.ß.+. Magic: 32/32 ========================###≈.......### ##.◊.##+...## AC: 16Str: 14exjY#..##....# ###.....◊#####. EV: 23Int: 13############........#..... SH: 0Dex: 31#########.....P##........ XL: 13 Next: 77% Place: Lair:3........@..◊########.##.. Noise: ===------  Time: 16802.6 (0.0).........########.. h) +3 triple crossbow of the Harvest {pene.).......#exj##P Fire: h) +3 triple crossbow of the Har.........##P Pois exjս'.........#.............. S   black mamba............exj ...................#....exjJFire: h) +3 triple crossbow of the Harvest {penet, rF+ Str-3 Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight lineAim: a black mamba (almost dead, 67% to hit)  You shoot a bolt.  exjvrThe bolt pierces through the black mamba!!  You kill the black mamba!exj(1))))exjVC))exj} ) ) fxj b†.......fxj Press: ? - help, Shift-Dir - straight line  Aim: a black mamba (almost dead, 67% to hit)  You shoot a bolt.  The bolt pierces through the black mamba!!  You kill the black mamba!  Okawaru accepts your kill.fxj fxj]P594.3 (1.7fxjfxjS _You feel very sick.fxj fxjƮ fxj fxj O4fxjz fxjʿ fxj fxj8 fxj{ fxjb 93fxj' fxjV fxj fxjy fxj $ fxj E_You start resting. You feel sick. x5fxj z...2-..fxj` l.....---†fxj -8.3 (4.0fxj Y----9.3 (5fxj fxj [ _You are no longer poisoned.fxjv fxj fxj fxj ,fxj fxj fxj̏ S3=fxj fxjn ,fxj fxj, fxj K4=fxj fxje fxjG fxj/ fxjɣ fxj fxj fxj O5fxj fxjٲ fxj fxjf fxj fxj fxj fxj O6fxj fxj ,fxj fxj fxj 97fxj fxj/ ,fxj fxj fxj fxj fxj fxj1 S8=fxj fxjJ fxj fxj fxjm ,fxjn fxj a9=fxj fxj fxj fxj fxj fxj :70fxj fxj8 Bfxjl fxj fxj fxj} O1fxj fxj fxj fxj" fxj; fxj S2=fxjjBfxj@fxjL,fxj fxj 93fxj (=fxjfxjfxjfxj.fxj,fxjfxjfxj 94fxjlfxjm!fxj!fxj#fxj%O5fxj:'fxj|)fxj)fxj+fxjv-fxj-fxjE2e6fxj 3fxjz5fxj5fxj 7fxj<9fxj9fxj:fxj=fxj>N77=fxj?fxjB,fxjWCfxjFm8=fxjtHfxj!MBfxjOfxjPfxjQfxjTfxjU%9fxjWfxj@\Bfxj^fxj^fxjc`fxjbfxjc&80fxjhfxjkfxjkfxjQmfxjofxj%pK1=fxjqfxjStfxjtfxjvfxjx,fxjozfxj~|fxj}U2=fxj~fxjfxjfxjrfxjfxj %3fxjSfxj,fxjfxjfxjfxjfxjfxj-%4fxjfxjfxjsfxjfxj>,fxjfxjc;5fxjhfxjU,fxj˩fxjҫfxjD6=fxjfxjfxjnfxjfxjܳfxjYfxjfxjηfxjMU7=fxjfxjfxjnfxjwfxj,fxjDfxj*;8fxjfxjA,fxj:fxjQ9fxj2,fxjfxjfxj ,fxjb90=fxjfxjfxjfxjifxjmk1=fxjfxjfxjfxj\fxj,fxjgfxjt;2fxjfxj ,fxj@fxj^,fxj?fxj3fxj;3fxj5,fxjfxjfxj%4fxjfxj=BfxjfxjAfxjfxjk fxj K5=fxjr fxjfxjCfxjfxjk,fxjfxj2fxjU6=fxj?fxjm,fxj9fxj$7fxj&,fxj -g8fxjL.fxj.fxj0fxj1fxj2fxj3fxj5fxjE6K9=fxj7fxj9fxj:fxjs;fxj?>[100/108=fxj>fxj?fxjAfxj9BgxjIgxjgxjgxjMgxjegxj%1gxj gxjq ,gxj@gxj~Q2gxjgxj"gxjgxj,gxjgxj!gxjV"%3gxjB$gxj&,gxje(gxj*gxj+gxj\,gxj.gxj/K4=gxjs0gxj2gxj73gxj{4gxjl6gxj6U5=gxj,8gxj:gxjG;gxj|<gxj>,gxjX@gxjBgxj\C%6gxjDgxjFgxjFgxj#HgxjaJgxjJgxjLgxjNgxj~N%7gxjOgxjKRgxjRgxjSgxj^Vk _You start resting.HP restored.gxjM_gxjd2928.3 (119.0)gxjdb8=9.3 (120 _gxjhgxj4jgxjw gxj gxjB gxj gxj  #...~≈≈≈≈≈...###..#.##.#'# #....≈~ ##.#####.◊.gxj$ } #.#...≈≈...≈≈# #.◊.⌠#.#.ß.+ ###≈.......### ##.◊.##+...# #..##....# ###.....◊###gxjZ  ############........#... .#########.....P##..............◊########.##†#### ####0.0)gxj c<.).......#  ##...# #.# .#.. ..gxj m ........ gxj #.......#....###....##.#P.#gxj gxj+ .30.6 (1.3gxj& gxj 9 _Found a stone staircase leading up.hxjw  #...~≈≈≈≈≈...###..#.##.#' #....≈~≈≈...## ##.#####.◊. #.#...≈≈...≈≈# #.◊.⌠#.#.ß. ###≈.### ##.◊.##+...hxj  #..##....# ###.....◊ ###.#.#.....P##....◊##.##.†#### ####hxjS f#<.).......# .# #.#.#..hxj O#..............#.#....# ###....##.#P.#hxj8& hxj& (1.9hxj* hxjx, hxjL  #...~≈≈≈≈≈...###..#.##.#' #....≈~≈≈...## ##.#####.◊hxj_L s #.#...≈≈...≈≈# #.◊.⌠#.#.ß ###≈.### ##.◊.##+ #..##....# ###.....◊# hxjL @##.#.hxjL p#.....P##.◊##.#hxjM .†#### .#<.).......# #.###hxjM .##.#..#.##.......##.#.#....######....##.#P.#hxjuS hxjAT (3.2hxj3Y hxj[ ixjD #...~≈≈≈≈≈...###..#.##.# #....≈~≈≈...## ##.#####. #.#...≈≈...≈≈# #.◊.⌠#.#. ###≈.### ##.◊.##+ #..##....# ###.....◊# ##.##...#.....P##.◊##. #ixjȕ:.†#### #.#<.).......# #.#  ##.#  #.#.  #.#  ##......ixjY@.# #.#.#....#  #####....##.#P.#ixjFixjI=4.6 (1.4ixjןixj`ixj  #...~≈≈≈≈≈...###..#.##. #....≈~≈≈...## ##.##### #.#...≈≈...≈≈# #.◊.⌠#.# ###≈.### ##.◊.##+ixj F #..##....# ###.....◊ ##.#.##...#.....P##.◊# #ixj S.†#### ixj0  #.#<.).......# #ixjY O.#  ##ixj d.#  #.#ixj H. #.ixjE .#ixjm L ##......ixj [.# #.#ixj .#....# #####....##.#P.#ixj ixjsixj-5.9 (1.3ixj ixj"ixjdZ #...~≈≈≈≈≈...###..#.## #....≈~≈≈...## ##.ixjZ# #.#...≈≈...≈≈# #.◊.⌠#..####≈ixjZ5.### ##.◊.##ixj.[.. #..##....# ###.....◊ ##.ixj^[7#.#...ixj[v#.....P##.◊ #ixj[T.†#### ixj[ #.#<.).......# #.#  ##ixj#\w.#  #.#.ixjS\ #.# ##.......#ixj\l #.#.#.#ixj\ #####....##.#P.#ixjaaixjb(7.2ixjPfixjgixj}/ C #....≈~ ##.## #.#...≈≈...≈≈# #.◊.⌠ .####≈.......### ##.◊.#ixj/  ..##..##....# ###..... ##.############.......####...#########.....P## .................◊###### #†#### ixj0 #.#<..#  #.....# ##.#ixj80  #.#... #..# ##........#ixjf0 n #.#.......#..#ixj0  #####....##.#P.# #..##ixj5 ixjh6 (8.5ixjK: ixj; $  Things that are here:ixj=  ixj= w_a +3 longbow of flaming; a +0 bardingkxjvkxj-$kxjcGear: 21/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with )) kxj h - the +3 triple crossbow of the Harvest (weapon) {penet, rF+ Str-3 Dex+2 Stltj - a +0 arbalest kxj, t - a +4 longbow of draining kxjMissiles (go to first with ()  i - 3 throwing netskxj *p - 16 javelins kxj1aArmour (go to first with [) kxjY[ d - the +2 pair of slick slippers (worn) {slick, slippery, EV+4} kxj g - a +2 cloak (worn) kxjm l - a +3 leather armour (worn)  q - the +3 hat of Pondering (worn) {Ponderous, Will+ MP+10 Int+5} kxj7 r - the +0 pair of gloves "Ridar" (worn) {Dex+3} kxj8 m - a +2 helmet of intelligence kxjU n - a +2 pair of boots of stealth  o - a +4 chain mail of cold resistance kxjdbJewellery (go to first with "=) kxjk b - an amulet of magic regeneration (worn)  c - a +4 ring of slaying (worn) kxj@ e - the ring "Waeciura" (worn) {Will++ Str+6 Int-5 Dex+5} kxjR a - the amulet of Elemental Vulnerability {rPois rF-- rC-- AC+8}kxj>f - a ring of protection from fire kxjb[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]mxj:j - a +0 arbalest. A large piece of machinery used for firing bolts, braced with steel and cranked with a windlass. It takes some time to load and fire. Base accuracy: -2 Base damage: 16 Base attack delay: 1.9 mxj This weapon's minimum attack delay (1.0) is reached at skill level 18.  Your skill: 14.4; use (s) to set 18.0 as a target for Ranged Weapons.  At 100% training you would reach 18.0 in about 1.1 XLs.  At current training (22%) you reach 18.0 in about 4.6 XLs. Your +3 leather armour slightly slows your attacks with this weapon. Wearing a shield would reduce your attack speed with this weapon.  Current attack delay: 1.2. mxjDamage rating: 41 (Base 16 x 152% (Dex) x 154% (Skill) + 4 (Slay)). If you switch to wielding this weapon: Your EV would decrease by 0.5 (23.2 -> 22.7). Your spell failure would improve by up to 2% (press '!' for details). mxjThis weapon falls into the 'Ranged Weapons' category. It is a two-handed weapon.It can be maximally enchanted to +9. mxj+](w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.mxj7mxj=mxjLC#....≈~≈≈...## ##.### carss the SkirmishermxjC# #.#...≈≈...≈≈# #.◊.⌠# Barachi of Okawaru ******.####≈.......### ##.◊.# Health: 108/108 ========================..##..##....# ###..... Magic: 32/32 ========================mxjCz##.############....... AC: 16Str: 14####...#########.....P##. EV: 23Int: 13mxjD.................◊###### SH: 0Dex: 31mxj;D,#..........†####XL: 13 Next: 79% Place: Lair:3#.#<.@.......#mxjdDNoise: ---------  Time: 16938.5 (0.0)#...........#mxjDh) +3 triple crossbow of the Harvest {pene##..........#Fire: h) +3 triple crossbow of the HarmxjD##.#...........#.............###.............##.#.......#....#mxjE #####....##.#P.##..## _You are no longer poisoned. _You start resting. mxjEEo_HP restored. _Found a stone staircase leading up.  Things that are here: mxjnEp_a +3 longbow of flaming; a +0 bardingmxjLKmxjK+9.5 (1mxjJPmxjRd _You start resting. _HP restored. _Found a stomxjR=ne staircase leading up.  Things that are here: mxj S_a +3 longbow of flaming; a +0 barding _You drop a +0 arbalest.mxjx mxj} Gear: 20/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with )) mxjM~  h - the +3 triple crossbow of the Harvest (weapon) {penet, rF+ Str-3 Dex+2 Stlt t - a +4 longbow of draining Missiles (go to first with ()  i - 3 throwing netsp - 16 javelins Armour (go to first with [)  d - the +2 pair of slick slippers (worn) {slick, slippery, EV+4} mxj~ Z g - a +2 cloak (worn)  l - a +3 leather armour (worn)  q - the +3 hat of Pondering (worn) {Ponderous, Will+ MP+10 Int+5}  r - the +0 pair of gloves "Ridar" (worn) {Dex+3}  m - a +2 helmet of intelligence  n - a +2 pair of boots of stealth  o - a +4 chain mail of cold resistance Jewellery (go to first with "=)  b - an amulet of magic regeneration (worn)  c - a +4 ring of slaying (worn)  e - the ring "Waeciura" (worn) {Will++ Str+6 Int-5 Dex+5} mxjo T a - the amulet of Elemental Vulnerability {rPois rF-- rC-- AC+8}f - a ring of protection from fire  k - a +4 ring of slaying [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exitmxj 7[top]oxj* oxj oxj oxj2 #....≈~≈≈...## ##.### carss the Skirmisheroxjh # #.#...≈≈...≈≈# #.◊.⌠# Barachi of Okawaru ******.####≈.......### ##.◊.# Health: 108/108 ========================oxj r..##..##....# ###..... Magic: 32/32 ========================##.############....... AC: 16oxj Str: 14####...#########.....P##. EV: 23Int: 13oxj .................◊###### SH: 0Dex: 31oxj #..........†####XL: 13 Next: 79% Place: Lair:3#.#<.@.......#Noise: ---------  Time: 16939.5 (0.0)oxj2 3#...........#oxjZ h) +3 triple crossbow of the Harvest {pene##..........#oxj Fire: h) +3 triple crossbow of the Har#.#...........oxj 1#.............###.............##.#.......#....######....##.#P.#oxj )#..## oxj) b_You start resting. _HP restored. oxjQ F_Found a stone staircase leading up.  Things that are here: oxjx _a +3 longbow of flaming; a +0 barding _You drop a +0 arbalest.oxj oxj oxj oxj oxj7oxjoxj oxj"oxj'oxj*)oxj)oxj+oxjv.oxj.oxjQ0oxjS2oxj4oxj.5oxj6oxj(8oxju@oxjAoxjApxjpxjpxj$pxjpxjT pxjG pxj pxj pxjpxjipxjpxjpxj7pxjpxjxpxj<pxjpxjpxjApxjOpxjpxjpxjpxj pxj!pxjQ#pxj#pxj_$pxj?'pxj)pxjf)pxj*pxj,pxj-n  You encounter a water moccasin.pxjD>A .####≈......pxj>R ..##..##... pxj?##.####### ####...#######pxjl?R ##......pxj?w ##....#........pxj(@ ####...##.#<.).....pxj@c#.##....#####.........pxj.A#....@#P# ##........##...#### #.#.......#...#. #.........S...# .# ##........pxjA9... ## #.#........# #####....# S   water moccasin (asleep) pxj(B3#..## pxjB pxjbKe55.5 (16.0)6.8 (17.3 _pxj&OpxjPpxjt [ ))))))))pxjt S    You shoot a bolt.  The bolt pierces through the water moccasin!  The water moccasin hisses angrily.pxjJ <.SpxjS 5.Spxj +lpxj_ ' pxj .Spxj [The water moccasin is moderately wounded.pxj! %...pxj[ ..l   basilisk (wandering)pxj bS   water moccasinpxj /===8.4 (1.6pxj )pxjl pxj  pxj S_You encounter a basilisk.pxj*'F ))pxjq')))))) You shoot a bolt.  The bolt pierces through the water moccasin!!pxj*C .lpxjTThe water moccasin is almost dead.pxjO"Spxj!.pxjҭ".lpxjpxj'.Spxjpxjf+....pxjHlpxjpxj"60.0pxjpxj pxjF,_The basilisk hisses angrily.qxjϜF ))qxj[~))))))You shoot a bolt.  The bolt barely misses the water moccasin.qxjqxj"CS.qxj"'.lqxj#qxj#,S.qxj#qxj,-....qxji,qxj-(1.6qxj4qxj7 qxj7>_The bolt barely misses the basilisk.qxj8qxjs .You shoot a bolt.  The bolt pierces through the water moccasin!  You kill the water moccasin!qxjw D))))qxj( Cl.qxjG ...†qxj:Okawaru accepts your kill.qxj %  qxj|DThe basilisk gazes at you.qxjqxj/1803.2qxjrqxj7 _You resist with almost no effort.rxj )))))))) You shoot a bolt. The bolt pierces through the basilisk!rxj~.ll.rxj^.....rxj -4.9 (1.7rxj#rxj%c _The basilisk is moderately wounded.rxjh E ))rxj ))rxj ))))rxj  rxjX OYou shoot a bolt. The bolt pierces through the basilisk!!rxj8r Bl.rxj#w L.......rxjTw rxjzx -6.5 (1.6rxj~ rxj!  rxjR N_The basilisk is almost dead.sxj2))))sxj ...lYou shoot a bolt. The bolt barely misses the basilisk.sxjS  The basilisk gazes at you.sxjYsxjIC8.0 (1.5sxj sxjb w _You resist with almost no effort. The basilisk barely misses you.sxjɣ2))))sxjt. ...lYou shoot a bolt. The bolt barely misses the basilisk. The basilisk misses you.sxj1h The basilisk gazes at you.sxjҴsxj`-9.7 (1.7sxj sxjd7 _You resist with almost no effort.sxj i †You shoot a bolt.  sxjK lThe bolt pierces through the basilisk!!!  You kill the basilisk!sxj D))))sxj <...†sxj .71.3 (1.6sxj f _Okawaru accepts your kill.txjVtxj͚txjPtxj,txje,txjj  You see here a water moccasin corpse.txj5 _txjtxjڦtxjtxjtxjCtxjtxj,txjëtxjftxjtxj txj*,txjmtxjtxjtxjktxjtxjtxjKtxj=txjʶtxj;txjtxjtxjútxj0txj׻txjtxjNtxjtxj4txjtxjtxjKtxjtxj#txjtxjtxjxtxjtxjtxj5txjtxjKtxjtxj txjtxjPtxjjtxjtxjCtxjYtxjtxjtxjmtxjdtxjtxjtxjotxj\txjetxjtxj-txjtxj(txjptxjtxj-txjtxj^txjtxjtxjVtxjtxj+txjJtxjtxjtxjetxjtxjtxj/txjtxjtxjbtxjtxjjtxjntxjtxjtxjtxjtxjtxjGtxjtxjtxjtxjtxjtxjetxjAtxjBtxjtxjztxjtxjgBtxj txja txj txj3 txj txjtxjFtxjtxjtxjtxj0txjtxjtxjtxjtxj/txjqtxj,txjtxjtxj txj txj!txj$txj%txj&txj4'txj(txj*txjO+txj8,txj-txj/txj/txj0txj2txj<4,txjO5txj6txj7txjd8txj&9txj5:txjW;txj;txj?XtxjL@txjBtxjSCtxjCtxj%Dtxj+Ftxj]GtxjGtxjCHtxjcItxjpJtxjJtxjKtxjKtxjJPtxj)QtxjRtxjUtxjYtxjzZtxj\txjV_txjeY...##†)#≈~÷.####....# ##†)#≈~..## ###.>...# #~.†#≈≈÷..# ......# #~..#≈≈~..# txje#..... #≈..##≈~..### ....####~≈..#≈≈≈.#.# #....#####'#≈≈≈...### #....##...≈≈≈≈....## ##@##≈..~≈≈≈≈~..###txjfX---7036.3 (65.0) #..##..≈≈≈≈≈≈≈~..## ###.#..≈~≈≈≈≈≈~..## #.#...~≈≈≈≈≈...##txjAf #.#....≈~≈≈...## ##.#.#...≈≈...≈≈# txjf@#.####≈.......### ##..##..##....# ## ###.############. txj8ktxjkJ---7.6 (66.3txjotxjq; _Found a stone staircase leading down.txj76 txj6 txj8 txj< txjaB txjD ,txj....P...#......  .......#..##.#.. txj  ..... #.# ###.## txj  .... # ##.##..  ..# ###...#. txj  #### ##.# #.[..... txj  #...#.##@# ##......85.4 (47.8 txj< " ###...##.## #........  #.....P.## #........ txj  ##....P.# #.........  ##....## #.........  #.....# ##........ txj  #.....# .... txj 1 #....P# #........  #..#.## #.......##txj txj> .6.7 (49.1txj $ txj. -_Found a stone staircase leading down.uxj1uxjЄuxjuxj%uxj9uxjuxjuxjuxjuxj{uxjƖuxjGuxjuxjuxjuxjuxjouxjuxjuxjouxjuxj$uxjFuxjuxj!uxjuxjuxj?uxj uxjYuxjruxjuxjRuxjuxjuxjuxjuxjzuxjluxjpuxjuxjluxjTuxjEuxjuxjuxj.uxjuxjuxjuxjuxjuxjuxj]uxjtuxj[uxjuxjuxj&uxjuxjuxj"uxj8uxjuxjAuxjuxjguxjuxj{uxjuxjuxjIuxjuxjuxjuxjuxjsuxjuxjuxjuxj uxj[uxj=uxjuxjuxjuxjuxjuxjuxjNuxjuxjuxj;uxjuxjiuxjuxj uxjUuxjIuxj9uxjruxjuxjuxjuxjuxj4 uxj uxj uxjb uxj uxjn uxjuxjuxjuxjnuxj[uxjuxj uxjuxj8uxjuxj uxjuxjuxjuxj`uxjuxjnuxjuxj uxj uxj "uxj@#uxj#uxjZ$uxj%uxj'uxjm'uxj4(uxji)uxj*uxj*uxj+uxj,uxj'.uxja.uxjR/uxj0uxj0uxj)1uxj1uxj}2uxj3uxj3uxj^4uxj5uxj6uxjO7uxj7uxj9uxj+:uxje:uxj;uxjr<uxj=uxj>uxj>uxj/@uxj]AuxjAuxjZBuxjCuxjGFuxjFuxjGuxjIuxjJuxjJuxjKuxj@MuxjNuxjOuxjOuxjQuxjSuxjSuxjTuxjUuxjZWuxjWuxjEXuxjZuxj[uxj[uxj\uxj]uxj6_uxj~_uxj6`uxjauxjcuxj>cuxjcuxjguxj_iuxjiuxjfjuxjCluxjmuxjmuxjnuxjpuxj7ruxjruxjlsuxjGuuxjvuxjwuxj xuxjzuxj{uxj{uxj}uxjuxjuxjuxj;uxjuxjuxjuxj uxjuxjVuxjuxjuxjGuxjuxjUuxj~uxjQuxjwuxjuxjޕuxjuxj uxjjuxjuxjuxjuxjuxjuxj_uxj-uxj~uxjpuxjӤuxjWuxjuxjuxj*uxjuxjuxjuxjjuxjuxj*uxjuxjnuxjuxj,uxjuxjuxjuxjҶuxjuxjuxj uxjCuxjuxjuxj uxjTuxjLuxjuxjuxjuxjuxjuxj/uxjvuxjuxjuxj$uxjuxj1uxjhuxjuxjuxjuxjuxj-uxjuxjuxjWuxjjuxjuxj;uxjuxjuxjAuxjuxj<uxjVuxjuxj)uxjuxjuxj9uxjuxjuxjuxjJuxjuxjuxjuxj uxjuxjuxj ,uxjuxjuxjuxjuxjEuxjuxjBuxjfuxjuxjuxj9uxjwuxjuuxjuxj;uxjuxjuxjuxjFuxjuxjuxjuxjuxj uxjuxjPuxjuxjuxj uxjPuxjuxj5uxjuxjuxjuxj uxjU uxj uxjH uxj uxjuxj@uxjuxjduxjuxjuxjuxjuxjuxjOuxjuxj@uxjxuxjuxjmuxjuxjuxj8uxjuxjuxjY uxj uxjW!uxj~"uxj#uxj=$uxj$uxj &uxj1'uxjv'uxj"(uxj-)uxj*uxj+uxj+uxj,uxjy.uxj.uxjy/uxj0uxj1uxj2uxj2uxj3uxj5uxj5uxj#6uxj6uxj7uxj78uxj8uxj:uxj<uxj]<uxj=uxje>uxj?uxj@uxj@uxjAuxj6Cuxj{Cuxj,Duxj~EuxjFuxjGuxjGuxjHuxjJuxjaJuxjKuxj?LuxjMuxjMuxj|NuxjOuxjPuxj QuxjQuxjRuxj&TuxjsTuxj$Uuxj-Vuxj]WuxjWuxjCXuxjOYuxjZuxjZuxjz[uxjy\uxj]uxj ^uxj^uxj_uxj`uxj6auxjauxjcuxjeuxjeuxjxfuxj5huxjhuxjiuxjjuxjjuxj^l,uxj-muxjnuxjKouxjouxj,puxjquxjruxj3suxjsuxjtuxjvuxjMvuxjvuxj|uxj~uxj]~uxj~uxjuxjuxjuxjuxj3uxj|uxjԇuxjuxj6uxjuxjΌuxjuxjSuxjБuxjuxjْuxj:uxjuxjuxjuxjuxj uxjFuxj uxj!uxjMuxjuxjLuxjXuxjuxjuxjuxjæuxjuxj;uxjuxjuxj8uxjruxj6uxjuxjuxjuxjuxjguxjƴuxj{uxjuxjzuxjuxjuxjuxjuxjuxjʽuxjuxjuxjxuxjuxjuxjuxjxuxjuxjuxjuxjVuxjuxjuxj uxj5uxjuxj0uxjtuxjuxjuxjcuxjuxjuxjuxjQuxjuxjuxjuxjuxjuxj9uxjuxj,uxjhuxjuxjuxjuxjuxjuxj;uxjuxjyuxjuxjPuxjNuxjuxjuxj$uxj-uxj^uxjCuxjuxj&uxjuxjuxjuxjuxjuxj,uxj6uxjWuxjyuxjuxj uxj? uxj.uxj{uxjuxjuxjuxjOuxjuxjuxjuxj!uxj\uxjuxjuxjuxjD!uxj#uxj$uxjQ%uxj}&uxj8(uxj *uxjV*uxj+uxj,uxj.uxj/uxj30uxjz2uxjq4uxj4uxj5uxj8uxjy:uxj:uxj;uxj=uxj?uxj@uxjqAuxjXCuxjEuxjEuxjGuxjHuxjKuxj:KuxjLuxjFNuxjOuxj5PuxjPQuxjSuxjUuxjUuxj!Wuxj]uxj_uxj_uxj)auxjduxjfuxjifuxjguxj{juxj_luxjluxjmuxjpuxjnruxjruxjsuxjvuxjxuxjxuxj4zuxj|uxjn~uxj~uxjuxjuxjuxjuxjXuxj։i  You see here a black mamba skeleton.uxjuxj _uxjuxjȏuxjuxjuxjBuxjuxjOuxjuxjauxjuxjnuxjuxj|uxj/uxjӝuxj%uxjuxjuxjuxj5uxjuxjuxjuxjIuxjuxjuxj*uxj|uxjDuxjӬuxjuxjGuxjuxjuxj&uxjruxj)uxjuxj|uxjuxjzuxj߸uxj;uxjuxjVuxjuxj.uxjkuxjuxjhuxjuxjIuxjuxjuxj3uxjuxjRuxjuxjuxjuxjuxjuxjAuxjuxj^uxj uxjuxjuxjuxjduxjuxjTuxjOuxjuxjuxj]uxjuxjuxjbuxjuxjkuxj/uxjiuxjuxjWuxjuxjuxj.uxjuxjuxjtuxjuxjCuxj"uxjuxjTuxjuxjuxjuxj0uxjuxjVuxjuxj%,uxjuxjuxjuxjuxjMuxjMuxjuxj5uxjuxjuxjEuxjKuxjAuxjuxjuxjuxj"uxjuxj\uxj?uxjuxj uxjW uxj uxj uxjuxjuxjuxjuxjuxj2uxjuxjuxjWuxj9uxj=uxjuxj,uxj uxj"uxj#uxj$uxjU%uxj 'uxj(uxjh)uxj*uxj$+uxj,uxj-uxjC.uxjZ/uxj0uxj1uxj42uxjm3uxj/5uxj5uxjg6uxj7uxj^9uxj9uxjy:uxj;uxj>uxj>uxj?uxjAuxjB,uxj\CuxjWEuxjFuxjFuxjGuxjgIuxjJuxj4KuxjKuxjMuxjNuxj0OuxjOuxj8QuxjRuxjRuxjSuxjUuxjVuxj.WuxjWuxj[YuxjZuxj[uxj\uxj]uxj_W  You encounter a komodo dragon.uxj_uxjf...#...#◊.◊# # <..'.ß.#...# .## ...#...#..## ..##  ...##'.#..## ...##  '####◊#....# ##... ..  ◊.##.#....## ##... ..#  ß.+.#...### #...####...#  uxjg5..###...# #....P....#  ###...#.# #..@.....##  ........# #........P#  .......#######..#####..#  ##..........#...#.l  ##...........####   ##P.........#    l   komodo dragon (asleep) ###P........##  uxjrh|  #....^.....P#    ...........##   uxjl2384.9 (298.2)uxjm66.2 (299.5 _uxjquxjsvxjw # < .## ..##  ...## vxj ##... ..  ##... ..#  #...####...#  #....P....#  #..@.....##  #........P# ..vxj #..#####..# .#...# .l ...####  ##P.........#vxj=2........##...^.....P# ..vxjn'...##vxj+ # < .## ..##  ...##  ##... ..  ##... ..# vxjmU #...####...#  #....P....#  #..@.....##  #........P# ..#..#####..# .vxj#...# .l ...#### vxj׫N ##P.........#........##...^.....P# vxj/U.....##vxjٯvxj{vxjvxjN _A komodo dragon is nearby!vxjFvxjA )vxj)))))))l  You shoot a bolt.  The bolt pierces through the komodo dragon!!  The komodo dragon hisses angrily.vxjl.l.vxj1F.....vxj;===7.8 (1.6)vxjvxjܑe _The komodo dragon is heavily wounded.vxjf`M. _The komodo dragon is heavily wounded.  You shoot a bolt.  The bolt pierces through the komodo dragon!!!  You kill the komodo dragon!vxjj~))))))vxjeU.....†vxj:9/10929.4vxjvxjcP _Okawaru accepts your kill.wxj}3wxjj~wxj$wxjρwxj",wxjwxjwxj8wxjwxj+wxj?wxjpwxjwxjnwxjwxjōwxjUwxjҏwxj9wxjjwxjwxjwxjF  You encounter a naga. It is wielding a +0 glaive.wxj˚ ####........###. ...##◊..◊..###..  ß.+.#⌠....# .N  wxj E[..#####...# ..  #+.###.#...# ##.  ..◊..#'##..###..  ...wxjVd◊.◊#...##  <..'.ß.#...##...##  ....#...#..## #.@.##  ---wxj##'.#..## ##...##  #'####◊#....# ##...# .. .◊.##.#....## ##...## ..# wxju.ß.+.#...### #...####...# ...###...# #....P....# N   naga (polearm, constriction, asleep)wxj#...#.# #........## .........# #........P# wxjJ~..#######..#####.†#wxj}N96.1 (6.7N)wxj٥W==-7.4 (8.0wxjowxj wxj92_The naga shouts! You hear a shout!wxj& wxju6))))))wxjR)You shoot a bolt. The bolt pierces through the naga.wxj?) E⌠NwxjP* .wxj* NwxjH0 (...wxj0 .wxjI1 5=9.1 (1.7wxj5 wxj7  wxj;7 ,_The naga is lightly wounded.wxjy ))))))) You shoot a bolt. The bolt pierces through the naga!!wxj- q ...#N...wxj$. m, catching…)The naga is almost dead.wxj 2 < **wxjR2 *The naga spits poison at you.The splash of poison hits you but does no damage.wxj 0Nwxj ..N 2 nagas (1 polearm, constriction)  You are poisoned.wxj¸ ~===400.8Pois wxj wxj  _You encounter a naga. It is wielding a +2 antimagic dire flail.xxj=_.You are poisoned. _You encounter a naga. It is wielding a +2 antimagic dire flail.You shoot a bolt. The bolt pierces through the naga!  The naga is heavily wounded.  xxj:>gThe bolt pierces through the naga!!!  You kill the naga!xxjD&))xxjD)))xxj/EY))   naga (xxj/p ...)N..xxj, catching breath)  Okawaru accepts your kill.You feel very sick.You hear a shout!xxj,> **xxjlThe naga spits poison at you.The splash of poison hits you!xxj([=..xxj^97/109 ====---32.4 (1.6xxjNcxxjdV _You are more poisoned.xxjk3 ' xxj3 .You shoot a bolt. The bolt pierces through the naga!!!  You kill the naga!xxj: ))xxj: ))xxj } )..Okawaru accepts your kill.xxj 2----44.0 _You feel very sick.yxjyxjZ7-yxjyxjb89-yxjdyxjb _You feel very sick.yxjyK8-yxjryxj3 _You feel sick.yxjK6-yxjryxj3 _You feel sick.yxj]K5-yxjyxj3 _You feel sick.yxj _You feel very sick. _You feel sick. _You feel sick. yxj_d  You encounter a naga. It is wielding a +0 halberd.yxjw4N---...yxj ..N   naga (polearm, constriction, wandering).yxj-8.0 (4.0yxj`M---9.0 (5 _yxj yxjayxj\N O )))yxjN =N  yxjUO l)  You shoot a bolt. The bolt pierces through the naga.  The naga shouts!yxj & yxj h)NThe naga is moderately wounded.yxj G. yxj L====10.6 (1.6yxj yxj $ _You feel sick.yxj4  ))) You shoot a bolt. The bolt pierces through the naga! .N.The naga is heavily wounded.2===-2.2 _You feel sick. The naga closely misses you.zxju_' zxj_.You shoot a bolt. The bolt pierces through the naga!!  You kill the naga!zxjd$))zxjd))zxjL6 .zxjM).Okawaru accepts your kill.zxj$You feel sick.zxj==-zxj@03.9 (1.7zxjzxjx[ _You are no longer poisoned.zxjbzxjzxjzxj zxj:_No target in view!zxj/ zxj zxj zxj@ zxj $ _zxjo zxj zxj %3zxj, zxj" zxj zxj zxjP R45zxj zxj zxj zxj zxj zxjt %6zxjv zxj` zxj zxj zxj zxj& zxj zxj zxj@ #7zxjz (=zxj? zxjU zxj zxj zxjH zxj U8=zxj zxj! zxjR! zxj7# zxj% zxj"& zxj- zxj2 zxjN3 %9zxjz5 zxj7 zxj8 zxj": zxj= zxj$> zxj@ zxjB zxjEC &90zxj6E zxj&H zxjH zxjJ zxjM zxjuM K1=zxjO zxjR zxjS zxjU zxj"X zxjX zxjIZ zxj] zxjy] U2=zxj_ zxjb ,zxjd zxjg zxjh zxji zxjwl zxjl %3zxjn zxj=r zxjr zxjt zxj$y zxjy %4zxj${ zxj8~ zxj~ zxj zxj zxjr zxjx zxjP zxj %5zxj zxj ,zxj zxj zxj zxjڜ zxjV zxj K6=zxj zxj zxj zxjK zxj٩ zxj= U7=zxj zxjg ,zxjѱ zxj zxj# zxjҶ zxj ;8zxjU zxj zxjm zxjk zxjb zxj %9zxj| zxj* zxj zxjr zxjo zxj zxj zxj zxjR Q100/109=zxj zxj zxj( zxj zxj5 zxj zxjs zxj zxj[ U1=zxjL zxj3 zxj zxj zxj zxj, %2zxj8 zxj zxjA zxj: zxjD zxj zxj zxjI zxj %3zxj zxj zxjB zxjX zxj zxjJ zxj= zxj zxj %4zxj zxj zxj zxj  zxj ! zxj! K5=zxj|# zxjF& zxj& zxjn( zxj+ zxj+ zxj3 zxj7 zxjG8 U6=zxj: zxj= zxj= zxj? zxjTB zxjB %7zxjD zxjH zxjI zxj*N zxjY zxjZ zxjT` zxj?c zxjc %8zxje zxjh zxjh zxj`k zxjo ,zxjZq zxjut zxju K9=zxjVw zxjy zxj .....# #...# #####........###.>.## #...##◊..◊..###.....# +.ß.+.#⌠....# .⌠.⌠.#[..#####...# ..... ##+.###.#...# ##)..◊..#'##..###.).....#...#◊.◊#..)<..'.ß.#...#---84.9 (71.0).#...#..####.. .....##'.#..### #'####◊#....# ##...# .. #.◊.##.#....## ##...## ..# #.ß.+.#...### #...####...# +...###...# #....P....# #####...#.# #........## #..# #........P#zxj1 `---6.2 (72.3zxj O _Found a staircase to the Snake Pit.{xjE{xj\F{xjI{xj@N{xjR{xjAU{xjDW{xjdkM##.##..###### ..... #...# ####........###.>.# #...##◊..◊..###.... +.ß.+.#⌠.⌠.⌠.#[..#### .....# ##+.###.#...# ##)..#◊..#'##..###.)....#...#◊.◊#..@## <..'.ß.#...##...## ..##...## .....##'.#..## ##...##.{xjp M######..[....# {xjp##.##..###### ..... #...# ####........###.>.# #...##◊..◊..###.... +.ß.+.#⌠....# #.⌠.⌠ #{xj;q|[..#### .....# ##+.###.#...# ##)..#◊..#'##..###.@.#...#...#◊.◊#..)## {xjtq<..'.ß.#...##...## .....#...#..####...###{xjq8#You see here a +0 halberd.{xj#x17.5 (1.3){xjy48.8 (2.6 _{xj}{xj2 {xjjo_You see here a +2 antimagic dire flail.|xj- |xj Gear: 20/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  h - the +3 triple crossbow of the Harvest (weapon) {penet, rF+ Str-3 Dex+2 Stlt t - a +4 longbow of draining Missiles (go to first with ()  i - 3 throwing netsp - 16 javelins Armour (go to first with [)  d - the +2 pair of slick slippers (worn) {slick, slippery, EV+4}  g - a +2 cloak (worn) |xj^ > l - a +3 leather armour (worn)  q - the +3 hat of Pondering (worn) {Ponderous, Will+ MP+10 Int+5}  r - the +0 pair of gloves "Ridar" (worn) {Dex+3}  m - a +2 helmet of intelligence  n - a +2 pair of boots of stealth  o - a +4 chain mail of cold resistance Jewellery (go to first with "=)  b - an amulet of magic regeneration (worn)  c - a +4 ring of slaying (worn)  e - the ring "Waeciura" (worn) {Will++ Str+6 Int-5 Dex+5} |xj  a - the amulet of Elemental Vulnerability {rPois rF-- rC-- AC+8}f - a ring of protection from fire  k - a +4 ring of slaying [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]~xj ~xj ~xj* .....######..[....#carss the Skirmisher ......##.##..#######~xj VBarachi of Okawaru ****** .............# #...#Health: 109/109 ======================== #####........###.>.##Magic: 32/32 ======================== #...##◊..◊..###.....#AC: 16Str: 14 ~xj +.ß.+.#⌠....# #.⌠.⌠.#EV: 23Int: 13 #[..#####...# .....#SH: 0Dex: 31 ##+.###.#...# ##)..#~xja XL: 13 Next: 84% Place: Lair:3 ...◊..#'##..###.@.#Noise: ---------  Time: 17488.8 (0.0) .....#...#◊.◊#..)##h) +3 triple crossbow of the Harvest {pene ..<..'.ß.#...##...##Fire: h) +3 triple crossbow of the Har .....#...#..####...## ~xj .....##'.#..## ##...## .#'####◊#....# ##...# .. #.◊.##.#....## ##...## ..# #.ß.+.#...### #...####...# +...###...# #....P....#You feel sick. _You are no longer poisoned. _No target in view! ~xj _Found a staircase to the Snake Pit. _You see here a +0 halberd. _You see here a +2 antimagic dire flail.~xj 4~xj ~xj ~xj~xjXcarss the Skirmisher (Barachi Hunter)Turns: 15199, Time: 00:29:45 Health: 109/109 AC: 16 Str: 14 XL: 13 Next: 84% Magic: 32/32~xjEV: 23 Int: 13 God: Okawaru [******] Gold: 1189SH:  0 Dex: 31 Spells: 19/24 levels left rFire + . . (50%) h - +3 triple crossbow of the Harvest {penet, rF+ Str-3 rCold . . . (100%) [offhand occupied] rNeg . . . (100%) l - +3 leather armour rPois .(100%) q - +3 hat of Pondering {Ponderous, Will+ MP+10 Int+5} rElec .~xja(100%) g - +2 cloak rCorr .(100%) r - +0 pair of gloves "Ridar" {Dex+3} SInv .d - +2 pair of slick slippers {slick, slippery, EV+4} Will +++..b - amulet of magic regeneration Stlth +++~xj'e - ring "Waeciura" {Will++ Str+6 Int-5 Dex+5} HPRegen 0.38/turnc - +4 ring of slaying MPRegen 0.63/turn %: no passive effects @: very slow A: amphibious, frog-like legs 2, +LOS, clever 1xj xj< \.....######..[....#xj = carss the Skirmisher ......##.##..#######Barachi of Okawaru ****** xj|= a.............# #...#xj= Health: 109/109 ======================== #####........###.>.##xj\> Magic: 32/32 ======================== #...##◊..◊..###.....#AC: 16xj> Str: 14 +.ß.+.#⌠....# #.⌠.⌠.#EV: 23xjw? Int: 13 #[..#####...# .....#SH: 0xj? Dex: 31 ##+.###.#...# ##)..#xjb@ XL: 13 Next: 84% Place: Lair:3 ...◊..#'##..###.@.#xj@ Noise: ---------  Time: 17488.8 (0.0) .....#...#◊.◊#..)##xj.##Magic: 32/32 ======================== xjb #...##◊..◊..###.....#AC: 16Str: 14 xj#c +.ß.+.#⌠....# #.⌠.⌠.#EV: 23Int: 13 xj[c #[..#####...# .....#SH: 0Dex: 31 xjc m##+.###.#...# ##)..#xjnd QXL: 13 Next: 84% Place: Lair:3 ...◊..#'##..###.@.#Noise: ---------  Time: 17488.8 (0.0) .....#...#◊.◊#..)##h) +3 triple crossbow of the Harvest {pene ..<..'.ß.#...##...##xjs BFire: h) +3 triple crossbow of the Har .....#...#..####...## .....##'.#..## ##...## .#'####◊#....# ##...# .. #.◊.##.#....## ##...## ..# #.ß.+.#...### #...####...# +...###...# #....P....#You feel sick. _You are no longer poisoned. _No target in view! _Found a staircase to the Snake Pit. _You see here a +0 halberd. _You see here a +2 antimagic dire flail.  Okay, then.xjmz xjN| . _xjÃxj߄ Ability - do what?CostFailure  f - HopNone0% xj! Invocations -X - Renounce ReligionNone0%  a - Heroism2 MP, Piety-0%  b - Finesse5 MP, Piety--xjX13%  c - Duel7 MP, Piety--47% [?] toggle between ability selection and description.xjxjxj*.....######..[....#carss the Skirmisher ......##.##..#######Barachi of Okawaru ****** .............# #...#Health: 109/109 ======================== #####........###.>.##Magic: 32/32 ======================== #...##◊..◊..###.....#AC: 16Str: 14 +.ß.+.#⌠....# #.⌠.⌠.#EV: 23Int: 13 #[..#####...# .....#SH: 0Dex: 31 ##+.###.#...# ##)..#XL: 13 Next: 84% Place: Lair:3 ...◊..#'##..###.@.#Noise: ---------  Time: 17488.8 (0.0) .....#...#◊.◊#..)##h) +3 triple crossbow of the Harvest {pene ..<..'.ß.#...##...##Fire: h) +3 triple crossbow of the Har .....#...#..####...## .....##xj_'.#..## ##...## .#'####◊#....# ##...# .. #.◊.##.#....## ##...## ..# #.ß.+.#...### #...####...# +...###...# #....P....# _You are no longer poisoned. _No target in view! _Found a staircase to the Snake Pit. _You see here a +0 halberd. _You see here a +2 antimagic dire flail. _Okay, then.xj$P  Okay, then.xjxjQxj. _xjxjxjxjxjxj$ _xjxjs $  Things that are here:xj8 j  a +0 glaive; a +0 robe; a naga corpsexjxj _xjxjxjxj xjWxj$  Things that are here:xj"j  a +0 glaive; a +0 robe; a naga corpsexj&xj& _xj+)xj-u _ Things that are here: _a +0 glaive; a +0 robe; a naga corpse xjq- Things that are here: _a +0 glaive; a +0 robe; a naga corpse  You see here a +2 antimagic dire flail.xjJ0xj1 _xjA3xj6?  You see here a +0 halberd.xj9xj: _xj<xj>xj\AxjAxj{CxjExjIxjtIxjKxjNxjVxjWxjYxje\xjk_xj_xjaxjdxj(h,xjokxjnxjpxjpxjsxjtxjWw,xjixxjzxj&|xjl|xj}xjxjk  You encounter 2 blink frogs.xjI#'##..###.).## F#  #◊.◊#..)## #F  .ß.#...##...## ..#  ...#..####...## #..#  #'.#..## ##...## #?..#  #◊#....# ##...# #.... xj.#....## ##...##  #...### #...####...# #...# #....P.@..# #.# #........##xj# ..# #........P# #######..#####.†#  xjG ...#...# #... .........#### #.#.#   FF 2 blink frogs (asleep) .........# ..##  xj........## ....  .^.....P# ...  xj| .F507.2 (18.4)  xjGFound a scroll of vulnerability.xjJ.FxjEF.xj9 §xjWOFThe blink frog croaks.xjʕ/Fxj .FFF 3 blink frogs (2 wandering)The blink frog blinks!xj6=8.5 (19.7xjxjM[ _You encounter a blink frog.xjH ))xj))))xjQ%F1xj_You shoot a bolt. The bolt barely misses the blink frog.xjmThe bolt pierces through the blink frog!  The blink frog gives a loud, deep croak!xjulM.FxjmQ.Fxj;nM.Fxjn,Fxjr §FThe blink frog is heavily wounded.You encounter a blink frog.xj2sQ.Fxj tJ.Fxj<{?.F 4 blink frogs (2 wandering)xj|;==10.1 (1.6)xjxjڂg _The blink frog blinks! The blink frog misses you.xjh<))xji F.You shoot a bolt. The bolt closely misses the blink frog.The blink frog hits you but does no damage.xjjM.Fxjm §FThe blink frog misses you. The blink frog barely misses you.xjnoKF.xjpH.FxjQsMF§xjCz8..xjz-1.6 (1.5xjxjI/ _The blink frog blinks! x2xj4 .You shoot a bolt.  The bolt pierces through the blink frog!!  You kill the blink frog!xj8 )))FF 3xj .FOkawaru accepts your kill.xj Q.Fxj Q.Fxj =.Fxj! Q.Fxj ?xj .Fxj7 8F.xjD |.†..Fxj )1xj 553.2 (1.6xj xj  xj 8_The blink frog gives a loud, deep croak!xjڹ3M))))))Okawaru accepts your kill.gives a loud, deep croak!.  The blink frog is lightly wounded.  The bolt pierces through the fungus!!! The fungus begins to die.xj; .FThe fungus is lightly damaged.xj= §FThe blink frog croaks.xj@ ?FThe blink frog blinks!F.xjQ '##..###.).## .#  #◊.◊#..)## ##.  ß.#...##...## ..#  #..####...## #..#  '.#..## ##...## #?..#  ◊#....# ##...###F§..  #....## ##...###†..#  xjj...### #...####...#  ...# #....PF.@.#  .#.# #......F.##  # #.P#  #######..#####.†#  xj#...# ##...#  #### #.#.#  F# ..##  ## ....  ^.....P# ....  The blink frog hits you but does no damage.xjQ.FxjrM..Fxj'}99/109 ---====4.8xjxjB _The blink frog hits you! You slip backwards!xj)))))))link frog hits you but does no damage. _The blink frog hits you! You slip backwards!  You shoot a bolt.olt pierces throxjugh the blink frog!!  The blink frog is almost dead.  The bolt pierces through the fungus!xju& xjv$†FxjVvHThe fungus is moderately damaged.xjyB FxjEz§xjzThe blink frog completely misses you. The blink frog closely misses you.xj" xjZ}..#◊.◊#..)## ##. xj1ß.#...##...##xjpF.# ..#..####...## #. ' ##...## #?..# ◊#....# ##...###.... #....## ##...###†..# ...### #...####FxjM #....P.§..# #......F@## ......PxjI #######..#####.†#.....#...# ##...#.#### #.#.# ..##.. ^.....P# . ......#xj ...The blink frog completely misses you. The blink frog blinks!xjCF§xjŘI...xjxj;4----xj>&6.3 (1.5xjbxj xjS_The blink frog hits you. You slip backwards! The blink frog blinks!xjw .You shoot a bolt.  The bolt pierces through the blink frog!!!  You kill the blink frog!xjj))))))) 2xj*wThe bolt pierces through the blink frog!!!  You kill the blink frog!  Okawaru accepts your kill.  The bolt pierces through the fungus!!  The fungus is heavily damaged.  The bolt pierces through the blink frog!!xj .The blink frog is almost dead..xjE.FxjJ.Fxj.F.Fxj........xjO-78.0 (1.7xjŴxjٷW _A nearby fungus withers and dies.xjZ .You shoot a bolt.  The bolt pierces through the blink frog!!  You kill the blink frog!xj^ )))))))   blink frogxj3 Q?Fxj P.Fxj <†Fxj ]....†..xja r58===-9.6 (1.6xj xj~ P _Okawaru accepts your kill.xjW@)))xjJ.Fxj §FYou shoot a bolt. The bolt closely misses the blink frog.xjlJ†.xj n6=-21.1 (1.5xj$xjO&, _The blink frog blinks!xj 7. _Okawaru accepts your kill.You shoot a bolt. The bolt closely misses the blink frog. _The blink frog blinks! xj  You shoot a bolt.  The bolt pierces through the blink frog!!  You kill the blink frog!xjp))xjoJ†.xjrQ=92.7 (1.6xjxjw xjB_Okawaru accepts your kill.xjxj2xjкxjH _No target in view!xjZ xj[ xj] xja xj>d ,7 _xje xj,j xjj xjm xjp xjq xjs xjdw xj$x %8xjy xj| xjS| xj} xj xj xj@ xj xjl %9xj xj xj xj xj xj} )100/109xj (=xj xj xj< xjp xj5 xj} xj xjє xj6 ?1=xjs xj xjS xj xjޙ xj xjE xj xjQ xj %2xj1 xjR xj xj xj xj %3xjV xjm xj xj xj 4xj K5=xjs xjY ,xj xj ,xj xj xj U6=xjL xjy xj xj xj xj! xjR xj; xj %7xj xjQ ,xj xj xj %8xj9 xj xjK xj xj xj xj xje xj K9=xj xj xj xjt xj xj xj ,xj? xj xj xjH xjN xj xjZ xj 9=xj xjQ xj xj xjz xj xj xj xj $ xj& J_V - 4 scrolls of vulnerability (gained 1)xj xj xj xj| xj xj xj xj xj xjm xj xj xj xj] xj xj xj9 xj xj> xj% xj xj xj_ xj xj xj xjs xj! xj" xjC# xj# xj$ xj"& xj& xj ' xj ( xj ) xj) xj * xj+ xjh, xj, xjm- xj~. xj/ xj0 xj0 xj1 xj3 xj4 xj4 xjM6 xj7 xj8 xj69 xj: xj< xj0= xjB> xjA f  You see here a blink frog corpse.xj#C xjsC  _xjD xj|F xjlH xjH xjI xj?K xjM xjNM xjNN xj`O xjP xj:Q xjQ xjT f  You see here a blink frog corpse.xjLV 5 _xjW xjYZ i  You see here a komodo dragon corpse.xjZ xj[  _xj<\ xj] xj"_ ,xj` xjb xj$c ,xjOd xje xjg ,xjh xjpj xj l xjrl xjm xjn xjHp xjp xjq xjos xju xju xjw xjhz xj{ xj| xjt} xj~ xj xj xj xj xj ,xji xj_ xj xj xj xjg xj Bxj xjQ xj Bxj xj| ,xj xj˶ xj xj9 xj xjۿ xjF xj xj xj xj# xjg xj xj xj( xjl xj( xj xj xj xj xjv xj xj- xj xj xj xjt xj. xj xjX ,xj] xj xjw xj xj xj xj xj xj xj xj xj xj xj xj xjq xj xj$ xj$& xj& xj8' xj- xja/ xj/ xjZ0 xj6 xj`8 xj8 xjW9 xj? xj@ xjiA xjA xjhH xj J xjvJ xjCK xjzQ xjS xjS xj/T xjZ xj[ xjN\ xj\ xjb xjKe xje xjYf xjl xjn ,xjo xjw BxjBx xj} xj xjI xj xj xj) xjs xj? xjݍ xj9 xj xj~ xj xj xjԗ xju xjY xju ,xj; xjI xj٧ xjI xj xj# xj xj xjh xjX xjJ xj xjڹ xj xj xj xj xj xj xj xj xj ,xj xj' xjf xj xj xj xj A  There is a broken door here.xj xje  _xj xj5 xj; ,xjp xj @  There is an open door here.xj} xj  _xj xj xj xjExjxjxjxj)xjc xjJ xjxj]xjxjxjxj4xj~xj 1xjK≈≈≈~≈≈≈≈###..##P### ##..........# ≈~...~≈≈≈##.......###...........# xjJL≈.....≈≈≈~##.......#####........# ≈÷(#.....###........######..[.... xjL&~..#.................##.##..##### xjLh÷.####......................# #..xj M## ######....#####........###.> ÷xjIM ##◊.#.#...##◊..◊..###... xjM~.##..⌠#.+@ß.+.#⌠....# #.⌠.xjM--- xj,N~..### #...####[..#####...# #... xjoN≈≈.#.# #.)#.####+.###.#...# ##). xjNu≈≈...####..#.##...◊..#'##..###.). xjNw≈≈....##..#◊..#.....#...#..◊#..)# xj#Os≈≈~..####.#.ß.'..<..'.ß.#...##... xjvO≈≈≈~..##..#...#.....#...#..####.. xjO≈≈≈~..##..##+#......##'.#..## ##. xjP≈≈≈...###..#.##.#'####.#....# ##xjV.##.........#.#.'671.3 (148.6)##'xja^xj^M======29xjtdxje= _As you open the door, it creaks loudly!xj  ~...~≈≈≈##.......###......≈≈≈~##.......#####÷(#.....###.xj.######..[.... ~..#...........##.##..##### ÷.####...............# #.. ..## ######....#######.> ÷..# ##◊.#.#...##◊..◊..###... ~##..⌠#.'.ß.+.#⌠....# #.⌠## #...####@..#####. ≈≈.#.# #.)#.####+.###.#)..####..#.##...◊..#'##..###.).#...'.ß.##.#'.#.# ≈≈...## ##.#####.◊.##.#....## ##. xjxjR------3.6 (1.3)xj^xj  _You see here a +1 leather armour of poison resistance.xjxj=K------40xjxj xjߓT_j - a +1 leather armour of poison resistancexjxjGear: 21/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with )) xj& h - the +3 triple crossbow of the Harvest (weapon) {penet, rF+ Str-3 Dex+2 Stlt t - a +4 longbow of draining xj`Missiles (go to first with ()  i - 3 throwing netsxjp - 16 javelins Armour (go to first with [) xj[ d - the +2 pair of slick slippers (worn) {slick, slippery, EV+4} xjA g - a +2 cloak (worn)  l - a +3 leather armour (worn) xj,H q - the +3 hat of Pondering (worn) {Ponderous, Will+ MP+10 Int+5} xj^| r - the +0 pair of gloves "Ridar" (worn) {Dex+3}  j - a +1 leather armour of poison resistance xjN m - a +2 helmet of intelligence  n - a +2 pair of boots of stealth xj- o - a +4 chain mail of cold resistance xjJewellery (go to first with "=)  b - an amulet of magic regeneration (worn) xj#& c - a +4 ring of slaying (worn) xjS e - the ring "Waeciura" (worn) {Will++ Str+6 Int-5 Dex+5}  a - the amulet of Elemental Vulnerability {rPois rF-- rC-- AC+8}xj>f - a ring of protection from fire xj@[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]xj۱Nj - a +1 leather armour of poison resistance. xjxj%VA suit made from layers of tanned animal hide. It provides basic protection withxj@>almost no hindrance to spellcasting or stealthy movement. xj[xjuBase armour rating: 3xj!Encumbrance rating: 4 xj۲A'Of poison resistance': It protects you from poison. xj*It can be maximally enchanted to +3. xjlIf you switch to wearing this armour: Your AC would decrease by 2.0 (16.1 -> 14.1). xjA(Your EV would remain unchanged. xj\7Your attack delay would remain unchanged. xjv<You found it on level 3 of the Lair of Beasts. xjStash search prefixes: {inventory} {ego} {branded} {rPois} {body armour} {body armor} {resist poison} {poison resistance} xj[Menu/colouring prefixes: identified enchanted ego armour _________________ xjijT(w)ear, (d)rop, (=)adjust, or (i)nscribe.xjDxj xj  \≈~...~≈≈≈##.......###...........# carss the Skirmisher ≈.....≈≈≈~##.......#####........# Barachi of Okawaru ****** xj0 ≈÷(#.....###........######..[.... Health: 109/109 ======================== xjR ~..#.................##.##..##### Magic: 32/32 ======================== ÷.####......................# #.. AC: 16xjo ,Str: 14 xj ..## ######....#####........###.> EV: 23Int: 13 xj %÷..# ##◊.#.#...##◊..◊..###... SH: 0Dex: 31 xj ~..# ##..⌠#.'.ß.+.#⌠....# #.⌠. XL: 13 Next: 89% Place: Lair:3 ~..### #...####@..#####...# #... Noise: ---------  Time: 17674.6 (0.0) xjb ≈≈.#.# #.)#.####+.###.#...# ##). h) +3 triple crossbow of the Harvest {pene ≈≈...####..#.##...◊..#'##..###.). Fire: h) +3 triple crossbow of the Har ≈≈....##..#◊..#.....#...#..◊#..)# xj k≈≈~..####.#.ß.'..<..'.ß.#...##... xj ≈≈≈~..##..#...#.....#...#..####..  ≈≈≈~..##..##+#......##'.#..## ##.  xj G≈≈≈...###..#.##.#'####.#....# ##xj   ≈≈...## ##.#####.◊.##.#....## ##.  xj& _You see here a komodo dragon corpse. _There is a broken door here. xjT _There is an open door here. _As you open the door, it creaks loudly! _You see here a +1 leather armour of poison resistance. _j - a +1 leather armour of poison resistancexjq xjL xj xjF xj SThere is a broken door here.n op _xj As you open the door, it creaks loudly! _You see here a +1 leather armour of poison resistance. xj  _j - a +1 leather armour of poison resistance  You start removing your armour.xjS +5.6 (1xj0 xj" xj-# +6.6 (2xj0 xj 6 xjA6 +7.6 (3xj: xj~? xj@ +8.6 (4xj=E xjUJ xjJ +9.6 (5xjO xj{P  94 _You continue removing your +3 leather armour. x5xjQ xj2U xjZ &  xjZ sYou finish removing your +3 leather armour.  You start putting on your armour.xj[ ,80.6 (6xj_ xjd xj*e +1.6 (7xjj xjBp xjp +2.6 (8xjt xjy xjDz +3.6 (9xji xj< xjƒ #4.6 (1xj_ 0.0)xj xj . 14xjߊ 3 _You continue putting on your +1 leather armour of poison resistance. x5  You finish putting on your +1 leather armour of poison resistance.xj xjK xj<  xj` E_You feel resistant to poison.xjk xjg $xj ^Gear: 21/52 gear slots (Left/Right/Tab to switch category) xj hHand Weapons (go to first with )) xj j h - the +3 triple crossbow of the Harvest (weapon) {penet, rF+ Str-3 Dex+2 StltxjL 4 t - a +4 longbow of draining xjs `Missiles (go to first with () xj . i - 3 throwing netsxj *p - 16 javelins xj$ `Armour (go to first with [) xj_ w d - the +2 pair of slick slippers (worn) {slick, slippery, EV+4}  g - a +2 cloak (worn) xj : j - a +1 leather armour of poison resistance (worn) xj H q - the +3 hat of Pondering (worn) {Ponderous, Will+ MP+10 Int+5} xjK r - the +0 pair of gloves "Ridar" (worn) {Dex+3}  l - a +3 leather armour  m - a +2 helmet of intelligence xjn U n - a +2 pair of boots of stealth  o - a +4 chain mail of cold resistance xj bJewellery (go to first with "=) xj E b - an amulet of magic regeneration (worn) xj & c - a +4 ring of slaying (worn) xjH @ e - the ring "Waeciura" (worn) {Will++ Str+6 Int-5 Dex+5} xj  a - the amulet of Elemental Vulnerability {rPois rF-- rC-- AC+8}f - a ring of protection from fire xj3 [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]xjxjPxj\≈~...~≈≈≈##.......###...........# carss the Skirmisher ≈.....≈≈≈~##.......#####........# Barachi of Okawaru ****** xjBk≈÷(#.....###........######..[.... Health: 109/109 ======================== ~..#.................##.##..##### Magic: 32/32 ======================== ÷.####......................# #.. AC: 14Str: 14 ..## ######....#####........###.> EV: 23Int: 13 ÷..# ##◊.#.#...##◊..◊..###... SH: 0Dex: 31 ~..# ##..⌠#.'.ß.+.#⌠....# #.⌠. XL: 13 Next: 89% Place: Lair:3 xj~..### #...####@..#####...# #... Noise: ---------  Time: 17684.6 (0.0) ≈≈.#.# #.)#.####+.###.#...# ##). h) +3 triple crossbow of the Harvest {pene xj≈≈...####..#.##...◊..#'##..###.). Fire: h) +3 triple crossbow of the Har xj̩;≈≈....##..#◊..#.....#...#..◊#..)# ≈≈~..####.#.ß.'..<..'.ß.#...##... ≈≈≈~..##..#...#.....#...#..####..xjt  ≈≈≈~..##..##+#......##'.#..## ##.xj t  ≈≈≈...###..#.##.#'####.#....# ##xj&  ≈≈...## ##.#####.◊.##.#....## ##.  xjCn_You continue removing your +3 leather armour. x5  xj_You finish removing your +3 leather armour.  You start putting on your armour. _You continue putting on your +1 leather armour of poison resistance. x5  xjYou finish putting on your +1 leather armour of poison resistance. _You feel resistant to poison.xjxjxjxj1xj+ xj xje!xjG-xj.xjr0: _xj 6%  xjJ6There is an open door here.xj95 _xj;xjAxjDxjExj*HxjMxjaYxjYxj\xjbxjexj7fxjyixj oxjqxjqxj4sxjvxjwxjxxjKyxj{xj}xja}xj!~xjYxjxjxjxj߄xjHxjxjWxjxjxjcxj xj~xj)xjuxjxjxj]xjxjxjOxjxjCxjxjΞxjxj[xjxjxjxjxjxjfxjxjxjxj%xj?xjxj2xjxj_xjxjxjsxjxjxjxjfxjxj}xj~xjcxjxjfxjjxj@xjxjxjxjxjxjxj"xjxjxjuxjxjxjxjxjxjxjxjxjxjgxjxjJxj,xjxjxjxjxjxjxjxj(xjxj,xjgxjxj ,xjxj6xjxjxj/xj5 xj,xjxjxj_xjxj<xjuxj!xjN"xj#xj%xj'xjN(xj)xj-xj/xjn/xj0xj"3xj5xj;6xj7xj9xj;xj+<xj=xj?xjAxjHBxjCxjExjGxj HxjwIxjnSxjTxj`TxjUxj0~xjnxjʗxjxjxjxjɝxj6xjӡxj,xj-xj֧xjKxjxjxjìxjxjڮxjկxjxjxjܳxjxj2xj ,xjxjxjxjxjxjxjq,xjxjxjxjxj&xjxj,xjxj Xxjxjxj xjxjxjxjxjxjxjxj-xj1xjgxjxjxjxj`xjmxjxjxjxjxjxjxjxjuxjxjxj:xjxjxjxj{xj2xjjxjxj.xj"xjzxjxjKxjxjxjxjxjjxjxj3xjxj]xjxj xj$ ###xjR$#  ### #.## ### xju$##.## ##..# # #...## #...#############. xj$.....# #.@.#...#..##.#783.8 (99.2) xj$n...### ###............... xj$....## #......[◊..#####. ....P# ##.......#.## #.... xj$....## #........### #.## xj%.....# ##.##....## xj1%-.....# ##..##P#[## ###.◊ ....## ###...###### #◊.... xjQ%.....# #.#..## ##...xj%xj)xj2+ xjU+?_Done exploring.xjjxjQxjqxj,t0.0).......xj#-.xj.xj,1xj2E _Done exploring.xjG ###### ####.xjH ###. #.##..# #... ..#...#############. ....# xjRH #...#...#..##.##..### xjuH i###@............. xjH ^......[◊..#####P# xjH ##.......#.## #...## xjH }#........### #.## xj*I ##.##....## ###..# ##..##P#[## ###.◊## ###...###### #◊.... #.#..## ##.xjQI ## ##..## ##....♣xjO xj)P 45.1 (1.3 _xjT xjfV xj#### ##. xj~#.## ###. .## xjA##..# xj?#.xjd## xjA#...######xj.xj# xjg#...#...#..##.##. .xj4### xjXT###.## xjt#......[◊..#####.P# xj&##.xj9g#.## #.....†xjeK## #.xjb### #.##.# xj' v##.##....## ###.xjd # ##..##P#[## ###.◊.xj ## ###...###### #◊.xj i# #.#..## xj ##.....#xj _## ##..## xj< 2##....♣.#xjxj(6.4xjTxjxjB#### xj##. # #.## ###. ## ##..# #. .## xj.e#...######.# xjR#...#...#..##.##. ### xjrT###.## xj#......[◊..#####. .P# ##.xj̋#.## #.....†## #.xjb### #.##.# xjv##.##....## ###.xj-# ##..##P#[## ###.◊. .xjN## ###...###### #◊.# #.#..## ##.....#. .## ##..## xjl5##....♣.#♣xjixj (7.7xjҕxjxju7#### ##. #.## ###. # ##..# xj7#. ## #...#############. .# xj7#...#...#..##.##. ###. ## xj7#......[◊..#####. P# ##.xj 8#.## #.....††. ## #.xjB8l### #.##. .# xj8##.##....## ###. .# ##..##P#[## ###.◊. ## ###...###### #◊. .# #.#..## ##.....#. ## ##..## ##....♣.#♣xj=xjX>(9.0xjBxjCxj #### ##...##.## ###. ##..# #. # #...#############. # #...#...#..##.##. # ###. #......[◊..#####. # ##.xjG #.## #.....††. # xj C#.### #.##. # ##.##....## ###......† # ##..##P#[## ###.◊.....† ###...###### #◊. # #.#..## ##.....#. # ##..## ##....♣.#♣♣.xjq xjɸ )90.3xj xjE xjb/########xjC##...#.###..##..# xj#...xj y#...#############. xj#...#...#..##.##.. xjP###.............. xj+p#......@◊..##### xjX&##.xj#.## #.....†† xj#..### #.##..... xj%##.##....## ###......†† xj##..##P#[## ###.◊.....†. xj} ###...###### #◊.......... xj #.#..## ##.....#...†  ##..## xjI!##....♣.#♣♣ xjro #..## ##...♣♣♣.#♣..xjxjqxj(1.6xjExjv _You see here a +2 pair of boots.xjxjyxjxj:0.0 _Done exploring.xj3[[?25h[?0c  Search for what [Enter for "."]? xj%+ [?25l[?1cxjN9 xj= $xjv= 25 matches: travel [toggle: !], by type [/], hide useless & duplicates [=]  a - [Lair:3] a +2 antimagic dire flailxj= Tb - [Lair:3] a +0 arbalest  c - [Lair:3] a +0 glaive  xj= d - [Lair:3] a +0 halberd  xj= e - [Lair:3] a +0 longbow xj> j f - [Lair:3] a +3 longbow of flamingg - [Lair:3] a morningstar xja>  h - [Lair:3] the +4 whip of Bonouth {heavy, *Slow rN+ Stlth+}i - [Lair:3] a boomerang  xj> $j - [Lair:3] 6 poisoned darts  xj> _k - [Lair:3] a chain mail  l - [Lair:3] a +0 hat  m - [Lair:3] a leather armour xj> a n - [right here] a +2 pair of boots  o - [Lair:3] a +3 ring mailxj? p - [Lair:3] a +0 robe  q - [Lair:3] a staircase to the Snake Pit  r - [Lair:3] a stone staircase leading down  xjD? 2s - [Lair:3] a stone staircase leading down  xjo? t - [Lair:3] a stone staircase leading down  u - [Lair:3] a stone staircase leading up  v - [Lair:3] a stone staircase leading up xj? [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]xjxjxjHcarss the Skirmisher##### Barachi of Okawaru ******###xjw##...## Health: 109/109 ========================#.#####.....# Magic: 32/32 ========================##..##........ AC: 14Str: 14xj#...#############........ EV: 23Int: 13xj#...#...#..##.##......... SH: 0Dex: 31xj###...................... XL: 13 Next: 89% Place: Lair:3xjG+V#......@◊..#####........ Noise: ---------  Time: 17791.6 (0.0)##.......#.## #.....††... h) +3 triple crossbow of the Harvest {pene#........### #.##....... Fire: h) +3 triple crossbow of the Har##.##....## ###......††##..##P#[## ###.◊.....†.###...###### #◊.......... #.#..####.....#...† ##..####....♣.#♣♣.. #..####...♣♣♣.#♣...  _There is an open door here. _Done exploring. _Done exploring. _You see here a +2 pair of boots. _Done exploring.  Search for what [Enter for "."]? . _xj xj xj xjH F _Unknown command.xjlxjWhere to? (Tab - Lair:3, ? - help) D - DungeonT - Temple L - Lair  S - Swamp  P - Snake PitxjO - Orcish Mines xjJ xj [?25h[?0ccarss the Skirmisher##### Barachi of Okawaru ******#####...## Health: 109/109 ========================#.#####.....# Magic: 32/32 ========================##..##........ AC: 14Str: 14xj& #...#############........ EV: 23Int: 13#...#...#..##.##......... SH: 0Dex: 31xjQ ###...................... XL: 13 Next: 89% Place: Lair:3xjz #......@◊..#####........ Noise: ---------  Time: 17791.6 (0.0)##.......#.## #.....††... h) +3 triple crossbow of the Harvest {penexjɺ #........### #.##....... Fire: h) +3 triple crossbow of the Har##.##....## ###......††##..##P#[## ###.◊.....†.###...###### #◊.......... xj 1#.#..####.....#...†xj-  ##..####....♣.#♣♣.. #..####...♣♣♣.#♣...xjV I  _Done exploring. _You see here a +2 pair of boots. _Done exploring. _Search for what [Enter for "."]? . xj z_Unknown command.What level of the Lair of Beasts? (default 3, ? - help) xju [?25l[?1cxjw44xjxjxjxj/ _xj?xj1xjKxjxjxjRxjxj'xjxjxjCxjxjxjexj xjXxjCxjfxjxj4xj>xj-xjxjxjxjnxjxjxjxjxj xjIxj0xjxj`xjxjxjxjxjxjxjDxjaxjxjxja xj xj xjt xj`xjxj"xjxjxjxjxjvxjxj ,xj~"xj%xjW',xj#)xj+xje-,xj /xj0xjK2,xj3xj<xjC>xj>xjw?xjzAxjBxjCxjmDxjFxjGxjQHxj]IxjJxjTLxjLxjMxjNxjaPxjPxjQxjRxjSxj>TxjTxjVxjmWxjWxjeXxjYxj.[xj[xj7\xj]xj^xj_xj_xj%axjnbxjbxjgcxjdxj-fxjfxj-gxjShxji,xjtjxjkxjlxjBmxjmxjooYYou see here axjo +2 pair of boots.Done exploring.Search for what [Enter for "."]? . _Unknown command.xjoJThere is a stone staircase leading down here.xjpxjqxj9r$ _xjrxjJ 4  You climb downwards.xj$xj$xj%xj' _You encounter a mountainshell.There is a stone staircase leading up here.xj\xjGxj8 #.## ####### ..##...#...◊.# ......# 836.3 (44.xj(7)....#....◊ #....# ..  #.........##...xj #........... ..# ##.......◊... .◊ t   mountainshell (asleep, warded) #......##..... ##..... .tP...xj ...... ..#.#..xjZxjxj xjV_A mountainshell is nearby!xjV#xj;W#.## #######..##...#...◊.# xjY........<....# .#....◊##.# .. .##...# #.. ..##◊... .◊.#......##..... .# #.tP...... ...#.#.##.# ...####.#xjKcxj87.6 (1.3) _xjxjxjpxj Your spells (describe)TypeFailure Level  a - Ensorcelled Hibernation Hexes/Ice1% 2 xj]b - Mephitic CloudConjuration/Alchemy/Air 26%3 Select a spell to describe [?] help [!]/[I] toggle spell headersxjB xjF xjK Ycarss the SkirmisherBarachi of Okawaru ******Health: 109/109 ========================Magic: 32/32 ========================xjK #AC: 14Str: 14#.## #######EV: 23Int: 13xjK ..##...#...◊.#SH: 0Dex: 31........<....#xj(L {XL: 13 Next: 89% Place: Lair:4xjOL 7.........@.#....◊Noise: ---------  Time: 17837.6 (0.0)##...........# ..xjL h) +3 triple crossbow of the Harvest {pene#.........##...#Fire: h) +3 triple crossbow of the Har#........... ..###.......◊... .◊.xjL #......##..... .t   mountainshell (asleep, warded)xj M j##..... #.tP......... ...#.#...##.# ...####.# xj9M _What level of the Lair of Beasts? (default 3, ? - help) _There is a stone staircase leading down here.  You climb downwards. _You encounter a mountainshell.xj`M There is a stone staircase leading up here. _A mountainshell is nearby!xjQ xjQ xjT xjV xjJC#.##########xjc..##...#...◊.# #......<....##......#....◊.##..# .. xj##...##..# ..#xj◊...◊ .◊.......##...... .xj,#..... #.tP....$ xjTh ...... ...#.#...###.# ...####.## ## .#.. xjxj&  xj{Found 17 gold pieces.  A malevolent force fills the Lair of Beasts...xj/  --more--xj*S  You fall into a shaft and drop 1 floor!xj/  --more--xjW<59.0 (1.4##. ##. #..  #%.  ##.##..#♣♣  ♣♣  .♣ ...#...◊.◊♣  ###.#..♣  ###.♣♣ ..♣ ... #.. #.. ... _The shaft crumbles and collapses. _Found a twisted quill talisman.xjxjxjxj xjQG_There's nothing to open nearby.xjGg xjh xjj xjm xjo xjp $ _xjq xjks xjv xj;w xjdy xjz xjH} %  xj{} DYou encounter a cane toad.xjǁ k..◊ #.. #.♣♣ ##..♣ ..P ##..xj6  #..#♣ #%. ..##.##@.#♣♣.........♣♣.............♣......#...◊.◊♣F..####xj ##.#..♣.. ###.♣♣F   cane toad (asleep). ..♣ ... #..xj b41.8 (2.83.1 (4.1 _xjN xj_...◊.  #.♣xj##..♣ ..P###.. #..# #@.♣  ..##.##..#♣♣ ............♣♣.............xjq[......#...◊.◊F..######.#....###.♣♣..♣...xjxju-4.4 (1.3xjJxjb _You see here the quill talisman "Axzuyr" {Rampage}.xjxj,50xjxjM  xj} k_v - the quill talisman "Axzuyr" {Rampage}xj@>H ◊xj>#..♣♣##.. ..P###.. #..#♣ #....##.##@.#♣♣xj>............♣♣.............♣.....F..#xj?..xj|?F   cane toad (asleep)...#..xjFxjF-6.8 (1.4xjBKxjKxjI ))))))))F  You shoot a bolt.  xj VThe bolt pierces through the cane toad!!  The cane toad gives a loud, deep croak!xjr F.Fxjt "Fxjt ).xj{ 6.....xj | xjh} '===xj} 8.4 (1.6xj* xj9 b _The cane toad is severely wounded.xjH .You shoot a bolt.  The bolt pierces through the cane toad!!  You kill the cane toad!xjxK d))))))))xj g........xjX xj 79150.1 (1.7xjv xj  xj3 B_Okawaru accepts your kill.xjDxjxj7xjH _No target in view!xj[xj[xj\xj]xj`xjb: _xjcxjexjfxjgxjchxjjxjkxjkxj6mxjkoxjoxjSpxj#rxjuxjvxjvxjyxj~|xjK}xj~xjxj# #.. #.♣♣ ##..♣ xjN..P# ##..# ##..#♣xj◊. ### ##.#..♣#...#..##.##..#♣♣#......@........♣♣---xj?7.9 (7.8 ♣......♣xjφ6 #.◊◊......#...◊.◊♣ #◊.....######.#..♣xj #...... ###.♣♣ ##..... ..♣xj #.#...P ...###...• #..xj0X..... #...xjxjI---9.2 (9.1xjbxj+ _Found 2 flux baubles.xj0xj1xj%3xj6xjV:xjw;xj>xjCxjIxjWJxjKxjPxjTxjTxjxVxjYxjbaxjaxjcxjfxjlxjmxjoxjqxjvxj5wxjxxjR{xj~xjxjxjxj(xj\xjxj9xjXxjxjxj xjDxjЛxjxjxjxjexjtxjpxjxjMxjexj xjİxjXxjQxjgxjxjӸxjWxjŻxjAxjxjxjxjxj xjxj,xjxj,$ xjT+_You now have 1205 gold pieces (gained 16).xj3xjexjxjxjExjFxjxjxjxjxjxjxj-xjxjxjCxjxjlxjxjAxjxjxjxj xjBxjxjMxjaxjxjxjxjxj(xj)xjxj ,xj0%xj%xj&xj(xjq+xj+xjK.xj.xj1xj+2xj2xj 4xj7xjv7xj8xj9xj<xjM=xj2>xj?xjxj[xjxjxjoxjxjxjC xj xj xjv xjxjxj2xjxjxjxj`xjCxjxjxjxjn xj"xjI%xj%xj&xj^(xj+xjD,xj1-xj.xj1xj2xjS3xj4xj)7xjc7xjx8xjQ;xj?xjF?xjL@xj*BxjExjsExjrFxjHxjKxjLxjMxjNxjBRxjRxjSxj2UxjXxjXxjZxj[xj^xj#_xj*`xjbxjXexjexjfxjhxjlxjlxjmxj`oxj;sxjsxjtxjvxjzxjzxj,|xj~xjexj˂xjxjxjxjxjʌxj@xjxjoxj=xjxj%  xj EYou encounter a blink frog.xjM##♣##◊..# ##..♣♣..◊...# ..P#♣......# ##..#xjm#.....## ##..#♣xjD#.◊...#######.#..♣####...#..##.##..#♣♣xjg #...............♣♣ ♣................♣xj #.◊◊@.....#...◊.◊♣xj #◊.....######.#..♣ #.......# ###.♣♣xjѡ  ##.....## ..♣ #.#...P# ...xj# ###...•# #..F   blink frog (wandering) .....# #... #...## xjG ...xjhy #..F.xj;u931.4 (72.2)F.xjK.Fxjxj52.8 (73.6 _xjxjxjJj )xjj ))))xjj )))xjj xj FF.xjZ IF.xj i.......xj ;===4.4 (1.6)xj xj o _You shoot a bolt. The bolt closely misses the blink frog.xjy .You shoot a bolt.  The bolt pierces through the blink frog!!!  You kill the blink frog!xj} ))))))))xjO ......†.Okawaru accepts your kill.xj 525.9 (1.5xjw xj0 2 _You hear a loud, deep croak!xjhxjixj@nxj q xjMqB_No target in view!xjxjxjvxjH _No target in view!xj xj» xjҾ xj xj j  You encounter a blink frog.xja P ♣..◊...# ..P# ♣......# ##..# #.....##..#♣xj _ #.◊...#######.#..♣ ####...#..##.##..#♣♣ #...............♣♣xj V ♣........♣ #.◊◊......#...◊.◊♣ #◊.@...######.#..♣xj  #.......# ###.♣♣ ### .. #.#...P ... ###...•# #.. .....# #...F   blink frog (wandering)xj  #.†.##  #.... #.xj GF..xj (0.0xj xj @F.xj ,Fxj t F 2 blink frogxj: Ts (1 wandering)You encounter a blink frog. x2xjA 7---7.2 (1.3xj( xj9 7 _The blink frog leaves your sight.xjp( xj"))xjٸ*)))Fxj#))xj"^)You shoot a bolt.  The bolt pierces through the blink frog.xjl8LF.xjn:GF.xj:KF.xjP<GF.xj=KF.xj)))))xjx   blink frogxj( xj-FOkawaru accepts your kill.You hear a loud, deep croak!xj{NF§xjIF.xju .xj1Fxjx&o..†..xj9'kF 2 blink frogsxj{+g4-5.2 (1.5xj0xj3 xj3d_The blink frog completely misses you. The blink frog blinks!xj .You shoot a bolt.  The bolt pierces through the blink frog!!!  xj@?You kill the blink frog!xjo))))))))   blink frogxjxjp{ .Okawaru accepts your kill.xj\sKF.xjwxjIxDF.xj~JF.xjt........xj,W6===--xj|!6.7xjxj1W _A nearby fungus withers and dies.xjt ))))) )))You shoot a bolt.  The bolt pierces through the blink frog!!xjP6F.xj7QxjTSJF.xj7^7...xjh^.xj_.xj_xj_-xj`&8.4 (1.7xjhxj~l xjlP_The blink frog is almost dead.xj W ))))xj )))xjN /)You shoot a bolt.xj׍ #Fxj, ).xj ......The bolt completely misses the blink frog.xj .50.0 (1.6xj xjG X _The blink frog closely misses you.xj I ))xj ))))xjr 6))You shoot a bolt.xj  F.......The bolt completely misses the blink frog.The blink frog misses you. The blink frog completely misses you.1.7 (1.7xj\ P _The blink frog misses you.xjh'))xjˬ+))))))xjxjE F.......You shoot a bolt. The bolt barely misses the blink frog.3.3 (1.6 _The blink frog completely misses you. The blink frog misses you.xjP.)))xjP$)))))xjPxj9T§Fxj2§xj~.....xj>....xj(4.9xjxj&  You shoot a bolt. The bolt barely misses the blink frog. The blink frog blinks!_x2xjbxj$dxjixj^l xjl:_No target in view!xj xj8 xj' xj xj %  xjg GA blink frog comes into view.xjp  ...##..#.....## ##..#♣xj <◊...#######.#..###...#..##.##..#♣♣ #...............♣♣♣.xj E#.◊◊......#...◊.◊◊.....######.#....@†...# ###.♣xj. o#.....## ..♣ xj` l.#.†..# .F   blink frog###F.##xjJ k0.0F.xj7 KF.xj" 9 xj$ >---6.2 (1.3 _xj( xj+ xjS .You shoot a bolt.  The bolt pierces through the blink frog!  You kill the blink frog!xjf)))))))xj?.xj @.xj2@.xjQ@.xjp@.xj@†xj@,.xjD/7===xjE7.8 (1.6xjHxjHK xjkKxjKB_Okawaru accepts your kill.xj>xj?xjkExjG xjG:_No target in view!xjZxjl[xj\xjW_xjIbxjc$ _xjQdxj?fxjixjKjxjkxjUmxjp,xj rxjsxj{xj{xj|xjxjxj!xjxjxjxjxjcxj>xjgxjɐxj)xjxjϗ,xjxj]xj)xjxj؟xjxj/,xjxj:xj  You encounter an elephant.xjv ##.†.## ... #†...#  #....# Y. ##..## ... #####...# ....###..#...## .............# .............# .......!@. ---#............ ...........!..# #.............##.............##............#.# Y   elephant (trample, asleep)..........xjN.......#................#...............xj 073.7 (15.9)xj9Q---5.0 (17.2 _xj>xj%xj\% xj)xj))xj#;)))))You shoot a bolt.xj9B.Yxj<9Y.xj?Bz......Ywandering)xjC;===6.7 (1.7)xj5GxjI^ _The bolt completely misses the elephant.xj y" ))))))))Y  )You shoot a bolt. The bolt pierces through the elephant!!  The elephant trumpets!xj .YThe elephant is moderately wounded.xjF.......xj-8.2 (1.5xjgxj, _You hear a trumpeting!xj\T )))))))xjV)You shoot a bolt. The bolt pierces through the elephant!xjِ YThe elephant is heavily wounded.xjC} .YYou hear a trumpeting! x2xj*YxjQxjxjB.YxjW*Yxj).xj)....!YY 3 elephants (trample, 2 wandering)xj(9.7xjxj+] _You encounter an elephant. x3xjh %)))xj:h )))xj[h ))xjh YYxjh )xjh UYou shoot a bolt. The bolt pierces through the elephant!! xj i x The elephant is heavily wounded.The bolt pierces through the elephant!xji e!  The elephant trumpets!  The elephant is heavily wounded. xji ? The bolt pierces through the elephant!!!xj 0Yxj .xj $Yxj @.Yxj <.Yxj> ..xj #..Y xj F4 elephants (trample)xj  xja "81.2xj/ xjg2 a _The elephant is severely wounded.xjT U ))))))))xj U You shoot a bolt. The bolt pierces through the elephant!!  The elephant is severely wounded.The bolt barely misses the elephant. The bolt pierces through the elephant!!xjz 9.Yxj B.Yxj 8.Yxj *YxjJ 5 .xj} _YThe elephant is almost dead.xje ..Yxj 9.Yxj B.Yxj /Yxj 0.Yxjv 2.Yxj ..YY 6 elephants (trample, 1 wandering)xj -2.8 (1.6xj xj ] _You encounter an elephant. x2xj:' xjY;.You shoot a bolt. The bolt pierces through the elephant!!  You kill the elephant!xj;xj|D\))))))xjDJ))Y 5xjD>Okawaru accepts your kill.xjDThe bolt pierces through the elephant but does no damage.  The elephant is heavily wounded.  xjEiThe bolt pierces through the elephant but does no damage.  The bolt pierces through the elephant!xj .YThe elephant is moderately wounded.xj&.Yxjxj.xj!%Yxj.Yxjxj%.Yxjxj-.Yxjxj.xjYxjxj.Yxjxj.xjYxjxj 9.Yxjh...Y)xj094.4xjxj xjE&_The elephant trumpets!xj܈ ))))))))You shoot a bolt. The bolt pierces through the elephant!!xj<.YxjB.Yxj\B.Yxjd7.YxjB.Yxj ;......xj!(6.0xjR&xj( xj(N_The elephant is almost dead.xjV3 !You shoot a bolt.  The bolt pierces through the elephant!!!  You kill the elephant!xj:%)))xjC;))))) 4  The bolt pierces through the elephant!!!  You kill the elephant!  Okawaru accepts your kill.  The bolt pierces through the elephant!!!  The elephant is almost dead.  The bolt pierces through the elephant!xj{C.Yxj{1.Yxj?|0.Yxj|B.YxjJ~-.Yxjl~xj.$ ##.†.## ... #†...# xj{#....# .. ##..## xj... #####...# xj ....###..#...## ....Y........# xj݇.....YY......# .......Y.@...# #.xjA# .!..# #xjgi##.xjR#.# .xjp..#..#.xjU.The elephant is moderately wounded.xjlj2.Yxj6.Yxj,A!Yxj0xj##.†.##...xjcarss the Skirmisher#†...#xj3qBarachi of Okawaru ******#....#xjRHealth: 107/109 =======================-..xj ##..##Magic: 32/32 ========================... #####...#AC: 14Str: 14....###..#...##EV: 23xjڙInt: 13.....Y.......#SH: 0xjtDex: 31......Y......#xj8XL: 13 Next: 101% Place: Lair:5......Y!Y@...#xjXNoise: =====----  Time: 17987.6 (1.6)#............#xjvh) +3 triple crossbow of the Harvest {pene...........!..#xjAFire: h) +3 triple crossbow of the Harxj#.............##.............##............#.#xjYYYY 4 elephants (trample).................#.................xjT#.................You kill the elephant!xj"+Okawaru accepts your kill.xj>|The bolt pierces through the elephant!!!  The elephant is almost dead.xjZThe bolt pierces through the elephant!  The elephant is moderately wounded.xj% xjҜ_The elephant misses you. The elephant trunk-slaps you. You slip backwards!  You have reached level 14!xjxjB/  --more--xjp:14/116-xj33/334 1% xjfxjP xjx_xjxj .You shoot a bolt. The bolt pierces through the elephant.  You kill the elephant!xj?r)))))))) 3xj\You shoot a bolt. The bolt pierces through the elephant.  You kill the elephant!  Okawaru accepts your kill.  The bolt pierces through the elephant!!  The elephant is severely wounded.  xj(The bolt pierces through the elephant!!!xjVa C.Yxjrb ,.Yxjb xjc B.Yxjvo w.....Y.†xjx J 2-xjvx s9.2 _The elephant is severely wounded.xj: xj h _Your Dodging skill increases to level 8!xj .You shoot a bolt. The bolt pierces through the elephant!!  You kill the elephant!xj)))))))) 2xjG9!YxjH.xjH%Yxj$M7 YxjuMS!Okawaru accepts your kill.xjVT........xjU[54===--90.8xj`xjc _The elephant closely misses you. The elephant completely misses you.xj2tG ))xjytOYou shoot a bolt. The bolt pierces through the elephant!!xjp †...#  #....# ..##..## ... #####...# ....###..#...## .............# .Y....# .......!Y....# #xj<x...@..# ..!#..# #.#.#.....##.   The elephant is almost dead.The elephant completely misses you. The elephant barely misses you.The elephant tramples you but does no damage.xjH †YThe elephant trunk-slaps you. You slip backwards!xj =.Yxj V4-2.4xjGxj _The elephant closely misses you. The elephant barely misses you.xjp .You shoot a bolt. The bolt pierces through the elephant!  You kill the elephant!xj^t )))   elephantxj ...Okawaru accepts your kill.The elephant tramples you but does no damage.xjx 54-xj .54.1 (1.7xj xj F _The elephant trunk-slaps you but does no damage.xj߈% xj)J))))))))You shoot a bolt.xjU .......YThe bolt completely misses the elephant.The elephant closely misses you. The elephant completely misses you.The elephant closely misses you.xj*54xjI8=5.7 (1.6xj3xj xj8_The elephant trunk-slaps you but does no damage.xjfI ))))))))xjfh You shoot a bolt. The bolt pierces through the elephant!xjf? .......YxjThe elephant is almost dead.The elephant misses you. x2; The elephant completely misses you.xj$[6=7.4 (1.7xjxjF _The elephant trunk-slaps you but does no damage.xj .You shoot a bolt.  The bolt pierces through the elephant!!!  You kill the elephant!xjJ))))))))xjr@........xjxo =69.0 (1.6 xjy_Okawaru accepts your kill.Training target 6.0 for Alchemy reached!  Your Alchemy skill increases to level 6!xj}xjl _Your Invocations skill increases to level 6!xj xjI xj- xjʸ xjk xj $ _xj xj xj> 9=xj xj N _e - 4 potions of enlightenment (gained 1)xjr xj xjz xjD xj xj0 xj xj xj ,xj: xj/ e  You see here an elephant corpse.xj xj  _xja xj q  c - 4 potions of curing (gained 1)xjw xj xj% e _You see here an elephant corpse.xj xj xjt xj}xjyxjxjExjxj xjf xj xjxjxjxjBxjxj,xjxjxj#xjK$xjE&xj(xj+xjz,xjS.xj1xj8..........# #◊.....####........... #...†...#xj9 ......!...# ##.....## ........... #.#.†..#xjC9! ..........# ###...•# ..........## #.....# ........xj9##.†.## .......#†...# xj9o..#....#---8016.7 (17.7) xj9...## ##..## ...# #####...# xj0:.###..#...## <..........# ./xj:.......# .††....# .....P##xj^;.....#####.......#xjB`---8.1 (19.1xjGxjrJ xjJ3_Found a stone staircase leading up.xjњ xj xjҞ xj xj xj{ xj xj xj; xjD xj xj xj xj xj xj xj xj xj xj xjP xj xj xj xj xj xjA xj xjI xj xj $ xj M_c - 5 potions of curing (gained 1)xjn xj xj xj xj xjU xj3 xj xj xj xj xjR xj xjt xj" xjq$ xjB( xj( xj * xj. xj. xj/ xj3 $ xj3 J_V - 5 scrolls of vulnerability (gained 1)xj6 xjk7 xj8 xjf; xj> xj`? xj@ xjC xjG xjG xjI xjL xjP xjoP xj]R xjT xjX xj4Y xj[ xj] xj7a xja xjbc xje xji xjAj xjk xjm xj>q xjq xj5s xj{u xj{x xjx xjRz xjE| xj_ xj xj xjE xjT xjĆ xj xj xjg xj xjM $ xjq B_N - 2 scrolls of noise (gained 1)xjB xj xj xj xj xj! xj xjV xj9 xj xj xj٤ xjѧ xjO xjl xj. xjܯ xjc xjP xj xjY xjȸ xj xj1 xj% xj xj xjh xjv xj xj xju xj xj xj xj xjs xj xj xj xj xj xj xj" xj xj xj xj xj xj< xj xj( xj xj xj) P _a - a wand of flame (28) (gained 8 charges)xj  xj~ xj xj xjt xj xj xj xj %  xj  HYou encounter a komodo dragon.xj \ # ..#............#  P. .###...........#  . ##..........##  #. #............# ##xj  #. #............###. #.. ##<.............. #.l###...............xj # ###...#...............† #.....@#.....P##.......◊..###....###........xj m^ #....# ##.......#... ##..## #....... ##. .#.. #.......xj0  # . ..# #........ l   komodo dragon (asleep) # ..# ##....... ..# #.......xj I ......xj /71.0 (52.9xj 52.3 (54.2 _xj" xj$ xjq' xjq.You shoot a bolt.  The bolt pierces through the komodo dragon!!!  You kill the komodo dragon!xj\u,)))xju*xju xjz hOkawaru accepts your kill.xj ...h   wolf (wandering) xjXH......  You hear an angry growl.xjo8=====3.9 (1.6)xjC xj0U _You encounter a wolf.xjc. _You encounter a wolf.You shoot a bolt. The bolt pierces through the plant!!!  The plant begins to die.  xjThe plant is lightly damaged.  The bolt pierces through the wolf!!!  You kill the wolf!xjb/)))))xj-)))xj)xjY ...◊.†..Okawaru accepts your kill.xjD-5.5xjxj& _You hear a howl!xj xj "-xj xj% xje  xj :_No target in view!xjxjxjxj˯xjxjվ: _xjlxjxj 3xjxje _A nearby plant withers and dies.xj3xjxj xjxjxjNxjxj(XxjxjZxj%xjxjjxjxjzxj ,xj xjT xjxjxjxj2xjxj,xjxjxjWxjxjxjxj #xj#xj $xj&xj),xj)xj+xj-k  You encounter 2 blink frogs.xj2.#.#.....####..## #.........# ##...#.#..#..# #.........##.#.....#..# #..........####.#.##..# ##.........#.....#..# #........xj2#..#.#..## #####....#  ##....##  #.@....# ---- ##◊.....#  #◊....#.#  #....#...xjU3. ##...##.#. #...# .... FF 2 blink frogs (asleep)...# #......F..FxjA5s92.7 (17.2)F.xj6KF.xjl:VF1 asleep)xjc;R----4.0 (18.5 _xj>xj@xjK .You shoot a bolt.  The bolt pierces through the blink frog!!!  You kill the blink frog!xjR)))))F   blink frog ()))xje) F.Okawaru accepts your kill.xjZ+JF.xj2.JF.xj4.....F†.xjF5.xj9C9===5.6 (1.6)xjr<xj>> _The blink frog croaks. You hear a croak.xj ))))) ))xj)You shoot a bolt. The bolt pierces through the plant!! The plant begins to die.The plant is lightly damaged.  The bolt pierces through the blink frog!xj)kLF.xjmJF.xjt◊...†..xjuL====7.3 (1.7xjyxj|e _The blink frog is moderately wounded.xj&H#)xjuH)))xjH ))xj I%))xjKF.xjKF.xj|...xjT†..xjb===-8.9 (1.6xjxj:o _You shoot a bolt. The bolt closely misses the blink frog.xj[H ))xj&\y) You shoot a bolt.  The bolt pierces through the blink frog!xjG .The blink frog is severely wounded.xjAD FxjtA nearby plant withers and dies.The blink frog hits you but does no damage.xj?M F§xjoThe blink frog completely misses you.You encounter a skyshark.xj &..xj= F   skyshark (wandering)F   blink frogxj' H0---xjj #100.5xj xj E _The blink frog hits you. The blink frog blinks!xj .You shoot a bolt.  The bolt pierces through the blink frog!!  You kill the blink frog!xjE ^))))))xjf, SF.xj/ SF.xj8 ;.†..xj9 ..xj@9 c.Fxj[? L--102.1xjC xjE  xj?F B_Okawaru accepts your kill.xjQh))))))))xj$]MF†xjb=F.xj9cxjz0..xjYz.xjz.xjz.xjz.xjF~013.7xjˎxjqm _You shoot a bolt. The bolt closely misses the skyshark.xj ))))) )xj ^))You shoot a bolt. The bolt pierces through the skyshark!!xjc[ SF.xj=\ .lxj^ F.The skyshark is moderately wounded.xjM_ RF.xje ...†l   basilisk (wandering)..xjf V2=5.3xjj xjm Y _You encounter a basilisk.xj .You shoot a bolt.  The bolt pierces through the skyshark!!!  You kill the skyshark!xjR )))l   basilisk (wandering)  Okawaru accepts your kill.xjRThe bolt pierces through the plant! The plant begins to die.xjWeAl.xj0g:l.xjl†◊.lxjBrb=2======xjr&6.8 (1.5xjYvxjx3 _The plant is lightly damaged.xjHX )))))) You shoot a bolt. The bolt pierces through the basilisk!!xj/ .....lThe basilisk is almost dead.xj6 i  The basilisk gazes at you.xjw xjz g3===---8.3xj xjG  xj )_You resist with almost no effort.xj7 .You shoot a bolt.  The bolt pierces through the basilisk!!!  You kill the basilisk!xjzU))))))xj.{ .Okawaru accepts your kill.xj7W......xj<Z3---9.8xj?xjB@ _A nearby plant withers and dies.xjBxjcxj xjxjxj%4xjxjxjxjРxjxj%5xj/xjxj5xjoxjxjCxjxjxj K6=xjxj1 _HP restored.xj)xjfxjxjxj ,xjxjxjxj xjxj,xjxj9=xjxjxjCxjxjxjxjxjNxjxjfxjqxjxjaxj}xj xjixjxjxjxjxjxjxjxjxjwxjlxjxjxjxjCxjxjxjxjxj xj xj xj xjxj8xjxjexjYj  You encounter a blink frog.xjD ##†.....##### #.....#.#..##....#.....###...##.#.####...#.....## #...†#..#.#.# ##....####.## #..........# #........@..# xjx---##.........## #..........# #........##......#..####.........## F   blink frog (wandering)##.........xj.........#.F.......xj}u34.0 (24.2)F.xj%B.Fxj!xj!Q---5.3 (25.5 _xj+xj-xjv1)))xjew))xjw)))xjwxj.KF.xj*KF.xjJF.xje.......xj;===7.0 (1.7)xjxj n _You shoot a bolt. The bolt barely misses the blink frog.xj=8` ))))))xj80))You shoot a bolt.xj xjF§The bolt completely misses the blink frog.The blink frog gives a loud, deep croak!xjLF.xjp2.....xjZ...Fxj-8.6 (1.6xj xj xj_The blink frog blinks!xjvK )))))))) You shoot a bolt.  The bolt pierces through the blink frog!xj0.Fxjxj?.Fxj]3.......xj))40.2xjxje _The blink frog is moderately wounded.xj 8))))))))xj .......FYou shoot a bolt. The bolt misses the blink frog.The blink frog completely misses you.xj (1.8xj xj9 A _The blink frog hits you but does no damage.xj( ))))))))You shoot a bolt.  The bolt pierces through the blink frog.xjR .......FxjBThe blink frog is heavily wounded.xjM(3.4xji _The blink frog misses you. x2xjX )))))))) You shoot a bolt.  The bolt pierces through the blink frog!xjh ##†.....##### #.....#.#..# #....#.....# ##...##.#.## xj##...#.....## #...†#..#.#.# ##....####.## #..........# #.......F.@.# ##.## #.# #.xjb####.xjM## ##..........#xj{..........  The blink frog is severely wounded.xjT§FxjHF.xj*KF.xjC..xjV4-5.0xjxjY _The blink frog hits you. You slip backwards! The blink frog blinks!xj^3.)))xj3)xjC Fxjv...You shoot a bolt. The bolt closely misses the blink frog.The blink frog hits you but does no damage.xj,[5-6.7 (1.7xjxjAP _The blink frog misses you.xj> J))))xjGs IF§xjw ;.Fxj E...xje -8.3 (1.6xj xjw _You shoot a bolt. The bolt barely misses the blink frog. The blink frog blinks!xj/P .You shoot a bolt.  The bolt pierces through the blink frog!!!  You kill the blink frog!xjSJ))))))))xj^.........xjh\6=50.0 (1.7xjxjP _Okawaru accepts your kill.xjqwxjxxjxxj{xj5xj,xjւxjxjxjxj xjxj xjxjxjExj9=xjxjxjxjmxjxjxjڡxjKxjxjDxj`xjxjxjxj۰xj@xjxj`xjxjUxjxjxjxj:xjxjZxjxjxjwxjqxj,xjxjxjxj[xjCxj" xj##..........## #............# xj8l##......#..### ## #.........## ##.. ####.........# #....#...........### .......#...........# xj.....P........... #P###◊@.#.P...#.#.#.#--- ########.###### # ###xj        xj067.1 (17.1)xjH---8.1 (18xjTxj1 _f - a wand of mindburst (6)xjbxje3xjgxjjxjl,xjoxj=sxjsxjtxj 0.Íxj- Íxj 3Íxj  Íxj" __A nearby plant withers and dies.Íxj" ÍxjX Íxj/ ÍxjG Íxj Íxj` Íxj Íxj Íxj Íxj^ Íxj Íxj Íxj ÍxjA Íxj Íxj Íxj Íxj Íxj Íxj" ÍxjO Íxj Íxj! Íxj" Íxj)& Íxj& Íxji' Íxj( Íxj , Íxj, Íxj- Íxj. Íxj1 Íxj2 Íxj2 Íxjg4 Íxjv7 Íxj7 Íxj~8 Íxj9 Íxj< Íxj(= Íxj= Íxj5? ÍxjeB ÍxjC ,ÍxjD ÍxjG ÍxjH ÍxjH Íxj|I ÍxjL ÍxjM Íxj~M ÍxjN Íxj+R ÍxjR ÍxjS ÍxjjU ÍxjMX ÍxjX Íxj:Y ÍxjZ Íxj] Íxj^ Íxj^ Íxj_ Íxjkc Íxjc ÍxjLd Íxj f Íxj1i Íxji Íxjj Íxjk Íxjn Íxj o Íxjo Íxjp Íxjt ,Íxju Íxjw Íxjz Íxjz Íxjb{ Íxj| Íxj BÍxj ÍxjB Íxj Íxj^ Íxj Íxj Íxj} Íxj0 Íxj Íxj ÍxjR Íxj Íxjm Íxj Íxjm Íxj> Íxj} Íxj՜ ÍxjT Íxj Íxjt Íxj Íxj_ ÍxjQ Íxj Íxj< Íxjة Íxj Íxj/ Íxj Íxj/ Íxj ,Íxj Íxj/ Íxj Íxj Íxj Íxj Íxj Íxj׾ Íxj Íxj% Íxj Íxj Íxjf Íxj Íxj Íxj Íxj_ Íxj Íxj| Íxj Íxj ÍxjD Íxj Íxja Íxj ... ##.## ##...Íxj ..[ ##..# #....#.. #...# ##...Íxj #.. ##..## ##...##.. ##..# #....Íxj #... #.## ##...Íxj9 #... ##.## #....###..#######..◊####Íxja #....@.##.#....#......---230.3 (49.8)Íxj d###..............#....Íxj :#.............PÍxj z #.#..##...###P###◊..#. # ### ###.# ### #####Íxj#  ###     ÍxjK E Íxj Íxj J---1.6 (51.1Íxj Íxj ( _Found a ring mail.čxjčxjWčxjčxjdčxj čxj ,čxjčxjčxj čxjčxj|čxjj  )... ##....  ##..◊ #...####   .... ##.## ##  čxjM7 ..[# ##..#   #..## #...# ##  čxj #...# ##..## ##   ##... ##..# #   #...## #.## ##  čxj #..@.# ##.## #4.2 (2.6)   ###..#######..◊####  #......##.#....#.....  čxj=  ###..............#..   #...................  #.#..##...###P###◊..#  čxj #########.# ### #####  ### čxjh#čxj#-5.5 (3.9čxj/čxjQ2) _Found a long sword.čxj? čxj; čxj čxj H _No target in view!ōxjYōxjōxjōxjōxjōxj: _ōxjōxj ōxjōxj ōxj=  You encounter a wolf.  h..# ##.####   ...### ##..#.  ##....# #...#.###  ....#. ##...#.##   )...# ##....  #..◊# #...####   #....# ##.## ##   #..[# ##..#   #@.## #...# ##   #...# ##..## ##   ##...# ##..# #   #...## #.## ##   #....# ##.## #  [ōxj1?!m ###..#######..◊####. h   wolf (wandering)  #......##.#....#.... ###..............#.. #...................9.6 (4.141.0 (5.5 _The wolf leaves your sight.ōxjōxjōxjōxjaōxj0ōxjōxjmōxjōxjf ōxj ōxj, ōxj ōxj ōxjb ōxj ōxj ōxj m  You encounter a mountainshell.ōxj j.t... ...^. ##..##. ...# #..####† ...# ##.####....### ##..#.####....# #...#.ōxjF #....#.# ##...#.)...# ##....##@.◊# #...###....# ###..[## ##..#  ##..## #...# ##.  ōxj #...# ##..## ##.  ##...# ##..# #.. t   mountainshell (wandering, warded)..ōxj a##..##ōxj Fh4.9 (3.9ōxj *.ōxjg 5t.ōxjN ōxj -6.2 (5.2ōxjj" ōxj$ 1 _The wolf leaves your sight.ƍxjKPh....##.t...ƍxjvL #.####...^.#..##.....####† ##.##ƍxj Nz ...### ##.##....# #...#.##....#.# ##...#.###)@..#....#.#..◊...###....# ##.## ##..[## ##.##..## #...#  #...# ##..## ##ƍxjNP#...# ##..# #.. P   oklob plant (unaware)## #. h   wolf (wandering) #....# ##.## #.ƍxjY5 .ƍxjfYlh  You encounter an oklob plant.ƍxja& ƍxjVaw*tPhƍxja;  The mountainshell growls angrily. The wolf howls!ƍxj6  The mountainshell fractures the ground with its footsteps.ƍxj2Fƍxj6.hƍxjR Ptƍxjt95/116 -----Δ@ΔΔΔƍxjqF   blink frog (wandering)h   wolf  ƍxjThe falling rubble hits you!!  You hear a croak.  Marking area around an oklob plant as unsafe for travelling.ƍxjb/  --more--ȍxj ȍxjA =====ȍxj-7.5 (1.3 _ȍxjȍxjO.....t......h^..............ȍxj>.Δ#..ȍxjȍxjy   PF....# ###### ȍxjz  .t....# #.####  ..h^. ##..## ȍxjMz  ....# #..####† ȍxjz i ...# ##.#### ȍxjz i ...### ##..#.## ȍxj{  ###....# #...#.### ȍxjS{  #...Δ#.# ##...#.## ȍxj{  #@.Δ.# ##....# ȍxj{ { ##ΔΔ◊# #...#### ȍxj|  #....# ##.## ## ȍxjL|  #..[## ##..# # ȍxj|  ##..## #...# ## ȍxj|  #...# ##..## ## h   wolf ȍxj}  ##...# ##..# #.ȍxjK} 3 ȍxj|}  #...## #.## ## ȍxj}  #....# ##.## #.ȍxj 9.hȍxj 7.hȍxj ȍxj7 /..ȍxj- #6ȍxjg 6----------ȍxj !8.8ȍxj ȍxj5  ȍxj E_You see here a +0 long sword.ɍxj+H .You shoot a bolt. The bolt pierces through the wolf!!!  You kill the wolf!ɍxjALs))))))))ɍxjL(ɍxj_z ξOkawaru accepts your kill.ɍxjf0ξɍxjz|..^.†..ɍxj@..ζζɍxjC ===--50.3 (1.5 _The pile of debris collapses into dust. x2ɍxjp:ζɍxjj _Your Ice Magic skill increases to level 8!ɍxjBɍxjCɍxjHɍxjK ɍxjK:_No target in view!ʍxj M ..# #..#.#PF#ʍxj.t....# #.####^.#..##.......####††.# ##.## ...### ##.##....# #...#.##.@.ζ#.# ##...#.####).Δ.#....#.##Δζ◊...##  #....# ##.## ##ʍxj%3ℓʍxj&l7=---1.6 (1.3 _ʍxjJ*:ℓʍxj_,ˍxj'8ˍxjp8ˍxjP:ˍxjgMt ζYou start resting.ˍxj^1ζˍxjY`0tˍxjb  The pile of debris collapses into dust. x2  A mountainshell comes into view.ˍxj/h---t   mountainshell (warded)ˍxjnj0.0ℓℓℓˍxjo22.6 (1 _ˍxjsKℓℓˍxju̍xjPF....######..t. ...^. ##..##.̍xj%t.#..####† .†#.####...### ##..#.̍xjsa###....# #.#̍xjΝ)...ℓ#.# ##...#.##@.ℓ.# ##....#. ##ℓℓ◊̍xj$...#####....#.## [## ##..# #.#..## #.̍xjat# #...# ##..##̍xj9##...# ##..# #....## #.## ##.# #.̍xj5M.t̍xj&...̍xj5'..̍xj?8=̍xj3&3.9 (1.3̍xji _You see here a +0 long sword.͍xju ͍xjIv ͍xjz ͍xj| ΍xj6  ..## #.. ΍xj7 PF....# ###### t....# #.#### ΍xjp7 ...^. ##..##. ...# #..#### ΍xj7} .t.# ##.#### ΍xj 8 ...### ##..#.  ###....#  ΍xjV8t #@...#.##.#΍xj8x )...# ##.... ΍xj8 ##..◊# #...# ΍xj89 #....# ##.## # ΍xj9 #..[## ##..#  #..## #...# ΍xj:  #...## #΍xjZ:   ##...# ##..# ΍xj:   #...## #.## #΍xj:D ΍xjF΍xjH45.3 (1.4 _΍xjW΍xjY΍xj΍xj΍xj ΍xj&΍xj͡ $ ΍xj ..## #..#.# PF....# ######. ΍xjx .t....# #.####. ...^. ##..##. ....# #..####† .†.# ##.####. ...### ##..#.##. ###....# #...#.# #.@..#.# ##...#.# ##)...# ##....#. ##..◊# #...# #....# ##.## # #..[## ##..# #. ##..## #...# # #...# ##..## # ΍xj "##...# ##..# #. #...## #.## #΍xj ΍xj 096.7΍xj ΍xj Ѝxj*&4 Ѝxj&PF....######..t. ...^. ##..##..#..####† .†#.####...### ##..#.Ѝxj&a###....# #.#Ѝxj'....#.# ##...#.##@...# ##....#.Ѝxj3'P ##..◊...####ЍxjL'A#....#.## Ѝxjt'  #....# ##.## #. Ѝxj'Ѝxj)2tЍxjK1t   mountainshell (warded)Ѝxjq1Ѝxjh2Ѝxj2&8.0 (1.3Ѝxj7Ѝxj; Ѝxj;E_You see here a +0 long sword.Ѝxj { ..# #..#.#PF#Ѝxj] >.t....# #.####^.#..##.......####††.# ##.##Ѝxj c ...### ##.Ѝxj p##t...# #...#.##.@..#.# ##...#.####)...#....#.##..◊Ѝxj ...##Ѝxj k..# ##.## ##Ѝxj" h..[## ##.ЍxjR ##..## #...#  #...# ##..## ##Ѝxjt #...# ##..# #.## #Ѝxj Ѝxj S5-=Ѝxj 9.3Ѝxj: Ѝxj 6 _The mountainshell headbutts you.эxjMK ))эxjLMH You shoot a bolt.  эxjuM-The bolt pierces through the mountainshell!!!эxjjy FThe mountainshell is severely wounded.эxjэxj  *F   blink frogэxjkYou hear a loud, deep croak! x2  You encounter a blink frog.эxjэxj  The mountainshell fractures the ground with its footsteps.эxjJaM.Fэxj!xv.Δ.t..ΔэxjxeΔ@Δ..ΔΔΔэxj֍xjA% ֍xjAU_You start resting.A blink frog comes into view.֍xjA֍xjGDF---֍xjHF   blink frog֍xjV,40֍xjWE---5.4 (2 ֍xj&X _֍xjy]֍xj_֍xj .You shoot a bolt.  The bolt pierces through the blink frog!!!  You kill the blink frog!֍xj))))))֍xjY3....֍xjZH†.֍xje\520===6.9 (1.5֍xjov֍xj  ֍xj|B_Okawaru accepts your kill.֍xj;< ֍xj< ֍xj@ ֍xjB  ֍xjC B_No target in view!֍xj{ ֍xj" ֍xj. ֍xj_  ֍xj B_No target in view!׍xjc׍xjJ׍xjI׍xjE׍xj׍xj$׍xj,׍xj=׍xj9׍xj96׍xj׍xj>׍xj׍xj׍xj׍xj97׍xj׍xjO׍xj׍xj׍xj׍xj׍xjO׍xjm׍xjS8=׍xju׍xj7׍xj׍xj׍xj*׍xj׍xj׍xj׍xjxK9=׍xj׍xj+׍xj׍xj׍xj׍xj;:70׍xj׍xjz׍xj׍xj\ ׍xj8׍xj׍xj׍xj׍xj91׍xjU׍xj׍xj+׍xjl׍xj!׍xj92׍xj׍xjq ׍xj ׍xj"׍xj*%׍xj~%׍xj&׍xjF)׍xj)S3=׍xjX+׍xj3.׍xj.׍xj/׍xj2׍xj2K4=׍xjg4׍xj7׍xj7׍xj,9׍xj;׍xj<׍xjG=׍xj@׍xjn@95׍xjA׍xj"D׍xjxD׍xjE׍xjH׍xjH׍xj>J׍xjL׍xjHM96׍xjN׍xjrQ׍xjQ׍xj(S׍xjU׍xj*V97׍xjW׍xjyZ׍xjZ׍xj%\׍xj^׍xj_׍xjg`׍xjfc׍xjcS8=׍xjIe׍xj*h,׍xjii׍xjl׍xjqlK9=׍xjwq׍xj\u׍xju׍xj w׍xjy׍xj+z׍xjk{׍xj+~׍xj~:80׍xj0׍xj7׍xj]׍xj׍xjS׍xj91׍xj+׍xj׍xji׍xj׍xj5׍xj׍xjԑ׍xj ׍xju92׍xjԖ׍xjJ׍xj׍xj׍xjН׍xj2׍xj׍xjX׍xjŢN83=׍xj׍xj׍xjZ׍xj׍xjO׍xjW4=׍xj׍xj&׍xj׍xj˲׍xj׍xj׍xjt׍xjK׍xj%5׍xj=׍xj~׍xj׍xj0׍xj׍xjy%6׍xj׍xjk׍xj׍xj׍xj׍xj-׍xjp׍xj׍xj6#7׍xjW(=׍xj׍xjp׍xj׍xj;׍xjA׍xjU8=׍xj׍xj׍xj׍xj@׍xj׍xj׍xjk׍xj(׍xjf%9׍xj׍xjm׍xj׍xj׍xjo׍xj&90׍xjV׍xj׍xj׍xj{׍xjV׍xj׍xj׍xj׍xj1%1׍xj׍xjb׍xj׍xj׍xj ׍xj ׍xjX ׍xj<׍xjK2=׍xj3׍xj׍xj׍xjh׍xj#׍xjU3=׍xj ׍xj׍xj׍xjF׍xj!׍xjs!׍xj"׍xj%׍xjp%%4׍xj&׍xj)׍xjL*׍xj+׍xjO.׍xj.%5׍xj 0׍xj3׍xjO3׍xj4׍xj27׍xj7׍xj8׍xj;׍xj<%6׍xj@׍xjC׍xjC׍xjE׍xjH׍xj IK7=׍xjJ׍xjWM׍xjM׍xjN׍xjOR׍xjR׍xjT׍xjV׍xjVU8=׍xjX׍xj[׍xj[׍xj9]׍xj_׍xj1`׍xjsa׍xj=d׍xjd%9׍xjf׍xjh׍xjFi׍xjj׍xjm׍xj!n+100/116׍xjLo׍xjr׍xjRr׍xjs׍xjv׍xjv׍xjw׍xjz׍xj{%1׍xj|׍xj׍xj=׍xj׍xj׍xjwK2=׍xj׍xj1׍xjr׍xjފ׍xjJ׍xj׍xj׍xj׍xjU3=׍xj׍xj׍xj1׍xj׍xj׍xj%4׍xj3׍xjƞ׍xjE׍xj׍xj׍xjף׍xj~׍xje׍xjޫ%5׍xj׍xjq׍xj׍xj׍xjj׍xj͵%6׍xj׍xj@׍xj׍xj׍xjh׍xj׍xj׍xj׍xjK7=׍xj׍xj3׍xj׍xj׍xj׍xj׍xj?׍xjU8=׍xj׍xj5׍xj׍xj[׍xj׍xj׍xj%9׍xj ׍xj׍xjZ׍xj׍xj׍xj׍xjJ׍xj׍xjU&10׍xj׍xj"׍xj׍xj׍xj׍xj8%1׍xj׍xj׍xj׍xj׍xj׍xj׍xjL׍xj׍xjmK2=׍xj׍xj׍xj׍xj׍xj׍xj@U3=׍xj׍xj ׍xj ׍xj׍xj׍xj(׍xj׍xj׍xj%4׍xjR׍xj׍xjT׍xj׍xj ׍xj ׍xjH"׍xj$׍xjV%%5׍xj&׍xjV)׍xj)׍xj+׍xj-k _You start resting.HP restored.׍xj3(---׍xj814030.0)׍xjv9u6=---71 _׍xj=׍xj,?׍xj6t ׍xj*u Really hop into a travel-excluded area? Y - Yes ׍xjUu ' N - NoٍxjO ٍxjw p ..###..#.# carss the Skirmisher  PF....# ######. Barachi of Okawaru ******  .t....# #.####. Health: 116/116 ========================  ٍxj ...^. ##..##.. Magic: 34/34 ========================  ....# #..####† AC: 14Str: 14  .†.# ##.####. EV: 23ٍxj @Int: 13  ٍxj. .†.### ##..#.##. SH: 0Dex: 31  ٍxjP ###....# #...#.### XL: 14 Next: 20% Place: Lair:5  ٍxj '#.@..#.# ##...#.## Noise: ---------  Time: 18407.9 (0.0)  ٍxj ##)...# ##....#. h) +3 triple crossbow of the Harvest {pene  ٍxj ##..◊# #...#### Fire: h) +3 triple crossbow of the Har  ٍxjF w#....# ##.## ##  ٍxjo #..[## ##..# #.  ٍxj p##..## #...# ##ٍxj͚ 8   ٍxj e#...# ##..## ##ٍxj7 8   ٍxjY f##...# ##..# #.ٍxj    #...## #.## ##ٍxj n  _Okawaru accepts your kill. ٍxj8 9_No target in view! ٍxj[ 9_No target in view! ٍxj #_You start resting. ٍxj ?_HP restored.  Okay, then.ٍxj՜ ٍxj ٍxj ٍxj . _ڍxj~k PF....######.ڍxj.tڍxj.ڍxjm ...^. ##..##.ڍxj .#ڍxj<x..####† .†ڍxj{#.####.ڍxjf†.### ##..#.ڍxja###....# #.#ڍxji....#.# ##...#.ڍxjc##@...# ##....#.ڍxj37 ##..◊ڍxjK...####ڍxjw#....ڍxj-#.## ڍxj  ڍxj ڍxjf#....# ##.## #.ڍxjD ڍxj4ڍxj+9.3 (1.4 ڍxj> _ڍxj;ڍxj ڍxjE_You see here a +0 long sword.ۍxj  ......# #.####. ۍxj ..^. ##..##.. ....# #..####†ۍxjm  †.# ##.####.. ۍxj .†.### ##..#.##. ۍxj }###....# #...#.# ۍxj] u#....#.# #.ۍxjÒ  ۍxj |##)...# .#..ۍxjc i .◊# #...###ۍxj  ۍxj #....# ##.## ##. ۍxjW #..[## ##..# #.. ۍxj ##..## #...# # ۍxj #...# ##..## ##. ##...# ۍxjJ #.. #...## #.## #ۍxj  #....# ##.## #..ۍxj%  ###..#######..◊###ۍxjm ۍxj 510.6 (1.3 _ۍxj ۍxj ܍xjE7 ......# #.####.   ....^. ##..##.   ܍xjq7....# #..####†.   ܍xj7#.†.# ##.####.   ܍xj7.†.### ##..#.##.   ܍xj7###....# #...#.###.   ܍xj8#....#.# ##...#.##.   ܍xjU82##)...# ##....#.   ##.@◊# #...####.   ܍xj8I#....# ##.## ##.   #..[## ##..# #.   ܍xj87##..## #...# ##.   #...# ##..## ##.   ܍xj9##...# ##..# #.   ܍xj29#...## #.## ##.   ܍xjM9#....# ##.## #.   ###..#######..◊####.܍xjA܍xjA(1.9܍xjF܍xjH܍xjQ ܍xjY $܍xjZZ JReally hop into a travel-excluded area? ܍xjZ "Y - Yes ܍xj[ ' N - NoލxjmލxjX  .P.....# ######... carss the Skirmisher  ލxj.......# #.####... Barachi of Okawaru ******  ....^. ##..##.... Health: 116/116 ========================  ލxjH....# #..####†.. Magic: 34/34 ========================  #.†.# ##.####... AC: 14Str: 14  .†.### ##..#.##... EV: 23Int: 13  ###....# #...#.###.. SH: 0Dex: 31 ލxj3 #....#.# ##...#.##.. XL: 14 Next: 20% Place: Lair:5  ލxj܇##).@.# ##....#... Noise: ---------  Time: 18411.9 (0.0)  ##..◊# #...####.. h) +3 triple crossbow of the Harvest {pene  ލxj#....# ##.## ##.. Fire: h) +3 triple crossbow of the Har  ލxjR(#..[## ##..# #...  ##..## #...# ##..  ލxj&#...# ##..## ##.. P   oklob plant (unaware)  ލxj##...# ##..# #...  #...## #.## ##..  ލxj#....# ##.## #... _No target in view! _No target in view! _You start resting. ލxjKy_HP restored. _Okay, then. _You see here a +0 long sword.ލxj٠`3.2 (1.3ލxjQ ))))ލxj9 ))ލxj]D))P  ލxjލxjʤXYou shoot a bolt.  The bolt pierces through the oklob plant!!ލxj, | P.......ލxj- ` The oklob plant is severely damaged.ލxj0 [ ******ލxj'1 4*The oklob plant spits acid at you.ލxjN1 ލxj ....†..ލxjV r95/116 -----10 ===ލxj A4.8 (1.6Corr (-4) ލxj ލxj0 t _The splash of acid hits you!! The acid corrodes you!ލxj$ b )))))))ލxje z) You shoot a bolt.  The bolt pierces through the oklob plant.ލxj# CP...ލxjd ..ލxj %..ލxj 96-----ލxjۉ 6.4ލxjד ލxjE  ލxjz V_The oklob plant is severely damaged.ߍxj4 .You shoot a bolt.  The bolt pierces through the oklob plant!!!  You destroy the oklob plant!ߍxjYo))))))))ߍxj ߍxjZ".......ߍxj [".......ߍxj-[!....^.ߍxjI[ ....ߍxjt[,.†.ߍxj[1.†.ߍxj[...ߍxj[3..#.ߍxj[4.@.ߍxj ..## #..#.#..## xj=R........# ######....# ........# #.####....# .....^. ##..##.... xj#....# #..####†. #.÷.# ##.####.. #.†.### ##..#.##....# xj###....# #...#.###...# #....#@# ##...#.##...#68.4 (36.3 xj##)...## ##....#...†# xj"w##..◊# #...####.. xjB#....# ##.## ##. xj`#..[## ##..# #... xj~##..## #...# ##.. xj2#...# ##..## ##. ##...# ##..# #... xj#...## #.## ##.xj$xjT%.9.8 (37.7xj+xjh.: _Found a staircase to the Slime Pits.xjxjxjxj9xjP xj xjGYou encounter 2 oklob plants.xjxjt.P...  #.....#..xj>P..## #..#.#....# ######....xj5n#........# #.####xjUX.....^. ##..##.xjj...# #..####†xj #.÷.# ##.####....xj #.†.### ##..#.##....xj ###..@.# #...xjFj #....#.#xjh#.##...xj)...## ##....#...†xj ##..◊# #...#### #....# ##.## ##xj #..[## ##..# xj9ePP 2 oklob plants (unaware)xju#..## #...# ##...xj- #...#xj'# ##...xj!xjt ##...# ##..# xj xjq P0.0)Pxj1%1 unaware)xjP<Found a viscous altar of Jiyva.  xjonMarking area around 2 oklob plants as unsafe for travelling.xj/  --more--xjRO 71.1 (1.3 _xjX....P.......>P.......................^......÷..†.xjX&..xjZxjD ))))))))PYou shoot a bolt.xj ~ .P.....xj Z.The bolt pierces through the oklob plant but does no damage.xjT  xj{ @**xj ****xj BThe oklob plant spits acid at you.xjb A ...xj]b ..xjb .xjb sThe splash of acid hits you! The acid corrodes you!xjzj  xjj ?**xjj **xj'k **xj[k 4*The oklob plant spits acid at you.xjk xj H>....xj= %..xj 81/116 --------10 ===2.7 (1.6Corr (-4) xj xjq 3 _The splash of acid hits you!!xj ))))))))You shoot a bolt.  The bolt pierces through the oklob plant!xj O .Pxj, #...xjN ..xj A.The oklob plant is lightly damaged.xj & xj۝ *xj **xjE **xjg *xj J*The oklob plant spits acid at you.xj,C>...xjK,*...xj .P77---------xj:. 4.3xj7xj; xj7<m_The splash of acid hits you. The acid corrodes you!xjc )))))))xj`)You shoot a bolt.  The bolt pierces through the oklob plant!!xj5x .P....xjl5\..The oklob plant is severely damaged.xj9& xj@9+****xjf9?***The oklob plant spits acid at you.xj9xjnR ......xjP@The splash of acid misses you.xjW *****xj;J*The oklob plant spits acid at you.xjPU?......xjUxjV53------ 66.0 (1.78xj\xj_t _The splash of acid hits you!! The acid corrodes you!xjxjxjxjw xjX_You are too injured to fight recklessly!xj xj# xjO xjY  xj P_You are too injured to fight recklessly!xj j....P... #.....#..#xj` )....>P..## #..#.#..#.# ######....##.# #.####....#xj̗ .....^. ##..##.#....# #..####†.xj8 b#.÷.# ##.####.#.†.### ##..#.##....####...@# #...#.###...#xj 0#....#.# ##...#.##...###)...## ##....#...†#xj( s##..◊# #...####.#....# ##.## ##.#..[## ##..# #.xj ##..## #...# ##.... #...# ##..## ##....xj  ##...# ##..# #..... xjƠ xj 4=-------7.3 (1.3 _xjU xj xjxj"xjxjxj&,xjxj xjjxjxjK5=xjwxjxjJxjxjjxj8#6xj`xjxjxj&xjyxj*xjxj xj9xj97xj xj xj xjO xjxjS8=xjxjNxjxjxjbxjxj&xjxj4K9=xjxjj!xj!xj)#xjr*xj*:60xj,xj/xjM0xj1xj=4xj4xj)6xj8xj891xjh:xj<xj)=xju>xj@xjMAxjPxjxj992xjxjxjxjxju xj S3=xj_ xjxjxjrxjcxjxj1xjxjFK4=xj~xjxjxjxj,!xj!95xj#xjT%xj%xj$'xj)xj)xj`+xj-xj.96xj/xj2xj2xj3xj6xj697xj8xj:xj;xja<xj%?xj?xj@xj`CxjCS8=xjExjGxjGxjNxjQxjRK9=xjjSxjUW _You start resting.xj~\Q÷---xja1515.3 (38.0)xjbI14 6.3 (39xjgxji xj-iM_You are no longer corroded.xjxjٍxjӏxjxj6xjTxjxj:70xjcxjxjnxjxjh,xjqxj xju91xjcxjتxjGxjxjxjxj22xjHxjxjxjxjPxjxjxjxjS3=xjfxjxjIxjxj!xjK4=xjxjxjrxj7xjxjxjexjxj95xjxjxjxj>xjxj96xjxjxjtxjxj<78=9=xjxxj:80xjjxjxjXxjxj8xj91xj xjxj xjexj"xja"xj#xjp&xj&92xjU(xjG+xj+xj,xjZ/xj/N83=xj_1xj3xjG4xj5xj8xj8xj2:xj<xjz=W4=xj?xjbAxjAxjGxj5JxjuJxjKxjNxjKO%5xjPxjSxjwSxjTxj2WxjW%6xjXxj \xjH\xj]xj$`xjh`xjaxjJdxjdK7=xjfxjhxjixjRjxjlxj=m#8xjam2=xj}oxjqxjarxjsxj=vxjvxjwxjzxj{%9xjg|xjLxjxjxj}xj&90xj7xj*xjPxjʉxj/xjxjxjvxj%1xjRxjxjQxjxjxj#2xj(=xjKxj}xjxj5xjסxj>xjzxjxjp#3xj2=xj3xj0xjxjxj6xjsxjxj ;4xjcxj̽xjxjnxjbxj%5xjxjxj,xjjxjxj}xjxj}xj%6xjXxjG,xjcxjnxjK7=xj6xj,xj{xjxjxj.xjxjU8=xjLxj,xjxjxje%9xjxjxjxjxjxjxjwxjxj+100/116xjxjxj%xjZxjxjmxjxj xj %1xj xj xj xjxjxjoK2=xjxj^xjxj xj!,xj"xj%xj%U3=xj'xj)xj9*xj+xj-xjp.%4xj/xj2xj2xj44xj6xjA7xj8xj;xjs;%5xj<xj?xj@xjlAxjCxjUD%6xjExj%HxjHxj/JxjcLxjLxjNxjcQxjQK7=xjSxjUxjUxjBWxjYxj)ZU8=xj[xjK^xj^xj_xjbxjcxjmdxjUgxjg%9xj&ixjkxjkxjMmxjoxj_pxjqxj?txjt&10xjzxj}xj"~xj{xj$xj%1xjxjxjxj1xjˊxj"xj{xjxjIK2=xjxjBxjxj<xjhxjU3=xjHxjxjLxjxj0xj{xj¡xjAxj%4xjxjxjxjXxjɬxj3%5xjxjHxjxjxjTxjxjxjk _You start resting.HP restored.xjmxj2635.3 (119.0)xjb6=6.3 (120 _xjxjxjxj!Really hop into a travel-excluded area? Y - Yes  N - Noxjtxj2uxjz....P...#.....#.. carss the Skirmisher....>P..###..#.#..# Barachi of Okawaru ******xj.........# ######.... Health: 116/116 ========================#........# #.####.... Magic: 34/34 ========================.....^. ##..##..... AC: 14Str: 14xj܆#....# #..####†... EV: 23Int: 13#.÷.# ##.####.... SH: 0xjBDex: 31#.÷.### ##..#.##.... XL: 14 Next: 22% Place: Lair:5xjE###..@.# #...#.###... Noise: ---------  Time: 18636.3 (0.0)#....#.# ##...#.##... h) +3 triple crossbow of the Harvest {penexjuc##)...## ##....#...† Fire: h) +3 triple crossbow of the Har##..◊# #...####...xj:#....# ##.## ##...#..[## ##..# #.... PP 2 oklob plants (unaware)##..## #...# ##...#...# ##..## ##...##...# ##..# #.... _You are too injured to fight recklessly! xj_You are too injured to fight recklessly! _You start resting. _You are no longer corroded. _You start resting. _HP restored.xjxj-7.6 (1.3xj^xj:xj' xj))))))))P1 unaware)You shoot a bolt.  xj*)The bolt pierces through the oklob plant!xjSo8.PxjoN......xjUp'===xjp9.2 (1.6xjruxjw9 _The oklob plant is lightly damaged.xj ' xj[0)))))xj)))xjXYou shoot a bolt.  The bolt pierces through the oklob plant!!xj-# .P......The oklob plant is severely damaged.xj#xj' ******The oklob plant spits acid at you.xjU......xjS_05---40.7 (1.5xjTxj[2 _The splash of acid hits you!xj< .You shoot a bolt.  The bolt pierces through the oklob plant!!  You destroy the oklob plant!xjA /))))xjA ))))P   oklob plant (xj m.........xje e6---42.3 (1.6xj? xj P _Okawaru accepts your kill.xj#F ))xj#b))))))P  xj/$wYou shoot a bolt.  The bolt pierces through the oklob plant!!!xjUP>......7=3.9 _The oklob plant is almost destroyed.xjx _You shoot a bolt.  The bolt pierces through the oklob plant!!  You destroy the oklob plant!xj))))))))xj42:...._.......>........................^......÷.xj2G.÷..xj76L=55.5xj?:xj<P _Okawaru accepts your kill.xjxjxjxjt xj:_No target in view!xj xj xjxjxjA;8xjxjxjbxj-xjxjxjxjW %9xj!xj$,xj+&xj-xj.&10xj\0xj53xj3xj5xj8,xj9xj9<xj<%1xj=xj[@xj@xjBxj xjYK2=xj<xjxjxjexj xj xjX xjxj#3xj?2=xjzxjxjBxjxjxja%4xjxjxjxjxjxjxj>!xj#xjI$%5xj%xjB(xj(xj)xj,xj,xj%.xj0k _You start resting.HP restored.xjj(_---66.5 (21.0)6=---7.5 (22 __xjxjhxjxjxj #.....:... ####.#†##  ._.... #.....#.  >...## #..#.#  ....# ######  #........# #.####  .....^. ##..##.  xjh...# #..####†   #.÷.# ##.####   #.÷@### ##..#.0.0)   ###....# xj#   #....#.##.##..  xjA|)...## ##....   ##..◊# #...####   #....# ##.## ##  xj{ #..[## ##..#  #..## #...# ##   #...#xjǕB# ##xjixj-8.8 (1.3xjxj8] _Found a parchment of Poisonous Vapours.xja xja xjd xjig xjj xjWl xj4m xjo xjr xjTs xjt xjv xjsy xjy 9=xj{ xj xj xj, xj xjɅ xj xj xj% xj xj@ xj xj xj0 xj] xj xj xj xj xj< xju xj9 xj xjY xj} xj xj\ xj xj1 xj[ xj ,xj? xj xj xj, xj xj xjڷ xj. xj` xj xj xj xjF xj\ xj1 xj xj xj xj xj2 xj xjy xj xjM xjC xj xj xj< xj2 xj xj xjG xj xj xj xjL xj xj xj xj xj xj xj xj. xj xjN xj} xj xjW xj xj Bxj xj- xj} xj xj xj M )..........xj  ..◊# .#...P#.. ...◊ #....... #..## ##...#. ##... .  #..... xj  #...## ##. #◊.#..◊# ..##..@# ....702.0 (33.2) #P..# #....#.. ##..## P...###. ##...## ....##...#.# #..◊#..##...## #...#..xj H#...# #...##<#...## #..###.#...##...#..xj D3.3 (34.5xj> xj # _Found a club.xjxjxj}xjxjiM##.<)....xj׽......◊# .#...P#...◊ #..... #..## ##...#.xj4@#...# #.. ##. #.. #....## ##. #◊xjy##.@◊#..##0.0)xj"...## ...P..# #....#.  ##..## P...###...xjD{.. ##.....xj.xj$xj-4.7 (1.4xjxj}9 _Found a stone staircase leading up.xja xjR xje xj# xj, ,xj - xj/ xj`3 xj4 xj5 xj: xj= xj> xjD@ xjC xjvH xjH xj=K xjN xj*U xjU xjW xjZ xj_ xjW` xjcb xjf xjr xjLs xj%v xj{ xj xj xj xj xj܊ xj xj xj xj xjD xj xj xjן xj xjآ xj> xj xj xj xj} xjV xj xj xj[ xjº xj xjؾ p _h - 2 potions of haste (gained 1)xjj xj xj xjk xj xj xj xj xj xjp xj) xj xj xj xj xji xj} xj xj xj xj@ xj xj xj xj xj xj xj< xjL xj xj xj xj xj xj xj xj xjL ,xj xj xjX xj xj xj xj7 xj xjQ xj xj xjxjxj=xjxjUxjxj xj xj> xj xjxjRxj*xjxj}xjxjxj xjLxjxjxjtxjxjxj!xj"xj%xj&xj&xjf(xj*xj+xj,xj-xjk/xj/xj0xj5xj7xj7xj59xj;xj?>xj>xj?xjAxjQDxjDxjExjmHxjeJxjJxjKxjNxj}PxjPxjRxjTxjYVxjVxjWxjYxj[,xj$]xj_xja,xjbxjdxjfxj\gxjbhxj]jxjlxjlxjmxjqoxjqxjrxj[~xjךxjxjxj͝xjxjâxj'xjxj_xjXxjZ,xjxj&xj,xjxjnxjlxjxjxjxj0,xjxjXxj,xjUxjBxjxj)xj%xjxjRxj[xj,xj/xj1xjxjxjxjxjxjxjnxjpxjxj%xj&xjxjxjVxjxjxjKxjxjxjTxjxjxjxjxj xjG xj5 xj xjxj?xjxjxj3xjxjxj%xjxjxj4xj xj #xj#xj$xj'xj)d  You encounter a wolf.xj/..#...P#.......♣#◊.◊.##.◊◊# xj0##................#..##◊.....#### xjI0I###...#...............#...†...# #.#..###..........#..#### xjz0##...##.............###.#.†..# xj0 ##...#...........### ###...•#  #...##...........##...#  #.................#†.##  #....#.........@..# #†...# xj 1( P...###...........# #....# ##....##..........## ##..## xj91 ##..◊#............# #####...#  #...#............###..#xjg14  #...##<...................# h   wolf (wandering)  #..###....................#xj1 ###...#...............††....# xj1#......#.....P##h...........##xj2c805.5 (100.8)h.xj4Ah.xj8xj966.8 (102.1 _xjm>xjAxj .You shoot a bolt. The bolt pierces through the wolf!!  You kill the wolf!xjq xj ( xj̺ )xj \)))))xjP ))Okawaru accepts your kill.The bolt pierces through the fungus!!! The fungus begins to die.xjhA K....xjA c..†.PxjE C6===8.4 (1.6)xjoJ xjL a _The fungus is moderately damaged.xj̋ xj xj xj0 H _No target in view!xj!xjQ#xj-&xj/xjW2xj%4$ _xja5xj8xjIxjKLxjLxjNxjQf _A nearby fungus withers and dies.xjsSxjSxj\UxjWxj@ZxjZxj6\xjz^xj`xjbxjjcxjexj hxjhxjixjkxj`nxjnxjZpxjcrxj*uxjuxjwxjxxj,{xj{xj}xj~xj.xjȁxjxjxjĆxj1xjtxj xj*xjxjxjxjxjMxjxj'xjExjxjUxj?xj3xj˟xjxjYxjExjxjxjxjqxjxjxjײxjuxj xj4xj߸xjfxjxjxjxjk  You encounter 2 dream sheep.xj(#.#..#..# ##............#.# .....#..# #................. xjQ.#†##..# ##................. .....#..# ##.................. ..#.#..## #.................... xj8####....# #.................... ####....####............. .##......###............. xj####†.....#####.@........ --- xj|####.....#.#..#.........Y .##....#.....#.##....... xj #.###...##.#.#### #.#.... .#.##...#.....## ## ..Y xj...#...†#..#.#.# .. YY 2 dream sheep (asleep) .####....####.#xjkq# ##..........# #...........xj"#xj6033.4 (25.0)xjvQ---4.7 (26.3 _xjxjxj .You shoot a bolt.  The bolt pierces through the dream sheep!!!  You kill the dream sheep!xj))))))))   xj4@Y.xjڞq........Ywandering)xj6xjs;===6.2 (1.5)xjxjP _Okawaru accepts your kill.xjK))))))))xj+1Yxj- xj-!xj..xjI.wYou shoot a bolt. The bolt barely misses the dream sheep.xj /*Yxj0C.Yxjo1/.xj7 .......You encounter a dream sheep. x2xj7(7.7xj;xj=8 _The dream sheep leaves your sight.xj .You shoot a bolt.  The bolt pierces through the dream sheep!!  You kill the dream sheep!xjV))))))))xjt/Yxj|........Y   dream sheep (wandering)xj}079.2xj xj|P _Okawaru accepts your kill.xj,FM. _Okawaru accepts your kill.  You shoot a bolt.  The bolt pierces through the dream sheep!!  You kill the dream sheep!xj1W))))))))xjQq YOkawaru accepts your kill.xj{ YYou hear a bleat! You hear a bellow!xj*.xjf*Yxj;Y.xj=! .......YY 2 dream sheep (1 wandering)You encounter a dream sheep. x2  You hear a bellow! You hear a trumpeting!xjh 840.8 (1.6 _The dream sheep leaves your sight.xjxj.m _Your Spellcasting skill increases to level 7!xj6Y c ))))))))xjY WYou shoot a bolt.  The bolt pierces through the dream sheep.xj 1.xj ,Yxjn †xj 'Yxj 1Yxj @.Yxj ?.Yxj %..xj ...YYY 3 dream sheep (2 wandering)xj (2.4xjZ xj[  xj X_The dream sheep is moderately wounded.xj.The bolt pierces through the dream sheep. _The dream sheep is moderately wounded.  You shoot a bolt.  The bolt closely misses the dream sheep.xjc!!  You kill the dream sheep!xj .Okawaru accepts your kill.The bolt pierces through the dream sheep!!  You kill the dream sheep!xjȡ.))))xj-))))   dream sheepxj*AY.xjk-1SxjE4.....S   water moccasin (wandering)Y   dream sheepThe bolt pierces through the dream sheep!!  You kill the dream sheep!  Okawaru accepts your kill.The bolt pierces through the dream sheep!!  You kill the dream sheep!  Okawaru accepts your kill.xj994304.0xjL<xj>u  You kill the dream sheep!  Okawaru accepts your kill.xj>The bolt pierces through the dream sheep!!  You kill the dream sheep!  Okawaru accepts your kill. _You encounter a water moccasin.xj-qh .You shoot a bolt.  xjqsThe bolt pierces through the dream sheep!!!  You kill the dream sheep!xj.You shoot a bolt.  The bolt pierces through the dream sheep!!! xj} You kill the dream sheep!  Okawaru accepts your kill.water moccasin!!water moccasin!xj۠d))))))))xjM3*Sxj{7{ YOkawaru accepts your kill.xj<;S.xj.@A.Yxj"H .......S   water moccasinY   dream sheep (wandering)xjHxjN015.6xjAUxjXX xjX_You encounter a water moccasin. You encounter a dream sheep.xj' xj߾ ))xj )))xjO)))xj| xj.You shoot a bolt.  xjpThe bolt pierces through the water moccasin.  The water moccasin is moderately wounded.xjrxjW@1.xjE+†xjG/SxjNi..... xjO(7.2xjSxjUa _The bolt completely misses the dream sheep.xjZ )))))))) You shoot a bolt.  The bolt pierces through the water moccasin!xja 7 Sxj k.The water moccasin is severely wounded.xj ,Yxj/ AS.xj <Y.xj ...†Y   dream sheepxjY (8.8xjf xj ' _You hear a bleat!xjK` ))))))))You shoot a bolt.  The bolt barely misses the water moccasin.xjc <S.xjy .hxj S.The bolt barely misses the dream sheep.xj 1Yxj :Y.xj B.hxj @S.xj 3†xjn /Yxj  .....Y   death yak (wandering)S   water moccasinh   wolf (wandering)Y   dream sheepYou encounter a wolf. You encounter a yak. You encounter a death yak.xj8 vThe dream sheep ruffles its wool and motes of dream dust sparkle, to no effect.xj) )50.4xj xj 0 _The yak leaves your sight.xj- ))))))))Y  xj-You shoot a bolt. The bolt misses the water moccasin.The bolt pierces through the death yak!!!  The death yak bellows!xj h†The death yak is heavily wounded.xj*hxj  You hear a howl!  You encounter a wolf.xjxjx,Dxjɸxj h.The water moccasin barely misses you.xjg.YxjJY.xj\AY.xj  †DYou encounter a six-headed hydra.xjhxj!-.hxjVxjS.....D   six-headed hydra (wandering)xjY   yakS   water moccasin(…)xj-2.1 (1.7xjtxj_ _The water moccasin completely misses you.xjg .You shoot a bolt.  xjxThe bolt pierces through the water moccasin!!!  You kill the water moccasin!xj" )))))))) h   wolf (wandering)  Okawaru accepts your kill.The bolt pierces through the death yak!!  The death yak is severely wounded.xjO' xjP[h.The bolt barely misses the wolf.xjWS/.xj(U/hxjWX YThe wolf howls! The six-headed hydra roars! You hear a bellow! You hear a howl!xj?ZJY.xj[)Yxjq\xjPa+Y.xjaxjd.hxje>h.xjfJD.xjh-hxjjBY.xjm>Y.xjn9Y.xjpE.Yxj}rBh†xjTm †.....YxjȁQYY 3 death yaks (1 wandering)Dhhh 3 wolves (2 wandering)Y   dream sheepYou encounter a wolf. You encounter a death yak. x2; You encounter a wolf.The death yak bellows!xj-3.7 (1.6xjUxj1 _The wolf leaves your sight.xj xj o Ability - do what?Costxj) Failure  f - HopNone0%  Invocations -X - Renounce ReligionNone0%  a - Heroism2 MP, Piety-0%  b - Finesse5 MP, Piety--xj 10%  c - Duel7 MP, Piety--43% [?] toggle between ability selection and description.xjPxj+Qxj[xjg#.#..#..# ##............#.#xjr..***...xj#..###......†.............#carss the Skirmisher #...#...............÷÷....#Barachi of Okawaru ****** .....#......##............##Health: 116/116 ======================== ...###....###..............#Magic: 34/34 ======================== .^.# #....# ##.............#AC: 14Str: 14 ...####..## #.............#EV: 24Int: 13 ..#.#..#..# ##............#.#SH: 0Dex: 31 .#.....#..# #.................XL: 14 Next: 31% Place: Lair:5 ###.#†##..# ##..@..............Noise: ===------  Time:xj8[37m 18853.7 (0.0)  #.....#..# ##.................. h) +3 triple crossbow of the Harvest {pene#..#.#..## #.................... Fire: h) +3 triple crossbow of the Har ######....# #.................... #.####....####............. #..##......###.............Y   death yak ..####†.....#####.ζ†...Y..hh   wolf #.####.....#.#..#........Y.Y   dream sheep ..#.##....#.....#.##.Y..hhYThe wolf howls! The six-headed hydra roars! You hear a bellow! You hear a howl!You encounter a wolf. You encounter a death yak. x2; You encounter a wolf.The death yak bellows! _The wolf leaves your sight.  Hop to where?Press: ? - help, Dir - move targeth.h.j9;49mYhY.---4.7 (1-Hop xj*uxjv  You encounter a wolf. You encounter a death yak. x2; You encounter a wolf.The death yak bellows! _The wolf leaves your sight.  Hop to where?Press: ? - help, Dir - move target _Boing!xjs xj˞  Ability - do what?CostFailure  f - HopNonexj 0%  Invocations -X - Renounce ReligionNone0%  a - Heroism2 MP, Piety-0%  xjD [b - Finesse5 MP, Piety--10%  c - Duel7 MP, Piety--43% xjx g[?] toggle between ability selection and description.xjmxjxj'#..###......†.............#xjcarss the Skirmisher #...#...............÷÷....#xjٙBarachi of Okawaru ****** .....#......##............##xj&cHealth: 116/116 ======================== xju...###....###..............#Magic: 34/34 ======================== xj.^.# #....# ##.............#AC: 14Str: 14 xj...####..## #.............#EV: 24Int: 13 ..#.#..#..# ##............#.#SH: 0Dex: 31 xj:u.#.....#..# #.................xjXL: 14 Next: 31% Place: Lair:5 xjٜ###.#†##..# ##..@..............xj-Noise: ---------  Time: 18854.7 (0.0)  xjv#.....#..# ##.................. h) +3 triple crossbow of the Harvest {penexj#..#.#..## #.................... Fire: h) +3 triple crossbow of the Har xj<######....# #.................... -Hop xj#.####....####............. #..##......###.............xjtY   death yak xj=..####†.....#####.ζ†..Yh..hxjh   wolf #.####.....#.#..#...Y....Y.xjԟY   dream sheep ..#.##....#.....#.##.....hYxj>You encounter a wolf. You encounter a death yak. x2; You encounter a wolf.The death yak bellows! xj_The wolf leaves your sight.  Hop to where?Press: ? - help, Dir - move target _Boing!xj7Eh.xj.hxj÷KY.xjf3Yxj7xjAY.xjBh.xj1hxjY 2 death yaksℓh 2 wolves (1 wandering).xj3-5305.7 (1Hero -Hop xjxjbm _You gain the combat prowess of a mighty hero.xjB .You shoot a bolt.  The bolt pierces through the death yak!!  xj C ?You kill the death yak!xjEH ' xjH )))))   death yak))xjH J)Okawaru accepts your kill.xj h.The bolt barely misses the wolf.xj Eh.xj *Yxj JY.xj DY†xj~ Ch.xjI Eh.xj ,...xj ..Y 2 death yaks (1 wandering).xj) Ph.xj S4=4xjW ===7.1 (1.4xj2 xj  xj _The wolf howls!xj ))))))))You shoot a bolt. The bolt pierces through the wolf!xjq h.The wolf is severely wounded.xjJrEh.xjt/hxjpv9 hxjv4The death yak bellows!xjZxGY.xjx*Yxj {FY.xj(|xj|xjI, hxj.You encounter a wolf. You encounter a death yak. x2xjmEh.xj;,.hxjpxjAh.xjKY.xjxjxj*.xjKY.xjZBY.xja ......Yhh 4 wolves (2 wandering)YxjThe dream sheep ruffles its wool and motes of dream dust sparkle, to no effect.xj̛,8.4 (1.3xjxjU _The death yak leaves your sight. x2; The yak leaves your sight.xj| .You shoot a bolt. The bolt pierces through the wolf!!  You kill the wolf!xj]))))))))hh 3xjEh.xjkE.hxjE1rxj h.Okawaru accepts your kill.xjEh.xjI.hxj}Ah.xjB GY.xj KY.xj& AY.xj.........r   hell rat (wandering)xjV'9.7xjxjY _You encounter a hell rat.xj .You shoot a bolt. The bolt pierces through the wolf!!!  You kill the wolf!xj*. _You encounter a hell rat.  You shoot a bolt. The bolt pierces through the wolf!!!  You kill the wolf! xjg Okawaru accepts your kill.The bolt pierces through the dream sheep!!!!dreaxj&m sheep!xj ))))))hh 2 wolves (xjn #.##.#.#..#....)..... xjN..#.##....#.....#.##..)hr.YOkawaru accepts your kill.xj' h.The bolt barely misses the wolf.xjEh.xjV3rxjɅV r.xj!`The wolf howls! The hell rat roars deafeningly! You hear a bellow!xjEh.xjFY.xjKY.xj1YxjxjʍEh.xjO.rxjD.†Y 3 death yaks (1 wandering).hhxj7....xje5====61.0xjxj xjIS_You encounter a hell rat.xji )))))))r  xjj 3)eath yak!  The death yak is lightly wounded.  The bolt pierces through the wolf!  The wolf is severely wounded.bolt pierces through the hell rat!  The hell rat roars deafeningly!xj h.The hell rat is heavily wounded.xj Eh.xj_ h.r.xj KY.xj KY.xj 1Yxjq AYrxj xj Eh.xj7 3Dxj /hxjc s h.The death yak bellows!xjo hxj KY.xj ;Y†xj Kr.xj JY.xj dY.Yxjq YY 4 death yaksxj D   six-headed hydraYDY   yakhh 4 wolves (1 wandering)xj (…)You encounter a wolf. You encounter a yak.xj H=2.4 (1.4xj xj J _The death yak bellows! You hear a deafening roar! x2xjEF)))))))xj)death yak!!!  The death yak is almost dead.  The bolt barely misses the death yak.The bolt completely misses the death yak.The bolt pierces through the death yak!!!  The death yak is heavily wounded.xjrAh.xjvEh.xjv3rxjh.xjVy3DhxjzxjzFr.xj{:h.xjV~h.Y.xj' xjY.The bolt completely misses the yak. The wolf completely misses you. x2xjDY.xjIEr.xj5Y.xj+Dh.xjVY.xjI==3.7 (1.3xjxjf _The death yak completely misses you. The wolf completely misses you.xj> .The death yak is moderately wounded.The bolt pierces through the death yak!  xj The death yak is lightly wounded.  The bolt pierces through the hell rat!!!  You kill the hell rat!xj a))))))))xj_ .hOkawaru accepts your kill.xj` Dh.xja Eh.xjb r.You hear a bellow! You hear a deafening roar!xj5c FD.xjd +rxj4f h.The wolf barely misses you.xjFg BY.xjg 6Y†xjj  Y.You encounter a hell rat.Yhxjl @h.xjm rThe death yak completely misses you. The wolf barely misses you.xjo r.The wolf completely misses you.D.xju{ ^Y..xj~ ^===---5.0xj xj# Y _You encounter a hell rat.xj#..###......†.............#xjBcarss the Skirmisher #...#...............÷÷....#Barachi of Okawaru ****** .....#......##............##Health: 116/116 ======================== xjz...###....###..............#Magic: 34/34 ======================== xj.^.# #....# ##.............#AC: 15Str: 14 xj]...####..## #.............#EV: 30Int: 13 ..#.#..#..# ##............#.#SH: 0xjDex: 31 .#.....#..# #.................xjCLXL: 14 Next: 35% Place: Lair:5 ###.#†##..# ##..@h.............xjuNoise: ===------  Time: 18865.0 (0.0)  xj#.....#..# ##..hY.............. h) +3 triple crossbow of the Harvest {penexj#..#.#..## #....Y†.............. Fire: h) +3 triple crossbow of the Har ######....# #.....*.............. Hero -Hop xj[#.####....####.....rYDh.... #..##......###.......h.....YYYY 4 death yaks ..####†.....#####..†.Y..r.hD   six-headed hydra xjf#.####.....#.#..#......Yr..Y   yak ..#.##....#.....#.##......Yhh 4 wolves (1 wandering)(…)xjuThe death yak completely misses you. The wolf barely misses you.The wolf completely misses you. _You encounter a hell rat.Fire: h) +3 triple crossbow of the Harvest {penet, rF+ Str-3 Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight linexjTuAim: a hell rat (heavily wounded, 79% to hit)xjY*.*rYdeath yak (lightly wounded, 88% to hit)xjV^ *.rY.xj .*rY.hAim: a wolf (wandering, hasn't noticed you, 70% to hit)xj%*.*YDhsix-headed hydra (88xj#..###......†.............#xj*carss the Skirmisher #...#...............÷÷....#xjh2Barachi of Okawaru ****** xjq.....#......##............##xjcHealth: 116/116 ======================== xj]...###....###..............#xjDcMagic: 34/34 ======================== xj.^.# #....# ##.............#AC: 15xj,Str: 14 xjX...####..## #.............#EV: 30Int: 13 xj..#.#..#..# ##............#.#SH: 0Dex: 31 xju.#.....#..# #.................xjZXL: 14 Next: 35% Place: Lair:5 xj###.#†##..# ##..@h.............xj!Noise: ===------  Time: 18865.0 (0.0)  xj#.....#..# ##..h............... h) +3 triple crossbow of the Harvest {penexj#..#.#..## #....Y†.............. Fire: h) +3 triple crossbow of the Har xjf######....# #.................... Hero -Hop xj#.####....####.....rYDh.... xji#..##......###.......h.....xjVYYYYY 4 death yaks xj..####†.....#####..†.Y..r.hxj{D   six-headed hydra xj+#.####.....#.#..#......Yr..Y   yak xjm_..#.##....#.....#.##......YxjKhh 4 wolves (1 wandering)(…)xj8Fire: h) +3 triple crossbow of the Harvest {penet, rF+ Str-3 Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight lineAim: a six-headed hydra (88% to hit)  xjpYou shoot a bolt.  xjoThe bolt pierces through the death yak!!!  You kill the death yak!xj c.You kill the death yak!  xj- {Okawaru accepts your kill.  The bolt pierces through the six-headed hydra!!!  xj The six-headed hydra is almost dead.wolf!!wolf!xj" ( xj" '))))xj# )))xjk# B 3)xj#  xj $ kh 3 wolves (1 wandering)  Okawaru accepts your kill.xjI$ CThe bolt pierces through the hell rat.  xj$ The hell rat roars deafeningly!xj x h.The hell rat is lightly wounded.xj " xj# #..###......†.............# ##...#xjX i........÷÷....#xj $.#......##.xj 5.....##xj (.###....###..xj .# .xjL .^.# #....# ##.xj| P.#.####..## #.xj d.#.#.#..#..# ##..#.# xj% K#.#.....#..# #..xjU .xj #.#†##..# ##.@.hxj .xj  #.....#..# ##..h.xj .xj\  #..#.#..## #....Y†. xj  ######....# #....... xj  #.####....####.....rYD†xj" ... #xjf }#..##......###......h...... xj #..####†.....#####..†.Y..r.h #xj #.####.....#.#..#......Yr.. #..#.##....#.....#.##......YxjO hxj 6  The wolf howls! You hear a bellow!xj  #...##<...................# xj  #..###†.............# ###xj h.........÷÷.... xj J#......#......##.....##xj, *...###....###..xjb .#xj ^.# #....# ##.xj Q.#..####..## #.xj .xj1 S..#.#..#..# ##.#.#xjr V.#.....#..# #.@..xj ####.#†##..# ##..hxj> #.....#..# ##..h..xj|  #..#.#..## #....Y†.xj  ######....# #..........xj E........  #.####xja #.....rYD†.... xj - ##..##.xj g##......h...... xj  #..####†.....#####..†.Y..r.hhhh 3 wolves xjo C ##.####.....#.#..#......Yr..xj r   hell ratxj @h.xj xj CY.xj( "Yxja ).xj "Yxj ).xj 1Yxjx Dh.xj Kr.xj 3rxj D.The wolf bites you. You slip backwards! The wolf bites you! You slip backwards!xj Ah.xj;) hY   yak†hhh 3 wolves(…)xjE- 07--8=====6.3 (1.3xj2 xj5 < _The wolf bites you but does no damage.xj-xj$.#...#............###..#...##...##<...................# xj. #..##xj.†.............# #...#..xj@/l.......÷÷....# xj//.#......##..xj)0j....## .###....###...xj~0(# xj0^.# #....# ##..# xj91L....####..## #..xj1 xj 2...#.#..#..# ##.@.#.# xj2#.#.....#..# #..h. xjX3####.#†##..# ##.h...xj3! #.....#..# ##..Y......#.#..## #.....†..xj4######....# #.....rY.............##xj.5####....h.D.†.... xj6^##..##......###......Y.r.... #..####†####..†..Y.r.h xj8xj8xj9+Y.xjx:xjc;Eh.xj<9YhxjG=xj=KY.xj>KY.xj@Kr.xjALr.xjBFh.xjCKD.xjDEh.xjlE3rxj-F:YhxjFxjGKY.xjH9Y.xjJKY.xjLHr.xj$TxjTl8--=----xjU 7.6xjU\xjT_ _The wolf completely misses you. The wolf barely misses you.xjǒ])))))))) _The wolf bites you but does no damage. _The wolf completely misses you. The wolf barely misses you.You shoot a bolt.bolt pierces through the death yak!! xj+ The death yak is heavily wounded.  The bolt closely misses the wolf. The bolt pierces through the wolf.xjFh.xjhxjxjGDh.xj%6r†xjEh.xjM" D.The wolf is moderately wounded.xj#Hr.xjJ%"rxj%).xj';Y.xj(Kr.xj)IY.xj*JY.xj+Eh.xj 5g Y...xjT5..The wolf completely misses you. The death yak misses you.xj06R==--8.9xj<xje>U _The wolf completely misses you.xjo##..◊.......# #####...............###..#...##.##<............... xj36 #..###†.. ##...#.........÷÷....# ..#......##....#xjq..####.^.# #....# #.####..## xj_.# ...#.###...xj #.# .#......hYh. xj>####.#†##..# ##.hrY xjq5...#..# ##....... #..#.#..## #....Y†Dr#xjm #......Y............ xj֔s #.####....###..†xj #..##......###......r......xjBh.xjS@h.xjkEh.xjCxjzCr.xjaJr.xjeADrxjxjFr.xj Yxj!.xj':YhxjġxjMHY.xj!YxjhxjRxj>h.xjߧEh.xjYLr.xjըJD.xjEEr.xjEh.xj-Er.xjxjϰ99--70.2xjxjR; _The wolf barely misses you.xjxjĪ .You shoot a bolt. The bolt pierces through the wolf!!!  You kill the wolf!xjF) 2 wolves xj9Eh.xj<B YxjP<\.Okawaru accepts your kill.xj>xj?xjB9Y†xjPEA rxjE.The wolf barely misses you. The death yak completely misses you.xjFIr.xj|GKD.xjIBYrxj(JxjK5YhxjKxjP?h.xjk^(†xjd89==1.5xjoxjvs _The wolf completely misses you. x2; The death yak completely misses you.xjέ^##..◊#............# #####...#carss the Skirmisher#...#............###..#...##xj< Barachi of Okawaru ******#...##<...................#Health: 109/116 ======================--#..###......†.............#Magic: 34/34 ======================== xj[##...#...............÷÷....#AC: 15Str: 14 ......#......##............##EV: 30xjɮInt: 13 ....###....###..............#SH: 0Dex: 31 xj 6..^.# #....# ##.............#XL: 14 Next: 39% Place: Lair:5 xjK....####..## #†@...........#Noise: ===------  Time: 18871.5 (0.0) ...#.#..#..# ##hYYh........#.#xj<h) +3 triple crossbow of the Harvest {pene #.#.....#..# #..Y.D............Fire: h) +3 triple crossbow of the Har xj####.#†##..# ##..rr............. Hero -Hop xj=#.....#..# ##...Y*.............#..#.#..## #.....†r............ YYY 3 death yaks######....# #................... D   six-headed hydraxjz,#.####....####........†....Y   yak ##..##......###.............xjhh 2 wolves(…)Okawaru accepts your kill.The wolf barely misses you. The death yak completely misses you. xjV_The wolf completely misses you. x2; The death yak completely misses you.Fire: h) +3 triple crossbow of the Harvest {penet, rF+ Str-3 Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight lineAim: a hell rat (79% to hit)xj"_ /##..◊#............# #####...#carss the Skirmisher#...#............###..#...##Barachi of Okawaru ******#...##<...................#xj_ OHealth: 109/116 ======================--#..###......†.............#Magic: 34/34 ======================== ##...#...............÷÷....#AC: 15Str: 14 ......#......##............##EV: 30Int: 13 ....###....###..............#SH: 0xji` Dex: 31 ..^.# #....# ##.............#XL: 14 Next: 39% Place: Lair:5 ....####..## #†@...........#xj4a Noise: ===------  Time: 18871.5 (0.0) ...#.#..#..# ##hYYh........#.#h) +3 triple crossbow of the Harvest {pene #.#.....#..# #..Y..............Fire: h) +3 triple crossbow of the Har ####.#†##..# ##..rr............. Hero -Hop #.....#..# ##...Y..............xja #..#.#..## #.....†r............ YYY 3 death yaks######....# #................... D   six-headed hydra#.####....####........†....Y   yak ##..##......###.............hh 2 wolves(…)Press: ? - help, Shift-Dir - straight lineAim: a hell rat (79% to hit)  xjgb You shoot a bolt. The bolt pierces through the death yak!  The death yak is heavily wounded.The bolt pierces through the six-headed hydra!!  You kill the six-headed hydra!xjx .The bolt pierces through the six-headed hydra!!  You kill the six-headed hydra!Okawaru accepts your kill.  xjx The bolt completely misses the hell rat.hell rat!!!hell rat!xj~ 5))))xj~ ())Y   yak)hh 2 wolves)rr 2 hell ratsxj A rxjm \.Okawaru accepts your kill.xj& Ch.xj 0r.xjl xjf "Yxj hxj xj 1Yxj  xj ..##..........## ##..##xj #..◊#............# #####...#xj  #...#............###..#...##xj v #...##<.......xj M......#  #..###xjd y†.............# ###..xj .÷÷.... #......#......##....##...###....#xj .#^.# #....# ##@.xj .#..####..## #†.hxj i...#.#..#..# ##YYYxj) #.#.#.....#..# #..hrxj ####.#†##..# ##.r..xj  #.....#..# ##...Y.xj) " #..#.#..## #.....†† ######....# #.................. xj~  #.######........†....xj Lr.xj" Y.The wolf closely misses you. The death yak gores you. You slip backwards!xj$ Bh.xj% Kr.xj4& =Y.xj/ YThe death yak snorts and paws the ground.xj55 c4-422.9 (1.4xj; xj7>  xj> "_The yak leaves your sight.xjc  P...###...........# #.... xjd ##....##..........## ##..###..◊#............# #####...xjKd Y............###..#...##xjd .##<...............  #..###†xjd 2..##...#.xjd ........÷÷....# #......#......##xj]e \....#..####.@.xje H^.# #....# ##.h .....####..## #YY..# ...#.#xj.f #Y.r#.# ##.#.....xjf .rh..  ####.#†#xjf Y....#..# ##...... #..#.#..#xjg R††#xj_g y #..................xj*i Fh.xj|m Ir.xjn KY.xjr &  xjr ]The wolf bites you but does no damage.  The death yak attacks as it pursues you!xj-s xjv AY.xjz Kr.xj xju 5--4.2 (1.3xj xj _The death yak closely misses you. The wolf misses you.xj .You shoot a bolt. The bolt barely misses the wolf.The bolt pierces through the wolf!!!  You kill the wolf!xjɖ )))))))   wolfxj.^)Okawaru accepts your kill.xj8Mr.xjJY.xj1Yxj YThe bolt closely misses the yak. The wolf barely misses you.xjz;Yhxjxj/z Y.You encounter a yak.xjrxjDIr.xjFr.xj8!1Yhxj!xjv&K Y.xj&The death yak completely misses you. The death yak misses you.The death yak snorts and paws the ground.xj(=Y.xj/t..YY 3 yaks (1 wandering)xj/F..xjF355-xj3)==5.5xj8xj;D _The death yak completely misses you.xjI;xjS#....#........†  P...###...........# #.... xjN##....##..........## ##..###..◊#............# #####...............###..#...##xj.##<...............  #..###......†..xj*##...#...............÷÷....# #......#......##@.xjd]....#..####..rxj^.# #....# ##YY .....####..## #Yh..# ...#.##r.Yxj#.# ##.#........  xj####.#†#.....#..# ##......xjVe #..#.#..#YYxjGh.xjCh.xj@Y.xjCJr.xjIY.xj Yxj4†xjYxjޓ-†xjXxjxjYxjۗ!.xj_"hxj!.xjT3rxj~9 3xjrThe hell rat misses you. The hell rat completely misses you.xj0--6.8xjxjt xjK_You encounter a hell rat.xj )))))))) You shoot a bolt. The bolt pierces through the wolf!xj r.The wolf is severely wounded.xjGYou are ready to hop once more.xjTIYYxjxjGIY.xj Y.The wolf completely misses you. The hell rat completely misses you.xj @Y.xj 4r†xj!:Y†xj"Lr.xjN, h.......The death yak gores you but does no damage.6==8.1xjX2xj4Q _The wolf barely misses you.xjA> #.....# ##.†.## #..........# #†...# xj-B P...###....# #....#..##xjtBT## ##..###..◊#xjB...# #####...# #...#.xjB>.....###..#...##xj2Cv #...##<.......xjrCX......#  #..###xjC^†.............# xjD ###...#........@......÷÷.... xj@Dk##......#......##.h#xjD_...###....###YYrrxjD.#xjD^.# #....# ##YYxj9E.#..####..## #†.xjuE.xjE..#.#..#..# ##...#.# 2xj F xjKFi.#.....#..# #.....xjF####.#†##..# ##..Y.YxjF #.....#..# ##...r.rr 3 hell ratsxj4H*h.xjxHxjJEr.xjK xj)L<rxjeL.xjLhThe wolf attacks as it pursues you! The wolf bites you but does no damage.xjUM#YxjM).xjgNAY.xjxO3YxjPxjPxjQxj=SBY.xjSKr.xjV' xj7Wr.The hell rat attacks as it pursues you! The hell rat misses you.xjX3rxj3YxjCZ+Y.xjZxj[?Y.xj\-Yrxj\xjw]xj^7Yhxjg_xjixj/j5--9.5 (1.4xjpxj sk _The wolf misses you. The death yak leaves your sight.xj .You shoot a bolt. The bolt pierces through the wolf!!!  You kill the wolf!xj.  You kill the wolf!  Okawaru accepts your kill.bolt pierces through the hell rat! xj> The hell rat is severely wounded.  The bolt pierces through the yak!!!yak!xjx.The hell rat is severely wounded.The bolt pierces through the yak!!!  xjYou kill the yak!  Okawaru accepts your kill.xj.Okawaru accepts your kill.hell rat!!hell rat!xj0)))xjt)))Y   yak (xj)rr 2 hell rats)xj{ r.Okawaru accepts your kill.xj|?r.xjG}:Y.xj.oYYrxjxj;A rxjR.You hear a deafening roar!xj....Y 3 death yaksxjH...xj Marksfrog 7=4xj7====80.8 (1.3 _The death yak completely misses you.xjxjїu _Your base Ranged Weapons skill increases to level 15!xjˬ. _Your base Ranged Weapons skill increases to level 15!You shoot a bolt.  The bolt pierces through the death yak!!!  The death yak is almost dead.  The bolt pierces through the hell rat!!!  You kill the hell rat!xj6,)))xj{m)))Y)xjó%   hell rat)  The bolt pierces through the hell rat!!!  You kill the hell rat!Okawaru accepts your kill.  xjThe bolt pierces through the death yak!  The death yak is severely wounded.  The bolt pierces through the yak.xj8| rThe yak is lightly wounded.xj*;' xj;TrYou hear a deafening roar!xj<AY.xjw>MY†xj @ rxj.You encounter a hell rat. x2  The death yak gores you but does no damage.xjA6r.xjxjU#Y....rr 3 hell rats.xj7=2.1 _The death yak completely misses you.xjs †  You shoot a bolt.  The bolt pierces through the death yak!!  You kill the death yak!xjD .Okawaru accepts your kill.The bolt pierces through the death yak!!  You kill the death yak!xjz†  Okawaru accepts your kill.yak!!! yak!xj@>)))))xj   death yak)rrr 3 hell rats))xjKr.xj  #.# ##.†.## #....#.# #†...# P...###...........# #....# ##....##xjX....## ##..## ##..◊#....# #####...# #...#..###..#...## #...##<.............#xjB #..###......†.r...........# ###...#.Y.....÷÷....##......#......##†..##.###....###....# xj/|÷....^.# #....# ##†..# .#.....####..## #†........##...#.#..#..# ##.....#.# ##.#.....#..# #......   hell ratxj1 ####.#†##..# ##...r.r #.....#..# ##.......Okawaru accepts your kill.xj!Er.xj' Y.The hell rat closely misses you. The death yak gores you! You slip backwards!xj*99/116 --9===--3.5 (1.4xj/xj1O _The death yak misses you.xjM))))xj' xj"rYou shoot a bolt. The bolt closely misses the hell rat.xj xjUr.xjCRYou feel like a meek peon again.xj5! ...rr 2 hell ratsThe hell rat misses you.xj!p424--4.8 (1.3xj'xj*A _The death yak gores you but does no damage.xj/9 .xj0You shoot a bolt.  The bolt pierces through the hell rat!!!  You kill the hell rat!xj5))))   hell ratxj`5r.xjxj<  #....xj+.# ##.†.## #....#xjgn.# #†...#xj P...###...........# #....# # ##....##xjg....## ##..## xj =# ##..◊#xjA....# #####...# # #...#xjv<...###..#...##xj #...##<.............#xj #..###......††............#xj'7 ###...#xj.Y......÷÷....##......#......##†.xj^.## #.###....###....# xj.÷....^.# #....# ##†.r.xjQ.# xj#.#.....####..## #†......#xjm#...#.#..#..# ##............#.xj  ##.#.....#..# #.......xj@r ####.#÷##..# ##...r.rxjui #.....#..# ##xj:Okawaru accepts your kill.xjMY.xj|81------506.3 (1.5xjxjC _The death yak gores you!! You slip backwards!xjx & xj9y J))))))))You shoot a bolt.xj rThe bolt completely misses the death yak.xj\ cThe death yak snorts and paws the ground.xj' # #.....# ##.†. #....#xj y.# #†... # P...###...........# #.... ## ##....##....## ##.. .# ##..◊#....# #####... ## #...#xj ..###..#... # #...##<.............# # #..###......††......# xj }# ###...#.Y.......÷÷....##......#......##r.. ##.###....###..... .xjY .÷....^.# #....# ##†.r... xj z.#.#.....####..## #†.#...#.#..#..# ##.# # ##.#.....#..# #xj r   hell rat # ####.#÷##..# ##...r.r xj # #.....#..# ##The death yak completely misses you. The death yak gores you!xj :r†xjA MY.xjL s70------7.9 (1.6xj6 xj}! ) _You slip backwards!xj4.The bolt pierces through the death yak!!  The death yak is heavily wounded.  The bolt pierces through the hell rat!!  You kill the hell rat!xjb)))))))) xjrxj]xj& xj_:r†  xjBOkawaru accepts your kill.xj& xjjn.Y.r.....xjr   hell ratThe death yak misses you.xjlG====9.5xjxjA _The death yak gores you but does no damage.xj0† _The death yak gores you but does no damage.  You shoot a bolt.  The bolt pierces through the death yak!!  The death yak is almost dead.The bolt pierces through the hell rat!! xjsA You kill the hell rat!xjb)))))))) xjg6 .xjϋY.†..... Okawaru accepts your kill.xj #1xjQB--91.2 (1.7xj xj2 xj~Q_The death yak closely misses you.xjv  _The death yak closely misses you.  You shoot a bolt.death yak!!death yak!  Okawaru grants you throwing weapons!xjr| /  --more-- xj 0. xjw o)))))))) xjX b†.†..... xj_ &  xj.` Y22===- xj` L2.8 (1.6 _Something appears at your feet! xjq  xjz f _Your Hexes skill increases to level 8! xj xjC8- xj} xjH _No target in view! xjf' #.....# ##.†.##....#. xj'y# #†...#  P...###...........# #....# # ##....##....## ##..# # ##..◊#....# #####...# # #...#. xj9(.###..#...# #...##<............. xjW*#  #..###......††......#  ###...#.....(@.†......÷÷....# ......#......##†..# #.###....###.....# .÷....^.# #....# ##†.r...# #.#.....####..## #†.#...#.#..#..# ##.#.  ##.#.....#..# #.  ####.#÷##..# ##...r.r. #.....#..# ##. xj1 xjv2>---4.1 (1.3 _ xj7 xji:v _You see here a death yak corpse. xj # #.....# ##.†. #....#.# #†... # P...###...........# #.... ## ##....## xj| ....## ##.. .# ##..◊#....# #####... ## #...#..###..#... # #...##<.............# # #..###......††......#  xj # ###...#.....@†.†......÷÷....##......#......##†.. ##.###....###.... xjS . ..÷....^.# #....# ##†.r... .#.#.....####..## #†.#...#.#..#..# ##.#  xj # ##.#.....#..# # # ####.#÷##..# ##...r.r # #.....#..# ## xj  xj y3=---5.4 _ xjh  xj   xjJ J_You see here a curare-tipped dart. xj  xj ,60 xjF  xj   xj _w - a curare-tipped dart xj> #...## xj## #....#......# ##.†.##  xj3 #....#......# #†...#  xj} P...###...........# #.. # ##....# xjީ...## ##..## # ##..◊#. xjn...# #####...#... xjh1...###..#...# xj #...##<............ xjA#  #..## xj††............#  xjg ###...#......†.†......÷÷....# ##......#......##†...##  xjl#.......###....###.......# . xjI÷....^.# #....# ##†.....# # xj.#.....####..## #†..... xj###...#.#..#..# ##......#  xj ##.#.....#..# #........  xj3 ####.#÷##..# ##...r.r xj'3F xj/F   skyshark (wandering) xj[4=7.7 (1.3 xj xjEY _You encounter a skyshark. xj B )) xjl))))) xj8F) xjNYou shoot a bolt. The bolt pierces through the skyshark! xj&SF. xj#+SF. xjc7e.†... xj87===9.3 (1.6 xjB xjF  xjF(_The skyshark is lightly wounded. xj B )) xj7 2))))))  xj NYou shoot a bolt. The bolt pierces through the skyshark! xjF CF† xj[I )F xjI +† xj8W ......5900.9 xj\  xj^ c _The skyshark is moderately wounded.xjcK ))))))))xjعp You shoot a bolt.  The bolt pierces through the skyshark!!!xjN# #...##.## #..... xj O# #.....# ##.†. #....#xjMOl.# #†... xjO# P...###...........# #.... ## ##....##xjOe....## ##.. xjP.# ##..◊#....# #####... #xjxP# #...#..###..#... # #...##<.............# xjP# #..###....@.F†......# xj&Q># ###...#......†.†......÷÷....##......#......##†.xjrQ. ##xjQn.###....###.... .xjQ.÷....^.# #....# ##†... xjMR.#.#.....####..## #†....xjRj#...#.#..#..# ##......# xjR# ##.#.....#..# #...... xjS# ####.#÷##..# ##...r.r xj>S The bolt pierces through the skyshark!!!  The skyshark is almost dead. xjyS The skyshark misses you. The skyshark barely misses you. x2  xjS1The skyshark bites you but does no damage.  xjS`The skyshark completely misses you. The skyshark tail-slaps you.xjsZEF†xjP[1-======2.5xj`xj(b) _You slip backwards!xj .You shoot a bolt. The bolt pierces through the skyshark!!  xjB=You kill the skyshark!xjҫo))))))))xjL†††.....xjoP2-5===---4.1xjTxjV xjCWB_Okawaru accepts your kill.xj#xj xjxj0 xj xj xj@xjZm  You encounter a komodo dragon.xjI+3=------ll   komodo dragon (wandering)xj,50xjN---6.1 (2 _xj#xj%xj/ .You shoot a bolt.  The bolt pierces through the komodo dragon!!!  You kill the komodo dragon!xj46))))))))xj$5KxjȺx†.††..xj,J.†.xjK=6===xj7.7 (1.6xjHxj\: _Okawaru accepts your kill.xjxjuxjbxjxjH _No target in view!xj˫ xj5 xj/ xj xj V4 _xj xj xj xjȼ xjR 95xj^ xj ,xj2 xjV xj xj xj xjZ 96xjv xj xjd xjJ xjz xj 97xj xj& xjv xjb xj xj@ xj* xjk xj #8xj 0=xj xj xjj xj- xj 99xj_ (=xjC xj xjA xj: xj xj xj xj :80xj7 xj xj= xj xjv xj ,xjA xj 91xj7 ,xj@ xj xj xjc O2xjg xj; xj xj xj ,xj xjy! xj! N83=xj" xj% ,xj& xj* xjq* W4=xj+ xj. xje. xj{/ xj2 xjU3 xj4 xj'6 xj6 %5xj7 xjr: xj: xj; xj ? xjo? %6xj@ xj\C xjC xjD xj>G xjG xjH xjuK xjK K7=xjL xjQ BxjS xj0T xj)U xjW xjW ?8=xj,X xjY xj[ xj\ xj] xjU_ xj_ %9xj` xjd xjMd xjOe xjg xjBh xjOi xjxl xjm &90xjn xjp xjq xj_r xjdu xju %1xjv xjYy xjy xjz xj=~ xj~ xj xj( xjt K2=xj xj xj_ xj_ xjΉ xj ?3=xja xj= xj xj xj xjY xj xj xjΕ xj %4xjG xj" xjn xjL xj xj xj xjC xj %5xj xjL xj xj xj xj %6xj2 xj xj xj xjD xj xj xj xjҶ 57=xj xj xj xjF xjR xj xjQ #8xj 2=xj xj2 xj xj xjA xj xj xj xj %9xj xj xjF xj< xj xj. +100/116xjH xj xj xje xj xj- xj' xj xj %1xj xj xj xj xj xj[ 52=xj xj xj xjD xjE xj xj_ xjd xj xj ?3=xjB xj( xj xj xj xjw xj xj xj_xj%4xjxjxjxjxj xj& %5xj9 xj xj xjxjPxjxjoxjLxj%6xjxj`xjxjxj;xjK7=xjxj!xj3"xj"#xj,%xjz%xjp&xj-)xj)U8=xj+xj6.xj.xje/xjf2xj2%9xj3xj6xj6xj7xj:xj:xj;xj>xj*?&10xja@xjCxj`CxjdDxjGxjRGxj]Hxj[KxjK%1xjLxjOxj\OxjhPxjSxjSK2=xjUxjWxj#Xxj Yxj'\xj\xji]xj_xjlak3=xje,xj fxj[ixji%4xjjxjmxjJnxjZoxj~rxjrxjsxjwxjw%5xjxxjU|xj|xjq}xj=xjK6=xjƂxjxj^xjxjxjېe  You see here a death yak corpse.xjxj _xjxjxjxjxjxj$  Things that are here:xj  a hell rat corpse; a hell rat corpsexjdV= _xjUxj)`  You see here a wolf corpse.xjxj _xjxjxj i  You encounter an elephant.xjZ....##..........## ##..## ..◊#............# #####...# #...#............###..#...## ...##<..........# ..#.†÷†............# #...#......†.†......÷÷....# .....#......##†....## ...###....###.†...†........# .^.# #....# ##†.@....# --- ...####..## #†......# ..#.#..#..# ##............#.# .#..# #................. xj###.#÷##..# ##...........  #.....#..# ##.......... Y   elephant (trample, wandering)  #..#.#..## #.....††......#####....# #...........Y.####....####........†....xjT9022.2 (114.5).xjĽ-YxjY0YxjF.Yxju Y 2 elephants (trample, wandering)YYou encounter an elephant. x2xj3H---3.5 (115.8xjxj5 _The elephant leaves your sight.xj )))))Y 1 wandering))xj:z))You shoot a bolt. The bolt pierces through the elephant!!  The elephant trumpets!xj[d7 Yxjd].The elephant is moderately wounded.xje,Yxjh} Y.The elephant trumpets!xj8u.....YY 3 elephants (trample, 1 wandering)xju-.xjw;===5.0 (1.5)xj{xj ~Z _You encounter an elephant.xj ' xjT 2)))))xj )))xj NYou shoot a bolt. The bolt pierces through the elephant.xjCA 7Y.xjA 4Y.xjB 7Y.xjB 5Y.xj(C 6Y.xj/D 9Y.xjD /YxjkL ...Y 4 elephants (trample, 2 wandering).xj!M -6.7 (1.7xjR xjU M _The elephant is moderately wounded.xjTU xjd ))))))))You shoot a bolt. The bolt pierces through the elephant!!xj Y.The elephant is almost dead.xjb@Y.xj&1Yxjt Y.The elephant trumpets!xj$B.Yxjxjxj6 ..Y...YYY 5 elephants (trample, 2 wandering).8.3 (1.6xjO xj  xj O_You encounter an elephant. x2xj׊v)))))Y1xjJ)))  The elephant is almost dead.  The elephant is heavily wounded.bolt pierces through the elephant!!  The elephant trumpets!xj AY.xj AY.xjm 0Yxj =Y.xjy AY.xj' 5Y.xj C†Yxj,.xj^7Y.xj:Y.xj7Y.xjE...xj-9.8 (1.5xjxj!c _The elephant is moderately wounded.xjE .You shoot a bolt. The bolt pierces through the elephant!!  You kill the elephant!xj8T,.You kill the elephant!  Okawaru accepts your kill.bolt pierces through the elephant!  The elephant is lightly wounded.  The bolt pierces through the elephant!!!xjY)))))Y 3))xj3Z)xjR7Y.xjAY.xj?AY.xj  Y.Okawaru accepts your kill.xjAY.xj.......xj6931.4 (1.6xjzxj _The elephant completely misses you. The elephant misses you.xj2 ))))))))You shoot a bolt.  The bolt pierces through the elephant but does no damage.xje3 7 Yxj3 d.The elephant is heavily wounded.xj4 "†xj.5 %Yxj;? TY...xj? >....xj@ (3.0xjWG xjI _The elephant completely misses you. The elephant closely misses you.xjm ))))))))You shoot a bolt. The bolt pierces through the elephant!xj2 7 Yxj Z.The elephant is heavily wounded.xj AY.xj" xjQjP...###....# #....#..##xj## ##..## ##..◊#...# #####...# xj #...#............###..#...## xj7 #...##<............# xj #..###.....†÷†............# ##xj m†.†......÷÷....xjW...#......##†...........## ....###....###.†@..†xj.#xj ^.# #....# ##†......#xje h..####..## #†.YY. .xj v..#.#..#..# ##............#.# #xj x.#.....#..# #......... xjV ####.#÷##..# ##.........Yxj ) #.....#..# ##.......... xj) H #..#.#..## #.....††..Y  ######....# #............xj .......The elephant closely misses you. The elephant completely misses you.xjD7Y.xj Yxj†xjR,IY.xj.55-xj.&4.7 (1.7xj?xjH} _The elephant tramples you. You slip backwards! The elephant misses you.xjiB )xj))))xj1)))xjNYou shoot a bolt. The bolt pierces through the elephant!xj$ YThe elephant is severely wounded.The elephant misses you. x2  The elephant tramples you but does no damage.xjM&AY.xjx1SY....xj#2Y 4 elephants (trample, 1 wandering)...xj3[6=6.2 (1.5xj{<xj$@Y _The elephant completely misses you.xj #..........# #†...#  P...###....# #....#..#### ##..###..◊#...# #####...# #...#............###..#...## #...##<............#  #..###.....†÷†............# ###...#......†.†......÷÷.... #......#......##@...........##xj...###....###.†...†.#^.# #....# ##†YY....#..####..## #†....xj9..#.#..#..# ##............#.#.#.....#..# #......... 3 elephants (trample)####.#÷##..# ##......Y.. #.....#..# ##........ #..#.#..## #.....††..†xj>Y.xjAY.xjrYY.xjY.Y.xj.# ##.†.##....#..† xj?[ P...#.....# #.... ##....##...## ##..###..◊...# #####...xj......###..#...##.##<...............  #..###.....†÷†........xje##...#......†.†@.....÷÷....# #......#......##†...........#..###....###.YY..†.xj/^.# #....# ##†..... .....####..## #†.....#...#.##....Y.......#.# Y 4 elephants (trample, 1 wandering) xj##.#..............  ####.#÷#xj.........#..# ##..Y......xjBY.xjcNY†xjd3---7.5 (1.3xjxj8} _The elephant tramples you. You slip backwards! The elephant misses you.xj2 †  xj~You shoot a bolt. The bolt pierces through the elephant!!  You kill the elephant!xj ))))) 3 elephants (trample)))xjm)Okawaru accepts your kill.The bolt pierces through the elephant.  The elephant trumpets!xjb8Y.xjc8Y.xjl .††....The elephant is lightly wounded.xjo4-5-60==9.1 (1.6xjuxjw _The elephant closely misses you. The elephant barely misses you.xj T ))))xj ))))xj You shoot a bolt. The bolt pierces through the elephant!!  The elephant is heavily wounded.The bolt pierces through the elephant!!!xj) AY.xj* AY.xj . Y.The elephant is severely wounded.xj / BY.xj{< -Y..xj< %..xj> U5======xj? '40.6 (1.5xjI xjL _The elephant completely misses you. x3; The elephant misses you.xjT ))))xj|))))You shoot a bolt. The bolt pierces through the elephant!  The elephant is severely wounded.The bolt pierces through the elephant!xjxBY.xjyAY.xj Q Y..xj^....The elephant is almost dead.The elephant tramples you but does no damage.xjk5===--2.2 (1.6xjxjF _The elephant trunk-slaps you but does no damage.xj-.The elephant tramples you but does no damage. _The elephant trunk-slaps you but does no damage..xjI!  You kill the elephant!xj-)))))))) 2xjDAY.xj5F Y†Okawaru accepts your kill.xjN  #...### #.....# #....xjN.# ##.†.## #..........# #†...#  P...###....# #....#..##xjN## ##..###..◊#...# #####...# #...#......###..#...##xj0O #...##<............#  #..###.....†÷@............#  ###.†.†......÷÷.... xj~Oo##......#......##†Y†.#xjO...###....###.Y...†........#xjPE^.# #....# ##†............#..####..## #†....xjzP...#.#..#..# ##............#.#xjP.#.....#..# #.........xjQ####.#÷##..# ##......The elephant closely misses you. x2; The elephant barely misses you.xjr[3Y.xj[xja@22--xjTb&3.7 (1.5xjixjkG _The elephant trunk-slaps you. You slip backwards!xjc9 .You shoot a bolt.  The bolt pierces through the elephant!!!  You kill the elephant!xj:xjG †You shoot a bolt.  The bolt pierces through the elephant!!!  You kill the elephant!  Okawaru accepts your kill.xjLV)))))) ) ) xj.††.....xj| 5/1185=====5.3 (1.6 xjC_Okawaru accepts your kill.xjxjej _Your Fighting skill increases to level 13!xjO xj? xj xj xj @= _xj# xj! xj! %6xj># xj% xj& xjk' xjO* xj* %7xj=, xj. xj/ xjr0 xj<3 xj3 xj15 xj7 xj'8 K8=xj: xj@ xjIC xjC xjD xjF xjH xjH xj J xjL xjN xjVN xjO xjQ xjS xjT 9=xjSU xjNW xjY xjY xjZ xjz] xjs_ xj_ xj7a xjc xj&f xjf xjg xji xjk xjk xj-m xjCo xj3q xjq xjr xjt xjov xjv xjw xjy xj{ xj{ xj} xjk~ xjF xj xj xj% xj/ xj~ xj xj xje xj xjӌ xj xj xj xjt xjY xjK ,xj xj xjU †...†........# .♣ †...# ..♣♣ †............#### #...♣ ............#.#.####...# ................#♣ ...............# ..............P♣ ....÷†..†.........# ................@.......# -----73.4 (28.1) ........†................ ............. ###..÷..................(xj #......†.............## ..#.##.................# .######.#...÷....... ..## ####..............# .#.# #..÷..........##xjܨ xje L-----4.7 (29.4xj xjb - _Found 6 poisoned darts.xj\xjU_URead which item? xj_Scrolls  b - a scroll of blinking  f - a scroll of fear  t - 8 scrolls of teleportationa - a scroll of enchant armour  r - 9 scrolls of revelation  x - a scroll of amnesia xj `I I - 2 scrolls of immolation  N - 2 scrolls of noise xj^`k S - 2 scrolls of silence  T - a scroll of torment  V - 5 scrolls of vulnerability  s - a scroll of butterflies [!] read|quaff|evoke[?] describe selectedxjg xjm xju †...†........#.♣carss the Marksfrog †............#..♣♣Barachi of Okawaru ****** †............#### #...♣Health: 118/118 ======================== ............#.#.####...#xjtv Magic: 35/35 ======================== .......................#♣AC: 14Str: 14 ........................#EV: 24Int: 13 .......................P♣SH: 0Dex: 31 ....÷†..†...............#XL: 14 Next: 65% Place: Lair:5 xjv ................@.......#Noise: ---------  Time: 19074.7 (0.0) ........†................h) +3 triple crossbow of the Harvest {pene .........................Fire: h) +3 triple crossbow of the Har ###..÷..................( ..#......†.............## xjw ..#.##.................# .######.#...÷............ ..## ####..............# .#.# #..÷..........##Okawaru accepts your kill.The bolt pierces through the elephant!!!  You kill the elephant! _Okawaru accepts your kill. _Your Fighting skill increases to level 13! _Found 6 poisoned darts.xj@y xjz uEnchant which item? Armour xjz  j - a +1 leather armour of poison resistance (worn)  o - a +4 chain mail of cold resistance[?] describe selectedxjb xj xj †...†........#.♣xj qcarss the Marksfrog †............#..♣♣Barachi of Okawaru ****** †............#### #...♣xj |Health: 118/118 ======================== ............#.#.####...#Magic: 35/35 ======================== .......................#♣AC: 14Str: 14 ........................#EV: 24Int: 13 .......................P♣SH: 0Dex: 31 xj ....÷†..†...............#XL: 14 Next: 65% Place: Lair:5 ................@.......#Noise: ---------  Time: 19074.7 (0.0) ........†................h) +3 triple crossbow of the Harvest {pene .........................Fire: h) +3 triple crossbow of the Har xj ###..÷..................( ..#......†.............## ..#.##.................# .######.#...÷............ ..## ####..............# .#.# #..÷..........##Okawaru accepts your kill.The bolt pierces through the elephant!!!  You kill the elephant! _Okawaru accepts your kill. _Your Fighting skill increases to level 13! _Found 6 poisoned darts.xjN c  As you read the scroll of enchant armour, it crumbles to dust.xj` 355.7 (1xj xj\ [ _Your +1 leather armour of poison resistance glows green for a moment.xjxxjyxj}xjxjʉxjbxjxjHxjʒxjxjxjxjxjΘxjxj֡xjxjxj7xjoxjʫxjxjxxjĮxjHxjxj[xjxjxj:xjGxjxj=xjxj$xj&xjvxj߻xjHxjOxjxjžxjMxjxjxjGxjxjHxjxjxjxj1xjxjxjxjxjxjxjMxjxjZ,xjxjnxjrxjxjxj4xjxjNxjxj4xjBxjxjxjxj xjTxjxjxjxj/xjxjxjxjxjxj^xjxjxj>xj0xj?xjxjxjxj xj xj,xjxj>xjxjxj8xjxjxjxjxjBxjxj?!xj#xj#xj$xja'xj),xj*+xj,xjB.xj.xjP/xjk0xj1xj_2xj3xj4xjG6xj6xj<7xj:9xj;,xj;xj3=xj>xj8?xj?xj@xj&C,xjCxjExjnFxjFxjNGxjHxjJr  You encounter 2 small abominations.xjP;.#♣x♣  .#♣x♣  xjOQ..#.♣  .P♣.♣♣  .xjQ.####♣♣♣♣ ♣♣♣ ..♣  ..#PP#...♣#♣.♣ ..♣  ........###..♣♣ ..♣  ..........♣♣♣..♣  (....xjQ♣  .#####.........####♣  .# #...#.##.##  ... ##...##P.P#  xj5Rm #...◊###.##  .## ##.### #..   xx 2 small abominations (1 fast, 1 stron…) #... #.#   #.. #.#  xjzRx ..#  xjV1123.1 (47.4)xjW54.5 (48.8 _xj([<♣xj\xjE .You shoot a bolt.  The bolt pierces through the small abomination!!!  You destroy the small abomination!xj .Okawaru accepts your kill.The bolt pierces through the small abomination!!  You destroy the small abomination!xj |))))))))xj xjSQ,FxjS& xjSe4Okawaru accepts your kill.xj]......F   blink frog (wandering)xjH^x4   chaos spawn (wandering)xjdC6===6.1 (1.6)xjh@4♣xjh34xjk _You encounter a blink frog. You encounter a chaos spawn.xjr!)xj s-)))))))xjOsF  4   xjs_You encounter a blink frog. You encounter a chaos spawn.You shoot a bolt.chaos spawxjsn!!  The chaos spawn squeaks loudly.  The chaos spawn is almost dead.  The bolt pierces through the blink frog!xj+M.Fxj5!.4xjxjrK.FxjK.4xjK.FxjB..4xj6xj-7.6 (1.5xj ,♣4xj2 4xj  xj__The blink frog is moderately wounded.xj J§xjj The bolt pierces through the blink frog! _The blink frog is moderately wounded.You kill the chaos spawn!  Okawaru accepts your kill.xj F ))xjM )))  The chaos spawn degenerates into a cloud of primal chaos!xj) .xj .Fxj\ ,xxj1 5 .xj jFThe bolt misses the blink frog.xj §xj ..x   small abomination (wandering, regener…)xj (9.1xj #♣xjP §xj=  xj \_You encounter a small abomination.xjh9 .xjhYou shoot a bolt.  The bolt pierces through the blink frog!!  You kill the blink frog!xjm4))))xj|mx   small abomination (wandering, regener…)xj .xOkawaru accepts your kill.xjK.xxjF/FxjNa ....xjJF   blink frogx   small abomination (regenerating)  You hear a loud, deep croak!  You encounter a blink frog.xjt1730.6xj:♣xjk( _You hear a bellow!xjU))))) xjI You encounter a blink frog. _You hear a bellow!  You shoot a bolt.  The bolt pierces through the small abomination!  The small abomination is moderately damaged.  The bolt pierces through the blink frog!xj M.xxjX"K.Fxj#K.Fxj$K.xxj-8 xjk/-2.2 (1.6xj6:♣xj9 xj:__The blink frog is moderately wounded.xjs ' xj /))))xj |You shoot a bolt.  The bolt closely misses the small abomination.xj)M M.Fxj-O .FThe bolt misses the blink frog.xjP 03xj V v .x3   ynoxinulx   small abomination (regenerating)  The small abomination closely misses you. x2xj W -3.9 (1.7xjuZ <♣xj\ Y _You encounter a ynoxinul.xj"..#♣xj .♣ ..#♣ .♣ ...#xjx 3♣ ..P♣ .♣♣ xĵ..####♣♣♣♣ ♣♣♣ ..♣ xj..#PP#...♣#♣.♣ ..♣ xjY........###..♣♣ ..♣ xjǃ.......♣♣♣xF♣ .(...@...♣ .#####xj<.####♣ .# #...#.##.## xj. ##...##P.P# .# #...◊###.## .## ##.### #.. . #... #.# xj҄ x   small abomination (regenerating) #.. #.#  ..# xjuQ.FxjL.xxje §FThe small abomination attacks as it pursues you!  The small abomination hits you but does no damage.xjۑ}.#♣ .♣ .#♣xjX .♣ .# 3♣ .P♣ .♣♣ xj.####♣♣♣♣ ♣♣♣ ..♣ xji.#PP#...♣#♣.♣ ..♣ .###..♣♣ ..♣ .♣♣♣..♣ .(xj<}.x§.♣ .#####xj.F####♣ .# #...#.##.## xjϓ. ##...##P.P# .# #...◊###.## .## ##.### #.. xj8. #... #.#  #.. #.#  ..# xjh@x.xjqd4---5.2 (1.3xj>xjK` _The blink frog blinks! The small abomination hits you. You slip backwards!xj߄: .xj{You shoot a bolt.  The bolt pierces through the blink frog!!!  You kill the blink frog!xjK)x   small abomination (regenerating)xjK †Okawaru accepts your kill.The small abomination closely misses you.xjV5-8====6.8 (1.6xjxjb _The small abomination completely misses you.xj a )))) xj ]You shoot a bolt.  The bolt pierces through the small abomination!xjfa B 3xja PThe small abomination is heavily damaged.xjg x...3   ynoxinulx   small abomination (regenerating)xjg ]===-8.4xj6k xjQm  xjm T_The small abomination completely misses you.xj6.The small abomination is heavily damaged.The bolt barely misses the small abomination.  The bolt pierces through the ynoxinul!!!  You kill the ynoxinul!xj))))x   small abomination (regenerating)xjc ..x. Okawaru accepts your kill.You hear a shout!xjfe69-9.9 (1.5xjjxj%la _The small abomination barely misses you. x2xj_G ))))xjx You shoot a bolt.  The bolt pierces through the small abomination!!xj,< #...#♣xj[- .♣ .#♣ .♣ .# 3♣ .P♣ .♣♣ .####♣♣♣♣ ♣♣♣ ..♣ .#PP#...♣#♣.♣ ..♣ xj?..###..♣♣ ..♣ .♣♣♣..♣ .(.x...♣ .#####.†####♣ .# #...#.##.## . ##...##P.P# xj..# #...◊###.## .## ##.### #..  . #... #.#  #.. #.#  ..#  The small abomination is almost destroyed.xj3/iThe small abomination misses you. The small abomination hits you!xj/ixj2 08--You slip backwards!  You encounter a spriggan. It is wielding a +2 rapier of distortion.xj;/  --more--!xjZ@ix.i   spriggan!xjgA@ ====!xjB.41.5 (1.6 _!xjE!xjQ"xj "xj`)))))You shoot a bolt.  The bolt barely misses the small abomination."xjP .iThe bolt misses the spriggan."xjQ;i."xjX #...#♣ .♣ .#♣ .♣ "xjjX.# 3♣ .P♣ .♣♣ .####♣♣♣♣ ♣♣♣ ..♣ .#PP#...♣#♣.♣ ..♣ "xjXW.###..♣♣ ..♣ .♣♣♣..♣ .(.xi...♣ .#####.†####♣ .# #...#.##.## "xjKY. ##...##P.P# .# #...◊###.## .## ##.### #.. . #... #.#  #.. #.# "xjZ# ..#  The small abomination hits you but does no damage.i."xja_3x"xj*`1---===-3.1"xjnd"xjJfI _The small abomination hits you! You slip backwards!#xj%#xj| Ability - do what?CostFailure  f - HopNone0%  Invocations -X - Renounce ReligionNone0%  a - Heroism2 MP, Piety-0%  b - Finesse5 MP, Piety--9%  #xj#c - Duel7 MP, Piety--#xjp38% [?] toggle between ability selection and description.#xj#xj\#xjl##...#♣.♣   carss the Marksfrog .....#♣#xjg.♣   Barachi of Okawaru ****** ......#3♣   Health: 101/118 ====================---- .....P♣#xjI.♣♣   Magic: 35/35 ======================== ......####♣♣♣♣ ♣♣♣ ..♣   AC: 15Str: 14 ......#PP#...♣#♣.♣ ..♣   EV: 24Int: 13 ............###..♣♣ ..♣   SH: 0Dex: 31 #xjw..................♣♣♣..♣   XL: 14 Next: 69% Place: Lair:5 ......(.........@xi....♣   Noise: ===------  Time: 19143.1 (0.0) .....#####........†####♣   h) +3 triple crossbow of the Harvest {pene .....# #...#.##.##   Fire: h) +3 triple crossbow of the Har #xj....... ##...##P.P#  ......# #...◊###.##  .....## ##.### #..  x   small abomination (regenerating) ..... #... #.##xjgh  i   spriggan#.. #.# #..# #xj_You encounter a spriggan. It is wielding a +2 rapier of distortion.You shoot a bolt.  The bolt barely misses the small abomination.The bolt misses the spriggan.The small abomination hits you but does no damage. _The small abomination hits you! You slip backwards!#xjB##...#♣.♣  carss the Marksfrog .....#♣.♣  Barachi of Okawaru ****** ......##xjf~3♣  Health: 101/118 ====================---- .....P♣.♣♣  Magic: 35/35 ======================== ......####♣♣♣♣ ♣♣♣ ..♣  AC: 15Str: 14 ......#PP#...♣#♣.♣ ..♣  EV: 24Int: 13 ............###**♣♣ ..♣  SH: 0Dex: 31 ..............****♣♣♣..♣  XL: 14 Next: 69% Place: Lair:5 #xjd......(.......**@xi....♣  Noise: ===------  Time: 19143.1 (0.0) .....#####....*****####♣  h) +3 triple crossbow of the Harvest {pene .....# #...#*##*##  Fire: h) +3 triple crossbow of the Har ....... ##...##P.P# ......# #...◊###.## .....## ##.### #.. x   small abomination (regenerating) #xj\..... #... #.# i   spriggan #.. #.# # ..#The bolt barely misses the small abomination.The bolt misses the spriggan.The small abomination hits you but does no damage. _The small abomination hits you! You slip backwards!  Hop to where?Press: ? - help, Dir - move target#xjy *#xj c***@*****†#xj+*****.*********.*#*##.$xj*###*.*****.****$xj>*****.**$xj1>**###.*****.*****.*****.**$xj s******.*****...$xj******.*****..$xj F..........#♣.♣   carss the Marksfrog ...........#3♣   Barachi of Okawaru ****** ..........P♣.♣♣   Health: 101/118 ====================---- $xji ...........####♣♣♣♣ ♣♣♣ ..♣   Magic: 35/35 ======================== ...........#PP#...♣#♣.♣ ..♣   AC: 15Str: 14 .................###..♣♣ ..♣   EV: 24Int: 13 .......................♣♣♣..♣   SH: 0Dex: 31 $xj ...........(.........ξxi....♣   XL: 14 Next: 69% Place: Lair:5 ..........#####.@......†####♣   Noise: ===------  Time: 19143.1 (0.0) ..........# #...#.##.##   h) +3 triple crossbow of the Harvest {pene ............ ##...##P.P#   Fire: h) +3 triple crossbow of the Har $xjc ...........# #...◊###.##  ..........## ##.### #.. ........ #... #.#$xj   x   small abomination (regenerating)#..# #.#  i   spriggan##.P ..# $xjG j#.. The bolt barely misses the small abomination.The bolt misses the spriggan.The small abomination hits you but does no damage. _The small abomination hits you! You slip backwards!  Hop to where?Press: ? - help, Dir - move target$xjO Q.x$xj @.i$xj ;i.$xj 8 $xj s2---4.1 (1-Hop $xjF $xj  The bolt misses the spriggan.  The small abomination hits you but does no damage. $xj _The small abomination hits you! You slip backwards!  Hop to where?Press: ? - help, Dir - move target _Boing!%xj+ $%xj "..........#♣.♣   carss the Marksfrog ...........#3♣   Barachi of Okawaru ****** ..........P♣.♣♣   Health: 102/118 ====================---- %xj ...........####♣♣♣♣ ♣♣♣ ..♣   Magic: 35/35 ======================== ...........#PP#...♣#♣.♣ ..♣   AC: 15Str: 14 .................###..♣♣ ..♣   EV: 24Int: 13 %xje %.......................♣♣♣..♣   SH: 0Dex: 31 ...........(.........i......♣   XL: 14 Next: 69% Place: Lair:5 %xj c..........#####.@****x.†####♣   Noise: ---------  Time: 19144.1 (0.0) ..........# #...#.##.##   h) +3 triple crossbow of the Harvest {pene %xj P............ ##...##P.P#   Fire: h) +3 triple crossbow of the Har ...........# #...◊###.##   -Hop ..........## ##.### #.. ........ #... #.#  x   small abomination (regenerating)%xj #..# #.#  i   spriggan##.P ..# #.. Hop to where?%xj 9Press: ? - help, Dir - move target _Boing!  Fire: h) +3 triple crossbow of the Harvest {penet, rF+ Str-3 Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight lineAim: a small abomination (lightly damaged, regenerating, 79% to hit)&xj**i..xpriggan, wielding a +2 rapier of distortion (sparse dust, 61% to hit)&xj..........#♣.♣   carss the Marksfrog ...........#3♣   Barachi of Okawaru ****** ..........P♣&xj4.♣♣   Health: 102/118 ====================---- ...........####♣♣♣♣ ♣♣♣ ..♣   Magic: 35/35 ======================== ...........#PP#...♣#♣.♣ ..♣   AC: 15&xjkStr: 14 .................###..♣♣ ..♣   EV: 24Int: 13 .......................♣♣♣..♣   SH: 0Dex: 31 &xj...........(.........ζ......♣   XL: 14 Next: 69% Place: Lair:5 ..........#####.@....x.†####♣   Noise: ---------  Time: 19144.1 (0.0) &xj..........# #...#.##.##   h) +3 triple crossbow of the Harvest {pene ............ ##...##P.P#   Fire: h) +3 triple crossbow of the Har ...........# #...◊###.##   -Hop &xj..........## ##.### #.. ........ #... #.#  x   small abomination (regenerating)#..# #.#  i   spriggan##.P ..# #.. &xjzFire: h) +3 triple crossbow of the Harvest {penet, rF+ Str-3 Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight lineAim: a spriggan, wielding a +2 rapier of distortion (sparse dust, 61% to hit)  You shoot a bolt.  The bolt pierces through the spriggan!!!  You kill the spriggan!&xj>S))))))&xj bDx.&xjbAx.&xjHkJ...ℓ..&xjp?70===5.7 (1.6&xju&xjJx[  Press: ? - help, Shift-Dir - straight line  &xjx?Aim: a spriggan, wielding a +2 rapier of distortion (sparse dust, 61% to hit)  You shoot a bolt.  The bolt pierces through the spriggan!!!  You kill the spriggan! _Okawaru accepts your kill.&xj ..........#♣.♣   carss the Marksfrog ...........#3♣   Barachi of Okawaru ****** ..........P♣.♣♣   Health: 102/118 ====================---- ...........####♣♣♣♣ ♣♣♣ ..♣   Magic: 35/35 ======================== ...........#PP#...♣#♣.♣ ..♣   AC: 15Str: 14 .................###..♣♣ ..♣   EV: 24Int: 13 .......................♣♣♣..♣   SH: 0Dex: 31 &xj ...........(.........ℓ......♣   XL: 14 Next: 70% Place: Lair:5 ..........#####.@**x...†####♣   Noise: ===------  Time: 19145.7 (0.0) ..........# #...#.##.##   h) +3 triple crossbow of the Harvest {pene ............ ##...##P.P#   Fire: h) +3 triple crossbow of the Har ...........# #...◊###.##   -Hop ..........## ##.### #.. ........ #... #.#  x   small abomination (regenerating)#..# #.# ##.P ..# #.. &xj The bolt pierces through the spriggan!!!  You kill the spriggan! _Okawaru accepts your kill.Fire: h) +3 triple crossbow of the Harvest {penet, rF+ Str-3 Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight lineAim: a small abomination (regenerating, 79% to hit)'xjQ..........#♣.♣   carss the Marksfrog ...........#3♣   Barachi of Okawaru ****** 'xjb[..........P♣.♣♣   Health: 102/118 ====================---- ...........####♣♣♣♣ ♣♣♣ ..♣   Magic: 35/35 ======================== 'xjװ...........#PP#...♣#♣.♣ ..♣   AC: 15Str: 14 .................###..♣♣ ..♣   EV: 24Int: 13 .......................♣♣♣..♣   SH: 0Dex: 31 'xj$C...........(.........ℓ......♣   XL: 14 Next: 70% Place: Lair:5 'xjp..........#####.@..x...†####♣   Noise: ===------  Time: 19145.7 (0.0) ..........# #...#.##.##   h) +3 triple crossbow of the Harvest {pene 'xjʱX............ ##...##P.P#   Fire: h) +3 triple crossbow of the Har ...........# #...◊###.##   -Hop ..........## ##.### #.. 'xj........ #... #.#  x   small abomination (regenerating)#..# #.# ##.P ..#'xj}< #.. The bolt pierces through the spriggan!!!  You kill the spriggan! _Okawaru accepts your kill.Fire: h) +3 triple crossbow of the Harvest {penet, rF+ Str-3 Dex+2 Stlth+}'xjʲzPress: ? - help, Shift-Dir - straight lineAim: a small abomination (regenerating, 79% to hit)'xj'xj'xj<. _'xjy?))))))) 'xj4_Okawaru accepts your kill.  Fire: h) +3 triple crossbow of the Harvest {penet, rF+ Str-3 Dex+2 Stlth+}  Press: ? - help, Shift-Dir - straight line _Aim: a small abomination (regenerating, 79% to hit)  You shoot a bolt.  The bolt pierces through the small abomination!'xjEx.x.'xjy_)...†'xj437.3 (1.6'xj:'xji _The small abomination is heavily damaged.'xjK o )))))))You shoot a bolt.'xj  x.....† The bolt closely misses the small abomination.The small abomination closely misses you.'xj# ,9.0 (1.7'xj 'xj ^ _The small abomination barely misses you.'xj: bM. _The small abomination barely misses you.  You shoot a bolt.  The bolt pierces through the small abomination!!!  You destroy the small abomination!'xj n)))))))'xji03'xjWs ......†3   smoke demon (wandering)'xjsD  Okawaru accepts your kill.'xjyz4=====50.6 (1.6'xjp'xj, 'xjV_You encounter a smoke demon.(xj& (xjQ))))))))You shoot a bolt.(xjF .(xj`G'3(xjYU)......(xjZ?5=(xj,[Z===-2.3 (1.7(xjb(xje (xjNfX_The bolt closely misses the smoke demon.(xjOo )))))))You shoot a bolt.(xjM3†(xj083.(xjC<......(xjGF-3.9 (1.6(xj(xj (xjS_The bolt completely misses the smoke demon.(xjU )))))))3  You shoot a bolt.  The bolt pierces through the smoke demon!  The smoke demon roars!(xjL ?3.(xjM ;3.(xjS =....(xjT 465.4 (1.5(xjX (xj[  (xjU[ X_The smoke demon is moderately wounded.(xj ' (xj` )You shoot a bolt.  The bolt pierces through the smoke demon!!  You kill the smoke demon!(xj }))))))(xjAb Z...)..(xje 7726.9(xji (xjl P _Okawaru accepts your kill.(xj{(xj(xj(xj (xj:_No target in view!)xj})xj)xjv)xj)xjs$ _)xj)xj[)xj)xjn)xj})xjݷ%8)xj)xj)xj()xj)xj n _You are ready to hop once more.)xjK9=)xjS)xj)xj)xj)xj)xj*)xj)xjQ)xj@10=)xj)xjo)xj9)xj)xj{)xj)xj5)xj)xjR;1)xj)xj)xjW)xj)xj)xjr%2)xj)xj|)xj)xj)xj!)xjN)xj)xj)xj7%3)xj)xj ,)xj)xjn)xj54=)xj)xj)xjq)xj)xj)xj3 )xj )xj )xj.)xjU5=)xj)xj)xj)xj)xj)xj%6)xj)xj)xj)xj)xj&)xj&)xj@))xj],)xj,%7)xj.)xjM1)xj1)xj4)xj46)xj6)xjC8)xjG;)xj!<K8=)xj!=)xjr?)xjA)xj?B)xjC)xjF)xjH)xjmI)xjK)xjBM)xjP)xjP)xjgR)xjHT)xjV)xj&W9=)xjX)xjy_###...#♣ .♣  #♣ .♣  # )xj_c3♣  P♣.♣♣  ####♣♣♣♣ ♣♣♣ ..♣  #PP#...♣#♣.♣ ..♣  ###..♣♣ ..♣  .)xjj`9♣♣♣..♣  (........@)......♣  ---#####........†####♣  # #...#.##.##  )xj`o ##...##P.P#  # #...◊###.##  ......## ##.### #..  ...... #... #.#  #..# #.#  ##.P ..# )xjd...#♣ .♣  #♣ .♣  # )xj,e3♣  P♣ .♣♣  ####♣♣♣♣ ♣♣♣ ..♣  #PP#...♣#♣.♣ ..♣  )xjweL###..♣♣ ..♣  ♣♣♣..♣  (.........@......♣  )xje#####........†####♣  # #...#.##.##   ##...##P.P#  )xjfc# #...◊###.##  ## ##.### #..   #... #.#  #..# #.#  )xjf##.P ..#  )xjj091.1 (34.2))xjkJ---2.4 (35.5)xjo)xjq$  Things that are here:)xjr _a +2 rapier of distortion; a spriggan corpse)xj )xjp )xj6 )xj )xj )xj $ _)xj )xjF )xj )xj )xj` )xj )xj )xj/ )xjZ )xj )xji )xj )xj )xj )xj )xj} )xjP )xjB B)xj3 )xj )xjN )xj )xj< )xjw )xj )xj0 )xj )xj )xjY )xj )xjT )xjc )xj )xj? )xj )xju )xj% )xj )xj )xj? )xj )xj9 )xj )xj)xj)xj)xj)xj#)xj)xjT)xjH)xj )xj )xj )xj )xj)xj~)xj)xj)xj)xj)xj)xj)xj)xj)xj)xjc!)xj")xj$)xj%)xj%)xjE')xj))xjk))xjD*)xj+)xj .%  )xjg.LYou encounter a small abomination.)xjY4 ..♣   ..x   ..   ..♣♣   .)♣  )xj4 ♣. .)♣   . ♣.♣   . ♣♣.♣   )xjB5_♣♣. ♣.@♣   ♣.. ♣.♣♣   ♣♣.♣♣♣.♣♣  ♣ ♣...♣...♣  ♣ ♣......♣  ♣ ♣..♣...♣♣  )xj5x   small abomination (fast, dormant) ♣ ♣.. ♣♣..♣  #♣.. ♣..♣  ♣)xj5w♣♣ ♣..♣♣ )xjC:.218.9 (26)xj;620.3 (27.9 _)xjo>♣♣♣.@♣♣)xj>)xjA@*xj l ))))))))*xj x  t)  You shoot a bolt.  The bolt pierces through the small abomination!*xjL M.x*xj" K.x*xj# K.x*xj), >..).*xj, .*xj- *xjQ. 4===1.9 (1.6)*xj4 ♣♣♣.@♣♣*xjj7 i _The small abomination is heavily damaged.+xj & +xjL 1)))))+xj )))+xj 'You shoot a bolt.+xjM.x+xj+xjQF.x+xjŬ.....+xjb.+xj -3.4 (1.5+xj+xjPK♣♣♣+xj6♣.@♣+xj+♣+xjj +xja_The bolt completely misses the small abomination.+xjY19 .+xj62You shoot a bolt.  The bolt pierces through the small abomination!!!  You destroy the small abomination!+xju5~))))+xjFW))..+xjw-5.0 (1.6+xj♣♣♣♣.@♣♣+xj: _Okawaru accepts your kill.+xjI,xj,xjT,xjB,xj,xjR  You encounter a basilisk.,xj',xj5kMl... ,xj♣...♣..... ♣..♣♣ ..)♣,xj♣. .)♣ ♣.♣ . ♣♣@♣♣. ♣..♣,xjR{.. ♣.♣♣♣♣.♣♣♣.♣♣ ..l   basilisk (wandering)♣..,xj|..♣ ..♣ ,xj P.l0.0,xj,xj>---6.3 (1.3 _,xj~♣♣♣♣,xj(,xj ))))))))l    ,xj2 \You shoot a bolt. The bolt pierces through the basilisk!!  The basilisk hisses angrily.,xj5 r.lx,xj6 .lThe basilisk is severely wounded.,xjz7 -x,xjm= 9.....,xj> ^xx 2 small abominations (wandering, 1 fa…),xj> 7===7.9 (1.6,xj[B s♣♣♣♣,xjB 0♣,xjD e _You encounter a small abomination. x2-xjYI .You shoot a bolt. The bolt pierces through the basilisk!  You kill the basilisk!-xjM ))))))))xx 2 small abominations (wandering, 1 fa…)-xj{ND  Okawaru accepts your kill.-xjM.x-xjDx.-xj-l-xji5 .-xjxxThe bolt barely misses the small abomination.-xjJ.x-xj>.l-xj0J.x-xjF.†..-xj.l   basilisk (wandering)xx 2 small abominations (1 wandering, 1 …)-xj039.5-xjG♣♣-xj♣♣..♣♣-xjmY _You encounter a basilisk.-xj ))))))))You shoot a bolt.  The bolt barely misses the small abomination.-xj,M.x-xj%.K.x-xj'1.-xj 2.x-xj:3)l.-xj3-xj47.x-xjk5-xjj?2.†-xj@+..-xj6A.31.0 (1.5-xjM]♣♣♣-xjM♣..♣♣-xj2R^ _The bolt completely misses the basilisk.-xj'n .You shoot a bolt.  The bolt pierces through the small abomination!!!  -xjnIYou destroy the small abomination!-xjMsE ))-xjs))))))x   small abomination (wandering, fast)  Okawaru accepts your kill.-xj .xThe bolt completely misses the basilisk.-xjC.l-xj,4-xj& -xj)xThe basilisk hisses angrily. You hear an angry buzzing noise.-xj<.4-xj.-xjD$l-xj-†.-xj G...l-xj4   chaos spawnx   small abomination (fast)-xj,-xj!2.5-xjp54♣-xjz♣♣♣..♣-xjP34-xj"\ _You encounter a chaos spawn..xj F )).xja /)You shoot a bolt..xjM)x.xj45 ..xjŎglThe bolt closely misses the small abomination..xj$A.4.xjiJ)4.xj)-4.2 (1.7.xj?♣♣.xjI♣♣..♣.xj2 .xjW_The small abomination completely misses you. x2.xj; †losely misses the small abomination.The small abomination completely misses you. x2bar.xj  The bolt pierces through the basilisk!!!  You kill the basilisk!.xjJ§The bolt pierces through the basilisk!!!  You kill the basilisk!  Okawaru accepts your kill.The bolt pierces through the chaos spawn!!!  You kill the chaos spawn!  Okawaru accepts your kill..xj 9)))))).xjY!))x   small abomination (fast)/xjOgU .../xjg †...xThe chaos spawn degenerates into a cloud of primal chaos!The small abomination misses you.The small abomination completely misses you./xjvl545.8 (1.6/xjYp♣♣♣♣..♣♣/xjr_ _The small abomination closely misses you.1xj  .You shoot a bolt.  The bolt pierces through the small abomination!!!  You destroy the small abomination!1xj9x)))1xjN)).1xjj5====7.3 (1.51xjB7♣♣1xjر♣♣..♣♣1xjp: _Okawaru accepts your kill.1xj̳1xja 1xjB 1xj 1xjR H _No target in view!2xj <2xj:=2xj?2xjG,2xjBJ2xj2K2xjK2xjL2xjP2xjP2xjQ2xjqT2xjT2xj;V2xjFY2xjY2xjZ2xj\]2xj]2xj _2xja2xjVb2xjc2xj2f2xjf2xjg2xjj2xjZk2xjl2xjn2xj(o2xjp2xjss2xjs2xj,u2xjw2xjx2xjCy2xj|2xj|2xj5~2xj2xj2xjL2xj*2xj2xj2xj/2xj2xj̊2xjč2xj2xj2xjF2xj2xj2xjɖ2xj$2xjj2xjۚ2xj42xji2xji2xjŸ2xj2xj,2xj2xjH2xj2xjr2xj~2xjٲ2xj_2xj`2xj2xj2xjv2xjѻ2xj 2xjʿ2xj#2xjm2xj2xjU2xj2xjG2xj2xj 2xj2xj2xja2xj2xji2xj2xj12xj2xj2xj2xj[2xj2xjC2xj2xj'2xj2xj2xj2xj,2xj2xj\2xj 2xj2xj2xj2xj2xj2xj-2xj(2xj2xjA2xj 2xj 2xjP 2xj 2xj} 2xj 2xj 2xjf 2xj 2xj  2xj' 2xj 2xj 2xj 2xj& 2xjp 2xj 2xjb 2xj 2xj 2xj9 2xj 2xj"# 2xj# 2xj$ 2xj' 2xjH( 2xj) 2xj., 2xj, 2xj- 2xj 1 2xje1 2xj2 2xj5 2xjs5 2xj; 2xjI? 2xj @ 2xj>A 2xj3D 2xjD 2xjE 2xjH 2xjKI 2xjqJ 2xjL 2xjhO W _You start waiting.2xjLV S♣♣♣2xjV -----♣..♣♣X   large abomination (wandering, fast)X2xj7\ 092.3 (55.0)2xj] I----3.3 (562xjb [♣♣♣2xjb r♣..♣♣2xjd b _You encounter a large abomination.3xj )))))X  3xjfast))You shoot a bolt.  The bolt pierces through the large abomination!!3xj*LX.3xjN+JX.3xjH1I....3xj=2;===4.8 (1.5)3xj5♣♣♣..♣♣3xj8 3xjt8^_The large abomination is moderately damaged.3xj^j ))))))3xjpYou shoot a bolt.  The bolt pierces through the large abomination but does no damage.3xj MX.3xj 3X.3xjP 3xj3xjrEX.3xj@..3xj-6.4 (1.63xj!5♣♣3xj#"♣♣.X♣♣3xj&l _The large abomination is moderately damaged.4xjE )4xjuw You shoot a bolt.  The bolt pierces through the large abomination!4xjOh M♣.... ♣...♣..4xjh†.. ♣..♣♣ ♣..)♣♣. ♣.)♣ ♣@♣ . ♣♣.♣4xjbi<♣. ♣.X♣.. ♣.♣♣ ♣♣.♣♣♣.♣♣...♣ ♣4xji♣......♣ ♣  You shoot a bolt.  4xj jTThe large abomination is severely damaged.4xju 4xju<X4xjXvc.The large abomination hits you! You slip backwards!4xjw$054xj\x5---8.04xj(~#♣4xj~)♣♣4xj~Q♣♣♣4xj4xj 4xj B_The large abomination hits you but does no damage.5xjL ))5xjw You shoot a bolt.  The bolt pierces through the large abomination!5xj  ♣...♣♣.... ♣...♣♣...†.. ..♣ ♣..)5xj5?♣. ♣.@♣♣♣.♣ . ♣♣X♣♣. ♣..♣.. ♣.♣♣ ♣♣.♣♣♣.♣♣...♣5xj5 ♣...... ♣..♣...♣♣The large abomination is almost destroyed.The large abomination completely misses you.5xj\ X.5xjIThe large abomination hits you. You slip backwards!5xj#25xjE----9.5 (1.55xj♣♣♣♣♣♣5xj1'^ _The large abomination barely misses you.5xj0h .You shoot a bolt.  5xjo1The bolt pierces through the large abomination!!!  You destroy the large abomination!5xj4V)))5xj5!5xjQ...5xj:`3-7301.05xj;♣♣♣♣♣♣5xjP _Okawaru accepts your kill.5xj.v35xjx5xjz,5xj|5xj!5xjK4=5xj5xj5xj5xj 5xj5xj45xj|5xj̏5xj3U5=5xjđ5xjA5xj5xj5xj5xjV%65xjp5xj5xj 5xj5xj5xjZ5xj\5xjŢ5xj%%75xjR5xj<5xj¦5xj5xj5xjb5xjg5xj5xj%85xj5xjr5xj5xj5xjB5xjK9=5xj%5xjo5xj/5xjK5xj̽,5xj¾5xjC5xjV10=5xj5xj 5xj5xjq5xj5xj'%15xj5xj(5xj5xj5xj5xjF5xj5xjd5xj%25xj5xjf5xj5xj5xj5xj2%35xjY5xj5xj5xj)5xj5xj_5xjX5xj5xj K4=5xjc5xjQ5xj5xj5xj5xj?5xj35xj<5xjU5=5xj5xj5xjz5xj5xj;65xj5xjQ,5xj5xj,5xj5xjJ5xj%75xj5xj 5xjI 5xj 5xjZ5xjK8=5xj!5xjl♣♣♣---5xjaq♣♣♣5xjl M...♣ 5xju♣...♣♣♣.... ♣...♣♣♣..5xjU..†.. ..♣ ♣.♣. ♣♣.)♣♣♣.♣5xjc. ♣♣.♣ ♣ _HP restored.5xjy039.0 (38.0)5xj" K---40.3 (39.35xjY#l♣♣♣♣5xj#(♣5xj+ 5xj+p_You see here a +0 quarterstaff of speed.7xjP-7xjE.7xjP/7xj17xjF57xj^6$ _7xjc97xj=B7xjf>7xj@7xjC7xjD9=7xjF7xjG7xjJ7xj?K7xjJL7xjWN$  Things that are here:7xjQ  a basilisk corpse; a basilisk corpse7xjU7xjU _7xjoX7xj,Y7xj[7xj\7xjM]7xjmd7xjg7xjg7xj(i7xjl7xjn7xj/o7xjo7xjq7xjs7xjlt7xj u7xjw7xjz,7xjv{7xj}7xj}B7xjކX7xj7xjmX7xjB7xjB7xj>7xj7xj#B7xj$7xjX7xjX7xjB7xj߲X7xjd7xj,7xjU7xj7xj}  You encounter a small abomination and a raven.7xj#♣♣ ♣♣..♣♣♣♣.♣ #.♣♣ . ♣♣..♣♣..♣ #..♣♣ .. ♣..♣♣♣.♣♣ ##..♣ ♣. ♣♣.♣♣♣.♣♣ 7xjo#..♣♣ ♣.. ♣...♣...♣ ##...♣ .bx ♣♣......♣ ###...#♣ .. ♣♣..♣...♣♣ ......#♣.♣..♣♣♣..♣ .......# ♣.@♣♣ ♣..♣ ......P♣ ♣♣♣♣ ♣..♣♣ .......####♣♣♣♣ ♣♣♣ ♣...♣ .......#PP#...♣#♣.♣ ♣♣..♣ .............###..♣♣ ♣..♣ ...................♣♣♣..♣ b   raven (asleep) .......(.........)......♣ x   small abomination (wandering, fast) ......#####........†####♣  ......# 7xj<[34m#...#.##.## 7xjW.b68.0 (27.77xjb?x.7xj:.b7xj..7xj[ b7xj@*  The raven caws. You hear a roar!7xj,'===7xj9.3 (29.07xj#♣7xj9~♣♣♣♣7xj> _The small abomination leaves your sight.8xj )))))) You shoot a bolt. The bolt pierces through the raven!!8xjx%5 .8xj%&o..b..The raven is almost dead.8xj,"*8xj,8xj o  The raven stares into your soul.8xj(2x8xjڂ.8xj%b8xj4x.8xjw8xj.8xj%b8xj8xjCx.8xj@"@8xj¨xx   small abomination (wandering, fast)8xj>Doom: 27% 8xjU2 70.8 (1.58xj )8xjC♣♣♣♣♣8xja 8xj _You feel an ill-omen....8xjV .You shoot a bolt. The bolt pierces through the raven!!  You kill the raven!8xj 8xjj )x   small abomination (wandering, fast)8xjN M.x8xjO .8xjsP /x8xjR J.x8xj_\ !.8xj] 8xjac A688xj5d 2.5 (1.78xjk {♣♣♣♣♣8xjk 8xjn P _Okawaru accepts your kill.9xj* .You shoot a bolt.  The bolt pierces through the small abomination!!!  9xjIYou destroy the small abomination!9xjYS))))))9xj09xjfK......9xj-4.1 (1.69xj>♣♣♣♣♣9xjP _Okawaru accepts your kill.:xjo~=:xjI:xjV:xjk  You encounter a smoke demon.:xj:xj\ #♣♣ .3 ♣♣..♣♣♣♣.♣  #.♣♣ ♣.. ♣♣..♣♣..♣ :xjI #..♣♣ ... ♣..♣♣♣.♣♣  ##..♣ ♣.♣ ♣♣.♣♣♣.♣♣ :xjщ #..♣♣ ♣..♣♣ ♣...♣...♣ # ##...♣ ....♣ ♣♣......♣ :xj%!#...#♣ ...♣♣..♣...♣♣ .#♣ ♣.♣..♣♣♣..♣ :xjr.# ♣@.♣♣ ♣..♣ :xjȊ7.P♣ ♣♣♣♣ ♣..♣♣ .####♣♣♣♣ ♣♣♣ ♣...♣ :xj6.#PP#...♣#♣.♣ ♣♣..♣ .###..♣♣ ♣..♣ .♣♣♣..♣ 3   smoke demon (wandering).(.)......♣ .#####.†####♣ .# #...#.##.## :xj:xjI.30.0:xj1-.:xj":xjs0:xjΔ7---5.4 (1.3:xjH#♣:xjp♣♣ ♣♣:xj :xj<*_The smoke demon leaves your sight.:xj P---:xjT :xj] H _No target in view!;xjC&;xj';xj,;xj;;xjxE03;xjaGm  A smoke demon comes into view.;xj+L ♣ ♣..♣♣ ♣♣.♣  #♣♣ ♣..♣♣.♣  #.♣♣ ♣ ♣♣..♣♣..♣ ;xjL  #..♣♣ .3. ♣..♣♣♣.♣♣ #..♣ ♣.♣ ♣♣.♣♣♣.♣♣  #..♣♣ ♣..♣♣ ♣...♣...♣  ##...♣ ♣....♣♣♣♣......♣ ####...#♣ ♣....♣♣..♣...♣♣ ♣ ♣@♣..♣♣♣..♣ ..#♣..♣♣ ♣..♣ P♣ ♣♣♣♣ ♣..♣♣ ;xjMr.####♣♣♣♣ ♣♣♣ ♣...♣ #PP#...♣#♣.♣ ♣♣..♣ ###..♣♣ ♣..♣ 3   smoke demon (wandering)....♣♣♣..♣  ..(..)......♣  .#####........†####♣  ;xjQ(0.0;xjFS46.7 (1.3 _;xjHX♣♣♣....♣♣ ♣♣;xjX;xjH. )))))))You shoot a bolt.;xj .3  The bolt closely misses the smoke demon.;xjϰ 6.3;xj ....3;xj 7===8.4 (1.7;xj ♣♣♣....♣♣♣♣;xj , _The smoke demon roars!xjT )))))>xj))You shoot a bolt. The bolt barely misses the smoke demon.The bolt pierces through the white ugly thing.>xjS .u  The white ugly thing is moderately wounded.The liquid fire burns you. You resist.The smoke demon barely misses you. The smoke demon completely misses you.>xj>xj2.3>xjQd....>xjF95/118 -->xj%4.7 (1.6>xj7"♣♣♣..u.♣♣>xj"G♣♣>xj&X _The smoke demon barely misses you.>xj'#♣♣ ♣.♣♣..♣♣♣♣.♣  #.♣♣ ♣....♣  #..♣♣ ..♣..♣♣♣.♣♣  >xjr(##..♣ ♣.♣ ♣♣.♣♣♣.♣♣  ..♣♣ ♣..♣♣ ♣...♣...♣  # ##...♣ ♣..u.♣♣♣♣......♣  ##...#♣ ♣...3♣♣..♣...♣♣  .......#♣ ♣.♣..♣♣♣..♣   ♣♣@.♣♣ ♣..♣  P♣ ♣♣♣♣ ♣..♣♣  ####♣♣♣♣ ♣♣♣ ♣...♣  #PP#...♣#♣.♣ ♣♣..♣  .....###..♣♣ ♣..♣  .....♣♣♣..♣  >xjn*()......♣  #####.†####♣  # #...#.##.##  .u>xj+0u>xjJ5 u 2 ugly things (1 wandering)>xj'6qYou shake off the liquid fire.You encounter a purple ugly thing.>xj9 **The smoke demon gestures at you.>xj{C.u>xjH9.u>xj6@>xje6-6.0 (1.3>xj♣♣♣♣♣♣>xjP _The pyre arrow misses you.?xj2))) The smoke demon gestures at you.pyre arrow  You shoot a bolt.  The bolt pierces through the white ugly thing!!!  The white ugly thing is almost dead.  The bolt pierces through the smoke demon!!?xjj .uThe smoke demon is almost dead. .3u♣uYou hear a roar! You hear a horrible gurgling sound!7=====7.5 (1.5?xj♣♣♣♣♣♣♣♣♣?xjl^ _The white ugly thing closely misses you.?xjF g .You shoot a bolt.  ?xj {The bolt pierces through the white ugly thing!!  You kill the white ugly thing!?xj 9 .?xj Okawaru accepts your kill.The bolt pierces through the smoke demon!  You kill the smoke demon!?xjA )))u   purple ugly thing?xj ?xjX C[32m.u?xjY ]X.u?xjY F.?xja ..†  Okawaru accepts your kill.?xjdt m24%81===--9.0♣♣♣♣♣♣♣ _The thrashing horror leaves your sight.@xje ))))))))@xj]You shoot a bolt.  The bolt pierces through the purple ugly thing.@xjH0X@xjI=.X@xjJC.u@xj8K@X.@xjK-.u@xjKL@xjL0u@xjSA...@xjS†u 2 ugly thingsX   thrashing horror (trample, wandering)@xj$UW8--90.5@xjtZ♣♣♣♣♣♣♣♣♣@xjZ@xjO] @xj]1_The purple ugly thing is lightly wounded.@xj4+)))@xj)))))X  )You shoot a bolt.  The bolt pierces through the purple ugly thing!!! @xj! The purple ugly thing is severely wounded.The bolt pierces through the brown ugly thing!!  The brown ugly thing is moderately wounded.  The bolt pierces through the thrashing horror!!!@xjM.X@xj.X.X@xjC.u@xjʛM.X@xj7V.u.@xj$I======2.0@xj5♣♣♣♣♣♣♣♣♣@xji _The thrashing horror is almost destroyed.Axjc). _The thrashing horror is almost destroyed.  You shoot a bolt.purple ugly thing  The purple ugly thing is almost dead. Axj4L You destroy the thrashing horror!Axj ))))))))  Okawaru accepts your kill.AxjC.uAxj .uThe bolt closely misses the brown ugly thing.AxjAxjy0iAxjӊ- 9AxjP=The purple ugly thing misses you.You encounter a spriggan. It is wielding a +0 rapier of distortion.Axj/  --more--BxjG.....uBxjgi   spriggan (wandering)Bxj] =3Bxj4===---3.5 _The purple ugly thing closely misses you.Bxjf{♣♣♣♣♣♣BxjM♣♣♣Bxj Bxjb_Your Dodging skill increases to level 9!Cxj))))))))) _The purple ugly thing closely misses you. CxjN_Your Dodging skill increases to level 9!  You shoot a bolt.  The bolt barely misses the purple ugly thing.  The bolt pierces through the brown ugly thing!!  The brown ugly thing is severely wounded.CxjYH .iCxjZRThe bolt barely misses the spriggan.Cxj [<.uCxj\5 .Cxj<]CiThe spriggan shouts!Cxj]C.uCxj^C.iCxjOi$ ..♣uiThe purple ugly thing misses you.---5.1 (1.6Cxjo♣♣♣♣♣♣♣♣Cxjrb _The purple ugly thing completely misses you.CxjB? #♣♣ ♣..♣♣..♣♣♣♣.♣   carss the MarksfrogCxj1@#.♣♣ ♣..♣♣..♣♣..♣   Barachi of Okawaru ******#..♣♣ ... ♣..♣♣♣.♣♣   Health: 99/118 ====================----##..♣ ♣i♣ ♣♣.♣♣♣.♣♣   Magic: 35/35 ========================Cxj@ #..♣♣ ♣.*♣♣ ♣...♣...♣   AC: 15Str: 14Doom: 23% # ##...♣ ♣..*.♣♣♣♣......♣   EV: 24Int: 13 CxjA####...#♣ ♣..u.♣♣..♣...♣♣   SH: 0Dex: 31 .......#♣ ♣u♣..♣♣♣..♣   XL: 14 Next: 84% Place: Lair:5 ........# ♣♣@.♣♣ ♣..♣   Noise: ===------  Time: 19395.1 (0.0) .......P♣Dxjj ♣♣♣♣ ♣..♣♣   h) +3 triple crossbow of the Harvest {pene ........####♣♣♣♣ ♣♣♣ ♣...♣   Fire: h) +3 triple crossbow of the Har Dxj........#PP#...♣#♣.♣ ♣♣..♣  ..............###..♣♣ ♣..♣  ....................♣♣♣..♣   uu 2 ugly things Dxj6........(.........)......♣   i   spriggan .......#####........†####♣  .......# #...#.##.##  The spriggan shouts!  DxjIThe purple ugly thing misses you. _The purple ugly thing completely misses you.DxjFire: h) +3 triple crossbow of the Harvest {penet, rF+ Str-3 Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight lineAim: a spriggan, wielding a +0 rapier of distortion (61% to hit)Dxj. #♣♣ ♣..♣♣..♣♣♣♣.♣   carss the Marksfrog#.♣♣ ♣..♣♣..♣♣..♣   Barachi of Okawaru ******#..♣♣ ... ♣..♣♣♣.♣♣   Health: 99/118 ====================----##..♣ ♣i♣ ♣♣.♣♣♣.♣♣   Magic: 35/35 ========================#..♣♣ ♣..♣♣ ♣...♣...♣   AC: 15Str: 14Doom: 23% Dxj# ##...♣ ♣....♣♣♣♣......♣   EV: 24Int: 13 ####...#♣ ♣..u.♣♣..♣...♣♣   SH: 0Dex: 31 .......#♣ ♣†♣..♣♣♣..♣   XL: 14 Next: 84% Place: Lair:5 ........# ♣♣@.♣♣ ♣..♣   Noise: ===------  Time: 19395.1 (0.0) .......P♣♣♣♣♣ ♣..♣♣   h) +3 triple crossbow of the Harvest {pene ........####♣♣♣♣ ♣♣♣ ♣...♣   Fire: h) +3 triple crossbow of the Har ........#PP#...♣#♣.♣ ♣♣..♣ xjy4m ..............###..♣♣ ♣..♣  ....................♣♣♣..♣   uu 2 ugly things ........(.........)......♣   i   spriggan .......#####........†####♣  .......# #...#.##.##  Fire: h) +3 triple crossbow of the Harvest {penet, rF+ Str-3 Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight lineAim: a spriggan, wielding a +0 rapier of distortion (61% to hit)  You shoot a bolt.  The bolt pierces through the purple ugly thing!  You kill the purple ugly thing!Dxjz.You kill the purple ugly thing!  Okawaru accepts your kill.  The bolt pierces through the brown ugly thing!  The brown ugly thing is almost dead.spriggan!!spriggan!Dxj`))))))))u   brown ugly thingDxj}k/XDxj n4 .DxjnSXOkawaru accepts your kill.DxjoC.uDxjp0.Dxjs' DxjhtXYou encounter a thrashing horror.The brown ugly thing kicks you! You are splashed with acid!Dxjz.$..X   thrashing horror (trample, wandering)DxjZ83----11 266.8 (1.7Corr (-4) DxjU♣♣♣♣♣♣♣♣DxjvV _The acid corrodes you!Dxjn0 †  You shoot a bolt.  The bolt pierces through the brown ugly thing.  You kill the brown ugly thing!Dxjx7 ))))))))X   thrashing horror (trample)Dxj7  Okawaru accepts your kill.The bolt pierces through the thrashing horror!!  The thrashing horror roars!Exj#vM.XExjvJ.XExj~x5.XExjGyExj'+...Exj΅9.†Exj׊w84=---188.3 (1.5Exj♣♣♣♣♣Exji _The thrashing horror is severely damaged.Exj5 $You shoot a bolt.  The bolt pierces through the thrashing horror!!  You destroy the thrashing horror!Exj: ))))Exj: ))))Exj: +)ExjZ; (Exj ...$...†Exj\ T=0909.8ExjE ♣♣♣♣♣♣♣♣Exj  Exj) B_Okawaru accepts your kill.Fxj Fxj_ Fxj Fxj" Fxjp% ;5Fxj+& Fxj& Fxj' Fxj) Fxj;* %6Fxj7+ Fxj, Fxjs- FxjK. Fxj0 ,Fxj1 Fxjp3 Fxj3 %7Fxj4 Fxj6 FxjY7 Fxj8 Fxj: Fxjt: Fxj; Fxj{= Fxj= %8Fxj1? Fxj@ FxjA Fxj0B FxjTD A _You start resting.FxjD FxjI S9=♣FxjI ♣♣♣♣---♣♣♣FxjzN 0400.0)FxjhO t15 ---10.8 (11FxjJS ♣♣♣♣♣♣♣♣FxjsU [ _You are no longer corroded.Gxj1 3Gxj-3 Gxj4 Gxji7 ,Gxj.9 Gxj9 Gxj: Gxj< GxjC= V90=Gxj> GxjE GxjE GxjF Gxj?I GxjI %1GxjJ GxjL GxjM GxjMN GxjP GxjP GxjQ GxjS Gxj1T %2GxjU GxjV GxjNW Gxj!X Gxj\Z GxjZ %3Gxj[ Gxj] Gxj5^ Gxj_ Gxja Gxj~a Gxjb Gxjed Gxjd K4=Gxje Gxjg GxjTh Gxj}i Gxj9k Gxjk Gxjl Gxjn Gxjn U5=GxjBp Gxjq GxjAr GxjSs Gxju Gxju %6Gxjw Gxjx Gxj*y GxjQz GxjW| Gxj| Gxj} Gxjs Gxj %7Gxj Gxj GxjN GxjU Gxj GxjO %8Gxj Gxjy Gxj Gxj| Gxj BGxj @9=100/118=Gxj$ BGxjߝ Gxjh Gxjg Gxj Gxjh %1Gxj Gxj Gxj Gxj Gxj Gxj Gxj Gxj Gxj %2Gxj GxjӲ Gxj7 GxjA Gxj Gxj %3Gxj Gxj Gxj Gxj? GxjR Gxj Gxjľ GxjY Gxj K4=GxjY Gxj& Gxj Gxj Gxj6 Gxj U5=Gxj Gxj Gxja Gxj; Gxj Gxjt Gxju Gxjg Gxj %6Gxj Gxjw Gxj Gxj Gxj GxjQ %7Gxjs Gxj Gxj Gxj Gxj Gxj+ Gxj Gxj Gxj %8Gxj Gxj Gxj Gxj Gxj Gxj Gxje D9=Gxj Gxj Gxj Gxj Gxjy GxjF Gxj* Gxj Gxj{ V10=Gxj GxjO Gxj Gxj0 Gxj Gxj> GxjC Gxj Gxj %1Gxj Gxj" Gxjd# Gxj_$ GxjB( ;2Gxj( Gxj, BGxj- Gxj4. Gxj>/ Gxj2 ;3Gxjf3 Gxj5 Gxj5 Gxj6 Gxj8 Gxj8 K4=Gxj: Gxj; GxjR< GxjA GxjWD GxjD Gxj7F Gxj H GxjsH U5=GxjI Gxj=L ,Gxj]M GxjO GxjP %6Gxj#Q Gxj[S GxjS GxjT GxjsV GxjV GxjW GxjY Gxj&Z %7GxjV[ Gxjr^ BGxj` Gxj a Gxjb Gxj/d k _You start resting.HP restored.Gxj^j ♣♣♣♣♣♣♣♣Gxjn -84.8 (74Gxj}o a8=5.8 (75 _Gxjs ♣♣♣♣♣♣♣♣Gxju HxjbHxj' Ability - do what?CostFailure  f - HopNone0% HxjT Invocations -X - Renounce ReligionNone0%  a - Heroism2 MP, Piety-0%  b - Finesse5 MP, Piety--8%  c - Duel7 MP, Piety--36% [?] toggle between ability selection and description.IxjIxjIxj| c #♣♣ ♣..♣♣..♣♣♣♣.♣   carss the Marksfrog#.♣♣ ♣..Ixj G♣♣..♣♣..♣   Barachi of Okawaru ******#..♣♣ ... ♣..♣♣♣.♣♣   Health: 118/118 ========================##..♣ ♣$♣ ♣♣.♣♣♣.♣♣   Magic: 35/35 ========================IxjZ #..♣♣ ♣..♣♣ ♣...♣...♣   AC: 15Str: 14Doom: 20% # ##...♣ ♣....♣♣♣♣......♣   EV: 24Int: 13 ####...#♣ ♣....♣♣..♣...♣♣   SH: 0Dex: 31 Ixj .......#♣ ♣†♣..♣♣♣..♣   XL: 14 Next: 90% Place: Lair:5 ........# ♣♣@.♣♣ ♣..♣   Noise: ---------  Time: 19485.8 (0.0) .......P♣Ixj%♣♣♣♣ ♣..♣♣   h) +3 triple crossbow of the Harvest {pene ........####♣♣♣♣ ♣♣♣ ♣...♣   Fire: h) +3 triple crossbow of the Har ........#PP#...♣#♣.♣ ♣♣..♣  ..............###..♣♣ ♣..♣  ....................♣♣♣..♣    ........(.........)......♣  Ixj  .......#####........†####♣    .......# #...#.##.##   You destroy the thrashing horror! _Okawaru accepts your kill. _You start resting. _You are no longer corroded. _You start resting. _HP restored.IxjP  Okay, then.IxjIxjIxj7. _Ixj IxjݢIxjLIxjIxj;Ixjɫ$ _IxjIxj$  Things that are here:Ixj  an ugly thing corpse; an ugly thing corpseIxjIxj$ _IxjOIxjдIxjɶIxj$Ixj6IxjIxjF# ♣. ♣..♣♣..)♣ Ixj# ♣.÷ ♣♣.♣♣♣♣.)♣  ♣.. ♣..♣♣ ♣♣.♣  #♣♣ ♣... ♣♣..♣♣♣♣.♣ Ixj #.♣♣ ♣.. ♣♣..♣♣..♣  #..♣♣ ... ♣..♣♣♣.♣♣  ##..♣ ♣$♣ ♣♣.♣♣♣.♣♣ # #..♣♣ ♣..♣♣♣ ♣...♣...♣ Ixj#### ##...♣ ♣..@.♣♣♣♣......♣ 9.7 (3.9#.####...#♣ ♣♣....♣♣..♣...♣♣ ..#♣ ♣♣.♣†♣..♣♣♣..♣ ...# ♣♣♣♣..♣♣ ♣..♣ P♣ ♣♣♣♣ ♣..♣♣ ####♣♣♣♣ ♣♣♣ ♣...♣ Ixj...#PP#...♣#♣.♣ ♣♣..♣ ..........###..♣♣ ♣..♣ ................♣♣♣..♣ IxjIxj.91.1 (5.3Ixj8♣♣♣..♣♣♣♣..@.♣Ixj♣♣♣♣♣♣Ixj IxjB_Found a spriggan skeleton.Jxj߀JxjjJxjuJxj.Jxj,Jxj JxjJxj~JxjJxjJxjq.##Jxjϒ ♣♣♣. ♣..♣♣..♣♣ ..# ♣.♣. ♣..♣♣..)♣ .##JxjH ♣.÷. ♣♣ ♣♣.♣♣♣♣.)♣ .# ♣... .♣ ♣..♣♣ ♣♣.♣ JxjK.# #♣♣ ♣...♣. ♣♣..♣♣♣♣.♣ .# #.♣♣ ♣.... ♣♣..♣♣..♣ .## #..♣♣ ...♣ ♣..♣♣♣.♣♣ ..# ##..♣ ♣$♣♣ ♣♣.♣♣♣.♣♣ ..# #..♣♣ ♣@.♣♣♣ ♣...♣...♣ Jxjn.#### ##...♣ ♣....♣♣♣♣......♣ #.#.####...#♣ ♣♣....♣♣..♣...♣♣ .#♣ ♣♣.♣†♣..♣♣♣..♣ ...# ♣♣♣♣..♣♣ ♣..♣ JxjΔ.P♣ ♣♣♣♣ ♣..♣♣ ..####♣♣♣♣ ♣♣♣ ♣...♣ #PP#...♣#♣.♣ ♣♣..♣ ###..♣♣ ♣..♣ JxjI78 M.Jxj ♣♣..†..♣ #♣♣♣♣ ..JxjQ ♣.♣. ♣..♣♣..)#♣.÷. ♣♣ ♣♣.♣♣♣♣.) ♣... .♣ ♣..♣♣ Jxj♣♣ ♣...♣.♣ ♣♣..♣♣♣♣ ♣♣ ♣.... ♣♣..♣♣.. .#JxjD..♣♣♣...♣ ♣.##..♣ ♣@♣♣ ♣♣.♣♣♣.♣JxjN #..♣♣ ♣..♣♣♣ ♣...♣ ..#### ##...♣ ♣....♣♣♣♣...... .#.#.####...#♣ ♣♣....♣♣..♣...♣♣  ♣Jxj>Z ♣JxjJxj&3.8 (2.7Jxj-5.1 (4.0JxjB♣♣♣Jxj~!♣.÷. ♣♣♣♣♣♣♣JxjP  You now have 1311 gold pieces (gained 106).Jxj+6.1 (5Jxjn♣♣♣.÷. ♣♣♣Jxjϳ♣♣♣♣♣♣JxjP JxjW_You see here a +0 rapier of distortion.KxjgKxj|KxjtKxjKxjTKxjϙKxjKxjUKxjɪz.# ♣♣.÷ ♣♣....♣ ..# ♣.÷. ♣♣..†..♣ # ♣♣♣..♣ ♣..♣♣..♣♣ ..#KxjY- ♣.♣..♣ ♣..♣♣..)♣ .## ♣.÷..♣♣ ♣♣.♣♣♣♣.)♣ .# ♣.....♣ ♣..♣♣ ♣♣.♣ .# #♣♣ ♣...♣.♣Kxj♣♣.♣ . #.♣♣ ♣....♣ ♣♣..♣♣..♣ # #..♣♣♣.@.♣ ♣..♣♣♣.♣♣ 7.4 (1.3.##..♣♣♣♣)♣♣ ♣♣.♣♣♣.♣♣ KxjX".# #..♣♣ ♣..♣♣♣ ♣...♣...♣ ..#### ##...♣ ♣....♣♣♣♣......♣#.#.####...#♣ ♣♣....♣♣..♣...♣♣KxjŬ♣ ♣♣.♣†♣..♣♣♣..♣..# ♣♣♣♣..♣♣ ♣..P♣ ♣♣♣♣ ♣..♣♣Kxj*.####♣♣♣♣ ♣♣♣ ♣...♣KxjKxjF-8.7 (2.6KxjI♣♣♣..♣♣.♣..♣Kxj ♣.÷..♣♣♣♣♣♣♣Kxj3 _Found two spriggan skeletons.Kxj JKxj2 H _No target in view!Lxj3LxjPLxjMLxjLxje$ _LxjLxjLxjQLxjLxj#LxjLxjeLxjLxjXLxjLxjLxjLxj!LxjLxjs.##... .[ Lxj †.##... ♣♣♣.. ♣...♣♣ †...# ♣♣.÷. ♣♣.....# ♣.÷. ♣♣..†.. #..## ♣♣♣..♣ ♣..♣♣..♣♣ Lxjg#...# ♣.♣..♣ ♣..♣♣..)♣.## ♣.÷..♣♣ ♣♣)♣.# ♣.....♣ ♣..♣♣ ♣♣.♣. #♣♣ ♣.@.♣.♣ ♣♣..♣♣♣♣.♣504.1 (5.4LxjY #.♣♣♣♣....♣ ♣♣..♣♣..♣#♣...♣♣ ♣..♣♣♣.♣♣.# ##..♣♣♣♣)♣♣ ♣♣.♣♣♣.♣♣..# #..♣♣ ♣..♣♣♣ ♣...♣...♣#### ##...♣ ♣....♣♣♣♣......♣#.#.####...#♣ ♣♣....♣♣...♣♣LxjI.#♣ ♣♣.♣†♣..♣♣♣...# ♣♣♣♣..♣♣ ♣LxjLxj>-5.5 (6.8Lxj ♣♣♣..♣♣.♣..♣Lxj}5♣.÷..♣♣♣♣♣♣♣♣Lxjy# _Found a robe.MxjMxjHMxjMxjMxjkMxjMxjGMxjƴMxjMxj|MxjMxj{MxjGMxj## ..♣ ♣♣ ...♣♣  ..# ... ♣:♣ ♣...♣♣  .•# #.. ?..♣ ♣....♣  # #... .[. ♣....♣  .## ... ♣♣♣..MxjW.♣♣  ..# ♣♣.÷. ♣♣....♣  # ♣.÷. ♣♣..†..♣  .## ♣♣♣..♣ ♣..♣♣..♣♣  #  ♣.♣.@♣ ♣..♣♣..)♣  8.1 (2.6## Mxj ♣.÷..♣♣ ♣♣.♣♣♣♣.)♣  .# ♣.....♣ ♣..♣♣ ♣♣.♣  .# #♣♣ ♣...♣.♣ ♣♣..♣♣♣♣.♣  .# #.♣♣♣♣....♣ ♣♣..♣♣..♣  .## #..♣♣♣...♣♣ ♣..♣♣♣.♣♣   # ##..♣♣♣♣)♣♣ ♣♣.♣♣♣.♣♣  Mxjk # #..♣♣ ♣..♣♣♣ ♣...♣...♣   #### ##...♣ ♣....♣♣♣♣......♣   MxjMxj/-9.4 (3.9Mxj :♣♣Mxjy)♣:♣♣♣♣♣♣♣♣..♣♣♣Mxj♣♣♣♣♣MxjU _Found a parchment of Irradiate.Mxj MxjMxj#MxjMxj(= MMxj)).# ###.♣♣ ♣..♣♣ #Mxj)♣ ♣♣ ...♣♣ ..Mxj) ♣:♣ ♣...♣ .• ?..♣♣Mxj@*.#... .[..♣♣....♣ Mxj*#... ♣♣♣...∩♣ ♣...♣Mxj*♣♣.÷._:♣ ♣♣.. ..MxjQ+S ♣.÷..÷.♣♣♣..†..♣ #♣♣.@♣♣Mxj+30.0.Mxj,M♣.♣..♣ ♣..♣♣..)#♣.÷..♣♣ ♣♣.♣♣♣♣.) .#Mxjz, ♣.....♣ ♣..♣♣ ♣♣.♣  ..♣.♣Mxj,Found a spriggan skeleton. Found a corrupted altar of Lugonu.Mxj8Mxj[;.10.7 (1.3MxjEd♣♣♣:♣Mxj9F♣♣♣♣♣♣.÷._:♣♣♣.@♣MxjF♣♣♣♣♣MxjIP _Found a one-way gate to the infinite horrors of the Abyss.Nxj< INxj? NxjD ,NxjF NxjJ f  You see here a spriggan skeleton.Nxj_M NxjN  _NxjP Nxj{T %  Nxj U AYou see here a spriggan skeleton.NxjW NxjX  _NxjZ Nxj] Nxjh Nxjbi Nxjk NxjGo O  There is a corrupted altar of Lugonu here.Nxjir Nxj's  _Nxj]u NxjV~ #...◊.◊♣   ####.#..♣ Nxj& \...   ###.♣♣ ♣..♣♣   ..♣ ♣♣♣ ...♣♣   ... ♣♣♣:♣ ♣...♣♣   #.. ♣?..♣♣♣....♣  Nxj  #... ♣.[..♣♣....♣   ... ♣♣♣...∩♣ ♣...♣♣   ♣♣.÷._@♣ ♣♣....♣   ♣.÷..÷.♣♣♣..†..♣   Nxj u♣♣♣..♣♣.♣♣♣..♣♣..♣♣   ♣.♣..♣♣[♣ ♣..♣♣..)♣   ♣.÷..♣♣♣♣♣♣.♣♣♣♣.)♣   ♣.....♣ ♣..♣♣ ♣♣.♣  Nxj] V #♣♣ ♣...♣.♣ ♣♣..♣♣♣♣.♣   #.♣♣♣♣....♣ ♣♣..♣♣..♣   #..♣♣♣...♣♣ ♣..♣♣♣.♣♣  You pick up a parchment of Passage of Golubria and begin reading...Nxj -7.5 (6.8Nxj +8.5 (7Nxjݎ %♣♣♣♣♣♣:♣♣?..♣♣♣.[..♣Nxjɏ ♣♣♣...∩♣♣.÷._@♣♣♣..♣♣.♣♣♣♣♣Nxj L _You add the spell Passage of Golubria to your library.Pxj4'Pxj (Pxjd+PxjI0Pxjh3Pxj5Pxj5Pxj7Pxj?:Pxj:Pxj!<Pxj+>Pxj>@Pxj@Pxj$BPxjDPxjlEPxjFPxjTPf _N - 3 scrolls of noise (gained 1)PxjS3Pxj>UPxjW]<  You see here a +0 robe.Pxj_Pxj ` _PxjaPxjdPxj$g,Pxj"hPxj k PxjtkI There is a corrupted altar of Lugonu here.PxjmPxjZn _PxjoPxjs Pxjgs` You see here a spriggan skeleton.PxjuPxjv _Pxj1xPxjd~# ###.♣♣♣..♣♣  Pxj~]♣♣♣ ...♣♣  ... ♣♣♣:♣ ♣...♣♣ PxjQB #.. ♣...♣♣♣....♣  #... ♣.[..♣♣....♣  ... ♣♣♣...∩♣ ♣...♣♣  Pxj♣♣.÷._.♣♣♣♣....♣  ♣.÷..÷.♣♣♣..†..♣ Pxjy♣♣♣..♣♣@♣♣♣..♣♣..♣♣ ♣.♣..♣♣[♣ ♣..♣♣..)♣  ♣.÷..♣♣♣♣♣♣.♣♣♣♣.)♣  ♣.....♣  ♣♣.♣ Pxj#♣♣ ♣...♣.♣ ♣♣..♣♣♣♣.♣ #.♣♣♣♣....♣ ♣♣..♣♣..♣  #..♣♣♣...♣♣ ♣..♣♣♣.♣♣ Pxjd! ##..♣♣♣♣)♣♣ ♣♣.♣♣♣.♣♣  #..♣♣ ♣..♣♣♣ ♣...♣...♣ Pxj`  ..♣ Pxj♣♣♣ ...♣♣ ... ♣♣♣:♣ ♣...♣♣#♣...♣♣♣..... ♣.[..♣... ♣♣♣...∩♣ ♣...♣♣ Pxjw♣♣.÷._.♣♣♣♣....♣.÷..÷.♣♣♣..†♣♣♣..♣♣.♣♣♣..♣♣..♣♣Pxjo.♣..♣♣@♣ )PxjF÷..♣♣♣♣♣♣.♣♣♣♣.)Pxjbn....♣ ♣..♣♣ ♣♣.Pxj Pxj### ##...♣ ♣....♣♣♣♣......♣  PxjE Pxj030.1 (11.6)Pxj;.1.5 (13.0Pxj>♣♣Pxjؔ♣♣♣:♣♣♣♣.[..♣♣Pxj  ♣Pxj&8♣.♣PxjM7♣@♣PxjM♣♣♣Pxj _You see here the +0 ring mail of the Weaver {Will+}.RxjI Rxjc Rxj Rxjm Rxj  _Rxj ,Rxj Rxj Rxj Rxj: Rxj Rxj RxjF Rxj Rxj Rxj Rxj Rxj4 Rxj Rxj Rxj RxjB Rxj~ Rxj Rxj Rxj Rxj% Rxj: Rxj7 Rxj| Rxj Rxj RxjU Rxj Rxj Rxj` l  You see here a +0 rapier of distortion.Rxjp Rxj  _Rxj Rxj! Rxj# Rxj7$ Rxj% Rxj' Rxj) Rxj) RxjO+ RxjF- Rxj/ Rxj0 RxjQ1 RxjT3 $  Things that are here:Rxj5  an ugly thing corpse; an ugly thing corpseRxj7 Rxj8  _Rxj: Rxj; Rxj:= Rxj= Rxj> RxjU@ RxjA RxjB RxjC RxjpE RxjG RxjG RxjzI RxjkK RxjrM RxjM Rxj O RxjP RxjR RxjWS RxjT RxjV RxjX Rxj&Y RxjZ RxjR\ RxjJ^ Rxj^ Rxj_ Rxjb Rxjd Rxj~d Rxj f Rxjg Rxj j Rxjj Rxj)p RxjPs Rxjv ,Rxjw Rxj+z Rxj#| Rxj| Rxjh~ Rxjd Rxj Rxj Rxjބ Rxj Rxj Rxjl RxjW RxjɎ Rxj Rxjm RxjՓ Rxj4 Rxjݘ Rxj Rxj Rxj~ Rxj) Rxj Rxjd RxjO RxjO Rxjŧ Rxj Rxj RxjQ Rxj Rxj Rxj Rxj RxjQ Rxj0 Rxj Rxj Rxj$ Rxj Rxj Rxj ,Rxj Rxj Rxj Rxj Rxj Rxj2 Rxj j  You encounter a blink frog.Rxj }.P# F..♣  ..# ...♣  .#♣ ...♣  Rxj? ..♣ ...  ..#♣♣ ..  Rxjb ....♣♣ ♣.♣  Rxj t.....♣ ♣..♣♣  Rxj ..◊.◊♣ ♣...♣♣  #.#..♣ ♣.@.♣  Rxj B###.♣♣ ♣♣..♣♣  ..♣ ♣♣♣♣...♣♣  Rxj5 ... ♣♣♣:♣♣♣...♣♣  #.. ♣...♣♣♣....♣  #... ♣.[..♣♣....♣  Rxj F   blink frog (asleep)... ♣♣♣...∩♣♣♣...♣♣  ♣♣.÷._.♣♣♣♣....♣  ♣.÷..÷.♣♣♣..÷..♣ 81.2 (49.72.6 (51.1 _♣♣♣♣∩Rxj Sxj{ h ))))))))Sxj׸ F  You shoot a bolt.  The bolt pierces through the blink frog!  The blink frog gives a loud, deep croak!Sxj= §FThe blink frog is moderately wounded.Sxj&? ,FSxjB & Sxj#C .SxjBC FSxj^C 3The blink frog blinks!SxjHD SxjiD @§FSxjtE 2xSxjKG K.FSxjN -....SxjUN ...F 2 blink frogs (1 wandering)x   small abomination (wandering, regener…)SxjVO ;===4.1 (1.5)SxjT ♣♣♣♣♣∩SxjW _You encounter a blink frog. You encounter a small abomination.TxjZ2A)))))))Txj2Txj|M.FTxjM.xTxjH.FTxjTxj0.FTxj>Txj..TxjZ.xTxjӿ,§TxjL.FTxj0..Txj ...Txj .TxjzF   blink frog (TxjS@xregenerating)Txj(5.6TxjvTxj7♣♣Txj♣TxjB♣♣Txj Txjp_You shoot a bolt. The bolt misses the blink frog. The blink frog blinks!Txjm 8 ))))))) You shoot a bolt.  The bolt pierces through the small abomination!!  The small abomination is almost destroyed.TxjDJ M.FTxj+K J.xTxjK 2xTxjxM 5 .TxjM rxThe bolt closely misses the blink frog.Txj^N L.FTxjU .....x 2 small abominations (1 wandering, 1 …)TxjU TxjU !7.1TxjvZ ♣♣♣♣♣TxjZ 5∩Txj\ L _You encounter a small abomination.Txj\ Uxjs# ...♣ #♣ ♣ .Uxjs♣ .  .#♣♣  .♣F♣ Uxjtm ♣..♣♣ .◊.◊♣ Uxj8t♣..x♣♣ .#..♣ Uxjit&.♣  ##.♣♣ ♣♣.@♣  ..♣ ♣♣♣♣..Uxjt6 ... ♣♣♣:♣♣♣.. #.. ♣...♣♣♣....♣  #.UxjtL♣.[..♣♣....♣  ... ♣♣♣...∩♣♣♣...♣♣  Uxju ♣♣.÷._.♣♣♣♣....♣     small abomination (regenerating)UxjCu]♣.÷..÷.♣♣♣..÷..♣  ♣♣♣..♣♣.♣♣♣..♣♣..♣♣  UxjvM.FUxjwM.xUxjx2FUxjxJ.FUxjY~F 2 blink frogs (1 wandering)Uxj7---8.5 (1.4Uxjt♣♣∩Uxj݄VxjR!' Vxj!@.You shoot a bolt.  Vxj!7The bolt pierces through the small abomination!!  Vxj"IYou destroy the small abomination!Vxjz7q ))FVxj7K  Okawaru accepts your kill.Vxj 8\The bolt pierces through the blink frog!!  The blink frog croaks.Vxj|} xThe blink frog is almost dead.Vxj" §FYou hear a horrible gurgling sound! You hear a loud squeak.VxjM.FVxjM.xVxj1xVxj F§The blink frog blinks!  You encounter a small abomination.Vxj.Vxj.FVxji...xx 2 small abominations (1 wandering, 1 …)Vxj k1====90.1 (1.6Vxjv♣♣♣Vxj, _The blink frog blinks!Vxj{ .You shoot a bolt.  The bolt pierces through the blink frog!  You kill the blink frog!Vxjݍ p.You kill the blink frog!Okawaru accepts your kill.  The bolt pierces through the blink frog!  The blink frog is heavily wounded.small abomination!!destroy the small abomination!Vxj̒ -))))Vxj2 ))))Vxjw    blink frog   small abomination (strongVxj )Vxj M.FVxj .Vxj] .xVxj. .Vxj /FVxjC M.xVxj# H....VxjD( D2===-Vxj( !1.7Vxj. #♣Vxj./ &♣VxjS/ ♣Vxj/ +∩Vxj02  Vxj]2 B_Okawaru accepts your kill.Wxj( .You shoot a bolt. The bolt misses the blink frog.The bolt pierces through the small abomination!!!  You destroy the small abomination!Wxji))))))))Wxje<' Wxj=§FOkawaru accepts your kill.You hear a bark!Wxj>HF.Wxj0@KF.WxjlJ.....WxjJ-.....Wxj+RX3-3.3WxjWl♣♣♣Wxj)Z, _The blink frog blinks!Xxj j♣  ♣ .  #♣♣ XxjKjz ..♣.♣  Xxjj♣..♣♣ ◊.◊♣ ♣... Xxjj#..♣ .♣  #.♣♣ ♣♣..♣ Xxjkv..♣ ♣♣♣♣.F XxjGk!... ♣♣♣:♣♣♣.. #.. ♣...♣♣♣....♣  #.Xxjgkp♣.[..♣♣....♣  Xxjk... ♣♣♣...∩♣♣♣...♣♣  Xxjk ♣♣.÷._.♣♣♣♣....♣  XxjkG♣.÷..÷.♣♣♣..÷..♣  ♣♣♣..♣♣.♣♣♣..♣♣..♣♣  Xxjl♣.♣..♣♣[♣ ♣..♣♣..)♣  XxjtXxjt6--4.7 (1.4Xxjz#♣Xxjzd♣∩♣Xxj*}P _The blink frog misses you.Xxj9_ )) XxjqVYou shoot a bolt.  The bolt pierces through the blink frog!XxjG .FThe blink frog is almost dead.The blink frog closely misses you. The blink frog misses you.XxjH6==6.3 (1.6XxjMF♣♣XxjM3♣XxjOX _The blink frog closely misses you.Xxjc .The blink frog closely misses you. The blink frog misses you. Xxj'd _The blink frog closely misses you.You shoot a bolt.  The bolt pierces through the blink frog!!  You kill the blink frog!Xxjh j))Xxj ,..Xxj -8.0 (1.7Xxj= c♣♣♣Xxj P _Okawaru accepts your kill.YxjM-3Yxj.Yxj0Yxj5BYxj7Yxj98Yxj~8Yxjp9Yxj;Yxj<Yxj=Yxj+>Yxjb?Yxj1AYxjAYxjzBYxjDYxj9G}  You encounter a small abomination and a raiju.YxjL[ #.♣♣ ♣..Yxj"M♣÷. ##..♣ ♣..♣.h YxjaM ..P#YxjM...♣ x. ##..#YxjM ...♣ ♣.♣ YxjNe#..#♣ ...♣♣.. YxjKNb.#..♣ ..... YxjNc#..#♣♣ ... YxjN......♣♣ ♣.♣♣ .....♣ ♣@.♣♣ YxjYO%--- #...◊.◊♣ ♣...♣♣ ##.#..♣ ♣♣...♣ YxjO ###.♣♣ ♣♣..♣♣ YxjO ..♣ ♣♣♣♣...♣♣ YxjPB... ♣♣♣:♣♣♣...♣♣ h   raiju (wandering)Yxj?P{#.. ♣...♣♣♣....♣ YxjyP{x   small abomination (wandering, fast)YxjP #... ♣.[..♣♣....♣ YxjQ ... ♣♣♣...∩♣♣♣...♣♣ YxjR<x.YxjR'603.3 (5.3YxjSP.hYxjTHx.YxjUO.hYxjY<YxjZI---4.6 (6.6Yxj`♣.♣♣♣♣Yxj` Yxj`D_Found a black bear skeleton.Yxj )))))))) xYxjC fast)  You shoot a bolt. The bolt pierces through the raiju!!  The raiju is heavily wounded.Yxj!. %÷Yxj. 1xYxj. P.xYxj/ .Yxj 0 1hYxj0 J.xYxj6 F....Yxj7 7===6.1 (1.5Yxj'< ?♣.♣♣Yxjd< ♣Yxj< G♣∩Yxj> X _The bolt pierces through the small abomination but does no damage.ZxjS .You shoot a bolt. The bolt pierces through the raiju!!!  You kill the raiju!Zxj^e .Okawaru accepts your kill.The bolt pierces through the small abomination!!  You destroy the small abomination!ZxjVk))))))))Zxj. ÷Zxj..Zxj;.Zxj`5†.Zxj.Zxj.Zxjf:Okawaru accepts your kill.Zxj557.8 (1.7Zxj _♣.♣♣♣Zxj Zxj=_You hear a horrible gurgling sound! You hear a shout!Zxj h ZxjFi Zxjp Zxjt  Zxj/t :_No target in view![xjV[xj[xj[xj[xj[xjʫ$ _[xj[xjɮ[xj[xjD[xj[xj[xj[xj3[xj۵[xjL[xj;[xj,[xja  You see here a raiju corpse.[xjϼ[xj[ _[xjؽ[xj[xj[xjk[xj[xj [xjl[xj[xjF[xj[xj[xj[xj[xj[xj[xja[xj[xj[xj7[xj[xjT[xj\h  You see here a black bear skeleton.[xj[xj; _[xj[xj[xjP[xj[xj3[xj[xj@[xj[xj[xjR[xjh  You encounter a basilisk.[xjL   ♣♣♣   l..♣♣   .....♣   ....♣♣   ♣...♣   ♣..♣♣♣   ♣...♣   ♣♣.♣@♣  --- ♣...♣♣   ♣ ♣...♣   ♣. ♣...♣  ♣.. ♣♣÷.♣♣  ♣..♣ ♣♣....♣  l   basilisk (asleep)♣...♣ ♣....♣♣ ♣....♣ ♣♣.♣..♣[40[xjm ♣.....♣♣†.♣♣.♣ [xjm024.9 (17.1)[xjfQ---6.2 (18.4 _[xj&[xj[xjx  ♣♣♣  l..♣♣  .....♣  ....♣♣  ♣...♣ [xjܑ  ♣..♣♣♣  ♣...♣  ♣♣.♣@♣  ♣...♣♣  ♣ ♣...♣ [xj# ♣. ♣...♣  ♣.. ♣♣÷.♣♣  ♣..♣ ♣♣....♣  ♣...♣ ♣....♣♣   ♣♣.♣..♣  †.♣♣.♣ [xja [xjM&  ♣♣♣  l..♣♣  .....♣  [xj& ....♣♣  ♣...♣  [xjZ' ♣..♣♣♣  ♣...♣  ♣♣.♣@♣  [xj' H♣...♣♣ [xj' ♣ ♣...♣  ♣. ♣...♣ [xj(  ♣.. ♣♣÷.♣♣  ♣..♣ ♣♣....♣  ♣...♣ ♣....♣♣  [xj( ♣♣.♣..♣  †.♣♣.♣ [xj. [xj/ [xj2 [xj5 I _A basilisk is nearby![xj5 \xj .You shoot a bolt.  The bolt pierces through the basilisk!!!  You kill the basilisk!\xjV))))))))\xj,F\xjI .FOkawaru accepts your kill.\xj*l\xjO,......\xj.l   basilisk (wandering)F   blink frog (wandering)\xj";===7.7 (1.5)\xjz*\xj3, _You encounter a blink frog. You encounter a basilisk.\xjr.Okawaru accepts your kill. _You encounter a blink frog. You encounter a basilisk.\xjbrYou shoot a bolt.  The bolt pierces through the blink frog!!!  You kill the blink frog!\xjuU))))))))\xj1u\xjz .lOkawaru accepts your kill.\xjBu.\xjp)....\xj...u   purple ugly thing (wandering)l   basilisk (wandering)\xj91969.2\xj- \xjN b _You encounter a purple ugly thing.]xjȓ( ]xj)]xjK))]xjp))]xjdu  )]xj))]xjД^You shoot a bolt.  The bolt pierces through the purple ugly thing!!]xjy;.l]xj"Bu.]xjC.l]xjCu.]xjM...÷]xj:5.♣.]xj[]xj5.30.8 (1.6]xj]xjj" ]xj"^_The purple ugly thing is moderately wounded.]xjK ))]xj!)))]xjF> ))]xjpg)You shoot a bolt.  The bolt pierces through the purple ugly thing!!!]xj0.]xjLCu.]xj(N....]xj[E..]xj]xjSL====2.3 (1.5]xj" ]xjoO _The purple ugly thing is almost dead.]xj]xjW ÷You shoot a bolt.  The bolt pierces through the purple ugly thing!  You kill the purple ugly thing!]xj)))))) ]xj) ) ^xj[...÷.^xjbL...^xj@r88===-4.0 (1.7^xj^xjP _Okawaru accepts your kill.^xjV^xj^xj^xj{^xj^xj ,^xjt^xj^xjg^xj^xj^xjI^xj^xjJ^xj^xj3^xj^xj/^xj<^xj^xj^xj^xj<^xjN♣♣♣♣♣♣♣ .......♣♣♣ ♣.....♣♣  ♣..@.♣♣ ----40.5 (6.5).♣...♣  ^xj♣. ♣♣..♣♣♣  ♣. ♣♣...♣ ^xj.. ♣ ♣♣.♣.♣ .♣...♣♣ ◊ ♣ ♣...♣ ^xj . ♣. ♣...♣ ^xj2♣♣ ♣.. ♣♣÷.♣♣ ^xj^xjI---1.9 (7.9^xjC^xj% _Found a dagger._xj_xj_xjӆ_xj_xjR, ♣♣♣♣♣♣♣  .......♣♣♣ _xj ♣.....♣♣  ♣.@..♣♣ 0.0 ♣).♣...♣ _xj ♣..♣♣..♣♣♣  ♣... ♣♣...♣ #.. ♣... ♣♣.♣.♣ ._xj...♣ ♣...♣♣ .◊ ♣ .(.♣ ♣...♣ . ♣..... ♣...♣ _xjA.♣♣ ♣..♣♣♣ ♣♣÷.♣♣ _xj_xj8-3.2 (1.3_xj_xj- _Found 2 poisoned darts._xjH _xj _xj!_xj#_xj',_xja(_xj)_xj+_xj+_xj -_xji/_xj41_xj1_xj2_xj4_xj?6_xj6_xj7_xj(9_xj:_xj2;_xj?<_xjI>  You see here a +0 dagger._xj`K_xjK __xjM_xjN_xjP_xjP_xjR_xjS_xj{U_xjU_xjV_xjY_xjZ_xj/[_xjY\_xj^_xj__xj__xja_xjb_xj~d_xjd_xje_xj'h_xji_xji_xjk_xjmC  You see here 2 poisoned darts._xjo_xjHp __xjjq_xjs_xju_xju_xjw_xj#y_xj{_xjZ{_xj|_xjB~_xj_xjQ_xj_xj_xjz_xjT  A basilisk comes into view._xj,_xj ♣♣..♣♣..♣♣♣  ♣...♣♣♣...♣  _xjEG.#.. ♣♣♣♣...♣♣♣.♣.♣  ... ♣.♣...♣♣♣...♣♣ ..◊_xjtC♣♣..(.♣♣ ♣...♣ #.. ♣.....♣ ♣...♣ _xj#.♣♣ ♣..♣♣♣♣ ♣♣÷.♣♣ _xjы##..♣ ♣..♣♣ ♣♣....♣ ..P#_xj.@.♣ ♣....♣♣ ##..# ♣....♣ ♣♣.♣..♣ _xj#X##..#♣ ♣.....♣♣†.♣♣.♣ ####.#..♣ ♣.♣♣.....♣♣.♣♣ .##.##..#♣♣ _xjN...♣ ♣ ........♣♣ ♣.♣ ♣♣.♣♣♣ l   basilisk (wandering)_xjI..........♣ ♣. ♣..♣♣  ..#...◊.◊♣ .. ♣...♣♣  ######.#..♣ .l ♣♣...♣ _xjƌ- _xjÐ064.1 (20.9)_xj55.5 (22.3 __xjaZ♣♣_xj`xj!)`xj)))`xj))`xjD))`xji`xj.n<l.`xjs^.......`xj}t;===7.0 (1.5)`xjx`♣.♣♣`xj\z `xjzf_You shoot a bolt. The bolt barely misses the basilisk.`xj .You shoot a bolt.  The bolt pierces through the basilisk!!!  You kill the basilisk!`xjz2)))`xj)) ) ) )`xjE `xj59(..`xj9F......`xj@>(8.5`xjlB♣♣.♣♣`xjD `xj+EJ_Okawaru accepts your kill.`xj`xj``xj`xj`xj`xjI`xj,`xj{`xjI`xj`xj`xj?`xj`xjb`xja`xj`xj0k  You encounter a chaos spawn.`xj&I.#..`xjh♣♣♣♣...♣♣♣.♣....♣.♣...♣♣♣...♣`xjD.◊ ♣♣..(.♣♣ ♣...♣ #♣.....♣ ♣...♣ `xj`#.♣♣ ♣..♣♣♣♣ ♣♣÷.♣♣##..♣.♣♣ ♣♣....♣..P#...♣♣ ♣...#`xj'...♣♣♣♣.♣..♣ ##..#♣`xjY.@...♣♣†.♣♣.♣ --- ####.#..♣`xj/♣♣.....♣♣.♣ .##.##..#♣♣ ♣.. ♣♣....♣ ♣ ♣.♣♣`xj ..♣ 4`xj..♣4   chaos spawn (wandering)♣..`xj\...♣  `xj;O..# ###.♣♣♣♣`xjg♣♣..♣♣  .## ..♣♣♣♣♣...♣♣  `xjK72.5 (4.04.`xj`xj494`xjBP---3.8 (5.3 _`xj"♣`xj244`xjaxjm5 )))))4  )You shoot a bolt.  The bolt pierces through the chaos spawn!!axjV0B4.axj064.axjB7o..4.axjF8'===axj85.4 (1.6axj4=♣.4♣4♣axj? axj@V_The chaos spawn is severely wounded.axj ( axj *)))axj4 ))axjZ  axj s)You shoot a bolt.  The bolt pierces through the chaos spawn!axjtd L4.axjzm X...4axjm 1.axj hxjۿ   carss the Marksfrog hxj e Barachi of Okawaru ****** hxjV s Health: 117/118 =======================-  Magic: 35/35 ========================  AC: 15hxj Str: 14Doom: 17%  EV: 12 Int: 13hxj   SH: 0Dex: 31hxj U♣♣♣♣♣♣♣♣♣  XL: 14 Next: 99% Place: Lair:5hxj0 4♣ℓζ@ζ...♣♣♣  Noise: ---------  Time: 19749.0 (0.0)hxjc ♣.ξℓℓ♣♣.....♣♣   h) +3 triple crossbow of the Harvest {pene♣.ζζ♣♣♣♣♣♣....♣♣   Fire: h) +3 triple crossbow of the Harhxj ♣.Yξ. ♣).♣...♣   Petr ♣.Y.♣ ♣♣..♣♣..♣♣♣  ...♣...♣♣♣...♣  hxj  .#... ♣♣♣♣...♣♣♣.♣.♣   ...hxj ♣.♣...♣♣♣...♣♣   ..◊♣♣..(.♣♣ ♣...♣  hxj#  Hop to where?Press: ? - help, Dir - move target _Okay, then.hxjP You are engulfed in calcifying dust. _You are slowing down.Okay, then.hxj hxj hxj . _ixjJ ixj uReally hop into that cloud of calcifying dust? ixj IY - Yes  N - Nojxjtjxj   carss the Marksfrog jxj; Barachi of Okawaru ******  Health: 117/118 =======================- jxjd Magic: 35/35 ========================  AC: 15jxjmStr: 14Doom: 17%  EV: 12 Int: 13  SH: 0Dex: 31jxj΁♣♣♣♣♣♣♣♣♣jxjC  XL: 14 Next: 99% Place: Lair:5♣ℓζ@ζ...♣♣♣jxj  Noise: ---------  Time: 19749.0 (0.0)♣.ξℓℓ♣♣.....♣♣   h) +3 triple crossbow of the Harvest {penejxj`♣.ζζ♣♣♣♣♣♣....♣♣   Fire: h) +3 triple crossbow of the Har♣.Yξ. ♣).♣...♣   Petr jxj♣.Y.♣ ♣♣..♣♣..♣♣♣  ...♣...♣♣♣...♣   .#... ♣♣♣♣...♣♣♣.♣.♣   ...jxjۂy♣.♣...♣♣♣...♣♣   ..◊jxjS♣♣..(.♣♣ ♣...♣   Press: ? - help, Dir - move target _Okay, then.You are engulfed in calcifying dust. jxj0_You are slowing down. _Okay, then.Okay, then.jxjjxjȆjxj. _jxj♣♣.ℓ@ℓℓℓ.YjxjHY   catoblepasjxj$450.5 (1.5 _jxj jxj"kxj5ℓ _You are slowing down. _Okay, then.  You shoot a bolt. kxjq The bolt pierces through the catoblepas!!  You kill the catoblepas!kxjsu)))kxj@  ♣♣♣♣♣♣♣♣♣  ♣..@....♣♣♣  kxj@Y♣....♣♣.....♣♣  ♣...♣♣♣♣♣♣....♣♣  ♣.... ♣).♣...♣  ♣...♣ kxj0A..♣♣♣  ...   .#...   ... kxjA_  ..◊ ♣♣..(.♣♣ ♣...♣ Okawaru accepts your kill.kxjAkxjeBP 8= kxjJCI You have turned to stone.kxjP/  --more--lxj~<lxjzB  carss the Marksfrog  Barachi of Okawaru ******lxjBC  Health: 118/118 ========================  Magic: 35/35 ======================== lxjB2 AC: 15Str: 14Doom: 15%  EV:  2 Int: 13lxj$C  SH: 0Dex: 31 lxjTC♣♣♣♣♣♣♣♣♣  XL: 14 Next: 101% Place: Lair:5 lxjC♣..@....♣♣♣  Noise: ===------  Time: 19752.8 (2.3) ♣....♣♣.....♣♣  h) +3 triple crossbow of the Harvest {pene lxjCj♣...♣♣♣♣♣♣....♣♣  Fire: h) +3 triple crossbow of the Har ♣.... ♣).♣...♣  Stone  lxj8DT♣...♣ ♣♣..♣♣..♣♣♣  ... ♣...♣♣♣...♣    .#... ♣♣♣♣...♣♣♣.♣.♣    ... ♣.♣...♣♣♣...♣♣    ..◊ ♣♣..(.♣♣ ♣...♣   _Okay, then.lxjjDYou shoot a bolt.  The bolt pierces through the catoblepas!!  You kill the catoblepas!Okawaru accepts your kill. lxjD0_You have turned to stone.lxjnE  Your Ice Magic skill increases to level 9!You have reached level 15!lxjK/  --more--lxjA  lxjYour experience leads to an increase in your attributes!Your base attributes are Str 12, Int 9, Dex 22.Increase (S)trength, (I)ntelligence, or (D)exterity? nxjPN24/1246/3635 1% nxj Unxj|XnxjX nxjXX You feel agile. x2nxj_/  --more--oxjz? ---3.8 (3 _oxjoxj!oxjF---4.8 (4oxjoxj$oxj*5.8 (5oxjqoxjoxj^*6.8 (6oxjoxjoxj֣*7.8 (7oxjBoxjboxjʫ*8.8 (8oxjoxjoxj^*9.8 (9oxj,oxjoxj/60.8 (10.3)oxj oxj ♣♣♣♣♣♣♣♣♣ oxj ♣..@....♣♣♣  ♣....♣♣.....♣♣  oxj♣...♣♣♣♣♣♣....♣♣  ♣.... ♣).♣...♣  oxj<♣...♣ ..♣♣♣  ... oxjg  .#...   ... oxj  ..◊ ♣♣..(.♣♣ ♣...♣ oxjTq25 1.7 (11.2+3 triple crossbow of the Haroxj oxj[oxj.d _You turn to flesh and can act again.pxjpxjpxjhpxjgpxjpxj,pxjupxjpxjpxj,pxjjpxjpxjfpxjpxjpxjpxjpxjpxjpxjQpxjpxjfpxjpxjppxjpxjpxjpxjpxjpxjpxj pxjXpxjpxjipxj}pxjpxjpxjpxjpxjpxjpxjpxj pxjV pxj pxj pxj^ pxjGpxj{pxj"pxjUpxj,pxj5pxj0pxjDpxjxpxj_pxjpxjpxjpxjpxjapxjWpxjpxjBpxjpxjzpxjpxjXpxjl pxjS"pxj"pxj-#pxjZ$pxj[%pxj%pxj>&pxj(pxj)pxj*pxj*pxj5,pxjV-pxj-pxjW.pxj/pxj0pxj51pxj1pxj:3pxj?4pxju4pxj)5pxj6pxj&8pxja8pxj19pxj:pxj=pxj=pxj>pxj$@pxj ApxjnApxjBpxjDCpxjODpxjDpxjpxj%pxjkpxjpxj pxjpxj/pxjޢpxjpxj,pxjpxjpxjpxjĭpxjlpxj?pxj,pxjpxjpxjNpxj߹pxjĺpxjpxj+pxjqpxjvpxj,pxj,pxjpxjpxj0pxjipxjpxj}pxjpxjLpxjnpxj^pxjpxjpxjpxjpxj6pxjlpxj|pxjpxjpxjpxj!pxjppxj)pxj`pxj^pxjpxjpxjpxj:pxjpxj,pxj pxjpxj pxj pxj.pxjdpxjpxjupxjFpxjpxjp!pxj!pxjG$pxj*pxj{-pxj.pxj/pxj3pxj4pxjF5pxjZ6pxj-9pxj:pxj:pxj<pxj>pxj@@pxj@pxjApxjCDpxjEpxjEpxjFpxjIpxj+KpxjeKpxj@NpxjPpxj9RpxjpRpxjSpxjMVpxj WpxjEWpxj Xpxj9ZpxjP[pxj[pxjM\pxj'`pxjoapxjapxjbpxjdpxjepxjepxjfpxjhpxj>j,pxjkpxjmpxjopxjppxj)rpxjspxjupxj vpxjvpxjxpxjypxjzpxj{pxj"}pxjt~pxj~pxjpxjpxjpxjpxjpxj͈pxj pxj\pxjpxjYpxj*pxj pxjpxjpxj[pxjL,pxjpxjCpxjļpxjJpxjpxjpxjh,pxjpxjpxjpxjpxjEpxjfpxjn..............................♣♣♣ ..................(.........).... pxj...÷.............#####........†## pxj.................### #...#.##.## pxj@#.#...÷............# ##...##P.P# ####..............## #...◊###.## pxjQm#..÷..........## ##.### #.. ............# #... #.# pxj...^......@# #..# #.# 880.6 (118.9)..........# ##.P ..# .......... #.. .........◊.pxj .........### .......... .......... .........Ppxj g ........<.pxjpxj:,1.9 (120.2pxjpxj pxj3_Found a stone staircase leading up.pxj  pxjO pxj pxjG pxj pxj ,pxj pxj," pxjZ# pxj' pxj4 pxj9 pxj9 pxj{= pxjC pxj%H pxjH pxjK pxjUW pxjB\ pxj5] pxj` pxjc pxj~d pxje pxje pxjgg pxjh pxjxi pxj*j pxjWk pxjl pxjl pxjm pxjo pxj q pxjIq pxjSr pxjt pxjTu pxju pxj|v pxjw pxjox pxjx pxj[y pxjK{ pxj} pxj} pxj~ pxj pxj pxjց pxj pxji pxje pxj pxj pxj pxj %  pxj( HYou encounter a mountainshell.pxj)  ...........## #..   pxjc ...◊..#  .pxj ..#### #   ..## .#  pxjˑ  ...........## .###   .P#.# #..◊# .  pxj ........<..###...##◊..  ............t  pxjL .............@........  #.####.#..##.#.#.◊◊◊◊.  ## #####.##### ####  # pxj    t   mountainshell (asleep, warded)pxj FpxjD 4900.2 (18.3)pxjĘ 51.5 (19.6 _pxjk pxj qxjp...## #.. qxjV .........◊..# .. .........#### .#  qxjӇ....## .#  ....## .### qxj7 .P#.###..◊# . qxj.<..###...##◊..# qxjr..t. ..qxjL #.####.#..##.#.#.◊◊◊◊.# ## #####.##### ## qxj'H#  qxjOqxjq12.8 (1.3)qxjӘqxjrxj'rxj Ability - do what?CostFailure  f - HoprxjVxNone0%  Invocations -X - Renounce ReligionNonerxjG0%  a - Heroism2 MP, Piety-0%  b - Finesserxj?5 MP, Piety--8%  c - Duel7 MP, Piety--rxj7p36% [?] toggle between ability selection and description.rxj7rxji=rxjsC ...........## #..  carss the Marksfrog.........◊..# ..  Barachi of Okawaru ******.........#### .#rxjC  Health: 124/124 ========================rxjC..........## .#  Magic: 36/36 ========================rxj,D...........## .###  AC: 15Str: 14Doom: 15%rxjaD.........P#.###..◊# ..  EV: 25rxjDInt: 13........<..###...##◊..#  SH: 0rxjDDex: 33.....................t.rxjD  XL: 15 Next:  1% Place: Lair:5..............@........rxjEL  Noise: ---------  Time: 19902.8 (0.0)#.####.#..##.#.#.◊◊◊◊.#rxjJEu  h) +3 triple crossbow of the Harvest {penerxjwE*## #####.##### ######  Fire: h) +3 triple crossbow of the Har# rxjE  t   mountainshell (asleep, warded)Your base attributes are Str 12, Int 9, Dex 22.rxjEIncrease (S)trength, (I)ntelligence, or (D)exterity? _You feel agile. x2 rxjJF_You turn to flesh and can act again. _Found a stone staircase leading up. _You encounter a mountainshell.rxjV ...........## #.. carss the Marksfrog  .........◊..# ..rxjW Barachi of Okawaru ******  .........#### .#rxjGW Health: 124/124 ========================  ..........## .#rxjW7 Magic: 36/36 ========================  ...........## .###  AC: 15Str: 14rxjW Doom: 15%  .........P#.###..◊# ..  EV: 25Int: 13 rxjW ........<..###***##◊..#  SH: 0Dex: 33 rxjX  ............*****....t.  XL: 15 Next:  1% Place: Lair:5 rxjFX  ............**@**......  Noise: ---------  Time: 19902.8 (0.0) rxjsX #.####.#..##*#*#*◊◊◊◊.#  h) +3 triple crossbow of the Harvest {pene  ## #####.##### ######  Fire: h) +3 triple crossbow of the HarrxjX3 # rxjX" t   mountainshell (asleep, warded) _You feel agile. x2 rxjX_You turn to flesh and can act again. _Found a stone staircase leading up. _You encounter a mountainshell.Hop to where?rxj&Y?Press: ? - help, Dir - move targetsxj.*****.*@***.sxj*S****sxjGA.*****.@****sxj7 a..******.sxj sxjAl ...*##◊*.*****.*****sxj'*.##◊**.***.*****.◊◊◊◊*txj^!*txj^.***t*.*****txj G/......## #.. ##..#   carss the Marksfrog ....◊..# .. #..#.   Barachi of Okawaru ****** ....#### .# ...#   Health: 124/124 ======================== .....## .# ...#   Magic: 36/36 ======================== ......## .### ...  AC: 15Str: 14Doom: 15% ....P#.###..◊###..  EV: 25Int: 13 txjGy...<..###...##◊..##   SH: 0Dex: 33 ................t.#   XL: 15 Next:  1% Place: Lair:5 .........ζ......@.#   Noise: ---------  Time: 19902.8 (0.0) #.#..##.#.#.◊◊◊◊.#.#   h) +3 triple crossbow of the Harvest {pene txjG#####.############ #   Fire: h) +3 triple crossbow of the Har#  txj_H t   mountainshell (asleep, warded) _You feel agile. x2 _You turn to flesh and can act again. _Found a stone staircase leading up. _You encounter a mountainshell.txjI^Hop to where?Press: ? - help, Dir - move targettxjTℓ3.8 (1-Hop txjUtxjjX _txjXYou turn to flesh and can act again. _Found a stone staircase leading up. _You encounter a mountainshell.  txjXjHop to where?Press: ? - help, Dir - move target _Boing!uxjn ))))))))uxjpt  You shoot a bolt.  The bolt pierces through the mountainshell!!uxjNN .....uxjN..t.The mountainshell is moderately wounded.uxjO'===uxj-P5.3 (1.5uxj|SuxjU^ _The mountainshell completely misses you.uxjTM )))uxjaUy)))))You shoot a bolt.  The bolt pierces through the mountainshell!uxj& uxj...uxjF.uxjw.uxj.uxj.uxjtuxj0;The mountainshell is heavily wounded.uxjuxj%6.9 (1.6uxjuxjy^ _The mountainshell completely misses you.uxj ))))))))You shoot a bolt.  The bolt pierces through the mountainshell.uxjv% uxjv◊..# .. #..#.#### .# ...#uxjvH.## ..#uxjJwt.## #.### ... uxjwQP#.###..◊###.uxjxx<..###...##◊..##uxjgxU.............t.. uxjxi#.#..##.#.#.◊◊◊◊@#.# #uxjy_####.############ # uxjy.#uxjydThe mountainshell is heavily wounded.uxj!R.tuxjݍ809---uxj@%8.4 (1.5uxjuxj5 uxjD_The mountainshell headbutts you! You slip backwards!uxjOMuxjK. _The mountainshell headbutts you! You slip backwards!  You shoot a bolt.  The bolt pierces through the mountainshell!!!  You kill the mountainshell!uxjuxjN))))))))uxjJuxj> d........uxj@E 10---33====9.9uxjG uxjII P _Okawaru accepts your kill.uxji uxj uxj_ uxje  uxj :_No target in view!uxjpuxjuxjuxjjuxjR: _uxjuxj%1uxj^uxjuxj#uxjuxjd;2uxjuxjRuxjuxjuxj:uxjuxjuxjuxjn%3uxj0uxjhuxjuxjquxj&uxjK4=uxjluxjuxjuxjuxjFuxjuxjpuxjuxjU5=uxjuxjFuxjuxjuxjuxjP%6uxjuxj&uxjuxj|uxjuxjbuxjuxjuxj07uxjuxj _You are ready to hop once more.uxjuxjp%8uxjuxjuxj uxjuxjBuxj1uxjuxjD9=uxjuxj&,uxj uxjI'20=1234=uxj(uxjr)uxj*uxj[+uxj+uxjA-uxj.uxj$/9=uxj/uxjo1uxj2uxj,3uxj4uxj5uxj6uxj87uxj08uxj:uxj;uxj?<uxj =uxj>uxj?uxj9@uxj@vxj8vxjnvxjvxjvxjvxjvxjvxj9vxjvxj vxj` vxj vxj vxjvxjvxjvxjvxjvxjYvxjvxjvxjqvxjvxjvxjvxj vxj!vxjQ"vxj[&vxj'vxj[(vxj)vxj+vxj-vxj.vxj/vxj1vxj3vxj3vxjU5vxj7vxj9vxj2:vxjXvvxjZvxj\,vxj~^vxjavxjcvxj5dvxjevxjgvxjivxj2jvxjkvxjmvxj,ovxjovxjpvxjOrvxjsvxjsvxjtvxjvvxj9x,vxjhyvxj}vxjvxj^,vxjvxjvxjbvxj6vxjvxj,vxjvxjvxjvxj{vxjnvxjCvxjvxj vxjvxjvxj<vxjvxjvxjdvxjvxjXvxjfvxjvxjvxj#vxj(vxj٤vxj'vxjvxjvxjvxj:vxjvxjvxjvxjvxj*vxj vxjvxjvxj:vxjvxjEvxjƷvxj2vxj)vxjѺvxj{vxjڼvxjѽvxjvxjvxjjvxjcvxjAvxjvxjvxj3vxjvxjVvxjvxjvxjZvxjvxj[vxj3vxjvxjRvxj/vxjvxjvxjvxjwvxjvxjvxjtvxjvxjvxjKvxjvxj(vxj-vxjvxjvxjWvxj6vxjvxjvxjvxj*vxjvxjvxjvxjvxjvxjvxjCvxjGvxjvxjvxjavxjPvxjvxjvxjvxjvxjvxjYvxjvxjvxjYvxjvxj2vxjvxjvxj, vxj vxjx vxj vxjvxjzvxj1vxjvxjvxjKvxj$vxjSvxjvxj vxjvxjvxjhvxjvxjvxjvxjvxj=vxjvxjvxj vxjO vxj!vxj"vxj*#vxj#vxj)$vxj2&vxj&vxj 'vxj))O _You now have 1363 gold pieces (gained 13).vxj<*vxj*vxj*+vxj,vxj,vxjY-vxj-vxjE0vxj-1vxj{1vxj1vxj3vxj4vxj4vxj5vxjI6vxj]7vxj7vxj8vxj9vxj:vxjM;vxj;vxj=vxj7>vxj>vxjN?vxj@vxjBvxjBvxjDvxjIvxj~JvxjJvxjKvxjMvxjYP,vxj0QvxjRvxjyTvxjTvxjUvxjWvxjXvxjJYvxj7Zvxj[vxj8]vxj]vxj}^vxj_vxj2avxjavxjdbvxjcvxjdvxjevxjevxjgvxj7hvxjhvxjvxjf> #...## ##...#...........###  ##..◊# #...##...........##  #...## #.................# vxj> #P..# ##....#............#  ##..## #P...###...........#  ##...## ##....##..........## vxj?0 #...#.# ##..◊#............# #  ##...## #...#............###  ##...# #..@##<.............----20153.3 (243.4) vxj? #...## #..###.....†÷†......#...## ###...#......†.†......  ##...#####......#......##†.†...  #...###.......###....###.†...÷. ###......÷....^.# #....# ##†..... vxj`A........#.#.....####..## #†..... ...P...#####...#.#..#..# ##...... ......## ##.#.....#..# #.......----vxjFvxjIE _Done exploring.vxj 3vxj vxj 0.0)............. .vxjO '.. .vxj vxj vxj! E _Done exploring.wxj+wxj01^Gear: 23/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  h - the +3 triple crossbow of the Harvest (weapon) {penet, rF+ Str-3 Dex+2 Stlt t - a +4 longbow of draining Missiles (go to first with ()  i - 3 throwing netsp - 16 javelins  w - a curare-tipped dart wxj82Armour (go to first with [)  d - the +2 pair of slick slippers (worn) {slick, slippery, EV+4}  g - a +2 cloak (worn)  j - a +2 leather armour of poison resistance (worn)  q - the +3 hat of Pondering (worn) {Ponderous, Will+ MP+10 Int+5}  r - the +0 pair of gloves "Ridar" (worn) {Dex+3}  l - a +3 leather armour  m - a +2 helmet of intelligence  n - a +2 pair of boots of stealth  o - a +4 chain mail of cold resistance Jewellery (go to first with "=)  b - an amulet of magic regeneration (worn)  c - a +4 ring of slaying (worn)  e - the ring "Waeciura" (worn) {Will++ Str+6 Int-5 Dex+5}  a - the amulet of Elemental Vulnerability {rPois rF-- rC-- AC+8} [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]wxj( wxjX) wxj2 wxj9  #...## ##...#...........### carss the Marksfrog##..◊# #...##...........##Barachi of Okawaru ******#...## #.................#Health: 124/124 ========================#P..# ##....#............#Magic: 36/36 ========================wxj(: ##..## #P...###...........#AC: 15Str: 14Doom: 13%##...## ##....##..........##EV: 25Int: 13wxj: #...#.# ##..◊#............# # SH: 0Dex: 33wxj ; ##...## #...#............### XL: 15 Next:  3% Place: Lair:5##...# #..@##<............. Noise: ---------  Time: 20153.3 (0.0)#...## #..###.....†÷†...... h) +3 triple crossbow of the Harvest {penewxjj; #...## ###...#......†.†...... Fire: h) +3 triple crossbow of the Har##...#####......#......##†.†...#...###.......###....###.†...÷. wxj; ###......÷....^.# #....# ##†.....  ........#.#.....####..## #†.....  ...P...#####...#.#..#..# ##......  ......## ##.#.....#..# #.......wxj&< T  _Okawaru accepts your kill. _No target in view! _You are ready to hop once more. _You now have 1363 gold pieces (gained 13). _Done exploring. wxj< 0_Done exploring.wxjA wxj^B wxjG wxjYI xxj[[?25h[?0c  Search for what [Enter for "."]? xxj [?25l[?1cxxj xxj (21 matches: travel [toggle: !], by type [/], hide useless & duplicates [=]  a - [Lair:5] a clubb - [Lair:5] a +0 dagger xxj$  c - [Lair:5] a +3 heavy broad axed - [Lair:5] a +0 long sword  e - [Lair:5] a +0 quarterstaff of speed  f - [Lair:5] a +0 rapier of distortion  g - [Lair:5] a +2 rapier of distortionh - [Lair:5] 6 poisoned darts (2 further duplicates in 1 pile)  i - [Lair:5] a ring mail  j - [Lair:5] the +0 ring mail of the Weaver {Will+}k - [Lair:5] a +0 robe  xxj l - [Lair:5] 2 flux baubles  m - [Lair:5] a corrupted altar of Lugonu  n - [Lair:5] a dispersal trap (1 further duplicate)  o - [Lair:5] a one-way gate to the infinite horrors of the Abyss  p - [Lair:5] a staircase to the Slime Pits  q - [Lair:5] a stone staircase leading up  r - [Lair:5] a stone staircase leading up  s - [Lair:5] a stone staircase leading up  t - [Lair:5] a viscous altar of Jiyva  u - [Lair:5] an alarm trap|xj|xj |xj #...## ##...#...........### carss the Marksfrog|xj##..◊# #...##...........##Barachi of Okawaru ******#...## #.................#|xj0Health: 124/124 ========================#P..# ##....#............#Magic: 36/36 ========================|xj###..## #P...###...........#AC: 15Str: 14Doom: 13%|xjU##...## ##....##..........##EV: 25Int: 13|xj #...#.# ##..◊#............# # SH: 0Dex: 33##...## #...#............### XL: 15 Next:  3% Place: Lair:5|xjz##...# #..@##<............. Noise: ---------  Time: 20153.3 (0.0)#...## #..###.....†÷†...... h) +3 triple crossbow of the Harvest {pene|xj#...## ###...#......†.†...... Fire: h) +3 triple crossbow of the Har##...#####......#......##†.†...|xjD#...###.......###....###.†...÷. ###......÷....^.# #....# ##†.....  ........#.#.....####..## #†.....  ...P...#####...#.#..#..# ##......  ......## ##.#.....#..# #.......|xj  _No target in view! _You are ready to hop once more. _You now have 1363 gold pieces (gained 13). _Done exploring. |xjy_Done exploring.  Search for what [Enter for "."]? .|xj |xj!|xj!(|xj*. _|xjL#|xj(TGear: 23/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  h - the +3 triple crossbow of the Harvest (weapon) {penet, rF+ Str-3 Dex+2 Stlt|xj) t - a +4 longbow of draining Missiles (go to first with ()  i - 3 throwing netsp - 16 javelins  |xj)w - a curare-tipped dart Armour (go to first with [)  d - the +2 pair of slick slippers (worn) {slick, slippery, EV+4}  g - a +2 cloak (worn)  j - a +2 leather armour of poison resistance (worn)  q - the +3 hat of Pondering (worn) {Ponderous, Will+ MP+10 Int+5}  r - the +0 pair of gloves "Ridar" (worn) {Dex+3}  l - a +3 leather armour  m - a +2 helmet of intelligence  n - a +2 pair of boots of stealth  o - a +4 chain mail of cold resistance Jewellery (go to first with "=) |xj* b - an amulet of magic regeneration (worn)  c - a +4 ring of slaying (worn)  e - the ring "Waeciura" (worn) {Will++ Str+6 Int-5 Dex+5}  a - the amulet of Elemental Vulnerability {rPois rF-- rC-- AC+8} [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]xjx xj xjE# & xj# F#...## ##...#...........### carss the Marksfrog##..◊# #...##...........##Barachi of Okawaru ******xj# #...## #.................#Health: 124/124 ========================#P..# ##....#............#Magic: 36/36 ========================xjA$ ##..## #P...###...........#AC: 15Str: 14Doom: 13%xj$ ##...## ##....##..........##EV: 25Int: 13xj$ #...#.# ##..◊#............# # SH: 0Dex: 33xjL% ##...## #...#............### XL: 15 Next:  3% Place: Lair:5##...# #..@##<............. Noise: ---------  Time: 20153.3 (0.0)#...## #..###.....†÷†...... h) +3 triple crossbow of the Harvest {pene#...## ###...#......†.†...... Fire: h) +3 triple crossbow of the Harxj% ##...#####......#......##†.†...#...###.......###....###.†...÷. ###......÷....^.# #....# ##†.....  ........#.#.....####..## #†.....  xj& V...P...#####...#.#..#..# ##......  ......## ##.#.....#..# #.......  xjR& _No target in view! _You are ready to hop once more. _You now have 1363 gold pieces (gained 13). _Done exploring. xj& _Done exploring. _Search for what [Enter for "."]? .xj+ xjx, xjl1 xj 3 xjxj Spells (Memorise)TypeFailure Level xj" a - FreezeIce1% 1b - JinxbiteHexes1%2  c - Confusing TouchHexes1%3  d - Poisonous VapoursAlchemy/Airxj4%1  e - FoxfireConjuration/Fire17%1  f - Kinetic GrapnelForgecraft17%1  g - Construct Spike LauncherForgecraftxjq26% 2  h - Lesser BeckoningTranslocation26% 2  i - ScorchFire26% 2  j - Static DischargeConjuration/Air26% 2  k - Fugue of the FallenNecromancy45% 3  l - Maxwell's Portable Piledriver Translocation45% 3  m - Stone ArrowConjuration/Earthxj*45% 3  n - Teleport OtherTranslocation45% 3  o - Vampiric DrainingNecromancy45% 3  p - Volatile BlastmotesFire/Translocation45% 3  q - Fulminant PrismConjuration/Alchemy45% 4  r - Leda's LiquefactionAlchemy/Earth45% 4  s - PetrifyAlchemy/EarthxjX45% 4  t - Sticky FlameFire/Alchemy45% 4  u - IrradiateConjuration/Alchemy80% 5 24 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] helpxj<[Esc] exitxj?  e - FoxfireConjuration/Fire 17% 1  f - Kinetic GrapnelForgecraft7%xjG :1  gstruct Spike LauncherForgecraft26% 2  h - Lesser Beckoning Translocation26% 2  i - Scorch Fire 26% 2  j - Static DischargeConjuration/Air26% 2  k - Fugue of the Fallen Necromancy45% 3  l - Maxwell's Portable Piledriver45% 3  m - Stone ArrowConjuration/Earth45% 3  n - Teleport Other Translocation xj 45% 3  o - Vampiric Draining  p - Volatile Blastmotes Fire/Translocation 45% 3q - Fulminant PrismAlchemy4  r - Leda's LiquefactionAlchemy/Earth4  s - Petrify Alchemy/Earth4  t - Sticky Flame Alchemy 4  u - Irradiate xjU n80% 5  v - Airstrike ir xj 86w - Dispel UndeadNecromancy 86x - Passage of GolubriaTranslocationxj 86y - Fireball Fire 99xj   p - Volatile Blastmotes Fire/Translocation 45% 3  r - Leda's Liquefaction Alchemy/Earth 45% 4z - DispersalTranslocation100% 6xjd - Poisonous VapoursAlchemy/Air4%1  e - Foxfirexj&Conjuration/Fire17%1 xj p - Volatile Blastmotes Fire/Translocation 45% 3 xj2 r - Leda's Liquefaction Alchemy/Earth 45% 4xja - FreezeIce1%1  b - JinxbiteHexes1%2  c - Confusing TouchHexes1%xj'3  n - Teleport OtherTranslocation 45% 3 xjN p - Volatile Blastmotes Fire/Translocation 45% 3xj[xjxjxjM #...## ##...#...........### carss the Marksfrogxjt##..◊# #...##...........##Barachi of Okawaru ******xjh#...## #.................#xjƫHealth: 124/124 ========================#P..# ##....#............#xj߫dMagic: 36/36 ========================xj##..## #P...###...........#AC: 15xj[Str: 14Doom: 13%xjQ##...## ##....##..........##EV: 25Int: 13xjp#...#.# ##..◊#............# # SH: 0Dex: 33xj##...## #...#............### XL: 15 Next:  3% Place: Lair:5xjԬC##...# #..@##<............. Noise: ---------  Time: 20153.3 (0.0)xj7#...## #..###.....†÷†...... h) +3 triple crossbow of the Harvest {penexj)#...## ###...#......†.†...... Fire: h) +3 triple crossbow of the HarxjRx##...#####......#......##†.†...xjop#...###.......###....###.†...÷. xj###......÷....^.# #....# ##†.....  xjĭ3........#.#.....####..## #†.....  ...P...#####...#.#..#..# ##......xjB  ......## ##.#.....#..# #.......  _No target in view! _You are ready to hop once more. xj/_You now have 1363 gold pieces (gained 13). _Done exploring. _Done exploring. xjlM_Search for what [Enter for "."]? .xji:  Okay, then.xjxj<xjxj. _xjsXxj]% xj] Skill  Level Cost  Apt Skill  Level Cost  Apt xj^)a + Fightingxji^w13.2  11.7  +2   h + Spellcasting 7.8   8.0   0  xj^^    xj^S    xj;_ b - Unarmed Combat   0.0   0.8  +1   i - Conjurations   0.0   0.8  +1  xjd_ c - Throwing   0.0   1.0   0   j + Hexesxj_8.5   7.6  +1  xj_xj_R    xj_ k - Alchemy   6.0   5.9  +1  xj.`. d * Ranged Weapons  15.5  19.5   0   l + Ice Magicxjq`9.0   7.4  +2  xj`     m - Air Magic   0.0   0.8  +1  xja` e - Armour   5.0   4.2  +2      f + Dodgingxjqa`9.2   8.8  +1   n + Invocations6.9   8.3  -1  xja  g - Stealth   0.8   1.0   0   o - Evocations   0.0   0.8  +1      xjAb@ p - Shapeshifting   0.0   1.0   0      xj{bT    xjb xjb_    xjba    xjc_    xj/ca    xj_c_    xj|ca    xjc_    xjca    xjd_    xj!dT    xj@dpThe relative cost of raising each skill is in cyan.  xj[dThe species aptitude is in white.  [?] HelpxjdG[=] set a skill target  xj*e[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsxj> k + Alchemy 6.0xjoMaces & FlailspAxes 0.8  +1   qd - Polearmsxj0.0   1.0   0   r - Summonings   0.0   0.7  +2 e - Staves   0.0   0.8  +1   s - Necromancy   0.0   1.2  -1f - Unarmed Combat   0.0   0.8  +1   t - Forgecraftg - Throwingxj0.0   1.0   0   u - Translocations   0.0   0.8  +1         v + Alchemy 0   5.9  +h - Short Bladesxj&0   0.8  +1   w - Fire Magici - Long Bladesxjd40.0   0.7  +2   x + Ice Magic 9.0   7.4  +2xj j * Ranged Weapons  15.5  19.5   0   y - Air Magic0.0   0.8  +1  z - Earth Magicxj0.0   1.0   0  k - Armour5.0   4.2  +2   l + Dodging 9.2   8.8  +1   0 + Invocations 6.9   8.3  -1  xj+\m - Shields0.0   0.8  +1   1 - Evocations0.0   0.8  +1  xj_n - Stealthxj0.8   1.0   0   2 - Shapeshifting   0.0   1.0   0  useful|allxjQ+ghUnarmed CombatiThrowing1.0   0   j       k + Alchemy 6.0   5.9  +1 d * Ranged Weapons  15.5  19.5   0   l + Ice Magic 9.0   7.4  +2       m - Air Magic e - Armour 5.0   4.2  +2        xj+H f + Dodging 9.2   8.8  +1   n + Invocations9   8.3  -g - Stealth 8   1.0   0   o - Evocationsxjf,      p - Shapeshifting   0.0   1.0   0                                   xj,           xj,B           useful|allxjF  j * Hexes   8.5xj͠ p j - Hexes   8.5xj/,xjj, k * Alchemy   6.0xjxji k - Alchemy   6.0xjȯ  l * Ice Magic   9.0xjh' p l - Ice Magic   9.0xj9  h * Spellcasting   7.8xj!] p h - Spellcasting   7.8xj+l> h + Spellcasting 7.8xjTargetTarget--  10.0--  --  --  --  -- xje --  --  --  --  --  xj"B--  --  --  -- xjJs a-z] setxjo[-] clear selected targetcost|targetsxj' [?25h[?0cxj 110.0 xjKt [?25l[?1cxjx }10.0 =] set aall targetsxj xjxj #...## ##...#...........### carss the MarksfrogxjlE##..◊# #...##...........##Barachi of Okawaru ******#...## #.................#Health: 124/124 ========================#P..# ##....#............#Magic: 36/36 ========================##..## #P...###...........#AC: 15Str: 14Doom: 13%xjA##...## ##....##..........##EV: 25Int: 13#...#.# ##..◊#............# # SH: 0Dex: 33##...## #...#............### XL: 15 Next:  3% Place: Lair:5##...# #..@##<............. Noise: ---------  Time: 20153.3 (0.0)#...## #..###.....†÷†...... h) +3 triple crossbow of the Harvest {pene#...## ###...#......†.†...... Fire: h) +3 triple crossbow of the Har##...#####......#......##†.†...xj>#...###.......###....###.†...÷. ###......÷....^.# #....# ##†.....  ........#.#.....####..## #†.....  ...P...#####...#.#..#..# ##......  ......## ##.#.....#..# #.......  _You are ready to hop once more. _You now have 1363 gold pieces (gained 13). _Done exploring. xj9_Done exploring. _Search for what [Enter for "."]? . _Okay, then.xjKxjxjz"xj"xjBxj?CxjDxjb4xjFgxjPi>  #...###.......##xj~iA##.†...÷ xjiR###......÷....^.# #....# ##†.....#.#.....####..## #†xji=P...#####...#.## ......## ##.#.....#..# #.......  _Done exploring.xjKxj7LxjMxjp4xjsxju xju7_Done exploring.xjhIxj74xj>xj@ xj@7_Done exploring.xjsZxj[Where to? (Tab - Lair:4, ? - help) D - DungeonT - Temple L - Lair  S - Swamp  P - Snake PitM - Slime Pits O - Orcish Mines xjoxjG [?25h[?0cxj~ #...## ##...#...........### carss the Marksfrogxj##..◊# #...##...........##Barachi of Okawaru ******#...## #.................#xjHealth: 124/124 ========================#P..# ##....#............#Magic: 36/36 ========================##..## #P...###...........#AC: 15Str: 14xjGDoom: 13%##...## ##....##..........##EV: 25Int: 13#...#.# ##..◊#............# # SH: 0Dex: 33xj##...## #...#............### XL: 15 Next:  3% Place: Lair:5##...# #..@##<............. Noise: ---------  Time: 20153.3 (0.0)#...## #..###.....†÷†...... h) +3 triple crossbow of the Harvest {penexj#...## ###...#......†.†...... Fire: h) +3 triple crossbow of the Har##...#####......#......##†.†...#...###.......###....###.†...÷. xj###......÷....^.# #....# ##†.....  ........#.#.....####..## #†.....  ...P...#####...#.#..#..# ##......  ......## ##.#.....#..# #.......  _Search for what [Enter for "."]? . _Okay, then. _Done exploring. _Done exploring. xj_Done exploring.  What level of the Orcish Mines? (default 1, ? - help) xj7 [?25l[?1cxj 1xj( xj xj xj{ xjo E _xj xj xj: xj xj xj xjL xj: xj xj3 xj xj xj xj xj xj xj xj xjP xj< xj W  There is a stone staircase leading up here.xjE xj xj\ $ _xj< xjs H 4  You climb upwards.xj\ ,xj xj % xj _You encounter a komodo dragon.Found a parchment of Apportation.  There is a stone staircase leading down here.xjy xj } #.#. .P.# ... ◊.#####  .....#  #l...##  #.....##  #.....:#  #..@..# 63.8 (10.5) #.#..##  #. #### #  l   komodo dragon (asleep)  _A komodo dragon is nearby!xjdL )))xjd))))xjPe\)l  xje.You shoot a bolt.  xjDf,The bolt pierces through the komodo dragon!!xjRM.lxjJ.lxj.xjUE......xjR ;===5.3 (1.5)xj$xj#e _The komodo dragon is heavily wounded.xjL )))) You shoot a bolt.  The bolt pierces through the komodo dragon!xj!"  .P.# ... ◊.##### .....#....##.....##l..:>..# #.#@.##xjz#. #### #  The komodo dragon is almost dead.The komodo dragon hisses menacingly.xjER.lxj99/124 -----====7.0 (1.7xjhxjjG _The komodo dragon bites you!! You slip backwards!xj4] c>xjt] The komodo dragon hisses menacingly. _The komodo dragon bites you!! You slip backwards!  You shoot a bolt.  The bolt pierces through the komodo dragon!!  xj] BYou kill the komodo dragon!xja %))xjga 3))) xj P....>xj -----24===-8.7xj xj' P _Okawaru accepts your kill.xj xjL 8-xj xj U _There's nothing to open nearby.xj; xj< xj xj xjy 2100/124 _xj? xj xj: xj xj xj %1xj xj8 xj xjz xj} xj xj xj xj4 %2xj< xjv xj xj xjr xj %3xj xji xj xj xjf xj xj xj xj% K4=xj8 xjt xj xj xj xj! #5xj! 2=xj" xjz$ xj$ xj% xj( xjf( xjX) xja+ xj+ %6xj, xj. xj?/ xj#0 xj72 ;7xj53 xjY5 xj5 xj6 xjK8 xj8 xj9 xj; xj<< %8xjH= xj> xj? xjE@ xj,C a9=xjC xjE xjE xjF xjH xj0I xj J xjK xj:L @10=xj`L xjNM xj_O xjO xjP xjVR xjR %1xjS xjU xjV xjV xjX xj+Y xjoZ xjW] ;2xj^ xj_ xjB` xj$a xj#c xjd %3xjd xjv 4=5=xjw xjRy xjy xjz xj| xj'} xj~ xj] xj %6xj xj xj xj xj xj0 %7xjՎ xjH ,xj6 xjd xjG xj̕ xj- xj %8xj՚ xj ,xjx xjI xj K9=xjH xj xj) xj xj xjn xj xj0 xj V20=xjʰ xj0 xj xjV xj xjR %1xjӹ xj< xj xj xj xj^ xj xj xjx %2xj xj ,xj2 xj xj %3xj xj xj xj xj xjQ xj xj xj K4=xj xj. 1 _HP restored.xj xj xj xji xj& xj xj xj` xj; ,xj xj` 0 xj #.#. #.P.# .... xjt .◊.##### #.....# #....## #.....## #.....@# ---xj R#..>..## #.#..###. #####You pick up a parchment of Apportation and begin reading...xjw 1233.7 (65.0)xjj d=---4.7 (66xj xj D _You add the spell Apportation to your library.xjJxj3KxjLxjNxjRBxjSxjtVxjVxjWxjtYxj9[xj[xjl\xj^R  There is a stone staircase leading down, spattered with blood here.xj ai  You see here a komodo dragon corpse.xjdxje _xjfxjhxj+kxjzkxjlxjoxjqxjqxjAtxjuxjwxj*xxjwyxj{xj~c  You encounter a yak.xjЂ#.....# ~ #....##xj' ≈~ #.....## ~~~ #......# ~~ #..>..##xjre ~. ##.#..## #. #..#### #..#..##xj #.@..# ##...# ...P#xj .(#..# .....####....#xjaY   yak (asleep)####.....Y.xj244.1 (9.4)xj׊65.5 (10.8) _xjxjؐxj .You shoot a bolt. The bolt pierces through the yak!!!  You kill the yak!xjR)))))#)xj))xj {+YxjP|' xj|Yxj|BOkawaru accepts your kill.xj~<.YxjpD.Yxj>.....xj:dYY 2 yaks (wandering).xjXC1===7.2 (1.7)xjxjčW _You encounter a yak. x2xj`Q xjQ"xjQ!))xjGR)))xjR`Y1 wandering))xjR)xjRSY)You shoot a bolt. The bolt pierces through the yak!!  xjSThe yak bellows!xj~9YYxjxj=Y.xjAY.xj;Y.xjw....xj#..xj-8.7 (1.5xjxjc xjN_The yak is severely wounded.xj .You shoot a bolt. The bolt pierces through the yak!!!  You kill the yak!xj A )))))   yak)))Okawaru accepts your kill.The bolt pierces through the yak!  xj{ The yak bellows!xj61 BY.xj1 +Yxjh7 .....Y 2 yaks (1 wandering)..The yak is heavily wounded.xjq; >0550.3 (1.6xj? xjA T _You encounter a yak.xj3 ~#....##≈#.....~~#......# xj?4  #..>..## . ##.#..## #. #..#### #..#..##  #....# xj4 c##.@.# #...P# #.(#..# #.....##xj4 ##....###.Y xj5 .Y.....#..xj6 >Y.xj7 <.Yxj9 @Y.xj;: ?Y.xjc? xj? 7---1.6 (1.3xj'D xjF xjyo )))))Y)))You shoot a bolt. The bolt closely misses the yak.The bolt pierces through the yak!!  The yak bellows!xjBY.xj*Y.xjAxjd.....xjm7===3.2 (1.6xjW xj  xj I_The yak is almost dead.xj_.The yak bellows! _The yak is almost dead.The bolt pierces through the yak.  xj `The yak is heavily wounded.bolt pierces through the yak!!  You kill the yak!xjd/)))xj..##Magic: 36/36 ========================~. ##.#..##AC: 15Žxj$ \Str: 14Doom: 10%Žxj% #. #..####EV: 25Int: 13#..#..##Žxj5% |SH: 0Dex: 33#....#ŽxjU% |XL: 15 Next:  6% Place: Lair:4Žxj& V##.@.#Noise: ===------  Time: 20256.4 (0.0)#...P#h) +3 triple crossbow of the Harvest {pene#.(#..#Fire: h) +3 triple crossbow of the Har#.....####....#####.........#..Okawaru accepts your kill. _The yak barely misses you. _Your Invocations skill increases to level 7!You shoot a bolt. The bolt pierces through the yak!!!  You kill the yak! _Okawaru accepts your kill.Žxj<* P  Okay, then.Žxj* Žxj- Žxj/ . _ÎxjÎxjÎxjÎxjIÎxjSÎxj$ _Îxj`ÎxjÎxjÎxjÎxjÎxjÎxjÎxjÎxjm _i - 4 throwing nets (gained 1)Îxj ~ ~~. #..>..##Îxj  > ~.. ##.#..## .~ #.##..####Îxj w~≈≈ #..#..## Îxj ~~≈≈ #....#~~~.. ##...#Îxj3 ..~.$. ##...P##...#..#..#ÎxjM  #.@...##---60.0 (3.6Îxjh  ##....# ####....# Îxj G.....# Îxj h....## #..##Îxj V .## ÎxjgÎxj'I---1.3 (4.9ÎxjtÎxjG Îxjd-_Found a stone staircase leading down.ÎxjÎxjÎxjÎxjÎxj#ÎxjDÎxjÎxjÎxj׭ÎxjMÎxj,ÎxjQÎxj%  ÎxjCYou encounter a bullfrog.Îxj.#Îxj׸p≈≈~~≈≈~~.. #.....## ##Îxju≈~~~≈~~~...# #......# #Îxjw≈~~.~~~~~..###..>..##ÎxjO≈~~>.~~≈~...##.#..##..~~≈≈.#.##..####Îxjmf≈≈~≈≈≈~~#..#..##Îxjm~≈~~~≈≈~...#....#Îxj?~~~~~~....###...#Îxj.~...~.$@.##...P#Îxjչ.F.##.#...#..#..#####.....##Îxj\##....#####....#Îxj  .....#F   bullfrog (asleep)Îxj== ....###..##ÎxjW!.##Îxj-4.0 (2.7Îxj45.3 (4.0 _ÎxjÎxjĎxjKi ))))))))F  You shoot a bolt. The bolt pierces through the bullfrog!Ďxjk =.FĎxj 7F.Ďxj y.~.$.ĎxjL 7===6.8 (1.5Ďxjw Ďxj c _The bullfrog is moderately wounded.Ďxj8 8))))))))Ďxj6 0.FĎxjѹ +.FĎxjJ 5~FĎxjc r.~...~F$Ďxj (8.3ĎxjV Ďxj e _You shoot a bolt. The bolt misses the bullfrog.Ŏxj7+ .You shoot a bolt.  The bolt pierces through the bullfrog!!!  You kill the bullfrog!Ŏxj.H))))))))Ŏxjq.~...~.$Ŏxj:9%70.0 (1.7ŎxjŎxjP _Okawaru accepts your kill.Ŏxj:Ŏxj:Ŏxj >Ŏxj}@ Ŏxj@B_No target in view!ŎxjŎxjŎxj\ŎxjŎxjŎxj#$ _ŎxjŎxjŎxj6Ŏxj?Ŏxj$ Ŏxj +_You now have 1381 gold pieces (gained 18).ŎxjQŎxjŎxjŎxjŎxjŎxjŎxjLŎxjŎxj#ŎxjhŎxjKŎxjŎxjŎxjŎxjŎxjŎxjŎxjŎxjŎxj ŎxjRWater ŎxjŎxjA _You enter the shallow water.ŎxjŎxjeŎxjrŎxjŎxjŎxj/Ŏxj7ŎxjkŎxjGŎxjŎxjŎxjŎxjŎxj;(Ŏxj5Ŏxj Ŏxj8 ...◊...◊ .◊. ## [.##... .◊. Ŏxjd..##...... . #.##~..~~~~. #. .. #.tP....$ ...#.~~~~~~~~## # Ŏxj.. ...#.#...# #....≈≈~~≈≈~~..## # Ŏxj# ...####.####...~≈~~~≈~~~...# #.#.. ...##.##◊.~≈~~.~~~~~..### ........~~≈~~>.~~≈~...##Ŏxj....#.....~~~..~~≈≈.#.##........@~~~≈≈~≈≈≈~~#..#.---Ŏxj85.7 (15.7)...◊#....~~≈~~~≈≈~...#..Ŏxj`........#~~~~~~~~....###..###.####..~...~....##..## ##...##.#...#..############.... Ŏxjt ##...  Ŏxjc####  .ŎxjE ŎxjŎxj3J---7.1 (17.1Ŏxj Ŏxj') _Found a scale mail.Ŏxj?]Ŏxj]ŎxjiŎxjnŎxjs,ŎxjuŎxj#xŎxjzŎxjE{Ŏxj|ŎxjŎxjtŎxj߁ŎxjŎxjrŎxj ŎxjŎxjŎxjŎxjDŎxjŎxjŎxjߔŎxj=Ŏxj~Ŏxj2ŎxjŎxjŎxjŎxjŎxjOŎxj%  ŎxjJA mountainshell comes into view.Ŏxj....<....##...Ŏxjn.........#....◊. Ŏxj7##...........#...  #.........##...#Ŏxjn...........##..### .. .. Ŏxj##.......◊...◊..◊.### [.##... #......##Ŏxj]..#.##~..~~~~. Ŏxj##..... #.tP....$.....#.~~~~~~~~#...... ...#.#..@# #....≈≈~~≈≈~~.##.# ....####.####...~≈~~~≈~~~Ŏxj-## .#......##.##◊.~≈~~.~~~~~#.#...........~~≈~~>.~~≈~ŎxjSi#.#.....#.....~~~..~~≈≈.Ŏxj̰W..............~~~≈≈~≈≈≈~~ t   mountainshell (asleep, warded)....##....◊#....~~≈~~~≈≈~...............#~~~~~~~~....P#..#..###.####..~...~...Ŏxj!Ŏxj<296.2 (9.1)Ŏxj^67.5 (10.4) _Ŏxj=Ŏxj?Ǝxj  .<....##...  ...#....◊.  ##Ǝxj ....#... #.##...#  #Ǝxjc .##..### .. ..  ##Ǝxj .◊...◊..◊.### [.##... Ǝxj ; #......##Ǝxjݕ D.#.##~..~~~~. Ǝxj  ##..... #.tP....$.....#.Ǝxj% ~Ǝxjr  ...... ...#.#.@.# #....≈≈~~≈≈~~Ǝxj  .##.# ....####.####...~≈~~~≈~~~Ǝxj  ## .#......##.##◊.~≈~~.Ǝxj m #.#...........~~≈~~>.~~≈Ǝxj W #.#.....#.....~~~..~~≈≈Ǝxj* ] ..............~~~≈≈~≈≈≈Ǝxjt q ....##....◊#....~~≈~~~≈≈~Ǝxj e ..............#~Ǝxj  .P#..#..###.####..~...~Ǝxjښ 5t.Ǝxj Ǝxj %tƎxjգ !Ǝxj %8.8 (1.3ƎxjK )ƎxjY Ǝxj+ Ǝxj,  ..##...#...◊.# ### <....##... .Ǝxjo #....◊.#...#... ##...#  Ǝxj̀ 4....##..### ..  ##.......◊...◊..◊.### [.##.. Ǝxj G.##..t.......#.##~..~~~~.##..... #..P..@.$.....#.~~~~~Ǝxj!  ..........#.#...#/#....≈≈~~≈≈ƎxjJ !.##.#.....####.####...~≈~~~≈## .#......##.##◊.~≈~~.~~~......≈~~>.~~Ǝxjp  #.#.....#.....~~~..~~≈ ..........Ǝxj ~≈≈~≈≈≈ ....##....◊#....~~≈~~~≈≈ ..............#~~~~~~~~ƎxjȈ B *Ǝxj 4Found a wand of polymorph (2).ƎxjW  The mountainshell fractures the ground with its footsteps.Ǝxj ΔΔΔ.P..@ΔΔ#.#ΔΔƎxj x1-=====300.1Ǝxj Ǝxj 2 _The falling rubble hits you.ǎxjE ..##...#...◊.# #### .<....##.... ..#....◊. ##...#... #.##..Δ# #ǎxj.Δ...##..### .. .. ##.◊...◊..◊.### [.##... #......##..t.#.##~..~~~~ǎxj ##..... #Δ.P.@.Δ$.....#. .Δ#.#ΔΔ.#/#....≈≈~~≈≈ǎxj: .##.#.....####.####...~≈~~~≈ ###. .#......##.##◊.~≈~~.ǎxj' #.#...........~~≈~~>. #.#.....#.....~~~..~~ ........~~~≈≈~ ....##....◊#....~~≈~~~ .......#~ǎxjEK.tǎxjǎxjSv2------1.4ǎxjǎxjǎxjjI))))  You shoot a boltǎxjj.  The bolt pierces tǎxjk2hrough the mountainshell but does no damage. ǎxj%kH The bolt pierces through the fungus!!! The fungus begins to die.  ǎxjCk$The fungus is lightly damaged  ǎxj_k5The bolt pierces through the pile of debris. ǎxj{k' The pile of debris begins to collapse.ǎxj ~ ζThe pile of debris is moderately damaged.ǎxj 4You hear an angry hiss.ǎxj /ξǎxj2 1ζǎxj3 2kǎxju> : ζǎxj> mℓ.Pt@.ℓǎxj> k   wyvern  The pile of debris collapses into dust. x3  You encounter a wyvern.ǎxj? _====-2.9 (1.5ǎxjE AζℓǎxjH Z _The mountainshell barely misses you.ǎxj5 K))))You encounter a wyvern. _The mountainshell barely misses you.shoot a bolt.  The bolt pierces through the mountainshell!  The mountainshell is lightly wounded.  The bolt pierces through the fungus.ǎxj^ v ζThe fungus is lightly damaged.ǎxj3 /ζǎxj 1ξǎxjB Q.kǎxj P.kǎxj *The pile of debris collapses into dust. x3ǎxj  The mountainshell fractures the ground with its footsteps.ǎxj6 Ek.ǎxj/D ΔΔζΔ◊ΔΔ..Pt@Δ.Δℓ#.#Δℓǎxj"E {99/124 ----=4.4ǎxjJ ;ℓǎxjL 3 _The falling rubble hits you!!ǎxj F ))))ǎxj You shoot a bolt.  The bolt barely misses the mountainshell.The bolt pierces through the fungus!!!ǎxj( .The fungus is heavily damaged.ǎxj9:uζk.ǎxj@< .A nearby fungus withers and dies. The pile of debris collapses into dust.ǎxjBkℓ...t.#.#ℓ.ǎxjsC-6.0 (1.6ǎxjHOℓℓǎxjEJI _The mountainshell headbutts you but does no damage.Ȏxj; )))) You shoot a bolt.  The bolt pierces through the mountainshell!!Ȏxj՝ ζThe mountainshell is severely wounded.Ȏxj/ζȎxj2ζȎxj1ζȎxj7/ξȎxj -ξȎxj~ 1kȎxjQ G.kȎxj4[ .ℓ.ζℓ...t@ℓℓ.#.#.k   wyvern  ȎxjeJThe pile of debris collapses into dust. x6Ȏxj{100/124-----7.6ȎxjOℓℓȎxj|S _The mountainshell misses you.Ȏxj\ .You shoot a bolt.  The bolt pierces through the mountainshell!!  You kill the mountainshell!Ȏxj`))))k   wyvernȎxjRζkȎxj.8 .Ȏxju~ℓ◊ℓ....†@.ȎxjB.Okawaru accepts your kill.Ȏxj99/124 78===--9.2Ȏxj:ℓȎxji _The wyvern bites you. The wyvern barely misses you.Ȏxj  ))You shoot a bolt. The bolt closely misses the wyvern.The bolt pierces through the plant!! The plant begins to die.Ȏxjs ξThe plant is lightly damaged.ȎxjK ζ◊kThe pile of debris collapses into dust.ȎxjnC-10.8Ȏxj:ℓȎxjZ _The wyvern completely misses you. x2Ȏxj  )) You shoot a bolt. The bolt pierces through the wyvern!  The wyvern is moderately wounded.ȎxjLf k ℓ.◊.kȎxjf The bolt completely misses the plant. The wyvern completely misses you.Ȏxjh ;100/1242.5 (1.7Ȏxjm :ℓȎxj[p W _The wyvern closely misses you. x2Ȏxjn ))You shoot a bolt. The bolt barely misses the wyvern.The bolt pierces through the plant!!!Ȏxjl#) .The plant is moderately damaged. kA nearby plant withers and dies.1=====4.0 (1.5 _The wyvern barely misses you. The wyvern completely misses you.Ɏxj .You shoot a bolt. The bolt pierces through the wyvern!!  You kill the wyvern!ɎxjA))ɎxjɎxj*ɎxjJɎxjdH...Ɏxj^mk6===--5.7 (1.7ɎxjuɎxj2w ɎxjXwJ_Okawaru accepts your kill.Ɏxjo\Ɏxj!]9--ɎxjaɎxj)dH _No target in view!Ɏxj..ʎxjS `=9====ʎxjS &6.3 (1.6ʎxj?X ʎxjFZ P _Okawaru accepts your kill.ʎxjsZ ʎxj[ ʎxj#c ʎxjf H _No target in view!ˎxjˎxjQˎxj ˎxj5ˎxjr-10 _ˎxjlˎxjqˎxj:ˎxj ˎxjI%ˎxj &%1ˎxj(ˎxj*ˎxj!+ˎxj,ˎxj/ˎxj/ˎxj1ˎxj 4ˎxj4%2ˎxj#6ˎxj29ˎxj9ˎxj,;ˎxj=ˎxj>%3ˎxj?ˎxjBˎxjCˎxjDˎxjGˎxjGˎxj)IˎxjKˎxjLK4=ˎxj1NˎxjPˎxjˎxjoˎxjˎxjƫˎxjB%2ˎxjˎxjˎxj`ˎxjˎxjʻˎxj?%3ˎxjˎxjˎxjkˎxjˎxj1ˎxjˎxj$ˎxjˎxj0K4=ˎxjˎxjIˎxj(ˎxjzˎxjSˎxjˎxjˎxjˎxjOˎxjˎxjˎxjˎxj`ˎxjoˎxjˎxj$2=ˎxjˎxjO _You now have 1398 gold pieces (gained 17).ˎxjˎxjfˎxjˎxjˎxjˎxjzˎxjˎxjlˎxjˎxj ˎxjF$ ˎxjz0_p - a wand of polymorph (21) (gained 2 charges)ˎxjˎxj ˎxjYˎxjˎxjr ˎxj ˎxjG ˎxjˎxjˎxjˎxjxˎxjˎxjˎxj4ˎxjˎxjXˎxjˎxj0ˎxj ˎxj"ˎxj%ˎxj&ˎxj`&7Water ˎxj'ˎxj+$ ˎxj.,_You enter the shallow water.ˎxj.ˎxjQ/(ˎxj0ˎxjB;B  You see here a +0 scale mail.ˎxj>ˎxj}? _ˎxjAˎxj_DˎxjGˎxj,HˎxjIˎxjLˎxj~NˎxjNˎxjLPˎxjSˎxjV,ˎxjWˎxjYˎxj\ˎxj\ˎxjS^ˎxjkaˎxj]eBˎxjhˎxjoˎxjpˎxjUrˎxj|vˎxj$yˎxj~yˎxjzˎxjU}ˎxj,ˎxjSˎxj>ˎxjˎxjˎxjˎxjˎxj ˎxjiˎxjˎxj ˎxjfˎxj˓ˎxjXˎxjˎxjˎxj9ˎxj0ˎxjˎxjˎxj]ˎxjˎxjgˎxj¨ˎxjˎxjˎxjˎxjˎxj_ˎxjˎxjˎxjˎxjnˎxj4ˎxjˎxjLˎxjˎxjˎxjˎxjˎxjpˎxjˎxj(ˎxj,ˎxjˎxjˎxjxˎxjˎxjˎxjaˎxjˎxjPˎxjˎxjˎxjˎxjˎxj%ˎxjˎxjeˎxj-ˎxjˎxjFˎxjˎxjtˎxjˎxjˎxjgˎxjˎxj5ˎxjEˎxjˎxjmˎxjˎxjˎxjˎxjˎxj[ˎxjEˎxj?ˎxj,ˎxjˎxjTˎxj,ˎxjˎxjQˎxjˎxjˎxjˎxjvˎxj1Bˎxj.ˎxj7ˎxjˎxj ˎxj3 ˎxjˎxj}<Water ˎxjˎxjA _You enter the shallow water.ˎxjPˎxjˎxj)ˎxjˎxjˎxj(ˎxjˎxjˎxj!ˎxj"ˎxj"ˎxj$ˎxj&ˎxj*'ˎxj'ˎxj)ˎxjH+ˎxj+ˎxjm-ˎxj0/ˎxj0ˎxji1ˎxj92ˎxj3ˎxj5ˎxj5ˎxj6ˎxjl8ˎxj9ˎxj\:ˎxj;ˎxj<ˎxj>ˎxj>ˎxj@ˎxjXAˎxjBˎxjpCˎxjBDˎxjEˎxjG,ˎxjHˎxjIˎxjKˎxj LˎxjLˎxj2NˎxjOˎxjePˎxjMQˎxj|Rˎxj>TˎxjTˎxjrUˎxjVˎxjIXˎxjXˎxjjYˎxj+\ˎxjc~~..~~≈≈.#.##..#### ~≈≈~≈≈≈~~#..#..## ˎxj"d~≈~~~≈≈~...#....# ~~~~~~....###...# ˎxjKd.~...~....##...P# ...##.#...#..#..# ˎxjrdu##########.....#### ˎxjd##....##.# ####..@.#----ˎxjd+455.3 (119.0)ˎxjdf #.....# ˎxjea#....## ˎxj8e##..## #.##ˎxjae} P.. )...ˎxje[ #P...ˎxjeE #...#ˎxj7jˎxjkI----6.6 (120.3ˎxjnˎxjq ˎxjJq_Found a rapier.ˎxj+ˎxj,ˎxj-ˎxjy0ˎxj~3,ˎxj4ˎxj6ˎxj:ˎxj:ˎxjW<ˎxjr>ˎxj@ˎxjDAˎxjCˎxjDˎxj>GˎxjGˎxjIˎxj KˎxjTMˎxjMˎxjOˎxjQˎxjTˎxjTˎxjUˎxjWˎxj Zˎxj~Zˎxj[ˎxj^ˎxj`ˎxj.aˎxjbˎxjdˎxjhˎxjiˎxjjˎxjlˎxjnˎxj9oˎxj[qˎxj,sˎxj(uˎxjuˎxjx,ˎxj{ˎxjH|ˎxjW}ˎxjˎxjˎxjsˎxjˎxjȅˎxjˎxjˎxjˎxjˎxjˎxj!ˎxjˎxjˎxjܠˎxjSˎxjLˎxjեˎxj[ˎxjˎxjˎxjˎxjݶ7 .....).........#.#.## .#.##P...P##........# #...####...#..... ##...##...## ..## . #...P.....# # ...####.......## ˎxj'1.........#..◊##.##..#...######...#..@# 79.2 (22.6)#... #...◊ˎxj##. #.#.!# ##...:..##.#....###.#.. ..#.. ..ˎxjˎxjˎxjb/80.5 (23.9ˎxjˎxjS _Found a parchment of Foxfire.̎xj̎xj̎xj̎xj̎xj̎xj,̎xj̎xj̎xjU̎xj̎xj̎xj̎xj̎xjt$ ̎xjJ_L - 3 potions of lignification (gained 1)̎xj̎xj̎xj̎xj̎xj̎xj̎xj̎xj-̎xjk  You encounter a black mamba.̎xjXp..####.......## ̎xj........#..◊## .##..#...##### #...#...##  #....#...◊# ̎xj~ ##. #.#..##  # ##...#  #:..## ...̎xjJ.....###.## P.... #..# ̎xj~2.... S...P... .....#. ..[....#̎xjS   black mamba (asleep).####.. ...#̎xjG ####̎xj16.7 (6.2)̎xj-8.0 (7.5̎xjd ̎xj Y _Found a runed scale mail.̎xj .You shoot a bolt.  The bolt pierces through the black mamba!!!  You kill the black mamba!̎xjQ f))))))̎xj͊ r..†...̎xj! i10====9.5 (1̎xjQ ̎xjh : _Okawaru accepts your kill.̎xj ̎xjd ̎xj|e ̎xjh ̎xjj  ̎xjj :_No target in view!͎xj͎xj͎xjr͎xjț͎xj͎xj$ _͎xj͎xj ͎xj͎xjʭ͎xj-͎xj͎xj͎xj͎xjy͎xj ͎xj|h #....#...◊# ͎xjY [ ##. #.#.. .. ## ##......###.#:..##͎xj........#...#.......###.##͎xj:.♣P.....#..##♣P.....†...P# ♣......@..##----͎xj93.5 (4.0 ♣....[....# ♣...####...# P.. ...## . ##### ͎xj*͎xj͎xjGJ----4.9 (5.4͎xj͎xj# _Found a robe.Ύxj$ Ύxj Ύxj Ύxj Ύxjբ Ύxj* Ύxj' ΎxjҪ Ύxj ^[. ##.##.#..##...# ##.##.....###.#:..##......#...# Ύxj4 .###.##♣P.....#..##Ύxj_  .†...P# ♣.........##Ύxj  ♣....[@...#####...#PP.. ...## . ### Ύxjc q.^[. ##.##.#..##.# ##.##...##....###.#:..##Ύxj ..#...#..###.##.♣P.....#..##Ύxj  ♣P.....†...P# ♣.........## ♣....@....# ♣...####...#.PP.. ...##.. . ###Ύxj2 *##ΎxjS -6.2 (1.3Ύxj Ύxj7 &7.5 (2.6Ύxj! Ύxj _You see here a +1 scale mail of willpower.ώxjkώxjNlώxjnώxjrώxj6wώxjx$ _ώxj[zώxj|ώxj3ώxjώxjXώxjLώxj!ώxjώxjώxjœώxjsώxjώxjώxjuo  You see here a +1 scale mail of willpower.ώxjѣώxj _ώxjώxjώxjώxj%ώxj[ώxjώxjώxj0ώxjώxjώxj?ώxjώxjώxj(ώxjώxjώxjώxjώxjώxjWώxjώxj.ώxjtώxjώxj.ώxj~ώxj8Bώxjyώxj,ώxjώxjeώxjώxjώxjώxjJώxj/ώxj`ώxjώxjώxjώxjFώxjώxj?ώxjώxjώxjYώxj7 ώxj^ ώxjώxjUώxjώxjώxjώxj=ώxj ώxj$ώxjg$ώxj&ώxj)ώxjo-d  You encounter a wolf.ώxj6 ..........#..◊# ..##..#...####ώxj27E.. # #.. #...#...##P.. ##.# #..##....#...◊#ώxjf7#.#..^[..##.##.#..##.........####.##...#ώxj7........#....###.#:..##.h..........#...#ώxj7 #@........###.## ##...♣P.....#..## ####..P♣P.....†...P#ώxj8  #......P♣.........###.####...♣♣....[....#ώxjP8###..#.#..♣...####...#h   wolf (asleep)ώxj8p.........PP...# #...####..#........## ###### ###.....##ώxj@1523.8 (26.3)ώxjA55.1 (27.6 _ώxjDGώxjHЎxjQt ))))))))h  ЎxjJYou shoot a bolt. The bolt pierces through the wolf.  The wolf howls!ЎxjaDp hThe wolf is lightly wounded.Ўxj G- hЎxjLGA.You hear a bellow!Ўxj:HA.hЎxjOK..hЎxjK/.Ўxj8Z& ЎxjtZ@......You encounter a wolf.ЎxjZЎxj[-===6.7 (1ЎxjB].6)ЎxjaЎxjc1 _The wolf leaves your sight.ЎxjQ ))ЎxjYQ$))))))Ўxj)h.hhЎxjUEh.Ўxj-.Ўxj-hЎxj/5 .Ўxj_ph  You shoot a bolt. The bolt misses the wolf.Ўxj/hЎxjO......h.ЎxjAhh 3 wolves (2 wandering)Ўxj-8.4 (1.7Ўxj Ўxj Ўxj9G_You encounter a wolf.ЎxjL~ ... # ..# .. # #..   P.. ##.# #..##  ....#.#..^[..#  ............##  h.......#....###.#:..##  Ўxj~h.....h..........  #@........  ##...♣P....  Ўxj####..P♣P.....  #......P♣.....  #.####...♣♣....[....#  .#..♣...####...#  ...PP...#  Ўxj6_ ##..#........## #####  # ###.....## Ўxju 5 ...Ўxj c # ..#Ўxj  .. # #.. Ўxj*  Ўxjm P.. ##.# #..## Ўxj  Ўxj y....#.#..^[..#Ўxj "  Ўxj =............##Ўxj< #  Ўxj h.......#....###.#:..##  Ўxj h.....h..........  #@........  Ўxj d##...♣P....Ўxj %  Ўxj? ####..P♣P..... Ўxjd  Ўxj #......P♣.....Ўxj  Ўxj #.####...♣♣....[.Ўxj   Ўxj^ .#..♣...####...#  Ўxj m...PP...# Ўxj  ##..#........##  Ўxj= w# ###.....Ўxj Ўxj Ўxj# Ўxj:'  Ўxjh' V_There are monsters nearby!Ўxj5 .You shoot a bolt. The bolt pierces through the wolf!!  You kill the wolf!Ўxj: ))))))))hh 2 wolves (  Okawaru accepts your kill.Ўxj .h  The bolt misses the wolf..hЎxj .h.h.hЎxj .hh....hhЎxj -9.9 (1.5Ўxj7 Ўxj ( _The wolf howls! x2юxjE@))))))))юxj юxji'hюxj.юxjYou shoot a bolt. The bolt closely misses the wolf. The bolt misses the wolf.юxj+.hюxj/.hюxjюxj>h.юxj.юxjIhюxj..юxj.2..юxjI)31.4юxjюxj( _You hear a bellow!юxjt .You shoot a bolt. The bolt pierces through the wolf!!!  You kill the wolf!юxj'uюxjȀ}))))))))   wolfюxj>h.юxj@.юxjuhюxj-Yюxj& юxj....юxj .†юxj1.юxjYRY   yakюxj/h   wolf  юxjSOkawaru accepts your kill.You encounter a yak.юxjюxjD!-3.0 (1.6юxj'юxj@*J _The wolf misses you.юxj( ))) You shoot a bolt. The bolt pierces through the wolf!юxjج} .YThe wolf is heavily wounded.юxj юxjz#..##..#...#####.. # #.. #. юxjP.. ##.###..##....#...◊# ....#.#..^[..##.##.#..## ............####.##...# .....†..#....###.#:..## .Y.....h..........#...# юxjR #.###.## ##.@.♣P.....#..## ####..P♣P.....†...P# #......P♣.........## юxjܻ#.####...♣♣....[.####..#.#..♣...####..#.........PP...# #...## h   wolfюxj##..#........## ##### # ###.....## ##P##юxjD.hюxj]17--4.5 (1.5юxjюxjy _The wolf barely misses you. The wolf bites you! You slip backwards!юxj2 .You shoot a bolt. The bolt pierces through the wolf!!  You kill the wolf!юxj3юxj}7S))))юxjK...†юxjP--16.1 (1.6юxjюxjoP _Okawaru accepts your kill.юxj;T юxjT юxj1[ юxj] H _No target in view!ҎxjqD@M ..........#..◊# ..##..#...#####.. # #.. #ҎxjD<#P.. ##.###..##....#...◊...#.#..^[..##.##.#..##...........####.##...ҎxjEw....†..#....###.#:..#...Y......#... #†@.......###ҎxjGE ##...♣P.....#..####..P♣P.....†...PҎxjqE3#......P♣.........######...♣♣....[..♣...####.ҎxjEY   yak.PP...#.........ҎxjHAY.ҎxjOҎxjPF8---7.5 (1.4 _Ҏxj?WҎxjYҎxjq Y ))))))))Ҏxj@r d You shoot a bolt. The bolt pierces through the yak!!ҎxjM <.YҎxj ;†YҎxj* _.......†Ҏxj% e9====9.0 (1.5ҎxjtҎxj[ _The yak is heavily wounded.ӎxjQ .You shoot a bolt. The bolt pierces through the yak!!!  You kill the yak!ӎxj(V))))))))ӎxj6$....ӎxj6O†...ӎxj=E=40.5ӎxj+Sӎxj:UP _Okawaru accepts your kill.ӎxjd{  ...####...... ..........#..◊ # ..#### .. # #.. #...#...## P.. ##.###..##....#...◊# ....#.#..^[..##.##.#..##ӎxjE|  ............####.##...# .....†..#....###.#:..##..........#...##/##..##†...##.## # ##...♣P.....#..## ####..P♣P.....†...P# #......P♣......## #.####...♣♣....[....# ###..#.#..♣...####...# .........PP...# #...####..#......ӎxj| Q..## #####ӎxjE ӎxj܅ @20---1.8 (1.3ӎxj) ӎxj S _Found a wand of charming (3).ӎxj ...#### ....#..## ..##..#...#.. # #.. #...#...##ӎxj'Q#P.. ##.###..##....#...◊##....#.#..^[..##.##.#..##.....####.##...#..†..#....###.#:..##...#...#ӎxj.#/##..##†.###.## ## ##...♣P.....#..## ####..P♣P.....†...P#ӎxj #......P♣.........## #.####...♣♣....[....# ###..#.#..♣...##...# .........PP...# #...## ##..#..ӎxj>_......## #####ӎxj_---3.2 (1.4ӎxjӎxjԎxj.B ...#### ..........# ### ..##..#... #... # #..##...#... #P..###.###..##....#...◊#....#.#..^[..##.##.#......####.##...#..†..#....###.#:..###..#...##.#/##..##†.###.## #####...♣P.....#..##ԎxjCF ####..P♣P....†...P# #......P♣.........## #.####...♣♣..[....# ###..#.#..♣...####...# ..PP...# #...## ##..#........## #####ԎxjLK14.5 (1.3ԎxjSԎxj 6 ...####Ԏxj \ ...# ###ԎxjG P ..##..#...Ԏxjr  #... # #..##...#...Ԏxj  #P..###.###..##....#...Ԏxj #....#.#..^[..##.##.#..Ԏxj <...####.##...Ԏxj ..†..#....###.#:..ԎxjS 9 #.Ԏxj .#...Ԏxj  #.#/##..##†Ԏxj .###. #####...♣P.....#..Ԏxj | ####..P♣P.....†...P #......P♣...Ԏxj| n #.####...♣♣....[....# Ԏxj f ###..#.#..♣...####...#  Ԏxj q.PP...# #...##  ##..#Ԏxj  F.## #####Ԏxj& ԎxjG' (5.8Ԏxjd, Ԏxj2. ՎxjՎxj#. .## #.# ...####.. Վxj$>.. ..........Վxj #### .. ..## #... #. #..##...#Վxj1| #P..###.###..##...####....#.#..^[..#.....#.##..Y.Վxj†..#....###.#:#.#.........Վxj..#..Վxj#.#/##..##†...Վxj##... #####...♣P.....#..ՎxjD#.. ####..P♣P.....†...Վxj#.. #......P♣......... Y   yak (wandering)Վxj(## #.####...♣♣....[.... ###..#.#..♣...####... .........PP...# #...#Վxj;.YՎxjm@YՎxjR 027.1Վxj[Վxj.T _You encounter a yak.ՎxjNm .You shoot a bolt. The bolt pierces through the yak!!!  You kill the yak!Վxjq p))))))))Վxj +YՎxj B .YՎxjb AOkawaru accepts your kill.Վxjs .......Y   yak (wandering)Վxjy ?2===8.7 (1.6Վxj Վxj* T _You encounter a yak.ՎxjZw ))))))))Y    ՎxjwJYou shoot a bolt. The bolt pierces through the yak!  The yak bellows!ՎxjV/YՎxj& Վxj N†YThe yak is moderately wounded.Վxj:Վxj.....Y 2 yaks (1 wandering)350.3ՎxjՎxj'> _You encounter a yak.Վxj[֎xjγ ))))))))Y  You shoot a bolt. The bolt barely misses the yak.֎xj$OThe bolt pierces through the yak!!  The yak bellows!֎xj8;.Y֎xj}9*Y֎xj<u .YThe yak is almost dead.֎xj=֎xjB>/†Y֎xj>֎xjP?5.Y֎xjL@-.֎xj0Lx ...You encounter a yak.֎xj=M[4=1.8 (1.5֎xjThe bolt pierces through the yak!! ֎xj < You kill the yak!֎xjm))))))))   yak֎xj8.Y֎xja.†...Y..֎xj˜D=3.3֎xj֎xj: _Okawaru accepts your kill.֎xjۥ֎xjcR "))))))))֎xjR ֎xj* 8.Y֎xj 5.Y֎xj /Y֎xj} x.†...Y 2 yaks (1 wandering)֎xj| -4.9 (1.6֎xjq ֎xj  ֎xj b_You shoot a bolt. The bolt closely misses the yak.֎xj .You shoot a bolt. The bolt pierces through the yak!!  You kill the yak!֎xj c .Okawaru accepts your kill.֎xj xThe bolt pierces through the yak!!!  You kill the yak!֎xjZ s))))))))֎xjV T†......†֎xj] 8536.5֎xja ֎xjzc P _Okawaru accepts your kill.׎xj׎xj׎xjZ׎xj>H _No target in view!׎xj!׎xjU"׎xj&׎xj( ׎xj(B_No target in view!׎xj ׎xj׎xj׎xj"׎xj&׎xj($ _׎xj)׎xjE,׎xj/׎xj0׎xj1׎xjv9׎xj<׎xj?=׎xj?׎xjC׎xjnF,׎xj+J׎xjK׎xjpU#.. #..##P..◊###.. .....)....#.. .#.##P...P## ##.. #..# #...####. ♣P.# #..# #...♣#♣#..##...### #...P.........#.#....####......:׎xjU......#### #@.....##..#...###---61.8 (5.3׎xjU#... ##.#.#..##...#...###P..###.###..##....#...◊#׎xjV####....#.#..^[..##.##.#..##†...............####.##...#׎xjbVq.†.....†.†..#....###.#:..###.#...................#...##.#/##..##†.....׎xjV.###... #####...♣P.....#..##׎xj]׎xjI^I---3.1 (6.6׎xjc׎xjf] _Found a parchment of Summon Mana Viper.׎xj ׎xjP ׎xjW׎xj ׎xj:_No target in view!؎xj_؎xj:؎xj؎xj؎xj ؎xj{ $ _؎xj$؎xj؎xj؎xj_؎xj؎xjr!؎xj$؎xj$؎xjR&؎xj(؎xj*؎xj+؎xjZ,؎xj .؎xj/؎xjL0؎xjK1؎xj2؎xj5؎xj96؎xjK7؎xj59؎xj$;؎xj;؎xj<؎xj=?؎xj)A؎xjsA؎xjkB؎xj_D؎xjqF؎xjF؎xjH؎xjJ؎xj:M؎xjM؎xjN؎xj/P؎xjQ؎xj7R؎xj(S؎xjT؎xjW؎xjW؎xjZX؎xjY؎xj[؎xj[؎xj\؎xjA_؎xja؎xjda؎xj#b؎xjc؎xje؎xjbe؎xjf؎xjrg؎xjh؎xjNi؎xjj؎xjkk؎xjl؎xj[m؎xjr؎xj,t؎xju؎xjRv؎xji........ ### ##...##.#...#...#....P ############.#...##..# #. ### # #.> ####◊.## #♣.♣...##♣#####◊#....# #.............#...######....ß...@#####....###..87.1 (24.0).........# #..........)...###.... #....#.#.##P .Δ ♣.⌠..< ##..#.#..# #. ♣......♣P.#.#..# ## ....♣#♣#..##...### #  ß..........#.#....###  .....:[32؎xjʼnMm................  ...#####..#......##..# 8.4 (25.3؎xjv؎xjP ؎xj[_Found a stone staircase leading down. Found an escape hatch in the ceiling.؎xj ؎xj ؎xj ؎xj ؎xj 3 ؎xj .#....P ###########. #.#... ## ؎xj  ## ###..### ؎xjb 5>.####◊.##؎xj ♣.♣...##♣#####◊#...................#...#####ß....#####....###..؎xj ....@# #..........)0.0)###......♣#....#.#.##P؎xj .Δ ♣.⌠..<.##..#.#..# #.♣P.؎xj <..؎xj  ..؎xj% &#.؎xj? #.>.#...####.#.#..##... ؎xj ؎xjJ -9.7 (1.3؎xj ؎xj  ؎xj 3_Found an escape hatch in the floor.َxjَxjَxj+َxjَxjt,َxjَxjKَxjَxjَxj&َxjiَxjَxjَxjۯَxjَxj5َxjَxjյَxjَxjG . #.>. ####◊.##  َxj♣.♣...##♣#####◊#....# ...............#...#....ß....#####....###..َxj.........#####......... ...###......♣.#.َxjD<..Δ ♣.⌠..<.##..#.#..# .♣#♣......♣P.#.#..#  ♣..♣#♣#..##...###َxj&94.9 (5.2...ß..........#.#....#.♣........:................##...#####..#......##.َxj;.# #.>.#...####.#.#..##.#...#P..###.###..##.. .####....#.#..^[..##َxjY ..†.........###.P .†.....†.†..#....###َxjَxj-6.2 (6.5َxjَxj َxj$3_Found a stone staircase leading up.َxj َxj1 َxj_ َxj َxj َxj َxj6 َxj َxjY َxj َxj َxj َxj8 َxj َxj َxj َxj َxjF َxj َxjL َxj َxjG َxj َxj َxjx َxj َxj\ َxjX َxj Bَxj َxjz َxj َxjf َxj َxj َxj َxj َxj َxj# َxjj# َxj$ َxj#& َxj( َxj) َxj) َxj4+ َxj- َxj- َxj-. َxj?/ َxj.2 َxj2 َxjK3 َxj_6 َxj78 َxj8 َxja9 َxj: َxj< َxj= َxj= َxj> َxjA َxjvA َxjB َxjD َxjF َxjPG َxjG َxj{I َxj0K َxjK َxjKL َxjM َxjO َxj6P َxjP َxjR َxjT َxj>U َxjPV َxjX َxjZ َxjZ َxj^\ َxj] َxj6` َxj` َxja َxj/c َxje ,َxjg َxjh َxj~j َxjj َxj(l َxj&p _  You see here a yak corpse.َxjr َxj\s  _َxjt َxjrv َxjx َxjx َxj)z َxj{ َxjP~ َxj~ َxj َxj\ َxj َxjz َxjd َxj َxj َxje َxj< َxj َxj َxj َxj َxj َxj َxj͕ َxjH َxj, َxj َxj َxj َxjR َxjȞ َxj4 َxj َxj َxj9 Bَxj; َxjV َxj َxj َxj9 َxjt َxjԮ َxjy َxj َxj= َxj َxjm َxj َxjǸ َxj3 َxjź َxjۻ َxj\ َxj َxj َxj َxj َxj% َxj َxjJ َxj% َxj َxjd َxj َxj= َxj َxjd َxjw َxjq َxj َxj َxj/ َxj َxj َxj َxj@ َxj َxj} َxj5 َxj َxjr َxj َxj َxj َxjb #◊..#.P..†.....†.†..#...#..#.####.#.............#..### ###.#/##..##†...َxj #.## ##....#####...♣### ##....#####..P♣Pَxj e #...#..#......P♣َxj e # ########.####...♣♣ ###.##.###◊###..#.#..♣..##............PP.656.7 (6َxj S0.5)<..........####..#.......َxj #.#P#.# ######َxj4  ##...◊##### ##P..#َxjN  ##### ##### َxjy َxj َxja .8.1 (61.9َxjM َxjc 9 _Found a stone staircase leading up.ڎxjrڎxjtڎxjvڎxjS}ڎxjtڎxjƅڎxjyڎxj~ڎxjڎxj<ڎxjڎxjeڎxjڎxjRڎxjEڎxjڎxjڎxjڎxjڎxjiڎxjڎxjڎxjѴڎxj ڎxj|  You encounter a hell hound and 3 rime drakes.ڎxj #..#.####.#...... #..### ###.#/##..#ڎxj.k[ #.## ##....####hk ### ##....##### .k ## #...#..#...##. ##.########.####ڎxjV#... ###.##.###◊###..#.ڎxjz..#....#......#............?.<..@.......####..#.ڎxj.....#.#......P#.# ######ڎxjI.#. #. ##...◊##### # # ###### ڎxjkkk 3 rime drakes (asleep)h   hell hound (asleep)ڎxjj264.6 (6.5)ڎxj+-5.9 (7.8ڎxjڎxjD+ _Found an animal skin.ێxj %M#lk #..#.####.##.k. #..### ###.#/##..ێxj' 4 k[k #.## ##.... hkk ### ##....ێxj| 0 .kk ## #...#..# ##.# ##.##.ێxj  #...####.##.###◊###..#.#....#......#ێxj! .?.<.####..#.#.#......P#.# ێxjw #.#. #.###...◊#####  #ێxj # ######l   basilisk (asleep)kk ێxj o 5 rime drakes (asleep)k 3 wyverns (asleep)ێxj Q.kێxj <.kێxj Kk.ێxj# nk4 asleep)2 asleep)ێxjj -7.2 (1.3ێxj ێxj v _You encounter a basilisk, 2 rime drakes and 3 wyverns.܎xj  ܎xj\CCast which spell? (? or * to list) ݎxj5 ݎxjs6J Okay, then.ݎxj7ݎxj@ݎxjID. _ݎxjݎxj{ Ability - do what?CostFailure ݎxj f - HopNone0%  Invocations -X - Renounce ReligionNoneݎxjp-0%  a - Heroism2 MP, Piety-ݎxj.0%  b - Finesse5 MP, Piety--ݎxj+7%  c - Duel7 MP, Piety--ݎxj]p34% [?] toggle between ability selection and description.ގxjʫގxj`ގxjȼގxj&#lk #..#.####.#....... carss the Marksfrogގxj#.k. #..### ###.#/##.. Barachi of Okawaru ******.kk #.## ##....### Health: 124/124 ========================ގxjhkk ### ##....#### Magic: 36/36 ========================.kk## #...#..#.. AC: 15Str: 14Doom: 5%##.# ##.########.### EV: 25Int: 13ގxjV#...####.##.###◊###..# SH: 0Dex: 33...#....#......#......... XL: 15 Next: 13% Place: Lair:4ގxj....?.<.@........####..#. Noise: ---------  Time: 20667.2 (0.0)......#.#......P#.# ##### h) +3 triple crossbow of the Harvest {peneގxj#.#. #.###...◊#####Fire: h) +3 triple crossbow of the Harގxj## ######l   basilisk (asleep)ގxj kkkkk 5 rime drakes (4 asleep)h   hell hound (asleep)ގxj.rk 3 wyverns (2 asleep) _Found a stone staircase leading up.  ގxjRyYou encounter a hell hound and 3 rime drakes. _Found an animal skin. ގxjv_You encounter a basilisk, 2 rime drakes and 3 wyverns.Cast which spell? (? or * to list) _Okay, then.ގxjLQ.kގxjHEk.ގxjގxj64--ގxj*46328.2 (1ގxjL6Hero ގxjaގxjm _You gain the combat prowess of a mighty hero.ގxj  .You shoot a bolt.  The bolt pierces through the rime drake!!!  You kill the rime drake!ގxj9B)))))))ގxjkkkk 4 rime drakes (2k 3 wyverns (2 asleep)  You kill the rime drake!  Okawaru accepts your kill.  The bolt pierces through the rime drake!  The rime drake hisses angrily.  ގxjB~The rime drake is heavily wounded.  The bolt pierces through the rime drake!ގxj"y .The rime drake is moderately wounded.ގxjiYou hear an angry hiss. The hell hound barks! The rime drake hisses angrily.ގxjB.hގxjEk.ގxj*kގxjʱ& ގxj kYou hear an angry hiss. x3; You hear a roar! You hear an angry hiss. x2ގxjƳ>.kގxj0.ގxjC.lގxj2kގxj-kގxjcC.kގxjA[kގxjM.kގxj{0.ގxj~,kގxj2kގxj kkk..lގxjwandering)kkkkk 5 rime drakes (1 wandering)hގxjKk 5 wyverns (1 wandering)  ގxj. You encounter a rime drake. You encounter a wyvern. You encounter a rime drake.You encounter a wyvern.You hear an angry hiss. x3ގxjB 5/37--ގxjF>44===9.5 (1.3 ގxjn)_The rime drake leaves your sight.ގxjގxjwm _Your Spellcasting skill increases to level 8!ގxj02 !.ގxj`2 shoot a bolt.  The bolt pierces through the rime drake!  The rime drake hisses angrily.  The rime drake is heavily wounded. ގxj2  The bolt pierces through the wyvern!!!  You kill the wyvern!ގxjC d .Okawaru accepts your kill.ގxj0C }The bolt pierces through the wyvern!!  You kill the wyvern!ގxjPT .You kill the wyvern!  Okawaru accepts your kill.  ގxjT The bolt pierces through the rime drake!!  The rime drake is almost dead.!ގxjY .))))ގxjY )))ގxjY C)kގxjY +k 2ގxjb & ގxj ekOkawaru accepts your kill.ގxj h.The basilisk hisses angrily.ގxjR A†kގxj @.kގxj C.kގxj }.k.lގxj 0lގxj >.kގxj `kkގxj D.kގxj` J.kގxj 0.ގxj ,kގxj 5 .ގxj kYou encounter a wyvern. You encounter a basilisk. You encounter a rime drake.ގxj 2kގxj Hklގxj ގxj ,.ގxj1 ll 2 basilisksk 6 rime drakesk 4ގxj k6=3570.7 (1.2ގxj ގxj* Z _You encounter a wyvern. x2ގxj~†You encounter a wyvern. You encounter a basilisk. You encounter a rime drake. _You encounter a wyvern. x2  You shoot a bolt. The bolt barely misses the rime drake. x2  The bolt closely misses the wyvern.The bolt pierces through the hell hound!! ގxjƒC You kill the hell hound!ގxj* .Okawaru accepts your kill.The bolt pierces through the basilisk!!!  You kill the basilisk!ގxjn .Okawaru accepts your kill.The bolt pierces through the wyvern!!!  ގxj;You kill the wyvern!ގxjP ))))ގxj0e))))   basiliskގxjk 3 wyverns  Okawaru accepts your kill.The bolt pierces through the rime drake!!ߎxjG .kߎxjTThe rime drake is severely wounded.ߎxj ߎxj7 .ߎxjX .kߎxji kߎxj ߎxjK M.kߎxj /.ߎxjOJ[kߎxjA.kߎxj/kߎxj;' ߎxjykߎxjI.You hear an angry hiss. x2  ߎxj HYou encounter a wyvern.ߎxjj|k.kߎxjJ.kߎxj@.kߎxjC.lߎxj*kߎxjxt.k.ߎxj"kk 7 rime drakes4ߎxj(7==272.0 (1.3ߎxj.ߎxjY0[ _The rime drake completely misses you.ߎxj .You shoot a bolt.  The bolt pierces through the rime drake!!  You kill the rime drake!ߎxjcsYou kill the rime drake!  Okawaru accepts your kill.  The bolt pierces through the wyvern!!!  You kill the wyvern!Okawaru accepts your kill.  Okawaru grants you throwing weapons!ߎxjQ/  --more--ߎxj0.ߎxj]M ))))))) 63  Something appears at your feet! The bolt barely misses the rime drake.The bolt closely misses the rime drake.xj †kThe bolt completely misses the rime drake.xj C.kxj S†kxj 7[kxj-M.kxjL†kxjC.kxj2Dxj2} k.You hear an angry hiss.xj<.kxjr2kxjdA.kxjJ.kxjE†kxj^Ek.xj†k[kxjW#Q M.xj#ED   eight-headed hydra(1 catching breath)4  You encounter an eight-headed hydra. You encounter a wyvern.xj(  The rime drake breathes ice at you.The icy flash freeze hits you!xj| You are encased in ice.xjҶ\1--18xj n====3.3Frozen xjdxj- _You hear an angry hiss.xj38& xjf8y))))))))You shoot a bolt.  The bolt pierces through the rime drake!xjU #.kD #..### ###.#/##..#xj.[k #.## ##....####xjkkk ### ##....##xjl†k ## #...#..#...xj##k# ##.########.####xj`#.k.####.##.###◊###..#.xj...#...k#......#..........xjW....?.<k(.xj".####..#xj......#.#xj,\P#.# ######xja#.#. #.###...◊##### xje ## ###### xj   xj9The rime drake is moderately wounded.xjxj.xj$kxj#†xj,kxj_M†kxjkxj ).xj.xj%kxj.xj%kxj.xj.kxj/†kxjC[kxj=†kxjV,DxjZ0†xjk<.kxjRMkxj+D   eight-headed hydra3xj#1xjs---===-4.6xjxj xjh_The wyvern bites you. You slip backwards! The wyvern misses you.xj"†xjmThe rime drake is moderately wounded.The wyvern bites you. You slip backwards! The wyvern misses you.The bolt pierces through the wyvern!!  The wyvern is severely wounded.  The bolt pierces through the rime drake!!! xjzC You kill the rime drake!xjc†You kill the rime drake!  Okawaru accepts your kill.  The bolt closely misses the rime drake. The bolt pierces through the wyvern!!wyvern!!!wyvern!xjw.wyvern!  The bolt pierces through the basiliskxj0|!!basilisk is almost dead. rime drake!!!rime dxjd"rake!xj^A))))))))xjw  4k xj2 wyvernsxjo6 .kOkawaru accepts your kill.xj6@.kxj7{ .kYou hear an angry hiss.xj80.xj492kxj9C.kxj:*kxj ; .kThe wyvern completely misses you.xj;LkDxj'<xj<0lxj> †kYou encounter a rime drake. You encounter a basilisk.xj>xjA?0lxjT4 .xjz>†lkxjxkll 3 basilisks (1 wandering) 3  xjAThe wyvern completely misses you.xj -20====5.9 _You encounter a basilisk.xjCxj&q _You feel the doom around you dissipate.xj9 (xj'You shoot a bolt. The bolt pierces through the wyvern!!  You kill the wyvern!xj= .Okawaru accepts your kill.The bolt pierces through the rime drake!!!  You kill the rime drake!xjY.  You kill the rime drake!  Okawaru accepts your kill.  The bolt barely misses the eight-headed hydra.The bolt barely misses the rime drake. The bolt closely misses the basilisk.basilisk!xjA!!!basilisk!xjZ$)))xj)))))xjt 2 basilisks 3k xj2 wyvernsxjS.kk.k†kkDk.l††k.k†kxj†..   basiliskk 4 rime drakes3xj2=2===-7.2xj'xjP _Okawaru accepts your kill.xj G† _You shoot a bolt.  The bolt pierces through the rime drake!!  The rime drake is almost dead.  The bolt pierces through the wyvern!!  You kill the wyvern!xjA e.  The bolt pierces through the eight-headed hydra!!!  The eight-headed hydra is severely wounded.basilisk.basiliskrime drake!!!rime drake!xj ))))))))  32xj@4 .Okawaru accepts your kill.The ice encasing you melts away.xj H , .††lD.†k 2 rime drakes (1 catching breath)You hear an angry hiss.xjK **The rime drake breathes ice at you.xj` }..Dxj M.kxj6 B†lxj :†kxjr -kxjQ 0kxj L.Dxjm @.k 3 rime drakes (1 catching breath)xj, p4=====8.5xj xj  xj _The icy flash freeze misses you. The rime drake closely misses you.xj'2 #.†D #..### ###.#/##..# carss the Marksfrog.[† #.## ##....#### Barachi of Okawaru ******xjg2 †.† ### ##....##### Health: 112/124 =====================---kkk## #...#..#... Magic: 37/37 ========================##l# ##.########.#### AC: 16Str: 14xj2 #..*####.##.###◊###..#. EV: 32Int: 13xj3 S...#...D#......#.......... SH: 0Dex: 33....?.<kk........####..#.. XL: 15 Next: 24% Place: Lair:4......#.#@.....P#.# ###### Noise: =====----  Time: 20678.5 (0.0)xj3 #.#. #.###...◊###### h) +3 triple crossbow of the Harvest {pene## ######Fire: h) +3 triple crossbow of the HarHero D   eight-headed hydral   basiliskkkk 3 rime drakes (1 catching breath)kk 2 wyverns  xjC4 AYou hear an angry hiss.  The rime drake breathes ice at you. _The icy flash freeze misses you. The rime drake closely misses you.Fire: h) +3 triple crossbow of the Harvest {penet, rF+ Str-3 Dex+2 Stlth+}xjl4 hPress: ? - help, Shift-Dir - straight lineAim: a wyvern (80% to hit)xjP#.†D #..### ###.#/##..# carss the Marksfrog.[† #.## ##....#### Barachi of Okawaru ******†.† ### ##....##### Health: 112/124 =====================---kkk## #...#..#... Magic: 37/37 ========================xj5Q##l# ##.########.#### AC: 16Str: 14#...####.##.###◊###..#. EV: 32Int: 13xjQ...#...D#......#.......... SH: 0Dex: 33....?.<k(........####..#.. XL: 15 Next: 24% Place: Lair:4......#.#@.....P#.# ###### Noise: =====----  Time: 20678.5 (0.0)#.#. #.###...◊#####xjQH# h) +3 triple crossbow of the Harvest {pene## ######Fire: h) +3 triple crossbow of the HarHero D   eight-headed hydral   basiliskkkk 3 rime drakes (1 catching breath)xj&Rkk 2 wyverns  Fire: h) +3 triple crossbow of the Harvest {penet, rF+ Str-3 Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight lineAim: a wyvern (80% to hit)  xjKRqYou shoot a bolt.  The bolt pierces through the rime drake!!  You kill the rime drake!xjoRxjs`IM†xj`The bolt pierces through the rime drake!!  You kill the rime drake!  Okawaru accepts your kill.  xj`The bolt barely misses the eight-headed hydra.The bolt barely misses the basilisk. The bolt pierces through the wyvern!!!wyvern!xjnl†The bolt barely misses the eight-headed hydra.The bolt barely misses the basilisk. The bolt pierces through the wyvern!!!  You kill the wyvern!  Okawaru accepts your kill.  The bolt pierces through the wyvern!!xjFs)))))))) 2 rime drakes xj)lxj>@.lxj@.kxj3 .††D(l 2 basilisks(1 catching breath)Okawaru accepts your kill.xj  *****The rime drake breathes ice at you.xjO†Dxjĉ0lxjG .lxj3GThe icy flash freeze misses you.xj4@...xjF l 3 basilisksxjr35===--9.7 (1.2xj֟xjY _You encounter a basilisk.xj (You shoot a bolt.  The bolt pierces through the eight-headed hydra!!!!  You kill the eight-headed hydra!xj †Okawaru accepts your kill.The bolt pierces through the basilisk!  You kill the basilisk!xjX )xj()))))))xj 2xj16  Okawaru accepts your kill.xjPThe bolt pierces through the rime drake!!  The rime drake is almost dead.xj;.k.k.k†l.(k†††   basilisk8====-80.9xj?[ _The bolt closely misses the basilisk.xjh .You shoot a bolt.  The bolt pierces through the rime drake!!!  You kill the rime drake!xjn ))   rime drakexj & xjO $...xj n(catching breath)Okawaru accepts your kill.xjD ' xjy X*The rime drake breathes ice at you.xj GThe icy flash freeze hits you but does no damage.xj C.lxj^ *lxja E†kxj0 wl 2 basilisksxjZ 4=92.2 (1.3Frozen xj xj W _You are encased in ice.xj1 (You shoot a bolt.  The bolt pierces through the rime drake!  You kill the rime drake!xjCh.The bolt pierces through the rime drake!  You kill the rime drake!  Okawaru accepts your kill.The bolt completely misses the basilisk.basilisk!!basilisk!xj{H))))))))   basilisk xj@.lxjf{.[.†.(xj=30===-3.4 (1.2xjxjP _Okawaru accepts your kill.xj 3 )))))))) You shoot a bolt. The bolt pierces through the basilisk!!xjQ †xj %lxj C .[xj .xj †xj ..xj-  xjI KThe basilisk is severely wounded.xj 55-xj %4.7 (1.3xjC xj C _The basilisk completely misses you.xj xj]W ))))))xjT]))xjy] xj]NYou shoot a bolt. The bolt pierces through the basilisk!xj .[.†..†lxj1FThe basilisk is almost dead.xjv,5.9 (1.2xjxj@ _The basilisk bites you but does no damage.xjS (You shoot a bolt. The bolt pierces through the basilisk!  You kill the basilisk!xj)xj)))xj+ ))xjD,)) xjڅ4 .xj%[.†xjq..†(Okawaru accepts your kill.xj؊G617.2 (1.3xjxjœ` _The ice encasing you melts away.xj.. .####.#........#.†D #..### ###.#/##..xjHs.[† #.## ##....†.† ### ##....#####††. ## #...#..#...xjk#.# ##.########.#### #...####.##.###◊###..#xj7#...†#......#...........?.<.(@.......####..#........#.#......P#.# ######.#. #.###...◊#####xjX### ######xjxjxj1---8.5xj)xj>xj& #.. #..#.####.# #.†. #..### ###.#/##.. .[† #.## ##....xjb †.† ### ##.... ††. ## #...#..# ##.# ##.##.xj #...####.##.###◊###..# ...#...†#......#xjǙ6 ....?.<.@........####..# ......#.#......P#.# xj$ #.#. #.###...◊#####  ## ######xjxj!Y7---9.8xj _Items here: ( †††.xj xjF ,900xj xj * _x - a silver javelinxj xj xj xj xj; %8xjf xj xjn xj= xj xjF xj1 xj xj K9=xj xj ,xj xj" xj# $20xj# 2=xj& xj( xj>) xj+ xj. xjw. xj0 xj4 xj4 %1xjV7 xjf9 xj9 xj; xj@ xj@ @2526xjB xj6G _You feel like a meek peon again.xjqH xjK xj#L xjN xjP xj4Q %3xj3S xj%W xjW xjbY xje\ xj\ 54=xj\ xj _ xja xjmf ,xjpg xji xjl xj#m xjn xj s P  There is a stone staircase leading up here.xjRv xjw  _xjx xj{ xjk} xj} 9=xj xjQ xj xj xjT H _x - 2 scrolls of amnesia (gained 1)xj xj@ xj/ xj xj- ,xjB xjΟ xj}  #......#### #########...P..†.... #......#◊..#.P..†..... #......#..#.####.#....xj^ Y#.†...$#..### ###.#/#.[†...#.## ##....†.†..### ##.. #.[††..# ## #...## # ##@## ##.#######715.8 (25.0).#..#. #...####.##.###◊.......#...†#......#................<.†........####.###.......#.#......P#.# #####.#.##.###...◊#####xjɨ ###. ### ########xj xj .7.1 (26.3xj xjS + _Found an animal skin.xj_X xjX xjZ xj] xjla xjc xjc xje xj2h xjh xjpj xjpl xj(o xjo xjhr xjw ##...##### #.#..#.>.#...# ##....#...#P..# #......###xjMw #########...P..†.......#......#◊..#.P..†.....†xjtw #......#..#.####.#.....#.†...$#..### ###.#/##xjw  #.[†..@#.## ##....#xjw  #.†.†..### ##....xjdx  #.[††..# ## #...#..## #####.## ##.########.#.#..#. #...####.##.###◊###........#...†#......#.................<.†........####..###.......#.#......P#.# ######.#.##.###...◊#####xjm} 878 Mxj} ##.#.♣........:....##...#### #.#..#.>.#.#....#...#P..#xj} 7 #......####xj} G########...P..†.......xj~ 0.....#◊..#.P..†.....†.....#..#.####.#.....†...@#..### ###.#/#xj9~ z[†...#.## ##....xjg~ K†.†..### ##....##.[††..# ## #...#..##xj~  . xj 221.0 (3.9)xj| -2.3 (5.2xj xjM O  You now have 1413 gold pieces (gained 15).xj +3.3 (6xj xjӥ _You see here the lupine talisman of the Pink Corner {Dex+7}.xj9= ##.#.♣.: #...##... #.#..#.>.#... ##....#...#P.. #......#### xj:o##...P..† #......#◊..#.P..†..... #......#..#.####.# #.†..@%#..### ###.#/ #.[†...#.## ##....xjK:  #.†.†..### ##.... #.[††..# ## #...#.. # #####.## ##.#.xj: .#..#. #...####.##.###◊### .#...†#......# xj;....<.†.#### ###.......#.#......P#.# xjAxjA-4.6 (1.3xjgGxjHxj##.#.♣.:.#...##...##.#..#.>.#...###....#...#P..##......####.xj##...P..†.#......#◊..#.P..†.....†xj^L#......#..#.####.#.xj#.†...@#..### ###.#/#xjٮ#.[†...#.## ##....#xj#.†.†..### ##....#xj#.[††..# ## #...#..#xjįs# #####.## ##.#.#xjb.#..#. #...####.##.###◊###.xj9.xjoE#...†#......#..xj6...<.†.xjv####.###.......#.#......P#.# #xjXxjK-6.0 (1.4xjFxj xj_You see here the lupine talisman of the Pink Corner {Dex+7}.xj~/xj70,70xj:6xj~8 xj8l_y - the lupine talisman of the Pink Corner {Dex+7}xjb3xjxjxjR,xjxj۞xj$xjjxj΢xjأxj_xjxj8xj xjxjxjNxjЯxjxjxjmxjAxj$xj}xjpxjxj,xjx,xj8xjxjuxjxjxjxjxjxxjxjxjxjxjxjsxjxjWxjfxjxjxjxjMxjxjxjxjyxj xj#g You encounter a komodo dragon.xj##. #.#..#. .. ##....xj◊. .l #......xjh#.. #. #########...P..#..###.◊..#.PxjW........#..#.### #xj_#.†....#..### xj#.##.....◊#.[†...#.## xjc.......#@.#.†.†..### xj..........#.[††..# ## xj.......##.#####.## ##..##.#.#..#..#...####.##. #. #.......#...†#......xjO^ ...............<.†...... l   komodo dragon (wandering) ...##.###.......#.# . ## ###.#.##.###...◊#xjs ###.#### ######xj044.1 (17.1)xj55.4 (18.4 _xjxjxj .You shoot a bolt.  The bolt pierces through the komodo dragon!!!  You kill the komodo dragon!xj@x)))))))xjxj :^ ..†xjt:`#.....Okawaru accepts your kill.xj:xjq?P====6.9 (1.5)xjExjG) _You hear a howl! x2xj?xjTxjjxj H _No target in view!xjxjIxjrxjxjxj$ _xjzxjxj{xjxjSxjNxj!xjxjxjxjxjxjxj0 xj$xjixjxjxjxjLxjxji  You see here a komodo dragon corpse.xj#xj"$ _xj%xj'xj2xj3xj5xj/9xj==xj=xj>xjr@xj,xjpxjxjxjxj xj n _V - 6 scrolls of vulnerability (gained 1)xjxjd  You encounter a wolf.xjE .P.h. #♣. .... #.. ##... ## # P... #.## ..P ...##.... xj .. ..#...<..Δ ###.## ◊.. #..... #....# ....#♣#♣.. #@.#### ◊#.......----xjQ #..#..# .###.#.♣.. #...P.#.◊# #.... ####.......# #.#.xj.. #.....#..#.# ##.◊.#.##.†..### .# #h   wolf (wandering) #.. ##...#########...P.xj/  #..###.#.#......#◊..#.P#.....###......#..#.##xjI.61.2 (14.3)xj4Rxja6K----2.5 (15.6xjbCxjoc@ _The wolf leaves your sight.xjd,3.5 (16xj/ixjj@ _You now have 1428 gold pieces (gained 15).xj{xj}xjxjxj4 xjg You encounter a komodo dragon.xjM ..... .P....♣xjٕ  ...... ##....l. ## P...... #.##xjP.. ...##..... ... ..#...<..Δxja##.## ◊.. #...#.@..# ....#♣#♣xj ##..#### ◊#.......#..# .###.#.♣..#...P.#.◊# #...#xjZ........#..#.#xj'l   komodo dragon (wandering)†.#xjeh..xj!xj^l.0.0)xj.xj44.8 (1.3 _xjBxjxj L .....  .P....  xj V...l..  ##...... ##  xjc @P......  ..P..  ... < xj \###.## ◊..  #.@..#  ##..####  xjM #..#..#  #...  . ####.......#  .. #.....#..#.#  .†..### .#  #.. ##... #..###.#.#xj[p .....  .P....  ...l..  ##...... ##  xj@\P......  ..P..  ... < ###.## ◊..  #.@..#  xj\r##..####  #..#..#  #...  . ####.......#  xj\.. #.....#..#.#  .†..### .#  xjI]#.. ##... #..###.#.#xjaxjbxjfxjhd _A komodo dragon is nearby!xjK' xjE)))))))xj\)You shoot a bolt. The bolt pierces through the fungus!!  xjÛ>The fungus begins to die.  The fungus is lightly damaged.xj:Q.lxjP.lxj#|..P..lxj#*xj$7===6.3 (1.5xj%(xj*` _The bolt closely misses the komodo dragon.xj I ))xjK))xjr)xj)xj))xj xj"xYou shoot a bolt. The bolt pierces through the fungus.  The fungus is lightly damaged.  xjW,The bolt pierces through the komodo dragon!!xj .lThe komodo dragon is heavily wounded.xj}....P..xj2(7.8xj xj"- _You hear an angry hiss.xjk  .You shoot a bolt.  The bolt pierces through the komodo dragon!!!  You kill the komodo dragon!xj M))))))))xj JxjFy .Okawaru accepts your kill.xj--kxjM? ..xjs7......xjk   rime drake xj#..###.#.#......#◊..#.P  A nearby fungus withers and dies.xj¨029.3xj3xj+[ _You encounter a rime drake.xj . _You encounter a rime drake.You shoot a bolt. The bolt pierces through the fungus!!!  The fungus begins to die.  The fungus is moderately damaged.The bolt pierces through the rime drake!!!  You kill the rime drake!xjF ))))))))xj8} ~.P......xjg f3====70.8xjw xj{ : _Okawaru accepts your kill.xj׌ xjHxjaIxj(JxjKxjOxjP,xjRxjUxjWd  You encounter a wolf.xjh[xj[u...h.##.....#xj[.P....# #♣.♣ ......# #.xj[5###....... ## #.#P.......# #.####.........##......xj[K.........#...<..Δxj\###@## ◊.. #....----xj?\#....# ....#♣#♣##..#### ◊#......xjc\#..#..# .###.#.♣... #...P.#.◊# #...##xj\T. ####.......# #.#..# h   wolf (wandering).. #.....#..#.# ##....#.◊.#.##.†..### .# #......xj\#.. ##...#########...P..xja-2.1 (1.3xjbQ----3.4 (2.6 _xjVgxjhxj9- ))))))))h  xj.k  You shoot a bolt. The bolt pierces through the wolf!!  The wolf howls!xj .The wolf is almost dead.You hear a howl!xjʿ=.hxj8.hxj%;.hxj M.....xj5===5.0 (1xjQxjNW _A nearby fungus withers and dies.xjSz .You shoot a bolt. The bolt pierces through the wolf!  You kill the wolf!xj"~S))))))))xj_~Jxjf 1..xj 6.†.xj +...xjX -6.5 (1.5xj xjl P _Okawaru accepts your kill.xj xj xjN xjP H _No target in view!xj xj xj xj  xj9 :_No target in view!xjxjwxj=xjnxjN  You encounter a wolf.xjDZxjֶN...P.hxj ......##......... ..#.......# #♣.♣xjPH ..†...#. #.###.......### #.P.......###.##xj##....#......##..@......#...<..Δ.####.####.◊...#......♣#....# ....#♣#♣##..#### ◊#......xj,C#..#..# .###.#.♣.... #...P.#.◊# #...##. h   wolf (wandering). ####.......# #.#..#... #.....#..#.# ##....#..◊.#.##.†..### .# #......#xjA.0.0xj Rxj67---7.9 (1.4xjUxj$1 _The wolf leaves your sight.xjBxjxjTxjKxj=xjxjxjxjxj xj xjAA wolf comes into view.xj`xj.Ph..#....P ###....#.###.#... xj....P....# ##♣.........? .##.xjV......... ..#.> #......# #♣.♣xj #..†...#.# #.xjb#.......### #....ßxjwP.@.....###.##.....---xjYW.........##......##xj#.........#...<..Δ.# xjg###.####.◊...#♣#xjp#....# #....#♣#♣.xjO##..#### .◊#.........ß h   wolf (wandering) xj#..#..# .###.#.♣..... #...P.#.◊# #...##..xj. ####.......# #.#..#.>xj(F.9.2 (1.3xjRxjj.80.5 (2.6xjExj1 _The wolf leaves your sight.xjxj|xjxjexjP  A wolf comes into view.xjxj;.. #......hh...... ##P. .....P...#....P xj1z..###....#.###.#... ......P....## ##♣ ..........?# .##...xjz.......... ..#.>#......# #♣.♣xj #..†...#.# #......###.@.xjк0 #....ßxj#P.......###.##......##....xj#......####.........#...<..Δ.# ♣xjF5###.####.◊...#......♣#♣#....# #....#♣#♣...... hh 2 wolves (wandering)xjr@##..#### .◊#.........ß.#..#..# .###.#.♣......xj #...P.#.◊# ##...##...xj.0.0.h.hxjjhh   wolfxj-1.8 (1.3xjxj1 _The wolf leaves your sight.xjU.A wolf comes into view.You shoot a bolt. The bolt pierces through the wolf!!!  You kill the wolf!xjZj))))))))xjaZ0xjN ...xj....†  Okawaru accepts your kill.xj?4===3.3 (1.5xjxj& _You hear a howl!xj xj xj xj H _No target in view!xj[ xj; xj xj H _No target in view!xjxj xj&xjxj.# ..)...#..#..#..###.... #........h..... ##.#P. .....P...#....P xj....###....#.###.#... .........P....## ##♣ ..............?## .##... ............. ..#.>.♣#......# #♣.♣...# #..@...#.# #......0.0xjz###.......### #....ß#P.......###.##.......##....#......###.#.........#...<..Δ.# ♣.xj׻ ###.####.◊...#......♣#♣#....# #....#♣#♣......##..#### .◊#.........ß#..#..# .###.#.♣....xjxj7---4.6 (1.3xj_xjA _Found a war axe.xjnq _You see here a wolf corpse.xjZ xj|[ :---xj.` xjb H _No target in view!xj9 xjH xjM xj H _No target in view!xj xj" xjxjQxj?d  You encounter a wolf.xj$S . .........h..........# ....)...#..#..#..###.... .#........h..... ###.#P. .....P...#....P xj3%....###....#.###.#... .P....## ##♣ xj[%y..............?##..##... ...................#.>.♣ #...@..# #♣.♣...##xj% #..†...#.# #......###.......### #....ßxj%P.......###.##.......##.........##......###.xj%#.........#...<..Δ.# ♣.⌠ h   wolf (wandering)xj%###.####.◊...#......♣#♣..#....# ##....#♣#♣........xj%&##..#### .◊#.........ß...xju' .xj'2h0.0xj).h.hxj?/xj046.0 (1.4 _xj-6xj7xj ' xjٵ .You shoot a bolt. The bolt pierces through the wolf!!  You kill the wolf!xjL C))))))xj׺ Y))xjp= 0hxjoG K ....xjG R†.#..xjG z.h   wolf (wandering)xj[H  ##..#### .◊#.........ß...Okawaru accepts your kill.xjL 7===7.5 (1.5xj] xjx_ U _You encounter a wolf.xj@ ())xj;A ))xjA ))xj B )xjB )xjo @h.xj 9.hxj ,hxj# xjV ).xj$ kh.†..xjj 8..xjX (9.0xj/ xjb  xj Z_You shoot a bolt. The bolt barely misses the wolf.xj'.)))xj()))))h   _You shoot a bolt. The bolt barely misses the wolf.fungus!  The fungus begins to die.  xj(`The fungus is lightly damaged.  The bolt pierces through the wolf!  The wolf howls!xjg .h  The wolf is severely wounded.hxjch=.hxji=.hxjvi9.hxjq..P....h 2 wolvesxjr)90.5xjwxjz& _You hear a howl!xj?.)))xj?5)))))xjb=.hxj9.hxj.xjhxjV9.hxj=.hxj;.....xj)xj (2.0xjOxjh _You shoot a bolt. The bolt barely misses the wolf.xjD)))xja9=.hxj9<.hxjO:9.hxj1A .h  You shoot a bolt. The bolt completely misses the wolf.xjyI{  The wolf pauses to sniff the ground.xj`J(3.5xjvOxjJQU _The wolf completely misses you.xj A )xjI ))You shoot a bolt. The bolt closely misses the wolf.The bolt pierces through the wolf.xj* q .The wolf is lightly wounded.xj- xhhh.hxj6 .A nearby fungus withers and dies.The wolf completely misses you. The wolf misses you.5.0xj; xj? U _The wolf completely misses you.xj̞ .You shoot a bolt. The bolt pierces through the wolf!!  You kill the wolf!xj )))xj P)   wolfxj2 _ ..†  xj/3 Okawaru accepts your kill.The wolf closely misses you. The wolf completely misses you.xj8 xj8 !6.5xj> xjA@ < _The wolf bites you but does no damage.xjE .You shoot a bolt. The bolt pierces through the wolf!!!  You kill the wolf!xj&J_ ))))))xjrJC))xjJOkawaru accepts your kill.The bolt pierces through the fungus!! The fungus begins to die.xj1....xj$S.P.†xj (8.0xjxjj4 _The fungus is lightly damaged.xjsxjsxjuxjxxj|xj}xj"xjr`  You see here a wolf corpse.xjޖ0.xjxjיxjxjf _A nearby fungus withers and dies.xjFxjxjxjxjxjxjxjxjxjCxjxj........ ........~~~#.#..◊..P......##....◊#....~~..................xj7.#~~~.# #....)...#..#..#..###.####..... ..#.............. ### ##..#P. #†..#....P ##....###....#.###.#... ......xj4## ##♣ ..............@##..##... ---........††.........#.>.♣ #.##......##...#♣.♣...##♣#####..†...#.#..#.....###.......#####....ß....#####P.......###.##.........######.........##......###......♣#.........#...<..Δ.# ♣.⌠..<.#xjD###.####.◊...#......♣#♣......♣xj/804.7 (6.7xjxG---5.7 (7xjxj. _i - a scroll of identifyxjxjWsRead which item? Scrolls xj b - a scroll of blinking  f - a scroll of fear  t - 8 scrolls of teleportationi - a scroll of identify  xjr - 9 scrolls of revelation  x - 2 scrolls of amnesia  I - 2 scrolls of immolation  N - 3 scrolls of noise xjdb S - 2 scrolls of silence  T - a scroll of torment  V - 6 scrolls of vulnerability xj  s - a scroll of butterflies [!] read|quaff|evoke[?] describe selectedxjxj xj........ ...............~~~ carss the Marksfrogxj#.#..◊..P......##....◊#....~~ Barachi of Okawaru ******.........................#~~~ Health: 124/124 ========================xj?.# #....)...#..#..#..###.####.. Magic: 37/37 ========================... ..#.............. ### ##. AC: 15xjlStr: 14.#P. #......†..#....Pxj## EV: 26Int: 13....###....#.###.#...SH: 0Dex: 33..............## ##♣xjXL: 15 Next: 34% Place: Lair:4xj..............@##..##...Noise: ---------  Time: 20805.7 (0.0)xj;........††.........#.>.♣h) +3 triple crossbow of the Harvest {penexjx#.##......##...#♣.♣...##♣#### Fire: h) +3 triple crossbow of the Har#..†...#.#..#.............xj###.......#####....ß....#####P.......###.##.........#### ##.........##......###......♣xj. xj#.........#...<..Δ.# ♣.⌠..<.# ###.####.◊...#......♣#♣......♣ xjOkawaru accepts your kill.The bolt pierces through the fungus!! The fungus begins to die. xj;_The fungus is lightly damaged.  You see here a wolf corpse. _A nearby fungus withers and dies. _i - a scroll of identifyxjkxjqIdentify which item? (\ to view known items) xjPotions (select first with !)  k - 2 dark potions xj3 n - an amethyst potionxj ][?] describe selectedxj6 xj6 xj< xj4A ........ ...............~~~ carss the MarksfrogxjmA #.#..◊..P......##....◊#....~~ Barachi of Okawaru ******.........................#~~~ Health: 124/124 ========================xjA .# #....)...#..#..#..###.####.. Magic: 37/37 ========================... ..#.............. ### ##. AC: 15xj B %Str: 14.#P. #......†..#....P## EV: 26Int: 13....###....#.###.#...SH: 0Dex: 33..............## ##♣xjlB YXL: 15 Next: 34% Place: Lair:4..............@##..##...Noise: ---------  Time: 20805.7 (0.0)........††.........#.>.♣h) +3 triple crossbow of the Harvest {penexjB \#.##......##...#♣.♣...##♣#### Fire: h) +3 triple crossbow of the Har#..†...#.#..#.............###.......#####....ß....#####P.......###.##.........#### ##.........##......###......♣ #.........#...<..Δ.# ♣.⌠..<.#xj/C . ###.####.◊...#......♣#♣......♣ Okawaru accepts your kill.The bolt pierces through the fungus!! The fungus begins to die. _The fungus is lightly damaged.  xj\C You see here a wolf corpse. _A nearby fungus withers and dies. _i - a scroll of identifyxjO ]  As you read the scroll of identify, it crumbles to dust.xjKP +6.7 (1xjfT xj3V 8 _k -> B - 2 potions of berserk ragexjxj!xjxj&#xjQ%xj3',xj)xjs,xj,xju.xj/xj2xjf2xj3xjA8xj:xj;xj<xj>xjAxjBxjUCxjExjGxjYHxjIxjMxj+PxjzPxjQxj.TxjMVxjVxjWxj`ZR  There is a stone staircase leading down here.xj?\xj\ _xj^xjcxjfxjqfxj_gxj9jR  There is a stone staircase leading down here.xjIlxjl _xj6nxjjpxjrn  You encounter a water moccasin.xjLy;....)...#..#..#..###.####..~...~. ..#..............◊#### ##...##.##......†..#....P# ######## xjy###....#.###.#...# ..........####..##♣♣## ...........##.S##....# xj0z.....††.........#.>.♣# ####◊. ####...#♣.♣...##♣#####◊#...#..†...#.#..#..@............#... ##.......#####....ß....#####....# P.......###.##.........#####..... xj}z.........##......###......♣#....# ........#...<..Δ.# ♣.⌠..<.##..#. xjz.####.◊...#......♣#♣......♣P.#.#. S   water moccasin (wandering) ..# ##....#♣#♣.........♣#♣#..##.. xj{.#### .◊#.........ß..........#.#. .#..# .###.#.♣........:....xj/|YS.21.3 (14.6)xj|>S.xjxj52.6 (15.9 _xjFxj  ))))))))You shoot a bolt.xj 0.xj /Sxjb'...xj3...xjI;===4.2 (1.6)xj#xj}% xj%S_The bolt closely misses the water moccasin.xj:R+)))xjR2)))))xj#S.........5.7 (1.5 _You shoot a bolt. The bolt misses the water moccasin.xjxjxjoxj;H _No target in view!xj&j...........S........#~~~~~~~~ #....)...#..#..#..###.####..~...~..#..............◊#### ##...##. . #......†..#....P######## .###....#.###.#...# ...####..##♣♣##xjj .......##..##....# # ......††.........#.>.♣# ####◊ .##......##...#♣@♣...##♣#####◊#  #..†...#.#..#...............#.. xjk###.......#####....ß....##### #P#.##.........#####.... #..##......###......♣#.... .........#...<..Δ.# ♣.⌠..<.##. #.####.◊...#......♣#♣......♣P.#.# .xjk..# ##....#♣#♣.........♣#♣#..# ..#### .◊#.........ß...#.#xjoxjp>---7.0 (1.3 _xj[txjuxj+_ p#.#..◊..P......##....◊#....~~≈ xj_ ................S........#~~~~~~#....)...#..#..#..###.####..~..xj_ X..#..............◊#### ##... xj` P. #......†..#....P#xj8` f#########....#.###.#...# xjj` ^..####..##♣♣## xj` }.......##..##....# xja 8......††.......@.#.>.♣# #### #.##......##...#♣.♣...##♣#####◊# xjPa  #..†...#.#..#...............# xja  ###.......#####....ß....#####  #Pxja 3#.##.........##### ##xja H..##......###......♣#..xjb ........#...<..Δ.# ♣.⌠..<.##. ##.####.◊...#......♣#♣......♣P...# ##....#♣#♣.........♣#♣#..#xj c 0Sxj{d *.xj;i *Sxj$j D---8.3xjvn xjp  xjp -_The water moccasin leaves your sight.xj}xj3~xjxjH _No target in view!xj<xj=xjHxjJH _No target in view!xjJ M ........ ...............~~~≈≈~≈ #.#..◊..P......##...S◊#....~~≈ ................S........#~~~~~~~  #....)...#..#..#..###.####..~... . ..#..............◊#### ##... P. #......†..#....P#######xjrK ###....#.###.#...# ....####..##♣♣#......##.@##.... xjK %.......††.........#.>.♣# #### #.##......##...#♣.♣...##♣#####◊xjL #..†...#.#..#...............#...###.xjmL .....S   water moccasin (wandering)...xjL ⌠..xjQ 1.Sxj$R xjS F.Sxj \ CSxjZ] (9.6xjFe xjg 8 _The water moccasin hisses angrily.xjJ  ............##......S...  #....)..#.S## . xj@Kj....◊####  †..#....P# #...# ##..##♣♣## xjKe#.@# ††.........#.>.♣# ..##...#♣.♣ xjLA #..†...#.#..#...  ..#####....  ..xjwLU......###<..Δ.# ♣.⌠..<..♣xj  ............##....xj2..S...  #....)..#.S## ....◊####  xj*†..#....P# #...# ##..##♣♣## #.@# ††.........#.>.♣# ..##...#♣.♣ xj #..†...#.#..#...  ..#####....  ........###<..Δ.# ♣.⌠..<..♣xjbxjxj xje _A water moccasin is nearby!xjG!a ))))))xj!6))You shoot a bolt.xjG.SxjXxj@.Sxj>]........xj8===31.2 (1.6xj&xj a _The bolt closely misses the water moccasin.xjʺV ))))xjOu You shoot a bolt.  The bolt pierces through the water moccasin!!xj?C.Sxj@A.Sxj^H2.xjI-2.7 (1.5xj8OxjQg _The water moccasin is severely wounded.xjJ[ .You shoot a bolt.  The bolt pierces through the water moccasin!  You kill the water moccasin!xj*`~))))xj>....xjxj054.2xjxjP _Okawaru accepts your kill.xj? xju@ xjTG xjJ  xjJ B_No target in view!xj xj xjO xj xjf xj $ _xj xjg xj xj xj* xjG xj xj xjb xj xj xj xj xj xj xj1 xj xj xj xj xj xjp xjK xj xj~ xj/ xjV xj xj xj xj xj xj xj xjexjxjCxjxj' xj xj$ xj(xjpxjxjxj@xjC,xjxjvxj xj!xj#xj%xjs'xj'xjc)xjz+xjP-xj-xj.xj0xj{2xj2xj4xj5xjh7xj7xj8xj:xj<xj^=xj>xj@xjBxjiCxjDxjFxjHxjBIxjJxjMxjZOxjOxjbQxjSxjU,xjCWxjZxj@]xj]xj>_xjaxjcxj dxjexjixjkxjlxjsmxjoxjrxjsxjtxj(xxjzxj{xjX|xj~xj,xjgxjxjv ##......#...  xjA##..........#   # ##..##.#.....# xjo  #. #.#.####...# xjO  #. # ###..##....#.#.   ...##P###◊...#......#. xj`  #....................   #..###.#..◊..P......# xj  #.@................---72.6 (38.4) xjE  #...###....)...#..#..   ............#.......... xjn  ...##...#P.##......†..#.. xj  #. #......###....#.###.#   .................#### xjQ  ..◊..........## xjw  ...◊..........††....... xj  #..P.[. #.##......##...#xjxj#---xj'3.9 (39.7xj xj!) _Found a chain mail.xjdxjeexjEgxjlxjIoxjpxjCrxjtxjvxjQwxj-yxj[}xjtxjxjxjxjxjYxjxjxjxjPxjxjRxjxjxjxjxj+xjxjxjԡxjxjOxjxjxjxjIxjxjxjԱxjQxjxj<xjxjxjٷxj4xjZxjxjxjѼxjxjwxj"xjjxjxjNxjxjxjxj+xjxjAxjWxjxjfxjxj xjWxj<xjqxjxj/xj7xjfxjxj:xj1xjTxjxjxjaxjxjxjxjxjxjxjxj1xj+xjxjIxjrxjxjB,xjxjO xjTxjxjxjxjxjxjxjxjQ xj xj"xj%xj-xj%.xj0xj3xj6xj#7xj>9xj;xj0>xjo>xjz@xjBxj ExjuExjGxjIxj LxjjLxj[NxjsPxjRxj)SxjTxjY,xjCZxj^N _You now have 1437 gold pieces (gained 9).xj]axjaxjcxjexj hxjrhxjjxjlxj|oxjoxjpxjrxjtxjatxjRuxjwxj@yxjyxjh{xjJ|xjS}xj}xjT~xj@xjExjxjSxjmxjxj xjxjxjxjxjxj֊xjxj1xjԌxj7xj6xjxj8xjkxjxjĒxjpxjxjxjxjxjxj xjJxj*xjߛxjxjcxj xjxjxjxjâxj$xjxjxjxjƧxjxj9xj©xjŪxjxj7xjҬxjxjxjxjMxjwxjxjٳxjxj.xj)xj~xj xjcxjbxjxj6xjxjOxjw,xjxjxj xjxjxj xj[xj%xj xj*xjxj=xjGxj>xjxjbxjxjxj`xjxj=xjexjxjLxjxjxjXxjxj"xjCxjxjxjxjxj xjxjxjxjxjxxj7Bxjxjxj2xjxj+xj9xj,xjmxjWxjExjxj:xj}xjfxjxjExjxjxj5xjxjxjxjxjxjxjxj8xjxjxj9xjmxj(xjOxjZxjxjaxj, xjn xj xjz xjE xjxjxjxjxjxj`xj"xjxjdxjxjbxjxj;xjxjxj xj"xj:#xj$xj&xj(xj)xj*xj,xj.xj/xjE0xj12xj3xj14xj5xj|7xj9xj9xjw;xj<xj>xj>xj@xjAxjpCxjCxjExjFxjHxjHxjIxjKxjMxjMxjNxjPxjQxjGRxj|Sxj%Vxj7WxjnWxjXxj[xj`xj`xjLbxjcxjexjfxjhxjjxjqlxjlxjmxjJoxjpxjrqxj vXxjwxjxxjyxjyxjzxj%|xj@}xj}xjL~xjxjxj΁xjxjExjxjxjцxj,xj&xj{xj#xj{xjxjxjxj4xjxjxjyxjxjxjPxjMxj@xjxj,xj$xjHxj#xjxjګxjxjװxj+xjzxjxj3xjoxjvxjxjjxjýxjxjxjxjxj{xjxjrxjxjxjxjsxjxjxjxjxjxjxjWxjxj-xj@xjs  You see here a parchment of Summon Mana Viper.xjxj( _xjSxjxjxjVxj}xjxjlxjxjxjxjxjNxjGxjbxjxjZxjxjxj}xjxjexjxjaxjxjxjzxjI xj xj xj xj^xjxjxjxjxj7xjxjExjxj)xj/xj""xj#xj#xj%xj&xj((xjq(xj)xj.xj0xj0xj2xj4xj[6xj6xj8xj8:xj<xje<xj=xjE>  You see here a +0 rapier.xjHxjH _xjIxjKxjzNxjNxjrPxjRxjTxjTxjVxj}XxjYxjyZxj[xj]xj`,xj``xjUbxjcxj)dxjAexjfxj^hxjhxjjxjkxjZmxjmxj*oxj~pxjqxj@rxjsxjDtxjVuxjuxjuvxjwxjuxxjxxjZyxj5{xj'|xj|xjI}xj~xjxjxjxjKxj?xjxj;xjxj)xjxj;xjxjxj]xj xjƛxjBxj(xjpxjȣxjxjxjMxjxjxjͯxjoxjƱxjxjxjɸxj<xjxjxjWxjxjxjxjgxjxjxjxjxj<xjxjxjxjBxjxjxjxjxjgxjxj_xjxjxjDxj#xjmxjxjxjxj xjTxjxjxjxjxjnxjrxjxjxj' xj xj xjxjxjxjcxj_xjxj@xjxj xj#xjx&xj&xj(xj+xj_.xj.xj0xj3xjt6xj6xj8xj@;xjAxjRAxjtdxjtexjfxjghxjhxjeixjjxjkxj8lxjlxj9nxj[oxjhp,xjqxjsxjVsxjHtxjyuxjwxjxxjxxjzxj{xj{xj|xj~xjixjxjxjxj5xjxjnxjxjņxj+xjxj8xjwxjҊxjGxjxjߍxj8xj׎xjݏxjxjGxjޑxjOxj<,xjƟxjExjަxjxj<xjxjܯxjxjyxj]xjxj]xj xj޼$  Things that are here:xj   a basilisk skeleton; a rime drake skeleton; a hydra skeletonxjxj _xjxjxj`,xjxjP  There is a stone staircase leading up here.xjxj; _xjxjMxjxjxjxjxj,xjxjn xj xjB xj+ xj xj xj xjd xjx xj xjR xj| xj xj xj xjD xj! xj# xj# xjL+ xj,0 xj'2 xjf2 xj3 xjJ8 xj9 xj9 xj9; xj? xjA xjA xj0C xjG xj5I xjtI xjJ xjO xjP xjP xjR xjEV xjW xjn xjlo xj8s xjt xjt xjv xjy xj { xjK{ xjU| xj xjр xj/ xj xj xj xj xj xj. xj| xj xjԍ xjِ xj xjǒ xjד xj xji xj xj xj xj xj xj xj> xj xj@ xj xj xj& xju xj xj xj xj xj xj߷  xj \ You see here a wolf skeleton.xj xj  _xjd xjt xj xjo xj xj xj xjt xj xj xj ,xj ,xj xj? xj xj xj xj xj xjQ xjQ xj xj4 xj xj xj[ xj xjl ?  You see here a +0 war axe.xj 5 _xj xj8 xj ,xj_ xj xj xj xj xj xj xj xj xj( xj xj xj xj xj xjq xj xjx xj xjN xj xj*" xj# xj$ xj8% xj& xj' xjE( xjN) xj* xj+ xjM, xj%- xj. xj/ xjF0 xj1 xj2 xj3 xj*4 xj4 xjm6 xj7 xj7 xj8 xj: xjL; xj; xjf< xj= xj;? xju? xjW@ xjA xjB xj C xjC xjVE xjZF xjF xjMG xjeH xjaI xjI xj?J xjJK xjDL xjL xjM xjhN xjLO xjO xjP xjQ xjQ xj.R xjR xjT xjU xjU xj}V xjW xjX xjNY xjY xj[ xj6\ xj\ xj3] xjs^ xj_ xj_ xj` xjb xjd xjd xje xj g xj[h xjh xji xjj xjAl xjl xjqm xjn xjWp xjp xjfq xjr xjxs xjs xjNt xj` =xj  ### ### ####@########## 1217.8 (343.xj 9) ##.###..##...#...◊.####### xj$ #.............<....##....# ##...............#....◊.◊. xjU ##...##...........#...◊◊. xj }#P.####.........## #### #...........##..#### ##.......◊........## xj t#......##.......xjz xju xjn E _Done exploring.xj^xjxjxjE#0.0)..................##...xj#&..xje%xj&xj(E _Done exploring.xj[?25h[?0c xj"J Search for what [Enter for "."]? xj [?25l[?1cxj( xj6, $xjx, 16 matches: travel [toggle: !], by type [/], hide useless & duplicates [=]  a - [Lair:4] a +0 rapierxj, 5b - [Lair:4] a +0 war axe  xj- c - [Lair:4] an animal skin (1 further duplicate)  d - [Lair:4] a chain mail  e - [Lair:4] a robe  f - [Lair:4] a +0 scale mail  g - [Lair:4] a +1 scale mail of willpowerxjU- lh - [Lair:4] a dispersal trap  i - [Lair:4] a stone staircase leading down  xj- dj - [Lair:4] a stone staircase leading down  k - [Lair:4] a stone staircase leading down  xj- l - [Lair:4] a stone staircase leading up  m - [Lair:4] a stone staircase leading up  n - [Lair:4] a stone staircase leading up  xj- 2o - [Lair:4] an escape hatch in the ceiling  xj . )p - [Lair:4] an escape hatch in the floorxjHxjIxjXxjN_~carss the MarksfrogBarachi of Okawaru ******xj_mHealth: 124/124 ========================xj#`Magic: 37/37 ========================AC: 15xj`[Str: 14EV: 26xj`[Int: 13SH: 0xjaBDex: 33###xjAaXL: 15 Next: 35% Place: Lair:4### ####@##########xjoaNoise: ---------  Time: 21217.8 (0.0)xja##.###..##...#...◊.####### h) +3 triple crossbow of the Harvest {penexja#.............<....##....# Fire: h) +3 triple crossbow of the HarxjaU##...............#....◊.◊.xj$bo##...##...........#...◊◊.#P.####.........##...####xjPb. xj|bM#### #...........##..####xjb ##.......◊........## xjb<#......##..........#xjZc  _There is a stone staircase leading up here. _You see here a wolf skeleton. _You see here a +0 war axe. xjc6_Done exploring. xjc7_Done exploring.  xjcBSearch for what [Enter for "."]? .xjjxjkxjnxjq _xj8qxj+xjWGear: 25/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  h - the +3 triple crossbow of the Harvest (weapon) {penet, rF+ Str-3 Dex+2 Stlt t - a +4 longbow of draining xjMissiles (go to first with ()  i - 4 throwing netsp - 16 javelins  w - a curare-tipped dart  xj{x - a silver javelin Armour (go to first with [) xj d - the +2 pair of slick slippers (worn) {slick, slippery, EV+4}  g - a +2 cloak (worn)  j - a +2 leather armour of poison resistance (worn)  q - the +3 hat of Pondering (worn) {Ponderous, Will+ MP+10 Int+5} xj_ r - the +0 pair of gloves "Ridar" (worn) {Dex+3}  l - a +3 leather armour  m - a +2 helmet of intelligence  n - a +2 pair of boots of stealth  o - a +4 chain mail of cold resistance xjJewellery (go to first with "=)  b - an amulet of magic regeneration (worn) xjf c - a +4 ring of slaying (worn)  e - the ring "Waeciura" (worn) {Will++ Str+6 Int-5 Dex+5} xj[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]xj T  p - 16 javelins  w - a curare-tipped dart xj x - a silver javelin Armour [  d - the +2 pair of slick slippers (worn) {slick, slippery, EV+4}  g - a +2 cloak (worn)  j - a +2 leather armour of poison resistance (worn) xj q - the +3 hat of Pondering (worn) {Ponderous, Will+ MP+10 Int+5}  r - the +0 pair of gloves "Ridar" (worn) {Dex+3}  l - a +3 leather armour xjv  m - a +2 helmet of intelligence  n - a +2 pair of boots of stealth  o - a +4 chain mail of cold resistance xj Jewellery (go to first with "=)  b - an amulet of magic regeneration (worn) xj$ c - a +4 ring of slaying (worn)  e - the ring "Waeciura" (worn) {Will++ Str+6 Int-5 Dex+5}  a - the amulet of Elemental Vulnerability {rPois rF-- rC-- AC+8} xjz d f - a ring of protection from fire  k - a +4 ring of slaying xj j s - a ring of magical power  u - a ring of willpower62%xjw xj s m - a +2 helmet of intelligence  c - a +4 ring of slaying (worn) Talismans (go to first with %)  v - the quill talisman "Axzuyr" {Rampage}87xj~ y - the lupine talisman of the Pink Corner {Dex+7}. A painted eyepatch made from a scrap of wolf pelt. Transforms the wearer into a vicious werewolf, muscles surging with predatory instinct. Killing enemies with xj~ melee attacks in this form will give a stacking bonus to your damage and accuracy, and slaying enough of them in a row will cause you to unleash a vicious howl that makes any still alive cower in fear - and leaves them xj  xsusceptible to a devastating leaping takedown. ____________________________________________________________ xjV  Skill HP Regen +Slay/Kill Takedown Dmg Howl Power ---------------------------------------------------------------------- xj 8Min 12 +0% +0.80 1.2 +75%xj K80 Max 20 +0% +0.80 2.2 +125%120 xj, eCur 0.0 -90% +0.80 -0.3 +0% 20  Str: +3 Dex: +3 rC: +.. Will: - xjm RClaws: 3 Melds: Gloves, Boots, Barding xj R____________________________________________________________ xjӀ ^(p)ut on, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.xj+Gear: 25/52 gear slots (Left/Right/Tab to switch category) Armour (go to first with [)  d - the +2 pair of slick slippers (worn) {slick, slippery, EV+4}  g - a +2 cloak (worn)  j - a +2 leather armour of poison resistance (worn)  q - the +3 hat of Pondering (worn) {Ponderous, Will+ MP+10 Int+5}  r - the +0 pair of gloves "Ridar" (worn) {Dex+3}  l - a +3 leather armour  m - a +2 helmet of intelligence  n - a +2 pair of boots of stealth  o - a +4 chain mail of cold resistance Jewellery (go to first with "=)  b - an amulet of magic regeneration (worn) xjP, c - a +4 ring of slaying (worn)  e - the ring "Waeciura" (worn) {Will++ Str+6 Int-5 Dex+5}  a - the amulet of Elemental Vulnerability {rPois rF-- rC-- AC+8}f - a ring of protection from fire  k - a +4 ring of slaying  s - a ring of magical power  u - a ring of willpower Talismans (go to first with %)  v - the quill talisman "Axzuyr" {Rampage} xj,5 y - the lupine talisman of the Pink Corner {Dex+7} [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[bot]xj9 xj= xjA carss the MarksfrogBarachi of Okawaru ******Health: 124/124 ========================Magic: 37/37 ========================AC: 15xjA sStr: 14EV: 26Int: 13SH: 0Dex: 33###XL: 15 Next: 35% Place: Lair:4xj:B H### ####@##########Noise: ---------  Time: 21217.8 (0.0)##.###..##...#...◊.####### h) +3 triple crossbow of the Harvest {pene#.............<....##....# Fire: h) +3 triple crossbow of the HarxjrB n##...............#....◊.◊.##...##...........#...◊◊.#P.####.........##...#### #### #...........##..#### xjB ##.......◊........## #......##..........#xjB   _There is a stone staircase leading up here. _You see here a wolf skeleton. _You see here a +0 war axe. _Done exploring. xjC _Done exploring. _Search for what [Enter for "."]? .xjE xjFF xjH xj1J xjKxjpWhere to? (Tab - Orc:1, ? - help) D - DungeonT - TempleL - LairS - Swamp  xjWP - Snake PitM - Slime Pits  O - Orcish Mines xj(xj6~carss the MarksfrogBarachi of Okawaru ******xj6Health: 124/124 ========================Magic: 37/37 ========================xj6AC: 15Str: 14EV: 26xj"7Int: 13SH: 0Dex: 33xj7###XL: 15 Next: 35% Place: Lair:4### ####@##########xj7Noise: ---------  Time: 21217.8 (0.0)xj7##.###..##...#...◊.####### h) +3 triple crossbow of the Harvest {penexj28#.............<....##....# Fire: h) +3 triple crossbow of the Harxji8##...............#....◊.◊.##...##...........#...◊◊.xj8e#P.####.........##...#### xj8|#### #...........##..#### xj 9m##.......◊........## xjB9<#......##..........#xjz9  _You see here a wolf skeleton. xj9W_You see here a +0 war axe. _Done exploring. xj96_Done exploring. xj.:_Search for what [Enter for "."]? .  Okay, then.xjm;xj{>xj?. _xj xjh xj xjZ N _There are no items here.xj"UxjCVWhere to? (Tab - Orc:1, ? - help) D - DungeonT - TempleL - LairxjVfS - Swamp  P - Snake PitM - Slime Pits  O - Orcish Mines xjxjcarss the MarksfrogBarachi of Okawaru ******Health: 124/124 ========================Magic: 37/37 ========================AC: 15Str: 14xj1EV: 26Int: 13SH: 0Dex: 33###XL: 15 Next: 35% Place: Lair:4### ####@##########Noise: ---------  Time: 21217.8 (0.0)xj|##.###..##...#...◊.####### h) +3 triple crossbow of the Harvest {pene#.............<....##....# Fire: h) +3 triple crossbow of the Har##...............#....◊.◊.##...##...........#...◊◊.#P.####.........##...#### #### #...........##..####xj K ##.......◊........## #......##..........#  _Done exploring. _Done exploring. _Search for what [Enter for "."]? . _Okay, then. _There are no items here.  Okay, then.xjxjxjȧ. _xj %[?25h[?0cSearch for what [Enter for "."]? .Okay, then.There are no items here.Okay, then.  Search for what [Enter for "."]? xjuj [?25l[?1cxj xjj $xj 2 matches: travel [toggle: !], by type [/], hide useless & duplicates [=]  a - [D:8] Lerin's Distilleryb - [D:11] Siemiri's Antique Weapon Shopxj{ =Welcome to Lerin's Distillery! What would you like to do?  a -  49 gold a potion of attraction (owned: 1)b -  66 gold a potion of brilliance (unknown) xj b c -  49 gold a potion of curing (owned: 5)  d -  49 gold a potion of curing (owned: 5)e -  82 gold a potion of enlightenment (owned: 4)  f -  264 gold 2 potions of mutation (owned: 1) xj E g -  132 gold a potion of mutation (owned: 1)  h -  132 gold a potion of mutation (owned: 1) You have 1437 gold pieces. [Esc] exitxj8 [a-h] examine item [/] sort (type) [Enter] describe[A-H] put item on shopping listxjD 2 matches: travel [toggle: !], by type [/], hide useless & duplicates [=]  a - [D:8] Lerin's Distillery  b - [D:11] Siemiri's Antique Weapon Shop xjWelcome to Siemiri's Antique Weapon Shop! What would you like to do? xj a -  312 gold a runed athameb -  12 gold a club  c -  72 gold a falchion  d -  144 gold a glowing falchione -  360 gold a lajatang  f -  144 gold a morningstar  g -  216 gold a runed scimitarxjh -  72 gold a spear You have 1437 gold pieces. [Esc] exitxjO [a-h] examine item [/] sort (type) [Enter] describexj[A-H] put item on shopping listxj A 2 matches: travel [toggle: !], by type [/], hide useless & duplicates [=]  a - [D:8] Lerin's Distillery  b - [D:11] Siemiri's Antique Weapon Shop  xj xjW xjcarss the MarksfrogBarachi of Okawaru ******Health: 124/124 ======================== xjMagic: 37/37 ========================AC: 15Str: 14EV: 26Int: 13SH: 0Dex: 33 xj"###XL: 15 Next: 35% Place: Lair:4### ####@########## xjX7Noise: ---------  Time: 21217.8 (0.0)##.###..##...#...◊.####### h) +3 triple crossbow of the Harvest {pene xj#.............<....##....# Fire: h) +3 triple crossbow of the Har##...............#....◊.◊.##...##...........#...◊◊.#P.####.........##...#### #### #...........##..#### ##.......◊........##  xjk#......##..........#  _Done exploring. _Search for what [Enter for "."]? . _Okay, then. _There are no items here. _Okay, then.Search for what [Enter for "."]? SHOP xj4 xj xj_. _ xj xj&% xja|Ability - do what?CostFailure  f - Hop xjŅmNone0%  Invocations -X - Renounce Religion xj%None0%  a - Heroism xj+-2 MP, Piety-0%  b - Finesse xj]+5 MP, Piety--6%  c - Duel xj7 MP, Piety-- xjp32% [?] toggle between ability selection and description.!xjޛ!xjJ!xj0~carss the MarksfrogBarachi of Okawaru ******!xj{Health: 124/124 ========================Magic: 37/37 ========================!xjAC: 15Str: 14EV: 26!xj,Int: 13SH: 0Dex: 33###!xjdgXL: 15 Next: 35% Place: Lair:4### ####@##########Noise: ---------  Time: 21217.8 (0.0)!xj##.###..##...#...◊.####### h) +3 triple crossbow of the Harvest {pene#.............<....##....# Fire: h) +3 triple crossbow of the Har##...............#....◊.◊.!xjɥo##...##...........#...◊◊.#P.####.........##...####!xj. !xj)|#### #...........##..#### !xjZ##.......◊........## #......##..........#!xj-  !xj,_Done exploring. !xj_Search for what [Enter for "."]? . _Okay, then. _There are no items here. _Okay, then. !xj~P_Search for what [Enter for "."]? SHOP!xj !xjJ Okay, then.!xj!xjc!xjM. _!xjF !xjG mInnate Abilities, Weirdness & Mutations!xjG <You are amphibious.a - You can hop long distances, but move slowly.b - You have an extended range of vision and can be seen from far away.c - Your mind is acute. (Int +4, Str/Dex -1)#xjy#xjɰ#xj#xj+#xjݿ3carss the Marksfrog#xj Barachi of Okawaru ******#xjqmHealth: 124/124 ========================#xjMagic: 37/37 ========================AC: 15#xj[Str: 14EV: 26#xj1[Int: 13SH: 0#xjuBDex: 33####xj{XL: 15 Next: 35% Place: Lair:4#xjl### ####@###########xjNoise: ---------  Time: 21217.8 (0.0)#xjH##.###..##...#...◊.####### h) +3 triple crossbow of the Harvest {pene#xj#.............<....##....# Fire: h) +3 triple crossbow of the Har#xjU##...............#....◊.◊.#xjo##...##...........#...◊◊.#P.####.........##...#####xj8. #xjh|#### #...........##..#### #xjm##.......◊........## #xj<#......##..........##xjv  _Search for what [Enter for "."]? . #xj)&_Okay, then. #xjYe_There are no items here. _Okay, then. #xjV_Search for what [Enter for "."]? SHOP #xj6_Okay, then.#xj#xj #xj0#xjl#xjq# #xjJ% ~Quiver which action? ([-] to clear) #xj% Items ([,] to cycle)  a - Fire: h) +3 triple crossbow of the Harvest {penet, rF+ Str-3 Dex+2 Stlth+}b - Throw: 4 throwing nets  #xj% c - Throw: 16 javelins  d - Throw: dart (curare)  e - Throw: javelin (silver)  f - Zap: wand of polymorph (21)  g - Zap: wand of flame (28)  h - Zap: wand of roots (4)  #xj/& Li - Zap: wand of mindburst (6)  j - Evoke: +0 lightning rod (4/4) #xjf& Spells ([,] to cycle) Cast: Ensorcelled Hibernation #xj& Cast: Mephitic Cloud (22%) Abilities ([,] to cycle)Abil: Hop#xj& GAbil: HeroismAbil: Finesse Abil: Duel #xj4' ][*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|on$xj$xj:carss the MarksfrogBarachi of Okawaru ******Health: 124/124 ========================Magic: 37/37 ========================AC: 15$xjٚ_Str: 14EV: 26Int: 13SH: 0Dex: 33###XL: 15 Next: 35% Place: Lair:4### ####@##########Noise: ---------  Time: 21217.8 (0.0)$xj@##.###..##...#...◊.####### h) +3 triple crossbow of the Harvest {pene#.............<....##....# Fire: h) +3 triple crossbow of the Har##...............#....◊.◊.##...##...........#...◊◊.#P.####.........##...#### #### #...........##..####$xj ##.......◊........## #......##..........#  _Search for what [Enter for "."]? . _Okay, then. _There are no items here. _Okay, then. $xj_Search for what [Enter for "."]? SHOP _Okay, then.$xj$xjK$xjʡ%xj%xjL Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Fire: h) +3 triple crossbow of the Harvest {penet, rF+ Str-3 Dex+2 Stlth+}b - Throw: 4 throwing nets  c - Throw: 16 javelins  d - Throw: dart (curare)  %xj ne - Throw: javelin (silver)  f - Zap: wand of polymorph (21)  g - Zap: wand of flame (28)  h - Zap: wand of roots (4)  i - Zap: wand of mindburst (6)  j - Evoke: +0 lightning rod (4/4) Spells ([,] to cycle) %xj Cast: Ensorcelled Hibernation Cast: Mephitic Cloud (22%) Abilities ([,] to cycle)Abil: HopAbil: Heroism%xj6 3Abil: Finesse Abil: Duel %xjp ][*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|on%xj<%xjAcarss the MarksfrogBarachi of Okawaru ******Health: 124/124 ========================%xjMagic: 37/37 ========================AC: 15Str: 14EV: 26Int: 13SH: 0Dex: 33###XL: 15 Next: 35% Place: Lair:4### ####@##########%xjiNoise: ---------  Time: 21217.8 (0.0)##.###..##...#...◊.####### h) +3 triple crossbow of the Harvest {pene#.............<....##....# Fire: h) +3 triple crossbow of the Har##...............#....◊.◊.##...##...........#...◊◊.%xj{#P.####.........##...#### #### #...........##..#### ##.......◊........## #......##..........#  %xj`_Search for what [Enter for "."]? . _Okay, then. _There are no items here. _Okay, then. _Search for what [Enter for "."]? SHOP _Okay, then.%xj%xj$%xj}%xj?%xjBVDrink which item? %xjBvPotions  c - 5 potions of curing  h - 2 potions of haste%xjBZa - 11 potions of ambrosia  e - 4 potions of enlightenment  %xjC>i - 2 potions of invisibility  m - a potion of might  %xj@CNB - 2 potions of berserk rage  A - a potion of attraction %xjzCD L - 3 potions of lignification  M - a potion of mutation %xjC1 n - an amethyst potion %xjD[!] read|quaff|evoke[?] describe selected'xj 'xj 'xjC^carss the Marksfrog'xj~]Barachi of Okawaru ******Health: 124/124 ========================Magic: 37/37 ========================AC: 15Str: 14'xjEV: 26Int: 13SH: 0Dex: 33###'xjgXL: 15 Next: 35% Place: Lair:4### ####@##########Noise: ---------  Time: 21217.8 (0.0)'xj\##.###..##...#...◊.####### h) +3 triple crossbow of the Harvest {pene#.............<....##....# Fire: h) +3 triple crossbow of the Har'xjN?##...............#....◊.◊.##...##...........#...◊◊.#P.####.........##...#### #### #...........##..####'xj ##.......◊........## #......##..........#'xj  _Search for what [Enter for "."]? . _Okay, then. 'xj_There are no items here. _Okay, then. _Search for what [Enter for "."]? SHOP _Okay, then.'xj? 'xjJ Okay, then.'xji'xj;'xj. _'xjv 'xjئ 'xj 'xj 'xj 'xj : _'xj 'xjM 'xjз 'xjƸ 'xj 'xj 'xj 'xj 'xjѿ 'xjM 'xj 'xj 'xj 'xjK 'xj 'xj 'xjD ###### ####.##########'xj 6##.###..##...#...◊.########.............@....##....###24.5 (6.7##...............#....◊.◊..# ##...##...........#...◊◊..###.#P.####.........##...####....'xj, #### #...........##..####P#..##.......◊........#####[.#......##..........#.##~.##......#...÷.........#.~'xj ##..........#.#...#.#....≈'xj 'xj 'xjJ a _There is a stone staircase leading up here.(xj (xj` hcarss the Marksfrog (Barachi Hunter)(xj !Turns: 18212, Time: 00:36:51 (xj Health: 124/124 AC: 15 Str: 14 XL: 15 Next: 35% Magic: 37/37(xj. EV: 26 Int: 13 God: Okawaru [******] Gold: 1437(xjk SH:  0 Dex: 33 Spells: 25/30 levels left (xj rFire + . . (50%) h - +3 triple crossbow of the Harvest {penet, rF+ Str-3 (xj 'rCold . . . (100%) [offhand occupied] rNeg . . . (100%) j - +2 leather armour {rPois} (xjO rPois + (33%) q - +3 hat of Pondering {Ponderous, Will+ MP+10 Int+5} rElec .(xj (100%) g - +2 cloak rCorr .(xj (100%) r - +0 pair of gloves "Ridar" {Dex+3} (xj SInv .d - +2 pair of slick slippers {slick, slippery, EV+4} (xj> +Will ++++.(xjy b - amulet of magic regeneration Stlth ++++(xj e - ring "Waeciura" {Will++ Str+6 Int-5 Dex+5} HPRegen 0.40/turnc - +4 ring of slaying (xj zMPRegen 0.65/turn %: no passive effects (xjO D@: very slow (xj aA: amphibious, frog-like legs 2, +LOS, clever 1*xjm *xjz carss the MarksfrogBarachi of Okawaru ******Health: 124/124 ========================Magic: 37/37 ========================AC: 15Str: 14###EV: 26*xj \Int: 13### ####.##########SH: 0Dex: 33##.###..##...#...◊.#######XL: 15 Next: 35% Place: Lair:4#.............@....##....###*xjG Noise: ---------  Time: 21224.5 (0.0)##...............#....◊.◊..# ## h) +3 triple crossbow of the Harvest {pene##...##...........#...◊◊..###. Fire: h) +3 triple crossbow of the Har#P.####.........##...####.....#### #...........##..####P#...*xj ##.......◊........#####[. #......##..........#.##~. ##......#...÷.........#.~ ##..........#.#...#.#....≈  _There are no items here. *xj _Okay, then. _Search for what [Enter for "."]? SHOP _Okay, then. _Okay, then. _There is a stone staircase leading up here.*xj *xj *xjy ,xj,xj/,xj,xje,xj"25.5 (1 _,xjء,xj&3,xj.....#......♣..####### .PP.+###.#.#♣....#...##  .##..#...♣......##....##  ,xjL#....#.♣♣♣♣.....#......#  #....#................###  #..#..♣.................##  #............##.^........#  #............###.......###  .............###@......#  #..........####.....##.#  ...........# ###.######  ###........## ###  #####..[....# ##.##..#######,xjK .......# #...# .......###.>.##  ◊..◊..###.....#  ,xj-7.0 (2.5,xj ,xj ! _You climb upwards.,xjc _There is a stone staircase leading down here.-xj -xjk-xj-xj(0.0-xjl-xj-xjE _Done exploring.-xj6 -xj7 -xj9 -xj@S -xjXU -xjV -xjX E _Done exploring..xj .xjWhere to? (Tab - Lair:4 @ (x,y), ? - help) D - DungeonT - Temple.xjOz L - Lair  S - Swamp  P - Snake PitM - Slime Pits O - Orcish Mines /xj /xju [?25h[?0c/xj' .....#......♣..#######  carss the Marksfrog /xj .PP.+###.#.#♣....#...##   Barachi of Okawaru ****** .##..#...♣......##....##   Health: 124/124 ======================== #....#.♣♣♣♣.....#......#   Magic: 37/37 ======================== /xj #....#................###   AC: 15Str: 14 #..#..♣.................##   EV: 26Int: 13 /xj #............##.^........#   SH: 0Dex: 33 #............###.......###   XL: 15 Next: 35% Place: Lair:3 /xj .............###@......#   Noise: ---------  Time: 21227.0 (0.0) #..........####.....##.#   h) +3 triple crossbow of the Harvest {pene /xj ...........# ###.######   Fire: h) +3 triple crossbow of the Har ###........## ### #####..[....# ##.##..####### /xj h  .......# #...# /xjT   .......###.>.##   ◊..◊..###.....#   /xj "_There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here. _Done exploring. _Done exploring.  /xjx VWhat level of the Orcish Mines? (default 1, ? - help) 0xj?r [?25l[?1c0xjA10xj„0xj~0xj0xj0xjE _0xjH0xj̫0xj!0xj0xj:0xjɳ0xj0xj50xjX0xj0xj0xjA0xj"0xj0xj.0xjr0xj'0xj 0xjC0xj0xj0xj0xj0xjF0xj0xj20xjl0xj0xj0xj0xj0xj0xj0xj0xjg0xj0xjo0xj.0xjm0xj0xj0xj0xj0xjI0xj<0xj0xja0xj0xj0xj0xj0xj0xj 0xj 0xjN 0xj 0xj0xj0xj0xj"0xjg0xj0xj}0xjI0xj0xj 0xjE0xjG 0xjw#0xj$0xj$0xj%0xj(0xjN+,0xjT,0xjU/0xj00xj00xj'30xj40xj/60xjk60xj970xj:0xj_;0xj;0xj{<0xj?0xj@0xjA0xjA0xjUD0xj"F0xj`F0xj7G0xjI0xjJ0xjJ0xjK0xjCN0xjO0xjO0xjP0xjS0xjS0xjFT0xjIU0xjV0xjW0xjVX0xjX0xjZ0xjS\,0xj]0xj^0xj_0xjB`0xja0xjb0xjkd0xjd0xjve0xjCm0xjo,0xjhp0xjtr0xjt0xjt0xjv0xj[x0xj4{,0xj{0xjx}0xj~0xjL0xj|0xjO0xj,0xj0xj܆0xj,0xj 0xj0xj,0xj0xjB0xj0xj0xj0xj0xj0xj0xj,0xjП0xjע0xjӣ,0xj$0xj0xj0xj0xjު0xjլ_You climb upwards.There is a stone staircase leading down here. _Done exploring.  There is a stone staircase leading up here.0xj40xj=0xj$ _0xj0xjR&20xj͛0xj.0xj0xj~! _You climb upwards.0xjۧR  There is a stone staircase leading down here.0xj6 _0xj0xj0xj0xj0xjĮ0xjH0xj!0xj0xj;0xj40xj]0xj0xj0xj50xj0xj0xj0xj0xj[0xj0xjq0xj0xj,0xj0xj10xj0xj0xj;0xj0xjS0xj30xj0xjg0xj0xj0xj10xj0xj 0xjX0xj0xjP0xjX  There is a stone staircase leading up here.0xj0xj; _0xjb0xj&10xjH0xj0xjq0xj! _You climb upwards.0xjFR  There is a stone staircase leading down here.0xj0xj  _0xj0xj0xjT0xj0xj0xjw 0xj 0xj 0xj 0xj0xj>0xj0xjm0xjF0xj0xj0xj0xj0xj0xj@0xj[0xj0xj? 0xj 0xj!0xj#0xj8%0xj%0xjy&0xj(0xj*0xjf*0xjr+0xj-0xj./0xj/0xj00xj20xj&40xjs40xjx50xj|70xj80xj#90xj90xj<0xj>,0xj@0xj~B0xj;E,0xjE0xjH0xjJ0xjK0xjL0xjO0xjP0xj$Q0xjR0xj0U0xjX,0xjX0xjD[0xj\0xj5]0xj^0xjcB0xjfd0xj~f0xjAh0xjh0xji0xjk0xj`m0xjm0xjo0xjXqv _You climb upwards. _There is a stone staircase leading down here.up _You climb upwards0xjqW. _There is a stone staircase leading down here.  Things that are here:0xjs  a +0 scale mail; a +0 broad axe of electrocution; the orc skeleton of Urug0xju0xjZv _0xjw0xjy0xj0xj 0xj0xj%  0xjT6There is a staircase back to the Dungeon here.0xj0xj0xj% _0xjq0xjY.Dungeon:90xj\\,0xj_0xj`> _You climb upwards. Welcome back to the Dungeon!0xjnK  There is a staircase to the Lair here.0xjq0xjq _0xjZs0xjsv0xjx0xjXy0xjz0xj~0xj\,0xj0xjɄ0xjF,0xj0xjf0xj0xjx0xj0xj0xj͑,0xjr0xj0xj0xj0xj0xj30xj;0xj0xjy0xj0xjƜ0xj:0xj0xj0xj{,0xj?0xj0xj0xj^0xj`0xj=0xjU,0xj0xj0xjԪ,0xj0xj0xj,0xjׯ0xj0xj0xj{0xj0xjb0xj>0xj0xjW0xj0xjL0xjù0xj0xj.0xj0xj0xj=0xj0xj0xjG0xj0xj0xjh,0xjw0xj0xj0xjG0xj0xjZ  There is a stone staircase leading down here.0xjg _0xjg' '100xj( 0xj( ,0xj* # _You climb downwards.0xjn7 P  There is a stone staircase leading up here.0xj7 0xj+8 _0xju8 0xj9 0xjf: 0xj: 0xj; 0xj+< 0xj< 0xj"= 0xj[= 0xj> 0xj$? 0xj]? 0xj? 0xj@ 0xjA 0xjA 0xjEB 0xjcC 0xjD 0xjGD 0xjD 0xjE 0xjF 0xjF 0xj9G 0xjPH 0xjI 0xjXI 0xjI 0xjK 0xjL 0xj[L 0xjM 0xjfN 0xjCO 0xj}O 0xj=P 0xj?R 0xjS 0xjS 0xjUU 0xjW 0xj{Z 0xjZ 0xja 0xje 0xjag 0xjg 0xji 0xj:k Z  There is a stone staircase leading down here.0xjm 0xjo 0xj,p % _0xjFr 0xj? &10xj!A 0xjA 0xj@S 9 _You climb downwards.0xjkZ P  There is a stone staircase leading up here.0xj\ 0xj\ _0xj] 0xjd 0xjNf 0xjf 0xjg 0xjn 0xj_p 0xjp 0xj r 0xjx 0xjz 0xjz 0xjK| 0xja 0xj 0xj| 0xj 0xjJ 0xjю 0xjK 0xj{ 0xjۖ 0xj 0xj 0xj 0xj` 0xj 0xjy 0xjs 0xj 0xj ,0xj 0xjظ 0xjn 0xj 0xj 0xj 0xj ,0xj{ 0xja 0xj) ,0xj 0xj 0xjD 0xj 0xj 0xj 0xj} 0xj 0xj2 0xj 0xj 0xjQ 0xj 0xj 0xj 0xjM 0xjx 0xj 0xj 0xj 0xj 0xj) 0xj 0xj 0xj} 0xj9 0xj 0xj 0xj 0xj 0xj ,0xj_ 0xj 0xjO 0xj 0xj_ 0xjw 0xj_ 0xj 0xj$ 0xj 0xj" 0xjb" 0xj+) 0xj- 0xj/ 0xj#0 0xj)2 0xj5 0xj:8 0xj8 0xjy: 0xjY> 0xj A ,0xj"C 0xjCG 0xjI ,0xjL 0xjO 0xj*R ,0xj.# 1xj<1xj>1xj.@d _There is a staircase back to the Dungeon here.2xj=<_2xjN@2xjA$ _2xjC,2xj,HX2xjJe  You encounter a troll.2xjM####.## #...<# #.@.## #.###2xjN@ ..........##.#....T   troll (asleep). .....T ...###....2xjT12.9 (2.6)2xj44.3 (4.0 _2xjN2xj2xj' 2xj.You shoot a bolt. The bolt pierces through the troll!!!  You kill the troll!2xjE))))))2xjT))2xj =.....2xj@ ;....2xj- I5/1256===5.8 (1.52xjG 2xj : _Okawaru accepts your kill.2xjL 2xj 2xjK 2xj 2xj H _No target in view!3xj33xj_3xjA3xj3xj(: _3xj3xj%  3xj]You encounter an orc. It is wielding a +0 hand axe.3xj<######.## #...<#3xj|L #...##3xj #@##---#.........3xj<##.........##...........##.#.........3xj$X .. ............3xj]o   orc (asleep)#. 3xjE...###$.......3xjc. .... ##......3xj.$... .....o3xjB7.1 (1.3h3xj3xjH h.Found 27 gold pieces.3xjqh   warg (wandering)3xjo   orc (asleep)3xjI---8.4 (2.63xj'3xj 3xj=G_You encounter a warg.3xje .You shoot a bolt. The bolt pierces through the warg!!!  You kill the warg!3xj D)))))3xj o   orc (asleep))))3xj` 1...3xj` W....$3xjd 7===9.9 (1.53xj3i 3xjk  3xjk B_Okawaru accepts your kill.3xj .You shoot a bolt. The bolt pierces through the orc!!!3xj i)))))..3xj 7)))3xjH. *o3xj2 x o.You kill the orc!3xj; &..3xj; ...o   orc wizard (wandering)..)3xj@ )51.43xjD 3xjL  3xjL j_You encounter an orc wizard. It is wielding a +0 dagger.4xjjJ .You shoot a bolt.  The bolt pierces through the orc wizard!!  You kill the orc wizard!4xjM4))))4xjFNp)..)))4xj 2....4xjA..))4xj(2.94xjb4xju: _Okawaru accepts your kill.4xj4xj84xj94xj@4xjzD 4xjDB_No target in view!4xjN4xjFO4xjS4xjTH _No target in view!4xjz_ 34xjqa 4xj e 4xjm  You encounter an orc warrior, an ogre and an orc priest.The orc warrior is wielding a +1 scimitar of holy wrath.4xju *######.###...<# #...## ..#.#.#.### 4xjv #........@# #..##.#........#.....###$.4xjw o   orc warrior (wandering).$.... ###....).#O   ogre (wandering)$... .....)oo   orc priest (wandering).... ..O.o..4xjx Y0.0o.4xj9z IO$4xjh{ @o.4xjj M---4.2 (1.34xj{ 4xj= + _Found 46 gold pieces.5xj .You shoot a bolt. The bolt pierces through the ogre!!!  You kill the ogre!5xjE))))))5xjo   orc priest (wandering))o).)5xjB5o.5xjwD.o5xj'o.5xj5xjC5o.5xj3:.....5xj#..5xj17===5.9 (1.75xj5xjP _Okawaru accepts your kill.5xj2( 5xj)  You shoot a bolt. The bolt barely misses the orc warrior.The bolt pierces through the orc priest!!!  You kill the orc priest!5xjZ5xj")5xjv))))5xjv)).#))5xj .oOkawaru accepts your kill.5xj.o5xj h oYou hear a shout!5xj" o)You encounter an orc priest. It is wielding a +0 flail.5xji$1o5xj2 .....o 2 orc warriors (wandering)o   orc priest (wandering)5xj2o   orcYou encounter an orc warrior. It is wielding a +0 war axe.5xj6-7.5 (1.65xj=5xjsFo _You encounter an orc. It is wielding a +0 club.5xjg )You shoot a bolt.  The bolt pierces through the orc warrior!!!  You kill the orc warrior!5xjh5xjy .Okawaru accepts your kill.The bolt pierces through the orc warrior!!!  You kill the orc warrior!5xj~Z)))))o   orc priest (wandering))o).)5xj5xj*o5xj"o5xjb.The bolt pierces through the orc warrior!!!  5xjDYou kill the orc warrior!  Okawaru accepts your kill.The bolt pierces through the orc warrior!!!  5xjYou kill the orc warrior!  Okawaru accepts your kill.5xj5xj:o.5xjR .5xj...5xjM.)owizard (wandering)5xj).5xjQ|o   orc5xj579.0 (1.55xj45xj;*  You kill the orc warrior!  Okawaru accepts your kill.The bolt pierces through the orc warrior!!!  You kill the orc warrior!  Okawaru accepts your kill. 5xj<_You encounter an orc wizard. It is wielding a +0 dagger.5xj_6 .You shoot a bolt.  The bolt pierces through the orc priest!!  You kill the orc priest!5xj%::)))))owizard)o)).)5xji9o)5xjOLo)5xjX!o5xj).5xj9o)5xjMS.....5xjy)60.55xjL5xjP _Okawaru accepts your kill.5xjb .You shoot a bolt. The bolt pierces through the orc!!!5xj  )))))o  )).#))You kill the orc!The bolt pierces through the orc wizard.  The orc wizard shouts!5xje oThe orc wizard is heavily wounded.5xjo x o 2 orc wizards (1 wandering)5xjWp *You hear a shout!  You encounter an orc wizard. It is wielding a +0 dagger.5xj@ o   orc wizard (5xj2A o invisible orc wizardThe orc wizard mumbles some strange words.5xjI ....).o(remembered)o.5xj -2.1 (1.65xj 5xj ; _The orc wizard flickers and vanishes!5xj h))))))))5xj" o$You shoot a bolt. The bolt closely misses the orc wizard.5xj"5xj#3o5xj& o.The orc wizard shouts! You hear a shout!5xjg'E.o5xj(5xj)3o5xj0\ .....o..oo 2 orcs (wandering)You encounter an orc. It is wielding a +0 whip.3.6 (1.5 _You encounter an orc. It is wielding a +0 mace.6xjbi))))))))6xjZAo.6xj6xj0.6xj͒-$6xj˝.......6xj(5.16xjˤ6xjn _You shoot a bolt. The bolt barely misses the orc wizard.6xj .You shoot a bolt.  The bolt pierces through the orc wizard!!!  You kill the orc wizard!6xj)))))o invisible orc wizard (remembered))))6xjEc6xjcf6xjm5....6xj6nF$.....6xjq(6.66xjQ~6xjP _Okawaru accepts your kill.6xjU6xjV6xj]6xj\_H _No target in view!6xjl6xjX6xjV6xjH _No target in view!6xj  ### ###.##  #...<#  #...##  ..#.#.#.### #........@# ##.........#6xjI  #...........  ##.#..........  ................  #.....###$$..)....  .$.... ###....).#  .$... ...)o).  .... ..$...) 6xj** ### ###.##  6xj+3#...<#  #...##  ..#.#.#.### #........@# ##.........# #...........  ##.#.......... 6xj+:................ #.....###$$..)....  .$.... ###....).# .$... ...)o). 6xj,.... ..$...)6xjV36xj 46xj";6xjo=  An invisible orc wizard is probably nearby! (Press *t to temporarily disregard _this.)9xj-w ### ###.##9xj #...<# #...##9xj ..#.#.#@### #9xj5L# #.9xjqB ##.#.9xjA ................9xj #.....###$$..)........ ###....).#9xj{ .$... ...)o).9xj39xj89xjҹ'---9xjF8.0 (1.4 _9xjG9xj9xj0 9xj#F $9xjkF ^Gear: 25/52 gear slots (Left/Right/Tab to switch category) 9xjF Hand Weapons (go to first with ))  h - the +3 triple crossbow of the Harvest (weapon) {penet, rF+ Str-3 Dex+2 Stlt9xjG 4 t - a +4 longbow of draining 9xjDG `Missiles (go to first with () 9xjG w i - 4 throwing netsp - 16 javelins  w - a curare-tipped dart  9xjG {x - a silver javelin Armour (go to first with [) 9xjRH [ d - the +2 pair of slick slippers (worn) {slick, slippery, EV+4} 9xjH V g - a +2 cloak (worn)  j - a +2 leather armour of poison resistance (worn) 9xjH H q - the +3 hat of Pondering (worn) {Ponderous, Will+ MP+10 Int+5} 9xj*I g r - the +0 pair of gloves "Ridar" (worn) {Dex+3}  l - a +3 leather armour 9xjdI N m - a +2 helmet of intelligence  n - a +2 pair of boots of stealth 9xjI - o - a +4 chain mail of cold resistance 9xjI bJewellery (go to first with "=) 9xjJ E b - an amulet of magic regeneration (worn) 9xjGJ f c - a +4 ring of slaying (worn)  e - the ring "Waeciura" (worn) {Will++ Str+6 Int-5 Dex+5} 9xj(K [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]:xj:  p - 16 javelins  w - a curare-tipped dart  x - a silver javelin Armour [  d - the +2 pair of slick slippers (worn) {slick, slippery, EV+4} :xjN;X g - a +2 cloak (worn)  j - a +2 leather armour of poison resistance (worn)  q - the +3 hat of Pondering (worn) {Ponderous, Will+ MP+10 Int+5}  r - the +0 pair of gloves "Ridar" (worn) {Dex+3}  l - a +3 leather armour  m - a +2 helmet of intelligence  n - a +2 pair of boots of stealth  o - a +4 chain mail of cold resistance Jewellery (go to first with "=) :xj;R b - an amulet of magic regeneration (worn)  c - a +4 ring of slaying (worn)  e - the ring "Waeciura" (worn) {Will++ Str+6 Int-5 Dex+5}  a - the amulet of Elemental Vulnerability {rPois rF-- rC-- AC+8}  f - a ring of protection from fire :xj < k - a +4 ring of slaying  s - a ring of magical power  u - a ring of willpower62%;xjY5;xj,I c - a +4 ring of slaying (worn)  a - the amulet of Elemental Vulnerability {rPois rF-- rC-- AC+8} Talismans (go to first with %)  v - the quill talisman "Axzuyr" {Rampage}87;xj>xj84>xjMissiles (go to first with ()  i - 4 throwing netsp - 16 javelins  >xj;w - a curare-tipped dart  a - the amulet of Elemental Vulnerability {rPois rF-- rC-- AC+8}  k - a +4 ring of slaying3>xj?p h - the +3 triple crossbow of the Harvest (weapon) {penet, rF+ Str-3 Dex+2 Stlt>xjq t - a +4 longbow of draining  a - the amulet of Elemental Vulnerability {rPois rF-- rC-- AC+8}12CxjBCxjCxj carss the MarksfrogBarachi of Okawaru ******Health: 125/125 ========================Magic: 37/37 ========================###AC: 15Str: 14###.##EV: 26Cxj!Int: 13#...<#SH: 0Dex: 33#...##XL: 15 Next: 37% Place: Orcish Mines:1..#.#.#@###Noise: ---------  Time: 21468.0 (0.0)#.........#h) +3 triple crossbow of the Harvest {pene##.........#Cxj Fire: h) +3 triple crossbow of the Har#...........##.#..........................o invisible orc wizard (remembered)#.....###$$..).....$.... ###....).#.$... ...)o).You kill the orc wizard! Cxj2c_Okawaru accepts your kill. _No target in view! _No target in view!  An invisible orc wizard is probably nearby! (Press *t to temporarily disregard _this.)CxjCxj7CxjѭCxjDxj+ carss the MarksfrogBarachi of Okawaru ******Health: 125/125 ========================Magic: 37/37 ========================###AC: 15Str: 14###.##EV: 26Int: 13#...<#SH: 0Dxj Dex: 33#...##XL: 15 Next: 37% Place: Orcish Mines:1..#.#.#@###Noise: ---------  Time: 21468.0 (0.0)#.........#h) +3 triple crossbow of the Harvest {pene##.........#Fire: h) +3 triple crossbow of the Har#...........##.#..........DxjU ................o invisible orc wizard (remembered)#.....###$$..).....$.... ###....).#.$... ...)o). _No target in view! Dxj _No target in view!  An invisible orc wizard is probably nearby! (Press *t to temporarily disregard _this.)Fire: h) +3 triple crossbow of the Harvest {penet, rF+ Str-3 Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight lineExj;@.ExjNM5..Exjr ;*.Exjm" 5..Exj b G*..Fxj ;*.Fxj? X*.*.*Fxj ".Fxj *.*FxjI )*$Fxjy j.*.*$.Gxj.*.*.*.*.GxjRp.**.*.Gxj.*.*$*.*..Gxjp+.*Gxjnpf.*.*..Gxjs.*.*.)Gxj4 +.*Gxj #.*.*)o  An invisible orc wizard is probably nearby! (Press *t to temporarily disregard _this.) Gxj˟  Fire: h) +3 triple crossbow of the Harvest {penet, rF+ Str-3 Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line  Aim: an invisible orc wizard (remembered, no longer here, 62% to hit)Gxj ~carss the MarksfrogBarachi of Okawaru ******Gxj QHealth: 125/125 ========================Magic: 37/37 ========================###AC: 15Str: 14Gxj ###.##EV: 26Int: 13#...<#Gxjr SH: 0Dex: 33#...##XL: 15 Next: 37% Place: Orcish Mines:1Gxj ..#.#.#@###Noise: ---------  Time: 21468.0 (0.0)#........)#Gxj7 h) +3 triple crossbow of the Harvest {pene##........)#Fire: h) +3 triple crossbow of the HarGxj #.........).##.#......)..............)....Gxj o invisible orc wizard (remembered)#.....###$$..)....Gxjz .$.... ###...)).#Gxj 9.$... ...))). _No target in view!  An invisible orc wizard is probably nearby! (Press *t to temporarily disregard Gxj? _this.)Fire: h) +3 triple crossbow of the Harvest {penet, rF+ Str-3 Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight lineGxj [Aim: an invisible orc wizard (remembered, no longer here, 62% to hit)GxjK7..GxjN7..GxjYY#..GxjYI).oGxjZ7===9.5 (1.5Gxjgk= _You shoot a bolt.Hxjh Hxj8 6--700HxjHxj HxjV_Something barely misses you.IxjyIxj"--IxjF1IxjIxj IxjYV_Something barely misses you.Ixj]Ixju^&2Ixj7dIxjff _Something hits you but does no damage.Ixjk Ixj&l &3Ixjq Ixjs \ _Something barely misses you.JxjJxjJxjZJxj#H _No target in view!Jxj.JxjJxjpJxjXH _No target in view!Jxj.Jxj Jxj(Jxj+H _No target in view!Kxj #### ###.###. #...<#.. #...###..#.#.#.### #.......@.# #Kxj| w.# ..###.#..........#.....###$$..).....$.... ###....).#Kxj  .$... ...)o)...... $...)Kxj 1oKxj Kxjlo   orc priesto invisible orc wizard (remembered)Something closely misses you.Kxjq-4.8 (1.3Kxj7Kxj5'x _You encounter an orc priest. It is wielding a +0 dagger.Kxjz #### ## ###.##Kxj){ e#. #.# #...<. ....##...##..#.#.#.### .......#.###.# Kxjn{ ..##.#.........#.....###$$..)....Kxj{ .$.... ###....).#..$... ...)o).o.. $...)#... Kxj| F ...$Kxj~ Bo.KxjЉ Kxjy (6.1KxjA Kxjo  Kxj v_Found 20 gold pieces. Something hits you but does no damage.LxjO### # ## ###.## #. #.# #...<# . ....##...## Lxj:#..#.#.#.#####.#.# ##.# #.# ##.#. ...#.....###$$..).....$.... ###....).# ..o... ...)o). .....Lxj#... ....$.Lxj Mo$Lxj 3oLxj&8.oLxjJo.Lxjo   orc (wandering)Lxj(7.4LxjLxjz! Lxj!_Something barely misses you. Something hits you but does no damage.Mxj1s )))))))Mxjp)You shoot a bolt. The bolt closely misses the orc.MxjfJ o.MxjgOThe bolt closely misses the orc priest.Mxjj' Mxjkuo.The orc shouts! You hear a shout!Mxj=xV....oMxjyE.Mxjy6==8.9 (1.5Mxj͂MxjU _Something misses you.Mxjuy 9 .Mxjz QYou shoot a bolt. The bolt pierces through the orc!Mxj \ .You kill the orc!Mxj\ The bolt pierces through the orc priest!!!  You kill the orc priest!Mxj H))))))Mxjf o invisible orc wizard (remembered)))Mxj~' ' Mxj' ToOkawaru accepts your kill.Mxji- : oMxj- .Something hits you but does no damage.You encounter an orc wizard. It is wielding a +0 dagger.MxjJB +..MxjB .)$.o   orc wizardMxj"C .$o invisible orc wizard (remembered)MxjI )80.4MxjV Mxj^  MxjP_ V_Something barely misses you.Mxjp))))))))MxjW oYou shoot a bolt. The bolt closely misses the orc wizard. ..)o...o   orc (wandering).Something closely misses you.Mxj ***The orc wizard points at you and mumbles some strange words.Mxj6I..)Mxj7V0-1.9NxjNxj. _The magic dart hits you.Nxjy.The orc wizard points at you and mumbles some strange words.NxjqThe magic dart hits you.  The bolt pierces through the orc wizard.  The orc wizard is moderately wounded.  The bolt pierces through the orc!!!NxjB ;))))Nxj ) )))Nxj ..)o)...You kill the orc!Nxj )oYou hear some strange, mumbled words.  A magic dart appears from out of thin air!NxjCo.Nxj!9 oNxjI!Q)  The magic dart hits you but does no damage.Nxj;+8oNxj\/(3.4Nxj)7Nxj8 Nxj9S_The invisible orc wizard barely misses you.Nxj3)Nxj_ oYou shoot a bolt.Nxj  You hear some strange, mumbled words.  A puff of flame appears from out of thin air!Nxj@Co.NxjΩNxjb19--4.9NxjcNxjb= _The puff of flame hits you. You resist.Oxjv ### # ## ###.## #. #.# #...<#Oxjh . ....##...## #..#.#.#.#### o#.##.........#  #......o....#  ##.#..OxjȤ .....)........... #...$.###$$..).... .$...) ###....).#Oxj T ..$... ...))). ..... ..$...)OxjU?o.Oxjk  The invisible orc wizard barely misses you.The orc wizard attacks as it pursues you!  The orc wizard completely misses you.Oxj6--6.3 (1.4OxjOxjw OxjS_The invisible orc wizard barely misses you.Oxjh  ###  ## ###.###. #.# #...<#. ....##...##..#.#.#@###..o#.##Oxj o..# ...###.#..... .....)..........#...$.###$$..)....OxjN +$...) ###....).#..$....))).Oxj9 ?o.Oxj i  The invisible orc wizard misses you.Oxjm s  The orc wizard casts a spell at you.Oxj#v Oxjv o20=--7.6 (1.3OxjW Oxj A _The magic dart hits you but does no damage.PxjJ: .PxjBKYou shoot a bolt.  The bolt pierces through the orc wizard!!!  You kill the orc wizard!PxjQ)PxjR)))) invisible orc wizardPxj )....Okawaru accepts your kill.Pxjn1===9.2 (1.6PxjHPxjMN _The invisible orc wizard hits you but does no damage. x2Pxjq9 .Pxj/You shoot a bolt.Pxj )))))....))PxjJ)Okawaru accepts your kill.Pxj )Pxj8.....)Pxj))Pxjڍ1890.8PxjePxj Pxjb0_You feel a bit more experienced.Pxj3{PxjY|Pxj Pxj/H _No target in view!Pxj Pxjك Pxj Pxjܒ H _No target in view!Pxj Pxj Pxj5 Pxj Pxj ,2 _Pxj+Pxj Pxj PxjPxj6 ,Pxj&Pxjc/Pxj/%3Pxj5Pxj>Pxjr>PxjCPxjLPxjjL%4PxjWPxj^,PxjzdPxjblPxjlPxjrPxj!zPxjzzK5=PxjPxj1 _HP restored.PxjmPxjPxjPxj2$  Things that are here:Pxjj  a +0 dagger; a +0 robe; an orc corpsePxjPxj _Pxj/PxjnPxjPxjZPxjPxjPxjPxj9=PxjpPxj PxjPxjnPxjPxjPxjJPxjPxjgPxj Pxj!PxjP&Pxj-O _You now have 1460 gold pieces (gained 23).PxjL86#..#.# #...<#......##...###..#.#.#.#####.......))#.#Pxj87##.........### ##.#...........##....##.#...................)............Pxj8/#...$.###.@..).....---508.7 (17.9).$...) ###....).#.Pxj79..$... ...)))....... ..$...).#... ....$..>Pxj9u > ..#.....Pxj9^ #####... Pxj&:....Qxj.Qxj#---Qxj(10.0 (19.2QxjQxj _Found two stone staircases leading down.  You now have 1512 gold pieces (gained 52).  Things that are here:Qxjc!,1.0 (20Qxj*Qxj,[ _a +0 dagger; a +0 robe; an orc corpseQxjAQxj>BQxjHQxjWQxjbQxjgdQxj!iQxjqQxj{Qxj|QxjeQxjSQxjQxjLQxjQxjuQxjQxjQxjDQxjsQxjQxj=QxjvO _You now have 1542 gold pieces (gained 30).Qxj[QxjQxjNQxjQxjQxjsQxjQxj QxjV Qxj Qxj O _You now have 1562 gold pieces (gained 20).Qxj" Qxj" Qxj ( Qxj- Qxj7 QxjU8 Qxj= QxjO a#..#.#.#.#### ....##.......))#.# $..$#.##.........#######......QxjHO #....##.........##.#.................)QxjO ........#...$.###.)..)........#  QxjO .$...) ###....).#..##  ..$... #....)@)....#  QxjP ..... #.......)..##  #... #........>.#  #........>..# .......#...............#####QxjQP x.#....#.##..#.....#.##..QxjP &#.#...##Qxj[  M......##... #...#.#.#.###....# .))#.# $..$#########QxjI\ ...##.##.#... .....).................Qxj\ Q#...$.###.)..)........#$...) ###....@.#..##$...Qxj\ ))).............)..##QxjA] #... #........>.#You see here a +0 flail.Qxj1v /23.5 (12.5Qxjv 54.8 (13.8 _QxjI Qxj  Qxjۄ _Items here: )) [[ †.Rxj) Rxj =Pick up what? 25/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 dagger  b - a +1 scimitar of holy wrath Rxj8 Armour (select all with [)c - a +0 chain mail  Rxj{ .d - a +0 robe Carrion Rxj an orc corpse Rxj [Up|Down] select[Esc] exit RxjE Letters toggle [.|Space] toggle selected[top]SxjSxjѺSxj ......##...###...carss the MarksfrogSxj#..#.#.#.#### ....#Barachi of Okawaru ******#.......))#.# $..$#.Health: 125/125 ========================##.........#######......Magic: 37/37 ========================#...........##.........SxjW=AC: 15Str: 14##.#...................EV: 26Int: 13.....).................SH: 0SxjDex: 33  #...$.###.)..)........#XL: 15 Next: 38% Place: Orcish Mines:1  .$...) ###....@.#..##SxjoNoise: ---------  Time: 21524.8 (0.0)  ..$... #....)))....#h) +3 triple crossbow of the Harvest {peneSxj..... #.......)..##Fire: h) +3 triple crossbow of the Har#... #........>.##........>..#Sxjz.......#...............#####........#....# ........##..#.....#.# _a +0 dagger; a +0 robe; an orc corpse _You now have 1542 gold pieces (gained 30). _You now have 1562 gold pieces (gained 20). Sxj_You see here a +0 flail. _Items here: )) [[ †.  Okay, then.SxjGSxjSxjSxj. _Sxj Sxj Sxj  Sxj Sxj( Sxj $ _Sxjj Sxj' Sxj}/ Sxj/ Sxj.4 SxjR9 Sxj@ ,Sxj"E SxjJ Sxj7Q SxjQ SxjU Sxj` Sxjf Sxjf SxjDk Sxjo Sxjt Sxjlt Sxj#x SxjU~ Sxj~ Sxjq Sxjɇ S43Sxj now have 1562 gold pieces (gained 20). _You see here a +0 flail. _Items here: )) [[ †. _You now have 1601 gold pieces (gained 39).Sxj Sxjۍ Sxj Sxj Sxj ,Sxjç Sxj SxjL Sxj Sxj Sxjھ Sxj5 Sxj Sxj O _You now have 1620 gold pieces (gained 19).Sxj 3Sxj SxjG SxjF ,Sxj5 Sxj Sxj ,Sxj Sxj} Sxj ,Sxj Sxj Sxj4 Sxj Sxj O _You now have 1641 gold pieces (gained 21).Sxj@ Sxj Sxj\ Sxj Sxj Sxjv Sxj Sxj Sxj Sxj Sxj Sxj  Sxj* Sxj Sxj> Sxj SxjN Sxj SxjL Sxj Sxj Sxj[ Sxj Sxj` Sxj Sxj  Sxj Sxj# Sxj( Sxj ) Sxj) SxjE+ Sxj- Sxj- Sxj. Sxj0 Sxj2 ,Sxj3 SxjR6 Sxj$; ,Sxj< Sxj> SxjYA SxjA SxjC SxjD SxjG Sxj'H Sxj2I SxjM SxjN SxjwN SxjsO SxjP SxjR SxjCS SxjT SxjkX SxjZ SxjQ[ Sxj\ Sxj^ Sxjjc Sxjc Sxjd Sxj9,Sxj>SxjFSxjlLSxjLSxjSSxjF\Sxje,SxjkSxj~pSxj|ySxjySxjуSxj=  You see here a +0 flail.Sxj(Sxj _SxjQSxj"SxjSxj~SxjSxjuSxjSxjSxjSSxjsSxj0SxjSxjUSxj5Sxj,SxjySxj.SxjpSxjSxjSxjSxjSxjdSxj>SxjSxj#SxjiSxjSxj2Sxj6SxjSxj>SxjwSxj!Sxj "Sxj%Sxj*Sxj.SxjB/Sxj\2Sxj 7Sxj]<Sxj<Txj<TxjgTxjU Txj TxjmTxjTxjl,Txj Txj(TxjQ/Txj/Txj3TxjY9TxjOXTxjT,TxjYTxj]TxjcTxjdTxjhTxjnTxjCyTxjyTxjU~Txj$  Things that are here:Txjj  a +0 dagger; a +0 robe; an orc corpseTxjTxj* _TxjTxj{$  Things that are here:Txjj  a +0 dagger; a +0 robe; an orc corpseTxjTxj9 _Txj־TxjiTxj),TxjTxjTxjTxjTxj+TxjTxj7TxjTxjTxj_5Txj ###  ###### ###.#### Txj1##..#.###...<# ###. #....@.##...## ##.#.665.8 (141.0) TxjG##..#.#.#.#### #.... #.......))#.# ##... ##.........#######...Txj #...........##...... ###.#................  #.....)..............  ##...).###.)..)....... Txj; ##.....)# ###....).#..# TxjTxjTxjHE _Done exploring.Txjq3TxjsTxjq.0.0)..........##...........)...................TxjLTxjTxj|  Things that are here: _a +0 dagger; a +0 robe; an orc corpse  Things that are here: _a +0 dagger; a +0 robe; an orc corpse _Done exploring.Uxjb Uxjc UxjZk Uxjl Uxj Uxj Uxj Uxj WxjWxjWxjWxjWxj=Wxj$ _WxjWxj< WxjuWxjWxjcWxjWxj%Wxj&Wxj*Wxj0Wxjy6Wxj6Wxj@WxjLFWxjHN,WxjSWxjYWxj`WxjiaWxj2kWxjqWxjwWxjxWxj}WxjyWxjNWxjWxjuWxjWxjSWxjWxjWxj$Wxj߱Wxj]WxjͶWxj _a +0 dagger; a +0 robe; an orc corpse  Things that are here: _a +0 dagger; a +0 robe; an orc corpse _Done exploring. Wxjb_ Things that are here:Wxj##..#.#.#.#### #.....##.##Wxj%#.......))#.# ##....#...###.........#######.......#######...........##............##.####.#...................#......#.....).....................#.#Wxjk##...).###.)..)........#.....# ##.....)# ###....).#..####......# #.......#))....##.......#78.9 (13.WxjJ1) #.......####.......)..###.......# ###.......##........>.###...#######.#.....#........>..#......#  WxjD##...#........#.............##  #...#.......#####.........###  ##.####....#..# #.........#Wxj5'### ##..##### #.....#.####..## ##.#...##WxjWxj,Wxj[  Things that are here: _a +0 dagger; a +0 robe; an orc corpse Wxj6_Done exploring. _ Things that are here: _a +0 falchion; a +0 ring mail; a +0 giant clubXxj{Xxj|XxjXxj̑Xxjٙ: _XxjXxjqXxj<XxjXxj%Xxj XxjXxjXxjlXxjXxj6XxjXxjXxjI .........#######.......#### .....##............##.## #.#.............#......# ....)Xxj9...............#.## ..).###.)..)..#.....### ...)# ###....).#..####......# ....# #....)))....##.......# ....####.......)..###.......# ......##........@.###...##### 84.2 (5.3) Xxj.#.....#........>..#......# ..........## .#.......#####...### ####....#..# #..# Xxj# ##..##### #.....#.###  #..## ##.#...## ##..# ####.###### #XxjXxjXxj XxjU_There is a stone staircase leading down here.Xxj0XxjL1Xxj9Xxj?DXxjPG45.2 (1.0 _XxjfOYxj%!2Yxj( ....  .....  Yxjj)/.....  ......  ......  .......   ####....##   #.>......# Yxj*  #.@.....#   #.......#   ####.......  .......  ......  #.....  .....  ....    ....Yxj-6.7 (2.5Yxj YxjD YxjJ_You climb downwards.  Found a staircase to the Elven Halls.Yxja _There is a stone staircase leading up here.Yxj! Yxj Yxj Yxj Yxj %  Yxj| QYou encounter an orc priest and an orc.Yxj) < Yxj a.## .....# Yxj #. #......# .......o Yxj* . .......o ####....##  Yxju #.> #.<.....# #.......# Yxj ####.......................o   orc priest (asleep) ##Yxj o   orc (asleep)Yxjp (0.0Yxj 48.0 (1.3 _Yxj Yxj Zxj ))))))))o  Zxj=sYou shoot a bolt.  The bolt pierces through the orc priest!  The orc priest shouts!Zxja~& Zxj~qo.The orc priest is severely wounded.Zxj܂*oZxj ZxjPL.oZxj.You hear a shout!Zxj#.......Zxjowizard (wandering)o   orc (wandering)Zxj7===9.6 (1.6Zxj^Zxjx _You encounter an orc wizard. It is wielding a +0 dagger.Zxjk?Zxj.The orc priest is severely wounded.You hear a shout! _You encounter an orc wizard. It is wielding a +0 dagger.ZxjYou shoot a bolt.  The bolt pierces through the orc priest!!  You kill the orc priest!Zxj .Okawaru accepts your kill.The bolt pierces through the orc wizard!!  You kill the orc wizard!Zxj))))))))o   orc (wandering)ZxjsJ.oZxjt,oZxjr{& Zxj|v.oOkawaru accepts your kill.Zxj}..Zxj..o)....missile, wandering)Zxj3Zxj^.91.1 (1.5Zxj)ZxjM  ZxjљYou encounter an orc. It is wielding a +2 whip of electrocution and quivering _boomerangs.ZxjP))))))))Zxj oYou shoot a bolt. The bolt barely misses the orc.Zxj ))Zxj% Ao.Zxj# Zxj# y.....oZxj$ -2.7 (1.6Zxj) Zxj-  Zxj- _You hear a shout!Zxj .You shoot a bolt. The bolt pierces through the orc!!!Zxj ,)))Zxjk ;)))))Zxj40 =....)Zxj0 1...Zxj^7 -4.2 (1.5Zxj@ Zxj'E  ZxjE 9_You kill the orc!ZxjZxjuZxj3ZxjqH _No target in view![xj3[xj[xj}[xjF0o[xj  You encounter an orc knight. It is wielding a +0 war axe.[xj.##... .....##.##......###.##..[xj`F.....).)o ####....## #.>.@....# #.<.....## #.[xj# ####.......#..o   orc knight (wandering)[xj:C###..#.[xj(0.0[xjp>---5.6 (1.4 _[xj[xjU[xj& Y ))))))))[xjS' o  You shoot a bolt.  The bolt pierces through the orc knight!!!  The orc knight shouts![xj oThe orc knight is severely wounded.[xj ?oo[xj [xj 1h[xj  [xjg c)You hear a shout! x2[xj ,o[xj & [xjp co)You encounter a warg.[xj )o[xjy [xj  )...h   warg (wandering)o   orc wizardYou encounter an orc. It is wielding a +0 hand axe and quivering boomerangs.You encounter an orc wizard. It is wielding a +0 dagger.You hear a shout![xj 7===7.1 (1.5[xj* [xj 3 _The orc leaves your sight. x2[xj  )You shoot a bolt. The bolt closely misses the orc knight.The bolt pierces through the orc wizard!!!  You kill the orc wizard![xj q ))))))))h[xj|   Okawaru accepts your kill.The bolt pierces through the warg.  The warg howls![xj Y.h[xjB Mh$[xj { oThe warg is lightly wounded.[xj Ph)[xj )o...o   orc (missile, strong)[xj (8.6[xj [xj a _The orc knight roars a battlecry!\xj $The warg is lightly wounded. _The orc knight roars a battlecry!You shoot a bolt.bolt pierc\xj' es through the orc knight!  The orc knight is severely wounded.  The bolt pierces through the orc!!!\xjU))))))))\xj,o\xj8o.\xjKh.\xjLFo\xj5& \xjUo)You kill the orc!\xjKh.\xj> .)...o   orc warrior (polearm, launcher, wande…)You encounter an orc warrior. It is wielding a +0 trident of venom and carrying\xj~"a +0 orcbow.\xj*700.1\xj}\xj0 _The orc leaves your sight.\xjL .You shoot a bolt.  The bolt pierces through the orc knight!!!  You kill the orc knight!\xj=Q ?)))))))\xjQ h   wargo   orc warrior (polearm, launcher, wande…)\xj V.h\xj .T\xj ~ o$Okawaru accepts your kill.\xjC W.h\xj Y..)).\xjn 6T   troll (wandering)h   wargo   orc warrior (polearm, launcher, wande…)\xji 91.6 _You encounter a troll.\xj \xj p _Your Ranged Weapons skill increases to level 16!]xj8=))))))) o  strong _You encounter a troll. _Your Ranged Weapons skill increases to level 16!]xj9You shoot a bolt. The bolt pierces through the warg!  The warg is heavily wounded.  The bolt pierces through the orc warrior!  The orc warrior shouts!]xj !.]xjx.o))h. ]xj+h The bolt pierces through the orc warrior!  The orc warrior shouts!  ]xj~XThe orc warrior is severely wounded.  ]xjwThe warg barely misses you.orc warrior unwields a +0 trident of venom.  ]xj&BIt stops dripping with poison. The orc warrior wields a +0 orcbow.]xjU))))))))]xjI2o]xjJ8T.]xjM oThe orc warrior shoots an arrow. The arrow barely misses you.]xj7O o$The warg barely misses you.]xjPNoT]xj^Q]xj\ai )...@.<.o   orc priest (strong)(…)You encounter an orc priest. It is wielding a +0 club.]xjdU))))))))]xj ).T..@.<.T  The orc warrior shoots an arrow. The arrow closely misses you.]xjm(3.1]xj}]xj& _You hear a howl!]xjaY))))))))  The orc warrior shoots an arrow. The arrow closely misses you. _You hear a howl!  You shoot a bolt. The bolt pierces through the warg!  The warg is severely wounded.bolt pierces through the troll!  The troll is moderately wounded.]xj hThe bolt barely misses the orc. The bolt barely misses the orc priest.]xj4 o.The warg misses you.You encounter a warg.]xj 5o.]xj;T)]xj h$The warg closely misses you.]xjDo.]xjg o.The warg pauses to sniff the ground.]xjLDo.]xj.)]xj-T.]xjhh.. ]xj-4.7 (1.6]xj\]xjf _The warg misses you. The warg leaves your sight.^xj .You shoot a bolt. The bolt pierces through the warg!  You kill the warg!^xjΥ.The bolt pierces through the troll!!  The troll is severely wounded.The bolt pierces through the orc warrior but does no damage.  The orc warrior is severely wounded.  The bolt pierces through the orc priest!!orc priest!^xjĩ))))))) o   orc warrior (polearm, launcher, strong)^xj,o   orc (missile, strong)^xj)Ao.^xj*7h^xj,Eo.^xj-)^xj.'T^xj1Fh)^xjY2Eo.^xjrB .^xjB))†.h   warg^xj8C o   orc warrior (polearm, launcher, strong)o   orc (missile, strong)^xjH6406.2 (1.5^xjVO^xjQP _Okawaru accepts your kill.^xj~ ' ^xj .You shoot a bolt.  The bolt closely misses the orc warrior.The bolt pierces through the orc!^xj g))))))^xj(S Kh.^xjW .^xjW T.^xj: > ..^xj E)o.^xji @† ^xj 9 You kill the orc!^xj{ )))^xj ^xj/ Y)h^xj5 1T.^xjP Z.†^xjIX V2-7.7^xjxf ^xj}i J _The orc warrior shoots an arrow. The arrow hits you._xjf D ))_xj ))))) You shoot a bolt. The bolt closely misses the troll.The bolt pierces through the warg!!_xj Y.h_xj ).)..TThe warg is almost dead._xj V)))))_xj Qh._xj 6 .oThe orc warrior shoots an arrow. The arrow completely misses you.The troll barely misses you. The troll completely misses you._xj= 3@._xj ._xjH 53-_xj &9.3 (1.6_xj! _xjy z _The troll closely misses you. The warg bites you but does no damage.`xjo .You shoot a bolt. The bolt barely misses the warg.The bolt pierces through the orc warrior!!  You kill the orc warrior!`xjO0)))`xj7)))`xj}  .....###.......##......####....)...#`xj} #.......).. ...))).)$####.h..##  #.>..T...# #.<@....## #....... ####........ #........ ... ###.`xj~ . #......  Okawaru accepts your kill.`xjR;.T.`xj}   .....##  `xj9 #.   ##......##   ##....)...#   #.......)..  `xj  ...))).)$   ####.†..##   #.>.h....#  `xj #.@.T...##   #.#   ####.   #.   ....   ###.  `xjȍ .   #..   .....The warg bites you! You slip backwards! The warg misses you.`xjҒ   .....##   #.......  `xj ##......##   ##....)...#   #.......)..   ...))).)$  ####.†..##  #.>.h....#  #@<T....##   #`xj&.#  ####.   #...   ......   ###.......  `xj .......   #.....   .....The troll barely misses you. The troll claws you. You slip backwards!`xj9T.`xjz_07---10.8 (1.5`xj`xj> _The troll claws you. You slip backwards!`xj2 <You shoot a bolt. The bolt pierces through the troll!!!  You kill the troll!`xj f ))))))))`xji h   warg  Okawaru accepts your kill.`xjK Y.h`xjuL Mh.`xjaT .))†..`xjX `8---12.3`xj` `xj c V _The bolt barely misses the warg.axjv <You shoot a bolt. The bolt pierces through the warg!!!  You kill the warg!axjC))))))axj~><.....axj(3.8axjO!axj% axjo%B_Okawaru accepts your kill.axj?R ` .....##  #.......  ##......##  ##....)...# axjR L #.......)..  ...))).)$  ####.†..##  #.>......#  #.@.....##  #.#  axj:S ####.  #... axjS .......... ###....... ....... #....axjS n.. .....axjX_ axjJ` ?9---5.1 (1.3axjf axjph P  There is a stone staircase leading up, spattered with blood here.axjk r _You see here a troll corpse.bxjbxjnbxj bxj,bxj}bxjbxj1 L10=bxj\#bxj'bxj%(bxjq/bxj4bxj5U1=bxj.8bxj<bxj'=bxj@bxjDbxjDbxjGbxjKbxjPL%2bxjlObxjSbxj8Tbxj/Xbxj_bxj`%3bxj!cbxjgbxj%hbxjkbxjnbxjJobxjjrbxjvbxjw%4bxj*zbxj5~bxj~bxjbxj5bxjK5=bxjbxjbxjwbxjibxjbxjNbxjVbxjBbxjסU6=bxjbxjbxjbxjbxjebxj%7bxjηbxjbxjbxjbxjbxj2bxjnbxjbxj%8bxj%bxj"bxjbxjbxj!bxj%9bxjtbxjbxjbxjbxjWbxjbxjbxjbxj7L20=bxjbxjr bxj bxj#bxjHbxjU1=bxj*bxjbxj\bxjpbxjbxjbxjbxjhbxj%2bxjbxj bxj bxjbxjbxj%3bxjbxj bxjtbxj#bxj\(,bxj+bxj)/bxj/%4bxj2bxj7bxj`7bxjY:bxj>>k _You start resting.HP restored.bxjD:---bxjJ053.1 (38.0)bxjKX5=4.1 (39 bxjDL _bxjJWbxjyYbxj}8 bxj9 bxj< bxjC bxj_J bxj......#  #.<.....##bxj΄ + #.......# ####........ #. .... ###.......bxj # ## .## #.## ..##...# #......##.###. ##......## ##....)...#.bxj #.).#...@)).)$..####.†..##.#.#.>......# bxjB #............###.....bxj #..bxj 18.1 (4.0)bxj I=9.5 (5.4bxjX bxjn _Items here: )) [ †.cxjcxjcxjcxjzcxjkcxj$ _cxjscxj*$  Things that are here:cxjB  a +0 war axe; a +0 chain mailcxjcxj _cxjcxj$  Things that are here:cxjfy  a +0 short sword; a +0 leather armour; an orc corpsecxjcxjv _cxjcxjcxj0 cxj cxjcxjd$  Things that are here:cxj%## ### ##.####.## #...##...# # #......##.# ##....... ##......## ## .##....)...#..#.#.......)....#...))).@$.....cxj####.†..##.#....#.>......### ......#.<.....## .....#.......# ....####........ ...#........ ............ .####....cxjR$...cxj#] ## ### ##.####.## #...##...# # #......##.##cxj$!##....... .##......##.## .###....)...#..#...##.).cxjh$#...))).)@..####.†..##.#.#.>......###..#.<.....## ...#.cxj$# ....####......#...............cxj %a####.........#....a +0 club; a +0 leather armourcxj-.64.7 (5.2cxj.46.0 (6.5 _cxjm5cxjEO  You now have 1704 gold pieces (gained 13).cxjF+7.0 (7cxjLcxj O cxj[Os_Items here: ( ))) [[[ ††.dxj) dxj, Pick up what? 25/52 gear slots (_ for help) Hand Weapons (select all with ))dxj2- a - a +0 dagger  b - a +0 dagger  c - a +2 whip of electrocution Missiles (select all with ()d - a boomerang dxj- Armour (select all with [)e - a +0 leather armour  f - a +0 robe  g - a +0 robe Carrion dxj*. an orc corpse an orc corpse [Up|Down] select[Esc] exit dxj. Letters toggle [.|Space] toggle selected[top]exjexjexj## ###carss the Marksfrog##.####.##Barachi of Okawaru ******#...##...# #Health: 125/125 ========================#......##.##exjv;Magic: 37/37 ========================##....... .AC: 15Str: 14##......##.## .#EV: 26Int: 13##....)...#..#...#SH: 0exjDex: 33#.......).........XL: 15 Next: 41% Place: Orcish Mines:2exjC#...))).)@........Noise: ---------  Time: 21767.0 (0.0)####.†..##.#........h) +3 triple crossbow of the Harvest {peneexj#.>......###........Fire: h) +3 triple crossbow of the Harexj6-#.<.....## ........#.......# ........####................#.................................exj####.........#.... _a +0 short sword; a +0 leather armour; an orc corpseThings that are here: exj_a +0 club; a +0 leather armour  You now have 1704 gold pieces (gained 13). _Items here: ( ))) [[[ ††.  Okay, then.exjߴexjexjexj. _exj ,[?25h[?0cexj  Things that are here: _a +0 club; a +0 leather armour  You now have 1704 gold pieces (gained 13). _Items here: ( ))) [[[ ††.  exj# SSearch for what [Enter for "SHOP", or ? for help]? fxj [?25l[?1cfxjfxj$fxj14 matches: travel [toggle: !], by type [/], hide useless & duplicates [=]  a - [Orc:2] a +0 club (1 further duplicate)  b - [right here] a +0 dagger (1 further duplicate)c - [Orc:2] a +0 hand axe  d - [Orc:2] a +0 orcbow  e - [Orc:2] a +0 short sword fxj f - [Orc:2] a +0 trident of venomg - [Orc:2] a +0 war axe  h - [right here] a +2 whip of electrocution  i - [right here] a boomerang (3 further duplicates in 1 pile)j - [Orc:2] a +0 chain mail (2 further duplicates)  k - [right here] a +0 leather armour (2 further duplicates)  l - [right here] a +0 robe (1 further duplicate)m - [Orc:2] a staircase to the Elven Halls  fxj2(n - [Orc:2] a stone staircase leading uphxj7hxj=hxjPn## ###hxjP2carss the MarksfroghxjDQt##.####.##Barachi of Okawaru ******hxjQ#...##...# #Health: 125/125 ========================hxjQ9#......##.##hxj5RMagic: 37/37 ========================##....... .hxj{RPAC: 15Str: 14hxjR##......##.## .#EV: 26hxjS%Int: 13##....)...#..#...#SH: 0Dex: 33#.......).........hxjSWXL: 15 Next: 41% Place: Orcish Mines:2#...))).)@........Noise: ---------  Time: 21767.0 (0.0)####.†..##.#........h) +3 triple crossbow of the Harvest {pene#.>......###........Fire: h) +3 triple crossbow of the Har#.<.....## ........hxjS#.......# ........####................#.................................hxjHT####.........#....Things that are here: _a +0 club; a +0 leather armour  You now have 1704 gold pieces (gained 13). hxjT_Items here: ( ))) [[[ ††. _Okay, then.Search for what [Enter for "SHOP", or ? for help]? .hxj7ihxjjhxjWshxjv. _hxjLhxjhxj0hxjhxjO##.####.##...##...### ....##.## ..#.... .####......##.## ..#∩##....)...#..#...###.......)..........#...))).)).####.†..##.#@.#.>......###.#.<.....## #.#.......# ..####......... #...................####.........# .......##...##hxjhxj-8.3 (1.3hxjthxj hxj%_Found Qakigruo's Book Shoppe.hxjz hxjD hxj` hxj/ hxj ,hxj hxj hxj hxj hxj hxj hxj3 hxj hxj hxj hxj hxjc hxjhxjhxjhxj\  You encounter an orc. It is wielding a +0 flail.hxj##....)...#..#...###.#.......)...........#...))).)).........hxj?####.†..##.#..........o#.>......###.........#.#.<.....####..........#.......#....# ####...........#hxj #.......... ...........###.........# #........##...##hxj ###......# #.##  #....... ## o   orc (wandering) ###..#.#hxjZ G ##### hxj).73.8 (5.5hxj*45.1 (6.8 _hxj1hxjD:ixj@ .You shoot a bolt. The bolt pierces through the orc!ixj0)))))ixj52)))ixjii.$......ixjNn7===6.6 (1.5ixj>uixjOxG _You kill the orc!ixjL ixj ixj2 ixj H _No target in view!jxj%jxj&jxj,jxj6jxj@<jxj<$ _jxj@jxj>FjxjLjxjXMjxjWQjxjUjxjZjxj^[jxjwdjxjijxjn  You encounter an orc warrior. It is wielding a +1 flail of holy wrath.jxjrx#...##...### #. . jxjx3#......##.#####.. .# ##.........##..### ..###......##.##...#∩ ..... ##....)...#..#...###.... #.......)......jxj?yro #...))).))....... ##.†..##.#..........$... >......####.... jxjy--- <.....####..........# ......#......## ##.....jxjyQ......#.  #.....................  ................o   orc warrior (asleep) jxjLz####.........#..........#........##...##......###......# #.## ......jxj.80.5 (3.9jxjP---1.8 (5.2 _jxjjxjjxj .You shoot a bolt.  The bolt pierces through the orc warrior!!!  You kill the orc warrior!jxj T))))))))jxj)g ,ojxjs .......o   orc (wandering)Okawaru accepts your kill.jxjSx ?2===3.3 (1.5jxjj jxj ~ _You encounter an orc. It is wielding a +2 flail of holy wrath.jxj )You shoot a bolt. The bolt pierces through the orc!!))))))))jxj 0ojxj/ & jxj lo.You kill the orc!jxj .......o   orc (wandering)jxj$ (4.8jxj_- jxj6 o _You encounter an orc. It is wielding a +0 club.kxj# ))))))))o  kxj$sYou shoot a bolt. The bolt pierces through the orc.  The orc shouts!kxj o)The orc is severely wounded.kxjLkxj޷C......kxj̸(6.3kxjkxj' _You hear a shout!kxj3 .You shoot a bolt. The bolt pierces through the orc!!!kxj8c))))))))kxjj..).....kxj-7.9 (1.6kxjkxjdG _You kill the orc!kxjMwkxj*xkxj~kxj} kxjہ:_No target in view!lxjplxjZq##.####.## $ .# #...##...### ##. ..  #......##.#####.. .# ...##..### ..#..##.##...#∩ .)...#..#...###...... .......)...))# ...))).))...... #.†..##.#.$..... lxjq.#.........#......####..........# .... .....#.....## .. #.......#. #... ...........lxj2r.. ##.#..........  #........##...##......lxjPlxj 7---9.2 (1.3lxjlxj+ _Found 14 gold pieces.mxjv ###  ## mxjm####.## $ ..# ...##...### ##. .. # #......##.#####.. ..# .#...##..### ..#..##.##...#∩ ......#mxj7)...#..#...###..........)...))## ..))).))......†..##.#.$.#...####... ....### .... .mxj*#. ...... .. ............ . #.#..........mxj mxj!#---mxj!"90.5mxj&mxjn)mxj y.####.$ .#..# mxjH >..##...### ##. .... ##...##.#####.. ...##.#...##..###...#.. ......##.##...#∩ ......# ...)...#..#...###...)..............))##))).).... †..##.#..$......mxj ...###.#.......o####..###....## .#. ....o   orc warrior (wandering).... ##.......# mxjA Q..##...##......mxjq Fo.mxjr Io.mxj )mxj\ (1.8mxj! mxjz$  mxj$ n_You encounter an orc warrior. It is wielding a +0 battleaxe.nxjAK ))))))))nxj,Bq You shoot a bolt.  The bolt pierces through the orc warrior!nxjEo.nxjg$...o...nxj$'===nxj3.4 (1.6nxj]nxjc _The orc warrior is heavily wounded.nxjy .You shoot a bolt.  The bolt pierces through the orc warrior!!  nxjo@You kill the orc warrior!nxjI))))))))nxjav1onxjy oOkawaru accepts your kill.nxjz ooYou encounter an orc wizard. It is wielding a +2 dagger of venom.nxj{nxj($...)...o   orc wizard (wandering)o   orc (wandering)nxjnxjr-4.9 (1.5nxj}nxjAr _You encounter an orc. It is wielding a +0 war axe.nxj+ l))nxj ))))))o  Okawaru accepts your kill.You encounter an orc wizard. It is wielding a +2 dagger of venom. _You encounter an orc. It is wielding a +0 war axe.You shoot a bolt.  The bolt pierces through the orc wizard!  The orc wizard shouts!nxjds <o.nxjIt -onxj)v B onxjv n.The orc wizard is heavily wounded.nxj ;$.....nxj qoo 2 orc wizards (1 wandering)nxj (6.4nxj nxj x _You encounter an orc wizard. It is wielding a +0 dagger.oxjY .You shoot a bolt. The bolt barely misses the orc wizard.The bolt pierces through the orc!oxjt_V))))))))oxjr.oooxjP *)oxjooo   orc (wandering)You kill the orc!oxj`[You encounter an orc. It is wielding a +0 dagger.oxj o   orc wizard (oxjNo invisible orc wizardo   orc (wandering)The orc wizard gestures wildly while chanting.oxjC1.oxjEoxjHFJo.oxj.Q& oxjQ>$.....oo invisible orc wizard (remembered)o   orc (wandering)  The orc wizard flickers and vanishes!oxj}U-8.0 (1.6oxjO\oxjc' _You hear a shout!oxjm@F))))))))oxjݾK)oxjf$.....ooxj-9.5 (1.5oxjoxjQ _You shoot a bolt. The bolt barely misses the orc.oxjIoxj oxj. oxj oxj H _No target in view!pxj $ .#..#  ##. .... ## ###.. ...##.## ##..###...#...# pxj#...#∩ ......#. )...#..#...###........ )..............))##. .))).)).................. †........@$...)... ........#........ .........##....o) ........## ..... ........#. .... ............ ... ............ .. ..#.......... # ##...##...... pxjpxj= $ .#..#  ##. .... ## ###.. ...##.## ##..###...#...# #...#∩ ......#. )...#..#...###........ pxj")..............))##. ))).)).................. †pxjJ"........@$...)... ........#........ .........##....o) pxj........## .............#. ....pxj............ ... ............ ..pxjm..#.......... ###...##.pxj˿pxjpxjTpxju _An invisible orc wizard is probably nearby!qxjqxj*qxj|qxjH _No target in view!qxjŬqxjqxjqxj4N _There are no items here.rxjƦrxj]rxj8'---rxj8000 _rxj rxj5rxjP@rxj rxjX rxj---@   Rupert (wandering)o invisible orc wizard (remembered)You encounter Rupert the Wild. He is wielding a +0 great sword of draining.rxj'/  --more--sxjl) 1Ksxj= K   kobold blastminer (launcher)o invisible orc wizard (remembered)sxjB &1sxjL sxj:W _You encounter a kobold blastminer. It is carrying a +0 arbalest.txjI )))txj?g))))@  txjq)You shoot a bolt. The bolt pierces through Rupert!!!  Rupert shouts!txj26h@.txj= .......Rupert is heavily wounded.The kobold blastminer wields a +0 arbalest.txjBN))))))))txj21otxj  @txjF.txjR @$..txj}....o   orc wizard (wandering)txj(o invisible orc wizard (remembered)The kobold blastminer shoots a bolt. The bolt barely misses you.txjN))))))))txj  @$......ooThe kobold blastminer shoots a bolt. The bolt misses you.txj7===3.0 (1.5txj܌txj5, _The orc wizard shouts!uxjuxj@ Ability - do what?CostFailure  f - HopNone0%  Invocations -X - Renounce ReligionNone0%  a - Heroism2 MP, Piety-0%  b - Finesse5 MP, Piety--6%  c - Duel7 MP, Piety--32% uxjg[?] toggle between ability selection and description.vxjvxjWvxj}.####.##$ .#..#vxjcarss the Marksfrog ..##...### ##. .... ##Barachi of Okawaru ****** ......##.#####.. ...##.##Health: 125/125 ======================== #.........##..###...#...#Magic: 37/37 ======================== ......##.##...#∩ ......#.AC: 15Str: 14 ...)...#..#...###........EV: 26Int: 13 vxj.....)..............))##.SH: 0Dex: 33 .))).))..................XL: 15 Next: 42% Place: Orcish Mines:2 †..##.#.........@$...)...Noise: ===------  Time: 21803.0 (0.0) ....###.........#........h) +3 triple crossbow of the Harvest {pene ...####..........##....o)Fire: h) +3 triple crossbow of the Har ...#............## ..... ................#. .@.K .................... ..o@   Rupert .................... ..K   kobold blastminer (launcher) #.........#.......... #o   orc wizard ........##...##......vxj.o invisible orc wizard (remembered)Rupert shouts!  Rupert is heavily wounded.The kobold blastminer wields a +0 arbalest.  The kobold blastminer shoots a bolt. The bolt barely misses you.The kobold blastminer shoots a bolt. The bolt misses you. _The orc wizard shouts!vxj3ovxjDvxjK@.vxj9o.vxj (…)You gain the combat prowess of a mighty hero.vxjN))))))))vxj! @$......oThe kobold blastminer shoots a bolt. The bolt misses you.vxj?65--vxj׎s632--4.0 (1Hero vxjtvxj vxj_The orc shouts!vxj_ e. _The orc shouts!  You shoot a bolt. The bolt pierces through Rupert!!!  Rupert is severely wounded.bolt pierces through the kobold blastminer!!!  You kill the kobold blastminer!vxjɏ )))))))) o   orc wizardo invisible orc wizard (remembered)o   orcvxj bo.vxjK K@.vxj 9o.vxj ...@....)vxjD l6=-3==5.3 (1.3vxj, vxj/ P _Okawaru accepts your kill.vxj .You shoot a bolt. The bolt pierces through Rupert!!  You kill Rupert!vxj ))))))))o   orc wizardo invisible orc wizard (remembered)vxj }o   orcvxj^x 1.vxjx ...)....)  Okawaru is honoured by your kill.vxjm .oYou hear some strange, mumbled words.  A magic dart appears from out of thin air!vxj< Ao.vxj ..vxj oThe magic dart hits you but does no damage.  The invisible orc wizard hits you but does no damage.vxj o invisible orc wizardo   orcvxj =7==76.7 (1.4Pois Hero vxj" vxj% Q _You are poisoned.vxjU~f $You shoot a bolt.vxj ))))))))o   orc  Okawaru accepts your kill.vxjKo.vxj1ovxj $...)...owizardo   orcvxj3=-88.0 (1.3vxj vxj"E _You feel a bit more experienced. You feel sick.wxj( wxj.You shoot a bolt. The bolt closely misses the orc wizard.The bolt pierces through the orc!wxjwxjv4)))))))wxj")wxj\x o.You kill the orc!wxjhn..)...wxjlF-9.2 (1.2wxjluwxjw$ _You feel sick.wxjn: .wxjoYou shoot a bolt.  The bolt pierces through the orc wizard!!!  You kill the orc wizard!wxju9))))))))wxjMv!wxjYd ..))..wxj-M.)Okawaru accepts your kill.wxj75110.5 (1.3wxj wxj2 $ _You feel sick.wxj'wxj)wxjl6wxj8H _No target in view!wxj wxj+ wxj wxjH H _No target in view!wxjC wxjKD wxjS wxj>U  wxjU :_No target in view!xxjxxjPxxj&xxjfO=xxjU xxj _You feel sick. _No target in view! _No target in view! _You feel sick.  You feel sick.xxjo0=Hero xxjxxjj _You are no longer poisoned.xxj* xxj`$xxjt)xxj*%1xxj.xxjw3xxj3xxj#8xxj<xxjS=%2xxjExxjBKxxjKxxjOxxjTxxjUxxj6Yxxj^xxj^%3xxjcxxjkxxj3lxxjpxxjvxxjv%4xxjzxxj,xxjxxjxxjxxjxxj xxjK5=xxj˛xxjB(---xxj`####.## $#.#..# ##...### ##.#.... ## ##.#####......##.## .##..###...#...#.##.##...#∩'......#.xxjT)...#..#...###. ).))##. ))).))... ..##.#..@...).###.#.####...##))...).#...## #........#. .)..)......... .....xxjxN......... .. .#.......... #.#.##...##...... .^xxj024.5 (14.0)xxjhI---5.8 (15.3xxjxxj  You now have 1723 gold pieces (gained 19).6.8 (16 _Items here: )) [ ††.xxj]xxj]xxjaxxjmxxju,xxjxxxj}xxjЂxxj99=xxjxxjȔ- ...### ##.#.... ##..##.#####......##.## ...##..###...#...#. ##.##...#∩'......#... )...#..#...###.........xxj)..............))##.... ).))..... ##.#..)...)...###.........#. ####..##))...) #......##.#...........#.. .)..)..................................#...........#.#...##...##.........^..xxj# #.##.......## #.##xxjq..##.#####......##.## ......##..###...#...#....xxjϟ%##.##...#∩'......#.......#...###.......... .)..............))##..).... #.#..........)...)..#.........#...... ###.xxj!##)@...) ............##.#...... .....#....)..)...#xxjs...........................#...........#.#..##...##.........^.# #.##.......##.#.##xxjҠ} ####.....### #.#xxj19.4 (2.6)xxj-30.8 (4.0xxjxxj߳$  Things that are here:xxjK _a +0 great sword of draining; a +0 chain mail; the human corpse of Rupertyxj` yxj Pick up what? 25/52 gear slots (_ for help) Hand Weapons (select all with )) yxjҊ  a - a +0 great sword of draining Armour (select all with [)b - a +0 chain mail Carrion the human corpse of Rupert [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]zxj!zxjzxjWQ..##.#####......##.## ...carss the Marksfrog ......##..###...#...#....Barachi of Okawaru ****** ..##.##...#∩'......#.....Health: 125/125 ======================== ...#..#...###............Magic: 37/37 ======================== .)..............))##.....AC: 16Str: 14 .))......................EV: 32zxj"Int: 13 #.#..........)...).......SH: 0Dex: 33 ###.........#............XL: 15 Next: 48% Place: Orcish Mines:2 ###..........##)@...)....Noise: ---------  Time: 21830.8 (0.0) ............##.#.........h) +3 triple crossbow of the Harvest {pene ............#....)..)...#Fire: h) +3 triple crossbow of the Har .........................Hero ......................... ......#...........#.#.... zxj6....##...##.........^.... ....# #.##.......##.#.##. ..... ####.....### #.# _You are no longer poisoned.You now have 1723 gold pieces (gained 19). _Items here: )) [ ††.  Things that are here: _a +0 great sword of draining; a +0 chain mail; the human corpse of RupertOkay, then.zxj/zxjb0zxjn;zxjg>. _zxj% zxju& zxj* zxjp2 zxj8 zxj9 $ _zxjK= zxjF zxjM ,zxjqQ zxjS $  Things that are here:zxjX s  a +0 battleaxe; a +0 chain mail; an orc corpsezxj`^ zxj^  _zxj0c zxj_q ; ## # ### ## ## #$#.#..# # ##.#.... ## #.. .##.#####......##.## .... .....##..###...#...#..... .##.##...#∩'#.... ..#..#...###......... zxjr )..............))## ))..............@....#....)...)... ##...#............. ##....##))...).....##.#............#....)..)...#.................zxjr .......#...........#.#.....zxjy M ## # ### # .zxjsz ## #$#.#..# ..### ##.#.... ## #..##.#####......##.## ........##..###...#...#...##.##...#∩'#.. ..#..#...###........)@##...... ))zxjz Q...... ..)...)#........ ##..........##))...)............zxj2 Y4.9 (4.16.3 (5.5zxj zxj _Items here: )) [[ ††.{xj {xj 1Pick up what? 25/52 gear slots (_ for help) Hand Weapons (select all with ))  a - a +1 flail of holy wrath  b - a +2 flail of holy wrath {xj} Armour (select all with [)c - a +0 chain mail  d - a +0 leather armour Carrion an orc corpse an orc corpse [Up|Down] select[Esc] exit {xj Letters toggle [.|Space] toggle selected[top]}xjxk}xjq}xj|carss the Marksfrog ### ### ##}xjG}Barachi of Okawaru ****** .###$#.#..#.Health: 125/125 ======================== ..### ##.#.... ## #..}xj}Magic: 37/37 ======================== .##.#####......##.## ....AC: 16Str: 14 .....##..###...#...#.....EV: 32}xj}IInt: 13 .##.##...#∩'......#......SH: 0Dex: 33 ..#..#...###.............}xj_~XL: 15 Next: 48% Place: Orcish Mines:2 )..............)@##......Noise: ---------  Time: 21836.3 (0.0) )).......................h) +3 triple crossbow of the Harvest {pene }xj~.#..........)...)........Fire: h) +3 triple crossbow of the Har ##.........#.............}xjHero ##..........##))...)..... ...........##.#.......... ...........#....)..)...#. ......................... }xjc/......................... _a +0 great sword of draining; a +0 chain mail; the human corpse of Rupert _Okay, then.Things that are here: }xj_a +0 battleaxe; a +0 chain mail; an orc corpse _Items here: )) [[ ††.  Okay, then.}xj}xjY}xj}xj. _}xj}xjn}xj}xj }xj-N526}xjP}xjK _Okay, then.  Things that are here: _a +0 battleaxe; a +0 chain mail; an orc corpse _Items here: )) [[ ††. _Okay, then. _You feel like a meek peon again.}xj}xj3}xj}xje}xj }xj&}xj}xj_}xj#}xj#}xj'}xj,}xjp2}xj2}xj7}xj*>@  There is an open door here.}xjTC}xj@D _}xjYG}xjK}xj ONWelcome to Qakigruo's Book Shoppe! What would you like to do?  a -  221 gold a parchment of Cigotuvi's Putrefactionb -  149 gold a parchment of Hailstorm }xj|O c -  557 gold a parchment of Malign Gatewayd -  557 gold a parchment of Manifold Assault  e -  221 gold a parchment of Passage of Golubriaf -  557 gold a parchment of Rimeblight You have 1723 gold pieces. [Esc] exit}xjO[!] buy|examine items[a-f] mark item for purchase [/] sort (type)[A-F] put item on shopping listxj A parchment of Manifold Assault. A brief text on magic, perhaps excerpted from some larger work. It contains knowledge of one spell. xj Stash search prefixes: {in_shop} {book} Menu/colouring prefixes: identified spellbook book  SpellsTypeLevelKnown  xj/ ra - Manifold AssaultTranslocation7 noxjo1Manifold Assault xjWarps space into paradoxical configurations to strike many visible foes with onemelee attack. Power increases the number of foes attacked with one cast, though unarmed attacks strike only half as many targets at once, as additional care xj>7must be taken when warping one's own limbs. xjPThe time taken for the attack is exactly the same as a normal melee attack. xjAttacks performed this way never miss, but the exact spot struck cannot be controlled precisely, making them unable to do extra damage against unsuspectingfoes. Level: 7xjT<School: TranslocationFail: 100% Power: 2% xj'Range: N/A Noise: A bit loud xjUMiscasting this spell causes magic contamination and also anchors you in place. xjOpThis spell would have no effect right now because you can't see any hostile targets that would be affected.xjU  xjWV AA parchment of Manifold Assault. xjV A brief text on magic, perhaps excerpted from some larger work. It contains knowledge of one spell. xj W Stash search prefixes: {in_shop} {book} Menu/colouring prefixes: identified spellbook book  SpellsTypexj^W Level Known xjW s a - Manifold AssaultTranslocation7 noxjWelcome to Qakigruo's Book Shoppe! What would you like to do?a -  221 gold a parchment of Cigotuvi's Putrefaction xjz  b -  149 gold a parchment of Hailstorm  c -  557 gold a parchment of Malign Gateway  d -  557 gold a parchment of Manifold Assault  e -  221 gold a parchment of Passage of Golubria  f -  557 gold a parchment of Rimeblight xj You have 1723 gold pieces. [Esc] exit[!] buy|examine itemsxjR[a-f] mark item for purchase [/] sort (type)[A-F] put item on shopping listxj5xjxjxjc ~carss the MarksfrogBarachi of Okawaru ******xj> Health: 125/125 ======================== ## #### ######Magic: 37/37 ======================== #.####.###$#.#..#.xj AC: 15Str: 14 ...##...### ##.#....### #..EV: 26Int: 13 #......##.#####......##.## ....SH: 0xjDex: 33 ##.........##..###...#...#.....XL: 15 Next: 48% Place: Orcish Mines:2 #......##.##...#@'......#......xjNoise: ---------  Time: 21844.4 (8.1) ....)...#..#...###.............h) +3 triple crossbow of the Harvest {pene ......)..............))##......Fire: h) +3 triple crossbow of the Har ..))).))....................... xjM.†..##.#..........)...)........ .....###.........#............. ....####..........##))...)..... ....#............##.#.......... .................#....)..)...#. xj_a +0 battleaxe; a +0 chain mail; an orc corpse _Items here: )) [[ ††. _Okay, then. _You feel like a meek peon again. _There is an open door here.  There is an entrance to Qakigruo's Book Shoppe here.xjxjxjH$. _xjKxj5Lxj9QxjZxj exjf$ _xjwxj8 ###xjWq.##))...)##.#......... xj.................#....)..)...#.  There is an open door here.xj+xj _xjxjxj~xjxjxjxjNxjxjZxj xjxjxj-xjxj)xjxjO _You now have 1737 gold pieces (gained 14).xj+xjxjxj xj xjj xj~ xj2" xj:+ xj+ xj2 xj< xjG xjG xjP xjZ xjfn xj0o xjx xj xj_ ,xjt xj xj} xj xjM xjM xja xj xj xj xj> ,xj xj xj ,xj xj xj xju xj, xj xj xjX xj  xj&# xj& xj"' xj- xjw1 xj5 xj6 xj8 xjw> xjA xjD xjF xjOI  You encounter an orc. It is wielding a +0 short sword.xjO ####### #####  #.#.#..# #...# .#xjFP # ###...# # ......##.###.....#.## ##...#...#.....@...# #∩'......#.........## ###..........# ....))##....#..............xjP 7)...)........ o   orc (asleep)#.............xj Q ##))...)..............##.#.......^....oxjVW 071.9 (27.5)xj X .3.2 (28.8xjp\ xjc + _Found 19 gold pieces.xjH ))xj)))o  )))xj)_You shoot a bolt. The bolt pierces through the orc.  The orc shouts!xj‹3oxj[ o$The orc is almost dead.xj"Ko.xj8E.oxjԙ.....o 2 orcs (1 wandering)xj;===4.7 (1.5)xjxjGo _You encounter an orc. It is wielding a +0 whip.xjM; .You shoot a bolt. The bolt pierces through the orc!!xjG $You kill the orc!The bolt pierces through the orc!!!xjJ s)))))..xjrK 7)))xj *oxjS r hYou kill the orc!xj xj| > ..xj ...h   hell hound (wandering)).xj\ You encounter an orc wizard. It is wielding a +0 dagger.You encounter a hell hound.xj -6.3 (1.6xj xj 7 _The orc wizard leaves your sight.xjӷ $You shoot a bolt.  The bolt pierces through the hell hound!!!  xj =You kill the hell hound!xj 4))))xj v)..)))xj={ oOkawaru accepts your kill.xjc@*$xjI .....).You hear a bark!xj?N-7.8 (1.5xjRxjtU7 _The orc wizard leaves your sight.xjxjxjAxjqxj1%  xjTYou encounter a fire elemental and an orc.xj ####### ##### .#.#..# #...# .#....### ###...### .....##.###.....#.# ##...#...#.........# ∩'......#.......@.## #.........# .....))##......)...)... .#......)..Σ   fire elemental (wandering)#))...)..Σo   orc wizard (wandering) .##.#......^....$#o   orc (wandering) .#....)..)...#...^.....oo0.0ζΣζΣ.o.xj ℓoℓ#  xjy'The orc wizard shouts! You hear a bark!xj6--9.1 (1.3xj$xj+0 _The orc leaves your sight.xjF ( xjG .You shoot a bolt.  The bolt pierces through the orc wizard!!  You kill the orc wizard!xj|\  xj\ .Okawaru accepts your kill.The bolt pierces through the fire elemental!!!  You destroy the fire elemental!xjo] xj~a xja -))))xj_b ))..)..ℓxjb 2))xj w oOkawaru accepts your kill.xjw IRxj 5  You hear a bark!xjR K --.xj ....R   Azrael (wandering).o   orc (wandering))You encounter Azrael the Boundless Flame. He is wielding a +3 scimitar offlaming.xj} xj /  --more--xjd 1.xj ζxj xj )xj &ℓxj &==xjj 80.7 (1.6xj( xj99 J _The orc leaves your sight. Azrael leaves your sight.xj s ! ######## #####.#.#..# #...# #.#....### ###...###..###.....#.## ###...#...xjs e....#∩'.......## ###.......# ......))##..#.........)...)....#....)..xjs ..##))...)....ℓo   orc (wandering).#....^...)ℓ# ..#....)..)...#.... ..................oxjw 1.xjw /hxj h   hell houndoYou encounter a hell hound.xj 7---2.0 (1.3xj xjZ 0 _The orc leaves your sight.xj $You shoot a bolt.  The bolt pierces through the hell hound!!  You kill the hell hound!xj))))))).ℓ)xjj,oxj}t.....).o   orc (wandering).xj+y?9===3.5 (1.5xjxjP _Okawaru accepts your kill.xjC - $You shoot a bolt. The bolt pierces through the orc!!))))))).ℓ)xj *hxj RYou kill the orc!xj) C$hxj; 2Rξxj$ P.....)ζζR   Azraelh   hell hound (wandering)xj* -5.1 (1.6xj4 xj6 [ _You encounter a hell hound.xj)_ ))))))))xj>c You shoot a bolt. The bolt pierces through Azrael!!xjy1hxj  h.Azrael is moderately wounded.h$xjA ?h)xj; CRξxj7.hxjGhζxj.....ℓh 2 hell hounds (wandering)xj-6.6 (1.5xj%xjL([ _You encounter a hell hound.xj{ _ ))))))))xj$  h1 wandering)  Azrael is moderately wounded.Azrael is severely wounded.  The bolt pierces through the hell hound!  The hell hound barks!xjh Ghζxji :Rξxj_j /hxjk h.The hell hound is heavily wounded.xjyl xj~m <h.xj:n 5Rζxjqp |ξhh.xjx ~...ℓζζ.xjty e hhh 3 hell hounds (1 wandering)xj6z (8.1xj xjȃ [ _You encounter a hell hound.xjr.))))))) )The hell hound barks!  The hell hound is heavily wounded. xjs_You encounter a hell hound.You shoot a bolt. The bolt pierces through Azrael!!  Azrael is almost dead.  The bolt pierces through the hell hound!xj h.The hell hound is severely wounded.xjT1hxj>w h.The hell hound barks!xj@h.xj RζYou encounter a hell hound.xj;h.xjGhζxjG;h.xj>h.xjR..ℓℓℓ$hh 4 hell hounds (1 wandering)xj(9.6xj xjz _Azrael screams, "Burn! Burn! All of it must BURN!"xj .You shoot a bolt. The bolt pierces through Azrael!!!  You kill Azrael!xjD [ ))))))))xj hhhh 4 hell hounds (1 wandering)  Okawaru accepts your kill.The bolt pierces through the hell hound!xjj Ah.xjl @h.xjm !hxjn !)xjn 1.xj ' xjN >..$...xj h 3 hell hounds (1 wandering, 1 catchi…)The hell hound is moderately wounded.xjJ E ****xjH X*The hell hound breathes flames at you.xjo <h.xjp .hℓxj& xj 1hxj ...@.....)h.hh 4 hell hounds (1 catching breathxjb! :)  The blast of flame hits you but does no damage.xji% 25191.1xj- xj0 + _The hell hound barks!xj xj}P))))))xjk))You shoot a bolt.  The bolt pierces through the hell hound.  xjrHThe hell hound is almost dead.xj`$Ah.xjZ%=h$xj&=h.xj&Ah.xj(@h.xj})=h.xj*<h.xj1. h.The bolt closely misses the hell hound. The hell hound completely misses you.x2xjHw..).$xj}Ixj~J(2.6xjWxjd\W _The hell hound barely misses you.xj,3.The bolt closely misses the hell hound. The hell hound completely misses you.x2 _The hell hound barely misses you.xj٤You shoot a bolt.  The bolt pierces through the hell hound!!!  You kill the hell hound!xjJt )))))))) 3xju  Okawaru accepts your kill.The bolt pierces through the hell hound!!xjH* Ah.xj, h.The hell hound is severely wounded.xj. ?h$xj8 1....xj 9 xj%= 024.1xjUE xj*H  xjH _The hell hound closely misses you. The hell hound completely misses you. x3xjO )))))xj)))You shoot a bolt.  The bolt pierces through the hell hound!  The hell hound is severely wounded.xjZU&h.xjUxj΁X h.....xjX.The bolt closely misses the hell hound. The hell hound misses you.The hell hound closely misses you. The hell hound completely misses you. x2xjO(5.6xjxjW _The hell hound barely misses you.xjS .You shoot a bolt.  The bolt pierces through the hell hound!!!  You kill the hell hound!)) 2xjD xj..(1 catching breath)  Okawaru accepts your kill.The hell hound barely misses you. The hell hound closely misses you.xjX *****xjPThe hell hound breathes flames at you.xjMb@....xjV2-7.1xjxjI _The blast of flame hits you. You resist. The hell hound barely misses you.xj N )))xj$ v)))))You shoot a bolt.  The bolt pierces through the hell hound!xj#iEh....xji...You shoot a bolt.  The bolt pierces through the hell hound!  The hell hound is almost dead.  The hell hound misses you. x2  The hell hound bites you but does no damage.  The hell hound barely misses you. The hell hound misses you.xjj(8.6xjqxjsE _The hell hound completely misses you.xjVtxjQq( xjq.You shoot a bolt.  The bolt pierces through the hell hound!!  You kill the hell hound!xjy)xjWz))))xjzN   hell houndxj/{?)))xjU †...xj{T....Okawaru accepts your kill.xj X3-900.1xjxjS _The hell hound misses you. x2xj<K ))xjH=p You shoot a bolt.  The bolt pierces through the hell hound!xj .hThe hell hound is heavily wounded.41.6xjmxjS _The hell hound misses you. x2xjzL.The bolt pierces through the hell hound!  The hell hound is heavily wounded. _The hell hound misses you. x2  You shoot a bolt.  The bolt pierces through the hell hound!!!  You kill the hell hound!xjpQG))xj?.†xj%3xjq 3.1xjxjP _Okawaru accepts your kill.xjA, xj. xju? xjB  xjNC :_No target in view!xjq xj! xju xjB xj R5= _xj} xj xj xjd xj xj %  xj\ AYou see here a hell hound corpse.xj' xj  _xj xjP?###### ##### #.#..# #...# #....### ###... ....##.###.....#.##..#...#.........# xj'......#.......†.## ..................## .... ....))##.......†..#...... ...$.......---)...)....xjBp........ #..)....##))...)# ##.#^...)$# #....)..)...#...^....xj......................##.#...#xj0  ##### .#..# #...# ....### ###...### #.##.###.....#.## ... ...#...#.xj X.# .... ......#.†.## ... ....## ..))##.†..#..@. xj# N)...). .). ##))...).#.#.^...)$#.# ....)..)...#...^.xj| ....#.#.#.#.xj-6.8 (3.7xjI---8.1 (5.0xjyxj#O  You now have 1758 gold pieces (gained 21).xj$G=9.1 (6xj,xj/\ _You see here a +3 scimitar of flaming.xjSxjSxjUxjZxjb ..# #...# .. ..xjwc&..### ###...### ..##.###.###.....#.## .....#...#.........# #.....#.......†.## .....###..))##†..#......xjci.)..).0 xjc.....xjcn).....# #))...)...### xjcr.#......^...)$#.#xj@d)..)...#...^......#.#.#..#. xjxd!......^.....##.# #$.<.$.∩xjsxjt.10.5 (1.4xjMzxj|S _Found Wekkex's Book Shop. Found a stone staircase leading up.xj+xj0Gear: 25/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  h - the +3 triple crossbow of the Harvest (weapon) {penet, rF+ Str-3 Dex+2 Stlt t - a +4 longbow of draining Missiles (go to first with ()  i - 4 throwing netsp - 16 javelins  w - a curare-tipped dart  x - a silver javelin Armour (go to first with [)  d - the +2 pair of slick slippers (worn) {slick, slippery, EV+4}  g - a +2 cloak (worn)  j - a +2 leather armour of poison resistance (worn)  q - the +3 hat of Pondering (worn) {Ponderous, Will+ MP+10 Int+5}  r - the +0 pair of gloves "Ridar" (worn) {Dex+3}  l - a +3 leather armour  m - a +2 helmet of intelligence  n - a +2 pair of boots of stealth  o - a +4 chain mail of cold resistance Jewellery (go to first with "=)  b - an amulet of magic regeneration (worn)  c - a +4 ring of slaying (worn)  e - the ring "Waeciura" (worn) {Will++ Str+6 Int-5 Dex+5} [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]xjP  i - 4 throwing nets  p - 16 javelins  w - a curare-tipped dart  x - a silver javelin xjȅArmour (go to first with [)  d - the +2 pair of slick slippers (worn) {slick, slippery, EV+4}  g - a +2 cloak (worn) xjZ j - a +2 leather armour of poison resistance (worn)  q - the +3 hat of Pondering (worn) {Ponderous, Will+ MP+10 Int+5}  r0gloves "Ridar"Dex+3} xj l - a +3 leather armour  m - a +2 helmet of intelligence  n - a +2 pair of boots of stealth xj̆P o - a +4 chain mail of cold resistance xjbJewellery (go to first with "=) xjE b - an amulet of magic regeneration (worn) xj4? c - a +4 ring of slaying (worn) xjUT e - the ring "Waeciura" (worn) {Will++ Str+6 Int-5 Dex+5} xj a - the amulet of Elemental Vulnerability {rPois rF-- rC-- AC+8}  f - a ring of protection from fire  k - a +4 ring of slaying xj' s - a ring of magical powerxj850%xj%e m - a +2 helmet of intelligence xjl&( b - an amulet of magic regeneration (worn)u - a ring of willpower Talismans (go to first with %)  v - the quill talisman "Axzuyr" {Rampage}xj'87xj  i - 4 throwing netsp - 16 javelins  w - a curare-tipped dart xjy  b - an amulet of magic regeneration (worn)  s - a ring of magical power50xj 5  h - the +3 triple crossbow of the Harvest (weapon) {penet, rF+ Str-3 Dex+2 Stltxj85 4 t - a +4 longbow of draining xj^5 Missiles (go to first with ()  a - the amulet of Elemental Vulnerability {rPois rF-- rC-- AC+8}12xjzxjxj#..# #...#.. ..carss the Marksfrog xjJ...### ###...### ..##.#Barachi of Okawaru ****** xjn..##.###.....#.## ......Health: 125/125 ======================== xj..#...#.........# #......Magic: 37/37 ======================== xj.....#.......†.## .......AC: 15xjStr: 14 ...............###.......EV: 26xjInt: 13 ..))##.......†..#........SH: 0xjtDex: 33 ...............).........xjGXL: 15 Next: 53% Place: Orcish Mines:2 xjm...)............@........Noise: ---------  Time: 21910.5 (0.0) ..................).....#xjUh) +3 triple crossbow of the Harvest {pene #))...)...............###Fire: h) +3 triple crossbow of the Har .#.............^...)$#.# xj...)..)...#...^.......... ......................... xj................#........ ....#.#.........#........ ......^.....##.# #$.<.$.∩ xjB_Okawaru accepts your kill. _No target in view! _You see here a hell hound corpse.  You now have 1758 gold pieces (gained 21). xj_You see here a +3 scimitar of flaming. _Found Wekkex's Book Shop. Found a stone staircase leading up.xjxjxjxjDxj xjϸ URead which item? xj2 Scrolls xj V b - a scroll of blinking  f - a scroll of fear xj˹ % t - 8 scrolls of teleportationxj 7r - 9 scrolls of revelation  xj1 Hx - 2 scrolls of amnesia  I - 2 scrolls of immolation xj  N - 3 scrolls of noise xjú  S - 2 scrolls of silence xj  T - a scroll of torment xj% % V - 6 scrolls of vulnerability xjV , s - a scroll of butterflies xj [!] read|quaff|evoke[?] describe selectedxjxj@xj#..# #...#.. ..carss the Marksfrog ...### ###...### ..##.#Barachi of Okawaru ****** xj..##.###.....#.## ......Health: 125/125 ======================== xj..#...#.........# #......Magic: 37/37 ======================== xjp5.....#.......†.## .......AC: 15Str: 14 ...............###.......EV: 26Int: 13 ..))##.......†..#........SH: 0Dex: 33 ...............).........XL: 15 Next: 53% Place: Orcish Mines:2 ...)............@........xjNoise: ---------  Time: 21910.5 (0.0) ..................).....#h) +3 triple crossbow of the Harvest {pene xj#))...)...............###Fire: h) +3 triple crossbow of the Har xj%t.#.............^...)$#.# ...)..)...#...^.......... ......................... ................#........ ....#.#.........#........ xjOy......^.....##.# #$.<.$.∩ _Okawaru accepts your kill. _No target in view! xj_You see here a hell hound corpse.  You now have 1758 gold pieces (gained 21). _You see here a +3 scimitar of flaming. _Found Wekkex's Book Shop. Found a stone staircase leading up.xj#No target in view! _You see here a hell hound corpse.  You now have 1758 gold pieces (gained 21). _You see here a +3 scimitar of flamingxjOF. _Found Wekkex's Book Shop. Found a stoxjqMne staircase leading up.  Okay, then.xjxj@xj . _xjH xja $xj 2Drink which item? xj OPotions  c - 5 potions of curing xj ' h - 2 potions of hastexj8 6a - 11 potions of ambrosia  xjc $e - 4 potions of enlightenment  xj #i - 2 potions of invisibility  xj m - a potion of might  xj #B - 2 potions of berserk rage xj + A - a potion of attraction xj % L - 3 potions of lignification xjF  M - a potion of mutation xj 1 n - an amethyst potion xj [!] read|quaff|evokexj G[?] describe selectedxjxjxj"+X#..# #...#.. ..carss the Marksfrog ...### ###...### ..##.#xja+WBarachi of Okawaru ****** ..##.###.....#.## ......Health: 125/125 ======================== ..#...#.........# #......xj+Magic: 37/37 ======================== .....#.......†.## .......xj+OAC: 15Str: 14 xj+...............###.......EV: 26Int: 13 xj,..))##.......†..#........SH: 0xj,,tDex: 33 ...............).........xj~,XL: 15 Next: 53% Place: Orcish Mines:2 ...)............@........Noise: ---------  Time: 21910.5 (0.0) ..................).....#xj,h) +3 triple crossbow of the Harvest {pene #))...)...............###xj,@Fire: h) +3 triple crossbow of the Har xj,l.#.............^...)$#.# xj,...)..)...#...^.......... ......................... xj-z................#........ ....#.#.........#........ xj-x......^.....##.# #$.<.$.∩ _No target in view! _You see here a hell hound corpse.  You now have 1758 gold pieces (gained 21). _You see here a +3 scimitar of flaming. _Found Wekkex's Book Shop. Found a stone staircase leading up. _Okay, then.xj9P  Okay, then.xj:xjuDxj8G. _xjtxjvxj|xjlxjxj$ _xjxjxj_#.###.....#.## .......# #...#.........###.........#.......†.###........###... ))##.......†..#...)....).........).....# )...)xji### 1.9 (1.4^...)$#.# .)..)...#...^. ......................##.##xj-#<^.....##.###$.<.$.∩#xjE##.#.##.. ## .. ## #.# #.#.$..##.xjxjH-3.2 (2.7xjCxj9 _Found a stone staircase leading up.xjxj_xj]xj#xjxj~xj}xj$  Things that are here:xjj  a +0 dagger; a +0 robe; an orc corpsexjxj# _xjxjl  You now have 1777 gold pieces (gained 19).  Things that are here:xjOxjxjh _a +0 mace; a +0 whip; an orc corpsexjF3xj.xjxjM xj xjxjxjxjxjp!xj.%xj )xj)xj,xj0xj!4xj4xjG7xj;xj<xj>xjBO _You now have 1811 gold pieces (gained 34).xjGxjtGxj> d * Ranged Weapons  16.1  21.0   0   l - Ice Magic   9.0   7.4  +2      xj) m - Air Magic   0.0   0.8  +1   e - Armour   5.0   4.2  +2      f + Dodgingxj`9.9   8.8  +1   n + Invocations7.5   9.5  -1  xj2  g - Stealth   0.8   1.0   0   o - Evocations   0.0   0.8  +1      xjk@ p - Shapeshifting   0.0   1.0   0      xj!            xj        xj`         xj                 The relative cost of raising each skill is in cyan.  xj The species aptitude is in white.  [?] Help[=] set a skill target  xj_ [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsxj > j + Hexes 8.5xj> k + Alchemy 6.0xj[ > l + Ice Magic 9.0xjyxjKxj$xj8p......................##carss the Marksfrog ..........).....#.......Barachi of Okawaru ****** ..............###.......xjHealth: 125/125 ======================== .......^...))#.#.$......Magic: 37/37 ======================== ..#...^................AC: 15xjStr: 14 .......................EV: 26Int: 13 ........#.............#SH: 0Dex: 33 ........#........#<####XL: 15 Next: 53% Place: Orcish Mines:2 ....##.###$.<...@# #Noise: ---------  Time: 21932.9 (0.0) xj##.. ## #...........#h) +3 triple crossbow of the Harvest {pene ###.#.$..##.##Fire: h) +3 triple crossbow of the Har#####$## ###.####You add the spell Yara's Violent Unravelling to your library. _Thank you for shopping at Wekkex's Book Shop! _Okay, then. _This spell is dangerous to cast! _You start memorising the spell. You continue memorising. x5 xj.N_You finish memorising. Spell assigned to 'c'.xj4xjxjxjxjn Spells (Memorise)TypexjMKFailure Level  a - FreezeIcexjwE1% 1b - JinxbiteHexesxjp1%2  c - Confusing TouchHexes1%3  d - Poisonous VapoursAlchemy/Airxjp@4%1  e - ApportationTranslocation16%xjЗ81  f - FoxfireConjuration/Fire16%xj:1  g - Kinetic GrapnelForgecraft16%xjI;1  h - Construct Spike LauncherForgecraftxjpt24% 2  i - Lesser BeckoningTranslocationxja24% 2  j - ScorchFirexjv24% 2  k - Static DischargeConjuration/AirxjZ24% 2  l - Fugue of the FallenNecromancy43% 3  m - Maxwell's Portable Piledriver Translocationxjk43% 3  n - Stone ArrowConjuration/Earthxj43% 3  o - Teleport OtherTranslocation43% 3  p - Vampiric DrainingNecromancyxjdt43% 3  q - Volatile BlastmotesFire/Translocationxjn43% 3  r - Fulminant PrismConjuration/Alchemyxj>43% 4  s - Leda's LiquefactionAlchemy/Earth43% 4  t - PetrifyAlchemy/Earthxj43% 4  u - Sticky FlameFire/Alchemy43% 4 20 spell levels left xj][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitxjM o - Teleport OtherTranslocation 43% 3p - Vampiric DrainingNecromancy43% 3  q - Volatile BlastmotesFire/Translocation43% 3  r - Fulminant PrismxjcConjuration/Alchemy43% 4  s - Leda's LiquefactionAlchemy/Earth43% 4  t - Petrify Alchemy/Earth4  u - Sticky Flame Fire/Alchemy4  v - Irradiate Conjuration/Alchemyxj78% 5  w - Airstrike Air85x - Dispel Undead Necromancy xj085y - Passage of GolubriaTranslocation85z - Fireball Conjuration/Fire99% 5xj o - Teleport OtherTranslocation 43% 3  u - Sticky FlameFire/Alchemy43% 4A - DispersalTranslocation100% 6  B - Polar VortexIce100% 9xj xjL xj k......................##xj 1carss the Marksfrog xj m..........).....#.......xj! 2Barachi of Okawaru ****** xj[ Y..............###.......xj cHealth: 125/125 ======================== xj .......^...))#.#.$......xj cMagic: 37/37 ======================== xj l..#...^................xj) -AC: 15xju Str: 14 .......................EV: 26Int: 13 xj P........#.............#xj -SH: 0xjU ,Dex: 33 xj Z........#........#<####xjW XL: 15 Next: 53% Place: Orcish Mines:2 xj @....##.###$.<...@# #Noise: ---------  Time: 21932.9 (0.0) xj( g##.. ## #...........#xjW [h) +3 triple crossbow of the Harvest {pene #xj E##.#.$..##.##xj BFire: h) +3 triple crossbow of the Harxj #####$## ###.#xj ###xj3 YYou add the spell Yara's Violent Unravelling to your library. xj _Thank you for shopping at Wekkex's Book Shop! _Okay, then. _This spell is dangerous to cast! _You start memorising the spell. You continue memorising. x5 _You finish memorising. Spell assigned to 'c'.xj xj Memorise Polar Vortex, consuming 9 spell levels and leaving 11? Y - Yes xj! ' N - NoÏxjÏxj......................##carss the Marksfrog ..........).....#.......Barachi of Okawaru ****** ..............###.......ÏxjHealth: 125/125 ======================== .......^...))#.#.$......Magic: 37/37 ======================== ..#...^................AC: 15ÏxjERStr: 14 .......................EV: 26Int: 13 ........#.............#SH: 0ÏxjyDex: 33 ........#........#<####ÏxjMXL: 15 Next: 53% Place: Orcish Mines:2 ....##.###$.<...@# #ÏxjANoise: ---------  Time: 21932.9 (0.0) ##.. ## #...........#h) +3 triple crossbow of the Harvest {pene #Ïxj##.#.$..##.##Fire: h) +3 triple crossbow of the Har#####$## ###.#Ïxj<###You add the spell Yara's Violent Unravelling to your library. _Thank you for shopping at Wekkex's Book Shop! Ïxjjw_Okay, then. _This spell is dangerous to cast! Ïxj_You start memorising the spell. You continue memorising. x5 _You finish memorising. Spell assigned to 'c'.Ïxj+3.9 (1Ïxj. ÏxjP p _This spell is impossible to cast!Ïxj +4.9 (2Ïxj Ïxj Ïxj` +5.9 (3Ïxj Ïxj! Ïxj" +6.9 (4Ïxj.( Ïxj7 Ïxj7 +7.9 (5Ïxjz> ÏxjD ÏxjIE +8.9 (6ÏxjK ÏxjQ ÏxjR +9.9 (7ÏxjX ÏxjC_ Ïxj_ ,40.9 (8Ïxj9e Ïxjk Ïxjl +1.9 (9Ïxjq Ïxj*x Ïxjx ,2.9 (10.0)Ïxj3~ Ïxj $ Ïxj _You start memorising the spell. You continue memorising. x9Ïxj Ïxj Ïxjψ  Ïxj U_You finish memorising. Spell assigned to 'd'.ďxjďxj&Gear: 25/52 gear slots (Left/Right/Tab to switch category) ďxj:'Hand Weapons (go to first with ))  h - the +3 triple crossbow of the Harvest (weapon) {penet, rF+ Str-3 Dex+2 Stltďxj' t - a +4 longbow of draining Missiles (go to first with () ďxj'w i - 4 throwing netsp - 16 javelins  w - a curare-tipped dart  ďxj ({x - a silver javelin Armour (go to first with [) ďxjO(w d - the +2 pair of slick slippers (worn) {slick, slippery, EV+4}  g - a +2 cloak (worn) ďxj(: j - a +2 leather armour of poison resistance (worn) ďxj( q - the +3 hat of Pondering (worn) {Ponderous, Will+ MP+10 Int+5}  r - the +0 pair of gloves "Ridar" (worn) {Dex+3}  l - a +3 leather armour ďxj)" m - a +2 helmet of intelligence  n - a +2 pair of boots of stealth  o - a +4 chain mail of cold resistance Jewellery (go to first with "=)  b - an amulet of magic regeneration (worn) ďxj)f c - a +4 ring of slaying (worn)  e - the ring "Waeciura" (worn) {Will++ Str+6 Int-5 Dex+5} ďxjO*[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]ŏxj=m  p - 16 javelins  w - a curare-tipped dart  x - a silver javelin Armour ŏxjm [  d - the +2 pair of slick slippers (worn) {slick, slippery, EV+4}  g - a +2 cloak (worn) ŏxjm j - a +2 leather armour of poison resistance (worn)  q - the +3 hat of Pondering (worn) {Ponderous, Will+ MP+10 Int+5} ŏxjn 7 r - the +0 pair of gloves "Ridar" (worn) {Dex+3} ŏxjSn  l - a +3 leather armour  m - a +2 helmet of intelligence  n - a +2 pair of boots of stealth  o - a +4 chain mail of cold resistance ŏxj^o Jewellery (go to first with "=)  b - an amulet of magic regeneration (worn)  c - a +4 ring of slaying (worn)  e - the ring "Waeciura" (worn) {Will++ Str+6 Int-5 Dex+5}  a - the amulet of Elemental Vulnerability {rPois rF-- rC-- AC+8}  f - a ring of protection from fire  k - a +4 ring of slaying  s - a ring of magical power ŏxjo [ u - a ring of willpower62%ŏxjG d - the +2 pair of slick slippers (worn) {slick, slippery, EV+4}  o - a +4 chain mail of cold resistance Talismans (go to first with %)  v - the quill talisman "Axzuyr" {Rampage}87Əxj~ƏxjƏxj-#Əxj,......................##carss the Marksfrog ..........).....#.......Barachi of Okawaru ****** ..............###.......Health: 125/125 ======================== .......^...))#.#.$......Əxj-`Magic: 37/37 ======================== ..#...^................AC: 15Str: 14 .......................EV: 26Int: 13 ........#.............#SH: 0Dex: 33 ........#........#<####XL: 15 Next: 53% Place: Orcish Mines:2 Əxj-....##.###$.<...@# #Noise: ---------  Time: 21942.9 (0.0) ##.. ## #...........#h) +3 triple crossbow of the Harvest {pene ###.#.$..##.##Fire: h) +3 triple crossbow of the HarƏxjH.#####$## ###.#### _This spell is dangerous to cast! _You start memorising the spell. You continue memorising. x5 Əxj.v_You finish memorising. Spell assigned to 'c'. _This spell is impossible to cast! _You start memorising the spell. You continue memorising. x9 _You finish memorising. Spell assigned to 'd'.Əxj]3Əxj3ƏxjA8Əxjl:ƏxjR ƏxjU Read which item? Scrolls  b - a scroll of blinking  f - a scroll of fear ƏxjU y t - 8 scrolls of teleportationr - 9 scrolls of revelation  x - 2 scrolls of amnesia Əxj$V  I - 2 scrolls of immolation  N - 3 scrolls of noise  S - 2 scrolls of silence  T - a scroll of torment Əxj{V V - 6 scrolls of vulnerability  s - a scroll of butterflies [!] read|quaff|evokeƏxjV G[?] describe selectedǏxjǏxj~Ǐxj......................##carss the Marksfrog ..........).....#.......Barachi of Okawaru ****** ..............###.......Health: 125/125 ======================== ǏxjXd.......^...))#.#.$......Magic: 37/37 ======================== ..#...^................AC: 15Str: 14 .......................EV: 26Int: 13 Ǐxjїz........#.............#SH: 0Dex: 33 ........#........#<####XL: 15 Next: 53% Place: Orcish Mines:2 ....##.###$.<...@# #Noise: ---------  Time: 21942.9 (0.0) ##.. ## #...........#h) +3 triple crossbow of the Harvest {pene Ǐxj2###.#.$..##.##Fire: h) +3 triple crossbow of the Har#####$## ###.#Ǐxj5### _This spell is dangerous to cast! _You start memorising the spell. You continue memorising. x5 Ǐxjv_You finish memorising. Spell assigned to 'c'. _This spell is impossible to cast! _You start memorising the spell. You continue memorising. x9 _You finish memorising. Spell assigned to 'd'.ǏxjDYou start memorising the spell. You continue memorising. x5 _You finish memorising. Spell assigned to 'c'. _This spell is impossible to cast! _You start memorising the spell. You continue memorising. x9 _You finish memorising. Spell assigned to 'd'.  Okay, then.ǏxjǏxjǏxj. _ǏxjlǏxjuTGear: 25/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  h - the +3 triple crossbow of the Harvest (weapon) {penet, rF+ Str-3 Dex+2 StltǏxju t - a +4 longbow of draining Missiles (go to first with ()  i - 4 throwing netsp - 16 javelins  ǏxjCvw - a curare-tipped dart  x - a silver javelin Armour (go to first with [)  d - the +2 pair of slick slippers (worn) {slick, slippery, EV+4}  g - a +2 cloak (worn) Ǐxjv j - a +2 leather armour of poison resistance (worn)  q - the +3 hat of Pondering (worn) {Ponderous, Will+ MP+10 Int+5}  r - the +0 pair of gloves "Ridar" (worn) {Dex+3}  l - a +3 leather armour Ǐxjbw m - a +2 helmet of intelligence  n - a +2 pair of boots of stealth  o - a +4 chain mail of cold resistance Jewellery (go to first with "=) Ǐxj x b - an amulet of magic regeneration (worn)  c - a +4 ring of slaying (worn)  e - the ring "Waeciura" (worn) {Will++ Str+6 Int-5 Dex+5} Ǐxjx[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]ȏxjJȏxjȏxjpȏxjFk......................##ȏxjcarss the Marksfrog ..........).....#.......ȏxj2Barachi of Okawaru ****** ȏxj..............###.......Health: 125/125 ======================== ȏxj3.......^...))#.#.$......ȏxjfMagic: 37/37 ======================== ..#...^................ȏxj-AC: 15ȏxj|Str: 14 .......................ȏxj EV: 26Int: 13 ........#.............#ȏxjaSH: 0Dex: 33 ........#........#<####ȏxjXL: 15 Next: 53% Place: Orcish Mines:2 ȏxj....##.###$.<...@# #ȏxjNoise: ---------  Time: 21942.9 (0.0) ##.. ## #...........#ȏxj'Dh) +3 triple crossbow of the Harvest {pene ȏxjq\###.#.$..##.##ȏxjBFire: h) +3 triple crossbow of the Harȏxj#####$## ###.#ȏxj### ȏxj._You start memorising the spell. You continue memorising. x5 ȏxj]T_You finish memorising. Spell assigned to 'c'. ȏxj<_This spell is impossible to cast! ȏxj_You start memorising the spell. You continue memorising. x9 _You finish memorising. Spell assigned to 'd'. ȏxj6_Okay, then.ȏxjȏxjȏxjȏxjȏxj ȏxjC  Your spells (describe)TypeFailure Level ȏxj  a - Ensorcelled Hibernation Hexes/Ice1% 2 b - Mephitic CloudConjuration/Alchemy/Air 22%3  c - Yara's Violent UnravellingHexes/Alchemyȏxj e22%5  d - Polar VortexIce100% 9 Select a spell to describe [?] help [!]/[I] toggle spell headersЏxjx Џxj} Џxj` ......................##carss the Marksfrog ..........).....#.......Barachi of Okawaru ****** ..............###.......Џxjʃ Health: 125/125 ======================== .......^...))#.#.$......Magic: 37/37 ======================== ..#...^................AC: 15Str: 14 .......................EV: 26Int: 13 Џxjp ........#.............#SH: 0Dex: 33 ........#........#<####XL: 15 Next: 53% Place: Orcish Mines:2 ....##.###$.<...@# #Noise: ---------  Time: 21942.9 (0.0) ##.. ## #...........#h) +3 triple crossbow of the Harvest {pene #ЏxjȄ `##.#.$..##.##Fire: h) +3 triple crossbow of the Har#####$## ###.#### _You start memorising the spell. You continue memorising. x5 _You finish memorising. Spell assigned to 'c'. _This spell is impossible to cast! Џxj "_You start memorising the spell. You continue memorising. x9 _You finish memorising. Spell assigned to 'd'. _Okay, then.Џxj ЏxjZ Џxj ЏxjÑ яxjKяxjO  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting13.8  11.7  +2   h + Spellcasting 8.4   9.0   0          яxjP b - Unarmed Combat   0.0   0.8  +1   i - Conjurations   0.0   0.8  +1   c - Throwing   0.0   1.0   0   j + Hexes8.5   7.6  +1      k + Alchemy6.0   5.9  +1   d * Ranged Weapons  16.1  21.0   0   l + Ice Magic9.0   7.4  +2       m - Air Magic   0.0   0.8  +1   e - Armour   5.0   4.2  +2[яxjQ39;49m      f + Dodging9.9   8.8  +1   n + Invocations7.5   9.5  -1   g - Stealth   0.8   1.0   0   o - Evocations   0.0   0.8  +1       p - Shapeshifting   0.0   1.0   0                      яxjxR                            The relative cost of raising each skill is in cyan.  яxjSThe species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsُxjُxj&ُxj#,k......................##ُxj^,carss the Marksfrog ..........).....#.......Barachi of Okawaru ****** ..............###.......Health: 125/125 ======================== ُxj,.......^...))#.#.$......Magic: 37/37 ======================== ..#...^................AC: 15ُxj,%Str: 14 .......................EV: 26Int: 13 ........#.............#ُxj;-SH: 0Dex: 33 ........#........#<####XL: 15 Next: 53% Place: Orcish Mines:2 ....##.###$.<...@# #Noise: ---------  Time: 21942.9 (0.0) ُxjx-##.. ## #...........#h) +3 triple crossbow of the Harvest {pene ###.#.$..##.##ُxj-Fire: h) +3 triple crossbow of the Har#####$## ###.#### ُxj-_You start memorising the spell. You continue memorising. x5 _You finish memorising. Spell assigned to 'c'. ُxj4.^_This spell is impossible to cast! _You start memorising the spell. You continue memorising. x9 _You finish memorising. Spell assigned to 'd'. _Okay, then.ُxjt3ُxj4ُxjU8ُxjI:ُxj4 ُxj5 ُxjJ7 ُxj: ُxj> ُxjQ? $ _ُxjA ُxj7D ُxjF ُxjG ُxjH ُxj}P ُxjT ,ُxjV ُxjKY ُxjY ُxj?[ ُxj^ N _You now have 851 gold pieces (gained 25).ُxj` ُxjEa ُxj"c ُxje ُxjKf ُxj h ُxjk N _You now have 862 gold pieces (gained 11).ُxjn ُxjVo ُxjTq ُxj;t ُxjw ,ُxjz ُxj| ُxj ُxj ُxjM ُxj ُxj ُxj܌ ُxjc N _You now have 882 gold pieces (gained 20).ُxj< ُxjw ُxjl ُxj ُxjǠ ُxj ُxjr ُxj ُxjG ُxj} ُxj ُxjB ُxjd ُxj ُxj7 ُxj/ ُxj ُxjs ُxj ُxj ُxj ُxj( ُxju ُxjD ُxj9 ُxj} ُxj ُxjv ُxj ُxj) ُxjP N _You now have 894 gold pieces (gained 12).ُxj ُxj ُxj ُxjx ُxj ُxj# ُxj\ ُxjt ُxjj ُxj ُxj ُxj ُxjv ُxj ُxj ُxj ُxj ُxj ُxj ُxj ُxj\ ُxj ُxj ُxj ُxj= ُxj ُxj ُxj1 ُxj  ُxj] ُxj7 ُxj ُxj ُxjx ُxj8 ُxj ُxj ُxj? ُxj ُxj0 ُxj ُxjR ُxj ُxj/ ُxj ُxj ُxj ُxj ُxj ُxj2 ُxj ُxj ُxj ُxjl ُxj N _You now have 924 gold pieces (gained 30).ُxj#! ُxj! ُxj" ُxj9# ُxj$ ُxj$ ُxj% ُxj& ُxj' ُxjB( ُxj( ُxj:* ُxj+ ُxj, ُxj, ُxj . ُxjT/ ُxj/ ُxjM0 ُxj1 ُxj3 ُxj3 ُxj5 ُxj8 ُxj: ُxj; ُxjY= ُxj> ُxj]A ُxjA ُxjB ُxjRD ُxj F ُxjF ُxjG ُxjrL ُxj=O ُxjO ُxj)Q ُxjT ُxjV ُxjW ُxjX ُxj~[ ُxj^ ُxj(_ ُxj` ُxjb ُxjd ُxje ُxjf ُxj3j ُxjl ُxj8m ُxjn ُxj&r ُxjt ُxj-u ُxjv ُxjqx ُxjdz ُxjz ُxj{ ُxj} ُxj ُxjC ُxjB ُxj ُxjDž %  ُxj ZYou encounter an orc. It is wielding a +0 flail.ُxjȌ  ....... .o. . ## ......#.. ..... ........#.... $.....#...#  .$....#.#  #......#  #.....#  # #....#  ##.##@.#  ##### #.......##  #...# ##....... # ###...### ##..##.### ###.....#.###........#### .#.........###........#.##o   orc (asleep) #.......†.###............# ..........###............# #.......†..#............##ُxj g2006.2 (63.3)7.6 (64.7 _ُxj ُxj ڏxj .You shoot a bolt. The bolt pierces through the orc!ڏxjl!))ڏxj))))ڏxjӃ/))ڏxj 4)..ڏxj\ ...ڏxj $..ڏxjG /===9.2 (1.6ڏxj )ڏxj ڏxj  ڏxj A_You kill the orc!ڏxj%2 ڏxj2 ڏxjQ6 ڏxj8 H _No target in view!ۏxjձۏxjEۏxjۏxjۏxjۏxj: _ۏxjhۏxjnk  You encounter 2 orc priests.ۏxj#o.o..... #........#.)....##ۏxj#.......#..................#....#.$.....#...#..$....#.# ..# #.@...#--- ###....#ۏxjV6 ##.##..# ##### #....... #...# ##.......# ۏxj## ###...### ##..##.### oo 2 orc priests (asleep) .###.....#.###........####..###..#.## .#.†.###............#ۏxj X.o10.5 (1.3ۏxj1F.oۏxj4So1 asleep)ۏxjP---1.8 (2.6 _ۏxjۏxjۏxj5 .You shoot a bolt.  The bolt pierces through the orc priest!!!!  You kill the orc priest!ۏxjZ .Okawaru accepts your kill.The bolt pierces through the orc priest!!!  You kill the orc priest!ۏxj!))ۏxj'))))))ۏxj ۏxjd v).).....ۏxj[h 7===3.3 (1.5ۏxjUm ۏxjo P _Okawaru accepts your kill.ۏxjr ۏxjs ۏxjjw ۏxj-z H _No target in view!ۏxjۏxjۏxjzۏxjߠH _No target in view!܏xj%C܏xjC܏xj3H܏xj6M܏xjO2o܏xjV ܏xj9Vc You encounter an orc. It is wielding a +0 flail.܏xjfV܏xj] .o.. .... #܏xj+^$)...... #............... #)..)....####........܏xj`^..........#....#.$...##..$....#.# #@.....#܏xj^ #.....## ###....# ##.##..## ܏xj^T# ##### #.......## # #...# ##.......#o   orc (wandering) ܏xj0_### ###...### ##..##.### #.###.....#....## ...#.........###........#.##܏xj`Co0.0܏xjaF.o܏xjbH.o܏xjgno 2 orcs (wandering)܏xjj7---4.7 (1.4܏xjNm܏xjtv _You encounter an orc. It is wielding a +0 short sword.܏xj & ܏xj? d.You shoot a bolt. The bolt pierces through the orc!!!܏xj'))))))))   orc܏xjR܏xj?o)܏xjzm......$܏xj===6.2 (1.5 _You kill the orc!܏xj -)))܏xj )))܏xj< ))܏xjo ܏xjI Ko)܏xjJ ,.܏xjP &...܏xj1Q ...܏xjqQ =$܏xjPR (7.7܏xjX ܏xj`  ܏xj` ]_You shoot a bolt. The bolt completely misses the orc.܏xj` 4܏xjM ܏xj H _No target in view!ݏxjݏxjֱݏxj^ _No target in view!ݏxjݏxjݏxjݏxjݏxjf  An orc comes into view.ݏxjM.o..........ݏxjd))....... ......... )..)....####........#..........#....ݏxjW #.$.....#...##..@....#.####...... #.....#####....##ݏxjo   orc (wandering)##ݏxj%V.o0.0ݏxjݏxjW>---9.0 (1.3 _ݏxjݏxj ݏxjED_You see here 14 gold pieces.ݏxj6 .You shoot a bolt. The bolt pierces through the orc!ݏxj J))))))))ݏxj ݏxj k).......ݏxj 8===20.6 (1.6ݏxjɓ ݏxj  ݏxjĖ 9_You kill the orc!ݏxj ݏxj ݏxj ݏxj  ݏxj :_No target in view!ݏxjݏxjݏxjݏxjzH _No target in view!ޏxj]ޏxj@ޏxjޏxjޏxjmޏxj ޏxj|N _You now have 938 gold pieces (gained 14).ޏxjޏxjJޏxjpޏxjޏxjޏxjQޏxj.ޏxjޏxjޏxjޏxjpN _You now have 953 gold pieces (gained 15).ޏxjޏxj!ޏxjfޏxjޏxjO  You encounter an orc. It is wielding a +0 heavy hand axe.ޏxjt} .o. ޏxjF. ................ )..... ............... #.....)).......ޏxj #......... #......)..)....## #ޏxj?.#........--- #..........#....###.......#...#ޏxjx ##.......#.# ###......# #.....##ޏxjoo   orc (asleep)ޏxjI ###....#ޏxj'I ##.##..## #ޏxj^#### ##### #.......ޏxj-6.5 (5.9ޏxjP---7.8 (7.2 _ޏxj~ޏxjޏxjl .You shoot a bolt. The bolt pierces through the orc!!!ޏxjo;)))))))ޏxj p))ޏxj ,oޏxj7A ...ޏxj....ޏxjo   orc (wandering)You kill the orc!ޏxj ޏxj 7===9.3 (1.5ޏxjY ޏxj  p _You encounter an orc. It is wielding a +0 flail.ߏxjV_^o....#$oo.o o.... o....... ...)..... .......... #.....)) #......... #..@...)..)....## #.......#....ߏxj_#.......###.......#..##.......####. oo 2 orc warriors (1 polearm, asleep).....#oo 2 orc wizards (asleep)#....# oo 2 orcs (1 wandering, 1 asleep) ##.##..##ߏxjn )oYou encounter 2 orc wizards, an orc and 2 orc warriors.An orc wizard is wielding a +1 dagger of protection.ߏxjCpEo.ߏxjMzߏxjz8---30.7 (1.4ߏxjRߏxj+ _Found 14 gold pieces.ߏxj0 U. _Found 14 gold pieces.  ߏxj ~You shoot a bolt.  The bolt pierces through the orc warrior!!  The orc warrior is almost deadߏxj֬ .  The bolt pierces through the orc warrior!!!  You kill the orc warrior!ߏxj ߏxj )ߏxj n)))))))o   orc warriorߏxj: .oOkawaru accepts your kill.ߏxj< 2oߏxj@ A oߏxjCA K.You hear a shout! x2ߏxj$C oߏxjkC ,oߏxjMD ߏxjE 0.oߏxj4F ߏxjG oߏxjH ,oߏxj7I ߏxjd 0....ߏxj,e .oowandering)oo 3 orcs (wandering)ߏxj#i 7===2.3 (1.6ߏxj0q ߏxjx  ߏxj&y c_You encounter an orc. It is wielding a +0 dagger.xj&xjt% xjAbility - do what?CostFailure  f - HopNonexj,+0%  Invocations -xj}jX - Renounce ReligionNone0%  a - Heroism2 MP, Piety-xj.0%  b - Finesse5 MP, Piety--xj +5%  c - Duel7 MP, Piety--xjj p30% [?] toggle between ability selection and description.xjUxjxjxj(o....#.........$.carss the Marksfrogo..).............xjBarachi of Okawaru ******o.o..............Health: 125/125 ========================o.................Magic: 37/37 ========================...........).....AC: 15Str: 14o...............EV: 26Int: 13xj#.....)).......SH: 0Dex: 33#...............XL: 15 Next: 53% Place: Orcish Mines:2#..@...)..)....##xj,Noise: ===------  Time: 22032.3 (0.0)#.......#........h) +3 triple crossbow of the Harvest {penexj#..........#....Fire: h) +3 triple crossbow of the Har###.......#...###.......#.####......#o   orc warrior#.....##oo 2 orc wizards (wandering)###....#xjGooo 3 orcs (wandering)##.##..##The orc warrior is almost dead.The bolt pierces through the orc warrior!!!  You kill the orc warrior!Okawaru accepts your kill.xjnYou hear a shout! x2 _You encounter an orc. It is wielding a +0 dagger.xj/.xjP0.xjo2oxjI .oYou gain the combat prowess of a mighty hero.xjxj.oxj xjHCo.xj@Looxjxjcv   orc wizardxj}s6-633---3.3 (1xj6Hero xj] xjOo _You encounter an orc. It is wielding a +0 mace.xj\ .You shoot a bolt.  The bolt pierces through the orc warrior!!!  You kill the orc warrior!xja 3)))))xj(b )))o   orc wizard (wandering)ooo 3 orcsxj o.Okawaru accepts your kill.xj /oxj xjV  oThe orc wizard shouts! You hear a shout! x4xj xj< ...)....o   orc warrior (wandering)o   orc wizxj ard (wandering)oo 2 orcs (wandering)xj d7====4.5 (1.2xj xj! x _You encounter an orc warrior. It is wielding a +0 flail.xj .You shoot a bolt. The bolt pierces through the orc!!!xjn] ))))))))xj   orcYou kill the orc!xjB.oxj*oxjoKo.xjA.)xj],oxj( oThe bolt closely misses the orc warrior.xjxjJ oYou encounter an orc warrior. It is wielding a +0 scimitar.xj:.oxj;ooxjxjdo.)oo......ooo 3 orc warriors (1 wandering)o5.8 (1.3 _You encounter an orc warrior. It is wielding a +0 dire flail.xj ....#.#o....#$xj oo.))oo.. ..).... xjH mo...)..... xj ............ #.....)) xj C#......... xj Q#......)..)....## #.#....#....#....###.......#..##.......#.xj c 2 orc warriors###. xjE oo 2 orc wizards (1 wandering).....###....#xj /oxj a)oxj 0oxj .xje /oxj /.xj& .oxj ..o 3 orc warriors (1 wandering)o   orc wizardxj o   orc (wandering)xj 1---7.1xjl xj 7 _The orc wizard leaves your sight.xjhg o) _You encounter an orc warrior. It is wielding a +0 dire flail. _The orc wizard leaves your sight.  You shoot a bolt.  The bolt completely misses the orc warrior.  The bolt pierces through the orc wizard!!! xjh C You kill the orc wizard!xj-q ))))))))o(wandering)xj F)oxj B.oxjM .oxj ..xjJ.oxj o......o wizard (wandering)xj>4===8.5 (1.4xj&xj)P _Okawaru accepts your kill.xjJ ))))xjDj))))You shoot a bolt.  The bolt pierces through the orc warrior.xjNZM.oxj\=o.xj`.oxjg7 oxjg@The orc warrior is lightly wounded.xjlj% xjjoYou encounter an orc warrior. It is wielding a +2 heavy mace.xjkxjoM.oxjq3.oxj{qxjYuBooxjvxj}9.oxj~Hooxj~xji.oxjPx.)..o 4 orc warriors (xj52 wandering)opriesto   orc wizard (wandering)o   orc (wandering)xjH=9.7 (1.2xj̚xj̥w _You encounter an orc priest. It is wielding a +0 flail.xj.You encounter an orc warrior. It is wielding a +2 heavy mace. _You encounter an orc priest. It is wielding a +0 flail.You shoot a bolt.  The bolt pierces through the orc warrior!!!  You kill the orc warrior!xj .Okawaru accepts your kill.The bolt pierces through the orc!!!xj+t))))))))oo 3xj] .oYou kill the orc!xjT_*oxja oYou hear a shout! The orc warrior shouts! x2; You hear a shout! x2xj2c xjc You encounter an orc priest. It is wielding a +0 falchion.You encounter an orc high priest. It is wielding a +2 war axe of distortion.xji/  --more--xjXL.oxj[:)oxj]@.oxj/^E.oxjH_F.oxjlrEo.....xjro   orc high priestooo 3 orc warriorsxjroo 2 orc priestso   orc wizard (wandering)xjw& xjw41.1 (1.4 _xjLxj!xj5 )You shoot a bolt.  The bolt pierces through the orc warrior!!  You kill the orc warrior!xjAV ))))))))xjBh  2  Okawaru accepts your kill.xjRBCThe bolt pierces through the orc high priest!xj8 oo....)..oThe orc high priest is moderately wounded.The orc wizard shouts! You hear a shout!xj9*xj  The orc priest calls upon Beogh to heal the orc high priest.xj(/oxj+{ oThe orc high priest is healed somewhat.xj1 )oYou encounter an orc priest. It is wielding a +0 flail.xj4C.oxj7:.oxj:/oxj>C)oxj7AA.oxjW2o xjWo 3 orc priestso 3 orc wizardsxj],2.3 (1.2xjixjx xj$ym_You encounter an orc wizard. It is wielding a +0 dagger. x2xj) .You shoot a bolt.  The bolt pierces through the orc priest!!  You kill the orc priest!xj= )Okawaru accepts your kill.The bolt pierces through the orc warrior!!!  You kill the orc warrior!xjC))))))))   orc warrior 2ooo 3 orc wizardsxj .oOkawaru accepts your kill.xjC.oxj:)oxjC.oxjKo.xj:.oxj3B.oxj ..xjI)....xj1t53.6 (1.3 _You hear a shout! x4xj2 .You shoot a bolt.  The bolt pierces through the orc priest!!  You kill the orc priest!xjE .You shoot a bolt.  The bolt pierces through the orc priest!!  You kill the orc priest!Okawaru accepts your kill.!!xj&M )xjvM U)))))))ooo 3 orc wizarxjM *dsxjL C)oxj r *Okawaru accepts your kill.xj<  2o invisible orc wizardThe orc wizard mumbles some strange words.xj"@<.oxj@0oxj& xj(i)oThe orc wizard flickers and vanishes!xj,J.oxj?.oxjD.oxj1oxjC /oxj 4 .xj,joYou encounter an orc. It is wielding a +0 dagger.xjz **))))xj9 3   smoke demon (summoned)o   orc warrioro 2 orc wizards(…)The orc complains repeatedly.The orc high priest utters an invocation to Beogh.xj xj    orc wizard The orc wizard gestures wildly while chanting.xj oo...3o..)...The orc wizard flickers and vanishes!xjȇ,4.8 (1.2xj~xj5* _You hear a shout! x6xjnL....#..........#.carss the Marksfrogo....#.........$..Barachi of Okawaru ******xjEo-..oo..............Health: 125/125 ========================))o.).............Magic: 37/37 ========================).)o..............AC: 16Str: 14xj}oo...3.o.......).....EV: 33Int: 13o..*o.............SH: 0xjoWDex: 33#.**..)).......XL: 15 Next: 55% Place: Orcish Mines:2#...@...........xjIpNoise: ===------  Time: 22044.8 (0.0)#......)..)....##h) +3 triple crossbow of the Harvest {pene#.......#........Fire: h) +3 triple crossbow of the Har#..........#....Hero ###.......#...###.......#.#xjp8o   orc high priest###......#3   smoke demon (summoned)#.....##o   orc warrior###....#o   orc wizard(…)xjqxThe orc wizard gestures wildly while chanting.The orc wizard flickers and vanishes! _You hear a shout! x6  Fire: h) +3 triple crossbow of the Harvest {penet, rF+ Str-3 Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight lineAim: a smoke demon (summoned, 81% to hit)xjzo3*)o*.xjfThe orc wizard flickers and vanishes! _You hear a shout! x6  Fire: h) +3 triple crossbow of the Harvest {penet, rF+ Str-3 Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line  Aim: an orc high priest, wielding a +2 war axe of distortion and wearing a +0  robe (lightly wounded, 76xj xj f....#..........#.carss the Marksfrogo....#.........$..Barachi of Okawaru ******.)oo..............Health: 125/125 ========================))).).............Magic: 37/37 ========================).))..............AC: 16xjx5Str: 14...3)o.......).....EV: 33Int: 13o..)))............SH: 0Dex: 33#..)..)).......XL: 15 Next: 55% Place: Orcish Mines:2#...@...........xjNNoise: ===------  Time: 22044.8 (0.0)#......)..)....##h) +3 triple crossbow of the Harvest {pene#.......#........Fire: h) +3 triple crossbow of the Har#..........#....Hero xj-###.......#...###.......#.#o   orc high priest###......#3   smoke demon (summoned)#.....##xjko   orc warrior###....#o   orc wizard(…)xjAim: an orc high priest, wielding a +2 war axe of distortion and wearing a +0  robe (lightly wounded, 76% to hit)  You shoot a bolt.  The bolt pierces through the orc warrior.  The orc warrior is lightly wounded.  xj/The bolt pierces through the orc high priest!!!xjd1oxjorobe (lightly wounded, 76% to hit)  You shoot a bolt.  The bolt pierces through the orc warrior.orc warrior is lightly woundedxj.bolt pierces through the orc high priest!!!  The orc high priest is almost dead.xj o)You encounter an orc warrior. It is wielding a +0 trident, wearing a +3 platearmour of cold resistance and quivering boomerangs.xj +oxj& xj)oYou encounter an orc priest. It is wielding a +0 short sword.xjQ )oxj_You encounter an orc wizard. It is wielding a +0 dagger.xj@.oxj_0.xjD.oxjE9.3xjx_ .o3..3   sun3   smoke demon (summoned)xjҦoo 2 orc warriors (1 polearm, 1 missile  The orc high priest prays to Beogh.xjx,6.1 (1.3xj>xj' _You hear a shout!xjˁ ....#..........#.carss the Marksfrogoo...#.........$..Barachi of Okawaru ******..*o..............xja Health: 125/125 ========================)oo*).............Magic: 37/37 ========================).)o3.............AC: 16Str: 14.o..**.......).....EV: 33Int: 13)o.3)o............SH: 0Dex: 33#.o*..)).......xj͂ XL: 15 Next: 55% Place: Orcish Mines:2#...@...........Noise: ===------  Time: 22046.1 (0.0)#......)..)....##h) +3 triple crossbow of the Harvest {pene#.......#........Fire: h) +3 triple crossbow of the Har#..........#....Hero xjv ###.......#...###.......#.#o   orc high priest###......#3   sun demon (summoned)#.....##3   smoke demon (summoned)###....#oo 2 orc warriors (1 polearm, 1 missile(…)The orc high priest prays to Beogh. _You hear a shout!  Fire: h) +3 triple crossbow of the Harvest {penet, rF+ Str-3 Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight linexj Aim: an orc warrior, wielding a +0 trident, wearing a +3 plate armour of cold  resistance and quivering boomerangs (80% to hit)xj1....#..........#.carss the Marksfrogoo...#.........$..Barachi of Okawaru ******...o..............Health: 125/125 ========================)oo.).............Magic: 37/37 ========================).)o3.............AC: 16Str: 14.o...........).....EV: 33Int: 13)o.3).............SH: 0Dex: 33#.o...)).......XL: 15 Next: 55% Place: Orcish Mines:2#...@...........Noise: ===------  Time: 22046.1 (0.0)#......)..)....##h) +3 triple crossbow of the Harvest {pene#.......#........jD8HFire: h) +3 triple crossbow of the Har#..........#....Hero ###.......#...###.......#.#o   orc high priest###......#3   sun demon (summoned)#.....##3   smoke demon (summoned)###....#oo 2 orc warriors (1 polearm, 1 missile(…)[40mPress: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 trident, wearing a +3 plate armour of cold  resistance and quivering boomerangs (80% to hit)  You shoot a bolt.  The bolt pierces through the orc wizard!!!  You kill the orc wizard!.You kill the orc wizard!  xjrOkawaru accepts your kill.  The bolt pierces through the orc high priest.  The orc high priest is almost dead.arrior!!!!arrior!xj))))))))   orc warriorxj-oxj0  .oOkawaru accepts your kill.xj xj3 D.oxj J.oxj M.oxj xj'9)oxjM0oxj5 oxjooYou encounter an orc priest. It is wielding a +0 whip.xj9)3xjXK.3xj".[..).o 2 orc warriorsxj&,7.3 (1.2xj:xjA} _You encounter an orc warrior. It is wielding a +0 dire flail.xj o...#..........#.carss the Marksfrog.[...#.........$..Barachi of Okawaru ******...o..............Health: 125/125 ========================))o.o.............Magic: 37/37 ========================o.*...............AC: 16Str: 14xj0 ..o*o3.......).....EV: 33Int: 13).o)*)............SH: 0Dex: 33#3**..)).......XL: 15 Next: 55% Place: Orcish Mines:2#..o@...........xjl Noise: ===------  Time: 22047.3 (0.0)#......)..)....##h) +3 triple crossbow of the Harvest {pene#.......#........xj Fire: h) +3 triple crossbow of the Har#..........#....Hero ###.......#...#xj ##.......#.#o   orc high priest###......#xj) H3   sun demon (summoned)#.....##3   smoke demon (summoned)###....#xjw oo 2 orc warriors(…)Okawaru accepts your kill.You encounter an orc priest. It is wielding a +0 whip. xj _You encounter an orc warrior. It is wielding a +0 dire flail.Fire: h) +3 triple crossbow of the Harvest {penet, rF+ Str-3 Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight linexj hAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (76% to hit)xjo...#..........#.carss the Marksfrog.[...#.........$..Barachi of Okawaru ******...o..............Health: 125/125 ========================xj))o.o.............Magic: 37/37 ========================o.)...............AC: 16Str: 14xju..o.o3.......).....EV: 33Int: 13).o)))............SH: 0Dex: 33#3....)).......xjXL: 15 Next: 55% Place: Orcish Mines:2#..o@...........xjNoise: ===------  Time: 22047.3 (0.0)#......)..)....##h) +3 triple crossbow of the Harvest {pene#.......#........xj,Fire: h) +3 triple crossbow of the Har#..........#....Hero ###.......#...###.......#.#xjN!o   orc high priest###......#3   sun demon (summoned)xj#.....##3   smoke demon (summoned)###....#xjoo 2 orc warriors(…)_You encounter an orc warrior. It is wielding a +0 dire flail.xjFire: h) +3 triple crossbow of the Harvest {penet, rF+ Str-3 Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight linexjAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (76% to hit)  You shoot a bolt.  The bolt barely misses the orc high priest.xjb h))))))))  Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (76% to hit)  You shoot a bolt.  The bolt barely misses the orc high priest.Okawaru accepts your kill.feel a bit mxj%Bore experienced.  The bolt pierces through the orc wizard.xjxHM.3xjI;.oxjqS .oThe orc wizard is moderately wounded.The orc priest mumbles some strange prayers to Beogh against you.xjzTB.oxjV/oxjWxjYy  Beogh smites you! The orc warrior misses you.xj_B.oxj`1oxja0oxjc )oYou encounter an orc knight. It is wielding a +1 great sword.xjd9.3xjeI)3xjz ))).o   orc knight (wandering)o   orc high priest3   sunxj{3   smoke demon (summoned)You encounter an orc. It is wielding a +0 dagger of venom.xjL]11---8.6 (1.3xjnxjH' _You hear a shout!xjl.o..#..........#.carss the Marksfrog.o...#.........$..Barachi of Okawaru ******..*o..............Health: 111/125 =====================---)).*).............Magic: 37/37 ========================o.oo..............AC: 16xjUMStr: 14o.o)*o.......).....EV: 33Int: 13)..o)*............SH: 0Dex: 33#..3..)).......XL: 15 Next: 55% Place: Orcish Mines:2#.3o@...........Noise: ===------  Time: 22048.6 (0.0)#......)..)....##xjh) +3 triple crossbow of the Harvest {pene#.......#........Fire: h) +3 triple crossbow of the Har#..........#....Hero ###.......#...###.......#.#xjEo   orc knight (wandering)###......#o   orc high priest#.....##xjx[3   sun demon (summoned)###....#3   smoke demon (summoned)(…)You encounter an orc knight. It is wielding a +1 great sword.You encounter an orc. It is wielding a +0 dagger of venom. _You hear a shout!  Fire: h) +3 triple crossbow of the Harvest {penet, rF+ Str-3 Dex+2 Stlth+}xjPress: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 dagger of venom (80% to hit)xjx o..*.*o*.xjw ..o*)o.*xj..*.*o*.xji.o..#..........#.carss the Marksfrog.o...#.........$..Barachi of Okawaru ******...o..............Health: 111/125 =====================---))..).............Magic: 37/37 ========================o.oo..............AC: 16Str: 14o.o).o.......).....EV: 33Int: 13)..o))............SH: 0Dex: 33xj#..3..)).......XL: 15 Next: 55% Place: Orcish Mines:2#.§o@...........Noise: ===------  Time: 22048.6 (0.0)#......)..)....##h) +3 triple crossbow of the Harvest {pene#.......#........Fire: h) +3 triple crossbow of the Har#..........#....Hero ###.......#...#xj##.......#.#o   orc knight (wandering)###......#o   orc high priest#.....##3   sun demon (summoned)###....#3   smoke demon (summoned)(…)Fire: h) +3 triple crossbow of the Harvest {penet, rF+ Str-3 Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight lineYou shoot a bolt. The bolt closely misses the sun demon.xj'The bolt pierces through the orc high priest!!  You kill the orc high priest!Okawaru accepts your kill.xj/§Press: ? - help, Shift-Dir - straight line  You shoot a bolt. The bolt closely misses the sun demon.The bolt pierces through the orc high priest!!  You kill the orc high priest!  Okawaru accepts your kill.  The smoke demon disappears in a puff of smoke!xjF.xjm )The sun demon disappears in a puff of smoke!xj/M ))))xjG))))oo 2 orc warriorsoo 2 orc priests (1 wandering)o   orc wizardOkawaru accepts your kill.xjF/oxjH o.You feel a bit more experienced.xjK/)xjMD[oxjb`Y )o)..))))§oo 2 orc warriorsooo 3 orc priests (1 wandering)xj` o   orc wizardoo 3 orcsYou encounter an orc priest. It is wielding a +0 dagger.xjnxjF.oxjE.oxj;)oxjzF)oxj1oxj .oThe orc priest looks braver for a moment.You encounter an orc sorcerer. It is wielding a +0 dagger and wearing a +1 robeof fire resistance.xj1Iooxj~xj!Cooxjxj M)oxj C.oxj M)oxja B)oxja <.oxj B.oxj# .o   orc sorcerer (wandering)oo 2 orc warriorsooo 3 orc priests (1 wandering)o   orc wizard(…)xj&) <279.8 (1.2xj; xjdE _ _The orc warrior completely misses you. x2xjY ))))))))You shoot a bolt. The bolt barely misses the orc warrior.xj_ZeThe bolt barely misses the orc.The bolt pierces through the orc warrior!xj' .oThe orc warrior is heavily wounded.xj-oxjw% xjCoYou hear a shout! x2xj ).o.).oooo 4 orc warriors (1 missile, 1 wander…)You encounter an orc warrior. It is wielding a +0 battleaxe and quiveringxjcboomerangs.You encounter an orc warrior. It is wielding a +0 hand axe.xjY:*xjJ  The orc priest calls upon Beogh to heal the orc warrior.xjoo.o.oo [oThe orc warrior is healed somewhat. The orc warrior completely misses you.)o.o)oxj'o 5 orc warriors (1 missile, 1 wandexjӧ(51.0xjxj| _You encounter an orc warrior. It is wielding a +0 battleaxe.xj!))))))))You shoot a bolt.  The bolt pierces through the orc warrior!!  The orc warrior is almost dead.  The bolt pierces through the orc warrior!  xjThe orc warrior is almost dead.  The bolt pierces through the orc warrior!xjeU)oThe bolt pierces through the orc warrior!  The orc warrior is almost dead.  The bolt pierces through the orc warrior!  The orc warrior is heavily wounded.  xjfYou feel like a meek peon again.The orc priest calls down the wrath of Beogh upon you.xjg/oxjie .Beogh smites you!xjk?o.xjk/oxjen )oYou encounter an orc. It is wielding a +0 dagger.xjp .oYou encounter an orc priest. It is wielding a +0 club.xj]sA)oxjt,oxj{ oThe orc hits you but does no damage. The orc warrior completely misses you. .oYou encounter an orc warrior. It is wielding a +0 short sword and carrying a +0arbalest.oxjL}Q )oxj}[You encounter an orc high priest. It is wielding a +0 war axe.xj~D.oxj߀I.oxj`Z ...oohigh priest (wandering)o   orc sorcerer (wandering)ooooo 5 orc warriors (1 launcher, 1 miss…)xjo 4 orc priests (1 wandering)You encounter an orc. It is wielding a +0 club.xj8Z98/125 ---5xj#262.3 (1.3xjӦxjC* _You hear a shout! x3xj....#..........#.carss the Marksfrog.o...#.........$..Barachi of Okawaru ******...o..............Health: 98/125 ==================------)oo.).............Magic: 37/37 ========================ooo.o.............AC: 15Str: 14oo*o.).......).....EV: 26Int: 13xj/ o..ooo............SH: 0Dex: 33#.*o..)).......XL: 15 Next: 57% Place: Orcish Mines:2#..o@...........Noise: ===------  Time: 22052.3 (0.0)#......)..)....##h) +3 triple crossbow of the Harvest {pene#.......#........Fire: h) +3 triple crossbow of the Har#..........#....###.......#...###.......#.#o   orc high priest (wandering)###......#o   orc sorcerer (wandering)#.....##ooooo 5 orc warriors (1 launcher, 1 miss…)###....#o 4 orc priests (1 wandering) (…)xj1!You encounter an orc. It is wielding a +0 club. _You hear a shout! x3  Fire: h) +3 triple crossbow of the Harvest {penet, rF+ Str-3 Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight lineAim: an orc sorcerer, wielding a +0 dagger and wearing a +1 robe of fire  resistance (wandering, hasn't noticed you, 74% to hit)xj!+ h....#..........#.carss the Marksfrog.o...#.........$..Barachi of Okawaru ******xj+ f...o..............Health: 98/125 ==================------)oo.).............Magic: 37/37 ========================ooo.o.............AC: 15Str: 14oo.o.).......).....EV: 26Int: 13o..ooo............SH: 0Dex: 33#.....)).......xjg, tXL: 15 Next: 57% Place: Orcish Mines:2#..o@...........Noise: ===------  Time: 22052.3 (0.0)#......)..)....##h) +3 triple crossbow of the Harvest {pene#.......#........xj, Fire: h) +3 triple crossbow of the Har#..........#....###.......#...###.......#.#o   orc high priest (wandering)###......#xj- 6o   orc sorcerer (wandering)#.....##ooooo 5 orc warriors (1 launcher, 1 miss…)###....#o 4 orc priests (1 wandering) (…)_You hear a shout! x3  Fire: h) +3 triple crossbow of the Harvest {penet, rF+ Str-3 Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight lineAim: an orc sorcerer, wielding a +0 dagger and wearing a +1 robe of fire  resistance (wandering, hasn't noticed you, 74% to hit)  You shoot a bolt. The bolt pierces through the orc.xj= )  Press: ? - help, Shift-Dir - straight lineAim: an orc sorcerer, wielding a +0 dagger and wearing a +1 robe of fire  resistance (wandering, hasn't noticed you, 74% to hit)  You shoot a bolt. The bolt pierces through the orc.  You kill the orc!  The bolt pierces through the orc!!!xjQ )You kill the orc!The bolt pierces through the orc warrior!!!  You kill the orc warrior!xjd )Okawaru accepts your kill.The bolt pierces through the orc priest!!!  You kill the orc priest!xjo ))))))))o   4 orc warriors (1 launcher, 1 missioo 3 orc priests (1 wandering)The bolt pierces through the orc priest!!!  You kill the orc priest!  Okawaru accepts your kill.xjGp vThe bolt barely misses the orc warrior.sorcerer  The orc sorcerer shouts!xjG .oThe orc sorcerer is moderately wounded.The orc high priest shouts!xjk ooo)))xj .)oThe orc warrior hits you but does no damage.xj~ :*xj  The orc priest calls upon Beogh to heal the orc warrior.xju 1oxjv xj&z & xjz a)oThe orc warrior is healed somewhat.xjq{ ,oxjI} & xj} ooYou encounter an orc warlord. It is wielding a +0 great sword.xjN~ xjN E)oxj& 1oxj xj 0oxj} xje F.oxj M)oxj0 \ ooowarlordo   orc knight (launcher)o   orc high priesto   orc sorcererYou encounter an orc knight. It is wielding a +0 battleaxe and carrying a +0arbalest.xj. *The orc wizard gestures at you while chanting.xj/E)oxj@N )oxj%AThe magic dart hits you but does no damage.  The orc warrior barely misses you.xj^ )The orc warrior complains repeatedly.xjds  The orc wizard casts a spell at you.xjEooxj}xjdEooxj/xj'L[oxjF)oxjN .oxjXYou resist with almost no effort.  The orc knight roars a battlecry!xjK (strong)xj`(strong)(strong)The orcs go into a battle-frenzy!xj,:*xjh xjȳ The orc priest calls upon Beogh to heal the orc warrior.xj6B)oxj68D.oxj;Io.xjo=A)oxjg{ oThe orc warrior is healed somewhat.xjk583.7 (1.4xj{xj}* _You hear a shout! x5xj....#..........#.carss the Marksfrog.[...#.........$..Barachi of Okawaru ******ooo)..............Health: 98/125 ==================------))o.o.............Magic: 37/37 ========================xjX)ooo)*............AC: 15Str: 14.ooo.)o......).....EV: 26Int: 13)o.))o............SH: 0Dex: 33#..*..)).......XL: 15 Next: 58% Place: Orcish Mines:2#..o@...........xjԺNoise: ===------  Time: 22053.7 (0.0)#......)..)....##h) +3 triple crossbow of the Harvest {pene#.......#........Fire: h) +3 triple crossbow of the Har#..........#....###.......#...###.......#.#o   orc warlord (strong)xj###......#o   orc knight (launcher)#.....##o   orc high priest (strong)###....#o   orc sorcerer (strong)(…)The orcs go into a battle-frenzy!The orc priest calls upon Beogh to heal the orc warrior.The orc warrior is healed somewhat. _You hear a shout! x5  Fire: h) +3 triple crossbow of the Harvest {penet, rF+ Str-3 Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight linexj?! 2 o.*.*o  The orc priest calls upon Beogh to heal the orc warrior.The orc warrior is healed somewhat. _You hear a shout! x5  Fire: h) +3 triple crossbow of the Harvest {penet, rF+ Str-3 Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 whip (strong, 78% to hit)xj oo)*)*warrior, wielding a +0 battleaxe and wearing a +0 chain mail  (strong, 76% to hit)xj!W oooo*, wearing a +0 chain mail and  quivering boomerangs (lightly wounded, strong, 76% to hit)xj ooo.*sorcerer, wielding a +0 dagger and wearing a +1 robe of fire  resistance (moderately wounded, strong, 74xj#]ooo**)*high priest, wielding a +0 war axe and wearing a +0 robe (strong, xj&j #....#..........#.carss the Marksfrog.[...#.........$..xjEk Barachi of Okawaru ******ooo)..............Health: 98/125 ==================------))o.o.............Magic: 37/37 ========================)ooo).............AC: 15Str: 14..oo.)o......).....EV: 26Int: 13xj^l )o.))o............SH: 0Dex: 33#..)..)).......XL: 15 Next: 58% Place: Orcish Mines:2#..o@...........Noise: ===------  Time: 22053.7 (0.0)#......)..)....##h) +3 triple crossbow of the Harvest {pene#.......#........Fire: h) +3 triple crossbow of the Har#..........#....###.......#...###.......#.#xjl o   orc warlord (strong)###......#o   orc knight (launcher)#.....##o   orc high priest (strong)###....#xjm o   orc sorcerer (strong)(…)74% to hit)  You shoot a bolt.  The bolt pierces through the orc high priest!!  The orc high priest is heavily wounded.The bolt pierces through the orc warrior!!!  You kill the orc warrior!xjt .))))))))xj=u 0 xj B)oxj| 2oxj* )oYou shoot a bolt.  The bolt pierces through the orc high priest!!  The orc high priest is heavily wounded.  The bolt pierces through the orc warrior!!!  xj{ You kill the orc warrior!  Okawaru accepts your kill.xj& & xjn .oYou encounter an orc warrior. It is wielding a +0 war axe.xj J)oxj D.oxj A.oxj EooxjL xjR F.oxjz C.oxj ;.oxj B)oxj 2oxj M.oxjb* ^.))..xjM/ [9=5.2 (1.5xjB xjK X _The orc warrior barely misses you.xjj....#..........#.carss the Marksfrog.[...#.........$..Barachi of Okawaru ******oo.o..............xjHealth: 99/125 ===================-----))oo).............Magic: 37/37 ========================).ooo.............AC: 15Str: 14.)ooo).......).....EV: 26Int: 13xj Jo*o*))o...........SH: 0Dex: 33#**o..)).......XL: 15 Next: 58% Place: Orcish Mines:2#..o@...........Noise: ===------  Time: 22055.2 (0.0)#......)..)....##h) +3 triple crossbow of the Harvest {pene#.......#........Fire: h) +3 triple crossbow of the Har#..........#....###.......#...###.......#.#o   orc warlord (strong)###......#o   orc knight (launcher)#.....##o   orc high priest (strong)###....#o   orc sorcerer (strong)(…)xjYou encounter an orc warrior. It is wielding a +0 war axe. _The orc warrior barely misses you.Fire: h) +3 triple crossbow of the Harvest {penet, rF+ Str-3 Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 war axe and wearing a +0 chain mail (strong,76% to hit)xjX....#..........#.carss the Marksfrog.[...#.........$..Barachi of Okawaru ******oo.o..............xjʀHealth: 99/125 ===================-----))oo).............Magic: 37/37 ========================).ooo.............AC: 15Str: 14.)ooo).......).....xj 9EV: 26Int: 13o..)))o...........SH: 0Dex: 33xjG#..o..)).......XL: 15 Next: 58% Place: Orcish Mines:2xj#..o@...........Noise: ===------  Time: 22055.2 (0.0)#......)..)....##h) +3 triple crossbow of the Harvest {penexj#.......#........Fire: h) +3 triple crossbow of the Har#..........#....###.......#...###.......#.#o   orc warlord (strong)###......#xj%Uo   orc knight (launcher)#.....##o   orc high priest (strong)###....#xj`Fo   orc sorcerer (strong)(…)Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 war axe and wearing a +0 chain mail (strong,xjT76% to hit)  You shoot a bolt. The bolt misses the orc wizard.xj҂The bolt pierces through the orc high priest!!  You kill the orc high priest!xjlK))))))))osorcererooooo 5 orc warriors (1 launcher, 1 mis  Aim: an orc warrior, wielding a +0 war axe and wearing a +0 chain mail (strong,xj 76% to hit)  You shoot a bolt. The bolt misses the orc wizard.The bolt pierces through the orc high priest!!  You kill the orc high priest!Okawaru accepts your kill.xjQ )oxjYThe bolt pierces through the orc warrior but does no damage.xj/oxj4.. ....#.#..[...#.$..o.o.xj.H)ooo).).ooo. .)o)o).xj.)..... o.)o))o. #..o..)). #..o.xjN/ #......)..)....## #.#. #.xj/#.... ##.#.# ###......# #.....## xj0###....#  You hear a shout!  You encounter an orc knight. It is wielding a +2 bardiche.The orc warrior hits you with a +0 flail!xj$1F.oxj2>o)xj3?)oxj85 .xj9oYou slip backwards!  The orc warlord roars a battlecry!xj:Fooxj:xj;E.oxj<E)oxj=0oxju? oThe orcs go into a battle-frenzy!xj@Ho)xjGBK.oxjCDooxjDxjzE/oxjbz .).oo 2 orc knights (1 polearm, 1 launcher,…) 5 orc warriors (1 launcher, 1 mis  You encounter an orc. It is wielding a +0 dagger.xj j:*xjB  The orc priest calls upon Beogh to heal the orc warrior.xj ooThe orc warrior's wounds heal themselves!xjpxjB)o.oxj?Fo.xjM)oxjJ o)xjThe orc wizard misses you.The orc sorcerer mumbles some strange words.xjL.oxjQ..xj#D)oxj1oxjh5 )xjnoThe orc warrior closely misses you.xjE.oxjY/oxjt 4o 3 orc knights (1 polearm, 1 launcher4   rust devil (summonedxjo   orc sorcerer (strong)You encounter an orc. It is wielding a +1 flail of holy wrath.xj 87---606.8 (1.6 _The orc leaves your sight.xjxj$i _Your Dodging skill increases to level 10!xj....#..........#..carss the Marksfrog.[...#.........$...Barachi of Okawaru ******...o.o.............xjHealth: 87/125 ================--------))..oo.............Magic: 37/37 ========================)o)o).............AC: 15Str: 14.o.oooo......).....EV: 26Int: 13o.oo)4............SH: 0Dex: 33#..)o.)).......XL: 15 Next: 60% Place: Orcish Mines:2#..oo@..........Noise: ===------  Time: 22056.8 (0.0)#......)..)....##h) +3 triple crossbow of the Harvest {pene#.......#........Fire: h) +3 triple crossbow of the Har#..........#....###.......#...###.......#.#o   xj orc warlord (strong)###......#ooo 3 orc knights (1 polearm, 1 launcher…)#.....##4   rust devil (summoned)###....#o   orc sorcerer (strong)(…)You encounter an orc. It is wielding a +1 flail of holy wrath. _The orc leaves your sight. _Your Dodging skill increases to level 10!Fire: h) +3 triple crossbow of the Harvest {penet, rF+ Str-3 Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 dagger of venom (strong, 78% to hit)xj & xje ..oxjN0b.*.oxj2V.*)oxj)4..*oooxj@Ao*4**oxjAo _The orc leaves your sight. _Your Dodging skill increases to level 10! xjbA Fire: h) +3 triple crossbow of the Harvest {penet, rF+ Str-3 Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line  xjAAim: an orc sorcerer, wielding a +0 dagger and wearing a +1 robe of fire  resistance (moderately wounded, strong, 74% to hit)xjL ....#..........#..carss the Marksfrog.[...#.........$...Barachi of Okawaru ******...o.o.............Health: 87/125 ================--------))..oo.............Magic: 37/37 ========================)o)o).............AC: 15Str: 14.o.oooo......).....xj!M EV: 26Int: 13o.oo)4............SH: 0Dex: 33#..)o.)).......XL: 15 Next: 60% Place: Orcish Mines:2#..o.@..........Noise: ===------  Time: 22056.8 (0.0)#......)..)....##xjqM h) +3 triple crossbow of the Harvest {pene#.......#........Fire: h) +3 triple crossbow of the Har#..........#....###.......#...###.......#.#xjM o   orc warlord (strong)###......#ooo 3 orc knights (1 polearm, 1 launcher…)#.....##4   rust devil (summoned)###....#xjN o   orc sorcerer (strong)(…)Press: ? - help, Shift-Dir - straight lineAim: an orc sorcerer, wielding a +0 dagger and wearing a +1 robe of fire  resistance (moderately wounded, strong, 74% to hit)  You shoot a bolt.  xjN qThe bolt pierces through the orc warrior!!  You kill the orc warrior!xjW 1)))))))xjVW )Okawaru accepts your kill.  The bolt pierces through the orc sorcerer but does no damage.  The orc sorcerer is moderately wounded.  The bolt pierces through the orc knight!!!  The orc knight is almost dead.  The bolt pierces through the orc knight!!!xj oThe orc knight is severely wounded.xj } )oYou hear a shout! x2xj_ D)oxjt Ko)xj 1oxjk oYou encounter an orc. It is wielding a +0 club and quivering boomerangs.xjr 9ooxj xj3 H .oxj You encounter an orc. It is wielding a +0 war axe.The orc knight roars a battlecry!xjD Looxj xj =ooxj xj Eooxjt xj I.oxj: M)oxjl Looxj xj8 5 )xj doThe orcs go into a battle-frenzy!xj( F.oxj B)4xj Io..xj L====8.3 (1.5xj xjL* A _The orc wizard hits you but does no damage.xj*....#..........#..carss the Marksfrog.[...#.........$...Barachi of Okawaru ******...)...............Health: 87/125 ================--------xj))o.ooo............Magic: 37/37 ========================)o)oo.o...........AC: 15Str: 14.o*oo).......).....EV: 26Int: 13xjxooooo)o...........SH: 0Dex: 33#.*4o.)).......XL: 15 Next: 60% Place: Orcish Mines:2#...o@..........Noise: ====-----  Time: 22058.3 (0.0)#......)..)....##h) +3 triple crossbow of the Harvest {pene#.......#........xj1Fire: h) +3 triple crossbow of the Har#..........#....###.......#...###.......#.#o   orc warlord (strong)###......#ooo 3 orc knights (1 polearm, 1 launcher…)#.....##xj4   rust devil (summoned)###....#o   orc sorcerer (strong)(…)The orc knight roars a battlecry!The orcs go into a battle-frenzy! _The orc wizard hits you but does no damage.  Fire: h) +3 triple crossbow of the Harvest {penet, rF+ Str-3 Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +1 flail of holy wrath (strong, 78% to hit)xj ....#..........#..carss the MarksfrogxjK .[...#.........$...Barachi of Okawaru ******...)...............Health: 87/125 ================--------))o.ooo............xj ?Magic: 37/37 ========================)o)oo.o...........AC: 15Str: 14xj G.o.oo).......).....EV: 26Int: 13ooooo)o...........SH: 0Dex: 33#..4..)).......XL: 15 Next: 60% Place: Orcish Mines:2#...o@..........xj oNoise: ====-----  Time: 22058.3 (0.0)#......)..)....##h) +3 triple crossbow of the Harvest {pene#.......#........Fire: h) +3 triple crossbow of the Har#..........#....###.......#...###.......#.#o   orc warlord (strong)###......#ooo 3 orc knights (1 polearm, 1 launcher…)#.....##4   rust devil (summoned)###....#o   orc sorcerer (strong)(…)Fire: h) +3 triple crossbow of the Harvest {penet, rF+ Str-3 Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +1 flail of holy wrath (strong, 78% to hit)  You shoot a bolt.  The bolt pierces through the orc wizard!!!  You kill the orc wizard!xj i)The bolt pierces through the rust devil!  xj^ The rust devil is heavily wounded.  The bolt pierces through the orc sorcerer!!  The orc sorcerer is almost dead.arrior!!!arrior!xj )Okawaru accepts your kill.The bolt barely misses the orc. The bolt pierces through the orc!xj n))))))))  xj\ 4 .xj \oYou kill the orc!xjӚ *oxj՜ & xje h)oThe orc shouts! You hear a shout! x2xj B.oxj M)oxjߟ .xj% $oxj! 1oxj I .oxj You encounter an orc wizard. It is wielding a +0 dagger and wearing a +2 robeof positive energy.ooxj xjL B.oxj M.oxj? M)oxj" .o)oxjt xjC /)xjˬ Ko)xjb 7.oxj & xjЯ oYou encounter an orc warrior. It is wielding a +0 battleaxe, wearing a +2 chainmail of willpower and quivering boomerangs.xj o4The orc hits you but does no damage.xj xj N )oxj You encounter an orc warrior. It is wielding a +0 short sword.The orc sorcerer howls an incantation.You feel disoriented.xj F.oxja Ko)xj1 /oxj9 A.oxj 0oxjO xjk ooThe orc sorcerer casts a spell.xj+ xjj LooxjL xj C.oxj1 @)oxj C)oxjY I.oxjZ D)oxj M)oxjF C.oxj J)oxj5 Eooxj( xj <)oxj X 4o4   ice4   rust devil (summonedxj cYou encounter an orc sorcerer. It is wielding a +1 dagger of venom.xj> 81===-9.8 (1.5xjxjz _The rust devil closely misses you. The orc priest leaves your sight.xjxj{ Ability - do what?CostFailure xj$ f - HopNone0%  Invocations -X - Renounce ReligionNone0%  a - Heroism2 MP, Piety-0%  b - Finesse5 MP, Piety--5%  c - Duel7 MP, Piety--xjp30% [?] toggle between ability selection and description.xjcW xjW xjJy xj` u....#..........#..xj 2carss the Marksfrogxj .[...#.........$...xj. 3Barachi of Okawaru ******xjt J...)...............xj Health: 88/125 ================--------))..).o............xjd ZMagic: 37/37 ========================xj )ooooo..4.........AC: 15xj -Str: 14xj+ o)oo.oo......).....EV: 26xji -Int: 13xj oo)o)o.o..........SH: 0xj .Dex: 33xj) #oo)oo)).......xjh XL: 15 Next: 61% Place: Orcish Mines:2#...4@..........xj Noise: ===------  Time: 22059.8 (0.0)#......)..)....##xj^ !h) +3 triple crossbow of the Harvest {pene#.......#........Fire: h) +3 triple crossbow of the Har#..........#....xj i###.......#...###.......#.#xj o   orc warlord (strong)###......#xjW ooo 3 orc knights (1 polearm, 1 launcher…)#.....##xj 4   ice devil (summoned)###....#xj 4   rust devil (summoned)(…)xj> YYou encounter an orc warrior. It is wielding a +0 short sword.xj [The orc sorcerer howls an incantation.You feel disoriented.xj 0The orc sorcerer casts a spell.xj! You encounter an orc sorcerer. It is wielding a +1 dagger of venom. _The rust devil closely misses you. The orc priest leaves your sight.xjU 3 ....#..........#..  carss the Marksfrog .[...#.........$...  Barachi of Okawaru ****** xj ...)...............  Health: 88/125 ================-------- ))..).o............  Magic: 37/37 ======================== )ooooo..4.........  AC: 15Str: 14 xj ho)oo.oo......).....  EV: 26Int: 13 oo)o)o*o***.......  SH: 0Dex: 33 xjl i#oo*oo**.......  XL: 15 Next: 61% Place: Orcish Mines:2 #..*4@**........  Noise: ===------  Time: 22059.8 (0.0) xj #..*****..)....##  h) +3 triple crossbow of the Harvest {pene #..*****#........  Fire: h) +3 triple crossbow of the Har #..........#....  ###.......#...# xj  ##.......#.#  o   orc warlord (strong) ###......#  ooo 3 orc knights (1 polearm, 1 launcher…) xjS G#.....##  4   ice devil (summoned) ###....#  4   rust devil (summoned)(…)You feel disoriented.The orc sorcerer casts a spell.You encounter an orc sorcerer. It is wielding a +1 dagger of venom. xj _The rust devil closely misses you. The orc priest leaves your sight.  Hop to where?Press: ? - help, Dir - move targetxjŜ.o...@******xj)**4@*.*****)xjZ*****.*****.xj)oo)******xj..*4@**.*****.*****.******xj.4@..******xj .*****..*****.******xjU ...).*****xjL .***#*.*****.*****.******xjڥs...#.******xj6xjFH.....**xjzF+***xj )ooooo..4.........carss the Marksfrogo)oo.oo......).....Barachi of Okawaru ******oo)o)o.o..........Health: 88/125 ================--------#oo)oo)).......Magic: 37/37 ========================#...4ξ..........AC: 15Str: 14#......)..)....##EV: 26Int: 13xjf #.......#........SH: 0Dex: 33#..........#....XL: 15 Next: 61% Place: Orcish Mines:2###...@...#...#Noise: ===------  Time: 22059.8 (0.0)##.......#.#h) +3 triple crossbow of the Harvest {pene###......#Fire: h) +3 triple crossbow of the Har#.....#####....###.##..##o   orc warlord (strong) # ##### #.......##ooo 3 orc knights (1 polearm, 1 launcher…)# #...# ##.......#4   ice devil (summoned) ### ###...### ##..##.###4   rust devil (summoned)(…)You feel disoriented.The orc sorcerer casts a spell.You encounter an orc sorcerer. It is wielding a +1 dagger of venom. _The rust devil closely misses you.j 9;49m The orc priest leaves your sight.  Hop to where?Press: ? - help, Dir - move targetxj M.oxj M)oxjW B.oxj 0oxj L)oxj Iooxj xj <ooxj xj3 M.oxjȘ J.oxj   The orc sorcerer casts a spell.  You encounter an orc sorcerer. It is wielding a +1 dagger of venom. _The rust devil closely misses you. The orc priest leaves your sight.  Hop to where?Press: ? - help, Dir - move targetBoing! The orc knight unwields a +0 battleaxe.xj ))))))))The orc knight wields a +0 arbalest. The orc knight shoots a bolt.xj8 M.oxj9 .xj: /oxj< B)oxj> xj2? +oxj@ F)oxj1B /)xjB S.4xjC A)4xj[ ....xjJ[ 4.@...xj[ xjR\ U--60.8 (1-Hop xj\ xjn xjr R _The bolt closely misses you.xj §You shoot a bolt.  The bolt pierces through the rust devil!!!  You kill the rust devil!xj  .The rust devil disappears in a puff of smoke!The bolt barely misses the orc warrior. The bolt pierces through the orc!!!xj §You kill the orc!The bolt pierces through the ice devil!!!  You kill the ice devil!xj" I))))))))xjx# o   orc sorcerer (strong)ooo 4 orc warriors (1 launcher, 2 missixjX .oThe ice devil disappears in a puff of smoke!xj ,oxj~ xj 5 .xj MoYou hear a shout! x3xj+ 0oxj xj /oxj@ M)oxjR _ooxj 6 .xjk §.)o§..xj 5  You encounter an orc wizard. It is wielding a +0 dagger of freezing.xj@ G((((xj6n Q...@xj!o F)oxjp Mooxjq xj8r Nζoxj"s M.oxjt Looxju xj  The orc warrior throws a boomerang. The boomerang closely misses you.xj٠ :*xj%w  The orc priest calls upon Beogh to heal the orc knight.xj .xj /oxj 2oxj X )))))))xj ^)The orc knight is healed somewhat. The orc knight shoots a bolt.xj ...)))o.oℓ....§.@xj? 0..xj f89===2.3 (1.5xj 9ℓxj" R _The bolt closely misses you.xjP)oo.o.............carss the Marksfrogo)o)o)o.§....).....Barachi of Okawaru ******ooooooo...........Health: 89/125 =================-------#oo*))o).......Magic: 37/37 ========================#.o.oℓ..........AC: 15Str: 14xjsQ#...*.o)..)....##EV: 26Int: 13#....*§.#........SH: 0Dex: 33#....*.....#....XL: 15 Next: 61% Place: Orcish Mines:2###...@...#...#Noise: ===------  Time: 22062.3 (0.0)##.......#.#h) +3 triple crossbow of the Harvest {pene###......#Fire: h) +3 triple crossbow of the Har#.....##-Hop ###....###.##..##xj?S3o   orc warlord (strong) # ##### #.......##ooo 3 orc knights (1 polearm, 1 launcher…)# #...# ##.......#o   orc sorcerer (strong) ### ###...### ##..##.###ooo 5 orc warriors (1 launcher, 2 missi(…)The orc priest calls upon Beogh to heal the orc knight.The orc knight is healed somewhat. The orc knight shoots a bolt. _The bolt closely misses you.Fire: h) +3 triple crossbow of the Harvest {penet, rF+ Str-3 Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club and wearing a +0 ring mail (strong, 80% to hit)xj0<Soo)The orc knight is healed somewhat. The orc knight shoots a bolt. _The bolt closely misses you.  Fire: h) +3 triple crossbow of the Harvest {penet, rF+ Str-3 Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line  Aim: an orc sorcerer, wielding a +0 dagger and wearing a +1 robe of fire  resistance (almost dead, strong, 74xjX )oo.o.............carss the Marksfrogo)o)o)o.§....).....Barachi of Okawaru ******ooooooo...........Health: 89/125 =================-------#oo)))o).......Magic: 37/37 ========================#.o.)ℓ..........xj| `AC: 15Str: 14#.....o)..)....##EV: 26Int: 13#.....§.#........SH: 0Dex: 33#..........#....XL: 15 Next: 61% Place: Orcish Mines:2###...@...#...#Noise: ===------  Time: 22062.3 (0.0)##.......#.#h) +3 triple crossbow of the Harvest {pene###......#Fire: h) +3 triple crossbow of the Har#.....##-Hop ###....###.##..##o   orc warlord (strong) # ##### #.......##ooo 3 orc knights (1 polearm, 1 launcher…)xj # #...# ##.......#o   orc sorcerer (strong) ### ###...### ##..##.###ooo 5 orc warriors (1 launcher, 2 missi(…)Press: ? - help, Shift-Dir - straight lineAim: an orc sorcerer, wielding a +0 dagger and wearing a +1 robe of fire  resistance (almost dead, strong, 74% to hit)  You shoot a bolt.  xj rThe bolt pierces through the orc sorcerer!  You kill the orc sorcerer!xj& M.You shoot a bolt.  The bolt pierces through the orc sorcerer!  You kill the orc sorcerer!  Okawaru accepts your kill.warrior!warrior!xj P ))))xjV ))))oooo 4 orc warriors (2 missiles, strong)o 2 orc priests (strong)Okawaru accepts your kill.xjJ .oThe bolt closely misses the orc.xjb O .oxjNNo)*.*oAim: an orc knight, wielding a +0 arbalest, wearing a +0 plate armour and  carrying a +0 battleaxe (almost dead, strong)xjX *o*o.xjzXxj.o.*.Aim: an orc sorcerer, wielding a +1 dagger of venom and wearing a +0 robe  (heavily wounded, strong)xjPz *oo*oxj,.oo*oAim: an orc sorcerer, wielding a +1 dagger of venom and wearing a +0 robe  (heavily wounded, strong)xj  xj *o***xj0*/*o*o*Aim: an orc knight, wielding a +0 arbalest, wearing a +0 plate armour and  carrying a +0 battleaxe (almost dead, strong)xj@ o****oxj w****oxjI ).ooo.............carss the MarksfrogxjJ o)oo.).......).....Barachi of Okawaru ******oooooo)...........Health: 80/125 ===============---------#÷÷÷÷÷)).......Magic: 37/37 ========================#.÷÷÷÷..........AC: 15Str: 14#.o÷÷÷.)..)....##EV: 26Int: 13#..o÷÷÷.#........SH: 0Dex: 33#....÷÷....#....XL: 15 Next: 62% Place: Orcish Mines:2###...@...#...#Noise: =======--  Time: 22064.8 (1.0)##.......#.#xjK Sh) +3 triple crossbow of the Harvest {pene###......#Fire: h) +3 triple crossbow of the Har#.....##-Hop ###....###.##..##o   orc warlord (strong) # ##### #.......##ooo 3 orc knights (1 polearm, 1 launcher…)# #...# ##.......#oo 2 orc sorcerers (strong) ### ###...### ##..##.###oo 4 orc warriors (2 missiles, strong) (…)_You encounter an orc wizard. It is wielding a +0 dagger. x2  Aiming: ThunderboltPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linexjt[  The thunderbolt hits the orc sorcerer!  The orc sorcerer is severely wounded.The thunderbolt hits the orc knight!  The orc knight is almost dead.The thunderbolt hits the orc!  You kill the orc!xj.!  You kill the orc!warlord.  The orc warlord is lightly wounded.!xjv  The thunderbolt hits the orc warrior!  The orc warrior is moderately wounded.xj_xjv o.o))xjo.[....o.)xjpN.oYou hear a shout!xjC)))))))xj4)xjA *The orc knight shoots a bolt. The bolt completely misses you.xj=}  The orc wizard gestures wildly while chanting.xjLFooxj3MxjMxjOB)oxjQ<.oxjR.xjS.oxjTEooxjUxjWF.oxjZXM.oxjbZ)xjZ$oxj\@.oxj]Eooxj^xj_B.oxjq o[..@...xjThe orc wizard flickers and vanishes! The orc warrior completely misses you.The orc priest calls down the wrath of Beogh upon you.xjd\7--5xjxj' _Beogh smites you!xjܤ xj!  Ability - do what?CostFailure  f - HopNonexj 0%  Invocations -X - Renounce ReligionNone0%  a - Heroism2 MP, Piety-0%  xj =b - Finesse5 MP, Piety--5%  c - Duelxjk 7 MP, Piety--30% [?] toggle between ability selection and description.xjxjxj").o.).............carss the Marksfrogo)oooo.......).....Barachi of Okawaru ******ooooo))...........Health: 70/125 =============-----------xj[#.oo)))).......Magic: 37/37 ========================#o.o[...........AC: 15Str: 14#..o...)..)....##EV: 26Int: 13#.....).#........SH: 0Dex: 33xjb#...ooo....#....XL: 15 Next: 62% Place: Orcish Mines:2###...@...#...#Noise: =======--  Time: 22065.8 (0.0)##.......#.#h) +3 triple crossbow of the Harvest {pene###......#xj?UFire: h) +3 triple crossbow of the Har#.....##-Hop ###....###.##..##o   orc warlord (strong) xj# ##### #.......##ooo 3 orc knights (1 polearm, 1 launcher…)# #...# ##.......#oo 2 orc sorcerers (strong) xj&### ###...### ##..##.###oo 4 orc warriors (2 missiles, strong) (…)You hear a shout!  The orc knight shoots a bolt. The bolt completely misses you.The orc wizard gestures wildly while chanting.The orc wizard flickers and vanishes! The orc warrior completely misses you.xjxThe orc priest calls down the wrath of Beogh upon you. _Beogh smites you!xjP  Okay, then.xjIxjOxj{. _xjL  As you read the scroll of teleportation, it crumbles to dust.xjC)oxjxj0oxjGK)oxjh@)oxj@o.xj-C.oxjE.oxjFooxjrxj?M.oxju o).oo).)......ooo)o)..... #oo)))))......#.o.o........#...o..)..)....###...o.).#........ #...ooo....#.... ###.......#...#  # # xj #.....## ###....# ##.##..####### #.......## #...# ##.......# # ###...### ##..##.## .###.....#.###........####You feel strangely unstable.The orc warlord hits you with a +0 great sword!!xj8C.oxjM.oxj?.oxjEooxjxj` *You slip backwards!xjll  The orc wizard casts a spell.xjQ /oxje a..oxje 49----===----6.8 (1Tele -Hop xju xjw V _The orc wizard flickers and vanishes! The orc leaves your sight. xj9f.oo)o)............  #o.)))))..##.ooo...........# xj*g#...o..)..)....###...o.).#........ #..........#..... ###..ooo..#...#  ##.......#.# ##  #.....## ###....# ##.##..## ##### #.......###...# ##.......# # ###...### ##..##.###.....#.###........#### xjg.........###........#.31, strong)  xjiC[o xjkC)o xjmB)o xjCn xjoC.o xjoM.o xjp1o xj_q xj*rM.o xjrM.o xjsC.o xjtM.o xju?.o xjcvM.o xjzC.o xjl42s, strong)-------8.1 (1.3 xjQ xj֟ xjsd #..o))))..# xjdo.[............oo..)..)....#.o.o.#........#....o.....#..... xjRe ###.......#...#  ##..ooo..#.#  ###......#   xjer#####....# ##.##..# xjf##### #.......##...# ##. # ###...### ##..##.### # xjjfy##.....#.###........#### .#.........###..#.##  xjf1#.†.###. xjgP.....21, strong)  xjni. xji%o xjBk. xjk$o xjƄ xj09* xj  The orc priest calls upon Beogh to heal the orc warrior. xjpboo xjM.o xjA oThe orc warrior is healed somewhat.  The orc warrior attacks as it pursues you! xjfK.o xjݢEoo xj. xjd2o xj(C.o xjM.o xj?)o xjç>.o xjܷ042 xj.s, strong) xjx"50 xjڹd----=--9.5 (1.4 xj xjq  xjN_The orc warrior completely misses you. xjWG !...[...........#oo...)..)....# xjH ....).#........#...ooo....#..##..o....#...#  ##...o...#.#  ###.oo...#  #.....#####.@..# ##.##..# xjLJ ##### #.......##...# ##.......# # ###...### ##..##.### ###.....#.###........#### .#.........###..#.## #.†.###. xjK q.... ......21, strong)  xj[r  xj ........)............### .......................#####  xjF ...........).....#.......#.## ...............###..........# ........^...))#.#..........## ...#...^...................# ........................#.## .........#.............#### .........#......@.#<#### .....##.###..<...∩#.##  xj .##.. ## #...........# .# ##.#....##.## #####.##  #.# ###  xj  xj  xj j-70.9-Hop  xjy  xj   xj :_Your surroundings suddenly seem different. xj  xj  xjɌ  xj:  xj  xj 71 xj̤  xj  xjI  xj  xj  xj  xjշ  xj/ :52 xjs  xj 1)............### .........##### ).....#.......#.##  xj ;###...# ^...))#.#...## #...^...# #.##  xj7 c#.............####  xj #........#@#### -4.8 (3.9 xj 0##.###..<...∩#.## . ## #...........#  xj; ##.#....##.## #####.######.### xj "# xj  xj  xj   xjL [_There is a stone staircase leading up here. xjc xj xjN xj, xj xji3= xj.! xjJ* xj* xj- xj1 xj1 xj3 xj8 xj854= xjF9 xj; xj? xj@ xjA xjG xjdG95 xjiI xjM xjLN xj_6 xjb xjc xjd xjgA _You start resting. xjGh xjm>7.. xjm). xjt085.8 (11.0) xju66.8 (12 xj~ xj  xjFQ_You are ready to hop once more. xj  xj  xj&  xj  xj  xjU  xjp  xj  xj  xj  xjR S8= xj  xj  xjV  xj  xjr  xj K9= xj@  xjf  xj  xj  xj?  xj  xj  xjX  xj :60 xj  xjM  xj  xj  xj  xj 91 xj  xjR  xj  xj&#  xj'  xj`'  xj&)  xj|-  xj- 92 xj/  xj4  xj15  xj37  xj;  xj< S3= xj >  xjB  xjC  xjE  xj{I  xjI  xjK  xj]P  xjP #4 xjP (= xj S  xj3W , xjY  xjs]  xj] 95 xj_  xj d  xj{d  xjmf  xjGk  xjk  xjp  xjv  xjcv  xjv 26 xjZx  xjZ|  xj|  xj|~  xj  xja  xj 27 xjp  xj  xjF  xj0  xj  xjՑ  xj  xjD  xjF %  xj l_You start resting.An orc priest comes into view. xj̡ Xo8= xj* o   orc priest (wandering) xjm .113.8 (27 xjE 34.8 (28 _ xj  xj xjn)............### ..o.........##### ).....#.......#.## ....###..........# ^...))#.#..........## ^...................# .............#.## xjo............#### #@#### <...∩#.## ## ...# ##.## ### xjHpO#.# ###xj!M)............### ..o.........##### ).....#.......#.## ....###..........# ^...))#.#..........## ^...................# .............#.## ............#### #@#### <...∩#.## ## ...# ##.## ### #.# ### xj8)4xjU.xj0 xj21T_An orc priest is nearby!xjN, ))))))))o  You shoot a bolt.  The bolt pierces through the orc priest.  The orc priest shouts!xj( C.oxj0 .xj51 8......xj>2 ;===6.3 (1.5)xj@ xjG e _The orc priest is moderately wounded.xj OMxj g. _The orc priest is moderately wounded. xj b You shoot a bolt.  The bolt pierces through the orc priest!!  xj; ?You kill the orc priest!xjʝ )xj ))xjb ))xj ))xj ))xj@ y..).....xjE [9=7.9 (1.6xjK xjN P _Okawaru accepts your kill.xj& xj xj?xjH _No target in view!xj)xj{*xj,xj.0oxjB2W  You start resting.xj870o   orc priest (polearm, wandering)xj B]0.0---8.9 (1xjGxjrOy _You encounter an orc priest. It is wielding a +0 trident.xjZ))))))))xji/0.xj3/oxjL..o......o   orc knight (wandering)===20.4 (1.5xjk]xj `n _You shoot a bolt. The bolt barely misses the orc priest.xjPO ))))))xjdQ0))You shoot a bolt.xj;.oxj@o.xj&O).....xjD11.9xjxj` _The bolt completely misses the orc knight.xj" ))))))))o  xj?$uYou shoot a bolt.  The bolt pierces through the orc knight!!!  The orc knight shouts!xjuG)oxjUl.......xj+(3.4xjxj xjhU_The orc knight is severely wounded.xjZ )xjg[ )))))xj[ ))xj xj .xj_ %oxj5 .xj %oxj "..xj  K)..xj D24.9xj xjq  xj h_You shoot a bolt. The bolt barely misses the orc knight.xjd_ ))))))))You shoot a bolt.  The bolt pierces through the orc knight.xjQC.oxjV"..xj*).xj$....xj=3=xj4!6.4xjxjt xj]_The orc knight is severely wounded.xj/YX ))))))xjY~)) You shoot a bolt.  The bolt pierces through the orc knight!xj. oThe orc knight is almost dead.xj.xj%oxjC.oxj ..).o   orc priest (polearm)You hear a shout!xjl -8.0 (1.6xj xj W _The orc knight barely misses you.xjx.You hear a shout! xj_The orc knight barely misses you.shoot a bolt.  The bolt pierces through the orc knight!  You kill the orc knight!xjFM ))))xj))))o   orc priest (polearm)  Okawaru accepts your kill.xj?.xj?%oxj*=..)xj+H....)xj 0^4=49.6xj6xj[8] _The bolt closely misses the orc priest.xj+S )))))xj))) You shoot a bolt.  The bolt pierces through the orc priest!xjC.oxj֠ ..)....)The orc priest is severely wounded.xjxj'xj(.31.1 (1.5xj.xj0 xj1q_The orc priest begins to cast a cantrip, but forgets the words!xjGB qM. _The orc priest begins to cast a cantrip, but forgets the words!  You shoot a bolt.  The bolt pierces through the orc priest!!  You kill the orc priest!xjF 8))))))xjG .))xjw ..)...))xj6 D52.6xj xj P _Okawaru accepts your kill.xjxjkxj9xjxjxjxjxjb96xjVxjxj{xjxjxj97xj]xjxjSxjxjxj9xjxjxjo98xjxjxjxj xjii9=xjvxjyxj xjxj#xj#xjH&xj-xj-L80=xjZ1234=5=xj xj٦xjDxjxj5xjxj=xjxj96xjxjPxjxjxjgxjdW _You start resting.xj^@7---xj@   Donald (wandering, reflecting)xjT060.6 (28.0)xj ---You encounter Donald the Adventurer. He is wielding a +2 eveningstar of holywrath and wearing a +0 kite shield of reflection.xj5/  --more--xjxj7 1.6 (29 _xjUxjxj xj $xjP Donald the Adventurer An adventurer just like you, trying to find the Orb. Unlike you, and despite hishatred of it, he takes to water like a fowl. Max HP: ~84Will: +++xj AC: +++EV: ++xj SH: ++++ Threat: Lethal Class: Natural Size: Medium Int: Human Speed: 100% (normally travels faster than you) xj| You have about 86% to hit with the +3 triple crossbow of the Harvest (at present). He has about 52% to hit you. AttackMax Damage Hit: +2 eveningstar (holy) 42 + 63 (holy) xj He has a 38% chance to notice you each turn. He has an unusual item: a +0 kite shield of reflection. He is resistant to drowning. He can travel through water. xj? He can open doors. [!]: Description|StatusesxjX xj S.....).....o......###carss the Marksfrog ..........@.........#####Barachi of Okawaru ****** xj" ........).)...#.......#.##Health: 87/125 ================-------- ............###..........#Magic: 37/37 ======================== .....^...))#.#..........##AC: 15Str: 14 #...^...................#xj EV: 26Int: 13 ..............)......#.##SH: 0xj6 WDex: 33 ......#........)....####XL: 15 Next: 64% Place: Orcish Mines:2 ......#........#@####xj SNoise: ---------  Time: 22161.6 (29.0) ..##.###..<...∩#.##h) +3 triple crossbow of the Harvest {pene xj .. ## #...........#Fire: h) +3 triple crossbow of the Har##.#....##.#######.######.#@   Donald (wandering, reflecting)xj ###The bolt pierces through the orc priest!!  You kill the orc priest! _Okawaru accepts your kill. xj _You start resting.You encounter Donald the Adventurer. He is wielding a +2 eveningstar of holy _wrath and wearing a +0 kite shield of reflection.xj xjN xj xj xj1xjo Ability - do what?CostxjǡFailure  f - HopNone0%  Invocations -X - Renounce ReligionxjM8None0%  a - Heroism2 MP, Piety-xjѢY0%  b - Finesse5 MP, Piety--5%  c - Duel7 MP, Piety--xjQp30% [?] toggle between ability selection and description.xj$xjxj.....).....o......###xjcarss the Marksfrog ..........@.........#####Barachi of Okawaru ****** ........).)...#.......#.##Health: 87/125 ================-------- ............###..........#Magic: 37/37 ======================== xj`.....^...))#.#..........##AC: 15Str: 14 #...^...................#EV: 26Int: 13 ..............)......#.##SH: 0Dex: 33 ......#........)....####xjXL: 15 Next: 64% Place: Orcish Mines:2 ......#........#@####Noise: ---------  Time: 22161.6 (0.0) ..##.###..<...∩#.##h) +3 triple crossbow of the Harvest {pene .. ## #...........#Fire: h) +3 triple crossbow of the HarxjK##.#....##.#######.######.#@   Donald (wandering, reflecting)###The bolt pierces through the orc priest!!  You kill the orc priest! _Okawaru accepts your kill. _You start resting.xjYou encounter Donald the Adventurer. He is wielding a +2 eveningstar of holy _wrath and wearing a +0 kite shield of reflection.xj# 0.xj?@xj65--xj7j6332.6 (1Hero xjxjn xj__You gain the combat prowess of a mighty hero.xjxj|xjGxj7"H _No target in view!xj'xjxj^xj\xjL6=-xjxj۟xj`98xjxj-n _You start resting.Magic restored.xjxj+4.6 (2xj,R7==xj*5.6 (3 _xjdxjxj/} M†..#............##)....@o### ............##### ).)...#.#xj} .......###. .....^...))#.### #...^.....#.)......#.##.......)@...####xj(~ ....#........#<######.###..<...∩#.# .. ## #...........###.#....##.####xj s89=6.9 (1.3xjK xjOtg†..#............## xjtT)....@o......### ...........##### ).)...#.#.## ...###.xj;u# ^...))#.#.## xjud...^...# xjuW)......#.## #.xjVv).@..#### #.#<#### xjv##.###..<...∩#.## xjw ## #...........# ##.#....##.##xj]w\#####.##### xjƅxjz,8.3 (1.4xjҍxj1xjLM..###......†..#............##)....@o......### ............##### ).)...xjB#.#.......###.#.^...))#.##^.....#.)..@...#.##)....#### .....#........#<######.###..<...∩#.# xj. ## #...........##..##xj0@xj @   Donald (wandering, reflecting)xjg90=9.6 (1.3xj xj xj_/F ))xj/))))))@You shoot a bolt. The bolt pierces through Donald.  Donald shouts!xj.@ ......Donald is lightly wounded.*xjtO fast, reflecting)Donald gestures wildly while chanting.xj[@=xjk0===70.8 (1.2xjvxj/ _Donald seems to speed up.xjAf]))))))))xjb .@You shoot a bolt. The bolt barely misses Donald.xjh.xj%@xj?.......xj$xj412.1 (1.3xj=xjL _Donald says, "At least there's gold. That doesn't make up for it."xj*@ )xjȦ)))))xj@V))You shoot a bolt. The bolt pierces through Donald.xj-C.@xj;g †..#............#xj!<u..)....@o......###...............#####).)...#.......#.##....###..........^...))#.#....##xj<^............@ ..)......#.###xj<.).@..#### #<#### ##.###..<...∩#.##  ## #........... xj9=##.#....##.# #####.#####  ## xj=t Donald is lightly wounded.  Donald hits you with a +2 eveningstar of holy wrath!xjFH.@xjG_81--3.4xjd^? _You slip backwards!xjAX )))))xjBw))) You shoot a bolt. The bolt pierces through Donald!xjO .....xj..@ Donald is moderately wounded.Donald hits you with a +2 eveningstar of holy wrath.xj5j78---4.7xjxj>S _Donald completely misses you.xj F ))xj1 '))))))xj b You shoot a bolt. The bolt pierces through Donald.xj@ qM....xj P...@You shoot a bolt. The bolt pierces through Donald.  Donald is moderately wounded.  Donald says, "I ran into an orc. He called himself a warlord, and I asked whatwar?"xj ,5.9 (1.2xj. xj  xjV I_Donald barely misses you.xj ^ ))))))xjF s)) You shoot a bolt. The bolt pierces through Donald!!!xj` .......@Donald is severely wounded.Donald hits you with a +2 eveningstar of holy wrath!xj e8*xji:' xj:h, strong, reflecting)Donald mumbles some strange words.xjъ8@xjˋ#0xjUf--======7.1xjxj4 _Donald seems to grow stronger.xj^ ))))))xjPr)) You shoot a bolt. The bolt pierces through Donald!!xj|: †xj-....).## )....)### xjh...)..##### xj/o).)...#..)....#.## xj..###..).......# ^...))#.#...)......## xjz^............)......# .....)..)...#.## xj՗H......).@..#### xj0t......#<#### .<...∩#.## .xjw ## #...........# ##.##xj6 ### xjF%#.# ###xjDonald is almost dead.Donald hits you with a +2 eveningstar of holy wrath!xjo†....).## )....)### ...)..##### xjp).)...#..)....#.## ..###..).......# ^...))#.#...)......## ^............)......# .....)..)...#.## xjBqf......).@..#### ......#<#### .<...∩#.##xjq ## #...........# ##. xj~r### #.# ### xjN .....xj†u..@.Donald hits you with a +2 eveningstar of holy wrath!!!xj9d13------------8.4 (1.3xjxjuV _* * * LOW HITPOINT WARNING * * *xjKxj3xj؍xj^ _You are too injured to fight recklessly!xjxjxj$xj'^ _You are too injured to fight recklessly!!xj^p ..†..#............##  carss the Marksfrog !xjNq 1....)....@o......###  Barachi of Okawaru ****** ...................#####  Health: 13/125 ==---------------------- .......).)...#.......#.##  Magic: 37/37 ======================== ...........###..........#  AC: 16Str: 14 !xjq ....^...))#.#..........##  EV: 33Int: 13 ...^...................#  SH: 0Dex: 33 !xjr .............)..@...#.##  XL: 15 Next: 64% Place: Orcish Mines:2 .....#........).@..####  Noise: ======---  Time: 22178.4 (0.0) .....#........#<####  h) +3 triple crossbow of the Harvest {pene .##.###..<...∩#.## Fire: h) +3 triple crossbow of the Har !xj^s . ## #...........# Hero  !xjs ##.#....##.## #####.##### @   Donald (fast, strong, reflecting) !xjqt #.# ### _* * * LOW HITPOINT WARNING * * * _You are too injured to fight recklessly! !xju a_You are too injured to fight recklessly!  Blink to where?Press: ? - help, Q - select action, ( or ) - cycleDir - move target"xjt8G*@"xj9.*"xjY:.*"xja:)*"xj_R:.*"xj:.*"xjn;.*"xj;.*"xj ..........................#####carss the Marksfrog "xj ..............).)...#.......#.## Barachi of Okawaru ****** ..)...............###..........# Health: 13/125 ==---------------------- ...........^...))#.#..........## Magic: 37/37 ======================== ..)...#...^...................#AC: 16Str: 14 "xj ....................)..@...#.##EV: 33Int: 13 ............#........).§..####SH: 0Dex: 33 #.#.........#........#<####XL: 15 Next: 64% Place: Orcish Mines:2 ..^.....##.###..@...∩#.##"xj+ \Noise: ======---  Time: 22178.4 (0.0) #.#.##.. ## #...........#h) +3 triple crossbow of the Harvest {pene#.###.#....##.##Fire: h) +3 triple crossbow of the Har#####.#####Hero #.####"xj? 7@   Donald (fast, strong, reflecting) _* * * LOW HITPOINT WARNING * * * _You are too injured to fight recklessly! _You are too injured to fight recklessly!  Blink to where?Press: ? - help, Q - select action, ( or ) - cycleDir - move target _You are too injured to fight recklessly!  Blink to where?  Press: ? - help, Q - select action, ( or ) - cycleDir - move target  As you read the scroll of blinking, it crumbles to dust."xj. G.@"xjϿ ;@."xj "xjo l4------9.4 (1 _"xj+ "xj #xj^r..........................#####carss the Marksfrog ..............).)...#.......#.## Barachi of Okawaru ****** ..)...............###..........# Health: 14/125 ==---------------------- ...........^...))#.#..........## Magic: 37/37 ======================== #xj_...)...#...^...................#AC: 16Str: 14 ....................)......#.##EV: 33Int: 13 ............#.......*@.§..####SH: 0Dex: 33 #.#.........#.....**.#<####XL: 15 Next: 64% Place: Orcish Mines:2 ..^.....##.###..@*..∩#.##Noise: ---------  Time: 22179.4 (0.0) #.#.##.. ## #...........#h) +3 triple crossbow of the Harvest {pene#.##xj>`[##.#....##.##Fire: h) +3 triple crossbow of the Har#####.#####Hero #.####@   Donald (fast, strong, reflecting) _As you read the scroll of blinking, it crumbles to dust.  Fire: h) +3 triple crossbow of the Harvest {penet, rF+ Str-3 Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line#xjeaAim: Donald, wielding a +2 eveningstar of holy wrath and wearing a +0 plate  armour and a +0 kite shield of reflection (almost dead, fast, strong,  reflecting blocked projectiles, 87% to hit)#xjeS @.*#xj((.#xj`>@..*#xj+aAim: Donald, wielding a +2 eveningstar of holy wrath and wearing a +0 plate  armour and a +0 kite shield of reflection (almost dead, fast, strong,  reflecting blocked projectiles, 87% to hit)#xj ..........................#####carss the Marksfrog #xj ..............).)...#.......#.## Barachi of Okawaru ****** ..)...............###..........# Health: 14/125 ==---------------------- ...........^...))#.#..........## Magic: 37/37 ======================== ..)...#...^...................#AC: 16Str: 14 #xj ....................)......#.##EV: 33Int: 13 ............#........).§..####SH: 0Dex: 33 #.#.........#........#<####XL: 15 Next: 64% Place: Orcish Mines:2 ..^.....##.###..@...∩#.###xj Noise: ---------  Time: 22179.4 (0.0) #.#.##.. ## #...........#h) +3 triple crossbow of the Harvest {pene#.###.#....##.##Fire: h) +3 triple crossbow of the Har#xjs \#####.#####Hero #.####@   Donald (fast, strong, reflecting)Press: ? - help, Shift-Dir - straight line#xj Aim: Donald, wielding a +2 eveningstar of holy wrath and wearing a +0 plate  armour and a +0 kite shield of reflection (almost dead, fast, strong,  reflecting blocked projectiles, 87% to hit)  You shoot a bolt. The bolt pierces through Donald!!  You kill Donald!#xj >)))))))#xj# ))#xj ....)...#xjt ?7===80.7 (1.3#xjΑ #xj   Aim: Donald, wielding a +2 eveningstar of holy wrath and wearing a +0 plate  armour and a +0 kite shield of reflection (almost dead, fast, strong,  reflecting blocked projectiles, 87% to hit)  You shoot a bolt. The bolt pierces through Donald!!  You kill Donald! _Okawaru accepts your kill.$xjE $xj $xj $xj $xjZ $xj 75$xjM$xj$xj%$xj$xj6$xj$xj<%$xj%I6=$xj*$xji0$xj27$xj7$xj;$xjE$xjL$xjMS7=$xjQ$xjgZ  Items here: )) [[[ ††.$xjb$xj&xj>&xjE&xjL&xjM75&xjP&xjU&xjV&xjCY&xj_,&xjb&xjch&xj7i76&xjk&xjq&xjr&xjx&xjq&xj,I7=&xj&xj&xj^&xj8&xj ,&xj&xjv&xjS8=&xj&xjA,&xj&xjײM9&xj&xj,&xjd&xjH&xj&xj&xj840&xj&xjJ&xj,&xj&xj(&xj71&xj&xj,&xj2&xj,&xj&xj &xjI2=&xj&xj ,&xj&xj&xjS3=&xj&xj",&xjS&&xjf,,&xj/&xj5&xjA674&xj69&xj>&xj}?&xjE&xj L&xjL75&xjO&xjIU&xjV&xjX&xjT6 _You start resting.&xjio7=o   orc (wandering)&xjd,60.7 (5&xj4,1.7 (57&xjz&xjp _You encounter an orc. It is wielding a +0 flail.'xj'xjE'xjp'xj^ _You are too injured to fight recklessly!'xj6.....)...........o###carss the Marksfrog .................*..#####Barachi of Okawaru ****** ........).)...#..*....#.##Health: 47/125 =========--------------- ............###..*.......#Magic: 37/37 ======================== .....^...))#.#..*.......##AC: 15Str: 14 #...^...........*.......#EV: 26Int: 13 ..............).*....#.##SH: 0Dex: 33 'xjI;......#........)*...####XL: 15 Next: 67% Place: Orcish Mines:2 ......#........#@####Noise: ---------  Time: 22261.7 (0.0) ..##.###..<...∩#.##h) +3 triple crossbow of the Harvest {pene .. ## #...........#Fire: h) +3 triple crossbow of the Har##.#....##.#######.######.#o   orc (wandering)'xjV### _You start resting. _You encounter an orc. It is wielding a +0 flail. _You are too injured to fight recklessly!  Fire: h) +3 triple crossbow of the Harvest {penet, rF+ Str-3 Dex+2 Stlth+}'xjPress: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 flail (wandering, hasn't noticed you, 78% to hit)'xjn o.....)...........)###carss the Marksfrog .................)..#####'xj &Barachi of Okawaru ****** ........).)...#..)....#.##Health: 47/125 =========--------------- ............###..).......#Magic: 37/37 ======================== .....^...))#.#..).......##AC: 15Str: 14 'xj #...^...........).......#EV: 26Int: 13 ..............).)....#.##SH: 0Dex: 33 ......#........))...####XL: 15 Next: 67% Place: Orcish Mines:2 'xj ......#........#@####Noise: ---------  Time: 22261.7 (0.0) ..##.###..<...∩#.##h) +3 triple crossbow of the Harvest {pene 'xj .. ## #...........#'xj Fire: h) +3 triple crossbow of the Har##.#....##.#######.######.#o   orc### _You encounter an orc. It is wielding a +0 flail. _You are too injured to fight recklessly!  Fire: h) +3 triple crossbow of the Harvest {penet, rF+ Str-3 Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 flail (wandering, hasn't noticed you, 78% to hit)  You shoot a bolt. The bolt pierces through the orc.'xj8 Q.o'xj' D.......'xj( 'xj) 7===3.3 (1.6'xj 6 'xj ; _You are too injured to fight recklessly!  Fire: h) +3 triple crossbow of the Harvest {penet, rF+ Str-3 Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line  'xj; Aim: an orc, wielding a +0 flail (wandering, hasn't noticed you, 78% to hit)  You shoot a bolt. The bolt pierces through the orc. _The orc is lightly wounded.(xja.....)............###carss the Marksfrog ................o...#####Barachi of Okawaru ****** ........).)...#.*.....#.##Health: 47/125 =========--------------- ............###.*........#Magic: 37/37 ======================== .....^...))#.#..*.......##AC: 15(xj0oStr: 14 #...^...........*.......#EV: 26Int: 13 ..............).*....#.##SH: 0Dex: 33 ......#........)*...####XL: 15 Next: 67% Place: Orcish Mines:2 ......#........#@####Noise: ===------  Time: 22263.3 (0.0) ..##.###..<...∩#.##h) +3 triple crossbow of the Harvest {pene (xj^.. ## #...........#Fire: h) +3 triple crossbow of the Har##.#....##.#######.######.#o   orc###Aim: an orc, wielding a +0 flail (wandering, hasn't noticed you, 78% to hit)  You shoot a bolt. The bolt pierces through the orc. _The orc is lightly wounded.  Fire: h) +3 triple crossbow of the Harvest {penet, rF+ Str-3 Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 flail (lightly wounded, 78% to hit)(xjrj.....)............###carss the Marksfrog ....................#####Barachi of Okawaru ****** ........).)...#.......#.##Health: 47/125 =========--------------- ............###..........#Magic: 37/37 ======================== .....^...))#.#..........##AC: 15Str: 14 #...^...................#EV: 26(xj!uInt: 13 ..............)......#.##SH: 0Dex: 33 ......#........)....####XL: 15 Next: 67% Place: Orcish Mines:2 ......#........#@####Noise: ===------  Time: 22263.3 (0.0) ..##.###..<...∩#.##h) +3 triple crossbow of the Harvest {pene .. ## #...........#Fire: h) +3 triple crossbow of the Har##.#....##.#######.######.#o   orc###You shoot a bolt. The bolt pierces through the orc. _The orc is lightly wounded.  (xju#Fire: h) +3 triple crossbow of the Harvest {penet, rF+ Str-3 Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 flail (lightly wounded, 78% to hit)  You shoot a bolt. The bolt pierces through the orc!!!(xjD{*)))(xj{A)))))(xj/B.)..(xj-....(xj G84.8 (1.5(xj(xj+ _The orc is lightly wounded. (xj! Fire: h) +3 triple crossbow of the Harvest {penet, rF+ Str-3 Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 flail (lightly wounded, 78% to hit)  You shoot a bolt. The bolt pierces through the orc!!! _You kill the orc!(xj*h (xji (xjr (xjz (xj{ (xj (xj (xj6 79(xj~ (xja ,(xj (xjן (xj4 (xjE (xj (xj% 850(xj (xj (xj޻ (xj7 (xj (xjV 71(xj (xj2 (xj (xj (xj (xj? (xj (xj (xj :52(xj (xj (xjo (xj (xj (xj_ S3=(xj (xj (xj (xj (xj (xj# (xj"- (xjW. (xj&/ K4=(xj2 (xj: (xjV; (xj? (xjG (xj~G 95(xjL (xjT (xjU (xjY (xje (xjf (xjzk (xjs (xjHt 96(xj*y (xj ,(xj (xjV (xj 97(xj (xj (xjA (xj (xj& (xjש (xj (xj 98(xj 0=(xj_ (xj ,(xj/ (xj (xj K9=(xj (xj (xj9 (xj (xj (xj (xj@ (xj5 (xj :60(xj (xj(xjS(xj;(xj- (xj 91(xj(xjm(xj(xj0"(xjx)(xj#*(xj.(xj4(xj592(xj9(xj@(xjA(xjGE(xj*L(xjLS3=(xjU(xj\,(xjHa(xjg(xjh(xjl(xj3t(xjtK4=(xjx(xjg(xj(xj(xjӎ(xji95(xjΔ(xjy(xj$(xj(xj(xjL(xj(xj(xj^96(xjO(xj(xjD(xj(xj(xj@97(xj(xj2(xj(xj(xj,(xj*(xj(xj$S8=(xj[(xj-(xj(xj%(xj (xjM _You start resting.An orc comes into view.(xjvo9=---o   orc (missile, wandering)(xj)1315.8 (51.0)(xj7*O---6.8 (52 _(xju2(xj5)xj[ $)xj\ '.....)........o...###carss the Marksfrog ...............*)...#####)xjv\ 2Barachi of Okawaru ****** )xj\ ........).)...#*......#.##)xj] Health: 69/125 =============----------- ............###*.........#)xj] Magic: 37/37 ======================== .....^...))#.#.*........##)xj] YAC: 15Str: 14 )xjP^ #...^...........*.......#EV: 26Int: 13 )xj^ ..............).*....#.##SH: 0)xj^ Dex: 33 ......#........)*...####)xjD_ XL: 15 Next: 67% Place: Orcish Mines:2 )xj_ ......#........#@####Noise: ---------  Time: 22316.8 (0.0) )xj?` T..##.###..<...∩#.##h) +3 triple crossbow of the Harvest {pene .. ## #...........#)xj` KFire: h) +3 triple crossbow of the Har)xj` l##.#....##.#######.######.#)xj6a o   orc (missile, wandering)### )xja _You start resting. _An orc comes into view.)xja cFire: h) +3 triple crossbow of the Harvest {penet, rF+ Str-3 Dex+2 Stlth+})xj]b Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club and quivering boomerangs (wandering, hasn't  noticed you, 78% to hit))xj" .....)............###carss the Marksfrog ................)...#####Barachi of Okawaru ****** ........).)...#.......#.##Health: 69/125 =============----------- ............###..........#Magic: 37/37 ======================== .....^...))#.#..........##AC: 15Str: 14 #...^...................#EV: 26)xj$ Int: 13 ..............)......#.##SH: 0Dex: 33 ......#........)....####XL: 15 Next: 67% Place: Orcish Mines:2 ......#........#@####Noise: ---------  Time: 22316.8 (0.0) ..##.###..<...∩#.##h) +3 triple crossbow of the Harvest {pene .. ## #...........#Fire: h) +3 triple crossbow of the Har##.#....##.#######.######.#o   orc (missile, wandering)### _An orc comes into view.Fire: h) +3 triple crossbow of the Harvest {penet, rF+ Str-3 Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight line)xj$ Aim: an orc, wielding a +0 club and quivering boomerangs (wandering, hasn't  noticed you, 78% to hit)  You shoot a bolt. The bolt pierces through the orc!!)xjA( f)))))))))xj 4)...)xjз /....)xj 7===8.3 (1.5)xj )xjG MFire: h) +3 triple crossbow of the Harvest {penet, rF+ Str-3 Dex+2 Stlth+}  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club and quivering boomerangs (wandering, hasn't  noticed you, 78% to hit)  You shoot a bolt. The bolt pierces through the orc!! _You kill the orc!*xj3*xj*xj70*xj<*xj*xjA*xj(*xj/*xjo/91*xj93*xj9*xj.:*xj=*xjC*xjD92*xjG*xjT,*xj^B*xjy3=4=5*xj(6*xjB*xj,*xj*xj*xjS97*xj*xj*xj*xj 8*xj!9=*xj@%*xj%L80=*xj|)*xj9An*xjQ{1*xj^R*xjR*xjVV*xjo\*xj\#2*xj]*xj`*xjf*xj g*xjn*xj4u*xju*xjMy*xj$*xj|93*xjs*xj*xj*xj*xjF*xjS4=*xj*xj*xj*xj*xj.*xj*xj0*xjX*xj#5*xj(=*xj*xjg*xj*xj@*xj *xjb96*xj$*xj|*xj*xj*xj*xjM*xj*xj*xj!97*xj*xj *xjk*xj*xj*xj598*xj7 *xj*xj*xj*xje*xj*xjT*xj)*xj)N89=*xj-*xj@3*xj3*xj37*xj=*xj>>X90=*xjB*xjG*xjG*xjK*xjU*xj V*xjY*xjs1*xj2*xj634=*xj 5=6789=100/125=*xjĨ ,*xjP *xj ,*xjR *xjR *xj %1*xjf *xjF *xj *xjR *xj *xj %2*xj *xj *xjv *xjj *xj *xj: *xj *xjo *xj %3*xj *xjt *xj$ *xjt *xj *xjZ %4*xj *xj& *xj *xj  *xj$ *xj$ *xj"( *xj. *xj!/ K5=*xj2 *xj8 *xj~9 *xj@ *xj&G *xjG U6=*xjmK *xjQ *xj%R *xjU *xj(\ *xj\ *xjH` *xjjg ;7*xjAn *xjt *xjHu *xjx *xj~ *xj %8*xj *xj3 *xj *xj} *xjo *xjƓ *xj *xj *xj %9*xj. *xj *xj *xj *xj *xj L10=*xjں *xj *xjL *xj *xj_ *xj *xjN *xjg *xj U1=*xj *xj ,*xj *xj *xj %2*xj *xj *xj *xj *xjo *xj *xjm *xj *xj" %3*xj *xj *xj *xj *xj( *xjd) %4*xj)- *xj2 *xjT3 *xj6 *xjH= *xjvB W _You start resting.*xjJ Do---*xj(K o   orc (missile, wandering)*xjS 2430.3 (112.0)*xj[T H---13*xjb *xji _You encounter an orc. It is wielding a +0 hand axe and quivering boomerangs.+xjnw .You shoot a bolt. The bolt pierces through the orc!!!+xj{3)))))+xjb|3)))+xjJ.)....))+xj i5====2.8 (1.5)+xjN+xjG _You kill the orc!+xj"+xjC+xj +xj F _Unknown command.,xjY,xj?,xjt ,xjY.,xj0,xjCD,xje,xj~f,xj gN6=,xj{,xj,xj,xj,xj,xj%7,xj,xj?,,xj,xj,,xj,xj,xj%8,xj,xj,xj,xjt#,xj1,xj2%9,xj;,xjB,,xj6F,xjR,xjDS,xjV,xj],xj]L20=,xjpa,xjg,,xjk,xjq,xj=rU1=,xj*z,xjC,xj,xj,xj),xjċ,xjb,xj,xjj%2,xj-,xj&,xj,xjw,xjȮ,xjS%3,xj.,xjo,,xjt,xj,xjf,xj,xj,xjq%4,xj,xj,xj,xj,xjk _You start resting.HP restored.,xj (---,xj055.8 (23.0),xjuu5=---6.8 (24 _,xj,xj-xj4M-xj†..#............##)........)...### ..).....)...##### ).)...#.#.......###-xj. .....^...))#.### #...^...........#.)......#.##.......)@...####....#........#<######.###..<...∩#.# -xjl .. ## #...........#.#....##.####-xj~/-xjk118.1 (1.3)-xjA-xj`D-xj.†..#............##.)........)...###...).....)...#####.).)...#-xj..#.##....###.#.^...))#.#.## .#...^...#.)......#.##.#.@....####.#.#<####.##.###..<...∩#.## #.. ## #...........#-xj0 ##.#....##.## #####.##### #.# ###-xj*-xj(9.4-xj +-xjS _Items here: )) [[[ ÷÷..xjA.xj@CPick up what? 25/52 gear slots (_ for help) Hand Weapons (select all with ))  a - a +1 great sword .xjcD b - a +2 eveningstar of holy wrath Armour (select all with [)c - a +0 chain mail  d - a +0 kite shield of reflectione - a +0 plate armour Carrion the human skeleton of Donald an orc skeleton [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]4xj  d + a +0 kite shield of reflection[Enter] accept (1 chosen)4xj/ 4xjF 4xj i....†..#............##carss the Marksfrog ......)........)...###Barachi of Okawaru ****** 4xjI O...........).....)...#####Health: 125/125 ======================== .........).)...#.......#.##Magic: 37/37 ======================== .............###..........#AC: 15Str: 14 ......^...))#.#..........##EV: 26Int: 13 4xj '.#...^...................#SH: 0Dex: 33 ...............)......#.##4xj XL: 15 Next: 67% Place: Orcish Mines:2 .......#........@....####Noise: ---------  Time: 22459.4 (0.0) .......#........#<####4xj\ 0h) +3 triple crossbow of the Harvest {pene ...##.###..<...∩#.##Fire: h) +3 triple crossbow of the Har 4xj 5#.. ## #...........###.#....##.#######.######.####4xj You shoot a bolt. The bolt pierces through the orc!!! _You kill the orc! _Unknown command. _You start resting. _HP restored. 4xj\ _Items here: )) [[[ ÷÷.4xj 4xjʻ ,60.4 (14xjK 4xj  4xj J_z - a +0 kite shield of reflection5xjH5xj0I5xj_5xjr5xj ,5xje5xj?  You see here a +0 trident.5xj5xj _5xjc5xj 5xjO5xj5xj5xj 5xj'5xj'5xj,5xj05xj 85xjk85xjh<5xjA5xjL5xjL5xjQ5xjpV5xj\5xj7]5xja5xj1g5xj>o5xjo5xjw5xjt|5xj 5xjn5xj 5xj}5xj5xj\5xj75xj 5xjX5xj5xj5xj5xj5xjW5xj^5xjK5xj5xj(5xj=5xj5xj_5xj5xj5xj\5xj,5xj5xj5xj5xjm5xj5xjY5xj5xjW5xj5xjn5xj5xj95xj?5xjJ5xj 5xj 5xjG 5xj 5xj5xj5xj5xj*5xjV5xj5xj5xjj5xj$5xj$5xj&5xjW(5xj+5xj;,5xj -5xj15xj45xj655xj65xj=5xj@5xjA5xjB5xjE5xjL,5xjN5xj:R5xjX5xjoX5xjL[5xj5_5xjh5xj_i5xjl5xj|o5xj\u,5xj&w5xjy5xjp5xjр5xj5xjP5xj5xj*5xj5xj=5xj5xj^5xj5xjd5xj5xj5xj5xj5xj5xj5xj=5xjj5xjַ5xj55xj5xj5xj,5xj(5xj5xj 5xj5xj?5xj5xj5xj15xj5xjI5xjg5xj5xj5xj5xj5xjj5xj 5xjQ5xj=5xj5xj15xjo5xj"5xj*#5xj\&5xj)5xj.5xjY/5xj25xj55xj95xj:5xj,<5xj=5xj@5xjA5xjfB5xjrC5xj)G5xjG5xjG5xjgU5xjlX,5xj4Y5xj \5xj_5xjx`5xja5xjj5xjp5xjq5xjr5xjv5xj7{5xj{5xj ~5xj5xj/5xj5xj5xjn5xj5xj5xj5xj5xj5xj|5xj}5xj5xj ,5xjv5xj`5xj5xjK5xj5xj5xjS5xj5xj5xj{%  5xjXItems here: )) [ ÷.5xj\5xj _5xj5xj5xjO5xj5xj5xj5xj 5xj'5xj5xj5xj 5xj,!5xj%5xj)5xj05xj15xj45xjc95xj-C,5xjWG5xj4W5xj],5xj[b5xjYm5xjst5xjt5xjy5xj/5xjۆ,5xjn5xjߒ5xjl5xjѝ5xj5xjϨ5xj5xjƱ5xj55xj$  Things that are here:5xj_  a +0 club; an orc skeleton5xj_5xj _5xj5xj5  Items here: ( ))) [[[ ÷÷.5xj5xj _5xj5xj5xj&5xj5xj5xjv5xj5xj 5xj 5xj5xj5xj5xj4 5xj@+5xj 35xjv35xj75xj>5xjC5xjDD5xjfH5xjO5xj[,5xja5xjGh5xjp,5xju5xj-5xj5xj5xjE5xj5xj5xj$5xjA5xj|5xj˨m  An orc wizard comes into view.5xjC# ### ######## ##### ####.## #.#.#..# #...# .##...### ##.#....### ###...### .....##.#####......##.###.....#.# ...##..###...#...#......... .....##.##...#∩'#.......†.# ..)...#..#...###.......# ....)5xjK....))##.......÷.. ))).))..........@...............) ..##.#..)...)............ ...###.........#........o........ ..####..##))...)......... ..#............##.#.............^ ...............#....)..)...#...^. o   orc wizard (wandering) ................................. ................................. .........#...........#.#.........5xj޼g563.3 (102.9).o5xj'/.5xjYo5xj,4.7 (104.35xjw5xj7 _The orc wizard leaves your sight.7xj5&7xj&7xj97xj]=H _No target in view!8xj<8xj=8xj8xjX8xjym  An orc wizard comes into view.8xj  ### ######## ##### #.## #.#.#..# #...# # ##...### ##.#....### ###...### ....##.#####......##.###.....#.# ..##..###...#...#..# ....##.##...#∩'......#.†.# 8xj.)...#..#...###..# ...).))##.÷..# )).))...........@.....). .##.#.)...). 8xj~l..###.#. .####...##))...). .#...##.#......o......^. .....#....)..)...#...^.. o   orc wizard (wandering).........8xj:......................#....#...........#.#.........#8xjcM0.0).8xjYo8xjZ-6.0 (1.38xj8xj7 _The orc wizard leaves your sight.8xje 8xjO! 8xj) 8xj@ 8xjE m  An orc wizard comes into view.8xjP ### ######## ##### #..## #.#.#..# #...# # #...### ##.#....### ###...### ###.#####......##.###.....#.###..###...#...#.#8xj@Q ##.##...#∩'......#.†.# )...#..#...###...#).))##.÷..#. ).))...). ##.#.8xjQ )...).###.#. ####..##))...). #....##.#.....^...#....)..)..o#...^.o   orc wizard (wandering)..............8xj R <...............#.#...........#.#.#.8xjU I0.0.8xj^ o 8xja -7.4 (1.48xjn 8xjRp 7 _The orc wizard leaves your sight.9xj3P9xjP9xjX9xjm9xjwm  An orc wizard comes into view.9xjG### ######## ##### #. #.## #.#.#..# #...# ##. 9xj3...### ##.#....### ###...### ###.#####......##.###.....#.###.##..###...#...#.........#9xj݄##.##...#∩'......#.......†.###. ...#..#...###..........###. .).))##.÷..#. .))...9xj{). #.#.)...). ###.#.).9xj >...##))...). .....##.#.....^..#....)..)...#...^.9xjo   orc wizard (wandering)..............o...............#..9xj-#...........#.#.#..9xjI0.0.9xj3o9xjYM 9xj7-8.8 (1.49xjm9xj}  An orc wizard comes into view. _The orc wizard leaves your sight. 9xj@ An orc wizard comes into view. _The orc wizard leaves your sight.  An orc wizard comes into view. _The orc wizard leaves your sight.9xj@r9xj]s9xj9xj&9xje _The orc wizard leaves your sight.  An orc wizard comes into view. _The orc wizard leaves your sight.  An orc wizard comes into view. 9xj>t_The orc wizard leaves your sight.  An orc wizard comes into view.9xj5 ######## ##### #. .## #.#.#..# #...# ##.9xj0### ##.#....### ###...### ##. .##.#####......##.###.....#.###.##..###...#...#.........###. .##.##...#∩'......#.......†.###.#..#...###................###. ).))##.÷..#. ))...). .#.9xj4)...)..#.)....##))...)....##.#.....^...).#....)..)...#...^.9xjԱo   orc wizard (wandering).......................#...#...........#.#....o....#...9xj!9xjY0.0o.9xj-9xj570.1 (1.3 _9xj|9xj9xj .You shoot a bolt.  The bolt pierces through the orc wizard!!  You kill the orc wizard!9xj Z)))))9xjX ) ) ) 9xj\L..)..9xjm];.[.9xja7===1.7 (1.69xjyl9xjoP _Okawaru accepts your kill.:xj!:xj!:xj_4:xj]H:xj V,:xjB[:xjb:xjp:xj/q:xjw:xj~:xj>:xj:xj؎:xj$  Things that are here::xjb  a +0 war axe; an orc skeleton:xjƧ:xjr _:xj:xj.:xj:xjҽ:xj:xj4:xj:xjn  An orc warlord comes into view.:xja...###................###..... .:xj]........))##.......÷..#o..........................)........).....)...)................)...:xj...................).)... ......##))...)...............###...##.#.............^...))#. .....#....)..)...#...^........ ....@....):xj3---......[.....#) ...##.:xj .# ..##.........^.....##.###..<...∩# .####.#.##..#####......... :xj###.....####.#.#..#.# ##.#....## o   orc warlord (wandering)  ##..#.###......#### #####.###  ##....###.#.### #.#  ###.## ##### ###:xj+8.3 (6:xjP---9.7 (8.0 _:xj:xjU;xjI ));xjG))))))oYou shoot a bolt.  The bolt pierces through the orc warlord!!  The orc warlord shouts!;xj<Q.o;xjTZ......;xjU8===81.3 (1.6;xja;xjd9 _The orc warlord is lightly wounded.xjT>xjV>xjf]>xjt......>xjt.>xj.....))##.......÷..#..............)........))...)................).....)#...................).)...##))...)...............###.>xj##.#.............^...))#.#..#....)..)...#)..^...........................)....#..)#.#.........#..>xjU"#<##.........^.....##.###..<...∩#. ##.......##.#.##..#####.......... >xj##.....####.#.#..#.# ##.#....##  ##..#.###......#### #####.##..###.#.### #.##.## ##### ### >xjs(0.0>xj7---8.9 (1.3>xjɮ>xj$  Things that are here:>xj >xj_a +0 dagger; a +2 robe of positive energy; an orc corpse?xjj?xjGear: 26/52 gear slots (Left/Right/Tab to switch category) ?xjHand Weapons (go to first with ))  h - the +3 triple crossbow of the Harvest (weapon) {penet, rF+ Str-3 Dex+2 Stlt t - a +4 longbow of draining Missiles (go to first with ()  i - 4 throwing netsp - 16 javelins  ?xjJw - a curare-tipped dart  x - a silver javelin Armour (go to first with [)  d - the +2 pair of slick slippers (worn) {slick, slippery, EV+4}  g - a +2 cloak (worn) ?xj7 j - a +2 leather armour of poison resistance (worn)  q - the +3 hat of Pondering (worn) {Ponderous, Will+ MP+10 Int+5}  r - the +0 pair of gloves "Ridar" (worn) {Dex+3}  l - a +3 leather armour  m - a +2 helmet of intelligence  n - a +2 pair of boots of stealth ?xj o - a +4 chain mail of cold resistance  z - a +0 kite shield of reflection Jewellery (go to first with "=)  b - an amulet of magic regeneration (worn) ?xj& c - a +4 ring of slaying (worn) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit?xj7[top]Bxjѽ  w - a curare-tipped dart  x - a silver javelin Armour (go to first with [) Bxju d - the +2 pair of slick slippers (worn) {slick, slippery, EV+4}  g - a +2 cloak (worn)  j - a +2 leather armour of poison resistance (worn)  q - the +3 hat of Pondering (worn) {Ponderous, Will+ MP+10 Int+5}  r - the +0 pair of gloves "Ridar" (worn) {Dex+3}  l - a +3 leather armour Bxj m - a +2 helmet of intelligence  n - a +2 pair of boots of stealth  o - a +4 chain mail of cold resistance  z - a +0 kite shield of reflection Jewellery (go to first with "=) Bxj b - an amulet of magic regeneration (worn)  c - a +4 ring of slaying (worn)  e - the ring "Waeciura" (worn) {Will++ Str+6 Int-5 Dex+5}  a - the amulet of Elemental Vulnerability {rPois rF-- rC-- AC+8}  f - a ring of protection from fire  k - a +4 ring of slaying  s - a ring of magical power  u - a ring of willpower66%Bxja m - a +2 helmet of intelligence  b - an amulet of magic regeneration (worn) Talismans (go to first with %) Bxjgk v - the quill talisman "Axzuyr" {Rampage}88Dxj DxjM Dxjr H........))##.......÷..#.......... carss the Marksfrog .....................)........).. Barachi of Okawaru ****** .....)...)................).....) Health: 125/125 ======================== ....#...................).)...#.. Magic: 37/37 ======================== DxjW .....##))...)...............###.. AC: 15Str: 14 ....##.#.............^...))#.#... EV: 26Int: 13 ....#....)..)...#)..^............ SH: 0Dex: 33 ..............................).. XL: 15 Next: 70% Place: Orcish Mines:2 ................@.....#........). Noise: ---------  Time: 22588.9 (0.0) ..........#.#.........#........#< h) +3 triple crossbow of the Harvest {pene .##.........^.....##.###..<...∩#. Fire: h) +3 triple crossbow of the Har ##.......##.#.##..#####.......... Dxj ##.....####.#.#..#.# ##.#....##.##..#.###......#### #####.######....###.#.####.####.## ###########You shoot a bolt.  The bolt pierces through the orc warlord!  You kill the orc warlord! _Okawaru accepts your kill.Things that are here: _a +0 dagger; a +2 robe of positive energy; an orc corpseDxj Dxj3 Dxj Dxj4 Exj?>Exj>Exj:IExjXExj_ExjE`$ _Exj%fExjFqExjYw~  You encounter an orc. It is wielding a +0 club.ExjS#∩'......#.......÷.###o. ###.........###..ExjɁ].))##.÷..#....................)........)...#)...).........).....)ExjMa#...................).)...#.##))...)...............#####.#.............^...))#.#...#....)..)...#)@.^...................).... .Exjl.............[.....#........).. ..#.#.........#........#<## #.........^.....##.###..<...∩#.## .......##.#.##..#####...........# o   orc (wandering) .....####.#.#..#.# ##.#....##.## #..#.###......#### #####.##### ##....#Exj]Y##.#.####.#Exja.o90.2 (1.3Exj:Exj~41.5 (2.6 _ExjњExjRFxj! .You shoot a bolt. The bolt pierces through the orc!!Fxj(p))))))))FxjK.$...Fxjj6...Fxj7===2.9 (1.4Fxj[FxjG _You kill the orc!FxjFxjIFxjFxjFxjZFxjFxjxFxj$Fxj+Fxj ,Fxj0Fxj7FxjBFxjCFxj$HFxj%NFxjTFxj9UFxjNZFxjeaFxj j,FxjtFxjzFxjem  An orc wizard comes into view.Fxj I ##.##o.##  ##### #.......## # #...# ##.......# ### ###...### ##..##.### ##.###.....#.###........#### #...#.........###........#.## .......÷.###............# ...........###$...........# ))##.......÷..#.@..FxjL## ---..).)...### ).........).....)...#####........).)...#.#. )...)...............###................^...))#.#o   orc wizard (wandering) .)..)...#)..^................... ......................)......#.## ........[.....#........)....####FxjFxjL *9.6 (6.7oThe orc wizard shouts!FxjFo  invisible orc wizardThe orc wizard gestures wildly while chanting.Fxj. FxjR hoo(remembered)Fxj Y=--600.9 (8.0Fxj Fxj ; _The orc wizard flickers and vanishes!Gxj4GxjGxjH _No target in view!Gxj G##.##o.##carss the Marksfrog ## ##### #.......##Barachi of Okawaru ****** .# #...# ##.......#Health: 125/125 ======================== Gxj .### ###...### ##..##.###Magic: 37/37 ======================== ##.###.....#.###........####AC: 15Str: 14 #...#.........###........#.##EV: 26Int: 13 ...#.......÷.###............#SH: 0Dex: 33 .............###$...........#XL: 15 Next: 70% Place: Orcish Mines:2 ))##.......÷..#.@..........##Noise: =--------  Time: 22600.9 (0.0) .............)........)...###h) +3 triple crossbow of the Harvest {pene .)................).....)...##### Fire: h) +3 triple crossbow of the Har Gxj ................).)...#.......#.# )...)...............###.......... .............^...))#.#..........# o invisible orc wizard (remembered) .)..)...#)..^...................# ......................)......#.## ........[.....#........)....####The orc wizard shouts!  The orc wizard gestures wildly while chanting. _The orc wizard flickers and vanishes! _No target in view!  Fire: h) +3 triple crossbow of the Harvest {penet, rF+ Str-3 Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight lineHxj@$@Ixj@.*Ixj^d@#*Ixj81.#.Ixj!$ _flickers and vanishes! _No target in view!  Fire: h) +3 triple crossbow of the Harvest {penet, rF+ Str-3 Dex+2 Stlth+}  Press: ? - help, Shift-Dir - straight lineYou can't see that place.  [the floor.]IxjXW#.a rock wall.]IxjTX.#the floor.]Ixj ..*****IxjG@...*Ixji.*.*$*Ixj6 V..*..Ixj @.*Ixj IxjP )o*Ixj 0*.$*Ixj1 lAim: an invisible orc wizard (remembered, no longer here, 63% to hit)Jxj:e##.##).##carss the Marksfrog Jxje## ##### #....)..##Barachi of Okawaru ****** .# #...# ##..)....#Health: 125/125 ======================== .### ###...### ##.)##.###Magic: 37/37 ======================== JxjUf##.###.....#.###..).....####AC: 15Str: 14 #...#.........###).......#.##EV: 26Int: 13 ...#.......÷.###.)..........#JxjgjSH: 0Dex: 33 .............###$)..........#XL: 15 Next: 70% Place: Orcish Mines:2 ))##.......÷..#.@..........##Noise: =--------  Time: 22600.9 (0.0) .............)........)...###h) +3 triple crossbow of the Harvest {pene .)................).....)...##### Fire: h) +3 triple crossbow of the Har ................).)...#.......#.# )...)...............###.......... .............^...))#.#..........# o invisible orc wizard (remembered) .)..)...#)..^...................# ......................)......#.## ........[.....#........)....#### _The orc wizard flickers and vanishes! _xj=k9;49mNo target in view!  Fire: h) +3 triple crossbow of the Harvest {penet, rF+ Str-3 Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight lineAim: an invisible orc wizard (remembered, no longer here, 63% to hit)Jxj/Jxj8"<o...Jxj"1....Jxj$6==2.5 (1.6JxjUJxja _You shoot a bolt.KxjJ [?25h[?0cKxjK P  Search for what [Enter for "."]? Oxjx [?25l[?1cOxj\yOxj?z"1 match: travel [toggle: !], by type [/], hide useless & duplicates [=]  a - [carried] r - 9 scrolls of revelationPxjWiPxjwuPxj0##.##o.##carss the Marksfrog ## ##### #.......##Barachi of Okawaru ****** .# #...# ##.......#Health: 125/125 ======================== .### ###...### ##..##.###PxjMagic: 37/37 ======================== ##.###.....#.###........####AC: 15Str: 14 #...#.........###........#.##EV: 26Int: 13 ...#.......÷.###............#SH: 0Dex: 33 .............###$...........#XL: 15 Next: 70% Place: Orcish Mines:2 ))##.......÷..#.@..........##Noise: ===------  Time: 22602.5 (0.0) .............)........)...###PxjVh) +3 triple crossbow of the Harvest {pene .)................).....)...##### Fire: h) +3 triple crossbow of the Har ................).)...#.......#.# )...)...............###.......... .............^...))#.#..........# o invisible orc wizard (remembered) .)..)...#)..^...................# ......................)......#.## Pxj........[.....#........)....#### _No target in view!  Fire: h) +3 triple crossbow of the Harvest {penet, rF+ Str-3 Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight lineAim: an invisible orc wizard (remembered, no longer here, 63% to hit) _You shoot a bolt.  Search for what [Enter for "."]? sinvPxjPxjPxjkPxj{. _Pxj Pxj $Pxj Read which item? Scrolls  f - a scroll of fear  t - 7 scrolls of teleportationPxj r - 9 scrolls of revelation  x - 2 scrolls of amnesia  I - 2 scrolls of immolation Pxj ~ N - 3 scrolls of noise  S - 2 scrolls of silence  T - a scroll of torment  V - 6 scrolls of vulnerability Pxj!  s - a scroll of butterflies [!] read|quaff|evoke[?] describe selectedRxj@0Rxj9RxjHm##.##o.##Rxj"Icarss the Marksfrog ## ##### #.......##Barachi of Okawaru ****** RxjI.# #...# ##.......#Health: 125/125 ======================== .### ###...### ##..##.###Magic: 37/37 ======================== RxjJJO##.###.....#.###........####AC: 15Str: 14 #...#.........###........#.##EV: 26Int: 13 ...#.......÷.###............#SH: 0Dex: 33 .............###$...........#RxjJXL: 15 Next: 70% Place: Orcish Mines:2 ))##.......÷..#.@..........##Noise: ===------  Time: 22602.5 (0.0) .............)........)...###h) +3 triple crossbow of the Harvest {pene RxjK/.)................).....)...##### Fire: h) +3 triple crossbow of the Har ................).)...#.......#.# )...)...............###.......... RxjKW.............^...))#.#..........# o invisible orc wizard (remembered) .)..)...#)..^...................# ......................)......#.## ........[.....#........)....#### _No target in view!  RxjKUFire: h) +3 triple crossbow of the Harvest {penet, rF+ Str-3 Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight lineAim: an invisible orc wizard (remembered, no longer here, 63% to hit) _You shoot a bolt. _Search for what [Enter for "."]? sinvRxjcP  Okay, then.RxjdRxj*uRxjxx. _Rxjy1 Rxj 2 Rxj J RxjeL H _No target in view!SxjP_##.##o.##carss the Marksfrog ## ##### #.......##Barachi of Okawaru ****** Sxj~Q.# #...# ##.......#Health: 125/125 ======================== .### ###...### ##..##.###Magic: 37/37 ======================== ##.###.....#.###........####AC: 15Str: 14 #...#.........###........#.##EV: 26Int: 13 ...#.......÷.###............#SH: 0Dex: 33 SxjR.............###$...........#XL: 15 Next: 70% Place: Orcish Mines:2 ))##.......÷..#.@..........##Noise: ===------  Time: 22602.5 (0.0) .............)........)...###h) +3 triple crossbow of the Harvest {pene .)................).....)...##### Fire: h) +3 triple crossbow of the Har SxjR4................).)...#.......#.# )...)...............###.......... SxjSU.............^...))#.#..........# o invisible orc wizard (remembered) .)..)...#)..^...................# ......................)......#.## ........[.....#........)....#### _You shoot a bolt. SxjzSX_Search for what [Enter for "."]? sinv _Okay, then. _No target in view!  Fire: h) +3 triple crossbow of the Harvest {penet, rF+ Str-3 Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight lineSxji_##.##o.##carss the Marksfrog ## ##### #.......##Barachi of Okawaru ****** Sxj_j.# #...# ##.......#Health: 125/125 ======================== .### ###...### ##..##.###Magic: 37/37 ======================== ##.###.....#.###........####AC: 15Str: 14 #...#.........###........#.##EV: 26Int: 13 Sxjj...#.......÷.###............#SH: 0Dex: 33 .............###$...........#XL: 15 Next: 70% Place: Orcish Mines:2 Sxj+k))##.......÷..#.@..........##Noise: ===------  Time: 22602.5 (0.0) .............)........)...###h) +3 triple crossbow of the Harvest {pene Sxjk/.)................).....)...##### Fire: h) +3 triple crossbow of the Har ................).)...#.......#.# )...)...............###.......... Sxjk'.............^...))#.#..........# o invisible orc wizard (remembered) .)..)...#)..^...................# ......................)......#.## ........[.....#........)....#### SxjTll_Search for what [Enter for "."]? sinv _Okay, then. _No target in view!  Fire: h) +3 triple crossbow of the Harvest {penet, rF+ Str-3 Dex+2 Stlth+}Press: ? - help, Shift-Dir - straight lineThat would be overly suicidal.Sxj)mSxjzSxj|. _SxjS [ ###.... Sxj. ?##.##o.## ##### #.......# #...# ##.......# Sxj .### ###...### ##..##.### #.###.....#.###.Sxj r#### #...#...####.#Sxj e#÷.###. ......###Sxj& o. ))##.......÷..#.Sxj ..... .......)........)...### Sxj })..........).....)...#### Sxjk ................).)...#.......#.# Sxj )...).........###... .Sxj? b............^...))#.# .Sxj u)..)...#)..^.....Sxj h..............)......#.##Sxj Sxj SxjH,Sxj/>---3.8 (1.3 _SxjZSxj=k<Okay, then.SxjktNo target in view!  Fire: h) +3 triple crossbow of the Harvest {penet, rF+ Str-3 Dex+2 Stlth+}Sxj6lPress: ? - help, Shift-Dir - straight line _That would be overly suicidal. _Items here: $ ) [ †.TxjjTxjllPick up what? 26/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 club Armour (select all with [)Txjmmb - a +0 leather armour Carrion an orc corpse Gold (select all with $)c - 17 gold pieces [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]Uxj UxjJ c + 17 gold pieces[Enter] accept (1 chosen)UxjUxjUxjUxj"###....#carss the MarksfrogUxj" ##.##o.##Barachi of Okawaru ****** ## ##### #.......##Uxj^#AHealth: 125/125 ======================== .# #...# ##.......#Magic: 37/37 ======================== Uxj#.### ###...### ##..##.###AC: 15Str: 14 Uxj:%z##.###.....#.###........####EV: 26Int: 13 #...#.........###........#.##SH: 0Dex: 33 ...#.......÷.###............#XL: 15 Next: 70% Place: Orcish Mines:2 .............###@...........#Uxj%Noise: ---------  Time: 22603.8 (0.0) ))##.......÷..#............##Uxjb&h) +3 triple crossbow of the Harvest {pene .............)........)...###Uxj&Fire: h) +3 triple crossbow of the Har .)................).....)...##### UxjL'................).)...#.......#.# Uxj')...)...............###.......... o invisible orc wizard (remembered) .............^...))#.#..........# Uxj(.)..)...#)..^...................# Uxjv(u......................)......#.## _Okay, then. Uxj(_No target in view!  Fire: h) +3 triple crossbow of the Harvest {penet, rF+ Str-3 Dex+2 Stlth+}Uxj9)kPress: ? - help, Shift-Dir - straight line _That would be overly suicidal. Uxj)W_Items here: $ ) [ †.UxjB1UxjJCUxjC+4.8 (1UxjVUxjZ? _You now have 970 gold pieces (gained 17).UxjJ 9###....# ##.##o.##  ##### #.......## UxjmK # #...# ##.......# ### ###...### ##..##.### .###.....#.###..#### ...#.###.#.## #.÷.###.# ###)# ##.÷..#..## UxjL .)..)...### )..........).....)........).)...#.#.# ...)...............###..#^...))#.#....# )..)...#UxjjL -UxjW UxjLX %=UxjX 6.1 (1.3Uxj'a Uxjc \ _Something barely misses you.Vxj/8 .Vxj]0.You shoot a bolt.VxjE5F ))Vxj5u))))  Okawaru accepts your kill.Vxj&`.....$VxjD6==7.6 (1.5VxjVxjd6 _You feel a bit more experienced.VxjcM #.....##VxjQ ###.... ##.##..## Vxj#### #.......# # #...# ##.......# VxjM## ###...### ##..##.### #.###.....#.###.VxjR#### .#...###.Vxj_#.##÷.###. .....###). )##÷..#...... Vxj............)........)...###.....Vxj2oVxjv G.oVxj o   orc (wandering)Vxj_ 7---8.9 (1.3Vxj8 Vxj  Vxj?  Things that are here:VxjM" \ _a +0 dagger; a +0 robe; 31 gold piecesWxjR .You shoot a bolt. The bolt pierces through the orc!WxjWr))))))))WxjYN...).WxjH+...Wxj8===10.3 (1.4Wxj(Wxj~G _You kill the orc!WxjWxjWxjpWxjH _No target in view!WxjWxjWxjWxj H _No target in view!Xxj;Xxj:$XxjrPick up what? 26/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 dagger Armour (select all with [)b - a +0 robe Xxj4Gold (select all with $)c - 31 gold pieces [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]Xxj Xxj! Xxj(: XxjE #.....##carss the Marksfrog###....#Barachi of Okawaru ******XxjF E##.##..##Health: 125/125 ======================== # ##### #....)..##Magic: 37/37 ======================== # #...# ##.......#AC: 15XxjcG QStr: 14 ### ###...### ##..##.###EV: 26Int: 13 #.###.....#.###........####SH: 0XxjH oDex: 33 ...#.........###........#.##XL: 15 Next: 70% Place: Orcish Mines:2 ..#.......÷.###.@..........#XxjH Noise: ===------  Time: 22610.3 (0.0) ............###)...........#h) +3 triple crossbow of the Harvest {pene )##.......÷..#............##Fire: h) +3 triple crossbow of the Har XxjI ............)........)...### )................).....)...##### ...............).)...#.......#.## ...)...............###..........# XxjUJ ............^...))#.#..........## )..)...#)..^...................# _a +0 dagger; a +0 robe; 31 gold pieces  You shoot a bolt. The bolt pierces through the orc! _You kill the orc! XxjK _No target in view! _No target in view!  Okay, then.XxjJT 4Xxj\ Xxj^ . _XxjXxj<Xxj2Xxjyl  You now have 1001 gold pieces (gained 31).  Things that are here:XxjXxj Xxj.; _a +0 dagger; a +0 robeXxj8XxjT9Xxj>XxjIXxj%QXxjQXxjVXxj\Xxje,XxjiXxjOnXxjsXxj8tXxjwXxj{XxjXxjsXxjXxj'$  Things that are here:Xxj8%  Xxj:a +0 dagger; an orc corpseXxjܗXxj _XxjXxj4XxjXxjXxjXxjXxj˷Xxj[n  An orc warrior comes into view.Xxj#.o)))))........##...[...........#Xxj#......)..)....## #.....).#........ #..........#..... ###.......#...# ##.#.# Xxj.V ###  #@....## --- ###....#  ##.##..## Xxj# ##### #....)..## # #...# ##.......# ### ###...### ##..##.### o   orc warrior (wandering) #.###.....#.###........#####.........###........#.## XxjD..#.......÷.###.)..........#Xxj020.6 (10.3)XxjQ---1.9 (11.6 _Xxj.XxjYxj J )))Yxj E)))))You shoot a bolt.YxjF .oThe bolt closely misses the orc warrior.YxjS ,....YxjT ..o===3.3 (1.4)Yxjc Yxjmf - _The orc warrior shouts!Zxj; .You shoot a bolt.  The bolt pierces through the orc warrior!!!  You kill the orc warrior!Zxjh))))))))Zxj8 oZxjAOkawaru accepts your kill.Zxj҈6o.Zxjd..)Zxj......o   orc priest (wandering)Zxj-4.8 (1.5ZxjZxj Zxjh!_You hear a shout!ZxjI.Okawaru accepts your kill. Zxj_You hear a shout!  You shoot a bolt.  The bolt pierces through the orc priest!!!  You kill the orc priest!Zxj/))))Zxj_<))))Zxj.oZxjW).......Zxjeo   orc knight (polearm, wandering)Zxj516.4 (1.6ZxjPZxjP _Okawaru accepts your kill.Zxj  ))))))))o  )You shoot a bolt.  The bolt pierces through the orc knight!!!Zxjx 9 oZxj y lThe orc knight is severely wounded.You hear a shout!Zxjz C)oZxj8 [......o   orc warrior (wandering)7.8 (1.4Zxj w _The orc knight roars a battlecry![xj& )You shoot a bolt.  The bolt pierces through the orc knight!!  You kill the orc knight![xjH))))))))[xjxo   orc warrior (wandering)[xj Lko.o[xjM.o[xjZE.)......o   orc priest (strong)o   orc wizard (wandering)[xj_ 29.4 (1.6 _Okawaru accepts your kill.[xjq[xjsj _Your +0 lightning rod (3/4) has regained one charge.[xj3 . _Okawaru accepts your kill. _Your +0 lightning rod (3/4) has regained one charge.  You shoot a bolt.  The bolt pierces through the orc warrior!!  You kill the orc warrior![xj9 U))))))))[xj`: o   orc priest (strong)owizard (wandering)[xjQ C)o[xj A.o[xj C.o[xj $.o[xjv [xj '..[xjH 3)..[xj ,...[xj .30.9 (1.5[xjT [xja P _Okawaru accepts your kill.[xjk+& [xjU,o))))))))You shoot a bolt.\xjhC)o\xjgi;o)\xjk......\xj҂-2.3 (1.4\xj\xj` _The bolt completely misses the orc priest.\xj )))))))) \xjVYou shoot a bolt.  The bolt pierces through the orc priest.\xjYG.o\xj[?o.\xj[xC ...\xjxT....The orc priest is moderately wounded.\xj)..\xj-5.4 (1.5\xj\xjMc _The orc priest is severely wounded.]xjcd .You shoot a bolt.  The bolt pierces through the orc priest!!!  You kill the orc priest!]xji))))))))o   orc (wanderi]xj%j.ng)]xjF)o]xjNFo[]xj)..).)..]xj(6.9]xjw]xjg P _Okawaru accepts your kill.]xjF & ]xj c)You shoot a bolt. The bolt pierces through the orc!!]xj e))))))))]xj N)[.....]xj2 .]xj (8.4]xj ]xj G _You kill the orc!]xj ]xjI ]xj= ]xj H _No target in view!^xj^xj^xj^xj( H _No target in view!^xjn^xjq^xjC^xj|^xjdm  An orc knight comes into view.^xjz Mo.o)))o............ ))))).)#..)[...........#......)..).)..###.....).#................#.....###...)...#...###.......#.###^xj .# #.....## ###....##.##..##.o   orc knight (launcher, wandering)...^xjRQ)o0.0^xj%^xj*>---9.7 (1.3 _^xj3^xj5^xj K )))^xj? )))))o  )You shoot a bolt.  ^xj GThe bolt pierces through the orc knight!!!  The orc knight shouts!^xjx p )o)...^xj0 p..The orc knight is almost dead.You hear a shout! x2^xj۱ _))))))))^xj4G ).....@.The orc knight shoots a bolt. The bolt misses you.^xjL )^xj M A)))))))^xj1 )^xj _.....@.^xj &====^xj# '41.2 (1.5^xj ^xj ^xje_The orc knight shoots a bolt. The bolt completely misses you._xj'yi ))))))))_xjyVYou shoot a bolt.  The bolt pierces through the orc knight._xj} )o).....The orc knight is almost dead._xj4)))))_xj+)))_xj ).....@.The orc knight shoots a bolt. The bolt closely misses you._xj]===-2.7_xj_xj˷' _You hear a shout!_xj' _xj)You shoot a bolt.  The bolt pierces through the orc knight!!  You kill the orc knight!_xj)_xjF))))_xj4)))_xj"lK)))._xjm....._xjspX4-4.2_xj}_xj}P _Okawaru accepts your kill._xj_xj(_xjV _xjH _No target in view!`xj`xj`xj`xj)`xjK0o`xj  You encounter an orc priest. It is wielding a +0 falchion.`xj U).).).`xj; Y)......o.o))))............ #..))))).)......# #..)[...........# #......)..).)..## #.....).#........ #..........#.....###...)...#...##..#`xj ###......# #.....## ###....# ##.##..### ##### #....)..##o   orc priest (wandering, strong) .# #...# ##.......# .### ###...### ##..##.### ##.###.....#`xj: #`xjCo0.0`xj$o   orc sorcerer (strong)o   orc priest (strong)`xj#&>---5.6 (1.4 _`xj4`xj;`xj G ))`xj )))))) You shoot a bolt.  The bolt pierces through the orc sorcerer!`xjH .o.)..)..`xjC The orc sorcerer is heavily wounded.The orc sorcerer no longer looks unusually strong.  The orc priest no longer looks unusually strong.`xj `xj~ Q.o`xj ?.o`xjU `xj 7===7.1 (1.5`xj. `xj1 l _The orc priest looks satisfied for a moment.`xjN ?`xj .The orc sorcerer no longer looks unusually strong.  The orc priest no longer looks unusually strong. _The orc priest looks satisfied for a moment.You shoot a bolt`xjn .bolt pierces through the orc sorcerer!!  You kill the orc sorcerer!`xj $))`xj) ))))))o   orc priest`xjP>.o`xjU0o`xj 4.))`xj#.....o   orc warrior (missile, wandering)`xjݳxo   orc priest`xj'%5`xj 8.6`xj,`xj9P _Okawaru accepts your kill.axjBM) _Okawaru accepts your kill.  You shoot a bolt.  The bolt pierces through the orc priest!!  You kill the orc priest!axjl))))))))axj o.).....).....oaxjy)  Okawaru accepts your kill.The orc warrior shouts!axjH]((((((((axj4q)......@axjtLaxjO)50.1axj^axja~ _The orc warrior throws a boomerang. The boomerang completely misses you.axjm ))))))))You shoot a bolt.axj)axj{/oaxjm')axj'/oaxjtK+....axjK.axjkL(1.6axjbaxjfR _The bolt pierces through the orc warrior but does no damage.axj .You shoot a bolt.  The bolt pierces through the orc warrior!!  You kill the orc warrior!axjG axjֲ 0))))axjF 9))))axj3 y oOkawaru accepts your kill.axj5 -oaxjO J)).....axjP o   orc wizardo   orc (wandering)axjT ` 6/12663.0 (1.4 _You hear a shout!axjd axjg j _Your Fighting skill increases to level 14!axja)Okawaru accepts your kill. _You hear a shout! _Your Fighting skill increases to level 14!You shoot a bolt.  The bolt pierces through the orc wizard!! axjsC You kill the orc wizard!axj)axje)))))axjD))o(wandering)axj bxj A.obxj)_)......bxj@-4.6 (1.6bxj7bxj:P _Okawaru accepts your kill.bxjy!)bxjz)))))bxj{!))bxj^M)obxj,obxj 5 )bxj oYou shoot a bolt. The bolt barely misses the orc.bxjB)obxjM1)...bxj1..opriesto   orc (wandering)bxj3-6.0 (1.4bxj*IbxjP} _You encounter an orc priest. It is wielding a +0 short sword.bxj` .You shoot a bolt. The bolt pierces through the orc!bxj%))bxjLE))))))bxj)B)obxjAn))$.....bxjD-7.5 (1.5bxjTbxjWG _You kill the orc!bxj@ )You shoot a bolt.  The bolt pierces through the orc priest!!  You kill the orc priest!bxj0))))bxj9))))bxj$6 .obxj17 =)obxjAQ .).....o   orc wizard (wandering)bxjT (9.0bxjJg bxjh P _Okawaru accepts your kill.bxj xM))))))))o _Okawaru accepts your kill.  You shoot a bolt.  The bolt pierces through the orc wizard.  The orc wizard shouts!bxjHO e .)o.bxjP h....The orc wizard is lightly wounded.  You hear a shout!bxjU @ ***bxjV f**The orc wizard gestures at you while chanting.bxj N.....bxj .60.6 (1.6bxjJG bxj J D _The puff of flame hits you but does no damage.cxj1' cxj1/)))))cxj2)))cxj2H You shoot a bolt.  cxj#3(The bolt pierces through the orc wizard!cxjڶ)cxj%ocxj@.ocxjF.)..cxj5.cxj-2.1 (1.5cxjDcxjc _The orc wizard is severely wounded.cxj޵9 .cxjYou shoot a bolt.  The bolt pierces through the orc wizard!!!  You kill the orc wizard!cxjTj))))))))cxj^\.)).)cxj_2...cxjve(3.6cxj~cxjqP _Okawaru accepts your kill.dxjdxjTGear: 26/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  h - the +3 triple crossbow of the Harvest (weapon) {penet, rF+ Str-3 Dex+2 StltdxjժI t - a +4 longbow of draining Missiles (go to first with ()  i - 4 throwing netsp - 16 javelins  w - a curare-tipped dart  x - a silver javelin Armour (go to first with [)  d - the +2 pair of slick slippers (worn) {slick, slippery, EV+4}  g - a +2 cloak (worn)  j - a +2 leather armour of poison resistance (worn)  q - the +3 hat of Pondering (worn) {Ponderous, Will+ MP+10 Int+5}  r - the +0 pair of gloves "Ridar" (worn) {Dex+3}  l - a +3 leather armour  m - a +2 helmet of intelligence  n - a +2 pair of boots of stealth  o - a +4 chain mail of cold resistance  z - a +0 kite shield of reflection Jewellery (go to first with "=)  b - an amulet of magic regeneration (worn)  c - a +4 ring of slaying (worn) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]exjo).).).......)......carss the Marksfrogo.)))))..).........Barachi of Okawaru ******#)$))))).)......#Health: 126/126 ========================#..)[...........#Magic: 37/37 ========================#.)....)..).)..##AC: 15Str: 14#.....).#........EV: 26Int: 13#..........#.....SH: 0Dex: 33###...)...#...#XL: 15 Next: 76% Place: Orcish Mines:2##.@.....#.#Noise: ===------  Time: 22663.6 (0.0)###......#h) +3 triple crossbow of the Harvest {penexjm#.....##Fire: h) +3 triple crossbow of the Har###....###.##..## ## ##### #....)..## .# #...# ##.......# .### ###...### ##..##.### ##.###.....#.###........####The bolt pierces through the orc wizard! _The orc wizard is severely wounded.You shoot a bolt.  The bolt pierces through the orc wizard!!!  You kill the orc wizard! _Okawaru accepts your kill.exj!exj%% exjq&o Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting14.0  12.7  +2   i + Spellcasting 8.6   9.0   0          exj' b - Unarmed Combat   0.0   0.8  +1   j - Conjurations   0.0   0.8  +1   c - Throwing   0.0   1.0   0   k + Hexes8.8   7.6  +1      l + Alchemyexj(6.2   5.9  +1   d * Ranged Weapons  16.3  21.0   0   m + Ice Magic9.2   7.4  +2       n - Air Magic   0.0   0.8  +1   e - Armour   5.0   4.2  +2      f + Dodging10.1  10.1  +1   o + Invocations7.7   9.5  -1   g - Shields   0.0   0.8  +1   p - Evocations   0.0   0.8  +1  exj)R h - Stealth   0.8   1.0   0   q - Shapeshifting   0.0   1.0   0                              exj3*                exj*    The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  exjD+[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsfxj9fxjBfxj/Yo).).).......)......carss the MarksfrogfxjYo.)))))..).........Barachi of Okawaru ******#)$))))).)......#Health: 126/126 ========================#..)[...........#Magic: 37/37 ========================#.)....)..).)..##AC: 15Str: 14fxjZ#.....).#........EV: 26Int: 13#..........#.....SH: 0Dex: 33###...)...#...#XL: 15 Next: 76% Place: Orcish Mines:2##.@.....#.#Noise: ===------  Time: 22663.6 (0.0)fxj3[###......#h) +3 triple crossbow of the Harvest {pene#.....##Fire: h) +3 triple crossbow of the Har###....###.##..## ## ##### #....)..## .# #...# ##.......# .### ###...### ##..##.### ##.###.....#.###........####fxj\[The bolt pierces through the orc wizard! _The orc wizard is severely wounded.You shoot a bolt.  The bolt pierces through the orc wizard!!!  You kill the orc wizard! _Okawaru accepts your kill.fxj)wfxjwfxjtfxjfxj0 fxj$ _ Ability - do what?fxj RCostFailure  f - HopNonefxj p0%  Invocations -X - Renounce ReligionNone0%  fxj/ Sa - Heroism2 MP, Piety-0%  b - Finesse5 MP, Piety--fxj 4%  c - Duel7 MP, Piety--28% [?] toggle between ability selection and description.gxjxgxjgxjjo).).).......)......carss the Marksfrogo.)))))..).........Barachi of Okawaru ******#)$))))).)......#Health: 126/126 ========================#..)[...........#Magic: 37/37 ========================#.)....)..).)..##AC: 15Str: 14#.....).#........EV: 26Int: 13#..........#.....SH: 0Dex: 33###...)...#...#gxjfXL: 15 Next: 76% Place: Orcish Mines:2##.@.....#.#Noise: ===------  Time: 22663.6 (0.0)###......#h) +3 triple crossbow of the Harvest {pene#.....##Fire: h) +3 triple crossbow of the Har###....###.##..## ## ##### #....)..## .# #...# ##.......# .### ###...### ##..##.### ##.###.....#.###........####The bolt pierces through the orc wizard! _The orc wizard is severely wounded.You shoot a bolt.  The bolt pierces through the orc wizard!!!  You kill the orc wizard! _Okawaru accepts your kill.gxjѻP  Okay, then.gxjPgxjgxj. _gxj gxj Gear: 26/52 gear slots (Left/Right/Tab to switch category) gxjH Hand Weapons (go to first with ))  h - the +3 triple crossbow of the Harvest (weapon) {penet, rF+ Str-3 Dex+2 Stlt t - a +4 longbow of draining Missiles (go to first with ()  i - 4 throwing netsp - 16 javelins  w - a curare-tipped dart  x - a silver javelin Armour (go to first with [)  d - the +2 pair of slick slippers (worn) {slick, slippery, EV+4}  g - a +2 cloak (worn)  j - a +2 leather armour of poison resistance (worn)  q - the +3 hat of Pondering (worn) {Ponderous, Will+ MP+10 Int+5}  r - the +0 pair of gloves "Ridar" (worn) {Dex+3} gxj  l - a +3 leather armour  m - a +2 helmet of intelligence  n - a +2 pair of boots of stealth  o - a +4 chain mail of cold resistance  z - a +0 kite shield of reflection Jewellery (go to first with "=)  b - an amulet of magic regeneration (worn)  c - a +4 ring of slaying (worn) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]ixjz"h - the +3 triple crossbow of the Harvest (weapon) {penet, rF+ Str-3 Dex+2 StlthA crossbow with three strings arranged in series to provide exceptional power, initially designed as a siege weapon and then scaled down. It takes a considerabixj<amount of time to load and fire. Base accuracy: -2 Base damage: 23 Base attack delay: 2.3 This weapon's minimum attack delay (1.0) is reached at skill level 26.  Your skill: 16.3; use (s) to set 26.0 as a target for Ranged Weapons.  At 100% training you would reach 26.0 in about 3.7 XLs.  At current training (22%) you reach 26.0 in the equivalent of 13.6 XLs. Your +2 leather armour of poison resistance slightly slows your attacks with thiweapon. Wearing a shield would reduce your attack speed with this weapon.  Current attack delay: 1.5. ixj_Damage rating: 66 (Base 23 x 157% (Dex) x 162% (Skill) + 7 (Ench + Slay)). Penet: Any ammunition fired by it continues flying after striking targets, potentially hitting everything in its path until it leaves sight. rF+: It protects you from fire. Str-3: It affects your strength (-3). ixjTq(q)uiver, (u)nwield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.kxjxaLGear: 26/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  h - the +3 triple crossbow of the Harvest (weapon) {penet, rF+ Str-3 Dex+2 Stlt t - a +4 longbow of draining Missiles (go to first with ()  i - 4 throwing nets  p - 16 javelins kxjb w - a curare-tipped dart  x - a silver javelin Armour (go to first with [)  d - the +2 pair of slick slippers (worn) {slick, slippery, EV+4}  g - a +2 cloak (worn)  j - a +2 leather armour of poison resistance (worn)  q - the +3 hat of Pondering (worn) {Ponderous, Will+ MP+10 Int+5}  r - the +0 pair of gloves "Ridar" (worn) {Dex+3}  l - a +3 leather armour  m - a +2 helmet of intelligence  n - a +2 pair of boots of stealth kxjb^ o - a +4 chain mail of cold resistance  z - a +0 kite shield of reflection Jewellery (go to first with "=)  b - an amulet of magic regeneration (worn)  c - a +4 ring of slaying (worn) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit [top]kxj kxjykxj(|o).).).......)......carss the Marksfrogo.)))))..).........Barachi of Okawaru ******#)$))))).)......#Health: 126/126 ========================#..)[...........#Magic: 37/37 ========================#.)....)..).)..##AC: 15Str: 14kxjs),#.....).#........EV: 26Int: 13#..........#.....SH: 0Dex: 33###...)...#...#XL: 15 Next: 76% Place: Orcish Mines:2##.@.....#.#Noise: ===------  Time: 22663.6 (0.0)###......#kxj!*'h) +3 triple crossbow of the Harvest {pene#.....##Fire: h) +3 triple crossbow of the Har###....###.##..## ## ##### #....)..## .# #...# ##.......# .### ###...### ##..##.### ##.###.....#.###........#### _The orc wizard is severely wounded.You shoot a bolt.  kxj*The bolt pierces through the orc wizard!!!  You kill the orc wizard! _Okawaru accepts your kill. _Okay, then.kxjBkxjnCkxjSkxjUkxj 3kxj kxj2 kxj@ kxj@ $ _kxjP kxj] kxj kxj kxj kxj} kxj kxj m  An orc wizard comes into view.kxj \...)............... )o..).............. ).).)............. kxj o).).).......)......o.)))))..)......... #)$))))).)......# #..)[...........# #.)....)..).)..###...@.).#........---#..........#.....###...)...#...###.......#.# ###....kxj ..# #.....##o   orc wizard (wandering) ###. ##.##..### ##### #....)##kxj E)6.3 (2.7kxj @okxj I---7.7 (4.1kxj" kxj 7 _The orc wizard leaves your sight.mxjW[?25h[?0c  Search for what [Enter for "sinv", or ? for help]? mxjSmxj= [?25l[?1cmxj2 mxj" 66 matches: travel [toggle: !], by type [/], hide useless & duplicates [=]  a - [Orc:2] a +0 arbalest (2 further duplicates) mxj# c b - [Orc:2] a +0 athame of pain  c - [Orc:2] a +2 bardiched - [Orc:2] a +0 battleaxe (3 further duplicates)  e - [Orc:2] a +0 club (6 further duplicates)  f - [Orc:2] a +0 dagger (19 further duplicates)  g - [Orc:2] a +0 dagger of freezing  h - [Orc:2] a +1 dagger of protection  i - [Orc:2] a +0 dagger of venom  j - [Orc:2] a +2 dagger of venomk - [Orc:2] a +0 dire flail (1 further duplicate)  l - [Orc:2] a +2 eveningstar of holy wrathm - [Orc:2] a +0 falchion (1 further duplicate)  n - [Orc:2] a +0 flail (8 further duplicates)  o - [Orc:2] a +1 flail of holy wrath (1 further duplicate)  p - [Orc:2] a +2 flail of holy wrathq - [Orc:2] a +0 glaive  mxj6$ r - [Orc:2] a +0 great sword  s - [Orc:2] a +1 great sword  t - [Orc:2] a +0 great sword of drainingu - [Orc:2] a +0 hand axe (2 further duplicates)  v - [Orc:2] a +0 heavy hand axe [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]pxj}  c - [Orc:2] a +2 bardiche  d - [Orc:2] a +0 battleaxe (3 further duplicates) pxj: N e - [Orc:2] a +0 club (6 further duplicates)  fdagger (19 pxj  g - [Orc:2] a +0 dagger of freezing  h - [Orc:2] a +1 dagger of protectionivenomj2venom pxj k - [Orc:2] a +0 dire flail (1 further duplicate)leveningstar of holy wrathmfalchion pxj  n - [Orc:2] a +0 flail (8 further duplicates)  o - [Orc:2] a +1 flail of holy wrath (1 further duplicate) pxj p - [Orc:2] a +2 flail of holy wrath  q - [Orc:2] a +0 glaive  r - [Orc:2] a +0 great sword pxjW  s - [Orc:2] a +1 great sword  t - [Orc:2] a +0 great sword of draining  u - [Orc:2] a +0 hand axe (2 further duplicates)vpxj heavy hand axe  w - [Orc:2] a +2 heavy mace  x - [Orc:2] a +0 mace (1 further duplicate)pxj. 8 4%qxjqxj   r - [Orc:2] a +0 great sword  s - [Orc:2] a +1 great swordy - [Orc:2] a +0 orcbow6qxj@ s - [Orc:2] a +1 great sword  x - [Orc:2] a +0 mace (1 further duplicate)qxjz - [Orc:2] a +0 scimitar  A - [Orc:2] a +3 scimitar of flamingB - [Orc:2] a +0 short sword (6 further duplicates)13qxj x - [Orc:2] a +0 mace (1 further duplicate)  C - [Orc:2] a +0 trident (1 further duplicate) qxj D - [Orc:2] a +0 trident of venomE - [Orc:2] a +0 war axe (4 further duplicates)  F - [Orc:2] a +2 war axe of distortionqxj/G - [Orc:2] a +0 whip (2 further duplicates)  H - [Orc:2] a +2 whip of electrocution27rxj,5rxjk,w B - [Orc:2] a +0 short sword (6 further duplicates)  D - [Orc:2] a +0 trident of venomrxj,I - [Orc:2] a boomerang (9 further duplicates in 5 piles)  J - [Orc:2] a +0 chain mail (17 further duplicates)rxj,931rxj5rxj: B - [Orc:2] a +0 short sword (6 further duplicates) rxj$8 F - [Orc:2] a +2 war axe of distortionrxjMK - [Orc:2] a +0 leather armour (6 further duplicates)  L - [Orc:2] a +0 plate armour (8 further duplicates)  M - [Orc:2] a +3 plate armour of cold resistancerxj88rxj  F - [Orc:2] a +2 war axe of distortion  K - [Orc:2] a +0 leather armour (6 further duplicates)N - [Orc:2] a +0 ring mail (1 further duplicate)  O - [Orc:2] a +0 robe (15 further duplicates)  P - [Orc:2] a +1 robe of fire resistance45rxjr K - [Orc:2] a +0 leather armour (6 further duplicates) rxjǃ Q - [Orc:2] a +2 robe of positive energyR - [Orc:2] a +0 scale mail (1 further duplicate)  S - [Orc:2] a parchment of Alistair's Intoxication (257 gold)rxjZT - [Orc:2] a parchment of Cigotuvi's Putrefaction (221 gold)  rxjmU - [Orc:2] a parchment of Freezing Cloud (257 gold)  V - [Orc:2] a parchment of Gloom (123 gold)  rxj7W - [Orc:2] a parchment of Hailstorm (149 gold)rxj:961sxjz  S - [Orc:2] a parchment of Alistair's Intoxication (257 gold)  T - [Orc:2] a parchment of Cigotuvi's Putrefaction (221 gold)X - [Orc:2] a parchment of Ignite Poison (182 gold)  sxj Y - [Orc:2] a parchment of Iskenderun's Battlesphere (182 gold)5vxj vxj4 vxjx o..)...............carss the Marksfrog))..)..............Barachi of Okawaru ******).).).............Health: 126/126 ========================vxj o).).).......)......Magic: 37/37 ========================o.)))))..).........AC: 15vxj! Str: 14#)$))))).)......#EV: 26Int: 13#..)[...........#SH: 0Dex: 33#.)....)..).)..##vxjD! cXL: 15 Next: 76% Place: Orcish Mines:2#...@.).#........Noise: ---------  Time: 22667.7 (0.0)vxji! #..........#.....h) +3 triple crossbow of the Harvest {pene###...)...#...#vxj! Fire: h) +3 triple crossbow of the Har##.......#.####......##.....##vxj! G###....###.##..## vxj! ### ##### #....)..##You kill the orc wizard! vxj! _Okawaru accepts your kill. _Okay, then.An orc wizard comes into view. vxj" _The orc wizard leaves your sight.  Search for what [Enter for "sinv", or ? for help]? .vxj; vxj< vxj+O vxjQQ . _wxjawxjawxjwxj|wxj1owxjY  An orc sorcerer comes into view.wxj)wxjm.[...#$oo.).))..).).).)............. o).).).......)wxjo.)))))..)... )$))))).).)[...........wxj).@..)..).)..##).#..............#.....wxjI###...)...#...###.......#.####......wxjo   orc sorcerer (wandering) #.....## ###.... wxj>##.##..##wxjF4=wxj549.1 (1.4 _wxj-OwxjQxxj= .You shoot a bolt.  The bolt pierces through the orc sorcerer!!!  You kill the orc sorcerer!xxjD]))))))))xxj*oxxj=.oxxj).))))$)o   orc wizard (wandering)xxj@7===70.7 (1.6xxj)xxjP _Okawaru accepts your kill.xxjNMxxjC))xxji))xxj)xxj))xxj )xxj؉=o  xxj xxj1A_Okawaru accepts your kill. xxjTa You shoot a bolt.  The bolt pierces through the orc wizard!  xxjoThe orc wizard shouts!xxj *The orc wizard is almost dead.xxj   invisible orc wizardThe orc wizard casts a spell.xxj0 Uo..))xxjq ~)$)o(remembered)xxj` (2.3xxjF xxj ; _The orc wizard flickers and vanishes!xxja xxj- xxj( xxj|- H _No target in view!yxj yxj Gear: 26/52 gear slots (Left/Right/Tab to switch category) yxj hHand Weapons (go to first with )) yxj# j h - the +3 triple crossbow of the Harvest (weapon) {penet, rF+ Str-3 Dex+2 Stltyxj@ 4 t - a +4 longbow of draining yxj Missiles (go to first with ()  i - 4 throwing netsyxj +p - 16 javelins  yxj 8w - a curare-tipped dart  x - a silver javelin yxj$ aArmour (go to first with [) yxjC [ d - the +2 pair of slick slippers (worn) {slick, slippery, EV+4} yxj_  g - a +2 cloak (worn) yxjz : j - a +2 leather armour of poison resistance (worn) yxj q - the +3 hat of Pondering (worn) {Ponderous, Will+ MP+10 Int+5}  r - the +0 pair of gloves "Ridar" (worn) {Dex+3}  l - a +3 leather armour yxj N m - a +2 helmet of intelligence  n - a +2 pair of boots of stealth yxj? - o - a +4 chain mail of cold resistance yxj[ ) z - a +0 kite shield of reflection yxj bJewellery (go to first with "=) yxj E b - an amulet of magic regeneration (worn) yxj & c - a +4 ring of slaying (worn) yxj) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]zxjB4zxjCzxjd .[...#.........$...carss the Marksfrogo).)...............Barachi of Okawaru ******)o..)..............Health: 126/126 ========================).).).............Magic: 37/37 ========================zxjBeo).).).......)......AC: 15Str: 14o.)))))..).........EV: 26Int: 13zxjhe #)$))))).)......#SH: 0Dex: 33#..)[...........#zxje XL: 15 Next: 77% Place: Orcish Mines:2#.).@..)..).)..##zxjePNoise: ===------  Time: 22672.3 (0.0)#.....).#........h) +3 triple crossbow of the Harvest {penezxje #..........#.....Fire: h) +3 triple crossbow of the Har###...)...#...###.......#.#zxjf###......#o invisible orc wizard (remembered)#.....##zxj>fH###....###.##..##zxj^fThe bolt pierces through the orc wizard!  The orc wizard shouts!  The orc wizard is almost dead.The orc wizard casts a spell. zxjfu_The orc wizard flickers and vanishes! _No target in view!zxjɻzxjzxjzxjzxj +...#.#.. .[...#$... o).)..zxj  )o..).. ).).)............. zxj o).).).......) zxj ).)))))..)......... #)$))))).)# zxjX #..)[@..........# #.)....)..).)..## #.....).#........ #.......zxj~ ..###...)...#..##.......#.####.zxj `#.....##....#zxj zxj >---3.7 (1.4 _zxj zxj  {xju  #.....#.#.[...#{xj v $o).)..)o..)..).).).............. {xjXx o).).).......) ).)))))..)......... #)$)))@).)# #..)[...........# #.)....)..).)..## #.....).#........#..........#.....###...)...#...###.......#.#####......#.....##{xj {xjE I---5.0 (1.3{xjU {xj $  Things that are here:{xj9 w _a +0 short sword; an orc skeleton|xja #..............  ....#..........#... |xju .[...#.........$....  o).)................  )o..)............... |xjL ).).)..............  o).).).......)...... |xjq^ ).)))))..).........  #)$)))@).)......# |xjH #..)[...........#  #.)....)..).)..## |xj4H #.....).#........  #..........#..... |xjk$ ###...)...#...# |xj" ##.......#.## |xj! ###......## |xj(4 #.....## |xj}  #..............  ....#..........#...  .[...#.........$....  o).)................  )o..)...............  ).).)..............  o).).).......)......  |xj} ).)))))..).........  #)$)))@).)......#  #..)[...........#  |xj)~ #.)....)..).)..##  #.....).#...... #..........#... ###...)...#...#  |xji~ ##.......#.## ###......## #.....#|xj~ |xj |xj |xji |xj?  |xjl g_An invisible orc wizard is probably nearby!}xjҷ i## #. ....#.#... .[...#.$.... o).). )o..). ).).).}xj  o).).).......)...... ).)))))..). #)$))@)).)......# #..)[.# #.)....)..).)..## #.....).#...}xj~ ... #..........#..... ###...)...#...# ##.......#.## ###......##}xj P #.....##}xj? }xj }xjM /6.3 _}xj }xj $  Things that are here:}xj  }xj k_a +0 falchion; a +0 dagger of venom~xjG'# #~xj...~xj ....#.#... .[...#~xj .$.... o).)~xj2f. )o..)~xjlw. ).).).~xjѠ  .).).).......).......).)))))..)~xj.~xj #)$)@))).)......# #..)[~xj>.#~xj #.)....)..).)..## #.....).#.......~xj֡ #..........#..... ###...)...#...#~xj? ##.#.##~xj ###......##  #.....##~xjɥ~xj~xj/7.6 _~xj~~xj$  Things that are here:~xj} _a +0 dagger; a +0 robe; an orc skeletonxjU  #. #### #..... .....#..#...xj c .[...#$.... .)..)o..)..)....xj .).).).......)........).))))@..)...xj1 .....#)$))))).)......#.. #..)[...........#xjT  #.)....)..).)..## #.....).#...xju o..... #..........#.....xj ###...)...#...#..#####......##xj xjxjxj1xj3&8.9 xj73 _xjMxjO$  Things that are here:xj^R xjRX_a +0 short sword; a +0 arbalest; a +0 chain mailxj #..######..#.#....[...#.$.....).)..)o..).xj|..).).)...).).).......).......).)))@)..)xjU..#)$))))).)......#.. #..)[xj.#.# #.)....)..).)..## #.....).#..xj......xj #..........#..... ###...)...#...#xjI ##.#.##xj] ###.##xjxj01=80.2xj(xj9* xjd*d_Something closely misses you.Things that are here:xj:- xja-_a +1 dagger of protection; a +0 robe; an orc skeletonxjT#. .######. ......#.#... ..[...#.xjCU$.... ..).). .)o..). ..).).). xjU...).).).......)...... ...).))))@..). ......#)$))))).)......# .... #..)[.xjU# .# #.)....)..).)..###.....).#........#..........#..... ###...)...#.xj7V..###.#.#####.xjV,##xjXxjp+#..######. ......#.#... ..[...#.$.... ..).). .)o..). ..).).). ...).).).......)...... ...).)))))@.).xjUp] ......#)$))))).)......# .... #..)[.# xjp#.....).#........#..........#..... xj+q###...)...#...###.#.###xjK3-xj&1.6 (1.4xjxjg _Something hits you. You slip backwards!xj B)))))))))xjS OoxjY #. .######.... ......#.#... ..[...#.$.... xj>Z ?..).). .))..). ..).).). xjZ N...).).).......)...... ...).))))o.@). xjZ 4......#)$))))).)......# .... #..)[.# xjZ .# #.)....)..).)..###.....).#.....xj[ ...#..........#..... ###...)...#...xjC[ m###.#.##xji[ I###......##xjXt hoo(remembered)xjt P-==3.1 (1.5xj̒ xj ^ _You shoot a bolt. The invisible orc wizard hits you. You slip backwards!xj&& xj?'@)You shoot a bolt.xjL; ))))))))  Okawaru accepts your kill.xj\).))))))xjO-4.7 (1.6xjAxj46 _You feel a bit more experienced.xj  #. .######.... ......#.#... ..[...#.$.... ..).)xj 2. .))..). ..).).). ...).).).......)...... ...).)))))@.). ......#)$))))).)......# .... #..)[.# .# #.)....)..).)..##xjC  #.....).#....... #..........#..... ###...)...#.# ##.#.## ###......##xj xjh ?4---6.0 (1.3xj xjH $  Things that are here:xj _a +4 dagger; a +0 robe; an orc corpsexjN3xj Txjexjg$ _xjzxjPxj%5xj1xj ,xjxj,xjxjxj$ D6=xj=xjj/xjC,xjWxjqr\#. .######.... ......#.#... xjrO..[...#.$.... ..).). .))..).xjr ..).).). xjsN...).).).......)...... ...).))))))@). ---xjs......#)$))))).)......# .... #..)[.# .# #.)....)..).)..###.....).#........#..........#.....###...)...#...#xjsA##.#.##xjtJ###......##xj#...######... ......#.#... ..[...#.$.... ..).). .))..). ..).).). xjӍ:...).).).......)...... ...).)))))).@. xj4......#)$))))).)......# .... #..)[.# xj4.# #.)....)..).)..###.....).#........#..........#.....xjc###...)...#...###.......#.#xjk###......##xj},92.3 (6xj-3.7 (7.7xjsxjO$  Things that are here:xjs xjP_a +0 athame of pain; a +0 robexj3xjxjdxj .xj/$ _xj$>xjA$  Things that are here:xjZ.######. ......##... ..[...#$.... ..).).xjG[h...... .))..). ..).).). ...).).).......)...... ...).)))))).)... ......#)$))@)).)......# .... #..)[....xj[8.# .# #.)....)..).)..## #.....).#........ #..........#..... ###...)...#...#xj\ ##.......#.## ###..... #.....xj^x|  ......##... ..[...#$.... ..).).......xjx0 .))..). ..).).). ...).).).......)...... ...).)))))).)...xjy  ......#)$))))).)......# .... #..)@.....# .# #.)....)..).)..## xjFy\#.....).#........ #..........#..... ###...)...#...# ##.......#.##xjxyn ###..... #.....#xjyz##....a +0 falchion; a +0 dagger of venomxj-5.1 (1.4xjgP=6.4 (2.7 _xj%xjݱ _Items here: ))) [[[ ÷.xjxjO"Pick up what? 26/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 club  b - a +0 dagger  xjc - a +0 flail xj)Armour (select all with [)d - a +0 chain mail  e - a +0 ring mail  f - a +1 robe of fire resistance xjfCarrion xjan orc skeleton [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]xj) xj: xj y......#..........#...carss the Marksfrog..[...#.........$....Barachi of Okawaru ******xj' ..).)................Health: 126/126 ========================.))..)...............Magic: 37/37 ========================xj\ ..).).)..............AC: 15Str: 14...).).).......)......EV: 26xj Int: 13...).)))))).).........SH: 0Dex: 33xj %......#)$))))).)......#XL: 15 Next: 77% Place: Orcish Mines:2xj .... #..)@...........#Noise: ---------  Time: 22696.4 (0.0)xj .# #.)....)..).)..##h) +3 triple crossbow of the Harvest {pene#.....).#........Fire: h) +3 triple crossbow of the Harxju ~#..........#.....###...)...#...###.......#.#####......###.....#####....#Things that are here: xj _a +0 athame of pain; a +0 robe  Things that are here: _a +0 falchion; a +0 dagger of venom xj _Items here: ))) [[[ ÷.  Okay, then.xj xjp xj xj . _xjxj(xjxj0xjw: ......#.#... ..[...#xj:.$.... ..).). .))..). ..).).)xj ;. ...).).).......)......xj<; ...).)))))).).xjl;( ......#)$))))).)......# .... #..@[.#xj; .# #.)....)..).)..## #.....).#........xj; #..........#..... ###...)...#...# xj<s ##.#.## ###......xj0<_## #.....## xj^<Q ###....#xjw^xja47.8 (1.4 _xjxj>_a +0 athame of pain; a +0 robe  Things that are here: _a +0 falchion; a +0 dagger of venom xj_Items here: ))) [[[ ÷. _Items here: )) [[ ††.xj3xjxjjxjDxj$ _xj$xjUzO  You now have 1022 gold pieces (gained 21).xjh{xj)xj> _You see here a +0 dagger.xj3xj@xj= .. #...... ..######....... .......##... ...[...#$.... ...).)xjE>d.. ..))..)......... ...).).)..... ....).).).......)...... ....).))@))).)..xj>, .......#))))))).)......#...... #..)[...........#..### #.)....)..).)..## #.....).#........#..........#.....###...)...###.......#.## ###......##xjU& M  . #####...#[...#$.).).))..)..).).).............. .).).@.......)).)))))).)... xjEVS.#))))))).).......#..)[...........##.Items here: ))) [[[ ÷.xjYp/701.4 (3.6xjp42.7 (4.9 _xjxj _Items here: )) [[ ÷ †.xjxj!|Pick up what? 26/52 gear slots (_ for help) xj!Hand Weapons (select all with ))  a - a +0 dagger of freezing xj"$ b - a +2 war axe of distortion xjG"Armour (select all with [)c - a +0 robe  xjy".d - a +0 robe Carrion xj"an orc corpse xj"an orc skeleton xj#[Up|Down] select[Esc] exit xjo#Letters toggle [.|Space] toggle selected[top]xj+=xjDxj4c#.........carss the Marksfrog.. #..............xjcuBarachi of Okawaru ******..######..............Health: 126/126 ========================.......#..........#...Magic: 37/37 ========================...[...#.........$....AC: 15Str: 14...).)................EV: 26Int: 13..))..)...............SH: 0Dex: 33...).).)..............xj6d-XL: 15 Next: 77% Place: Orcish Mines:2....).).@.......)......xjkdENoise: ---------  Time: 22702.7 (0.0)....).)))))).).........h) +3 triple crossbow of the Harvest {penexjd.......#))))))).)......# Fire: h) +3 triple crossbow of the Har.......#..)[...........#..#### #.)....)..).)..##.xjd#.....).#........#..........#.....###...)...#...###.......#.## _Items here: )) [[ ††.  xjTe>You now have 1022 gold pieces (gained 21). _You see here a +0 dagger. _Items here: ))) [[[ ÷. _Items here: )) [[ ÷ †.  Okay, then.xjxjՃxj+xj. _xj" xj# xj9 xjU xjj xjfl $ _xjz xj|  You now have 1022 gold pieces (gained 21). _You see here a +0 dagger. _))) [[[ ÷ _Items here: )) [[ ÷ †. xj| H_Okay, then.Things that are here:xj ;  a +0 dagger; a +0 robexj5 n  An orc warrior comes into view.xj  .. #. #.. #... #.......xj #...######..............##......[...#$....o....).)...)).......).).)......).).).......)......).)))))).)xj .........#))))))).)..............#..)[..xj E. o   orc warrior (missile, wandering)#...######.)....)..).)..##... #.....).#.......#............#....xj T.o4.0 (1.3xj xj 45.3 (2.6 _xjs xjT $  Things that are here:xj Q _a +0 flail; a +0 chain mailxj" ))))))))o  )  You shoot a bolt.  The bolt pierces through the orc warrior!!  The orc warrior shouts!xjAF.oxjB?.oxjg...o))..xjg7===6.8 (1.5xjxj=d _The orc warrior is severely wounded.xjpz& xjzQ))))))))You shoot a bolt.  xjz)The bolt pierces through the orc warrior.xj ...o))..The orc warrior is severely wounded.xj! <(((((xju d))..@xj xjN (8.3xj xj z _The orc warrior throws a boomerang. The boomerang barely misses you.xj" o ))))))))You shoot a bolt.xj{ ...o))..The bolt closely misses the orc warrior.xjH <(((((xj/ d))..@xjG1 F.oxj+d C9.9 (1.6xjJo xj=r  xjnr p_The orc warrior throws a boomerang. The boomerang completely misses you.xj  )You shoot a bolt.  The bolt pierces through the orc warrior!!!  You kill the orc warrior!xj0 xj())))))))xjJxj }s....[)..xj6%8xjk11.4 (1.5xjxjP _Okawaru accepts your kill.xjE@4xj"LxjNH _No target in view!xjCd3xjfyxjxxj .... ......xjŰ9 #. #.........  #... #.......##...######..............xjz.....#....#....[...#$.........).....[)..)..)xjJ.....).).).......)).)))))).)...#))))))).)..........#..)[..........xjy@#...######.)....)..).) #... #.....).#..xjR0.0oxjZ@.oxjo   orc (wandering)xjN>---2.7 (1.3 _xjxjF _Items here: )) [[.xj .You shoot a bolt. The bolt pierces through the orc!xj ))))))))xj_.).$....xjb7===4.2 (1.5xj}xjJG _You kill the orc!xj7xjxj^ _No target in view!xj xjxjxj xjL:_No target in view!xjxj@xj xjxj51xj2$ _xjk?xjXY###... .... ... . #.. #. #... ##...######......#....#.[...#.$.)@)---.$...[)..)..).).)..).).).......).).)))))).).#))))))).).#..)[#...######.)....)..).) #... #.....).#xjhp ####. ..... .... ....xjp^ . #... #. #... ##...######.#..........#xjp.[...#.$.@.)xjp.$...[)..)⌠.......).).)xj"q..).).).).).)))))).)xjJqu.#))))))).).#..)[#...######.)....)..).)xjrq #... #.....).#xj -5.5 (1.3xjbI---6.9 (2.7xj$xj$  Things that are here:xj_ _a +1 dagger of venom; a +0 robexj!xjZ"xjAxjCH _No target in view!xjxjxjxj8.xj78 M#####. ..... .... ....  .  #... #xj5q####...#####.....#..........#..#.........$.....).)....$...[)..).⌠.......).).)............xj(0.0xj48.3 (1.4 _xj:3xj`7$  Things that are here:xj: _a +0 trident; 2 boomerangs; a +3 plate armour of cold resistancexj xj xjx) xj;; xjG xjI $ _xjX xjk #####.. .......... ............. #... #.. #... #...#####...######.............##[...#...$xj\l 0).)...........$...[)..)⌠.......).).)....).).))..).)))))).)......#))))))).).#..)[....#####...######.)....)..) #... #.....).#...xj   ........ ......... #xj #...#####...######.............#...#[...#...$..).)...$...@)..)⌠.......).).)...).).))xj #... #..........# xjӛ -9.6 (1.3xjΜ .20.9 (2.6xj xjڲ  xj _Items here: ( )) [[ ÷.xjxj@|Pick up what? 26/52 gear slots (_ for help) xjjhHand Weapons (select all with ))xj.a - a +0 battleaxe  xjb - a +0 glaive xj;LMissiles (select all with ()c - 2 boomerangs Armour (select all with [)d - a +0 plate armour  e - a +2 chain mail of willpower xjCarrion an orc skeleton [Up|Down] selectxj [Esc] exit Letters toggle [.|Space] toggle selected[top]xj0xjxj..........carss the Marksfrog.............xjBarachi of Okawaru ******#... #.........Health: 126/126 ========================xjs#... #........... Magic: 37/37 ========================#####...######........... AC: 15xj Str: 14.............#..........# EV: 26Int: 13xj&.........[...#.........$. SH: 0Dex: 33xju1.........).)............. XL: 15 Next: 78% Place: Orcish Mines:2....$...@)..)............ Noise: ---------  Time: 22720.9 (0.0)xjj.⌠.......).).)........... h) +3 triple crossbow of the Harvest {pene..........).).).......).. Fire: h) +3 triple crossbow of the Har..........).)))))).).....xj.............#))))))).)...............#..)[....... xj-#####...######.)....)..). xjO`#... #.....).#... #... #..........#  _a +1 dagger of venom; a +0 robe xjm5_No target in view!  Things that are here: xj _a +0 trident; 2 boomerangs; a +3 plate armour of cold resistance _Items here: ( )) [[ ÷.  Okay, then.xj xj xj xjm . _xjZ xj xj xjl+ xjg= xju? $ _xj{L xjM d_No target in view!  Things that are here: xj/N _a +0 trident; 2 boomerangs; a +3 plate armour of cold resistance _Items here: ( )) [[ ÷.  Things that are here:xjeh  ....#... #.#... #...xjh #####...######.................#....#.xjh x[...#...$...xjh F).)....xjh b....$...[)..xji .⌠.......@.).)....)xjKi !).).)))))).).......#))))))).).xjii #..)[......#####...######.)....)..).)xji  #... #.....).#...#... #..........#xji r.... ###...)...#..xj d #... #.....#... #.............#####...######..................#...#.[...#..$...).)....xj* *....$...[)...⌠.......).).)....)).xjf ).)))))).).......#))))))).).xj !#..)[......#####...######.)....)..).)xj  #... #.....).#.....#... #..........#xjă f.... ###...)...#..xj ... ##.......#.#a +0 mace; an orc skeletonxj -2.2 (1.3xj0 xjR -3.5 (2.6 _xj xj $  Things that are here:xj( x _a +1 flail of holy wrath; a +0 hand axe; a +0 chain mailxj%xje&xj[Exjـxjxj$ _xjyxj8$  Things that are here:xj_  a +0 mace; an orc skeletonxj xjc _xjxj  Items here: ( )) [[ ÷.xjF5 _xjxj!xj,,xjL6xj.BxjJ,xjRxj ]xje,xjlxjul  You now have 1042 gold pieces (gained 20).  Things that are here:xjuxjxjM` _a +0 war axe; an orc corpsexjĮ3xjxjxjxjPxjjxjxjxj$xjxjDxj,xj[xjxj$,xjq,xj8xjfXnxjfYxjcxj^hxjmxjmxjsxjFxjxj$xjbxjxj  You encounter an orc high priest. It is wielding a +0 glaive. ######  #....#  #....#  ..#########....#  .........#  o.@......# .. ...#######...### # . #...# #.. ..#######...###### .................#..................[...#.o   orc high priest (polearm, asleep).............).)................)...[)..)............⌠.......).).)......o48.3 (24.8) .oThe orc high priest shouts! You hear a shout!j9@H.oo .oYou encounter an orc warrior. It is wielding a +0 hand axe and quiveringboomerangs.xjo)oo 2 orc warriors (1 polearm, 1 missile,…)xjP7==9.7 (26.2xj/ _You encounter an orc warrior. It is wielding a +0 halberd.xj xj_ Ability - do what?xj5\CostFailure  f - HopNone0% xjx Invocations -X - Renounce ReligionNone0%  a - Heroismxj2 MP, Piety-0%  xj.b - Finesse5 MP, Piety--4%  xj,#c - Duel7 MP, Piety--xjp28% [?] toggle between ability selection and description.xjxjxjcarss the MarksfrogBarachi of Okawaru ******Health: 126/126 ========================######Magic: 37/37 ========================#....#AC: 15Str: 14#....#EV: 26Int: 13xjf..#########....#SH: 0Dex: 33o..............#... XL: 15 Next: 78% Place: Orcish Mines:2o.o.....@......# ...... Noise: ==-------  Time: 22749.7 (0.0)...#######...### #...... h) +3 triple crossbow of the Harvest {pene.#...# #...... Fire: h) +3 triple crossbow of the Har..#######...######.......................#...................[...#...... o   orc high priest (polearm).............).)........ oo 2 orc warriors (1 polearm, 1 missile,…)........)...[)..).......xj.....⌠.......).).)...... _a +0 war axe; an orc corpseYou encounter an orc high priest. It is wielding a +0 glaive.The orc high priest shouts! You hear a shout!  You encounter an orc warrior. It is wielding a +0 hand axe and quiveringboomerangs. _You encounter an orc warrior. It is wielding a +0 halberd.xjxjP  Okay, then.xjAxj¶xj. _xj[~. _Okay, then.  You shoot a bolt.  The bolt pierces through the orc high priest!!  The orc high priest is heavily wounded.  The bolt pierces through the orc warrior!!  You kill the orc warrior!xjV)))))))) o   orc warrior (missile, wandering)xjYB .oOkawaru accepts your kill.The orc high priest calls down the wrath of Beogh upon you.xj`Mz..o.....xj Rg13---=51.2 (1.5xjZxj]' _Beogh smites you!xjV )))))))) o  ) _Beogh smites you!  You shoot a bolt.  xj The bolt pierces through the orc high priest!!  The orc high priest is almost dead.The bolt pierces through the orc warrior!  The orc warrior shouts!xj F.oxj B)oxjB ,oxj .oThe orc warrior is heavily wounded.xj@ B.oxj. ...o   orc (wandering)xj/ X4---2.7xja  _You encounter an orc. It is wielding a +0 whip.xjũM) _You encounter an orc. It is wielding a +0 whip.You shoot a bolt.  The bolt closely misses the orc high priest.The orc warrior is almost dead.The bolt pierces through the orc!!xjծ`)))))))) xj--B.oxj-B.oxj6)..o.o..xj#:054.2xjBxj EG _You kill the orc!xj5z.The bolt pierces through the orc!! _You kill the orc!bar!   warrior!xjzH))))))))xj! .oOkawaru accepts your kill.xj)..)..o44   rust devil (summoned)xj"(5.7xjs*xj,z _The orc high priest mumbles some strange prayers to Beogh.xj. §  You shoot a bolt.  The bolt pierces through the rust devil!!!  You kill the rust devil!xj xjy .The rust devil disappears in a puff of smoke!The bolt pierces through the orc high priest!!!  You kill the orc high priest!))))))))xj5§)..)..).xj6=80=====7.2xjUxj-: _Okawaru accepts your kill.xjUxjhTxjUxjBfxj-iH _No target in view!xj 3xj xjA xj4 $ _xj xj| xjޡ U7=xj xj. xj_ xjq xj ;8xjǽ xj xj$ xj xj ,xjk xj! xj %9xj xj^ xj xj xjN xj &20xj xj ,xj[ xjt ,xj xj a1=xjn xjz xj xj xjA" k2=xj& xjg+ ,xj/ xj7 ,xjd< xjA xjB %3xjF xjJ ,xjN xjS xjHT %4xj\ xja ,xjd xji xjj xjn xjr ;5xj{ xj0 xju xj xj xji D6=xj xj xj ,xj xj< xj xjή xj xj_ $  Things that are here:xj ;  a +0 glaive; a +0 robexj xj  _xj xjc xj xj 9=xja xjB xj? xj xj xj $  Things that are here:xj S  a +0 hand axe; 3 boomerangs; a +0 plate armourxj xjw  _xj xjl xj ,xj xj xj ,xjs xj~ xj xj xj xju xj ,xj xj xj ,xj. xj) xj xj xjO# xj&& xj4) xj) xj+ xj. xj1 xj2 xjL4 xjF7 xj: xj: xj> xj@ xjH #...###....##....###....#xjDH #.....#########....##..................#xjkH #...)..)..)........###.....#######...###xjH ? ##....# #...# ##...#######...##### xjH ##@..........-----800.8 (43.6) xjH P#.............[ xj I #.............).) .........)...[)..) xj/I ......⌠.......).) ................).) xjgI .#..............).) ..#..........xjI  ∩##...........xj(V xjiV L-----2.2 (45.0xj\ xj^ A _Found Vukhleoniu's Antique Armour Boutique.xjxjIxjV!xj&xj34 xj4.##.########............#...)..)..)xj<4##.....#######...## ##....# #...# xjv4 ##...#######...##### ##................. xj4`[0.0)).)xj15.)...[)..)#xjf5.xj5.xj56#∩# ...#######...##### xj'CxjcD-3.5 (1.3xjIxjL? _Found Juebydos's Antique Weapon Boutique.xjT xjJV xjaa xjm xjs ,xj#u xjz xj xj xj xj xj  #...)..)..)........# ##.....###xj8  ###....# #...#  #∩##...#######...####xjl  #.∩##................xj #...#.............[..#..#.............).)xjُ v#...)...[)#⌠xj v.).)6.1 (2.6#..xj: #..#.......).#...#........xjl #.∩##...#∩# ...#######...####xj *## ...# #...# ...# #...# ... ....xj xj, -7.4 (3.9xj xj M _Found Goxzocum's General Store and Birimut's Book Shop.xj$xjn$xj.&xj7(xj)xjD+xj,xj:.xj/xjM0xj1xj43xj4xj4xj6xj7xj49xj9xj:xj>xj2DWelcome to Goxzocum's General Store! What would you like to do?  a -  475 gold a parchment of Bombardb -  349 gold a parchment of Curse of Agony  c -  167 gold a parchment of Stone Arrow xj_D d -  247 gold a parchment of Summon Seismosaurus Egge -  86 gold a potion of brilliance (unknown)  f -  172 gold a potion of heal wounds xjD` g -  760 gold a sack of spidersxjD_h -  86 gold a scroll of amnesia (owned: 2)  xjDi -  43 gold a scroll of identify You have 1042 gold pieces. xjDZ[Esc] exitxjD~[!] buy|examine itemsxjE[a-i] mark item for purchase [/] sort (type)xj-E[A-I] put item on shopping listxj=xjxj#...###.... carss the Marksfrog#....##xj#.... Barachi of Okawaru ******#.....#########.... Health: 126/126 ========================#.................. Magic: 37/37 ========================xjh#...)..)..)........ AC: 15Str: 14##.....#######...## EV: 26Int: 13xjh ###....# #...# SH: 0Dex: 33#∩##...#######...## XL: 15 Next: 80% Place: Orcish Mines:2#.@##.............. Noise: ---------  Time: 22812.7 (5.3)#...#.............[ h) +3 triple crossbow of the Harvest {pene##..#.............) Fire: h) +3 triple crossbow of the Harxj -##..........)...[)##......⌠.......)#................ xj #..#.............. #...#.............. xj #.∩##.............. Things that are here: xj _a +0 hand axe; 3 boomerangs; a +0 plate armour _Found Vukhleoniu's Antique Armour Boutique. _Found Juebydos's Antique Weapon Boutique. xj u_Found Goxzocum's General Store and Birimut's Book Shop.  There is an entrance to Goxzocum's General Store here.xj xj xj. _xjxxjyxjxjσxjxjc: _xjxj"Welcome to Birimut's Book Shop! What would you like to do?  a -  247 gold a parchment of Airstrikeb -  623 gold a parchment of Diamond Sawblades  xjŔkc -  475 gold a parchment of Eringya's Noxious Bog  d -  349 gold a parchment of Fireball  e -  76 gold a parchment of Freezef -  110 gold a parchment of Grave Claw  xj"g -  247 gold a parchment of Ignite Poison  h -  247 gold a parchment of Iskenderun's Mystic Blast  i -  110 gold a parchment of Mercury Arrow  xjj -  110 gold a parchment of Momentum Strike  k -  247 gold a parchment of Olgreb's Toxic Radiance  xj4l -  167 gold a parchment of Passwall  m -  247 gold a parchment of Petrify xj n -  623 gold a parchment of Sphinx Sisters  o -  167 gold a parchment of Stone Arrow  p -  349 gold a parchment of Summon Forest You have 1042 gold pieces. [Esc] exitxj~[!] buy|examine itemsxjוR[a-p] mark item for purchase [/] sort (type)[A-P] put item on shopping listxj=h X  a -  247 gold a parchment of Airstrikeb -  c +  475 gold a parchment of Eringya's Noxious Bogn -  After the purchase, you will have 567 gold pieces.xjh e[Enter] buy marked itemsxjY Purchase items for 475 gold? (y/N)xje !b - xj  c -  349 gold a parchment of Fireball 76reeze xj  e -  110 gold a parchment of Grave Claw247Ignite Poisonskenderun's Mystic Blast110Mercury Arrowomentum Strike247Olgreb's Toxic Radiance16xj HPasswall  l -  247 gold a parchment of Petrifym -  623Sphinx Sisters  n -  167tone Arrow349ummon Forest xj oOxjTxjUxj^xjc######### carss the Marksfrog#...##xjUc#... Barachi of Okawaru ******#....###... Health: 126/126 ========================xj}c<#.....#########... Magic: 37/37 ========================#................. AC: 15Str: 14xjc#...)..)..)....... EV: 26xjcInt: 13##.....#######...# SH: 0Dex: 33xjc###....# #...# XL: 15 Next: 80% Place: Orcish Mines:2xjzd#@##...#######...# Noise: ---------  Time: 22814.0 (1.3)#.∩##............. h) +3 triple crossbow of the Harvest {pene#...#............. Fire: h) +3 triple crossbow of the Har##..#.............##..........)...[xjd##......⌠....... #...............xjd #..#............. xjdS#...#.............  xj&e_Found Vukhleoniu's Antique Armour Boutique. _Found Juebydos's Antique Weapon Boutique. _Found Goxzocum's General Store and Birimut's Book Shop. xjOev_There is an entrance to Goxzocum's General Store here.  There is an entrance to Birimut's Book Shop here.  xjreEYou pick up a parchment of Eringya's Noxious Bog and begin reading...xjgjJuebydos's Antique WeaponGoxzocum's General Store and Birimut's Book Shop. _There is an entrance to Goxzocum's General Store here.  Birimut's Book Shop  You pick up a parchment of Eringya's Noxious Bog and begin reading...add the spell Eringya's Noxious Bog to your library.xjkxjnd _Thank you for shopping at Birimut's Book Shop!xjHj3xjJkxjlxjnxjsp: _xjr[  There is an entrance to Goxzocum's General Store here.xjtxjt _xjuxj`wxjxxjxxjyxj |xj~xja~xj%xj9xjxjńxjxjxjxjgxjxjxjxjPxjٌxjčxjxjxjqxj)xjxjWxjxj9xjZWelcome to Vukhleoniu's Antique Armour Boutique! What would you like to do?  a -  186 gold a chain mail xj b -  279 gold a runed chain mail  c -  217 gold a runed hat xjݛ d -  232 gold a pair of runed glovese -  558 gold a plate armour  f -  27 gold a robe  g -  217 gold a glowing scale mail xj h -  217 gold a shiny scale mail You have 567 gold pieces. [Esc] exitxj/M[!] buy|examine items[a-h] mark item for purchase [/] sort (type)xjR[A-H] put item on shopping listxj ' xj7 xjE W#.∩##.............. carss the Marksfrog#...#.............[ Barachi of Okawaru ******##..#.............) Health: 126/126 ========================##..........)...[) Magic: 37/37 ========================##......⌠.......) AC: 15Str: 14##................ EV: 26Int: 13##..#.............. SH: 0Dex: 33#...#.............. XL: 15 Next: 80% Place: Orcish Mines:2xjF ##.@##.............. Noise: ---------  Time: 22825.8 (11.8)#∩##...#######...## h) +3 triple crossbow of the Harvest {pene## ...# #...# Fire: h) +3 triple crossbow of the Har...# #...#... .......There is an entrance to Birimut's Book Shop here.  xjHF ?You pick up a parchment of Eringya's Noxious Bog and begin reading...  You add the spell Eringya's Noxious Bog to your library. _Thank you for shopping at Birimut's Book Shop! _There is an entrance to Goxzocum's General Store here.  There is an entrance to Vukhleoniu's Antique Armour Boutique here.xjH xjJ xjL . _xj{"xjK(TGear: 26/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  h - the +3 triple crossbow of the Harvest (weapon) {penet, rF+ Str-3 Dex+2 Stltxj(7 t - a +4 longbow of draining Missiles (go to first with ()  i - 4 throwing netsp - 16 javelins  w - a curare-tipped dart  x - a silver javelin Armour (go to first with [)  d - the +2 pair of slick slippers (worn) {slick, slippery, EV+4}  g - a +2 cloak (worn)  j - a +2 leather armour of poison resistance (worn) xj>) q - the +3 hat of Pondering (worn) {Ponderous, Will+ MP+10 Int+5}  r - the +0 pair of gloves "Ridar" (worn) {Dex+3}  l - a +3 leather armour  m - a +2 helmet of intelligence xj)K n - a +2 pair of boots of stealth  o - a +4 chain mail of cold resistance  z - a +0 kite shield of reflection Jewellery (go to first with "=)  b - an amulet of magic regeneration (worn)  c - a +4 ring of slaying (worn) xj)[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]xj] page down [PgUp|<] page up [Esc] exit[top]xj !  w - a curare-tipped dart  x - a silver javelin Armour (go to first with [)  d - the +2 pair of slick slippers (worn) {slick, slippery, EV+4}  g - a +2 cloak (worn)  j - a +2 leather armour of poison resistance (worn)  q - the +3 hat of Pondering (worn) {Ponderous, Will+ MP+10 Int+5}  r - the +0 pair of gloves "Ridar" (worn) {Dex+3}  l - a +3 leather armour  m - a +2 helmet of intelligence  n - a +2 pair of boots of stealth  o - a +4 chain mail of cold resistance  z - a +0 kite shield of reflection Jewellery (go to first with "=)  b - an amulet of magic regeneration (worn)  c - a +4 ring of slaying (worn) xj r e - the ring "Waeciura" (worn) {Will++ Str+6 Int-5 Dex+5}  a - the amulet of Elemental Vulnerability {rPois rF-- rC-- AC+8}  f - a ring of protection from fire  k - a +4 ring of slaying  s - a ring of magical power  u - a ring of willpower66%xjB]h z - a +0 kite shield of reflection xjz]: c - a +4 ring of slaying (worn) xj]Talismans (go to first with %)  v - the quill talisman "Axzuyr" {Rampage}88xj]xjE xj4 xj i###....# #...#carss the Marksfrog#∩##...#######...##### Barachi of Okawaru ******#.∩##................. Health: 126/126 ========================#...#.............[... Magic: 37/37 ========================xj ##..#.............).). AC: 15Str: 14##..........)...[)..) EV: 26Int: 13##......⌠.......).). SH: 0Dex: 33##................).) XL: 15 Next: 82% Place: Orcish Mines:2xj ##..#@.............).) Noise: ---------  Time: 22843.6 (0.0)#...#................. h) +3 triple crossbow of the Harvest {pene#.∩##................. Fire: h) +3 triple crossbow of the Harxj #∩##...#######...######## ...# #...#.)..# #...#).... ......)... ...xjA i....###  You shoot a bolt. The bolt pierces through the orc!!! xj _You kill the orc!You shoot a bolt. The bolt pierces through the orc!!! _You kill the orc! _p - 18 javelins (gained 2) _There are no items here.xj xj xj+ xj xjxj϶URead which item? xj{Scrolls  f - a scroll of fear  t - 7 scrolls of teleportationxjNr - 9 scrolls of revelation  x - 2 scrolls of amnesia  I - 2 scrolls of immolation  N - 3 scrolls of noise xjzb S - 2 scrolls of silence  T - a scroll of torment  V - 6 scrolls of vulnerability xj s - a scroll of butterflies [!] read|quaff|evokexjG[?] describe selectedxj\xjxxjv+xjM###....# #...#xj٣3carss the Marksfrogxjf#∩##...#######...##### Barachi of Okawaru ******#.∩##................. Health: 126/126 ========================#...#.............[... Magic: 37/37 ========================##..#.............).). AC: 15Str: 14xj=##..........)...[)..) EV: 26Int: 13##......⌠.......).). SH: 0Dex: 33xj##................).) XL: 15 Next: 82% Place: Orcish Mines:2##..#@.............).) Noise: ---------  Time: 22843.6 (0.0)#...#................. h) +3 triple crossbow of the Harvest {penexj#.∩##................. Fire: h) +3 triple crossbow of the Harxjs#∩##...#######...######## ...# #...#.)..# #...#).... ....xj_..)... .......###  You shoot a bolt. The bolt pierces through the orc!!! xj_You kill the orc!You shoot a bolt. The bolt pierces through the orc!!! _You kill the orc! _p - 18 javelins (gained 2) _There are no items here.xj _You kill the orc!  You shoot a bolt. The bolt pierces through the orc!!! _You kill the orc! _p - 18 javelins (gained 2) xjq_There are no items here.  Okay, then.xjixjxj. _xj?OxjTtDrink which item? Potions xjT c - 5 potions of curing  h - 2 potions of hastea - 11 potions of ambrosia  e - 4 potions of enlightenment  xj[Ui - 2 potions of invisibility  m - a potion of might  B - 2 potions of berserk rage  A - a potion of attraction  L - 3 potions of lignification  M - a potion of mutation xjU n - an amethyst potion [!] read|quaff|evoke[?] describe selectedxjxjxjxjb###....# #...#carss the Marksfrog#∩##...#######...##### Barachi of Okawaru ******#.∩##................. Health: 126/126 ========================#...#.............[... Magic: 37/37 ========================##..#.............).). AC: 15Str: 14xj_##..........)...[)..) EV: 26Int: 13##......⌠.......).). SH: 0Dex: 33##................).) XL: 15 Next: 82% Place: Orcish Mines:2xjm##..#@.............).) Noise: ---------  Time: 22843.6 (0.0)#...#................. h) +3 triple crossbow of the Harvest {pene#.∩##................. Fire: h) +3 triple crossbow of the Har#∩##...#######...######## ...# #...#xj).)..# #...#).... ......)... .......### xjB_You kill the orc!You shoot a bolt. The bolt pierces through the orc!!! _You kill the orc! _p - 18 javelins (gained 2) _There are no items here. _Okay, then.xj{xj%+4.6 (1xjUxj  xjIB_It was a potion of magic. Magic courses through your body.xjlxjVDrink which item? xj7OPotions  c - 5 potions of curing xjj] h - 2 potions of hastea - 11 potions of ambrosia  xj$e - 4 potions of enlightenment  xjӊ>i - 2 potions of invisibility  m - a potion of might  xj#B - 2 potions of berserk rage xj$+ A - a potion of attraction xjV% L - 3 potions of lignification xj~ M - a potion of mutation xj[!] read|quaff|evokexjG[?] describe selectedÐxjiÐxj#Ðxj +###....# #...#carss the MarksfrogÐxjc+#∩##...#######...##### Barachi of Okawaru ******#.∩##................. Health: 126/126 ========================Ðxj+#...#.............[... Magic: 37/37 ========================##..#.............).). AC: 15Str: 14Ðxj+##..........)...[)..) EV: 26Int: 13Ðxj:,##......⌠.......).). SH: 0Dex: 33##................).) XL: 15 Next: 82% Place: Orcish Mines:2##..#@.............).) Noise: ---------  Time: 22844.6 (0.0)#...#................. h) +3 triple crossbow of the Harvest {peneÐxj,#.∩##................. Fire: h) +3 triple crossbow of the Har#∩##...#######...######## ...# #...#.)..# #...#).... ......)... ...Ðxj,....###  You shoot a bolt. The bolt pierces through the orc!!! _You kill the orc! _p - 18 javelins (gained 2) Ðxj,_There are no items here. _Okay, then. _It was a potion of magic. Magic courses through your body.Ðxj3P  Okay, then.Ðxj4ÐxjBÐxjD. _ÐxjA Ðxj Ðxj Ðxj Ðxj Ðxj $ _Ðxj Ðxj Ðxj Ðxj ÐxjN Ðxj Ðxj ÐxjO ÐxjN ÐxjvÐxj Ðxj ÐxjlÐxjÐxj*ÐxjÐxjqÐxjÐxj Ðxj Ðxj#Ðxj(Ðxj]/Ðxj/Ðxj2Ðxj&<Ðxjs@,ÐxjBÐxj4FÐxj7IÐxjvIÐxj8LÐxjtOÐxjSÐxjGTÐxjVÐxj4ZÐxjbÐxjybÐxjeÐxjjwÐxj{Ðxj}ÐxjÐxjÐxjÐxj݅Ðxj܌Ðxj`ÐxjÐxjÐxjÐxjÐxjÐxjKÐxjТÐxjÐxj)ÐxjߪÐxj/ÐxjÐxjÐxjÐxjCÐxjMÐxj ,ÐxjÐxjwÐxj#,ÐxjVÐxjÐxjÐxj6ÐxjÐxjÐxjFÐxjÐxjÐxjÐxj)ÐxjÐxj/Ðxj=ÐxjÐxjÐxjÐxj7ÐxjÐxjeÐxjÐxjÐxj%ÐxjG%Ðxj'0Ðxj<9ÐxjuA,ĐxjĐxjĐxj$Đxj%Đxjo0ĐxjCĐxjQ,Đxj&cĐxjXoĐxj2,ĐxjĐxjĐxjĐxjkĐxj(ĐxjA0$  Things that are here:Đxj[`  a +0 flail; an orc skeletonĐxj1rĐxjr _ĐxjĐxj<Đxj7,ĐxjĐxjPĐxjĐxjĐxj)Đxj}Đxj+,Đxj@ĐxjXĐxjj,ĐxjfĐxjCĐxj ,ĐxjĐxjjĐxj},ĐxjĐxj ĐxjW,Đxj2ĐxjWAĐxjTĐxjUĐxjmcĐxjuĐxjhĐxjĐxjĐxjĐxj`Đxj[ĐxjBĐxjĐxjrĐxjĐxjFĐxjĐxjĐxjBĐxjĐxj\iĐxjiĐxjjrĐxj=$ Đxjl*_You now have 581 gold pieces (gained 14).ĐxjĐxj=ĐxjNĐxjةĐxjZĐxjĐxj}ĐxjżĐxjJ,ĐxjĐxjĐxjĐxj/ĐxjĐxjĐxjĐxjĐxjuĐxjĐxjĐxjTĐxjĐxjĐxjĐxjIĐxjĐxjĐxjĐxjoĐxjvĐxjĐxjĐxj$ĐxjĐxjĐxjĐxjĐxjcĐxjĐxj:ĐxjĐxjĐxjĐxjĐxjPĐxjĐxj Đxj Đxj Đxj Đxja ĐxjĐxjĐxj:ĐxjĐxjĐxjĐxjĐxjĐxjĐxj Đxj,ĐxjjĐxjĐxjĐxj/#Đxj$,Đxj$Đxj%Đxj&Đxj&ĐxjF'ĐxjX6Đxj6Đxj6Đxj7Đxj9Đxj :Đxj;,Đxjt?XĐxj HĐxjIĐxj5JĐxjKĐxjpMĐxj7OĐxjOĐxjPĐxj1SĐxjGUĐxjUĐxjxWĐxj[Đxj^,ĐxjagĐxjlĐxjq,Đxj:vĐxj?{ĐxjĐxjĐxjĐxjOĐxjĐxjnĐxjVĐxjŸĐxjĐxjeĐxjĐxjĐxjĐxj2Đxj°Đxj%ĐxjĐxjĐxjĐxj/Đxj]ĐxjĐxjNĐxjXĐxjĐxjSĐxjKĐxjĐxj)Đxj[ĐxjĐxj/ĐxjĐxjĐxj/ĐxjTĐxj6,Đxj Đxj ĐxjĐxjĐxjĐxju ĐxjI,Đxj7Đxj!Đxj#Đxj4$Đxj&Đxj(Đxj=+Đxj+Đxj4-Đxjt.................##  ).................##  .).......).........#  ))))).)...........##  #))))))).)......###  #..)[...........# #.)....)..).)..###  #.....).#........##  #..........#....@.#  960.0 (115.4) ###...)...#...##.##  ##.......#.#####  ###......## #.....## ###....#  ##.##..##   # #....)..## [39;Đxju49m  # ##.......#   ĐxjuĐxj9ĐxjE _Done exploring.Ɛxj[[?25h[?0c  Search for what [Enter for "."]? Ɛxj2 [?25l[?1cƐxj0ƐxjG101 matches: travel [toggle: !], by type [/], hide useless & duplicates [=] Ɛxj a - [Orc:2] a +0 arbalest (2 further duplicates)  b - [Orc:2] a +0 athame of pain  c - [Orc:2] a +2 bardicheƐxjd - [Orc:2] a +0 battleaxe (4 further duplicates)  e - [Orc:2] a +0 club (6 further duplicates)  f - [Orc:2] a +0 dagger (20 further duplicates)  g - [Orc:2] a +4 daggerƐxj)h - [Orc:2] a dagger (46 gold)  i - [Orc:2] a +0 dagger of freezing  j - [Orc:2] a +1 dagger of protection  k - [Orc:2] a +0 dagger of venom ƐxjSO l - [Orc:2] a +1 dagger of venom  m - [Orc:2] a +2 dagger of venomƐxj{Mn - [Orc:2] a +0 dire flail (1 further duplicate) Ɛxj o - [Orc:2] a +2 eveningstar of holy wrathp - [Orc:2] a +0 falchion (1 further duplicate)  Ɛxj4q - [Orc:2] a +0 flail (8 further duplicates)  Ɛxjr - [Orc:2] a flail (80 gold)  s - [Orc:2] a +1 flail of holy wrath (1 further duplicate)  t - [Orc:2] a +2 flail of holy wrathƐxj`ou - [Orc:2] a +0 glaive (1 further duplicate)  v - [Orc:2] a glaive (230 gold) Ɛxj[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]ǐxj'   e - [Orc:2] a +0 club (6 further duplicates)  f - [Orc:2] a +0 dagger (20 further duplicates)g4 dagger  hdagger (46 gold)  i - [Orc:2] a +0 dagger of freezing  j - [Orc:2] a +1 dagger of protection  k - [Orc:2] a +0 dagger of venom  l - [Orc:2] a +1 dagger of venom  mǐxj 2venom  n - [Orc:2] a +0 dire flail (1 further duplicate)o2 eveningstar of holy wrath  p - [Orc:2] a +0 falchion (1 further duplicate)  q - [Orc:2] a +0 flail (8 further duplicates)  rflail (80 gold)s1 flail of holy wrath (1 further duplicate)  t - [Orc:2] a +2 flail of holy wrath  uǐxj glaive (1 further duplicate  vglaive (230 gold)  w - [Orc:2] a +0 great swordx1 great sword  ygreat sword (230 gold)  z - [Orc:2] a +0 great sword of drainingǐxj 8 5%ǐxj d x - [Orc:2] a +1 great swordǐxj* A - [Orc:2] a +0 halberd (1 further duplicate)  B - [Orc:2] a +0 hand axe (4 further duplicates) ǐxj[ z C - [Orc:2] a runed hand axe (138 gold)  D - [Orc:2] a +0 heavy hand axe ǐxj E - [Orc:2] a +2 heavy maceF - [Orc:2] a long sword (80 gold) (1 further duplicate)  G - [Orc:2] a +0 mace (2 further duplicates)  ǐxj H - [Orc:2] a +0 orcbow  ǐxj I - [Orc:2] a +0 scimitar ǐxj@ 6 J - [Orc:2] a +3 scimitar of flamingǐxjj tK - [Orc:2] a +0 short sword (7 further duplicates)18ǐxj ǐxj a x - [Orc:2] a +1 great sword ǐxjo ? A - [Orc:2] a +0 halberd (1 further duplicate) ǐxj E L - [Orc:2] a glowing shortbow (138 gold)ǐxjٴ M - [Orc:2] a +0 trident (1 further duplicate)21Ȑxj  E - [Orc:2] a +2 heavy mace  F - [Orc:2] a long sword (80 gold) (1 further duplicate)  G - [Orc:2] a +0 mace (2 further duplicates)  Horcbow  IȐxj+0 scimitar  J - [Orc:2] a +3 scimitar of flaming  K - [Orc:2] a +0 short sword (7 further duplicates)  L - [Orc:2] a glowing shortbow (138 gold) Ȑxj7 M - [Orc:2] a +0 trident (1 further duplicate)  N - [Orc:2] a +0 trident of venom  Owar axe (5  P - [Orc:2] a +2 war axe of distortion  Q - [Orc:2] a +0 whip (3 further duplicates) Ȑxj^ R - [Orc:2] a +2 whip of electrocutionSboomerang (14 further duplicates in 7 piles)  Tchain mail (18 further duplicates)  U - [Orc:2] a +2 chain mail of willpowerȐxjVchain mail (186 gold)  W - [Orc:2] a runed chain mail (279 gold)  X - [Orc:2] a runed hat (217 gold)  Y - [Orc:2] a +0 leather armour (9 further duplicates)  Z - [Orc:2] a pair of runed gloves (232 gold)37ȐxjVd RȐxjdswhip of electrocutionSboomerang (14 further duplicates in 7 piles)  TȐxjdchain mȐxj eYail (18 further duplicates)  U - [Orc:2] a +2 chain mail of willpowerȐxjKe8Vchain mail (186 gold) ȐxjeC W - [Orc:2] a runed chain mail (279 gold) Ȑxje~ X - [Orc:2] a runed hat (217 gold)  Y - [Orc:2] a +0 leather armour (9 further duplicates) Ȑxjea Z - [Orc:2] a pair of runed gloves (232 gold) Ȑxjf} a - [Orc:2] a +0 plate armour (10 further duplicates)  b - [Orc:2] a +3 plate armour of cold resistance ȐxjpfS c - [Orc:2] a plate armour (558 gold)  dringȐxjfV mail (3 further duplicates)  e - [Orc:2] a +0 robe (18 further duplicates) Ȑxj?gP f - [Orc:2] a +1 robe of fire resistance  g - [Orc:2] a +2 robe of positive energy  h - [Orc:2] a robe (27 gold)  i+0 scale mail (1 further duplicate)jglowing scale mail (2Ȑxjg!17 gold)  kshiny scaȐxjgRle mail (217 gold)lscroll of amnesia (86 goldȐxjg@)  m - [Orc:2] a scroll of identify (43 gold)Ȑxj)h954Ȑxjs  h - [Orc:2] a robe (27 gold)  n - [Orc:2] a potion of brilliance (unknown) (86 gold)  o - [Orc:2] a potion of heal wounds (172 gold)Ȑxj7t Ip - [Orc:2] a parchment of Alistair's Intoxication (257 gold)  q - [Orc:2] a parchment of Bombard (475 gold)  r - [Orc:2] a parchment of Cigotuvi's Putrefaction (221 gold)  s - [Orc:2] a parchment of Curse of Agony (349 gold)t - [Orc:2] a parchment of Diamond Sawblades (623 gold)  u - [Orc:2] a parchment of Freezing Cloud (257 gold)  v - [Orc:2] a parchment of Gloom (123 gold)  w - [Orc:2] a parchment of Grave Claw (110 gold)67Ȑxjs  n - [Orc:2] a potion of brilliance (unknown) (86 gold)  o - [Orc:2] a potion of heal wounds (172 gold)pȐxj parchment of Alistair's Intoxication (257 gold)  qparchment of Bombard (475 gold  r - [Orc:2] a parchment of Cigotuvi's Putrefaction (221 gold)  s - [Orc:2] a parchment of Curse of Agony (349 gold)  tȐxjh cparchment of Diamond Sawblades (623 gold)  uparchment of Freezing Cloud (257 gold) Ȑxj v - [Orc:2] a parchment of Gloom (123 gold)  w - [Orc:2] a parchment of Grave Claw (110 gold)  xparchment of HailstorȐxj Hm (149 gold)  yparchment of Ignite Poison (182 gold)  Ȑxjp xzarchment of Ignite Poison (247  A - [Orc:2] a parchment of Iskenderun's Battlesphere (182 gold)  Ȑxj IBIskenderun's Mystic Blast (247 gold)  CManifold AssȐxj  <ault (557 gold)  DMercury Arrow (110 Ȑxjz E - [Orc:2] a parchment of Momentum Strike (110 gold)  F - [Orc:2] a parchment of Nazja's Percussive Tempering (257 gold)GOlgreb's Toxic RadȐxjv iance (247 gold)  HPasswall (167 gold)  IRimeblight (55782ɐxj F - [Orc:2] a parchment of Nazja's Percussive Tempering (257 gold)  J - [Orc:2] a parchment of Searing Ray (81 gold)  K - [Orc:2] a parchment of Splinterfrost Shell (459 gold)  L - [Orc:2] Birimut's Book Shop  M - [Orc:2] Goxzocum's General Store  N - [Orc:2] Juebydos's Antique Weapon Boutique  O - [Orc:2] Qakigruo's Book Shoppe  ɐxj˜OP - [Orc:2] Vukhleoniu's Antique Armour Boutique  Q - [Orc:2] Wekkex's Book Shop  R - [Orc:2] a dispersal trap (1 further duplicate)  S - [Orc:2] a staircase to the Elven HallsT - [Orc:2] a stone staircase leading up96ɐxj:g S - [Orc:2] a staircase to the Elven Halls  ɐxj:U - [Orc:2] a stone staircase leading up  V - [Orc:2] a stone staircase leading upW - [Orc:2] an alarm trapbotʐxj ix - [Orc:2] a parchment of Hailstorm (149 gold)  ʐxjl ry - [Orc:2] a parchment of Ignite Poison (182 gold)  z - [Orc:2] a parchment of Ignite Poison (247 gold)  ʐxj A - [Orc:2] a parchment of Iskenderun's Battlesphere (182 gold)  J - [Orc:2] a parchment of Searing Ray (81 gold)ʐxjٰ 894%ʐxjZ t - [Orc:2] a parchment of Diamond Sawblades (623 gold)  u - [Orc:2] a parchment of Freezing Cloud (257 gold)  v - [Orc:2] a parchment of Gloom (123 gold)  w - [Orc:2] a parchment of Grave Claw (110 gold) ʐxjH[  G - [Orc:2] a parchment of Olgreb's Toxic Radiance (247 gold)  J - [Orc:2] a parchment of Searing Ray (81 gold)89͐xjyr - [Orc:2] a parchment of Cigotuvi's Putrefaction (221 gold)  s - [Orc:2] a parchment of Curse of Agony (349 gold)  B - [Orc:2] a parchment of Iskenderun's Mystic Blast (247 gold)  G - [Orc:2] a parchment of Olgreb's Toxic Radiance (247 gold)7ΐxju2Mΐxjq - [Orc:2] a parchment of Bombard (475 gold)  z - [Orc:2] a parchment of Ignite Poison (247 gold)  B - [Orc:2] a parchment of Iskenderun's Mystic Blast (247 gold)ΐxj86ΐxjAMp - [Orc:2] a parchment of Alistair's Intoxication (257 gold)  y - [Orc:2] a parchment of Ignite Poison (182 gold) ΐxj z - [Orc:2] a parchment of Ignite Poison (247 gold)4ΐxjڗ4ΐxj:n - [Orc:2] a potion of brilliance (unknown) (86 gold)  o - [Orc:2] a potion of heal wounds (172 gold) ΐxjsH x - [Orc:2] a parchment of Hailstorm (149 gold) ΐxjR y - [Orc:2] a parchment of Ignite Poison (182 gold)ΐxj82ΐxjm Mm - [Orc:2] a scroll of identify (43 gold)  v - [Orc:2] a parchment of Gloom (123 gold) ΐxj  x - [Orc:2] a parchment of Hailstorm (149 gold)1ΐxj Ml - [Orc:2] a scroll of amnesia (86 gold)  u - [Orc:2] a parchment of Freezing Cloud (257 gold)  v - [Orc:2] a parchment of Gloom (123 gold)ΐxj 979ѐxjO A parchment of Freezing Cloud. ѐxjA brief text on magic, perhaps excerpted from some larger work. It contains knowledge of one spell. Stash search prefixes: {in_shop} {book} Menu/colouring prefixes: identified spellbook book  SpellsTypeѐxjrLevelKnown  a - Freezing CloudConjuration/Ice/Air 5 no Select a spell, or (g)o to location.ѐxj Freezing Cloud Conjures up a large cloud of lethally cold vapour. Level: 5Schools: Conjuration/Ice/AirFail: 77%  Power: 6% Damage: 6-21  Range: 5  Noise: A bit loud ѐxj Miscasting this spell causes magic contamination and also deals up to 38 irresistible, cold or electric damage. This spell would have no effect right now because you can't see any hostile targets that would be affected.Ґxj Ґxj_A parchment of Freezing Cloud. A brief text on magic, perhaps excerpted from some larger work. It contains knowledge of one spell. Stash search prefixes: {in_shop} {book} Menu/colouring prefixes: identified spellbook book  Spells Ґxj@TypeLevelKnown  a - Freezing CloudConjuration/Ice/Air 5 no Select a spell, or (g)o to location.ӐxjYcӐxjc101 matches: travel [toggle: !], by type [/], hide useless & duplicates [=]  l - [Orc:2] a scroll of amnesia (86 gold) Ӑxjco m - [Orc:2] a scroll of identify (43 gold)  n - [Orc:2] a potion of brilliance (unknown) (86 gold) Ӑxj'dI o - [Orc:2] a potion of heal wounds (172 gold)Ӑxj]dp - [Orc:2] a parchment of Alistair's Intoxication (257 gold)  q - [Orc:2] a parchment of Bombard (475 gold) ӐxjdD r - [Orc:2] a parchment of Cigotuvi's Putrefaction (221 gold)  Ӑxjd{s - [Orc:2] a parchment of Curse of Agony (349 gold)  t - [Orc:2] a parchment of Diamond Sawblades (623 gold) Ӑxj,e u - [Orc:2] a parchment of Freezing Cloud (257 gold)  v - [Orc:2] a parchment of Gloom (123 gold) Ӑxje w - [Orc:2] a parchment of Grave Claw (110 gold)  x - [Orc:2] a parchment of Hailstorm (149 gold)  y - [Orc:2] a parchment of Ignite Poison (182 gold)  Ӑxje:z - [Orc:2] a parchment of Ignite Poison (247 gold)  ӐxjeFA - [Orc:2] a parchment of Iskenderun's Battlesphere (182 gold)  ӐxjfFB - [Orc:2] a parchment of Iskenderun's Mystic Blast (247 gold)  ӐxjDf=C - [Orc:2] a parchment of Manifold Assault (557 gold)  ӐxjfvD - [Orc:2] a parchment of Mercury Arrow (110 gold)  E - [Orc:2] a parchment of Momentum Strike (110 gold)  ӐxjgF - [Orc:2] a parchment of Nazja's Percussive Tempering (257 gold)  G - [Orc:2] a parchment of Olgreb's Toxic Radiance (247 gold) Ӑxjyg[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[79%]Ӑxj6Ӑxj'>Ӑxj8H.................##  carss the Marksfrog ).................##  Barachi of Okawaru ****** .).......).........#  Health: 126/126 ======================== ))))).)...........##  Magic: 37/37 ======================== #))))))).)......###  AC: 15Str: 14 #..)[...........#  EV: 26Int: 13 #.)....)..).)..###  SH: 0Dex: 33 #.....).#........##ӐxjH  XL: 15 Next: 82% Place: Orcish Mines:2 #..........#....@.#  Noise: ---------  Time: 22960.0 (0.0) ###...)...#...##.##ӐxjH.  h) +3 triple crossbow of the Harvest {pene##.......#.#####  Fire: h) +3 triple crossbow of the HarӐxjHR###......## #.....##Ӑxj(I\ ###....#  ##.##..## ӐxjTI  # #....)..##   ӐxjI# ##.......#   _Okay, then.ӐxjIThings that are here: _a +0 flail; an orc skeleton _You now have 581 gold pieces (gained 14). ӐxjIy_Done exploring.  Search for what [Enter for "."]? .ӐxjSӐxjSӐxjL[Ӑxj]. _Ӑxj Ӑxj“  Spells (Memorise)TypeFailure Level ӐxjK } a - FreezeIce1% 1b - JinxbiteHexesӐxj p1%2  c - Confusing TouchHexes1%3  d - Poisonous VapoursAlchemy/AirӐxj! 84%1  e - ApportationTranslocationӐxj 816%1  f - FoxfireConjuration/FireӐxj& l16%1  g - Kinetic GrapnelForgecraft16%1  h - Construct Spike LauncherӐxj Forgecraft24% 2  i - Lesser BeckoningTranslocation24% 2  Ӑxj }j - ScorchFire24% 2  k - Static DischargeӐxjv uConjuration/Air24% 2  l - Fulminant PrismӐxjؗ Conjuration/Alchemy38% 4  m - Leda's LiquefactionAlchemy/EarthӐxjR 38% 4  n - PetrifyAlchemy/Earth38% 4  o - Sticky FlameӐxj Fire/Alchemy38% 4  p - Fugue of the FallenNecromancyӐxj 43% 3  q - Maxwell's Portable Piledriver Translocation43% 3  r - Stone ArrowӐxjy Conjuration/Earth43% 3  s - Teleport OtherTranslocation43% 3  Ӑxjۙ t - Vampiric DrainingNecromancy43% 3  u - Volatile BlastmotesFire/TranslocationӐxj4 h43% 3 12 spell levels left Ӑxj ][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit֐xjY}  e - ApportationTranslocation 16% 1  f - Foxfire Conjuration/Fire֐xj} @6%1  g - Kinetic GrapnelForgecraft6%֐xj~ <1  h - Construct Spike LauncherForgecraft ֐xj5~ ]24% 2  i - Lesser Beckoning֐xjf~ T24% 2  j - Scorch ֐xj~ tFire 24% 2  k - Static Discharge֐xj~ Conjuration/Air֐xj! e24% 2  l - Fulminant Prism ֐xjP Conjuration/Alchemy֐xj o38% 4  m - Leda's LiquefactionAlchemy/Earth֐xj c38% 4  n - PetrifyAlchemy/Earth֐xj n38% 4  o - Sticky Flame Fire/Alchemy ֐xj; Z38% 4  p - Fugue of the Fallen֐xjj 3Necromancy 43֐xj 3  ֐xjɀ Tq - Maxwell's Portable Piledriver Translocation43֐xj N3  r - Stone ArrowConjuration/Earth֐xj' 43֐xjV M3  s - Teleport OtherTranslocation֐xj 43֐xj ;3  t - Vampiric Draining ֐xj  u - Volatile Blastmotes Fire/Translocation 43% 3v - Irradiate ֐xjY Alchemy75% 5  w - Airstrike Air 8֐xj ;4  x - Dispel Undead ֐xj܂ 884  ֐xj 9y - Passage of GolubriaTranslocation ֐xj; 984֐xj u - Volatile Blastmotes Fire/Translocation 43% 3  x - Dispel UndeadNecromancy83% 4z - Eringya's Noxious BogAlchemy87% 6  A - Fireball֐xjUConjuration/Fire99% 5  B - DispersalTranslocation100% 6ِxj& ]f - FoxfireConjuration/Fireِxj& B16%1  g - Kinetic GrapnelForgecraft16%ِxj ' 1  n - PetrifyAlchemy/Earth 38% 4  x - Dispel UndeadNecromancyِxjK' <83% 4ِxjڷ Me - ApportationTranslocation16%1  m - Leda's Liquefaction Alchemy/Earth 38% 4 ِxjT  n - PetrifyAlchemy/Earth 38% 4ڐxj fZc - Confusing TouchHexesڐxjlfC1%3  d - Poisonous VapoursAlchemy/Air4%ڐxjf1 ڐxjfy m - Leda's Liquefaction Alchemy/Earth 38% 4 ڐxj!g q - Maxwell's Portable Piledriver Translocation 43% 3ڐxjVgڐxj4ڐxj"a - FreezeIce1%ڐxj9&1  b - JinxbiteHexesڐxjn1%ڐxj2  p - Fugue of the Fallen Necromancy43% 3 ڐxj5 q - Maxwell's Portable Piledriver Translocation 43% 3ڐxjo  p - Fugue of the Fallen Necromancy43% 3  v - Irradiateڐxjؿ \Conjuration/Alchemy 75% 5w - AirstrikeAir83% 4  x - Dispel UndeadNecromancy83% 4  y - Passage of GolubriaTranslocationڐxj 83% 4  z - Eringya's Noxious BogAlchemy87% 6ڐxj  v - IrradiateConjuration/Alchemy 75% 5  y - Passage of Golubria Translocation 83% 4A - FireballConjuration/Fire99% 5  B - DispersalTranslocation100% 6ېxjº ېxj6 ېxjq .................##  carss the Marksfrog ).................##  Barachi of Okawaru ****** .).......).........#ېxj ^  Health: 126/126 ======================== ))))).)...........##  Magic: 37/37 ======================== #))))))).)......###  AC: 15ېxj Str: 14 #..)[...........#  EV: 26Int: 13 ېxj #.)....)..).)..###  SH: 0Dex: 33 ېxjo h#.....).#........##  XL: 15 Next: 82% Place: Orcish Mines:2 #..........#....@.#ېxj   Noise: ---------  Time: 22960.0 (0.0) ###...)...#...##.##  h) +3 triple crossbow of the Harvest {pene##.......#.#####  Fire: h) +3 triple crossbow of the Harېxj[ ###......## #.....## ###....#  ##.##..##   # #....)..##   # ##.......# ېxj   _Okay, then.Things that are here: _a +0 flail; an orc skeleton _You now have 581 gold pieces (gained 14). _Done exploring. _Search for what [Enter for "."]? .ېxj< ېxj Memorise Eringya's Noxious Bog, consuming 6 spell levels and leaving 6? Y - Yes ېxjO ' N - Noܐxj" ܐxjl .................##  carss the Marksfrog ܐxjfm _).................##ܐxjm  Barachi of Okawaru ****** .).......).........#ܐxjm   Health: 126/126 ======================== ܐxj3n }))))).)...........##ܐxjn   Magic: 37/37 ======================== ܐxjn #))))))).)......###  AC: 15ܐxjo Str: 14 #..)[...........#ܐxj;o I  EV: 26ܐxjgo ,Int: 13 ܐxjo #.)....)..).)..###  SH: 0ܐxjp ,Dex: 33 ܐxj5p j#.....).#........##ܐxjp   XL: 15 Next: 82% Place: Orcish Mines:2 ܐxjp L#..........#....@.#ܐxjp   Noise: ---------  Time: 22960.0 (0.0) ܐxjq C###...)...#...##.##ܐxjYq u  h) +3 triple crossbow of the Harvest {peneܐxjq H##.......#.#####ܐxjq   Fire: h) +3 triple crossbow of the Har###......##ܐxjr  #.....##ܐxjs  ###....#  ##.##..##   # #....)..##   # ##.......#   _Okay, then.Things that are here: _a +0 flail; an orc skeleton ܐxjs _You now have 581 gold pieces (gained 14). _Done exploring. _Search for what [Enter for "."]? .ܐxjv ܐxj:v $1.0 (1ܐxj ܐxj _ _This spell is quite dangerous to cast!ܐxjN ܐxj\ +2.0 (2ܐxj ܐxj ܐxja +3.0 (3ܐxj ܐxj\ ܐxj +4.0 (4ܐxjU ܐxjC ܐxj +5.0 (5ܐxjo ܐxj ܐxj +6.0 (6ܐxj ܐxj$ A7.0 (7ܐxjR1 ܐxj3 _You start memorising the spell. You continue memorising. x6ܐxj: ܐxj= c _You finish memorising. Spell assigned to 'e'.ݐxjJ ݐxj l  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fightingݐxj 14.0  12.7  +2   i + Spellcasting 8.6   9.0   0      ݐxj3      b - Unarmed Combat   0.0   0.8  +1   j - Conjurations   0.0   0.8  +1   c - Throwing   0.0   1.0   0   k + Hexesݐxj -8.8   7.6  +1      l + AlchemyݐxjD 6.3   5.9  +1  ݐxj  d * Ranged Weapons  16.3  21.0   0   m + Ice Magic9.3   7.4  +2  ݐxjn      n - Air Magic   0.0   0.8  +1   e - Armour   5.0   4.2  +2  ݐxjN     f + Dodging10.1  10.1  +1   o + Invocations7.8   9.5  -1  ݐxj B g - Shields   0.0   0.8  +1   p - Evocations   0.0   0.8  +1   h - Stealth   0.8   1.0   0   q - Shapeshifting   0.0   1.0   0  ݐxjb i    ݐxj a    ݐxj _    ݐxj= a    ݐxj _    ݐxjh a    ݐxj _    ݐxj n    ݐxjG             ݐxj X    The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Helpݐxj *[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsxjMxjxjžt.................##  carss the Marksfrog ).................##  Barachi of Okawaru ****** xjV.).......).........#  Health: 126/126 ======================== ))))).)...........##  Magic: 37/37 ======================== #))))))).)......###  AC: 15Str: 14 #..)[...........#  EV: 26Int: 13 #.)....)..).)..###  SH: 0Dex: 33 #.....).#........##  XL: 15 Next: 82% Place: Orcish Mines:2 #..........#....@.#xj  Noise: ---------  Time: 22967.0 (0.0) ###...)...#...##.##xj+  h) +3 triple crossbow of the Harvest {pene##.......#.#####  Fire: h) +3 triple crossbow of the Har###......## #.....## ###....#  ##.##..## xj\  # #....)..##   # ##.......# xj  _You now have 581 gold pieces (gained 14). _Done exploring. xj,_Search for what [Enter for "."]? . _This spell is quite dangerous to cast! _You start memorising the spell. You continue memorising. x6 xjN_You finish memorising. Spell assigned to 'e'.xjXxj3xj4xj xj xjv  Your spells (describe)TypeFailure Level  a - Ensorcelled Hibernation Hexes/Ice1% 2 b - Mephitic Cloudxj Conjuration/Alchemy/Air 21%3  c - Yara's Violent UnravellingHexes/Alchemy19%5  d - Polar VortexIcexj z100% 9  e - Eringya's Noxious BogAlchemy87%xj 6 Select a spell to describe [?] help [!]/[I] toggle spell headersxjfxjxj|.................##  carss the Marksfrog ).................##  Barachi of Okawaru ****** .).......).........#  Health: 126/126 ======================== xj ))))).)...........##  Magic: 37/37 ======================== #))))))).)......###  AC: 15Str: 14 xje#..)[...........#  EV: 26Int: 13 #.)....)..).)..###  SH: 0xjWDex: 33 #.....).#........##  XL: 15 Next: 82% Place: Orcish Mines:2 #..........#....@.#  Noise: ---------  Time: 22967.0 (0.0) ###...)...#...##.##  h) +3 triple crossbow of the Harvest {pene##.......#.#####  Fire: h) +3 triple crossbow of the Har###......## #.....## ###....#  ##.##..##   # #....)..##   # ##.......#   _You now have 581 gold pieces (gained 14). _Done exploring. _Search for what [Enter for "."]? . _This spell is quite dangerous to cast! _You start memorising the spell. You continue memorising. x6 _You finish memorising. Spell assigned to 'e'.xjxjxjxjxj3n xjq $xjq ARemove which piece of jewellery? xjr iJewellery (go to first with "=) xjxr D b - an amulet of magic regeneration (worn) xjr / c - a +4 ring of slaying (worn) xj,s B e - the ring "Waeciura" (worn) {Will++ Str+6 Int-5 Dex+5}xjs f[?] describe selected [!] unequip|take off|remove[tab] equip|unequipxjX!xja;xj_.................##  carss the Marksfrog xj;`).................##  Barachi of Okawaru ****** xj`.).......).........#  Health: 126/126 ======================== xj`}))))).)...........##xjKab  Magic: 37/37 ======================== #))))))).)......###  AC: 15xjaStr: 14 #..)[...........#  EV: 26xjWbInt: 13 #.)....)..).)..###  SH: 0xjbDex: 33 #.....).#........##xj c  XL: 15 Next: 82% Place: Orcish Mines:2 #..........#....@.#xjsc  Noise: ---------  Time: 22967.0 (0.0) ###...)...#...##.##xjc  h) +3 triple crossbow of the Harvest {pene##.......#.#####xj#d  Fire: h) +3 triple crossbow of the Har###......##xjd4 #.....## ###....# xjdn ##.##..##   xjVe# #....)..##   # ##.......# xjes  _You now have 581 gold pieces (gained 14). xjf_Done exploring. _Search for what [Enter for "."]? . xjkf_This spell is quite dangerous to cast! _You start memorising the spell. You continue memorising. x6 xjfN_You finish memorising. Spell assigned to 'e'.xj xjIJ Okay, then.xj9xjAxj9. _xjk xj $Read which item? Scrolls  f - a scroll of fear  t - 7 scrolls of teleportationr - 9 scrolls of revelation  x - 2 scrolls of amnesia xj  I - 2 scrolls of immolation  N - 3 scrolls of noise  S - 2 scrolls of silence  T - a scroll of torment  V - 6 scrolls of vulnerability  s - a scroll of butterflies [!] read|quaff|evoke[?] describe selectedxj xj0 xj x.................##  carss the Marksfrog ).................##  Barachi of Okawaru ****** .).......).........#  Health: 126/126 ======================== ))))).)...........##  Magic: 37/37 ======================== xj :#))))))).)......###  AC: 15Str: 14 #..)[...........#  EV: 26Int: 13 #.)....)..).)..###  SH: 0Dex: 33 #.....).#........##  XL: 15 Next: 82% Place: Orcish Mines:2 #..........#....@.#  Noise: ---------  Time: 22967.0 (0.0) ###...)...#...##.##xj4   h) +3 triple crossbow of the Harvest {pene##.......#.#####  Fire: h) +3 triple crossbow of the Har###......## #.....## ###....#  ##.##..##   # #....)..##   # ##.......# xj   _Done exploring. _Search for what [Enter for "."]? . _This spell is quite dangerous to cast! _You start memorising the spell. You continue memorising. x6 _You finish memorising. Spell assigned to 'e'. _Okay, then.xj  Your spells (forget)TypeFailure Level  a - Ensorcelled Hibernation Hexes/Ice1% 2 b - Mephitic CloudConjuration/Alchemy/Air 21%3  c - Yara's Violent UnravellingHexes/Alchemy19%5  d - Polar VortexIcexj {100% 9  e - Eringya's Noxious BogAlchemy87%6 Select a spell to forget [?] help [!] toggle spell headers[Esc] exitxjJ8xj@xjH.................##  carss the Marksfrog ).................##  Barachi of Okawaru ****** .).......).........#  Health: 126/126 ======================== ))))).)...........##xjeI  Magic: 37/37 ======================== #))))))).)......###  AC: 15Str: 14 #..)[...........#  EV: 26Int: 13 #.)....)..).)..###  SH: 0Dex: 33 #.....).#........##  XL: 15 Next: 82% Place: Orcish Mines:2 #..........#....@.#  Noise: ---------  Time: 22967.0 (0.0) ###...)...#...##.##xjJ  h) +3 triple crossbow of the Harvest {pene##.......#.#####  Fire: h) +3 triple crossbow of the Har###......## #.....## ###....#  ##.##..##   # #....)..##   # ##.......#   _Done exploring. xjJ_Search for what [Enter for "."]? . _This spell is quite dangerous to cast! _You start memorising the spell. You continue memorising. x6 _You finish memorising. Spell assigned to 'e'. _Okay, then.xj0KxjRx.................##  carss the Marksfrog ).................##  Barachi of Okawaru ****** .).......).........#  Health: 126/126 ======================== ))))).)...........##  Magic: 37/37 ======================== xjS#))))))).)......###  AC: 15Str: 14 #..)[...........#  EV: 26Int: 13 #.)....)..).)..###  SH: 0Dex: 33 #.....).#........##  XL: 15 Next: 82% Place: Orcish Mines:2 #..........#....@.#  Noise: ---------  Time: 22967.0 (0.0) ###...)...#...##.##  h) +3 triple crossbow of the Harvest {pene##.......#.#####  Fire: h) +3 triple crossbow of the Har###......## #.....## ###....#  ##.##..## xjT  # #....)..##   # ##.......#   _Done exploring. _Search for what [Enter for "."]? . _This spell is quite dangerous to cast! _You start memorising the spell. You continue memorising. x6 _You finish memorising. Spell assigned to 'e'. _Okay, then.xjZxj]Forget Ensorcelled Hibernation, freeing 2 spell levels for a total of 8? Y - Yes  N - NoxjLxj`t.................##  carss the Marksfrog ).................##  Barachi of Okawaru ****** xja.).......).........#  Health: 126/126 ======================== ))))).)...........##  Magic: 37/37 ======================== #))))))).)......###  AC: 15Str: 14 #..)[...........#  EV: 26Int: 13 xjTa|#.)....)..).)..###  SH: 0Dex: 33 #.....).#........##xja  XL: 15 Next: 82% Place: Orcish Mines:2 #..........#....@.#  Noise: ---------  Time: 22967.0 (0.0) ###...)...#...##.##  h) +3 triple crossbow of the Harvest {pene##.......#.#####xja  Fire: h) +3 triple crossbow of the Har###......## #.....## ###....# xj b ##.##..##   # #....)..## xjHbQ  # ##.......#   _Done exploring. _Search for what [Enter for "."]? . _This spell is quite dangerous to cast! xjb"_You start memorising the spell. You continue memorising. x6 _You finish memorising. Spell assigned to 'e'. _Okay, then.xjXc+8.0 (1xjixjkF _Your memory of Ensorcelled Hibernation unravels.xjY3xjxjo...........0xjpxjOxxj({E _Done exploring.xjdxjXexj&gxjoxjrxjt$ _xjgvxj,|xjҀ,xjxjxjmxjדxjxjMxjx,xjxjwxj,xj}xjxj,xjtxjTxj$xjxjxjxjFxjxjzxj'xjxj,xjIxjxj xj[ xj xjRxjxjxjxjxj"xj;#xj<+xj`0xj5xjb5xj9xj?xjUDxjDxjIxj)R# #..... ...# ###....# xjR. #### ##.##..##   ##### #....)..##   #...# ##....... ##...### ##..##.### xjRk....#.###........#### xj ,xjN xj% xj* ,xj / xje4 xjf9 ,xj/> xjC xjM xj.N xjS xjY xj` ,xj1f xjEh $  Things that are here:xjks {  a +0 short sword; a +0 leather armour; an orc skeletonxjy xjWz  _xj xj9 ##.###.....#.###........#### #...#.........###........#.## xj ...#.......÷.###.)..........# .............###)...........# ))##.......÷..#............## .............)........)...### xjӌ .)................).....)...#####xj ........).)...#.......#.# )...)...........@...###..........94.1 (7.9).....^...))#.#..........# .xjI )..)...#)..^...........#.......)......#.##[.....#........)xj ;....#####.#...#........#<##^.....##.###..<...∩#.##xj ##.#.##..#####...# ###.#.#..#.# ##.#....##.##xjg xj xjR xjxjDxjwxjxjyxjxj~xj$  Things that are here:xjl  a +0 dagger; a +0 robe; an orc skeletonxjFxj _xjWxjUxj>,xjxjxjxj9xjxj!xj'xj'xj,xj1xj6xj 7xj@xjL................).....)...##### ..............).)...#.......#.##)...............###....#xjL^...))#.#...## ..)...#)..^............#xjMc............)......#.## .xj:M.....[.....#........)....#### #.#.........#........#<#### xjoM..^.....##.###..@...∩#.## 3002.0 #.#.##..#####...........# xjM#.#.#..#.# ##.#....##.## #### #####.##### xjM#.#.### #.# ##### ### xjNxjNxjJWxjY xj ZS_There is a stone staircase leading up here.xjxjmxjxj=xj43.0 (1.0 _xj)xj.& xj~"1  You climb upwards.xj=W ##.### xj .....## #......# xj## ##...#.# # #.....### ###### # ........## ##.## ##. #......... ......# #...#......... .#.## #....... ...### #... .....# #.#......o#..#..# #..K...## #... .....# #Ko....#. .. .##### #........OKKK 3 kobold blastminers (launchers, 1 w…)xj ...# #.......oo.o   orc sorcerer (asleep) ..## ##.....o...Ko   orc warrior (polearm, wandering) ###xjc...###.. ...O   ogre (asleep)(…)xjk -4.5 (2.5xjr xjR{   You climb upwards.  You encounter an ogre, an orc warrior, an orc wizard, 2 orcs, an orc sorcererand 3 kobold blastminers.  A kobold blastminer is carrying a +0 arbalest. A kobold blastminer is carryinga +0 hand cannon. A kobold blastminer is carrying a +0 orcbow.Found 29 gold pieces.xj} c _There is a stone staircase leading down here.xj xj  Ability - do what?CostFailure  f - Hopxj= None0%  Invocations -X - Renounce ReligionNone0%  a - Heroism2 MP, Piety-xj Y0%  b - Finesse5 MP, Piety--4%  c - Duel7 MP, Piety--xj p28% [?] toggle between ability selection and description.xj2 xj8 xjv@ ##.###carss the Marksfrog.....##Barachi of Okawaru ****** #......#Health: 126/126 ======================== ####...#.#Magic: 37/37 ======================== .#xj@ u#.....###AC: 15Str: 14 ####### ........##EV: 26Int: 13 ..##.## ##. #.........xj4A ySH: 0Dex: 33 ......# #...#.........XL: 15 Next: 82% Place: Orcish Mines:1 ...#.## #....@........xjyA Noise: ---------  Time: 23004.5 (0.0) ...### #..............h) +3 triple crossbow of the Harvest {pene .....# #.#......o#..#..Fire: h) +3 triple crossbow of the Har xjB .....# #..K...## #... .....# #Ko....#. .. .##### #........OKKK 3 kobold blastminers (launchers, 1 w…)...# #.......oo.o   orc sorcerer (asleep) ..## ##.....o...Ko   orc warrior (polearm, wandering) ###...###.. ...O   ogre (asleep)(…)You encounter an ogre, an orc warrior, an orc wizard, 2 orcs, an orc sorcererxjB cand 3 kobold blastminers.A kobold blastminer is carrying a +0 arbalest. A kobold blastminer is carrying _a +0 hand cannon. A kobold blastminer is carrying a +0 orcbow.Found 29 gold pieces. _There is a stone staircase leading down here.xjJ xjK Really renounce your faith, foregoing its fabulous benefits? Y - Yes xj=L ' N - NoxjrR xjf ##.###carss the Marksfrog.....##Barachi of Okawaru ****** #......#xjg Health: 126/126 ======================== ####...#.#Magic: 37/37 ======================== .##.....###AC: 15Str: 14 ####### ........##EV: 26xjkg /Int: 13 ..##.## ##. #.........SH: 0Dex: 33 ......# #...#.........xj h XL: 15 Next: 82% Place: Orcish Mines:1 ...#.## #....@........Noise: ---------  Time: 23004.5 (0.0) ...### #..............xjUh h) +3 triple crossbow of the Harvest {pene .....# #.#......o#..#..Fire: h) +3 triple crossbow of the Har .....# #..K...## #... xjh I.....# #Ko....#. .. .##### #........OKKK 3 kobold blastminers (launchers, 1 w…)xjh }...# #.......oo.o   orc sorcerer (asleep) ..## ##.....o...Kxji Zo   orc warrior (polearm, wandering) ###...###.. ...O   ogre (asleep)(…)and 3 kobold blastminers.xjYi A kobold blastminer is carrying a +0 arbalest. A kobold blastminer is carrying _a +0 hand cannon. A kobold blastminer is carrying a +0 orcbow.Found 29 gold pieces. xji _There is a stone staircase leading down here.  Okay, then.xjIj xjp xj#t . _xjzB )xjچ)oYou shoot a bolt.  The bolt pierces through the orc sorcerer.  The orc sorcerer shouts!xj#T O$xj>$The orc sorcerer is lightly wounded.  The kobold blastminer shouts! The orc wizard shouts! The orc shouts!xj.%o.K.o.o.xjP xjQO.oxj>Q.KKKKxjrQ0ooxjQ5)OxjR'wandering)  xj>ReThe orc warrior shouts! The kobold blastminer shouts!  The kobold blastminer wields a +0 orcbow.xjd)xjd)xj e)xj`e ))xje))xje)xjfAo.xj'Q .....xj@..The kobold blastminer shoots an arrow. The arrow completely misses you.The kobold blastminer wields a +0 hand cannon.xj5#2))))xj#2))))xjKo.xj @O.xj8 KxjЩ.The kobold blastminer shoots a slug. The slug barely misses you.xjBo.xjEo.xjMo.xjMo.xjmCK.xjO..@..xj!8.ξxji= ))xj*))))))xj`YThe orc sorcerer misses you. The kobold blastminer shoots an arrow.xjP,...xjQm..@..ζxjoSL====6.1 (1.6xj[:ζxj^K _The arrow misses you.xj ].You shoot a bolt.bolt pierces through the orc sorcerer!  The orc sorcerer is moderately wounded.bolt pierces through the ogre but does no damage.  The ogre shouts!  The bolt pierces through the orc!!xjӆ /)))xj$ ))) ))O xjt x O.You kill the orc!xj 5o.xj7 xj K$The kobold blastminer shouts!  xjZ 3The orc sorcerer hits you with a +0 dagger.xj Bo.xj o..K)...xj~ ))The orc warrior misses you. The kobold blastminer shoots an arrow.xj =.Kxjt 8O.xjl Ko.xj5 ?o.xj 9K$xjk ..ℓThe arrow hits you. The orc warrior completely misses you.xj xj [3-7.6 (1.5xj ;ℓxj Z _The orc sorcerer closely misses you.xj)xj@*xj0xj~2K _You can't go up here!xj*4xjxjxj ````The kobold blastminer blasts its cannon at you.xj}K o.The iron shot misses you.The kobold blastminer is knocked back by the blast.xjL@K.xjMAo.xjIV~.@.K.xj'W,80xj\xj* -2.. _The orc sorcerer misses you. The orc warrior closely misses you.xj:................(.....)...##### ..............[.)...#.......#.## ..)...............###..........# ...........^...[)#.#..........## ..)...#)..^...................# ....................)......#.##....[.....#........)....#### #.#.........#...O....#<####xj+;3^.....##.###∩#.## #.#.##..#####...o.# #.#.#..#.# ##.#....##.##.#### #####.##### #.#.### #.# ##### ###xj;o   orc sorcerer O   ogre xjjD4----xjկ'10.1 (2.5xjxj# _You climb downwards.xja _There is a stone staircase leading up here.xj .You shoot a bolt.  The bolt pierces through the orc sorcerer!!!  You kill the orc sorcerer!xjx))O   ogre xj8 )xj=L.Okawaru accepts your kill.xjI:4===-xj&1.7 (1.6xjG+xj{/ xj/G_The ogre completely misses you.xjw .You shoot a bolt. The bolt pierces through the ogre!!!  You kill the ogre!xj n))))))))xju [().)xj =...)xj/ j5====3.2 (1.5xj xj P _Okawaru accepts your kill.xj( xjΖ xji xj H _No target in view!xjxjxjxjH _No target in view!xjm xj5 xjQ xj xj xj xj % xje F_You start resting.HP restored.xjH' =----xj4 ,40xj5 l6=----5.2 (2 xj6 _xjJ? xjA xjlxjqxjܬxjmA6.2 (1xjxjm@=1xj`  ##.###  .....## #......# ## ##...#.# xjps# #.....### ###### # ........## ##.## ##K #......... xj......# #...#o........ .#.## #.o..... xj...### #...o.... .....# #.#.......#..#..xjCf# #...KK.## #... .....# #......#$ .. .##### #........$KKK 3 kobold blastminers (launchers) ...# #..........o   orc warrior (polearm) xj|..## ##..........o   orc wizard ###...###.. ...xjo   orcYou climb upwards.xjoG ``xjOThe kobold blastminer blasts its cannon at you.xjL=..xjHP ))))))))The iron shot hits you!! The kobold blastminer shoots an arrow.xjaY.o .....@..The arrow misses you. The orc closely misses you. The orc warrior misses you. ``The kobold blastminer blasts its cannon at you.xjx ....KThe iron shot hits you!!!xj58/126 -------------====7.7 (2.5xjWxjB _The kobold blastminer is knocked back by the blast.xjSy _There is a stone staircase leading down, spattered with blood here.xj3i xji xjo xjq  xjq X_You are too injured to fight recklessly!xjD[))xj5 .xj=U.The kobold blastminer shoots a slug. The slug hits you!xj )xj)))xjx5))))xjY .oThe kobold blastminer shoots an arrow. The arrow misses you.xjb m .....@xjrb ..The orc warrior barely misses you. The orc completely misses you.The kobold blastminer wields a +0 arbalest.xjj xjxjxj!#xj'xj'xjl,xj1i3=xj/6xj$;xji;xjNDxj IxjTIK4=xjNxjSxjCSxjjWxj)\xje\xj_axjjxjj95xjeoxjsxjtxjaxxj~xjxjM26xjxj<xjxjxj!xj97xjxjHxjxjxjxj[xj/xjxjS8=xjhxj]xjxjxjxjfK9=xj(xjxjDxjtxjCxjxjxjP60xjZxj,xj^xjO1xjfxj xjN xjxjgxjxjxjO2xj"xj+xj+xj0xj4xj4S3=xj:9xjP>xj>xjxj6a4=xj xjI,xjUxjxj(xjP xjj%95xj%xj*xj2,xj=7xj<xjf<96xj@xjExjFxj-Jxj?OxjOxjWxj\xj\97xjaxj\fxjfxjjxj]oxjo98xjsxj|,xjmxjۅxjxjVxjexjS9=xjxjZxjxjϜxjxjBL70=xjxjxj4xjxxjxjxj>xjxjR91xjxjxjxj+xjxj92xjxjxjmxjxj5---84.7 (63.0)xjK:---xjxjH _You start resting.xj% xjj xjxjO3xj;xj#,xj'xj,xja,xj0xj5xj5S4=xj":xj?,xj GxjLxjMK5=xjXQxjUxjVxjKZxjZ_xj_xj dxjkxj:l96xjyqxj_vxjvxjY{xjOxj97xjxj,xjyxj\,xjxjO8xj}xjg,xjѭxjxjlS9=xjxj,xjxjxj;xjxjxj L80=xjxxjPxjxjxj=xj91xjxjxjKxjxjCxj92xjmxj xjS xjYxj,xjxj'xjn93xj#xj -xjK-xj1xj6xj6S4=xjK;xj?xjJ@xj7DxjOIxjIxjzRxj2Wxj{W55=xjWxj[xjlb,xjQfxjkxjfk96xjoxj>7xjFxjxjxj=xjz98xjĨxj,xj$xjJxj99xjxj,xjxj,xjxjxj&N90=xj0xjxjxj<xj^xjW1=xjvxjxjbxjXxjxj(xjVxji xj %2xj?xjxjxjxj"xj7#%3xjb'xj+xj+,xjt0xjE9xj9xj=xj*BxjB%4xjFxjKxjKxjPxjTxjTK5=xj]xjLbxjbxjfxj.kxjpkxjoxjtxjtU6=xj yxj,xjxjUxj%7xjxjNxjxjxjНxj6%8xjZxjxjxj9xj4xjpxjxjϿ;9xjxjxj xjxjxjUxjJ100/126=xjxj,xjxjfxjwxjxj'xjkU1=xjxjExjxjxj/xj%2xj xjxjKxjxjuxjxj"xjZ'xj'%3xj+xj0xjT1xjt5xj=xj>%4xjsBxjiGxjGxjKxjLPxjPK5=xj4UxjEZxjZxjcxjgxjgxjkxjpxj qU6=xjruxjyxjzxj>~xjxjK%7xjxjxj\xjxjcxjxjÞxj2xj%8xjaxjڰxjxjxjxj@%9xjxjxjxjHxj,xjxjxj &10xj:xjxjxjhxjBxj51=xjxjxjxjxjxjdxjxjxjX xj U2=xjxjpxjxj xj#xj#%3xjq(xj|-xj-xj1xj]6xj6%4xj";xjYD,xjHxj#MxjfMxjQxjVxjV%5xj[xj_xj_xjhxjlxj8m56=xjqmxjqxj0vxjrvxjzxj},xj/xjDxj7=89xj:,xj xj<20xjxjQ,xjxj,xjxj9a1=xj*xj ,xj~ xj>xjN2=xjxjLxjxjxj_#xj#%3xjP,xjn4,xj6xj:,xjG?xjWDxjD%4xj IxjNR,xjVxj[xj^%5xjj`xjre,xjixjn,xjxj)xjxjxjxj xjh 9=xj xj xj xj xj] ,xje xjV ,xj9 xjP xjSQ xjf xj} xj2~ xj_ xj xjB xj xjz xj% xj xjg xj xj2 xj! ,xjf& xj* ,xj4 xj8 ,xj< xjMA xjA xjE xj]J xjJ xjN xjV ,xj6\ xj` ,xje xji ,xj#o xj܎ xjn xjђ xj xjs ,xj xj xj xj xj ,xj_ xj0 xj xj xjs xj xj> xj xj* xj~ xjU xj xj- xj1 ,xj xj ,xj2 xju xj xjc xjA ,xj xj xj- xj xj{ xj xj$ xj) xj) xj. xj2 xj2 xj^; xj@ ,xjE xj#I xj|I xjM xjkT ,xjaW xj ` ,xjd xji xjj xj6n xjr xjos xjw xj| ,xj xj' ,xj xj xj] xja xj ,xjנ xj xj xj xjB xj xj޷ xjѼ ,xj xj xjf xj xjQ xj xj xj xj, xj xj ,xj xj5 xj xj xj ,xj& xj xj xj  xjo xj$ xj xjh! ,xj' xj* xj2+ xj/ xj4 ,xj9 xjz? xj@ xjAI xjN ,xj!T xjX xjsX xj\ xja xjDa xje xjen xjn xjs xjlx xj y xj} xj xjq xjn xj Bxjx nxj< xj xj xjM xj xj xje xj xj xj xj xj xjh xj ,xjb xj xjc xj xj8 xj{ xj xj; xj} xj xj ,xj+ xj xj& xjp xj xj8 xj xj{ xj xj=$ xj[- xj- xj1 xj6 ,xjK; xjU@ ,xjD xjI xjuI xjQ xj\ 1304.7 (89.0)xj\ xjd xjf H _You start waiting.xjt xjBu xj| xj~ xjM)........)...### xj......(.....)...##### .xjVv.....[.)...##.#xj).........###..........^...[)#.#xj?#)...#)..^xjX/...........xj.......xjP)......#.## ......[xj%l.....)....#### #.#.........#.xj.#<#### ..^.....##.###..<...∩#.##xjE#..#####...[....... #.#.#..#.# ##.#....##.###xj2 xj %6.0 (1.3xj$ )xjM4 xj?h  xjh e You now have 600 gold pieces (gained 19).  Things that are here:xjj +7.0 (2xj( xj  xjs {_a +0 short sword; a +0 giant club; an ogre skeletonxj'3xjJ.xj;xjAxjDxjHxjnWxjo_xj_xj`gxjpxj/yxjyxj\xjxjxjxjˬ,xjpxjıxjWxjhxjxjxjxjMxj~xjxj xj{xjxjxj xj xj xj xj xjx1 ###...#...#.........###........# .#∩'#.......÷.###.[........ .###................###[..............))##.......÷..#...xj1 ...........).(.....)...[........(.....).#.....xj2 ....[.)...#...##))...)...............###... xjg2 e...##.#.........@...^...[)#.#....18.8 (11.8).#....[..)...#[..^............. xj2 .......................)... ...............[.....#........)..xj 3 ^...#.#.........#...)....#<# ##.........^.....##.###..<...∩#.#  #xj3 .......##.#.##..#####...[.......  #.....####.#.#..#.# ##.#....##.#  ##..#.###......#### #####.##### xjP4 xjA xjrD xjwxj/xxj{xxj{xjDxj*,xjxjݤxjxjYxj]xjxj,xjFxj[xjxjxjxjXxjxjxjQxjxj xj8xjxj xjxj*&xj&xj2,xj1xj6,xj;xj@Axj%FxjFxjOxjUUxj0Z,xj_xjdxji,xjrxj0xxj|xj }xjyxjԆxjxj(xjNxj%  xj[Items here: )) [[ ÷÷.xj5 _xjxjN-....)........(...### ...(.....)...##### xjG.......[.)...#.......#.## .....###..........# ....^...[)#.#....## #[..^.............# ....xj)......#.## [.....#........)....#### ...#...)....#@#### 38.5 (19.7xjK$##.###..<...∩#.#######...[.......##.# ##.#....##.## #### #####.##### #.# ### xj xjCxj4xja _There is a stone staircase leading up here.xj.xj/xj9xjCxj/E89.5 (1.0) _xjFNxj ?!1xjIf......##............##.## #.#xjHJ............#......#).....................#.##).###.[..)........#.....### .xjJ..)# ###....).#..####......# # ....# #....[)[....##.......#.####.[..###.......# .xjJ #........>.###...##### .#.....#........@..#......# #........#.............## # .xjK#.......#####.........### ####....#..# #.........# ##..##### #.....#.### xjCK #..## ##.#...####..# ####.######xjK+###xj.41.0 (2.5xjxj xjj_You climb upwards.xjc _There is a stone staircase leading down here.xj=xj=xjWExjDPxj9Yxj[$ _xj(axjBixj$rxjrxjMyxj[xjxjMxjxjxjxjJxjxj~xjxjxj&xjixjFxjxj̺xj߽xj,xjxj#### #.....##.## # xj`))#.# ##....#...# ########.......###### # ....##............##.## ##K #xj%.............#......# #...................#.## #...o #.[..)........#.....### #...o. xj###....).#..####......# #.#....  #....[)[....##.@.....# #...K50.2 (9.2 ##.......[..###.......# #..... #xjM.>.###...##### #..... .#........>..#......# #...... .....#........# ##..... xjW...#####.........### ...### ..#..# #.........# .##### #.....#.#xj## .## ##.#...##xjdxjsxjxjxjxjЎxjsxj]xj̖,xj`xjڙxjQxjxj:xjxjxjVxj!## #.....##.## ##.. .# ##....#...# #... xjo#######.......###### # ...##............##.## ##K #........#......# #...#...........#.## #...o>.. ..)........#.....### #...o... ....).#..####......# #.#... xj...[)[....##....@..# #...K..#4.1 (3.9 ......[..###.......# #.....K#$ .......>.###...##### #... .......>..#......# #...xj#.............## ##... #####.........### ...###.. #.........# ### #.....#.###  ##.#...##xj"xjxjxj0xjxj xjPxjxjBxjпxj4xjxj.y #.....##.## ##...# xj ##....#...# #.........###### # .. ##..##.## ##K #..#......# #...#...xj#.## #...o>.. )..#.....### #...o..).#..####......# #.#.......# .[)[....##......@# #...K..## 6.7 (2.6xjU3[..###.......# #.....K#$ >.###...##### #..$ >..#......# #. #.............## ##...........### ...###..xj .. # #.........# #.....#.#####.#...##xjLxjxj xj  #.....##.## ##...# carss the Marksfrog  ##....#...# #..... Barachi of Okawaru ****** #####.......####### ...... Health: 126/126 ========================  xj ##............##.## ##K #..... Magic: 37/37 ======================== ...........#......# #...#..... AC: 15Str: 14 ...............#.## #...o>.... EV: 26Int: 13 )........#.....### #...o...... SH: 0Dex: 33 ..).#..####......# #.#.......#. XL: 15 Next: 84% Place: Orcish Mines:1 .[)[....##......@# #...K..##  Noise: ---------  Time: 23356.7 (2.6)  xjx ....[..###.......# #.....K#$  h) +3 triple crossbow of the Harvest {pene .....>.###...##### #........$  Fire: h) +3 triple crossbow of the Har .....>..#......# #.......... #.............## ##.......... ###.........###...###.. ..  # #.........#   # #.....#.###    ##.#...##   _There is a stone staircase leading down here.  Aiming: Dig xj +Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linePlease select a direction to dig. xj\ ********@ xjtr.#*#.*..* xjsq.*.*.* xjz*##*..*.#*.*.*. xj.#*#.*..* xjo.*.*.* xjy#.*..* xjA#*..*.*.*.*.*You can't see that place.  [the floor.] xj#*#*#*.* xj <*a rock wall.] xj# * * xjw##*##*.*#*#*the floor.] xj  * *##* xjh .#*.*.*#*a rock wall.] xj1O  * * *.** xjOF*A rock wall. xj * * *# * xjk# *##*#*.*You can't see that place. xjs     #* ** **#*** xjK. #* xj^ ****** xjk. #.  xjn******* xj?** xj҂?** xj_?** xj?  #.....##.####...# carss the Marksfrog##....#...##..... Barachi of Okawaru ****** #####.......####### ...... Health: 126/126 ========================  xj'@ ##............##.## ##K #..... Magic: 37/37 ======================== ...........#......# #...#..... AC: 15Str: 14 ...............#.## #...o>.... EV: 26Int: 13 )........#.....### #...o...... SH: 0Dex: 33  xj@ ..).#..####......# #.#.......#. XL: 15 Next: 84% Place: Orcish Mines:1 .[)[....##......@# #...K..## Noise: ---------  Time: 23356.7 (2.6) ....[..###.......# #.....K#$h) +3 triple crossbow of the Harvest {pene .....>.###...##### #........$ Fire: h) +3 triple crossbow of the Har  xj@ g.....>..#......# #.......... #.............## ##.......... ###.........###...###.. .. # #.........#  xjA # #.....#.#####.#...## _There is a stone staircase leading down here.  Aiming: DigPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineYou can't see that place. xj +  The rock shatters into small pieces. xjD '####.#. xj 5........#####.. xj 5===7.7 (1.0  xj _ xj  xjs  xj }#.....##.## ##...#.##....#...# #.....#.......###### # . #...##.## ##K #. xj #......# #...#..#.## #...o>. .#.....### #...o. .).#..####......#####.#.#. [)[....##.......K..## #[..###.######.....K#$ >.###...##### #.$ >..#... ...........### ...###.. .  xj  xj< 7---9.0 (1.3 xj  xj  xj7#.....##.## ##...#.###....#...# #.....#.......###### # . .....##.## ##K #.#......# #...#..#.## #...o>.#.....### #...o.  xj8).#..####......#####.#.#..# )[....##.K..## #.[..###.######.....K#$ >.###...##### #.$ >..#.  xj{/ xjU9--- xj"60.3 xj xj xjFR#.....##.## ##...#.# ##....#...# #.....#.###### # .###.## ##K #.#......# #...#...#.## #...o>.#.....### #...o. .#..####......#####.#.#..#. [....##...## #. .[..###.######.....K#$ .>.###...##### #........$ >..#..  xj >1.6 xjt xj6 xj- xj xjd xj xj[ , xj  xj  xj  xj xj xj xj} xj xj xjx xj xj# xj\ xj xj xj xj xj xj  xj2! xj! xj# xj3$ xj$ xjg' xj' xj`( xj*, xj+ xjT., xjJ6 xj7 xj'8 xj8 xj: xj: xj-; xj9= xj= xj>> xj@ xj!A xjA xj`D, xjE xjlH, xj~I xjZL xjL xj\M xjO xjP xj.#.....### #...o ).#..####......#####.#ζ).....#..# )[....##..## # ..[..###xjC@.######.....K#$ .>.###...##### #........$.>..#......# #. .## ##. #.### ...###.. ... #.# #.....#.### ##.#...##xjQwℓ---9.9 (1.3 _xjL^:ℓxjcxj6xjE8FA +0 hand cannon. A machine that fires metal slugs via applied thaumaturgy. Some enchant their projectiles to fall forward instead of down, others bewitch the slugs with a fatal attraction to their targets. All are slow, loud, and blast out thick smokewith each shot. xj8bBase accuracy: +3 Base damage: 16 Base attack delay: 1.9 This weapon's minimum attack delay (1.0) is reached at skill level 18.Your skill: 16.3At 100% training you would reach 18.0 in about 0.5 XLs.At current training (22%) you reach 18.0 in about 2.1 XLs. Your +2 leather armour of poison resistance slightly slows your attacks with this weapon. Wearing a shield would reduce your attack speed with this weapon.Current attack delay: 1.1. Damage rating: 45 (Base 16 x 157% (Dex) x 162% (Skill) + 4 (Slay)). If you switch to wielding this weapon: xj89Your EV would decrease by 0.7 (26.9 -> 26.2). Your spell failure would improve by up to 2% (press '!' for details). (g)o to location.xj xj\ 5 #.....##.##xj ##...#.# carss the Marksfrog##....#...##.....## Barachi of Okawaru ****** ###.......######xj # ........ Health: 109/126 ====================---- xj| ............##.## ##K #....... Magic: 37/37 ======================== .........#......# #...#....... AC: 15xj Str: 14 .............#.## #...o>...... EV: 26Int: 13 .......#.....### #...o........ SH: 0Dex: 33 xj ).#..####......#####.#ℓ).....#..# XL: 15 Next: 85% Place: Orcish Mines:1 xj )[....##........@...........## #. Noise: ---------  Time: 23389.9 (1.3) ..[..###.......######.....K#$xj# h) +3 triple crossbow of the Harvest {pene ...>.###...##### #........$xju Fire: h) +3 triple crossbow of the Har ...>..#......# #.......... xj W............## ##.......... #.........###xj c...###.. ... #.........# #.....#.### ##.#...## xjC n_The kobold blastminer shoots a slug. The slug hits you!!  You shoot a bolt.  xj gThe bolt pierces through the kobold blastminer!!!  You kill the kobold blastminer! xj j_Okawaru accepts your kill. _No target in view!xjE Qxjxjhxjqxj&xjm&10xj#xjxj/xj$xjxj-% xjqr_You start resting.A kobold blastminer comes into view.xj4..KK   kobold blastminer (launcher, wandering)xj.91.9 (2.0xj22.9 (3 _xjxjxj C ))))xjK 2))))You shoot a bolt.xj .xj xjq h.......Kxj 51=xjx 0===4.4 (1.5xj7! xjq$  xj$ V_The bolt closely misses the kobold blastminer.xj' xj xjz xj4 H _No target in view!xj`xjxjɚxj xjNB_No target in view!xj>~ xj~ xju xjу xjR #.....##.## ##...#.# ##....#...# #.....#.###### # .###.## ##K #.#......# #...#...#.## #...o>.#.....### #...o. .#..####......#####.#.).....#..#. [....##..## #. .[..###.######.....K#$ .>.###...##### #...K....$ >..#.. .### ...###.. ... K   kobold blastminer (launcher, wandering).K2=---5.8 (1.4 _The kobold blastminer leaves your sight.xj.....##.## ##...#.# ....#...# xjk#.....### .###### # ..#xjI##.## ##K.#.xj#......# #...#....#.## #...o>.xj5k#.....### #...o.. xj#..####......#####.#.).....#..#. ....##..xj## #. [..###.######......#$ . .>.###...##### #........$ >..#......# #...K...... xj[># xjVxj:#---xj~&7.1 (1.3xjxjxj| ##.## ##...#.# ....#...# .#.....### .xj(} ###### # .........## ##.## ##..#. #......# #...#. #.## #...o>. xjn} #.....### #....... ..####......#####.#.).....#..#.. ##...## #... xj} ..###.######......#$ .. >.###...##### #........$ xj} :>..#......# #..........## ##..........### ...###..xj8~  ...# . xj xj 038.4xj xj xjG##.## ###...#.# #...# .#.....### xjDH###### #..........## ##.## ##..#... #......# #...#... xjH #.## #....>. #.....### ##........ xjH####......#####.#.).....#..#.. ##...xj8I## #... ###.######......#$ .. .###...##### #..xjID$ ..#......# #.....## ##..........### xjJ.O.###...... O   ogre (wandering)# .## .xj_J#.### ## . ...##xjQCO.xjR/KxjvS?O.xj0TAK.xjXK   kobold blastminer (launcher, wandering)O   ogre (wandering)xjTY(9.7xjg]xj_ xjn_o_You encounter an ogre. It is wielding a +0 giant spiked club.xjq( xj7r1))))xj}r:O  xjrl  You shoot a bolt. The bolt pierces through the ogre!!  The ogre shouts!xj= O.The ogre is almost dead.K.xjU.K)xjxjD4====xj(401.3 (1.6xjxjE _The kobold blastminer shouts! You hear a shout!xjQ))))xj.oxj4o$xjU$)xj...xjlo   orc warrior (polearm, wandering)xj#6xjN3=6.0xjsxj xjYB_Okawaru accepts your kill.xjB{ .You shoot a bolt.  The bolt pierces through the orc warrior!!  You kill the orc warrior!xj~H)))))))xj7>......$xjQ=77.5 (1.5xjy xj P _Okawaru accepts your kill.xj6 xj xj5 xjU  xj :_No target in view!xjݮ##.## ###...#.# #...# #.#.....### ###### #..........## ##.## ##..#.. #......# #...#... #.## #....>.xjN #.....### ##........ ####......#####.#.).....#..#.. ##...$## #... ###.xj######).....#$# .. ###...##### #).$ #......# #....xjQ## ##.....### ...###......# ..## ..xj[#.### .## ..## ...xjxj=7---8.8 (1.3 xj _xjOxjxjA##.## ###...#.# #...# #.#.....### ###### #..........## ##.## ##..#.. #......# #...#...xjvU #.## ##....>. #.....### ##........ ......#####.#.).....#..#.. ##...$## #... .xjJ######).....#$# .. ...##### #).$. #......# #....## ##....### ...###......xjFL# ..## . #.### ..## .## .. ..xjz0oxjA.oxjno   orc wizardxjA[8---10.1xj!xj#xjCB))))))xj;o.xj=....xj7===1.6 (1.5xj&xj{o _You shoot a bolt. The bolt closely misses the orc wizard.xj. _Okawaru accepts your kill. _No target in view! _You shoot a bolt. The bolt closely misses the orc wizard.  You shoot a bolt.  The bolt pierces through the orc wizard!!  You kill the orc wizard!xjU))))))))xjy\.....)..xj093.1xj=xj xjYB_Okawaru accepts your kill.xjetxjzuxj^ _No target in view!xjU xjFV xj\ xjn]  xj] :_No target in view!xjn#  ..... ##.## xj ##...#.# #...# ##.#.....### ###### #....## ..##.## ##..#... xj #......# #...#.. .....#.#....>..xjN!C .....### ##.............. #####.#.@...).#..#.. .xj!...........$## #... .......######).....#$# ..##### #).......$. #....xj`".##......###...###. xj"...# ...#..## ..xj.xjU05---4.4 (1.3 xj0 _xj :xj<T _You see here a +0 hand cannon.xjoxj`:20---xj%50xjxj* _A - a +0 hand cannonxj)Y xjY xj ^ xja xjc ,xj@h xjh K1=xjj xjm ,xj> xjq? xjA xjB xjB xj6D xjrE xj`F xjF xjrG xjH xjI xjVJ xjK xjL xjM xjM xjhP N _You now have 706 gold pieces (gained 17).xjQ xjQ xjR xjU xjV xjV xjW xjLY xjZ xj)[ xj,\ xjx^ xjjd xjd xjqf xjj xjm xjhm xjn xj q xjt ,xju xj5y xjz xjR{ xj7} xj xj ,xjA xjc xj xjB xjߋ xj؍ xj xj xj xjƔ xj xj xjx xj5 xj xj xj xj[ xj xjڠ xj xj xj xjݤ xj xj xj xj xj xj. xj/ xju xjW xjR xj xj xj% N _You now have 725 gold pieces (gained 19).xjm  You encounter an ogre. It is wielding a +0 giant spiked club.xj  ....## #.........## xjm > #... #...........##  #............##  .......#......#  xj _...####....####  ..# ##.##.....#  ... #........##  xj ....O#.....^.##  #.......@...$#  #...xj; <.$#  ##.....^.##.#.##  ##.....#. #### xj ^......# # .#.$..# O   ogre (asleep) #...## xj j##.# ##xj 077.8 (62.4)xj 59.1 (63.7 _xj xjF xj?X9 .xjXYou shoot a bolt. The bolt pierces through the ogre!!!  You kill the ogre!xj[)xjX\3)))))))xj.xjx;...)...xj<===80.5 (1.4)xj xj P _Okawaru accepts your kill.xj` xj xj9 xj2  xj :_No target in view!xjfn 4xjwz xjz| H _No target in view!xj63xj7xj9xj-=xj>$ _xj?xjBxjExjFxjGxjJxjKxjULxjUMxjOOxjR,xj'Txj+XxjXxjZxjP_N _You now have 751 gold pieces (gained 26).xjbxjcxjdxjgxjSjxjjxj:lxjpBxjywN _You now have 781 gold pieces (gained 30).xjGzxjzxj|xjxj,xjxjxjBxjxjވxjՊxj\xjxjxjxj’xjxjmxjxjuxj˙xjxjWxjFxjxjxjxjxjxj:xjTxjxjxjŬxjxjxjlxjxjkxj/xjxjϷxjxjfxjxjN _You now have 794 gold pieces (gained 13).xjMxjxjxjxjxjxjxjmxj#xjtxjPxjxj)xjxjxj3xjxjxjqxjxj(~  You encounter an orc. It is wielding a +0 mace.xj.###............## #.........#......# xj.......####....### # .......# ##.##......#.# #......###........#..... ........)#.....^.##$... ...#............##...###..............#.##.....^.##.#.##---xj o....####.##.....#.##### .. #........#### ##.#....## ##...### ##.##xj;o   orc (asleep) ### xj1512.6 (32.1)xjhQ---3.9 (33.4 _xjQxjxjv .You shoot a bolt. The bolt pierces through the orc.))))))))xj a....)...xjr ;===5.5 (1.6)xj xj- G _You kill the orc!xj xjp xjD xj H _No target in view!xj&xja'xjY)xj-xj2  You encounter an orc wizard. It is wielding a +0 dagger.xj9Y.## #.## ##xj8: .#......# .####..... # ## .# ##.##xj:a.#.#.##......###.....)#.....^..$.......#.......###........##.....^.##.#.xj;.)....####.##.....#.#####.. #........####.o ##.#....## ##...### ##.##o   orc wizard (asleep) xjz;B ###xj?(0.0xjqA>---6.8 (1.3 _xjDxjQxj .You shoot a bolt.  The bolt pierces through the orc wizard!!  You kill the orc wizard!xjxj!;))))))))xjh!xj y0oxjz oOkawaru accepts your kill.xj*& xji.......o   orc warrior (wandering)o   orc (wandering)You encounter an orc warrior. It is wielding a +0 hand axe.xj7===8.3 (1.5xjxjv _You encounter an orc. It is wielding a +0 short sword.xjw ' xj0x c)You shoot a bolt. The bolt pierces through the orc!xjJ| %))xj| >))))))xj D.oxj B.oxjI Q........xj -9.7 (1.4xj xj G _You kill the orc!xj k ))))))))oxj   You shoot a bolt.  The bolt pierces through the orc warrior.  The orc warrior shouts!xj7 Mo)xj O......xj .21.2 (1.5xj] xj@ 9 _The orc warrior is lightly wounded.xjM. _The orc warrior is lightly wounded.  You shoot a boltxj~.  The bolt pierces through the orc warrior!!!  You kill the orc warrior!xj :))))))))xj!xj' oOkawaru accepts your kill.xjL .......)o   orcYou hear a shout!82.7 _You encounter an orc. It is wielding a +0 dagger.xjL% xjLc.You shoot a bolt. The bolt pierces through the orc!!xj$XE))))))))xj@).......xj(4.2xj[0xj6G _You kill the orc!xjxj@xjyxj!xj%xj3'xj)xj-xj2xjT3xj6xj:xj>xj+?xjBxjExjIxjHJxjHMxjPxjYxjZxjx]xjbxjbxjaexjckN _You now have 819 gold pieces (gained 25).xjnxjoxjrxj=uxjyxjyxj|xjdxjxjxjمxjxjxj?xj"xjxjxjJxj:xjxj xjxj5xjxjݫxj4xjxjxjxjxj0xjbxjxjչxjxjxjXxjxjĿxjWxjv,xjexjxjxjxjxj xjxjXxjxjxjFxjxjxjxjxj s  A kobold blastminer comes into view.xjM....#.....### #.. #..####......#####.#.....).#..#.. ....##............)####... xj[..###.......######).....#)#.## .>.###...######## #)..... .>..#......# ##.##......K........ ..........## #...##....... xj........### ###.##...### ........# ##...@...###........--- xj....#.### #.......## #......... .#...#### ##...#...###........... ###.##.#.##....#.....#...........###..........##...........#....##.#....#..# ##.......####... K   kobold blastminer (launcher, wandering)#....######.......# ##.##.#.....#.#.##......###.....#..................)#.....xjz050.3 (26.1)xji#---xj.1.7 (27.5 _xjxjxji .You shoot a bolt.  The bolt pierces through the kobold blastminer!!!  You kill the kobold blastminer!))))))))xjia$.......xjn> 9===3.2 (1xjoO.5) _Okawaru accepts your kill.xjsxjuj _Your +0 lightning rod (4/4) has regained one charge.xjXxj~Yxj^xj ` xjd`:_No target in view!xjxjxjz&xj!(H _No target in view!xj:w xjw xjVz xjD xj) xj $ _xj. xj_ xjE xj xj( xj/ xj xj@ xj xj xjդ xj% xj xjɪ xj^ xj xj5 xj_ xj2 xj xj xj# xj xj xjw xj xj0 xj xj8 xjQ k  You now have 832 gold pieces (gained 13).  Things that are here:xj xj xj c _a +0 arbalest; a kobold corpsexjN xj xjD xj xj xj xja xj" xj xjG xjx xj" vxjc# ,xj$ xj& xj( xjG) xj* xj?- xjf/ xj/ xj{1 xj_4 xjV7 xj7 xj? xjA xjB xjB xj1D xjE xjG xjZG xjKH xjI xjK xjK xjL xjYN xjO xjP xjP xjS xjT xjjU xjV xj.X xjkZ xjZ xj\ xj^ xj_ xj` xj&a xj c xj e xjf xjf xjqh xj2j xjj xjk xjm xj:o xjp xjp xjs xjou xju xjv xj?x xjdy xjy xjyz xj{ xj| xj:} xj~ xj xj xj xj xj xj. xj xj͍ xj xj: ,xj xj xj* xj xj xjt xjl xjƾ xj" xj xjo xj xj xj* xjC xj xjc xj{ xj xj xj xj xj xj. xj xj xj$ xjw xj xjU xj xjA xjn xja xj' xj{ xj_ xj xje ,xj xj xj1 xj xj xj$ xja ,xj xj xjn ,xj3 xjI xj xj xj xj# xj ,xjJ xj# xjb& xj& xj) xj9, xj/ ,xjg2 xj: xj> xj> xj@ xjC xjG xjG xjI xjL xjO xjIP xjUR xjAU xjW xjVX xjY xj\ xj^ xj6_ xj` xjb xjd xj_e xjf xjj xj{k xjl xjl xjn xjn xjo xjp xj} P ### ###.###  ##..@..## ---633.1 (79.9) xj: #.......#  ####...#.##  ##.#.....### ### #..........##### #.## ##..#.........#.## ...# #...#............## #.## ##....>..........#.## ### ##...............#...#xj :---xj [ _Done exploring. xjE  xjF 3 xjZ 0.0)........ xj[  xj^  xj_ E _Done exploring.!xj!xjFGear: 27/52 gear slots (Left/Right/Tab to switch category) !xjHand Weapons (go to first with ))  h - the +3 triple crossbow of the Harvest (weapon) {penet, rF+ Str-3 Dex+2 Stlt t - a +4 longbow of draining!xjA - a +0 hand cannon Missiles (go to first with () !xjK Y i - 4 throwing netsp - 18 javelins  !xj w - a curare-tipped dart  x - a silver javelin Armour (go to first with [) !xj w d - the +2 pair of slick slippers (worn) {slick, slippery, EV+4}  g - a +2 cloak (worn) !xj,! j - a +2 leather armour of poison resistance (worn)  q - the +3 hat of Pondering (worn) {Ponderous, Will+ MP+10 Int+5}  r - the +0 pair of gloves "Ridar" (worn) {Dex+3} !xjw!V l - a +3 leather armour  m - a +2 helmet of intelligence !xj!~ n - a +2 pair of boots of stealth  o - a +4 chain mail of cold resistance  z - a +0 kite shield of reflection !xj8"Jewellery (go to first with "=)  b - an amulet of magic regeneration (worn) !xj"[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]#xj1'#xj*#xj-~carss the MarksfrogBarachi of Okawaru ******#xjJ.Health: 126/126 ========================Magic: 37/37 ========================AC: 15Str: 14EV: 27Int: 13###SH: 0Dex: 33###.###XL: 15 Next: 89% Place: Orcish Mines:1##..@..###xj.Noise: ---------  Time: 23633.1 (0.0)#.......#h) +3 triple crossbow of the Harvest {pene####...#.##Fire: h) +3 triple crossbow of the Har##.#.....### ####..........##### #.## ##..#.........#.## #xj/...# #...#............## #.## ##....>..........#.## ### ##...............#...# _No target in view!  You now have 832 gold pieces (gained 13).  #xj`/Things that are here: _a +0 arbalest; a kobold corpse _Done exploring. _Done exploring.#xj1#xjH2#xj6#xjD#xj #xj'#xj#xj#xjy#xjE _Done exploring.#xjuO#xjP#xjgQ#xjp4#xj s#xjtE _Done exploring.#xj, #xj #xj/ #xj- #xj!0 #xj'1 #xj72 E _Done exploring.$xjB 3$xj $xj $xj^ $xjY : _$xj $xj ,$xj $xj ,$xj` $xjt $xj $xju ,$xj= $xj; $xj\ $xj $xjf! $xj% $xj ) ,$xjv, $xj/ $xj^8 $xj8 $xj; $xj5? $xjB $xj!C $xjE $xjH $xjK $xj[L $xjZN $xjU ##$xjU #.......# .######...#.## ..###.#.....### .#######..........##### ...##.## ##..#.........#.## #......# #...#............## $xjV ....#.## ##....>..........#.## ....### ##...............#...# $xjV W......#####.#...@.).#..#......##45.1 (12.0) ..................)####........# ......######).....#)#.##......## ..##########)...............### ....# ##.##......).........## ...## #...##...............# .### ###.##...###.........## .# ##.......###.........## #.......####.........##$xjNW $xjw\ $xj] %xj%xj=%xjx%xjw%xj%xj_%xjDn%xj&%xj+%xjN,%xj/%xj4%xjT9,%xjb<%xj@%xjE%xjE%xj*I%xjM%xjHP%xjP%xj!S%xjU%xjWX%xjRY%xjDZ%xj[%xj]%xj]%xj^%xj`%xjUb%xjb%xjc%xje%xjg,%xjh%xjj%xjJl%xjl%xjm%xj*p%xj#r%xjrr%xjs%xju%xjv%xjv%xjw%xj;y%xjVz%xjz%xj{%xjw}%xj~%xj5%xj%xj%xj6%xj%xjӍ%xj3^.###### %xjv..<# ###..## #.## ##.#...### # #.....##.## ### %xjڗ^))#.# ##....#...# ##.# ...#######.......###### #....##............##.## ##..#%xj6............#......# #...#..........@...#.## ##....66.1 (21 #.[..)........#.....### ##..... ###....).#..####......#####.#.... %xj #....[)[....##.................. ##.......[..###.......######).... ##........>.###...##########).... %xja........>..#......# ##.##......  .....#.............## #...##.....  ...#####.........### ###.##...###%xj6E %xj™%xj%xj١&xjc&xj&xjg&xj&xjt&xj&xj&xj&xj&xj&xj&xj8&xjc&xj&xj7&xj#&xjR&xj&xj&xj&xj2,&xj&xjY&xj,&xj&xj&xj*,&xj&xjj &xj&xj&xj&xj&xj&xjl&xj&%&xj>*&xj.&xj5/&xj3&xj:&xj>&xjw>&xjF&xjP  ###### ####### &xjKQB ##..#.###...<# ###..##  #......##...## ##.#...###  ##..#.#.#.#### #.....##.##  #.......[[#.# ##....#...#  ##..&xjQ#######.......####  ##............##.  ###.#........#.80.5 (14.4 &xjQ #.....).....................#  ####.[..)........#.....###.....)# ###....).#..####.....  &xjHR# #....[)[....##...  ####.......[..###.......  ###.##........>.###...#### &xjR ##.#.....#........>..#......#  ##...#........#..........&xjS&xj[&xj['xj'xjl'xjY'xj`'xj,'xjn'xj; 'xjk'xj'xj('xj'xj,'xj!'xj&'xjI'xjzI'xjN'xjS'xjHW'xjW'xjm['xje.........#######.......###### ...........##............##.## #.#...................#......# 'xjVf<....).....................#.## ..).###.[..)........#.....### # ...)# ###....).#..####......##### ....# #....[)[....##............ ....####'xjf[..###.......##### ......#.###...#########8.4 (7.9) .#.....#..>..#......# ##.## ..#........#.............## #... .#.......##'xjg.....### ###.## ####....#..# #.........# ## # ##..##### #.....#.### #  #..## ##.#...#######...#.. 'xjgg` ##..# ####.##.#.##....#..  #### ###...... 'xjh'xjn'xjp _Done exploring. __There is a stone staircase leading down here.(xj['4(xjd/(xj6(xj849.4 (1.0 _(xj:?(xj!2(xj1 8 (xj =##......##.#####  ##.........##..  ##......##.##...  ##....[...#..#...  #.......)........  #...)[[.[)....... (xj:!  ####.÷..##.#   #.>......###.......   #.@.....####.......   #.......#..........   ####...............  ##...............  #...........  (xj!S####.........#  #........##...#  ###......###.##    #.......#####(xj.90.9 (2.5(xj(xjdl _You climb downwards.  There is a stone staircase leading up, spattered with blood here.(xjt _You see here a troll skeleton.)xj3)xj$)xj)xj: _)xjy)xj)xj))xj)xj|)xj)xj ,)xj )xjJ)xj)xj)xj)xj)xj#)xj#)xj ')xj*)xj-)xj.)xj0)xj~3)xj6,)xj8)xj:)xj4=)xj=)xjL?)xj8B)xj_D)xjD)xjF)xjgJ)xj_M)xjM)xj6T)xjRX)xj![)xj[)xj^)xjAb)xje)xj8f)xji)xjm)xj!q)xjtq)xjt)xj|)xjY)xj)xj)xj)xjǍ)xj`)xj)xj)xj)xjM)xjR)xj ##......##.##...#∩'......#...... ##....[...#..#...###........... )xjC#.......)..............))##... #...)[[.[).................... ##.÷..##.#..........)...[ >......###.........#...... )xj<.....####..........##))...) ......#............##.#... ##..............@..#....[..)...#[712.1 (21.2) ##................ #.................[ ####.........#....)xjz#.#  #........##...##.^  ###......###.##.......##.#.##..  #.......#####.....####.#.#..#  ###..#.## ##..#.###......## ###### ##....###.#.###)xj)xjm)xj0)xjJ 3)xj@ )xj )xjD )xj )xj$ )xjV )xj )xj )xj )xj )xj )xj )xj )xju )xj )xj )xj )xj )xj )xjq )xjW )xj )xjs )xj )xj )xjK )xj ,)xj )xjS )xj )xj )xjR )xj7 )xj )xj )xj2! )xj' )xj, )xj- )xj.7 )xj< )xjB )xjC )xj#H )xjX ......))##.......÷. .........................) .)xjX .)...[........( ........#.........[.) .........##[)...)........# ..##.#.............^...[)# )xjX ........#....[..)...#[..^... ............... ........@...[.....#......26.7 (14.6 ..##.##...))xjKY #...##.........^.....##.###..<..##.......##.#.##..#####...[ .#####.....####.#.#..#.# ##.# ## ##..#.###......#### ##### # ##....###.#.### #.)xjY  ###.## #####  ###)xj.Z )xjd )xjif +xj+xjC+xjŽ+xj+xj+xj+xjh+xj+xj+xj+xj8+xj0+xj),+xjN+xjL+xj +xj" +xjf+xj+xj",+xj(+xj.+xjX8+xj8+xji>+xj>KF##.###.....#.###........### ###...#...#.........###........# #∩'#.......÷.###.[. ###......+xjK-###[........))##.......÷..#................)........(...#+xjLS)...[................(.....)#.........[.)...###[)...).....@.........###34.6 (7.9)#.#.............^...[)#.#... +xjZLW..#....[..)...#[..^............ ............................).. ..............[.....#........) ........#.#.........#...)....#<##  #+xjL.........^.....##.###..<...∩#.##  .......##.#.##..#####...[.......#  .....####.#.#..#.# ##.#....##.## +xjeM+xj......##.###.....#.###........### carss the Marksfrog ###...#...#.........###........#. Barachi of Okawaru ****** #∩'......#.......÷.###.[......... Health: 126/126 ======================== ###................###[.......... Magic: 37/37 ======================== 0xj......))##.......÷..#............ AC: 15Str: 14 ...................)........(...# EV: 27Int: 13 0xj%...)...[................(.....).. SH: 0Dex: 33 ..#...................[.)...#.... XL: 15 Next: 89% Place: Orcish Mines:2 0xj<=...##[)...).....@.........###.... Noise: ---------  Time: 23734.6 (0.0) ..##.#.............^...[)#.#..... h) +3 triple crossbow of the Harvest {pene 0xj..#....[..)...#[..^.............. Fire: h) +3 triple crossbow of the Har ............................).... ..............[.....#........)... ........#.#.........#...)....#<##  0xj #.........^.....##.###..<...∩#.##  .......##.#.##..#####...[.......#  .....####.#.#..#.# ##.#....##.##  _Done exploring. _There is a stone staircase leading down here. _You climb downwards.  There is a stone staircase leading up, spattered with blood here. 0xjw_You see here a troll skeleton.  What level of the Dungeon? (default 11, ? - help) 0xj% [?25l[?1c0xj_110xj0xj=0xj0xj0xj\/ _0xj0xj0xjL0xj0xj0xj0xj( 0xj 0xj0xjO0xjB,0xj 0xj'0xjS20xj20xj80xj>1xj1xj21xjn1xj1xj@,1xj\1xj,1xj2,1xj71xj C1xj_H1xjH1xjM1xjS1xj1s1xjs1xjqx1xj1xjW1xj1xj1xj"1xjH1xj1xj1xj1xj1xj1xj1xj׺71xj>_There is a stone staircase leading down here. _You climb downwards.  There is a stone staircase leading up, spattered with blood here. _You see here a troll skeleton.  1xj[Items here: )) [[ ÷÷.1xj?1xj _1xj1xj6W  There is a stone staircase leading up here.1xj1xj1xj$ _1xj1xj&11xj1xjm1xj1xjT! _You climb upwards.1xj  There is a stone staircase leading down here. _1xj?1xjȿ1xje1xj1xj1xj=  You see here a +0 flail.1xjW1xj _1xjv1xj1xj1xjt1xj1xj$  Things that are here:1xj _  a +0 club; an orc skeleton1xj1xj _1xj1xj1xj1xj1xj )1xjL/1xjY51xj51xj:1xj\A1xjK1xjNL1xj!R1xjmW1xjy\1xj\1xjjb1xjc$  Things that are here:1xj)il  a +0 robe; a +0 dagger; an orc skeleton1xjs1xj@t _1xjx1xj|1xj~1xjU1xj1xj#1xj1xjE1xj 1xj1xj[1xj1xj<1xj[  There is a staircase back to the Dungeon here.1xj1xjl; _1xj1xjb2Dungeon:111xjr1xjKs1xjr1xj> _You climb upwards. Welcome back to the Dungeon!1xj|###...........##........ 1xje.#.......##....##....##... .........##..........##.. 1xjO..........................##....###.........)........)##....###........###...........1xjr..............................................).......##.##..........@...........##1xjL76.4 (41.8)..##...).............................[..............................##.[1xj##..............)....##.##.....)................... 1xj)....##..........##......^)1xjF....##....##....##.##..........[..##............#.1xj1xj1xjd _There is a staircase to the Orcish Mines here.2xj{f2xjKh2xjӈ2xjG 2xjG_There's nothing to open nearby.2xj~ 2xj Where to? (Tab - D:11, ? - help)  D - Dungeon  T - TempleL - LairS - Swamp  P - Snake Pit2xj 8M - Slime Pits O - Orcish Mines E - Elven Halls 3xjI3xj4][?25h[?0c.###...........##................ carss the Marksfrog 3xj]_.#.......##....##....##.......... Barachi of Okawaru ****** .........##..........##.......... Health: 126/126 ======================== ..........................##....# Magic: 37/37 ======================== .....##.........)........)##....# AC: 15Str: 14 .....##........###..............# EV: 27Int: 13 ................................. SH: 0Dex: 33 3xj^....................).......##... XL: 15 Next: 89% Place: Dungeon:11 ....##..........@...........##... Noise: ---------  Time: 23776.4 (0.0) ....##...)....................... h) +3 triple crossbow of the Harvest {pene .............[................... Fire: h) +3 triple crossbow of the Har ...........................##.[.. ......##..............)....##.... ......##.....)...................3xjT_  ...........##..........##......^)  ...........##....##....##........  ..##..........[..##............#.  _a +0 robe; a +0 dagger; an orc skeleton _There is a staircase back to the Dungeon here. _You climb upwards. Welcome back to the Dungeon! _There is a staircase to the Orcish Mines here. _There's nothing to open nearby.  What level of the Dungeon? (default 11, ? - help) 3xj [?25l[?1c3xj 5123xjժ 3xjh 3xjA 3xj / _3xj 3xj 3xj 3xj 3xj 3xjf 3xj= 3xj 3xj9 3xj= 3xj 3xj+ 3xjI 3xj4 3xj 3xj1 3xj 3xj 3xj 3xj 3xj 3xjO 3xj 3xj* 3xjU 3xj" 3xjt& 3xj& 3xj0* 3xj. 3xj2 ,3xj$6 3xjv: 3xj> ,3xjA 3xjVI 3xjbL 3xjL 3xj{O 3xjR 3xjU 3xjpU 3xjW 3xjZ 3xj^ 3xjY^ 3xj` 3xjc 3xj$f 3xjxf 3xji 3xjj 3xjl 3xj)m 3xjn 3xj7p 3xjcq 3xjq 3xjr 3xj#t 3xjGu 3xju 3xjmv 3xjw 3xjy 3xjey 3xj'z 3xj{ 3xj| 3xjJ} 3xj~ 3xj _There is a staircase back to the Dungeon here. _You climb upwards. Welcome back to the Dungeon! is a staircase to the Orcish Mines here. 3xj {_There's nothing to open nearby.  There is a stone staircase leading down here.3xj+ 3xj< 3xjւ $ _3xj 3xjK J 2  You climb downwards.3xjCM 3xjM 3xjN 3xjP a _You encounter a cyan ugly thing.3xjNQ ]Found 17 gold pieces.  There is a stone staircase leading up here.3xjm3xj # #. #.########  #....$...#  #........#  ######  #.....  ## 803.7 (27.3) ##  #..u.....#  #..#####3xjZ ##. #### #u   cyan ugly thing (asleep) 3xj&3xj43xjf _A cyan ugly thing is nearby!4xj D )4xj ))uYou shoot a bolt.  The bolt pierces through the cyan ugly thing.  The cyan ugly thing gurgles horribly!4xj; Cu.4xjG $.4xj P====5.2 (1.5)4xj5& 4xj( = _The cyan ugly thing is lightly wounded.4xj ( 4xj ))) You shoot a bolt.  The bolt pierces through the cyan ugly thing!!4xjv u..  The cyan ugly thing is heavily wounded.4xjw]===-6.74xjz4xj}N _The cyan ugly thing headbutts you but does no damage. x25xjWC )5xjsX7))You shoot a bolt.5xj u..  The bolt completely misses the cyan ugly thing.-5xjf&8.3 (1.65xj5xj 5xj3N_The cyan ugly thing barely misses you.5xjez )))You shoot a bolt.5xjb#L u.5xj?$.  The bolt barely misses the cyan ugly thing.The cyan ugly thing misses you.5xj:%-9.8 (1.55xj6+5xj. 5xjy/Z_The cyan ugly thing completely misses you.5xjxo ))) 5xj\You shoot a bolt.  The bolt pierces through the cyan ugly thing!!5xj u..  The cyan ugly thing is almost dead.5xjH====11.35xjG5xjd` _The cyan ugly thing completely misses you.5xjp M.The bolt pierces through the cyan ugly thing!!  5xj The cyan ugly thing is almost dead.You kill the cyan ugly thing!5xj O)))5xj. /†.5xj .5xjN$ E90===-5xj$ !2.85xjU) 5xjg+ : _Okawaru accepts your kill.5xj+ 5xj 5xjʛ 8-5xj 5xjG H _No target in view!6xj26xj6xj6xj 6xjj 6xj: _6xj6xj6xjS6xjC6xjP6xj6xj6xj5 6xjq!6xjX$6xj$6xj%6xj9)6xj)6xj(*6xj,N _You now have 849 gold pieces (gained 17).6xj/6xj306xj16xjT36xj"76xj76xjU86xju:6xjT<6xj<6xj=6xj>6xjA,6xjB6xjC6xjF6xjG6xjG6xjAI6xjK6xjK6xjUM6xjM6xjNP6xjP6xj)))))9xj 5ğ.9xj Bğ)9xj\ '..9xj .80.0 (1.59xj 9xj j _You shoot a bolt. The bolt closely misses the gnoll.9xj )You shoot a bolt. The bolt pierces through the gnoll!!!  You kill the gnoll!9xja 9xj X))))))9xj 3..)9xj< 0...9xj (1.59xj 9xj!  9xjz J_Okawaru accepts your kill.:xjb:xj):xj:xjSH _No target in view!:xjS:xj:xjr:xjk :xj:_No target in view!:xj˷3:xj:xj:xj: _:xjr:xj:xj3:xje  You encounter a troll.:xj#.## #........# #........# :xjzU#........###### #....... #....<...##### #...†....# #........##### #..#####....@# ---##.# #####.)).)))# #. ##...##T.#. .:xj(#..####...##..T   troll (wandering)...:xjN2.8 (1.3Y:xj&Y   yakT   troll:xjI---4.1 (2.6:xjt:xjBT _You encounter a yak.:xjk .  You shoot a bolt. The bolt pierces through the troll!!!  You kill the troll!:xj R)))))))):xj> Y.  Okawaru accepts your kill.:xjJI )).))...Y:xjnM ?1===5.6 (1.5:xjR :xjT < _The yak bellows! You hear a bellow! x2:xj]Y .  You shoot a bolt. The bolt pierces through the yak!!!  You kill the yak!:xj]))))))).):xj+{ YOkawaru accepts your kill.:xji YYou hear a bellow!:xj/Y.:xjM)...:xj5T..YY 2 yaks (1 wandering):xj-7.0 (1.4:xj:xj :xj I_You encounter a yak. x2;xj4|.  You hear a bellow! _You encounter a yak. x2  You shoot a bolt. The bolt pierces through the yak!  The yak is moderately wounded.The bolt pierces through the yak!!!  You kill the yak!;xj9)))))))   yak);xj$*Y;xj7 Y;xjL†Okawaru accepts your kill.;xjcV)....;xj1Y 2 yaks;xj028.4;xj+;xj ;xjoN_You encounter a yak.;xj .  You shoot a bolt. The bolt pierces through the yak!!!  You kill the yak!;xj, )))))))   yak)Okawaru accepts your kill.The bolt pierces through the yak!;xj_4Y†;xj-u;xj/ B  ;xjPThe yak is moderately wounded.;xj..;xjG)..;xj$..††;xjaB   boulder beetleu   purple ugly thing;xjX(9.8;xj;xj.L _You encounter a purple ugly thing.;xj;xj )))))))) You shoot a bolt.  The bolt pierces through the purple ugly thing!!;xj?}<u.;xj~AB†;xj~/Y;xj)....†Y   yak;xjǓ)91.2;xjb;xj ;xj [_The purple ugly thing is heavily wounded.;xj H ));xj N)))) ));xj/ You shoot a bolt. The bolt completely misses the yak.The bolt pierces through the boulder beetle!!!;xj7Y EBY;xjY ;xj] .;xj^ Bu†;xj_ #B.;xj` Y;xjBa ;xjo x)...†;xjp ;xjbq &2.7 (1.5;xjz ;xj }  ;xjh} X_The boulder beetle is heavily wounded.;xj$ M† _The boulder beetle is heavily wounded.boulder beetle!!  The boulder beetle is almost dead.purple ugly thing!!  You kill the purple ugly thing!;xj ))))))) )Y   yak;xj,q .  Okawaru accepts your kill.;xjg7)...B††B(rolling);xj73†;xj=} 44.3 (1.6 _The boulder beetle curls into a ball and begins rolling!;xjWD;xjfFf _Your Hexes skill increases to level 9!...$#.## ##.†.....#....†............#...#..###=xj ##=xj{=xjI---4.0 (6.7=xj& =xj 4 _Found a stone staircase leading down.=xjEN _You see here a +0 spear.>xj13>xj5>xj<>xjF: _>xjH:  Things that are here:>xjxP.# .. .# .# # .>xj/Qw###### .# ##. . .###... ....<...##### .#... ...†....# ...## .##### ##.... ..#####.....####..# .# #####.)).)@)# >xjQs#. ##...##......# #. #..#..#......# #...###.††.>...$.#.## ##.†.....##.. ..†..... >xjR......#... ###....#### ##...>xjY  # #.. # #.# # >xjY###### #.# ##.  ..###... <...##### #.#... †....# #...## ##### ##.... #####.....####..# .# #####.)).))@# . >xjMZV##...##......# . #..#..#......# #...###.††.>...$.#.## ##.†.....##.. ...†.... .......#... >xj[####....#  a +0 club; a gnoll corpse>xjc-5.3 (1.3>xjSd46.6 (2.6 _>xjj>xjl$  Things that are here:>xjn _a +1 heavy flail; a gnoll corpse?xj?xjI?xj?xj?xj}?xjD$ _?xj̙?xj?xj$?xj?xjģ?xj?xj?xjv?xj?xjkR  There is a stone staircase leading down here.?xj?xj _?xjo?xj+?xjN?xj?xjz?xjf?xjpw. ..###... ###?xj##### #.#... #... # #...### ..# ##### ##.....##.### #.....####..###..... #####.)).)))#........ ?xj& ##...##......#  #..#..#......##.#  #...###.††.>..@$..#13.1 (6.5 ?xj|^ #.## ###.†.....###  #...†........ ... ..........#####. .. #...####....# ##?xj3.. ###...# #... #.#^.. #.!..###?. [## #.?xjl?xj-4.4 (7.8?xj?xj( _Found a ring mail.@xj9@xj#qGear: 27/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  h - the +3 triple crossbow of the Harvest (weapon) {penet, rF+ Str-3 Dex+2 Stlt t - a +4 longbow of drainingA - a +0 hand cannon Missiles (go to first with ()  i - 4 throwing netsp - 18 javelins  @xjw - a curare-tipped dart  x - a silver javelin Armour (go to first with [)  d - the +2 pair of slick slippers (worn) {slick, slippery, EV+4}  g - a +2 cloak (worn)  j - a +2 leather armour of poison resistance (worn)  q - the +3 hat of Pondering (worn) {Ponderous, Will+ MP+10 Int+5}  r - the +0 pair of gloves "Ridar" (worn) {Dex+3}  l - a +3 leather armour  m - a +2 helmet of intelligence  n - a +2 pair of boots of stealth  o - a +4 chain mail of cold resistance  z - a +0 kite shield of reflection @xjJJewellery (go to first with "=)  b - an amulet of magic regeneration (worn) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Cxj\CxjCxj........ ..###... ###carss the Marksfrog CxjG..##### #.#... #...Barachi of Okawaru ****** ..##...### ..#Health: 126/126 ======================== ..##### ##.....##.###Magic: 37/37 ======================== Cxjf#.....####..###......AC: 15Str: 14 #####.)).)))#........EV: 27Int: 13##...##......#SH: 0Dex: 33Cxj #..#..#......##.#XL: 15 Next: 96% Place: Dungeon:12#...###.††.>..@$..#Noise: ---------  Time: 23914.4 (0.0)#.## ###.†.....###Cxj;h) +3 triple crossbow of the Harvest {pene#.. #...†........Fire: h) +3 triple crossbow of the Har ... ..........#####. .. #...####....# ## #... ###...##... #.#^..#.!Cxj>..###?.#[## #.Things that are here: _a +0 club; a gnoll corpseThings that are here: _a +1 heavy flail; a gnoll corpse _There is a stone staircase leading down here. _Found a ring mail.CxjCxjCxjiCxjCxj+ 3Cxj- Cxj0 Cxj89 ,Cxj= CxjA CxjB Cxj#D CxjAH N _You now have 867 gold pieces (gained 18).CxjL CxjO  CxjiP h You encounter a boulder beetle.Cxj&W  ##### #.#... #...CxjX e #...### ..# #### ##.....##.### #.....####..###...... ####.)).)))#..  ##...##......# #..#..#......##.##...###.††.>.....## ###.†...@.####.. #...†.........# ... ..........#####.#BCxj6X .CxjX B   boulder beetle (wandering)#.Cxjfg -6.7 (2.3Cxjah 48.1 (3.7 _Cxj7o Cxjvq DxjO ))))))))B  You shoot a bolt.  The bolt pierces through the boulder beetle!!Dxj5='B.DxjGF†....DxjZH..DxjI7===9.6 (1.5DxjPDxjR DxjS[_The boulder beetle is moderately wounded.Dxj ( Dxj )))))))) You shoot a bolt.  The bolt pierces through the boulder beetle!!DxjA !.BDxjY f †.....DxjSZ k(rolling)The boulder beetle is severely wounded.Dxj[ )21.1Dxjf LBBDxjh N _The boulder beetle curls into a ball and begins rolling!ExjN )))ExjUc))You shoot a bolt.  The bolt pierces through the boulder beetle!ExjPζBExjTBζExj T..ℓℓExj (2.6Exj;ℓℓExj ExjY_The boulder beetle is severely wounded.Exj`| †You shoot a bolt.  The bolt pierces through the boulder beetle!!  You kill the boulder beetle!Exj X)))))Exjm Y.†...Exj 084.1ExjY Exj : _Okawaru accepts your kill.ExjC FxjKFxjՑFxj=FxjǗFxjFxjFxjFxj֡FxjFxj֧FxjXFxjFxjkFxjFxjFxjϵFxjM%  FxjnpYou encounter a gnoll sergeant draugr. It is wielding a +0 dire flail.Fxj####.)).)))#........ Fxj  ##...##......# .#  #..#..#......##.# FxjؿJ #...###.††.>......#  #.## ###.†.....###### Fxj##.. ##...†.........# .. ..........#####.# . #...####....## FxjD# #... ###.@.# ---  Fxj` #... #.#^...#  Fxj#.! #..###?..... Fxj# #[## #.###. .. .#FxjW ..# #FxjZ   gnoll sergeant draugr (dormant) Fxj ... ....Fxj/.Z..FxjY-8.1 (4.0Fxj7P---9.5 (5.4 _FxjFxj Gxj>>. _Okawaru accepts your kill. _You encounter a gnoll sergeant draugr. It is wielding a +0 dire flail.  You shoot a bolt.  The bolt pierces through the gnoll sergeant draugr!!!  You destroy the gnoll sergeant draugr!Gxj>GxjC))))))))Gxj..[....)Gxj8===31.0 (1.5Gxj|GxjP _Okawaru accepts your kill.GxjBGxjmCGxjHGxjfJH _No target in view!Gxj 3Gxj Gxj Gxj : _Gxj Gxj7 Gxj Gxj Gxj Gxj( Gxj Gxj{ GxjU Gxj Gxj< ,Gxjf Gxj  ..#..#......##.# ..###.††.>......# Gxjd k## ###.†.....##### ##...†...... ..........#####.# Gxj 2 #...####....##  #... ###...####  #... #.#^...#####  #.! #..###@.....#Gxj ---Gxj _# #[## ##.###..# .. .# # Gxj ..# ##...Gxj {.....).. Gxj, Gxj  -6.2 (5.2Gxj G---7.2 (6Gxj Gxjj" . _i - a scroll of identifyIxj2IxjsRead which item? Scrolls Ixj. f - a scroll of fear Ixj;_ t - 7 scrolls of teleportation  i - a scroll of identifyIxj^Sr - 9 scrolls of revelation  x - a scroll of amnesia Ixj{+ I - 2 scrolls of immolation Ixj< N - 3 scrolls of noise  S - 2 scrolls of silence Ixj T - a scroll of torment Ixj% V - 6 scrolls of vulnerability Ixj, s - a scroll of butterflies Ixj@[!] read|quaff|evoke[?] describe selectedJxj(Jxj#)Jxj/Jxj3#..#..#......##.#carss the Marksfrog ..###.††.>......#Jxj3Barachi of Okawaru ****** ## ###.†.....######Jxj4Health: 126/126 ========================##...†.........#Magic: 37/37 ========================..........#####.#AC: 15Str: 14JxjW4F#...####....##EV: 27Int: 13#... ###...####SH: 0Jxj4Dex: 33#... #.#^...#####XL: 15 Next: 98% Place: Dungeon:12#.! #..###@.....#Noise: ---------  Time: 23937.2 (0.0)##[## ##.###..#h) +3 triple crossbow of the Harvest {pene.. .# #Jxj&5Fire: h) +3 triple crossbow of the Har..# ##........)..Jxj_5You shoot a bolt.  The bolt pierces through the gnoll sergeant draugr!!!  You destroy the gnoll sergeant draugr! _Okawaru accepts your kill. _No target in view! Jxj5_i - a scroll of identifyJxj9P  Okay, then.Jxj:Jxj>Jxj@. _JxjJxjQJxj#JxjJxjiJxj: _JxjJxjXJxjJxjEJxjJxj#Jxj|JxjJxjJxj Jxj Jxjg Jxj] JxjBJxjJxj"Jxj\Jxj JxjNJxjJxjMJxjJxjIJxjJxjJxjJxjJxj Jxjr Jxj!Jxj %Jxj)Jxj*Jxj+Jxj.Jxj 8Jxj8JxjS:Jxj:=JxjDJxjEJxj GJxjIJxjN JxjONj You encounter a green ugly thing.JxjiXe ###...#### ..  #.#^...##### .#  #..###......##.# JxjY#[## ##.###..#.# JxjJY #.# ##.#.# JxjY..# ### #.#.#... #.#. .... #.#.# JxjZQ).. #.@.#  ##........u ...####... ### JxjV[ u   green ugly thing (asleep) Jxjok053.1 (15.9)Jxjn54.4 (17.2 _JxjwJxj{Jxj4  ))))))))uYou shoot a bolt.  The bolt pierces through the green ugly thing.  The green ugly thing gurgles horribly!Jxjm <u.Jxj -u.Jxj #.Jxj ....Jxj^ ;===5.9 (1.5)Jxj̩ Jxj; > _The green ugly thing is lightly wounded.JxjJ ))))))Jxj0))You shoot a bolt.KxjC2u.KxjJ#.Kxj3K.....KxjL-7.5 (1.6KxjqRKxjTf _The bolt completely misses the green ugly thing.Kxjo )))))))) Kxj\You shoot a bolt.  The bolt pierces through the green ugly thing!Kxj\<u.Kxj%^-u.Kxj^,DKxji& Kxji..Kxji ...Kxj3jD   acid dragon (wandering)  The green ugly thing is moderately wounded.Kxjk-9.0 (1.5KxjxqKxjt KxjuKxj#u9_You encounter an acid dragon.Kxj@uKxjh' Kxjh$))))))Kxjh ))Kxji.You shoot a bolt.  KxjGi5The bolt pierces through the green ugly thing!  KxjiRThe green ugly thing is heavily wounded.Kxj[<u.Kxj.Kxj,WKxjZ6 uKxjn.  The bolt closely misses the acid dragon.Kxj....W   wraithKxj)60.5KxjKxj KxjI_You encounter a wraith.Kxj .  You shoot a bolt.  The bolt pierces through the green ugly thing!!!  You kill the green ugly thing!Kxjl : .Kxj Okawaru accepts your kill.The bolt pierces through the wraith!!!  You destroy the wraith!KxjW)))))))) Kxj,OKxj< ..KxjMd......KxjsO   two-headed ogre (wandering)KxjBOkawaru accepts your kill.KxjKxj^ ###...#### ..Kxjƛ2carss the MarksfrogKxj#.#^...##### .#Barachi of Okawaru ******KxjDq#..###......##.#KxjhZHealth: 126/126 ========================Kxj#[## ##.###..#.#KxjМZMagic: 37/37 ========================Kxj.. #.# ##.#.#AC: 15Kxj-Str: 14KxjY..# ### #.#.#EV: 27Kxj|AInt: 13  ...Kxjm#.#.#SH: 0KxjٝADex: 33 ....Kxj>#.#.#Kxj>XL: 15 Next: 100% Place: Dungeon:12 )..Kxja4#.@.#KxjNoise: =====----  Time: 23962.0 (1.5)Kxj##........OKxjh) +3 triple crossbow of the Harvest {pene...####...Fire: h) +3 triple crossbow of the HarKxj#####KxjZO   two-headed ogre (wandering)Kxj}MThe bolt pierces through the green ugly thing!!!  Kxj/You kill the green ugly thing!Kxj+Okawaru accepts your kill.KxjThe bolt pierces through the wraith!!!  You destroy the wraith!Okawaru accepts your kill.Kxj$Kxj, KxjP  KxjnhYou encounter a two-headed ogre. It is wielding a +0 giant club and a +0 giant Kxj>_spiked club.KxjIYou have reached level 16!KxjJ/  --more--Lxj6 533/1338/38Lxj7 56Lxj7 0% Lxj/G Lxjs R _You feel stronger.Mxj˜ ))))))))O  MxjSYou shoot a bolt.  The bolt pierces through the two-headed ogre!  The two-headed ogre shouts in stereo!MxjFO.Mxj!......Mxj #^===--3.5Mxj&Mxj(j _The two-headed ogre is moderately wounded.MxjW o )))))))) MxjJX [You shoot a bolt.  The bolt pierces through the two-headed ogre!Mxj 4O.MxjI XO.DMxj i.....Mxj cD   acid dragon (wandering)Mxj C--5.0Mxj  Mxj b_The two-headed ogre is severely wounded.Nxj3: .NxjbYou shoot a bolt.  The bolt pierces through the two-headed ogre!!!  You kill the two-headed ogre!NxjE NxjnO))))))))NxjiD   acid dragon  NxjOkawaru accepts your kill.The bolt pierces through the acid dragon!  The acid dragon roars!Nxj*<D.Nxj(/y....)...Nxj3516.4 (1.4Nxj"?Nxj@ Nxj+AX_The acid dragon is moderately wounded.Nxj" A )Nxj_ )))))))Nxj  Nxj .You shoot a bolt.  Nxjݖ )The bolt pierces through the acid dragon!Nxj" ....)D..(catching breath)  The acid dragon is severely wounded.Nxj%  Nxj& *****The acid dragon spits acid at you.Nxjy 2D.Nxjo 6 .Nxj ...The splash of acid hits you! The acid corrodes you!Nxj Nxjh Nxj 216----Nxj X11 ====7.9 (1.5Nxj˴ 1Corr (-4) Nxj Nxj ' _You hear a shout!Oxjp )You shoot a bolt.  The bolt pierces through the acid dragon!!  You kill the acid dragon!OxjtT)))))))) Oxj{....)...Oxj7=---2===-9.4OxjOxj=P _Okawaru accepts your kill.PxjOPxjHUqGear: 27/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  h - the +3 triple crossbow of the Harvest (weapon) {penet, rF+ Str-3 Dex+2 Stlt t - a +4 longbow of drainingA - a +0 hand cannon Missiles (go to first with ()  i - 4 throwing netsp - 18 javelins  PxjUKw - a curare-tipped dart  x - a silver javelin Armour (go to first with [)  d - the +2 pair of slick slippers (worn) {slick, slippery, EV+4}  g - a +2 cloak (worn)  j - a +2 leather armour of poison resistance (worn) PxjVS q - the +3 hat of Pondering (worn) {Ponderous, Will+ MP+10 Int+5}  r - the +0 pair of gloves "Ridar" (worn) {Dex+3}  l - a +3 leather armour  m - a +2 helmet of intelligence  n - a +2 pair of boots of stealth  o - a +4 chain mail of cold resistance  z - a +0 kite shield of reflection PxjqVJewellery (go to first with "=)  b - an amulet of magic regeneration (worn) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Pxj Pxj Pxj Pxj  ###...#### ..carss the MarksfrogPxj #.#^...##### .#Barachi of Okawaru ******Pxj #..###......##.#Health: 117/133 =====================---Pxj, #[## ##.###..#.#Magic: 38/38 ========================PxjV .. #.# ##.#.#AC: 11  Str: 15Pxj ..# ### #.#.#EV: 27Pxj Int: 13  ...#.#.#SH: 0Pxj Dex: 33 ....#.#.#Pxj XL: 16 Next:  2% Place: Dungeon:12 )..Pxj #.@.#Noise: ===------  Time: 23969.4 (0.0)PxjY ##.....)...h) +3 triple crossbow of the Harvest {penePxj R...####...Pxj Fire: h) +3 triple crossbow of the Har#####Corr (-4) Pxj The splash of acid hits you! The acid corrodes you! _You hear a shout!  Pxj You shoot a bolt.  The bolt pierces through the acid dragon!!  You kill the acid dragon! _Okawaru accepts your kill.Pxj Pxjs Pxjr Pxj Pxj sRead which item? Scrolls Pxj/  f - a scroll of fear  t - 7 scrolls of teleportation  i - a scroll of identifyr - 9 scrolls of revelation  x - a scroll of amnesia  I - 2 scrolls of immolation PxjV  N - 3 scrolls of noise  S - 2 scrolls of silence  T - a scroll of torment  V - 6 scrolls of vulnerability Pxj  s - a scroll of butterflies [!] read|quaff|evoke[?] describe selectedQxjb& Qxj* Qxj'/  ###...#### ..carss the Marksfrog#.#^...##### .#Qxj/ Barachi of Okawaru ******#..###......##.#Qxj/ WHealth: 117/133 =====================---#[## ##.###..#.#Magic: 38/38 ========================QxjC0 .. #.# ##.#.#AC: 11  Str: 15..# ### #.#.#EV: 27Qxj0 Int: 13  ...#.#.#Qxj0 SH: 0Dex: 33 ....#.#.#Qxj71 XL: 16 Next:  2% Place: Dungeon:12 )..#.@.#Qxj|1 DNoise: ===------  Time: 23969.4 (0.0)##.....)...h) +3 triple crossbow of the Harvest {peneQxj1 ...####...Fire: h) +3 triple crossbow of the Har#####Qxj 2 Corr (-4) The splash of acid hits you! The acid corrodes you! _You hear a shout!  You shoot a bolt.  Qxjh2 The bolt pierces through the acid dragon!!  You kill the acid dragon! _Okawaru accepts your kill.Qxj:6 P  Okay, then.QxjM7 Qxj{: Qxj< . _RxjtRxjDrink which item? Potions  c - 5 potions of curing  h - 2 potions of hasteRxj a - 11 potions of ambrosia  e - 4 potions of enlightenment  i - 2 potions of invisibility  m - a potion of might  B - 2 potions of berserk rage  A - a potion of attraction  L - 3 potions of lignification RxjH M - a potion of mutation [!] read|quaff|evoke[?] describe selectedSxj SxjWSxjSxj^ ###...#### ..Sxjdcarss the Marksfrog#.#^...##### .#Barachi of Okawaru ******Sxj#..###......##.#Health: 117/133 =====================---#[## ##.###..#.#Magic: 38/38 ========================SxjH.. #.# ##.#.#AC: 11  Str: 15SxjD..# ### #.#.#EV: 27Int: 13  ...#.#.#Sxj#SH: 0SxjADex: 33 ....SxjH#.#.#XL: 16 Next:  2% Place: Dungeon:12 )..#.@.#Noise: ===------  Time: 23969.4 (0.0)##.....)...h) +3 triple crossbow of the Harvest {peneSxj...####...Fire: h) +3 triple crossbow of the HarSxj09#####Corr (-4) SxjhG_You hear a shout!  You shoot a bolt.  Sxj1The bolt pierces through the acid dragon!!  Sxj)You kill the acid dragon! SxjA_Okawaru accepts your kill. Sxj6_Okay, then.SxjP  Okay, then.SxjSxjSxj . _SxjSxjSxjwSxjSxj: _SxjSxj9%8Sxj4SxjSxj>SxjSxjkSxj%9SxjSxjSxjISxjSxjjSxjSxjSxj Sxj~&20SxjUSxjSxjSxjɷSxjSxj%1SxjSxjSxjSxjվSxjSxj#2SxjF=15 SxjSxjKj _You are no longer corroded.SxjSxjSxjSxjaSxj>SxjSxjN?3=SxjSxjJSxjSxjOSxj,SxjSxjk%4Sxj[SxjSxjSxjSxj`SxjSxj{SxjSxj%5SxjSxj Sxj]Sxj?Sxj{Sxj(%6SxjSxjSxjSxjhSxj"Sxj%7SxjSxjSxj}SxjNSxjSxjI Sxj8 Sxjg Sxj K8=Sxj Sxj Sxj Sxj Sxj Sxj ?9=SxjP Sxj$ Sxj Sxj Sxj SxjC Sxj Sxjf Sxjq Sxj &30Sxj Sxj SxjF Sxj8 Sxj Sxj %1Sxj%! Sxj# Sxj# Sxj$ Sxj' Sxj[( %2Sxj/) Sxj+ Sxj , Sxj, Sxj/ Sxj/ Sxj0 Sxj3 SxjA4 K3=Sxj!5 Sxj7 1 _HP restored.Sxj; Sxj < Sxj< SxjV> SxjA ,SxjB SxjcE Sxj=K #.#^##.# ##.....# #..###......##.# ........ SxjK C#[## ##.###..#.# .>...... .. #.# ##.#.# ........ .# ### #.#.# ........ . #.#.# .......? . Sxj L o#.#.# ........ #...##........ ##...@.)......---Sxj_L 4010.0 (40.6)#.......####.....#....###### ##.#SxjL -..SxjR SxjFS J---1.3 (41.9Sxj9W Sxj:Y ; _Found a stone staircase leading down.TxjęTxj<TxjTxjTxjTxj9=Txj,TxjcTxjTxjLTxjTxjTxjͻTxjTxjTxjTxj/TxjRTxjTxj,TxjTxjTxj$Txj:TxjTxjTxj;Txj,TxjTxjTxjJ.# ### #... Txjx ..$.##..#### Txj; ..........# ###### ######.#.##.....##.....##...##.#.........Txj# Txj###..#.##.>....... # ##.#.##............?..) Txj*# #.#.##........#.#.##.......@.....20.8 (9.5)Txj}l#.#.##...............[#...##................##.....).............# Txj.......####.....##.$...## Txj..###### #####.# ######Txj#.:##....##....TxjNTxj,2.1 (10.8)TxjTxj Txj$ <_Found a cloak and a falchion.Txj ,3.1 (11Txj&Txj(4 _a - a scroll of enchant armourTxjT Txj U TxjrW Txj [ TxjT_ Txj a Txj/h Txjk TxjTp Txjp Txjr Txj#u Txj9x Txjx Txjqz Txjy| Txj Txj7 Txj= Txjԅ Txj Txj Txjm N _You now have 879 gold pieces (gained 12).Txjw _Txj\ BTxj" TxjP Txj Txjb Txj Txje Txj Txj{ Txj Txj Txj Txj Txj Txj] Txj Txj Txj| Txj Txj Txj I _i - 2 scrolls of identify (gained 1)Txj 3Txj Txj Txjk Txj Txj` Txj TxjJ Txj Txjn Txj Txj Txj TxjD Txj Txja Txj} i  You encounter an orc. It is wielding a +0 flail.Txj Txj ######.#.##.....##.....## ....##.#................## ###..#.##.>..............# #Txj'  ##.#.##...............)# # #.#.##.....#  #...............#  .......[#  #..........#TxjV i#...o.).....@.......## .......####.....##.....## Txj ..###### #####.######## o   orc (wandering)..Txj Txj@ \.o43.6 (20.5Txj Txjn 54.9 (21.8 _Txji Txj Uxjs.##.....##.....## ................## #.>..............# # #...............)# # #.#.##................#  #.#.##................# UxjɇL #.#.##...............[#  #...##................# Uxj ##....o).....@.......## ###.....##.....##  #####.########  Uxj,H#.:# #.... ##.... UxjT. .. Uxj{Uxjzz.##.....##.....## ................## #.>..............#  Uxj#...............)#  #.#.##................#  #.#.##................#  #.#.##...............[# Uxj` #...##................#  ##....o).....@.......## Uxj###.....##.....##  #####.########  #.:# #.... Uxj}##....  .. Uxj Uxj+Uxj:,Uxj3Uxj5[ _An orc is nearby!Uxj 8))))))))UxjϘ ..oUxj Uxjn k..o.....UxjH ;===6.4 (1.5)UxjP Uxj h _You shoot a bolt. The bolt closely misses the orc.Vxj& )You shoot a bolt. The bolt pierces through the orc!!!VxjG))))))))VxjC3b..).....Vxj9-8.0 (1.6VxjZBVxjDG _You kill the orc!Vxj*VxjVxjVxjH _No target in view!VxjVxjVxjVxj Vxj:_No target in view!VxjQVxj%Vxj:VxjVxjd.....##.#................## .###..#.##.>..# .# ##.#.##.Vxj1)# ## #.#.##.....#  #.#.##......# #.#.##Vxj.........[# #...##.........#VxjO ##.....).............## #.......####....@##.....#0.0VxjQs###### #####.######## .#.:#  #.... ##.Vxj... ##...##....##..Vxj_..#.#.Vxj%Vxj7---9.3 (1.3VxjVxj Vxj*_Found a broken altar of Ashenzari.WxjWxj:---WxjbWxjH _No target in view!WxjWxjtWxjWxjUWxj###..#.##.>.. ##...) Wxj%c## ....  .........[..#.......#.....).............# Wxj'#.......####.....##.....## ...###### #####@######## 0.0#.:#  #....#..... ##.....Wxj.##....#.##...#_..#.#.#.)##.#.#WxjZ50.7 (1.4WxjA% _Found a dagger.WxjUL WxjL WxjaN WxjW Wxj\ ,Wxj^ Wxjf + # ##.#.##...............)# # #.#.##.Wxjf .........#  #.#.##..........# #.#.##.........[# #...##..........# ##.....).............## WxjWh .......####.....##.....## ..###### #####.########  #.@#  #........###.......###.....##.#...##...#._..#.#Wxjh .#..)##.#.#Wxjh r#.##..# Wxji +#  Wxj;i BYou pick up a parchment of Flame Wave and begin reading...Wxjn -2.0 (1.3WxjEo +3.0 (2Wxjs Wxj}t  Wxjt =_You add the spell Flame Wave to your library.Yxj 2Yxj4 Spells (Memorise)TypeFailure Level  a - FreezeIceYxj51% 1b - Ensorcelled HibernationHexes/Ice1%2  c - JinxbiteHexes1%Yxj542  d - Confusing TouchHexes1%Yxj66<3  e - Poisonous VapoursAlchemy/Air3%Yxj6q1  f - ApportationTranslocation16%1  g - FoxfireConjuration/Fire16%Yxj71  h - Kinetic GrapnelForgecraft16%1  i - Construct Spike LauncherForgecraft22%2  j - Lesser BeckoningTranslocation22%Yxj7.2  k - ScorchFire22%Yxj48C2  l - Static DischargeConjuration/Air22%Yxj8;2  m - Fulminant PrismConjuration/AlchemyYxj936% 4  n - Leda's LiquefactionAlchemy/Earth36% 4  o - PetrifyAlchemy/EarthYxjh9g36% 4  p - Sticky FlameFire/AlchemyYxj9K36% 4  q - Fugue of the FallenNecromancy41% 3  r - Maxwell's Portable Piledriver Translocation41% 3  s - Stone ArrowConjuration/EarthYxj;<41% 3  t - Teleport OtherTranslocation41% 3  u - Vampiric DrainingNecromancy41% 3 9 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitZxjZxj!Zxj+# ##.#.##...............)#carss the Marksfrog ZxjN,n# #.#.##................#Barachi of Okawaru ******#.#.##................#Health: 133/133 ========================Zxj,#.#.##...............[#Magic: 38/38 ========================#...##................#AC: 15Str: 15##.....).............##ZxjY-EV: 27Int: 13 .......####.....##.....##SH: 0Zxj-fDex: 33 ..###### #####.########XL: 16 Next:  2% Place: Dungeon:12#.@#Zxj.Noise: ---------  Time: 24053.0 (0.0)#........#h) +3 triple crossbow of the Harvest {peneZxj}.##.......#Fire: h) +3 triple crossbow of the Har###.....#Zxj.#.##....#...##...#ZxjI/._..#.#.#..)##.#.##.##..# # Zxj/_No target in view! _Found a broken altar of Ashenzari. _No target in view! Zxj$0_Found a dagger.  You pick up a parchment of Flame Wave and begin reading... _You add the spell Flame Wave to your library.Zxj5P  Okay, then.Zxj6Zxj0;Zxj<. _Zxj Zxj s Your spells (describe)TypeZxjF FFailure Level  b - Mephitic CloudZxj Conjuration/Alchemy/Air 19% 3 c - Yara's Violent UnravellingHexes/AlchemyZxj P17%5  d - Polar VortexZxj IceZxj, ^100% 9  e - Eringya's Noxious BogAlchemyZxjd 83%Zxj 6 Zxj Select a spell to describe [?] help [!]/[I] toggle spell headers\xjh\xj\xj# ##.#.##...............)#carss the Marksfrog # #.#.##................#Barachi of Okawaru ******\xj3F#.#.##................#Health: 133/133 ========================#.#.##...............[#\xj]Magic: 38/38 ========================#...##................#AC: 15Str: 15##.....).............##EV: 27\xjInt: 13 .......####.....##.....##SH: 0Dex: 33 \xj:..###### #####.########XL: 16 Next:  2% Place: Dungeon:12#.@#\xj(;Noise: ---------  Time: 24053.0 (0.0)#........#h) +3 triple crossbow of the Harvest {pene##.......#Fire: h) +3 triple crossbow of the Har###.....##.##....#\xj]...##...#._..#.#.#..)##.#.##.##..# # \xj#_Found a broken altar of Ashenzari. _No target in view! _Found a dagger.  You pick up a parchment of Flame Wave and begin reading... _You add the spell Flame Wave to your library. _Okay, then.\xj\xj\xj:\xj\xj]xj]]xj]xj@]xj]xj]xj=$ _]xj]xj]xj]xj<]xj}]xj]xj]xj)]xjl]xj]xjM]xj]xj]xj]xj]xj]xj]xj]xj]xj]xj]xj]xj_]xj]xj]xj]xj]xjL]xj]xjZ]xjk]xj]xj(]xj]xj  ]xjV ]xj ]xjc ]xj ]xj ]xj ]xj? ]xj ,]xj^ ]xja ]xj< ,]xj ]xj ]xjU ,]xj ]xj! ]xj$ ,]xjl% ]xj& ]xj( ,]xjl) ]xj+ ,]xjt, ]xj&/ N _You now have 892 gold pieces (gained 13).]xj&1 3]xj1 ]xjm4 ]xj4 e  You encounter a troll.]xj; ...... ..# .# ..##.# .....# ...######]xjo; +## ........# ###..T #####.##########..... .## #.........##..#### #...#########...@......######## ]xj; #.#^...######.#.###.....## ..###......##.#................## ]xj< w[## ##.###..#.##.>..............# . #.# ##.#.##...............)# # ### #.#.##................# T   troll (asleep)#.#.##................##.#.##...............[#]xjP< I#...##................#]xjfB e76.3 (23.3)7.6 (24.6 _]xj1E ]xj`F ^xjD ))^xjAV))))))T  ^xjm  You shoot a bolt. The bolt pierces through the troll!  The troll shouts!^xjfGT.T.......===9.1 (1.5) _The troll is moderately wounded.^xjY ))))))) You shoot a bolt. The bolt pierces through the troll!!^xjG.T^xjw`..... ^xj)80.6^xj^xj~ ^xjK_The troll is almost dead.^xjO .  You shoot a bolt. The bolt pierces through the troll!!!  You kill the troll!^xjR;)))))))^xj'SJ^xj]N.......^xj[(2.1^xj8^xjP _Okawaru accepts your kill.^xj2  _No target in view!^xj^xj3^xj^xj# # .# ##.# ^xj$q### ..###### ^xj7$_.# ## ^xjj$N.###...)#####.#^xj$Y###..... ## #.^xj%.##..#### ...##...## 0.0 ^xj%X.#^...######.#.##.....##.....## ###......##.#.....## ^xj%## ##.###..#.##.>... ^xj0&# #.# ##.#.##..........  ### #.#.##.......##.#.##........^xjt&`##.#.##.........^xj'[##...##..........#^xj[0^xj,27---3.4 (1.3^xj8^xjD; ^xj;_Found a mace._xjc_xj_xjS_xj՜_xjϟf  You encounter a wraith._xjqA.#... .W # .# . ##.# .## .# _xj<... ###### #.# ###......# #.###...). #####.##########.....# ## #.........##@.#### --- ..#########..........######## _xj#^...######.#.##.....##.....## #......##.#.........## # ##.###..#.##.>.##.# ##.#.##...)# W   wraith (wandering)### #.#.##...#.#.##...##.#.##...[_xj4#_xjU.W0.0_xj1E.W_xjh_xj44.8 (1.4 __xj_xj_xj@I Q ))))_xjI B))))W  _xjI   _xjJ 7You shoot a bolt. The bolt pierces through the wraith!!_xjy '.W_xjV 2...._xj ..._xjg 7===6.4 (1.6_xj _xj' _ _The wraith is severely damaged._xj .  You shoot a bolt. The bolt pierces through the wraith!!!  You destroy the wraith!_xj:_xj')))_xj ))`xj@;.....`xjB537.9 (1.5`xjH`xjK `xj0LB_Okawaru accepts your kill.`xjX4`xj$`xj `xj :_No target in view!`xj3`xjx`xj`xjn`xj$ _`xj7`xj`xjC`xj`xj`xj`xjp`xj`xj`xj9`xj8,`xj`xj`xj,`xj`xjk `xj9 ,`xjx `xj`xj,`xj`xj`xj,`xj`xj3`xj`xj> `xj `xj"`xjE%`xj%`xj&`xj'`xjr)`xj)`xj*`xj+`xj.`xjJ.`xj /`xj<0`xj:2`xjt2`xj13`xjN4`xj+6`xj6`xj7`xjL8`xj:`xj:`xj;`xjD=`xjR?`xj?`xj@`xjC`xjC`xjD`xjGn _V - 7 scrolls of vulnerability (gained 1)`xjaI`xjI`xjxJ`xjL`xjN,`xjP`xjWQ`xjS,`xjT`xjU`xjX,`xj:Y`xjZ`xj,],`xj%^`xj_`xja`xj:b`xj3c`xjd`xjxhB`xji`xjl`xjm`xjm`xj)sL ############ #.......$..# #..........# `xjs #..........#  #.####..........# #.........@.....#--- # ##.######...######  `xj(t#....##...###  ### #....###... ##...# ..# ######.# .####.......# ......#####...## `xjmto... ###..#`xjw1120.8 (32.9)`xj~xH---1.8 (33`xjz`xj|4 _w - a scroll of enchant weapon`xj `xj/ `xj `xjg `xj `xj ,`xj! `xj" ,`xj $ `xj% `xj( `xj/) `xj) `xj+ `xj!- `xj|- `xjC. `xj91 `xj1 `xj@2 `xj4 N _You now have 906 gold pieces (gained 14).`xj7 3`xj8 `xj9 `xjj< `xj< `xjx= `xj? `xjNB B`xjC `xjME `xjE `xj~F `xjG `xjuL B`xjIM `xjO `xjPP ,`xjQ `xjS `xjT `xjU `xjV `xjX `xj*Y `xjY `xj[ `xj] `xj:^ `xj^ `xj_ `xja `xjUb ,`xjc `xje `xje `xjef `xjg `xj4j `xjl B`xj%n `xjn ,`xjo `xjq `xj r `xjr `xjs `xjv `xjv ,`xjy `xjn{ `xj{ `xjx| `xj} `xj `xj* ,`xj `xj ,`xjۄ `xj `xj ,`xj `xjh `xj `xj `xj `xj~ `xj̒ `xjg `xjI `xjR `xjޚ `xje `xj `xj `xj `xj. `xj} `xj `xj `xj% `xj `xjְ `xj ,`xjc `xjx `xjP `xj `xj$ `xj6 `xj( `xj `xj6 `xj R  There is a stone staircase leading down here.`xjA `xj  _`xjW `xj a  You see here a yak skeleton.`xj `xjZ  _`xj `xj `xj ........##### ##.....##.####.... ..#####.....####..###.........### #.# #####.)).)))#.........### #.`xj &##...##......##.#..# #.#..#..#......##.##...###...###.÷÷.>......# ##...#.## ###.÷.....######### #..######...÷.........#... #......#####.####66.5 (44.7 `xj x.......#...####....## #.....## #... ###...######## #..`xjf l. #.#^...##### #.!. #..###......# #... #[## ##.###..`xj   #.†. .. #.# ##.  #... ..# ### #. `xj  #... ...#. `xj``xj.7.8 (46.0`xjj`xj `xjt=_Found a human corpse.axjaxjkaxjIaxj+axjaxj˩axjaxj߯axjaxjSaxjaxjaxjaxj%  axjSYou encounter a skeletal warrior. It is wielding a +0 scimitar.axjaxj ##.# #####.)).)))#.........### axj  #. ##...##......##.#..# axjAr #. #..#..#......##.##...axjx axj#...###.÷÷.>......# ##. axj#.## ###.÷.....##### #..######...÷.........# axj}... #............#####.axj.......#...####....## #...axj #### #.@.# ###...## axj>#...# #.#^...###axj` #.!.# #..###..... #...# #[## ##.axj #.†.# .. #.# axj] #...# ..# ### z   skeletal warrior (wandering)axj #...# ... #...#....axjU ..z..)..axj&70.5 (2.7axj )zaxj<.axj+axj41.8 (4.0 _axjaxj, axj5 ))))))))You shoot a bolt.axj޵ I.zaxjF %.axj 4!..axj ..axj '===axjK 3.3 (1.5axj axjA c _The bolt closely misses the skeletal warrior.axjT )))))z  ))axjf)You shoot a bolt.  The bolt pierces through the skeletal warrior!!!bxj17z.bxj27z.bxj <_.!...bxj<(4.8bxjLbxjNi _The skeletal warrior is severely damaged.bxjː0 .  bxj2You shoot a bolt.  The bolt pierces through the skeletal warrior!!  You destroy the skeletal warrior!bxj6))))bxjxE))bxj˙#))bxj.!...)..bxj=#046.3bxj(bxjS*P _Okawaru accepts your kill.bxj{bxj|bxjIbxjH _No target in view!bxjbxjkbxjbxj%H _No target in view!bxj bxjH bxj bxj bxj bxj $ _bxj` bxj bxj %  bxj iYou encounter a skeletal warrior. It is wielding a +0 hand axe.bxj?  #. #..#..#......##.##... bxj #...###.÷÷.>......# ##. #.## ###.÷.....########..######...÷.........# bxj g... #............#####.bxj* .......#...####....## #...#### #...# ###...####bxjt  bxj #...# #.#^...###  #..###.....bxj !---bxj _#[## ##bxjJ †.# .. #.# #z   skeletal warrior (wandering)bxj~ ...#...###z##...bxj .7.6 (1.3.bxj{ Sbxj5 I---8.9 (2.6bxjW# bxj<% 8 z bxjp% F_The skeletal warrior leaves your sight.bxjm+ z   skeletal warrior (wandering) bxj+ .z###.# #...  A - 2 potions of attraction (gained 1)bxjF, +9.9 (3bxj0 bxj7 { _You encounter a skeletal warrior. It is wielding a +0 mace.cxjY ))))cxj)z  )))You shoot a bolt.  The bolt pierces through the skeletal warrior!!!cxjjz.zcxj.†...z 2 skeletal warriors.cxj .cxj8===81.4 (1.5cxjqcxjoi _The skeletal warrior is severely damaged.cxj ))))))))You shoot a bolt.  The bolt pierces through the skeletal warrior!!cxj8z.cxj̓7z.cxj cxj@+acxj z.  The skeletal warrior is heavily damaged.cxj3z.cxj.†.a   howler monkey (wandering)..cxj(2.9cxjcxj^ _You encounter a howler monkey.cxj2 ))))))))You shoot a bolt.  The bolt pierces through the skeletal warrior!!cxj K.acxjf 9z.cxjޖ Hz)cxj} :a.cxj N.†.....cxj -4.5 (1.6cxjy cxjH i _The skeletal warrior is almost destroyed.cxj)I .  You shoot a bolt.  The bolt pierces through the skeletal warrior!!  You destroy the skeletal warrior!cxjQ?)))))cxj'R#   skeletal warrior)a  )The bolt pierces through the skeletal warrior!!  cxjfRYou destroy the skeletal warrior!  Okawaru accepts your kill.  The bolt closely misses the skeletal warrior.howler monkey!  The howler monkey howls!cxj4 z.  The howler monkey is severely wounded.cxj Ea.cxjj6z.cxj; .$.(catching breath)cxj.  The howler monkey hoots and howls with incredible vigour!cxjvd6========6.0 (1.5cxjcxjv' _You hear a shout!dxj6 †  You shoot a bolt.  The bolt pierces through the skeletal warrior!!!  You destroy the skeletal warrior!dxjO .  Okawaru accepts your kill.The bolt pierces through the howler monkey!!!  You kill the howler monkey!dxj(\ )))))))#.dxj#.dxj)])$....dxjG 7===-----dxjEb7.5 _Okawaru accepts your kill.dxjdxj dxjf_Your Invocations skill increases to level 8!dxjgdxjSh<-----dxjmdxjo dxjo:_No target in view!dxja dxjb dxji dxj"t dxj} dxj : _dxĵ dxj, dxj dxjC :  Things that are here:dxj ^  a +0 mace; a human corpsedxj dxj  _dxj dxjo k  You now have 924 gold pieces (gained 18).  Things that are here:dxj dxj dxj G _a +0 hand axe; a +0 leather armourdxj 3dxj dxj dxj[ ,dxjH dxj dxj ,dxj dxj dxj  #### #...# ###...#### dxj #...# #.#^...# #...# #..###... ###...# #[## ##.#dxj  ####.#.).# .. #. ....#.).# ..# ### #.<#..)# ...# #..#...#....# ....)..# ---96.3 (8.8...........#...## #######..###.### #.#.. .. ... ##. ##.. ..  .. ... ###dxj dxjp H---7.7 (10.2)dxj3 dxj 9 _Found a stone staircase leading up.exjvexj exjpexjexjeexj@exjHexjexj'exjexjexjBexj%  exj`You encounter an orc wizard. It is wielding a +0 mace.exj #...# #..###..###...# #[## ##.####.#.).# .. #....#.).# ..# #exj #.<#..)# ...#  #..#...#....# .########......).exj(.............#...##########@.###.#### ##.......oexj.. ##....###. ....... ....### ...##o   orc wizard (wandering) #### exj exjU200.3 (2.6)o.exj}exjD41.6 (3.9 _exjYexj$exj ( exj& Q.  You shoot a bolt.  The bolt pierces through the orc wizard!!!  exj^ @You kill the orc wizard!exj P)))))))exjAL I......)exjO 7===3.1 (1.5exj9T exjU : _Okawaru accepts your kill.exjV exj?exj@exjDexjTFH _No target in view!fxjfxjyfxjfxj| fxj:_No target in view!fxj3fxjfxjfxjpfxj+$ _fxjfxjfxjC###...# #[## ##.##fxj####.#.).# .. #.# ....#.).# ..# ### #.<#..)# ...# fxj@#..#...#....# .########......)..# .............#...## fxje#########..###.##### #.. ##.@....)... ....---4.4 (1.3fxj2##....###.: .. .........  ......#####......fxjgi########## fxjfxj?I---5.7 (2.6fxjfxj fxjQ_Found a parchment of Passage of Golubria.fxj fxj fxj fxjɛ  fxj :_No target in view!fxj fxjv fxj fxjT fxj\ fxj3 $ _fxj fxj fxj? fxj fxje fxj" fxj3& fxj& fxj.. fxj1 fxj4 fxj4 fxj 7 fxj: fxj> fxj> fxjA fxj}E fxjJI fxjI fxj M fxjP fxjT fxjT fxjW fxjZ fxj] fxjU^ fxja fxj0e  fxjxe < You see here a +0 dire flail.fxjm fxjSn  _fxjSq fxjmw fxjz fxj6{ fxj ~ fxj fxj@ fxj fxj fxj  fxj | You encounter an orc. It is wielding a +0 falchion.fxj >#...#####..###......##...#..##[## ##.###..fxj K####.#.).#.....# #.# ##.....#.).#....# ### #.#.<#..)#....# #.fxj% A #..#...#....# #..########......)..## #.fxjb .............#...## ###########..###@####### #.fxj M##......)...o!. ....##########....###.:... ..fxj #..............##..........######.........## fxjT qo   orc (wandering)fxj =###########fxj \20.3 (14.6)o.fxj fxjҨ ,1.6 (15.9 fxj _fxj fxj* gxj3Gl .  You shoot a bolt. The bolt pierces through the orc!!!gxjKO))))))))gxjn.)..$...gxj;===3.2 (1.6)gxj.gxjrG _You kill the orc!gxj=4gxjgxj}H _No target in view!gxj gxjA gxj gxj" H _No target in view!gxjgxjgxj]gxjgxjgxj$ _gxj gxj gxjgxjgxjgxj$  Things that are here:gxj3h  a +0 mace; a +0 robe; an orc corpsegxjgxjH _gxjlgxj!gxj'gxj (gxj]+gxj-gxj0gxj0gxj2gxj)8k  You now have 938 gold pieces (gained 14).  Things that are here:gxj8gxj:gxj>B _a +0 falchion; a +0 ring mailgxjtA3hxjhxjYhxjhxj+hxj hxj hxj hxjhxj`p _h - 3 potions of haste (gained 1)hxjhxjhhxjEhxjvhxj hxj !hxj"hxj$hxjM'hxj 1hxj BhxjG).#.....# #.# ##.#.##.... ).#....# ### #.#.##........ .)#....# #.#.##......... ..#....# #.#.##......... ...)..## #...##......... .#...## ######.....)....... ##.###########.......####.....# ....)..)........###### #####.# ...###.:......#.@# #..##--- .......#########%........ #.... ...##### #######.## ##... ..#####. ### #.## ...#  .._.. #..)# ##.## hxjJ )# ### .) ..)..#. .#...## ######.....) ##.###########.......####.....## ....)..)........###### #####.######.:......#..######## #......#########@..........##### #######.## #### ######. hxj>N043.7 (20.5)hxjNJ---5.0 (21.8hxjRhxj_U _You see here a medusa talisman.hxj7hxjT8hxj_9hxj=hxj ?hxjpA: _hxj1ChxjD,hxjFhxjqGhxjHhxjIhxjJhxjL,hxjJMhxjNhxjOhxj|QhxjQhxj`ShxjThxjUhxj/Vhxj[WhxjXhxjYhxjlZhxj`^Bhxj_,hxjKahxjbhxjbhxj2dhxj>fhxjhxjAhxjAhxjIDhxjF$  Things that are here:hxjmJB  a +0 falchion; a +0 ring mailhxj\MhxjN _hxjPhxjShxj}ZBhxj]hxjfhxjfhxjihxj+l$  Things that are here:hxj1ph  a +0 mace; a +0 robe; an orc corpsehxjthxj u _hxj)xhxjJ|hxj.hxjzhxj&hxjYhxjhxjhxj؎hxjhxj,hxjhxjhxjhxjhxjhxjPhxjhxjhxjKhxj֮hxjJhxjhxjóhxjkhxjظhxjrhxjYhxj0hxjhxjhxjhxjhxjIhxjhxjhxjhxjWhxjhxj|hxjhxj&hxjhxjhxjhxjhxjhxjVhxjfB  You see here a +0 dire flail.hxjhxj _hxjhxjhxj hxj hxj hxj_ hxjb hxj hxjb hxjy hxj: `hxj= \ #..######...÷ hxjH= ... #......#### .......#...####....##  hxjp= #### #...# ###...## hxj= #...# ##.#^ #...#####..# hxj= u###...#..##[##  hxj= #######.#.).#.....#  hxj> #.....@.#.).#....## #326.7 (81.7hxj*>  hxjF> ...<####.<#..)#....#  hxj> #..#...#....#  .########......)..##.............#...##hxj> C#########..###.############......)..).....#######....###.:.....hxj/? S#..............######hxjPD hxjE .8.0 (83.0hxjI hxjK 9 _Found a stone staircase leading up.ixjݶixjixjixjixjoixj;ixjixj>ixjixj ixj%ixjixj2ixjixjixj>ixjqixjixjixjixjixj]ixjixj ixjixj[ixjixjP  There is a stone staircase leading up here.ixj9ixj _ixjixjixjixjixj2ixj3ixjixj2ixj|ixjqixj+ixjixjixj8ixjixjeixjixjixj-,ixjixjixjixjixjJixj  #.# #..#..# ixj~ .# #...###.÷ #.# #.## ### #.# ##..######.#.# ##... #....ixj} #.##........#...#####....#### #... #..)......# #... #..@......# #... #####.........# ###...##.........########.#.).# #.........##.......#.).# #...........<####.<#..)# #..........### #..#...ixj '#....^....########......#.....................##........#########..###.ixj j78 M#...## #..#..# ..###.÷ #.## ### ##..######ixj a ##... #...... #.##........###....####  ####.........# ###..#.........########.#.).##.ixj!!ixj'/45.2 (17.2ixj(.6.5 (18.5ixj-ixj7 ixj77i_You see here a +0 spear of venom.ixjixjixj-ixj| ixj ixj: _ixjixj/ixjixjixjeixjsixjixjixjixjixjKixjzixjixjgixjixj ixj%$ixj%ixj5&ixjV'ixj)ixj+ixjm,ixj.ixjo2ixj4ixjB5ixj&7ixj>ixjA,ixjCixjEIixj.K,ixj?MixjOixjQixjRixjTixjUixj€  Things that are here:ixj^a  a +0 spear; a gnoll skeletonixj<5 _ixjixjixjixj4ixjixjڒ=  You see here a +0 spear.ixj|ixj _ixjAixjixjixjixjixj@ixjjixjixjiixjixjixjήixjiixjuixj1ixjixj1ixjixjixjҹixjDixjžixj,ixjIixj5ixjixjUixjixjixjMixjixjixjixjwixjixj/ixjixjixj/ixj<ixjixjixj2ixjixjixjFixjixjixjsixjixjixjixj> ixj k## .####ixjf## ....####.. #.#....############## #. ixj#.####.......[..@...# #. #.#################.# #. ixj{#........# #..# #. ixjP#........# #.## # ##. #........#########.# ##.# #.. #..................###...######. ixjK#....<...#########.#...###... ixj#...†....# #...####..###### #........##### ##.....##.####..ixjQ/88.8 (42.3ixj,9.8 (43ixjixjM, _p - a scroll of poisonixjiEixjEixjFixjRJixjeK,ixj%MixjNixjOixj.Oixj{PixjrQixjqRixjRixjSixjoUixjMWixjWixjYixj[ixj\,ixj^ixj`ixjAbixjbixjRdixj/fixjhixjhixj"jixjTlixj$nixjYnixj-pixjwixjyixjyixjk|ixj΄ixjixjIixjixjixjixjAixjixjixj%ixjfixjixjixj}### #### #..# #... ixjם'############## ## #.# #... ......[......# .. #.# #...ixjn##########.# .# #.####... ..# #..# ># #........# #.## .# ##.###### ..#########.# ###.# #....##.. ............###.@.######.##....##405.4 (15.6 .###.#...###......###...# ixj̞..# #...####..########..## ..##### ##.....##.####.......#######..###.........#####...# #####.)).)))#.........### ###..  ##...##......##.#..# ##. ixj ###..#..#......##.##...#######.  #...###.÷÷.>......# ##......ixj_ixj.6.7 (16.9ixjixjn; _Found a stone staircase leading down.jxj[jxj2\jxj^jxjdjxjygjxjhjxjjjxjqjxjtjxjtjxj wjxjzjxj |jxj|jxj~jxj]jxj͂jxjLjxjjxjʈR  There is a stone staircase leading down here.jxjjxjƊ _jxjjxj@jxjjxjjxjjxjjxj"jxjjxj`jxj`jxjtjxjjxjjxjjxjAjxjjxjjxjjxjjxjtjxj_jxjSjxjjxj.jxjۥjxjbjxjvjxjjxjjxjjxj"jxjjjxjjxjjxjNjxjvjxjjxjujxjjxj]jxjjxjPjxjjxjgjxjjxjjxjjxjjxjjxjMR  There is a stone staircase leading down here.jxjjxj _jxj#jxjjxjpjxjjxjjxjjxjQjxjjxjjxjjxjjxjjjxjjxjjxjjxjjxjjxjjxjjxjTjxj jxjjxjTjxjjxj:jxj:jxjjxj3jxjfjxj=jxjjxj$jxjzjxj<jxjjxjMjxjbjxjjxjQjxjjxjsjxj jxj' jxjz jxjV jxjS jxjjxjjxj jxj[jxjjxjjxjjxjrjxj8jxjjxjjxjjxja,jxjjxjjxjPjxjjxj jxjjxj< jxj jxj jxjP"jxj"jxjA#jxj#jxj$jxj%jxj%jxjE&jxj\'jxj(jxjG(jxj(jxj)jxjo*jxj*jxj+jxj+,jxj,jxj-jxj-jxj.jxjJ/jxj/jxj/jxj0jxj1jxj 2jxj2jxj>8jxjM9jxj9jxjY:jxj;jxj<jxj<jxj#>jxj^?jxjI@jxjn@jxjhAjxj$CjxjeDjxjDjxjEjxj$Gjxj?HjxjHjxjzIjxjJjxjKjxjLjxjLjxjMjxjNjxj6OjxjOjxjlVjxj`WjxjWjxjeXjxjGZjxj[[jxj[jxj\jxj^jxj_jxj$`jxjNajxjScjxjdjxjdjxjejxj#hjxjijxjijxj,kjxjmjxj ojxj]ojxjpjxjrjxjtjxjujxjvjxjxjxjzjxjzjxjP|jxj~jxjXjxjjxjjxjjxjjxjυjxj jxjKjxjjxjjxjTjxjejxj܏jxj)jxjljxjCjxjДjxjjxjOjxjjxjjxjjxjQjxjAjxjjxjjxj[jxj4jxjjxjQjxjjxjjxj#jxjPjxjΪjxjjxjjxjjxjʯjxjjxjjxjjxjӴjxjFjxjjxjȷjxjjxjjxj޻jxj/jxj*jxj,jxjjxjjxjjxj jxjUjxjVjxj,jxjjxj&jxjjxjjxjIjxj/jxjjxj,jxjjxjjxj,jxjjxjjxjjxj`jxjfjxjUjxjjxjjxjjxjjxjjxjjxjjxjjxjjxjejxjdjxj jxjjxjjxjjxjjxjjxj.jxjW jxj] jxj,jxjjxjjxjjxjJjxjjxjdjxj jxjHjxjjxj"jxj*$jxjz$jxj%jxjd)jxj*jxj+jxj,jxji0jxj2jxj`2jxj3jxj=7jxj9,jxj6:jxj=jxj!?jxj{?jxj@jxjDjxjiEjxjEjxjFjxjIjxjcKjxjKjxjLjxj+PjxjwQjxjQjxjRjxj2U$  Things that are here:jxjqX%  jxjXsa +0 flail; a +0 giant club; a +0 giant spiked clubjxjZjxjZ _jxj\jxj#_jxj`jxj`jxjajxjdjxjf,jxjygjxj_jjxjkjxjkjxjljxjojxjWvjxjvjxjwjxj {jxjt|jxj|jxj}jxjjxjځjxj/jxjjxjjxjˆjxjjxjjxjjxjnjjxjjxjjxjjxj'jxj|jxjjxjӗjxjjxjjxjKjxjXjxj\jxjjxjjjxj\jxjjxjǧjxjɩjxjȬjxj,jxjjxjjxj'jxjjxjJjxj&jxjjxjjxj/jxjWjxjjxjjxjjxj$  Things that are here:jxj@B  a +0 falchion; a +0 ring mailjxjjxj# _jxj>jxj>jxj,jxjjxjjxjjxj$jxj=jxj0$  Things that are here:jxj e  a +0 mace; a +0 robe; an orc skeleton _jxjQjxjjxjjxj=jxj+jxjjxjjxjjxj!jxj%jxj%jxjM(jxj*jxj-jxjf-jxjj/jxj1jxj?3jxj3jxj4jxj6jxj8jxj8jxj%;jxj<jxjE>jxj>jxj?jxjAjxjBjxjCjxjDjxjEjxjFjxjGjxjGjxjMIjxjBJjxjJjxjMKjxjLjxjMjxjMjxjNjxj6PjxjQjxjQjxjRjxjTjxjUjxj.VjxjWjxjXjxjYjxjYjxjZjxjl#.........# #... #####.........# ###...# jxjl#.........########.#.).# #.........##.......#.).# #...........<####.<#..)# jxjm#..........### #..#...# jxj=m#....^....########......) #.....................# jxjfm#.......@#########..###.578.0 (171.jxjm3) jxjm#........# ##...... #........# ..#jxjm jxjm~########## #.... #.......jxj n #.........## ########### jxj(njxjGn jxjnjxj rjxjs jxjs7_Done exploring.kxjukxj(Gear: 27/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with )) kxj h - the +3 triple crossbow of the Harvest (weapon) {penet, rF+ Str-3 Dex+2 Stlt t - a +4 longbow of drainingA - a +0 hand cannon kxjMissiles (go to first with ()  i - 4 throwing netsp - 18 javelins  w - a curare-tipped dart  kxj0x - a silver javelin Armour (go to first with [)  d - the +2 pair of slick slippers (worn) {slick, slippery, EV+4}  g - a +2 cloak (worn) kxj j - a +2 leather armour of poison resistance (worn)  q - the +3 hat of Pondering (worn) {Ponderous, Will+ MP+10 Int+5} kxjg r - the +0 pair of gloves "Ridar" (worn) {Dex+3}  l - a +3 leather armour kxjK m - a +2 helmet of intelligence  n - a +2 pair of boots of stealth  o - a +4 chain mail of cold resistance  z - a +0 kite shield of reflection Jewellery (go to first with "=)  b - an amulet of magic regeneration (worn) kxj[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]kxjO-kxjx3kxj8#.........# #...## carss the MarksfrogkxjQ8#####.........# ###...#. Barachi of Okawaru ******#.........########.#.).#. Health: 133/133 ========================kxjx8#.........##.......#.).#. Magic: 38/38 ========================kxj8#...........<####.<#..)#. AC: 15Str: 15kxj8#..........### #..#...#. EV: 27Int: 13kxj8#....^....########......) SH: 0Dex: 33kxj 9#.....................#.. XL: 16 Next:  7% Place: Dungeon:12kxj09>#.......@#########..###.# Noise: ---------  Time: 24578.0 (0.0)#........#lxjz##...... h) +3 triple crossbow of the Harvest {pene#........# #######....# Fire: h) +3 triple crossbow of the Har########## #...........#..........##.........############# _a +0 flail; a +0 giant club; a +0 giant spiked clubThings that are here: _a +0 falchion; a +0 ring mail  Things that are here: _a +0 mace; a +0 robe; an orc skeleton _Done exploring.lxj"[[?25h[?0c  Search for what [Enter for "."]? mxj" [?25l[?1cmxjmxj,29 matches: travel [toggle: !], by type [/], hide useless & duplicates [=]  a - [D:12] a +0 clubb - [D:12] a dagger  c - [D:12] a +0 dire flail  d - [D:12] a +0 falchion  e - [D:12] a falchion  f - [D:12] a +0 flail  g - [D:12] a +0 hand axe  h - [D:12] a +1 heavy flaili - [D:12] a +0 mace (1 further duplicate)  j - [D:12] a mace  k - [D:12] a +0 scimitar  l - [D:12] a +0 spear (3 further duplicates)  m - [D:12] a +0 spear of venomn - [D:12] a cloak  o - [D:12] a +0 leather armour  p - [D:12] a +0 ring mail (1 further duplicate)  q - [D:12] a ring mail  r - [D:12] a +0 robe  s - [D:12] a scale mail  t - [D:12] a medusa talisman  u - [D:12] a broken altar of Ashenzari  mxj:v - [D:12] a dispersal trap [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]nxjN  f - [D:12] a +0 flail  g+0 hand axe  h - [D:12] a +1 heavy flailimace (1 further duplicate)  jmace  kscimitar  nxjlspear (3 further duplicates)m0 spear of venomncloak  o+0 leather armour  pring mail (1 further duplicate)  q - [D:12] a ring mail  r - [D:12] a +0 robe  sscale mail  tmedusa talisman  ubroken altar of Ashenzari  vdispersal trap  wnxj]stone staircase leading down  xtone staircase leading down  ystone staircase leading down  zstone staircase leading up  Astone staircase leading upnxj871%nxj} q - [D:12] a ring mail  t - [D:12] a medusa talismanB - [D:12] a stone staircase leading up  nxj}XC - [D:12] an alarm trapbotpxja^c - [D:12] a +0 dire flail  d - [D:12] a +0 falchion  e - [D:12] a falchion  f - [D:12] a +0 flail  g - [D:12] a +0 hand axe  r - [D:12] a +0 robe  t - [D:12] a medusa talisman28%pxj pxja - [D:12] a +0 club  b - [D:12] a dagger  p - [D:12] a +0 ring mail (1 further duplicate) pxj؈k r - [D:12] a +0 robetoppxjX pxjVX pxj` pxjh #.........# #...## carss the Marksfrogpxj1i #####.........# ###...#. Barachi of Okawaru ******pxji #.........########.#.).#. Health: 133/133 ========================#.........##.......#.).#. Magic: 38/38 ========================pxji #...........<####.<#..)#. AC: 15pxjj -Str: 15pxjOj #..........### #..#...#. EV: 27Int: 13pxjj #....^....########......) SH: 0Dex: 33pxjj #.....................#.. XL: 16 Next:  7% Place: Dungeon:12pxj k >#.......@#########..###.# Noise: ---------  Time: 24578.0 (0.0)#........#pxj>k ##...... h) +3 triple crossbow of the Harvest {penepxjpk #........# #######....# Fire: h) +3 triple crossbow of the Harpxjk ########## #...........#..........##.........#############pxjk 1Things that are here: pxj)l @_a +0 falchion; a +0 ring mail  Things that are here: pxjVl 6_a +0 mace; a +0 robe; an orc skeleton pxjl o_Done exploring.  Search for what [Enter for "."]? .pxjs pxjt pxj{ pxj~} . _qxjf qxjh n Spells (Memorise)Typeqxjh KFailure Level  a - FreezeIceqxji 1% 1qxj7i Hb - Ensorcelled HibernationHexes/Iceqxji -1%2  c - JinxbiteHexesqxji 1%2  d - Confusing TouchHexes1%3  e - Poisonous VapoursAlchemy/Air3%1  f - ApportationTranslocationqxj j @16%1  g - FoxfireConjuration/Fire16%qxj9j x1  h - Kinetic GrapnelForgecraft16%1  i - Construct Spike LauncherForgecraftqxjej w22%2  j - Lesser BeckoningTranslocation22%2  k - ScorchFire22%qxjj f2  l - Static DischargeConjuration/Air22%2  m - Fulminant Prismqxjj Conjuration/Alchemy36% 4  n - Leda's LiquefactionAlchemy/Earth36% 4  o - PetrifyAlchemy/Earthqxj$k 36% 4  p - Sticky FlameFire/Alchemy36% 4  q - Fugue of the FallenNecromancy41% 3  r - Maxwell's Portable Piledriver Translocation41% 3  s - Stone ArrowConjuration/EarthqxjWk 41% 3  t - Teleport OtherTranslocation41% 3  u - Vampiric DrainingNecromancy41% 3 qxjk 9 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitrxjrxj3rxj#.........# #...## carss the Marksfrogrxj#####.........# ###...#. Barachi of Okawaru ******#.........########.#.).#. Health: 133/133 ========================rxj #.........##.......#.).#. Magic: 38/38 ========================#...........<####.<#..)#. AC: 15Str: 15rxj4#..........### #..#...#. EV: 27Int: 13rxj^#....^....########......) SH: 0Dex: 33rxj#.....................#.. XL: 16 Next:  7% Place: Dungeon:12rxj>#.......@#########..###.# Noise: ---------  Time: 24578.0 (0.0)#........#rxjU##...... h) +3 triple crossbow of the Harvest {pene#........# #######....# Fire: h) +3 triple crossbow of the Harrxj'########## #...........#..........##.........#############Things that are here: _a +0 falchion; a +0 ring mail  Things that are here: rxj{_a +0 mace; a +0 robe; an orc skeleton _Done exploring. _Search for what [Enter for "."]? .rxjP  Okay, then.rxjErxj;rxj . _rxj rxj rxj] rxj  N _There are no items here.sxjWhere to? (Tab - D:12, ? - help)  D - Dungeon  T - TempleL - LairS - Swamp  P - Snake Pitsxj08M - Slime Pits O - Orcish Mines E - Elven Halls sxjFt sxjS [?25h[?0c#.........# #...## carss the MarksfrogsxjÀ #####.........# ###...#. Barachi of Okawaru ******#.........########.#.).#. Health: 133/133 ========================#.........##.......#.).#. Magic: 38/38 ========================#...........<####.<#..)#. AC: 15Str: 15sxj7 #..........### #..#...#. EV: 27Int: 13#....^....########......) SH: 0Dex: 33#.....................#.. XL: 16 Next:  7% Place: Dungeon:12#.......@#########..###.# Noise: ---------  Time: 24578.0 (0.0)#........#sxj ##...... h) +3 triple crossbow of the Harvest {pene#........# #######....# Fire: h) +3 triple crossbow of the Har########## #...........#..........##.........############# sxj݁ 1_a +0 mace; a +0 robe; an orc skeleton _Done exploring. _Search for what [Enter for "."]? . _Okay, then. _There are no items here.  sxj RWhat level of the Dungeon? (default 12, ? - help) txjC [?25l[?1ctxjM13txj\NtxjNtxj]txj_txj_/ _txjMbtxj0dtxje,txjftxjitxjjtxj-ktxjktxjhntxj^otxjotxjTptxjstxjvtxjvtxjztxjtxjVtxjtxjtxjtxj\txjtxj̞txjjtxjtxjtxjtxjtxjtxj=txjtxjdtxjptxjtxjtxjtxj,txjjtxjtxjtxj8txj}txjtxjtxji,txjtxjVtxjtxjtxjtxjItxj,txjtxjUtxjY,txjbtxjtxj.,txjtxjtxj},txjCtxjZtxjtxjtxjtxjtxjatxjtxjtxj txj txj txjtxj txjtxjtxjtxjtxj!,txj$txj(SDone exploring.Search for what [Enter for "."]? .Okay, then. _There are no items here.  You see here a yak skeleton.txj/txj0 _txj83txj4Y  There is a stone staircase leading down here.txj6txj'9txj9$ _txj;txj&3txjtxjtxjtxj# _You climb downwards.txji          txj     ###############  txj........ 612.0 (34.0)  ........  txj###########....  ##   txjR      txjtxjtxj txjS_There is a stone staircase leading up here.txjftxjtxjͩtxjFtxjtxjr: _txjtxjʳtxj"txjmtxjtxjtxjtxjStxj[txj{txjtxjjtxjttxjtxjۼtxj~txjtxjtxjtxjZtxjtxjtxjtxjstxj_txjtxjtxjPtxj{txj0p  You encounter a white ugly thing.txj #  #.###################.#  #.......<.............. txj #......................  #.###########.......... #..######## #..#  txj#.@#  # txj-..........u ############.  u   white ugly thing (wandering) txj1txjXV22.7 (10.7u.txj;0u.txjtxj7 54.1 (12.1 _txj"; txj< uxj ))))))))u  You shoot a bolt.  The bolt pierces through the white ugly thing!!!uxjR@u.uxjXN........uxj^ZQ=====5.5 (1.4)uxj_uxjb uxjcM_The white ugly thing is severely wounded.uxjQcuxjD ))))uxjf2))))You shoot a bolt.uxj"u.u......===--7.0 (1.5uxjo'uxj)b _The bolt barely misses the white ugly thing.uxji( uxjj.  You shoot a bolt.  The bolt pierces through the white ugly thing!!!  You kill the white ugly thing!uxj}mF)))) uxjH.†..uxj`Y8--8.5uxjLuxj7 uxjJ_Okawaru accepts your kill.uxjSM uxjoN uxj S uxjV H _No target in view!uxj: uxj uxj> uxj\ uxj uxj : _uxj5 uxj ,uxj uxj uxj ,uxjp uxj uxj Buxj uxj uxj; uxj uxj uxj uxj uxjX uxjE uxj uxja uxj uxj uxj^ uxj uxj uxj/ uxjA ,uxj uxj! uxj Xuxjs uxj uxj_ uxj Buxjj uxj2 uxj uxj( uxjm uxjS uxj uxja uxj uxj uxj uxj uxj uxj uxje ,uxj uxj uxj uxj uxjU uxj uxjH uxj uxj uxj uxj uxj uxja uxj] uxj! uxjh uxj uxj uxj uxj+ uxj uxj uxj uxj uxjB uxj uxj- ,uxj uxj< uxj/! uxjy! uxj" uxjD# uxj+$ uxjw$ uxj`% uxj% uxj& uxj}' uxjn( uxj) uxj. p  #.# uxj. n #.#  uxj4/  #.#   #.######### uxjw/  #..........  #....uxj/   #..........  #.#########  #uxj/ w---62.6 (34.1)  #.#   #.#   #.uxjB0 .  #..  #...  #... uxj0  #...[  #....uxj3 uxjM4 J---3.9 (35.4uxj6 uxj|8 # _Found a robe.vxj-vxjȆvxj vxjB_No target in view!vxjvxjvxjvxjvxj$vxj$ _vxj)vxjvxj+vxjvxjvxjvxjvxj6vxjEvxjvxj7vxjvxjvxjvxjtvxj vxj vxjvxj #.######### #.......... #..........vxjv #..........  #.#########  #.# vxj #.#  #.########### vxjEv #...@....$...70.4 (6.5vxj) #............ #............ #............vxj #...[.......∩ #............ #...vxjx......... #...$........ ###########..vxjCvxj-1.7 (7.8vxj"vxj?%: _Found Iclireq's Antique Weapon Shop.wxjQwxj)wxjӖwxjÛwxjwwxjwxjlwxjvwxj1wxjwxjwxjQwxjwxj_wxjwxjXwxjL%  wxjfYou encounter a centaur warrior. It is carrying a +0 orcbow.wxj= #.#########  #.... wxjؿr #....  #.... wxja #.#########  #.#  #.#  #.####wxj...c #.......@$.... #.... #....wxj #.... #...[.......∩.... #....wxj14c   centaur warrior (launcher, asleep) #.... #...$....wxj: ####....wxj-5.8 (4.1wxj47.1 (5.4 _wxjwxjwxjv P ))))))))wxjw 'You shoot a bolt.wxj2 1c.wxj .wxj b..$...wxj 7===8.7 (1.6wxj% wxj-  wxj. W_The bolt completely misses the centaur warrior.wxjcwxj!dwxjgwxjiH _No target in view!xxjxxjyxxjxxjdxxj?"xxj#$ _xxj%xxj=)xxj)xxj+xxj20$ xxj_0)_You now have 946 gold pieces (gained 8).xxj~4xxj5xxj47xxj:xxj6>xxj>xxjCAxxj&DxxjbGxxjGxxjIxxjLxxjS #.######### ..#  #.# ..#  #.# ..###### xxjS #.###########........  #................... xxjT #................#  #................# xxj'T( #................#  #...[.......@....# ---xxjMT84.9 (6.2 xxjtT^ #....  #.... xxjT #...$?  ###########...... xxjT-# xxjT?# #xxjUs #....[xxjU[